main_2020_show.js 2.5 MB

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  1. /* 许钟文修改的 标记 xzw
  2. 另外 所有"matter"字样已被我删除 原因:删除matterport信息
  3. */
  4. !function() {
  5. "use strict";
  6. function t(t, i) {
  7. return typeof t === i
  8. }
  9. function i(t, i) {
  10. return t instanceof i
  11. }
  12. function n(t) {
  13. return t && t.nodeType
  14. }
  15. function e(t) {
  16. return n(t) ? t : i(t, g) ? t[0] : void 0
  17. }
  18. function o(t, i, n) {
  19. return g.each(t, function(t, e) {
  20. n = i.call(e, n, t, e)
  21. }),
  22. n
  23. }
  24. function r(t, i, n) {
  25. var e, o, r;
  26. if (t === i)
  27. return !0;
  28. if (!t || !i || t.constructor !== i.constructor)
  29. return !1;
  30. for (e = 0,
  31. o = n.length; o > e; e += 1) {
  32. if (r = n[e],
  33. t[r] && y(t[r].equals) && !t[r].equals(i[r]))
  34. return !1;
  35. if (t[r] !== i[r])
  36. return !1
  37. }
  38. return !0
  39. }
  40. function s(t, i, n, e) {
  41. this.left = E(t),
  42. this.top = E(i),
  43. this.width = E(n),
  44. this.height = E(e),
  45. this.right = this.left + this.width,
  46. this.bottom = this.top + this.height
  47. }
  48. function h(t, i, n, e) {
  49. this.visible = t || 0,
  50. this.viewport = i || 0,
  51. this.possible = n || 0,
  52. this.rects = e && T({}, e) || null
  53. }
  54. function l(t, i) {
  55. this.els = t,
  56. this.viewport = i
  57. }
  58. function c(t, i, n) {
  59. var e;
  60. return g.inArray(n, q) >= 0 ? e = s.ofElement(t) : g.inArray(n, S) >= 0 && (e = h.of(t, i)),
  61. e ? e[n] : 0
  62. }
  63. function u(t, i) {
  64. return t.val - i.val
  65. }
  66. function a(t, i) {
  67. return i.val - t.val
  68. }
  69. function f(t) {
  70. var i = s.ofContent(t, !0)
  71. , n = s.ofViewport(t, !0)
  72. , e = i.width - n.width
  73. , o = i.height - n.height;
  74. this.content = i,
  75. this.viewport = n,
  76. this.width = 0 >= e ? null : n.left / e,
  77. this.height = 0 >= o ? null : n.top / o,
  78. this.left = n.left,
  79. this.top = n.top,
  80. this.right = i.right - n.right,
  81. this.bottom = i.bottom - n.bottom
  82. }
  83. function p(t) {
  84. this.el = t || window
  85. }
  86. function d(t, i) {
  87. this.context = t,
  88. this.viewport = i,
  89. this.init()
  90. }
  91. function v(t, i, n, e) {
  92. this.context = new l(t,i),
  93. this.property = n,
  94. this.descending = e,
  95. this.init()
  96. }
  97. function w(t) {
  98. t && t !== window && t !== document ? (this.context = t,
  99. this.$autoTarget = g(t)) : this.context = window,
  100. this.init()
  101. }
  102. var g = jQuery
  103. , m = g(window)
  104. , b = g(document)
  105. , T = g.extend
  106. , y = g.isFunction
  107. , k = Math.max
  108. , V = Math.min
  109. , E = Math.round
  110. , x = function() {
  111. var t = {}
  112. , i = 1;
  113. return function(n) {
  114. return n ? (t[n] || (t[n] = i,
  115. i += 1),
  116. t[n]) : 0
  117. }
  118. }();
  119. T(s.prototype, {
  120. equals: function(t) {
  121. return r(this, t, ["left", "top", "width", "height"])
  122. },
  123. area: function() {
  124. return this.width * this.height
  125. },
  126. relativeTo: function(t) {
  127. return new s(this.left - t.left,this.top - t.top,this.width,this.height)
  128. },
  129. intersection: function(t) {
  130. if (!i(t, s))
  131. return null;
  132. var n = k(this.left, t.left)
  133. , e = V(this.right, t.right)
  134. , o = k(this.top, t.top)
  135. , r = V(this.bottom, t.bottom)
  136. , h = e - n
  137. , l = r - o;
  138. return h >= 0 && l >= 0 ? new s(n,o,h,l) : null
  139. },
  140. envelope: function(t) {
  141. if (!i(t, s))
  142. return this;
  143. var n = V(this.left, t.left)
  144. , e = k(this.right, t.right)
  145. , o = V(this.top, t.top)
  146. , r = k(this.bottom, t.bottom)
  147. , h = e - n
  148. , l = r - o;
  149. return new s(n,o,h,l)
  150. }
  151. }),
  152. T(s, {
  153. ofContent: function(t, i) {
  154. return t && t !== document && t !== window ? i ? new s(0,0,t.scrollWidth,t.scrollHeight) : new s(t.offsetLeft - t.scrollLeft,t.offsetTop - t.scrollTop,t.scrollWidth,t.scrollHeight) : new s(0,0,b.width(),b.height())
  155. },
  156. ofViewport: function(t, i) {
  157. return t && t !== document && t !== window ? i ? new s(t.scrollLeft,t.scrollTop,t.clientWidth,t.clientHeight) : new s(t.offsetLeft,t.offsetTop,t.clientWidth,t.clientHeight) : new s(m.scrollLeft(),m.scrollTop(),m.width(),m.height())
  158. },
  159. ofElement: function(t) {
  160. var i = g(t);
  161. if (!i.is(":visible"))
  162. return null;
  163. var n = i.offset();
  164. return new s(n.left,n.top,i.outerWidth(),i.outerHeight())
  165. }
  166. }),
  167. T(h.prototype, {
  168. equals: function(t) {
  169. return this.fracsEqual(t) && this.rectsEqual(t)
  170. },
  171. fracsEqual: function(t) {
  172. return r(this, t, ["visible", "viewport", "possible"])
  173. },
  174. rectsEqual: function(t) {
  175. return r(this.rects, t.rects, ["document", "element", "viewport"])
  176. }
  177. }),
  178. T(h, {
  179. of: function(t, i) {
  180. var e, o, r;
  181. return t = n(t) && s.ofElement(t) || t,
  182. i = n(i) && s.ofViewport(i) || i || s.ofViewport(),
  183. t instanceof s && (e = t.intersection(i)) ? (o = e.area(),
  184. r = V(t.width, i.width) * V(t.height, i.height),
  185. new h(o / t.area(),o / i.area(),o / r,{
  186. document: e,
  187. element: e.relativeTo(t),
  188. viewport: e.relativeTo(i)
  189. })) : new h
  190. }
  191. });
  192. var q = ["width", "height", "left", "right", "top", "bottom"]
  193. , S = ["possible", "visible", "viewport"];
  194. T(l.prototype, {
  195. sorted: function(t, i) {
  196. var n = this.viewport;
  197. return g.map(this.els, function(i) {
  198. return {
  199. el: i,
  200. val: c(i, n, t)
  201. }
  202. }).sort(i ? a : u)
  203. },
  204. best: function(t, i) {
  205. return this.els.length ? this.sorted(t, i)[0] : null
  206. }
  207. }),
  208. T(f.prototype, {
  209. equals: function(t) {
  210. return r(this, t, ["width", "height", "left", "top", "right", "bottom", "content", "viewport"])
  211. }
  212. }),
  213. T(p.prototype, {
  214. equals: function(t) {
  215. return r(this, t, ["el"])
  216. },
  217. scrollState: function() {
  218. return new f(this.el)
  219. },
  220. scrollTo: function(t, i, n) {
  221. var e = g(this.el === window ? "html,body" : this.el);
  222. t = t || 0,
  223. i = i || 0,
  224. n = isNaN(n) ? 1e3 : n,
  225. e.stop(!0).animate({
  226. scrollLeft: t,
  227. scrollTop: i
  228. }, n)
  229. },
  230. scroll: function(t, i, n) {
  231. var e = this.el === window ? m : g(this.el);
  232. t = t || 0,
  233. i = i || 0,
  234. this.scrollTo(e.scrollLeft() + t, e.scrollTop() + i, n)
  235. },
  236. scrollToRect: function(t, i, n, e) {
  237. i = i || 0,
  238. n = n || 0,
  239. this.scrollTo(t.left - i, t.top - n, e)
  240. },
  241. scrollToElement: function(t, i, n, e) {
  242. var o = s.ofElement(t).relativeTo(s.ofContent(this.el));
  243. this.scrollToRect(o, i, n, e)
  244. }
  245. });
  246. var C = {
  247. init: function() {
  248. this.callbacks = g.Callbacks("memory unique"),
  249. this.currVal = null,
  250. this.prevVal = null,
  251. this.checkProxy = g.proxy(this.check, this),
  252. this.autoCheck()
  253. },
  254. bind: function(t) {
  255. this.callbacks.add(t)
  256. },
  257. unbind: function(t) {
  258. t ? this.callbacks.remove(t) : this.callbacks.empty()
  259. },
  260. trigger: function() {
  261. this.callbacks.fireWith(this.context, [this.currVal, this.prevVal])
  262. },
  263. check: function(t) {
  264. var i = this.updatedValue(t);
  265. return void 0 !== i && (this.prevVal = this.currVal,
  266. this.currVal = i,
  267. this.trigger(),
  268. !0)
  269. },
  270. $autoTarget: m,
  271. autoEvents: "load resize scroll",
  272. autoCheck: function(t) {
  273. this.$autoTarget[t === !1 ? "off" : "on"](this.autoEvents, this.checkProxy)
  274. }
  275. };
  276. T(d.prototype, C, {
  277. updatedValue: function() {
  278. var t = h.of(this.context, this.viewport);
  279. return this.currVal && this.currVal.equals(t) ? void 0 : t
  280. }
  281. }),
  282. T(v.prototype, C, {
  283. updatedValue: function() {
  284. var t = this.context.best(this.property, this.descending);
  285. return t && (t = t.val > 0 ? t.el : null,
  286. this.currVal !== t) ? t : void 0
  287. }
  288. }),
  289. T(w.prototype, C, {
  290. updatedValue: function() {
  291. var t = new f(this.context);
  292. return this.currVal && this.currVal.equals(t) ? void 0 : t
  293. }
  294. });
  295. var L = function(t, i) {
  296. var n = [].slice
  297. , e = jQuery
  298. , o = e.extend
  299. , r = e.isFunction
  300. , s = o({}, i)
  301. , h = function(i, n, o, s) {
  302. return o = r(o) ? o.apply(i, n) : o,
  303. r(s[o]) ? s[o].apply(i, n) : void e.error('Method "' + o + '" does not exist on jQuery.' + t)
  304. }
  305. , l = function() {
  306. return h(this, n.call(arguments), s.defaultStatic, l)
  307. }
  308. , c = function(t) {
  309. return r(c[t]) ? c[t].apply(this, n.call(arguments, 1)) : h(this, n.call(arguments), s.defaultMethod, c)
  310. }
  311. , u = function(t) {
  312. t && (o(l, t.statics),
  313. o(c, t.methods)),
  314. l.modplug = u
  315. };
  316. u.prev = {
  317. statics: e[t],
  318. methods: e.fn[t]
  319. },
  320. u(i),
  321. e[t] = l,
  322. e.fn[t] = c
  323. }
  324. , M = "fracs";
  325. L(M, {
  326. statics: {
  327. version: "0.15.0",
  328. Rect: s,
  329. Fractions: h,
  330. Group: l,
  331. ScrollState: f,
  332. Viewport: p,
  333. FracsCallbacks: d,
  334. GroupCallbacks: v,
  335. ScrollStateCallbacks: w,
  336. fracs: function(t, i) {
  337. return h.of(t, i)
  338. }
  339. },
  340. methods: {
  341. content: function(t) {
  342. return this.length ? s.ofContent(this[0], t) : null
  343. },
  344. envelope: function() {
  345. return o(this, function(t) {
  346. var i = s.ofElement(this);
  347. return t ? t.envelope(i) : i
  348. })
  349. },
  350. fracs: function(i, n, o) {
  351. t(i, "string") || (o = n,
  352. n = i,
  353. i = null),
  354. y(n) || (o = n,
  355. n = null),
  356. o = e(o);
  357. var r = M + ".fracs." + x(o);
  358. return "unbind" === i ? this.each(function() {
  359. var t = g(this).data(r);
  360. t && t.unbind(n)
  361. }) : "check" === i ? this.each(function() {
  362. var t = g(this).data(r);
  363. t && t.check()
  364. }) : y(n) ? this.each(function() {
  365. var t = g(this)
  366. , i = t.data(r);
  367. i || (i = new d(this,o),
  368. t.data(r, i)),
  369. i.bind(n)
  370. }) : this.length ? h.of(this[0], o) : null
  371. },
  372. intersection: function() {
  373. return o(this, function(t) {
  374. var i = s.ofElement(this);
  375. return t ? t.intersection(i) : i
  376. })
  377. },
  378. max: function(t, i, n) {
  379. return y(i) || (n = i,
  380. i = null),
  381. n = e(n),
  382. i ? (new v(this,n,t,!0).bind(i),
  383. this) : this.pushStack(new l(this,n).best(t, !0).el)
  384. },
  385. min: function(t, i, n) {
  386. return y(i) || (n = i,
  387. i = null),
  388. n = e(n),
  389. i ? (new v(this,n,t).bind(i),
  390. this) : this.pushStack(new l(this,n).best(t).el)
  391. },
  392. rect: function() {
  393. return this.length ? s.ofElement(this[0]) : null
  394. },
  395. scrollState: function(i, n) {
  396. var e = M + ".scrollState";
  397. return t(i, "string") || (n = i,
  398. i = null),
  399. "unbind" === i ? this.each(function() {
  400. var t = g(this).data(e);
  401. t && t.unbind(n)
  402. }) : "check" === i ? this.each(function() {
  403. var t = g(this).data(e);
  404. t && t.check()
  405. }) : y(n) ? this.each(function() {
  406. var t = g(this)
  407. , i = t.data(e);
  408. i || (i = new w(this),
  409. t.data(e, i)),
  410. i.bind(n)
  411. }) : this.length ? new f(this[0]) : null
  412. },
  413. scroll: function(t, i, n) {
  414. return this.each(function() {
  415. new p(this).scroll(t, i, n)
  416. })
  417. },
  418. scrollTo: function(t, i, n, o) {
  419. return g.isNumeric(t) && (o = n,
  420. n = i,
  421. i = t,
  422. t = null),
  423. t = e(t),
  424. this.each(function() {
  425. t ? new p(this).scrollToElement(t, i, n, o) : new p(this).scrollTo(i, n, o)
  426. })
  427. },
  428. scrollToThis: function(t, i, n, o) {
  429. return o = new p(e(o)),
  430. o.scrollToElement(this[0], t, i, n),
  431. this
  432. },
  433. softLink: function(t, i, n, o) {
  434. return o = new p(e(o)),
  435. this.filter("a[href^=#]").each(function() {
  436. var e = g(this);
  437. e.on("click", function() {
  438. o.scrollToElement(g(e.attr("href"))[0], t, i, n)
  439. })
  440. })
  441. },
  442. sort: function(i, n, o) {
  443. return t(n, "boolean") || (o = n,
  444. n = null),
  445. o = e(o),
  446. this.pushStack(g.map(new l(this,o).sorted(i, !n), function(t) {
  447. return t.el
  448. }))
  449. },
  450. viewport: function(t) {
  451. return this.length ? s.ofViewport(this[0], t) : null
  452. }
  453. },
  454. defaultStatic: "fracs",
  455. defaultMethod: "fracs"
  456. })
  457. }();
  458. if ("undefined" == typeof jQuery)
  459. throw new Error("Bootstrap's JavaScript requires jQuery");
  460. +function(t) {
  461. "use strict";
  462. function e(e) {
  463. return this.each(function() {
  464. var o = t(this)
  465. , s = o.data("bs.tooltip")
  466. , n = "object" == typeof e && e;
  467. (s || "destroy" != e) && (s || o.data("bs.tooltip", s = new i(this,n)),
  468. "string" == typeof e && s[e]())
  469. })
  470. }
  471. var i = function(t, e) {
  472. this.type = this.options = this.enabled = this.timeout = this.hoverState = this.$element = null,
  473. this.init("tooltip", t, e)
  474. };
  475. i.VERSION = "3.2.0",
  476. i.DEFAULTS = {
  477. animation: !0,
  478. placement: "top",
  479. selector: !1,
  480. template: '<div class="tooltip" role="tooltip"><div class="tooltip-arrow"></div><div class="tooltip-inner"></div></div>',
  481. trigger: "hover focus",
  482. title: "",
  483. delay: 0,
  484. html: !1,
  485. container: !1,
  486. viewport: {
  487. selector: "body",
  488. padding: 0
  489. }
  490. },
  491. i.prototype.init = function(e, i, o) {
  492. this.enabled = !0,
  493. this.type = e,
  494. this.$element = t(i),
  495. this.options = this.getOptions(o),
  496. this.$viewport = this.options.viewport && t(this.options.viewport.selector || this.options.viewport);
  497. for (var s = this.options.trigger.split(" "), n = s.length; n--; ) {
  498. var r = s[n];
  499. if ("click" == r)
  500. this.$element.on("click." + this.type, this.options.selector, t.proxy(this.toggle, this));
  501. else if ("manual" != r) {
  502. var a = "hover" == r ? "mouseenter" : "focusin"
  503. , l = "hover" == r ? "mouseleave" : "focusout";
  504. this.$element.on(a + "." + this.type, this.options.selector, t.proxy(this.enter, this)),
  505. this.$element.on(l + "." + this.type, this.options.selector, t.proxy(this.leave, this))
  506. }
  507. }
  508. this.options.selector ? this._options = t.extend({}, this.options, {
  509. trigger: "manual",
  510. selector: ""
  511. }) : this.fixTitle()
  512. }
  513. ,
  514. i.prototype.getDefaults = function() {
  515. return i.DEFAULTS
  516. }
  517. ,
  518. i.prototype.getOptions = function(e) {
  519. return e = t.extend({}, this.getDefaults(), this.$element.data(), e),
  520. e.delay && "number" == typeof e.delay && (e.delay = {
  521. show: e.delay,
  522. hide: e.delay
  523. }),
  524. e
  525. }
  526. ,
  527. i.prototype.getDelegateOptions = function() {
  528. var e = {}
  529. , i = this.getDefaults();
  530. return this._options && t.each(this._options, function(t, o) {
  531. i[t] != o && (e[t] = o)
  532. }),
  533. e
  534. }
  535. ,
  536. i.prototype.enter = function(e) {
  537. var i = e instanceof this.constructor ? e : t(e.currentTarget).data("bs." + this.type);
  538. return i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  539. t(e.currentTarget).data("bs." + this.type, i)),
  540. clearTimeout(i.timeout),
  541. i.hoverState = "in",
  542. i.options.delay && i.options.delay.show ? void (i.timeout = setTimeout(function() {
  543. // "in" == i.hoverState && i.show()
  544. }, i.options.delay.show)) : i.show()
  545. }
  546. ,
  547. i.prototype.leave = function(e) {
  548. var i = e instanceof this.constructor ? e : t(e.currentTarget).data("bs." + this.type);
  549. return i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  550. t(e.currentTarget).data("bs." + this.type, i)),
  551. clearTimeout(i.timeout),
  552. i.hoverState = "out",
  553. i.options.delay && i.options.delay.hide ? void (i.timeout = setTimeout(function() {
  554. "out" == i.hoverState && i.hide()
  555. }, i.options.delay.hide)) : i.hide()
  556. }
  557. ,
  558. i.prototype.show = function() {
  559. var e = t.Event("show.bs." + this.type);
  560. if (this.hasContent() && this.enabled) {
  561. this.$element.trigger(e);
  562. var i = t.contains(document.documentElement, this.$element[0]);
  563. if (e.isDefaultPrevented() || !i)
  564. return;
  565. var o = this
  566. , s = this.tip()
  567. , n = this.getUID(this.type);
  568. this.setContent(),
  569. s.attr("id", n),
  570. this.$element.attr("aria-describedby", n),
  571. this.options.animation && s.addClass("fade");
  572. var r = "function" == typeof this.options.placement ? this.options.placement.call(this, s[0], this.$element[0]) : this.options.placement
  573. , a = /\s?auto?\s?/i
  574. , l = a.test(r);
  575. l && (r = r.replace(a, "") || "top"),
  576. s.detach().css({
  577. top: 0,
  578. left: 0,
  579. display: "block"
  580. }).addClass(r).data("bs." + this.type, this),
  581. this.options.container ? s.appendTo(this.options.container) : s.insertAfter(this.$element);
  582. var p = this.getPosition()
  583. , h = s[0].offsetWidth
  584. , f = s[0].offsetHeight;
  585. if (l) {
  586. var u = r
  587. , c = this.$element.parent()
  588. , d = this.getPosition(c);
  589. r = "bottom" == r && p.top + p.height + f - d.scroll > d.height ? "top" : "top" == r && p.top - d.scroll - f < 0 ? "bottom" : "right" == r && p.right + h > d.width ? "left" : "left" == r && p.left - h < d.left ? "right" : r,
  590. s.removeClass(u).addClass(r)
  591. }
  592. var g = this.getCalculatedOffset(r, p, h, f);
  593. this.applyPlacement(g, r);
  594. var y = function() {
  595. o.$element.trigger("shown.bs." + o.type),
  596. o.hoverState = null
  597. };
  598. t.support.transition && this.$tip.hasClass("fade") ? s.one("bsTransitionEnd", y).emulateTransitionEnd(150) : y()
  599. }
  600. }
  601. ,
  602. i.prototype.applyPlacement = function(e, i) {
  603. var o = this.tip()
  604. , s = o[0].offsetWidth
  605. , n = o[0].offsetHeight
  606. , r = parseInt(o.css("margin-top"), 10)
  607. , a = parseInt(o.css("margin-left"), 10);
  608. isNaN(r) && (r = 0),
  609. isNaN(a) && (a = 0),
  610. e.top = e.top + r,
  611. e.left = e.left + a,
  612. t.offset.setOffset(o[0], t.extend({
  613. using: function(t) {
  614. o.css({
  615. top: Math.round(t.top),
  616. left: Math.round(t.left)
  617. })
  618. }
  619. }, e), 0),
  620. o.addClass("in");
  621. var l = o[0].offsetWidth
  622. , p = o[0].offsetHeight;
  623. "top" == i && p != n && (e.top = e.top + n - p);
  624. var h = this.getViewportAdjustedDelta(i, e, l, p);
  625. h.left ? e.left += h.left : e.top += h.top;
  626. var f = h.left ? 2 * h.left - s + l : 2 * h.top - n + p
  627. , u = h.left ? "left" : "top"
  628. , c = h.left ? "offsetWidth" : "offsetHeight";
  629. o.offset(e),
  630. this.replaceArrow(f, o[0][c], u)
  631. }
  632. ,
  633. i.prototype.replaceArrow = function(t, e, i) {
  634. this.arrow().css(i, t ? 50 * (1 - t / e) + "%" : "")
  635. }
  636. ,
  637. i.prototype.setContent = function() {
  638. var t = this.tip()
  639. , e = this.getTitle();
  640. t.find(".tooltip-inner")[this.options.html ? "html" : "text"](e),
  641. t.removeClass("fade in top bottom left right")
  642. }
  643. ,
  644. i.prototype.hide = function() {
  645. function e() {
  646. "in" != i.hoverState && o.detach(),
  647. i.$element.trigger("hidden.bs." + i.type)
  648. }
  649. var i = this
  650. , o = this.tip()
  651. , s = t.Event("hide.bs." + this.type);
  652. if (this.$element.removeAttr("aria-describedby"),
  653. this.$element.trigger(s),
  654. !s.isDefaultPrevented())
  655. return o.removeClass("in"),
  656. t.support.transition && this.$tip.hasClass("fade") ? o.one("bsTransitionEnd", e).emulateTransitionEnd(150) : e(),
  657. this.hoverState = null,
  658. this
  659. }
  660. ,
  661. i.prototype.fixTitle = function() {
  662. var t = this.$element;
  663. (t.attr("title") || "string" != typeof t.attr("data-original-title")) && t.attr("data-original-title", t.attr("title") || "").attr("title", "")
  664. }
  665. ,
  666. i.prototype.hasContent = function() {
  667. return this.getTitle()
  668. }
  669. ,
  670. i.prototype.getPosition = function(e) {
  671. e = e || this.$element;
  672. var i = e[0]
  673. , o = "BODY" == i.tagName;
  674. return t.extend({}, "function" == typeof i.getBoundingClientRect ? i.getBoundingClientRect() : null, {
  675. scroll: o ? document.documentElement.scrollTop || document.body.scrollTop : e.scrollTop(),
  676. width: o ? t(window).width() : e.outerWidth(),
  677. height: o ? t(window).height() : e.outerHeight()
  678. }, o ? {
  679. top: 0,
  680. left: 0
  681. } : e.offset())
  682. }
  683. ,
  684. i.prototype.getCalculatedOffset = function(t, e, i, o) {
  685. return "bottom" == t ? {
  686. top: e.top + e.height,
  687. left: e.left + e.width / 2 - i / 2
  688. } : "top" == t ? {
  689. top: e.top - o,
  690. left: e.left + e.width / 2 - i / 2
  691. } : "left" == t ? {
  692. top: e.top + e.height / 2 - o / 2,
  693. left: e.left - i
  694. } : {
  695. top: e.top + e.height / 2 - o / 2,
  696. left: e.left + e.width
  697. }
  698. }
  699. ,
  700. i.prototype.getViewportAdjustedDelta = function(t, e, i, o) {
  701. var s = {
  702. top: 0,
  703. left: 0
  704. };
  705. if (!this.$viewport)
  706. return s;
  707. var n = this.options.viewport && this.options.viewport.padding || 0
  708. , r = this.getPosition(this.$viewport);
  709. if (/right|left/.test(t)) {
  710. var a = e.top - n - r.scroll
  711. , l = e.top + n - r.scroll + o;
  712. a < r.top ? s.top = r.top - a : l > r.top + r.height && (s.top = r.top + r.height - l)
  713. } else {
  714. var p = e.left - n
  715. , h = e.left + n + i;
  716. p < r.left ? s.left = r.left - p : h > r.width && (s.left = r.left + r.width - h)
  717. }
  718. return s
  719. }
  720. ,
  721. i.prototype.getTitle = function() {
  722. var t, e = this.$element, i = this.options;
  723. return t = e.attr("data-original-title") || ("function" == typeof i.title ? i.title.call(e[0]) : i.title)
  724. }
  725. ,
  726. i.prototype.getUID = function(t) {
  727. do
  728. t += ~~(1e6 * Math.random());
  729. while (document.getElementById(t));return t
  730. }
  731. ,
  732. i.prototype.tip = function() {
  733. return this.$tip = this.$tip || t(this.options.template)
  734. }
  735. ,
  736. i.prototype.arrow = function() {
  737. return this.$arrow = this.$arrow || this.tip().find(".tooltip-arrow")
  738. }
  739. ,
  740. i.prototype.validate = function() {
  741. this.$element[0].parentNode || (this.hide(),
  742. this.$element = null,
  743. this.options = null)
  744. }
  745. ,
  746. i.prototype.enable = function() {
  747. this.enabled = !0
  748. }
  749. ,
  750. i.prototype.disable = function() {
  751. this.enabled = !1
  752. }
  753. ,
  754. i.prototype.toggleEnabled = function() {
  755. this.enabled = !this.enabled
  756. }
  757. ,
  758. i.prototype.toggle = function(e) {
  759. var i = this;
  760. e && (i = t(e.currentTarget).data("bs." + this.type),
  761. i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  762. t(e.currentTarget).data("bs." + this.type, i))),
  763. i.tip().hasClass("in") ? i.leave(i) : i.enter(i)
  764. }
  765. ,
  766. i.prototype.destroy = function() {
  767. clearTimeout(this.timeout),
  768. this.hide().$element.off("." + this.type).removeData("bs." + this.type)
  769. }
  770. ;
  771. var o = t.fn.tooltip;
  772. t.fn.tooltip = e,
  773. t.fn.tooltip.Constructor = i,
  774. t.fn.tooltip.noConflict = function() {
  775. return t.fn.tooltip = o,
  776. this
  777. }
  778. }(jQuery);
  779. !function(e, t, n) {
  780. "undefined" != typeof module && module.exports ? module.exports = n() : "function" == typeof define && define.amd ? define(n) : t[e] = n()
  781. }("Keen", this, function() {
  782. "use strict";
  783. function Keen() {
  784. return _init.apply(this, arguments)
  785. }
  786. function _init(e) {
  787. if (_isUndefined(e))
  788. throw new Error("Check out our JavaScript SDK Usage Guide: https://keen.io/docs/clients/javascript/usage-guide/");
  789. if (_isUndefined(e.projectId) || "String" !== _type(e.projectId) || e.projectId.length < 1)
  790. throw new Error("Please provide a projectId");
  791. this.configure(e)
  792. }
  793. function _extend(e) {
  794. for (var t = 1; t < arguments.length; t++)
  795. for (var n in arguments[t])
  796. e[n] = arguments[t][n];
  797. return e
  798. }
  799. function _isUndefined(e) {
  800. return void 0 === e
  801. }
  802. function _type(e) {
  803. var t = e && e.constructor ? e.constructor.toString() : void 0;
  804. return t ? t.match(/function (.*)\(/)[1] : "Null"
  805. }
  806. function _each(e, t, n) {
  807. var r;
  808. if (!e)
  809. return 0;
  810. if (n = n ? n : e,
  811. "array" === _type(e)) {
  812. for (r = 0; r < e.length; r++)
  813. if (t.call(n, e[r], r, e) === !1)
  814. return 0
  815. } else
  816. for (r in e)
  817. if (e.hasOwnProperty(r) && t.call(n, e[r], r, e) === !1)
  818. return 0;
  819. return 1
  820. }
  821. function _parse_params(e) {
  822. for (var t, n = {}, r = /\+/g, i = /([^&=]+)=?([^&]*)/g, o = function(e) {
  823. return decodeURIComponent(e.replace(r, " "))
  824. }, a = e.split("?")[1]; t = i.exec(a); )
  825. n[o(t[1])] = o(t[2]);
  826. return n
  827. }
  828. function _set_protocol(e) {
  829. switch (e) {
  830. case "http":
  831. return "http";
  832. case "auto":
  833. return location.protocol.replace(/:/g, "");
  834. case "https":
  835. case void 0:
  836. default:
  837. return "https"
  838. }
  839. }
  840. function _set_request_type(e) {
  841. var t = e || "jsonp"
  842. , n = !1;
  843. return ("Object" === _type(XMLHttpRequest) || "Function" === _type(XMLHttpRequest)) && "withCredentials"in new XMLHttpRequest && (n = !0),
  844. null == t || "xhr" == t ? n ? "xhr" : "jsonp" : t
  845. }
  846. function _build_url(e) {
  847. return this.client.endpoint + "/projects/" + this.client.projectId + e
  848. }
  849. function _uploadEvent(e, t, n, r, i) {
  850. var o = _build_url.apply(this, ["/events/" + e])
  851. , a = {};
  852. n = n !== !1,
  853. this.client.globalProperties && (a = this.client.globalProperties(e));
  854. for (var c in t)
  855. t.hasOwnProperty(c) && (a[c] = t[c]);
  856. switch (this.client.requestType) {
  857. case "xhr":
  858. _request.xhr.apply(this, ["POST", o, null, a, this.client.writeKey, n, r, i]);
  859. break;
  860. case "jsonp":
  861. var s = JSON.stringify(a)
  862. , l = Keen.Base64.encode(s);
  863. o = o + "?api_key=" + this.client.writeKey,
  864. o = o + "&data=" + l,
  865. o = o + "&modified=" + (new Date).getTime(),
  866. _request.jsonp.apply(this, [o, this.client.writeKey, r, i]);
  867. break;
  868. case "beacon":
  869. var s = JSON.stringify(a)
  870. , l = Keen.Base64.encode(s);
  871. o = o + "?api_key=" + encodeURIComponent(this.client.writeKey),
  872. o = o + "&data=" + encodeURIComponent(l),
  873. o = o + "&modified=" + encodeURIComponent((new Date).getTime()),
  874. o += "&c=clv1",
  875. _request.beacon.apply(this, [o, null, r, i])
  876. }
  877. }
  878. Keen.prototype.configure = function(e) {
  879. return e.host = _isUndefined(e.host) ? "api.keen.io/3.0" : e.host.replace(/.*?:\/\//g, ""),
  880. e.protocol = _set_protocol(e.protocol),
  881. e.requestType = _set_request_type(e.requestType),
  882. this.client = {
  883. projectId: e.projectId,
  884. writeKey: e.writeKey,
  885. readKey: e.readKey,
  886. globalProperties: null,
  887. endpoint: e.protocol + "://" + e.host,
  888. requestType: e.requestType
  889. },
  890. Keen.trigger("client", this, e),
  891. this.trigger("ready"),
  892. this
  893. }
  894. ;
  895. var _request = {
  896. xhr: function(e, t, n, r, i, o, a, c) {
  897. if (!i)
  898. return Keen.log("Please provide a writeKey for https://keen.io/project/" + this.client.projectId);
  899. var s = new XMLHttpRequest;
  900. if (s.onreadystatechange = function() {
  901. if (4 == s.readyState)
  902. if (s.status >= 200 && s.status < 300) {
  903. var e;
  904. try {
  905. e = JSON.parse(s.responseText)
  906. } catch (e) {
  907. Keen.log("Could not JSON parse HTTP response: " + s.responseText),
  908. c && c(s, e)
  909. }
  910. a && e && a(e)
  911. } else
  912. Keen.log("HTTP request failed."),
  913. c && c(s, null)
  914. }
  915. ,
  916. s.open(e, t, o),
  917. i && s.setRequestHeader("Authorization", i),
  918. r && s.setRequestHeader("Content-Type", "application/json"),
  919. n)
  920. for (var l in n)
  921. n.hasOwnProperty(l) && s.setRequestHeader(l, n[l]);
  922. var u = r ? JSON.stringify(r) : null;
  923. s.send(u)
  924. },
  925. jsonp: function(e, t, n, r) {
  926. if (!t)
  927. return Keen.log("Please provide a writeKey for https://keen.io/project/" + this.client.projectId);
  928. if (t && e.indexOf("api_key") < 0) {
  929. var i = e.indexOf("?") > 0 ? "&" : "?";
  930. e = e + i + "api_key=" + t
  931. }
  932. for (var o = "keenJSONPCallback" + (new Date).getTime(); o in window; )
  933. o += "a";
  934. var a = !1;
  935. window[o] = function(e) {
  936. a = !0,
  937. n && e && n(e),
  938. window[o] = void 0
  939. }
  940. ,
  941. e = e + "&jsonp=" + o;
  942. var c = document.createElement("script");
  943. c.id = "keen-jsonp",
  944. c.src = e,
  945. document.getElementsByTagName("head")[0].appendChild(c),
  946. c.onreadystatechange = function() {
  947. a === !1 && "loaded" === this.readyState && (a = !0,
  948. r && r())
  949. }
  950. ,
  951. c.onerror = function() {
  952. a === !1 && (a = !0,
  953. r && r())
  954. }
  955. },
  956. beacon: function(e, t, n, r) {
  957. if (t && e.indexOf("api_key") < 0) {
  958. var i = e.indexOf("?") > 0 ? "&" : "?";
  959. e = e + i + "api_key=" + t
  960. }
  961. var o = !1
  962. , a = document.createElement("img");
  963. a.onload = function() {
  964. if (o = !0,
  965. "naturalHeight"in this) {
  966. if (this.naturalHeight + this.naturalWidth === 0)
  967. return void this.onerror()
  968. } else if (this.width + this.height === 0)
  969. return void this.onerror();
  970. n && n({
  971. created: !0
  972. })
  973. }
  974. ,
  975. a.onerror = function() {
  976. o = !0,
  977. r && r()
  978. }
  979. ,
  980. a.src = e
  981. }
  982. }
  983. , Events = Keen.Events = {
  984. on: function(e, t) {
  985. this.listeners || (this.listeners = {});
  986. var n = this.listeners[e] || (this.listeners[e] = []);
  987. return n.push({
  988. callback: t
  989. }),
  990. this
  991. },
  992. off: function(e, t) {
  993. if (!e && !t)
  994. return this.listeners = void 0,
  995. delete this.listeners,
  996. this;
  997. for (var n = this.listeners[e] || [], r = n.length; r--; )
  998. t && t == n[r].callback && this.listeners[e].splice(r, 1),
  999. t && 0 != n.length || (this.listeners[e] = void 0,
  1000. delete this.listeners[e]);
  1001. return this
  1002. },
  1003. trigger: function(e) {
  1004. if (!this.listeners)
  1005. return this;
  1006. for (var t = Array.prototype.slice.call(arguments, 1), n = this.listeners[e] || [], r = 0; r < n.length; r++)
  1007. n[r].callback.apply(this, t);
  1008. return this
  1009. }
  1010. };
  1011. _extend(Keen.prototype, Events),
  1012. _extend(Keen, Events),
  1013. Keen.loaded = !0,
  1014. Keen.utils = {
  1015. each: _each,
  1016. extend: _extend,
  1017. parseParams: _parse_params
  1018. },
  1019. Keen.ready = function(e) {
  1020. Keen.loaded ? e() : Keen.on("ready", e)
  1021. }
  1022. ,
  1023. Keen.log = function(e) {
  1024. "object" == typeof console && console.log("[Keen IO]", e)
  1025. }
  1026. ;
  1027. var Plugins = Keen.Plugins = {};
  1028. Keen.prototype.addEvent = function() {
  1029. _uploadEvent.apply(this, arguments)
  1030. }
  1031. ,
  1032. Keen.prototype.addEventSync = function(e, t, n, r) {
  1033. _uploadEvent.apply(this, [e, t, !1, n, r])
  1034. }
  1035. ,
  1036. Keen.prototype.trackExternalLink = function(e, t, n, r, i) {
  1037. var o = e
  1038. , a = o.metaKey
  1039. , c = o.target
  1040. , s = !1
  1041. , l = function() {};
  1042. return void 0 === r && (r = 500),
  1043. "A" === c.nodeName ? l = function() {
  1044. a || s || (s = !0,
  1045. window.location = c.href)
  1046. }
  1047. : "FORM" === c.nodeName && (l = function() {
  1048. s || (s = !0,
  1049. c.submit())
  1050. }
  1051. ),
  1052. i && (l = function() {
  1053. s || (s = !0,
  1054. i())
  1055. }
  1056. ),
  1057. _uploadEvent.call(this, t, n, l, l),
  1058. setTimeout(function() {
  1059. l()
  1060. }, r),
  1061. !!a && void 0
  1062. }
  1063. ,
  1064. Keen.prototype.setGlobalProperties = function(e) {
  1065. if (!this.client)
  1066. return Keen.log("Check out our JavaScript SDK Usage Guide: https://keen.io/docs/clients/javascript/usage-guide/");
  1067. if (!e || "function" != typeof e)
  1068. throw new Error("Invalid value for global properties: " + e);
  1069. this.client.globalProperties = e
  1070. }
  1071. ,
  1072. Keen.Base64 = {
  1073. map: "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/=",
  1074. encode: function(e) {
  1075. var t, n, r, i, o, a, c, s = "", l = 0, u = this.map;
  1076. for (e = this.utf8.encode(e); l < e.length; )
  1077. t = e.charCodeAt(l++),
  1078. n = e.charCodeAt(l++),
  1079. r = e.charCodeAt(l++),
  1080. i = t >> 2,
  1081. o = (3 & t) << 4 | n >> 4,
  1082. a = isNaN(n) ? 64 : (15 & n) << 2 | r >> 6,
  1083. c = isNaN(n) || isNaN(r) ? 64 : 63 & r,
  1084. s = s + u.charAt(i) + u.charAt(o) + u.charAt(a) + u.charAt(c);
  1085. return s
  1086. },
  1087. decode: function(e) {
  1088. var t, n, r, i, o, a, c, s = "", l = 0, u = this.map, f = String.fromCharCode;
  1089. for (e = e.replace(/[^A-Za-z0-9\+\/\=]/g, ""); l < e.length; )
  1090. t = u.indexOf(e.charAt(l++)),
  1091. n = u.indexOf(e.charAt(l++)),
  1092. r = u.indexOf(e.charAt(l++)),
  1093. i = u.indexOf(e.charAt(l++)),
  1094. o = t << 2 | n >> 4,
  1095. a = (15 & n) << 4 | r >> 2,
  1096. c = (3 & r) << 6 | i,
  1097. s = s + (f(o) + (64 != r ? f(a) : "")) + (64 != i ? f(c) : "");
  1098. return this.utf8.decode(s)
  1099. },
  1100. utf8: {
  1101. encode: function(e) {
  1102. for (var t, n = "", r = 0, i = String.fromCharCode; r < e.length; )
  1103. t = e.charCodeAt(r++),
  1104. n += 128 > t ? i(t) : t > 127 && 2048 > t ? i(t >> 6 | 192) + i(63 & t | 128) : i(t >> 12 | 224) + i(t >> 6 & 63 | 128) + i(63 & t | 128);
  1105. return n
  1106. },
  1107. decode: function(e) {
  1108. for (var t, n, r = "", i = 0, o = String.fromCharCode; i < e.length; )
  1109. n = e.charCodeAt(i),
  1110. r += 128 > n ? [o(n), i++][0] : n > 191 && 224 > n ? [o((31 & n) << 6 | 63 & (t = e.charCodeAt(i + 1))), i += 2][0] : [o((15 & n) << 12 | (63 & (t = e.charCodeAt(i + 1))) << 6 | 63 & (c3 = e.charCodeAt(i + 2))), i += 3][0];
  1111. return r
  1112. }
  1113. }
  1114. },
  1115. "object" != typeof JSON && (JSON = {}),
  1116. function() {
  1117. function f(e) {
  1118. return 10 > e ? "0" + e : e
  1119. }
  1120. function quote(e) {
  1121. return escapable.lastIndex = 0,
  1122. escapable.test(e) ? '"' + e.replace(escapable, function(e) {
  1123. var t = meta[e];
  1124. return "string" == typeof t ? t : "\\u" + ("0000" + e.charCodeAt(0).toString(16)).slice(-4)
  1125. }) + '"' : '"' + e + '"'
  1126. }
  1127. function str(e, t) {
  1128. var n, r, i, o, a, c = gap, s = t[e];
  1129. switch (s && "object" == typeof s && "function" == typeof s.toJSON && (s = s.toJSON(e)),
  1130. "function" == typeof rep && (s = rep.call(t, e, s)),
  1131. typeof s) {
  1132. case "string":
  1133. return quote(s);
  1134. case "number":
  1135. return isFinite(s) ? String(s) : "null";
  1136. case "boolean":
  1137. case "null":
  1138. return String(s);
  1139. case "object":
  1140. if (!s)
  1141. return "null";
  1142. if (gap += indent,
  1143. a = [],
  1144. "[object Array]" === Object.prototype.toString.apply(s)) {
  1145. for (o = s.length,
  1146. n = 0; o > n; n += 1)
  1147. a[n] = str(n, s) || "null";
  1148. return i = 0 === a.length ? "[]" : gap ? "[\n" + gap + a.join(",\n" + gap) + "\n" + c + "]" : "[" + a.join(",") + "]",
  1149. gap = c,
  1150. i
  1151. }
  1152. if (rep && "object" == typeof rep)
  1153. for (o = rep.length,
  1154. n = 0; o > n; n += 1)
  1155. "string" == typeof rep[n] && (r = rep[n],
  1156. i = str(r, s),
  1157. i && a.push(quote(r) + (gap ? ": " : ":") + i));
  1158. else
  1159. for (r in s)
  1160. Object.prototype.hasOwnProperty.call(s, r) && (i = str(r, s),
  1161. i && a.push(quote(r) + (gap ? ": " : ":") + i));
  1162. return i = 0 === a.length ? "{}" : gap ? "{\n" + gap + a.join(",\n" + gap) + "\n" + c + "}" : "{" + a.join(",") + "}",
  1163. gap = c,
  1164. i
  1165. }
  1166. }
  1167. "function" != typeof Date.prototype.toJSON && (Date.prototype.toJSON = function() {
  1168. return isFinite(this.valueOf()) ? this.getUTCFullYear() + "-" + f(this.getUTCMonth() + 1) + "-" + f(this.getUTCDate()) + "T" + f(this.getUTCHours()) + ":" + f(this.getUTCMinutes()) + ":" + f(this.getUTCSeconds()) + "Z" : null
  1169. }
  1170. ,
  1171. String.prototype.toJSON = Number.prototype.toJSON = Boolean.prototype.toJSON = function() {
  1172. return this.valueOf()
  1173. }
  1174. );
  1175. var cx = /[\u0000\u00ad\u0600-\u0604\u070f\u17b4\u17b5\u200c-\u200f\u2028-\u202f\u2060-\u206f\ufeff\ufff0-\uffff]/g, escapable = /[\\\"\x00-\x1f\x7f-\x9f\u00ad\u0600-\u0604\u070f\u17b4\u17b5\u200c-\u200f\u2028-\u202f\u2060-\u206f\ufeff\ufff0-\uffff]/g, gap, indent, meta = {
  1176. "\b": "\\b",
  1177. "\t": "\\t",
  1178. "\n": "\\n",
  1179. "\f": "\\f",
  1180. "\r": "\\r",
  1181. '"': '\\"',
  1182. "\\": "\\\\"
  1183. }, rep;
  1184. "function" != typeof JSON.stringify && (JSON.stringify = function(e, t, n) {
  1185. var r;
  1186. if (gap = "",
  1187. indent = "",
  1188. "number" == typeof n)
  1189. for (r = 0; n > r; r += 1)
  1190. indent += " ";
  1191. else
  1192. "string" == typeof n && (indent = n);
  1193. if (rep = t,
  1194. t && "function" != typeof t && ("object" != typeof t || "number" != typeof t.length))
  1195. throw new Error("JSON.stringify");
  1196. return str("", {
  1197. "": e
  1198. })
  1199. }
  1200. ),
  1201. "function" != typeof JSON.parse && (JSON.parse = function(text, reviver) {
  1202. function walk(e, t) {
  1203. var n, r, i = e[t];
  1204. if (i && "object" == typeof i)
  1205. for (n in i)
  1206. Object.prototype.hasOwnProperty.call(i, n) && (r = walk(i, n),
  1207. void 0 !== r ? i[n] = r : delete i[n]);
  1208. return reviver.call(e, t, i)
  1209. }
  1210. var j;
  1211. if (text = String(text),
  1212. cx.lastIndex = 0,
  1213. cx.test(text) && (text = text.replace(cx, function(e) {
  1214. return "\\u" + ("0000" + e.charCodeAt(0).toString(16)).slice(-4)
  1215. })),
  1216. /^[\],:{}\s]*$/.test(text.replace(/\\(?:["\\\/bfnrt]|u[0-9a-fA-F]{4})/g, "@").replace(/"[^"\\\n\r]*"|true|false|null|-?\d+(?:\.\d*)?(?:[eE][+\-]?\d+)?/g, "]").replace(/(?:^|:|,)(?:\s*\[)+/g, "")))
  1217. return j = eval("(" + text + ")"),
  1218. "function" == typeof reviver ? walk({
  1219. "": j
  1220. }, "") : j;
  1221. throw new SyntaxError("JSON.parse")
  1222. }
  1223. )
  1224. }(),
  1225. !function(e, t, n) {
  1226. "undefined" != typeof module && module.exports ? module.exports = n() : "function" == typeof define && define.amd ? define(n) : t[e] = n()
  1227. }("domready", Keen.utils, function(e) {
  1228. function t(e) {
  1229. for (d = 1; e = r.shift(); )
  1230. e()
  1231. }
  1232. var n, r = [], i = !1, o = document, a = o.documentElement, c = a.doScroll, s = "DOMContentLoaded", l = "addEventListener", u = "onreadystatechange", f = "readyState", p = c ? /^loaded|^c/ : /^loaded|c/, d = p.test(o[f]);
  1233. return o[l] && o[l](s, n = function() {
  1234. o.removeEventListener(s, n, i),
  1235. t()
  1236. }
  1237. , i),
  1238. c && o.attachEvent(u, n = function() {
  1239. /^c/.test(o[f]) && (o.detachEvent(u, n),
  1240. t())
  1241. }
  1242. ),
  1243. e = c ? function(t) {
  1244. self != top ? d ? t() : r.push(t) : function() {
  1245. try {
  1246. a.doScroll("left")
  1247. } catch (n) {
  1248. return setTimeout(function() {
  1249. e(t)
  1250. }, 50)
  1251. }
  1252. t()
  1253. }()
  1254. }
  1255. : function(e) {
  1256. d ? e() : r.push(e)
  1257. }
  1258. });
  1259. var loaded = window.Keen, cached = window._Keen || {}, clients, ready;
  1260. if (loaded && cached) {
  1261. clients = cached.clients || {},
  1262. ready = cached.ready || [];
  1263. for (var instance in clients)
  1264. if (clients.hasOwnProperty(instance)) {
  1265. var client = clients[instance];
  1266. for (var method in Keen.prototype)
  1267. Keen.prototype.hasOwnProperty(method) && (loaded.prototype[method] = Keen.prototype[method]);
  1268. if (loaded.Query = Keen.Query ? Keen.Query : function() {}
  1269. ,
  1270. loaded.Visualization = Keen.Visualization ? Keen.Visualization : function() {}
  1271. ,
  1272. client._config && (client.configure.call(client, client._config),
  1273. delete client._config),
  1274. client._setGlobalProperties) {
  1275. for (var globals = client._setGlobalProperties, i = 0; i < globals.length; i++)
  1276. client.setGlobalProperties.apply(client, globals[i]);
  1277. delete client._setGlobalProperties
  1278. }
  1279. if (client._addEvent) {
  1280. for (var queue = client._addEvent || [], i = 0; i < queue.length; i++)
  1281. client.addEvent.apply(client, queue[i]);
  1282. delete client._addEvent
  1283. }
  1284. var callback = client._on || [];
  1285. if (client._on) {
  1286. for (var i = 0; i < callback.length; i++)
  1287. client.on.apply(client, callback[i]);
  1288. client.trigger("ready"),
  1289. delete client._on
  1290. }
  1291. }
  1292. for (var i = 0; i < ready.length; i++) {
  1293. var callback = ready[i];
  1294. Keen.on("ready", function() {
  1295. callback()
  1296. })
  1297. }
  1298. }
  1299. return Keen.loaded && setTimeout(function() {
  1300. Keen.utils.domready(function() {
  1301. Keen.trigger("ready")
  1302. })
  1303. }, 0),
  1304. Keen
  1305. });
  1306. !function() {
  1307. var t = window.analytics = window.analytics || [];
  1308. if (!t.initialize) {
  1309. if (t.invoked)
  1310. return void (window.console && console.error && console.error("Segment snippet included twice."));
  1311. t.invoked = !0,
  1312. t.methods = ["trackSubmit", "trackClick", "trackLink", "trackForm", "pageview", "identify", "reset", "group", "track", "ready", "alias", "debug", "page", "once", "off", "on"],
  1313. t.factory = function(e) {
  1314. return function() {
  1315. var n = Array.prototype.slice.call(arguments);
  1316. return n.unshift(e),
  1317. t.push(n),
  1318. t
  1319. }
  1320. }
  1321. ;
  1322. for (var e = 0; e < t.methods.length; e++) {
  1323. var n = t.methods[e];
  1324. t[n] = t.factory(n)
  1325. }
  1326. t.load = function(t) {
  1327. var e = document.createElement("script");
  1328. e.type = "text/javascript",
  1329. e.async = !0,
  1330. e.src = ("https:" === document.location.protocol ? "https://" : "http://") + "cdn.segment.com/analytics.js/v1/" + t + "/analytics.min.js";
  1331. var n = document.getElementsByTagName("script")[0];
  1332. n.parentNode.insertBefore(e, n)
  1333. }
  1334. ,
  1335. t.SNIPPET_VERSION = "4.0.0"
  1336. }
  1337. }();
  1338. !function(i, e) {
  1339. "use strict";
  1340. var s = ""
  1341. , r = "?"
  1342. , o = "function"
  1343. , a = "undefined"
  1344. , n = "object"
  1345. , t = "major"
  1346. , d = "model"
  1347. , w = "name"
  1348. , l = "type"
  1349. , p = "vendor"
  1350. , m = "version"
  1351. , c = "architecture"
  1352. , u = "console"
  1353. , g = "mobile"
  1354. , f = "tablet"
  1355. , h = "smarttv"
  1356. , b = {
  1357. has: function(i, e) {
  1358. return e.toLowerCase().indexOf(i.toLowerCase()) !== -1
  1359. },
  1360. lowerize: function(i) {
  1361. return i.toLowerCase()
  1362. }
  1363. }
  1364. , y = {
  1365. rgx: function() {
  1366. for (var i, s, r, t, d, w, l, p = 0, m = arguments; p < m.length; p += 2) {
  1367. var c = m[p]
  1368. , u = m[p + 1];
  1369. if (typeof i === a) {
  1370. i = {};
  1371. for (t in u)
  1372. d = u[t],
  1373. typeof d === n ? i[d[0]] = e : i[d] = e
  1374. }
  1375. for (s = r = 0; s < c.length; s++)
  1376. if (w = c[s].exec(this.getUA())) {
  1377. for (t = 0; t < u.length; t++)
  1378. l = w[++r],
  1379. d = u[t],
  1380. typeof d === n && d.length > 0 ? 2 == d.length ? typeof d[1] == o ? i[d[0]] = d[1].call(this, l) : i[d[0]] = d[1] : 3 == d.length ? typeof d[1] !== o || d[1].exec && d[1].test ? i[d[0]] = l ? l.replace(d[1], d[2]) : e : i[d[0]] = l ? d[1].call(this, l, d[2]) : e : 4 == d.length && (i[d[0]] = l ? d[3].call(this, l.replace(d[1], d[2])) : e) : i[d] = l ? l : e;
  1381. break
  1382. }
  1383. if (w)
  1384. break
  1385. }
  1386. return i
  1387. },
  1388. str: function(i, s) {
  1389. for (var o in s)
  1390. if (typeof s[o] === n && s[o].length > 0) {
  1391. for (var a = 0; a < s[o].length; a++)
  1392. if (b.has(s[o][a], i))
  1393. return o === r ? e : o
  1394. } else if (b.has(s[o], i))
  1395. return o === r ? e : o;
  1396. return i
  1397. }
  1398. }
  1399. , v = {
  1400. browser: {
  1401. oldsafari: {
  1402. major: {
  1403. 1: ["/8", "/1", "/3"],
  1404. 2: "/4",
  1405. "?": "/"
  1406. },
  1407. version: {
  1408. "1.0": "/8",
  1409. 1.2: "/1",
  1410. 1.3: "/3",
  1411. "2.0": "/412",
  1412. "2.0.2": "/416",
  1413. "2.0.3": "/417",
  1414. "2.0.4": "/419",
  1415. "?": "/"
  1416. }
  1417. }
  1418. },
  1419. device: {
  1420. sprint: {
  1421. model: {
  1422. "Evo Shift 4G": "7373KT"
  1423. },
  1424. vendor: {
  1425. HTC: "APA",
  1426. Sprint: "Sprint"
  1427. }
  1428. }
  1429. },
  1430. os: {
  1431. windows: {
  1432. version: {
  1433. ME: "4.90",
  1434. "NT 3.11": "NT3.51",
  1435. "NT 4.0": "NT4.0",
  1436. 2e3: "NT 5.0",
  1437. XP: ["NT 5.1", "NT 5.2"],
  1438. Vista: "NT 6.0",
  1439. 7: "NT 6.1",
  1440. 8: "NT 6.2",
  1441. 8.1: "NT 6.3",
  1442. RT: "ARM"
  1443. }
  1444. }
  1445. }
  1446. }
  1447. , k = {
  1448. browser: [[/(opera\smini)\/((\d+)?[\w\.-]+)/i, /(opera\s[mobiletab]+).+version\/((\d+)?[\w\.-]+)/i, /(opera).+version\/((\d+)?[\w\.]+)/i, /(opera)[\/\s]+((\d+)?[\w\.]+)/i], [w, m, t], [/\s(opr)\/((\d+)?[\w\.]+)/i], [[w, "Opera"], m, t], [/(kindle)\/((\d+)?[\w\.]+)/i, /(lunascape|maxthon|netfront|jasmine|blazer)[\/\s]?((\d+)?[\w\.]+)*/i, /(avant\s|iemobile|slim|baidu)(?:browser)?[\/\s]?((\d+)?[\w\.]*)/i, /(?:ms|\()(ie)\s((\d+)?[\w\.]+)/i, /(rekonq)((?:\/)[\w\.]+)*/i, /(chromium|flock|rockmelt|midori|epiphany|silk|skyfire|ovibrowser|bolt|iron)\/((\d+)?[\w\.-]+)/i], [w, m, t], [/(trident).+rv[:\s]((\d+)?[\w\.]+).+like\sgecko/i], [[w, "IE"], m, t], [/(yabrowser)\/((\d+)?[\w\.]+)/i], [[w, "Yandex"], m, t], [/(comodo_dragon)\/((\d+)?[\w\.]+)/i], [[w, /_/g, " "], m, t], [/(chrome|omniweb|arora|[tizenoka]{5}\s?browser)\/v?((\d+)?[\w\.]+)/i], [w, m, t], [/(dolfin)\/((\d+)?[\w\.]+)/i], [[w, "Dolphin"], m, t], [/((?:android.+)crmo|crios)\/((\d+)?[\w\.]+)/i], [[w, "Chrome"], m, t], [/version\/((\d+)?[\w\.]+).+?mobile\/\w+\s(safari)/i], [m, t, [w, "Mobile Safari"]], [/version\/((\d+)?[\w\.]+).+?(mobile\s?safari|safari)/i], [m, t, w], [/webkit.+?(mobile\s?safari|safari)((\/[\w\.]+))/i], [w, [t, y.str, v.browser.oldsafari.major], [m, y.str, v.browser.oldsafari.version]], [/(konqueror)\/((\d+)?[\w\.]+)/i, /(webkit|khtml)\/((\d+)?[\w\.]+)/i], [w, m, t], [/(navigator|netscape)\/((\d+)?[\w\.-]+)/i], [[w, "Netscape"], m, t], [/(swiftfox)/i, /(icedragon|iceweasel|camino|chimera|fennec|maemo\sbrowser|minimo|conkeror)[\/\s]?((\d+)?[\w\.\+]+)/i, /(firefox|seamonkey|k-meleon|icecat|iceape|firebird|phoenix)\/((\d+)?[\w\.-]+)/i, /(mozilla)\/((\d+)?[\w\.]+).+rv\:.+gecko\/\d+/i, /(uc\s?browser|polaris|lynx|dillo|icab|doris|amaya|w3m|netsurf|qqbrowser)[\/\s]?((\d+)?[\w\.]+)/i, /(links)\s\(((\d+)?[\w\.]+)/i, /(gobrowser)\/?((\d+)?[\w\.]+)*/i, /(ice\s?browser)\/v?((\d+)?[\w\._]+)/i, /(mosaic)[\/\s]((\d+)?[\w\.]+)/i], [w, m, t], [/(apple(?:coremedia|))\/((\d+)[\w\._]+)/i, /(coremedia) v((\d+)[\w\._]+)/i], [w, m, t], [/(aqualung|lyssna|bsplayer)\/([\w\.-]+)/i], [w, m], [/(ares|ossproxy)\s((\d+)[\w\.-]+)/i], [w, m, t], [/(audacious|audimusicstream|amarok|bass|core|dalvik|gnomemplayer|music on console|nsplayer|psp-internetradioplayer|videos)\/((\d+)[\w\.-]+)/i, /(clementine|music player daemon)\s((\d+)[\w\.-]+)/i, /(lg player|nexplayer)\s((\d+)[\d\.]+)/i, /player\/(nexplayer|lg player)\s((\d+)[\w\.-]+)/i], [w, m, t], [/(nexplayer)\s((\d+)[\w\.-]+)/i], [w, m, t], [/(flrp)\/((\d+)[\w\.-]+)/i], [[w, "Flip Player"], m, t], [/(fstream|nativehost|queryseekspider|ia-archiver|facebookexternalhit)/i], [w], [/(gstreamer) souphttpsrc (?:\([^\)]+\)){0,1} libsoup\/((\d+)[\w\.-]+)/i], [w, m, t], [/(htc streaming player)\s[\w_]+\s\/\s((\d+)[\d\.]+)/i, /(java|python-urllib|python-requests|wget|libcurl)\/((\d+)[\w\.-_]+)/i, /(lavf)((\d+)[\d\.]+)/i], [w, m, t], [/(htc_one_s)\/((\d+)[\d\.]+)/i], [[w, /_/g, " "], m, t], [/(mplayer)(?:\s|\/)(?:(?:sherpya-){0,1}svn)(?:-|\s)(r\d+(?:-\d+[\w\.-]+){0,1})/i], [w, m], [/(mplayer)(?:\s|\/)((\d+)[\w\.-]+)/i, /(mplayer) unknown-((\d+)[\w\.\-]+)/i], [w, m, t], [/(mplayer)/i, /(yourmuze)/i, /(media player classic|nero showtime)/i], [w], [/(nero (?:home|scout))\/((\d+)[\w\.-]+)/i], [w, m, t], [/(nokia\d+)\/((\d+)[\w\.-]+)/i], [w, m, t], [/\s(songbird)\/((\d+)[\w\.-]+)/i], [w, m, t], [/(winamp)3 version ((\d+)[\w\.-]+)/i, /(winamp)\s((\d+)[\w\.-]+)/i, /(winamp)mpeg\/((\d+)[\w\.-]+)/i], [w, m, t], [/(ocms-bot|tapinradio|tunein radio|unknown|winamp|inlight radio)/i], [w], [/(quicktime|rma|radioapp|radioclientapplication|soundtap|totem|stagefright|streamium)\/((\d+)[\w\.-]+)/i], [w, m, t], [/(smp)((\d+)[\d\.]+)/i], [w, m, t], [/(vlc) media player - version ((\d+)[\w\.]+)/i, /(vlc)\/((\d+)[\w\.-]+)/i, /(xbmc|gvfs|xine|xmms|irapp)\/((\d+)[\w\.-]+)/i, /(foobar2000)\/((\d+)[\d\.]+)/i, /(itunes)\/((\d+)[\d\.]+)/i], [w, m, t], [/(wmplayer)\/((\d+)[\w\.-]+)/i, /(windows-media-player)\/((\d+)[\w\.-]+)/i], [[w, /-/g, " "], m, t], [/windows\/((\d+)[\w\.-]+) upnp\/[\d\.]+ dlnadoc\/[\d\.]+ (home media server)/i], [m, t, [w, "Windows"]], [/(com\.riseupradioalarm)\/((\d+)[\d\.]*)/i], [w, m, t], [/(rad.io)\s((\d+)[\d\.]+)/i, /(radio.(?:de|at|fr))\s((\d+)[\d\.]+)/i], [[w, "rad.io"], m, t]],
  1449. cpu: [[/(?:(amd|x(?:(?:86|64)[_-])?|wow|win)64)[;\)]/i], [[c, "amd64"]], [/(ia32(?=;))/i], [[c, b.lowerize]], [/((?:i[346]|x)86)[;\)]/i], [[c, "ia32"]], [/windows\s(ce|mobile);\sppc;/i], [[c, "arm"]], [/((?:ppc|powerpc)(?:64)?)(?:\smac|;|\))/i], [[c, /ower/, "", b.lowerize]], [/(sun4\w)[;\)]/i], [[c, "sparc"]], [/(ia64(?=;)|68k(?=\))|arm(?=v\d+;)|(?:irix|mips|sparc)(?:64)?(?=;)|pa-risc)/i], [c, b.lowerize]],
  1450. device: [[/\((ipad|playbook);[\w\s\);-]+(rim|apple)/i], [d, p, [l, f]], [/applecoremedia\/[\w\.]+ \((ipad)/], [d, [p, "Apple"], [l, f]], [/(apple\s{0,1}tv)/i], [[d, "Apple TV"], [p, "Apple"]], [/(hp).+(touchpad)/i, /(kindle)\/([\w\.]+)/i, /\s(nook)[\w\s]+build\/(\w+)/i, /(dell)\s(strea[kpr\s\d]*[\dko])/i], [p, d, [l, f]], [/\((ip[honed|\s\w*]+);.+(apple)/i], [d, p, [l, g]], [/\((ip[honed|\s\w*]+);/i], [d, [p, "Apple"], [l, g]], [/(blackberry)[\s-]?(\w+)/i, /(blackberry|benq|palm(?=\-)|sonyericsson|acer|asus|dell|huawei|meizu|motorola)[\s_-]?([\w-]+)*/i, /(hp)\s([\w\s]+\w)/i, /(asus)-?(\w+)/i], [p, d, [l, g]], [/\((bb10);\s(\w+)/i], [[p, "BlackBerry"], d, [l, g]], [/android.+((transfo[prime\s]{4,10}\s\w+|eeepc|slider\s\w+))/i], [[p, "Asus"], d, [l, f]], [/(sony)\s(tablet\s[ps])/i], [p, d, [l, f]], [/(nintendo)\s([wids3u]+)/i], [p, d, [l, u]], [/((playstation)\s[3portablevi]+)/i], [[p, "Sony"], d, [l, u]], [/(sprint\s(\w+))/i], [[p, y.str, v.device.sprint.vendor], [d, y.str, v.device.sprint.model], [l, g]], [/(htc)[;_\s-]+([\w\s]+(?=\))|\w+)*/i, /(zte)-(\w+)*/i, /(alcatel|geeksphone|huawei|lenovo|nexian|panasonic|(?=;\s)sony)[_\s-]?([\w-]+)*/i], [p, [d, /_/g, " "], [l, g]], [/\s((milestone|droid(?:[2-4x]|\s(?:bionic|x2|pro|razr))?(:?\s4g)?))[\w\s]+build\//i, /(mot)[\s-]?(\w+)*/i], [[p, "Motorola"], d, [l, g]], [/android.+\s((mz60\d|xoom[\s2]{0,2}))\sbuild\//i], [[p, "Motorola"], d, [l, f]], [/android.+((sch-i[89]0\d|shw-m380s|gt-p\d{4}|gt-n8000|sgh-t8[56]9))/i], [[p, "Samsung"], d, [l, f]], [/((s[cgp]h-\w+|gt-\w+|galaxy\snexus))/i, /(sam[sung]*)[\s-]*(\w+-?[\w-]*)*/i, /sec-((sgh\w+))/i], [[p, "Samsung"], d, [l, g]], [/(sie)-(\w+)*/i], [[p, "Siemens"], d, [l, g]], [/(maemo|nokia).*(n900|lumia\s\d+)/i, /(nokia)[\s_-]?([\w-]+)*/i], [[p, "Nokia"], d, [l, g]], [/android\s3\.[\s\w-;]{10}((a\d{3}))/i], [[p, "Acer"], d, [l, f]], [/android\s3\.[\s\w-;]{10}(lg?)-([06cv9]{3,4})/i], [[p, "LG"], d, [l, f]], [/((nexus\s[45]))/i, /(lg)[e;\s-\/]+(\w+)*/i], [[p, "LG"], d, [l, g]], [/android.+((ideatab[a-z0-9\-\s]+))/i], [[p, "Lenovo"], d, [l, f]], [/(lg) netcast\.tv/i], [p, [l, h]], [/(mobile|tablet);.+rv\:.+gecko\//i], [l, p, d]],
  1451. engine: [[/(presto)\/([\w\.]+)/i, /(webkit|trident|netfront|netsurf|amaya|lynx|w3m)\/([\w\.]+)/i, /(khtml|tasman|links)[\/\s]\(?([\w\.]+)/i, /(icab)[\/\s]([23]\.[\d\.]+)/i], [w, m], [/rv\:([\w\.]+).*(gecko)/i], [m, w]],
  1452. os: [[/microsoft\s(windows)\s(vista|xp)/i], [w, m], [/(windows)\snt\s6\.2;\s(arm)/i, /(windows\sphone(?:\sos)*|windows\smobile|windows)[\s\/]?([ntce\d\.\s]+\w)/i], [w, [m, y.str, v.os.windows.version]], [/(win(?=3|9|n)|win\s9x\s)([nt\d\.]+)/i], [[w, "Windows"], [m, y.str, v.os.windows.version]], [/\((bb)(10);/i], [[w, "BlackBerry"], m], [/(blackberry)\w*\/?([\w\.]+)*/i, /(tizen)\/([\w\.]+)/i, /(android|webos|palm\os|qnx|bada|rim\stablet\sos|meego)[\/\s-]?([\w\.]+)*/i], [w, m], [/(symbian\s?os|symbos|s60(?=;))[\/\s-]?([\w\.]+)*/i], [[w, "Symbian"], m], [/mozilla.+\(mobile;.+gecko.+firefox/i], [[w, "Firefox OS"], m], [/(nintendo|playstation)\s([wids3portablevu]+)/i, /(mint)[\/\s\(]?(\w+)*/i, /(joli|[kxln]?ubuntu|debian|[open]*suse|gentoo|arch|slackware|fedora|mandriva|centos|pclinuxos|redhat|zenwalk)[\/\s-]?([\w\.-]+)*/i, /(hurd|linux)\s?([\w\.]+)*/i, /(gnu)\s?([\w\.]+)*/i], [w, m], [/(cros)\s[\w]+\s([\w\.]+\w)/i], [[w, "Chromium OS"], m], [/(sunos)\s?([\w\.]+\d)*/i], [[w, "Solaris"], m], [/\s([frentopc-]{0,4}bsd|dragonfly)\s?([\w\.]+)*/i], [w, m], [/(ip[honead]+)(?:.*os\s*([\w]+)*\slike\smac|;\sopera)/i], [[w, "iOS"], [m, /_/g, "."]], [/(mac\sos\sx)\s?([\w\s\.]+\w)*/i], [w, [m, /_/g, "."]], [/(haiku)\s(\w+)/i, /(aix)\s((\d)(?=\.|\)|\s)[\w\.]*)*/i, /(macintosh|mac(?=_powerpc)|plan\s9|minix|beos|os\/2|amigaos|morphos|risc\sos)/i, /(unix)\s?([\w\.]+)*/i], [w, m]]
  1453. }
  1454. , x = function(e) {
  1455. var r = e || (i && i.navigator && i.navigator.userAgent ? i.navigator.userAgent : s);
  1456. return this instanceof x ? (this.getBrowser = function() {
  1457. return y.rgx.apply(this, k.browser)
  1458. }
  1459. ,
  1460. this.getCPU = function() {
  1461. return y.rgx.apply(this, k.cpu)
  1462. }
  1463. ,
  1464. this.getDevice = function() {
  1465. return y.rgx.apply(this, k.device)
  1466. }
  1467. ,
  1468. this.getEngine = function() {
  1469. return y.rgx.apply(this, k.engine)
  1470. }
  1471. ,
  1472. this.getOS = function() {
  1473. return y.rgx.apply(this, k.os)
  1474. }
  1475. ,
  1476. this.getResult = function() {
  1477. return {
  1478. ua: this.getUA(),
  1479. browser: this.getBrowser(),
  1480. engine: this.getEngine(),
  1481. os: this.getOS(),
  1482. device: this.getDevice(),
  1483. cpu: this.getCPU()
  1484. }
  1485. }
  1486. ,
  1487. this.getUA = function() {
  1488. return r
  1489. }
  1490. ,
  1491. this.setUA = function(i) {
  1492. return r = i,
  1493. this
  1494. }
  1495. ,
  1496. void this.setUA(r)) : new x(e).getResult()
  1497. };
  1498. if (typeof exports !== a)
  1499. typeof module !== a && module.exports && (exports = module.exports = x),
  1500. exports.UAParser = x;
  1501. else if (i.UAParser = x,
  1502. typeof define === o && define.amd && define(function() {
  1503. return x
  1504. }),
  1505. typeof i.jQuery !== a) {
  1506. var A = i.jQuery
  1507. , _ = new x;
  1508. A.ua = _.getResult(),
  1509. A.ua.get = function() {
  1510. return _.getUA()
  1511. }
  1512. ,
  1513. A.ua.set = function(i) {
  1514. _.setUA(i);
  1515. var e = _.getResult();
  1516. for (var s in e)
  1517. A.ua[s] = e[s]
  1518. }
  1519. }
  1520. }(this);
  1521. window.Modernizr = function(n, e, t) {
  1522. function o(n) {
  1523. d.cssText = n
  1524. }
  1525. function r(n, e) {
  1526. return typeof n === e
  1527. }
  1528. var i, c, u, a = "2.8.2", f = {}, s = e.documentElement, l = "modernizr", p = e.createElement(l), d = p.style, y = ({}.toString,
  1529. {}), w = [], b = w.slice, v = {}.hasOwnProperty;
  1530. u = r(v, "undefined") || r(v.call, "undefined") ? function(n, e) {
  1531. return e in n && r(n.constructor.prototype[e], "undefined")
  1532. }
  1533. : function(n, e) {
  1534. return v.call(n, e)
  1535. }
  1536. ,
  1537. Function.prototype.bind || (Function.prototype.bind = function(n) {
  1538. var e = this;
  1539. if ("function" != typeof e)
  1540. throw new TypeError;
  1541. var t = b.call(arguments, 1)
  1542. , o = function() {
  1543. if (this instanceof o) {
  1544. var r = function() {};
  1545. r.prototype = e.prototype;
  1546. var i = new r
  1547. , c = e.apply(i, t.concat(b.call(arguments)));
  1548. return Object(c) === c ? c : i
  1549. }
  1550. return e.apply(n, t.concat(b.call(arguments)))
  1551. };
  1552. return o
  1553. }
  1554. ),
  1555. y.webgl = function() {
  1556. return !!n.WebGLRenderingContext
  1557. }
  1558. ;
  1559. for (var h in y)
  1560. u(y, h) && (c = h.toLowerCase(),
  1561. f[c] = y[h](),
  1562. w.push((f[c] ? "" : "no-") + c));
  1563. return f.addTest = function(n, e) {
  1564. if ("object" == typeof n)
  1565. for (var o in n)
  1566. u(n, o) && f.addTest(o, n[o]);
  1567. else {
  1568. if (n = n.toLowerCase(),
  1569. f[n] !== t)
  1570. return f;
  1571. e = "function" == typeof e ? e() : e,
  1572. "undefined" != typeof enableClasses && enableClasses && (s.className += " " + (e ? "" : "no-") + n),
  1573. f[n] = e
  1574. }
  1575. return f
  1576. }
  1577. ,
  1578. o(""),
  1579. p = i = null,
  1580. f._version = a,
  1581. f
  1582. }(this, this.document);
  1583. !function(e, t, a) {
  1584. "use strict";
  1585. function n(t, h, m) {
  1586. function H(a) {
  1587. var n = 0
  1588. , i = Ee.length;
  1589. if (Ce.old = e.extend({}, Ce),
  1590. Ie = we ? 0 : be[ge.horizontal ? "width" : "height"](),
  1591. ke = Be[ge.horizontal ? "width" : "height"](),
  1592. ze = we ? t : Pe[ge.horizontal ? "outerWidth" : "outerHeight"](),
  1593. Ee.length = 0,
  1594. Ce.start = 0,
  1595. Ce.end = q(ze - Ie, 0),
  1596. Re) {
  1597. n = Ne.length,
  1598. qe = Pe.children(ge.itemSelector),
  1599. Ne.length = 0;
  1600. var r, s = c(Pe, ge.horizontal ? "paddingLeft" : "paddingTop"), o = c(Pe, ge.horizontal ? "paddingRight" : "paddingBottom"), l = "border-box" === e(qe).css("boxSizing"), u = "none" !== qe.css("float"), f = 0, v = qe.length - 1;
  1601. ze = 0,
  1602. qe.each(function(t, a) {
  1603. var n = e(a)
  1604. , i = a.getBoundingClientRect()
  1605. , l = E(ge.horizontal ? i.width || i.right - i.left : i.height || i.bottom - i.top)
  1606. , d = c(n, ge.horizontal ? "marginLeft" : "marginTop")
  1607. , p = c(n, ge.horizontal ? "marginRight" : "marginBottom")
  1608. , h = l + d + p
  1609. , m = !d || !p
  1610. , g = {};
  1611. g.el = a,
  1612. g.size = m ? l : h,
  1613. g.half = g.size / 2,
  1614. g.start = ze + (m ? d : 0),
  1615. g.center = g.start - E(Ie / 2 - g.size / 2),
  1616. g.end = g.start - Ie + g.size,
  1617. t || (ze += s),
  1618. ze += h,
  1619. ge.horizontal || u || p && d && t > 0 && (ze -= N(d, p)),
  1620. t === v && (g.end += o,
  1621. ze += o,
  1622. f = m ? p : 0),
  1623. Ne.push(g),
  1624. r = g
  1625. }),
  1626. Pe[0].style[ge.horizontal ? "width" : "height"] = (l ? ze : ze - s - o) + "px",
  1627. ze -= f,
  1628. Ne.length ? (Ce.start = Ne[0][Me ? "center" : "start"],
  1629. Ce.end = Me ? r.center : ze > Ie ? r.end : Ce.start) : Ce.start = Ce.end = 0
  1630. }
  1631. if (Ce.center = E(Ce.end / 2 + Ce.start / 2),
  1632. Q(),
  1633. Se.length && ke > 0 && (ge.dynamicHandle ? (Te = Ce.start === Ce.end ? ke : E(ke * Ie / ze),
  1634. Te = d(Te, ge.minHandleSize, ke),
  1635. Se[0].style[ge.horizontal ? "width" : "height"] = Te + "px") : Te = Se[ge.horizontal ? "outerWidth" : "outerHeight"](),
  1636. xe.end = ke - Te,
  1637. it || j()),
  1638. !we && Ie > 0) {
  1639. var p = Ce.start
  1640. , h = "";
  1641. if (Re)
  1642. e.each(Ne, function(e, t) {
  1643. Me ? Ee.push(t.center) : t.start + t.size > p && p <= Ce.end && (p = t.start,
  1644. Ee.push(p),
  1645. p += Ie,
  1646. p > Ce.end && p < Ce.end + Ie && Ee.push(Ce.end))
  1647. });
  1648. else
  1649. for (; p - Ie < Ce.end; )
  1650. Ee.push(p),
  1651. p += Ie;
  1652. if (De[0] && i !== Ee.length) {
  1653. for (var m = 0; m < Ee.length; m++)
  1654. h += ge.pageBuilder.call(ye, m);
  1655. Ae = De.html(h).children(),
  1656. Ae.eq(Oe.activePage).addClass(ge.activeClass)
  1657. }
  1658. }
  1659. if (Oe.slideeSize = ze,
  1660. Oe.frameSize = Ie,
  1661. Oe.sbSize = ke,
  1662. Oe.handleSize = Te,
  1663. Re) {
  1664. a && null != ge.startAt && (W(ge.startAt),
  1665. ye[Le ? "toCenter" : "toStart"](ge.startAt));
  1666. var g = Ne[Oe.activeItem];
  1667. X(Le && g ? g.center : d(Ce.dest, Ce.start, Ce.end))
  1668. } else
  1669. a ? null != ge.startAt && X(ge.startAt, 1) : X(d(Ce.dest, Ce.start, Ce.end));
  1670. pe("load")
  1671. }
  1672. function X(e, t, a) {
  1673. if (Re && at.released && !a) {
  1674. var n = $(e)
  1675. , i = e > Ce.start && e < Ce.end;
  1676. Le ? (i && (e = Ne[n.centerItem].center),
  1677. Me && ge.activateMiddle && W(n.centerItem)) : i && (e = Ne[n.firstItem].start)
  1678. }
  1679. at.init && at.slidee && ge.elasticBounds ? e > Ce.end ? e = Ce.end + (e - Ce.end) / 6 : e < Ce.start && (e = Ce.start + (e - Ce.start) / 6) : e = d(e, Ce.start, Ce.end),
  1680. et.start = +new Date,
  1681. et.time = 0,
  1682. et.from = Ce.cur,
  1683. et.to = e,
  1684. et.delta = e - Ce.cur,
  1685. et.tweesing = at.tweese || at.init && !at.slidee,
  1686. et.immediate = !et.tweesing && (t || at.init && at.slidee || !ge.speed),
  1687. at.tweese = 0,
  1688. e !== Ce.dest && (Ce.dest = e,
  1689. pe("change"),
  1690. it || Y()),
  1691. K(),
  1692. Q(),
  1693. Z(),
  1694. F()
  1695. }
  1696. function Y() {
  1697. if (ye.initialized) {
  1698. if (!it)
  1699. return it = w(Y),
  1700. void (at.released && pe("moveStart"));
  1701. et.immediate ? Ce.cur = et.to : et.tweesing ? (et.tweeseDelta = et.to - Ce.cur,
  1702. x(et.tweeseDelta) < .1 ? Ce.cur = et.to : Ce.cur += et.tweeseDelta * (at.released ? ge.swingSpeed : ge.syncSpeed)) : (et.time = N(+new Date - et.start, ge.speed),
  1703. Ce.cur = et.from + et.delta * e.easing[ge.easing](et.time / ge.speed, et.time, 0, 1, ge.speed)),
  1704. et.to === Ce.cur ? (Ce.cur = et.to,
  1705. at.tweese = it = 0) : it = w(Y),
  1706. pe("move"),
  1707. we || (f ? Pe[0].style[f] = v + (ge.horizontal ? "translateX" : "translateY") + "(" + -Ce.cur + "px)" : Pe[0].style[ge.horizontal ? "left" : "top"] = -E(Ce.cur) + "px"),
  1708. !it && at.released && pe("moveEnd"),
  1709. j()
  1710. }
  1711. }
  1712. function j() {
  1713. Se.length && (xe.cur = Ce.start === Ce.end ? 0 : ((at.init && !at.slidee ? Ce.dest : Ce.cur) - Ce.start) / (Ce.end - Ce.start) * xe.end,
  1714. xe.cur = d(E(xe.cur), xe.start, xe.end),
  1715. _e.hPos !== xe.cur && (_e.hPos = xe.cur,
  1716. f ? Se[0].style[f] = v + (ge.horizontal ? "translateX" : "translateY") + "(" + xe.cur + "px)" : Se[0].style[ge.horizontal ? "left" : "top"] = xe.cur + "px"))
  1717. }
  1718. function F() {
  1719. Ae[0] && _e.page !== Oe.activePage && (_e.page = Oe.activePage,
  1720. Ae.removeClass(ge.activeClass).eq(Oe.activePage).addClass(ge.activeClass),
  1721. pe("activePage", _e.page))
  1722. }
  1723. function M() {
  1724. tt.speed && Ce.cur !== (tt.speed > 0 ? Ce.end : Ce.start) || ye.stop(),
  1725. ot = at.init ? w(M) : 0,
  1726. tt.now = +new Date,
  1727. tt.pos = Ce.cur + (tt.now - tt.lastTime) / 1e3 * tt.speed,
  1728. X(at.init ? tt.pos : E(tt.pos)),
  1729. at.init || Ce.cur !== Ce.dest || pe("moveEnd"),
  1730. tt.lastTime = tt.now
  1731. }
  1732. function L(e, t, n) {
  1733. if ("boolean" === i(t) && (n = t,
  1734. t = a),
  1735. t === a)
  1736. X(Ce[e], n);
  1737. else {
  1738. if (Le && "center" !== e)
  1739. return;
  1740. var r = ye.getPos(t);
  1741. r && X(r[e], n, !Le)
  1742. }
  1743. }
  1744. function R(e) {
  1745. return null != e ? l(e) ? e >= 0 && e < Ne.length ? e : -1 : qe.index(e) : -1
  1746. }
  1747. function U(e) {
  1748. return R(l(e) && 0 > e ? e + Ne.length : e)
  1749. }
  1750. function W(e, t) {
  1751. var a = R(e);
  1752. return !(!Re || 0 > a) && ((_e.active !== a || t) && (qe.eq(Oe.activeItem).removeClass(ge.activeClass),
  1753. qe.eq(a).addClass(ge.activeClass),
  1754. _e.active = Oe.activeItem = a,
  1755. Z(),
  1756. pe("active", a)),
  1757. a)
  1758. }
  1759. function $(e) {
  1760. e = d(l(e) ? e : Ce.dest, Ce.start, Ce.end);
  1761. var t = {}
  1762. , a = Me ? 0 : Ie / 2;
  1763. if (!we)
  1764. for (var n = 0, i = Ee.length; i > n; n++) {
  1765. if (e >= Ce.end || n === Ee.length - 1) {
  1766. t.activePage = Ee.length - 1;
  1767. break
  1768. }
  1769. if (e <= Ee[n] + a) {
  1770. t.activePage = n;
  1771. break
  1772. }
  1773. }
  1774. if (Re) {
  1775. for (var r = !1, s = !1, o = !1, c = 0, u = Ne.length; u > c; c++)
  1776. if (r === !1 && e <= Ne[c].start + Ne[c].half && (r = c),
  1777. o === !1 && e <= Ne[c].center + Ne[c].half && (o = c),
  1778. c === u - 1 || e <= Ne[c].end + Ne[c].half) {
  1779. s = c;
  1780. break
  1781. }
  1782. t.firstItem = l(r) ? r : 0,
  1783. t.centerItem = l(o) ? o : t.firstItem,
  1784. t.lastItem = l(s) ? s : t.centerItem
  1785. }
  1786. return t
  1787. }
  1788. function Q(t) {
  1789. e.extend(Oe, $(t))
  1790. }
  1791. function Z() {
  1792. var e = Ce.dest <= Ce.start
  1793. , t = Ce.dest >= Ce.end
  1794. , a = (e ? 1 : 0) | (t ? 2 : 0);
  1795. if (_e.slideePosState !== a && (_e.slideePosState = a,
  1796. Je.is("button,input") && Je.prop("disabled", e),
  1797. Ke.is("button,input") && Ke.prop("disabled", t),
  1798. Je.add(Qe)[e ? "addClass" : "removeClass"](ge.disabledClass),
  1799. Ke.add($e)[t ? "addClass" : "removeClass"](ge.disabledClass)),
  1800. _e.fwdbwdState !== a && at.released && (_e.fwdbwdState = a,
  1801. Qe.is("button,input") && Qe.prop("disabled", e),
  1802. $e.is("button,input") && $e.prop("disabled", t)),
  1803. Re && null != Oe.activeItem) {
  1804. var n = 0 === Oe.activeItem
  1805. , i = Oe.activeItem >= Ne.length - 1
  1806. , r = (n ? 1 : 0) | (i ? 2 : 0);
  1807. _e.itemsButtonState !== r && (_e.itemsButtonState = r,
  1808. Ze.is("button,input") && Ze.prop("disabled", n),
  1809. Ge.is("button,input") && Ge.prop("disabled", i),
  1810. Ze[n ? "addClass" : "removeClass"](ge.disabledClass),
  1811. Ge[i ? "addClass" : "removeClass"](ge.disabledClass))
  1812. }
  1813. }
  1814. function G(e, t, a) {
  1815. if (e = U(e),
  1816. t = U(t),
  1817. e > -1 && t > -1 && e !== t && (!a || t !== e - 1) && (a || t !== e + 1)) {
  1818. qe.eq(e)[a ? "insertAfter" : "insertBefore"](Ne[t].el);
  1819. var n = t > e ? e : a ? t : t - 1
  1820. , i = e > t ? e : a ? t + 1 : t
  1821. , r = e > t;
  1822. null != Oe.activeItem && (e === Oe.activeItem ? _e.active = Oe.activeItem = a ? r ? t + 1 : t : r ? t : t - 1 : Oe.activeItem > n && Oe.activeItem < i && (_e.active = Oe.activeItem += r ? 1 : -1)),
  1823. H()
  1824. }
  1825. }
  1826. function J(e, t) {
  1827. for (var a = 0, n = Ve[e].length; n > a; a++)
  1828. if (Ve[e][a] === t)
  1829. return a;
  1830. return -1
  1831. }
  1832. function K() {
  1833. at.released && !ye.isPaused && ye.resume()
  1834. }
  1835. function V(e) {
  1836. return E(d(e, xe.start, xe.end) / xe.end * (Ce.end - Ce.start)) + Ce.start
  1837. }
  1838. function _() {
  1839. at.history[0] = at.history[1],
  1840. at.history[1] = at.history[2],
  1841. at.history[2] = at.history[3],
  1842. at.history[3] = at.delta
  1843. }
  1844. function ee(e) {
  1845. at.released = 0,
  1846. at.source = e,
  1847. at.slidee = "slidee" === e
  1848. }
  1849. function te(t) {
  1850. var a = "touchstart" === t.type
  1851. , n = t.data.source
  1852. , i = "slidee" === n;
  1853. at.init || !a && ie(t.target) || ("handle" !== n || ge.dragHandle && xe.start !== xe.end) && (!i || (a ? ge.touchDragging : ge.mouseDragging && t.which < 2)) && (a || r(t),
  1854. ee(n),
  1855. at.init = 0,
  1856. at.$source = e(t.target),
  1857. at.touch = a,
  1858. at.pointer = a ? t.originalEvent.touches[0] : t,
  1859. at.initX = at.pointer.pageX,
  1860. at.initY = at.pointer.pageY,
  1861. at.initPos = i ? Ce.cur : xe.cur,
  1862. at.start = +new Date,
  1863. at.time = 0,
  1864. at.path = 0,
  1865. at.delta = 0,
  1866. at.locked = 0,
  1867. at.history = [0, 0, 0, 0],
  1868. at.pathToLock = i ? a ? 30 : 10 : 0,
  1869. b.on(a ? z : I, ae),
  1870. ye.pause(1),
  1871. (i ? Pe : Se).addClass(ge.draggedClass),
  1872. pe("moveStart"),
  1873. i && (rt = setInterval(_, 10)))
  1874. }
  1875. function ae(e) {
  1876. if (at.released = "mouseup" === e.type || "touchend" === e.type,
  1877. at.pointer = at.touch ? e.originalEvent[at.released ? "changedTouches" : "touches"][0] : e,
  1878. at.pathX = at.pointer.pageX - at.initX,
  1879. at.pathY = at.pointer.pageY - at.initY,
  1880. at.path = D(A(at.pathX, 2) + A(at.pathY, 2)),
  1881. at.delta = ge.horizontal ? at.pathX : at.pathY,
  1882. at.released || !(at.path < 1)) {
  1883. if (!at.init) {
  1884. if (!(ge.horizontal ? x(at.pathX) > x(at.pathY) : x(at.pathX) < x(at.pathY)))
  1885. return ne();
  1886. at.init = 1
  1887. }
  1888. r(e),
  1889. !at.locked && at.path > at.pathToLock && at.slidee && (at.locked = 1,
  1890. at.$source.on(B, s)),
  1891. at.released && (ne(),
  1892. ge.releaseSwing && at.slidee && (at.swing = (at.delta - at.history[0]) / 40 * 300,
  1893. at.delta += at.swing,
  1894. at.tweese = x(at.swing) > 10)),
  1895. X(at.slidee ? E(at.initPos - at.delta) : V(at.initPos + at.delta))
  1896. }
  1897. }
  1898. function ne() {
  1899. clearInterval(rt),
  1900. at.released = !0,
  1901. b.off(at.touch ? z : I, ae),
  1902. (at.slidee ? Pe : Se).removeClass(ge.draggedClass),
  1903. setTimeout(function() {
  1904. at.$source.off(B, s)
  1905. }),
  1906. Ce.cur === Ce.dest && at.init && pe("moveEnd"),
  1907. ye.resume(1),
  1908. at.init = 0
  1909. }
  1910. function ie(t) {
  1911. return ~e.inArray(t.nodeName, k) || e(t).is(ge.interactive)
  1912. }
  1913. function re() {
  1914. ye.stop(),
  1915. b.off("mouseup", re)
  1916. }
  1917. function se(e) {
  1918. switch (r(e),
  1919. this) {
  1920. case $e[0]:
  1921. case Qe[0]:
  1922. ye.moveBy($e.is(this) ? ge.moveBy : -ge.moveBy),
  1923. b.on("mouseup", re);
  1924. break;
  1925. case Ze[0]:
  1926. ye.prev();
  1927. break;
  1928. case Ge[0]:
  1929. ye.next();
  1930. break;
  1931. case Je[0]:
  1932. ye.prevPage();
  1933. break;
  1934. case Ke[0]:
  1935. ye.nextPage()
  1936. }
  1937. }
  1938. function oe(e) {
  1939. return nt.curDelta = (ge.horizontal ? e.deltaY || e.deltaX : e.deltaY) || -e.wheelDelta,
  1940. nt.curDelta /= 1 === e.deltaMode ? 3 : 100,
  1941. Re ? (p = +new Date,
  1942. nt.last < p - nt.resetTime && (nt.delta = 0),
  1943. nt.last = p,
  1944. nt.delta += nt.curDelta,
  1945. x(nt.delta) < 1 ? nt.finalDelta = 0 : (nt.finalDelta = E(nt.delta / 1),
  1946. nt.delta %= 1),
  1947. nt.finalDelta) : nt.curDelta
  1948. }
  1949. function le(e) {
  1950. e.originalEvent[g] = ye;
  1951. var t = +new Date;
  1952. if (O + ge.scrollHijack > t && Ue[0] !== document && Ue[0] !== window)
  1953. return void (O = t);
  1954. if (ge.scrollBy && Ce.start !== Ce.end) {
  1955. var a = oe(e.originalEvent);
  1956. (ge.scrollTrap || a > 0 && Ce.dest < Ce.end || 0 > a && Ce.dest > Ce.start) && r(e, 1),
  1957. ye.slideBy(ge.scrollBy * a)
  1958. }
  1959. }
  1960. function ce(e) {
  1961. ge.clickBar && e.target === Be[0] && (r(e),
  1962. X(V((ge.horizontal ? e.pageX - Be.offset().left : e.pageY - Be.offset().top) - Te / 2)))
  1963. }
  1964. function de(e) {
  1965. if (ge.keyboardNavBy)
  1966. switch (e.which) {
  1967. case ge.horizontal ? 37 : 38:
  1968. r(e),
  1969. ye["pages" === ge.keyboardNavBy ? "prevPage" : "prev"]();
  1970. break;
  1971. case ge.horizontal ? 39 : 40:
  1972. r(e),
  1973. ye["pages" === ge.keyboardNavBy ? "nextPage" : "next"]()
  1974. }
  1975. }
  1976. function ue(e) {
  1977. return ie(this) ? void (e.originalEvent[g + "ignore"] = !0) : void (this.parentNode !== Pe[0] || e.originalEvent[g + "ignore"] || ye.activate(this))
  1978. }
  1979. function fe() {
  1980. this.parentNode === De[0] && ye.activatePage(Ae.index(this))
  1981. }
  1982. function ve(e) {
  1983. ge.pauseOnHover && ye["mouseenter" === e.type ? "pause" : "resume"](2)
  1984. }
  1985. function pe(e, t) {
  1986. if (Ve[e]) {
  1987. for (me = Ve[e].length,
  1988. T.length = 0,
  1989. he = 0; me > he; he++)
  1990. T.push(Ve[e][he]);
  1991. for (he = 0; me > he; he++)
  1992. T[he].call(ye, e, t)
  1993. }
  1994. }
  1995. var he, me, ge = e.extend({}, n.defaults, h), ye = this, we = l(t), be = e(t), Pe = ge.slidee ? e(ge.slidee).eq(0) : be.children().eq(0), Ie = 0, ze = 0, Ce = {
  1996. start: 0,
  1997. center: 0,
  1998. end: 0,
  1999. cur: 0,
  2000. dest: 0
  2001. }, Be = e(ge.scrollBar).eq(0), Se = Be.children().eq(0), ke = 0, Te = 0, xe = {
  2002. start: 0,
  2003. end: 0,
  2004. cur: 0
  2005. }, De = e(ge.pagesBar), Ae = 0, Ee = [], qe = 0, Ne = [], Oe = {
  2006. firstItem: 0,
  2007. lastItem: 0,
  2008. centerItem: 0,
  2009. activeItem: null,
  2010. activePage: 0
  2011. }, He = new u(be[0]), Xe = new u(Pe[0]), Ye = new u(Be[0]), je = new u(Se[0]), Fe = "basic" === ge.itemNav, Me = "forceCentered" === ge.itemNav, Le = "centered" === ge.itemNav || Me, Re = !we && (Fe || Le || Me), Ue = ge.scrollSource ? e(ge.scrollSource) : be, We = ge.dragSource ? e(ge.dragSource) : be, $e = e(ge.forward), Qe = e(ge.backward), Ze = e(ge.prev), Ge = e(ge.next), Je = e(ge.prevPage), Ke = e(ge.nextPage), Ve = {}, _e = {}, et = {}, tt = {}, at = {
  2012. released: 1
  2013. }, nt = {
  2014. last: 0,
  2015. delta: 0,
  2016. resetTime: 200
  2017. }, it = 0, rt = 0, st = 0, ot = 0;
  2018. we || (t = be[0]),
  2019. ye.initialized = 0,
  2020. ye.frame = t,
  2021. ye.slidee = Pe[0],
  2022. ye.pos = Ce,
  2023. ye.rel = Oe,
  2024. ye.items = Ne,
  2025. ye.pages = Ee,
  2026. ye.isPaused = 0,
  2027. ye.options = ge,
  2028. ye.dragging = at,
  2029. ye.reload = function() {
  2030. H()
  2031. }
  2032. ,
  2033. ye.getPos = function(e) {
  2034. if (Re) {
  2035. var t = R(e);
  2036. return -1 !== t && Ne[t]
  2037. }
  2038. var a = Pe.find(e).eq(0);
  2039. if (a[0]) {
  2040. var n = ge.horizontal ? a.offset().left - Pe.offset().left : a.offset().top - Pe.offset().top
  2041. , i = a[ge.horizontal ? "outerWidth" : "outerHeight"]();
  2042. return {
  2043. start: n,
  2044. center: n - Ie / 2 + i / 2,
  2045. end: n - Ie + i,
  2046. size: i
  2047. }
  2048. }
  2049. return !1
  2050. }
  2051. ,
  2052. ye.moveBy = function(e) {
  2053. tt.speed = e,
  2054. !at.init && tt.speed && Ce.cur !== (tt.speed > 0 ? Ce.end : Ce.start) && (tt.lastTime = +new Date,
  2055. tt.startPos = Ce.cur,
  2056. ee("button"),
  2057. at.init = 1,
  2058. pe("moveStart"),
  2059. y(ot),
  2060. M())
  2061. }
  2062. ,
  2063. ye.stop = function() {
  2064. "button" === at.source && (at.init = 0,
  2065. at.released = 1)
  2066. }
  2067. ,
  2068. ye.prev = function() {
  2069. ye.activate(null == Oe.activeItem ? 0 : Oe.activeItem - 1)
  2070. }
  2071. ,
  2072. ye.next = function() {
  2073. ye.activate(null == Oe.activeItem ? 0 : Oe.activeItem + 1)
  2074. }
  2075. ,
  2076. ye.prevPage = function() {
  2077. ye.activatePage(Oe.activePage - 1)
  2078. }
  2079. ,
  2080. ye.nextPage = function() {
  2081. ye.activatePage(Oe.activePage + 1)
  2082. }
  2083. ,
  2084. ye.slideBy = function(e, t) {
  2085. e && (Re ? ye[Le ? "toCenter" : "toStart"](d((Le ? Oe.centerItem : Oe.firstItem) + ge.scrollBy * e, 0, Ne.length)) : X(Ce.dest + e, t))
  2086. }
  2087. ,
  2088. ye.slideTo = function(e, t) {
  2089. X(e, t)
  2090. }
  2091. ,
  2092. ye.toStart = function(e, t) {
  2093. L("start", e, t)
  2094. }
  2095. ,
  2096. ye.toEnd = function(e, t) {
  2097. L("end", e, t)
  2098. }
  2099. ,
  2100. ye.toCenter = function(e, t) {
  2101. L("center", e, t)
  2102. }
  2103. ,
  2104. ye.getIndex = R,
  2105. ye.activate = function(e, t) {
  2106. var a = W(e);
  2107. ge.smart && a !== !1 && (Le ? ye.toCenter(a, t) : a >= Oe.lastItem ? ye.toStart(a, t) : a <= Oe.firstItem ? ye.toEnd(a, t) : K())
  2108. }
  2109. ,
  2110. ye.activatePage = function(e, t) {
  2111. l(e) && X(Ee[d(e, 0, Ee.length - 1)], t)
  2112. }
  2113. ,
  2114. ye.resume = function(e) {
  2115. ge.cycleBy && ge.cycleInterval && ("items" !== ge.cycleBy || Ne[0] && null != Oe.activeItem) && !(e < ye.isPaused) && (ye.isPaused = 0,
  2116. st ? st = clearTimeout(st) : pe("resume"),
  2117. st = setTimeout(function() {
  2118. switch (pe("cycle"),
  2119. ge.cycleBy) {
  2120. case "items":
  2121. ye.activate(Oe.activeItem >= Ne.length - 1 ? 0 : Oe.activeItem + 1);
  2122. break;
  2123. case "pages":
  2124. ye.activatePage(Oe.activePage >= Ee.length - 1 ? 0 : Oe.activePage + 1)
  2125. }
  2126. }, ge.cycleInterval))
  2127. }
  2128. ,
  2129. ye.pause = function(e) {
  2130. e < ye.isPaused || (ye.isPaused = e || 100,
  2131. st && (st = clearTimeout(st),
  2132. pe("pause")))
  2133. }
  2134. ,
  2135. ye.toggle = function() {
  2136. ye[st ? "pause" : "resume"]()
  2137. }
  2138. ,
  2139. ye.set = function(t, a) {
  2140. e.isPlainObject(t) ? e.extend(ge, t) : ge.hasOwnProperty(t) && (ge[t] = a)
  2141. }
  2142. ,
  2143. ye.add = function(t, a) {
  2144. var n = e(t);
  2145. Re ? (null == a || !Ne[0] || a >= Ne.length ? n.appendTo(Pe) : Ne.length && n.insertBefore(Ne[a].el),
  2146. null != Oe.activeItem && a <= Oe.activeItem && (_e.active = Oe.activeItem += n.length)) : Pe.append(n),
  2147. H()
  2148. }
  2149. ,
  2150. ye.remove = function(t) {
  2151. if (Re) {
  2152. var a = U(t);
  2153. if (a > -1) {
  2154. qe.eq(a).remove();
  2155. var n = a === Oe.activeItem;
  2156. null != Oe.activeItem && a < Oe.activeItem && (_e.active = --Oe.activeItem),
  2157. H(),
  2158. n && (_e.active = null,
  2159. ye.activate(Oe.activeItem))
  2160. }
  2161. } else
  2162. e(t).remove(),
  2163. H()
  2164. }
  2165. ,
  2166. ye.moveAfter = function(e, t) {
  2167. G(e, t, 1)
  2168. }
  2169. ,
  2170. ye.moveBefore = function(e, t) {
  2171. G(e, t)
  2172. }
  2173. ,
  2174. ye.on = function(e, t) {
  2175. if ("object" === i(e))
  2176. for (var a in e)
  2177. e.hasOwnProperty(a) && ye.on(a, e[a]);
  2178. else if ("function" === i(t))
  2179. for (var n = e.split(" "), r = 0, s = n.length; s > r; r++)
  2180. Ve[n[r]] = Ve[n[r]] || [],
  2181. -1 === J(n[r], t) && Ve[n[r]].push(t);
  2182. else if ("array" === i(t))
  2183. for (var o = 0, l = t.length; l > o; o++)
  2184. ye.on(e, t[o])
  2185. }
  2186. ,
  2187. ye.one = function(e, t) {
  2188. function a() {
  2189. t.apply(ye, arguments),
  2190. ye.off(e, a)
  2191. }
  2192. ye.on(e, a)
  2193. }
  2194. ,
  2195. ye.off = function(e, t) {
  2196. if (t instanceof Array)
  2197. for (var a = 0, n = t.length; n > a; a++)
  2198. ye.off(e, t[a]);
  2199. else
  2200. for (var i = e.split(" "), r = 0, s = i.length; s > r; r++)
  2201. if (Ve[i[r]] = Ve[i[r]] || [],
  2202. null == t)
  2203. Ve[i[r]].length = 0;
  2204. else {
  2205. var o = J(i[r], t);
  2206. -1 !== o && Ve[i[r]].splice(o, 1)
  2207. }
  2208. }
  2209. ,
  2210. ye.destroy = function() {
  2211. return Ue.add(Se).add(Be).add(De).add($e).add(Qe).add(Ze).add(Ge).add(Je).add(Ke).off("." + g),
  2212. b.off("keydown", de),
  2213. Ze.add(Ge).add(Je).add(Ke).removeClass(ge.disabledClass),
  2214. qe && null != Oe.activeItem && qe.eq(Oe.activeItem).removeClass(ge.activeClass),
  2215. De.empty(),
  2216. we || (be.off("." + g),
  2217. He.restore(),
  2218. Xe.restore(),
  2219. Ye.restore(),
  2220. je.restore(),
  2221. e.removeData(t, g)),
  2222. Ne.length = Ee.length = 0,
  2223. _e = {},
  2224. ye.initialized = 0,
  2225. ye
  2226. }
  2227. ,
  2228. ye.init = function() {
  2229. if (!ye.initialized) {
  2230. ye.on(m);
  2231. var e = ["overflow", "position"]
  2232. , t = ["position", "webkitTransform", "msTransform", "transform", "left", "top", "width", "height"];
  2233. He.save.apply(He, e),
  2234. Ye.save.apply(Ye, e),
  2235. Xe.save.apply(Xe, t),
  2236. je.save.apply(je, t);
  2237. var a = Se;
  2238. return we || (a = a.add(Pe),
  2239. be.css("overflow", "hidden"),
  2240. f || "static" !== be.css("position") || be.css("position", "relative")),
  2241. f ? v && a.css(f, v) : ("static" === Be.css("position") && Be.css("position", "relative"),
  2242. a.css({
  2243. position: "absolute"
  2244. })),
  2245. ge.forward && $e.on(S, se),
  2246. ge.backward && Qe.on(S, se),
  2247. ge.prev && Ze.on(B, se),
  2248. ge.next && Ge.on(B, se),
  2249. ge.prevPage && Je.on(B, se),
  2250. ge.nextPage && Ke.on(B, se),
  2251. Ue.on(C, le),
  2252. Be[0] && Be.on(B, ce),
  2253. Re && ge.activateOn && be.on(ge.activateOn + "." + g, "*", ue),
  2254. De[0] && ge.activatePageOn && De.on(ge.activatePageOn + "." + g, "*", fe),
  2255. We.on(P, {
  2256. source: "slidee"
  2257. }, te),
  2258. Se && Se.on(P, {
  2259. source: "handle"
  2260. }, te),
  2261. b.on("keydown", de),
  2262. we || (be.on("mouseenter." + g + " mouseleave." + g, ve),
  2263. be.on("scroll." + g, o)),
  2264. ye.initialized = 1,
  2265. H(!0),
  2266. ge.cycleBy && !we && ye[ge.startPaused ? "pause" : "resume"](),
  2267. ye
  2268. }
  2269. }
  2270. }
  2271. function i(e) {
  2272. return null == e ? String(e) : "object" == typeof e || "function" == typeof e ? Object.prototype.toString.call(e).match(/\s([a-z]+)/i)[1].toLowerCase() || "object" : typeof e
  2273. }
  2274. function r(e, t) {
  2275. e.preventDefault(),
  2276. t && e.stopPropagation()
  2277. }
  2278. function s(t) {
  2279. r(t, 1),
  2280. e(this).off(t.type, s)
  2281. }
  2282. function o() {
  2283. this.scrollLeft = 0,
  2284. this.scrollTop = 0
  2285. }
  2286. function l(e) {
  2287. return !isNaN(parseFloat(e)) && isFinite(e)
  2288. }
  2289. function c(e, t) {
  2290. return 0 | E(String(e.css(t)).replace(/[^\-0-9.]/g, ""))
  2291. }
  2292. function d(e, t, a) {
  2293. return t > e ? t : e > a ? a : e
  2294. }
  2295. function u(e) {
  2296. var t = {};
  2297. return t.style = {},
  2298. t.save = function() {
  2299. if (e && e.nodeType) {
  2300. for (var a = 0; a < arguments.length; a++)
  2301. t.style[arguments[a]] = e.style[arguments[a]];
  2302. return t
  2303. }
  2304. }
  2305. ,
  2306. t.restore = function() {
  2307. if (e && e.nodeType) {
  2308. for (var a in t.style)
  2309. t.style.hasOwnProperty(a) && (e.style[a] = t.style[a]);
  2310. return t
  2311. }
  2312. }
  2313. ,
  2314. t
  2315. }
  2316. var f, v, p, h = "sly", m = "Sly", g = h, y = t.cancelAnimationFrame || t.cancelRequestAnimationFrame, w = t.requestAnimationFrame, b = e(document), P = "touchstart." + g + " mousedown." + g, I = "mousemove." + g + " mouseup." + g, z = "touchmove." + g + " touchend." + g, C = (document.implementation.hasFeature("Event.wheel", "3.0") ? "wheel." : "mousewheel.") + g, B = "click." + g, S = "mousedown." + g, k = ["INPUT", "SELECT", "BUTTON", "TEXTAREA"], T = [], x = Math.abs, D = Math.sqrt, A = Math.pow, E = Math.round, q = Math.max, N = Math.min, O = 0;
  2317. b.on(C, function(e) {
  2318. var t = e.originalEvent[g]
  2319. , a = +new Date;
  2320. (!t || t.options.scrollHijack < a - O) && (O = a)
  2321. }),
  2322. function(e) {
  2323. function t(e) {
  2324. var t = (new Date).getTime()
  2325. , n = Math.max(0, 16 - (t - a))
  2326. , i = setTimeout(e, n);
  2327. return a = t,
  2328. i
  2329. }
  2330. w = e.requestAnimationFrame || e.webkitRequestAnimationFrame || t;
  2331. var a = (new Date).getTime()
  2332. , n = e.cancelAnimationFrame || e.webkitCancelAnimationFrame || e.clearTimeout;
  2333. y = function(t) {
  2334. n.call(e, t)
  2335. }
  2336. }(window),
  2337. function() {
  2338. function e(e) {
  2339. for (var n = 0, i = t.length; i > n; n++) {
  2340. var r = t[n] ? t[n] + e.charAt(0).toUpperCase() + e.slice(1) : e;
  2341. if (null != a.style[r])
  2342. return r
  2343. }
  2344. }
  2345. var t = ["", "webkit", "moz", "ms", "o"]
  2346. , a = document.createElement("div");
  2347. f = e("transform"),
  2348. v = e("perspective") ? "translateZ(0) " : ""
  2349. }(),
  2350. t[m] = n,
  2351. e.fn[h] = function(t, a) {
  2352. var r, s;
  2353. return e.isPlainObject(t) || (("string" === i(t) || t === !1) && (r = t === !1 ? "destroy" : t,
  2354. s = Array.prototype.slice.call(arguments, 1)),
  2355. t = {}),
  2356. this.each(function(i, o) {
  2357. var l = e.data(o, g);
  2358. l || r ? l && r && l[r] && l[r].apply(l, s) : l = e.data(o, g, new n(o,t,a).init())
  2359. })
  2360. }
  2361. ,
  2362. n.defaults = {
  2363. slidee: null,
  2364. horizontal: !1,
  2365. itemNav: null,
  2366. itemSelector: null,
  2367. smart: !1,
  2368. activateOn: null,
  2369. activateMiddle: !1,
  2370. scrollSource: null,
  2371. scrollBy: 0,
  2372. scrollHijack: 300,
  2373. scrollTrap: !1,
  2374. dragSource: null,
  2375. mouseDragging: !1,
  2376. touchDragging: !1,
  2377. releaseSwing: !1,
  2378. swingSpeed: .2,
  2379. elasticBounds: !1,
  2380. interactive: null,
  2381. scrollBar: null,
  2382. dragHandle: !1,
  2383. dynamicHandle: !1,
  2384. minHandleSize: 50,
  2385. clickBar: !1,
  2386. syncSpeed: .5,
  2387. pagesBar: null,
  2388. activatePageOn: null,
  2389. pageBuilder: function(e) {
  2390. return "<li>" + (e + 1) + "</li>"
  2391. },
  2392. forward: null,
  2393. backward: null,
  2394. prev: null,
  2395. next: null,
  2396. prevPage: null,
  2397. nextPage: null,
  2398. cycleBy: null,
  2399. cycleInterval: 5e3,
  2400. pauseOnHover: !1,
  2401. startPaused: !1,
  2402. moveBy: 300,
  2403. speed: 0,
  2404. easing: "swing",
  2405. startAt: null,
  2406. keyboardNavBy: null,
  2407. draggedClass: "dragged",
  2408. activeClass: "active",
  2409. disabledClass: "disabled"
  2410. }
  2411. }(jQuery, window);
  2412. !function e(t, i, n) {
  2413. function r(a, s) {
  2414. if (!i[a]) {
  2415. if (!t[a]) {
  2416. var l = "function" == typeof require && require;
  2417. if (!s && l)
  2418. return l(a, !0);
  2419. if (o)
  2420. return o(a, !0);
  2421. var c = new Error("Cannot find module '" + a + "'");
  2422. throw c.code = "MODULE_NOT_FOUND",
  2423. c
  2424. }
  2425. var h = i[a] = {
  2426. exports: {}
  2427. };
  2428. t[a][0].call(h.exports, function(e) {
  2429. var i = t[a][1][e];
  2430. return r(i ? i : e)
  2431. }, h, h.exports, e, t, i, n)
  2432. }
  2433. return i[a].exports
  2434. }
  2435. for (var o = "function" == typeof require && require, a = 0; a < n.length; a++)
  2436. r(n[a]);
  2437. return r
  2438. }({
  2439. 1: [function(e, t, i) {
  2440. (function(i) {
  2441. "use strict";
  2442. function n(e) {
  2443. this.player = null,
  2444. this.director = null,
  2445. this.modelManager = null,
  2446. this.container = null,
  2447. this.tagManager = null,
  2448. this.fadeInSpeed = e,
  2449. null !== this.fadeInSpeed && void 0 !== this.fadeInSpeed || (this.fadeInSpeed = 0)
  2450. }
  2451. var r = e("three")
  2452. , o = e("./util/logger")
  2453. , a = (e("./util/common"),
  2454. e("./enum/PlayerEvents"))
  2455. , s = e("./enum/DirectorEvents")
  2456. , l = e("./settings")
  2457. , c = e("./enum/Viewmode")
  2458. , h = (e("./enum/WarpStyle"),
  2459. e("./enum/BlackoutStyle"),
  2460. e("./enum/ModelManagerEvents"))
  2461. , u = e("./enum/tagEvents")
  2462. , d = e("./util/transitions")
  2463. , p = e("./util/lerp")
  2464. , f = new o(i);
  2465. //window.THREE = r;
  2466. n.prototype.init = function(e, t, i, n, r) {
  2467. window.app = this;
  2468. this.player = t,
  2469. this.director = e,
  2470. this.modelManager = i,
  2471. this.tagManager = n,
  2472. this.container = r,
  2473. this.updateModel(),
  2474. this.bindEvents()
  2475. }
  2476. ,
  2477. n.prototype.bindEvents = function() {
  2478. this.modelManager.on(h.ActiveModelChanged, this.updateModel.bind(this)),
  2479. this.player.on(a.ModeChanging, this.handlePlayerModeChanging.bind(this)),
  2480. this.player.on(a.ModeChanged, this.handlePlayerModeChanged.bind(this)),
  2481. this.player.on(a.ClosestPanoChanging, this.handleClosestPanoChanging.bind(this)),
  2482. this.player.on(a.StartInside, this.handleStartInside.bind(this)),
  2483. this.player.on(a.StartOutside, this.handleStartOutside.bind(this)),
  2484. this.player.on(a.WarpStarted, this.handleWarpStarted.bind(this)),
  2485. this.director.on(s.ActionInterrupted, this.handleActionInterruption.bind(this)),
  2486. this.tagManager.on(u.TagActivated, this.ontagActivated.bind(this)),
  2487. this.tagManager.on(u.TagNavigation, this.onNavigationTotag.bind(this))
  2488. }
  2489. ,
  2490. n.prototype.updateModel = function() {
  2491. //模型this.model
  2492. this.model = this.modelManager.getActiveModel()
  2493. }
  2494. ,
  2495. n.prototype.handleWarpStarted = function() {
  2496. this.hidePlayerReticule()
  2497. }
  2498. ,
  2499. n.prototype.ontagActivated = function() {
  2500. this.hidePlayerReticule()
  2501. }
  2502. ,
  2503. n.prototype.onNavigationTotag = function() {
  2504. this.hidePlayerReticule()
  2505. }
  2506. ,
  2507. n.prototype.handlePlayerModeChanging = function(e, t, i) {
  2508. var n = this.modelManager.getActiveModel()
  2509. , r = this.player.is360View(t, i) || this.director.tourIsPlaying ? 0 : l[t].markerOpacity;
  2510. n.fadePanoMarkers(r),
  2511. n.setMode(t)
  2512. }
  2513. ,
  2514. n.prototype.handlePlayerModeChanged = function(e, t) {
  2515. var i = this.modelManager.getActiveModel()
  2516. , n = t === c.PANORAMA ? r.DoubleSide : r.FrontSide;
  2517. i.setSide(n),
  2518. i.setMode(t)
  2519. }
  2520. ,
  2521. n.prototype.handleClosestPanoChanging = function(e, t, i) {
  2522. i !== c.TRANSITIONING && (e && !this.director.tourIsPlaying && e.hoverOff(i),
  2523. t && !this.director.tourIsPlaying && t.hoverOn(i))
  2524. }
  2525. ,
  2526. n.prototype.handleActionInterruption = function() {}
  2527. ,
  2528. n.prototype.handleStartInside = function(e) {
  2529. var t = l[this.player.mode]
  2530. , i = e ? 0 : t.transitionTime * t.skyboxOpacityLength;
  2531. this.fadeIn(this.fadeInSpeed),
  2532. this.model.alpha = 0,
  2533. this.model.skybox.material.uniforms.opacity.value = 1,
  2534. this.model.fadePanoMarkers(e ? 0 : t.markerOpacity);
  2535. var n = this.player.reticule;
  2536. d.start(p.property(n.material, "opacity", 0), i, null, 0, null, "retReOpac")
  2537. }
  2538. ,
  2539. n.prototype.handleStartOutside = function(e) {
  2540. this.fadeIn(e)
  2541. }
  2542. ,
  2543. n.prototype.fadeIn = function(e) {
  2544. null !== e && void 0 !== e || (e = 2e3,
  2545. f.warn("DisplayController.fadeIn -> no transition time specified, defaulting to 2000 ms.")),
  2546. $(this.container).fadeIn(e)
  2547. }
  2548. ,
  2549. n.prototype.hidePlayerReticule = function() {
  2550. this.player.reticule.hide()
  2551. }
  2552. ,
  2553. t.exports = n
  2554. }
  2555. ).call(this, "/js/DisplayController.js")
  2556. }
  2557. , {
  2558. "./enum/BlackoutStyle": 18,
  2559. "./enum/DirectorEvents": 23,
  2560. "./enum/tagEvents": 32,
  2561. "./enum/ModelManagerEvents": 33,
  2562. "./enum/PlayerEvents": 40,
  2563. "./enum/Viewmode": 51,
  2564. "./enum/WarpStyle": 52,
  2565. "./settings": 166,
  2566. "./util/common": 185,
  2567. "./util/lerp": 188,
  2568. "./util/logger": 189,
  2569. "./util/transitions": 195,
  2570. three: 217
  2571. }],
  2572. 2: [function(e, t, i) {
  2573. "use strict";
  2574. function n() {
  2575. this.baseStartTime = performance.timing.navigationStart,
  2576. this.loadingStartTime = null,
  2577. this.waitingStartTime = null,
  2578. this.appReadyTime = null
  2579. }
  2580. n.prototype.setBaseStartTime = function(e) {
  2581. this.baseStartTime = e || Date.now()
  2582. }
  2583. ,
  2584. n.prototype.setWaitingStartTime = function(e) {
  2585. this.waitingStartTime = e || Date.now()
  2586. }
  2587. ,
  2588. n.prototype.setLoadingStartTime = function(e) {
  2589. this.loadingStartTime = e || Date.now()
  2590. }
  2591. ,
  2592. n.prototype.setAppReadyTime = function(e) {
  2593. this.appReadyTime = e || Date.now()
  2594. }
  2595. ,
  2596. n.prototype.calcFullLoadingTime = function() {
  2597. var e = this.appReadyTime - this.baseStartTime;
  2598. return this.waitingStartTime && (e -= this.loadingStartTime - this.waitingStartTime),
  2599. e
  2600. }
  2601. ,
  2602. t.exports = n
  2603. }
  2604. , {}],
  2605. 3: [function(e, t, i) {
  2606. (function(i) {
  2607. "use strict";
  2608. function n() {
  2609. return 100 * Math.random()
  2610. }
  2611. var r = e("./util/logger")
  2612. , o = e("./util/browser")
  2613. , a = new r(i)
  2614. , s = window.MP_AB_TESTS = window.MP_AB_TESTS || {
  2615. initialized: !1,
  2616. init: function(e, t) {
  2617. if (t = t || {},
  2618. !this.initialized) {
  2619. this.initialized = !0,
  2620. o.valueFromHash("tilegen") && (t.tilegen = 1 === o.valueFromHash("tilegen", 0)),
  2621. o.valueFromHash("imgopt") && (t.imgopt = 1 === o.valueFromHash("imgopt", 0));
  2622. for (var i in e) {
  2623. var r = i.match("^sc_tilegen_([0-9]+)$");
  2624. r && (s.tilegen = n() < parseInt(r[1]));
  2625. var l = i.match("^sc_imgopt_([0-9]+)$");
  2626. l && (s.imgopt = n() < parseInt(l[1]))
  2627. }
  2628. for (var c in t)
  2629. s[c] = t[c],
  2630. a.debug("A/B override:", c, s[c])
  2631. }
  2632. },
  2633. changeIfTileGenerating: function(e) {
  2634. return s.tilegen && (e += e.indexOf("?") === -1 ? "?" : "&",
  2635. e += ""),
  2636. e
  2637. },
  2638. changeIfImageOptimzing: function(e) {
  2639. return s.imgopt && e.indexOf("imgopt=1") === -1 && (e += e.indexOf("?") === -1 ? "?" : "&",
  2640. e += ""),
  2641. e
  2642. },
  2643. tilegen: !1,
  2644. imgopt: !1
  2645. };
  2646. t.exports = s
  2647. }
  2648. ).call(this, "/js/ab.js")
  2649. }
  2650. , {
  2651. "./util/browser": 182,
  2652. "./util/logger": 189
  2653. }],
  2654. 4: [function(e, t, i) {
  2655. (function(i) {
  2656. "use strict";
  2657. function n() {
  2658. return {
  2659. addons: [{
  2660. name: "keen:ua_parser",
  2661. input: {
  2662. ua_string: "user_agent"
  2663. },
  2664. output: "parsed_user_agent"
  2665. }]
  2666. }
  2667. }
  2668. function r(e, t, i, n) {
  2669. function r(t) {
  2670. l[t.sid] = !0;
  2671. var i = t.billboard.media && t.billboard.media.type
  2672. , n = {
  2673. tag_id: t.sid,
  2674. tags_visited: Object.keys(l).length,
  2675. tag_count: Object.keys(e.tags).length,
  2676. tag_view_count: ++E,
  2677. has_media: !!i
  2678. };
  2679. i && (n.media_type = i),
  2680. u("tag_opened", n)
  2681. }
  2682. var l = {}
  2683. , h = Date.now() - N
  2684. , f = null;
  2685. n && (f = Date.now() - window.navigationStart);
  2686. var g;
  2687. try {
  2688. g = /* e.data.player_options.highlight_reel && */ e.heroLocations.length > 0
  2689. } catch (e) {
  2690. g = !1
  2691. }
  2692. var v, A = e.supportsVR;
  2693. A || (v = "VR disabled at the model/account level",
  2694. m.valueFromHash("vr") === _.NONE ? v = "VR disabled, using &vr=0" : m.detectAndroid() ? b.isDeviceSupported(w.Android) || (v = "VR disabled, unsupported Android version") : m.detectIOS() && (b.isDeviceSupported(w.IOS) || (v = "VR disabled, unsupported iOS version"))),
  2695. u("model_loaded", {
  2696. duration: h,
  2697. duration_from_navigation_start: f,
  2698. has_hlr: g,
  2699. has_vr: A,
  2700. vr_reason: v
  2701. });
  2702. var I = 0;
  2703. e.panos.forEach(function(e) {
  2704. e.on("enter", function() {
  2705. c("pano_viewed", {
  2706. pano_id: e.id,
  2707. pano_view_count: ++I,
  2708. alignment_type: e.alignmentType,
  2709. interaction_source: O,
  2710. navigation_source: p
  2711. })
  2712. })
  2713. });
  2714. var E = 0;
  2715. for (var T in e.tags)
  2716. e.tags[T].billboard.on(M.OPENED, r.bind(this, e.tags[T]));
  2717. t.on("tour_auto", function(e) {
  2718. p = "tour_" + e
  2719. }),
  2720. t.on("tour_manual", function(e) {
  2721. O = "gui-" + e,
  2722. p = "tour_manual"
  2723. }),
  2724. i.on(C.InteractionKey, function() {
  2725. t.mode === y.TRANSITIONING || t.flying || d(C.InteractionKey)
  2726. }),
  2727. i.on(C.InteractionDirect, function() {
  2728. t.mode === y.TRANSITIONING || t.flying || d(C.InteractionDirect)
  2729. }),
  2730. o(t),
  2731. a(),
  2732. s()
  2733. }
  2734. function o(e) {
  2735. I.on(T.OPENED, function() {
  2736. c("showcase_share_intent", {
  2737. pano_id: e.currentPano && e.currentPano.id
  2738. })
  2739. }),
  2740. I.on(T.LINK_CLICKED, function(t) {
  2741. c("showcase_share_action", {
  2742. channel: t.channel,
  2743. pano_id: e.currentPano && e.currentPano.id
  2744. })
  2745. }),
  2746. E.on(x.ORIGIN_LINK_CLICKED, function() {
  2747. c("showcase_share_origin_link_clicked")
  2748. })
  2749. }
  2750. function a() {}
  2751. function s() {
  2752. b.on(S.OPENED, c.bind(this, "showcase_gui", {
  2753. gui_action: "click_vr_button"
  2754. })),
  2755. b.on(S.LAUNCH, function(e) {
  2756. c("showcase_gui", {
  2757. gui_action: "launch_vr",
  2758. vr_platform: e.vr_platform,
  2759. vr_app: e.vr_app
  2760. })
  2761. }),
  2762. b.on(S.PREV, c.bind(this, "showcase_gui", {
  2763. gui_action: "vr_modal_prev"
  2764. })),
  2765. b.on(S.NEXT, function(e) {
  2766. c("showcase_gui", {
  2767. gui_action: e.nextAction
  2768. })
  2769. }),
  2770. b.on(S.CLOSED, c.bind(this, "showcase_gui", {
  2771. gui_action: "vr_modal_close"
  2772. })),
  2773. b.on(S.falseICECHOSEN, function(e) {
  2774. c("showcase_gui", {
  2775. gui_action: e.name + " "
  2776. })
  2777. }),
  2778. b.on(S.STORE, function(e) {
  2779. c("showcase_gui", {
  2780. gui_action: "launch_store",
  2781. store: e
  2782. })
  2783. })
  2784. }
  2785. function l(e, t) {
  2786. if (f)
  2787. try {
  2788. f.addEvent(e, v.extendObject({
  2789. host: window.location.host,
  2790. keen: n(),
  2791. user_agent: "${keen.user_agent}",
  2792. referrer: {
  2793. url: v.normalizeUrl(document.referrer),
  2794. domain: v.domainFromUrl(document.referrer),
  2795. url_original: document.referrer
  2796. },
  2797. embedded: m.inIframe(),
  2798. is_mobile: m.isMobile(),
  2799. version: "2.25.6-0-gd87e5b1"
  2800. }, t))
  2801. } catch (e) {
  2802. P.warn("analytics.report -> client.addEvent() error (is there blocking software installed?). Error message: " + e)
  2803. }
  2804. }
  2805. function c(e, t) {
  2806. if (t = t || {},
  2807. L)
  2808. try {
  2809. window.analytics.track(e, v.extendObject(t, B), {
  2810. context: {
  2811. app: {
  2812. name: "showcase",
  2813. version: "2.25.6-0-gd87e5b1"
  2814. },
  2815. screen: {
  2816. width: window.screen.width,
  2817. height: window.screen.height,
  2818. density: window.devicePixelRatio
  2819. }
  2820. }
  2821. })
  2822. } catch (t) {
  2823. console.warn("Failed to send data to segment for " + e)
  2824. }
  2825. }
  2826. function h(e, t) {
  2827. if (t = t || {},
  2828. navigator.sendBeacon && L)
  2829. try {
  2830. navigator.sendBeacon("https://api.segment.io/v1/t", JSON.stringify({
  2831. event: e,
  2832. anonymousId: window.analytics.user().anonymousId(),
  2833. properties: v.extendObject(t, B),
  2834. writeKey: L,
  2835. sentAt: Date.now(),
  2836. type: "track",
  2837. context: {
  2838. userAgent: m.userAgent(),
  2839. library: {
  2840. name: "showcase-beacon",
  2841. version: "2.25.6-0-gd87e5b1"
  2842. },
  2843. app: {
  2844. name: "showcase",
  2845. version: "2.25.6-0-gd87e5b1"
  2846. }
  2847. }
  2848. }))
  2849. } catch (e) {
  2850. console.warn("Failed to send async segment request")
  2851. }
  2852. }
  2853. function u(e, t) {
  2854. t = t || {},
  2855. c(e, t)
  2856. }
  2857. function d(e, t) {
  2858. O = e === C.InteractionGui ? "gui-" + t : e,
  2859. p = "self_guided"
  2860. }
  2861. var p, f, g = (e("three"),
  2862. e("./util/ajax"),
  2863. e("./ab")), m = e("./util/browser"), v = e("./util/common"), A = e("./settings"), y = (e("./localization/localize"),
  2864. e("./enum/Viewmode")), C = e("./enum/ControlEvents"), I = e("./gui/sharing/modal"), E = e("./gui/title/titleBar"), b = e("./gui/vr/vrModal"), w = e("./enum/VRPlatforms"), _ = e("./enum/VROption"), T = e("./gui/sharing/ShareEvents"), x = e("./gui/title/TitleEvents"), S = e("./gui/vr/vrEvent"), M = e("./tag/Billboard/BillboardEvent"), R = e("./util/logger"), P = new R(i), O = (e("./enum/PlayerEvents"),
  2865. "direct"), L = null, D = !1, N = null, B = null, F = v.uuid4();
  2866. t.exports = {
  2867. report: function(e, t, i, n) {
  2868. l("Session starts", {
  2869. model: e,
  2870. status: t,
  2871. loadtime: Date.now() - (N || Date.now()),
  2872. loadtime_from_navigation_start: i ? Date.now() - window.navigationStart : null,
  2873. autoplay: i,
  2874. quickstart: n,
  2875. ab_tilegen: g.tilegen,
  2876. ab_imgopt: g.imgopt
  2877. })
  2878. },
  2879. impression: function(e) {
  2880. e = e || {};
  2881. var t = void 0 === e.isVisible || e.isVisible
  2882. , i = (void 0 !== e.immediate && e.immediate,
  2883. window.location.search.substr(1).split("&"));
  2884. u("impression", {
  2885. visible: t,
  2886. url_params: i
  2887. })
  2888. },
  2889. initKeen: function(e) {
  2890. return e.token && e.appId ? void (f = new Keen({
  2891. projectId: e.appId,
  2892. writeKey: e.token,
  2893. readKey: "",
  2894. requestType: "xhr"
  2895. })) : void P.warn("no keen token/appId")
  2896. },
  2897. initSegment: function(e) {
  2898. return e.token ? (L = e.token,
  2899. window.analytics.load(e.token),
  2900. B = {
  2901. model_id: e.model,
  2902. start_source: e.startSource,
  2903. autoplay: e.autoplay,
  2904. quickstart: e.quickstart,
  2905. language_tag: A.languageTag,
  2906. is_mobile: m.isMobile(),
  2907. iframe: m.inIframe(),
  2908. aspect_ratio: m.aspectRatio(),
  2909. session_id: F,
  2910. window: {
  2911. width: $("#player").width(),
  2912. height: $("#player").height()
  2913. },
  2914. platform: {
  2915. browser: {
  2916. name: $.ua.browser.name,
  2917. major: $.ua.browser.major,
  2918. version: $.ua.browser.version
  2919. },
  2920. os: {
  2921. name: $.ua.os.name,
  2922. version: $.ua.os.version
  2923. },
  2924. device: {
  2925. vendor: $.ua.device.vendor,
  2926. model: $.ua.device.model,
  2927. type: $.ua.device.type
  2928. }
  2929. }
  2930. },
  2931. D = Math.random() < A.analytics.sessionTrackingRate,
  2932. P.debug("tracking sample rate = " + A.analytics.sessionTrackingRate),
  2933. void P.debug("tracking this session = " + D)) : void P.warn("no segment token")
  2934. },
  2935. sessionStart: function(e) {
  2936. P.debug("analytics user_session_start"),
  2937. c("session_started"),
  2938. N = Date.now(),
  2939. window.addEventListener("unload", function() {
  2940. h("session_ended", {
  2941. duration: Date.now() - N
  2942. })
  2943. })
  2944. },
  2945. modelLoaded: function(e, t, i, n) {
  2946. r(e, t, i, n)
  2947. },
  2948. loadComplete: function(e) {
  2949. var t = {
  2950. time_to_app_start: e
  2951. };
  2952. c("load_times", t)
  2953. },
  2954. track: function(e, t) {
  2955. D && (P.debug('analytics.track("' + e + '", ' + JSON.stringify(t) + " )"),
  2956. c(e, t))
  2957. },
  2958. trackAlways: function(e, t) {
  2959. P.debug('analytics.trackAlways("' + e + '", ' + JSON.stringify(t) + " )"),
  2960. c(e, t)
  2961. },
  2962. getSessionId: function() {
  2963. return F
  2964. },
  2965. updateInteraction: d
  2966. }
  2967. }
  2968. ).call(this, "/js/analytics.js")
  2969. }
  2970. , {
  2971. "./ab": 3,
  2972. "./enum/ControlEvents": 21,
  2973. "./enum/PlayerEvents": 40,
  2974. "./enum/VROption": 47,
  2975. "./enum/VRPlatforms": 49,
  2976. "./enum/Viewmode": 51,
  2977. "./gui/sharing/ShareEvents": 76,
  2978. "./gui/sharing/modal": 77,
  2979. "./gui/title/TitleEvents": 80,
  2980. "./gui/title/titleBar": 82,
  2981. "./gui/vr/vrEvent": 85,
  2982. "./gui/vr/vrModal": 87,
  2983. "./localization/localize": 108,
  2984. "./tag/Billboard/BillboardEvent": 120,
  2985. "./settings": 166,
  2986. "./util/ajax": 181,
  2987. "./util/browser": 182,
  2988. "./util/common": 185,
  2989. "./util/logger": 189,
  2990. three: 217
  2991. }],
  2992. 5: [function(e, t, i) {
  2993. "use strict";
  2994. function n() {
  2995. r.PerspectiveCamera.call(this, a.clampVFOV(o.dollhouseFOV), $("#player").width() / $("#player").height(), o.dollhouseNear, o.dollhouseFar),
  2996. this.controls = null
  2997. }
  2998. var r = e("three")
  2999. , o = e("../constants")
  3000. , a = e("../util/cameraLight");
  3001. n.prototype = Object.create(r.PerspectiveCamera.prototype),
  3002. n.prototype.updateAspect = function(e) {
  3003. this.aspect = e,
  3004. this.updateProjectionMatrix()
  3005. }
  3006. ,
  3007. t.exports = n
  3008. }
  3009. , {
  3010. "../constants": 8,
  3011. "../util/cameraLight": 184,
  3012. three: 217
  3013. }],
  3014. 6: [function(e, t, i) {
  3015. "use strict";
  3016. function n() {
  3017. var e = $("#player").width() / $("#player").height();
  3018. r.OrthographicCamera.call(this, -o.orthoBase, o.orthoBase, o.orthoBase / e, -o.orthoBase / e, o.orthoNear, o.orthoFar),
  3019. this.controls = null,
  3020. this.updateAspect(e)
  3021. }
  3022. var r = e("three")
  3023. , o = e("../constants");
  3024. n.prototype = Object.create(r.OrthographicCamera.prototype),
  3025. n.prototype.updateAspect = function(e) {
  3026. this.aspect = e,
  3027. this.top = o.orthoBase / e,
  3028. this.bottom = -o.orthoBase / e,
  3029. this.updateProjectionMatrix()
  3030. }
  3031. ,
  3032. t.exports = n
  3033. }
  3034. , {
  3035. "../constants": 8,
  3036. three: 217
  3037. }],
  3038. 7: [function(e, t, i) {
  3039. "use strict";
  3040. function n() {
  3041. r.PerspectiveCamera.call(this, a.clampVFOV(o.insideFOV), $("#player").width() / $("#player").height(), o.insideNear, o.insideFar),
  3042. this.controls = null
  3043. }
  3044. var r = e("three")
  3045. , o = e("../settings")
  3046. , a = e("../util/cameraLight");
  3047. n.prototype = Object.create(r.PerspectiveCamera.prototype),
  3048. n.prototype.updateAspect = function(e) {
  3049. this.aspect = e,
  3050. this.updateProjectionMatrix()
  3051. }
  3052. ,
  3053. t.exports = n
  3054. }
  3055. , {
  3056. "../settings": 166,
  3057. "../util/cameraLight": 184,
  3058. three: 217
  3059. }],
  3060. 8: [function(e, t, i) {
  3061. "use strict";
  3062. t.exports = {
  3063. signedUrlDefaultExpireTime: 24e4,
  3064. signedUrlCheckInterval: 1e4,
  3065. signedUrlRefreshBuffer: 15e3,
  3066. dollhouseFOV: 70,
  3067. dollhouseNear: 1,
  3068. dollhouseFar: 5e3,
  3069. insideFOV: 70,
  3070. insideFOVMax: 120,
  3071. insideNear: .1,
  3072. insideFar: 5e3,
  3073. insideLookSpeed: .12,
  3074. insideLookLimitUp: 40,
  3075. insideLookLimitDown: -40,
  3076. orthoNear: 1,
  3077. orthoFar: 5e3,
  3078. orthoBase: 10,
  3079. narrowLandscapeHeight: 290,
  3080. reallyNarrowLandscapeHeight: 250,
  3081. visionTilingStartDate: new Date("8/26/2016"),
  3082. visionTilingStartVersion: "1.1.407.13667",
  3083. windowHeightHighQualityThreshold: 900,
  3084. tourStepDelayDefault: 3500,
  3085. tourStepDelaySlideShow: 5e3,
  3086. workshopApsect: 9 / 16,
  3087. highQualityMaxZoom: 2,
  3088. ultraHighQualityMaxZoom: 3
  3089. }
  3090. }
  3091. , {}],
  3092. 9: [function(e, t, i) {
  3093. "use strict";
  3094. function n() {
  3095. this.activeControl = null,
  3096. this.controls = {},
  3097. this.cameras = {}
  3098. }
  3099. var r = e("./PanoramaControls")
  3100. , o = e("./DollhouseControls")
  3101. , a = e("./FloorplanControls")
  3102. , s = e("../cameras/PanoramaCamera")
  3103. , l = e("../cameras/DollhouseCamera")
  3104. , c = e("../cameras/FloorplanCamera")
  3105. , h = e("events").EventEmitter
  3106. , u = e("../enum/ControlEvents")
  3107. , d = e("../enum/ModelManagerEvents")
  3108. , p = e("../enum/Viewmode")
  3109. , f = e("../settings");
  3110. n.prototype = Object.create(h.prototype),
  3111. n.prototype.init = function(e, t) {
  3112. this.setUpControls(),
  3113. this.bindEvents(e, t)
  3114. }
  3115. ,
  3116. n.prototype.activateControls = function(e) {
  3117. this.activeControl && (this.activeControl.reset(),
  3118. this.activeControl.enabled = !1),
  3119. this.controls[e] && (this.controls[e].enabled = !0),
  3120. this.activeControl = this.controls[e]
  3121. }
  3122. ,
  3123. n.prototype.setUpControls = function() {
  3124. var e = {}
  3125. , t = {}
  3126. , i = [p.PANORAMA, p.DOLLHOUSE, p.FLOORPLAN]
  3127. , n = [s, l, c]
  3128. , h = [r, o, a];
  3129. i.forEach(function(i, r) {
  3130. e[i] = new n[r],
  3131. t[i] = new h[r](e[i]),
  3132. t[i].on(u.Move, this.emit.bind(this, u.Move)),
  3133. t[i].on(u.InputStart, this.emit.bind(this, u.InputStart)),
  3134. t[i].on(u.InteractionDirect, this.emit.bind(this, u.InteractionDirect)),
  3135. t[i].on(u.InteractionKey, this.emit.bind(this, u.InteractionKey)),
  3136. t[i].on(u.Pinch, this.emit.bind(this, u.Pinch)),
  3137. t[i].on(u.Scroll, this.emit.bind(this, u.Scroll))
  3138. }
  3139. .bind(this)),
  3140. this.controls = t,
  3141. this.cameras = e
  3142. }
  3143. ,
  3144. n.prototype.bindEvents = function(e, t) {
  3145. e.addEventListener("mousemove", this.onMouseMove.bind(this)),
  3146. e.addEventListener("mousedown", this.onMouseDown.bind(this)),
  3147. e.addEventListener("mouseup", this.onMouseUp.bind(this)),
  3148. e.addEventListener("mouseover", this.onMouseOver.bind(this)),
  3149. f.useWheel && (e.addEventListener("mousewheel", this.onMouseWheel.bind(this),{ passive: false }),
  3150. e.addEventListener("DOMMouseScroll", this.onMouseWheel.bind(this))),
  3151. e.addEventListener("touchstart", this.onTouchStart.bind(this)),
  3152. e.addEventListener("touchmove", this.onTouchMove.bind(this)),
  3153. e.addEventListener("touchend", this.onTouchEnd.bind(this)),
  3154. e.addEventListener("contextmenu", function(e) {
  3155. e.preventDefault()
  3156. }),
  3157. e.addEventListener("pointerdown", this.onPointerDown.bind(this)),
  3158. e.addEventListener("pointermove", this.onPointerMove.bind(this)),
  3159. e.addEventListener("pointerup", this.onPointerUp.bind(this)),
  3160. e.addEventListener("pointerout", this.onPointerCancel.bind(this)),
  3161. e.addEventListener("pointercancel", this.onPointerCancel.bind(this)),
  3162. document.addEventListener("keydown", this.onKeyDown.bind(this)),
  3163. document.addEventListener("keyup", this.onKeyUp.bind(this)),
  3164. t.on(d.ActiveModelChanged, function(e) {
  3165. this.setModelForControls(e.model)
  3166. }
  3167. .bind(this))
  3168. }
  3169. ,
  3170. n.prototype.setModelForControls = function(e) {
  3171. this.controls[p.DOLLHOUSE].setZoomBounds(e.boundingBox);
  3172. var t = e.boundingBox.clone().expandByScalar(f.modelBoundsPadding);
  3173. [p.DOLLHOUSE, p.FLOORPLAN].forEach(function(e) {
  3174. this.controls[e].setBounds(t)
  3175. }
  3176. .bind(this))
  3177. }
  3178. ,
  3179. n.prototype.onMouseDown = function(e) {
  3180. e.preventDefault(),
  3181. this.activeControl && this.activeControl.onMouseDown(e)
  3182. }
  3183. ,
  3184. n.prototype.onMouseMove = function(e) {
  3185. e.preventDefault(),
  3186. this.activeControl && this.activeControl.onMouseMove(e)
  3187. }
  3188. ,
  3189. n.prototype.onMouseUp = function(e) {
  3190. e.preventDefault(),
  3191. this.activeControl && this.activeControl.onMouseUp(e)
  3192. }
  3193. ,
  3194. n.prototype.onMouseOver = function(e) {
  3195. e.preventDefault(),
  3196. this.activeControl && this.activeControl.onMouseOver(e)
  3197. }
  3198. ,
  3199. n.prototype.onMouseWheel = function(e) {
  3200. e.preventDefault(),
  3201. this.activeControl && this.activeControl.onMouseWheel(e)
  3202. }
  3203. ,
  3204. n.prototype.onTouchStart = function(e) {
  3205. e.preventDefault(),
  3206. this.activeControl && this.activeControl.onTouchStart(e);
  3207. var hotList = $('#hotListWrap')[0];
  3208. hotList.classList.remove('hotListActive');
  3209. $('#hotListContent ul .active').removeClass('active');
  3210. $('#hotList')[0].classList.remove('active')
  3211. }
  3212. ,
  3213. n.prototype.onTouchMove = function(e) {
  3214. e.preventDefault(),
  3215. this.activeControl && this.activeControl.onTouchMove(e)
  3216. }
  3217. ,
  3218. n.prototype.onTouchEnd = function(e) {
  3219. e.preventDefault(),
  3220. this.activeControl && this.activeControl.onTouchEnd(e)
  3221. }
  3222. ,
  3223. n.prototype.onPointerDown = function(e) {
  3224. if (e.preventDefault(),
  3225. this.activeControl)
  3226. switch (e.pointerType) {
  3227. case "mouse":
  3228. this.activeControl.onMouseDown(e);
  3229. break;
  3230. default:
  3231. this.activeControl.onPointerDown(e)
  3232. }
  3233. }
  3234. ,
  3235. n.prototype.onPointerMove = function(e) {
  3236. if (e.preventDefault(),
  3237. this.activeControl)
  3238. switch (e.pointerType) {
  3239. case "mouse":
  3240. this.activeControl.onMouseMove(e);
  3241. break;
  3242. default:
  3243. this.activeControl.onPointerMove(e)
  3244. }
  3245. }
  3246. ,
  3247. n.prototype.onPointerUp = function(e) {
  3248. if (e.preventDefault(),
  3249. this.activeControl)
  3250. switch (e.pointerType) {
  3251. case "mouse":
  3252. this.activeControl.onMouseUp(e);
  3253. break;
  3254. default:
  3255. this.activeControl.onPointerUp(e)
  3256. }
  3257. }
  3258. ,
  3259. n.prototype.onPointerCancel = function(e) {
  3260. e.preventDefault(),
  3261. this.activeControl && "mouse" !== e.pointerType && this.activeControl.onPointerUp(e)
  3262. }
  3263. ,
  3264. n.prototype.onKeyDown = function(e) {
  3265. e.metaKey || e.ctrlKey || (e.preventDefault(),
  3266. this.activeControl && this.activeControl.onKeyDown(e))
  3267. }
  3268. ,
  3269. n.prototype.onKeyUp = function(e) {
  3270. e.preventDefault(),
  3271. this.activeControl && this.activeControl.onKeyUp(e)
  3272. }
  3273. ,
  3274. t.exports = n
  3275. }
  3276. , {
  3277. "../cameras/DollhouseCamera": 5,
  3278. "../cameras/FloorplanCamera": 6,
  3279. "../cameras/PanoramaCamera": 7,
  3280. "../enum/ControlEvents": 21,
  3281. "../enum/ModelManagerEvents": 33,
  3282. "../enum/Viewmode": 51,
  3283. "../settings": 166,
  3284. "./DollhouseControls": 10,
  3285. "./FloorplanControls": 11,
  3286. "./PanoramaControls": 13,
  3287. events: 202
  3288. }],
  3289. 10: [function(e, t, i) {
  3290. "use strict";
  3291. function n(e) {
  3292. a.call(this, e),
  3293. this.minPolarAngle = o.dollhouseDefault.minPolarAngle,
  3294. this.maxPolarAngle = o.dollhouseDefault.maxPolarAngle,
  3295. this.minDistance = o.dollhouseDefault.minDistance,
  3296. this.maxDistance = o.dollhouseDefault.maxDistance,
  3297. this.adjustedMinDistance = this.minDistance,
  3298. this.adjustedMaxDistance = this.maxDistance
  3299. }
  3300. var r = e("three")
  3301. , o = e("../settings")
  3302. , a = e("./OutsideControls");
  3303. n.prototype = Object.create(a.prototype),
  3304. n.prototype.pan = function(e, t) {
  3305. this.camera.updateMatrix();
  3306. var i = this.camera.position.clone().sub(this.target).length();
  3307. i *= Math.tan(this.camera.fov / 2 * Math.PI / 180),
  3308. this.panLeft(2 * e * i / $("#player").height()),
  3309. this.panUp(-2 * t * i / $("#player").height())
  3310. }
  3311. ,
  3312. n.prototype.updateZoom = function() {
  3313. var e = this.offset.length();
  3314. return e * this.scale
  3315. }
  3316. ,
  3317. n.prototype.setZoomBounds = function(e) {
  3318. var t = e.min.distanceTo(e.max);
  3319. this.adjustedMinDistance = Math.max(Math.min(t / 2, o.dollhouseDefault.minDistance), 0),
  3320. this.adjustedMaxDistance = Math.min(Math.max(t, o.dollhouseDefault.maxDistance), o.skyboxRadius),
  3321. this.minDistance = this.adjustedMinDistance,
  3322. this.maxDistance = this.adjustedMaxDistance
  3323. }
  3324. ,
  3325. n.prototype.resetRanges = function(e, t) {
  3326. e ? (this.minDistance = Math.min(e, this.minDistance),
  3327. this.maxDistance = Math.max(e, this.maxDistance)) : (this.minDistance = this.adjustedMinDistance,
  3328. this.maxDistance = this.adjustedMaxDistance),
  3329. t ? (this.minPolarAngle = r.Math.degToRad(-15),
  3330. this.maxPolarAngle = r.Math.degToRad(89.9)) : (this.minPolarAngle = o.dollhouseDefault.minPolarAngle,
  3331. this.maxPolarAngle = o.dollhouseDefault.maxPolarAngle)
  3332. }
  3333. ,
  3334. n.prototype.toJSON = function() {
  3335. return a.prototype.toJSON.call(this)
  3336. }
  3337. ,
  3338. t.exports = n
  3339. }
  3340. , {
  3341. "../settings": 166,
  3342. "./OutsideControls": 12,
  3343. three: 217
  3344. }],
  3345. 11: [function(e, t, i) {
  3346. "use strict";
  3347. function n(e) {
  3348. a.call(this, e),
  3349. this.minDistance = 15,
  3350. this.maxDistance = 50,
  3351. this.noRotateUpDown = !0,
  3352. this.minPolarAngle = 0,
  3353. this.maxPolarAngle = 0,
  3354. this.mouseActions[l.LEFT] = s.PAN,
  3355. this.mouseActions[l.MIDDLE] = s.DOLLY,
  3356. this.mouseActions[l.RIGHT] = s.ROTATE,
  3357. this.touchActions[1] = s.PAN,
  3358. this.touchActions[2] = s.ROTATE_DOLLY,
  3359. this.absoluteScale = 1,
  3360. this.currentScale = 1
  3361. }
  3362. var r = e("three")
  3363. , o = e("../settings")
  3364. , a = e("./OutsideControls")
  3365. , s = e("../enum/ControlActions")
  3366. , l = e("../enum/MouseButton")
  3367. , c = e("../util/math")
  3368. , h = e("../util/browser");
  3369. n.prototype = Object.create(a.prototype),
  3370. n.prototype.zoomToContain = function(e) {
  3371. this.absoluteScale = this.getDefaultAbsoluteScale(e);
  3372. this.currentScale = this.absoluteScale
  3373. }
  3374. ,
  3375. n.prototype.getDefaultAbsoluteScale = function(modelSize, ratio) {
  3376. let defaultRatio = 1.2 , absoluteScale
  3377. if(_settings.floorPlanAngle){//指定了角度的话,就和browser.aspectRatio()无关,总使用纵向
  3378. var angle = parseFloat(_settings.floorPlanAngle)
  3379. modelSize = modelSize.clone().applyEuler(new THREE.Euler(0, angle, 0))
  3380. var n = Math.max(Math.abs(modelSize.x), Math.abs(modelSize.z) * this.camera.aspect) //视口宽高比 >= 1 情况下,模型所占最大视口尺寸
  3381. var screenSize = Math.min($("#player").width(), $("#player").height())
  3382. var maxSize = 800;//模型最大占据像素
  3383. ratio = ratio != void 0 ? ratio : Math.max(screenSize * defaultRatio / maxSize, defaultRatio) ;
  3384. absoluteScale = n / 2 / o.orthoBase * ratio; //根据模型所占最大视口尺寸调整缩放
  3385. }else{
  3386. var t = Math.max(modelSize.x, modelSize.z)
  3387. , i = Math.min(modelSize.x, modelSize.z)
  3388. , n = Math.max(t, i * this.camera.aspect)
  3389. , r = Math.max(i, t * this.camera.aspect);
  3390. absoluteScale = (h.aspectRatio() < 1 ? r : n) / 2 / o.orthoBase * defaultRatio
  3391. }
  3392. return absoluteScale
  3393. },
  3394. /* n.prototype.rotateToView = function(e, t) {
  3395. var i = 0
  3396. , n = h.aspectRatio() < 1
  3397. , r = e.x < e.z;
  3398. n === r ? t.z > 0 && (i = Math.PI) : i = t.x > 0 ? Math.PI / 2 : -Math.PI / 2,
  3399. this.rotateLeft(i),
  3400. this.update(0)
  3401. },
  3402. */
  3403. n.prototype.rotateToView = function(modelSize, direction) {
  3404. let i = 0, n = h.aspectRatio() < 1 //是否模型尺寸显“细长”
  3405. if(_settings.floorPlanAngle ){//规定了cadImage旋转值的话 (0是无效的,将不设置)
  3406. i = parseFloat(_settings.floorPlanAngle)
  3407. }else{
  3408. let r = modelSize.x < modelSize.z; //是否视口为“窄屏”
  3409. if(n === r) //“细长” 且 “窄屏”,说明模型尺寸比例与视口比例匹配,相机坐标只需要调转“前”“后”
  3410. {
  3411. if(direction.z > 0) //(第一种情况)相机是否位于背面。 注:在默认情况下webgl的相机朝向-z, direction.z > 0 说明相机视野已经偏向+z,说明相机位于模型“背面”
  3412. {
  3413. i = Math.PI; //经度上做180度轨道角位移,使相机移到静止模型的“前面”
  3414. }
  3415. //(第二种情况) 不做处理
  3416. }
  3417. else if(direction.x > 0)
  3418. {
  3419. i = Math.PI / 2;
  3420. }
  3421. else
  3422. {
  3423. i = -Math.PI / 2;
  3424. }
  3425. }
  3426. this.rotateLeft(i);
  3427. this.update(0);
  3428. }
  3429. ,
  3430. n.prototype.rotateToAngle = function(angle){//add 旋转到特定角度
  3431. this.rotateLeft(angle + this.lon);
  3432. this.update(0);
  3433. }
  3434. ,
  3435. n.prototype.pan = function(e, t) {
  3436. this.camera.updateMatrix(),
  3437. this.panLeft(e * (this.camera.right - this.camera.left) / $("#player").width()),
  3438. this.panUp(-t * (this.camera.top - this.camera.bottom) / $("#player").height())
  3439. }
  3440. ,
  3441. n.prototype.updateZoom = function() {
  3442. return this.absoluteScale *= this.scale - .03 * this.keyboardZoomSpeed,
  3443. this.absoluteScale = Math.max(o.zoomNearLimit, Math.min(this.absoluteScale, o.zoomFarLimit)),
  3444. this.currentScale = .8 * this.currentScale + .2 * this.absoluteScale,
  3445. this.camera.left = -o.orthoBase * this.currentScale,
  3446. this.camera.right = o.orthoBase * this.currentScale,
  3447. this.camera.top = o.orthoBase * this.currentScale / this.camera.aspect,
  3448. this.camera.bottom = -o.orthoBase * this.currentScale / this.camera.aspect,
  3449. this.camera.updateProjectionMatrix(),
  3450. this.offset.length()
  3451. }
  3452. ,
  3453. n.prototype.toJSON = function() {
  3454. var e = new r.Quaternion
  3455. , t = (new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), r.Math.degToRad(90))
  3456. , i = new r.Quaternion;
  3457. return function() {
  3458. var n = a.prototype.toJSON.call(this);
  3459. return e.copy(n.camera_quaternion),
  3460. i.copy(t),
  3461. i.multiply(e),
  3462. n.camera_quaternion.x = c.toPrecision(i.x, 4),
  3463. n.camera_quaternion.y = c.toPrecision(i.y, 4),
  3464. n.camera_quaternion.z = c.toPrecision(i.z, 4),
  3465. n.camera_quaternion.w = c.toPrecision(i.w, 4),
  3466. n.ortho_zoom = c.toPrecision(this.currentScale * this.camera.aspect, 4),
  3467. n
  3468. }
  3469. }(),
  3470. t.exports = n
  3471. }
  3472. , {
  3473. "../enum/ControlActions": 20,
  3474. "../enum/MouseButton": 34,
  3475. "../settings": 166,
  3476. "../util/browser": 182,
  3477. "../util/math": 190,
  3478. "./OutsideControls": 12,
  3479. three: 217
  3480. }],
  3481. 12: [function(e, t, i) {
  3482. "use strict";
  3483. function n(e) {
  3484. this.camera = e,
  3485. this.camera.controls = this,
  3486. this.enabled = !1,
  3487. this.target = new r.Vector3,
  3488. this.targetBounds = new r.Box3,
  3489. this.zoomSpeed = 1,
  3490. this.minDistance = 0,
  3491. this.maxDistance = 1 / 0,
  3492. this.noRotateUpDown = !1,
  3493. this.rotateSpeed = 1,
  3494. this.keyboardZoomSpeed = 0,
  3495. this.keyPanSpeed = 7,
  3496. this.autoRotate = !1,
  3497. this.autoRotateSpeed = 2,
  3498. this.autoPan = !1,
  3499. this.autoPanPosition = new r.Vector3,
  3500. this.minPolarAngle = r.Math.degToRad(25),
  3501. this.maxPolarAngle = r.Math.degToRad(65),
  3502. this.rotationAcceleration = new r.Vector2,
  3503. this.rotationSpeed = new r.Vector2,
  3504. this.panAcceleration = new r.Vector2,
  3505. this.panSpeed = new r.Vector2,
  3506. this.rotateStart = new r.Vector2,
  3507. this.rotateEnd = new r.Vector2,
  3508. this.rotateDelta = new r.Vector2,
  3509. this.panStart = new r.Vector2,
  3510. this.panEnd = new r.Vector2,
  3511. this.panDelta = new r.Vector2,
  3512. this.panOffset = new r.Vector3,
  3513. this.offset = new r.Vector3,
  3514. this.dollyStart = new r.Vector2,
  3515. this.dollyEnd = new r.Vector2,
  3516. this.dollyDelta = new r.Vector2,
  3517. this.phiDelta = 0,
  3518. this.thetaDelta = 0,
  3519. this.scale = 1,
  3520. this.panVector = new r.Vector3,
  3521. this.lastPosition = new r.Vector3,
  3522. this.state = c.NONE,
  3523. this.mouseActions = {},
  3524. this.mouseActions[h.LEFT] = c.ROTATE,
  3525. this.mouseActions[h.MIDDLE] = c.DOLLY,
  3526. this.mouseActions[h.RIGHT] = c.PAN,
  3527. this.touchActions = {},
  3528. this.touchActions[1] = c.ROTATE,
  3529. this.touchActions[2] = c.PAN_DOLLY,
  3530. this.lastMoveTime = 0,
  3531. this.pointersLimit = 2,
  3532. this.pointers = []
  3533. }
  3534. var r = e("three")
  3535. , o = e("../settings")
  3536. , a = e("../util/common")
  3537. , s = e("../util/math")
  3538. , l = e("../enum/Vectors")
  3539. , c = e("../enum/ControlActions")
  3540. , h = e("../enum/MouseButton")
  3541. , u = e("../enum/Keys")
  3542. , d = e("../enum/ControlEvents")
  3543. , p = e("events").EventEmitter
  3544. , f = 1e-6;
  3545. n.prototype = Object.create(p.prototype),
  3546. n.prototype.setBounds = function(e) {
  3547. this.targetBounds = e
  3548. }
  3549. ,
  3550. n.prototype.isEngaged = function() {
  3551. return this.state !== c.NONE
  3552. }
  3553. ,
  3554. n.prototype.rotateLeft = function(e) {
  3555. void 0 === e && (e = this.getAutoRotationAngle()),
  3556. this.thetaDelta -= e
  3557. }
  3558. ,
  3559. n.prototype.rotateUp = function(e) {
  3560. this.noRotateUpDown || (void 0 === e && (e = this.getAutoRotationAngle()),
  3561. this.phiDelta -= e)
  3562. }
  3563. ,
  3564. n.prototype.panLeft = function(e) {
  3565. var t = this.camera.matrix.elements;
  3566. this.panOffset.set(t[0], 0, t[2]).normalize(),
  3567. this.panOffset.multiplyScalar(-e),
  3568. this.panVector.add(this.panOffset)
  3569. }
  3570. ,
  3571. n.prototype.panUp = function(e) {
  3572. var t = this.camera.matrix.elements;
  3573. this.panOffset.set(t[4], 0, t[6]).normalize(),
  3574. this.panOffset.multiplyScalar(-e),
  3575. this.panVector.add(this.panOffset)
  3576. }
  3577. ,
  3578. n.prototype.startRotating = function(e, t) {
  3579. e && this.navRotationAcc("x", e),
  3580. t && this.navRotationAcc("y", t)
  3581. }
  3582. ,
  3583. n.prototype.stopRotating = function(e) {
  3584. e && (this.rotationSpeed.x = this.rotationSpeed.y = 0),
  3585. this.navRotationAcc("x", 0),
  3586. this.navRotationAcc("y", 0)
  3587. }
  3588. ,
  3589. n.prototype.setAutoPanPosition = function(e, t) {
  3590. var i = new r.Vector3
  3591. , n = new r.Vector3;
  3592. return function(e, t) {
  3593. i.copy(this.camera.position),
  3594. void 0 === e && null === e || i.setX(e),
  3595. void 0 === t && null === t || i.setZ(t);
  3596. var r = this.camera.position.distanceTo(this.target)
  3597. , o = l.FORWARD.clone().applyQuaternion(this.camera.quaternion);
  3598. this.targetClamped = !1,
  3599. n.copy(i).addScaledVector(o, r),
  3600. this.targetBounds.containsPoint(n) || (this.targetBounds.clampPoint(n, n),
  3601. i.copy(n).addScaledVector(o, -r),
  3602. this.targetClamped = !0),
  3603. this.autoPanPosition.x = i.x,
  3604. this.autoPanPosition.z = i.z,
  3605. this.autoPan && this.stopAutoPanning()
  3606. }
  3607. }(),
  3608. n.prototype.stopAutoPanning = function() {
  3609. var e = this.autoPan;
  3610. this.autoPan = !1,
  3611. this.emit(this.targetClamped ? d.AutoPanClamped : e ? d.AutoPanInterrupt : d.AutoPanComplete)
  3612. }
  3613. ,
  3614. n.prototype.dollyIn = function(e) {
  3615. void 0 === e && (e = this.getZoomScale()),
  3616. this.scale /= e
  3617. }
  3618. ,
  3619. n.prototype.dollyOut = function(e) {
  3620. void 0 === e && (e = this.getZoomScale()),
  3621. this.scale *= e
  3622. }
  3623. ,
  3624. n.prototype.updatePan = function(e) {
  3625. if (this.panSpeed.multiplyScalar(1 - o.panFriction).addScaledVector(this.panAcceleration, o.panAccelerationOutside * e),
  3626. this.pan(-this.panSpeed.x, this.panSpeed.y),
  3627. this.autoPan) {
  3628. var t = (new r.Vector3).copy(this.autoPanPosition).sub(this.camera.position);
  3629. t.setY(0).clampLength(0, 50 * e),
  3630. this.target.add(t),
  3631. this.camera.position.add(t),
  3632. this.autoPanPosition.x === this.camera.position.x && this.autoPanPosition.z === this.camera.position.z && (this.autoPan = !1,
  3633. this.stopAutoPanning())
  3634. }
  3635. }
  3636. ,
  3637. n.prototype.update = function(e) {
  3638. e || (e = 1 / 60),
  3639. this.rotationSpeed.multiplyScalar(1 - o.rotationFriction).addScaledVector(this.rotationAcceleration, o.rotationAccelerationOutside * e),
  3640. this.rotateLeft(-this.rotationSpeed.x),
  3641. this.noRotateUpDown || this.rotateUp(this.rotationSpeed.y),
  3642. this.updatePan(e);
  3643. var t = this.camera.position;
  3644. this.offset.copy(t).sub(this.target);
  3645. var i = Math.atan2(this.offset.x, this.offset.z)
  3646. , n = Math.atan2(Math.sqrt(this.offset.x * this.offset.x + this.offset.z * this.offset.z), this.offset.y);
  3647. this.autoRotate && this.rotateLeft(this.getAutoRotationAngle()),
  3648. i += this.thetaDelta,
  3649. n += this.phiDelta,
  3650. n = Math.max(this.minPolarAngle, Math.min(this.maxPolarAngle, n)),
  3651. n = Math.max(f, Math.min(Math.PI - f, n));
  3652. this.lon = i, this.lat = n//add
  3653. var r = this.updateZoom();
  3654. r = Math.max(this.minDistance, Math.min(this.maxDistance, r)),
  3655. this.target.add(this.panVector),
  3656. this.targetBounds.clampPoint(this.target, this.target),
  3657. this.offset.x = r * Math.sin(n) * Math.sin(i),
  3658. this.offset.y = r * Math.cos(n),
  3659. this.offset.z = r * Math.sin(n) * Math.cos(i),
  3660. t.copy(this.target).add(this.offset),
  3661. this.camera.lookAt(this.target),
  3662. this.thetaDelta = 0,
  3663. this.phiDelta = 0,
  3664. this.scale = 1,
  3665. this.panVector.set(0, 0, 0),
  3666. this.lastPosition.distanceTo(this.camera.position) > 0 && this.lastPosition.copy(this.camera.position)
  3667. }
  3668. ,
  3669. n.prototype.getAutoRotationAngle = function() {
  3670. return 2 * Math.PI / 60 / 60 * this.autoRotateSpeed
  3671. }
  3672. ,
  3673. n.prototype.getZoomScale = function() {
  3674. return Math.pow(.95, this.zoomSpeed)
  3675. }
  3676. ,
  3677. n.prototype.onMouseDown = function(e) {
  3678. if (this.enabled) {
  3679. switch (e.preventDefault(),
  3680. this.stopAutoPanning(),
  3681. this.mouseDown = !0,
  3682. this.state = this.mouseActions[e.button],
  3683. this.state) {
  3684. case c.ROTATE:
  3685. this.rotateStart.set(e.clientX, this.noRotateUpDown ? 0 : e.clientY),
  3686. this.rotationSpeed.set(0, 0);
  3687. break;
  3688. case c.DOLLY:
  3689. this.dollyStart.set(e.clientX, e.clientY);
  3690. break;
  3691. case c.PAN:
  3692. this.panStart.set(e.clientX, e.clientY)
  3693. }
  3694. this.emit(d.InputStart, "mouse")
  3695. }
  3696. }
  3697. ,
  3698. n.prototype.onMouseMove = function(e) {
  3699. if (this.enabled && this.mouseDown && 0 !== e.buttons) {
  3700. switch (e.preventDefault(),
  3701. this.state) {
  3702. case c.ROTATE:
  3703. this.rotateEnd.set(e.clientX, this.noRotateUpDown ? 0 : e.clientY),
  3704. this.rotateDelta.subVectors(this.rotateEnd, this.rotateStart),
  3705. this.rotateLeft(2 * Math.PI * this.rotateDelta.x / $("#player").width() * this.rotateSpeed),
  3706. this.rotateUp(2 * Math.PI * this.rotateDelta.y / $("#player").height() * this.rotateSpeed),
  3707. this.rotateStart.copy(this.rotateEnd);
  3708. break;
  3709. case c.DOLLY:
  3710. this.dollyEnd.set(e.clientX, e.clientY),
  3711. this.dollyDelta.subVectors(this.dollyEnd, this.dollyStart);
  3712. var t = this.dollyDelta.y > 0 ? this.dollyIn : this.dollyOut;
  3713. t.call(this),
  3714. this.dollyStart.copy(this.dollyEnd);
  3715. break;
  3716. case c.PAN:
  3717. this.panEnd.set(e.clientX, e.clientY),
  3718. this.panDelta.subVectors(this.panEnd, this.panStart),
  3719. this.pan(this.panDelta.x, this.panDelta.y),
  3720. this.panStart.copy(this.panEnd)
  3721. }
  3722. this.emit(d.Move, "mouse"),
  3723. this.lastMoveTime = e.timeStamp,
  3724. this.update()
  3725. }
  3726. }
  3727. ,
  3728. n.prototype.onMouseUp = function(e) {
  3729. this.enabled && (this.mouseDown = !1,
  3730. this.state = c.NONE,
  3731. "mouseover" !== e.type && (e.timeStamp > this.lastMoveTime + 100 ? (this.rotationSpeed.set(0, 0),
  3732. this.rotationAcceleration.set(0, 0)) : this.rotationAcceleration.set(-this.rotateDelta.x, this.rotateDelta.y),
  3733. this.update(),
  3734. this.rotationAcceleration.set(0, 0),
  3735. this.rotateDelta.set(0, 0)))
  3736. }
  3737. ,
  3738. n.prototype.onMouseOver = function(e) {
  3739. 0 !== e.which && 0 !== e.buttons || this.onMouseUp(e)
  3740. }
  3741. ,
  3742. n.prototype.onMouseWheel = function(e) {
  3743. if (this.enabled && o.useWheel) {
  3744. this.emit(d.Move, "wheel");
  3745. var t = e.wheelDelta || -e.detail
  3746. , i = t > 0 ? this.dollyOut : this.dollyIn;
  3747. i.call(this),
  3748. this.update()
  3749. }
  3750. }
  3751. ,
  3752. n.prototype.onKeyDown = function(e) {
  3753. this.enabled && (e.metaKey || e.ctrlKey || (e.preventDefault(),
  3754. this.handleKeyDown(e.which)))
  3755. }
  3756. ,
  3757. n.prototype.navRotationAcc = function(e, t) {
  3758. "y" === e ? this.noRotateUpDown ? this.keyboardZoomSpeed = t : this.rotationAcceleration.y = t : this.rotationAcceleration.x = t
  3759. }
  3760. ,
  3761. n.prototype.navPanAcc = function(e, t) {
  3762. this.stopAutoPanning(),
  3763. this.panAcceleration[e] = t
  3764. }
  3765. ,
  3766. n.prototype.handleKeyDown = function(e) {
  3767. var t = !0;
  3768. switch (e) {
  3769. case u.UPARROW:
  3770. case u.I:
  3771. this.navRotationAcc("y", 1);
  3772. break;
  3773. case u.DOWNARROW:
  3774. case u.K:
  3775. this.navRotationAcc("y", -1);
  3776. break;
  3777. case u.LEFTARROW:
  3778. case u.J:
  3779. this.navRotationAcc("x", -1);
  3780. break;
  3781. case u.RIGHTARROW:
  3782. case u.L:
  3783. this.navRotationAcc("x", 1);
  3784. break;
  3785. case u.W:
  3786. this.navPanAcc("y", 1);
  3787. break;
  3788. case u.S:
  3789. this.navPanAcc("y", -1);
  3790. break;
  3791. case u.A:
  3792. this.navPanAcc("x", -1);
  3793. break;
  3794. case u.D:
  3795. this.navPanAcc("x", 1);
  3796. break;
  3797. default:
  3798. t = !1
  3799. }
  3800. t && this.emit(d.Move, "key")
  3801. }
  3802. ,
  3803. n.prototype.onKeyUp = function(e) {
  3804. this.enabled && (e.preventDefault(),
  3805. e.stopPropagation(),
  3806. this.handleKeyUp(e.which))
  3807. }
  3808. ,
  3809. n.prototype.handleKeyUp = function(e) {
  3810. switch (e) {
  3811. case u.I:
  3812. case u.K:
  3813. case u.UPARROW:
  3814. case u.DOWNARROW:
  3815. this.keyboardZoomSpeed = 0,
  3816. this.rotationAcceleration.y = 0;
  3817. break;
  3818. case u.J:
  3819. case u.L:
  3820. case u.LEFTARROW:
  3821. case u.RIGHTARROW:
  3822. this.rotationAcceleration.x = 0;
  3823. break;
  3824. case u.S:
  3825. case u.W:
  3826. this.panAcceleration.y = 0;
  3827. break;
  3828. case u.A:
  3829. case u.D:
  3830. this.panAcceleration.x = 0
  3831. }
  3832. }
  3833. ,
  3834. n.prototype.onTouchStart = function(e) {
  3835. if (this.enabled || this.state === c.NONE) {
  3836. e.preventDefault(),
  3837. e.stopPropagation(),
  3838. this.stopAutoPanning();
  3839. var t = function() {
  3840. if (2 === e.touches.length) {
  3841. var t = e.touches[0].pageX - e.touches[1].pageX
  3842. , i = e.touches[0].pageY - e.touches[1].pageY;
  3843. this.dollyStart.set(t, i)
  3844. }
  3845. }
  3846. .bind(this)
  3847. , i = function() {
  3848. this.panStart.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY"))
  3849. }
  3850. .bind(this)
  3851. , n = function() {
  3852. this.rotateStart.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY"))
  3853. }
  3854. .bind(this);
  3855. switch (this.state = this.touchActions[e.touches.length],
  3856. this.state) {
  3857. case c.PAN_DOLLY:
  3858. t();
  3859. case c.PAN:
  3860. i();
  3861. break;
  3862. case c.ROTATE_DOLLY:
  3863. t();
  3864. case c.ROTATE:
  3865. n()
  3866. }
  3867. this.rotationSpeed.set(0, 0),
  3868. this.emit(d.InputStart, "touch")
  3869. }
  3870. }
  3871. ,
  3872. n.prototype.onTouchMove = function(e) {
  3873. if (this.enabled && this.state !== c.NONE) {
  3874. e.preventDefault(),
  3875. e.stopPropagation();
  3876. var t = function() {
  3877. var t = e.touches[0].pageX - e.touches[1].pageX
  3878. , i = e.touches[0].pageY - e.touches[1].pageY;
  3879. this.dollyEnd.set(t, i);
  3880. var n = this.dollyStart.length() - this.dollyEnd.length();
  3881. n > 0 ? this.dollyOut(1 + n / 500) : this.dollyIn(1 - n / 500),
  3882. this.dollyStart.copy(this.dollyEnd)
  3883. }
  3884. .bind(this)
  3885. , i = function() {
  3886. this.panEnd.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY")),
  3887. this.panDelta.subVectors(this.panEnd, this.panStart),
  3888. this.pan(this.panDelta.x, this.panDelta.y),
  3889. this.panStart.copy(this.panEnd),
  3890. this.rotateDelta.set(0, 0)
  3891. }
  3892. .bind(this)
  3893. , n = function() {
  3894. this.rotateEnd.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY")),
  3895. this.rotateDelta.subVectors(this.rotateEnd, this.rotateStart),
  3896. this.rotateLeft(2 * Math.PI * this.rotateDelta.x / $("#player").width() * this.rotateSpeed),
  3897. this.rotateUp(2 * Math.PI * this.rotateDelta.y / $("#player").height() * this.rotateSpeed),
  3898. this.rotateStart.copy(this.rotateEnd)
  3899. }
  3900. .bind(this)
  3901. , r = function() {
  3902. if (2 === e.touches.length) {
  3903. var i = window.devicePixelRatio || 1
  3904. , r = e.touches[1].pageX - e.touches[0].pageX
  3905. , s = e.touches[1].pageY - e.touches[0].pageY
  3906. , l = Math.sqrt(r * r + s * s)
  3907. , h = Math.abs(this.dollyStart.length() - l);
  3908. if (h > o.input.touchMoveThreshold * i)
  3909. this.state = c.DOLLY,
  3910. t();
  3911. else {
  3912. var u = a.average(e.touches, "pageX")
  3913. , d = a.average(e.touches, "pageY")
  3914. , p = this.rotateDelta.set(u, d).sub(this.rotateStart).length();
  3915. p > o.input.touchMoveThreshold && (this.state = c.ROTATE,
  3916. this.rotateStart.set(u, d),
  3917. n())
  3918. }
  3919. }
  3920. }
  3921. .bind(this);
  3922. switch (this.state) {
  3923. case c.PAN_DOLLY:
  3924. t();
  3925. case c.PAN:
  3926. i();
  3927. break;
  3928. case c.ROTATE_DOLLY:
  3929. r();
  3930. break;
  3931. case c.DOLLY:
  3932. t();
  3933. break;
  3934. case c.ROTATE:
  3935. n();
  3936. break;
  3937. default:
  3938. this.state = c.NONE
  3939. }
  3940. this.lastMoveTime = e.timeStamp,
  3941. this.emit(d.Move, "touch")
  3942. }
  3943. }
  3944. ,
  3945. n.prototype.onTouchEnd = function(e) {
  3946. this.enabled && (this.state === c.ROTATE && (e.timeStamp > this.lastMoveTime + 100 ? (this.rotationSpeed.set(0, 0),
  3947. this.rotationAcceleration.set(0, 0)) : this.rotationAcceleration.set(-this.rotateDelta.x, this.rotateDelta.y)),
  3948. this.state = c.NONE,
  3949. this.update(),
  3950. this.rotationAcceleration.set(0, 0),
  3951. this.rotateDelta.set(0, 0))
  3952. }
  3953. ,
  3954. n.prototype.onPointerDown = function(e) {
  3955. this.enabled && ("touch" === e.pointerType && (this.pointers.length < this.pointersLimit && this.pointers.push({
  3956. id: e.pointerId,
  3957. pageX: e.pageX,
  3958. pageY: e.pageY
  3959. }),
  3960. e.touches = this.pointers,
  3961. this.onTouchStart(e)),
  3962. this.emit(d.InputStart, "pointer"))
  3963. }
  3964. ,
  3965. n.prototype.onPointerMove = function(e) {
  3966. this.enabled && "touch" === e.pointerType && (this.pointers.forEach(function(t) {
  3967. e.pointerId === t.id && (t.pageX = e.pageX,
  3968. t.pageY = e.pageY)
  3969. }),
  3970. e.touches = this.pointers,
  3971. this.onTouchMove(e))
  3972. }
  3973. ,
  3974. n.prototype.onPointerUp = function(e) {
  3975. this.enabled && "touch" === e.pointerType && (this.pointers.forEach(function(t, i) {
  3976. e.pointerId === t.id && this.pointers.splice(i, 1)
  3977. }
  3978. .bind(this)),
  3979. e.touches = this.pointers,
  3980. this.onTouchEnd(e))
  3981. }
  3982. ,
  3983. n.prototype.reset = function() {
  3984. this.state = c.NONE,
  3985. this.stopAutoPanning(),
  3986. this.rotationSpeed.set(0, 0),
  3987. this.rotationAcceleration.set(0, 0),
  3988. this.panSpeed.set(0, 0),
  3989. this.panAcceleration.set(0, 0)
  3990. }
  3991. ,
  3992. n.prototype.toJSON = function() {
  3993. var e = {
  3994. camera_position: {
  3995. x: s.toPrecision(this.camera.position.x, 4),
  3996. y: s.toPrecision(this.camera.position.y, 4),
  3997. z: s.toPrecision(this.camera.position.z, 4)
  3998. },
  3999. camera_quaternion: {
  4000. x: s.toPrecision(this.camera.quaternion.x, 4),
  4001. y: s.toPrecision(this.camera.quaternion.y, 4),
  4002. z: s.toPrecision(this.camera.quaternion.z, 4),
  4003. w: s.toPrecision(this.camera.quaternion.w, 4)
  4004. }
  4005. };
  4006. return e
  4007. }
  4008. ,
  4009. t.exports = n
  4010. }
  4011. , {
  4012. "../enum/ControlActions": 20,
  4013. "../enum/ControlEvents": 21,
  4014. "../enum/Keys": 30,
  4015. "../enum/MouseButton": 34,
  4016. "../enum/Vectors": 50,
  4017. "../settings": 166,
  4018. "../util/common": 185,
  4019. "../util/math": 190,
  4020. events: 202,
  4021. three: 217
  4022. }],
  4023. 13: [function(e, t, i) {
  4024. (function(i) {
  4025. "use strict";
  4026. function n(e) {
  4027. this.camera = e,
  4028. this.camera.controls = this,
  4029. this.target = new r.Vector3(0,0,0),
  4030. this.lookVector = new r.Vector3,
  4031. this.lookSpeed = .05,
  4032. this.rotationAcc = new r.Vector2,
  4033. this.rotationSpeed = new r.Vector2,
  4034. this.lat = 0,
  4035. this.lon = 0,
  4036. this.phi = 0,
  4037. this.theta = 0,
  4038. this.enabled = !1,
  4039. this.locked = !1,
  4040. this.pointer = new r.Vector2(0,0),
  4041. this.rotationHistory = [],
  4042. this.rotationDifference = new r.Vector2,
  4043. this.pointerDragOn = !1,
  4044. this.pointerDragStart = new r.Vector2(0,0),
  4045. this.pinchDistance = 0,
  4046. this.moveStart = new r.Vector2,
  4047. this.moveTolerance = .01,
  4048. this.pointersLimit = 2,
  4049. this.pointers = []
  4050. }
  4051. var r = e("three")
  4052. , o = e("../util/logger")
  4053. , a = e("../settings")
  4054. , s = e("../util/common")
  4055. , l = e("../util/math")
  4056. , c = (e("../enum/Vectors"),
  4057. e("../enum/MouseButton"))
  4058. , h = e("../enum/Keys")
  4059. , u = e("../enum/ControlEvents")
  4060. , d = e("events").EventEmitter;
  4061. new o(i);
  4062. n.prototype = Object.create(d.prototype),
  4063. n.prototype.usable = function() {
  4064. return this.enabled && !this.locked
  4065. }
  4066. ,
  4067. /* n.prototype.lookAt = function(e) {
  4068. var t = this.camera.position.clone().sub(e)
  4069. , i = Math.atan(t.z / t.x);
  4070. i += t.x < 0 ? Math.PI : 0,
  4071. i += t.x > 0 && t.z < 0 ? 2 * Math.PI : 0,
  4072. this.lon = r.Math.radToDeg(i) + 180;
  4073. var n = Math.sqrt(t.x * t.x + t.z * t.z)
  4074. , o = Math.atan(t.y / n);
  4075. this.lat = -r.Math.radToDeg(o)
  4076. }
  4077. */
  4078. n.prototype.lookAt = function(aim, dir) {
  4079. var t = dir || this.camera.position.clone().sub(aim); //aim所指点的笛卡尔坐标系
  4080. var i = Math.atan(t.z / t.x);
  4081. i += t.x < 0 ? Math.PI : 0;
  4082. i += t.x > 0 && t.z < 0 ? 2 * Math.PI : 0;
  4083. this.lon = r.Math.radToDeg(i) + 180;
  4084. var n = Math.sqrt(t.x * t.x + t.z * t.z),
  4085. o = Math.atan(t.y / n);
  4086. this.lat = -r.Math.radToDeg(o);
  4087. }
  4088. ,
  4089. n.prototype.startRotationFrom = function(e, t) {
  4090. l.convertScreenPositionToNDC(e, t, this.pointer),
  4091. this.pointerDragOn = !0,
  4092. this.pointerDragStart.copy(this.pointer),
  4093. this.moveStart.copy(this.pointer),
  4094. this.rotationHistory = [],
  4095. this.rotationSpeed.set(0, 0)
  4096. }
  4097. ,
  4098. n.prototype.onMouseOver = function(e) {
  4099. !this.pointerDragOn || 0 !== e.which && 0 !== e.buttons || this.onMouseUp(e)
  4100. }
  4101. ,
  4102. n.prototype.onTouchStart = function(e) {
  4103. if (this.usable()) {
  4104. switch (e.preventDefault(),
  4105. e.stopPropagation(),
  4106. e.touches.length) {
  4107. case 1:
  4108. this.startRotationFrom(e.touches[0].clientX, e.touches[0].clientY);
  4109. break;
  4110. case 2:
  4111. var t = (e.touches[0].clientX - e.touches[1].clientX) / $("#player").width()
  4112. , i = (e.touches[0].clientY - e.touches[1].clientY) / $("#player").height();
  4113. this.pinchDistance = Math.sqrt(t * t + i * i)
  4114. }
  4115. this.emit(u.InputStart, "touch")
  4116. }
  4117. }
  4118. ,
  4119. n.prototype.onPointerDown = function(e) {
  4120. this.usable() && "touch" === e.pointerType && (this.pointers.length < this.pointersLimit && this.pointers.push({
  4121. id: e.pointerId,
  4122. clientX: e.clientX,
  4123. clientY: e.clientY
  4124. }),
  4125. e.touches = this.pointers,
  4126. this.onTouchStart(e),
  4127. this.emit(u.InputStart, "pointer"))
  4128. }
  4129. ,
  4130. n.prototype.onMouseDown = function(e) {
  4131. if (this.usable()) {
  4132. switch (e.preventDefault(),
  4133. e.stopPropagation(),
  4134. e.button) {
  4135. case c.LEFT:
  4136. this.startRotationFrom(e.clientX, e.clientY)
  4137. }
  4138. SoundManager.pause('tour') // 周恩光 点击场景时停止语音
  4139. this.emit(u.InputStart, "mouse")
  4140. }
  4141. }
  4142. ,
  4143. n.prototype.updateRotation = function() {
  4144. if (this.usable() && this.pointerDragOn) {
  4145. var e = new r.Vector3(this.pointerDragStart.x,this.pointerDragStart.y,-1).unproject(this.camera)
  4146. , t = new r.Vector3(this.pointer.x,this.pointer.y,-1).unproject(this.camera)
  4147. , i = Math.sqrt(e.x * e.x + e.z * e.z)
  4148. , n = Math.sqrt(t.x * t.x + t.z * t.z)
  4149. , o = Math.atan2(e.y, i)
  4150. , a = Math.atan2(t.y, n);
  4151. this.rotationDifference.y = r.Math.radToDeg(o - a),
  4152. e.y = 0,
  4153. t.y = 0;
  4154. var s = Math.acos(e.dot(t) / e.length() / t.length());
  4155. isNaN(s) || (this.rotationDifference.x = r.Math.radToDeg(s),
  4156. this.pointerDragStart.x < this.pointer.x && (this.rotationDifference.x *= -1)),
  4157. this.pointerDragStart.copy(this.pointer)
  4158. }
  4159. }
  4160. ,
  4161. n.prototype.onMouseMove = function(e) {
  4162. this.usable() && (l.convertScreenPositionToNDC(e.clientX, e.clientY, this.pointer),
  4163. this.pointerDragOn && (Math.abs(this.pointer.x - this.moveStart.x) > this.moveTolerance || Math.abs(this.pointer.y - this.moveStart.y) > this.moveTolerance) && this.emit(u.Move, "mouse"))
  4164. }
  4165. ,
  4166. n.prototype.onTouchMove = function(e) {
  4167. if (this.usable())
  4168. switch (this.emit(u.Move, "touch"),
  4169. e.touches.length) {
  4170. case 1:
  4171. l.convertScreenPositionToNDC(e.touches[0].clientX, e.touches[0].clientY, this.pointer);
  4172. break;
  4173. case 2:
  4174. var t = (e.touches[0].clientX - e.touches[1].clientX) / $("#player").width()
  4175. , i = (e.touches[0].clientY - e.touches[1].clientY) / $("#player").height()
  4176. , n = this.pinchDistance - Math.sqrt(t * t + i * i);
  4177. Math.abs(n) > .01 && (this.emit(u.InteractionDirect),
  4178. this.emit(u.Pinch, n),
  4179. this.pinchDistance -= n)
  4180. }
  4181. }
  4182. ,
  4183. n.prototype.onPointerMove = function(e) {
  4184. this.usable() && "touch" === e.pointerType && (this.pointers.forEach(function(t) {
  4185. e.pointerId === t.id && (t.clientX = e.clientX,
  4186. t.clientY = e.clientY)
  4187. }),
  4188. e.touches = this.pointers,
  4189. this.onTouchMove(e))
  4190. }
  4191. ,
  4192. n.prototype.endRotation = function() {
  4193. this.pointerDragOn = !1;
  4194. var e = s.averageVectors(this.rotationHistory);
  4195. this.rotationSpeed.set(e.x * a.rotationAfterMoveMultiplier, e.y * a.rotationAfterMoveMultiplier)
  4196. }
  4197. ,
  4198. n.prototype.onTouchEnd = function(e) {
  4199. this.usable() && (e.preventDefault(),
  4200. e.stopPropagation(),
  4201. this.endRotation())
  4202. }
  4203. ,
  4204. n.prototype.onMouseUp = function(e) {
  4205. this.usable() && (e.preventDefault(),
  4206. e.stopPropagation(),
  4207. this.endRotation())
  4208. }
  4209. ,
  4210. n.prototype.onPointerUp = function(e) {
  4211. this.usable() && "touch" === e.pointerType && (this.pointers.forEach(function(t, i) {
  4212. e.pointerId === t.id && this.pointers.splice(i, 1)
  4213. }
  4214. .bind(this)),
  4215. e.touches = this.pointers,
  4216. this.onTouchEnd(e))
  4217. }
  4218. ,
  4219. n.prototype.update = function(e) {
  4220. this.lon,
  4221. this.lat;
  4222. for (this.updateRotation(),
  4223. this.rotationHistory.push(this.rotationDifference.clone()); this.rotationHistory.length > a.rotationAfterMoveHistoryCount; )
  4224. this.rotationHistory.shift();
  4225. this.lon += this.rotationDifference.x,
  4226. this.lat += this.rotationDifference.y,
  4227. this.rotationDifference.set(0, 0),
  4228. this.rotationSpeed.x = this.rotationSpeed.x * (1 - a.rotationFriction) + this.rotationAcc.x * a.rotationAccelerationInside,
  4229. this.rotationSpeed.y = this.rotationSpeed.y * (1 - a.rotationFriction) + this.rotationAcc.y * a.rotationAccelerationInside,
  4230. this.lon += this.rotationSpeed.x * e,
  4231. this.lat += this.rotationSpeed.y * e
  4232. //this.lat = Math.max(a.insideLookLimitDown, Math.min(a.insideLookLimitUp, this.lat)),
  4233. var insideLookLimitDown = a.insideLookLimitDown - a.insideFOV/2 + this.camera.fov / 2
  4234. var insideLookLimitUp = a.insideLookLimitUp + a.insideFOV/2 - this.camera.fov / 2
  4235. this.lat = Math.max(insideLookLimitDown, Math.min(insideLookLimitUp, this.lat)); //通过预定义的俯仰角最大最小范围(insideLookLimitUp、insideLookLimitDown)来限制俯仰角。 注:这种数学计算很常见,因此API也很常见(clamp),等价于 this.lat = THREE.Math.clamp( this.lat, settings.insideLookLimitDown, settings.insideLookLimitUp );
  4236. this.phi = r.Math.degToRad(90 - this.lat),
  4237. this.theta = r.Math.degToRad(this.lon),
  4238. this.lookVector.x = Math.sin(this.phi) * Math.cos(this.theta),
  4239. this.lookVector.y = Math.cos(this.phi),
  4240. this.lookVector.z = Math.sin(this.phi) * Math.sin(this.theta),
  4241. this.target.copy(this.lookVector).add(this.camera.position),
  4242. this.camera.lookAt(this.target)
  4243. }
  4244. ,
  4245. n.prototype.onMouseWheel = function(e) {
  4246. if (this.usable()) {
  4247. var t = e.wheelDelta || -e.detail;
  4248. this.emit(u.InteractionDirect),
  4249. this.emit(u.Scroll, t)
  4250. }
  4251. }
  4252. ,
  4253. n.prototype.onKeyDown = function(e) {
  4254. this.usable() && (e.metaKey || e.ctrlKey || (e.preventDefault(),
  4255. this.handleKeyDown(e.which)))
  4256. }
  4257. ,
  4258. n.prototype.handleKeyDown = function(e) {
  4259. var t = function(e, t) {
  4260. this.rotationAcc[e] = t
  4261. }
  4262. .bind(this);
  4263. this.emit(u.InteractionKey);
  4264. var i = !0;
  4265. switch (e) {
  4266. case h.LEFTARROW:
  4267. case h.J:
  4268. t("x", -1);
  4269. break;
  4270. case h.RIGHTARROW:
  4271. case h.L:
  4272. t("x", 1);
  4273. break;
  4274. case h.I:
  4275. t("y", 1);
  4276. break;
  4277. case h.K:
  4278. t("y", -1);
  4279. break;
  4280. default:
  4281. i = !1
  4282. }
  4283. i && this.emit(u.Move, "key")
  4284. }
  4285. ,
  4286. n.prototype.onKeyUp = function(e) {
  4287. this.usable() && (e.preventDefault(),
  4288. e.stopPropagation(),
  4289. this.handleKeyUp(e.which))
  4290. }
  4291. ,
  4292. n.prototype.handleKeyUp = function(e) {
  4293. switch (e) {
  4294. case h.LEFTARROW:
  4295. case h.J:
  4296. case h.RIGHTARROW:
  4297. case h.L:
  4298. this.rotationAcc.x = 0;
  4299. break;
  4300. case h.I:
  4301. case h.K:
  4302. this.rotationAcc.y = 0
  4303. }
  4304. }
  4305. ,
  4306. n.prototype.startRotating = function(e, t) {
  4307. e && (this.rotationAcc.x = e),
  4308. t && (this.rotationAcc.y = t)
  4309. }
  4310. ,
  4311. n.prototype.stopRotating = function(e) {
  4312. e && (this.rotationSpeed.x = this.rotationSpeed.y = 0),
  4313. this.rotationAcc.set(0, 0)
  4314. }
  4315. ,
  4316. n.prototype.reset = function() {
  4317. this.pointerDragOn = !1,
  4318. this.rotationAcc.set(0, 0),
  4319. this.rotationSpeed.set(0, 0),
  4320. this.pointers = []
  4321. }
  4322. ,
  4323. n.prototype.toJSON = function() {
  4324. var e = {
  4325. camera_position: {
  4326. x: l.toPrecision(this.camera.position.x, 4),
  4327. y: l.toPrecision(this.camera.position.y, 4),
  4328. z: l.toPrecision(this.camera.position.z, 4)
  4329. },
  4330. camera_quaternion: {
  4331. x: l.toPrecision(this.camera.quaternion.x, 4),
  4332. y: l.toPrecision(this.camera.quaternion.y, 4),
  4333. z: l.toPrecision(this.camera.quaternion.z, 4),
  4334. w: l.toPrecision(this.camera.quaternion.w, 4)
  4335. }
  4336. };
  4337. return e
  4338. }
  4339. ,
  4340. n.prototype.setStateFromJSON = function(e) {
  4341. this.camera.position.copy(e.camera_position),
  4342. this.camera.quaternion.copy(e.camera_quaternion)
  4343. }
  4344. ,
  4345. t.exports = n
  4346. }
  4347. ).call(this, "/js/controls/PanoramaControls.js")
  4348. }
  4349. , {
  4350. "../enum/ControlEvents": 21,
  4351. "../enum/Keys": 30,
  4352. "../enum/MouseButton": 34,
  4353. "../enum/Vectors": 50,
  4354. "../settings": 166,
  4355. "../util/common": 185,
  4356. "../util/logger": 189,
  4357. "../util/math": 190,
  4358. events: 202,
  4359. three: 217
  4360. }],
  4361. 14: [function(e, t, i) {
  4362. (function(i) {
  4363. "use strict";
  4364. var n = e("three")
  4365. , r = e("../enum/Viewmode")
  4366. , o = e("../util/logger")
  4367. , a = new o(i);
  4368. t.exports = {
  4369. serialize: function(e) {
  4370. return encodeURI(JSON.stringify(e))
  4371. },
  4372. deserialize: function(e) {
  4373. function t(e) {
  4374. function t(e, t) {
  4375. return e && "number" == typeof t && !isNaN(t)
  4376. }
  4377. return e.reduce(t, !0)
  4378. }
  4379. try {
  4380. var i = JSON.parse(decodeURI(e))
  4381. , o = {
  4382. mode: r.fromInt(i.camera_mode),
  4383. panoId: i.scan_id,
  4384. position: (new n.Vector3).copy(i.camera_position),
  4385. quaternion: (new n.Quaternion).copy(i.camera_quaternion),
  4386. zoom: i.ortho_zoom,
  4387. floorVisibility: i.floor_visibility
  4388. }
  4389. , s = o.position;
  4390. t([s.x, s.y, s.z]) || o.position.set(0, 0, 0);
  4391. var l = o.quaternion;
  4392. return t([l.x, l.y, l.z, l.w]) || o.quaternion.set(0, 0, 0, 1),
  4393. o
  4394. } catch (i) {
  4395. a.debug("Not able to parse start location as JSON; falling back to old array style parsing");
  4396. try {
  4397. var c = e.split(",")
  4398. , h = {
  4399. x: parseFloat(c[2]),
  4400. y: parseFloat(c[3]),
  4401. z: parseFloat(c[4])
  4402. }
  4403. , u = {
  4404. x: parseFloat(c[5]),
  4405. y: parseFloat(c[6]),
  4406. z: parseFloat(c[7]),
  4407. w: parseFloat(c[8])
  4408. };
  4409. return t([h.x, h.y, h.z]) || (h.x = 0,
  4410. h.y = 0,
  4411. h.z = 0),
  4412. t([u.x, u.y, u.z, u.w]) || (u.x = 0,
  4413. u.y = 0,
  4414. u.z = 0,
  4415. u.w = 1),
  4416. {
  4417. mode: r.fromInt(c[0]),
  4418. panoId: c[1],
  4419. position: (new n.Vector3).copy(h),
  4420. quaternion: (new n.Quaternion).copy(u)
  4421. }
  4422. } catch (t) {
  4423. a.warn('Invalid start override, ignoring: "' + e + '"', t.message)
  4424. }
  4425. }
  4426. return null
  4427. }
  4428. }
  4429. }
  4430. ).call(this, "/js/controls/serializer.js")
  4431. }
  4432. , {
  4433. "../enum/Viewmode": 51,
  4434. "../util/logger": 189,
  4435. three: 217
  4436. }],
  4437. 15: [function(e, t, i) {
  4438. (function(i) {
  4439. "use strict";
  4440. function n() {
  4441. this.endlessLoop = a.warp.loop,
  4442. this.clock = new r.Clock(!0),
  4443. this.model = null,
  4444. this.player = null,
  4445. this.currentItem = null,
  4446. this.destinationItem = null,
  4447. this.tourIsPlaying = !1,
  4448. this.transitionStage = y.None,
  4449. this.nextFunc = null,
  4450. this.onTheBus = !1,
  4451. this.tourInProgress = !1,
  4452. this.reachSource = null,
  4453. this.interrupted = !1,
  4454. this.nItems = 0,
  4455. this.walkingSectionPaused = !1
  4456. }
  4457. var r = e("three")
  4458. , o = e("./util/logger")
  4459. , a = e("./settings")
  4460. , s = e("./util/transitions")
  4461. , l = e("events").EventEmitter
  4462. , c = e("./enum/Viewmode")
  4463. , h = e("./analytics")
  4464. , u = e("./enum/WarpStyle")
  4465. , s = e("./util/transitions")
  4466. , d = (e("./model/ModelManager"),
  4467. e("./enum/ModelManagerEvents"))
  4468. , p = e("./enum/DirectorEvents")
  4469. , f = e("./enum/PlayerEvents")
  4470. , g = (e("./enum/ControlEvents"),
  4471. e("./enum/BlackoutStyle"))
  4472. , m = e("./enum/PathDiscardMode")
  4473. , v = e("./enum/PathDisplayMode")
  4474. , A = (e("./player"),
  4475. new o(i))
  4476. , y = Object.freeze({
  4477. None: 0,
  4478. Moving: 1,
  4479. Aiming: 2,
  4480. Interlude: 3
  4481. })
  4482. , C = Object.freeze({
  4483. Forward: 1,
  4484. NoChange: 0,
  4485. Backwards: -1
  4486. })
  4487. , I = s.getUniqueId();
  4488. n.prototype = Object.create(l.prototype),
  4489. n.prototype.init = function(e, t) {
  4490. this.player = e,
  4491. this.modelManager = t,
  4492. this.updateModel(),
  4493. this.resetAll(),
  4494. this.bindEvents()
  4495. // 周恩光 查询pano对应的导览片段
  4496. if(!this.panoIdMap) {
  4497. this.panoIdMap = new Map()
  4498. this.model.heroLocations.forEach( (value, index) => {
  4499. value.heroLocations.forEach( hl => {
  4500. let arr = this.panoIdMap.get(hl.panoId)
  4501. if(arr){
  4502. this.panoIdMap.set(hl.panoId, [...arr, index])
  4503. } else {
  4504. this.panoIdMap.set(hl.panoId, [index])
  4505. }
  4506. })
  4507. })
  4508. }
  4509. }
  4510. ,
  4511. n.prototype.resetAll = function() {
  4512. if (this.currentItem = null,
  4513. this.destinationItem = null,
  4514. this.tourIsPlaying = !1,
  4515. //this.bgmReplay(),//xzw
  4516. this.transitionStage = y.None,
  4517. this.nextFunc = null,
  4518. this.onTheBus = !1,
  4519. this.reachSource = null,
  4520. this.interrupted = !1,
  4521. this.model) {
  4522. var e = a.path.typ === u.WALK ? u.WALK : u.STD;
  4523. this.defaultWarpStyle = this.model.data.hasOwnProperty("player_options") && this.model.data.player_options && this.model.data.player_options.fast_transitions === !1 ? e : u.BLACK
  4524. } else
  4525. this.defaultWarpStyle = u.BLACK,
  4526. A.warn('No model yet, choosing "' + this.defaultWarpStyle + '" transitions');
  4527. this.resetSpecialTransition()
  4528. }
  4529. ,
  4530. n.prototype.updateModel = function() {
  4531. this.model = this.modelManager.getActiveModel(),
  4532. this.nItems = this.model.heroLocations.length
  4533. }
  4534. ,
  4535. n.prototype.bindEvents = function() {
  4536. this.modelManager.on(d.ActiveModelChanged, this.updateModel.bind(this)),
  4537. this.player.on(f.WarpInterruptedWithFlyTo, this.checkAndHandleWalkingtourInterruption.bind(this)),
  4538. this.player.on(f.Move, this.handlePlayerMove.bind(this)),
  4539. this.player.on(f.PanoChosen, this.handlePlayerPanoChosen.bind(this)),
  4540. this.player.on(f.ModeChanged, this.handlePlayerModeChanged.bind(this)),
  4541. this.player.on(f.InputStart, this.handlePlayerInputStart.bind(this)),
  4542. this.player.on(f.FlyingStarted, this.handlePlayerFlyingStarted.bind(this)),
  4543. this.player.once(f.Move, function() {
  4544. s.cancelById(I)
  4545. })
  4546. }
  4547. ,
  4548. n.prototype.checkAndHandleWalkingtourInterruption = function(e) {//快速停止。 改:去掉判断nextWarpStyle,因为这个属性改乱了,导致点击停止按钮不执行
  4549. return /* e === u.WALK && ( */this.interrupt(g.NONE),
  4550. this.pauseWalkingSection(),
  4551. this.player.fastForwardActivePanoFlight(),
  4552. !0/* ) */
  4553. }
  4554. ,
  4555. n.prototype.handlePlayerMove = function(e) {
  4556. this.transitionStage === y.Interlude && this.interrupt(g.NONE),
  4557. this.emit("update.controls")
  4558. }
  4559. ,
  4560. n.prototype.handlePlayerPanoChosen = function(e, t) {
  4561. this.intermediateState() || e.id === t.id || (this.onTheBus = !1,
  4562. this.emit("update.controls"))
  4563. }
  4564. ,
  4565. n.prototype.handlePlayerModeChanged = function(e, t) {
  4566. this.intermediateState() || e === t || (this.onTheBus = !1,
  4567. this.emit("update.controls"))
  4568. }
  4569. ,
  4570. n.prototype.handlePlayerInputStart = function(e) {
  4571. this.transitionStage === y.Interlude && this.interrupt(g.NONE)
  4572. }
  4573. ,
  4574. n.prototype.handlePlayerFlyingStarted = function() {
  4575. this.clearWalkingSectionPaused()
  4576. }
  4577. ,
  4578. n.prototype.describe = function() {
  4579. return {
  4580. nItems: this.nItems,
  4581. currentItem: this.currentItem,
  4582. destinationItem: this.destinationItem,
  4583. tourIsPlaying: this.tourIsPlaying,
  4584. onTheBus: this.onTheBus,
  4585. endlessLoop: this.endlessLoop,
  4586. viewMode: this.player.mode,
  4587. inTransition: this._inTransition(),
  4588. transitionStage: this.transitionStage,
  4589. tourInProgress: this.tourInProgress
  4590. }
  4591. }
  4592. ,
  4593. n.prototype._inTransition = function() {
  4594. return this.player.flying || this.player.isWarping() || this.player.isWaitingToWarp() || this.player.mode === c.TRANSITIONING || this.tourIsPlaying
  4595. }
  4596. ,
  4597. n.prototype.bounceable = function() {
  4598. var e = this.clock.getDelta();
  4599. return this.isInterrupted() || e < .9 && e > .01 || this.player.flying && !this.player.isWarping()
  4600. }
  4601. ,
  4602. n.prototype.itemCompare = function(item1, item2, type){//add
  4603. if(type == 'equal'){//==
  4604. return item1 && item2 && item1[0] == item2[0] && item1[1] == item2[1]
  4605. }else if(type == 'less'){//<
  4606. return item1 && item2 && (item1[0] < item2[0]) || (item1[0] == item2[0] && item1[1] < item2[1])
  4607. }
  4608. }
  4609. n.prototype.currentMoveDirection = function() {
  4610. //return null === this.currentItem || void 0 === this.currentItem ? y.Forward : this.destinationItem === this.currentItem ? y.NoChange : this.destinationItem > this.currentItem ? y.Forward : y.Backwards
  4611. return null === this.currentItem || void 0 === this.currentItem ? y.Forward : this.itemCompare(this.destinationItem, this.currentItem,'equal') ? y.NoChange : this.itemCompare(this.currentItem, this.destinationItem,'less') ? y.Forward : y.Backwards
  4612. }
  4613. ,
  4614. n.prototype.clearPath = function() {
  4615. this._inTransition() || this.player.path.discardPathObject()
  4616. }
  4617. ,
  4618. n.prototype.allFloors = function() {
  4619. this.model.toggleAllFloors()
  4620. }
  4621. ,
  4622. n.prototype.actionComplete = function(e) {
  4623. if (this.interrupted = !1,
  4624. this.transitionStage = y.None,
  4625. this.resetSpecialTransition(),
  4626. null !== this.destinationItem && this.setCurrentItem(this.destinationItem),
  4627. this.tourIsPlaying || (this.player.disablePreRendering(),
  4628. this.player.mode === c.PANORAMA && this.player.currentPano.isAligned() && this.model.fadePanoMarkers()),
  4629. this.emit("update.controls"),
  4630. this.nextFunc) {
  4631. var t = this.nextFunc;
  4632. this.nextFunc = null,
  4633. t()
  4634. }
  4635. }
  4636. ,
  4637. n.prototype.awaitCompletion = function(e, t) {
  4638. this.nextFunc = t,
  4639. e()
  4640. }
  4641. ,
  4642. n.prototype.updateSuccessFunction = function(e) {
  4643. this.nextFunc = e
  4644. }
  4645. ,
  4646. n.prototype.interrupt = function(e, t) {
  4647. return !!this.wouldInterrupt() && (this.tourIsPlaying && (this.player.zoomEnabled = this.wasZoomEnabled),
  4648. this.tourIsPlaying = !1,
  4649. //this.bgmReplay(),//xzw
  4650. this.interrupted = !0,
  4651. this.nextFunc = null,
  4652. this.emit(p.ActionInterrupted),
  4653. null !== e && void 0 !== e || (e = g.BEGINNING),
  4654. this.player.interruptAndFastForward(e, t),
  4655. !0)
  4656. }
  4657. ,
  4658. n.prototype.wouldInterrupt = function() {
  4659. return this.transitionStage !== y.None
  4660. }
  4661. ,
  4662. n.prototype.intermediateState = function() {
  4663. return this.transitionStage !== y.None
  4664. }
  4665. ,
  4666. n.prototype.isInterrupted = function() {
  4667. return this.interrupted
  4668. }
  4669. ,
  4670. n.prototype.pauseWalkingSection = function() {
  4671. this.walkingSectionPaused = !0
  4672. }
  4673. ,
  4674. n.prototype.clearWalkingSectionPaused = function() {
  4675. this.walkingSectionPaused = !1
  4676. }
  4677. ,
  4678. n.prototype.autoTour = function() {
  4679. var e = Date.now();
  4680. this.model.auxDataPromise.then(function() {
  4681. e = Date.now() - e;
  4682. var t = a.warp.auto
  4683. , i = this.model.data && this.model.data.player_options /* && this.model.data.player_options.highlight_reel */;
  4684. t >= 0 && this.model.heroCount() > 1 && i && s.trigger({
  4685. duration: Math.max(1e3 * Math.min(300, t) - e, 0),
  4686. done: function() {
  4687. this.playTour()
  4688. }
  4689. .bind(this),
  4690. name: "_atr",
  4691. id: I
  4692. })
  4693. }
  4694. .bind(this))
  4695. }
  4696. ,
  4697. n.prototype.atDestinationPano = function() {
  4698. if (!this.player.currentPano || null === this.destinationItem)
  4699. return !1;
  4700. var e = this.player.currentPano.id;
  4701. if (void 0 === e)
  4702. return !1;
  4703. var t = this.model.heroLocations;
  4704. //return null !== this.destinationItem && void 0 !== t[this.destinationItem] && e === t[this.destinationItem].panoId
  4705. var destination = this.destinationItem && this.model.getHeroDescriptorByIndex(this.destinationItem)
  4706. return destination && destination.panoId == e
  4707. }
  4708. ,
  4709. n.prototype.redirectToItem = function(e, t) {
  4710. if (null === e || void 0 === e)
  4711. return void A.warn("Director.redirectToItem() -> Redirecting to null item.");
  4712. if (!this.wouldInterrupt())
  4713. return void A.warn("Director.redirectToItem() -> Director cannot redirect if there is nothing to interrupt.");
  4714. if (this.player.mode === c.TRANSITIONING)
  4715. return void A.debug("Director.redirectToItem() -> Cannot redirect while transitioning.");
  4716. A.debug("Director.redirectToItem() -> Redirecting to " + e + " via " + t);
  4717. var i = function() {
  4718. s.setTimeout(function() {
  4719. this.setDestinationItem(e),
  4720. this.goToDestination(!0, g.BEGINNING, a.warp.warpInterruptionRedirectTime, !1)
  4721. }
  4722. .bind(this), 0)
  4723. }
  4724. .bind(this);
  4725. this.interrupt(g.END, 0),
  4726. this.updateSuccessFunction(i)
  4727. }
  4728. ,
  4729. n.prototype.useSpecialTransition = function(e) {
  4730. void 0 !== e && this.defaultWarpStyle !== u.BLACK && A.debug("useSpecialTransition(): " + e),
  4731. this.nextWarpStyle = u.BLACK
  4732. }
  4733. ,
  4734. n.prototype.resetSpecialTransition = function() {
  4735. this.nextWarpStyle = this.defaultWarpStyle
  4736. }
  4737. ,
  4738. n.prototype.arrivedAtDestination = function(e) {
  4739. if (this.player.flying || this.player.isWarping())
  4740. A.warn("Cannot advance to interlude or aiming while player is flying or warping.");
  4741. else {
  4742. this.transitionStage = y.Aiming;
  4743. var t = this.tourIsPlaying ? this.tourInterlude.bind(this, this.nextItem(this.currentItem)) : null;
  4744. this.player.model.fadePanoMarkers(0),
  4745. this.awaitCompletion(function() {
  4746. this.resetSpecialTransition(),
  4747. e ? this.player.aimTourCamera(this.destinationItem, v.Retain, v.Slow, this.actionComplete.bind(this)) : this.actionComplete()
  4748. }
  4749. .bind(this), t)
  4750. }
  4751. }
  4752. ,
  4753. n.prototype.goToDestination = function(e, t, i, n) {
  4754. //音频
  4755. var musicInfo = this.model.heroLocations[this.destinationItem[0]].musicInfo
  4756. // 手动导览不播放音频
  4757. if(musicInfo && musicInfo.music && !e){
  4758. let musicType = localStorage.getItem('xunirole') || 'male'
  4759. let isMale = musicType.indexOf('female') < 0
  4760. let fixMusic = isMale?musicInfo.music:(musicInfo.fmusic||musicInfo.music)
  4761. // let src = musicInfo.music.includes(g_Prefix.slice(-10)) ? musicInfo.music : g_Prefix + musicInfo.music;
  4762. let src = fixMusic
  4763. let audioObj = SoundManager.list.find(e=>e.name == 'tour')
  4764. let audioSrc1 = common.getFileNameFromUrl(audioObj.src);
  4765. let audioSrc2 = common.getFileNameFromUrl(src)
  4766. if(audioSrc1 == audioSrc2){//应该是继续播放该folder
  4767. if(this.destinationItem[1] == 0){//从头开始播放 因为可能暂停后然后再点该缩略图播
  4768. SoundManager.play('tour',null,0) // currentTime = 0;
  4769. }else if( audioObj.audio.paused && audioObj.audio.currentTime < audioObj.audio.duration ){//未播完
  4770. SoundManager.play('tour')//继续播。为什么会有暂停的情况?如果手动切换到bgm了呢?
  4771. }
  4772. }else{//很可能是该folder的起始
  4773. SoundManager.play('tour', manage.dealURL(src))
  4774. }
  4775. }
  4776. let oldPos = this.player.position.clone();
  4777. let oldPano = this.player.currentPano
  4778. if (this.onTheBus = !0,
  4779. this.emit("update.controls"),
  4780. this.player.updateLastView(),
  4781. !n && this.atDestinationPano()){
  4782. /*
  4783. // 原地旋转时, 写到_warpCameraAim里,因那有时间
  4784. var r = this.model.getHeroDescriptorByIndex(this.destinationItem)
  4785. if(r.zoom && r.zoom != this.player.zoomLevel){//add
  4786. this.player.smoothZoomFovTo(null, r.zoom, a.warp.teleportTime) //瞬间过渡的时间
  4787. } */
  4788. return void this.arrivedAtDestination(!0);
  4789. }
  4790. if (this.player.flying || this.player.isWarping())
  4791. A.warn("Cannot go to new destination while player is flying or warping.");
  4792. else {
  4793. var r = this.model.getHeroDescriptorByIndex(this.destinationItem)
  4794. , o = null
  4795. , a1 = null;
  4796. // console.error(this.destinationItem)
  4797. if (r.isPano()) {
  4798. //var s = 0 === this.destinationItem || e ? u.BLACK : this.nextWarpStyle;
  4799. //var walk = window.DATA.black ? 'black' : 'walk';
  4800. //若是点击item,直接瞬间过渡。
  4801. var s = e ? 'black' : this.getMomentTour(this.destinationItem) //window.DATA.momentTour || "walk";
  4802. a1 = this.player.warpToPanoByHeroIndex.bind(this.player, this.destinationItem, v.Show, m.Slow, s, true, i, this.actionComplete.bind(this)),
  4803. o = this.arrivedAtDestination.bind(this, !0)
  4804. if(s=='black' && r.zoom && r.zoom != this.player.zoomLevel){//add
  4805. this.player.smoothZoomFovTo(null, r.zoom, a.warp.teleportTime) //瞬间过渡的时间
  4806. }
  4807. } else{
  4808. a1 = this.player.warpToNonPanoByHeroIndex.bind(this.player, this.destinationItem, this.actionComplete.bind(this)),
  4809. o = this.arrivedAtDestination.bind(this, !1);
  4810. }
  4811. this.transitionStage = y.Moving,
  4812. this.model.fadePanoMarkers(0),
  4813. this.awaitCompletion(function() {
  4814. a1();
  4815. }
  4816. .bind(this), o),
  4817. this.emit("update.controls")
  4818. let pano = this.model.panos.index[r.panoId]
  4819. this.player.emit("flying.ended", pano.position, oldPos, pano, oldPano)
  4820. }
  4821. }
  4822. ,
  4823. n.prototype.tourInterlude = function() {
  4824. if (h.trackAlways("reach_highlight", {
  4825. reach_source: this.reachSource
  4826. }),
  4827. this.model.fadePanoMarkers(0),
  4828. this.emit("update.controls"),
  4829. this.tourIsPlaying)
  4830. return this.atEndOfTour() && !this.endlessLoop ? (this.tourInProgress = !1,
  4831. this.stopTour(true),
  4832. this.emit(p.TourEnd),
  4833. void (this.player.mode === c.PANORAMA && this.model.fadePanoMarkers(a.panorama.markerOpacity))) : void this.awaitCompletion(function() {
  4834. this.transitionStage = y.Interlude,
  4835. this.player.tourInterlude(this.nextItem(this.currentItem),this.actionComplete.bind(this))
  4836. }
  4837. .bind(this), this.goNext.bind(this))
  4838. }
  4839. ,
  4840. n.prototype.playTour = function() {
  4841. if (!this.bounceable())
  4842. return this.tourIsPlaying ? void A.info("tour is already playing") : void (this.wouldInterrupt() || (this.player.emit("tour_auto", this.defaultWarpStyle),
  4843. this.tourInProgress = !0,
  4844. this.reachSource = "play",
  4845. this.tourIsPlaying = !0,
  4846. this.wasZoomEnabled = this.player.zoomEnabled,
  4847. this.player.zoomEnabled = !1,
  4848. this.resetSpecialTransition(),
  4849. this.emit("update.controls"),
  4850. this.emit(p.TourStart),
  4851. this.player.enablePreRendering(),
  4852. this.walkingSectionPaused ? (this.clearWalkingSectionPaused(),
  4853. this.goToDestination()) : this.goNext()))
  4854. }
  4855. ,
  4856. /* n.prototype.bgmReplay = function() {//xzw add 结束tour后可能要继续播放背景音乐
  4857. } */
  4858. n.prototype.stopTour = function(isAutoStop) {//停止导览 isAutoStop 希望仅在飞完结束自动停止时的stopTour不停止tourSound, 这样才能完整播放tourSound. 不过似乎会在倒数第二个片段点击按钮停止导览时也视作自动结束的(执行this.interrupt() )。
  4859. SoundManager.pause('tour'), // 周恩光 自动导览暂停时同时停止语音
  4860. this.isInterrupted() || this.transitionStage === y.Moving && this.checkAndHandleWalkingtourInterruption(this.nextWarpStyle) || (this.tourIsPlaying && (this.player.zoomEnabled = this.wasZoomEnabled),
  4861. this.tourIsPlaying = !1,
  4862. this.interrupt(),
  4863. this.clearWalkingSectionPaused(),
  4864. this.resetSpecialTransition(),
  4865. this.emit("update.controls"))
  4866. }
  4867. ,
  4868. n.prototype.endTourProgress = function() {
  4869. this.tourInProgress = !1,
  4870. this.emit("update.controls"),
  4871. this.emit(p.TourEnd)
  4872. }
  4873. ,
  4874. n.prototype.goToHighlight = function(e) {
  4875. if (this.wouldInterrupt())
  4876. this.itemCompare(this.destinationItem,e,'equal') ? this.interrupt() : this.redirectToItem(e, "goToHighlight");
  4877. else {
  4878. if (A.debug("<tour.goto " + e + ">"),
  4879. this.isInterrupted())
  4880. return;
  4881. this.clearWalkingSectionPaused(),
  4882. this.setDestinationItem(e),
  4883. this.useSpecialTransition("Hilight")
  4884. this.goToDestination(true),//add true
  4885. h.trackAlways("reach_highlight", {
  4886. reach_source: "thumb"
  4887. })
  4888. }
  4889. }
  4890. ,
  4891. n.prototype.prevHighlight = function() {
  4892. this.bounceable() || (this.player.emit("tour_manual", "prev"),
  4893. this.interrupt(g.BEGINNING) || this.isInterrupted() || (this.clearWalkingSectionPaused(),
  4894. this.reachSource = "prev",
  4895. this.goPrev()))
  4896. }
  4897. ,
  4898. n.prototype.nextHighlight = function() {
  4899. this.bounceable() || (this.player.emit("tour_manual", "next"),
  4900. this.interrupt(g.BEGINNING) || this.isInterrupted() || (this.clearWalkingSectionPaused(),
  4901. this.reachSource = "next",
  4902. this.goNext()))
  4903. }
  4904. ,
  4905. n.prototype.changeMode = function(e) {
  4906. var t = $.Deferred()
  4907. , i = t.resolve.bind(t)
  4908. , n = t.reject.bind(t);
  4909. this.emit(p.StartModeChange);
  4910. var r = function() {
  4911. return this.clearWalkingSectionPaused(),
  4912. !!this.wouldInterrupt() && (this.interrupt(),
  4913. !0)
  4914. }
  4915. .bind(this);
  4916. if (!r()) {
  4917. switch (e) {
  4918. case c.PANORAMA:
  4919. this.player.mode === c.PANORAMA ? this.player.currentPano.isAligned() || this.player.goToLastView(!0).done(i).fail(n) : this.player.insideMode(this.player.lastInsideView.pano).done(i).fail(n);
  4920. break;
  4921. case c.DOLLHOUSE:
  4922. case c.FLOORPLAN:
  4923. this.player.flyToNewMode({
  4924. mode: e
  4925. }).done(i).fail(n);
  4926. break;
  4927. case c.OUTDOOR:
  4928. this.player.model.has360Views && (this.player.mode !== c.PANORAMA || this.player.mode === c.PANORAMA && this.player.currentPano.isAligned()) && this.player.goToLastView(!1).done(i).fail(n)
  4929. }
  4930. return t.promise()
  4931. }
  4932. }
  4933. ,
  4934. n.prototype.atEndOfTour = function() {
  4935. //return this.currentItem >= this.nItems - 1
  4936. var end = this.currentItem && this.currentItem[0] >= this.nItems - 1;
  4937. if(end){
  4938. var heroLocations = this.model.heroLocations[this.nItems-1].heroLocations
  4939. if(heroLocations){
  4940. end = this.currentItem[1] >= heroLocations.length - 1
  4941. }
  4942. }
  4943. return end;
  4944. }
  4945. ,
  4946. n.prototype.firstDestination = function() {
  4947. //return 0 < this.nItems ? 0 : null
  4948. return 0 < this.nItems ? [0,0]: null
  4949. }
  4950. ,
  4951. n.prototype.finalDestination = function() {
  4952. //return 0 < this.nItems ? this.nItems - 1 : null
  4953. return 0 < this.nItems ? [this.nItems - 1,0]: null
  4954. }
  4955. ,
  4956. n.prototype.goPrev = function() {
  4957. this.tourAdvance(-1)
  4958. }
  4959. ,
  4960. n.prototype.goNext = function() {
  4961. this.tourAdvance(1)
  4962. }
  4963. ,
  4964. n.prototype.setDestinationItem = function(e) {
  4965. this.destinationItem = e,
  4966. this.emit("update.controls")
  4967. }
  4968. ,
  4969. n.prototype.setCurrentItem = function(e) {
  4970. this.currentItem = e,
  4971. this.emit("update.controls")
  4972. }
  4973. ,
  4974. n.prototype.nextItem = function(currentItem) {
  4975. //return null === e ? this.firstDestination() : e >= this.nItems - 1 ? this.endlessLoop ? this.firstDestination() : null : e + 1
  4976. if(currentItem == void 0)return this.firstDestination()
  4977. var currentLocation = this.model.heroLocations[currentItem[0]];
  4978. var currentChildNum = currentLocation.heroLocations ? currentLocation.heroLocations.length : 1
  4979. var item;
  4980. if(this.currentItem[1] >= currentChildNum - 1){//子目录中最后一个
  4981. item = [currentItem[0] + 1, 0] //结果可能超出nItems
  4982. }else{
  4983. item = [currentItem[0] , currentItem[1]+1]
  4984. }
  4985. if(item[0] >= this.nItems ){
  4986. item = this.firstDestination()
  4987. }
  4988. return item;
  4989. //暂时不理会endlessLoop,默认为false
  4990. }
  4991. ,
  4992. n.prototype.prevItem = function(currentItem) {
  4993. //return null === e ? this.firstDestination() : e < 0 ? this.endlessLoop ? this.lastDestination() : null : e - 1
  4994. if(currentItem == void 0)return this.firstDestination()
  4995. var item;
  4996. var lastLocation = this.model.heroLocations[currentItem[0]-1];
  4997. if(!lastLocation) return this.finalDestination()//[-1, 0]//this.setDestinationItem([-1, 0]) //结果小于0
  4998. else{
  4999. var lastChildNum = lastLocation.heroLocations ? lastLocation.heroLocations.length : 1
  5000. if(this.currentItem[1] == 0){//子目录中第一个
  5001. return [currentItem[0] - 1, lastChildNum-1]
  5002. }else{
  5003. return [currentItem[0], currentItem[1]-1]
  5004. }
  5005. }
  5006. }
  5007. ,
  5008. n.prototype.tourAdvance = function(e) {//e是1或-1
  5009. A.debug("tourAdvance(" + e + ")")
  5010. // 周恩光加 从当前pano进行自动导览
  5011. let currentPanoDestinations = this.panoIdMap.get(this.player.currentPano.id)
  5012. // this.model.heroLocations.forEach( (value, index) => {
  5013. // if(value.heroLocations.find( hl => hl.panoId == this.player.currentPano.id )) {
  5014. // currentPanoDestinations.push(index)
  5015. // }
  5016. // })
  5017. if(!currentPanoDestinations) {
  5018. // let panoIndex = this.model.panos.list.findIndex( pano => pano.id == this.player.currentPano.id )
  5019. let panoIndex = this.model.panos.list.indexOf( this.player.currentPano )
  5020. let neighbourIndex = [ panoIndex + 1, panoIndex - 1, panoIndex + 2, panoIndex - 2 ]
  5021. for(var i = 0; i < neighbourIndex.length; i++) {
  5022. currentPanoDestinations = this.panoIdMap.get(this.model.panos.list[neighbourIndex[i]].id)
  5023. if(currentPanoDestinations) break
  5024. }
  5025. if(!currentPanoDestinations)
  5026. currentPanoDestinations.push(0)
  5027. }
  5028. if(null === this.currentItem || void 0 === this.currentItem){
  5029. // this.setDestinationItem(this.firstDestination())
  5030. this.setDestinationItem([currentPanoDestinations[0], 0])
  5031. }else{
  5032. if(currentPanoDestinations.indexOf(this.currentItem[0]) == -1) {
  5033. this.setDestinationItem([currentPanoDestinations[0], 0])
  5034. } else {
  5035. var item
  5036. if(e == 1){
  5037. item = this.nextItem(this.currentItem)
  5038. }else if(e == -1){
  5039. item = this.prevItem(this.currentItem)
  5040. }
  5041. this.setDestinationItem(item)
  5042. }
  5043. }
  5044. if(this.itemCompare(this.destinationItem, this.finalDestination(), 'equal')[0] < 0 ){
  5045. this.useSpecialTransition("reverse-looping to end")
  5046. }else if(this.itemCompare(this.destinationItem, this.firstDestination(), 'equal')){
  5047. this.useSpecialTransition("looping back to start")
  5048. }
  5049. /* var momentTour = this.getMomentTour(this.destinationItem);
  5050. if ( "black" === momentTour) { // 方奕卓 瞬间过渡, 相机缩放至1
  5051. var zoomLevel = this.player.zoomLevel;
  5052. this.player.zoomEnabled = true;
  5053. var zoom = function(e, d) {
  5054. this.player.zoomTo((1-e)*zoomLevel, true)
  5055. }.bind(this)
  5056. s.start(zoom, 1500, function(){
  5057. }, 0, d.easeOutQuad, "zoom")
  5058. } */
  5059. this.goToDestination()
  5060. }
  5061. ,
  5062. n.prototype.getMomentTour = function(destinationItem) {//add
  5063. var wholeMomentTour = window.DATA.momentTour || "walk"; //最外层
  5064. if(!destinationItem) return wholeMomentTour
  5065. else{
  5066. var currentLocation = this.model.getHeroDescriptorByIndex(destinationItem)//最内层。 如果有使用最内层
  5067. if(currentLocation.momentTour)return currentLocation.momentTour;
  5068. var currentLocation_ = this.model.heroLocations[destinationItem[0]];
  5069. return currentLocation_.momentTour || wholeMomentTour; //若中间层或最内层有就使用,否则使用最外层
  5070. }
  5071. }
  5072. ,
  5073. t.exports = n
  5074. }
  5075. ).call(this, "/js/director.js")
  5076. }
  5077. , {
  5078. "./analytics": 4,
  5079. "./enum/BlackoutStyle": 18,
  5080. "./enum/ControlEvents": 21,
  5081. "./enum/DirectorEvents": 23,
  5082. "./enum/ModelManagerEvents": 33,
  5083. "./enum/PathDiscardMode": 38,
  5084. "./enum/PathDisplayMode": 39,
  5085. "./enum/PlayerEvents": 40,
  5086. "./enum/Viewmode": 51,
  5087. "./enum/WarpStyle": 52,
  5088. "./model/ModelManager": 140,
  5089. "./player": 155,
  5090. "./settings": 166,
  5091. "./util/logger": 189,
  5092. "./util/transitions": 195,
  5093. events: 202,
  5094. three: 217
  5095. }],
  5096. 16: [function(e, t, i) {
  5097. "use strict";
  5098. var n = e("three")
  5099. , r = e("./enum/Viewmode")
  5100. , o = (e("./settings"),
  5101. e("./util/transitions"))
  5102. , a = e("./enum/PlayerEvents")
  5103. , s = new n.ShaderPass(n.HorizontalBlurShader)
  5104. , l = new n.ShaderPass(n.VerticalBlurShader);
  5105. l.renderToScreen = !0;
  5106. var c = $("#player").width() / $("#player").height();
  5107. isNaN(c) && (c = 1);
  5108. initTransitionPass(n)
  5109. var h = {
  5110. currentBlur: 0,
  5111. aspect: c,
  5112. blurStrength: 1,
  5113. hblurPass: s,
  5114. vblurPass: l,
  5115. transitionMaskPass : new n.TransitionPass()
  5116. ,
  5117. bindEvents: function(e) {
  5118. e.on(a.ModeChanged, function(e, t) {
  5119. e === r.PANORAMA && (o.cancel(h.blur),
  5120. o.cancel(h.addBlur),
  5121. o.start(h.removeBlur, 500, null, 0, null, "deblur"))
  5122. })
  5123. },
  5124. blur: function(e) {
  5125. h.currentBlur = e;
  5126. var t = e * h.blurStrength;
  5127. l.uniforms.v.value = t / 512 * h.aspect,
  5128. s.uniforms.h.value = t / 512
  5129. },
  5130. addBlur: function(e) {
  5131. e = Math.max(e, h.currentBlur),
  5132. h.blur(e)
  5133. },
  5134. removeBlur: function(e) {
  5135. e = Math.min(1 - e, h.currentBlur),
  5136. h.blur(e)
  5137. }
  5138. };
  5139. h.blur(0),
  5140. t.exports = h
  5141. }
  5142. , {
  5143. "./enum/PlayerEvents": 40,
  5144. "./enum/Viewmode": 51,
  5145. "./settings": 166,
  5146. "./util/transitions": 195,
  5147. three: 217
  5148. }],
  5149. 17: [function(e, t, i) {
  5150. "use strict";
  5151. t.exports = {
  5152. UNKNOWN: 0,
  5153. ALIGNED: 1,
  5154. UNALIGNED: 2,
  5155. PLACED: 3
  5156. }
  5157. }
  5158. , {}],
  5159. 18: [function(e, t, i) {
  5160. "use strict";
  5161. t.exports = {
  5162. NONE: 0,
  5163. MIDDLE: 1,
  5164. END: 2,
  5165. BEGINNING: 3,
  5166. FADEIN: 4
  5167. }
  5168. }
  5169. , {}],
  5170. 19: [function(e, t, i) {
  5171. "use strict";
  5172. var n = e("three");
  5173. t.exports = {
  5174. newBlue: new n.Color(4967932),
  5175. altBlue: new n.Color(47355),
  5176. tagDefault: new n.Color(223357),
  5177. classicBlue: new n.Color(53759),
  5178. mpYellow: new n.Color(16502016),
  5179. mpOrange: new n.Color(16428055),
  5180. mpBlue: new n.Color(12096),
  5181. mpLtGrey: new n.Color(13751252),
  5182. mpDkGrey: new n.Color(10000019),
  5183. mpRed: new n.Color(12525854),
  5184. mpOrangeDesat: new n.Color(16764529),
  5185. mpBlueDesat: new n.Color(4034734),
  5186. mpRedDesat: new n.Color(14705505),
  5187. white: new n.Color(16777215),
  5188. black: new n.Color(0),
  5189. _desat: function(e, t) {
  5190. var i = t || .3
  5191. , r = (new n.Color).copy(e).getHSL();
  5192. return (new n.Color).setHSL(r.h, r.s * (1 - i), r.l)
  5193. },
  5194. _darken: function(e, t) {
  5195. var i = t || .2
  5196. , r = e.getHSL();
  5197. return (new n.Color).setHSL(r.h, r.s, r.l * (1 - i))
  5198. }
  5199. }
  5200. }
  5201. , {
  5202. three: 217
  5203. }],
  5204. 20: [function(e, t, i) {
  5205. "use strict";
  5206. t.exports = {
  5207. NONE: -1,
  5208. ROTATE: 0,
  5209. DOLLY: 1,
  5210. PAN: 2,
  5211. ROTATE_DOLLY: 3,
  5212. PAN_DOLLY: 4
  5213. }
  5214. }
  5215. , {}],
  5216. 21: [function(e, t, i) {
  5217. "use strict";
  5218. t.exports = {
  5219. Move: "move",
  5220. InteractionDirect: "interaction.direct",
  5221. InteractionKey: "interaction.key",
  5222. InteractionGui: "interaction.gui",
  5223. FlyInDirection: "fly.direction",
  5224. InputStart: "input.start",
  5225. Pinch: "input.pinch",
  5226. Scroll: "input.scroll",
  5227. AutoPanInterrupt: "autopan.interrupt",
  5228. AutoPanComplete: "autopan.complete",
  5229. AutoPanClamped: "autopan.clamped",
  5230. LongTap: "longtap"
  5231. }
  5232. }
  5233. , {}],
  5234. 22: [function(e, t, i) {
  5235. "use strict";
  5236. t.exports = Object.freeze({
  5237. FORWARD: "FORWARD",
  5238. LEFT: "LEFT",
  5239. RIGHT: "RIGHT",
  5240. BACK: "BACK",
  5241. UP: "UP",
  5242. DOWN: "DOWN"
  5243. })
  5244. }
  5245. , {}],
  5246. 23: [function(e, t, i) {
  5247. "use strict";
  5248. t.exports = {
  5249. ActionInterrupted: "action.interrupted",
  5250. TourStart: "tour.start",
  5251. TourEnd: "tour.end",
  5252. StartModeChange: "mode.startChange"
  5253. }
  5254. }
  5255. , {}],
  5256. 24: [function(e, t, i) {
  5257. "use strict";
  5258. t.exports = Object.freeze({
  5259. None: 0,
  5260. Queued: 1,
  5261. ForceQueued: 2,
  5262. Downloading: 3,
  5263. Downloaded: 4,
  5264. DownloadFailed: 5
  5265. })
  5266. }
  5267. , {}],
  5268. 25: [function(e, t, i) {
  5269. "use strict";
  5270. t.exports = {
  5271. GL_TEXTURE_CUBE_MAP_POSITIVE_X: 0,
  5272. GL_TEXTURE_CUBE_MAP_NEGATIVE_X: 1,
  5273. GL_TEXTURE_CUBE_MAP_POSITIVE_Y: 2,
  5274. GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: 3,
  5275. GL_TEXTURE_CUBE_MAP_POSITIVE_Z: 4,
  5276. GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: 5
  5277. }
  5278. }
  5279. , {}],
  5280. 26: [function(e, t, i) {
  5281. "use strict";
  5282. t.exports = {
  5283. Texture2D: 0,
  5284. TextureCube: 1
  5285. }
  5286. }
  5287. , {}],
  5288. 27: [function(e, t, i) {
  5289. "use strict";
  5290. t.exports = {
  5291. SMALL: "small",
  5292. LARGE: "large"
  5293. }
  5294. }
  5295. , {}],
  5296. 28: [function(e, t, i) {
  5297. "use strict";
  5298. var n = e("./Viewmode")
  5299. , r = {
  5300. LANDING: {},
  5301. NAVIGATION: "navigation",
  5302. MORE_HELP: "moreHelp",
  5303. TOUR_INTERACTION: {}
  5304. };
  5305. r.LANDING[n.PANORAMA] = "panorama.landing",
  5306. r.LANDING[n.OUTDOOR] = "outdoor.landing",
  5307. r.LANDING[n.DOLLHOUSE] = "dollhouse.landing",
  5308. r.LANDING[n.FLOORPLAN] = "floorplan.landing",
  5309. r.TOUR_INTERACTION.standard = "standard.tour",
  5310. r.TOUR_INTERACTION[n.OUTDOOR] = "outdoor.tour",
  5311. r.TOUR_INTERACTION[n.FLOORPLAN] = "floorplan.tour",
  5312. t.exports = r
  5313. }
  5314. , {
  5315. "./Viewmode": 51
  5316. }],
  5317. 29: [function(e, t, i) {
  5318. "use strict";
  5319. var n = {
  5320. UP: 1,
  5321. DOWN: -1,
  5322. LEFT: "L",
  5323. RIGHT: "R",
  5324. FORWARD: "F",
  5325. BACK: "B",
  5326. reverse: {},
  5327. opposite: function(e) {
  5328. return this.reverse[e.toString()]
  5329. }
  5330. };
  5331. !function() {
  5332. n.reverse[n.UP] = n.DOWN,
  5333. n.reverse[n.DOWN] = n.UP,
  5334. n.reverse[n.LEFT] = n.RIGHT,
  5335. n.reverse[n.RIGHT] = n.LEFT,
  5336. n.reverse[n.FORWARD] = n.BACK,
  5337. n.reverse[n.BACK] = n.FORWARD
  5338. }(),
  5339. t.exports = n
  5340. }
  5341. , {}],
  5342. 30: [function(e, t, i) {
  5343. "use strict";
  5344. var n = e("../util/browser")
  5345. , r = {
  5346. ZERO: 48,
  5347. ONE: 49,
  5348. TWO: 50,
  5349. THREE: 51,
  5350. FOUR: 52,
  5351. FIVE: 53,
  5352. SIX: 54,
  5353. SEVEN: 55,
  5354. EIGHT: 56,
  5355. NINE: 57,
  5356. LEFTARROW: 37,
  5357. UPARROW: 38,
  5358. RIGHTARROW: 39,
  5359. DOWNARROW: 40,
  5360. A: 65,
  5361. B: 66,
  5362. C: 67,
  5363. D: 68,
  5364. E: 69,
  5365. F: 70,
  5366. G: 71,
  5367. H: 72,
  5368. I: 73,
  5369. J: 74,
  5370. K: 75,
  5371. L: 76,
  5372. M: 77,
  5373. N: 78,
  5374. O: 79,
  5375. P: 80,
  5376. Q: 81,
  5377. R: 82,
  5378. S: 83,
  5379. T: 84,
  5380. U: 85,
  5381. V: 86,
  5382. W: 87,
  5383. X: 88,
  5384. Y: 89,
  5385. Z: 90,
  5386. SPACE: 32,
  5387. RETURN: 13,
  5388. SEMICOLON: 186,
  5389. PLUSEQUALS: 187,
  5390. DASHUNDERSCORE: 189,
  5391. OPENBRACKET: 219
  5392. };
  5393. n.detectFirefox() && (r.SEMICOLON = 59,
  5394. r.PLUSEQUALS = 61,
  5395. r.DASHUNDERSCORE = 173),
  5396. t.exports = r
  5397. }
  5398. , {
  5399. "../util/browser": 182
  5400. }],
  5401. 31: [function(e, t, i) {
  5402. "use strict";
  5403. t.exports = {
  5404. EN_US: "en-US",
  5405. ES_MX: "es-MX",
  5406. FR_FR: "fr-FR",
  5407. DE_DE: "de-DE",
  5408. RU_RU: "ru-RU",
  5409. CN_CN: "cn-CN",
  5410. JP_JP: "jp-JP"
  5411. }
  5412. }
  5413. , {}],
  5414. 32: [function(e, t, i) {
  5415. "use strict";
  5416. t.exports = {
  5417. TagActivated: "tag.activated",
  5418. TagDismissed: "tag.dismissed",
  5419. TagNavigation: "tag.navigation"
  5420. }
  5421. }
  5422. , {}],
  5423. 33: [function(e, t, i) {
  5424. "use strict";
  5425. t.exports = {
  5426. ModelAdded: "model-added",
  5427. ActiveModelChanged: "active-model-changed"
  5428. }
  5429. }
  5430. , {}],
  5431. 34: [function(e, t, i) {
  5432. "use strict";
  5433. t.exports = {
  5434. LEFT: 0,
  5435. MIDDLE: 1,
  5436. RIGHT: 2
  5437. }
  5438. }
  5439. , {}],
  5440. 35: [function(e, t, i) {
  5441. "use strict";
  5442. t.exports = {
  5443. PanoRenderComplete: "panorama.render.complete",
  5444. TileRenderFailure: "panorama.tile.render.failed",
  5445. TileRenderSuccess: "panorama.tile.render.success",
  5446. TileUploadAttempted: "panorama.tile.upload.attempted",
  5447. UploadAttemptedForAllTiles: "panorama.upload.attempted.all.tiles",
  5448. ZoomLevelRenderStarted: "panorama.zoom.render.started"
  5449. }
  5450. }
  5451. , {}],
  5452. 36: [function(e, t, i) {
  5453. "use strict";
  5454. t.exports = {
  5455. BASE: 1,
  5456. STANDARD: 2,
  5457. HIGH: 3,
  5458. ULTRAHIGH: 4
  5459. }
  5460. }
  5461. , {}],
  5462. 37: [function(e, t, i) {
  5463. "use strict";
  5464. t.exports = {
  5465. LoadComplete: "panorama.load.complete",
  5466. LoadFailed: "panorama.load.failed",
  5467. TileLoaded: "panorama.tile.loaded"
  5468. }
  5469. }
  5470. , {}],
  5471. 38: [function(e, t, i) {
  5472. "use strict";
  5473. t.exports = Object.freeze({
  5474. Standard: 0,
  5475. Slow: 1,
  5476. Retain: 2
  5477. })
  5478. }
  5479. , {}],
  5480. 39: [function(e, t, i) {
  5481. "use strict";
  5482. t.exports = Object.freeze({
  5483. Show: 0,
  5484. Hide: 1,
  5485. Retain: 2
  5486. })
  5487. }
  5488. , {}],
  5489. 40: [function(e, t, i) {
  5490. "use strict";
  5491. t.exports = {
  5492. Move: "move",
  5493. MoveComplete: "move.complete",
  5494. ModeChanged: "mode.changed",
  5495. ModeChanging: "mode.changing",
  5496. PanoChosen: "pano.chosen",
  5497. ClosestPanoChanging: "closest.pano.changing",
  5498. WarpStarted: "warp.started",
  5499. WarpInterrupted: "warp.interrupted",
  5500. WarpEnded: "warp.ended",
  5501. FlyinFinished: "flyin.finished",
  5502. FlyingStarted: "flying.started",
  5503. FlyingInterrupted: "flying.interrupted",
  5504. FlyingEnded: "flying.ended",
  5505. Ready: "ready",
  5506. StartInside: "start.inside",
  5507. StartOutside: "start.outside",
  5508. ViewChanged: "view.changed",
  5509. WarpInterruptedWithFlyTo: "warp.interrupted.flyto",
  5510. InputStart: "input.start"
  5511. }
  5512. }
  5513. , {}],
  5514. 41: [function(e, t, i) {
  5515. "use strict";
  5516. t.exports = Object.freeze({
  5517. DEFAULT: 0,
  5518. PANOMARKERS: 1,
  5519. RETICULE: 2,
  5520. TAG: 3
  5521. })
  5522. }
  5523. , {}],
  5524. 42: [function(e, t, i) {
  5525. "use strict";
  5526. t.exports = {
  5527. visibleFloor: 1,
  5528. ghostFloor: 3,
  5529. boundingSkybox: 1,
  5530. panoMarker: 2,
  5531. reticule: 3,
  5532. tagStem: 4,
  5533. tagDisc: 5,
  5534. ribbon: 100
  5535. }
  5536. }
  5537. , {}],
  5538. 43: [function(e, t, i) {
  5539. "use strict";
  5540. t.exports = {
  5541. ContextCreated: "scene-renderer-context-created",
  5542. AfterRender: "after-render",
  5543. MemoryUsageUpdated: "scene-renderer-memory-usage-updated"
  5544. }
  5545. }
  5546. , {}],
  5547. 44: [function(e, t, i) {
  5548. "use strict";
  5549. t.exports = {
  5550. IDLE: "idle",
  5551. BROWSE: "browse",
  5552. EXAMINE: "examine"
  5553. }
  5554. }
  5555. , {}],
  5556. 45: [function(e, t, i) {
  5557. "use strict";
  5558. t.exports = {
  5559. TileDownloadSuccess: "tiledownloader.download.success",
  5560. TileDownloadFailure: "tiledownloader.download.failure",
  5561. PanoDownloadComplete: "tiledownloader.pano.download.complete"
  5562. }
  5563. }
  5564. , {}],
  5565. 46: [function(e, t, i) {
  5566. "use strict";
  5567. t.exports = {
  5568. CardboardAndroid: "googlevr",
  5569. GearVR: "gearvr",
  5570. CardboardIOS: "googlevrios",
  5571. Cardboard: "googlevr"
  5572. }
  5573. }
  5574. , {}],
  5575. 47: [function(e, t, i) {
  5576. "use strict";
  5577. t.exports = {
  5578. NONE: 0,
  5579. CONTEXTUAL: 1,
  5580. ANDROID: 2
  5581. }
  5582. }
  5583. , {}],
  5584. 48: [function(e, t, i) {
  5585. "use strict";
  5586. var n = {
  5587. Title: 0,
  5588. Cardboard: 1
  5589. }
  5590. , r = {
  5591. Title: 0,
  5592. Cardboard: 1,
  5593. Gear: 2
  5594. };
  5595. !function() {
  5596. [n, r].forEach(function(e) {
  5597. e.pageCount = Object.keys(e).length
  5598. })
  5599. }(),
  5600. t.exports.ios = n,
  5601. t.exports.standard = r
  5602. }
  5603. , {}],
  5604. 49: [function(e, t, i) {
  5605. "use strict";
  5606. t.exports = {
  5607. Android: "android",
  5608. IOS: "ios",
  5609. Desktop: "desktop",
  5610. UnsupportedAndroid: "android-unsupported"
  5611. }
  5612. }
  5613. , {}],
  5614. 50: [function(e, t, i) {
  5615. "use strict";
  5616. var n = e("three");
  5617. t.exports = {
  5618. UP: new n.Vector3(0,1,0),
  5619. DOWN: new n.Vector3(0,-1,0),
  5620. LEFT: new n.Vector3(-1,0,0),
  5621. RIGHT: new n.Vector3(1,0,0),
  5622. FORWARD: new n.Vector3(0,0,-1),
  5623. BACK: new n.Vector3(0,0,1)
  5624. }
  5625. }
  5626. , {
  5627. three: 217
  5628. }],
  5629. 51: [function(e, t, i) {
  5630. "use strict";
  5631. var n = e("../exception/ViewmodeConvertException")
  5632. , r = e("./coreViewmodes")
  5633. , o = e("../util/common")
  5634. , a = {
  5635. MESH: "mesh",
  5636. OUTDOOR: "outdoor",
  5637. TRANSITIONING: "transitioning",
  5638. toInt: function(e) {
  5639. switch (e) {
  5640. case this.PANORAMA:
  5641. return 1;
  5642. case this.DOLLHOUSE:
  5643. return 2;
  5644. case this.FLOORPLAN:
  5645. return 3;
  5646. case this.OUTDOOR:
  5647. return 4;
  5648. case this.TRANSITIONING:
  5649. return -1
  5650. }
  5651. throw new n("No known conversion for Viewmode to int for mode: " + e)
  5652. },
  5653. fromInt: function(e) {
  5654. switch (e) {
  5655. case "1":
  5656. case 1:
  5657. return this.PANORAMA;
  5658. case "2":
  5659. case 2:
  5660. return this.DOLLHOUSE;
  5661. case "3":
  5662. case 3:
  5663. return this.FLOORPLAN;
  5664. case "4":
  5665. case 4:
  5666. return this.OUTDOOR
  5667. }
  5668. throw new n("No known conversion for int to viewmode for int: " + e)
  5669. },
  5670. convertWorkshopModeInt: function(e) {
  5671. switch (e) {
  5672. case "0":
  5673. case 0:
  5674. case undefined: //xzw add
  5675. return this.PANORAMA;
  5676. case "1":
  5677. case 1:
  5678. return this.FLOORPLAN;
  5679. case "2":
  5680. case 2:
  5681. return this.DOLLHOUSE;
  5682. case "3":
  5683. case 3:
  5684. return this.MESH
  5685. }
  5686. throw new n("No known conversion for Workshop int to viewmode for int: " + e)
  5687. }
  5688. };
  5689. o.extendObject(a, r),
  5690. t.exports = a
  5691. }
  5692. , {
  5693. "../exception/ViewmodeConvertException": 58,
  5694. "../util/common": 185,
  5695. "./coreViewmodes": 54
  5696. }],
  5697. 52: [function(e, t, i) {
  5698. "use strict";
  5699. t.exports = {
  5700. BLACK: "black",
  5701. STD: "std",
  5702. WALK: "walk"
  5703. }
  5704. }
  5705. , {}],
  5706. 53: [function(e, t, i) {
  5707. "use strict";
  5708. t.exports = {
  5709. ZoomIn: "zoom.in",
  5710. ZoomOut: "zoom.out",
  5711. ZoomMax: "zoom.max",
  5712. ZoomMin: "zoom.min"
  5713. }
  5714. }
  5715. , {}],
  5716. 54: [function(e, t, i) {
  5717. "use strict";
  5718. t.exports = {
  5719. PANORAMA: "panorama",
  5720. DOLLHOUSE: "dollhouse",
  5721. FLOORPLAN: "floorplan"
  5722. }
  5723. }
  5724. , {}],
  5725. 55: [function(e, t, i) {
  5726. "use strict";
  5727. function n(e) {
  5728. this.message = e
  5729. }
  5730. t.exports = n
  5731. }
  5732. , {}],
  5733. 56: [function(e, t, i) {
  5734. "use strict";
  5735. function n(e) {
  5736. r.call(this, e)
  5737. }
  5738. var r = e("./BasicException");
  5739. n.prototype = Object.create(r.prototype),
  5740. t.exports = n
  5741. }
  5742. , {
  5743. "./BasicException": 55
  5744. }],
  5745. 57: [function(e, t, i) {
  5746. "use strict";
  5747. function n(e) {
  5748. r.call(this, e)
  5749. }
  5750. var r = e("./BasicException");
  5751. n.prototype = Object.create(r.prototype),
  5752. t.exports = n
  5753. }
  5754. , {
  5755. "./BasicException": 55
  5756. }],
  5757. 58: [function(e, t, i) {
  5758. "use strict";
  5759. function n(e) {
  5760. r.call(this, e)
  5761. }
  5762. var r = e("./BasicException");
  5763. n.prototype = Object.create(r.prototype),
  5764. t.exports = n
  5765. }
  5766. , {
  5767. "./BasicException": 55
  5768. }],
  5769. 59: [function(e, t, i) {
  5770. (function(i) {
  5771. "use strict";
  5772. function n(e) {
  5773. var t = {};
  5774. if (e) {
  5775. var i = e.flags;
  5776. if (i)
  5777. for (var n in i)
  5778. i.hasOwnProperty(n) && (t[i[n]] = !0);
  5779. return t
  5780. }
  5781. return l.debug("Feature flags -> parseFeatureFlags: rawData is null."),
  5782. null
  5783. }
  5784. var r = e("./util/ajax")
  5785. , o = e("./util/showcase")
  5786. , a = e("./util/logger")
  5787. , s = ""
  5788. , l = new a(i)
  5789. , c = {};
  5790. t.exports = {
  5791. loadFeatureFlags: function(e) {
  5792. var t = $.Deferred();
  5793. return r.get(e.urlBase + s, {
  5794. responseType: "json",
  5795. prefetchFrom: "user",
  5796. auth: o.getAuthorizationHeader()
  5797. }).done(function(e) {
  5798. c = n(e),
  5799. c ? t.resolve(c) : t.reject("loading-failed")
  5800. }).fail(function() {
  5801. l.debug("Retrieval of feature flags failed."),
  5802. t.reject("loading-failed")
  5803. }),
  5804. t.promise()
  5805. },
  5806. getFlags: function() {
  5807. return c
  5808. },
  5809. updateDependentSettings: function(e, t) {
  5810. e = e || c,
  5811. e.labels && (t.labels.enabled = !0),
  5812. e.zooming && !t.zoom.forceOff && (t.zoom.enabled = !0),
  5813. e.showcase_sdk && (t.sdkInit = !0),
  5814. e.mobile_highq_override && (t.tiling.mobileHighQualityOverride = !0),
  5815. e.showcase_webvr && (t.vr.allowWebVR = !0),
  5816. e.uhql && (t.tiling.allowUltraHighResolution = !0),
  5817. e.hide_sc_sharing && (t.share.enabled = !1)
  5818. }
  5819. }
  5820. }
  5821. ).call(this, "/js/featureflags.js")
  5822. }
  5823. , {
  5824. "./util/ajax": 181,
  5825. "./util/logger": 189,
  5826. "./util/showcase": 193
  5827. }],
  5828. 60: [function(e, t, i) {
  5829. "use strict";
  5830. var n = (e("../util/common"),
  5831. {
  5832. status: 0,
  5833. set: function(e) {
  5834. if (isNaN(e))
  5835. return !1;
  5836. var t = $('.progressbar');
  5837. 0 > e && (e = 0);
  5838. e > 100 && (e = 100);
  5839. var width = parseInt(t.css('width').replace("px",""))/100; //获取进度条总长度除以100
  5840. var barperc = e*width;
  5841. var perc = Math.round(e);
  5842. var labelpos = (parseInt(barperc)-15);
  5843. t.find('.bar').css('width',barperc); //已经再跑颜色的百分比
  5844. t.find('.label').css('left', labelpos); //上面跟着的字的百分比
  5845. t.find('.perc').text(perc+'%'); //具体数字的百分比
  5846. this.status = e
  5847. },
  5848. done: function(e) {
  5849. return e || this.status ? (this.status = null,
  5850. this.set(100)) : this
  5851. }
  5852. });
  5853. t.exports.circleLoader = n
  5854. }
  5855. , {
  5856. "../util/common": 185
  5857. }],
  5858. 61: [function(e, t, i) {
  5859. "use strict";
  5860. t.exports = Object.freeze({
  5861. CLOSE: "modal.closer.close"
  5862. })
  5863. }
  5864. , {}],
  5865. 62: [function(e, t, i) {
  5866. "use strict";
  5867. function n(e, t) {
  5868. t && (t.stopPropagation(),
  5869. t.preventDefault()),
  5870. e && this.emit(l.CLOSE, e),
  5871. g.reset()
  5872. }
  5873. function r(e, t) {
  5874. function i() {
  5875. var t = e.offsetHeight >= $("#player").height() && e.offsetWidth >= $("#player").width();
  5876. t !== f && (f = t,
  5877. t ? (e.classList.add("closeByFooter"),
  5878. h.classList.add("closeByFooter")) : (e.classList.remove("closeByFooter"),
  5879. h.classList.remove("closeByFooter")))
  5880. }
  5881. t ? setTimeout(i, o.guiAnimationSpeed) : i()
  5882. }
  5883. var o = e("../../settings")
  5884. , a = (e("../../tag/Media/MediaEvent"),
  5885. e("../../util/browser"))
  5886. , s = e("../../util/common")
  5887. , l = e("./ModalCloserEvent")
  5888. , c = e("events").EventEmitter
  5889. , h = document.getElementsByClassName("footer")[0]
  5890. , u = h.querySelectorAll(".close")[0]
  5891. , d = null
  5892. , p = null
  5893. , f = null
  5894. , g = (a.isMobile(),
  5895. {
  5896. open: function(e) {
  5897. e && (r(e),
  5898. d && u.removeEventListener("click", d, !0),
  5899. d = n.bind(this, e.id),
  5900. u.addEventListener("click", d, !0),
  5901. p && window.removeEventListener("resize", p, !0),
  5902. p = r.bind(this, e),
  5903. window.addEventListener("resize", p, !0))
  5904. },
  5905. reset: function() {
  5906. h.classList.remove("closeByFooter"),
  5907. u.removeEventListener("click", d, !0),
  5908. window.removeEventListener("resize", p, !0),
  5909. d = p = f = null
  5910. }
  5911. });
  5912. s.extendObject(g, c.prototype),
  5913. t.exports = g
  5914. }
  5915. , {
  5916. "../../tag/Media/MediaEvent": 131,
  5917. "../../settings": 166,
  5918. "../../util/browser": 182,
  5919. "../../util/common": 185,
  5920. "./ModalCloserEvent": 61,
  5921. events: 202
  5922. }],
  5923. 63: [function(e, t, i) {
  5924. "use strict";
  5925. function n(e, t, i) {
  5926. var n = new r.GUI({
  5927. width: 400
  5928. })
  5929. , u = n.addFolder("Flydown from Dollhouse");
  5930. u.add(h.flydown, "movementEasing", Object.keys(a)),
  5931. u.add(h.flydown, "movementDelay", 0, 1).step(.01),
  5932. u.add(h.flydown, "rotationEasing", Object.keys(a)),
  5933. u.add(h.flydown, "rotationDelay", 0, 1).step(.01),
  5934. u.add(h.flydown, "modelTextureDelay", 0, 1).step(.01),
  5935. u.add(h.flydown, "skyboxDelay", 0, 1).step(.01),
  5936. u.add(h.dollhouseDefault, "minPolarAngle", 0, o.Math.degToRad(50)),
  5937. u.add(h.dollhouseDefault, "maxPolarAngle", o.Math.degToRad(50), o.Math.degToRad(170));
  5938. var d = n.addFolder("Transition between panos");
  5939. d.add(h.transition, "blur", 0, 10).onFinishChange(function() {}),
  5940. d.add(h.transition, "flySpeed", 0, 10).step(.01).onFinishChange(function() {
  5941. h.transition.flyTime = 0,
  5942. d.__controllers.forEach(function(e) {
  5943. e.updateDisplay()
  5944. })
  5945. }),
  5946. d.add(h.transition, "flyTime", 0, 5e3).onFinishChange(function() {
  5947. h.transition.flySpeed = 0,
  5948. d.__controllers.forEach(function(e) {
  5949. e.updateDisplay()
  5950. })
  5951. }),
  5952. d.add(h.transition, "aimTime", 500, 2500).step(50),
  5953. d.add(h.transition, "aimSlowFactor", 1, 3).step(.1),
  5954. d.add(h.transition, "movementEasing", Object.keys(a));
  5955. var p = n.addFolder("Path Display");
  5956. p.add(h.path, "opacity", 0, 1).step(.01).onFinishChange(function() {}),
  5957. p.add(h.path, "height", 0, .2).step(.01).onFinishChange(function() {}),
  5958. p.add(h.path, "outsideHeight", 0, 2).step(.01).onFinishChange(function() {}),
  5959. p.add(h.path, "ribbonWidth", .01, .35).step(.01).onFinishChange(function() {}),
  5960. p.add(h.path, "waypointRadius", .01, 1.2).step(.01).onFinishChange(function() {}),
  5961. p.add(h.path, "waypointPulse", 0, 3600).step(20).onFinishChange(function() {}),
  5962. p.add(h.path, "waypointIndoorRadius", .01, 1.2).step(.01).onFinishChange(function() {}),
  5963. p.add(h.path, "fadeInTime", 0, 1200).step(10).onFinishChange(function() {}),
  5964. p.add(h.path, "fadeOutTime", 0, 1200).step(10).onFinishChange(function() {}),
  5965. p.add(h.path, "color", Object.keys(l)).onFinishChange(function() {
  5966. h.path.color = l[h.path.color],
  5967. h.path.colorUp = l._desat(h.path.color),
  5968. h.path.colorDown = l.darken(h.path.color)
  5969. }),
  5970. p.add(h, "reticuleColor", Object.keys(l)).onFinishChange(function() {
  5971. h.reticuleColor = l[h.reticuleColor]
  5972. });
  5973. var f = n.addFolder("Warping")
  5974. , g = f.addFolder("Warp/Teleport");
  5975. g.add(h.warp, "softPushDist", 0, 2).onFinishChange(function() {}),
  5976. g.add(h.warp, "softPushEnd", 0, 1).step(.01).onFinishChange(function() {}),
  5977. g.add(h.warp, "softBendAngle", 0, 45).onFinishChange(function() {}),
  5978. g.add(h.warp, "softBendTilt", 0, 45).onFinishChange(function() {}),
  5979. g.add(h.warp, "softBendEnd", 0, 1).step(.01).onFinishChange(function() {}),
  5980. g.add(h.warp, "burnsAngle", 0, 30).onFinishChange(function() {}),
  5981. g.add(h.warp, "minBurnsAngle", 0, 10).onFinishChange(function() {}),
  5982. g.add(h.warp, "brakeStrength", 1, 8).onFinishChange(function() {}),
  5983. g.add(h.warp, "minBrakeAngle", 0, 5).step(.01).onFinishChange(function() {}),
  5984. g.add(h.warp, "maxBrakeAngle", 0, 5).step(.01).onFinishChange(function() {}),
  5985. g.add(h.path, "mapGuides").onFinishChange(function() {}),
  5986. g.add(h.warp, "teleportTime", 0, 5e3).step(10).onFinishChange(function() {}),
  5987. g.add(h.warp, "outsideTime", 0, 5e3).step(10).onFinishChange(function() {}),
  5988. g.add(h.path, "typ", Object.keys(c)).onFinishChange(function() {
  5989. h.path.typ = c[h.path.typ]
  5990. }),
  5991. g.add(h.warp, "loop").onChange(function() {}).onFinishChange(function() {
  5992. t.endlessLoop = h.warp.loop
  5993. }),
  5994. g.add(h.warp, "walkSlideShowThreshhold", 1, 1e4).step(1).onFinishChange(function() {}),
  5995. g.add(h.warp, "walkExtraPanosDistance", 0, 3).step(.1).onFinishChange(function() {}),
  5996. g.add(h.transition, "fastForwardFactor", 1, 10).step(1).onFinishChange(function() {});
  5997. var m = f.addFolder("Long Warp Only");
  5998. m.add(h.warp, "minWarpTime", 0, 5e3).step(10).onFinishChange(function() {
  5999. h.warp.flySpeed = 0,
  6000. m.__controllers.forEach(function(e) {
  6001. e.updateDisplay()
  6002. })
  6003. }),
  6004. m.add(h.warp, "timePerMeter", 0, 5e3).step(10).onFinishChange(function() {}),
  6005. m.add(h.warp, "lookAheadMax", .01, 1).step(.01).onFinishChange(function() {}),
  6006. m.add(h.warp, "lookAheadDist", .01, 4).step(.01).onFinishChange(function() {}),
  6007. m.add(h.warp, "maxTurnPerSec", 0, 720).step(1).onFinishChange(function() {}),
  6008. m.add(h.warp, "maxAimPerSec", 0, 720).step(1).onFinishChange(function() {}),
  6009. m.add(h.warp, "turnFriction", 0, 1).step(.01).onFinishChange(function() {}),
  6010. m.add(h.warp, "walkDelay", 0, 2e3).step(10).onFinishChange(function() {}),
  6011. m.add(h.transition, "flytimeMaxDistanceThreshold", 0, 25).step(10).onFinishChange(function() {}),
  6012. m.add(h.warp, "walkMaxDist", 0, 100).step(1).onFinishChange(function() {});
  6013. var v = n.addFolder("Warp Esoterica");
  6014. v.add(h.warp, "nearPanoDist", .01, 12).step(0).onFinishChange(function() {}),
  6015. v.add(h.warp, "blur", .01, 1).onFinishChange(function() {}),
  6016. v.add(h.warp, "flySpeed", 0, 10).step(.01).onFinishChange(function() {
  6017. h.warp.minWarpTime = 0,
  6018. v.__controllers.forEach(function(e) {
  6019. e.updateDisplay()
  6020. })
  6021. }),
  6022. v.add(h.warp, "showBunny").onFinishChange(function() {}),
  6023. v.add(h.warp, "fastTime", 0, 2500).step(10).onFinishChange(function() {}),
  6024. v.add(h.warp, "movementEasing", Object.keys(a));
  6025. var A = n.addFolder("Misc");
  6026. A.add(h, "dollhouseFOV", 10, 180).onChange(function() {
  6027. i.cameras[s.DOLLHOUSE].fov = h.dollhouseFOV
  6028. }),
  6029. A.add(h, "insideFOV", 10, 180).onChange(function() {
  6030. i.cameras[s.PANORAMA].fov = h.insideFOV
  6031. }),
  6032. A.add(h, "insideLookSpeed", .01, .3).step(.01).onChange(function() {}),
  6033. A.add(h, "rotationAccelerationInside", .1, 10).step(.1).onChange(function() {}),
  6034. A.add(h, "rotationAccelerationOutside", .1, 10).step(.1).onChange(function() {});
  6035. var y = n.addFolder("Navigation");
  6036. y.add(h.navigation, "panoScores").onFinishChange(function() {
  6037. h.navigation.panoScores || e.panos.forEach(function(e) {
  6038. e.floor.remove(e.text3d),
  6039. e.text3d = null
  6040. })
  6041. }),
  6042. y.add(h.navigation, "mouseDirection"),
  6043. y.add(h.navigation, "filterStrictness", 0, 1),
  6044. y.add(h.navigation, "angleFactor", -60, 0),
  6045. y.add(h.navigation, "directionFactor", 1, 20),
  6046. y.add(h.navigation, "distanceFactor", -5, 5),
  6047. y.add(h.navigation, "optionalityFactor", .1, 10);
  6048. var C = n.addFolder("tags")
  6049. , I = C.addFolder("Tag Creation");
  6050. I.add(h.tags.pole, "enabled").name("poleEnabled"),
  6051. I.add(h.tags.pole, "height", 0, 2.5).step(.01).name("poleHeight"),
  6052. I.add(h.tags.pole, "width", 1, 10).step(1).name("poleWidth"),
  6053. I.add(h.tags.pole, "opacity", .1, 1).step(.1).name("poleOpacity");
  6054. var E = C.addFolder("Visibility");
  6055. E.add(h.tags.visibility, "anyDistance"),
  6056. E.add(h.tags.visibility, "visibleDistance", .1, 30).step(.1),
  6057. E.add(h.tags.visibility, "cameraClearance", 0, 1).step(.01),
  6058. E.add(h.tags.visibility, "hideViaFloor"),
  6059. E.add(h.tags.visibility, "hideOffScreenDisc").name("hideEdgeDisc"),
  6060. E.add(h.tags.visibility, "hideOffScreenObject").name("hideEdgeObject");
  6061. var b = C.addFolder("Disc Parameters");
  6062. b.add(h.tags.disc.scale, "nearBound", .1, 10).step(.1),
  6063. b.add(h.tags.disc.scale, "farBound", .1, 20).step(.1).listen(),
  6064. b.add(h.tags.disc.scale, "linkFarBound").onChange(function(e) {
  6065. e && (h.tags.disc.scale.farBound = h.tags.visibility.visibleDistance * (1 - h.tags.disc.scale.linkPercent / 100))
  6066. }),
  6067. b.add(h.tags.disc.scale, "linkPercent", 0, 100).step(1).onChange(function(e) {
  6068. h.tags.disc.scale.linkFarBound && (h.tags.disc.scale.farBound = h.tags.visibility.visibleDistance * (1 - e / 100))
  6069. }),
  6070. b.add(h.tags.disc.scale, "maxSize", 40, 200).step(1),
  6071. b.add(h.tags.disc.scale, "minSize", 20, 100).step(1),
  6072. b.add(h.tags.disc.scale, "responsiveness", 0, 100).step(1);
  6073. var w = C.addFolder("Navigate");
  6074. w.add(h.tags.navigate, "nearestPano").name("nearestPano"),
  6075. w.add(h.tags.navigate, "lineOfSight").name("lineOfSight"),
  6076. w.add(h.tags.navigate, "reactivate").name("reactivate"),
  6077. w.add(h.tags.navigate, "aimAt", ["disc", "object", "pole", "nothing"]).name("aim at"),
  6078. w.add(h.tags.navigate, "tiltTolerance", 0, 50).step(1),
  6079. w.add(h.tags.navigate, "rotateSpeedFactor", 0, 5).step(.1);
  6080. var _ = n.addFolder("Debug");
  6081. _.add(h, "wireframe").onFinishChange(function() {
  6082. e.chunks.forEach(function(t) {
  6083. t.material && (t.wireframeTwin || (t.wireframeTwin = new o.WireframeHelper(t),
  6084. t.wireframeTwin.material.depthWrite = !1,
  6085. t.wireframeTwin.material.depthTest = !1,
  6086. t.wireframeTwin.material.opacity = .5,
  6087. t.wireframeTwin.material.transparent = !0),
  6088. h.wireframe ? e.add(t.wireframeTwin) : e.remove(t.wireframeTwin))
  6089. })
  6090. }),
  6091. _.add(h, "skyboxWireframe").onFinishChange(function() {
  6092. h.skyboxWireframe ? (e.skybox.wireframe = new o.WireframeHelper(e.skybox),
  6093. e.add(e.skybox.wireframe)) : (e.remove(e.skybox.wireframe),
  6094. e.skybox.wireframe = null)
  6095. }),
  6096. _.add(h, "showSweeps").onFinishChange(function() {
  6097. e.setSweepVisibility(h.showSweeps)
  6098. }),
  6099. _.add(h, "showMesh").onFinishChange(function() {
  6100. e.chunks.forEach(function(e) {
  6101. e.visible = h.showMesh
  6102. })
  6103. }),
  6104. _.add(h, "showFloors").onFinishChange(function() {
  6105. e.floors.forEach(function(e) {
  6106. e.collider.children.forEach(function(e) {
  6107. e.material.visible = h.showFloors
  6108. })
  6109. })
  6110. }),
  6111. _.add(h, "showSkyboxes").onFinishChange(function() {
  6112. e.panos.forEach(function(e) {
  6113. e.skyboxMesh.visible = h.showSkyboxes
  6114. })
  6115. }),
  6116. _.add(h, "showNeighbors").onChange(function() {}),
  6117. _.add(e, "alpha", 0, 1)
  6118. }
  6119. var r = e("../lib/dat.gui")
  6120. , o = e("three")
  6121. , a = e("../util/easing")
  6122. , s = e("../enum/Viewmode")
  6123. , l = e("../enum/Colors")
  6124. , c = e("../enum/WarpStyle")
  6125. , h = e("../settings");
  6126. e("../tag/tag");
  6127. r.GUI.prototype.removeFolder = function(e) {
  6128. var t = this.__folders[e];
  6129. t && (t.close(),
  6130. this.__ul.removeChild(t.domElement.parentNode),
  6131. delete this.__folders[e],
  6132. this.onResize())
  6133. }
  6134. ,
  6135. t.exports.toggle = n
  6136. }
  6137. , {
  6138. "../enum/Colors": 19,
  6139. "../enum/Viewmode": 51,
  6140. "../enum/WarpStyle": 52,
  6141. "../lib/dat.gui": 93,
  6142. "../tag/tag": 123,
  6143. "../settings": 166,
  6144. "../util/easing": 186,
  6145. three: 217
  6146. }],
  6147. 64: [function(e, t, i) {
  6148. (function(i) {
  6149. "use strict";
  6150. function n(e, t, i, n) {
  6151. $(".gui-error .error-problem-text").text(e),
  6152. $(".gui-error .error-solution-text").text(t),
  6153. $(".gui-error .error-explanation").text(i),
  6154. $(".gui-error .error-actions").html(n),
  6155. $(window).resize(),
  6156. $(".gui-error").fadeIn(),
  6157. $("#bottom-logo").fadeIn()
  6158. }
  6159. function r(e) {
  6160. var t = ['<div class="browser-tiles">', '<div class="tile">', '<a href="https://www.google.com/chrome/browser/" target="_blank">', '<img class="icon" src="static/images/icon_Google_Chrome_2011.png" ', 'rel="tiletip" title="Chrome"></a>', "</div>", '<div class="tile">', '<a href="https://www.mozilla.org/en-US/firefox/new/" target="_blank">', '<img class="icon" src="static/images/icon_Mozilla_Firefox.png" ', 'rel="tiletip" title="Firefox"></a>', "</div>", '<div class="tile">', '<a href="http://windows.microsoft.com/en-us/internet-explorer/download-ie" target="_blank">', '<img class="icon" src="static/images/icon_Internet_Explorer_10.png" ', 'rel="tiletip" title="Internet Explorer"></a>', "</div>", '<div class="tile">', '<a href="https://support.apple.com/en-us/HT204416" target="_blank">', '<img class="icon" src="static/images/icon_MacOSX_Safari.png" ', 'rel="tiletip" title="Safari"></a>', "</div>", "</div>"].join("");
  6161. n(e, h.ERROR_BROWSER_SOLUTION, h.ERROR_BROWSER_EXPLANATION, t),
  6162. s.isMobile() || $("[rel=tiletip]").tooltip({
  6163. placement: "bottom",
  6164. delay: {
  6165. show: 50,
  6166. hide: 0
  6167. },
  6168. trigger: "hover",
  6169. viewport: {
  6170. selector: "body",
  6171. padding: 10
  6172. }
  6173. })
  6174. }
  6175. function o() {
  6176. var e = s.isMobile() ? "" : '<span class="link install-browser">' + h.ERROR_GENERIC_ACTIONS_2 + "</span>" + h.ERROR_GENERIC_ACTIONS_3
  6177. , t = [h.ERROR_GENERIC_ACTIONS_1, e,].join("");
  6178. n(h.ERROR_GENERIC_PROBLEM, h.ERROR_GENERIC_SOLUTION, "", t),
  6179. s.isMobile() || $(".install-browser").on("click touchstart", function(e) {
  6180. e.preventDefault(),
  6181. e.stopPropagation(),
  6182. r(" ")
  6183. })
  6184. }
  6185. function a(e) {
  6186. if ($("head title").text(c.pageTitle),
  6187. $("#gui-message, #gui-loading, #nprogress, #gui-thumb, #bottom-logo").hide(),
  6188. $("#gui-loading").fadeOut(250),
  6189. $("#quick-blackout").hide(),
  6190. l.track("showcase_error", {
  6191. error_key: e
  6192. }),
  6193. h.locale || h.init(),
  6194. "webgl-unsupported" === e)
  6195. s.isMobile() ? o() : r(h.ERROR_WEBGL_UNSUPPORTED_PROBLEM);
  6196. else if ("webgl-ios" === e)
  6197. n(h.ERROR_WEBGL_IOS_PROBLEM, h.ERROR_WEBGL_IOS_SOLUTION, "", h.ERROR_WEBGL_IOS_ACTIONS_1 + "<strong>" + h.ERROR_WEBGL_IOS_ACTIONS_2 + "</strong>.");
  6198. else if ("webgl-safari" === e)
  6199. n(h.ERROR_WEBGL_SAFARI_PROBLEM, "", "", h.ERROR_WEBGL_SAFARI_ACTIONS_1 + "<strong>" + h.ERROR_WEBGL_SAFARI_ACTIONS_2 + "</strong>. " + h.ERROR_WEBGL_SAFARI_ACTIONS_3 + "<strong>" + h.ERROR_WEBGL_SAFARI_ACTIONS_4 + "</strong>.");
  6200. else if ("webgl-generic" === e)
  6201. o();
  6202. else if ("missing-urls" === e)
  6203. n(h.ERROR_MISSING_URLS_PROBLEM, "", h.ERROR_MISSING_URLS_EXPLANATION);
  6204. else if ("loading-failed" === e)
  6205. n(h.ERROR_LOADING_FAILED_PROBLEM, "", "", h.ERROR_LOADING_FAILED_ACTIONS_1 + '<a class="link" target="_blank" href=' + p + ">" + h.ERROR_LOADING_FAILED_ACTIONS_2 + "</a>.");
  6206. else {
  6207. if ("loading-failed-maintenance" !== e)
  6208. return void d.error("Unhandled error: " + e);
  6209. n(h.ERROR_MAINTENANCE_PROBLEM, h.ERROR_MAINTENANCE_SOLUTION)
  6210. }
  6211. }
  6212. var s = e("./../util/browser")
  6213. , l = e("./../analytics")
  6214. , c = e("./../settings")
  6215. , h = e("../localization/localize")
  6216. , u = e("./../util/logger")
  6217. , d = new u(i)
  6218. , p = '"https://support.port.com/hc/articles/208220058"';
  6219. t.exports.error = a
  6220. }
  6221. ).call(this, "/js/gui/error.js")
  6222. }
  6223. , {
  6224. "../localization/localize": 108,
  6225. "./../analytics": 4,
  6226. "./../settings": 166,
  6227. "./../util/browser": 182,
  6228. "./../util/logger": 189
  6229. }],
  6230. 65: [function(e, t, i) {
  6231. (function(i) {
  6232. "use strict";
  6233. function n() {
  6234. Ue = [],
  6235. je.floors.visible && Ue.push(".gui-floor", ".gui-floor-title"),
  6236. Ue.push(".hideTarget", ".pinTop.right")
  6237. }
  6238. function r() {
  6239. for (var e in je)
  6240. if (je.hasOwnProperty(e)) {
  6241. var t = je[e];
  6242. if (!t.visible)
  6243. for (var i = 0; i < t.elements.length; i++)
  6244. $(t.elements[i]).hide()
  6245. }
  6246. je.highlight.visible && $(".pinBottom").addClass("highlightExists"),
  6247. je.tourControls.visible === !1 && $("#drawer").addClass("fullWidth"),
  6248. n()
  6249. }
  6250. function o(e, t) {
  6251. var i = !K.isMobile() && Q.zoom.enabled && t.mode === _e.PANORAMA && !e.tourIsPlaying;
  6252. $("#gui-zoomin").toggle(i),
  6253. $("#gui-zoomout").toggle(i)
  6254. }
  6255. function a() {
  6256. c(),
  6257. $(".pinBottom").toggleClass("open"),
  6258. $("#drawer").toggleClass("open"),
  6259. $(".footer").toggleClass("open"),
  6260. $("#drawer").hasClass("open") ? ($("#pullTab .icon").attr("data-original-title", Re.CLOSE_HIGHLIGHTS),
  6261. Ze("highlights")) : ($("#pullTab .icon").attr("data-original-title", Re.OPEN_HIGHLIGHTS),
  6262. ie.resetDrawer()),
  6263. setTimeout(function() {
  6264. $("#pullTab").toggleClass("opened");
  6265. }, $("#drawer").hasClass("open") ? 0 : Q.highlightAnimationDuration),
  6266. $(".pinBottom").hasClass("open") && s($(".vr-popup")) && $(".vr-popup").is(":visible") && Ae.dismiss()
  6267. }
  6268. function s(e) {
  6269. var t;
  6270. "none" !== e.css("display") ? t = e.position().top + e.outerHeight() : (e.attr("style", "visibility: hidden"),
  6271. t = e.position().top + e.outerHeight(),
  6272. e.attr("style", "display: none"));
  6273. var i = $("#player").outerHeight()
  6274. , n = i - 130;
  6275. return n < t + 25
  6276. }
  6277. function l(e) {
  6278. "touchstart" === e.type && e.preventDefault(),
  6279. e.stopPropagation()
  6280. }
  6281. function c() {
  6282. W && (W.reload(),
  6283. W.init())
  6284. }
  6285. function h(e) {
  6286. ne.show(e),
  6287. r()
  6288. }
  6289. function u(e) {
  6290. ne.progress(e)
  6291. }
  6292. function d(e, t, i) {
  6293. var n = t.player;
  6294. $("#gui-thumb").fadeOut(2500),
  6295. ne.hide(function() {
  6296. Ge = !1
  6297. }),
  6298. me.init(e, i),
  6299. de.finishSetup(Object.keys(e.tags).length),
  6300. i.on(Te.IMAGE_OPENED, Ze.bind(this, "tag"));
  6301. var s = function() {
  6302. i.dismissExaminedTag(),
  6303. i.disableHovering()
  6304. };
  6305. Ae.on(ye.OPENED, s),
  6306. Ce.on(Me.OPENED, s),
  6307. he.on(ue.OPENED, s),
  6308. fe.on(ge.OPENED, s);
  6309. var l = i.enableHovering.bind(i);
  6310. if (Ae.on(ye.CLOSED, l),
  6311. Ce.on(Me.CLOSED, l),
  6312. he.on(ue.CLOSED, l),
  6313. fe.on(ge.CLOSED, l),
  6314. Q.labels.enabled && Object.keys(e.labels).length,
  6315. e.floors.length <= 1 || !je.floors.visible ? je.floors.visible = !1 : (y(e, t),
  6316. C(e.currentFloor, n.mode)),
  6317. getQueryVariable('m') === '372'&& (je.floors.visible = 1, y(e,t)),
  6318. r(),
  6319. o(t, t.player),
  6320. $("#gui").fadeIn(1500),
  6321. je.highlight.visible && (2 !== Q.startHighlights || e.has360Views) && setTimeout(function() {
  6322. a(),
  6323. (!e.has360Views && 1 !== Q.startHighlights || e.has360Views && 0 === Q.startHighlights) && setTimeout(a, 2e3)
  6324. }, 2e3),
  6325. !K.isMobile())
  6326. for (var c = ["a", "#title-toggle", ".next-button", ".prev-button", ".gui-floor", ".meta-toggle", ".thumbImg", "logo-button"], h = 0; h < c.length; h++)
  6327. $(c[h]).addClass("hasHover");
  6328. O(e),
  6329. de.setupToggling();
  6330. //xzw:
  6331. window.editHotPanel && editHotPanel();
  6332. //czj
  6333. navBorderRadius(e);
  6334. //czj 编辑界面
  6335. //window.EditingInterface && new EditingInterface(n.sceneRenderer);
  6336. window.EditTools && new EditTools(n.sceneRenderer);
  6337. }
  6338. function navBorderRadius(e){
  6339. var pullTab = $("#pullTab"),
  6340. mobileRadius = {
  6341. "bottom":{"border-bottom-left-radius":"10px","border-bottom-right-radius":"10px"},
  6342. "top":{"border-top-left-radius":"10px","border-top-right-radius":"10px"}
  6343. },
  6344. topRadius = {
  6345. "bottom":{"border-top-right-radius":"10px","border-bottom-right-radius":"10px"},
  6346. "top":{"border-bottom-left-radius":"10px","border-top-left-radius":"10px"}
  6347. };
  6348. function BorderRadius(bottom,top){
  6349. $("#gui-modes-map > div:visible:last").css(bottom);
  6350. if(pullTab.is(':visible')){
  6351. $(".viewContainer > div:visible:first").css(top);
  6352. }else{
  6353. $("#gui-modes-map > div:visible:first").css(top);
  6354. }
  6355. }
  6356. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)){
  6357. BorderRadius(mobileRadius.bottom,mobileRadius.top);
  6358. }else{
  6359. BorderRadius(topRadius.bottom,topRadius.top);
  6360. }
  6361. //判断someData里面是否有special字段,如果有就会处理这些特殊的大场景
  6362. if(window.DATA.model.special || window.DATA.special){
  6363. window.specialScene && specialScene.special().afterImplement();
  6364. }
  6365. }
  6366. function p(e) {
  6367. e || (e = 0),
  6368. We = !1,
  6369. window.setTimeout(function() {
  6370. We || (ze = !0,
  6371. $("#gui-spinner").stop(!0, !0).show())
  6372. }
  6373. .bind(this), e)
  6374. }
  6375. function f() {
  6376. $("#gui-spinner").stop(!0, !0),
  6377. $("#gui-spinner").fadeOut(1e3),
  6378. We = !0,
  6379. ze = !1
  6380. }
  6381. function g(e, t) {
  6382. var i = e.mode
  6383. , n = t || e.currentPano;
  6384. $("#gui-modes-dollhouse").toggleClass("active", i === _e.DOLLHOUSE),
  6385. $("#gui-modes-floorplan").toggleClass("active", i === _e.FLOORPLAN),
  6386. $("#gui-modes-inside").toggleClass("active", i === _e.PANORAMA),
  6387. i === _e.PANORAMA ? ($("#view-controllers").slideUp(500),
  6388. Q.show360Views.enabled && !n.isAligned() ? (
  6389. $(".gui-floor").addClass("hidden"),
  6390. $("#gui-modes-outside").addClass("desktop-only")) : (
  6391. $(".gui-floor").removeClass("hidden"),
  6392. $("#gui-modes-outside").removeClass("desktop-only")),
  6393. $("#gui-modes-outside").removeClass("hidden")) : i !== _e.TRANSITIONING && (f(),
  6394. Be = i,
  6395. $("#gui-modes-outside").addClass("hidden"),
  6396. e.model.has360Views && $(".gui-floor").removeClass("hidden"),
  6397. $("#view-controllers").is(":visible") || $("#view-controllers").slideDown(Q.guiAnimationSpeed))
  6398. }
  6399. function m(e, t) {
  6400. var i = t.player;
  6401. $("#gui-modes-inside").on("mousedown touchstart", function(e) {
  6402. l(e),
  6403. J.updateInteraction(Se.InteractionGui, "inside-button"),
  6404. J.track("USER", {
  6405. event_type: "showcase_gui",
  6406. gui_action: "click_inside_mode_button"
  6407. }),
  6408. t.changeMode(_e.PANORAMA);
  6409. }),
  6410. $("#gui-modes-outside").find("a").on("click", function(e) {
  6411. l(e),
  6412. J.track("showcase_gui", {
  6413. gui_action: "click_outside_mode_button"
  6414. }),
  6415. t.changeMode(Be)
  6416. }),
  6417. $("#gui-modes-floorplan").on("click", function(e) {
  6418. l(e),
  6419. i.mode !== _e.FLOORPLAN && (J.track("showcase_gui", {
  6420. gui_action: "click_floorplan_mode_button"
  6421. }),
  6422. t.changeMode(_e.FLOORPLAN));
  6423. }),
  6424. $("#gui-modes-dollhouse").on("click", function(e) {
  6425. l(e),
  6426. i.mode !== _e.DOLLHOUSE && (J.track("showcase_gui", {
  6427. gui_action: "click_dollhouse_mode_button"
  6428. }),
  6429. t.changeMode(_e.DOLLHOUSE));
  6430. })
  6431. }
  6432. function v(e, t) {
  6433. function i() {
  6434. document.getElementById("vr").classList.remove("hidden"),
  6435. Q.vr.allowWebVR ? K.getVRDisplay().then(function(e) {
  6436. K.supportsFullscreen() ? n(e) : (De.warn("Unable to use WebVR when full screen is not supported"),
  6437. $(".improper-embed").toggleClass("hidden", !1),
  6438. r())
  6439. }, function(e) {
  6440. r()
  6441. }) : r()
  6442. }
  6443. function n(i) {
  6444. De.info(i.displayName + " detected, VR button activates WebVR experience"),
  6445. Ie.init(e.data, t, i, q),
  6446. Ie.on(Ee.OPENED, Ze.bind(gui, "vr")),
  6447. Ie.on(Ee.SHOW_TERMS, fe.show.bind(fe))
  6448. }
  6449. function r() {
  6450. De.info("WebVR support not found, VR button activates native app VR modal"),
  6451. Ae.init(e.data, q),
  6452. Ae.on(ye.OPENED, function() {
  6453. var e = document.getElementById("vr-modal");
  6454. return function() {
  6455. Ze("vr"),
  6456. le.open(e)
  6457. }
  6458. }()),
  6459. Ae.on(ye.CLOSED, le.reset)
  6460. }
  6461. if (Q.vr.enabled && e.supportsVR && !K.valueFromHash("mls", 0)){
  6462. /*********************** 方奕卓 VR功能事件监听 ********************/
  6463. K.isMobile() && $('#vr').css('display', ''); // 显示vr功能按钮
  6464. switch (Q.vr.option) {
  6465. case Pe.CONTEXTUAL:
  6466. i();
  6467. break;
  6468. case Pe.ANDROID:
  6469. K.detectAndroid() && i();
  6470. break;
  6471. case Pe.NONE:
  6472. }
  6473. }
  6474. }
  6475. function A(e, t) {
  6476. $("#play").on("mousedown touchstart", function(e) {
  6477. l(e);
  6478. Ze("tour");
  6479. ve.play();
  6480. J.trackAlways("showcase_gui", {
  6481. gui_action: "play_highlights"
  6482. })
  6483. }),
  6484. window.startAndPlay = function(e) {
  6485. // l(e);
  6486. Ze("tour");
  6487. ve.play();
  6488. J.trackAlways("showcase_gui", {
  6489. gui_action: "play_highlights"
  6490. })
  6491. };
  6492. $("#pause").on("mousedown touchstart", function(e) {
  6493. l(e),
  6494. ve.pause(),
  6495. J.trackAlways("showcase_gui", {
  6496. gui_action: "pause_highlights"
  6497. })
  6498. }),
  6499. $("#gui-zoomin").find("a").on("click", function(e) {
  6500. l(e),
  6501. t.player.zoomInIncrementally()
  6502. }),
  6503. $("#gui-zoomout").find("a").on("click", function(e) {
  6504. l(e),
  6505. t.player.zoomOutIncrementally()
  6506. })
  6507. }
  6508. function y(e, t) {
  6509. for (var i = $(".gui-floor"), n = 0; n < e.floors.length; n++) {
  6510. if(getQueryVariable('m') === '372') continue;
  6511. var r = $('<div class="floorChoice" data-index="' + n + '"></div>').text(e.floors.get(n).name);
  6512. $(".gui-floor").find(".container").prepend(r)
  6513. //cxz 本来一开始是prepend 后来改了append 按顺序插入
  6514. }
  6515. i.find(".container").prepend('<div class="floorChoice darkGlass allFloorBtn" data-index="all" style="display:none">' + Re.FLOOR_ALL + "</div>"),
  6516. i.on("click", function(e) {
  6517. l(e),
  6518. Ze("floor"),
  6519. i.toggleClass("open")
  6520. }),
  6521. $(".floorChoice").on("click", function(e) {
  6522. l(e);
  6523. var n = $(this).data("index");
  6524. "all" !== n ? (J.updateInteraction(Se.InteractionGui, "floor-control"),
  6525. t.player.gotoFloor(n),
  6526. J.track("showcase_gui", {
  6527. gui_action: "click_floor_select_button",
  6528. interaction_source: "gui"
  6529. })) : (J.updateInteraction(Se.InteractionGui, "floor-control"),
  6530. Ze("move"),
  6531. t.allFloors(),
  6532. J.track("showcase_gui", {
  6533. gui_action: "click_toggle_all_floors_button",
  6534. interaction_source: "gui"
  6535. })),
  6536. i.removeClass("open")
  6537. })
  6538. }
  6539. function C(e, t) {
  6540. e && (t === _e.DOLLHOUSE || t === _e.FLOORPLAN ? ($(".allFloorBtn").show(),$(".gui-floor-icon").hide(),$(".gui-floor-title").show()) : ($(".allFloorBtn").hide(),$(".gui-floor-icon").show(),$(".gui-floor-title").hide()),
  6541. e.model.allFloorsVisible ? ($(".gui-floor-title").text(Re.FLOOR_ALL),
  6542. $(".gui-floor-number").text(Re.FLOOR_ALL),
  6543. $(".floorChoice").removeClass("active"),
  6544. $('.floorChoice[data-index="all"]').addClass("active")) : ($(".gui-floor-title").text(e.name),
  6545. $(".gui-floor-number").text(" " + (e.floorIndex + 1)),
  6546. $(".floorChoice").removeClass("active"),
  6547. $(".floorChoice[data-index=" + e.floorIndex + "]").addClass("active")))
  6548. if(window.number == '1149_2'){
  6549. if(e.floorIndex===0){
  6550. $('.cad') && $('.cad').addClass('hidemap')
  6551. $('.cad1') && $('.cad1').removeClass('hidemap')
  6552. }
  6553. if(e.floorIndex===1){
  6554. $('.cad1') && $('.cad1').addClass('hidemap')
  6555. $('.cad') && $('.cad').removeClass('hidemap')
  6556. }
  6557. }
  6558. }
  6559. function I(e) {
  6560. return e.describe().inTransition
  6561. }
  6562. function b(e, t, i) {
  6563. Fe = e.heroLocations.length;
  6564. var n = '<li class="thumbImg" data-index=""><img src=""></li>'
  6565. , r = 100 / Fe + "%"
  6566. , o = $("#thumb-container")
  6567. , a = $("#progressBar");
  6568. $("#status").find(".totalSteps").text(Fe);
  6569. for (var s = 0; s < Fe; s++) {
  6570. var c = e.heroLocations[s]
  6571. , h = $(n);
  6572. var thumbUrl
  6573. if(c.heroLocations){//有子项,选第一张截图
  6574. thumbUrl = manage.dealURL(c.heroLocations[0].thumbUrl)//.replace('https://','').replace('http://','')
  6575. }else{
  6576. thumbUrl = manage.dealURL(c.thumbUrl)//.replace('https://','').replace('http://','')
  6577. }
  6578. h.attr("data-index", s)
  6579. je.highlight.visible && h.find("img").attr("src", thumbUrl)
  6580. if (c.name) {
  6581. var u = $('<div class="overlay"></div>').text(c.name);
  6582. h.prepend(u)
  6583. }
  6584. if (e.has360Views && c.cameraMode === _e.PANORAMA) {
  6585. var d = e.panos.get(c.panoId)
  6586. , p = d && !d.isAligned()
  6587. , f = p ? '<div><img class="mark360View" src="static/images/mark-360-white-v2.png"></div>' : '<div><img class="markInsideView" src="static/images/mark-inside-white.png"></div>';
  6588. h.prepend(f)
  6589. }
  6590. o.append(h),
  6591. a.append('<div class="step" data-idx="' + s + '" style="width:' + r + '"></div>')
  6592. }
  6593. j = 144 * Fe,
  6594. Y = 111 * Fe,
  6595. $(".thumbImg").on("mouseover", function() {
  6596. I(t) || i.showPathToHeroLocation([$(this).data("index"),0])//改
  6597. }),
  6598. $(".thumbImg").on("mouseout", function() {
  6599. t.clearPath()
  6600. }),
  6601. $(".thumbImg").on("click", function(e) {
  6602. l(e);
  6603. var i = $(this);
  6604. J.updateInteraction(Se.InteractionGui, "thumbnail"),
  6605. J.trackAlways("showcase_gui", {
  6606. gui_action: "click_highlight"
  6607. }),
  6608. t.goToHighlight([i.data("index"),0])//改
  6609. }),
  6610. $(".previous").find("a").on("click", function(e) {
  6611. l(e),
  6612. J.trackAlways("showcase_gui", {
  6613. gui_action: "prev_highlight"
  6614. }),
  6615. t.prevHighlight()
  6616. }),
  6617. $(".next").find("a").on("click", function(e) {
  6618. l(e),
  6619. J.trackAlways("showcase_gui", {
  6620. gui_action: "next_highlight"
  6621. }),
  6622. t.nextHighlight()
  6623. }),
  6624. $("#drawer").on("mouseleave", function(e) {
  6625. l(e);
  6626. var t;
  6627. try {
  6628. t = new MouseEvent("mouseup",{
  6629. clientX: e.clientX,
  6630. clientY: e.clientY,
  6631. screenX: e.screenX,
  6632. screenY: e.screenY
  6633. })
  6634. } catch (i) {
  6635. t = document.createEvent("MouseEvents"),
  6636. t.initMouseEvent("mouseup", e.bubbles, e.cancelable, e.view, e.detail, e.screenX, e.screenY, e.clientX, e.clientY, e.ctrlKey, e.altKey, e.shiftKey, e.metaKey, e.button, e.relatedTarget)
  6637. }
  6638. document.dispatchEvent(t)
  6639. }),
  6640. W = new Sly($("#scrollFrame"),{
  6641. horizontal: !0,
  6642. itemNav: "centered",
  6643. smart: !0,
  6644. scrollTrap: !0,
  6645. scrollBy: 1,
  6646. mouseDragging: !0,
  6647. touchDragging: !0,
  6648. speed: 300,
  6649. dragHandle: !0,
  6650. dynamicHandle: !0,
  6651. clickBar: !0,
  6652. scrollBar: $("#scroller"),
  6653. activateOn: null
  6654. }).init(),
  6655. W.on("active", function(e, t) {
  6656. Ve = t,
  6657. Ze("tour"),
  6658. $(".step").removeClass("active"),
  6659. $("#status").find(".curIdx").text(t + 1);
  6660. for (var i = 0; i <= t; i++)
  6661. $("#progressBar").find("[data-idx='" + i + "']").addClass("active")
  6662. }),
  6663. w()
  6664. }
  6665. function w() {
  6666. var e = $("#player").width() - 20
  6667. , t = $("#scroller")
  6668. , i = $("#drawer")
  6669. , n = $(".pinBottom");
  6670. if ($("#player").width() < 488 || $("#player").height() < 488)
  6671. t.addClass("hidden"),
  6672. i.addClass("noScroll"),
  6673. n.addClass("noScroll");
  6674. else {
  6675. var r = j > e
  6676. , o = !i.hasClass("noScroll")
  6677. , a = r !== o;
  6678. a && (t.toggleClass("hidden"),
  6679. i.toggleClass("noScroll"),
  6680. n.toggleClass("noScroll"))
  6681. }
  6682. }
  6683. function _(e) {
  6684. je.tourControls.visible = true//e.tour_buttons && K.valueFromHash("gt", 1),
  6685. je.coBrand.visible = e.presented_by && 1 !== Q.specialEdition && Q.brand && !K.valueFromHash("mls", !1),
  6686. je.highlight.visible = /* e.highlight_reel && */ 1 !== Q.specialEdition && Q.showHighlights
  6687. }
  6688. function T(e) {
  6689. function t(t, i) {
  6690. return !!e.player_options[t] && e[i || t]
  6691. }
  6692. $(".model-title").text(e.name);
  6693. var i = Q.pageTitle;
  6694. // 2 !== K.valueFromHash("mls", 0) && (i = e.name + " - " + i),
  6695. 2 !== K.valueFromHash("mls", 0) && e.name && (i = e.name),
  6696. document.title = i ,
  6697. K.isMobile() ? $("#gui-fullscreen").css("display", "none") : ($("[rel=tooltip]").tooltip({
  6698. delay: {
  6699. show: 50,
  6700. hide: 0
  6701. },
  6702. trigger: "hover",
  6703. html: !1,
  6704. viewport: {
  6705. selector: "body",
  6706. padding: 10
  6707. }
  6708. }),
  6709. K.inIframe() && document.getElementsByClassName("pinBottom-container")[0].classList.add("embed")),
  6710. // t("presented_by") && 1 !== Q.specialEdition && Q.brand && !K.valueFromHash("mls", 0) ? document.getElementById("loaderCoBrandName").innerText = t("presented_by") : document.getElementById("loaderCoBrand").classList.add("hidden"),
  6711. de.populate({
  6712. name: t("model_name", "name"),
  6713. coBrand: t("presented_by"),
  6714. description: t("model_summary", "summary") || "暂无内容",
  6715. contactName: t("contact_name"),
  6716. address: t("address"),
  6717. phone: t("contact_phone"),
  6718. formattedPhone: e.formatted_contact_phone,
  6719. email: t("contact_email"),
  6720. url: t("external_url"),
  6721. socialSharing: e.enable_social_sharing && e.is_public
  6722. })
  6723. }
  6724. function x(e, t, i, n, r, o) {
  6725. function a() {
  6726. o.setLoadingStartTime(),
  6727. H(),
  6728. r ? (re.showMessage(t, i, je.coBrand.visible),
  6729. l()) : h(l)
  6730. }
  6731. var s = $.Deferred()
  6732. , l = s.resolve.bind(s);
  6733. return Ge = !0,
  6734. O(e),
  6735. e.data.player_options && _(e.data.player_options),
  6736. 1 === Q.specialEdition && $("body").addClass("specialEdition"),
  6737. Re.localizeGUI(),
  6738. T(e.data),
  6739. r || $(".quick").addClass("hidden"),
  6740. //e.data.image && !r && E(e.data.image),
  6741. n ? (J.impression(),
  6742. a()) : (o.setWaitingStartTime(),
  6743. oe.show(r, a)),
  6744. s
  6745. }
  6746. function S(e, t, i, n, r, a, s) {
  6747. q = s,
  6748. e.outsideAllowed() || $("#gui-modes-outside").addClass("invisible"),
  6749. e.supportedModes[_e.PANORAMA] || $("#gui-modes-inside").addClass("invisible"),
  6750. ae.init(),
  6751. re.init(e, a),
  6752. Oe.init(e, t, n),
  6753. $(".icon").on("mouseover", function() {
  6754. t.player && t.player.reticule.hide()
  6755. }),
  6756. m(e, t),
  6757. A(e, t),
  6758. e.data.enable_social_sharing && e.data.is_public && Q.share.enabled && (Ce.init(window.DATA.name/* e.data.name */),
  6759. Ce.on(Me.OPENED, function() {
  6760. var e = document.getElementById("share-modal");
  6761. return function() {
  6762. Ze("share"),
  6763. le.open(e)
  6764. }
  6765. }()),
  6766. Ce.on(Me.CLOSED, le.reset)),
  6767. e.heroLocations.length > 0 ? b(e, t, i) : (je.highlight.visible = !1,
  6768. je.tourControls.visible = !1),
  6769. de.on(pe.OPEN_INFO, Ze.bind(this, "info")),
  6770. z(),
  6771. g(i),
  6772. v(e, r),
  6773. e.on("floor.changed", C),
  6774. e.on("waiting", R.bind(this, e)),
  6775. e.on("waiting-done", P.bind(this, e)),
  6776. i.on(xe.ModeChanged, function(e, n) {
  6777. g(i),
  6778. o(t, i),
  6779. n === _e.PANORAMA && i.currentPano && !i.currentPano.isAligned() && (n = _e.OUTDOOR),
  6780. he.updateMode(n)
  6781. }),
  6782. n.on(Se.Move, Ze.bind(this, "move")),
  6783. i.on(xe.Ready, function() {
  6784. ie.init(n, i, i.tagManager, t),
  6785. i.on(xe.ModeChanged, function(e, t) {
  6786. e !== t && $(".vr-popup").is(":visible") && Ae.dismiss()
  6787. })
  6788. }),
  6789. i.on(xe.PanoChosen, function(e, t) {
  6790. g(i, t),
  6791. he.updateMode(t && !t.isAligned() ? _e.OUTDOOR : _e.PANORAMA)
  6792. }),
  6793. le.on(ce.CLOSE, function(e) {
  6794. switch (e) {
  6795. case "vr-modal":
  6796. Ae.dismiss();
  6797. break;
  6798. case "share-modal":
  6799. Ce.hide();
  6800. break;
  6801. case "terms-modal":
  6802. fe.hide()
  6803. }
  6804. });
  6805. var l = $("#play").eq(0)
  6806. , c = $("#pause").eq(0)
  6807. , h = $(".pinBottom").toArray()
  6808. , u = $("#drawer").eq(0)
  6809. , d = $("#playHead").eq(0)
  6810. , p = $("#progressBar").eq(0)
  6811. , f = $("#thumb-container").eq(0)
  6812. , y = f.children()
  6813. , I = p.children();
  6814. t.on("update.controls", function() {
  6815. var n = t.describe();
  6816. n.tourIsPlaying || i.isWarping() ? (je.tourControls.visible && (l.hide(),
  6817. c.show()),
  6818. n.tourInProgress && (h.forEach(function(e) {
  6819. e.classList.add("playing")
  6820. }),
  6821. u.addClass("playing"),
  6822. d.addClass("playing"))) : (je.tourControls.visible && (l.show(),
  6823. c.hide()),
  6824. n.tourInProgress || (ve.stopTour(),
  6825. h.forEach(function(e) {
  6826. e.classList.remove("playing")
  6827. }),
  6828. u.removeClass("playing"),
  6829. d.removeClass("playing")));
  6830. var r, a, s;
  6831. if (null !== n.currentItem) {
  6832. var p, f;
  6833. $("#status").find(".curIdx").text(n.currentItem[0] + 1),
  6834. n.onTheBus ? (p = "active",
  6835. f = "recent") : (f = "active",
  6836. p = "recent");
  6837. var g = null === n.destinationItem || n.currentItem[0] === n.destinationItem[0];
  6838. for (r = 0; r < e.heroLocations.length; r += 1)
  6839. s = y.eq(r),
  6840. a = I.eq(r),
  6841. s.removeClass(f),
  6842. a.removeClass(f),
  6843. n.onTheBus && r === n.destinationItem[0] ? (s.addClass(p),
  6844. a.addClass(p),
  6845. W.activate(r)) : n.onTheBus && g && r === n.currentItem[0] ? (s.addClass(p),
  6846. a.addClass(p)) : (s.removeClass(p),
  6847. a.removeClass(p))
  6848. } else
  6849. for (r = 0; r < e.heroLocations.length; r += 1)
  6850. s = y.eq(r),
  6851. a = I.eq(r),
  6852. s.removeClass("active recent"),
  6853. a.removeClass("active recent");
  6854. o(t, i)
  6855. }),
  6856. document.addEventListener("keydown", function(n) {
  6857. switch (J.updateInteraction(Se.InteractionKey),
  6858. n.which) {
  6859. case we.ZERO:
  6860. Q.debug && e.toggleAlpha();
  6861. break;
  6862. case we.NINE:
  6863. Q.debug && se.toggle();
  6864. break;
  6865. case we.ONE:
  6866. i.isInMode(_e.TRANSITIONING) || t.changeMode(_e.PANORAMA);
  6867. break;
  6868. case we.TWO:
  6869. e.outsideAllowed() && !i.isInMode(_e.DOLLHOUSE, _e.TRANSITIONING) && t.changeMode(_e.DOLLHOUSE);
  6870. break;
  6871. case we.THREE:
  6872. e.outsideAllowed() && !i.isInMode(_e.FLOORPLAN, _e.TRANSITIONING) && t.changeMode(_e.FLOORPLAN);
  6873. break;
  6874. case we.FOUR:
  6875. i.isInMode(_e.TRANSITIONING) || t.changeMode(_e.OUTDOOR);
  6876. break;
  6877. case we.SPACE:
  6878. je.tourControls.visible && ($("#playHead").hasClass("playing") || Ze("tour"));
  6879. break;
  6880. case we.RETURN:
  6881. Q.debug && e.toggleExplodeUp();
  6882. break;
  6883. case we.P:
  6884. k();
  6885. break;
  6886. case we.U:
  6887. B();
  6888. break;
  6889. case we.X:
  6890. Q.debug && e.toggleExplode();
  6891. break;
  6892. case we.PLUSEQUALS:
  6893. t.player.activatePersistentZooming(!0),
  6894. ie.hideUi();
  6895. break;
  6896. case we.DASHUNDERSCORE:
  6897. t.player.activatePersistentZooming(!1),
  6898. ie.hideUi();
  6899. break;
  6900. case we.SEVEN:
  6901. De.info("Zoom level: " + t.player.zoomLevel + ", FOV: " + t.player.zoomFov);
  6902. break;
  6903. case we.EIGHT:
  6904. t.player.decreaseZoomSpeed();
  6905. break;
  6906. case we.NINE:
  6907. t.player.increaseZoomSpeed()
  6908. }
  6909. return i && i.reticule.hide(),
  6910. !0
  6911. }
  6912. .bind(this)),
  6913. document.addEventListener("keyup", function(e) {
  6914. switch (e.which) {
  6915. case we.PLUSEQUALS:
  6916. t.player.deactivatePersistentZooming();
  6917. break;
  6918. case we.DASHUNDERSCORE:
  6919. t.player.deactivatePersistentZooming()
  6920. }
  6921. }
  6922. .bind(this)),
  6923. F(e),
  6924. L(e, t.player),
  6925. M(i),
  6926. te.setAutoPlay(e.heroCount()),
  6927. he.init(i, a.mode),
  6928. he.on(ue.OPENED, Ze.bind(this, "help")),
  6929. fe.init(),
  6930. fe.on(ge.OPENED, function() {
  6931. var e = document.getElementById("terms-modal");
  6932. return function() {
  6933. Ze("terms"),
  6934. le.open(e)
  6935. }
  6936. }()),
  6937. fe.on(ge.CLOSED, le.reset),
  6938. Q.quickstart.enabled || re.delayLanding(a.mode).then(re.showMessage.bind(this, i, t, je.coBrand.visible)),
  6939. (Q.quickstart.enabled || i.model.outsideAllowed()) && ie.init(n, i, i.tagManager, t),
  6940. Q.profiling.enabled && se.show(),
  6941. ve.init(t)
  6942. }
  6943. function M(e) {
  6944. var t = function(e, t) {
  6945. $(e).find("a").each(function(e, i) {
  6946. t ? $(i).removeClass("buttonZoomDisabled").addClass("buttonZoomEnabled") : $(i).addClass("buttonZoomDisabled").removeClass("buttonZoomEnabled"),
  6947. i.style.pointerEvents = t ? "auto" : "none"
  6948. })
  6949. }
  6950. , i = function() {
  6951. e.zoomLevel >= Q.zoom.max ? t("#gui-zoomin", !1) : t("#gui-zoomin", !0),
  6952. e.zoomLevel <= Q.zoom.min ? t("#gui-zoomout", !1) : t("#gui-zoomout", !0)
  6953. };
  6954. e.on(Ne.ZoomMax, function() {
  6955. t("#gui-zoomin", !1),
  6956. t("#gui-zoomout", !0)
  6957. }),
  6958. e.on(Ne.ZoomMin, function() {
  6959. t("#gui-zoomin", !0),
  6960. t("#gui-zoomout", !1)
  6961. }),
  6962. e.on(Ne.ZoomIn, function() {
  6963. t("#gui-zoomout", !0)
  6964. }),
  6965. e.on(Ne.ZoomOut, function() {
  6966. t("#gui-zoomin", !0)
  6967. }),
  6968. i()
  6969. }
  6970. function R(e) {
  6971. O(e)
  6972. }
  6973. function P(e) {
  6974. O(e)
  6975. }
  6976. function O(e) {
  6977. var t = e.waitQueue.length;
  6978. t <= 0 ? f() : Ge || p(Q.modelComponentLoadSpinnerDelay)
  6979. }
  6980. function L(e, t) {
  6981. He = {
  6982. gui: null,
  6983. visible: !1,
  6984. model: e,
  6985. player: t
  6986. }
  6987. }
  6988. function D(e, t) {
  6989. function i() {
  6990. var i = t.toJSON();
  6991. n.linkToLocation = window.location.protocol + "//" + window.location.host + window.location.pathname + "?m=" + e.sid + "&start=" + be.serialize(i),
  6992. t.tagManager.activeTag && (n.linkToLocation += "&tag=" + t.tagManager.activeTag.sid)
  6993. }
  6994. var n = {}
  6995. , r = new Le.GUI({
  6996. autoPlace: !0,
  6997. width: "60%"
  6998. });
  6999. i(),
  7000. t.on(xe.ViewChanged, i),
  7001. r.add(n, "linkToLocation").name(Re.LINK_TO_LOCATION).listen(),
  7002. r.domElement.id = "datLinks";
  7003. var o = [].slice.call(r.domElement.querySelectorAll(".property-name"));
  7004. return o.forEach(function(e) {
  7005. if (!K.detectSafari()) {
  7006. var t = document.createElement("button");
  7007. t.classList.add("btn-deep-link"),
  7008. t.innerText = Re.MENU_COPY,
  7009. e.nextSibling.appendChild(t);
  7010. var i = function() {
  7011. alert(Re.LINK_ALERT_COPY),
  7012. t.hide()
  7013. };
  7014. t.addEventListener("click", function(e) {
  7015. try {
  7016. var t = e.target.parentNode.childNodes[0];
  7017. t.select();
  7018. var n = document.execCommand("copy");
  7019. t.blur(),
  7020. n || i()
  7021. } catch (e) {
  7022. i()
  7023. }
  7024. })
  7025. }
  7026. }),
  7027. $(r.__closeButton).hide(),
  7028. r
  7029. }
  7030. function N(e) {
  7031. He.gui || (He.gui = D(He.model, He.player)),
  7032. He.visible = e,
  7033. e ? $(He.gui.domElement).show() : $(He.gui.domElement).hide()
  7034. }
  7035. function B() {
  7036. N(!He.visible)
  7037. }
  7038. function F(e) {
  7039. ke = {
  7040. gui: null,
  7041. visible: !1,
  7042. model: e
  7043. }
  7044. }
  7045. function V(e) {
  7046. var t = new Le.GUI;
  7047. return t.add(Q, "showSweeps").name("Show sweeps").onFinishChange(function() {
  7048. e.setSweepVisibility(Q.showSweeps)
  7049. }),
  7050. t.add(Q, "rotationAccelerationInside", .1, 10).name("Rotation speed").step(.1),
  7051. t.add(Q.transition, "flyTime", 0, 5e3).name("Transition time").onFinishChange(function() {
  7052. Q.transition.flySpeed = 0,
  7053. t.__controllers.forEach(function(e) {
  7054. e.updateDisplay()
  7055. })
  7056. }),
  7057. t.add(Q.path, "opacity", 0, 1).name("Path opacity"),
  7058. $(t.__closeButton).hide(),
  7059. t
  7060. }
  7061. function U(e) {
  7062. ke.gui || (ke.gui = V(ke.model)),
  7063. ke.visible = e,
  7064. e ? $(ke.gui.domElement).show() : $(ke.gui.domElement).hide()
  7065. }
  7066. function k() {
  7067. U(!ke.visible)
  7068. }
  7069. function H() {
  7070. function e(e) {
  7071. e.target === t || $.contains(t, e.target) || e.target === i || $.contains(i, e.target) || e.target === n || $.contains(n, e.target)/* || e.preventDefault()*/
  7072. }
  7073. $("body").css("touch-action", "none"),
  7074. $("#gui-parent").find("*:not(#tag-billboards)").on("touchmove", function(e) {
  7075. // e.preventDefault()
  7076. });
  7077. var t = document.getElementById("terms-text")
  7078. , i = document.getElementById("more-help-wrapper")
  7079. , n = (document.getElementById("navigation-help-wrapper"),
  7080. document.getElementById("help-dialog"),
  7081. document.getElementById("tag-billboards"));
  7082. Q.useWheel && (document.body.addEventListener("mousewheel", e, { passive: false }),
  7083. document.body.addEventListener("DOMMouseScroll", e)),
  7084. $("#terms-text, #more-help-wrapper, #navigation-help-wrapper").off("touchmove").on("touchmove", function(e) {
  7085. e.stopPropagation()
  7086. })
  7087. }
  7088. function G(e, t) {
  7089. for (var i = []; e; )
  7090. i.push(e),
  7091. e = e.parentNode;
  7092. for (; t && i.indexOf(t) === -1; )
  7093. t = t.parentNode;
  7094. return t
  7095. }
  7096. function z() {
  7097. var e, t = function(t) {
  7098. e = 0 === t.button || 1 === t.which ? t.target : null
  7099. }, i = function(t) {
  7100. e !== t.target && (e = G(e, t.target));
  7101. var i = document.getElementById("gui-parent");
  7102. if (G(i, e) !== i && (e = null),
  7103. e) {
  7104. var n;
  7105. try {
  7106. n = new MouseEvent("click",t)
  7107. } catch (e) {
  7108. n = document.createEvent("MouseEvents"),
  7109. n.initMouseEvent("click", t.bubbles, t.cancelable, t.view, t.detail, t.screenX, t.screenY, t.clientX, t.clientY, t.ctrlKey, t.altKey, t.shiftKey, t.metaKey, t.button, t.relatedTarget)
  7110. }
  7111. n.syntheticClick = !0,
  7112. e.dispatchEvent(n),
  7113. e = null
  7114. }
  7115. };
  7116. document.body.addEventListener("mousedown", t, !0),
  7117. document.body.addEventListener("mouseup", i, !0),
  7118. document.getElementById("gui-parent").addEventListener("click", function(e) {
  7119. e.syntheticClick || (e.stopPropagation(),
  7120. "A" === e.target.nodeName && e.preventDefault())
  7121. }, !0)
  7122. }
  7123. var W, j, Y, X, Z, q, K = (e("three"),
  7124. e("../util/ajax"),
  7125. e("../util/browser")), Q = e("../settings"), J = e("../analytics"), ee = (e("../util/transitions"),
  7126. e("../util/camera"),
  7127. e("../util/logger")), te = (e("../objects/Snapshot"),
  7128. e("./helpManager")), ie = e("./immersiveMode"), ne = e("./loadingScreen"), re = e("./landingScreen"), oe = e("./playButton"), ae = e("./populateModal"), se = e("./memoryUsage"), le = e("./closer/modalCloser"), ce = e("./closer/ModalCloserEvent"), he = e("./help/help"), ue = e("./help/HelpEvent"), de = e("./title/titleBar"), pe = e("./title/TitleEvents"), fe = e("./terms/terms"), ge = e("./terms/TermsEvent"), me = e("./title/tagToggle"), ve = e("./tourInteraction"), Ae = e("./vr/vrModal"), ye = e("./vr/vrEvent"), Ce = e("./sharing/modal"), Ie = e("./webvr/webVRgui"), Ee = e("./webvr/WebVrEvent"), be = e("../controls/serializer"), we = e("../enum/Keys"), _e = e("../enum/Viewmode"), Te = (e("../enum/BlackoutStyle"),
  7129. e("../tag/Media/MediaEvent")), xe = (e("../enum/PathDiscardMode"),
  7130. e("../enum/PathDisplayMode"),
  7131. e("../enum/DirectorEvents"),
  7132. e("../enum/PlayerEvents")), Se = e("../enum/ControlEvents"), Me = e("./sharing/ShareEvents"), Re = e("../localization/localize"), Pe = (e("../enum/Vectors"),
  7133. e("../enum/WarpStyle"),
  7134. e("../enum/AlignmentType"),
  7135. e("../enum/VROption")), Oe = e("./konami"), Le = e("../lib/dat.gui"), De = new ee(i), Ne = (e("../util/showcase"),
  7136. e("../enum/ZoomEvents")), Be = _e.DOLLHOUSE, Fe = 0, Ve = 0, Ue = [".hideTarget"], ke = null, He = null, Ge = !1, ze = !1, We = !1, je = {
  7137. coBrand: {
  7138. visible: !0,
  7139. elements: [".co-brand", "#loaderCoBrand"]
  7140. },
  7141. help: {
  7142. visible: !0,
  7143. elements: [".nav-help", "#nav-help"]
  7144. },
  7145. tourControls: {
  7146. visible: !0,
  7147. elements: [".next", ".previous", "#play"]
  7148. },
  7149. highlight: {
  7150. visible: !0,
  7151. elements: ["#drawer", "#pullTab"]
  7152. },
  7153. share: {
  7154. visible: !0,
  7155. elements: [".socialButton", "#share"]
  7156. },
  7157. fullScreen: {
  7158. visible: !0,
  7159. elements: ["#gui-fullscreen"]
  7160. },
  7161. floors: {
  7162. visible: !0,
  7163. elements: [".gui-floor"]
  7164. }
  7165. }, Ye = function() {
  7166. var e = document.getElementById("drawer");
  7167. return function() {
  7168. $("#player").height() < 400 && e.classList.contains("open") && a()
  7169. }
  7170. }(), Xe = function() {
  7171. var e = document.getElementById("meta-info");
  7172. return function() {
  7173. $("#player").height() < 400 && e.classList.contains("expand") && de.toggleMeta(!0)
  7174. }
  7175. }(), Ze = function(e) {
  7176. function t() {
  7177. u.classList.contains("expand") && de.toggleMeta(!0)
  7178. }
  7179. function i() {
  7180. fe.hide()
  7181. }
  7182. function n() {
  7183. he.close()
  7184. }
  7185. function r() {
  7186. Ae.dismiss()
  7187. }
  7188. function o() {
  7189. p.hasClass("open") && a(!0)
  7190. }
  7191. function l() {
  7192. Ce.hide()
  7193. }
  7194. function c() {
  7195. f.hasClass("open") && f.removeClass("open")
  7196. }
  7197. function h() {
  7198. d.classList.contains("fadeIn") && (d.classList.contains("landing") ? re.dismissModal() : d.classList.contains("tour") && ve.dismissModal())
  7199. }
  7200. var u = document.getElementById("meta-info")
  7201. , d = document.getElementById("interaction-modal")
  7202. , p = $("#drawer").eq(0)
  7203. , f = $(".gui-floor").eq(0)
  7204. , g = $(".vr-popup").eq(0);
  7205. return function(e) {
  7206. switch (e) {
  7207. case "info":
  7208. i(),
  7209. n(),
  7210. Ye(),
  7211. l(),
  7212. c(),
  7213. r(),
  7214. h();
  7215. break;
  7216. case "terms":
  7217. t(),
  7218. n(),
  7219. o(),
  7220. l(),
  7221. c(),
  7222. r(),
  7223. h();
  7224. break;
  7225. case "help":
  7226. t(),
  7227. i(),
  7228. l(),
  7229. c(),
  7230. r(),
  7231. h();
  7232. break;
  7233. case "vr":
  7234. t(),
  7235. i(),
  7236. l(),
  7237. c(),
  7238. n(),
  7239. h(),
  7240. s(g) && o();
  7241. break;
  7242. case "highlights":
  7243. Xe(),
  7244. i(),
  7245. l(),
  7246. c();
  7247. break;
  7248. case "share":
  7249. t(),
  7250. i(),
  7251. n(),
  7252. c(),
  7253. r(),
  7254. h();
  7255. break;
  7256. case "floor":
  7257. i(),
  7258. l(),
  7259. r();
  7260. break;
  7261. case "view":
  7262. c(),
  7263. l(),
  7264. i(),
  7265. r();
  7266. break;
  7267. case "tour":
  7268. i(),
  7269. l(),
  7270. c(),
  7271. r();
  7272. break;
  7273. case "move":
  7274. i(),
  7275. l(),
  7276. c(),
  7277. r();
  7278. break;
  7279. case "resize":
  7280. t(),
  7281. Ye(),
  7282. c();
  7283. break;
  7284. case "tag":
  7285. i(),
  7286. n(),
  7287. l(),
  7288. c(),
  7289. r()
  7290. }
  7291. }
  7292. }();
  7293. $(document).on("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", function(e) {
  7294. $("#gui-fullscreen").toggle(!K.isFullscreen()),
  7295. $("#gui-fullscreen-exit").toggle(!!K.isFullscreen()),
  7296. setTimeout(function() {
  7297. $(".icon:visible").hide().show(0)
  7298. }, 100)
  7299. }),
  7300. $("#gui-fullscreen").on("click", function(e) {
  7301. l(e),
  7302. K.requestFullscreen($("body")[0]),
  7303. J.track("showcase_gui", {
  7304. gui_action: "click_enter_fullscreen",
  7305. interaction_source: "gui"
  7306. })
  7307. //czj
  7308. //W.reload()
  7309. }),
  7310. $("#gui-fullscreen-exit").on("click", function(e) {
  7311. l(e),
  7312. K.exitFullscreen(),
  7313. J.track("showcase_gui", {
  7314. gui_action: "click_exit_fullscreen",
  7315. interaction_source: "gui"
  7316. })
  7317. })
  7318. $(window).on("resize", function(e) {
  7319. var t = e.target.innerHeight
  7320. , i = e.target.innerWidth;
  7321. t === X && i === Z || (je.highlight.visible && w(),
  7322. Ze("resize"),
  7323. $(".pinTop.right").removeClass("hideUnderMeta"),
  7324. c(),
  7325. X = t,
  7326. Z = i)
  7327. }).resize(),
  7328. K.supportsFullscreen() || $("#gui-fullscreen").hide(),
  7329. $("#pullTab").on("click", function(e) {
  7330. l(e),
  7331. $("#drawer").hasClass("open") ? (J.trackAlways("showcase_gui", {
  7332. gui_action: "hide_highlight_reel"
  7333. }),
  7334. $(this).addClass("open").children("img").attr("src","static/images/auto.png")) : (J.trackAlways("showcase_gui", {
  7335. gui_action: "show_highlight_reel"
  7336. }),
  7337. $(this).removeClass("open").children("img").attr("src","static/images/auto-suspend.png"));
  7338. a()
  7339. });
  7340. /***********************方奕卓 热点列表事件监听 ************************/
  7341. if(window.DATA.showHotListSta) {
  7342. $('#hotList').css('display', '');
  7343. $('#hotList').on('click',function(e){
  7344. l(e);
  7345. var hotList = $('#hotListWrap')[0];
  7346. var isActive = hotList.classList.contains('hotListActive');
  7347. if(isActive){
  7348. hotList.classList.remove('hotListActive');
  7349. this.classList.remove('active')
  7350. }else{
  7351. hotList.classList.add('hotListActive');
  7352. this.classList.add('active')
  7353. }
  7354. }),
  7355. $('#hotListContent ul').on('mouseover', function(e){
  7356. l(e);
  7357. var target = e.target;
  7358. var hotList = document.getElementById('hotListWrap');
  7359. if(target.tagName === 'SPAN'){
  7360. var targetParent = target.parentElement.parentElement;
  7361. if(target.offsetWidth + 116 >= targetParent.clientWidth){
  7362. hotList.style.width = target.offsetWidth + 116 + 'px';
  7363. }else{
  7364. hotList.style.width = '';
  7365. }
  7366. }else if(target.tagName === 'LI'){
  7367. var targetParent = target.parentElement;
  7368. if(target.children[0].offsetWidth + 116 >= targetParent.clientWidth){
  7369. hotList.style.width = target.children[0].offsetWidth + 116 + 'px';
  7370. }else{
  7371. hotList.style.width = ''
  7372. }
  7373. }else {
  7374. hotList.style.width = '';
  7375. }
  7376. });
  7377. $('#hotListContent ul').on('click', function(e){
  7378. l(e);
  7379. this.preElem && this.preElem.classList.remove('active');
  7380. if(e.target.tagName === 'SPAN'){
  7381. e.target.parentElement.classList.add('active');
  7382. e.target.parentElement.hot && e.target.parentElement.hot.examine(window.player,true); // 打开热点
  7383. this.preElem = e.target.parentElement;
  7384. }else{
  7385. e.target.classList.add('active');
  7386. e.target.hot && e.target.hot.examine(window.player,true); // 打开热点
  7387. this.preElem = e.target;
  7388. }
  7389. })
  7390. $('#hotListClose').on('click', function(e){
  7391. l(e);
  7392. var hotList = $('#hotListWrap')[0];
  7393. hotList.classList.remove('hotListActive');
  7394. $('#hotListContent ul .active').removeClass('active');
  7395. $('#hotList')[0].classList.remove('active')
  7396. })
  7397. }
  7398. /*****************************************************************/
  7399. $("#more-menu-button").on("click", function(e) {
  7400. l(e);
  7401. var t = $("#more-menu");
  7402. t.toggleClass("open")
  7403. }),
  7404. t.exports.init = S,
  7405. t.exports.startLoading = x,
  7406. t.exports.endLoading = d,
  7407. t.exports.onProgress = u
  7408. }
  7409. ).call(this, "/js/gui/gui.js")
  7410. }
  7411. , {
  7412. "../analytics": 4,
  7413. "../controls/serializer": 14,
  7414. "../enum/AlignmentType": 17,
  7415. "../enum/BlackoutStyle": 18,
  7416. "../enum/ControlEvents": 21,
  7417. "../enum/DirectorEvents": 23,
  7418. "../enum/Keys": 30,
  7419. "../enum/PathDiscardMode": 38,
  7420. "../enum/PathDisplayMode": 39,
  7421. "../enum/PlayerEvents": 40,
  7422. "../enum/VROption": 47,
  7423. "../enum/Vectors": 50,
  7424. "../enum/Viewmode": 51,
  7425. "../enum/WarpStyle": 52,
  7426. "../enum/ZoomEvents": 53,
  7427. "../lib/dat.gui": 93,
  7428. "../localization/localize": 108,
  7429. "../tag/Media/MediaEvent": 131,
  7430. "../objects/Snapshot": 153,
  7431. "../settings": 166,
  7432. "../util/ajax": 181,
  7433. "../util/browser": 182,
  7434. "../util/camera": 183,
  7435. "../util/logger": 189,
  7436. "../util/showcase": 193,
  7437. "../util/transitions": 195,
  7438. "./closer/ModalCloserEvent": 61,
  7439. "./closer/modalCloser": 62,
  7440. "./help/HelpEvent": 66,
  7441. "./help/help": 67,
  7442. "./helpManager": 68,
  7443. "./immersiveMode": 69,
  7444. "./konami": 70,
  7445. "./landingScreen": 71,
  7446. "./loadingScreen": 72,
  7447. "./memoryUsage": 73,
  7448. "./playButton": 74,
  7449. "./populateModal": 75,
  7450. "./sharing/ShareEvents": 76,
  7451. "./sharing/modal": 77,
  7452. "./terms/TermsEvent": 78,
  7453. "./terms/terms": 79,
  7454. "./title/TitleEvents": 80,
  7455. "./title/tagToggle": 81,
  7456. "./title/titleBar": 82,
  7457. "./tourInteraction": 84,
  7458. "./vr/vrEvent": 85,
  7459. "./vr/vrModal": 87,
  7460. "./webvr/WebVrEvent": 88,
  7461. "./webvr/webVRgui": 89,
  7462. three: 217
  7463. }],
  7464. 66: [function(e, t, i) {
  7465. "use strict";
  7466. t.exports = Object.freeze({
  7467. OPENED: "help.opened",
  7468. CLOSED: "help.closed"
  7469. })
  7470. }
  7471. , {}],
  7472. 67: [function(e, t, i) {
  7473. "use strict";
  7474. function n() {
  7475. g.on("click", function(e) {
  7476. if (S && S !== l.TRANSITIONING) {
  7477. var t = window.getComputedStyle(y).getPropertyValue("opacity") > 0;
  7478. t && !M ? R.close() : r()
  7479. }
  7480. }),
  7481. w.on("click", function(e) {
  7482. R.close()
  7483. }),
  7484. E.on("click", function(e) {
  7485. S && S !== l.TRANSITIONING && (s(),
  7486. o())
  7487. }),
  7488. b.on("click", function(e) {
  7489. s(),
  7490. a()
  7491. })
  7492. }
  7493. function r() {
  7494. S && S !== l.TRANSITIONING && (M = !0,
  7495. setTimeout(function() {
  7496. M = !1
  7497. }, d.help.modalStayDuration),
  7498. R.emit(h.OPENED),
  7499. m.addClass("open " + S),
  7500. g.addClass("open"),
  7501. s(),
  7502. o(),
  7503. y.style.removeProperty ? y.style.removeProperty("display") : y.style.removeAttribute("display"),
  7504. y.classList.add("fadeIn"))
  7505. }
  7506. function o() {
  7507. E.addClass("underline-tab"),
  7508. u.fill(_, c.NAVIGATION, S),
  7509. m.addClass(S)
  7510. }
  7511. function a() {
  7512. b.addClass("underline-tab"),
  7513. u.fill(T, c.MORE_HELP),
  7514. m.addClass("more-help")
  7515. }
  7516. function s(e, t) {
  7517. m.removeClass("more-help " + l.PANORAMA + " " + l.DOLLHOUSE + " " + l.FLOORPLAN + " " + l.OUTDOOR),
  7518. I.forEach(function(e) {
  7519. e.classList.remove("underline-tab")
  7520. })
  7521. }
  7522. var l = e("../../enum/Viewmode")
  7523. , c = e("../../enum/HelpModalType")
  7524. , h = e("./HelpEvent")
  7525. , u = (e("../helpManager"),
  7526. e("./../populateModal"))
  7527. , d = e("../../settings")
  7528. , p = e("../../util/common")
  7529. , f = e("events").EventEmitter
  7530. , g = $(".footer-help").eq(0)
  7531. , m = $("#help-dialog").eq(0)
  7532. , v = document.querySelector("#quick-logo")
  7533. , A = document.querySelector("#loaderCoBrand")
  7534. , y = document.querySelector("#help-dialog")
  7535. , C = document.querySelector(".footer")
  7536. , I = $(".help-tabs").children().toArray()
  7537. , E = $(".navigation-tab").eq(0)
  7538. , b = $(".more-help-tab").eq(0)
  7539. , w = ($("#interaction-modal").eq(0).find(".interaction").toArray(),
  7540. m.find(".close").eq(0))
  7541. , _ = m.find(".interactions").toArray()
  7542. , T = m.find(".ui-instructions").toArray()
  7543. , x = l.PANORAMA
  7544. , S = l.PANORAMA
  7545. , M = !1
  7546. , R = {
  7547. init: function(e, t) {
  7548. S = t,
  7549. x = t,
  7550. [y, A, v, C].forEach(function(e) {
  7551. e.classList.add(u.deviceType)
  7552. }),
  7553. n()
  7554. },
  7555. close: function() {
  7556. if (m.hasClass("open") && (this.emit(h.CLOSED),
  7557. g.removeClass("open"),
  7558. m.removeClass("open"),
  7559. y.classList.contains("fadeIn"))) {
  7560. y.classList.remove("fadeIn");
  7561. var e = S === l.TRANSITIONING ? x : S;
  7562. u.clear(_, c.NAVIGATION, e)
  7563. }
  7564. },
  7565. updateMode: function(e) {
  7566. x = S,
  7567. S = e
  7568. }
  7569. };
  7570. p.extendObject(R, f.prototype),
  7571. t.exports = R
  7572. }
  7573. , {
  7574. "../../enum/HelpModalType": 28,
  7575. "../../enum/Viewmode": 51,
  7576. "../../settings": 166,
  7577. "../../util/common": 185,
  7578. "../helpManager": 68,
  7579. "./../populateModal": 75,
  7580. "./HelpEvent": 66,
  7581. events: 202
  7582. }],
  7583. 68: [function(e, t, i) {
  7584. (function(i) {
  7585. "use strict";
  7586. var n = e("../util/browser")
  7587. , r = e("./../util/logger")
  7588. , o = e("./../settings")
  7589. , a = new r(i)
  7590. , s = function() {
  7591. var e;
  7592. try {
  7593. return e = window.localStorage.getItem("visitCount") || "0",
  7594. e = (parseFloat(e) + 1).toString(),
  7595. window.localStorage.setItem("visitCount", e),
  7596. a.debug("visitCount = " + e),
  7597. e
  7598. } catch (t) {
  7599. e = "1",
  7600. a.debug("couldn't set local storage")
  7601. }
  7602. }()
  7603. , l = !1;
  7604. t.exports = {
  7605. isHelpDisabled: function() {
  7606. return "0" === n.valueFromHash("help", null) || l
  7607. },
  7608. isLargeHelpEnabled: function() {
  7609. return ("1" === s || "1" === n.valueFromHash("help", null)) && !this.isHelpDisabled()
  7610. },
  7611. isSmallHelpEnabled: function() {
  7612. return "2" === n.valueFromHash("help", null) && !this.isHelpDisabled()
  7613. },
  7614. isHelpEnabled: function() {
  7615. return this.isLargeHelpEnabled() || this.isSmallHelpEnabled()
  7616. },
  7617. setAutoPlay: function(e) {
  7618. l = o.warp.auto >= 0 && e > 1
  7619. }
  7620. }
  7621. }
  7622. ).call(this, "/js/gui/helpManager.js")
  7623. }
  7624. , {
  7625. "../util/browser": 182,
  7626. "./../settings": 166,
  7627. "./../util/logger": 189
  7628. }],
  7629. 69: [function(e, t, i) {
  7630. "use strict";
  7631. function n(e, t, i, n) {
  7632. F = n,
  7633. r(e, t, i, F),
  7634. o(),
  7635. N = t.mode
  7636. }
  7637. function r(e, t, i, n) {
  7638. [C.PANORAMA, C.DOLLHOUSE, C.FLOORPLAN].forEach(function(t) {
  7639. e.controls[t].on(v.Move, a),
  7640. e.controls[t].on(v.LongTap, c)
  7641. }),
  7642. M.on("mousewheel DOMMouseScroll", a),
  7643. i.on(m.TagActivated, a),
  7644. i.on(m.TagNavigation, a),
  7645. t.on(A.FlyingEnded, s),
  7646. t.on(A.ModeChanging, function(e, t) {
  7647. B = t !== C.PANORAMA && e !== C.PANORAMA
  7648. }),
  7649. t.on(A.ModeChanged, function(e, i) {
  7650. N = t.mode,
  7651. i !== C.TRANSITIONING ? l() : a("modeChange")
  7652. }),
  7653. n.on(y.TourStart, function() {
  7654. L = !0,
  7655. a()
  7656. }),
  7657. n.on(y.TourEnd, function() {
  7658. L = !1,
  7659. l()
  7660. }),
  7661. n.on(y.ActionInterrupted, function() {
  7662. L = !1
  7663. }),
  7664. R.addEventListener("touchend", function() {
  7665. $("#pullTab").hasClass("opened") && !L && l()
  7666. }, !0)
  7667. }
  7668. function o() {
  7669. p.isMobile() ? (b.forEach(function(e) {
  7670. e.classList.add("mobile")
  7671. }),
  7672. w.click(l)) : (b.forEach(function(e) {
  7673. e.addEventListener("mouseleave", function() {
  7674. !M.is(":hover") && b[0].classList.contains("detectHover") && l()
  7675. }, !0)
  7676. }),
  7677. M.mouseleave(function() {
  7678. b[0].classList.contains("detectHover") && l()
  7679. }))
  7680. }
  7681. function a(e) {
  7682. D || d(e) && _.hasClass("playing") || (clearTimeout(O),
  7683. P = !0,
  7684. g.close(),
  7685. h(e),
  7686. N !== C.DOLLHOUSE && N !== C.FLOORPLAN && (x.hasClass("expand") && !S.hasClass("closed") || 2 === p.valueFromHash("title", 1) ,
  7687. _.hasClass("playing") || (b.forEach(function(e) {
  7688. e.classList.add("detectHover")
  7689. }),
  7690. O = setTimeout(l, f.immersive.timeToShowAgain))))
  7691. }
  7692. function s() {
  7693. _.hasClass("playing") || (clearTimeout(O),
  7694. O = setTimeout(l, f.immersive.timeToShowAgain))
  7695. }
  7696. function l() {
  7697. clearTimeout(O),
  7698. P = !1,
  7699. I.forEach(function(e) {
  7700. e.classList.remove("drawerOpen")
  7701. }),
  7702. L || E.forEach(function(e) {
  7703. e.classList.remove("duringTour")
  7704. }),
  7705. b.forEach(function(e) {
  7706. e.classList.remove("detectHover")
  7707. })
  7708. }
  7709. function c() {
  7710. P ? l() : a(),
  7711. D = !0,
  7712. setTimeout(function() {
  7713. D = !1
  7714. }, f.immersive.uiStayDuration)
  7715. }
  7716. function h(e) {
  7717. !d(e) && L ? E.forEach(function(e) {
  7718. e.classList.remove("drawerOpen"),
  7719. e.classList.add("duringTour")
  7720. }) : _.hasClass("open") ? E.forEach(function(e) {
  7721. e.classList.remove("duringTour"),
  7722. e.classList.add("drawerOpen")
  7723. }) : B || N === C.FLOORPLAN || N === C.DOLLHOUSE || E.forEach(function(e) {
  7724. e.classList.add("fadeOut")
  7725. })
  7726. }
  7727. function u() {
  7728. T.hasClass("duringTour") || (L = !1,
  7729. a("gui"),
  7730. l())
  7731. }
  7732. function d(e) {
  7733. return "mouse" === e || "touch" === e || "key" === e || "gui" === e
  7734. }
  7735. var p = e("../util/browser")
  7736. , f = e("../settings")
  7737. , g = e("./help/help")
  7738. , m = e("../enum/tagEvents")
  7739. , v = e("../enum/ControlEvents")
  7740. , A = e("../enum/PlayerEvents")
  7741. , y = e("../enum/DirectorEvents")
  7742. , A = e("../enum/PlayerEvents")
  7743. , C = e("../enum/Viewmode")
  7744. , I = $(".pinTop.left, .pinBottom-container, #drawer-container, #drawer, .footer").toArray()
  7745. , E = $(".pinBottom-container, #drawer-container, .footer").toArray()
  7746. , b = $("#hover-bottom, #hover-top").toArray()
  7747. , w = ($("#pullTab").eq(0),
  7748. $("#playHead").eq(0),
  7749. $(".pinBottom-container").eq(0))
  7750. , _ = $("#drawer").eq(0)
  7751. , T = $("#drawer-container").eq(0)
  7752. , x = $("#meta-info").eq(0)
  7753. , S = $(".pinTop.left").eq(0)
  7754. , M = $("#player").eq(0)
  7755. , R = document.getElementById("pullTab")
  7756. , P = !1
  7757. , O = null
  7758. , L = !1
  7759. , D = !1
  7760. , N = null
  7761. , B = !1
  7762. , F = null;
  7763. t.exports.init = n,
  7764. t.exports.hideUi = a,
  7765. t.exports.resetDrawer = u
  7766. }
  7767. , {
  7768. "../enum/ControlEvents": 21,
  7769. "../enum/DirectorEvents": 23,
  7770. "../enum/tagEvents": 32,
  7771. "../enum/PlayerEvents": 40,
  7772. "../enum/Viewmode": 51,
  7773. "../settings": 166,
  7774. "../util/browser": 182,
  7775. "./help/help": 67
  7776. }],
  7777. 70: [function(e, t, i) {
  7778. (function(i) {
  7779. "use strict";
  7780. function n(e, t, i) {
  7781. l.debug("konami has the modelInstance");
  7782. var n = [];
  7783. $(window).on("keydown", function(e) {
  7784. n.push(e.which),
  7785. n.length > o.secretPanelWord.length && n.shift(),
  7786. s.equalLists(n, o.secretPanelWord) && (l.debug("Developer mode active."),
  7787. o.debug = !0)
  7788. }),
  7789. $(window).on("keydown", function n(r) {
  7790. o.debug && 72 === r.which && (e && i ? (a.toggle(e, t, i),
  7791. $(window).off("keydown", n)) : console.warn("sorry we're not ready yet"))
  7792. })
  7793. }
  7794. var r = e("./../util/logger")
  7795. , o = e("./../settings")
  7796. , a = e("./debug")
  7797. , s = e("./../util/common")
  7798. , l = (e("./gui"),
  7799. new r(i));
  7800. o.console && $("body").append('<div id="debug-console"></div>'),
  7801. t.exports.init = n
  7802. }
  7803. ).call(this, "/js/gui/konami.js")
  7804. }
  7805. , {
  7806. "./../settings": 166,
  7807. "./../util/common": 185,
  7808. "./../util/logger": 189,
  7809. "./debug": 63,
  7810. "./gui": 65
  7811. }],
  7812. 71: [function(e, t, i) {
  7813. "use strict";
  7814. function n(e, t) {
  7815. E = t.mode === p.PANORAMA && t.pano && !t.pano.isAligned() ? p.OUTDOOR : t.mode
  7816. }
  7817. function r(e) {
  7818. var t = $.Deferred();
  7819. e || t.resolve();
  7820. var i = c.startupFlyinDelay;
  7821. return e === p.PANORAMA && (i += c.dollhouse.transitionTime),
  7822. setTimeout(t.resolve.bind(t), i),
  7823. t
  7824. }
  7825. function o(e, t, i) {
  7826. var n = 0;
  7827. c.quickstart.enabled && (a(i),
  7828. n = c.quickstart.showTextDelay + c.quickstart.fadeOutDelay);
  7829. var r = function() {
  7830. e.once(g.Move, l),
  7831. t.once(f.TourStart, l)
  7832. };
  7833. s(n, r)
  7834. }
  7835. function a(e) {
  7836. return /* e && (y.addClass("quick-brand"), //quick-brand样式有问题 会遮住屏幕
  7837. v.before(y),
  7838. A = $(".quick-brand").toArray()),*/
  7839. m.addClass("fadeOut"),
  7840. setTimeout(function() {
  7841. A.forEach(function(e) {
  7842. e.classList.add("fadeIn")
  7843. })
  7844. }, c.quickstart.showTextDelay),
  7845. setTimeout(function() {
  7846. A.forEach(function(e) {
  7847. e.classList.add("fadeOut")
  7848. })
  7849. }, c.quickstart.fadeOutDelay),
  7850. !0
  7851. }
  7852. function s(e, t) {
  7853. setTimeout(function() {
  7854. // h.isHelpEnabled()
  7855. if (false) {
  7856. if (t(),
  7857. u.init(),
  7858. C.addClass("fadeIn landing " + u.deviceType),
  7859. h.isSmallHelpEnabled())
  7860. return void C.addClass("small");
  7861. u.fill(I, d.LANDING[E]),
  7862. C.addClass(E)
  7863. }
  7864. }, e)
  7865. //csz 用户引导界面
  7866. var helpData = {
  7867. "pc":["static/images/pc_step1.png","static/images/pc_step2.png","static/images/pc_step3.png"],
  7868. "mobile":["static/images/phone_step1.png","static/images/phone_step2.png","static/images/phone_step3.png"]
  7869. }
  7870. var navIcon = $(".nav-icon .icon");
  7871. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)) navIcon.attr("src",helpData.mobile[0]);
  7872. function paging(id){
  7873. id.on("click",function(){
  7874. var navPage = null;
  7875. $(this).attr("data-id") == "plus" ? navPage = +navIcon.attr("data-page")+1 : navPage = +navIcon.attr("data-page")-1;
  7876. if(navPage > helpData.length || navPage < 1) return false
  7877. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)){
  7878. navIcon.attr({"data-page":navPage,"src":helpData.mobile[navPage - 1]});
  7879. }else{
  7880. navIcon.attr({"data-page":navPage,"src":helpData.pc[navPage - 1]});
  7881. }
  7882. })
  7883. };
  7884. paging($(".next-button"));
  7885. paging($(".prev-button"));
  7886. }
  7887. function l() {
  7888. u.clear(I, d.LANDING[E]),
  7889. C.removeClass("fadeIn")
  7890. }
  7891. var c = e("../settings")
  7892. , h = (e("./help/help"),
  7893. e("./helpManager"))
  7894. , u = e("./populateModal")
  7895. , d = e("../enum/HelpModalType")
  7896. , p = e("../enum/Viewmode")
  7897. , f = e("../enum/DirectorEvents")
  7898. , g = e("../enum/PlayerEvents")
  7899. , m = $("#quick-blackout").eq(0)
  7900. , v = $("#quick-logo").eq(0)
  7901. , A = $(".quick-brand").toArray()
  7902. , y = $("#loaderCoBrand").eq(0)
  7903. , C = $("#interaction-modal").eq(0)
  7904. , I = C.find(".interaction").toArray()
  7905. , E = ($("#model-title, .pinBottom-container, #drawer-container, #drawer, .footer").toArray(),
  7906. "");
  7907. t.exports.delayLanding = r,
  7908. t.exports.showMessage = o,
  7909. t.exports.init = n,
  7910. t.exports.dismissModal = l
  7911. }
  7912. , {
  7913. "../enum/DirectorEvents": 23,
  7914. "../enum/HelpModalType": 28,
  7915. "../enum/PlayerEvents": 40,
  7916. "../enum/Viewmode": 51,
  7917. "../settings": 166,
  7918. "./help/help": 67,
  7919. "./helpManager": 68,
  7920. "./populateModal": 75
  7921. }],
  7922. 72: [function(e, t, i) {
  7923. "use strict";
  7924. var n = e("./circleLoader").circleLoader;
  7925. t.exports = {
  7926. element: $("#gui-loading"),
  7927. hide: function(e) {
  7928. n.done(),
  7929. this.element.fadeOut(1500, e)
  7930. },
  7931. show: function(e) {
  7932. this.element.fadeIn(500, function() {
  7933. this.element.css("display", "table"),
  7934. e && e()
  7935. }
  7936. .bind(this))
  7937. },
  7938. progress: function(e) {
  7939. n.set(e)
  7940. }
  7941. }
  7942. }
  7943. , {
  7944. "./circleLoader": 60
  7945. }],
  7946. 73: [function(e, t, i) {
  7947. "use strict";
  7948. var n = e("../settings")
  7949. , r = $("#memory-info")
  7950. , o = r.find("#memory-gpu")
  7951. , a = !1;
  7952. t.exports = {
  7953. show: function() {
  7954. n.profiling.enabled && (r.show(),
  7955. a = !0)
  7956. },
  7957. hide: function() {
  7958. r.hide(),
  7959. a = !1
  7960. },
  7961. toggle: function() {
  7962. a ? this.hide() : this.show()
  7963. },
  7964. update: function(e) {
  7965. n.profiling.enabled && o.text(Math.floor(e / 1e6) + "MB")
  7966. }
  7967. }
  7968. }
  7969. , {
  7970. "../settings": 166
  7971. }],
  7972. 74: [function(e, t, i) {
  7973. "use strict";
  7974. var n = e("../util/browser")
  7975. , r = e("../analytics");
  7976. e("../settings");
  7977. t.exports = {
  7978. show: function(e, t) {
  7979. $("#gui-message").fadeOut(500, function() {
  7980. t()
  7981. })
  7982. }
  7983. }
  7984. }
  7985. , {
  7986. "../analytics": 4,
  7987. "../settings": 166,
  7988. "../util/browser": 182
  7989. }],
  7990. 75: [function(e, t, i) {
  7991. "use strict";
  7992. function n(e, t, i, n) {
  7993. function r(e) {
  7994. return e.classList.contains(a)
  7995. }
  7996. var o = i ? this.assets[t][i][this.deviceType] : this.assets[t][this.deviceType];
  7997. //for (var a in o) {
  7998. //var s = e.find(r);
  7999. //for (var l in o[a]) {
  8000. //var c = o[a][l];
  8001. //if ("top-info" === l || "bottom-info" === l) {
  8002. //var h = n ? c : "";
  8003. //czj 注释掉第一次打开的用户引导
  8004. //s.querySelector("." + l).textContent = h
  8005. //} else {
  8006. //var u = n ? c : "";
  8007. //, d = s.querySelector("." + l);
  8008. //d.src = u,
  8009. //n ? d.classList.remove("hidden") : d.classList.add("hidden")
  8010. //}
  8011. //}
  8012. //}
  8013. //var p = Array.prototype.slice.call(e[0].parentElement.querySelectorAll("hr"));
  8014. // p.forEach(function(e) {
  8015. // n ? e.classList.remove("hidden") : e.classList.add("hidden")
  8016. // })
  8017. }
  8018. var r = e("../util/browser")
  8019. , o = e("../localization/localize")
  8020. , a = e("../enum/HelpModalType")
  8021. , s = (e("../enum/HelpModalSize"),
  8022. e("../enum/Viewmode"));
  8023. t.exports = {
  8024. init: function() {
  8025. if (!this.hasInitialized) {
  8026. this.hasInitialized = !0,
  8027. this.deviceType = r.isMobile() ? "mobile" : "desktop",
  8028. this.assets = {},
  8029. this.assets[a.LANDING[s.PANORAMA]] = {
  8030. desktop: {
  8031. left: {
  8032. "top-info": o.ROTATE,
  8033. "big-image": "static/images/nav_help_mouse_drag_left.png",
  8034. keyboard: "static/images/nav_help_keyboard_left_right.png"
  8035. },
  8036. middle: {
  8037. "top-info": o.MOVE,
  8038. "big-image": "static/images/nav_help_mouse_click.png",
  8039. keyboard: "static/images/nav_help_keyboard_up_down.png"
  8040. },
  8041. right: {
  8042. "top-info": o.ZOOM,
  8043. "big-image": "static/images/nav_help_mouse_zoom.png",
  8044. keyboard: "static/images/nav_help_zoom_keys.png"
  8045. }
  8046. },
  8047. mobile: {
  8048. left: {
  8049. "top-info": o.ROTATE,
  8050. "big-image": "static/images/nav_help_gesture_drag.png"
  8051. },
  8052. middle: {
  8053. "top-info": o.MOVE,
  8054. "big-image": "static/images/nav_help_gesture_tap.png"
  8055. },
  8056. right: {
  8057. "top-info": o.ZOOM,
  8058. "big-image": "static/images/nav_help_gesture_pinch.png"
  8059. }
  8060. }
  8061. },
  8062. this.assets[a.LANDING[s.OUTDOOR]] = JSON.parse(JSON.stringify(this.assets[a.LANDING[s.PANORAMA]])),
  8063. this.assets[a.LANDING[s.DOLLHOUSE]] = {
  8064. desktop: {
  8065. left: {
  8066. "top-info": o.ROTATE,
  8067. "big-image": "static/images/nav_help_mouse_drag_left.png",
  8068. keyboard: "static/images/nav_help_keyboard_left_right.png"
  8069. },
  8070. middle: {
  8071. "top-info": o.MOVE,
  8072. "big-image": "static/images/nav_help_mouse_position_right.png"
  8073. }
  8074. },
  8075. mobile: {
  8076. left: {
  8077. "top-info": o.ROTATE,
  8078. "big-image": "static/images/nav_help_gesture_drag.png"
  8079. },
  8080. middle: {
  8081. "top-info": o.MOVE,
  8082. "big-image": "static/images/nav_help_gesture_position_two_finger.png"
  8083. }
  8084. }
  8085. },
  8086. this.assets[a.LANDING[s.FLOORPLAN]] = {
  8087. desktop: {
  8088. left: {
  8089. "top-info": o.MOVE,
  8090. "big-image": "static/images/nav_help_mouse_position_left.png"
  8091. },
  8092. middle: {
  8093. "top-info": o.ROTATE,
  8094. "big-image": "static/images/nav_help_mouse_drag_right.png",
  8095. keyboard: "static/images/nav_help_keyboard_left_right.png"
  8096. }
  8097. },
  8098. mobile: {
  8099. left: {
  8100. "top-info": o.MOVE,
  8101. "big-image": "static/images/nav_help_gesture_position.png"
  8102. },
  8103. middle: {
  8104. "top-info": o.ROTATE,
  8105. "big-image": "static/images/nav_help_gesture_drag_two_finger.png"
  8106. }
  8107. }
  8108. };
  8109. var e = {
  8110. "top-info": o.INSIDE,
  8111. "big-image": "static/images/nav_help_click_inside.png",
  8112. keyboard: "static/images/nav_help_inside_key.png"
  8113. };
  8114. this.assets[a.LANDING[s.OUTDOOR]].desktop.middle = e,
  8115. this.assets[a.LANDING[s.DOLLHOUSE]].desktop.right = e,
  8116. this.assets[a.LANDING[s.FLOORPLAN]].desktop.right = e;
  8117. var t = {
  8118. "top-info": o.INSIDE,
  8119. "big-image": "static/images/nav_help_tap_inside.png"
  8120. };
  8121. this.assets[a.LANDING[s.OUTDOOR]].mobile.middle = t,
  8122. this.assets[a.LANDING[s.DOLLHOUSE]].mobile.right = t,
  8123. this.assets[a.LANDING[s.FLOORPLAN]].mobile.right = t,
  8124. this.assets[a.NAVIGATION] = {},
  8125. this.assets[a.NAVIGATION][s.PANORAMA] = {
  8126. desktop: {
  8127. left: {
  8128. "top-info": o.HELP_DESKTOP_PANORAMA_1A,
  8129. "bottom-info": o.HELP_DESKTOP_PANORAMA_1B,
  8130. "big-image": "static/images/nav_help_mouse_drag_left.png",
  8131. keyboard: "static/images/nav_help_keyboard_left_right.png"
  8132. },
  8133. middle: {
  8134. "top-info": o.HELP_DESKTOP_PANORAMA_2A,
  8135. "bottom-info": o.HELP_DESKTOP_PANORAMA_2B,
  8136. "big-image": "static/images/nav_help_mouse_click.png",
  8137. keyboard: "static/images/nav_help_keyboard_up_down.png"
  8138. },
  8139. right: {
  8140. "top-info": o.HELP_DESKTOP_PANORAMA_3A,
  8141. "bottom-info": o.HELP_DESKTOP_PANORAMA_3B,
  8142. "big-image": "static/images/nav_help_mouse_zoom.png",
  8143. keyboard: "static/images/nav_help_zoom_keys.png"
  8144. }
  8145. },
  8146. mobile: {
  8147. left: {
  8148. "top-info": o.HELP_MOBILE_PANORAMA_1,
  8149. "big-image": "static/images/nav_help_gesture_drag.png"
  8150. },
  8151. middle: {
  8152. "top-info": o.HELP_MOBILE_PANORAMA_2,
  8153. "big-image": "static/images/nav_help_gesture_tap.png"
  8154. },
  8155. right: {
  8156. "top-info": o.HELP_MOBILE_3,
  8157. "big-image": "static/images/nav_help_gesture_pinch.png"
  8158. }
  8159. }
  8160. },
  8161. this.assets[a.NAVIGATION][s.DOLLHOUSE] = {
  8162. desktop: {
  8163. left: {
  8164. "top-info": o.HELP_DESKTOP_DOLLHOUSE_1A,
  8165. "bottom-info": o.HELP_DESKTOP_DOLLHOUSE_1B,
  8166. "big-image": "static/images/nav_help_mouse_drag_left.png",
  8167. keyboard: "static/images/nav_help_keyboard_all.png"
  8168. },
  8169. middle: {
  8170. "top-info": o.HELP_DESKTOP_DOLLHOUSE_2A,
  8171. "big-image": "static/images/nav_help_mouse_position_right.png"
  8172. },
  8173. right: {
  8174. "top-info": o.HELP_DESKTOP_DOLLHOUSE_3A,
  8175. "big-image": "static/images/nav_help_mouse_zoom.png"
  8176. }
  8177. },
  8178. mobile: {
  8179. left: {
  8180. "top-info": o.HELP_MOBILE_DOLLHOUSE_1,
  8181. "big-image": "static/images/nav_help_gesture_drag.png"
  8182. },
  8183. middle: {
  8184. "top-info": o.HELP_MOBILE_DOLLHOUSE_2,
  8185. "big-image": "static/images/nav_help_gesture_position_two_finger.png"
  8186. },
  8187. right: {
  8188. "top-info": o.HELP_MOBILE_3,
  8189. "big-image": "static/images/nav_help_gesture_pinch.png"
  8190. }
  8191. }
  8192. },
  8193. this.assets[a.NAVIGATION][s.FLOORPLAN] = {
  8194. desktop: {
  8195. left: {
  8196. "top-info": o.HELP_DESKTOP_FLOORPLAN_1A,
  8197. "big-image": "static/images/nav_help_mouse_position_left.png"
  8198. },
  8199. middle: {
  8200. "top-info": o.HELP_DESKTOP_FLOORPLAN_2A,
  8201. "bottom-info": o.HELP_DESKTOP_FLOORPLAN_2B,
  8202. "big-image": "static/images/nav_help_mouse_drag_right.png",
  8203. keyboard: "static/images/nav_help_keyboard_left_right.png"
  8204. },
  8205. right: {
  8206. "top-info": o.HELP_DESKTOP_FLOORPLAN_3A,
  8207. "bottom-info": o.HELP_DESKTOP_FLOORPLAN_3B,
  8208. "big-image": "static/images/nav_help_mouse_zoom.png",
  8209. keyboard: "static/images/nav_help_keyboard_up_down.png"
  8210. }
  8211. },
  8212. mobile: {
  8213. left: {
  8214. "top-info": o.HELP_MOBILE_FLOORPLAN_1,
  8215. "big-image": "static/images/nav_help_gesture_position.png"
  8216. },
  8217. middle: {
  8218. "top-info": o.HELP_MOBILE_FLOORPLAN_2,
  8219. "big-image": "static/images/nav_help_gesture_drag_two_finger.png"
  8220. },
  8221. right: {
  8222. "top-info": o.HELP_MOBILE_3,
  8223. "big-image": "static/images/nav_help_gesture_pinch.png"
  8224. }
  8225. }
  8226. },
  8227. this.assets[a.NAVIGATION][s.OUTDOOR] = JSON.parse(JSON.stringify(this.assets[a.NAVIGATION][s.PANORAMA])),
  8228. this.assets[a.NAVIGATION][s.OUTDOOR].desktop.middle = {
  8229. "top-info": o.HELP_DESKTOP_360_2A,
  8230. "bottom-info": o.HELP_DESKTOP_360_2B,
  8231. "big-image": "static/images/nav_help_click_inside.png",
  8232. keyboard: "static/images/nav_help_inside_key.png"
  8233. },
  8234. this.assets[a.NAVIGATION][s.OUTDOOR].mobile.middle = {
  8235. "top-info": o.HELP_MOBILE_360_2,
  8236. "big-image": "static/images/nav_help_tap_inside.png"
  8237. },
  8238. this.assets[a.MORE_HELP] = {
  8239. desktop: {
  8240. "more-help-hlr": {
  8241. "top-info": o.HELP_MORE_HLR_A,
  8242. "big-image": "static/images/nav_help_expand.svg",
  8243. "bottom-info": o.HELP_DESKTOP_MORE_HLR_B
  8244. },
  8245. "more-help-dollhouse": {
  8246. "top-info": o.HELP_MORE_DOLLHOUSE_A,
  8247. "big-image": "static/images/nav_help_dollhouse.svg",
  8248. "bottom-info": o.HELP_DESKTOP_MORE_DOLLHOUSE_B
  8249. },
  8250. "more-help-floors": {
  8251. "top-info": o.HELP_MORE_FLOORS_A,
  8252. "big-image": "static/images/nav_help_floor picker.svg",
  8253. "bottom-info": o.HELP_DESKTOP_MORE_FLOORS_B
  8254. },
  8255. "more-help-tag": {
  8256. "top-info": o.HELP_MORE_TAG_A,
  8257. "big-image": "static/images/nav_help_tag.svg",
  8258. "bottom-info": o.HELP_DESKTOP_MORE_TAG_B
  8259. },
  8260. "more-help-zoom": {
  8261. "top-info": o.HELP_MORE_ZOOM_A,
  8262. "big-image": "static/images/nav_help_zoom.svg",
  8263. "bottom-info": o.HELP_DESKTOP_MORE_ZOOM_B
  8264. },
  8265. "more-help-tour": {
  8266. "top-info": o.HELP_MORE_TOUR_A,
  8267. "big-image": "static/images/nav_help_play.png",
  8268. "bottom-info": o.HELP_DESKTOP_MORE_TOUR_B
  8269. },
  8270. "more-help-inside": {
  8271. "top-info": o.HELP_MORE_INSIDE_A,
  8272. "big-image": "static/images/nav_help_inside.svg",
  8273. "bottom-info": o.HELP_DESKTOP_MORE_INSIDE_B
  8274. },
  8275. "more-help-vr": {
  8276. "top-info": o.HELP_MORE_VR_A,
  8277. "big-image": "static/images/nav_help_vr.svg",
  8278. "bottom-info": o.HELP_DESKTOP_MORE_VR_B
  8279. },
  8280. "more-help-360": {
  8281. "top-info": o.HELP_MORE_360_A,
  8282. "big-image": "static/images/nav_help_360.svg",
  8283. "bottom-info": o.HELP_DESKTOP_MORE_360_B
  8284. },
  8285. "more-help-fullscreen": {
  8286. "top-info": o.HELP_MORE_FULLSCREEN_A,
  8287. "big-image": "static/images/nav_help_fullscreen.svg",
  8288. "bottom-info": o.HELP_DESKTOP_MORE_FULLSCREEN_B
  8289. }
  8290. },
  8291. mobile: {
  8292. "more-help-hlr": {
  8293. "top-info": o.HELP_MORE_HLR_A,
  8294. "big-image": "static/images/nav_help_expand.svg",
  8295. "bottom-info": o.HELP_DESKTOP_MORE_HLR_B
  8296. },
  8297. "more-help-dollhouse": {
  8298. "top-info": o.HELP_MORE_DOLLHOUSE_A,
  8299. "big-image": "static/images/nav_help_dollhouse.svg",
  8300. "bottom-info": o.HELP_MOBILE_MORE_DOLLHOUSE_B
  8301. },
  8302. "more-help-floors": {
  8303. "top-info": o.HELP_MORE_FLOORS_A,
  8304. "big-image": "static/images/nav_help_floor picker.svg",
  8305. "bottom-info": o.HELP_DESKTOP_MORE_FLOORS_B
  8306. },
  8307. "more-help-tag": {
  8308. "top-info": o.HELP_MORE_TAG_A,
  8309. "big-image": "static/images/nav_help_tag.svg",
  8310. "bottom-info": o.HELP_MOBILE_MORE_TAG_B
  8311. },
  8312. "more-help-tour": {
  8313. "top-info": o.HELP_MORE_TOUR_A,
  8314. "big-image": "static/images/nav_help_play.png",
  8315. "bottom-info": o.HELP_DESKTOP_MORE_TOUR_B
  8316. },
  8317. "more-help-inside": {
  8318. "top-info": o.HELP_MORE_INSIDE_A,
  8319. "big-image": "static/images/nav_help_inside.svg",
  8320. "bottom-info": o.HELP_MOBILE_MORE_INSIDE_B
  8321. },
  8322. "more-help-vr": {
  8323. "top-info": o.HELP_MORE_VR_A,
  8324. "big-image": "static/images/webvr.svg",
  8325. "bottom-info": o.HELP_MOBILE_MORE_VR_B
  8326. },
  8327. "more-help-360": {
  8328. "top-info": o.HELP_MORE_360_A,
  8329. "big-image": "static/images/nav_help_360.svg",
  8330. "bottom-info": o.HELP_MOBILE_MORE_360_B
  8331. }
  8332. }
  8333. },
  8334. this.assets[a.TOUR_INTERACTION[s.PANORAMA]] = {
  8335. desktop: {
  8336. left: {
  8337. "top-info": o.ROTATE,
  8338. "big-image": "static/images/nav_help_mouse_drag_left.png",
  8339. keyboard: "static/images/nav_help_keyboard_left_right.png"
  8340. },
  8341. middle: {
  8342. "top-info": o.MOVE,
  8343. "big-image": "static/images/nav_help_mouse_click.png",
  8344. keyboard: "static/images/nav_help_keyboard_up_down.png"
  8345. },
  8346. right: {
  8347. "top-info": o.PLAY,
  8348. "big-image": "static/images/Desktop-help-play-button.svg",
  8349. keyboard: "static/images/Desktop-help-spacebar-2.svg"
  8350. }
  8351. },
  8352. mobile: {
  8353. left: {
  8354. "top-info": o.ROTATE,
  8355. "big-image": "static/images/nav_help_gesture_drag.png"
  8356. },
  8357. middle: {
  8358. "top-info": o.MOVE,
  8359. "big-image": "static/images/nav_help_gesture_tap.png"
  8360. },
  8361. right: {
  8362. "top-info": o.PLAY,
  8363. "big-image": "static/images/mobile-help-play-button.svg"
  8364. }
  8365. }
  8366. },
  8367. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]] = JSON.parse(JSON.stringify(this.assets[a.TOUR_INTERACTION[s.PANORAMA]])),
  8368. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]].desktop.middle = this.assets[a.LANDING[s.OUTDOOR]].desktop.middle,
  8369. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]].mobile.middle = this.assets[a.LANDING[s.OUTDOOR]].mobile.middle,
  8370. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]] = JSON.parse(JSON.stringify(this.assets[a.TOUR_INTERACTION[s.OUTDOOR]])),
  8371. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]].desktop.left = this.assets[a.LANDING[s.FLOORPLAN]].desktop.left,
  8372. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]].mobile.left = this.assets[a.LANDING[s.FLOORPLAN]].mobile.left
  8373. }
  8374. },
  8375. fill: function(e, t, i) {
  8376. n.call(this, e, t, i, !0)
  8377. },
  8378. clear: function(e, t, i) {
  8379. n.call(this, e, t, i, !1)
  8380. }
  8381. }
  8382. }
  8383. , {
  8384. "../enum/HelpModalSize": 27,
  8385. "../enum/HelpModalType": 28,
  8386. "../enum/Viewmode": 51,
  8387. "../localization/localize": 108,
  8388. "../util/browser": 182
  8389. }],
  8390. 76: [function(e, t, i) {
  8391. "use strict";
  8392. t.exports = Object.freeze({
  8393. OPENED: "share.open",
  8394. CLOSED: "share.closed",
  8395. LINK_CLICKED: "share.linked"
  8396. })
  8397. }
  8398. , {}],
  8399. 77: [function(e, t, i) {
  8400. "use strict";
  8401. function n(e) {
  8402. function t(t, i) {
  8403. var n = window.screenY + ($("#player").height() - i) / 2
  8404. , r = window.screenX + ($("#player").width() - t) / 2
  8405. , o = "top=" + n + ",left=" + r + ",width=" + t + ",height=" + i;
  8406. I.emit(l.LINK_CLICKED, {
  8407. channel: e
  8408. }),
  8409. window.open(C[e], "shareWindow", o)
  8410. }
  8411. switch (e) {
  8412. case y.FACEBOOK:
  8413. t(580, 420);
  8414. break;
  8415. case y.TWITTER:
  8416. t(550, 440);
  8417. break;
  8418. case y.MAIL:
  8419. I.emit(l.LINK_CLICKED, {
  8420. channel: "email"
  8421. }),
  8422. window.open(C[e], "_blank");
  8423. break;
  8424. case y.LINKEDIN:
  8425. }
  8426. }
  8427. function r(e) {
  8428. I.emit(l.LINK_CLICKED, {
  8429. channel: "copylink"
  8430. });
  8431. var t = document.createRange();
  8432. t.selectNodeContents(v);
  8433. var i = window.getSelection();
  8434. i.removeAllRanges(),
  8435. i.addRange(t),
  8436. document.execCommand("copy"),
  8437. A.classList.remove("hidden"),
  8438. v.classList.add("highlighted")
  8439. }
  8440. function o(e) {
  8441. e && (e.stopPropagation(),
  8442. e.target === v) || (window.getSelection().removeAllRanges(),
  8443. v.classList.remove("highlighted"),
  8444. A.classList.add("hidden"))
  8445. }
  8446. var a = e("../../util/browser")
  8447. , s = e("../../localization/localize")
  8448. , l = e("./ShareEvents")
  8449. , c = e("../../util/common")
  8450. , h = e("events").EventEmitter
  8451. , u = document.getElementById("sharing")
  8452. , d = document.getElementById("share-modal")
  8453. , p = document.getElementById("share-close")
  8454. , f = document.getElementById("facebook-share")
  8455. , g = document.getElementById("twitter-share")
  8456. , m = document.getElementById("mail-share")
  8457. , v = document.getElementById("share-url-text")
  8458. , A = document.getElementById("copy-success")
  8459. , y = Object.freeze({
  8460. FACEBOOK: "facebook",
  8461. TWITTER: "twitter",
  8462. MAIL: "mail",
  8463. LINKEDIN: "linkedin"
  8464. })
  8465. , C = {};
  8466. C[y.FACEBOOK] = "http://www.facebook.com/sharer.php?u=" + encodeURIComponent(window.location.href + "&utm_source=1") + "&t=",
  8467. C[y.TWITTER] = "http://twitter.com/intent/tweet?text=",
  8468. C[y.MAIL] = "mailto:?subject=";
  8469. var I = {
  8470. init: function(e) {
  8471. var t = encodeURIComponent(s.SHARE_EXPLORE + e + " " + s.SHARE_AT + " ");
  8472. C[y.FACEBOOK] += t + encodeURIComponent(window.location.href + "&utm_source=1"),
  8473. C[y.TWITTER] += t + encodeURIComponent(window.location.href + "&utm_source=2 " + s.SHARE_WITH + " #port"),
  8474. C[y.MAIL] += encodeURIComponent(s.SHARE_EXPLORE + e + s.SHARE_3D) + "&body=" + t + encodeURIComponent(window.location.href + "&utm_source=3"),
  8475. u.addEventListener("click", this.toggle.bind(this)),
  8476. p.addEventListener("click", this.hide.bind(this)),
  8477. v.addEventListener("click", r),
  8478. d.addEventListener("click", o),
  8479. f.addEventListener("click", n.bind(this, y.FACEBOOK)),
  8480. g.addEventListener("click", n.bind(this, y.TWITTER)),
  8481. m.addEventListener("click", n.bind(this, y.MAIL)),
  8482. v.textContent = window.location.href + "&utm_source=4",
  8483. d.classList.add(a.isMobile() ? "mobile" : "desktop"),
  8484. u.classList.remove("hidden")
  8485. },
  8486. show: function() {
  8487. this.emit(l.OPENED),
  8488. d.classList.add("fadeIn")
  8489. },
  8490. hide: function() {
  8491. d.classList.contains("fadeIn") && (this.emit(l.CLOSED),
  8492. document.selection && document.selection.empty(),
  8493. window.getSelection().removeAllRanges(),
  8494. o(),
  8495. d.classList.remove("fadeIn"))
  8496. },
  8497. toggle: function() {
  8498. d.classList.contains("fadeIn") ? this.hide() : this.show()
  8499. }
  8500. };
  8501. c.extendObject(I, h.prototype),
  8502. t.exports = I
  8503. }
  8504. , {
  8505. "../../localization/localize": 108,
  8506. "../../util/browser": 182,
  8507. "../../util/common": 185,
  8508. "./ShareEvents": 76,
  8509. events: 202
  8510. }],
  8511. 78: [function(e, t, i) {
  8512. "use strict";
  8513. t.exports = Object.freeze({
  8514. OPENED: "terms.opened",
  8515. CLOSED: "terms.closed"
  8516. })
  8517. }
  8518. , {}],
  8519. 79: [function(e, t, i) {
  8520. "use strict";
  8521. var n = e("./TermsEvent")
  8522. , r = e("../../localization/localize")
  8523. , o = e("../../analytics")
  8524. , a = e("../../util/ajax")
  8525. , s = e("../../util/common")
  8526. , l = e("events").EventEmitter
  8527. , c = document.getElementById("terms-modal")
  8528. , h = {
  8529. init: function() {
  8530. $(".footer-terms").on("click", function(e) {
  8531. e.preventDefault(),
  8532. this.show()
  8533. }
  8534. .bind(this)),
  8535. $("#terms-modal .close").on("click", this.hide.bind(this))
  8536. },
  8537. show: function() {
  8538. this.emit(n.OPENED),
  8539. a.get("static/" + r.TERMS_TEXT_FILE).done(function(e) {
  8540. var t = $("#terms-text").html(e);
  8541. o.track("showcase_gui", {
  8542. gui_action: "click_terms_button",
  8543. interaction_source: "gui"
  8544. }),
  8545. t.find("a").attr("target", "_blank")
  8546. }).fail(function() {
  8547. $("#terms-text").html("<h1>" + r.TERMS_OF_USE + "</h1><p>" + r.TERMS_FAIL)
  8548. }),
  8549. c.classList.add("fadeIn")
  8550. },
  8551. hide: function(e) {
  8552. e && e.preventDefault(),
  8553. c.classList.contains("fadeIn") && this.emit(n.CLOSED),
  8554. c.classList.remove("fadeIn")
  8555. }
  8556. };
  8557. s.extendObject(h, l.prototype),
  8558. t.exports = h
  8559. }
  8560. , {
  8561. "../../analytics": 4,
  8562. "../../localization/localize": 108,
  8563. "../../util/ajax": 181,
  8564. "../../util/common": 185,
  8565. "./TermsEvent": 78,
  8566. events: 202
  8567. }],
  8568. 80: [function(e, t, i) {
  8569. "use strict";
  8570. t.exports = Object.freeze({
  8571. OPEN_INFO: "title.open.info",
  8572. CLOSE_INFO: "title.close.info",
  8573. SHOW_INFO: "title.show.info",
  8574. HIDE_INFO: "title.hide.info",
  8575. LINK_CLICKED: "title.link.click",
  8576. CONTACT_LINK_CLICKED: "title.contact.click",
  8577. ORIGIN_LINK_CLICKED: "title.origin.click"
  8578. })
  8579. }
  8580. , {}],
  8581. 81: [function(e, t, i) {
  8582. "use strict";
  8583. function n(e, t) {
  8584. o.tags.enabled && 0 !== Object.keys(e.tags).length && r(e, t)
  8585. }
  8586. function r(e, t) {
  8587. function i(i) {
  8588. e.shouldShowtags = "show" === this.value,
  8589. e.shouldShowtags ? t.showAlltags(o.tags.startup.fadeInDuration) : t.hideAlltags(o.tags.startup.fadeInDuration)
  8590. }
  8591. document.getElementById("tag-toggles").classList.remove("hidden"),
  8592. document.getElementById("radio-tag-show").checked = !0;
  8593. for (var n = document.getElementById("tag-inputs").querySelectorAll("input"), r = 0; r < n.length; r++)
  8594. n[r].addEventListener("change", i)
  8595. }
  8596. var o = e("../../settings");
  8597. t.exports.init = n
  8598. }
  8599. , {
  8600. "../../settings": 166
  8601. }],
  8602. 82: [function(e, t, i) {
  8603. (function(i) {
  8604. "use strict";
  8605. function n(e, t) {
  8606. return e && u.valueFromHash("title", 1) && 2 !== u.valueFromHash("mls", 0) ? (document.getElementsByClassName("titleText")[0].innerText = e, g_weixinObj.title = e,
  8607. e.length > g.minTooltipCharacters && I.parentElement.setAttribute("data-original-title", e),
  8608. t && 1 !== m.specialEdition && m.brand && !m.mls ? document.getElementById("cobrandTitle").innerText = t : (document.getElementsByClassName("co-brand")[0].classList.add("hidden"),
  8609. document.getElementById("gui-name").classList.add("noCoBrand"),
  8610. document.getElementById("cobrandTitle").classList.add("hidden")),
  8611. !0) : (document.getElementById("model-title").classList.add("hidden"),
  8612. !1)
  8613. }
  8614. function r(e) {
  8615. return e ? (L = !0,
  8616. void (_.innerHTML = e)) : void _.classList.add("hidden")
  8617. }
  8618. function o(e, t, i, n) {
  8619. if (!e && !t && !i || !m.brand || u.valueFromHash("mls", !1))
  8620. return void T.classList.add("hidden");
  8621. L = !0;
  8622. var r = []
  8623. , o = c(r, "<br>");
  8624. if (e && o('<span id="contactName">' + e + "</span>"),
  8625. t) {
  8626. var a = n || t
  8627. , s = u.isMobile() ? '<a id="phone" href="callto:' + t + '">' + a + "</a>" : "<span>" + a + "</span>";
  8628. o(s)
  8629. }
  8630. i && o('<a id="email" href="mailTo:' + i + '">' + i + "</a>"),
  8631. r[0] = "",
  8632. x.innerHTML = r.join("")
  8633. }
  8634. function a(e) {
  8635. if ("string" == typeof e)
  8636. try {
  8637. e = JSON.parse(e)
  8638. } catch (e) {
  8639. return y.warn("Unable to parse address data"),
  8640. void S.parentElement.classList.add("hidden")
  8641. }
  8642. if (!(e && (e.address_1 || e.address_2 || e.city || e.state || e.zip)))
  8643. return void S.parentElement.classList.add("hidden");
  8644. L = !0;
  8645. var t = []
  8646. , i = c(t, " ");
  8647. e.address_1 && i(e.address_1),
  8648. e.address_2 && i(e.address_2),
  8649. e.city && i(e.city, ", "),
  8650. e.state && i(e.state, ", "),
  8651. e.zip && i(e.zip, e.state ? " " : ", "),
  8652. t[0] = "",
  8653. S.innerText = t.join("")
  8654. }
  8655. function s(e) {
  8656. var t = document.createElement("a");
  8657. return t.id = "url",
  8658. t.target = "_blank",
  8659. t.href = e,
  8660. t.innerText = e,
  8661. t.addEventListener("click", N.emit.bind(N, v.ORIGIN_LINK_CLICKED)),
  8662. t
  8663. }
  8664. function l(e) {
  8665. return !(!e || u.inIframe() && document.referrer === e) && (R.classList.remove("hidden"),
  8666. P.innerHTML = f.WEBVR_LEARN_MORE + ": ",
  8667. P.appendChild(s(e)),
  8668. O.forEach(function(e) {
  8669. e.classList.add("share-link")
  8670. }),
  8671. !0)
  8672. }
  8673. function c(e, t) {
  8674. var i = e
  8675. , n = t;
  8676. return function(e, t) {
  8677. i.push(t || n, e)
  8678. }
  8679. }
  8680. function h() {
  8681. document.getElementById("title-toggle").addEventListener("click", N.toggleTitle.bind(N)),
  8682. L && I.addEventListener("click", N.toggleMeta.bind(N, !1));
  8683. var e = [].slice.call(_.querySelectorAll("a"));
  8684. e.forEach(function(e) {
  8685. e.addEventListener("click", N.emit.bind(N, v.LINK_CLICKED))
  8686. });
  8687. var t = [].slice.call(T.querySelectorAll("a"));
  8688. t.forEach(function(e) {
  8689. e.addEventListener("click", N.emit.bind(N, v.CONTACT_LINK_CLICKED, {
  8690. contact_type: e.getAttribute("id")
  8691. }))
  8692. })
  8693. }
  8694. var u = e("../../util/browser")
  8695. , d = e("../../util/common")
  8696. , p = e("../../util/logger")
  8697. , f = e("../../localization/localize")
  8698. , g = e("./titleBarSettings")
  8699. , m = e("../../settings")
  8700. , v = e("./TitleEvents")
  8701. , A = e("events").EventEmitter
  8702. , y = new p(i)
  8703. , C = document.querySelector(".pinTop.left")
  8704. , I = document.getElementsByClassName("title-container")[0]
  8705. , E = document.getElementById("title-toggle").querySelector("i")
  8706. , b = document.getElementById("meta-info-wrapper")
  8707. , w = document.getElementById("meta-info")
  8708. , _ = document.getElementById("meta-description")
  8709. , T = document.getElementsByClassName("contact-info")[0]
  8710. , x = document.getElementById("contact-data")
  8711. , S = document.getElementById("addressTxt")
  8712. , M = document.getElementById("tag-toggles")
  8713. , R = document.getElementById("share-origin")
  8714. , P = document.getElementById("share-link-wrapper")
  8715. , O = [w, b, I]
  8716. , L = !1
  8717. , D = !1
  8718. , N = {
  8719. populate: function(e) {
  8720. if (n(window.DATA.name, e.coBrand)) {
  8721. if (r(e.description),
  8722. o(e.contactName, e.phone, e.email, e.formatted_contact_phone),
  8723. a(e.address),
  8724. L) {
  8725. var t = document.createElement("br");
  8726. M.insertBefore(t, M.firstElementChild)
  8727. }
  8728. e.socialSharing && m.share.enabled && (D = l(e.url))
  8729. }
  8730. },
  8731. finishSetup: function(e) {
  8732. L = L || !!e,
  8733. h(),
  8734. L || (D ? I.classList.add("share-only") : I.classList.add("no-meta"))
  8735. },
  8736. toggleMeta: function(e, t) {
  8737. var title = document.getElementById("model-title");
  8738. t && t.preventDefault();
  8739. var i = w.classList.contains("expand");
  8740. e && !i || (i ? (O.forEach(function(e) {
  8741. e.classList.remove("expand")
  8742. }),
  8743. this.emit(v.CLOSE_INFO),title.classList.remove("expand")) : (O.forEach(function(e) {
  8744. e.classList.add("expand");
  8745. }),
  8746. title.classList.add("expand"),
  8747. this.emit(v.OPEN_INFO)))
  8748. },
  8749. setupToggling: function() {
  8750. b.style.height = w.offsetHeight + "px",
  8751. w.addEventListener("transitionend", function() {
  8752. b.style.height = w.offsetHeight + "px"
  8753. })
  8754. },
  8755. toggleTitle: function(e) {
  8756. e && e.preventDefault(),
  8757. C.classList.contains("closed") ? (C.classList.add("open"),
  8758. E.classList.remove("icon-dpad-right"),
  8759. E.classList.add("icon-dpad-left"),
  8760. this.emit(v.SHOW_INFO),
  8761. setTimeout(function() {
  8762. C.classList.remove("closed"),
  8763. C.classList.remove("open")
  8764. }, g.removeAnimationClasses)) : (C.classList.add("closed"),
  8765. E.classList.remove("icon-dpad-left"),
  8766. E.classList.add("icon-dpad-right"),
  8767. this.emit(v.HIDE_INFO))
  8768. }
  8769. };
  8770. d.extendObject(N, A.prototype),
  8771. t.exports = N
  8772. }
  8773. ).call(this, "/js/gui/title/titleBar.js")
  8774. }
  8775. , {
  8776. "../../localization/localize": 108,
  8777. "../../settings": 166,
  8778. "../../util/browser": 182,
  8779. "../../util/common": 185,
  8780. "../../util/logger": 189,
  8781. "./TitleEvents": 80,
  8782. "./titleBarSettings": 83,
  8783. events: 202
  8784. }],
  8785. 83: [function(e, t, i) {
  8786. "use strict";
  8787. t.exports = Object.freeze({
  8788. minTooltipCharacters: 19,
  8789. removeAnimationClasses: 500
  8790. })
  8791. }
  8792. , {}],
  8793. 84: [function(e, t, i) {
  8794. "use strict";
  8795. function n(e) {
  8796. C = e,
  8797. P.forEach(function(e) {
  8798. b.addEventListener(e, u.bind(this, !1), !0),
  8799. w.addEventListener(e, u.bind(this, !0), !0),
  8800. E.addEventListener(e, o, !0)
  8801. S.forEach(function(t) {//会触发导览停止
  8802. t.addEventListener(e, a, !0)
  8803. })
  8804. $("#drawer img").on(e, a)
  8805. })
  8806. document.addEventListener("keydown", u.bind(this, !1), !0)
  8807. C.on(v.TourStart, function() {
  8808. E.classList.add("playing")
  8809. })
  8810. }
  8811. function r() {
  8812. C.playTour(),
  8813. I && clearTimeout(I),
  8814. d(),
  8815. _.removeClass("fadeIn")
  8816. }
  8817. function o() {
  8818. E.classList.contains("playing") && (C.stopTour(),
  8819. _.addClass("fadeIn"),
  8820. setTimeout(function() {
  8821. _.removeClass("fadeIn")
  8822. }, p.tourInteraction.showPauseButton),
  8823. O || (clearTimeout(I),
  8824. I = setTimeout(h, p.tourInteraction.showModal)),
  8825. setTimeout(function() {
  8826. E.classList.remove("playing")
  8827. }, p.tourInteraction.allowNextClick))
  8828. }
  8829. function a() {
  8830. C.tourInProgress && (C.stopTour(),
  8831. C.endTourProgress(),
  8832. E.classList.remove("playing"))
  8833. }
  8834. function s() {
  8835. T.is(":visible") ? r() : o()
  8836. }
  8837. function l() {
  8838. x.hasClass("playing") && (clearTimeout(I),
  8839. C.atEndOfTour() ? c() : _.removeClass("fadeIn"))
  8840. }
  8841. function c() {
  8842. E.classList.remove("playing"),
  8843. h()
  8844. }
  8845. function h() {//去掉导览结束时的提示
  8846. /* if (!p.tourInteraction.disabled) {
  8847. M.removeClass("small landing " + g.FLOORPLAN + " " + g.OUTDOOR + " " + g.PANORAMA),
  8848. M.addClass("fadeIn tour " + m.deviceType);
  8849. var e = p.tourInteraction.smallModal ? y.SMALL : y.LARGE;
  8850. if (!p.tourInteraction.smallModal) {
  8851. var t;
  8852. t = C.player.mode === g.PANORAMA && !C.player.currentPano.isAligned() || C.player.mode === g.DOLLHOUSE ? g.OUTDOOR : C.player.mode === g.FLOORPLAN ? g.FLOORPLAN : g.PANORAMA,
  8853. m.fill(R, A.TOUR_INTERACTION[t]),
  8854. M.addClass(t)
  8855. }
  8856. M.addClass(e)
  8857. } */
  8858. }
  8859. function u(e, t) {
  8860. if (t) {
  8861. // var i = "keydown" === t.type
  8862. // , n = t.which === f.SPACE || C.tourIsPlaying;
  8863. // i && n || e || (O = !0),
  8864. // C.atEndOfTour() && d(),
  8865. // !C.tourIsPlaying && C.tourInProgress && (_.removeClass("fadeIn"),
  8866. // d(),
  8867. // t.which !== f.SPACE && a()),
  8868. // i && n && s()
  8869. }
  8870. }
  8871. function d() {
  8872. M.removeClass("fadeIn")
  8873. }
  8874. var p = (e("../util/browser"),
  8875. e("../settings"))
  8876. , f = e("../enum/Keys")
  8877. , g = e("../enum/Viewmode")
  8878. , m = (e("./helpManager"),
  8879. e("./populateModal"))
  8880. , v = e("../enum/DirectorEvents")
  8881. , A = e("../enum/HelpModalType")
  8882. , y = e("../enum/HelpModalSize")
  8883. , C = null
  8884. , I = null
  8885. , E = document.getElementById("pause-overlay")
  8886. , b = document.getElementById("player")
  8887. , w = document.getElementById("gui")
  8888. , _ = $("#pause-icon").eq(0)
  8889. , T = $("#play").eq(0)
  8890. , x = $("#playHead").eq(0)
  8891. , S = $(".rightViewContainer, #previous, #next, #gui-modes-inside, #gui-modes-outside, #gui-modes-dollhouse, #gui-modes-floorplan").toArray()
  8892. , M = $("#interaction-modal").eq(0)
  8893. , R = $("#interaction-modal .interaction").toArray()
  8894. , P = ["touchstart", "mousedown", "pointerdown"]
  8895. , O = !1;
  8896. t.exports.init = n,
  8897. t.exports.play = r,
  8898. t.exports.pause = o,
  8899. t.exports.pauseWithoutCTA = a,
  8900. t.exports.togglePlay = s,
  8901. t.exports.stopTour = l,
  8902. t.exports.dismissModal = d
  8903. }
  8904. , {
  8905. "../enum/DirectorEvents": 23,
  8906. "../enum/HelpModalSize": 27,
  8907. "../enum/HelpModalType": 28,
  8908. "../enum/Keys": 30,
  8909. "../enum/Viewmode": 51,
  8910. "../settings": 166,
  8911. "../util/browser": 182,
  8912. "./helpManager": 68,
  8913. "./populateModal": 75
  8914. }],
  8915. 85: [function(e, t, i) {
  8916. "use strict";
  8917. t.exports = Object.freeze({
  8918. OPENED: "vr.modal.opened",
  8919. LAUNCH: "vr.modal.launch",
  8920. CLOSED: "vr.modal.closed",
  8921. NEXT: "vr.modal.next",
  8922. PREV: "vr.modal.prev",
  8923. STORE: "vr.modal.store",
  8924. falseICECHOSEN: "vr.modal.device"
  8925. })
  8926. }
  8927. , {}],
  8928. 86: [function(e, t, i) {
  8929. "use strict";
  8930. function n(e, t, i) {
  8931. function n(e, t, n, r) {
  8932. function o() {
  8933. return p + "&m=" + t + "&display=" + e
  8934. }
  8935. function s() {
  8936. var e = "&utm_medium=" + (a.inIframe() ? "embed" : "direct")
  8937. , t = "&utm_source=" + u
  8938. , n = "&utm_showcase_session_id=" + i;
  8939. return e + t + n
  8940. }
  8941. function l() {
  8942. return d + "&sids=" + t + "&lsid=" + t + "&ln=" + encodeURIComponent(n) + "&ld=" + encodeURIComponent(r) + "&display=" + e
  8943. }
  8944. return a.valueFromHash("vrcoll", !1) ? l() + s() : o() + s()
  8945. }
  8946. function r(e, t, i, r) {
  8947. var o = "https://api.branch.io/v1/url"
  8948. , a = n(e, t, i, r)
  8949. , s = {
  8950. responseType: "json",
  8951. data: {
  8952. branch_key: h.appConfig.branch_key,
  8953. data: {
  8954. m: t,
  8955. full_url: a,
  8956. $desktop_url: m,
  8957. $og_app_id: "331853976762864119",
  8958. $og_title: i,
  8959. $og_description: r,
  8960. $og_image_url: location.origin + "/api/v1/player/models/" + t + "/thumb",
  8961. $canonical_url: window.location.href
  8962. }
  8963. }
  8964. };
  8965. c.post(o, s).done(function(t) {
  8966. f[e] = t.url
  8967. }).fail(function(t) {
  8968. f[e] = t
  8969. }
  8970. .bind(this, a))
  8971. }
  8972. function o(e, t, i) {
  8973. for (var r in s) {
  8974. var o = s[r]
  8975. , a = n(o, e, t, i);
  8976. f[o] = a
  8977. }
  8978. }
  8979. var u = a.inIframe() ? encodeURIComponent(document.referrer) : encodeURIComponent(window.location.href)
  8980. , d = g + "/vr/dlist/?ret=" + u
  8981. , p = g + "/vr/show/?ret=" + u
  8982. , m = "";
  8983. switch (e) {
  8984. case l.IOS:
  8985. r(s.CardboardIOS, t.sid, t.name, t.summary);
  8986. break;
  8987. default:
  8988. o(t.sid, t.name, t.summary)
  8989. }
  8990. }
  8991. function r(e) {
  8992. var t = f[e];
  8993. window.open(t, "_blank")
  8994. }
  8995. function o(e) {
  8996. var t = u[e];
  8997. window.open(t, "_blank")
  8998. }
  8999. var a = e("../../util/browser")
  9000. , s = e("../../enum/VRApps")
  9001. , l = e("../../enum/VRPlatforms")
  9002. , c = e("../../util/ajax")
  9003. , h = e("../../settings")
  9004. , u = {};
  9005. u[s.CardboardAndroid] = "https://play.google.com/store/apps/details?id=com.port.mpvrcardboard&redirect_uri=",
  9006. u[s.CardboardIOS] = "https://itunes.apple.com/us/app/port-vr/id1168808473&redirect_uri=",
  9007. u[s.GearVR] = "https://www.oculus.com/experiences/gear-vr/811670972252145/?redirect_uri=";
  9008. for (var d in s) {
  9009. var p = s[d];
  9010. u[p] += encodeURIComponent(document.referrer + "&display=" + p)
  9011. }
  9012. var f = {}
  9013. , g = function() {
  9014. var e = window.location.host;
  9015. return e.indexOf(".port.com") === -1 && e.indexOf("localhost") === -1 && (e = "my.port.com"),
  9016. "https://" + e
  9017. }();
  9018. t.exports.init = n,
  9019. t.exports.launch = r,
  9020. t.exports.launchStore = o
  9021. }
  9022. , {
  9023. "../../enum/VRApps": 46,
  9024. "../../enum/VRPlatforms": 49,
  9025. "../../settings": 166,
  9026. "../../util/ajax": 181,
  9027. "../../util/browser": 182
  9028. }],
  9029. 87: [function(e, t, i) {
  9030. "use strict";
  9031. function n(e) {
  9032. var t;
  9033. switch (e) {
  9034. case m.IOS:
  9035. return t = p.iosVersion(),
  9036. t.major > 9 || 9 === t.major && t.minor >= 1;
  9037. case m.Android:
  9038. return t = p.androidVersion(),
  9039. t.major > 4 || 4 === t.major && t.minor > 4 || 4 === t.major && 4 === t.minor && t.patch >= 4
  9040. }
  9041. return !1
  9042. }
  9043. function r(e, t) {
  9044. function i(e) {
  9045. K.emit(A.STORE, {
  9046. type: e
  9047. }),
  9048. f.launchStore(e)
  9049. }
  9050. function r(e) {
  9051. switch (e !== _.pageCount && (a(e),
  9052. N.text(e + 1 + " / " + _.pageCount)),
  9053. e) {
  9054. case _.Title:
  9055. O.css("display", "none"),
  9056. L.text(u[e]),
  9057. o(s);
  9058. break;
  9059. case _.Cardboard:
  9060. O.css("display", "block"),
  9061. L.text(u[e]),
  9062. M.filter(".cardboard").off(),
  9063. M.filter(".gearvr").off(),
  9064. c(e, s),
  9065. h(H, X, Z);
  9066. break;
  9067. case _.Gear:
  9068. L.text(u[e]),
  9069. c(e, s),
  9070. T.addClass("lastPage"),
  9071. h(G, X, Z);
  9072. break;
  9073. case _.pageCount:
  9074. T.removeClass("fadeIn"),
  9075. K.emit(A.CLOSED)
  9076. }
  9077. B.filter("[src='']").hide()
  9078. }
  9079. var s = function() {
  9080. return p.detectAndroid() ? p.detectAndroidMobile() && n(m.Android) ? (T.addClass("supported"),
  9081. w = ".show-supported",
  9082. m.Android) : (T.addClass("unsupported"),
  9083. w = ".show-unsupported",
  9084. m.UnsupportedAndroid) : p.detectIPhone() || p.detectIPod() ? (T.addClass("ios"),
  9085. w = ".show-ios",
  9086. _ = v.ios,
  9087. m.IOS) : (T.addClass("desktop"),
  9088. w = ".show-desktop",
  9089. m.Desktop)
  9090. }();
  9091. f.init(s, e, t),
  9092. s !== m.Desktop && T.addClass("mobile");
  9093. var l = function(e) {
  9094. K.emit(A.LAUNCH, {
  9095. vr_platform: s,
  9096. vr_app: e
  9097. }),
  9098. f.launch(e)
  9099. };
  9100. q.cardboardAndroid = l.bind(this, g.CardboardAndroid),
  9101. q.gear = l.bind(this, g.GearVR),
  9102. q.cardboardIOS = l.bind(this, g.CardboardIOS),
  9103. d(),
  9104. $(".show-supported, .show-unsupported, .show-ios, .show-desktop").hide(),
  9105. $(w).show();
  9106. var u = [C.VR_LEARN_MORE_CAPS, C.VR_NEXT_CAPS, C.VR_GOT_IT_CAPS]
  9107. , y = ["vr_modal_learn_more", "vr_modal_next", "vr_modal_done"];
  9108. s === m.IOS && (u.splice(1, 1),
  9109. y.splice(1, 1)),
  9110. $("#vr").on("click", function(e) {
  9111. e.preventDefault();
  9112. player.FlyToMode("panorama", ()=>{
  9113. if(!window.vrEnabled) { // 开启VR
  9114. window.vrEnabled = true;
  9115. this.classList.add('active');
  9116. $('#gui div').not('#vrOff').addClass('vrHide');
  9117. $('#vrOffImg').css({'display':'inline-block'});
  9118. }else{
  9119. }
  9120. })
  9121. });
  9122. $('#vrOff').on('click', function(){
  9123. window.vrEnabled = false;
  9124. $('#gui div').not('#vrOff').removeClass('vrHide');
  9125. $('#vrOffImg').css({'display':'none'});
  9126. $('#player canvas').css({width:'', 'height': ''}); // 清楚vr下给canvas设置的宽高, 避免横竖屏切换的时候出现宽高错误的现象
  9127. $('#vr').removeClass('active'); // 清除vr按钮的激活样式
  9128. })
  9129. var I = "https://my.port.com/vr/show/?m=" + e.sid;
  9130. s === m.IOS ? $(".cardboardLink").on("click", i.bind(this, g.CardboardIOS)) : $(".cardboardLink").on("click", i.bind(this, g.CardboardAndroid)),
  9131. $(".gearLink").on("click", i.bind(this, g.GearVR)),
  9132. $("span.modelLink").text(I),
  9133. O.on("click", function(e) {
  9134. K.emit(A.PREV),
  9135. b--,
  9136. r(b)
  9137. }),
  9138. L.on("click", function(e) {
  9139. L.text();
  9140. K.emit(A.NEXT, {
  9141. nextAction: y[b]
  9142. }),
  9143. b++,
  9144. r(b)
  9145. }),
  9146. T.find(".close").on("click", K.dismiss)
  9147. }
  9148. function o(e) {
  9149. switch (e) {
  9150. case m.Android:
  9151. M.filter(".cardboard").off().on("click", q.cardboardAndroid),
  9152. M.filter(".gearvr").off().on("click", q.gear),
  9153. s(H, G, "logo-button", "same-line");
  9154. break;
  9155. case m.UnsupportedAndroid:
  9156. s("", z, "", "");
  9157. break;
  9158. case m.IOS:
  9159. M.filter(".cardboard").off().on("click", q.cardboardIOS),
  9160. s(H, "", "logo-button", "");
  9161. break;
  9162. case m.Desktop:
  9163. M.filter(".cardboard").off().on("click", l.bind(this, null, F, U)),
  9164. M.filter(".gearvr").off().on("click", l.bind(this, G, V, null)),
  9165. s(H, G, "logo-button", "same-line"),
  9166. Q.cardboard()
  9167. }
  9168. }
  9169. function a(e) {
  9170. $(".p1, .p2, .p3").hide(),
  9171. x.insertAfter(S),
  9172. T.removeClass("front-page"),
  9173. T.removeClass("details-page"),
  9174. T.removeClass("lastPage"),
  9175. M.removeClass("logo-button"),
  9176. M.removeClass("same-line"),
  9177. S.removeClass("headsetOptions"),
  9178. R.attr("src", ""),
  9179. R.filter(".second").removeClass("gear"),
  9180. R.css("display", "inline-block"),
  9181. R.off(),
  9182. P.filter(".second").css("display", ""),
  9183. D.css("display", "none"),
  9184. $(".p" + (e + 1) + w).show(),
  9185. R.filter(".third").insertBefore(P.filter(".third"))
  9186. }
  9187. function s(e, t, i, n) {
  9188. T.addClass("front-page"),
  9189. R.filter(".first").attr("src", e),
  9190. R.filter(".second").attr("src", t),
  9191. M.filter(".first").addClass(i),
  9192. M.filter(".second").addClass(i),
  9193. M.addClass(n),
  9194. ".show-desktop" === w && S.insertAfter(x)
  9195. }
  9196. function l(e, t, i) {
  9197. S.addClass("headsetOptions"),
  9198. M.off(),
  9199. R.filter(".second").attr("src", t),
  9200. D.css("display", "block"),
  9201. P.filter(".second").css("display", "none"),
  9202. D.on("click", function() {
  9203. a(_.Title),
  9204. o(m.Desktop)
  9205. }),
  9206. e && (K.emit(A.falseICECHOSEN, {
  9207. name: g.GearVR
  9208. }),
  9209. R.filter(".first").attr("src", e),
  9210. R.filter(".second").addClass("gear"),
  9211. R.filter(".second").on("click", f.launchStore.bind(this, g.GearVR)),
  9212. Q.gearvr()),
  9213. i && (K.emit(A.falseICECHOSEN, {
  9214. name: g.Cardboard
  9215. }),
  9216. R.filter(".third").attr("src", i),
  9217. R.filter(".third").show(),
  9218. R.filter(".third").insertAfter(R.filter(".second")),
  9219. R.filter(".third").addClass("link"),
  9220. R.filter(".second").addClass("link"),
  9221. R.filter(".second").on("click", f.launchStore.bind(this, g.CardboardIOS)),
  9222. R.filter(".third").on("click", f.launchStore.bind(this, g.CardboardAndroid)),
  9223. Q.cardboard())
  9224. }
  9225. function c(e, t) {
  9226. switch (t) {
  9227. case m.IOS:
  9228. X = Y,
  9229. Z = j;
  9230. break;
  9231. case m.Desktop:
  9232. e === _.Cardboard ? (X = F,
  9233. Z = U,
  9234. R.filter(".second").on("click", f.launchStore.bind(this, g.CardboardIOS)),
  9235. R.filter(".third").on("click", f.launchStore.bind(this, g.CardboardAndroid))) : (X = V,
  9236. R.filter(".second").on("click", f.launchStore.bind(this, g.GearVR)),
  9237. Z = "");
  9238. break;
  9239. default:
  9240. e === _.Cardboard ? (X = z,
  9241. Z = j) : (X = k,
  9242. Z = W)
  9243. }
  9244. }
  9245. function h(e, t, i) {
  9246. T.find(".inner").addClass("details-page"),
  9247. T.addClass("details-page"),
  9248. R.filter(".first").attr("src", e),
  9249. R.filter(".second").attr("src", t),
  9250. R.filter(".third").attr("src", i)
  9251. }
  9252. function u() {
  9253. T.hasClass("fadeIn") && (T.removeClass("fadeIn"),
  9254. K.emit(A.CLOSED))
  9255. }
  9256. function d() {
  9257. var e = p.aspectRatio() > 1 && p.isMobile();
  9258. T.toggleClass("landscape", e).toggleClass("portrait", !e),
  9259. T.toggleClass("tiny", $("#player").height() <= y.narrowLandscapeHeight),
  9260. T.toggleClass("tinier", $("#player").height() <= y.reallyNarrowLandscapeHeight)
  9261. }
  9262. var p = e("../../util/browser")
  9263. , f = e("./vrLink")
  9264. , g = e("../../enum/VRApps")
  9265. , m = e("../../enum/VRPlatforms")
  9266. , v = e("../../enum/VRPages")
  9267. , A = e("./vrEvent")
  9268. , y = (e("../../settings"),
  9269. e("../../constants"))
  9270. , C = e("../../localization/localize")
  9271. , I = e("../../util/common")
  9272. , E = e("events").EventEmitter
  9273. , b = 0
  9274. , w = null
  9275. , _ = v.standard
  9276. , T = $(".vr-popup")
  9277. , x = T.find(".vr-popup-body")
  9278. , S = T.find(".vr-images")
  9279. , M = T.find(".img-container")
  9280. , R = T.find(".vr-sm-image")
  9281. , P = M.find(".vr-img-caption")
  9282. , O = $(".vr-buttons").find(".prev-button")
  9283. , L = $(".vr-buttons").find(".next-button")
  9284. , D = S.find(".front-close")
  9285. , N = $(".vr-page")
  9286. , B = T.find("img")
  9287. , F = "static/images/apple-store.png"
  9288. , V = "static/images/badge-oculus.png"
  9289. , U = "static/images/badge-cardboard.png"
  9290. , k = "static/images/logo-samsung.png"
  9291. , H = "static/images/headset-cardboard.png"
  9292. , G = "static/images/headset-gearvr.png"
  9293. , z = "static/images/ico-android-robot.png"
  9294. , W = "static/images/ico-gearvr.png"
  9295. , j = "static/images/ico-vr.png"
  9296. , Y = "static/images/apple-logo-white.svg"
  9297. , X = null
  9298. , Z = null
  9299. , q = {}
  9300. , K = {
  9301. init: r,
  9302. dismiss: u,
  9303. isDeviceSupported: n
  9304. };
  9305. I.extendObject(K, E.prototype),
  9306. $(window).resize(d);
  9307. var Q = function() {
  9308. var e = P.filter(".first").find(".cardboard")
  9309. , t = P.filter(".first").find(".gearvr");
  9310. return {
  9311. cardboard: function() {
  9312. t.addClass("hidden"),
  9313. e.removeClass("hidden")
  9314. },
  9315. gearvr: function() {
  9316. e.addClass("hidden"),
  9317. t.removeClass("hidden")
  9318. }
  9319. }
  9320. }();
  9321. t.exports = K
  9322. }
  9323. , {
  9324. "../../constants": 8,
  9325. "../../enum/VRApps": 46,
  9326. "../../enum/VRPages": 48,
  9327. "../../enum/VRPlatforms": 49,
  9328. "../../localization/localize": 108,
  9329. "../../settings": 166,
  9330. "../../util/browser": 182,
  9331. "../../util/common": 185,
  9332. "./vrEvent": 85,
  9333. "./vrLink": 86,
  9334. events: 202
  9335. }],
  9336. 88: [function(e, t, i) {
  9337. "use strict";
  9338. t.exports = Object.freeze({
  9339. OPENED: "webvr.modal.opened",
  9340. SHOW_TERMS: "webvr.footer.show.terms"
  9341. })
  9342. }
  9343. , {}],
  9344. 89: [function(e, t, i) {
  9345. (function(i) {
  9346. "use strict";
  9347. function n(e, t, i, n) {
  9348. function r(e) {
  9349. e.preventDefault(),
  9350. a(e.currentTarget.id)
  9351. }
  9352. function a(e) {
  9353. ne[e](),
  9354. Object.keys(ne).map(function(t, i) {
  9355. $("#" + t).toggleClass("tabs-underlined", t === e)
  9356. })
  9357. }
  9358. y = i,
  9359. v = t,
  9360. w.init(E.Android, e, n),
  9361. m();
  9362. var l = new RegExp("daydream","i")
  9363. , c = l.test(y.displayName);
  9364. c ? (a("tabdaydream"),
  9365. B.filter(".device-headset-side").attr("src", H),
  9366. D.find(".title").text(x.localizeText("WEBVR_FOR_DAYDREAM"))) : (a("tabcardboard"),
  9367. B.filter(".device-headset-side").attr("src", Y),
  9368. D.find(".title").text(x.localizeText("WEBVR_FOR_CARDBOARD"))),
  9369. $("#vr").on("click", function(e) {
  9370. e.preventDefault(),
  9371. g("click_webvr_button"),
  9372. L.is(":hidden") && (ie.emit(_.OPENED),
  9373. o())
  9374. }),
  9375. $(".webvr-popup .close").on("click", function(e) {
  9376. e.preventDefault(),
  9377. D.hasClass("hidden") ? (g("webvr_help_close"),
  9378. p()) : s()
  9379. }),
  9380. $("#tabcardboard").on("click", r),
  9381. $("#tabdaydream").on("click", r),
  9382. $("#tabnative").on("click", r),
  9383. $(".webvr-popup .open-with-app").on("click", function(e) {
  9384. e.preventDefault(),
  9385. g("webvr_learn_more"),
  9386. a("tabnative"),
  9387. p()
  9388. }),
  9389. $(".webvr-popup .help").on("click", function(e) {
  9390. e.preventDefault(),
  9391. g(D.hasClass("hidden") ? "webvr_help_close" : "webvr_help_show"),
  9392. p()
  9393. }),
  9394. $(".webvr-popup .terms").on("click", function(e) {
  9395. e.preventDefault(),
  9396. g("webvr_click_terms"),
  9397. s(),
  9398. ie.emit(_.SHOW_TERMS)
  9399. }),
  9400. F.on("click", function(e) {
  9401. e.preventDefault(),
  9402. g(ee),
  9403. window.open(J, "_blank")
  9404. }),
  9405. V.on("click", function(e) {
  9406. e.preventDefault(),
  9407. g("webvr_phone_link"),
  9408. window.open(te, "_blank")
  9409. }),
  9410. $(".webvr-popup .badge-cardboard").on("click", function(e) {
  9411. e.preventDefault(),
  9412. g("webvr_cardboard_link"),
  9413. w.launch(b.CardboardAndroid)
  9414. }),
  9415. $(".webvr-popup .badge-oculus").on("click", function(e) {
  9416. e.preventDefault(),
  9417. g("webvr_oculus_link"),
  9418. w.launch(b.GearVR)
  9419. })
  9420. }
  9421. function r() {
  9422. function e() {
  9423. y.isPresenting || (f(),
  9424. window.removeEventListener("vrdisplaypresentchange", e))
  9425. }
  9426. R.info("Headset mounted"),
  9427. v.suspend();
  9428. var t = document.createElement("canvas");
  9429. for (t.getContext("webgl"),
  9430. t.className = "webvr-canvas",
  9431. document.bgColor = "#000",
  9432. document.body.style.backgroundColor = "#000"; document.body.firstChild; )
  9433. document.body.removeChild(document.body.firstChild);
  9434. document.body.appendChild(t),
  9435. g("webvr_enter_app"),
  9436. y.requestPresent([{
  9437. source: t,
  9438. predistorted: !0
  9439. }]).catch(function(t) {
  9440. R.error("Failed to present: " + t),
  9441. g("webvr_exit_calibrate"),
  9442. e()
  9443. }),
  9444. A.then(function() {
  9445. window.dispatchEvent(new Event("vrapp-start"))
  9446. }),
  9447. window.addEventListener("vrdisplaypresentchange", e)
  9448. }
  9449. function o() {
  9450. O.fadeOut(I.guiAnimationSpeed),
  9451. L.fadeIn(I.guiAnimationSpeed),
  9452. a()
  9453. }
  9454. function a() {
  9455. if (!A) {
  9456. var e = C.valueFromHash("webvr") || I.appConfig.webvr_version
  9457. , t = "https://static.port.com/webvr/" + e + "/js/main.js";
  9458. A = new Promise(function(e, i) {
  9459. var n = document.createElement("script");
  9460. n.type = "text/javascript",
  9461. n.src = t,
  9462. n.onload = e,
  9463. document.head.appendChild(n)
  9464. }
  9465. )
  9466. }
  9467. D.find(".enter-button").on("click", r)
  9468. }
  9469. function s() {
  9470. g("webvr_modal_close"),
  9471. D.find(".enter-button").off("click", r),
  9472. L.fadeOut(I.guiAnimationSpeed, function() {
  9473. D.toggleClass("hidden", !1),
  9474. N.toggleClass("hidden", !0),
  9475. C.exitFullscreen()
  9476. }),
  9477. O.fadeIn(I.guiAnimationSpeed)
  9478. }
  9479. function l() {
  9480. k.toggleClass("hidden", !1),
  9481. U.toggleClass("hidden", !0)
  9482. }
  9483. function c() {
  9484. k.toggleClass("hidden", !0),
  9485. U.toggleClass("hidden", !1)
  9486. }
  9487. function h() {
  9488. B.filter(".device-headset").attr("src", G),
  9489. B.filter(".device-phone").attr("src", z),
  9490. J = Z,
  9491. ee = K,
  9492. F.text(x.localizeText("WEBVR_DAYDREAM_VIEW")),
  9493. V.text(x.localizeText("VR_NEED_DAYDREAM_PHONE")),
  9494. $(".webvr-popup .detail.daydream-label").toggleClass("hidden", !1),
  9495. c()
  9496. }
  9497. function u() {
  9498. B.filter(".badge-cardboard").attr("src", j),
  9499. B.filter(".badge-oculus").attr("src", X),
  9500. l()
  9501. }
  9502. function d() {
  9503. B.filter(".device-headset").attr("src", Y),
  9504. B.filter(".device-phone").attr("src", W),
  9505. J = q,
  9506. ee = Q,
  9507. F.text(x.localizeText("VR_GOOGLE_CARDBOARD")),
  9508. V.text(x.localizeText("VR_COMPATIBLE_ANDROID_LONG")),
  9509. $(".webvr-popup .detail.daydream-label").toggleClass("hidden", !0),
  9510. c()
  9511. }
  9512. function p() {
  9513. D.toggleClass("hidden"),
  9514. N.toggleClass("hidden")
  9515. }
  9516. function f() {
  9517. R.info("exiting webVR"),
  9518. g("webvr_exit_app"),
  9519. window.location.search.indexOf("&qs=1") === -1 ? window.location = window.location + "&qs=1" : window.location = window.location
  9520. }
  9521. function g(e) {
  9522. var t = C.isLandscape() ? "landscape" : "portrait";
  9523. T.trackAlways("showcase_gui", {
  9524. gui_action: e,
  9525. orientation: t
  9526. })
  9527. }
  9528. function m() {
  9529. var e = C.isLandscape();
  9530. L.toggleClass("landscape", e).toggleClass("portrait", !e)
  9531. }
  9532. var v, A, y, C = e("../../util/browser"), I = e("../../settings"), E = (e("./../gui"),
  9533. e("../../enum/VRPlatforms")), b = e("../../enum/VRApps"), w = e("./../vr/vrLink"), _ = e("./WebVrEvent"), T = e("../../analytics"), x = (e("../../constants"),
  9534. e("../../localization/localize")), S = e("../../util/common"), M = e("../../util/logger"), R = new M(i), P = e("events").EventEmitter, O = $("#gui"), L = $(".webvr-popup"), D = $(".webvr-popup .page.p1"), N = $(".webvr-popup .page.p2"), B = L.find(".image"), F = $(".webvr-popup .detail.headset"), V = $(".webvr-popup .detail.phone"), U = $(".webvr-popup .tab-content.webvr"), k = $(".webvr-popup .tab-content.native"), H = "static/images/device-daydream-side.png", G = "static/images/device-daydream.png", z = "static/images/device-pixel.png", W = "static/images/ico-android-robot.png", j = "static/images/badge-cardboard.png", Y = "static/images/headset-cardboard.png", X = "static/images/badge-oculus.png", Z = "https://madeby.google.com/vr/", q = "https://vr.google.com/cardboard/get-cardboard/", K = "webvr_daydream_link", Q = "webvr_cardboard_link", J = Z, ee = K, te = "https://vr.google.com/daydream/phones/", ie = {
  9535. init: n
  9536. }, ne = {
  9537. tabcardboard: d,
  9538. tabdaydream: h,
  9539. tabnative: u
  9540. };
  9541. S.extendObject(ie, P.prototype),
  9542. $(window).resize(m),
  9543. t.exports = ie
  9544. }
  9545. ).call(this, "/js/gui/webvr/webVRgui.js")
  9546. }
  9547. , {
  9548. "../../analytics": 4,
  9549. "../../constants": 8,
  9550. "../../enum/VRApps": 46,
  9551. "../../enum/VRPlatforms": 49,
  9552. "../../localization/localize": 108,
  9553. "../../settings": 166,
  9554. "../../util/browser": 182,
  9555. "../../util/common": 185,
  9556. "../../util/logger": 189,
  9557. "./../gui": 65,
  9558. "./../vr/vrLink": 86,
  9559. "./WebVrEvent": 88,
  9560. events: 202
  9561. }],
  9562. 90: [function(e, t, i) {
  9563. "use strict";
  9564. function n(e, t, i, n, o) {
  9565. n || 0 === n ? this.floorId = n : this.floorId = -1,
  9566. this.roomId = o || "",
  9567. this.labelId = e,
  9568. this.position = (new r.Vector3).copy(t),
  9569. this.text = i
  9570. }
  9571. var r = e("three")
  9572. , o = e("../util/browser");
  9573. n.prototype.build = function() {
  9574. var e = window.document.createElement("div");
  9575. o.isMobile() ? e.setAttribute("class", "gui-floorplan-label gui-floorplan-label-mobile") : e.setAttribute("class", "gui-floorplan-label");
  9576. var t = window.document.createElement("div");
  9577. t.setAttribute("class", "gui-floorplan-label-text");
  9578. var i = window.document.createTextNode(this.text);
  9579. t.appendChild(i),
  9580. e.appendChild(t),
  9581. window.document.body.appendChild(e),
  9582. this.labelGui = e,
  9583. this.textBlock = t,
  9584. $(this.labelGui).hide();
  9585. var n = window.getComputedStyle(this.labelGui);
  9586. this.initialTransform = n.transform || n.webkitTransform
  9587. }
  9588. ,
  9589. t.exports = n
  9590. }
  9591. , {
  9592. "../util/browser": 182,
  9593. three: 217
  9594. }],
  9595. 91: [function(e, t, i) {
  9596. "use strict";
  9597. function n() {
  9598. this.player = null,
  9599. this.modelManager = null,
  9600. this.container = null
  9601. }
  9602. var r = e("three")
  9603. , o = (e("../util/common"),
  9604. e("../enum/PlayerEvents"))
  9605. , a = (e("../enum/DirectorEvents"),
  9606. e("../enum/ModelManagerEvents"))
  9607. , s = e("../settings")
  9608. , l = e("../enum/Viewmode")
  9609. , c = (e("../enum/WarpStyle"),
  9610. e("../util/transitions"),
  9611. e("../util/lerp"),
  9612. e("../util/browser"));
  9613. //场景初始化
  9614. n.prototype.init = function(e, t, i) {
  9615. this.player = e,
  9616. this.modelManager = t,
  9617. this.container = i,
  9618. this.updateModel(),
  9619. this.bindEvents()
  9620. }
  9621. ,
  9622. n.prototype.bindEvents = function() {
  9623. this.modelManager.on(a.ActiveModelChanged, this.updateModel.bind(this)),
  9624. this.player.on(o.ViewChanged, this.handlePlayerViewChanged.bind(this)),
  9625. this.player.on(o.ModeChanged, this.handlePlayerViewChanged.bind(this)),
  9626. this.player.on(o.StartInside, this.handleStartInside.bind(this)),
  9627. this.player.on(o.StartOutside, this.handleStartOutside.bind(this))
  9628. }
  9629. ,
  9630. n.prototype.updateModel = function() {
  9631. this.model = this.modelManager.getActiveModel()
  9632. }
  9633. ,
  9634. n.prototype.handlePlayerViewChanged = function() {
  9635. this.updateLabelVisibility(),
  9636. this.updateLabelDisplay()
  9637. }
  9638. ,
  9639. n.prototype.getLabelsForFloor = function(e, t) {
  9640. return t = t || [],
  9641. t.length = 0,
  9642. this.model.labels.forEach(function(i) {
  9643. this.labelVisibleForFloor(i, e) && t.push(i)
  9644. }
  9645. .bind(this)),
  9646. t
  9647. }
  9648. ,
  9649. n.prototype.getLabelsForCurrentFloor = function(e) {
  9650. return this.getLabelsForFloor(this.model.currentFloor.floorIndex, e)
  9651. }
  9652. ,
  9653. n.prototype.labelVisibleForFloor = function(e, t) {
  9654. var i = c.isMobile() && this.player.getLabelScaleFactor() < s.labels.zoomHideThreshhold.mobile || !c.isMobile() && this.player.getLabelScaleFactor() < s.labels.zoomHideThreshhold.desktop;
  9655. if (!this.model.showingLabels || !e.labelGui || !i)
  9656. return !1;
  9657. var n = e.floorId === this.model.floors.size() - 1;
  9658. return this.model.allFloorsVisible ? n : e.floorId === t
  9659. }
  9660. ,
  9661. n.prototype.updateLabelVisibility = function(e) {
  9662. this.model.labels.forEach(function(e) {
  9663. this.supportedMode() && this.labelVisibleForFloor(e, this.model.currentFloor.floorIndex) ? this.showLabel(e, s.labels.fadeInDelay, s.labels.fadeInDuration) : this.hideLabel(e, s.labels.fadeOutDelay, s.labels.fadeOutDuration)
  9664. }
  9665. .bind(this))
  9666. }
  9667. ,
  9668. n.prototype.showAllLabels = function(e, t) {
  9669. this.model.labels.forEach(function(i) {
  9670. this.showLabel(i, e, t)
  9671. }
  9672. .bind(this))
  9673. }
  9674. ,
  9675. n.prototype.hideAllLabels = function(e, t) {
  9676. this.model.labels.forEach(function(i) {
  9677. this.hideLabel(i, e, t)
  9678. }
  9679. .bind(this))
  9680. }
  9681. ,
  9682. n.prototype.showLabel = function(e, t, i) {
  9683. this.model.showingLabels && (e.visible || (e.visible = !0,
  9684. e.labelGui.style.display = "block",
  9685. e.labelGui.style.opacity = 0,
  9686. $(e.labelGui).delay(t).fadeTo(i, 1)))
  9687. }
  9688. ,
  9689. n.prototype.hideLabel = function(e, t, i) {
  9690. e.visible && (e.visible = !1,
  9691. c.isMobile() ? $(e.labelGui).hide() : $(e.labelGui).delay(t).fadeOut(i))
  9692. }
  9693. ,
  9694. n.prototype.supportedMode = function() {
  9695. return this.player.mode === l.FLOORPLAN
  9696. }
  9697. ,
  9698. n.prototype.updateLabelDisplay = function() {
  9699. var e = (new r.Vector3,
  9700. new r.Vector3,
  9701. []);
  9702. return function() {
  9703. var t = this.player.getLabelScaleFactor()
  9704. , i = .6
  9705. , n = 1.2
  9706. , r = (1 - t) * n + i
  9707. , o = c.isMobile() ? s.labels.zoomTruncateThreshhold.mobile : s.labels.zoomTruncateThreshhold.desktop;
  9708. this.getLabelsForCurrentFloor(e);
  9709. for (var a = 0; a < e.length; a++) {
  9710. var l = e[a];
  9711. this.supportedMode() && l.labelGui && (this.updateProjectedGuiElement(l.labelGui, l.textBlock, l.position, r, r),
  9712. t >= o && l.text.length >= s.labels.minLengthForTruncate ? l.textBlock.innerText = l.text.substring(0, s.labels.truncateLength) + s.labels.truncateSuffix : l.textBlock.innerText = l.text)
  9713. }
  9714. }
  9715. }(),
  9716. n.prototype.updateProjectedGuiElement = function() {
  9717. var e = new r.Vector3;
  9718. new r.Vector3;
  9719. return function(t, i, n, r, o) {
  9720. i.style.fontSize = 100 * o + "%";
  9721. var a = $("#player").width()
  9722. , s = $("#player").height()
  9723. , l = .5 * a
  9724. , c = .5 * s;
  9725. e.copy(n),
  9726. e.project(this.player.camera);
  9727. var h = e.x * l + l
  9728. , u = -(e.y * c) + c;
  9729. h -= t.offsetWidth / 2,
  9730. u -= t.offsetHeight / 2,
  9731. t.style.left = h + "px",
  9732. t.style.top = u + "px"
  9733. }
  9734. }(),
  9735. n.prototype.handleStartInside = function(e) {
  9736. this.updateLabelVisibility()
  9737. }
  9738. ,
  9739. n.prototype.handleStartOutside = function() {
  9740. this.updateLabelVisibility()
  9741. }
  9742. ,
  9743. t.exports = n
  9744. }
  9745. , {
  9746. "../enum/DirectorEvents": 23,
  9747. "../enum/ModelManagerEvents": 33,
  9748. "../enum/PlayerEvents": 40,
  9749. "../enum/Viewmode": 51,
  9750. "../enum/WarpStyle": 52,
  9751. "../settings": 166,
  9752. "../util/browser": 182,
  9753. "../util/common": 185,
  9754. "../util/lerp": 188,
  9755. "../util/transitions": 195,
  9756. three: 217
  9757. }],
  9758. 92: [function(e, t, i) {
  9759. "use strict";
  9760. Array.prototype.findIndex || (Array.prototype.findIndex = function(e) {
  9761. if (null == this)
  9762. throw new TypeError("Array.prototype.findIndex called on null or undefined");
  9763. if ("function" != typeof e)
  9764. throw new TypeError("predicate must be a function");
  9765. for (var t, i = Object(this), n = i.length >>> 0, r = arguments[1], o = 0; o < n; o++)
  9766. if (t = i[o],
  9767. e.call(r, t, o, i))
  9768. return o;
  9769. return -1
  9770. }
  9771. ),
  9772. Array.prototype.find || Object.defineProperty(Array.prototype, "find", {
  9773. value: function(e) {
  9774. if (null == this)
  9775. throw new TypeError('"this" is null or not defined');
  9776. var t = Object(this)
  9777. , i = t.length >>> 0;
  9778. if ("function" != typeof e)
  9779. throw new TypeError("predicate must be a function");
  9780. for (var n = arguments[1], r = 0; r < i; ) {
  9781. var o = t[r];
  9782. if (e.call(n, o, r, t))
  9783. return o;
  9784. r++
  9785. }
  9786. }
  9787. })
  9788. }
  9789. , {}],
  9790. 93: [function(e, t, i) {
  9791. "use strict";
  9792. var n = n || {};
  9793. t.exports = n,
  9794. n.gui = n.gui || {},
  9795. n.utils = n.utils || {},
  9796. n.controllers = n.controllers || {},
  9797. n.dom = n.dom || {},
  9798. n.color = n.color || {},
  9799. n.utils.css = function() {
  9800. return {
  9801. load: function(e, t) {
  9802. t = t || document;
  9803. var i = t.createElement("link");
  9804. i.type = "text/css",
  9805. i.rel = "stylesheet",
  9806. i.href = e,
  9807. t.getElementsByTagName("head")[0].appendChild(i)
  9808. },
  9809. inject: function(e, t) {
  9810. t = t || document;
  9811. var i = document.createElement("style");
  9812. i.type = "text/css",
  9813. i.innerHTML = e,
  9814. t.getElementsByTagName("head")[0].appendChild(i)
  9815. }
  9816. }
  9817. }(),
  9818. n.utils.common = function() {
  9819. var e = Array.prototype.forEach
  9820. , t = Array.prototype.slice;
  9821. return {
  9822. BREAK: {},
  9823. extend: function(e) {
  9824. return this.each(t.call(arguments, 1), function(t) {
  9825. for (var i in t)
  9826. this.isUndefined(t[i]) || (e[i] = t[i])
  9827. }, this),
  9828. e
  9829. },
  9830. defaults: function(e) {
  9831. return this.each(t.call(arguments, 1), function(t) {
  9832. for (var i in t)
  9833. this.isUndefined(e[i]) && (e[i] = t[i])
  9834. }, this),
  9835. e
  9836. },
  9837. compose: function() {
  9838. var e = t.call(arguments);
  9839. return function() {
  9840. for (var i = t.call(arguments), n = e.length - 1; n >= 0; n--)
  9841. i = [e[n].apply(this, i)];
  9842. return i[0]
  9843. }
  9844. },
  9845. each: function(t, i, n) {
  9846. if (t)
  9847. if (e && t.forEach && t.forEach === e)
  9848. t.forEach(i, n);
  9849. else if (t.length === t.length + 0) {
  9850. for (var r = 0, o = t.length; r < o; r++)
  9851. if (r in t && i.call(n, t[r], r) === this.BREAK)
  9852. return
  9853. } else
  9854. for (var r in t)
  9855. if (i.call(n, t[r], r) === this.BREAK)
  9856. return
  9857. },
  9858. defer: function(e) {
  9859. setTimeout(e, 0)
  9860. },
  9861. toArray: function(e) {
  9862. return e.toArray ? e.toArray() : t.call(e)
  9863. },
  9864. isUndefined: function(e) {
  9865. return void 0 === e
  9866. },
  9867. isNull: function(e) {
  9868. return null === e
  9869. },
  9870. isNaN: function(e) {
  9871. return e !== e
  9872. },
  9873. isArray: Array.isArray || function(e) {
  9874. return e.constructor === Array
  9875. }
  9876. ,
  9877. isObject: function(e) {
  9878. return e === Object(e)
  9879. },
  9880. isNumber: function(e) {
  9881. return e === e + 0
  9882. },
  9883. isString: function(e) {
  9884. return e === e + ""
  9885. },
  9886. isBoolean: function(e) {
  9887. return e === !1 || e === !0
  9888. },
  9889. isFunction: function(e) {
  9890. return "[object Function]" === Object.prototype.toString.call(e)
  9891. }
  9892. }
  9893. }(),
  9894. n.controllers.Controller = function(e) {
  9895. var t = function(e, t) {
  9896. this.initialValue = e[t],
  9897. this.domElement = document.createElement("div"),
  9898. this.object = e,
  9899. this.property = t,
  9900. this.__onChange = void 0,
  9901. this.__onFinishChange = void 0
  9902. };
  9903. return e.extend(t.prototype, {
  9904. onChange: function(e) {
  9905. return this.__onChange = e,
  9906. this
  9907. },
  9908. onFinishChange: function(e) {
  9909. return this.__onFinishChange = e,
  9910. this
  9911. },
  9912. setValue: function(e) {
  9913. return this.object[this.property] = e,
  9914. this.__onChange && this.__onChange.call(this, e),
  9915. this.updateDisplay(),
  9916. this
  9917. },
  9918. getValue: function() {
  9919. return this.object[this.property]
  9920. },
  9921. updateDisplay: function() {
  9922. return this
  9923. },
  9924. isModified: function() {
  9925. return this.initialValue !== this.getValue()
  9926. }
  9927. }),
  9928. t
  9929. }(n.utils.common),
  9930. n.dom.dom = function(e) {
  9931. function t(t) {
  9932. if ("0" === t || e.isUndefined(t))
  9933. return 0;
  9934. var i = t.match(r);
  9935. return e.isNull(i) ? 0 : parseFloat(i[1])
  9936. }
  9937. var i = {
  9938. HTMLEvents: ["change"],
  9939. MouseEvents: ["click", "mousemove", "mousedown", "mouseup", "mouseover"],
  9940. KeyboardEvents: ["keydown"]
  9941. }
  9942. , n = {};
  9943. e.each(i, function(t, i) {
  9944. e.each(t, function(e) {
  9945. n[e] = i
  9946. })
  9947. });
  9948. var r = /(\d+(\.\d+)?)px/
  9949. , o = {
  9950. makeSelectable: function(e, t) {
  9951. void 0 !== e && void 0 !== e.style && (e.onselectstart = t ? function() {
  9952. return !1
  9953. }
  9954. : function() {}
  9955. ,
  9956. e.style.MozUserSelect = t ? "auto" : "none",
  9957. e.style.KhtmlUserSelect = t ? "auto" : "none",
  9958. e.unselectable = t ? "on" : "off")
  9959. },
  9960. makeFullscreen: function(t, i, n) {
  9961. e.isUndefined(i) && (i = !0),
  9962. e.isUndefined(n) && (n = !0),
  9963. t.style.position = "absolute",
  9964. i && (t.style.left = 0,
  9965. t.style.right = 0),
  9966. n && (t.style.top = 0,
  9967. t.style.bottom = 0)
  9968. },
  9969. fakeEvent: function(t, i, r, o) {
  9970. r = r || {};
  9971. var a = n[i];
  9972. if (!a)
  9973. throw new Error("Event type " + i + " not supported.");
  9974. var s = document.createEvent(a);
  9975. switch (a) {
  9976. case "MouseEvents":
  9977. var l = r.x || r.clientX || 0
  9978. , c = r.y || r.clientY || 0;
  9979. s.initMouseEvent(i, r.bubbles || !1, r.cancelable || !0, window, r.clickCount || 1, 0, 0, l, c, !1, !1, !1, !1, 0, null);
  9980. break;
  9981. case "KeyboardEvents":
  9982. var h = s.initKeyboardEvent || s.initKeyEvent;
  9983. e.defaults(r, {
  9984. cancelable: !0,
  9985. ctrlKey: !1,
  9986. altKey: !1,
  9987. shiftKey: !1,
  9988. metaKey: !1,
  9989. keyCode: void 0,
  9990. charCode: void 0
  9991. }),
  9992. h(i, r.bubbles || !1, r.cancelable, window, r.ctrlKey, r.altKey, r.shiftKey, r.metaKey, r.keyCode, r.charCode);
  9993. break;
  9994. default:
  9995. s.initEvent(i, r.bubbles || !1, r.cancelable || !0)
  9996. }
  9997. e.defaults(s, o),
  9998. t.dispatchEvent(s)
  9999. },
  10000. bind: function(e, t, i, n) {
  10001. return n = n || !1,
  10002. e.addEventListener ? e.addEventListener(t, i, n) : e.attachEvent && e.attachEvent("on" + t, i),
  10003. o
  10004. },
  10005. unbind: function(e, t, i, n) {
  10006. return n = n || !1,
  10007. e.removeEventListener ? e.removeEventListener(t, i, n) : e.detachEvent && e.detachEvent("on" + t, i),
  10008. o
  10009. },
  10010. addClass: function(e, t) {
  10011. if (void 0 === e.className)
  10012. e.className = t;
  10013. else if (e.className !== t) {
  10014. var i = e.className.split(/ +/);
  10015. i.indexOf(t) == -1 && (i.push(t),
  10016. e.className = i.join(" ").replace(/^\s+/, "").replace(/\s+$/, ""))
  10017. }
  10018. return o
  10019. },
  10020. removeClass: function(e, t) {
  10021. if (t)
  10022. if (void 0 === e.className)
  10023. ;
  10024. else if (e.className === t)
  10025. e.removeAttribute("class");
  10026. else {
  10027. var i = e.className.split(/ +/)
  10028. , n = i.indexOf(t);
  10029. n != -1 && (i.splice(n, 1),
  10030. e.className = i.join(" "))
  10031. }
  10032. else
  10033. e.className = void 0;
  10034. return o
  10035. },
  10036. hasClass: function(e, t) {
  10037. return new RegExp("(?:^|\\s+)" + t + "(?:\\s+|$)").test(e.className) || !1
  10038. },
  10039. getWidth: function(e) {
  10040. var i = getComputedStyle(e);
  10041. return t(i["border-left-width"]) + t(i["border-right-width"]) + t(i["padding-left"]) + t(i["padding-right"]) + t(i.width)
  10042. },
  10043. getHeight: function(e) {
  10044. var i = getComputedStyle(e);
  10045. return t(i["border-top-width"]) + t(i["border-bottom-width"]) + t(i["padding-top"]) + t(i["padding-bottom"]) + t(i.height)
  10046. },
  10047. getOffset: function(e) {
  10048. var t = {
  10049. left: 0,
  10050. top: 0
  10051. };
  10052. if (e.offsetParent)
  10053. do
  10054. t.left += e.offsetLeft,
  10055. t.top += e.offsetTop;
  10056. while (e = e.offsetParent);return t
  10057. },
  10058. isActive: function(e) {
  10059. return e === document.activeElement && (e.type || e.href)
  10060. }
  10061. };
  10062. return o
  10063. }(n.utils.common),
  10064. n.controllers.OptionController = function(e, t, i) {
  10065. var n = function(e, r, o) {
  10066. n.superclass.call(this, e, r);
  10067. var a = this;
  10068. if (this.__select = document.createElement("select"),
  10069. i.isArray(o)) {
  10070. var s = {};
  10071. i.each(o, function(e) {
  10072. s[e] = e
  10073. }),
  10074. o = s
  10075. }
  10076. i.each(o, function(e, t) {
  10077. var i = document.createElement("option");
  10078. i.innerHTML = t,
  10079. i.setAttribute("value", e),
  10080. a.__select.appendChild(i)
  10081. }),
  10082. this.updateDisplay(),
  10083. t.bind(this.__select, "change", function() {
  10084. var e = this.options[this.selectedIndex].value;
  10085. a.setValue(e)
  10086. }),
  10087. this.domElement.appendChild(this.__select)
  10088. };
  10089. return n.superclass = e,
  10090. i.extend(n.prototype, e.prototype, {
  10091. setValue: function(e) {
  10092. var t = n.superclass.prototype.setValue.call(this, e);
  10093. return this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10094. t
  10095. },
  10096. updateDisplay: function() {
  10097. return this.__select.value = this.getValue(),
  10098. n.superclass.prototype.updateDisplay.call(this)
  10099. }
  10100. }),
  10101. n
  10102. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10103. n.controllers.NumberController = function(e, t) {
  10104. function i(e) {
  10105. return e = e.toString(),
  10106. e.indexOf(".") > -1 ? e.length - e.indexOf(".") - 1 : 0
  10107. }
  10108. var n = function(e, r, o) {
  10109. n.superclass.call(this, e, r),
  10110. o = o || {},
  10111. this.__min = o.min,
  10112. this.__max = o.max,
  10113. this.__step = o.step,
  10114. t.isUndefined(this.__step) ? 0 == this.initialValue ? this.__impliedStep = 1 : this.__impliedStep = Math.pow(10, Math.floor(Math.log(this.initialValue) / Math.LN10)) / 10 : this.__impliedStep = this.__step,
  10115. this.__precision = i(this.__impliedStep)
  10116. };
  10117. return n.superclass = e,
  10118. t.extend(n.prototype, e.prototype, {
  10119. setValue: function(e) {
  10120. return void 0 !== this.__min && e < this.__min ? e = this.__min : void 0 !== this.__max && e > this.__max && (e = this.__max),
  10121. void 0 !== this.__step && e % this.__step != 0 && (e = Math.round(e / this.__step) * this.__step),
  10122. n.superclass.prototype.setValue.call(this, e)
  10123. },
  10124. min: function(e) {
  10125. return this.__min = e,
  10126. this
  10127. },
  10128. max: function(e) {
  10129. return this.__max = e,
  10130. this
  10131. },
  10132. step: function(e) {
  10133. return this.__step = e,
  10134. this.__impliedStep = e,
  10135. this.__precision = i(e),
  10136. this
  10137. }
  10138. }),
  10139. n
  10140. }(n.controllers.Controller, n.utils.common),
  10141. n.controllers.NumberControllerBox = function(e, t, i) {
  10142. function n(e, t) {
  10143. var i = Math.pow(10, t);
  10144. return Math.round(e * i) / i
  10145. }
  10146. var r = function(e, n, o) {
  10147. function a() {
  10148. var e = parseFloat(d.__input.value);
  10149. i.isNaN(e) || d.setValue(e)
  10150. }
  10151. function s() {
  10152. a(),
  10153. d.__onFinishChange && d.__onFinishChange.call(d, d.getValue())
  10154. }
  10155. function l(e) {
  10156. t.bind(window, "mousemove", c),
  10157. t.bind(window, "mouseup", h),
  10158. u = e.clientY
  10159. }
  10160. function c(e) {
  10161. var t = u - e.clientY;
  10162. d.setValue(d.getValue() + t * d.__impliedStep),
  10163. u = e.clientY
  10164. }
  10165. function h() {
  10166. t.unbind(window, "mousemove", c),
  10167. t.unbind(window, "mouseup", h)
  10168. }
  10169. this.__truncationSuspended = !1,
  10170. r.superclass.call(this, e, n, o);
  10171. var u, d = this;
  10172. this.__input = document.createElement("input"),
  10173. this.__input.setAttribute("type", "text"),
  10174. t.bind(this.__input, "change", a),
  10175. t.bind(this.__input, "blur", s),
  10176. t.bind(this.__input, "mousedown", l),
  10177. t.bind(this.__input, "keydown", function(e) {
  10178. 13 === e.keyCode && (d.__truncationSuspended = !0,
  10179. this.blur(),
  10180. d.__truncationSuspended = !1)
  10181. }),
  10182. this.updateDisplay(),
  10183. this.domElement.appendChild(this.__input)
  10184. };
  10185. return r.superclass = e,
  10186. i.extend(r.prototype, e.prototype, {
  10187. updateDisplay: function() {
  10188. return this.__input.value = this.__truncationSuspended ? this.getValue() : n(this.getValue(), this.__precision),
  10189. r.superclass.prototype.updateDisplay.call(this)
  10190. }
  10191. }),
  10192. r
  10193. }(n.controllers.NumberController, n.dom.dom, n.utils.common),
  10194. n.controllers.NumberControllerSlider = function(e, t, i, n, r) {
  10195. function o(e, t, i, n, r) {
  10196. return n + (r - n) * ((e - t) / (i - t))
  10197. }
  10198. var a = function(e, i, n, r, s) {
  10199. function l(e) {
  10200. t.bind(window, "mousemove", c),
  10201. t.bind(window, "mouseup", h),
  10202. c(e)
  10203. }
  10204. function c(e) {
  10205. e.preventDefault();
  10206. var i = t.getOffset(u.__background)
  10207. , n = t.getWidth(u.__background);
  10208. return u.setValue(o(e.clientX, i.left, i.left + n, u.__min, u.__max)),
  10209. !1
  10210. }
  10211. function h() {
  10212. t.unbind(window, "mousemove", c),
  10213. t.unbind(window, "mouseup", h),
  10214. u.__onFinishChange && u.__onFinishChange.call(u, u.getValue())
  10215. }
  10216. a.superclass.call(this, e, i, {
  10217. min: n,
  10218. max: r,
  10219. step: s
  10220. });
  10221. var u = this;
  10222. this.__background = document.createElement("div"),
  10223. this.__foreground = document.createElement("div"),
  10224. t.bind(this.__background, "mousedown", l),
  10225. t.addClass(this.__background, "slider"),
  10226. t.addClass(this.__foreground, "slider-fg"),
  10227. this.updateDisplay(),
  10228. this.__background.appendChild(this.__foreground),
  10229. this.domElement.appendChild(this.__background)
  10230. };
  10231. return a.superclass = e,
  10232. a.useDefaultStyles = function() {
  10233. i.inject(r)
  10234. }
  10235. ,
  10236. n.extend(a.prototype, e.prototype, {
  10237. updateDisplay: function() {
  10238. var e = (this.getValue() - this.__min) / (this.__max - this.__min);
  10239. return this.__foreground.style.width = 100 * e + "%",
  10240. a.superclass.prototype.updateDisplay.call(this)
  10241. }
  10242. }),
  10243. a
  10244. }(n.controllers.NumberController, n.dom.dom, n.utils.css, n.utils.common, "/**\n * dat-gui JavaScript Controller Library\n * http://code.google.com/p/dat-gui\n *\n * Copyright 2011 Data Arts Team, Google Creative Lab\n *\n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n *\n * http://www.apache.org/licenses/LICENSE-2.0\n */\n\n.slider {\n box-shadow: inset 0 2px 4px rgba(0,0,0,0.15);\n height: 1em;\n border-radius: 1em;\n background-color: #eee;\n padding: 0 0.5em;\n overflow: hidden;\n}\n\n.slider-fg {\n padding: 1px 0 2px 0;\n background-color: #aaa;\n height: 1em;\n margin-left: -0.5em;\n padding-right: 0.5em;\n border-radius: 1em 0 0 1em;\n}\n\n.slider-fg:after {\n display: inline-block;\n border-radius: 1em;\n background-color: #fff;\n border: 1px solid #aaa;\n content: '';\n float: right;\n margin-right: -1em;\n margin-top: -1px;\n height: 0.9em;\n width: 0.9em;\n}"),
  10245. n.controllers.FunctionController = function(e, t, i) {
  10246. var n = function(e, i, r) {
  10247. n.superclass.call(this, e, i);
  10248. var o = this;
  10249. this.__button = document.createElement("div"),
  10250. this.__button.innerHTML = void 0 === r ? "Fire" : r,
  10251. t.bind(this.__button, "click", function(e) {
  10252. return e.preventDefault(),
  10253. o.fire(),
  10254. !1
  10255. }),
  10256. t.addClass(this.__button, "button"),
  10257. this.domElement.appendChild(this.__button)
  10258. };
  10259. return n.superclass = e,
  10260. i.extend(n.prototype, e.prototype, {
  10261. fire: function() {
  10262. this.__onChange && this.__onChange.call(this),
  10263. this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10264. this.getValue().call(this.object)
  10265. }
  10266. }),
  10267. n
  10268. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10269. n.controllers.BooleanController = function(e, t, i) {
  10270. var n = function(e, i) {
  10271. function r() {
  10272. o.setValue(!o.__prev)
  10273. }
  10274. n.superclass.call(this, e, i);
  10275. var o = this;
  10276. this.__prev = this.getValue(),
  10277. this.__checkbox = document.createElement("input"),
  10278. this.__checkbox.setAttribute("type", "checkbox"),
  10279. t.bind(this.__checkbox, "change", r, !1),
  10280. this.domElement.appendChild(this.__checkbox),
  10281. this.updateDisplay()
  10282. };
  10283. return n.superclass = e,
  10284. i.extend(n.prototype, e.prototype, {
  10285. setValue: function(e) {
  10286. var t = n.superclass.prototype.setValue.call(this, e);
  10287. return this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10288. this.__prev = this.getValue(),
  10289. t
  10290. },
  10291. updateDisplay: function() {
  10292. return this.getValue() === !0 ? (this.__checkbox.setAttribute("checked", "checked"),
  10293. this.__checkbox.checked = !0) : this.__checkbox.checked = !1,
  10294. n.superclass.prototype.updateDisplay.call(this)
  10295. }
  10296. }),
  10297. n
  10298. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10299. n.color.toString = function(e) {
  10300. return function(t) {
  10301. if (1 == t.a || e.isUndefined(t.a)) {
  10302. for (var i = t.hex.toString(16); i.length < 6; )
  10303. i = "0" + i;
  10304. return "#" + i
  10305. }
  10306. return "rgba(" + Math.round(t.r) + "," + Math.round(t.g) + "," + Math.round(t.b) + "," + t.a + ")"
  10307. }
  10308. }(n.utils.common),
  10309. n.color.interpret = function(e, t) {
  10310. var i, n, r = function() {
  10311. n = !1;
  10312. var e = arguments.length > 1 ? t.toArray(arguments) : arguments[0];
  10313. return t.each(o, function(r) {
  10314. if (r.litmus(e))
  10315. return t.each(r.conversions, function(r, o) {
  10316. if (i = r.read(e),
  10317. n === !1 && i !== !1)
  10318. return n = i,
  10319. i.conversionName = o,
  10320. i.conversion = r,
  10321. t.BREAK
  10322. }),
  10323. t.BREAK
  10324. }),
  10325. n
  10326. }, o = [{
  10327. litmus: t.isString,
  10328. conversions: {
  10329. THREE_CHAR_HEX: {
  10330. read: function(e) {
  10331. var t = e.match(/^#([A-F0-9])([A-F0-9])([A-F0-9])$/i);
  10332. return null !== t && {
  10333. space: "HEX",
  10334. hex: parseInt("0x" + t[1].toString() + t[1].toString() + t[2].toString() + t[2].toString() + t[3].toString() + t[3].toString())
  10335. }
  10336. },
  10337. write: e
  10338. },
  10339. SIX_CHAR_HEX: {
  10340. read: function(e) {
  10341. var t = e.match(/^#([A-F0-9]{6})$/i);
  10342. return null !== t && {
  10343. space: "HEX",
  10344. hex: parseInt("0x" + t[1].toString())
  10345. }
  10346. },
  10347. write: e
  10348. },
  10349. CSS_RGB: {
  10350. read: function(e) {
  10351. var t = e.match(/^rgb\(\s*(.+)\s*,\s*(.+)\s*,\s*(.+)\s*\)/);
  10352. return null !== t && {
  10353. space: "RGB",
  10354. r: parseFloat(t[1]),
  10355. g: parseFloat(t[2]),
  10356. b: parseFloat(t[3])
  10357. }
  10358. },
  10359. write: e
  10360. },
  10361. CSS_RGBA: {
  10362. read: function(e) {
  10363. var t = e.match(/^rgba\(\s*(.+)\s*,\s*(.+)\s*,\s*(.+)\s*\,\s*(.+)\s*\)/);
  10364. return null !== t && {
  10365. space: "RGB",
  10366. r: parseFloat(t[1]),
  10367. g: parseFloat(t[2]),
  10368. b: parseFloat(t[3]),
  10369. a: parseFloat(t[4])
  10370. }
  10371. },
  10372. write: e
  10373. }
  10374. }
  10375. }, {
  10376. litmus: t.isNumber,
  10377. conversions: {
  10378. HEX: {
  10379. read: function(e) {
  10380. return {
  10381. space: "HEX",
  10382. hex: e,
  10383. conversionName: "HEX"
  10384. }
  10385. },
  10386. write: function(e) {
  10387. return e.hex
  10388. }
  10389. }
  10390. }
  10391. }, {
  10392. litmus: t.isArray,
  10393. conversions: {
  10394. RGB_ARRAY: {
  10395. read: function(e) {
  10396. return 3 == e.length && {
  10397. space: "RGB",
  10398. r: e[0],
  10399. g: e[1],
  10400. b: e[2]
  10401. }
  10402. },
  10403. write: function(e) {
  10404. return [e.r, e.g, e.b]
  10405. }
  10406. },
  10407. RGBA_ARRAY: {
  10408. read: function(e) {
  10409. return 4 == e.length && {
  10410. space: "RGB",
  10411. r: e[0],
  10412. g: e[1],
  10413. b: e[2],
  10414. a: e[3]
  10415. }
  10416. },
  10417. write: function(e) {
  10418. return [e.r, e.g, e.b, e.a]
  10419. }
  10420. }
  10421. }
  10422. }, {
  10423. litmus: t.isObject,
  10424. conversions: {
  10425. RGBA_OBJ: {
  10426. read: function(e) {
  10427. return !!(t.isNumber(e.r) && t.isNumber(e.g) && t.isNumber(e.b) && t.isNumber(e.a)) && {
  10428. space: "RGB",
  10429. r: e.r,
  10430. g: e.g,
  10431. b: e.b,
  10432. a: e.a
  10433. }
  10434. },
  10435. write: function(e) {
  10436. return {
  10437. r: e.r,
  10438. g: e.g,
  10439. b: e.b,
  10440. a: e.a
  10441. }
  10442. }
  10443. },
  10444. RGB_OBJ: {
  10445. read: function(e) {
  10446. return !!(t.isNumber(e.r) && t.isNumber(e.g) && t.isNumber(e.b)) && {
  10447. space: "RGB",
  10448. r: e.r,
  10449. g: e.g,
  10450. b: e.b
  10451. }
  10452. },
  10453. write: function(e) {
  10454. return {
  10455. r: e.r,
  10456. g: e.g,
  10457. b: e.b
  10458. }
  10459. }
  10460. },
  10461. HSVA_OBJ: {
  10462. read: function(e) {
  10463. return !!(t.isNumber(e.h) && t.isNumber(e.s) && t.isNumber(e.v) && t.isNumber(e.a)) && {
  10464. space: "HSV",
  10465. h: e.h,
  10466. s: e.s,
  10467. v: e.v,
  10468. a: e.a
  10469. }
  10470. },
  10471. write: function(e) {
  10472. return {
  10473. h: e.h,
  10474. s: e.s,
  10475. v: e.v,
  10476. a: e.a
  10477. }
  10478. }
  10479. },
  10480. HSV_OBJ: {
  10481. read: function(e) {
  10482. return !!(t.isNumber(e.h) && t.isNumber(e.s) && t.isNumber(e.v)) && {
  10483. space: "HSV",
  10484. h: e.h,
  10485. s: e.s,
  10486. v: e.v
  10487. }
  10488. },
  10489. write: function(e) {
  10490. return {
  10491. h: e.h,
  10492. s: e.s,
  10493. v: e.v
  10494. }
  10495. }
  10496. }
  10497. }
  10498. }];
  10499. return r
  10500. }(n.color.toString, n.utils.common),
  10501. n.GUI = n.gui.GUI = function(e, t, i, n, r, o, a, s, l, c, h, u, d, p, f) {
  10502. function g(e, t, i, o) {
  10503. if (void 0 === t[i])
  10504. throw new Error("Object " + t + ' has no property "' + i + '"');
  10505. var a;
  10506. if (o.color)
  10507. a = new h(t,i);
  10508. else {
  10509. var s = [t, i].concat(o.factoryArgs);
  10510. a = n.apply(e, s)
  10511. }
  10512. o.before instanceof r && (o.before = o.before.__li),
  10513. A(e, a),
  10514. p.addClass(a.domElement, "c");
  10515. var l = document.createElement("span");
  10516. p.addClass(l, "property-name"),
  10517. l.innerHTML = a.property;
  10518. var c = document.createElement("div");
  10519. c.appendChild(l),
  10520. c.appendChild(a.domElement);
  10521. var u = m(e, c, o.before);
  10522. return p.addClass(u, V.CLASS_CONTROLLER_ROW),
  10523. p.addClass(u, typeof a.getValue()),
  10524. v(e, u, a),
  10525. e.__controllers.push(a),
  10526. a
  10527. }
  10528. function m(e, t, i) {
  10529. var n = document.createElement("li");
  10530. return t && n.appendChild(t),
  10531. i ? e.__ul.insertBefore(n, params.before) : e.__ul.appendChild(n),
  10532. e.onResize(),
  10533. n
  10534. }
  10535. function v(e, t, i) {
  10536. if (i.__li = t,
  10537. i.__gui = e,
  10538. f.extend(i, {
  10539. options: function(t) {
  10540. return arguments.length > 1 ? (i.remove(),
  10541. g(e, i.object, i.property, {
  10542. before: i.__li.nextElementSibling,
  10543. factoryArgs: [f.toArray(arguments)]
  10544. })) : f.isArray(t) || f.isObject(t) ? (i.remove(),
  10545. g(e, i.object, i.property, {
  10546. before: i.__li.nextElementSibling,
  10547. factoryArgs: [t]
  10548. })) : void 0
  10549. },
  10550. name: function(e) {
  10551. return i.__li.firstElementChild.firstElementChild.innerHTML = e,
  10552. i
  10553. },
  10554. listen: function() {
  10555. return i.__gui.listen(i),
  10556. i
  10557. },
  10558. remove: function() {
  10559. return i.__gui.remove(i),
  10560. i
  10561. }
  10562. }),
  10563. i instanceof l) {
  10564. var n = new s(i.object,i.property,{
  10565. min: i.__min,
  10566. max: i.__max,
  10567. step: i.__step
  10568. });
  10569. f.each(["updateDisplay", "onChange", "onFinishChange"], function(e) {
  10570. var t = i[e]
  10571. , r = n[e];
  10572. i[e] = n[e] = function() {
  10573. var e = Array.prototype.slice.call(arguments);
  10574. return t.apply(i, e),
  10575. r.apply(n, e)
  10576. }
  10577. }),
  10578. p.addClass(t, "has-slider"),
  10579. i.domElement.insertBefore(n.domElement, i.domElement.firstElementChild)
  10580. } else if (i instanceof s) {
  10581. var r = function(t) {
  10582. return f.isNumber(i.__min) && f.isNumber(i.__max) ? (i.remove(),
  10583. g(e, i.object, i.property, {
  10584. before: i.__li.nextElementSibling,
  10585. factoryArgs: [i.__min, i.__max, i.__step]
  10586. })) : t
  10587. };
  10588. i.min = f.compose(r, i.min),
  10589. i.max = f.compose(r, i.max)
  10590. } else
  10591. i instanceof o ? (p.bind(t, "click", function() {
  10592. p.fakeEvent(i.__checkbox, "click")
  10593. }),
  10594. p.bind(i.__checkbox, "click", function(e) {
  10595. e.stopPropagation()
  10596. })) : i instanceof a ? (p.bind(t, "click", function() {
  10597. p.fakeEvent(i.__button, "click")
  10598. }),
  10599. p.bind(t, "mouseover", function() {
  10600. p.addClass(i.__button, "hover")
  10601. }),
  10602. p.bind(t, "mouseout", function() {
  10603. p.removeClass(i.__button, "hover")
  10604. })) : i instanceof h && (p.addClass(t, "color"),
  10605. i.updateDisplay = f.compose(function(e) {
  10606. return t.style.borderLeftColor = i.__color.toString(),
  10607. e
  10608. }, i.updateDisplay),
  10609. i.updateDisplay());
  10610. i.setValue = f.compose(function(t) {
  10611. return e.getRoot().__preset_select && i.isModified() && T(e.getRoot(), !0),
  10612. t
  10613. }, i.setValue)
  10614. }
  10615. function A(e, t) {
  10616. var i = e.getRoot()
  10617. , n = i.__rememberedObjects.indexOf(t.object);
  10618. if (n != -1) {
  10619. var r = i.__rememberedObjectIndecesToControllers[n];
  10620. if (void 0 === r && (r = {},
  10621. i.__rememberedObjectIndecesToControllers[n] = r),
  10622. r[t.property] = t,
  10623. i.load && i.load.remembered) {
  10624. var o, a = i.load.remembered;
  10625. if (a[e.preset])
  10626. o = a[e.preset];
  10627. else {
  10628. if (!a[L])
  10629. return;
  10630. o = a[L]
  10631. }
  10632. if (o[n] && void 0 !== o[n][t.property]) {
  10633. var s = o[n][t.property];
  10634. t.initialValue = s,
  10635. t.setValue(s)
  10636. }
  10637. }
  10638. }
  10639. }
  10640. function y(e, t) {
  10641. return document.location.href + "." + t
  10642. }
  10643. function C(e) {
  10644. var t = e.__save_row = document.createElement("li");
  10645. p.addClass(e.domElement, "has-save"),
  10646. e.__ul.insertBefore(t, e.__ul.firstChild),
  10647. p.addClass(t, "save-row");
  10648. var i = document.createElement("span");
  10649. i.innerHTML = "&nbsp;",
  10650. p.addClass(i, "button gears");
  10651. var n = document.createElement("span");
  10652. n.innerHTML = "Save",
  10653. p.addClass(n, "button"),
  10654. p.addClass(n, "save");
  10655. var r = document.createElement("span");
  10656. r.innerHTML = "New",
  10657. p.addClass(r, "button"),
  10658. p.addClass(r, "save-as");
  10659. var o = document.createElement("span");
  10660. o.innerHTML = "Revert",
  10661. p.addClass(o, "button"),
  10662. p.addClass(o, "revert");
  10663. var a = e.__preset_select = document.createElement("select");
  10664. if (e.load && e.load.remembered ? f.each(e.load.remembered, function(t, i) {
  10665. w(e, i, i == e.preset)
  10666. }) : w(e, L, !1),
  10667. p.bind(a, "change", function() {
  10668. for (var t = 0; t < e.__preset_select.length; t++)
  10669. e.__preset_select[t].innerHTML = e.__preset_select[t].value;
  10670. e.preset = this.value
  10671. }),
  10672. t.appendChild(a),
  10673. t.appendChild(i),
  10674. t.appendChild(n),
  10675. t.appendChild(r),
  10676. t.appendChild(o),
  10677. D) {
  10678. var s = document.getElementById("dg-save-locally")
  10679. , l = document.getElementById("dg-local-explain");
  10680. s.style.display = "block";
  10681. var c = document.getElementById("dg-local-storage");
  10682. "true" === localStorage.getItem(y(e, "isLocal")) && c.setAttribute("checked", "checked");
  10683. var h = function() {
  10684. l.style.display = e.useLocalStorage ? "block" : "none"
  10685. };
  10686. h(),
  10687. p.bind(c, "change", function() {
  10688. e.useLocalStorage = !e.useLocalStorage,
  10689. h()
  10690. })
  10691. }
  10692. var u = document.getElementById("dg-new-constructor");
  10693. p.bind(u, "keydown", function(e) {
  10694. !e.metaKey || 67 !== e.which && 67 != e.keyCode || S.hide()
  10695. }),
  10696. p.bind(i, "click", function() {
  10697. u.innerHTML = JSON.stringify(e.getSaveObject(), void 0, 2),
  10698. S.show(),
  10699. u.focus(),
  10700. u.select()
  10701. }),
  10702. p.bind(n, "click", function() {
  10703. e.save()
  10704. }),
  10705. p.bind(r, "click", function() {
  10706. var t = prompt("Enter a new preset name.");
  10707. t && e.saveAs(t)
  10708. }),
  10709. p.bind(o, "click", function() {
  10710. e.revert()
  10711. })
  10712. }
  10713. function I(e) {
  10714. function t(t) {
  10715. return t.preventDefault(),
  10716. r = t.clientX,
  10717. p.addClass(e.__closeButton, V.CLASS_DRAG),
  10718. p.bind(window, "mousemove", i),
  10719. p.bind(window, "mouseup", n),
  10720. !1
  10721. }
  10722. function i(t) {
  10723. return t.preventDefault(),
  10724. e.width += r - t.clientX,
  10725. e.onResize(),
  10726. r = t.clientX,
  10727. !1
  10728. }
  10729. function n() {
  10730. p.removeClass(e.__closeButton, V.CLASS_DRAG),
  10731. p.unbind(window, "mousemove", i),
  10732. p.unbind(window, "mouseup", n)
  10733. }
  10734. e.__resize_handle = document.createElement("div"),
  10735. f.extend(e.__resize_handle.style, {
  10736. width: "6px",
  10737. marginLeft: "-3px",
  10738. height: "200px",
  10739. cursor: "ew-resize",
  10740. position: "absolute"
  10741. });
  10742. var r;
  10743. p.bind(e.__resize_handle, "mousedown", t),
  10744. p.bind(e.__closeButton, "mousedown", t),
  10745. e.domElement.insertBefore(e.__resize_handle, e.domElement.firstElementChild)
  10746. }
  10747. function E(e, t) {
  10748. e.domElement.style.width = t + "px",
  10749. e.__save_row && e.autoPlace && (e.__save_row.style.width = t + "px"),
  10750. e.__closeButton && (e.__closeButton.style.width = t + "px")
  10751. }
  10752. function b(e, t) {
  10753. var i = {};
  10754. return f.each(e.__rememberedObjects, function(n, r) {
  10755. var o = {}
  10756. , a = e.__rememberedObjectIndecesToControllers[r];
  10757. f.each(a, function(e, i) {
  10758. o[i] = t ? e.initialValue : e.getValue()
  10759. }),
  10760. i[r] = o
  10761. }),
  10762. i
  10763. }
  10764. function w(e, t, i) {
  10765. var n = document.createElement("option");
  10766. n.innerHTML = t,
  10767. n.value = t,
  10768. e.__preset_select.appendChild(n),
  10769. i && (e.__preset_select.selectedIndex = e.__preset_select.length - 1)
  10770. }
  10771. function _(e) {
  10772. for (var t = 0; t < e.__preset_select.length; t++)
  10773. e.__preset_select[t].value == e.preset && (e.__preset_select.selectedIndex = t)
  10774. }
  10775. function T(e, t) {
  10776. var i = e.__preset_select[e.__preset_select.selectedIndex];
  10777. t ? i.innerHTML = i.value + "*" : i.innerHTML = i.value
  10778. }
  10779. function x(e) {
  10780. 0 != e.length && u(function() {
  10781. x(e)
  10782. }),
  10783. f.each(e, function(e) {
  10784. e.updateDisplay()
  10785. })
  10786. }
  10787. e.inject(i);
  10788. var S, M, R = "dg", P = 72, O = 20, L = "Default", D = function() {
  10789. try {
  10790. return "localStorage"in window && null !== window.localStorage
  10791. } catch (e) {
  10792. return !1
  10793. }
  10794. }(), N = !0, B = !1, F = [], V = function(e) {
  10795. function t() {
  10796. var e = i.getRoot();
  10797. e.width += 1,
  10798. f.defer(function() {
  10799. e.width -= 1
  10800. })
  10801. }
  10802. var i = this;
  10803. this.domElement = document.createElement("div"),
  10804. this.__ul = document.createElement("ul"),
  10805. this.domElement.appendChild(this.__ul),
  10806. p.addClass(this.domElement, R),
  10807. this.__folders = {},
  10808. this.__controllers = [],
  10809. this.__rememberedObjects = [],
  10810. this.__rememberedObjectIndecesToControllers = [],
  10811. this.__listening = [],
  10812. e = e || {},
  10813. e = f.defaults(e, {
  10814. autoPlace: !0,
  10815. width: V.DEFAULT_WIDTH
  10816. }),
  10817. e = f.defaults(e, {
  10818. resizable: e.autoPlace,
  10819. hideable: e.autoPlace
  10820. }),
  10821. f.isUndefined(e.load) ? e.load = {
  10822. preset: L
  10823. } : e.preset && (e.load.preset = e.preset),
  10824. f.isUndefined(e.parent) && e.hideable && F.push(this),
  10825. e.resizable = f.isUndefined(e.parent) && e.resizable,
  10826. e.autoPlace && f.isUndefined(e.scrollable) && (e.scrollable = !0);
  10827. var n, r = D && "true" === localStorage.getItem(y(this, "isLocal"));
  10828. if (Object.defineProperties(this, {
  10829. parent: {
  10830. get: function() {
  10831. return e.parent
  10832. }
  10833. },
  10834. scrollable: {
  10835. get: function() {
  10836. return e.scrollable
  10837. }
  10838. },
  10839. autoPlace: {
  10840. get: function() {
  10841. return e.autoPlace
  10842. }
  10843. },
  10844. preset: {
  10845. get: function() {
  10846. return i.parent ? i.getRoot().preset : e.load.preset
  10847. },
  10848. set: function(t) {
  10849. i.parent ? i.getRoot().preset = t : e.load.preset = t,
  10850. _(this),
  10851. i.revert()
  10852. }
  10853. },
  10854. width: {
  10855. get: function() {
  10856. return e.width
  10857. },
  10858. set: function(t) {
  10859. e.width = t,
  10860. E(i, t)
  10861. }
  10862. },
  10863. name: {
  10864. get: function() {
  10865. return e.name
  10866. },
  10867. set: function(t) {
  10868. e.name = t,
  10869. a && (a.innerHTML = e.name)
  10870. }
  10871. },
  10872. closed: {
  10873. get: function() {
  10874. return e.closed
  10875. },
  10876. set: function(t) {
  10877. e.closed = t,
  10878. e.closed ? p.addClass(i.__ul, V.CLASS_CLOSED) : p.removeClass(i.__ul, V.CLASS_CLOSED),
  10879. this.onResize(),
  10880. i.__closeButton && (i.__closeButton.innerHTML = t ? V.TEXT_OPEN : V.TEXT_CLOSED)
  10881. }
  10882. },
  10883. load: {
  10884. get: function() {
  10885. return e.load
  10886. }
  10887. },
  10888. useLocalStorage: {
  10889. get: function() {
  10890. return r
  10891. },
  10892. set: function(e) {
  10893. D && (r = e,
  10894. e ? p.bind(window, "unload", n) : p.unbind(window, "unload", n),
  10895. localStorage.setItem(y(i, "isLocal"), e))
  10896. }
  10897. }
  10898. }),
  10899. f.isUndefined(e.parent)) {
  10900. if (e.closed = !1,
  10901. p.addClass(this.domElement, V.CLASS_MAIN),
  10902. p.makeSelectable(this.domElement, !1),
  10903. D && r) {
  10904. i.useLocalStorage = !0;
  10905. var o = localStorage.getItem(y(this, "gui"));
  10906. o && (e.load = JSON.parse(o))
  10907. }
  10908. this.__closeButton = document.createElement("div"),
  10909. this.__closeButton.innerHTML = V.TEXT_CLOSED,
  10910. p.addClass(this.__closeButton, V.CLASS_CLOSE_BUTTON),
  10911. this.domElement.appendChild(this.__closeButton),
  10912. p.bind(this.__closeButton, "click", function() {
  10913. i.closed = !i.closed
  10914. })
  10915. } else {
  10916. void 0 === e.closed && (e.closed = !0);
  10917. var a = document.createTextNode(e.name);
  10918. p.addClass(a, "controller-name");
  10919. var s = m(i, a)
  10920. , l = function(e) {
  10921. return e.preventDefault(),
  10922. i.closed = !i.closed,
  10923. !1
  10924. };
  10925. p.addClass(this.__ul, V.CLASS_CLOSED),
  10926. p.addClass(s, "title"),
  10927. p.bind(s, "click", l),
  10928. e.closed || (this.closed = !1)
  10929. }
  10930. e.autoPlace && (f.isUndefined(e.parent) && (N && (M = document.createElement("div"),
  10931. p.addClass(M, R),
  10932. p.addClass(M, V.CLASS_AUTO_PLACE_CONTAINER),
  10933. document.body.appendChild(M),
  10934. N = !1),
  10935. M.appendChild(this.domElement),
  10936. p.addClass(this.domElement, V.CLASS_AUTO_PLACE)),
  10937. this.parent || E(i, e.width)),
  10938. p.bind(window, "resize", function() {
  10939. i.onResize()
  10940. }),
  10941. p.bind(this.__ul, "webkitTransitionEnd", function() {
  10942. i.onResize()
  10943. }),
  10944. p.bind(this.__ul, "transitionend", function() {
  10945. i.onResize()
  10946. }),
  10947. p.bind(this.__ul, "oTransitionEnd", function() {
  10948. i.onResize()
  10949. }),
  10950. this.onResize(),
  10951. e.resizable && I(this),
  10952. n = function() {
  10953. D && "true" === localStorage.getItem(y(i, "isLocal")) && localStorage.setItem(y(i, "gui"), JSON.stringify(i.getSaveObject()))
  10954. }
  10955. ,
  10956. this.saveToLocalStorageIfPossible = n;
  10957. i.getRoot();
  10958. e.parent || t()
  10959. };
  10960. return V.toggleHide = function() {
  10961. B = !B,
  10962. f.each(F, function(e) {
  10963. e.domElement.style.zIndex = B ? -999 : 999,
  10964. e.domElement.style.opacity = B ? 0 : 1
  10965. })
  10966. }
  10967. ,
  10968. V.CLASS_AUTO_PLACE = "a",
  10969. V.CLASS_AUTO_PLACE_CONTAINER = "ac",
  10970. V.CLASS_MAIN = "main",
  10971. V.CLASS_CONTROLLER_ROW = "cr",
  10972. V.CLASS_TOO_TALL = "taller-than-window",
  10973. V.CLASS_CLOSED = "closed",
  10974. V.CLASS_CLOSE_BUTTON = "close-button",
  10975. V.CLASS_DRAG = "drag",
  10976. V.DEFAULT_WIDTH = 245,
  10977. V.TEXT_CLOSED = "Close Controls",
  10978. V.TEXT_OPEN = "Open Controls",
  10979. p.bind(window, "keydown", function(e) {
  10980. "text" === document.activeElement.type || e.which !== P && e.keyCode != P || V.toggleHide()
  10981. }, !1),
  10982. f.extend(V.prototype, {
  10983. add: function(e, t) {
  10984. return g(this, e, t, {
  10985. factoryArgs: Array.prototype.slice.call(arguments, 2)
  10986. })
  10987. },
  10988. addColor: function(e, t) {
  10989. return g(this, e, t, {
  10990. color: !0
  10991. })
  10992. },
  10993. remove: function(e) {
  10994. this.__ul.removeChild(e.__li),
  10995. this.__controllers.slice(this.__controllers.indexOf(e), 1);
  10996. var t = this;
  10997. f.defer(function() {
  10998. t.onResize()
  10999. })
  11000. },
  11001. destroy: function() {
  11002. this.autoPlace && M.removeChild(this.domElement)
  11003. },
  11004. addFolder: function(e) {
  11005. if (void 0 !== this.__folders[e])
  11006. throw new Error('You already have a folder in this GUI by the name "' + e + '"');
  11007. var t = {
  11008. name: e,
  11009. parent: this
  11010. };
  11011. t.autoPlace = this.autoPlace,
  11012. this.load && this.load.folders && this.load.folders[e] && (t.closed = this.load.folders[e].closed,
  11013. t.load = this.load.folders[e]);
  11014. var i = new V(t);
  11015. this.__folders[e] = i;
  11016. var n = m(this, i.domElement);
  11017. return p.addClass(n, "folder"),
  11018. i
  11019. },
  11020. open: function() {
  11021. this.closed = !1
  11022. },
  11023. close: function() {
  11024. this.closed = !0
  11025. },
  11026. onResize: function() {
  11027. var e = this.getRoot();
  11028. if (e.scrollable) {
  11029. var t = p.getOffset(e.__ul).top
  11030. , i = 0;
  11031. f.each(e.__ul.childNodes, function(t) {
  11032. e.autoPlace && t === e.__save_row || (i += p.getHeight(t))
  11033. }),
  11034. $("#player").height() - t - O < i ? (p.addClass(e.domElement, V.CLASS_TOO_TALL),
  11035. e.__ul.style.height = $("#player").height() - t - O + "px") : (p.removeClass(e.domElement, V.CLASS_TOO_TALL),
  11036. e.__ul.style.height = "auto")
  11037. }
  11038. e.__resize_handle && f.defer(function() {
  11039. e.__resize_handle.style.height = e.__ul.offsetHeight + "px"
  11040. }),
  11041. e.__closeButton && (e.__closeButton.style.width = e.width + "px")
  11042. },
  11043. remember: function() {
  11044. if (f.isUndefined(S) && (S = new d,
  11045. S.domElement.innerHTML = t),
  11046. this.parent)
  11047. throw new Error("You can only call remember on a top level GUI.");
  11048. var e = this;
  11049. f.each(Array.prototype.slice.call(arguments), function(t) {
  11050. 0 == e.__rememberedObjects.length && C(e),
  11051. e.__rememberedObjects.indexOf(t) == -1 && e.__rememberedObjects.push(t)
  11052. }),
  11053. this.autoPlace && E(this, this.width)
  11054. },
  11055. getRoot: function() {
  11056. for (var e = this; e.parent; )
  11057. e = e.parent;
  11058. return e
  11059. },
  11060. getSaveObject: function() {
  11061. var e = this.load;
  11062. return e.closed = this.closed,
  11063. this.__rememberedObjects.length > 0 && (e.preset = this.preset,
  11064. e.remembered || (e.remembered = {}),
  11065. e.remembered[this.preset] = b(this)),
  11066. e.folders = {},
  11067. f.each(this.__folders, function(t, i) {
  11068. e.folders[i] = t.getSaveObject()
  11069. }),
  11070. e
  11071. },
  11072. save: function() {
  11073. this.load.remembered || (this.load.remembered = {}),
  11074. this.load.remembered[this.preset] = b(this),
  11075. T(this, !1),
  11076. this.saveToLocalStorageIfPossible()
  11077. },
  11078. saveAs: function(e) {
  11079. this.load.remembered || (this.load.remembered = {},
  11080. this.load.remembered[L] = b(this, !0)),
  11081. this.load.remembered[e] = b(this),
  11082. this.preset = e,
  11083. w(this, e, !0),
  11084. this.saveToLocalStorageIfPossible()
  11085. },
  11086. revert: function(e) {
  11087. f.each(this.__controllers, function(t) {
  11088. this.getRoot().load.remembered ? A(e || this.getRoot(), t) : t.setValue(t.initialValue)
  11089. }, this),
  11090. f.each(this.__folders, function(e) {
  11091. e.revert(e)
  11092. }),
  11093. e || T(this.getRoot(), !1)
  11094. },
  11095. listen: function(e) {
  11096. var t = 0 == this.__listening.length;
  11097. this.__listening.push(e),
  11098. t && x(this.__listening)
  11099. }
  11100. }),
  11101. V
  11102. }(n.utils.css, '<div id="dg-save" class="dg dialogue">\n\n Here\'s the new load parameter for your <code>GUI</code>\'s constructor:\n\n <textarea id="dg-new-constructor"></textarea>\n\n <div id="dg-save-locally">\n\n <input id="dg-local-storage" type="checkbox"/> Automatically save\n values to <code>localStorage</code> on exit.\n\n <div id="dg-local-explain">The values saved to <code>localStorage</code> will\n override those passed to <code>dat.GUI</code>\'s constructor. This makes it\n easier to work incrementally, but <code>localStorage</code> is fragile,\n and your friends may not see the same values you do.\n \n </div>\n \n </div>\n\n</div>', ".dg {\n /** Clear list styles */\n /* Auto-place container */\n /* Auto-placed GUI's */\n /* Line items that don't contain folders. */\n /** Folder names */\n /** Hides closed items */\n /** Controller row */\n /** Name-half (left) */\n /** Controller-half (right) */\n /** Controller placement */\n /** Shorter number boxes when slider is present. */\n /** Ensure the entire boolean and function row shows a hand */ }\n .dg ul {\n list-style: none;\n margin: 0;\n padding: 0;\n width: 100%;\n clear: both; }\n .dg.ac {\n position: fixed;\n top: 0;\n left: 0;\n right: 0;\n height: 0;\n z-index: 0; }\n .dg:not(.ac) .main {\n /** Exclude mains in ac so that we don't hide close button */\n overflow: hidden; }\n .dg.main {\n -webkit-transition: opacity 0.1s linear;\n -o-transition: opacity 0.1s linear;\n -moz-transition: opacity 0.1s linear;\n transition: opacity 0.1s linear; }\n .dg.main.taller-than-window {\n overflow-y: auto; }\n .dg.main.taller-than-window .close-button {\n opacity: 1;\n /* TODO, these are style notes */\n margin-top: -1px;\n border-top: 1px solid #2c2c2c; }\n .dg.main ul.closed .close-button {\n opacity: 1 !important; }\n .dg.main:hover .close-button,\n .dg.main .close-button.drag {\n opacity: 1; }\n .dg.main .close-button {\n /*opacity: 0;*/\n -webkit-transition: opacity 0.1s linear;\n -o-transition: opacity 0.1s linear;\n -moz-transition: opacity 0.1s linear;\n transition: opacity 0.1s linear;\n border: 0;\n position: absolute;\n line-height: 19px;\n height: 20px;\n /* TODO, these are style notes */\n cursor: pointer;\n text-align: center;\n background-color: #000; }\n .dg.main .close-button:hover {\n background-color: #111; }\n .dg.a {\n float: right;\n margin-right: 15px;\n overflow-x: hidden; }\n .dg.a.has-save > ul {\n margin-top: 27px; }\n .dg.a.has-save > ul.closed {\n margin-top: 0; }\n .dg.a .save-row {\n position: fixed;\n top: 0;\n z-index: 1002; }\n .dg li {\n -webkit-transition: height 0.1s ease-out;\n -o-transition: height 0.1s ease-out;\n -moz-transition: height 0.1s ease-out;\n transition: height 0.1s ease-out; }\n .dg li:not(.folder) {\n cursor: auto;\n height: 27px;\n line-height: 27px;\n overflow: hidden;\n padding: 0 4px 0 5px; }\n .dg li.folder {\n padding: 0;\n border-left: 4px solid rgba(0, 0, 0, 0); }\n .dg li.title {\n cursor: pointer;\n margin-left: -4px; }\n .dg .closed li:not(.title),\n .dg .closed ul li,\n .dg .closed ul li > * {\n height: 0;\n overflow: hidden;\n border: 0; }\n .dg .cr {\n clear: both;\n padding-left: 3px;\n height: 27px; }\n .dg .property-name {\n cursor: default;\n float: left;\n clear: left;\n width: 40%;\n overflow: hidden;\n text-overflow: ellipsis; }\n .dg .c {\n float: left;\n width: 60%; }\n .dg .c input[type=text] {\n border: 0;\n margin-top: 4px;\n padding: 3px;\n width: 100%;\n float: right; }\n .dg .has-slider input[type=text] {\n width: 30%;\n /*display: none;*/\n margin-left: 0; }\n .dg .slider {\n float: left;\n width: 66%;\n margin-left: -5px;\n margin-right: 0;\n height: 19px;\n margin-top: 4px; }\n .dg .slider-fg {\n height: 100%; }\n .dg .c input[type=checkbox] {\n margin-top: 9px; }\n .dg .c select {\n margin-top: 5px; }\n .dg .cr.function,\n .dg .cr.function .property-name,\n .dg .cr.function *,\n .dg .cr.boolean,\n .dg .cr.boolean * {\n cursor: pointer; }\n .dg .selector {\n display: none;\n position: absolute;\n margin-left: -9px;\n margin-top: 23px;\n z-index: 10; }\n .dg .c:hover .selector,\n .dg .selector.drag {\n display: block; }\n .dg li.save-row {\n padding: 0; }\n .dg li.save-row .button {\n display: inline-block;\n padding: 0px 6px; }\n .dg.dialogue {\n background-color: #222;\n width: 460px;\n padding: 15px;\n font-size: 13px;\n line-height: 15px; }\n\n/* TODO Separate style and structure */\n#dg-new-constructor {\n padding: 10px;\n color: #222;\n font-family: Monaco, monospace;\n font-size: 10px;\n border: 0;\n resize: none;\n box-shadow: inset 1px 1px 1px #888;\n word-wrap: break-word;\n margin: 12px 0;\n display: block;\n width: 440px;\n overflow-y: scroll;\n height: 100px;\n position: relative; }\n\n#dg-local-explain {\n display: none;\n font-size: 11px;\n line-height: 17px;\n border-radius: 3px;\n background-color: #333;\n padding: 8px;\n margin-top: 10px; }\n #dg-local-explain code {\n font-size: 10px; }\n\n#dat-gui-save-locally {\n display: none; }\n\n/** Main type */\n.dg {\n color: #eee;\n font: 11px 'Lucida Grande', sans-serif;\n text-shadow: 0 -1px 0 #111;\n /** Auto place */\n /* Controller row, <li> */\n /** Controllers */ }\n .dg.main {\n /** Scrollbar */ }\n .dg.main::-webkit-scrollbar {\n width: 5px;\n background: #1a1a1a; }\n .dg.main::-webkit-scrollbar-corner {\n height: 0;\n display: none; }\n .dg.main::-webkit-scrollbar-thumb {\n border-radius: 5px;\n background: #676767; }\n .dg li:not(.folder) {\n background: #1a1a1a;\n border-bottom: 1px solid #2c2c2c; }\n .dg li.save-row {\n line-height: 25px;\n background: #dad5cb;\n border: 0; }\n .dg li.save-row select {\n margin-left: 5px;\n width: 108px; }\n .dg li.save-row .button {\n margin-left: 5px;\n margin-top: 1px;\n border-radius: 2px;\n font-size: 9px;\n line-height: 7px;\n padding: 4px 4px 5px 4px;\n background: #c5bdad;\n color: #fff;\n text-shadow: 0 1px 0 #b0a58f;\n box-shadow: 0 -1px 0 #b0a58f;\n cursor: pointer; }\n .dg li.save-row .button.gears {\n background: #c5bdad url(data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAAsAAAANCAYAAAB/9ZQ7AAAAGXRFWHRTb2Z0d2FyZQBBZG9iZSBJbWFnZVJlYWR5ccllPAAAAQJJREFUeNpiYKAU/P//PwGIC/ApCABiBSAW+I8AClAcgKxQ4T9hoMAEUrxx2QSGN6+egDX+/vWT4e7N82AMYoPAx/evwWoYoSYbACX2s7KxCxzcsezDh3evFoDEBYTEEqycggWAzA9AuUSQQgeYPa9fPv6/YWm/Acx5IPb7ty/fw+QZblw67vDs8R0YHyQhgObx+yAJkBqmG5dPPDh1aPOGR/eugW0G4vlIoTIfyFcA+QekhhHJhPdQxbiAIguMBTQZrPD7108M6roWYDFQiIAAv6Aow/1bFwXgis+f2LUAynwoIaNcz8XNx3Dl7MEJUDGQpx9gtQ8YCueB+D26OECAAQDadt7e46D42QAAAABJRU5ErkJggg==) 2px 1px no-repeat;\n height: 7px;\n width: 8px; }\n .dg li.save-row .button:hover {\n background-color: #bab19e;\n box-shadow: 0 -1px 0 #b0a58f; }\n .dg li.folder {\n border-bottom: 0; }\n .dg li.title {\n padding-left: 16px;\n background: black url(data:image/gif;base64,R0lGODlhBQAFAJEAAP////Pz8////////yH5BAEAAAIALAAAAAAFAAUAAAIIlI+hKgFxoCgAOw==) 6px 10px no-repeat;\n cursor: pointer;\n border-bottom: 1px solid rgba(255, 255, 255, 0.2); }\n .dg .closed li.title {\n background-image: url(data:image/gif;base64,R0lGODlhBQAFAJEAAP////Pz8////////yH5BAEAAAIALAAAAAAFAAUAAAIIlGIWqMCbWAEAOw==); }\n .dg .cr.boolean {\n border-left: 3px solid #806787; }\n .dg .cr.function {\n border-left: 3px solid #e61d5f; }\n .dg .cr.number {\n border-left: 3px solid #2fa1d6; }\n .dg .cr.number input[type=text] {\n color: #2fa1d6; }\n .dg .cr.string {\n border-left: 3px solid #1ed36f; }\n .dg .cr.string input[type=text] {\n color: #1ed36f; }\n .dg .cr.function:hover, .dg .cr.boolean:hover {\n background: #111; }\n .dg .c input[type=text] {\n background: #303030;\n outline: none; }\n .dg .c input[type=text]:hover {\n background: #3c3c3c; }\n .dg .c input[type=text]:focus {\n background: #494949;\n color: #fff; }\n .dg .c .slider {\n background: #303030;\n cursor: ew-resize; }\n .dg .c .slider-fg {\n background: #2fa1d6; }\n .dg .c .slider:hover {\n background: #3c3c3c; }\n .dg .c .slider:hover .slider-fg {\n background: #44abda; }\n", n.controllers.factory = function(e, t, i, n, r, o, a) {
  11103. return function(s, l) {
  11104. var c = s[l];
  11105. return a.isArray(arguments[2]) || a.isObject(arguments[2]) ? new e(s,l,arguments[2]) : a.isNumber(c) ? a.isNumber(arguments[2]) && a.isNumber(arguments[3]) ? new i(s,l,arguments[2],arguments[3]) : new t(s,l,{
  11106. min: arguments[2],
  11107. max: arguments[3]
  11108. }) : a.isString(c) ? new n(s,l) : a.isFunction(c) ? new r(s,l,"") : a.isBoolean(c) ? new o(s,l) : void 0
  11109. }
  11110. }(n.controllers.OptionController, n.controllers.NumberControllerBox, n.controllers.NumberControllerSlider, n.controllers.StringController = function(e, t, i) {
  11111. var n = function(e, i) {
  11112. function r() {
  11113. a.setValue(a.__input.value)
  11114. }
  11115. function o() {
  11116. a.__onFinishChange && a.__onFinishChange.call(a, a.getValue())
  11117. }
  11118. n.superclass.call(this, e, i);
  11119. var a = this;
  11120. this.__input = document.createElement("input"),
  11121. this.__input.setAttribute("type", "text"),
  11122. t.bind(this.__input, "keyup", r),
  11123. t.bind(this.__input, "change", r),
  11124. t.bind(this.__input, "blur", o),
  11125. t.bind(this.__input, "keydown", function(e) {
  11126. 13 === e.keyCode && this.blur()
  11127. }),
  11128. this.updateDisplay(),
  11129. this.domElement.appendChild(this.__input)
  11130. };
  11131. return n.superclass = e,
  11132. i.extend(n.prototype, e.prototype, {
  11133. updateDisplay: function() {
  11134. return t.isActive(this.__input) || (this.__input.value = this.getValue()),
  11135. n.superclass.prototype.updateDisplay.call(this)
  11136. }
  11137. }),
  11138. n
  11139. }(n.controllers.Controller, n.dom.dom, n.utils.common), n.controllers.FunctionController, n.controllers.BooleanController, n.utils.common), n.controllers.Controller, n.controllers.BooleanController, n.controllers.FunctionController, n.controllers.NumberControllerBox, n.controllers.NumberControllerSlider, n.controllers.OptionController, n.controllers.ColorController = function(e, t, i, n, r) {
  11140. function o(e, t, i, n) {
  11141. e.style.background = "",
  11142. r.each(l, function(r) {
  11143. e.style.cssText += "background: " + r + "linear-gradient(" + t + ", " + i + " 0%, " + n + " 100%); "
  11144. })
  11145. }
  11146. function a(e) {
  11147. e.style.background = "",
  11148. e.style.cssText += "background: -moz-linear-gradient(top, #ff0000 0%, #ff00ff 17%, #0000ff 34%, #00ffff 50%, #00ff00 67%, #ffff00 84%, #ff0000 100%);",
  11149. e.style.cssText += "background: -webkit-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11150. e.style.cssText += "background: -o-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11151. e.style.cssText += "background: -ms-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11152. e.style.cssText += "background: linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);"
  11153. }
  11154. var s = function(e, l) {
  11155. function c(e) {
  11156. p(e),
  11157. t.bind(window, "mousemove", p),
  11158. t.bind(window, "mouseup", h)
  11159. }
  11160. function h() {
  11161. t.unbind(window, "mousemove", p),
  11162. t.unbind(window, "mouseup", h)
  11163. }
  11164. function u() {
  11165. var e = n(this.value);
  11166. e !== !1 ? (g.__color.__state = e,
  11167. g.setValue(g.__color.toOriginal())) : this.value = g.__color.toString()
  11168. }
  11169. function d() {
  11170. t.unbind(window, "mousemove", f),
  11171. t.unbind(window, "mouseup", d)
  11172. }
  11173. function p(e) {
  11174. e.preventDefault();
  11175. var i = t.getWidth(g.__saturation_field)
  11176. , n = t.getOffset(g.__saturation_field)
  11177. , r = (e.clientX - n.left + document.body.scrollLeft) / i
  11178. , o = 1 - (e.clientY - n.top + document.body.scrollTop) / i;
  11179. return o > 1 ? o = 1 : o < 0 && (o = 0),
  11180. r > 1 ? r = 1 : r < 0 && (r = 0),
  11181. g.__color.v = o,
  11182. g.__color.s = r,
  11183. g.setValue(g.__color.toOriginal()),
  11184. !1
  11185. }
  11186. function f(e) {
  11187. e.preventDefault();
  11188. var i = t.getHeight(g.__hue_field)
  11189. , n = t.getOffset(g.__hue_field)
  11190. , r = 1 - (e.clientY - n.top + document.body.scrollTop) / i;
  11191. return r > 1 ? r = 1 : r < 0 && (r = 0),
  11192. g.__color.h = 360 * r,
  11193. g.setValue(g.__color.toOriginal()),
  11194. !1
  11195. }
  11196. s.superclass.call(this, e, l),
  11197. this.__color = new i(this.getValue()),
  11198. this.__temp = new i(0);
  11199. var g = this;
  11200. this.domElement = document.createElement("div"),
  11201. t.makeSelectable(this.domElement, !1),
  11202. this.__selector = document.createElement("div"),
  11203. this.__selector.className = "selector",
  11204. this.__saturation_field = document.createElement("div"),
  11205. this.__saturation_field.className = "saturation-field",
  11206. this.__field_knob = document.createElement("div"),
  11207. this.__field_knob.className = "field-knob",
  11208. this.__field_knob_border = "2px solid ",
  11209. this.__hue_knob = document.createElement("div"),
  11210. this.__hue_knob.className = "hue-knob",
  11211. this.__hue_field = document.createElement("div"),
  11212. this.__hue_field.className = "hue-field",
  11213. this.__input = document.createElement("input"),
  11214. this.__input.type = "text",
  11215. this.__input_textShadow = "0 1px 1px ",
  11216. t.bind(this.__input, "keydown", function(e) {
  11217. 13 === e.keyCode && u.call(this)
  11218. }),
  11219. t.bind(this.__input, "blur", u),
  11220. t.bind(this.__selector, "mousedown", function(e) {
  11221. t.addClass(this, "drag").bind(window, "mouseup", function(e) {
  11222. t.removeClass(g.__selector, "drag")
  11223. })
  11224. });
  11225. var m = document.createElement("div");
  11226. r.extend(this.__selector.style, {
  11227. width: "122px",
  11228. height: "102px",
  11229. padding: "3px",
  11230. backgroundColor: "#222",
  11231. boxShadow: "0px 1px 3px rgba(0,0,0,0.3)"
  11232. }),
  11233. r.extend(this.__field_knob.style, {
  11234. position: "absolute",
  11235. width: "12px",
  11236. height: "12px",
  11237. border: this.__field_knob_border + (this.__color.v < .5 ? "#fff" : "#000"),
  11238. boxShadow: "0px 1px 3px rgba(0,0,0,0.5)",
  11239. borderRadius: "12px",
  11240. zIndex: 1
  11241. }),
  11242. r.extend(this.__hue_knob.style, {
  11243. position: "absolute",
  11244. width: "15px",
  11245. height: "2px",
  11246. borderRight: "4px solid #fff",
  11247. zIndex: 1
  11248. }),
  11249. r.extend(this.__saturation_field.style, {
  11250. width: "100px",
  11251. height: "100px",
  11252. border: "1px solid #555",
  11253. marginRight: "3px",
  11254. display: "inline-block",
  11255. cursor: "pointer"
  11256. }),
  11257. r.extend(m.style, {
  11258. width: "100%",
  11259. height: "100%",
  11260. background: "none"
  11261. }),
  11262. o(m, "top", "rgba(0,0,0,0)", "#000"),
  11263. r.extend(this.__hue_field.style, {
  11264. width: "15px",
  11265. height: "100px",
  11266. display: "inline-block",
  11267. border: "1px solid #555",
  11268. cursor: "ns-resize"
  11269. }),
  11270. a(this.__hue_field),
  11271. r.extend(this.__input.style, {
  11272. outline: "none",
  11273. textAlign: "center",
  11274. color: "#fff",
  11275. border: 0,
  11276. fontWeight: "bold",
  11277. textShadow: this.__input_textShadow + "rgba(0,0,0,0.7)"
  11278. }),
  11279. t.bind(this.__saturation_field, "mousedown", c),
  11280. t.bind(this.__field_knob, "mousedown", c),
  11281. t.bind(this.__hue_field, "mousedown", function(e) {
  11282. f(e),
  11283. t.bind(window, "mousemove", f),
  11284. t.bind(window, "mouseup", d)
  11285. }),
  11286. this.__saturation_field.appendChild(m),
  11287. this.__selector.appendChild(this.__field_knob),
  11288. this.__selector.appendChild(this.__saturation_field),
  11289. this.__selector.appendChild(this.__hue_field),
  11290. this.__hue_field.appendChild(this.__hue_knob),
  11291. this.domElement.appendChild(this.__input),
  11292. this.domElement.appendChild(this.__selector),
  11293. this.updateDisplay()
  11294. };
  11295. s.superclass = e,
  11296. r.extend(s.prototype, e.prototype, {
  11297. updateDisplay: function() {
  11298. var e = n(this.getValue());
  11299. if (e !== !1) {
  11300. var t = !1;
  11301. r.each(i.COMPONENTS, function(i) {
  11302. if (!r.isUndefined(e[i]) && !r.isUndefined(this.__color.__state[i]) && e[i] !== this.__color.__state[i])
  11303. return t = !0,
  11304. {}
  11305. }, this),
  11306. t && r.extend(this.__color.__state, e)
  11307. }
  11308. r.extend(this.__temp.__state, this.__color.__state),
  11309. this.__temp.a = 1;
  11310. var a = this.__color.v < .5 || this.__color.s > .5 ? 255 : 0
  11311. , s = 255 - a;
  11312. r.extend(this.__field_knob.style, {
  11313. marginLeft: 100 * this.__color.s - 7 + "px",
  11314. marginTop: 100 * (1 - this.__color.v) - 7 + "px",
  11315. backgroundColor: this.__temp.toString(),
  11316. border: this.__field_knob_border + "rgb(" + a + "," + a + "," + a + ")"
  11317. }),
  11318. this.__hue_knob.style.marginTop = 100 * (1 - this.__color.h / 360) + "px",
  11319. this.__temp.s = 1,
  11320. this.__temp.v = 1,
  11321. o(this.__saturation_field, "left", "#fff", this.__temp.toString()),
  11322. r.extend(this.__input.style, {
  11323. backgroundColor: this.__input.value = this.__color.toString(),
  11324. color: "rgb(" + a + "," + a + "," + a + ")",
  11325. textShadow: this.__input_textShadow + "rgba(" + s + "," + s + "," + s + ",.7)"
  11326. })
  11327. }
  11328. });
  11329. var l = ["-moz-", "-o-", "-webkit-", "-ms-", ""];
  11330. return s
  11331. }(n.controllers.Controller, n.dom.dom, n.color.Color = function(e, t, i, n) {
  11332. function r(e, t, i) {
  11333. Object.defineProperty(e, t, {
  11334. get: function() {
  11335. return "RGB" === this.__state.space ? this.__state[t] : (a(this, t, i),
  11336. this.__state[t])
  11337. },
  11338. set: function(e) {
  11339. "RGB" !== this.__state.space && (a(this, t, i),
  11340. this.__state.space = "RGB"),
  11341. this.__state[t] = e
  11342. }
  11343. })
  11344. }
  11345. function o(e, t) {
  11346. Object.defineProperty(e, t, {
  11347. get: function() {
  11348. return "HSV" === this.__state.space ? this.__state[t] : (s(this),
  11349. this.__state[t])
  11350. },
  11351. set: function(e) {
  11352. "HSV" !== this.__state.space && (s(this),
  11353. this.__state.space = "HSV"),
  11354. this.__state[t] = e
  11355. }
  11356. })
  11357. }
  11358. function a(e, i, r) {
  11359. if ("HEX" === e.__state.space)
  11360. e.__state[i] = t.component_from_hex(e.__state.hex, r);
  11361. else {
  11362. if ("HSV" !== e.__state.space)
  11363. throw "Corrupted color state";
  11364. n.extend(e.__state, t.hsv_to_rgb(e.__state.h, e.__state.s, e.__state.v))
  11365. }
  11366. }
  11367. function s(e) {
  11368. var i = t.rgb_to_hsv(e.r, e.g, e.b);
  11369. n.extend(e.__state, {
  11370. s: i.s,
  11371. v: i.v
  11372. }),
  11373. n.isNaN(i.h) ? n.isUndefined(e.__state.h) && (e.__state.h = 0) : e.__state.h = i.h
  11374. }
  11375. var l = function() {
  11376. if (this.__state = e.apply(this, arguments),
  11377. this.__state === !1)
  11378. throw "Failed to interpret color arguments";
  11379. this.__state.a = this.__state.a || 1
  11380. };
  11381. return l.COMPONENTS = ["r", "g", "b", "h", "s", "v", "hex", "a"],
  11382. n.extend(l.prototype, {
  11383. toString: function() {
  11384. return i(this)
  11385. },
  11386. toOriginal: function() {
  11387. return this.__state.conversion.write(this)
  11388. }
  11389. }),
  11390. r(l.prototype, "r", 2),
  11391. r(l.prototype, "g", 1),
  11392. r(l.prototype, "b", 0),
  11393. o(l.prototype, "h"),
  11394. o(l.prototype, "s"),
  11395. o(l.prototype, "v"),
  11396. Object.defineProperty(l.prototype, "a", {
  11397. get: function() {
  11398. return this.__state.a
  11399. },
  11400. set: function(e) {
  11401. this.__state.a = e
  11402. }
  11403. }),
  11404. Object.defineProperty(l.prototype, "hex", {
  11405. get: function() {
  11406. return "HEX" !== !this.__state.space && (this.__state.hex = t.rgb_to_hex(this.r, this.g, this.b)),
  11407. this.__state.hex
  11408. },
  11409. set: function(e) {
  11410. this.__state.space = "HEX",
  11411. this.__state.hex = e
  11412. }
  11413. }),
  11414. l
  11415. }(n.color.interpret, n.color.math = function() {
  11416. var e;
  11417. return {
  11418. hsv_to_rgb: function(e, t, i) {
  11419. var n = Math.floor(e / 60) % 6
  11420. , r = e / 60 - Math.floor(e / 60)
  11421. , o = i * (1 - t)
  11422. , a = i * (1 - r * t)
  11423. , s = i * (1 - (1 - r) * t)
  11424. , l = [[i, s, o], [a, i, o], [o, i, s], [o, a, i], [s, o, i], [i, o, a]][n];
  11425. return {
  11426. r: 255 * l[0],
  11427. g: 255 * l[1],
  11428. b: 255 * l[2]
  11429. }
  11430. },
  11431. rgb_to_hsv: function(e, t, i) {
  11432. var n, r, o = Math.min(e, t, i), a = Math.max(e, t, i), s = a - o;
  11433. return 0 == a ? {
  11434. h: NaN,
  11435. s: 0,
  11436. v: 0
  11437. } : (r = s / a,
  11438. n = e == a ? (t - i) / s : t == a ? 2 + (i - e) / s : 4 + (e - t) / s,
  11439. n /= 6,
  11440. n < 0 && (n += 1),
  11441. {
  11442. h: 360 * n,
  11443. s: r,
  11444. v: a / 255
  11445. })
  11446. },
  11447. rgb_to_hex: function(e, t, i) {
  11448. var n = this.hex_with_component(0, 2, e);
  11449. return n = this.hex_with_component(n, 1, t),
  11450. n = this.hex_with_component(n, 0, i)
  11451. },
  11452. component_from_hex: function(e, t) {
  11453. return e >> 8 * t & 255
  11454. },
  11455. hex_with_component: function(t, i, n) {
  11456. return n << (e = 8 * i) | t & ~(255 << e)
  11457. }
  11458. }
  11459. }(), n.color.toString, n.utils.common), n.color.interpret, n.utils.common), n.utils.requestAnimationFrame = function() {
  11460. return window.requestAnimationFrame || window.webkitRequestAnimationFrame || window.mozRequestAnimationFrame || window.oRequestAnimationFrame || window.msRequestAnimationFrame || function(e, t) {
  11461. window.setTimeout(e, 1e3 / 60)
  11462. }
  11463. }(), n.dom.CenteredDiv = function(e, t) {
  11464. var i = function() {
  11465. this.backgroundElement = document.createElement("div"),
  11466. t.extend(this.backgroundElement.style, {
  11467. backgroundColor: "rgba(0,0,0,0.8)",
  11468. top: 0,
  11469. left: 0,
  11470. display: "none",
  11471. zIndex: "1000",
  11472. opacity: 0,
  11473. WebkitTransition: "opacity 0.2s linear"
  11474. }),
  11475. e.makeFullscreen(this.backgroundElement),
  11476. this.backgroundElement.style.position = "fixed",
  11477. this.domElement = document.createElement("div"),
  11478. t.extend(this.domElement.style, {
  11479. position: "fixed",
  11480. display: "none",
  11481. zIndex: "1001",
  11482. opacity: 0,
  11483. WebkitTransition: "-webkit-transform 0.2s ease-out, opacity 0.2s linear"
  11484. }),
  11485. document.body.appendChild(this.backgroundElement),
  11486. document.body.appendChild(this.domElement);
  11487. var i = this;
  11488. e.bind(this.backgroundElement, "click", function() {
  11489. i.hide()
  11490. })
  11491. };
  11492. return i.prototype.show = function() {
  11493. var e = this;
  11494. this.backgroundElement.style.display = "block",
  11495. this.domElement.style.display = "block",
  11496. this.domElement.style.opacity = 0,
  11497. this.domElement.style.webkitTransform = "scale(1.1)",
  11498. this.layout(),
  11499. t.defer(function() {
  11500. e.backgroundElement.style.opacity = 1,
  11501. e.domElement.style.opacity = 1,
  11502. e.domElement.style.webkitTransform = "scale(1)"
  11503. })
  11504. }
  11505. ,
  11506. i.prototype.hide = function() {
  11507. var t = this
  11508. , i = function() {
  11509. t.domElement.style.display = "none",
  11510. t.backgroundElement.style.display = "none",
  11511. e.unbind(t.domElement, "webkitTransitionEnd", i),
  11512. e.unbind(t.domElement, "transitionend", i),
  11513. e.unbind(t.domElement, "oTransitionEnd", i)
  11514. };
  11515. e.bind(this.domElement, "webkitTransitionEnd", i),
  11516. e.bind(this.domElement, "transitionend", i),
  11517. e.bind(this.domElement, "oTransitionEnd", i),
  11518. this.backgroundElement.style.opacity = 0,
  11519. this.domElement.style.opacity = 0,
  11520. this.domElement.style.webkitTransform = "scale(1.1)"
  11521. }
  11522. ,
  11523. i.prototype.layout = function() {
  11524. this.domElement.style.left = $("#player").width() / 2 - e.getWidth(this.domElement) / 2 + "px",
  11525. this.domElement.style.top = $("#player").height() / 2 - e.getHeight(this.domElement) / 2 + "px"
  11526. }
  11527. ,
  11528. i
  11529. }(n.dom.dom, n.utils.common), n.dom.dom, n.utils.common)
  11530. }
  11531. , {}],
  11532. 94: [function(e, t, i) {
  11533. (function(e) {
  11534. "use strict";
  11535. function i(t) {
  11536. function i(e) {
  11537. for (var t = [16, 11, 10, 16, 24, 40, 51, 61, 12, 12, 14, 19, 26, 58, 60, 55, 14, 13, 16, 24, 40, 57, 69, 56, 14, 17, 22, 29, 51, 87, 80, 62, 18, 22, 37, 56, 68, 109, 103, 77, 24, 35, 55, 64, 81, 104, 113, 92, 49, 64, 78, 87, 103, 121, 120, 101, 72, 92, 95, 98, 112, 100, 103, 99], i = 0; i < 64; i++) {
  11538. var n = _((t[i] * e + 50) / 100);
  11539. n < 1 ? n = 1 : n > 255 && (n = 255),
  11540. T[G[i]] = n
  11541. }
  11542. for (var r = [17, 18, 24, 47, 99, 99, 99, 99, 18, 21, 26, 66, 99, 99, 99, 99, 24, 26, 56, 99, 99, 99, 99, 99, 47, 66, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99], o = 0; o < 64; o++) {
  11543. var a = _((r[o] * e + 50) / 100);
  11544. a < 1 ? a = 1 : a > 255 && (a = 255),
  11545. x[G[o]] = a
  11546. }
  11547. for (var s = [1, 1.387039845, 1.306562965, 1.175875602, 1, .785694958, .5411961, .275899379], l = 0, c = 0; c < 8; c++)
  11548. for (var h = 0; h < 8; h++)
  11549. S[l] = 1 / (T[G[l]] * s[c] * s[h] * 8),
  11550. M[l] = 1 / (x[G[l]] * s[c] * s[h] * 8),
  11551. l++
  11552. }
  11553. function n(e, t) {
  11554. for (var i = 0, n = 0, r = new Array, o = 1; o <= 16; o++) {
  11555. for (var a = 1; a <= e[o]; a++)
  11556. r[t[n]] = [],
  11557. r[t[n]][0] = i,
  11558. r[t[n]][1] = o,
  11559. n++,
  11560. i++;
  11561. i *= 2
  11562. }
  11563. return r
  11564. }
  11565. function r() {
  11566. C = n(z, W),
  11567. I = n(X, Z),
  11568. E = n(j, Y),
  11569. b = n(q, K)
  11570. }
  11571. function o() {
  11572. for (var e = 1, t = 2, i = 1; i <= 15; i++) {
  11573. for (var n = e; n < t; n++)
  11574. P[32767 + n] = i,
  11575. R[32767 + n] = [],
  11576. R[32767 + n][1] = i,
  11577. R[32767 + n][0] = n;
  11578. for (var r = -(t - 1); r <= -e; r++)
  11579. P[32767 + r] = i,
  11580. R[32767 + r] = [],
  11581. R[32767 + r][1] = i,
  11582. R[32767 + r][0] = t - 1 + r;
  11583. e <<= 1,
  11584. t <<= 1
  11585. }
  11586. }
  11587. function a() {
  11588. for (var e = 0; e < 256; e++)
  11589. H[e] = 19595 * e,
  11590. H[e + 256 >> 0] = 38470 * e,
  11591. H[e + 512 >> 0] = 7471 * e + 32768,
  11592. H[e + 768 >> 0] = -11059 * e,
  11593. H[e + 1024 >> 0] = -21709 * e,
  11594. H[e + 1280 >> 0] = 32768 * e + 8421375,
  11595. H[e + 1536 >> 0] = -27439 * e,
  11596. H[e + 1792 >> 0] = -5329 * e
  11597. }
  11598. function s(e) {
  11599. for (var t = e[0], i = e[1] - 1; i >= 0; )
  11600. t & 1 << i && (N |= 1 << B),
  11601. i--,
  11602. B--,
  11603. B < 0 && (255 == N ? (l(255),
  11604. l(0)) : l(N),
  11605. B = 7,
  11606. N = 0)
  11607. }
  11608. function l(e) {
  11609. D.push(e)
  11610. }
  11611. function c(e) {
  11612. l(e >> 8 & 255),
  11613. l(255 & e)
  11614. }
  11615. function h(e, t) {
  11616. var i, n, r, o, a, s, l, c, h, u = 0, d = 8, p = 64;
  11617. for (h = 0; h < d; ++h) {
  11618. i = e[u],
  11619. n = e[u + 1],
  11620. r = e[u + 2],
  11621. o = e[u + 3],
  11622. a = e[u + 4],
  11623. s = e[u + 5],
  11624. l = e[u + 6],
  11625. c = e[u + 7];
  11626. var f = i + c
  11627. , g = i - c
  11628. , m = n + l
  11629. , v = n - l
  11630. , A = r + s
  11631. , y = r - s
  11632. , C = o + a
  11633. , I = o - a
  11634. , E = f + C
  11635. , b = f - C
  11636. , w = m + A
  11637. , _ = m - A;
  11638. e[u] = E + w,
  11639. e[u + 4] = E - w;
  11640. var T = .707106781 * (_ + b);
  11641. e[u + 2] = b + T,
  11642. e[u + 6] = b - T,
  11643. E = I + y,
  11644. w = y + v,
  11645. _ = v + g;
  11646. var x = .382683433 * (E - _)
  11647. , S = .5411961 * E + x
  11648. , M = 1.306562965 * _ + x
  11649. , R = .707106781 * w
  11650. , P = g + R
  11651. , L = g - R;
  11652. e[u + 5] = L + S,
  11653. e[u + 3] = L - S,
  11654. e[u + 1] = P + M,
  11655. e[u + 7] = P - M,
  11656. u += 8
  11657. }
  11658. for (u = 0,
  11659. h = 0; h < d; ++h) {
  11660. i = e[u],
  11661. n = e[u + 8],
  11662. r = e[u + 16],
  11663. o = e[u + 24],
  11664. a = e[u + 32],
  11665. s = e[u + 40],
  11666. l = e[u + 48],
  11667. c = e[u + 56];
  11668. var D = i + c
  11669. , N = i - c
  11670. , B = n + l
  11671. , F = n - l
  11672. , V = r + s
  11673. , U = r - s
  11674. , k = o + a
  11675. , H = o - a
  11676. , G = D + k
  11677. , z = D - k
  11678. , W = B + V
  11679. , j = B - V;
  11680. e[u] = G + W,
  11681. e[u + 32] = G - W;
  11682. var Y = .707106781 * (j + z);
  11683. e[u + 16] = z + Y,
  11684. e[u + 48] = z - Y,
  11685. G = H + U,
  11686. W = U + F,
  11687. j = F + N;
  11688. var X = .382683433 * (G - j)
  11689. , Z = .5411961 * G + X
  11690. , q = 1.306562965 * j + X
  11691. , K = .707106781 * W
  11692. , Q = N + K
  11693. , J = N - K;
  11694. e[u + 40] = J + Z,
  11695. e[u + 24] = J - Z,
  11696. e[u + 8] = Q + q,
  11697. e[u + 56] = Q - q,
  11698. u++
  11699. }
  11700. var $;
  11701. for (h = 0; h < p; ++h)
  11702. $ = e[h] * t[h],
  11703. O[h] = $ > 0 ? $ + .5 | 0 : $ - .5 | 0;
  11704. return O
  11705. }
  11706. function u() {
  11707. c(65504),
  11708. c(16),
  11709. l(74),
  11710. l(70),
  11711. l(73),
  11712. l(70),
  11713. l(0),
  11714. l(1),
  11715. l(1),
  11716. l(0),
  11717. c(1),
  11718. c(1),
  11719. l(0),
  11720. l(0)
  11721. }
  11722. function d(e, t) {
  11723. c(65472),
  11724. c(17),
  11725. l(8),
  11726. c(t),
  11727. c(e),
  11728. l(3),
  11729. l(1),
  11730. l(17),
  11731. l(0),
  11732. l(2),
  11733. l(17),
  11734. l(1),
  11735. l(3),
  11736. l(17),
  11737. l(1)
  11738. }
  11739. function p() {
  11740. c(65499),
  11741. c(132),
  11742. l(0);
  11743. for (var e = 0; e < 64; e++)
  11744. l(T[e]);
  11745. l(1);
  11746. for (var t = 0; t < 64; t++)
  11747. l(x[t])
  11748. }
  11749. function f() {
  11750. c(65476),
  11751. c(418),
  11752. l(0);
  11753. for (var e = 0; e < 16; e++)
  11754. l(z[e + 1]);
  11755. for (var t = 0; t <= 11; t++)
  11756. l(W[t]);
  11757. l(16);
  11758. for (var i = 0; i < 16; i++)
  11759. l(j[i + 1]);
  11760. for (var n = 0; n <= 161; n++)
  11761. l(Y[n]);
  11762. l(1);
  11763. for (var r = 0; r < 16; r++)
  11764. l(X[r + 1]);
  11765. for (var o = 0; o <= 11; o++)
  11766. l(Z[o]);
  11767. l(17);
  11768. for (var a = 0; a < 16; a++)
  11769. l(q[a + 1]);
  11770. for (var s = 0; s <= 161; s++)
  11771. l(K[s])
  11772. }
  11773. function g() {
  11774. c(65498),
  11775. c(12),
  11776. l(3),
  11777. l(1),
  11778. l(0),
  11779. l(2),
  11780. l(17),
  11781. l(3),
  11782. l(17),
  11783. l(0),
  11784. l(63),
  11785. l(0)
  11786. }
  11787. function m(e, t, i, n, r) {
  11788. for (var o, a = r[0], l = r[240], c = 16, u = 63, d = 64, p = h(e, t), f = 0; f < d; ++f)
  11789. L[G[f]] = p[f];
  11790. var g = L[0] - i;
  11791. i = L[0],
  11792. 0 == g ? s(n[0]) : (o = 32767 + g,
  11793. s(n[P[o]]),
  11794. s(R[o]));
  11795. for (var m = 63; m > 0 && 0 == L[m]; m--)
  11796. ;
  11797. if (0 == m)
  11798. return s(a),
  11799. i;
  11800. for (var v, A = 1; A <= m; ) {
  11801. for (var y = A; 0 == L[A] && A <= m; ++A)
  11802. ;
  11803. var C = A - y;
  11804. if (C >= c) {
  11805. v = C >> 4;
  11806. for (var I = 1; I <= v; ++I)
  11807. s(l);
  11808. C &= 15
  11809. }
  11810. o = 32767 + L[A],
  11811. s(r[(C << 4) + P[o]]),
  11812. s(R[o]),
  11813. A++
  11814. }
  11815. return m != u && s(a),
  11816. i
  11817. }
  11818. function v() {
  11819. for (var e = String.fromCharCode, t = 0; t < 256; t++)
  11820. k[t] = e(t)
  11821. }
  11822. function A(e) {
  11823. if (e <= 0 && (e = 1),
  11824. e > 100 && (e = 100),
  11825. w != e) {
  11826. var t = 0;
  11827. t = e < 50 ? Math.floor(5e3 / e) : Math.floor(200 - 2 * e),
  11828. i(t),
  11829. w = e
  11830. }
  11831. }
  11832. function y() {
  11833. var e = (new Date).getTime();
  11834. t || (t = 50),
  11835. v(),
  11836. r(),
  11837. o(),
  11838. a(),
  11839. A(t);
  11840. (new Date).getTime() - e
  11841. }
  11842. var C, I, E, b, w, _ = (Math.round,
  11843. Math.floor), T = new Array(64), x = new Array(64), S = new Array(64), M = new Array(64), R = new Array(65535), P = new Array(65535), O = new Array(64), L = new Array(64), D = [], N = 0, B = 7, F = new Array(64), V = new Array(64), U = new Array(64), k = new Array(256), H = new Array(2048), G = [0, 1, 5, 6, 14, 15, 27, 28, 2, 4, 7, 13, 16, 26, 29, 42, 3, 8, 12, 17, 25, 30, 41, 43, 9, 11, 18, 24, 31, 40, 44, 53, 10, 19, 23, 32, 39, 45, 52, 54, 20, 22, 33, 38, 46, 51, 55, 60, 21, 34, 37, 47, 50, 56, 59, 61, 35, 36, 48, 49, 57, 58, 62, 63], z = [0, 0, 1, 5, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0], W = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11], j = [0, 0, 2, 1, 3, 3, 2, 4, 3, 5, 5, 4, 4, 0, 0, 1, 125], Y = [1, 2, 3, 0, 4, 17, 5, 18, 33, 49, 65, 6, 19, 81, 97, 7, 34, 113, 20, 50, 129, 145, 161, 8, 35, 66, 177, 193, 21, 82, 209, 240, 36, 51, 98, 114, 130, 9, 10, 22, 23, 24, 25, 26, 37, 38, 39, 40, 41, 42, 52, 53, 54, 55, 56, 57, 58, 67, 68, 69, 70, 71, 72, 73, 74, 83, 84, 85, 86, 87, 88, 89, 90, 99, 100, 101, 102, 103, 104, 105, 106, 115, 116, 117, 118, 119, 120, 121, 122, 131, 132, 133, 134, 135, 136, 137, 138, 146, 147, 148, 149, 150, 151, 152, 153, 154, 162, 163, 164, 165, 166, 167, 168, 169, 170, 178, 179, 180, 181, 182, 183, 184, 185, 186, 194, 195, 196, 197, 198, 199, 200, 201, 202, 210, 211, 212, 213, 214, 215, 216, 217, 218, 225, 226, 227, 228, 229, 230, 231, 232, 233, 234, 241, 242, 243, 244, 245, 246, 247, 248, 249, 250], X = [0, 0, 3, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0], Z = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11], q = [0, 0, 2, 1, 2, 4, 4, 3, 4, 7, 5, 4, 4, 0, 1, 2, 119], K = [0, 1, 2, 3, 17, 4, 5, 33, 49, 6, 18, 65, 81, 7, 97, 113, 19, 34, 50, 129, 8, 20, 66, 145, 161, 177, 193, 9, 35, 51, 82, 240, 21, 98, 114, 209, 10, 22, 36, 52, 225, 37, 241, 23, 24, 25, 26, 38, 39, 40, 41, 42, 53, 54, 55, 56, 57, 58, 67, 68, 69, 70, 71, 72, 73, 74, 83, 84, 85, 86, 87, 88, 89, 90, 99, 100, 101, 102, 103, 104, 105, 106, 115, 116, 117, 118, 119, 120, 121, 122, 130, 131, 132, 133, 134, 135, 136, 137, 138, 146, 147, 148, 149, 150, 151, 152, 153, 154, 162, 163, 164, 165, 166, 167, 168, 169, 170, 178, 179, 180, 181, 182, 183, 184, 185, 186, 194, 195, 196, 197, 198, 199, 200, 201, 202, 210, 211, 212, 213, 214, 215, 216, 217, 218, 226, 227, 228, 229, 230, 231, 232, 233, 234, 242, 243, 244, 245, 246, 247, 248, 249, 250];
  11844. this.encode = function(t, i) {
  11845. var n = ((new Date).getTime(),
  11846. i.quality);
  11847. n && A(n),
  11848. D = new Array,
  11849. N = 0,
  11850. B = 7,
  11851. c(65496),
  11852. u(),
  11853. p(),
  11854. d(t.width, t.height),
  11855. f(),
  11856. g();
  11857. var r = 0
  11858. , o = 0
  11859. , a = 0;
  11860. N = 0,
  11861. B = 7,
  11862. this.encode.displayName = "_encode_";
  11863. for (var l, h, v, y, w, _, T, x, R, P = t.data, O = t.width, L = t.height, k = i.flipY, G = 4 * O, z = k ? L : 0, W = k ? -8 : 8; k && z > 0 || !k && z < L; ) {
  11864. for (l = 0; l < G; ) {
  11865. for (w = G * z + l,
  11866. _ = w,
  11867. T = -1,
  11868. x = 0,
  11869. R = 0; R < 64; R++)
  11870. x = (k ? 63 - R : R) >> 3,
  11871. T = 4 * (7 & R),
  11872. _ = w + x * G + T,
  11873. z + x >= L && (_ -= G * (z + 1 + x - L)),
  11874. l + T >= G && (_ -= l + T - G + 4),
  11875. h = P[_++],
  11876. v = P[_++],
  11877. y = P[_++],
  11878. F[R] = (H[h] + H[v + 256 >> 0] + H[y + 512 >> 0] >> 16) - 128,
  11879. V[R] = (H[h + 768 >> 0] + H[v + 1024 >> 0] + H[y + 1280 >> 0] >> 16) - 128,
  11880. U[R] = (H[h + 1280 >> 0] + H[v + 1536 >> 0] + H[y + 1792 >> 0] >> 16) - 128;
  11881. r = m(F, S, r, C, E),
  11882. o = m(V, M, o, I, b),
  11883. a = m(U, M, a, I, b),
  11884. l += 32
  11885. }
  11886. z += W
  11887. }
  11888. if (B >= 0) {
  11889. var j = [];
  11890. j[1] = B + 1,
  11891. j[0] = (1 << B + 1) - 1,
  11892. s(j)
  11893. }
  11894. return c(65497),
  11895. new e(D)
  11896. }
  11897. ,
  11898. y()
  11899. }
  11900. function n(e, t) {
  11901. t = t || {},
  11902. t.quality = t.quality || 50;
  11903. var n = t.quality
  11904. , r = new i(n)
  11905. , o = r.encode(e, t);
  11906. return {
  11907. data: o,
  11908. width: e.width,
  11909. height: e.height
  11910. }
  11911. }
  11912. t.exports.encode = n
  11913. }
  11914. ).call(this, e("buffer").Buffer)
  11915. }
  11916. , {
  11917. buffer: 198
  11918. }],
  11919. 95: [function(e, t, i) {
  11920. "use strict";
  11921. !function() {
  11922. if ("performance"in window == !1 && (window.performance = {}),
  11923. Date.now = Date.now || function() {
  11924. return (new Date).getTime()
  11925. }
  11926. ,
  11927. "now"in window.performance == !1) {
  11928. var e = Date.now();
  11929. performance.timing && performance.timing.navigationStart && (e = performance.timing.navigationStart),
  11930. window.performance.now = function() {
  11931. return Date.now() - e
  11932. }
  11933. }
  11934. }()
  11935. }
  11936. , {}],
  11937. 96: [function(e, t, i) {
  11938. "use strict";
  11939. var n = e("three");
  11940. n.EffectComposer = function(e, t) {
  11941. if (this.renderer = e,
  11942. void 0 === t) {
  11943. var i = {
  11944. minFilter: n.LinearFilter,
  11945. magFilter: n.LinearFilter,
  11946. format: n.RGBAFormat,
  11947. stencilBuffer: !1
  11948. }
  11949. , r = e.getSize();
  11950. t = new n.WebGLRenderTarget(r.width,r.height,i)
  11951. }
  11952. this.renderTarget1 = t,
  11953. this.renderTarget2 = t.clone(),
  11954. this.writeBuffer = this.renderTarget1,
  11955. this.readBuffer = this.renderTarget2,
  11956. this.passes = [],
  11957. void 0 === n.CopyShader && console.error("THREE.EffectComposer relies on THREE.CopyShader"),
  11958. this.copyPass = new n.ShaderPass(n.CopyShader)
  11959. }
  11960. ,
  11961. n.EffectComposer.prototype = {
  11962. swapBuffers: function() {
  11963. var e = this.readBuffer;
  11964. this.readBuffer = this.writeBuffer,
  11965. this.writeBuffer = e
  11966. },
  11967. addPass: function(e) {
  11968. this.passes.push(e)
  11969. },
  11970. insertPass: function(e, t) {
  11971. this.passes.splice(t, 0, e)
  11972. },
  11973. render: function(e) {
  11974. this.writeBuffer = this.renderTarget1,
  11975. this.readBuffer = this.renderTarget2;
  11976. var t, i, r = !1, o = this.passes.length;
  11977. for (i = 0; i < o; i++)
  11978. if (t = this.passes[i],
  11979. t.enabled) {
  11980. if (t.render(this.renderer, this.writeBuffer, this.readBuffer, e, r),
  11981. t.needsSwap) {
  11982. if (r) {
  11983. var a = this.renderer.context;
  11984. a.stencilFunc(a.NOTEQUAL, 1, 4294967295),
  11985. this.copyPass.render(this.renderer, this.writeBuffer, this.readBuffer, e),
  11986. a.stencilFunc(a.EQUAL, 1, 4294967295)
  11987. }
  11988. this.swapBuffers()
  11989. }
  11990. t instanceof n.MaskPass ? r = !0 : t instanceof n.ClearMaskPass && (r = !1)
  11991. }
  11992. },
  11993. reset: function(e) {
  11994. if (void 0 === e) {
  11995. var t = this.renderer.getSize();
  11996. e = this.renderTarget1.clone(),
  11997. e.setSize(t.width, t.height)
  11998. }
  11999. this.renderTarget1.dispose(),
  12000. this.renderTarget2.dispose(),
  12001. this.renderTarget1 = e,
  12002. this.renderTarget2 = e.clone(),
  12003. this.writeBuffer = this.renderTarget1,
  12004. this.readBuffer = this.renderTarget2
  12005. },
  12006. setSize: function(e, t) {
  12007. this.renderTarget1.setSize(e, t),
  12008. this.renderTarget2.setSize(e, t)
  12009. this.passes.forEach(a=>{//add
  12010. a.setSize && a.setSize(e, t)
  12011. })
  12012. }
  12013. }
  12014. }
  12015. , {
  12016. three: 217
  12017. }],
  12018. 97: [function(e, t, i) {
  12019. "use strict";
  12020. var n = e("three");
  12021. n.MaskPass = function(e, t) {
  12022. this.scene = e,
  12023. this.camera = t,
  12024. this.enabled = !0,
  12025. this.clear = !0,
  12026. this.needsSwap = !1,
  12027. this.inverse = !1
  12028. }
  12029. ,
  12030. n.MaskPass.prototype = {
  12031. render: function(e, t, i, n) {
  12032. var r = e.context;
  12033. r.colorMask(!1, !1, !1, !1),
  12034. r.depthMask(!1);
  12035. var o, a;
  12036. this.inverse ? (o = 0,
  12037. a = 1) : (o = 1,
  12038. a = 0),
  12039. r.enable(r.STENCIL_TEST),
  12040. r.stencilOp(r.REPLACE, r.REPLACE, r.REPLACE),
  12041. r.stencilFunc(r.ALWAYS, o, 4294967295),
  12042. r.clearStencil(a),
  12043. e.render(this.scene, this.camera, i, this.clear),
  12044. e.render(this.scene, this.camera, t, this.clear),
  12045. r.colorMask(!0, !0, !0, !0),
  12046. r.depthMask(!0),
  12047. r.stencilFunc(r.EQUAL, 1, 4294967295),
  12048. r.stencilOp(r.KEEP, r.KEEP, r.KEEP)
  12049. }
  12050. },
  12051. n.ClearMaskPass = function() {
  12052. this.enabled = !0
  12053. }
  12054. ,
  12055. n.ClearMaskPass.prototype = {
  12056. render: function(e, t, i, n) {
  12057. var r = e.context;
  12058. r.disable(r.STENCIL_TEST)
  12059. }
  12060. }
  12061. }
  12062. , {
  12063. three: 217
  12064. }],
  12065. 98: [function(e, t, i) {
  12066. "use strict";
  12067. var n = e("three");
  12068. n.RenderPass = function(e, t, i, r, o) {
  12069. this.scene = e,
  12070. this.camera = t,
  12071. this.overrideMaterial = i,
  12072. this.clearColor = r,
  12073. this.clearAlpha = void 0 !== o ? o : 1,
  12074. this.oldClearColor = new n.Color,
  12075. this.oldClearAlpha = 1,
  12076. this.enabled = !0,
  12077. this.clear = !0,
  12078. this.needsSwap = !1
  12079. }
  12080. ,
  12081. n.RenderPass.prototype = {
  12082. render: function(e, t, i, n) {
  12083. this.scene.overrideMaterial = this.overrideMaterial,
  12084. this.clearColor && (this.oldClearColor.copy(e.getClearColor()),
  12085. this.oldClearAlpha = e.getClearAlpha(),
  12086. e.setClearColor(this.clearColor, this.clearAlpha)),
  12087. e.render(this.scene, this.camera, i, this.clear),
  12088. this.clearColor && e.setClearColor(this.oldClearColor, this.oldClearAlpha),
  12089. this.scene.overrideMaterial = null
  12090. }
  12091. }
  12092. }
  12093. , {
  12094. three: 217
  12095. }],
  12096. 99: [function(e, t, i) {
  12097. "use strict";
  12098. var n = e("three");
  12099. n.ShaderPass = function(e, t) {
  12100. this.textureID = void 0 !== t ? t : "tDiffuse",
  12101. e instanceof n.ShaderMaterial ? (this.uniforms = e.uniforms,
  12102. this.material = e) : e && (this.uniforms = n.UniformsUtils.clone(e.uniforms),
  12103. this.material = new n.ShaderMaterial({
  12104. defines: e.defines || {},
  12105. uniforms: this.uniforms,
  12106. vertexShader: e.vertexShader,
  12107. fragmentShader: e.fragmentShader
  12108. })),
  12109. this.renderToScreen = !1,
  12110. this.enabled = !0,
  12111. this.needsSwap = !0,
  12112. this.clear = !1,
  12113. this.camera = new n.OrthographicCamera(-1,1,1,-1,0,1),
  12114. this.scene = new n.Scene,
  12115. this.quad = new n.Mesh(new n.PlaneBufferGeometry(2,2),null),
  12116. this.scene.add(this.quad)
  12117. }
  12118. ,
  12119. n.ShaderPass.prototype = {
  12120. render: function(e, t, i, n) {
  12121. this.uniforms[this.textureID] && (this.uniforms[this.textureID].value = i),
  12122. this.quad.material = this.material,
  12123. this.renderToScreen ? e.render(this.scene, this.camera) : e.render(this.scene, this.camera, t, this.clear)
  12124. }
  12125. }
  12126. }
  12127. , {
  12128. three: 217
  12129. }],
  12130. 100: [function(e, t, i) {
  12131. "use strict";
  12132. var n = e("three");
  12133. n.CopyShader = {
  12134. uniforms: {
  12135. tDiffuse: {
  12136. type: "t",
  12137. value: null
  12138. },
  12139. opacity: {
  12140. type: "f",
  12141. value: 1
  12142. }
  12143. },
  12144. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12145. fragmentShader: ["uniform float opacity;", "uniform sampler2D tDiffuse;", "varying vec2 vUv;", "void main() {", "vec4 texel = texture2D( tDiffuse, vUv );", "gl_FragColor = opacity * texel;", "}"].join("\n")
  12146. }
  12147. }
  12148. , {
  12149. three: 217
  12150. }],
  12151. 101: [function(e, t, i) {
  12152. "use strict";
  12153. var n = e("three");
  12154. n.HorizontalBlurShader = {
  12155. uniforms: {
  12156. tDiffuse: {
  12157. type: "t",
  12158. value: null
  12159. },
  12160. h: {
  12161. type: "f",
  12162. value: 1 / 512
  12163. }
  12164. },
  12165. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12166. fragmentShader: ["uniform sampler2D tDiffuse;", "uniform float h;", "varying vec2 vUv;", "void main() {", "vec4 sum = vec4( 0.0 );", "sum += texture2D( tDiffuse, vec2( vUv.x - 4.0 * h, vUv.y ) ) * 0.051;", "sum += texture2D( tDiffuse, vec2( vUv.x - 3.0 * h, vUv.y ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x - 2.0 * h, vUv.y ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x - 1.0 * h, vUv.y ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y ) ) * 0.1633;", "sum += texture2D( tDiffuse, vec2( vUv.x + 1.0 * h, vUv.y ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x + 2.0 * h, vUv.y ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x + 3.0 * h, vUv.y ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x + 4.0 * h, vUv.y ) ) * 0.051;", "gl_FragColor = sum;", "}"].join("\n")
  12167. }
  12168. }
  12169. , {
  12170. three: 217
  12171. }],
  12172. 102: [function(e, t, i) {
  12173. "use strict";
  12174. var n = e("three");
  12175. n.VerticalBlurShader = {
  12176. uniforms: {
  12177. tDiffuse: {
  12178. type: "t",
  12179. value: null
  12180. },
  12181. v: {
  12182. type: "f",
  12183. value: 1 / 512
  12184. }
  12185. },
  12186. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12187. fragmentShader: ["uniform sampler2D tDiffuse;", "uniform float v;", "varying vec2 vUv;", "void main() {", "vec4 sum = vec4( 0.0 );", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 4.0 * v ) ) * 0.051;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 3.0 * v ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 2.0 * v ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 1.0 * v ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y ) ) * 0.1633;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 1.0 * v ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 2.0 * v ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 3.0 * v ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 4.0 * v ) ) * 0.051;", "gl_FragColor = sum;", "}"].join("\n")
  12188. }
  12189. }
  12190. , {
  12191. three: 217
  12192. }],
  12193. 103: [function(e, t, i) {
  12194. "use strict";
  12195. var n = e("three");
  12196. !function() {
  12197. if ("performance"in window == 0 && (window.performance = {}),
  12198. "now"in window.performance == 0) {
  12199. var e = Date.now();
  12200. performance.timing && performance.timing.navigationStart && (e = performance.timing.navigationStart),
  12201. window.performance.now = function() {
  12202. return Date.now() - e
  12203. }
  12204. }
  12205. }(),
  12206. n.WebGLRenderer.prototype.paramThreeToGL = function(e) {
  12207. var t, i = this.extensions, r = this.context;
  12208. if (e === n.RepeatWrapping)
  12209. return r.REPEAT;
  12210. if (e === n.ClampToEdgeWrapping)
  12211. return r.CLAMP_TO_EDGE;
  12212. if (e === n.MirroredRepeatWrapping)
  12213. return r.MIRRORED_REPEAT;
  12214. if (e === n.NearestFilter)
  12215. return r.NEAREST;
  12216. if (e === n.NearestMipMapNearestFilter)
  12217. return r.NEAREST_MIPMAP_NEAREST;
  12218. if (e === n.NearestMipMapLinearFilter)
  12219. return r.NEAREST_MIPMAP_LINEAR;
  12220. if (e === n.LinearFilter)
  12221. return r.LINEAR;
  12222. if (e === n.LinearMipMapNearestFilter)
  12223. return r.LINEAR_MIPMAP_NEAREST;
  12224. if (e === n.LinearMipMapLinearFilter)
  12225. return r.LINEAR_MIPMAP_LINEAR;
  12226. if (e === n.UnsignedByteType)
  12227. return r.UNSIGNED_BYTE;
  12228. if (e === n.UnsignedShort4444Type)
  12229. return r.UNSIGNED_SHORT_4_4_4_4;
  12230. if (e === n.UnsignedShort5551Type)
  12231. return r.UNSIGNED_SHORT_5_5_5_1;
  12232. if (e === n.UnsignedShort565Type)
  12233. return r.UNSIGNED_SHORT_5_6_5;
  12234. if (e === n.ByteType)
  12235. return r.BYTE;
  12236. if (e === n.ShortType)
  12237. return r.SHORT;
  12238. if (e === n.UnsignedShortType)
  12239. return r.UNSIGNED_SHORT;
  12240. if (e === n.IntType)
  12241. return r.INT;
  12242. if (e === n.UnsignedIntType)
  12243. return r.UNSIGNED_INT;
  12244. if (e === n.FloatType)
  12245. return r.FLOAT;
  12246. if (t = i.get("OES_texture_half_float"),
  12247. null !== t && e === n.HalfFloatType)
  12248. return t.HALF_FLOAT_OES;
  12249. if (e === n.AlphaFormat)
  12250. return r.ALPHA;
  12251. if (e === n.RGBFormat)
  12252. return r.RGB;
  12253. if (e === n.RGBAFormat)
  12254. return r.RGBA;
  12255. if (e === n.LuminanceFormat)
  12256. return r.LUMINANCE;
  12257. if (e === n.LuminanceAlphaFormat)
  12258. return r.LUMINANCE_ALPHA;
  12259. if (e === n.AddEquation)
  12260. return r.FUNC_ADD;
  12261. if (e === n.SubtractEquation)
  12262. return r.FUNC_SUBTRACT;
  12263. if (e === n.ReverseSubtractEquation)
  12264. return r.FUNC_REVERSE_SUBTRACT;
  12265. if (e === n.ZeroFactor)
  12266. return r.ZERO;
  12267. if (e === n.OneFactor)
  12268. return r.ONE;
  12269. if (e === n.SrcColorFactor)
  12270. return r.SRC_COLOR;
  12271. if (e === n.OneMinusSrcColorFactor)
  12272. return r.ONE_MINUS_SRC_COLOR;
  12273. if (e === n.SrcAlphaFactor)
  12274. return r.SRC_ALPHA;
  12275. if (e === n.OneMinusSrcAlphaFactor)
  12276. return r.ONE_MINUS_SRC_ALPHA;
  12277. if (e === n.DstAlphaFactor)
  12278. return r.DST_ALPHA;
  12279. if (e === n.OneMinusDstAlphaFactor)
  12280. return r.ONE_MINUS_DST_ALPHA;
  12281. if (e === n.DstColorFactor)
  12282. return r.DST_COLOR;
  12283. if (e === n.OneMinusDstColorFactor)
  12284. return r.ONE_MINUS_DST_COLOR;
  12285. if (e === n.SrcAlphaSaturateFactor)
  12286. return r.SRC_ALPHA_SATURATE;
  12287. if (t = i.get("WEBGL_compressed_texture_s3tc"),
  12288. null !== t) {
  12289. if (e === n.RGB_S3TC_DXT1_Format)
  12290. return t.COMPRESSED_RGB_S3TC_DXT1_EXT;
  12291. if (e === n.RGBA_S3TC_DXT1_Format)
  12292. return t.COMPRESSED_RGBA_S3TC_DXT1_EXT;
  12293. if (e === n.RGBA_S3TC_DXT3_Format)
  12294. return t.COMPRESSED_RGBA_S3TC_DXT3_EXT;
  12295. if (e === n.RGBA_S3TC_DXT5_Format)
  12296. return t.COMPRESSED_RGBA_S3TC_DXT5_EXT
  12297. }
  12298. if (t = i.get("WEBGL_compressed_texture_pvrtc"),
  12299. null !== t) {
  12300. if (e === n.RGB_PVRTC_4BPPV1_Format)
  12301. return t.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;
  12302. if (e === n.RGB_PVRTC_2BPPV1_Format)
  12303. return t.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;
  12304. if (e === n.RGBA_PVRTC_4BPPV1_Format)
  12305. return t.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;
  12306. if (e === n.RGBA_PVRTC_2BPPV1_Format)
  12307. return t.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG
  12308. }
  12309. if (t = i.get("WEBGL_compressed_texture_etc1"),
  12310. null !== t && e === n.RGB_ETC1_Format)
  12311. return t.COMPRESSED_RGB_ETC1_WEBGL;
  12312. if (t = i.get("EXT_blend_minmax"),
  12313. null !== t) {
  12314. if (e === n.MinEquation)
  12315. return t.MIN_EXT;
  12316. if (e === n.MaxEquation)
  12317. return t.MAX_EXT
  12318. }
  12319. return 0
  12320. }
  12321. ,
  12322. n.WebGLState = function(e, t, i) {
  12323. var r = this
  12324. , o = new n.Vector4
  12325. , a = e.getParameter(e.MAX_VERTEX_ATTRIBS)
  12326. , s = new Uint8Array(a)
  12327. , l = new Uint8Array(a)
  12328. , c = new Uint8Array(a)
  12329. , h = {}
  12330. , u = null
  12331. , d = null
  12332. , p = null
  12333. , f = null
  12334. , g = null
  12335. , m = null
  12336. , v = null
  12337. , A = null
  12338. , y = !1
  12339. , C = null
  12340. , I = null
  12341. , E = null
  12342. , b = null
  12343. , w = null
  12344. , _ = null
  12345. , T = null
  12346. , x = null
  12347. , S = null
  12348. , M = null
  12349. , R = null
  12350. , P = null
  12351. , O = null
  12352. , L = null
  12353. , D = null
  12354. , N = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS)
  12355. , B = void 0
  12356. , F = {}
  12357. , V = new n.Vector4
  12358. , U = null
  12359. , k = null
  12360. , H = new n.Vector4
  12361. , G = new n.Vector4;
  12362. this.init = function() {
  12363. this.clearColor(0, 0, 0, 1),
  12364. this.clearDepth(1),
  12365. this.clearStencil(0),
  12366. this.enable(e.DEPTH_TEST),
  12367. e.depthFunc(e.LEQUAL),
  12368. e.frontFace(e.CCW),
  12369. e.cullFace(e.BACK),
  12370. this.enable(e.CULL_FACE),
  12371. this.enable(e.BLEND),
  12372. e.blendEquation(e.FUNC_ADD),
  12373. e.blendFunc(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA)
  12374. }
  12375. ,
  12376. this.initAttributes = function() {
  12377. for (var e = 0, t = s.length; e < t; e++)
  12378. s[e] = 0
  12379. }
  12380. ,
  12381. this.enableAttribute = function(i) {
  12382. if (s[i] = 1,
  12383. 0 === l[i] && (e.enableVertexAttribArray(i),
  12384. l[i] = 1),
  12385. 0 !== c[i]) {
  12386. var n = t.get("ANGLE_instanced_arrays");
  12387. n.vertexAttribDivisorANGLE(i, 0),
  12388. c[i] = 0
  12389. }
  12390. }
  12391. ,
  12392. this.enableAttributeAndDivisor = function(t, i, n) {
  12393. s[t] = 1,
  12394. 0 === l[t] && (e.enableVertexAttribArray(t),
  12395. l[t] = 1),
  12396. c[t] !== i && (n.vertexAttribDivisorANGLE(t, i),
  12397. c[t] = i)
  12398. }
  12399. ,
  12400. this.disableUnusedAttributes = function() {
  12401. for (var t = 0, i = l.length; t < i; t++)
  12402. l[t] !== s[t] && (e.disableVertexAttribArray(t),
  12403. l[t] = 0)
  12404. }
  12405. ,
  12406. this.enable = function(t) {
  12407. h[t] !== !0 && (e.enable(t),
  12408. h[t] = !0)
  12409. }
  12410. ,
  12411. this.disable = function(t) {
  12412. h[t] !== !1 && (e.disable(t),
  12413. h[t] = !1)
  12414. }
  12415. ,
  12416. this.getCompressedTextureFormats = function() {
  12417. if (null === u && (u = [],
  12418. t.get("WEBGL_compressed_texture_pvrtc") || t.get("WEBGL_compressed_texture_s3tc") || t.get("WEBGL_compressed_texture_etc1")))
  12419. for (var i = e.getParameter(e.COMPRESSED_TEXTURE_FORMATS), n = 0; n < i.length; n++)
  12420. u.push(i[n]);
  12421. return u
  12422. }
  12423. ,
  12424. this.setBlending = function(t, r, o, a, s, l, c, h) {
  12425. t === n.NoBlending ? this.disable(e.BLEND) : this.enable(e.BLEND),
  12426. t === d && h === y || (t === n.AdditiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12427. e.blendFuncSeparate(e.ONE, e.ONE, e.ONE, e.ONE)) : (e.blendEquation(e.FUNC_ADD),
  12428. e.blendFunc(e.SRC_ALPHA, e.ONE)) : t === n.SubtractiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12429. e.blendFuncSeparate(e.ZERO, e.ZERO, e.ONE_MINUS_SRC_COLOR, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  12430. e.blendFunc(e.ZERO, e.ONE_MINUS_SRC_COLOR)) : t === n.MultiplyBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12431. e.blendFuncSeparate(e.ZERO, e.ZERO, e.SRC_COLOR, e.SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  12432. e.blendFunc(e.ZERO, e.SRC_COLOR)) : h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12433. e.blendFuncSeparate(e.ONE, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12434. e.blendFuncSeparate(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)),
  12435. d = t,
  12436. y = h),
  12437. t === n.CustomBlending ? (s = s || r,
  12438. l = l || o,
  12439. c = c || a,
  12440. r === p && s === m || (e.blendEquationSeparate(i(r), i(s)),
  12441. p = r,
  12442. m = s),
  12443. o === f && a === g && l === v && c === A || (e.blendFuncSeparate(i(o), i(a), i(l), i(c)),
  12444. f = o,
  12445. g = a,
  12446. v = l,
  12447. A = c)) : (p = null,
  12448. f = null,
  12449. g = null,
  12450. m = null,
  12451. v = null,
  12452. A = null)
  12453. }
  12454. ,
  12455. this.setDepthFunc = function(t) {
  12456. if (C !== t) {
  12457. if (t)
  12458. switch (t) {
  12459. case n.NeverDepth:
  12460. e.depthFunc(e.NEVER);
  12461. break;
  12462. case n.AlwaysDepth:
  12463. e.depthFunc(e.ALWAYS);
  12464. break;
  12465. case n.LessDepth:
  12466. e.depthFunc(e.LESS);
  12467. break;
  12468. case n.LessEqualDepth:
  12469. e.depthFunc(e.LEQUAL);
  12470. break;
  12471. case n.EqualDepth:
  12472. e.depthFunc(e.EQUAL);
  12473. break;
  12474. case n.GreaterEqualDepth:
  12475. e.depthFunc(e.GEQUAL);
  12476. break;
  12477. case n.GreaterDepth:
  12478. e.depthFunc(e.GREATER);
  12479. break;
  12480. case n.NotEqualDepth:
  12481. e.depthFunc(e.NOTEQUAL);
  12482. break;
  12483. default:
  12484. e.depthFunc(e.LEQUAL)
  12485. }
  12486. else
  12487. e.depthFunc(e.LEQUAL);
  12488. C = t
  12489. }
  12490. }
  12491. ,
  12492. this.setDepthTest = function(t) {
  12493. t ? this.enable(e.DEPTH_TEST) : this.disable(e.DEPTH_TEST)
  12494. }
  12495. ,
  12496. this.setDepthWrite = function(t) {
  12497. I !== t && (e.depthMask(t),
  12498. I = t)
  12499. }
  12500. ,
  12501. this.setColorWrite = function(t) {
  12502. E !== t && (e.colorMask(t, t, t, t),
  12503. E = t)
  12504. }
  12505. ,
  12506. this.setStencilFunc = function(t, i, n) {
  12507. w === t && _ === i && T === n || (e.stencilFunc(t, i, n),
  12508. w = t,
  12509. _ = i,
  12510. T = n)
  12511. }
  12512. ,
  12513. this.setStencilOp = function(t, i, n) {
  12514. x === t && S === i && M === n || (e.stencilOp(t, i, n),
  12515. x = t,
  12516. S = i,
  12517. M = n)
  12518. }
  12519. ,
  12520. this.setStencilTest = function(t) {
  12521. t ? this.enable(e.STENCIL_TEST) : this.disable(e.STENCIL_TEST)
  12522. }
  12523. ,
  12524. this.setStencilWrite = function(t) {
  12525. b !== t && (e.stencilMask(t),
  12526. b = t)
  12527. }
  12528. ,
  12529. this.setFlipSided = function(t) {
  12530. R !== t && (t ? e.frontFace(e.CW) : e.frontFace(e.CCW),
  12531. R = t)
  12532. }
  12533. ,
  12534. this.setLineWidth = function(t) {
  12535. t !== P && (e.lineWidth(t),
  12536. P = t)
  12537. }
  12538. ,
  12539. this.setPolygonOffset = function(t, i, n) {
  12540. t ? this.enable(e.POLYGON_OFFSET_FILL) : this.disable(e.POLYGON_OFFSET_FILL),
  12541. !t || O === i && L === n || (e.polygonOffset(i, n),
  12542. O = i,
  12543. L = n)
  12544. }
  12545. ,
  12546. this.getScissorTest = function() {
  12547. return D
  12548. }
  12549. ,
  12550. this.setScissorTest = function(t) {
  12551. D = t,
  12552. t ? this.enable(e.SCISSOR_TEST) : this.disable(e.SCISSOR_TEST)
  12553. }
  12554. ,
  12555. this.activeTexture = function(t) {
  12556. void 0 === t && (t = e.TEXTURE0 + N - 1),
  12557. B !== t && (e.activeTexture(t),
  12558. B = t)
  12559. }
  12560. ,
  12561. this.bindTexture = function(t, i) {
  12562. void 0 === B && r.activeTexture();
  12563. var n = F[B];
  12564. void 0 === n && (n = {
  12565. type: void 0,
  12566. texture: void 0
  12567. },
  12568. F[B] = n),
  12569. n.type === t && n.texture === i || (e.bindTexture(t, i),
  12570. n.type = t,
  12571. n.texture = i)
  12572. }
  12573. ,
  12574. this.compressedTexImage2D = function() {
  12575. try {
  12576. e.compressedTexImage2D.apply(e, arguments)
  12577. } catch (e) {
  12578. console.error(e)
  12579. }
  12580. }
  12581. ,
  12582. this.texImage2D = function() {
  12583. try {
  12584. e.texImage2D.apply(e, arguments)
  12585. } catch (e) {
  12586. console.error(e)
  12587. }
  12588. }
  12589. ,
  12590. this.clearColor = function(t, i, n, r) {
  12591. o.set(t, i, n, r),
  12592. V.equals(o) === !1 && (e.clearColor(t, i, n, r),
  12593. V.copy(o))
  12594. }
  12595. ,
  12596. this.clearDepth = function(t) {
  12597. U !== t && (e.clearDepth(t),
  12598. U = t)
  12599. }
  12600. ,
  12601. this.clearStencil = function(t) {
  12602. k !== t && (e.clearStencil(t),
  12603. k = t)
  12604. }
  12605. ,
  12606. this.scissor = function(t) {
  12607. H.equals(t) === !1 && (e.scissor(t.x, t.y, t.z, t.w),
  12608. H.copy(t))
  12609. }
  12610. ,
  12611. this.viewport = function(t) {
  12612. G.equals(t) === !1 && (e.viewport(t.x, t.y, t.z, t.w),
  12613. G.copy(t))
  12614. }
  12615. ,
  12616. this.reset = function() {
  12617. for (var t = 0; t < l.length; t++)
  12618. 1 === l[t] && (e.disableVertexAttribArray(t),
  12619. l[t] = 0);
  12620. h = {},
  12621. u = null,
  12622. B = void 0,
  12623. F = {},
  12624. d = null,
  12625. E = null,
  12626. I = null,
  12627. b = null,
  12628. R = null
  12629. }
  12630. }
  12631. }
  12632. , {
  12633. three: 217
  12634. }],
  12635. 104: [function(e, t, i) {
  12636. (function(i, n) {
  12637. "use strict";
  12638. function r(e) {
  12639. this.urls = e;
  12640. var t = i("bWVzc2FnZSBiaW5hcnlfbWVzaCB7CglyZXBlYXRlZCBjaHVua19zaW1wbGUgY2h1bmsgPSAxOwoJcmVwZWF0ZWQgY2h1bmtfcXVhbnRpemVkIHF1YW50aXplZF9jaHVuayA9IDI7Cn0KCi8vIERlZmluaXRpb24gb2YgdmVydGljZXM6IDNEIGNvb3JkaW5hdGVzLCBhbmQgMkQgdGV4dHVyZSBjb29yZGluYXRlcy4KbWVzc2FnZSB2ZXJ0aWNlc19zaW1wbGUgewoJcmVwZWF0ZWQgZmxvYXQgeHl6ID0gMSBbcGFja2VkPXRydWVdOyAgLy8geF8wLHlfMCx6XzAsIHhfMSx5XzEsel8xLCAuLi4KCXJlcGVhdGVkIGZsb2F0IHV2ID0gMiBbcGFja2VkPXRydWVdOyAgLy8gdV8wLHZfMCwgdV8xLHZfMSwgLi4uCn0KCi8vIEluZGV4ZXMgb2YgdmVydGljZXMgb2YgZmFjZXMKbWVzc2FnZSBmYWNlc19zaW1wbGUgewoJcmVwZWF0ZWQgdWludDMyIGZhY2VzID0gMSBbcGFja2VkPXRydWVdOyAvLyBpMDAsaTAxLGkwMiwgaTEwLGkxMSxpMTIsIC4uLgp9CgovLyBBIHNpbXBseSBlbmNvZGVkIGNodW5rLgovLyBUT0RPOiBhZGQgY2h1bmsgcHJvcGVyaXRlcyAoc3VjaCBhcyAicmVmbGVjdGl2ZSIpCm1lc3NhZ2UgY2h1bmtfc2ltcGxlIHsKCW9wdGlvbmFsIHZlcnRpY2VzX3NpbXBsZSB2ZXJ0aWNlcyA9IDE7CglvcHRpb25hbCBmYWNlc19zaW1wbGUgZmFjZXMgPSAyOwoJb3B0aW9uYWwgc3RyaW5nIGNodW5rX25hbWUgPSAzOwoJb3B0aW9uYWwgc3RyaW5nIG1hdGVyaWFsX25hbWUgPSA0Owp9CgovLyBRdWFudGl6ZWQgdmVyc2lvbnMgZm9sbG93OgptZXNzYWdlIHZlcnRpY2VzX3F1YW50aXplZCB7CglvcHRpb25hbCBmbG9hdCBxdWFudGl6YXRpb24gPSAxOwoJcmVwZWF0ZWQgZmxvYXQgdHJhbnNsYXRpb24gPSAyOwoJcmVwZWF0ZWQgc2ludDMyIHggPSAzIFtwYWNrZWQ9dHJ1ZV07CglyZXBlYXRlZCBzaW50MzIgeSA9IDQgW3BhY2tlZD10cnVlXTsKCXJlcGVhdGVkIHNpbnQzMiB6ID0gNSBbcGFja2VkPXRydWVdOwp9CgptZXNzYWdlIHV2X3F1YW50aXplZCB7CglvcHRpb25hbCBzdHJpbmcgbmFtZSA9IDE7CglvcHRpb25hbCBmbG9hdCBxdWFudGl6YXRpb24gPSAyOwoJcmVwZWF0ZWQgc2ludDMyIHUgPSAzIFtwYWNrZWQ9dHJ1ZV07CglyZXBlYXRlZCBzaW50MzIgdiA9IDQgW3BhY2tlZD10cnVlXTsKfQoKLy8gSW5kZXhlcyBvZiB2ZXJ0aWNlcyBvZiBmYWNlcwptZXNzYWdlIGZhY2VzX2NvbXByZXNzZWQgewoJcmVwZWF0ZWQgc2ludDMyIGZhY2VzID0gMSBbcGFja2VkPXRydWVdOyAvLyBpMDAsaTAxLGkwMiwgaTEwLGkxMSxpMTIsIC4uLgp9CgptZXNzYWdlIGNodW5rX3F1YW50aXplZCB7CglvcHRpb25hbCBzdHJpbmcgY2h1bmtfbmFtZSA9IDE7CglvcHRpb25hbCBzdHJpbmcgbWF0ZXJpYWxfbmFtZSA9IDI7CglvcHRpb25hbCB2ZXJ0aWNlc19xdWFudGl6ZWQgdmVydGljZXMgPSAzOwoJcmVwZWF0ZWQgdXZfcXVhbnRpemVkIHV2cyA9IDQ7CglvcHRpb25hbCBmYWNlc19zaW1wbGUgZmFjZXMgPSA1Owp9Cg==", "base64");
  12641. this.builder = a.loadProto(t),
  12642. this.decoder = this.builder.build("binary_mesh")
  12643. }
  12644. var o = e("three")
  12645. , a = e("protobufjs")
  12646. , s = e("../util/logger")
  12647. , l = (e("../util/common"),
  12648. e("../util/ajax"))
  12649. , c = e("../objects/Chunk")
  12650. , h = new s(n);
  12651. r.prototype = {
  12652. constructor: r,
  12653. load: function(e, t, i, n) {
  12654. return h.time("download"),
  12655. l.get(e, {
  12656. responseType: "arraybuffer"
  12657. }).done(function(r) {
  12658. h.timeEnd("download"),
  12659. this.parse(r, e, t, i, n)
  12660. }
  12661. .bind(this)).fail(n)
  12662. },
  12663. parse: function(e, t, i, n, r) {
  12664. var o = this.readProtobuf(e);
  12665. if (!o)
  12666. return r();
  12667. try {
  12668. h.time("convert to webgl"),
  12669. this.convertProtobufToSceneObject(o, t, i, n, r),
  12670. h.timeEnd("convert to webgl")
  12671. } catch (e) {
  12672. return h.error("failed parsing .dam"),
  12673. h.error(e.message),
  12674. r()
  12675. }
  12676. },
  12677. readProtobuf: function(e) {
  12678. var t;
  12679. try {
  12680. h.time("parse proto"),
  12681. t = this.decoder.decode(e),
  12682. h.timeEnd("parse proto")
  12683. } catch (e) {
  12684. return h.error("failed parsing proto for .dam"),
  12685. h.error(e.message),
  12686. null
  12687. }
  12688. return t
  12689. },
  12690. convertProtobufToSceneObject: function(e, t, i, n, r) {
  12691. function a(e) {
  12692. var i = new o.BufferGeometry;
  12693. return i.addAttribute("position", new o.BufferAttribute(new Float32Array(e.vertices.xyz,0,3),3)),
  12694. e.vertices.uv.length > 0 && i.addAttribute("uv", new o.BufferAttribute(new Float32Array(e.vertices.uv,0,2),2)),
  12695. i.setIndex(new o.BufferAttribute(new Uint32Array(e.faces.faces,0,1),1)),
  12696. i.applyMatrix(s),
  12697. i.computeBoundingBox(),
  12698. new c({
  12699. geometry: i,
  12700. textureName: e.material_name,
  12701. name: e.chunk_name,
  12702. meshUrl: t
  12703. })
  12704. }
  12705. if (0 === e.chunk.length)
  12706. return h.warn("No chunks in damfile..."),
  12707. i([]);
  12708. var s = new o.Matrix4;
  12709. s.set(1, 0, 0, 0, 0, 0, 1, 0, 0, -1, 0, 0, 0, 0, 0, 1);
  12710. var l = e.chunk.map(a);
  12711. return l ? i(l) : (h.error(".dam protobuf came out with no chunks..."),
  12712. r())
  12713. }
  12714. },
  12715. t.exports = r
  12716. }
  12717. ).call(this, e("buffer").Buffer, "/js/loaders/DamLoader.js")
  12718. }
  12719. , {
  12720. "../objects/Chunk": 144,
  12721. "../util/ajax": 181,
  12722. "../util/common": 185,
  12723. "../util/logger": 189,
  12724. buffer: 198,
  12725. protobufjs: 214,
  12726. three: 217
  12727. }],
  12728. 105: [function(e, t, i) {
  12729. (function(i) {
  12730. "use strict";
  12731. var n = (e("three"),
  12732. e("../settings"),
  12733. e("../util/browser"),
  12734. e("./DamLoader"))
  12735. , r = e("../util/logger")
  12736. , o = (e("../ab"),
  12737. new r(i));
  12738. t.exports = {
  12739. getLoaders: function() {
  12740. return [["_50k", ".dam", n], ["", ".dam", n]]
  12741. },
  12742. load: function(e, t, i, n, r, a) {
  12743. var s = this.getLoaders();
  12744. a = a || 0;
  12745. var l = s[a];
  12746. if (!l)
  12747. return void (r && r("No suitable model file found..."));
  12748. var c = l[0]
  12749. , h = l[1]
  12750. , u = new l[2](t)
  12751. , d = t.get(e + c + h);
  12752. d ? (o.debug("Trying " + c + h),
  12753. u.load(d, i, n, function() {
  12754. this.load(e, t, i, n, r, ++a)
  12755. }
  12756. .bind(this))) : (o.debug("Skipping " + h + ", not available"),
  12757. this.load(e, t, i, n, r, ++a))
  12758. }
  12759. }
  12760. }
  12761. ).call(this, "/js/loaders/ModelLoader.js")
  12762. }
  12763. , {
  12764. "../ab": 3,
  12765. "../settings": 166,
  12766. "../util/browser": 182,
  12767. "../util/logger": 189,
  12768. "./DamLoader": 104,
  12769. three: 217
  12770. }],
  12771. 106: [function(e, t, i) {
  12772. (function(i) {
  12773. "use strict";
  12774. var n = e("../util/common")
  12775. , r = e("../util/texture")
  12776. , o = e("../util/browser")
  12777. , a = e("../util/logger")
  12778. , s = e("../settings")
  12779. , l = new a(i);
  12780. t.exports = {
  12781. load: function(e, t) {
  12782. function i(e, i) {
  12783. e || (t.push(i),
  12784. p++,
  12785. d.notify(p, a),
  12786. p === a && d.resolve())
  12787. }
  12788. if (!e.chunks[0] || !e.chunks[0].meshUrl)
  12789. return $.when();
  12790. var a = n.countUnique(e.chunks.map(function(e) {
  12791. return e.textureName
  12792. }))
  12793. , c = e.chunks[0].meshUrl.indexOf("_50k") !== -1 ? "_50k" : ""
  12794. , h = "_50k" === c ? "high" : "low";
  12795. s.minimalMemoryMode && "high" === h && (o.detectSamsungS6() ? (l.warn("Galaxy S6 cannot handle large textures, turning down quality."),
  12796. h = "low") : a > s.maxMobileTextures && (l.warn("Model probably too large for mobile, turning down quality."),
  12797. h = "low"));
  12798. var u = e.data.job.uuid + c + "_texture_jpg_" + h + "/"
  12799. , d = $.Deferred()
  12800. , p = 0;
  12801. return e.chunks.forEach(function(t) {
  12802. if (!t.material.map && t.textureName) {
  12803. var n = e.urls.get(u + t.textureName);
  12804. t.setTextureMap(r.load(n, i.bind(this, r.isLoaded(n))))
  12805. }
  12806. }),
  12807. d.promise()
  12808. }
  12809. }
  12810. }
  12811. ).call(this, "/js/loaders/ModelTextureLoader.js")
  12812. }
  12813. , {
  12814. "../settings": 166,
  12815. "../util/browser": 182,
  12816. "../util/common": 185,
  12817. "../util/logger": 189,
  12818. "../util/texture": 194
  12819. }],
  12820. 107: [function(e, t, i) {
  12821. (function(i, n) {
  12822. "use strict";
  12823. function r(e) {
  12824. this.model = e,
  12825. this.modelDataPath = this.model.urls.get("vision.modeldata")+"?m="+new Date().getTime(),
  12826. this.sweepLocationsPath = this.model.urls.get("sweep_locations.csv");
  12827. var t = i("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", "base64")
  12828. , n = o.loadProto(t);
  12829. this.decoder = n.build("VisionModeldata")
  12830. }
  12831. var o = e("protobufjs")
  12832. , a = e("../util/ajax")
  12833. , s = (e("../util/common"),
  12834. e("../util/math"))
  12835. , l = e("../util/logger")
  12836. , c = new l(n);
  12837. r.prototype.load = function() {
  12838. return this.modelDataPath ? (c.info("Using vision.modeldata"),
  12839. this.loadVisionModelData()) : this.sweepLocationsPath ? (c.warn("Using sweep_locations.csv"),
  12840. this.loadSweepLocationsCSV()) : (c.warn("No sweep file found"),
  12841. $.when([]))
  12842. }
  12843. ,
  12844. r.prototype.loadVisionModelData = function() {
  12845. return a.get(this.modelDataPath, {
  12846. responseType: "arraybuffer"
  12847. }).then(function(e) {
  12848. var t;
  12849. try {
  12850. t = this.decoder.decode(e)
  12851. } catch (e) {
  12852. return c.warn("Could not decode vision.modeldata, trying sweep_locations.csv"),
  12853. this.loadSweepLocationsCSV()
  12854. }
  12855. var i = t.sweepLocations.map(function(e) {
  12856. return {
  12857. uuid: e.uuid.toUTF8().replace(/-/g, ""),
  12858. position: {
  12859. x: e.pose.translation.x,
  12860. y: e.pose.translation.y,
  12861. z: e.pose.translation.z
  12862. },
  12863. quaternion: {
  12864. x: e.pose.rotation.x,
  12865. y: e.pose.rotation.y,
  12866. z: e.pose.rotation.z,
  12867. w: e.pose.rotation.w
  12868. },
  12869. puck: {
  12870. x: e.puck.x,
  12871. y: e.puck.y,
  12872. z: e.puck.z
  12873. },
  12874. floor: e.group,
  12875. neighbours: e.visibles,
  12876. alignmentType: e.alignment_type
  12877. }
  12878. }).map(function(e) {
  12879. return e.position = s.convertVisionVector(e.position),
  12880. e.quaternion = s.convertVisionQuaternion(e.quaternion),
  12881. e.puck = s.convertVisionVector(e.puck),
  12882. e
  12883. });
  12884. return i.forEach(function(e) {
  12885. e.neighbours = e.neighbours.map(function(e) {
  12886. return i[e].uuid
  12887. })
  12888. }),
  12889. i
  12890. }
  12891. .bind(this), function() {
  12892. return c.warn("Could not load vision.modeldata, trying sweep_locations.csv"),
  12893. this.loadSweepLocationsCSV()
  12894. }
  12895. .bind(this))
  12896. }
  12897. ,
  12898. r.prototype.loadSweepLocationsCSV = function() {
  12899. return a.get(this.sweepLocationsPath).then(function(e) {
  12900. var t = e.split("\n").map(function(e) {
  12901. return e.split(", ")
  12902. }).filter(function(e) {
  12903. return e.length > 1
  12904. }).map(function(e) {
  12905. return {
  12906. uuid: e[0],
  12907. position: {
  12908. x: parseFloat(e[1]),
  12909. y: parseFloat(e[2]),
  12910. z: parseFloat(e[3])
  12911. },
  12912. quaternion: {
  12913. x: parseFloat(e[4]),
  12914. y: parseFloat(e[5]),
  12915. z: parseFloat(e[6]),
  12916. w: parseFloat(e[7])
  12917. }
  12918. }
  12919. }).map(function(e) {
  12920. return e.position = s.convertVisionVector(e.position),
  12921. e.quaternion = s.convertVisionQuaternion(e.quaternion),
  12922. e
  12923. });
  12924. return t
  12925. }).fail(function() {
  12926. c.warn("Could not load sweep_locations.csv, no sweeps loaded.")
  12927. })
  12928. }
  12929. ,
  12930. t.exports = r
  12931. }
  12932. ).call(this, e("buffer").Buffer, "/js/loaders/SweepDataLoader.js")
  12933. }
  12934. , {
  12935. "../util/ajax": 181,
  12936. "../util/common": 185,
  12937. "../util/logger": 189,
  12938. "../util/math": 190,
  12939. buffer: 198,
  12940. protobufjs: 214
  12941. }],
  12942. 108: [function(e, t, i) {
  12943. (function(i) {
  12944. "use strict";
  12945. function n() {
  12946. this.locale = null
  12947. }
  12948. var r = e("../settings")
  12949. , o = e("../util/common")
  12950. , a = e("../util/logger")
  12951. , s = e("../enum/Locale")
  12952. , l = new a(i);
  12953. n.prototype.init = function() {
  12954. var t;
  12955. switch (r.languageTag) {
  12956. case null:
  12957. case "en":
  12958. case s.EN_US:
  12959. this.locale = s.EN_US,
  12960. t = e("./strings-en-US");
  12961. break;
  12962. case "es":
  12963. case s.ES_MX:
  12964. this.locale = s.ES_MX,
  12965. t = e("./strings-es-MX");
  12966. break;
  12967. case "fr":
  12968. case s.FR_FR:
  12969. this.locale = s.FR_FR,
  12970. t = e("./strings-fr-FR");
  12971. break;
  12972. case "de":
  12973. case s.DE_DE:
  12974. this.locale = s.DE_DE,
  12975. t = e("./strings-de-DE");
  12976. break;
  12977. case "ru":
  12978. case s.RU_RU:
  12979. this.locale = s.RU_RU,
  12980. t = e("./strings-ru-RU");
  12981. break;
  12982. case "cn":
  12983. case s.CN_CN:
  12984. this.locale = s.CN_CN,
  12985. t = e("./strings-cn-CN");
  12986. break;
  12987. case "jp":
  12988. case s.JP_JP:
  12989. this.locale = s.JP_JP,
  12990. t = e("./strings-jp-JP");
  12991. break;
  12992. default:
  12993. l.info("Unsupported language tag, defaulting to 'en-US'"),
  12994. this.locale = s.EN_US,
  12995. t = e("./strings-en-US")
  12996. }
  12997. l.info("Using locale '" + this.locale + "'"),
  12998. o.extendObject(this, t)
  12999. }
  13000. ,
  13001. n.prototype.localizeGUI = function() {
  13002. var e = document.querySelector("#gui-parent");
  13003. this.localizeTree(e),
  13004. this.localizeLoadingText()
  13005. }
  13006. ,
  13007. n.prototype.localizeLoadingText = function() {
  13008. // var e = document.querySelector("#loader-cont")
  13009. // , t = e.getAttribute("title");
  13010. // e.removeAttribute("title"),
  13011. // e.setAttribute("data-status", t),
  13012. // e.classList.add(this.locale),
  13013. document.querySelector("#help-dialog").classList.add(this.locale),
  13014. document.querySelector("#interaction-modal").classList.add(this.locale),
  13015. document.querySelector("#gui").classList.add(this.locale);
  13016. }
  13017. ,
  13018. n.prototype.localizeTree = function(e) {
  13019. var t, i, n = /{\[{ ?(\w+) ?}\]}/;
  13020. if (e.nodeType === Node.TEXT_NODE)
  13021. t = e.data.match(n),
  13022. t && (i = t[1],
  13023. e.data = this.localizeText(i) || i);
  13024. else if (e.nodeType === Node.ELEMENT_NODE) {
  13025. var r = e.getAttribute("title");
  13026. r && (t = r.match(n),
  13027. t && (i = t[1],
  13028. e.setAttribute("title", this.localizeText(i) || i)))
  13029. }
  13030. for (e = e.firstChild; e; )
  13031. this.localizeTree(e),
  13032. e = e.nextSibling
  13033. }
  13034. ,
  13035. n.prototype.localizeText = function(t) {
  13036. var i = this[t];
  13037. return i || this.locale === s.EN_US || (l.warn("Localization key '" + t + "' not available for locale '" + this.locale + "', defaulting to English."),
  13038. i = e("./strings-en-US")[t]),
  13039. i || l.warn("Localization key '" + t + "' not available for locale 'en-US'"),
  13040. i
  13041. }
  13042. ,
  13043. t.exports = new n
  13044. }
  13045. ).call(this, "/js/localization/localize.js")
  13046. }
  13047. , {
  13048. "../enum/Locale": 31,
  13049. "../settings": 166,
  13050. "../util/common": 185,
  13051. "../util/logger": 189,
  13052. "./strings-cn-CN": 109,
  13053. "./strings-de-DE": 110,
  13054. "./strings-en-US": 111,
  13055. "./strings-es-MX": 112,
  13056. "./strings-fr-FR": 113,
  13057. "./strings-jp-JP": 114,
  13058. "./strings-ru-RU": 115
  13059. }],
  13060. 109: [function(e, t, i) {
  13061. "use strict";
  13062. t.exports = {
  13063. PAGE_TITLE: "",
  13064. LOADING: "正在加载",
  13065. PRESENTED_BY_CAPS: "呈现者:",
  13066. POWERED_BY: "技术支持:",
  13067. POWERED_BY_CAPS: "技术支持:",
  13068. DESKTOP_SHORT_CTA: "点击一次以探索这个 3D 空间。",
  13069. MOBILE_SHORT_CTA: "点击一次以探索这个 3D 空间。",
  13070. PRESENTED_BY: "呈现者:",
  13071. MORE: "更多 ",
  13072. LESS: "更少 ",
  13073. TAG_CONTENT: "tag™ 内容",
  13074. SHOW: "显示",
  13075. HIDE: "隐藏",
  13076. DOLLHOUSE: "场景屋",
  13077. FLOOR_PLAN: "楼层平面图",
  13078. OPEN_HIGHLIGHTS: "打开精彩片段",
  13079. CLOSE_HIGHLIGHTS: "关闭",
  13080. PREVIOUS: "上一个",
  13081. PLAY: "播放",
  13082. PAUSE: "暂停",
  13083. NEXT: "下一个",
  13084. EXPLORE_3D_SPACE: "探索 3D 空间",
  13085. VIEW_DOLLHOUSE: "观看场景屋",
  13086. SOCIAL_SHARING: "分享这个空间",
  13087. VIEW_IN_VR: "以 VR 观看",
  13088. VIEW_FULLSCREEN: "全屏观看",
  13089. EXIT_FULLSCREEN: " 退出全屏",
  13090. ZOOM_IN: "放大",
  13091. ZOOM_OUT: "缩小",
  13092. FLOOR_NAME: "楼层",
  13093. FLOOR_ALL: "ALL",
  13094. FLOOR_Lang: ["Floor",""],
  13095. TERMS: "条款",
  13096. PORT_TERMS: "port 条款",
  13097. TERMS_OF_USE: "使用条款",
  13098. CLOSE_TERMS: "关闭",
  13099. TERMS_TEXT_FILE: "terms-cn-CN.html",
  13100. TERMS_FAIL: "无法获取条款。请确保您有互联网连接以查看使用条款。",
  13101. WEBVR_FOR_DAYDREAM: "用于 Daydream 视图",
  13102. WEBVR_ENTER_WEBVR: "进入 VR",
  13103. WEBVR_DIFFERENT_HEADSET: "有其他耳机吗?",
  13104. WEBVR_LEARN_MORE: "了解更多",
  13105. WEBVR_VIEW_SPACE: "在 VR 中观看空间",
  13106. WEBVR_DAYDREAM_VIEW: "Daydream 视图",
  13107. WEBVR_DAYDREAM_PHONE: "支持 Daydream 的手机",
  13108. WEBVR_FOR_CARDBOARD: "用于 Google Cardboard",
  13109. WEBVR_VIEW_CARDBOARD: "或在 Google Cardboard 上观看",
  13110. VR_VIEW_SPACE: "在虚拟现实中观看空间",
  13111. VR_LEARN_MORE_CAPS: "了解更多",
  13112. VR_PREVIOUS_CAPS: "上一个’,",
  13113. VR_NEXT_CAPS: "下一个",
  13114. VR_GOT_IT_CAPS: "明白了",
  13115. VR_SHOW_SUPPORTED: "点击以使用 VR 观看空间",
  13116. VR_SHOW_UNSUPPORTED: "很遗憾,您的设备不符合在 VR 中观看空间的最低要求。",
  13117. VR_SHOW_IOS_1: "点击以使用 VR 观看空间",
  13118. VR_SHOW_IOS_2: "需要有 port VR 应用程序和兼容的 iPhone 才能观看",
  13119. VR_WHAT_YOU_NEED: "关于...您需要什么",
  13120. VR_NEED_CARDBOARD: "您使用 Google Cardboard 时需要什么",
  13121. VR_NEED_SAMSUNG: "您使用 Samsung Gear VR 时需要什么",
  13122. VR_NEED_DAYDREAM: "需要事先与 DAYDREAM VIEW 配对",
  13123. VR_NEED_DAYDREAM_PHONE: "支持 Daydream 的手机",
  13124. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13125. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13126. VR_APP: "port VR 应用程序",
  13127. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13128. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13129. VR_COMPATIBLE_IPHONES_2: "iPhone 5s 和更高版本,运行 iOS 9.1 和更高版本",
  13130. VR_COMPATIBLE_IPHONES_3: "兼容的 iPhone",
  13131. VR_COMPATIBLE_ANDROID: "兼容的 Android 设备",
  13132. VR_COMPATIBLE_ANDROID_LONG: "4.5-5.5 英寸、运行 Android OS 4.4.4 和更高版本的兼容型 Android 设备显示屏",
  13133. VR_ANDROID_DETAIL: "4.5 至 5.5 英寸、运行 Android OS 4.4.4 和更高版本的显示屏",
  13134. VR_ANDROID_DVICES: "Android 设备",
  13135. VR_COMPATIBLE_SAMSUNG: "兼容的 Samsung 设备",
  13136. VR_SAMSUNG_DETAIL: "Galaxy S6 和更高版本",
  13137. VR_APP_FOR_CARDBOARD: "用于 Google Cardboard 的 port VR 应用程序",
  13138. VR_APP_FOR_SAMSUNG: "用于 Gear VR 的 port VR 应用程序",
  13139. VR_APP_FOR_ANDROID: "用于 Android 手机的 port VR 应用程序",
  13140. VR_APP_OPEN: "请使用 port VR 应用程序打开",
  13141. VR_DOWNLOAD_HERE: "在此下载",
  13142. VR_REQUIRE_HEADSET: "需要一副 VR 耳机并安装用于 Android 的 port VR 应用程序",
  13143. VR_REDIRECT_TO_STORE: "如果未安装应用程序,您将跳转到应用程序商店。",
  13144. VR_IMPROPER_EMBED: "port 空间未正确嵌入,无法在您的 Web 浏览器支持 VR。",
  13145. VR_OPEN_ANDROID_LINK: "在您的手机上打开链接",
  13146. VR_ANDROID_OPTIONS: "可用的 VR 耳机选项",
  13147. SHARE_TO: "分享到",
  13148. SHARE_LINK: "直接链接",
  13149. SHARE_EXPLORE: "探索",
  13150. SHARE_AT: "在",
  13151. SHARE_WITH: "使用",
  13152. SHARE_3D: "以 3D",
  13153. SHARE_COPIED: "已复制!",
  13154. ERROR_BROWSER_SOLUTION: "安装更新的浏览器以探索 3D。",
  13155. ERROR_BROWSER_EXPLANATION: "WebGL 需要现代的浏览器。",
  13156. ERROR_GENERIC_PROBLEM: "糟糕,出现问题。",
  13157. ERROR_GENERIC_SOLUTION: "重新启动您的浏览器。",
  13158. ERROR_GENERIC_ACTIONS_1: "如果问题仍然存在,",
  13159. ERROR_GENERIC_ACTIONS_2: "请安装支持的浏览器",
  13160. ERROR_GENERIC_ACTIONS_3: " 或",
  13161. ERROR_GENERIC_ACTIONS_4: "查看我们的故障排除指南",
  13162. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "浏览器不受支持。",
  13163. ERROR_WEBGL_IOS_PROBLEM: "iOS 版本不受支持。",
  13164. ERROR_WEBGL_IOS_SOLUTION: "升级到 iOS 8 或更高版本以在 3D 中探索。",
  13165. ERROR_WEBGL_IOS_ACTIONS_1: "点击 ",
  13166. ERROR_WEBGL_IOS_ACTIONS_2: "设置 > 通用 > 软件更新",
  13167. ERROR_WEBGL_SAFARI_PROBLEM: "启用 WebGL 以在 3D 中探索。",
  13168. ERROR_WEBGL_SAFARI_ACTIONS_1: "单击",
  13169. ERROR_WEBGL_SAFARI_ACTIONS_2: "菜单栏中的首选项 > 高级 > 显示开发菜单",
  13170. ERROR_WEBGL_SAFARI_ACTIONS_3: "然后单击",
  13171. ERROR_WEBGL_SAFARI_ACTIONS_4: "开发 > 启用 WebGL",
  13172. ERROR_MISSING_URLS_PROBLEM: "糟糕,没有此模型的全景。",
  13173. ERROR_MISSING_URLS_EXPLANATION: "这是较早的模型。网站所有者可能正在开发一种新模型。",
  13174. ERROR_LOADING_FAILED_PROBLEM: "糟糕,模式不可用。",
  13175. ERROR_LOADING_FAILED_ACTIONS_1: "如果问题仍然存在,",
  13176. ERROR_LOADING_FAILED_ACTIONS_2: "查看我们的故障排除指南",
  13177. ERROR_MAINTENANCE_PROBLEM: "正在进行维护",
  13178. ERROR_MAINTENANCE_SOLUTION: "请过几分钟再来。",
  13179. LINK_TO_LOCATION: "地点链接",
  13180. MENU_COPY: "复制",
  13181. LINK_ALERT_COPY: "请使用 CTRL/CMD + C 复制。",
  13182. ROTATE: "旋转",
  13183. MOVE: "移动",
  13184. INSIDE: "内部",
  13185. ZOOM: "缩放",
  13186. HELP: "小帮手",
  13187. HELP_NAVIGATION_TAB: "导航",
  13188. HELP_MORE_HELP_TAB: "更多帮助",
  13189. HELP_DESKTOP_PANORAMA_1A: "单击并拖动以环顾空间。",
  13190. HELP_DESKTOP_PANORAMA_2A: "单击整个空间内的圆环以四处移动。",
  13191. HELP_DESKTOP_PANORAMA_3A: "使用鼠标滚轮来放大和缩小。",
  13192. HELP_DESKTOP_PANORAMA_1B: "或者,使用箭头键向左向右转。",
  13193. HELP_DESKTOP_PANORAMA_2B: "或者,使用箭头键向前移动和向后移动。",
  13194. HELP_DESKTOP_PANORAMA_3B: "或者,使用加号和减号键来放大和缩小。",
  13195. HELP_DESKTOP_360_2A: "单击内部视图图标以进入空间。",
  13196. HELP_DESKTOP_360_2B: "或者,按 1 号键进入内部视图。 ",
  13197. HELP_DESKTOP_DOLLHOUSE_1A: "左键单击并向左、向右、向上和向下拖动以旋转场景屋。",
  13198. HELP_DESKTOP_DOLLHOUSE_2A: "右键单击并向左、向右、向上和向下拖动以改变场景屋在屏幕上的位置。",
  13199. HELP_DESKTOP_DOLLHOUSE_3A: "使用鼠标滚轮来放大和缩小。",
  13200. HELP_DESKTOP_DOLLHOUSE_1B: "或者,使用箭头键来旋转场景屋。",
  13201. HELP_DESKTOP_FLOORPLAN_1A: "左键单击并向左、向右、向上和向下拖动以改变楼层平面图在屏幕上的位置。",
  13202. HELP_DESKTOP_FLOORPLAN_2A: "右键单击并向左或向右拖动以旋转楼层平面图。",
  13203. HELP_DESKTOP_FLOORPLAN_3A: "使用鼠标滚轮来放大和缩小。",
  13204. HELP_DESKTOP_FLOORPLAN_2B: "或者,使用箭头键以向左或向右旋转。",
  13205. HELP_DESKTOP_FLOORPLAN_3B: "或者,使用箭头键来放大和缩小。",
  13206. HELP_MOBILE_PANORAMA_1: "触摸并拖动以环顾空间。",
  13207. HELP_MOBILE_PANORAMA_2: "点击整个空间内的圆环以四处移动。",
  13208. HELP_MOBILE_3: "使用捏合手势来放大和缩小。",
  13209. HELP_MOBILE_360_2: "点击内部视图图标以进入空间。",
  13210. HELP_MOBILE_DOLLHOUSE_1: "触摸并向上、向下、向左和向右拖动以旋转场景屋。",
  13211. HELP_MOBILE_DOLLHOUSE_2: "用两指触摸并拖动以定位场景屋。",
  13212. HELP_MOBILE_FLOORPLAN_1: "触摸并拖动以定位楼层平面图。",
  13213. HELP_MOBILE_FLOORPLAN_2: "用两指触摸并拖动以旋转楼层平面图。",
  13214. HELP_MORE_HLR_A: "精彩片段集锦",
  13215. HELP_DESKTOP_MORE_HLR_B: "打开以使用缩略图图像在空间中流览。",
  13216. HELP_MORE_DOLLHOUSE_A: "场景屋",
  13217. HELP_DESKTOP_MORE_DOLLHOUSE_B: "单击以查看和旋转 3D 内整个空间的俯视图。",
  13218. HELP_MOBILE_MORE_DOLLHOUSE_B: "点击以查看和旋转 3D 内整个空间的俯视图。",
  13219. HELP_MORE_FLOORS_A: "楼层选择器",
  13220. HELP_DESKTOP_MORE_FLOORS_B: "在空间中的楼层之间切换。",
  13221. HELP_MORE_TAG_A: "tag™ 贴文",
  13222. HELP_DESKTOP_MORE_TAG_B: "单击或悬停鼠标以查看空间中的功能信息。",
  13223. HELP_MOBILE_MORE_TAG_B: "点击以查看空间中的功能信息。",
  13224. HELP_MORE_ZOOM_A: "缩放控件",
  13225. HELP_DESKTOP_MORE_ZOOM_B: "使用这些控件来放大和缩小或使用滚轮。",
  13226. HELP_MORE_TOUR_A: "导览控件",
  13227. HELP_DESKTOP_MORE_TOUR_B: "通过导览播放、暂停以及向前和向后流览。",
  13228. HELP_MORE_INSIDE_A: "内部视图",
  13229. HELP_DESKTOP_MORE_INSIDE_B: "单击以探索空间内部。",
  13230. HELP_MOBILE_MORE_INSIDE_B: "点击以探索空间内部。",
  13231. HELP_MORE_VR_A: "VR 模式",
  13232. HELP_DESKTOP_MORE_VR_B: "单击以在虚拟现实中启动空间。",
  13233. HELP_MOBILE_MORE_VR_B: "点击以在虚拟现实中启动空间。",
  13234. HELP_MORE_360_A: "360° 视图",
  13235. HELP_DESKTOP_MORE_360_B: "单击精彩片段集锦中的 360 视图中以观看室外场景。",
  13236. HELP_MOBILE_MORE_360_B: "点击精彩片段集锦中的 360 视图中以观看室外场景。",
  13237. HELP_MORE_FULLSCREEN_A: "全屏",
  13238. HELP_DESKTOP_MORE_FULLSCREEN_B: "将 3D Showcase 扩展到全屏。",
  13239. CLOSE: "关闭"
  13240. }
  13241. }
  13242. , {}],
  13243. 110: [function(e, t, i) {
  13244. "use strict";
  13245. t.exports = {
  13246. PAGE_TITLE: "",
  13247. LOADING: "Lädt",
  13248. PRESENTED_BY_CAPS: "PRÄSENTIERT VON",
  13249. POWERED_BY: "Angetrieben von",
  13250. POWERED_BY_CAPS: "ANGETRIEBEN VON",
  13251. DESKTOP_SHORT_CTA: "Sehen sie sich in diesem 3D Raum um.",
  13252. MOBILE_SHORT_CTA: "Sehen sie sich in diesem 3D Raum um.",
  13253. PRESENTED_BY: "Präsentiert von ",
  13254. MORE: "Mehr ",
  13255. LESS: "Weniger ",
  13256. TAG_CONTENT: "tag™ Inhalt",
  13257. SHOW: "Anzeigen",
  13258. HIDE: "Verbergen",
  13259. DOLLHOUSE: "Puppenhaus",
  13260. FLOOR_PLAN: "Grundriss",
  13261. OPEN_HIGHLIGHTS: "Highlights anzeigen",
  13262. CLOSE_HIGHLIGHTS: "Schließen",
  13263. PREVIOUS: "Vorheriges",
  13264. PLAY: "Abspielen",
  13265. PAUSE: "Pausieren",
  13266. NEXT: "Nächstes",
  13267. EXPLORE_3D_SPACE: "Innenraum betreten",
  13268. VIEW_DOLLHOUSE: "Puppenhaus ansehen",
  13269. SOCIAL_SHARING: "Teilen Sie diesen Raum",
  13270. VIEW_IN_VR: "In VR ansehen",
  13271. VIEW_FULLSCREEN: "Ansicht im Vollbildmodus",
  13272. EXIT_FULLSCREEN: "Beenden des Vollbildmodus",
  13273. ZOOM_IN: "Vergrößern",
  13274. ZOOM_OUT: "Verkleinern",
  13275. FLOOR_NAME: "Etage ",
  13276. FLOOR_ALL: "Alle",
  13277. TERMS: "Bedingungen",
  13278. PORT_TERMS: "port Bedingungen",
  13279. TERMS_OF_USE: "Nutzungsbedingungen",
  13280. TERMS_TEXT_FILE: "terms-de-DE.html",
  13281. CLOSE_TERMS: "Schließen",
  13282. TERMS_FAIL: "Konnte die Nutzungsbedingungen nicht abrufen. Bitte stellen Sie sicher, dass Sie zum Internet verbunden sind.",
  13283. HELP: "Hilfe",
  13284. HELP_NAVIGATION_TAB: "Navigation",
  13285. HELP_MORE_HELP_TAB: "Hilfe-Details",
  13286. CLOSE: "Schließen",
  13287. HELP_DESKTOP_PANORAMA_1A: "Klicken und ziehen Sie um sich im Raum umzusehen.",
  13288. HELP_DESKTOP_PANORAMA_2A: "Klicken Sie auf die Ringe im Raum um sich zu bewegen.",
  13289. HELP_DESKTOP_PANORAMA_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13290. HELP_DESKTOP_PANORAMA_1B: "Oder verwenden Sie die Pfeiltasten um sich nach links und rechts zu bewegen.",
  13291. HELP_DESKTOP_PANORAMA_2B: "Oder verwenden Sie die Pfeiltasten um sich vorwärts und rückwärts zubewegen.",
  13292. HELP_DESKTOP_PANORAMA_3B: "Oder verwenden Sie die Plus- und Minus-Tasten zum Vergrößern und Verkleinern.",
  13293. HELP_DESKTOP_360_2A: "Klicken Sie die Innenansicht ikone, um diesen Raum zu starten .",
  13294. HELP_DESKTOP_360_2B: "Oder, drücken Sie die 1-Taste um die Innenraumansicht zu starten.",
  13295. HELP_DESKTOP_DOLLHOUSE_1A: "Klicken Sie mit der linken Maustaste und ziehen Sie nach links, rechts, oben und unten um das Puppenhaus zu drehen.",
  13296. HELP_DESKTOP_DOLLHOUSE_2A: "Klicken mit der rechten Maustaste und ziehen Sie nach links, rechts, oben und unten um die Position des Puppenhauses zu ändern.",
  13297. HELP_DESKTOP_DOLLHOUSE_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13298. HELP_DESKTOP_DOLLHOUSE_1B: "Oder verwenden Sie die Pfeiltasten um das Puppenhaus zu drehen.",
  13299. HELP_DESKTOP_FLOORPLAN_1A: "Klicken mit der linken Maustaste und ziehen Sie nach links, rechts, oben und unten um die Position des Grundrisses auf zu ändern.",
  13300. HELP_DESKTOP_FLOORPLAN_2A: "Klicken Sie mit der rechten Maustaste und ziehen Sie nach links oder rechts um den Grundriss zu drehen.",
  13301. HELP_DESKTOP_FLOORPLAN_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13302. HELP_DESKTOP_FLOORPLAN_2B: "Oder verwenden Sie die Pfeiltasten um das Modell nach links oder rechts zu drehen.",
  13303. HELP_DESKTOP_FLOORPLAN_3B: "Oder verwenden Sie die Pfeiltasten zum Vergrößern und Verkleinern.",
  13304. HELP_MOBILE_PANORAMA_1: "Berühren und ziehen an dem Raum um sich umzusehen.",
  13305. HELP_MOBILE_PANORAMA_2: "Klicken Sie auf die Ringe im Raum, um sich zu bewegen.",
  13306. HELP_MOBILE_3: "Benutzen Sie die Zoom-Gäste zum Vergrößern und Verkleinern.",
  13307. HELP_MOBILE_360_2: "Tippen Sie die Innenansicht ikone, um diesen Raum zu starten.",
  13308. HELP_MOBILE_DOLLHOUSE_1: "Berühren und nach oben, unten, links und rechts ziehen um das Puppenhaus zu drehen.",
  13309. HELP_MOBILE_DOLLHOUSE_2: "Berühren und mit zwei Fingern ziehen um das Puppenhaus zu positionieren.",
  13310. HELP_MOBILE_FLOORPLAN_1: "Berühren und ziehen, um den Grundriss zu positionieren.",
  13311. HELP_MOBILE_FLOORPLAN_2: "Berühren und ziehen mit zwei Fingern, um den Grundriss zu drehen.",
  13312. HELP_MORE_HLR_A: "Liste das Highlight",
  13313. HELP_DESKTOP_MORE_HLR_B: "Öffnen um durch den Raum mit Vorschau-Bildern zu navigieren.",
  13314. HELP_MORE_DOLLHOUSE_A: "Puppenhaus Ansicht",
  13315. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Klicken Sie um die von oben nach unten Sicht des gesamten Raumes in 3D anzuzeigen und zu drehen.",
  13316. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tippen Sie um die von oben nach unten Sicht des gesamten Raumes in 3D anzuzeigen und zu drehen.",
  13317. HELP_MORE_FLOORS_A: "Etage auswählen",
  13318. HELP_DESKTOP_MORE_FLOORS_B: "Zwischen den Etagen im Raum wechseln.",
  13319. HELP_MORE_TAG_A: "tag™ Posts",
  13320. HELP_DESKTOP_MORE_TAG_B: "Klicken Sie auf oder bewegen Sie Ihren Mauszeiger über die Informationen über die Funktionen im Raum.",
  13321. HELP_MOBILE_MORE_TAG_B: "Tippen Sie für Informationen über die Funktionen im Raum.",
  13322. HELP_MORE_ZOOM_A: "Zoom Steuerung",
  13323. HELP_DESKTOP_MORE_ZOOM_B: "Verwenden Sie diese Steuerung oder das Scrollrad zum Vergrößern und Verkleinern.",
  13324. HELP_MORE_TOUR_A: "Tour Steuerung",
  13325. HELP_DESKTOP_MORE_TOUR_B: "Abspielen, pausieren und vorwärts und rückwärts durch eine geführte Tour navigieren.",
  13326. HELP_MORE_INSIDE_A: "Innenansicht",
  13327. HELP_DESKTOP_MORE_INSIDE_B: "Klicken Sie hier um sich im Raum umzusehen.",
  13328. HELP_MOBILE_MORE_INSIDE_B: "Sehen Sie sich in diesen 3D Raum um.",
  13329. HELP_MORE_VR_A: "VR Modus",
  13330. HELP_DESKTOP_MORE_VR_B: "Klicken Sie hier, um den Raum in der virtuellen Realität zu starten.",
  13331. HELP_MOBILE_MORE_VR_B: "Tippen Sie um den Raum in der virtuellen Realität zu starten.",
  13332. HELP_MORE_360_A: "360° Views Ansicht ",
  13333. HELP_DESKTOP_MORE_360_B: "Klicken Sie die 360° Views Ansicht in das Highlight um Aussen-Szenen zu sehen.",
  13334. HELP_MOBILE_MORE_360_B: "Tippen Sie die 360° Views Ansicht in das Highlight um Aussen-Szenen zu sehen.",
  13335. HELP_MORE_FULLSCREEN_A: "Vollbild",
  13336. HELP_DESKTOP_MORE_FULLSCREEN_B: "Erweitern Sie 3D Showcase im Vollbildmodus.",
  13337. WEBVR_FOR_CARDBOARD: "Für Google Cardboard",
  13338. WEBVR_FOR_DAYDREAM: "Für Daydream View",
  13339. WEBVR_ENTER_WEBVR: "Starten Sie VR",
  13340. WEBVR_DIFFERENT_HEADSET: "Haben Sie anderes Headset?",
  13341. WEBVR_LEARN_MORE: "Mehr Infos",
  13342. WEBVR_VIEW_SPACE: "Ansicht des Raumes in VR",
  13343. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13344. WEBVR_DAYDREAM_PHONE: "Daydream-fähiges Handy",
  13345. WEBVR_VIEW_CARDBOARD: "Oder mit Google Cardboard ansehen",
  13346. VR_WHAT_YOU_NEED: "Was Sie dafür brauchen...",
  13347. VR_NEED_DAYDREAM_PHONE: "Daydream-fähiges Handy",
  13348. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13349. VR_APP: "port VR App",
  13350. VR_APP_OPEN: "Oder öffnen Sie die port VR App",
  13351. VR_COMPATIBLE_ANDROID_LONG: "Kompatibles Android Gerät mit Bildschirmdiagonale von 11,5 bis 14 cm (4,5 - 5,5 Zoll) und Android 4.4.4 und neuer",
  13352. VR_SAMSUNG_DETAIL: "Galaxy S6 und neuer",
  13353. VR_APP_FOR_ANDROID: "port VR app für Android",
  13354. VR_NEED_DAYDREAM: "ERFORDERT VOR DER 'PAIRING' MIT DAYDREAM VIEW",
  13355. VR_VIEW_SPACE: "Ansicht des Raumes in VR",
  13356. VR_LEARN_MORE_CAPS: "MEHR INFOS",
  13357. VR_PREVIOUS_CAPS: "ZURÜCK",
  13358. VR_NEXT_CAPS: "WEITER",
  13359. VR_GOT_IT_CAPS: "VERSTANDEN",
  13360. VR_SHOW_SUPPORTED: "Tippen Sie um den Raum in VR zu sehen",
  13361. VR_SHOW_UNSUPPORTED: "Schade, aber Ihr Gerät erfüllt nicht die Mindestanforderungen um den Raum in VR zu sehen.",
  13362. VR_SHOW_IOS_1: "Tippen Sie um den Raum in VR zu sehen",
  13363. VR_SHOW_IOS_2: "port VR App sowie kompatibles iPhone sind von nöten um diesen Raum zu sehen",
  13364. VR_NEED_CARDBOARD: "Was Sie dafür brauchen ist Google Cardboard",
  13365. VR_NEED_SAMSUNG: "Was Sie dafür brauchen ist Samsung Gear VR",
  13366. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13367. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13368. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13369. VR_COMPATIBLE_IPHONES_2: "iPhone 5s oder neuer, mit iOS 9.1 und später",
  13370. VR_COMPATIBLE_IPHONES_3: "Kompatibles iPhones",
  13371. VR_COMPATIBLE_ANDROID: "Kompatibles Android Gerät",
  13372. VR_ANDROID_DETAIL: "Bildschirmdiagonale von 11,5 bis 14 cm (4,5 - 5,5 Zoll) und Android 4.4.4 und neuer",
  13373. VR_ANDROID_DVICES: "Android Geräte",
  13374. VR_COMPATIBLE_SAMSUNG: "Kompatible Samsung Geräte",
  13375. VR_APP_FOR_CARDBOARD: "port VR App für Google Cardboard",
  13376. VR_APP_FOR_SAMSUNG: "port VR App für Gear VR",
  13377. VR_DOWNLOAD_HERE: "Hier runterladen",
  13378. VR_REQUIRE_HEADSET: "Benötigt das ein VR-Headset und port VR App für Android installiert wird",
  13379. VR_REDIRECT_TO_STORE: "Wenn App nicht installiert ist, werden Sie zum App Store umgeleitet.",
  13380. VR_IMPROPER_EMBED: "Der port Raum ist nicht richtig eingebettet um VR in Ihrem Webbrowser zu unterstützen.",
  13381. VR_OPEN_ANDROID_LINK: "Öffnen Sie den Link auf Ihrem Handy",
  13382. VR_ANDROID_OPTIONS: "VR Headset Optionen",
  13383. SHARE_TO: "Teilen auf",
  13384. SHARE_LINK: "Direkter Link",
  13385. SHARE_EXPLORE: "Umsehen",
  13386. SHARE_AT: "auf",
  13387. SHARE_WITH: "mit",
  13388. SHARE_3D: "in 3D",
  13389. SHARE_COPIED: "Kopiert!",
  13390. ERROR_BROWSER_SOLUTION: "Installieren Sie einen neueren Browser um sich in 3D umzusehen.",
  13391. ERROR_BROWSER_EXPLANATION: "WebGL benötigt einen modernen Browser.",
  13392. ERROR_GENERIC_PROBLEM: "Huch, etwas ist schief gelaufen.",
  13393. ERROR_GENERIC_SOLUTION: "Starten Sie Ihren Browser neu.",
  13394. ERROR_GENERIC_ACTIONS_1: "Wenn das Problem weiterhin besteht, ",
  13395. ERROR_GENERIC_ACTIONS_2: "Installieren Sie einen unterstützten Browser",
  13396. ERROR_GENERIC_ACTIONS_3: " oder ",
  13397. ERROR_GENERIC_ACTIONS_4: "Sehen Sie unseren Leitfaden zur Fehlerbehebung",
  13398. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Browser wird nicht unterstützt.",
  13399. ERROR_WEBGL_IOS_PROBLEM: "iOS-Version wird nicht unterstützt.",
  13400. ERROR_WEBGL_IOS_SOLUTION: "Aktualisieren Sie auf iOS 8 oder neuer um sich in 3D umzusehen.",
  13401. ERROR_WEBGL_IOS_ACTIONS_1: "Tippen ",
  13402. ERROR_WEBGL_IOS_ACTIONS_2: "Einstellungen > Allgemein > Softwareaktualisierung",
  13403. ERROR_WEBGL_SAFARI_PROBLEM: "Aktivieren Sie WebVR um sich in 3D umzusehen.",
  13404. ERROR_WEBGL_SAFARI_ACTIONS_1: "Klicken ",
  13405. ERROR_WEBGL_SAFARI_ACTIONS_2: "Präferenzen > Fortgeschrittene > Entwickler-Menü anzeigen",
  13406. ERROR_WEBGL_SAFARI_ACTIONS_3: "Klicken Sie dann ",
  13407. ERROR_WEBGL_SAFARI_ACTIONS_4: "Entwickler > WebGL Aktivieren",
  13408. ERROR_MISSING_URLS_PROBLEM: "Huch, es gibt keine Panoramen für dieses Modell .",
  13409. ERROR_MISSING_URLS_EXPLANATION: "Dies ist ein älteres Modell. Der Website-Besitzer hat eventuell ein neues Modell in Arbeit.",
  13410. ERROR_LOADING_FAILED_PROBLEM: "Huch, das Modell ist nicht verfügbar.",
  13411. ERROR_LOADING_FAILED_ACTIONS_1: "Wenn das Problem weiterhin besteht, ",
  13412. ERROR_LOADING_FAILED_ACTIONS_2: "sehen Sie unseren Leitfaden zur Fehlerbehebung",
  13413. ERROR_MAINTENANCE_PROBLEM: "Wartung im Gange.",
  13414. ERROR_MAINTENANCE_SOLUTION: "Bitte versuchen Sie es in ein paar Minuten nochmal.",
  13415. LINK_TO_LOCATION: "Link zu",
  13416. MENU_COPY: "Kopieren",
  13417. LINK_ALERT_COPY: "Bitte benutzen Sie CTRL/CMD + C zum kopieren.",
  13418. ROTATE: "Drehen",
  13419. INSIDE: "Drinnen",
  13420. MOVE: "Bewegen",
  13421. ZOOM: "Vergrößern"
  13422. }
  13423. }
  13424. , {}],
  13425. 111: [function(e, t, i) {
  13426. "use strict";
  13427. t.exports = {
  13428. PAGE_TITLE: "",
  13429. LOADING: "Loading",
  13430. PRESENTED_BY_CAPS: "PRESENTED BY",
  13431. POWERED_BY: "powered by ",
  13432. POWERED_BY_CAPS: "POWERED BY",
  13433. DESKTOP_SHORT_CTA: "Click to explore this 3D space.",
  13434. MOBILE_SHORT_CTA: "Tap to explore this 3D space.",
  13435. PRESENTED_BY: "Presented by ",
  13436. MORE: "More ",
  13437. LESS: "Less ",
  13438. TAG_CONTENT: "tag™ Content",
  13439. SHOW: "Show",
  13440. HIDE: "Hide",
  13441. DOLLHOUSE: "Dollhouse",
  13442. FLOOR_PLAN: "Floor plan",
  13443. OPEN_HIGHLIGHTS: "Open Highlights",
  13444. CLOSE_HIGHLIGHTS: "Close",
  13445. PREVIOUS: "Previous",
  13446. PLAY: "Play",
  13447. PAUSE: "Pause",
  13448. NEXT: "Next",
  13449. EXPLORE_3D_SPACE: "Explore 3D Space",
  13450. VIEW_DOLLHOUSE: "View dollhouse",
  13451. SOCIAL_SHARING: "Share this Space",
  13452. VIEW_IN_VR: "View in VR",
  13453. VIEW_FULLSCREEN: "全屏",
  13454. EXIT_FULLSCREEN: "退出全屏",
  13455. ZOOM_IN: "Zoom in",
  13456. ZOOM_OUT: "Zoom out",
  13457. FLOOR_NAME: "Floor ",
  13458. FLOOR_ALL: "全部",
  13459. TERMS: "Terms",
  13460. PORT_TERMS: "port terms",
  13461. TERMS_OF_USE: "Terms of Use",
  13462. TERMS_TEXT_FILE: "terms-en-US.html",
  13463. CLOSE_TERMS: "Close",
  13464. TERMS_FAIL: "Could not fetch terms. Please make sure you have an internet connection to view the terms of use.",
  13465. HELP: "Help",
  13466. HELP_NAVIGATION_TAB: "Navigation",
  13467. HELP_MORE_HELP_TAB: "More Help",
  13468. CLOSE: "Close",
  13469. HELP_DESKTOP_PANORAMA_1A: "Click and Drag to look around the Space.",
  13470. HELP_DESKTOP_PANORAMA_2A: "Click on the rings throughout the space to move around.",
  13471. HELP_DESKTOP_PANORAMA_3A: "Use the scroll wheel to zoom in and out.",
  13472. HELP_DESKTOP_PANORAMA_1B: "Or, use the arrow keys to turn left and right.",
  13473. HELP_DESKTOP_PANORAMA_2B: "Or, use the arrow keys to move forward and back.",
  13474. HELP_DESKTOP_PANORAMA_3B: "Or, use the plus and minus keys to zoom in and out.",
  13475. HELP_DESKTOP_360_2A: "Click the Inside View icon to enter the Space.",
  13476. HELP_DESKTOP_360_2B: "Or, press the number 1 key to enter Inside View.",
  13477. HELP_DESKTOP_DOLLHOUSE_1A: "Left click and drag left, right, up, and down to rotate the Dollhouse.",
  13478. HELP_DESKTOP_DOLLHOUSE_2A: "Right click and drag left, right, up, and down to change the Dollhouse position on screen.",
  13479. HELP_DESKTOP_DOLLHOUSE_3A: "Use the scroll wheel to zoom in and out.",
  13480. HELP_DESKTOP_DOLLHOUSE_1B: "Or, use the arrow keys to rotate the Dollhouse.",
  13481. HELP_DESKTOP_FLOORPLAN_1A: "Left click and drag left, right, up, and down to change the Floorplan position on screen.",
  13482. HELP_DESKTOP_FLOORPLAN_2A: "Right click and drag left or right to rotate the Floorplan.",
  13483. HELP_DESKTOP_FLOORPLAN_3A: "Use the scroll wheel to zoom in and out.",
  13484. HELP_DESKTOP_FLOORPLAN_2B: "Or, use the arrow keys to rotate left or right.",
  13485. HELP_DESKTOP_FLOORPLAN_3B: "Or, use the arrow keys to zoom in and out.",
  13486. HELP_MOBILE_PANORAMA_1: "Touch and Drag to look around the Space.",
  13487. HELP_MOBILE_PANORAMA_2: "Tap on the rings throughout the Space to move around.",
  13488. HELP_MOBILE_3: "Use a pinch gesture to zoom in and out.",
  13489. HELP_MOBILE_360_2: "Tap the Inside View icon to enter the Space.",
  13490. HELP_MOBILE_DOLLHOUSE_1: "Touch and drag up, down, left, and right to rotate the Dollhouse.",
  13491. HELP_MOBILE_DOLLHOUSE_2: "Touch and drag with two fingers to position the Dollhouse.",
  13492. HELP_MOBILE_FLOORPLAN_1: "Touch and drag to position the Floorplan.",
  13493. HELP_MOBILE_FLOORPLAN_2: "Touch and drag with two fingers to rotate the Floorplan.",
  13494. HELP_MORE_HLR_A: "Highlight Reel",
  13495. HELP_DESKTOP_MORE_HLR_B: "Open to navigate through the Space using thumbnail images.",
  13496. HELP_MORE_DOLLHOUSE_A: "Dollhouse View",
  13497. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Click to view and rotate a top-down view of the entire Space in 3D.",
  13498. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tap to view and rotate a top-down view of the entire Space in 3D.",
  13499. HELP_MORE_FLOORS_A: "Floor Selector",
  13500. HELP_DESKTOP_MORE_FLOORS_B: "Switch between floors in the Space.",
  13501. HELP_MORE_TAG_A: "tag™ Posts",
  13502. HELP_DESKTOP_MORE_TAG_B: "Click or hover over for information about features in the Space.",
  13503. HELP_MOBILE_MORE_TAG_B: "Tap for information about features in the Space.",
  13504. HELP_MORE_ZOOM_A: "Zoom Controls",
  13505. HELP_DESKTOP_MORE_ZOOM_B: "Use these controls to zoom in and out or use the scroll wheel.",
  13506. HELP_MORE_TOUR_A: "Tour Controls",
  13507. HELP_DESKTOP_MORE_TOUR_B: "Play, pause, and navigate forward and backward through a Guided Tour.",
  13508. HELP_MORE_INSIDE_A: "Inside View",
  13509. HELP_DESKTOP_MORE_INSIDE_B: "Click to explore inside the Space.",
  13510. HELP_MOBILE_MORE_INSIDE_B: "Tap to explore inside the Space.",
  13511. HELP_MORE_VR_A: "VR Mode",
  13512. HELP_DESKTOP_MORE_VR_B: "Click to launch the Space in virtual reality.",
  13513. HELP_MOBILE_MORE_VR_B: "Tap to launch the Space in virtual reality.",
  13514. HELP_MORE_360_A: "360° Views",
  13515. HELP_DESKTOP_MORE_360_B: "Click 360 Views in the Highlight Reel to view outdoor scenes.",
  13516. HELP_MOBILE_MORE_360_B: "Tap 360 Views in the Highlight Reel to view outdoor scenes.",
  13517. HELP_MORE_FULLSCREEN_A: "Full screen",
  13518. HELP_DESKTOP_MORE_FULLSCREEN_B: "Expand 3D Showcase to full screen.",
  13519. WEBVR_FOR_CARDBOARD: "For Google Cardboard",
  13520. WEBVR_VIEW_CARDBOARD: "Or View on Google Cardboard",
  13521. WEBVR_FOR_DAYDREAM: "For Daydream View",
  13522. WEBVR_ENTER_WEBVR: "ENTER VR",
  13523. WEBVR_DIFFERENT_HEADSET: "Have a different headset?",
  13524. WEBVR_LEARN_MORE: "Learn more",
  13525. WEBVR_VIEW_SPACE: "View Space in VR",
  13526. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13527. WEBVR_DAYDREAM_PHONE: "Daydream-ready phone",
  13528. VR_VIEW_SPACE: "View Space in Virtual Reality",
  13529. VR_LEARN_MORE_CAPS: "LEARN MORE",
  13530. VR_PREVIOUS_CAPS: "PREVIOUS",
  13531. VR_NEXT_CAPS: "NEXT",
  13532. VR_GOT_IT_CAPS: "GOT IT",
  13533. VR_SHOW_SUPPORTED: "Tap to view the Space in VR with",
  13534. VR_SHOW_UNSUPPORTED: "Sorry, but your device doesn't meet the minimum requirements to view a space in VR.",
  13535. VR_SHOW_IOS_1: "Tap to view the space in VR",
  13536. VR_SHOW_IOS_2: "Requires port VR app and compatible iPhone to view",
  13537. VR_WHAT_YOU_NEED: "What You'll Need For...",
  13538. VR_NEED_CARDBOARD: "What you'll need with Google Cardboard",
  13539. VR_NEED_SAMSUNG: "What you'll need with Samsung Gear VR",
  13540. VR_NEED_DAYDREAM: "NEEDS PRIOR PAIRING WITH DAYDREAM VIEW",
  13541. VR_NEED_DAYDREAM_PHONE: "Daydream-ready phone",
  13542. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13543. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13544. VR_APP: "port VR App",
  13545. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13546. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13547. VR_COMPATIBLE_IPHONES_2: "iPhone 5s and newer, running iOS 9.1 and higher",
  13548. VR_COMPATIBLE_IPHONES_3: "Compatible iPhones",
  13549. VR_COMPATIBLE_ANDROID: "Compatible Android Devices",
  13550. VR_COMPATIBLE_ANDROID_LONG: 'Compatible Android Devices Displays from 4.5"-5.5" running Android OS 4.4.4 and higher',
  13551. VR_ANDROID_DETAIL: 'Displays from 4.5"-5.5" running Android OS 4.4.4 and higher',
  13552. VR_ANDROID_DVICES: "Android Devices",
  13553. VR_COMPATIBLE_SAMSUNG: "Compatible Samsung Devices",
  13554. VR_SAMSUNG_DETAIL: "Galaxy S6 and Above",
  13555. VR_APP_FOR_CARDBOARD: "port VR app for Google Cardboard",
  13556. VR_APP_FOR_SAMSUNG: "port VR app for Gear VR",
  13557. VR_APP_FOR_ANDROID: "port VR app for Android Phones",
  13558. VR_APP_OPEN: "Open with the port VR app instead",
  13559. VR_DOWNLOAD_HERE: "Download here",
  13560. VR_REQUIRE_HEADSET: "Requires a VR headset and port VR app for Android to be installed",
  13561. VR_REDIRECT_TO_STORE: "If app is not installed, you will be redirected to the app store.",
  13562. VR_IMPROPER_EMBED: "The port Space is not embedded properly to support VR in your web browser.",
  13563. VR_OPEN_ANDROID_LINK: "Open the Link on Your Mobile Phone",
  13564. VR_ANDROID_OPTIONS: "Available VR Headset Options",
  13565. SHARE_TO: "Share to",
  13566. SHARE_LINK: "Direct Link",
  13567. SHARE_EXPLORE: "Explore ",
  13568. SHARE_AT: "at",
  13569. SHARE_WITH: "with",
  13570. SHARE_3D: " in 3D",
  13571. SHARE_COPIED: "Copied!",
  13572. ERROR_BROWSER_SOLUTION: "Install a new browser to explore in 3D.",
  13573. ERROR_BROWSER_EXPLANATION: "WebGL requires a modern browser.",
  13574. ERROR_GENERIC_PROBLEM: "Oops, something went wrong.",
  13575. ERROR_GENERIC_SOLUTION: "Restart your browser.",
  13576. ERROR_GENERIC_ACTIONS_1: "If the problem persists, ",
  13577. ERROR_GENERIC_ACTIONS_2: "install a supported browser",
  13578. ERROR_GENERIC_ACTIONS_3: " or ",
  13579. ERROR_GENERIC_ACTIONS_4: "see our troubleshooting guide",
  13580. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Browser not supported.",
  13581. ERROR_WEBGL_IOS_PROBLEM: "iOS version not supported.",
  13582. ERROR_WEBGL_IOS_SOLUTION: "Upgrade to iOS 8 or higher to explore in 3D.",
  13583. ERROR_WEBGL_IOS_ACTIONS_1: "Tap ",
  13584. ERROR_WEBGL_IOS_ACTIONS_2: "Settings > General > Software Update",
  13585. ERROR_WEBGL_SAFARI_PROBLEM: "Enable WebGL to explore in 3D.",
  13586. ERROR_WEBGL_SAFARI_ACTIONS_1: "Click ",
  13587. ERROR_WEBGL_SAFARI_ACTIONS_2: "Preferences > Advanced > Show Develop menu",
  13588. ERROR_WEBGL_SAFARI_ACTIONS_3: "Then click ",
  13589. ERROR_WEBGL_SAFARI_ACTIONS_4: "Develop > Enable WebGL",
  13590. ERROR_MISSING_URLS_PROBLEM: "Oops, there are no panoramas for this model.",
  13591. ERROR_MISSING_URLS_EXPLANATION: "This is an older model. The website owner may have a new model on the way.",
  13592. ERROR_LOADING_FAILED_PROBLEM: "模型不可用.",
  13593. ERROR_LOADING_FAILED_ACTIONS_1: "If the problem persists, ",
  13594. ERROR_LOADING_FAILED_ACTIONS_2: "see our troubleshooting guide",
  13595. ERROR_MAINTENANCE_PROBLEM: "Maintenance in progress.",
  13596. ERROR_MAINTENANCE_SOLUTION: "Please come back in a few minutes.",
  13597. LINK_TO_LOCATION: "Link to location",
  13598. MENU_COPY: "Copy",
  13599. LINK_ALERT_COPY: "Please use CTRL/CMD + C to copy.",
  13600. ROTATE: "Rotate",
  13601. INSIDE: "Inside",
  13602. MOVE: "Move",
  13603. ZOOM: "Zoom"
  13604. }
  13605. }
  13606. , {}],
  13607. 112: [function(e, t, i) {
  13608. "use strict";
  13609. t.exports = {
  13610. PAGE_TITLE: "",
  13611. LOADING: "Cargando",
  13612. PRESENTED_BY_CAPS: "PRESENTADO POR",
  13613. POWERED_BY: "potenciando por ",
  13614. POWERED_BY_CAPS: "POTENCIADO POR ",
  13615. DESKTOP_SHORT_CTA: "Haga clic para explorar este Espacio 3D.",
  13616. MOBILE_SHORT_CTA: "Pulse para explorar este Espacio 3D.",
  13617. PRESENTED_BY: "Presentado por ",
  13618. MORE: "Más ",
  13619. LESS: "Menos ",
  13620. TAG_CONTENT: "Contenido de tag™",
  13621. SHOW: "Mostrar",
  13622. HIDE: "Ocultar",
  13623. DOLLHOUSE: "Dollhouse",
  13624. FLOOR_PLAN: "Planos",
  13625. OPEN_HIGHLIGHTS: "Aspectos Destacados",
  13626. CLOSE_HIGHLIGHTS: "Cerrar",
  13627. PREVIOUS: "Anterior",
  13628. PLAY: "Play",
  13629. PAUSE: "Pausa",
  13630. NEXT: "Siguiente",
  13631. EXPLORE_3D_SPACE: "Explorar el Espacio 3D",
  13632. VIEW_DOLLHOUSE: "Ver dollhouse",
  13633. SOCIAL_SHARING: "Compartir este espacio",
  13634. VIEW_IN_VR: "Ver en realidad virtual",
  13635. VIEW_FULLSCREEN: "Ver en pantalla completa",
  13636. EXIT_FULLSCREEN: "Salir de pantalla completa",
  13637. ZOOM_IN: "Acercar",
  13638. ZOOM_OUT: "Alejar",
  13639. FLOOR_NAME: "Piso ",
  13640. FLOOR_ALL: "Todas",
  13641. TERMS: "Condiciones",
  13642. PORT_TERMS: "port términos de uso",
  13643. TERMS_OF_USE: "Términos de uso",
  13644. TERMS_TEXT_FILE: "terms-es-MX.html",
  13645. CLOSE_TERMS: "Cerrar",
  13646. TERMS_FAIL: "No se han podido obtener las condiciones. Asegúrese de tener una conexión a Internet para ver los términos de uso.",
  13647. HELP: "Ayuda",
  13648. HELP_NAVIGATION_TAB: "Navegación",
  13649. HELP_MORE_HELP_TAB: "Más Ayuda",
  13650. CLOSE: "Cerrar",
  13651. HELP_DESKTOP_PANORAMA_1A: "Haga clic y arrastre para mirar alrededor del espacio.",
  13652. HELP_DESKTOP_PANORAMA_2A: "Haga clic en los aros a lo largo del espacio para moverse.",
  13653. HELP_DESKTOP_PANORAMA_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  13654. HELP_DESKTOP_PANORAMA_1B: "O use las teclas de flecha para girar a la izquierda y a la derecha.",
  13655. HELP_DESKTOP_PANORAMA_2B: "O use las teclas de dirección para adelantar o retroceder.",
  13656. HELP_DESKTOP_PANORAMA_3B: "O use la tecla más para acercar y la tecla menos para alejar.",
  13657. HELP_DESKTOP_360_2A: "Haga clic en el icono Vista Interior para ingresar al Espacio.",
  13658. HELP_DESKTOP_360_2B: "O bien, presione la tecla numero 1 para entrar en la Vista Interior.",
  13659. HELP_DESKTOP_DOLLHOUSE_1A: "Haga clic izquierdo y arrastre hacia la izquierda, derecha, arriba o abajo para girar la Dollhouse.",
  13660. HELP_DESKTOP_DOLLHOUSE_2A: "Haga clic derecho y arrastre hacia la izquierda, derecha, arriba o abajo para cambiar la posición della dollhouse.",
  13661. HELP_DESKTOP_DOLLHOUSE_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  13662. HELP_DESKTOP_DOLLHOUSE_1B: "O use las teclas de dirección para girar la Dollhouse.",
  13663. HELP_DESKTOP_FLOORPLAN_1A: "Haga clic con izquierdo y arrastre hacia la izquierda, derecha, arriba o abajo para cambiar la posición de la planta.",
  13664. HELP_DESKTOP_FLOORPLAN_2A: "Haga clic derecho y arrastre hacia la izquierda o derecha para girar la planta.",
  13665. HELP_DESKTOP_FLOORPLAN_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  13666. HELP_DESKTOP_FLOORPLAN_2B: "O use las teclas para girar hacia la izquierda o derecha.",
  13667. HELP_DESKTOP_FLOORPLAN_3B: "O use las teclas de dirección para acercar o alejar.",
  13668. HELP_MOBILE_PANORAMA_1: "Toque y arrastre para mirar alrededor del espacio.",
  13669. HELP_MOBILE_PANORAMA_2: "Toque en los aros a lo largo del espacio para moverse.",
  13670. HELP_MOBILE_3: "Use el gesto de pellizcar para acercar o alejar.",
  13671. HELP_MOBILE_360_2: "Toque el ícono Vista Interior para entrar en el Espacio.",
  13672. HELP_MOBILE_DOLLHOUSE_1: "Toque y arrastre con dos dedos para cambiar la posición della dollhouse.",
  13673. HELP_MOBILE_DOLLHOUSE_2: "Toque y arrastre con dos dedos para cambiar la posición de la vista aérea.",
  13674. HELP_MOBILE_FLOORPLAN_1: "Toque y arrastre para cambiar la posición de la planta.",
  13675. HELP_MOBILE_FLOORPLAN_2: "Toque y arrastre con dos dedos para girar la planta.",
  13676. HELP_MORE_HLR_A: "Galería destacada",
  13677. HELP_DESKTOP_MORE_HLR_B: "Abra para navegar a través del espacio utilizando imágenes en miniatura.",
  13678. HELP_MORE_DOLLHOUSE_A: "Vista aérea por pisos",
  13679. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Haga clic para ver y girar la Dollhouse del espacio completo en 3D.",
  13680. HELP_MOBILE_MORE_DOLLHOUSE_B: "Toque para ver y girar la vista Dollhouse del espacio completo en 3D.",
  13681. HELP_MORE_FLOORS_A: "Seleccionador de plantas",
  13682. HELP_DESKTOP_MORE_FLOORS_B: "Cambie de una planta a otra en el espacio.",
  13683. HELP_MORE_TAG_A: "tag™ Posts",
  13684. HELP_DESKTOP_MORE_TAG_B: "Haga clic o coloque el cursor para obtener más información acerca de las características del espacio.",
  13685. HELP_MOBILE_MORE_TAG_B: "Toque para obtener más información acerca de las características del espacio.",
  13686. HELP_MORE_ZOOM_A: "Controles de zoom",
  13687. HELP_DESKTOP_MORE_ZOOM_B: "Use estos controles o la rueda de desplazamiento para acercar o alejar.",
  13688. HELP_MORE_TOUR_A: "Controles de recorrido",
  13689. HELP_DESKTOP_MORE_TOUR_B: "Reproduzca, pause, adelante o retroceda a través de un recorrido guiado.",
  13690. HELP_MORE_INSIDE_A: "Vista interior",
  13691. HELP_DESKTOP_MORE_INSIDE_B: "Haga clic para explorar el interior del espacio.",
  13692. HELP_MOBILE_MORE_INSIDE_B: "Toque para explorar el interior del espacio.",
  13693. HELP_MORE_VR_A: "Modo de realidad virtual",
  13694. HELP_DESKTOP_MORE_VR_B: "Toque para ver el espacio en realidad virtual.",
  13695. HELP_MOBILE_MORE_VR_B: "Toque para ver el espacio en realidad virtual.",
  13696. HELP_MORE_360_A: "360° Views",
  13697. HELP_DESKTOP_MORE_360_B: "Una vez que se encuentre en galería destacada, haga clic en vistas de 360º para ver el exterior.",
  13698. HELP_MOBILE_MORE_360_B: "Una vez que se encuentre en galería destacada, toque en vistas de 360º para ver el exterior.",
  13699. HELP_MORE_FULLSCREEN_A: "Pantalla completa",
  13700. HELP_DESKTOP_MORE_FULLSCREEN_B: "Expanda el escenario 3D para verlo en pantalla completa.",
  13701. WEBVR_FOR_CARDBOARD: "Para Google Cardboard",
  13702. WEBVR_FOR_DAYDREAM: "Para Daydream View",
  13703. WEBVR_ENTER_WEBVR: "ENTRAR VR",
  13704. WEBVR_DIFFERENT_HEADSET: "¿Tiene un auricular diferente?",
  13705. WEBVR_LEARN_MORE: "Más información",
  13706. WEBVR_VIEW_SPACE: "Ver Espacio en VR",
  13707. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13708. WEBVR_DAYDREAM_PHONE: "Daydream Teléfono listos",
  13709. WEBVR_VIEW_CARDBOARD: "O Ver en Google Cardboard",
  13710. VR_NEED_DAYDREAM: "Necesidades antes de acoplarse con Daydream View",
  13711. VR_NEED_DAYDREAM_PHONE: "Teléfono listo para Daydream",
  13712. VR_GOOGLE_DAYDREAM: "Daydream de Google",
  13713. VR_APP: "port VR App",
  13714. VR_COMPATIBLE_ANDROID_LONG: 'Compatible con los Dispositivos Android con Pantallas de 4.5"-5.5" operando Android OS 4.4.4 y posteriores',
  13715. VR_APP_FOR_ANDROID: "Aplicación port VR para Teléfonos Android",
  13716. VR_APP_OPEN: "Abrir con la aplicación port VR en su lugar",
  13717. VR_VIEW_SPACE: "Ver Espacio en realidad virtual",
  13718. VR_LEARN_MORE_CAPS: "SABER MÁS",
  13719. VR_PREVIOUS_CAPS: "ANTERIOR",
  13720. VR_NEXT_CAPS: "SIGUIENTE",
  13721. VR_GOT_IT_CAPS: "COMPRENDIDO",
  13722. VR_SHOW_SUPPORTED: "Pulse para ver el Espacio en realidad virtual con",
  13723. VR_SHOW_UNSUPPORTED: "Lo sentimos, pero su dispositivo no cumple los requisitos mínimos para ver un Espacio en realidad virtual.",
  13724. VR_SHOW_IOS_1: "Pulse para ver el Espacio en realidad virtual",
  13725. VR_SHOW_IOS_2: "Necesita la aplicación port VR y un iPhone compatible para ver",
  13726. VR_WHAT_YOU_NEED: "Lo que necesitaras...",
  13727. VR_NEED_CARDBOARD: "Lo que necesitaras con Google Cardboard",
  13728. VR_NEED_SAMSUNG: "Lo que necesitaras con el Samsung Gear VR",
  13729. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13730. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13731. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13732. VR_COMPATIBLE_IPHONES_2: "Compatible con iPhone 6S o superior y con iOS 9.1 en adelante",
  13733. VR_COMPATIBLE_IPHONES_3: "iPhones compatibles",
  13734. VR_COMPATIBLE_ANDROID: "Dispositivos Android compatibles",
  13735. VR_ANDROID_DETAIL: "Pantallas de 11.43 cm a 13.97 cm con OS de Android 4.4.4 en adelante",
  13736. VR_ANDROID_DVICES: "Dispositivos Android",
  13737. VR_COMPATIBLE_SAMSUNG: "Dispositivos compatibles del Samsung",
  13738. VR_SAMSUNG_DETAIL: "Galaxy S5 en adelante",
  13739. VR_APP_FOR_CARDBOARD: "Aplicación port VR para Google Cardboard",
  13740. VR_APP_FOR_SAMSUNG: "Aplicación port VR para Gear VR",
  13741. VR_DOWNLOAD_HERE: "Descargar aquí",
  13742. VR_REQUIRE_HEADSET: "Necesita un casco de realidad virtual y que se instale la aplicación port VR para Android",
  13743. VR_REDIRECT_TO_STORE: "Si la aplicación no está instalada, se le redirigirá a la tienda de aplicaciones.",
  13744. VR_IMPROPER_EMBED: "El espacio de port no está incorporado correctamente para apoyar VR en su navegador web.",
  13745. VR_OPEN_ANDROID_LINK: "Abre el enlace en tu teléfono móvil",
  13746. VR_ANDROID_OPTIONS: "Opciones de auriculares en RV disponibles",
  13747. SHARE_TO: "Compartir en",
  13748. SHARE_LINK: "Enlace directo",
  13749. SHARE_EXPLORE: "Explorar ",
  13750. SHARE_AT: "en",
  13751. SHARE_WITH: "con",
  13752. SHARE_3D: " en 3D",
  13753. SHARE_COPIED: "¡Copiado!",
  13754. ERROR_BROWSER_SOLUTION: "Instale un nuevo navegador para explorar en 3D.",
  13755. ERROR_BROWSER_EXPLANATION: "WebGL requiere un navegador moderno.",
  13756. ERROR_GENERIC_PROBLEM: "Vaya, algo ha ido mal.",
  13757. ERROR_GENERIC_SOLUTION: "Reinicie su navegador.",
  13758. ERROR_GENERIC_ACTIONS_1: "Si el problema persiste, ",
  13759. ERROR_GENERIC_ACTIONS_2: "instale un navegador compatible",
  13760. ERROR_GENERIC_ACTIONS_3: " o ",
  13761. ERROR_GENERIC_ACTIONS_4: "consulte nuestra guía de solución de problemas",
  13762. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Navegador no compatible.",
  13763. ERROR_WEBGL_IOS_PROBLEM: "Versión de iOS no compatible.",
  13764. ERROR_WEBGL_IOS_SOLUTION: "Actualice a iOS 8 o superior para explorar en 3D.",
  13765. ERROR_WEBGL_IOS_ACTIONS_1: "Pulse ",
  13766. ERROR_WEBGL_IOS_ACTIONS_2: "Ajustes > General > Actualización de software",
  13767. ERROR_WEBGL_SAFARI_PROBLEM: "Habilite WebGL para explorar en 3D.",
  13768. ERROR_WEBGL_SAFARI_ACTIONS_1: "Haga clic en ",
  13769. ERROR_WEBGL_SAFARI_ACTIONS_2: "Preferencias > Avanzado > Mostrar el menú Desarrollar",
  13770. ERROR_WEBGL_SAFARI_ACTIONS_3: "Después, haga clic en ",
  13771. ERROR_WEBGL_SAFARI_ACTIONS_4: "Desarrollar > Habilitar WebGL",
  13772. ERROR_MISSING_URLS_PROBLEM: "Vaya, no hay panoramas para este modelo.",
  13773. ERROR_MISSING_URLS_EXPLANATION: "Este es un modelo antiguo. El propietario del sitio web puede tener un nuevo modelo en mente.",
  13774. ERROR_LOADING_FAILED_PROBLEM: "Vaya, modelo no disponible.",
  13775. ERROR_LOADING_FAILED_ACTIONS_1: "Si el problema persiste, ",
  13776. ERROR_LOADING_FAILED_ACTIONS_2: "consulte nuestra guía de solución de problemas",
  13777. ERROR_MAINTENANCE_PROBLEM: "Mantenimiento en progreso.",
  13778. ERROR_MAINTENANCE_SOLUTION: "Regrese en unos minutos.",
  13779. LINK_TO_LOCATION: "Enlace a la ubicación",
  13780. MENU_COPY: "Copiar",
  13781. LINK_ALERT_COPY: "Utilice CTRL/CMD + C para copiar.",
  13782. ROTATE: "Girar",
  13783. INSIDE: "Interior",
  13784. MOVE: "Moverse",
  13785. ZOOM: "Acercar o alejar"
  13786. }
  13787. }
  13788. , {}],
  13789. 113: [function(e, t, i) {
  13790. "use strict";
  13791. t.exports = {
  13792. PAGE_TITLE: "",
  13793. LOADING: "Chargement",
  13794. PRESENTED_BY_CAPS: "PRÉSENTÉ PAR",
  13795. POWERED_BY: "alimenté par ",
  13796. POWERED_BY_CAPS: "ALIMENTÉ PAR",
  13797. DESKTOP_SHORT_CTA: "Cliquez pour explorer l'Espace 3D.",
  13798. MOBILE_SHORT_CTA: "Cliquez pour explorer l'Espace 3D.",
  13799. PRESENTED_BY: "Présenté par ",
  13800. MORE: "Plus ",
  13801. LESS: "Moins ",
  13802. TAG_CONTENT: "Contenu tag™",
  13803. SHOW: "Montrer",
  13804. HIDE: "Cacher",
  13805. DOLLHOUSE: "Dollhouse",
  13806. FLOOR_PLAN: "Plan de sol",
  13807. OPEN_HIGHLIGHTS: "Ouvrir les faits saillants",
  13808. CLOSE_HIGHLIGHTS: "Fermer",
  13809. PREVIOUS: "Précédent",
  13810. PLAY: "Lecture",
  13811. PAUSE: "Pause",
  13812. NEXT: "Suivant",
  13813. EXPLORE_3D_SPACE: "Explorer l'Espace en 3D",
  13814. VIEW_DOLLHOUSE: "Voir dollhouse",
  13815. SOCIAL_SHARING: "Partager cet espace",
  13816. VIEW_IN_VR: "Voir en VR",
  13817. VIEW_FULLSCREEN: "Plein écran",
  13818. EXIT_FULLSCREEN: "Fermer plein écran",
  13819. ZOOM_IN: "Zoom avant",
  13820. ZOOM_OUT: "Zoom arrière",
  13821. FLOOR_NAME: "Étage ",
  13822. FLOOR_ALL: "Tous",
  13823. TERMS: "Mentions légales",
  13824. PORT_TERMS: "port mentions légales",
  13825. TERMS_OF_USE: "Conditions d'utilisation",
  13826. TERMS_TEXT_FILE: "terms-fr-FR.html",
  13827. CLOSE_TERMS: "Fermer",
  13828. TERMS_FAIL: "Impossible d'accéder aux mentions légales. Vérifiez que vous avez une connexion Internet pour afficher les conditions d'utilisation.",
  13829. HELP: "Aide",
  13830. HELP_NAVIGATION_TAB: "Navigation",
  13831. HELP_MORE_HELP_TAB: "Aide",
  13832. CLOSE: "Fermer",
  13833. HELP_DESKTOP_PANORAMA_1A: "Cliquez et faites glisser pour regarder autour de l’espace.",
  13834. HELP_DESKTOP_PANORAMA_2A: "Cliquez sur les anneaux pour vous déplacer.",
  13835. HELP_DESKTOP_PANORAMA_3A: "Utilisez la molette de votre souris pour zoomer.",
  13836. HELP_DESKTOP_PANORAMA_1B: "Ou utilisez les touches pour tourner.",
  13837. HELP_DESKTOP_PANORAMA_2B: "Ou utilisez les touches pour avancer et reculer.",
  13838. HELP_DESKTOP_PANORAMA_3B: "Ou utilisez les touches plus et moins pour zoomer.",
  13839. HELP_DESKTOP_360_2A: "Cliquez sur l’icône Vue Intérieure pour entrer dans l’Espace.",
  13840. HELP_DESKTOP_360_2B: "Ou, appuyez sur la touche numéro 1 pour entrer dans la Vue Intérieure.",
  13841. HELP_DESKTOP_DOLLHOUSE_1A: "Faites un clic gauche et bougez votre souris pour faire pivoter la vue Dollhouse.",
  13842. HELP_DESKTOP_DOLLHOUSE_2A: "Faites un clic droit et bougez votre souris pour changer la position de la vue Dollhouse.",
  13843. HELP_DESKTOP_DOLLHOUSE_3A: "Utilisez la molette de votre souris pour zoomer.",
  13844. HELP_DESKTOP_DOLLHOUSE_1B: "Ou utilisez les touches pour faire pivoter la vue Dollhouse.",
  13845. HELP_DESKTOP_FLOORPLAN_1A: "Faites un clic droit pour changer la position du plan sur l’écran.",
  13846. HELP_DESKTOP_FLOORPLAN_2A: "Faites un clic droit et faites glisser à gauche ou à droite pour faire pivoter le plan.",
  13847. HELP_DESKTOP_FLOORPLAN_3A: "Utilisez la molette de votre souris pour zoomer.",
  13848. HELP_DESKTOP_FLOORPLAN_2B: "Ou utilisez les touches pour faire pivoter à gauche ou à droite.",
  13849. HELP_DESKTOP_FLOORPLAN_3B: "Ou utilisez les touches pour effectuer un zoom avant ou arrière.",
  13850. HELP_MOBILE_PANORAMA_1: "Touchez et faites glisser pour regarder autour de l’espace.",
  13851. HELP_MOBILE_PANORAMA_2: "Tapez sur les anneaux dans tout l’espace pour vous déplacer.",
  13852. HELP_MOBILE_3: "Utilisez un geste de pincement pour zoomer avant/arrière.",
  13853. HELP_MOBILE_360_2: "Tapez sur l’icône Vue Intérieure pour entrer dans l’Espace.",
  13854. HELP_MOBILE_DOLLHOUSE_1: "Touchez et faites glisser vers le haut/bas/gauche/droite pour faire pivoter la vue Dollhouse.",
  13855. HELP_MOBILE_DOLLHOUSE_2: "Touchez et faites glisser avec deux doigts pour positionner vue en coupe.",
  13856. HELP_MOBILE_FLOORPLAN_1: "Touchez et faites glisser pour positionner le plan.",
  13857. HELP_MOBILE_FLOORPLAN_2: "Touchez et faites glisser avec deux doigts pour faire pivoter le plan.",
  13858. HELP_MORE_HLR_A: "Carrousel",
  13859. HELP_DESKTOP_MORE_HLR_B: "Ouvrez pour naviguer dans l’espace en utilisant les vignettes.",
  13860. HELP_MORE_DOLLHOUSE_A: "Vue en coupe",
  13861. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Cliquez pour afficher et faire pivoter l’espace entier en 3D.",
  13862. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tapez pour afficher et faire pivoter l’espace entier en 3D.",
  13863. HELP_MORE_FLOORS_A: "Sélecteur d’étage",
  13864. HELP_DESKTOP_MORE_FLOORS_B: "Basculer entre les étages dans l’espace.",
  13865. HELP_MORE_TAG_A: "tag™ Posts",
  13866. HELP_DESKTOP_MORE_TAG_B: "Cliquez ou survolez pour obtenir des informations sur l’espace.",
  13867. HELP_MOBILE_MORE_TAG_B: "Tapez pour obtenir des informations sur l’espace.",
  13868. HELP_MORE_ZOOM_A: "Commandes de zoom",
  13869. HELP_DESKTOP_MORE_ZOOM_B: "Utilisez votre clavier ou la molette de votre souris pour zoomer.",
  13870. HELP_MORE_TOUR_A: "Commandes de la visite",
  13871. HELP_DESKTOP_MORE_TOUR_B: "Mettez en marche ou en pause, avancez et reculez lors d'une visite guidée.",
  13872. HELP_MORE_INSIDE_A: "Vue intérieure",
  13873. HELP_DESKTOP_MORE_INSIDE_B: "Cliquez pour explorer l’intérieur de l’espace.",
  13874. HELP_MOBILE_MORE_INSIDE_B: "Tapez pour explorer l’intérieur de l’espace.",
  13875. HELP_MORE_VR_A: "Mode RV",
  13876. HELP_DESKTOP_MORE_VR_B: "Cliquez pour lancer l’espace en réalité virtuelle.",
  13877. HELP_MOBILE_MORE_VR_B: "Tapez pour lancer l’espace en réalité virtuelle.",
  13878. HELP_MORE_360_A: "Vues 360°",
  13879. HELP_DESKTOP_MORE_360_B: "Cliquez sur vues 360°, dans le carrousel pour voir les scènes extérieures.",
  13880. HELP_MOBILE_MORE_360_B: "Tapez sur vues 360°, dans le carrousel pour voir les scènes extérieures.",
  13881. HELP_MORE_FULLSCREEN_A: "Plein écran",
  13882. HELP_DESKTOP_MORE_FULLSCREEN_B: "Voir 3D Showcase en plein écran.",
  13883. WEBVR_FOR_CARDBOARD: "Pour Google Cardboard",
  13884. WEBVR_FOR_DAYDREAM: "Pour Daydream View",
  13885. WEBVR_ENTER_WEBVR: "ENTRER VR",
  13886. WEBVR_DIFFERENT_HEADSET: "Avez-vous un casque différent?",
  13887. WEBVR_LEARN_MORE: "En savoir plus",
  13888. WEBVR_VIEW_SPACE: "Voir Espace en VR",
  13889. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13890. WEBVR_DAYDREAM_PHONE: "Téléphone compatibles Daydream",
  13891. WEBVR_VIEW_CARDBOARD: "Ou Afficher sur Google Cardboard",
  13892. VR_VIEW_SPACE: "Voir l'Espace en Réalité Virtuelle",
  13893. VR_LEARN_MORE_CAPS: "EN SAVOIR PLUS",
  13894. VR_PREVIOUS_CAPS: "PRÉCÉDENT",
  13895. VR_NEXT_CAPS: "SUIVANT",
  13896. VR_GOT_IT_CAPS: "BIEN COMPRIS",
  13897. VR_SHOW_SUPPORTED: "Taper pour voir l'Espace en VR avec",
  13898. VR_SHOW_UNSUPPORTED: "Désolé mais votre appareil ne répond pas aux critères minimaux pour voir cet Espace en mode VR.",
  13899. VR_SHOW_IOS_1: "Taper pour voir l’Espace en Realité Virtuelle",
  13900. VR_SHOW_IOS_2: "Nécessite l’application port VR et un iPhone compatible pour voir",
  13901. VR_WHAT_YOU_NEED: "Ce dont vous aurez besoin pour...",
  13902. VR_NEED_CARDBOARD: "Ce dont vous aurez besoin avec Google Cardboard",
  13903. VR_NEED_SAMSUNG: "Ce dont vous aurez besoin avec Samsung Gear VR",
  13904. VR_NEED_DAYDREAM: "BESOINS AVANT APPARIEMENT AVEC DAYDREAM VIEW",
  13905. VR_NEED_DAYDREAM_PHONE: "Téléphone compatible avec Daydream",
  13906. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13907. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13908. VR_APP: "port VR App",
  13909. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13910. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13911. VR_COMPATIBLE_IPHONES_2: "iPhone 5s et plus récent, avec iOS 9.1 et plus récent",
  13912. VR_COMPATIBLE_IPHONES_3: "iPhones compatibles",
  13913. VR_COMPATIBLE_ANDROID: "Appareils Android compatibles",
  13914. VR_COMPATIBLE_ANDROID_LONG: "Compatible avec les écrans des appareils Android de 11,5 à 14 cm (4,5 à 5,5 po) fonctionnant sous Android OS 4.4.4 et plus",
  13915. VR_ANDROID_DETAIL: 'Écrans 4.5" à 5.5" avec Android 4.4.4 ou plus récent',
  13916. VR_ANDROID_DVICES: "Appareils Android",
  13917. VR_COMPATIBLE_SAMSUNG: "Appareils Samsung Compatibles",
  13918. VR_SAMSUNG_DETAIL: "Galaxy S6 et plus récents",
  13919. VR_APP_FOR_CARDBOARD: "Application port VR pour Google Cardboard",
  13920. VR_APP_FOR_SAMSUNG: "Application port VR pour Gear VR",
  13921. VR_APP_FOR_ANDROID: "Application port VR pour téléphones Android",
  13922. VR_APP_OPEN: "Ouvrir plutôt avec l’application port VR",
  13923. VR_DOWNLOAD_HERE: "Télécharger ici",
  13924. VR_REQUIRE_HEADSET: "Nécessite un casque VR et l'application port VR pour Android afin d'être installé",
  13925. VR_REDIRECT_TO_STORE: "Si l'application n'est pas installée, vous serez rediriger vers l'App store.",
  13926. VR_IMPROPER_EMBED: "L'Espace port n'est pas correctement intégré pour supporter VR dans votre navigateur Web.",
  13927. VR_OPEN_ANDROID_LINK: "Ouvrez ce lien avec votre appareil mobile",
  13928. VR_ANDROID_OPTIONS: "Options disponibles pour casque VR sous",
  13929. SHARE_TO: "Partager sur",
  13930. SHARE_LINK: "Lien direct",
  13931. SHARE_EXPLORE: "Explorer ",
  13932. SHARE_AT: "à",
  13933. SHARE_WITH: "avec",
  13934. SHARE_3D: " en 3D",
  13935. SHARE_COPIED: "Copié!",
  13936. ERROR_BROWSER_SOLUTION: "Installer un nouveau navigateur pour explorer en 3D.",
  13937. ERROR_BROWSER_EXPLANATION: "WebGL a besoin d'un navigateur récent.",
  13938. ERROR_GENERIC_PROBLEM: "Il y eu un problème.",
  13939. ERROR_GENERIC_SOLUTION: "Redémarrer votre navigateur.",
  13940. ERROR_GENERIC_ACTIONS_1: "Si le problème persiste, ",
  13941. ERROR_GENERIC_ACTIONS_2: "installez un navigateur plus récent",
  13942. ERROR_GENERIC_ACTIONS_3: " ou ",
  13943. ERROR_GENERIC_ACTIONS_4: "voir notre guide de dépannage",
  13944. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Navigateur non-supporté.",
  13945. ERROR_WEBGL_IOS_PROBLEM: "Version iOS non-supportée.",
  13946. ERROR_WEBGL_IOS_SOLUTION: "Mettre à jour avec iOS8 au minimum pour voir l'Espace en 3D.",
  13947. ERROR_WEBGL_IOS_ACTIONS_1: "Tapez ",
  13948. ERROR_WEBGL_IOS_ACTIONS_2: "Paramètres > Général > Mise à jour Software",
  13949. ERROR_WEBGL_SAFARI_PROBLEM: "Activez WegGL pour explorer en 3D.",
  13950. ERROR_WEBGL_SAFARI_ACTIONS_1: "Cliquez ",
  13951. ERROR_WEBGL_SAFARI_ACTIONS_2: "Préferences > Avancés > Voir menu développeur",
  13952. ERROR_WEBGL_SAFARI_ACTIONS_3: "Puis cliquez ",
  13953. ERROR_WEBGL_SAFARI_ACTIONS_4: "Développe > Activé WebGL",
  13954. ERROR_MISSING_URLS_PROBLEM: "Il n'y a pas de panoromas pour ce modèle.",
  13955. ERROR_MISSING_URLS_EXPLANATION: "Ceci est un ancien modèle. Le propriétaire du site a peut-être un nouveau modèle en cours.",
  13956. ERROR_LOADING_FAILED_PROBLEM: "Ce modèle n'est pas disponible.",
  13957. ERROR_LOADING_FAILED_ACTIONS_1: "Si le problème persiste, ",
  13958. ERROR_LOADING_FAILED_ACTIONS_2: "voir notre guide de dépannage",
  13959. ERROR_MAINTENANCE_PROBLEM: "Maintenance en cours.",
  13960. ERROR_MAINTENANCE_SOLUTION: "Revenez dans quelques instants.",
  13961. LINK_TO_LOCATION: "Lien vers l'emplacement",
  13962. MENU_COPY: "Copie",
  13963. LINK_ALERT_COPY: "Utiliser CTRL+CMD C pour copier.",
  13964. ROTATE: "Faire pivoter",
  13965. INSIDE: "Intérieure",
  13966. MOVE: "Se déplacer",
  13967. ZOOM: "Zoom"
  13968. }
  13969. }
  13970. , {}],
  13971. 114: [function(e, t, i) {
  13972. "use strict";
  13973. t.exports = {
  13974. PAGE_TITLE: "",
  13975. LOADING: "読み込み中",
  13976. PRESENTED_BY_CAPS: "PRESENTED BY",
  13977. POWERED_BY: "powered by",
  13978. POWERED_BY_CAPS: "POWERED BY",
  13979. DESKTOP_SHORT_CTA: "クリックしてこの3D Spaceを探索",
  13980. MOBILE_SHORT_CTA: "タップしてこの3D Spaceを探索",
  13981. PRESENTED_BY: "Presented by ",
  13982. MORE: "全て表示 ",
  13983. LESS: "閉じる ",
  13984. TAG_CONTENT: "tag™コンテンツ ",
  13985. SHOW: "表示",
  13986. HIDE: "非表示",
  13987. DOLLHOUSE: "ドールハウス",
  13988. FLOOR_PLAN: "フロアプラン",
  13989. OPEN_HIGHLIGHTS: "ハイライトを開く",
  13990. CLOSE_HIGHLIGHTS: "閉じる",
  13991. PREVIOUS: "前へ",
  13992. PLAY: "再生",
  13993. PAUSE: "一時停止",
  13994. NEXT: "次へ",
  13995. EXPLORE_3D_SPACE: "3DSpaceの探索",
  13996. VIEW_DOLLHOUSE: "ドールハウスの表示",
  13997. SOCIAL_SHARING: "このSpaceを共有する",
  13998. VIEW_IN_VR: "VRで表示",
  13999. VIEW_FULLSCREEN: "フルスクリーン表示",
  14000. EXIT_FULLSCREEN: "フルスクリーン表示を終了",
  14001. ZOOM_IN: "ズームイン",
  14002. ZOOM_OUT: "ズームアウト",
  14003. FLOOR_NAME: "フロア ",
  14004. FLOOR_ALL: "すべて",
  14005. TERMS: "規約",
  14006. PORT_TERMS: "port規約",
  14007. TERMS_OF_USE: "利用規約",
  14008. CLOSE_TERMS: "閉じる",
  14009. TERMS_TEXT_FILE: "terms-jp-JP.html",
  14010. TERMS_FAIL: "規約を取得できませんでした。利用規約を表示するためにインターネットに接続されていることを確認してください。",
  14011. WEBVR_FOR_DAYDREAM: "Daydream View用",
  14012. WEBVR_ENTER_WEBVR: "VRに入る",
  14013. WEBVR_DIFFERENT_HEADSET: "別のヘッドセットをお持ちですか?",
  14014. WEBVR_LEARN_MORE: "もっと詳しく",
  14015. WEBVR_VIEW_SPACE: "VRでSpaceを表示",
  14016. WEBVR_DAYDREAM_VIEW: "Daydream View",
  14017. WEBVR_DAYDREAM_PHONE: "Daydream対応スマホ",
  14018. WEBVR_FOR_CARDBOARD: "Google Cardboard用",
  14019. WEBVR_VIEW_CARDBOARD: "またはGoogle Cardboardで表示",
  14020. VR_VIEW_SPACE: "バーチャルリアリティでSpaceを表示",
  14021. VR_LEARN_MORE_CAPS: "もっと詳しく",
  14022. VR_PREVIOUS_CAPS: "前へ",
  14023. VR_NEXT_CAPS: "次へ",
  14024. VR_GOT_IT_CAPS: "了解",
  14025. VR_SHOW_SUPPORTED: "タップして次を使用してVRでSpaceを表示: ",
  14026. VR_SHOW_UNSUPPORTED: "お使いのデバイスはVRでSpaceを表示する最低要件を満たしていません",
  14027. VR_SHOW_IOS_1: "タップしてVRでSpaceを表示",
  14028. VR_SHOW_IOS_2: "表示するにはport VRアプリと互換性のあるiPhoneが必要です",
  14029. VR_WHAT_YOU_NEED: "必要なもの",
  14030. VR_NEED_CARDBOARD: "Google Cardboardに必要なもの",
  14031. VR_NEED_SAMSUNG: "Samsung Gear VRに必要なもの",
  14032. VR_NEED_DAYDREAM: "事前にDaydream Viewとのペアリングが必要です",
  14033. VR_NEED_DAYDREAM_PHONE: "Daydream対応スマホ",
  14034. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14035. VR_GOOGLE_DAYDREAM: "Google Daydream",
  14036. VR_APP: "port VRアプリ",
  14037. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14038. VR_COMPATIBLE_IPHONES_1: "iPhone",
  14039. VR_COMPATIBLE_IPHONES_2: "iOS 9.1以降で動作するiPhone 5s以降のモデル",
  14040. VR_COMPATIBLE_IPHONES_3: "互換性のあるiPhone",
  14041. VR_COMPATIBLE_ANDROID: "互換性のあるAndroidデバイス",
  14042. VR_COMPATIBLE_ANDROID_LONG: "Android OS 4.4.4以降で動作する互換性のあるAndroidデバイスの4.5~5.5インチディスプレイ",
  14043. VR_ANDROID_DETAIL: "Android OS 4.4.4以降で動作する4.5~5.5インチディスプレイ",
  14044. VR_ANDROID_DVICES: "Androidデバイス",
  14045. VR_COMPATIBLE_SAMSUNG: "互換性のあるSamsungデバイス",
  14046. VR_SAMSUNG_DETAIL: "Galaxy S5以降のモデル",
  14047. VR_APP_FOR_CARDBOARD: "Google Cardboard用のport VRアプリ",
  14048. VR_APP_FOR_SAMSUNG: "Gear VR 用のport VRアプリ",
  14049. VR_APP_FOR_ANDROID: "Androidフォン用のport VRアプリ",
  14050. VR_APP_OPEN: "port VRアプリで開く",
  14051. VR_DOWNLOAD_HERE: "ここからダウンロード",
  14052. VR_REQUIRE_HEADSET: "Android 用のVRヘッドセットとport VRアプリ をインストールする必要があります",
  14053. VR_REDIRECT_TO_STORE: "アプリがインストールされていない場合、App Storeにリダイレクトされます",
  14054. VR_IMPROPER_EMBED: "お使いのウェブブラウザでVRがサポートされるようport Spaceが適切に埋め込まれていません。",
  14055. VR_OPEN_ANDROID_LINK: "お使いの携帯電話でリンクを開いてください",
  14056. VR_ANDROID_OPTIONS: "利用可能なVRヘッドセットオプション",
  14057. SHARE_TO: "共有先",
  14058. SHARE_LINK: "ダイレクトリンク",
  14059. SHARE_EXPLORE: "探索",
  14060. SHARE_AT: "場所",
  14061. SHARE_WITH: "使用アプリ",
  14062. SHARE_3D: "3Dで",
  14063. SHARE_COPIED: "コピーされました!",
  14064. ERROR_BROWSER_SOLUTION: "3D探索するには、新しいバージョンのブラウザをインストールしてください",
  14065. ERROR_BROWSER_EXPLANATION: "WebGLにはモダンブラウザが必要です。",
  14066. ERROR_GENERIC_PROBLEM: "問題が発生しました。",
  14067. ERROR_GENERIC_SOLUTION: "ブラウザを再起動してください。",
  14068. ERROR_GENERIC_ACTIONS_1: "問題が解決しない場合は、",
  14069. ERROR_GENERIC_ACTIONS_2: "サポートされているブラウザをインストールしてください",
  14070. ERROR_GENERIC_ACTIONS_3: "または",
  14071. ERROR_GENERIC_ACTIONS_4: "トラブルシューティングガイドを参照してください",
  14072. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "ブラウザがサポートされていません。",
  14073. ERROR_WEBGL_IOS_PROBLEM: "サポートされていないiOSバージョンです。",
  14074. ERROR_WEBGL_IOS_SOLUTION: "3D探索するには、iOS 8以降にアップグレードしてください。",
  14075. ERROR_WEBGL_IOS_ACTIONS_1: "以下の順にタップします:",
  14076. ERROR_WEBGL_IOS_ACTIONS_2: "設定 > 全般 > ソフトウェアの更新",
  14077. ERROR_WEBGL_SAFARI_PROBLEM: "WebGLを有効にして3Dで探索します。",
  14078. ERROR_WEBGL_SAFARI_ACTIONS_1: "以下の順にクリックします:",
  14079. ERROR_WEBGL_SAFARI_ACTIONS_2: "環境設定 > 詳細 > メニューバーに開発メニューを表示",
  14080. ERROR_WEBGL_SAFARI_ACTIONS_3: "その後、以下の順にクリックします:",
  14081. ERROR_WEBGL_SAFARI_ACTIONS_4: "開発 > WebGLを有効にする",
  14082. ERROR_MISSING_URLS_PROBLEM: "このモデルではパノラマを使用できません。",
  14083. ERROR_MISSING_URLS_EXPLANATION: "これは古いモデルです。ウェブサイト所有者が新しいモデルを開発中かもしれません。",
  14084. ERROR_LOADING_FAILED_PROBLEM: "モデルは利用できません。",
  14085. ERROR_LOADING_FAILED_ACTIONS_1: "問題が解決しない場合は、",
  14086. ERROR_LOADING_FAILED_ACTIONS_2: "トラブルシューティングガイドを参照してください",
  14087. ERROR_MAINTENANCE_PROBLEM: "メンテナンスは進行中です。",
  14088. ERROR_MAINTENANCE_SOLUTION: "しばらくしてからやり直し てください。",
  14089. LINK_TO_LOCATION: "ロケーションへのリンク",
  14090. MENU_COPY: "コピー",
  14091. LINK_ALERT_COPY: "コピーするにはCTRL/CMD + Cを使用してください。",
  14092. ROTATE: "回転",
  14093. MOVE: "移動",
  14094. INSIDE: "内側",
  14095. ZOOM: "ズーム",
  14096. HELP: "ヘルプ",
  14097. HELP_NAVIGATION_TAB: "ナビゲーション",
  14098. HELP_MORE_HELP_TAB: "その他のヘルプ",
  14099. HELP_DESKTOP_PANORAMA_1A: "Spaceを見回すには、クリックしてドラッグします。",
  14100. HELP_DESKTOP_PANORAMA_2A: "移動するには、Space全体にあるリングをクリックします。",
  14101. HELP_DESKTOP_PANORAMA_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14102. HELP_DESKTOP_PANORAMA_1B: "または、矢印キーを使用して左右に向きを変えます。",
  14103. HELP_DESKTOP_PANORAMA_2B: "または、矢印キーを使用して前後に向きを変えます。",
  14104. HELP_DESKTOP_PANORAMA_3B: "あるいは、プラス(+)キーまたはマイナス(-)キーを使用して、ズームイン、ズームアウトします。",
  14105. HELP_DESKTOP_360_2A: "内側ビューアイコンをクリックしてSpaceに入ります。",
  14106. HELP_DESKTOP_360_2B: "または、数字キー1を押して内側ビューに入ります。",
  14107. HELP_DESKTOP_DOLLHOUSE_1A: "左クリックと左右、上下のドラッグでドールハウスを回転します。",
  14108. HELP_DESKTOP_DOLLHOUSE_2A: "右クリックと左右、上下のドラッグでドールハウスの画面上の位置を変更します。",
  14109. HELP_DESKTOP_DOLLHOUSE_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14110. HELP_DESKTOP_DOLLHOUSE_1B: "または、矢印キーを使用してドールハウスを回転します。",
  14111. HELP_DESKTOP_FLOORPLAN_1A: "左ボタンを押しながら、上下左右にドラッグしてフロアプランの画面上の位置を変更します。",
  14112. HELP_DESKTOP_FLOORPLAN_2A: "右ボタンを押しながら左右にドラッグして、フロアプランを回転します。",
  14113. HELP_DESKTOP_FLOORPLAN_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14114. HELP_DESKTOP_FLOORPLAN_2B: "または、矢印キーを使用して左右に回転します。",
  14115. HELP_DESKTOP_FLOORPLAN_3B: "または、矢印キーを使用して、ズームイン、ズームアウトします。",
  14116. HELP_MOBILE_PANORAMA_1: "Spaceを見回すには、タッチしてドラッグします。",
  14117. HELP_MOBILE_PANORAMA_2: "移動するには、Space全体にあるリングをタップします。",
  14118. HELP_MOBILE_3: "ピンチジェスチャーを使用してズームイン、ズームアウトします。",
  14119. HELP_MOBILE_360_2: "内側ビューアイコンをタップしてSpaceに入ります。",
  14120. HELP_MOBILE_DOLLHOUSE_1: "タッチして上下左右にドラッグしてドールハウスを回転します。",
  14121. HELP_MOBILE_DOLLHOUSE_2: "タッチして、2本指でドラッグしてドールハウスを配置します。",
  14122. HELP_MOBILE_FLOORPLAN_1: "タッチ&ドラッグしてフロアプランを配置します。",
  14123. HELP_MOBILE_FLOORPLAN_2: "タッチして、2本指でドラッグしてフロアプランを回転します。",
  14124. HELP_MORE_HLR_A: "ハイライト",
  14125. HELP_DESKTOP_MORE_HLR_B: "サムネイル画像を使用してSpaceを移動するために開きます。",
  14126. HELP_MORE_DOLLHOUSE_A: "ドールハウス",
  14127. HELP_DESKTOP_MORE_DOLLHOUSE_B: "クリックして3DでSpace全体のトップダウンビューを表示して回転します。",
  14128. HELP_MOBILE_MORE_DOLLHOUSE_B: "タップして3DでSpace全体のトップダウンビューを表示して回転します。",
  14129. HELP_MORE_FLOORS_A: "フロアセレクター",
  14130. HELP_DESKTOP_MORE_FLOORS_B: "Space内のフロアを切り替えます。",
  14131. HELP_MORE_TAG_A: "tag™ Posts",
  14132. HELP_DESKTOP_MORE_TAG_B: "クリックするか、カーソルを置くとSpace内の機能についての説明が表示されます。",
  14133. HELP_MOBILE_MORE_TAG_B: "タップするとSpace内の機能についての説明が表示されます。",
  14134. HELP_MORE_ZOOM_A: "ズームコントロール",
  14135. HELP_DESKTOP_MORE_ZOOM_B: "これらのコントロールまたはスクロールホイールを使用して、ズームイン、ズームアウトします。",
  14136. HELP_MORE_TOUR_A: "ツアーコントロール",
  14137. HELP_DESKTOP_MORE_TOUR_B: "ガイド付きツアー中に再生、一時停止、前方・後方に移動します。",
  14138. HELP_MORE_INSIDE_A: "内側ビュー",
  14139. HELP_DESKTOP_MORE_INSIDE_B: "クリックしてSpace内を探索します。",
  14140. HELP_MOBILE_MORE_INSIDE_B: "タップしてSpace内を探索します。",
  14141. HELP_MORE_VR_A: "VRモード",
  14142. HELP_DESKTOP_MORE_VR_B: "クリックしてバーチャルリアリティでSpaceを起動します。",
  14143. HELP_MOBILE_MORE_VR_B: "タップしてバーチャルリアリティでSpaceを起動します。",
  14144. HELP_MORE_360_A: "360° Views",
  14145. HELP_DESKTOP_MORE_360_B: "Highlight Reelの360° Viewsをクリックして屋外シーンを表示します。",
  14146. HELP_MOBILE_MORE_360_B: "Highlight Reelの360° Viewsをタップして屋外シーンを表示します。",
  14147. HELP_MORE_FULLSCREEN_A: "フルスクリーン",
  14148. HELP_DESKTOP_MORE_FULLSCREEN_B: "3D Showcaseをフルスクリーン表示にします。",
  14149. CLOSE: "閉じる"
  14150. }
  14151. }
  14152. , {}],
  14153. 115: [function(e, t, i) {
  14154. "use strict";
  14155. t.exports = {
  14156. PAGE_TITLE: "",
  14157. LOADING: "Загрузка",
  14158. PRESENTED_BY_CAPS: "ПРЕДСТАВЛЕНО",
  14159. POWERED_BY: "разработано на платформе ",
  14160. POWERED_BY_CAPS: "РАЗРАБОТАНО НА ПЛАТФОРМЕ",
  14161. DESKTOP_SHORT_CTA: "Нажмите для просмотра.",
  14162. MOBILE_SHORT_CTA: "Нажмите для просмотра.",
  14163. PRESENTED_BY: "Представлено ",
  14164. MORE: "Больше ",
  14165. LESS: "Меньше ",
  14166. TAG_CONTENT: "tag™ Контент",
  14167. SHOW: "Показать",
  14168. HIDE: "Скрыть",
  14169. DOLLHOUSE: "Dollhouse",
  14170. FLOOR_PLAN: "Планировка",
  14171. OPEN_HIGHLIGHTS: "Открыть Фотоколлаж",
  14172. CLOSE_HIGHLIGHTS: "Закрыть",
  14173. PREVIOUS: "Предыдущий",
  14174. PLAY: "Воспроизвести",
  14175. PAUSE: "Пауза",
  14176. NEXT: "Следующий",
  14177. EXPLORE_3D_SPACE: "Просмотреть 3D модель",
  14178. VIEW_DOLLHOUSE: "Посмотреть Dollhouse",
  14179. SOCIAL_SHARING: "Поделиться этой моделью",
  14180. VIEW_IN_VR: "Посмотреть в VR",
  14181. VIEW_FULLSCREEN: "Полный экран",
  14182. EXIT_FULLSCREEN: "Выйти из полноэкранного режима",
  14183. ZOOM_IN: "Увеличить",
  14184. ZOOM_OUT: "Уменьшить",
  14185. FLOOR_NAME: "Этаж ",
  14186. FLOOR_ALL: "Все",
  14187. TERMS: "Условия",
  14188. PORT_TERMS: "Правила пользования",
  14189. TERMS_OF_USE: "Условия использования",
  14190. TERMS_TEXT_FILE: "terms-ru-RU.html",
  14191. CLOSE_TERMS: "Закрыть",
  14192. TERMS_FAIL: "Не удалось загрузить условия использования. Для просмотра условий использования, пожалуйста, убедитесь, что у Вас есть подключение к Интернету.",
  14193. HELP: "Помощь",
  14194. HELP_NAVIGATION_TAB: "Навигация",
  14195. HELP_MORE_HELP_TAB: "Доп. Помощь",
  14196. CLOSE: "Закрыть",
  14197. HELP_DESKTOP_PANORAMA_1A: "Нажмите и перетащите, чтобы осмотреть пространство вокруг.",
  14198. HELP_DESKTOP_PANORAMA_2A: "Для передвижения по модели нажимайте на круги .",
  14199. HELP_DESKTOP_PANORAMA_3A: "Используйте колесо прокрутки для увеличения и уменьшения.",
  14200. HELP_DESKTOP_PANORAMA_1B: "Или используйте клавиши со стрелками для поворота влево и вправо.",
  14201. HELP_DESKTOP_PANORAMA_2B: "Или используйте стрелки для перемещения вперед и назад.",
  14202. HELP_DESKTOP_PANORAMA_3B: "Или используйте клавиши ‘плюс’ и ‘минус’ для увеличения и уменьшения изображения.",
  14203. HELP_DESKTOP_360_2A: "Нажмите на значок ‘Вид Изнутри’, чтобы увидеть внутреннюю панораму.",
  14204. HELP_DESKTOP_360_2B: "или нажмите 1 на клавиатуре, чтобы увидеть внутреннюю панораму.",
  14205. HELP_DESKTOP_DOLLHOUSE_1A: "Нажмите левую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы повернуть Dollhouse.",
  14206. HELP_DESKTOP_DOLLHOUSE_2A: "Нажмите правую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы изменить позицию Dollhouse на экране.",
  14207. HELP_DESKTOP_DOLLHOUSE_3A: "Используйте колесо прокрутки чтобы увеличить и уменьшить.",
  14208. HELP_DESKTOP_DOLLHOUSE_1B: "Или используйте клавиши со стрелками, чтобы повернуть Dollhouse.",
  14209. HELP_DESKTOP_FLOORPLAN_1A: "Нажмите левую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы изменить положение Планировки на экране.",
  14210. HELP_DESKTOP_FLOORPLAN_2A: "Нажмите правую кнопку мыши и перетащите влево или вправо, чтобы повернуть Планировку.",
  14211. HELP_DESKTOP_FLOORPLAN_3A: "Используйте колесо прокрутки чтобы увеличить и уменьшить.",
  14212. HELP_DESKTOP_FLOORPLAN_2B: "Или используйте клавиши со стрелками для поворота влево или вправо.",
  14213. HELP_DESKTOP_FLOORPLAN_3B: "Или используйте стрелки для увеличения и уменьшения.",
  14214. HELP_MOBILE_PANORAMA_1: "Нажмите и перетащите, чтобы осмотреть модель.",
  14215. HELP_MOBILE_PANORAMA_2: "Для передвижения по модели нажимайте на круги.",
  14216. HELP_MOBILE_3: "Используйте движение двумя пальцами в разные стороны, чтобы увеличить и уменьшить.",
  14217. HELP_MOBILE_360_2: "Нажмите на значок ‘Вид Изнутри’, чтобы увидеть внутреннюю панораму.",
  14218. HELP_MOBILE_DOLLHOUSE_1: "Нажмите и перетащите вверх, вниз, влево и вправо, чтобы повернуть Dollhouse.",
  14219. HELP_MOBILE_DOLLHOUSE_2: "Нажмите и перетащите, чтобы расположить Dollhouse.",
  14220. HELP_MOBILE_FLOORPLAN_1: "Нажмите и перетащите, чтобы расположить план здания.",
  14221. HELP_MOBILE_FLOORPLAN_2: "Коснитесь и перетащите двумя пальцами, чтобы повернуть план здания.",
  14222. HELP_MORE_HLR_A: "Фотоколлаж",
  14223. HELP_DESKTOP_MORE_HLR_B: "Откройте для перемещения по модели, используя иконки изображений.",
  14224. HELP_MORE_DOLLHOUSE_A: "Dollhouse",
  14225. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Нажмите и поверните сверху вниз чтобы просмотреть всю 3D модель.",
  14226. HELP_MOBILE_MORE_DOLLHOUSE_B: "Нажмите и поверните сверху вниз чтобы просмотреть всю 3D модель.",
  14227. HELP_MORE_FLOORS_A: "Выбор Этажа",
  14228. HELP_DESKTOP_MORE_FLOORS_B: "Переключение между этажами.",
  14229. HELP_MORE_TAG_A: "tag™ Posts",
  14230. HELP_DESKTOP_MORE_TAG_B: "Нажмите или наведите курсор мыши для получения информации о функциях в Пространстве.",
  14231. HELP_MOBILE_MORE_TAG_B: "Нажмите для получения информации о функциях.",
  14232. HELP_MORE_ZOOM_A: "Масштаб",
  14233. HELP_DESKTOP_MORE_ZOOM_B: "Используйте эти кнопки для увеличения и уменьшения изображения или используйте колесо прокрутки.",
  14234. HELP_MORE_TOUR_A: "Управление Туром",
  14235. HELP_DESKTOP_MORE_TOUR_B: "Используйте кнопки Воспроизвести, Пауза, Вперед и Назад для управления фотоколлажем.",
  14236. HELP_MORE_INSIDE_A: "Вид Изнутри",
  14237. HELP_DESKTOP_MORE_INSIDE_B: "Нажмите, чтобы просмотреть модель изнутри.",
  14238. HELP_MOBILE_MORE_INSIDE_B: "Нажмите, чтобы просмотреть модель изнутри.",
  14239. HELP_MORE_VR_A: "Режим VR",
  14240. HELP_DESKTOP_MORE_VR_B: "Нажмите, чтобы запустить модель в виртуальной реальности.",
  14241. HELP_MOBILE_MORE_VR_B: "Нажмите, чтобы запустить модель в виртуальной реальности.",
  14242. HELP_MORE_360_A: "360° Views",
  14243. HELP_DESKTOP_MORE_360_B: "Нажмите на “360 Views” в фотоколлаже, чтобы просмотреть внешний пейзаж.",
  14244. HELP_MOBILE_MORE_360_B: "Нажмите на “360 Views” в фотоколлаже, чтобы просмотреть внешний пейзаж.",
  14245. HELP_MORE_FULLSCREEN_A: "Полный экран",
  14246. HELP_DESKTOP_MORE_FULLSCREEN_B: "Развернуть 3D Showcase во весь экран.",
  14247. WEBVR_FOR_CARDBOARD: "Для Google Cardboard",
  14248. WEBVR_FOR_DAYDREAM: "Для просмотра в Daydream",
  14249. WEBVR_ENTER_WEBVR: "ВОЙТИ В VR ",
  14250. WEBVR_DIFFERENT_HEADSET: "Есть другой VR-шлем?",
  14251. WEBVR_LEARN_MORE: "Узнать больше",
  14252. WEBVR_VIEW_SPACE: "Запустить модель в VR",
  14253. WEBVR_DAYDREAM_VIEW: "Посмотреть в Daydream",
  14254. WEBVR_DAYDREAM_PHONE: "Daydream-готовый телефон",
  14255. WEBVR_VIEW_CARDBOARD: "Или просмотреть в Google Cardboard",
  14256. VR_WHAT_YOU_NEED: "Что Вам потребуется...",
  14257. VR_NEED_DAYDREAM_PHONE: "Daydream-готовый телефон",
  14258. VR_GOOGLE_DAYDREAM: "Google Daydream",
  14259. VR_APP: "port VR App",
  14260. VR_APP_OPEN: "Или открыть через приложение port VR",
  14261. VR_COMPATIBLE_ANDROID_LONG: 'Совместимые Android устройства с диагональю экрана 4.5"-5.5" дюймов и Android версией 4.4.4, и выше',
  14262. VR_SAMSUNG_DETAIL: "Galaxy S6 и выше",
  14263. VR_APP_FOR_ANDROID: "Приложение port VR для Android",
  14264. VR_NEED_DAYDREAM: "Необходимо для соединением с Daydream",
  14265. VR_VIEW_SPACE: "Запустить модель в VR",
  14266. VR_LEARN_MORE_CAPS: "УЗНАТЬ БОЛЬШЕ",
  14267. VR_PREVIOUS_CAPS: "ПРЕДЫДУЩИЙ",
  14268. VR_NEXT_CAPS: "СЛЕДУЮЩИЙ",
  14269. VR_GOT_IT_CAPS: "ЯСНО",
  14270. VR_SHOW_SUPPORTED: "Нажмите, чтобы просмотреть модель в VR с помощью",
  14271. VR_SHOW_UNSUPPORTED: "Извините, но Ваше устройство не соответствует минимальным требованиям для просмотра модели в VR.",
  14272. VR_SHOW_IOS_1: "Нажмите, чтобы просмотреть модель в VR",
  14273. VR_SHOW_IOS_2: "Для просмотра требуется приложение port VR и совместимый iPhone",
  14274. VR_NEED_CARDBOARD: "Что Вам потребуется для Google Cardboard",
  14275. VR_NEED_SAMSUNG: "Что Вам потребуется для Samsung Gear VR",
  14276. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14277. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14278. VR_COMPATIBLE_IPHONES_1: "iPhones",
  14279. VR_COMPATIBLE_IPHONES_2: "iPhone 5s или новее с iOS 9.1 и выше",
  14280. VR_COMPATIBLE_IPHONES_3: "Совместимые модели iPhone",
  14281. VR_COMPATIBLE_ANDROID: "Совместимые Android устройства",
  14282. VR_ANDROID_DETAIL: 'Экран от 4.5" до 5.5" и Android 4.4.4, и выше',
  14283. VR_ANDROID_DVICES: "Android устройства",
  14284. VR_COMPATIBLE_SAMSUNG: "Совместимые Samsung устройства",
  14285. VR_APP_FOR_CARDBOARD: "Приложение port VR для Google Cardboard",
  14286. VR_APP_FOR_SAMSUNG: "Приложение port VR для Gear VR",
  14287. VR_DOWNLOAD_HERE: "Скачать здесь",
  14288. VR_REQUIRE_HEADSET: "Требуется VR-шлем и установленное приложение port VR для Android",
  14289. VR_REDIRECT_TO_STORE: "Если приложение не установлено, Вы будете перенаправлены на страницу магазина приложений.",
  14290. VR_IMPROPER_EMBED: "port модель не встроена должным образом для поддержки VR в вашем веб-браузере.",
  14291. VR_OPEN_ANDROID_LINK: "Откройте ссылку на Вашем мобильном телефоне",
  14292. VR_ANDROID_OPTIONS: "Доступные опции VR-шлемов",
  14293. SHARE_TO: "Поделиться",
  14294. SHARE_LINK: "Прямая ссылка",
  14295. SHARE_EXPLORE: "просмотреть",
  14296. SHARE_AT: "на",
  14297. SHARE_WITH: "с",
  14298. SHARE_3D: "в 3D",
  14299. SHARE_COPIED: "Скопировано!",
  14300. ERROR_BROWSER_SOLUTION: "установите новый браузер, чтобы просмотреть 3D пространство.",
  14301. ERROR_BROWSER_EXPLANATION: "WebGL требует современный браузер.",
  14302. ERROR_GENERIC_PROBLEM: "Ой, что-то пошло не так.",
  14303. ERROR_GENERIC_SOLUTION: "Перезапустите браузер.",
  14304. ERROR_GENERIC_ACTIONS_1: "Если проблема не устранена, ",
  14305. ERROR_GENERIC_ACTIONS_2: "установите поддерживаемый браузер",
  14306. ERROR_GENERIC_ACTIONS_3: " или ",
  14307. ERROR_GENERIC_ACTIONS_4: "смотрите наше руководство по устранению неполадок",
  14308. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Браузер не поддерживается.",
  14309. ERROR_WEBGL_IOS_PROBLEM: "iOS-версия не поддерживается.",
  14310. ERROR_WEBGL_IOS_SOLUTION: "Обновите до iOS 8 или выше, чтобы просмотреть пространство в 3D.",
  14311. ERROR_WEBGL_IOS_ACTIONS_1: "Нажмите ",
  14312. ERROR_WEBGL_IOS_ACTIONS_2: "Настройки > Общие > Обновление ПО",
  14313. ERROR_WEBGL_SAFARI_PROBLEM: "Включите WebGL для 3D-просмотра.",
  14314. ERROR_WEBGL_SAFARI_ACTIONS_1: "Нажмите ",
  14315. ERROR_WEBGL_SAFARI_ACTIONS_2: "Настойки > Дополнения > Показывать меню “Разработка” в строке меню",
  14316. ERROR_WEBGL_SAFARI_ACTIONS_3: "Затем нажмите ",
  14317. ERROR_WEBGL_SAFARI_ACTIONS_4: "Разработка > Разрешить WebGL",
  14318. ERROR_MISSING_URLS_PROBLEM: "Ой, для этой модели нет панорамы.",
  14319. ERROR_MISSING_URLS_EXPLANATION: "Эта модель устарела. У владельца веб-сайта может быть новая модель.",
  14320. ERROR_LOADING_FAILED_PROBLEM: "Ой, модель недоступна.",
  14321. ERROR_LOADING_FAILED_ACTIONS_1: "Если проблема не устранена, ",
  14322. ERROR_LOADING_FAILED_ACTIONS_2: "посмотрите наше руководство по устранению неполадок",
  14323. ERROR_MAINTENANCE_PROBLEM: "Выполняется техническое обслуживание.",
  14324. ERROR_MAINTENANCE_SOLUTION: "Пожалуйста, попробуйте снова через несколько минут.",
  14325. LINK_TO_LOCATION: "Ссылка на местоположение",
  14326. MENU_COPY: "Копировать",
  14327. LINK_ALERT_COPY: "Для того, чтобы скопировать, пожалуйста, используйте CTRL/CMD + C.",
  14328. ROTATE: "Вращать",
  14329. MOVE: "Передвигаться",
  14330. INSIDE: "Вид изнутри",
  14331. ZOOM: "Масштаб"
  14332. }
  14333. }
  14334. , {}],
  14335. 116: [function(e, t, i) {//main.js
  14336. (function(t) {
  14337. "use strict";
  14338. var modelProgressBase = 0.4;
  14339. var progressUpdate = function(e){ // 0 <= e <= 1
  14340. console.log('e1:'+e)
  14341. e = Math.round(modelProgressBase * e * 100);
  14342. console.log('e2:'+e)
  14343. var t = $('.progressbar');
  14344. t.find('.bar').css('width',e+'%');
  14345. t.find('.label').css('left', t.width() * e / 100 - 15 + 'px' ); //上面跟着的字的百分比
  14346. t.find('.perc').text(e +'%'); //具体数字的百分比
  14347. }
  14348. $('#gui-loading').fadeIn(200);
  14349. progressUpdate(0.1)
  14350. var fileName = g_version ? 'modeldata.js' : 'someData.json' ;
  14351. $.ajax(g_Prefix + "data/"+window.number+"/"+fileName+"?"+randomTime().getTime(),{dataType: "json"}).done( function(e){ //改
  14352. var data = matcher(e);
  14353. data.files.templates[0] = g_Prefix + e.files.templates[0].replace("{{number}}",window.number);
  14354. data.user = {
  14355. "is_authenticated": false,
  14356. "flags": ["payment_show_past_due", "sc_imgopt_100", "mattertags", "labels", "fastly_v2_urls", "vr", "uhql", "sc_segment_100", "show_segment_metrics", "content_distribution", "workshop_webgl", "show360views", "showcase_vr", "ws_zooming", "model_settings", "ws_360snapshots", "img_multi_dl", "vrworkshop", "tag_links", "ws_img_multi_dl", "mattertag_links", "billing_tab_hidden", "static_cloud_ui", "metrics", "mattertag_media", "img_size_download", "show_360snapshots", "floorplan", "sc_tilegen_0", "showcase_webvr", "sc_mixpanel_0", "show_clickbait", "zooming", "showcase_tiling", "list_signed_urls_default_3", "fastly_image_opto"]
  14357. }
  14358. try{//处理一下导览数据
  14359. data.model.images = data.model.images.filter(e=>{
  14360. if(!e.locations && !e.thumbnail_signed_src)return; //旧的曾有导览数据是错误的,将它删除
  14361. if(e.locations && e.locations.length == 0)return;
  14362. return e
  14363. })
  14364. }catch(e){console.log(e) }
  14365. window.DATA = data;
  14366. data.model.summary = data.summary
  14367. data.model.name = data.name
  14368. for(let i in data){
  14369. data[i] == "false" && (data[i] = false)
  14370. }
  14371. progressUpdate(0.7);
  14372. StartLoad(); //xzw someData.js是我整合的 原本在html里 但这样每个场景的html都不一样了
  14373. if(data.weixinDesc){
  14374. g_weixinObj.desc = data.weixinDesc;
  14375. }
  14376. if(data.shareImgUrl){
  14377. g_weixinObj.imgUrl = data.shareImgUrl
  14378. }
  14379. window.wx && manage.weixinShare();
  14380. //初始画面
  14381. data.camera_start && data.camera_start.thumbImg && E(manage.dealURL(data.camera_start.thumbImg))
  14382. function E(e) {
  14383. $("<img/>").attr("src", e).on("load", function() {
  14384. $("#gui-thumb").css("backgroundImage", "url(" + e + ")").fadeIn(500),
  14385. $(this).remove()
  14386. })
  14387. }
  14388. //背景
  14389. settings.transparentBg = settings.transparentBg || data.transparentBg || false,
  14390. settings.bgImg = settings.bgImg || data.bgImg || null
  14391. if(settings.bgImg){
  14392. $("#player").css({'background-image': "url("+settings.bgImg+")",
  14393. "background-position": "center center"
  14394. })
  14395. }
  14396. {//初始化导览时间
  14397. if(DATA.tourBlackSpeed == void 0)DATA.tourBlackSpeed = 100
  14398. window._settings.warp.teleportTime = settings.teleportTime / DATA.tourBlackSpeed * 100;
  14399. if(DATA.tourWalkSpeed == void 0)DATA.tourWalkSpeed = 100
  14400. if(DATA.tourRotTime == '' || DATA.tourRotTime == void 0){
  14401. DATA.tourRotTime = settings.tourRotTime; //默认停留2秒
  14402. }
  14403. }
  14404. {//其他
  14405. _settings.floorPlanAngle = DATA.floorPlanAngle || 0
  14406. }
  14407. }).fail(e=>{
  14408. alert("缺少someData文件,请检查场景码是否正确。")
  14409. })
  14410. function StartLoad(){//当加载完data后
  14411. function i() {
  14412. var e = window.number//Y.getModelIDFromQueryString();
  14413. if (!e)
  14414. return b(null, "loading-failed");
  14415. var t = Y.parseSidUrl(e)
  14416. , i = l()
  14417. , a = c()
  14418. , s = o()
  14419. , u = V.quickstart.enabled
  14420. , g = null
  14421. , m = null
  14422. , v = null
  14423. , w = null
  14424. , T = null
  14425. , x = null
  14426. , S = null
  14427. , M = null
  14428. , R = null
  14429. , P = null
  14430. , O = null
  14431. , L = null
  14432. , N = new ue;
  14433. r(s);
  14434. h({ //MP开头写法
  14435. urlBase: t.urlBase
  14436. }).then(function() {
  14437. return re.init(),
  14438. d(t, e) //getModel and load
  14439. }).then(function(e) {
  14440. progressUpdate(0.9)
  14441. return P = e,
  14442. p(P, V.appConfig.segment_key, V.appConfig.keen_write_key, V.appConfig.keen_project_id, {
  14443. startSource: i,
  14444. autoplay: V.autoplay,
  14445. quickstart: u
  14446. }),
  14447. P.urls.init()
  14448. }).then(function() {
  14449. return P.loadPanos()
  14450. }).then(function() {
  14451. m = X.getStartCameraOptions(P, P.panos),
  14452. S = A(P),
  14453. O = y(u, m.mode),
  14454. v = O.controls,
  14455. w = O.player,
  14456. T = O.director,
  14457. x = O.tagManager,
  14458. M = O.tileDownloader,
  14459. R = O.qualityManager,
  14460. L = O.panoRenderer,
  14461. C(P, S, O, s),
  14462. w.director = T,//xzw add
  14463. P.supportsTiles && M.start(),
  14464. !u || m.mode === D.PANORAMA && m.pano || (de.warn("Tried to quickstart, but failed as we are not starting in inside mode."),
  14465. u = !1);
  14466. var e = null;
  14467. if (u) {
  14468. de.warn("Quickstart engaged. Hold on to your knickers.");
  14469. var t = v.controls[D.PANORAMA];
  14470. g = new ie(R,S.scene,S.camera,t,s),
  14471. _(S, s, P),
  14472. e = g.load(m).then(function() {
  14473. S.addComponent(g),
  14474. S.once(le.AfterRender, function() {
  14475. de.warn("First render after quickstart load finished.")
  14476. })
  14477. })
  14478. }
  14479. window.flyToFirst = function(){//xzw add
  14480. var pano = w.model.panos.get("8d778e19657f433fb9cf8947d823bb70");
  14481. var q = new _x.Quaternion(0.7099827027821568,-0.07708150183830938,0.6958985789714591,0.07555241737970636);
  14482. var lookAtPoint = new _x.Vector3(0,0,-1).applyQuaternion(q).add(pano.position);
  14483. w.flyToPano({pano:pano, lookAtPoint:lookAtPoint})
  14484. };
  14485. return $.when(e, U.startLoading(P, w, T, V.autoplay, u, N))
  14486. }).then(function() {
  14487. return f(P, U.onProgress, i, !u, a)
  14488. }).then(function() {
  14489. if (m.quickstart = u,
  14490. I(P, S, O, s),
  14491. S.started || _(S, s, P),
  14492. H.modelLoaded(P, w, v, V.autoplay),
  14493. E(w, P, m, V.autoplay).done(function() {
  14494. T.autoTour()
  14495. }),
  14496. !P.supportsTiles) {
  14497. var e = new Z(P,w);
  14498. e.start()
  14499. }
  14500. u && (S.removeComponent(g),
  14501. g.destroy(),
  14502. m.pano.enter()),
  14503. U.init(P, T, w, v, S, m, H.getSessionId()),
  14504. U.endLoading(P, T, x),
  14505. S.once(le.AfterRender, function() {
  14506. N.setAppReadyTime();
  14507. var e = N.calcFullLoadingTime();
  14508. de.warn("Total load time: " + e / 1e3),
  14509. H.loadComplete(e),
  14510. window.dispatchEvent(window.evt);
  14511. de.warn("First render after model load finished.")
  14512. try {
  14513. parent.postMessage({
  14514. cmd: "loaded",
  14515. }, "*")
  14516. } catch (err) {}
  14517. }),
  14518. S.on(le.MemoryUsageUpdated, n)
  14519. }).fail(b.bind(this, e))
  14520. }
  14521. function n(e) {
  14522. ce.update(e)
  14523. }
  14524. function r(e) {
  14525. de.info("Version", "2.25.6-0-gd87e5b1"),
  14526. q.defaultMaxListeners = 1e3,
  14527. a(e),
  14528. s()
  14529. }
  14530. function o() {
  14531. return document.getElementById("player")
  14532. }
  14533. function a(e) {
  14534. e.addEventListener("dragenter", T, !1),
  14535. e.addEventListener("dragover", T, !1)
  14536. }
  14537. function s() {
  14538. F.valueFromHash("title", !0) || $(document).ready(function() {
  14539. var e = $(".model-title");
  14540. e.hide()
  14541. })
  14542. }
  14543. function l() {
  14544. return F.valueFromHash("play", !1) ? "autoplay" : F.inIframe() ? "click" : "fullpage"
  14545. }
  14546. function c() {
  14547. return {
  14548. panoElementsToLoad: 6,
  14549. modelElementsToLoad: 0,
  14550. totalElementsLoaded: 0,
  14551. totalElementsToLoad: 0,
  14552. totalPercentageLoaded: 0,
  14553. progressCallback: null
  14554. }
  14555. }
  14556. function h(e) {
  14557. return K.loadFeatureFlags(e).done(function(e) {
  14558. K.updateDependentSettings(e, V)
  14559. })
  14560. }
  14561. // function u(e) {
  14562. // return Q.get(e.urlBase + "/api/v1/config/showcase", {
  14563. // responseType: "json",
  14564. // prefetchFrom: "config"
  14565. // }).then(function(e) {
  14566. // return e ? void j.extendObject(V.appConfig, e) : {}
  14567. // }, function(e) {
  14568. // return de.warn("Failed loading runtime config, using defaults."),
  14569. // $.when({})
  14570. // })
  14571. // }
  14572. function d(e, t) {
  14573. var i = B.getModel({
  14574. url: t,
  14575. floors: F.valueFromHash("f", !0),
  14576. autoload: !1
  14577. })
  14578. ;
  14579. return $.when(i, n).then(null, function(e) {
  14580. return this
  14581. })
  14582. }
  14583. function p(e, t, i, n, r) {
  14584. de.info("Model data loaded"),
  14585. de.debug("UUID: " + e.data.job.uuid),
  14586. J.init(K.getFlags()),
  14587. i && H.initKeen({
  14588. token: i,
  14589. appId: n
  14590. }),
  14591. H.initSegment({
  14592. model: e.sid,
  14593. version: "2.25.6-0-gd87e5b1",
  14594. startSource: r.startSource,
  14595. token: t,
  14596. autoplay: r.autoplay,
  14597. quickstart: r.quickstart
  14598. })
  14599. }
  14600. function f(e, t, i, n, r) {
  14601. return r.progressCallback = t,
  14602. H.sessionStart(),
  14603. e.load(n).progress(g.bind(this, r))
  14604. }
  14605. function g(e, t) {
  14606. e.modelElementsToLoad = t[1],
  14607. v(e),
  14608. m(e)
  14609. }
  14610. function m(e) {
  14611. e.totalElementsLoaded++,
  14612. e.totalPercentageLoaded = e.totalElementsLoaded / e.totalElementsToLoad,
  14613. //----许钟文-----------------模型进度条向后调整
  14614. isNaN(e.totalPercentageLoaded) && (e.totalPercentageLoaded = 0);
  14615. e.totalPercentageLoaded = modelProgressBase + (1-modelProgressBase)*e.totalPercentageLoaded;
  14616. console.log('pro:'+e.totalPercentageLoaded)
  14617. //---------------------------
  14618. e.progressCallback && e.progressCallback(100 * e.totalPercentageLoaded)
  14619. }
  14620. function v(e) {
  14621. e.totalElementsToLoad = e.modelElementsToLoad + e.panoElementsToLoad
  14622. }
  14623. function A(e) {
  14624. var t = new x.PerspectiveCamera;
  14625. t.layers.enable(he.PANOMARKERS),
  14626. t.layers.enable(he.RETICULE),
  14627. t.layers.enable(he.TAG);
  14628. var i = new x.Scene
  14629. , n = new x.AmbientLight(16777215);
  14630. i.add(n),
  14631. i.plane = new x.Mesh(new x.PlaneBufferGeometry(1e5,1e5),new x.RawShaderMaterial({
  14632. side: x.DoubleSide
  14633. })),
  14634. i.plane.position.y = 0,
  14635. i.plane.rotateX(-Math.PI / 2),
  14636. i.plane.material.visible = !1,
  14637. i.add(i.plane),
  14638. i.updateMatrixWorld(),
  14639. V.showScreenshotLocations && e.data.images.forEach(function(e) {
  14640. if (e.metadata && e.metadata.camera_position) {
  14641. var t = e.metadata.camera_position
  14642. , n = new x.Mesh(new x.BoxGeometry(.3,.3,.3));
  14643. n.position = t.clone(),
  14644. i.add(n);
  14645. var r = e.metadata.camera_quaternion
  14646. , o = new x.Vector3(0,0,-1).applyQuaternion(r);
  14647. i.add(new x.ArrowHelper(o,t.clone(),1,16711680))
  14648. }
  14649. }),
  14650. V.showAxis && (i.add(new x.ArrowHelper(new x.Vector3(0,1,0),new x.Vector3(0,0,0),1,255)),
  14651. i.add(new x.ArrowHelper(new x.Vector3(0,0,1),new x.Vector3(0,0,0),1,16711680)),
  14652. i.add(new x.ArrowHelper(new x.Vector3(1,0,0),new x.Vector3(0,0,0),1,65280)));
  14653. //背景
  14654. if(!settings.transparentBg && !settings.bgImg){
  14655. i.skybox = new W
  14656. i.add(i.skybox)
  14657. }
  14658. var r = new te(i,t,z);
  14659. return r
  14660. }
  14661. function y(e, t) {
  14662. var i = e ? 1 : 1e3
  14663. , n = J.tilegen || J.imgopt ? 6 : 2;
  14664. n = F.valueFromHash("tileconc", n);
  14665. var r = new ne
  14666. , o = new ae({
  14667. concurrentDownloads: n
  14668. })
  14669. , a = new se
  14670. , s = new P
  14671. , l = new M
  14672. , c = new S(t)
  14673. , h = new R
  14674. , u = new O(i)
  14675. , d = new L
  14676. , p = new oe;
  14677. return {
  14678. qualityManager: r,
  14679. panoRenderer: a,
  14680. tileDownloader: o,
  14681. player: c,
  14682. director: l,
  14683. modelManager: s,
  14684. tagManager: p,
  14685. displayController: u,
  14686. labelDisplayController: d,
  14687. controls: h
  14688. }
  14689. }
  14690. function C(e, t, i, n) {
  14691. var r = i.controls
  14692. , o = i.qualityManager
  14693. , a = i.panoRenderer
  14694. , s = i.tileDownloader
  14695. , l = i.modelManager;
  14696. r.init(n, l),
  14697. ee.init(i.director, r, i.player, l, t),
  14698. o.init(l),
  14699. s.init(o),
  14700. a.init(t, s, o),
  14701. l.init(s, a, o),
  14702. l.addModel(e),
  14703. t.addComponent(G)
  14704. }
  14705. function I(e, t, i, n) {
  14706. var r = i.qualityManager
  14707. , o = i.panoRenderer
  14708. , a = i.tileDownloader
  14709. , s = i.modelManager
  14710. , l = i.player
  14711. , c = i.director
  14712. , h = i.tagManager
  14713. , u = i.displayController
  14714. , d = i.labelDisplayController
  14715. , p = i.controls;
  14716. t.scene.add(e),
  14717. t.qualityManager = r;
  14718. var f = {
  14719. camera: t.camera,
  14720. director: c,
  14721. modelManager: s,
  14722. tileDownloader: a,
  14723. panoRenderer: o,
  14724. qualityManager: r,
  14725. tagManager: h,
  14726. container: n,
  14727. controls: p
  14728. };
  14729. l.init(f),
  14730. l.setScene(t.scene),
  14731. h.init(s, l),
  14732. c.init(l, s),
  14733. u.init(c, l, s, h, n),
  14734. d.init(l, s, n),
  14735. z.bindEvents(l),
  14736. t.addComponent(h),
  14737. t.addComponent(l),
  14738. t.addComponent(o),
  14739. l.sceneRenderer = t; //xzw add 方便resize
  14740. }
  14741. function E(e, t, i, n) {
  14742. return de.info("Starting player in " + i.mode),
  14743. H.report(t.sid, "started-playing", n, i.quickstart),
  14744. e.start(i)
  14745. }
  14746. function b(e, t) {
  14747. de.error(t),
  14748. k.error(t),
  14749. H.report(e, "error-" + t)
  14750. }
  14751. function w(e) {
  14752. var t = F.details();
  14753. t && "Safari" === t.name && t.version > 500 && t.version < 600 ? (k.error("webgl-safari"),
  14754. H.report(e, "error-webgl-safari")) : (k.error("webgl-generic"),
  14755. H.report(e, "error-webgl-generic"))
  14756. }
  14757. function _(e, t, i) {
  14758. try {
  14759. e.start(t)
  14760. } catch (e) {
  14761. throw de.warn(e.message),
  14762. w(i.sid),
  14763. e
  14764. }
  14765. }
  14766. function T(e) {
  14767. e.stopPropagation(),
  14768. e.preventDefault()
  14769. }
  14770. //czj 判断someData 有没有hoticon字段 修改热点的样式
  14771. if (window.DATA.hoticon){
  14772. g_HotImage = {
  14773. point: ("static/"+window.DATA.hoticon.default) || "https://super.4dage.com/images/4dagePoint2.png",
  14774. point2: ("static/"+window.DATA.hoticon.higt) || "https://super.4dage.com/images/4dagePoint.png"
  14775. } ;
  14776. }
  14777. //czj 判断someData 有没有backgroundMusic 添加音乐
  14778. if (window.DATA.backgroundMusic) {
  14779. if(window.isLocal){
  14780. SoundManager.setSrc('bgm', manage.dealURL(window.DATA.backgroundMusic))
  14781. }else{
  14782. SoundManager.setSrc('bgm', window.DATA.backgroundMusic )
  14783. }
  14784. $("#volume").show();
  14785. }else if (g_version === "one"){
  14786. SoundManager.setSrc('bgm', manage.dealURL( g_Prefix+"/audio/"+"audio"+window.number + "/background.mp3"))
  14787. $("#volume").show();
  14788. }
  14789. //隐藏公司logo
  14790. if(window.DATA.loadlogo){
  14791. showLogo();
  14792. }
  14793. e("./lib/three75-shim"),
  14794. e("./lib/array-polyfill"),
  14795. e("./lib/performance-polyfill"),
  14796. e("./lib/shaders/CopyShader.js"),
  14797. e("./lib/shaders/HorizontalBlurShader.js"),
  14798. e("./lib/shaders/VerticalBlurShader.js"),
  14799. e("./lib/postprocessing/EffectComposer.js"),
  14800. e("./lib/postprocessing/RenderPass.js"),
  14801. e("./lib/postprocessing/MaskPass.js"),
  14802. e("./lib/postprocessing/ShaderPass.js"),
  14803. window.Promise || (window.Promise = e("promise-polyfill"));
  14804. var x = e("three")
  14805. , _x = e("three")
  14806. , S = (e("./util/sentry"),
  14807. e("./player"))
  14808. , M = e("./director")
  14809. , R = e("./controls/CameraControls")
  14810. , P = e("./model/ModelManager")
  14811. , O = e("./DisplayController")
  14812. , L = e("./label/LabelDisplayController")
  14813. , D = e("./enum/Viewmode")
  14814. , N = e("./util/logger")
  14815. , B = e("./showcase")
  14816. , F = e("./util/browser")
  14817. , V = e("./settings")
  14818. , U = e("./gui/gui")
  14819. , k = e("./gui/error")
  14820. , H = e("./analytics")
  14821. , G = e("./util/transitions")
  14822. , z = e("./effects")
  14823. , W = e("./objects/Skybox")
  14824. , j = e("./util/common")
  14825. , Y = (e("./util/PanoramaCollection"),
  14826. e("./util/math"),
  14827. e("./util/showcase"))
  14828. , X = e("./util/camera")
  14829. , Z = (e("./objects/Panorama"),
  14830. e("./cameras/PanoramaCamera"),
  14831. e("./preloaders"))
  14832. , q = e("events").EventEmitter
  14833. , K = e("./featureflags")
  14834. , Q = (e("./util/lerp"),
  14835. e("./util/ajax"))
  14836. , J = e("./ab")
  14837. , ee = e("./sdk/automation.js")
  14838. , te = e("./scene/SceneRenderer")
  14839. , ie = e("./scene/QuickstartManager")
  14840. , ne = e("./tile/QualityManager.js")
  14841. , re = e("./localization/localize")
  14842. , oe = e("./tag/tagManager")
  14843. , ae = e("./tile/TileDownloader")
  14844. , se = e("./tile/PanoRenderer")
  14845. , le = (e("./enum/PanoSizeClass"),
  14846. e("./enum/PanoramaEvents"),
  14847. e("./enum/SceneRendererEvents"))
  14848. , ce = e("./gui/memoryUsage")
  14849. , he = e("./enum/RenderLayers")
  14850. , ue = e("./TimingData")
  14851. , de = new N(t);
  14852. N.level = V.logLevel,
  14853. N.consoleEnabled = V.console,
  14854. i()
  14855. }
  14856. }
  14857. ).call(this, "/js/main.js")
  14858. }
  14859. , {
  14860. "./DisplayController": 1,
  14861. "./TimingData": 2,
  14862. "./ab": 3,
  14863. "./analytics": 4,
  14864. "./cameras/PanoramaCamera": 7,
  14865. "./controls/CameraControls": 9,
  14866. "./director": 15,
  14867. "./effects": 16,
  14868. "./enum/PanoSizeClass": 36,
  14869. "./enum/PanoramaEvents": 37,
  14870. "./enum/RenderLayers": 41,
  14871. "./enum/SceneRendererEvents": 43,
  14872. "./enum/Viewmode": 51,
  14873. "./featureflags": 59,
  14874. "./gui/error": 64,
  14875. "./gui/gui": 65,
  14876. "./gui/memoryUsage": 73,
  14877. "./label/LabelDisplayController": 91,
  14878. "./lib/array-polyfill": 92,
  14879. "./lib/performance-polyfill": 95,
  14880. "./lib/postprocessing/EffectComposer.js": 96,
  14881. "./lib/postprocessing/MaskPass.js": 97,
  14882. "./lib/postprocessing/RenderPass.js": 98,
  14883. "./lib/postprocessing/ShaderPass.js": 99,
  14884. "./lib/shaders/CopyShader.js": 100,
  14885. "./lib/shaders/HorizontalBlurShader.js": 101,
  14886. "./lib/shaders/VerticalBlurShader.js": 102,
  14887. "./lib/three75-shim": 103,
  14888. "./localization/localize": 108,
  14889. "./tag/tagManager": 124,
  14890. "./model/ModelManager": 140,
  14891. "./objects/Panorama": 148,
  14892. "./objects/Skybox": 152,
  14893. "./player": 155,
  14894. "./preloaders": 156,
  14895. "./scene/QuickstartManager": 157,
  14896. "./scene/SceneRenderer": 158,
  14897. "./sdk/automation.js": 164,
  14898. "./settings": 166,
  14899. "./showcase": 168,
  14900. "./tile/PanoRenderer": 169,
  14901. "./tile/QualityManager.js": 170,
  14902. "./tile/TileDownloader": 171,
  14903. "./util/PanoramaCollection": 178,
  14904. "./util/ajax": 181,
  14905. "./util/browser": 182,
  14906. "./util/camera": 183,
  14907. "./util/common": 185,
  14908. "./util/lerp": 188,
  14909. "./util/logger": 189,
  14910. "./util/math": 190,
  14911. "./util/sentry": 192,
  14912. "./util/showcase": 193,
  14913. "./util/transitions": 195,
  14914. events: 202,
  14915. "promise-polyfill": 213,
  14916. three: 217
  14917. }],
  14918. 117: [function(e, t, i) {
  14919. "use strict";
  14920. function n(e) {
  14921. e = e || {}
  14922. r.RawShaderMaterial.call(this, a.extendObject({
  14923. fragmentShader: o.cube.fragmentShader,
  14924. vertexShader: o.cube.vertexShader,
  14925. uniforms: r.UniformsUtils.clone(o.cube.uniforms),
  14926. name: "CubemapMaterial",
  14927. }, e))
  14928. }
  14929. var r = e("three")
  14930. , o = e("../shaders")
  14931. , a = e("../util/common");
  14932. n.prototype = Object.create(r.RawShaderMaterial.prototype),
  14933. n.prototype.constructor = n,
  14934. t.exports = n
  14935. }
  14936. , {
  14937. "../shaders": 167,
  14938. "../util/common": 185,
  14939. three: 217
  14940. }],
  14941. 118: [function(e, t, i) {
  14942. "use strict";
  14943. function n(e) {
  14944. e = e || {}
  14945. r.RawShaderMaterial.call(this, a.extendObject({
  14946. fragmentShader: o.model.fragmentShader,
  14947. vertexShader: o.model.vertexShader,
  14948. uniforms: r.UniformsUtils.clone(o.model.uniforms),
  14949. name: "ModelTextureMaterial",
  14950. }, e))
  14951. }
  14952. var r = e("three")
  14953. , o = e("../shaders")
  14954. , a = e("../util/common");
  14955. n.prototype = Object.create(r.RawShaderMaterial.prototype),
  14956. n.prototype.constructor = n,
  14957. n.prototype.setProjectedPanos = function(e, t, i) {
  14958. i && (this.uniforms.progress.value = 0),
  14959. e.ensureSkyboxReadyForRender(),
  14960. this.uniforms.pano0Map.value = e.getSkyboxTexture(),
  14961. this.uniforms.pano0Position.value.copy(e.position),
  14962. this.uniforms.pano0Matrix.value.copy(e.skyboxMesh.matrixWorld),
  14963. t.ensureSkyboxReadyForRender(),
  14964. this.uniforms.pano1Map.value = t.getSkyboxTexture(),
  14965. this.uniforms.pano1Position.value.copy(t.position),
  14966. this.uniforms.pano1Matrix.value.copy(t.skyboxMesh.matrixWorld)
  14967. }
  14968. /* n.prototype.setEyeDir = function(dir, pos) {//加
  14969. this.uniforms.eyeDir.value.copy(dir)
  14970. this.uniforms.eyePos.value.copy(pos)
  14971. }
  14972. n.prototype.setBendCameraQua = function(matrix) {//加
  14973. this.uniforms.cameraDeltaMatrix.value.copy(matrix)
  14974. } */
  14975. ,
  14976. t.exports = n
  14977. }
  14978. , {
  14979. "../shaders": 167,
  14980. "../util/common": 185,
  14981. three: 217
  14982. }],
  14983. 119: [function(e, t, i) {
  14984. (function(i) {
  14985. "use strict";
  14986. function n(e, t, i, n) {
  14987. this.div = null,
  14988. this.body = null,
  14989. this.label = e,
  14990. this.description = t,
  14991. this.parsedDescription = [],
  14992. this.media = i || {
  14993. type: null
  14994. },
  14995. this.loadingSpinner = null,
  14996. this.parser = new r({
  14997. supportLinks: !u.valueFromHash("mls"),
  14998. keepLinkLabels: !0
  14999. }),
  15000. this.state = I.CLOSED,
  15001. this.orientation = "",
  15002. this.initialTransform = "",
  15003. this.hovering = !1,
  15004. this.openTransition = null,
  15005. this.closeTransition = null,
  15006. this.openPromise = null,
  15007. this.closePromise = null,
  15008. this.animationTransition = null,
  15009. this.animationScale = 0
  15010. }
  15011. var r = e("../Parser/DescriptionParser")
  15012. , o = e("../Media/Link")
  15013. , a = e("../Media/Image")
  15014. , s = e("../Media/EmbedlyPlayer")
  15015. , l = e("../Media/EmbedlyEmbed")
  15016. , c = e("../../util/transitions")
  15017. , h = e("../../util/lerp")
  15018. , u = e("../../util/browser")
  15019. , d = e("./BillboardEvent")
  15020. , p = e("../Media/MediaEvent")
  15021. , f = e("../Parser/DescriptionChunkType")
  15022. , g = e("events").EventEmitter
  15023. , m = e("./billboardSettings")
  15024. , v = e("./overlaySettings")
  15025. , A = e("../../util/logger")
  15026. , y = new A(i)
  15027. , C = document.getElementById("tag-billboards");
  15028. C.addEventListener("touchend", function(e) {
  15029. C.style.pointerEvents = "none"
  15030. }),
  15031. C.addEventListener("touchcancel", function(e) {
  15032. C.style.pointerEvents = "none"
  15033. });
  15034. var I = {
  15035. CLOSED: "closed",
  15036. OPENING: "opening",
  15037. OPEN: "open",
  15038. CLOSING: "closing",
  15039. ACTIVE: "active"
  15040. };
  15041. n.prototype = Object.create(g.prototype),
  15042. n.prototype.build = function(e) {
  15043. this.parsedDescription = this.parser.parse(this.description);
  15044. var t = document.createElement("div");
  15045. t.className = "tag-container has-hotzone",
  15046. this.div = t,
  15047. this.body = document.createElement("div"),
  15048. this.body.className = "tag-body";
  15049. var i = document.createElement("div");
  15050. i.classList.add("tag-content");
  15051. var n = document.createElement("div");
  15052. n.classList.add("tag-text-content");
  15053. var r = document.createElement("div");
  15054. r.className = "tag-label",
  15055. r.textContent = this.label,
  15056. n.appendChild(r);
  15057. var o = document.createElement("div");
  15058. o.className = "tag-desc",
  15059. n.appendChild(o),
  15060. i.appendChild(n),
  15061. this.body.appendChild(i),
  15062. this.appendDescriptionElements(this.parsedDescription, o),
  15063. this.appendMedia(),
  15064. t.appendChild(this.body),
  15065. C.appendChild(t),
  15066. this.bindEvents(t, this.body)
  15067. }
  15068. ,
  15069. n.prototype.bindEvents = function(e, t) {
  15070. var i = function(e) {
  15071. return function(t) {
  15072. if (!this.div.classList.contains("overlay")) {
  15073. var i, n = document.getElementById("player");
  15074. try {
  15075. i = new MouseEvent(e,t)
  15076. } catch (n) {
  15077. i = document.createEvent("MouseEvents"),
  15078. i.initMouseEvent(e, t.bubbles, t.cancelable, t.view, t.detail, t.screenX, t.screenY, t.clientX, t.clientY, t.ctrlKey, t.altKey, t.shiftKey, t.metaKey, t.button, t.relatedTarget)
  15079. }
  15080. n.dispatchEvent(i)
  15081. }
  15082. }
  15083. };
  15084. t.addEventListener("mousedown", function(e) {
  15085. e.stopPropagation()
  15086. }),
  15087. t.addEventListener("mouseup", function(e) {
  15088. e.stopPropagation()
  15089. }),
  15090. e.addEventListener("touchstart", function(e) {
  15091. C.style.pointerEvents = "auto"
  15092. }),
  15093. e.addEventListener("mousedown", i("mousedown").bind(this)),
  15094. e.addEventListener("mouseup", i("mouseup").bind(this)),
  15095. t.addEventListener("mouseover", function(t) {
  15096. this.state === I.OPEN && e.classList.remove("has-hotzone")
  15097. }
  15098. .bind(this)),
  15099. e.addEventListener("mouseenter", function(e) {
  15100. this.state !== I.CLOSING && (this.hovering = !0,
  15101. this.emit(d.ENTER))
  15102. }
  15103. .bind(this)),
  15104. e.addEventListener("mouseleave", function(e) {
  15105. this.hovering = !1,
  15106. this.emit(d.LEAVE)
  15107. }
  15108. .bind(this)),
  15109. e.addEventListener("gesturestart", function(e) {
  15110. e.preventDefault()
  15111. });
  15112. var n = e.querySelector(".tag-text-content")
  15113. , r = 0;
  15114. n.addEventListener("touchstart", function(e) {
  15115. r = e.changedTouches[0].clientY
  15116. }),
  15117. n.addEventListener("touchmove", function(t) {
  15118. function i(e) {
  15119. e && (0 === e.scrollTop && t.changedTouches[0].clientY > r || e.scrollTop + e.clientHeight - e.scrollHeight === 0 && t.changedTouches[0].clientY < r) && t.preventDefault()
  15120. }
  15121. return e.classList.contains("overlay") ? i(this.querySelector(".tag-desc")) : void i(this)
  15122. }),
  15123. e.addEventListener("touchmove", function(e) {
  15124. 0 === (n.compareDocumentPosition(e.target) & Node.DOCUMENT_POSITION_CONTAINED_BY) && e.preventDefault()
  15125. })
  15126. }
  15127. ,
  15128. n.prototype.appendDescriptionElements = function(e, t) {
  15129. e.length > 0 && this.div.classList.add("has-text"),
  15130. e.forEach(function(e, i) {
  15131. switch (e.type) {
  15132. case f.TEXT:
  15133. t.appendChild(this.createTextElement(e.text));
  15134. break;
  15135. case f.LINK:
  15136. t.appendChild(this.createLinkElement(e.link))
  15137. }
  15138. }
  15139. .bind(this))
  15140. }
  15141. ,
  15142. n.prototype.appendLoadingSpinner = function() {
  15143. this.loadingSpinner = document.createElement("div"),
  15144. this.loadingSpinner.classList.add("loading-spinner");
  15145. var e = document.createElement("div");
  15146. e.classList.add("gui-spinner-icon"),
  15147. this.loadingSpinner.appendChild(e),
  15148. this.body.appendChild(this.loadingSpinner)
  15149. }
  15150. ,
  15151. n.prototype.onMediaLoadFinished = function() {
  15152. this.loadingSpinner && (this.loadingSpinner.parentNode.removeChild(this.loadingSpinner),
  15153. this.applyOrientation(this.orientation),
  15154. this.loadingSpinner = null)
  15155. }
  15156. ,
  15157. n.prototype.appendMedia = function() {
  15158. if (this.media && this.media.type && "error" !== this.media.type && (!u.valueFromHash("mls", 0) || this.media.type === f.IMAGE)) {
  15159. this.appendLoadingSpinner();
  15160. var e = document.createElement("div");
  15161. e.classList.add("tag-media-content");
  15162. var t = document.createElement("i");
  15163. switch (["icon", "icon-close-thin", "close"].forEach(function(e) {
  15164. t.classList.add(e)
  15165. }),
  15166. this.body.appendChild(t),
  15167. this.body.appendChild(e),
  15168. this.media.type) {
  15169. case f.IMAGE:
  15170. e.appendChild(this.createImageElement(this.media, this.body));
  15171. break;
  15172. case f.VIDEO:
  15173. e.appendChild(this.createVideoElement(this.media, this.body));
  15174. break;
  15175. case f.RICH:
  15176. e.appendChild(this.createEmbedElement(this.media, this.body))
  15177. }
  15178. }
  15179. }
  15180. ,
  15181. n.prototype.createTextElement = function(e) {
  15182. var t = document.createElement("span");
  15183. return t.textContent = e,
  15184. t
  15185. }
  15186. ;
  15187. n.prototype.createLinkElement = function(e) {
  15188. var t = new o(e);
  15189. return t.on(p.LINK_CLICK, this.emit.bind(this, p.LINK_CLICK)),
  15190. t.createDomElement()
  15191. }
  15192. ,
  15193. n.prototype.createImageElement = function(e, t) {
  15194. function i() {
  15195. function e() {
  15196. m || (r.classList.remove("view-image"),
  15197. c.classList.add("overlay"),
  15198. i(),
  15199. window.addEventListener("resize", b),
  15200. c.addEventListener("click", a),
  15201. g.addEventListener("click", l),
  15202. f.addEventListener("click", s),
  15203. m = !0,
  15204. o.emit(p.IMAGE_OPENED))
  15205. }
  15206. function i() {
  15207. t.classList.add("show-info"),
  15208. h.classList.remove("collapsible"),
  15209. h.style.height = "";
  15210. var e = parseFloat(getComputedStyle(I).lineHeight)
  15211. , i = y + e
  15212. , r = c.clientWidth - 2 * v.boundaryWidth - C
  15213. , a = c.clientHeight - 2 * v.boundaryHeight - C - i
  15214. , s = a
  15215. , l = s * n.aspect;
  15216. l > r && (l = r,
  15217. s = l / n.aspect),
  15218. s > a && (s = a,
  15219. l = s * n.aspect),
  15220. l += C,
  15221. s += C + i,
  15222. t.style.width = l + "px",
  15223. t.style.height = s + "px",
  15224. u.style.paddingTop = e + C + "px",
  15225. o.description.length > 0 && (h.classList.add("collapsible"),
  15226. h.style.height = h.clientHeight + 12 + "px",
  15227. E.style.height = "calc(100% - " + I.clientHeight + "px)")
  15228. }
  15229. function a(e) {
  15230. e.target === c && s()
  15231. }
  15232. function s() {
  15233. m && (m = !1,
  15234. r.classList.add("view-image"),
  15235. c.classList.remove("overlay"),
  15236. h.style.height = "",
  15237. u.style.paddingTop = "",
  15238. t.style.width = "",
  15239. t.style.height = "",
  15240. window.removeEventListener("resize", b),
  15241. c.removeEventListener("click", a),
  15242. g.removeEventListener("click", l),
  15243. f.removeEventListener("click", s),
  15244. o.emit(p.IMAGE_CLOSED),
  15245. o.close(!0))
  15246. }
  15247. function l(e) {
  15248. t.classList.toggle("show-info")
  15249. }
  15250. var c = o.div
  15251. , h = c.getElementsByClassName("tag-content")[0]
  15252. , u = c.getElementsByClassName("tag-media-content")[0]
  15253. , f = t.getElementsByClassName("close")[0]
  15254. , g = h.getElementsByClassName("tag-label")[0];
  15255. c.classList.add("has-image"),
  15256. r.classList.add("view-image"),
  15257. c.classList.add(n.aspect >= 1 ? "image-landscape" : "image-portrait"),
  15258. o.applyOrientation(o.orientation);
  15259. var m = !1
  15260. , A = getComputedStyle(h)
  15261. , y = parseFloat(A.paddingTop) + parseFloat(A.paddingBottom)
  15262. , C = 2 * parseFloat(getComputedStyle(u).paddingLeft)
  15263. , I = h.querySelector(".tag-label")
  15264. , E = h.querySelector(".tag-desc")
  15265. , b = function() {
  15266. var e, t, n = 0;
  15267. return function() {
  15268. clearInterval(e),
  15269. clearTimeout(t),
  15270. e = setInterval(function() {
  15271. var e = c.clientHeight;
  15272. n !== e && (i(),
  15273. n = e)
  15274. }, 100),
  15275. t = setTimeout(clearInterval.bind(this, e), 1e3)
  15276. }
  15277. }();
  15278. n.on(p.IMAGE_OPENING, e),
  15279. o.on(d.ACTIVATE, e),
  15280. o.on(p.IMAGE_CLOSED, n.onClosed.bind(n)),
  15281. o.on(d.CLOSING, s)
  15282. }
  15283. var n = new a
  15284. , r = n.createDomElement();
  15285. this.once(d.OPENED, function() {
  15286. n.load(e.src).then(i).catch(function(t) {
  15287. y.warn("Failed to load image:", e.src),
  15288. y.warn("with error:", t)
  15289. }).then(this.onMediaLoadFinished.bind(this))
  15290. });
  15291. var o = this;
  15292. return r
  15293. }
  15294. ,
  15295. n.prototype.createVideoElement = function(e, t) {
  15296. var i = new s({
  15297. autoPlay: !0,
  15298. autoResume: !0,
  15299. startMuted: !1,
  15300. loop: !1
  15301. })
  15302. , n = i.createDomElement();
  15303. return this.once(d.OPENED, function() {
  15304. i.load(e.src).then(function() {
  15305. this.div.classList.add("has-video"),
  15306. this.state !== I.OPEN && this.state !== I.ACTIVE || (i.show(),
  15307. i.play()),
  15308. this.on(d.OPENING, i.show.bind(i)),
  15309. this.on(d.OPENED, i.play.bind(i)),
  15310. this.on(d.CLOSING, i.pause.bind(i)),
  15311. this.on(d.CLOSED, i.hide.bind(i))
  15312. }
  15313. .bind(this)).catch(function(t) {
  15314. y.warn("Failed to embed video:", e.src),
  15315. y.warn("with error:", t)
  15316. }).then(this.onMediaLoadFinished.bind(this))
  15317. }
  15318. .bind(this)),
  15319. n
  15320. }
  15321. ,
  15322. n.prototype.createEmbedElement = function(e, t) {
  15323. var i = new l
  15324. , n = i.createDomElement();
  15325. return this.once(d.OPENED, function() {
  15326. i.load(e.src).then(function() {
  15327. this.div.classList.add("has-embed"),
  15328. this.state !== I.OPEN && this.state !== I.ACTIVE || i.show(),
  15329. this.applyOrientation(this.orientation),
  15330. this.on(d.OPENING, i.show.bind(i)),
  15331. this.on(d.CLOSED, i.hide.bind(i))
  15332. }
  15333. .bind(this)).catch(function(t) {
  15334. y.warn("Failed to embed:", e.src),
  15335. y.warn("with error:", t)
  15336. }).then(this.onMediaLoadFinished.bind(this))
  15337. }
  15338. .bind(this)),
  15339. n
  15340. }
  15341. ,
  15342. n.prototype.open = function(e) {
  15343. return this.openPromise = $.Deferred(),
  15344. this.state === I.ACTIVE ? this.openPromise.resolve().promise() : (this.hovering || this.div.classList.add("has-hotzone"),
  15345. this.openTransition ? e && this.setActiveState() : this.openTransition = c.setTimeout(function() {
  15346. this.state !== I.OPEN && (this.emit(d.OPENING),
  15347. e && this.emit(d.ACTIVATING),
  15348. this.state = I.OPENING,
  15349. this.animateOpen(function() {
  15350. e && this.setActiveState(),
  15351. this.openPromise.resolve()
  15352. }
  15353. .bind(this)))
  15354. }
  15355. .bind(this), m.animation.openDelay),
  15356. c.cancel(this.closeTransition),
  15357. this.closePromise && this.closePromise.reject(),
  15358. this.closeTransition = void 0,
  15359. this.openPromise.promise())
  15360. }
  15361. ,
  15362. n.prototype.close = function(e) {
  15363. return this.closePromise = $.Deferred(),
  15364. !e && this.hovering ? this.closePromise.reject().promise() : (this.closeTransition || (this.closeTransition = c.setTimeout(function() {
  15365. this.state !== I.CLOSED && (this.emit(d.CLOSING),
  15366. this.state = I.CLOSING,
  15367. this.animateClose())
  15368. }
  15369. .bind(this), m.animation.closeDelay)),
  15370. c.cancel(this.openTransition),
  15371. this.openPromise && this.openPromise.reject(),
  15372. this.openTransition = void 0,
  15373. this.closePromise.resolve(),
  15374. this.closePromise.promise())
  15375. }
  15376. ,
  15377. n.prototype.setActiveState = function() {
  15378. this.state !== I.CLOSED && (this.state = I.ACTIVE,
  15379. this.emit(d.ACTIVATE),
  15380. this.div.classList.remove("has-hotzone"))
  15381. }
  15382. ,
  15383. n.prototype.animateOpen = function(e) {
  15384. if (this.state === I.OPENING) {
  15385. if (c.cancel(this.animationTransition),
  15386. u.detectSamsungNative())
  15387. return this.boardOrientation = null,
  15388. this.div.style.visibility = "visible",
  15389. this.emit(d.OPENED),
  15390. this.state = I.OPEN,
  15391. void (e && e());
  15392. this.div.style.webkitTransform = "scale(0)",
  15393. this.div.style.transform = "scale(0)",
  15394. this.div.style.visibility = "visible",
  15395. this.animationTransition = c.start(h.property(this, "animationScale", 1), m.animation.openDuration, function() {
  15396. this.emit(d.OPENED),
  15397. this.state = I.OPEN,
  15398. e && e()
  15399. }
  15400. .bind(this))
  15401. }
  15402. }
  15403. ,
  15404. n.prototype.animateClose = function(e) {
  15405. this.state === I.CLOSING && (c.cancel(this.animationTransition),
  15406. this.animationTransition = c.start(h.property(this, "animationScale", 0), m.animation.closeDuration, function() {
  15407. this.emit(d.CLOSED),
  15408. this.state = I.CLOSED,
  15409. this.div.style.visibility = "hidden",
  15410. this.div.classList.contains("has-hotzone") || this.div.classList.add("has-hotzone"),
  15411. e && e()
  15412. }
  15413. .bind(this)))
  15414. }
  15415. ,
  15416. n.prototype.needsUpdate = function() {
  15417. return this.state !== I.CLOSED
  15418. }
  15419. ,
  15420. n.prototype.update = function(e, t) {
  15421. if (this.needsUpdate()) {
  15422. var i = (this.updateOrientation(e),
  15423. this.calcScale(t))
  15424. , n = {
  15425. x: (e.x + 1) * $("#player").width() / 2,
  15426. y: (e.y + 1) * $("#player").height() / 2
  15427. };
  15428. this.div.screenTransform = this.initialTransform + " translate(" + n.x + "px, " + n.y + "px) scale(" + i * this.animationScale + ")",
  15429. this.div.style.webkitTransform = this.div.screenTransform,
  15430. this.div.style.transform = this.div.screenTransform
  15431. }
  15432. }
  15433. ,
  15434. n.prototype.getDimensions = function() {
  15435. return this.div.getBoundingClientRect()
  15436. }
  15437. ,
  15438. n.prototype.calcScale = function(e) {
  15439. return Math.sqrt(e / 40) * m.boardToDiscRatio
  15440. }
  15441. ,
  15442. n.prototype.updateOrientation = function(e) {
  15443. if (this.state !== I.ACTIVE) {
  15444. var t = 1 / 3
  15445. , i = e.y < -t ? 0 : e.y < t ? 1 : 2
  15446. , n = e.x < -t ? 0 : e.x < t ? 1 : 2
  15447. , r = "";
  15448. r += 0 === n ? "right" : 2 === n ? "left" : "",
  15449. r += 0 === i ? "-down" : 2 === i ? "-up" : "",
  15450. 1 === n && (r = 0 === i ? "bottom" : 2 === i ? "top" : "",
  15451. 1 === i && (r = $("#player").width() > $("#player").height() ? e.x < 0 ? "right" : "left" : e.y < 0 ? "bottom" : "top")),
  15452. 1 === n && 1 === i && r === this.orientation || this.applyOrientation(r)
  15453. }
  15454. }
  15455. ,
  15456. n.prototype.applyOrientation = function(e) {
  15457. this.div.style.transform = this.div.style.webkitTransform = "",
  15458. this.div.classList.remove("tag-container-" + this.orientation),
  15459. this.div.classList.add("tag-container-" + e);
  15460. var t = window.getComputedStyle(this.div);
  15461. this.initialTransform = t.transform || t.webkitTransform,
  15462. "none" === this.initialTransform && (this.initialTransform = "");
  15463. var i = t.transform.slice(7, -1).split(",")
  15464. , n = -i[4]
  15465. , r = -i[5];
  15466. this.div.style.webkitTransformOrigin = n + "px " + r + "px",
  15467. this.div.style.transformOrigin = n + "px " + r + "px",
  15468. this.orientation = e
  15469. }
  15470. ,
  15471. t.exports = n
  15472. }
  15473. ).call(this, "/js/tag/Billboard/Billboard.js")
  15474. }
  15475. , {
  15476. "../../util/browser": 182,
  15477. "../../util/lerp": 188,
  15478. "../../util/logger": 189,
  15479. "../../util/transitions": 195,
  15480. "../Media/EmbedlyEmbed": 125,
  15481. "../Media/EmbedlyPlayer": 126,
  15482. "../Media/Image": 128,
  15483. "../Media/Link": 129,
  15484. "../Media/MediaEvent": 131,
  15485. "../Parser/DescriptionChunkType": 133,
  15486. "../Parser/DescriptionParser": 134,
  15487. "./BillboardEvent": 120,
  15488. "./billboardSettings": 121,
  15489. "./overlaySettings": 122,
  15490. events: 202
  15491. }],
  15492. 120: [function(e, t, i) {
  15493. "use strict";
  15494. t.exports = Object.freeze({
  15495. ENTER: "billboard.enter",
  15496. LEAVE: "billboard.leave",
  15497. OPENING: "billboard.opening",
  15498. OPENED: "billboard.open",
  15499. CLOSING: "billboard.closing",
  15500. CLOSED: "billboard.closed",
  15501. ACTIVATING: "billboard.activating",
  15502. ACTIVATE: "billboard.activate"
  15503. })
  15504. }
  15505. , {}],
  15506. 121: [function(e, t, i) {
  15507. "use strict";
  15508. t.exports = Object.freeze({
  15509. animation: Object.freeze({
  15510. hoverOnClosing: !1,
  15511. openDelay: 100,
  15512. closeDelay: 50,
  15513. openDuration: 200,
  15514. closeDuration: 100
  15515. }),
  15516. boardToDiscRatio: 1.2
  15517. })
  15518. }
  15519. , {}],
  15520. 122: [function(e, t, i) {
  15521. "use strict";
  15522. t.exports = Object.freeze({
  15523. boundaryWidth: 30,
  15524. boundaryHeight: 0
  15525. })
  15526. }
  15527. , {}],
  15528. 123: [function(e, t, i) {//tag
  15529. (function(i) {
  15530. "use strict";
  15531. function n(e, t, i) {
  15532. var n = i.version || "0";
  15533. "0" !== n && I.info("tag defined using version " + n),
  15534. this.model = e,
  15535. this.sid = t,
  15536. this.color = (new r.Color).set(i.color || l.tagDefault),
  15537. this.hoverColor = l._darken(this.color, .2),
  15538. this.floor = null,
  15539. this.floorIndex = i.floor,
  15540. this.mode = s.PANORAMA,
  15541. i.preferred_camera && i.preferred_camera.mode && (this.mode = i.preferred_camera.mode),
  15542. this.obj3d = null,
  15543. this.disc = null,
  15544. this.materials = {
  15545. disc: null,
  15546. pole: null
  15547. },
  15548. this.position = (new r.Vector3).copy(i.position),
  15549. this.discPosition = (new r.Vector3).copy(i.stem.direction),
  15550. this.discWorldPosition = null,
  15551. this.discScale = .05,
  15552. this.poleEnabled = i.stem.enabled,
  15553. this.billboard = new o(i.label,i.description,i.media,this),
  15554. this.visibleTransition = null,
  15555. this.hoveringDisc = !1
  15556. }
  15557. var r = e("three")
  15558. , o = e("./Billboard/Billboard")
  15559. , a = e("../settings")
  15560. , s = e("../enum/Viewmode")
  15561. , l = e("../enum/Colors")
  15562. , c = e("../enum/RenderLayers")
  15563. , h = e("../enum/RenderOrder")
  15564. , u = (e("../util/common"),
  15565. e("../util/math"))
  15566. , d = e("../util/texture")
  15567. , p = e("../objects/Panorama")
  15568. , f = e("../shaders")
  15569. , g = e("../util/transitions")
  15570. , m = e("../util/lerp")
  15571. , v = e("../util/easing")
  15572. , A = e("./Billboard/BillboardEvent")
  15573. , y = e("events").EventEmitter
  15574. , C = e("../util/logger")
  15575. , I = new C(i)
  15576. , E = d.loadBase64("iVBORw0KGgoAAAANSUhEUgAAAIAAAACACAYAAADDPmHLAAAABmJLR0QAAAAAAAD5Q7t/AAAACXBIWXMAAAsTAAALEwEAmpwYAAAAB3RJTUUH4QYPFigDGhCnowAABQFJREFUeNrtXTtyFEEMHXX5FK7iAiYFQ+KAiMyZCQnxRXwVFwkngSKD2BQXEYlNLXaZnZ7RX0/xbrek96RW9/RnWSCthSoaxcys4iwiAgGagN2FFATQe5OBAHpvMhBA700GAvC9iUBVgZd2dmTd9siIAvxOB9/RI9GI3kftf3a0t0YG2OOEaOk0qy2UyWFZKutMthGc09tWiuyQKkuvke2miE6ouOYe1QcE4HsTgSIY2gX4iP4ZHcFn5kt+KpfmFfhK2zXXDMgR/FdE9D3ivNyaqMz8YlmW3x46kIfjNQyxXlnzskG6X8psQJjlVGObJPtLqXj1DSGWvhyZFI70EUVTv3tf3VkEAWmDLwV8xmmehe17+6DIymFHkL6fKaJS2BFk5+8RzUlVwY9qG0ViY2XwLfyzpV2KoEQX4C18NdsmAfzeJBiRDekg3ruGhpCi7wC+eXH4XqI9kc+Rs4wE+DZ+XNPeiKY0MoHtUHCyU6nTLOBnISoz84yuRETP6bqmLdrjiMhOjXw0zJKsx9oaxcC/1j4atizLdaah4GidYEEAbfC9NpVGsmsrVgTwe5PgZEkqUbaSP+iRds9CxuiPeo4ggr2z2A1Efg/dNs0CokV/Bgd7b3mf7X9EWQCpFF2ZhqiZDHDqFf0p79/zXYhajRWt7cgr/Wc/OOrli7U4DmllAb6eDRr4jKhAVDoyHtl/otNAfOrNt9YwIoJX8lr2QDYdYh1xIehN4QB+G46YUtW/2GHF4tfFWPvpGK7RMsCvBsP4F2SAptHv4atVGQDVe9/ZxLEh4AOiP+aMYMLnH48OAUj/fYeBsUBaCwgAAtQYEzvWAcgAEBAA4kwArCHknkkgAyADQEAACAgAAQEgIMC8dH3vJ4JI+B4ZABkAAgI4S8fFpCg2IwMgA0BAgOfT1BVclH6o+S+GR++3wbawmOO/BC5/t4RhLt93DWFUiwxU/ygCIZIEsH4FnJk/FY5+Edsk6zJa82McEI2V/qUKwH8yQNTz6wBfrwAUrwEwm7AFz6wI9GBvpSwQ2X9Dml3RbsWqBL4GPjOvhp2hHsihOzO/1FgH+Dnx2/PuJFDQecanP1ZnhBnlcVl0Dttn8Btahnnfmg3w5YcAzKcLDlVp3wyKNhxkfC1kWRK/GfRgbPVHo7RlbGGedy3wWBdmvnEA/qb0s3GSw4BlpFgQLqIdKgTISgINIrR8OnZFxxeRa4RDsf6/oZ27MCBthlUrmipFv8g6gMeb9wBfLphEnoxh5luQwBz8W4n2TNMNhgMb3820J7YUvAVMZAL/wBHvHJnAF/zZNkkj2rdGdhciaPlnS7ubUzBIkB980RpAaoGicl2wA3y1U9q0E2TWBLNKNtD2w572h6Zh96uoF3vaz5wR9urPzBfaQSZ1no8NouD1sixfk2B/TkTfovtUjACWCkceGiztk+rL/JNpxYMj1jZJ9ueyc7fCjmEvG1zOBko75r44vJXu91C0CjqN9pn51itw1Cps64slJHSLpIuVbmoLQTOXGFjvLKJnxBj4iwhBQlEY7hWBHhLJJ9TRaADvQIAtlXoVIkS2m6I7IzMRMthqfjh0S8F1sDv7LAHoZ1u2knt990h7rq7S4VBPWyi787ycWOVy7DCvh0t8M38kV4JgX0meFIr0mTtkcVV1W1jEYjZ0dY0dQc0JkJkMWaaubebXAL0QASKRIftqJa5lbwQ2BPJE/gA4gL5xbiNHuQAAAABJRU5ErkJggg==")
  15577. , b = d.loadBase64("iVBORw0KGgoAAAANSUhEUgAAAIAAAACACAYAAADDPmHLAAAABmJLR0QAAAAAAAD5Q7t/AAAACXBIWXMAAAsTAAALEwEAmpwYAAAAB3RJTUUH4QYPFgoIKnA4CwAAAkVJREFUeNrt3Uluw0AMRFHTvv+NrSibBAgyILGjodn16gbS/yxyYUOXi0SnZnyodV3XXV5WVREgBHaKFAV6tgwFerYMBXq2DAV8tggFfLYIBXy2CAV8tggFfrYEBXy2CAV+tgQFfrYEBXy2CAV+tgQFfrYEBX62BAV+tgQFfrYEBX62BAV+tgQFfrYEBX62BAV+tgRXry5cHNOf3QIFfrYEBX62BG4AN4DpT26BAj9bAivACjD9yS2gATSA6U9uAQ2gAUx/cgtoAA1g+pNbQAOEhwBWgPpPXgMawAoQK0D9x64BDWAFiBWg/mPXgAawAoQAQgAJPgIdgLmHoAawAoQAQgAhgBBACCAEEAIIAYQAQgAhgBBACCAEEAIIAYQAQgAhgEwQfw1LBe+vYUIAIQAB3rIsy4vXEXwEOgTzDkArQAhgBXyKNZBT/xpACGAFfBNrIKP+NYAQwAr4IdbA/PWvAcR3A5OnXwOIbwcnT78GkN8bQAvMO/1/bgA/FglvAC0w5/Q/JAAJ5oPvCJTHGkALzDX9TwlAgnngPy0ACeaA7waQ5xtAC/Sf/n8LQILe8DcRgAR94W8mAAl6wt9UABL0g7+5ACToBX8XAUjQB/5uApCgB/xdBSDB+PB3F4AEY8M/RAAijAn+cAFIMB78wwUgwVjwTxGACGOAf8/1zAf2a+Nz4Z/aANrgXPBDCZAmwgjghxRgdhFGAj+0ALOJMCL4FgJ0lmFk6C0F6CBDF+jtBfiY+/2+3G63K+ihAhzZEN1hi3zJK04kLKvtOfg1AAAAAElFTkSuQmCC")
  15578. , w = new r.PlaneBufferGeometry(1,1);
  15579. n.prototype = Object.create(y.prototype),
  15580. n.raycaster = new r.Raycaster,
  15581. n.prototype.bindEvents = function() {
  15582. this.billboard.on(A.ENTER, this.setHoverState.bind(this)),
  15583. this.billboard.on(A.LEAVE, this.setFreeState.bind(this))
  15584. }
  15585. ,
  15586. n.prototype.build = function() {
  15587. return this.floor = this.model.floors.get(this.floorIndex) || this.model.floors.first(),
  15588. this.floor && (this.billboard.build(this.model.sid),
  15589. this.obj3d = this.buildObject3D(),
  15590. this.floor.add(this.obj3d)),
  15591. this
  15592. }
  15593. ,
  15594. n.prototype.buildObject3D = function() {
  15595. var e = new r.Object3D;
  15596. e.position.copy(this.position);
  15597. var t = r.UniformsUtils.clone(f.tagDisc.uniforms);
  15598. t.bg.value = b,
  15599. t.mask.value = E,
  15600. t.color.value.copy(this.color),
  15601. this.materials.disc = new r.RawShaderMaterial({
  15602. transparent: !0,
  15603. vertexShader: f.tagDisc.vertexShader,
  15604. fragmentShader: f.tagDisc.fragmentShader,
  15605. uniforms: t
  15606. }),
  15607. this.disc = new r.Mesh(w,this.materials.disc),
  15608. this.disc.layers.set(c.TAG),
  15609. this.disc.position.copy(this.discPosition),
  15610. this.disc.renderOrder = h.tagDisc,
  15611. this.disc.tag = this;
  15612. var i = this.buildPole();
  15613. return i.layers.set(c.TAG),
  15614. i.renderOrder = h.tagStem,
  15615. e.add(i),
  15616. e.layers.set(c.TAG),
  15617. e.add(this.disc)
  15618. }
  15619. ,
  15620. n.prototype.buildPole = function() {
  15621. var e = new r.BufferGeometry
  15622. , t = new Float32Array(6);
  15623. return t[0] = t[1] = t[2] = 0,
  15624. t[3] = this.discPosition.x,
  15625. t[4] = this.discPosition.y,
  15626. t[5] = this.discPosition.z,
  15627. e.addAttribute("position", new r.BufferAttribute(t,3)),
  15628. this.materials.pole = new r.LineBasicMaterial({
  15629. linewidth: a.tags.pole.width,
  15630. color: a.tags.pole.color,
  15631. opacity: 0,
  15632. visible: this.poleEnabled,
  15633. transparent: !0,
  15634. depthWrite: !1
  15635. }),
  15636. new r.Line(e,this.materials.pole)
  15637. }
  15638. ,
  15639. n.prototype.setFreeState = function(e) {
  15640. !e && this.hoveringDisc || this.billboard.close(e).then(function() {
  15641. this.materials.disc.uniforms.color.value = this.color
  15642. }
  15643. .bind(this))
  15644. }
  15645. ,
  15646. n.prototype.setHoverState = function(e) {
  15647. this.billboard.open(e),
  15648. this.materials.disc.uniforms.color.value = this.hoverColor
  15649. }
  15650. ,
  15651. n.prototype.hide = function(e, t) {
  15652. var i = $.Deferred();
  15653. if (0 === this.materials.disc.uniforms.opacity.value && !g.isRunning(this.visibleTransition))
  15654. return i.resolve().promise();
  15655. e = e || 0,
  15656. t = t || 0,
  15657. g.cancel(this.visibleTransition);
  15658. var n = this.materials.disc.uniforms.opacity.value / a.tags.disc.opacity
  15659. , r = t + e
  15660. , o = t / r;
  15661. return this.visibleTransition = g.start(function(e) {
  15662. var t = m.property(e.materials.disc.uniforms.opacity, "value", 0)
  15663. , i = m.property(e.materials.pole, "opacity", 0);
  15664. return function(n) {
  15665. t(n),
  15666. e.materials.pole && i(n)
  15667. }
  15668. }(this), r * n, function() {
  15669. i.resolve()
  15670. }, o, v[a.warp.blendEasing]),
  15671. i.promise()
  15672. }
  15673. ,
  15674. n.prototype.show = function(e, t) {
  15675. var i = $.Deferred();
  15676. if (this.materials.disc.uniforms.opacity.value === a.tags.disc.opacity && !g.isRunning(this.visibleTransition))
  15677. return i.resolve().promise();
  15678. e = e || 0,
  15679. t = t || 0,
  15680. g.cancel(this.visibleTransition);
  15681. var n = (a.tags.disc.opacity - this.materials.disc.uniforms.opacity.value) / a.tags.disc.opacity
  15682. , r = t + e
  15683. , o = t / r;
  15684. return this.visibleTransition = g.start(function(e) {
  15685. var t = m.property(e.materials.disc.uniforms.opacity, "value", a.tags.disc.opacity)
  15686. , i = m.property(e.materials.pole, "opacity", a.tags.pole.opacity);
  15687. return function(n) {
  15688. t(n),
  15689. e.materials.pole && i(n)
  15690. }
  15691. }(this), r * n, function() {
  15692. i.resolve()
  15693. }, o, v[a.warp.blendEasing]),
  15694. i.promise()
  15695. }
  15696. ,
  15697. n.prototype.closestPanoTowardTag = function(e, t) {
  15698. var i = []
  15699. , o = []
  15700. , l = this.disc.getWorldPosition();
  15701. if (e === s.PANORAMA) {
  15702. var c = .5
  15703. , h = t.position.clone().sub(l).normalize();
  15704. i.push(p.filters.isPanoAligned()),
  15705. i.push(p.filters.inPanoDirection(l, h, c)),
  15706. i.push(p.filters.isNeighbourPanoTo(t)),
  15707. o.push(p.scoreFunctions.direction(l, h))
  15708. }
  15709. var u = new r.Vector3
  15710. , d = function(e) {
  15711. u.copy(l).sub(e.position);
  15712. var t = -r.Math.radToDeg(Math.atan(u.y / Math.sqrt(u.x * u.x + u.z * u.z)))
  15713. , i = a.tags.navigate.tiltTolerance;
  15714. return a.insideLookLimitDown - i < t && t < a.insideLookLimitUp + i
  15715. }
  15716. , f = function(e) {
  15717. return Math.abs(e.position.x - l.x) > a.tags.visibility.cameraClearance || Math.abs(e.position.z - l.z) > a.tags.visibility.cameraClearance
  15718. };
  15719. i.push(f, d),
  15720. o.push(p.scoreFunctions.distanceSquared(this, -2));
  15721. var g = this.model.panos.sortByScore(i, o);
  15722. if (a.tags.navigate.lineOfSight) {
  15723. for (var m = 0; m < g.length; m++) {
  15724. var v = g[m].pano
  15725. , A = v.position.distanceTo(l);
  15726. if (!a.tags.visibility.anyDistance && A > a.tags.visibility.visibleDistance)
  15727. return null;
  15728. n.raycaster.set(v.position, l.clone().sub(v.position).normalize());
  15729. var y = n.raycaster.intersectObjects(this.model.colliders);
  15730. if (0 === y.length || y[0].distance > A)
  15731. return v
  15732. }
  15733. return null
  15734. }
  15735. return g.length > 0 && g[0].pano
  15736. }
  15737. ,
  15738. n.prototype.examine = function(e) {
  15739. var t = e.mode
  15740. , i = a.tags.navigate.nearestPano && this.closestPanoTowardTag(t, e.currentPano) || e.currentPano
  15741. , n = this.disc.getWorldPosition();
  15742. this.billboard.setActiveState();
  15743. var o = function() {
  15744. var t = this.billboard.getDimensions()
  15745. , n = new r.Vector3;
  15746. u.convertScreenPositionToNDC(t.left + t.width / 2, t.top + t.height / 2, n),
  15747. n.unproject(e.camera),
  15748. e.flyToPano({
  15749. pano: i,
  15750. lookAtPoint: n
  15751. })
  15752. }
  15753. .bind(this);
  15754. if (t === s.PANORAMA)
  15755. if (i !== e.currentPano) {
  15756. var l = {
  15757. pano: i,
  15758. lookAtPoint: n,
  15759. duration: null,
  15760. maxDistanceOverride: null,
  15761. skipWarpingCheck: !1
  15762. };
  15763. e.flyToPano(l, o)
  15764. } else
  15765. setTimeout(function() {
  15766. this.billboard.open().then(function() {
  15767. o()
  15768. })
  15769. }
  15770. .bind(this), 0);
  15771. else {
  15772. var c = {
  15773. pano: i
  15774. };
  15775. if (n) {
  15776. var h = (new r.Matrix4).lookAt(i.position, n, new r.Vector3(0,1,0));
  15777. c.quaternion = (new r.Quaternion).setFromRotationMatrix(h)
  15778. }
  15779. c.callback = o,
  15780. c.duration = 1500,
  15781. c.mode = s.PANORAMA,
  15782. e.flyToNewMode(c)
  15783. }
  15784. }
  15785. ,
  15786. n.prototype.update = function(e, t) {
  15787. var i = new r.Vector3;
  15788. return function(e, t) {
  15789. this.discWorldPosition = this.disc.getWorldPosition(),
  15790. this.updateDisc(e, t),
  15791. this.billboard.needsUpdate() && (i.copy(this.discWorldPosition).project(t),
  15792. i.z < 1 && (i.y *= -1,
  15793. this.billboard.update(i, this.getDiscRadius(i, t))))
  15794. }
  15795. }(),
  15796. n.prototype.updateDisc = function(e, t) {
  15797. var i = new r.Vector3
  15798. , o = new r.Vector3
  15799. , l = new r.Vector3
  15800. , c = new r.Vector3
  15801. , h = new r.Vector3;
  15802. return function(e, t) {
  15803. var u = a.tags.visibility
  15804. , d = a.tags.disc.scale
  15805. , p = e === s.DOLLHOUSE || e === s.FLOORPLAN ? a.tags.visibility.visibleDistance : t.position.distanceTo(this.discWorldPosition);
  15806. if (this.obj3d.visible = 0 !== this.disc.material.opacity && (u.anyDistance || p <= u.visibleDistance || e === s.TRANSITIONING) && (!u.hideViaFloor || this.tagVisibleOnCurrentFloor(e)) && (!u.hideOffScreenDisc || !this.offScreen(this.disc, t)) && (!u.hideOffScreenObject || !this.offScreen(this.obj3d, t)),
  15807. this.obj3d.visible) {
  15808. this.disc.quaternion.copy(t.quaternion);
  15809. var f = d.maxSize - (d.maxSize - d.minSize) * r.Math.smoothstep(p, d.nearBound, d.farBound);
  15810. i.copy(this.discWorldPosition).project(t),
  15811. o.set($("#player").width() / 2, $("#player").height() / 2, 1).multiply(i),
  15812. l.set(f / 2, 0, 0).add(o),
  15813. c.set(2 / $("#player").width(), 2 / $("#player").height(), 1).multiply(l),
  15814. h.copy(c).unproject(t);
  15815. var g = h.distanceTo(this.discWorldPosition)
  15816. , m = 1 + a.tags.disc.scale.responsiveness / 100 * (n.viewportScale() - 1);
  15817. this.discScale = g * m,
  15818. this.disc.scale.set(this.discScale, this.discScale, this.discScale)
  15819. }
  15820. }
  15821. }(),
  15822. n.prototype.getDiscRadius = function(e, t) {
  15823. var i = new r.Vector3;
  15824. return function(e, t) {
  15825. return i.set(-this.discScale / 2, 0, 0).applyQuaternion(t.quaternion).add(this.discWorldPosition).project(t),
  15826. Math.abs(e.x - i.x) * $("#player").width()
  15827. }
  15828. }(),
  15829. n.prototype.tagVisibleOnCurrentFloor = function(e) {
  15830. return !(e === s.DOLLHOUSE || e === s.FLOORPLAN) || this.model.allFloorsVisible || !this.floor.hidden
  15831. }
  15832. ,
  15833. n.prototype.offScreen = function(e, t) {
  15834. var i = e.getWorldPosition().project(t);
  15835. return !(-1 < i.x && i.x < 1 && -1 < i.y && i.y < 1)
  15836. }
  15837. ,
  15838. n.viewportScale = function() {
  15839. return n.viewportWidth === $("#player").width() && n.viewportHeight === $("#player").height() || (n.viewportWidth = $("#player").width(),
  15840. n.viewportHeight = $("#player").height(),
  15841. n.currentViewportScale = Math.sqrt(Math.min(n.viewportWidth, n.viewportHeight) / a.tags.disc.scale.baseViewportSize)),
  15842. n.currentViewportScale
  15843. }
  15844. ,
  15845. t.exports = n
  15846. }
  15847. ).call(this, "/js/tag/tag.js")
  15848. }
  15849. , {
  15850. "../enum/Colors": 19,
  15851. "../enum/RenderLayers": 41,
  15852. "../enum/RenderOrder": 42,
  15853. "../enum/Viewmode": 51,
  15854. "../objects/Panorama": 148,
  15855. "../settings": 166,
  15856. "../shaders": 167,
  15857. "../util/common": 185,
  15858. "../util/easing": 186,
  15859. "../util/lerp": 188,
  15860. "../util/logger": 189,
  15861. "../util/math": 190,
  15862. "../util/texture": 194,
  15863. "../util/transitions": 195,
  15864. "./Billboard/Billboard": 119,
  15865. "./Billboard/BillboardEvent": 120,
  15866. events: 202,
  15867. three: 217
  15868. }],
  15869. 124: [function(e, t, i) {
  15870. (function(i) {
  15871. "use strict";
  15872. function n() {
  15873. this.tagState = y.IDLE,
  15874. this.intersectTag = null,
  15875. this.hoveredTag = null,
  15876. this.activeTag = null,
  15877. this.tagDiscs = [],
  15878. this.raycaster = new r.Raycaster,
  15879. this.modelManager = null,
  15880. this.player = null,
  15881. this.totaltags = 0,
  15882. this.navigatingViaTag = !1,
  15883. this.enabled = !1
  15884. }
  15885. var r = e("three")
  15886. , o = e("../util/logger")
  15887. , a = e("../util/common")
  15888. , s = e("../controls/serializer")
  15889. , l = e("../objects/Snapshot")
  15890. , c = e("../settings")
  15891. , h = e("./Billboard/BillboardEvent")
  15892. , u = e("./Media/MediaEvent")
  15893. , d = e("./Media/LinkType")
  15894. , p = e("../enum/Viewmode")
  15895. , f = e("../enum/WarpStyle")
  15896. , g = e("../enum/BlackoutStyle")
  15897. , m = e("../enum/ModelManagerEvents")
  15898. , v = e("../enum/tagEvents")
  15899. , A = e("../enum/PlayerEvents")
  15900. , y = (e("../util/lerp"),
  15901. e("../enum/TagStates"))
  15902. , C = e("events").EventEmitter
  15903. , I = new o(i);
  15904. a.extend(n, C),
  15905. n.prototype.init = function(e, t) {
  15906. this.modelManager = e,
  15907. this.player = t,
  15908. this.updateModel(),
  15909. this.bindEvents()
  15910. }
  15911. ,
  15912. n.prototype.update = function(e) {
  15913. this.updateTags(this.player.mode, this.player.camera, this.player.currentPano, this.player.flying)
  15914. }
  15915. ,
  15916. n.prototype.updateTags = function(e, t, i, n) {
  15917. for (var r in this.model.tags)
  15918. this.model.tags[r].update(e, t, i, n)
  15919. }
  15920. ,
  15921. n.prototype.updateModel = function() {
  15922. this.model = this.modelManager.getActiveModel(),
  15923. this.gettagsFromModel(),
  15924. this.totaltags = Object.keys(this.model.tags).length
  15925. }
  15926. ,
  15927. n.prototype.gettagsFromModel = function() {
  15928. this.tagDiscs = [];
  15929. for (var e in this.model.tags) {
  15930. var t = this.model.tags[e].disc;
  15931. t && this.tagDiscs.push(t)
  15932. }
  15933. }
  15934. ,
  15935. n.prototype.bindEvents = function() {
  15936. function e() {
  15937. Object.keys(this.model.tags).forEach(function(e) {
  15938. var t = this.model.tags[e];
  15939. t.bindEvents(),
  15940. t.billboard.on(u.LINK_CLICK, function(e) {
  15941. e.type === d.NAVIGATION && this.navigateViaLink(e.url)
  15942. }
  15943. .bind(this)),
  15944. t.billboard.on(u.IMAGE_OPENED, function() {
  15945. this.tagState = y.EXAMINE,
  15946. this.emit(u.IMAGE_OPENED)
  15947. }
  15948. .bind(this)),
  15949. t.billboard.on(h.CLOSING, this.dismissExaminedTag.bind(this))
  15950. }
  15951. .bind(this))
  15952. }
  15953. this.modelManager.on(m.ActiveModelChanged, this.updateModel.bind(this)),
  15954. this.modelManager.on(m.ActiveModelChanged, e.bind(this)),
  15955. this.player.on(A.ModeChanging, this.onPlayerModeChanging.bind(this)),
  15956. this.player.on(A.PanoChosen, this.onPanoChange.bind(this)),
  15957. this.player.on(A.Ready, this.onPlayerReady.bind(this)),
  15958. this.player.on(A.FlyingEnded, this.onPlayerFlyingEnded.bind(this)),
  15959. this.player.on(A.WarpStarted, this.handleWarpStart.bind(this)),
  15960. this.player.on(A.WarpInterrupted, this.handleWarpInterruption.bind(this)),
  15961. e.call(this)
  15962. }
  15963. ,
  15964. n.prototype.navigateViaLink = function(e) {
  15965. var t = s.deserialize(e);
  15966. if (t)
  15967. if (t.mode === p.PANORAMA) {
  15968. try {
  15969. this.player.model.panos.get(t.panoId)
  15970. } catch (e) {
  15971. return void I.warn("Unable to find panorama location", t.panoId)
  15972. }
  15973. this.player.warpToPanoById(t.panoId, t.quaternion, null, null, f.BLACK)
  15974. } else {
  15975. var i = {
  15976. cameraMode: t.mode,
  15977. position: t.position,
  15978. quaternion: t.quaternion,
  15979. scanId: t.panoId,
  15980. orthoZoom: t.zoom,
  15981. floorVisibility: t.floorVisibility,
  15982. thumbUrl: null,
  15983. name: null
  15984. };
  15985. this.player.flyToNewMode({
  15986. mode: t.mode,
  15987. duration: c.warp.outsideTime,
  15988. warpDest: new l(i),
  15989. force: !0
  15990. })
  15991. }
  15992. }
  15993. ,
  15994. n.prototype.handleWarpStart = function(e, t, i, n) {
  15995. this.dismissExaminedTag(),
  15996. t === f.BLACK && (null !== n && void 0 !== n || (n = c.warp.teleportTime),
  15997. e && (i = g.END),
  15998. this.hideShowTagsForBlackoutStyle(i, n))
  15999. }
  16000. ,
  16001. n.prototype.handleWarpInterruption = function(e, t, i) {
  16002. null !== i && void 0 !== i || (i = c.warp.teleportTime),
  16003. this.hideShowTagsForBlackoutStyle(t, i)
  16004. }
  16005. ,
  16006. n.prototype.hideShowTagsForBlackoutStyle = function(e, t) {
  16007. var i = 0
  16008. , n = 0
  16009. , r = t / 2;
  16010. switch (null !== e && void 0 !== e || (e = g.MIDDLE),
  16011. e) {
  16012. case g.END:
  16013. this.hideAlltags(r);
  16014. break;
  16015. case g.BEGINNING:
  16016. this.hideAlltags().done(this.showAlltags.bind(this, r));
  16017. break;
  16018. case g.NONE:
  16019. break;
  16020. case g.MIDDLE:
  16021. i = r,
  16022. n = r,
  16023. this.hideAlltags(n),
  16024. setTimeout(function() {
  16025. this.showAlltags(i)
  16026. }
  16027. .bind(this), n);
  16028. break;
  16029. case g.FADEIN:
  16030. setTimeout(function() {
  16031. this.showAlltags(r)
  16032. }
  16033. .bind(this), r)
  16034. }
  16035. }
  16036. ,
  16037. n.prototype.onPlayerModeChanging = function(e, t) {
  16038. t !== p.PANORAMA && this.dismissExaminedTag(),
  16039. t === p.PANORAMA && player.currentPano && !player.currentPano.isAligned() && (t = p.OUTDOOR);
  16040. var i = t !== p.OUTDOOR;
  16041. i !== this.model.tagsShown && (i ? this.showAlltags(c.tags.startup.fadeInDuration) : this.hideAlltags(c.tags.startup.fadeInDuration))
  16042. }
  16043. ,
  16044. n.prototype.onPanoChange = function(e, t) {
  16045. var i = this.navigatingViaTag;
  16046. if (this.navigatingViaTag = !1,
  16047. !i) {
  16048. this.dismissExaminedTag();
  16049. var n = e && !e.isAligned() ? p.OUTDOOR : p.PANORAMA
  16050. , r = t && !t.isAligned() ? p.OUTDOOR : p.PANORAMA;
  16051. n !== r && (r === p.PANORAMA ? this.showAlltags(c.tags.startup.fadeInDuration, null, !0) : this.hideAlltags(c.tags.startup.fadeInDuration))
  16052. }
  16053. }
  16054. ,
  16055. n.prototype.onPlayerReady = function(e, t, i) {
  16056. this.startAlltags(e, t ? i : null)
  16057. }
  16058. ,
  16059. n.prototype.onPlayerFlyingEnded = function(e, t) {
  16060. this.updateClosestTags(e)
  16061. }
  16062. ,
  16063. n.prototype.dismissExaminedTag = function() {
  16064. this.activeTag && this.tagState === y.EXAMINE && this.dismissActiveTag(),
  16065. this.hoveredTag && (this.hoveredTag.setFreeState(!0),
  16066. this.hoveredTag = null)
  16067. }
  16068. ,
  16069. n.prototype.startAlltags = function(e, t) {
  16070. this.model.shouldShowtags = c.tags.enabled,
  16071. this.enabled = !0,
  16072. e || (this.showAlltags(c.tags.startup.fadeInDuration, c.tags.startup.fadeInDelay),
  16073. t && setTimeout(function() {
  16074. this.activateTag(this.model.getTagBySid(t))
  16075. }
  16076. .bind(this), c.tags.startup.fadeInDuration / 2))
  16077. }
  16078. ,
  16079. n.prototype.showAlltags = function(e, t, i) {
  16080. function n() {
  16081. o++,
  16082. o === this.totaltags && (this.model.tagsShown = !0,
  16083. r.resolve())
  16084. }
  16085. var r = $.Deferred();
  16086. if (!i && this.player.mode === p.PANORAMA && this.player.currentPano && !this.player.currentPano.isAligned() || !this.model.shouldShowtags)
  16087. return r.resolve().promise();
  16088. var o = 0;
  16089. for (var a in this.model.tags) {
  16090. var s = this.model.tags[a];
  16091. s.show(e, t).done(n.bind(this))
  16092. }
  16093. return r.promise()
  16094. }
  16095. ,
  16096. n.prototype.hideAlltags = function(e, t) {
  16097. function i() {
  16098. r++,
  16099. r === this.totaltags && (this.model.tagsShown = !1,
  16100. n.resolve())
  16101. }
  16102. var n = $.Deferred()
  16103. , r = 0;
  16104. for (var o in this.model.tags) {
  16105. var a = this.model.tags[o];
  16106. a.hide(e, t).done(i.bind(this)),
  16107. a === this.activeTag && this.dismissActiveTag()
  16108. }
  16109. return n.promise()
  16110. }
  16111. ,
  16112. n.prototype.enableHovering = function() {
  16113. this.enabled = !0
  16114. }
  16115. ,
  16116. n.prototype.disableHovering = function() {
  16117. this.enabled = !1
  16118. }
  16119. ,
  16120. n.prototype.activateTag = function(e, t) {
  16121. t = t || y.EXAMINE,
  16122. this.activeTag = e,
  16123. this.activeTag.hoveringDisc = !0,
  16124. this.activeTag.setHoverState(t === y.EXAMINE),
  16125. this.tagState = t,
  16126. this.emit(v.TagActivated, e)
  16127. }
  16128. ,
  16129. n.prototype.dismissActiveTag = function() {
  16130. this.activeTag.hoveringDisc = !1,
  16131. this.activeTag.setFreeState(!0);
  16132. var e = this.activeTag;
  16133. this.activeTag = null,
  16134. this.tagState = y.IDLE,
  16135. this.emit(v.TagDismissed, e)
  16136. }
  16137. ,
  16138. n.prototype.clickedOnTag = function(e) {
  16139. var t = function() {
  16140. this.navigatingViaTag = !0,
  16141. this.activeTag.examine(this.player),
  16142. this.emit(v.TagNavigation, this.activeTag)
  16143. }
  16144. .bind(this);
  16145. return this.tagState !== y.EXAMINE ? (this.activateTag(this.intersectTag, y.EXAMINE),
  16146. this.activeTag = this.intersectTag,
  16147. t(),
  16148. !0) : (this.dismissActiveTag(),
  16149. !1)
  16150. }
  16151. ,
  16152. n.prototype.intersecttag = function() {
  16153. var e = new r.Vector3
  16154. , t = new r.Vector3
  16155. , i = new r.Vector3;
  16156. return function(n, r, o) {
  16157. if (!this.enabled)
  16158. return null;
  16159. var a = null
  16160. , s = this.tagDiscs.filter(function(e) {
  16161. return e.parent.visible
  16162. });
  16163. if (s.length > 0) {
  16164. var l = this.model.floors.reduce(function(e, t) {
  16165. return t.hidden ? e : e.concat(t.collider.children)
  16166. }, s);
  16167. e.set(n.x, n.y, -1).unproject(o),
  16168. t.set(n.x, n.y, 1).unproject(o),
  16169. i.copy(t).sub(e).normalize(),
  16170. this.raycaster.set(e, i);
  16171. var c = this.raycaster.intersectObjects(l);
  16172. c.length > 0 && s.indexOf(c[0].object) !== -1 && (a = c[0].object.tag)
  16173. }
  16174. return this.intersectTag = a,
  16175. r && (this.activeTag && a !== this.activeTag && (this.tagState === y.BROWSE || this.tagState === y.EXAMINE && a) && this.dismissActiveTag(),
  16176. a && a !== this.activeTag && (a.listeners(h.ENTER).length < 1 && (a.billboard.on(h.ENTER, function() {
  16177. this.hoveredTag = a
  16178. }
  16179. .bind(this)),
  16180. a.billboard.on(h.LEAVE, function() {
  16181. this.hoveredTag = null
  16182. }
  16183. .bind(this))),
  16184. this.activateTag(a, y.BROWSE))),
  16185. a
  16186. }
  16187. }(),
  16188. n.prototype.rankedtagInDirection = function() {
  16189. var e = []
  16190. , t = []
  16191. , i = new r.Vector3
  16192. , n = new r.Vector3
  16193. , o = new r.Vector3;
  16194. return function(r, a, s, l) {
  16195. var c = 0;
  16196. t.length = 0;
  16197. for (var h = 0; h < this.closesttags.length; h++) {
  16198. var u = this.closesttags[h];
  16199. n.copy(u.position),
  16200. n.add(u.discPosition),
  16201. i.copy(a),
  16202. i.sub(n).negate(),
  16203. i.normalize();
  16204. var d = i.dot(l);
  16205. if (d >= 0) {
  16206. o.copy(n),
  16207. o.project(s);
  16208. var p = this.intersecttag(o, !1, s);
  16209. if (p) {
  16210. if (c >= e.length)
  16211. for (var f = 0; f < 64; f++)
  16212. e.push({
  16213. tag: u,
  16214. dot: d
  16215. });
  16216. var g = e[c];
  16217. g.tag = u,
  16218. g.dot = d,
  16219. g.position = math.projectPositionToCanvas(n, s),
  16220. t.push(g),
  16221. c++
  16222. }
  16223. }
  16224. }
  16225. return t.sort(function(e, t) {
  16226. return e.dot > t.dot ? -1 : e.dot < t.dot ? 1 : 0
  16227. }),
  16228. r < t.length ? t[r].tag : null
  16229. }
  16230. }(),
  16231. n.prototype.updateClosestTags = function() {
  16232. var e = new r.Vector3
  16233. , t = 30;
  16234. return function(i) {
  16235. this.closesttags || (this.closesttags = []),
  16236. this.closesttags.length = 0;
  16237. var n = this.model.tags;
  16238. if (n)
  16239. for (var r in n)
  16240. if (n.hasOwnProperty(r)) {
  16241. var o = n[r]
  16242. , a = o.position;
  16243. e.copy(i),
  16244. e.sub(a).negate();
  16245. var s = e.lengthSq();
  16246. s < t && this.closesttags.push(o)
  16247. }
  16248. }
  16249. }(),
  16250. t.exports = n
  16251. }
  16252. ).call(this, "/js/tag/tagManager.js")
  16253. }
  16254. , {
  16255. "../controls/serializer": 14,
  16256. "../enum/BlackoutStyle": 18,
  16257. "../enum/tagEvents": 32,
  16258. "../enum/ModelManagerEvents": 33,
  16259. "../enum/PlayerEvents": 40,
  16260. "../enum/TagStates": 44,
  16261. "../enum/Viewmode": 51,
  16262. "../enum/WarpStyle": 52,
  16263. "../objects/Snapshot": 153,
  16264. "../settings": 166,
  16265. "../util/common": 185,
  16266. "../util/lerp": 188,
  16267. "../util/logger": 189,
  16268. "./Billboard/BillboardEvent": 120,
  16269. "./Media/LinkType": 130,
  16270. "./Media/MediaEvent": 131,
  16271. events: 202,
  16272. three: 217
  16273. }],
  16274. 125: [function(e, t, i) {
  16275. (function(i) {
  16276. "use strict";
  16277. function n() {
  16278. this.embedWrapper = null,
  16279. this.embedElement = null
  16280. }
  16281. var r = e("../../util/ajax")
  16282. , o = e("./mediaSettings")
  16283. , a = e("../../settings")
  16284. , s = e("../../util/logger")
  16285. , l = new s(i);
  16286. n.prototype.createDomElement = function() {
  16287. return this.embedWrapper = document.createElement("div"),
  16288. this.embedWrapper.classList.add("tag-embed"),
  16289. this.embedWrapper.classList.add("hidden"),
  16290. this.embedWrapper
  16291. }
  16292. ,
  16293. n.prototype.load = function(e) {
  16294. var t = "https://api.embedly.com/1/oembed?key=" + a.appConfig.embedly_key + "&url=" + encodeURIComponent(e) + "&maxwidth=" + o.maxEmbedWidth;
  16295. return new Promise(function(e, i) {
  16296. r.get(t).then(function(t) {
  16297. if (t = JSON.parse(t),
  16298. t.html && t.html.indexOf("<script") === -1) {
  16299. this.embedWrapper.innerHTML = t.html;
  16300. var n = Math.min(t.width, o.maxEmbedWidth) || o.maxEmbedWidth;
  16301. if (this.embedWrapper.style.width = n + "px",
  16302. t.height) {
  16303. var r = t.height / t.width;
  16304. this.embedWrapper.style.height = n * r + "px"
  16305. }
  16306. this.embedElement = this.embedWrapper.firstChild;
  16307. var a = [];
  16308. try {
  16309. a = [].slice.call(this.embedElement.querySelectorAll("a"))
  16310. } catch (e) {
  16311. l.debug("Error getting `a` elements for embed; was it an iframe?")
  16312. }
  16313. a.forEach(function(e) {
  16314. e.setAttribute("target", "_blank")
  16315. }),
  16316. this.embedElement.classList.add("hidden"),
  16317. this.embedWrapper.classList.remove("hidden"),
  16318. e()
  16319. } else
  16320. i("Not a valid embed")
  16321. }
  16322. .bind(this), function(e) {
  16323. i(e.response)
  16324. })
  16325. }
  16326. .bind(this))
  16327. }
  16328. ,
  16329. n.prototype.show = function() {
  16330. this.embedElement && this.embedElement.classList.remove("hidden")
  16331. }
  16332. ,
  16333. n.prototype.hide = function() {
  16334. this.embedElement && this.embedElement.classList.add("hidden")
  16335. }
  16336. ,
  16337. t.exports = n
  16338. }
  16339. ).call(this, "/js/tag/Media/EmbedlyEmbed.js")
  16340. }
  16341. , {
  16342. "../../settings": 166,
  16343. "../../util/ajax": 181,
  16344. "../../util/logger": 189,
  16345. "./mediaSettings": 132
  16346. }],
  16347. 126: [function(e, t, i) {
  16348. (function(i) {
  16349. "use strict";
  16350. function n(e) {
  16351. o.call(this),
  16352. this.options = e,
  16353. this.playerControls = null,
  16354. this.state = s.NOT_READY
  16355. }
  16356. var r = e("../../util/browser")
  16357. , o = e("./EmbedlyEmbed")
  16358. , a = e("../../util/logger")
  16359. , s = (new a(i),
  16360. Object.freeze({
  16361. NOT_READY: "player.not.ready",
  16362. CUED: "player.cued",
  16363. PLAYING: "player.playing",
  16364. PAUSED: "player.paused"
  16365. }));
  16366. n.prototype = Object.create(o.prototype),
  16367. n.prototype.createDomElement = function() {
  16368. return this.embedWrapper = document.createElement("div"),
  16369. this.embedWrapper.classList.add("tag-video"),
  16370. this.embedWrapper.classList.add("hidden"),
  16371. this.embedWrapper
  16372. }
  16373. ,
  16374. n.prototype.load = function(e) {
  16375. var t = function() {
  16376. function e(e) {
  16377. this.playerState = s.CUED,
  16378. this.options.startMuted && this.playerControls.mute()
  16379. }
  16380. function t(e) {
  16381. this.playerState = e
  16382. }
  16383. function i(e) {
  16384. this.playerControls.setCurrentTime(0),
  16385. this.options.loop ? this.playerControls.play() : this.playerControls.pause()
  16386. }
  16387. this.playerControls = new playerjs.Player(this.embedElement),
  16388. this.playerControls.on("ready", e.bind(this)),
  16389. this.playerControls.on("play", t.bind(this, s.PLAYING)),
  16390. this.playerControls.on("pause", t.bind(this, s.PAUSED)),
  16391. this.playerControls.on("ended", i.bind(this))
  16392. }
  16393. .bind(this);
  16394. return o.prototype.load.call(this, e).then(t.bind(this))
  16395. }
  16396. ,
  16397. n.prototype.play = function() {
  16398. var e = r.isMobile();
  16399. return function() {
  16400. this.playerState !== s.NOT_READY && this.playerControls && !e && (this.state === s.CUED && this.options.autoPlay || this.options.autoResume) && this.playerControls.play()
  16401. }
  16402. }(),
  16403. n.prototype.pause = function() {
  16404. this.playerState !== s.NOT_READY && this.playerControls && this.playerControls.pause()
  16405. }
  16406. ,
  16407. t.exports = n
  16408. }
  16409. ).call(this, "/js/tag/Media/EmbedlyPlayer.js")
  16410. }
  16411. , {
  16412. "../../util/browser": 182,
  16413. "../../util/logger": 189,
  16414. "./EmbedlyEmbed": 125
  16415. }],
  16416. 127: [function(e, t, i) {
  16417. (function(i) {
  16418. "use strict";
  16419. function n(e) {
  16420. function t() {
  16421. return a.debug("requesting file from embedly:", e.href),
  16422. r.get(e.href, {
  16423. responseType: e.responseType
  16424. }).then(function(t) {
  16425. return a.debug("requesting file finished:", e.href),
  16426. t
  16427. })
  16428. }
  16429. function i() {}
  16430. return s = new Promise(function(e, n) {
  16431. s.catch(i).then(function() {
  16432. t().then(e, n)
  16433. })
  16434. }
  16435. )
  16436. }
  16437. var r = e("../../util/ajax")
  16438. , o = (e("./mediaSettings"),
  16439. e("../../util/logger"))
  16440. , a = new o(i)
  16441. , s = Promise.resolve();
  16442. t.exports.enqueue = n
  16443. }
  16444. ).call(this, "/js/tag/Media/EmbedlyQueue.js")
  16445. }
  16446. , {
  16447. "../../util/ajax": 181,
  16448. "../../util/logger": 189,
  16449. "./mediaSettings": 132
  16450. }],
  16451. 128: [function(e, t, i) {
  16452. (function(i) {
  16453. "use strict";
  16454. function n() {
  16455. this.imageWrapper = null,
  16456. this.width = 0,
  16457. this.height = 0,
  16458. this.aspect = 1
  16459. }
  16460. var r = e("./MediaEvent")
  16461. , o = e("./EmbedlyQueue")
  16462. , a = e("events").EventEmitter
  16463. , s = e("../../util/logger")
  16464. , l = e("../../settings");
  16465. new s(i);
  16466. n.prototype = Object.create(a.prototype),
  16467. n.prototype.createDomElement = function() {
  16468. return this.imageWrapper = document.createElement("div"),
  16469. this.imageWrapper.classList.add("tag-image"),
  16470. this.imageWrapper.classList.add("hidden"),
  16471. this.imageWrapper.addEventListener("click", function(e) {
  16472. e.stopPropagation(),
  16473. this.emit(r.IMAGE_OPENING),
  16474. this.imageWrapper.style.pointerEvents = "none"
  16475. }
  16476. .bind(this)),
  16477. this.imageWrapper
  16478. }
  16479. ,
  16480. n.prototype.onClosed = function() {
  16481. this.imageWrapper.style.pointerEvents = "auto"
  16482. }
  16483. ,
  16484. n.prototype.load = function(e) {
  16485. var t = Math.max(window.screen.height, window.screen.width)
  16486. , i = "https://i.embed.ly/1/display/resize?key=" + l.appConfig.embedly_key + "&url=" + encodeURIComponent(e) + "&width=" + t + "&height=" + t;
  16487. return new Promise(function(e, t) {
  16488. function n(t) {
  16489. var i = t.target;
  16490. this.width = i.naturalWidth,
  16491. this.height = i.naturalHeight,
  16492. this.aspect = this.width / this.height;
  16493. var n = t.target.src;
  16494. this.imageWrapper.style.backgroundImage = 'url("' + n + '")',
  16495. this.imageWrapper.style.width = this.width + "px",
  16496. this.imageWrapper.style.height = this.height + "px",
  16497. this.imageWrapper.classList.remove("hidden"),
  16498. e()
  16499. }
  16500. o.enqueue({
  16501. href: i,
  16502. responseType: "arraybuffer"
  16503. }).then(function(e) {
  16504. var t = new Uint8Array(e)
  16505. , i = new Blob([t])
  16506. , r = new window.Image;
  16507. r.addEventListener("load", n.bind(this));
  16508. var o = URL.createObjectURL(i);
  16509. r.src = o
  16510. }
  16511. .bind(this), t)
  16512. }
  16513. .bind(this))
  16514. }
  16515. ,
  16516. t.exports = n
  16517. }
  16518. ).call(this, "/js/tag/Media/Image.js")
  16519. }
  16520. , {
  16521. "../../settings": 166,
  16522. "../../util/logger": 189,
  16523. "./EmbedlyQueue": 127,
  16524. "./MediaEvent": 131,
  16525. events: 202
  16526. }],
  16527. 129: [function(e, t, i) {
  16528. "use strict";
  16529. function n(e) {
  16530. this.label = e.label,
  16531. this.href = e.url,
  16532. this.type = this.updateLinkForType(),
  16533. this.domElement = null,
  16534. this.id = c++
  16535. }
  16536. var r = e("./LinkType")
  16537. , o = e("./MediaEvent")
  16538. , a = e("../../util/browser")
  16539. , s = e("../../analytics")
  16540. , l = e("events").EventEmitter
  16541. , c = 0;
  16542. n.prototype = Object.create(l.prototype),
  16543. n.prototype.updateLinkForType = function() {
  16544. function e(e) {
  16545. var t = new RegExp("[#&?]start=([^#&?]*)")
  16546. , i = t.exec(e);
  16547. return i[1]
  16548. }
  16549. function t(e) {
  16550. return e + "&play=1"
  16551. }
  16552. var i = a.valueFromHash("m") || a.valueFromHash("model");
  16553. return this.href.indexOf("port.com/show") !== -1 || this.href.indexOf(window.location.host + "/show") !== -1 ? this.href.indexOf(i) !== -1 && this.href.indexOf("start=") !== -1 ? (this.href = e(this.href),
  16554. r.NAVIGATION) : (this.href = t(this.href),
  16555. r.MODEL) : r.EXT_LINK
  16556. }
  16557. ;
  16558. var h = {};
  16559. n.prototype.createDomElement = function() {
  16560. function e(e) {
  16561. switch (e.stopPropagation(),
  16562. h[this.id] = !0,
  16563. s.trackAlways("click_tag_link", {
  16564. link_type: this.type,
  16565. link_count: c,
  16566. links_clicked: Object.keys(h).length
  16567. }),
  16568. this.type) {
  16569. case r.MODEL:
  16570. window.location.replace(this.href);
  16571. break;
  16572. case r.EXT_LINK:
  16573. window.open(this.href, "_blank")
  16574. }
  16575. this.emit(o.LINK_CLICK, {
  16576. type: this.type,
  16577. url: this.href
  16578. })
  16579. }
  16580. if (this.domElement = document.createElement("a"),
  16581. this.domElement.classList.add("tag-link"),
  16582. this.domElement.textContent = this.label,
  16583. this.type === r.EXT_LINK) {
  16584. this.domElement.textContent += " ";
  16585. var t = document.createElement("i");
  16586. t.classList.add("icon-ext-link"),
  16587. t.title = "Link to external web site",
  16588. this.domElement.appendChild(t)
  16589. }
  16590. return this.domElement.addEventListener("click", e.bind(this)),
  16591. this.domElement
  16592. }
  16593. ,
  16594. t.exports = n
  16595. }
  16596. , {
  16597. "../../analytics": 4,
  16598. "../../util/browser": 182,
  16599. "./LinkType": 130,
  16600. "./MediaEvent": 131,
  16601. events: 202
  16602. }],
  16603. 130: [function(e, t, i) {
  16604. "use strict";
  16605. t.exports = {
  16606. NAVIGATION: "navigation",
  16607. MODEL: "model",
  16608. EXT_LINK: "ext-link"
  16609. }
  16610. }
  16611. , {}],
  16612. 131: [function(e, t, i) {
  16613. "use strict";
  16614. t.exports = Object.freeze({
  16615. LINK_CLICK: "mtmedia.link",
  16616. IMAGE_LOADED: "mtmedia.image.loaded",
  16617. IMAGE_OPENING: "mtmedia.image.opening",
  16618. IMAGE_OPENED: "mtmedia.image.opened",
  16619. IMAGE_CLOSING: "mtmedia.image.closing",
  16620. IMAGE_CLOSED: "mtmedia.image.closed",
  16621. VIDEO_START: "mtmedia.video.start",
  16622. VIDEO_PAUSE: "mtmedia.video.pause",
  16623. VIDEO_ENDED: "mtmedia.video.end"
  16624. })
  16625. }
  16626. , {}],
  16627. 132: [function(e, t, i) {
  16628. "use strict";
  16629. t.exports = Object.freeze({
  16630. maxEmbedWidth: 350,
  16631. defaultAspectRatio: .75
  16632. })
  16633. }
  16634. , {}],
  16635. 133: [function(e, t, i) {
  16636. "use strict";
  16637. t.exports = Object.freeze({
  16638. TEXT: "text",
  16639. LINK: "link",
  16640. IMAGE: "photo",
  16641. VIDEO: "video",
  16642. RICH: "rich"
  16643. })
  16644. }
  16645. , {}],
  16646. 134: [function(e, t, i) {
  16647. "use strict";
  16648. function n(e) {
  16649. this.capabilities = {
  16650. links: {
  16651. enable: e.supportLinks,
  16652. keepLabels: e.keepLinkLabels
  16653. }
  16654. }
  16655. }
  16656. var r = e("./DescriptionChunkType");
  16657. n.prototype.parse = function(e, t) {
  16658. var i = []
  16659. , n = e.split("[").map(function(e, t) {
  16660. return 0 === t ? e : "[" + e
  16661. });
  16662. return n.forEach(function(e) {
  16663. var n = this.findMarkdown(e);
  16664. if (n) {
  16665. if (n.url.indexOf("javascript:") !== -1)
  16666. return;
  16667. this.addLinkChunk(i, n, t),
  16668. this.addTextChunk(i, e.slice(n.markdown.length))
  16669. } else
  16670. this.addTextChunk(i, e)
  16671. }
  16672. .bind(this)),
  16673. i
  16674. }
  16675. ,
  16676. n.prototype.findMarkdown = function(e) {
  16677. var t = /\[([^\]]*)\]\((.*)\)/
  16678. , i = e.match(t);
  16679. if (i) {
  16680. for (var n = i[2], r = 1, o = 0; o < n.length && ("(" === n[o] ? r++ : ")" === n[o] && r--,
  16681. 0 !== r); )
  16682. o++;
  16683. var a = n.length - o;
  16684. return {
  16685. markdown: i[0].substring(0, i[0].length - a),
  16686. label: i[1],
  16687. url: i[2].substring(0, o)
  16688. }
  16689. }
  16690. }
  16691. ,
  16692. n.prototype.addTextChunk = function(e, t) {
  16693. 0 !== t.length && e.push({
  16694. type: r.TEXT,
  16695. text: t
  16696. })
  16697. }
  16698. ,
  16699. n.prototype.addLinkChunk = function(e, t) {
  16700. if (!this.capabilities.links.enable)
  16701. return void (this.capabilities.links.keepLabels && this.addTextChunk(e, t.label));
  16702. var i = {
  16703. label: t.label,
  16704. url: t.url
  16705. };
  16706. i.url.indexOf("://") === -1 && (i.url = "http://" + i.url),
  16707. e.push({
  16708. type: r.LINK,
  16709. link: i
  16710. })
  16711. }
  16712. ,
  16713. t.exports = n
  16714. }
  16715. , {
  16716. "./DescriptionChunkType": 133
  16717. }],
  16718. 135: [function(e, t, i) {
  16719. (function(i) {
  16720. "use strict";
  16721. var n = e("../util/logger")
  16722. , r = new n(i)
  16723. , o = {
  16724. parseIdsFromChunkName: function(e, t) {
  16725. t.floorId = o.parseFloor(e),
  16726. t.roomId = o.parseRoom(e)
  16727. },
  16728. parseFloor: function(e) {
  16729. var t = e.match(/_group([0-9]+)/);
  16730. if (!t)
  16731. return 0;
  16732. try {
  16733. return parseInt(t[1], 10)
  16734. } catch (e) {
  16735. return r.warn('Non-int value "' + t[1] + '" for mesh group, defaulting to floor 0'),
  16736. 0
  16737. }
  16738. },
  16739. parseRoom: function(e) {
  16740. var t = e.match(/_sub([0-9]+)/);
  16741. if (!t)
  16742. return -1;
  16743. try {
  16744. return parseInt(t[1], 10)
  16745. } catch (e) {
  16746. return r.warn('Non-int value "' + t[1] + '" for mesh subgroup, defaulting to subgroup 0'),
  16747. 0
  16748. }
  16749. }
  16750. };
  16751. t.exports = o
  16752. }
  16753. ).call(this, "/js/model/Chunks.js")
  16754. }
  16755. , {
  16756. "../util/logger": 189
  16757. }],
  16758. 136: [function(e, t, i) {
  16759. (function(i) {
  16760. "use strict";
  16761. function n(e) {
  16762. s.call(this),
  16763. this.model = e,
  16764. this.exploded = !1
  16765. }
  16766. var r = e("../objects/Floor")
  16767. , o = (e("../settings"),
  16768. e("../util/logger"))
  16769. , a = e("../util/transitions")
  16770. , s = e("../util/IndexedCollection")
  16771. , l = e("../util/common")
  16772. , c = e("../util/easing");
  16773. new o(i);
  16774. l.inherit(n, s),
  16775. n.prototype.add = function(e) {
  16776. s.prototype.add.call(this, e),
  16777. this.model.add(e)
  16778. }
  16779. ,
  16780. n.prototype.getIndex = function(e) {
  16781. return e.floorIndex
  16782. }
  16783. ,
  16784. n.prototype.build = function() {
  16785. this.list.forEach(function(e) {
  16786. e.build()
  16787. })
  16788. }
  16789. ,
  16790. n.prototype.size = function() {
  16791. return this.length
  16792. }
  16793. ,
  16794. n.prototype.sort = function() {
  16795. s.prototype.sort.call(this, function(e, t) {
  16796. return e.floorIndex - t.floorIndex
  16797. })
  16798. }
  16799. ,
  16800. n.prototype.nextFloor = function(e, t) {
  16801. return this.index[e.floorIndex + t] || null
  16802. }
  16803. ,
  16804. n.prototype.getFloorAtPoint = function(e) {
  16805. for (var t = null, i = 1 / 0, n = 0; n < this.list.length; n++) {
  16806. var r = this.list[n]
  16807. , o = r.distanceToPoint(e);
  16808. (!t || i > o) && (i = o,
  16809. t = r)
  16810. }
  16811. return t
  16812. }
  16813. ,
  16814. n.prototype.getOrMakeFloor = function(e) {
  16815. var t = this.index[e];
  16816. return t || (t = new r(this.model,e),
  16817. this.add(t)),
  16818. t
  16819. }
  16820. ,
  16821. n.prototype.hide = function() {
  16822. this.list.forEach(function(e) {
  16823. e.hide()
  16824. })
  16825. }
  16826. ,
  16827. n.prototype.show = function() {
  16828. this.list.forEach(function(e) {
  16829. e.show()
  16830. })
  16831. }
  16832. ,
  16833. n.prototype.names = function() {
  16834. return this.list.reduce(function(e, t) {
  16835. return e.concat(t.name)
  16836. }, [])
  16837. }
  16838. ,
  16839. n.prototype.toggleExplodeHorizontal = function() {
  16840. function e(e, t) {
  16841. r.copy(e.position),
  16842. e.position.x = i[e.floorIndex] * t,
  16843. e.position.y = 1 * e.floorIndex * t,
  16844. r.sub(e.position).multiplyScalar(-1),
  16845. e.panos.forEach(function(e) {
  16846. e.translate(r)
  16847. })
  16848. }
  16849. var t, i = [], n = 0;
  16850. this.list.forEach(function(e, r, o) {
  16851. t = r > 0 ? Math.max(o[r - 1].boundingBox.max.x - e.boundingBox.min.x, e.boundingBox.size().x / 2) : 0,
  16852. n += t,
  16853. i[r] = n
  16854. }),
  16855. i = i.map(function(e) {
  16856. return e - n / 2
  16857. });
  16858. var r = this.list[0].position.clone();
  16859. this.exploded ? this.list.forEach(function(t) {
  16860. a.start(function(i) {
  16861. e(t, 1 - i)
  16862. }, 1500, null, 0, c.easeOutExpo)
  16863. }) : this.list.forEach(function(t) {
  16864. a.start(function(i) {
  16865. e(t, i)
  16866. }, 1500, null, 0, c.easeOutExpo)
  16867. }),
  16868. this.exploded = !this.exploded
  16869. }
  16870. ,
  16871. n.prototype.toggleExplodeVertical = function() {
  16872. function e(e, i) {
  16873. var n = n.copy(e.position);
  16874. e.position.y = (5 * e.floorIndex - t.y / 2) * i,
  16875. n.sub(e.position).multiplyScalar(-1),
  16876. e.panos.forEach(function(e) {
  16877. e.translate(n)
  16878. })
  16879. }
  16880. var t = this.model.size;
  16881. this.list[0].position.clone();
  16882. this.exploded ? this.list.forEach(function(t) {
  16883. a.start(function(i) {
  16884. e(t, 1 - i)
  16885. }, 1500, null, 0, c.easeOutExpo)
  16886. }) : this.list.forEach(function(t) {
  16887. a.start(function(i) {
  16888. e(t, i)
  16889. }, 1500, null, 0, c.easeOutExpo)
  16890. }),
  16891. this.exploded = !this.exploded
  16892. }
  16893. ,
  16894. t.exports = n
  16895. }
  16896. ).call(this, "/js/model/FloorCollection.js")
  16897. }
  16898. , {
  16899. "../objects/Floor": 146,
  16900. "../settings": 166,
  16901. "../util/IndexedCollection": 175,
  16902. "../util/common": 185,
  16903. "../util/easing": 186,
  16904. "../util/logger": 189,
  16905. "../util/transitions": 195
  16906. }],
  16907. 137: [function(e, t, i) {
  16908. (function(i) {
  16909. "use strict";
  16910. function n() {
  16911. c.call(this)
  16912. }
  16913. var r = e("../settings")
  16914. , o = e("../util/logger")
  16915. , a = e("../enum/Viewmode")
  16916. , s = e("../objects/Snapshot")
  16917. , l = (e("../util/math"),
  16918. e("../util/common"))
  16919. , c = e("../util/IndexedCollection")
  16920. , h = new o(i);
  16921. l.inherit(n, c),
  16922. n.prototype.getImage = function(e) {
  16923. return e && this.index.hasOwnProperty(e) ? this.index[e] : null
  16924. }
  16925. ,
  16926. n.prototype.filterByModesAndReel = function(e, t) {
  16927. for (var i = [], n = 0; n < t.length; n += 1) {
  16928. var r = t[n]
  16929. , o = this.index[r.sid];
  16930. o && i.push(o)
  16931. }
  16932. var s = e[a.DOLLHOUSE]
  16933. , l = e[a.FLOORPLAN];
  16934. i = i.filter(function(e) {
  16935. if (!e.metadata || void 0 === e.metadata.camera_mode)
  16936. return !0;
  16937. var t;
  16938. try {
  16939. t = a.convertWorkshopModeInt(e.metadata.camera_mode)
  16940. } catch (e) {
  16941. return h.debug(e.message),
  16942. !1
  16943. }
  16944. return t === a.PANORAMA || t === a.FLOORPLAN && l || t === a.DOLLHOUSE && s
  16945. }),
  16946. i.length !== this.list.length && h.info("Disallowed " + (this.list.length - i.length) + " highlight images"),
  16947. this.list = i,
  16948. this.reIndex()
  16949. }
  16950. ,
  16951. n.prototype.getHeroLocations = function(panos) {//改 增加二级location
  16952. if (0 === this.list.length)
  16953. return [];
  16954. var locations = [];
  16955. var deal = (info, container)=>{
  16956. var src = info.thumbnail_signed_src,
  16957. o = info.name || "";
  16958. if (info.metadata && void 0 !== info.metadata.camera_quaternion) {
  16959. if (!r.show360Views.enabled && info.metadata.scan_id) {
  16960. let a = panos.get(info.metadata.scan_id);
  16961. if (a && !a.isAligned()) return
  16962. }
  16963. var cameraMode = a.convertWorkshopModeInt(info.metadata.camera_mode);
  16964. if (cameraMode === a.MESH) return
  16965. if(window.isLocal){
  16966. src = manage.dealURL(src)
  16967. //本地文件莫名少了个"."
  16968. if(src[src.length-1]=='.'){
  16969. src = src.slice(0,-1)
  16970. }
  16971. }
  16972. else src = "one" === g_version ? g_Prefix + src + "?" + randomTime().getTime() : src + "?" + randomTime().getTime()
  16973. var l = {
  16974. cameraMode: cameraMode,
  16975. position: info.metadata.camera_position,
  16976. quaternion: info.metadata.camera_quaternion,
  16977. zoom: info.metadata.zoom,
  16978. panoId: info.metadata.scan_id,
  16979. orthoZoom: info.metadata.ortho_zoom,
  16980. floorVisibility: void 0 !== info.metadata.floor_visibility ? info.metadata.floor_visibility.slice(0) : [],
  16981. thumbUrl: src,
  16982. name: n.filterImageName(o),
  16983. sid: info.sid
  16984. }
  16985. var item = new s(l);
  16986. item.momentTour = info.momentTour
  16987. item.dontRot = info.dontRot
  16988. item.rotTime = info.rotTime
  16989. container.push(item)
  16990. return item
  16991. }
  16992. }
  16993. this.list.forEach(image=>{
  16994. if(image.images){
  16995. var folder = $.extend({}, image )
  16996. folder.heroLocations = [];
  16997. image.images.list.forEach(child=>{
  16998. deal(child, folder.heroLocations);
  16999. })
  17000. folder.musicInfo = folder.musicInfo || {}
  17001. locations.push(folder)
  17002. delete folder.images;
  17003. delete folder.locations;
  17004. }else{
  17005. var item = deal(image, locations);
  17006. item.musicInfo = image.musicInfo || g_data2.tourAudio[item.sid] || {}//新的music数据统一写在每个info下,如果有musicInfo则覆盖g_data2.tourAudio
  17007. }
  17008. })
  17009. return locations
  17010. }
  17011. ,
  17012. n.prototype.getIndex = function(e) {
  17013. return e.sid
  17014. }
  17015. ,
  17016. n.filterImageName = function(e) {
  17017. return "" === e || e.match(/^[0-9.]+_[0-9.]+$/) ? null : e
  17018. }
  17019. ,
  17020. t.exports = n
  17021. }
  17022. ).call(this, "/js/model/ImageCollection.js")
  17023. }
  17024. , {
  17025. "../enum/Viewmode": 51,
  17026. "../objects/Snapshot": 153,
  17027. "../settings": 166,
  17028. "../util/IndexedCollection": 175,
  17029. "../util/common": 185,
  17030. "../util/logger": 189,
  17031. "../util/math": 190
  17032. }],
  17033. 138: [function(e, t, i) {
  17034. (function(i) {
  17035. "use strict";
  17036. function n() {
  17037. u.call(this)
  17038. }
  17039. var r = e("../label/Label")
  17040. , o = e("../settings")
  17041. , a = e("../util/logger")
  17042. , s = e("../util/math")
  17043. , l = e("../util/ajax")
  17044. , c = e("./RoomCollection")
  17045. , h = e("../util/common")
  17046. , u = e("../util/IndexedCollection");
  17047. new a(i);
  17048. h.inherit(n, u),
  17049. n.prototype.getIndex = function(e) {
  17050. return e.labelId
  17051. }
  17052. ,
  17053. n.prototype.associateWithRooms = function(e) {
  17054. this.forEach(function(t) {
  17055. e.forEach(function(e) {
  17056. e.roomId === t.roomId && (t.room = e)
  17057. })
  17058. })
  17059. }
  17060. ,
  17061. n.prototype.createFromLabelData = function(e) {
  17062. e.forEach(function(e) {
  17063. var t = n.parseRoomIndexFromWorkshopRoomId(e.roomId);
  17064. t = c.generateRoomId(e.floorId, t);
  17065. var i = new r(e.sid,e.position || e.positions[0],e.text,e.floorId,t);
  17066. i.position = s.convertWorkshopVector(i.position),
  17067. this.add(i),
  17068. i.build()
  17069. }
  17070. .bind(this))
  17071. }
  17072. ,
  17073. n.prototype.load = function(e, t) {
  17074. return l.get(e, {
  17075. responseType: "json",
  17076. auth: t ? o.authorizationHeader : null
  17077. }).done(function(e) {
  17078. var t = [];
  17079. for (var i in e) {
  17080. var n = e[i];
  17081. t.push(n)
  17082. }
  17083. this.createFromLabelData(t)
  17084. }
  17085. .bind(this))
  17086. }
  17087. ,
  17088. n.parseRoomIndexFromWorkshopRoomId = function(e) {
  17089. var t = -1;
  17090. if (e) {
  17091. if(typeof e == 'number'){//add
  17092. t = parseInt(e)
  17093. }else{
  17094. var i = e.split("_");
  17095. t = parseInt(i[0])
  17096. }
  17097. }
  17098. return t
  17099. },
  17100. t.exports = n
  17101. }
  17102. ).call(this, "/js/model/LabelCollection.js")
  17103. }
  17104. , {
  17105. "../label/Label": 90,
  17106. "../settings": 166,
  17107. "../util/IndexedCollection": 175,
  17108. "../util/ajax": 181,
  17109. "../util/common": 185,
  17110. "../util/logger": 189,
  17111. "../util/math": 190,
  17112. "./RoomCollection": 141
  17113. }],
  17114. 139: [function(e, t, i) {
  17115. (function(i) {
  17116. "use strict";
  17117. function n(e, t) {
  17118. o.Object3D.call(this)
  17119. this.sid = window.number;//t.sid,
  17120. this.data = t,
  17121. this.options = e,
  17122. this.urls = new s(e.urlFiles),
  17123. this.isPublic = void 0 !== t.is_public && t.is_public,
  17124. //创建heroLocations
  17125. this.images = new _(this),
  17126. this.images.extend(t.images),
  17127. this.images.forEach((info)=>{
  17128. if(info.locations){
  17129. info.images = new _(this);
  17130. info.images.extend(info.locations)
  17131. }
  17132. })
  17133. this.heroLocations = []
  17134. //this.heroImage = this.images.getImage(t.icon), //初始画面沒有用到icon
  17135. this.outdoorPanoLocations = [],
  17136. this.floors = new d(this),
  17137. this.floorsEnabled = void 0 === e.floors || e.floors,
  17138. this.changingFloor = !1,
  17139. this.chunks = [],
  17140. this.panos = new A,
  17141. this.colliders = [],
  17142. this.loadPanosPromise = null,
  17143. this.loadMeshTexturesPromise = null,
  17144. this.auxDataPromise = null,
  17145. this.meshTexturesLoaded = !1,
  17146. this.meshTextures = [],
  17147. this.tags = {},
  17148. this.tagsShown = !1,
  17149. this.shouldShowtags = !1,
  17150. this.has360Views = !1,
  17151. this.showingLabels = f.labels.enabled && t.player_options.labels,
  17152. this.supportedModes = {},
  17153. this.supportedModes[c.PANORAMA] = !0,
  17154. this.supportedModes[c.DOLLHOUSE] = !t.player_options || t.player_options.dollhouse && w.valueFromHash("dh", 1),
  17155. this.supportedModes[c.FLOORPLAN] = !t.player_options || t.player_options.floor_plan && w.valueFromHash("dh", 1),
  17156. this.supportedModes[c.TRANSITIONING] = !0,
  17157. this.supportsTiles = this.configureTiling(),
  17158. // this.supportsVR = t.is_vr,
  17159. this.supportsVR = window.DATA.supportsVR || false//true; // 方奕卓 VR功能可配置
  17160. this.mode = c.DOLLHOUSE,
  17161. this.size = null,
  17162. this.center = null,
  17163. this.boundingBox = new o.Box3,
  17164. this.currentFloor = null,
  17165. this.allFloorsVisible = !0,
  17166. this.projectedPano0 = null,
  17167. this.projectedPano1 = null,
  17168. this.floorsEnabled && t.floors && t.floors.indexOf(",") !== -1 && t.floors.split(",").forEach(function(e, t) {
  17169. this.addFloor(new u(this,t,e.trim()))
  17170. }
  17171. .bind(this)),
  17172. this.waitQueue = [],
  17173. this.on("load", function(e) {
  17174. 0 !== this.waitQueue.length && (this.waitQueue = this.waitQueue.filter(function(e) {
  17175. return !e.isLoadedCallback()
  17176. }),
  17177. 0 === this.waitQueue.length && this.emit("waiting-done"))
  17178. }
  17179. .bind(this)),
  17180. this.setupCustomProperties()
  17181. this.hots = {};
  17182. }
  17183. function r() {
  17184. try {
  17185. var e = document.createElement("canvas")
  17186. , t = e.getContext("webgl");
  17187. t || (t = e.getContext("experimental-webgl"));
  17188. var i = t.getParameter(t.MAX_CUBE_MAP_TEXTURE_SIZE);
  17189. return i
  17190. } catch (e) {
  17191. return 0
  17192. }
  17193. }
  17194. var o = e("three")
  17195. , a = e("../util/ajax")
  17196. , s = e("../util/ModelUrls")
  17197. , l = e("../objects/BoundingTextureSkybox")
  17198. , c = e("../enum/Viewmode")
  17199. , h = e("../enum/RenderOrder")
  17200. , u = (e("../enum/AlignmentType"),
  17201. e("../objects/Floor"))
  17202. , d = e("./FloorCollection")
  17203. , p = e("../objects/Chunk")
  17204. , f = (e("../objects/Room"),
  17205. e("../objects/Snapshot"),
  17206. e("../label/Label"),
  17207. e("../util/math"),
  17208. e("../settings"))
  17209. ,ss = e("../shaders")
  17210. , g = e("../util/logger")
  17211. , m = e("../tag/tag")
  17212. , v = (e("../tag/tagManager"),
  17213. e("../objects/Panorama"))
  17214. , A = e("../util/PanoramaCollection")
  17215. , y = e("../loaders/ModelLoader")
  17216. , C = e("../loaders/ModelTextureLoader")
  17217. , I = e("../loaders/SweepDataLoader")
  17218. , E = e("../util/transitions")
  17219. , b = e("../util/common")
  17220. , es = e("../util/easing")
  17221. ,lerp = e("../util/lerp")
  17222. ,tex = e("../util/texture")
  17223. , w = e("./../util/browser")
  17224. , _ = e("./ImageCollection")
  17225. , T = e("./RoomCollection")
  17226. , x = e("./LabelCollection")
  17227. , S = e("./Chunks")
  17228. , M = e("./../util/showcase")
  17229. , R = e("../exception/BasicException")
  17230. , P = (e("../constants")
  17231. ,e("events").EventEmitter)
  17232. //,Hot = e("hot")
  17233. , O = new g(i);
  17234. n.prototype = Object.create(o.Object3D.prototype),
  17235. b.extend(n, P),
  17236. n.prototype.setupCustomProperties = function() {
  17237. var e = f.modelAlpha;
  17238. Object.defineProperty(this, "alpha", {
  17239. get: function() {
  17240. return e
  17241. },
  17242. set: function(t) {
  17243. e = t,
  17244. this.chunks.forEach(function(t) {
  17245. t.material && t.material.uniforms.modelAlpha && (t.material.uniforms.modelAlpha.value = e)
  17246. })
  17247. }
  17248. })
  17249. }
  17250. ,
  17251. n.prototype.configureTiling = function() {
  17252. var e = r();
  17253. if (e < 2048)
  17254. return !1;
  17255. O.warn("Max cube texture size: " + e);
  17256. for (var t = 0; t < f.tiling.tilingFlagNames.length; t++) {
  17257. var i = f.tiling.tilingFlagNames[t];
  17258. if ("1" === w.valueFromHash(i, null))
  17259. return !0;
  17260. if ("0" === w.valueFromHash(i, null))
  17261. return !1
  17262. }
  17263. //--------------------------------------------许钟文-------------------------------------------
  17264. //return true;
  17265. return !!M.modelDataPromisesTiles(this.data) //免去访问mdoeldata.json的vision_version,不明白这是什么
  17266. //--------------------------------------------e n d -------------------------------------------
  17267. }
  17268. ,
  17269. n.prototype.toggleAlpha = function() {
  17270. this.alpha < 1 ? this.alpha = 1 : this.alpha = 0
  17271. }
  17272. ,
  17273. n.prototype.load = function(e) {
  17274. var t = function() {
  17275. return $.when(this.loadPanos(), this.loadMesh())
  17276. }
  17277. , i = this.urls.init().then(t.bind(this));
  17278. return e ? i = i.then(this.loadMeshTextures.bind(this)) : i.then(this.loadMeshTextures.bind(this)),
  17279. this.auxDataPromise = $.when( /*this.loadHighlightReel(), this.loadtags() */this.loadhots(), this.loadLabels()),
  17280. $.when(i, this.auxDataPromise).done(this.build.bind(this)) //不要另外使用active_reel文件
  17281. }
  17282. ,
  17283. n.prototype.loadMesh = function() {
  17284. function e(e) {
  17285. O.error(e),
  17286. n.reject("loading-failed")
  17287. }
  17288. function t(e, t) {
  17289. n.notify(e, t)
  17290. }
  17291. function i(e, t) {
  17292. if (0 === e.length) {
  17293. O.warn("No geometry found for model, loading faux geometry, disabling outside mode"),
  17294. r.supportedModes[c.DOLLHOUSE] = !1,
  17295. r.supportedModes[c.FLOORPLAN] = !1;
  17296. var i = new p({
  17297. geometry: new o.PlaneBufferGeometry(5,5,1,1)
  17298. });
  17299. i.material.visible = !1,
  17300. i.rotateX(-Math.PI / 2),
  17301. i.geometry.computeBoundingBox(),
  17302. e = [i]
  17303. }
  17304. e.forEach(function(e) {
  17305. var t = r.floorsEnabled ? S.parseFloor(e.name) : 0;
  17306. r.addChunk(t, e)
  17307. }),
  17308. r.floors.sort(),
  17309. n.resolve(r)
  17310. }
  17311. var n = $.Deferred()
  17312. , r = this;
  17313. return y.load(r.data.job.uuid, r.urls, i, t, e),
  17314. n.promise()
  17315. }
  17316. ,
  17317. n.prototype.loadMeshTextures = function() {
  17318. return this.loadTexturesPromise ? this.loadTexturesPromise : (this.loadTexturesPromise = C.load(this, this.meshTextures).then(function() {
  17319. this.meshTexturesLoaded = !0
  17320. }
  17321. .bind(this)),
  17322. this.loadTexturesPromise)
  17323. }
  17324. ,
  17325. /* n.prototype.loadtags = function() {//xzw改
  17326. var e = $.Deferred();
  17327. if (!f.tags.enabled)
  17328. return e.resolve();
  17329. //var t = this.options.urlBase + "/api/v1/jsonstore/model/tags/" + this.sid;
  17330. t = "data/" + this.sid + "/tags.json"
  17331. return a.get(t, {
  17332. responseType: "json",
  17333. auth: this.isPublic ? null : f.authorizationHeader
  17334. }).done(function(t) {
  17335. var i = 0
  17336. , n = 0;
  17337. for (var r in t) {
  17338. var o = t[r];
  17339. o.enabled && (n++,
  17340. (o.label.length || o.description.length) && (this.tags[r] = new m(this,r,o),
  17341. i++))
  17342. }
  17343. i !== n && O.warn("Disallowed " + (n - i) + " tags with no text data"),
  17344. e.resolve()
  17345. }
  17346. .bind(this)).fail(function() {
  17347. O.warn("Getting tags failed, not displaying tags."),
  17348. e.resolve()
  17349. }),
  17350. e
  17351. } */
  17352. n.prototype.shineHots = function(){ //xzw
  17353. E.trigger({
  17354. func: function(e) {
  17355. var opa = e <= .5 ? 2 * e : -2 * e + 2
  17356. for(var i in this.hots){
  17357. this.hots[i].mesh.material.uniforms.opac.value = opa;
  17358. }
  17359. }.bind(this),
  17360. cycling: true,
  17361. duration: 3000,
  17362. //easing: "easeInOutQuad",
  17363. name: "hotShine"
  17364. })
  17365. },
  17366. /* n.prototype.loadOverlays = function(overlays){
  17367. var overlays = window.data2 && window.data2.overlays
  17368. overlays && overlays.forEach((info)=>{
  17369. new Overlay(info)
  17370. })
  17371. Overlay.load()
  17372. }
  17373. */
  17374. n.prototype.loadhots = function() {//xzw
  17375. initHot(this)
  17376. var r = $.Deferred();
  17377. var t = g_Prefix+"data/" + this.sid + "/data2.js" +'?'+ randomTime().getTime();
  17378. return a.get(t, {
  17379. responseType: "json",
  17380. auth: this.isPublic ? null : f.authorizationHeader
  17381. }).done(function(e) {
  17382. window.data2 = e;
  17383. if(!e){
  17384. console.error("data2 is null")
  17385. }else{
  17386. g_data2 = hotMatcher(e);
  17387. this.hotsCount = 0;
  17388. //因为热点保存后在hots里的顺序会被修改,所以使用order来记录顺序,这里要重排序:
  17389. if(e.hots){
  17390. var sids = Object.keys(e.hots).sort((a,b)=>{return e.hots[a].order - e.hots[b].order});
  17391. sids.forEach((sid)=>{
  17392. e.hots[sid].sid = sid
  17393. new Hot(e.hots[sid], e.hots[sid].version != 'multi' && "byHot" )
  17394. })
  17395. }
  17396. if(e.overlays){
  17397. e.overlays.forEach((info)=>{
  17398. //if(info.file.includes('m/data/762/edit/20210312_112357584.mp4') )return;
  17399. new Hot(info, 'byOverlay')
  17400. })
  17401. }
  17402. Hot.createHotList();
  17403. Hot.startLoad()
  17404. g_index = w.valueFromHash("m");
  17405. }
  17406. /***************************方奕卓 请求data.js数据, 用于初始化热点列表 ****************************/
  17407. /* var dataJsPromise = $.Deferred();
  17408. var dataJsUrl = g_Prefix+"data/" + this.sid + "/hot/js/data.js" +'?'+ randomTime().getTime();
  17409. a.get(dataJsUrl,{
  17410. responseType: "json",
  17411. auth: this.isPublic ? null : f.authorizationHeader
  17412. }).done(function(data) {
  17413. window.hotData = data;
  17414. this.createHotItem(data, this.hots);
  17415. for(let i in this.hots){//add
  17416. data[i] && this.hots[i].initStyleImg(data[i]);
  17417. }
  17418. dataJsPromise.resolve();
  17419. }.bind(this)).fail(function(){
  17420. console.log('Data.js is empty');
  17421. dataJsPromise.resolve();
  17422. }) */
  17423. r.resolve();
  17424. }.bind(this)).fail(function() {
  17425. console.log('没有热点');
  17426. r.resolve()
  17427. }),
  17428. r
  17429. }
  17430. ,
  17431. n.prototype.loadPanos = function() {
  17432. if (this.loadPanosPromise)
  17433. return this.loadPanosPromise;
  17434. var e = new I(this);
  17435. return this.loadPanosPromise = e.load().then(function(e) {
  17436. return this.data.sweeps && Object.keys(this.data.sweeps).length > 0 && (e = e.filter(function(e) {
  17437. if(this.data.sweeps[e.uuid])return this.data.sweeps[e.uuid].enabled
  17438. else console.log(e.uuid)
  17439. }
  17440. .bind(this))),
  17441. this.panos.extend(e.map(function(e) {
  17442. return new v(this,e.uuid,e,this.supportsTiles)
  17443. }
  17444. .bind(this))),
  17445. this.panos.forEach(function(e) {
  17446. e.neighbourUUIDs && (e.neighbourUUIDs.forEach(function(t) {
  17447. var i = this.panos.get(t);
  17448. i && this.panos.setNeighbour(e, i, !0)
  17449. }
  17450. .bind(this)),
  17451. e.neighbourPanos = this.panos.getNeighbours(e) || this.panos.setNeighbour(e, e, !0))
  17452. }
  17453. .bind(this)),
  17454. 0 === this.panos.length && (O.warn("Model has no panos, turning off inside mode"),
  17455. this.supportedModes[c.PANORAMA] = !1),
  17456. $.when(this)
  17457. }
  17458. .bind(this)),
  17459. this.loadPanosPromise
  17460. }
  17461. ,
  17462. n.prototype.loadHighlightReel = function() {//xzw
  17463. var e = $.Deferred()
  17464. // , t = this.options.urlBase + "/api/v1/jsonstore/model/highlights/" + this.sid + "/active_reel";
  17465. ,t = this.options.urlBase + "data/" + this.sid + "/active_reel.json";
  17466. return a.get(t, {
  17467. responseType: "json",
  17468. auth: this.isPublic ? null : f.authorizationHeader
  17469. }).done(function(t) {
  17470. t.reel ? (O.info("Got highlight reel with " + t.reel.length + " items"),
  17471. this.images.filterByModesAndReel(this.supportedModes, t.reel)) : O.info("No highlight reel found"),
  17472. e.resolve()
  17473. }
  17474. .bind(this)).fail(function() {
  17475. O.warn("Getting highlight reel failed, no highlights available"),
  17476. e.resolve()
  17477. }),
  17478. e
  17479. }
  17480. ,
  17481. n.prototype.waitForLoad = function(e, t) {
  17482. t() || (this.waitQueue.push({
  17483. object: e,
  17484. isLoadedCallback: t
  17485. }),
  17486. 1 === this.waitQueue.length && this.emit("waiting"))
  17487. }
  17488. ,
  17489. n.prototype.hide = function() {
  17490. this.floors.hide()
  17491. }
  17492. ,
  17493. n.prototype.show = function() {
  17494. this.floors.show()
  17495. }
  17496. ,
  17497. n.prototype.floorNames = function() {
  17498. return this.floors.names()
  17499. }
  17500. ,
  17501. n.prototype.warpDestFloors = function(e, t) {
  17502. if (!e || this.floors.length !== e.length)
  17503. return void this.toggleAllFloors(!0);
  17504. var i = e.findIndex(function(e) {
  17505. return e
  17506. }
  17507. .bind(this));
  17508. i !== -1 && this.setFloor(this.floors.list[i], null, t)
  17509. }
  17510. ,
  17511. n.prototype.setFloor = function(e, t, i) {
  17512. this.allFloorsVisible && this.emit("allfloors.toggled", !1, this.currentFloor),
  17513. this.allFloorsVisible = !1,
  17514. this._setFloor(e, t, i)
  17515. }
  17516. ,
  17517. n.prototype.toggleAllFloors = function(e) {
  17518. this.allFloorsVisible = void 0 !== e ? e : !this.allFloorsVisible,
  17519. this.emit("allfloors.toggled", this.allFloorsVisible, this.currentFloor),
  17520. this._setFloor(this.currentFloor)
  17521. }
  17522. ,
  17523. n.prototype._setFloor = function(e, t, i) {
  17524. t = t || this.mode,
  17525. this.emit("floor.changed", e, t, this.currentFloor),
  17526. this.currentFloor = e;
  17527. var n;
  17528. if (t === c.PANORAMA) {
  17529. if (this.show(),
  17530. this.shouldShowtags && this.tagsShown)
  17531. for (n in this.tags)
  17532. this.tags[n].show(f.showFloorDuration)
  17533. } else if ((t === c.FLOORPLAN || t === c.DOLLHOUSE) && (this.floors.list.forEach(function(e, t) {
  17534. e.toggle(e === this.currentFloor || this.allFloorsVisible, i || this.allFloorsVisible)
  17535. }
  17536. .bind(this)),
  17537. this.shouldShowtags && this.tagsShown))
  17538. for (n in this.tags) {
  17539. var r = this.tags[n];
  17540. this.allFloorsVisible ? r.show(f.showFloorDuration) : r.floor === this.currentFloor ? r.show(f.showFloorDuration, f.showFloorDelay) : r.hide(f.hideFloorDuration, f.hideFloorDelay)
  17541. }
  17542. var o = this
  17543. , a = e;
  17544. E.start(function() {}, f.showFloorDelay, function() {
  17545. o.floors.forEach(function(e) {
  17546. e.chunks.forEach(function(t) {
  17547. t.renderOrder = e === a ? h.visibleFloor : h.ghostFloor
  17548. })
  17549. })
  17550. }
  17551. .bind(this))
  17552. }
  17553. ,
  17554. n.prototype.toggleExplode = function() {
  17555. this.floors.toggleExplodeHorizontal()
  17556. }
  17557. ,
  17558. n.prototype.toggleExplodeUp = function() {
  17559. this.floors.toggleExplodeVertical()
  17560. }
  17561. ,
  17562. n.prototype.nextFloor = function(e) {
  17563. return this.floors.nextFloor(this.currentFloor, e)
  17564. }
  17565. ,
  17566. n.prototype.addFloor = function(e) {
  17567. this.floors.add(e)
  17568. }
  17569. ,
  17570. n.prototype.getFloorAtPoint = function(e) {
  17571. return this.floors.getFloorAtPoint(e)
  17572. }
  17573. ,
  17574. n.prototype.getTagBySid = function(e) {
  17575. return this.tags[e]
  17576. }
  17577. ,
  17578. n.prototype.addChunk = function(e, t) {
  17579. this.floors.getOrMakeFloor(e).addChunk(t),
  17580. this.chunks.push(t)
  17581. }
  17582. ,
  17583. n.prototype.setMode = function(e) {
  17584. if (!this.supportedModes[e])
  17585. throw new R("Mode not supported for this model: " + e);
  17586. this.mode = e;
  17587. this.skybox.material.transparent = e == "panorama" ? false : true //xzw add // 如果skybox透明,会让其中其他mesh 如热点的透明出问题
  17588. this.chunks.forEach(function(t) {
  17589. t.setMode(e)
  17590. })
  17591. }
  17592. ,
  17593. n.prototype.build = function() {
  17594. this.heroLocations = this.images.getHeroLocations(this.panos);
  17595. var e = function() {
  17596. return !!(this.heroImage && this.heroImage.metadata && this.heroImage.metadata.scan_id && this.panos.get(this.heroImage.metadata.scan_id)) && !this.panos.get(this.heroImage.metadata.scan_id).isAligned()
  17597. }
  17598. .bind(this)();
  17599. this.has360Views = f.show360Views.enabled && this.heroLocations.some(function(e) {
  17600. return e.cameraMode === c.PANORAMA && this.panos.get(e.panoId) && !this.panos.get(e.panoId).isAligned()
  17601. }
  17602. .bind(this)) || e,
  17603. null === this.heroImage && O.warn("No hero image defined."),
  17604. this.currentFloor = this.floors.last(),
  17605. this.floors.build(),
  17606. this.colliders = this.floors.reduce(function(e, t) {
  17607. return e.concat(t.collider.children)
  17608. }, []),
  17609. this.panos.forEach(function(e) {
  17610. e.build1(),
  17611. e.on("enter", function() {
  17612. e.floor !== this.currentFloor && this.setFloor(e.floor)
  17613. }
  17614. .bind(this))
  17615. }
  17616. .bind(this)),
  17617. this.panos.forEach(function(e) {
  17618. e.build2()
  17619. }),
  17620. this.floors.forEach(function(e) {
  17621. this.boundingBox.union(e.boundingBox)
  17622. }
  17623. .bind(this)),
  17624. this.size = this.boundingBox.size(),
  17625. this.center = this.boundingBox.center(),
  17626. this.floors.forEach(function(e) {
  17627. O.info("Floor " + e + ": " + e.children.length + " chunks, " + e.panos.length + " panos.")
  17628. }
  17629. .bind(this)),
  17630. this.panos.populate_path_graph(),
  17631. this.skybox = new l(this.boundingBox),
  17632. this.skybox.matrixWorldNeedsUpdate = !0,
  17633. this.add(this.skybox);
  17634. setTimeout(function() {
  17635. //this.hotsCount && this.shineHots()
  17636. Hot.beginShineHot()
  17637. }
  17638. .bind(this), 1300)
  17639. //add-----
  17640. {
  17641. let maxCount = browser.isMobile() ? 200000 : 400000
  17642. let noVisiHots = this.hotGroup.children.filter(e=>!e.info.visiblePanos && e.info.texType != 'shine') //只看非热点的,否则数据太多
  17643. let visiHots = this.hotGroup.children.filter(e=>e.info.visiblePanos)
  17644. let c = this.panos.list.length * this.colliders.length * noVisiHots.length
  17645. if(c > maxCount){ //防止加载时间过长,分批计算
  17646. console.log('hot分批setVisiblePanos')
  17647. Hot.visiPanosCountSlice = Math.ceil(maxCount / this.colliders.length / noVisiHots.length)
  17648. Hot.visiEveryDurSlice = browser.isMobile() ? 25 : 16;
  17649. let dur = Math.ceil(this.panos.list.length / Hot.visiPanosCountSlice) * Hot.visiEveryDurSlice
  17650. console.log(Hot.visiPanosCountSlice, Hot.visiEveryDurSlice, dur, Math.round(dur*noVisiHots.length))
  17651. if(noVisiHots.length){
  17652. let i = 0
  17653. let hotVisiInterval = setInterval(()=>{
  17654. noVisiHots[i].setVisiblePanos(noVisiHots[i].info.visiblePanos);
  17655. i++;
  17656. if(i>=noVisiHots.length){
  17657. clearInterval(hotVisiInterval)
  17658. }
  17659. }, dur)
  17660. }
  17661. }
  17662. }
  17663. //---------
  17664. this.createFloorLogo()
  17665. return O.debug("Done building model"),
  17666. v.raycastsDone > 0 && (O.warn("raycasts: " + v.raycastsDone),
  17667. O.warn("raycasts skipped: " + v.raycastsSkipped)),
  17668. this.buildRooms(),
  17669. this.labels.associateWithRooms(this.rooms),
  17670. $.when(this)
  17671. }
  17672. ,
  17673. n.prototype.createFloorLogo = function(){
  17674. console.log('createFloorLogo')
  17675. if(this.floorLogos || !settings.floorlogoURL)return;
  17676. var url = settings.floorlogoURL
  17677. var map = tex.load(url);//可以追加done
  17678. this.floorLogos = [];
  17679. for(var i=0; i<2; i++){ //不可共用uniforms等 [0]在上一个位置,[1]是下一个位置、 是飞入及飞出后的位置
  17680. var material = new o.MeshBasicMaterial({
  17681. opacity:0,
  17682. map:map,
  17683. side: o.DoubleSide,
  17684. transparent: !0,
  17685. depthWrite: !1,
  17686. depthTest:false//改 在chunk\skybox外也可看到
  17687. });
  17688. var logo = new o.Mesh(new o.PlaneGeometry(2,2,1,1),material);
  17689. //var s = (Store.metadata.floorLogoSize || 100)/100;
  17690. //logo.scale.set(s,s,s);
  17691. logo.position.set(0,-1.5,0);
  17692. logo.lookAt(logo.position.clone().add(new o.Vector3(0,1,0)));
  17693. logo.renderOrder = 100;//cover the videoSkybox
  17694. //logo.layers.set(0)
  17695. this.add(logo);
  17696. this.floorLogos.push(logo);
  17697. }
  17698. this.floorLogos[1].visible = false;
  17699. }
  17700. n.prototype.adjustfloorLogoHeight = function(o){
  17701. var h = player.currentPano.floorPosition.y + 0.01;
  17702. this.floorLogos[1].position.setY(h);
  17703. this.floorLogos[0].position.setY(h);
  17704. //publicObjectSet.player.path.currentPanoMarker.mesh.position.y = h
  17705. },
  17706. n.prototype.changefloorLogoOpa = function(o){//改 i, opacity, time, delay
  17707. if(!this.floorLogos) return;
  17708. E.cancelById("flOpa_"+o.index);//先停止之前该logo的透明度变化
  17709. if(o.from!=void 0)this.floorLogos[o.index].material.opacity = o.from;//初始透明度
  17710. if(!o.dur){//立刻
  17711. //this.floorLogos[o.index].material.uniforms.opacity.value = o.opa;
  17712. this.floorLogos[o.index].material.opacity = o.opa;
  17713. }else{
  17714. //E.start(lerp.uniform(this.floorLogos[o.index], "opacity", o.opa), o.dur || 0, null,
  17715. E.start(lerp.property(this.floorLogos[o.index].material, "opacity", o.opa), o.dur || 0, null,
  17716. o.delay||0, es["easeInQuad"], "changefloorLogoOpa", "flOpa_"+o.index)
  17717. }
  17718. },
  17719. n.prototype.updateFloorlogo = function() { //xzw add 更新地标的旋转
  17720. var lastQ, lastP;
  17721. var equals = function(v1, v2, min){
  17722. return Math.abs(v1-v2) < min
  17723. }
  17724. var isSame = function(now, last, k){//如果和上次相同就不改变
  17725. if(!last)return false;
  17726. var R = k.sceneRenderer;
  17727. //var min = R.AFPS < 38 ? 0.005 : R.AFPS < 45 ? 0.0008 : R.AFPS < 50 ? 0.0006 : 0.0003;
  17728. //暂时:
  17729. var min = 0.0008
  17730. var same = equals(now.x , last.x, min) && equals(now.y , last.y, min) && equals(now.z , last.z, min)
  17731. && (now.w!=void 0 ? equals(now.w , last.w, min) : true)
  17732. return same;
  17733. }
  17734. return function(Q, k){
  17735. if(!Q)return;
  17736. /* if(Config.ifFish && window.lowFPS){
  17737. this.fLCompute++;
  17738. if(R.AFPS < 38){
  17739. if(k.flyingToTag && k.flying && k.fLCompute %4 !=1) return; //点击tag过渡
  17740. else if(k.flying && k.fLCompute%2 !=1) return;
  17741. k.fLCompute %= 4;
  17742. }else if(R.AFPS < 45){
  17743. if(k.flyingToTag && k.flying && k.fLCompute %3 !=1) return; //点击tag过渡
  17744. else if(k.flying && k.fLCompute%2 !=1) return;
  17745. k.fLCompute %= 6;
  17746. }else{
  17747. if(k.flyingToTag && k.flying && k.fLCompute %2 !=1) return;
  17748. //else if(k.flying && k.fLCompute%2 !=1) return;
  17749. k.fLCompute %= 2;
  17750. }
  17751. } */
  17752. var sameQ, sameP, quaternion, visible;
  17753. for(var i=0;i<2;i++){
  17754. var logo = this.floorLogos[i];
  17755. if(!logo.visible || logo.material.uniforms.opacity.value==0) continue;
  17756. visible = true;
  17757. }
  17758. if(!visible)return; //如果两个都不可见,就不更改,如果有一个可见,就都改
  17759. var c = k.cameraControls.activeControl;
  17760. var sameQ = c ? ( c.lat < 10 ? equals(c.lon, lastQ, 0.1) : equals(c.lon, lastQ, 1) ): false;
  17761. sameQ || (lastQ = c ? c.lon : null); //相机旋转是否改变了
  17762. for(var i=0;i<2;i++){
  17763. var logo = this.floorLogos[i];
  17764. if(!sameQ){
  17765. if(!quaternion){
  17766. var a = new THREE.Vector3(0,0,-1);
  17767. a.applyQuaternion(Q);
  17768. a.setY(0);
  17769. var _ = (new THREE.Matrix4).lookAt(a,new THREE.Vector3, new THREE.Vector3(0,1,0));
  17770. quaternion = (new THREE.Quaternion).setFromRotationMatrix(_)
  17771. var a = new THREE.Quaternion( 0, 0.7071067811865476, 0.7071067811865476 , 0)//计算得
  17772. quaternion.multiply(a);
  17773. }
  17774. logo.quaternion.copy(quaternion);
  17775. }
  17776. }
  17777. }
  17778. }()
  17779. n.prototype.loadLabels = function() {//xzw
  17780. this.labels = new x(this);
  17781. var e = $.Deferred();
  17782. //加载俯视图的标签 注释这个备注就会加载
  17783. //原先是labels, 改为showLabels,因为之前的somedata写的labels都是true
  17784. window.DATA.showingLabels ? this.showingLabels = true : '';
  17785. if (!this.showingLabels)
  17786. return e.resolve();
  17787. // var t = this.options.urlBase + "/api/v1/jsonstore/model/labels/" + this.sid;
  17788. var t = g_Prefix + "data/" + this.sid + "/labels.json";
  17789. return this.labels.load(t, !this.isPublic).done(e.resolve.bind(e)).fail(function() {
  17790. O.warn("Getting labels failed, not displaying labels."),
  17791. e.resolve()
  17792. }),
  17793. e
  17794. }
  17795. ,
  17796. n.prototype.buildRooms = function() {
  17797. this.rooms = new T(this),
  17798. this.rooms.createFromChunks(this.chunks),
  17799. this.rooms.calcRoomBoundaries()
  17800. }
  17801. ,
  17802. n.prototype.updateProjectedPanos = function() {
  17803. this.projectedPano0 && this.projectedPano1 && this.setProjectedPanos(this.projectedPano0, this.projectedPano1, !1)
  17804. }
  17805. ,
  17806. n.prototype.setProjectedPanos = function(e, t, i) {
  17807. void 0 !== i && null !== i || (i = !0),
  17808. i = !!i,
  17809. this.projectedPano0 = e,
  17810. this.projectedPano1 = t,
  17811. this.skybox.material.setProjectedPanos(e, t, i),
  17812. this.chunks.forEach(function(n) {
  17813. n.materialInside.setProjectedPanos(e, t, i)
  17814. })
  17815. }
  17816. ,
  17817. n.prototype.setSide = function(e) {
  17818. this.floors.forEach(function(t) {
  17819. t.collider.material.side = e
  17820. })
  17821. }
  17822. ,
  17823. n.prototype.heroCount = function() {
  17824. return this.heroLocations ? this.heroLocations.length : 0
  17825. }
  17826. ,
  17827. n.prototype.getHeroDescriptorByIndex = function(e=[]) {//改 因增加了二级目录
  17828. if (e[0] < 0)
  17829. return O.warn("Model.getHeroDescriptorByHeroIndex() -> heroIndex is less than 0."),
  17830. null;
  17831. if (this.heroCount() < 1)
  17832. return O.warn("Model.getHeroDescriptorByIndex() -> No hero locations in this model"),
  17833. null;
  17834. var t = this.heroLocations[e[0]];
  17835. if(t.heroLocations && e[1]!=void 0){
  17836. t = t.heroLocations[e[1]];
  17837. }
  17838. return void 0 === t ? (O.warn("Model.getHeroDescriptorByIndex() -> Index " + e + " is not a validindex"),
  17839. null) : t
  17840. }
  17841. ,
  17842. n.prototype.findPanoramicHero = function() {
  17843. for (var e in this.heroLocations)
  17844. if (this.heroLocations[e].cameraMode === c.PANORAMA)
  17845. return this.heroLocations[e];
  17846. return null
  17847. }
  17848. ,
  17849. n.prototype.listImagePanos = function() {
  17850. var e = []
  17851. , t = this;
  17852. return this.images.forEach(function(i) {
  17853. if (i.metadata && i.metadata.scan_id) {
  17854. var n = t.panos.get(i.metadata.scan_id);
  17855. n && (t.supportsTiles || n.isLoaded("high") || e.push(n))
  17856. }
  17857. }),
  17858. e
  17859. }
  17860. ,
  17861. n.prototype.fadePanoMarkers = function(e, t) {
  17862. this.panos.fadeMarkerOpacity(e, t)
  17863. }
  17864. ,
  17865. n.prototype.setSweepVisibility = function(e) {
  17866. this.panos.forEach(function(t) {
  17867. t.marker && (t.marker.visible = e)
  17868. })
  17869. }
  17870. ,
  17871. n.prototype.outsideAllowed = function() {
  17872. return this.supportedModes[c.DOLLHOUSE] && this.supportedModes[c.FLOORPLAN]
  17873. }
  17874. ,
  17875. t.exports = n
  17876. }
  17877. ).call(this, "/js/model/Model.js")
  17878. }
  17879. , {
  17880. "../constants": 8,
  17881. "../enum/AlignmentType": 17,
  17882. "../enum/RenderOrder": 42,
  17883. "../enum/Viewmode": 51,
  17884. "../exception/BasicException": 55,
  17885. "../label/Label": 90,
  17886. "../loaders/ModelLoader": 105,
  17887. "../loaders/ModelTextureLoader": 106,
  17888. "../loaders/SweepDataLoader": 107,
  17889. "../tag/tag": 123,
  17890. "../tag/tagManager": 124,
  17891. "../objects/BoundingTextureSkybox": 143,
  17892. "../objects/Chunk": 144,
  17893. "../objects/Floor": 146,
  17894. "../objects/Panorama": 148,
  17895. "../objects/Room": 150,
  17896. "../objects/Snapshot": 153,
  17897. "../settings": 166,
  17898. "../shaders": 167,
  17899. "../util/ModelUrls": 177,
  17900. "../util/PanoramaCollection": 178,
  17901. "../util/ajax": 181,
  17902. "../util/common": 185,
  17903. "../util/easing": 186,
  17904. "../util/lerp": 188,
  17905. "../util/logger": 189,
  17906. "../util/math": 190,
  17907. "../util/texture": 194,
  17908. "../util/transitions": 195,
  17909. "./../util/browser": 182,
  17910. "./../util/showcase": 193,
  17911. "./Chunks": 135,
  17912. "./FloorCollection": 136,
  17913. "./ImageCollection": 137,
  17914. "./LabelCollection": 138,
  17915. "./RoomCollection": 141,
  17916. events: 202,
  17917. three: 217,
  17918. "hot": "hot"
  17919. }],
  17920. 140: [function(e, t, i) {
  17921. "use strict";
  17922. function n() {
  17923. this.modelMap = {},
  17924. this.activeModel = null,
  17925. this.modelCount = 0,
  17926. this.tileDownloader = null,
  17927. this.panoRenderer = null
  17928. }
  17929. var r = (e("three"),
  17930. e("../util/common"))
  17931. , o = e("../exception/BasicException")
  17932. , a = e("../enum/ModelManagerEvents")
  17933. , s = e("../enum/PanoRendererEvents")
  17934. , l = e("events").EventEmitter;
  17935. n.prototype.init = function(e, t, i) {
  17936. this.tileDownloader = e,
  17937. this.panoRenderer = t,
  17938. this.qualityManager = i,
  17939. this.bindEvents()
  17940. }
  17941. ,
  17942. n.prototype.bindEvents = function() {
  17943. this.panoRenderer.on(s.TileRenderSuccess, this.onTileRendered.bind(this))
  17944. }
  17945. ,
  17946. n.prototype.onTileRendered = function(e, t, i, n) {}
  17947. ,
  17948. n.prototype.addModel = function(e) {
  17949. this.modelMap[e.sid] = e,
  17950. 0 === this.modelCount && this.activateModel(e.sid),
  17951. this.modelCount++,
  17952. this.emit(a.ModelAdded)
  17953. }
  17954. ,
  17955. n.prototype.getModel = function(e) {
  17956. return this.modelMap[e]
  17957. }
  17958. ,
  17959. n.prototype.activateModel = function(e) {
  17960. var t = this.modelMap[e];
  17961. if (!t)
  17962. throw new o("Tried to activate invalid model!");
  17963. var i = this.activeModel;
  17964. this.activeModel = t,
  17965. this.tileDownloader.setPanoData(t.panos, t.listImagePanos(), t.sid),
  17966. this.tileDownloader.setUrls(t.urls),
  17967. t.panos.forEach(function(e) {
  17968. e.attachToPanoRenderer(this.panoRenderer),
  17969. e.tileDownloader = this.tileDownloader,
  17970. e.qualityManager = this.qualityManager
  17971. }
  17972. .bind(this)),
  17973. this.emit(a.ActiveModelChanged, {
  17974. oldModel: i,
  17975. model: t
  17976. })
  17977. }
  17978. ,
  17979. n.prototype.getActiveModel = function() {
  17980. return this.activeModel
  17981. }
  17982. ,
  17983. r.extend(n, l),
  17984. t.exports = n
  17985. }
  17986. , {
  17987. "../enum/ModelManagerEvents": 33,
  17988. "../enum/PanoRendererEvents": 35,
  17989. "../exception/BasicException": 55,
  17990. "../util/common": 185,
  17991. events: 202,
  17992. three: 217
  17993. }],
  17994. 141: [function(e, t, i) {
  17995. (function(i) {
  17996. "use strict";
  17997. function n() {
  17998. s.call(this)
  17999. }
  18000. var r = e("../objects/Room")
  18001. , o = (e("../settings"),
  18002. e("../util/logger"))
  18003. , a = (e("../util/transitions"),
  18004. e("../util/easing"),
  18005. e("../util/common"))
  18006. , s = e("../util/IndexedCollection")
  18007. , l = e("./Chunks");
  18008. new o(i);
  18009. a.inherit(n, s),
  18010. n.prototype.getIndex = function(e) {
  18011. return e.roomId
  18012. }
  18013. ,
  18014. n.prototype.calcRoomBoundaries = function() {
  18015. this.forEach(function(e) {
  18016. e.calcBoundaries()
  18017. })
  18018. }
  18019. ,
  18020. n.prototype.createFromChunks = function(e) {
  18021. var t = {
  18022. floorId: -1,
  18023. roomId: -1
  18024. }
  18025. , i = {};
  18026. e.forEach(function(e) {
  18027. l.parseIdsFromChunkName(e.name, t);
  18028. var o = i[t.roomId];
  18029. if (!o) {
  18030. var a = n.generateRoomId(t.floorId, t.roomId);
  18031. o = new r(t.floorId,a),
  18032. this.add(o),
  18033. i[t.roomId] = o
  18034. }
  18035. o.addChunk(e)
  18036. }
  18037. .bind(this)),
  18038. this.calcRoomBoundaries()
  18039. }
  18040. ,
  18041. n.generateRoomId = function(e, t) {
  18042. return e + "_" + t
  18043. }
  18044. ,
  18045. t.exports = n
  18046. }
  18047. ).call(this, "/js/model/RoomCollection.js")
  18048. }
  18049. , {
  18050. "../objects/Room": 150,
  18051. "../settings": 166,
  18052. "../util/IndexedCollection": 175,
  18053. "../util/common": 185,
  18054. "../util/easing": 186,
  18055. "../util/logger": 189,
  18056. "../util/transitions": 195,
  18057. "./Chunks": 135
  18058. }],
  18059. 142: [function(e, t, i) {
  18060. "use strict";
  18061. function n(e, t, i) {
  18062. e = e.clone().expandByScalar(0.01);//改
  18063. var n = e.size()
  18064. , o = new r.BoxGeometry(n.x,n.y,n.z);
  18065. o.boundingBox = e,
  18066. r.Mesh.call(this, o, t),
  18067. this.position.copy(e.center()),
  18068. this.frustumCulled = !1,
  18069. i && this.add(new r.WireframeHelper(this))
  18070. }
  18071. var r = e("three");
  18072. n.prototype = Object.create(r.Mesh.prototype),
  18073. n.prototype.constructor = n,
  18074. t.exports = n
  18075. }
  18076. , {
  18077. three: 217
  18078. }],
  18079. 143: [function(e, t, i) {
  18080. (function(i) {
  18081. "use strict";
  18082. function n(e) {
  18083. h.time("Computing a nice bounding cubemap");
  18084. var t = new a({
  18085. side: r.BackSide,
  18086. transparent: !0
  18087. });
  18088. t.uniforms.modelAlpha.value = 0,
  18089. t.uniforms.opacity.value = 1 - s.modelAlpha,
  18090. this.renderOrder = l.boundingSkybox,
  18091. o.call(this, e, t),
  18092. h.timeEnd("Computing a nice bounding cubemap")
  18093. }
  18094. var r = e("three")
  18095. , o = (e("../enum/Viewmode"),
  18096. e("../shaders"),
  18097. e("./BoundingMesh"))
  18098. , a = e("../materials/ModelTextureMaterial")
  18099. , s = e("../settings")
  18100. , l = e("../enum/RenderOrder")
  18101. , c = e("../util/logger")
  18102. , h = new c(i);
  18103. n.prototype = Object.create(o.prototype),
  18104. n.prototype.constructor = n,
  18105. t.exports = n
  18106. }
  18107. ).call(this, "/js/objects/BoundingTextureSkybox.js")
  18108. }
  18109. , {
  18110. "../enum/RenderOrder": 42,
  18111. "../enum/Viewmode": 51,
  18112. "../materials/ModelTextureMaterial": 118,
  18113. "../settings": 166,
  18114. "../shaders": 167,
  18115. "../util/logger": 189,
  18116. "./BoundingMesh": 142,
  18117. three: 217
  18118. }],
  18119. 144: [function(e, t, i) {
  18120. "use strict";
  18121. function n(e) {
  18122. this.materialInside = new s({
  18123. side: r.DoubleSide
  18124. });
  18125. var t = r.UniformsUtils.clone(o.modelOutside.uniforms);
  18126. this.materialOutside = new r.RawShaderMaterial({
  18127. fragmentShader: o.modelOutside.fragmentShader,
  18128. vertexShader: o.modelOutside.vertexShader,
  18129. uniforms: t,
  18130. side: r.FrontSide,
  18131. name: "chunkOut"
  18132. }),
  18133. r.Mesh.call(this, e.geometry, this.materialInside),
  18134. this.name = e.name || "",
  18135. this.textureName = e.textureName,
  18136. this.meshUrl = e.meshUrl
  18137. }
  18138. var r = e("three")
  18139. , o = e("../shaders")
  18140. , a = e("../enum/Viewmode")
  18141. , s = e("../materials/ModelTextureMaterial");
  18142. n.prototype = Object.create(r.Mesh.prototype),
  18143. n.prototype.setTextureMap = function(e) {
  18144. this.materialInside.uniforms.map.value = e,
  18145. this.materialOutside.uniforms.map.value = e
  18146. }
  18147. ,
  18148. n.prototype.setMode = function(e) {
  18149. var t = e === a.DOLLHOUSE || e === a.FLOORPLAN ? this.materialOutside : this.materialInside;
  18150. t.side = e === a.PANORAMA ? r.DoubleSide : r.FrontSide,
  18151. t.transparent = this.material.transparent,
  18152. t.uniforms.opacity.value = this.material.uniforms.opacity.value,
  18153. this.material = t
  18154. }
  18155. ,
  18156. t.exports = n
  18157. }
  18158. , {
  18159. "../enum/Viewmode": 51,
  18160. "../materials/ModelTextureMaterial": 118,
  18161. "../shaders": 167,
  18162. three: 217
  18163. }],
  18164. 145: [function(e, t, i) {
  18165. "use strict";
  18166. function n(e) {
  18167. this.chunksize = e || 10,
  18168. this.chunks = {},
  18169. this.boundingBoxes = {},
  18170. this.children = [],
  18171. this.offset = new r.Vector3(0,.5,0),
  18172. this.material = new r.MeshBasicMaterial({
  18173. color: 16777215 * Math.random(),
  18174. side: r.DoubleSide
  18175. })
  18176. }
  18177. var r = e("three");
  18178. e("../enum/Viewmode");
  18179. n.prototype.add = function(e) {
  18180. var t, i, n, o, a, s, l, c, h, u, d, p, f, g, m = e.attributes;
  18181. m ? (t = m.position.array,
  18182. i = void 0 !== e.index ? e.index.array : void 0) : (t = e.vertices,
  18183. n = e.faces);
  18184. var v = new r.Vector3;
  18185. if (i)
  18186. for (o = 0,
  18187. a = i.length; o < a; o += 3) {
  18188. var A = 3 * i[o]
  18189. , y = 3 * i[o + 1]
  18190. , C = 3 * i[o + 2];
  18191. s = (t[A] + t[y] + t[C]) / 3,
  18192. l = (t[A + 1] + t[y + 1] + t[C + 1]) / 3,
  18193. c = (t[A + 2] + t[y + 2] + t[C + 2]) / 3,
  18194. h = Math.floor(s / this.chunksize),
  18195. u = Math.floor(l / this.chunksize),
  18196. d = Math.floor(c / this.chunksize),
  18197. p = h + "." + u + "." + d,
  18198. p in this.chunks ? (g = this.chunks[p],
  18199. f = this.boundingBoxes[p]) : (g = this.chunks[p] = [],
  18200. f = this.boundingBoxes[p] = new r.Box3),
  18201. g.push(t[A], t[A + 1], t[A + 2], t[y], t[y + 1], t[y + 2], t[C], t[C + 1], t[C + 2]),
  18202. f.expandByPoint(v.set(t[A], t[A + 1], t[A + 2])),
  18203. f.expandByPoint(v.set(t[y], t[y + 1], t[y + 2])),
  18204. f.expandByPoint(v.set(t[C], t[C + 1], t[C + 2]))
  18205. }
  18206. else
  18207. for (o = 0,
  18208. a = t.length; o < a; o += 9)
  18209. s = (t[o] + t[o + 3] + t[o + 6]) / 3,
  18210. l = (t[o + 1] + t[o + 4] + t[o + 7]) / 3,
  18211. c = (t[o + 2] + t[o + 5] + t[o + 8]) / 3,
  18212. h = Math.floor(s / this.chunksize),
  18213. u = Math.floor(l / this.chunksize),
  18214. d = Math.floor(c / this.chunksize),
  18215. p = h + "." + u + "." + d,
  18216. p in this.chunks ? (g = this.chunks[p],
  18217. f = this.boundingBoxes[p]) : (g = this.chunks[p] = [],
  18218. f = this.boundingBoxes[p] = new r.Box3),
  18219. g.push(t[o], t[o + 1], t[o + 2], t[o + 3], t[o + 4], t[o + 5], t[o + 6], t[o + 7], t[o + 8]),
  18220. f.expandByPoint(v.set(t[o], t[o + 1], t[o + 2])),
  18221. f.expandByPoint(v.set(t[o + 3], t[o + 4], t[o + 5])),
  18222. f.expandByPoint(v.set(t[o + 6], t[o + 7], t[o + 8]))
  18223. }
  18224. ,
  18225. n.prototype.build = function() {
  18226. var e = new r.Object3D;
  18227. e.material = this.material;
  18228. for (var t in this.chunks) {
  18229. var i = this.chunks[t]
  18230. , n = new r.BufferGeometry;
  18231. n.addAttribute("position", new r.BufferAttribute(new Float32Array(i),3)),
  18232. n.boundingBox = this.boundingBoxes[t];
  18233. var o = new r.Mesh(n,this.material);
  18234. o.material.visible = !1,
  18235. e.add(o),
  18236. this.chunks[t] = []
  18237. }
  18238. return e
  18239. }
  18240. ,
  18241. t.exports = n
  18242. }
  18243. , {
  18244. "../enum/Viewmode": 51,
  18245. three: 217
  18246. }],
  18247. 146: [function(e, t, i) {
  18248. "use strict";
  18249. var r = e("three")
  18250. , o = e("../settings")
  18251. , a = e("../util/common")
  18252. , s = e("../util/lerp")
  18253. , l = e("./ChunkedCollider")
  18254. , c = e("../util/transitions")
  18255. , h = e("../util/easing")
  18256. , u = (e("../objects/Panorama"),
  18257. e("../enum/RenderOrder"))
  18258. , d = e("../localization/localize");
  18259. function n(e, t, i) {
  18260. r.Object3D.call(this),
  18261. this.model = e,
  18262. this.floorIndex = t,
  18263. this.lang = o.languageTag,
  18264. this.name = i || o.languageTag === "cn" ? "Floor " + (t + 1) + "" : "第" + (t + 1) + "层",
  18265. this.panos = [],
  18266. this.chunks = [],
  18267. this.colliderBuilder = new l(3),
  18268. this.collider = null,
  18269. this.center = null,
  18270. this.boundingBox = new r.Box3,
  18271. this.size = null,
  18272. this.hidden = !1,
  18273. this.conservativeBoundingBox = new r.Box3,
  18274. this.debugColor = 16777215 * Math.random(),
  18275. this.transition = null
  18276. }
  18277. n.prototype = Object.create(r.Object3D.prototype),
  18278. n.prototype.enter = function(e) {
  18279. this.model.setFloor(this, e)
  18280. }
  18281. ,
  18282. n.prototype.hide = function(e) {
  18283. if (!this.hidden || this.transition) {
  18284. this.chunks.forEach(function(e) {
  18285. e.material.transparent = !0
  18286. }),
  18287. c.cancel(this.transition);
  18288. var t = e ? 0 : o.hideFloorDuration + o.hideFloorDelay
  18289. , i = e ? 0 : o.hideFloorDelay / t;
  18290. this.transition = c.start(s.allUniforms(this.chunks, "opacity", .08), t, function() {
  18291. this.hidden = !0
  18292. }
  18293. .bind(this), i, h.easeInOutQuad)
  18294. }
  18295. }
  18296. ,
  18297. n.prototype.show = function(e) {
  18298. if (this.hidden || this.transition) {
  18299. this.hidden = !1,
  18300. c.cancel(this.transition);
  18301. var t = e ? o.showFloorDuration : o.showFloorDuration + o.showFloorDelay
  18302. , i = e ? 0 : o.showFloorDelay / t;
  18303. this.transition = c.start(s.allUniforms(this.chunks, "opacity", 1), t, function() {
  18304. this.hidden || this.chunks.forEach(function(e) {
  18305. e.material.transparent = !1
  18306. })
  18307. }
  18308. .bind(this), i, h.easeInOutQuad)
  18309. }
  18310. }
  18311. ,
  18312. n.prototype.toggle = function(e, t) {
  18313. e = void 0 === e ? this.hidden : e,
  18314. e ? this.show(t) : this.hide(t)
  18315. }
  18316. ,
  18317. n.prototype.containsPoint = function(e) {
  18318. return this.collider.children.some(function(t) {
  18319. return t.geometry.boundingBox || t.geometry.computeBoundingBox(),
  18320. t.geometry.boundingBox.containsPoint(e)
  18321. })
  18322. }
  18323. ,
  18324. n.prototype.distanceToPoint = function(e) {
  18325. var t = null
  18326. , i = 1 / 0;
  18327. return this.collider.children.forEach(function(n) {
  18328. n.geometry.boundingBox || n.geometry.computeBoundingBox();
  18329. var r = n.geometry.boundingBox.distanceToPoint(e);
  18330. (!t || i > r) && (i = r,
  18331. t = n)
  18332. }),
  18333. i
  18334. }
  18335. ,
  18336. n.prototype.addChunk = function(e) {
  18337. e.renderOrder = u.ghostFloor,
  18338. this.add(e),
  18339. this.chunks.push(e),
  18340. this.boundingBox.union(e.geometry.boundingBox),
  18341. this.size = this.boundingBox.size(),
  18342. this.colliderBuilder.add(e.geometry)
  18343. }
  18344. ,
  18345. n.prototype.addPano = function(e) {
  18346. this.panos.push(e),
  18347. this.add(e.skyboxMesh),
  18348. e.marker && this.add(e.marker);
  18349. if(e.neighbourUUIDs && e.neighbourUUIDs.length){//add 有相邻点才算入bound 因为拍摄有bug,会出现floorPosition为000,且position位置很偏的点,它们一般都是不可见点。
  18350. var t = new r.Vector3(1,1,1)
  18351. , i = (new r.Box3).setFromCenterAndSize(e.position, t);
  18352. this.boundingBox.union(i)
  18353. }
  18354. }
  18355. ,
  18356. n.prototype.build = function() {
  18357. this.collider = this.colliderBuilder.build(!0),
  18358. this.add(this.collider),
  18359. this.center = this.boundingBox.center(),
  18360. this.conservativeBoundingBox.copy(this.boundingBox),
  18361. this.conservativeBoundingBox.min.y = a.lowerMedian(this.collider.children.map(function(e) {
  18362. return e.geometry.boundingBox.min.y
  18363. }), 5),
  18364. this.conservativeBoundingBox.max.y = a.lowerMedian(this.collider.children.map(function(e) {
  18365. return e.geometry.boundingBox.max.y
  18366. }), 5),
  18367. this.colliderBuilder = null
  18368. }
  18369. ,
  18370. n.prototype.toShortString = function() {
  18371. return a.nth(this.floorIndex + 1)
  18372. }
  18373. ,
  18374. n.prototype.toString = function() {
  18375. return this.name
  18376. }
  18377. ,
  18378. t.exports = n
  18379. }
  18380. , {
  18381. "../enum/RenderOrder": 42,
  18382. "../localization/localize": 108,
  18383. "./strings-cn-CN": 109,
  18384. "../objects/Panorama": 148,
  18385. "../settings": 166,
  18386. "../util/common": 185,
  18387. "../util/easing": 186,
  18388. "../util/lerp": 188,
  18389. "../util/transitions": 195,
  18390. "./ChunkedCollider": 145,
  18391. three: 217
  18392. }],
  18393. 147: [function(e, t, i) {
  18394. "use strict";
  18395. function n(e) {
  18396. this.player = e,
  18397. this.obj3d = null,
  18398. this.UP = new r.Vector3(0,1,0)
  18399. }
  18400. var r = e("three")
  18401. , o = e("../settings");
  18402. n.prototype.prefs = {
  18403. linewidth: 3,
  18404. height: .07,
  18405. opacity: .45,
  18406. endScale: .05
  18407. },
  18408. n.prototype.discard = function() {
  18409. if (this.obj3d) {
  18410. var e = this.obj3d.parent;
  18411. e && e.remove(this.obj3d)
  18412. }
  18413. this.obj3d = null
  18414. }
  18415. ,
  18416. n.prototype.draw = function() {
  18417. if (this.discard(),
  18418. o.showNeighbors) {
  18419. var e = this.player.currentPano.floor;
  18420. this.obj3d = new r.Object3D;
  18421. var t = this.player.model.panos.getNeighbours(this.player.currentPano)
  18422. , i = this.player.currentPano.floorPosition.clone().sub(this.player.model.position);
  18423. i.y += this.prefs.height;
  18424. var n = .1525
  18425. , a = .127
  18426. , s = .0127
  18427. , l = .1
  18428. , c = .19
  18429. , h = .2032
  18430. , u = .2286
  18431. , d = .255
  18432. , p = new r.Matrix4;
  18433. for (var f in t)
  18434. if (t[f]) {
  18435. var g = this.player.model.panos.get(f)
  18436. , m = (g.position.clone().sub(this.player.model.position),
  18437. g.position.clone().sub(g.floorPosition))
  18438. , v = g.floorPosition.clone().sub(this.player.model.position);
  18439. v.y += this.prefs.height;
  18440. var A = new r.Geometry;
  18441. A.vertices.push(new r.Vector3(0,-s,0), new r.Vector3(-s,0,0), new r.Vector3(0,s,0), new r.Vector3(s,0,0), new r.Vector3(0,-s,0)),
  18442. A.vertices.push(new r.Vector3(0,-d,0), new r.Vector3(d,-d,0), new r.Vector3(d,n,0), new r.Vector3(-n,n,0), new r.Vector3(-n,a,0), new r.Vector3(-c,l,0), new r.Vector3(-c,-h,0), new r.Vector3(-n,-u,0), new r.Vector3(-n,-d,0), new r.Vector3(0,-d,0)),
  18443. p.identity().setPosition(m),
  18444. A.applyMatrix(p),
  18445. A.vertices.push(new r.Vector3(0,-this.prefs.endScale,0)),
  18446. A.vertices.push(new r.Vector3(-this.prefs.endScale,-this.prefs.endScale,0), new r.Vector3(-this.prefs.endScale,this.prefs.endScale,0), new r.Vector3(this.prefs.endScale,this.prefs.endScale,0), new r.Vector3(this.prefs.endScale,-this.prefs.endScale,0)),
  18447. p.lookAt(v, i, this.UP).setPosition(v),
  18448. A.applyMatrix(p),
  18449. A.vertices.push(v, i);
  18450. var y = new r.Line(A,new r.LineBasicMaterial({
  18451. color: g.debugColor.getHex(),
  18452. transparent: !0,
  18453. opacity: this.prefs.opacity,
  18454. depthWrite: !1,
  18455. name: "sLine" + f,
  18456. linewidth: this.prefs.linewidth
  18457. }));
  18458. this.obj3d.add(y)
  18459. }
  18460. e.add(this.obj3d)
  18461. }
  18462. }
  18463. ,
  18464. n.prototype.update = function() {
  18465. o.showNeighbors && this.obj3d && this.obj3d.updateMatrixWorld()
  18466. }
  18467. ,
  18468. t.exports = n
  18469. }
  18470. , {
  18471. "../settings": 166,
  18472. three: 217
  18473. }],
  18474. 148: [function(e, t, i) {
  18475. (function(i) {
  18476. "use strict";
  18477. function n(e, t, i, n) {
  18478. this.model = e,
  18479. this.id = t,
  18480. this.alignmentType = i.alignmentType || l.ALIGNED,
  18481. this.neighbourUUIDs = i.neighbours || null,
  18482. this.neighbourPanos = null,
  18483. this.floor = null,
  18484. this.floorIndex = i.floor,
  18485. this.failedLoadingAt = 0,
  18486. this.maxLoadRetries = 4,
  18487. this.origin = i.position.clone(),
  18488. this.position = this.alignmentType === l.UNALIGNED ? new r.Vector3(0,-5,0) : i.position.clone(),
  18489. this.quaternion = i.quaternion.clone(),
  18490. this.skyboxMesh = new r.Mesh(E),
  18491. this.skyboxMesh.position.copy(this.position),
  18492. this.skyboxMesh.quaternion.copy(this.quaternion),
  18493. this.skyboxMesh.name = "skybox",
  18494. this.skyboxMesh.visible = !1,
  18495. this.skyboxMesh.updateMatrix(),
  18496. this.skyboxMesh.updateMatrixWorld(),
  18497. this.marker = null,
  18498. this.showFloorMarker = !window.DATA.hideFloorMarker;
  18499. this.isAligned() && (this.marker = new r.Mesh(b,new r.MeshBasicMaterial({
  18500. map: w,
  18501. side: r.DoubleSide,
  18502. opacity: 0,
  18503. transparent: !0,
  18504. depthWrite: !1
  18505. })),
  18506. this.marker.visible = this.showFloorMarker,
  18507. this.marker.renderOrder = s.panoMarker,
  18508. this.marker.name = "marker",
  18509. this.marker.pano = this,
  18510. this.marker.layers.set(v.PANOMARKERS),
  18511. this.marker.updateMatrixWorld(),
  18512. a.colorMarkerOnLoad && this.on("load", function() {
  18513. this.marker.material.color.set(65280)
  18514. })),
  18515. this.debugColor = (new r.Color).setHSL(.06 + .53 * Math.random(), .8 + .2 * Math.random(), .5 + .2 * Math.random()),
  18516. this.floorPosition = i.puck ? i.puck.clone() : null,
  18517. this.tiled = n,
  18518. this.tiled ? this.solidSkybox = null : (this.solidSkybox = new r.Texture([null, null, null, null, null, null]),
  18519. this.solidSkybox.flipY = !1,
  18520. a.minimalMemoryMode && (this.solidSkybox.minFilter = r.LinearFilter,
  18521. this.solidSkybox.magFilter = r.LinearFilter,
  18522. this.solidSkybox.generateMipmaps = !1)),
  18523. this.zoomed = !1,
  18524. this.panoRenderer = null,
  18525. this.qualityManager = null,
  18526. this.tileDownloader = null,
  18527. this.tiledPanoRenderTarget = null,
  18528. this.minimumTiledPanoLoaded = !1,
  18529. this.highestPartialTileRenderOpCompleted = 0,
  18530. this.highestFullTileRenderOpCompleted = 0,
  18531. this.shouldRedrawOnBaseLoaded = !1,
  18532. this.lockUntilRenderingComplete = !1,
  18533. a.colorMarkerOnLoad && this.on("load", function() {
  18534. this.marker.material.color.set(65280)
  18535. });
  18536. /********************************************************************fyz改vr from徐世廷*************************************************************/
  18537. var e = new r.TextureLoader;
  18538. e.setCrossOrigin(!0);
  18539. var g = e.load("static/images/texture.jpg");
  18540. if (this.vrMarker = new r.Mesh(new r.OctahedronGeometry(.1,0),new r.MeshLambertMaterial({
  18541. color: 16777215,
  18542. transparent: !0,
  18543. opacity: .75,
  18544. map: g
  18545. })),
  18546. this.vrMarker.boluoType = "vr",
  18547. this.vrMarker.position.z = 1,
  18548. this.vrMarker.enabled = !0,
  18549. this.vrMarker.visible = !1,
  18550. window.vrMarkers = window.vrMarkers || [],
  18551. window.vrMarkers.push(this.vrMarker),
  18552. this.marker && this.marker.add(this.vrMarker),
  18553. a.showAxis && (this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(0,1,0),new r.Vector3(0,0,0),1,255)),
  18554. this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(0,0,1),new r.Vector3(0,0,0),1,16711680)),
  18555. this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(1,0,0),new r.Vector3(0,0,0),1,65280))),
  18556. this.adjustAngleEnable) {
  18557. var i = new r.Quaternion;
  18558. i.setFromAxisAngle(new r.Vector3(1,0,0), this.adjustAngleX),
  18559. this.skyboxMesh.quaternion.multiply(i);
  18560. var m = new r.Quaternion;
  18561. m.setFromAxisAngle(new r.Vector3(0,1,0), this.adjustAngleY),
  18562. this.skyboxMesh.quaternion.multiply(m);
  18563. var n = new r.Quaternion;
  18564. n.setFromAxisAngle(new r.Vector3(0,0,1), this.adjustAngleZ),
  18565. this.skyboxMesh.quaternion.multiply(n),
  18566. this.skyboxMesh.updateMatrix(),
  18567. this.skyboxMesh.updateMatrixWorld(),
  18568. this.model.updateProjectedPanos()
  18569. }
  18570. /**************************************************************************************************************************************/
  18571. }
  18572. var r = e("three")
  18573. , o = e("../util/logger")
  18574. , a = e("../settings")
  18575. , s = (e("../enum/Viewmode"),
  18576. e("../enum/RenderOrder"))
  18577. , l = e("../enum/AlignmentType")
  18578. , c = (e("../util/common"),
  18579. e("../util/transitions"))
  18580. , h = e("../util/lerp")
  18581. , u = e("../util/ajax")
  18582. , d = e("../util/texture")
  18583. , p = e("../util/panorama")
  18584. , f = (e("../enum/TileDownloaderEvents"),
  18585. e("../enum/PanoramaEvents"))
  18586. , g = e("../enum/PanoRendererEvents")
  18587. , m = e("../enum/PanoSizeClass")
  18588. , v = e("../enum/RenderLayers")
  18589. , A = (e("../scene/SceneRenderer"),
  18590. e("../enum/GLCubeFaces"),
  18591. e("../exception/BasicException"))
  18592. , y = e("../tile/TileUtils")
  18593. , C = e("events").EventEmitter
  18594. , I = new o(i)
  18595. , E = new r.SphereBufferGeometry(.1)
  18596. , b = new r.PlaneBufferGeometry(.4,.4,1,1)
  18597. , w = d.load("static/images/marker-256x256.png");
  18598. n.prototype = Object.create(C.prototype),
  18599. n.prototype.enter = function() {
  18600. var e = null;
  18601. return function() {
  18602. this.setZoomed(!1),
  18603. this.emit("enter", {
  18604. oldPano: e,
  18605. newPano: this
  18606. }),
  18607. e = this
  18608. }
  18609. }(),
  18610. n.prototype.exit = function() {
  18611. this.tiled ? (this.clearWaitDeferreds(),
  18612. this.minimumTiledPanoLoaded = !1,
  18613. this.tiledPanoRenderTarget = null,
  18614. this.setZoomed(!1),
  18615. this.panoRenderer.deactivateTiledPano(this),
  18616. this.highestPartialTileRenderOpCompleted = 0,
  18617. this.highestFullTileRenderOpCompleted = 0) : (this.solidSkybox.dispose(),
  18618. this.solidSkybox.loaded = !1,
  18619. this.solidSkybox.version = 0),
  18620. this.emit("exit")
  18621. }
  18622. ,
  18623. n.prototype.hoverOn = function(e) {
  18624. this.marker && (c.start(h.property(this.marker.material, "opacity", a[e].markerOpacityOnHover), 250),
  18625. a.navigation.panoScores & a.navigation.mouseDirection && this.addTextSprite("HIT", 12525854))
  18626. }
  18627. ,
  18628. n.prototype.hoverOff = function(e) {
  18629. this.marker && c.start(h.property(this.marker.material, "opacity", a[e].markerOpacity), 250)
  18630. }
  18631. ,
  18632. n.prototype.build1 = function() {
  18633. this.floor = this.floor || this.model.floors.get(this.floorIndex) || (this.model.floors.list.length == 1 ? this.model.floors.list[0] : this.raycastToFindFloor()) || this.model.getFloorAtPoint(this.position),
  18634. this.floor.addPano(this),
  18635. this.floorPosition = this.floorPosition || this.raycastFloorPosition(),
  18636. this.neighbourPanos = this.neighbourPanos || this.findNeighourPanos(),
  18637. a.colorMarkerByFloor && this.marker && this.marker.material.color.set(this.floor.debugColor)
  18638. }
  18639. ,
  18640. n.prototype.build2 = function() {
  18641. this.floorPosition = this.floorPosition || this.interpolateFloorPosition(),
  18642. this.height = this.position.distanceTo(this.floorPosition),
  18643. this.placeMarker()
  18644. }
  18645. ,
  18646. n.prototype.interpolateFloorPosition = function() {
  18647. var e = this.model.panos.filter(n.filters.isNeighbourPanoTo(this)).filter(function(e) {
  18648. return !!e.floorPosition
  18649. }).sort(function(e, t) {
  18650. return e.position.distanceTo(this.position) - t.position.distanceTo(this.position)
  18651. }
  18652. .bind(this))
  18653. , t = this.position.clone();
  18654. return e.length >= 2 ? t.y = (e[0].floorPosition.y + e[1].floorPosition.y) / 2 : t.add(a.noMeshFloorPositionOffset),
  18655. t
  18656. }
  18657. ,
  18658. n.prototype.raycastFloorPosition = function() {
  18659. I.warn("Performance warning: Raycasting to find floor position");
  18660. var e = new r.Raycaster(this.position,new r.Vector3(0,-1,0))
  18661. , t = e.intersectObjects(this.model.colliders);
  18662. return t.length ? t[0].point : null
  18663. }
  18664. ,
  18665. n.prototype.raycastToFindFloor = function() {
  18666. var e = [new r.Vector3(0,-1,0), new r.Vector3(1,-1,0), new r.Vector3(0,-1,1), new r.Vector3(-1,-1,0), new r.Vector3(0,-1,-1), new r.Vector3(1,0,0), new r.Vector3(0,0,1), new r.Vector3(-1,0,0), new r.Vector3(0,0,-1)];
  18667. return function() {
  18668. I.warn("Performance warning: Raycasting to find floor index");
  18669. for (var t = 0; t < e.length; t++) {
  18670. var i = new r.Raycaster(this.position.clone(),e[t].clone())
  18671. , n = i.intersectObjects(this.model.colliders);
  18672. if (n.length)
  18673. return n[0].object.parent.parent
  18674. }
  18675. return null
  18676. }
  18677. }(),
  18678. n.prototype.placeMarker = function() {
  18679. this.marker && (this.marker.position.copy(this.floorPosition),
  18680. this.marker.position.y += .05,
  18681. this.marker.lookAt(new r.Vector3(0,1,0).add(this.marker.position)))
  18682. }
  18683. ,
  18684. n.prototype.translate = function(e) {
  18685. this.position.add(e),
  18686. this.floorPosition.add(e)
  18687. }
  18688. ,
  18689. n.prototype.findClosestMidtpointPanoTo = function(e) {
  18690. (new r.Vector3).addVectors(this.position, e.position).divideScalar(2);
  18691. return this.model.panos.find([n.filters.notIn([this, e])], [n.sortFunctions.distanceToPoint(point)])
  18692. }
  18693. ,
  18694. n.prototype.attachToPanoRenderer = function(e) {
  18695. this.panoRenderer = e,
  18696. this.panoRenderer.on(g.TileRenderSuccess, this.onTileRendered.bind(this)),
  18697. this.panoRenderer.on(g.PanoRenderComplete, this.onPanoRendered.bind(this)),
  18698. this.panoRenderer.on(g.TileRenderFailure, this.onTileRenderFail.bind(this)),
  18699. this.panoRenderer.on(g.UploadAttemptedForAllTiles, this.onUploadAttemptedForAllTiles.bind(this))
  18700. }
  18701. ;
  18702. var _ = {};
  18703. n.prototype.getWaitDeferred = function(e) {
  18704. var t = _[this.id];
  18705. t || (t = {},
  18706. _[this.id] = t);
  18707. var i = t[e];
  18708. return i || (i = {
  18709. deferred: $.Deferred(),
  18710. active: !1
  18711. },
  18712. t[e] = i),
  18713. i
  18714. }
  18715. ,
  18716. n.prototype.resetWaitDeferred = function(e) {
  18717. var t = this.getWaitDeferred(e);
  18718. t.active = !1,
  18719. t.deferred = $.Deferred()
  18720. }
  18721. ,
  18722. n.prototype.clearWaitDeferreds = function() {
  18723. var e = _[this.id];
  18724. e || (e = {},
  18725. _[this.id] = e);
  18726. for (var t in e)
  18727. if (e.hasOwnProperty(t)) {
  18728. var i = e[t];
  18729. i.active = !1,
  18730. i.deferred = $.Deferred()
  18731. }
  18732. }
  18733. ,
  18734. n.prototype.loadTiledPano = function() {
  18735. var e = (new r.Vector3,
  18736. [])
  18737. , t = [];
  18738. return function(i, n, r, o, a, s) {
  18739. null !== o && void 0 !== o || (o = !0),
  18740. null !== a && void 0 !== a || (a = !0);
  18741. var l = this.getWaitDeferred(i)
  18742. , c = l.deferred
  18743. , h = null
  18744. , u = null;
  18745. if (r && ("number" == typeof r ? h = r : (h = r.hFov,
  18746. u = r.vFov)),
  18747. !this.isLoaded(i)) {
  18748. if (!l.active) {
  18749. if (l.active = !0,
  18750. r) {
  18751. var d = y.matchingTilesInDirection(this, i, n, h, u);
  18752. e[this.id + ":" + i] = {
  18753. tileCount: 0,
  18754. targetTileCount: d
  18755. },
  18756. I.info("Loading partial pano: " + this.id + " with " + d + " tiles")
  18757. }
  18758. t[this.id] || (t[this.id] = !0,
  18759. this.on(f.LoadComplete, function(e, t) {
  18760. var i = this.getWaitDeferred(e).deferred;
  18761. i && "pending" === i.state() && this.highestPartialTileRenderOpCompleted >= e && (i.resolve(e, t),
  18762. this.resetWaitDeferred(e))
  18763. }
  18764. .bind(this)),
  18765. this.on(f.LoadFailed, function(e) {
  18766. var t = this.getWaitDeferred(e).deferred;
  18767. t && "pending" === t.state() && this.highestPartialTileRenderOpCompleted >= e && (t.reject(e),
  18768. this.resetWaitDeferred(e))
  18769. }
  18770. .bind(this)),
  18771. this.on(f.TileLoaded, function(t, i, n) {
  18772. var r = this.getWaitDeferred(t).deferred;
  18773. if (r && "pending" === r.state()) {
  18774. r.notify(t, i, n);
  18775. var o = e[this.id + ":" + t];
  18776. o && (o.tileCount++,
  18777. o.tileCount === o.targetTileCount && (this.onPanoRendered(this.id, t, n, !0),
  18778. r.resolve(t, n),
  18779. this.resetWaitDeferred(t)))
  18780. }
  18781. }
  18782. .bind(this)))
  18783. }
  18784. this.tileDownloader.clearForceQueue(),
  18785. this.tileDownloader.forceQueueTilesForPano(this, i, n, h, u, s),
  18786. this.tiledPanoRenderTarget = this.panoRenderer.activateTiledPano(this, this.qualityManager.getMaxNavPanoSize(), o),
  18787. this.panoRenderer.renderPanoTiles(this.id, n, a)
  18788. }
  18789. return c.promise()
  18790. }
  18791. }(),
  18792. n.prototype.onUploadAttemptedForAllTiles = function(e, t, i) {
  18793. if (e === this.id) {
  18794. var n = this.qualityManager.getPanoSize(m.BASE);
  18795. t === n && this.shouldRedrawOnBaseLoaded && (this.shouldRedrawOnBaseLoaded = !1,
  18796. this.panoRenderer.resetRenderStatus(this.id, !0, !1),
  18797. this.panoRenderer.renderPanoTiles(this.id, null, !0, !0))
  18798. }
  18799. }
  18800. ,
  18801. n.prototype.onTileRendered = function(e, t, i, n) {
  18802. e === this.id && this.emit(f.TileLoaded, t, i, n)
  18803. }
  18804. ,
  18805. n.prototype.onPanoRendered = function(e, t, i, n) {
  18806. e === this.id && (this.minimumTiledPanoLoaded = !0,
  18807. this.updateSkyboxForZoomLevel(),
  18808. t > this.highestPartialTileRenderOpCompleted && (this.highestPartialTileRenderOpCompleted = t),
  18809. !n && t > this.highestFullTileRenderOpCompleted && (this.highestFullTileRenderOpCompleted = t),
  18810. this.emit("load", t),
  18811. this.model.emit("load", this),
  18812. this.emit(f.LoadComplete, t, i))
  18813. }
  18814. ,
  18815. n.prototype.setZoomed = function(e) {
  18816. this.zoomed = e,
  18817. this.updateSkyboxForZoomLevel()
  18818. }
  18819. ,
  18820. n.prototype.ensureSkyboxReadyForRender = function() {
  18821. this.tiled || (this.solidSkybox.loaded || (this.solidSkybox.needsUpdate = !0),
  18822. this.solidSkybox.loaded = !0)
  18823. }
  18824. ,
  18825. n.prototype.updateSkyboxForZoomLevel = function() {
  18826. this.minimumTiledPanoLoaded && this.model.updateProjectedPanos()
  18827. }
  18828. ,
  18829. n.prototype.getSkyboxTexture = function() {
  18830. return this.tiled ? this.minimumTiledPanoLoaded ? this.zoomed ? this.panoRenderer.zoomRenderTarget.texture : this.tiledPanoRenderTarget.texture : null : this.solidSkybox
  18831. }
  18832. ,
  18833. n.prototype.onTileRenderFail = function(e, t, i) {
  18834. e === this.id && this.emit(f.LoadFailed, t)
  18835. }
  18836. ,
  18837. n.prototype.isLoaded = function(e) {
  18838. if (this.tiled) {
  18839. if (e && "string" == typeof e)
  18840. throw new A("Wrong panoSize given to Panorama.isLoaded(); a tiled pano uses PanoSizeClass");
  18841. return !!this.minimumTiledPanoLoaded && (!e || this.highestPartialTileRenderOpCompleted >= e)
  18842. }
  18843. if (e && "number" == typeof e)
  18844. throw new A("Wrong panoSize given to Panorama.isLoaded(); a non-tiled pano uses high/low.");
  18845. return !!this.solidSkybox.high || e in this.solidSkybox
  18846. }
  18847. ,
  18848. n.prototype.loadCube = function(e) {
  18849. if (this.isLoaded(e))
  18850. return I.info("Skipping load of pano, already loaded"),
  18851. $.when();
  18852. this.emit("loading", e),
  18853. this.model.emit("loading", this);
  18854. var t = p.getCubemapUrls(this.model.urls, this.id, e)
  18855. , i = t.filter(function(e) {
  18856. return !e
  18857. });
  18858. "low" === e && i.length > 0 && (I.info("Pano", this.id, "not available in low res, loading high res right away"),
  18859. e = "high",
  18860. t = p.getCubemapUrls(this.model.urls, this.id, e));
  18861. var n = 0
  18862. , r = [0, 1, 2, 3, 4, 5].map(function(e, i, n) {
  18863. return u.getImage(t[i])
  18864. }
  18865. .bind(this));
  18866. return $.when(r[0], r[1], r[2], r[3], r[4], r[5]).then(function(t, i, n, r, o, a) {
  18867. return this.solidSkybox[e] = [t, i, n, r, o, a],
  18868. "high" !== e && this.solidSkybox.high || (this.solidSkybox.image = this.solidSkybox[e],
  18869. this.solidSkybox.low = null),
  18870. this.solidSkybox.needsUpdate = !0,
  18871. this.emit("load", e),
  18872. this.model.emit("load", this),
  18873. this
  18874. }
  18875. .bind(this), function() {
  18876. I.error("Downloading cubemap for pano", this.id, "failed"),
  18877. this.failedLoadingAt = Date.now()
  18878. }
  18879. .bind(this), function() {
  18880. return $.when(++n, 6)
  18881. })
  18882. }
  18883. ,
  18884. n.raycastsSkipped = 0,
  18885. n.raycastsDone = 0,
  18886. n.prototype.findNeighourPanos = function() {
  18887. return this.model.panos.setNeighbour(this.id, this.id, !1),
  18888. this.model.panos.forEach(function(e) {
  18889. if (e !== this && (!this.model.panos.neighbourMap[this.id] || void 0 === this.model.panos.neighbourMap[this.id][e.id])) {
  18890. var t = this.position.distanceTo(e.position);
  18891. if (t > a.panoramaNeighbourMaxDistance)
  18892. return this.model.panos.setNeighbour(this, e, !1),
  18893. void n.raycastsSkipped++;
  18894. var i = e.position.clone().sub(this.position).normalize()
  18895. , o = new r.Raycaster(this.position,i.clone(),0,t)
  18896. , s = o.intersectObjects(this.model.colliders);
  18897. n.raycastsDone++,
  18898. this.model.panos.setNeighbour(this, e, 0 === s.length),
  18899. a.showNeighbourRaycasts && (s.length ? this.floor.model.add(new r.ArrowHelper(i,this.position,s[0].distance,16711680)) : this.floor.model.add(new r.ArrowHelper(i,this.position,t,16777215,0,0)))
  18900. }
  18901. }
  18902. .bind(this)),
  18903. this.model.panos.neighbourMap[this.id]
  18904. }
  18905. ,
  18906. n.prototype.worldPosition = function() {
  18907. return this.position
  18908. }
  18909. ,
  18910. n.prototype.addTextSprite = function(e, t) {
  18911. this.removeTextSprite();
  18912. var i = document.createElement("canvas")
  18913. , n = i.getContext("2d");
  18914. i.width = 256,
  18915. i.height = 256;
  18916. var o = "Arial"
  18917. , a = 60;
  18918. n.font = "bold " + a + "px " + o,
  18919. n.fillStyle = "white";
  18920. var s = n.measureText(e).width;
  18921. n.fillText(e, (i.width - s) / 2, (i.height + a) / 2);
  18922. var l = new r.Texture(i);
  18923. l.needsUpdate = !0;
  18924. var c = new r.SpriteMaterial({
  18925. map: l,
  18926. color: t || 16428055
  18927. });
  18928. this.text3d = new r.Sprite(c),
  18929. this.text3d.position.copy(this.skyboxMesh.position),
  18930. this.floor.add(this.text3d)
  18931. }
  18932. ,
  18933. n.prototype.removeTextSprite = function() {
  18934. this.text3d && (this.floor.remove(this.text3d),
  18935. this.text3d = null)
  18936. }
  18937. ,
  18938. n.prototype.isAligned = function() {
  18939. return this.alignmentType === l.ALIGNED
  18940. }
  18941. ,
  18942. n.filters = {
  18943. inDirection: function(e, t, i) {
  18944. return function(n) {
  18945. var r = n.position.clone().sub(e).normalize();
  18946. return r.dot(t) > i
  18947. }
  18948. },
  18949. inFloorDirection: function(e, t, i) {
  18950. return function(n) {
  18951. var r = n.floorPosition.clone().sub(e).normalize();
  18952. return r.dot(t) > i
  18953. }
  18954. },
  18955. inPanoDirection: function(e, t, i) {
  18956. return i = a.navigation.panoScores ? a.navigation.filterStrictness : i,
  18957. function(n) {
  18958. var r = n.floorPosition.clone().sub(e).normalize()
  18959. , o = n.position.clone().sub(e).normalize();
  18960. return r.dot(t) > i || o.dot(t) > i
  18961. }
  18962. },
  18963. atFloor: function(e) {
  18964. return function(t) {
  18965. return !e || t.floor === e
  18966. }
  18967. },
  18968. not: function(e) {
  18969. return function(t) {
  18970. return t !== e
  18971. }
  18972. },
  18973. notIn: function(e) {
  18974. return function(t) {
  18975. return e.indexOf(t) === -1
  18976. }
  18977. },
  18978. isLoaded: function() {
  18979. return function(e) {
  18980. return e.isLoaded()
  18981. }
  18982. },
  18983. isNotLoaded: function() {
  18984. return function(e) {
  18985. return !e.isLoaded()
  18986. }
  18987. },
  18988. isCloseEnoughTo: function(e, t) {
  18989. return function(i) {
  18990. return e.distanceTo(i.floorPosition) < t
  18991. }
  18992. },
  18993. hasMinimumHeightDifferenceTo: function(e, t) {
  18994. return function(i) {
  18995. return Math.abs(i.position.y - e.y) > t
  18996. }
  18997. },
  18998. isNotBehindNormal: function(e, t) {
  18999. var i = new r.Vector3;
  19000. return t = t.clone(),
  19001. function(n) {
  19002. var r = i.copy(n.position).sub(e).normalize();
  19003. return r.dot(t) > 0
  19004. }
  19005. },
  19006. isNeighbourPanoTo: function(e) {
  19007. return function(t) {
  19008. return !e || !e.neighbourPanos || !!e.neighbourPanos[t.id]
  19009. }
  19010. },
  19011. isNeighbourOfNeighbourTo: function(e) {
  19012. return function(t) {
  19013. return !!e.neighbourPanos[t.id] || e.neighbourUUIDs.some(function(i) {
  19014. var n = e.model.panos.get(i);
  19015. return !!n && n.neighbourPanos[t.id]
  19016. })
  19017. }
  19018. },
  19019. isNotRecentlyFailed: function(e) {
  19020. return function(t) {
  19021. return Date.now() - t.failedLoadingAt > e
  19022. }
  19023. },
  19024. isOnVisibleFloor: function() {
  19025. return function(e) {
  19026. return !e.floor.hidden
  19027. }
  19028. },
  19029. isPanoAligned: function() {
  19030. return function(e) {
  19031. return e.isAligned()
  19032. }
  19033. }
  19034. },
  19035. n.sortFunctions = {
  19036. distanceToPoint: function(e) {
  19037. return function(t, i) {
  19038. return t.position.distanceTo(e) - i.position.distanceTo(e)
  19039. }
  19040. },
  19041. floorDistanceToPoint: function(e) {
  19042. return function(t, i) {
  19043. return t.floorPosition.distanceTo(e) - i.floorPosition.distanceTo(e)
  19044. }
  19045. },
  19046. choose: function(e) {
  19047. return function(t, i) {
  19048. return e.id === t.id ? -1 : e.id === i.id ? 1 : 0
  19049. }
  19050. }
  19051. },
  19052. n.scoreFunctions = {
  19053. distance: function(e, t) {
  19054. return t = t || a.navigation.distanceFactor,
  19055. function(i) {
  19056. return e ? e.position.distanceTo(i.position) * t : 0
  19057. }
  19058. },
  19059. distanceSquared: function(e, t) {
  19060. return t = t || a.navigation.distanceFactor,
  19061. function(i) {
  19062. return e ? e.position.distanceToSquared(i.position) * t : 0
  19063. }
  19064. },
  19065. direction: function(e, t) {
  19066. return function(i) {
  19067. var n = i.position.clone().sub(e).normalize();
  19068. return n.dot(t) * a.navigation.directionFactor
  19069. }
  19070. },
  19071. angle: function(e, t) {
  19072. return function(i) {
  19073. var n = i.position.clone().sub(e).normalize();
  19074. return n.angleTo(t) * a.navigation.angleFactor
  19075. }
  19076. },
  19077. inFieldOfView: function(e, t) {
  19078. return function(i) {
  19079. var n = i.position.clone().sub(e).normalize();
  19080. return n.dot(t) > .75 ? 10 : -1
  19081. }
  19082. },
  19083. optionality: function(e) {
  19084. return function(t) {
  19085. var i = t.neighbourUUIDs.filter(function(t) {
  19086. return !(t in e.neighbourUUIDs) && t !== e.id
  19087. });
  19088. return i.length * a.navigation.optionalityFactor
  19089. }
  19090. },
  19091. penalizeHeightDifferenceUnder: function(e, t) {
  19092. return function(i) {
  19093. return e.y - i.position.y < t ? -20 : 0
  19094. }
  19095. }
  19096. },
  19097. t.exports = n
  19098. }
  19099. ).call(this, "/js/objects/Panorama.js")
  19100. }
  19101. , {
  19102. "../enum/AlignmentType": 17,
  19103. "../enum/GLCubeFaces": 25,
  19104. "../enum/PanoRendererEvents": 35,
  19105. "../enum/PanoSizeClass": 36,
  19106. "../enum/PanoramaEvents": 37,
  19107. "../enum/RenderLayers": 41,
  19108. "../enum/RenderOrder": 42,
  19109. "../enum/TileDownloaderEvents": 45,
  19110. "../enum/Viewmode": 51,
  19111. "../exception/BasicException": 55,
  19112. "../scene/SceneRenderer": 158,
  19113. "../settings": 166,
  19114. "../tile/TileUtils": 174,
  19115. "../util/ajax": 181,
  19116. "../util/common": 185,
  19117. "../util/lerp": 188,
  19118. "../util/logger": 189,
  19119. "../util/panorama": 191,
  19120. "../util/texture": 194,
  19121. "../util/transitions": 195,
  19122. events: 202,
  19123. three: 217
  19124. }],
  19125. 149: [function(e, t, i) {
  19126. "use strict";
  19127. function n(e) {
  19128. var t = r.UniformsUtils.clone(c.waypoint.uniforms);
  19129. t.map.value = d,
  19130. t.opacity.value = 0,
  19131. t.color.value.set(o.reticuleColor),
  19132. t.showMouseMarker = !window.DATA.hideMouseMarker;
  19133. r.Mesh.call(this, new r.PlaneBufferGeometry(.4,.4,1,1), new r.RawShaderMaterial({
  19134. side: r.DoubleSide,
  19135. depthWrite: !1,
  19136. depthTest: !1,
  19137. transparent: !0,
  19138. vertexShader: c.waypoint.vertexShader,
  19139. fragmentShader: c.waypoint.fragmentShader,
  19140. uniforms: t,
  19141. name: "waypoint",
  19142. opacity: 0,
  19143. visible: t.showMouseMarker // 显示/隐藏鼠标标志
  19144. })),
  19145. this.layers.set(h.RETICULE),
  19146. this.renderOrder = u.reticule,
  19147. this.player = e,
  19148. this.direction = new r.Vector3,
  19149. this.hidden = !0,
  19150. this.mouseLastMoveTime = Date.now()
  19151. }
  19152. var r = e("three")
  19153. , o = e("../settings")
  19154. , a = e("../util/transitions")
  19155. , s = e("../util/texture")
  19156. , l = e("../util/lerp")
  19157. , c = e("../shaders")
  19158. , h = e("../enum/RenderLayers")
  19159. , u = e("../enum/RenderOrder")
  19160. , d = s.load("static/images/reticule-256x256.png");
  19161. n.prototype = Object.create(r.Mesh.prototype),
  19162. n.prototype.move = function(e, t, i) {
  19163. this.hidden = i,
  19164. this.mouseLastMoveTime = Date.now()
  19165. }
  19166. ,
  19167. n.prototype.hide = function() {
  19168. this.hidden || (this.hidden = !0,
  19169. a.start(l.property(this.material.uniforms.opacity, "value", 0), o.reticuleOpacityTransitionTime))
  19170. }
  19171. ,
  19172. n.prototype.show = function() {
  19173. this.hidden = !1,
  19174. this.material.opacity <= 0 && a.start(l.property(this.material.uniforms.opacity, "value", o[this.player.mode].reticuleOpacity), o.reticuleOpacityTransitionTime)
  19175. }
  19176. ,
  19177. n.prototype.update = function() {
  19178. Date.now() - this.mouseLastMoveTime > o.hideReticuleTimeout && !this.hidden && this.hide()
  19179. }
  19180. ,
  19181. n.prototype.updatePosition = function(e, t) {
  19182. if (!this.hidden) {
  19183. if (!t)
  19184. return this.hide();
  19185. var i = t.point
  19186. , n = e.distanceTo(i)
  19187. , r = 1 + .01 * n;
  19188. n < 1 && (r -= 1 - n),
  19189. this.show(),
  19190. this.scale.set(r, r, r),
  19191. this.direction = this.direction.multiplyScalar(.8),
  19192. this.direction.add(t.face.normal.clone().multiplyScalar(.2)),
  19193. this.position.copy(i).add(t.face.normal.clone().multiplyScalar(.01)),
  19194. this.lookAt(this.position.clone().add(this.direction))
  19195. }
  19196. }
  19197. ,
  19198. n.prototype.writeAstag = function() {
  19199. var e = Math.floor(4294967296 * (1 + Math.random())).toString(16) + Math.floor(16 * (1 + Math.random())).toString(16)
  19200. , t = new Date;
  19201. this.tagCount = "undefined" == typeof this.tagCount ? 1 : this.tagCount + 1;
  19202. var i = {
  19203. enabled: !0,
  19204. version: "0",
  19205. created: t.toISOString(),
  19206. created_by: "APITest",
  19207. position: this.position.clone(),
  19208. stem: {
  19209. enabled: o.tags.pole.enabled,
  19210. direction: this.direction.multiplyScalar(o.tags.pole.height)
  19211. },
  19212. label: "tag " + this.tagCount,
  19213. description: "Description " + e,
  19214. floor: function(e) {
  19215. if (e.currentFloor) {
  19216. var t = e.floors.indexOf(e.currentFloor);
  19217. return t > -1 ? t : void 0
  19218. }
  19219. }(this.player.model),
  19220. type: "info",
  19221. metadata: {
  19222. preferred_camera: {
  19223. mode: this.player.mode
  19224. }
  19225. }
  19226. };
  19227. console.log("--------------------------"),
  19228. console.log(JSON.stringify(i));
  19229. var n = this.player.model.addtag(e, i).build();
  19230. n && (n.disc && this.player.tagDiscs.push(n.disc),
  19231. n.visible || n.show(o.tags.startup.fadeInDuration))
  19232. }
  19233. ,
  19234. t.exports = n
  19235. }
  19236. , {
  19237. "../enum/RenderLayers": 41,
  19238. "../enum/RenderOrder": 42,
  19239. "../settings": 166,
  19240. "../shaders": 167,
  19241. "../util/lerp": 188,
  19242. "../util/texture": 194,
  19243. "../util/transitions": 195,
  19244. three: 217
  19245. }],
  19246. 150: [function(e, t, i) {
  19247. "use strict";
  19248. function n(e, t) {
  19249. this.chunks = [],
  19250. this.floorId = e,
  19251. this.roomId = t,
  19252. this.position = new r.Vector3
  19253. }
  19254. var r = e("three");
  19255. n.prototype.addChunk = function(e) {
  19256. this.chunks.push(e)
  19257. }
  19258. ,
  19259. n.prototype.calcBoundaries = function() {
  19260. for (var e = new r.Vector3, t = new r.Vector3(0,0,0), i = new r.Vector3(0,0,0), n = new r.Vector3(0,0,0), o = 0, a = 0; a < this.chunks.length; a++) {
  19261. var s = this.chunks[a]
  19262. , l = s.geometry.attributes.position;
  19263. if (l)
  19264. for (var c = 0; c < l.array.length; c += 3)
  19265. e.set(l.array[c], l.array[c + 1], l.array[c + 2]),
  19266. t.add(e),
  19267. 0 === c ? (i.copy(e),
  19268. n.copy(e)) : (i.max(e),
  19269. n.min(e)),
  19270. o++
  19271. }
  19272. o > 0 ? (t.multiplyScalar(1 / o),
  19273. this.average = t) : this.average = null,
  19274. this.boundsMax = i,
  19275. this.boundsMin = n,
  19276. this.center = new r.Vector3,
  19277. this.center.copy(i).sub(n).multiplyScalar(.5).add(n)
  19278. }
  19279. ,
  19280. t.exports = n
  19281. }
  19282. , {
  19283. three: 217
  19284. }],
  19285. 151: [function(e, t, i) {
  19286. (function(i) {
  19287. "use strict";
  19288. function n(e, t, i) {
  19289. this.obj3d = null,
  19290. this.nodes = [],
  19291. this.colorHull = [],
  19292. this.shortPaths = {},
  19293. this.floorHull = null,
  19294. this.cameraHull = null,
  19295. this.floorPathDistance = 0,
  19296. this.floorCurvePoints = null,
  19297. this.floorCurveColors = null,
  19298. this.camCurvePoints = null,
  19299. this.warpDestHeroLoc = null,
  19300. this.warpDestPano = null,
  19301. this.warpPathPoints = null,
  19302. this.warpPathLengths = [0],
  19303. this.warpLength = 0,
  19304. this.closeWarpDistance = 4,
  19305. this.UP = A.UP.clone(),
  19306. this.longestStep = 0,
  19307. this.upcomingTransType = null,
  19308. this.burnsDir = 1, //导览在DOLLHOUSE停留时的旋转方向 1 或 -1
  19309. this.prevNextDist = 0,
  19310. this.nextI = 0,
  19311. this.activeTransType = null,
  19312. this.lastTransType = null,
  19313. this.bunnyObj = null,
  19314. this.director = e,
  19315. this.player = t,
  19316. this.playerControls = i,
  19317. this.modelManager = t.modelManager,
  19318. this.updateModel(),
  19319. this.updateDefaultsFromModelData(),
  19320. this.bindEvents(),
  19321. this.warping = !1,
  19322. this.waitingToWarp = !1,
  19323. this.warpInterrupted = !1,
  19324. this.warpInterruptionBlackoutStyle = null,
  19325. this.warpInterruptionTravelTime = null
  19326. }
  19327. var r = e("three")
  19328. , o = e("../util/logger")
  19329. , a = e("../enum/Viewmode")
  19330. , s = e("../enum/RenderOrder")
  19331. , l = e("../enum/WarpStyle")
  19332. , c = e("../settings")
  19333. , h = e("../util/math")
  19334. , u = e("../util/lerp")
  19335. , d = e("../util/easing")
  19336. , p = e("../util/transitions")
  19337. , f = e("../objects/Snapshot")
  19338. , g = e("../effects")
  19339. , m = e("../shaders")
  19340. , v = (e("../gui/gui"),
  19341. e("../util/texture"))
  19342. , A = e("../enum/Vectors")
  19343. , y = (e("../model/ModelManager"),
  19344. new o(i))
  19345. , C = e("../enum/PlayerEvents")
  19346. , I = e("../enum/BlackoutStyle")
  19347. , E = e("../enum/ModelManagerEvents")
  19348. , b = e("../constants")
  19349. , w = {
  19350. path: 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  19352. pathStart: 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")
  19353. };
  19354. n.prototype.setScene = function(e) {
  19355. this.createCpm(e),
  19356. this.createBunnyObj(e)
  19357. }
  19358. ,
  19359. n.prototype.updateModel = function() {
  19360. this.model = this.modelManager.getActiveModel()
  19361. }
  19362. ,
  19363. n.prototype.bindEvents = function() {
  19364. this.modelManager.on(E.ActiveModelChanged, this.updateModel.bind(this))
  19365. }
  19366. ,
  19367. n.prototype.updateDefaultsFromModelData = function() {
  19368. this.model.data
  19369. }
  19370. ,
  19371. n.prototype.pointPathDistance = function(e) {
  19372. for (var t = 0, i = 1; i < e.length; i += 1)
  19373. t += e[i - 1].distanceTo(e[i]);
  19374. return t
  19375. }
  19376. ,
  19377. n.prototype.pointPathLengths = function(e) {
  19378. for (var t = [0], i = 1; i < e.length; i += 1)
  19379. t.push(t[i - 1] + e[i - 1].distanceTo(e[i]));
  19380. return t
  19381. }
  19382. ,
  19383. n.prototype.interpAlongPath = function(e, t, i) {
  19384. var n, o = new r.Vector3, a = t[t.length - 1];
  19385. if (i < 1) {
  19386. n = i * a;
  19387. for (var s = 1; s < t.length; s += 1)
  19388. if (t[s] > n) {
  19389. var l = (n - t[s - 1]) / (t[s] - t[s - 1]);
  19390. return o.copy(e[s]),
  19391. o.sub(e[s - 1]),
  19392. o.multiplyScalar(l),
  19393. o.add(e[s - 1]),
  19394. o
  19395. }
  19396. } else
  19397. o.copy(e[e.length - 1]);
  19398. return o
  19399. }
  19400. ,
  19401. n.prototype.pathHeight = function() {
  19402. return this.player.mode !== a.FLOORPLAN ? c.path.height : c.path.outsideHeight
  19403. }
  19404. ,
  19405. n.prototype.createBunnyObj = function(e) {
  19406. this.bunnyObj || (this.bunnyObj = new r.AxisHelper(.1),
  19407. this.bunnyObj.visible = c.warp.showBunny),
  19408. this.bunnyObj.parent && this.bunnyObj.parent.remove(bunnyObj),
  19409. e.add(this.bunnyObj)
  19410. }
  19411. ,
  19412. n.prototype.createCpm = function(e) {
  19413. if (!this.currentPanoMarker) {
  19414. var t = this.makeWaypointObj(w.pathEnd, "Current");
  19415. t.material.uniforms.opacity.value = 0,
  19416. this.currentPanoMarker = {
  19417. mesh: t,
  19418. placed: !1
  19419. }
  19420. }
  19421. this.currentPanoMarker.mesh.parent && this.currentPanoMarker.mesh.parent.remove(this.currentPanoMarker.mesh),
  19422. this.placeCpm(),
  19423. this.currentPanoMarker.mesh.parent || e.add(this.currentPanoMarker.mesh)
  19424. }
  19425. ,
  19426. n.prototype.placeCpm = function() {
  19427. if (c.path.mapGuides && this.player.currentPano && this.player.currentPano.isAligned()) {
  19428. var e = this.player.currentPano.floor;
  19429. this.currentPanoMarker.mesh.parent !== this.player.currentPano.floor && (this.currentPanoMarker.mesh.parent && this.currentPanoMarker.mesh.parent.remove(this.currentPanoMarker.mesh),
  19430. e.add(this.currentPanoMarker.mesh)),
  19431. this.currentPanoMarker.mesh.position.copy(this.player.currentPano.floorPosition).sub(e.position),
  19432. this.currentPanoMarker.mesh.position.y += this.pathHeight(),
  19433. this.currentPanoMarker.placed = !0
  19434. } else
  19435. this.popOutCpm()
  19436. }
  19437. ,
  19438. n.prototype.fadeInCpm = function(e) {
  19439. this.player.mode === a.PANORAMA && this.player.currentPano && !this.player.currentPano.isAligned() || c.path.mapGuides && this.currentPanoMarker.placed && p.start(u.property(this.currentPanoMarker.mesh.material.uniforms.opacity, "value", 1), e)
  19440. }
  19441. ,
  19442. n.prototype.fadeOutCpm = function(e) {
  19443. p.start(u.property(this.currentPanoMarker.mesh.material.uniforms.opacity, "value", 0), e)
  19444. }
  19445. ,
  19446. n.prototype.popInCpm = function() {
  19447. c.path.mapGuides && this.currentPanoMarker.placed && this.fadeInCpm(2)
  19448. }
  19449. ,
  19450. n.prototype.popOutCpm = function() {
  19451. this.fadeOutCpm(2)
  19452. }
  19453. ,
  19454. n.prototype.brushPrefs = {
  19455. linewidth: 7,
  19456. strokeWidth: 15,
  19457. cvSegments: 48,
  19458. paveStep: .1,
  19459. paveWidth: .2,
  19460. lookBlendDist: 3,
  19461. maxTurn: r.Math.degToRad(2)
  19462. },
  19463. n.prototype.panoPathDistance = function(e) {
  19464. var t = this.model.panos;
  19465. if (!e || e.length < 2)
  19466. return 0;
  19467. for (var i = [], n = 0; n < e.length; n += 1)
  19468. i.push(t.get(e[n]).floorPosition);
  19469. return this.pointPathDistance(i)
  19470. }
  19471. ,
  19472. n.prototype.loadTileTexture = function(e) {
  19473. var t = v.load(e, function(t) {
  19474. t.wrapS = r.RepeatWrapping,
  19475. t.wrapT = r.RepeatWrapping,
  19476. t.needsUpdate = !0,
  19477. y.debug('path texture "' + e + '" is ready')
  19478. }, function() {
  19479. y.error('path texture "' + e + '" failed')
  19480. });
  19481. return t.mapping = r.UVMapping,
  19482. t
  19483. }
  19484. ,
  19485. n.prototype.buildWarpDestinationDescriptor = function(e, t, i, n, r, o) {
  19486. var a = {
  19487. cameraMode: n,
  19488. position: e,
  19489. quaternion: t,
  19490. panoId: i,
  19491. orthoZoom: o,
  19492. floorVisibility: r,
  19493. thumbUrl: null,
  19494. name: null
  19495. };
  19496. return new f(a)
  19497. }
  19498. ,
  19499. n.prototype.buildWarpDestinationDescriptorFromHero = function(e) {
  19500. return this.buildWarpDestinationDescriptor(e.position, e.quaternion, this.getHeroId(e), e.cameraMode, e.floorVisibility, e.orthoZoom)
  19501. }
  19502. ,
  19503. n.prototype.setWarpDestination = function(e) {
  19504. this.warpDestHeroLoc = e
  19505. }
  19506. ,
  19507. n.prototype.setWarpDestinationByHeroIndex = function(e) {
  19508. var t = this.getHeroDescriptorByHeroIndex(e);
  19509. return null !== t && (this.setWarpDestination(t),
  19510. !0)
  19511. }
  19512. ,
  19513. n.prototype.setWarpDestinationByPano = function(e, t) {
  19514. var i = this.model.panos.get(e.id);
  19515. return !!i && this.setWarpDestinationByPanoId(e.id, t)
  19516. }
  19517. ,
  19518. n.prototype.setWarpDestinationByPanoId = function(e, t) {
  19519. var i = this.model.panos.get(e);
  19520. if (i) {
  19521. t = t || new r.Quaternion;
  19522. var n = this.buildWarpDestinationDescriptor(i.position, t, i.id, "panorama", [], -1);
  19523. return this.setWarpDestination(n),
  19524. !0
  19525. }
  19526. return !1
  19527. }
  19528. ,
  19529. n.prototype.getHeroDescriptorByHeroIndex = function(e) {
  19530. var t = this.model.heroCount();
  19531. /* if (null !== this.warpDestHeroLoc && t < 2)
  19532. return y.info("ShowPath.getHeroDescriptorByHeroIndex() -> Only one hero location is available."),
  19533. this.model.getHeroDescriptorByIndex(0); */
  19534. var i = this.model.getHeroDescriptorByIndex(e);
  19535. if (i) {
  19536. var n = i.isPano() ? i.panoId : i.cameraMode;
  19537. y.debug('ShowPath.getHeroDescriptorByHeroIndex() -> New brush/warp destination: "' + n + '" out of ' + t + " choices.")
  19538. }
  19539. return i
  19540. }
  19541. ,
  19542. n.prototype.getHeroDescriptorByPano = function(e) {
  19543. var t = this.model.panos.get(e.id);
  19544. return t ? this.getHeroDescriptorByPanoId(e.id) : null
  19545. }
  19546. ,
  19547. n.prototype.getHeroDescriptorByPanoId = function(e) {
  19548. var t = this.getHeroIndexFromPanoId(e);
  19549. return this.getHeroDescriptorByHeroIndex(t)
  19550. }
  19551. ,
  19552. n.prototype.getHeroIndexFromPanoId = function(e) {
  19553. for (var t = 0; t < this.model.heroLocations.length; t++) {
  19554. var i = this.model.heroLocations[t]
  19555. , n = this.getHeroId(i);
  19556. if (n && n === e)
  19557. return t
  19558. }
  19559. return -1
  19560. }
  19561. ,
  19562. n.prototype.getHeroPano = function(e) {
  19563. if (null === e)
  19564. return y.warn("getHeroPano(): no destination"),
  19565. null;
  19566. var t = this.getHeroId(e)
  19567. , i = this.model.panos.get(t);
  19568. return void 0 === i && (i = null,
  19569. "" !== t && y.debug('unable to find pano "' + t + '"')),
  19570. i
  19571. }
  19572. ,
  19573. n.prototype.getHeroId = function(e) {
  19574. return e.panoId
  19575. }
  19576. ,
  19577. n.prototype.setWarpDestPano = function() {
  19578. return this.warpDestPano = this.getHeroPano(this.warpDestHeroLoc),
  19579. this.warpDestPano
  19580. }
  19581. ,
  19582. n.prototype.brushToWarpPano = function(e, t) {
  19583. if (this.discardPathObject(),
  19584. !this.setWarpDestPano())
  19585. return !1;
  19586. if (this.warpDestHeroLoc.cameraMode !== a.PANORAMA && y.warn("Can only brush from pano to pano"),
  19587. !this.warpDestPano)
  19588. return y.info("No brush"),
  19589. !1;
  19590. if (!this.player.currentPano)
  19591. return y.debug("No current pano, visibility undefined"),
  19592. !1;
  19593. if (!this.warpDestPano)
  19594. return y.info("No wPano, visibility undefined"),
  19595. !1;
  19596. if (!this.warpDestPano.isAligned())
  19597. return y.debug("Cannot brush to unaligned pano"),
  19598. !1;
  19599. var i = (e === l.STD || e === l.WALK) && c.path.mapGuides
  19600. , n = !0;
  19601. if (this.player.currentPano.id === this.warpDestPano.id)
  19602. y.debug("Already at destination pano");
  19603. else {
  19604. this.nodes = this.findShortestPath(this.player.currentPano, this.warpDestPano),
  19605. n = void 0 === this.nodes || null === this.nodes || this.nodes.length < 1,
  19606. this.obj3d = new r.Object3D,
  19607. y.debug('Brushing from "' + this.player.currentPano.id + '" to "' + this.warpDestPano.id + '" (' + (this.nodes ? this.nodes.length : 0) + ")"),
  19608. n ? (y.info('No "walkable" route, using fall-back warp style transition'),
  19609. e = t) : (this.setPathHulls(this.nodes),
  19610. this.setFloorCurves(),
  19611. i && ("chevron" === c.path.style ? this.obj3d.add(this.drawPathPavement(this.floorCurvePoints)) : "ribbon" === c.path.style && this.obj3d.add(this.drawPathRibbon(this.floorCurvePoints, this.floorCurveColors)))),
  19612. this.player.currentPano.floor.add(this.obj3d);
  19613. var o = this.player.mode === a.DOLLHOUSE || this.player.mode === a.FLOORPLAN
  19614. , s = e === l.STD;
  19615. if (!n && (i || s)) {
  19616. if (o) {
  19617. var h = this.makeStartMarker(this.floorHull[0], this.floorCurvePoints);
  19618. this.obj3d.add(h)
  19619. }
  19620. var u = this.makeEndMarker(this.floorHull[this.floorHull.length - 1]);
  19621. this.obj3d.add(u)
  19622. }
  19623. this.appearSlow()
  19624. }
  19625. return this.upcomingTransType = e,
  19626. !n
  19627. }
  19628. ,
  19629. n.prototype.findShortestPath = function(e, t) {
  19630. if (!e || !t)
  19631. return null;
  19632. var i = c.warp.walkExtraPanosDistance
  19633. , n = e.id + ":" + t.id + ":" + i;
  19634. if (this.shortPaths.hasOwnProperty(n))
  19635. return this.shortPaths[n] ? this.shortPaths[n].slice() : null;
  19636. var r = t.id + ":" + e.id + ":" + i;
  19637. if (this.shortPaths.hasOwnProperty(r))
  19638. return this.shortPaths[r] ? this.shortPaths[r].slice().reverse() : null;
  19639. var o = this.model.panos.aStarSearch(e, t);
  19640. return this.model.panos.includeNodesNearPath(o, i),
  19641. this.shortPaths[n] = o ? o.slice() : null,
  19642. o
  19643. }
  19644. ,
  19645. n.prototype.makePathHulls = function(e) {
  19646. var t, i, n, r, o, a = 0, s = [], l = [], h = [], u = this.model.panos;
  19647. t = u.get(e[0]),
  19648. r = t.floor.floorIndex;
  19649. for (var d = 0; d < e.length; d += 1)
  19650. t = u.get(e[d]),
  19651. i = t.floorPosition.clone().sub(this.model.position),
  19652. i.y += this.pathHeight(),
  19653. s.push(i),
  19654. l.push(t.position.clone()),
  19655. n = t.floor.floorIndex,
  19656. h.push(n > r ? c.path.colorUp : n < r ? c.path.colorDown : c.path.color),
  19657. d > 0 && (o = l[d].distanceTo(l[d - 1]),
  19658. o > a && (a = o));
  19659. return a > this.longestStep && (this.longestStep = a,
  19660. y.debug("path contains " + a + " meter segment")),
  19661. {
  19662. floor: s,
  19663. camera: l,
  19664. color: h
  19665. }
  19666. }
  19667. ,
  19668. n.prototype.makeFloorCurves = function(e, t, i) {
  19669. var n = this.player.mode === a.PANORAMA ? c.path.waypointIndoorRadius : c.path.waypointRadius
  19670. , o = this.pointPathDistance(e) - 2 * n
  19671. , s = e.slice(0)
  19672. , l = s[1].clone().sub(s[0]);
  19673. l.y = 0,
  19674. l.normalize().multiplyScalar(n),
  19675. s[0] = (new r.Vector3).copy(s[0]).add(l),
  19676. l = s[s.length - 2].clone().sub(s[s.length - 1]),
  19677. l.y = 0,
  19678. l.normalize().multiplyScalar(n),
  19679. s[s.length - 1] = (new r.Vector3).copy(s[s.length - 1]).add(l);
  19680. var h = new r.CatmullRomCurve3(s)
  19681. , u = Math.floor(o / i);
  19682. u = 4 * Math.floor(u / 4),
  19683. u = Math.max(4, u);
  19684. for (var d, p, f, g = h.getSpacedPoints(u), m = [], v = new r.Vector3, A = 0; A < g.length; A += 1) {
  19685. f = 0,
  19686. d = g[A].distanceTo(e[0]);
  19687. for (var y = 1; y < e.length; y += 1)
  19688. v.copy(g[A]).sub(e[y]),
  19689. v.y *= 4,
  19690. p = v.length(),
  19691. p < d && (f = y);
  19692. m.push(t[f])
  19693. }
  19694. return {
  19695. distance: o,
  19696. points: g,
  19697. colors: m
  19698. }
  19699. }
  19700. ,
  19701. n.prototype.makeCameraCurvePoints = function(e, t) {
  19702. var i = this.pointPathDistance(e)
  19703. , n = new r.CatmullRomCurve3(e);
  19704. return n.getSpacedPoints(Math.max(2, Math.floor(i / t)))
  19705. }
  19706. ,
  19707. n.prototype.makeCameraCurveTangents = function(e, t) {
  19708. var i = this.pointPathDistance(e)
  19709. , n = new r.CatmullRomCurve3(e)
  19710. , o = Math.max(2, Math.floor(i / t));
  19711. o || (o = 5);
  19712. for (var a = [], s = 0; s <= o; s++)
  19713. a.push(n.getTangentAt(s / o));
  19714. return a
  19715. }
  19716. ,
  19717. n.prototype.setPathHulls = function(e) {
  19718. var t = this.makePathHulls(e);
  19719. this.floorHull = t.floor,
  19720. this.cameraHull = t.camera,
  19721. this.colorHull = t.color
  19722. }
  19723. ,
  19724. n.prototype.setFloorCurves = function() {
  19725. var e = this.makeFloorCurves(this.floorHull, this.colorHull, this.brushPrefs.paveStep);
  19726. this.floorPathDistance = e.distance,
  19727. this.floorCurvePoints = e.points,
  19728. this.floorCurveColors = e.colors
  19729. }
  19730. ,
  19731. n.prototype.setCameraCurvePoints = function() {
  19732. this.camCurvePoints = this.makeCameraCurvePoints(this.cameraHull, c.warp.stepFactor * this.brushPrefs.paveStep)
  19733. }
  19734. ,
  19735. n.prototype.chooseWarpPath = function(e) {
  19736. var t, i, n, o = this.playerControls.cameras[a.PANORAMA];
  19737. if (this.player.currentPano === this.warpDestPano || !e)
  19738. return this.warpPathPoints = null,
  19739. this.warpLength = 0,
  19740. !1;
  19741. this.nodes = this.findShortestPath(this.player.currentPano, this.warpDestPano),
  19742. void 0 === this.nodes || null === this.nodes || this.nodes.length < 1 ? (y.debug("warp path to unreachable node"),
  19743. t = this.warpDestPano.position.clone().sub(o.position),
  19744. i = t.clone().negate(),
  19745. t.multiplyScalar(.15).add(o.position),
  19746. i.multiplyScalar(.15).add(this.warpDestPano.position),
  19747. t.y = o.position.y,
  19748. i.y = this.warpDestPano.position.y,
  19749. n = new r.CubicBezierCurve3(o.position.clone(),t,i,this.warpDestPano.position.clone()),
  19750. this.warpPathPoints = n.getSpacedPoints(this.brushPrefs.cvSegments)) : (y.debug("follow warp path (path distance was " + this.nodes.length + " nodes, " + this.floorPathDistance + ")"),
  19751. this.setCameraCurvePoints(),
  19752. this.warpPathPoints = this.camCurvePoints.slice(0)),
  19753. this.warpLength = 0,
  19754. this.warpPathLengths = [0];
  19755. for (var s = new r.Vector3, l = new r.Vector3, h = Math.cos(r.Math.degToRad(c.warp.minBrakeAngle)), u = Math.cos(r.Math.degToRad(c.warp.maxBrakeAngle)), d = 1; d < this.warpPathPoints.length; d += 1) {
  19756. s.copy(this.warpPathPoints[d - 1]).sub(this.warpPathPoints[d]);
  19757. var p = s.length();
  19758. s.y *= c.warp.climbEffort;
  19759. var f = s.length() / p;
  19760. if (d > 1) {
  19761. s.setY(0).normalize(),
  19762. l.copy(this.warpPathPoints[d - 2]).sub(this.warpPathPoints[d - 1]).setY(0).normalize();
  19763. var g = Math.min(1, s.dot(l))
  19764. , m = 1 + (c.warp.brakeStrength - 1) * (1 - r.Math.smoothstep(g, u, h));
  19765. f = Math.max(m, f)
  19766. }
  19767. this.warpLength += p * f,
  19768. this.warpPathLengths[d] = this.warpLength
  19769. }
  19770. return !0
  19771. }
  19772. ,
  19773. n.prototype.drawPathRibbon = function(e, t) {
  19774. this.bunnyObj.visible = c.warp.showBunny;
  19775. for (var i = .6 * c.path.ribbonWidth * .5, n = new r.Vector3, o = new r.Vector3(0,this.pathHeight(),0), l = new r.Geometry, h = new r.Vector3, u = 0; u < e.length; u += 1) {
  19776. h.copy(e[u]),
  19777. 0 === u ? h.sub(e[u + 1]) : h.sub(e[u - 1]).negate(),
  19778. h.normalize(),
  19779. n.crossVectors(h, A.UP),
  19780. n.multiplyScalar(i);
  19781. var d = (new r.Vector3).copy(e[u]).add(o);
  19782. d.sub(n),
  19783. l.vertices.push(d),
  19784. d = (new r.Vector3).copy(e[u]).add(o),
  19785. d.add(n),
  19786. l.vertices.push(d)
  19787. }
  19788. var p, f = 0;
  19789. for (u = 0; u < e.length - 1; u += 1) {
  19790. var g = 2 * u
  19791. , v = f;
  19792. f += e[u + 1].distanceTo(e[u]);
  19793. var y = f
  19794. , C = t[u]
  19795. , I = t[u + 1];
  19796. p = new r.Face3(g,g + 1,g + 2),
  19797. p.vertexColors = [new r.Color(C), new r.Color(C), new r.Color(I)],
  19798. l.faces.push(p),
  19799. l.faceVertexUvs[0].push([new r.Vector2(0,v), new r.Vector2(1,v), new r.Vector2(0,y)]),
  19800. p = new r.Face3(g + 2,g + 1,g + 3),
  19801. p.vertexColors = [new r.Color(I), new r.Color(C), new r.Color(I)],
  19802. l.faces.push(p),
  19803. l.faceVertexUvs[0].push([new r.Vector2(0,y), new r.Vector2(1,v), new r.Vector2(1,y)])
  19804. }
  19805. l.computeFaceNormals(),
  19806. l.computeVertexNormals();
  19807. var E, b;
  19808. this.player.mode === a.PANORAMA ? (b = r.UniformsUtils.clone(m.ribbon.uniforms),
  19809. b.map.value = w.path,
  19810. b.opacity.value = 0,
  19811. b.color.value.set(c.path.color),
  19812. E = new r.RawShaderMaterial({
  19813. side: r.DoubleSide,
  19814. depthWrite: !1,
  19815. transparent: !0,
  19816. vertexShader: m.ribbon.vertexShader,
  19817. fragmentShader: m.ribbon.fragmentShader,
  19818. uniforms: b,
  19819. name: "ribbonT",
  19820. opacity: 0
  19821. })) : E = new r.MeshBasicMaterial({
  19822. color: 16777215,
  19823. side: r.DoubleSide,
  19824. name: "ribbonOut",
  19825. vertexColors: r.VertexColors
  19826. });
  19827. var _ = new r.Mesh(l,E);
  19828. return _.name = "ribbon",
  19829. this.player.mode === a.PANORAMA && (_.renderOrder = s.ribbon),
  19830. _
  19831. }
  19832. ,
  19833. n.prototype.drawPathPavement = function(e) {
  19834. for (var t, i = .25, n = new r.Vector3, o = new r.Geometry, s = new r.Vector3, l = 0; l < e.length; l += 1)
  19835. s.copy(e[l]),
  19836. 0 === l ? s.sub(e[l + 1]).negate() : s.sub(e[l - 1]),
  19837. s.normalize(),
  19838. n.crossVectors(s, A.UP),
  19839. n.multiplyScalar(this.brushPrefs.paveWidth),
  19840. t = (new r.Vector3).copy(e[l]),
  19841. t.sub(n),
  19842. o.vertices.push(t),
  19843. o.vertices.push((new r.Vector3).copy(e[l])),
  19844. t = (new r.Vector3).copy(e[l]),
  19845. t.add(n),
  19846. o.vertices.push(t);
  19847. var h, u, d;
  19848. for (l = 0; l < e.length - 1; l += 1)
  19849. h = 3 * l + 1,
  19850. u = l * i,
  19851. d = u + i,
  19852. o.faces.push(new r.Face3(h - 1,h,h + 3)),
  19853. o.faceVertexUvs[0].push([new r.Vector2(0,u), new r.Vector2(.5,u), new r.Vector2(.5,d)]),
  19854. o.faces.push(new r.Face3(h + 3,h + 2,h - 1)),
  19855. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(0,d), new r.Vector2(0,u)]),
  19856. o.faces.push(new r.Face3(h + 3,h,h + 1)),
  19857. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(.5,u), new r.Vector2(1,u)]),
  19858. o.faces.push(new r.Face3(h + 3,h + 1,h + 4)),
  19859. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(1,u), new r.Vector2(1,d)]);
  19860. var p = this.player.mode === a.PANORAMA ? new r.MeshBasicMaterial({
  19861. color: c.path.color,
  19862. side: r.DoubleSide,
  19863. transparent: !0,
  19864. depthWrite: !1,
  19865. opacity: 0,
  19866. name: "paveT",
  19867. map: w.path
  19868. }) : new r.MeshBasicMaterial({
  19869. color: c.path.color,
  19870. side: r.DoubleSide,
  19871. transparent: !0,
  19872. depthWrite: !1,
  19873. opacity: 1,
  19874. name: "paveO",
  19875. map: w.path
  19876. });
  19877. return new r.Mesh(o,p)
  19878. }
  19879. ,
  19880. n.prototype.hintPrefs = {
  19881. rad: .18,
  19882. width: .0125,
  19883. depth: .0625,
  19884. setBack: -.04,
  19885. markRad: .25,
  19886. markInnerRad: .16
  19887. },
  19888. n.prototype.makeWaypointObj = function(e, t) {
  19889. var i = new r.Geometry
  19890. , n = this.player.mode === a.PANORAMA ? c.path.waypointIndoorRadius : c.path.waypointRadius
  19891. , o = this.pathHeight();
  19892. i.vertices.push(new r.Vector3(-n,o,n), new r.Vector3(-n,o,-n), new r.Vector3(n,o,-n), new r.Vector3(n,o,n)),
  19893. i.faces.push(new r.Face3(0,1,2), new r.Face3(2,3,0)),
  19894. i.faceVertexUvs[0].push([new r.Vector2(0,0), new r.Vector2(1,0), new r.Vector2(1,1)]),
  19895. i.faceVertexUvs[0].push([new r.Vector2(1,1), new r.Vector2(0,1), new r.Vector2(0,0)]);
  19896. var s = r.UniformsUtils.clone(m.waypoint.uniforms);
  19897. s.map.value = e,
  19898. s.opacity.value = 0,
  19899. s.color.value.set(c.path.color);
  19900. var l = {
  19901. side: r.DoubleSide,
  19902. depthWrite: !1,
  19903. transparent: !0,
  19904. vertexShader: m.waypoint.vertexShader,
  19905. fragmentShader: m.waypoint.fragmentShader,
  19906. uniforms: s,
  19907. name: "waypoint",
  19908. opacity: 0
  19909. };
  19910. this.player.mode !== a.PANORAMA && (l.depthTest = !1,
  19911. l.name = "wayPtOut");
  19912. var h = new r.RawShaderMaterial(l)
  19913. , u = new r.Mesh(i,h);
  19914. return u.name = t,
  19915. u
  19916. }
  19917. ,
  19918. n.prototype.makeStartMarker = function(e, t) {
  19919. var i = (new r.Vector3).copy(t[1]).sub(t[0]);
  19920. i.y = 0,
  19921. i.normalize();
  19922. var n = Math.acos(i.x)
  19923. , o = this.makeWaypointObj(w.pathStart, "Start");
  19924. return o.rotateOnAxis(new r.Vector3(0,1,0), n),
  19925. o.position.copy(e),
  19926. o
  19927. }
  19928. ,
  19929. n.prototype.makeEndMarker = function(e) {
  19930. var t = this.makeWaypointObj(w.pathEnd, "End")
  19931. , i = this.model.panos.get(this.nodes[0]).floor.floorIndex
  19932. , n = this.model.panos.get(this.nodes[this.nodes.length - 1]).floor.floorIndex;
  19933. return i < n ? t.material.uniforms.color.value.set(c.path.colorUp) : i > n && t.material.uniforms.color.value.set(c.path.colorDown),
  19934. t.position.copy(e),
  19935. t
  19936. }
  19937. ,
  19938. n.prototype.pathClean = function(e) {
  19939. if (e) {
  19940. for (var t in e.children)
  19941. this.pathClean(e.children[t]);
  19942. e.geometry && e.geometry.dispose(),
  19943. e.material && e.material.dispose()
  19944. }
  19945. }
  19946. ,
  19947. n.prototype.discardPathObject = function() {
  19948. if (this.obj3d) {
  19949. var e = this.obj3d.parent;
  19950. e && e.remove(this.obj3d),
  19951. this.pathClean(this.obj3d)
  19952. }
  19953. this.obj3d = null,
  19954. this.popInCpm()
  19955. }
  19956. ,
  19957. n.prototype.discardSlow = function() {
  19958. if (this.obj3d) {
  19959. if (this.player.mode !== a.PANORAMA)
  19960. return void this.discardPathObject();
  19961. for (var e, t = this, i = 0, n = function() {
  19962. this.discardPathObject()
  19963. }
  19964. .bind(this), r = 0; r < t.obj3d.children.length; r += 1)
  19965. e = t.obj3d.children[r],
  19966. void 0 !== e.material && e.material.transparent === !0 && (void 0 !== e.material.uniforms ? p.start(u.property(e.material.uniforms.opacity, "value", 0), c.path.fadeOutTime, n, 0, d[c.warp.blendEasing]) : p.start(u.property(e.material, "opacity", 0), c.path.fadeOutTime, n, 0, d[c.warp.blendEasing]),
  19967. i += 1,
  19968. n = null);
  19969. 0 === i && this.discardPathObject(),
  19970. this.player.mode !== a.PANORAMA && this.fadeInCpm(c.path.fadeInTime - 3)
  19971. }
  19972. }
  19973. ,
  19974. n.prototype.appearSlow = function() {
  19975. var e, t = this;
  19976. this.fadeOutCpm(c.path.fadeInTime);
  19977. for (var i = this.player.mode === a.PANORAMA ? c.path.opacity : 1, n = 0; n < t.obj3d.children.length; n += 1)
  19978. e = t.obj3d.children[n],
  19979. void 0 !== e.material && e.material.transparent === !0 && (void 0 !== e.material.uniforms ? p.start(u.property(e.material.uniforms.opacity, "value", i), c.path.fadeInTime, null, 0, d[c.warp.blendEasing]) : p.start(u.property(e.material, "opacity", i), c.path.fadeInTime, null, 0, d[c.warp.blendEasing]))
  19980. }
  19981. ,
  19982. n.prototype.update = function() {
  19983. this.obj3d && this.obj3d.updateMatrixWorld()
  19984. }
  19985. ,
  19986. n.prototype.calcBurnsAmount = function(e) {//计算导览点旋转角
  19987. var t = r.Math.degToRad(c.warp.burnsAngle);
  19988. if (this.player.mode === a.PANORAMA) {
  19989. var i = this.burnsDir * t;
  19990. if (this.upcomingTransType === l.BLACK)
  19991. return i;
  19992. var n = e;
  19993. if (null === n)
  19994. return y.warn("Transition request for non-highlight"),
  19995. i;
  19996. var o = this.getHeroDescriptorByHeroIndex(n);
  19997. if (null === o)
  19998. return i;
  19999. if (!o.isPano())
  20000. return i;
  20001. var s = this.getHeroPano(o)
  20002. , h = this.playerControls.cameras[a.PANORAMA]
  20003. , u = A.FORWARD.clone().applyQuaternion(h.quaternion).setY(0).normalize()
  20004. , d = Math.min(r.Math.degToRad(c.warp.minBurnsAngle), t)
  20005. , p = function(e) {
  20006. var i = Math.acos(Math.min(1, e.dot(u)))
  20007. , n = (new r.Vector3).crossVectors(u, e);
  20008. return Math.max(d, Math.min(Math.abs(i), t)) * Math.sign(n.y)
  20009. };
  20010. if (s === this.player.currentPano)
  20011. return i = p(A.FORWARD.clone().applyQuaternion(o.quaternion).setY(0).normalize());
  20012. var f = this.findShortestPath(this.player.currentPano, s);
  20013. if (void 0 === f || null === f || f.length < 1)
  20014. return y.debug("Empty path ahead..."),
  20015. i;
  20016. var g = this.makePathHulls(f)
  20017. , m = new r.CatmullRomCurve3(g.camera)
  20018. , v = Math.min(.1, c.warp.lookAheadDist / m.getLength());
  20019. return i = p(m.getPointAt(v).clone().sub(h.position).setY(0).normalize())
  20020. }
  20021. return this.player.mode === a.DOLLHOUSE ? .02 * this.burnsDir : this.burnsDir
  20022. }
  20023. ,
  20024. n.prototype.waitNextStep = function(e, t, time) {//xzw 改时间
  20025. var i = (time==void 0)? c.warp.tourStepDelay : time;
  20026. i==void 0 && (i = this.lastTransType === l.BLACK ? b.tourStepDelaySlideShow : b.tourStepDelayDefault);
  20027. var n = new r.Euler
  20028. , o = new r.Vector3;
  20029. y.debug("Starting wait: " + (void 0 !== t));
  20030. var currentLocation = this.model.heroLocations[this.director.currentItem[0]]
  20031. var s = currentLocation.dontRot || this.calcBurnsAmount(e)
  20032. , h = function() {
  20033. this.endWarpState(),
  20034. this.player.mode === a.DOLLHOUSE && (this.playerControls.cameras[a.DOLLHOUSE].controls.rotationAcceleration.x = 0),
  20035. t && t()
  20036. }
  20037. .bind(this)
  20038. , u = function(e, t) {
  20039. if (this.warpInterrupted)
  20040. return h(),
  20041. !0;
  20042. var r = t || 1e3 / 60;
  20043. if (c.warp.doBurns && !currentLocation.dontRot )
  20044. if (this.player.mode === a.PANORAMA) {
  20045. var l = this.playerControls.cameras[a.PANORAMA];
  20046. n.setFromQuaternion(l.quaternion, c.warp.eOrder);
  20047. var u = i == 0 ? s : r * s / i;
  20048. u = Math.sign(u) * Math.max(u, 0.0001) //add 如果音频长的话,使旋转可见,否则以为停住了
  20049. n.y += u,
  20050. o.set(0, 0, -1),
  20051. o.applyEuler(n),
  20052. o.add(l.position),
  20053. l.controls.lookAt(o),
  20054. l.controls.lookVector.copy(o)
  20055. ,l.lookAt(o)
  20056. } else
  20057. this.player.mode === a.DOLLHOUSE ? this.playerControls.controls[a.DOLLHOUSE].rotationAcceleration.x = s : this.playerControls.controls[a.FLOORPLAN].absoluteScale *= .9996
  20058. }
  20059. .bind(this);
  20060. this.startWarpState(),
  20061. p.start(u, i, h, 0, d.easeInOutQuad, "wait")
  20062. }
  20063. ,
  20064. n.prototype.warpToNonPano = function(e) {
  20065. if (this.discardPathObject(),
  20066. this.warpDestHeroLoc.cameraMode === a.DOLLHOUSE || this.warpDestHeroLoc.cameraMode === a.FLOORPLAN) {
  20067. var t = function() {
  20068. e && e()
  20069. }
  20070. .bind(this);
  20071. this.player.flyToNewMode({
  20072. mode: this.warpDestHeroLoc.cameraMode,
  20073. duration: c.warp.outsideTime,
  20074. warpDest: this.warpDestHeroLoc,
  20075. callback: t,
  20076. force: !0
  20077. })
  20078. } else
  20079. y.warn("no warp destination!!!"),
  20080. e && e()
  20081. }
  20082. ,
  20083. n.prototype._resetWarpShaderParams = function(e) {//
  20084. this.player.mode === a.PANORAMA && (void 0 !== e.material.uniforms.blackout && (e.material.uniforms.blackout.value = 0),
  20085. void 0 !== e.material.uniforms.modelAlpha && (e.material.uniforms.modelAlpha.value = 0))
  20086. /* if(momentTourBlackNewType && "newBlack" in e.material.defines){
  20087. delete e.material.defines.newBlack;
  20088. e.material.needsUpdate = true
  20089. } */
  20090. }
  20091. ,
  20092. n.prototype._clearWarpShading = function() {
  20093. for (var e = this.model.chunks, t = 0; t < e.length; t += 1)
  20094. this._resetWarpShaderParams(e[t]),
  20095. e[t].visible = !0;
  20096. this._resetWarpShaderParams(this.model.skybox)
  20097. }
  20098. ,
  20099. n.prototype._warpStopFlying = function() {
  20100. this.activeTransType = null,
  20101. this.placeCpm()
  20102. }
  20103. ,
  20104. n.prototype._wrapupTravelOnlyBits = function() {
  20105. this._warpStopFlying(),
  20106. this.warpPathPoints && (this.player.currentPano.exit(),
  20107. this.warpDestPano.enter(),
  20108. this.player.currentPano = this.warpDestPano),
  20109. this.player.spider.draw(),
  20110. this.placeCpm()
  20111. }
  20112. ,
  20113. n.prototype._wrapupTravel = function(e) {
  20114. this._wrapupTravelOnlyBits(),
  20115. this.warpCameraAim(e)
  20116. }
  20117. ,
  20118. n.prototype._wrapupWarpShading = function(e) {
  20119. this._clearWarpShading(),
  20120. this._wrapupTravel(e)
  20121. }
  20122. ,
  20123. n.prototype.wrapupWarpShadingOnly = function(e, t) {
  20124. t !== I.END && this._clearWarpShading(),
  20125. this._wrapupTravelOnlyBits(),
  20126. this.upcomingTransType = null,
  20127. e && e()
  20128. }
  20129. ,
  20130. n.prototype._warpCameraAim = function(e, t) {//到每个片段终点时转向终点朝向。
  20131. var i = this.warpDestHeroLoc.quaternion
  20132. , n = this.playerControls.cameras[a.PANORAMA]
  20133. , o = new r.Vector3(0,0,1).applyQuaternion(i).normalize()
  20134. , s = new r.Vector3(0,0,1).applyQuaternion(n.quaternion).normalize()
  20135. , l = s.dot(o)
  20136. , u = r.Math.radToDeg(Math.acos(l))
  20137. , f = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(i, c.warp.eOrder)
  20138. , g = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder)
  20139. , m = new r.Euler(f.x - g.x,f.y - g.y,f.z - g.z,c.warp.eOrder);
  20140. m.y = h.constrainedTurn(m.y),
  20141. this.burnsDir = Math.sign(m.y);
  20142. var v = new r.Euler(0,0,0,c.warp.eOrder)
  20143. , A = new r.Vector3
  20144. , C = function(e, t) {
  20145. return !!this.warpInterrupted || (v.x = g.x + e * m.x,
  20146. v.y = g.y + e * m.y,
  20147. v.z = g.z + e * m.z,
  20148. A.set(0, 0, -1),
  20149. A.applyEuler(v),
  20150. A.add(n.position),
  20151. n.controls.lookAt(A),
  20152. n.controls.lookVector.copy(A),
  20153. void n.lookAt(A))
  20154. }
  20155. .bind(this);
  20156. /* return u > c.warp.minRotation ? (p.start(C, e, t, 0, d[c.warp.movementEasing])
  20157. ,(this.warpDestHeroLoc.zoom != this.player.zoomLevel) && //add 原地转向最终方位时
  20158. this.player.smoothZoomFovTo(null, this.warpDestHeroLoc.zoom , e)
  20159. ):
  20160. (y.info("Aim angle only is " + u.toPrecision(3) + " degrees, skipping explicit re-aim")
  20161. ,void (t && t())
  20162. ) */
  20163. (this.warpDestHeroLoc.zoom != this.player.zoomLevel) && //add 原地转向最终方位时
  20164. this.player.smoothZoomFovTo(null, this.warpDestHeroLoc.zoom , e)
  20165. return u > c.warp.minRotation ? p.start(C, e, t, 0, d[c.warp.movementEasing]) :
  20166. (y.info("Aim angle only is " + u.toPrecision(3) + " degrees, skipping explicit re-aim")
  20167. ,void (t && t())
  20168. )
  20169. }
  20170. ,
  20171. n.prototype._warpBendAim = function(e, t, i, n) {
  20172. var o = n || 0
  20173. , s = this.playerControls.cameras[a.PANORAMA]
  20174. , l = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20175. , u = (new r.Euler).setFromQuaternion(s.quaternion, c.warp.eOrder)
  20176. , f = new r.Euler(l.x - u.x,l.y - u.y,l.z - u.z,c.warp.eOrder);
  20177. f.y = h.constrainedTurn(f.y);
  20178. var g = Math.min(r.Math.degToRad(c.warp.softBendTilt), Math.abs(f.x));
  20179. f.x = g * Math.sign(f.x),
  20180. g = Math.min(r.Math.degToRad(Math.max(0, c.warp.softBendAngle)), g),
  20181. this.burnsDir = Math.sign(f.y),
  20182. g *= Math.sign(f.y),
  20183. f.y = g;
  20184. var m = new r.Euler(0,0,0,c.warp.eOrder)
  20185. , v = new r.Vector3
  20186. , A = function(e, t) {
  20187. if (e < .5)
  20188. m.x = u.x + e * f.x,
  20189. m.y = u.y + e * f.y,
  20190. m.z = u.z + e * f.z;
  20191. else {
  20192. var i = (1 - e) * c.warp.softBendEnd;
  20193. m.x = l.x - i * f.x,
  20194. m.y = l.y - i * f.y,
  20195. m.z = l.z - i * f.z
  20196. }
  20197. v.set(0, 0, -1),
  20198. v.applyEuler(m),
  20199. v.add(s.position);
  20200. s.controls.lookAt(v),
  20201. s.controls.lookVector.copy(v),
  20202. s.lookAt(v);
  20203. }
  20204. .bind(this);
  20205. if(momentTourBlackNewType){
  20206. A(1)
  20207. }else return p.start(A, t, i, o, d[c.warp.movementEasing])
  20208. }
  20209. ,
  20210. n.prototype._warpStepCameraAim = function(e, t, i) {
  20211. var n = this.playerControls.cameras[a.PANORAMA]
  20212. , o = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20213. , s = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder)
  20214. , l = new r.Euler(o.x - s.x,o.y - s.y,o.z - s.z,c.warp.eOrder);
  20215. l.y = h.constrainedTurn(l.y),
  20216. this.burnsDir = Math.sign(l.y);
  20217. var u = new r.Euler(0,0,0,c.warp.eOrder)
  20218. , f = new r.Vector3
  20219. , g = function(e, t) {
  20220. e < .5 ? u.copy(s) : u.copy(o),
  20221. f.set(0, 0, -1),
  20222. f.applyEuler(u),
  20223. f.add(n.position),
  20224. n.controls.lookAt(f),
  20225. n.controls.lookVector.copy(f),
  20226. n.lookAt(f)
  20227. }
  20228. .bind(this);
  20229. return p.start(g, t, i, 0, d[c.warp.movementEasing])
  20230. }
  20231. ,
  20232. n.prototype.setBurnsDir = function() {
  20233. var e = this.playerControls.cameras[a.PANORAMA]
  20234. , t = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20235. , i = (new r.Euler).setFromQuaternion(e.quaternion, c.warp.eOrder)
  20236. , n = new r.Euler(t.x - i.x,t.y - i.y,t.z - i.z,c.warp.eOrder);
  20237. n.y = h.constrainedTurn(n.y),
  20238. this.burnsDir = Math.sign(n.y)
  20239. }
  20240. ,
  20241. n.prototype.stepWarpPath = function(firstPos, e ) {
  20242. var i = this.playerControls.cameras[a.PANORAMA];
  20243. var n = this.warpPathPoints ? this.warpPathPoints[0] : firstPos
  20244. if (!n){
  20245. return i.position.copy(this.warpDestPano.position),
  20246. !0;
  20247. }
  20248. /* if (!this.warpPathPoints)
  20249. return i.position.copy(this.warpDestPano.position),
  20250. !0;
  20251. var n = this.warpPathPoints[0] */
  20252. var o = this.warpDestPano.position;
  20253. /* console.log(firstPos)
  20254. console.log(o) */
  20255. if (null !== this.nodes && this.cameraHull && this.cameraHull.length > 1) {
  20256. var s = new r.Vector3;
  20257. e < .5 ? s.copy(this.cameraHull[1]).sub(n).normalize().multiplyScalar(c.warp.softPushDist * e).add(n) : s.copy(this.cameraHull[this.cameraHull.length - 2]).sub(o).normalize().multiplyScalar(c.warp.softPushDist * c.warp.softPushEnd * (1 - e)).add(o),
  20258. i.position.copy(s)
  20259. } else
  20260. e < .5 ? i.position.copy(n) : i.position.copy(o)
  20261. }
  20262. ,
  20263. n.prototype.interruptAndFastForward = function(e, t) {
  20264. this.warping && (this.warpInterrupted = !0,
  20265. this.warpInterruptionBlackoutStyle = e,
  20266. this.warpInterruptionTravelTime = t,
  20267. null !== this.warpInterruptionBlackoutStyle && void 0 !== this.warpInterruptionBlackoutStyle || (this.warpInterruptionBlackoutStyle = I.MIDDLE),
  20268. null !== this.warpInterruptionTravelTime && void 0 !== this.warpInterruptionTravelTime || (this.warpInterruptionTravelTime = c.minWarpTime))
  20269. }
  20270. ,
  20271. n.prototype.warpCameraAim = function(e) {
  20272. var t = c.warp.minWarpTime;
  20273. if (this.upcomingTransType === l.BLACK)
  20274. t = c.warp.teleportTime;
  20275. else {
  20276. var i = this.playerControls.cameras[a.PANORAMA]
  20277. , n = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20278. , o = (new r.Euler).setFromQuaternion(i.quaternion, c.warp.eOrder)
  20279. , s = new r.Euler(n.x - o.x,n.y - o.y,n.z - o.z,c.warp.eOrder);
  20280. s.y = h.constrainedTurn(s.y);
  20281. var u = 1e3 * Math.abs(s.y) / r.Math.degToRad(c.warp.maxAimPerSec);
  20282. t = Math.max(t, u)
  20283. }
  20284. var d = function() {
  20285. this._warpStopFlying(),
  20286. this.discardSlow(),
  20287. e && e()
  20288. }
  20289. .bind(this);
  20290. this._warpCameraAim(t, d)
  20291. }
  20292. ,
  20293. n.prototype.warpCommonParameters = function(e, t, i, n) {
  20294. this.model.skybox.material.uniforms.blackout.value = n;
  20295. var r = u.uniform(this.model.skybox, "progress", 1)
  20296. , o = u.allUniforms(this.model.chunks, "progress", 1)
  20297. , a = !1
  20298. , s = function() {
  20299. if (this.warpInterrupted)
  20300. return a = !0,
  20301. !0
  20302. }
  20303. .bind(this)
  20304. , l = function(e, t) {
  20305. return i && a ? (this.model.skybox.material.uniforms.progress.value = 0,
  20306. !0) : void r(e, t)
  20307. }
  20308. .bind(this)
  20309. , h = function(e, t) {
  20310. return i && a ? (o(0),
  20311. !0) : void o(e, t)
  20312. }
  20313. .bind(this);
  20314. p.start(s, e, null, t, null, "safeHaltWatch"),
  20315. p.start(l, e, null, t, d[c.warp.blendEasing], "skyboxProgress"),
  20316. p.start(h, e, null, t, d[c.warp.blendEasing], "chunkProgress")
  20317. }
  20318. ,
  20319. n.prototype.warpTravel_STD = function(e) {
  20320. var t, i = Math.min(c.warp.lookAheadMax, c.warp.lookAheadDist / this.warpLength), n = this.playerControls.cameras[a.PANORAMA], o = (Math.min(.25, 3 / this.warpLength),
  20321. Math.min(.35, 7 / this.warpLength)), s = new r.Euler(0,0,0,c.warp.eOrder), f = new r.Vector3, m = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder), v = (new r.Euler).copy(m), C = n.position.clone(), E = new r.Matrix4, b = new r.Euler, w = c.warp.minWarpTime;
  20322. w += this.warpLength * c.warp.timePerMeter,
  20323. c.warp.flySpeed > .01 && (w = 1e3 * this.warpLength / c.warp.flySpeed);
  20324. var _ = !1
  20325. , T = this.warpDestHeroLoc.quaternion
  20326. , x = new r.Vector3(0,0,-1).applyQuaternion(T).normalize()
  20327. , S = this.warpPathPoints[this.warpPathPoints.length - 1].clone().sub(this.warpPathPoints[this.warpPathPoints.length - 2]).normalize()
  20328. , M = S.dot(x)
  20329. , R = r.Math.radToDeg(Math.acos(M))
  20330. , P = function(e) {
  20331. var t = o
  20332. , i = r.Math.smoothstep(e, 0, t) * (1 - r.Math.smoothstep(e, 1 - t, 1));
  20333. return i
  20334. }
  20335. , O = function() {
  20336. return E.lookAt(C, t, A.UP),
  20337. s.setFromRotationMatrix(E, c.warp.eOrder),
  20338. m.setFromQuaternion(n.quaternion, c.warp.eOrder),
  20339. b.set(s.x - m.x, s.y - m.y, s.z - m.z, c.warp.eOrder),
  20340. h.constrainedTurn(b.y)
  20341. }
  20342. .bind(this)
  20343. , L = function(e, t) {
  20344. if (this.warpInterrupted)
  20345. return _ = !0,
  20346. !0
  20347. }
  20348. .bind(this)
  20349. , D = function(e, t) {
  20350. return _ || !this.warpPathPoints ? (g.blur(0),
  20351. !0) : void g.blur(e)
  20352. }
  20353. .bind(this)
  20354. , N = u.allUniforms(this.model.chunks, "modelAlpha", 1)
  20355. , B = function(e, t) {
  20356. return _ || !this.warpPathPoints ? (N(0),
  20357. !0) : void N(e, t)
  20358. }
  20359. .bind(this)
  20360. , F = function(e, t) {
  20361. if (!this.warpPathPoints)
  20362. return n.position.copy(this.warpDestPano.position),
  20363. !0;
  20364. if (_)
  20365. return !0;
  20366. var i = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, e);
  20367. n.position.copy(i),
  20368. C = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, .99 * e)
  20369. }
  20370. .bind(this)
  20371. , V = function(e, n) {
  20372. return this.warpPathPoints ? !!_ || void (t = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, Math.min(e + i, 1))) : (y.debug("Lost bunny."),
  20373. !0)
  20374. }
  20375. .bind(this)
  20376. , U = function(e, o) {
  20377. if (_)
  20378. return y.debug(">>>> Walkthrough interupted at t=" + e),
  20379. !0;
  20380. if (!this.warpPathPoints)
  20381. return !0;
  20382. var a = this.warpLength * e
  20383. , l = r.Math.smoothstep(a, 0, this.brushPrefs.lookBlendDist)
  20384. , u = r.Math.smoothstep(a, this.warpLength - this.brushPrefs.lookBlendDist, this.warpLength);
  20385. c.warp.matchCam && (l *= 1 - u),
  20386. E.lookAt(C, t, A.UP),
  20387. s.setFromRotationMatrix(E, c.warp.eOrder),
  20388. m.setFromQuaternion(n.quaternion, c.warp.eOrder),
  20389. b.set(s.x - m.x, s.y - m.y, s.z - m.z, c.warp.eOrder),
  20390. b.y = h.constrainedTurn(b.y),
  20391. s.x = m.x + l * b.x,
  20392. s.y = m.y + l * b.y,
  20393. s.z = m.z + l * b.z,
  20394. b.set(s.x - v.x, s.y - v.y, s.z - v.z, c.warp.eOrder),
  20395. b.y = h.constrainedTurn(b.y);
  20396. var d = r.Math.degToRad(c.warp.maxTurnPerSec) * o / 1e3;
  20397. b.y = Math.sign(b.y) * Math.min(d, Math.abs(b.y)),
  20398. v.x = v.x + b.x * c.warp.turnFriction,
  20399. v.y = v.y + b.y * c.warp.turnFriction,
  20400. v.z = v.z + b.z * c.warp.turnFriction,
  20401. v.x = Math.max(r.Math.degToRad(c.warp.minDownAngle), v.x);
  20402. var p = t.clone().sub(C).normalize();
  20403. if (R < c.warp.maxAimRotation && u > 0) {
  20404. var g = 1 - u;
  20405. p.x = p.x * g + u * S.x,
  20406. p.y = p.y * g + u * S.y,
  20407. p.z = p.z * g + u * S.z,
  20408. p.normalize()
  20409. }
  20410. this.bunnyObj.position.copy(n.position).add(p),
  20411. f.set(0, 0, -1).applyEuler(v).normalize(),
  20412. f.multiplyScalar(8),
  20413. f.add(n.position),
  20414. e > 1 - i && c.warp.matchCam || (n.controls.lookAt(f),
  20415. n.controls.lookVector.copy(f),
  20416. n.lookAt(f))
  20417. }
  20418. .bind(this)
  20419. , k = function() {
  20420. _ ? (this.discardSlow(),
  20421. this.upcomingTransType = l.BLACK,
  20422. this.warpTravel_BLACK(-.5, this.warpInterruptionTravelTime, I.BEGINNING, e)) : this._wrapupWarpShading(e)
  20423. }
  20424. .bind(this);
  20425. V(0);
  20426. var H = c.warp.motionLeadTime + 1e3 * Math.abs(O()) / r.Math.degToRad(c.warp.maxTurnPerSec);
  20427. w += H;
  20428. var G = H / w;
  20429. this.warpCommonParameters(w, G, !0, I.NONE),
  20430. p.start(L, w, null, 0, null, "_haltWatcher"),
  20431. c.warp.blur > 0 && (g.blurStrength = c.warp.blur,
  20432. p.start(D, w, null, G, P, "blurring")),
  20433. p.start(B, w, null, G, P, "modelAlpha"),
  20434. p.start(F, w, null, G, d[c.warp.blendEasing], "followPath"),
  20435. p.start(V, w, null, G, d[c.warp.blendEasing], "goBunny"),
  20436. p.start(U, w, k, 0, d[c.warp.blendEasing], "lookAtBunny")
  20437. }
  20438. ,
  20439. n.prototype.warpTravel_BLACK = function(e, t, i, n) {
  20440. var r = e || 0;
  20441. void 0 !== t && null !== t || (t = c.warp.teleportTime)
  20442. //add
  20443. var done = ()=>{
  20444. Hot.updateVisibles([this.player.currentPano]) //更新热点显示
  20445. this.player.transitionPos({type:"beforeFlytopano", pano:this.player.currentPano, dur:100})//add
  20446. }
  20447. if(momentTourBlackNewType){
  20448. player.sceneRenderer.effects.transitionMaskPass.start(player.sceneRenderer)
  20449. var camera = this.playerControls.cameras[a.PANORAMA];
  20450. var end = this.warpDestHeroLoc.position
  20451. camera.position.copy(end)
  20452. setTimeout(()=>{
  20453. player.sceneRenderer.effects.transitionMaskPass.stop()
  20454. this.wrapupWarpShadingOnly(n, i);
  20455. done()
  20456. },t)
  20457. }else{
  20458. var o = function() {
  20459. this.wrapupWarpShadingOnly(n, i);
  20460. done()
  20461. }
  20462. .bind(this);
  20463. var firstPos = this.player.position.clone()//add
  20464. p.start(this.stepWarpPath.bind(this, firstPos), t, o, r, d[c.warp.blendEasing], "stepMotion")
  20465. }
  20466. this.warpCommonParameters(t, r, !1, i)
  20467. this.model.chunks.concat(this.model.skybox).forEach(function(e) {// 改
  20468. if(window.momentTourBlackNewType){
  20469. e.material.uniforms.blackout.value = 5//i 改
  20470. //e.material.defines.newBlack = ''
  20471. //e.material.needsUpdate = true
  20472. }else{
  20473. e.material.uniforms.blackout.value = i
  20474. }
  20475. }),
  20476. this._warpBendAim(null, t, null, r);
  20477. }
  20478. ,
  20479. n.prototype.flightStepWalk = function(e, t, i) {
  20480. var n = .001
  20481. , o = 1
  20482. , a = 1.2
  20483. , s = new r.Vector3
  20484. , h = new r.Vector3
  20485. , u = function(e, t) {
  20486. //导览速度
  20487. var i = Math.min(this.player.position.distanceTo(e.position), c.transition.flytimeMaxDistanceThreshold)
  20488. // , r = i * c.transition.flytimeDistanceMultiplier + c.transition.flyTime;
  20489. , r = i * c.warp.flytimeDistanceMultiplier + c.warp.flyTime;
  20490. h.copy(A.FORWARD),
  20491. this.player.getDirection(h),
  20492. s.copy(t).sub(e.position).normalize();
  20493. var l = s.dot(h)
  20494. , u = Math.acos(l)
  20495. , d = u / r;
  20496. d > n && (r *= d / n,
  20497. u < o && (r *= a))
  20498. return r / DATA.tourWalkSpeed * 100 // 改
  20499. };
  20500. return function(e, t, i) {
  20501. if (this.warpInterrupted)
  20502. i && i();
  20503. else if (this.activeTransType !== l.WALK)
  20504. this._clearWarpShading(),
  20505. this._warpStopFlying(),
  20506. this.player.spider.draw(),
  20507. this.placeCpm(),
  20508. i && i();
  20509. else if (this.player.currentPano !== e) {
  20510. var n = {
  20511. pano: e,
  20512. lookAtPoint: t,
  20513. duration: null,
  20514. maxDistanceOverride: c.warp.walkMaxDist,
  20515. skipWarpingCheck: !1,
  20516. constantMoveSpeed: !0
  20517. };
  20518. if(e == this.warpDestPano){//到达终点前,放大到终点的zoom
  20519. n.zoomLevel = this.warpDestHeroLoc.zoom
  20520. }
  20521. n.duration = u.call(this, e, t),
  20522. this.player.nonInterruptingFlyToPano(n, i)
  20523. } else
  20524. i && i()
  20525. }
  20526. }(),
  20527. n.prototype.makeWalkFlightFunc = function(e, t, i) {
  20528. return this.flightStepWalk.bind(this, e, t, i)
  20529. }
  20530. ,
  20531. n.prototype.warpTravel_WALK = function() {
  20532. var e = [];
  20533. return function(t) {
  20534. var i = this.player.model.panos;
  20535. e.length = 0;
  20536. for (var n = null, o = !1, a = 0; a < this.nodes.length; a++) {
  20537. var s = this.nodes[a]
  20538. , l = i.get(s);
  20539. a === this.nodes.length - 1;
  20540. o = n && l.position.distanceTo(n.position) < c.warp.walkMinDist,
  20541. n && o || (e.push(s),
  20542. n = l)
  20543. }
  20544. o && this.nodes.length > 1 && (e[e.length - 1] = this.nodes[this.nodes.length - 1]);
  20545. var h = e.length
  20546. , u = i.get(e[h - 1])
  20547. , d = new Array(h + 1);
  20548. d[d.length - 1] = function() {
  20549. t && t()
  20550. }
  20551. .bind(this);
  20552. for (var p = h - 1, f = d.length - 1; f > 0; f -= 1) {
  20553. var g = e[p];
  20554. u = i.get(g);
  20555. var m = new r.Vector3;
  20556. this.getLookAtForWalkingTourNode(e, p, m),
  20557. d[f - 1] = this.makeWalkFlightFunc(u, m, d[f]),
  20558. p--
  20559. }
  20560. d[0]()
  20561. }
  20562. }(),
  20563. n.prototype.getLookAtForWalkingTourNode = function() {
  20564. var e = new r.Vector3
  20565. , t = new r.Vector3
  20566. , i = new r.Vector3
  20567. , n = new r.Vector3
  20568. , o = new r.Vector3
  20569. , a = .65
  20570. , s = .75
  20571. , l = .2
  20572. , c = .4
  20573. , h = .2
  20574. , u = 3;
  20575. return function(r, d, p) {
  20576. var f = r.length;
  20577. if (d >= f)
  20578. return !1;
  20579. var g = 1
  20580. , m = 1;
  20581. t.set(0, 0, 0),
  20582. o.set(0, 0, 0);
  20583. for (var v = null, A = d; A < d + u && !(A >= f); A++) {
  20584. if (v = this.player.model.panos.get(r[A]),
  20585. this.getOrientationForWalkingTourNode(r, A, i),
  20586. A === d && e.copy(i),
  20587. n.copy(i),
  20588. A > d) {
  20589. var y = n.dot(e) < a;
  20590. g *= y ? l : s,
  20591. m *= y ? h : c
  20592. }
  20593. i.multiplyScalar(g),
  20594. t.add(i),
  20595. o.lerp(v.position, m)
  20596. }
  20597. return t.normalize(),
  20598. p.copy(o),
  20599. p.add(t),
  20600. !0
  20601. }
  20602. }(),
  20603. n.prototype.getOrientationForWalkingTourNode = function(e, t, i) {
  20604. var n = e.length;
  20605. if (t >= n)
  20606. return !1;
  20607. if (t === n - 1)
  20608. i.copy(A.FORWARD).applyQuaternion(this.warpDestHeroLoc.quaternion);
  20609. else {
  20610. var r = this.player.model.panos.get(e[t])
  20611. , o = this.player.model.panos.get(e[t + 1]);
  20612. i.copy(o.position).sub(r.position)
  20613. }
  20614. return i.normalize(),
  20615. !0
  20616. }
  20617. ,
  20618. n.prototype.warpCameraTravel = function(e, t, i, n) {
  20619. if (this.activeTransType = this.upcomingTransType,
  20620. this.lastTransType = this.activeTransType,
  20621. this.upcomingTransType = null,
  20622. !e) {
  20623. var r = function() {
  20624. this._wrapupTravel(n)
  20625. }
  20626. .bind(this)
  20627. , o = {
  20628. pano: this.warpDestPano,
  20629. lookAtPoint: null,
  20630. duration: null,
  20631. maxDistanceOverride: null,
  20632. skipWarpingCheck: !1
  20633. };
  20634. return void this.player.flyToPano(o, r)
  20635. }
  20636. this.activeTransType === l.BLACK ? this.warpTravel_BLACK(null, i, t, n) : this.activeTransType === l.WALK ? this.warpTravel_WALK(function() {
  20637. this._clearWarpShading(),
  20638. this._warpStopFlying(),
  20639. this.player.spider.draw(),
  20640. this.placeCpm(),
  20641. n && n()
  20642. }
  20643. .bind(this)) : this.warpTravel_STD(n)
  20644. }
  20645. ,
  20646. n.prototype.startWarpState = function() {
  20647. this.warping = !0,
  20648. this.warpInterrupted = !1,
  20649. this.warpInterruptionBlackoutStyle = null,
  20650. this.warpInterruptionTravelTime = null
  20651. }
  20652. ,
  20653. n.prototype.endWarpState = function() {
  20654. this.warping = !1
  20655. }
  20656. ,
  20657. n.prototype.warpToPano = function(e, t, i, n) {
  20658. if (this.warping)
  20659. return void y.warn("Cannot warp when already warping");
  20660. if (this.upcomingTransType = e,
  20661. this.activeTransType = null,
  20662. !this.setWarpDestPano())
  20663. return this.upcomingTransType = null,
  20664. void this.warpToNonPano(n);
  20665. if (this.player.mode !== a.PANORAMA)
  20666. return this.upcomingTransType = null,
  20667. this.discardSlow(),
  20668. void this.player.flyToNewMode({
  20669. mode: a.PANORAMA,
  20670. pano: this.warpDestPano,
  20671. duration: c.warp.outsideTime,
  20672. warpDest: this.warpDestHeroLoc,
  20673. callback: n,
  20674. force: !0
  20675. });
  20676. if (!this.warpDestPano)
  20677. return y.warn("no warp destination, callback dropped"),
  20678. void (this.upcomingTransType = null);
  20679. var r = !(this.model.panos.isNeighbour(this.player.currentPano, this.warpDestPano) && this.warpDestPano !== this.player.currentPano && this.warpDestPano.position.distanceTo(this.player.currentPano.position) < c.warp.nearPanoDist)
  20680. , o = this.chooseWarpPath(r);
  20681. if (o && this.upcomingTransType !== l.WALK) {
  20682. var s = function() {
  20683. this.waitingToWarp = !1,
  20684. this.warpToPano(e, t, i, n)
  20685. }
  20686. .bind(this);
  20687. if (this.player.checkAndWaitForPanoLoad(this.warpDestPano, "high", "low", this.player.basePanoSize, s))
  20688. return void (this.waitingToWarp = !0)
  20689. }
  20690. this.player.currentPano || (y.warn("Arrived at a very strange spot!"),
  20691. this.player.currentPano = this.warpDestPano,
  20692. this.placeCpm(),
  20693. this.fadeOutCpm(c.path.fadeOutTime),
  20694. this.player.spider.draw()),
  20695. y.debug("Warping to pano ", this.warpDestPano.position),
  20696. this.upcomingTransType !== l.WALK && this.player.emit(C.PanoChosen, this.player.currentPano, this.warpDestPano),
  20697. this.startWarpState();
  20698. var h = function() {
  20699. this.endWarpState(),
  20700. n && n()
  20701. }
  20702. .bind(this);
  20703. o ? this.warpCameraTravel(r, t, i, h) : this.warpCameraAim(h)
  20704. //this.player.smoothZoomToDefault(c.zoom.restoreTime);
  20705. }
  20706. ,
  20707. t.exports = n
  20708. }
  20709. ).call(this, "/js/objects/ShowPath.js")
  20710. }
  20711. , {
  20712. "../constants": 8,
  20713. "../effects": 16,
  20714. "../enum/BlackoutStyle": 18,
  20715. "../enum/ModelManagerEvents": 33,
  20716. "../enum/PlayerEvents": 40,
  20717. "../enum/RenderOrder": 42,
  20718. "../enum/Vectors": 50,
  20719. "../enum/Viewmode": 51,
  20720. "../enum/WarpStyle": 52,
  20721. "../gui/gui": 65,
  20722. "../model/ModelManager": 140,
  20723. "../objects/Snapshot": 153,
  20724. "../settings": 166,
  20725. "../shaders": 167,
  20726. "../util/easing": 186,
  20727. "../util/lerp": 188,
  20728. "../util/logger": 189,
  20729. "../util/math": 190,
  20730. "../util/texture": 194,
  20731. "../util/transitions": 195,
  20732. three: 217
  20733. }],
  20734. 152: [function(e, t, i) {
  20735. "use strict";
  20736. function n() {
  20737. var e = new r.SphereBufferGeometry(a.skyboxRadius,20,5)
  20738. , t = new r.RawShaderMaterial({
  20739. fragmentShader: o.skysphere.fragmentShader,
  20740. vertexShader: o.skysphere.vertexShader,
  20741. uniforms: r.UniformsUtils.clone(o.skysphere.uniforms),
  20742. side: r.BackSide,
  20743. name: "skysphere"
  20744. });
  20745. t.uniforms.radius.value = e.parameters.radius,
  20746. r.Mesh.call(this, e, t)
  20747. }
  20748. var r = e("three")
  20749. , o = e("../shaders")
  20750. , a = e("../settings");
  20751. n.prototype = Object.create(r.Mesh.prototype),
  20752. n.prototype.constructor = n,
  20753. t.exports = n
  20754. }
  20755. , {
  20756. "../settings": 166,
  20757. "../shaders": 167,
  20758. three: 217
  20759. }],
  20760. 153: [function(e, t, i) {
  20761. (function(i) {
  20762. "use strict";
  20763. function n(e) {
  20764. o.call(this, e),
  20765. this.sid = e.sid,//xzw add
  20766. this.panoId = e.panoId,
  20767. this.orthoZoom = e.orthoZoom,
  20768. this.floorVisibility = e.floorVisibility,
  20769. this.thumbUrl = e.thumbUrl,
  20770. this.name = e.name,
  20771. this.zoom = e.zoom
  20772. }
  20773. var r = (e("three"),
  20774. e("../util/logger"))
  20775. , o = (e("../settings"),
  20776. e("../enum/Viewmode"),
  20777. e("../util/common"),
  20778. e("../util/transitions"),
  20779. e("../util/lerp"),
  20780. e("../util/ajax"),
  20781. e("../util/texture"),
  20782. e("./View"));
  20783. e("events").EventEmitter,
  20784. new r(i);
  20785. n.prototype = Object.create(o.prototype),
  20786. n.prototype.isPano = function() {
  20787. return this.panoId && "" !== this.panoId && this.panoId != "outside"
  20788. }
  20789. ,
  20790. t.exports = n
  20791. }
  20792. ).call(this, "/js/objects/Snapshot.js")
  20793. }
  20794. , {
  20795. "../enum/Viewmode": 51,
  20796. "../settings": 166,
  20797. "../util/ajax": 181,
  20798. "../util/common": 185,
  20799. "../util/lerp": 188,
  20800. "../util/logger": 189,
  20801. "../util/texture": 194,
  20802. "../util/transitions": 195,
  20803. "./View": 154,
  20804. events: 202,
  20805. three: 217
  20806. }],
  20807. 154: [function(e, t, i) {
  20808. (function(i) {
  20809. "use strict";
  20810. function n(e) {
  20811. e = e || {},
  20812. this.position = new r.Vector3,
  20813. this.quaternion = new r.Quaternion,
  20814. this.update(e)
  20815. }
  20816. var r = e("three")
  20817. , o = e("../util/logger")
  20818. , a = (e("../settings"),
  20819. e("../enum/Viewmode"),
  20820. e("../util/common"),
  20821. e("../util/transitions"),
  20822. e("../util/lerp"),
  20823. e("../util/ajax"),
  20824. e("../util/texture"),
  20825. e("events").EventEmitter);
  20826. new o(i);
  20827. n.prototype = Object.create(a.prototype),
  20828. n.prototype.isValid = function() {
  20829. return !!this.cameraMode
  20830. }
  20831. ,
  20832. n.prototype.update = function(e) {
  20833. return this.cameraMode = e.cameraMode || this.cameraMode,
  20834. this.pano = e.pano || this.pano,
  20835. e.position && this.position.copy(e.position),
  20836. e.quaternion && this.quaternion.copy(e.quaternion),
  20837. this
  20838. }
  20839. ,
  20840. t.exports = n
  20841. }
  20842. ).call(this, "/js/objects/View.js")
  20843. }
  20844. , {
  20845. "../enum/Viewmode": 51,
  20846. "../settings": 166,
  20847. "../util/ajax": 181,
  20848. "../util/common": 185,
  20849. "../util/lerp": 188,
  20850. "../util/logger": 189,
  20851. "../util/texture": 194,
  20852. "../util/transitions": 195,
  20853. events: 202,
  20854. three: 217
  20855. }],
  20856. 155: [function(e, t, i) {//player.js
  20857. (function(i) {
  20858. "use strict";
  20859. function n(e) {
  20860. this.currentPano = null,
  20861. this.nextPano = null,
  20862. this.camera = null,
  20863. this.paused = !1,
  20864. this.flying = !1,
  20865. this.sceneIntersectionPlane = null,
  20866. this.target = new r.Vector3,
  20867. this.mouse = new r.Vector3(1.1,1.1,.5),
  20868. this.mouseAtMouseDown = new r.Vector2,
  20869. this.mouseCouldBeClickToMove = !1,
  20870. this.mouseLastMoveTime = Date.now(),
  20871. this.mouseDown = !1,
  20872. this.mouseDownTimer = null,
  20873. this.couldBeLongTap = !1,
  20874. this.containsMouse = !1, //
  20875. this.isTouchEvent = !1,
  20876. this.isPanoHover = !1,
  20877. this.reticule = new a(this),
  20878. this.panoMarkers = [],
  20879. this.spider = new h(this),
  20880. this.quaternion = new r.Quaternion,
  20881. this.position = new r.Vector3(15,10,15),
  20882. this.previousState = null,
  20883. this.lastInsideView = new c,
  20884. this.last360View = new c,
  20885. this.raycaster = new r.Raycaster,
  20886. this.intersect = null,
  20887. this.lastChangeTime = Date.now(),
  20888. this.history = new I,
  20889. this.cameraControls = null,
  20890. this.path = null,
  20891. this.model = null,
  20892. this.domElement = null,
  20893. this.cachedPanoCandidates = null,
  20894. this.basePanoSize = 0,
  20895. this.standardPanoSize = 0,
  20896. this.highPanoSize = 0,
  20897. this.ultraHighPanoSize = 0,
  20898. this.zoomLevel = 1,
  20899. this.zooming = 0,
  20900. this.zoomSpeed = .5,
  20901. this.scrollZoomSpeed = .06,
  20902. this.zoomSpeedAdjust = .05,
  20903. this.defaultZoomIncrement = .2,
  20904. this.baseFov = f.insideFOV,
  20905. this.zoomFov = this.baseFov,
  20906. this.zoomEnabled = !0,
  20907. this.preRenderingEnabled = !1,
  20908. this.setupCustomProperties(e),
  20909. this.zoomStats = new L
  20910. }
  20911. var r = e("three")
  20912. , o = e("./util/logger")
  20913. , a = e("./objects/Reticule")
  20914. , s = e("./objects/Panorama")
  20915. , l = e("./objects/ShowPath")
  20916. , c = e("./objects/View")
  20917. , h = (e("./objects/Snapshot"),
  20918. e("./objects/NSpider"))
  20919. , u = e("./enum/Viewmode")
  20920. , d = (e("./enum/TagStates"),
  20921. e("./enum/Vectors"))
  20922. , p = e("./enum/Keys")
  20923. , f = (e("./enum/AlignmentType"),
  20924. e("./settings"))
  20925. , g = e("./util/common")
  20926. , m = (e("./util/browser"),
  20927. e("./util/math"))
  20928. , v = e("./util/lerp")
  20929. , A = e("./util/easing")
  20930. , y = e("./util/transitions")
  20931. , C = e("events").EventEmitter
  20932. , I = (e("./shaders"),
  20933. e("./util/history"))
  20934. , E = (e("./util/camera"),
  20935. e("./model/ModelManager"),
  20936. e("./enum/PathDiscardMode"))
  20937. , b = e("./enum/PathDisplayMode")
  20938. , w = e("./enum/PlayerEvents")
  20939. , _ = e("./enum/ControlEvents")
  20940. , T = e("./enum/ModelManagerEvents")
  20941. , x = e("./enum/WarpStyle")
  20942. , S = e("./enum/BlackoutStyle")
  20943. , M = e("./exception/BasicException")
  20944. , R = e("./enum/PanoSizeClass")
  20945. , P = (e("./tile/TileDownloader"),
  20946. e("./tile/TilePrioritizer"))
  20947. , O = (e("./enum/PanoramaEvents"),
  20948. e("./enum/ZoomEvents"))
  20949. , L = e("./util/ZoomStats")
  20950. , D = e("./constants")
  20951. , N = e("./util/common")
  20952. , B = e("./util/cameraLight")
  20953. //, Hot = e('hot')
  20954. , F = new o(i)
  20955. , V = Object.freeze({
  20956. FlyToPano: y.getUniqueId(),
  20957. FlyToNewMode: y.getUniqueId(),
  20958. FlyToSameMode: y.getUniqueId(),
  20959. FlyToViewFloor: y.getUniqueId(),
  20960. LookTransition: y.getUniqueId(),
  20961. ZoomTransition: y.getUniqueId()
  20962. });
  20963. n.prototype = Object.create(C.prototype),
  20964. n.prototype.init = function(e) {
  20965. window.player = this
  20966. this.modelManager = e.modelManager,
  20967. this.tileDownloader = e.tileDownloader,
  20968. this.panoRenderer = e.panoRenderer,
  20969. this.qualityManager = e.qualityManager,
  20970. this.domElement = e.container,
  20971. this.camera = e.camera,
  20972. this.tagManager = e.tagManager,
  20973. this.cameraControls = e.controls,
  20974. this.path = new l(e.director,this,e.controls),
  20975. this.basePanoSize = this.qualityManager.getPanoSize(R.BASE),
  20976. this.standardPanoSize = this.qualityManager.getPanoSize(R.STANDARD),
  20977. this.highPanoSize = this.qualityManager.getPanoSize(R.HIGH),
  20978. this.ultraHighPanoSize = this.qualityManager.getPanoSize(R.ULTRAHIGH),
  20979. this.tileDownloader.processPriorityQueue = !1,
  20980. this.tileDownloader.tilePrioritizer = new P(this.qualityManager,this.basePanoSize,this.standardPanoSize,this.highPanoSize,this.ultraHighPanoSize),
  20981. this.bindEvents(e.container),
  20982. this.updateModel()
  20983. this.modeTran = ''
  20984. }
  20985. //xzw add: 截图
  20986. function dataURLtoBlob(dataurl) {
  20987. var arr = dataurl.split(','), mime = arr[0].match(/:(.*?);/)[1],
  20988. bstr = atob(arr[1]), n = bstr.length, u8arr = new Uint8Array(n);
  20989. while(n--){
  20990. u8arr[n] = bstr.charCodeAt(n);
  20991. };
  20992. return new Blob([u8arr], {type:mime});
  20993. }
  20994. n.prototype.screenShot = function(o){
  20995. if(this.flying || this.flyingToTag) return;
  20996. var R = this.sceneRenderer;
  20997. R.updateScreenSize(o);
  20998. for(var i in this.model.panos.index){
  20999. if(!this.model.panos.index[i].marker) continue;
  21000. this.model.panos.index[i].marker.forceHide = this.model.panos.index[i].marker.visible;
  21001. this.model.panos.index[i].marker.visible = false;
  21002. }
  21003. for(var i in this.model.hots){
  21004. this.model.hots[i].mesh.visible = false;
  21005. }
  21006. this.reticule.visible = false;
  21007. this.reticule.forceUnvisible = true;
  21008. this.path.currentPanoMarker.mesh.visible = false;
  21009. setTimeout(function(){//因resize效用没办法立即生效(原因未知),故而延后
  21010. R.renderer.clear(true,true,true);
  21011. R.renderer.render(R.scene, R.camera);
  21012. var imgData = R.renderer.domElement.toDataURL(o.type,0.9);
  21013. o.f && o.f(imgData)
  21014. R.updateScreenSize({resize:true});
  21015. this.reticule.visible = true;
  21016. for(var i in this.model.hots){
  21017. this.model.hots[i].mesh.visible = true;
  21018. }
  21019. for(var i in this.model.panos.index){
  21020. this.model.panos.index[i].marker.visible = this.model.panos.index[i].marker.forceHide;
  21021. }
  21022. this.path.currentPanoMarker.mesh.visible = true;
  21023. R.renderer.render(R.scene, R.camera);
  21024. }.bind(this),30) //这个数字不能太小
  21025. }
  21026. var scaleImg = e("scaleImg");
  21027. var ResizeImg = function(img, option){
  21028. var img2; //不能直接改img 否则可能触发第二次img.onload
  21029. var compress = function(ratio,type){
  21030. var image = img2 || img;
  21031. var c = document.createElement('canvas');
  21032. c.width = image.width; c.height = image.height;
  21033. var ctx = c.getContext('2d');
  21034. ctx.drawImage(image,0,0,image.width,image.height);
  21035. img2 = scaleImg(ratio/* option.maxSize/oldSize */, c, type/* option.type||"png" */);//最大不能超过0.8M
  21036. }
  21037. var reCom = function(){ //如果有了img2 就只需要img2 否则创造新的img2
  21038. var image = img2 || img;
  21039. var blob = dataURLtoBlob(image.src);
  21040. if(option.maxWeight && blob.size > option.maxWeight){
  21041. compress(option.maxWeight/blob.size, "jpeg")
  21042. blob = dataURLtoBlob(image.src);
  21043. }
  21044. if(!img2){
  21045. img2 = new Image();
  21046. }
  21047. img2.base64Src = image.src;
  21048. img2.src = window.URL.createObjectURL(blob);
  21049. }
  21050. var oldSize = Math.max(img.width, img.height);
  21051. if(option.toType != "png"){//不是非要png的话
  21052. if(option.oldType == "jpeg"){//jpeg先判断尺寸,然后是尺寸
  21053. if(oldSize > option.maxSize){
  21054. compress(option.maxSize/oldSize, "jpeg");
  21055. }
  21056. reCom();
  21057. }else if(option.oldType == "png"){//png先判断数据量 如果数据量达标,就无视大小(有可能超出大小)
  21058. if(option.maxWeight && option.weight > option.maxWeight){//如果一开始大小不大就不压缩 还是png
  21059. compress(oldSize>option.maxSize ? option.maxSize/oldSize : 1, "jpeg");
  21060. reCom();
  21061. }
  21062. }
  21063. }else{
  21064. //?貌似png会越压缩越大?
  21065. }
  21066. return img2 || img;
  21067. }
  21068. var _fixType=function(type) {
  21069. type = type.toLowerCase().replace(/jpg/i, 'jpeg');
  21070. var r = type.match(/png|jpeg|bmp|gif/)[0];
  21071. return 'image/' + r;
  21072. };
  21073. var saveFile=function(data, filename){
  21074. var save_link = document.createElementNS('http://www.w3.org/1999/xhtml', 'a');
  21075. save_link.href = data;
  21076. save_link.download = filename;
  21077. var event = document.createEvent('MouseEvents');
  21078. event.initMouseEvent('click', true, false, window, 0, 0, 0, 0, 0, false, false, false, false, 0, null);
  21079. save_link.dispatchEvent(event);
  21080. };
  21081. n.prototype.getWrapShot = function(){ //获取导览点截图/初始画面和信息
  21082. var info = this.getSnapAngleInfo();
  21083. var str = ',{\r\t' + info;
  21084. var arg = arguments[0];
  21085. this.screenShot({ width:g_snapShotWidth*4, height:g_snapShotHeight*4, type:"image/jpeg", f:function(imgData){
  21086. if (arg && arg.__callback) {
  21087. return arg.__callback(imgData, info)
  21088. }
  21089. var img = new Image();
  21090. img.src = imgData;
  21091. img.onload = function(){
  21092. var img2 = ResizeImg(this,{maxSize: g_snapShotWidth, oldType:"jpeg"}); //暂定缩略图大小
  21093. img2.src.replace(_fixType("image/jpeg"),'image/octet-stream');
  21094. var filename = "snap" + (new Date()).getTime();
  21095. saveFile(img2.src,filename + ".jpg");
  21096. str +=(',\r\t"thumbnail_signed_src":"'+filename+'.jpg",');
  21097. str +=('\r\t"sid":"'+filename+'",');
  21098. str +=('\r\t"name":"'+filename+'"\r}');
  21099. logData(str)
  21100. }
  21101. }});
  21102. }
  21103. ,
  21104. n.prototype.getSnapAngleInfo = function(){
  21105. var info = {};
  21106. var str = '"metadata":{';
  21107. var q = this.camera.quaternion.clone();
  21108. switch (this.mode) {
  21109. case "panorama":
  21110. info.scan_id = this.currentPano.id;
  21111. str += ('"scan_id":"'+this.currentPano.id+'",');
  21112. break;
  21113. case "floorplan":
  21114. info.camera_mode = 1;
  21115. q = (new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), r.Math.degToRad(90))
  21116. q.multiply(this.camera.quaternion);
  21117. str += ('"camera_mode":1,');
  21118. //str += ('"ortho_zoom":'+m.toPrecision(this.cameraControls.activeControl.currentScale * $("#player").height() / $("#player").width() * D.workshopApsect * 16, 4)+",");
  21119. str += ('"ortho_zoom":'+ m.toPrecision(this.cameraControls.activeControl.currentScale, 4 )+",");
  21120. break;
  21121. case "dollhouse":
  21122. info.camera_mode = 2;
  21123. str += ('"camera_mode":2,');
  21124. break;
  21125. }
  21126. info.camera_position = m.toPrecision(this.camera.position.toArray(),4);
  21127. console.log(info.camera_position)
  21128. if(window.screenSta === 'tour'){ // fyz 导览截屏需要做额外的
  21129. /**fyz 对相机截屏的角度进行校对 */
  21130. var out = new r.Quaternion(q.x, q.y, q.z, q.w)
  21131. out.multiply(new r.Quaternion(Math.sqrt(2) / 2, Math.sqrt(2) / 2, 0, 0).conjugate())
  21132. out.x *= -1;
  21133. out.w *= -1;
  21134. info.camera_quaternion = m.toPrecision(out.toArray(),4);
  21135. }else{
  21136. info.camera_quaternion = m.toPrecision(q.toArray(),4);;
  21137. }
  21138. info.zoom = this.zoomLevel;
  21139. console.log(info.camera_quaternion)
  21140. // str += ( '"camera_position":['+ info.camera_position + '],"camera_quaternion":['+info.camera_quaternion+"]}");
  21141. // fyz 扩展编辑页面, 加上导览点缩放值
  21142. str += ( '"camera_position":['+ info.camera_position + '],"camera_quaternion":['+info.camera_quaternion+'], "zoom":' + info.zoom + '}');
  21143. return str;
  21144. }
  21145. //------end
  21146. n.prototype.setupCustomProperties = function(e) {
  21147. var t = e || u.PANORAMA;
  21148. Object.defineProperty(this, "mode", {
  21149. get: function() {
  21150. return t
  21151. },
  21152. set: function(e) {
  21153. var i = t;
  21154. t = e,
  21155. this.onModeUpdated(i, t)
  21156. }
  21157. })
  21158. }
  21159. ,
  21160. n.prototype.isInMode = function() {
  21161. for (var e = 0; e < arguments.length; e++)
  21162. if (this.mode === arguments[e])
  21163. return !0;
  21164. return !1
  21165. }
  21166. ,
  21167. n.prototype.isOutsideMode = function(e) {
  21168. return e = e || this.mode,
  21169. e === u.DOLLHOUSE || e === u.FLOORPLAN
  21170. }
  21171. ,
  21172. n.prototype.is360View = function(e, t) {
  21173. return e === u.PANORAMA && t && !t.isAligned()
  21174. }
  21175. ,
  21176. n.prototype.setScene = function(e) {
  21177. this.sceneIntersectionPlane = e.plane,
  21178. this.path.setScene(e),
  21179. this.moveReticuleToScene(e)
  21180. }
  21181. ,
  21182. n.prototype.moveReticuleToScene = function(e) {
  21183. this.reticule.parent && this.reticule.parent.remove(this.reticule),
  21184. e.add(this.reticule)
  21185. }
  21186. ,
  21187. n.prototype.updateModel = function() {
  21188. function e(e, t, n) {
  21189. this.mode === u.DOLLHOUSE && e !== n && i.call(this, e.center.y)
  21190. }
  21191. function t(e, t) {
  21192. if (this.mode === u.DOLLHOUSE) {
  21193. var n = e ? this.model.center.y : n = t.center.y;
  21194. i.call(this, n)
  21195. }
  21196. }
  21197. function i(e) {
  21198. var t = this.cameraControls.cameras[u.DOLLHOUSE]
  21199. , i = this.cameraControls.controls[u.DOLLHOUSE]
  21200. , n = t.position.y + (e - i.target.y)
  21201. , r = f.showFloorDuration + f.showFloorDelay;
  21202. y.start(v.property(i.target, "y", e), r, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToViewFloor),
  21203. y.start(v.property(t.position, "y", n), r, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToViewFloor)
  21204. }
  21205. this.model = this.modelManager.getActiveModel(),
  21206. this.model.on("floor.changed", e.bind(this)),
  21207. this.model.on("allfloors.toggled", t.bind(this)),
  21208. this.on(w.PanoChosen, this.model.setProjectedPanos.bind(this.model));
  21209. /*******************************************************************VR fyz改 from徐世廷*******************************************************************/
  21210. var e2 = this;
  21211. this.model.panos.list.forEach(function(a) {
  21212. a.vrMarker.addEventListener("click", function() {
  21213. e2.flyToPano({
  21214. pano: a
  21215. })
  21216. })
  21217. })
  21218. /********************************************************************************************************************************************/
  21219. }
  21220. ,
  21221. n.prototype.updateModelDependentData = function() {
  21222. this.cameraControls.setModelForControls(this.model),
  21223. this.getPanoMarkersFromModel(this.model)
  21224. }
  21225. ,
  21226. n.prototype.onModelChanged = function() {
  21227. this.updateModel(),
  21228. this.updateModelDependentData()
  21229. }
  21230. ,
  21231. n.prototype.getPanoMarkersFromModel = function(e) {
  21232. this.panoMarkers = e.panos.list.reduce(function(e, t) {
  21233. return t.marker ? e.concat(t.marker) : e
  21234. }, [])
  21235. }
  21236. ,
  21237. n.prototype.handleControlMove = function(e) {
  21238. this.emit(w.Move, e)
  21239. }
  21240. ,
  21241. n.prototype.handleControlInputStart = function(e) {
  21242. this.emit(w.InputStart, e)
  21243. }
  21244. ,
  21245. n.prototype.onModeUpdated = function(e, t) {
  21246. this.cameraControls.activateControls(t),
  21247. this.emit(w.ModeChanged, e, t)
  21248. }
  21249. ,
  21250. n.prototype.isWarping = function() {//是否导览缓慢走向某个点
  21251. return this.path.warping
  21252. }
  21253. ,
  21254. n.prototype.isWaitingToWarp = function() {
  21255. return this.path.waitingToWarp
  21256. }
  21257. ,
  21258. n.prototype.getLabelScaleFactor = function() {
  21259. if (this.isOutsideMode()) {
  21260. var e = 10
  21261. , t = Math.sqrt(this.cameraControls.controls[u.FLOORPLAN].currentScale / e);
  21262. return t
  21263. }
  21264. return .5
  21265. }
  21266. ,
  21267. /* n.prototype.changeMusic = function() {//xzw add
  21268. if(!this.director.tourIsPlaying) this.director.bgmReplay()
  21269. } */
  21270. n.prototype.bindEvents = function(e) {
  21271. e !== document && e.setAttribute("tabindex", -1),
  21272. e.addEventListener("mousedown", this.onMouseDown.bind(this)),
  21273. e.addEventListener("mousemove", this.onMouseMove.bind(this)),
  21274. e.addEventListener("mouseover", this.onMouseOver.bind(this)),
  21275. e.addEventListener("mouseout", this.onMouseOut.bind(this)),
  21276. e.addEventListener("mouseup", this.onMouseUp.bind(this)),
  21277. this.modelManager.on(T.ActiveModelChanged, this.onModelChanged.bind(this)),
  21278. e.addEventListener("touchstart", this.onTouchStart.bind(this)),
  21279. e.addEventListener("touchmove", this.onTouchMove.bind(this)),
  21280. e.addEventListener("touchend", this.onTouchEnd.bind(this)),
  21281. e.addEventListener("pointerdown", this.onPointerDown.bind(this)),
  21282. e.addEventListener("pointermove", this.onPointerMove.bind(this)),
  21283. e.addEventListener("pointerup", this.onPointerUp.bind(this)),
  21284. e.addEventListener("pointerout", this.onPointerOut.bind(this)),
  21285. e.addEventListener("pointercancel", this.onPointerCancel.bind(this)),
  21286. document.addEventListener("keydown", this.onKeyDown.bind(this)),
  21287. this.cameraControls.on(_.Move, this.handleControlMove.bind(this)),
  21288. this.cameraControls.on(_.InputStart, this.handleControlInputStart.bind(this)),
  21289. this.cameraControls.on(_.Pinch, this.handleControlPinch.bind(this)),
  21290. this.cameraControls.on(_.Scroll, this.handleControlScroll.bind(this)),
  21291. window.addEventListener("snapshotBegin", this.getWrapShot.bind(this)),//xzw add
  21292. //window.addEventListener("tourAudioEnded", this.changeMusic.bind(this));//xzw add
  21293. // lzb
  21294. window.getSeft && getSeft(this);
  21295. }
  21296. ,
  21297. n.prototype.onMouseDown = function(e) {
  21298. e.currentTarget !== document && e.currentTarget.focus(),
  21299. 0 === e.button && (this.handleInputStart.call(this, e.clientX, e.clientY, !1),
  21300. this.updateIntersect())
  21301. }
  21302. ,
  21303. n.prototype.onMouseMove = function(e) {
  21304. this.isTouchEvent = !1,
  21305. this.handleInputMove.call(this, e.clientX, e.clientY, !1)
  21306. }
  21307. ,
  21308. n.prototype.onMouseOver = function(e) {
  21309. this.containsMouse = !0,
  21310. !this.mouseDown || 0 !== e.which && 0 !== e.buttons || (this.mouseDown = !1)
  21311. }
  21312. ,
  21313. n.prototype.onMouseOut = function(e) {
  21314. this.containsMouse = !1
  21315. }
  21316. ,
  21317. n.prototype.onMouseUp = function(e) {
  21318. this.handleInputEnd.call(this, e.clientX, e.clientY, !1);
  21319. }
  21320. ,
  21321. n.prototype.onTouchStart = function(e) {
  21322. if (e.currentTarget !== document && e.currentTarget.focus(),
  21323. !this.mouseDown) {
  21324. this.couldBeLongTap = !0;
  21325. var t = g.average(e.changedTouches, "clientX")
  21326. , i = g.average(e.changedTouches, "clientY");
  21327. this.handleInputStart.call(this, t, i, !0),
  21328. this.mouseDownTimer = setTimeout(function() {
  21329. this.updateIntersect(),
  21330. this.handleInputEnd.call(this, t, i, !0)
  21331. }
  21332. .bind(this), f.input.longTapThreshold)
  21333. }
  21334. }
  21335. ,
  21336. n.prototype.onTouchMove = function(e) {
  21337. var t = g.average(e.changedTouches, "clientX")
  21338. , i = g.average(e.changedTouches, "clientY");
  21339. this.handleInputMove.call(this, t, i, !0)
  21340. }
  21341. ,
  21342. n.prototype.onTouchEnd = function(e) {
  21343. if (clearTimeout(this.mouseDownTimer),
  21344. this.mouseDown) {
  21345. this.couldBeLongTap = !1,
  21346. this.updateIntersect();
  21347. var t = g.average(e.changedTouches, "clientX")
  21348. , i = g.average(e.changedTouches, "clientY");
  21349. this.handleInputEnd.call(this, t, i, !0)
  21350. }
  21351. }
  21352. ,
  21353. n.prototype.onPointerDown = function(e) {
  21354. return e.currentTarget !== document && e.currentTarget.focus(),
  21355. this.mouseDown || "mouse" === e.pointerType ? this.onMouseDown(e) : (this.couldBeLongTap = !0,
  21356. this.handleInputStart.call(this, e.clientX, e.clientY, !0),
  21357. void (this.mouseDownTimer = setTimeout(function() {
  21358. this.updateIntersect(),
  21359. this.handleInputEnd.call(this, e.clientX, e.clientY, !0)
  21360. }
  21361. .bind(this), f.input.longTapThreshold)))
  21362. }
  21363. ,
  21364. n.prototype.onPointerMove = function(e) {
  21365. "mouse" !== e.pointerType ? this.handleInputMove.call(this, e.clientX, e.clientY, !0) : this.onMouseMove(e)
  21366. }
  21367. ,
  21368. n.prototype.onPointerUp = function(e) {
  21369. return this.mouseDown && "mouse" !== e.pointerType ? (clearTimeout(this.mouseDownTimer),
  21370. this.couldBeLongTap = !1,
  21371. this.updateIntersect(),
  21372. void this.handleInputEnd.call(this, e.clientX, e.clientY, !0)) : this.onMouseUp(e)
  21373. }
  21374. ,
  21375. n.prototype.onPointerOut = function(e) {
  21376. this.mouseDown = !1
  21377. }
  21378. ,
  21379. n.prototype.onPointerCancel = function(e) {
  21380. this.mouseDown = !1
  21381. }
  21382. ,
  21383. n.prototype.onKeyDown = function(e) {
  21384. var t = function() {
  21385. this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.Move, "key")
  21386. }
  21387. .bind(this)
  21388. , i = e.which;
  21389. switch (i) {
  21390. case p.F:
  21391. t(),
  21392. this.changeFloor(-1);
  21393. break;
  21394. case p.R:
  21395. t(),
  21396. this.changeFloor(1)
  21397. }
  21398. if (this.mode === u.PANORAMA)
  21399. switch (i) {
  21400. case p.UPARROW:
  21401. case p.W:
  21402. this.flyLocalDirection(d.FORWARD.clone());
  21403. break;
  21404. case p.DOWNARROW:
  21405. case p.S:
  21406. this.flyLocalDirection(d.BACK.clone());
  21407. break;
  21408. case p.A:
  21409. this.flyLocalDirection(d.LEFT.clone());
  21410. break;
  21411. case p.D:
  21412. this.flyLocalDirection(d.RIGHT.clone())
  21413. }
  21414. }
  21415. ,
  21416. n.prototype.handleScrollPinchZoom = function() {
  21417. return function(e) {
  21418. var t = e
  21419. , i = this.zoomLevel;
  21420. this.zoomBy(t),
  21421. this.currentPano && this.zoomStats.addZoomAction(i, this.zoomLevel, this.currentPano.id)
  21422. }
  21423. }(),
  21424. n.prototype.handleControlPinch = function(e) {
  21425. f.zoom.enabled ? this.handleScrollPinchZoom(1 - e) : this.flyLocalDirection(new r.Vector3(0,0,e).normalize())
  21426. }
  21427. ,
  21428. n.prototype.handleControlScroll = function(e) {
  21429. f.zoom.enabled ? (e > 0 ? e = 1 + this.scrollZoomSpeed : e < 0 && (e = 1 - this.scrollZoomSpeed),
  21430. 0 !== e && this.handleScrollPinchZoom(e)) : this.flyLocalDirection(new r.Vector3(0,0,-e).normalize())
  21431. }
  21432. ,
  21433. n.prototype.handleInputStart = function(e, t, i) {
  21434. //许钟文加
  21435. var pad = this.handelPadding(e, t);
  21436. e = pad.x;
  21437. t = pad.y;
  21438. this.isTouchEvent = i,
  21439. m.convertScreenPositionToNDC(e, t, this.mouse),
  21440. m.convertScreenPositionToNDC(e, t, this.mouseAtMouseDown),
  21441. this.mouseCouldBeClickToMove = !0,
  21442. this.mouseDown = !0;
  21443. }
  21444. ,
  21445. n.prototype.handelPadding = function(x, y) {
  21446. //去除player左边和上面的宽高,因为pc的player左上有其他element 许钟文
  21447. if (!this.pad)
  21448. this.pad = {
  21449. x: dom.getOffset("left", $("#player")[0]),
  21450. y: dom.getOffset("top", $("#player")[0])
  21451. }
  21452. return {
  21453. x: x - this.pad.x,
  21454. y: y - this.pad.y
  21455. }
  21456. }
  21457. n.prototype.handleInputMove = function(e, t, i) {
  21458. //许钟文加
  21459. var pad = this.handelPadding(e, t);
  21460. e = pad.x;
  21461. t = pad.y;
  21462. this.isTouchEvent = i,
  21463. m.convertScreenPositionToNDC(e, t, this.mouse),
  21464. this.mouseAtMouseDown.distanceTo(this.mouse) > f.input.moveToleranceNDC && (this.mouseCouldBeClickToMove = !1,
  21465. this.couldBeLongTap = !1,
  21466. clearTimeout(this.mouseDownTimer)),
  21467. this.mouseLastMoveTime = Date.now(),
  21468. this.reticule.move(e, t, i)
  21469. }
  21470. ,
  21471. n.prototype.handleInputEnd = function(e, t, i) {//xzw
  21472. if (this.isTouchEvent = i,
  21473. this.mouseDown = !1,
  21474. this.cameraControls.controls[u.PANORAMA].emit("interaction.direct"),
  21475. !i && this.couldBeLongTap)
  21476. return !0;
  21477. if (this.handleLongTap())
  21478. return !0;
  21479. if (this.mouseCouldBeClickToMove) {
  21480. if (this.flying)
  21481. return this.path.activeTransType === x.WALK && this.emit(w.WarpInterruptedWithFlyTo, this.path.activeTransType),
  21482. !0;
  21483. //add----
  21484. if(this.checkHotClick())//add
  21485. return !0;
  21486. if(this.hoveringPlane){
  21487. this.clickOverlay(this.hoveringPlane)
  21488. return;
  21489. }
  21490. if (this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.Move, this.isTouchEvent ? "touch" : "mouse"),
  21491. this.history.invalidate(),
  21492. this.intersect)
  21493. return this.flyToPanoClosestToMouse();
  21494. if (this.mode === u.PANORAMA) {
  21495. var n = this.closestPanoInDirection(this.getMouseDirection());
  21496. return n ? this.flyToPano({
  21497. pano: n
  21498. }) : this.bump(this.getMouseDirection())
  21499. }
  21500. }
  21501. this.intersect && this.closestPano && this.closestPano.hoverOff(this.mode)
  21502. }
  21503. ,
  21504. n.prototype.handleLongTap = function() {
  21505. if (this.couldBeLongTap && (!this.isPanoHover || this.mode !== u.PANORAMA))
  21506. return this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.LongTap, "touch"),
  21507. !0
  21508. }
  21509. ,
  21510. n.prototype.checktagClick = function() {
  21511. if (this.tagManager.intersectTag) {
  21512. var e = this.isTouchEvent
  21513. , t = this.tagManager.clickedOnTag(e, this);
  21514. return e || t || y.cancelById(V.LookTransition),
  21515. !0
  21516. }
  21517. if (this.tagManager.activeTag)
  21518. return this.tagManager.dismissActiveTag(),
  21519. !1
  21520. }
  21521. ,
  21522. n.prototype.rankedtagInDirection = function(e, t) {
  21523. return this.tagManager.rankedtagInDirection(e, this.position, this.camera, t)
  21524. }
  21525. ,
  21526. n.prototype.start = function(e) {
  21527. //-------------------
  21528. //-------------------
  21529. var t = e.mode
  21530. , i = e.pano
  21531. , n = e.position
  21532. , rr = e.quaternion
  21533. , o = e.tag
  21534. , a = e.quickstart
  21535. , s = $.Deferred();
  21536. this.updateModelDependentData(),
  21537. this.updateFromControls(),
  21538. this.findDefaultViews();
  21539. var l = this.is360View(t, i);
  21540. return !this.model.outsideAllowed() || l || a ? this.startInside(i, n, rr, o, s) : this.startOutside(e, s),
  21541. s.done(function(e) {
  21542. this.emit(w.Ready, l, e, o)
  21543. }
  21544. .bind(this)),
  21545. s.promise()
  21546. }
  21547. ,
  21548. n.prototype.startOutside = function(e, t) {
  21549. var i = e.mode
  21550. , n = e.pano
  21551. , r = e.position
  21552. , o = e.quaternion
  21553. , a = e.zoom
  21554. , s = e.floorVisibility
  21555. , l = e.tag;
  21556. this.emit(w.StartOutside, f[i].transitionTime),
  21557. this.isOutsideMode(i) ? (this.model.warpDestFloors(s, !0),
  21558. y.cancelById(V.FlyToViewFloor),
  21559. i === u.FLOORPLAN ? this.floorplanMode(r, o, a) : this.dollhouseMode(r, o),
  21560. t.resolve(!1)) : this.startInsideWithFlyin(n, r, o, l, t)
  21561. }
  21562. ,
  21563. n.prototype.startInside = function(e, t, i, n, r) {
  21564. r = r || $.Deferred(),
  21565. this.currentPano = e;
  21566. var o = e && !e.isAligned();
  21567. if (t = o ? e.position : t || e.position,
  21568. i = i || e.quaternion,
  21569. e) {
  21570. var a = this.startInside.bind(this, e, t, i, n, r);
  21571. if (this.checkAndWaitForPanoLoad(e, "high", "low", this.basePanoSize, a))
  21572. return
  21573. }
  21574. //add
  21575. this.transitionPos({type:"beforeFlytopano", pano:this.currentPano, dur:0})
  21576. this.updateHotVisible()
  21577. Hot.updateVisibles([this.currentPano])
  21578. this.modeTran = "panorama-panorama"
  21579. return this.mode = u.PANORAMA,
  21580. e.floor.enter(this.mode),
  21581. this.emit(w.PanoChosen, this.currentPano, this.currentPano),
  21582. this.switchCameraMode(this.mode, i),
  21583. this.emit(w.StartInside, o),
  21584. r.resolve(!0),
  21585. r
  21586. }
  21587. ,
  21588. n.prototype.startInsideWithFlyin = function(e, t, i, n, r) {
  21589. if (r = r || $.Deferred(),
  21590. this.dollhouseMode(),
  21591. !e)
  21592. return F.warn("Player.startInsideWithFlyin() -> targetPano is invalid."),
  21593. r.resolve(!1),
  21594. r;
  21595. t = t || e.position;
  21596. var o = i || this.cameraControls.activeControl.camera.quaternion
  21597. , a = e.position;
  21598. return this.fitDollhouse(a, t, o),
  21599. setTimeout(function(t) {
  21600. this.cameraControls.activeControl && (this.cameraControls.activeControl.maxDistance = t);
  21601. var n = {
  21602. mode: u.PANORAMA,
  21603. pano: e,
  21604. quaternion: i,
  21605. callback: function() {
  21606. this.emit(w.FlyinFinished),
  21607. r.resolve(!0)
  21608. }
  21609. .bind(this)
  21610. };
  21611. this.flyToNewMode(n)
  21612. }.bind(this, this.cameraControls.activeControl.maxDistance), f.startupFlyinDelay),
  21613. r
  21614. }
  21615. ,
  21616. n.prototype.checkAndWaitForPanoLoad = function() {
  21617. var e = {}
  21618. , t = {}
  21619. , i = 5e3
  21620. , n = function() {
  21621. for (var n in e)
  21622. if (e.hasOwnProperty(n) && e[n]) {
  21623. var r = performance.now() - t[n];
  21624. if (r < i)
  21625. return !0
  21626. }
  21627. return !1
  21628. };
  21629. return function(r, o, a, s, l, c, h, u, d, p) {
  21630. if (n())
  21631. return !0;
  21632. var f = function(t, i, n) {
  21633. N.delayOneFrame(function() {
  21634. e[t] = !1,
  21635. l && l(i, n)
  21636. }
  21637. .bind(this))
  21638. }
  21639. .bind(this, r.id)
  21640. , g = function(t, i) {
  21641. N.delayOneFrame(function() {
  21642. e[t] = !1,
  21643. c && c(i)
  21644. }
  21645. .bind(this))
  21646. }
  21647. .bind(this, r.id);
  21648. try {
  21649. return null !== u && void 0 !== u || (u = !0),
  21650. this.model.supportsTiles ? e[r.id] = this.checkAndWaitForTiledPanoLoad(r, s, f, g, h, u, d, p) : e[r.id] = this.checkAndWaitForWholePanoLoad(r, o, a, f, u),
  21651. e[r.id] && (t[r.id] = performance.now()),
  21652. e[r.id]
  21653. } catch (n) {
  21654. throw e[r.id] = !1,
  21655. t[r.id] = performance.now() - i,
  21656. n
  21657. }
  21658. }
  21659. }(),
  21660. n.prototype.checkAndWaitForWholePanoLoad = function(e, t, i, n, r) {
  21661. if (!e)
  21662. throw new M("Player.checkAndWaitForWholePanoLoad() -> Cannot load texture for null pano.");
  21663. return r && this.model.waitForLoad(e, function() {
  21664. return e.isLoaded(i)
  21665. }),
  21666. !e.isLoaded(t) && (e.loadCube(t).done(n),
  21667. !0)
  21668. }
  21669. ,
  21670. n.prototype.checkAndWaitForTiledPanoLoad = function() {
  21671. var e = new r.Vector3;
  21672. return function(t, i, n, r, o, a, s, l) {
  21673. if (!t)
  21674. throw new M("Player.checkAndWaitForTiledPanoLoad() -> Cannot load texture for null pano.");
  21675. return e.copy(d.FORWARD),
  21676. this.getDirection(e),
  21677. !t.isLoaded(i) && (a && this.model.waitForLoad(t, function() {
  21678. return t.isLoaded(i)
  21679. }),
  21680. t.loadTiledPano(i, e, null, s, l).done(function(e, t) {
  21681. n && n(e, t)
  21682. }
  21683. .bind(this)).fail(function(e) {
  21684. r && r(e)
  21685. }
  21686. .bind(this)).progress(function(e, t, i) {
  21687. o && o(e, t, i)
  21688. }
  21689. .bind(this)),
  21690. !0)
  21691. }
  21692. }(),
  21693. n.prototype.switchCameraMode = function(e, t) {
  21694. var i = this.cameraControls.controls[e]
  21695. , n = i.camera;
  21696. switch (e) {
  21697. case u.PANORAMA:
  21698. n.position.copy(this.currentPano.position);
  21699. var o = t ? d.FORWARD.clone().applyQuaternion(t) : this.getDirection().setY(0).normalize();
  21700. i.lookAt(o.add(n.position));
  21701. break;
  21702. case u.DOLLHOUSE:
  21703. /* var a = this.position.clone();
  21704. this.mode === u.PANORAMA ? a.add(new r.Vector3(0,6,0)).add(this.getDirection().multiplyScalar(-10)) : a.add(d.DOWN.clone().applyQuaternion(this.quaternion).multiplyScalar(6)).setY(6),
  21705. n.position.copy(a),
  21706. i.target.copy(this.target.clone().setY(this.model.center.y));
  21707. break; */
  21708. //for多楼层 且 让模型刚好适应屏幕
  21709. var box = this.model.boundingBox.clone();
  21710. box.applyMatrix4(this.camera.matrixWorld);//将 boundingbox、也就是模型, 转换到当前相机朝向
  21711. var boxSize = box.size() //其中boxSize.x是模型在当前相机视角下的横向宽度,当飞出后,该宽度要刚好占满窗口宽度
  21712. var fov = B.getHFOVFromVFOV(f.insideFOV, n.aspect, 1); //获得在当前窗口的横向的fov
  21713. var distance = Math.abs(boxSize.x) / 2 / Math.tan(THREE.Math.degToRad(fov / 2))//根据上面获得的参数得到target到相机的距离
  21714. console.log(boxSize.x,distance, boxSize.length() / 2)
  21715. distance += boxSize.length() / 2 //由于此时模型从中心向相机的部分由于近大远小仍超出屏幕,所以将target放在靠近模型靠近相机的这一端,故而再加上box的对角线长度的一半, 虽然本该加上Math.sqrt(boxSize.z*boxSize.z +boxSize.y+boxSize.y)/2,但是这样模型显得比较满
  21716. if(this.mode === u.PANORAMA){
  21717. i.target.copy(this.model.center);
  21718. var vec = this.getDirection().negate().setY(1).normalize()//获得朝向
  21719. }else{
  21720. i.target.copy(this.target.clone().setY(this.model.center.y))
  21721. var vec = d.DOWN.clone().applyQuaternion(this.quaternion).setY(1).normalize()
  21722. }
  21723. vec.multiplyScalar(distance )
  21724. n.position.copy(i.target.clone().add(vec))
  21725. break
  21726. case u.FLOORPLAN:
  21727. n.position.copy(this.model.center).setY(f.floorplan.cameraHeight),
  21728. i.target.copy(this.model.center).setY(0),
  21729. i.zoomToContain(this.model.size),
  21730. i.rotateToView(this.model.size, this.getDirection())
  21731. }
  21732. i.update(0)
  21733. }
  21734. ,
  21735. n.prototype.update = function() {
  21736. var e = (new r.Vector3,
  21737. {})
  21738. , t = [];
  21739. return function(i) {
  21740. this.updatePersistentZooming(i),
  21741. this.updateFromControls(i),
  21742. this.getCurrentNodePanos(t)
  21743. if(this.hasChanged(e) ) {
  21744. this.lastChangeTime = Date.now(),
  21745. !this.mouseDown && this.containsMouse && this.updateIntersect(),
  21746. this.emit(w.ViewChanged),
  21747. this.intersectHot && this.intersectHot.showTitle()
  21748. this.intersect && this.magnifier && this.magnifier.update(this.intersect.point)
  21749. }
  21750. if(e.cameraChanged){
  21751. this.mode == "panorama" && window.cad && cad.setSign({ x: this.position.x, y: this.position.z }, this.cameraControls.controls.panorama.lon);
  21752. }
  21753. if(e.cameraChanged2){ //变化要更大些
  21754. for(var i in this.model.hots){
  21755. this.model.hots[i].update(this)
  21756. }
  21757. }
  21758. this.model.supportsTiles && (this.updateTileDownloader(t),
  21759. this.updatePanoRenderer(t)),
  21760. this.updatePreRendering(t),
  21761. this.reticule.update(),
  21762. this.path.update(),
  21763. this.spider.update(),
  21764. this.cachedPanoCandidates && f.navigation.panoScores && this.model.panos.showPanoScores(this.cachedPanoCandidates),
  21765. this.updateControlLocks(),
  21766. this.model.supportsTiles && this.updateZoomPano()
  21767. }
  21768. }(),
  21769. /* n.prototype.controlVideosPlay = function() {//判断box视频是否可见 不可见就暂停
  21770. var lastMode, lastPano;
  21771. return function(){
  21772. var mode = this.mode;
  21773. var pano = mode == "panorama" ? this.currentPano : "";
  21774. if(mode != "panorama" || pano != lastPano){
  21775. overlay.noBlock = null
  21776. }
  21777. this.overlayGroup.children.forEach((overlay)=>{
  21778. if(overlay.overlayType == "video" ){
  21779. var matrix = overlay.plane.matrixWorld;
  21780. var inSight = false;
  21781. var cameraDir = this.getDirection();
  21782. var planeDir = (new r.Vector3).copy(d.FORWARD).applyQuaternion(overlay.plane.quaternion)
  21783. var vertexes = []
  21784. if(cameraDir.angleTo(planeDir)>Math.PI/2){//朝向相机视线
  21785. for(let i=0; i<4; i++){
  21786. var vertex = overlay.plane.geometry.vertices[i].clone().applyMatrix4(matrix)
  21787. vertexes.push(vertex)
  21788. if(overlay.noBlock == null){
  21789. if(!m.ifShelter(vertex)){
  21790. overlay.noBlock = true
  21791. }
  21792. inSight = true; break;
  21793. }else{
  21794. overlay.noBlock = true
  21795. }
  21796. if(m.getPos2d(vertex, this.camera, $("#player")[0]).inSight){
  21797. inSight = true; break;
  21798. }
  21799. }
  21800. }
  21801. overlay.inSight = inSight
  21802. if(!inSight)overlay.plane.material.map.image.pause()
  21803. else overlay.plane.material.map.image.play()//maybe fail
  21804. }
  21805. })
  21806. lastMode = mode, lastPano = pano
  21807. }
  21808. }() */
  21809. n.prototype.updatePersistentZooming = function(e) {
  21810. 1 === this.zooming ? this.zoomBy(1 + this.zoomSpeed * e) : this.zooming === -1 && this.zoomBy(1 - this.zoomSpeed * e)
  21811. }
  21812. ,
  21813. n.prototype.updateControlLocks = function() {
  21814. this.currentPano && this.model.supportsTiles && (this.cameraControls.controls[u.PANORAMA].locked = !this.currentPano.highestFullTileRenderOpCompleted && this.currentPano.lockUntilRenderingComplete)
  21815. }
  21816. ,
  21817. n.prototype.updatePanoRenderer = function() {
  21818. var e = new r.Vector3;
  21819. return function(t) {
  21820. var i = this.nextPano || this.currentPano;
  21821. this.panoRenderer.hasQueuedTiles() && i && (e.copy(d.FORWARD),
  21822. this.getDirection(e),
  21823. this.panoRenderer.updateDirection(e))
  21824. }
  21825. }(),
  21826. n.prototype.cleanupInactivePanos = function() {
  21827. var e = []
  21828. , t = [];
  21829. return function() {
  21830. e.length = 0,
  21831. e.push(this.currentPano),
  21832. this.nextPano && e.push(this.nextPano),
  21833. t.length = 0;
  21834. for (var i = 0; i < this.panoRenderer.activePanos.length; i++)
  21835. t.push(this.panoRenderer.activePanos[i]);
  21836. for (var n = 0; n < t.length; n++) {
  21837. for (var r = t[n], o = !0, a = 0; a < e.length; a++)
  21838. r.id === e[a].id && (o = !1);
  21839. o && r.exit()
  21840. }
  21841. }
  21842. }(),
  21843. n.prototype.updatePreRendering = function() {
  21844. var e = {};
  21845. return function(t) {
  21846. if (1 === f.tiling.preRenderTourPanos && this.preRenderingEnabled) {
  21847. var i = this.nextPano || this.currentPano;
  21848. if (i && t && t.length > 1) {
  21849. var n = t.findIndex(function(e) {
  21850. if (e.id === i.id)
  21851. return !0
  21852. });
  21853. if (n >= 0 && n + 1 < t.length) {
  21854. var r = t[n + 1];
  21855. r.isLoaded(this.basePanoSize) || e[r.id] || (window.setTimeout(function(t) {
  21856. this.checkAndWaitForPanoLoad(t, "high", "low", this.basePanoSize, null, null, null, !1, !1, !1),
  21857. window.setTimeout(function(t) {
  21858. e[t.id] = !1
  21859. }
  21860. .bind(this, t), f.tiling.panoPreRenderRepeatDelay)
  21861. }
  21862. .bind(this, r), f.tiling.panoPreRenderDelay),
  21863. e[r.id] = !0)
  21864. }
  21865. }
  21866. }
  21867. }
  21868. }(),
  21869. n.prototype.enablePreRendering = function() {
  21870. this.preRenderingEnabled = !0
  21871. }
  21872. ,
  21873. n.prototype.disablePreRendering = function() {
  21874. this.preRenderingEnabled = !1,
  21875. this.cleanupInactivePanos()
  21876. }
  21877. ,
  21878. n.prototype.updateTileDownloader = function() {
  21879. var e = new r.Vector3;
  21880. return function(t) {
  21881. var i = this.nextPano || this.currentPano;
  21882. i && (e.copy(d.FORWARD),
  21883. this.getDirection(e),
  21884. this.tileDownloader.tilePrioritizer.updateCriteria(i, this.position, e, t.length > 0 ? t : null),
  21885. this.tileDownloader.processPriorityQueue = !0)
  21886. }
  21887. }(),
  21888. n.prototype.updateFromControls = function(e) {
  21889. null !== e && void 0 !== e || (e = 0),
  21890. this.cameraControls.activeControl && (this.cameraControls.activeControl.update(e),
  21891. this.quaternion.copy(this.cameraControls.activeControl.camera.quaternion),
  21892. this.position.copy(this.cameraControls.activeControl.camera.position),
  21893. this.target.copy(this.cameraControls.activeControl.target),
  21894. this.cameraControls.activeControl.camera.updateProjectionMatrix(),
  21895. this.camera.projectionMatrix.copy(this.cameraControls.activeControl.camera.projectionMatrix)),
  21896. this.camera.position.copy(this.position),
  21897. this.camera.quaternion.copy(this.quaternion),
  21898. this.camera.updateMatrix(),
  21899. this.camera.updateMatrixWorld()
  21900. }
  21901. ,
  21902. n.prototype.hasChanged = function(e) {
  21903. /* if (!this.previousState)
  21904. return this.previousState = {
  21905. allFloorsVisible: this.model.allFloorsVisible,
  21906. position: this.position.clone(),
  21907. quaternion: this.quaternion.clone(),
  21908. mouse: this.mouse.clone(),
  21909. labelScaleFactor: this.getLabelScaleFactor(),
  21910. currentFloor: this.model.currentFloor,
  21911. projectionMatrix: this.camera.projectionMatrix.clone(),
  21912. worldMatrix: this.camera.matrixWorld.clone(),
  21913. mode: this.mode,
  21914. modelPosition: this.model.position.clone(),
  21915. modelCenter: this.model.center.clone(),
  21916. zoomLevel: this.zoomLevel
  21917. },
  21918. !0;
  21919. var t = this.model.allFloorsVisible === this.previousState.allFloorsVisible && this.position.equals(this.previousState.position) && this.quaternion.equals(this.previousState.quaternion) && this.mouse.equals(this.previousState.mouse) && this.getLabelScaleFactor() === this.previousState.labelScaleFactor && this.model.currentFloor === this.previousState.currentFloor && this.camera.projectionMatrix.equals(this.previousState.projectionMatrix) && this.camera.matrixWorld.equals(this.previousState.worldMatrix) && this.mode === this.previousState.mode && this.model.position.equals(this.previousState.modelPosition) && this.model.center.equals(this.previousState.modelCenter) && null === this.nextPano && this.zoomLevel === this.previousState.zoomLevel;
  21920. return e.allFloorsVisible = this.model.allFloorsVisible !== this.previousState.allFloorsVisible,
  21921. e.moved = !this.position.equals(this.previousState.position),
  21922. e.rotated = !this.quaternion.equals(this.previousState.quaternion),
  21923. e.mouseMoved = !this.mouse.equals(this.previousState.mouse),
  21924. e.labelScaleFactor = this.getLabelScaleFactor() !== this.previousState.labelScaleFactor,
  21925. e.floorChanged = this.model.currentFloor !== this.previousState.currentFloor,
  21926. e.cameraProjectionChanged = !this.camera.projectionMatrix.equals(this.previousState.projectionMatrix),
  21927. e.cameraWorldMatrixChanged = !this.camera.matrixWorld.equals(this.previousState.worldMatrix),
  21928. e.modeChanged = this.mode !== this.previousState.mode,
  21929. e.modelPositionChanged = !this.model.position.equals(this.previousState.modelPosition),
  21930. e.modelCenterChanged = !this.model.center.equals(this.previousState.modelCenter),
  21931. e.nextPanoActive = null !== this.nextPano,
  21932. e.zoomLevel = this.zoomLevel !== this.previousState.zoomLevel,
  21933. this.previousState.allFloorsVisible = this.model.allFloorsVisible,
  21934. this.previousState.position.copy(this.position),
  21935. this.previousState.quaternion.copy(this.quaternion),
  21936. this.previousState.mouse.copy(this.mouse),
  21937. this.previousState.labelScaleFactor = this.getLabelScaleFactor(),
  21938. this.previousState.currentFloor = this.model.currentFloor,
  21939. this.previousState.projectionMatrix.copy(this.camera.projectionMatrix),
  21940. this.previousState.worldMatrix.copy(this.camera.matrixWorld),
  21941. this.previousState.mode = this.mode,
  21942. this.previousState.modelPosition.copy(this.model.position),
  21943. this.previousState.modelCenter.copy(this.model.center),
  21944. this.previousState.zoomLevel = this.zoomLevel,
  21945. !t */
  21946. if (!this.previousState)
  21947. {
  21948. this.previousState = {
  21949. allFloorsVisible: this.model.allFloorsVisible,
  21950. position: this.position.clone(),
  21951. quaternion: this.quaternion.clone(),
  21952. mouse: this.mouse.clone(),
  21953. //labelScaleFactor: this.getLabelScaleFactor(),
  21954. currentFloor: this.model.currentFloor,
  21955. projectionMatrix: this.camera.projectionMatrix.clone(),
  21956. worldMatrix: this.camera.matrixWorld.clone(),
  21957. mode: this.mode,
  21958. modelPosition: this.model.position.clone(),
  21959. modelCenter: this.model.center.clone(),
  21960. zoomLevel: this.zoomLevel
  21961. };
  21962. return !0;
  21963. }
  21964. //许钟文改 分成相机是否改变cameraChanged 和其他
  21965. var a = this.position.equals(this.previousState.position) && this.quaternion.equals(this.previousState.quaternion)&& this.camera.matrixWorld.equals(this.previousState.worldMatrix) && this.camera.projectionMatrix.equals(this.previousState.projectionMatrix) && this.mode === this.previousState.mode && this.zoomLevel === this.previousState.zoomLevel && this.model.center.equals(this.previousState.modelCenter) && this.model.position.equals(this.previousState.modelPosition)
  21966. var t = a && this.mouse.equals(this.previousState.mouse) && this.model.allFloorsVisible === this.previousState.allFloorsVisible /* && this.getLabelScaleFactor() === this.previousState.labelScaleFactor */ && this.model.currentFloor === this.previousState.currentFloor && null === this.nextPano ;
  21967. e.cameraChanged = !a;
  21968. if(e.cameraChanged){//
  21969. e.cameraChanged2 = !MathLight.closeTo(this.quaternion, this.previousState.quaternion, 3) || !MathLight.closeTo(this.position, this.previousState.position, 4) || !this.camera.projectionMatrix.equals(this.previousState.projectionMatrix)
  21970. }else e.cameraChanged2 = false
  21971. e.allFloorsVisible = this.model.allFloorsVisible !== this.previousState.allFloorsVisible,
  21972. e.moved = !this.position.equals(this.previousState.position),
  21973. e.rotated = !this.quaternion.equals(this.previousState.quaternion),
  21974. e.mouseMoved = !this.mouse.equals(this.previousState.mouse),
  21975. // e.labelScaleFactor = this.getLabelScaleFactor() !== this.previousState.labelScaleFactor,
  21976. e.floorChanged = this.model.currentFloor !== this.previousState.currentFloor,
  21977. e.cameraProjectionChanged = !this.camera.projectionMatrix.equals(this.previousState.projectionMatrix),
  21978. e.cameraWorldMatrixChanged = !this.camera.matrixWorld.equals(this.previousState.worldMatrix),
  21979. e.modeChanged = this.mode !== this.previousState.mode,
  21980. e.modelPositionChanged = !this.model.position.equals(this.previousState.modelPosition),
  21981. e.modelCenterChanged = !this.model.center.equals(this.previousState.modelCenter),
  21982. e.nextPanoActive = null !== this.nextPano,
  21983. e.zoomLevel = this.zoomLevel !== this.previousState.zoomLevel,
  21984. this.previousState.allFloorsVisible = this.model.allFloorsVisible,
  21985. this.previousState.position.copy(this.position),
  21986. this.previousState.quaternion.copy(this.quaternion),
  21987. this.previousState.mouse.copy(this.mouse),
  21988. //this.previousState.labelScaleFactor = this.getLabelScaleFactor(),
  21989. this.previousState.currentFloor = this.model.currentFloor,
  21990. this.previousState.projectionMatrix.copy(this.camera.projectionMatrix),
  21991. this.previousState.worldMatrix.copy(this.camera.matrixWorld),
  21992. this.previousState.mode = this.mode,
  21993. this.previousState.modelPosition.copy(this.model.position),
  21994. this.previousState.modelCenter.copy(this.model.center),
  21995. this.previousState.zoomLevel = this.zoomLevel;
  21996. //console.log("cameraChanged2 "+ e.cameraChanged2 + ", mouseMoved "+e.mouseMoved)
  21997. return !t
  21998. }
  21999. ,
  22000. n.prototype.updateIntersect = function() {
  22001. var e = this.flying || this.isWarping()
  22002. , t = this.isOutsideMode() && this.cameraControls.controls[this.mode].isEngaged()
  22003. , i = y.getById(V.LookTransition)
  22004. , n = !(e || t || this.isTouchEvent || i.length && i[0].running);
  22005. {//clear:
  22006. if(this.intersectHot) this.intersectHot.hideTitle()
  22007. this.intersectHot = null
  22008. $("#player").css("cursor", "")
  22009. }
  22010. var deal = ()=>{
  22011. if(this.intersect && this.intersect.object.visible ){
  22012. if("hotSprite" == this.intersect.object.type){
  22013. this.intersectHot = this.intersect.object
  22014. while(!(this.intersectHot instanceof Hot)){
  22015. this.intersectHot = this.intersectHot.parent
  22016. }
  22017. $(`.toolRight .spotList ul li[data-spid=${this.intersectHot.sid}]`).addClass("active")
  22018. this.intersectHot.showTitle()
  22019. }
  22020. }
  22021. }
  22022. if(this.model.hotGroup){
  22023. var hots = this.model.hotGroup.children.filter(e=> e.info.actionType.examine || e.info.actionType.openHot || e.info.actionType.playAndPause)
  22024. this.intersect = this.getMouseIntersect(null, hots.concat(this.model.colliders));
  22025. if(this.intersect){
  22026. deal()
  22027. this.intersectHot && $("#player").css("cursor", "pointer");
  22028. }
  22029. }
  22030. this.intersect = this.getMouseIntersect(),
  22031. this.intersect && this.updateClosestPano(this.intersect),
  22032. this.closestPano || this.closestPanoInDirection(this.getMouseDirection()) ? (this.reticule.updatePosition(this.position, this.intersect),
  22033. f.navigation.panoScores && !f.navigation.mouseDirection && this.closestPanoInDirection(this.getDirection())) : this.reticule.hide()
  22034. }
  22035. ,
  22036. n.prototype.checkHotClick = function() {
  22037. if(this.intersectHot){
  22038. if(this.intersectHot.texType == "video" && this.intersectHot.info.actionType.playAndPause){
  22039. this.intersectHot.switchPlay(!!this.intersectHot.pausedByUser)
  22040. }
  22041. this.intersectHot.examine(this)
  22042. return true;
  22043. }
  22044. },
  22045. n.prototype.getMouseDirection = function(e) {
  22046. e = e || this.mouse;
  22047. var t = new r.Vector3(e.x,e.y,-1).unproject(this.camera)
  22048. , i = new r.Vector3(e.x,e.y,1).unproject(this.camera);
  22049. return i.sub(t).normalize()
  22050. }
  22051. ,
  22052. n.prototype.hoverOverlay = function(mesh){
  22053. if(!mesh){
  22054. this.hoveringPlane = null;
  22055. $("#player").css("cursor",this.currentCursor || "" );
  22056. }else{
  22057. var overlay = mesh.parent;
  22058. $("#player").css("cursor","pointer");
  22059. this.hoveringPlane = overlay;
  22060. return true;
  22061. }
  22062. },
  22063. n.prototype.clickOverlay = function(overlay){
  22064. if(this.openOverlay && !overlay)return;
  22065. var plane = overlay.plane;
  22066. /* if(overlay.overlayType == "video"){
  22067. if(plane.material.map.image.paused) plane.material.map.image.play()
  22068. else plane.material.map.image.pause()
  22069. } */
  22070. if(overlay.overlayType == "video"){
  22071. overlay.switchPlay(!!overlay.pausedByUser)
  22072. }
  22073. /* if(window.EditOverlay &&EditOverlay.editing){
  22074. if(EditOverlay.editPlane && overlay != EditOverlay.editPlane) EditOverlay.closeOverlayPanel('cancel')
  22075. $('#overlayProp').removeClass('atRight').removeClass('hide')
  22076. EditOverlay.endAddPlane();
  22077. EditOverlay.updateOverlayPanel(overlay)
  22078. EditOverlay.controlSelectOverlay(overlay)
  22079. return;
  22080. } */
  22081. },
  22082. n.prototype.getMouseIntersect = function(e, t) {//xzw change
  22083. e = e || this.mouse.clone(),
  22084. t = t || this.model.floors.reduce(function(e, t) {
  22085. return t.hidden ? e : e.concat(t.collider.children)
  22086. }, this.mode === u.PANORAMA ? this.panoMarkers : []);
  22087. var i = new r.Vector3(e.x,e.y,-1).unproject(this.camera);
  22088. this.raycaster.set(i, this.getMouseDirection(e));
  22089. var n = this.raycaster.intersectObjects(t, true);//add true
  22090. var o = n[0];
  22091. if(o){
  22092. o.face && (o.normal = o.face.normal.applyQuaternion(o.object.quaternion),
  22093. this.position.clone().sub(o.point).dot(o.normal) < 0 && o.normal.negate(),
  22094. this.currentPano ? o.onFloor = o.point.y < this.position.y - .5 * this.currentPano.height : o.onFloor = o.point.y < this.position.y - .5,
  22095. o.horizontal = .8 < o.normal.y);
  22096. return o
  22097. }
  22098. }
  22099. ,
  22100. n.prototype.updateClosestPano = function(e) {
  22101. var t = [s.filters.isPanoAligned()];
  22102. if (this.mode === u.PANORAMA) {
  22103. if (!this.currentPano)
  22104. return;
  22105. t.push(s.filters.not(this.currentPano)),
  22106. t.push(s.filters.inFloorDirection(this.currentPano.floorPosition, this.getDirection(), .25)),
  22107. t.push(s.filters.isNeighbourPanoTo(this.currentPano)),
  22108. t.push(s.filters.isCloseEnoughTo(e.point, f.panoFloorClickRadius)),
  22109. t.push(s.filters.isNotBehindNormal(e.point, e.normal))
  22110. } else{
  22111. t.push((pano)=>{ // add
  22112. return this.checkHasNeighbor(pano)
  22113. })
  22114. t.push(s.filters.isOnVisibleFloor()),
  22115. this.mode !== u.FLOORPLAN && t.push(s.filters.inDirection(this.position, this.getDirection(), .25));
  22116. }
  22117. var i = this.model.panos.find(t, [s.sortFunctions.floorDistanceToPoint(e.point)]);
  22118. i !== this.closestPano ? (i && (this.isPanoHover = !0),
  22119. this.emit(w.ClosestPanoChanging, this.closestPano, i, this.mode),
  22120. this.closestPano = i) : this.isPanoHover = !1
  22121. }
  22122. ,
  22123. n.prototype.dollhouseMode = function(e, t) {
  22124. this.emit(w.ModeChanging, this.mode, u.DOLLHOUSE),
  22125. this.mode = u.DOLLHOUSE,
  22126. this.cameraControls.controls[u.DOLLHOUSE].reset();
  22127. var i = new r.Vector3(this.model.center.x,0,this.model.center.z)
  22128. , n = new r.Vector3(15,10,15);
  22129. if (e && t) {
  22130. var o = d.FORWARD.clone().applyQuaternion(t)
  22131. , a = this.model.center.clone().sub(e)
  22132. , s = a.dot(o);
  22133. s > 0 ? (i = o.clone().multiplyScalar(s).add(e),
  22134. n.copy(e)) : F.warn("Tried to initiate dollhouse mode that wasn't looking at the model", e, t)
  22135. }
  22136. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(0, !0),
  22137. this.cameraControls.controls[u.DOLLHOUSE].target.copy(i),
  22138. this.cameraControls.cameras[u.DOLLHOUSE].position.copy(n),
  22139. this.updateFromControls(),
  22140. this.model.alpha = 1,
  22141. this.model.skybox.material.uniforms.opacity.value = 0
  22142. }
  22143. ,
  22144. n.prototype.insideMode = function(e, t) {
  22145. var i = $.Deferred()
  22146. , n = t || null;
  22147. if (this.mode !== u.PANORAMA && this.mode !== u.TRANSITIONING) {
  22148. var r = [s.filters.isPanoAligned()];
  22149. this.model.currentFloor && r.push(s.filters.atFloor(this.model.currentFloor)),
  22150. e = e || this.currentPano || this.model.panos.find(r, [s.sortFunctions.distanceToPoint(this.cameraControls.activeControl.target)]),
  22151. this.flyToNewMode({
  22152. mode: u.PANORAMA,
  22153. pano: e,
  22154. callback: n
  22155. }).done(i.resolve.bind(i)).fail(i.reject.bind(i))
  22156. } else {
  22157. var o = this.mode === u.PANORAMA ? "Already in panorama mode" : "Cannot change mode during mode transition";
  22158. i.reject(o)
  22159. }
  22160. return i.promise()
  22161. }
  22162. ,
  22163. n.prototype.fitDollhouse = function(e, t, i) {//许钟文改 飞入前寻找和初始视角最合适的位置
  22164. //if(urlHasValue('oldEntry')){
  22165. //搬自一代。
  22166. var maxY = this.model.boundingBox.max.y;
  22167. var n = d.FORWARD.clone().applyQuaternion(i)
  22168. , i = n.clone().add(e);
  22169. this.cameraControls.activeControl.target.copy(i),
  22170. this.cameraControls.activeControl.camera.position.set(0, maxY * 2.4, 0).add(e).add(n.multiplyScalar(-10))
  22171. //return;
  22172. /* //this.camera.position.copy(this.model.center);
  22173. //this.camera.updateMatrixWorld()
  22174. this.switchCameraMode("dollhouse", i) */
  22175. //}//下面是二代代码,看不太懂。因为有的场景在靠近一端的某个方向截取的初始视角会甩镜头,也就是不是下去之后的方向
  22176. //直接用一代的这个 效果和二代几乎一样,且不会甩
  22177. /* var n = d.FORWARD.clone().applyQuaternion(i);
  22178. this.cameraControls.activeControl.target.copy(n).add(e);
  22179. var o = d.RIGHT.clone().applyQuaternion(i)
  22180. , a = d.UP.clone()
  22181. , s = o.clone().applyAxisAngle(a, Math.PI / 2)
  22182. , l = this.model.boundingBox.max.clone()
  22183. , c = this.model.boundingBox.min.clone()
  22184. , h = [new r.Vector3(l.x,0,l.z).sub(e), new r.Vector3(l.x,0,c.z).sub(e), new r.Vector3(c.x,0,l.z).sub(e), new r.Vector3(c.x,0,c.z).sub(e)]
  22185. , u = 0
  22186. , p = 0
  22187. , g = 0;
  22188. h.forEach(function(e, t, i) {
  22189. var n = Math.abs(e.dot(o))
  22190. , r = e.dot(s);
  22191. n > u && (u = n,
  22192. p = r),
  22193. r > g && (g = r)
  22194. });
  22195. var m = Math.max(Math.abs(new r.Vector3(0,l.y,0).sub(e).dot(a)), Math.abs(new r.Vector3(0,c.y,0).sub(e).dot(a)))
  22196. , v = s.clone().multiplyScalar(p).add(t)
  22197. , A = s.clone().multiplyScalar(g).add(t);
  22198. p = u / Math.tan(this.cameraControls.activeControl.camera.fov / 2 * this.cameraControls.activeControl.camera.aspect * (Math.PI / 180));
  22199. g = m / Math.tan(this.cameraControls.activeControl.camera.fov / 2 * (Math.PI / 180));
  22200. p = Math.max(p, 10),
  22201. g = Math.max(g, 10);
  22202. var y = n.clone().multiplyScalar(-p).add(v).sub(t).length()
  22203. , C = n.clone().multiplyScalar(-g).add(v).sub(t).length();
  22204. this.cameraControls.activeControl.maxDistance = f.skyboxRadius - 1;
  22205. y >= C ? this.cameraControls.activeControl.camera.position.set(0, 6, 0).add(v).add(n.multiplyScalar(1.1 * -p))
  22206. : this.cameraControls.activeControl.camera.position.set(0, 6, 0).add(A).add(n.multiplyScalar(1.1 * -g))
  22207. */
  22208. }
  22209. ,
  22210. n.prototype.floorplanMode = function(e, t, i) {
  22211. this.mode = u.FLOORPLAN;
  22212. var n = this.cameraControls.controls[u.FLOORPLAN];
  22213. n.reset();
  22214. var r = e ? e : this.model.center;
  22215. if (n.target.copy(r).setY(0),
  22216. n.camera.position.copy(r).setY(f.floorplan.cameraHeight),
  22217. i ? (n.currentScale = i / ($("#player").width() / $("#player").height()),
  22218. n.absoluteScale = n.currentScale) : n.zoomToContain(this.model.size),
  22219. t) {
  22220. var o = d.LEFT.clone().applyQuaternion(t);
  22221. n.rotateLeft(-Math.atan2(o.x, o.z))
  22222. } else
  22223. n.rotateToView(this.model.size, this.getDirection());
  22224. n.update(0)
  22225. }
  22226. ,
  22227. n.prototype.nonInterruptingFlyToPano = function(e, t) {
  22228. return e.skipWarpingCheck = !0,
  22229. this.flyToPano(e, t)
  22230. }
  22231. ,
  22232. n.prototype.updateMarkerVisi = function() {//加
  22233. if(this.mode != "panorama")return;
  22234. this.model.panos.list.forEach((pano)=>{
  22235. if(!pano.marker)return;
  22236. pano.marker.material.visible = !!pano.neighbourPanos[this.currentPano.id];
  22237. })
  22238. }
  22239. ,
  22240. n.prototype.updateHotVisible = function(pano){
  22241. var hots = this.model.hots;
  22242. pano = pano || this.currentPano;
  22243. for (var index in hots){
  22244. var visible;
  22245. if(this.mode != "panorama"){
  22246. // visible = true;
  22247. visible = false; // 周恩光改 非全景模式下隐藏热点
  22248. }else{
  22249. //hots[index].mesh.material.depthTest = false;
  22250. visible = !hots[index].visiblePanos || hots[index].visiblePanos.indexOf(pano.id) > -1
  22251. }
  22252. hots[index].mesh.visible = visible;
  22253. }
  22254. }
  22255. n.prototype.flyToPano = function(e, t) {
  22256. var i = e.pano
  22257. , aim = e.lookAtPoint
  22258. , aimQua = e.quaternion //ADD
  22259. , o = e.duration
  22260. , a = e.aimDuration
  22261. , s = e.maxDistanceOverride
  22262. , l = e.skipWarpingCheck
  22263. , c = e.constantMoveSpeed
  22264. , h = null
  22265. , p = null
  22266. if (aim){
  22267. var _ = (new r.Matrix4).lookAt(i.position, aim, d.UP)
  22268. aimQua = (new r.Quaternion).setFromRotationMatrix(_)
  22269. }
  22270. else aimQua = aimQua
  22271. var zoomLevel = e.zoomLevel || 1 //add
  22272. if(this.flying) return t && t(e)
  22273. window.specialScene && specialScene.special().specifySpot && specialScene.special().specifySpot(i);
  22274. if (this.isWarping() && !l && (this.path.activeTransType === x.BLACK || this.path.activeTransType === x.STD))
  22275. return F.warn("Player.flyToPano() -> Cannot fly when warping"),
  22276. t && t(),
  22277. !1;
  22278. if (this.updateLastView(),
  22279. this.mode !== u.PANORAMA) {
  22280. var m;
  22281. void this.flyToNewMode({
  22282. mode: u.PANORAMA,
  22283. pano: i,
  22284. duration: o,
  22285. quaternion: aimQua ,
  22286. callback: t
  22287. })
  22288. }
  22289. if (!i || (h = g.deepExtend(e),
  22290. p = function() {
  22291. N.delayOneFrame(function() {
  22292. this.flyToPano(h, t)
  22293. }
  22294. .bind(this))
  22295. }
  22296. .bind(this),
  22297. !this.checkAndWaitForPanoLoad(i, "high", "low", this.basePanoSize, p))) {
  22298. var C = function(e) {
  22299. t && t(e)
  22300. }
  22301. .bind(this);
  22302. this.currentPano || (this.currentPano = i,
  22303. this.path.placeCpm(),
  22304. this.path.fadeOutCpm(f.path.fadeOutTime),
  22305. this.spider.draw());
  22306. var I = o;
  22307. if ("number" != typeof o) {
  22308. var E = s || f.transition.flytimeMaxDistanceThreshold;
  22309. I = Math.min(this.currentPano.position.distanceTo(i.position), E) * f.transition.flytimeDistanceMultiplier + f.transition.flyTime
  22310. }
  22311. if (f.transition.flySpeed > .01 && (I = 1e3 * this.currentPano.position.distanceTo(i.position) / f.transition.flySpeed),
  22312. zoomLevel !== this.zoomLevel)
  22313. switch (f.zoom.transitionStyle) {
  22314. case 1:
  22315. this.smoothZoomFovTo(null, zoomLevel, zoomLevel == 1 ? I / 2 : I); //改
  22316. break;
  22317. case 2:
  22318. return h = g.deepExtend(e),
  22319. p = this.flyToPano.bind(this, h, t),
  22320. void this.smoothZoomFovTo(null, zoomLevel, f.zoom.restoreTime * (this.zoomLevel - 1), p)
  22321. }
  22322. if (aimQua) {
  22323. y.cancelById(V.LookTransition),
  22324. I *= f.transition.aimSlowFactor;
  22325. var b = this.cameraControls.activeControl.camera.quaternion.clone()
  22326. , S = b.clone()
  22327. , M = new r.Vector3;
  22328. if (i === this.currentPano) {
  22329. var R = d.FORWARD.clone().applyQuaternion(b)
  22330. , P = d.FORWARD.clone().applyQuaternion(aimQua)
  22331. , O = R.angleTo(P);
  22332. return void 0 !== a && null !== a || (a = 1 * Math.sqrt(O) / f.tags.navigate.rotateSpeedFactor * 1e3),
  22333. void y.start(function(e) {
  22334. S.copy(b),
  22335. v.quaternion(S, aimQua)(e),
  22336. M.copy(d.FORWARD).applyQuaternion(S).add(this.cameraControls.activeControl.camera.position),
  22337. this.cameraControls.activeControl.lookAt(M)
  22338. }
  22339. .bind(this), a, C, 0, A[f.transition.movementEasing], null, V.LookTransition)
  22340. }
  22341. }
  22342. if (i === this.currentPano )
  22343. return void C();
  22344. this.flying = !0;
  22345. var L = this.position.clone()
  22346. , D = this.currentPano;
  22347. F.debug("Flying to pano ", i.position),
  22348. this.emit(w.PanoChosen, this.currentPano, i),
  22349. this.emit(w.FlyingStarted, i.position, L, i, D)
  22350. //---------before fly--------------- add
  22351. this.updateHotVisible(i); //更新热点显示
  22352. this.transitionPos({type:"beforeFlytopano", pano:i, dur:I})//add
  22353. //Hot.updateVisibles([this.currentPano, i]) // 周恩光 注释 只在fly完成时再显示热点
  22354. //地标变化
  22355. if(this.model.floorLogos){
  22356. this.model.changefloorLogoOpa({index:0, opa:0, dur: p, delay:0.7})//this.model.floorLogoFade(0, _duration*0.5, 0.7);
  22357. this.model.floorLogos[1].position.copy(i.floorPosition.clone().sub(this.model.position));
  22358. //this.model.adjustfloorLogoHeight();
  22359. this.model.floorLogos[1].material.opacity = 0;//uniforms.opacity.value = 0;
  22360. this.model.floorLogos[1].visible = true;
  22361. this.model.changefloorLogoOpa({index:1, opa:1, dur: 250})//this.model.floorLogoShow(1,250);
  22362. }
  22363. //=======================================
  22364. aimQua && y.start(function(e) {
  22365. S.copy(b),
  22366. v.quaternion(S, aimQua)(e),
  22367. M.copy(d.FORWARD).applyQuaternion(S).add(this.cameraControls.activeControl.camera.position),
  22368. this.cameraControls.activeControl.lookAt(M)
  22369. }
  22370. .bind(this), I, null, 0, A[f.transition.movementEasing], null, V.LookTransition);
  22371. var B = c ? null : A[f.transition.movementEasing];
  22372. this.nextPano = i,
  22373. y.start(v.uniform(this.model.skybox, "progress", 1), I, null, 0, A[f.transition.blendEasing], "skyFly", V.FlyToPano),
  22374. y.start(v.allUniforms(this.model.chunks, "progress", 1), I, null, 0, A[f.transition.blendEasing], "chunkFly", V.FlyToPano),
  22375. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, i.position), I, function(e) {
  22376. this.flying = !1,
  22377. this.currentPano !== i && this.currentPano.exit(),
  22378. i.enter(),
  22379. this.currentPano = i,
  22380. this.nextPano = null,
  22381. this.path.placeCpm(),
  22382. this.path.fadeOutCpm(f.path.fadeOutTime),
  22383. this.spider.draw(),
  22384. this.emit(w.FlyingEnded, i.position, L, i, D),
  22385. this.updateMarkerVisi(),//add
  22386. C(e)
  22387. //add:
  22388. if(this.mode == "panorama" ){
  22389. if(this.model.floorLogos){
  22390. this.model.floorLogos[0].position.copy(this.model.floorLogos[1].position)
  22391. //this.model.adjustfloorLogoHeight()
  22392. this.model.changefloorLogoOpa({index:0,opa:1,dur:0});//this.model.floorLogos[0].material.uniforms.opacity.value = 1;
  22393. this.model.floorLogos[1].visible = false;
  22394. }
  22395. Hot.updateVisibles([this.currentPano])//add
  22396. }
  22397. }
  22398. .bind(this), 0, B, "camFly", V.FlyToPano)
  22399. }
  22400. }
  22401. ,
  22402. n.prototype.warpToPano = function(o={}) {
  22403. }
  22404. n.prototype.blackToPano = function(o={}) {//add 瞬间过渡
  22405. //o.panoId = "8bc9156b288d48459e4e0f74d7051ef1"
  22406. if(this.flying || this.isWarping() )return;
  22407. let oldPos = this.position.clone();
  22408. let oldPano = this.currentPano
  22409. let pano = o.pano || this.model.panos.index[o.panoId]
  22410. this.path.warpDestPano = pano
  22411. var retry = ()=>{
  22412. this.waitingToWarp = !1,
  22413. this.blackToPano(o)
  22414. }
  22415. if (this.checkAndWaitForPanoLoad(pano, "high", "low", this.basePanoSize, retry))
  22416. return void (this.waitingToWarp = !0)
  22417. this.emit("pano.chosen", oldPano, pano)
  22418. /* if(window.momentTourBlackNewType == 1) { */
  22419. this.flying = true
  22420. this.path.warpDestHeroLoc = {
  22421. panoId : o.panoId,
  22422. position: pano.position,
  22423. quaternion: o.quaternion || this.quaternion.clone()
  22424. }
  22425. this.path.warpTravel_BLACK(null, 1500,1, ()=>{
  22426. pano != this.currentPano && this.currentPano.exit()
  22427. pano.enter()
  22428. this.currentPano = pano
  22429. this.emit("flying.ended", pano.position, oldPos, pano, oldPano)
  22430. this.flying = false
  22431. } )
  22432. }
  22433. window._transitionPosId = 9999
  22434. n.prototype.transitionPos = function(o={}) {//渐变overlay和热点的位置
  22435. y.cancelById(_transitionPosId)
  22436. var begin = function(object, pos, qua, scale){
  22437. if(pos){
  22438. if(!same(object.position, pos, 0.01)){
  22439. y.start(v.vector(object.position, pos), o.dur, (e)=>{
  22440. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  22441. }
  22442. if(qua && !same(object.quaternion, qua, 1e-6)){
  22443. y.start(v.quaternion(object.quaternion, qua), o.dur, (e)=>{
  22444. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  22445. }
  22446. if(scale && !same(object.scale, scale, 0.001)){
  22447. y.start(v.vector(object.scale, scale), o.dur, (e)=>{
  22448. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  22449. }
  22450. }
  22451. }
  22452. var same = function(vec1, vec2, diff){
  22453. var s = Math.abs(vec1.x-vec2.x) < diff && Math.abs(vec1.y-vec2.y) < diff && Math.abs(vec1.z-vec2.z) < diff
  22454. if(s && vec1.w) s = Math.abs(vec1.w-vec2.w) < diff
  22455. return s
  22456. }
  22457. var sid = o.pano != void 0 ? o.pano.id : "outside";
  22458. for(let i in this.model.hots){//是否判断visible?
  22459. var hot = this.model.hots[i];
  22460. var panoData = hot.info.transformAtPanos[sid];
  22461. var useCustom = !panoData
  22462. //if(hot.usingTransformData || !useCustom){
  22463. var pos = useCustom ? hot.info.position : panoData.pos;
  22464. begin(hot, pos/* , qua */ )
  22465. //}
  22466. }
  22467. }
  22468. window._tranOutsideFocus = 4399
  22469. n.prototype.focusPoint = function(o={}){//当在外时,聚焦相机到这一点
  22470. console.log("focusPoint")
  22471. if(this.mode == "floorplan"){
  22472. var modelSize = o.modelSize || new THREE.Vector3(8,8,8);//可视范围
  22473. var control = this.cameraControls.controls.floorplan;
  22474. var absoluteScale = control.getDefaultAbsoluteScale(modelSize)
  22475. var currentScale = control.absoluteScale;
  22476. var currentTarget = control.target.clone()
  22477. y.cancelById(window._tranOutsideFocus, true);
  22478. y.start(function(progress){
  22479. control.absoluteScale = absoluteScale*progress + currentScale*(1-progress);
  22480. control.target = o.aim.clone().multiplyScalar(progress).add(currentTarget.clone().multiplyScalar(1-progress))
  22481. control.camera.position.copy(control.target.clone().add(control.offset)) //维持角度
  22482. }.bind(this) , o.dur || 600, null/* cancelFuc */, 0, A[f.transition.movementEasing], "outsideFocus", window._tranOutsideFocus, null/* cancelFuc */);
  22483. }else if(player.mode == "dollhouse"){
  22484. var control = player.cameraControls.controls.dollhouse;
  22485. var radius = o.radius || 8;
  22486. var currentTarget = control.target.clone()
  22487. var dir = control.offset.clone().normalize()
  22488. var currentRadius = control.offset.length();
  22489. y.cancelById(window._tranOutsideFocus, true);
  22490. y.start(function(progress){
  22491. control.target = o.aim.clone().multiplyScalar(progress).add(currentTarget.clone().multiplyScalar(1-progress))
  22492. let radius_ = radius*progress+currentRadius*(1-progress)
  22493. control.camera.position.copy(control.target.clone().add(dir.clone().multiplyScalar(radius_)))
  22494. }.bind(this) , o.dur || 600, null/* cancelFuc */, 0, A[f.transition.movementEasing], "outsideFocus", window._tranOutsideFocus, null/* cancelFuc */);
  22495. }else if(this.mode == 'panorama'){
  22496. this.flyToPano({
  22497. lookAtPoint: o.aim.clone() ,
  22498. pano: this.currentPano,
  22499. aimDuration: o.dur || 600
  22500. })
  22501. }
  22502. }
  22503. /*
  22504. 切换到某个模式后再执行函数
  22505. */
  22506. n.prototype.FlyToMode = function(mode, f1, duration){
  22507. var f2;
  22508. if (this.mode == mode) {
  22509. f1 && f1()
  22510. } else {
  22511. f2 = f1;
  22512. if (this.mode == "transitioning" && this.modeTran.split('-')[1] != mode) {//正飞向其他模式,就要先飞完再飞进来然后执行
  22513. this.afterCModeFuc = function() {
  22514. /* objects.gui.modeChange[mode](null, {
  22515. fuc: f2 这个写法会使得先添加的回调fuc取代之后添加的afterCModeFuc,所以统一改为afterCModeFuc
  22516. }); */
  22517. this.afterCModeFuc = f2
  22518. this.flyToNewMode({mode:mode, pano: mode == "panorama" && this.currentPano,
  22519. //callback : f2
  22520. });
  22521. //这个fuc在trainsitioning状态下传入是无效的,所以后面得用afterCModeFuc。但是执行完afterCModeFuc,afterCModeFuc会变为null,所以里面得用fuc。。orz
  22522. }.bind(this)
  22523. } else {
  22524. if(this.afterCModeFuc)console.log("已经有afterCModeFuc了!!!!!!!!!!!!!!!")
  22525. this.afterCModeFuc = f2;//飞入后执行
  22526. try{ //在场景刚开始加载 control还没建好时这句可能会报错所以用try。 不用callback而用 afterCModeFuc也是这个原因,因为会有别的函数可以飞入然后执行它
  22527. this.flyToNewMode({mode:mode, pano: mode == "panorama" && this.currentPano, duration:duration});
  22528. }catch(e){
  22529. console.log('FlyToMode遇到问题?')
  22530. }
  22531. }
  22532. }
  22533. }
  22534. n.prototype.fastForwardActivePanoFlight = function(e) {
  22535. e = e || f.transition.fastForwardFactor / 10 * 4 + 1
  22536. y.adjustSpeed(V.FlyToPano, e)
  22537. y.adjustSpeed(V.LookTransition, e)
  22538. }
  22539. ,
  22540. n.prototype.flyToPanoClosestToMouse = function() {
  22541. if (Date.now() - this.mouseLastMoveTime > 50 && (this.intersect = this.getMouseIntersect(),
  22542. this.intersect && this.updateClosestPano(this.intersect)),
  22543. this.closestPano)
  22544. return this.flyToPano({
  22545. pano: this.closestPano
  22546. });
  22547. var e = this.getMouseDirection();
  22548. this.flyDirection(e) || this.flyToPano({
  22549. pano: this.currentPano
  22550. })
  22551. }
  22552. ,
  22553. n.prototype.flyLocalDirection = function(e) {
  22554. var t = this.getDirection(e)
  22555. , i = 1 === e.z ? .4 : .75
  22556. , n = 1 === Math.abs(e.x);
  22557. return this.flyDirection(t, i, n)
  22558. }
  22559. ,
  22560. n.prototype.flyDirection = function(e, t, i) {
  22561. Hot && Hot.closePopup();//xzw add
  22562. var n = $.Deferred();
  22563. this.history.invalidate();
  22564. var r = this.closestPanoInDirection(e, t, i);
  22565. return r ? this.flyToPano({
  22566. pano: r
  22567. }, n.resolve.bind(n, !0)) : (this.bump(e),
  22568. n.resolve(!1)),
  22569. n.promise()
  22570. }
  22571. ,
  22572. n.prototype.closestPanoInDirection = function(e, t, i) {
  22573. return this.rankedPanoInDirection(0, e, t, i)
  22574. }
  22575. ,
  22576. n.prototype.rankedPanoInDirection = function() {
  22577. var e = {
  22578. pano: null,
  22579. candidates: []
  22580. };
  22581. return function(t, i, n, r) {
  22582. t || (t = 0),
  22583. n = void 0 !== n ? n : .75;
  22584. var o = r ? "angle" : "direction";
  22585. return this.model.panos.findRankedByScore(t, [s.filters.isPanoAligned(), s.filters.inPanoDirection(this.position, i, n), s.filters.isNeighbourPanoTo(this.currentPano), s.filters.not(this.currentPano)], [s.scoreFunctions.distanceSquared(this.currentPano), s.scoreFunctions[o](this.position, i)], e),
  22586. this.cachedPanoCandidates = e.candidates,
  22587. e.pano
  22588. }
  22589. }(),
  22590. n.prototype.bump = function(e) {
  22591. if (this.mode === u.PANORAMA && !this.flying && !this.isWarping()) {
  22592. var t, i, n, r = f.transition, o = (r.flytimeMaxDistanceThreshold * r.flytimeDistanceMultiplier + r.flyTime) / 8, a = this.camera.getWorldDirection().dot(e), s = Math.abs(a) > .5;
  22593. if (s)
  22594. t = function() {
  22595. y.start(v.property(this.cameraControls.cameras[u.PANORAMA], "zoom", a > 0 ? 1.04 : .96), o, i, 0, A.easeInOutSine, "bumpZStart")
  22596. }
  22597. .bind(this),
  22598. i = function() {
  22599. y.start(v.property(this.cameraControls.cameras[u.PANORAMA], "zoom", 1), 5 * o, n, 0, A.easeInOutSine, "bumpZRelax")
  22600. }
  22601. .bind(this);
  22602. else {
  22603. var l = this.camera.position.clone()
  22604. , c = e.clone();
  22605. this.raycaster.set(l, c);
  22606. var h = this.model.floors.reduce(function(e, t) {
  22607. return e.concat(t.collider.children)
  22608. }, [])
  22609. , d = this.raycaster.intersectObjects(h)
  22610. , p = d.length > 0 ? d[0].distance / 25 : .04
  22611. , g = l.clone().add(c.multiplyScalar(p));
  22612. t = function() {
  22613. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, g), o, i, 0, A.easeInOutSine, "bumpTStart")
  22614. }
  22615. .bind(this),
  22616. i = function() {
  22617. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, l), 5 * o, n, 0, A.easeInOutSine, "bumpTRelax")
  22618. }
  22619. .bind(this)
  22620. }
  22621. n = function() {
  22622. this.flying = !1
  22623. }
  22624. .bind(this),
  22625. this.flying = !0,
  22626. t()
  22627. }
  22628. }
  22629. ,
  22630. n.prototype.changeFloor = function(e) {
  22631. if (!this.is360View(this.mode, this.currentPano))
  22632. if (this.mode === u.PANORAMA) {
  22633. var t = this.history.reversePano(e);
  22634. t && t.isAligned() ? this.flyToPano({
  22635. pano: t
  22636. }) : this.changeFloorByScore(e)
  22637. } else
  22638. this.model.setFloor(this.model.nextFloor(e) || this.model.currentFloor)
  22639. }
  22640. ,
  22641. n.prototype.changeFloorByScore = function() {
  22642. var e = {
  22643. pano: null,
  22644. candidates: []
  22645. };
  22646. return function(t) {
  22647. var i = this.model.nextFloor(t);
  22648. return i ? (this.model.panos.lowestByScore([s.filters.atFloor(i), s.filters.isPanoAligned()], [s.scoreFunctions.distance(this.currentPano), s.scoreFunctions.direction(this.position, new r.Vector3(0,t,0)), s.scoreFunctions.penalizeHeightDifferenceUnder(this.position, .5)], e),
  22649. void (e.pano ? (this.cachedPanoCandidates = e.candidates,
  22650. this.history.push(t, this.currentPano),
  22651. this.flyToPano({
  22652. pano: e.pano
  22653. })) : F.warn("No pano found on selected floor, not moving there."))) : void F.debug("player.changeFloor(" + t + "): no such floor")
  22654. }
  22655. }(),
  22656. n.prototype.gotoFloor = function(e) {
  22657. var t = e - this.model.currentFloor.floorIndex;
  22658. this.changeFloor(t)
  22659. }
  22660. ,
  22661. n.prototype.getDirection = function(e) {
  22662. return e = e ? e : (new r.Vector3).copy(d.FORWARD),
  22663. e.applyQuaternion(this.camera.quaternion)
  22664. }
  22665. ,
  22666. n.prototype.flyToSameMode = function(e, t, i, n, o) {
  22667. if (o = o || $.Deferred(),
  22668. this.mode === u.TRANSITIONING)
  22669. return F.warn("should not be transitioning here"),
  22670. n && n(!1),
  22671. o.reject().promise();
  22672. var a = i || !1
  22673. , s = i ? i.position : this.position
  22674. , l = this.position.clone()
  22675. , c = this.currentPano;
  22676. if (F.debug("New pose in mode " + this.mode),
  22677. !e || (retryCallback = function() {
  22678. N.delayOneFrame(function() {
  22679. this.flyToSameMode(e, t, i, n, o)
  22680. }
  22681. .bind(this))
  22682. }
  22683. .bind(this),
  22684. !this.checkAndWaitForPanoLoad(e, "high", "low", this.basePanoSize, retryCallback))) {
  22685. var h = function() {
  22686. this.emit(w.FlyingEnded, s, l, e, c),
  22687. n && n(!0)
  22688. }
  22689. .bind(this)
  22690. , d = f[this.mode]
  22691. , p = void 0 !== t ? t : d.transitionTime
  22692. , g = new r.Vector3
  22693. , C = new r.Vector3;
  22694. if (this.emit(w.FlyingStarted, s, l, e, c),
  22695. this.mode === u.PANORAMA)
  22696. F.warn("we should not be here for panorama views");
  22697. else if (this.mode === u.DOLLHOUSE)
  22698. if (a) {
  22699. var I = new r.Vector3(0,1,0);
  22700. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(1, !0),
  22701. this.model.warpDestFloors(i.floorVisibility),
  22702. C.copy(i.position);
  22703. var E = new r.Vector3(0,0,-1).applyQuaternion(i.quaternion)
  22704. , b = new r.Raycaster(C.clone(),E.clone(),0,1 / 0)
  22705. , _ = b.intersectObjects(this.model.colliders)
  22706. , T = 3;
  22707. _.length ? (g.copy(_[0].point),
  22708. T = .75 * C.distanceTo(g)) : (g.copy(E).multiplyScalar(3).add(C),
  22709. F.debug("Tried to restore dollhouse mode that did not intersect...", i.position, i.quaternion));
  22710. var x = (new r.Matrix4).lookAt(C, g, I)
  22711. , S = (new r.Euler).setFromRotationMatrix(x, f.warp.eOrder)
  22712. , M = g.distanceTo(C)
  22713. , R = (new r.Matrix4).lookAt(this.cameraControls.cameras[u.DOLLHOUSE].position, this.cameraControls.controls[u.DOLLHOUSE].target, I)
  22714. , P = (new r.Euler).setFromRotationMatrix(R, f.warp.eOrder)
  22715. , O = this.cameraControls.cameras[u.DOLLHOUSE].position.distanceTo(this.cameraControls.controls[u.DOLLHOUSE].target);
  22716. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(Math.min(O, T), !0);
  22717. var L = new r.Euler(S.x - P.x,S.y - P.y,S.z - P.z,f.warp.eOrder);
  22718. L.y = L.y > Math.PI ? L.y -= 2 * Math.PI : L.y < -Math.PI ? L.y += 2 * Math.PI : L.y,
  22719. this.path.burnsDir = Math.sign(L.y);
  22720. var D = new r.Euler(0,0,0,f.warp.eOrder)
  22721. , B = new r.Vector3;
  22722. y.start(v.vector(this.cameraControls.controls[u.DOLLHOUSE].target, g), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode),
  22723. y.start(function(e, t) {
  22724. D.x = P.x + e * L.x,
  22725. D.y = P.y + e * L.y,
  22726. D.z = P.z + e * L.z;
  22727. var i = O + e * (M - O);
  22728. B.set(0, 0, i).applyEuler(D).add(this.cameraControls.controls[u.DOLLHOUSE].target),
  22729. this.cameraControls.cameras[u.DOLLHOUSE].position.copy(B).add(this.model.position)
  22730. }
  22731. .bind(this), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode),
  22732. y.start(function(e, t) {
  22733. this.cameraControls.controls[u.DOLLHOUSE].update(),
  22734. this.quaternion.copy(this.cameraControls.cameras[u.DOLLHOUSE].quaternion),
  22735. this.position.copy(this.cameraControls.cameras[u.DOLLHOUSE].position)
  22736. }
  22737. .bind(this), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode)
  22738. } else
  22739. F.warn("invalid warp destination in flyToSameMode()? ignore it then");
  22740. else if (this.path.placeCpm(),
  22741. this.path.fadeInCpm(f.path.fadeInTime),
  22742. i) {
  22743. this.model.warpDestFloors(i.floorVisibility);
  22744. var U = this.cameraControls.cameras[u.FLOORPLAN]
  22745. , k = this.cameraControls.controls[u.FLOORPLAN]
  22746. , H = k.target.clone()
  22747. , G = i.position.clone().sub(H)
  22748. , z = U.position.clone().sub(k.target)
  22749. , W = z.length()
  22750. , j = new r.Vector3(-1,0,0).applyQuaternion(i.quaternion).normalize()
  22751. , Y = Math.atan2(k.offset.x, k.offset.z)
  22752. , X = Math.atan2(j.x, j.z)
  22753. , Z = k.absoluteScale
  22754. , q = m.convertWorkshopOrthoZoom(i.orthoZoom);
  22755. y.start(function(e, t) {
  22756. k.target.copy(G).multiplyScalar(e).add(H);
  22757. var i = Y + (X - Y) * e;
  22758. k.offset.x = W * Math.sin(i),
  22759. k.offset.z = W * Math.cos(i),
  22760. U.position.copy(k.target).add(k.offset),
  22761. k.absoluteScale = Z + e * (q - Z),
  22762. k.update(),
  22763. this.quaternion.copy(U.quaternion),
  22764. this.position.copy(U.position),
  22765. this.target.copy(k.target),
  22766. this.camera.projectionMatrix.copy(U.projectionMatrix)
  22767. }
  22768. .bind(this), p, null, 0, A[f.flydown.movementEasing], null, V.FlyToSameMode)
  22769. } else
  22770. F.info("flyToSameMode() funny floorplan view? skipping");
  22771. return y.setTimeout(function(e) {
  22772. this.mode = e,
  22773. h(),
  22774. o.resolve(!0)
  22775. }
  22776. .bind(this, this.mode), p, V.FlyToSameMode),
  22777. this.mode = u.TRANSITIONING,
  22778. o.promise()
  22779. }
  22780. }
  22781. ,
  22782. n.prototype.flyToNewMode = function(e, t) {
  22783. Hot.closePopup();//xzw add
  22784. e = e || {};
  22785. var i = e.mode
  22786. , n = e.pano
  22787. , o = e.duration
  22788. , a = e.warpDest
  22789. , s = e.callback
  22790. , l = e.force
  22791. , c = e.quaternion;
  22792. if (t = t || $.Deferred(),
  22793. this.isWarping())
  22794. return F.warn("Player.flyToNewMode() -> Cannot fly when warping"),
  22795. s && s(!1),
  22796. t.reject("Cannot change mode during tour transition").promise();
  22797. if (this.mode === u.TRANSITIONING)
  22798. return s && s(!1),
  22799. t.reject("Cannot change mode during mode transition").promise();
  22800. if (i === this.mode)
  22801. return l ? (this.flyToSameMode(n, o, a, s).done(t.resolve.bind(t)).fail(t.reject.bind(t)),
  22802. t.promise()) : (s && s(!1),
  22803. t.reject("Already in " + i + " mode").promise());
  22804. var h = a || !1;
  22805. F.debug("Switching mode to " + i);
  22806. var d = function() {
  22807. N.delayOneFrame(function() {
  22808. this.flyToNewMode(e, t)
  22809. }
  22810. .bind(this))
  22811. }
  22812. .bind(this);
  22813. if (n && this.checkAndWaitForPanoLoad(n, "low", "low", this.basePanoSize, d))
  22814. return t.promise();
  22815. if (!this.model.meshTexturesLoaded && this.isOutsideMode(i))
  22816. return F.info("Waiting for model textures to be loaded before going out to dollhouse"),
  22817. this.model.waitForLoad(this.model, function() {
  22818. return this.model.meshTexturesLoaded;
  22819. }
  22820. .bind(this)),
  22821. this.model.loadMeshTextures().done(d),
  22822. t.promise();
  22823. this.history.invalidate(),
  22824. this.updateLastView();
  22825. var p = this.mode
  22826. , C = this.cameraControls.cameras[i];
  22827. e = g.deepExtend({}, f[i], f[p + "-" + i]);
  22828. var I = void 0 !== o ? o : e.transitionTime;
  22829. this.emit(w.ModeChanging, p, i, n),
  22830. n && (this.currentPano = n),
  22831. this.switchCameraMode(i, c),
  22832. y.cancelById(V.LookTransition);
  22833. //before fly---------------------
  22834. this.modeTran = p + "-" + i; //add
  22835. if(this.mode == "panorama"){
  22836. if(this.model.floorLogos){
  22837. this.model.floorLogos[0].visible = false;
  22838. this.model.floorLogos[1].visible = false;
  22839. }
  22840. }
  22841. if(i == "panorama"){
  22842. this.transitionPos({type:"beforeFlyIn", pano:n, dur:I})//add
  22843. }else{
  22844. this.transitionPos({type:"beforeFlyOut", dur:I/2})//add
  22845. }
  22846. //------------------------------------
  22847. var _ = (new r.Vector3).copy(this.position);
  22848. if (i === u.PANORAMA){
  22849. this.emit(w.PanoChosen, n, n),
  22850. setTimeout(function() {
  22851. n.floor.enter(i)
  22852. }
  22853. .bind(this), I / 2),
  22854. this.path.fadeOutCpm(f.path.fadeOutTime);
  22855. if(this.model.floorLogos){
  22856. this.model.floorLogos[0].position.copy(n.floorPosition.clone().sub(this.model.position));//改
  22857. this.model.floorLogos[1].position.copy(this.model.floorLogos[0].position);//for floorIcon position
  22858. }
  22859. }else if (i === u.DOLLHOUSE) {
  22860. if (h && (this.model.stayPut = !0),
  22861. a ? (this.cameraControls.controls[u.DOLLHOUSE].resetRanges(1, !0),
  22862. this.model.warpDestFloors(a.floorVisibility)) : this.model.toggleAllFloors(!0),
  22863. this.path.placeCpm(),
  22864. this.path.fadeInCpm(f.path.fadeInTime),
  22865. h) {
  22866. var T = new r.Vector3(this.model.center.x,0,this.model.center.z);
  22867. _.set(15, 10, 15);
  22868. var M = new r.Vector3(0,0,-1).applyQuaternion(a.quaternion)
  22869. , R = new r.Raycaster(a.position.clone(),M.clone(),0,1 / 0)
  22870. , P = R.intersectObjects([this.sceneIntersectionPlane]);
  22871. P.length ? (T.copy(P[0].point),
  22872. _.copy(a.position),
  22873. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(.75 * _.distanceTo(T), !0)) : (F.warn("Tried to restore dollhouse mode that did not intersect...", a.position, a.quaternion),
  22874. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(3, !0)),
  22875. this.cameraControls.controls[u.DOLLHOUSE].target.copy(T),
  22876. _.add(this.model.position),
  22877. C.position.copy(_),
  22878. this.cameraControls.controls[u.DOLLHOUSE].update()
  22879. }
  22880. } else if (this.path.placeCpm(),
  22881. this.path.fadeInCpm(f.path.fadeInTime),
  22882. a) {
  22883. this.model.warpDestFloors(a.floorVisibility);
  22884. var O = this.cameraControls.cameras[u.FLOORPLAN]
  22885. , L = this.cameraControls.controls[u.FLOORPLAN]
  22886. , D = O.position.clone().sub(L.target)
  22887. , B = new r.Vector3(-1,0,0).applyQuaternion(a.quaternion).normalize()
  22888. , U = Math.atan2(B.x, B.z);
  22889. L.target.copy(a.position);
  22890. var k = D.length();
  22891. L.offset.x = k * Math.sin(U),
  22892. L.offset.y = 0,
  22893. L.offset.z = k * Math.cos(U),
  22894. O.position.copy(L.target).add(L.offset);
  22895. L.target.clone().sub(C.position);
  22896. C.quaternion.copy(a.quaternion),
  22897. L.currentScale = m.convertWorkshopOrthoZoom(a.orthoZoom),
  22898. L.absoluteScale = L.currentScale,
  22899. L.update()
  22900. } else
  22901. this.model.currentFloor.enter(i);
  22902. var H = this.currentPano
  22903. , G = this.position.clone();
  22904. return this.emit(w.FlyingStarted, _, G, n, this.currentPano),
  22905. this.flying = !0,
  22906. this.isOutsideMode(i) && this.is360View(p, H) ? (h || i !== u.DOLLHOUSE || (C.position.set(15, 10, 15),
  22907. C.controls.target.set(this.model.center.x, 0, this.model.center.z),
  22908. C.controls.update()),
  22909. e.blackoutStyle = S.FADEIN,
  22910. I = f.show360Views.transitionTime,
  22911. this.fade360View(I, C, e)) : this.isOutsideMode(p) && this.is360View(i, n) ? (h && this.switchCameraMode(i, h.quaternion),
  22912. this.mode = i,
  22913. this.path && this.path.popOutCpm(),
  22914. e.blackoutStyle = S.END,
  22915. I = f.show360Views.transitionTime,
  22916. this.fade360View(I, C, e)) : (y.start(v.property(this.model, "alpha", e.modelAlpha, null), I * e.modelAlphaLength, null, e.modelAlphaDelay, null, V.FlyToNewMode),
  22917. y.start(v.vector(this.position, C.position), I, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToNewMode),
  22918. y.start(v.quaternion(this.quaternion, C.quaternion), I * e.rotationDuration, null, e.rotationDelay, A[f.flydown.rotationEasing], null, V.FlyToNewMode),
  22919. y.start(v.matrix4(this.camera.projectionMatrix, C.projectionMatrix), I * e.cameraMatrixDuration, null, e.cameraMatrixDelay, e.cameraMatrixEase, null, V.FlyToNewMode),
  22920. y.start(v.uniform(this.model.skybox, "opacity", e.skyboxOpacity), I * e.skyboxOpacityLength, null, e.skyboxOpacityDelay, null, V.FlyToNewMode),
  22921. y.start(v.property(this.reticule.material.uniforms.opacity, "value", 0), I, null, V.FlyToNewMode)),
  22922. y.setTimeout(function() {
  22923. this.flying = !1,
  22924. p === u.PANORAMA && i !== u.PANORAMA ? this.currentPano.exit() : p !== u.PANORAMA && i === u.PANORAMA && (this.currentPano !== H && H.exit(),
  22925. this.currentPano.enter(),
  22926. this.path.placeCpm(),
  22927. this.path.fadeOutCpm(f.path.fadeOutTime),
  22928. this.spider.draw()),
  22929. p === u.DOLLHOUSE && this.cameraControls.controls[u.DOLLHOUSE].resetRanges(),
  22930. this.mode = i,
  22931. this.emit(w.FlyingEnded, _, G, this.currentPano, H)
  22932. //add:
  22933. this.updateMarkerVisi() ;
  22934. (this.mode == u.PANORAMA) && this.updateHotVisible(),
  22935. this.mode == u.PANORAMA&&this.model.floorLogos&&(
  22936. this.model.changefloorLogoOpa({index:0, from:0, opa:1, dur: 150 }),//this.model.floorLogoShow(0,150);
  22937. this.model.floorLogos[0].visible = true
  22938. )
  22939. if (this.afterCModeFuc) {
  22940. //手动加的函数
  22941. var cf = this.afterCModeFuc;
  22942. this.afterCModeFuc = null;//因为可能在执行afterCModeFuc时需要再添加afterCModeFuc所以要置空的话提前
  22943. cf();
  22944. }
  22945. if(this.mode == u.PANORAMA){
  22946. Hot.updateVisibles([this.currentPano])
  22947. }else{
  22948. Hot.updateVisibles(true)
  22949. this.model.hotGroup.children.forEach(overlay=>{
  22950. if(overlay.animateInfo){
  22951. GifTexDeal.start(overlay.animation)
  22952. }
  22953. })
  22954. }
  22955. h && p !== u.PANORAMA && i === u.PANORAMA ? this.startWarp(b.Retain, E.Retain, x.BLACK, null, null, s) : (s && s(),
  22956. t.resolve())
  22957. }
  22958. .bind(this), I, V.FlyToNewMode),
  22959. this.mode = u.TRANSITIONING,
  22960. p == "panorama" && this.updateHotVisible(),
  22961. t.promise()
  22962. }
  22963. ,
  22964. n.prototype.fade360View = function(e, t, i) {
  22965. this.tagManager.hideShowTagsForBlackoutStyle(i.blackoutStyle, e),
  22966. $(this.domElement).fadeOut(.5 * e, function() {
  22967. this.model.skybox.material.uniforms.opacity.value = i.skyboxOpacity,
  22968. this.model.alpha = i.modelAlpha,
  22969. this.position.copy(t.position),
  22970. this.quaternion.copy(t.quaternion),
  22971. this.camera.projectionMatrix.copy(t.projectionMatrix),
  22972. $(this.domElement).fadeIn(.5 * e)
  22973. }
  22974. .bind(this))
  22975. }
  22976. ,
  22977. n.prototype.findDefaultViews = function() {
  22978. this.findDefaultView(this.lastInsideView, !0),
  22979. this.findDefaultView(this.last360View, !1)
  22980. }
  22981. ,
  22982. n.prototype.findDefaultView = function(e, t) {
  22983. var i, n = this.model.heroLocations, r = this.model.panos, o = n.findIndex(function(e) {
  22984. if (e.cameraMode !== u.PANORAMA)
  22985. return !1;
  22986. var i = r.get(e.panoId);
  22987. return i && i.isAligned() === t
  22988. });
  22989. o >= 0 ? (i = r.get(n[o].panoId),
  22990. e.update({
  22991. cameraMode: u.PANORAMA,
  22992. pano: i,
  22993. position: n[o].position,
  22994. quaternion: n[o].quaternion
  22995. })) : (o = r.list.findIndex(function(e) {
  22996. return e.isAligned() === t
  22997. }),
  22998. o >= 0 ? (i = r.list[o],
  22999. e.update({
  23000. cameraMode: u.PANORAMA,
  23001. pano: i,
  23002. position: i.position
  23003. })) : F.warn("There are no", t ? "inside" : "360º", "views in this model"))
  23004. }
  23005. ,
  23006. n.prototype.updateLastView = function() {
  23007. if (this.mode === u.PANORAMA) {
  23008. var e = this.currentPano.isAligned() ? this.lastInsideView : this.last360View;
  23009. e.update({
  23010. pano: this.currentPano,
  23011. position: this.position,
  23012. quaternion: this.quaternion
  23013. })
  23014. }
  23015. }
  23016. ,
  23017. n.prototype.goToLastView = function(e, t) {
  23018. var i = $.Deferred()
  23019. , n = i.resolve.bind(i)
  23020. , r = i.reject.bind(i)
  23021. , o = e ? this.lastInsideView : this.last360View;
  23022. return this.isInMode(u.PANORAMA) && this.currentPano.isAligned() !== e && this.updateLastView(),
  23023. this.isInMode(u.PANORAMA) ? (this.path && this.path.popOutCpm(),
  23024. this.fadeToView(e, o, f.show360Views.transitionTime, t).done(n).fail(r)) : this.isOutsideMode() && this.flyToNewMode({
  23025. mode: o.cameraMode,
  23026. pano: o.pano,
  23027. quaternion: o.quaternion,
  23028. callback: t
  23029. }).done(n).fail(r),
  23030. i.promise()
  23031. }
  23032. ,
  23033. n.prototype.fadeToView = function(e, t, i, n) {
  23034. var r = $.Deferred()
  23035. , o = r.resolve.bind(r)
  23036. , a = r.reject.bind(r);
  23037. if (!t.isValid() || t.cameraMode === u.PANORAMA && !t.pano)
  23038. return F.warn("Tried to fade to an illegal view", t.cameraMode),
  23039. a("Cannot go to illegal view"),
  23040. r.promise();
  23041. var s = (f[t.cameraMode],
  23042. function() {
  23043. $(this.domElement).fadeIn(.5 * i),
  23044. n && n(),
  23045. o()
  23046. }
  23047. .bind(this))
  23048. , l = e ? S.FADEIN : S.END;
  23049. return this.tagManager.hideShowTagsForBlackoutStyle(l, i),
  23050. $(this.domElement).fadeOut(.5 * i, function() {
  23051. this.model.fadePanoMarkers(e ? f.panorama.markerOpacity : 0),
  23052. t.cameraMode === u.PANORAMA ? this.flyToPano({
  23053. pano: t.pano,
  23054. lookAtPoint: d.FORWARD.clone().applyQuaternion(t.quaternion).add(t.pano.position),
  23055. duration: 0
  23056. }, s) : this.flyToNewMode({
  23057. mode: t.cameraMode,
  23058. quaternion: t.quaternion,
  23059. duration: 0,
  23060. callback: s
  23061. })
  23062. }
  23063. .bind(this)),
  23064. r.promise()
  23065. }
  23066. ,
  23067. n.prototype.startWarp = function(e, t, i, n, r, o) {
  23068. if (this.cameraControls.activeControl && (this.cameraControls.activeControl.enabled = !1),
  23069. this.flying)
  23070. return F.warn("Player.startWarp() -> Cannot warp when flying"),
  23071. o && o(),
  23072. !1;
  23073. null !== e && void 0 !== e || (e = b.Show),
  23074. this.history.invalidate()
  23075. e !== b.Retain ? this.path.brushToWarpPano(i, x.BLACK) || (i = x.BLACK) : i = this.path.upcomingTransType;
  23076. var a = this.path.warpDestPano && !this.path.warpDestPano.isAligned();
  23077. return this.emit(w.WarpStarted, a, i, n, r),
  23078. n = n || S.MIDDLE,
  23079. this.path.warpToPano(i, n, r, function() {
  23080. t === E.Slow ? this.path.discardSlow() : t === E.Standard && this.path.discardPathObject(),
  23081. this.emit(w.WarpEnded, i),
  23082. this.cameraControls.activeControl && (this.cameraControls.activeControl.enabled = !0),
  23083. o && o()
  23084. }
  23085. .bind(this)),
  23086. e === b.Hide && this.path.discardPathObject(),
  23087. !0
  23088. }
  23089. ,
  23090. n.prototype.warpToPanoById = function(e, t, i, n, r, o, a, s) {
  23091. return this.path.setWarpDestinationByPanoId(e, t) ? this.startWarp(i, n, r, o, a, s) : (F.warn("Player.warpToPanoById() -> Could not setWarpDestinationByPanoId()"),
  23092. s && s(),
  23093. !1)
  23094. }
  23095. ,
  23096. n.prototype.warpToPanoByHeroIndex = function(e, t, i, n, r, o, a) {
  23097. return this.path.setWarpDestinationByHeroIndex(e) ? this.startWarp(t, i, n, r, o, a) : (F.warn("Player.warpToPanoByHeroIndex() -> Could not setWarpDestinationByHeroIndex()"),
  23098. a && a(),
  23099. !1)
  23100. }
  23101. ,
  23102. n.prototype.warpToPano = function(e, t, i, n, r, o, a, s) {
  23103. return this.warpToPanoById(e.id, t, i, n, r, o, a, s)
  23104. }
  23105. ,
  23106. n.prototype.warpToNonPanoByHeroIndex = function(e, t) {
  23107. return this.path.setWarpDestinationByHeroIndex(e) ? (this.path.warpToNonPano(t),
  23108. !0) : (F.warn("Player.warpToNonPanoByHeroIndex() -> Could not setWarpDestinationByHeroIndex()"),
  23109. t && t(),
  23110. !1)
  23111. }
  23112. ,
  23113. n.prototype.aimTourCamera = function(e, t, i, n) {
  23114. return F.debug("player.aimTourCamera(" + e + ") calling warpToPanoByHeroIndex(" + e + ")"),
  23115. this.warpToPanoByHeroIndex(e, t, i, null, null, null, n)
  23116. }
  23117. ,
  23118. n.prototype.showPathToHeroLocation = function(e) {
  23119. this.path.setWarpDestinationByHeroIndex(e) && this.path.brushToWarpPano(x.STD, x.BLACK)
  23120. }
  23121. ,
  23122. n.prototype.tourInterlude = function(e, t) {
  23123. this.history.invalidate();
  23124. this.path.discardSlow();
  23125. //xzw:
  23126. var defaultRotTime = DATA.tourRotTime * 1000
  23127. var timeEachItem = 2e3 / (DATA.tourWalkSpeed + DATA.tourBlackSpeed) * 200 //预估时间假设每个item飞的时间(如果距离远就少了)
  23128. var currentLocation = this.model.heroLocations[this.director.currentItem[0]]
  23129. var rotTime
  23130. if(currentLocation.rotTime == void 0 || currentLocation.rotTime == ''){
  23131. var restChildCount = currentLocation.heroLocations ? (currentLocation.heroLocations.length-this.director.currentItem[1]-1) : 0
  23132. var hasMusic = currentLocation && currentLocation.musicInfo.music
  23133. if(hasMusic){
  23134. var audioObj = SoundManager.list.find(e=>e.name == 'tour')
  23135. var current = audioObj.audio.currentTime * 1e3 // || 0 //g_tourAudio ? 1e3 * g_tourAudio.currentTime : 0
  23136. rotTime = currentLocation.musicInfo.time - current
  23137. if(restChildCount){//如果当前folder中还有剩下的item,平分一下时间
  23138. rotTime = (rotTime-timeEachItem*restChildCount) / (restChildCount+1);
  23139. }
  23140. }else{
  23141. rotTime = defaultRotTime
  23142. }
  23143. rotTime = Math.max(0, rotTime)
  23144. Log("rotTime "+rotTime +" at item "+this.director.currentItem + (hasMusic ? (",musicCurrentTime:"+current+'音乐总长:'+currentLocation.musicInfo.time) : ''),"#E8E")
  23145. }else{
  23146. rotTime = currentLocation.rotTime * 1000
  23147. Log("rotTime "+rotTime +" at item "+this.director.currentItem,"#E8E")
  23148. }
  23149. this.path.waitNextStep(e, function() {
  23150. t && t()
  23151. }.bind(this), rotTime)
  23152. }
  23153. ,
  23154. n.prototype.stopInterlude = function() {
  23155. this.interruptAndFastForward(null, 0)
  23156. }
  23157. ,
  23158. n.prototype.interruptAndFastForward = function(e, t) {
  23159. //Log('interruptAndFastForward' , '#f00')
  23160. this.isWarping() && this.emit(w.WarpInterrupted, this.path.activeTransType, e, t),
  23161. this.flying && this.emit(w.FlyingInterrupted),
  23162. this.path.interruptAndFastForward(e, t)
  23163. }
  23164. ,
  23165. n.prototype.setSize = function(e, t) {
  23166. var i = e / t;
  23167. this.baseFov = B.clampVFOV(f.insideFOV, f.insideFOVMax, e, t);
  23168. var n = B.getHFOVFromVFOV(f.insideFOV, e, t);
  23169. n > f.insideFOVMax ? this.baseFov = B.getVFOVFromHFOV(f.insideFOVMax, e, t) : this.baseFov = f.insideFOV;
  23170. for (var r in this.cameraControls.cameras) {
  23171. var o = this.cameraControls.cameras[r];
  23172. o.fov = this.baseFov * (1 / this.zoomLevel),
  23173. o.updateAspect(i)
  23174. }
  23175. }
  23176. ,
  23177. n.prototype.toJSON = function() {
  23178. var e = {};
  23179. return this.cameraControls.activeControl ? (e = this.cameraControls.activeControl.toJSON(),
  23180. e.camera_mode = u.toInt(this.mode),
  23181. this.isOutsideMode() ? this.model.allFloorsVisible ? e.floor_visibility = [] : e.floor_visibility = this.model.floors.list.map(function(e) {
  23182. return e.hidden ? 0 : 1
  23183. }) : u.PANORAMA && (e.scan_id = this.currentPano.id),
  23184. e) : e
  23185. }
  23186. ,
  23187. n.prototype.getCurrentNodePanos = function(e) {
  23188. this.model.panos.map;
  23189. if (e.length = 0, this.path.nodes){
  23190. var momentTour = this.director.getMomentTour(this.director.destinationItem)
  23191. if(momentTour == 'black'){ //改 upcomingPanos如果是black的只需要起点和终点
  23192. if(this.path.nodes.length){
  23193. e.push(this.model.panos.get(this.path.nodes[0]))
  23194. }
  23195. if(this.path.nodes.length>1){
  23196. e.push(this.model.panos.get(this.path.nodes[this.path.nodes.length-1]))
  23197. }
  23198. }else{
  23199. for (var t = 0; t < this.path.nodes.length; t++) {
  23200. var i = this.path.nodes[t];
  23201. e.push(this.model.panos.get(i))
  23202. }
  23203. }
  23204. }
  23205. }
  23206. ,
  23207. n.prototype.zoomIncrementally = function(e) {
  23208. var t = this.zoomLevel;
  23209. this.zoomTo(this.zoomLevel + e),
  23210. t !== this.zoomLevel && this.currentPano && this.zoomStats.addZoomAction(t, this.zoomLevel, this.currentPano.id)
  23211. }
  23212. ,
  23213. n.prototype.zoomInIncrementally = function(e) {
  23214. e = e || this.defaultZoomIncrement,
  23215. this.zoomIncrementally(e)
  23216. }
  23217. ,
  23218. n.prototype.zoomOutIncrementally = function(e) {
  23219. e = e || -this.defaultZoomIncrement,
  23220. this.zoomIncrementally(e)
  23221. }
  23222. ,
  23223. n.prototype.zoomBy = function(e) {
  23224. this.zoomTo(this.zoomLevel * e)
  23225. }
  23226. ,
  23227. n.prototype.zoomIn = function() {
  23228. this.zoomBy(1 + this.zoomSpeed)
  23229. }
  23230. ,
  23231. n.prototype.zoomOut = function() {
  23232. this.zoomBy(1 - this.zoomSpeed)
  23233. }
  23234. ,
  23235. n.prototype.zoomTo = function(e, t) {
  23236. if (t || f.zoom.enabled && this.mode === u.PANORAMA && this.zoomEnabled) {
  23237. if (e < f.zoom.min && (e = f.zoom.min),
  23238. e > f.zoom.max && (e = f.zoom.max),
  23239. e > this.zoomLevel ? (this.emit(O.ZoomIn),
  23240. e === f.zoom.max && this.emit(O.ZoomMax)) : e < this.zoomLevel && (this.emit(O.ZoomOut),
  23241. e === f.zoom.min && this.emit(O.ZoomMin)),
  23242. this.cameraControls.activeControl) {
  23243. var i = this.cameraControls.activeControl.camera;
  23244. this.zoomLevel = e,
  23245. i.fov = this.baseFov * (1 / this.zoomLevel),
  23246. i.updateProjectionMatrix(),
  23247. this.zoomFov = i.fov
  23248. }
  23249. }
  23250. }
  23251. ,
  23252. n.prototype.increaseZoomSpeed = function() {
  23253. this.zoomSpeed = this.clampZoomSpeed(this.zoomSpeed + this.zoomSpeedAdjust)
  23254. }
  23255. ,
  23256. n.prototype.decreaseZoomSpeed = function() {
  23257. this.zoomSpeed = this.clampZoomSpeed(this.zoomSpeed - this.zoomSpeedAdjust)
  23258. }
  23259. ,
  23260. n.prototype.clampZoomSpeed = function(e) {
  23261. return e < 0 ? 0 : e
  23262. }
  23263. ,
  23264. n.prototype.activatePersistentZooming = function(e) {
  23265. this.zooming = e ? 1 : -1
  23266. }
  23267. ,
  23268. n.prototype.deactivatePersistentZooming = function() {
  23269. this.zooming = 0
  23270. }
  23271. ,
  23272. n.prototype.zoomDefault = function() {
  23273. this.zoomTo(1, !0)
  23274. }
  23275. ,
  23276. window.fovTranId = 333;//add
  23277. n.prototype.smoothZoomToDefault = function(e, t) {
  23278. y.cancelById(window.fovTranId)
  23279. var i, n = this.zoomLevel,
  23280. r = function(e) {
  23281. e > 1 && (e = 1),
  23282. i = n * (1 - e) + e,
  23283. this.zoomTo(i, !0)
  23284. }.bind(this),
  23285. o = function() {
  23286. this.zoomDefault(),
  23287. t && window.setTimeout(t, 50)
  23288. }.bind(this);
  23289. y.start(r, e, o, null, 0, A[f.transition.blendEasing], null, window.fovTranId)
  23290. }
  23291. n.prototype.smoothZoomFovTo = function (fov, zoomLevel, dur, callback) {//add
  23292. y.cancelById(window.fovTranId)
  23293. console.log("smoothZoomFovTo "+zoomLevel)
  23294. var i,
  23295. n = this.zoomLevel,
  23296. aimLevel = zoomLevel || this.baseFov / fov
  23297. if (n == aimLevel) return
  23298. var fun = function (e) {
  23299. e > 1 && (e = 1), (i = n * (1 - e) + e * aimLevel),
  23300. this.zoomTo(i, !0)
  23301. }.bind(this)
  23302. y.start(fun, dur, callback, null, 0, A[f.transition.blendEasing], null, window.fovTranId)
  23303. }
  23304. ,
  23305. n.prototype.updateZoomPano = function() {
  23306. if (!this.panoRenderer.zoomPanoRenderingDisabled && this.mode === u.PANORAMA) {
  23307. var e = this.currentPano;
  23308. if (e) {
  23309. var t = this.zoomLevel > f.zoom.activationThreshold
  23310. , i = this.flying && this.nextPano && this.nextPano !== this.currentPano
  23311. , n = !i && !this.isWarping()
  23312. , r = t /*&& n*/; // 允许flying状态下加载4K图
  23313. this.tileDownloader.tilePrioritizer.setZoomingActive(r),
  23314. this.panoRenderer.setZoomingActive(r, e, !0);
  23315. var o = function(e, t) {
  23316. this.panoRenderer.resetRenderStatus(e.id, !1, !0, this.qualityManager.getMaxNavPanoSize()),
  23317. this.panoRenderer.clearAllQueuedUploadsForPano(e.id),
  23318. this.panoRenderer.renderPanoTiles(e.id, null, !1, !1),
  23319. e.setZoomed(t)
  23320. }
  23321. .bind(this);
  23322. r && !e.zoomed ? (o(e, !0),
  23323. this.panoRenderer.enableUltraHighQualityMode(function() {
  23324. this.qualityManager.useUltraHighResolutionPanos && !f.zoom.overridemax && (f.zoom.max = D.ultraHighQualityMaxZoom),
  23325. r && o(e, !0)
  23326. }
  23327. .bind(this))) : !t && e.zoomed && o(e, !1)
  23328. }
  23329. }
  23330. },
  23331. n.prototype.checkHasNeighbor = function(pano){//add
  23332. for(var i in pano.neighbourPanos ){
  23333. if(i == pano.id)continue;
  23334. if(pano.neighbourPanos[i]){
  23335. return true;
  23336. }
  23337. }
  23338. }
  23339. ,
  23340. t.exports = n
  23341. }
  23342. ).call(this, "/js/player.js")
  23343. }
  23344. , {
  23345. "./constants": 8,
  23346. "./enum/AlignmentType": 17,
  23347. "./enum/BlackoutStyle": 18,
  23348. "./enum/ControlEvents": 21,
  23349. "./enum/Keys": 30,
  23350. "./enum/ModelManagerEvents": 33,
  23351. "./enum/PanoSizeClass": 36,
  23352. "./enum/PanoramaEvents": 37,
  23353. "./enum/PathDiscardMode": 38,
  23354. "./enum/PathDisplayMode": 39,
  23355. "./enum/PlayerEvents": 40,
  23356. "./enum/TagStates": 44,
  23357. "./enum/Vectors": 50,
  23358. "./enum/Viewmode": 51,
  23359. "./enum/WarpStyle": 52,
  23360. "./enum/ZoomEvents": 53,
  23361. "./exception/BasicException": 55,
  23362. "./model/ModelManager": 140,
  23363. "./objects/NSpider": 147,
  23364. "./objects/Panorama": 148,
  23365. "./objects/Reticule": 149,
  23366. "./objects/ShowPath": 151,
  23367. "./objects/Snapshot": 153,
  23368. "./objects/View": 154,
  23369. "./settings": 166,
  23370. "./shaders": 167,
  23371. "./tile/TileDownloader": 171,
  23372. "./tile/TilePrioritizer": 172,
  23373. "./util/ZoomStats": 179,
  23374. "./util/browser": 182,
  23375. "./util/camera": 183,
  23376. "./util/cameraLight": 184,
  23377. "./util/common": 185,
  23378. "./util/easing": 186,
  23379. "./util/history": 187,
  23380. "./util/lerp": 188,
  23381. "./util/logger": 189,
  23382. "./util/math": 190,
  23383. "./util/transitions": 195,
  23384. "hot":"hot",
  23385. "scaleImg":"scaleImg",
  23386. events: 202,
  23387. three: 217
  23388. }],
  23389. "scaleImg":[function(t, e){// xzw
  23390. var OUTPUT = e;
  23391. (function(){function t(t,a,i,r){function h(){B="object"==typeof i?i:a.src||r?u:document.createElement("canvas"),B.width=s,B.height=f,G=B.getContext("2d")}
  23392. function n(t){if(t){var e,a=G.getImageData(0,0,s,f),i=a.data;for(e=0;at>e;e+=4)
  23393. i[e]=t[e]*it|0,i[e+1]=t[e+1]*it|0,i[e+2]=t[e+2]*it|0,i[e+3]=t[e+3]*it|0;return delete t,a}
  23394. return G.getImageData(0,0,s,f)}
  23395. function o(t,e,a,i,r){return.5*(i-e+(2*e-5*a+4*i-r+(3*(a-i)+r-e)*t)*t)*t+a}
  23396. a||(a=t.input,i=t.output,r=t.inputRemovable,t.scale&&(t=t.scale));var u,d;if(a.src)
  23397. if(u=document.createElement("canvas"),null!=a.naturalWidth)
  23398. u.width=a.naturalWidth,u.height=a.naturalHeight;else if(null!=a.runtimeStyle){var l=a.runtimeStyle,c=l.width,g=l.height;l.width="auto",l.height="auto",u.width=a.width,u.height=a.height,l.width=c,l.height=g}else{var c=a.width,g=a.height;a.removeAttribute&&(a.removeAttribute("width"),a.removeAttribute("height")),u.width=a.width,u.height=a.height,a.width=c,a.height=g}
  23399. else
  23400. u=a;d=u.getContext("2d"),a.src&&d.drawImage(a,0,0);var s,f,m=u.width,w=u.height,p=d.getImageData(0,0,m,w).data;if(!m||!w)
  23401. return!1;(a.src||r)&&u.clearRect(0,0,m,w),"object"==typeof t?t.width?(s=t.width+.5|0,f=t.height+.5|0):(s=m*t.scaleX+.5|0,f=w*t.scaleY+.5|0):(s=t*m+.5|0,f=t*w+.5|0);var v,b,y,x,D,I,A,j,R,k,C,E,F,L,S,U,W,H,alpha,X,Y,q,z,B,G,J,K,M,N,O,P,Q,T,V,Z,$=s<<2,_=m<<2,tt=0,et=0,at=$*f,it=255.99/255,rt=s/m,ht=f/w,nt=rt*ht;if(rt>1||ht>1)
  23402. for(h(),J=n(),K=J.data,x=0;f>x;x++)
  23403. for(b=x/ht,R=0|b,q=b-R,N=R*_,M=1>R?N:N-_,w-2>R?(O=N+_,P=(R+2)*_):O=P=R>w-2?N:N+_,y=0;s>y;y++,et+=4)
  23404. v=y/rt,j=0|v,z=v-j,T=j<<2,Q=1>j?T:T-4,m-2>j?(V=T+4,Z=T+8):V=Z=j>m-2?T:T+4,H=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,X=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,Y=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,alpha=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,K[et]=H>=0?256>H?H:255:0,K[et+1]=X>=0?256>X?X:255:0,K[et+2]=Y>=0?256>Y?Y:255:0,K[et+3]=alpha>=0?256>alpha?alpha:255:0;else{if(e.Float32Array)
  23405. W=new Float32Array(at);else
  23406. for(W=[],et=0;at>et;++et)
  23407. W[et]=0;for(b=0;w>b;b++)
  23408. for(x=b*ht,A=0|x,D=A*$,U=!!((A-(x+ht|0))*(w-1-b))<<1,U&&(F=A+1-x,L=x+ht-A-1),v=0;m>v;v++,tt+=4)
  23409. switch(y=v*rt,I=0|y,et=D+(I<<2),S=!!((I-(y+rt|0))*(m-1-v)),S&&(C=I+1-y,E=y+rt-I-1),H=p[tt],X=p[tt+1],Y=p[tt+2],alpha=p[tt+3],S+U){case 0:W[et]+=H*nt,W[et+1]+=X*nt,W[et+2]+=Y*nt,W[et+3]+=alpha*nt;break;case 1:k=C*ht,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*ht,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k;break;case 2:k=rt*F,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=rt*L,et+=$,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k;break;default:k=C*F,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*F,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k,k=C*L,et+=$,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*L,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k;}
  23410. delete p,h(),J=n(W)}
  23411. if(G.putImageData(J,0,0),"string"==typeof i){if("png"===i||"jpeg"===i){var ot;return ot=r&&a.src?a:new Image,ot.width=s,ot.height=f,ot.src=B.toDataURL("image/"+i,0.85),ot}
  23412. if("png-src"===i||"jpeg-src"===i)
  23413. return B.toDataURL("image/"+i.split("-")[0],0.85)}
  23414. return B}
  23415. var e=this;"undefined"!=typeof exports?("undefined"!=typeof module&&module.exports&&(exports=module.exports=t),exports.scale=t):c=t}).call(this);
  23416. OUTPUT.exports = c;
  23417. }, {}
  23418. ],
  23419. 156: [function(e, t, i) {
  23420. (function(i) {
  23421. "use strict";
  23422. function n(e, t) {
  23423. this.model = e,
  23424. this.panos = e.panos,
  23425. this.player = t,
  23426. this.imagePanos = this.listImagePanos(),
  23427. this.retryMinimumTime = 1e4
  23428. }
  23429. var r = (e("three"),
  23430. e("./enum/Viewmode"))
  23431. , o = (e("./settings"),
  23432. e("./objects/Panorama"))
  23433. , a = e("./util/logger")
  23434. , s = new a(i);
  23435. n.prototype.start = function() {
  23436. this.loadNextPano(function(e) {
  23437. e ? this.start() : (s.debug("No suitable pano loaded, waiting a little while before looking again"),
  23438. setTimeout(function() {
  23439. this.start()
  23440. }
  23441. .bind(this), 1e3))
  23442. }
  23443. .bind(this))
  23444. }
  23445. ,
  23446. n.prototype.validLoadTarget = function(e) {
  23447. return e && !e.isLoaded("high") && Date.now() - e.failedLoadingAt > this.retryMinimumTime
  23448. }
  23449. ,
  23450. n.prototype.listImagePanos = function() {
  23451. var e = []
  23452. , t = this;
  23453. return this.model.images.forEach(function(i) {
  23454. if (i.metadata && i.metadata.scan_id) {
  23455. var n = t.model.panos.get(i.metadata.scan_id);
  23456. n && !n.isLoaded("high") && e.push(n)
  23457. }
  23458. }),
  23459. e
  23460. }
  23461. ,
  23462. n.prototype.nextNotLoadedImage = function() {
  23463. for (; this.imagePanos.length > 0; ) {
  23464. var e = this.imagePanos[0];
  23465. if (!e.isLoaded("high"))
  23466. return e;
  23467. this.imagePanos.shift()
  23468. }
  23469. return null
  23470. }
  23471. ,
  23472. n.prototype.loadNextPano = function(e) {
  23473. var t, i, n = this.model.waitQueue.filter(function(e) {
  23474. return e.object instanceof o
  23475. });
  23476. n.length > 0 ? (t = n[0].object,
  23477. s.debug("Overrode pano selection: Flying to an unloaded pano " + t.id)) : this.validLoadTarget(this.player.currentPano) ? (t = this.player.currentPano,
  23478. s.debug("Overrode pano selection: Currently at an unloaded pano " + t.id)) : this.validLoadTarget(this.player.closestPano) ? (t = this.player.closestPano,
  23479. s.debug("Overrode pano selection: Hovering over an unloaded pano " + t.id)) : this.validLoadTarget(this.nextNotLoadedImage()) ? (i = "high",
  23480. t = this.imagePanos[0],
  23481. s.debug("Overrode pano selection: Highlight image " + t.id)) : this.player.mode === r.PANORAMA && (t = this.panos.lowestByScore([this.validLoadTarget.bind(this), o.filters.isNeighbourPanoTo(this.player.currentPano)], [o.scoreFunctions.distance(this.player.currentPano), o.scoreFunctions.direction(this.player.position, this.player.getDirection()), o.scoreFunctions.inFieldOfView(this.player.position, this.player.getDirection())]),
  23482. t && s.debug("Normal pano selection: neighbor " + t.id)),
  23483. t ? (i = i || t.isLoaded("low") ? "high" : "low",
  23484. s.debug("Preloading " + i + "-res pano " + t.id),
  23485. t.loadCube(i).done(e).fail(function() {
  23486. s.warn("Failed preloading pano", t.id, ", marking it as failed and forgetting it for a while"),
  23487. e()
  23488. })) : e && e(null)
  23489. }
  23490. ,
  23491. t.exports = n
  23492. }
  23493. ).call(this, "/js/preloaders.js")
  23494. }
  23495. , {
  23496. "./enum/Viewmode": 51,
  23497. "./objects/Panorama": 148,
  23498. "./settings": 166,
  23499. "./util/logger": 189,
  23500. three: 217
  23501. }],
  23502. 157: [function(e, t, i) {
  23503. (function(i) {
  23504. "use strict";
  23505. function n(e, t, i, n, r) {
  23506. this.qualityManager = e,
  23507. this.scene = t,
  23508. this.camera = i,
  23509. this.container = r,
  23510. this.controls = n,
  23511. this.controls.enabled = !0,
  23512. this.controls.locked = !0,
  23513. this.quickstartCamera = n.camera,
  23514. this.quickstartCamera.fov = h.clampVFOV(a.insideFOV, a.insideFOVMax, $("#player").width(), $("#player").height()),
  23515. this.skybox = null
  23516. }
  23517. var r = e("three")
  23518. , o = e("../util/logger")
  23519. , a = e("../constants")
  23520. , s = (e("../util/transitions"),
  23521. e("../util/lerp"),
  23522. e("../util/easing"),
  23523. e("../enum/Vectors"))
  23524. , l = e("../enum/PanoSizeClass")
  23525. , c = (e("../materials/ModelTextureMaterial"),
  23526. e("../materials/CubemapMaterial"))
  23527. , h = (e("../cameras/PanoramaCamera"),
  23528. e("../controls/PanoramaControls"),
  23529. e("../tile/TileUtils"),
  23530. e("../util/camera"),
  23531. e("../util/cameraLight"))
  23532. , u = (e("../util/browser"),
  23533. e("../settings"),
  23534. e("../gui/helpManager"),
  23535. new o(i));
  23536. n.prototype.load = function(e) {
  23537. e.pano.shouldRedrawOnBaseLoaded = !0;
  23538. var t, i, n = this, r = s.FORWARD.clone().applyQuaternion(e.quaternion), o = r.clone().negate();
  23539. this.controls.lookAt(r.add(this.quickstartCamera.position));
  23540. var a = this.qualityManager.getPanoSize(l.BASE)
  23541. , c = this.qualityManager.getPanoSize(l.STANDARD);
  23542. if (e.pano.tiled) {
  23543. u.warn("Loading startPano, TILED", e.pano.id);
  23544. var d = h.getHFOVForCamera(this.quickstartCamera, $("#player").width(), $("#player").height())
  23545. , p = this.quickstartCamera.fov;
  23546. u.warn("Quickstart loading tiles in frustum: [horizontal FOV: " + d + ", vertical FOV: " + p + "]"),
  23547. t = e.pano.loadTiledPano(c, r, {
  23548. hFov: d,
  23549. vFov: p
  23550. }, !1, !1, !0),
  23551. i = e.pano.loadTiledPano(a, o, null, !1, !1, !0)
  23552. } else
  23553. u.warn("Loading startPano", e.pano.id),
  23554. t = e.pano.loadCube("high");
  23555. return $.when(t).then(function() {
  23556. n.init(e.pano, e.quaternion),
  23557. e.pano.tiled ? i.done(function() {
  23558. e.pano.lockUntilRenderingComplete = !1,
  23559. this.controls.locked = !1
  23560. }
  23561. .bind(this)) : this.controls.locked = !1
  23562. }
  23563. .bind(this))
  23564. }
  23565. ,
  23566. n.prototype.init = function(e, t) {
  23567. u.info("Quickstart done loading, adding scene objects"),
  23568. e.lockUntilRenderingComplete = !0,
  23569. this.skybox = new r.Mesh(new r.CubeGeometry(1,1,1),new c({
  23570. side: r.BackSide
  23571. })),
  23572. this.skybox.material.uniforms.map.value = e.getSkyboxTexture(),
  23573. this.skybox.quaternion.copy(e.quaternion),
  23574. this.scene.add(this.skybox),
  23575. $(this.container).show()
  23576. }
  23577. ,
  23578. n.prototype.update = function(e) {
  23579. this.controls.update(e),
  23580. this.camera.copy(this.quickstartCamera)
  23581. }
  23582. ,
  23583. n.prototype.setSize = function(e, t) {
  23584. this.quickstartCamera.updateAspect(e / t)
  23585. }
  23586. ,
  23587. n.prototype.destroy = function() {
  23588. this.scene.remove(this.skybox)
  23589. }
  23590. ,
  23591. t.exports = n
  23592. }
  23593. ).call(this, "/js/scene/QuickstartManager.js")
  23594. }
  23595. , {
  23596. "../cameras/PanoramaCamera": 7,
  23597. "../constants": 8,
  23598. "../controls/PanoramaControls": 13,
  23599. "../enum/PanoSizeClass": 36,
  23600. "../enum/Vectors": 50,
  23601. "../gui/helpManager": 68,
  23602. "../materials/CubemapMaterial": 117,
  23603. "../materials/ModelTextureMaterial": 118,
  23604. "../settings": 166,
  23605. "../tile/TileUtils": 174,
  23606. "../util/browser": 182,
  23607. "../util/camera": 183,
  23608. "../util/cameraLight": 184,
  23609. "../util/easing": 186,
  23610. "../util/lerp": 188,
  23611. "../util/logger": 189,
  23612. "../util/transitions": 195,
  23613. three: 217
  23614. }],
  23615. 158: [function(e, t, i) {
  23616. "use strict";
  23617. function n(e, t, i) {
  23618. this.scene = e,
  23619. this.camera = t,
  23620. this.renderer = null,
  23621. this.effects = i,
  23622. this.animateCallback = null,
  23623. this.composer = null,
  23624. this.qualityManager = null,
  23625. e.renderWidth = 0,
  23626. e.renderHeight = 0,
  23627. this.updateClock = new r.Clock,
  23628. this.components = [],
  23629. this.updateListeners = [],
  23630. this.resizeListeners = [],
  23631. this.forceUpdateSize = !1,
  23632. this.started = !1,
  23633. this.textures = {},
  23634. this.suspendedObjects = []
  23635. }
  23636. var r = e("three")
  23637. , o = e("../shaders")
  23638. , a = e("../enum/SceneRendererEvents")
  23639. , s = e("../enum/GLTextureType")
  23640. , l = e("../enum/GLCubeFaces")
  23641. , c = e("../exception/BasicException")
  23642. , h = e("../exception/RendererCreationException")
  23643. /**********************************************************************fyz改 from徐世廷**********************************************************************/
  23644. , m = e("../util/browser")
  23645. /**************************************************************************************************************************************************/
  23646. , u = e("../settings")
  23647. , d = e("events").EventEmitter;
  23648. window.requestAnimationFrame = window.requestAnimationFrame || window.webkitRequestAnimationFrame,
  23649. n.prototype = Object.create(d.prototype),
  23650. n.prototype.addComponent = function(e) {
  23651. this.components.push(e),
  23652. e.update && this.updateListeners.push(e),
  23653. e.setSize && (this.resizeListeners.push(e),
  23654. this.forceUpdateSize = !0)
  23655. }
  23656. ,
  23657. n.prototype.removeComponent = function(e) {
  23658. var t = function(t) {
  23659. return t !== e
  23660. };
  23661. this.components = this.components.filter(t),
  23662. this.updateListeners = this.updateListeners.filter(t),
  23663. this.resizeListeners = this.resizeListeners.filter(t)
  23664. }
  23665. ,
  23666. n.prototype.start = function(e) {
  23667. if (this.started)
  23668. throw new c("Can't start SceneRenderer, already started");
  23669. this.createContext(e),
  23670. /***************************************************VR fyz改 from徐世廷**********************************************************************/
  23671. m.isMobile() && this.boluoVrInit(),
  23672. /*******************************************************************************************************************************/
  23673. this.initComposer(),
  23674. this.started = !0,
  23675. (p = p.bind(this))()
  23676. }
  23677. ,
  23678. n.prototype.createContext = function(e) {
  23679. var transparent = !!(settings.transparentBg || settings.bgImg)
  23680. try {
  23681. this.renderer = new r.WebGLRenderer({antialias: !m.isMobile(), alpha:transparent}),
  23682. this.renderer.autoClear = !0,
  23683. this.renderer.setPixelRatio(window.devicePixelRatio ? window.devicePixelRatio : 1),
  23684. this.renderer.setSize($("#player").width(), $("#player").height(), false), //改
  23685. transparent && this.renderer.setClearColor( 0x000000, 0 ); //透明
  23686. this.emit(a.ContextCreated)
  23687. } catch (e) {
  23688. throw new h("Unable to create a WebGL rendering context")
  23689. }
  23690. u.profiling.enabled && this.overrideTextures(),
  23691. e.appendChild(this.renderer.domElement)
  23692. /* window.stats = new Stats();
  23693. e.appendChild( stats.dom ); */
  23694. }
  23695. ,
  23696. n.prototype.overrideTextures = function() {
  23697. var e = this.renderer.context
  23698. , t = 0
  23699. , i = e.createTexture;
  23700. e.createTexture = function() {
  23701. var n = i.call(e);
  23702. return n.id = t++,
  23703. this.textures[n.id] = n,
  23704. n
  23705. }
  23706. .bind(this);
  23707. var n = e.texImage2D;
  23708. e.texImage2D = function(t, i, r, o, a, l, c, h, u) {
  23709. var d, p = this.getTextureTypeFromTarget(e, t);
  23710. d = p === s.TextureCube ? e.getParameter(e.TEXTURE_BINDING_CUBE_MAP) : e.getParameter(e.TEXTURE_BINDING_2D),
  23711. void 0 !== c ? n.call(e, t, i, r, o, a, l, c, h, u) : (c = o,
  23712. h = a,
  23713. u = l,
  23714. o = u.naturalWidth,
  23715. a = u.naturalHeight,
  23716. n.call(e, t, i, r, c, h, u));
  23717. var f = this.textures[d.id];
  23718. f.width = p === s.TextureCube ? 6 * o : o,
  23719. f.height = a
  23720. }
  23721. .bind(this);
  23722. var r = e.deleteTexture;
  23723. e.deleteTexture = function(t) {
  23724. delete this.textures[t.id],
  23725. r.call(e, t)
  23726. }
  23727. .bind(this)
  23728. }
  23729. ,
  23730. n.prototype.updateTextureMemory = function() {
  23731. var e = null;
  23732. return function() {
  23733. var t = 0;
  23734. for (var i in this.textures) {
  23735. var n = this.textures[i];
  23736. n.width && n.height && (t += n.width * n.height * 4)
  23737. }
  23738. t !== e && this.emit(a.MemoryUsageUpdated, t),
  23739. e = t
  23740. }
  23741. }(),
  23742. n.prototype.getTextureTypeFromTarget = function(e, t) {
  23743. switch (t) {
  23744. case e.TEXTURE_CUBE_MAP_POSITIVE_X:
  23745. case e.TEXTURE_CUBE_MAP_NEGATIVE_X:
  23746. case e.TEXTURE_CUBE_MAP_POSITIVE_Y:
  23747. case e.TEXTURE_CUBE_MAP_NEGATIVE_Y:
  23748. case e.TEXTURE_CUBE_MAP_POSITIVE_Z:
  23749. case e.TEXTURE_CUBE_MAP_NEGATIVE_Z:
  23750. return s.TextureCube;
  23751. case e.TEXTURE_2D:
  23752. return s.Texture2D;
  23753. default:
  23754. return null
  23755. }
  23756. }
  23757. ,
  23758. n.prototype.initComposer = function() {
  23759. this.composer = new r.EffectComposer(this.renderer),
  23760. this.composer.addPass(new r.RenderPass(this.scene,this.camera)),
  23761. //this.composer.addPass(this.effects.hblurPass),
  23762. //this.composer.addPass(this.effects.vblurPass)
  23763. this.composer.addPass(this.effects.transitionMaskPass)//add
  23764. }
  23765. ,
  23766. n.prototype.setSize = function(e, t, devicePixelRatio) {
  23767. this.renderWidth = e,
  23768. this.renderHeight = t,
  23769. this.effects.aspect = e / t,
  23770. /* this.renderer.setSize(e, t), -----MP */
  23771. this.renderer.setSize(e, t, false, devicePixelRatio), //改 为了防止给canvas设置宽高
  23772. this.composer.setSize(e, t);
  23773. for (var i = 0; i < this.resizeListeners.length; i++)
  23774. this.resizeListeners[i].setSize(e, t)
  23775. }
  23776. ,
  23777. n.prototype.render = function() {
  23778. //this.effects.currentBlur > 0 ? this.composer.render() : this.renderer.render(this.scene, this.camera)
  23779. this.effects.transitionMaskPass.enabled ? this.composer.render() : this.renderer.render(this.scene, this.camera)
  23780. }
  23781. /******************************************************************************************************徐世廷**********************************************************************/
  23782. var vrPermission = {};
  23783. var vrPermissionCallBack = function(info1,info2){
  23784. if(info1 == "reset"){
  23785. vrPermission = {};
  23786. }else{
  23787. vrPermission[info1] = info2
  23788. if(Object.keys(vrPermission).length == 2 && (vrPermission.deviceMotion != "granted" || vrPermission.deviceOrientation != "granted")){
  23789. alert("运动和方向访问失败。这会导致画面视角一直固定。您需要完全关闭此应用,然后再次打开,并允许访问运动与方向。" )
  23790. }
  23791. }
  23792. }
  23793. n.prototype.boluoVrInit = function() {
  23794. console.log("boluoVrInit")
  23795. this.isHuawei5X = m.detectHUAWEI5X(),
  23796. this.oldRenderer = this.renderer,
  23797. this.newRenderer = new this.vrRenderer(this.renderer,this,this.camera);
  23798. window.panoCamera = this.camera;
  23799. var a = this;
  23800. window._vrEnabled = !1,
  23801. Object.defineProperty(window, "vrEnabled", {
  23802. get: function() {
  23803. return window._vrEnabled
  23804. },
  23805. set: function(b) {
  23806. b = !!b,
  23807. b ? (a.renderer = a.newRenderer,
  23808. window.vrMarkers.forEach(function(a) {
  23809. a.visible = !0
  23810. })) : (a.renderer = a.oldRenderer,
  23811. window.vrMarkers.forEach(function(a) {
  23812. a.visible = !1
  23813. })),
  23814. a.cursor.visible = b,
  23815. a.setSize(window.innerWidth, window.innerHeight),
  23816. window._vrEnabled = b
  23817. if(b){
  23818. setTimeout(function(){
  23819. console.log("orientEnable"+window.orientEnable)
  23820. if(window.vrEnabled && !window.orientEnable){//很可能没能触发陀螺仪事件
  23821. if(m.detectIOS()/* && m.detectSafari() */){
  23822. var b = m.iosVersion();//{major: 10, minor: 3, patch: 1}
  23823. console.log("开始获取权限 major"+b.major)
  23824. if(b.major == 12 && b.minor>=2){
  23825. if(browser.detectSafari()) alert("浏览器未能检测到转动。为完整体验VR效果,请打开 “设置” > “Safari” > “隐私和安全” 下的 “运动和方向访问” 开关,然后刷新此页面。")
  23826. else{//app??
  23827. alert("浏览器未能检测到转动。请在手机或浏览器设置中开启了运动和方向访问等设置,然后刷新此页面。")
  23828. }
  23829. }else if(b.major >= 13){
  23830. if(!window.location.href.includes("https://")){
  23831. console.log("需要https");
  23832. alert("当前网页下,高于ios12的浏览器版本可能不支持陀螺仪开启。")
  23833. return;
  23834. }
  23835. var hasFailed = window.vrPermission && (window.vrPermission.deviceMotion != "granted" || window.vrPermission.deviceOrientation != "granted")
  23836. setTimeout(()=>{//如果使用了alert会阻断这个事件,报以下错requusting device orientation or motion access requires a user gesture
  23837. if(!window.vrEnabled || window.orientEnable)return;
  23838. vrPermissionCallBack("reset")
  23839. console.log(window.DeviceMotionEvent)
  23840. if ( window.DeviceMotionEvent && window.DeviceMotionEvent.requestPermission && typeof window.DeviceMotionEvent.requestPermission === 'function') {
  23841. console.log("开始获取权限1")
  23842. ///注意:需要https 本地服务器permissionState会得到denied
  23843. window.DeviceMotionEvent.requestPermission().then(permissionState => {
  23844. console.log("permissionState1: "+permissionState)
  23845. vrPermissionCallBack("deviceMotion", permissionState)
  23846. }).catch(function(e){
  23847. vrPermissionCallBack("deviceMotion", false)
  23848. console.log(e)
  23849. })
  23850. }else{
  23851. console.log("window.DeviceMotionEvent undefined")
  23852. vrPermissionCallBack("deviceMotion", false)
  23853. }
  23854. if ( window.DeviceOrientationEvent && window.DeviceOrientationEvent.requestPermission && typeof window.DeviceOrientationEvent.requestPermission === 'function') {
  23855. console.log("开始获取权限2")
  23856. window.DeviceOrientationEvent.requestPermission().then(permissionState => {
  23857. console.log("permissionState2: "+permissionState)
  23858. vrPermissionCallBack("deviceOrientation", permissionState)
  23859. }).catch(function(e){
  23860. vrPermissionCallBack("deviceOrientation", false)
  23861. console.log(e)
  23862. })
  23863. }else{
  23864. console.log("window.DeviceOrientationEvent undefined")
  23865. vrPermissionCallBack("deviceOrientation", false)
  23866. }
  23867. },hasFailed ? 0 : 150)
  23868. /* /* setTimeout(function(){
  23869. if(settings.vrEnabled && !window.orientEnable){
  23870. $alert("若画面视角一直固定,您需要完全关闭Safari浏览器,然后再次打开以开启运动和方向访问。")
  23871. }
  23872. },4000) */
  23873. }else console.log("陀螺仪未能启用 ios "+b.major+"."+b.minor)
  23874. }else{
  23875. //$alert("浏览器未能检测到转动", "请在手机或浏览器设置中开启了运动和方向访问等设置,然后刷新此页面。")
  23876. }
  23877. }else{
  23878. //已经触发了
  23879. }
  23880. },200);
  23881. }
  23882. }
  23883. }),
  23884. this.createCursor(.5, !1, 1, 16777215, 0);
  23885. var b = {
  23886. setSize: function(b, c) {
  23887. a.camera.aspect = b / c
  23888. }
  23889. };
  23890. this.resizeListeners.push(b),
  23891. this.vrLoadingInit()
  23892. }
  23893. ,
  23894. n.prototype.vrLoadingInit = function() {
  23895. var a = function(camera) {
  23896. var a = this
  23897. , b = new r.RingGeometry(1.3,1.5,32,32,0,1.2 * Math.PI)
  23898. , c = new r.MeshBasicMaterial({
  23899. color: 4967932,
  23900. side: r.DoubleSide
  23901. })
  23902. , d = new r.Mesh(b,c);
  23903. this.mesh = d,
  23904. d.position.z = -2,
  23905. d.scale.set(.08, .08, .08),
  23906. d.visible = !1,
  23907. camera.add(d),
  23908. //window.player.camera.add(d),
  23909. a.enabled = !1,
  23910. this.update = function(b) {
  23911. 1 == a.enabled && (d.rotation.z += 15 * b)
  23912. }
  23913. }
  23914. , a = new a(this.camera);
  23915. window.Loading = a,
  23916. this.updateListeners.push(a)
  23917. }
  23918. ,
  23919. n.prototype.createCursor = function(a, b, c, d, e) {
  23920. var g, h = new r.SpriteMaterial({
  23921. opacity: c,
  23922. color: d,
  23923. transparent: b,
  23924. map: this.boluoGetTexture("static/images/cursor.png"),
  23925. needsUpdate: !0,
  23926. side: r.DoubleSide
  23927. });
  23928. h.map.offset = new r.Vector2(1 / 17 * e,0),
  23929. h.map.repeat = new r.Vector2(1 / 17,1),
  23930. h.depthTest = !1,
  23931. h.blending = r.AdditiveBlending,
  23932. g = new r.Sprite(h),
  23933. // g.scale.set(a, a, a),
  23934. g.scale.set(.3,.3,.3)
  23935. g.position.z = -2,
  23936. g.visible = !1,
  23937. g.name = "cursor",
  23938. this.camera.add(g),
  23939. this.scene.add(this.camera),
  23940. this.cursor = g;
  23941. var i = new this.CursorAnimation(this.scene,g,this.camera);
  23942. this.cursor.triggerTargetEvent = i.triggerTargetEvent,
  23943. this.updateListeners.push(i)
  23944. }
  23945. ,
  23946. window.orientEnable = 0; //是否能触发deviceorientation
  23947. n.prototype.CursorAnimation = function(a, b, c) {
  23948. function d() {
  23949. g.orient = r.Math.degToRad(window.orientation || 0)
  23950. }
  23951. function e(a) {
  23952. if(!window.vrEnabled && window.orientEnable) return;
  23953. window.orientEnable || (window.orientEnable = 1);
  23954. var b = r.Math.degToRad(a.alpha)
  23955. , c = r.Math.degToRad(a.beta)
  23956. , d = r.Math.degToRad(a.gamma);
  23957. if (this.isHuawei5X ? (-1e3 === g.alpha && (g.alpha = b),
  23958. -1e3 === g.beta && (g.beta = c),
  23959. -1e3 === g.gamma && (g.gamma = d),
  23960. Math.abs(b - g.alpha) > .06 && (g.alpha = b),
  23961. Math.abs(c - g.beta) > .006 && (g.beta = c),
  23962. Math.abs(d - g.gamma) > .006 && (g.gamma = d)) : (g.alpha = b,
  23963. g.beta = c,
  23964. g.gamma = d),
  23965. n.vrDebug) {
  23966. $("#info-device-orientation").css("display", "block");
  23967. var e = "";
  23968. e += "alpha=(" + g.alpha + ")<BR/>",
  23969. e += "beta=(" + g.beta + ")<BR/>",
  23970. e += "gamma=" + g.gamma + "<BR/>",
  23971. document.getElementById("info-device-orientation").innerHTML = e
  23972. }
  23973. }
  23974. this.cursor = b,
  23975. this.raycaster = new r.Raycaster,
  23976. this.targetEventObj = {},
  23977. this.type = 1,
  23978. this.tweenFlag = !0;
  23979. var g = this;
  23980. this.target = c,
  23981. console.log(c.uuid),
  23982. this.euler = new r.Euler,
  23983. this.q0 = new r.Quaternion,
  23984. this.q1 = new r.Quaternion(-Math.sqrt(.5),0,0,Math.sqrt(.5)),
  23985. this.zee = new r.Vector3(0,0,1),
  23986. this.alpha = -1e3,
  23987. this.beta = -1e3,
  23988. this.gamma = -1e3,
  23989. this.orient = r.Math.degToRad(window.orientation || 0),
  23990. window.addEventListener("orientationchange", d),
  23991. window.addEventListener("deviceorientation", e),
  23992. this.setObjectQuaternion = function(a, b, d, e, f) {
  23993. g.euler.set(d, b, -e, "YXZ"),
  23994. a.setFromEuler(g.euler),
  23995. a.multiply(g.q1),
  23996. a.multiply(g.q0.setFromAxisAngle(g.zee, -f)),
  23997. c.updateMatrixWorld()
  23998. }
  23999. ,
  24000. parent !== window && window.addEventListener("message", function(a) {
  24001. var b = JSON.parse(a.data)
  24002. , c = -1 !== window.navigator.userAgent.indexOf("KIW-TL00H");
  24003. b && b.alpha && b.beta && b.gamma && function(a) {
  24004. var c = r.Math.degToRad(b.alpha)
  24005. , d = r.Math.degToRad(b.beta)
  24006. , e = r.Math.degToRad(b.gamma);
  24007. a ? (-1e3 === g.alpha && (g.alpha = c),
  24008. -1e3 === g.beta && (g.beta = d),
  24009. -1e3 === g.gamma && (g.gamma = e),
  24010. Math.abs(c - g.alpha) > .06 && (g.alpha = c),
  24011. Math.abs(d - g.beta) > .006 && (g.beta = d),
  24012. Math.abs(e - g.gamma) > .006 && (g.gamma = e)) : (g.alpha = c,
  24013. g.beta = d,
  24014. g.gamma = e)
  24015. }(c)
  24016. }),
  24017. this.update = function(a) {
  24018. TWEEN.update();
  24019. if(window.ifTest && window.vrEnabled) this.triggerTargetEvent() //测试时不根据陀螺仪来转向
  24020. else window.vrEnabled && (this.setObjectQuaternion(this.target.quaternion, this.alpha, this.beta, this.gamma, this.orient ),
  24021. this.triggerTargetEvent())
  24022. }
  24023. ,
  24024. this.triggerTargetEvent = function() {
  24025. var a = this.choseObj()
  24026. , b = a ? a.object : void 0;
  24027. this.targetEventObj.currentObj = b,
  24028. b !== this.targetEventObj.lastObj && (b && this.autoCursorPosition(a),
  24029. 1 === this.type ? (this.cursorAnimate && this.cursorAnimate.stop(),
  24030. b && b.enabled && this.startAnimate(function() {
  24031. this.clickCallback(b)
  24032. }
  24033. .bind(this))) : this.type,
  24034. this.targetEventObj.lastObj = b)
  24035. }
  24036. ,
  24037. this.choseObj = function() {
  24038. this.raycaster.setFromCamera({
  24039. x: 0,
  24040. y: 0
  24041. }, c);
  24042. var a = (this.raycaster.ray,
  24043. window.vrMarkers)
  24044. , b = this.raycaster.intersectObjects(a);
  24045. if (b.length > 0)
  24046. return b[0]
  24047. }
  24048. ,
  24049. this.clickCallback = function(a) {
  24050. this.runTHREEAction(a, "onclick")
  24051. }
  24052. ,
  24053. this.runTHREEAction = function(a, b) {
  24054. switch (b) {
  24055. case "onclick":
  24056. a._listeners && a._listeners.click && a._listeners.click.forEach(function(a) {
  24057. a()
  24058. });
  24059. break;
  24060. case "onhover":
  24061. a._listeners && a._listeners.hover && a._listeners.hover.forEach(function(a) {
  24062. a()
  24063. });
  24064. break;
  24065. case "onout":
  24066. a._listeners && a._listeners.out && a._listeners.out.forEach(function(a) {
  24067. a()
  24068. })
  24069. }
  24070. }
  24071. ,
  24072. this.startAnimate = function(a) {
  24073. this.tweenFlag && this.initAnimation(a)
  24074. }
  24075. ,
  24076. this.initAnimation = function(a) {
  24077. var b = this
  24078. , c = this.cursor.material.map.offset
  24079. , d = function(a) {
  24080. return Math.floor(17 * a) / 17
  24081. };
  24082. b.tweenFlag = !1,
  24083. this.cursorAnimate = new TWEEN.Tween(c).to({
  24084. x: 1
  24085. }, 1e3).onStart(function() {
  24086. b.tweenFlag = !1
  24087. }).onStop(function() {
  24088. b.tweenFlag = !0,
  24089. this.x = 0,
  24090. c.x = 0
  24091. }).onUpdate(function() {}).onComplete(function() {
  24092. a(),
  24093. c.x = 0,
  24094. setTimeout(function() {
  24095. b.tweenFlag = !0
  24096. }, 1500)
  24097. }),
  24098. this.cursorAnimate.easing(d),
  24099. this.cursorAnimate.start()
  24100. }
  24101. ,
  24102. this.autoCursorPosition = function(a) {
  24103. // var b = Math.abs(a.distance - 10);
  24104. // this.cursor.position.z = -b,
  24105. // b /= 10;
  24106. // alert(b);
  24107. // this.cursor.scale.set(b, b, b)
  24108. this.cursor.scale.set(.3,.3,.3)
  24109. }
  24110. }
  24111. ,
  24112. n.prototype.vrRenderer = function(a, b, c) {
  24113. var d = new b.vrCamera(c);
  24114. d.bananaAspect = .8,
  24115. this.width,
  24116. this.height;
  24117. var b = this;
  24118. this.setSize = function(c, d) {
  24119. a.setSize.call(this, c, d),
  24120. b.width = c,
  24121. b.height = d
  24122. }
  24123. ,
  24124. this.render = function(b, c, e, f) {
  24125. window.cameraQua = c.quaternion.clone();
  24126. var g, h;
  24127. if (c.__RESS__SKIP__STEREO__)
  24128. return a.render(b, c, e, f);
  24129. if ("PerspectiveCamera" === c.type)
  24130. g = d.cameraL,
  24131. h = d.cameraR,
  24132. b.updateMatrixWorld(),
  24133. null === c.parent && c.updateMatrixWorld(),
  24134. d.vrCameraUpdate(c);
  24135. else {
  24136. if ("OrthographicCamera" !== c.type)
  24137. return DEBUG && console.error("Unsupported renderer: ", c.type);
  24138. g = h = c
  24139. }
  24140. a.setScissorTest(!0),
  24141. a.setScissor(0, 0, this.width / 2, this.height),
  24142. a.setViewport(0, 0, this.width / 2, this.height),
  24143. a.render.call(this, b, g, e, f),
  24144. a.setScissor(this.width / 2, 0, this.width / 2, this.height),
  24145. a.setViewport(this.width / 2, 0, this.width / 2, this.height),
  24146. a.render.call(this, b, h, e, f),
  24147. a.setScissorTest(!1)
  24148. }
  24149. ,
  24150. this.__proto__ = {
  24151. __proto__: a
  24152. }
  24153. }
  24154. ,
  24155. n.prototype.vrCamera = function(a) {
  24156. this.type = "StereoCamera",
  24157. this._aspect = 1,
  24158. this._overlap = .064,
  24159. this.cameraL = new r.PerspectiveCamera,
  24160. this.cameraL.layers.enable(1),
  24161. this.cameraL.near = 0.01,//xzw add
  24162. this.cameraL.matrixAutoUpdate = !1,
  24163. this.cameraR = new r.PerspectiveCamera,
  24164. this.cameraR.layers.enable(2),
  24165. this.cameraR.near = 0.01,//xzw add
  24166. this.cameraR.matrixAutoUpdate = !1,
  24167. this.eyeRight = new r.Matrix4,
  24168. this.eyeLeft = new r.Matrix4,
  24169. this.vrCameraNeedsUpdate = !0,
  24170. window.vrCameraL = this.cameraL; // fyz 记录vr相机
  24171. Object.defineProperty(this, "bananaAspect", {
  24172. get: function() {
  24173. return this._aspect
  24174. },
  24175. set: function(a) {
  24176. this._aspect !== a && (this.vrCameraNeedsUpdate = !0),
  24177. this._aspect = a
  24178. }
  24179. }),
  24180. Object.defineProperty(this, "overlap", {
  24181. get: function() {
  24182. return this._overlap
  24183. },
  24184. set: function(a) {
  24185. this._overlap !== a && (this.vrCameraNeedsUpdate = !0),
  24186. this._overlap = a
  24187. }
  24188. }),
  24189. this.vrCameraUpdate = function(a) {
  24190. this.vrCameraNeedsUpdate = true;
  24191. if (this.vrCameraNeedsUpdate = this.vrCameraNeedsUpdate || this.bananaFov !== a.fov || this.bananaReal_aspect !== a.aspect * this.bananaAspect || this.bananaNear !== a.near || this.bananaFar !== a.far,
  24192. this.vrCameraNeedsUpdate) {
  24193. this.vrCameraNeedsUpdate = !1,
  24194. //console.debug("vrCameraUpdate"),
  24195. this.bananaFocus = a.focus,
  24196. this.bananaFov = a.fov,
  24197. this.bananaReal_aspect = a.aspect * this.bananaAspect,
  24198. this.bananaNear = a.near,
  24199. this.bananaFar = a.far,
  24200. //console.debug(a.aspect),
  24201. this.bananaFocus = 10;
  24202. var b, c, d = a.projectionMatrix.clone(), e = this.overlap / 2, f = e * this.bananaNear / this.bananaFocus, g = this.bananaNear * Math.tan(Math.PI / 180 * this.bananaFov * .5);
  24203. this.eyeLeft.elements[12] = -e,
  24204. this.eyeRight.elements[12] = e,
  24205. b = -g * this.bananaReal_aspect + f,
  24206. c = g * this.bananaReal_aspect + f,
  24207. d.elements[0] = 2 * this.bananaNear / (c - b),
  24208. d.elements[8] = (c + b) / (c - b),
  24209. this.cameraL.projectionMatrix.copy(d),
  24210. b = -g * this.bananaReal_aspect - f,
  24211. c = g * this.bananaReal_aspect - f,
  24212. d.elements[0] = 2 * this.bananaNear / (c - b),
  24213. d.elements[8] = (c + b) / (c - b),
  24214. this.cameraR.projectionMatrix.copy(d)
  24215. }
  24216. this.cameraL.matrixWorld.copy(a.matrixWorld).multiply(this.eyeLeft),
  24217. this.cameraR.matrixWorld.copy(a.matrixWorld).multiply(this.eyeRight)
  24218. }
  24219. }
  24220. ,
  24221. n.prototype.boluoGetTexture = function(a) {
  24222. var b = new r.TextureLoader;
  24223. return b.crossOrigin = "anonymous",
  24224. b.load(a)
  24225. }
  24226. ,
  24227. /***********************************************************************************************************************************************************************************/
  24228. n.prototype.updateScreenSize = function() {//xzw 改 为了截屏 要改canvas大小 以及缩放时不模糊
  24229. var W,H;//当截屏时有setTimeout 期间不能恢复大小,所以要用W,H记录正常大小
  24230. return function(o){
  24231. var render = false;
  24232. var ratio;
  24233. var w, h; //记录应当render的大小
  24234. if(o && !o.resize && o.width!= void 0 && o.height!= void 0){
  24235. w = o.width, h = o.height, render = true, ratio=1;
  24236. }else{
  24237. w = $('#player').width();
  24238. h = $('#player').height();
  24239. o && o.resize && (W = this.renderWidth, H = this.renderHeight);
  24240. (w !== W || h !== H || this.forceUpdateSize) &&
  24241. (W = w, H = h, render = true, ratio = window.devicePixelRatio);
  24242. }
  24243. if(render){
  24244. this.setSize(w, h, ratio);
  24245. this.forceUpdateSize = !1
  24246. }
  24247. }
  24248. }()
  24249. ,
  24250. n.prototype.updateComponents = function() {
  24251. for (var e = Math.min(1, this.updateClock.getDelta()), t = 0; t < this.updateListeners.length; t++)
  24252. this.updateListeners[t].update(e)
  24253. }
  24254. ,
  24255. n.prototype.suspend = function() {
  24256. this.started = !1,
  24257. this.suspendedObjects = this.scene.children.map(function(e) {
  24258. return this.scene.remove(e),
  24259. e
  24260. }
  24261. .bind(this)),
  24262. this.render()
  24263. }
  24264. ,
  24265. n.prototype.resume = function() {
  24266. this.suspendedObjects.forEach(function(e) {
  24267. this.scene.add(e)
  24268. }
  24269. .bind(this)),
  24270. this.suspendedObjects = [],
  24271. this.started = !0,
  24272. p()
  24273. }
  24274. ;
  24275. var p = function() {
  24276. this.started && (window.requestAnimationFrame(p),
  24277. this.updateScreenSize(), // fyz resize
  24278. this.updateComponents(),
  24279. this.updateTextureMemory(),
  24280. this.render(),
  24281. window.stats && (window.fps = stats.update()),
  24282. this.emit(a.AfterRender))
  24283. };
  24284. n.prototype.getImageData = function() {
  24285. var e = document.createElement("canvas")
  24286. , t = e.getContext("2d");
  24287. return function(i, n, r) {
  24288. return e.width === n && e.height === r || (e.width = n,
  24289. e.height = r),
  24290. t.drawImage(i, 0, 0, n, r),
  24291. t.getImageData(0, 0, n, r)
  24292. }
  24293. }(),
  24294. n.prototype.initSizedTexture2D = function(e, t, i) {
  24295. var n = this.renderer
  24296. , o = n.context
  24297. , a = n.state
  24298. , s = new r.Texture(null);
  24299. s.flipY = !1,
  24300. i !== !0 && (i = !1),
  24301. s.generateMipmaps = i;
  24302. var l = n.paramThreeToGL(s.format)
  24303. , c = n.paramThreeToGL(s.type)
  24304. , h = n.properties.get(s)
  24305. , u = o.createTexture();
  24306. a.bindTexture(o.TEXTURE_2D, u),
  24307. o.pixelStorei(o.UNPACK_FLIP_Y_WEBGL, s.flipY),
  24308. o.texImage2D(o.TEXTURE_2D, 0, l, e, e, 0, l, c, null),
  24309. s.wrapS = t,
  24310. s.wrapT = t;
  24311. var d = n.paramThreeToGL(t);
  24312. return o.texParameteri(o.TEXTURE_2D, o.TEXTURE_WRAP_S, d),
  24313. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_WRAP_T, d),
  24314. i ? (s.magFilter = r.LinearFilter,
  24315. s.minFilter = r.LinearMipMapLinearFilter,
  24316. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MAG_FILTER, o.LINEAR),
  24317. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MIN_FILTER, o.LINEAR_MIPMAP_NEAREST),
  24318. o.generateMipmap(o.TEXTURE_2D)) : (s.magFilter = r.LinearFilter,
  24319. s.minFilter = r.LinearFilter,
  24320. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MAG_FILTER, o.LINEAR),
  24321. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MIN_FILTER, o.LINEAR)),
  24322. a.bindTexture(o.TEXTURE_2D, null),
  24323. h.__webglTexture = u,
  24324. s
  24325. }
  24326. ,
  24327. n.prototype.initSizedCubeMap = function(e, t) {
  24328. var i = this.renderer
  24329. , n = i.context
  24330. , o = i.state
  24331. , a = new r.CubeTexture([null, null, null, null, null, null]);
  24332. a.flipY = !1,
  24333. a.generateMipmaps = t;
  24334. var s = i.paramThreeToGL(a.format)
  24335. , l = i.paramThreeToGL(a.type)
  24336. , c = i.properties.get(a)
  24337. , h = n.createTexture();
  24338. o.bindTexture(n.TEXTURE_CUBE_MAP, h),
  24339. n.pixelStorei(n.UNPACK_FLIP_Y_WEBGL, a.flipY);
  24340. for (var u = 0; u < 6; u++)
  24341. n.texImage2D(n.TEXTURE_CUBE_MAP_POSITIVE_X + u, 0, s, e, e, 0, s, l, null);
  24342. return t ? (a.magFilter = r.LinearFilter,
  24343. a.minFilter = r.LinearMipMapLinearFilter,
  24344. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MAG_FILTER, n.LINEAR),
  24345. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MIN_FILTER, n.LINEAR_MIPMAP_LINEAR),
  24346. n.texParameteri(n.TEXTURE_CUBE_MAP, n.GENERATE_MIPMAP, n.TRUE),
  24347. n.generateMipmap(n.TEXTURE_CUBE_MAP)) : (a.magFilter = r.LinearFilter,
  24348. a.minFilter = r.LinearFilter,
  24349. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MAG_FILTER, n.LINEAR),
  24350. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MIN_FILTER, n.LINEAR)),
  24351. o.bindTexture(n.TEXTURE_CUBE_MAP, null),
  24352. c.__image__webglTextureCube = h,
  24353. a
  24354. }
  24355. ,
  24356. n.prototype.deallocateCubeTexture = function(e) {
  24357. var t = this.renderer
  24358. , i = t.context
  24359. , n = t.properties.get(e);
  24360. i.deleteTexture(n.__image__webglTextureCube)
  24361. }
  24362. ,
  24363. n.prototype.uploadTexture2D = function(e, t, i, n, r, o) {
  24364. var a = this.renderer
  24365. , s = a.context
  24366. , l = a.state
  24367. , c = a.properties.get(t);
  24368. l.bindTexture(s.TEXTURE_2D, c.__webglTexture),
  24369. s.pixelStorei(s.UNPACK_FLIP_Y_WEBGL, t.flipY),
  24370. s.pixelStorei(s.UNPACK_PREMULTIPLY_ALPHA_WEBGL, t.premultiplyAlpha),
  24371. s.pixelStorei(s.UNPACK_ALIGNMENT, t.unpackAlignment),
  24372. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_WRAP_S, a.paramThreeToGL(t.wrapS)),
  24373. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_WRAP_T, a.paramThreeToGL(t.wrapT)),
  24374. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_MAG_FILTER, a.paramThreeToGL(t.magFilter)),
  24375. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_MIN_FILTER, a.paramThreeToGL(t.minFilter)),
  24376. s.texSubImage2D(s.TEXTURE_2D, 0, i, n, s.RGBA, s.UNSIGNED_BYTE, e),
  24377. t.generateMipmaps && s.generateMipmap(s.TEXTURE_2D),
  24378. l.bindTexture(s.TEXTURE_2D, null)
  24379. }
  24380. ,
  24381. n.prototype.uploadTexture3D = function(e, t, i, n, r, o, a) {
  24382. var s = this.renderer
  24383. , l = s.context
  24384. , c = s.state
  24385. , h = s.properties.get(t);
  24386. c.bindTexture(l.TEXTURE_CUBE_MAP, h.__image__webglTextureCube),
  24387. l.pixelStorei(l.UNPACK_FLIP_Y_WEBGL, t.flipY),
  24388. l.texSubImage2D(r, 0, i, n, l.RGBA, l.UNSIGNED_BYTE, e),
  24389. t.generateMipmaps && l.generateMipmap(l.TEXTURE_CUBE_MAP),
  24390. c.bindTexture(l.TEXTURE_CUBE_MAP, null)
  24391. }
  24392. ,
  24393. n.prototype.rebuildMipMaps2D = function(e) {
  24394. var t = this.renderer
  24395. , i = t.context
  24396. , n = t.state;
  24397. t.properties.get(e);
  24398. i.generateMipmap(i.TEXTURE_2D),
  24399. n.bindTexture(i.TEXTURE_2D, null)
  24400. }
  24401. ,
  24402. n.prototype.rebuildMipMaps3D = function(e) {
  24403. var t = this.renderer
  24404. , i = t.context
  24405. , n = t.state
  24406. , r = t.properties.get(e);
  24407. n.bindTexture(i.TEXTURE_CUBE_MAP, r.__image__webglTextureCube),
  24408. i.generateMipmap(i.TEXTURE_CUBE_MAP),
  24409. n.bindTexture(i.TEXTURE_CUBE_MAP, null)
  24410. }
  24411. ,
  24412. n.prototype.renderToCubeMap = function() {
  24413. var e = !1
  24414. , t = null
  24415. , i = null
  24416. , n = null
  24417. , a = null
  24418. , s = null
  24419. , l = 1;
  24420. return function(c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w) {
  24421. var _ = this.renderer;
  24422. _.context;
  24423. e || (i = new r.OrthographicCamera(l / -2,l / 2,l / 2,l / -2,-200,200),
  24424. i.position.z = 150,
  24425. t = new r.Scene,
  24426. t.add(i),
  24427. n = new r.ShaderMaterial({
  24428. uniforms: {
  24429. tDiffuse: {
  24430. type: "t",
  24431. value: null
  24432. },
  24433. alpha: {
  24434. type: "f",
  24435. value: 1
  24436. }
  24437. },
  24438. vertexShader: o.basicTextured.vertexShader,
  24439. fragmentShader: o.basicTextured.fragmentShader,
  24440. depthWrite: !1,
  24441. depthTest: !1,
  24442. side: r.DoubleSide
  24443. }),
  24444. a = new r.PlaneBufferGeometry(l,l),
  24445. s = new r.Mesh(a,n),
  24446. s.position.z = 0,
  24447. t.add(s),
  24448. e = !0);
  24449. var T = a.getAttribute("uv");
  24450. T.setDynamic(!0),
  24451. T.needsUpdate = !0;
  24452. var x = T.array
  24453. , S = p / u
  24454. , M = f / d
  24455. , R = g / u
  24456. , P = m / d;
  24457. x[0] = S,
  24458. x[1] = M + P,
  24459. x[2] = S + R,
  24460. x[3] = M + P,
  24461. x[4] = S,
  24462. x[5] = M,
  24463. x[6] = S + R,
  24464. x[7] = M;
  24465. var O = a.getAttribute("position");
  24466. O.setDynamic(!0),
  24467. O.needsUpdate = !0;
  24468. var L = O.array
  24469. , D = v / h.width - l / 2
  24470. , N = A / h.height - l / 2
  24471. , B = y / h.width
  24472. , F = C / h.height;
  24473. L[0] = D,
  24474. L[1] = N + F,
  24475. L[3] = D + B,
  24476. L[4] = N + F,
  24477. L[6] = D,
  24478. L[7] = N,
  24479. L[9] = D + B,
  24480. L[10] = N;
  24481. this.renderer.properties.get(c);
  24482. n.uniforms.tDiffuse.value = c,
  24483. n.blending = E || r.NoBlending,
  24484. n.transparent = !!b,
  24485. void 0 !== w && null !== w || (w = 1),
  24486. n.uniforms.alpha.value = w,
  24487. n.needUpdate = !0,
  24488. h.activeCubeFace = I,
  24489. h.viewport.set(0, 0, h.width, h.height);
  24490. var V = this.renderer.autoClear;
  24491. this.renderer.autoClear = !1,
  24492. this.renderer.render(t, i, h, !1),
  24493. this.renderer.autoClear = V
  24494. }
  24495. }(),
  24496. n.prototype.copyCubeMap = function() {
  24497. var e = !1
  24498. , t = null
  24499. , i = null
  24500. , a = null
  24501. , s = null
  24502. , l = null
  24503. , c = new r.Euler;
  24504. new r.Vector3;
  24505. return function(h, u, d, p, f, g, m, v, A) {
  24506. this.renderer;
  24507. if (!e) {
  24508. var y = 2;
  24509. i = new r.OrthographicCamera(y / -2,y / 2,y / 2,y / -2,0,200),
  24510. i.position.set(0, 0, 0),
  24511. t = new r.Scene,
  24512. t.add(i),
  24513. a = new r.ShaderMaterial({
  24514. uniforms: {
  24515. tDiffuse: {
  24516. type: "t",
  24517. value: null
  24518. },
  24519. alpha: {
  24520. type: "f",
  24521. value: 1
  24522. }
  24523. },
  24524. vertexShader: o.copyCubeMap.vertexShader,
  24525. fragmentShader: o.copyCubeMap.fragmentShader,
  24526. depthWrite: !1,
  24527. depthTest: !1,
  24528. side: r.DoubleSide
  24529. }),
  24530. s = new r.BoxGeometry(y,y,y),
  24531. l = new r.Mesh(s,a),
  24532. t.add(l),
  24533. e = !0
  24534. }
  24535. for (var C = 0; C < 6; C++)
  24536. n.getCubeOrientationForCubeFace(C, c),
  24537. l.rotation.copy(c),
  24538. l.matrixWorldNeedsUpdate = !0,
  24539. l.updateMatrixWorld(),
  24540. a.uniforms.tDiffuse.value = h,
  24541. a.blending = m || r.NoBlending,
  24542. a.transparent = !!v,
  24543. void 0 !== A && null !== A || (A = 1),
  24544. a.uniforms.alpha.value = A,
  24545. a.needUpdate = !0,
  24546. u.activeCubeFace = C,
  24547. u.viewport.set(0, 0, f, g),
  24548. this.renderer.render(t, i, u, !1)
  24549. }
  24550. }(),
  24551. n.getLookAtForCubeFace = function(e, t) {
  24552. switch (e) {
  24553. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  24554. t.set(1, 0, 0);
  24555. break;
  24556. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  24557. t.set(-1, 0, 0);
  24558. break;
  24559. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  24560. t.set(0, 1, 0);
  24561. break;
  24562. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  24563. t.set(0, -1, 0);
  24564. break;
  24565. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  24566. t.set(0, 0, 1);
  24567. break;
  24568. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  24569. t.set(0, 0, -1)
  24570. }
  24571. }
  24572. ,
  24573. n.getCubeOrientationForCubeFace = function(e, t) {
  24574. switch (e) {
  24575. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  24576. t.set(0, -Math.PI / 2, 0);
  24577. break;
  24578. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  24579. t.set(0, Math.PI / 2, 0);
  24580. break;
  24581. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  24582. t.set(Math.PI / 2, Math.PI, 0);
  24583. break;
  24584. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  24585. t.set(-Math.PI / 2, Math.PI, 0);
  24586. break;
  24587. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  24588. t.set(0, -Math.PI, 0);
  24589. break;
  24590. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  24591. t.set(0, 0, 0)
  24592. }
  24593. }
  24594. ,
  24595. t.exports = n
  24596. }
  24597. , {
  24598. "../enum/GLCubeFaces": 25,
  24599. "../enum/GLTextureType": 26,
  24600. "../enum/SceneRendererEvents": 43,
  24601. "../exception/BasicException": 55,
  24602. "../exception/RendererCreationException": 57,
  24603. "../settings": 166,
  24604. "../shaders": 167,
  24605. /********************************************************************fyz改 from徐世廷**********************************************************************/
  24606. "../util/browser": 182,
  24607. /************************************************************************************************************************************************/
  24608. events: 202,
  24609. three: 217
  24610. }],
  24611. 159: [function(e, t, i) {
  24612. "use strict";
  24613. function n(e) {
  24614. this.messenger = new a(e),
  24615. this.clientKey = null
  24616. }
  24617. var r = e("../util/ajax")
  24618. , o = e("./PostMessageType")
  24619. , a = e("./postmessage")
  24620. , s = e("./VersionInfo")
  24621. , l = e("events").EventEmitter
  24622. , c = window.location.origin + "/api/v1/user/";
  24623. n.prototype = Object.create(l.prototype),
  24624. n.prototype.bindEvents = function() {
  24625. this.messenger.on(o.ACTION, this.onMessageReceived.bind(this))
  24626. }
  24627. ,
  24628. n.prototype.waitForConnection = function() {
  24629. var e = new Promise(function(e, t) {
  24630. this.messenger.on(o.CONNECT, function(i) {
  24631. this.onConnectionReceived(i).then(e.bind(this, i.sdkVersion), t.bind())
  24632. }
  24633. .bind(this))
  24634. }
  24635. .bind(this));
  24636. return e
  24637. }
  24638. ,
  24639. n.prototype.onConnectionReceived = function(e) {
  24640. return this.messenger.setTarget(e.source, e.origin),
  24641. this.verifyConnection(e).then(function(t, i) {
  24642. this.messenger.send({
  24643. type: o.ACCEPT,
  24644. toId: e.fromId,
  24645. warning: i
  24646. }),
  24647. this.clientKey = t,
  24648. this.messenger.removeAllListeners(o.CONNECT),
  24649. this.bindEvents()
  24650. }
  24651. .bind(this), function(t) {
  24652. this.messenger.send({
  24653. type: o.REJECT,
  24654. toId: e.fromId,
  24655. reason: t
  24656. }),
  24657. this.messenger.setTarget()
  24658. }
  24659. .bind(this))
  24660. }
  24661. ,
  24662. n.prototype.verifyConnection = function(e) {
  24663. return new Promise(function(t, i) {
  24664. var n;
  24665. if (s.isDeprecated(e.sdkVersion))
  24666. n = "这个版本正在被弃用";
  24667. else if (!s.isSupported(e.sdkVersion))
  24668. return i("不支持此版本的SDK");
  24669. var o = {
  24670. cache: !1,
  24671. headers: {
  24672. "X-port-Application-Key": e.applicationKey,
  24673. "X-port-Referrer": e.origin
  24674. }
  24675. };
  24676. r.get(c, o).done(t.bind(this, e.applicationKey, n)).fail(i.bind(this, "key/referrer mismatch"))
  24677. }
  24678. )
  24679. }
  24680. ,
  24681. n.prototype.onMessageReceived = function(e) {
  24682. if (this.validateClientApplicationKey(e.applicationKey)) {
  24683. var t = this;
  24684. e.onDone = function(i) {
  24685. i.toId = e.fromId,
  24686. i.uid = e.uid,
  24687. i.type = o.RESPONSE,
  24688. t.messenger.send(i)
  24689. }
  24690. ,
  24691. this.emit(o.ACTION, e)
  24692. }
  24693. }
  24694. ,
  24695. n.prototype.validateClientApplicationKey = function(e) {
  24696. return this.clientKey === e
  24697. }
  24698. ,
  24699. n.prototype.sendEvent = function(e, t) {
  24700. this.messenger.send({
  24701. type: o.EVENT,
  24702. eventType: e,
  24703. eventData: t
  24704. })
  24705. }
  24706. ,
  24707. t.exports = n
  24708. }
  24709. , {
  24710. "../util/ajax": 181,
  24711. "./PostMessageType": 160,
  24712. "./VersionInfo": 163,
  24713. "./postmessage": 165,
  24714. events: 202
  24715. }],
  24716. 160: [function(e, t, i) {
  24717. "use strict";
  24718. t.exports = Object.freeze({
  24719. CONNECT: "postmessage.connect",
  24720. ACCEPT: "postmessage.accept",
  24721. REJECT: "postmessage.reject",
  24722. ACTION: "postmessage.action",
  24723. RESPONSE: "postmessage.response",
  24724. EVENT: "postmessage.event"
  24725. })
  24726. }
  24727. , {}],
  24728. 161: [function(e, t, i) {
  24729. "use strict";
  24730. t.exports = Object.freeze({
  24731. MOVE: "sdk.move",
  24732. ENTER_PANO: "sdk.enterpano",
  24733. MODEL_LOADED: "sdk.modelloaded"
  24734. })
  24735. }
  24736. , {}],
  24737. 162: [function(e, t, i) {
  24738. "use strict";
  24739. t.exports = Object.freeze({
  24740. FLY: "transition.fly",
  24741. FADEOUT: "transition.fade",
  24742. INSTANT: "transition.instant"
  24743. })
  24744. }
  24745. , {}],
  24746. 163: [function(e, t, i) {
  24747. "use strict";
  24748. t.exports = {
  24749. current: "1.0",
  24750. supported: ["1.0"],
  24751. deprecated: [],
  24752. isSupported: function(e) {
  24753. return this.supported.indexOf(e) !== -1
  24754. },
  24755. isDeprecated: function(e) {
  24756. return this.deprecated.indexOf(e) !== -1
  24757. },
  24758. isValid: function(e) {
  24759. return this.isSupported(e) || this.isDeprecated(e)
  24760. }
  24761. }
  24762. }
  24763. , {}],
  24764. 164: [function(e, t, i) {
  24765. (function(i) {
  24766. "use strict";
  24767. function n(e, t, i) {
  24768. e && (e = e.toLowerCase().trim());
  24769. var n = new I.UP.clone
  24770. , r = Math.PI / 3
  24771. , o = Math.PI / 2;
  24772. switch (e) {
  24773. case "left":
  24774. i.copy(t),
  24775. i.applyAxisAngle(n, o);
  24776. break;
  24777. case "right":
  24778. i.copy(t),
  24779. i.applyAxisAngle(n, -o);
  24780. break;
  24781. case "forwardleft":
  24782. i.copy(t),
  24783. i.applyAxisAngle(n, r);
  24784. break;
  24785. case "forwardright":
  24786. i.copy(t),
  24787. i.applyAxisAngle(n, -r);
  24788. break;
  24789. case "forward":
  24790. default:
  24791. i.copy(t)
  24792. }
  24793. return i
  24794. }
  24795. function r(e, t) {
  24796. if (e) {
  24797. var i = {
  24798. pano: e,
  24799. lookAtPoint: null,
  24800. duration: null,
  24801. maxDistanceOverride: null,
  24802. skipWarpingCheck: !1
  24803. };
  24804. this.player.flyToPano(i, function() {
  24805. t && t({
  24806. success: !0,
  24807. message: "Transition complete."
  24808. })
  24809. })
  24810. } else
  24811. R.warn("Showcase -> clickPanoObject: Unable to find pano."),
  24812. t && t({
  24813. success: !1,
  24814. error: "Unable to find pano."
  24815. })
  24816. }
  24817. function o(e, t) {
  24818. var i = this.findRankedPano(e, t);
  24819. return i >= 0 ? this.handleToObject[i] : (R.warn("Showcase -> findRankedPanoObject: Unable to find nearby pano."),
  24820. null)
  24821. }
  24822. function a(e, t) {
  24823. var i = this.findRankedtag(e, t);
  24824. return i >= 0 ? this.handleToObject[i] : (R.warn("Showcase -> findRankedtagObject: Unable to find nearby tag."),
  24825. null)
  24826. }
  24827. function s(e, t) {
  24828. t.copy(I.FORWARD),
  24829. e.getDirection(t)
  24830. }
  24831. function l(e) {
  24832. function t(e) {
  24833. var t = (new c.Euler).setFromQuaternion(e.quaternion, "YXZ");
  24834. return {
  24835. x: c.Math.radToDeg(t._x),
  24836. y: c.Math.radToDeg(t._y),
  24837. z: c.Math.radToDeg(t._z)
  24838. }
  24839. }
  24840. var i = function(e) {
  24841. return e.alignmentType !== m.ALIGNED ? null : {
  24842. x: e.position.x,
  24843. y: e.position.y,
  24844. z: e.position.z
  24845. }
  24846. };
  24847. return {
  24848. panos: e.panos.list.map(function(n) {
  24849. var r = y.getCubemapUrls(e.urls, n.id, "high")[C.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z];
  24850. return {
  24851. uuid: n.id,
  24852. aligned: n.alignmentType === m.ALIGNED,
  24853. neighbourUUIDs: n.neighbourUUIDs.slice(),
  24854. position: i(n),
  24855. rotation: t(n),
  24856. thumbnail: r
  24857. }
  24858. })
  24859. }
  24860. }
  24861. var c = e("three")
  24862. , h = e("./ApiHost")
  24863. , u = e("../util/logger")
  24864. , d = e("../util/common")
  24865. , p = e("../util/math")
  24866. , f = e("../enum/ModelManagerEvents")
  24867. , g = e("./PostMessageType")
  24868. , m = e("../enum/AlignmentType")
  24869. , v = e("../enum/Direction")
  24870. , A = e("./TransitionStyles")
  24871. , y = e("../util/panorama")
  24872. , C = e("../enum/GLCubeFaces")
  24873. , I = e("../enum/Vectors")
  24874. , E = e("../enum/Viewmode")
  24875. , b = e("../enum/WarpStyle")
  24876. , w = (e("../enum/Keys"),
  24877. e("../enum/PlayerEvents"))
  24878. , _ = e("../sdk/SdkEvents")
  24879. , I = e("../enum/Vectors")
  24880. , T = e("../enum/ControlEvents")
  24881. , x = e("../enum/RenderLayers")
  24882. , S = (e("../constants"),
  24883. e("../settings"))
  24884. , M = e("../lib/jpeg_encoder")
  24885. , R = new u(i)
  24886. , P = function() {
  24887. var e = function e() {
  24888. e.playerDirection.copy(e.player.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  24889. e.player.getDirection(e.playerDirection),
  24890. e.projectVectors();
  24891. var t = e.playerDirection.angleTo(e.lastFacingDirection);
  24892. if (e.angleTravelled += Math.abs(t),
  24893. e.angleTravelled >= Math.abs(e.angle)) {
  24894. if (e.active = !1,
  24895. e.onDone) {
  24896. var i = e.onDone;
  24897. i()
  24898. }
  24899. } else
  24900. e.lastFacingDirection.copy(e.playerDirection),
  24901. window.setTimeout(e, 4)
  24902. };
  24903. return e.active = !1,
  24904. e.angle = 0,
  24905. e.angleTravelled = 0,
  24906. e.playerDirection = new c.Vector3,
  24907. e.lastFacingDirection = new c.Vector3,
  24908. e.onDone = null,
  24909. e.player = null,
  24910. e.start = function(t, i, n, r) {
  24911. e.active = !0,
  24912. t && i && (i = 0),
  24913. e.angle = t || i,
  24914. e.xAngle = t,
  24915. e.yAngle = i,
  24916. e.angleTravelled = 0,
  24917. e.playerDirection.copy(n.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  24918. n.getDirection(e.playerDirection),
  24919. e.lastFacingDirection.copy(e.playerDirection),
  24920. e.projectVectors(),
  24921. e.onDone = r,
  24922. e.player = n,
  24923. e()
  24924. }
  24925. ,
  24926. e.projectVectors = function() {
  24927. e.xAngle && (e.playerDirection.projectOnPlane(I.UP),
  24928. e.lastFacingDirection.projectOnPlane(I.UP))
  24929. }
  24930. ,
  24931. e
  24932. }()
  24933. , O = function() {
  24934. var e = new c.Vector3;
  24935. return function(t) {
  24936. t ? (e.copy(t.position),
  24937. e.add(t.discPosition),
  24938. p.projectPositionToCanvas(e, this.player.camera, e),
  24939. this.click(e.x, e.y)) : R.warn("Showcase -> clicktagObject: Unable to find tag.")
  24940. }
  24941. }()
  24942. , L = function() {
  24943. return this.player.mode === E.PANORAMA ? S.insideLookLimitUp : this.player.mode === E.DOLLHOUSE ? 90 - c.Math.radToDeg(S.dollhouseDefault.minPolarAngle) : null
  24944. }
  24945. , D = function() {
  24946. return this.player.mode === E.PANORAMA ? S.insideLookLimitDown : this.player.mode === E.DOLLHOUSE ? 90 - c.Math.radToDeg(S.dollhouseDefault.maxPolarAngle) : null
  24947. }
  24948. , N = function(e) {
  24949. var t = new c.Vector3;
  24950. return function(e) {
  24951. var i = this.player.getDirection();
  24952. t.copy(i);
  24953. var n = t.y;
  24954. t.y = 0,
  24955. t.normalize();
  24956. var r = c.Math.radToDeg(t.angleTo(i)) * (n < 0 ? -1 : 1);
  24957. if (this.player.mode !== E.DOLLHOUSE && this.player.mode !== E.PANORAMA)
  24958. return 0 !== e && R.warn("Cannot rotate in y direction when in " + this.player.mode + " mode"),
  24959. 0;
  24960. this.player.mode === E.DOLLHOUSE && (r = -r);
  24961. var o = L.call(this) - .1
  24962. , a = D.call(this) + .1
  24963. , s = r + e;
  24964. s > o ? s = o : s < a && (s = a);
  24965. var l = s - r;
  24966. return e > 0 && l < .01 && (l = 0),
  24967. e < 0 && l > -.01 && (l = 0),
  24968. l
  24969. }
  24970. }()
  24971. , B = function() {
  24972. var e = new c.Euler;
  24973. return function(t) {
  24974. return e.setFromQuaternion(t.quaternion, "YXZ"),
  24975. {
  24976. position: {
  24977. x: t.position.x,
  24978. y: t.position.y,
  24979. z: t.position.z
  24980. },
  24981. rotation: {
  24982. x: c.Math.radToDeg(e.x),
  24983. y: c.Math.radToDeg(e.y),
  24984. z: 0
  24985. },
  24986. pano: t.currentPano ? t.currentPano.id : null,
  24987. mode: t.mode
  24988. }
  24989. }
  24990. }()
  24991. , F = null;
  24992. t.exports = {
  24993. init: function(e, t, i, n, r) {
  24994. V.init(e, t, i, r),
  24995. F = new Promise(function(e, t) {
  24996. i.on(w.Ready, function() {
  24997. e()
  24998. })
  24999. }
  25000. .bind(this));
  25001. var o = new h(window)
  25002. , a = o.waitForConnection();
  25003. a.then(function(e) {
  25004. o.on(g.ACTION, V.onMessageReceive.bind(V))
  25005. });
  25006. var s = function() {
  25007. var e = Date.now();
  25008. return function() {
  25009. if (!(Date.now() - e < 100)) {
  25010. var t = B(i);
  25011. o.sendEvent(_.MOVE, {
  25012. state: t
  25013. }),
  25014. e = Date.now()
  25015. }
  25016. }
  25017. }();
  25018. i.on(w.Move, s),
  25019. i.on(w.ViewChanged, s),
  25020. n.on(f.ActiveModelChanged, function(e) {
  25021. function t(e) {
  25022. var t, i = e.newPano.id;
  25023. e.oldPano && (t = e.oldPano.id),
  25024. i !== t && o.sendEvent(_.ENTER_PANO, {
  25025. oldPano: t,
  25026. newPano: i
  25027. })
  25028. }
  25029. var i = e.model
  25030. , n = e.oldModel;
  25031. V.model = i,
  25032. a.then(function() {
  25033. o.sendEvent(_.MODEL_LOADED, {
  25034. metadata: l(i)
  25035. })
  25036. }),
  25037. n && n.panos.forEach(function(e) {
  25038. e.removeEventListener("enter", t)
  25039. }),
  25040. i.panos.forEach(function(e) {
  25041. e.on("enter", t)
  25042. })
  25043. })
  25044. }
  25045. };
  25046. var V = {
  25047. director: null,
  25048. player: null,
  25049. controls: null,
  25050. sceneRenderer: null,
  25051. model: null,
  25052. init: function(e, t, i, n) {
  25053. this.director = e,
  25054. this.player = i,
  25055. this.controls = t,
  25056. this.sceneRenderer = n
  25057. },
  25058. handleToObject: {},
  25059. objectToHandle: {},
  25060. handleCount: 0,
  25061. onMessageReceive: function(e) {
  25062. if (e) {
  25063. var t = e.targetFunction
  25064. , i = e.params
  25065. , n = e.onDone;
  25066. t && this[t] && this[t](i, n)
  25067. }
  25068. },
  25069. waitForInit: function(e, t) {
  25070. F.then(t.bind({
  25071. success: !0,
  25072. message: "Init complete."
  25073. }))
  25074. },
  25075. moveToPano: function(e, t) {
  25076. var i = new c.Euler(0,0,0,"YXZ")
  25077. , n = new c.Quaternion;
  25078. return function(e, t) {
  25079. var r = e.pano
  25080. , o = e.rotation
  25081. , a = e.transition;
  25082. if (!this.model)
  25083. return t({
  25084. success: !1,
  25085. error: "The model has not been loaded yet"
  25086. });
  25087. var s = this.model.panos.get(r);
  25088. if (!s)
  25089. return t({
  25090. success: !1,
  25091. error: r + " does not exist in this model"
  25092. });
  25093. if (!o)
  25094. return t({
  25095. sucess: !1,
  25096. erorr: o + " is not a valid rotation"
  25097. });
  25098. i.set(c.Math.degToRad(o.x || 0), c.Math.degToRad(o.y || 0), c.Math.degToRad(o.z || 0), "YXZ"),
  25099. console.log(o.z);
  25100. var l = {
  25101. success: !0,
  25102. message: r
  25103. };
  25104. if (a === A.FADEOUT)
  25105. n.setFromEuler(i),
  25106. this.player.warpToPano(s, n, null, null, b.BLACK, null, null, t.bind(this, l));
  25107. else {
  25108. var h, u;
  25109. a === A.INSTANT && (h = 0,
  25110. u = 0);
  25111. var d = I.FORWARD.clone().applyEuler(i).add(s.position);
  25112. this.player.flyToPano({
  25113. pano: s,
  25114. lookAtPoint: d,
  25115. duration: h,
  25116. aimDuration: u
  25117. }, t.bind(this, l))
  25118. }
  25119. }
  25120. }(),
  25121. moveInDirection: function(e, t) {
  25122. var i = e.direction;
  25123. return "undefined" == typeof v[i] ? (R.warn("Showcase -> moveInDirection: Cannot move in invalid direction."),
  25124. void (t && t({
  25125. success: !1,
  25126. error: "Invalid direction."
  25127. }))) : void this.player.flyLocalDirection(I[i].clone()).then(function(e) {
  25128. t(e ? {
  25129. success: !0,
  25130. message: "moved " + i
  25131. } : {
  25132. success: !1,
  25133. error: "Cannot move in direction: " + i
  25134. })
  25135. })
  25136. },
  25137. getPose: function(e, t) {
  25138. this.player.camera.position,
  25139. (new c.Euler).setFromQuaternion(this.player.camera.quaternion, "YXZ");
  25140. return t({
  25141. success: !0,
  25142. message: B(this.player)
  25143. })
  25144. },
  25145. takeScreenShot: function() {
  25146. var e = new c.PerspectiveCamera
  25147. , t = new c.WebGLRenderTarget;
  25148. return function(i, n) {
  25149. if (!i.resolution)
  25150. return n({
  25151. success: !1,
  25152. error: "An invalid resolution was specified"
  25153. });
  25154. if (i.resolution.width === -1 || i.resolution.height === -1) {
  25155. var r = this.sceneRenderer.renderer.getSize();
  25156. i.resolution.width = r.width,
  25157. i.resolution.height = r.height
  25158. }
  25159. e.layers.set(x.DEFAULT),
  25160. i.visibleObjects && (i.visibleObjects.showtags && e.layers.enable(x.TAG),
  25161. i.visibleObjects.showPucks && e.layers.enable(x.PANOMARKERS),
  25162. i.visibleObjects.showReticule && e.layers.enable(x.RETICULE));
  25163. var o = i.resolution.width
  25164. , a = i.resolution.height
  25165. , s = o / a;
  25166. e.position.copy(this.sceneRenderer.camera.position),
  25167. e.quaternion.copy(this.sceneRenderer.camera.quaternion),
  25168. e.projectionMatrix.copy(this.player.camera.projectionMatrix),
  25169. e.projectionMatrix.elements[0] = this.player.camera.projectionMatrix.elements[5] / s,
  25170. t.setSize(o, a),
  25171. this.sceneRenderer.renderer.render(this.sceneRenderer.scene, e, t);
  25172. var l = new Uint8Array(o * a * 4);
  25173. this.sceneRenderer.renderer.readRenderTargetPixels(t, 0, 0, o, a, l);
  25174. var c = M.encode({
  25175. data: l,
  25176. width: o,
  25177. height: a,
  25178. heading: 180,
  25179. pitch: 0
  25180. }, {
  25181. quality: 75,
  25182. flipY: !0
  25183. })
  25184. , h = "data:image/jpg;base64," + d.uint8ToBase64(c.data);
  25185. n({
  25186. success: !0,
  25187. message: h
  25188. })
  25189. }
  25190. }(),
  25191. findRankedPano: function(e, t) {
  25192. var i = new c.Vector3
  25193. , r = new c.Vector3;
  25194. return function(e, t) {
  25195. s(this.player, r),
  25196. n(t, r, i);
  25197. var o = this.player.rankedPanoInDirection(e, i);
  25198. if (o) {
  25199. var a = this.objectToHandle[o.id];
  25200. return a || (this.objectToHandle[o.id] = a = this.handleCount++,
  25201. this.handleToObject[a] = o),
  25202. a
  25203. }
  25204. return R.warn("Showcase -> findRankedPano: Unable to find nearby pano."),
  25205. -1
  25206. }
  25207. }(),
  25208. findRankedtag: function(e, t) {
  25209. var i = new c.Vector3
  25210. , r = new c.Vector3;
  25211. return function(e, t) {
  25212. s(this.player, r),
  25213. n(t, r, i);
  25214. var o = this.player.rankedtagInDirection(e, i);
  25215. if (o) {
  25216. var a = this.objectToHandle[o.sid];
  25217. return a || (this.objectToHandle[o.sid] = a = this.handleCount++,
  25218. this.handleToObject[a] = o),
  25219. a
  25220. }
  25221. return R.warn("Showcase -> findRankedtag: Unable to find nearby tag."),
  25222. -1
  25223. }
  25224. }(),
  25225. clickNearesttag: function(e) {
  25226. this.clickRankedtag(0, e)
  25227. },
  25228. clickRankedtag: function(e, t) {
  25229. var i = a.call(this, e, t);
  25230. i && O.call(this, i)
  25231. },
  25232. clickNearestPano: function(e, t) {
  25233. this.clickRankedPano(0, e, t)
  25234. },
  25235. clickRankedPano: function(e, t, i) {
  25236. var n = o.call(this, e, t);
  25237. n ? r.call(this, n, i) : i(null)
  25238. },
  25239. clickPano: function(e, t) {
  25240. var i = this.handleTable[e];
  25241. i ? r.call(this, i, t) : t(null)
  25242. },
  25243. rotateDirection: function() {
  25244. return function(e, t) {
  25245. var i = e.direction
  25246. , n = e.angle;
  25247. if (!P.active) {
  25248. var r = 0
  25249. , o = 0
  25250. , a = 0
  25251. , s = 0;
  25252. if (!n || isNaN(n))
  25253. return R.warn("Showcase -> rotateDirection: Invalid rotation angle."),
  25254. void (t && t({
  25255. success: !1,
  25256. error: "Invalid rotation angle."
  25257. }));
  25258. if (this.player.mode === E.TRANSITIONING)
  25259. return R.warn("Automation -> rotateDirection: Cannot rotate while transitioning"),
  25260. void (t && t({
  25261. success: !1,
  25262. error: "Cannot rotate while transitioning"
  25263. }));
  25264. if (i === v.RIGHT || i === v.LEFT)
  25265. i === v.RIGHT && (n = -n),
  25266. r = n > 0 ? -1 : 1,
  25267. a = n;
  25268. else {
  25269. if (i !== v.UP && i !== v.DOWN)
  25270. return R.warn("Showcase -> rotateDirection: Invalid direction for rotation: " + i),
  25271. void (t && t({
  25272. success: !1,
  25273. error: "Invalid direction for rotation."
  25274. }));
  25275. if (this.player.mode === E.FLOORPLAN)
  25276. return R.warn("Showcase -> rotateDirection: Cannot rotate " + i + " in floorplan mode"),
  25277. void (t && t({
  25278. success: !1,
  25279. error: "Cannot rotate " + i + " in floorplan mode"
  25280. }));
  25281. if (i === v.DOWN && (n = -n),
  25282. n = N.call(this, n),
  25283. 0 === n)
  25284. return R.warn("Showcase -> rotateDirection: Already at maximum rotation in direction: " + i),
  25285. void (t && t({
  25286. success: !1,
  25287. error: "Already at maximum rotation in direction: " + i
  25288. }));
  25289. o = n > 0 ? 1 : -1,
  25290. s = n
  25291. }
  25292. var l = n;
  25293. n = c.Math.degToRad(n),
  25294. a = c.Math.degToRad(a),
  25295. s = c.Math.degToRad(s);
  25296. var h = this.controls.activeControl
  25297. , u = function() {
  25298. h.stopRotating(!0),
  25299. t && t({
  25300. success: !0,
  25301. message: "Rotated " + l.toFixed(2) + "° in direction: " + e.direction
  25302. })
  25303. };
  25304. h.startRotating(r, o),
  25305. P.start(a, s, this.player, u)
  25306. }
  25307. }
  25308. }(),
  25309. rotate: function() {
  25310. var e = new c.Vector3
  25311. , t = new c.Vector3;
  25312. return function(i, n) {
  25313. var r = i.xAngle
  25314. , o = i.yAngle;
  25315. if (!P.active) {
  25316. if (r = r || 0,
  25317. o = o || 0,
  25318. isNaN(r) || isNaN(o))
  25319. return R.warn("Showcase -> rotate: Invalid rotation angle."),
  25320. void (n && n({
  25321. success: !1,
  25322. error: "Invalid rotation angle."
  25323. }));
  25324. if (this.player.mode === E.TRANSITIONING)
  25325. return R.warn("Automation -> rotate: Cannot rotate while transitioning"),
  25326. void (n && n({
  25327. success: !1,
  25328. error: "Cannot rotate while transitioning"
  25329. }));
  25330. Math.abs(r) < .01 && (r = 0),
  25331. Math.abs(o) < .01 && (o = 0);
  25332. var a = o;
  25333. o = N.call(this, o),
  25334. r = -r;
  25335. var s = a > 0 ? "UP" : "DOWN";
  25336. if (!r && a && !o)
  25337. return R.warn("Showcase -> rotate: Already at maximum rotation in direction: " + s),
  25338. void (n && n({
  25339. success: !1,
  25340. error: "Already at maximum rotation in direction: " + s
  25341. }));
  25342. a > o && R.warn("Showcase -> rotate: Reached maximum rotation in direction: " + s);
  25343. var l = o;
  25344. o = c.Math.degToRad(o),
  25345. r = c.Math.degToRad(r),
  25346. e.copy(this.player.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  25347. this.player.getDirection(e),
  25348. t.copy(e).applyAxisAngle(I.UP, r),
  25349. t.applyAxisAngle(I.RIGHT, o);
  25350. var h = (e.angleTo(t),
  25351. r > 0 ? -1 : r < 0 ? 1 : 0)
  25352. , u = o > 0 ? 1 : o < 0 ? -1 : 0;
  25353. Math.abs(r) > Math.abs(o) ? u *= Math.abs(o / r) : Math.abs(o) > Math.abs(r) && (h *= Math.abs(r / o));
  25354. var d = this.controls.activeControl
  25355. , p = function() {
  25356. d.stopRotating(!0),
  25357. n && n({
  25358. success: !0,
  25359. message: "Rotated " + i.xAngle.toFixed(2) + "° horizontally, " + l.toFixed(2) + "° vertically"
  25360. })
  25361. };
  25362. d.startRotating(h, u),
  25363. P.start(r, o, this.player, p)
  25364. }
  25365. }
  25366. }(),
  25367. panCamera: function(e, t) {
  25368. function i(e) {
  25369. switch (r.removeAllListeners(T.AutoPanComplete),
  25370. r.removeAllListeners(T.AutoPanInterrupt),
  25371. r.removeAllListeners(T.AutoPanClamped),
  25372. e) {
  25373. case T.AutoPanInterrupt:
  25374. t({
  25375. success: !0,
  25376. message: "Camera panning interrupted."
  25377. });
  25378. break;
  25379. case T.AutoPanClamped:
  25380. if (r.autoPanPosition.x !== n.x || r.autoPanPosition.z !== n.z) {
  25381. if (Math.abs(this.player.position.x - r.autoPanPosition.x) < .01 && Math.abs(this.player.position.z - r.autoPanPosition.z) < .01)
  25382. return void t({
  25383. success: !1,
  25384. error: "Already at edge of current model bounds."
  25385. });
  25386. var i = "The view point is outside the bounds for the current model. ";
  25387. i += "The view point was clamped to " + o(r.target.x, r.target.z),
  25388. console.warn(i)
  25389. }
  25390. case T.AutoPanComplete:
  25391. t({
  25392. success: !0,
  25393. message: "Panned camera to position " + o(r.autoPanPosition.x, r.autoPanPosition.z)
  25394. })
  25395. }
  25396. }
  25397. if (this.player.mode !== E.DOLLHOUSE && this.player.mode !== E.FLOORPLAN)
  25398. return t({
  25399. success: !1,
  25400. error: "Camera panning is not available in the current mode: " + this.player.mode
  25401. });
  25402. var n = e.position
  25403. , r = this.player.control;
  25404. r.setAutoPanPosition(n.x, n.z),
  25405. r.autoPan = !0;
  25406. var o = function(e, t) {
  25407. return "(" + e.toFixed(2) + ", " + t.toFixed(2) + ")"
  25408. };
  25409. r.on(T.AutoPanComplete, i.bind(this, T.AutoPanComplete)),
  25410. r.on(T.AutoPanInterrupt, i.bind(this, T.AutoPanInterrupt)),
  25411. r.on(T.AutoPanClamped, i.bind(this, T.AutoPanClamped))
  25412. },
  25413. click: function(e, t) {
  25414. var i = e.x
  25415. , n = e.y
  25416. , r = e.percentage;
  25417. r === !0 && (i = i / 100 * $("#player").width(),
  25418. n = n / 100 * $("#player").height()),
  25419. this.player.handleInputStart(i, n),
  25420. this.player.updateIntersect(),
  25421. this.player.handleInputEnd(i, n)
  25422. },
  25423. mouseOver: function(e, t) {
  25424. var i = e.x
  25425. , n = e.y
  25426. , r = e.percentage;
  25427. r === !0 && (i = i / 100 * $("#player").width(),
  25428. n = n / 100 * $("#player").height()),
  25429. this.player.handleInputMove(i, n),
  25430. this.player.updateIntersect()
  25431. },
  25432. moveToMode: function(e, t) {
  25433. function i(e) {
  25434. t(e ? {
  25435. success: !1,
  25436. error: "Failed to load new mode: " + e
  25437. } : {
  25438. success: !0,
  25439. message: "Moved to new mode: " + n
  25440. })
  25441. }
  25442. var n = e.mode;
  25443. n === E.PANORAMA || n === E.DOLLHOUSE || n === E.FLOORPLAN ? this.director.changeMode(n).then(function() {
  25444. i()
  25445. }, function(e) {
  25446. i(e)
  25447. }) : t({
  25448. success: !1,
  25449. error: "Invalid mode selection"
  25450. })
  25451. }
  25452. }
  25453. }
  25454. ).call(this, "/js/sdk/automation.js")
  25455. }
  25456. , {
  25457. "../constants": 8,
  25458. "../enum/AlignmentType": 17,
  25459. "../enum/ControlEvents": 21,
  25460. "../enum/Direction": 22,
  25461. "../enum/GLCubeFaces": 25,
  25462. "../enum/Keys": 30,
  25463. "../enum/ModelManagerEvents": 33,
  25464. "../enum/PlayerEvents": 40,
  25465. "../enum/RenderLayers": 41,
  25466. "../enum/Vectors": 50,
  25467. "../enum/Viewmode": 51,
  25468. "../enum/WarpStyle": 52,
  25469. "../lib/jpeg_encoder": 94,
  25470. "../sdk/SdkEvents": 161,
  25471. "../settings": 166,
  25472. "../util/common": 185,
  25473. "../util/logger": 189,
  25474. "../util/math": 190,
  25475. "../util/panorama": 191,
  25476. "./ApiHost": 159,
  25477. "./PostMessageType": 160,
  25478. "./TransitionStyles": 162,
  25479. three: 217
  25480. }],
  25481. 165: [function(e, t, i) {
  25482. "use strict";
  25483. function n(e) {
  25484. this.sourceWindow = e,
  25485. this.targetWindow = null,
  25486. this.targetOrigin = null,
  25487. this.id = Math.floor(1e5 * Math.random()),
  25488. this.bindEvents()
  25489. }
  25490. var r = e("./PostMessageType")
  25491. , o = e("events").EventEmitter;
  25492. n.prototype = Object.create(o.prototype),
  25493. n.prototype.bindEvents = function() {
  25494. this.sourceWindow.addEventListener("message", this.onPostmessageReceived.bind(this))
  25495. }
  25496. ,
  25497. n.prototype.setTarget = function(e, t) {
  25498. this.targetWindow = e,
  25499. this.targetOrigin = t
  25500. }
  25501. ,
  25502. n.prototype.onPostmessageReceived = function(e) {
  25503. var t = e.origin || e.originalEvent.origin
  25504. , i = e.source;
  25505. switch (e.data.type) {
  25506. case r.CONNECT:
  25507. break;
  25508. case r.RESPONSE:
  25509. if (this.id !== e.data.toId)
  25510. return;
  25511. default:
  25512. if (!this.validateMessageOrigin(t))
  25513. return
  25514. }
  25515. var n = e.data;
  25516. n.source = i,
  25517. n.origin = t,
  25518. n.timestamp = Date.now(),
  25519. this.emit(e.data.type, n)
  25520. }
  25521. ,
  25522. n.prototype.validateMessageOrigin = function(e) {
  25523. return "*" === this.targetOrigin || e === this.targetOrigin
  25524. }
  25525. ,
  25526. n.prototype.send = function(e) {
  25527. this.targetWindow && this.targetOrigin && (e.fromId = this.id,
  25528. this.targetWindow.postMessage(e, this.targetOrigin))
  25529. }
  25530. ,
  25531. t.exports = n
  25532. }
  25533. , {
  25534. "./PostMessageType": 160,
  25535. events: 202
  25536. }],
  25537. 166: [function(e, t, i) {
  25538. "use strict";
  25539. var n = e("three")
  25540. , r = e("./util/browser")
  25541. , o = e("./enum/Viewmode")
  25542. , a = e("./enum/VROption")
  25543. , s = e("./enum/Colors")
  25544. , l = e("./enum/WarpStyle")
  25545. , c = e("./util/easing")
  25546. , h = e("./util/common")
  25547. , u = e("./util/showcase")
  25548. , d = e("./constants")
  25549. , p = {
  25550. debug: !1,
  25551. version: "2.25.6-0-gd87e5b1",
  25552. languageTag: r.valueFromHash("lang", null),
  25553. pageTitle: "四维虚拟漫游",
  25554. authorizationHeader: u.getAuthorizationHeader(),
  25555. autoplay: r.valueFromHash("play", !1) || !r.inIframe(),
  25556. logLevel: r.valueFromHash("log", 2),
  25557. skyboxRadius: 2500,
  25558. modelBoundsPadding: 5,
  25559. showNeighbors: !1,
  25560. brand: r.valueFromHash("brand", !0),
  25561. showHighlights: r.valueFromHash("hhl", !0) && r.valueFromHash("hr", 1),
  25562. startHighlights: r.valueFromHash("hl", -1),
  25563. specialEdition: r.valueFromHash("bn", 0),
  25564. useWheel: r.valueFromHash("wh", !0),
  25565. crossOrigin: "anonymous",
  25566. fancierTransition: !1,
  25567. wireframe: !1,
  25568. skyboxWireframe: !1,
  25569. modelAlpha: 1,
  25570. highlightPanoSelection: !1,
  25571. showSweeps: !0,
  25572. showSkyboxes: !1,
  25573. showMesh: !0,
  25574. showFloors: !1,
  25575. showFloorDuration: 300,
  25576. showFloorDelay: 300,
  25577. hideFloorDuration: 300,
  25578. hideFloorDelay: 0,
  25579. reticuleOpacityTransitionTime: 250,
  25580. reticuleColor: window.DATA.mouseMarkerColor || s.newBlue, // 方奕卓 配置鼠标标志颜色
  25581. markerOpacityTransitionTime: 500,
  25582. guiAnimationSpeed: 250,
  25583. highlightAnimationDuration: 500,
  25584. modelComponentLoadSpinnerDelay: 150,
  25585. captureErrors: !1,
  25586. maxMobileTextures: 6,
  25587. minimalMemoryMode: r.valueFromHash("m3", r.isMobile()),
  25588. startupFlyinDelay: 3e3,
  25589. dollhouseDefault: {
  25590. minDistance: 15,
  25591. maxDistance: 50,
  25592. minPolarAngle: n.Math.degToRad(10),
  25593. maxPolarAngle: n.Math.degToRad(90)
  25594. },
  25595. hideReticuleTimeout: 1e3,
  25596. analytics: {
  25597. inactivityThreshold: 30,
  25598. sessionTrackingRate: .15,
  25599. maxTrackedErrors: 20,
  25600. sessionDurationPingFrequency: 10,
  25601. sessionDurationTimeout: 15
  25602. },
  25603. flydown: {
  25604. movementEasing: "easeInOutQuad",
  25605. movementDelay: .001,
  25606. rotationEasing: "easeInOutQuad",
  25607. rotationDelay: .5,
  25608. modelTextureDelay: .75,
  25609. skyboxDelay: .75
  25610. },
  25611. transition: {
  25612. flySpeed: .001,
  25613. flyTime: 750,
  25614. flytimeMaxDistanceThreshold: 5,
  25615. flytimeDistanceMultiplier: 150,
  25616. aimTime: 1500,
  25617. aimSlowFactor: 1.5,
  25618. blur: 0.8,
  25619. movementEasing: "easeInOutQuad",
  25620. blendEasing: "easeInOutQuad",
  25621. fastForwardFactor: 4,//r.valueFromHash("mfis", 3) //快速停止导览的速度,原先是3
  25622. },
  25623. show360Views: {
  25624. enabled: !0,
  25625. transitionTime: 1e3
  25626. },
  25627. quickstart: {
  25628. enabled: 1 === r.valueFromHash("qust", 0) || 1 === r.valueFromHash("qs", 0),
  25629. animation: 1400,
  25630. showTextDelay: 500,
  25631. fadeOutDelay: 3e3,
  25632. fovChange: 10
  25633. },
  25634. appConfig: {
  25635. webvr_version: null,
  25636. segment_key: null,
  25637. embedly_key: null,
  25638. branch_key: null,
  25639. keen_write_key: null,
  25640. keen_project_id: null
  25641. },
  25642. vr: {
  25643. enabled: !0,
  25644. allowWebVR: !1,
  25645. option: r.valueFromHash("vr", a.CONTEXTUAL)
  25646. },
  25647. share: {
  25648. enabled: !r.valueFromHash("mls", 0) && r.valueFromHash("brand", !0)
  25649. },
  25650. input: {
  25651. longTapThreshold: 200,
  25652. moveToleranceNDC: .08,
  25653. touchMoveThreshold: 25
  25654. },
  25655. help: {
  25656. modalStayDuration: 600
  25657. },
  25658. immersive: {
  25659. timeToShowAgain: 1250,
  25660. uiStayDuration: 600
  25661. },
  25662. tourInteraction: {
  25663. disabled: "0" === r.valueFromHash("tourcta", null),
  25664. showPauseButton: 1e3,
  25665. showModal: 1500,
  25666. allowNextClick: 200,
  25667. largeModal: "1" === r.valueFromHash("tourcta", null),
  25668. smallModal: "2" === r.valueFromHash("tourcta", null)
  25669. },
  25670. labels: {
  25671. enabled: !1,
  25672. hideUntilStart: !0,
  25673. fadeInDuration: 250,
  25674. fadeInDelay: 250,
  25675. fadeOutDuration: 250,
  25676. fadeOutDelay: 0,
  25677. zoomHideThreshhold: {
  25678. mobile: r.isSmallScreen() ? .45 : .6,
  25679. desktop: 2
  25680. },
  25681. zoomTruncateThreshhold: {
  25682. mobile: r.isSmallScreen() ? .35 : .45,
  25683. desktop: .85
  25684. },
  25685. minLengthForTruncate: 16,
  25686. truncateLength: 12,
  25687. truncateSuffix: "..."
  25688. },
  25689. tags: {
  25690. enabled: r.valueFromHash("mt", 1),
  25691. startup: {
  25692. hideUntilStart: !0,
  25693. fadeInDuration: 500,
  25694. fadeInDelay: 100
  25695. },
  25696. visibility: {
  25697. anyDistance: !0,
  25698. visibleDistance: 8,
  25699. cameraClearance: .1,
  25700. alphaTestLevel: .05,
  25701. hideViaFloor: !0,
  25702. hideOffScreenDisc: !1,
  25703. hideOffScreenObject: !1
  25704. },
  25705. disc: {
  25706. opacity: 1,
  25707. disabledOpacity: .5,
  25708. scale: {
  25709. nearBound: 1.5,
  25710. farBound: 4.8,
  25711. linkFarBound: !1,
  25712. linkPercent: 40,
  25713. maxSize: 80,
  25714. minSize: 40,
  25715. baseViewportSize: 800,
  25716. responsiveness: 100
  25717. }
  25718. },
  25719. pole: {
  25720. enabled: !0,
  25721. height: .5,
  25722. width: 2,
  25723. opacity: .5,
  25724. color: "white"
  25725. },
  25726. navigate: {
  25727. nearestPano: !0,
  25728. lineOfSight: !0,
  25729. reactivate: !0,
  25730. aimAt: "disc",
  25731. tiltTolerance: 25,
  25732. rotateSpeedFactor: .6
  25733. }
  25734. },
  25735. path: {
  25736. color: window.DATA.floorMarkerColor || s.newBlue, // 方奕卓 配置导览标志颜色
  25737. colorUp: s._desat(s.newBlue, .5),
  25738. colorDown: s._darken(s.newBlue, .35),
  25739. opacity: .5,
  25740. style: "ribbon",
  25741. height: .025,
  25742. ribbonWidth: .24,
  25743. outsideHeight: .5,
  25744. waypointRadius: .5,
  25745. waypointIndoorRadius: .24,
  25746. waypointPulse: 1e3,
  25747. typ: l.BLACK,
  25748. meshFree: r.valueFromHash("mf", 1),
  25749. mapGuides: r.valueFromHash("guides", !0),
  25750. fadeInTime: 400,
  25751. fadeOutTime: 300
  25752. },
  25753. warp: {
  25754. nearPanoDist: .1,
  25755. matchCam: !1,
  25756. blur: .33,
  25757. fastTime: 1500,
  25758. teleportTime: 1500,//瞬间过渡的时间
  25759. flytimeDistanceMultiplier:150,//add
  25760. flyTime:750,//add
  25761. outsideTime: 2e3,
  25762. lookAheadMax: .3,
  25763. lookAheadDist: 2.5,
  25764. softPushDist: .37,
  25765. softPushEnd: .3,
  25766. softBendAngle: 8,
  25767. softBendTilt: 4,
  25768. softBendEnd: .3,
  25769. doBurns: true, //r.valueFromHash("kb", !0),
  25770. burnsAngle: 8, //导览在每个点停留时的旋转角度
  25771. minBurnsAngle: 35,
  25772. minDownAngle: -35,
  25773. maxTurnPerSec: 280,
  25774. maxAimPerSec: 35,
  25775. minRotation: 12,
  25776. maxAimRotation: 33.2,
  25777. turnFriction: .2,
  25778. flySpeed: .01,
  25779. minWarpTime: 1200,
  25780. warpInterruptionRedirectTime: 500,
  25781. tourStepDelay: r.valueFromHash("st", 0),
  25782. walkDelay: 0,
  25783. walkMaxDist: 50,
  25784. walkMinDist: .8,
  25785. walkSlideShowThreshhold: 3000,
  25786. walkExtraPanosDistance: .4,
  25787. timePerMeter: 1200,
  25788. motionLeadTime: 5000,
  25789. movementEasing: "easeInOutQuad",
  25790. blendEasing: "easeInOutQuad",
  25791. showBunny: !1,
  25792. loop: r.valueFromHash("lp", !1),
  25793. auto: r.valueFromHash("ts", -1),
  25794. eOrder: 'YXZ', //"YXZ",
  25795. stepFactor: .25,
  25796. brakeStrength: 2,
  25797. minBrakeAngle: .1,
  25798. maxBrakeAngle: 1.8,
  25799. climbEffort: 4
  25800. },
  25801. rotationFriction: .05,
  25802. rotationAccelerationInside: 4.5,
  25803. rotationAccelerationOutside: .15,
  25804. rotationAfterMoveMultiplier: 40,
  25805. rotationAfterMoveHistoryCount: 5,
  25806. panFriction: .09,
  25807. panAccelerationOutside: 60,
  25808. onload: r.valueFromHash("onload", o.PANORAMA),
  25809. zoomNearLimit: .1,
  25810. zoomFarLimit: 50,
  25811. navigation: {
  25812. panoScores: !1,
  25813. mouseDirection: !0,
  25814. filterStrictness: .75,
  25815. angleFactor: -30,
  25816. directionFactor: 10,
  25817. distanceFactor: -1,
  25818. optionalityFactor: 3
  25819. },
  25820. sdkInit: !1,
  25821. secretPanelWord: [38, 38, 40, 40, 37, 39, 37, 39, 66, 65],
  25822. console: r.valueFromHash("console", !1),
  25823. noMeshFloorPositionOffset: new n.Vector3(0,-1.2,0),
  25824. panoramaNeighbourMaxDistance: 5,
  25825. panoFloorClickRadius: .35,
  25826. showScreenshotLocations: !1,
  25827. showAxis: !1,
  25828. showNeighbourRaycasts: !1,
  25829. colorMarkerOnLoad: !1,
  25830. colorMarkerByFloor: !1,
  25831. tiling: {
  25832. panoPreRenderRepeatDelay: 2500,
  25833. panoPreRenderDelay: 500,
  25834. preRenderTourPanos: r.valueFromHash("tileprerender", 0),
  25835. tilingFlagNames: ["usetiles", "tiles"],
  25836. maxNavPanoQuality: r.valueFromHash("maxtileq", null),
  25837. maxZoomPanoQuality: r.valueFromHash("maxztileq", null),
  25838. overlayStyle: r.valueFromHash("tileoverlay", 0),
  25839. uploadIntervalDelay: r.valueFromHash("tileupdelay", 10),
  25840. initialIntervalDelay: r.valueFromHash("itiledelay", 0),
  25841. maxNonBaseUploadsPerFrame: r.valueFromHash("maxnbtpf", 2),
  25842. maxBaseUploadsPerFrame: r.valueFromHash("maxbtpf", 6),
  25843. customCompression: r.valueFromHash("tilecustcomp", 0),
  25844. // mobileHighQualityOverride: !1,
  25845. mobileHighQualityOverride: 1,
  25846. allowUltraHighResolution: true
  25847. },
  25848. zoom: {
  25849. enabled: true,
  25850. forceOff: r.valueFromHash("nozoom", 0),
  25851. overridemax: r.valueFromHash("maxzoom", null),
  25852. overridemin: r.valueFromHash("minzoom", null),
  25853. max: d.highQualityMaxZoom,
  25854. min: 1,
  25855. transitionStyle: r.valueFromHash("zoomtrans", 1),
  25856. activationThreshold: 1.1,
  25857. restoreTime: 500
  25858. },
  25859. profiling: {
  25860. enabled: r.valueFromHash("mem", !1)
  25861. }
  25862. };
  25863. p = h.deepExtend(p, d, {
  25864. insideFOV: r.valueFromHash("fov", d.insideFOV),
  25865. insideFOVMax: r.valueFromHash("fovmax", d.insideFOVMax),
  25866. panorama: {
  25867. transitionTime: 1e3,
  25868. modelAlpha: 0,
  25869. modelAlphaDelay: p.flydown.modelTextureDelay,
  25870. modelAlphaLength: 1,
  25871. skyboxOpacity: 1,
  25872. skyboxOpacityDelay: p.flydown.skyboxDelay,
  25873. skyboxOpacityLength: .9,
  25874. fovLength: 1,
  25875. fovDelay: 0,
  25876. cameraMatrixDuration: .8,
  25877. cameraMatrixDelay: 0,
  25878. cameraMatrixEase: c.easeInCubic,
  25879. reticuleOpacity: 1,
  25880. markerOpacity: .3,
  25881. markerOpacityOnHover: 1
  25882. },
  25883. dollhouse: {
  25884. transitionTime: 1e3,
  25885. modelAlpha: 1,
  25886. modelAlphaDelay: 0,
  25887. modelAlphaLength: 1 - p.flydown.modelTextureDelay,
  25888. skyboxOpacity: 0,
  25889. skyboxOpacityDelay: 0,
  25890. skyboxOpacityLength: 1 - p.flydown.skyboxDelay,
  25891. fovLength: 1,
  25892. fovDelay: 0,
  25893. cameraMatrixDuration: .8,
  25894. cameraMatrixDelay: .3,
  25895. cameraMatrixEase: c.easeInCubic,
  25896. reticuleOpacity: 1,
  25897. markerOpacity: 0,
  25898. markerOpacityOnHover: 0
  25899. },
  25900. floorplan: {
  25901. transitionTime: 1e3,
  25902. modelAlpha: 1,
  25903. modelAlphaDelay: 0,
  25904. modelAlphaLength: 1 - p.flydown.modelTextureDelay,
  25905. skyboxOpacity: 0,
  25906. skyboxOpacityDelay: 0,
  25907. skyboxOpacityLength: 1 - p.flydown.skyboxDelay,
  25908. fovLength: 1,
  25909. fovDelay: 0,
  25910. cameraMatrixDuration: .5,
  25911. cameraMatrixDelay: 0,
  25912. cameraMatrixEase: c.easeOutCubic,
  25913. reticuleOpacity: 1,
  25914. markerOpacity: 0,
  25915. markerOpacityOnHover: 0,
  25916. cameraHeight: 50
  25917. },
  25918. transitioning: {
  25919. reticuleOpacity: 0,
  25920. markerOpacity: .3,
  25921. markerOpacityOnHover: 1
  25922. },
  25923. "floorplan-dollhouse": {
  25924. rotationDelay: 0,
  25925. rotationDuration: 1
  25926. },
  25927. "floorplan-panorama": {
  25928. rotationDelay: .5,
  25929. rotationDuration: 1
  25930. },
  25931. "dollhouse-panorama": {
  25932. rotationDelay: .5,
  25933. rotationDuration: 1
  25934. },
  25935. "dollhouse-floorplan": {
  25936. rotationDelay: 0,
  25937. rotationDuration: 1,
  25938. cameraMatrixDuration: 1.05,
  25939. cameraMatrixDelay: .5
  25940. },
  25941. "panorama-dollhouse": {
  25942. rotationDelay: 0,
  25943. rotationDuration: .5
  25944. },
  25945. "panorama-floorplan": {
  25946. transitionTime: 1500,
  25947. rotationDelay: 0,
  25948. rotationDuration: .5
  25949. }
  25950. }),
  25951. p.path.meshFree && (p.path.typ = l.WALK),
  25952. p.zoom.max = p.zoom.overridemax || p.zoom.max,
  25953. p.zoom.min = p.zoom.overridemin || p.zoom.min,
  25954. window._settings = t.exports = p
  25955. }
  25956. , {
  25957. "./constants": 8,
  25958. "./enum/Colors": 19,
  25959. "./enum/VROption": 47,
  25960. "./enum/Viewmode": 51,
  25961. "./enum/WarpStyle": 52,
  25962. "./util/browser": 182,
  25963. "./util/common": 185,
  25964. "./util/easing": 186,
  25965. "./util/showcase": 193,
  25966. three: 217
  25967. }],
  25968. 167: [function(e, t, i) {
  25969. "use strict";
  25970. var n = e("three")
  25971. , r = e("./settings")
  25972. , o = "precision highp float;\nprecision highp int;\n\nuniform mat4 modelMatrix;\nuniform mat4 modelViewMatrix;\nuniform mat4 projectionMatrix;\nuniform mat4 viewMatrix;\nuniform mat3 normalMatrix;\nuniform vec3 cameraPosition;\nattribute vec3 position;\nattribute vec3 normal;\nattribute vec2 uv;\n"
  25973. , a = "precision highp float;\nprecision highp int;\n\nuniform mat4 viewMatrix;\nuniform vec3 cameraPosition;\n";
  25974. t.exports = {
  25975. basicTextured: {
  25976. uniforms: {
  25977. tDiffuse: {
  25978. type: "t",
  25979. value: null
  25980. },
  25981. alpha: {
  25982. type: "f",
  25983. value: 1
  25984. }
  25985. },
  25986. vertexShader: "varying vec2 vUv;\nvoid main() {\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  25987. fragmentShader: "varying vec2 vUv;\nuniform float alpha;\nuniform sampler2D tDiffuse;\nvoid main() {\n vec4 texColor = texture2D(tDiffuse, vUv);\n gl_FragColor = vec4(texColor.rgb, texColor.a * alpha);\n}"
  25988. },
  25989. copyCubeMap: {
  25990. uniforms: {
  25991. tDiffuse: {
  25992. type: "t",
  25993. value: null
  25994. },
  25995. alpha: {
  25996. type: "f",
  25997. value: 1
  25998. }
  25999. },
  26000. vertexShader: "varying vec3 vWorldPos;\nvoid main() {\n vWorldPos = vec3(-position.x, -position.y, position.z);\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  26001. fragmentShader: "varying vec3 vWorldPos;\nuniform float alpha;\nuniform samplerCube tDiffuse;\nvoid main() {\n vec4 texColor = textureCube(tDiffuse, vWorldPos);\n gl_FragColor = vec4(texColor.rgb, texColor.a * alpha);\n}"
  26002. },
  26003. cube: {
  26004. uniforms: {
  26005. map: {
  26006. type: "t",
  26007. value: null
  26008. },
  26009. opacity: {
  26010. type: "f",
  26011. value: 1
  26012. }
  26013. },
  26014. vertexShader: o + "varying vec3 vWorldPosition;\n\nvoid main() {\n vWorldPosition = position;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}\n",
  26015. fragmentShader: a + "uniform samplerCube map;\nuniform float opacity;\n\nvarying vec3 vWorldPosition;\n\nvoid main() {\n vec4 color = textureCube( map, vec3( -vWorldPosition.x, vWorldPosition.yz ) );\n gl_FragColor = vec4(color.rgb, opacity);\n}\n"
  26016. },
  26017. model: {
  26018. uniforms: {
  26019. map: {
  26020. type: "t",
  26021. value: null
  26022. },
  26023. modelAlpha: {
  26024. type: "f",
  26025. value: r.modelAlpha
  26026. },
  26027. opacity: {
  26028. type: "f",
  26029. value: 1
  26030. },
  26031. progress: {
  26032. type: "f",
  26033. value: 0
  26034. },
  26035. blackout: {
  26036. type: "i",
  26037. value: 0
  26038. },
  26039. pano0Map: {
  26040. type: "t",
  26041. value: null
  26042. },
  26043. pano0Position: {
  26044. type: "v3",
  26045. value: new n.Vector3
  26046. },
  26047. pano0Matrix: {
  26048. type: "m4",
  26049. value: new n.Matrix4
  26050. },
  26051. pano1Map: {
  26052. type: "t",
  26053. value: null
  26054. },
  26055. pano1Position: {
  26056. type: "v3",
  26057. value: new n.Vector3
  26058. },
  26059. pano1Matrix: {
  26060. type: "m4",
  26061. value: new n.Matrix4
  26062. }
  26063. },
  26064. vertexShader: o + `uniform vec3 pano0Position;
  26065. uniform mat4 pano0Matrix;\n\nuniform vec3 pano1Position;\n
  26066. uniform mat4 pano1Matrix;\n\nvarying vec2 vUv;\n
  26067. varying vec3 vWorldPosition0;
  26068. varying vec3 vWorldPosition1;
  26069. uniform int blackout;
  26070. void main() {
  26071. vUv = uv;
  26072. vec4 worldPosition = modelMatrix * vec4(position, 1.0);
  26073. vec3 positionLocalToPanoCenter0 = worldPosition.xyz - pano0Position;
  26074. vWorldPosition0 = (vec4(positionLocalToPanoCenter0, 1.0) * pano0Matrix).xyz;
  26075. vWorldPosition0.x *= -1.0;
  26076. vec3 positionLocalToPanoCenter1 = worldPosition.xyz - pano1Position;
  26077. vWorldPosition1 = (vec4(positionLocalToPanoCenter1, 1.0) * pano1Matrix).xyz;
  26078. vWorldPosition1.x *= -1.0;
  26079. gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
  26080. }`,
  26081. fragmentShader: a + `uniform sampler2D map;\nuniform float modelAlpha;\nuniform float opacity;\n
  26082. uniform float progress;\nuniform int blackout;\n\nuniform vec3 pano0Position;\nuniform samplerCube pano0Map;\n\nuniform vec3 pano1Position;\nuniform samplerCube pano1Map;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\n\n
  26083. void main() {
  26084. const vec4 BLACK = vec4(0.0, 0.0, 0.0, 1.0);
  26085. const vec4 GREY = vec4(0.5, 0.5, 0.5, 1.0);
  26086. vec4 colorFromPanos;
  26087. if (blackout == 5){
  26088. colorFromPanos = textureCube( pano1Map, vWorldPosition1.xyz) ;
  26089. }else{
  26090. vec4 colorFromPano0 = textureCube( pano0Map, vWorldPosition0.xyz);
  26091. vec4 colorFromPano1 = textureCube( pano1Map, vWorldPosition1.xyz);
  26092. if (blackout == 0) {colorFromPanos = mix(colorFromPano0, colorFromPano1, progress);}
  26093. else if (blackout == 1) {
  26094. colorFromPanos = mix(colorFromPano0, BLACK, min(1.0, progress*2.0));
  26095. colorFromPanos = mix(colorFromPanos, colorFromPano1, max(0.0, progress * 2.0 - 1.0));
  26096. }
  26097. else if (blackout == 2) {colorFromPanos = mix(colorFromPano0, BLACK, progress);}
  26098. else if (blackout == 3) {colorFromPanos = mix(BLACK, colorFromPano1, max(0.0, progress * 2.0 - 1.0));}
  26099. }
  26100. vec4 colorFromTexture = texture2D( map, vUv );
  26101. colorFromPanos = mix(colorFromPanos, colorFromTexture, modelAlpha);
  26102. float whiteness = 1.0 - smoothstep(0.1, 0.2, opacity);
  26103. colorFromPanos = mix(colorFromPanos, GREY, whiteness);
  26104. gl_FragColor = vec4(colorFromPanos.rgb, opacity);
  26105. }`
  26106. },
  26107. hot:{
  26108. uniforms:{
  26109. color:{
  26110. type: "c",
  26111. value: new n.Color( 0xff2200 )
  26112. },
  26113. opac:{
  26114. type: "f",
  26115. value: 0
  26116. },
  26117. texture1:{
  26118. type: "t",
  26119. value: null
  26120. },
  26121. texture2:{
  26122. type: "t",
  26123. value: null
  26124. }
  26125. },
  26126. vertexShader:"varying vec2 vUv;\n\nvoid main() {\n\n vUv = uv ;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26127. fragmentShader:"varying vec3 vNormal;\n\nvarying vec2 vUv;\n\nuniform float opac;\n\nuniform vec3 color;\n\nuniform sampler2D texture1;\n\nuniform sampler2D texture2;\n\nvoid main() {\n\nvec4 tcolor1 = texture2D( texture1, vUv );\n\nvec4 tcolor2 = texture2D( texture2, vUv );\n\ngl_FragColor = mix(tcolor1,tcolor2 ,opac) + tcolor2*0.2; }\n"
  26128. },
  26129. modelOutside: {
  26130. uniforms: {
  26131. map: {
  26132. type: "t",
  26133. value: null
  26134. },
  26135. opacity: {
  26136. type: "f",
  26137. value: 1
  26138. }
  26139. },
  26140. vertexShader: o + "varying vec2 vUv;\n\nvoid main() {\n\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26141. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nvarying vec2 vUv;\n\nvec4 white = vec4(0.5, 0.5, 0.5, 1.0);\n\nvoid main() {\n\n vec4 colorFromTexture = texture2D( map, vUv );\n float whiteness = 1.0 - smoothstep(0.1, 0.2, opacity);\n colorFromTexture = mix(colorFromTexture, white, whiteness);\n gl_FragColor = vec4(colorFromTexture.rgb, opacity);\n\n}\n"
  26142. },
  26143. ribbon: {
  26144. uniforms: {
  26145. map: {
  26146. type: "t",
  26147. value: null
  26148. },
  26149. opacity: {
  26150. type: "f",
  26151. value: 1
  26152. },
  26153. color: {
  26154. type: "c",
  26155. value: new n.Color(r.path.color)
  26156. }
  26157. },
  26158. vertexShader: o + "varying vec2 vUv;\nvarying vec3 vN;\nvarying vec4 vP;\n\nvoid main() {\n\n vUv = uv;\n vN= normalMatrix * normal;\n vP = modelViewMatrix * vec4( position, 1.0 );\n gl_Position = projectionMatrix * vP;\n}\n",
  26159. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nvarying vec2 vUv;\nuniform vec3 color;\nvarying vec3 vN; // show-1182\nvarying vec4 vP; // show-1182\n\nvoid main() {\n\t// TODO add scroll-in and pulsing behaviors\n\tvec3 vNn = normalize(vN);\n\tvec3 vPn = normalize(vP.xyz);\n\tfloat f = pow(1.0-abs(dot(vNn,vPn)),0.2);\n vec4 colorFromTexture = texture2D( map, vUv );\n colorFromTexture.a *= f;\n gl_FragColor = vec4((color.rgb*colorFromTexture.rgb),\n \t\t\t\t\t\t(opacity*colorFromTexture.a));\n}\n"
  26160. },
  26161. waypoint: {
  26162. uniforms: {
  26163. map: {
  26164. type: "t",
  26165. value: null
  26166. },
  26167. opacity: {
  26168. type: "f",
  26169. value: 1
  26170. },
  26171. pulse: {
  26172. type: "f",
  26173. value: 1
  26174. },
  26175. nearFade: {
  26176. type: "v2",
  26177. value: new n.Vector2(2 * r.insideNear,2 * r.path.waypointIndoorRadius)
  26178. },
  26179. color: {
  26180. type: "c",
  26181. value: new n.Color(r.reticuleColor)
  26182. }
  26183. },
  26184. vertexShader: o + "varying vec2 vUv;\nvarying vec4 vPointView;\n\nvoid main() {\n\n vUv = uv;\n vPointView = modelViewMatrix * vec4( position, 1.0 );\n gl_Position = projectionMatrix * vPointView;\n\n}\n",
  26185. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nuniform float pulse; // another opacity, with a different clock\nuniform vec2 nearFade;\nvarying vec2 vUv;\nvarying vec4 vPointView;\nuniform vec3 color;\n\nvoid main() {\n\t// TODO add scroll-in and pulsing behaviors\n\tfloat depthFade = min(1.0, (abs(vPointView.z)-nearFade.x)/(nearFade.y-nearFade.x));\n vec4 colorFromTexture = texture2D( map, vUv );\t\t// we only use the alpha!\n gl_FragColor = vec4(color.rgb,\n \t\t\t\t\t\t(pulse*opacity*colorFromTexture.a * depthFade));\n}\n"
  26186. },
  26187. modelDebug: {
  26188. uniforms: {
  26189. map: {
  26190. type: "t",
  26191. value: null
  26192. },
  26193. modelAlpha: {
  26194. type: "f",
  26195. value: r.modelAlpha
  26196. },
  26197. depthmapRatio: {
  26198. type: "f",
  26199. value: 0
  26200. },
  26201. opacity: {
  26202. type: "f",
  26203. value: 1
  26204. },
  26205. progress: {
  26206. type: "f",
  26207. value: 0
  26208. },
  26209. considerOcclusion: {
  26210. type: "i",
  26211. value: r.fancierTransition
  26212. },
  26213. highlightPanoSelection: {
  26214. type: "i",
  26215. value: 0
  26216. },
  26217. useThirdPano: {
  26218. type: "i",
  26219. value: r.useThirdPano
  26220. },
  26221. pano0Map: {
  26222. type: "t",
  26223. value: null
  26224. },
  26225. pano0Depth: {
  26226. type: "t",
  26227. value: null
  26228. },
  26229. pano0Position: {
  26230. type: "v3",
  26231. value: new n.Vector3
  26232. },
  26233. pano0Matrix: {
  26234. type: "m4",
  26235. value: new n.Matrix4
  26236. },
  26237. pano0Weight: {
  26238. type: "f",
  26239. value: r.transition.pano0Weight
  26240. },
  26241. pano1Map: {
  26242. type: "t",
  26243. value: null
  26244. },
  26245. pano1Depth: {
  26246. type: "t",
  26247. value: null
  26248. },
  26249. pano1Position: {
  26250. type: "v3",
  26251. value: new n.Vector3
  26252. },
  26253. pano1Matrix: {
  26254. type: "m4",
  26255. value: new n.Matrix4
  26256. },
  26257. pano1Weight: {
  26258. type: "f",
  26259. value: r.transition.pano1Weight
  26260. },
  26261. pano2Map: {
  26262. type: "t",
  26263. value: null
  26264. },
  26265. pano2Depth: {
  26266. type: "t",
  26267. value: null
  26268. },
  26269. pano2Position: {
  26270. type: "v3",
  26271. value: new n.Vector3
  26272. },
  26273. pano2Matrix: {
  26274. type: "m4",
  26275. value: new n.Matrix4
  26276. },
  26277. pano2Weight: {
  26278. type: "f",
  26279. value: r.transition.pano2Weight
  26280. }
  26281. },
  26282. vertexShader: o + "uniform vec3 pano0Position;\nuniform mat4 pano0Matrix;\n\nuniform vec3 pano1Position;\nuniform mat4 pano1Matrix;\n\nuniform vec3 pano2Position;\nuniform mat4 pano2Matrix;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\nvarying vec3 vWorldPosition2;\n\nvarying vec4 worldPosition;\n\nvoid main() {\n\n vUv = uv;\n worldPosition = modelMatrix * vec4(position, 1.0);\n\n vec3 positionLocalToPanoCenter0 = worldPosition.xyz - pano0Position;\n vWorldPosition0 = (vec4(positionLocalToPanoCenter0, 1.0) * pano0Matrix).xyz;\n vWorldPosition0.x *= -1.0;\n\n vec3 positionLocalToPanoCenter1 = worldPosition.xyz - pano1Position;\n vWorldPosition1 = (vec4(positionLocalToPanoCenter1, 1.0) * pano1Matrix).xyz;\n vWorldPosition1.x *= -1.0;\n\n vec3 positionLocalToPanoCenter2 = worldPosition.xyz - pano2Position;\n vWorldPosition2 = (vec4(positionLocalToPanoCenter2, 2.0) * pano2Matrix).xyz;\n vWorldPosition2.x *= -1.0;\n\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26283. fragmentShader: a + "uniform sampler2D map;\nuniform float depthmapRatio;\nuniform float modelAlpha;\nuniform float opacity;\nuniform float progress;\nuniform int considerOcclusion;\nuniform int highlightPanoSelection;\nuniform int useThirdPano;\n\nuniform vec3 pano0Position;\nuniform samplerCube pano0Map;\nuniform samplerCube pano0Depth;\nuniform float pano0Weight;\n\nuniform vec3 pano1Position;\nuniform samplerCube pano1Map;\nuniform samplerCube pano1Depth;\nuniform float pano1Weight;\n\nuniform vec3 pano2Position;\nuniform samplerCube pano2Map;\nuniform samplerCube pano2Depth;\nuniform float pano2Weight;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\nvarying vec3 vWorldPosition2;\n\nvarying vec4 worldPosition;\n\nvoid main() {\n\n vec4 depthFromPano0 = textureCube( pano0Depth, vWorldPosition0.xyz );\n vec4 depthFromPano1 = textureCube( pano1Depth, vWorldPosition1.xyz );\n vec4 depthFromPano2 = textureCube( pano2Depth, vWorldPosition2.xyz );\n\n vec4 colorFromPano0 = textureCube( pano0Map, vWorldPosition0.xyz );\n vec4 colorFromPano1 = textureCube( pano1Map, vWorldPosition1.xyz );\n vec4 colorFromPano2 = textureCube( pano2Map, vWorldPosition2.xyz );\n\n float distanceToPano0 = distance(worldPosition.xyz, pano0Position);\n float distanceToPano1 = distance(worldPosition.xyz, pano1Position);\n float distanceToPano2 = distance(worldPosition.xyz, pano2Position);\n\n float cameraToPano0 = distance(cameraPosition.xyz, pano0Position);\n float cameraToPano1 = distance(cameraPosition.xyz, pano1Position);\n float cameraToPano2 = distance(cameraPosition.xyz, pano2Position);\n\n float contributionFromPano0 = cameraToPano0 == 0.0 ? 1000.0 : pano0Weight / cameraToPano0;\n float contributionFromPano1 = cameraToPano1 == 0.0 ? 1000.0 : pano1Weight / cameraToPano1;\n float contributionFromPano2 = cameraToPano2 == 0.0 ? 1000.0 : pano2Weight / cameraToPano2;\n\n contributionFromPano0 *= 1.0 / distanceToPano0;\n contributionFromPano1 *= 1.0 / distanceToPano1;\n contributionFromPano2 *= 1.0 / distanceToPano2;\n\n if(considerOcclusion == 1) {\n bool occludedFromPano0 = distanceToPano0 / 10.0 > 1.01 - depthFromPano0.x;\n bool occludedFromPano1 = distanceToPano1 / 10.0 > 1.01 - depthFromPano1.x;\n bool occludedFromPano2 = distanceToPano2 / 10.0 > 1.01 - depthFromPano2.x;\n\n if(occludedFromPano0){contributionFromPano0 *= 0.1;}\n if(occludedFromPano1){contributionFromPano1 *= 0.1;}\n if(occludedFromPano2){contributionFromPano2 *= 0.1;}\n //if(occludedFromPano0 && occludedFromPano1 && !occludedFromPano2) { contributionFromPano2 += 0.5; }\n }\n\n float contributionSum = contributionFromPano0 + contributionFromPano1 + contributionFromPano2;\n contributionFromPano0 /= contributionSum;\n contributionFromPano1 /= contributionSum;\n contributionFromPano2 /= contributionSum;\n\n vec4 colorFromPanos = colorFromPano0 * contributionFromPano0;\n colorFromPanos += colorFromPano1 * contributionFromPano1;\n colorFromPanos += colorFromPano2 * contributionFromPano2;\n\n vec4 depthFromPanos = depthFromPano0 * contributionFromPano0;\n depthFromPanos += depthFromPano1 * contributionFromPano1;\n depthFromPanos += depthFromPano2 * contributionFromPano2;\n\n vec4 colorFromTexture = texture2D( map, vUv );\n colorFromPanos = mix(colorFromPanos, colorFromTexture, modelAlpha);\n\n if(highlightPanoSelection == 1) {\n colorFromPanos.r = contributionFromPano0;\n colorFromPanos.g = contributionFromPano1;\n colorFromPanos.b = contributionFromPano2;\n }\n\n gl_FragColor = vec4(mix(colorFromPanos, depthFromPanos, depthmapRatio).rgb, opacity);\n\n}\n"
  26284. },
  26285. customDepth: {
  26286. uniforms: {
  26287. panoPosition: {
  26288. type: "v3",
  26289. value: new n.Vector3
  26290. }
  26291. },
  26292. vertexShader: o + "varying vec4 worldPosition;\n\nvoid main() {\n\n worldPosition = modelMatrix * vec4(position, 1.0);\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26293. fragmentShader: a + "uniform vec3 panoPosition;\nvarying vec4 worldPosition;\n\nvoid main() {\n\n float depth = distance(worldPosition.xyz, panoPosition);\n float color = 1.0 - depth / 10.0;\n gl_FragColor = vec4(color, color, color, 1.0);\n\n}\n"
  26294. },
  26295. skysphere: {
  26296. uniforms: {
  26297. radius: {
  26298. type: "f",
  26299. value: 0
  26300. }
  26301. },
  26302. vertexShader: o + "varying vec4 worldPosition;\n\nvoid main() {\n\n worldPosition = modelMatrix * vec4(position, 1.0);\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26303. fragmentShader: a + "varying vec4 worldPosition;\nuniform float radius;\n\nvoid main() {\n\n vec4 topColor = vec4(0.094, 0.102, 0.11, 1.0);\n vec4 bottomColor = vec4(0.2, 0.216, 0.235, 1.0);\n float normalizedHeight = (worldPosition.y + radius) / (radius * 2.0);\n float ratio = smoothstep(0.0, 0.5, normalizedHeight);\n gl_FragColor = mix(bottomColor, topColor, ratio);\n\n}\n"
  26304. },
  26305. tagDisc: {
  26306. uniforms: {
  26307. opacity: {
  26308. type: "f",
  26309. value: 0
  26310. },
  26311. color: {
  26312. type: "c",
  26313. value: new n.Color
  26314. },
  26315. bg: {
  26316. type: "t",
  26317. value: null
  26318. },
  26319. mask: {
  26320. type: "t",
  26321. value: null
  26322. }
  26323. },
  26324. vertexShader: o + "varying vec2 vUv;\nvoid main() {\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  26325. fragmentShader: a + "uniform float opacity;\nuniform vec3 color;\nuniform sampler2D bg;\nuniform sampler2D mask;\n\nvarying vec2 vUv;\n\nvoid main() {\n vec4 maskColor = texture2D(mask, vUv);\n vec4 bgColor = texture2D(bg, vUv);\n vec3 mappedColor = mix(bgColor.rgb, color, maskColor.a);\n gl_FragColor = vec4(mappedColor, bgColor.a * opacity);\n}\n"
  26326. }
  26327. }
  26328. }
  26329. , {
  26330. "./settings": 166,
  26331. three: 217
  26332. }],
  26333. 168: [function(e, t, i) {
  26334. (function(i) {
  26335. "use strict";
  26336. var n = e("three")
  26337. , r = (e("url"),
  26338. e("./util/ajax"))
  26339. , o = e("./settings")
  26340. , a = e("./util/logger")
  26341. , s = e("./util/math")
  26342. , l = e("./util/showcase")
  26343. , c = e("./objects/Panorama")
  26344. , h = new a(i)
  26345. , u = e("./model/Model")
  26346. , d = e("./shaders")
  26347. , p = e("./util/transitions")
  26348. , f = e("./objects/Chunk")
  26349. , g = e("./objects/Reticule")
  26350. , m = e("./objects/Skybox")
  26351. , v = e("./objects/Floor")
  26352. , A = e("./cameras/DollhouseCamera")
  26353. , y = e("./cameras/FloorplanCamera")
  26354. , C = e("./cameras/PanoramaCamera")
  26355. , I = e("./controls/DollhouseControls")
  26356. , E = e("./controls/FloorplanControls")
  26357. , b = e("./controls/PanoramaControls");
  26358. n.ImageUtils.crossOrigin = o.crossOrigin,
  26359. t.exports = {
  26360. shaders: d,
  26361. transitions: p,
  26362. Model: u,
  26363. Chunk: f,
  26364. Floor: v,
  26365. Skybox: m,
  26366. Reticule: g,
  26367. Panorama: c,
  26368. DollhouseCamera: A,
  26369. FloorplanCamera: y,
  26370. PanoramaCamera: C,
  26371. DollhouseControls: I,
  26372. FloorplanControls: E,
  26373. PanoramaControls: b,
  26374. getModel: function(e) {
  26375. if (!e.url)
  26376. throw 'getModel(): missing parameter "url"';
  26377. e.autoload = void 0 === e.autoload || e.autoload;
  26378. var t = l.parseSidUrl(e.url);
  26379. e.urlBase = t.urlBase,
  26380. e.urlModel = t.urlModel,
  26381. e.urlFiles = t.urlFiles;
  26382. var i = this._getPlatformError();
  26383. return i ? $.Deferred().reject(i).promise() : (this.options = e,
  26384. this._loadModel().then(this._buildModel.bind(this)))
  26385. },
  26386. _getPlatformError: function() {
  26387. return "IE" === $.ua.browser.name && parseInt($.ua.browser.major) < 11 ? "webgl-unsupported" : "iOS" === $.ua.os.name && /^[0-7][$\.]/.test($.ua.os.version) ? "webgl-ios" : Modernizr.webgl ? null : "webgl-unsupported"
  26388. },
  26389. _loadModel: function() {
  26390. return r.get(this.options.urlModel, {
  26391. responseType: "json",
  26392. prefetchFrom: "model",
  26393. auth: l.getAuthorizationHeader()
  26394. }).then(null, function() {
  26395. return h.warn("Model loading failed at initial metadata load"),
  26396. "loading-failed"
  26397. })
  26398. },
  26399. _buildModel: function(e) {
  26400. e = l.normalizeModeldata(e, s);
  26401. var t = new u(this.options,e);
  26402. return this.options.autoload ? t.load(!0) : $.when(t)
  26403. }
  26404. }
  26405. }
  26406. ).call(this, "/js/showcase.js")
  26407. }
  26408. , {
  26409. "./cameras/DollhouseCamera": 5,
  26410. "./cameras/FloorplanCamera": 6,
  26411. "./cameras/PanoramaCamera": 7,
  26412. "./controls/DollhouseControls": 10,
  26413. "./controls/FloorplanControls": 11,
  26414. "./controls/PanoramaControls": 13,
  26415. "./model/Model": 139,
  26416. "./objects/Chunk": 144,
  26417. "./objects/Floor": 146,
  26418. "./objects/Panorama": 148,
  26419. "./objects/Reticule": 149,
  26420. "./objects/Skybox": 152,
  26421. "./settings": 166,
  26422. "./shaders": 167,
  26423. "./util/ajax": 181,
  26424. "./util/logger": 189,
  26425. "./util/math": 190,
  26426. "./util/showcase": 193,
  26427. "./util/transitions": 195,
  26428. three: 217,
  26429. url: 208
  26430. }],
  26431. 169: [function(e, t, i) {
  26432. "use strict";
  26433. function n() {
  26434. var e = {
  26435. renderTarget: null,
  26436. inUse: !1,
  26437. size: -1,
  26438. pano: null
  26439. };
  26440. return e
  26441. }
  26442. function r(e) {
  26443. M.push(e)
  26444. }
  26445. function o(e) {
  26446. var t = n();
  26447. return t.inUse = !0,
  26448. t.size = e,
  26449. r(t),
  26450. t
  26451. }
  26452. function a(e) {
  26453. for (var t = 0; t < M.length; t++) {
  26454. var i = M[t];
  26455. if (!i.inUse && i.size === e)
  26456. return i.inUse = !0,
  26457. i
  26458. }
  26459. return null
  26460. }
  26461. function s(e) {
  26462. for (var t = 0; t < M.length; t++) {
  26463. var i = M[t];
  26464. if (i.renderTarget === e)
  26465. return i.inUse = !1,
  26466. !0
  26467. }
  26468. return !1
  26469. }
  26470. function l() {
  26471. this.tileDirectory = {},
  26472. this.activeRenderTargetDescriptors = {},
  26473. this.activePanos = [],
  26474. this.panoLODDescriptors = {},
  26475. this.panoDescriptors = {},
  26476. this.tileTrees = {},
  26477. this.sceneRenderer = null,
  26478. this.tileDownloader = null,
  26479. this.forceQueue = [],
  26480. this.uploadQueues = {},
  26481. this.uploadInterval = null,
  26482. this.uploadIntervalCancelled = !1,
  26483. this.usingTileOverlay = !1,
  26484. this.overlayTilesLoaded = !1,
  26485. this.overlayTileBase = null,
  26486. this.overlayTilesBasic = {},
  26487. this.overlayTilesEnhanced = {},
  26488. this.zoomRenderTarget = null,
  26489. this.zoomPano = null,
  26490. this.zoomingActive = !1,
  26491. this.zoomPanoId = null,
  26492. this.zoomPanoRenderingDisabled = !1,
  26493. this.direction = new h.Vector3,
  26494. this.initTime = -1,
  26495. this.maxBaseUploadsPerFrame = x,
  26496. this.maxNonBaseUploadsPerFrame = T
  26497. }
  26498. function c() {
  26499. this.uploadIntervalCancelled || (this.overlayTilesLoaded || !this.usingTileOverlay ? (b = !0,
  26500. this.updateUploadQueue(this.maxNonBaseUploadsPerFrame, this.maxBaseUploadsPerFrame),
  26501. this.peekNextFromUploadQueue() ? this.refreshUploadInterval(w) : this.uploadInterval = null) : this.refreshUploadInterval(this.uploadIntervalDelay))
  26502. }
  26503. var h = e("three")
  26504. , u = e("../exception/BasicException")
  26505. , d = e("../settings")
  26506. , p = e("../enum/PanoSizeClass")
  26507. , f = (e("../objects/Panorama"),
  26508. e("../enum/PanoRendererEvents"))
  26509. , g = e("../enum/SceneRendererEvents")
  26510. , m = e("../enum/TileDownloaderEvents")
  26511. , v = e("../enum/Vectors")
  26512. , A = (e("../enum/GLCubeFaces"),
  26513. e("../objects/Panorama"),
  26514. e("./TileTree"))
  26515. , y = (e("./TileDownloader"),
  26516. e("./TilePrioritizer"))
  26517. , C = e("./TileUtils")
  26518. , p = e("../enum/PanoSizeClass")
  26519. , I = (e("../util/browser"),
  26520. e("../util/panorama"))
  26521. , E = e("events").EventEmitter
  26522. , b = !1
  26523. , w = d.tiling.uploadIntervalDelay
  26524. , _ = d.tiling.initialIntervalDelay
  26525. , T = d.tiling.maxNonBaseUploadsPerFrame
  26526. , x = d.tiling.maxBaseUploadsPerFrame
  26527. , S = {
  26528. Base: 0,
  26529. Remaining: 1
  26530. }
  26531. , M = [];
  26532. l.prototype = Object.create(E.prototype),
  26533. l.prototype.init = function(e, t, i) {
  26534. this.sceneRenderer = e,
  26535. this.tileDownloader = t,
  26536. this.qualityManager = i,
  26537. this.bindEvents(),
  26538. this.sceneRenderer.on(g.ContextCreated, this.loadOverlayTiles.bind(this)),
  26539. this.initTime = performance.now()
  26540. }
  26541. ,
  26542. l.prototype.getActivePanoTextures = function(e) {
  26543. e = e || [];
  26544. for (var t = 0; t < M.length; t++) {
  26545. var i = M[t];
  26546. i.renderTarget && i.renderTarget.texture && e.push(i.renderTarget.texture)
  26547. }
  26548. }
  26549. ,
  26550. l.prototype.hasQueuedTiles = function() {
  26551. var e = this.peekNextFromUploadQueue();
  26552. return null !== e && void 0 !== e
  26553. }
  26554. ,
  26555. l.prototype.getActiveRenderTargetDescriptor = function(e) {
  26556. return this.activeRenderTargetDescriptors[e]
  26557. }
  26558. ,
  26559. l.prototype.setActiveRenderTargetDescriptor = function(e, t) {
  26560. this.activeRenderTargetDescriptors[e] = t
  26561. }
  26562. ,
  26563. l.prototype.loadOverlayTiles = function() {
  26564. if (0 !== d.tiling.overlayStyle) {
  26565. var e = 0
  26566. , t = function(t, n, r) {
  26567. t = n ? t[n] = this.sceneRenderer.initSizedTexture2D(C.TILE_SIZE, h.ClampToEdgeWrapping) : this.overlayTileBase = this.sceneRenderer.initSizedTexture2D(C.TILE_SIZE, h.ClampToEdgeWrapping),
  26568. this.sceneRenderer.uploadTexture2D(r, t, 0, 0, C.TILE_SIZE, C.TILE_SIZE),
  26569. e++,
  26570. e === i.length && (this.overlayTilesLoaded = !0)
  26571. }
  26572. .bind(this)
  26573. , i = [["static/images/outlineBase.png", t.bind(this, this.overlayTileBase, null)], ["static/images/outlineBasic512.png", t.bind(this, this.overlayTilesBasic, 256)], ["static/images/outlineBasic512.png", t.bind(this, this.overlayTilesBasic, 512)], ["static/images/outlineBasic1024.png", t.bind(this, this.overlayTilesBasic, 1024)], ["static/images/outlineBasic2048.png", t.bind(this, this.overlayTilesBasic, 2048)], ["static/images/outlineBasic4096.png", t.bind(this, this.overlayTilesBasic, 4096)], ["static/images/outlineEnhanced512.png", t.bind(this, this.overlayTilesEnhanced, 256)], ["static/images/outlineEnhanced512.png", t.bind(this, this.overlayTilesEnhanced, 512)], ["static/images/outlineEnhanced1024.png", t.bind(this, this.overlayTilesEnhanced, 1024)], ["static/images/outlineEnhanced2048.png", t.bind(this, this.overlayTilesEnhanced, 2048)], ["static/images/outlineEnhanced4096.png", t.bind(this, this.overlayTilesEnhanced, 4096)]];
  26574. i.forEach(function(e) {
  26575. this.tileDownloader.loadImage(e[0], 0, e[1])
  26576. }
  26577. .bind(this)),
  26578. this.usingTileOverlay = !0
  26579. } else
  26580. this.usingTileOverlay = !1
  26581. }
  26582. ,
  26583. l.prototype.bindEvents = function() {
  26584. this.tileDownloader.on(m.TileDownloadSuccess, this.onTileDownloaded.bind(this))
  26585. }
  26586. ,
  26587. l.prototype.setupZoomRenderTarget = function() {
  26588. if (this.qualityManager.getMaxZoomPanoSize() >= this.qualityManager.getMaxNavPanoSize()) {
  26589. if (this.zoomRenderTarget && this.zoomRenderTarget.width === this.qualityManager.getMaxZoomPanoSize())
  26590. return;
  26591. var e = this.zoomRenderTarget;
  26592. if (this.zoomRenderTarget = this.initTiledPano(this.qualityManager.getMaxZoomPanoSize(), !1),
  26593. e) {
  26594. var t = e.width
  26595. , i = this.zoomRenderTarget.width;
  26596. this.sceneRenderer.copyCubeMap(e.texture, this.zoomRenderTarget, t, t, i, i),
  26597. e.texture.dispose(),
  26598. e.texture.loaded = !1,
  26599. e.texture.version = 0,
  26600. this.sceneRenderer.deallocateCubeTexture(e.texture),
  26601. e.texture = null
  26602. }
  26603. this.zoomPanoRenderingDisabled = !1
  26604. } else
  26605. this.zoomPanoRenderingDisabled = !0
  26606. }
  26607. ,
  26608. l.prototype.enableUltraHighQualityMode = function(e) {
  26609. if (!this.qualityManager.ultraHighQualityModeEnabled()) {
  26610. var t = this.qualityManager.getPanoSize(p.ULTRAHIGH);
  26611. this.tileDownloader.testDownload(t, C.TILE_SIZE, function(t) {
  26612. t && (this.qualityManager.enableUltraHighQualityMode(),
  26613. this.setupZoomRenderTarget(),
  26614. e())
  26615. }
  26616. .bind(this))
  26617. }
  26618. }
  26619. ,
  26620. l.prototype.activateTiledPano = function(e, t, i) {
  26621. i && this.clearAllQueuedUploads();
  26622. for (var n = 0; n < C.FACES_PER_PANO; n++)
  26623. this.initTileTree(e.id, n, this.qualityManager.getMaxPossiblePanoSize());
  26624. this.linkAllTilesAndNodes(e);
  26625. var r = this.getActiveRenderTargetDescriptor(e.id)
  26626. , l = t;
  26627. if (l > this.qualityManager.getMaxNavPanoSize() && (l = this.qualityManager.getMaxNavPanoSize()),
  26628. !r || l !== r.size) {
  26629. if (r && s(r.renderTarget),
  26630. r = a(l),
  26631. !r) {
  26632. var c = this.initTiledPano(l, !1);
  26633. r = o(c.width),
  26634. r.renderTarget = c
  26635. }
  26636. r.pano = e,
  26637. this.resetPanoDescriptor(e.id),
  26638. this.resetPanoLODDescriptors(e.id),
  26639. this.resetRenderStatus(e.id, !0, !0)
  26640. }
  26641. this.setActiveRenderTargetDescriptor(e.id, r);
  26642. var h = i ? 0 : 1;
  26643. return this.updateActivePanos(e, h),
  26644. r.renderTarget
  26645. }
  26646. ,
  26647. l.prototype.deactivateTiledPano = function(e) {
  26648. var t = this.getActiveRenderTargetDescriptor(e.id);
  26649. this.isRenderTargetDescriptorValid(t) && s(t.renderTarget),
  26650. this.setActiveRenderTargetDescriptor(e.id, null);
  26651. var i = this.getUploadQueueForPano(e.id);
  26652. this.clearUploadQueue(i),
  26653. this.updateActivePanos()
  26654. }
  26655. ,
  26656. l.prototype.updateActivePanos = function() {
  26657. var e = [];
  26658. return function(t, i) {
  26659. e.length = 0;
  26660. for (var n = 0; n < this.activePanos.length; n++) {
  26661. t && e.length === i && e.push(t);
  26662. var r = this.activePanos[n]
  26663. , o = this.getActiveRenderTargetDescriptor(r.id);
  26664. t && r.id === t.id || !this.isRenderTargetDescriptorValid(o) || e.push(r)
  26665. }
  26666. t && i >= e.length && e.push(t),
  26667. this.activePanos.length = 0,
  26668. this.activePanos.push.apply(this.activePanos, e)
  26669. }
  26670. }(),
  26671. l.prototype.getActivePanoCount = function() {
  26672. return this.activePanos.length
  26673. }
  26674. ,
  26675. l.prototype.resetRenderStatus = function(e, t, i, n) {
  26676. var r = null;
  26677. n && (r = A.getLevelCountForSize(C.TILE_SIZE, n) + 1);
  26678. for (var o = function(e, n, r, o) {
  26679. i && (n.tile.zoomUploaded = !1),
  26680. t && (n.tile.uploaded = !1)
  26681. }, a = 0; a < C.FACES_PER_PANO; a++) {
  26682. var s = this.getTileTree(e, a);
  26683. s.breadthFirst({
  26684. callback: o.bind(this, a),
  26685. minLevel: r
  26686. })
  26687. }
  26688. }
  26689. ,
  26690. l.prototype.copyBaseRenderStatusToZoomed = function(e) {
  26691. for (var t = A.getLevelCountForSize(C.TILE_SIZE, this.qualityManager.getMaxNavPanoSize()), i = function(e, t, i, n) {
  26692. t.tile.zoomUploaded = t.tile.uploaded,
  26693. t.zoomCovered = t.covered
  26694. }, n = 0; n < C.FACES_PER_PANO; n++) {
  26695. var r = this.getTileTree(e, n);
  26696. r.breadthFirst({
  26697. callback: i.bind(this, n),
  26698. maxLevel: t
  26699. })
  26700. }
  26701. }
  26702. ,
  26703. l.prototype.renderPanoTiles = function() {
  26704. var e = [];
  26705. return function(t, i, n, r) {
  26706. this.zoomRenderTarget && this.zoomRenderTarget.width === this.qualityManager.getMaxZoomPanoSize() || this.zoomPanoRenderingDisabled || this.setupZoomRenderTarget(),
  26707. i = i || this.direction || v.FORWARD;
  26708. var o = this.getActiveRenderTargetDescriptor(t);
  26709. if (!this.isRenderTargetDescriptorValid(o))
  26710. throw new u("PanoRenderer.renderPanoTiles() -> Cannot render to a pano that is not activated.");
  26711. for (var a = 0; a < C.FACES_PER_PANO; a++) {
  26712. var s = this.getTileTree(t, a);
  26713. e.length = 0,
  26714. s.breadthFirst({
  26715. saveVisited: e
  26716. });
  26717. for (var l = 0; l < e.length; l++) {
  26718. var c = e[l];
  26719. this.queueTileUpload(c.tile, !1, r || 0 === l && n)
  26720. }
  26721. }
  26722. this.updateDirection(i)
  26723. }
  26724. }(),
  26725. l.prototype.isRenderTargetDescriptorValid = function(e) {
  26726. return e && e.renderTarget
  26727. }
  26728. ,
  26729. l.prototype.isPanoActive = function(e) {
  26730. var t = this.getActiveRenderTargetDescriptor(e);
  26731. return this.isRenderTargetDescriptorValid(t)
  26732. }
  26733. ,
  26734. l.prototype.isPanoZoomed = function(e) {
  26735. return this.zoomingActive && this.zoomPanoId === e
  26736. }
  26737. ,
  26738. l.prototype.initTileTree = function(e, t, i) {
  26739. var n = this.tileTrees[e];
  26740. n || (n = [],
  26741. this.tileTrees[e] = n);
  26742. var r = n[t];
  26743. if (!r) {
  26744. var o = A.getLevelCountForSize(C.TILE_SIZE, i);
  26745. r = new A(C.TILE_SIZE,o),
  26746. n[t] = r
  26747. }
  26748. }
  26749. ,
  26750. l.prototype.getTileTree = function(e, t) {
  26751. var i = this.tileTrees[e];
  26752. if (!i)
  26753. throw new u("PanoRenderer.getTileTree() -> Tree array not yet initialized!");
  26754. var n = i[t];
  26755. if (!n)
  26756. throw new u("PanoRenderer.getTileTree() -> Tree not yet initialized!");
  26757. return n
  26758. }
  26759. ,
  26760. l.prototype.initTiledPano = function(e, t) {
  26761. var i = this.sceneRenderer.renderer
  26762. , n = (i.context,
  26763. new h.WebGLRenderTargetCube(e,e,{
  26764. stencilBuffer: !1
  26765. }))
  26766. , r = new h.CubeTexture([]);
  26767. n.texture = r,
  26768. r.image = [null, null, null, null, null, null],
  26769. r.flipY = !0,
  26770. t ? (r.generateMipmaps = !0,
  26771. r.magFilter = h.LinearFilter,
  26772. r.minFilter = h.LinearMipMapLinearFilter) : (r.generateMipmaps = !1,
  26773. r.magFilter = h.LinearFilter,
  26774. r.minFilter = h.LinearFilter),
  26775. r.format = h.RGBAFormat,
  26776. i.setRenderTarget(n),
  26777. i.setRenderTarget(null);
  26778. var o = i.properties.get(r);
  26779. return o.__image__webglTextureCube = o.__webglTexture,
  26780. n
  26781. }
  26782. ,
  26783. l.prototype.getUploadQueueForPano = function(e) {
  26784. var t = this.uploadQueues[e];
  26785. return t || (t = [],
  26786. this.uploadQueues[e] = t),
  26787. t
  26788. }
  26789. ,
  26790. l.prototype.isTileUploaded = function(e) {
  26791. return this.isPanoZoomed(e.panoId) ? e.zoomUploaded : e.uploaded
  26792. }
  26793. ,
  26794. l.prototype.setUploaded = function(e, t) {
  26795. this.isPanoZoomed(e.panoId) ? e.zoomUploaded = t : e.uploaded = t
  26796. }
  26797. ,
  26798. l.prototype.queueTileUpload = function(e, t, i) {
  26799. var n = this.getActiveRenderTargetDescriptor(e.panoId);
  26800. if (this.isRenderTargetDescriptorValid(n) && e.downloaded && !this.isTileUploaded(e) && (!e.uploadQueued || i) && (!(e.panoSize > this.qualityManager.getMaxNavPanoSize()) || this.zoomingActive)) {
  26801. var r = this.getUploadQueueForPano(e.panoId);
  26802. i ? this.uploadTile(e, !1) : (this.shoulPushToFrontOfQueue(e) ? this.forceQueue.push(e) : t && this.direction ? y.insertSortedPanoTile(r, e, n.pano, this.direction) : r.push(e),
  26803. e.uploadQueued = !0,
  26804. this.uploadInterval || this.uploadIntervalCancelled || this.refreshUploadInterval(0))
  26805. }
  26806. }
  26807. ,
  26808. l.prototype.shoulPushToFrontOfQueue = function(e) {
  26809. return 0 === A.getLevelCountForSize(C.TILE_SIZE, e.panoSize)
  26810. }
  26811. ,
  26812. l.prototype.getTopUploadQueue = function() {
  26813. for (var e = null, t = null, i = S.Base; i <= S.Remaining; i++)
  26814. for (var n = 0; n < this.activePanos.length; n++)
  26815. if (e = this.activePanos[n],
  26816. t = this.getUploadQueueForPano(e.id),
  26817. t.length > 0)
  26818. switch (i) {
  26819. case S.Base:
  26820. if (0 === t[0].level)
  26821. return t;
  26822. break;
  26823. case S.Remaining:
  26824. return t
  26825. }
  26826. return null
  26827. }
  26828. ,
  26829. l.prototype.getNextFromUploadQueue = function() {
  26830. var e = function(e) {
  26831. var t = e.shift();
  26832. return t.uploadQueued = !1,
  26833. t
  26834. };
  26835. return function() {
  26836. if (this.forceQueue.length > 0)
  26837. return e(this.forceQueue);
  26838. var t = this.getTopUploadQueue();
  26839. return t && t.length > 0 ? e(t) : null
  26840. }
  26841. }(),
  26842. l.prototype.peekNextFromUploadQueue = function() {
  26843. if (this.forceQueue.length > 0)
  26844. return this.forceQueue[0];
  26845. var e = this.getTopUploadQueue();
  26846. return e && e.length > 0 ? e[0] : null
  26847. }
  26848. ,
  26849. l.prototype.clearAllQueuedUploads = function() {
  26850. this.clearAllUploadQueues(null, 0)
  26851. }
  26852. ,
  26853. l.prototype.clearAllQueuedUploadsForPano = function(e) {
  26854. this.clearAllUploadQueues(e, 0)
  26855. }
  26856. ,
  26857. l.prototype.clearAllUploadQueues = function(e, t) {
  26858. if (e)
  26859. this.clearUploadQueue(this.getUploadQueueForPano(e), t),
  26860. this.clearUploadQueue(this.forceQueue, t, e);
  26861. else {
  26862. for (var i = 0; i < this.activePanos.length; i++) {
  26863. var n = this.activePanos[i];
  26864. this.clearUploadQueue(this.getUploadQueueForPano(n.id), t)
  26865. }
  26866. this.clearUploadQueue(this.forceQueue, t)
  26867. }
  26868. }
  26869. ,
  26870. l.prototype.clearUploadQueue = function(e, t, i) {
  26871. if(!r || !r.tile) return
  26872. void 0 !== t && null !== t || (t = 0);
  26873. for (var n = 0; n < e.length; ) {
  26874. var r = e[n];
  26875. (!i || i && i === r.tile.panoId) && r.level >= t ? (r.uploadQueued = !1,
  26876. e.splice(n, 1)) : n++
  26877. }
  26878. }
  26879. ,
  26880. l.prototype.refreshUploadInterval = function() {
  26881. var e = null;
  26882. return function(t) {
  26883. this.uploadIntervalCancelled || (e || (e = c.bind(this)),
  26884. null !== t && void 0 !== t || (t = w),
  26885. b || (t = _),
  26886. this.uploadInterval = window.setTimeout(e, t),
  26887. this.uploadIntervalDelay = t)
  26888. }
  26889. }(),
  26890. l.prototype.update = function() {
  26891. var e = performance.now()
  26892. , t = 0;
  26893. return function() {
  26894. this.uploadIntervalCancelled = !0,
  26895. window.clearTimeout(this.uploadInterval),
  26896. this.uploadInterval = null;
  26897. var i = performance.now() - e;
  26898. !(i > w || 0 === t) || !this.overlayTilesLoaded && this.usingTileOverlay || (this.updateUploadQueue(this.maxNonBaseUploadsPerFrame, this.maxBaseUploadsPerFrame),
  26899. e = performance.now()),
  26900. t++
  26901. }
  26902. }(),
  26903. l.prototype.updateUploadQueue = function(e, t) {
  26904. e || (e = 1);
  26905. for (var i = 0, n = 0; ; ) {
  26906. if (n >= t || i >= e)
  26907. break;
  26908. var r = this.getNextFromUploadQueue();
  26909. if (!r)
  26910. break;
  26911. if (0 !== r.level ? i++ : n++,
  26912. !(r.panoSize > this.qualityManager.getMaxNavPanoSize()) || this.zoomingActive) {
  26913. var o = this.getActiveRenderTargetDescriptor(r.panoId);
  26914. this.isRenderTargetDescriptorValid(o) && this.uploadTile(r, r.forceUpload)
  26915. }
  26916. }
  26917. }
  26918. ,
  26919. l.prototype.updateDirection = function(e) {
  26920. if (e = e || this.direction) {
  26921. this.direction = e;
  26922. for (var t = 0; t < this.activePanos.length; t++) {
  26923. var i = this.activePanos[t]
  26924. , n = this.getUploadQueueForPano(i.id);
  26925. y.sortPanoTiles(n, i, this.direction)
  26926. }
  26927. }
  26928. }
  26929. ,
  26930. l.prototype.uploadTile = function() {
  26931. var e = {}
  26932. , t = (new h.Vector4,
  26933. d.tiling.overlayStyle);
  26934. return function(i, n) {
  26935. var r = i.panoId
  26936. , o = i.image
  26937. , a = i.tileSize
  26938. , s = i.panoSize
  26939. , l = i.tileIndex
  26940. , c = (i.faceTileIndex,
  26941. i.totalTiles)
  26942. , u = (i.face,
  26943. i.tileX)
  26944. , d = i.tileY
  26945. , p = !0
  26946. , g = !1
  26947. , m = (this.getPanoDescriptor(r),
  26948. this.getPanoLODDescriptor(r, s))
  26949. , v = this.getActiveRenderTargetDescriptor(r)
  26950. , A = v.renderTarget
  26951. , y = v.size;
  26952. if (this.isPanoZoomed(r) && (A = this.zoomRenderTarget,
  26953. y = this.qualityManager.getMaxZoomPanoSize()),
  26954. this.isRenderTargetDescriptorValid(v) || (p = !1,
  26955. g = !1),
  26956. n || (this.anyUploaded(i.node) && (p = !1,
  26957. g = !0),
  26958. this.isTileUploaded(i) && (p = !1,
  26959. g = !1)),
  26960. p) {
  26961. var C = u * a
  26962. , I = d * a
  26963. , E = a / s * y
  26964. , b = C / s * y
  26965. , w = I / s * y;
  26966. e[a] || (e[a] = this.sceneRenderer.initSizedTexture2D(a, h.ClampToEdgeWrapping));
  26967. var _ = e[a];
  26968. if (this.sceneRenderer.uploadTexture2D(o, _, 0, 0, a, a),
  26969. 1 === t || 2 === t) {
  26970. var T = 1 === t ? this.overlayTilesBasic : this.overlayTilesEnhanced;
  26971. this.sceneRenderer.renderToCubeMap(_, A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace),
  26972. this.sceneRenderer.renderToCubeMap(T[s], A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace, h.NormalBlending, !0, .5)
  26973. } else
  26974. this.sceneRenderer.renderToCubeMap(_, A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace);
  26975. m.uploadCount++,
  26976. this.emit(f.TileRenderSuccess, r, s, l, c),
  26977. m.uploadCount === c && this.emit(f.PanoRenderComplete, r, s, c),
  26978. this.setUploaded(i, !0),
  26979. this.addCoverageForNode(i.node)
  26980. } else
  26981. this.setUploaded(i, !1);
  26982. return i.uploadAttempted || (m.uploadAttempts++,
  26983. this.emit(f.TileUploadAttempted, r, s, l, c)),
  26984. i.uploadAttempted = !0,
  26985. m.uploadAttempts === c && this.emit(f.UploadAttemptedForAllTiles, r, s, c),
  26986. g
  26987. }
  26988. }(),
  26989. l.prototype.linkTileAndNode = function(e, t) {
  26990. t.tile = e,
  26991. e.node = t
  26992. }
  26993. ,
  26994. l.prototype.linkAllTilesAndNodes = function(e) {
  26995. for (var t = function(t, i, n, r, o) {
  26996. var a = this.getTileDirectoryEntry(e.id, i, r, o);
  26997. this.linkTileAndNode(a, n)
  26998. }, i = 0; i < C.FACES_PER_PANO; i++) {
  26999. var n = this.getTileTree(e.id, i);
  27000. n.breadthFirst({
  27001. callback: t.bind(this, n, i)
  27002. })
  27003. }
  27004. }
  27005. ,
  27006. l.prototype.anyUploaded = function(e) {
  27007. if (!e)
  27008. return !1;
  27009. if (e.tile && this.isTileUploaded(e.tile))
  27010. return !0;
  27011. if (e.children)
  27012. for (var t = 0; t < e.children.length; t++) {
  27013. var i = e.children[t];
  27014. if (this.anyUploaded(i))
  27015. return !0
  27016. }
  27017. return !1
  27018. }
  27019. ,
  27020. l.prototype.setNodeCovered = function(e, t) {
  27021. this.isPanoZoomed(e.tile.panoId) ? e.zoomCovered = t : e.covered = t
  27022. }
  27023. ,
  27024. l.prototype.isNodeCovered = function(e) {
  27025. return !!e && (this.isPanoZoomed(e.tile.panoId) ? e.zoomCovered : e.covered)
  27026. }
  27027. ,
  27028. l.prototype.addCoverageForNode = function(e) {
  27029. if (this.setNodeCovered(e, !0),
  27030. e.parent && e.covered) {
  27031. var t = e.parent;
  27032. this.nodeSubcovered(t) && this.addCoverageForNode(t, !0)
  27033. }
  27034. }
  27035. ,
  27036. l.prototype.calcFullCoverage = function(e) {
  27037. var t = !1;
  27038. if (e.children)
  27039. for (var i = 0; i < e.children.length; i++) {
  27040. var n = e.children[i];
  27041. t = t || this.calcFullCoverage(n)
  27042. }
  27043. e.covered = e.tile.uploaded || t
  27044. }
  27045. ,
  27046. l.prototype.nodeSubcovered = function(e) {
  27047. if (!e.children)
  27048. return !1;
  27049. for (var t = 0; t < e.children.length; t++)
  27050. if (!e.children[t] || !this.isNodeCovered(e.children[t]))
  27051. return !1;
  27052. return !0
  27053. }
  27054. ,
  27055. l.prototype.resetPanoDescriptor = function(e) {
  27056. this.getPanoDescriptor(e)
  27057. }
  27058. ,
  27059. l.prototype.getPanoDescriptor = function(e) {
  27060. var t = this.panoDescriptors[e];
  27061. return t || (t = {},
  27062. this.panoDescriptors[e] = t),
  27063. t
  27064. }
  27065. ,
  27066. l.prototype.resetPanoLODDescriptors = function(e) {
  27067. var t = this.getPanoLODDescriptors(e);
  27068. for (var i in t)
  27069. if (t.hasOwnProperty(i)) {
  27070. var n = t[i];
  27071. n.uploadCount = 0,
  27072. n.uploadAttempts = 0
  27073. }
  27074. }
  27075. ,
  27076. l.prototype.getPanoLODDescriptor = function(e, t) {
  27077. var i = this.getPanoLODDescriptors(e)
  27078. , n = i[t];
  27079. return n || (n = {
  27080. uploadCount: 0,
  27081. uploadAttempts: 0
  27082. },
  27083. i[t] = n),
  27084. n
  27085. }
  27086. ,
  27087. l.prototype.getPanoLODDescriptors = function(e) {
  27088. var t = this.panoLODDescriptors[e];
  27089. return t || (t = {},
  27090. this.panoLODDescriptors[e] = t),
  27091. t
  27092. }
  27093. ,
  27094. l.prototype.onTileDownloaded = function(e) {
  27095. var t = A.getLevelCountForSize(C.TILE_SIZE, e.panoSize)
  27096. , i = this.getTileDirectoryEntry(e.panoId, e.face, t, e.faceTileIndex);
  27097. if (i.downloaded = !0,
  27098. i.image = e.image,
  27099. i.panoSize = e.panoSize,
  27100. i.tileX = e.tileX,
  27101. i.tileY = e.tileY,
  27102. i.totalTiles = e.totalTiles,
  27103. i.tileIndex = e.tileIndex,
  27104. i.faceTileIndex = e.faceTileIndex,
  27105. i.face = e.face,
  27106. i.cubeFace = I.mapFaceToCubemapFace(e.face),
  27107. i.panoId = e.panoId,
  27108. i.tileSize = e.tileSize,
  27109. i.direction = (new h.Vector3).copy(e.direction),
  27110. i.node = null,
  27111. i.level = A.getLevelCountForSize(C.TILE_SIZE, i.panoSize),
  27112. this.isPanoActive(i.panoId)) {
  27113. var n = this.getTileTree(i.panoId, i.face)
  27114. , r = n.getSubNode(i.panoSize, i.tileX, i.tileY);
  27115. this.linkTileAndNode(i, r),
  27116. this.queueTileUpload(i, !0)
  27117. }
  27118. }
  27119. ,
  27120. l.prototype.getTileDirectoryEntry = function(e, t, i, n) {
  27121. var r = this.tileDirectory[e];
  27122. r || (r = {},
  27123. this.tileDirectory[e] = r);
  27124. var o = 16384 * t + 1024 * i + n
  27125. , a = r[o];
  27126. return a || (a = {
  27127. downloaded: !1,
  27128. uploaded: !1,
  27129. zoomUploaded: !1
  27130. },
  27131. r[o] = a),
  27132. a._key = e + ":" + t + ":" + i + ":" + n,
  27133. a._tileKey = o,
  27134. a
  27135. }
  27136. ,
  27137. l.prototype.setZoomingActive = function(e, t, i) {
  27138. this.zoomPanoRenderingDisabled || e === this.zoomingActive && this.zoomPanoId === t.id || (this.zoomingActive = e,
  27139. this.zoomPanoId = t.id,
  27140. this.zoomingActive && (this.zoomPanoId !== t.id || i) && this.updateZoomedPanoFromBase(t))
  27141. }
  27142. ,
  27143. l.prototype.updateZoomedPanoFromBase = function(e) {
  27144. if (!this.zoomPanoRenderingDisabled) {
  27145. var t = this.getActiveRenderTargetDescriptor(e.id);
  27146. if (t && t.renderTarget) {
  27147. var i = this.qualityManager.getMaxZoomPanoSize()
  27148. , n = t.renderTarget
  27149. , r = t.size;
  27150. this.sceneRenderer.copyCubeMap(n.texture, this.zoomRenderTarget, r, r, i, i),
  27151. this.copyBaseRenderStatusToZoomed(e.id)
  27152. }
  27153. }
  27154. }
  27155. ,
  27156. t.exports = l
  27157. }
  27158. , {
  27159. "../enum/GLCubeFaces": 25,
  27160. "../enum/PanoRendererEvents": 35,
  27161. "../enum/PanoSizeClass": 36,
  27162. "../enum/SceneRendererEvents": 43,
  27163. "../enum/TileDownloaderEvents": 45,
  27164. "../enum/Vectors": 50,
  27165. "../exception/BasicException": 55,
  27166. "../objects/Panorama": 148,
  27167. "../settings": 166,
  27168. "../util/browser": 182,
  27169. "../util/panorama": 191,
  27170. "./TileDownloader": 171,
  27171. "./TilePrioritizer": 172,
  27172. "./TileTree": 173,
  27173. "./TileUtils": 174,
  27174. events: 202,
  27175. three: 217
  27176. }],
  27177. 170: [function(e, t, i) {
  27178. "use strict";
  27179. function n(e, t, i) {
  27180. this.maxNavPanoSize = -1,
  27181. this.maxZoomPanoSize = -1,
  27182. this.devicePixelDensity = e,
  27183. this.deviceScreenSize = t,
  27184. this.clientBandwidth = i,
  27185. this.panoSizeClassMap = {},
  27186. this.useHighResolutionPanos = !0,
  27187. this.useUltraHighResolutionPanos = !1,
  27188. this.modelHasUltraHighPanos = !1
  27189. }
  27190. var r = e("../enum/PanoSizeClass")
  27191. , o = e("../settings")
  27192. , a = e("../util/browser")
  27193. , s = e("../constants")
  27194. , l = e("../util/showcase")
  27195. , c = e("../enum/ModelManagerEvents");
  27196. n.prototype.init = function(e) {
  27197. this.buildPanoSizeClassMap(this.devicePixelDensity, this.deviceScreenSize, this.clientBandwidth),
  27198. this.ultraHighSize = this.getPanoSize(r.ULTRAHIGH),
  27199. this.highSize = this.getPanoSize(r.HIGH),
  27200. this.standardSize = this.getPanoSize(r.STANDARD),
  27201. this.baseSize = this.getPanoSize(r.BASE),
  27202. o.tiling.maxZoomPanoQuality && this.ultraHighSize <= o.tiling.maxZoomPanoQuality && (o.tiling.allowUltraHighResolution = !0),
  27203. this.highQualityThreshold = a.valueFromHash("threshold2k", s.windowHeightHighQualityThreshold),
  27204. this.updateMaximums(),
  27205. e.on(c.ActiveModelChanged, this.onModelChanged.bind(this))
  27206. }
  27207. ,
  27208. n.prototype.updateFromModel = function(e) {
  27209. this.updateHighResolutionSettings(e),
  27210. this.updateUltraHighResolutionSettings(e)
  27211. }
  27212. ,
  27213. n.prototype.updateHighResolutionSettings = function(e) {
  27214. //---------------------许钟文---------原始的会判断modeldata里version,以致useHighResolutionPanos为false,所以我直接变为true啦----------------------------------
  27215. l.modelDataPromisesTiles(e.data) ? this.useHighResolutionPanos = !0 : this.useHighResolutionPanos = !1,
  27216. //this.useHighResolutionPanos = !0;
  27217. //----------------------e n d -----------------------------------------------------------------
  27218. this.updateMaximums()
  27219. }
  27220. ,
  27221. n.prototype.updateUltraHighResolutionSettings = function(e) {
  27222. o.tiling.allowUltraHighResolution && this.modelHasUltraHighPanos ? this.useUltraHighResolutionPanos = !0 : this.useUltraHighResolutionPanos = !1,
  27223. this.updateMaximums()
  27224. }
  27225. ,
  27226. n.prototype.enableUltraHighQualityMode = function() {
  27227. this.modelHasUltraHighPanos = !0,
  27228. this.updateUltraHighResolutionSettings(null)
  27229. }
  27230. ,
  27231. n.prototype.ultraHighQualityModeEnabled = function() {
  27232. return this.modelHasUltraHighPanos
  27233. }
  27234. ,
  27235. n.prototype.onModelChanged = function(e) {
  27236. this.updateFromModel(e.model),
  27237. this.updateMaximums()
  27238. }
  27239. ,
  27240. n.prototype.updateMaximums = function() {
  27241. this.maxNavPanoSize = o.tiling.maxNavPanoQuality || this.detectMaxNavPanoSize(),
  27242. this.maxZoomPanoSize = o.tiling.maxZoomPanoQuality || this.detectMaxZoomPanoSize(),
  27243. this.maxZoomPanoSize < this.maxNavPanoSize && (this.maxNavPanoSize = this.maxZoomPanoSize)
  27244. }
  27245. ,
  27246. n.prototype.buildPanoSizeClassMap = function() {
  27247. this.panoSizeClassMap[r.BASE] = 512,
  27248. this.panoSizeClassMap[r.STANDARD] = 1024,
  27249. this.panoSizeClassMap[r.HIGH] = 2048,
  27250. this.panoSizeClassMap[r.ULTRAHIGH] = 4096
  27251. }
  27252. ,
  27253. n.prototype.getPanoSize = function(e) {
  27254. return this.panoSizeClassMap[e]
  27255. }
  27256. ,
  27257. n.prototype.getMaxPossiblePanoSize = function() {
  27258. return this.getPanoSize(r.ULTRAHIGH)
  27259. }
  27260. ,
  27261. n.prototype.getMaxPanoSize = function() {
  27262. return this.maxZoomPanoSize
  27263. }
  27264. ,
  27265. n.prototype.getMaxNavPanoSize = function() {
  27266. return this.maxNavPanoSize
  27267. }
  27268. ,
  27269. n.prototype.getMaxZoomPanoSize = function() {
  27270. return this.maxZoomPanoSize
  27271. }
  27272. ,
  27273. n.prototype.detectMaxNavPanoSizeClass = function() {
  27274. if(settings.mobileNavHigh)return r.HIGH //改
  27275. else return this.useHighResolutionPanos ? a.isMobile() ? r.STANDARD : $("#player").height() < this.highQualityThreshold ? r.STANDARD : r.HIGH : r.STANDARD
  27276. }
  27277. ,
  27278. n.prototype.detectMaxNavPanoSize = function() {
  27279. var e = this.detectMaxNavPanoSizeClass();
  27280. return this.getPanoSize(e)
  27281. }
  27282. ,
  27283. n.prototype.detectMaxZoomPanoSize = function() {
  27284. return this.useHighResolutionPanos ? a.isMobile() ? o.tiling.mobileHighQualityOverride ? this.getPanoSize(r.HIGH) : this.getPanoSize(r.STANDARD) : this.useUltraHighResolutionPanos ? this.getPanoSize(r.ULTRAHIGH) : this.getPanoSize(r.HIGH) : this.getPanoSize(r.STANDARD)
  27285. }
  27286. ,
  27287. t.exports = n
  27288. }
  27289. , {
  27290. "../constants": 8,
  27291. "../enum/ModelManagerEvents": 33,
  27292. "../enum/PanoSizeClass": 36,
  27293. "../settings": 166,
  27294. "../util/browser": 182,
  27295. "../util/showcase": 193
  27296. }],
  27297. 171: [function(e, t, i) {
  27298. (function(i) {
  27299. "use strict";
  27300. function n(e) {
  27301. this.panos = null,
  27302. this.retryMinimumTime = 1e4,
  27303. this.urls = null,
  27304. this.panoLoadCallbacks = {},
  27305. this.downloadDescriptors = {},
  27306. this.priorityQueue = [],
  27307. this.forceQueue = [],
  27308. this.activeDownloads = [],
  27309. this.qualityManager = null,
  27310. this.tilePrioritizer = null,
  27311. this.refreshInterval = null,
  27312. this.processPriorityQueue = !1,
  27313. this.concurrentDownloads = e.concurrentDownloads || 1,
  27314. this.downloadTestResults = {}
  27315. }
  27316. var r = e("three")
  27317. , o = (e("../enum/Viewmode"),
  27318. e("../settings"))
  27319. , a = (e("../objects/Panorama"),
  27320. e("../util/logger"))
  27321. , s = (e("../enum/Vectors"),
  27322. e("../enum/PanoSizeClass"),
  27323. e("../enum/TileDownloaderEvents"))
  27324. , l = e("./TilePrioritizer")
  27325. , c = e("./TileUtils")
  27326. , h = (e("../enum/GLCubeFaces"),
  27327. e("../enum/DownloadStatus"))
  27328. , u = e("../util/panorama")
  27329. , d = e("../util/ajax")
  27330. , p = e("../ab")
  27331. , f = e("events").EventEmitter
  27332. , g = (new a(i),
  27333. Object.freeze({
  27334. Testing: 1,
  27335. Success: 2,
  27336. Fail: 3
  27337. }));
  27338. n.prototype = Object.create(f.prototype),
  27339. n.IDLE_REFRESH_DELAY = 500,
  27340. n.ACTIVE_REFRESH_DELAY = 16,
  27341. n.DOWNLOAD_RETRIES = 4,
  27342. n.prototype.init = function(e) {
  27343. this.qualityManager = e
  27344. }
  27345. ,
  27346. n.prototype.setUrls = function(e) {
  27347. this.urls = e
  27348. }
  27349. ,
  27350. n.prototype.setPanoData = function(e, t, i) {
  27351. this.panos = e,
  27352. this.imagePanos = t,
  27353. this.panoGroupId = i
  27354. }
  27355. ,
  27356. n.prototype.start = function() {
  27357. this.refreshUpdateInterval(0)
  27358. }
  27359. ,
  27360. n.prototype.stop = function() {
  27361. window.cancel(this.refreshInterval)
  27362. }
  27363. ,
  27364. n.prototype.refreshUpdateInterval = function(e) {
  27365. e || (e = 0),
  27366. this.refreshInterval = window.setTimeout(function() {
  27367. var e = this.update();
  27368. e ? this.refreshUpdateInterval(n.ACTIVE_REFRESH_DELAY) : this.refreshUpdateInterval(n.IDLE_REFRESH_DELAY)
  27369. }
  27370. .bind(this), e)
  27371. }
  27372. ,
  27373. n.prototype.update = function() {
  27374. var e = this.forceQueue.length > 0;
  27375. return this.processQueueForDownloading(this.forceQueue),
  27376. this.processPriorityQueue && (this.queuePrioritizedTilesForPanos(this.panos),
  27377. this.priorityQueue.length > 0 && (e = !0),
  27378. this.processQueueForDownloading(this.priorityQueue)),
  27379. e
  27380. }
  27381. ,
  27382. n.prototype.forceQueueTilesForPano = function() {
  27383. var e = []
  27384. , t = [];
  27385. return function(i, n, r, o, a, s) {
  27386. e.length = 0;
  27387. for (var u = this.getTileDownloadDescriptors(i, n), d = 0; d < u.length; d++) {
  27388. var p = u[d];
  27389. p.status !== h.None && p.status !== h.Queued || e.push(p)
  27390. }
  27391. if (r && e.length > 0) {
  27392. l.sortPanoTiles(e, i, r),
  27393. t.length = 0,
  27394. c.matchingTilesInDirection(i, n, r, o, a, t);
  27395. for (var f = 0, g = function(e) {
  27396. return e.face === m.face && e.faceTileIndex === m.faceTileIndex
  27397. }; f < e.length; ) {
  27398. var m = e[f]
  27399. , v = t.findIndex(g);
  27400. v < 0 ? e.splice(f, 1) : f++
  27401. }
  27402. }
  27403. for (var A = 0; A < e.length; A++)
  27404. this.forceQueue.push(e[A]);
  27405. this.setStatusForAllDescriptors(this.forceQueue, h.ForceQueued),
  27406. this.clearFromQueue(this.priorityQueue, h.ForceQueued, !1),
  27407. s && this.processQueueForDownloading(this.forceQueue, !0)
  27408. }
  27409. }(),
  27410. n.prototype.clearForceQueue = function() {
  27411. this.clearQueue(this.forceQueue)
  27412. }
  27413. ,
  27414. n.prototype.queuePrioritizedTilesForPanos = function(e) {
  27415. this.tilePrioritizer && (this.clearQueue(this.priorityQueue),
  27416. this.tilePrioritizer.filterAndPrioritize(this.priorityQueue, e, this),
  27417. this.clearFromQueue(this.priorityQueue, h.None, !0),
  27418. this.setStatusOrRemoveForAllDescriptors(this.priorityQueue, h.Queued))
  27419. }
  27420. ,
  27421. n.prototype.clearQueue = function(e) {
  27422. this.setStatusForAllDescriptors(e, h.None),
  27423. e.length = 0
  27424. }
  27425. ,
  27426. n.prototype.clearFromQueue = function(e, t, i) {
  27427. for (var n = 0; n < e.length; n++) {
  27428. var r = e[n];
  27429. r && (t === r.status && !i || t !== r.status && i) && (e[n] = null)
  27430. }
  27431. }
  27432. ,
  27433. n.prototype.setStatusForAllDescriptors = function(e, t) {
  27434. for (var i = 0; i < e.length; i++) {
  27435. var n = e[i];
  27436. n && (n.status = t)
  27437. }
  27438. }
  27439. ,
  27440. n.prototype.setStatusOrRemoveForAllDescriptors = function(e, t) {
  27441. for (var i = 0; i < e.length; i++) {
  27442. var n = e[i];
  27443. n && (n.status !== t ? n.status = t : e[i] = null)
  27444. }
  27445. }
  27446. ,
  27447. n.prototype.getTileDownloadDescriptors = function(e, t) {
  27448. var i = this.getAllTileDownloadDescriptorsForPano(e)
  27449. , n = i[t];
  27450. return n || (n = this.buildDownloadDescriptorArray(t),
  27451. i[t] = n,
  27452. this.initTileDownloadDescriptors(n, e, t)),
  27453. n
  27454. }
  27455. ,
  27456. n.prototype.getAllTileDownloadDescriptorsForPano = function(e) {
  27457. var t = this.downloadDescriptors[e.id];
  27458. return t || (t = {},
  27459. this.downloadDescriptors[e.id] = t),
  27460. t
  27461. }
  27462. ,
  27463. n.prototype.processQueueForDownloading = function(e, t) {
  27464. if (this.cleanupActiveDownloads(),
  27465. this.activeDownloads.length < this.concurrentDownloads || t)
  27466. for (var i = t ? e.length : this.concurrentDownloads - this.activeDownloads.length, n = 0, r = 0; n < i && e.length > 0; r++) {
  27467. var o = e.shift();
  27468. o && (this.startDownload(o),
  27469. n++)
  27470. }
  27471. }
  27472. ,
  27473. n.prototype.testDownload = function(e, t, i) {
  27474. var n = this.downloadTestResults[e];
  27475. if (n)
  27476. return void (n === g.Success ? i(!0) : n === g.Fail && i(!1));
  27477. this.downloadTestResults[e] = g.Testing;
  27478. var r = this.panos.list[0]
  27479. , o = this.getTileUrl(r.id, e, t, 0)
  27480. , a = function(t) {
  27481. this.downloadTestResults[e] = g.Success,
  27482. i(!0)
  27483. }
  27484. .bind(this)
  27485. , s = function() {
  27486. this.downloadTestResults[e] = g.Fail,
  27487. i(!1)
  27488. }
  27489. .bind(this);
  27490. this.loadImage(o, 0, a, s)
  27491. }
  27492. ,
  27493. n.prototype.startDownload = function(e) {
  27494. e.status = h.Downloading;
  27495. var t = this.getTileUrl(e.pano.id, e.panoSize, e.tileSize, e.tileIndex);
  27496. this.activeDownloads.push(e),
  27497. this.loadImage(t, n.DOWNLOAD_RETRIES, this.downloadComplete.bind(this, e), this.downloadFailed.bind(this, e))
  27498. }
  27499. ,
  27500. n.prototype.downloadFailed = function(e, t) {}
  27501. ,
  27502. n.prototype.downloadComplete = function(e, t) {
  27503. if (e.panoGroupId === this.panoGroupId) {
  27504. var i = this.getPanoLoadCallbacks(e.pano, e.panoSize);
  27505. e.status = h.Downloaded,
  27506. i && i.onProgress && i.onProgress(e.pano, e.panoSize);
  27507. var n = {
  27508. panoId: e.pano.id,
  27509. image: t,
  27510. tileSize: e.tileSize,
  27511. panoSize: e.panoSize,
  27512. tileIndex: e.tileIndex,
  27513. faceTileIndex: e.faceTileIndex,
  27514. totalTiles: e.totalTiles,
  27515. face: e.face,
  27516. tileX: e.tileX,
  27517. tileY: e.tileY,
  27518. direction: e.direction
  27519. };
  27520. e.image = t,
  27521. this.emit(s.TileDownloadSuccess, n),
  27522. this.isPanoDownloaded(e.pano, e.panoSize) && (n = {
  27523. panoId: e.pano.id,
  27524. tileSize: e.tileSize,
  27525. panoSize: e.panoSize
  27526. },
  27527. this.emit(s.PanoDownloadComplete, n),
  27528. i && i.onLoad && i.onLoad(e.pano, e.panoSize))
  27529. }
  27530. }
  27531. ,
  27532. n.prototype.cleanupActiveDownloads = function() {
  27533. var e = [];
  27534. return function() {
  27535. e.length = 0;
  27536. for (var t = 0; t < this.activeDownloads.length; t++) {
  27537. var i = this.activeDownloads[t];
  27538. i.status !== h.Downloaded && i.status !== h.Failed && e.push(i)
  27539. }
  27540. this.activeDownloads.length = 0,
  27541. this.activeDownloads.push.apply(this.activeDownloads, e)
  27542. }
  27543. }(),
  27544. n.prototype.isPanoDownloaded = function(e, t) {
  27545. var i = this.getTileDownloadDescriptors(e, t);
  27546. if (i.length <= 0)
  27547. return !1;
  27548. for (var n = 0; n < i.length; n++) {
  27549. var r = i[n];
  27550. if (r.status !== h.Downloaded)
  27551. return !1
  27552. }
  27553. return !0
  27554. }
  27555. ,
  27556. n.prototype.setPanoLoadCallbacks = function(e, t, i, n, r) {
  27557. var o = e.id + ":" + this.qualityManager.getPanoSize(t);
  27558. this.panoLoadCallbacks[o] = {
  27559. onLoad: i,
  27560. onFail: n,
  27561. onProgress: r
  27562. }
  27563. }
  27564. ,
  27565. n.prototype.getPanoLoadCallbacks = function(e, t) {
  27566. var i = e.id + ":" + t;
  27567. return this.panoLoadCallbacks[i]
  27568. }
  27569. ,
  27570. n.prototype.buildDownloadDescriptorArray = function(e) {
  27571. for (var t = c.getTileCountForSize(e), i = [], n = 0; n < t; n++) {
  27572. var r = this.buildDownloadDescriptor();
  27573. i.push(r)
  27574. }
  27575. return i
  27576. }
  27577. ,
  27578. n.prototype.buildDownloadDescriptor = function() {
  27579. var e = {
  27580. panoGroupId: null,
  27581. pano: null,
  27582. panoSize: -1,
  27583. tileSize: -1,
  27584. tileIndex: -1,
  27585. totalTiles: -1,
  27586. faceTileIndex: -1,
  27587. status: h.None,
  27588. url: null,
  27589. image: null,
  27590. direction: new r.Vector3,
  27591. face: -1,
  27592. cubeFace: -1,
  27593. tileX: -1,
  27594. tileY: -1
  27595. };
  27596. return e
  27597. }
  27598. ,
  27599. n.prototype.initTileDownloadDescriptors = function(e, t, i) {
  27600. for (var n = 0; n < e.length; n++) {
  27601. var r = e[n];
  27602. this.initTileDownloadDescriptor(r, t, i, n)
  27603. }
  27604. }
  27605. ,
  27606. n.prototype.initTileDownloadDescriptor = function(e, t, i, n) {
  27607. var r = i >= c.TILE_SIZE ? c.TILE_SIZE : i;
  27608. e.face = c.getFaceForTile(i, n),
  27609. e.cubeFace = u.mapFaceToCubemapFace(e.face),
  27610. e.panoGroupId = this.panoGroupId,
  27611. e.pano = t,
  27612. e.panoSize = i,
  27613. e.tileSize = r,
  27614. e.tileIndex = n,
  27615. e.totalTiles = c.getTileCountForSize(i),
  27616. e.status = h.None,
  27617. e.image = null,
  27618. c.getTileLocation(e.panoSize, e.tileIndex, e),
  27619. c.getTileVector(e.panoSize, e.tileSize, e.cubeFace, e.tileX, e.tileY, c.LocationOnTile.Center, 0, e.direction)
  27620. }
  27621. ,
  27622. n.prototype.getTileUrl = function() {
  27623. var e = {
  27624. 256: "256",
  27625. 512: "512",
  27626. 1024: "1k",
  27627. 2048: "2k",
  27628. 4096: "4k"
  27629. }
  27630. , t = {
  27631. face: -1,
  27632. faceTileIndex: -1,
  27633. tileX: -1,
  27634. tileY: -1
  27635. };
  27636. return function(i, n, r, a) {
  27637. c.getTileLocation(n, a, t);
  27638. var s = Math.floor(n / r)
  27639. , l = s * s
  27640. , h = Math.floor(a / l)
  27641. , u = "";
  27642. 1 === o.tiling.customCompression && (u = "_" + o.tiling["q" + e[n]]);
  27643. var d = this.urls.get("tiles/" + i + "/" + e[n] + u + "_face" + h + "_" + t.tileX + "_" + t.tileY + ".jpg");
  27644. return d = p.changeIfTileGenerating(d)
  27645. }
  27646. }(),
  27647. n.prototype.loadImage = function(e, t, i, n) {
  27648. d.getImage(e, t).then(function(e) {
  27649. i(e)
  27650. }).fail(n)
  27651. }
  27652. ,
  27653. t.exports = n
  27654. }
  27655. ).call(this, "/js/tile/TileDownloader.js")
  27656. }
  27657. , {
  27658. "../ab": 3,
  27659. "../enum/DownloadStatus": 24,
  27660. "../enum/GLCubeFaces": 25,
  27661. "../enum/PanoSizeClass": 36,
  27662. "../enum/TileDownloaderEvents": 45,
  27663. "../enum/Vectors": 50,
  27664. "../enum/Viewmode": 51,
  27665. "../objects/Panorama": 148,
  27666. "../settings": 166,
  27667. "../util/ajax": 181,
  27668. "../util/logger": 189,
  27669. "../util/panorama": 191,
  27670. "./TilePrioritizer": 172,
  27671. "./TileUtils": 174,
  27672. events: 202,
  27673. three: 217
  27674. }],
  27675. 172: [function(e, t, i) {
  27676. (function(i) {
  27677. "use strict";
  27678. function n(e, t, i, o, a) {
  27679. this.qualityManager = e,
  27680. this.maxNavQuality = this.qualityManager.getMaxNavPanoSize(),
  27681. this.maxZoomQuality = this.qualityManager.getMaxZoomPanoSize(),
  27682. this.baseSize = t,
  27683. this.standardSize = i,
  27684. this.highSize = o,
  27685. this.ultraHighSize = a,
  27686. this.priorityCriteria = new n.PriorityCriteria(null,new r.Vector3(0,0,0),new r.Vector3(0,0,-1),new r.Vector3(0,0,-1))
  27687. }
  27688. var r = e("three")
  27689. , o = (e("../enum/Viewmode"),
  27690. e("../settings"),
  27691. e("../settings"),
  27692. e("../objects/Panorama"))
  27693. , a = e("../util/logger")
  27694. , s = (e("../enum/Vectors"),
  27695. e("../enum/PanoSizeClass"),
  27696. e("../enum/ModelManagerEvents"),
  27697. e("../enum/GLCubeFaces"),
  27698. e("../enum/DownloadStatus"))
  27699. , l = (e("../util/browser"),
  27700. e("./TileUtils"))
  27701. , c = e("../util/math")
  27702. , h = (e("events").EventEmitter,
  27703. new a(i),
  27704. Object.freeze({
  27705. None: 0,
  27706. DirectionalFOV: 1
  27707. }));
  27708. n.PriorityCriteria = function(e, t, i, n, o) {
  27709. this.pano = e,
  27710. this.cameraPosition = (new r.Vector3).copy(t),
  27711. this.cameraDir = (new r.Vector3).copy(i),
  27712. this.panoSpaceDir = (new r.Vector3).copy(n),
  27713. this.upcomingPanos = o,
  27714. this.copy = function(e) {
  27715. this.pano = e.pano,
  27716. this.cameraPosition.copy(e.cameraPosition),
  27717. this.cameraDir.copy(e.cameraDir),
  27718. this.panoSpaceDir.copy(e.panoSpaceDir),
  27719. this.upcomingPanos = o
  27720. }
  27721. ,
  27722. this.zoomingActive = !1
  27723. }
  27724. ,
  27725. n.DIRECTIONAL_FOV = 180,
  27726. n.DIRECTIONAL_FOV_NARROW = 120,
  27727. n.MAX_SCORED_PANOS_TOCONSIDER = 6,
  27728. n.MAX_SCORED_PANOS_TOADD = 2,
  27729. n.MAX_UPCOMING_PANOS_TOADD = 3,
  27730. n.DIRECTION_SCORE_STRICTNESS = .75,
  27731. n.appendQueue = function(e, t) {
  27732. if (e && t)
  27733. for (var i = 0; i < t.length; i++)
  27734. e.push(t[i])
  27735. }
  27736. ,
  27737. n.prototype.updateCriteria = function(e, t, i, n) {
  27738. this.priorityCriteria.pano = e,
  27739. this.priorityCriteria.cameraPosition.copy(t),
  27740. this.priorityCriteria.cameraDir.copy(i),
  27741. this.priorityCriteria.upcomingPanos = n,
  27742. this.maxNavQuality = this.qualityManager.getMaxNavPanoSize(),
  27743. this.maxZoomQuality = this.qualityManager.getMaxZoomPanoSize()
  27744. }
  27745. ,
  27746. n.prototype.filterAndPrioritize = function() {
  27747. var e = []
  27748. , t = []
  27749. , i = [];
  27750. return function(r, o, a) {
  27751. this.populateNeighborPanos(this.priorityCriteria.pano, o, e),
  27752. this.populateScoredPanos(this.priorityCriteria.pano, o, t, this.priorityCriteria.cameraDir, n.MAX_SCORED_PANOS_TOCONSIDER);
  27753. var s = this.baseSize
  27754. , l = this.standardSize
  27755. , c = this.highSize
  27756. , h = this.ultraHighSize;
  27757. this.queueTilesForPano(r, a, this.priorityCriteria.pano, s),
  27758. this.priorityCriteria.upcomingPanos && this.queueTilesForPanos(r, this.priorityCriteria.upcomingPanos, a, s, n.MAX_UPCOMING_PANOS_TOADD),
  27759. this.priorityCriteria.upcomingPanos && this.queueTilesForPanos(r, this.priorityCriteria.upcomingPanos, a, 1024 , n.MAX_UPCOMING_PANOS_TOADD),//更清晰些
  27760. i.length = 0,
  27761. this.canDownloadSize(l) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, l, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  27762. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  27763. n.appendQueue(r, i),
  27764. this.queueTilesForPanos(r, t, a, s, n.MAX_SCORED_PANOS_TOADD),
  27765. i.length = 0,
  27766. this.canDownloadSize(c) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, c, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  27767. this.canDownloadSize(h) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, h, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  27768. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  27769. n.appendQueue(r, i),
  27770. i.length = 0,
  27771. this.canDownloadSize(l) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, l, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  27772. this.canDownloadSize(c) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, c, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  27773. this.canDownloadSize(h) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, h, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  27774. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  27775. n.appendQueue(r, i),
  27776. this.queueTilesForPanos(r, e, a, s)
  27777. }
  27778. }(),
  27779. n.prototype.canDownloadSize = function(e) {
  27780. return this.maxNavQuality >= e || this.maxZoomQuality >= e && this.zoomingActive
  27781. }
  27782. ,
  27783. n.prototype.populateNeighborPanos = function(e, t, i) {
  27784. i = i || [],
  27785. i.length = 0;
  27786. var n = t.getNeighbours(e);
  27787. for (var r in n)
  27788. if (n.hasOwnProperty(r)) {
  27789. var o = t.get(r);
  27790. i.push(o)
  27791. }
  27792. return i
  27793. }
  27794. ,
  27795. n.prototype.populateScoredPanos = function(e, t, i, r, a) {
  27796. i = i || [],
  27797. i.length = 0;
  27798. var s = [o.filters.inPanoDirection(e.position, r, n.DIRECTION_SCORE_STRICTNESS), o.filters.not(e)]
  27799. , l = [o.scoreFunctions.distanceSquared(e), o.scoreFunctions.direction(e.position, r)]
  27800. , c = t.sortByScore(s, l);
  27801. if (c)
  27802. for (var h = 0; h < c.length && h < a; h++) {
  27803. var u = c[h].pano;
  27804. i.push(u)
  27805. }
  27806. return i
  27807. }
  27808. ,
  27809. n.prototype.queueTilesForPanos = function(e, t, i, n, r) {
  27810. for (var o = 0, a = 0; a < t.length; a++) {
  27811. var s = t[a]
  27812. , l = this.queueTilesForPano(e, i, s, n);
  27813. if (o += l > 0 ? 1 : 0,
  27814. r && o >= r)
  27815. break
  27816. }
  27817. return o
  27818. }
  27819. ,
  27820. n.prototype.queueTilesForPano = function() {
  27821. var e = {
  27822. filter: h.None
  27823. };
  27824. return function(t, i, n, r) {
  27825. return this.filterAndQueueTileDownloadDescriptors(t, i, n, r, e)
  27826. }
  27827. }(),
  27828. n.prototype.queueTilesForPanosInDirection = function() {
  27829. var e = new r.Vector3;
  27830. return function(t, i, n, r, o, a, s, l) {
  27831. for (var h = 0, u = 0; u < n.length; u++) {
  27832. var d = n[u];
  27833. e.copy(d.position),
  27834. e.sub(o),
  27835. e.normalize();
  27836. var p = Math.max(Math.min(a.dot(e), 1), -1)
  27837. , f = c.getFOVDotThreshold(s);
  27838. if (p >= f) {
  27839. var g = this.queueTilesInDirectionForPano(t, i, d, r, o, a, s);
  27840. if (h += g > 0 ? 1 : 0,
  27841. l && h >= l)
  27842. break
  27843. }
  27844. }
  27845. return h
  27846. }
  27847. }(),
  27848. n.prototype.queueTilesInDirectionForPanos = function(e, t, i, n, r, o, a, s) {
  27849. for (var l = 0, c = 0; c < i.length; c++) {
  27850. var h = i[c]
  27851. , u = this.queueTilesInDirectionForPano(e, t, h, n, o, a);
  27852. if (l += u > 0 ? 1 : 0,
  27853. s && l >= s)
  27854. break
  27855. }
  27856. return l
  27857. }
  27858. ,
  27859. n.prototype.queueTilesInDirectionForPano = function() {
  27860. var e = {
  27861. filter: h.DirectionalFOV,
  27862. direction: new r.Vector3,
  27863. fov: 60
  27864. }
  27865. , t = new r.Vector3;
  27866. return function(i, n, r, o, a, s, c) {
  27867. return t.copy(s),
  27868. l.getRelativeDirection(r.quaternion, t),
  27869. e.direction.copy(t),
  27870. e.fov = c,
  27871. this.filterAndQueueTileDownloadDescriptors(i, n, r, o, e)
  27872. }
  27873. }(),
  27874. n.prototype.filterAndQueueTileDownloadDescriptors = function() {
  27875. var e = [];
  27876. return function(t, i, n, r, o) {
  27877. var a = i.getTileDownloadDescriptors(n, r);
  27878. e.length = 0,
  27879. this.filterTileDownloadDescriptors(n, a, e, o);
  27880. for (var s = 0, l = 0; l < e.length; l++) {
  27881. var c = e[l];
  27882. c && (t.push(c),
  27883. s++)
  27884. }
  27885. return s
  27886. }
  27887. }(),
  27888. n.prototype.filterTileDownloadDescriptors = function() {
  27889. new r.Vector3;
  27890. return function(e, t, i, n) {
  27891. var r, o;
  27892. switch (n.filter) {
  27893. case h.DirectionalFOV:
  27894. for (r = 0; r < t.length; r++)
  27895. o = t[r],
  27896. l.isTileWithinFOV(o.panoSize, o.tileSize, o.face, o.tileX, o.tileY, n.direction, n.fov) && i.push(o);
  27897. break;
  27898. default:
  27899. for (r = 0; r < t.length; r++)
  27900. o = t[r],
  27901. i.push(o)
  27902. }
  27903. for (r = 0; r < i.length; r++)
  27904. o = i[r],
  27905. this.canIncludeDescriptor(o) || (i[r] = null)
  27906. }
  27907. }(),
  27908. n.prototype.canIncludeDescriptor = function(e) {
  27909. return e.status !== s.Downloading && e.status !== s.Downloaded
  27910. }
  27911. ,
  27912. n.prototype.canIncludePano = function(e, t) {
  27913. return !e.isLoaded(t)
  27914. }
  27915. ,
  27916. n.getFOVDotThreshold = function(e) {
  27917. return Math.cos(r.Math.degToRad(e / 2))
  27918. }
  27919. ;
  27920. var u = function() {
  27921. var e = function e(t, i) {
  27922. var n = e._panoSpaceDir
  27923. , r = e._fovThreshold
  27924. , o = e._fovThresholdNarrow
  27925. , a = Math.max(Math.min(n.dot(t.direction), 1), -1)
  27926. , s = Math.max(Math.min(n.dot(i.direction), 1), -1);
  27927. return t._dot = a,
  27928. i._dot = s,
  27929. a >= r && s < r ? -1 : a < r && s >= r ? 1 : a >= o && s < o ? -1 : a < o && s >= o ? 1 : t.panoSize > i.panoSize ? 1 : i.panoSize > t.panoSize ? -1 : -(a - s)
  27930. };
  27931. return e._panoSpaceDir = new r.Vector3,
  27932. e._fovThreshold = -1,
  27933. e._fovThresholdNarrow = -1,
  27934. e
  27935. }();
  27936. n.sortPanoTiles = function(e, t, i) {
  27937. u._panoSpaceDir.copy(i),
  27938. l.getRelativeDirection(t.quaternion, u._panoSpaceDir),
  27939. u._fovThresholdNarrow = c.getFOVDotThreshold(n.DIRECTIONAL_FOV_NARROW),
  27940. u._fovThreshold = c.getFOVDotThreshold(n.DIRECTIONAL_FOV),
  27941. e.sort(u)
  27942. }
  27943. ,
  27944. n.insertSortedPanoTile = function(e, t, i, r) {
  27945. u._panoSpaceDir.copy(r),
  27946. l.getRelativeDirection(i.quaternion, u._panoSpaceDir),
  27947. u._fovThresholdNarrow = c.getFOVDotThreshold(n.DIRECTIONAL_FOV_NARROW),
  27948. u._fovThreshold = c.getFOVDotThreshold(n.DIRECTIONAL_FOV);
  27949. for (var o = -1, a = 0; a < e.length; a++) {
  27950. var s = u(t, e[a]);
  27951. if (s <= 0) {
  27952. o = a;
  27953. break
  27954. }
  27955. }
  27956. if (o === -1)
  27957. e[e.length] = t;
  27958. else {
  27959. for (var h = e.length; h > o; h--)
  27960. e[h] = e[h - 1];
  27961. e[o] = t
  27962. }
  27963. }
  27964. ,
  27965. n.prototype.setZoomingActive = function(e) {
  27966. e !== this.zoomingActive && (this.zoomingActive = e)
  27967. }
  27968. ,
  27969. t.exports = n
  27970. }
  27971. ).call(this, "/js/tile/TilePrioritizer.js")
  27972. }
  27973. , {
  27974. "../enum/DownloadStatus": 24,
  27975. "../enum/GLCubeFaces": 25,
  27976. "../enum/ModelManagerEvents": 33,
  27977. "../enum/PanoSizeClass": 36,
  27978. "../enum/Vectors": 50,
  27979. "../enum/Viewmode": 51,
  27980. "../objects/Panorama": 148,
  27981. "../settings": 166,
  27982. "../util/browser": 182,
  27983. "../util/logger": 189,
  27984. "../util/math": 190,
  27985. "./TileUtils": 174,
  27986. events: 202,
  27987. three: 217
  27988. }],
  27989. 173: [function(e, t, i) {
  27990. "use strict";
  27991. function n(e, t) {
  27992. this.levels = t,
  27993. this.tileSize = e,
  27994. this.root = null,
  27995. this.allNodes = [],
  27996. a(this)
  27997. }
  27998. function r(e, t) {
  27999. this.tree = e,
  28000. this.parent = t,
  28001. this.children = [],
  28002. this.id = ++u
  28003. }
  28004. function o(e, t, i, r, a, s, l, h) {
  28005. if (e) {
  28006. l = l || n.TraversalType.PreOrder;
  28007. var u = r * c + i;
  28008. if (l === n.TraversalType.PreOrder && (a && a(e, t, u, i, r),
  28009. s && s.push(e)),
  28010. e.children && 0 !== e.children.length) {
  28011. for (var d = r * c, p = i * c, f = 0; f < c; f++)
  28012. for (var g = 0; g < c; g++)
  28013. o(e.children[g * c + f], t + 1, p + f, d + g, a, s, l, h);
  28014. l === n.TraversalType.PostOrder && (a && a(e, t, u, i, r),
  28015. s && s.push(e))
  28016. }
  28017. }
  28018. }
  28019. function a(e) {
  28020. e.root = s(e, null, 0)
  28021. }
  28022. function s(e, t, i) {
  28023. if (i > e.levels)
  28024. return null;
  28025. var n = new r(e,t);
  28026. e.allNodes.push(n);
  28027. for (var o = 0; o < h; o++)
  28028. n.children[o] = s(e, n, i + 1);
  28029. return n
  28030. }
  28031. function l(e, t, i, n, r) {
  28032. if (!e)
  28033. return null;
  28034. if (0 === i)
  28035. return e;
  28036. if (!e.children || 0 === e.children.length)
  28037. return null;
  28038. var o = Math.pow(c, i)
  28039. , a = o / c
  28040. , s = n % a
  28041. , h = r % a
  28042. , u = Math.floor(r / a)
  28043. , d = Math.floor(n / a)
  28044. , p = u * c + d
  28045. , f = e.children[p];
  28046. return l(f, t + 1, i - 1, s, h)
  28047. }
  28048. var c = (e("three"),
  28049. e("./TileUtils"),
  28050. e("../objects/Panorama"),
  28051. e("../util/panorama"),
  28052. e("events").EventEmitter,
  28053. 2)
  28054. , h = c * c;
  28055. n.TraversalType = Object.freeze({
  28056. PreOrder: 0,
  28057. PostOrder: 1
  28058. });
  28059. var u = 0;
  28060. n.getLevelCountForSize = function(e, t) {
  28061. var i = 0;
  28062. for (t < e && (t = e); ; ) {
  28063. if (t /= c,
  28064. t < e)
  28065. break;
  28066. i++
  28067. }
  28068. return i
  28069. }
  28070. ,
  28071. n.getSizeForLevel = function(e, t) {
  28072. return Math.pow(c, t) * e
  28073. }
  28074. ,
  28075. n.prototype.getSubNode = function(e, t, i) {
  28076. (!t || e < this.tileSize) && (t = 0),
  28077. (!i || e < this.tileSize) && (i = 0),
  28078. e < this.tileSize && (e = this.tileSize);
  28079. var r = n.getLevelCountForSize(this.tileSize, e)
  28080. , o = l(this.root, 0, r, t, i);
  28081. return o
  28082. }
  28083. ,
  28084. n.prototype.breadthFirst = function(e) {
  28085. e = e || {};
  28086. var t = !!e.nullLevelEnd
  28087. , i = e.maxLevel
  28088. , n = e.minLevel
  28089. , r = e.callback
  28090. , o = e.saveVisited
  28091. , a = []
  28092. , s = {}
  28093. , l = 0
  28094. , c = 0;
  28095. for (a.push(this.root),
  28096. a.push(s); a.length > 0 && !(i && l > i); ) {
  28097. var h = a.shift();
  28098. if (h === s)
  28099. (!n || l >= n) && (r && t && r(null),
  28100. o && t && o.push(null)),
  28101. a.length > 0 && a.push(s),
  28102. l++,
  28103. c = 0;
  28104. else {
  28105. if (h.children)
  28106. for (var u = 0; u < h.children.length; u++) {
  28107. var d = h.children[u];
  28108. d && a.push(h.children[u])
  28109. }
  28110. var p = this.getFaceIndexFromNode(h);
  28111. (!n || l >= n) && (r && r(h, l, p),
  28112. o && o.push(h)),
  28113. c++
  28114. }
  28115. }
  28116. }
  28117. ,
  28118. n.prototype.getFaceIndexFromNode = function(e) {
  28119. if (!e)
  28120. return -1;
  28121. for (var t = 1, i = e, n = 0, r = 0; ; ) {
  28122. var o = i.parent;
  28123. if (!o)
  28124. break;
  28125. for (var a = -1, s = 0; s < o.children.length; s++)
  28126. o.children[s] === i && (a = s);
  28127. var l = a % c
  28128. , h = Math.floor(a / c);
  28129. n = l * t + n,
  28130. r = h * t + r,
  28131. t *= c,
  28132. i = o
  28133. }
  28134. return r * t + n
  28135. }
  28136. ,
  28137. n.prototype.depthFirst = function(e, t, i) {
  28138. o(this.root, 0, 0, 0, e, t, i, this.tileSize)
  28139. }
  28140. ,
  28141. t.exports = n
  28142. }
  28143. , {
  28144. "../objects/Panorama": 148,
  28145. "../util/panorama": 191,
  28146. "./TileUtils": 174,
  28147. events: 202,
  28148. three: 217
  28149. }],
  28150. 174: [function(e, t, i) {
  28151. "use strict";
  28152. var n = e("../enum/GLCubeFaces")
  28153. , r = e("../util/MathLight")
  28154. , o = {};
  28155. o.TILE_SIZE = 512,
  28156. o.FACES_PER_PANO = 6,
  28157. o.LocationOnTile = {
  28158. Center: 0,
  28159. UpperLeft: 1,
  28160. UpperRight: 2,
  28161. LowerRight: 3,
  28162. LowerLeft: 4
  28163. },
  28164. o.getTileVector = function() {
  28165. return function(e, t, i, a, s, l, c, h) {
  28166. l = l || o.LocationOnTile.Center;
  28167. var u = e / t
  28168. , d = a / u;
  28169. s = -s + (u - 1);
  28170. var p = s / u
  28171. , f = t / e
  28172. , g = 2 * f
  28173. , m = g / 2
  28174. , v = 2 * d - 1 + m
  28175. , A = 2 * p - 1 + m;
  28176. switch (l) {
  28177. case o.LocationOnTile.UpperLeft:
  28178. v -= m,
  28179. A += m,
  28180. v += c * g;
  28181. break;
  28182. case o.LocationOnTile.UpperRight:
  28183. v += m,
  28184. A += m,
  28185. A -= c * g;
  28186. break;
  28187. case o.LocationOnTile.LowerRight:
  28188. v += m,
  28189. A -= m,
  28190. v -= c * g;
  28191. break;
  28192. case o.LocationOnTile.LowerLeft:
  28193. v -= m,
  28194. A -= m,
  28195. A += c * g;
  28196. break;
  28197. case o.LocationOnTile.Center:
  28198. }
  28199. switch (i) {
  28200. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  28201. r.setVector(h, -1, A, -v);
  28202. break;
  28203. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  28204. r.setVector(h, 1, A, v);
  28205. break;
  28206. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  28207. r.setVector(h, -v, 1, -A);
  28208. break;
  28209. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  28210. r.setVector(h, -v, -1, A);
  28211. break;
  28212. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  28213. r.setVector(h, -v, A, 1);
  28214. break;
  28215. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  28216. r.setVector(h, v, A, -1)
  28217. }
  28218. r.normalize(h)
  28219. }
  28220. }(),
  28221. o.getFaceForTile = function(e, t) {
  28222. var i = o.TILE_SIZE;
  28223. e < o.TILE_SIZE && (i = e);
  28224. var n = Math.floor(e / i)
  28225. , r = n * n;
  28226. return Math.floor(t / r)
  28227. }
  28228. ,
  28229. o.getTileLocation = function(e, t, i) {
  28230. var n = o.TILE_SIZE;
  28231. e < o.TILE_SIZE && (n = e);
  28232. var r = o.getFaceForTile(e, t)
  28233. , a = Math.floor(e / n)
  28234. , s = a * a
  28235. , l = t - r * s;
  28236. i.tileX = l % a,
  28237. i.tileY = Math.floor(l / a),
  28238. i.face = r,
  28239. i.faceTileIndex = l
  28240. }
  28241. ,
  28242. o.getTileCountForSize = function(e) {
  28243. if (e <= o.TILE_SIZE)
  28244. return o.FACES_PER_PANO;
  28245. var t = Math.floor(e / o.TILE_SIZE)
  28246. , i = t * t
  28247. , n = i * o.FACES_PER_PANO;
  28248. return n
  28249. }
  28250. ,
  28251. o.getRelativeDirection = function() {
  28252. var e = new r.Matrix4
  28253. , t = new r.Quaternion;
  28254. return function(i, n) {
  28255. t.copy(i),
  28256. t.inverse(),
  28257. e.makeRotationFromQuaternion(t),
  28258. e.applyToVector3(n),
  28259. r.normalize(n)
  28260. }
  28261. }(),
  28262. o.matchingTilesInDirection = function() {
  28263. var e = new r.Vector3
  28264. , t = new r.Vector3(0,0,-1)
  28265. , i = new r.Quaternion
  28266. , n = function(e, t) {
  28267. e.push({
  28268. face: t.face,
  28269. faceTileIndex: t.faceTileIndex,
  28270. tileX: t.tileX,
  28271. tileY: t.tileY
  28272. })
  28273. }
  28274. , a = function() {
  28275. var e = {
  28276. face: -1,
  28277. faceTileIndex: -1,
  28278. tileX: -1,
  28279. tileY: -1
  28280. };
  28281. return function(t, i, r) {
  28282. for (var a = o.getTileCountForSize(t), s = 0, l = 0; l < a; l++)
  28283. o.getTileLocation(t, l, e),
  28284. i && !i(e) || (s++,
  28285. r && n(r, e));
  28286. return s
  28287. }
  28288. }();
  28289. return function(n, s, l, c, h, u) {
  28290. var d = s < o.TILE_SIZE ? s : o.TILE_SIZE;
  28291. o.getTileCountForSize(s);
  28292. if (!c && !h)
  28293. return a(s, null, u);
  28294. var p = !!h;
  28295. if (h = h || c,
  28296. h = Math.max(0, Math.min(h, 360)),
  28297. c = Math.max(0, Math.min(c, 360)),
  28298. r.copyVector(l, e),
  28299. o.getRelativeDirection(n.quaternion, e),
  28300. p) {
  28301. i.setFromUnitVectors(e, t);
  28302. var f = function(e) {
  28303. return o.isTileWithinFrustum(s, d, e.face, e.tileX, e.tileY, i, c, h)
  28304. };
  28305. return a(s, f, u)
  28306. }
  28307. var g = function(t) {
  28308. return o.isTileWithinFOV(s, d, t.face, t.tileX, t.tileY, e, c)
  28309. };
  28310. return a(s, g, u)
  28311. }
  28312. }(),
  28313. o.isTileWithinFrustum = function() {
  28314. var e = new r.Vector3
  28315. , t = 1e-5;
  28316. return function(i, n, a, s, l, c, h, u) {
  28317. for (var d = Math.tan(.5 * u * r.RADIANS_PER_DEGREE), p = -d, f = Math.tan(.5 * h * r.RADIANS_PER_DEGREE), g = -f, m = o.mapFaceToCubemapFace(a), v = 0, A = 0, y = 0, C = 0, I = 0, E = 0, b = o.LocationOnTile.Center; b <= o.LocationOnTile.LowerLeft; b++)
  28318. if (o.getTileVector(i, n, m, s, l, b, 0, e),
  28319. r.applyQuaternionToVector(c, e),
  28320. e.z >= -t)
  28321. I++;
  28322. else {
  28323. var w = -1 / e.z
  28324. , _ = e.x * w
  28325. , T = e.y * w;
  28326. T > d ? v++ : T < p && A++,
  28327. _ > f ? y++ : _ < g && C++,
  28328. E++
  28329. }
  28330. return A !== E && v !== E && y !== E && C !== E
  28331. }
  28332. }(),
  28333. o.isTileWithinFOV = function() {
  28334. var e = new r.Vector3
  28335. , t = new r.Vector3(0,1,0)
  28336. , i = new r.Vector3(1,0,0);
  28337. return function(n, a, s, l, c, h, u) {
  28338. var d = o.mapFaceToCubemapFace(s);
  28339. if (r.cross(h, t, i),
  28340. o.getTileVector(n, a, d, l, c, o.LocationOnTile.Center, 0, e),
  28341. o.isWithinFOV(e, h, u, null))
  28342. return !0;
  28343. for (var p = u / 360, f = Math.floor(1 / p), g = 0, m = 0; m < f; m++) {
  28344. for (var v = o.LocationOnTile.UpperLeft; v <= o.LocationOnTile.LowerLeft; v++)
  28345. if (o.getTileVector(n, a, d, l, c, v, g, e),
  28346. o.isWithinFOV(e, h, u, null))
  28347. return !0;
  28348. g += p
  28349. }
  28350. return !1
  28351. }
  28352. }(),
  28353. o.isWithinFOV = function() {
  28354. var e = new r.Vector3
  28355. , t = new r.Vector3;
  28356. return function(i, n, o, a) {
  28357. if (r.copyVector(i, t),
  28358. a) {
  28359. r.copyVector(a, e),
  28360. r.normalize(e);
  28361. var s = r.dot(e, i);
  28362. e.x *= s,
  28363. e.y *= s,
  28364. e.z *= s,
  28365. r.subVector(t, e)
  28366. }
  28367. var l = o / 2 * r.RADIANS_PER_DEGREE
  28368. , c = Math.cos(l)
  28369. , h = r.dot(t, n);
  28370. return h >= c
  28371. }
  28372. }(),
  28373. o.mapFaceToCubemapFace = function() {
  28374. var e = {
  28375. 0: n.GL_TEXTURE_CUBE_MAP_POSITIVE_Y,
  28376. 1: n.GL_TEXTURE_CUBE_MAP_POSITIVE_Z,
  28377. 2: n.GL_TEXTURE_CUBE_MAP_POSITIVE_X,
  28378. 3: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z,
  28379. 4: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
  28380. 5: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
  28381. };
  28382. return function(t) {
  28383. return e[t]
  28384. }
  28385. }(),
  28386. t.exports = o
  28387. }
  28388. , {
  28389. "../enum/GLCubeFaces": 25,
  28390. "../util/MathLight": 176
  28391. }],
  28392. 175: [function(e, t, i) {
  28393. (function(i) {
  28394. "use strict";
  28395. function n() {
  28396. this.list = [],
  28397. this.index = {},
  28398. Object.defineProperty(this, "length", {
  28399. get: function() {
  28400. return this.list.length
  28401. }
  28402. })
  28403. }
  28404. var r = (e("./common"),
  28405. e("./logger"));
  28406. new r(i);
  28407. n.prototype.forEach = function(e) {
  28408. this.list.forEach(e)
  28409. }
  28410. ,
  28411. n.prototype.add = function(e) {
  28412. this.list.push(e),
  28413. this.index[this.getIndex(e)] = e
  28414. }
  28415. ,
  28416. n.prototype.getIndex = function(e) {
  28417. throw new Error("IndexedCollection.getIndex not implemented in subclass.")
  28418. }
  28419. ,
  28420. n.prototype.extend = function(e) {
  28421. for (var t = 0; t < e.length; t++)
  28422. this.add(e[t])
  28423. }
  28424. ,
  28425. n.prototype.get = function(e) {
  28426. return this.index[e]
  28427. }
  28428. ,
  28429. n.prototype.first = function() {
  28430. return this.list[0]
  28431. }
  28432. ,
  28433. n.prototype.last = function() {
  28434. return this.list[this.list.length - 1]
  28435. }
  28436. ,
  28437. n.prototype.reIndex = function() {
  28438. this.index = {};
  28439. var e = this;
  28440. this.forEach(function(t) {
  28441. e.index[e.getIndex(t)] = t
  28442. })
  28443. }
  28444. ,
  28445. n.prototype.filter = function(e) {
  28446. var t = this.list.filter(e);
  28447. return this.reIndex(),
  28448. t
  28449. }
  28450. ,
  28451. n.prototype.reduce = function(e, t) {
  28452. return this.list.reduce(e, t)
  28453. }
  28454. ,
  28455. n.prototype.sort = function(e) {
  28456. return this.list.sort(e)
  28457. }
  28458. ,
  28459. n.prototype.indexOf = function(e) {
  28460. for (var t = 0; t < this.list.length; ++t)
  28461. if (this.list[t] === e)
  28462. return t;
  28463. return -1
  28464. }
  28465. ,
  28466. t.exports = n
  28467. }
  28468. ).call(this, "/js/util/IndexedCollection.js")
  28469. }
  28470. , {
  28471. "./common": 185,
  28472. "./logger": 189
  28473. }],
  28474. 176: [function(e, t, i) {
  28475. "use strict";
  28476. var n = e("../constants")
  28477. , r = {};
  28478. r.RADIANS_PER_DEGREE = Math.PI / 180,
  28479. r.DEGREES_PER_RADIAN = 180 / Math.PI,
  28480. r.Vector3 = function(e, t, i) {
  28481. this.x = e || 0,
  28482. this.y = t || 0,
  28483. this.z = i || 0
  28484. }
  28485. ,
  28486. r.Matrix4 = function() {
  28487. this.elements = new Float32Array([1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]),
  28488. arguments.length > 0 && console.error("MathLight.Matrix4: the constructor no longer reads arguments. use .set() instead.")
  28489. }
  28490. ,
  28491. r.Matrix4.prototype = {
  28492. identity: function() {
  28493. return this.set(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  28494. this
  28495. },
  28496. copy: function(e) {
  28497. return this.elements.set(e.elements),
  28498. this
  28499. },
  28500. applyToVector3: function(e) {
  28501. var t = e.x
  28502. , i = e.y
  28503. , n = e.z
  28504. , r = this.elements;
  28505. return e.x = r[0] * t + r[4] * i + r[8] * n + r[12],
  28506. e.y = r[1] * t + r[5] * i + r[9] * n + r[13],
  28507. e.z = r[2] * t + r[6] * i + r[10] * n + r[14],
  28508. this
  28509. },
  28510. getInverse: function(e, t) {
  28511. var i = this.elements
  28512. , n = e.elements
  28513. , r = n[0]
  28514. , o = n[1]
  28515. , a = n[2]
  28516. , s = n[3]
  28517. , l = n[4]
  28518. , c = n[5]
  28519. , h = n[6]
  28520. , u = n[7]
  28521. , d = n[8]
  28522. , p = n[9]
  28523. , f = n[10]
  28524. , g = n[11]
  28525. , m = n[12]
  28526. , v = n[13]
  28527. , A = n[14]
  28528. , y = n[15]
  28529. , C = p * A * u - v * f * u + v * h * g - c * A * g - p * h * y + c * f * y
  28530. , I = m * f * u - d * A * u - m * h * g + l * A * g + d * h * y - l * f * y
  28531. , E = d * v * u - m * p * u + m * c * g - l * v * g - d * c * y + l * p * y
  28532. , b = m * p * h - d * v * h - m * c * f + l * v * f + d * c * A - l * p * A
  28533. , w = r * C + o * I + a * E + s * b;
  28534. if (0 === w) {
  28535. var _ = "MathLight.Matrix4.getInverse(): can't invert matrix, determinant is 0";
  28536. if (t)
  28537. throw new Error(_);
  28538. return console.warn(_),
  28539. this.identity()
  28540. }
  28541. var T = 1 / w;
  28542. return i[0] = C * T,
  28543. i[1] = (v * f * s - p * A * s - v * a * g + o * A * g + p * a * y - o * f * y) * T,
  28544. i[2] = (c * A * s - v * h * s + v * a * u - o * A * u - c * a * y + o * h * y) * T,
  28545. i[3] = (p * h * s - c * f * s - p * a * u + o * f * u + c * a * g - o * h * g) * T,
  28546. i[4] = I * T,
  28547. i[5] = (d * A * s - m * f * s + m * a * g - r * A * g - d * a * y + r * f * y) * T,
  28548. i[6] = (m * h * s - l * A * s - m * a * u + r * A * u + l * a * y - r * h * y) * T,
  28549. i[7] = (l * f * s - d * h * s + d * a * u - r * f * u - l * a * g + r * h * g) * T,
  28550. i[8] = E * T,
  28551. i[9] = (m * p * s - d * v * s - m * o * g + r * v * g + d * o * y - r * p * y) * T,
  28552. i[10] = (l * v * s - m * c * s + m * o * u - r * v * u - l * o * y + r * c * y) * T,
  28553. i[11] = (d * c * s - l * p * s - d * o * u + r * p * u + l * o * g - r * c * g) * T,
  28554. i[12] = b * T,
  28555. i[13] = (d * v * a - m * p * a + m * o * f - r * v * f - d * o * A + r * p * A) * T,
  28556. i[14] = (m * c * a - l * v * a - m * o * h + r * v * h + l * o * A - r * c * A) * T,
  28557. i[15] = (l * p * a - d * c * a + d * o * h - r * p * h - l * o * f + r * c * f) * T,
  28558. this
  28559. },
  28560. makeRotationFromQuaternion: function(e) {
  28561. var t = this.elements
  28562. , i = e.x
  28563. , n = e.y
  28564. , r = e.z
  28565. , o = e.w
  28566. , a = i + i
  28567. , s = n + n
  28568. , l = r + r
  28569. , c = i * a
  28570. , h = i * s
  28571. , u = i * l
  28572. , d = n * s
  28573. , p = n * l
  28574. , f = r * l
  28575. , g = o * a
  28576. , m = o * s
  28577. , v = o * l;
  28578. return t[0] = 1 - (d + f),
  28579. t[4] = h - v,
  28580. t[8] = u + m,
  28581. t[1] = h + v,
  28582. t[5] = 1 - (c + f),
  28583. t[9] = p - g,
  28584. t[2] = u - m,
  28585. t[6] = p + g,
  28586. t[10] = 1 - (c + d),
  28587. t[3] = 0,
  28588. t[7] = 0,
  28589. t[11] = 0,
  28590. t[12] = 0,
  28591. t[13] = 0,
  28592. t[14] = 0,
  28593. t[15] = 1,
  28594. this
  28595. }
  28596. },
  28597. r.Quaternion = function(e, t, i, n) {
  28598. this._x = e || 0,
  28599. this._y = t || 0,
  28600. this._z = i || 0,
  28601. this._w = void 0 !== n ? n : 1
  28602. }
  28603. ,
  28604. r.Quaternion.prototype = {
  28605. get x() {
  28606. return this._x
  28607. },
  28608. set x(e) {
  28609. this._x = e
  28610. },
  28611. get y() {
  28612. return this._y
  28613. },
  28614. set y(e) {
  28615. this._y = e
  28616. },
  28617. get z() {
  28618. return this._z
  28619. },
  28620. set z(e) {
  28621. this._z = e
  28622. },
  28623. get w() {
  28624. return this._w
  28625. },
  28626. set w(e) {
  28627. this._w = e
  28628. },
  28629. copy: function(e) {
  28630. this._x = e.x,
  28631. this._y = e.y,
  28632. this._z = e.z,
  28633. this._w = e.w
  28634. },
  28635. inverse: function() {
  28636. return this.conjugate().normalize()
  28637. },
  28638. conjugate: function() {
  28639. return this._x *= -1,
  28640. this._y *= -1,
  28641. this._z *= -1,
  28642. this
  28643. },
  28644. length: function() {
  28645. return Math.sqrt(this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w)
  28646. },
  28647. normalize: function() {
  28648. var e = this.length();
  28649. return 0 === e ? (this._x = 0,
  28650. this._y = 0,
  28651. this._z = 0,
  28652. this._w = 1) : (e = 1 / e,
  28653. this._x = this._x * e,
  28654. this._y = this._y * e,
  28655. this._z = this._z * e,
  28656. this._w = this._w * e),
  28657. this
  28658. },
  28659. setFromAxisAngle: function(e, t) {
  28660. var i = t / 2
  28661. , n = Math.sin(i);
  28662. return this._x = e.x * n,
  28663. this._y = e.y * n,
  28664. this._z = e.z * n,
  28665. this._w = Math.cos(i),
  28666. this
  28667. },
  28668. setFromUnitVectors: function() {
  28669. var e, t, i = 1e-6;
  28670. return function(n, o) {
  28671. return void 0 === e && (e = new r.Vector3),
  28672. t = r.dot(n, o) + 1,
  28673. t < i ? (t = 0,
  28674. Math.abs(n.x) > Math.abs(n.z) ? r.setVector(e, -n.y, n.x, 0) : r.setVector(e, 0, -n.z, n.y)) : r.cross(n, o, e),
  28675. this._x = e.x,
  28676. this._y = e.y,
  28677. this._z = e.z,
  28678. this._w = t,
  28679. this.normalize()
  28680. }
  28681. }(),
  28682. multiply: function(e) {
  28683. return this.multiplyQuaternions(this, e)
  28684. },
  28685. premultiply: function(e) {
  28686. return this.multiplyQuaternions(e, this)
  28687. },
  28688. multiplyQuaternions: function(e, t) {
  28689. var i = e._x
  28690. , n = e._y
  28691. , r = e._z
  28692. , o = e._w
  28693. , a = t._x
  28694. , s = t._y
  28695. , l = t._z
  28696. , c = t._w;
  28697. return this._x = i * c + o * a + n * l - r * s,
  28698. this._y = n * c + o * s + r * a - i * l,
  28699. this._z = r * c + o * l + i * s - n * a,
  28700. this._w = o * c - i * a - n * s - r * l,
  28701. this
  28702. }
  28703. },
  28704. r.convertWorkshopVector = function(e) {
  28705. return new r.Vector3(-e.x,e.y,e.z)
  28706. }
  28707. ,
  28708. r.convertWorkshopQuaternion = function(e) {
  28709. return new r.Quaternion(-e.x,e.y,e.z,-e.w).multiply(new r.Quaternion(Math.sqrt(2) / 2,Math.sqrt(2) / 2,0,0))
  28710. }
  28711. ;
  28712. r.convertWorkshopOrthoZoom = function(e) {//xzw
  28713. //return e === -1 ? -1 : e / 16 * ($("#player").width() / $("#player").height()) / n.workshopApsect
  28714. return e === -1 ? -1 : e * ($("#player").width() / $("#player").height()) / g_snapShotWidth * g_snapShotHeight;
  28715. }
  28716. ,
  28717. r.convertWorkshopPanoramaQuaternion = function(e) {
  28718. return new r.Quaternion(e.x,-e.y,-e.z,e.w).normalize().multiply((new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), 270 * r.RADIANS_PER_DEGREE))
  28719. }
  28720. ,
  28721. r.normalize = function(e) {
  28722. var t = e.x * e.x + e.y * e.y + e.z * e.z
  28723. , i = Math.sqrt(t);
  28724. e.x /= i,
  28725. e.y /= i,
  28726. e.z /= i
  28727. }
  28728. ,
  28729. r.dot = function(e, t) {
  28730. return e.x * t.x + e.y * t.y + e.z * t.z
  28731. }
  28732. ,
  28733. r.cross = function(e, t, i) {
  28734. var n = e.x
  28735. , r = e.y
  28736. , o = e.z;
  28737. i.x = r * t.z - o * t.y,
  28738. i.y = o * t.x - n * t.z,
  28739. i.z = n * t.y - r * t.x
  28740. }
  28741. ,
  28742. r.setVector = function(e, t, i, n) {
  28743. e.x = t,
  28744. e.y = i,
  28745. e.z = n
  28746. }
  28747. ,
  28748. r.copyVector = function(e, t) {
  28749. t.x = e.x,
  28750. t.y = e.y,
  28751. t.z = e.z
  28752. }
  28753. ,
  28754. r.addVector = function(e, t) {
  28755. e.x += t.x,
  28756. e.y += t.y,
  28757. e.z += t.z
  28758. }
  28759. ,
  28760. r.subVector = function(e, t) {
  28761. e.x -= t.x,
  28762. e.y -= t.y,
  28763. e.z -= t.z
  28764. }
  28765. ,
  28766. r.applyQuaternionToVector = function(e, t) {
  28767. var i = t.x
  28768. , n = t.y
  28769. , r = t.z
  28770. , o = e.x
  28771. , a = e.y
  28772. , s = e.z
  28773. , l = e.w
  28774. , c = l * i + a * r - s * n
  28775. , h = l * n + s * i - o * r
  28776. , u = l * r + o * n - a * i
  28777. , d = -o * i - a * n - s * r;
  28778. t.x = c * l + d * -o + h * -s - u * -a,
  28779. t.y = h * l + d * -a + u * -o - c * -s,
  28780. t.z = u * l + d * -s + c * -a - h * -o
  28781. }
  28782. ,
  28783. r.angleBetweenVectors = function(e, t) {
  28784. return Math.acos(r.dot(e, t))
  28785. }
  28786. ,
  28787. t.exports = r
  28788. }
  28789. , {
  28790. "../constants": 8
  28791. }],
  28792. 177: [function(e, t, i) {
  28793. (function(i) {
  28794. "use strict";
  28795. function n(e) {
  28796. this.cache = null,
  28797. this.expires = 0
  28798. }
  28799. function r() {
  28800. this.baseUrl = null,
  28801. this.cache = null,
  28802. this.expires = 0
  28803. }
  28804. function o() {
  28805. this.baseUrl = null,
  28806. this.expires = 0
  28807. }
  28808. function a(e) {
  28809. this.initialLoadingPromise = null,
  28810. this.endpoint = e + "?type=3",
  28811. this.urlContainer = null,
  28812. this.authorizationHeader = h.getAuthorizationHeader(),
  28813. this.containerClasses = [o, r, n]
  28814. }
  28815. var s = e("./ajax")
  28816. , l = e("./logger")
  28817. , c = e("../constants")
  28818. , h = e("./showcase")
  28819. , u = (e("../ab"),
  28820. new l(i));
  28821. n.prototype = {
  28822. version: 1,
  28823. validate: function(e) {
  28824. return "catalog.json"in e && Object.keys(e).length > 0
  28825. },
  28826. update: function(e) {
  28827. return this.cache = e,
  28828. this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  28829. $.when()
  28830. },
  28831. get: function(e) {
  28832. return this.cache[e]
  28833. }
  28834. },
  28835. r.prototype = {
  28836. version: 2,
  28837. validate: function(e) {
  28838. return "catalog.json"in e && "base.url"in e && Object.keys(e).length > 1
  28839. },
  28840. update: function(e) {
  28841. return this.baseUrl = e["base.url"],
  28842. this.cache = e,
  28843. this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  28844. $.when()
  28845. },
  28846. get: function(e) {
  28847. var t = this.cache[e];
  28848. return t ? this.baseUrl.replace("{{filename}}", e) + t : null
  28849. }
  28850. },
  28851. o.prototype = {
  28852. version: 3,
  28853. validate: function(e) {
  28854. return e.templates && e.catalog_file && (!e.expires || 1e3 * e.expires > Date.now())
  28855. },
  28856. update: function(e) {
  28857. return this.baseUrl = e.templates[0],
  28858. e.expires ? this.expires = 1e3 * e.expires : this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  28859. $.when()
  28860. },
  28861. get: function(e) {
  28862. return this.baseUrl.replace("{{filename}}", e)
  28863. }
  28864. },
  28865. a.prototype = {
  28866. init: function() {
  28867. return this.initialLoadingPromise ? this.initialLoadingPromise : (setInterval(function() {
  28868. var e = this.urlContainer ? this.urlContainer.expires : Date.now();
  28869. Date.now() + c.signedUrlRefreshBuffer > e && (u.debug("Refreshing urls..."),
  28870. this.refresh().done(function() {
  28871. u.debug("Refreshed")
  28872. }).fail(function() {
  28873. u.error("Failed url refresh, urls might go stale soon")
  28874. }))
  28875. }
  28876. .bind(this), c.signedUrlCheckInterval),
  28877. this.initialLoadingPromise = this.refresh(),
  28878. this.initialLoadingPromise)
  28879. },
  28880. refresh: function(e) { //已经在someData.js里加载过了 不用再加载file了吧
  28881. e = e || {};
  28882. /*var t = void 0 === e.cache || e.cache;
  28883. return s.get( this.endpoint , { //file
  28884. responseType: "json",
  28885. prefetchFrom: t ? "files" : null,
  28886. cache: t,
  28887. auth: this.authorizationHeader
  28888. }).then(function(e) {
  28889. if (this.urlContainer && this.urlContainer.validate(e))
  28890. return this.urlContainer.update(e);
  28891. for (var i = 0; i < this.containerClasses.length; i++) {
  28892. var n = this.containerClasses[i]
  28893. , r = new n;
  28894. if (r.validate(e))
  28895. return u.info("Using urls version " + r.version),
  28896. this.urlContainer = r,
  28897. this.urlContainer.update(e)
  28898. }
  28899. return t ? this.refresh({
  28900. cache: !1
  28901. }) : $.Deferred().reject("missing-urls")
  28902. }
  28903. .bind(this), function(e) {
  28904. return "loading-failed"
  28905. }) */
  28906. return $.Deferred().resolve();
  28907. },
  28908. get: function(e) {
  28909. //return this.urlContainer.get(e)
  28910. return window.DATA.files.templates[0].replace("{{filename}}", e)
  28911. }
  28912. },
  28913. t.exports = a
  28914. }
  28915. ).call(this, "/js/util/ModelUrls.js")
  28916. }
  28917. , {
  28918. "../ab": 3,
  28919. "../constants": 8,
  28920. "./ajax": 181,
  28921. "./logger": 189,
  28922. "./showcase": 193
  28923. }],
  28924. 178: [function(e, t, i) {
  28925. (function(i) {
  28926. "use strict";
  28927. function n() {
  28928. u.call(this),
  28929. this.neighbourMap = {},
  28930. this.map = null
  28931. }
  28932. var r = e("three")
  28933. , o = e("./common")
  28934. , a = e("../settings")
  28935. , s = e("../objects/Panorama")
  28936. , a = e("../settings")
  28937. , l = e("./aStar")
  28938. , c = e("./logger")
  28939. , h = new c(i)
  28940. , u = e("./IndexedCollection")
  28941. , d = e("./transitions");
  28942. o.inherit(n, u),
  28943. n.prototype.getIndex = function(e) {
  28944. return e.id
  28945. }
  28946. ,
  28947. n.prototype.find = function(e, t) {
  28948. var i = o.filterAll(this.list, e);
  28949. return 0 === i.length ? null : (t && t.forEach(function(e) {
  28950. i = o.stableSort(i, e)
  28951. }),
  28952. i[0])
  28953. }
  28954. ,
  28955. n.prototype.sortByScore = function(e, t) {
  28956. var i = o.filterAll(this.list, e);
  28957. return 0 === i.length ? null : i = i.map(function(e) {
  28958. return {
  28959. pano: e,
  28960. score: t.reduce(function(t, i) {
  28961. return t + i(e)
  28962. }, 0)
  28963. }
  28964. }).sort(function(e, t) {
  28965. return t.score - e.score;
  28966. })
  28967. }
  28968. ,
  28969. n.prototype.lowestByScore = function(e, t, i) {
  28970. return this.findRankedByScore(0, e, t, i)
  28971. }
  28972. ,
  28973. n.prototype.findRankedByScore = function(e, t, i, n) {
  28974. n && (n.candidates = null,
  28975. n.pano = null),
  28976. e || (e = 0);
  28977. var r = this.sortByScore(t, i);
  28978. return !r || 0 === r.length || e >= r.length ? null : (n && (n.candidates = r,
  28979. n.pano = r[e].pano),
  28980. r[e].pano)
  28981. }
  28982. ,
  28983. n.prototype.showPanoScores = function(e) {
  28984. this.list.forEach(function(e) {
  28985. e.removeTextSprite()
  28986. });
  28987. var t = 6344768;
  28988. e.forEach(function(e) {
  28989. e.pano.addTextSprite(e.score.toFixed(2), t),
  28990. t = 16428055
  28991. })
  28992. }
  28993. ,
  28994. n.prototype.isNeighbour = function(e, t) {
  28995. return this.neighbourMap[e.id][t.id]
  28996. }
  28997. ,
  28998. n.prototype.getNeighbours = function(e) {
  28999. return this.neighbourMap[e.id]
  29000. }
  29001. ,
  29002. n.prototype.setNeighbour = function(e, t, i) {
  29003. return this.neighbourMap[e.id] || (this.neighbourMap[e.id] = {}),
  29004. this.neighbourMap[t.id] || (this.neighbourMap[t.id] = {}),
  29005. this.neighbourMap[e.id][e.id] = !0,
  29006. this.neighbourMap[t.id][t.id] = !0,
  29007. this.neighbourMap[e.id][t.id] = i,
  29008. this.neighbourMap[t.id][e.id] = i,
  29009. this.neighbourMap[e.id]
  29010. }
  29011. ,
  29012. n.prototype.findClosest = function(e, t) {
  29013. var i = [s.filters.isPanoAligned()];
  29014. return t && i.push(s.filters.inDirection(e, t, .75)),
  29015. this.find(i, [s.sortFunctions.distanceToPoint(e)])
  29016. }
  29017. ,
  29018. n.prototype.dualNeighbors = function(e, t) {
  29019. var i, n = [];
  29020. for (i in this.neighbourMap[e.id])
  29021. this.neighbourMap[t.id][i] && n.push(i);
  29022. return n
  29023. }
  29024. ,
  29025. n.prototype.populate_path_graph = function() {
  29026. var e, t, i, n, o, a, s, l, c = Date.now(), u = {}, d = 0, p = new r.Vector3(0,0,0), f = 0, g = 0;
  29027. for (e = 0; e < this.list.length; e += 1) {
  29028. o = this.list[e],
  29029. s = {},
  29030. l = !1,
  29031. i = o.neighbourPanos || o.findNeighourPanos();
  29032. for (t in i)
  29033. if (i[t]) {
  29034. a = this.index[t],
  29035. p.copy(o.floorPosition),
  29036. p.sub(a.floorPosition);
  29037. var m = Math.sqrt(p.x * p.x + p.z * p.z)
  29038. , v = (Math.abs(p.y) / Math.max(m, .01),
  29039. Math.max(0, Math.abs(p.y) - .2));
  29040. v > 0 ? (f += 1,
  29041. v = Math.pow(4 * v, 2),
  29042. m = Math.pow(m, 2),
  29043. n = Math.sqrt(v * v + m * m)) : (g += 1,
  29044. n = p.length()),
  29045. s[a.id] = n,
  29046. l = !0
  29047. }
  29048. l ? u[o.id] = s : d += 1
  29049. }
  29050. this.map = u,
  29051. h.info("graph ready in " + (Date.now() - c) + "ms, " + d + " had no neighbors")
  29052. }
  29053. ,
  29054. n.prototype.aStarSearch = function(e, t) {
  29055. var i = Date.now()
  29056. , n = new l({
  29057. start: e,
  29058. isEnd: function(e) {
  29059. return e === t
  29060. },
  29061. neighbor: function(e) {
  29062. var t = e.neighbourPanos || e.findNeighourPanos()
  29063. , i = [];
  29064. for (var n in t)
  29065. t[n] && i.push(this.index[n]); //add: t[n] &&
  29066. return i
  29067. }
  29068. .bind(this),
  29069. distance: function(e, t) {
  29070. var i = this.map[e.id]
  29071. , n = i[t.id];
  29072. return n
  29073. }
  29074. .bind(this),
  29075. heuristic: function(e, t) {
  29076. return 1
  29077. }
  29078. .bind(this),
  29079. hash: function(e) {
  29080. return e.id
  29081. },
  29082. timeout: 5e3
  29083. });
  29084. if (h.debug("A* search in " + (Date.now() - i) + "ms"),
  29085. "success" !== n.status)
  29086. return h.debug("Did not find A* path from " + e + " to " + t),
  29087. null;
  29088. h.debug("Total cost " + n.cost.toPrecision(3) + ", " + n.path.length + " steps");
  29089. var r = [];
  29090. return n.path.forEach(function(e) {
  29091. r.push(e.id)
  29092. }),
  29093. r
  29094. }
  29095. ,
  29096. n.prototype.includeNodesNearPath = function() {
  29097. var e = new r.Vector3
  29098. , t = new r.Vector3
  29099. , i = new r.Vector3
  29100. , n = new r.Vector3
  29101. , o = new r.Vector3
  29102. , a = new r.Vector3
  29103. , s = new r.Vector3
  29104. , l = new r.Vector3
  29105. , c = []
  29106. , h = new r.Vector3
  29107. , u = new r.Vector3;
  29108. return function(r, d) {
  29109. if (r)
  29110. for (var p = function(e, t, i) {
  29111. return o.copy(t).sub(e),
  29112. o.dot(i)
  29113. }, f = function(e, t) {
  29114. return p(h, e.position, i) - p(h, t.position, i)
  29115. }, g = 0; g < r.length - 1; ) {
  29116. var m = r[g]
  29117. , v = r[g + 1]
  29118. , A = this.index[m]
  29119. , y = this.index[v];
  29120. h.copy(A.position),
  29121. u.copy(y.position),
  29122. c.length = 0,
  29123. e.copy(u).sub(h),
  29124. i.copy(e).normalize();
  29125. for (var C = 0; C < this.list.length; C++) {
  29126. var I = this.list[C];
  29127. o.copy(I.position).sub(h);
  29128. var E = o.dot(i);
  29129. if (E > 0) {
  29130. s.copy(i),
  29131. s.multiplyScalar(E),
  29132. a.copy(o),
  29133. a.sub(s);
  29134. var b = a.length();
  29135. if (b < d) {
  29136. t.copy(e).negate(),
  29137. n.copy(t).normalize(),
  29138. l.copy(I.position).sub(u);
  29139. var w = l.dot(n);
  29140. w > 0 && c.push(I)
  29141. }
  29142. }
  29143. }
  29144. if (c.length > 0) {
  29145. c.sort(f);
  29146. for (var _ = r.length + c.length - 1; _ >= g + c.length; _--)
  29147. r[_] = r[_ - c.length];
  29148. for (var T = 0; T < c.length; T++)
  29149. r[T + g + 1] = c[T].id
  29150. }
  29151. g += c.length + 1
  29152. }
  29153. }
  29154. }(),
  29155. n.prototype.fadeMarkerOpacity = function(e, t) {
  29156. var i = void 0 === e ? a.panorama.markerOpacity : e
  29157. , n = this.list.findIndex(function(e) {
  29158. return e.marker
  29159. });
  29160. if (!(n < 0)) {
  29161. var r = this.list[n].marker.material.opacity;
  29162. if (r !== e) {
  29163. var o = i - r;
  29164. d.trigger({
  29165. func: function(e, t) {
  29166. var i = r + e * o;
  29167. this.forEach(function(e) {
  29168. e.marker && (e.marker.material.opacity = i)
  29169. })
  29170. }
  29171. .bind(this),
  29172. duration: void 0 === t ? a.markerOpacityTransitionTime : t,
  29173. name: "_fpm"
  29174. })
  29175. }
  29176. }
  29177. }
  29178. ,
  29179. t.exports = n
  29180. }
  29181. ).call(this, "/js/util/PanoramaCollection.js")
  29182. }
  29183. , {
  29184. "../objects/Panorama": 148,
  29185. "../settings": 166,
  29186. "./IndexedCollection": 175,
  29187. "./aStar": 180,
  29188. "./common": 185,
  29189. "./logger": 189,
  29190. "./transitions": 195,
  29191. three: 217
  29192. }],
  29193. 179: [function(e, t, i) {
  29194. "use strict";
  29195. function n() {
  29196. this.actionSequence = [],
  29197. this.actionSequenceInProgress = !1
  29198. }
  29199. function r(e, t, i, n) {
  29200. s.trackAlways("zoom_" + e, {
  29201. from: t,
  29202. to: i,
  29203. pano: n
  29204. })
  29205. }
  29206. function o(e, t) {
  29207. r("initial", 1, e, t)
  29208. }
  29209. function a(e, t, i) {
  29210. r("followup", e, t, i)
  29211. }
  29212. var s = e("../analytics");
  29213. n.prototype.reset = function(e) {
  29214. this.actionSequenceInProgress = !1,
  29215. this.actionSequence.length = 0
  29216. }
  29217. ,
  29218. n.prototype.addZoomAction = function() {
  29219. var e = null
  29220. , t = null
  29221. , i = !1
  29222. , n = function() {
  29223. if (e = null,
  29224. this.actionSequence.length > 0) {
  29225. var i = this.actionSequence[0].start
  29226. , n = this.actionSequence[this.actionSequence.length - 1].end;
  29227. 1 === i ? o(n, t) : a(i, n, t)
  29228. }
  29229. this.reset()
  29230. };
  29231. return function(r, o, a) {
  29232. if (r !== o) {
  29233. i || (n = n.bind(this),
  29234. i = !0),
  29235. e && (window.clearTimeout(e),
  29236. e = null),
  29237. a === t && this.actionSequenceInProgress || (this.reset(),
  29238. t = a),
  29239. this.actionSequenceInProgress = !0;
  29240. var s = {
  29241. start: r,
  29242. end: o
  29243. };
  29244. this.actionSequence.push(s),
  29245. e = window.setTimeout(n, 150)
  29246. }
  29247. }
  29248. }(),
  29249. t.exports = n
  29250. }
  29251. , {
  29252. "../analytics": 4
  29253. }],
  29254. 180: [function(e, t, i) {
  29255. "use strict";
  29256. function n(e) {
  29257. void 0 === e.timeout && (e.timeout = 1 / 0);
  29258. var t = e.hash || o
  29259. , i = {
  29260. data: e.start,
  29261. g: 0,
  29262. h: e.heuristic(e.start)
  29263. }
  29264. , n = i;
  29265. i.f = i.h;
  29266. var h = new s
  29267. , u = new l(a)
  29268. , d = c();
  29269. u.push(i),
  29270. d.set(t(i.data), i);
  29271. for (var p = new Date; u.size(); ) {
  29272. if (new Date - p > e.timeout)
  29273. return {
  29274. status: "timeout",
  29275. cost: n.g,
  29276. path: r(n)
  29277. };
  29278. var f = u.pop();
  29279. if (d.delete(t(f.data)),
  29280. e.isEnd(f.data))
  29281. return {
  29282. status: "success",
  29283. cost: f.g,
  29284. path: r(f)
  29285. };
  29286. h.add(t(f.data));
  29287. for (var g = e.neighbor(f.data), m = 0; m < g.length; m++) {
  29288. var v = g[m];
  29289. if (!h.contains(t(v))) {
  29290. var A = f.g + e.distance(f.data, v)
  29291. , y = d.get(t(v))
  29292. , C = !1;
  29293. if (void 0 === y)
  29294. y = {
  29295. data: v
  29296. },
  29297. d.set(t(v), y);
  29298. else {
  29299. if (y.g < A)
  29300. continue;
  29301. C = !0
  29302. }
  29303. y.parent = f,
  29304. y.g = A,
  29305. y.h = e.heuristic(v),
  29306. y.f = A + y.h,
  29307. y.h < n.h && (n = y),
  29308. C ? u.heapify() : u.push(y)
  29309. }
  29310. }
  29311. }
  29312. return {
  29313. status: "noPath",
  29314. cost: n.g,
  29315. path: r(n)
  29316. }
  29317. }
  29318. function r(e) {
  29319. if (void 0 !== e.parent) {
  29320. var t = r(e.parent);
  29321. return t.push(e.data),
  29322. t
  29323. }
  29324. return [e.data]
  29325. }
  29326. function o(e) {
  29327. return e.toString()
  29328. }
  29329. function a(e, t) {
  29330. return e.f - t.f
  29331. }
  29332. var s = e("Set")
  29333. , l = e("heap")
  29334. , c = e("dict");
  29335. t.exports = n
  29336. }
  29337. , {
  29338. Set: 196,
  29339. dict: 210,
  29340. heap: 211
  29341. }],
  29342. 181: [function(e, t, i) {
  29343. (function(i) {
  29344. "use strict";
  29345. function n(e, t, i) {
  29346. var n = new XMLHttpRequest;
  29347. if (i && "withCredentials"in n)
  29348. n.open(e, t, i);
  29349. else if ("undefined" != typeof XDomainRequest)
  29350. n = new XDomainRequest,
  29351. n.open(e, t);
  29352. else {
  29353. if (i)
  29354. throw "Browser does not support CORS!";
  29355. n.open(e, t)
  29356. }
  29357. return n
  29358. }
  29359. function r(e, t, i) {
  29360. function o() {
  29361. u.warn("Retrying ", t),
  29362. r(e, t, i).done(c.resolve.bind(c)).progress(c.notify.bind(c)).fail(c.reject.bind(c))
  29363. }
  29364. function a(e, t) {
  29365. var i = e.response;
  29366. if ("json" === t && "object" != typeof i)
  29367. try {
  29368. i = JSON.parse(e.responseText)
  29369. } catch (e) {
  29370. return void c.reject({
  29371. error: "Failed parsing JSON"
  29372. })
  29373. }
  29374. else if ("image/jpeg" === t) {
  29375. var n = new Uint8Array(e.response)
  29376. , r = new Blob([n],{
  29377. type: "image/jpeg"
  29378. })
  29379. , o = URL.createObjectURL(r);
  29380. i = new Image,
  29381. i.src = o,
  29382. i.crossOrigin = "Anonymous",
  29383. i.onload = function() {
  29384. URL.revokeObjectURL(o)
  29385. }
  29386. }
  29387. return i
  29388. }
  29389. var s = n(e, t, !1);
  29390. if (i = i || {},
  29391. i.retries = void 0 !== i.retries ? i.retries : 0,
  29392. i.retry = void 0 !== i.retry ? i.retry : "get" === e.toLowerCase(),
  29393. i.responseType)
  29394. if (["arraybuffer", "text", "json"].indexOf(i.responseType) > -1)
  29395. s.responseType = i.responseType;
  29396. else {
  29397. if ("image/jpeg" !== i.responseType)
  29398. throw new Error('reponseType can only be one of "arraybuffer", "text" or "json", "image/jpeg"');
  29399. s.responseType = "arraybuffer"
  29400. }
  29401. if ("json" === i.responseType && s.setRequestHeader("Accept", "application/json"),
  29402. i.auth && s.setRequestHeader("Authorization", i.auth),
  29403. "object" == typeof i.data && (i.data = JSON.stringify(i.data),
  29404. s.setRequestHeader("Content-Type", "application/json")),
  29405. "object" == typeof i.headers)
  29406. for (var l in i.headers)
  29407. s.setRequestHeader(l, i.headers[l]);
  29408. var c = $.Deferred();
  29409. return s.onreadystatechange = function(e) {
  29410. if (4 === this.readyState)
  29411. if (this.status >= 500 && this.status <= 600 && i.retry && i.retries < 3)
  29412. i.retries++,
  29413. setTimeout(o, 1e3);
  29414. else if (200 === this.status) {
  29415. var t = a(this, i.responseType);
  29416. c.resolve(t)
  29417. } else
  29418. c.reject(this)
  29419. }
  29420. ,
  29421. s.onprogress = function(e) {
  29422. c.notify(e)
  29423. }
  29424. ,
  29425. s.send(i.data),
  29426. c.promise()
  29427. }
  29428. function o(e) {
  29429. return Object.keys(e).sort().map(function(t) {
  29430. return {
  29431. key: t,
  29432. value: e[t]
  29433. }
  29434. })
  29435. }
  29436. function a(e, t) {
  29437. var i = t.responseType || null
  29438. , n = t.auth || null
  29439. , r = t.prefetchFrom || null
  29440. , a = e + "__" + i + "__" + n + "__" + r;
  29441. return t.headers && o(t.headers).forEach(function(e) {
  29442. a += "__" + e.key + ":" + e.value
  29443. }),
  29444. a
  29445. }
  29446. function s(e, t) {
  29447. return window.MP_REQUEST_CACHE ? window.MP_REQUEST_CACHE[a(e, t)] : null
  29448. }
  29449. function l(e, t, i) {
  29450. window.MP_REQUEST_CACHE && (window.MP_REQUEST_CACHE[a(e, t)] = i)
  29451. }
  29452. var c = e("./logger")
  29453. , h = e("../ab")
  29454. , u = new c(i);
  29455. window.URL = window.URL || window.webkitURL,
  29456. window.MP_REQUEST_CACHE = window.MP_REQUEST_CACHE || {},
  29457. window.DATA = window.DATA || {}
  29458. /* setTimeout(function() {//MP-- xzw delete
  29459. window.MP_REQUEST_CACHE = null,
  29460. window.DATA = {}
  29461. }, 6e4),
  29462. window.onpageshow = function(e) {
  29463. e.persisted && (window.MP_REQUEST_CACHE = null,
  29464. window.DATA = {})
  29465. } */
  29466. ,
  29467. t.exports = {
  29468. get: function(e, t) {
  29469. t = t || {};
  29470. var i = void 0 === t.cache || t.cache;
  29471. if (i) {
  29472. var n = s(e, t);
  29473. if (n)
  29474. return n
  29475. }
  29476. var o;
  29477. return o = t.prefetchFrom && window.DATA[t.prefetchFrom] ? $.when(window.DATA[t.prefetchFrom]) : r("GET", e, t),
  29478. i && l(e, t, o),
  29479. o
  29480. },
  29481. post: function(e, t) {
  29482. return r("POST", e, t)
  29483. },
  29484. patch: function(e, t) {
  29485. return r("PATCH", e, t)
  29486. },
  29487. getImage: function(e, t) {
  29488. function i() {
  29489. u.warn("Retrying ", e),
  29490. o.getImage(e, t - 1).done(n.resolve.bind(n)).progress(n.notify.bind(n)).fail(n.reject.bind(n))
  29491. }
  29492. var n = $.Deferred()
  29493. , r = new Image
  29494. , o = this;
  29495. return e = h.changeIfImageOptimzing(e),
  29496. null !== t && void 0 !== t || (t = 3),
  29497. r.onerror = function() {
  29498. t > 0 ? setTimeout(i, 1e3) : n.reject()
  29499. }
  29500. ,
  29501. r.onload = function() {
  29502. n.resolve(r)
  29503. }
  29504. ,
  29505. r.crossOrigin = "anonymous",
  29506. r.src = e,
  29507. n
  29508. }
  29509. }
  29510. }
  29511. ).call(this, "/js/util/ajax.js")
  29512. }
  29513. , {
  29514. "../ab": 3,
  29515. "./logger": 189
  29516. }],
  29517. 182: [function(e, t, i) {
  29518. "use strict";
  29519. function n(e, t) {
  29520. var i = window.navigator.userAgent
  29521. , n = i.match(e);
  29522. return n = n ? n[1].split(t) : [],
  29523. {
  29524. major: parseInt(n[0]) || 0,
  29525. minor: parseInt(n[1]) || 0,
  29526. patch: parseInt(n[2]) || 0
  29527. }
  29528. }
  29529. var r = e("../exception/DeviceMismatchException");
  29530. window.browser = t.exports = {
  29531. isFullscreen: function() {
  29532. return document.fullscreenElement || document.mozFullscreenElement || document.mozFullScreenElement || document.webkitFullscreenElement || document.msFullscreenElement
  29533. },
  29534. supportsFullscreen: function() {
  29535. return document.fullscreenEnabled || document.mozFullscreenEnabled || document.mozFullScreenEnabled || document.webkitFullscreenEnabled || document.msFullscreenEnabled
  29536. },
  29537. isPointerLocked: function() {
  29538. return document.pointerLockElement || document.mozPointerLockElement || document.webkitPointerLockElement
  29539. },
  29540. requestFullscreen: function(e, t) {
  29541. e.requestFullscreen ? e.requestFullscreen() : e.mozRequestFullScreen ? e.mozRequestFullScreen() : e.webkitRequestFullscreen ? e.webkitRequestFullscreen(Element.ALLOW_KEYBOARD_INPUT) : e.msRequestFullscreen && e.msRequestFullscreen(),
  29542. t && $(document).on("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", browser.requestPointerLock)
  29543. },
  29544. requestPointerLock: function() {
  29545. var e;
  29546. if (document.fullscreenElement)
  29547. e = document.fullscreenElement();
  29548. else if (document.mozFullscreenElement)
  29549. e = document.mozFullscreenElement();
  29550. else if (document.mozFullScreenElement)
  29551. e = document.mozFullScreenElement();
  29552. else {
  29553. if (!document.webkitFullscreenElement)
  29554. return;
  29555. e = document.webkitFullscreenElement()
  29556. }
  29557. e.requestPointerLock = e.requestPointerLock || e.mozRequestPointerLock || e.webkitRequestPointerLock,
  29558. e.requestPointerLock(),
  29559. $(document).off("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", this)
  29560. },
  29561. exitPointerLock: function() {
  29562. document.exitPointerLock = document.exitPointerLock || document.mozExitPointerLock || document.webkitExitPointerLock,
  29563. document.exitPointerLock()
  29564. },
  29565. exitFullscreen: function() {
  29566. document.exitFullscreen ? document.exitFullscreen() : document.msExitFullscreen ? document.msExitFullscreen() : document.mozCancelFullScreen ? document.mozCancelFullScreen() : document.webkitExitFullscreen && document.webkitExitFullscreen()
  29567. },
  29568. details: function() {
  29569. var e = navigator.userAgent.match("(Firefox|Chrome|Safari)/([\\d]+)");
  29570. return e ? {
  29571. name: e[1],
  29572. version: parseInt(e[2]),
  29573. platform: navigator.platform
  29574. } : {}
  29575. },
  29576. is: function(e) {
  29577. return this.details() && this.details().name === e
  29578. },
  29579. inIframe: function() {
  29580. return window.parent !== window
  29581. },
  29582. aspectRatio: function() {
  29583. var e = $("#player").width() / $("#player").height();
  29584. return isFinite(e) ? e : 0
  29585. },
  29586. userAgent: function() {
  29587. return window.navigator.userAgent
  29588. },
  29589. isMobile: function() {
  29590. var e = navigator.userAgent || navigator.vendor || window.opera;
  29591. return /(android|bb\d+|meego).+mobile|android|avantgo|bada\/|blackberry|blazer|compal|elaine|fennec|hiptop|iemobile|ip(hone|od|ad)|iris|kindle|lge |maemo|midp|mmp|mobile.+firefox|netfront|opera m(ob|in)i|palm( os)?|phone|p(ixi|re)\/|plucker|pocket|psp|series(4|6)0|symbian|treo|up\.(browser|link)|vodafone|wap|windows ce|xda|xiino/i.test(e) || /1207|6310|6590|3gso|4thp|50[1-6]i|770s|802s|a wa|abac|ac(er|oo|s\-)|ai(ko|rn)|al(av|ca|co)|amoi|an(ex|ny|yw)|aptu|ar(ch|go)|as(te|us)|attw|au(di|\-m|r |s )|avan|be(ck|ll|nq)|bi(lb|rd)|bl(ac|az)|br(e|v)w|bumb|bw\-(n|u)|c55\/|capi|ccwa|cdm\-|cell|chtm|cldc|cmd\-|co(mp|nd)|craw|da(it|ll|ng)|dbte|dc\-s|devi|dica|dmob|do(c|p)o|ds(12|\-d)|el(49|ai)|em(l2|ul)|er(ic|k0)|esl8|ez([4-7]0|os|wa|ze)|fetc|fly(\-|_)|g1 u|g560|gene|gf\-5|g\-mo|go(\.w|od)|gr(ad|un)|haie|hcit|hd\-(m|p|t)|hei\-|hi(pt|ta)|hp( i|ip)|hs\-c|ht(c(\-| |_|a|g|p|s|t)|tp)|hu(aw|tc)|i\-(20|go|ma)|i230|iac( |\-|\/)|ibro|idea|ig01|ikom|im1k|inno|ipaq|iris|ja(t|v)a|jbro|jemu|jigs|kddi|keji|kgt( |\/)|klon|kpt |kwc\-|kyo(c|k)|le(no|xi)|lg( g|\/(k|l|u)|50|54|\-[a-w])|libw|lynx|m1\-w|m3ga|m50\/|ma(te|ui|xo)|mc(01|21|ca)|m\-cr|me(rc|ri)|mi(o8|oa|ts)|mmef|mo(01|02|bi|de|do|t(\-| |o|v)|zz)|mt(50|p1|v )|mwbp|mywa|n10[0-2]|n20[2-3]|n30(0|2)|n50(0|2|5)|n7(0(0|1)|10)|ne((c|m)\-|on|tf|wf|wg|wt)|nok(6|i)|nzph|o2im|op(ti|wv)|oran|owg1|p800|pan(a|d|t)|pdxg|pg(13|\-([1-8]|c))|phil|pire|pl(ay|uc)|pn\-2|po(ck|rt|se)|prox|psio|pt\-g|qa\-a|qc(07|12|21|32|60|\-[2-7]|i\-)|qtek|r380|r600|raks|rim9|ro(ve|zo)|s55\/|sa(ge|ma|mm|ms|ny|va)|sc(01|h\-|oo|p\-)|sdk\/|se(c(\-|0|1)|47|mc|nd|ri)|sgh\-|shar|sie(\-|m)|sk\-0|sl(45|id)|sm(al|ar|b3|it|t5)|so(ft|ny)|sp(01|h\-|v\-|v )|sy(01|mb)|t2(18|50)|t6(00|10|18)|ta(gt|lk)|tcl\-|tdg\-|tel(i|m)|tim\-|t\-mo|to(pl|sh)|ts(70|m\-|m3|m5)|tx\-9|up(\.b|g1|si)|utst|v400|v750|veri|vi(rg|te)|vk(40|5[0-3]|\-v)|vm40|voda|vulc|vx(52|53|60|61|70|80|81|83|85|98)|w3c(\-| )|webc|whit|wi(g |nc|nw)|wmlb|wonu|x700|yas\-|your|zeto|zte\-/i.test(e.substr(0, 4))
  29592. },
  29593. isLandscape: function() {
  29594. return this.isMobile && this.aspectRatio() > 1
  29595. },
  29596. isSmallScreen: function() {
  29597. var e = screen.width / window.devicePixelRatio;
  29598. return e < 240
  29599. },
  29600. detectIE: function() {
  29601. var e = window.navigator.userAgent
  29602. , t = e.indexOf("MSIE ");
  29603. return t !== -1 || !!navigator.userAgent.match(/Trident.*rv\:11\./)
  29604. },
  29605. detectSafari: function() {
  29606. var e = window.navigator.userAgent
  29607. , t = e.indexOf("Safari");
  29608. return t !== -1 && !this.detectChrome()
  29609. },
  29610. detectFirefox: function() {
  29611. var e = window.navigator.userAgent;
  29612. return e.indexOf("Firefox") !== -1
  29613. },
  29614. detectChrome: function() {
  29615. var e = window.navigator.userAgent;
  29616. return e.indexOf("Chrome") !== -1 && !this.detectOpera()
  29617. },
  29618. detectOpera: function() {
  29619. var e = window.navigator.userAgent;
  29620. return e.indexOf("OPR") !== -1
  29621. },
  29622. detectIOS: function() {
  29623. return this.detectIPhone() || this.detectIPad() || this.detectIPod()
  29624. },
  29625. detectIPad: function() {
  29626. var e = window.navigator.userAgent
  29627. , t = /iPad/;
  29628. return t.test(e)
  29629. },
  29630. detectIPod: function() {
  29631. var e = window.navigator.userAgent
  29632. , t = /iPod/;
  29633. return t.test(e)
  29634. },
  29635. detectIPhone: function() {
  29636. var e = window.navigator.userAgent
  29637. , t = /iPhone/;
  29638. return t.test(e)
  29639. },
  29640. detectAndroid: function() {
  29641. var e = window.navigator.userAgent;
  29642. return e.indexOf("Android") !== -1
  29643. },
  29644. detectAndroidMobile: function() {
  29645. var e = window.navigator.userAgent;
  29646. return this.detectAndroid() && e.indexOf("Mobile") !== -1
  29647. },
  29648. detectSamsungNative: function() {
  29649. var e = window.navigator.userAgent;
  29650. return e.indexOf("SM-G900H") !== -1 || e.indexOf("GT-I9500") !== -1 || e.indexOf("SM-N900") !== -1
  29651. },
  29652. detectSamsungS6: function() {
  29653. var e = window.navigator.userAgent;
  29654. return e.indexOf("SM-G92") !== -1
  29655. },
  29656. /************************************************************fyz改from徐世廷*************************************************************/
  29657. detectHUAWEI5X: function() {
  29658. return -1 !== window.navigator.userAgent.indexOf("KIW-TL00H")
  29659. },
  29660. /*******************************************************************************************************************************/
  29661. detectWebVR: function() {
  29662. return !(!window.navigator.getVRDisplays || !window.VRDisplay)
  29663. },
  29664. getVRDisplay: function() {
  29665. var e = $.Deferred();
  29666. return this.detectWebVR() ? (navigator.getVRDisplays().then(function(t) {
  29667. t.length >= 1 && e.resolve(t[0]),
  29668. e.reject(null)
  29669. }),
  29670. e) : e.reject(null)
  29671. },
  29672. iosVersion: function() {
  29673. if (!this.detectIOS())
  29674. throw new r("Did not detect an iDevice");
  29675. var e = /((?:\d+\_?){1,3}) like Mac OS/
  29676. , t = "_";
  29677. return n(e, t)
  29678. },
  29679. androidVersion: function() {
  29680. if (!this.detectAndroid())
  29681. throw new r("Did not detect an Android based device");
  29682. var e = /Android ((?:\d+\.?){1,3})/
  29683. , t = ".";
  29684. return n(e, t)
  29685. },
  29686. valueFromCookie: function(e, t) {
  29687. var i = new RegExp(e + "=([0-9a-f]+)(; ?|$)").exec(document.cookie);
  29688. if (!i)
  29689. return t;
  29690. var n = i[1];
  29691. return "boolean" == typeof t ? "true" === n || "1" === n : "number" == typeof t ? parseFloat(n) : n
  29692. },
  29693. valueFromHash: function(e, t) {
  29694. var i = new RegExp("[#&?]" + e + "=([^#&?]*)")
  29695. , n = i.exec(window.location.href);
  29696. if (!n)
  29697. return t;
  29698. var r = n[1];
  29699. return "boolean" == typeof t ? "true" === r || "1" === r : "number" == typeof t ? parseFloat(r) : window.decodeURIComponent(r)
  29700. }
  29701. }
  29702. }
  29703. , {
  29704. "../exception/DeviceMismatchException": 56
  29705. }],
  29706. 183: [function(e, t, i) {
  29707. (function(i) {
  29708. "use strict";
  29709. function n(e, t) {
  29710. var i = r(t);
  29711. var replaceAll = function (str, f, e) {
  29712. //f全部替换成e
  29713. var reg = new RegExp(f, "g"); //创建正则RegExp对象
  29714. return str.replace(reg, e);
  29715. };
  29716. var urlFirstView = c.valueFromHash('firstView');
  29717. if(urlFirstView){
  29718. try{
  29719. urlFirstView = replaceAll(urlFirstView, "pano:", '"pano":"')
  29720. urlFirstView = replaceAll(urlFirstView, ",qua:", '","qua":[')
  29721. urlFirstView = "{"+urlFirstView+"]}"
  29722. let info = JSON.parse(urlFirstView);
  29723. i.pano = t.index[info.pano] //panos.get(info.pano)
  29724. if(!i.pano){
  29725. urlFirstView = false
  29726. console.error('检测到firstView但是 找不到该pano')
  29727. }else{
  29728. i.quaternion = new THREE.Quaternion().fromArray(info.qua)
  29729. i.zoom = -1;
  29730. i.mode = "panorama"
  29731. i.setByUrl = true
  29732. }
  29733. }catch(e){
  29734. urlFirstView = false
  29735. console.error('检测到firstView但是解析出错'+e)
  29736. }
  29737. }
  29738. if (Object.keys(i).length > 0)
  29739. return i;
  29740. if (e.heroImage)
  29741. i = o(e, t);
  29742. else if (window.DATA.camera_start) {
  29743. var n = window.DATA.camera_start;
  29744. try {
  29745. Object.keys(n).length > 0 && !l.isEmptyQuaternion(n.camera.quaternion) && (i.mode = h.convertWorkshopModeInt(n.mode),
  29746. i.position = n.camera.position,
  29747. //i.quaternion = n.camera.quaternion,
  29748. i.quaternion = new th.Quaternion().fromArray(n.camera.quaternion),//xzw
  29749. i.zoom = l.convertWorkshopOrthoZoom(n.camera.zoom),
  29750. n.pano && (i.pano = t.get(n.pano.uuid) || t.findClosest(i.position),
  29751. d.debug("Using camera_start"),
  29752. d.debug("Modeldata pano: ", i.pano.quaternion),
  29753. d.debug("Camera start pano: ", n.pano.quaternion)),
  29754. i.mode !== h.PANORAMA && (i.floorVisibility = e.heroImage.metadata.floor_visibility))
  29755. } catch (e) {
  29756. d.warn(e.message)
  29757. if(i.mode == "panorama" && !i.pano)i.pano = t.list[0]
  29758. }
  29759. }
  29760. if (e.outsideAllowed() || i.mode === h.PANORAMA || (i = {}),
  29761. i.mode === h.MESH && i.position && (i.mode = h.PANORAMA,
  29762. i.pano = t.findClosest(i.position),
  29763. i.quaternion = i.pano.quaternion),
  29764. 0 === Object.keys(i).length) {
  29765. var a = t.list[0];
  29766. a && (i.mode = h.PANORAMA,
  29767. i.pano = a,
  29768. i.position = a.position,
  29769. i.quaternion = a.quaternion,
  29770. d.info("Starting at 1st pano " + a.id))
  29771. }
  29772. return i.mode = i.mode || h.DOLLHOUSE,
  29773. i
  29774. }
  29775. function r(e) {
  29776. var t = c.valueFromHash("start", "")
  29777. , i = {};
  29778. if ("" !== t) {
  29779. d.debug("Start override found in parameters, trying to parse..."),
  29780. i = a(t) || {};
  29781. var n = c.valueFromHash("tag", null);
  29782. n && (i.tag = n),
  29783. i.panoId && (i.pano = e.get(i.panoId))
  29784. }
  29785. return i
  29786. }
  29787. function o(e, t) {
  29788. if (!e.heroImage || !e.heroImage.metadata.camera_position)
  29789. return {};
  29790. var i = {}
  29791. , n = e.heroImage.metadata;
  29792. d.debug("Using start position from thumbnail image"),
  29793. i.position = n.camera_position,
  29794. i.quaternion = n.camera_quaternion;
  29795. try {
  29796. i.mode = h.convertWorkshopModeInt(n.camera_mode),
  29797. i.mode === h.PANORAMA ? i.pano = t.get(n.scan_id) : i.floorVisibility = n.floor_visibility
  29798. } catch (e) {
  29799. d.debug(e.message)
  29800. }
  29801. return i
  29802. }
  29803. function a(e) {
  29804. return s.deserialize(e)
  29805. }
  29806. var s = e("../controls/serializer")
  29807. , l = e("../util/math")
  29808. , c = e("./browser")
  29809. , h = e("../enum/Viewmode")
  29810. , u = e("../util/logger")
  29811. , th = e("three")//xzw
  29812. , d = new u(i);
  29813. t.exports = {
  29814. getStartCameraOptions: n
  29815. }
  29816. }
  29817. ).call(this, "/js/util/camera.js")
  29818. }
  29819. , {
  29820. "../controls/serializer": 14,
  29821. "../enum/Viewmode": 51,
  29822. "../util/logger": 189,
  29823. "../util/math": 190,
  29824. "./browser": 182,
  29825. "three": 217
  29826. }],
  29827. 184: [function(e, t, i) {
  29828. "use strict";
  29829. function n(e, t, i) {
  29830. return o(e.fov, t, i)
  29831. }
  29832. var r = e("./MathLight")
  29833. , o = function(e, t, i) {
  29834. var n = t
  29835. , o = i
  29836. , a = 2 * Math.atan(Math.tan(e * r.RADIANS_PER_DEGREE / 2) * (n / o)) * r.DEGREES_PER_RADIAN;
  29837. return a
  29838. }
  29839. , a = function(e, t, i) {
  29840. var n = t
  29841. , o = i
  29842. , a = 2 * Math.atan(Math.tan(e * r.RADIANS_PER_DEGREE / 2) * (o / n)) * r.DEGREES_PER_RADIAN;
  29843. return a
  29844. }
  29845. , s = function(e, t, i, n) {
  29846. var r = o(e, i, n);
  29847. return r > t ? a(t, i, n) : e
  29848. };
  29849. t.exports = {
  29850. clampVFOV: s,
  29851. getHFOVForCamera: n,
  29852. getHFOVFromVFOV: o,
  29853. getVFOVFromHFOV: a
  29854. }
  29855. window.MathLight = t.exports
  29856. MathLight.closeTo = function(e1,e2, precision){//xzw add 判断e1,e2是否接近
  29857. var prec = Math.pow(10, - (precision || 4));
  29858. var s1 = Math.abs(e1.x - e2.x) < prec && Math.abs(e1.y - e2.y) < prec && Math.abs(e1.z - e2.z) < prec
  29859. if(e1.w){
  29860. return s1 && Math.abs(e1.w - e2.w) < prec
  29861. }else return s1
  29862. }
  29863. }
  29864. , {
  29865. "./MathLight": 176
  29866. }],
  29867. 185: [function(e, t, i) {
  29868. "use strict";
  29869. var n = e("three");
  29870. t.exports = {
  29871. delayOneFrame: function(e) {
  29872. window.setTimeout(e, 1)
  29873. },
  29874. normalizeUrl: function(e) {
  29875. return e.replace("https://", "http://")
  29876. },
  29877. domainFromUrl: function(e) {
  29878. var t = /^([^:]*:\/\/)?(www\.)?([^\/]+)/.exec(e);
  29879. return t ? t[3] : e
  29880. },
  29881. average: function(e, t) {
  29882. if (0 === e.length)
  29883. return null;
  29884. for (var i = 0, n = 0, r = 0; r < e.length; r++) {
  29885. var o = t ? e[r][t] : e[r];
  29886. i += o,
  29887. n++
  29888. }
  29889. return i / n
  29890. },
  29891. countUnique: function(e) {
  29892. for (var t = {}, i = 0; i < e.length; i++)
  29893. t[e[i]] = 1 + (t[e[i]] || 0);
  29894. return Object.keys(t).length
  29895. },
  29896. averageVectors: function(e, t) {
  29897. var i = new n.Vector3;
  29898. if (0 === e.length)
  29899. return i;
  29900. for (var r = 0, o = 0; o < e.length; o++) {
  29901. var a = t ? e[o][t] : e[o];
  29902. i.add(a),
  29903. r++
  29904. }
  29905. return i.divideScalar(r)
  29906. },
  29907. equalLists: function(e, t) {
  29908. if (e.length !== t.length)
  29909. return !1;
  29910. for (var i = 0; i < e.length; i++)
  29911. if (e[i] !== t[i])
  29912. return !1;
  29913. return !0
  29914. },
  29915. lowerMedian: function(e, t) {
  29916. if (0 === e.length)
  29917. return null;
  29918. t = t || 2,
  29919. e.sort(function(e, t) {
  29920. return e - t
  29921. });
  29922. var i = Math.floor(e.length / t);
  29923. return e[i]
  29924. },
  29925. stableSort: function(e, t) {
  29926. return e.map(function(e, t) {
  29927. return {
  29928. value: e,
  29929. index: t
  29930. }
  29931. }).sort(function(e, i) {
  29932. var n = t(e.value, i.value);
  29933. return 0 !== n ? n : e.index - i.index
  29934. }).map(function(e) {
  29935. return e.value
  29936. })
  29937. },
  29938. filterAll: function(e, t) {
  29939. return e.filter(function(e) {
  29940. return t.every(function(t) {
  29941. return t(e)
  29942. })
  29943. })
  29944. },
  29945. formatDate: function(e) {
  29946. return [e.getFullYear(), e.getMonth() + 1, e.getDate()].join("-")
  29947. },
  29948. formatDatetime: function(e) {
  29949. return [e.getFullYear(), e.getMonth() + 1, e.getDate(), e.getHours(), e.getMinutes()].join("-")
  29950. },
  29951. randomString: function(e) {
  29952. for (var t = "", i = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789", n = 0; n < e; n++)
  29953. t += i.charAt(Math.floor(Math.random() * i.length));
  29954. return t
  29955. },
  29956. uint8ToBase64: function(e, t) {
  29957. t && "number" == typeof t || (t = 8192);
  29958. for (var i = [], n = 0; n < e.length; n += t)
  29959. i.push(String.fromCharCode.apply(null, e.subarray(n, n + t)));
  29960. return btoa(i.join(""))
  29961. },
  29962. uuid4: function e(t) {
  29963. return t ? (t ^ 16 * Math.random() >> t / 4).toString(16) : ([1e7] + -1e3 + -4e3 + -8e3 + -1e11).replace(/[018]/g, e)
  29964. },
  29965. nth: function(e) {
  29966. return e %= 10,
  29967. 1 === e ? e + "st" : 2 === e ? e + "nd" : 3 === e ? e + "rd" : e + "th"
  29968. },
  29969. extendObject: function(e, t) {
  29970. return Object.keys(t).forEach(function(i) {
  29971. e[i] = t[i]
  29972. }),
  29973. e
  29974. },
  29975. deepExtend: function e(t) {
  29976. t = t || {};
  29977. for (var i = 1; i < arguments.length; i++) {
  29978. var n = arguments[i];
  29979. if (n)
  29980. for (var r in n)
  29981. n.hasOwnProperty(r) && ("object" == typeof n[r] ? t[r] = e(t[r], n[r]) : t[r] = n[r])
  29982. }
  29983. return t
  29984. },
  29985. inherit: function(e, t) {
  29986. e.prototype = Object.create(t.prototype),
  29987. e.prototype.constructor = e
  29988. },
  29989. extend: function(e, t) {
  29990. for (var i in t.prototype)
  29991. e.prototype[i] = t.prototype[i]
  29992. }
  29993. ,
  29994. getVisiblePano : function(positions = [], panos, options={}){//add
  29995. var visiblePanos = [];
  29996. options.posAtPanos = options.posAtPanos || {}//在不同漫游点的positions
  29997. panos.forEach((pano)=>{
  29998. if(!pano.isAligned())return;
  29999. var A = pano.position.clone();
  30000. var posB = options.posAtPanos[pano.id] || positions;
  30001. var posLength = posB.length
  30002. for(let i=0;i<posLength;i++){
  30003. var B = posB[i];
  30004. var ray = new THREE.Raycaster(A.clone(), B.clone().sub(A).normalize(), 0, A.distanceTo(B) - (options.tolerance||0) )
  30005. var o = ray.intersectObjects(options.model || player.model.colliders, true);
  30006. if (!o || !o.length){ //只要有一点可见,就算整体可见
  30007. visiblePanos.push(pano.id);
  30008. break;
  30009. }
  30010. }
  30011. })
  30012. return visiblePanos
  30013. }
  30014. ,
  30015. sortByScore : function(list, request, rank) {
  30016. var i = this.filterAll(list, request);
  30017. return 0 === i.length ? null : i = i.map(function(e) {
  30018. return {
  30019. item: e,
  30020. score: rank.reduce(function(t, i) {
  30021. return t + i(e);
  30022. }, 0)
  30023. };
  30024. }).sort(function(e, t) {
  30025. return t.score - e.score;
  30026. });
  30027. },
  30028. getFileNameFromUrl:function(url){
  30029. return url.split('/').pop();
  30030. }
  30031. },
  30032. Math.sign = function(e) {
  30033. return e < 0 ? -1 : 1
  30034. }
  30035. window.common = t.exports
  30036. }
  30037. , {
  30038. three: 217
  30039. }],
  30040. 186: [function(e, t, i) {
  30041. "use strict";
  30042. var n = {};
  30043. n.linearTween = function(e, t, i, n) {
  30044. return i * e / n + t
  30045. }
  30046. ,
  30047. n.easeInQuad = function(e, t, i, n) {
  30048. return e /= n,
  30049. i * e * e + t
  30050. }
  30051. ,
  30052. n.easeOutQuad = function(e, t, i, n) {
  30053. return e /= n,
  30054. -i * e * (e - 2) + t
  30055. }
  30056. ,
  30057. n.easeInOutQuad = function(e, t, i, n) {
  30058. return e /= n / 2,
  30059. e < 1 ? i / 2 * e * e + t : (e--,
  30060. -i / 2 * (e * (e - 2) - 1) + t)
  30061. }
  30062. ,
  30063. n.easeInCubic = function(e, t, i, n) {
  30064. return e /= n,
  30065. i * e * e * e + t
  30066. }
  30067. ,
  30068. n.easeOutCubic = function(e, t, i, n) {
  30069. return e /= n,
  30070. e--,
  30071. i * (e * e * e + 1) + t
  30072. }
  30073. ,
  30074. n.easeInOutCubic = function(e, t, i, n) {
  30075. return e /= n / 2,
  30076. e < 1 ? i / 2 * e * e * e + t : (e -= 2,
  30077. i / 2 * (e * e * e + 2) + t)
  30078. }
  30079. ,
  30080. n.easeInQuart = function(e, t, i, n) {
  30081. return e /= n,
  30082. i * e * e * e * e + t
  30083. }
  30084. ,
  30085. n.easeOutQuart = function(e, t, i, n) {
  30086. return e /= n,
  30087. e--,
  30088. -i * (e * e * e * e - 1) + t
  30089. }
  30090. ,
  30091. n.easeInOutQuart = function(e, t, i, n) {
  30092. return e /= n / 2,
  30093. e < 1 ? i / 2 * e * e * e * e + t : (e -= 2,
  30094. -i / 2 * (e * e * e * e - 2) + t)
  30095. }
  30096. ,
  30097. n.easeInQuint = function(e, t, i, n) {
  30098. return e /= n,
  30099. i * e * e * e * e * e + t
  30100. }
  30101. ,
  30102. n.easeOutQuint = function(e, t, i, n) {
  30103. return e /= n,
  30104. e--,
  30105. i * (e * e * e * e * e + 1) + t
  30106. }
  30107. ,
  30108. n.easeInOutQuint = function(e, t, i, n) {
  30109. return e /= n / 2,
  30110. e < 1 ? i / 2 * e * e * e * e * e + t : (e -= 2,
  30111. i / 2 * (e * e * e * e * e + 2) + t)
  30112. }
  30113. ,
  30114. n.easeInSine = function(e, t, i, n) {
  30115. return -i * Math.cos(e / n * (Math.PI / 2)) + i + t
  30116. }
  30117. ,
  30118. n.easeOutSine = function(e, t, i, n) {
  30119. return i * Math.sin(e / n * (Math.PI / 2)) + t
  30120. }
  30121. ,
  30122. n.easeInOutSine = function(e, t, i, n) {
  30123. return -i / 2 * (Math.cos(Math.PI * e / n) - 1) + t
  30124. }
  30125. ,
  30126. n.easeInExpo = function(e, t, i, n) {
  30127. return i * Math.pow(2, 10 * (e / n - 1)) + t
  30128. }
  30129. ,
  30130. n.easeOutExpo = function(e, t, i, n) {
  30131. return i * (-Math.pow(2, -10 * e / n) + 1) + t
  30132. }
  30133. ,
  30134. n.easeInOutExpo = function(e, t, i, n) {
  30135. return e /= n / 2,
  30136. e < 1 ? i / 2 * Math.pow(2, 10 * (e - 1)) + t : (e--,
  30137. i / 2 * (-Math.pow(2, -10 * e) + 2) + t)
  30138. }
  30139. ,
  30140. n.easeInCirc = function(e, t, i, n) {
  30141. return e /= n,
  30142. -i * (Math.sqrt(1 - e * e) - 1) + t
  30143. }
  30144. ,
  30145. n.easeOutCirc = function(e, t, i, n) {
  30146. return e /= n,
  30147. e--,
  30148. i * Math.sqrt(1 - e * e) + t
  30149. }
  30150. ,
  30151. n.easeInOutCirc = function(e, t, i, n) {
  30152. return e /= n / 2,
  30153. e < 1 ? -i / 2 * (Math.sqrt(1 - e * e) - 1) + t : (e -= 2,
  30154. i / 2 * (Math.sqrt(1 - e * e) + 1) + t)
  30155. }
  30156. ,
  30157. n.easeInElastic = function(e, t, i, n) {
  30158. var r = 1.70158
  30159. , o = 0
  30160. , a = i;
  30161. return 0 === e ? t : 1 === (e /= n) ? t + i : (o || (o = .3 * n),
  30162. a < Math.abs(i) ? (a = i,
  30163. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30164. -(a * Math.pow(2, 10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o)) + t)
  30165. }
  30166. ,
  30167. n.easeOutElastic = function(e, t, i, n) {
  30168. var r = 1.70158
  30169. , o = 0
  30170. , a = i;
  30171. return 0 === e ? t : 1 === (e /= n) ? t + i : (o || (o = .3 * n),
  30172. a < Math.abs(i) ? (a = i,
  30173. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30174. a * Math.pow(2, -10 * e) * Math.sin((e * n - r) * (2 * Math.PI) / o) + i + t)
  30175. }
  30176. ,
  30177. n.easeInOutElastic = function(e, t, i, n) {
  30178. var r = 1.70158
  30179. , o = 0
  30180. , a = i;
  30181. return 0 === e ? t : 2 === (e /= n / 2) ? t + i : (o || (o = n * (.3 * 1.5)),
  30182. a < Math.abs(i) ? (a = i,
  30183. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30184. e < 1 ? -.5 * (a * Math.pow(2, 10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o)) + t : a * Math.pow(2, -10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o) * .5 + i + t)
  30185. }
  30186. ,
  30187. n.easeInBack = function(e, t, i, n, r) {
  30188. return void 0 === r && (r = 1.70158),
  30189. i * (e /= n) * e * ((r + 1) * e - r) + t
  30190. }
  30191. ,
  30192. n.easeOutBack = function(e, t, i, n, r) {
  30193. return void 0 === r && (r = 1.70158),
  30194. i * ((e = e / n - 1) * e * ((r + 1) * e + r) + 1) + t
  30195. }
  30196. ,
  30197. n.easeInOutBack = function(e, t, i, n, r) {
  30198. return void 0 === r && (r = 1.70158),
  30199. (e /= n / 2) < 1 ? i / 2 * (e * e * (((r *= 1.525) + 1) * e - r)) + t : i / 2 * ((e -= 2) * e * (((r *= 1.525) + 1) * e + r) + 2) + t
  30200. }
  30201. ,
  30202. n.easeOutBounce = function(e, t, i, n) {
  30203. return (e /= n) < 1 / 2.75 ? i * (7.5625 * e * e) + t : e < 2 / 2.75 ? i * (7.5625 * (e -= 1.5 / 2.75) * e + .75) + t : e < 2.5 / 2.75 ? i * (7.5625 * (e -= 2.25 / 2.75) * e + .9375) + t : i * (7.5625 * (e -= 2.625 / 2.75) * e + .984375) + t
  30204. }
  30205. ,
  30206. n.easeInBounce = function(e, t, i, r) {
  30207. return i - n.easeOutBounce(r - e, 0, i, r) + t
  30208. }
  30209. ,
  30210. n.easeInOutBounce = function(e, t, i, r) {
  30211. return e < r / 2 ? .5 * n.easeInBounce(2 * e, 0, i, r) + t : .5 * n.easeOutBounce(x, 2 * e - r, 0, i, r) + .5 * i + t
  30212. }
  30213. ,
  30214. t.exports = n
  30215. window.easing = n
  30216. }
  30217. , {}],
  30218. 187: [function(e, t, i) {
  30219. "use strict";
  30220. function n() {
  30221. this.events = [],
  30222. this.valid = !1
  30223. }
  30224. var r = e("../enum/Joystick");
  30225. n.prototype.push = function(e, t) {
  30226. this.events.push({
  30227. direction: e,
  30228. pano: t
  30229. }),
  30230. this.valid = !0
  30231. }
  30232. ,
  30233. n.prototype.pop = function(e) {
  30234. var t = this.events.pop();
  30235. return this.events.length < 1 && (this.valid = !1),
  30236. t
  30237. }
  30238. ,
  30239. n.prototype.peek = function() {
  30240. return this.events.length ? this.events[this.events.length - 1] : {
  30241. direction: null,
  30242. pano: null
  30243. }
  30244. }
  30245. ,
  30246. n.prototype.invalidate = function() {
  30247. this.events = [],
  30248. this.valid = !1
  30249. }
  30250. ,
  30251. n.prototype.reversePano = function(e) {
  30252. if (!this.valid)
  30253. return null;
  30254. var t = this.peek();
  30255. return r.opposite(e) === t.direction ? (this.pop(),
  30256. t.pano) : null
  30257. }
  30258. ,
  30259. t.exports = n
  30260. }
  30261. , {
  30262. "../enum/Joystick": 29
  30263. }],
  30264. 188: [function(e, t, i) {
  30265. "use strict";
  30266. window.lerp = t.exports = {
  30267. vector: function(e, t) {
  30268. var i = e.clone();
  30269. return t = t.clone(),
  30270. function(n) {
  30271. e.set(i.x * (1 - n) + t.x * n, i.y * (1 - n) + t.y * n, i.z * (1 - n) + t.z * n)
  30272. }
  30273. },
  30274. quaternion: function(e, t) {
  30275. var i = e.clone();
  30276. return function(n) {
  30277. e.copy(i).slerp(t, n)
  30278. }
  30279. },
  30280. property: function(e, t, i, n) {
  30281. var r = e[t];
  30282. return function(o) {
  30283. e[t] = r * (1 - o) + i * o,
  30284. n && n(e[t])
  30285. }
  30286. },
  30287. uniform: function(e, t, i) {
  30288. var n = e.material.uniforms[t].value;
  30289. return function(r) {
  30290. e.material.uniforms[t] && (e.material.uniforms[t].value = n * (1 - r) + i * r)
  30291. }
  30292. },
  30293. matrix4: function(e, t) {
  30294. var i = e.clone();
  30295. return function(n) {
  30296. for (var r = e.elements, o = i.elements, a = t.elements, s = 0; s < 16; s++)
  30297. r[s] = o[s] * (1 - n) + a[s] * n
  30298. }
  30299. },
  30300. allUniforms: function(e, t, i) {
  30301. var n = e.map(function(e) {
  30302. return this.uniform(e, t, i)
  30303. }
  30304. .bind(this));
  30305. return function(e) {
  30306. n.forEach(function(t) {
  30307. t(e)
  30308. })
  30309. }
  30310. }
  30311. }
  30312. }
  30313. , {}],
  30314. 189: [function(e, t, i) {
  30315. "use strict";
  30316. function n(e) {
  30317. var t, i, o, a, s = e.split("/"), l = "[" + s[s.length - 1].replace(".js", "") + "]", c = {};
  30318. if (n.consoleEnabled) {
  30319. var h = function(e) {
  30320. $("#debug-console").append("<p>" + e + "</p>"),
  30321. $("#debug-console")[0].scrollTop = $("#debug-console")[0].scrollHeight
  30322. };
  30323. t = function(e) {
  30324. h(Array.prototype.slice.call(arguments).join(" "))
  30325. }
  30326. ,
  30327. i = function(e) {
  30328. h(Array.prototype.slice.call(arguments).join(" "))
  30329. }
  30330. ,
  30331. o = function(e) {
  30332. h("WARN: " + Array.prototype.slice.call(arguments).join(" "))
  30333. }
  30334. ,
  30335. a = function(e) {
  30336. h("ERROR: " + Array.prototype.slice.call(arguments).join(" "))
  30337. }
  30338. } else
  30339. console.log ? (t = console.log,
  30340. i = console.info ? console.info : console.log,
  30341. o = console.warn ? console.warn : console.log,
  30342. a = console.error ? console.error : console.log) : t = i = o = a = function() {}
  30343. ;
  30344. var u = function(e) {
  30345. return [l, n.timestamp()].concat(Array.prototype.slice.call(e))
  30346. }
  30347. , d = function(t, i) {
  30348. if (r) {
  30349. var o = Array.prototype.slice.call(t).join(" ");
  30350. r.captureMessage(o, {
  30351. level: i,
  30352. path: e,
  30353. timestamp: n.timestamp()
  30354. })
  30355. }
  30356. }
  30357. , p = function(t, i) {
  30358. if (r) {
  30359. var o = Array.prototype.slice.call(t).join(" ");
  30360. r.captureException(new Error(o), {
  30361. level: i,
  30362. path: e,
  30363. timestamp: n.timestamp()
  30364. })
  30365. }
  30366. };
  30367. return {
  30368. debug: function() {
  30369. n.level >= n.levels.debug && t.apply(console, u(arguments))
  30370. },
  30371. info: function() {
  30372. n.level >= n.levels.info && i.apply(console, u(arguments))
  30373. },
  30374. warn: function() {
  30375. d(arguments, "warn"),
  30376. n.level >= n.levels.warn && o.apply(console, u(arguments))
  30377. },
  30378. error: function() {
  30379. p(arguments, "error"),
  30380. n.level >= n.levels.error && a.apply(console, u(arguments))
  30381. },
  30382. v3str: function(e, t) {
  30383. var i = void 0 === t ? 2 : t;
  30384. return "(" + e.x.toPrecision(i) + ", " + e.y.toPrecision(i) + ", " + e.z.toPrecision(i) + ")"
  30385. },
  30386. eulstr: function(e, t) {
  30387. var i = void 0 === t ? 2 : t;
  30388. return "(" + THREE.Math.radToDeg(e.x).toPrecision(i) + ", " + THREE.Math.radToDeg(e.y).toPrecision(i) + ", " + THREE.Math.radToDeg(e.z).toPrecision(i) + ' "' + e.order + '")'
  30389. },
  30390. time: function(e) {
  30391. n.level >= n.levels.debug && (c[e] = Date.now())
  30392. },
  30393. timeEnd: function(e) {
  30394. if (n.level >= n.levels.debug) {
  30395. var t = c[e];
  30396. if (!t)
  30397. return;
  30398. var i = (Date.now() - t) / 1e3;
  30399. this.debug(e, i + "s")
  30400. }
  30401. }
  30402. }
  30403. }
  30404. var r = window.Raven;
  30405. n.timestamp = function() {
  30406. return (Date.now() - window.navigationStart) / 1e3 + "s"
  30407. }
  30408. ,
  30409. n.levels = {
  30410. debug: 3,
  30411. info: 2,
  30412. warn: 1,
  30413. error: 0
  30414. },
  30415. n.level = n.levels.info,
  30416. t.exports = n
  30417. }
  30418. , {}],
  30419. 190: [function(e, t, i) {
  30420. "use strict";
  30421. var n = e("three")
  30422. , r = e("../enum/GLCubeFaces")
  30423. , o = e("../constants");
  30424. t.exports = {
  30425. convertVisionVector: function(e) {
  30426. return new n.Vector3(e.x,e.z,-e.y)
  30427. },
  30428. convertVisionQuaternion: function(e) {
  30429. return new n.Quaternion(e.x,e.z,-e.y,e.w).multiply((new n.Quaternion).setFromAxisAngle(new n.Vector3(0,1,0), n.Math.degToRad(90)))
  30430. },
  30431. convertWorkshopVector: function(e) {
  30432. return new n.Vector3(-e.x,e.y,e.z)
  30433. },
  30434. convertWorkshopQuaternion: function(e) {
  30435. return new n.Quaternion(-e.x,e.y,e.z,-e.w).multiply(new n.Quaternion(Math.sqrt(2) / 2,Math.sqrt(2) / 2,0,0))
  30436. },
  30437. convertWorkshopPanoramaQuaternion: function(e) {
  30438. return new n.Quaternion(e.x,-e.y,-e.z,e.w).normalize().multiply((new n.Quaternion).setFromAxisAngle(new n.Vector3(0,1,0), n.Math.degToRad(270)))
  30439. },
  30440. convertWorkshopOrthoZoom: function(e) {// xzw
  30441. //return e === -1 ? -1 : e / 16 * ($("#player").width() / $("#player").height()) / o.workshopApsect
  30442. //return e;
  30443. return e === -1 ? -1 : e * ($("#player").width() / $("#player").height()) / g_snapShotWidth * g_snapShotHeight;
  30444. },
  30445. toPrecision: function(e, t) {//xzw change
  30446. var f = function(e, t){
  30447. var i = Math.pow(10, t);
  30448. return Math.round(e * i) / i
  30449. }
  30450. if(e instanceof Array){
  30451. for(var s=0; s<e.length; s++){
  30452. e[s] = f(e[s],t);
  30453. }
  30454. return e;
  30455. }
  30456. else return f(e,t)
  30457. },
  30458. isEmptyQuaternion: function(e) {
  30459. return 0 === Math.abs(e.x) && 0 === Math.abs(e.y) && 0 === Math.abs(e.z) && 0 === Math.abs(e.w)
  30460. },
  30461. projectPositionToCanvas: function(e, t, i) {
  30462. i = i || new n.Vector3,
  30463. i.copy(e);
  30464. var r = .5 * $("#player").width()
  30465. , o = .5 * $("#player").height();
  30466. return i.project(t),
  30467. i.x = i.x * r + r,
  30468. i.y = -(i.y * o) + o,
  30469. i
  30470. },
  30471. convertScreenPositionToNDC: function(e, t, i) {
  30472. return i = i || new n.Vector2,
  30473. i.x = e / $("#player").width() * 2 - 1,
  30474. i.y = 2 * -(t / $("#player").height()) + 1,
  30475. i
  30476. },
  30477. constrainedTurn: function(e) {
  30478. var t = e % (2 * Math.PI);
  30479. return t = t > Math.PI ? t -= 2 * Math.PI : t < -Math.PI ? t += 2 * Math.PI : t
  30480. },
  30481. getFOVDotThreshold: function(e) {
  30482. return Math.cos(n.Math.degToRad(e / 2))
  30483. },
  30484. transform2DForwardVectorByCubeFace: function(e, t, i, n) {
  30485. switch (e) {
  30486. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  30487. i.set(1, t.y, t.x);
  30488. break;
  30489. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  30490. i.set(-1, t.y, -t.x);
  30491. break;
  30492. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  30493. i.set(-t.x, 1, -t.y);
  30494. break;
  30495. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  30496. i.set(-t.x, -1, t.y);
  30497. break;
  30498. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  30499. i.set(-t.x, t.y, 1);
  30500. break;
  30501. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  30502. i.set(t.x, t.y, -1)
  30503. }
  30504. n && i.normalize()
  30505. },
  30506. //add:
  30507. getPos2d : function(point, camera, dom){
  30508. var camera = camera ;
  30509. var dom = dom;
  30510. var pos = point.clone().project(camera) //比之前hotspot的计算方式写得简单 project用于3转2(求法同shader); unproject用于2转3 :new r.Vector3(e.x, e.y, -1).unproject(this.camera);
  30511. var x,y;
  30512. x = (pos.x + 1) / 2 * dom.clientWidth;
  30513. y = (1 - (pos.y + 1) / 2) * dom.clientHeight;
  30514. var inSight = x <= dom.clientWidth && x >= 0
  30515. && y <= dom.clientHeight && y >= 0
  30516. return {
  30517. pos: new THREE.Vector2(x,y),
  30518. vector: pos,
  30519. trueSide : pos.z<1, //trueSide为false时,即使在屏幕范围内可见,也是反方向的另一个不可以被渲染的点 参见Tag.update
  30520. inSight : inSight //在屏幕范围内可见
  30521. };
  30522. },
  30523. getDirByLonLat: function(lon, lat) {
  30524. var dir = new THREE.Vector3();
  30525. var phi = THREE.Math.degToRad(90 - lat);
  30526. var theta = THREE.Math.degToRad(lon);
  30527. dir.x = Math.sin(phi) * Math.cos(theta);
  30528. dir.y = Math.cos(phi);
  30529. dir.z = Math.sin(phi) * Math.sin(theta);
  30530. return dir.negate();
  30531. }
  30532. }
  30533. window.math = t.exports
  30534. }
  30535. , {
  30536. "../constants": 8,
  30537. "../enum/GLCubeFaces": 25,
  30538. three: 217
  30539. }],
  30540. 191: [function(e, t, i) {
  30541. "use strict";
  30542. function n(e, t, i) {
  30543. return a.map(function(n, o) {
  30544. return e.get("pan/" + i + "/" + t + "_skybox" + r(n) + ".jpg")
  30545. }
  30546. .bind(this))
  30547. }
  30548. function r(e) {
  30549. return s[e]
  30550. }
  30551. var o = e("../enum/GLCubeFaces")
  30552. , a = [0, 1, 2, 3, 4, 5]
  30553. , s = {
  30554. 0: o.GL_TEXTURE_CUBE_MAP_POSITIVE_Y,
  30555. 1: o.GL_TEXTURE_CUBE_MAP_POSITIVE_Z,
  30556. 2: o.GL_TEXTURE_CUBE_MAP_POSITIVE_X,
  30557. 3: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z,
  30558. 4: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
  30559. 5: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
  30560. };
  30561. t.exports = {
  30562. mapFaceToCubemapFace: r,
  30563. getCubemapUrls: n
  30564. }
  30565. }
  30566. , {
  30567. "../enum/GLCubeFaces": 25
  30568. }],
  30569. 192: [function(e, t, i) {
  30570. "use strict";
  30571. t.exports = {
  30572. captureErrors: function(e, t, i) {
  30573. if ("Raven"in window) {
  30574. Raven.config(e, t).install(),
  30575. i && Raven.setTagsContext(i);
  30576. var n = console.warn
  30577. , r = console.error;
  30578. console.warn = function() {
  30579. var e = Array.prototype.slice.call(arguments);
  30580. Raven.captureMessage(e.join(" "), {
  30581. level: "warning"
  30582. }),
  30583. n.apply(console, e)
  30584. }
  30585. ,
  30586. console.error = function() {
  30587. var e = Array.prototype.slice.call(arguments);
  30588. Raven.captureException(new Error(e.join(" ")), {
  30589. level: "error"
  30590. }),
  30591. r.apply(console, e)
  30592. }
  30593. } else
  30594. console.error("Raven not found, not capturing errors.")
  30595. }
  30596. }
  30597. }
  30598. , {}],
  30599. 193: [function(e, t, i) {
  30600. (function(i) {
  30601. "use strict";
  30602. var n = e("./browser")
  30603. , r = e("../constants")
  30604. , o = e("url")
  30605. , a = e("./logger")
  30606. , ss = e('three')
  30607. , s = new a(i)
  30608. , l = {
  30609. getAuthorizationHeader: function() {
  30610. var e = n.valueFromHash("auth");
  30611. if (e)
  30612. return e.replace(",", " ");
  30613. var t = n.valueFromCookie("token");
  30614. return t ? "Token " + t : null
  30615. },
  30616. parseSidUrl: function(e) {
  30617. var t, i;
  30618. t=g_Prefix;
  30619. if (e = e || "",
  30620. e.match(/^https?/)) {
  30621. var n = o.parse(e);
  30622. t = g_Prefix,
  30623. i = e
  30624. } else{
  30625. //xzw 原先的不能用
  30626. //t = window.location.protocol + "//" + window.location.host, //MP
  30627. t = g_Prefix
  30628. //i = t + "/api/player/models/" + e; //MP
  30629. i = t + "data/" + e;
  30630. }
  30631. return {
  30632. urlBase: t,
  30633. urlModel: i,
  30634. urlFiles: i + (i.match(/\/$/) ? "files" : "/files"),
  30635. urlThumb: i + (i.match(/\/$/) ? "thumb" : "/thumb")
  30636. }
  30637. },
  30638. getModelIDFromQueryString: function() {
  30639. return n.valueFromHash("model") || n.valueFromHash("m")
  30640. },
  30641. /* normalizeModeldata: function(e, t) {//xzw 修改导览images数据
  30642. e = JSON.parse(JSON.stringify(e));
  30643. var i = null;
  30644. if (e.images.forEach(function(n) {
  30645. if(!n.metadata) return;
  30646. if ("string" == typeof n.metadata)
  30647. try {
  30648. n.metadata = JSON.parse(n.metadata)
  30649. } catch (e) {
  30650. s.warn("Unable to parse image metadata"),
  30651. n.metadata = null
  30652. }
  30653. else{
  30654. "object" == typeof n.metadata && s.debug("image.metadata already a JSON object");
  30655. }
  30656. if(n.metadata.camera_position instanceof Array){//xzw 改的格式
  30657. n.metadata.camera_position = new ss.Vector3().fromArray(n.metadata.camera_position);
  30658. n.metadata.camera_quaternion = new ss.Quaternion().fromArray(n.metadata.camera_quaternion);
  30659. }else{
  30660. n.metadata.camera_quaternion && (n.metadata.camera_quaternion = t.convertWorkshopQuaternion(n.metadata.camera_quaternion)),
  30661. n.metadata.camera_position && (n.metadata.camera_position = t.convertWorkshopVector(n.metadata.camera_position))
  30662. n.metadata.zoom = n.metadata.zoom || 1;
  30663. }
  30664. !i && e.icon && e.icon === n.sid && (i = n.metadata)
  30665. }),
  30666. //icon初始视角的:
  30667. i && i.camera_quaternion && i.camera_position && i.scan_position && i.scan_quaternion) {
  30668. var n = {};
  30669. n.pano = {
  30670. quaternion: t.convertWorkshopPanoramaQuaternion(i.scan_quaternion),
  30671. position: t.convertWorkshopVector(i.scan_position),
  30672. uuid: i.scan_id
  30673. },
  30674. n.camera = {
  30675. quaternion: i.camera_quaternion,
  30676. position: i.camera_position
  30677. },
  30678. e.startPano = n
  30679. }
  30680. return e
  30681. },
  30682. */
  30683. normalizeModeldata: function(e, t) {//xzw 修改导览images数据
  30684. e = JSON.parse(JSON.stringify(e));
  30685. var i = null;
  30686. var deal = function(n) {
  30687. if(!n.metadata) return;
  30688. if ("string" == typeof n.metadata)
  30689. try {
  30690. n.metadata = JSON.parse(n.metadata)
  30691. } catch (e) {
  30692. s.warn("Unable to parse image metadata"),
  30693. n.metadata = null
  30694. }
  30695. else{
  30696. "object" == typeof n.metadata && s.debug("image.metadata already a JSON object");
  30697. }
  30698. if(n.metadata.camera_position instanceof Array){//xzw 改的格式
  30699. n.metadata.camera_position = new ss.Vector3().fromArray(n.metadata.camera_position);
  30700. n.metadata.camera_quaternion = new ss.Quaternion().fromArray(n.metadata.camera_quaternion);
  30701. }else{
  30702. n.metadata.camera_position = new ss.Vector3().copy(n.metadata.camera_position)
  30703. n.metadata.camera_quaternion = new ss.Quaternion().copy(n.metadata.camera_quaternion)
  30704. /* n.metadata.camera_quaternion && (n.metadata.camera_quaternion = i.convertWorkshopQuaternion(n.metadata.camera_quaternion)),
  30705. n.metadata.camera_position && (n.metadata.camera_position = i.convertWorkshopVector(n.metadata.camera_position)) */
  30706. }
  30707. !i && e.icon && e.icon === n.sid && (i = n.metadata)
  30708. }
  30709. //改
  30710. e.images.forEach(info=>{
  30711. if(info.locations){
  30712. info.locations.forEach(a=>deal(a))
  30713. }else{
  30714. deal(info)
  30715. }
  30716. })
  30717. //icon初始视角的:
  30718. if(i && i.camera_quaternion && i.camera_position && i.scan_position && i.scan_quaternion) {
  30719. var n = {};
  30720. n.pano = {
  30721. quaternion: t.convertWorkshopPanoramaQuaternion(i.scan_quaternion),
  30722. position: t.convertWorkshopVector(i.scan_position),
  30723. uuid: i.scan_id
  30724. },
  30725. n.camera = {
  30726. quaternion: i.camera_quaternion,
  30727. position: i.camera_position
  30728. },
  30729. e.startPano = n
  30730. }
  30731. return e
  30732. },
  30733. visionVersionToInt: function() {
  30734. var e = new RegExp(["(?:[0-9.]+\\.){1,4}", "([0-9]+)", "[^\\.]*$"].join(""));
  30735. return function(t) {
  30736. if (!t)
  30737. throw new Error("Vision version is required");
  30738. var i = e.exec(t);
  30739. if (null === i)
  30740. throw new Error("String is not a vision version: " + t);
  30741. return parseInt(i[1])
  30742. }
  30743. }(),
  30744. modelDataPromisesTiles: function(e) {
  30745. var vision_version = e.vision_version || window.DATA.vision_version
  30746. if (vision_version)
  30747. try {
  30748. return l.visionVersionToInt(vision_version) >= l.visionVersionToInt(r.visionTilingStartVersion)
  30749. } catch (t) {
  30750. s.warn("Invalid vision version: " + vision_version)
  30751. }
  30752. // var t = e.created ? new Date(e.created) : null;
  30753. // return t && t >= r.visionTilingStartDate
  30754. return false
  30755. }
  30756. };
  30757. t.exports = l
  30758. }
  30759. ).call(this, "/js/util/showcase.js")
  30760. }
  30761. , {
  30762. "../constants": 8,
  30763. "./browser": 182,
  30764. "./logger": 189,
  30765. three:217,
  30766. url: 208
  30767. }],
  30768. 194: [function(e, t, i) {
  30769. "use strict";
  30770. var n = e("../util/ajax")
  30771. , r = e("three")
  30772. , o = e("../settings")
  30773. , a = {};
  30774. t.exports = {
  30775. load: function(e, t, i) {
  30776. var s = a[e];
  30777. return s ? (t && setTimeout(function() {
  30778. t(s)
  30779. }, 1),
  30780. s) : (s = new r.Texture,
  30781. o.minimalMemoryMode && (s.minFilter = r.LinearFilter,
  30782. s.magFilter = r.LinearFilter,
  30783. s.generateMipmaps = !1),
  30784. s.sourceFile = e,
  30785. a[e] = s,
  30786. n.getImage(e).then(function(e) {
  30787. s.image = e,
  30788. s.needsUpdate = !0,
  30789. t && t(s)
  30790. }).fail(i),
  30791. s)
  30792. },
  30793. loadBase64: function(e, t) {
  30794. t = t || "png";
  30795. var i = new r.Texture;
  30796. return i.image = document.createElement("img"),
  30797. i.image.setAttribute("src", "data:image/" + t + ";base64," + e),
  30798. o.minimalMemoryMode && (i.minFilter = r.LinearFilter,
  30799. i.magFilter = r.LinearFilter,
  30800. i.generateMipmaps = !1),
  30801. i.needsUpdate = !0,
  30802. i
  30803. },
  30804. isLoaded: function(e) {
  30805. return !!a[e]
  30806. }
  30807. }
  30808. window.Texture = t.exports
  30809. }
  30810. , {
  30811. "../settings": 166,
  30812. "../util/ajax": 181,
  30813. three: 217
  30814. }],
  30815. 195: [function(e, t, i) {
  30816. "use strict";
  30817. var n = e("./easing");
  30818. window.transitions = t.exports = {
  30819. globalDone: null,
  30820. funcs: [],
  30821. counter: 0,
  30822. uniqueID: 0,
  30823. start: function(e, t, i, r, o, a, s) {
  30824. return r = r || 0,
  30825. this.funcs.push({
  30826. func: e,
  30827. current: -r * Math.abs(t),
  30828. duration: (1 - Math.max(r, 0)) * Math.abs(t),
  30829. done: i,
  30830. easing: o || n.linearTween,
  30831. cycling: t < 0,
  30832. running: !0,
  30833. debug: r < 0,
  30834. name: a || "T" + this.counter,
  30835. id: void 0 === s ? this.counter : s,
  30836. paused: !1
  30837. }),
  30838. e(0, 16),
  30839. this.counter += 1,
  30840. e
  30841. },
  30842. trigger: function(e) {
  30843. var t = void 0 === e.delayRatio ? 0 : e.delayRatio
  30844. , i = e.func || function() {}
  30845. , r = void 0 === e.duration ? 0 : e.duration;
  30846. void 0 !== e.cycling && e.cycling && (r = -Math.abs(r));
  30847. var o = e.done || null
  30848. , a = e.easing || n.linearTween
  30849. , s = e.name || "R" + this.counter
  30850. , l = void 0 === e.id ? this.counter : e.id;
  30851. return this.start(i, r, o, t, a, s, l)
  30852. },
  30853. setTimeout: function(e, t, i) {
  30854. var n = void 0 === i ? this.counter : i;
  30855. return this.trigger({
  30856. done: e,
  30857. duration: void 0 === t ? 0 : t,
  30858. name: "O" + this.counter,
  30859. id: n
  30860. })
  30861. },
  30862. pause: function() {
  30863. this.paused = !0
  30864. },
  30865. resume: function() {
  30866. this.paused = !1
  30867. },
  30868. update: function(e) {
  30869. this.funcs.forEach(function(t) {
  30870. if (!(t.paused || (t.current += 1e3 * e,
  30871. t.current < 0)))
  30872. if (t.current >= t.duration && !t.cycling) {
  30873. var i = t.easing(1, 0, 1, 1);
  30874. t.func(i, 1e3 * e),
  30875. t.done && t.done(),
  30876. t.running = !1
  30877. } else {
  30878. var n = t.easing(t.current % t.duration / t.duration, 0, 1, 1)
  30879. , r = t.func(n, 1e3 * e) || !1;
  30880. r && (t.done && t.done(),
  30881. t.running = !1)
  30882. }
  30883. });
  30884. var t = this.funcs.length;
  30885. this.funcs = this.funcs.filter(function(e) {
  30886. return e.running
  30887. });
  30888. var i = this.funcs.length;
  30889. if (t > 0 && 0 === i && this.globalDone) {
  30890. var n = this.globalDone;
  30891. this.globalDone = null,
  30892. n()
  30893. }
  30894. },
  30895. adjustSpeed: function(e, t) {
  30896. for (var i = this.getById(e), n = 0; n < i.length; n++) {
  30897. var r = i[n];
  30898. r.duration /= t,
  30899. r.current /= t
  30900. }
  30901. },
  30902. getById: function(e) {
  30903. return this.funcs.filter(function(t) {
  30904. return e === t.id
  30905. })
  30906. },
  30907. get: function(e) {
  30908. for (var t = 0; t < this.funcs.length; t += 1)
  30909. if (this.funcs[t].func === e)
  30910. return this.funcs[t];
  30911. return null
  30912. },
  30913. isRunning: function(e) {
  30914. var t = this.get(e);
  30915. return null !== t && t.running
  30916. },
  30917. countActive: function() {
  30918. for (var e = 0, t = 0; t < this.funcs.length; t += 1)
  30919. e += this.funcs[t].running;
  30920. return e
  30921. },
  30922. listActive: function() {
  30923. for (var e = [], t = 0; t < this.funcs.length; t += 1)
  30924. this.funcs[t].running && e.push(this.funcs[t].name);
  30925. return e
  30926. },
  30927. done: function(e) {
  30928. this.globalDone = e
  30929. },
  30930. cancelById: function(e) {
  30931. var t = void 0 === e ? 0 : e;
  30932. this.funcs = this.funcs.filter(function(e) {
  30933. return e.id !== t
  30934. })
  30935. },
  30936. cancel: function(e) {
  30937. this.funcs = this.funcs.filter(function(t) {
  30938. return t.func !== e
  30939. })
  30940. },
  30941. getUniqueId: function() {
  30942. return this.uniqueID -= 1,
  30943. this.uniqueID
  30944. }
  30945. }
  30946. }
  30947. , {
  30948. "./easing": 186
  30949. }],
  30950. 196: [function(e, t, i) {
  30951. function n(e) {
  30952. if (this.set = {},
  30953. this.infContains = function() {
  30954. return !0
  30955. }
  30956. ,
  30957. "object" == typeof e)
  30958. if (e instanceof Array)
  30959. for (var t = 0; t < e.length; t++)
  30960. this.set[e[t]] = !0;
  30961. else
  30962. this.set = e;
  30963. else if ("function" == typeof e)
  30964. this.infContains = e;
  30965. else if ("undefined" != typeof e)
  30966. throw new Error("set must be either an array or an object.")
  30967. }
  30968. t.exports = n,
  30969. n.prototype.contains = function(e) {
  30970. return !!this.set[e]
  30971. }
  30972. ,
  30973. n.prototype.has = n.prototype.contains,
  30974. n.prototype.add = function(e) {
  30975. if (1 == arguments.length)
  30976. this.set[e] = !0;
  30977. else
  30978. for (var t = 0; t < arguments.length; t++)
  30979. this.set[arguments[t]] = !0
  30980. }
  30981. ,
  30982. n.prototype.addAll = function(e) {
  30983. if ("object" != typeof e && !(e instanceof Array))
  30984. throw new Error("arr must be an array.");
  30985. for (var t = 0; t < e.length; t++)
  30986. this.add(e[t])
  30987. }
  30988. ,
  30989. n.prototype.remove = function(e) {
  30990. if (1 == arguments.length)
  30991. delete this.set[e];
  30992. else
  30993. for (var t = 0; t < arguments.length; t++)
  30994. delete this.set[arguments[t]]
  30995. }
  30996. ,
  30997. n.prototype.delete = n.prototype.remove,
  30998. n.prototype.clear = function() {
  30999. this.set = {}
  31000. }
  31001. ,
  31002. n.prototype.size = function() {
  31003. return Object.keys(this.set).length
  31004. }
  31005. ,
  31006. n.prototype.toString = function() {
  31007. return "{" + Object.keys(this.set).toString() + "}"
  31008. }
  31009. ,
  31010. n.prototype.toArray = function() {
  31011. return "undefined" == typeof this.set ? [] : Object.keys(this.set)
  31012. }
  31013. ,
  31014. n.prototype["*values"] = n.prototype.toArray
  31015. }
  31016. , {}],
  31017. 197: [function(e, t, i) {}
  31018. , {}],
  31019. 198: [function(e, t, i) {
  31020. (function(t) {
  31021. "use strict";
  31022. function n() {
  31023. try {
  31024. var e = new Uint8Array(1);
  31025. return e.__proto__ = {
  31026. __proto__: Uint8Array.prototype,
  31027. foo: function() {
  31028. return 42
  31029. }
  31030. },
  31031. 42 === e.foo() && "function" == typeof e.subarray && 0 === e.subarray(1, 1).byteLength
  31032. } catch (e) {
  31033. return !1
  31034. }
  31035. }
  31036. function r() {
  31037. return a.TYPED_ARRAY_SUPPORT ? 2147483647 : 1073741823
  31038. }
  31039. function o(e, t) {
  31040. if (r() < t)
  31041. throw new RangeError("Invalid typed array length");
  31042. return a.TYPED_ARRAY_SUPPORT ? (e = new Uint8Array(t),
  31043. e.__proto__ = a.prototype) : (null === e && (e = new a(t)),
  31044. e.length = t),
  31045. e
  31046. }
  31047. function a(e, t, i) {
  31048. if (!(a.TYPED_ARRAY_SUPPORT || this instanceof a))
  31049. return new a(e,t,i);
  31050. if ("number" == typeof e) {
  31051. if ("string" == typeof t)
  31052. throw new Error("If encoding is specified then the first argument must be a string");
  31053. return h(this, e)
  31054. }
  31055. return s(this, e, t, i)
  31056. }
  31057. function s(e, t, i, n) {
  31058. if ("number" == typeof t)
  31059. throw new TypeError('"value" argument must not be a number');
  31060. return "undefined" != typeof ArrayBuffer && t instanceof ArrayBuffer ? p(e, t, i, n) : "string" == typeof t ? u(e, t, i) : f(e, t)
  31061. }
  31062. function l(e) {
  31063. if ("number" != typeof e)
  31064. throw new TypeError('"size" argument must be a number');
  31065. if (e < 0)
  31066. throw new RangeError('"size" argument must not be negative')
  31067. }
  31068. function c(e, t, i, n) {
  31069. return l(t),
  31070. t <= 0 ? o(e, t) : void 0 !== i ? "string" == typeof n ? o(e, t).fill(i, n) : o(e, t).fill(i) : o(e, t)
  31071. }
  31072. function h(e, t) {
  31073. if (l(t),
  31074. e = o(e, t < 0 ? 0 : 0 | g(t)),
  31075. !a.TYPED_ARRAY_SUPPORT)
  31076. for (var i = 0; i < t; ++i)
  31077. e[i] = 0;
  31078. return e
  31079. }
  31080. function u(e, t, i) {
  31081. if ("string" == typeof i && "" !== i || (i = "utf8"),
  31082. !a.isEncoding(i))
  31083. throw new TypeError('"encoding" must be a valid string encoding');
  31084. var n = 0 | v(t, i);
  31085. e = o(e, n);
  31086. var r = e.write(t, i);
  31087. return r !== n && (e = e.slice(0, r)),
  31088. e
  31089. }
  31090. function d(e, t) {
  31091. var i = t.length < 0 ? 0 : 0 | g(t.length);
  31092. e = o(e, i);
  31093. for (var n = 0; n < i; n += 1)
  31094. e[n] = 255 & t[n];
  31095. return e
  31096. }
  31097. function p(e, t, i, n) {
  31098. if (t.byteLength,
  31099. i < 0 || t.byteLength < i)
  31100. throw new RangeError("'offset' is out of bounds");
  31101. if (t.byteLength < i + (n || 0))
  31102. throw new RangeError("'length' is out of bounds");
  31103. return t = void 0 === i && void 0 === n ? new Uint8Array(t) : void 0 === n ? new Uint8Array(t,i) : new Uint8Array(t,i,n),
  31104. a.TYPED_ARRAY_SUPPORT ? (e = t,
  31105. e.__proto__ = a.prototype) : e = d(e, t),
  31106. e
  31107. }
  31108. function f(e, t) {
  31109. if (a.isBuffer(t)) {
  31110. var i = 0 | g(t.length);
  31111. return e = o(e, i),
  31112. 0 === e.length ? e : (t.copy(e, 0, 0, i),
  31113. e)
  31114. }
  31115. if (t) {
  31116. if ("undefined" != typeof ArrayBuffer && t.buffer instanceof ArrayBuffer || "length"in t)
  31117. return "number" != typeof t.length || K(t.length) ? o(e, 0) : d(e, t);
  31118. if ("Buffer" === t.type && $(t.data))
  31119. return d(e, t.data)
  31120. }
  31121. throw new TypeError("First argument must be a string, Buffer, ArrayBuffer, Array, or array-like object.")
  31122. }
  31123. function g(e) {
  31124. if (e >= r())
  31125. throw new RangeError("Attempt to allocate Buffer larger than maximum size: 0x" + r().toString(16) + " bytes");
  31126. return 0 | e
  31127. }
  31128. function m(e) {
  31129. return +e != e && (e = 0),
  31130. a.alloc(+e)
  31131. }
  31132. function v(e, t) {
  31133. if (a.isBuffer(e))
  31134. return e.length;
  31135. if ("undefined" != typeof ArrayBuffer && "function" == typeof ArrayBuffer.isView && (ArrayBuffer.isView(e) || e instanceof ArrayBuffer))
  31136. return e.byteLength;
  31137. "string" != typeof e && (e = "" + e);
  31138. var i = e.length;
  31139. if (0 === i)
  31140. return 0;
  31141. for (var n = !1; ; )
  31142. switch (t) {
  31143. case "ascii":
  31144. case "latin1":
  31145. case "binary":
  31146. return i;
  31147. case "utf8":
  31148. case "utf-8":
  31149. case void 0:
  31150. return j(e).length;
  31151. case "ucs2":
  31152. case "ucs-2":
  31153. case "utf16le":
  31154. case "utf-16le":
  31155. return 2 * i;
  31156. case "hex":
  31157. return i >>> 1;
  31158. case "base64":
  31159. return Z(e).length;
  31160. default:
  31161. if (n)
  31162. return j(e).length;
  31163. t = ("" + t).toLowerCase(),
  31164. n = !0
  31165. }
  31166. }
  31167. function A(e, t, i) {
  31168. var n = !1;
  31169. if ((void 0 === t || t < 0) && (t = 0),
  31170. t > this.length)
  31171. return "";
  31172. if ((void 0 === i || i > this.length) && (i = this.length),
  31173. i <= 0)
  31174. return "";
  31175. if (i >>>= 0,
  31176. t >>>= 0,
  31177. i <= t)
  31178. return "";
  31179. for (e || (e = "utf8"); ; )
  31180. switch (e) {
  31181. case "hex":
  31182. return L(this, t, i);
  31183. case "utf8":
  31184. case "utf-8":
  31185. return M(this, t, i);
  31186. case "ascii":
  31187. return P(this, t, i);
  31188. case "latin1":
  31189. case "binary":
  31190. return O(this, t, i);
  31191. case "base64":
  31192. return S(this, t, i);
  31193. case "ucs2":
  31194. case "ucs-2":
  31195. case "utf16le":
  31196. case "utf-16le":
  31197. return D(this, t, i);
  31198. default:
  31199. if (n)
  31200. throw new TypeError("Unknown encoding: " + e);
  31201. e = (e + "").toLowerCase(),
  31202. n = !0
  31203. }
  31204. }
  31205. function y(e, t, i) {
  31206. var n = e[t];
  31207. e[t] = e[i],
  31208. e[i] = n
  31209. }
  31210. function C(e, t, i, n, r) {
  31211. if (0 === e.length)
  31212. return -1;
  31213. if ("string" == typeof i ? (n = i,
  31214. i = 0) : i > 2147483647 ? i = 2147483647 : i < -2147483648 && (i = -2147483648),
  31215. i = +i,
  31216. isNaN(i) && (i = r ? 0 : e.length - 1),
  31217. i < 0 && (i = e.length + i),
  31218. i >= e.length) {
  31219. if (r)
  31220. return -1;
  31221. i = e.length - 1
  31222. } else if (i < 0) {
  31223. if (!r)
  31224. return -1;
  31225. i = 0
  31226. }
  31227. if ("string" == typeof t && (t = a.from(t, n)),
  31228. a.isBuffer(t))
  31229. return 0 === t.length ? -1 : I(e, t, i, n, r);
  31230. if ("number" == typeof t)
  31231. return t &= 255,
  31232. a.TYPED_ARRAY_SUPPORT && "function" == typeof Uint8Array.prototype.indexOf ? r ? Uint8Array.prototype.indexOf.call(e, t, i) : Uint8Array.prototype.lastIndexOf.call(e, t, i) : I(e, [t], i, n, r);
  31233. throw new TypeError("val must be string, number or Buffer")
  31234. }
  31235. function I(e, t, i, n, r) {
  31236. function o(e, t) {
  31237. return 1 === a ? e[t] : e.readUInt16BE(t * a)
  31238. }
  31239. var a = 1
  31240. , s = e.length
  31241. , l = t.length;
  31242. if (void 0 !== n && (n = String(n).toLowerCase(),
  31243. "ucs2" === n || "ucs-2" === n || "utf16le" === n || "utf-16le" === n)) {
  31244. if (e.length < 2 || t.length < 2)
  31245. return -1;
  31246. a = 2,
  31247. s /= 2,
  31248. l /= 2,
  31249. i /= 2
  31250. }
  31251. var c;
  31252. if (r) {
  31253. var h = -1;
  31254. for (c = i; c < s; c++)
  31255. if (o(e, c) === o(t, h === -1 ? 0 : c - h)) {
  31256. if (h === -1 && (h = c),
  31257. c - h + 1 === l)
  31258. return h * a
  31259. } else
  31260. h !== -1 && (c -= c - h),
  31261. h = -1
  31262. } else
  31263. for (i + l > s && (i = s - l),
  31264. c = i; c >= 0; c--) {
  31265. for (var u = !0, d = 0; d < l; d++)
  31266. if (o(e, c + d) !== o(t, d)) {
  31267. u = !1;
  31268. break
  31269. }
  31270. if (u)
  31271. return c
  31272. }
  31273. return -1
  31274. }
  31275. function E(e, t, i, n) {
  31276. i = Number(i) || 0;
  31277. var r = e.length - i;
  31278. n ? (n = Number(n),
  31279. n > r && (n = r)) : n = r;
  31280. var o = t.length;
  31281. if (o % 2 !== 0)
  31282. throw new TypeError("Invalid hex string");
  31283. n > o / 2 && (n = o / 2);
  31284. for (var a = 0; a < n; ++a) {
  31285. var s = parseInt(t.substr(2 * a, 2), 16);
  31286. if (isNaN(s))
  31287. return a;
  31288. e[i + a] = s
  31289. }
  31290. return a
  31291. }
  31292. function b(e, t, i, n) {
  31293. return q(j(t, e.length - i), e, i, n)
  31294. }
  31295. function w(e, t, i, n) {
  31296. return q(Y(t), e, i, n)
  31297. }
  31298. function _(e, t, i, n) {
  31299. return w(e, t, i, n)
  31300. }
  31301. function T(e, t, i, n) {
  31302. return q(Z(t), e, i, n)
  31303. }
  31304. function x(e, t, i, n) {
  31305. return q(X(t, e.length - i), e, i, n)
  31306. }
  31307. function S(e, t, i) {
  31308. return 0 === t && i === e.length ? Q.fromByteArray(e) : Q.fromByteArray(e.slice(t, i))
  31309. }
  31310. function M(e, t, i) {
  31311. i = Math.min(e.length, i);
  31312. for (var n = [], r = t; r < i; ) {
  31313. var o = e[r]
  31314. , a = null
  31315. , s = o > 239 ? 4 : o > 223 ? 3 : o > 191 ? 2 : 1;
  31316. if (r + s <= i) {
  31317. var l, c, h, u;
  31318. switch (s) {
  31319. case 1:
  31320. o < 128 && (a = o);
  31321. break;
  31322. case 2:
  31323. l = e[r + 1],
  31324. 128 === (192 & l) && (u = (31 & o) << 6 | 63 & l,
  31325. u > 127 && (a = u));
  31326. break;
  31327. case 3:
  31328. l = e[r + 1],
  31329. c = e[r + 2],
  31330. 128 === (192 & l) && 128 === (192 & c) && (u = (15 & o) << 12 | (63 & l) << 6 | 63 & c,
  31331. u > 2047 && (u < 55296 || u > 57343) && (a = u));
  31332. break;
  31333. case 4:
  31334. l = e[r + 1],
  31335. c = e[r + 2],
  31336. h = e[r + 3],
  31337. 128 === (192 & l) && 128 === (192 & c) && 128 === (192 & h) && (u = (15 & o) << 18 | (63 & l) << 12 | (63 & c) << 6 | 63 & h,
  31338. u > 65535 && u < 1114112 && (a = u))
  31339. }
  31340. }
  31341. null === a ? (a = 65533,
  31342. s = 1) : a > 65535 && (a -= 65536,
  31343. n.push(a >>> 10 & 1023 | 55296),
  31344. a = 56320 | 1023 & a),
  31345. n.push(a),
  31346. r += s
  31347. }
  31348. return R(n)
  31349. }
  31350. function R(e) {
  31351. var t = e.length;
  31352. if (t <= ee)
  31353. return String.fromCharCode.apply(String, e);
  31354. for (var i = "", n = 0; n < t; )
  31355. i += String.fromCharCode.apply(String, e.slice(n, n += ee));
  31356. return i
  31357. }
  31358. function P(e, t, i) {
  31359. var n = "";
  31360. i = Math.min(e.length, i);
  31361. for (var r = t; r < i; ++r)
  31362. n += String.fromCharCode(127 & e[r]);
  31363. return n
  31364. }
  31365. function O(e, t, i) {
  31366. var n = "";
  31367. i = Math.min(e.length, i);
  31368. for (var r = t; r < i; ++r)
  31369. n += String.fromCharCode(e[r]);
  31370. return n
  31371. }
  31372. function L(e, t, i) {
  31373. var n = e.length;
  31374. (!t || t < 0) && (t = 0),
  31375. (!i || i < 0 || i > n) && (i = n);
  31376. for (var r = "", o = t; o < i; ++o)
  31377. r += W(e[o]);
  31378. return r
  31379. }
  31380. function D(e, t, i) {
  31381. for (var n = e.slice(t, i), r = "", o = 0; o < n.length; o += 2)
  31382. r += String.fromCharCode(n[o] + 256 * n[o + 1]);
  31383. return r
  31384. }
  31385. function N(e, t, i) {
  31386. if (e % 1 !== 0 || e < 0)
  31387. throw new RangeError("offset is not uint");
  31388. if (e + t > i)
  31389. throw new RangeError("Trying to access beyond buffer length")
  31390. }
  31391. function B(e, t, i, n, r, o) {
  31392. if (!a.isBuffer(e))
  31393. throw new TypeError('"buffer" argument must be a Buffer instance');
  31394. if (t > r || t < o)
  31395. throw new RangeError('"value" argument is out of bounds');
  31396. if (i + n > e.length)
  31397. throw new RangeError("Index out of range")
  31398. }
  31399. function F(e, t, i, n) {
  31400. t < 0 && (t = 65535 + t + 1);
  31401. for (var r = 0, o = Math.min(e.length - i, 2); r < o; ++r)
  31402. e[i + r] = (t & 255 << 8 * (n ? r : 1 - r)) >>> 8 * (n ? r : 1 - r)
  31403. }
  31404. function V(e, t, i, n) {
  31405. t < 0 && (t = 4294967295 + t + 1);
  31406. for (var r = 0, o = Math.min(e.length - i, 4); r < o; ++r)
  31407. e[i + r] = t >>> 8 * (n ? r : 3 - r) & 255
  31408. }
  31409. function U(e, t, i, n, r, o) {
  31410. if (i + n > e.length)
  31411. throw new RangeError("Index out of range");
  31412. if (i < 0)
  31413. throw new RangeError("Index out of range")
  31414. }
  31415. function k(e, t, i, n, r) {
  31416. return r || U(e, t, i, 4, 3.4028234663852886e38, -3.4028234663852886e38),
  31417. J.write(e, t, i, n, 23, 4),
  31418. i + 4
  31419. }
  31420. function H(e, t, i, n, r) {
  31421. return r || U(e, t, i, 8, 1.7976931348623157e308, -1.7976931348623157e308),
  31422. J.write(e, t, i, n, 52, 8),
  31423. i + 8
  31424. }
  31425. function G(e) {
  31426. if (e = z(e).replace(te, ""),
  31427. e.length < 2)
  31428. return "";
  31429. for (; e.length % 4 !== 0; )
  31430. e += "=";
  31431. return e
  31432. }
  31433. function z(e) {
  31434. return e.trim ? e.trim() : e.replace(/^\s+|\s+$/g, "")
  31435. }
  31436. function W(e) {
  31437. return e < 16 ? "0" + e.toString(16) : e.toString(16)
  31438. }
  31439. function j(e, t) {
  31440. t = t || 1 / 0;
  31441. for (var i, n = e.length, r = null, o = [], a = 0; a < n; ++a) {
  31442. if (i = e.charCodeAt(a),
  31443. i > 55295 && i < 57344) {
  31444. if (!r) {
  31445. if (i > 56319) {
  31446. (t -= 3) > -1 && o.push(239, 191, 189);
  31447. continue
  31448. }
  31449. if (a + 1 === n) {
  31450. (t -= 3) > -1 && o.push(239, 191, 189);
  31451. continue
  31452. }
  31453. r = i;
  31454. continue
  31455. }
  31456. if (i < 56320) {
  31457. (t -= 3) > -1 && o.push(239, 191, 189),
  31458. r = i;
  31459. continue
  31460. }
  31461. i = (r - 55296 << 10 | i - 56320) + 65536
  31462. } else
  31463. r && (t -= 3) > -1 && o.push(239, 191, 189);
  31464. if (r = null,
  31465. i < 128) {
  31466. if ((t -= 1) < 0)
  31467. break;
  31468. o.push(i)
  31469. } else if (i < 2048) {
  31470. if ((t -= 2) < 0)
  31471. break;
  31472. o.push(i >> 6 | 192, 63 & i | 128)
  31473. } else if (i < 65536) {
  31474. if ((t -= 3) < 0)
  31475. break;
  31476. o.push(i >> 12 | 224, i >> 6 & 63 | 128, 63 & i | 128)
  31477. } else {
  31478. if (!(i < 1114112))
  31479. throw new Error("Invalid code point");
  31480. if ((t -= 4) < 0)
  31481. break;
  31482. o.push(i >> 18 | 240, i >> 12 & 63 | 128, i >> 6 & 63 | 128, 63 & i | 128)
  31483. }
  31484. }
  31485. return o
  31486. }
  31487. function Y(e) {
  31488. for (var t = [], i = 0; i < e.length; ++i)
  31489. t.push(255 & e.charCodeAt(i));
  31490. return t
  31491. }
  31492. function X(e, t) {
  31493. for (var i, n, r, o = [], a = 0; a < e.length && !((t -= 2) < 0); ++a)
  31494. i = e.charCodeAt(a),
  31495. n = i >> 8,
  31496. r = i % 256,
  31497. o.push(r),
  31498. o.push(n);
  31499. return o
  31500. }
  31501. function Z(e) {
  31502. return Q.toByteArray(G(e))
  31503. }
  31504. function q(e, t, i, n) {
  31505. for (var r = 0; r < n && !(r + i >= t.length || r >= e.length); ++r)
  31506. t[r + i] = e[r];
  31507. return r
  31508. }
  31509. function K(e) {
  31510. return e !== e
  31511. }
  31512. var Q = e("base64-js")
  31513. , J = e("ieee754")
  31514. , $ = e("isarray");
  31515. i.Buffer = a,
  31516. i.SlowBuffer = m,
  31517. i.INSPECT_MAX_BYTES = 50,
  31518. a.TYPED_ARRAY_SUPPORT = void 0 !== t.TYPED_ARRAY_SUPPORT ? t.TYPED_ARRAY_SUPPORT : n(),
  31519. i.kMaxLength = r(),
  31520. a.poolSize = 8192,
  31521. a._augment = function(e) {
  31522. return e.__proto__ = a.prototype,
  31523. e
  31524. }
  31525. ,
  31526. a.from = function(e, t, i) {
  31527. return s(null, e, t, i)
  31528. }
  31529. ,
  31530. a.TYPED_ARRAY_SUPPORT && (a.prototype.__proto__ = Uint8Array.prototype,
  31531. a.__proto__ = Uint8Array,
  31532. "undefined" != typeof Symbol && Symbol.species && a[Symbol.species] === a && Object.defineProperty(a, Symbol.species, {
  31533. value: null,
  31534. configurable: !0
  31535. })),
  31536. a.alloc = function(e, t, i) {
  31537. return c(null, e, t, i)
  31538. }
  31539. ,
  31540. a.allocUnsafe = function(e) {
  31541. return h(null, e)
  31542. }
  31543. ,
  31544. a.allocUnsafeSlow = function(e) {
  31545. return h(null, e)
  31546. }
  31547. ,
  31548. a.isBuffer = function(e) {
  31549. return !(null == e || !e._isBuffer)
  31550. }
  31551. ,
  31552. a.compare = function(e, t) {
  31553. if (!a.isBuffer(e) || !a.isBuffer(t))
  31554. throw new TypeError("Arguments must be Buffers");
  31555. if (e === t)
  31556. return 0;
  31557. for (var i = e.length, n = t.length, r = 0, o = Math.min(i, n); r < o; ++r)
  31558. if (e[r] !== t[r]) {
  31559. i = e[r],
  31560. n = t[r];
  31561. break
  31562. }
  31563. return i < n ? -1 : n < i ? 1 : 0
  31564. }
  31565. ,
  31566. a.isEncoding = function(e) {
  31567. switch (String(e).toLowerCase()) {
  31568. case "hex":
  31569. case "utf8":
  31570. case "utf-8":
  31571. case "ascii":
  31572. case "latin1":
  31573. case "binary":
  31574. case "base64":
  31575. case "ucs2":
  31576. case "ucs-2":
  31577. case "utf16le":
  31578. case "utf-16le":
  31579. return !0;
  31580. default:
  31581. return !1
  31582. }
  31583. }
  31584. ,
  31585. a.concat = function(e, t) {
  31586. if (!$(e))
  31587. throw new TypeError('"list" argument must be an Array of Buffers');
  31588. if (0 === e.length)
  31589. return a.alloc(0);
  31590. var i;
  31591. if (void 0 === t)
  31592. for (t = 0,
  31593. i = 0; i < e.length; ++i)
  31594. t += e[i].length;
  31595. var n = a.allocUnsafe(t)
  31596. , r = 0;
  31597. for (i = 0; i < e.length; ++i) {
  31598. var o = e[i];
  31599. if (!a.isBuffer(o))
  31600. throw new TypeError('"list" argument must be an Array of Buffers');
  31601. o.copy(n, r),
  31602. r += o.length
  31603. }
  31604. return n
  31605. }
  31606. ,
  31607. a.byteLength = v,
  31608. a.prototype._isBuffer = !0,
  31609. a.prototype.swap16 = function() {
  31610. var e = this.length;
  31611. if (e % 2 !== 0)
  31612. throw new RangeError("Buffer size must be a multiple of 16-bits");
  31613. for (var t = 0; t < e; t += 2)
  31614. y(this, t, t + 1);
  31615. return this
  31616. }
  31617. ,
  31618. a.prototype.swap32 = function() {
  31619. var e = this.length;
  31620. if (e % 4 !== 0)
  31621. throw new RangeError("Buffer size must be a multiple of 32-bits");
  31622. for (var t = 0; t < e; t += 4)
  31623. y(this, t, t + 3),
  31624. y(this, t + 1, t + 2);
  31625. return this
  31626. }
  31627. ,
  31628. a.prototype.swap64 = function() {
  31629. var e = this.length;
  31630. if (e % 8 !== 0)
  31631. throw new RangeError("Buffer size must be a multiple of 64-bits");
  31632. for (var t = 0; t < e; t += 8)
  31633. y(this, t, t + 7),
  31634. y(this, t + 1, t + 6),
  31635. y(this, t + 2, t + 5),
  31636. y(this, t + 3, t + 4);
  31637. return this
  31638. }
  31639. ,
  31640. a.prototype.toString = function() {
  31641. var e = 0 | this.length;
  31642. return 0 === e ? "" : 0 === arguments.length ? M(this, 0, e) : A.apply(this, arguments)
  31643. }
  31644. ,
  31645. a.prototype.equals = function(e) {
  31646. if (!a.isBuffer(e))
  31647. throw new TypeError("Argument must be a Buffer");
  31648. return this === e || 0 === a.compare(this, e)
  31649. }
  31650. ,
  31651. a.prototype.inspect = function() {
  31652. var e = ""
  31653. , t = i.INSPECT_MAX_BYTES;
  31654. return this.length > 0 && (e = this.toString("hex", 0, t).match(/.{2}/g).join(" "),
  31655. this.length > t && (e += " ... ")),
  31656. "<Buffer " + e + ">"
  31657. }
  31658. ,
  31659. a.prototype.compare = function(e, t, i, n, r) {
  31660. if (!a.isBuffer(e))
  31661. throw new TypeError("Argument must be a Buffer");
  31662. if (void 0 === t && (t = 0),
  31663. void 0 === i && (i = e ? e.length : 0),
  31664. void 0 === n && (n = 0),
  31665. void 0 === r && (r = this.length),
  31666. t < 0 || i > e.length || n < 0 || r > this.length)
  31667. throw new RangeError("out of range index");
  31668. if (n >= r && t >= i)
  31669. return 0;
  31670. if (n >= r)
  31671. return -1;
  31672. if (t >= i)
  31673. return 1;
  31674. if (t >>>= 0,
  31675. i >>>= 0,
  31676. n >>>= 0,
  31677. r >>>= 0,
  31678. this === e)
  31679. return 0;
  31680. for (var o = r - n, s = i - t, l = Math.min(o, s), c = this.slice(n, r), h = e.slice(t, i), u = 0; u < l; ++u)
  31681. if (c[u] !== h[u]) {
  31682. o = c[u],
  31683. s = h[u];
  31684. break
  31685. }
  31686. return o < s ? -1 : s < o ? 1 : 0
  31687. }
  31688. ,
  31689. a.prototype.includes = function(e, t, i) {
  31690. return this.indexOf(e, t, i) !== -1
  31691. }
  31692. ,
  31693. a.prototype.indexOf = function(e, t, i) {
  31694. return C(this, e, t, i, !0)
  31695. }
  31696. ,
  31697. a.prototype.lastIndexOf = function(e, t, i) {
  31698. return C(this, e, t, i, !1)
  31699. }
  31700. ,
  31701. a.prototype.write = function(e, t, i, n) {
  31702. if (void 0 === t)
  31703. n = "utf8",
  31704. i = this.length,
  31705. t = 0;
  31706. else if (void 0 === i && "string" == typeof t)
  31707. n = t,
  31708. i = this.length,
  31709. t = 0;
  31710. else {
  31711. if (!isFinite(t))
  31712. throw new Error("Buffer.write(string, encoding, offset[, length]) is no longer supported");
  31713. t |= 0,
  31714. isFinite(i) ? (i |= 0,
  31715. void 0 === n && (n = "utf8")) : (n = i,
  31716. i = void 0)
  31717. }
  31718. var r = this.length - t;
  31719. if ((void 0 === i || i > r) && (i = r),
  31720. e.length > 0 && (i < 0 || t < 0) || t > this.length)
  31721. throw new RangeError("Attempt to write outside buffer bounds");
  31722. n || (n = "utf8");
  31723. for (var o = !1; ; )
  31724. switch (n) {
  31725. case "hex":
  31726. return E(this, e, t, i);
  31727. case "utf8":
  31728. case "utf-8":
  31729. return b(this, e, t, i);
  31730. case "ascii":
  31731. return w(this, e, t, i);
  31732. case "latin1":
  31733. case "binary":
  31734. return _(this, e, t, i);
  31735. case "base64":
  31736. return T(this, e, t, i);
  31737. case "ucs2":
  31738. case "ucs-2":
  31739. case "utf16le":
  31740. case "utf-16le":
  31741. return x(this, e, t, i);
  31742. default:
  31743. if (o)
  31744. throw new TypeError("Unknown encoding: " + n);
  31745. n = ("" + n).toLowerCase(),
  31746. o = !0
  31747. }
  31748. }
  31749. ,
  31750. a.prototype.toJSON = function() {
  31751. return {
  31752. type: "Buffer",
  31753. data: Array.prototype.slice.call(this._arr || this, 0)
  31754. }
  31755. }
  31756. ;
  31757. var ee = 4096;
  31758. a.prototype.slice = function(e, t) {
  31759. var i = this.length;
  31760. e = ~~e,
  31761. t = void 0 === t ? i : ~~t,
  31762. e < 0 ? (e += i,
  31763. e < 0 && (e = 0)) : e > i && (e = i),
  31764. t < 0 ? (t += i,
  31765. t < 0 && (t = 0)) : t > i && (t = i),
  31766. t < e && (t = e);
  31767. var n;
  31768. if (a.TYPED_ARRAY_SUPPORT)
  31769. n = this.subarray(e, t),
  31770. n.__proto__ = a.prototype;
  31771. else {
  31772. var r = t - e;
  31773. n = new a(r,void 0);
  31774. for (var o = 0; o < r; ++o)
  31775. n[o] = this[o + e]
  31776. }
  31777. return n
  31778. }
  31779. ,
  31780. a.prototype.readUIntLE = function(e, t, i) {
  31781. e |= 0,
  31782. t |= 0,
  31783. i || N(e, t, this.length);
  31784. for (var n = this[e], r = 1, o = 0; ++o < t && (r *= 256); )
  31785. n += this[e + o] * r;
  31786. return n
  31787. }
  31788. ,
  31789. a.prototype.readUIntBE = function(e, t, i) {
  31790. e |= 0,
  31791. t |= 0,
  31792. i || N(e, t, this.length);
  31793. for (var n = this[e + --t], r = 1; t > 0 && (r *= 256); )
  31794. n += this[e + --t] * r;
  31795. return n
  31796. }
  31797. ,
  31798. a.prototype.readUInt8 = function(e, t) {
  31799. return t || N(e, 1, this.length),
  31800. this[e]
  31801. }
  31802. ,
  31803. a.prototype.readUInt16LE = function(e, t) {
  31804. return t || N(e, 2, this.length),
  31805. this[e] | this[e + 1] << 8
  31806. }
  31807. ,
  31808. a.prototype.readUInt16BE = function(e, t) {
  31809. return t || N(e, 2, this.length),
  31810. this[e] << 8 | this[e + 1]
  31811. }
  31812. ,
  31813. a.prototype.readUInt32LE = function(e, t) {
  31814. return t || N(e, 4, this.length),
  31815. (this[e] | this[e + 1] << 8 | this[e + 2] << 16) + 16777216 * this[e + 3]
  31816. }
  31817. ,
  31818. a.prototype.readUInt32BE = function(e, t) {
  31819. return t || N(e, 4, this.length),
  31820. 16777216 * this[e] + (this[e + 1] << 16 | this[e + 2] << 8 | this[e + 3])
  31821. }
  31822. ,
  31823. a.prototype.readIntLE = function(e, t, i) {
  31824. e |= 0,
  31825. t |= 0,
  31826. i || N(e, t, this.length);
  31827. for (var n = this[e], r = 1, o = 0; ++o < t && (r *= 256); )
  31828. n += this[e + o] * r;
  31829. return r *= 128,
  31830. n >= r && (n -= Math.pow(2, 8 * t)),
  31831. n
  31832. }
  31833. ,
  31834. a.prototype.readIntBE = function(e, t, i) {
  31835. e |= 0,
  31836. t |= 0,
  31837. i || N(e, t, this.length);
  31838. for (var n = t, r = 1, o = this[e + --n]; n > 0 && (r *= 256); )
  31839. o += this[e + --n] * r;
  31840. return r *= 128,
  31841. o >= r && (o -= Math.pow(2, 8 * t)),
  31842. o
  31843. }
  31844. ,
  31845. a.prototype.readInt8 = function(e, t) {
  31846. return t || N(e, 1, this.length),
  31847. 128 & this[e] ? (255 - this[e] + 1) * -1 : this[e]
  31848. }
  31849. ,
  31850. a.prototype.readInt16LE = function(e, t) {
  31851. t || N(e, 2, this.length);
  31852. var i = this[e] | this[e + 1] << 8;
  31853. return 32768 & i ? 4294901760 | i : i
  31854. }
  31855. ,
  31856. a.prototype.readInt16BE = function(e, t) {
  31857. t || N(e, 2, this.length);
  31858. var i = this[e + 1] | this[e] << 8;
  31859. return 32768 & i ? 4294901760 | i : i
  31860. }
  31861. ,
  31862. a.prototype.readInt32LE = function(e, t) {
  31863. return t || N(e, 4, this.length),
  31864. this[e] | this[e + 1] << 8 | this[e + 2] << 16 | this[e + 3] << 24
  31865. }
  31866. ,
  31867. a.prototype.readInt32BE = function(e, t) {
  31868. return t || N(e, 4, this.length),
  31869. this[e] << 24 | this[e + 1] << 16 | this[e + 2] << 8 | this[e + 3]
  31870. }
  31871. ,
  31872. a.prototype.readFloatLE = function(e, t) {
  31873. return t || N(e, 4, this.length),
  31874. J.read(this, e, !0, 23, 4)
  31875. }
  31876. ,
  31877. a.prototype.readFloatBE = function(e, t) {
  31878. return t || N(e, 4, this.length),
  31879. J.read(this, e, !1, 23, 4)
  31880. }
  31881. ,
  31882. a.prototype.readDoubleLE = function(e, t) {
  31883. return t || N(e, 8, this.length),
  31884. J.read(this, e, !0, 52, 8)
  31885. }
  31886. ,
  31887. a.prototype.readDoubleBE = function(e, t) {
  31888. return t || N(e, 8, this.length),
  31889. J.read(this, e, !1, 52, 8)
  31890. }
  31891. ,
  31892. a.prototype.writeUIntLE = function(e, t, i, n) {
  31893. if (e = +e,
  31894. t |= 0,
  31895. i |= 0,
  31896. !n) {
  31897. var r = Math.pow(2, 8 * i) - 1;
  31898. B(this, e, t, i, r, 0)
  31899. }
  31900. var o = 1
  31901. , a = 0;
  31902. for (this[t] = 255 & e; ++a < i && (o *= 256); )
  31903. this[t + a] = e / o & 255;
  31904. return t + i
  31905. }
  31906. ,
  31907. a.prototype.writeUIntBE = function(e, t, i, n) {
  31908. if (e = +e,
  31909. t |= 0,
  31910. i |= 0,
  31911. !n) {
  31912. var r = Math.pow(2, 8 * i) - 1;
  31913. B(this, e, t, i, r, 0)
  31914. }
  31915. var o = i - 1
  31916. , a = 1;
  31917. for (this[t + o] = 255 & e; --o >= 0 && (a *= 256); )
  31918. this[t + o] = e / a & 255;
  31919. return t + i
  31920. }
  31921. ,
  31922. a.prototype.writeUInt8 = function(e, t, i) {
  31923. return e = +e,
  31924. t |= 0,
  31925. i || B(this, e, t, 1, 255, 0),
  31926. a.TYPED_ARRAY_SUPPORT || (e = Math.floor(e)),
  31927. this[t] = 255 & e,
  31928. t + 1
  31929. }
  31930. ,
  31931. a.prototype.writeUInt16LE = function(e, t, i) {
  31932. return e = +e,
  31933. t |= 0,
  31934. i || B(this, e, t, 2, 65535, 0),
  31935. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  31936. this[t + 1] = e >>> 8) : F(this, e, t, !0),
  31937. t + 2
  31938. }
  31939. ,
  31940. a.prototype.writeUInt16BE = function(e, t, i) {
  31941. return e = +e,
  31942. t |= 0,
  31943. i || B(this, e, t, 2, 65535, 0),
  31944. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 8,
  31945. this[t + 1] = 255 & e) : F(this, e, t, !1),
  31946. t + 2
  31947. }
  31948. ,
  31949. a.prototype.writeUInt32LE = function(e, t, i) {
  31950. return e = +e,
  31951. t |= 0,
  31952. i || B(this, e, t, 4, 4294967295, 0),
  31953. a.TYPED_ARRAY_SUPPORT ? (this[t + 3] = e >>> 24,
  31954. this[t + 2] = e >>> 16,
  31955. this[t + 1] = e >>> 8,
  31956. this[t] = 255 & e) : V(this, e, t, !0),
  31957. t + 4
  31958. }
  31959. ,
  31960. a.prototype.writeUInt32BE = function(e, t, i) {
  31961. return e = +e,
  31962. t |= 0,
  31963. i || B(this, e, t, 4, 4294967295, 0),
  31964. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 24,
  31965. this[t + 1] = e >>> 16,
  31966. this[t + 2] = e >>> 8,
  31967. this[t + 3] = 255 & e) : V(this, e, t, !1),
  31968. t + 4
  31969. }
  31970. ,
  31971. a.prototype.writeIntLE = function(e, t, i, n) {
  31972. if (e = +e,
  31973. t |= 0,
  31974. !n) {
  31975. var r = Math.pow(2, 8 * i - 1);
  31976. B(this, e, t, i, r - 1, -r)
  31977. }
  31978. var o = 0
  31979. , a = 1
  31980. , s = 0;
  31981. for (this[t] = 255 & e; ++o < i && (a *= 256); )
  31982. e < 0 && 0 === s && 0 !== this[t + o - 1] && (s = 1),
  31983. this[t + o] = (e / a >> 0) - s & 255;
  31984. return t + i
  31985. }
  31986. ,
  31987. a.prototype.writeIntBE = function(e, t, i, n) {
  31988. if (e = +e,
  31989. t |= 0,
  31990. !n) {
  31991. var r = Math.pow(2, 8 * i - 1);
  31992. B(this, e, t, i, r - 1, -r)
  31993. }
  31994. var o = i - 1
  31995. , a = 1
  31996. , s = 0;
  31997. for (this[t + o] = 255 & e; --o >= 0 && (a *= 256); )
  31998. e < 0 && 0 === s && 0 !== this[t + o + 1] && (s = 1),
  31999. this[t + o] = (e / a >> 0) - s & 255;
  32000. return t + i
  32001. }
  32002. ,
  32003. a.prototype.writeInt8 = function(e, t, i) {
  32004. return e = +e,
  32005. t |= 0,
  32006. i || B(this, e, t, 1, 127, -128),
  32007. a.TYPED_ARRAY_SUPPORT || (e = Math.floor(e)),
  32008. e < 0 && (e = 255 + e + 1),
  32009. this[t] = 255 & e,
  32010. t + 1
  32011. }
  32012. ,
  32013. a.prototype.writeInt16LE = function(e, t, i) {
  32014. return e = +e,
  32015. t |= 0,
  32016. i || B(this, e, t, 2, 32767, -32768),
  32017. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  32018. this[t + 1] = e >>> 8) : F(this, e, t, !0),
  32019. t + 2
  32020. }
  32021. ,
  32022. a.prototype.writeInt16BE = function(e, t, i) {
  32023. return e = +e,
  32024. t |= 0,
  32025. i || B(this, e, t, 2, 32767, -32768),
  32026. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 8,
  32027. this[t + 1] = 255 & e) : F(this, e, t, !1),
  32028. t + 2
  32029. }
  32030. ,
  32031. a.prototype.writeInt32LE = function(e, t, i) {
  32032. return e = +e,
  32033. t |= 0,
  32034. i || B(this, e, t, 4, 2147483647, -2147483648),
  32035. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  32036. this[t + 1] = e >>> 8,
  32037. this[t + 2] = e >>> 16,
  32038. this[t + 3] = e >>> 24) : V(this, e, t, !0),
  32039. t + 4
  32040. }
  32041. ,
  32042. a.prototype.writeInt32BE = function(e, t, i) {
  32043. return e = +e,
  32044. t |= 0,
  32045. i || B(this, e, t, 4, 2147483647, -2147483648),
  32046. e < 0 && (e = 4294967295 + e + 1),
  32047. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 24,
  32048. this[t + 1] = e >>> 16,
  32049. this[t + 2] = e >>> 8,
  32050. this[t + 3] = 255 & e) : V(this, e, t, !1),
  32051. t + 4
  32052. }
  32053. ,
  32054. a.prototype.writeFloatLE = function(e, t, i) {
  32055. return k(this, e, t, !0, i)
  32056. }
  32057. ,
  32058. a.prototype.writeFloatBE = function(e, t, i) {
  32059. return k(this, e, t, !1, i)
  32060. }
  32061. ,
  32062. a.prototype.writeDoubleLE = function(e, t, i) {
  32063. return H(this, e, t, !0, i)
  32064. }
  32065. ,
  32066. a.prototype.writeDoubleBE = function(e, t, i) {
  32067. return H(this, e, t, !1, i)
  32068. }
  32069. ,
  32070. a.prototype.copy = function(e, t, i, n) {
  32071. if (i || (i = 0),
  32072. n || 0 === n || (n = this.length),
  32073. t >= e.length && (t = e.length),
  32074. t || (t = 0),
  32075. n > 0 && n < i && (n = i),
  32076. n === i)
  32077. return 0;
  32078. if (0 === e.length || 0 === this.length)
  32079. return 0;
  32080. if (t < 0)
  32081. throw new RangeError("targetStart out of bounds");
  32082. if (i < 0 || i >= this.length)
  32083. throw new RangeError("sourceStart out of bounds");
  32084. if (n < 0)
  32085. throw new RangeError("sourceEnd out of bounds");
  32086. n > this.length && (n = this.length),
  32087. e.length - t < n - i && (n = e.length - t + i);
  32088. var r, o = n - i;
  32089. if (this === e && i < t && t < n)
  32090. for (r = o - 1; r >= 0; --r)
  32091. e[r + t] = this[r + i];
  32092. else if (o < 1e3 || !a.TYPED_ARRAY_SUPPORT)
  32093. for (r = 0; r < o; ++r)
  32094. e[r + t] = this[r + i];
  32095. else
  32096. Uint8Array.prototype.set.call(e, this.subarray(i, i + o), t);
  32097. return o
  32098. }
  32099. ,
  32100. a.prototype.fill = function(e, t, i, n) {
  32101. if ("string" == typeof e) {
  32102. if ("string" == typeof t ? (n = t,
  32103. t = 0,
  32104. i = this.length) : "string" == typeof i && (n = i,
  32105. i = this.length),
  32106. 1 === e.length) {
  32107. var r = e.charCodeAt(0);
  32108. r < 256 && (e = r)
  32109. }
  32110. if (void 0 !== n && "string" != typeof n)
  32111. throw new TypeError("encoding must be a string");
  32112. if ("string" == typeof n && !a.isEncoding(n))
  32113. throw new TypeError("Unknown encoding: " + n)
  32114. } else
  32115. "number" == typeof e && (e &= 255);
  32116. if (t < 0 || this.length < t || this.length < i)
  32117. throw new RangeError("Out of range index");
  32118. if (i <= t)
  32119. return this;
  32120. t >>>= 0,
  32121. i = void 0 === i ? this.length : i >>> 0,
  32122. e || (e = 0);
  32123. var o;
  32124. if ("number" == typeof e)
  32125. for (o = t; o < i; ++o)
  32126. this[o] = e;
  32127. else {
  32128. var s = a.isBuffer(e) ? e : j(new a(e,n).toString())
  32129. , l = s.length;
  32130. for (o = 0; o < i - t; ++o)
  32131. this[o + t] = s[o % l]
  32132. }
  32133. return this
  32134. }
  32135. ;
  32136. var te = /[^+\/0-9A-Za-z-_]/g
  32137. }
  32138. ).call(this, "undefined" != typeof global ? global : "undefined" != typeof self ? self : "undefined" != typeof window ? window : {})
  32139. }
  32140. , {
  32141. "base64-js": 199,
  32142. ieee754: 200,
  32143. isarray: 201
  32144. }],
  32145. 199: [function(e, t, i) {
  32146. "use strict";
  32147. function n(e) {
  32148. var t = e.length;
  32149. if (t % 4 > 0)
  32150. throw new Error("Invalid string. Length must be a multiple of 4");
  32151. return "=" === e[t - 2] ? 2 : "=" === e[t - 1] ? 1 : 0
  32152. }
  32153. function r(e) {
  32154. return 3 * e.length / 4 - n(e)
  32155. }
  32156. function o(e) {
  32157. var t, i, r, o, a, s, l = e.length;
  32158. a = n(e),
  32159. s = new u(3 * l / 4 - a),
  32160. r = a > 0 ? l - 4 : l;
  32161. var c = 0;
  32162. for (t = 0,
  32163. i = 0; t < r; t += 4,
  32164. i += 3)
  32165. o = h[e.charCodeAt(t)] << 18 | h[e.charCodeAt(t + 1)] << 12 | h[e.charCodeAt(t + 2)] << 6 | h[e.charCodeAt(t + 3)],
  32166. s[c++] = o >> 16 & 255,
  32167. s[c++] = o >> 8 & 255,
  32168. s[c++] = 255 & o;
  32169. return 2 === a ? (o = h[e.charCodeAt(t)] << 2 | h[e.charCodeAt(t + 1)] >> 4,
  32170. s[c++] = 255 & o) : 1 === a && (o = h[e.charCodeAt(t)] << 10 | h[e.charCodeAt(t + 1)] << 4 | h[e.charCodeAt(t + 2)] >> 2,
  32171. s[c++] = o >> 8 & 255,
  32172. s[c++] = 255 & o),
  32173. s
  32174. }
  32175. function a(e) {
  32176. return c[e >> 18 & 63] + c[e >> 12 & 63] + c[e >> 6 & 63] + c[63 & e]
  32177. }
  32178. function s(e, t, i) {
  32179. for (var n, r = [], o = t; o < i; o += 3)
  32180. n = (e[o] << 16) + (e[o + 1] << 8) + e[o + 2],
  32181. r.push(a(n));
  32182. return r.join("")
  32183. }
  32184. function l(e) {
  32185. for (var t, i = e.length, n = i % 3, r = "", o = [], a = 16383, l = 0, h = i - n; l < h; l += a)
  32186. o.push(s(e, l, l + a > h ? h : l + a));
  32187. return 1 === n ? (t = e[i - 1],
  32188. r += c[t >> 2],
  32189. r += c[t << 4 & 63],
  32190. r += "==") : 2 === n && (t = (e[i - 2] << 8) + e[i - 1],
  32191. r += c[t >> 10],
  32192. r += c[t >> 4 & 63],
  32193. r += c[t << 2 & 63],
  32194. r += "="),
  32195. o.push(r),
  32196. o.join("")
  32197. }
  32198. i.byteLength = r,
  32199. i.toByteArray = o,
  32200. i.fromByteArray = l;
  32201. for (var c = [], h = [], u = "undefined" != typeof Uint8Array ? Uint8Array : Array, d = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/", p = 0, f = d.length; p < f; ++p)
  32202. c[p] = d[p],
  32203. h[d.charCodeAt(p)] = p;
  32204. h["-".charCodeAt(0)] = 62,
  32205. h["_".charCodeAt(0)] = 63
  32206. }
  32207. , {}],
  32208. 200: [function(e, t, i) {
  32209. i.read = function(e, t, i, n, r) {
  32210. var o, a, s = 8 * r - n - 1, l = (1 << s) - 1, c = l >> 1, h = -7, u = i ? r - 1 : 0, d = i ? -1 : 1, p = e[t + u];
  32211. for (u += d,
  32212. o = p & (1 << -h) - 1,
  32213. p >>= -h,
  32214. h += s; h > 0; o = 256 * o + e[t + u],
  32215. u += d,
  32216. h -= 8)
  32217. ;
  32218. for (a = o & (1 << -h) - 1,
  32219. o >>= -h,
  32220. h += n; h > 0; a = 256 * a + e[t + u],
  32221. u += d,
  32222. h -= 8)
  32223. ;
  32224. if (0 === o)
  32225. o = 1 - c;
  32226. else {
  32227. if (o === l)
  32228. return a ? NaN : (p ? -1 : 1) * (1 / 0);
  32229. a += Math.pow(2, n),
  32230. o -= c
  32231. }
  32232. return (p ? -1 : 1) * a * Math.pow(2, o - n)
  32233. }
  32234. ,
  32235. i.write = function(e, t, i, n, r, o) {
  32236. var a, s, l, c = 8 * o - r - 1, h = (1 << c) - 1, u = h >> 1, d = 23 === r ? Math.pow(2, -24) - Math.pow(2, -77) : 0, p = n ? 0 : o - 1, f = n ? 1 : -1, g = t < 0 || 0 === t && 1 / t < 0 ? 1 : 0;
  32237. for (t = Math.abs(t),
  32238. isNaN(t) || t === 1 / 0 ? (s = isNaN(t) ? 1 : 0,
  32239. a = h) : (a = Math.floor(Math.log(t) / Math.LN2),
  32240. t * (l = Math.pow(2, -a)) < 1 && (a--,
  32241. l *= 2),
  32242. t += a + u >= 1 ? d / l : d * Math.pow(2, 1 - u),
  32243. t * l >= 2 && (a++,
  32244. l /= 2),
  32245. a + u >= h ? (s = 0,
  32246. a = h) : a + u >= 1 ? (s = (t * l - 1) * Math.pow(2, r),
  32247. a += u) : (s = t * Math.pow(2, u - 1) * Math.pow(2, r),
  32248. a = 0)); r >= 8; e[i + p] = 255 & s,
  32249. p += f,
  32250. s /= 256,
  32251. r -= 8)
  32252. ;
  32253. for (a = a << r | s,
  32254. c += r; c > 0; e[i + p] = 255 & a,
  32255. p += f,
  32256. a /= 256,
  32257. c -= 8)
  32258. ;
  32259. e[i + p - f] |= 128 * g
  32260. }
  32261. }
  32262. , {}],
  32263. 201: [function(e, t, i) {
  32264. var n = {}.toString;
  32265. t.exports = Array.isArray || function(e) {
  32266. return "[object Array]" == n.call(e)
  32267. }
  32268. }
  32269. , {}],
  32270. 202: [function(e, t, i) {
  32271. function n() {
  32272. this._events = this._events || {},
  32273. this._maxListeners = this._maxListeners || void 0
  32274. }
  32275. function r(e) {
  32276. return "function" == typeof e
  32277. }
  32278. function o(e) {
  32279. return "number" == typeof e
  32280. }
  32281. function a(e) {
  32282. return "object" == typeof e && null !== e
  32283. }
  32284. function s(e) {
  32285. return void 0 === e
  32286. }
  32287. t.exports = n,
  32288. n.EventEmitter = n,
  32289. n.prototype._events = void 0,
  32290. n.prototype._maxListeners = void 0,
  32291. n.defaultMaxListeners = 10,
  32292. n.prototype.setMaxListeners = function(e) {
  32293. if (!o(e) || e < 0 || isNaN(e))
  32294. throw TypeError("n must be a positive number");
  32295. return this._maxListeners = e,
  32296. this
  32297. }
  32298. ,
  32299. n.prototype.emit = function(e) {
  32300. var t, i, n, o, l, c;
  32301. if (this._events || (this._events = {}),
  32302. "error" === e && (!this._events.error || a(this._events.error) && !this._events.error.length)) {
  32303. if (t = arguments[1],
  32304. t instanceof Error)
  32305. throw t;
  32306. var h = new Error('Uncaught, unspecified "error" event. (' + t + ")");
  32307. throw h.context = t,
  32308. h
  32309. }
  32310. if (i = this._events[e],
  32311. s(i))
  32312. return !1;
  32313. if (r(i))
  32314. switch (arguments.length) {
  32315. case 1:
  32316. i.call(this);
  32317. break;
  32318. case 2:
  32319. i.call(this, arguments[1]);
  32320. break;
  32321. case 3:
  32322. i.call(this, arguments[1], arguments[2]);
  32323. break;
  32324. default:
  32325. o = Array.prototype.slice.call(arguments, 1),
  32326. i.apply(this, o)
  32327. }
  32328. else if (a(i))
  32329. for (o = Array.prototype.slice.call(arguments, 1),
  32330. c = i.slice(),
  32331. n = c.length,
  32332. l = 0; l < n; l++)
  32333. c[l].apply(this, o);
  32334. return !0
  32335. }
  32336. ,
  32337. n.prototype.addListener = function(e, t) {
  32338. var i;
  32339. if (!r(t))
  32340. throw TypeError("listener must be a function");
  32341. return this._events || (this._events = {}),
  32342. this._events.newListener && this.emit("newListener", e, r(t.listener) ? t.listener : t),
  32343. this._events[e] ? a(this._events[e]) ? this._events[e].push(t) : this._events[e] = [this._events[e], t] : this._events[e] = t,
  32344. a(this._events[e]) && !this._events[e].warned && (i = s(this._maxListeners) ? n.defaultMaxListeners : this._maxListeners,
  32345. i && i > 0 && this._events[e].length > i && (this._events[e].warned = !0,
  32346. console.error("(node) warning: possible EventEmitter memory leak detected. %d listeners added. Use emitter.setMaxListeners() to increase limit.", this._events[e].length),
  32347. "function" == typeof console.trace && console.trace())),
  32348. this
  32349. }
  32350. ,
  32351. n.prototype.on = n.prototype.addListener,
  32352. n.prototype.once = function(e, t) {
  32353. function i() {
  32354. this.removeListener(e, i),
  32355. n || (n = !0,
  32356. t.apply(this, arguments))
  32357. }
  32358. if (!r(t))
  32359. throw TypeError("listener must be a function");
  32360. var n = !1;
  32361. return i.listener = t,
  32362. this.on(e, i),
  32363. this
  32364. }
  32365. ,
  32366. n.prototype.removeListener = function(e, t) {
  32367. var i, n, o, s;
  32368. if (!r(t))
  32369. throw TypeError("listener must be a function");
  32370. if (!this._events || !this._events[e])
  32371. return this;
  32372. if (i = this._events[e],
  32373. o = i.length,
  32374. n = -1,
  32375. i === t || r(i.listener) && i.listener === t)
  32376. delete this._events[e],
  32377. this._events.removeListener && this.emit("removeListener", e, t);
  32378. else if (a(i)) {
  32379. for (s = o; s-- > 0; )
  32380. if (i[s] === t || i[s].listener && i[s].listener === t) {
  32381. n = s;
  32382. break
  32383. }
  32384. if (n < 0)
  32385. return this;
  32386. 1 === i.length ? (i.length = 0,
  32387. delete this._events[e]) : i.splice(n, 1),
  32388. this._events.removeListener && this.emit("removeListener", e, t)
  32389. }
  32390. return this
  32391. }
  32392. ,
  32393. n.prototype.removeAllListeners = function(e) {
  32394. var t, i;
  32395. if (!this._events)
  32396. return this;
  32397. if (!this._events.removeListener)
  32398. return 0 === arguments.length ? this._events = {} : this._events[e] && delete this._events[e],
  32399. this;
  32400. if (0 === arguments.length) {
  32401. for (t in this._events)
  32402. "removeListener" !== t && this.removeAllListeners(t);
  32403. return this.removeAllListeners("removeListener"),
  32404. this._events = {},
  32405. this
  32406. }
  32407. if (i = this._events[e],
  32408. r(i))
  32409. this.removeListener(e, i);
  32410. else if (i)
  32411. for (; i.length; )
  32412. this.removeListener(e, i[i.length - 1]);
  32413. return delete this._events[e],
  32414. this
  32415. }
  32416. ,
  32417. n.prototype.listeners = function(e) {
  32418. var t;
  32419. return t = this._events && this._events[e] ? r(this._events[e]) ? [this._events[e]] : this._events[e].slice() : []
  32420. }
  32421. ,
  32422. n.prototype.listenerCount = function(e) {
  32423. if (this._events) {
  32424. var t = this._events[e];
  32425. if (r(t))
  32426. return 1;
  32427. if (t)
  32428. return t.length
  32429. }
  32430. return 0
  32431. }
  32432. ,
  32433. n.listenerCount = function(e, t) {
  32434. return e.listenerCount(t)
  32435. }
  32436. }
  32437. , {}],
  32438. 203: [function(e, t, i) {
  32439. function n() {
  32440. throw new Error("setTimeout has not been defined")
  32441. }
  32442. function r() {
  32443. throw new Error("clearTimeout has not been defined")
  32444. }
  32445. function o(e) {
  32446. if (u === setTimeout)
  32447. return setTimeout(e, 0);
  32448. if ((u === n || !u) && setTimeout)
  32449. return u = setTimeout,
  32450. setTimeout(e, 0);
  32451. try {
  32452. return u(e, 0)
  32453. } catch (t) {
  32454. try {
  32455. return u.call(null, e, 0)
  32456. } catch (t) {
  32457. return u.call(this, e, 0)
  32458. }
  32459. }
  32460. }
  32461. function a(e) {
  32462. if (d === clearTimeout)
  32463. return clearTimeout(e);
  32464. if ((d === r || !d) && clearTimeout)
  32465. return d = clearTimeout,
  32466. clearTimeout(e);
  32467. try {
  32468. return d(e)
  32469. } catch (t) {
  32470. try {
  32471. return d.call(null, e)
  32472. } catch (t) {
  32473. return d.call(this, e)
  32474. }
  32475. }
  32476. }
  32477. function s() {
  32478. m && f && (m = !1,
  32479. f.length ? g = f.concat(g) : v = -1,
  32480. g.length && l())
  32481. }
  32482. function l() {
  32483. if (!m) {
  32484. var e = o(s);
  32485. m = !0;
  32486. for (var t = g.length; t; ) {
  32487. for (f = g,
  32488. g = []; ++v < t; )
  32489. f && f[v].run();
  32490. v = -1,
  32491. t = g.length
  32492. }
  32493. f = null,
  32494. m = !1,
  32495. a(e)
  32496. }
  32497. }
  32498. function c(e, t) {
  32499. this.fun = e,
  32500. this.array = t
  32501. }
  32502. function h() {}
  32503. var u, d, p = t.exports = {};
  32504. !function() {
  32505. try {
  32506. u = "function" == typeof setTimeout ? setTimeout : n
  32507. } catch (e) {
  32508. u = n
  32509. }
  32510. try {
  32511. d = "function" == typeof clearTimeout ? clearTimeout : r
  32512. } catch (e) {
  32513. d = r
  32514. }
  32515. }();
  32516. var f, g = [], m = !1, v = -1;
  32517. p.nextTick = function(e) {
  32518. var t = new Array(arguments.length - 1);
  32519. if (arguments.length > 1)
  32520. for (var i = 1; i < arguments.length; i++)
  32521. t[i - 1] = arguments[i];
  32522. g.push(new c(e,t)),
  32523. 1 !== g.length || m || o(l)
  32524. }
  32525. ,
  32526. c.prototype.run = function() {
  32527. this.fun.apply(null, this.array)
  32528. }
  32529. ,
  32530. p.title = "browser",
  32531. p.browser = !0,
  32532. p.env = {},
  32533. p.argv = [],
  32534. p.version = "",
  32535. p.versions = {},
  32536. p.on = h,
  32537. p.addListener = h,
  32538. p.once = h,
  32539. p.off = h,
  32540. p.removeListener = h,
  32541. p.removeAllListeners = h,
  32542. p.emit = h,
  32543. p.binding = function(e) {
  32544. throw new Error("process.binding is not supported")
  32545. }
  32546. ,
  32547. p.cwd = function() {
  32548. return "/"
  32549. }
  32550. ,
  32551. p.chdir = function(e) {
  32552. throw new Error("process.chdir is not supported")
  32553. }
  32554. ,
  32555. p.umask = function() {
  32556. return 0
  32557. }
  32558. }
  32559. , {}],
  32560. 204: [function(e, t, i) {
  32561. (function(e) {
  32562. !function(n) {
  32563. function r(e) {
  32564. throw new RangeError(L[e])
  32565. }
  32566. function o(e, t) {
  32567. for (var i = e.length, n = []; i--; )
  32568. n[i] = t(e[i]);
  32569. return n
  32570. }
  32571. function a(e, t) {
  32572. var i = e.split("@")
  32573. , n = "";
  32574. i.length > 1 && (n = i[0] + "@",
  32575. e = i[1]),
  32576. e = e.replace(O, ".");
  32577. var r = e.split(".")
  32578. , a = o(r, t).join(".");
  32579. return n + a
  32580. }
  32581. function s(e) {
  32582. for (var t, i, n = [], r = 0, o = e.length; r < o; )
  32583. t = e.charCodeAt(r++),
  32584. t >= 55296 && t <= 56319 && r < o ? (i = e.charCodeAt(r++),
  32585. 56320 == (64512 & i) ? n.push(((1023 & t) << 10) + (1023 & i) + 65536) : (n.push(t),
  32586. r--)) : n.push(t);
  32587. return n
  32588. }
  32589. function l(e) {
  32590. return o(e, function(e) {
  32591. var t = "";
  32592. return e > 65535 && (e -= 65536,
  32593. t += B(e >>> 10 & 1023 | 55296),
  32594. e = 56320 | 1023 & e),
  32595. t += B(e)
  32596. }).join("")
  32597. }
  32598. function c(e) {
  32599. return e - 48 < 10 ? e - 22 : e - 65 < 26 ? e - 65 : e - 97 < 26 ? e - 97 : E
  32600. }
  32601. function h(e, t) {
  32602. return e + 22 + 75 * (e < 26) - ((0 != t) << 5)
  32603. }
  32604. function u(e, t, i) {
  32605. var n = 0;
  32606. for (e = i ? N(e / T) : e >> 1,
  32607. e += N(e / t); e > D * w >> 1; n += E)
  32608. e = N(e / D);
  32609. return N(n + (D + 1) * e / (e + _))
  32610. }
  32611. function d(e) {
  32612. var t, i, n, o, a, s, h, d, p, f, g = [], m = e.length, v = 0, A = S, y = x;
  32613. for (i = e.lastIndexOf(M),
  32614. i < 0 && (i = 0),
  32615. n = 0; n < i; ++n)
  32616. e.charCodeAt(n) >= 128 && r("not-basic"),
  32617. g.push(e.charCodeAt(n));
  32618. for (o = i > 0 ? i + 1 : 0; o < m; ) {
  32619. for (a = v,
  32620. s = 1,
  32621. h = E; o >= m && r("invalid-input"),
  32622. d = c(e.charCodeAt(o++)),
  32623. (d >= E || d > N((I - v) / s)) && r("overflow"),
  32624. v += d * s,
  32625. p = h <= y ? b : h >= y + w ? w : h - y,
  32626. !(d < p); h += E)
  32627. f = E - p,
  32628. s > N(I / f) && r("overflow"),
  32629. s *= f;
  32630. t = g.length + 1,
  32631. y = u(v - a, t, 0 == a),
  32632. N(v / t) > I - A && r("overflow"),
  32633. A += N(v / t),
  32634. v %= t,
  32635. g.splice(v++, 0, A)
  32636. }
  32637. return l(g)
  32638. }
  32639. function p(e) {
  32640. var t, i, n, o, a, l, c, d, p, f, g, m, v, A, y, C = [];
  32641. for (e = s(e),
  32642. m = e.length,
  32643. t = S,
  32644. i = 0,
  32645. a = x,
  32646. l = 0; l < m; ++l)
  32647. g = e[l],
  32648. g < 128 && C.push(B(g));
  32649. for (n = o = C.length,
  32650. o && C.push(M); n < m; ) {
  32651. for (c = I,
  32652. l = 0; l < m; ++l)
  32653. g = e[l],
  32654. g >= t && g < c && (c = g);
  32655. for (v = n + 1,
  32656. c - t > N((I - i) / v) && r("overflow"),
  32657. i += (c - t) * v,
  32658. t = c,
  32659. l = 0; l < m; ++l)
  32660. if (g = e[l],
  32661. g < t && ++i > I && r("overflow"),
  32662. g == t) {
  32663. for (d = i,
  32664. p = E; f = p <= a ? b : p >= a + w ? w : p - a,
  32665. !(d < f); p += E)
  32666. y = d - f,
  32667. A = E - f,
  32668. C.push(B(h(f + y % A, 0))),
  32669. d = N(y / A);
  32670. C.push(B(h(d, 0))),
  32671. a = u(i, v, n == o),
  32672. i = 0,
  32673. ++n
  32674. }
  32675. ++i,
  32676. ++t
  32677. }
  32678. return C.join("")
  32679. }
  32680. function f(e) {
  32681. return a(e, function(e) {
  32682. return R.test(e) ? d(e.slice(4).toLowerCase()) : e
  32683. })
  32684. }
  32685. function g(e) {
  32686. return a(e, function(e) {
  32687. return P.test(e) ? "xn--" + p(e) : e
  32688. })
  32689. }
  32690. var m = "object" == typeof i && i && !i.nodeType && i
  32691. , v = "object" == typeof t && t && !t.nodeType && t
  32692. , A = "object" == typeof e && e;
  32693. A.global !== A && A.window !== A && A.self !== A || (n = A);
  32694. var y, C, I = 2147483647, E = 36, b = 1, w = 26, _ = 38, T = 700, x = 72, S = 128, M = "-", R = /^xn--/, P = /[^\x20-\x7E]/, O = /[\x2E\u3002\uFF0E\uFF61]/g, L = {
  32695. overflow: "Overflow: input needs wider integers to process",
  32696. "not-basic": "Illegal input >= 0x80 (not a basic code point)",
  32697. "invalid-input": "Invalid input"
  32698. }, D = E - b, N = Math.floor, B = String.fromCharCode;
  32699. if (y = {
  32700. version: "1.4.1",
  32701. ucs2: {
  32702. decode: s,
  32703. encode: l
  32704. },
  32705. decode: d,
  32706. encode: p,
  32707. toASCII: g,
  32708. toUnicode: f
  32709. },
  32710. "function" == typeof define && "object" == typeof define.amd && define.amd)
  32711. define("punycode", function() {
  32712. return y
  32713. });
  32714. else if (m && v)
  32715. if (t.exports == m)
  32716. v.exports = y;
  32717. else
  32718. for (C in y)
  32719. y.hasOwnProperty(C) && (m[C] = y[C]);
  32720. else
  32721. n.punycode = y
  32722. }(this)
  32723. }
  32724. ).call(this, "undefined" != typeof global ? global : "undefined" != typeof self ? self : "undefined" != typeof window ? window : {})
  32725. }
  32726. , {}],
  32727. 205: [function(e, t, i) {
  32728. "use strict";
  32729. function n(e, t) {
  32730. return Object.prototype.hasOwnProperty.call(e, t)
  32731. }
  32732. t.exports = function(e, t, i, o) {
  32733. t = t || "&",
  32734. i = i || "=";
  32735. var a = {};
  32736. if ("string" != typeof e || 0 === e.length)
  32737. return a;
  32738. var s = /\+/g;
  32739. e = e.split(t);
  32740. var l = 1e3;
  32741. o && "number" == typeof o.maxKeys && (l = o.maxKeys);
  32742. var c = e.length;
  32743. l > 0 && c > l && (c = l);
  32744. for (var h = 0; h < c; ++h) {
  32745. var u, d, p, f, g = e[h].replace(s, "%20"), m = g.indexOf(i);
  32746. m >= 0 ? (u = g.substr(0, m),
  32747. d = g.substr(m + 1)) : (u = g,
  32748. d = ""),
  32749. p = decodeURIComponent(u),
  32750. f = decodeURIComponent(d),
  32751. n(a, p) ? r(a[p]) ? a[p].push(f) : a[p] = [a[p], f] : a[p] = f
  32752. }
  32753. return a
  32754. }
  32755. ;
  32756. var r = Array.isArray || function(e) {
  32757. return "[object Array]" === Object.prototype.toString.call(e)
  32758. }
  32759. }
  32760. , {}],
  32761. 206: [function(e, t, i) {
  32762. "use strict";
  32763. function n(e, t) {
  32764. if (e.map)
  32765. return e.map(t);
  32766. for (var i = [], n = 0; n < e.length; n++)
  32767. i.push(t(e[n], n));
  32768. return i
  32769. }
  32770. var r = function(e) {
  32771. switch (typeof e) {
  32772. case "string":
  32773. return e;
  32774. case "boolean":
  32775. return e ? "true" : "false";
  32776. case "number":
  32777. return isFinite(e) ? e : "";
  32778. default:
  32779. return ""
  32780. }
  32781. };
  32782. t.exports = function(e, t, i, s) {
  32783. return t = t || "&",
  32784. i = i || "=",
  32785. null === e && (e = void 0),
  32786. "object" == typeof e ? n(a(e), function(a) {
  32787. var s = encodeURIComponent(r(a)) + i;
  32788. return o(e[a]) ? n(e[a], function(e) {
  32789. return s + encodeURIComponent(r(e))
  32790. }).join(t) : s + encodeURIComponent(r(e[a]))
  32791. }).join(t) : s ? encodeURIComponent(r(s)) + i + encodeURIComponent(r(e)) : ""
  32792. }
  32793. ;
  32794. var o = Array.isArray || function(e) {
  32795. return "[object Array]" === Object.prototype.toString.call(e)
  32796. }
  32797. , a = Object.keys || function(e) {
  32798. var t = [];
  32799. for (var i in e)
  32800. Object.prototype.hasOwnProperty.call(e, i) && t.push(i);
  32801. return t
  32802. }
  32803. }
  32804. , {}],
  32805. 207: [function(e, t, i) {
  32806. "use strict";
  32807. i.decode = i.parse = e("./decode"),
  32808. i.encode = i.stringify = e("./encode")
  32809. }
  32810. , {
  32811. "./decode": 205,
  32812. "./encode": 206
  32813. }],
  32814. 208: [function(e, t, i) {
  32815. "use strict";
  32816. function n() {
  32817. this.protocol = null,
  32818. this.slashes = null,
  32819. this.auth = null,
  32820. this.host = null,
  32821. this.port = null,
  32822. this.hostname = null,
  32823. this.hash = null,
  32824. this.search = null,
  32825. this.query = null,
  32826. this.pathname = null,
  32827. this.path = null,
  32828. this.href = null
  32829. }
  32830. function r(e, t, i) {
  32831. if (e && c.isObject(e) && e instanceof n)
  32832. return e;
  32833. var r = new n;
  32834. return r.parse(e, t, i),
  32835. r
  32836. }
  32837. function o(e) {
  32838. return c.isString(e) && (e = r(e)),
  32839. e instanceof n ? e.format() : n.prototype.format.call(e)
  32840. }
  32841. function a(e, t) {
  32842. return r(e, !1, !0).resolve(t)
  32843. }
  32844. function s(e, t) {
  32845. return e ? r(e, !1, !0).resolveObject(t) : t
  32846. }
  32847. var l = e("punycode")
  32848. , c = e("./util");
  32849. i.parse = r,
  32850. i.resolve = a,
  32851. i.resolveObject = s,
  32852. i.format = o,
  32853. i.Url = n;
  32854. var h = /^([a-z0-9.+-]+:)/i
  32855. , u = /:[0-9]*$/
  32856. , d = /^(\/\/?(?!\/)[^\?\s]*)(\?[^\s]*)?$/
  32857. , p = ["<", ">", '"', "`", " ", "\r", "\n", "\t"]
  32858. , f = ["{", "}", "|", "\\", "^", "`"].concat(p)
  32859. , g = ["'"].concat(f)
  32860. , m = ["%", "/", "?", ";", "#"].concat(g)
  32861. , v = ["/", "?", "#"]
  32862. , A = 255
  32863. , y = /^[+a-z0-9A-Z_-]{0,63}$/
  32864. , C = /^([+a-z0-9A-Z_-]{0,63})(.*)$/
  32865. , I = {
  32866. javascript: !0,
  32867. "javascript:": !0
  32868. }
  32869. , E = {
  32870. javascript: !0,
  32871. "javascript:": !0
  32872. }
  32873. , b = {
  32874. http: !0,
  32875. https: !0,
  32876. ftp: !0,
  32877. gopher: !0,
  32878. file: !0,
  32879. "http:": !0,
  32880. "https:": !0,
  32881. "ftp:": !0,
  32882. "gopher:": !0,
  32883. "file:": !0
  32884. }
  32885. , w = e("querystring");
  32886. n.prototype.parse = function(e, t, i) {
  32887. if (!c.isString(e))
  32888. throw new TypeError("Parameter 'url' must be a string, not " + typeof e);
  32889. var n = e.indexOf("?")
  32890. , r = n !== -1 && n < e.indexOf("#") ? "?" : "#"
  32891. , o = e.split(r)
  32892. , a = /\\/g;
  32893. o[0] = o[0].replace(a, "/"),
  32894. e = o.join(r);
  32895. var s = e;
  32896. if (s = s.trim(),
  32897. !i && 1 === e.split("#").length) {
  32898. var u = d.exec(s);
  32899. if (u)
  32900. return this.path = s,
  32901. this.href = s,
  32902. this.pathname = u[1],
  32903. u[2] ? (this.search = u[2],
  32904. t ? this.query = w.parse(this.search.substr(1)) : this.query = this.search.substr(1)) : t && (this.search = "",
  32905. this.query = {}),
  32906. this
  32907. }
  32908. var p = h.exec(s);
  32909. if (p) {
  32910. p = p[0];
  32911. var f = p.toLowerCase();
  32912. this.protocol = f,
  32913. s = s.substr(p.length)
  32914. }
  32915. if (i || p || s.match(/^\/\/[^@\/]+@[^@\/]+/)) {
  32916. var _ = "//" === s.substr(0, 2);
  32917. !_ || p && E[p] || (s = s.substr(2),
  32918. this.slashes = !0)
  32919. }
  32920. if (!E[p] && (_ || p && !b[p])) {
  32921. for (var T = -1, x = 0; x < v.length; x++) {
  32922. var S = s.indexOf(v[x]);
  32923. S !== -1 && (T === -1 || S < T) && (T = S)
  32924. }
  32925. var M, R;
  32926. R = T === -1 ? s.lastIndexOf("@") : s.lastIndexOf("@", T),
  32927. R !== -1 && (M = s.slice(0, R),
  32928. s = s.slice(R + 1),
  32929. this.auth = decodeURIComponent(M)),
  32930. T = -1;
  32931. for (var x = 0; x < m.length; x++) {
  32932. var S = s.indexOf(m[x]);
  32933. S !== -1 && (T === -1 || S < T) && (T = S)
  32934. }
  32935. T === -1 && (T = s.length),
  32936. this.host = s.slice(0, T),
  32937. s = s.slice(T),
  32938. this.parseHost(),
  32939. this.hostname = this.hostname || "";
  32940. var P = "[" === this.hostname[0] && "]" === this.hostname[this.hostname.length - 1];
  32941. if (!P)
  32942. for (var O = this.hostname.split(/\./), x = 0, L = O.length; x < L; x++) {
  32943. var D = O[x];
  32944. if (D && !D.match(y)) {
  32945. for (var N = "", B = 0, F = D.length; B < F; B++)
  32946. N += D.charCodeAt(B) > 127 ? "x" : D[B];
  32947. if (!N.match(y)) {
  32948. var V = O.slice(0, x)
  32949. , U = O.slice(x + 1)
  32950. , k = D.match(C);
  32951. k && (V.push(k[1]),
  32952. U.unshift(k[2])),
  32953. U.length && (s = "/" + U.join(".") + s),
  32954. this.hostname = V.join(".");
  32955. break
  32956. }
  32957. }
  32958. }
  32959. this.hostname.length > A ? this.hostname = "" : this.hostname = this.hostname.toLowerCase(),
  32960. P || (this.hostname = l.toASCII(this.hostname));
  32961. var H = this.port ? ":" + this.port : ""
  32962. , G = this.hostname || "";
  32963. this.host = G + H,
  32964. this.href += this.host,
  32965. P && (this.hostname = this.hostname.substr(1, this.hostname.length - 2),
  32966. "/" !== s[0] && (s = "/" + s))
  32967. }
  32968. if (!I[f])
  32969. for (var x = 0, L = g.length; x < L; x++) {
  32970. var z = g[x];
  32971. if (s.indexOf(z) !== -1) {
  32972. var W = encodeURIComponent(z);
  32973. W === z && (W = escape(z)),
  32974. s = s.split(z).join(W)
  32975. }
  32976. }
  32977. var j = s.indexOf("#");
  32978. j !== -1 && (this.hash = s.substr(j),
  32979. s = s.slice(0, j));
  32980. var Y = s.indexOf("?");
  32981. if (Y !== -1 ? (this.search = s.substr(Y),
  32982. this.query = s.substr(Y + 1),
  32983. t && (this.query = w.parse(this.query)),
  32984. s = s.slice(0, Y)) : t && (this.search = "",
  32985. this.query = {}),
  32986. s && (this.pathname = s),
  32987. b[f] && this.hostname && !this.pathname && (this.pathname = "/"),
  32988. this.pathname || this.search) {
  32989. var H = this.pathname || ""
  32990. , X = this.search || "";
  32991. this.path = H + X
  32992. }
  32993. return this.href = this.format(),
  32994. this
  32995. }
  32996. ,
  32997. n.prototype.format = function() {
  32998. var e = this.auth || "";
  32999. e && (e = encodeURIComponent(e),
  33000. e = e.replace(/%3A/i, ":"),
  33001. e += "@");
  33002. var t = this.protocol || ""
  33003. , i = this.pathname || ""
  33004. , n = this.hash || ""
  33005. , r = !1
  33006. , o = "";
  33007. this.host ? r = e + this.host : this.hostname && (r = e + (this.hostname.indexOf(":") === -1 ? this.hostname : "[" + this.hostname + "]"),
  33008. this.port && (r += ":" + this.port)),
  33009. this.query && c.isObject(this.query) && Object.keys(this.query).length && (o = w.stringify(this.query));
  33010. var a = this.search || o && "?" + o || "";
  33011. return t && ":" !== t.substr(-1) && (t += ":"),
  33012. this.slashes || (!t || b[t]) && r !== !1 ? (r = "//" + (r || ""),
  33013. i && "/" !== i.charAt(0) && (i = "/" + i)) : r || (r = ""),
  33014. n && "#" !== n.charAt(0) && (n = "#" + n),
  33015. a && "?" !== a.charAt(0) && (a = "?" + a),
  33016. i = i.replace(/[?#]/g, function(e) {
  33017. return encodeURIComponent(e)
  33018. }),
  33019. a = a.replace("#", "%23"),
  33020. t + r + i + a + n
  33021. }
  33022. ,
  33023. n.prototype.resolve = function(e) {
  33024. return this.resolveObject(r(e, !1, !0)).format()
  33025. }
  33026. ,
  33027. n.prototype.resolveObject = function(e) {
  33028. if (c.isString(e)) {
  33029. var t = new n;
  33030. t.parse(e, !1, !0),
  33031. e = t
  33032. }
  33033. for (var i = new n, r = Object.keys(this), o = 0; o < r.length; o++) {
  33034. var a = r[o];
  33035. i[a] = this[a]
  33036. }
  33037. if (i.hash = e.hash,
  33038. "" === e.href)
  33039. return i.href = i.format(),
  33040. i;
  33041. if (e.slashes && !e.protocol) {
  33042. for (var s = Object.keys(e), l = 0; l < s.length; l++) {
  33043. var h = s[l];
  33044. "protocol" !== h && (i[h] = e[h])
  33045. }
  33046. return b[i.protocol] && i.hostname && !i.pathname && (i.path = i.pathname = "/"),
  33047. i.href = i.format(),
  33048. i
  33049. }
  33050. if (e.protocol && e.protocol !== i.protocol) {
  33051. if (!b[e.protocol]) {
  33052. for (var u = Object.keys(e), d = 0; d < u.length; d++) {
  33053. var p = u[d];
  33054. i[p] = e[p]
  33055. }
  33056. return i.href = i.format(),
  33057. i
  33058. }
  33059. if (i.protocol = e.protocol,
  33060. e.host || E[e.protocol])
  33061. i.pathname = e.pathname;
  33062. else {
  33063. for (var f = (e.pathname || "").split("/"); f.length && !(e.host = f.shift()); )
  33064. ;
  33065. e.host || (e.host = ""),
  33066. e.hostname || (e.hostname = ""),
  33067. "" !== f[0] && f.unshift(""),
  33068. f.length < 2 && f.unshift(""),
  33069. i.pathname = f.join("/")
  33070. }
  33071. if (i.search = e.search,
  33072. i.query = e.query,
  33073. i.host = e.host || "",
  33074. i.auth = e.auth,
  33075. i.hostname = e.hostname || e.host,
  33076. i.port = e.port,
  33077. i.pathname || i.search) {
  33078. var g = i.pathname || ""
  33079. , m = i.search || "";
  33080. i.path = g + m
  33081. }
  33082. return i.slashes = i.slashes || e.slashes,
  33083. i.href = i.format(),
  33084. i
  33085. }
  33086. var v = i.pathname && "/" === i.pathname.charAt(0)
  33087. , A = e.host || e.pathname && "/" === e.pathname.charAt(0)
  33088. , y = A || v || i.host && e.pathname
  33089. , C = y
  33090. , I = i.pathname && i.pathname.split("/") || []
  33091. , f = e.pathname && e.pathname.split("/") || []
  33092. , w = i.protocol && !b[i.protocol];
  33093. if (w && (i.hostname = "",
  33094. i.port = null,
  33095. i.host && ("" === I[0] ? I[0] = i.host : I.unshift(i.host)),
  33096. i.host = "",
  33097. e.protocol && (e.hostname = null,
  33098. e.port = null,
  33099. e.host && ("" === f[0] ? f[0] = e.host : f.unshift(e.host)),
  33100. e.host = null),
  33101. y = y && ("" === f[0] || "" === I[0])),
  33102. A)
  33103. i.host = e.host || "" === e.host ? e.host : i.host,
  33104. i.hostname = e.hostname || "" === e.hostname ? e.hostname : i.hostname,
  33105. i.search = e.search,
  33106. i.query = e.query,
  33107. I = f;
  33108. else if (f.length)
  33109. I || (I = []),
  33110. I.pop(),
  33111. I = I.concat(f),
  33112. i.search = e.search,
  33113. i.query = e.query;
  33114. else if (!c.isNullOrUndefined(e.search)) {
  33115. if (w) {
  33116. i.hostname = i.host = I.shift();
  33117. var _ = !!(i.host && i.host.indexOf("@") > 0) && i.host.split("@");
  33118. _ && (i.auth = _.shift(),
  33119. i.host = i.hostname = _.shift())
  33120. }
  33121. return i.search = e.search,
  33122. i.query = e.query,
  33123. c.isNull(i.pathname) && c.isNull(i.search) || (i.path = (i.pathname ? i.pathname : "") + (i.search ? i.search : "")),
  33124. i.href = i.format(),
  33125. i
  33126. }
  33127. if (!I.length)
  33128. return i.pathname = null,
  33129. i.search ? i.path = "/" + i.search : i.path = null,
  33130. i.href = i.format(),
  33131. i;
  33132. for (var T = I.slice(-1)[0], x = (i.host || e.host || I.length > 1) && ("." === T || ".." === T) || "" === T, S = 0, M = I.length; M >= 0; M--)
  33133. T = I[M],
  33134. "." === T ? I.splice(M, 1) : ".." === T ? (I.splice(M, 1),
  33135. S++) : S && (I.splice(M, 1),
  33136. S--);
  33137. if (!y && !C)
  33138. for (; S--; S)
  33139. I.unshift("..");
  33140. !y || "" === I[0] || I[0] && "/" === I[0].charAt(0) || I.unshift(""),
  33141. x && "/" !== I.join("/").substr(-1) && I.push("");
  33142. var R = "" === I[0] || I[0] && "/" === I[0].charAt(0);
  33143. if (w) {
  33144. i.hostname = i.host = R ? "" : I.length ? I.shift() : "";
  33145. var _ = !!(i.host && i.host.indexOf("@") > 0) && i.host.split("@");
  33146. _ && (i.auth = _.shift(),
  33147. i.host = i.hostname = _.shift())
  33148. }
  33149. return y = y || i.host && I.length,
  33150. y && !R && I.unshift(""),
  33151. I.length ? i.pathname = I.join("/") : (i.pathname = null,
  33152. i.path = null),
  33153. c.isNull(i.pathname) && c.isNull(i.search) || (i.path = (i.pathname ? i.pathname : "") + (i.search ? i.search : "")),
  33154. i.auth = e.auth || i.auth,
  33155. i.slashes = i.slashes || e.slashes,
  33156. i.href = i.format(),
  33157. i
  33158. }
  33159. ,
  33160. n.prototype.parseHost = function() {
  33161. var e = this.host
  33162. , t = u.exec(e);
  33163. t && (t = t[0],
  33164. ":" !== t && (this.port = t.substr(1)),
  33165. e = e.substr(0, e.length - t.length)),
  33166. e && (this.hostname = e)
  33167. }
  33168. }
  33169. , {
  33170. "./util": 209,
  33171. punycode: 204,
  33172. querystring: 207
  33173. }],
  33174. 209: [function(e, t, i) {
  33175. "use strict";
  33176. t.exports = {
  33177. isString: function(e) {
  33178. return "string" == typeof e
  33179. },
  33180. isObject: function(e) {
  33181. return "object" == typeof e && null !== e
  33182. },
  33183. isNull: function(e) {
  33184. return null === e
  33185. },
  33186. isNullOrUndefined: function(e) {
  33187. return null == e
  33188. }
  33189. }
  33190. }
  33191. , {}],
  33192. 210: [function(e, t, i) {
  33193. "use strict";
  33194. function n(e) {
  33195. return l + e
  33196. }
  33197. function r(e) {
  33198. return e.substring(l.length)
  33199. }
  33200. function o(e, t) {
  33201. for (var i in t)
  33202. Object.defineProperty(e, i, {
  33203. value: t[i],
  33204. configurable: !0,
  33205. writable: !0
  33206. })
  33207. }
  33208. function a(e) {
  33209. if ("string" != typeof e)
  33210. throw new TypeError("key must be a string.")
  33211. }
  33212. var s = Object.prototype.hasOwnProperty
  33213. , l = "~";
  33214. t.exports = function(e) {
  33215. var t = Object.create(null)
  33216. , i = 0
  33217. , l = {};
  33218. return o(l, {
  33219. get: function(e, i) {
  33220. a(e);
  33221. var r = n(e);
  33222. return r in t ? t[r] : i
  33223. },
  33224. set: function(e, r) {
  33225. a(e);
  33226. var o = n(e);
  33227. return o in t || ++i,
  33228. t[o] = r
  33229. },
  33230. has: function(e) {
  33231. return a(e),
  33232. n(e)in t
  33233. },
  33234. delete: function(e) {
  33235. a(e);
  33236. var r = n(e);
  33237. return r in t && (--i,
  33238. delete t[r],
  33239. !0)
  33240. },
  33241. clear: function() {
  33242. t = Object.create(null),
  33243. i = 0
  33244. },
  33245. forEach: function(e, i) {
  33246. if ("function" != typeof e)
  33247. throw new TypeError("`callback` must be a function");
  33248. for (var n in t)
  33249. if (s.call(t, n)) {
  33250. var o = r(n)
  33251. , a = t[n];
  33252. e.call(i, a, o, l)
  33253. }
  33254. }
  33255. }),
  33256. Object.defineProperty(l, "size", {
  33257. get: function() {
  33258. return i
  33259. },
  33260. configurable: !0
  33261. }),
  33262. "object" == typeof e && null !== e && Object.keys(e).forEach(function(t) {
  33263. l.set(t, e[t])
  33264. }),
  33265. l
  33266. }
  33267. }
  33268. , {}],
  33269. 211: [function(e, t, i) {
  33270. t.exports = e("./lib/heap")
  33271. }
  33272. , {
  33273. "./lib/heap": 212
  33274. }],
  33275. 212: [function(e, t, i) {
  33276. (function() {
  33277. var e, n, r, o, a, s, l, c, h, u, d, p, f, g, m;
  33278. r = Math.floor,
  33279. u = Math.min,
  33280. n = function(e, t) {
  33281. return e < t ? -1 : e > t ? 1 : 0
  33282. }
  33283. ,
  33284. h = function(e, t, i, o, a) {
  33285. var s;
  33286. if (null == i && (i = 0),
  33287. null == a && (a = n),
  33288. i < 0)
  33289. throw new Error("lo must be non-negative");
  33290. for (null == o && (o = e.length); i < o; )
  33291. s = r((i + o) / 2),
  33292. a(t, e[s]) < 0 ? o = s : i = s + 1;
  33293. return [].splice.apply(e, [i, i - i].concat(t)),
  33294. t
  33295. }
  33296. ,
  33297. s = function(e, t, i) {
  33298. return null == i && (i = n),
  33299. e.push(t),
  33300. g(e, 0, e.length - 1, i)
  33301. }
  33302. ,
  33303. a = function(e, t) {
  33304. var i, r;
  33305. return null == t && (t = n),
  33306. i = e.pop(),
  33307. e.length ? (r = e[0],
  33308. e[0] = i,
  33309. m(e, 0, t)) : r = i,
  33310. r
  33311. }
  33312. ,
  33313. c = function(e, t, i) {
  33314. var r;
  33315. return null == i && (i = n),
  33316. r = e[0],
  33317. e[0] = t,
  33318. m(e, 0, i),
  33319. r
  33320. }
  33321. ,
  33322. l = function(e, t, i) {
  33323. var r;
  33324. return null == i && (i = n),
  33325. e.length && i(e[0], t) < 0 && (r = [e[0], t],
  33326. t = r[0],
  33327. e[0] = r[1],
  33328. m(e, 0, i)),
  33329. t
  33330. }
  33331. ,
  33332. o = function(e, t) {
  33333. var i, o, a, s, l, c;
  33334. for (null == t && (t = n),
  33335. s = function() {
  33336. c = [];
  33337. for (var t = 0, i = r(e.length / 2); 0 <= i ? t < i : t > i; 0 <= i ? t++ : t--)
  33338. c.push(t);
  33339. return c
  33340. }
  33341. .apply(this).reverse(),
  33342. l = [],
  33343. o = 0,
  33344. a = s.length; o < a; o++)
  33345. i = s[o],
  33346. l.push(m(e, i, t));
  33347. return l
  33348. }
  33349. ,
  33350. f = function(e, t, i) {
  33351. var r;
  33352. if (null == i && (i = n),
  33353. r = e.indexOf(t),
  33354. r !== -1)
  33355. return g(e, 0, r, i),
  33356. m(e, r, i)
  33357. }
  33358. ,
  33359. d = function(e, t, i) {
  33360. var r, a, s, c, h;
  33361. if (null == i && (i = n),
  33362. a = e.slice(0, t),
  33363. !a.length)
  33364. return a;
  33365. for (o(a, i),
  33366. h = e.slice(t),
  33367. s = 0,
  33368. c = h.length; s < c; s++)
  33369. r = h[s],
  33370. l(a, r, i);
  33371. return a.sort(i).reverse()
  33372. }
  33373. ,
  33374. p = function(e, t, i) {
  33375. var r, s, l, c, d, p, f, g, m, v;
  33376. if (null == i && (i = n),
  33377. 10 * t <= e.length) {
  33378. if (c = e.slice(0, t).sort(i),
  33379. !c.length)
  33380. return c;
  33381. for (l = c[c.length - 1],
  33382. g = e.slice(t),
  33383. d = 0,
  33384. f = g.length; d < f; d++)
  33385. r = g[d],
  33386. i(r, l) < 0 && (h(c, r, 0, null, i),
  33387. c.pop(),
  33388. l = c[c.length - 1]);
  33389. return c
  33390. }
  33391. for (o(e, i),
  33392. v = [],
  33393. s = p = 0,
  33394. m = u(t, e.length); 0 <= m ? p < m : p > m; s = 0 <= m ? ++p : --p)
  33395. v.push(a(e, i));
  33396. return v
  33397. }
  33398. ,
  33399. g = function(e, t, i, r) {
  33400. var o, a, s;
  33401. for (null == r && (r = n),
  33402. o = e[i]; i > t && (s = i - 1 >> 1,
  33403. a = e[s],
  33404. r(o, a) < 0); )
  33405. e[i] = a,
  33406. i = s;
  33407. return e[i] = o
  33408. }
  33409. ,
  33410. m = function(e, t, i) {
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  33412. for (null == i && (i = n),
  33413. o = e.length,
  33414. l = t,
  33415. a = e[t],
  33416. r = 2 * t + 1; r < o; )
  33417. s = r + 1,
  33418. s < o && !(i(e[r], e[s]) < 0) && (r = s),
  33419. e[t] = e[r],
  33420. t = r,
  33421. r = 2 * t + 1;
  33422. return e[t] = a,
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  33428. this.cmp = null != e ? e : n,
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  33431. return e.push = s,
  33432. e.pop = a,
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  33434. e.pushpop = l,
  33435. e.heapify = o,
  33436. e.updateItem = f,
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  33438. e.nsmallest = p,
  33439. e.prototype.push = function(e) {
  33440. return s(this.nodes, e, this.cmp)
  33441. }
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  33444. return a(this.nodes, this.cmp)
  33445. }
  33446. ,
  33447. e.prototype.peek = function() {
  33448. return this.nodes[0]
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  33450. ,
  33451. e.prototype.contains = function(e) {
  33452. return this.nodes.indexOf(e) !== -1
  33453. }
  33454. ,
  33455. e.prototype.replace = function(e) {
  33456. return c(this.nodes, e, this.cmp)
  33457. }
  33458. ,
  33459. e.prototype.pushpop = function(e) {
  33460. return l(this.nodes, e, this.cmp)
  33461. }
  33462. ,
  33463. e.prototype.heapify = function() {
  33464. return o(this.nodes, this.cmp)
  33465. }
  33466. ,
  33467. e.prototype.updateItem = function(e) {
  33468. return f(this.nodes, e, this.cmp)
  33469. }
  33470. ,
  33471. e.prototype.clear = function() {
  33472. return this.nodes = []
  33473. }
  33474. ,
  33475. e.prototype.empty = function() {
  33476. return 0 === this.nodes.length
  33477. }
  33478. ,
  33479. e.prototype.size = function() {
  33480. return this.nodes.length
  33481. }
  33482. ,
  33483. e.prototype.clone = function() {
  33484. var t;
  33485. return t = new e,
  33486. t.nodes = this.nodes.slice(0),
  33487. t
  33488. }
  33489. ,
  33490. e.prototype.toArray = function() {
  33491. return this.nodes.slice(0)
  33492. }
  33493. ,
  33494. e.prototype.insert = e.prototype.push,
  33495. e.prototype.top = e.prototype.peek,
  33496. e.prototype.front = e.prototype.peek,
  33497. e.prototype.has = e.prototype.contains,
  33498. e.prototype.copy = e.prototype.clone,
  33499. e
  33500. }(),
  33501. function(e, n) {
  33502. return "function" == typeof define && define.amd ? define([], n) : "object" == typeof i ? t.exports = n() : e.Heap = n()
  33503. }(this, function() {
  33504. return e
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  33506. }
  33507. ).call(this)
  33508. }
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  33514. return function() {
  33515. e.apply(t, arguments)
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  33518. function r(e) {
  33519. if ("object" != typeof this)
  33520. throw new TypeError("Promises must be constructed via new");
  33521. if ("function" != typeof e)
  33522. throw new TypeError("not a function");
  33523. this._state = 0,
  33524. this._handled = !1,
  33525. this._value = void 0,
  33526. this._deferreds = [],
  33527. h(e, this)
  33528. }
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  33533. void r._immediateFn(function() {
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  33535. if (null === i)
  33536. return void (1 === e._state ? a : s)(t.promise, e._value);
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  33540. } catch (e) {
  33541. return void s(t.promise, e)
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  33544. }))
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  33547. try {
  33548. if (t === e)
  33549. throw new TypeError("A promise cannot be resolved with itself.");
  33550. if (t && ("object" == typeof t || "function" == typeof t)) {
  33551. var i = t.then;
  33552. if (t instanceof r)
  33553. return e._state = 3,
  33554. e._value = t,
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  33556. if ("function" == typeof i)
  33557. return void h(n(i, t), e)
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  33559. e._state = 1,
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  33561. l(e)
  33562. } catch (t) {
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  33567. e._state = 2,
  33568. e._value = t,
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  33571. function l(e) {
  33572. 2 === e._state && 0 === e._deferreds.length && r._immediateFn(function() {
  33573. e._handled || r._unhandledRejectionFn(e._value)
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  33575. for (var t = 0, i = e._deferreds.length; t < i; t++)
  33576. o(e, e._deferreds[t]);
  33577. e._deferreds = null
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  33579. function c(e, t, i) {
  33580. this.onFulfilled = "function" == typeof e ? e : null,
  33581. this.onRejected = "function" == typeof t ? t : null,
  33582. this.promise = i
  33583. }
  33584. function h(e, t) {
  33585. var i = !1;
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  33588. i || (i = !0,
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  33590. }, function(e) {
  33591. i || (i = !0,
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  33593. })
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  33595. if (i)
  33596. return;
  33597. i = !0,
  33598. s(t, e)
  33599. }
  33600. }
  33601. var u = setTimeout;
  33602. r.prototype.catch = function(e) {
  33603. return this.then(null, e)
  33604. }
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  33607. var n = new this.constructor(i);
  33608. return o(this, new c(e,t,n)),
  33609. n
  33610. }
  33611. ,
  33612. r.all = function(e) {
  33613. var t = Array.prototype.slice.call(e);
  33614. return new r(function(e, i) {
  33615. function n(o, a) {
  33616. try {
  33617. if (a && ("object" == typeof a || "function" == typeof a)) {
  33618. var s = a.then;
  33619. if ("function" == typeof s)
  33620. return void s.call(a, function(e) {
  33621. n(o, e)
  33622. }, i)
  33623. }
  33624. t[o] = a,
  33625. 0 === --r && e(t)
  33626. } catch (e) {
  33627. i(e)
  33628. }
  33629. }
  33630. if (0 === t.length)
  33631. return e([]);
  33632. for (var r = t.length, o = 0; o < t.length; o++)
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  33637. ,
  33638. r.resolve = function(e) {
  33639. return e && "object" == typeof e && e.constructor === r ? e : new r(function(t) {
  33640. t(e)
  33641. }
  33642. )
  33643. }
  33644. ,
  33645. r.reject = function(e) {
  33646. return new r(function(t, i) {
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  33651. ,
  33652. r.race = function(e) {
  33653. return new r(function(t, i) {
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  33668. "undefined" != typeof console && console && console.warn("Possible Unhandled Promise Rejection:", e)
  33669. }
  33670. ,
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  33674. ,
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  33682. , {}],
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  33685. !function(i, n) {
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  33687. }(this, function(t, n) {
  33688. "use strict";
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  33690. return r.ByteBuffer = t,
  33691. r.Long = t.Long || null,
  33692. r.VERSION = "5.0.1",
  33693. r.WIRE_TYPES = {},
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  33695. r.WIRE_TYPES.BITS64 = 1,
  33696. r.WIRE_TYPES.LDELIM = 2,
  33697. r.WIRE_TYPES.STARTGROUP = 3,
  33698. r.WIRE_TYPES.ENDGROUP = 4,
  33699. r.WIRE_TYPES.BITS32 = 5,
  33700. r.PACKABLE_WIRE_TYPES = [r.WIRE_TYPES.VARINT, r.WIRE_TYPES.BITS64, r.WIRE_TYPES.BITS32],
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  33703. name: "int32",
  33704. wireType: r.WIRE_TYPES.VARINT,
  33705. defaultValue: 0
  33706. },
  33707. uint32: {
  33708. name: "uint32",
  33709. wireType: r.WIRE_TYPES.VARINT,
  33710. defaultValue: 0
  33711. },
  33712. sint32: {
  33713. name: "sint32",
  33714. wireType: r.WIRE_TYPES.VARINT,
  33715. defaultValue: 0
  33716. },
  33717. int64: {
  33718. name: "int64",
  33719. wireType: r.WIRE_TYPES.VARINT,
  33720. defaultValue: r.Long ? r.Long.ZERO : void 0
  33721. },
  33722. uint64: {
  33723. name: "uint64",
  33724. wireType: r.WIRE_TYPES.VARINT,
  33725. defaultValue: r.Long ? r.Long.UZERO : void 0
  33726. },
  33727. sint64: {
  33728. name: "sint64",
  33729. wireType: r.WIRE_TYPES.VARINT,
  33730. defaultValue: r.Long ? r.Long.ZERO : void 0
  33731. },
  33732. bool: {
  33733. name: "bool",
  33734. wireType: r.WIRE_TYPES.VARINT,
  33735. defaultValue: !1
  33736. },
  33737. double: {
  33738. name: "double",
  33739. wireType: r.WIRE_TYPES.BITS64,
  33740. defaultValue: 0
  33741. },
  33742. string: {
  33743. name: "string",
  33744. wireType: r.WIRE_TYPES.LDELIM,
  33745. defaultValue: ""
  33746. },
  33747. bytes: {
  33748. name: "bytes",
  33749. wireType: r.WIRE_TYPES.LDELIM,
  33750. defaultValue: null
  33751. },
  33752. fixed32: {
  33753. name: "fixed32",
  33754. wireType: r.WIRE_TYPES.BITS32,
  33755. defaultValue: 0
  33756. },
  33757. sfixed32: {
  33758. name: "sfixed32",
  33759. wireType: r.WIRE_TYPES.BITS32,
  33760. defaultValue: 0
  33761. },
  33762. fixed64: {
  33763. name: "fixed64",
  33764. wireType: r.WIRE_TYPES.BITS64,
  33765. defaultValue: r.Long ? r.Long.UZERO : void 0
  33766. },
  33767. sfixed64: {
  33768. name: "sfixed64",
  33769. wireType: r.WIRE_TYPES.BITS64,
  33770. defaultValue: r.Long ? r.Long.ZERO : void 0
  33771. },
  33772. float: {
  33773. name: "float",
  33774. wireType: r.WIRE_TYPES.BITS32,
  33775. defaultValue: 0
  33776. },
  33777. enum: {
  33778. name: "enum",
  33779. wireType: r.WIRE_TYPES.VARINT,
  33780. defaultValue: 0
  33781. },
  33782. message: {
  33783. name: "message",
  33784. wireType: r.WIRE_TYPES.LDELIM,
  33785. defaultValue: null
  33786. },
  33787. group: {
  33788. name: "group",
  33789. wireType: r.WIRE_TYPES.STARTGROUP,
  33790. defaultValue: null
  33791. }
  33792. },
  33793. r.MAP_KEY_TYPES = [r.TYPES.int32, r.TYPES.sint32, r.TYPES.sfixed32, r.TYPES.uint32, r.TYPES.fixed32, r.TYPES.int64, r.TYPES.sint64, r.TYPES.sfixed64, r.TYPES.uint64, r.TYPES.fixed64, r.TYPES.bool, r.TYPES.string, r.TYPES.bytes],
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  33795. r.ID_MAX = 536870911,
  33796. r.convertFieldsToCamelCase = !1,
  33797. r.populateAccessors = !0,
  33798. r.populateDefaults = !0,
  33799. r.Util = function() {
  33800. var t = {};
  33801. return t.IS_NODE = !("object" != typeof i || i + "" != "[object process]" || i.browser),
  33802. t.XHR = function() {
  33803. for (var e = [function() {
  33804. return new XMLHttpRequest
  33805. }
  33806. , function() {
  33807. return new ActiveXObject("Msxml2.XMLHTTP")
  33808. }
  33809. , function() {
  33810. return new ActiveXObject("Msxml3.XMLHTTP")
  33811. }
  33812. , function() {
  33813. return new ActiveXObject("Microsoft.XMLHTTP")
  33814. }
  33815. ], t = null, i = 0; i < e.length; i++) {
  33816. try {
  33817. t = e[i]()
  33818. } catch (e) {
  33819. continue
  33820. }
  33821. break
  33822. }
  33823. if (!t)
  33824. throw Error("XMLHttpRequest is not supported");
  33825. return t
  33826. }
  33827. ,
  33828. t.fetch = function(i, n) {
  33829. if (n && "function" != typeof n && (n = null),
  33830. t.IS_NODE) {
  33831. var r = e("fs");
  33832. if (n)
  33833. r.readFile(i, function(e, t) {
  33834. n(e ? null : "" + t)
  33835. });
  33836. else
  33837. try {
  33838. return r.readFileSync(i)
  33839. } catch (e) {
  33840. return null
  33841. }
  33842. } else {
  33843. var o = t.XHR();
  33844. if (o.open("GET", i, !!n),
  33845. o.setRequestHeader("Accept", "text/plain"),
  33846. "function" == typeof o.overrideMimeType && o.overrideMimeType("text/plain"),
  33847. !n)
  33848. return o.send(null),
  33849. 200 == o.status || 0 == o.status && "string" == typeof o.responseText ? o.responseText : null;
  33850. if (o.onreadystatechange = function() {
  33851. 4 == o.readyState && n(200 == o.status || 0 == o.status && "string" == typeof o.responseText ? o.responseText : null)
  33852. }
  33853. ,
  33854. 4 == o.readyState)
  33855. return;
  33856. o.send(null)
  33857. }
  33858. }
  33859. ,
  33860. t.toCamelCase = function(e) {
  33861. return e.replace(/_([a-zA-Z])/g, function(e, t) {
  33862. return t.toUpperCase()
  33863. })
  33864. }
  33865. ,
  33866. t
  33867. }(),
  33868. r.Lang = {
  33869. DELIM: /[\s\{\}=;:\[\],'"\(\)<>]/g,
  33870. RULE: /^(?:required|optional|repeated|map)$/,
  33871. TYPE: /^(?:double|float|int32|uint32|sint32|int64|uint64|sint64|fixed32|sfixed32|fixed64|sfixed64|bool|string|bytes)$/,
  33872. NAME: /^[a-zA-Z_][a-zA-Z_0-9]*$/,
  33873. TYPEDEF: /^[a-zA-Z][a-zA-Z_0-9]*$/,
  33874. TYPEREF: /^(?:\.?[a-zA-Z_][a-zA-Z_0-9]*)+$/,
  33875. FQTYPEREF: /^(?:\.[a-zA-Z][a-zA-Z_0-9]*)+$/,
  33876. NUMBER: /^-?(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+|([0-9]*(\.[0-9]*)?([Ee][+-]?[0-9]+)?)|inf|nan)$/,
  33877. NUMBER_DEC: /^(?:[1-9][0-9]*|0)$/,
  33878. NUMBER_HEX: /^0[xX][0-9a-fA-F]+$/,
  33879. NUMBER_OCT: /^0[0-7]+$/,
  33880. NUMBER_FLT: /^([0-9]*(\.[0-9]*)?([Ee][+-]?[0-9]+)?|inf|nan)$/,
  33881. BOOL: /^(?:true|false)$/i,
  33882. ID: /^(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+)$/,
  33883. NEGID: /^\-?(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+)$/,
  33884. WHITESPACE: /\s/,
  33885. STRING: /(?:"([^"\\]*(?:\\.[^"\\]*)*)")|(?:'([^'\\]*(?:\\.[^'\\]*)*)')/g,
  33886. STRING_DQ: /(?:"([^"\\]*(?:\\.[^"\\]*)*)")/g,
  33887. STRING_SQ: /(?:'([^'\\]*(?:\\.[^'\\]*)*)')/g
  33888. },
  33889. r.DotProto = function(e, t) {
  33890. function i(e, i) {
  33891. var n = -1
  33892. , r = 1;
  33893. if ("-" == e.charAt(0) && (r = -1,
  33894. e = e.substring(1)),
  33895. t.NUMBER_DEC.test(e))
  33896. n = parseInt(e);
  33897. else if (t.NUMBER_HEX.test(e))
  33898. n = parseInt(e.substring(2), 16);
  33899. else {
  33900. if (!t.NUMBER_OCT.test(e))
  33901. throw Error("illegal id value: " + (r < 0 ? "-" : "") + e);
  33902. n = parseInt(e.substring(1), 8)
  33903. }
  33904. if (n = r * n | 0,
  33905. !i && n < 0)
  33906. throw Error("illegal id value: " + (r < 0 ? "-" : "") + e);
  33907. return n
  33908. }
  33909. function n(e) {
  33910. var i = 1;
  33911. if ("-" == e.charAt(0) && (i = -1,
  33912. e = e.substring(1)),
  33913. t.NUMBER_DEC.test(e))
  33914. return i * parseInt(e, 10);
  33915. if (t.NUMBER_HEX.test(e))
  33916. return i * parseInt(e.substring(2), 16);
  33917. if (t.NUMBER_OCT.test(e))
  33918. return i * parseInt(e.substring(1), 8);
  33919. if ("inf" === e)
  33920. return i * (1 / 0);
  33921. if ("nan" === e)
  33922. return NaN;
  33923. if (t.NUMBER_FLT.test(e))
  33924. return i * parseFloat(e);
  33925. throw Error("illegal number value: " + (i < 0 ? "-" : "") + e)
  33926. }
  33927. function r(e, t, i) {
  33928. "undefined" == typeof e[t] ? e[t] = i : (Array.isArray(e[t]) || (e[t] = [e[t]]),
  33929. e[t].push(i))
  33930. }
  33931. var o = {}
  33932. , a = function(e) {
  33933. this.source = e + "",
  33934. this.index = 0,
  33935. this.line = 1,
  33936. this.stack = [],
  33937. this._stringOpen = null
  33938. }
  33939. , s = a.prototype;
  33940. s._readString = function() {
  33941. var e = '"' === this._stringOpen ? t.STRING_DQ : t.STRING_SQ;
  33942. e.lastIndex = this.index - 1;
  33943. var i = e.exec(this.source);
  33944. if (!i)
  33945. throw Error("unterminated string");
  33946. return this.index = e.lastIndex,
  33947. this.stack.push(this._stringOpen),
  33948. this._stringOpen = null,
  33949. i[1]
  33950. }
  33951. ,
  33952. s.next = function() {
  33953. if (this.stack.length > 0)
  33954. return this.stack.shift();
  33955. if (this.index >= this.source.length)
  33956. return null;
  33957. if (null !== this._stringOpen)
  33958. return this._readString();
  33959. var e, i, n;
  33960. do {
  33961. for (e = !1; t.WHITESPACE.test(n = this.source.charAt(this.index)); )
  33962. if ("\n" === n && ++this.line,
  33963. ++this.index === this.source.length)
  33964. return null;
  33965. if ("/" === this.source.charAt(this.index))
  33966. if (++this.index,
  33967. "/" === this.source.charAt(this.index)) {
  33968. for (; "\n" !== this.source.charAt(++this.index); )
  33969. if (this.index == this.source.length)
  33970. return null;
  33971. ++this.index,
  33972. ++this.line,
  33973. e = !0
  33974. } else {
  33975. if ("*" !== (n = this.source.charAt(this.index)))
  33976. return "/";
  33977. do {
  33978. if ("\n" === n && ++this.line,
  33979. ++this.index === this.source.length)
  33980. return null;
  33981. i = n,
  33982. n = this.source.charAt(this.index)
  33983. } while ("*" !== i || "/" !== n);++this.index,
  33984. e = !0
  33985. }
  33986. } while (e);if (this.index === this.source.length)
  33987. return null;
  33988. var r = this.index;
  33989. t.DELIM.lastIndex = 0;
  33990. var o = t.DELIM.test(this.source.charAt(r++));
  33991. if (!o)
  33992. for (; r < this.source.length && !t.DELIM.test(this.source.charAt(r)); )
  33993. ++r;
  33994. var a = this.source.substring(this.index, this.index = r);
  33995. return '"' !== a && "'" !== a || (this._stringOpen = a),
  33996. a
  33997. }
  33998. ,
  33999. s.peek = function() {
  34000. if (0 === this.stack.length) {
  34001. var e = this.next();
  34002. if (null === e)
  34003. return null;
  34004. this.stack.push(e)
  34005. }
  34006. return this.stack[0]
  34007. }
  34008. ,
  34009. s.skip = function(e) {
  34010. var t = this.next();
  34011. if (t !== e)
  34012. throw Error("illegal '" + t + "', '" + e + "' expected")
  34013. }
  34014. ,
  34015. s.omit = function(e) {
  34016. return this.peek() === e && (this.next(),
  34017. !0)
  34018. }
  34019. ,
  34020. s.toString = function() {
  34021. return "Tokenizer (" + this.index + "/" + this.source.length + " at line " + this.line + ")"
  34022. }
  34023. ,
  34024. o.Tokenizer = a;
  34025. var l = function(e) {
  34026. this.tn = new a(e),
  34027. this.proto3 = !1
  34028. }
  34029. , c = l.prototype;
  34030. return c.parse = function() {
  34031. var e, i, n = {
  34032. name: "[ROOT]",
  34033. package: null,
  34034. messages: [],
  34035. enums: [],
  34036. imports: [],
  34037. options: {},
  34038. services: []
  34039. }, r = !0;
  34040. try {
  34041. for (; e = this.tn.next(); )
  34042. switch (e) {
  34043. case "package":
  34044. if (!r || null !== n.package)
  34045. throw Error("unexpected 'package'");
  34046. if (e = this.tn.next(),
  34047. !t.TYPEREF.test(e))
  34048. throw Error("illegal package name: " + e);
  34049. this.tn.skip(";"),
  34050. n.package = e;
  34051. break;
  34052. case "import":
  34053. if (!r)
  34054. throw Error("unexpected 'import'");
  34055. e = this.tn.peek(),
  34056. ("public" === e || (i = "weak" === e)) && this.tn.next(),
  34057. e = this._readString(),
  34058. this.tn.skip(";"),
  34059. i || n.imports.push(e);
  34060. break;
  34061. case "syntax":
  34062. if (!r)
  34063. throw Error("unexpected 'syntax'");
  34064. this.tn.skip("="),
  34065. "proto3" === (n.syntax = this._readString()) && (this.proto3 = !0),
  34066. this.tn.skip(";");
  34067. break;
  34068. case "message":
  34069. this._parseMessage(n, null),
  34070. r = !1;
  34071. break;
  34072. case "enum":
  34073. this._parseEnum(n),
  34074. r = !1;
  34075. break;
  34076. case "option":
  34077. this._parseOption(n);
  34078. break;
  34079. case "service":
  34080. this._parseService(n);
  34081. break;
  34082. case "extend":
  34083. this._parseExtend(n);
  34084. break;
  34085. default:
  34086. throw Error("unexpected '" + e + "'")
  34087. }
  34088. } catch (e) {
  34089. throw e.message = "Parse error at line " + this.tn.line + ": " + e.message,
  34090. e
  34091. }
  34092. return delete n.name,
  34093. n
  34094. }
  34095. ,
  34096. l.parse = function(e) {
  34097. return new l(e).parse()
  34098. }
  34099. ,
  34100. c._readString = function() {
  34101. var e, t, i = "";
  34102. do {
  34103. if (t = this.tn.next(),
  34104. "'" !== t && '"' !== t)
  34105. throw Error("illegal string delimiter: " + t);
  34106. i += this.tn.next(),
  34107. this.tn.skip(t),
  34108. e = this.tn.peek()
  34109. } while ('"' === e || '"' === e);return i
  34110. }
  34111. ,
  34112. c._readValue = function(e) {
  34113. var i = this.tn.peek();
  34114. if ('"' === i || "'" === i)
  34115. return this._readString();
  34116. if (this.tn.next(),
  34117. t.NUMBER.test(i))
  34118. return n(i);
  34119. if (t.BOOL.test(i))
  34120. return "true" === i.toLowerCase();
  34121. if (e && t.TYPEREF.test(i))
  34122. return i;
  34123. throw Error("illegal value: " + i)
  34124. }
  34125. ,
  34126. c._parseOption = function(e, i) {
  34127. var n = this.tn.next()
  34128. , r = !1;
  34129. if ("(" === n && (r = !0,
  34130. n = this.tn.next()),
  34131. !t.TYPEREF.test(n))
  34132. throw Error("illegal option name: " + n);
  34133. var o = n;
  34134. r && (this.tn.skip(")"),
  34135. o = "(" + o + ")",
  34136. n = this.tn.peek(),
  34137. t.FQTYPEREF.test(n) && (o += n,
  34138. this.tn.next())),
  34139. this.tn.skip("="),
  34140. this._parseOptionValue(e, o),
  34141. i || this.tn.skip(";")
  34142. }
  34143. ,
  34144. c._parseOptionValue = function(e, i) {
  34145. var n = this.tn.peek();
  34146. if ("{" !== n)
  34147. r(e.options, i, this._readValue(!0));
  34148. else
  34149. for (this.tn.skip("{"); "}" !== (n = this.tn.next()); ) {
  34150. if (!t.NAME.test(n))
  34151. throw Error("illegal option name: " + i + "." + n);
  34152. this.tn.omit(":") ? r(e.options, i + "." + n, this._readValue(!0)) : this._parseOptionValue(e, i + "." + n)
  34153. }
  34154. }
  34155. ,
  34156. c._parseService = function(e) {
  34157. var i = this.tn.next();
  34158. if (!t.NAME.test(i))
  34159. throw Error("illegal service name at line " + this.tn.line + ": " + i);
  34160. var n = i
  34161. , r = {
  34162. name: n,
  34163. rpc: {},
  34164. options: {}
  34165. };
  34166. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  34167. if ("option" === i)
  34168. this._parseOption(r);
  34169. else {
  34170. if ("rpc" !== i)
  34171. throw Error("illegal service token: " + i);
  34172. this._parseServiceRPC(r)
  34173. }
  34174. this.tn.omit(";"),
  34175. e.services.push(r)
  34176. }
  34177. ,
  34178. c._parseServiceRPC = function(e) {
  34179. var i = "rpc"
  34180. , n = this.tn.next();
  34181. if (!t.NAME.test(n))
  34182. throw Error("illegal rpc service method name: " + n);
  34183. var r = n
  34184. , o = {
  34185. request: null,
  34186. response: null,
  34187. request_stream: !1,
  34188. response_stream: !1,
  34189. options: {}
  34190. };
  34191. if (this.tn.skip("("),
  34192. n = this.tn.next(),
  34193. "stream" === n.toLowerCase() && (o.request_stream = !0,
  34194. n = this.tn.next()),
  34195. !t.TYPEREF.test(n))
  34196. throw Error("illegal rpc service request type: " + n);
  34197. if (o.request = n,
  34198. this.tn.skip(")"),
  34199. n = this.tn.next(),
  34200. "returns" !== n.toLowerCase())
  34201. throw Error("illegal rpc service request type delimiter: " + n);
  34202. if (this.tn.skip("("),
  34203. n = this.tn.next(),
  34204. "stream" === n.toLowerCase() && (o.response_stream = !0,
  34205. n = this.tn.next()),
  34206. o.response = n,
  34207. this.tn.skip(")"),
  34208. n = this.tn.peek(),
  34209. "{" === n) {
  34210. for (this.tn.next(); "}" !== (n = this.tn.next()); ) {
  34211. if ("option" !== n)
  34212. throw Error("illegal rpc service token: " + n);
  34213. this._parseOption(o)
  34214. }
  34215. this.tn.omit(";")
  34216. } else
  34217. this.tn.skip(";");
  34218. "undefined" == typeof e[i] && (e[i] = {}),
  34219. e[i][r] = o
  34220. }
  34221. ,
  34222. c._parseMessage = function(e, n) {
  34223. var r = !!n
  34224. , o = this.tn.next()
  34225. , a = {
  34226. name: "",
  34227. fields: [],
  34228. enums: [],
  34229. messages: [],
  34230. options: {},
  34231. services: [],
  34232. oneofs: {}
  34233. };
  34234. if (!t.NAME.test(o))
  34235. throw Error("illegal " + (r ? "group" : "message") + " name: " + o);
  34236. for (a.name = o,
  34237. r && (this.tn.skip("="),
  34238. n.id = i(this.tn.next()),
  34239. a.isGroup = !0),
  34240. o = this.tn.peek(),
  34241. "[" === o && n && this._parseFieldOptions(n),
  34242. this.tn.skip("{"); "}" !== (o = this.tn.next()); )
  34243. if (t.RULE.test(o))
  34244. this._parseMessageField(a, o);
  34245. else if ("oneof" === o)
  34246. this._parseMessageOneOf(a);
  34247. else if ("enum" === o)
  34248. this._parseEnum(a);
  34249. else if ("message" === o)
  34250. this._parseMessage(a);
  34251. else if ("option" === o)
  34252. this._parseOption(a);
  34253. else if ("service" === o)
  34254. this._parseService(a);
  34255. else if ("extensions" === o)
  34256. a.extensions = this._parseExtensionRanges();
  34257. else if ("reserved" === o)
  34258. this._parseIgnored();
  34259. else if ("extend" === o)
  34260. this._parseExtend(a);
  34261. else {
  34262. if (!t.TYPEREF.test(o))
  34263. throw Error("illegal message token: " + o);
  34264. if (!this.proto3)
  34265. throw Error("illegal field rule: " + o);
  34266. this._parseMessageField(a, "optional", o)
  34267. }
  34268. return this.tn.omit(";"),
  34269. e.messages.push(a),
  34270. a
  34271. }
  34272. ,
  34273. c._parseIgnored = function() {
  34274. for (; ";" !== this.tn.peek(); )
  34275. this.tn.next();
  34276. this.tn.skip(";")
  34277. }
  34278. ,
  34279. c._parseMessageField = function(e, n, r) {
  34280. if (!t.RULE.test(n))
  34281. throw Error("illegal message field rule: " + n);
  34282. var o, a = {
  34283. rule: n,
  34284. type: "",
  34285. name: "",
  34286. options: {},
  34287. id: 0
  34288. };
  34289. if ("map" === n) {
  34290. if (r)
  34291. throw Error("illegal type: " + r);
  34292. if (this.tn.skip("<"),
  34293. o = this.tn.next(),
  34294. !t.TYPE.test(o) && !t.TYPEREF.test(o))
  34295. throw Error("illegal message field type: " + o);
  34296. if (a.keytype = o,
  34297. this.tn.skip(","),
  34298. o = this.tn.next(),
  34299. !t.TYPE.test(o) && !t.TYPEREF.test(o))
  34300. throw Error("illegal message field: " + o);
  34301. if (a.type = o,
  34302. this.tn.skip(">"),
  34303. o = this.tn.next(),
  34304. !t.NAME.test(o))
  34305. throw Error("illegal message field name: " + o);
  34306. a.name = o,
  34307. this.tn.skip("="),
  34308. a.id = i(this.tn.next()),
  34309. o = this.tn.peek(),
  34310. "[" === o && this._parseFieldOptions(a),
  34311. this.tn.skip(";")
  34312. } else if (r = "undefined" != typeof r ? r : this.tn.next(),
  34313. "group" === r) {
  34314. var s = this._parseMessage(e, a);
  34315. if (!/^[A-Z]/.test(s.name))
  34316. throw Error("illegal group name: " + s.name);
  34317. a.type = s.name,
  34318. a.name = s.name.toLowerCase(),
  34319. this.tn.omit(";")
  34320. } else {
  34321. if (!t.TYPE.test(r) && !t.TYPEREF.test(r))
  34322. throw Error("illegal message field type: " + r);
  34323. if (a.type = r,
  34324. o = this.tn.next(),
  34325. !t.NAME.test(o))
  34326. throw Error("illegal message field name: " + o);
  34327. a.name = o,
  34328. this.tn.skip("="),
  34329. a.id = i(this.tn.next()),
  34330. o = this.tn.peek(),
  34331. "[" === o && this._parseFieldOptions(a),
  34332. this.tn.skip(";")
  34333. }
  34334. return e.fields.push(a),
  34335. a
  34336. }
  34337. ,
  34338. c._parseMessageOneOf = function(e) {
  34339. var i = this.tn.next();
  34340. if (!t.NAME.test(i))
  34341. throw Error("illegal oneof name: " + i);
  34342. var n, r = i, o = [];
  34343. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  34344. n = this._parseMessageField(e, "optional", i),
  34345. n.oneof = r,
  34346. o.push(n.id);
  34347. this.tn.omit(";"),
  34348. e.oneofs[r] = o
  34349. }
  34350. ,
  34351. c._parseFieldOptions = function(e) {
  34352. this.tn.skip("[");
  34353. for (var t, i = !0; "]" !== (t = this.tn.peek()); )
  34354. i || this.tn.skip(","),
  34355. this._parseOption(e, !0),
  34356. i = !1;
  34357. this.tn.next()
  34358. }
  34359. ,
  34360. c._parseEnum = function(e) {
  34361. var n = {
  34362. name: "",
  34363. values: [],
  34364. options: {}
  34365. }
  34366. , r = this.tn.next();
  34367. if (!t.NAME.test(r))
  34368. throw Error("illegal name: " + r);
  34369. for (n.name = r,
  34370. this.tn.skip("{"); "}" !== (r = this.tn.next()); )
  34371. if ("option" === r)
  34372. this._parseOption(n);
  34373. else {
  34374. if (!t.NAME.test(r))
  34375. throw Error("illegal name: " + r);
  34376. this.tn.skip("=");
  34377. var o = {
  34378. name: r,
  34379. id: i(this.tn.next(), !0)
  34380. };
  34381. r = this.tn.peek(),
  34382. "[" === r && this._parseFieldOptions({
  34383. options: {}
  34384. }),
  34385. this.tn.skip(";"),
  34386. n.values.push(o)
  34387. }
  34388. this.tn.omit(";"),
  34389. e.enums.push(n)
  34390. }
  34391. ,
  34392. c._parseExtensionRanges = function() {
  34393. var t, i, r, o = [];
  34394. do {
  34395. for (i = []; ; ) {
  34396. switch (t = this.tn.next()) {
  34397. case "min":
  34398. r = e.ID_MIN;
  34399. break;
  34400. case "max":
  34401. r = e.ID_MAX;
  34402. break;
  34403. default:
  34404. r = n(t)
  34405. }
  34406. if (i.push(r),
  34407. 2 === i.length)
  34408. break;
  34409. if ("to" !== this.tn.peek()) {
  34410. i.push(r);
  34411. break
  34412. }
  34413. this.tn.next()
  34414. }
  34415. o.push(i)
  34416. } while (this.tn.omit(","));return this.tn.skip(";"),
  34417. o
  34418. }
  34419. ,
  34420. c._parseExtend = function(e) {
  34421. var i = this.tn.next();
  34422. if (!t.TYPEREF.test(i))
  34423. throw Error("illegal extend reference: " + i);
  34424. var n = {
  34425. ref: i,
  34426. fields: []
  34427. };
  34428. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  34429. if (t.RULE.test(i))
  34430. this._parseMessageField(n, i);
  34431. else {
  34432. if (!t.TYPEREF.test(i))
  34433. throw Error("illegal extend token: " + i);
  34434. if (!this.proto3)
  34435. throw Error("illegal field rule: " + i);
  34436. this._parseMessageField(n, "optional", i)
  34437. }
  34438. return this.tn.omit(";"),
  34439. e.messages.push(n),
  34440. n
  34441. }
  34442. ,
  34443. c.toString = function() {
  34444. return "Parser at line " + this.tn.line
  34445. }
  34446. ,
  34447. o.Parser = l,
  34448. o
  34449. }(r, r.Lang),
  34450. r.Reflect = function(e) {
  34451. function i(i) {
  34452. if ("string" == typeof i && (i = e.TYPES[i]),
  34453. "undefined" == typeof i.defaultValue)
  34454. throw Error("default value for type " + i.name + " is not supported");
  34455. return i == e.TYPES.bytes ? new t(0) : i.defaultValue
  34456. }
  34457. function n(t, i) {
  34458. if (t && "number" == typeof t.low && "number" == typeof t.high && "boolean" == typeof t.unsigned && t.low === t.low && t.high === t.high)
  34459. return new e.Long(t.low,t.high,"undefined" == typeof i ? t.unsigned : i);
  34460. if ("string" == typeof t)
  34461. return e.Long.fromString(t, i || !1, 10);
  34462. if ("number" == typeof t)
  34463. return e.Long.fromNumber(t, i || !1);
  34464. throw Error("not convertible to Long")
  34465. }
  34466. function r(t, i) {
  34467. var n = i.readVarint32()
  34468. , o = 7 & n
  34469. , a = n >>> 3;
  34470. switch (o) {
  34471. case e.WIRE_TYPES.VARINT:
  34472. do
  34473. n = i.readUint8();
  34474. while (128 === (128 & n));break;
  34475. case e.WIRE_TYPES.BITS64:
  34476. i.offset += 8;
  34477. break;
  34478. case e.WIRE_TYPES.LDELIM:
  34479. n = i.readVarint32(),
  34480. i.offset += n;
  34481. break;
  34482. case e.WIRE_TYPES.STARTGROUP:
  34483. r(a, i);
  34484. break;
  34485. case e.WIRE_TYPES.ENDGROUP:
  34486. if (a === t)
  34487. return !1;
  34488. throw Error("Illegal GROUPEND after unknown group: " + a + " (" + t + " expected)");
  34489. case e.WIRE_TYPES.BITS32:
  34490. i.offset += 4;
  34491. break;
  34492. default:
  34493. throw Error("Illegal wire type in unknown group " + t + ": " + o)
  34494. }
  34495. return !0
  34496. }
  34497. var o = {}
  34498. , a = function(e, t, i) {
  34499. this.builder = e,
  34500. this.parent = t,
  34501. this.name = i,
  34502. this.className
  34503. }
  34504. , s = a.prototype;
  34505. s.fqn = function() {
  34506. for (var e = this.name, t = this; ; ) {
  34507. if (t = t.parent,
  34508. null == t)
  34509. break;
  34510. e = t.name + "." + e
  34511. }
  34512. return e
  34513. }
  34514. ,
  34515. s.toString = function(e) {
  34516. return (e ? this.className + " " : "") + this.fqn()
  34517. }
  34518. ,
  34519. s.build = function() {
  34520. throw Error(this.toString(!0) + " cannot be built directly")
  34521. }
  34522. ,
  34523. o.T = a;
  34524. var l = function(e, t, i, n, r) {
  34525. a.call(this, e, t, i),
  34526. this.className = "Namespace",
  34527. this.children = [],
  34528. this.options = n || {},
  34529. this.syntax = r || "proto2"
  34530. }
  34531. , c = l.prototype = Object.create(a.prototype);
  34532. c.getChildren = function(e) {
  34533. if (e = e || null,
  34534. null == e)
  34535. return this.children.slice();
  34536. for (var t = [], i = 0, n = this.children.length; i < n; ++i)
  34537. this.children[i]instanceof e && t.push(this.children[i]);
  34538. return t
  34539. }
  34540. ,
  34541. c.addChild = function(e) {
  34542. var t;
  34543. if (t = this.getChild(e.name))
  34544. if (t instanceof d.Field && t.name !== t.originalName && null === this.getChild(t.originalName))
  34545. t.name = t.originalName;
  34546. else {
  34547. if (!(e instanceof d.Field && e.name !== e.originalName && null === this.getChild(e.originalName)))
  34548. throw Error("Duplicate name in namespace " + this.toString(!0) + ": " + e.name);
  34549. e.name = e.originalName
  34550. }
  34551. this.children.push(e)
  34552. }
  34553. ,
  34554. c.getChild = function(e) {
  34555. for (var t = "number" == typeof e ? "id" : "name", i = 0, n = this.children.length; i < n; ++i)
  34556. if (this.children[i][t] === e)
  34557. return this.children[i];
  34558. return null
  34559. }
  34560. ,
  34561. c.resolve = function(e, t) {
  34562. var i = "string" == typeof e ? e.split(".") : e
  34563. , n = this
  34564. , r = 0;
  34565. if ("" === i[r]) {
  34566. for (; null !== n.parent; )
  34567. n = n.parent;
  34568. r++
  34569. }
  34570. var a;
  34571. do {
  34572. do {
  34573. if (!(n instanceof o.Namespace)) {
  34574. n = null;
  34575. break
  34576. }
  34577. if (a = n.getChild(i[r]),
  34578. !a || !(a instanceof o.T) || t && !(a instanceof o.Namespace)) {
  34579. n = null;
  34580. break
  34581. }
  34582. n = a,
  34583. r++
  34584. } while (r < i.length);if (null != n)
  34585. break;
  34586. if (null !== this.parent)
  34587. return this.parent.resolve(e, t)
  34588. } while (null != n);return n
  34589. }
  34590. ,
  34591. c.qn = function(e) {
  34592. var t = []
  34593. , i = e;
  34594. do
  34595. t.unshift(i.name),
  34596. i = i.parent;
  34597. while (null !== i);for (var n = 1; n <= t.length; n++) {
  34598. var r = t.slice(t.length - n);
  34599. if (e === this.resolve(r, e instanceof o.Namespace))
  34600. return r.join(".")
  34601. }
  34602. return e.fqn()
  34603. }
  34604. ,
  34605. c.build = function() {
  34606. for (var e, t = {}, i = this.children, n = 0, r = i.length; n < r; ++n)
  34607. e = i[n],
  34608. e instanceof l && (t[e.name] = e.build());
  34609. return Object.defineProperty && Object.defineProperty(t, "$options", {
  34610. value: this.buildOpt()
  34611. }),
  34612. t
  34613. }
  34614. ,
  34615. c.buildOpt = function() {
  34616. for (var e = {}, t = Object.keys(this.options), i = 0, n = t.length; i < n; ++i) {
  34617. var r = t[i]
  34618. , o = this.options[t[i]];
  34619. e[r] = o
  34620. }
  34621. return e
  34622. }
  34623. ,
  34624. c.getOption = function(e) {
  34625. return "undefined" == typeof e ? this.options : "undefined" != typeof this.options[e] ? this.options[e] : null
  34626. }
  34627. ,
  34628. o.Namespace = l;
  34629. var h = function(t, i, n, r) {
  34630. if (this.type = t,
  34631. this.resolvedType = i,
  34632. this.isMapKey = n,
  34633. this.syntax = r,
  34634. n && e.MAP_KEY_TYPES.indexOf(t) < 0)
  34635. throw Error("Invalid map key type: " + t.name)
  34636. }
  34637. , u = h.prototype;
  34638. h.defaultFieldValue = i,
  34639. u.verifyValue = function(i) {
  34640. function r(e, t) {
  34641. throw Error("Illegal value for " + o.toString(!0) + " of type " + o.type.name + ": " + e + " (" + t + ")")
  34642. }
  34643. var o = this;
  34644. switch (this.type) {
  34645. case e.TYPES.int32:
  34646. case e.TYPES.sint32:
  34647. case e.TYPES.sfixed32:
  34648. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  34649. i > 4294967295 ? 0 | i : i;
  34650. case e.TYPES.uint32:
  34651. case e.TYPES.fixed32:
  34652. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  34653. i < 0 ? i >>> 0 : i;
  34654. case e.TYPES.int64:
  34655. case e.TYPES.sint64:
  34656. case e.TYPES.sfixed64:
  34657. if (e.Long)
  34658. try {
  34659. return n(i, !1)
  34660. } catch (e) {
  34661. r(typeof i, e.message)
  34662. }
  34663. else
  34664. r(typeof i, "requires Long.js");
  34665. case e.TYPES.uint64:
  34666. case e.TYPES.fixed64:
  34667. if (e.Long)
  34668. try {
  34669. return n(i, !0)
  34670. } catch (e) {
  34671. r(typeof i, e.message)
  34672. }
  34673. else
  34674. r(typeof i, "requires Long.js");
  34675. case e.TYPES.bool:
  34676. return "boolean" != typeof i && r(typeof i, "not a boolean"),
  34677. i;
  34678. case e.TYPES.float:
  34679. case e.TYPES.double:
  34680. return "number" != typeof i && r(typeof i, "not a number"),
  34681. i;
  34682. case e.TYPES.string:
  34683. return "string" == typeof i || i && i instanceof String || r(typeof i, "not a string"),
  34684. "" + i;
  34685. case e.TYPES.bytes:
  34686. return t.isByteBuffer(i) ? i : t.wrap(i, "base64");
  34687. case e.TYPES.enum:
  34688. var a = this.resolvedType.getChildren(e.Reflect.Enum.Value);
  34689. for (l = 0; l < a.length; l++) {
  34690. if (a[l].name == i)
  34691. return a[l].id;
  34692. if (a[l].id == i)
  34693. return a[l].id
  34694. }
  34695. if ("proto3" === this.syntax)
  34696. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  34697. (i > 4294967295 || i < 0) && r(typeof i, "not in range for uint32"),
  34698. i;
  34699. r(i, "not a valid enum value");
  34700. case e.TYPES.group:
  34701. case e.TYPES.message:
  34702. if (i && "object" == typeof i || r(typeof i, "object expected"),
  34703. i instanceof this.resolvedType.clazz)
  34704. return i;
  34705. if (i instanceof e.Builder.Message) {
  34706. var s = {};
  34707. for (var l in i)
  34708. i.hasOwnProperty(l) && (s[l] = i[l]);
  34709. i = s
  34710. }
  34711. return new this.resolvedType.clazz(i)
  34712. }
  34713. throw Error("[INTERNAL] Illegal value for " + this.toString(!0) + ": " + i + " (undefined type " + this.type + ")")
  34714. }
  34715. ,
  34716. u.calculateLength = function(i, n) {
  34717. if (null === n)
  34718. return 0;
  34719. var r;
  34720. switch (this.type) {
  34721. case e.TYPES.int32:
  34722. return n < 0 ? t.calculateVarint64(n) : t.calculateVarint32(n);
  34723. case e.TYPES.uint32:
  34724. return t.calculateVarint32(n);
  34725. case e.TYPES.sint32:
  34726. return t.calculateVarint32(t.zigZagEncode32(n));
  34727. case e.TYPES.fixed32:
  34728. case e.TYPES.sfixed32:
  34729. case e.TYPES.float:
  34730. return 4;
  34731. case e.TYPES.int64:
  34732. case e.TYPES.uint64:
  34733. return t.calculateVarint64(n);
  34734. case e.TYPES.sint64:
  34735. return t.calculateVarint64(t.zigZagEncode64(n));
  34736. case e.TYPES.fixed64:
  34737. case e.TYPES.sfixed64:
  34738. return 8;
  34739. case e.TYPES.bool:
  34740. return 1;
  34741. case e.TYPES.enum:
  34742. return t.calculateVarint32(n);
  34743. case e.TYPES.double:
  34744. return 8;
  34745. case e.TYPES.string:
  34746. return r = t.calculateUTF8Bytes(n),
  34747. t.calculateVarint32(r) + r;
  34748. case e.TYPES.bytes:
  34749. if (n.remaining() < 0)
  34750. throw Error("Illegal value for " + this.toString(!0) + ": " + n.remaining() + " bytes remaining");
  34751. return t.calculateVarint32(n.remaining()) + n.remaining();
  34752. case e.TYPES.message:
  34753. return r = this.resolvedType.calculate(n),
  34754. t.calculateVarint32(r) + r;
  34755. case e.TYPES.group:
  34756. return r = this.resolvedType.calculate(n),
  34757. r + t.calculateVarint32(i << 3 | e.WIRE_TYPES.ENDGROUP)
  34758. }
  34759. throw Error("[INTERNAL] Illegal value to encode in " + this.toString(!0) + ": " + n + " (unknown type)")
  34760. }
  34761. ,
  34762. u.encodeValue = function(i, n, r) {
  34763. if (null === n)
  34764. return r;
  34765. switch (this.type) {
  34766. case e.TYPES.int32:
  34767. n < 0 ? r.writeVarint64(n) : r.writeVarint32(n);
  34768. break;
  34769. case e.TYPES.uint32:
  34770. r.writeVarint32(n);
  34771. break;
  34772. case e.TYPES.sint32:
  34773. r.writeVarint32ZigZag(n);
  34774. break;
  34775. case e.TYPES.fixed32:
  34776. r.writeUint32(n);
  34777. break;
  34778. case e.TYPES.sfixed32:
  34779. r.writeInt32(n);
  34780. break;
  34781. case e.TYPES.int64:
  34782. case e.TYPES.uint64:
  34783. r.writeVarint64(n);
  34784. break;
  34785. case e.TYPES.sint64:
  34786. r.writeVarint64ZigZag(n);
  34787. break;
  34788. case e.TYPES.fixed64:
  34789. r.writeUint64(n);
  34790. break;
  34791. case e.TYPES.sfixed64:
  34792. r.writeInt64(n);
  34793. break;
  34794. case e.TYPES.bool:
  34795. "string" == typeof n ? r.writeVarint32("false" === n.toLowerCase() ? 0 : !!n) : r.writeVarint32(n ? 1 : 0);
  34796. break;
  34797. case e.TYPES.enum:
  34798. r.writeVarint32(n);
  34799. break;
  34800. case e.TYPES.float:
  34801. r.writeFloat32(n);
  34802. break;
  34803. case e.TYPES.double:
  34804. r.writeFloat64(n);
  34805. break;
  34806. case e.TYPES.string:
  34807. r.writeVString(n);
  34808. break;
  34809. case e.TYPES.bytes:
  34810. if (n.remaining() < 0)
  34811. throw Error("Illegal value for " + this.toString(!0) + ": " + n.remaining() + " bytes remaining");
  34812. var o = n.offset;
  34813. r.writeVarint32(n.remaining()),
  34814. r.append(n),
  34815. n.offset = o;
  34816. break;
  34817. case e.TYPES.message:
  34818. var a = (new t).LE();
  34819. this.resolvedType.encode(n, a),
  34820. r.writeVarint32(a.offset),
  34821. r.append(a.flip());
  34822. break;
  34823. case e.TYPES.group:
  34824. this.resolvedType.encode(n, r),
  34825. r.writeVarint32(i << 3 | e.WIRE_TYPES.ENDGROUP);
  34826. break;
  34827. default:
  34828. throw Error("[INTERNAL] Illegal value to encode in " + this.toString(!0) + ": " + n + " (unknown type)")
  34829. }
  34830. return r
  34831. }
  34832. ,
  34833. u.decode = function(t, i, n) {
  34834. if (i != this.type.wireType)
  34835. throw Error("Unexpected wire type for element");
  34836. var r, o;
  34837. switch (this.type) {
  34838. case e.TYPES.int32:
  34839. return 0 | t.readVarint32();
  34840. case e.TYPES.uint32:
  34841. return t.readVarint32() >>> 0;
  34842. case e.TYPES.sint32:
  34843. return 0 | t.readVarint32ZigZag();
  34844. case e.TYPES.fixed32:
  34845. return t.readUint32() >>> 0;
  34846. case e.TYPES.sfixed32:
  34847. return 0 | t.readInt32();
  34848. case e.TYPES.int64:
  34849. return t.readVarint64();
  34850. case e.TYPES.uint64:
  34851. return t.readVarint64().toUnsigned();
  34852. case e.TYPES.sint64:
  34853. return t.readVarint64ZigZag();
  34854. case e.TYPES.fixed64:
  34855. return t.readUint64();
  34856. case e.TYPES.sfixed64:
  34857. return t.readInt64();
  34858. case e.TYPES.bool:
  34859. return !!t.readVarint32();
  34860. case e.TYPES.enum:
  34861. return t.readVarint32();
  34862. case e.TYPES.float:
  34863. return t.readFloat();
  34864. case e.TYPES.double:
  34865. return t.readDouble();
  34866. case e.TYPES.string:
  34867. return t.readVString();
  34868. case e.TYPES.bytes:
  34869. if (o = t.readVarint32(),
  34870. t.remaining() < o)
  34871. throw Error("Illegal number of bytes for " + this.toString(!0) + ": " + o + " required but got only " + t.remaining());
  34872. return r = t.clone(),
  34873. r.limit = r.offset + o,
  34874. t.offset += o,
  34875. r;
  34876. case e.TYPES.message:
  34877. return o = t.readVarint32(),
  34878. this.resolvedType.decode(t, o);
  34879. case e.TYPES.group:
  34880. return this.resolvedType.decode(t, -1, n)
  34881. }
  34882. throw Error("[INTERNAL] Illegal decode type")
  34883. }
  34884. ,
  34885. u.valueFromString = function(i) {
  34886. if (!this.isMapKey)
  34887. throw Error("valueFromString() called on non-map-key element");
  34888. switch (this.type) {
  34889. case e.TYPES.int32:
  34890. case e.TYPES.sint32:
  34891. case e.TYPES.sfixed32:
  34892. case e.TYPES.uint32:
  34893. case e.TYPES.fixed32:
  34894. return this.verifyValue(parseInt(i));
  34895. case e.TYPES.int64:
  34896. case e.TYPES.sint64:
  34897. case e.TYPES.sfixed64:
  34898. case e.TYPES.uint64:
  34899. case e.TYPES.fixed64:
  34900. return this.verifyValue(i);
  34901. case e.TYPES.bool:
  34902. return "true" === i;
  34903. case e.TYPES.string:
  34904. return this.verifyValue(i);
  34905. case e.TYPES.bytes:
  34906. return t.fromBinary(i)
  34907. }
  34908. }
  34909. ,
  34910. u.valueToString = function(t) {
  34911. if (!this.isMapKey)
  34912. throw Error("valueToString() called on non-map-key element");
  34913. return this.type === e.TYPES.bytes ? t.toString("binary") : t.toString()
  34914. }
  34915. ,
  34916. o.Element = h;
  34917. var d = function(e, t, i, n, r, o) {
  34918. l.call(this, e, t, i, n, o),
  34919. this.className = "Message",
  34920. this.extensions = void 0,
  34921. this.clazz = null,
  34922. this.isGroup = !!r,
  34923. this._fields = null,
  34924. this._fieldsById = null,
  34925. this._fieldsByName = null
  34926. }
  34927. , p = d.prototype = Object.create(l.prototype);
  34928. p.build = function(i) {
  34929. if (this.clazz && !i)
  34930. return this.clazz;
  34931. var n = function(e, i) {
  34932. function n(i, r, o, a) {
  34933. if (null === i || "object" != typeof i) {
  34934. if (a && a instanceof e.Reflect.Enum) {
  34935. var s = e.Reflect.Enum.getName(a.object, i);
  34936. if (null !== s)
  34937. return s
  34938. }
  34939. return i
  34940. }
  34941. if (t.isByteBuffer(i))
  34942. return r ? i.toBase64() : i.toBuffer();
  34943. if (e.Long.isLong(i))
  34944. return o ? i.toString() : e.Long.fromValue(i);
  34945. var l;
  34946. if (Array.isArray(i))
  34947. return l = [],
  34948. i.forEach(function(e, t) {
  34949. l[t] = n(e, r, o, a)
  34950. }),
  34951. l;
  34952. if (l = {},
  34953. i instanceof e.Map) {
  34954. for (var c = i.entries(), h = c.next(); !h.done; h = c.next())
  34955. l[i.keyElem.valueToString(h.value[0])] = n(h.value[1], r, o, i.valueElem.resolvedType);
  34956. return l
  34957. }
  34958. var u = i.$type
  34959. , d = void 0;
  34960. for (var p in i)
  34961. i.hasOwnProperty(p) && (u && (d = u.getChild(p)) ? l[p] = n(i[p], r, o, d.resolvedType) : l[p] = n(i[p], r, o));
  34962. return l
  34963. }
  34964. var r = i.getChildren(e.Reflect.Message.Field)
  34965. , o = i.getChildren(e.Reflect.Message.OneOf)
  34966. , a = function(n, s) {
  34967. e.Builder.Message.call(this);
  34968. for (var l = 0, c = o.length; l < c; ++l)
  34969. this[o[l].name] = null;
  34970. for (l = 0,
  34971. c = r.length; l < c; ++l) {
  34972. var h = r[l];
  34973. this[h.name] = h.repeated ? [] : h.map ? new e.Map(h) : null,
  34974. !h.required && "proto3" !== i.syntax || null === h.defaultValue || (this[h.name] = h.defaultValue)
  34975. }
  34976. if (arguments.length > 0) {
  34977. var u;
  34978. if (1 !== arguments.length || null === n || "object" != typeof n || !("function" != typeof n.encode || n instanceof a) || Array.isArray(n) || n instanceof e.Map || t.isByteBuffer(n) || n instanceof ArrayBuffer || e.Long && n instanceof e.Long)
  34979. for (l = 0,
  34980. c = arguments.length; l < c; ++l)
  34981. "undefined" != typeof (u = arguments[l]) && this.$set(r[l].name, u);
  34982. else
  34983. this.$set(n)
  34984. }
  34985. }
  34986. , s = a.prototype = Object.create(e.Builder.Message.prototype);
  34987. s.add = function(t, n, r) {
  34988. var o = i._fieldsByName[t];
  34989. if (!r) {
  34990. if (!o)
  34991. throw Error(this + "#" + t + " is undefined");
  34992. if (!(o instanceof e.Reflect.Message.Field))
  34993. throw Error(this + "#" + t + " is not a field: " + o.toString(!0));
  34994. if (!o.repeated)
  34995. throw Error(this + "#" + t + " is not a repeated field");
  34996. n = o.verifyValue(n, !0)
  34997. }
  34998. return null === this[t] && (this[t] = []),
  34999. this[t].push(n),
  35000. this
  35001. }
  35002. ,
  35003. s.$add = s.add,
  35004. s.set = function(t, n, r) {
  35005. if (t && "object" == typeof t) {
  35006. r = n;
  35007. for (var o in t)
  35008. t.hasOwnProperty(o) && "undefined" != typeof (n = t[o]) && this.$set(o, n, r);
  35009. return this
  35010. }
  35011. var a = i._fieldsByName[t];
  35012. if (r)
  35013. this[t] = n;
  35014. else {
  35015. if (!a)
  35016. throw Error(this + "#" + t + " is not a field: undefined");
  35017. if (!(a instanceof e.Reflect.Message.Field))
  35018. throw Error(this + "#" + t + " is not a field: " + a.toString(!0));
  35019. this[a.name] = n = a.verifyValue(n)
  35020. }
  35021. if (a && a.oneof) {
  35022. var s = this[a.oneof.name];
  35023. null !== n ? (null !== s && s !== a.name && (this[s] = null),
  35024. this[a.oneof.name] = a.name) : s === t && (this[a.oneof.name] = null)
  35025. }
  35026. return this
  35027. }
  35028. ,
  35029. s.$set = s.set,
  35030. s.get = function(t, n) {
  35031. if (n)
  35032. return this[t];
  35033. var r = i._fieldsByName[t];
  35034. if (!(r && r instanceof e.Reflect.Message.Field))
  35035. throw Error(this + "#" + t + " is not a field: undefined");
  35036. if (!(r instanceof e.Reflect.Message.Field))
  35037. throw Error(this + "#" + t + " is not a field: " + r.toString(!0));
  35038. return this[r.name]
  35039. }
  35040. ,
  35041. s.$get = s.get;
  35042. for (var l = 0; l < r.length; l++) {
  35043. var c = r[l];
  35044. c instanceof e.Reflect.Message.ExtensionField || i.builder.options.populateAccessors && function(e) {
  35045. var t = e.originalName.replace(/(_[a-zA-Z])/g, function(e) {
  35046. return e.toUpperCase().replace("_", "")
  35047. });
  35048. t = t.substring(0, 1).toUpperCase() + t.substring(1);
  35049. var n = e.originalName.replace(/([A-Z])/g, function(e) {
  35050. return "_" + e
  35051. })
  35052. , r = function(t, i) {
  35053. return this[e.name] = i ? t : e.verifyValue(t),
  35054. this
  35055. }
  35056. , o = function() {
  35057. return this[e.name]
  35058. };
  35059. null === i.getChild("set" + t) && (s["set" + t] = r),
  35060. null === i.getChild("set_" + n) && (s["set_" + n] = r),
  35061. null === i.getChild("get" + t) && (s["get" + t] = o),
  35062. null === i.getChild("get_" + n) && (s["get_" + n] = o)
  35063. }(c)
  35064. }
  35065. s.encode = function(e, n) {
  35066. "boolean" == typeof e && (n = e,
  35067. e = void 0);
  35068. var r = !1;
  35069. e || (e = new t,
  35070. r = !0);
  35071. var o = e.littleEndian;
  35072. try {
  35073. return i.encode(this, e.LE(), n),
  35074. (r ? e.flip() : e).LE(o)
  35075. } catch (t) {
  35076. throw e.LE(o),
  35077. t
  35078. }
  35079. }
  35080. ,
  35081. a.encode = function(e, t, i) {
  35082. return new a(e).encode(t, i)
  35083. }
  35084. ,
  35085. s.calculate = function() {
  35086. return i.calculate(this)
  35087. }
  35088. ,
  35089. s.encodeDelimited = function(e, n) {
  35090. var r = !1;
  35091. e || (e = new t,
  35092. r = !0);
  35093. var o = (new t).LE();
  35094. return i.encode(this, o, n).flip(),
  35095. e.writeVarint32(o.remaining()),
  35096. e.append(o),
  35097. r ? e.flip() : e
  35098. }
  35099. ,
  35100. s.encodeAB = function() {
  35101. try {
  35102. return this.encode().toArrayBuffer()
  35103. } catch (e) {
  35104. throw e.encoded && (e.encoded = e.encoded.toArrayBuffer()),
  35105. e
  35106. }
  35107. }
  35108. ,
  35109. s.toArrayBuffer = s.encodeAB,
  35110. s.encodeNB = function() {
  35111. try {
  35112. return this.encode().toBuffer()
  35113. } catch (e) {
  35114. throw e.encoded && (e.encoded = e.encoded.toBuffer()),
  35115. e
  35116. }
  35117. }
  35118. ,
  35119. s.toBuffer = s.encodeNB,
  35120. s.encode64 = function() {
  35121. try {
  35122. return this.encode().toBase64()
  35123. } catch (e) {
  35124. throw e.encoded && (e.encoded = e.encoded.toBase64()),
  35125. e
  35126. }
  35127. }
  35128. ,
  35129. s.toBase64 = s.encode64,
  35130. s.encodeHex = function() {
  35131. try {
  35132. return this.encode().toHex()
  35133. } catch (e) {
  35134. throw e.encoded && (e.encoded = e.encoded.toHex()),
  35135. e
  35136. }
  35137. }
  35138. ,
  35139. s.toHex = s.encodeHex,
  35140. s.toRaw = function(e, t) {
  35141. return n(this, !!e, !!t, this.$type)
  35142. }
  35143. ,
  35144. s.encodeJSON = function() {
  35145. return JSON.stringify(n(this, !0, !0, this.$type))
  35146. }
  35147. ,
  35148. a.decode = function(e, n, r) {
  35149. "string" == typeof n && (r = n,
  35150. n = -1),
  35151. "string" == typeof e && (e = t.wrap(e, r ? r : "base64")),
  35152. e = t.isByteBuffer(e) ? e : t.wrap(e);
  35153. var o = e.littleEndian;
  35154. try {
  35155. var a = i.decode(e.LE());
  35156. return e.LE(o),
  35157. a
  35158. } catch (t) {
  35159. throw e.LE(o),
  35160. t
  35161. }
  35162. }
  35163. ,
  35164. a.decodeDelimited = function(e, n) {
  35165. if ("string" == typeof e && (e = t.wrap(e, n ? n : "base64")),
  35166. e = t.isByteBuffer(e) ? e : t.wrap(e),
  35167. e.remaining() < 1)
  35168. return null;
  35169. var r = e.offset
  35170. , o = e.readVarint32();
  35171. if (e.remaining() < o)
  35172. return e.offset = r,
  35173. null;
  35174. try {
  35175. var a = i.decode(e.slice(e.offset, e.offset + o).LE());
  35176. return e.offset += o,
  35177. a
  35178. } catch (t) {
  35179. throw e.offset += o,
  35180. t
  35181. }
  35182. }
  35183. ,
  35184. a.decode64 = function(e) {
  35185. return a.decode(e, "base64")
  35186. }
  35187. ,
  35188. a.decodeHex = function(e) {
  35189. return a.decode(e, "hex")
  35190. }
  35191. ,
  35192. a.decodeJSON = function(e) {
  35193. return new a(JSON.parse(e))
  35194. }
  35195. ,
  35196. s.toString = function() {
  35197. return i.toString()
  35198. }
  35199. ;
  35200. return Object.defineProperty && (Object.defineProperty(a, "$options", {
  35201. value: i.buildOpt()
  35202. }),
  35203. Object.defineProperty(s, "$options", {
  35204. value: a.$options
  35205. }),
  35206. Object.defineProperty(a, "$type", {
  35207. value: i
  35208. }),
  35209. Object.defineProperty(s, "$type", {
  35210. value: i
  35211. })),
  35212. a
  35213. }(e, this);
  35214. this._fields = [],
  35215. this._fieldsById = {},
  35216. this._fieldsByName = {};
  35217. for (var r, o = 0, a = this.children.length; o < a; o++)
  35218. if (r = this.children[o],
  35219. r instanceof A || r instanceof d || r instanceof E) {
  35220. if (n.hasOwnProperty(r.name))
  35221. throw Error("Illegal reflect child of " + this.toString(!0) + ": " + r.toString(!0) + " cannot override static property '" + r.name + "'");
  35222. n[r.name] = r.build()
  35223. } else if (r instanceof d.Field)
  35224. r.build(),
  35225. this._fields.push(r),
  35226. this._fieldsById[r.id] = r,
  35227. this._fieldsByName[r.name] = r;
  35228. else if (!(r instanceof d.OneOf || r instanceof I))
  35229. throw Error("Illegal reflect child of " + this.toString(!0) + ": " + this.children[o].toString(!0));
  35230. return this.clazz = n
  35231. }
  35232. ,
  35233. p.encode = function(e, t, i) {
  35234. for (var n, r, o = null, a = 0, s = this._fields.length; a < s; ++a)
  35235. n = this._fields[a],
  35236. r = e[n.name],
  35237. n.required && null === r ? null === o && (o = n) : n.encode(i ? r : n.verifyValue(r), t, e);
  35238. if (null !== o) {
  35239. var l = Error("Missing at least one required field for " + this.toString(!0) + ": " + o);
  35240. throw l.encoded = t,
  35241. l
  35242. }
  35243. return t
  35244. }
  35245. ,
  35246. p.calculate = function(e) {
  35247. for (var t, i, n = 0, r = 0, o = this._fields.length; r < o; ++r) {
  35248. if (t = this._fields[r],
  35249. i = e[t.name],
  35250. t.required && null === i)
  35251. throw Error("Missing at least one required field for " + this.toString(!0) + ": " + t);
  35252. n += t.calculate(i, e)
  35253. }
  35254. return n
  35255. }
  35256. ,
  35257. p.decode = function(t, i, n) {
  35258. i = "number" == typeof i ? i : -1;
  35259. for (var o, a, s, l, c = t.offset, h = new this.clazz; t.offset < c + i || i === -1 && t.remaining() > 0; ) {
  35260. if (o = t.readVarint32(),
  35261. a = 7 & o,
  35262. s = o >>> 3,
  35263. a === e.WIRE_TYPES.ENDGROUP) {
  35264. if (s !== n)
  35265. throw Error("Illegal group end indicator for " + this.toString(!0) + ": " + s + " (" + (n ? n + " expected" : "not a group") + ")");
  35266. break
  35267. }
  35268. if (l = this._fieldsById[s]) {
  35269. if (l.repeated && !l.options.packed)
  35270. h[l.name].push(l.decode(a, t));
  35271. else if (l.map) {
  35272. var u = l.decode(a, t);
  35273. h[l.name].set(u[0], u[1])
  35274. } else if (h[l.name] = l.decode(a, t),
  35275. l.oneof) {
  35276. var d = h[l.oneof.name];
  35277. null !== d && d !== l.name && (h[d] = null),
  35278. h[l.oneof.name] = l.name
  35279. }
  35280. } else
  35281. switch (a) {
  35282. case e.WIRE_TYPES.VARINT:
  35283. t.readVarint32();
  35284. break;
  35285. case e.WIRE_TYPES.BITS32:
  35286. t.offset += 4;
  35287. break;
  35288. case e.WIRE_TYPES.BITS64:
  35289. t.offset += 8;
  35290. break;
  35291. case e.WIRE_TYPES.LDELIM:
  35292. var p = t.readVarint32();
  35293. t.offset += p;
  35294. break;
  35295. case e.WIRE_TYPES.STARTGROUP:
  35296. for (; r(s, t); )
  35297. ;
  35298. break;
  35299. default:
  35300. throw Error("Illegal wire type for unknown field " + s + " in " + this.toString(!0) + "#decode: " + a)
  35301. }
  35302. }
  35303. for (var f = 0, g = this._fields.length; f < g; ++f)
  35304. if (l = this._fields[f],
  35305. null === h[l.name])
  35306. if ("proto3" === this.syntax)
  35307. h[l.name] = l.defaultValue;
  35308. else {
  35309. if (l.required) {
  35310. var m = Error("Missing at least one required field for " + this.toString(!0) + ": " + l.name);
  35311. throw m.decoded = h,
  35312. m
  35313. }
  35314. e.populateDefaults && null !== l.defaultValue && (h[l.name] = l.defaultValue)
  35315. }
  35316. return h
  35317. }
  35318. ,
  35319. o.Message = d;
  35320. var f = function(t, i, n, r, o, s, l, c, h, u) {
  35321. a.call(this, t, i, s),
  35322. this.className = "Message.Field",
  35323. this.required = "required" === n,
  35324. this.repeated = "repeated" === n,
  35325. this.map = "map" === n,
  35326. this.keyType = r || null,
  35327. this.type = o,
  35328. this.resolvedType = null,
  35329. this.id = l,
  35330. this.options = c || {},
  35331. this.defaultValue = null,
  35332. this.oneof = h || null,
  35333. this.syntax = u || "proto2",
  35334. this.originalName = this.name,
  35335. this.element = null,
  35336. this.keyElement = null,
  35337. !this.builder.options.convertFieldsToCamelCase || this instanceof d.ExtensionField || (this.name = e.Util.toCamelCase(this.name))
  35338. }
  35339. , g = f.prototype = Object.create(a.prototype);
  35340. g.build = function() {
  35341. this.element = new h(this.type,this.resolvedType,!1,this.syntax),
  35342. this.map && (this.keyElement = new h(this.keyType,void 0,!0,this.syntax)),
  35343. "proto3" !== this.syntax || this.repeated || this.map ? "undefined" != typeof this.options.default && (this.defaultValue = this.verifyValue(this.options.default)) : this.defaultValue = h.defaultFieldValue(this.type)
  35344. }
  35345. ,
  35346. g.verifyValue = function(t, i) {
  35347. function n(e, t) {
  35348. throw Error("Illegal value for " + r.toString(!0) + " of type " + r.type.name + ": " + e + " (" + t + ")")
  35349. }
  35350. i = i || !1;
  35351. var r = this;
  35352. if (null === t)
  35353. return this.required && n(typeof t, "required"),
  35354. "proto3" === this.syntax && this.type !== e.TYPES.message && n(typeof t, "proto3 field without field presence cannot be null"),
  35355. null;
  35356. var o;
  35357. if (this.repeated && !i) {
  35358. Array.isArray(t) || (t = [t]);
  35359. var a = [];
  35360. for (o = 0; o < t.length; o++)
  35361. a.push(this.element.verifyValue(t[o]));
  35362. return a
  35363. }
  35364. return this.map && !i ? t instanceof e.Map ? t : (t instanceof Object || n(typeof t, "expected ProtoBuf.Map or raw object for map field"),
  35365. new e.Map(this,t)) : (!this.repeated && Array.isArray(t) && n(typeof t, "no array expected"),
  35366. this.element.verifyValue(t))
  35367. }
  35368. ,
  35369. g.hasWirePresence = function(t, i) {
  35370. if ("proto3" !== this.syntax)
  35371. return null !== t;
  35372. if (this.oneof && i[this.oneof.name] === this.name)
  35373. return !0;
  35374. switch (this.type) {
  35375. case e.TYPES.int32:
  35376. case e.TYPES.sint32:
  35377. case e.TYPES.sfixed32:
  35378. case e.TYPES.uint32:
  35379. case e.TYPES.fixed32:
  35380. return 0 !== t;
  35381. case e.TYPES.int64:
  35382. case e.TYPES.sint64:
  35383. case e.TYPES.sfixed64:
  35384. case e.TYPES.uint64:
  35385. case e.TYPES.fixed64:
  35386. return 0 !== t.low || 0 !== t.high;
  35387. case e.TYPES.bool:
  35388. return t;
  35389. case e.TYPES.float:
  35390. case e.TYPES.double:
  35391. return 0 !== t;
  35392. case e.TYPES.string:
  35393. return t.length > 0;
  35394. case e.TYPES.bytes:
  35395. return t.remaining() > 0;
  35396. case e.TYPES.enum:
  35397. return 0 !== t;
  35398. case e.TYPES.message:
  35399. return null !== t;
  35400. default:
  35401. return !0
  35402. }
  35403. }
  35404. ,
  35405. g.encode = function(i, n, r) {
  35406. if (null === this.type || "object" != typeof this.type)
  35407. throw Error("[INTERNAL] Unresolved type in " + this.toString(!0) + ": " + this.type);
  35408. if (null === i || this.repeated && 0 == i.length)
  35409. return n;
  35410. try {
  35411. if (this.repeated) {
  35412. var o;
  35413. if (this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0) {
  35414. n.writeVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  35415. n.ensureCapacity(n.offset += 1);
  35416. var a = n.offset;
  35417. for (o = 0; o < i.length; o++)
  35418. this.element.encodeValue(this.id, i[o], n);
  35419. var s = n.offset - a
  35420. , l = t.calculateVarint32(s);
  35421. if (l > 1) {
  35422. var c = n.slice(a, n.offset);
  35423. a += l - 1,
  35424. n.offset = a,
  35425. n.append(c)
  35426. }
  35427. n.writeVarint32(s, a - l)
  35428. } else
  35429. for (o = 0; o < i.length; o++)
  35430. n.writeVarint32(this.id << 3 | this.type.wireType),
  35431. this.element.encodeValue(this.id, i[o], n)
  35432. } else
  35433. this.map ? i.forEach(function(i, r, o) {
  35434. var a = t.calculateVarint32(8 | this.keyType.wireType) + this.keyElement.calculateLength(1, r) + t.calculateVarint32(16 | this.type.wireType) + this.element.calculateLength(2, i);
  35435. n.writeVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  35436. n.writeVarint32(a),
  35437. n.writeVarint32(8 | this.keyType.wireType),
  35438. this.keyElement.encodeValue(1, r, n),
  35439. n.writeVarint32(16 | this.type.wireType),
  35440. this.element.encodeValue(2, i, n)
  35441. }, this) : this.hasWirePresence(i, r) && (n.writeVarint32(this.id << 3 | this.type.wireType),
  35442. this.element.encodeValue(this.id, i, n))
  35443. } catch (e) {
  35444. throw Error("Illegal value for " + this.toString(!0) + ": " + i + " (" + e + ")")
  35445. }
  35446. return n
  35447. }
  35448. ,
  35449. g.calculate = function(i, n) {
  35450. if (i = this.verifyValue(i),
  35451. null === this.type || "object" != typeof this.type)
  35452. throw Error("[INTERNAL] Unresolved type in " + this.toString(!0) + ": " + this.type);
  35453. if (null === i || this.repeated && 0 == i.length)
  35454. return 0;
  35455. var r = 0;
  35456. try {
  35457. if (this.repeated) {
  35458. var o, a;
  35459. if (this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0) {
  35460. for (r += t.calculateVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  35461. a = 0,
  35462. o = 0; o < i.length; o++)
  35463. a += this.element.calculateLength(this.id, i[o]);
  35464. r += t.calculateVarint32(a),
  35465. r += a
  35466. } else
  35467. for (o = 0; o < i.length; o++)
  35468. r += t.calculateVarint32(this.id << 3 | this.type.wireType),
  35469. r += this.element.calculateLength(this.id, i[o])
  35470. } else
  35471. this.map ? i.forEach(function(i, n, o) {
  35472. var a = t.calculateVarint32(8 | this.keyType.wireType) + this.keyElement.calculateLength(1, n) + t.calculateVarint32(16 | this.type.wireType) + this.element.calculateLength(2, i);
  35473. r += t.calculateVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  35474. r += t.calculateVarint32(a),
  35475. r += a
  35476. }, this) : this.hasWirePresence(i, n) && (r += t.calculateVarint32(this.id << 3 | this.type.wireType),
  35477. r += this.element.calculateLength(this.id, i))
  35478. } catch (e) {
  35479. throw Error("Illegal value for " + this.toString(!0) + ": " + i + " (" + e + ")")
  35480. }
  35481. return r
  35482. }
  35483. ,
  35484. g.decode = function(t, i, n) {
  35485. var r, o, a = !this.map && t == this.type.wireType || !n && this.repeated && this.options.packed && t == e.WIRE_TYPES.LDELIM || this.map && t == e.WIRE_TYPES.LDELIM;
  35486. if (!a)
  35487. throw Error("Illegal wire type for field " + this.toString(!0) + ": " + t + " (" + this.type.wireType + " expected)");
  35488. if (t == e.WIRE_TYPES.LDELIM && this.repeated && this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0 && !n) {
  35489. o = i.readVarint32(),
  35490. o = i.offset + o;
  35491. for (var s = []; i.offset < o; )
  35492. s.push(this.decode(this.type.wireType, i, !0));
  35493. return s
  35494. }
  35495. if (this.map) {
  35496. var l = h.defaultFieldValue(this.keyType);
  35497. if (r = h.defaultFieldValue(this.type),
  35498. o = i.readVarint32(),
  35499. i.remaining() < o)
  35500. throw Error("Illegal number of bytes for " + this.toString(!0) + ": " + o + " required but got only " + i.remaining());
  35501. var c = i.clone();
  35502. for (c.limit = c.offset + o,
  35503. i.offset += o; c.remaining() > 0; ) {
  35504. var u = c.readVarint32();
  35505. t = 7 & u;
  35506. var d = u >>> 3;
  35507. if (1 === d)
  35508. l = this.keyElement.decode(c, t, d);
  35509. else {
  35510. if (2 !== d)
  35511. throw Error("Unexpected tag in map field key/value submessage");
  35512. r = this.element.decode(c, t, d)
  35513. }
  35514. }
  35515. return [l, r]
  35516. }
  35517. return this.element.decode(i, t, this.id)
  35518. }
  35519. ,
  35520. o.Message.Field = f;
  35521. var m = function(e, t, i, n, r, o, a) {
  35522. f.call(this, e, t, i, null, n, r, o, a),
  35523. this.extension
  35524. };
  35525. m.prototype = Object.create(f.prototype),
  35526. o.Message.ExtensionField = m;
  35527. var v = function(e, t, i) {
  35528. a.call(this, e, t, i),
  35529. this.fields = []
  35530. };
  35531. o.Message.OneOf = v;
  35532. var A = function(e, t, i, n, r) {
  35533. l.call(this, e, t, i, n, r),
  35534. this.className = "Enum",
  35535. this.object = null
  35536. };
  35537. A.getName = function(e, t) {
  35538. for (var i, n = Object.keys(e), r = 0; r < n.length; ++r)
  35539. if (e[i = n[r]] === t)
  35540. return i;
  35541. return null
  35542. }
  35543. ;
  35544. var y = A.prototype = Object.create(l.prototype);
  35545. y.build = function(t) {
  35546. if (this.object && !t)
  35547. return this.object;
  35548. for (var i = new e.Builder.Enum, n = this.getChildren(A.Value), r = 0, o = n.length; r < o; ++r)
  35549. i[n[r].name] = n[r].id;
  35550. return Object.defineProperty && Object.defineProperty(i, "$options", {
  35551. value: this.buildOpt(),
  35552. enumerable: !1
  35553. }),
  35554. this.object = i
  35555. }
  35556. ,
  35557. o.Enum = A;
  35558. var C = function(e, t, i, n) {
  35559. a.call(this, e, t, i),
  35560. this.className = "Enum.Value",
  35561. this.id = n
  35562. };
  35563. C.prototype = Object.create(a.prototype),
  35564. o.Enum.Value = C;
  35565. var I = function(e, t, i, n) {
  35566. a.call(this, e, t, i),
  35567. this.field = n
  35568. };
  35569. I.prototype = Object.create(a.prototype),
  35570. o.Extension = I;
  35571. var E = function(e, t, i, n) {
  35572. l.call(this, e, t, i, n),
  35573. this.className = "Service",
  35574. this.clazz = null
  35575. }
  35576. , b = E.prototype = Object.create(l.prototype);
  35577. b.build = function(i) {
  35578. return this.clazz && !i ? this.clazz : this.clazz = function(e, i) {
  35579. for (var n = function(t) {
  35580. e.Builder.Service.call(this),
  35581. this.rpcImpl = t || function(e, t, i) {
  35582. setTimeout(i.bind(this, Error("Not implemented, see: https://github.com/dcodeIO/ProtoBuf.js/wiki/Services")), 0)
  35583. }
  35584. }, r = n.prototype = Object.create(e.Builder.Service.prototype), o = i.getChildren(e.Reflect.Service.RPCMethod), a = 0; a < o.length; a++)
  35585. !function(e) {
  35586. r[e.name] = function(n, r) {
  35587. try {
  35588. try {
  35589. n = e.resolvedRequestType.clazz.decode(t.wrap(n))
  35590. } catch (e) {
  35591. if (!(e instanceof TypeError))
  35592. throw e
  35593. }
  35594. if (null === n || "object" != typeof n)
  35595. throw Error("Illegal arguments");
  35596. n instanceof e.resolvedRequestType.clazz || (n = new e.resolvedRequestType.clazz(n)),
  35597. this.rpcImpl(e.fqn(), n, function(t, n) {
  35598. if (t)
  35599. return void r(t);
  35600. null === n && (n = "");
  35601. try {
  35602. n = e.resolvedResponseType.clazz.decode(n)
  35603. } catch (e) {}
  35604. return n && n instanceof e.resolvedResponseType.clazz ? void r(null, n) : void r(Error("Illegal response type received in service method " + i.name + "#" + e.name))
  35605. })
  35606. } catch (e) {
  35607. setTimeout(r.bind(this, e), 0)
  35608. }
  35609. }
  35610. ,
  35611. n[e.name] = function(t, i, r) {
  35612. new n(t)[e.name](i, r)
  35613. }
  35614. ,
  35615. Object.defineProperty && (Object.defineProperty(n[e.name], "$options", {
  35616. value: e.buildOpt()
  35617. }),
  35618. Object.defineProperty(r[e.name], "$options", {
  35619. value: n[e.name].$options
  35620. }))
  35621. }(o[a]);
  35622. return Object.defineProperty && (Object.defineProperty(n, "$options", {
  35623. value: i.buildOpt()
  35624. }),
  35625. Object.defineProperty(r, "$options", {
  35626. value: n.$options
  35627. }),
  35628. Object.defineProperty(n, "$type", {
  35629. value: i
  35630. }),
  35631. Object.defineProperty(r, "$type", {
  35632. value: i
  35633. })),
  35634. n
  35635. }(e, this)
  35636. }
  35637. ,
  35638. o.Service = E;
  35639. var w = function(e, t, i, n) {
  35640. a.call(this, e, t, i),
  35641. this.className = "Service.Method",
  35642. this.options = n || {}
  35643. }
  35644. , _ = w.prototype = Object.create(a.prototype);
  35645. _.buildOpt = c.buildOpt,
  35646. o.Service.Method = w;
  35647. var T = function(e, t, i, n, r, o, a, s) {
  35648. w.call(this, e, t, i, s),
  35649. this.className = "Service.RPCMethod",
  35650. this.requestName = n,
  35651. this.responseName = r,
  35652. this.requestStream = o,
  35653. this.responseStream = a,
  35654. this.resolvedRequestType = null,
  35655. this.resolvedResponseType = null
  35656. };
  35657. return T.prototype = Object.create(w.prototype),
  35658. o.Service.RPCMethod = T,
  35659. o
  35660. }(r),
  35661. r.Builder = function(t, i, n) {
  35662. function r(e) {
  35663. e.messages && e.messages.forEach(function(t) {
  35664. t.syntax = e.syntax,
  35665. r(t)
  35666. }),
  35667. e.enums && e.enums.forEach(function(t) {
  35668. t.syntax = e.syntax
  35669. })
  35670. }
  35671. var o = function(e) {
  35672. this.ns = new n.Namespace(this,null,""),
  35673. this.ptr = this.ns,
  35674. this.resolved = !1,
  35675. this.result = null,
  35676. this.files = {},
  35677. this.importRoot = null,
  35678. this.options = e || {}
  35679. }
  35680. , a = o.prototype;
  35681. return o.isMessage = function(e) {
  35682. return "string" == typeof e.name && ("undefined" == typeof e.values && "undefined" == typeof e.rpc)
  35683. }
  35684. ,
  35685. o.isMessageField = function(e) {
  35686. return "string" == typeof e.rule && "string" == typeof e.name && "string" == typeof e.type && "undefined" != typeof e.id
  35687. }
  35688. ,
  35689. o.isEnum = function(e) {
  35690. return "string" == typeof e.name && !("undefined" == typeof e.values || !Array.isArray(e.values) || 0 === e.values.length)
  35691. }
  35692. ,
  35693. o.isService = function(e) {
  35694. return !("string" != typeof e.name || "object" != typeof e.rpc || !e.rpc)
  35695. }
  35696. ,
  35697. o.isExtend = function(e) {
  35698. return "string" == typeof e.ref
  35699. }
  35700. ,
  35701. a.reset = function() {
  35702. return this.ptr = this.ns,
  35703. this
  35704. }
  35705. ,
  35706. a.define = function(e) {
  35707. if ("string" != typeof e || !i.TYPEREF.test(e))
  35708. throw Error("illegal namespace: " + e);
  35709. return e.split(".").forEach(function(e) {
  35710. var t = this.ptr.getChild(e);
  35711. null === t && this.ptr.addChild(t = new n.Namespace(this,this.ptr,e)),
  35712. this.ptr = t
  35713. }, this),
  35714. this
  35715. }
  35716. ,
  35717. a.create = function(e) {
  35718. if (!e)
  35719. return this;
  35720. if (Array.isArray(e)) {
  35721. if (0 === e.length)
  35722. return this;
  35723. e = e.slice()
  35724. } else
  35725. e = [e];
  35726. for (var i = [e]; i.length > 0; ) {
  35727. if (e = i.pop(),
  35728. !Array.isArray(e))
  35729. throw Error("not a valid namespace: " + JSON.stringify(e));
  35730. for (; e.length > 0; ) {
  35731. var r = e.shift();
  35732. if (o.isMessage(r)) {
  35733. var a = new n.Message(this,this.ptr,r.name,r.options,r.isGroup,r.syntax)
  35734. , s = {};
  35735. r.oneofs && Object.keys(r.oneofs).forEach(function(e) {
  35736. a.addChild(s[e] = new n.Message.OneOf(this,a,e))
  35737. }, this),
  35738. r.fields && r.fields.forEach(function(e) {
  35739. if (null !== a.getChild(0 | e.id))
  35740. throw Error("duplicate or invalid field id in " + a.name + ": " + e.id);
  35741. if (e.options && "object" != typeof e.options)
  35742. throw Error("illegal field options in " + a.name + "#" + e.name);
  35743. var t = null;
  35744. if ("string" == typeof e.oneof && !(t = s[e.oneof]))
  35745. throw Error("illegal oneof in " + a.name + "#" + e.name + ": " + e.oneof);
  35746. e = new n.Message.Field(this,a,e.rule,e.keytype,e.type,e.name,e.id,e.options,t,r.syntax),
  35747. t && t.fields.push(e),
  35748. a.addChild(e)
  35749. }, this);
  35750. var l = [];
  35751. if (r.enums && r.enums.forEach(function(e) {
  35752. l.push(e)
  35753. }),
  35754. r.messages && r.messages.forEach(function(e) {
  35755. l.push(e)
  35756. }),
  35757. r.services && r.services.forEach(function(e) {
  35758. l.push(e)
  35759. }),
  35760. r.extensions && ("number" == typeof r.extensions[0] ? a.extensions = [r.extensions] : a.extensions = r.extensions),
  35761. this.ptr.addChild(a),
  35762. l.length > 0) {
  35763. i.push(e),
  35764. e = l,
  35765. l = null,
  35766. this.ptr = a,
  35767. a = null;
  35768. continue
  35769. }
  35770. l = null
  35771. } else if (o.isEnum(r))
  35772. a = new n.Enum(this,this.ptr,r.name,r.options,r.syntax),
  35773. r.values.forEach(function(e) {
  35774. a.addChild(new n.Enum.Value(this,a,e.name,e.id))
  35775. }, this),
  35776. this.ptr.addChild(a);
  35777. else if (o.isService(r))
  35778. a = new n.Service(this,this.ptr,r.name,r.options),
  35779. Object.keys(r.rpc).forEach(function(e) {
  35780. var t = r.rpc[e];
  35781. a.addChild(new n.Service.RPCMethod(this,a,e,t.request,t.response,!!t.request_stream,!!t.response_stream,t.options))
  35782. }, this),
  35783. this.ptr.addChild(a);
  35784. else {
  35785. if (!o.isExtend(r))
  35786. throw Error("not a valid definition: " + JSON.stringify(r));
  35787. if (a = this.ptr.resolve(r.ref, !0))
  35788. r.fields.forEach(function(e) {
  35789. if (null !== a.getChild(0 | e.id))
  35790. throw Error("duplicate extended field id in " + a.name + ": " + e.id);
  35791. if (a.extensions) {
  35792. var i = !1;
  35793. if (a.extensions.forEach(function(t) {
  35794. e.id >= t[0] && e.id <= t[1] && (i = !0)
  35795. }),
  35796. !i)
  35797. throw Error("illegal extended field id in " + a.name + ": " + e.id + " (not within valid ranges)")
  35798. }
  35799. var r = e.name;
  35800. this.options.convertFieldsToCamelCase && (r = t.Util.toCamelCase(r));
  35801. var o = new n.Message.ExtensionField(this,a,e.rule,e.type,this.ptr.fqn() + "." + r,e.id,e.options)
  35802. , s = new n.Extension(this,this.ptr,e.name,o);
  35803. o.extension = s,
  35804. this.ptr.addChild(s),
  35805. a.addChild(o)
  35806. }, this);
  35807. else if (!/\.?google\.protobuf\./.test(r.ref))
  35808. throw Error("extended message " + r.ref + " is not defined")
  35809. }
  35810. r = null,
  35811. a = null
  35812. }
  35813. e = null,
  35814. this.ptr = this.ptr.parent
  35815. }
  35816. return this.resolved = !1,
  35817. this.result = null,
  35818. this
  35819. }
  35820. ,
  35821. a.import = function(i, n) {
  35822. var o = "/";
  35823. if ("string" == typeof n) {
  35824. if (t.Util.IS_NODE && (n = e("path").resolve(n)),
  35825. this.files[n] === !0)
  35826. return this.reset();
  35827. this.files[n] = !0
  35828. } else if ("object" == typeof n) {
  35829. var a = n.root;
  35830. t.Util.IS_NODE && (a = e("path").resolve(a)),
  35831. (a.indexOf("\\") >= 0 || n.file.indexOf("\\") >= 0) && (o = "\\");
  35832. var s = a + o + n.file;
  35833. if (this.files[s] === !0)
  35834. return this.reset();
  35835. this.files[s] = !0
  35836. }
  35837. if (i.imports && i.imports.length > 0) {
  35838. var l, c = !1;
  35839. "object" == typeof n ? (this.importRoot = n.root,
  35840. c = !0,
  35841. l = this.importRoot,
  35842. n = n.file,
  35843. (l.indexOf("\\") >= 0 || n.indexOf("\\") >= 0) && (o = "\\")) : "string" == typeof n ? this.importRoot ? l = this.importRoot : n.indexOf("/") >= 0 ? (l = n.replace(/\/[^\/]*$/, ""),
  35844. "" === l && (l = "/")) : n.indexOf("\\") >= 0 ? (l = n.replace(/\\[^\\]*$/, ""),
  35845. o = "\\") : l = "." : l = null;
  35846. for (var h = 0; h < i.imports.length; h++)
  35847. if ("string" == typeof i.imports[h]) {
  35848. if (!l)
  35849. throw Error("cannot determine import root");
  35850. var u = i.imports[h];
  35851. if ("google/protobuf/descriptor.proto" === u)
  35852. continue;
  35853. if (u = l + o + u,
  35854. this.files[u] === !0)
  35855. continue;
  35856. /\.proto$/i.test(u) && !t.DotProto && (u = u.replace(/\.proto$/, ".json"));
  35857. var d = t.Util.fetch(u);
  35858. if (null === d)
  35859. throw Error("failed to import '" + u + "' in '" + n + "': file not found");
  35860. /\.json$/i.test(u) ? this.import(JSON.parse(d + ""), u) : this.import(t.DotProto.Parser.parse(d), u)
  35861. } else
  35862. n ? /\.(\w+)$/.test(n) ? this.import(i.imports[h], n.replace(/^(.+)\.(\w+)$/, function(e, t, i) {
  35863. return t + "_import" + h + "." + i
  35864. })) : this.import(i.imports[h], n + "_import" + h) : this.import(i.imports[h]);
  35865. c && (this.importRoot = null)
  35866. }
  35867. i.package && this.define(i.package),
  35868. i.syntax && r(i);
  35869. var p = this.ptr;
  35870. return i.options && Object.keys(i.options).forEach(function(e) {
  35871. p.options[e] = i.options[e]
  35872. }),
  35873. i.messages && (this.create(i.messages),
  35874. this.ptr = p),
  35875. i.enums && (this.create(i.enums),
  35876. this.ptr = p),
  35877. i.services && (this.create(i.services),
  35878. this.ptr = p),
  35879. i.extends && this.create(i.extends),
  35880. this.reset()
  35881. }
  35882. ,
  35883. a.resolveAll = function() {
  35884. var e;
  35885. if (null == this.ptr || "object" == typeof this.ptr.type)
  35886. return this;
  35887. if (this.ptr instanceof n.Namespace)
  35888. this.ptr.children.forEach(function(e) {
  35889. this.ptr = e,
  35890. this.resolveAll()
  35891. }, this);
  35892. else if (this.ptr instanceof n.Message.Field) {
  35893. if (i.TYPE.test(this.ptr.type))
  35894. this.ptr.type = t.TYPES[this.ptr.type];
  35895. else {
  35896. if (!i.TYPEREF.test(this.ptr.type))
  35897. throw Error("illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  35898. if (e = (this.ptr instanceof n.Message.ExtensionField ? this.ptr.extension.parent : this.ptr.parent).resolve(this.ptr.type, !0),
  35899. !e)
  35900. throw Error("unresolvable type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  35901. if (this.ptr.resolvedType = e,
  35902. e instanceof n.Enum) {
  35903. if (this.ptr.type = t.TYPES.enum,
  35904. "proto3" === this.ptr.syntax && "proto3" !== e.syntax)
  35905. throw Error("proto3 message cannot reference proto2 enum")
  35906. } else {
  35907. if (!(e instanceof n.Message))
  35908. throw Error("illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  35909. this.ptr.type = e.isGroup ? t.TYPES.group : t.TYPES.message
  35910. }
  35911. }
  35912. if (this.ptr.map) {
  35913. if (!i.TYPE.test(this.ptr.keyType))
  35914. throw Error("illegal key type for map field in " + this.ptr.toString(!0) + ": " + this.ptr.keyType);
  35915. this.ptr.keyType = t.TYPES[this.ptr.keyType]
  35916. }
  35917. } else if (this.ptr instanceof t.Reflect.Service.Method) {
  35918. if (!(this.ptr instanceof t.Reflect.Service.RPCMethod))
  35919. throw Error("illegal service type in " + this.ptr.toString(!0));
  35920. if (e = this.ptr.parent.resolve(this.ptr.requestName, !0),
  35921. !(e && e instanceof t.Reflect.Message))
  35922. throw Error("Illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.requestName);
  35923. if (this.ptr.resolvedRequestType = e,
  35924. e = this.ptr.parent.resolve(this.ptr.responseName, !0),
  35925. !(e && e instanceof t.Reflect.Message))
  35926. throw Error("Illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.responseName);
  35927. this.ptr.resolvedResponseType = e
  35928. } else if (!(this.ptr instanceof t.Reflect.Message.OneOf || this.ptr instanceof t.Reflect.Extension || this.ptr instanceof t.Reflect.Enum.Value))
  35929. throw Error("illegal object in namespace: " + typeof this.ptr + ": " + this.ptr);
  35930. return this.reset()
  35931. }
  35932. ,
  35933. a.build = function(e) {
  35934. if (this.reset(),
  35935. this.resolved || (this.resolveAll(),
  35936. this.resolved = !0,
  35937. this.result = null),
  35938. null === this.result && (this.result = this.ns.build()),
  35939. !e)
  35940. return this.result;
  35941. for (var t = "string" == typeof e ? e.split(".") : e, i = this.result, n = 0; n < t.length; n++) {
  35942. if (!i[t[n]]) {
  35943. i = null;
  35944. break
  35945. }
  35946. i = i[t[n]]
  35947. }
  35948. return i
  35949. }
  35950. ,
  35951. a.lookup = function(e, t) {
  35952. return e ? this.ns.resolve(e, t) : this.ns
  35953. }
  35954. ,
  35955. a.toString = function() {
  35956. return "Builder"
  35957. }
  35958. ,
  35959. o.Message = function() {}
  35960. ,
  35961. o.Enum = function() {}
  35962. ,
  35963. o.Service = function() {}
  35964. ,
  35965. o
  35966. }(r, r.Lang, r.Reflect),
  35967. r.Map = function(e, t) {
  35968. function i(e) {
  35969. var t = 0;
  35970. return {
  35971. next: function() {
  35972. return t < e.length ? {
  35973. done: !1,
  35974. value: e[t++]
  35975. } : {
  35976. done: !0
  35977. }
  35978. }
  35979. }
  35980. }
  35981. var n = function(e, i) {
  35982. if (!e.map)
  35983. throw Error("field is not a map");
  35984. if (this.field = e,
  35985. this.keyElem = new t.Element(e.keyType,null,!0,e.syntax),
  35986. this.valueElem = new t.Element(e.type,e.resolvedType,!1,e.syntax),
  35987. this.map = {},
  35988. Object.defineProperty(this, "size", {
  35989. get: function() {
  35990. return Object.keys(this.map).length
  35991. }
  35992. }),
  35993. i)
  35994. for (var n = Object.keys(i), r = 0; r < n.length; r++) {
  35995. var o = this.keyElem.valueFromString(n[r])
  35996. , a = this.valueElem.verifyValue(i[n[r]]);
  35997. this.map[this.keyElem.valueToString(o)] = {
  35998. key: o,
  35999. value: a
  36000. }
  36001. }
  36002. }
  36003. , r = n.prototype;
  36004. return r.clear = function() {
  36005. this.map = {}
  36006. }
  36007. ,
  36008. r.delete = function(e) {
  36009. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e))
  36010. , i = t in this.map;
  36011. return delete this.map[t],
  36012. i
  36013. }
  36014. ,
  36015. r.entries = function() {
  36016. for (var e, t = [], n = Object.keys(this.map), r = 0; r < n.length; r++)
  36017. t.push([(e = this.map[n[r]]).key, e.value]);
  36018. return i(t)
  36019. }
  36020. ,
  36021. r.keys = function() {
  36022. for (var e = [], t = Object.keys(this.map), n = 0; n < t.length; n++)
  36023. e.push(this.map[t[n]].key);
  36024. return i(e)
  36025. }
  36026. ,
  36027. r.values = function() {
  36028. for (var e = [], t = Object.keys(this.map), n = 0; n < t.length; n++)
  36029. e.push(this.map[t[n]].value);
  36030. return i(e)
  36031. }
  36032. ,
  36033. r.forEach = function(e, t) {
  36034. for (var i, n = Object.keys(this.map), r = 0; r < n.length; r++)
  36035. e.call(t, (i = this.map[n[r]]).value, i.key, this)
  36036. }
  36037. ,
  36038. r.set = function(e, t) {
  36039. var i = this.keyElem.verifyValue(e)
  36040. , n = this.valueElem.verifyValue(t);
  36041. return this.map[this.keyElem.valueToString(i)] = {
  36042. key: i,
  36043. value: n
  36044. },
  36045. this
  36046. }
  36047. ,
  36048. r.get = function(e) {
  36049. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e));
  36050. if (t in this.map)
  36051. return this.map[t].value
  36052. }
  36053. ,
  36054. r.has = function(e) {
  36055. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e));
  36056. return t in this.map
  36057. }
  36058. ,
  36059. n
  36060. }(r, r.Reflect),
  36061. r.loadProto = function(e, t, i) {
  36062. return ("string" == typeof t || t && "string" == typeof t.file && "string" == typeof t.root) && (i = t,
  36063. t = void 0),
  36064. r.loadJson(r.DotProto.Parser.parse(e), t, i)
  36065. }
  36066. ,
  36067. r.protoFromString = r.loadProto,
  36068. r.loadProtoFile = function(e, t, i) {
  36069. if (t && "object" == typeof t ? (i = t,
  36070. t = null) : t && "function" == typeof t || (t = null),
  36071. t)
  36072. return r.Util.fetch("string" == typeof e ? e : e.root + "/" + e.file, function(n) {
  36073. if (null === n)
  36074. return void t(Error("Failed to fetch file"));
  36075. try {
  36076. t(null, r.loadProto(n, i, e))
  36077. } catch (e) {
  36078. t(e)
  36079. }
  36080. });
  36081. var n = r.Util.fetch("object" == typeof e ? e.root + "/" + e.file : e);
  36082. return null === n ? null : r.loadProto(n, i, e)
  36083. }
  36084. ,
  36085. r.protoFromFile = r.loadProtoFile,
  36086. r.newBuilder = function(e) {
  36087. return e = e || {},
  36088. "undefined" == typeof e.convertFieldsToCamelCase && (e.convertFieldsToCamelCase = r.convertFieldsToCamelCase),
  36089. "undefined" == typeof e.populateAccessors && (e.populateAccessors = r.populateAccessors),
  36090. new r.Builder(e)
  36091. }
  36092. ,
  36093. r.loadJson = function(e, t, i) {
  36094. return ("string" == typeof t || t && "string" == typeof t.file && "string" == typeof t.root) && (i = t,
  36095. t = null),
  36096. t && "object" == typeof t || (t = r.newBuilder()),
  36097. "string" == typeof e && (e = JSON.parse(e)),
  36098. t.import(e, i),
  36099. t.resolveAll(),
  36100. t
  36101. }
  36102. ,
  36103. r.loadJsonFile = function(e, t, i) {
  36104. if (t && "object" == typeof t ? (i = t,
  36105. t = null) : t && "function" == typeof t || (t = null),
  36106. t)
  36107. return r.Util.fetch("string" == typeof e ? e : e.root + "/" + e.file, function(n) {
  36108. if (null === n)
  36109. return void t(Error("Failed to fetch file"));
  36110. try {
  36111. t(null, r.loadJson(JSON.parse(n), i, e))
  36112. } catch (e) {
  36113. t(e)
  36114. }
  36115. });
  36116. var n = r.Util.fetch("object" == typeof e ? e.root + "/" + e.file : e);
  36117. return null === n ? null : r.loadJson(JSON.parse(n), i, e)
  36118. }
  36119. ,
  36120. r
  36121. })
  36122. }
  36123. ).call(this, e("_process"))
  36124. }
  36125. , {
  36126. _process: 203,
  36127. bytebuffer: 215,
  36128. fs: 197,
  36129. path: 197
  36130. }],
  36131. 215: [function(e, t, i) {
  36132. !function(i, n) {
  36133. "function" == typeof define && define.amd ? define(["long"], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = function() {
  36134. var t;
  36135. try {
  36136. t = e("long")
  36137. } catch (e) {}
  36138. return n(t)
  36139. }() : (i.dcodeIO = i.dcodeIO || {}).ByteBuffer = n(i.dcodeIO.Long)
  36140. }(this, function(e) {
  36141. "use strict";
  36142. function t(e) {
  36143. var t = 0;
  36144. return function() {
  36145. return t < e.length ? e.charCodeAt(t++) : null
  36146. }
  36147. }
  36148. function i() {
  36149. var e = []
  36150. , t = [];
  36151. return function() {
  36152. return 0 === arguments.length ? t.join("") + l.apply(String, e) : (e.length + arguments.length > 1024 && (t.push(l.apply(String, e)),
  36153. e.length = 0),
  36154. void Array.prototype.push.apply(e, arguments))
  36155. }
  36156. }
  36157. function n(e, t, i, n, r) {
  36158. var o, a, s = 8 * r - n - 1, l = (1 << s) - 1, c = l >> 1, h = -7, u = i ? r - 1 : 0, d = i ? -1 : 1, p = e[t + u];
  36159. for (u += d,
  36160. o = p & (1 << -h) - 1,
  36161. p >>= -h,
  36162. h += s; h > 0; o = 256 * o + e[t + u],
  36163. u += d,
  36164. h -= 8)
  36165. ;
  36166. for (a = o & (1 << -h) - 1,
  36167. o >>= -h,
  36168. h += n; h > 0; a = 256 * a + e[t + u],
  36169. u += d,
  36170. h -= 8)
  36171. ;
  36172. if (0 === o)
  36173. o = 1 - c;
  36174. else {
  36175. if (o === l)
  36176. return a ? NaN : (p ? -1 : 1) * (1 / 0);
  36177. a += Math.pow(2, n),
  36178. o -= c
  36179. }
  36180. return (p ? -1 : 1) * a * Math.pow(2, o - n)
  36181. }
  36182. function r(e, t, i, n, r, o) {
  36183. var a, s, l, c = 8 * o - r - 1, h = (1 << c) - 1, u = h >> 1, d = 23 === r ? Math.pow(2, -24) - Math.pow(2, -77) : 0, p = n ? 0 : o - 1, f = n ? 1 : -1, g = t < 0 || 0 === t && 1 / t < 0 ? 1 : 0;
  36184. for (t = Math.abs(t),
  36185. isNaN(t) || t === 1 / 0 ? (s = isNaN(t) ? 1 : 0,
  36186. a = h) : (a = Math.floor(Math.log(t) / Math.LN2),
  36187. t * (l = Math.pow(2, -a)) < 1 && (a--,
  36188. l *= 2),
  36189. t += a + u >= 1 ? d / l : d * Math.pow(2, 1 - u),
  36190. t * l >= 2 && (a++,
  36191. l /= 2),
  36192. a + u >= h ? (s = 0,
  36193. a = h) : a + u >= 1 ? (s = (t * l - 1) * Math.pow(2, r),
  36194. a += u) : (s = t * Math.pow(2, u - 1) * Math.pow(2, r),
  36195. a = 0)); r >= 8; e[i + p] = 255 & s,
  36196. p += f,
  36197. s /= 256,
  36198. r -= 8)
  36199. ;
  36200. for (a = a << r | s,
  36201. c += r; c > 0; e[i + p] = 255 & a,
  36202. p += f,
  36203. a /= 256,
  36204. c -= 8)
  36205. ;
  36206. e[i + p - f] |= 128 * g
  36207. }
  36208. var o = function(e, t, i) {
  36209. if ("undefined" == typeof e && (e = o.DEFAULT_CAPACITY),
  36210. "undefined" == typeof t && (t = o.DEFAULT_ENDIAN),
  36211. "undefined" == typeof i && (i = o.DEFAULT_NOASSERT),
  36212. !i) {
  36213. if (e |= 0,
  36214. e < 0)
  36215. throw RangeError("Illegal capacity");
  36216. t = !!t,
  36217. i = !!i
  36218. }
  36219. this.buffer = 0 === e ? s : new ArrayBuffer(e),
  36220. this.view = 0 === e ? null : new Uint8Array(this.buffer),
  36221. this.offset = 0,
  36222. this.markedOffset = -1,
  36223. this.limit = e,
  36224. this.littleEndian = t,
  36225. this.noAssert = i
  36226. };
  36227. o.VERSION = "5.0.1",
  36228. o.LITTLE_ENDIAN = !0,
  36229. o.BIG_ENDIAN = !1,
  36230. o.DEFAULT_CAPACITY = 16,
  36231. o.DEFAULT_ENDIAN = o.BIG_ENDIAN,
  36232. o.DEFAULT_NOASSERT = !1,
  36233. o.Long = e || null;
  36234. var a = o.prototype;
  36235. a.__isByteBuffer__,
  36236. Object.defineProperty(a, "__isByteBuffer__", {
  36237. value: !0,
  36238. enumerable: !1,
  36239. configurable: !1
  36240. });
  36241. var s = new ArrayBuffer(0)
  36242. , l = String.fromCharCode;
  36243. o.accessor = function() {
  36244. return Uint8Array
  36245. }
  36246. ,
  36247. o.allocate = function(e, t, i) {
  36248. return new o(e,t,i)
  36249. }
  36250. ,
  36251. o.concat = function(e, t, i, n) {
  36252. "boolean" != typeof t && "string" == typeof t || (n = i,
  36253. i = t,
  36254. t = void 0);
  36255. for (var r, a = 0, s = 0, l = e.length; s < l; ++s)
  36256. o.isByteBuffer(e[s]) || (e[s] = o.wrap(e[s], t)),
  36257. r = e[s].limit - e[s].offset,
  36258. r > 0 && (a += r);
  36259. if (0 === a)
  36260. return new o(0,i,n);
  36261. var c, h = new o(a,i,n);
  36262. for (s = 0; s < l; )
  36263. c = e[s++],
  36264. r = c.limit - c.offset,
  36265. r <= 0 || (h.view.set(c.view.subarray(c.offset, c.limit), h.offset),
  36266. h.offset += r);
  36267. return h.limit = h.offset,
  36268. h.offset = 0,
  36269. h
  36270. }
  36271. ,
  36272. o.isByteBuffer = function(e) {
  36273. return (e && e.__isByteBuffer__) === !0
  36274. }
  36275. ,
  36276. o.type = function() {
  36277. return ArrayBuffer
  36278. }
  36279. ,
  36280. o.wrap = function(e, t, i, n) {
  36281. if ("string" != typeof t && (n = i,
  36282. i = t,
  36283. t = void 0),
  36284. "string" == typeof e)
  36285. switch ("undefined" == typeof t && (t = "utf8"),
  36286. t) {
  36287. case "base64":
  36288. return o.fromBase64(e, i);
  36289. case "hex":
  36290. return o.fromHex(e, i);
  36291. case "binary":
  36292. return o.fromBinary(e, i);
  36293. case "utf8":
  36294. return o.fromUTF8(e, i);
  36295. case "debug":
  36296. return o.fromDebug(e, i);
  36297. default:
  36298. throw Error("Unsupported encoding: " + t)
  36299. }
  36300. if (null === e || "object" != typeof e)
  36301. throw TypeError("Illegal buffer");
  36302. var r;
  36303. if (o.isByteBuffer(e))
  36304. return r = a.clone.call(e),
  36305. r.markedOffset = -1,
  36306. r;
  36307. if (e instanceof Uint8Array)
  36308. r = new o(0,i,n),
  36309. e.length > 0 && (r.buffer = e.buffer,
  36310. r.offset = e.byteOffset,
  36311. r.limit = e.byteOffset + e.byteLength,
  36312. r.view = new Uint8Array(e.buffer));
  36313. else if (e instanceof ArrayBuffer)
  36314. r = new o(0,i,n),
  36315. e.byteLength > 0 && (r.buffer = e,
  36316. r.offset = 0,
  36317. r.limit = e.byteLength,
  36318. r.view = e.byteLength > 0 ? new Uint8Array(e) : null);
  36319. else {
  36320. if ("[object Array]" !== Object.prototype.toString.call(e))
  36321. throw TypeError("Illegal buffer");
  36322. r = new o(e.length,i,n),
  36323. r.limit = e.length;
  36324. for (var s = 0; s < e.length; ++s)
  36325. r.view[s] = e[s]
  36326. }
  36327. return r
  36328. }
  36329. ,
  36330. a.writeBitSet = function(e, t) {
  36331. var i = "undefined" == typeof t;
  36332. if (i && (t = this.offset),
  36333. !this.noAssert) {
  36334. if (!(e instanceof Array))
  36335. throw TypeError("Illegal BitSet: Not an array");
  36336. if ("number" != typeof t || t % 1 !== 0)
  36337. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36338. if (t >>>= 0,
  36339. t < 0 || t + 0 > this.buffer.byteLength)
  36340. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36341. }
  36342. var n, r = t, o = e.length, a = o >> 3, s = 0;
  36343. for (t += this.writeVarint32(o, t); a--; )
  36344. n = 1 & !!e[s++] | (1 & !!e[s++]) << 1 | (1 & !!e[s++]) << 2 | (1 & !!e[s++]) << 3 | (1 & !!e[s++]) << 4 | (1 & !!e[s++]) << 5 | (1 & !!e[s++]) << 6 | (1 & !!e[s++]) << 7,
  36345. this.writeByte(n, t++);
  36346. if (s < o) {
  36347. var l = 0;
  36348. for (n = 0; s < o; )
  36349. n |= (1 & !!e[s++]) << l++;
  36350. this.writeByte(n, t++)
  36351. }
  36352. return i ? (this.offset = t,
  36353. this) : t - r
  36354. }
  36355. ,
  36356. a.readBitSet = function(e) {
  36357. var t = "undefined" == typeof e;
  36358. t && (e = this.offset);
  36359. var i, n = this.readVarint32(e), r = n.value, o = r >> 3, a = 0, s = [];
  36360. for (e += n.length; o--; )
  36361. i = this.readByte(e++),
  36362. s[a++] = !!(1 & i),
  36363. s[a++] = !!(2 & i),
  36364. s[a++] = !!(4 & i),
  36365. s[a++] = !!(8 & i),
  36366. s[a++] = !!(16 & i),
  36367. s[a++] = !!(32 & i),
  36368. s[a++] = !!(64 & i),
  36369. s[a++] = !!(128 & i);
  36370. if (a < r) {
  36371. var l = 0;
  36372. for (i = this.readByte(e++); a < r; )
  36373. s[a++] = !!(i >> l++ & 1)
  36374. }
  36375. return t && (this.offset = e),
  36376. s
  36377. }
  36378. ,
  36379. a.readBytes = function(e, t) {
  36380. var i = "undefined" == typeof t;
  36381. if (i && (t = this.offset),
  36382. !this.noAssert) {
  36383. if ("number" != typeof t || t % 1 !== 0)
  36384. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36385. if (t >>>= 0,
  36386. t < 0 || t + e > this.buffer.byteLength)
  36387. throw RangeError("Illegal offset: 0 <= " + t + " (+" + e + ") <= " + this.buffer.byteLength)
  36388. }
  36389. var n = this.slice(t, t + e);
  36390. return i && (this.offset += e),
  36391. n
  36392. }
  36393. ,
  36394. a.writeBytes = a.append,
  36395. a.writeInt8 = function(e, t) {
  36396. var i = "undefined" == typeof t;
  36397. if (i && (t = this.offset),
  36398. !this.noAssert) {
  36399. if ("number" != typeof e || e % 1 !== 0)
  36400. throw TypeError("Illegal value: " + e + " (not an integer)");
  36401. if (e |= 0,
  36402. "number" != typeof t || t % 1 !== 0)
  36403. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36404. if (t >>>= 0,
  36405. t < 0 || t + 0 > this.buffer.byteLength)
  36406. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36407. }
  36408. t += 1;
  36409. var n = this.buffer.byteLength;
  36410. return t > n && this.resize((n *= 2) > t ? n : t),
  36411. t -= 1,
  36412. this.view[t] = e,
  36413. i && (this.offset += 1),
  36414. this
  36415. }
  36416. ,
  36417. a.writeByte = a.writeInt8,
  36418. a.readInt8 = function(e) {
  36419. var t = "undefined" == typeof e;
  36420. if (t && (e = this.offset),
  36421. !this.noAssert) {
  36422. if ("number" != typeof e || e % 1 !== 0)
  36423. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36424. if (e >>>= 0,
  36425. e < 0 || e + 1 > this.buffer.byteLength)
  36426. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  36427. }
  36428. var i = this.view[e];
  36429. return 128 === (128 & i) && (i = -(255 - i + 1)),
  36430. t && (this.offset += 1),
  36431. i
  36432. }
  36433. ,
  36434. a.readByte = a.readInt8,
  36435. a.writeUint8 = function(e, t) {
  36436. var i = "undefined" == typeof t;
  36437. if (i && (t = this.offset),
  36438. !this.noAssert) {
  36439. if ("number" != typeof e || e % 1 !== 0)
  36440. throw TypeError("Illegal value: " + e + " (not an integer)");
  36441. if (e >>>= 0,
  36442. "number" != typeof t || t % 1 !== 0)
  36443. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36444. if (t >>>= 0,
  36445. t < 0 || t + 0 > this.buffer.byteLength)
  36446. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36447. }
  36448. t += 1;
  36449. var n = this.buffer.byteLength;
  36450. return t > n && this.resize((n *= 2) > t ? n : t),
  36451. t -= 1,
  36452. this.view[t] = e,
  36453. i && (this.offset += 1),
  36454. this
  36455. }
  36456. ,
  36457. a.writeUInt8 = a.writeUint8,
  36458. a.readUint8 = function(e) {
  36459. var t = "undefined" == typeof e;
  36460. if (t && (e = this.offset),
  36461. !this.noAssert) {
  36462. if ("number" != typeof e || e % 1 !== 0)
  36463. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36464. if (e >>>= 0,
  36465. e < 0 || e + 1 > this.buffer.byteLength)
  36466. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  36467. }
  36468. var i = this.view[e];
  36469. return t && (this.offset += 1),
  36470. i
  36471. }
  36472. ,
  36473. a.readUInt8 = a.readUint8,
  36474. a.writeInt16 = function(e, t) {
  36475. var i = "undefined" == typeof t;
  36476. if (i && (t = this.offset),
  36477. !this.noAssert) {
  36478. if ("number" != typeof e || e % 1 !== 0)
  36479. throw TypeError("Illegal value: " + e + " (not an integer)");
  36480. if (e |= 0,
  36481. "number" != typeof t || t % 1 !== 0)
  36482. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36483. if (t >>>= 0,
  36484. t < 0 || t + 0 > this.buffer.byteLength)
  36485. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36486. }
  36487. t += 2;
  36488. var n = this.buffer.byteLength;
  36489. return t > n && this.resize((n *= 2) > t ? n : t),
  36490. t -= 2,
  36491. this.littleEndian ? (this.view[t + 1] = (65280 & e) >>> 8,
  36492. this.view[t] = 255 & e) : (this.view[t] = (65280 & e) >>> 8,
  36493. this.view[t + 1] = 255 & e),
  36494. i && (this.offset += 2),
  36495. this
  36496. }
  36497. ,
  36498. a.writeShort = a.writeInt16,
  36499. a.readInt16 = function(e) {
  36500. var t = "undefined" == typeof e;
  36501. if (t && (e = this.offset),
  36502. !this.noAssert) {
  36503. if ("number" != typeof e || e % 1 !== 0)
  36504. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36505. if (e >>>= 0,
  36506. e < 0 || e + 2 > this.buffer.byteLength)
  36507. throw RangeError("Illegal offset: 0 <= " + e + " (+2) <= " + this.buffer.byteLength)
  36508. }
  36509. var i = 0;
  36510. return this.littleEndian ? (i = this.view[e],
  36511. i |= this.view[e + 1] << 8) : (i = this.view[e] << 8,
  36512. i |= this.view[e + 1]),
  36513. 32768 === (32768 & i) && (i = -(65535 - i + 1)),
  36514. t && (this.offset += 2),
  36515. i
  36516. }
  36517. ,
  36518. a.readShort = a.readInt16,
  36519. a.writeUint16 = function(e, t) {
  36520. var i = "undefined" == typeof t;
  36521. if (i && (t = this.offset),
  36522. !this.noAssert) {
  36523. if ("number" != typeof e || e % 1 !== 0)
  36524. throw TypeError("Illegal value: " + e + " (not an integer)");
  36525. if (e >>>= 0,
  36526. "number" != typeof t || t % 1 !== 0)
  36527. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36528. if (t >>>= 0,
  36529. t < 0 || t + 0 > this.buffer.byteLength)
  36530. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36531. }
  36532. t += 2;
  36533. var n = this.buffer.byteLength;
  36534. return t > n && this.resize((n *= 2) > t ? n : t),
  36535. t -= 2,
  36536. this.littleEndian ? (this.view[t + 1] = (65280 & e) >>> 8,
  36537. this.view[t] = 255 & e) : (this.view[t] = (65280 & e) >>> 8,
  36538. this.view[t + 1] = 255 & e),
  36539. i && (this.offset += 2),
  36540. this
  36541. }
  36542. ,
  36543. a.writeUInt16 = a.writeUint16,
  36544. a.readUint16 = function(e) {
  36545. var t = "undefined" == typeof e;
  36546. if (t && (e = this.offset),
  36547. !this.noAssert) {
  36548. if ("number" != typeof e || e % 1 !== 0)
  36549. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36550. if (e >>>= 0,
  36551. e < 0 || e + 2 > this.buffer.byteLength)
  36552. throw RangeError("Illegal offset: 0 <= " + e + " (+2) <= " + this.buffer.byteLength)
  36553. }
  36554. var i = 0;
  36555. return this.littleEndian ? (i = this.view[e],
  36556. i |= this.view[e + 1] << 8) : (i = this.view[e] << 8,
  36557. i |= this.view[e + 1]),
  36558. t && (this.offset += 2),
  36559. i
  36560. }
  36561. ,
  36562. a.readUInt16 = a.readUint16,
  36563. a.writeInt32 = function(e, t) {
  36564. var i = "undefined" == typeof t;
  36565. if (i && (t = this.offset),
  36566. !this.noAssert) {
  36567. if ("number" != typeof e || e % 1 !== 0)
  36568. throw TypeError("Illegal value: " + e + " (not an integer)");
  36569. if (e |= 0,
  36570. "number" != typeof t || t % 1 !== 0)
  36571. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36572. if (t >>>= 0,
  36573. t < 0 || t + 0 > this.buffer.byteLength)
  36574. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36575. }
  36576. t += 4;
  36577. var n = this.buffer.byteLength;
  36578. return t > n && this.resize((n *= 2) > t ? n : t),
  36579. t -= 4,
  36580. this.littleEndian ? (this.view[t + 3] = e >>> 24 & 255,
  36581. this.view[t + 2] = e >>> 16 & 255,
  36582. this.view[t + 1] = e >>> 8 & 255,
  36583. this.view[t] = 255 & e) : (this.view[t] = e >>> 24 & 255,
  36584. this.view[t + 1] = e >>> 16 & 255,
  36585. this.view[t + 2] = e >>> 8 & 255,
  36586. this.view[t + 3] = 255 & e),
  36587. i && (this.offset += 4),
  36588. this
  36589. }
  36590. ,
  36591. a.writeInt = a.writeInt32,
  36592. a.readInt32 = function(e) {
  36593. var t = "undefined" == typeof e;
  36594. if (t && (e = this.offset),
  36595. !this.noAssert) {
  36596. if ("number" != typeof e || e % 1 !== 0)
  36597. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36598. if (e >>>= 0,
  36599. e < 0 || e + 4 > this.buffer.byteLength)
  36600. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  36601. }
  36602. var i = 0;
  36603. return this.littleEndian ? (i = this.view[e + 2] << 16,
  36604. i |= this.view[e + 1] << 8,
  36605. i |= this.view[e],
  36606. i += this.view[e + 3] << 24 >>> 0) : (i = this.view[e + 1] << 16,
  36607. i |= this.view[e + 2] << 8,
  36608. i |= this.view[e + 3],
  36609. i += this.view[e] << 24 >>> 0),
  36610. i |= 0,
  36611. t && (this.offset += 4),
  36612. i
  36613. }
  36614. ,
  36615. a.readInt = a.readInt32,
  36616. a.writeUint32 = function(e, t) {
  36617. var i = "undefined" == typeof t;
  36618. if (i && (t = this.offset),
  36619. !this.noAssert) {
  36620. if ("number" != typeof e || e % 1 !== 0)
  36621. throw TypeError("Illegal value: " + e + " (not an integer)");
  36622. if (e >>>= 0,
  36623. "number" != typeof t || t % 1 !== 0)
  36624. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36625. if (t >>>= 0,
  36626. t < 0 || t + 0 > this.buffer.byteLength)
  36627. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36628. }
  36629. t += 4;
  36630. var n = this.buffer.byteLength;
  36631. return t > n && this.resize((n *= 2) > t ? n : t),
  36632. t -= 4,
  36633. this.littleEndian ? (this.view[t + 3] = e >>> 24 & 255,
  36634. this.view[t + 2] = e >>> 16 & 255,
  36635. this.view[t + 1] = e >>> 8 & 255,
  36636. this.view[t] = 255 & e) : (this.view[t] = e >>> 24 & 255,
  36637. this.view[t + 1] = e >>> 16 & 255,
  36638. this.view[t + 2] = e >>> 8 & 255,
  36639. this.view[t + 3] = 255 & e),
  36640. i && (this.offset += 4),
  36641. this
  36642. }
  36643. ,
  36644. a.writeUInt32 = a.writeUint32,
  36645. a.readUint32 = function(e) {
  36646. var t = "undefined" == typeof e;
  36647. if (t && (e = this.offset),
  36648. !this.noAssert) {
  36649. if ("number" != typeof e || e % 1 !== 0)
  36650. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36651. if (e >>>= 0,
  36652. e < 0 || e + 4 > this.buffer.byteLength)
  36653. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  36654. }
  36655. var i = 0;
  36656. return this.littleEndian ? (i = this.view[e + 2] << 16,
  36657. i |= this.view[e + 1] << 8,
  36658. i |= this.view[e],
  36659. i += this.view[e + 3] << 24 >>> 0) : (i = this.view[e + 1] << 16,
  36660. i |= this.view[e + 2] << 8,
  36661. i |= this.view[e + 3],
  36662. i += this.view[e] << 24 >>> 0),
  36663. t && (this.offset += 4),
  36664. i
  36665. }
  36666. ,
  36667. a.readUInt32 = a.readUint32,
  36668. e && (a.writeInt64 = function(t, i) {
  36669. var n = "undefined" == typeof i;
  36670. if (n && (i = this.offset),
  36671. !this.noAssert) {
  36672. if ("number" == typeof t)
  36673. t = e.fromNumber(t);
  36674. else if ("string" == typeof t)
  36675. t = e.fromString(t);
  36676. else if (!(t && t instanceof e))
  36677. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  36678. if ("number" != typeof i || i % 1 !== 0)
  36679. throw TypeError("Illegal offset: " + i + " (not an integer)");
  36680. if (i >>>= 0,
  36681. i < 0 || i + 0 > this.buffer.byteLength)
  36682. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  36683. }
  36684. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t)),
  36685. i += 8;
  36686. var r = this.buffer.byteLength;
  36687. i > r && this.resize((r *= 2) > i ? r : i),
  36688. i -= 8;
  36689. var o = t.low
  36690. , a = t.high;
  36691. return this.littleEndian ? (this.view[i + 3] = o >>> 24 & 255,
  36692. this.view[i + 2] = o >>> 16 & 255,
  36693. this.view[i + 1] = o >>> 8 & 255,
  36694. this.view[i] = 255 & o,
  36695. i += 4,
  36696. this.view[i + 3] = a >>> 24 & 255,
  36697. this.view[i + 2] = a >>> 16 & 255,
  36698. this.view[i + 1] = a >>> 8 & 255,
  36699. this.view[i] = 255 & a) : (this.view[i] = a >>> 24 & 255,
  36700. this.view[i + 1] = a >>> 16 & 255,
  36701. this.view[i + 2] = a >>> 8 & 255,
  36702. this.view[i + 3] = 255 & a,
  36703. i += 4,
  36704. this.view[i] = o >>> 24 & 255,
  36705. this.view[i + 1] = o >>> 16 & 255,
  36706. this.view[i + 2] = o >>> 8 & 255,
  36707. this.view[i + 3] = 255 & o),
  36708. n && (this.offset += 8),
  36709. this
  36710. }
  36711. ,
  36712. a.writeLong = a.writeInt64,
  36713. a.readInt64 = function(t) {
  36714. var i = "undefined" == typeof t;
  36715. if (i && (t = this.offset),
  36716. !this.noAssert) {
  36717. if ("number" != typeof t || t % 1 !== 0)
  36718. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36719. if (t >>>= 0,
  36720. t < 0 || t + 8 > this.buffer.byteLength)
  36721. throw RangeError("Illegal offset: 0 <= " + t + " (+8) <= " + this.buffer.byteLength)
  36722. }
  36723. var n = 0
  36724. , r = 0;
  36725. this.littleEndian ? (n = this.view[t + 2] << 16,
  36726. n |= this.view[t + 1] << 8,
  36727. n |= this.view[t],
  36728. n += this.view[t + 3] << 24 >>> 0,
  36729. t += 4,
  36730. r = this.view[t + 2] << 16,
  36731. r |= this.view[t + 1] << 8,
  36732. r |= this.view[t],
  36733. r += this.view[t + 3] << 24 >>> 0) : (r = this.view[t + 1] << 16,
  36734. r |= this.view[t + 2] << 8,
  36735. r |= this.view[t + 3],
  36736. r += this.view[t] << 24 >>> 0,
  36737. t += 4,
  36738. n = this.view[t + 1] << 16,
  36739. n |= this.view[t + 2] << 8,
  36740. n |= this.view[t + 3],
  36741. n += this.view[t] << 24 >>> 0);
  36742. var o = new e(n,r,!1);
  36743. return i && (this.offset += 8),
  36744. o
  36745. }
  36746. ,
  36747. a.readLong = a.readInt64,
  36748. a.writeUint64 = function(t, i) {
  36749. var n = "undefined" == typeof i;
  36750. if (n && (i = this.offset),
  36751. !this.noAssert) {
  36752. if ("number" == typeof t)
  36753. t = e.fromNumber(t);
  36754. else if ("string" == typeof t)
  36755. t = e.fromString(t);
  36756. else if (!(t && t instanceof e))
  36757. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  36758. if ("number" != typeof i || i % 1 !== 0)
  36759. throw TypeError("Illegal offset: " + i + " (not an integer)");
  36760. if (i >>>= 0,
  36761. i < 0 || i + 0 > this.buffer.byteLength)
  36762. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  36763. }
  36764. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t)),
  36765. i += 8;
  36766. var r = this.buffer.byteLength;
  36767. i > r && this.resize((r *= 2) > i ? r : i),
  36768. i -= 8;
  36769. var o = t.low
  36770. , a = t.high;
  36771. return this.littleEndian ? (this.view[i + 3] = o >>> 24 & 255,
  36772. this.view[i + 2] = o >>> 16 & 255,
  36773. this.view[i + 1] = o >>> 8 & 255,
  36774. this.view[i] = 255 & o,
  36775. i += 4,
  36776. this.view[i + 3] = a >>> 24 & 255,
  36777. this.view[i + 2] = a >>> 16 & 255,
  36778. this.view[i + 1] = a >>> 8 & 255,
  36779. this.view[i] = 255 & a) : (this.view[i] = a >>> 24 & 255,
  36780. this.view[i + 1] = a >>> 16 & 255,
  36781. this.view[i + 2] = a >>> 8 & 255,
  36782. this.view[i + 3] = 255 & a,
  36783. i += 4,
  36784. this.view[i] = o >>> 24 & 255,
  36785. this.view[i + 1] = o >>> 16 & 255,
  36786. this.view[i + 2] = o >>> 8 & 255,
  36787. this.view[i + 3] = 255 & o),
  36788. n && (this.offset += 8),
  36789. this
  36790. }
  36791. ,
  36792. a.writeUInt64 = a.writeUint64,
  36793. a.readUint64 = function(t) {
  36794. var i = "undefined" == typeof t;
  36795. if (i && (t = this.offset),
  36796. !this.noAssert) {
  36797. if ("number" != typeof t || t % 1 !== 0)
  36798. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36799. if (t >>>= 0,
  36800. t < 0 || t + 8 > this.buffer.byteLength)
  36801. throw RangeError("Illegal offset: 0 <= " + t + " (+8) <= " + this.buffer.byteLength)
  36802. }
  36803. var n = 0
  36804. , r = 0;
  36805. this.littleEndian ? (n = this.view[t + 2] << 16,
  36806. n |= this.view[t + 1] << 8,
  36807. n |= this.view[t],
  36808. n += this.view[t + 3] << 24 >>> 0,
  36809. t += 4,
  36810. r = this.view[t + 2] << 16,
  36811. r |= this.view[t + 1] << 8,
  36812. r |= this.view[t],
  36813. r += this.view[t + 3] << 24 >>> 0) : (r = this.view[t + 1] << 16,
  36814. r |= this.view[t + 2] << 8,
  36815. r |= this.view[t + 3],
  36816. r += this.view[t] << 24 >>> 0,
  36817. t += 4,
  36818. n = this.view[t + 1] << 16,
  36819. n |= this.view[t + 2] << 8,
  36820. n |= this.view[t + 3],
  36821. n += this.view[t] << 24 >>> 0);
  36822. var o = new e(n,r,!0);
  36823. return i && (this.offset += 8),
  36824. o
  36825. }
  36826. ,
  36827. a.readUInt64 = a.readUint64),
  36828. a.writeFloat32 = function(e, t) {
  36829. var i = "undefined" == typeof t;
  36830. if (i && (t = this.offset),
  36831. !this.noAssert) {
  36832. if ("number" != typeof e)
  36833. throw TypeError("Illegal value: " + e + " (not a number)");
  36834. if ("number" != typeof t || t % 1 !== 0)
  36835. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36836. if (t >>>= 0,
  36837. t < 0 || t + 0 > this.buffer.byteLength)
  36838. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36839. }
  36840. t += 4;
  36841. var n = this.buffer.byteLength;
  36842. return t > n && this.resize((n *= 2) > t ? n : t),
  36843. t -= 4,
  36844. r(this.view, e, t, this.littleEndian, 23, 4),
  36845. i && (this.offset += 4),
  36846. this
  36847. }
  36848. ,
  36849. a.writeFloat = a.writeFloat32,
  36850. a.readFloat32 = function(e) {
  36851. var t = "undefined" == typeof e;
  36852. if (t && (e = this.offset),
  36853. !this.noAssert) {
  36854. if ("number" != typeof e || e % 1 !== 0)
  36855. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36856. if (e >>>= 0,
  36857. e < 0 || e + 4 > this.buffer.byteLength)
  36858. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  36859. }
  36860. var i = n(this.view, e, this.littleEndian, 23, 4);
  36861. return t && (this.offset += 4),
  36862. i
  36863. }
  36864. ,
  36865. a.readFloat = a.readFloat32,
  36866. a.writeFloat64 = function(e, t) {
  36867. var i = "undefined" == typeof t;
  36868. if (i && (t = this.offset),
  36869. !this.noAssert) {
  36870. if ("number" != typeof e)
  36871. throw TypeError("Illegal value: " + e + " (not a number)");
  36872. if ("number" != typeof t || t % 1 !== 0)
  36873. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36874. if (t >>>= 0,
  36875. t < 0 || t + 0 > this.buffer.byteLength)
  36876. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36877. }
  36878. t += 8;
  36879. var n = this.buffer.byteLength;
  36880. return t > n && this.resize((n *= 2) > t ? n : t),
  36881. t -= 8,
  36882. r(this.view, e, t, this.littleEndian, 52, 8),
  36883. i && (this.offset += 8),
  36884. this
  36885. }
  36886. ,
  36887. a.writeDouble = a.writeFloat64,
  36888. a.readFloat64 = function(e) {
  36889. var t = "undefined" == typeof e;
  36890. if (t && (e = this.offset),
  36891. !this.noAssert) {
  36892. if ("number" != typeof e || e % 1 !== 0)
  36893. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36894. if (e >>>= 0,
  36895. e < 0 || e + 8 > this.buffer.byteLength)
  36896. throw RangeError("Illegal offset: 0 <= " + e + " (+8) <= " + this.buffer.byteLength)
  36897. }
  36898. var i = n(this.view, e, this.littleEndian, 52, 8);
  36899. return t && (this.offset += 8),
  36900. i
  36901. }
  36902. ,
  36903. a.readDouble = a.readFloat64,
  36904. o.MAX_VARINT32_BYTES = 5,
  36905. o.calculateVarint32 = function(e) {
  36906. return e >>>= 0,
  36907. e < 128 ? 1 : e < 16384 ? 2 : e < 1 << 21 ? 3 : e < 1 << 28 ? 4 : 5
  36908. }
  36909. ,
  36910. o.zigZagEncode32 = function(e) {
  36911. return ((e |= 0) << 1 ^ e >> 31) >>> 0
  36912. }
  36913. ,
  36914. o.zigZagDecode32 = function(e) {
  36915. return e >>> 1 ^ -(1 & e) | 0
  36916. }
  36917. ,
  36918. a.writeVarint32 = function(e, t) {
  36919. var i = "undefined" == typeof t;
  36920. if (i && (t = this.offset),
  36921. !this.noAssert) {
  36922. if ("number" != typeof e || e % 1 !== 0)
  36923. throw TypeError("Illegal value: " + e + " (not an integer)");
  36924. if (e |= 0,
  36925. "number" != typeof t || t % 1 !== 0)
  36926. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36927. if (t >>>= 0,
  36928. t < 0 || t + 0 > this.buffer.byteLength)
  36929. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36930. }
  36931. var n, r = o.calculateVarint32(e);
  36932. t += r;
  36933. var a = this.buffer.byteLength;
  36934. for (t > a && this.resize((a *= 2) > t ? a : t),
  36935. t -= r,
  36936. e >>>= 0; e >= 128; )
  36937. n = 127 & e | 128,
  36938. this.view[t++] = n,
  36939. e >>>= 7;
  36940. return this.view[t++] = e,
  36941. i ? (this.offset = t,
  36942. this) : r
  36943. }
  36944. ,
  36945. a.writeVarint32ZigZag = function(e, t) {
  36946. return this.writeVarint32(o.zigZagEncode32(e), t)
  36947. }
  36948. ,
  36949. a.readVarint32 = function(e) {
  36950. var t = "undefined" == typeof e;
  36951. if (t && (e = this.offset),
  36952. !this.noAssert) {
  36953. if ("number" != typeof e || e % 1 !== 0)
  36954. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36955. if (e >>>= 0,
  36956. e < 0 || e + 1 > this.buffer.byteLength)
  36957. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  36958. }
  36959. var i, n = 0, r = 0;
  36960. do {
  36961. if (!this.noAssert && e > this.limit) {
  36962. var o = Error("Truncated");
  36963. throw o.truncated = !0,
  36964. o
  36965. }
  36966. i = this.view[e++],
  36967. n < 5 && (r |= (127 & i) << 7 * n),
  36968. ++n
  36969. } while (0 !== (128 & i));return r |= 0,
  36970. t ? (this.offset = e,
  36971. r) : {
  36972. value: r,
  36973. length: n
  36974. }
  36975. }
  36976. ,
  36977. a.readVarint32ZigZag = function(e) {
  36978. var t = this.readVarint32(e);
  36979. return "object" == typeof t ? t.value = o.zigZagDecode32(t.value) : t = o.zigZagDecode32(t),
  36980. t
  36981. }
  36982. ,
  36983. e && (o.MAX_VARINT64_BYTES = 10,
  36984. o.calculateVarint64 = function(t) {
  36985. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t));
  36986. var i = t.toInt() >>> 0
  36987. , n = t.shiftRightUnsigned(28).toInt() >>> 0
  36988. , r = t.shiftRightUnsigned(56).toInt() >>> 0;
  36989. return 0 == r ? 0 == n ? i < 16384 ? i < 128 ? 1 : 2 : i < 1 << 21 ? 3 : 4 : n < 16384 ? n < 128 ? 5 : 6 : n < 1 << 21 ? 7 : 8 : r < 128 ? 9 : 10
  36990. }
  36991. ,
  36992. o.zigZagEncode64 = function(t) {
  36993. return "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned()),
  36994. t.shiftLeft(1).xor(t.shiftRight(63)).toUnsigned()
  36995. }
  36996. ,
  36997. o.zigZagDecode64 = function(t) {
  36998. return "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned()),
  36999. t.shiftRightUnsigned(1).xor(t.and(e.ONE).toSigned().negate()).toSigned()
  37000. }
  37001. ,
  37002. a.writeVarint64 = function(t, i) {
  37003. var n = "undefined" == typeof i;
  37004. if (n && (i = this.offset),
  37005. !this.noAssert) {
  37006. if ("number" == typeof t)
  37007. t = e.fromNumber(t);
  37008. else if ("string" == typeof t)
  37009. t = e.fromString(t);
  37010. else if (!(t && t instanceof e))
  37011. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  37012. if ("number" != typeof i || i % 1 !== 0)
  37013. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37014. if (i >>>= 0,
  37015. i < 0 || i + 0 > this.buffer.byteLength)
  37016. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37017. }
  37018. "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned());
  37019. var r = o.calculateVarint64(t)
  37020. , a = t.toInt() >>> 0
  37021. , s = t.shiftRightUnsigned(28).toInt() >>> 0
  37022. , l = t.shiftRightUnsigned(56).toInt() >>> 0;
  37023. i += r;
  37024. var c = this.buffer.byteLength;
  37025. switch (i > c && this.resize((c *= 2) > i ? c : i),
  37026. i -= r,
  37027. r) {
  37028. case 10:
  37029. this.view[i + 9] = l >>> 7 & 1;
  37030. case 9:
  37031. this.view[i + 8] = 9 !== r ? 128 | l : 127 & l;
  37032. case 8:
  37033. this.view[i + 7] = 8 !== r ? s >>> 21 | 128 : s >>> 21 & 127;
  37034. case 7:
  37035. this.view[i + 6] = 7 !== r ? s >>> 14 | 128 : s >>> 14 & 127;
  37036. case 6:
  37037. this.view[i + 5] = 6 !== r ? s >>> 7 | 128 : s >>> 7 & 127;
  37038. case 5:
  37039. this.view[i + 4] = 5 !== r ? 128 | s : 127 & s;
  37040. case 4:
  37041. this.view[i + 3] = 4 !== r ? a >>> 21 | 128 : a >>> 21 & 127;
  37042. case 3:
  37043. this.view[i + 2] = 3 !== r ? a >>> 14 | 128 : a >>> 14 & 127;
  37044. case 2:
  37045. this.view[i + 1] = 2 !== r ? a >>> 7 | 128 : a >>> 7 & 127;
  37046. case 1:
  37047. this.view[i] = 1 !== r ? 128 | a : 127 & a
  37048. }
  37049. return n ? (this.offset += r,
  37050. this) : r
  37051. }
  37052. ,
  37053. a.writeVarint64ZigZag = function(e, t) {
  37054. return this.writeVarint64(o.zigZagEncode64(e), t)
  37055. }
  37056. ,
  37057. a.readVarint64 = function(t) {
  37058. var i = "undefined" == typeof t;
  37059. if (i && (t = this.offset),
  37060. !this.noAssert) {
  37061. if ("number" != typeof t || t % 1 !== 0)
  37062. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37063. if (t >>>= 0,
  37064. t < 0 || t + 1 > this.buffer.byteLength)
  37065. throw RangeError("Illegal offset: 0 <= " + t + " (+1) <= " + this.buffer.byteLength)
  37066. }
  37067. var n = t
  37068. , r = 0
  37069. , o = 0
  37070. , a = 0
  37071. , s = 0;
  37072. if (s = this.view[t++],
  37073. r = 127 & s,
  37074. 128 & s && (s = this.view[t++],
  37075. r |= (127 & s) << 7,
  37076. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37077. r |= (127 & s) << 14,
  37078. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37079. r |= (127 & s) << 21,
  37080. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37081. o = 127 & s,
  37082. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37083. o |= (127 & s) << 7,
  37084. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37085. o |= (127 & s) << 14,
  37086. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37087. o |= (127 & s) << 21,
  37088. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37089. a = 127 & s,
  37090. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37091. a |= (127 & s) << 7,
  37092. 128 & s || this.noAssert && "undefined" == typeof s))))))))))
  37093. throw Error("Buffer overrun");
  37094. var l = e.fromBits(r | o << 28, o >>> 4 | a << 24, !1);
  37095. return i ? (this.offset = t,
  37096. l) : {
  37097. value: l,
  37098. length: t - n
  37099. }
  37100. }
  37101. ,
  37102. a.readVarint64ZigZag = function(t) {
  37103. var i = this.readVarint64(t);
  37104. return i && i.value instanceof e ? i.value = o.zigZagDecode64(i.value) : i = o.zigZagDecode64(i),
  37105. i
  37106. }
  37107. ),
  37108. a.writeCString = function(e, i) {
  37109. var n = "undefined" == typeof i;
  37110. n && (i = this.offset);
  37111. var r, o = e.length;
  37112. if (!this.noAssert) {
  37113. if ("string" != typeof e)
  37114. throw TypeError("Illegal str: Not a string");
  37115. for (r = 0; r < o; ++r)
  37116. if (0 === e.charCodeAt(r))
  37117. throw RangeError("Illegal str: Contains NULL-characters");
  37118. if ("number" != typeof i || i % 1 !== 0)
  37119. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37120. if (i >>>= 0,
  37121. i < 0 || i + 0 > this.buffer.byteLength)
  37122. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37123. }
  37124. o = h.calculateUTF16asUTF8(t(e))[1],
  37125. i += o + 1;
  37126. var a = this.buffer.byteLength;
  37127. return i > a && this.resize((a *= 2) > i ? a : i),
  37128. i -= o + 1,
  37129. h.encodeUTF16toUTF8(t(e), function(e) {
  37130. this.view[i++] = e
  37131. }
  37132. .bind(this)),
  37133. this.view[i++] = 0,
  37134. n ? (this.offset = i,
  37135. this) : o
  37136. }
  37137. ,
  37138. a.readCString = function(e) {
  37139. var t = "undefined" == typeof e;
  37140. if (t && (e = this.offset),
  37141. !this.noAssert) {
  37142. if ("number" != typeof e || e % 1 !== 0)
  37143. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37144. if (e >>>= 0,
  37145. e < 0 || e + 1 > this.buffer.byteLength)
  37146. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37147. }
  37148. var n, r = e, o = -1;
  37149. return h.decodeUTF8toUTF16(function() {
  37150. if (0 === o)
  37151. return null;
  37152. if (e >= this.limit)
  37153. throw RangeError("Illegal range: Truncated data, " + e + " < " + this.limit);
  37154. return o = this.view[e++],
  37155. 0 === o ? null : o
  37156. }
  37157. .bind(this), n = i(), !0),
  37158. t ? (this.offset = e,
  37159. n()) : {
  37160. string: n(),
  37161. length: e - r
  37162. }
  37163. }
  37164. ,
  37165. a.writeIString = function(e, i) {
  37166. var n = "undefined" == typeof i;
  37167. if (n && (i = this.offset),
  37168. !this.noAssert) {
  37169. if ("string" != typeof e)
  37170. throw TypeError("Illegal str: Not a string");
  37171. if ("number" != typeof i || i % 1 !== 0)
  37172. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37173. if (i >>>= 0,
  37174. i < 0 || i + 0 > this.buffer.byteLength)
  37175. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37176. }
  37177. var r, o = i;
  37178. r = h.calculateUTF16asUTF8(t(e), this.noAssert)[1],
  37179. i += 4 + r;
  37180. var a = this.buffer.byteLength;
  37181. if (i > a && this.resize((a *= 2) > i ? a : i),
  37182. i -= 4 + r,
  37183. this.littleEndian ? (this.view[i + 3] = r >>> 24 & 255,
  37184. this.view[i + 2] = r >>> 16 & 255,
  37185. this.view[i + 1] = r >>> 8 & 255,
  37186. this.view[i] = 255 & r) : (this.view[i] = r >>> 24 & 255,
  37187. this.view[i + 1] = r >>> 16 & 255,
  37188. this.view[i + 2] = r >>> 8 & 255,
  37189. this.view[i + 3] = 255 & r),
  37190. i += 4,
  37191. h.encodeUTF16toUTF8(t(e), function(e) {
  37192. this.view[i++] = e
  37193. }
  37194. .bind(this)),
  37195. i !== o + 4 + r)
  37196. throw RangeError("Illegal range: Truncated data, " + i + " == " + (i + 4 + r));
  37197. return n ? (this.offset = i,
  37198. this) : i - o
  37199. }
  37200. ,
  37201. a.readIString = function(e) {
  37202. var t = "undefined" == typeof e;
  37203. if (t && (e = this.offset),
  37204. !this.noAssert) {
  37205. if ("number" != typeof e || e % 1 !== 0)
  37206. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37207. if (e >>>= 0,
  37208. e < 0 || e + 4 > this.buffer.byteLength)
  37209. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  37210. }
  37211. var i = e
  37212. , n = this.readUint32(e)
  37213. , r = this.readUTF8String(n, o.METRICS_BYTES, e += 4);
  37214. return e += r.length,
  37215. t ? (this.offset = e,
  37216. r.string) : {
  37217. string: r.string,
  37218. length: e - i
  37219. }
  37220. }
  37221. ,
  37222. o.METRICS_CHARS = "c",
  37223. o.METRICS_BYTES = "b",
  37224. a.writeUTF8String = function(e, i) {
  37225. var n = "undefined" == typeof i;
  37226. if (n && (i = this.offset),
  37227. !this.noAssert) {
  37228. if ("number" != typeof i || i % 1 !== 0)
  37229. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37230. if (i >>>= 0,
  37231. i < 0 || i + 0 > this.buffer.byteLength)
  37232. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37233. }
  37234. var r, o = i;
  37235. r = h.calculateUTF16asUTF8(t(e))[1],
  37236. i += r;
  37237. var a = this.buffer.byteLength;
  37238. return i > a && this.resize((a *= 2) > i ? a : i),
  37239. i -= r,
  37240. h.encodeUTF16toUTF8(t(e), function(e) {
  37241. this.view[i++] = e
  37242. }
  37243. .bind(this)),
  37244. n ? (this.offset = i,
  37245. this) : i - o
  37246. }
  37247. ,
  37248. a.writeString = a.writeUTF8String,
  37249. o.calculateUTF8Chars = function(e) {
  37250. return h.calculateUTF16asUTF8(t(e))[0]
  37251. }
  37252. ,
  37253. o.calculateUTF8Bytes = function(e) {
  37254. return h.calculateUTF16asUTF8(t(e))[1]
  37255. }
  37256. ,
  37257. o.calculateString = o.calculateUTF8Bytes,
  37258. a.readUTF8String = function(e, t, n) {
  37259. "number" == typeof t && (n = t,
  37260. t = void 0);
  37261. var r = "undefined" == typeof n;
  37262. if (r && (n = this.offset),
  37263. "undefined" == typeof t && (t = o.METRICS_CHARS),
  37264. !this.noAssert) {
  37265. if ("number" != typeof e || e % 1 !== 0)
  37266. throw TypeError("Illegal length: " + e + " (not an integer)");
  37267. if (e |= 0,
  37268. "number" != typeof n || n % 1 !== 0)
  37269. throw TypeError("Illegal offset: " + n + " (not an integer)");
  37270. if (n >>>= 0,
  37271. n < 0 || n + 0 > this.buffer.byteLength)
  37272. throw RangeError("Illegal offset: 0 <= " + n + " (+0) <= " + this.buffer.byteLength)
  37273. }
  37274. var a, s = 0, l = n;
  37275. if (t === o.METRICS_CHARS) {
  37276. if (a = i(),
  37277. h.decodeUTF8(function() {
  37278. return s < e && n < this.limit ? this.view[n++] : null
  37279. }
  37280. .bind(this), function(e) {
  37281. ++s,
  37282. h.UTF8toUTF16(e, a)
  37283. }),
  37284. s !== e)
  37285. throw RangeError("Illegal range: Truncated data, " + s + " == " + e);
  37286. return r ? (this.offset = n,
  37287. a()) : {
  37288. string: a(),
  37289. length: n - l
  37290. }
  37291. }
  37292. if (t === o.METRICS_BYTES) {
  37293. if (!this.noAssert) {
  37294. if ("number" != typeof n || n % 1 !== 0)
  37295. throw TypeError("Illegal offset: " + n + " (not an integer)");
  37296. if (n >>>= 0,
  37297. n < 0 || n + e > this.buffer.byteLength)
  37298. throw RangeError("Illegal offset: 0 <= " + n + " (+" + e + ") <= " + this.buffer.byteLength)
  37299. }
  37300. var c = n + e;
  37301. if (h.decodeUTF8toUTF16(function() {
  37302. return n < c ? this.view[n++] : null
  37303. }
  37304. .bind(this), a = i(), this.noAssert),
  37305. n !== c)
  37306. throw RangeError("Illegal range: Truncated data, " + n + " == " + c);
  37307. return r ? (this.offset = n,
  37308. a()) : {
  37309. string: a(),
  37310. length: n - l
  37311. }
  37312. }
  37313. throw TypeError("Unsupported metrics: " + t)
  37314. }
  37315. ,
  37316. a.readString = a.readUTF8String,
  37317. a.writeVString = function(e, i) {
  37318. var n = "undefined" == typeof i;
  37319. if (n && (i = this.offset),
  37320. !this.noAssert) {
  37321. if ("string" != typeof e)
  37322. throw TypeError("Illegal str: Not a string");
  37323. if ("number" != typeof i || i % 1 !== 0)
  37324. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37325. if (i >>>= 0,
  37326. i < 0 || i + 0 > this.buffer.byteLength)
  37327. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37328. }
  37329. var r, a, s = i;
  37330. r = h.calculateUTF16asUTF8(t(e), this.noAssert)[1],
  37331. a = o.calculateVarint32(r),
  37332. i += a + r;
  37333. var l = this.buffer.byteLength;
  37334. if (i > l && this.resize((l *= 2) > i ? l : i),
  37335. i -= a + r,
  37336. i += this.writeVarint32(r, i),
  37337. h.encodeUTF16toUTF8(t(e), function(e) {
  37338. this.view[i++] = e
  37339. }
  37340. .bind(this)),
  37341. i !== s + r + a)
  37342. throw RangeError("Illegal range: Truncated data, " + i + " == " + (i + r + a));
  37343. return n ? (this.offset = i,
  37344. this) : i - s
  37345. }
  37346. ,
  37347. a.readVString = function(e) {
  37348. var t = "undefined" == typeof e;
  37349. if (t && (e = this.offset),
  37350. !this.noAssert) {
  37351. if ("number" != typeof e || e % 1 !== 0)
  37352. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37353. if (e >>>= 0,
  37354. e < 0 || e + 1 > this.buffer.byteLength)
  37355. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37356. }
  37357. var i = e
  37358. , n = this.readVarint32(e)
  37359. , r = this.readUTF8String(n.value, o.METRICS_BYTES, e += n.length);
  37360. return e += r.length,
  37361. t ? (this.offset = e,
  37362. r.string) : {
  37363. string: r.string,
  37364. length: e - i
  37365. }
  37366. }
  37367. ,
  37368. a.append = function(e, t, i) {
  37369. "number" != typeof t && "string" == typeof t || (i = t,
  37370. t = void 0);
  37371. var n = "undefined" == typeof i;
  37372. if (n && (i = this.offset),
  37373. !this.noAssert) {
  37374. if ("number" != typeof i || i % 1 !== 0)
  37375. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37376. if (i >>>= 0,
  37377. i < 0 || i + 0 > this.buffer.byteLength)
  37378. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37379. }
  37380. e instanceof o || (e = o.wrap(e, t));
  37381. var r = e.limit - e.offset;
  37382. if (r <= 0)
  37383. return this;
  37384. i += r;
  37385. var a = this.buffer.byteLength;
  37386. return i > a && this.resize((a *= 2) > i ? a : i),
  37387. i -= r,
  37388. this.view.set(e.view.subarray(e.offset, e.limit), i),
  37389. e.offset += r,
  37390. n && (this.offset += r),
  37391. this
  37392. }
  37393. ,
  37394. a.appendTo = function(e, t) {
  37395. return e.append(this, t),
  37396. this
  37397. }
  37398. ,
  37399. a.assert = function(e) {
  37400. return this.noAssert = !e,
  37401. this
  37402. }
  37403. ,
  37404. a.capacity = function() {
  37405. return this.buffer.byteLength
  37406. }
  37407. ,
  37408. a.clear = function() {
  37409. return this.offset = 0,
  37410. this.limit = this.buffer.byteLength,
  37411. this.markedOffset = -1,
  37412. this
  37413. }
  37414. ,
  37415. a.clone = function(e) {
  37416. var t = new o(0,this.littleEndian,this.noAssert);
  37417. return e ? (t.buffer = new ArrayBuffer(this.buffer.byteLength),
  37418. t.view = new Uint8Array(t.buffer)) : (t.buffer = this.buffer,
  37419. t.view = this.view),
  37420. t.offset = this.offset,
  37421. t.markedOffset = this.markedOffset,
  37422. t.limit = this.limit,
  37423. t
  37424. }
  37425. ,
  37426. a.compact = function(e, t) {
  37427. if ("undefined" == typeof e && (e = this.offset),
  37428. "undefined" == typeof t && (t = this.limit),
  37429. !this.noAssert) {
  37430. if ("number" != typeof e || e % 1 !== 0)
  37431. throw TypeError("Illegal begin: Not an integer");
  37432. if (e >>>= 0,
  37433. "number" != typeof t || t % 1 !== 0)
  37434. throw TypeError("Illegal end: Not an integer");
  37435. if (t >>>= 0,
  37436. e < 0 || e > t || t > this.buffer.byteLength)
  37437. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  37438. }
  37439. if (0 === e && t === this.buffer.byteLength)
  37440. return this;
  37441. var i = t - e;
  37442. if (0 === i)
  37443. return this.buffer = s,
  37444. this.view = null,
  37445. this.markedOffset >= 0 && (this.markedOffset -= e),
  37446. this.offset = 0,
  37447. this.limit = 0,
  37448. this;
  37449. var n = new ArrayBuffer(i)
  37450. , r = new Uint8Array(n);
  37451. return r.set(this.view.subarray(e, t)),
  37452. this.buffer = n,
  37453. this.view = r,
  37454. this.markedOffset >= 0 && (this.markedOffset -= e),
  37455. this.offset = 0,
  37456. this.limit = i,
  37457. this
  37458. }
  37459. ,
  37460. a.copy = function(e, t) {
  37461. if ("undefined" == typeof e && (e = this.offset),
  37462. "undefined" == typeof t && (t = this.limit),
  37463. !this.noAssert) {
  37464. if ("number" != typeof e || e % 1 !== 0)
  37465. throw TypeError("Illegal begin: Not an integer");
  37466. if (e >>>= 0,
  37467. "number" != typeof t || t % 1 !== 0)
  37468. throw TypeError("Illegal end: Not an integer");
  37469. if (t >>>= 0,
  37470. e < 0 || e > t || t > this.buffer.byteLength)
  37471. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  37472. }
  37473. if (e === t)
  37474. return new o(0,this.littleEndian,this.noAssert);
  37475. var i = t - e
  37476. , n = new o(i,this.littleEndian,this.noAssert);
  37477. return n.offset = 0,
  37478. n.limit = i,
  37479. n.markedOffset >= 0 && (n.markedOffset -= e),
  37480. this.copyTo(n, 0, e, t),
  37481. n
  37482. }
  37483. ,
  37484. a.copyTo = function(e, t, i, n) {
  37485. var r, a;
  37486. if (!this.noAssert && !o.isByteBuffer(e))
  37487. throw TypeError("Illegal target: Not a ByteBuffer");
  37488. if (t = (a = "undefined" == typeof t) ? e.offset : 0 | t,
  37489. i = (r = "undefined" == typeof i) ? this.offset : 0 | i,
  37490. n = "undefined" == typeof n ? this.limit : 0 | n,
  37491. t < 0 || t > e.buffer.byteLength)
  37492. throw RangeError("Illegal target range: 0 <= " + t + " <= " + e.buffer.byteLength);
  37493. if (i < 0 || n > this.buffer.byteLength)
  37494. throw RangeError("Illegal source range: 0 <= " + i + " <= " + this.buffer.byteLength);
  37495. var s = n - i;
  37496. return 0 === s ? e : (e.ensureCapacity(t + s),
  37497. e.view.set(this.view.subarray(i, n), t),
  37498. r && (this.offset += s),
  37499. a && (e.offset += s),
  37500. this)
  37501. }
  37502. ,
  37503. a.ensureCapacity = function(e) {
  37504. var t = this.buffer.byteLength;
  37505. return t < e ? this.resize((t *= 2) > e ? t : e) : this
  37506. }
  37507. ,
  37508. a.fill = function(e, t, i) {
  37509. var n = "undefined" == typeof t;
  37510. if (n && (t = this.offset),
  37511. "string" == typeof e && e.length > 0 && (e = e.charCodeAt(0)),
  37512. "undefined" == typeof t && (t = this.offset),
  37513. "undefined" == typeof i && (i = this.limit),
  37514. !this.noAssert) {
  37515. if ("number" != typeof e || e % 1 !== 0)
  37516. throw TypeError("Illegal value: " + e + " (not an integer)");
  37517. if (e |= 0,
  37518. "number" != typeof t || t % 1 !== 0)
  37519. throw TypeError("Illegal begin: Not an integer");
  37520. if (t >>>= 0,
  37521. "number" != typeof i || i % 1 !== 0)
  37522. throw TypeError("Illegal end: Not an integer");
  37523. if (i >>>= 0,
  37524. t < 0 || t > i || i > this.buffer.byteLength)
  37525. throw RangeError("Illegal range: 0 <= " + t + " <= " + i + " <= " + this.buffer.byteLength)
  37526. }
  37527. if (t >= i)
  37528. return this;
  37529. for (; t < i; )
  37530. this.view[t++] = e;
  37531. return n && (this.offset = t),
  37532. this
  37533. }
  37534. ,
  37535. a.flip = function() {
  37536. return this.limit = this.offset,
  37537. this.offset = 0,
  37538. this
  37539. }
  37540. ,
  37541. a.mark = function(e) {
  37542. if (e = "undefined" == typeof e ? this.offset : e,
  37543. !this.noAssert) {
  37544. if ("number" != typeof e || e % 1 !== 0)
  37545. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37546. if (e >>>= 0,
  37547. e < 0 || e + 0 > this.buffer.byteLength)
  37548. throw RangeError("Illegal offset: 0 <= " + e + " (+0) <= " + this.buffer.byteLength)
  37549. }
  37550. return this.markedOffset = e,
  37551. this
  37552. }
  37553. ,
  37554. a.order = function(e) {
  37555. if (!this.noAssert && "boolean" != typeof e)
  37556. throw TypeError("Illegal littleEndian: Not a boolean");
  37557. return this.littleEndian = !!e,
  37558. this
  37559. }
  37560. ,
  37561. a.LE = function(e) {
  37562. return this.littleEndian = "undefined" == typeof e || !!e,
  37563. this
  37564. }
  37565. ,
  37566. a.BE = function(e) {
  37567. return this.littleEndian = "undefined" != typeof e && !e,
  37568. this
  37569. }
  37570. ,
  37571. a.prepend = function(e, t, i) {
  37572. "number" != typeof t && "string" == typeof t || (i = t,
  37573. t = void 0);
  37574. var n = "undefined" == typeof i;
  37575. if (n && (i = this.offset),
  37576. !this.noAssert) {
  37577. if ("number" != typeof i || i % 1 !== 0)
  37578. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37579. if (i >>>= 0,
  37580. i < 0 || i + 0 > this.buffer.byteLength)
  37581. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37582. }
  37583. e instanceof o || (e = o.wrap(e, t));
  37584. var r = e.limit - e.offset;
  37585. if (r <= 0)
  37586. return this;
  37587. var a = r - i;
  37588. if (a > 0) {
  37589. var s = new ArrayBuffer(this.buffer.byteLength + a)
  37590. , l = new Uint8Array(s);
  37591. l.set(this.view.subarray(i, this.buffer.byteLength), r),
  37592. this.buffer = s,
  37593. this.view = l,
  37594. this.offset += a,
  37595. this.markedOffset >= 0 && (this.markedOffset += a),
  37596. this.limit += a,
  37597. i += a
  37598. } else {
  37599. new Uint8Array(this.buffer)
  37600. }
  37601. return this.view.set(e.view.subarray(e.offset, e.limit), i - r),
  37602. e.offset = e.limit,
  37603. n && (this.offset -= r),
  37604. this
  37605. }
  37606. ,
  37607. a.prependTo = function(e, t) {
  37608. return e.prepend(this, t),
  37609. this
  37610. }
  37611. ,
  37612. a.printDebug = function(e) {
  37613. "function" != typeof e && (e = console.log.bind(console)),
  37614. e(this.toString() + "\n-------------------------------------------------------------------\n" + this.toDebug(!0))
  37615. }
  37616. ,
  37617. a.remaining = function() {
  37618. return this.limit - this.offset
  37619. }
  37620. ,
  37621. a.reset = function() {
  37622. return this.markedOffset >= 0 ? (this.offset = this.markedOffset,
  37623. this.markedOffset = -1) : this.offset = 0,
  37624. this
  37625. }
  37626. ,
  37627. a.resize = function(e) {
  37628. if (!this.noAssert) {
  37629. if ("number" != typeof e || e % 1 !== 0)
  37630. throw TypeError("Illegal capacity: " + e + " (not an integer)");
  37631. if (e |= 0,
  37632. e < 0)
  37633. throw RangeError("Illegal capacity: 0 <= " + e)
  37634. }
  37635. if (this.buffer.byteLength < e) {
  37636. var t = new ArrayBuffer(e)
  37637. , i = new Uint8Array(t);
  37638. i.set(this.view),
  37639. this.buffer = t,
  37640. this.view = i
  37641. }
  37642. return this
  37643. }
  37644. ,
  37645. a.reverse = function(e, t) {
  37646. if ("undefined" == typeof e && (e = this.offset),
  37647. "undefined" == typeof t && (t = this.limit),
  37648. !this.noAssert) {
  37649. if ("number" != typeof e || e % 1 !== 0)
  37650. throw TypeError("Illegal begin: Not an integer");
  37651. if (e >>>= 0,
  37652. "number" != typeof t || t % 1 !== 0)
  37653. throw TypeError("Illegal end: Not an integer");
  37654. if (t >>>= 0,
  37655. e < 0 || e > t || t > this.buffer.byteLength)
  37656. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  37657. }
  37658. return e === t ? this : (Array.prototype.reverse.call(this.view.subarray(e, t)),
  37659. this)
  37660. }
  37661. ,
  37662. a.skip = function(e) {
  37663. if (!this.noAssert) {
  37664. if ("number" != typeof e || e % 1 !== 0)
  37665. throw TypeError("Illegal length: " + e + " (not an integer)");
  37666. e |= 0
  37667. }
  37668. var t = this.offset + e;
  37669. if (!this.noAssert && (t < 0 || t > this.buffer.byteLength))
  37670. throw RangeError("Illegal length: 0 <= " + this.offset + " + " + e + " <= " + this.buffer.byteLength);
  37671. return this.offset = t,
  37672. this
  37673. }
  37674. ,
  37675. a.slice = function(e, t) {
  37676. if ("undefined" == typeof e && (e = this.offset),
  37677. "undefined" == typeof t && (t = this.limit),
  37678. !this.noAssert) {
  37679. if ("number" != typeof e || e % 1 !== 0)
  37680. throw TypeError("Illegal begin: Not an integer");
  37681. if (e >>>= 0,
  37682. "number" != typeof t || t % 1 !== 0)
  37683. throw TypeError("Illegal end: Not an integer");
  37684. if (t >>>= 0,
  37685. e < 0 || e > t || t > this.buffer.byteLength)
  37686. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  37687. }
  37688. var i = this.clone();
  37689. return i.offset = e,
  37690. i.limit = t,
  37691. i
  37692. }
  37693. ,
  37694. a.toBuffer = function(e) {
  37695. var t = this.offset
  37696. , i = this.limit;
  37697. if (!this.noAssert) {
  37698. if ("number" != typeof t || t % 1 !== 0)
  37699. throw TypeError("Illegal offset: Not an integer");
  37700. if (t >>>= 0,
  37701. "number" != typeof i || i % 1 !== 0)
  37702. throw TypeError("Illegal limit: Not an integer");
  37703. if (i >>>= 0,
  37704. t < 0 || t > i || i > this.buffer.byteLength)
  37705. throw RangeError("Illegal range: 0 <= " + t + " <= " + i + " <= " + this.buffer.byteLength)
  37706. }
  37707. if (!e && 0 === t && i === this.buffer.byteLength)
  37708. return this.buffer;
  37709. if (t === i)
  37710. return s;
  37711. var n = new ArrayBuffer(i - t);
  37712. return new Uint8Array(n).set(new Uint8Array(this.buffer).subarray(t, i), 0),
  37713. n
  37714. }
  37715. ,
  37716. a.toArrayBuffer = a.toBuffer,
  37717. a.toString = function(e, t, i) {
  37718. if ("undefined" == typeof e)
  37719. return "ByteBufferAB(offset=" + this.offset + ",markedOffset=" + this.markedOffset + ",limit=" + this.limit + ",capacity=" + this.capacity() + ")";
  37720. switch ("number" == typeof e && (e = "utf8",
  37721. t = e,
  37722. i = t),
  37723. e) {
  37724. case "utf8":
  37725. return this.toUTF8(t, i);
  37726. case "base64":
  37727. return this.toBase64(t, i);
  37728. case "hex":
  37729. return this.toHex(t, i);
  37730. case "binary":
  37731. return this.toBinary(t, i);
  37732. case "debug":
  37733. return this.toDebug();
  37734. case "columns":
  37735. return this.toColumns();
  37736. default:
  37737. throw Error("Unsupported encoding: " + e)
  37738. }
  37739. }
  37740. ;
  37741. var c = function() {
  37742. for (var e = {}, t = [65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 43, 47], i = [], n = 0, r = t.length; n < r; ++n)
  37743. i[t[n]] = n;
  37744. return e.encode = function(e, i) {
  37745. for (var n, r; null !== (n = e()); )
  37746. i(t[n >> 2 & 63]),
  37747. r = (3 & n) << 4,
  37748. null !== (n = e()) ? (r |= n >> 4 & 15,
  37749. i(t[63 & (r | n >> 4 & 15)]),
  37750. r = (15 & n) << 2,
  37751. null !== (n = e()) ? (i(t[63 & (r | n >> 6 & 3)]),
  37752. i(t[63 & n])) : (i(t[63 & r]),
  37753. i(61))) : (i(t[63 & r]),
  37754. i(61),
  37755. i(61))
  37756. }
  37757. ,
  37758. e.decode = function(e, t) {
  37759. function n(e) {
  37760. throw Error("Illegal character code: " + e)
  37761. }
  37762. for (var r, o, a; null !== (r = e()); )
  37763. if (o = i[r],
  37764. "undefined" == typeof o && n(r),
  37765. null !== (r = e()) && (a = i[r],
  37766. "undefined" == typeof a && n(r),
  37767. t(o << 2 >>> 0 | (48 & a) >> 4),
  37768. null !== (r = e()))) {
  37769. if (o = i[r],
  37770. "undefined" == typeof o) {
  37771. if (61 === r)
  37772. break;
  37773. n(r)
  37774. }
  37775. if (t((15 & a) << 4 >>> 0 | (60 & o) >> 2),
  37776. null !== (r = e())) {
  37777. if (a = i[r],
  37778. "undefined" == typeof a) {
  37779. if (61 === r)
  37780. break;
  37781. n(r)
  37782. }
  37783. t((3 & o) << 6 >>> 0 | a)
  37784. }
  37785. }
  37786. }
  37787. ,
  37788. e.test = function(e) {
  37789. return /^(?:[A-Za-z0-9+\/]{4})*(?:[A-Za-z0-9+\/]{2}==|[A-Za-z0-9+\/]{3}=)?$/.test(e)
  37790. }
  37791. ,
  37792. e
  37793. }();
  37794. a.toBase64 = function(e, t) {
  37795. if ("undefined" == typeof e && (e = this.offset),
  37796. "undefined" == typeof t && (t = this.limit),
  37797. e |= 0,
  37798. t |= 0,
  37799. e < 0 || t > this.capacity || e > t)
  37800. throw RangeError("begin, end");
  37801. var n;
  37802. return c.encode(function() {
  37803. return e < t ? this.view[e++] : null
  37804. }
  37805. .bind(this), n = i()),
  37806. n()
  37807. }
  37808. ,
  37809. o.fromBase64 = function(e, i) {
  37810. if ("string" != typeof e)
  37811. throw TypeError("str");
  37812. var n = new o(e.length / 4 * 3,i)
  37813. , r = 0;
  37814. return c.decode(t(e), function(e) {
  37815. n.view[r++] = e
  37816. }),
  37817. n.limit = r,
  37818. n
  37819. }
  37820. ,
  37821. o.btoa = function(e) {
  37822. return o.fromBinary(e).toBase64()
  37823. }
  37824. ,
  37825. o.atob = function(e) {
  37826. return o.fromBase64(e).toBinary()
  37827. }
  37828. ,
  37829. a.toBinary = function(e, t) {
  37830. if ("undefined" == typeof e && (e = this.offset),
  37831. "undefined" == typeof t && (t = this.limit),
  37832. e |= 0,
  37833. t |= 0,
  37834. e < 0 || t > this.capacity() || e > t)
  37835. throw RangeError("begin, end");
  37836. if (e === t)
  37837. return "";
  37838. for (var i = [], n = []; e < t; )
  37839. i.push(this.view[e++]),
  37840. i.length >= 1024 && (n.push(String.fromCharCode.apply(String, i)),
  37841. i = []);
  37842. return n.join("") + String.fromCharCode.apply(String, i)
  37843. }
  37844. ,
  37845. o.fromBinary = function(e, t) {
  37846. if ("string" != typeof e)
  37847. throw TypeError("str");
  37848. for (var i, n = 0, r = e.length, a = new o(r,t); n < r; ) {
  37849. if (i = e.charCodeAt(n),
  37850. i > 255)
  37851. throw RangeError("illegal char code: " + i);
  37852. a.view[n++] = i
  37853. }
  37854. return a.limit = r,
  37855. a
  37856. }
  37857. ,
  37858. a.toDebug = function(e) {
  37859. for (var t, i = -1, n = this.buffer.byteLength, r = "", o = "", a = ""; i < n; ) {
  37860. if (i !== -1 && (t = this.view[i],
  37861. r += t < 16 ? "0" + t.toString(16).toUpperCase() : t.toString(16).toUpperCase(),
  37862. e && (o += t > 32 && t < 127 ? String.fromCharCode(t) : ".")),
  37863. ++i,
  37864. e && i > 0 && i % 16 === 0 && i !== n) {
  37865. for (; r.length < 51; )
  37866. r += " ";
  37867. a += r + o + "\n",
  37868. r = o = ""
  37869. }
  37870. r += i === this.offset && i === this.limit ? i === this.markedOffset ? "!" : "|" : i === this.offset ? i === this.markedOffset ? "[" : "<" : i === this.limit ? i === this.markedOffset ? "]" : ">" : i === this.markedOffset ? "'" : e || 0 !== i && i !== n ? " " : ""
  37871. }
  37872. if (e && " " !== r) {
  37873. for (; r.length < 51; )
  37874. r += " ";
  37875. a += r + o + "\n"
  37876. }
  37877. return e ? a : r
  37878. }
  37879. ,
  37880. o.fromDebug = function(e, t, i) {
  37881. for (var n, r, a = e.length, s = new o((a + 1) / 3 | 0,t,i), l = 0, c = 0, h = !1, u = !1, d = !1, p = !1, f = !1; l < a; ) {
  37882. switch (n = e.charAt(l++)) {
  37883. case "!":
  37884. if (!i) {
  37885. if (u || d || p) {
  37886. f = !0;
  37887. break
  37888. }
  37889. u = d = p = !0
  37890. }
  37891. s.offset = s.markedOffset = s.limit = c,
  37892. h = !1;
  37893. break;
  37894. case "|":
  37895. if (!i) {
  37896. if (u || p) {
  37897. f = !0;
  37898. break
  37899. }
  37900. u = p = !0
  37901. }
  37902. s.offset = s.limit = c,
  37903. h = !1;
  37904. break;
  37905. case "[":
  37906. if (!i) {
  37907. if (u || d) {
  37908. f = !0;
  37909. break
  37910. }
  37911. u = d = !0
  37912. }
  37913. s.offset = s.markedOffset = c,
  37914. h = !1;
  37915. break;
  37916. case "<":
  37917. if (!i) {
  37918. if (u) {
  37919. f = !0;
  37920. break
  37921. }
  37922. u = !0
  37923. }
  37924. s.offset = c,
  37925. h = !1;
  37926. break;
  37927. case "]":
  37928. if (!i) {
  37929. if (p || d) {
  37930. f = !0;
  37931. break
  37932. }
  37933. p = d = !0
  37934. }
  37935. s.limit = s.markedOffset = c,
  37936. h = !1;
  37937. break;
  37938. case ">":
  37939. if (!i) {
  37940. if (p) {
  37941. f = !0;
  37942. break
  37943. }
  37944. p = !0
  37945. }
  37946. s.limit = c,
  37947. h = !1;
  37948. break;
  37949. case "'":
  37950. if (!i) {
  37951. if (d) {
  37952. f = !0;
  37953. break
  37954. }
  37955. d = !0
  37956. }
  37957. s.markedOffset = c,
  37958. h = !1;
  37959. break;
  37960. case " ":
  37961. h = !1;
  37962. break;
  37963. default:
  37964. if (!i && h) {
  37965. f = !0;
  37966. break
  37967. }
  37968. if (r = parseInt(n + e.charAt(l++), 16),
  37969. !i && (isNaN(r) || r < 0 || r > 255))
  37970. throw TypeError("Illegal str: Not a debug encoded string");
  37971. s.view[c++] = r,
  37972. h = !0
  37973. }
  37974. if (f)
  37975. throw TypeError("Illegal str: Invalid symbol at " + l)
  37976. }
  37977. if (!i) {
  37978. if (!u || !p)
  37979. throw TypeError("Illegal str: Missing offset or limit");
  37980. if (c < s.buffer.byteLength)
  37981. throw TypeError("Illegal str: Not a debug encoded string (is it hex?) " + c + " < " + a)
  37982. }
  37983. return s
  37984. }
  37985. ,
  37986. a.toHex = function(e, t) {
  37987. if (e = "undefined" == typeof e ? this.offset : e,
  37988. t = "undefined" == typeof t ? this.limit : t,
  37989. !this.noAssert) {
  37990. if ("number" != typeof e || e % 1 !== 0)
  37991. throw TypeError("Illegal begin: Not an integer");
  37992. if (e >>>= 0,
  37993. "number" != typeof t || t % 1 !== 0)
  37994. throw TypeError("Illegal end: Not an integer");
  37995. if (t >>>= 0,
  37996. e < 0 || e > t || t > this.buffer.byteLength)
  37997. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  37998. }
  37999. for (var i, n = new Array(t - e); e < t; )
  38000. i = this.view[e++],
  38001. i < 16 ? n.push("0", i.toString(16)) : n.push(i.toString(16));
  38002. return n.join("")
  38003. }
  38004. ,
  38005. o.fromHex = function(e, t, i) {
  38006. if (!i) {
  38007. if ("string" != typeof e)
  38008. throw TypeError("Illegal str: Not a string");
  38009. if (e.length % 2 !== 0)
  38010. throw TypeError("Illegal str: Length not a multiple of 2")
  38011. }
  38012. for (var n, r = e.length, a = new o(r / 2 | 0,t), s = 0, l = 0; s < r; s += 2) {
  38013. if (n = parseInt(e.substring(s, s + 2), 16),
  38014. !i && (!isFinite(n) || n < 0 || n > 255))
  38015. throw TypeError("Illegal str: Contains non-hex characters");
  38016. a.view[l++] = n
  38017. }
  38018. return a.limit = l,
  38019. a
  38020. }
  38021. ;
  38022. var h = function() {
  38023. var e = {};
  38024. return e.MAX_CODEPOINT = 1114111,
  38025. e.encodeUTF8 = function(e, t) {
  38026. var i = null;
  38027. for ("number" == typeof e && (i = e,
  38028. e = function() {
  38029. return null
  38030. }
  38031. ); null !== i || null !== (i = e()); )
  38032. i < 128 ? t(127 & i) : i < 2048 ? (t(i >> 6 & 31 | 192),
  38033. t(63 & i | 128)) : i < 65536 ? (t(i >> 12 & 15 | 224),
  38034. t(i >> 6 & 63 | 128),
  38035. t(63 & i | 128)) : (t(i >> 18 & 7 | 240),
  38036. t(i >> 12 & 63 | 128),
  38037. t(i >> 6 & 63 | 128),
  38038. t(63 & i | 128)),
  38039. i = null
  38040. }
  38041. ,
  38042. e.decodeUTF8 = function(e, t) {
  38043. for (var i, n, r, o, a = function(e) {
  38044. e = e.slice(0, e.indexOf(null));
  38045. var t = Error(e.toString());
  38046. throw t.name = "TruncatedError",
  38047. t.bytes = e,
  38048. t
  38049. }; null !== (i = e()); )
  38050. if (0 === (128 & i))
  38051. t(i);
  38052. else if (192 === (224 & i))
  38053. null === (n = e()) && a([i, n]),
  38054. t((31 & i) << 6 | 63 & n);
  38055. else if (224 === (240 & i))
  38056. (null === (n = e()) || null === (r = e())) && a([i, n, r]),
  38057. t((15 & i) << 12 | (63 & n) << 6 | 63 & r);
  38058. else {
  38059. if (240 !== (248 & i))
  38060. throw RangeError("Illegal starting byte: " + i);
  38061. (null === (n = e()) || null === (r = e()) || null === (o = e())) && a([i, n, r, o]),
  38062. t((7 & i) << 18 | (63 & n) << 12 | (63 & r) << 6 | 63 & o)
  38063. }
  38064. }
  38065. ,
  38066. e.UTF16toUTF8 = function(e, t) {
  38067. for (var i, n = null; ; ) {
  38068. if (null === (i = null !== n ? n : e()))
  38069. break;
  38070. i >= 55296 && i <= 57343 && null !== (n = e()) && n >= 56320 && n <= 57343 ? (t(1024 * (i - 55296) + n - 56320 + 65536),
  38071. n = null) : t(i)
  38072. }
  38073. null !== n && t(n)
  38074. }
  38075. ,
  38076. e.UTF8toUTF16 = function(e, t) {
  38077. var i = null;
  38078. for ("number" == typeof e && (i = e,
  38079. e = function() {
  38080. return null
  38081. }
  38082. ); null !== i || null !== (i = e()); )
  38083. i <= 65535 ? t(i) : (i -= 65536,
  38084. t((i >> 10) + 55296),
  38085. t(i % 1024 + 56320)),
  38086. i = null
  38087. }
  38088. ,
  38089. e.encodeUTF16toUTF8 = function(t, i) {
  38090. e.UTF16toUTF8(t, function(t) {
  38091. e.encodeUTF8(t, i)
  38092. })
  38093. }
  38094. ,
  38095. e.decodeUTF8toUTF16 = function(t, i) {
  38096. e.decodeUTF8(t, function(t) {
  38097. e.UTF8toUTF16(t, i)
  38098. })
  38099. }
  38100. ,
  38101. e.calculateCodePoint = function(e) {
  38102. return e < 128 ? 1 : e < 2048 ? 2 : e < 65536 ? 3 : 4
  38103. }
  38104. ,
  38105. e.calculateUTF8 = function(e) {
  38106. for (var t, i = 0; null !== (t = e()); )
  38107. i += t < 128 ? 1 : t < 2048 ? 2 : t < 65536 ? 3 : 4;
  38108. return i
  38109. }
  38110. ,
  38111. e.calculateUTF16asUTF8 = function(t) {
  38112. var i = 0
  38113. , n = 0;
  38114. return e.UTF16toUTF8(t, function(e) {
  38115. ++i,
  38116. n += e < 128 ? 1 : e < 2048 ? 2 : e < 65536 ? 3 : 4
  38117. }),
  38118. [i, n]
  38119. }
  38120. ,
  38121. e
  38122. }();
  38123. return a.toUTF8 = function(e, t) {
  38124. if ("undefined" == typeof e && (e = this.offset),
  38125. "undefined" == typeof t && (t = this.limit),
  38126. !this.noAssert) {
  38127. if ("number" != typeof e || e % 1 !== 0)
  38128. throw TypeError("Illegal begin: Not an integer");
  38129. if (e >>>= 0,
  38130. "number" != typeof t || t % 1 !== 0)
  38131. throw TypeError("Illegal end: Not an integer");
  38132. if (t >>>= 0,
  38133. e < 0 || e > t || t > this.buffer.byteLength)
  38134. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38135. }
  38136. var n;
  38137. try {
  38138. h.decodeUTF8toUTF16(function() {
  38139. return e < t ? this.view[e++] : null
  38140. }
  38141. .bind(this), n = i())
  38142. } catch (i) {
  38143. if (e !== t)
  38144. throw RangeError("Illegal range: Truncated data, " + e + " != " + t)
  38145. }
  38146. return n()
  38147. }
  38148. ,
  38149. o.fromUTF8 = function(e, i, n) {
  38150. if (!n && "string" != typeof e)
  38151. throw TypeError("Illegal str: Not a string");
  38152. var r = new o(h.calculateUTF16asUTF8(t(e), !0)[1],i,n)
  38153. , a = 0;
  38154. return h.encodeUTF16toUTF8(t(e), function(e) {
  38155. r.view[a++] = e
  38156. }),
  38157. r.limit = a,
  38158. r
  38159. }
  38160. ,
  38161. o
  38162. })
  38163. }
  38164. , {
  38165. long: 216
  38166. }],
  38167. 216: [function(e, t, i) {
  38168. !function(i, n) {
  38169. "function" == typeof define && define.amd ? define([], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = n() : (i.dcodeIO = i.dcodeIO || {}).Long = n()
  38170. }(this, function() {
  38171. "use strict";
  38172. function e(e, t, i) {
  38173. this.low = 0 | e,
  38174. this.high = 0 | t,
  38175. this.unsigned = !!i
  38176. }
  38177. function t(e) {
  38178. return (e && e.__isLong__) === !0
  38179. }
  38180. function i(e, t) {
  38181. var i, n, o;
  38182. return t ? (e >>>= 0,
  38183. (o = 0 <= e && e < 256) && (n = l[e]) ? n : (i = r(e, (0 | e) < 0 ? -1 : 0, !0),
  38184. o && (l[e] = i),
  38185. i)) : (e |= 0,
  38186. (o = -128 <= e && e < 128) && (n = s[e]) ? n : (i = r(e, e < 0 ? -1 : 0, !1),
  38187. o && (s[e] = i),
  38188. i))
  38189. }
  38190. function n(e, t) {
  38191. if (isNaN(e) || !isFinite(e))
  38192. return t ? m : g;
  38193. if (t) {
  38194. if (e < 0)
  38195. return m;
  38196. if (e >= d)
  38197. return I
  38198. } else {
  38199. if (e <= -p)
  38200. return E;
  38201. if (e + 1 >= p)
  38202. return C
  38203. }
  38204. return e < 0 ? n(-e, t).neg() : r(e % u | 0, e / u | 0, t)
  38205. }
  38206. function r(t, i, n) {
  38207. return new e(t,i,n)
  38208. }
  38209. function o(e, t, i) {
  38210. if (0 === e.length)
  38211. throw Error("empty string");
  38212. if ("NaN" === e || "Infinity" === e || "+Infinity" === e || "-Infinity" === e)
  38213. return g;
  38214. if ("number" == typeof t ? (i = t,
  38215. t = !1) : t = !!t,
  38216. i = i || 10,
  38217. i < 2 || 36 < i)
  38218. throw RangeError("radix");
  38219. var r;
  38220. if ((r = e.indexOf("-")) > 0)
  38221. throw Error("interior hyphen");
  38222. if (0 === r)
  38223. return o(e.substring(1), t, i).neg();
  38224. for (var a = n(c(i, 8)), s = g, l = 0; l < e.length; l += 8) {
  38225. var h = Math.min(8, e.length - l)
  38226. , u = parseInt(e.substring(l, l + h), i);
  38227. if (h < 8) {
  38228. var d = n(c(i, h));
  38229. s = s.mul(d).add(n(u))
  38230. } else
  38231. s = s.mul(a),
  38232. s = s.add(n(u))
  38233. }
  38234. return s.unsigned = t,
  38235. s
  38236. }
  38237. function a(t) {
  38238. return t instanceof e ? t : "number" == typeof t ? n(t) : "string" == typeof t ? o(t) : r(t.low, t.high, t.unsigned)
  38239. }
  38240. e.prototype.__isLong__,
  38241. Object.defineProperty(e.prototype, "__isLong__", {
  38242. value: !0,
  38243. enumerable: !1,
  38244. configurable: !1
  38245. }),
  38246. e.isLong = t;
  38247. var s = {}
  38248. , l = {};
  38249. e.fromInt = i,
  38250. e.fromNumber = n,
  38251. e.fromBits = r;
  38252. var c = Math.pow;
  38253. e.fromString = o,
  38254. e.fromValue = a;
  38255. var h = 1 << 24
  38256. , u = 4294967296
  38257. , d = 0x10000000000000000
  38258. , p = d / 2
  38259. , f = i(h)
  38260. , g = i(0);
  38261. e.ZERO = g;
  38262. var m = i(0, !0);
  38263. e.UZERO = m;
  38264. var v = i(1);
  38265. e.ONE = v;
  38266. var A = i(1, !0);
  38267. e.UONE = A;
  38268. var y = i(-1);
  38269. e.NEG_ONE = y;
  38270. var C = r(-1, 2147483647, !1);
  38271. e.MAX_VALUE = C;
  38272. var I = r(-1, -1, !0);
  38273. e.MAX_UNSIGNED_VALUE = I;
  38274. var E = r(0, -2147483648, !1);
  38275. e.MIN_VALUE = E;
  38276. var b = e.prototype;
  38277. return b.toInt = function() {
  38278. return this.unsigned ? this.low >>> 0 : this.low
  38279. }
  38280. ,
  38281. b.toNumber = function() {
  38282. return this.unsigned ? (this.high >>> 0) * u + (this.low >>> 0) : this.high * u + (this.low >>> 0)
  38283. }
  38284. ,
  38285. b.toString = function(e) {
  38286. if (e = e || 10,
  38287. e < 2 || 36 < e)
  38288. throw RangeError("radix");
  38289. if (this.isZero())
  38290. return "0";
  38291. if (this.isNegative()) {
  38292. if (this.eq(E)) {
  38293. var t = n(e)
  38294. , i = this.div(t)
  38295. , r = i.mul(t).sub(this);
  38296. return i.toString(e) + r.toInt().toString(e)
  38297. }
  38298. return "-" + this.neg().toString(e)
  38299. }
  38300. for (var o = n(c(e, 6), this.unsigned), a = this, s = ""; ; ) {
  38301. var l = a.div(o)
  38302. , h = a.sub(l.mul(o)).toInt() >>> 0
  38303. , u = h.toString(e);
  38304. if (a = l,
  38305. a.isZero())
  38306. return u + s;
  38307. for (; u.length < 6; )
  38308. u = "0" + u;
  38309. s = "" + u + s
  38310. }
  38311. }
  38312. ,
  38313. b.getHighBits = function() {
  38314. return this.high
  38315. }
  38316. ,
  38317. b.getHighBitsUnsigned = function() {
  38318. return this.high >>> 0
  38319. }
  38320. ,
  38321. b.getLowBits = function() {
  38322. return this.low
  38323. }
  38324. ,
  38325. b.getLowBitsUnsigned = function() {
  38326. return this.low >>> 0
  38327. }
  38328. ,
  38329. b.getNumBitsAbs = function() {
  38330. if (this.isNegative())
  38331. return this.eq(E) ? 64 : this.neg().getNumBitsAbs();
  38332. for (var e = 0 != this.high ? this.high : this.low, t = 31; t > 0 && 0 == (e & 1 << t); t--)
  38333. ;
  38334. return 0 != this.high ? t + 33 : t + 1
  38335. }
  38336. ,
  38337. b.isZero = function() {
  38338. return 0 === this.high && 0 === this.low
  38339. }
  38340. ,
  38341. b.isNegative = function() {
  38342. return !this.unsigned && this.high < 0
  38343. }
  38344. ,
  38345. b.isPositive = function() {
  38346. return this.unsigned || this.high >= 0
  38347. }
  38348. ,
  38349. b.isOdd = function() {
  38350. return 1 === (1 & this.low)
  38351. }
  38352. ,
  38353. b.isEven = function() {
  38354. return 0 === (1 & this.low)
  38355. }
  38356. ,
  38357. b.equals = function(e) {
  38358. return t(e) || (e = a(e)),
  38359. (this.unsigned === e.unsigned || this.high >>> 31 !== 1 || e.high >>> 31 !== 1) && (this.high === e.high && this.low === e.low)
  38360. }
  38361. ,
  38362. b.eq = b.equals,
  38363. b.notEquals = function(e) {
  38364. return !this.eq(e)
  38365. }
  38366. ,
  38367. b.neq = b.notEquals,
  38368. b.lessThan = function(e) {
  38369. return this.comp(e) < 0
  38370. }
  38371. ,
  38372. b.lt = b.lessThan,
  38373. b.lessThanOrEqual = function(e) {
  38374. return this.comp(e) <= 0
  38375. }
  38376. ,
  38377. b.lte = b.lessThanOrEqual,
  38378. b.greaterThan = function(e) {
  38379. return this.comp(e) > 0
  38380. }
  38381. ,
  38382. b.gt = b.greaterThan,
  38383. b.greaterThanOrEqual = function(e) {
  38384. return this.comp(e) >= 0
  38385. }
  38386. ,
  38387. b.gte = b.greaterThanOrEqual,
  38388. b.compare = function(e) {
  38389. if (t(e) || (e = a(e)),
  38390. this.eq(e))
  38391. return 0;
  38392. var i = this.isNegative()
  38393. , n = e.isNegative();
  38394. return i && !n ? -1 : !i && n ? 1 : this.unsigned ? e.high >>> 0 > this.high >>> 0 || e.high === this.high && e.low >>> 0 > this.low >>> 0 ? -1 : 1 : this.sub(e).isNegative() ? -1 : 1
  38395. }
  38396. ,
  38397. b.comp = b.compare,
  38398. b.negate = function() {
  38399. return !this.unsigned && this.eq(E) ? E : this.not().add(v)
  38400. }
  38401. ,
  38402. b.neg = b.negate,
  38403. b.add = function(e) {
  38404. t(e) || (e = a(e));
  38405. var i = this.high >>> 16
  38406. , n = 65535 & this.high
  38407. , o = this.low >>> 16
  38408. , s = 65535 & this.low
  38409. , l = e.high >>> 16
  38410. , c = 65535 & e.high
  38411. , h = e.low >>> 16
  38412. , u = 65535 & e.low
  38413. , d = 0
  38414. , p = 0
  38415. , f = 0
  38416. , g = 0;
  38417. return g += s + u,
  38418. f += g >>> 16,
  38419. g &= 65535,
  38420. f += o + h,
  38421. p += f >>> 16,
  38422. f &= 65535,
  38423. p += n + c,
  38424. d += p >>> 16,
  38425. p &= 65535,
  38426. d += i + l,
  38427. d &= 65535,
  38428. r(f << 16 | g, d << 16 | p, this.unsigned)
  38429. }
  38430. ,
  38431. b.subtract = function(e) {
  38432. return t(e) || (e = a(e)),
  38433. this.add(e.neg())
  38434. }
  38435. ,
  38436. b.sub = b.subtract,
  38437. b.multiply = function(e) {
  38438. if (this.isZero())
  38439. return g;
  38440. if (t(e) || (e = a(e)),
  38441. e.isZero())
  38442. return g;
  38443. if (this.eq(E))
  38444. return e.isOdd() ? E : g;
  38445. if (e.eq(E))
  38446. return this.isOdd() ? E : g;
  38447. if (this.isNegative())
  38448. return e.isNegative() ? this.neg().mul(e.neg()) : this.neg().mul(e).neg();
  38449. if (e.isNegative())
  38450. return this.mul(e.neg()).neg();
  38451. if (this.lt(f) && e.lt(f))
  38452. return n(this.toNumber() * e.toNumber(), this.unsigned);
  38453. var i = this.high >>> 16
  38454. , o = 65535 & this.high
  38455. , s = this.low >>> 16
  38456. , l = 65535 & this.low
  38457. , c = e.high >>> 16
  38458. , h = 65535 & e.high
  38459. , u = e.low >>> 16
  38460. , d = 65535 & e.low
  38461. , p = 0
  38462. , m = 0
  38463. , v = 0
  38464. , A = 0;
  38465. return A += l * d,
  38466. v += A >>> 16,
  38467. A &= 65535,
  38468. v += s * d,
  38469. m += v >>> 16,
  38470. v &= 65535,
  38471. v += l * u,
  38472. m += v >>> 16,
  38473. v &= 65535,
  38474. m += o * d,
  38475. p += m >>> 16,
  38476. m &= 65535,
  38477. m += s * u,
  38478. p += m >>> 16,
  38479. m &= 65535,
  38480. m += l * h,
  38481. p += m >>> 16,
  38482. m &= 65535,
  38483. p += i * d + o * u + s * h + l * c,
  38484. p &= 65535,
  38485. r(v << 16 | A, p << 16 | m, this.unsigned)
  38486. }
  38487. ,
  38488. b.mul = b.multiply,
  38489. b.divide = function(e) {
  38490. if (t(e) || (e = a(e)),
  38491. e.isZero())
  38492. throw Error("division by zero");
  38493. if (this.isZero())
  38494. return this.unsigned ? m : g;
  38495. var i, r, o;
  38496. if (this.unsigned) {
  38497. if (e.unsigned || (e = e.toUnsigned()),
  38498. e.gt(this))
  38499. return m;
  38500. if (e.gt(this.shru(1)))
  38501. return A;
  38502. o = m
  38503. } else {
  38504. if (this.eq(E)) {
  38505. if (e.eq(v) || e.eq(y))
  38506. return E;
  38507. if (e.eq(E))
  38508. return v;
  38509. var s = this.shr(1);
  38510. return i = s.div(e).shl(1),
  38511. i.eq(g) ? e.isNegative() ? v : y : (r = this.sub(e.mul(i)),
  38512. o = i.add(r.div(e)))
  38513. }
  38514. if (e.eq(E))
  38515. return this.unsigned ? m : g;
  38516. if (this.isNegative())
  38517. return e.isNegative() ? this.neg().div(e.neg()) : this.neg().div(e).neg();
  38518. if (e.isNegative())
  38519. return this.div(e.neg()).neg();
  38520. o = g
  38521. }
  38522. for (r = this; r.gte(e); ) {
  38523. i = Math.max(1, Math.floor(r.toNumber() / e.toNumber()));
  38524. for (var l = Math.ceil(Math.log(i) / Math.LN2), h = l <= 48 ? 1 : c(2, l - 48), u = n(i), d = u.mul(e); d.isNegative() || d.gt(r); )
  38525. i -= h,
  38526. u = n(i, this.unsigned),
  38527. d = u.mul(e);
  38528. u.isZero() && (u = v),
  38529. o = o.add(u),
  38530. r = r.sub(d)
  38531. }
  38532. return o
  38533. }
  38534. ,
  38535. b.div = b.divide,
  38536. b.modulo = function(e) {
  38537. return t(e) || (e = a(e)),
  38538. this.sub(this.div(e).mul(e))
  38539. }
  38540. ,
  38541. b.mod = b.modulo,
  38542. b.not = function() {
  38543. return r(~this.low, ~this.high, this.unsigned)
  38544. }
  38545. ,
  38546. b.and = function(e) {
  38547. return t(e) || (e = a(e)),
  38548. r(this.low & e.low, this.high & e.high, this.unsigned)
  38549. }
  38550. ,
  38551. b.or = function(e) {
  38552. return t(e) || (e = a(e)),
  38553. r(this.low | e.low, this.high | e.high, this.unsigned)
  38554. }
  38555. ,
  38556. b.xor = function(e) {
  38557. return t(e) || (e = a(e)),
  38558. r(this.low ^ e.low, this.high ^ e.high, this.unsigned)
  38559. }
  38560. ,
  38561. b.shiftLeft = function(e) {
  38562. return t(e) && (e = e.toInt()),
  38563. 0 === (e &= 63) ? this : e < 32 ? r(this.low << e, this.high << e | this.low >>> 32 - e, this.unsigned) : r(0, this.low << e - 32, this.unsigned)
  38564. }
  38565. ,
  38566. b.shl = b.shiftLeft,
  38567. b.shiftRight = function(e) {
  38568. return t(e) && (e = e.toInt()),
  38569. 0 === (e &= 63) ? this : e < 32 ? r(this.low >>> e | this.high << 32 - e, this.high >> e, this.unsigned) : r(this.high >> e - 32, this.high >= 0 ? 0 : -1, this.unsigned)
  38570. }
  38571. ,
  38572. b.shr = b.shiftRight,
  38573. b.shiftRightUnsigned = function(e) {
  38574. if (t(e) && (e = e.toInt()),
  38575. e &= 63,
  38576. 0 === e)
  38577. return this;
  38578. var i = this.high;
  38579. if (e < 32) {
  38580. var n = this.low;
  38581. return r(n >>> e | i << 32 - e, i >>> e, this.unsigned)
  38582. }
  38583. return 32 === e ? r(i, 0, this.unsigned) : r(i >>> e - 32, 0, this.unsigned)
  38584. }
  38585. ,
  38586. b.shru = b.shiftRightUnsigned,
  38587. b.toSigned = function() {
  38588. return this.unsigned ? r(this.low, this.high, !1) : this
  38589. }
  38590. ,
  38591. b.toUnsigned = function() {
  38592. return this.unsigned ? this : r(this.low, this.high, !0)
  38593. }
  38594. ,
  38595. b.toBytes = function(e) {
  38596. return e ? this.toBytesLE() : this.toBytesBE()
  38597. }
  38598. ,
  38599. b.toBytesLE = function() {
  38600. var e = this.high
  38601. , t = this.low;
  38602. return [255 & t, t >>> 8 & 255, t >>> 16 & 255, t >>> 24 & 255, 255 & e, e >>> 8 & 255, e >>> 16 & 255, e >>> 24 & 255]
  38603. }
  38604. ,
  38605. b.toBytesBE = function() {
  38606. var e = this.high
  38607. , t = this.low;
  38608. return [e >>> 24 & 255, e >>> 16 & 255, e >>> 8 & 255, 255 & e, t >>> 24 & 255, t >>> 16 & 255, t >>> 8 & 255, 255 & t]
  38609. }
  38610. ,
  38611. e
  38612. })
  38613. }
  38614. , {}],
  38615. 217: [function(e, t, i) {
  38616. var n = {
  38617. REVISION: "75"
  38618. };
  38619. "function" == typeof define && define.amd ? define("three", n) : "undefined" != typeof i && "undefined" != typeof t && (t.exports = n),
  38620. void 0 === Number.EPSILON && (Number.EPSILON = Math.pow(2, -52)),
  38621. void 0 === Math.sign && (Math.sign = function(e) {
  38622. return e < 0 ? -1 : e > 0 ? 1 : +e
  38623. }
  38624. ),
  38625. void 0 === Function.prototype.name && void 0 !== Object.defineProperty && Object.defineProperty(Function.prototype, "name", {
  38626. get: function() {
  38627. return this.toString().match(/^\s*function\s*(\S*)\s*\(/)[1]
  38628. }
  38629. }),
  38630. void 0 === Object.assign && Object.defineProperty(Object, "assign", {
  38631. writable: !0,
  38632. configurable: !0,
  38633. value: function(e) {
  38634. "use strict";
  38635. if (void 0 === e || null === e)
  38636. throw new TypeError("Cannot convert first argument to object");
  38637. for (var t = Object(e), i = 1, n = arguments.length; i !== n; ++i) {
  38638. var r = arguments[i];
  38639. if (void 0 !== r && null !== r) {
  38640. r = Object(r);
  38641. for (var o = Object.keys(r), a = 0, s = o.length; a !== s; ++a) {
  38642. var l = o[a]
  38643. , c = Object.getOwnPropertyDescriptor(r, l);
  38644. void 0 !== c && c.enumerable && (t[l] = r[l])
  38645. }
  38646. }
  38647. }
  38648. return t
  38649. }
  38650. }),
  38651. n.MOUSE = {
  38652. LEFT: 0,
  38653. MIDDLE: 1,
  38654. RIGHT: 2
  38655. },
  38656. n.CullFaceNone = 0,
  38657. n.CullFaceBack = 1,
  38658. n.CullFaceFront = 2,
  38659. n.CullFaceFrontBack = 3,
  38660. n.FrontFaceDirectionCW = 0,
  38661. n.FrontFaceDirectionCCW = 1,
  38662. n.BasicShadowMap = 0,
  38663. n.PCFShadowMap = 1,
  38664. n.PCFSoftShadowMap = 2,
  38665. n.FrontSide = 0,
  38666. n.BackSide = 1,
  38667. n.DoubleSide = 2,
  38668. n.FlatShading = 1,
  38669. n.SmoothShading = 2,
  38670. n.NoColors = 0,
  38671. n.FaceColors = 1,
  38672. n.VertexColors = 2,
  38673. n.NoBlending = 0,
  38674. n.NormalBlending = 1,
  38675. n.AdditiveBlending = 2,
  38676. n.SubtractiveBlending = 3,
  38677. n.MultiplyBlending = 4,
  38678. n.CustomBlending = 5,
  38679. n.AddEquation = 100,
  38680. n.SubtractEquation = 101,
  38681. n.ReverseSubtractEquation = 102,
  38682. n.MinEquation = 103,
  38683. n.MaxEquation = 104,
  38684. n.ZeroFactor = 200,
  38685. n.OneFactor = 201,
  38686. n.SrcColorFactor = 202,
  38687. n.OneMinusSrcColorFactor = 203,
  38688. n.SrcAlphaFactor = 204,
  38689. n.OneMinusSrcAlphaFactor = 205,
  38690. n.DstAlphaFactor = 206,
  38691. n.OneMinusDstAlphaFactor = 207,
  38692. n.DstColorFactor = 208,
  38693. n.OneMinusDstColorFactor = 209,
  38694. n.SrcAlphaSaturateFactor = 210,
  38695. n.NeverDepth = 0,
  38696. n.AlwaysDepth = 1,
  38697. n.LessDepth = 2,
  38698. n.LessEqualDepth = 3,
  38699. n.EqualDepth = 4,
  38700. n.GreaterEqualDepth = 5,
  38701. n.GreaterDepth = 6,
  38702. n.NotEqualDepth = 7,
  38703. n.MultiplyOperation = 0,
  38704. n.MixOperation = 1,
  38705. n.AddOperation = 2,
  38706. n.NoToneMapping = 0,
  38707. n.LinearToneMapping = 1,
  38708. n.ReinhardToneMapping = 2,
  38709. n.Uncharted2ToneMapping = 3,
  38710. n.CineonToneMapping = 4,
  38711. n.UVMapping = 300,
  38712. n.CubeReflectionMapping = 301,
  38713. n.CubeRefractionMapping = 302,
  38714. n.EquirectangularReflectionMapping = 303,
  38715. n.EquirectangularRefractionMapping = 304,
  38716. n.SphericalReflectionMapping = 305,
  38717. n.CubeUVReflectionMapping = 306,
  38718. n.CubeUVRefractionMapping = 307,
  38719. n.RepeatWrapping = 1e3,
  38720. n.ClampToEdgeWrapping = 1001,
  38721. n.MirroredRepeatWrapping = 1002,
  38722. n.NearestFilter = 1003,
  38723. n.NearestMipMapNearestFilter = 1004,
  38724. n.NearestMipMapLinearFilter = 1005,
  38725. n.LinearFilter = 1006,
  38726. n.LinearMipMapNearestFilter = 1007,
  38727. n.LinearMipMapLinearFilter = 1008,
  38728. n.UnsignedByteType = 1009,
  38729. n.ByteType = 1010,
  38730. n.ShortType = 1011,
  38731. n.UnsignedShortType = 1012,
  38732. n.IntType = 1013,
  38733. n.UnsignedIntType = 1014,
  38734. n.FloatType = 1015,
  38735. n.HalfFloatType = 1025,
  38736. n.UnsignedShort4444Type = 1016,
  38737. n.UnsignedShort5551Type = 1017,
  38738. n.UnsignedShort565Type = 1018,
  38739. n.AlphaFormat = 1019,
  38740. n.RGBFormat = 1020,
  38741. n.RGBAFormat = 1021,
  38742. n.LuminanceFormat = 1022,
  38743. n.LuminanceAlphaFormat = 1023,
  38744. n.RGBEFormat = n.RGBAFormat,
  38745. n.RGB_S3TC_DXT1_Format = 2001,
  38746. n.RGBA_S3TC_DXT1_Format = 2002,
  38747. n.RGBA_S3TC_DXT3_Format = 2003,
  38748. n.RGBA_S3TC_DXT5_Format = 2004,
  38749. n.RGB_PVRTC_4BPPV1_Format = 2100,
  38750. n.RGB_PVRTC_2BPPV1_Format = 2101,
  38751. n.RGBA_PVRTC_4BPPV1_Format = 2102,
  38752. n.RGBA_PVRTC_2BPPV1_Format = 2103,
  38753. n.RGB_ETC1_Format = 2151,
  38754. n.LoopOnce = 2200,
  38755. n.LoopRepeat = 2201,
  38756. n.LoopPingPong = 2202,
  38757. n.InterpolateDiscrete = 2300,
  38758. n.InterpolateLinear = 2301,
  38759. n.InterpolateSmooth = 2302,
  38760. n.ZeroCurvatureEnding = 2400,
  38761. n.ZeroSlopeEnding = 2401,
  38762. n.WrapAroundEnding = 2402,
  38763. n.TrianglesDrawMode = 0,
  38764. n.TriangleStripDrawMode = 1,
  38765. n.TriangleFanDrawMode = 2,
  38766. n.LinearEncoding = 3e3,
  38767. n.sRGBEncoding = 3001,
  38768. n.GammaEncoding = 3007,
  38769. n.RGBEEncoding = 3002,
  38770. n.LogLuvEncoding = 3003,
  38771. n.RGBM7Encoding = 3004,
  38772. n.RGBM16Encoding = 3005,
  38773. n.RGBDEncoding = 3006,
  38774. n.Color = function(e) {
  38775. return 3 === arguments.length ? this.fromArray(arguments) : this.set(e)
  38776. }
  38777. ,
  38778. n.Color.prototype = {
  38779. constructor: n.Color,
  38780. r: 1,
  38781. g: 1,
  38782. b: 1,
  38783. set: function(e) {
  38784. return e instanceof n.Color ? this.copy(e) : "number" == typeof e ? this.setHex(e) : "string" == typeof e && this.setStyle(e),
  38785. this
  38786. },
  38787. setScalar: function(e) {
  38788. this.r = e,
  38789. this.g = e,
  38790. this.b = e
  38791. },
  38792. setHex: function(e) {
  38793. return e = Math.floor(e),
  38794. this.r = (e >> 16 & 255) / 255,
  38795. this.g = (e >> 8 & 255) / 255,
  38796. this.b = (255 & e) / 255,
  38797. this
  38798. },
  38799. setRGB: function(e, t, i) {
  38800. return this.r = e,
  38801. this.g = t,
  38802. this.b = i,
  38803. this
  38804. },
  38805. setHSL: function() {
  38806. function e(e, t, i) {
  38807. return i < 0 && (i += 1),
  38808. i > 1 && (i -= 1),
  38809. i < 1 / 6 ? e + 6 * (t - e) * i : i < .5 ? t : i < 2 / 3 ? e + 6 * (t - e) * (2 / 3 - i) : e
  38810. }
  38811. return function(t, i, r) {
  38812. if (t = n.Math.euclideanModulo(t, 1),
  38813. i = n.Math.clamp(i, 0, 1),
  38814. r = n.Math.clamp(r, 0, 1),
  38815. 0 === i)
  38816. this.r = this.g = this.b = r;
  38817. else {
  38818. var o = r <= .5 ? r * (1 + i) : r + i - r * i
  38819. , a = 2 * r - o;
  38820. this.r = e(a, o, t + 1 / 3),
  38821. this.g = e(a, o, t),
  38822. this.b = e(a, o, t - 1 / 3)
  38823. }
  38824. return this
  38825. }
  38826. }(),
  38827. setStyle: function(e) {
  38828. function t(t) {
  38829. void 0 !== t && parseFloat(t) < 1 && console.warn("THREE.Color: Alpha component of " + e + " will be ignored.")
  38830. }
  38831. var i;
  38832. if (i = /^((?:rgb|hsl)a?)\(\s*([^\)]*)\)/.exec(e)) {
  38833. var r, o = i[1], a = i[2];
  38834. switch (o) {
  38835. case "rgb":
  38836. case "rgba":
  38837. if (r = /^(\d+)\s*,\s*(\d+)\s*,\s*(\d+)\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a))
  38838. return this.r = Math.min(255, parseInt(r[1], 10)) / 255,
  38839. this.g = Math.min(255, parseInt(r[2], 10)) / 255,
  38840. this.b = Math.min(255, parseInt(r[3], 10)) / 255,
  38841. t(r[5]),
  38842. this;
  38843. if (r = /^(\d+)\%\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a))
  38844. return this.r = Math.min(100, parseInt(r[1], 10)) / 100,
  38845. this.g = Math.min(100, parseInt(r[2], 10)) / 100,
  38846. this.b = Math.min(100, parseInt(r[3], 10)) / 100,
  38847. t(r[5]),
  38848. this;
  38849. break;
  38850. case "hsl":
  38851. case "hsla":
  38852. if (r = /^([0-9]*\.?[0-9]+)\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a)) {
  38853. var s = parseFloat(r[1]) / 360
  38854. , l = parseInt(r[2], 10) / 100
  38855. , c = parseInt(r[3], 10) / 100;
  38856. return t(r[5]),
  38857. this.setHSL(s, l, c)
  38858. }
  38859. }
  38860. } else if (i = /^\#([A-Fa-f0-9]+)$/.exec(e)) {
  38861. var h = i[1]
  38862. , u = h.length;
  38863. if (3 === u)
  38864. return this.r = parseInt(h.charAt(0) + h.charAt(0), 16) / 255,
  38865. this.g = parseInt(h.charAt(1) + h.charAt(1), 16) / 255,
  38866. this.b = parseInt(h.charAt(2) + h.charAt(2), 16) / 255,
  38867. this;
  38868. if (6 === u)
  38869. return this.r = parseInt(h.charAt(0) + h.charAt(1), 16) / 255,
  38870. this.g = parseInt(h.charAt(2) + h.charAt(3), 16) / 255,
  38871. this.b = parseInt(h.charAt(4) + h.charAt(5), 16) / 255,
  38872. this
  38873. }
  38874. if (e && e.length > 0) {
  38875. var h = n.ColorKeywords[e];
  38876. void 0 !== h ? this.setHex(h) : console.warn("THREE.Color: Unknown color " + e)
  38877. }
  38878. return this
  38879. },
  38880. clone: function() {
  38881. return new this.constructor(this.r,this.g,this.b)
  38882. },
  38883. copy: function(e) {
  38884. return this.r = e.r,
  38885. this.g = e.g,
  38886. this.b = e.b,
  38887. this
  38888. },
  38889. copyGammaToLinear: function(e, t) {
  38890. return void 0 === t && (t = 2),
  38891. this.r = Math.pow(e.r, t),
  38892. this.g = Math.pow(e.g, t),
  38893. this.b = Math.pow(e.b, t),
  38894. this
  38895. },
  38896. copyLinearToGamma: function(e, t) {
  38897. void 0 === t && (t = 2);
  38898. var i = t > 0 ? 1 / t : 1;
  38899. return this.r = Math.pow(e.r, i),
  38900. this.g = Math.pow(e.g, i),
  38901. this.b = Math.pow(e.b, i),
  38902. this
  38903. },
  38904. convertGammaToLinear: function() {
  38905. var e = this.r
  38906. , t = this.g
  38907. , i = this.b;
  38908. return this.r = e * e,
  38909. this.g = t * t,
  38910. this.b = i * i,
  38911. this
  38912. },
  38913. convertLinearToGamma: function() {
  38914. return this.r = Math.sqrt(this.r),
  38915. this.g = Math.sqrt(this.g),
  38916. this.b = Math.sqrt(this.b),
  38917. this
  38918. },
  38919. getHex: function() {
  38920. return 255 * this.r << 16 ^ 255 * this.g << 8 ^ 255 * this.b << 0
  38921. },
  38922. getHexString: function() {
  38923. return ("000000" + this.getHex().toString(16)).slice(-6)
  38924. },
  38925. getHSL: function(e) {
  38926. var t, i, n = e || {
  38927. h: 0,
  38928. s: 0,
  38929. l: 0
  38930. }, r = this.r, o = this.g, a = this.b, s = Math.max(r, o, a), l = Math.min(r, o, a), c = (l + s) / 2;
  38931. if (l === s)
  38932. t = 0,
  38933. i = 0;
  38934. else {
  38935. var h = s - l;
  38936. switch (i = c <= .5 ? h / (s + l) : h / (2 - s - l),
  38937. s) {
  38938. case r:
  38939. t = (o - a) / h + (o < a ? 6 : 0);
  38940. break;
  38941. case o:
  38942. t = (a - r) / h + 2;
  38943. break;
  38944. case a:
  38945. t = (r - o) / h + 4
  38946. }
  38947. t /= 6
  38948. }
  38949. return n.h = t,
  38950. n.s = i,
  38951. n.l = c,
  38952. n
  38953. },
  38954. getStyle: function() {
  38955. return "rgb(" + (255 * this.r | 0) + "," + (255 * this.g | 0) + "," + (255 * this.b | 0) + ")"
  38956. },
  38957. offsetHSL: function(e, t, i) {
  38958. var n = this.getHSL();
  38959. return n.h += e,
  38960. n.s += t,
  38961. n.l += i,
  38962. this.setHSL(n.h, n.s, n.l),
  38963. this
  38964. },
  38965. add: function(e) {
  38966. return this.r += e.r,
  38967. this.g += e.g,
  38968. this.b += e.b,
  38969. this
  38970. },
  38971. addColors: function(e, t) {
  38972. return this.r = e.r + t.r,
  38973. this.g = e.g + t.g,
  38974. this.b = e.b + t.b,
  38975. this
  38976. },
  38977. addScalar: function(e) {
  38978. return this.r += e,
  38979. this.g += e,
  38980. this.b += e,
  38981. this
  38982. },
  38983. multiply: function(e) {
  38984. return this.r *= e.r,
  38985. this.g *= e.g,
  38986. this.b *= e.b,
  38987. this
  38988. },
  38989. multiplyScalar: function(e) {
  38990. return this.r *= e,
  38991. this.g *= e,
  38992. this.b *= e,
  38993. this
  38994. },
  38995. lerp: function(e, t) {
  38996. return this.r += (e.r - this.r) * t,
  38997. this.g += (e.g - this.g) * t,
  38998. this.b += (e.b - this.b) * t,
  38999. this
  39000. },
  39001. equals: function(e) {
  39002. return e.r === this.r && e.g === this.g && e.b === this.b
  39003. },
  39004. fromArray: function(e, t) {
  39005. return void 0 === t && (t = 0),
  39006. this.r = e[t],
  39007. this.g = e[t + 1],
  39008. this.b = e[t + 2],
  39009. this
  39010. },
  39011. toArray: function(e, t) {
  39012. return void 0 === e && (e = []),
  39013. void 0 === t && (t = 0),
  39014. e[t] = this.r,
  39015. e[t + 1] = this.g,
  39016. e[t + 2] = this.b,
  39017. e
  39018. }
  39019. },
  39020. n.ColorKeywords = {
  39021. aliceblue: 15792383,
  39022. antiquewhite: 16444375,
  39023. aqua: 65535,
  39024. aquamarine: 8388564,
  39025. azure: 15794175,
  39026. beige: 16119260,
  39027. bisque: 16770244,
  39028. black: 0,
  39029. blanchedalmond: 16772045,
  39030. blue: 255,
  39031. blueviolet: 9055202,
  39032. brown: 10824234,
  39033. burlywood: 14596231,
  39034. cadetblue: 6266528,
  39035. chartreuse: 8388352,
  39036. chocolate: 13789470,
  39037. coral: 16744272,
  39038. cornflowerblue: 6591981,
  39039. cornsilk: 16775388,
  39040. crimson: 14423100,
  39041. cyan: 65535,
  39042. darkblue: 139,
  39043. darkcyan: 35723,
  39044. darkgoldenrod: 12092939,
  39045. darkgray: 11119017,
  39046. darkgreen: 25600,
  39047. darkgrey: 11119017,
  39048. darkkhaki: 12433259,
  39049. darkmagenta: 9109643,
  39050. darkolivegreen: 5597999,
  39051. darkorange: 16747520,
  39052. darkorchid: 10040012,
  39053. darkred: 9109504,
  39054. darksalmon: 15308410,
  39055. darkseagreen: 9419919,
  39056. darkslateblue: 4734347,
  39057. darkslategray: 3100495,
  39058. darkslategrey: 3100495,
  39059. darkturquoise: 52945,
  39060. darkviolet: 9699539,
  39061. deeppink: 16716947,
  39062. deepskyblue: 49151,
  39063. dimgray: 6908265,
  39064. dimgrey: 6908265,
  39065. dodgerblue: 2003199,
  39066. firebrick: 11674146,
  39067. floralwhite: 16775920,
  39068. forestgreen: 2263842,
  39069. fuchsia: 16711935,
  39070. gainsboro: 14474460,
  39071. ghostwhite: 16316671,
  39072. gold: 16766720,
  39073. goldenrod: 14329120,
  39074. gray: 8421504,
  39075. green: 32768,
  39076. greenyellow: 11403055,
  39077. grey: 8421504,
  39078. honeydew: 15794160,
  39079. hotpink: 16738740,
  39080. indianred: 13458524,
  39081. indigo: 4915330,
  39082. ivory: 16777200,
  39083. khaki: 15787660,
  39084. lavender: 15132410,
  39085. lavenderblush: 16773365,
  39086. lawngreen: 8190976,
  39087. lemonchiffon: 16775885,
  39088. lightblue: 11393254,
  39089. lightcoral: 15761536,
  39090. lightcyan: 14745599,
  39091. lightgoldenrodyellow: 16448210,
  39092. lightgray: 13882323,
  39093. lightgreen: 9498256,
  39094. lightgrey: 13882323,
  39095. lightpink: 16758465,
  39096. lightsalmon: 16752762,
  39097. lightseagreen: 2142890,
  39098. lightskyblue: 8900346,
  39099. lightslategray: 7833753,
  39100. lightslategrey: 7833753,
  39101. lightsteelblue: 11584734,
  39102. lightyellow: 16777184,
  39103. lime: 65280,
  39104. limegreen: 3329330,
  39105. linen: 16445670,
  39106. magenta: 16711935,
  39107. maroon: 8388608,
  39108. mediumaquamarine: 6737322,
  39109. mediumblue: 205,
  39110. mediumorchid: 12211667,
  39111. mediumpurple: 9662683,
  39112. mediumseagreen: 3978097,
  39113. mediumslateblue: 8087790,
  39114. mediumspringgreen: 64154,
  39115. mediumturquoise: 4772300,
  39116. mediumvioletred: 13047173,
  39117. midnightblue: 1644912,
  39118. mintcream: 16121850,
  39119. mistyrose: 16770273,
  39120. moccasin: 16770229,
  39121. navajowhite: 16768685,
  39122. navy: 128,
  39123. oldlace: 16643558,
  39124. olive: 8421376,
  39125. olivedrab: 7048739,
  39126. orange: 16753920,
  39127. orangered: 16729344,
  39128. orchid: 14315734,
  39129. palegoldenrod: 15657130,
  39130. palegreen: 10025880,
  39131. paleturquoise: 11529966,
  39132. palevioletred: 14381203,
  39133. papayawhip: 16773077,
  39134. peachpuff: 16767673,
  39135. peru: 13468991,
  39136. pink: 16761035,
  39137. plum: 14524637,
  39138. powderblue: 11591910,
  39139. purple: 8388736,
  39140. red: 16711680,
  39141. rosybrown: 12357519,
  39142. royalblue: 4286945,
  39143. saddlebrown: 9127187,
  39144. salmon: 16416882,
  39145. sandybrown: 16032864,
  39146. seagreen: 3050327,
  39147. seashell: 16774638,
  39148. sienna: 10506797,
  39149. silver: 12632256,
  39150. skyblue: 8900331,
  39151. slateblue: 6970061,
  39152. slategray: 7372944,
  39153. slategrey: 7372944,
  39154. snow: 16775930,
  39155. springgreen: 65407,
  39156. steelblue: 4620980,
  39157. tan: 13808780,
  39158. teal: 32896,
  39159. thistle: 14204888,
  39160. tomato: 16737095,
  39161. turquoise: 4251856,
  39162. violet: 15631086,
  39163. wheat: 16113331,
  39164. white: 16777215,
  39165. whitesmoke: 16119285,
  39166. yellow: 16776960,
  39167. yellowgreen: 10145074
  39168. },
  39169. n.Quaternion = function(e, t, i, n) {
  39170. this._x = e || 0,
  39171. this._y = t || 0,
  39172. this._z = i || 0,
  39173. this._w = void 0 !== n ? n : 1
  39174. }
  39175. ,
  39176. n.Quaternion.prototype = {
  39177. constructor: n.Quaternion,
  39178. get x() {
  39179. return this._x
  39180. },
  39181. set x(e) {
  39182. this._x = e,
  39183. this.onChangeCallback()
  39184. },
  39185. get y() {
  39186. return this._y
  39187. },
  39188. set y(e) {
  39189. this._y = e,
  39190. this.onChangeCallback()
  39191. },
  39192. get z() {
  39193. return this._z
  39194. },
  39195. set z(e) {
  39196. this._z = e,
  39197. this.onChangeCallback()
  39198. },
  39199. get w() {
  39200. return this._w
  39201. },
  39202. set w(e) {
  39203. this._w = e,
  39204. this.onChangeCallback()
  39205. },
  39206. set: function(e, t, i, n) {
  39207. return this._x = e,
  39208. this._y = t,
  39209. this._z = i,
  39210. this._w = n,
  39211. this.onChangeCallback(),
  39212. this
  39213. },
  39214. clone: function() {
  39215. return new this.constructor(this._x,this._y,this._z,this._w)
  39216. },
  39217. copy: function(e) {
  39218. return this._x = e.x,
  39219. this._y = e.y,
  39220. this._z = e.z,
  39221. this._w = e.w,
  39222. this.onChangeCallback(),
  39223. this
  39224. },
  39225. setFromEuler: function(e, t) {
  39226. if (e instanceof n.Euler == !1)
  39227. throw new Error("THREE.Quaternion: .setFromEuler() now expects a Euler rotation rather than a Vector3 and order.");
  39228. var i = Math.cos(e._x / 2)
  39229. , r = Math.cos(e._y / 2)
  39230. , o = Math.cos(e._z / 2)
  39231. , a = Math.sin(e._x / 2)
  39232. , s = Math.sin(e._y / 2)
  39233. , l = Math.sin(e._z / 2)
  39234. , c = e.order;
  39235. return "XYZ" === c ? (this._x = a * r * o + i * s * l,
  39236. this._y = i * s * o - a * r * l,
  39237. this._z = i * r * l + a * s * o,
  39238. this._w = i * r * o - a * s * l) : "YXZ" === c ? (this._x = a * r * o + i * s * l,
  39239. this._y = i * s * o - a * r * l,
  39240. this._z = i * r * l - a * s * o,
  39241. this._w = i * r * o + a * s * l) : "ZXY" === c ? (this._x = a * r * o - i * s * l,
  39242. this._y = i * s * o + a * r * l,
  39243. this._z = i * r * l + a * s * o,
  39244. this._w = i * r * o - a * s * l) : "ZYX" === c ? (this._x = a * r * o - i * s * l,
  39245. this._y = i * s * o + a * r * l,
  39246. this._z = i * r * l - a * s * o,
  39247. this._w = i * r * o + a * s * l) : "YZX" === c ? (this._x = a * r * o + i * s * l,
  39248. this._y = i * s * o + a * r * l,
  39249. this._z = i * r * l - a * s * o,
  39250. this._w = i * r * o - a * s * l) : "XZY" === c && (this._x = a * r * o - i * s * l,
  39251. this._y = i * s * o - a * r * l,
  39252. this._z = i * r * l + a * s * o,
  39253. this._w = i * r * o + a * s * l),
  39254. t !== !1 && this.onChangeCallback(),
  39255. this
  39256. },
  39257. setFromAxisAngle: function(e, t) {
  39258. var i = t / 2
  39259. , n = Math.sin(i);
  39260. return this._x = e.x * n,
  39261. this._y = e.y * n,
  39262. this._z = e.z * n,
  39263. this._w = Math.cos(i),
  39264. this.onChangeCallback(),
  39265. this
  39266. },
  39267. setFromRotationMatrix: function(e) {
  39268. var t, i = e.elements, n = i[0], r = i[4], o = i[8], a = i[1], s = i[5], l = i[9], c = i[2], h = i[6], u = i[10], d = n + s + u;
  39269. return d > 0 ? (t = .5 / Math.sqrt(d + 1),
  39270. this._w = .25 / t,
  39271. this._x = (h - l) * t,
  39272. this._y = (o - c) * t,
  39273. this._z = (a - r) * t) : n > s && n > u ? (t = 2 * Math.sqrt(1 + n - s - u),
  39274. this._w = (h - l) / t,
  39275. this._x = .25 * t,
  39276. this._y = (r + a) / t,
  39277. this._z = (o + c) / t) : s > u ? (t = 2 * Math.sqrt(1 + s - n - u),
  39278. this._w = (o - c) / t,
  39279. this._x = (r + a) / t,
  39280. this._y = .25 * t,
  39281. this._z = (l + h) / t) : (t = 2 * Math.sqrt(1 + u - n - s),
  39282. this._w = (a - r) / t,
  39283. this._x = (o + c) / t,
  39284. this._y = (l + h) / t,
  39285. this._z = .25 * t),
  39286. this.onChangeCallback(),
  39287. this
  39288. },
  39289. setFromUnitVectors: function() {
  39290. var e, t, i = 1e-6;
  39291. return function(r, o) {
  39292. return void 0 === e && (e = new n.Vector3),
  39293. t = r.dot(o) + 1,
  39294. t < i ? (t = 0,
  39295. Math.abs(r.x) > Math.abs(r.z) ? e.set(-r.y, r.x, 0) : e.set(0, -r.z, r.y)) : e.crossVectors(r, o),
  39296. this._x = e.x,
  39297. this._y = e.y,
  39298. this._z = e.z,
  39299. this._w = t,
  39300. this.normalize(),
  39301. this
  39302. }
  39303. }(),
  39304. inverse: function() {
  39305. return this.conjugate().normalize(),
  39306. this
  39307. },
  39308. conjugate: function() {
  39309. return this._x *= -1,
  39310. this._y *= -1,
  39311. this._z *= -1,
  39312. this.onChangeCallback(),
  39313. this
  39314. },
  39315. dot: function(e) {
  39316. return this._x * e._x + this._y * e._y + this._z * e._z + this._w * e._w
  39317. },
  39318. lengthSq: function() {
  39319. return this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w
  39320. },
  39321. length: function() {
  39322. return Math.sqrt(this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w)
  39323. },
  39324. normalize: function() {
  39325. var e = this.length();
  39326. return 0 === e ? (this._x = 0,
  39327. this._y = 0,
  39328. this._z = 0,
  39329. this._w = 1) : (e = 1 / e,
  39330. this._x = this._x * e,
  39331. this._y = this._y * e,
  39332. this._z = this._z * e,
  39333. this._w = this._w * e),
  39334. this.onChangeCallback(),
  39335. this
  39336. },
  39337. multiply: function(e, t) {
  39338. return void 0 !== t ? (console.warn("THREE.Quaternion: .multiply() now only accepts one argument. Use .multiplyQuaternions( a, b ) instead."),
  39339. this.multiplyQuaternions(e, t)) : this.multiplyQuaternions(this, e)
  39340. },
  39341. multiplyQuaternions: function(e, t) {
  39342. var i = e._x
  39343. , n = e._y
  39344. , r = e._z
  39345. , o = e._w
  39346. , a = t._x
  39347. , s = t._y
  39348. , l = t._z
  39349. , c = t._w;
  39350. return this._x = i * c + o * a + n * l - r * s,
  39351. this._y = n * c + o * s + r * a - i * l,
  39352. this._z = r * c + o * l + i * s - n * a,
  39353. this._w = o * c - i * a - n * s - r * l,
  39354. this.onChangeCallback(),
  39355. this
  39356. },
  39357. slerp: function(e, t) {
  39358. if (0 === t)
  39359. return this;
  39360. if (1 === t)
  39361. return this.copy(e);
  39362. var i = this._x
  39363. , n = this._y
  39364. , r = this._z
  39365. , o = this._w
  39366. , a = o * e._w + i * e._x + n * e._y + r * e._z;
  39367. if (a < 0 ? (this._w = -e._w,
  39368. this._x = -e._x,
  39369. this._y = -e._y,
  39370. this._z = -e._z,
  39371. a = -a) : this.copy(e),
  39372. a >= 1)
  39373. return this._w = o,
  39374. this._x = i,
  39375. this._y = n,
  39376. this._z = r,
  39377. this;
  39378. var s = Math.sqrt(1 - a * a);
  39379. if (Math.abs(s) < .001)
  39380. return this._w = .5 * (o + this._w),
  39381. this._x = .5 * (i + this._x),
  39382. this._y = .5 * (n + this._y),
  39383. this._z = .5 * (r + this._z),
  39384. this;
  39385. var l = Math.atan2(s, a)
  39386. , c = Math.sin((1 - t) * l) / s
  39387. , h = Math.sin(t * l) / s;
  39388. return this._w = o * c + this._w * h,
  39389. this._x = i * c + this._x * h,
  39390. this._y = n * c + this._y * h,
  39391. this._z = r * c + this._z * h,
  39392. this.onChangeCallback(),
  39393. this
  39394. },
  39395. equals: function(e) {
  39396. return e._x === this._x && e._y === this._y && e._z === this._z && e._w === this._w
  39397. },
  39398. fromArray: function(e, t) {
  39399. return void 0 === t && (t = 0),
  39400. this._x = e[t],
  39401. this._y = e[t + 1],
  39402. this._z = e[t + 2],
  39403. this._w = e[t + 3],
  39404. this.onChangeCallback(),
  39405. this
  39406. },
  39407. toArray: function(e, t) {
  39408. return void 0 === e && (e = []),
  39409. void 0 === t && (t = 0),
  39410. e[t] = this._x,
  39411. e[t + 1] = this._y,
  39412. e[t + 2] = this._z,
  39413. e[t + 3] = this._w,
  39414. e
  39415. },
  39416. onChange: function(e) {
  39417. return this.onChangeCallback = e,
  39418. this
  39419. },
  39420. onChangeCallback: function() {}
  39421. },
  39422. Object.assign(n.Quaternion, {
  39423. slerp: function(e, t, i, n) {
  39424. return i.copy(e).slerp(t, n)
  39425. },
  39426. slerpFlat: function(e, t, i, n, r, o, a) {
  39427. var s = i[n + 0]
  39428. , l = i[n + 1]
  39429. , c = i[n + 2]
  39430. , h = i[n + 3]
  39431. , u = r[o + 0]
  39432. , d = r[o + 1]
  39433. , p = r[o + 2]
  39434. , f = r[o + 3];
  39435. if (h !== f || s !== u || l !== d || c !== p) {
  39436. var g = 1 - a
  39437. , m = s * u + l * d + c * p + h * f
  39438. , v = m >= 0 ? 1 : -1
  39439. , A = 1 - m * m;
  39440. if (A > Number.EPSILON) {
  39441. var y = Math.sqrt(A)
  39442. , C = Math.atan2(y, m * v);
  39443. g = Math.sin(g * C) / y,
  39444. a = Math.sin(a * C) / y
  39445. }
  39446. var I = a * v;
  39447. if (s = s * g + u * I,
  39448. l = l * g + d * I,
  39449. c = c * g + p * I,
  39450. h = h * g + f * I,
  39451. g === 1 - a) {
  39452. var E = 1 / Math.sqrt(s * s + l * l + c * c + h * h);
  39453. s *= E,
  39454. l *= E,
  39455. c *= E,
  39456. h *= E
  39457. }
  39458. }
  39459. e[t] = s,
  39460. e[t + 1] = l,
  39461. e[t + 2] = c,
  39462. e[t + 3] = h
  39463. }
  39464. }),
  39465. n.Vector2 = function(e, t) {
  39466. this.x = e || 0,
  39467. this.y = t || 0
  39468. }
  39469. ,
  39470. n.Vector2.prototype = {
  39471. constructor: n.Vector2,
  39472. get width() {
  39473. return this.x
  39474. },
  39475. set width(e) {
  39476. this.x = e
  39477. },
  39478. get height() {
  39479. return this.y
  39480. },
  39481. set height(e) {
  39482. this.y = e
  39483. },
  39484. set: function(e, t) {
  39485. return this.x = e,
  39486. this.y = t,
  39487. this
  39488. },
  39489. setScalar: function(e) {
  39490. return this.x = e,
  39491. this.y = e,
  39492. this
  39493. },
  39494. setX: function(e) {
  39495. return this.x = e,
  39496. this
  39497. },
  39498. setY: function(e) {
  39499. return this.y = e,
  39500. this
  39501. },
  39502. setComponent: function(e, t) {
  39503. switch (e) {
  39504. case 0:
  39505. this.x = t;
  39506. break;
  39507. case 1:
  39508. this.y = t;
  39509. break;
  39510. default:
  39511. throw new Error("index is out of range: " + e)
  39512. }
  39513. },
  39514. getComponent: function(e) {
  39515. switch (e) {
  39516. case 0:
  39517. return this.x;
  39518. case 1:
  39519. return this.y;
  39520. default:
  39521. throw new Error("index is out of range: " + e)
  39522. }
  39523. },
  39524. clone: function() {
  39525. return new this.constructor(this.x,this.y)
  39526. },
  39527. copy: function(e) {
  39528. return this.x = e.x,
  39529. this.y = e.y,
  39530. this
  39531. },
  39532. add: function(e, t) {
  39533. return void 0 !== t ? (console.warn("THREE.Vector2: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  39534. this.addVectors(e, t)) : (this.x += e.x,
  39535. this.y += e.y,
  39536. this)
  39537. },
  39538. addScalar: function(e) {
  39539. return this.x += e,
  39540. this.y += e,
  39541. this
  39542. },
  39543. addVectors: function(e, t) {
  39544. return this.x = e.x + t.x,
  39545. this.y = e.y + t.y,
  39546. this
  39547. },
  39548. addScaledVector: function(e, t) {
  39549. return this.x += e.x * t,
  39550. this.y += e.y * t,
  39551. this
  39552. },
  39553. sub: function(e, t) {
  39554. return void 0 !== t ? (console.warn("THREE.Vector2: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  39555. this.subVectors(e, t)) : (this.x -= e.x,
  39556. this.y -= e.y,
  39557. this)
  39558. },
  39559. subScalar: function(e) {
  39560. return this.x -= e,
  39561. this.y -= e,
  39562. this
  39563. },
  39564. subVectors: function(e, t) {
  39565. return this.x = e.x - t.x,
  39566. this.y = e.y - t.y,
  39567. this
  39568. },
  39569. multiply: function(e) {
  39570. return this.x *= e.x,
  39571. this.y *= e.y,
  39572. this
  39573. },
  39574. multiplyScalar: function(e) {
  39575. return isFinite(e) ? (this.x *= e,
  39576. this.y *= e) : (this.x = 0,
  39577. this.y = 0),
  39578. this
  39579. },
  39580. divide: function(e) {
  39581. return this.x /= e.x,
  39582. this.y /= e.y,
  39583. this
  39584. },
  39585. divideScalar: function(e) {
  39586. return this.multiplyScalar(1 / e)
  39587. },
  39588. min: function(e) {
  39589. return this.x = Math.min(this.x, e.x),
  39590. this.y = Math.min(this.y, e.y),
  39591. this
  39592. },
  39593. max: function(e) {
  39594. return this.x = Math.max(this.x, e.x),
  39595. this.y = Math.max(this.y, e.y),
  39596. this
  39597. },
  39598. clamp: function(e, t) {
  39599. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  39600. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  39601. this
  39602. },
  39603. clampScalar: function() {
  39604. var e, t;
  39605. return function(i, r) {
  39606. return void 0 === e && (e = new n.Vector2,
  39607. t = new n.Vector2),
  39608. e.set(i, i),
  39609. t.set(r, r),
  39610. this.clamp(e, t)
  39611. }
  39612. }(),
  39613. clampLength: function(e, t) {
  39614. var i = this.length();
  39615. return this.multiplyScalar(Math.max(e, Math.min(t, i)) / i),
  39616. this
  39617. },
  39618. floor: function() {
  39619. return this.x = Math.floor(this.x),
  39620. this.y = Math.floor(this.y),
  39621. this
  39622. },
  39623. ceil: function() {
  39624. return this.x = Math.ceil(this.x),
  39625. this.y = Math.ceil(this.y),
  39626. this
  39627. },
  39628. round: function() {
  39629. return this.x = Math.round(this.x),
  39630. this.y = Math.round(this.y),
  39631. this
  39632. },
  39633. roundToZero: function() {
  39634. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  39635. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  39636. this
  39637. },
  39638. negate: function() {
  39639. return this.x = -this.x,
  39640. this.y = -this.y,
  39641. this
  39642. },
  39643. dot: function(e) {
  39644. return this.x * e.x + this.y * e.y
  39645. },
  39646. lengthSq: function() {
  39647. return this.x * this.x + this.y * this.y
  39648. },
  39649. length: function() {
  39650. return Math.sqrt(this.x * this.x + this.y * this.y)
  39651. },
  39652. lengthManhattan: function() {
  39653. return Math.abs(this.x) + Math.abs(this.y)
  39654. },
  39655. normalize: function() {
  39656. return this.divideScalar(this.length())
  39657. },
  39658. angle: function() {
  39659. var e = Math.atan2(this.y, this.x);
  39660. return e < 0 && (e += 2 * Math.PI),
  39661. e
  39662. },
  39663. distanceTo: function(e) {
  39664. return Math.sqrt(this.distanceToSquared(e))
  39665. },
  39666. distanceToSquared: function(e) {
  39667. var t = this.x - e.x
  39668. , i = this.y - e.y;
  39669. return t * t + i * i
  39670. },
  39671. setLength: function(e) {
  39672. return this.multiplyScalar(e / this.length())
  39673. },
  39674. lerp: function(e, t) {
  39675. return this.x += (e.x - this.x) * t,
  39676. this.y += (e.y - this.y) * t,
  39677. this
  39678. },
  39679. lerpVectors: function(e, t, i) {
  39680. return this.subVectors(t, e).multiplyScalar(i).add(e),
  39681. this
  39682. },
  39683. equals: function(e) {
  39684. return e.x === this.x && e.y === this.y
  39685. },
  39686. fromArray: function(e, t) {
  39687. return void 0 === t && (t = 0),
  39688. this.x = e[t],
  39689. this.y = e[t + 1],
  39690. this
  39691. },
  39692. toArray: function(e, t) {
  39693. return void 0 === e && (e = []),
  39694. void 0 === t && (t = 0),
  39695. e[t] = this.x,
  39696. e[t + 1] = this.y,
  39697. e
  39698. },
  39699. fromAttribute: function(e, t, i) {
  39700. return void 0 === i && (i = 0),
  39701. t = t * e.itemSize + i,
  39702. this.x = e.array[t],
  39703. this.y = e.array[t + 1],
  39704. this
  39705. },
  39706. rotateAround: function(e, t) {
  39707. var i = Math.cos(t)
  39708. , n = Math.sin(t)
  39709. , r = this.x - e.x
  39710. , o = this.y - e.y;
  39711. return this.x = r * i - o * n + e.x,
  39712. this.y = r * n + o * i + e.y,
  39713. this
  39714. }
  39715. },
  39716. n.Vector3 = function(e, t, i) {
  39717. this.x = e || 0,
  39718. this.y = t || 0,
  39719. this.z = i || 0
  39720. }
  39721. ,
  39722. n.Vector3.prototype = {
  39723. constructor: n.Vector3,
  39724. set: function(e, t, i) {
  39725. return this.x = e,
  39726. this.y = t,
  39727. this.z = i,
  39728. this
  39729. },
  39730. setScalar: function(e) {
  39731. return this.x = e,
  39732. this.y = e,
  39733. this.z = e,
  39734. this
  39735. },
  39736. setX: function(e) {
  39737. return this.x = e,
  39738. this
  39739. },
  39740. setY: function(e) {
  39741. return this.y = e,
  39742. this
  39743. },
  39744. setZ: function(e) {
  39745. return this.z = e,
  39746. this
  39747. },
  39748. setComponent: function(e, t) {
  39749. switch (e) {
  39750. case 0:
  39751. this.x = t;
  39752. break;
  39753. case 1:
  39754. this.y = t;
  39755. break;
  39756. case 2:
  39757. this.z = t;
  39758. break;
  39759. default:
  39760. throw new Error("index is out of range: " + e)
  39761. }
  39762. },
  39763. getComponent: function(e) {
  39764. switch (e) {
  39765. case 0:
  39766. return this.x;
  39767. case 1:
  39768. return this.y;
  39769. case 2:
  39770. return this.z;
  39771. default:
  39772. throw new Error("index is out of range: " + e)
  39773. }
  39774. },
  39775. clone: function() {
  39776. return new this.constructor(this.x,this.y,this.z)
  39777. },
  39778. copy: function(e) {
  39779. return this.x = e.x,
  39780. this.y = e.y,
  39781. this.z = e.z,
  39782. this
  39783. },
  39784. add: function(e, t) {
  39785. return void 0 !== t ? (console.warn("THREE.Vector3: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  39786. this.addVectors(e, t)) : (this.x += e.x,
  39787. this.y += e.y,
  39788. this.z += e.z,
  39789. this)
  39790. },
  39791. addScalar: function(e) {
  39792. return this.x += e,
  39793. this.y += e,
  39794. this.z += e,
  39795. this
  39796. },
  39797. addVectors: function(e, t) {
  39798. return this.x = e.x + t.x,
  39799. this.y = e.y + t.y,
  39800. this.z = e.z + t.z,
  39801. this
  39802. },
  39803. addScaledVector: function(e, t) {
  39804. return this.x += e.x * t,
  39805. this.y += e.y * t,
  39806. this.z += e.z * t,
  39807. this
  39808. },
  39809. sub: function(e, t) {
  39810. return void 0 !== t ? (console.warn("THREE.Vector3: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  39811. this.subVectors(e, t)) : (this.x -= e.x,
  39812. this.y -= e.y,
  39813. this.z -= e.z,
  39814. this)
  39815. },
  39816. subScalar: function(e) {
  39817. return this.x -= e,
  39818. this.y -= e,
  39819. this.z -= e,
  39820. this
  39821. },
  39822. subVectors: function(e, t) {
  39823. return this.x = e.x - t.x,
  39824. this.y = e.y - t.y,
  39825. this.z = e.z - t.z,
  39826. this
  39827. },
  39828. multiply: function(e, t) {
  39829. return void 0 !== t ? (console.warn("THREE.Vector3: .multiply() now only accepts one argument. Use .multiplyVectors( a, b ) instead."),
  39830. this.multiplyVectors(e, t)) : (this.x *= e.x,
  39831. this.y *= e.y,
  39832. this.z *= e.z,
  39833. this)
  39834. },
  39835. multiplyScalar: function(e) {
  39836. return isFinite(e) ? (this.x *= e,
  39837. this.y *= e,
  39838. this.z *= e) : (this.x = 0,
  39839. this.y = 0,
  39840. this.z = 0),
  39841. this
  39842. },
  39843. multiplyVectors: function(e, t) {
  39844. return this.x = e.x * t.x,
  39845. this.y = e.y * t.y,
  39846. this.z = e.z * t.z,
  39847. this
  39848. },
  39849. applyEuler: function() {
  39850. var e;
  39851. return function(t) {
  39852. return t instanceof n.Euler == !1 && console.error("THREE.Vector3: .applyEuler() now expects an Euler rotation rather than a Vector3 and order."),
  39853. void 0 === e && (e = new n.Quaternion),
  39854. this.applyQuaternion(e.setFromEuler(t)),
  39855. this
  39856. }
  39857. }(),
  39858. applyAxisAngle: function() {
  39859. var e;
  39860. return function(t, i) {
  39861. return void 0 === e && (e = new n.Quaternion),
  39862. this.applyQuaternion(e.setFromAxisAngle(t, i)),
  39863. this
  39864. }
  39865. }(),
  39866. applyMatrix3: function(e) {
  39867. var t = this.x
  39868. , i = this.y
  39869. , n = this.z
  39870. , r = e.elements;
  39871. return this.x = r[0] * t + r[3] * i + r[6] * n,
  39872. this.y = r[1] * t + r[4] * i + r[7] * n,
  39873. this.z = r[2] * t + r[5] * i + r[8] * n,
  39874. this
  39875. },
  39876. applyMatrix4: function(e) {
  39877. var t = this.x
  39878. , i = this.y
  39879. , n = this.z
  39880. , r = e.elements;
  39881. return this.x = r[0] * t + r[4] * i + r[8] * n + r[12],
  39882. this.y = r[1] * t + r[5] * i + r[9] * n + r[13],
  39883. this.z = r[2] * t + r[6] * i + r[10] * n + r[14],
  39884. this
  39885. },
  39886. applyProjection: function(e) {
  39887. var t = this.x
  39888. , i = this.y
  39889. , n = this.z
  39890. , r = e.elements
  39891. , o = 1 / (r[3] * t + r[7] * i + r[11] * n + r[15]);
  39892. return this.x = (r[0] * t + r[4] * i + r[8] * n + r[12]) * o,
  39893. this.y = (r[1] * t + r[5] * i + r[9] * n + r[13]) * o,
  39894. this.z = (r[2] * t + r[6] * i + r[10] * n + r[14]) * o,
  39895. this
  39896. },
  39897. applyQuaternion: function(e) {
  39898. var t = this.x
  39899. , i = this.y
  39900. , n = this.z
  39901. , r = e.x
  39902. , o = e.y
  39903. , a = e.z
  39904. , s = e.w
  39905. , l = s * t + o * n - a * i
  39906. , c = s * i + a * t - r * n
  39907. , h = s * n + r * i - o * t
  39908. , u = -r * t - o * i - a * n;
  39909. return this.x = l * s + u * -r + c * -a - h * -o,
  39910. this.y = c * s + u * -o + h * -r - l * -a,
  39911. this.z = h * s + u * -a + l * -o - c * -r,
  39912. this
  39913. },
  39914. project: function() {
  39915. var e;
  39916. return function(t) {
  39917. return void 0 === e && (e = new n.Matrix4),
  39918. e.multiplyMatrices(t.projectionMatrix, e.getInverse(t.matrixWorld)),
  39919. this.applyProjection(e)
  39920. }
  39921. }(),
  39922. unproject: function() {
  39923. var e;
  39924. return function(t) {
  39925. return void 0 === e && (e = new n.Matrix4),
  39926. e.multiplyMatrices(t.matrixWorld, e.getInverse(t.projectionMatrix)),
  39927. this.applyProjection(e)
  39928. }
  39929. }(),
  39930. transformDirection: function(e) {
  39931. var t = this.x
  39932. , i = this.y
  39933. , n = this.z
  39934. , r = e.elements;
  39935. return this.x = r[0] * t + r[4] * i + r[8] * n,
  39936. this.y = r[1] * t + r[5] * i + r[9] * n,
  39937. this.z = r[2] * t + r[6] * i + r[10] * n,
  39938. this.normalize(),
  39939. this
  39940. },
  39941. divide: function(e) {
  39942. return this.x /= e.x,
  39943. this.y /= e.y,
  39944. this.z /= e.z,
  39945. this
  39946. },
  39947. divideScalar: function(e) {
  39948. return this.multiplyScalar(1 / e)
  39949. },
  39950. min: function(e) {
  39951. return this.x = Math.min(this.x, e.x),
  39952. this.y = Math.min(this.y, e.y),
  39953. this.z = Math.min(this.z, e.z),
  39954. this
  39955. },
  39956. max: function(e) {
  39957. return this.x = Math.max(this.x, e.x),
  39958. this.y = Math.max(this.y, e.y),
  39959. this.z = Math.max(this.z, e.z),
  39960. this
  39961. },
  39962. clamp: function(e, t) {
  39963. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  39964. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  39965. this.z = Math.max(e.z, Math.min(t.z, this.z)),
  39966. this
  39967. },
  39968. clampScalar: function() {
  39969. var e, t;
  39970. return function(i, r) {
  39971. return void 0 === e && (e = new n.Vector3,
  39972. t = new n.Vector3),
  39973. e.set(i, i, i),
  39974. t.set(r, r, r),
  39975. this.clamp(e, t)
  39976. }
  39977. }(),
  39978. clampLength: function(e, t) {
  39979. var i = this.length();
  39980. return this.multiplyScalar(Math.max(e, Math.min(t, i)) / i),
  39981. this
  39982. },
  39983. floor: function() {
  39984. return this.x = Math.floor(this.x),
  39985. this.y = Math.floor(this.y),
  39986. this.z = Math.floor(this.z),
  39987. this
  39988. },
  39989. ceil: function() {
  39990. return this.x = Math.ceil(this.x),
  39991. this.y = Math.ceil(this.y),
  39992. this.z = Math.ceil(this.z),
  39993. this
  39994. },
  39995. round: function() {
  39996. return this.x = Math.round(this.x),
  39997. this.y = Math.round(this.y),
  39998. this.z = Math.round(this.z),
  39999. this
  40000. },
  40001. roundToZero: function() {
  40002. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  40003. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  40004. this.z = this.z < 0 ? Math.ceil(this.z) : Math.floor(this.z),
  40005. this
  40006. },
  40007. negate: function() {
  40008. return this.x = -this.x,
  40009. this.y = -this.y,
  40010. this.z = -this.z,
  40011. this
  40012. },
  40013. dot: function(e) {
  40014. return this.x * e.x + this.y * e.y + this.z * e.z
  40015. },
  40016. lengthSq: function() {
  40017. return this.x * this.x + this.y * this.y + this.z * this.z
  40018. },
  40019. length: function() {
  40020. return Math.sqrt(this.x * this.x + this.y * this.y + this.z * this.z)
  40021. },
  40022. lengthManhattan: function() {
  40023. return Math.abs(this.x) + Math.abs(this.y) + Math.abs(this.z)
  40024. },
  40025. normalize: function() {
  40026. return this.divideScalar(this.length())
  40027. },
  40028. setLength: function(e) {
  40029. return this.multiplyScalar(e / this.length())
  40030. },
  40031. lerp: function(e, t) {
  40032. return this.x += (e.x - this.x) * t,
  40033. this.y += (e.y - this.y) * t,
  40034. this.z += (e.z - this.z) * t,
  40035. this
  40036. },
  40037. lerpVectors: function(e, t, i) {
  40038. return this.subVectors(t, e).multiplyScalar(i).add(e),
  40039. this
  40040. },
  40041. cross: function(e, t) {
  40042. if (void 0 !== t)
  40043. return console.warn("THREE.Vector3: .cross() now only accepts one argument. Use .crossVectors( a, b ) instead."),
  40044. this.crossVectors(e, t);
  40045. var i = this.x
  40046. , n = this.y
  40047. , r = this.z;
  40048. return this.x = n * e.z - r * e.y,
  40049. this.y = r * e.x - i * e.z,
  40050. this.z = i * e.y - n * e.x,
  40051. this
  40052. },
  40053. crossVectors: function(e, t) {
  40054. var i = e.x
  40055. , n = e.y
  40056. , r = e.z
  40057. , o = t.x
  40058. , a = t.y
  40059. , s = t.z;
  40060. return this.x = n * s - r * a,
  40061. this.y = r * o - i * s,
  40062. this.z = i * a - n * o,
  40063. this
  40064. },
  40065. projectOnVector: function() {
  40066. var e, t;
  40067. return function(i) {
  40068. return void 0 === e && (e = new n.Vector3),
  40069. e.copy(i).normalize(),
  40070. t = this.dot(e),
  40071. this.copy(e).multiplyScalar(t)
  40072. }
  40073. }(),
  40074. projectOnPlane: function() {
  40075. var e;
  40076. return function(t) {
  40077. return void 0 === e && (e = new n.Vector3),
  40078. e.copy(this).projectOnVector(t),
  40079. this.sub(e)
  40080. }
  40081. }(),
  40082. reflect: function() {
  40083. var e;
  40084. return function(t) {
  40085. return void 0 === e && (e = new n.Vector3),
  40086. this.sub(e.copy(t).multiplyScalar(2 * this.dot(t)))
  40087. }
  40088. }(),
  40089. angleTo: function(e) {
  40090. var t = this.dot(e) / Math.sqrt(this.lengthSq() * e.lengthSq());
  40091. return Math.acos(n.Math.clamp(t, -1, 1))
  40092. },
  40093. distanceTo: function(e) {
  40094. return Math.sqrt(this.distanceToSquared(e))
  40095. },
  40096. distanceToSquared: function(e) {
  40097. var t = this.x - e.x
  40098. , i = this.y - e.y
  40099. , n = this.z - e.z;
  40100. return t * t + i * i + n * n
  40101. },
  40102. setFromSpherical: function(e) {
  40103. var t = Math.sin(e.phi) * e.radius;
  40104. return this.x = t * Math.sin(e.theta),
  40105. this.y = Math.cos(e.phi) * e.radius,
  40106. this.z = t * Math.cos(e.theta),
  40107. this
  40108. },
  40109. setFromMatrixPosition: function(e) {
  40110. return this.setFromMatrixColumn(e, 3)
  40111. },
  40112. setFromMatrixScale: function(e) {
  40113. var t = this.setFromMatrixColumn(e, 0).length()
  40114. , i = this.setFromMatrixColumn(e, 1).length()
  40115. , n = this.setFromMatrixColumn(e, 2).length();
  40116. return this.x = t,
  40117. this.y = i,
  40118. this.z = n,
  40119. this
  40120. },
  40121. setFromMatrixColumn: function(e, t) {
  40122. return "number" == typeof e && (console.warn("THREE.Vector3: setFromMatrixColumn now expects ( matrix, index )."),
  40123. e = arguments[1],
  40124. t = arguments[0]),
  40125. this.fromArray(e.elements, 4 * t)
  40126. },
  40127. equals: function(e) {
  40128. return e.x === this.x && e.y === this.y && e.z === this.z
  40129. },
  40130. fromArray: function(e, t) {
  40131. return void 0 === t && (t = 0),
  40132. this.x = e[t],
  40133. this.y = e[t + 1],
  40134. this.z = e[t + 2],
  40135. this
  40136. },
  40137. toArray: function(e, t) {
  40138. return void 0 === e && (e = []),
  40139. void 0 === t && (t = 0),
  40140. e[t] = this.x,
  40141. e[t + 1] = this.y,
  40142. e[t + 2] = this.z,
  40143. e
  40144. },
  40145. fromAttribute: function(e, t, i) {
  40146. return void 0 === i && (i = 0),
  40147. t = t * e.itemSize + i,
  40148. this.x = e.array[t],
  40149. this.y = e.array[t + 1],
  40150. this.z = e.array[t + 2],
  40151. this
  40152. }
  40153. },
  40154. n.Vector4 = function(e, t, i, n) {
  40155. this.x = e || 0,
  40156. this.y = t || 0,
  40157. this.z = i || 0,
  40158. this.w = void 0 !== n ? n : 1
  40159. }
  40160. ,
  40161. n.Vector4.prototype = {
  40162. constructor: n.Vector4,
  40163. set: function(e, t, i, n) {
  40164. return this.x = e,
  40165. this.y = t,
  40166. this.z = i,
  40167. this.w = n,
  40168. this
  40169. },
  40170. setScalar: function(e) {
  40171. return this.x = e,
  40172. this.y = e,
  40173. this.z = e,
  40174. this.w = e,
  40175. this
  40176. },
  40177. setX: function(e) {
  40178. return this.x = e,
  40179. this
  40180. },
  40181. setY: function(e) {
  40182. return this.y = e,
  40183. this
  40184. },
  40185. setZ: function(e) {
  40186. return this.z = e,
  40187. this
  40188. },
  40189. setW: function(e) {
  40190. return this.w = e,
  40191. this
  40192. },
  40193. setComponent: function(e, t) {
  40194. switch (e) {
  40195. case 0:
  40196. this.x = t;
  40197. break;
  40198. case 1:
  40199. this.y = t;
  40200. break;
  40201. case 2:
  40202. this.z = t;
  40203. break;
  40204. case 3:
  40205. this.w = t;
  40206. break;
  40207. default:
  40208. throw new Error("index is out of range: " + e)
  40209. }
  40210. },
  40211. getComponent: function(e) {
  40212. switch (e) {
  40213. case 0:
  40214. return this.x;
  40215. case 1:
  40216. return this.y;
  40217. case 2:
  40218. return this.z;
  40219. case 3:
  40220. return this.w;
  40221. default:
  40222. throw new Error("index is out of range: " + e)
  40223. }
  40224. },
  40225. clone: function() {
  40226. return new this.constructor(this.x,this.y,this.z,this.w)
  40227. },
  40228. copy: function(e) {
  40229. return this.x = e.x,
  40230. this.y = e.y,
  40231. this.z = e.z,
  40232. this.w = void 0 !== e.w ? e.w : 1,
  40233. this
  40234. },
  40235. add: function(e, t) {
  40236. return void 0 !== t ? (console.warn("THREE.Vector4: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  40237. this.addVectors(e, t)) : (this.x += e.x,
  40238. this.y += e.y,
  40239. this.z += e.z,
  40240. this.w += e.w,
  40241. this)
  40242. },
  40243. addScalar: function(e) {
  40244. return this.x += e,
  40245. this.y += e,
  40246. this.z += e,
  40247. this.w += e,
  40248. this
  40249. },
  40250. addVectors: function(e, t) {
  40251. return this.x = e.x + t.x,
  40252. this.y = e.y + t.y,
  40253. this.z = e.z + t.z,
  40254. this.w = e.w + t.w,
  40255. this
  40256. },
  40257. addScaledVector: function(e, t) {
  40258. return this.x += e.x * t,
  40259. this.y += e.y * t,
  40260. this.z += e.z * t,
  40261. this.w += e.w * t,
  40262. this
  40263. },
  40264. sub: function(e, t) {
  40265. return void 0 !== t ? (console.warn("THREE.Vector4: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  40266. this.subVectors(e, t)) : (this.x -= e.x,
  40267. this.y -= e.y,
  40268. this.z -= e.z,
  40269. this.w -= e.w,
  40270. this)
  40271. },
  40272. subScalar: function(e) {
  40273. return this.x -= e,
  40274. this.y -= e,
  40275. this.z -= e,
  40276. this.w -= e,
  40277. this
  40278. },
  40279. subVectors: function(e, t) {
  40280. return this.x = e.x - t.x,
  40281. this.y = e.y - t.y,
  40282. this.z = e.z - t.z,
  40283. this.w = e.w - t.w,
  40284. this
  40285. },
  40286. multiplyScalar: function(e) {
  40287. return isFinite(e) ? (this.x *= e,
  40288. this.y *= e,
  40289. this.z *= e,
  40290. this.w *= e) : (this.x = 0,
  40291. this.y = 0,
  40292. this.z = 0,
  40293. this.w = 0),
  40294. this
  40295. },
  40296. applyMatrix4: function(e) {
  40297. var t = this.x
  40298. , i = this.y
  40299. , n = this.z
  40300. , r = this.w
  40301. , o = e.elements;
  40302. return this.x = o[0] * t + o[4] * i + o[8] * n + o[12] * r,
  40303. this.y = o[1] * t + o[5] * i + o[9] * n + o[13] * r,
  40304. this.z = o[2] * t + o[6] * i + o[10] * n + o[14] * r,
  40305. this.w = o[3] * t + o[7] * i + o[11] * n + o[15] * r,
  40306. this
  40307. },
  40308. divideScalar: function(e) {
  40309. return this.multiplyScalar(1 / e)
  40310. },
  40311. setAxisAngleFromQuaternion: function(e) {
  40312. this.w = 2 * Math.acos(e.w);
  40313. var t = Math.sqrt(1 - e.w * e.w);
  40314. return t < 1e-4 ? (this.x = 1,
  40315. this.y = 0,
  40316. this.z = 0) : (this.x = e.x / t,
  40317. this.y = e.y / t,
  40318. this.z = e.z / t),
  40319. this
  40320. },
  40321. setAxisAngleFromRotationMatrix: function(e) {
  40322. var t, i, n, r, o = .01, a = .1, s = e.elements, l = s[0], c = s[4], h = s[8], u = s[1], d = s[5], p = s[9], f = s[2], g = s[6], m = s[10];
  40323. if (Math.abs(c - u) < o && Math.abs(h - f) < o && Math.abs(p - g) < o) {
  40324. if (Math.abs(c + u) < a && Math.abs(h + f) < a && Math.abs(p + g) < a && Math.abs(l + d + m - 3) < a)
  40325. return this.set(1, 0, 0, 0),
  40326. this;
  40327. t = Math.PI;
  40328. var v = (l + 1) / 2
  40329. , A = (d + 1) / 2
  40330. , y = (m + 1) / 2
  40331. , C = (c + u) / 4
  40332. , I = (h + f) / 4
  40333. , E = (p + g) / 4;
  40334. return v > A && v > y ? v < o ? (i = 0,
  40335. n = .707106781,
  40336. r = .707106781) : (i = Math.sqrt(v),
  40337. n = C / i,
  40338. r = I / i) : A > y ? A < o ? (i = .707106781,
  40339. n = 0,
  40340. r = .707106781) : (n = Math.sqrt(A),
  40341. i = C / n,
  40342. r = E / n) : y < o ? (i = .707106781,
  40343. n = .707106781,
  40344. r = 0) : (r = Math.sqrt(y),
  40345. i = I / r,
  40346. n = E / r),
  40347. this.set(i, n, r, t),
  40348. this
  40349. }
  40350. var b = Math.sqrt((g - p) * (g - p) + (h - f) * (h - f) + (u - c) * (u - c));
  40351. return Math.abs(b) < .001 && (b = 1),
  40352. this.x = (g - p) / b,
  40353. this.y = (h - f) / b,
  40354. this.z = (u - c) / b,
  40355. this.w = Math.acos((l + d + m - 1) / 2),
  40356. this
  40357. },
  40358. min: function(e) {
  40359. return this.x = Math.min(this.x, e.x),
  40360. this.y = Math.min(this.y, e.y),
  40361. this.z = Math.min(this.z, e.z),
  40362. this.w = Math.min(this.w, e.w),
  40363. this
  40364. },
  40365. max: function(e) {
  40366. return this.x = Math.max(this.x, e.x),
  40367. this.y = Math.max(this.y, e.y),
  40368. this.z = Math.max(this.z, e.z),
  40369. this.w = Math.max(this.w, e.w),
  40370. this
  40371. },
  40372. clamp: function(e, t) {
  40373. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  40374. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  40375. this.z = Math.max(e.z, Math.min(t.z, this.z)),
  40376. this.w = Math.max(e.w, Math.min(t.w, this.w)),
  40377. this
  40378. },
  40379. clampScalar: function() {
  40380. var e, t;
  40381. return function(i, r) {
  40382. return void 0 === e && (e = new n.Vector4,
  40383. t = new n.Vector4),
  40384. e.set(i, i, i, i),
  40385. t.set(r, r, r, r),
  40386. this.clamp(e, t)
  40387. }
  40388. }(),
  40389. floor: function() {
  40390. return this.x = Math.floor(this.x),
  40391. this.y = Math.floor(this.y),
  40392. this.z = Math.floor(this.z),
  40393. this.w = Math.floor(this.w),
  40394. this
  40395. },
  40396. ceil: function() {
  40397. return this.x = Math.ceil(this.x),
  40398. this.y = Math.ceil(this.y),
  40399. this.z = Math.ceil(this.z),
  40400. this.w = Math.ceil(this.w),
  40401. this
  40402. },
  40403. round: function() {
  40404. return this.x = Math.round(this.x),
  40405. this.y = Math.round(this.y),
  40406. this.z = Math.round(this.z),
  40407. this.w = Math.round(this.w),
  40408. this
  40409. },
  40410. roundToZero: function() {
  40411. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  40412. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  40413. this.z = this.z < 0 ? Math.ceil(this.z) : Math.floor(this.z),
  40414. this.w = this.w < 0 ? Math.ceil(this.w) : Math.floor(this.w),
  40415. this
  40416. },
  40417. negate: function() {
  40418. return this.x = -this.x,
  40419. this.y = -this.y,
  40420. this.z = -this.z,
  40421. this.w = -this.w,
  40422. this
  40423. },
  40424. dot: function(e) {
  40425. return this.x * e.x + this.y * e.y + this.z * e.z + this.w * e.w
  40426. },
  40427. lengthSq: function() {
  40428. return this.x * this.x + this.y * this.y + this.z * this.z + this.w * this.w
  40429. },
  40430. length: function() {
  40431. return Math.sqrt(this.x * this.x + this.y * this.y + this.z * this.z + this.w * this.w)
  40432. },
  40433. lengthManhattan: function() {
  40434. return Math.abs(this.x) + Math.abs(this.y) + Math.abs(this.z) + Math.abs(this.w)
  40435. },
  40436. normalize: function() {
  40437. return this.divideScalar(this.length())
  40438. },
  40439. setLength: function(e) {
  40440. return this.multiplyScalar(e / this.length())
  40441. },
  40442. lerp: function(e, t) {
  40443. return this.x += (e.x - this.x) * t,
  40444. this.y += (e.y - this.y) * t,
  40445. this.z += (e.z - this.z) * t,
  40446. this.w += (e.w - this.w) * t,
  40447. this
  40448. },
  40449. lerpVectors: function(e, t, i) {
  40450. return this.subVectors(t, e).multiplyScalar(i).add(e),
  40451. this
  40452. },
  40453. equals: function(e) {
  40454. return e.x === this.x && e.y === this.y && e.z === this.z && e.w === this.w
  40455. },
  40456. fromArray: function(e, t) {
  40457. return void 0 === t && (t = 0),
  40458. this.x = e[t],
  40459. this.y = e[t + 1],
  40460. this.z = e[t + 2],
  40461. this.w = e[t + 3],
  40462. this
  40463. },
  40464. toArray: function(e, t) {
  40465. return void 0 === e && (e = []),
  40466. void 0 === t && (t = 0),
  40467. e[t] = this.x,
  40468. e[t + 1] = this.y,
  40469. e[t + 2] = this.z,
  40470. e[t + 3] = this.w,
  40471. e
  40472. },
  40473. fromAttribute: function(e, t, i) {
  40474. return void 0 === i && (i = 0),
  40475. t = t * e.itemSize + i,
  40476. this.x = e.array[t],
  40477. this.y = e.array[t + 1],
  40478. this.z = e.array[t + 2],
  40479. this.w = e.array[t + 3],
  40480. this
  40481. }
  40482. },
  40483. n.Euler = function(e, t, i, r) {
  40484. this._x = e || 0,
  40485. this._y = t || 0,
  40486. this._z = i || 0,
  40487. this._order = r || n.Euler.DefaultOrder
  40488. }
  40489. ,
  40490. n.Euler.RotationOrders = ["XYZ", "YZX", "ZXY", "XZY", "YXZ", "ZYX"],
  40491. n.Euler.DefaultOrder = "XYZ",
  40492. n.Euler.prototype = {
  40493. constructor: n.Euler,
  40494. get x() {
  40495. return this._x
  40496. },
  40497. set x(e) {
  40498. this._x = e,
  40499. this.onChangeCallback()
  40500. },
  40501. get y() {
  40502. return this._y
  40503. },
  40504. set y(e) {
  40505. this._y = e,
  40506. this.onChangeCallback()
  40507. },
  40508. get z() {
  40509. return this._z
  40510. },
  40511. set z(e) {
  40512. this._z = e,
  40513. this.onChangeCallback()
  40514. },
  40515. get order() {
  40516. return this._order
  40517. },
  40518. set order(e) {
  40519. this._order = e,
  40520. this.onChangeCallback()
  40521. },
  40522. set: function(e, t, i, n) {
  40523. return this._x = e,
  40524. this._y = t,
  40525. this._z = i,
  40526. this._order = n || this._order,
  40527. this.onChangeCallback(),
  40528. this
  40529. },
  40530. clone: function() {
  40531. return new this.constructor(this._x,this._y,this._z,this._order)
  40532. },
  40533. copy: function(e) {
  40534. return this._x = e._x,
  40535. this._y = e._y,
  40536. this._z = e._z,
  40537. this._order = e._order,
  40538. this.onChangeCallback(),
  40539. this
  40540. },
  40541. setFromRotationMatrix: function(e, t, i) {
  40542. var r = n.Math.clamp
  40543. , o = e.elements
  40544. , a = o[0]
  40545. , s = o[4]
  40546. , l = o[8]
  40547. , c = o[1]
  40548. , h = o[5]
  40549. , u = o[9]
  40550. , d = o[2]
  40551. , p = o[6]
  40552. , f = o[10];
  40553. return t = t || this._order,
  40554. "XYZ" === t ? (this._y = Math.asin(r(l, -1, 1)),
  40555. Math.abs(l) < .99999 ? (this._x = Math.atan2(-u, f),
  40556. this._z = Math.atan2(-s, a)) : (this._x = Math.atan2(p, h),
  40557. this._z = 0)) : "YXZ" === t ? (this._x = Math.asin(-r(u, -1, 1)),
  40558. Math.abs(u) < .99999 ? (this._y = Math.atan2(l, f),
  40559. this._z = Math.atan2(c, h)) : (this._y = Math.atan2(-d, a),
  40560. this._z = 0)) : "ZXY" === t ? (this._x = Math.asin(r(p, -1, 1)),
  40561. Math.abs(p) < .99999 ? (this._y = Math.atan2(-d, f),
  40562. this._z = Math.atan2(-s, h)) : (this._y = 0,
  40563. this._z = Math.atan2(c, a))) : "ZYX" === t ? (this._y = Math.asin(-r(d, -1, 1)),
  40564. Math.abs(d) < .99999 ? (this._x = Math.atan2(p, f),
  40565. this._z = Math.atan2(c, a)) : (this._x = 0,
  40566. this._z = Math.atan2(-s, h))) : "YZX" === t ? (this._z = Math.asin(r(c, -1, 1)),
  40567. Math.abs(c) < .99999 ? (this._x = Math.atan2(-u, h),
  40568. this._y = Math.atan2(-d, a)) : (this._x = 0,
  40569. this._y = Math.atan2(l, f))) : "XZY" === t ? (this._z = Math.asin(-r(s, -1, 1)),
  40570. Math.abs(s) < .99999 ? (this._x = Math.atan2(p, h),
  40571. this._y = Math.atan2(l, a)) : (this._x = Math.atan2(-u, f),
  40572. this._y = 0)) : console.warn("THREE.Euler: .setFromRotationMatrix() given unsupported order: " + t),
  40573. this._order = t,
  40574. i !== !1 && this.onChangeCallback(),
  40575. this
  40576. },
  40577. setFromQuaternion: function() {
  40578. var e;
  40579. return function(t, i, r) {
  40580. return void 0 === e && (e = new n.Matrix4),
  40581. e.makeRotationFromQuaternion(t),
  40582. this.setFromRotationMatrix(e, i, r),
  40583. this
  40584. }
  40585. }(),
  40586. setFromVector3: function(e, t) {
  40587. return this.set(e.x, e.y, e.z, t || this._order)
  40588. },
  40589. reorder: function() {
  40590. var e = new n.Quaternion;
  40591. return function(t) {
  40592. e.setFromEuler(this),
  40593. this.setFromQuaternion(e, t)
  40594. }
  40595. }(),
  40596. equals: function(e) {
  40597. return e._x === this._x && e._y === this._y && e._z === this._z && e._order === this._order
  40598. },
  40599. fromArray: function(e) {
  40600. return this._x = e[0],
  40601. this._y = e[1],
  40602. this._z = e[2],
  40603. void 0 !== e[3] && (this._order = e[3]),
  40604. this.onChangeCallback(),
  40605. this
  40606. },
  40607. toArray: function(e, t) {
  40608. return void 0 === e && (e = []),
  40609. void 0 === t && (t = 0),
  40610. e[t] = this._x,
  40611. e[t + 1] = this._y,
  40612. e[t + 2] = this._z,
  40613. e[t + 3] = this._order,
  40614. e
  40615. },
  40616. toVector3: function(e) {
  40617. return e ? e.set(this._x, this._y, this._z) : new n.Vector3(this._x,this._y,this._z)
  40618. },
  40619. onChange: function(e) {
  40620. return this.onChangeCallback = e,
  40621. this
  40622. },
  40623. onChangeCallback: function() {}
  40624. },
  40625. n.Line3 = function(e, t) {
  40626. this.start = void 0 !== e ? e : new n.Vector3,
  40627. this.end = void 0 !== t ? t : new n.Vector3
  40628. }
  40629. ,
  40630. n.Line3.prototype = {
  40631. constructor: n.Line3,
  40632. set: function(e, t) {
  40633. return this.start.copy(e),
  40634. this.end.copy(t),
  40635. this
  40636. },
  40637. clone: function() {
  40638. return (new this.constructor).copy(this)
  40639. },
  40640. copy: function(e) {
  40641. return this.start.copy(e.start),
  40642. this.end.copy(e.end),
  40643. this
  40644. },
  40645. center: function(e) {
  40646. var t = e || new n.Vector3;
  40647. return t.addVectors(this.start, this.end).multiplyScalar(.5)
  40648. },
  40649. delta: function(e) {
  40650. var t = e || new n.Vector3;
  40651. return t.subVectors(this.end, this.start)
  40652. },
  40653. distanceSq: function() {
  40654. return this.start.distanceToSquared(this.end)
  40655. },
  40656. distance: function() {
  40657. return this.start.distanceTo(this.end)
  40658. },
  40659. at: function(e, t) {
  40660. var i = t || new n.Vector3;
  40661. return this.delta(i).multiplyScalar(e).add(this.start)
  40662. },
  40663. closestPointToPointParameter: function() {
  40664. var e = new n.Vector3
  40665. , t = new n.Vector3;
  40666. return function(i, r) {
  40667. e.subVectors(i, this.start),
  40668. t.subVectors(this.end, this.start);
  40669. var o = t.dot(t)
  40670. , a = t.dot(e)
  40671. , s = a / o;
  40672. return r && (s = n.Math.clamp(s, 0, 1)),
  40673. s
  40674. }
  40675. }(),
  40676. closestPointToPoint: function(e, t, i) {
  40677. var r = this.closestPointToPointParameter(e, t)
  40678. , o = i || new n.Vector3;
  40679. return this.delta(o).multiplyScalar(r).add(this.start)
  40680. },
  40681. applyMatrix4: function(e) {
  40682. return this.start.applyMatrix4(e),
  40683. this.end.applyMatrix4(e),
  40684. this
  40685. },
  40686. equals: function(e) {
  40687. return e.start.equals(this.start) && e.end.equals(this.end)
  40688. }
  40689. },
  40690. n.Box2 = function(e, t) {
  40691. this.min = void 0 !== e ? e : new n.Vector2(+(1 / 0),+(1 / 0)),
  40692. this.max = void 0 !== t ? t : new n.Vector2(-(1 / 0),-(1 / 0))
  40693. }
  40694. ,
  40695. n.Box2.prototype = {
  40696. constructor: n.Box2,
  40697. set: function(e, t) {
  40698. return this.min.copy(e),
  40699. this.max.copy(t),
  40700. this
  40701. },
  40702. setFromPoints: function(e) {
  40703. this.makeEmpty();
  40704. for (var t = 0, i = e.length; t < i; t++)
  40705. this.expandByPoint(e[t]);
  40706. return this
  40707. },
  40708. setFromCenterAndSize: function() {
  40709. var e = new n.Vector2;
  40710. return function(t, i) {
  40711. var n = e.copy(i).multiplyScalar(.5);
  40712. return this.min.copy(t).sub(n),
  40713. this.max.copy(t).add(n),
  40714. this
  40715. }
  40716. }(),
  40717. clone: function() {
  40718. return (new this.constructor).copy(this)
  40719. },
  40720. copy: function(e) {
  40721. return this.min.copy(e.min),
  40722. this.max.copy(e.max),
  40723. this
  40724. },
  40725. makeEmpty: function() {
  40726. return this.min.x = this.min.y = +(1 / 0),
  40727. this.max.x = this.max.y = -(1 / 0),
  40728. this
  40729. },
  40730. isEmpty: function() {
  40731. return this.max.x < this.min.x || this.max.y < this.min.y
  40732. },
  40733. center: function(e) {
  40734. var t = e || new n.Vector2;
  40735. return t.addVectors(this.min, this.max).multiplyScalar(.5)
  40736. },
  40737. size: function(e) {
  40738. var t = e || new n.Vector2;
  40739. return t.subVectors(this.max, this.min)
  40740. },
  40741. expandByPoint: function(e) {
  40742. return this.min.min(e),
  40743. this.max.max(e),
  40744. this
  40745. },
  40746. expandByVector: function(e) {
  40747. return this.min.sub(e),
  40748. this.max.add(e),
  40749. this
  40750. },
  40751. expandByScalar: function(e) {
  40752. return this.min.addScalar(-e),
  40753. this.max.addScalar(e),
  40754. this
  40755. },
  40756. containsPoint: function(e) {
  40757. return !(e.x < this.min.x || e.x > this.max.x || e.y < this.min.y || e.y > this.max.y)
  40758. },
  40759. containsBox: function(e) {
  40760. return this.min.x <= e.min.x && e.max.x <= this.max.x && this.min.y <= e.min.y && e.max.y <= this.max.y
  40761. },
  40762. getParameter: function(e, t) {
  40763. var i = t || new n.Vector2;
  40764. return i.set((e.x - this.min.x) / (this.max.x - this.min.x), (e.y - this.min.y) / (this.max.y - this.min.y))
  40765. },
  40766. intersectsBox: function(e) {
  40767. return !(e.max.x < this.min.x || e.min.x > this.max.x || e.max.y < this.min.y || e.min.y > this.max.y)
  40768. },
  40769. clampPoint: function(e, t) {
  40770. var i = t || new n.Vector2;
  40771. return i.copy(e).clamp(this.min, this.max)
  40772. },
  40773. distanceToPoint: function() {
  40774. var e = new n.Vector2;
  40775. return function(t) {
  40776. var i = e.copy(t).clamp(this.min, this.max);
  40777. return i.sub(t).length()
  40778. }
  40779. }(),
  40780. intersect: function(e) {
  40781. return this.min.max(e.min),
  40782. this.max.min(e.max),
  40783. this
  40784. },
  40785. union: function(e) {
  40786. return this.min.min(e.min),
  40787. this.max.max(e.max),
  40788. this
  40789. },
  40790. translate: function(e) {
  40791. return this.min.add(e),
  40792. this.max.add(e),
  40793. this
  40794. },
  40795. equals: function(e) {
  40796. return e.min.equals(this.min) && e.max.equals(this.max)
  40797. }
  40798. },
  40799. n.Box3 = function(e, t) {
  40800. this.min = void 0 !== e ? e : new n.Vector3(+(1 / 0),+(1 / 0),+(1 / 0)),
  40801. this.max = void 0 !== t ? t : new n.Vector3(-(1 / 0),-(1 / 0),-(1 / 0))
  40802. }
  40803. ,
  40804. n.Box3.prototype = {
  40805. constructor: n.Box3,
  40806. set: function(e, t) {
  40807. return this.min.copy(e),
  40808. this.max.copy(t),
  40809. this
  40810. },
  40811. setFromArray: function(e) {
  40812. this.makeEmpty();
  40813. for (var t = +(1 / 0), i = +(1 / 0), n = +(1 / 0), r = -(1 / 0), o = -(1 / 0), a = -(1 / 0), s = 0, l = e.length; s < l; s += 3) {
  40814. var c = e[s]
  40815. , h = e[s + 1]
  40816. , u = e[s + 2];
  40817. c < t && (t = c),
  40818. h < i && (i = h),
  40819. u < n && (n = u),
  40820. c > r && (r = c),
  40821. h > o && (o = h),
  40822. u > a && (a = u)
  40823. }
  40824. this.min.set(t, i, n),
  40825. this.max.set(r, o, a)
  40826. },
  40827. setFromPoints: function(e) {
  40828. this.makeEmpty();
  40829. for (var t = 0, i = e.length; t < i; t++)
  40830. this.expandByPoint(e[t]);
  40831. return this
  40832. },
  40833. setFromCenterAndSize: function() {
  40834. var e = new n.Vector3;
  40835. return function(t, i) {
  40836. var n = e.copy(i).multiplyScalar(.5);
  40837. return this.min.copy(t).sub(n),
  40838. this.max.copy(t).add(n),
  40839. this
  40840. }
  40841. }(),
  40842. setFromObject: function() {
  40843. var e;
  40844. return function(t) {
  40845. void 0 === e && (e = new n.Box3);
  40846. var i = this;
  40847. return this.makeEmpty(),
  40848. t.updateMatrixWorld(!0),
  40849. t.traverse(function(t) {
  40850. var n = t.geometry;
  40851. void 0 !== n && (null === n.boundingBox && n.computeBoundingBox(),
  40852. n.boundingBox.isEmpty() === !1 && (e.copy(n.boundingBox),
  40853. e.applyMatrix4(t.matrixWorld),
  40854. i.union(e)))
  40855. }),
  40856. this
  40857. }
  40858. }(),
  40859. clone: function() {
  40860. return (new this.constructor).copy(this)
  40861. },
  40862. copy: function(e) {
  40863. return this.min.copy(e.min),
  40864. this.max.copy(e.max),
  40865. this
  40866. },
  40867. makeEmpty: function() {
  40868. return this.min.x = this.min.y = this.min.z = +(1 / 0),
  40869. this.max.x = this.max.y = this.max.z = -(1 / 0),
  40870. this
  40871. },
  40872. isEmpty: function() {
  40873. return this.max.x < this.min.x || this.max.y < this.min.y || this.max.z < this.min.z
  40874. },
  40875. center: function(e) {
  40876. var t = e || new n.Vector3;
  40877. return t.addVectors(this.min, this.max).multiplyScalar(.5)
  40878. },
  40879. size: function(e) {
  40880. var t = e || new n.Vector3;
  40881. return t.subVectors(this.max, this.min)
  40882. },
  40883. expandByPoint: function(e) {
  40884. return this.min.min(e),
  40885. this.max.max(e),
  40886. this
  40887. },
  40888. expandByVector: function(e) {
  40889. return this.min.sub(e),
  40890. this.max.add(e),
  40891. this
  40892. },
  40893. expandByScalar: function(e) {
  40894. return this.min.addScalar(-e),
  40895. this.max.addScalar(e),
  40896. this
  40897. },
  40898. containsPoint: function(e) {
  40899. return !(e.x < this.min.x || e.x > this.max.x || e.y < this.min.y || e.y > this.max.y || e.z < this.min.z || e.z > this.max.z)
  40900. },
  40901. containsBox: function(e) {
  40902. return this.min.x <= e.min.x && e.max.x <= this.max.x && this.min.y <= e.min.y && e.max.y <= this.max.y && this.min.z <= e.min.z && e.max.z <= this.max.z
  40903. },
  40904. getParameter: function(e, t) {
  40905. var i = t || new n.Vector3;
  40906. return i.set((e.x - this.min.x) / (this.max.x - this.min.x), (e.y - this.min.y) / (this.max.y - this.min.y), (e.z - this.min.z) / (this.max.z - this.min.z))
  40907. },
  40908. intersectsBox: function(e) {
  40909. return !(e.max.x < this.min.x || e.min.x > this.max.x || e.max.y < this.min.y || e.min.y > this.max.y || e.max.z < this.min.z || e.min.z > this.max.z)
  40910. },
  40911. intersectsSphere: function() {
  40912. var e;
  40913. return function(t) {
  40914. return void 0 === e && (e = new n.Vector3),
  40915. this.clampPoint(t.center, e),
  40916. e.distanceToSquared(t.center) <= t.radius * t.radius
  40917. }
  40918. }(),
  40919. intersectsPlane: function(e) {
  40920. var t, i;
  40921. return e.normal.x > 0 ? (t = e.normal.x * this.min.x,
  40922. i = e.normal.x * this.max.x) : (t = e.normal.x * this.max.x,
  40923. i = e.normal.x * this.min.x),
  40924. e.normal.y > 0 ? (t += e.normal.y * this.min.y,
  40925. i += e.normal.y * this.max.y) : (t += e.normal.y * this.max.y,
  40926. i += e.normal.y * this.min.y),
  40927. e.normal.z > 0 ? (t += e.normal.z * this.min.z,
  40928. i += e.normal.z * this.max.z) : (t += e.normal.z * this.max.z,
  40929. i += e.normal.z * this.min.z),
  40930. t <= e.constant && i >= e.constant
  40931. },
  40932. clampPoint: function(e, t) {
  40933. var i = t || new n.Vector3;
  40934. return i.copy(e).clamp(this.min, this.max)
  40935. },
  40936. distanceToPoint: function() {
  40937. var e = new n.Vector3;
  40938. return function(t) {
  40939. var i = e.copy(t).clamp(this.min, this.max);
  40940. return i.sub(t).length()
  40941. }
  40942. }(),
  40943. getBoundingSphere: function() {
  40944. var e = new n.Vector3;
  40945. return function(t) {
  40946. var i = t || new n.Sphere;
  40947. return i.center = this.center(),
  40948. i.radius = .5 * this.size(e).length(),
  40949. i
  40950. }
  40951. }(),
  40952. intersect: function(e) {
  40953. return this.min.max(e.min),
  40954. this.max.min(e.max),
  40955. this
  40956. },
  40957. union: function(e) {
  40958. return this.min.min(e.min),
  40959. this.max.max(e.max),
  40960. this
  40961. },
  40962. applyMatrix4: function() {
  40963. var e = [new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3];
  40964. return function(t) {
  40965. return e[0].set(this.min.x, this.min.y, this.min.z).applyMatrix4(t),
  40966. e[1].set(this.min.x, this.min.y, this.max.z).applyMatrix4(t),
  40967. e[2].set(this.min.x, this.max.y, this.min.z).applyMatrix4(t),
  40968. e[3].set(this.min.x, this.max.y, this.max.z).applyMatrix4(t),
  40969. e[4].set(this.max.x, this.min.y, this.min.z).applyMatrix4(t),
  40970. e[5].set(this.max.x, this.min.y, this.max.z).applyMatrix4(t),
  40971. e[6].set(this.max.x, this.max.y, this.min.z).applyMatrix4(t),
  40972. e[7].set(this.max.x, this.max.y, this.max.z).applyMatrix4(t),
  40973. this.makeEmpty(),
  40974. this.setFromPoints(e),
  40975. this
  40976. }
  40977. }(),
  40978. translate: function(e) {
  40979. return this.min.add(e),
  40980. this.max.add(e),
  40981. this
  40982. },
  40983. equals: function(e) {
  40984. return e.min.equals(this.min) && e.max.equals(this.max)
  40985. }
  40986. },
  40987. n.Matrix3 = function() {
  40988. this.elements = new Float32Array([1, 0, 0, 0, 1, 0, 0, 0, 1]),
  40989. arguments.length > 0 && console.error("THREE.Matrix3: the constructor no longer reads arguments. use .set() instead.")
  40990. }
  40991. ,
  40992. n.Matrix3.prototype = {
  40993. constructor: n.Matrix3,
  40994. set: function(e, t, i, n, r, o, a, s, l) {
  40995. var c = this.elements;
  40996. return c[0] = e,
  40997. c[1] = n,
  40998. c[2] = a,
  40999. c[3] = t,
  41000. c[4] = r,
  41001. c[5] = s,
  41002. c[6] = i,
  41003. c[7] = o,
  41004. c[8] = l,
  41005. this
  41006. },
  41007. identity: function() {
  41008. return this.set(1, 0, 0, 0, 1, 0, 0, 0, 1),
  41009. this
  41010. },
  41011. clone: function() {
  41012. return (new this.constructor).fromArray(this.elements)
  41013. },
  41014. copy: function(e) {
  41015. var t = e.elements;
  41016. return this.set(t[0], t[3], t[6], t[1], t[4], t[7], t[2], t[5], t[8]),
  41017. this
  41018. },
  41019. setFromMatrix4: function(e) {
  41020. var t = e.elements;
  41021. return this.set(t[0], t[4], t[8], t[1], t[5], t[9], t[2], t[6], t[10]),
  41022. this
  41023. },
  41024. applyToVector3Array: function() {
  41025. var e;
  41026. return function(t, i, r) {
  41027. void 0 === e && (e = new n.Vector3),
  41028. void 0 === i && (i = 0),
  41029. void 0 === r && (r = t.length);
  41030. for (var o = 0, a = i; o < r; o += 3,
  41031. a += 3)
  41032. e.fromArray(t, a),
  41033. e.applyMatrix3(this),
  41034. e.toArray(t, a);
  41035. return t
  41036. }
  41037. }(),
  41038. applyToBuffer: function() {
  41039. var e;
  41040. return function(t, i, r) {
  41041. void 0 === e && (e = new n.Vector3),
  41042. void 0 === i && (i = 0),
  41043. void 0 === r && (r = t.length / t.itemSize);
  41044. for (var o = 0, a = i; o < r; o++,
  41045. a++)
  41046. e.x = t.getX(a),
  41047. e.y = t.getY(a),
  41048. e.z = t.getZ(a),
  41049. e.applyMatrix3(this),
  41050. t.setXYZ(e.x, e.y, e.z);
  41051. return t
  41052. }
  41053. }(),
  41054. multiplyScalar: function(e) {
  41055. var t = this.elements;
  41056. return t[0] *= e,
  41057. t[3] *= e,
  41058. t[6] *= e,
  41059. t[1] *= e,
  41060. t[4] *= e,
  41061. t[7] *= e,
  41062. t[2] *= e,
  41063. t[5] *= e,
  41064. t[8] *= e,
  41065. this
  41066. },
  41067. determinant: function() {
  41068. var e = this.elements
  41069. , t = e[0]
  41070. , i = e[1]
  41071. , n = e[2]
  41072. , r = e[3]
  41073. , o = e[4]
  41074. , a = e[5]
  41075. , s = e[6]
  41076. , l = e[7]
  41077. , c = e[8];
  41078. return t * o * c - t * a * l - i * r * c + i * a * s + n * r * l - n * o * s
  41079. },
  41080. getInverse: function(e, t) {
  41081. e instanceof n.Matrix4 && console.warn("THREE.Matrix3.getInverse no longer takes a Matrix4 argument.");
  41082. var i = e.elements
  41083. , r = this.elements
  41084. , o = i[0]
  41085. , a = i[1]
  41086. , s = i[2]
  41087. , l = i[3]
  41088. , c = i[4]
  41089. , h = i[5]
  41090. , u = i[6]
  41091. , d = i[7]
  41092. , p = i[8]
  41093. , f = p * c - h * d
  41094. , g = h * u - p * l
  41095. , m = d * l - c * u
  41096. , v = o * f + a * g + s * m;
  41097. if (0 === v) {
  41098. var A = "THREE.Matrix3.getInverse(): can't invert matrix, determinant is 0";
  41099. if (t)
  41100. throw new Error(A);
  41101. return console.warn(A),
  41102. this.identity()
  41103. }
  41104. return r[0] = f,
  41105. r[1] = s * d - p * a,
  41106. r[2] = h * a - s * c,
  41107. r[3] = g,
  41108. r[4] = p * o - s * u,
  41109. r[5] = s * l - h * o,
  41110. r[6] = m,
  41111. r[7] = a * u - d * o,
  41112. r[8] = c * o - a * l,
  41113. this.multiplyScalar(1 / v)
  41114. },
  41115. transpose: function() {
  41116. var e, t = this.elements;
  41117. return e = t[1],
  41118. t[1] = t[3],
  41119. t[3] = e,
  41120. e = t[2],
  41121. t[2] = t[6],
  41122. t[6] = e,
  41123. e = t[5],
  41124. t[5] = t[7],
  41125. t[7] = e,
  41126. this
  41127. },
  41128. flattenToArrayOffset: function(e, t) {
  41129. var i = this.elements;
  41130. return e[t] = i[0],
  41131. e[t + 1] = i[1],
  41132. e[t + 2] = i[2],
  41133. e[t + 3] = i[3],
  41134. e[t + 4] = i[4],
  41135. e[t + 5] = i[5],
  41136. e[t + 6] = i[6],
  41137. e[t + 7] = i[7],
  41138. e[t + 8] = i[8],
  41139. e
  41140. },
  41141. getNormalMatrix: function(e) {
  41142. return this.setFromMatrix4(e).getInverse(this).transpose()
  41143. },
  41144. transposeIntoArray: function(e) {
  41145. var t = this.elements;
  41146. return e[0] = t[0],
  41147. e[1] = t[3],
  41148. e[2] = t[6],
  41149. e[3] = t[1],
  41150. e[4] = t[4],
  41151. e[5] = t[7],
  41152. e[6] = t[2],
  41153. e[7] = t[5],
  41154. e[8] = t[8],
  41155. this
  41156. },
  41157. fromArray: function(e) {
  41158. return this.elements.set(e),
  41159. this
  41160. },
  41161. toArray: function() {
  41162. var e = this.elements;
  41163. return [e[0], e[1], e[2], e[3], e[4], e[5], e[6], e[7], e[8]]
  41164. }
  41165. },
  41166. n.Matrix4 = function() {
  41167. this.elements = new Float32Array([1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]),
  41168. arguments.length > 0 && console.error("THREE.Matrix4: the constructor no longer reads arguments. use .set() instead.")
  41169. }
  41170. ,
  41171. n.Matrix4.prototype = {
  41172. constructor: n.Matrix4,
  41173. set: function(e, t, i, n, r, o, a, s, l, c, h, u, d, p, f, g) {
  41174. var m = this.elements;
  41175. return m[0] = e,
  41176. m[4] = t,
  41177. m[8] = i,
  41178. m[12] = n,
  41179. m[1] = r,
  41180. m[5] = o,
  41181. m[9] = a,
  41182. m[13] = s,
  41183. m[2] = l,
  41184. m[6] = c,
  41185. m[10] = h,
  41186. m[14] = u,
  41187. m[3] = d,
  41188. m[7] = p,
  41189. m[11] = f,
  41190. m[15] = g,
  41191. this
  41192. },
  41193. identity: function() {
  41194. return this.set(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  41195. this
  41196. },
  41197. clone: function() {
  41198. return (new n.Matrix4).fromArray(this.elements)
  41199. },
  41200. copy: function(e) {
  41201. return this.elements.set(e.elements),
  41202. this
  41203. },
  41204. copyPosition: function(e) {
  41205. var t = this.elements
  41206. , i = e.elements;
  41207. return t[12] = i[12],
  41208. t[13] = i[13],
  41209. t[14] = i[14],
  41210. this
  41211. },
  41212. extractBasis: function(e, t, i) {
  41213. return e.setFromMatrixColumn(this, 0),
  41214. t.setFromMatrixColumn(this, 1),
  41215. i.setFromMatrixColumn(this, 2),
  41216. this
  41217. },
  41218. makeBasis: function(e, t, i) {
  41219. return this.set(e.x, t.x, i.x, 0, e.y, t.y, i.y, 0, e.z, t.z, i.z, 0, 0, 0, 0, 1),
  41220. this
  41221. },
  41222. extractRotation: function() {
  41223. var e;
  41224. return function(t) {
  41225. void 0 === e && (e = new n.Vector3);
  41226. var i = this.elements
  41227. , r = t.elements
  41228. , o = 1 / e.setFromMatrixColumn(t, 0).length()
  41229. , a = 1 / e.setFromMatrixColumn(t, 1).length()
  41230. , s = 1 / e.setFromMatrixColumn(t, 2).length();
  41231. return i[0] = r[0] * o,
  41232. i[1] = r[1] * o,
  41233. i[2] = r[2] * o,
  41234. i[4] = r[4] * a,
  41235. i[5] = r[5] * a,
  41236. i[6] = r[6] * a,
  41237. i[8] = r[8] * s,
  41238. i[9] = r[9] * s,
  41239. i[10] = r[10] * s,
  41240. this
  41241. }
  41242. }(),
  41243. makeRotationFromEuler: function(e) {
  41244. e instanceof n.Euler == !1 && console.error("THREE.Matrix: .makeRotationFromEuler() now expects a Euler rotation rather than a Vector3 and order.");
  41245. var t = this.elements
  41246. , i = e.x
  41247. , r = e.y
  41248. , o = e.z
  41249. , a = Math.cos(i)
  41250. , s = Math.sin(i)
  41251. , l = Math.cos(r)
  41252. , c = Math.sin(r)
  41253. , h = Math.cos(o)
  41254. , u = Math.sin(o);
  41255. if ("XYZ" === e.order) {
  41256. var d = a * h
  41257. , p = a * u
  41258. , f = s * h
  41259. , g = s * u;
  41260. t[0] = l * h,
  41261. t[4] = -l * u,
  41262. t[8] = c,
  41263. t[1] = p + f * c,
  41264. t[5] = d - g * c,
  41265. t[9] = -s * l,
  41266. t[2] = g - d * c,
  41267. t[6] = f + p * c,
  41268. t[10] = a * l
  41269. } else if ("YXZ" === e.order) {
  41270. var m = l * h
  41271. , v = l * u
  41272. , A = c * h
  41273. , y = c * u;
  41274. t[0] = m + y * s,
  41275. t[4] = A * s - v,
  41276. t[8] = a * c,
  41277. t[1] = a * u,
  41278. t[5] = a * h,
  41279. t[9] = -s,
  41280. t[2] = v * s - A,
  41281. t[6] = y + m * s,
  41282. t[10] = a * l
  41283. } else if ("ZXY" === e.order) {
  41284. var m = l * h
  41285. , v = l * u
  41286. , A = c * h
  41287. , y = c * u;
  41288. t[0] = m - y * s,
  41289. t[4] = -a * u,
  41290. t[8] = A + v * s,
  41291. t[1] = v + A * s,
  41292. t[5] = a * h,
  41293. t[9] = y - m * s,
  41294. t[2] = -a * c,
  41295. t[6] = s,
  41296. t[10] = a * l
  41297. } else if ("ZYX" === e.order) {
  41298. var d = a * h
  41299. , p = a * u
  41300. , f = s * h
  41301. , g = s * u;
  41302. t[0] = l * h,
  41303. t[4] = f * c - p,
  41304. t[8] = d * c + g,
  41305. t[1] = l * u,
  41306. t[5] = g * c + d,
  41307. t[9] = p * c - f,
  41308. t[2] = -c,
  41309. t[6] = s * l,
  41310. t[10] = a * l
  41311. } else if ("YZX" === e.order) {
  41312. var C = a * l
  41313. , I = a * c
  41314. , E = s * l
  41315. , b = s * c;
  41316. t[0] = l * h,
  41317. t[4] = b - C * u,
  41318. t[8] = E * u + I,
  41319. t[1] = u,
  41320. t[5] = a * h,
  41321. t[9] = -s * h,
  41322. t[2] = -c * h,
  41323. t[6] = I * u + E,
  41324. t[10] = C - b * u
  41325. } else if ("XZY" === e.order) {
  41326. var C = a * l
  41327. , I = a * c
  41328. , E = s * l
  41329. , b = s * c;
  41330. t[0] = l * h,
  41331. t[4] = -u,
  41332. t[8] = c * h,
  41333. t[1] = C * u + b,
  41334. t[5] = a * h,
  41335. t[9] = I * u - E,
  41336. t[2] = E * u - I,
  41337. t[6] = s * h,
  41338. t[10] = b * u + C
  41339. }
  41340. return t[3] = 0,
  41341. t[7] = 0,
  41342. t[11] = 0,
  41343. t[12] = 0,
  41344. t[13] = 0,
  41345. t[14] = 0,
  41346. t[15] = 1,
  41347. this
  41348. },
  41349. makeRotationFromQuaternion: function(e) {
  41350. var t = this.elements
  41351. , i = e.x
  41352. , n = e.y
  41353. , r = e.z
  41354. , o = e.w
  41355. , a = i + i
  41356. , s = n + n
  41357. , l = r + r
  41358. , c = i * a
  41359. , h = i * s
  41360. , u = i * l
  41361. , d = n * s
  41362. , p = n * l
  41363. , f = r * l
  41364. , g = o * a
  41365. , m = o * s
  41366. , v = o * l;
  41367. return t[0] = 1 - (d + f),
  41368. t[4] = h - v,
  41369. t[8] = u + m,
  41370. t[1] = h + v,
  41371. t[5] = 1 - (c + f),
  41372. t[9] = p - g,
  41373. t[2] = u - m,
  41374. t[6] = p + g,
  41375. t[10] = 1 - (c + d),
  41376. t[3] = 0,
  41377. t[7] = 0,
  41378. t[11] = 0,
  41379. t[12] = 0,
  41380. t[13] = 0,
  41381. t[14] = 0,
  41382. t[15] = 1,
  41383. this
  41384. },
  41385. lookAt: function() {
  41386. var e, t, i;
  41387. return function(r, o, a) {
  41388. void 0 === e && (e = new n.Vector3),
  41389. void 0 === t && (t = new n.Vector3),
  41390. void 0 === i && (i = new n.Vector3);
  41391. var s = this.elements;
  41392. return i.subVectors(r, o).normalize(),
  41393. 0 === i.lengthSq() && (i.z = 1),
  41394. e.crossVectors(a, i).normalize(),
  41395. 0 === e.lengthSq() && (i.x += 1e-4,
  41396. e.crossVectors(a, i).normalize()),
  41397. t.crossVectors(i, e),
  41398. s[0] = e.x,
  41399. s[4] = t.x,
  41400. s[8] = i.x,
  41401. s[1] = e.y,
  41402. s[5] = t.y,
  41403. s[9] = i.y,
  41404. s[2] = e.z,
  41405. s[6] = t.z,
  41406. s[10] = i.z,
  41407. this
  41408. }
  41409. }(),
  41410. multiply: function(e, t) {
  41411. return void 0 !== t ? (console.warn("THREE.Matrix4: .multiply() now only accepts one argument. Use .multiplyMatrices( a, b ) instead."),
  41412. this.multiplyMatrices(e, t)) : this.multiplyMatrices(this, e)
  41413. },
  41414. multiplyMatrices: function(e, t) {
  41415. var i = e.elements
  41416. , n = t.elements
  41417. , r = this.elements
  41418. , o = i[0]
  41419. , a = i[4]
  41420. , s = i[8]
  41421. , l = i[12]
  41422. , c = i[1]
  41423. , h = i[5]
  41424. , u = i[9]
  41425. , d = i[13]
  41426. , p = i[2]
  41427. , f = i[6]
  41428. , g = i[10]
  41429. , m = i[14]
  41430. , v = i[3]
  41431. , A = i[7]
  41432. , y = i[11]
  41433. , C = i[15]
  41434. , I = n[0]
  41435. , E = n[4]
  41436. , b = n[8]
  41437. , w = n[12]
  41438. , _ = n[1]
  41439. , T = n[5]
  41440. , x = n[9]
  41441. , S = n[13]
  41442. , M = n[2]
  41443. , R = n[6]
  41444. , P = n[10]
  41445. , O = n[14]
  41446. , L = n[3]
  41447. , D = n[7]
  41448. , N = n[11]
  41449. , B = n[15];
  41450. return r[0] = o * I + a * _ + s * M + l * L,
  41451. r[4] = o * E + a * T + s * R + l * D,
  41452. r[8] = o * b + a * x + s * P + l * N,
  41453. r[12] = o * w + a * S + s * O + l * B,
  41454. r[1] = c * I + h * _ + u * M + d * L,
  41455. r[5] = c * E + h * T + u * R + d * D,
  41456. r[9] = c * b + h * x + u * P + d * N,
  41457. r[13] = c * w + h * S + u * O + d * B,
  41458. r[2] = p * I + f * _ + g * M + m * L,
  41459. r[6] = p * E + f * T + g * R + m * D,
  41460. r[10] = p * b + f * x + g * P + m * N,
  41461. r[14] = p * w + f * S + g * O + m * B,
  41462. r[3] = v * I + A * _ + y * M + C * L,
  41463. r[7] = v * E + A * T + y * R + C * D,
  41464. r[11] = v * b + A * x + y * P + C * N,
  41465. r[15] = v * w + A * S + y * O + C * B,
  41466. this
  41467. },
  41468. multiplyToArray: function(e, t, i) {
  41469. var n = this.elements;
  41470. return this.multiplyMatrices(e, t),
  41471. i[0] = n[0],
  41472. i[1] = n[1],
  41473. i[2] = n[2],
  41474. i[3] = n[3],
  41475. i[4] = n[4],
  41476. i[5] = n[5],
  41477. i[6] = n[6],
  41478. i[7] = n[7],
  41479. i[8] = n[8],
  41480. i[9] = n[9],
  41481. i[10] = n[10],
  41482. i[11] = n[11],
  41483. i[12] = n[12],
  41484. i[13] = n[13],
  41485. i[14] = n[14],
  41486. i[15] = n[15],
  41487. this
  41488. },
  41489. multiplyScalar: function(e) {
  41490. var t = this.elements;
  41491. return t[0] *= e,
  41492. t[4] *= e,
  41493. t[8] *= e,
  41494. t[12] *= e,
  41495. t[1] *= e,
  41496. t[5] *= e,
  41497. t[9] *= e,
  41498. t[13] *= e,
  41499. t[2] *= e,
  41500. t[6] *= e,
  41501. t[10] *= e,
  41502. t[14] *= e,
  41503. t[3] *= e,
  41504. t[7] *= e,
  41505. t[11] *= e,
  41506. t[15] *= e,
  41507. this
  41508. },
  41509. applyToVector3Array: function() {
  41510. var e;
  41511. return function(t, i, r) {
  41512. void 0 === e && (e = new n.Vector3),
  41513. void 0 === i && (i = 0),
  41514. void 0 === r && (r = t.length);
  41515. for (var o = 0, a = i; o < r; o += 3,
  41516. a += 3)
  41517. e.fromArray(t, a),
  41518. e.applyMatrix4(this),
  41519. e.toArray(t, a);
  41520. return t
  41521. }
  41522. }(),
  41523. applyToBuffer: function() {
  41524. var e;
  41525. return function(t, i, r) {
  41526. void 0 === e && (e = new n.Vector3),
  41527. void 0 === i && (i = 0),
  41528. void 0 === r && (r = t.length / t.itemSize);
  41529. for (var o = 0, a = i; o < r; o++,
  41530. a++)
  41531. e.x = t.getX(a),
  41532. e.y = t.getY(a),
  41533. e.z = t.getZ(a),
  41534. e.applyMatrix4(this),
  41535. t.setXYZ(e.x, e.y, e.z);
  41536. return t
  41537. }
  41538. }(),
  41539. determinant: function() {
  41540. var e = this.elements
  41541. , t = e[0]
  41542. , i = e[4]
  41543. , n = e[8]
  41544. , r = e[12]
  41545. , o = e[1]
  41546. , a = e[5]
  41547. , s = e[9]
  41548. , l = e[13]
  41549. , c = e[2]
  41550. , h = e[6]
  41551. , u = e[10]
  41552. , d = e[14]
  41553. , p = e[3]
  41554. , f = e[7]
  41555. , g = e[11]
  41556. , m = e[15];
  41557. return p * (+r * s * h - n * l * h - r * a * u + i * l * u + n * a * d - i * s * d) + f * (+t * s * d - t * l * u + r * o * u - n * o * d + n * l * c - r * s * c) + g * (+t * l * h - t * a * d - r * o * h + i * o * d + r * a * c - i * l * c) + m * (-n * a * c - t * s * h + t * a * u + n * o * h - i * o * u + i * s * c)
  41558. },
  41559. transpose: function() {
  41560. var e, t = this.elements;
  41561. return e = t[1],
  41562. t[1] = t[4],
  41563. t[4] = e,
  41564. e = t[2],
  41565. t[2] = t[8],
  41566. t[8] = e,
  41567. e = t[6],
  41568. t[6] = t[9],
  41569. t[9] = e,
  41570. e = t[3],
  41571. t[3] = t[12],
  41572. t[12] = e,
  41573. e = t[7],
  41574. t[7] = t[13],
  41575. t[13] = e,
  41576. e = t[11],
  41577. t[11] = t[14],
  41578. t[14] = e,
  41579. this
  41580. },
  41581. flattenToArrayOffset: function(e, t) {
  41582. var i = this.elements;
  41583. return e[t] = i[0],
  41584. e[t + 1] = i[1],
  41585. e[t + 2] = i[2],
  41586. e[t + 3] = i[3],
  41587. e[t + 4] = i[4],
  41588. e[t + 5] = i[5],
  41589. e[t + 6] = i[6],
  41590. e[t + 7] = i[7],
  41591. e[t + 8] = i[8],
  41592. e[t + 9] = i[9],
  41593. e[t + 10] = i[10],
  41594. e[t + 11] = i[11],
  41595. e[t + 12] = i[12],
  41596. e[t + 13] = i[13],
  41597. e[t + 14] = i[14],
  41598. e[t + 15] = i[15],
  41599. e
  41600. },
  41601. getPosition: function() {
  41602. var e;
  41603. return function() {
  41604. return void 0 === e && (e = new n.Vector3),
  41605. console.warn("THREE.Matrix4: .getPosition() has been removed. Use Vector3.setFromMatrixPosition( matrix ) instead."),
  41606. e.setFromMatrixColumn(this, 3)
  41607. }
  41608. }(),
  41609. setPosition: function(e) {
  41610. var t = this.elements;
  41611. return t[12] = e.x,
  41612. t[13] = e.y,
  41613. t[14] = e.z,
  41614. this
  41615. },
  41616. getInverse: function(e, t) {
  41617. var i = this.elements
  41618. , n = e.elements
  41619. , r = n[0]
  41620. , o = n[1]
  41621. , a = n[2]
  41622. , s = n[3]
  41623. , l = n[4]
  41624. , c = n[5]
  41625. , h = n[6]
  41626. , u = n[7]
  41627. , d = n[8]
  41628. , p = n[9]
  41629. , f = n[10]
  41630. , g = n[11]
  41631. , m = n[12]
  41632. , v = n[13]
  41633. , A = n[14]
  41634. , y = n[15]
  41635. , C = p * A * u - v * f * u + v * h * g - c * A * g - p * h * y + c * f * y
  41636. , I = m * f * u - d * A * u - m * h * g + l * A * g + d * h * y - l * f * y
  41637. , E = d * v * u - m * p * u + m * c * g - l * v * g - d * c * y + l * p * y
  41638. , b = m * p * h - d * v * h - m * c * f + l * v * f + d * c * A - l * p * A
  41639. , w = r * C + o * I + a * E + s * b;
  41640. if (0 === w) {
  41641. var _ = "THREE.Matrix4.getInverse(): can't invert matrix, determinant is 0";
  41642. if (t)
  41643. throw new Error(_);
  41644. return console.warn(_),
  41645. this.identity()
  41646. }
  41647. return i[0] = C,
  41648. i[1] = v * f * s - p * A * s - v * a * g + o * A * g + p * a * y - o * f * y,
  41649. i[2] = c * A * s - v * h * s + v * a * u - o * A * u - c * a * y + o * h * y,
  41650. i[3] = p * h * s - c * f * s - p * a * u + o * f * u + c * a * g - o * h * g,
  41651. i[4] = I,
  41652. i[5] = d * A * s - m * f * s + m * a * g - r * A * g - d * a * y + r * f * y,
  41653. i[6] = m * h * s - l * A * s - m * a * u + r * A * u + l * a * y - r * h * y,
  41654. i[7] = l * f * s - d * h * s + d * a * u - r * f * u - l * a * g + r * h * g,
  41655. i[8] = E,
  41656. i[9] = m * p * s - d * v * s - m * o * g + r * v * g + d * o * y - r * p * y,
  41657. i[10] = l * v * s - m * c * s + m * o * u - r * v * u - l * o * y + r * c * y,
  41658. i[11] = d * c * s - l * p * s - d * o * u + r * p * u + l * o * g - r * c * g,
  41659. i[12] = b,
  41660. i[13] = d * v * a - m * p * a + m * o * f - r * v * f - d * o * A + r * p * A,
  41661. i[14] = m * c * a - l * v * a - m * o * h + r * v * h + l * o * A - r * c * A,
  41662. i[15] = l * p * a - d * c * a + d * o * h - r * p * h - l * o * f + r * c * f,
  41663. this.multiplyScalar(1 / w)
  41664. },
  41665. scale: function(e) {
  41666. var t = this.elements
  41667. , i = e.x
  41668. , n = e.y
  41669. , r = e.z;
  41670. return t[0] *= i,
  41671. t[4] *= n,
  41672. t[8] *= r,
  41673. t[1] *= i,
  41674. t[5] *= n,
  41675. t[9] *= r,
  41676. t[2] *= i,
  41677. t[6] *= n,
  41678. t[10] *= r,
  41679. t[3] *= i,
  41680. t[7] *= n,
  41681. t[11] *= r,
  41682. this
  41683. },
  41684. getMaxScaleOnAxis: function() {
  41685. var e = this.elements
  41686. , t = e[0] * e[0] + e[1] * e[1] + e[2] * e[2]
  41687. , i = e[4] * e[4] + e[5] * e[5] + e[6] * e[6]
  41688. , n = e[8] * e[8] + e[9] * e[9] + e[10] * e[10];
  41689. return Math.sqrt(Math.max(t, i, n))
  41690. },
  41691. makeTranslation: function(e, t, i) {
  41692. return this.set(1, 0, 0, e, 0, 1, 0, t, 0, 0, 1, i, 0, 0, 0, 1),
  41693. this
  41694. },
  41695. makeRotationX: function(e) {
  41696. var t = Math.cos(e)
  41697. , i = Math.sin(e);
  41698. return this.set(1, 0, 0, 0, 0, t, -i, 0, 0, i, t, 0, 0, 0, 0, 1),
  41699. this
  41700. },
  41701. makeRotationY: function(e) {
  41702. var t = Math.cos(e)
  41703. , i = Math.sin(e);
  41704. return this.set(t, 0, i, 0, 0, 1, 0, 0, -i, 0, t, 0, 0, 0, 0, 1),
  41705. this
  41706. },
  41707. makeRotationZ: function(e) {
  41708. var t = Math.cos(e)
  41709. , i = Math.sin(e);
  41710. return this.set(t, -i, 0, 0, i, t, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  41711. this
  41712. },
  41713. makeRotationAxis: function(e, t) {
  41714. var i = Math.cos(t)
  41715. , n = Math.sin(t)
  41716. , r = 1 - i
  41717. , o = e.x
  41718. , a = e.y
  41719. , s = e.z
  41720. , l = r * o
  41721. , c = r * a;
  41722. return this.set(l * o + i, l * a - n * s, l * s + n * a, 0, l * a + n * s, c * a + i, c * s - n * o, 0, l * s - n * a, c * s + n * o, r * s * s + i, 0, 0, 0, 0, 1),
  41723. this
  41724. },
  41725. makeScale: function(e, t, i) {
  41726. return this.set(e, 0, 0, 0, 0, t, 0, 0, 0, 0, i, 0, 0, 0, 0, 1),
  41727. this
  41728. },
  41729. compose: function(e, t, i) {
  41730. return this.makeRotationFromQuaternion(t),
  41731. this.scale(i),
  41732. this.setPosition(e),
  41733. this
  41734. },
  41735. decompose: function() {
  41736. var e, t;
  41737. return function(i, r, o) {
  41738. void 0 === e && (e = new n.Vector3),
  41739. void 0 === t && (t = new n.Matrix4);
  41740. var a = this.elements
  41741. , s = e.set(a[0], a[1], a[2]).length()
  41742. , l = e.set(a[4], a[5], a[6]).length()
  41743. , c = e.set(a[8], a[9], a[10]).length()
  41744. , h = this.determinant();
  41745. h < 0 && (s = -s),
  41746. i.x = a[12],
  41747. i.y = a[13],
  41748. i.z = a[14],
  41749. t.elements.set(this.elements);
  41750. var u = 1 / s
  41751. , d = 1 / l
  41752. , p = 1 / c;
  41753. return t.elements[0] *= u,
  41754. t.elements[1] *= u,
  41755. t.elements[2] *= u,
  41756. t.elements[4] *= d,
  41757. t.elements[5] *= d,
  41758. t.elements[6] *= d,
  41759. t.elements[8] *= p,
  41760. t.elements[9] *= p,
  41761. t.elements[10] *= p,
  41762. r.setFromRotationMatrix(t),
  41763. o.x = s,
  41764. o.y = l,
  41765. o.z = c,
  41766. this
  41767. }
  41768. }(),
  41769. makeFrustum: function(e, t, i, n, r, o) {
  41770. var a = this.elements
  41771. , s = 2 * r / (t - e)
  41772. , l = 2 * r / (n - i)
  41773. , c = (t + e) / (t - e)
  41774. , h = (n + i) / (n - i)
  41775. , u = -(o + r) / (o - r)
  41776. , d = -2 * o * r / (o - r);
  41777. return a[0] = s,
  41778. a[4] = 0,
  41779. a[8] = c,
  41780. a[12] = 0,
  41781. a[1] = 0,
  41782. a[5] = l,
  41783. a[9] = h,
  41784. a[13] = 0,
  41785. a[2] = 0,
  41786. a[6] = 0,
  41787. a[10] = u,
  41788. a[14] = d,
  41789. a[3] = 0,
  41790. a[7] = 0,
  41791. a[11] = -1,
  41792. a[15] = 0,
  41793. this
  41794. },
  41795. makePerspective: function(e, t, i, r) {
  41796. var o = i * Math.tan(n.Math.degToRad(.5 * e))
  41797. , a = -o
  41798. , s = a * t
  41799. , l = o * t;
  41800. return this.makeFrustum(s, l, a, o, i, r)
  41801. },
  41802. makeOrthographic: function(e, t, i, n, r, o) {
  41803. var a = this.elements
  41804. , s = 1 / (t - e)
  41805. , l = 1 / (i - n)
  41806. , c = 1 / (o - r)
  41807. , h = (t + e) * s
  41808. , u = (i + n) * l
  41809. , d = (o + r) * c;
  41810. return a[0] = 2 * s,
  41811. a[4] = 0,
  41812. a[8] = 0,
  41813. a[12] = -h,
  41814. a[1] = 0,
  41815. a[5] = 2 * l,
  41816. a[9] = 0,
  41817. a[13] = -u,
  41818. a[2] = 0,
  41819. a[6] = 0,
  41820. a[10] = -2 * c,
  41821. a[14] = -d,
  41822. a[3] = 0,
  41823. a[7] = 0,
  41824. a[11] = 0,
  41825. a[15] = 1,
  41826. this
  41827. },
  41828. equals: function(e) {
  41829. for (var t = this.elements, i = e.elements, n = 0; n < 16; n++)
  41830. if (t[n] !== i[n])
  41831. return !1;
  41832. return !0
  41833. },
  41834. fromArray: function(e) {
  41835. return this.elements.set(e),
  41836. this
  41837. },
  41838. toArray: function() {
  41839. var e = this.elements;
  41840. return [e[0], e[1], e[2], e[3], e[4], e[5], e[6], e[7], e[8], e[9], e[10], e[11], e[12], e[13], e[14], e[15]]
  41841. }
  41842. },
  41843. n.Ray = function(e, t) {
  41844. this.origin = void 0 !== e ? e : new n.Vector3,
  41845. this.direction = void 0 !== t ? t : new n.Vector3
  41846. }
  41847. ,
  41848. n.Ray.prototype = {
  41849. constructor: n.Ray,
  41850. set: function(e, t) {
  41851. return this.origin.copy(e),
  41852. this.direction.copy(t),
  41853. this
  41854. },
  41855. clone: function() {
  41856. return (new this.constructor).copy(this)
  41857. },
  41858. copy: function(e) {
  41859. return this.origin.copy(e.origin),
  41860. this.direction.copy(e.direction),
  41861. this
  41862. },
  41863. at: function(e, t) {
  41864. var i = t || new n.Vector3;
  41865. return i.copy(this.direction).multiplyScalar(e).add(this.origin)
  41866. },
  41867. lookAt: function(e) {
  41868. this.direction.copy(e).sub(this.origin).normalize()
  41869. },
  41870. recast: function() {
  41871. var e = new n.Vector3;
  41872. return function(t) {
  41873. return this.origin.copy(this.at(t, e)),
  41874. this
  41875. }
  41876. }(),
  41877. closestPointToPoint: function(e, t) {
  41878. var i = t || new n.Vector3;
  41879. i.subVectors(e, this.origin);
  41880. var r = i.dot(this.direction);
  41881. return r < 0 ? i.copy(this.origin) : i.copy(this.direction).multiplyScalar(r).add(this.origin)
  41882. },
  41883. distanceToPoint: function(e) {
  41884. return Math.sqrt(this.distanceSqToPoint(e))
  41885. },
  41886. distanceSqToPoint: function() {
  41887. var e = new n.Vector3;
  41888. return function(t) {
  41889. var i = e.subVectors(t, this.origin).dot(this.direction);
  41890. return i < 0 ? this.origin.distanceToSquared(t) : (e.copy(this.direction).multiplyScalar(i).add(this.origin),
  41891. e.distanceToSquared(t))
  41892. }
  41893. }(),
  41894. distanceSqToSegment: function() {
  41895. var e = new n.Vector3
  41896. , t = new n.Vector3
  41897. , i = new n.Vector3;
  41898. return function(n, r, o, a) {
  41899. e.copy(n).add(r).multiplyScalar(.5),
  41900. t.copy(r).sub(n).normalize(),
  41901. i.copy(this.origin).sub(e);
  41902. var s, l, c, h, u = .5 * n.distanceTo(r), d = -this.direction.dot(t), p = i.dot(this.direction), f = -i.dot(t), g = i.lengthSq(), m = Math.abs(1 - d * d);
  41903. if (m > 0)
  41904. if (s = d * f - p,
  41905. l = d * p - f,
  41906. h = u * m,
  41907. s >= 0)
  41908. if (l >= -h)
  41909. if (l <= h) {
  41910. var v = 1 / m;
  41911. s *= v,
  41912. l *= v,
  41913. c = s * (s + d * l + 2 * p) + l * (d * s + l + 2 * f) + g
  41914. } else
  41915. l = u,
  41916. s = Math.max(0, -(d * l + p)),
  41917. c = -s * s + l * (l + 2 * f) + g;
  41918. else
  41919. l = -u,
  41920. s = Math.max(0, -(d * l + p)),
  41921. c = -s * s + l * (l + 2 * f) + g;
  41922. else
  41923. l <= -h ? (s = Math.max(0, -(-d * u + p)),
  41924. l = s > 0 ? -u : Math.min(Math.max(-u, -f), u),
  41925. c = -s * s + l * (l + 2 * f) + g) : l <= h ? (s = 0,
  41926. l = Math.min(Math.max(-u, -f), u),
  41927. c = l * (l + 2 * f) + g) : (s = Math.max(0, -(d * u + p)),
  41928. l = s > 0 ? u : Math.min(Math.max(-u, -f), u),
  41929. c = -s * s + l * (l + 2 * f) + g);
  41930. else
  41931. l = d > 0 ? -u : u,
  41932. s = Math.max(0, -(d * l + p)),
  41933. c = -s * s + l * (l + 2 * f) + g;
  41934. return o && o.copy(this.direction).multiplyScalar(s).add(this.origin),
  41935. a && a.copy(t).multiplyScalar(l).add(e),
  41936. c
  41937. }
  41938. }(),
  41939. intersectSphere: function() {
  41940. var e = new n.Vector3;
  41941. return function(t, i) {
  41942. e.subVectors(t.center, this.origin);
  41943. var n = e.dot(this.direction)
  41944. , r = e.dot(e) - n * n
  41945. , o = t.radius * t.radius;
  41946. if (r > o)
  41947. return null;
  41948. var a = Math.sqrt(o - r)
  41949. , s = n - a
  41950. , l = n + a;
  41951. return s < 0 && l < 0 ? null : s < 0 ? this.at(l, i) : this.at(s, i)
  41952. }
  41953. }(),
  41954. intersectsSphere: function(e) {
  41955. return this.distanceToPoint(e.center) <= e.radius
  41956. },
  41957. distanceToPlane: function(e) {
  41958. var t = e.normal.dot(this.direction);
  41959. if (0 === t)
  41960. return 0 === e.distanceToPoint(this.origin) ? 0 : null;
  41961. var i = -(this.origin.dot(e.normal) + e.constant) / t;
  41962. return i >= 0 ? i : null
  41963. },
  41964. intersectPlane: function(e, t) {
  41965. var i = this.distanceToPlane(e);
  41966. return null === i ? null : this.at(i, t)
  41967. },
  41968. intersectsPlane: function(e) {
  41969. var t = e.distanceToPoint(this.origin);
  41970. if (0 === t)
  41971. return !0;
  41972. var i = e.normal.dot(this.direction);
  41973. return i * t < 0
  41974. },
  41975. intersectBox: function(e, t) {
  41976. var i, n, r, o, a, s, l = 1 / this.direction.x, c = 1 / this.direction.y, h = 1 / this.direction.z, u = this.origin;
  41977. return l >= 0 ? (i = (e.min.x - u.x) * l,
  41978. n = (e.max.x - u.x) * l) : (i = (e.max.x - u.x) * l,
  41979. n = (e.min.x - u.x) * l),
  41980. c >= 0 ? (r = (e.min.y - u.y) * c,
  41981. o = (e.max.y - u.y) * c) : (r = (e.max.y - u.y) * c,
  41982. o = (e.min.y - u.y) * c),
  41983. i > o || r > n ? null : ((r > i || i !== i) && (i = r),
  41984. (o < n || n !== n) && (n = o),
  41985. h >= 0 ? (a = (e.min.z - u.z) * h,
  41986. s = (e.max.z - u.z) * h) : (a = (e.max.z - u.z) * h,
  41987. s = (e.min.z - u.z) * h),
  41988. i > s || a > n ? null : ((a > i || i !== i) && (i = a),
  41989. (s < n || n !== n) && (n = s),
  41990. n < 0 ? null : this.at(i >= 0 ? i : n, t)))
  41991. },
  41992. intersectsBox: function() {
  41993. var e = new n.Vector3;
  41994. return function(t) {
  41995. return null !== this.intersectBox(t, e)
  41996. }
  41997. }(),
  41998. intersectTriangle: function() {
  41999. var e = new n.Vector3
  42000. , t = new n.Vector3
  42001. , i = new n.Vector3
  42002. , r = new n.Vector3;
  42003. return function(n, o, a, s, l) {
  42004. t.subVectors(o, n),
  42005. i.subVectors(a, n),
  42006. r.crossVectors(t, i);
  42007. var c, h = this.direction.dot(r);
  42008. if (h > 0) {
  42009. if (s)
  42010. return null;
  42011. c = 1
  42012. } else {
  42013. if (!(h < 0))
  42014. return null;
  42015. c = -1,
  42016. h = -h
  42017. }
  42018. e.subVectors(this.origin, n);
  42019. var u = c * this.direction.dot(i.crossVectors(e, i));
  42020. if (u < 0)
  42021. return null;
  42022. var d = c * this.direction.dot(t.cross(e));
  42023. if (d < 0)
  42024. return null;
  42025. if (u + d > h)
  42026. return null;
  42027. var p = -c * e.dot(r);
  42028. return p < 0 ? null : this.at(p / h, l)
  42029. }
  42030. }(),
  42031. applyMatrix4: function(e) {
  42032. return this.direction.add(this.origin).applyMatrix4(e),
  42033. this.origin.applyMatrix4(e),
  42034. this.direction.sub(this.origin),
  42035. this.direction.normalize(),
  42036. this
  42037. },
  42038. equals: function(e) {
  42039. return e.origin.equals(this.origin) && e.direction.equals(this.direction)
  42040. }
  42041. },
  42042. n.Sphere = function(e, t) {
  42043. this.center = void 0 !== e ? e : new n.Vector3,
  42044. this.radius = void 0 !== t ? t : 0
  42045. }
  42046. ,
  42047. n.Sphere.prototype = {
  42048. constructor: n.Sphere,
  42049. set: function(e, t) {
  42050. return this.center.copy(e),
  42051. this.radius = t,
  42052. this
  42053. },
  42054. setFromPoints: function() {
  42055. var e = new n.Box3;
  42056. return function(t, i) {
  42057. var n = this.center;
  42058. void 0 !== i ? n.copy(i) : e.setFromPoints(t).center(n);
  42059. for (var r = 0, o = 0, a = t.length; o < a; o++)
  42060. r = Math.max(r, n.distanceToSquared(t[o]));
  42061. return this.radius = Math.sqrt(r),
  42062. this
  42063. }
  42064. }(),
  42065. clone: function() {
  42066. return (new this.constructor).copy(this)
  42067. },
  42068. copy: function(e) {
  42069. return this.center.copy(e.center),
  42070. this.radius = e.radius,
  42071. this
  42072. },
  42073. empty: function() {
  42074. return this.radius <= 0
  42075. },
  42076. containsPoint: function(e) {
  42077. return e.distanceToSquared(this.center) <= this.radius * this.radius
  42078. },
  42079. distanceToPoint: function(e) {
  42080. return e.distanceTo(this.center) - this.radius
  42081. },
  42082. intersectsSphere: function(e) {
  42083. var t = this.radius + e.radius;
  42084. return e.center.distanceToSquared(this.center) <= t * t
  42085. },
  42086. intersectsBox: function(e) {
  42087. return e.intersectsSphere(this)
  42088. },
  42089. intersectsPlane: function(e) {
  42090. return Math.abs(this.center.dot(e.normal) - e.constant) <= this.radius
  42091. },
  42092. clampPoint: function(e, t) {
  42093. var i = this.center.distanceToSquared(e)
  42094. , r = t || new n.Vector3;
  42095. return r.copy(e),
  42096. i > this.radius * this.radius && (r.sub(this.center).normalize(),
  42097. r.multiplyScalar(this.radius).add(this.center)),
  42098. r
  42099. },
  42100. getBoundingBox: function(e) {
  42101. var t = e || new n.Box3;
  42102. return t.set(this.center, this.center),
  42103. t.expandByScalar(this.radius),
  42104. t
  42105. },
  42106. applyMatrix4: function(e) {
  42107. return this.center.applyMatrix4(e),
  42108. this.radius = this.radius * e.getMaxScaleOnAxis(),
  42109. this
  42110. },
  42111. translate: function(e) {
  42112. return this.center.add(e),
  42113. this
  42114. },
  42115. equals: function(e) {
  42116. return e.center.equals(this.center) && e.radius === this.radius
  42117. }
  42118. },
  42119. n.Frustum = function(e, t, i, r, o, a) {
  42120. this.planes = [void 0 !== e ? e : new n.Plane, void 0 !== t ? t : new n.Plane, void 0 !== i ? i : new n.Plane, void 0 !== r ? r : new n.Plane, void 0 !== o ? o : new n.Plane, void 0 !== a ? a : new n.Plane]
  42121. }
  42122. ,
  42123. n.Frustum.prototype = {
  42124. constructor: n.Frustum,
  42125. set: function(e, t, i, n, r, o) {
  42126. var a = this.planes;
  42127. return a[0].copy(e),
  42128. a[1].copy(t),
  42129. a[2].copy(i),
  42130. a[3].copy(n),
  42131. a[4].copy(r),
  42132. a[5].copy(o),
  42133. this
  42134. },
  42135. clone: function() {
  42136. return (new this.constructor).copy(this)
  42137. },
  42138. copy: function(e) {
  42139. for (var t = this.planes, i = 0; i < 6; i++)
  42140. t[i].copy(e.planes[i]);
  42141. return this
  42142. },
  42143. setFromMatrix: function(e) {
  42144. var t = this.planes
  42145. , i = e.elements
  42146. , n = i[0]
  42147. , r = i[1]
  42148. , o = i[2]
  42149. , a = i[3]
  42150. , s = i[4]
  42151. , l = i[5]
  42152. , c = i[6]
  42153. , h = i[7]
  42154. , u = i[8]
  42155. , d = i[9]
  42156. , p = i[10]
  42157. , f = i[11]
  42158. , g = i[12]
  42159. , m = i[13]
  42160. , v = i[14]
  42161. , A = i[15];
  42162. return t[0].setComponents(a - n, h - s, f - u, A - g).normalize(),
  42163. t[1].setComponents(a + n, h + s, f + u, A + g).normalize(),
  42164. t[2].setComponents(a + r, h + l, f + d, A + m).normalize(),
  42165. t[3].setComponents(a - r, h - l, f - d, A - m).normalize(),
  42166. t[4].setComponents(a - o, h - c, f - p, A - v).normalize(),
  42167. t[5].setComponents(a + o, h + c, f + p, A + v).normalize(),
  42168. this
  42169. },
  42170. intersectsObject: function() {
  42171. var e = new n.Sphere;
  42172. return function(t) {
  42173. var i = t.geometry;
  42174. return null === i.boundingSphere && i.computeBoundingSphere(),
  42175. e.copy(i.boundingSphere),
  42176. e.applyMatrix4(t.matrixWorld),
  42177. this.intersectsSphere(e)
  42178. }
  42179. }(),
  42180. intersectsSphere: function(e) {
  42181. for (var t = this.planes, i = e.center, n = -e.radius, r = 0; r < 6; r++) {
  42182. var o = t[r].distanceToPoint(i);
  42183. if (o < n)
  42184. return !1
  42185. }
  42186. return !0
  42187. },
  42188. intersectsBox: function() {
  42189. var e = new n.Vector3
  42190. , t = new n.Vector3;
  42191. return function(i) {
  42192. for (var n = this.planes, r = 0; r < 6; r++) {
  42193. var o = n[r];
  42194. e.x = o.normal.x > 0 ? i.min.x : i.max.x,
  42195. t.x = o.normal.x > 0 ? i.max.x : i.min.x,
  42196. e.y = o.normal.y > 0 ? i.min.y : i.max.y,
  42197. t.y = o.normal.y > 0 ? i.max.y : i.min.y,
  42198. e.z = o.normal.z > 0 ? i.min.z : i.max.z,
  42199. t.z = o.normal.z > 0 ? i.max.z : i.min.z;
  42200. var a = o.distanceToPoint(e)
  42201. , s = o.distanceToPoint(t);
  42202. if (a < 0 && s < 0)
  42203. return !1
  42204. }
  42205. return !0
  42206. }
  42207. }(),
  42208. containsPoint: function(e) {
  42209. for (var t = this.planes, i = 0; i < 6; i++)
  42210. if (t[i].distanceToPoint(e) < 0)
  42211. return !1;
  42212. return !0
  42213. }
  42214. },
  42215. n.Plane = function(e, t) {
  42216. this.normal = void 0 !== e ? e : new n.Vector3(1,0,0),
  42217. this.constant = void 0 !== t ? t : 0
  42218. }
  42219. ,
  42220. n.Plane.prototype = {
  42221. constructor: n.Plane,
  42222. set: function(e, t) {
  42223. return this.normal.copy(e),
  42224. this.constant = t,
  42225. this
  42226. },
  42227. setComponents: function(e, t, i, n) {
  42228. return this.normal.set(e, t, i),
  42229. this.constant = n,
  42230. this
  42231. },
  42232. setFromNormalAndCoplanarPoint: function(e, t) {
  42233. return this.normal.copy(e),
  42234. this.constant = -t.dot(this.normal),
  42235. this
  42236. },
  42237. setFromCoplanarPoints: function() {
  42238. var e = new n.Vector3
  42239. , t = new n.Vector3;
  42240. return function(i, n, r) {
  42241. var o = e.subVectors(r, n).cross(t.subVectors(i, n)).normalize();
  42242. return this.setFromNormalAndCoplanarPoint(o, i),
  42243. this
  42244. }
  42245. }(),
  42246. clone: function() {
  42247. return (new this.constructor).copy(this)
  42248. },
  42249. copy: function(e) {
  42250. return this.normal.copy(e.normal),
  42251. this.constant = e.constant,
  42252. this
  42253. },
  42254. normalize: function() {
  42255. var e = 1 / this.normal.length();
  42256. return this.normal.multiplyScalar(e),
  42257. this.constant *= e,
  42258. this
  42259. },
  42260. negate: function() {
  42261. return this.constant *= -1,
  42262. this.normal.negate(),
  42263. this
  42264. },
  42265. distanceToPoint: function(e) {
  42266. return this.normal.dot(e) + this.constant
  42267. },
  42268. distanceToSphere: function(e) {
  42269. return this.distanceToPoint(e.center) - e.radius
  42270. },
  42271. projectPoint: function(e, t) {
  42272. return this.orthoPoint(e, t).sub(e).negate()
  42273. },
  42274. orthoPoint: function(e, t) {
  42275. var i = this.distanceToPoint(e)
  42276. , r = t || new n.Vector3;
  42277. return r.copy(this.normal).multiplyScalar(i)
  42278. },
  42279. intersectLine: function() {
  42280. var e = new n.Vector3;
  42281. return function(t, i) {
  42282. var r = i || new n.Vector3
  42283. , o = t.delta(e)
  42284. , a = this.normal.dot(o);
  42285. if (0 !== a) {
  42286. var s = -(t.start.dot(this.normal) + this.constant) / a;
  42287. if (!(s < 0 || s > 1))
  42288. return r.copy(o).multiplyScalar(s).add(t.start)
  42289. } else if (0 === this.distanceToPoint(t.start))
  42290. return r.copy(t.start)
  42291. }
  42292. }(),
  42293. intersectsLine: function(e) {
  42294. var t = this.distanceToPoint(e.start)
  42295. , i = this.distanceToPoint(e.end);
  42296. return t < 0 && i > 0 || i < 0 && t > 0
  42297. },
  42298. intersectsBox: function(e) {
  42299. return e.intersectsPlane(this)
  42300. },
  42301. intersectsSphere: function(e) {
  42302. return e.intersectsPlane(this)
  42303. },
  42304. coplanarPoint: function(e) {
  42305. var t = e || new n.Vector3;
  42306. return t.copy(this.normal).multiplyScalar(-this.constant)
  42307. },
  42308. applyMatrix4: function() {
  42309. var e = new n.Vector3
  42310. , t = new n.Vector3
  42311. , i = new n.Matrix3;
  42312. return function(n, r) {
  42313. var o = r || i.getNormalMatrix(n)
  42314. , a = e.copy(this.normal).applyMatrix3(o)
  42315. , s = this.coplanarPoint(t);
  42316. return s.applyMatrix4(n),
  42317. this.setFromNormalAndCoplanarPoint(a, s),
  42318. this
  42319. }
  42320. }(),
  42321. translate: function(e) {
  42322. return this.constant = this.constant - e.dot(this.normal),
  42323. this
  42324. },
  42325. equals: function(e) {
  42326. return e.normal.equals(this.normal) && e.constant === this.constant
  42327. }
  42328. },
  42329. n.Spherical = function(e, t, i) {
  42330. return this.radius = void 0 !== e ? e : 1,
  42331. this.phi = void 0 !== t ? t : 0,
  42332. this.theta = void 0 !== i ? i : 0,
  42333. this
  42334. }
  42335. ,
  42336. n.Spherical.prototype = {
  42337. constructor: n.Spherical,
  42338. set: function(e, t, i) {
  42339. this.radius = e,
  42340. this.phi = t,
  42341. this.theta = i
  42342. },
  42343. clone: function() {
  42344. return (new this.constructor).copy(this)
  42345. },
  42346. copy: function(e) {
  42347. return this.radius.copy(e.radius),
  42348. this.phi.copy(e.phi),
  42349. this.theta.copy(e.theta),
  42350. this
  42351. },
  42352. makeSafe: function() {
  42353. var e = 1e-6;
  42354. this.phi = Math.max(e, Math.min(Math.PI - e, this.phi))
  42355. },
  42356. setFromVector3: function(e) {
  42357. return this.radius = e.length(),
  42358. 0 === this.radius ? (this.theta = 0,
  42359. this.phi = 0) : (this.theta = Math.atan2(e.x, e.z),
  42360. this.phi = Math.acos(n.Math.clamp(e.y / this.radius, -1, 1))),
  42361. this
  42362. }
  42363. },
  42364. n.Math = {
  42365. generateUUID: function() {
  42366. var e, t = "0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz".split(""), i = new Array(36), n = 0;
  42367. return function() {
  42368. for (var r = 0; r < 36; r++)
  42369. 8 === r || 13 === r || 18 === r || 23 === r ? i[r] = "-" : 14 === r ? i[r] = "4" : (n <= 2 && (n = 33554432 + 16777216 * Math.random() | 0),
  42370. e = 15 & n,
  42371. n >>= 4,
  42372. i[r] = t[19 === r ? 3 & e | 8 : e]);
  42373. return i.join("")
  42374. }
  42375. }(),
  42376. clamp: function(e, t, i) {
  42377. return Math.max(t, Math.min(i, e))
  42378. },
  42379. euclideanModulo: function(e, t) {
  42380. return (e % t + t) % t
  42381. },
  42382. mapLinear: function(e, t, i, n, r) {
  42383. return n + (e - t) * (r - n) / (i - t)
  42384. },
  42385. smoothstep: function(e, t, i) {
  42386. return e <= t ? 0 : e >= i ? 1 : (e = (e - t) / (i - t),
  42387. e * e * (3 - 2 * e))
  42388. },
  42389. smootherstep: function(e, t, i) {
  42390. return e <= t ? 0 : e >= i ? 1 : (e = (e - t) / (i - t),
  42391. e * e * e * (e * (6 * e - 15) + 10))
  42392. },
  42393. random16: function() {
  42394. return console.warn("THREE.Math.random16() has been deprecated. Use Math.random() instead."),
  42395. Math.random()
  42396. },
  42397. randInt: function(e, t) {
  42398. return e + Math.floor(Math.random() * (t - e + 1))
  42399. },
  42400. randFloat: function(e, t) {
  42401. return e + Math.random() * (t - e)
  42402. },
  42403. randFloatSpread: function(e) {
  42404. return e * (.5 - Math.random())
  42405. },
  42406. degToRad: function() {
  42407. var e = Math.PI / 180;
  42408. return function(t) {
  42409. return t * e
  42410. }
  42411. }(),
  42412. radToDeg: function() {
  42413. var e = 180 / Math.PI;
  42414. return function(t) {
  42415. return t * e
  42416. }
  42417. }(),
  42418. isPowerOfTwo: function(e) {
  42419. return 0 === (e & e - 1) && 0 !== e
  42420. },
  42421. nearestPowerOfTwo: function(e) {
  42422. return Math.pow(2, Math.round(Math.log(e) / Math.LN2))
  42423. },
  42424. nextPowerOfTwo: function(e) {
  42425. return e--,
  42426. e |= e >> 1,
  42427. e |= e >> 2,
  42428. e |= e >> 4,
  42429. e |= e >> 8,
  42430. e |= e >> 16,
  42431. e++,
  42432. e
  42433. }
  42434. },
  42435. n.Spline = function(e) {
  42436. function t(e, t, i, n, r, o, a) {
  42437. var s = .5 * (i - e)
  42438. , l = .5 * (n - t);
  42439. return (2 * (t - i) + s + l) * a + (-3 * (t - i) - 2 * s - l) * o + s * r + t
  42440. }
  42441. this.points = e;
  42442. var i, r, o, a, s, l, c, h, u, d = [], p = {
  42443. x: 0,
  42444. y: 0,
  42445. z: 0
  42446. };
  42447. this.initFromArray = function(e) {
  42448. this.points = [];
  42449. for (var t = 0; t < e.length; t++)
  42450. this.points[t] = {
  42451. x: e[t][0],
  42452. y: e[t][1],
  42453. z: e[t][2]
  42454. }
  42455. }
  42456. ,
  42457. this.getPoint = function(e) {
  42458. return i = (this.points.length - 1) * e,
  42459. r = Math.floor(i),
  42460. o = i - r,
  42461. d[0] = 0 === r ? r : r - 1,
  42462. d[1] = r,
  42463. d[2] = r > this.points.length - 2 ? this.points.length - 1 : r + 1,
  42464. d[3] = r > this.points.length - 3 ? this.points.length - 1 : r + 2,
  42465. l = this.points[d[0]],
  42466. c = this.points[d[1]],
  42467. h = this.points[d[2]],
  42468. u = this.points[d[3]],
  42469. a = o * o,
  42470. s = o * a,
  42471. p.x = t(l.x, c.x, h.x, u.x, o, a, s),
  42472. p.y = t(l.y, c.y, h.y, u.y, o, a, s),
  42473. p.z = t(l.z, c.z, h.z, u.z, o, a, s),
  42474. p
  42475. }
  42476. ,
  42477. this.getControlPointsArray = function() {
  42478. var e, t, i = this.points.length, n = [];
  42479. for (e = 0; e < i; e++)
  42480. t = this.points[e],
  42481. n[e] = [t.x, t.y, t.z];
  42482. return n
  42483. }
  42484. ,
  42485. this.getLength = function(e) {
  42486. var t, i, r, o, a = 0, s = 0, l = 0, c = new n.Vector3, h = new n.Vector3, u = [], d = 0;
  42487. for (u[0] = 0,
  42488. e || (e = 100),
  42489. r = this.points.length * e,
  42490. c.copy(this.points[0]),
  42491. t = 1; t < r; t++)
  42492. i = t / r,
  42493. o = this.getPoint(i),
  42494. h.copy(o),
  42495. d += h.distanceTo(c),
  42496. c.copy(o),
  42497. a = (this.points.length - 1) * i,
  42498. s = Math.floor(a),
  42499. s !== l && (u[s] = d,
  42500. l = s);
  42501. return u[u.length] = d,
  42502. {
  42503. chunks: u,
  42504. total: d
  42505. }
  42506. }
  42507. ,
  42508. this.reparametrizeByArcLength = function(e) {
  42509. var t, i, r, o, a, s, l, c, h = [], u = new n.Vector3, d = this.getLength();
  42510. for (h.push(u.copy(this.points[0]).clone()),
  42511. t = 1; t < this.points.length; t++) {
  42512. for (s = d.chunks[t] - d.chunks[t - 1],
  42513. l = Math.ceil(e * s / d.total),
  42514. o = (t - 1) / (this.points.length - 1),
  42515. a = t / (this.points.length - 1),
  42516. i = 1; i < l - 1; i++)
  42517. r = o + i * (1 / l) * (a - o),
  42518. c = this.getPoint(r),
  42519. h.push(u.copy(c).clone());
  42520. h.push(u.copy(this.points[t]).clone())
  42521. }
  42522. this.points = h
  42523. }
  42524. }
  42525. ,
  42526. n.Triangle = function(e, t, i) {
  42527. this.a = void 0 !== e ? e : new n.Vector3,
  42528. this.b = void 0 !== t ? t : new n.Vector3,
  42529. this.c = void 0 !== i ? i : new n.Vector3
  42530. }
  42531. ,
  42532. n.Triangle.normal = function() {
  42533. var e = new n.Vector3;
  42534. return function(t, i, r, o) {
  42535. var a = o || new n.Vector3;
  42536. a.subVectors(r, i),
  42537. e.subVectors(t, i),
  42538. a.cross(e);
  42539. var s = a.lengthSq();
  42540. return s > 0 ? a.multiplyScalar(1 / Math.sqrt(s)) : a.set(0, 0, 0)
  42541. }
  42542. }(),
  42543. n.Triangle.barycoordFromPoint = function() {
  42544. var e = new n.Vector3
  42545. , t = new n.Vector3
  42546. , i = new n.Vector3;
  42547. return function(r, o, a, s, l) {
  42548. e.subVectors(s, o),
  42549. t.subVectors(a, o),
  42550. i.subVectors(r, o);
  42551. var c = e.dot(e)
  42552. , h = e.dot(t)
  42553. , u = e.dot(i)
  42554. , d = t.dot(t)
  42555. , p = t.dot(i)
  42556. , f = c * d - h * h
  42557. , g = l || new n.Vector3;
  42558. if (0 === f)
  42559. return g.set(-2, -1, -1);
  42560. var m = 1 / f
  42561. , v = (d * u - h * p) * m
  42562. , A = (c * p - h * u) * m;
  42563. return g.set(1 - v - A, A, v)
  42564. }
  42565. }(),
  42566. n.Triangle.containsPoint = function() {
  42567. var e = new n.Vector3;
  42568. return function(t, i, r, o) {
  42569. var a = n.Triangle.barycoordFromPoint(t, i, r, o, e);
  42570. return a.x >= 0 && a.y >= 0 && a.x + a.y <= 1
  42571. }
  42572. }(),
  42573. n.Triangle.prototype = {
  42574. constructor: n.Triangle,
  42575. set: function(e, t, i) {
  42576. return this.a.copy(e),
  42577. this.b.copy(t),
  42578. this.c.copy(i),
  42579. this
  42580. },
  42581. setFromPointsAndIndices: function(e, t, i, n) {
  42582. return this.a.copy(e[t]),
  42583. this.b.copy(e[i]),
  42584. this.c.copy(e[n]),
  42585. this
  42586. },
  42587. clone: function() {
  42588. return (new this.constructor).copy(this)
  42589. },
  42590. copy: function(e) {
  42591. return this.a.copy(e.a),
  42592. this.b.copy(e.b),
  42593. this.c.copy(e.c),
  42594. this
  42595. },
  42596. area: function() {
  42597. var e = new n.Vector3
  42598. , t = new n.Vector3;
  42599. return function() {
  42600. return e.subVectors(this.c, this.b),
  42601. t.subVectors(this.a, this.b),
  42602. .5 * e.cross(t).length()
  42603. }
  42604. }(),
  42605. midpoint: function(e) {
  42606. var t = e || new n.Vector3;
  42607. return t.addVectors(this.a, this.b).add(this.c).multiplyScalar(1 / 3)
  42608. },
  42609. normal: function(e) {
  42610. return n.Triangle.normal(this.a, this.b, this.c, e)
  42611. },
  42612. plane: function(e) {
  42613. var t = e || new n.Plane;
  42614. return t.setFromCoplanarPoints(this.a, this.b, this.c)
  42615. },
  42616. barycoordFromPoint: function(e, t) {
  42617. return n.Triangle.barycoordFromPoint(e, this.a, this.b, this.c, t)
  42618. },
  42619. containsPoint: function(e) {
  42620. return n.Triangle.containsPoint(e, this.a, this.b, this.c)
  42621. },
  42622. equals: function(e) {
  42623. return e.a.equals(this.a) && e.b.equals(this.b) && e.c.equals(this.c)
  42624. }
  42625. },
  42626. n.Interpolant = function(e, t, i, n) {
  42627. this.parameterPositions = e,
  42628. this._cachedIndex = 0,
  42629. this.resultBuffer = void 0 !== n ? n : new t.constructor(i),
  42630. this.sampleValues = t,
  42631. this.valueSize = i
  42632. }
  42633. ,
  42634. n.Interpolant.prototype = {
  42635. constructor: n.Interpolant,
  42636. evaluate: function(e) {
  42637. var t = this.parameterPositions
  42638. , i = this._cachedIndex
  42639. , n = t[i]
  42640. , r = t[i - 1];
  42641. e: {
  42642. t: {
  42643. var o;
  42644. i: {
  42645. n: if (!(e < n)) {
  42646. for (var a = i + 2; ; ) {
  42647. if (void 0 === n) {
  42648. if (e < r)
  42649. break n;
  42650. return i = t.length,
  42651. this._cachedIndex = i,
  42652. this.afterEnd_(i - 1, e, r)
  42653. }
  42654. if (i === a)
  42655. break;
  42656. if (r = n,
  42657. n = t[++i],
  42658. e < n)
  42659. break t
  42660. }
  42661. o = t.length;
  42662. break i
  42663. }
  42664. {
  42665. if (e >= r)
  42666. break e;
  42667. var s = t[1];
  42668. e < s && (i = 2,
  42669. r = s);
  42670. for (var a = i - 2; ; ) {
  42671. if (void 0 === r)
  42672. return this._cachedIndex = 0,
  42673. this.beforeStart_(0, e, n);
  42674. if (i === a)
  42675. break;
  42676. if (n = r,
  42677. r = t[--i - 1],
  42678. e >= r)
  42679. break t
  42680. }
  42681. o = i,
  42682. i = 0
  42683. }
  42684. }
  42685. for (; i < o; ) {
  42686. var l = i + o >>> 1;
  42687. e < t[l] ? o = l : i = l + 1
  42688. }
  42689. if (n = t[i],
  42690. r = t[i - 1],
  42691. void 0 === r)
  42692. return this._cachedIndex = 0,
  42693. this.beforeStart_(0, e, n);
  42694. if (void 0 === n)
  42695. return i = t.length,
  42696. this._cachedIndex = i,
  42697. this.afterEnd_(i - 1, r, e)
  42698. }
  42699. this._cachedIndex = i,
  42700. this.intervalChanged_(i, r, n)
  42701. }
  42702. return this.interpolate_(i, r, e, n)
  42703. },
  42704. settings: null,
  42705. DefaultSettings_: {},
  42706. getSettings_: function() {
  42707. return this.settings || this.DefaultSettings_
  42708. },
  42709. copySampleValue_: function(e) {
  42710. for (var t = this.resultBuffer, i = this.sampleValues, n = this.valueSize, r = e * n, o = 0; o !== n; ++o)
  42711. t[o] = i[r + o];
  42712. return t
  42713. },
  42714. interpolate_: function(e, t, i, n) {
  42715. throw new Error("call to abstract method")
  42716. },
  42717. intervalChanged_: function(e, t, i) {}
  42718. },
  42719. Object.assign(n.Interpolant.prototype, {
  42720. beforeStart_: n.Interpolant.prototype.copySampleValue_,
  42721. afterEnd_: n.Interpolant.prototype.copySampleValue_
  42722. }),
  42723. n.CubicInterpolant = function(e, t, i, r) {
  42724. n.Interpolant.call(this, e, t, i, r),
  42725. this._weightPrev = -0,
  42726. this._offsetPrev = -0,
  42727. this._weightNext = -0,
  42728. this._offsetNext = -0
  42729. }
  42730. ,
  42731. n.CubicInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  42732. constructor: n.CubicInterpolant,
  42733. DefaultSettings_: {
  42734. endingStart: n.ZeroCurvatureEnding,
  42735. endingEnd: n.ZeroCurvatureEnding
  42736. },
  42737. intervalChanged_: function(e, t, i) {
  42738. var r = this.parameterPositions
  42739. , o = e - 2
  42740. , a = e + 1
  42741. , s = r[o]
  42742. , l = r[a];
  42743. if (void 0 === s)
  42744. switch (this.getSettings_().endingStart) {
  42745. case n.ZeroSlopeEnding:
  42746. o = e,
  42747. s = 2 * t - i;
  42748. break;
  42749. case n.WrapAroundEnding:
  42750. o = r.length - 2,
  42751. s = t + r[o] - r[o + 1];
  42752. break;
  42753. default:
  42754. o = e,
  42755. s = i
  42756. }
  42757. if (void 0 === l)
  42758. switch (this.getSettings_().endingEnd) {
  42759. case n.ZeroSlopeEnding:
  42760. a = e,
  42761. l = 2 * i - t;
  42762. break;
  42763. case n.WrapAroundEnding:
  42764. a = 1,
  42765. l = i + r[1] - r[0];
  42766. break;
  42767. default:
  42768. a = e - 1,
  42769. l = t
  42770. }
  42771. var c = .5 * (i - t)
  42772. , h = this.valueSize;
  42773. this._weightPrev = c / (t - s),
  42774. this._weightNext = c / (l - i),
  42775. this._offsetPrev = o * h,
  42776. this._offsetNext = a * h
  42777. },
  42778. interpolate_: function(e, t, i, n) {
  42779. for (var r = this.resultBuffer, o = this.sampleValues, a = this.valueSize, s = e * a, l = s - a, c = this._offsetPrev, h = this._offsetNext, u = this._weightPrev, d = this._weightNext, p = (i - t) / (n - t), f = p * p, g = f * p, m = -u * g + 2 * u * f - u * p, v = (1 + u) * g + (-1.5 - 2 * u) * f + (-.5 + u) * p + 1, A = (-1 - d) * g + (1.5 + d) * f + .5 * p, y = d * g - d * f, C = 0; C !== a; ++C)
  42780. r[C] = m * o[c + C] + v * o[l + C] + A * o[s + C] + y * o[h + C];
  42781. return r
  42782. }
  42783. }),
  42784. n.DiscreteInterpolant = function(e, t, i, r) {
  42785. n.Interpolant.call(this, e, t, i, r)
  42786. }
  42787. ,
  42788. n.DiscreteInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  42789. constructor: n.DiscreteInterpolant,
  42790. interpolate_: function(e, t, i, n) {
  42791. return this.copySampleValue_(e - 1)
  42792. }
  42793. }),
  42794. n.LinearInterpolant = function(e, t, i, r) {
  42795. n.Interpolant.call(this, e, t, i, r)
  42796. }
  42797. ,
  42798. n.LinearInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  42799. constructor: n.LinearInterpolant,
  42800. interpolate_: function(e, t, i, n) {
  42801. for (var r = this.resultBuffer, o = this.sampleValues, a = this.valueSize, s = e * a, l = s - a, c = (i - t) / (n - t), h = 1 - c, u = 0; u !== a; ++u)
  42802. r[u] = o[l + u] * h + o[s + u] * c;
  42803. return r
  42804. }
  42805. }),
  42806. n.QuaternionLinearInterpolant = function(e, t, i, r) {
  42807. n.Interpolant.call(this, e, t, i, r)
  42808. }
  42809. ,
  42810. n.QuaternionLinearInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  42811. constructor: n.QuaternionLinearInterpolant,
  42812. interpolate_: function(e, t, i, r) {
  42813. for (var o = this.resultBuffer, a = this.sampleValues, s = this.valueSize, l = e * s, c = (i - t) / (r - t), h = l + s; l !== h; l += 4)
  42814. n.Quaternion.slerpFlat(o, 0, a, l - s, a, l, c);
  42815. return o
  42816. }
  42817. }),
  42818. n.Clock = function(e) {
  42819. this.autoStart = void 0 === e || e,
  42820. this.startTime = 0,
  42821. this.oldTime = 0,
  42822. this.elapsedTime = 0,
  42823. this.running = !1
  42824. }
  42825. ,
  42826. n.Clock.prototype = {
  42827. constructor: n.Clock,
  42828. start: function() {
  42829. this.startTime = performance.now(),
  42830. this.oldTime = this.startTime,
  42831. this.running = !0
  42832. },
  42833. stop: function() {
  42834. this.getElapsedTime(),
  42835. this.running = !1
  42836. },
  42837. getElapsedTime: function() {
  42838. return this.getDelta(),
  42839. this.elapsedTime
  42840. },
  42841. getDelta: function() {
  42842. var e = 0;
  42843. if (this.autoStart && !this.running && this.start(),
  42844. this.running) {
  42845. var t = performance.now();
  42846. e = .001 * (t - this.oldTime),
  42847. this.oldTime = t,
  42848. this.elapsedTime += e
  42849. }
  42850. return e
  42851. }
  42852. },
  42853. n.EventDispatcher = function() {}
  42854. ,
  42855. n.EventDispatcher.prototype = {
  42856. constructor: n.EventDispatcher,
  42857. apply: function(e) {
  42858. e.addEventListener = n.EventDispatcher.prototype.addEventListener,
  42859. e.hasEventListener = n.EventDispatcher.prototype.hasEventListener,
  42860. e.removeEventListener = n.EventDispatcher.prototype.removeEventListener,
  42861. e.dispatchEvent = n.EventDispatcher.prototype.dispatchEvent
  42862. },
  42863. addEventListener: function(e, t) {
  42864. void 0 === this._listeners && (this._listeners = {});
  42865. var i = this._listeners;
  42866. void 0 === i[e] && (i[e] = []),
  42867. i[e].indexOf(t) === -1 && i[e].push(t)
  42868. },
  42869. hasEventListener: function(e, t) {
  42870. if (void 0 === this._listeners)
  42871. return !1;
  42872. var i = this._listeners;
  42873. return void 0 !== i[e] && i[e].indexOf(t) !== -1
  42874. },
  42875. removeEventListener: function(e, t) {
  42876. if (void 0 !== this._listeners) {
  42877. var i = this._listeners
  42878. , n = i[e];
  42879. if (void 0 !== n) {
  42880. var r = n.indexOf(t);
  42881. r !== -1 && n.splice(r, 1)
  42882. }
  42883. }
  42884. },
  42885. dispatchEvent: function(e) {
  42886. if (void 0 !== this._listeners) {
  42887. var t = this._listeners
  42888. , i = t[e.type];
  42889. if (void 0 !== i) {
  42890. e.target = this;
  42891. for (var n = [], r = i.length, o = 0; o < r; o++)
  42892. n[o] = i[o];
  42893. for (var o = 0; o < r; o++)
  42894. n[o].call(this, e)
  42895. }
  42896. }
  42897. }
  42898. },
  42899. n.Layers = function() {
  42900. this.mask = 1
  42901. }
  42902. ,
  42903. n.Layers.prototype = {
  42904. constructor: n.Layers,
  42905. set: function(e) {
  42906. this.mask = 1 << e
  42907. },
  42908. enable: function(e) {
  42909. this.mask |= 1 << e
  42910. },
  42911. toggle: function(e) {
  42912. this.mask ^= 1 << e
  42913. },
  42914. disable: function(e) {
  42915. this.mask &= ~(1 << e)
  42916. },
  42917. test: function(e) {
  42918. return 0 !== (this.mask & e.mask)
  42919. }
  42920. },
  42921. function(e) {
  42922. function t(e, t) {
  42923. return e.distance - t.distance
  42924. }
  42925. function i(e, t, n, r) {
  42926. if (e.visible !== !1 && (e.raycast(t, n),
  42927. r === !0))
  42928. for (var o = e.children, a = 0, s = o.length; a < s; a++)
  42929. i(o[a], t, n, !0)
  42930. }
  42931. e.Raycaster = function(t, i, n, r) {
  42932. this.ray = new e.Ray(t,i),
  42933. this.near = n || 0,
  42934. this.far = r || 1 / 0,
  42935. this.params = {
  42936. Mesh: {},
  42937. Line: {},
  42938. LOD: {},
  42939. Points: {
  42940. threshold: 1
  42941. },
  42942. Sprite: {}
  42943. },
  42944. Object.defineProperties(this.params, {
  42945. PointCloud: {
  42946. get: function() {
  42947. return console.warn("THREE.Raycaster: params.PointCloud has been renamed to params.Points."),
  42948. this.Points
  42949. }
  42950. }
  42951. })
  42952. }
  42953. ,
  42954. e.Raycaster.prototype = {
  42955. constructor: e.Raycaster,
  42956. linePrecision: 1,
  42957. set: function(e, t) {
  42958. this.ray.set(e, t)
  42959. },
  42960. setFromCamera: function(t, i) {
  42961. i instanceof e.PerspectiveCamera ? (this.ray.origin.setFromMatrixPosition(i.matrixWorld),
  42962. this.ray.direction.set(t.x, t.y, .5).unproject(i).sub(this.ray.origin).normalize()) : i instanceof e.OrthographicCamera ? (this.ray.origin.set(t.x, t.y, -1).unproject(i),
  42963. this.ray.direction.set(0, 0, -1).transformDirection(i.matrixWorld)) : console.error("THREE.Raycaster: Unsupported camera type.")
  42964. },
  42965. intersectObject: function(e, n) {
  42966. var r = [];
  42967. return i(e, this, r, n),
  42968. r.sort(t),
  42969. r
  42970. },
  42971. intersectObjects: function(e, n) {
  42972. var r = [];
  42973. if (Array.isArray(e) === !1)
  42974. return console.warn("THREE.Raycaster.intersectObjects: objects is not an Array."),
  42975. r;
  42976. for (var o = 0, a = e.length; o < a; o++)
  42977. i(e[o], this, r, n);
  42978. return r.sort(t),
  42979. r
  42980. }
  42981. }
  42982. }(n),
  42983. n.Object3D = function() {
  42984. function e() {
  42985. o.setFromEuler(r, !1)
  42986. }
  42987. function t() {
  42988. r.setFromQuaternion(o, void 0, !1)
  42989. }
  42990. Object.defineProperty(this, "id", {
  42991. value: n.Object3DIdCount++
  42992. }),
  42993. this.uuid = n.Math.generateUUID(),
  42994. this.name = "",
  42995. this.type = "Object3D",
  42996. this.parent = null,
  42997. this.children = [],
  42998. this.up = n.Object3D.DefaultUp.clone();
  42999. var i = new n.Vector3
  43000. , r = new n.Euler
  43001. , o = new n.Quaternion
  43002. , a = new n.Vector3(1,1,1);
  43003. r.onChange(e),
  43004. o.onChange(t),
  43005. Object.defineProperties(this, {
  43006. position: {
  43007. enumerable: !0,
  43008. value: i
  43009. },
  43010. rotation: {
  43011. enumerable: !0,
  43012. value: r
  43013. },
  43014. quaternion: {
  43015. enumerable: !0,
  43016. value: o
  43017. },
  43018. scale: {
  43019. enumerable: !0,
  43020. value: a
  43021. },
  43022. modelViewMatrix: {
  43023. value: new n.Matrix4
  43024. },
  43025. normalMatrix: {
  43026. value: new n.Matrix3
  43027. }
  43028. }),
  43029. this.rotationAutoUpdate = !0,
  43030. this.matrix = new n.Matrix4,
  43031. this.matrixWorld = new n.Matrix4,
  43032. this.matrixAutoUpdate = n.Object3D.DefaultMatrixAutoUpdate,
  43033. this.matrixWorldNeedsUpdate = !1,
  43034. this.layers = new n.Layers,
  43035. this.visible = !0,
  43036. this.castShadow = !1,
  43037. this.receiveShadow = !1,
  43038. this.frustumCulled = !0,
  43039. this.renderOrder = 0,
  43040. this.userData = {}
  43041. }
  43042. ,
  43043. n.Object3D.DefaultUp = new n.Vector3(0,1,0),
  43044. n.Object3D.DefaultMatrixAutoUpdate = !0,
  43045. n.Object3D.prototype = {
  43046. constructor: n.Object3D,
  43047. applyMatrix: function(e) {
  43048. this.matrix.multiplyMatrices(e, this.matrix),
  43049. this.matrix.decompose(this.position, this.quaternion, this.scale)
  43050. },
  43051. setRotationFromAxisAngle: function(e, t) {
  43052. this.quaternion.setFromAxisAngle(e, t)
  43053. },
  43054. setRotationFromEuler: function(e) {
  43055. this.quaternion.setFromEuler(e, !0)
  43056. },
  43057. setRotationFromMatrix: function(e) {
  43058. this.quaternion.setFromRotationMatrix(e)
  43059. },
  43060. setRotationFromQuaternion: function(e) {
  43061. this.quaternion.copy(e)
  43062. },
  43063. rotateOnAxis: function() {
  43064. var e = new n.Quaternion;
  43065. return function(t, i) {
  43066. return e.setFromAxisAngle(t, i),
  43067. this.quaternion.multiply(e),
  43068. this
  43069. }
  43070. }(),
  43071. rotateX: function() {
  43072. var e = new n.Vector3(1,0,0);
  43073. return function(t) {
  43074. return this.rotateOnAxis(e, t)
  43075. }
  43076. }(),
  43077. rotateY: function() {
  43078. var e = new n.Vector3(0,1,0);
  43079. return function(t) {
  43080. return this.rotateOnAxis(e, t)
  43081. }
  43082. }(),
  43083. rotateZ: function() {
  43084. var e = new n.Vector3(0,0,1);
  43085. return function(t) {
  43086. return this.rotateOnAxis(e, t)
  43087. }
  43088. }(),
  43089. translateOnAxis: function() {
  43090. var e = new n.Vector3;
  43091. return function(t, i) {
  43092. return e.copy(t).applyQuaternion(this.quaternion),
  43093. this.position.add(e.multiplyScalar(i)),
  43094. this
  43095. }
  43096. }(),
  43097. translateX: function() {
  43098. var e = new n.Vector3(1,0,0);
  43099. return function(t) {
  43100. return this.translateOnAxis(e, t)
  43101. }
  43102. }(),
  43103. translateY: function() {
  43104. var e = new n.Vector3(0,1,0);
  43105. return function(t) {
  43106. return this.translateOnAxis(e, t)
  43107. }
  43108. }(),
  43109. translateZ: function() {
  43110. var e = new n.Vector3(0,0,1);
  43111. return function(t) {
  43112. return this.translateOnAxis(e, t)
  43113. }
  43114. }(),
  43115. localToWorld: function(e) {
  43116. return e.applyMatrix4(this.matrixWorld)
  43117. },
  43118. worldToLocal: function() {
  43119. var e = new n.Matrix4;
  43120. return function(t) {
  43121. return t.applyMatrix4(e.getInverse(this.matrixWorld))
  43122. }
  43123. }(),
  43124. lookAt: function() {
  43125. var e = new n.Matrix4;
  43126. return function(t) {
  43127. e.lookAt(t, this.position, this.up),
  43128. this.quaternion.setFromRotationMatrix(e)
  43129. }
  43130. }(),
  43131. add: function(e) {
  43132. if (arguments.length > 1) {
  43133. for (var t = 0; t < arguments.length; t++)
  43134. this.add(arguments[t]);
  43135. return this
  43136. }
  43137. return e === this ? (console.error("THREE.Object3D.add: object can't be added as a child of itself.", e),
  43138. this) : (e instanceof n.Object3D ? (null !== e.parent && e.parent.remove(e),
  43139. e.parent = this,
  43140. e.dispatchEvent({
  43141. type: "added"
  43142. }),
  43143. this.children.push(e)) : console.error("THREE.Object3D.add: object not an instance of THREE.Object3D.", e),
  43144. this)
  43145. },
  43146. remove: function(e) {
  43147. if (arguments.length > 1)
  43148. for (var t = 0; t < arguments.length; t++)
  43149. this.remove(arguments[t]);
  43150. var i = this.children.indexOf(e);
  43151. i !== -1 && (e.parent = null,
  43152. e.dispatchEvent({
  43153. type: "removed"
  43154. }),
  43155. this.children.splice(i, 1))
  43156. },
  43157. getObjectById: function(e) {
  43158. return this.getObjectByProperty("id", e)
  43159. },
  43160. getObjectByName: function(e) {
  43161. return this.getObjectByProperty("name", e)
  43162. },
  43163. getObjectByProperty: function(e, t) {
  43164. if (this[e] === t)
  43165. return this;
  43166. for (var i = 0, n = this.children.length; i < n; i++) {
  43167. var r = this.children[i]
  43168. , o = r.getObjectByProperty(e, t);
  43169. if (void 0 !== o)
  43170. return o
  43171. }
  43172. },
  43173. getWorldPosition: function(e) {
  43174. var t = e || new n.Vector3;
  43175. return this.updateMatrixWorld(!0),
  43176. t.setFromMatrixPosition(this.matrixWorld)
  43177. },
  43178. getWorldQuaternion: function() {
  43179. var e = new n.Vector3
  43180. , t = new n.Vector3;
  43181. return function(i) {
  43182. var r = i || new n.Quaternion;
  43183. return this.updateMatrixWorld(!0),
  43184. this.matrixWorld.decompose(e, r, t),
  43185. r
  43186. }
  43187. }(),
  43188. getWorldRotation: function() {
  43189. var e = new n.Quaternion;
  43190. return function(t) {
  43191. var i = t || new n.Euler;
  43192. return this.getWorldQuaternion(e),
  43193. i.setFromQuaternion(e, this.rotation.order, !1)
  43194. }
  43195. }(),
  43196. getWorldScale: function() {
  43197. var e = new n.Vector3
  43198. , t = new n.Quaternion;
  43199. return function(i) {
  43200. var r = i || new n.Vector3;
  43201. return this.updateMatrixWorld(!0),
  43202. this.matrixWorld.decompose(e, t, r),
  43203. r
  43204. }
  43205. }(),
  43206. getWorldDirection: function() {
  43207. var e = new n.Quaternion;
  43208. return function(t) {
  43209. var i = t || new n.Vector3;
  43210. return this.getWorldQuaternion(e),
  43211. i.set(0, 0, 1).applyQuaternion(e)
  43212. }
  43213. }(),
  43214. raycast: function() {},
  43215. traverse: function(e) {
  43216. e(this);
  43217. for (var t = this.children, i = 0, n = t.length; i < n; i++)
  43218. t[i].traverse(e)
  43219. },
  43220. traverseVisible: function(e) {
  43221. if (this.visible !== !1) {
  43222. e(this);
  43223. for (var t = this.children, i = 0, n = t.length; i < n; i++)
  43224. t[i].traverseVisible(e)
  43225. }
  43226. },
  43227. traverseAncestors: function(e) {
  43228. var t = this.parent;
  43229. null !== t && (e(t),
  43230. t.traverseAncestors(e))
  43231. },
  43232. updateMatrix: function() {
  43233. this.matrix.compose(this.position, this.quaternion, this.scale),
  43234. this.matrixWorldNeedsUpdate = !0
  43235. },
  43236. updateMatrixWorld: function(e) {
  43237. this.matrixAutoUpdate === !0 && this.updateMatrix(),
  43238. this.matrixWorldNeedsUpdate !== !0 && e !== !0 || (null === this.parent ? this.matrixWorld.copy(this.matrix) : this.matrixWorld.multiplyMatrices(this.parent.matrixWorld, this.matrix),
  43239. this.matrixWorldNeedsUpdate = !1,
  43240. e = !0);
  43241. for (var t = 0, i = this.children.length; t < i; t++)
  43242. this.children[t].updateMatrixWorld(e)
  43243. },
  43244. toJSON: function(e) {
  43245. function t(e) {
  43246. var t = [];
  43247. for (var i in e) {
  43248. var n = e[i];
  43249. delete n.metadata,
  43250. t.push(n)
  43251. }
  43252. return t
  43253. }
  43254. var i = void 0 === e
  43255. , n = {};
  43256. i && (e = {
  43257. geometries: {},
  43258. materials: {},
  43259. textures: {},
  43260. images: {}
  43261. },
  43262. n.metadata = {
  43263. version: 4.4,
  43264. type: "Object",
  43265. generator: "Object3D.toJSON"
  43266. });
  43267. var r = {};
  43268. if (r.uuid = this.uuid,
  43269. r.type = this.type,
  43270. "" !== this.name && (r.name = this.name),
  43271. "{}" !== JSON.stringify(this.userData) && (r.userData = this.userData),
  43272. this.castShadow === !0 && (r.castShadow = !0),
  43273. this.receiveShadow === !0 && (r.receiveShadow = !0),
  43274. this.visible === !1 && (r.visible = !1),
  43275. r.matrix = this.matrix.toArray(),
  43276. void 0 !== this.geometry && (void 0 === e.geometries[this.geometry.uuid] && (e.geometries[this.geometry.uuid] = this.geometry.toJSON(e)),
  43277. r.geometry = this.geometry.uuid),
  43278. void 0 !== this.material && (void 0 === e.materials[this.material.uuid] && (e.materials[this.material.uuid] = this.material.toJSON(e)),
  43279. r.material = this.material.uuid),
  43280. this.children.length > 0) {
  43281. r.children = [];
  43282. for (var o = 0; o < this.children.length; o++)
  43283. r.children.push(this.children[o].toJSON(e).object)
  43284. }
  43285. if (i) {
  43286. var a = t(e.geometries)
  43287. , s = t(e.materials)
  43288. , l = t(e.textures)
  43289. , c = t(e.images);
  43290. a.length > 0 && (n.geometries = a),
  43291. s.length > 0 && (n.materials = s),
  43292. l.length > 0 && (n.textures = l),
  43293. c.length > 0 && (n.images = c)
  43294. }
  43295. return n.object = r,
  43296. n
  43297. },
  43298. clone: function(e) {
  43299. return (new this.constructor).copy(this, e)
  43300. },
  43301. copy: function(e, t) {
  43302. if (void 0 === t && (t = !0),
  43303. this.name = e.name,
  43304. this.up.copy(e.up),
  43305. this.position.copy(e.position),
  43306. this.quaternion.copy(e.quaternion),
  43307. this.scale.copy(e.scale),
  43308. this.rotationAutoUpdate = e.rotationAutoUpdate,
  43309. this.matrix.copy(e.matrix),
  43310. this.matrixWorld.copy(e.matrixWorld),
  43311. this.matrixAutoUpdate = e.matrixAutoUpdate,
  43312. this.matrixWorldNeedsUpdate = e.matrixWorldNeedsUpdate,
  43313. this.visible = e.visible,
  43314. this.castShadow = e.castShadow,
  43315. this.receiveShadow = e.receiveShadow,
  43316. this.frustumCulled = e.frustumCulled,
  43317. this.renderOrder = e.renderOrder,
  43318. this.userData = JSON.parse(JSON.stringify(e.userData)),
  43319. t === !0)
  43320. for (var i = 0; i < e.children.length; i++) {
  43321. var n = e.children[i];
  43322. this.add(n.clone())
  43323. }
  43324. return this
  43325. }
  43326. },
  43327. n.EventDispatcher.prototype.apply(n.Object3D.prototype),
  43328. n.Object3DIdCount = 0,
  43329. n.Face3 = function(e, t, i, r, o, a) {
  43330. this.a = e,
  43331. this.b = t,
  43332. this.c = i,
  43333. this.normal = r instanceof n.Vector3 ? r : new n.Vector3,
  43334. this.vertexNormals = Array.isArray(r) ? r : [],
  43335. this.color = o instanceof n.Color ? o : new n.Color,
  43336. this.vertexColors = Array.isArray(o) ? o : [],
  43337. this.materialIndex = void 0 !== a ? a : 0
  43338. }
  43339. ,
  43340. n.Face3.prototype = {
  43341. constructor: n.Face3,
  43342. clone: function() {
  43343. return (new this.constructor).copy(this)
  43344. },
  43345. copy: function(e) {
  43346. this.a = e.a,
  43347. this.b = e.b,
  43348. this.c = e.c,
  43349. this.normal.copy(e.normal),
  43350. this.color.copy(e.color),
  43351. this.materialIndex = e.materialIndex;
  43352. for (var t = 0, i = e.vertexNormals.length; t < i; t++)
  43353. this.vertexNormals[t] = e.vertexNormals[t].clone();
  43354. for (var t = 0, i = e.vertexColors.length; t < i; t++)
  43355. this.vertexColors[t] = e.vertexColors[t].clone();
  43356. return this
  43357. }
  43358. },
  43359. n.BufferAttribute = function(e, t) {
  43360. this.uuid = n.Math.generateUUID(),
  43361. this.array = e,
  43362. this.itemSize = t,
  43363. this.dynamic = !1,
  43364. this.updateRange = {
  43365. offset: 0,
  43366. count: -1
  43367. },
  43368. this.version = 0
  43369. }
  43370. ,
  43371. n.BufferAttribute.prototype = {
  43372. constructor: n.BufferAttribute,
  43373. get count() {
  43374. return this.array.length / this.itemSize
  43375. },
  43376. set needsUpdate(e) {
  43377. e === !0 && this.version++
  43378. },
  43379. setDynamic: function(e) {
  43380. return this.dynamic = e,
  43381. this
  43382. },
  43383. copy: function(e) {
  43384. return this.array = new e.array.constructor(e.array),
  43385. this.itemSize = e.itemSize,
  43386. this.dynamic = e.dynamic,
  43387. this
  43388. },
  43389. copyAt: function(e, t, i) {
  43390. e *= this.itemSize,
  43391. i *= t.itemSize;
  43392. for (var n = 0, r = this.itemSize; n < r; n++)
  43393. this.array[e + n] = t.array[i + n];
  43394. return this
  43395. },
  43396. copyArray: function(e) {
  43397. return this.array.set(e),
  43398. this
  43399. },
  43400. copyColorsArray: function(e) {
  43401. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  43402. var a = e[r];
  43403. void 0 === a && (console.warn("THREE.BufferAttribute.copyColorsArray(): color is undefined", r),
  43404. a = new n.Color),
  43405. t[i++] = a.r,
  43406. t[i++] = a.g,
  43407. t[i++] = a.b
  43408. }
  43409. return this
  43410. },
  43411. copyIndicesArray: function(e) {
  43412. for (var t = this.array, i = 0, n = 0, r = e.length; n < r; n++) {
  43413. var o = e[n];
  43414. t[i++] = o.a,
  43415. t[i++] = o.b,
  43416. t[i++] = o.c
  43417. }
  43418. return this
  43419. },
  43420. copyVector2sArray: function(e) {
  43421. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  43422. var a = e[r];
  43423. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector2sArray(): vector is undefined", r),
  43424. a = new n.Vector2),
  43425. t[i++] = a.x,
  43426. t[i++] = a.y
  43427. }
  43428. return this
  43429. },
  43430. copyVector3sArray: function(e) {
  43431. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  43432. var a = e[r];
  43433. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector3sArray(): vector is undefined", r),
  43434. a = new n.Vector3),
  43435. t[i++] = a.x,
  43436. t[i++] = a.y,
  43437. t[i++] = a.z
  43438. }
  43439. return this
  43440. },
  43441. copyVector4sArray: function(e) {
  43442. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  43443. var a = e[r];
  43444. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector4sArray(): vector is undefined", r),
  43445. a = new n.Vector4),
  43446. t[i++] = a.x,
  43447. t[i++] = a.y,
  43448. t[i++] = a.z,
  43449. t[i++] = a.w
  43450. }
  43451. return this
  43452. },
  43453. set: function(e, t) {
  43454. return void 0 === t && (t = 0),
  43455. this.array.set(e, t),
  43456. this
  43457. },
  43458. getX: function(e) {
  43459. return this.array[e * this.itemSize]
  43460. },
  43461. setX: function(e, t) {
  43462. return this.array[e * this.itemSize] = t,
  43463. this
  43464. },
  43465. getY: function(e) {
  43466. return this.array[e * this.itemSize + 1]
  43467. },
  43468. setY: function(e, t) {
  43469. return this.array[e * this.itemSize + 1] = t,
  43470. this
  43471. },
  43472. getZ: function(e) {
  43473. return this.array[e * this.itemSize + 2]
  43474. },
  43475. setZ: function(e, t) {
  43476. return this.array[e * this.itemSize + 2] = t,
  43477. this
  43478. },
  43479. getW: function(e) {
  43480. return this.array[e * this.itemSize + 3]
  43481. },
  43482. setW: function(e, t) {
  43483. return this.array[e * this.itemSize + 3] = t,
  43484. this
  43485. },
  43486. setXY: function(e, t, i) {
  43487. return e *= this.itemSize,
  43488. this.array[e + 0] = t,
  43489. this.array[e + 1] = i,
  43490. this
  43491. },
  43492. setXYZ: function(e, t, i, n) {
  43493. return e *= this.itemSize,
  43494. this.array[e + 0] = t,
  43495. this.array[e + 1] = i,
  43496. this.array[e + 2] = n,
  43497. this
  43498. },
  43499. setXYZW: function(e, t, i, n, r) {
  43500. return e *= this.itemSize,
  43501. this.array[e + 0] = t,
  43502. this.array[e + 1] = i,
  43503. this.array[e + 2] = n,
  43504. this.array[e + 3] = r,
  43505. this
  43506. },
  43507. clone: function() {
  43508. return (new this.constructor).copy(this)
  43509. }
  43510. },
  43511. n.Int8Attribute = function(e, t) {
  43512. return new n.BufferAttribute(new Int8Array(e),t)
  43513. }
  43514. ,
  43515. n.Uint8Attribute = function(e, t) {
  43516. return new n.BufferAttribute(new Uint8Array(e),t)
  43517. }
  43518. ,
  43519. n.Uint8ClampedAttribute = function(e, t) {
  43520. return new n.BufferAttribute(new Uint8ClampedArray(e),t)
  43521. }
  43522. ,
  43523. n.Int16Attribute = function(e, t) {
  43524. return new n.BufferAttribute(new Int16Array(e),t)
  43525. }
  43526. ,
  43527. n.Uint16Attribute = function(e, t) {
  43528. return new n.BufferAttribute(new Uint16Array(e),t)
  43529. }
  43530. ;
  43531. n.Int32Attribute = function(e, t) {
  43532. return new n.BufferAttribute(new Int32Array(e),t)
  43533. }
  43534. ;
  43535. n.Uint32Attribute = function(e, t) {
  43536. return new n.BufferAttribute(new Uint32Array(e),t)
  43537. }
  43538. ,
  43539. n.Float32Attribute = function(e, t) {
  43540. return new n.BufferAttribute(new Float32Array(e),t)
  43541. }
  43542. ,
  43543. n.Float64Attribute = function(e, t) {
  43544. return new n.BufferAttribute(new Float64Array(e),t)
  43545. }
  43546. ,
  43547. n.DynamicBufferAttribute = function(e, t) {
  43548. return console.warn("THREE.DynamicBufferAttribute has been removed. Use new THREE.BufferAttribute().setDynamic( true ) instead."),
  43549. new n.BufferAttribute(e,t).setDynamic(!0)
  43550. }
  43551. ,
  43552. n.InstancedBufferAttribute = function(e, t, i) {
  43553. n.BufferAttribute.call(this, e, t),
  43554. this.meshPerAttribute = i || 1
  43555. }
  43556. ,
  43557. n.InstancedBufferAttribute.prototype = Object.create(n.BufferAttribute.prototype),
  43558. n.InstancedBufferAttribute.prototype.constructor = n.InstancedBufferAttribute,
  43559. n.InstancedBufferAttribute.prototype.copy = function(e) {
  43560. return n.BufferAttribute.prototype.copy.call(this, e),
  43561. this.meshPerAttribute = e.meshPerAttribute,
  43562. this
  43563. }
  43564. ,
  43565. n.InterleavedBuffer = function(e, t) {
  43566. this.uuid = n.Math.generateUUID(),
  43567. this.array = e,
  43568. this.stride = t,
  43569. this.dynamic = !1,
  43570. this.updateRange = {
  43571. offset: 0,
  43572. count: -1
  43573. },
  43574. this.version = 0
  43575. }
  43576. ,
  43577. n.InterleavedBuffer.prototype = {
  43578. constructor: n.InterleavedBuffer,
  43579. get length() {
  43580. return this.array.length
  43581. },
  43582. get count() {
  43583. return this.array.length / this.stride
  43584. },
  43585. set needsUpdate(e) {
  43586. e === !0 && this.version++
  43587. },
  43588. setDynamic: function(e) {
  43589. return this.dynamic = e,
  43590. this
  43591. },
  43592. copy: function(e) {
  43593. return this.array = new e.array.constructor(e.array),
  43594. this.stride = e.stride,
  43595. this.dynamic = e.dynamic,
  43596. this
  43597. },
  43598. copyAt: function(e, t, i) {
  43599. e *= this.stride,
  43600. i *= t.stride;
  43601. for (var n = 0, r = this.stride; n < r; n++)
  43602. this.array[e + n] = t.array[i + n];
  43603. return this
  43604. },
  43605. set: function(e, t) {
  43606. return void 0 === t && (t = 0),
  43607. this.array.set(e, t),
  43608. this
  43609. },
  43610. clone: function() {
  43611. return (new this.constructor).copy(this)
  43612. }
  43613. },
  43614. n.InstancedInterleavedBuffer = function(e, t, i) {
  43615. n.InterleavedBuffer.call(this, e, t),
  43616. this.meshPerAttribute = i || 1
  43617. }
  43618. ,
  43619. n.InstancedInterleavedBuffer.prototype = Object.create(n.InterleavedBuffer.prototype),
  43620. n.InstancedInterleavedBuffer.prototype.constructor = n.InstancedInterleavedBuffer,
  43621. n.InstancedInterleavedBuffer.prototype.copy = function(e) {
  43622. return n.InterleavedBuffer.prototype.copy.call(this, e),
  43623. this.meshPerAttribute = e.meshPerAttribute,
  43624. this
  43625. }
  43626. ,
  43627. n.InterleavedBufferAttribute = function(e, t, i) {
  43628. this.uuid = n.Math.generateUUID(),
  43629. this.data = e,
  43630. this.itemSize = t,
  43631. this.offset = i
  43632. }
  43633. ,
  43634. n.InterleavedBufferAttribute.prototype = {
  43635. constructor: n.InterleavedBufferAttribute,
  43636. get length() {
  43637. return console.warn("THREE.BufferAttribute: .length has been deprecated. Please use .count."),
  43638. this.array.length
  43639. },
  43640. get count() {
  43641. return this.data.count
  43642. },
  43643. setX: function(e, t) {
  43644. return this.data.array[e * this.data.stride + this.offset] = t,
  43645. this
  43646. },
  43647. setY: function(e, t) {
  43648. return this.data.array[e * this.data.stride + this.offset + 1] = t,
  43649. this
  43650. },
  43651. setZ: function(e, t) {
  43652. return this.data.array[e * this.data.stride + this.offset + 2] = t,
  43653. this
  43654. },
  43655. setW: function(e, t) {
  43656. return this.data.array[e * this.data.stride + this.offset + 3] = t,
  43657. this
  43658. },
  43659. getX: function(e) {
  43660. return this.data.array[e * this.data.stride + this.offset]
  43661. },
  43662. getY: function(e) {
  43663. return this.data.array[e * this.data.stride + this.offset + 1]
  43664. },
  43665. getZ: function(e) {
  43666. return this.data.array[e * this.data.stride + this.offset + 2]
  43667. },
  43668. getW: function(e) {
  43669. return this.data.array[e * this.data.stride + this.offset + 3]
  43670. },
  43671. setXY: function(e, t, i) {
  43672. return e = e * this.data.stride + this.offset,
  43673. this.data.array[e + 0] = t,
  43674. this.data.array[e + 1] = i,
  43675. this
  43676. },
  43677. setXYZ: function(e, t, i, n) {
  43678. return e = e * this.data.stride + this.offset,
  43679. this.data.array[e + 0] = t,
  43680. this.data.array[e + 1] = i,
  43681. this.data.array[e + 2] = n,
  43682. this
  43683. },
  43684. setXYZW: function(e, t, i, n, r) {
  43685. return e = e * this.data.stride + this.offset,
  43686. this.data.array[e + 0] = t,
  43687. this.data.array[e + 1] = i,
  43688. this.data.array[e + 2] = n,
  43689. this.data.array[e + 3] = r,
  43690. this
  43691. }
  43692. },
  43693. n.Geometry = function() {
  43694. Object.defineProperty(this, "id", {
  43695. value: n.GeometryIdCount++
  43696. }),
  43697. this.uuid = n.Math.generateUUID(),
  43698. this.name = "",
  43699. this.type = "Geometry",
  43700. this.vertices = [],
  43701. this.colors = [],
  43702. this.faces = [],
  43703. this.faceVertexUvs = [[]],
  43704. this.morphTargets = [],
  43705. this.morphNormals = [],
  43706. this.skinWeights = [],
  43707. this.skinIndices = [],
  43708. this.lineDistances = [],
  43709. this.boundingBox = null,
  43710. this.boundingSphere = null,
  43711. this.verticesNeedUpdate = !1,
  43712. this.elementsNeedUpdate = !1,
  43713. this.uvsNeedUpdate = !1,
  43714. this.normalsNeedUpdate = !1,
  43715. this.colorsNeedUpdate = !1,
  43716. this.lineDistancesNeedUpdate = !1,
  43717. this.groupsNeedUpdate = !1
  43718. }
  43719. ,
  43720. n.Geometry.prototype = {
  43721. constructor: n.Geometry,
  43722. applyMatrix: function(e) {
  43723. for (var t = (new n.Matrix3).getNormalMatrix(e), i = 0, r = this.vertices.length; i < r; i++) {
  43724. var o = this.vertices[i];
  43725. o.applyMatrix4(e)
  43726. }
  43727. for (var i = 0, r = this.faces.length; i < r; i++) {
  43728. var a = this.faces[i];
  43729. a.normal.applyMatrix3(t).normalize();
  43730. for (var s = 0, l = a.vertexNormals.length; s < l; s++)
  43731. a.vertexNormals[s].applyMatrix3(t).normalize()
  43732. }
  43733. return null !== this.boundingBox && this.computeBoundingBox(),
  43734. null !== this.boundingSphere && this.computeBoundingSphere(),
  43735. this.verticesNeedUpdate = !0,
  43736. this.normalsNeedUpdate = !0,
  43737. this
  43738. },
  43739. rotateX: function() {
  43740. var e;
  43741. return function(t) {
  43742. return void 0 === e && (e = new n.Matrix4),
  43743. e.makeRotationX(t),
  43744. this.applyMatrix(e),
  43745. this
  43746. }
  43747. }(),
  43748. rotateY: function() {
  43749. var e;
  43750. return function(t) {
  43751. return void 0 === e && (e = new n.Matrix4),
  43752. e.makeRotationY(t),
  43753. this.applyMatrix(e),
  43754. this
  43755. }
  43756. }(),
  43757. rotateZ: function() {
  43758. var e;
  43759. return function(t) {
  43760. return void 0 === e && (e = new n.Matrix4),
  43761. e.makeRotationZ(t),
  43762. this.applyMatrix(e),
  43763. this
  43764. }
  43765. }(),
  43766. translate: function() {
  43767. var e;
  43768. return function(t, i, r) {
  43769. return void 0 === e && (e = new n.Matrix4),
  43770. e.makeTranslation(t, i, r),
  43771. this.applyMatrix(e),
  43772. this
  43773. }
  43774. }(),
  43775. scale: function() {
  43776. var e;
  43777. return function(t, i, r) {
  43778. return void 0 === e && (e = new n.Matrix4),
  43779. e.makeScale(t, i, r),
  43780. this.applyMatrix(e),
  43781. this
  43782. }
  43783. }(),
  43784. lookAt: function() {
  43785. var e;
  43786. return function(t) {
  43787. void 0 === e && (e = new n.Object3D),
  43788. e.lookAt(t),
  43789. e.updateMatrix(),
  43790. this.applyMatrix(e.matrix)
  43791. }
  43792. }(),
  43793. fromBufferGeometry: function(e) {
  43794. function t(e, t, r, o) {
  43795. var a = void 0 !== s ? [u[e].clone(), u[t].clone(), u[r].clone()] : []
  43796. , f = void 0 !== l ? [i.colors[e].clone(), i.colors[t].clone(), i.colors[r].clone()] : []
  43797. , g = new n.Face3(e,t,r,a,f,o);
  43798. i.faces.push(g),
  43799. void 0 !== c && i.faceVertexUvs[0].push([d[e].clone(), d[t].clone(), d[r].clone()]),
  43800. void 0 !== h && i.faceVertexUvs[1].push([p[e].clone(), p[t].clone(), p[r].clone()])
  43801. }
  43802. var i = this
  43803. , r = null !== e.index ? e.index.array : void 0
  43804. , o = e.attributes
  43805. , a = o.position.array
  43806. , s = void 0 !== o.normal ? o.normal.array : void 0
  43807. , l = void 0 !== o.color ? o.color.array : void 0
  43808. , c = void 0 !== o.uv ? o.uv.array : void 0
  43809. , h = void 0 !== o.uv2 ? o.uv2.array : void 0;
  43810. void 0 !== h && (this.faceVertexUvs[1] = []);
  43811. for (var u = [], d = [], p = [], f = 0, g = 0; f < a.length; f += 3,
  43812. g += 2)
  43813. i.vertices.push(new n.Vector3(a[f],a[f + 1],a[f + 2])),
  43814. void 0 !== s && u.push(new n.Vector3(s[f],s[f + 1],s[f + 2])),
  43815. void 0 !== l && i.colors.push(new n.Color(l[f],l[f + 1],l[f + 2])),
  43816. void 0 !== c && d.push(new n.Vector2(c[g],c[g + 1])),
  43817. void 0 !== h && p.push(new n.Vector2(h[g],h[g + 1]));
  43818. if (void 0 !== r) {
  43819. var m = e.groups;
  43820. if (m.length > 0)
  43821. for (var f = 0; f < m.length; f++)
  43822. for (var v = m[f], A = v.start, y = v.count, g = A, C = A + y; g < C; g += 3)
  43823. t(r[g], r[g + 1], r[g + 2], v.materialIndex);
  43824. else
  43825. for (var f = 0; f < r.length; f += 3)
  43826. t(r[f], r[f + 1], r[f + 2])
  43827. } else
  43828. for (var f = 0; f < a.length / 3; f += 3)
  43829. t(f, f + 1, f + 2);
  43830. return this.computeFaceNormals(),
  43831. null !== e.boundingBox && (this.boundingBox = e.boundingBox.clone()),
  43832. null !== e.boundingSphere && (this.boundingSphere = e.boundingSphere.clone()),
  43833. this
  43834. },
  43835. center: function() {
  43836. this.computeBoundingBox();
  43837. var e = this.boundingBox.center().negate();
  43838. return this.translate(e.x, e.y, e.z),
  43839. e
  43840. },
  43841. normalize: function() {
  43842. this.computeBoundingSphere();
  43843. var e = this.boundingSphere.center
  43844. , t = this.boundingSphere.radius
  43845. , i = 0 === t ? 1 : 1 / t
  43846. , r = new n.Matrix4;
  43847. return r.set(i, 0, 0, -i * e.x, 0, i, 0, -i * e.y, 0, 0, i, -i * e.z, 0, 0, 0, 1),
  43848. this.applyMatrix(r),
  43849. this
  43850. },
  43851. computeFaceNormals: function() {
  43852. for (var e = new n.Vector3, t = new n.Vector3, i = 0, r = this.faces.length; i < r; i++) {
  43853. var o = this.faces[i]
  43854. , a = this.vertices[o.a]
  43855. , s = this.vertices[o.b]
  43856. , l = this.vertices[o.c];
  43857. e.subVectors(l, s),
  43858. t.subVectors(a, s),
  43859. e.cross(t),
  43860. e.normalize(),
  43861. o.normal.copy(e)
  43862. }
  43863. },
  43864. computeVertexNormals: function(e) {
  43865. void 0 === e && (e = !0);
  43866. var t, i, r, o, a, s;
  43867. for (s = new Array(this.vertices.length),
  43868. t = 0,
  43869. i = this.vertices.length; t < i; t++)
  43870. s[t] = new n.Vector3;
  43871. if (e) {
  43872. var l, c, h, u = new n.Vector3, d = new n.Vector3;
  43873. for (r = 0,
  43874. o = this.faces.length; r < o; r++)
  43875. a = this.faces[r],
  43876. l = this.vertices[a.a],
  43877. c = this.vertices[a.b],
  43878. h = this.vertices[a.c],
  43879. u.subVectors(h, c),
  43880. d.subVectors(l, c),
  43881. u.cross(d),
  43882. s[a.a].add(u),
  43883. s[a.b].add(u),
  43884. s[a.c].add(u)
  43885. } else
  43886. for (r = 0,
  43887. o = this.faces.length; r < o; r++)
  43888. a = this.faces[r],
  43889. s[a.a].add(a.normal),
  43890. s[a.b].add(a.normal),
  43891. s[a.c].add(a.normal);
  43892. for (t = 0,
  43893. i = this.vertices.length; t < i; t++)
  43894. s[t].normalize();
  43895. for (r = 0,
  43896. o = this.faces.length; r < o; r++) {
  43897. a = this.faces[r];
  43898. var p = a.vertexNormals;
  43899. 3 === p.length ? (p[0].copy(s[a.a]),
  43900. p[1].copy(s[a.b]),
  43901. p[2].copy(s[a.c])) : (p[0] = s[a.a].clone(),
  43902. p[1] = s[a.b].clone(),
  43903. p[2] = s[a.c].clone())
  43904. }
  43905. this.faces.length > 0 && (this.normalsNeedUpdate = !0)
  43906. },
  43907. computeMorphNormals: function() {
  43908. var e, t, i, r, o;
  43909. for (i = 0,
  43910. r = this.faces.length; i < r; i++)
  43911. for (o = this.faces[i],
  43912. o.__originalFaceNormal ? o.__originalFaceNormal.copy(o.normal) : o.__originalFaceNormal = o.normal.clone(),
  43913. o.__originalVertexNormals || (o.__originalVertexNormals = []),
  43914. e = 0,
  43915. t = o.vertexNormals.length; e < t; e++)
  43916. o.__originalVertexNormals[e] ? o.__originalVertexNormals[e].copy(o.vertexNormals[e]) : o.__originalVertexNormals[e] = o.vertexNormals[e].clone();
  43917. var a = new n.Geometry;
  43918. for (a.faces = this.faces,
  43919. e = 0,
  43920. t = this.morphTargets.length; e < t; e++) {
  43921. if (!this.morphNormals[e]) {
  43922. this.morphNormals[e] = {},
  43923. this.morphNormals[e].faceNormals = [],
  43924. this.morphNormals[e].vertexNormals = [];
  43925. var s, l, c = this.morphNormals[e].faceNormals, h = this.morphNormals[e].vertexNormals;
  43926. for (i = 0,
  43927. r = this.faces.length; i < r; i++)
  43928. s = new n.Vector3,
  43929. l = {
  43930. a: new n.Vector3,
  43931. b: new n.Vector3,
  43932. c: new n.Vector3
  43933. },
  43934. c.push(s),
  43935. h.push(l)
  43936. }
  43937. var u = this.morphNormals[e];
  43938. a.vertices = this.morphTargets[e].vertices,
  43939. a.computeFaceNormals(),
  43940. a.computeVertexNormals();
  43941. var s, l;
  43942. for (i = 0,
  43943. r = this.faces.length; i < r; i++)
  43944. o = this.faces[i],
  43945. s = u.faceNormals[i],
  43946. l = u.vertexNormals[i],
  43947. s.copy(o.normal),
  43948. l.a.copy(o.vertexNormals[0]),
  43949. l.b.copy(o.vertexNormals[1]),
  43950. l.c.copy(o.vertexNormals[2])
  43951. }
  43952. for (i = 0,
  43953. r = this.faces.length; i < r; i++)
  43954. o = this.faces[i],
  43955. o.normal = o.__originalFaceNormal,
  43956. o.vertexNormals = o.__originalVertexNormals
  43957. },
  43958. computeTangents: function() {
  43959. console.warn("THREE.Geometry: .computeTangents() has been removed.")
  43960. },
  43961. computeLineDistances: function() {
  43962. for (var e = 0, t = this.vertices, i = 0, n = t.length; i < n; i++)
  43963. i > 0 && (e += t[i].distanceTo(t[i - 1])),
  43964. this.lineDistances[i] = e
  43965. },
  43966. computeBoundingBox: function() {
  43967. null === this.boundingBox && (this.boundingBox = new n.Box3),
  43968. this.boundingBox.setFromPoints(this.vertices)
  43969. },
  43970. computeBoundingSphere: function() {
  43971. null === this.boundingSphere && (this.boundingSphere = new n.Sphere),
  43972. this.boundingSphere.setFromPoints(this.vertices)
  43973. },
  43974. merge: function(e, t, i) {
  43975. if (e instanceof n.Geometry == !1)
  43976. return void console.error("THREE.Geometry.merge(): geometry not an instance of THREE.Geometry.", e);
  43977. var r, o = this.vertices.length, a = this.vertices, s = e.vertices, l = this.faces, c = e.faces, h = this.faceVertexUvs[0], u = e.faceVertexUvs[0];
  43978. void 0 === i && (i = 0),
  43979. void 0 !== t && (r = (new n.Matrix3).getNormalMatrix(t));
  43980. for (var d = 0, p = s.length; d < p; d++) {
  43981. var f = s[d]
  43982. , g = f.clone();
  43983. void 0 !== t && g.applyMatrix4(t),
  43984. a.push(g)
  43985. }
  43986. for (d = 0,
  43987. p = c.length; d < p; d++) {
  43988. var m, v, A, y = c[d], C = y.vertexNormals, I = y.vertexColors;
  43989. m = new n.Face3(y.a + o,y.b + o,y.c + o),
  43990. m.normal.copy(y.normal),
  43991. void 0 !== r && m.normal.applyMatrix3(r).normalize();
  43992. for (var E = 0, b = C.length; E < b; E++)
  43993. v = C[E].clone(),
  43994. void 0 !== r && v.applyMatrix3(r).normalize(),
  43995. m.vertexNormals.push(v);
  43996. m.color.copy(y.color);
  43997. for (var E = 0, b = I.length; E < b; E++)
  43998. A = I[E],
  43999. m.vertexColors.push(A.clone());
  44000. m.materialIndex = y.materialIndex + i,
  44001. l.push(m)
  44002. }
  44003. for (d = 0,
  44004. p = u.length; d < p; d++) {
  44005. var w = u[d]
  44006. , _ = [];
  44007. if (void 0 !== w) {
  44008. for (var E = 0, b = w.length; E < b; E++)
  44009. _.push(w[E].clone());
  44010. h.push(_)
  44011. }
  44012. }
  44013. },
  44014. mergeMesh: function(e) {
  44015. return e instanceof n.Mesh == !1 ? void console.error("THREE.Geometry.mergeMesh(): mesh not an instance of THREE.Mesh.", e) : (e.matrixAutoUpdate && e.updateMatrix(),
  44016. void this.merge(e.geometry, e.matrix))
  44017. },
  44018. mergeVertices: function() {
  44019. var e, t, i, n, r, o, a, s, l = {}, c = [], h = [], u = 4, d = Math.pow(10, u);
  44020. for (i = 0,
  44021. n = this.vertices.length; i < n; i++)
  44022. e = this.vertices[i],
  44023. t = Math.round(e.x * d) + "_" + Math.round(e.y * d) + "_" + Math.round(e.z * d),
  44024. void 0 === l[t] ? (l[t] = i,
  44025. c.push(this.vertices[i]),
  44026. h[i] = c.length - 1) : h[i] = h[l[t]];
  44027. var p = [];
  44028. for (i = 0,
  44029. n = this.faces.length; i < n; i++) {
  44030. r = this.faces[i],
  44031. r.a = h[r.a],
  44032. r.b = h[r.b],
  44033. r.c = h[r.c],
  44034. o = [r.a, r.b, r.c];
  44035. for (var f = -1, g = 0; g < 3; g++)
  44036. if (o[g] === o[(g + 1) % 3]) {
  44037. f = g,
  44038. p.push(i);
  44039. break
  44040. }
  44041. }
  44042. for (i = p.length - 1; i >= 0; i--) {
  44043. var m = p[i];
  44044. for (this.faces.splice(m, 1),
  44045. a = 0,
  44046. s = this.faceVertexUvs.length; a < s; a++)
  44047. this.faceVertexUvs[a].splice(m, 1)
  44048. }
  44049. var v = this.vertices.length - c.length;
  44050. return this.vertices = c,
  44051. v
  44052. },
  44053. sortFacesByMaterialIndex: function() {
  44054. function e(e, t) {
  44055. return e.materialIndex - t.materialIndex
  44056. }
  44057. for (var t = this.faces, i = t.length, n = 0; n < i; n++)
  44058. t[n]._id = n;
  44059. t.sort(e);
  44060. var r, o, a = this.faceVertexUvs[0], s = this.faceVertexUvs[1];
  44061. a && a.length === i && (r = []),
  44062. s && s.length === i && (o = []);
  44063. for (var n = 0; n < i; n++) {
  44064. var l = t[n]._id;
  44065. r && r.push(a[l]),
  44066. o && o.push(s[l])
  44067. }
  44068. r && (this.faceVertexUvs[0] = r),
  44069. o && (this.faceVertexUvs[1] = o)
  44070. },
  44071. toJSON: function() {
  44072. function e(e, t, i) {
  44073. return i ? e | 1 << t : e & ~(1 << t)
  44074. }
  44075. function t(e) {
  44076. var t = e.x.toString() + e.y.toString() + e.z.toString();
  44077. return void 0 !== d[t] ? d[t] : (d[t] = u.length / 3,
  44078. u.push(e.x, e.y, e.z),
  44079. d[t])
  44080. }
  44081. function i(e) {
  44082. var t = e.r.toString() + e.g.toString() + e.b.toString();
  44083. return void 0 !== f[t] ? f[t] : (f[t] = p.length,
  44084. p.push(e.getHex()),
  44085. f[t])
  44086. }
  44087. function n(e) {
  44088. var t = e.x.toString() + e.y.toString();
  44089. return void 0 !== m[t] ? m[t] : (m[t] = g.length / 2,
  44090. g.push(e.x, e.y),
  44091. m[t])
  44092. }
  44093. var r = {
  44094. metadata: {
  44095. version: 4.4,
  44096. type: "Geometry",
  44097. generator: "Geometry.toJSON"
  44098. }
  44099. };
  44100. if (r.uuid = this.uuid,
  44101. r.type = this.type,
  44102. "" !== this.name && (r.name = this.name),
  44103. void 0 !== this.parameters) {
  44104. var o = this.parameters;
  44105. for (var a in o)
  44106. void 0 !== o[a] && (r[a] = o[a]);
  44107. return r
  44108. }
  44109. for (var s = [], l = 0; l < this.vertices.length; l++) {
  44110. var c = this.vertices[l];
  44111. s.push(c.x, c.y, c.z)
  44112. }
  44113. for (var h = [], u = [], d = {}, p = [], f = {}, g = [], m = {}, l = 0; l < this.faces.length; l++) {
  44114. var v = this.faces[l]
  44115. , A = !0
  44116. , y = !1
  44117. , C = void 0 !== this.faceVertexUvs[0][l]
  44118. , I = v.normal.length() > 0
  44119. , E = v.vertexNormals.length > 0
  44120. , b = 1 !== v.color.r || 1 !== v.color.g || 1 !== v.color.b
  44121. , w = v.vertexColors.length > 0
  44122. , _ = 0;
  44123. if (_ = e(_, 0, 0),
  44124. _ = e(_, 1, A),
  44125. _ = e(_, 2, y),
  44126. _ = e(_, 3, C),
  44127. _ = e(_, 4, I),
  44128. _ = e(_, 5, E),
  44129. _ = e(_, 6, b),
  44130. _ = e(_, 7, w),
  44131. h.push(_),
  44132. h.push(v.a, v.b, v.c),
  44133. h.push(v.materialIndex),
  44134. C) {
  44135. var T = this.faceVertexUvs[0][l];
  44136. h.push(n(T[0]), n(T[1]), n(T[2]))
  44137. }
  44138. if (I && h.push(t(v.normal)),
  44139. E) {
  44140. var x = v.vertexNormals;
  44141. h.push(t(x[0]), t(x[1]), t(x[2]))
  44142. }
  44143. if (b && h.push(i(v.color)),
  44144. w) {
  44145. var S = v.vertexColors;
  44146. h.push(i(S[0]), i(S[1]), i(S[2]))
  44147. }
  44148. }
  44149. return r.data = {},
  44150. r.data.vertices = s,
  44151. r.data.normals = u,
  44152. p.length > 0 && (r.data.colors = p),
  44153. g.length > 0 && (r.data.uvs = [g]),
  44154. r.data.faces = h,
  44155. r
  44156. },
  44157. clone: function() {
  44158. return (new n.Geometry).copy(this)
  44159. },
  44160. copy: function(e) {
  44161. this.vertices = [],
  44162. this.faces = [],
  44163. this.faceVertexUvs = [[]];
  44164. for (var t = e.vertices, i = 0, n = t.length; i < n; i++)
  44165. this.vertices.push(t[i].clone());
  44166. for (var r = e.faces, i = 0, n = r.length; i < n; i++)
  44167. this.faces.push(r[i].clone());
  44168. for (var i = 0, n = e.faceVertexUvs.length; i < n; i++) {
  44169. var o = e.faceVertexUvs[i];
  44170. void 0 === this.faceVertexUvs[i] && (this.faceVertexUvs[i] = []);
  44171. for (var a = 0, s = o.length; a < s; a++) {
  44172. for (var l = o[a], c = [], h = 0, u = l.length; h < u; h++) {
  44173. var d = l[h];
  44174. c.push(d.clone())
  44175. }
  44176. this.faceVertexUvs[i].push(c)
  44177. }
  44178. }
  44179. return this
  44180. },
  44181. dispose: function() {
  44182. this.dispatchEvent({
  44183. type: "dispose"
  44184. })
  44185. }
  44186. },
  44187. n.EventDispatcher.prototype.apply(n.Geometry.prototype),
  44188. n.GeometryIdCount = 0,
  44189. n.DirectGeometry = function() {
  44190. Object.defineProperty(this, "id", {
  44191. value: n.GeometryIdCount++
  44192. }),
  44193. this.uuid = n.Math.generateUUID(),
  44194. this.name = "",
  44195. this.type = "DirectGeometry",
  44196. this.indices = [],
  44197. this.vertices = [],
  44198. this.normals = [],
  44199. this.colors = [],
  44200. this.uvs = [],
  44201. this.uvs2 = [],
  44202. this.groups = [],
  44203. this.morphTargets = {},
  44204. this.skinWeights = [],
  44205. this.skinIndices = [],
  44206. this.boundingBox = null,
  44207. this.boundingSphere = null,
  44208. this.verticesNeedUpdate = !1,
  44209. this.normalsNeedUpdate = !1,
  44210. this.colorsNeedUpdate = !1,
  44211. this.uvsNeedUpdate = !1,
  44212. this.groupsNeedUpdate = !1
  44213. }
  44214. ,
  44215. n.DirectGeometry.prototype = {
  44216. constructor: n.DirectGeometry,
  44217. computeBoundingBox: n.Geometry.prototype.computeBoundingBox,
  44218. computeBoundingSphere: n.Geometry.prototype.computeBoundingSphere,
  44219. computeFaceNormals: function() {
  44220. console.warn("THREE.DirectGeometry: computeFaceNormals() is not a method of this type of geometry.")
  44221. },
  44222. computeVertexNormals: function() {
  44223. console.warn("THREE.DirectGeometry: computeVertexNormals() is not a method of this type of geometry.")
  44224. },
  44225. computeGroups: function(e) {
  44226. for (var t, i, n = [], r = e.faces, o = 0; o < r.length; o++) {
  44227. var a = r[o];
  44228. a.materialIndex !== i && (i = a.materialIndex,
  44229. void 0 !== t && (t.count = 3 * o - t.start,
  44230. n.push(t)),
  44231. t = {
  44232. start: 3 * o,
  44233. materialIndex: i
  44234. })
  44235. }
  44236. void 0 !== t && (t.count = 3 * o - t.start,
  44237. n.push(t)),
  44238. this.groups = n
  44239. },
  44240. fromGeometry: function(e) {
  44241. var t, i = e.faces, r = e.vertices, o = e.faceVertexUvs, a = o[0] && o[0].length > 0, s = o[1] && o[1].length > 0, l = e.morphTargets, c = l.length;
  44242. if (c > 0) {
  44243. t = [];
  44244. for (var h = 0; h < c; h++)
  44245. t[h] = [];
  44246. this.morphTargets.position = t
  44247. }
  44248. var u, d = e.morphNormals, p = d.length;
  44249. if (p > 0) {
  44250. u = [];
  44251. for (var h = 0; h < p; h++)
  44252. u[h] = [];
  44253. this.morphTargets.normal = u
  44254. }
  44255. for (var f = e.skinIndices, g = e.skinWeights, m = f.length === r.length, v = g.length === r.length, h = 0; h < i.length; h++) {
  44256. var A = i[h];
  44257. this.vertices.push(r[A.a], r[A.b], r[A.c]);
  44258. var y = A.vertexNormals;
  44259. if (3 === y.length)
  44260. this.normals.push(y[0], y[1], y[2]);
  44261. else {
  44262. var C = A.normal;
  44263. this.normals.push(C, C, C)
  44264. }
  44265. var I = A.vertexColors;
  44266. if (3 === I.length)
  44267. this.colors.push(I[0], I[1], I[2]);
  44268. else {
  44269. var E = A.color;
  44270. this.colors.push(E, E, E)
  44271. }
  44272. if (a === !0) {
  44273. var b = o[0][h];
  44274. void 0 !== b ? this.uvs.push(b[0], b[1], b[2]) : (console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv ", h),
  44275. this.uvs.push(new n.Vector2, new n.Vector2, new n.Vector2))
  44276. }
  44277. if (s === !0) {
  44278. var b = o[1][h];
  44279. void 0 !== b ? this.uvs2.push(b[0], b[1], b[2]) : (console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv2 ", h),
  44280. this.uvs2.push(new n.Vector2, new n.Vector2, new n.Vector2))
  44281. }
  44282. for (var w = 0; w < c; w++) {
  44283. var _ = l[w].vertices;
  44284. t[w].push(_[A.a], _[A.b], _[A.c])
  44285. }
  44286. for (var w = 0; w < p; w++) {
  44287. var T = d[w].vertexNormals[h];
  44288. u[w].push(T.a, T.b, T.c)
  44289. }
  44290. m && this.skinIndices.push(f[A.a], f[A.b], f[A.c]),
  44291. v && this.skinWeights.push(g[A.a], g[A.b], g[A.c])
  44292. }
  44293. return this.computeGroups(e),
  44294. this.verticesNeedUpdate = e.verticesNeedUpdate,
  44295. this.normalsNeedUpdate = e.normalsNeedUpdate,
  44296. this.colorsNeedUpdate = e.colorsNeedUpdate,
  44297. this.uvsNeedUpdate = e.uvsNeedUpdate,
  44298. this.groupsNeedUpdate = e.groupsNeedUpdate,
  44299. this
  44300. },
  44301. dispose: function() {
  44302. this.dispatchEvent({
  44303. type: "dispose"
  44304. })
  44305. }
  44306. },
  44307. n.EventDispatcher.prototype.apply(n.DirectGeometry.prototype),
  44308. n.BufferGeometry = function() {
  44309. Object.defineProperty(this, "id", {
  44310. value: n.GeometryIdCount++
  44311. }),
  44312. this.uuid = n.Math.generateUUID(),
  44313. this.name = "",
  44314. this.type = "BufferGeometry",
  44315. this.index = null,
  44316. this.attributes = {},
  44317. this.morphAttributes = {},
  44318. this.groups = [],
  44319. this.boundingBox = null,
  44320. this.boundingSphere = null,
  44321. this.drawRange = {
  44322. start: 0,
  44323. count: 1 / 0
  44324. }
  44325. }
  44326. ,
  44327. n.BufferGeometry.prototype = {
  44328. constructor: n.BufferGeometry,
  44329. getIndex: function() {
  44330. return this.index
  44331. },
  44332. setIndex: function(e) {
  44333. this.index = e
  44334. },
  44335. addAttribute: function(e, t) {
  44336. return t instanceof n.BufferAttribute == !1 && t instanceof n.InterleavedBufferAttribute == !1 ? (console.warn("THREE.BufferGeometry: .addAttribute() now expects ( name, attribute )."),
  44337. void this.addAttribute(e, new n.BufferAttribute(arguments[1],arguments[2]))) : "index" === e ? (console.warn("THREE.BufferGeometry.addAttribute: Use .setIndex() for index attribute."),
  44338. void this.setIndex(t)) : (this.attributes[e] = t,
  44339. this)
  44340. },
  44341. getAttribute: function(e) {
  44342. return this.attributes[e]
  44343. },
  44344. removeAttribute: function(e) {
  44345. return delete this.attributes[e],
  44346. this
  44347. },
  44348. addGroup: function(e, t, i) {
  44349. this.groups.push({
  44350. start: e,
  44351. count: t,
  44352. materialIndex: void 0 !== i ? i : 0
  44353. })
  44354. },
  44355. clearGroups: function() {
  44356. this.groups = []
  44357. },
  44358. setDrawRange: function(e, t) {
  44359. this.drawRange.start = e,
  44360. this.drawRange.count = t
  44361. },
  44362. applyMatrix: function(e) {
  44363. var t = this.attributes.position;
  44364. void 0 !== t && (e.applyToVector3Array(t.array),
  44365. t.needsUpdate = !0);
  44366. var i = this.attributes.normal;
  44367. if (void 0 !== i) {
  44368. var r = (new n.Matrix3).getNormalMatrix(e);
  44369. r.applyToVector3Array(i.array),
  44370. i.needsUpdate = !0
  44371. }
  44372. return null !== this.boundingBox && this.computeBoundingBox(),
  44373. null !== this.boundingSphere && this.computeBoundingSphere(),
  44374. this
  44375. },
  44376. rotateX: function() {
  44377. var e;
  44378. return function(t) {
  44379. return void 0 === e && (e = new n.Matrix4),
  44380. e.makeRotationX(t),
  44381. this.applyMatrix(e),
  44382. this
  44383. }
  44384. }(),
  44385. rotateY: function() {
  44386. var e;
  44387. return function(t) {
  44388. return void 0 === e && (e = new n.Matrix4),
  44389. e.makeRotationY(t),
  44390. this.applyMatrix(e),
  44391. this
  44392. }
  44393. }(),
  44394. rotateZ: function() {
  44395. var e;
  44396. return function(t) {
  44397. return void 0 === e && (e = new n.Matrix4),
  44398. e.makeRotationZ(t),
  44399. this.applyMatrix(e),
  44400. this
  44401. }
  44402. }(),
  44403. translate: function() {
  44404. var e;
  44405. return function(t, i, r) {
  44406. return void 0 === e && (e = new n.Matrix4),
  44407. e.makeTranslation(t, i, r),
  44408. this.applyMatrix(e),
  44409. this
  44410. }
  44411. }(),
  44412. scale: function() {
  44413. var e;
  44414. return function(t, i, r) {
  44415. return void 0 === e && (e = new n.Matrix4),
  44416. e.makeScale(t, i, r),
  44417. this.applyMatrix(e),
  44418. this
  44419. }
  44420. }(),
  44421. lookAt: function() {
  44422. var e;
  44423. return function(t) {
  44424. void 0 === e && (e = new n.Object3D),
  44425. e.lookAt(t),
  44426. e.updateMatrix(),
  44427. this.applyMatrix(e.matrix)
  44428. }
  44429. }(),
  44430. center: function() {
  44431. this.computeBoundingBox();
  44432. var e = this.boundingBox.center().negate();
  44433. return this.translate(e.x, e.y, e.z),
  44434. e
  44435. },
  44436. setFromObject: function(e) {
  44437. var t = e.geometry;
  44438. if (e instanceof n.Points || e instanceof n.Line) {
  44439. var i = new n.Float32Attribute(3 * t.vertices.length,3)
  44440. , r = new n.Float32Attribute(3 * t.colors.length,3);
  44441. if (this.addAttribute("position", i.copyVector3sArray(t.vertices)),
  44442. this.addAttribute("color", r.copyColorsArray(t.colors)),
  44443. t.lineDistances && t.lineDistances.length === t.vertices.length) {
  44444. var o = new n.Float32Attribute(t.lineDistances.length,1);
  44445. this.addAttribute("lineDistance", o.copyArray(t.lineDistances))
  44446. }
  44447. null !== t.boundingSphere && (this.boundingSphere = t.boundingSphere.clone()),
  44448. null !== t.boundingBox && (this.boundingBox = t.boundingBox.clone())
  44449. } else
  44450. e instanceof n.Mesh && t instanceof n.Geometry && this.fromGeometry(t);
  44451. return this
  44452. },
  44453. updateFromObject: function(e) {
  44454. var t = e.geometry;
  44455. if (e instanceof n.Mesh) {
  44456. var i = t.__directGeometry;
  44457. if (void 0 === i)
  44458. return this.fromGeometry(t);
  44459. i.verticesNeedUpdate = t.verticesNeedUpdate,
  44460. i.normalsNeedUpdate = t.normalsNeedUpdate,
  44461. i.colorsNeedUpdate = t.colorsNeedUpdate,
  44462. i.uvsNeedUpdate = t.uvsNeedUpdate,
  44463. i.groupsNeedUpdate = t.groupsNeedUpdate,
  44464. t.verticesNeedUpdate = !1,
  44465. t.normalsNeedUpdate = !1,
  44466. t.colorsNeedUpdate = !1,
  44467. t.uvsNeedUpdate = !1,
  44468. t.groupsNeedUpdate = !1,
  44469. t = i
  44470. }
  44471. if (t.verticesNeedUpdate === !0) {
  44472. var r = this.attributes.position;
  44473. void 0 !== r && (r.copyVector3sArray(t.vertices),
  44474. r.needsUpdate = !0),
  44475. t.verticesNeedUpdate = !1
  44476. }
  44477. if (t.normalsNeedUpdate === !0) {
  44478. var r = this.attributes.normal;
  44479. void 0 !== r && (r.copyVector3sArray(t.normals),
  44480. r.needsUpdate = !0),
  44481. t.normalsNeedUpdate = !1
  44482. }
  44483. if (t.colorsNeedUpdate === !0) {
  44484. var r = this.attributes.color;
  44485. void 0 !== r && (r.copyColorsArray(t.colors),
  44486. r.needsUpdate = !0),
  44487. t.colorsNeedUpdate = !1
  44488. }
  44489. if (t.uvsNeedUpdate) {
  44490. var r = this.attributes.uv;
  44491. void 0 !== r && (r.copyVector2sArray(t.uvs),
  44492. r.needsUpdate = !0),
  44493. t.uvsNeedUpdate = !1
  44494. }
  44495. if (t.lineDistancesNeedUpdate) {
  44496. var r = this.attributes.lineDistance;
  44497. void 0 !== r && (r.copyArray(t.lineDistances),
  44498. r.needsUpdate = !0),
  44499. t.lineDistancesNeedUpdate = !1
  44500. }
  44501. return t.groupsNeedUpdate && (t.computeGroups(e.geometry),
  44502. this.groups = t.groups,
  44503. t.groupsNeedUpdate = !1),
  44504. this
  44505. },
  44506. fromGeometry: function(e) {
  44507. return e.__directGeometry = (new n.DirectGeometry).fromGeometry(e),
  44508. this.fromDirectGeometry(e.__directGeometry)
  44509. },
  44510. fromDirectGeometry: function(e) {
  44511. var t = new Float32Array(3 * e.vertices.length);
  44512. if (this.addAttribute("position", new n.BufferAttribute(t,3).copyVector3sArray(e.vertices)),
  44513. e.normals.length > 0) {
  44514. var i = new Float32Array(3 * e.normals.length);
  44515. this.addAttribute("normal", new n.BufferAttribute(i,3).copyVector3sArray(e.normals))
  44516. }
  44517. if (e.colors.length > 0) {
  44518. var r = new Float32Array(3 * e.colors.length);
  44519. this.addAttribute("color", new n.BufferAttribute(r,3).copyColorsArray(e.colors))
  44520. }
  44521. if (e.uvs.length > 0) {
  44522. var o = new Float32Array(2 * e.uvs.length);
  44523. this.addAttribute("uv", new n.BufferAttribute(o,2).copyVector2sArray(e.uvs))
  44524. }
  44525. if (e.uvs2.length > 0) {
  44526. var a = new Float32Array(2 * e.uvs2.length);
  44527. this.addAttribute("uv2", new n.BufferAttribute(a,2).copyVector2sArray(e.uvs2))
  44528. }
  44529. if (e.indices.length > 0) {
  44530. var s = e.vertices.length > 65535 ? Uint32Array : Uint16Array
  44531. , l = new s(3 * e.indices.length);
  44532. this.setIndex(new n.BufferAttribute(l,1).copyIndicesArray(e.indices))
  44533. }
  44534. this.groups = e.groups;
  44535. for (var c in e.morphTargets) {
  44536. for (var h = [], u = e.morphTargets[c], d = 0, p = u.length; d < p; d++) {
  44537. var f = u[d]
  44538. , g = new n.Float32Attribute(3 * f.length,3);
  44539. h.push(g.copyVector3sArray(f))
  44540. }
  44541. this.morphAttributes[c] = h
  44542. }
  44543. if (e.skinIndices.length > 0) {
  44544. var m = new n.Float32Attribute(4 * e.skinIndices.length,4);
  44545. this.addAttribute("skinIndex", m.copyVector4sArray(e.skinIndices))
  44546. }
  44547. if (e.skinWeights.length > 0) {
  44548. var v = new n.Float32Attribute(4 * e.skinWeights.length,4);
  44549. this.addAttribute("skinWeight", v.copyVector4sArray(e.skinWeights))
  44550. }
  44551. return null !== e.boundingSphere && (this.boundingSphere = e.boundingSphere.clone()),
  44552. null !== e.boundingBox && (this.boundingBox = e.boundingBox.clone()),
  44553. this
  44554. },
  44555. computeBoundingBox: function() {
  44556. new n.Vector3;
  44557. return function() {
  44558. null === this.boundingBox && (this.boundingBox = new n.Box3);
  44559. var e = this.attributes.position.array;
  44560. e && this.boundingBox.setFromArray(e),
  44561. void 0 !== e && 0 !== e.length || (this.boundingBox.min.set(0, 0, 0),
  44562. this.boundingBox.max.set(0, 0, 0)),
  44563. (isNaN(this.boundingBox.min.x) || isNaN(this.boundingBox.min.y) || isNaN(this.boundingBox.min.z)) && console.error('THREE.BufferGeometry.computeBoundingBox: Computed min/max have NaN values. The "position" attribute is likely to have NaN values.', this)
  44564. }
  44565. }(),
  44566. computeBoundingSphere: function() {
  44567. var e = new n.Box3
  44568. , t = new n.Vector3;
  44569. return function() {
  44570. null === this.boundingSphere && (this.boundingSphere = new n.Sphere);
  44571. var i = this.attributes.position.array;
  44572. if (i) {
  44573. var r = this.boundingSphere.center;
  44574. e.setFromArray(i),
  44575. e.center(r);
  44576. for (var o = 0, a = 0, s = i.length; a < s; a += 3)
  44577. t.fromArray(i, a),
  44578. o = Math.max(o, r.distanceToSquared(t));
  44579. this.boundingSphere.radius = Math.sqrt(o),
  44580. isNaN(this.boundingSphere.radius) && console.error('THREE.BufferGeometry.computeBoundingSphere(): Computed radius is NaN. The "position" attribute is likely to have NaN values.', this)
  44581. }
  44582. }
  44583. }(),
  44584. computeFaceNormals: function() {},
  44585. computeVertexNormals: function() {
  44586. var e = this.index
  44587. , t = this.attributes
  44588. , i = this.groups;
  44589. if (t.position) {
  44590. var r = t.position.array;
  44591. if (void 0 === t.normal)
  44592. this.addAttribute("normal", new n.BufferAttribute(new Float32Array(r.length),3));
  44593. else
  44594. for (var o = t.normal.array, a = 0, s = o.length; a < s; a++)
  44595. o[a] = 0;
  44596. var l, c, h, u = t.normal.array, d = new n.Vector3, p = new n.Vector3, f = new n.Vector3, g = new n.Vector3, m = new n.Vector3;
  44597. if (e) {
  44598. var v = e.array;
  44599. 0 === i.length && this.addGroup(0, v.length);
  44600. for (var A = 0, y = i.length; A < y; ++A)
  44601. for (var C = i[A], I = C.start, E = C.count, a = I, s = I + E; a < s; a += 3)
  44602. l = 3 * v[a + 0],
  44603. c = 3 * v[a + 1],
  44604. h = 3 * v[a + 2],
  44605. d.fromArray(r, l),
  44606. p.fromArray(r, c),
  44607. f.fromArray(r, h),
  44608. g.subVectors(f, p),
  44609. m.subVectors(d, p),
  44610. g.cross(m),
  44611. u[l] += g.x,
  44612. u[l + 1] += g.y,
  44613. u[l + 2] += g.z,
  44614. u[c] += g.x,
  44615. u[c + 1] += g.y,
  44616. u[c + 2] += g.z,
  44617. u[h] += g.x,
  44618. u[h + 1] += g.y,
  44619. u[h + 2] += g.z
  44620. } else
  44621. for (var a = 0, s = r.length; a < s; a += 9)
  44622. d.fromArray(r, a),
  44623. p.fromArray(r, a + 3),
  44624. f.fromArray(r, a + 6),
  44625. g.subVectors(f, p),
  44626. m.subVectors(d, p),
  44627. g.cross(m),
  44628. u[a] = g.x,
  44629. u[a + 1] = g.y,
  44630. u[a + 2] = g.z,
  44631. u[a + 3] = g.x,
  44632. u[a + 4] = g.y,
  44633. u[a + 5] = g.z,
  44634. u[a + 6] = g.x,
  44635. u[a + 7] = g.y,
  44636. u[a + 8] = g.z;
  44637. this.normalizeNormals(),
  44638. t.normal.needsUpdate = !0
  44639. }
  44640. },
  44641. merge: function(e, t) {
  44642. if (e instanceof n.BufferGeometry == !1)
  44643. return void console.error("THREE.BufferGeometry.merge(): geometry not an instance of THREE.BufferGeometry.", e);
  44644. void 0 === t && (t = 0);
  44645. var i = this.attributes;
  44646. for (var r in i)
  44647. if (void 0 !== e.attributes[r])
  44648. for (var o = i[r], a = o.array, s = e.attributes[r], l = s.array, c = s.itemSize, h = 0, u = c * t; h < l.length; h++,
  44649. u++)
  44650. a[u] = l[h];
  44651. return this
  44652. },
  44653. normalizeNormals: function() {
  44654. for (var e, t, i, n, r = this.attributes.normal.array, o = 0, a = r.length; o < a; o += 3)
  44655. e = r[o],
  44656. t = r[o + 1],
  44657. i = r[o + 2],
  44658. n = 1 / Math.sqrt(e * e + t * t + i * i),
  44659. r[o] *= n,
  44660. r[o + 1] *= n,
  44661. r[o + 2] *= n
  44662. },
  44663. toNonIndexed: function() {
  44664. if (null === this.index)
  44665. return console.warn("THREE.BufferGeometry.toNonIndexed(): Geometry is already non-indexed."),
  44666. this;
  44667. var e = new n.BufferGeometry
  44668. , t = this.index.array
  44669. , i = this.attributes;
  44670. for (var r in i) {
  44671. for (var o = i[r], a = o.array, s = o.itemSize, l = new a.constructor(t.length * s), c = 0, h = 0, u = 0, d = t.length; u < d; u++) {
  44672. c = t[u] * s;
  44673. for (var p = 0; p < s; p++)
  44674. l[h++] = a[c++]
  44675. }
  44676. e.addAttribute(r, new n.BufferAttribute(l,s))
  44677. }
  44678. return e
  44679. },
  44680. toJSON: function() {
  44681. var e = {
  44682. metadata: {
  44683. version: 4.4,
  44684. type: "BufferGeometry",
  44685. generator: "BufferGeometry.toJSON"
  44686. }
  44687. };
  44688. if (e.uuid = this.uuid,
  44689. e.type = this.type,
  44690. "" !== this.name && (e.name = this.name),
  44691. void 0 !== this.parameters) {
  44692. var t = this.parameters;
  44693. for (var i in t)
  44694. void 0 !== t[i] && (e[i] = t[i]);
  44695. return e
  44696. }
  44697. e.data = {
  44698. attributes: {}
  44699. };
  44700. var n = this.index;
  44701. if (null !== n) {
  44702. var r = Array.prototype.slice.call(n.array);
  44703. e.data.index = {
  44704. type: n.array.constructor.name,
  44705. array: r
  44706. }
  44707. }
  44708. var o = this.attributes;
  44709. for (var i in o) {
  44710. var a = o[i]
  44711. , r = Array.prototype.slice.call(a.array);
  44712. e.data.attributes[i] = {
  44713. itemSize: a.itemSize,
  44714. type: a.array.constructor.name,
  44715. array: r
  44716. }
  44717. }
  44718. var s = this.groups;
  44719. s.length > 0 && (e.data.groups = JSON.parse(JSON.stringify(s)));
  44720. var l = this.boundingSphere;
  44721. return null !== l && (e.data.boundingSphere = {
  44722. center: l.center.toArray(),
  44723. radius: l.radius
  44724. }),
  44725. e
  44726. },
  44727. clone: function() {
  44728. return (new n.BufferGeometry).copy(this)
  44729. },
  44730. copy: function(e) {
  44731. var t = e.index;
  44732. null !== t && this.setIndex(t.clone());
  44733. var i = e.attributes;
  44734. for (var n in i) {
  44735. var r = i[n];
  44736. this.addAttribute(n, r.clone())
  44737. }
  44738. for (var o = e.groups, a = 0, s = o.length; a < s; a++) {
  44739. var l = o[a];
  44740. this.addGroup(l.start, l.count)
  44741. }
  44742. return this
  44743. },
  44744. dispose: function() {
  44745. this.dispatchEvent({
  44746. type: "dispose"
  44747. })
  44748. }
  44749. },
  44750. n.EventDispatcher.prototype.apply(n.BufferGeometry.prototype),
  44751. n.BufferGeometry.MaxIndex = 65535,
  44752. n.InstancedBufferGeometry = function() {
  44753. n.BufferGeometry.call(this),
  44754. this.type = "InstancedBufferGeometry",
  44755. this.maxInstancedCount = void 0
  44756. }
  44757. ,
  44758. n.InstancedBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  44759. n.InstancedBufferGeometry.prototype.constructor = n.InstancedBufferGeometry,
  44760. n.InstancedBufferGeometry.prototype.addGroup = function(e, t, i) {
  44761. this.groups.push({
  44762. start: e,
  44763. count: t,
  44764. instances: i
  44765. })
  44766. }
  44767. ,
  44768. n.InstancedBufferGeometry.prototype.copy = function(e) {
  44769. var t = e.index;
  44770. null !== t && this.setIndex(t.clone());
  44771. var i = e.attributes;
  44772. for (var n in i) {
  44773. var r = i[n];
  44774. this.addAttribute(n, r.clone())
  44775. }
  44776. for (var o = e.groups, a = 0, s = o.length; a < s; a++) {
  44777. var l = o[a];
  44778. this.addGroup(l.start, l.count, l.instances)
  44779. }
  44780. return this
  44781. }
  44782. ,
  44783. n.EventDispatcher.prototype.apply(n.InstancedBufferGeometry.prototype),
  44784. n.Uniform = function(e, t) {
  44785. this.type = e,
  44786. this.value = t,
  44787. this.dynamic = !1
  44788. }
  44789. ,
  44790. n.Uniform.prototype = {
  44791. constructor: n.Uniform,
  44792. onUpdate: function(e) {
  44793. return this.dynamic = !0,
  44794. this.onUpdateCallback = e,
  44795. this
  44796. }
  44797. },
  44798. n.AnimationClip = function(e, t, i) {
  44799. this.name = e || n.Math.generateUUID(),
  44800. this.tracks = i,
  44801. this.duration = void 0 !== t ? t : -1,
  44802. this.duration < 0 && this.resetDuration(),
  44803. this.trim(),
  44804. this.optimize()
  44805. }
  44806. ,
  44807. n.AnimationClip.prototype = {
  44808. constructor: n.AnimationClip,
  44809. resetDuration: function() {
  44810. for (var e = this.tracks, t = 0, i = 0, n = e.length; i !== n; ++i) {
  44811. var r = this.tracks[i];
  44812. t = Math.max(t, r.times[r.times.length - 1])
  44813. }
  44814. this.duration = t
  44815. },
  44816. trim: function() {
  44817. for (var e = 0; e < this.tracks.length; e++)
  44818. this.tracks[e].trim(0, this.duration);
  44819. return this
  44820. },
  44821. optimize: function() {
  44822. for (var e = 0; e < this.tracks.length; e++)
  44823. this.tracks[e].optimize();
  44824. return this
  44825. }
  44826. },
  44827. Object.assign(n.AnimationClip, {
  44828. parse: function(e) {
  44829. for (var t = [], i = e.tracks, r = 1 / (e.fps || 1), o = 0, a = i.length; o !== a; ++o)
  44830. t.push(n.KeyframeTrack.parse(i[o]).scale(r));
  44831. return new n.AnimationClip(e.name,e.duration,t)
  44832. },
  44833. toJSON: function(e) {
  44834. for (var t = [], i = e.tracks, r = {
  44835. name: e.name,
  44836. duration: e.duration,
  44837. tracks: t
  44838. }, o = 0, a = i.length; o !== a; ++o)
  44839. t.push(n.KeyframeTrack.toJSON(i[o]));
  44840. return r
  44841. },
  44842. CreateFromMorphTargetSequence: function(e, t, i) {
  44843. for (var r = t.length, o = [], a = 0; a < r; a++) {
  44844. var s = []
  44845. , l = [];
  44846. s.push((a + r - 1) % r, a, (a + 1) % r),
  44847. l.push(0, 1, 0);
  44848. var c = n.AnimationUtils.getKeyframeOrder(s);
  44849. s = n.AnimationUtils.sortedArray(s, 1, c),
  44850. l = n.AnimationUtils.sortedArray(l, 1, c),
  44851. 0 === s[0] && (s.push(r),
  44852. l.push(l[0])),
  44853. o.push(new n.NumberKeyframeTrack(".morphTargetInfluences[" + t[a].name + "]",s,l).scale(1 / i))
  44854. }
  44855. return new n.AnimationClip(e,-1,o)
  44856. },
  44857. findByName: function(e, t) {
  44858. for (var i = 0; i < e.length; i++)
  44859. if (e[i].name === t)
  44860. return e[i];
  44861. return null
  44862. },
  44863. CreateClipsFromMorphTargetSequences: function(e, t) {
  44864. for (var i = {}, r = /^([\w-]*?)([\d]+)$/, o = 0, a = e.length; o < a; o++) {
  44865. var s = e[o]
  44866. , l = s.name.match(r);
  44867. if (l && l.length > 1) {
  44868. var c = l[1]
  44869. , h = i[c];
  44870. h || (i[c] = h = []),
  44871. h.push(s)
  44872. }
  44873. }
  44874. var u = [];
  44875. for (var c in i)
  44876. u.push(n.AnimationClip.CreateFromMorphTargetSequence(c, i[c], t));
  44877. return u
  44878. },
  44879. parseAnimation: function(e, t, i) {
  44880. if (!e)
  44881. return console.error(" no animation in JSONLoader data"),
  44882. null;
  44883. for (var r = function(e, t, i, r, o) {
  44884. if (0 !== i.length) {
  44885. var a = []
  44886. , s = [];
  44887. n.AnimationUtils.flattenJSON(i, a, s, r),
  44888. 0 !== a.length && o.push(new e(t,a,s))
  44889. }
  44890. }, o = [], a = e.name || "default", s = e.length || -1, l = e.fps || 30, c = e.hierarchy || [], h = 0; h < c.length; h++) {
  44891. var u = c[h].keys;
  44892. if (u && 0 != u.length)
  44893. if (u[0].morphTargets) {
  44894. for (var d = {}, p = 0; p < u.length; p++)
  44895. if (u[p].morphTargets)
  44896. for (var f = 0; f < u[p].morphTargets.length; f++)
  44897. d[u[p].morphTargets[f]] = -1;
  44898. for (var g in d) {
  44899. for (var m = [], v = [], f = 0; f !== u[p].morphTargets.length; ++f) {
  44900. var A = u[p];
  44901. m.push(A.time),
  44902. v.push(A.morphTarget === g ? 1 : 0)
  44903. }
  44904. o.push(new n.NumberKeyframeTrack(".morphTargetInfluence[" + g + "]",m,v))
  44905. }
  44906. s = d.length * (l || 1)
  44907. } else {
  44908. var y = ".bones[" + t[h].name + "]";
  44909. r(n.VectorKeyframeTrack, y + ".position", u, "pos", o),
  44910. r(n.QuaternionKeyframeTrack, y + ".quaternion", u, "rot", o),
  44911. r(n.VectorKeyframeTrack, y + ".scale", u, "scl", o)
  44912. }
  44913. }
  44914. if (0 === o.length)
  44915. return null;
  44916. var C = new n.AnimationClip(a,s,o);
  44917. return C
  44918. }
  44919. }),
  44920. n.AnimationMixer = function(e) {
  44921. this._root = e,
  44922. this._initMemoryManager(),
  44923. this._accuIndex = 0,
  44924. this.time = 0,
  44925. this.timeScale = 1
  44926. }
  44927. ,
  44928. n.AnimationMixer.prototype = {
  44929. constructor: n.AnimationMixer,
  44930. clipAction: function(e, t) {
  44931. var i, r = t || this._root, o = r.uuid, a = "string" == typeof e ? e : e.name, s = e !== a ? e : null, l = this._actionsByClip[a];
  44932. if (void 0 !== l) {
  44933. var c = l.actionByRoot[o];
  44934. if (void 0 !== c)
  44935. return c;
  44936. if (i = l.knownActions[0],
  44937. s = i._clip,
  44938. e !== a && e !== s)
  44939. throw new Error("Different clips with the same name detected!")
  44940. }
  44941. if (null === s)
  44942. return null;
  44943. var h = new n.AnimationMixer._Action(this,s,t);
  44944. return this._bindAction(h, i),
  44945. this._addInactiveAction(h, a, o),
  44946. h
  44947. },
  44948. existingAction: function(e, t) {
  44949. var i = t || this._root
  44950. , n = i.uuid
  44951. , r = "string" == typeof e ? e : e.name
  44952. , o = this._actionsByClip[r];
  44953. return void 0 !== o ? o.actionByRoot[n] || null : null
  44954. },
  44955. stopAllAction: function() {
  44956. var e = this._actions
  44957. , t = this._nActiveActions
  44958. , i = this._bindings
  44959. , n = this._nActiveBindings;
  44960. this._nActiveActions = 0,
  44961. this._nActiveBindings = 0;
  44962. for (var r = 0; r !== t; ++r)
  44963. e[r].reset();
  44964. for (var r = 0; r !== n; ++r)
  44965. i[r].useCount = 0;
  44966. return this
  44967. },
  44968. update: function(e) {
  44969. e *= this.timeScale;
  44970. for (var t = this._actions, i = this._nActiveActions, n = this.time += e, r = Math.sign(e), o = this._accuIndex ^= 1, a = 0; a !== i; ++a) {
  44971. var s = t[a];
  44972. s.enabled && s._update(n, e, r, o)
  44973. }
  44974. for (var l = this._bindings, c = this._nActiveBindings, a = 0; a !== c; ++a)
  44975. l[a].apply(o);
  44976. return this
  44977. },
  44978. getRoot: function() {
  44979. return this._root
  44980. },
  44981. uncacheClip: function(e) {
  44982. var t = this._actions
  44983. , i = e.name
  44984. , n = this._actionsByClip
  44985. , r = n[i];
  44986. if (void 0 !== r) {
  44987. for (var o = r.knownActions, a = 0, s = o.length; a !== s; ++a) {
  44988. var l = o[a];
  44989. this._deactivateAction(l);
  44990. var c = l._cacheIndex
  44991. , h = t[t.length - 1];
  44992. l._cacheIndex = null,
  44993. l._byClipCacheIndex = null,
  44994. h._cacheIndex = c,
  44995. t[c] = h,
  44996. t.pop(),
  44997. this._removeInactiveBindingsForAction(l)
  44998. }
  44999. delete n[i]
  45000. }
  45001. },
  45002. uncacheRoot: function(e) {
  45003. var t = e.uuid
  45004. , i = this._actionsByClip;
  45005. for (var n in i) {
  45006. var r = i[n].actionByRoot
  45007. , o = r[t];
  45008. void 0 !== o && (this._deactivateAction(o),
  45009. this._removeInactiveAction(o))
  45010. }
  45011. var a = this._bindingsByRootAndName
  45012. , s = a[t];
  45013. if (void 0 !== s)
  45014. for (var l in s) {
  45015. var c = s[l];
  45016. c.restoreOriginalState(),
  45017. this._removeInactiveBinding(c)
  45018. }
  45019. },
  45020. uncacheAction: function(e, t) {
  45021. var i = this.existingAction(e, t);
  45022. null !== i && (this._deactivateAction(i),
  45023. this._removeInactiveAction(i))
  45024. }
  45025. },
  45026. n.EventDispatcher.prototype.apply(n.AnimationMixer.prototype),
  45027. n.AnimationMixer._Action = function(e, t, i) {
  45028. this._mixer = e,
  45029. this._clip = t,
  45030. this._localRoot = i || null;
  45031. for (var r = t.tracks, o = r.length, a = new Array(o), s = {
  45032. endingStart: n.ZeroCurvatureEnding,
  45033. endingEnd: n.ZeroCurvatureEnding
  45034. }, l = 0; l !== o; ++l) {
  45035. var c = r[l].createInterpolant(null);
  45036. a[l] = c,
  45037. c.settings = s
  45038. }
  45039. this._interpolantSettings = s,
  45040. this._interpolants = a,
  45041. this._propertyBindings = new Array(o),
  45042. this._cacheIndex = null,
  45043. this._byClipCacheIndex = null,
  45044. this._timeScaleInterpolant = null,
  45045. this._weightInterpolant = null,
  45046. this.loop = n.LoopRepeat,
  45047. this._loopCount = -1,
  45048. this._startTime = null,
  45049. this.time = 0,
  45050. this.timeScale = 1,
  45051. this._effectiveTimeScale = 1,
  45052. this.weight = 1,
  45053. this._effectiveWeight = 1,
  45054. this.repetitions = 1 / 0,
  45055. this.paused = !1,
  45056. this.enabled = !0,
  45057. this.clampWhenFinished = !1,
  45058. this.zeroSlopeAtStart = !0,
  45059. this.zeroSlopeAtEnd = !0
  45060. }
  45061. ,
  45062. n.AnimationMixer._Action.prototype = {
  45063. constructor: n.AnimationMixer._Action,
  45064. play: function() {
  45065. return this._mixer._activateAction(this),
  45066. this
  45067. },
  45068. stop: function() {
  45069. return this._mixer._deactivateAction(this),
  45070. this.reset()
  45071. },
  45072. reset: function() {
  45073. return this.paused = !1,
  45074. this.enabled = !0,
  45075. this.time = 0,
  45076. this._loopCount = -1,
  45077. this._startTime = null,
  45078. this.stopFading().stopWarping()
  45079. },
  45080. isRunning: function() {
  45081. this._startTime;
  45082. return this.enabled && !this.paused && 0 !== this.timeScale && null === this._startTime && this._mixer._isActiveAction(this)
  45083. },
  45084. isScheduled: function() {
  45085. return this._mixer._isActiveAction(this)
  45086. },
  45087. startAt: function(e) {
  45088. return this._startTime = e,
  45089. this
  45090. },
  45091. setLoop: function(e, t) {
  45092. return this.loop = e,
  45093. this.repetitions = t,
  45094. this
  45095. },
  45096. setEffectiveWeight: function(e) {
  45097. return this.weight = e,
  45098. this._effectiveWeight = this.enabled ? e : 0,
  45099. this.stopFading()
  45100. },
  45101. getEffectiveWeight: function() {
  45102. return this._effectiveWeight
  45103. },
  45104. fadeIn: function(e) {
  45105. return this._scheduleFading(e, 0, 1)
  45106. },
  45107. fadeOut: function(e) {
  45108. return this._scheduleFading(e, 1, 0)
  45109. },
  45110. crossFadeFrom: function(e, t, i) {
  45111. this._mixer;
  45112. if (e.fadeOut(t),
  45113. this.fadeIn(t),
  45114. i) {
  45115. var n = this._clip.duration
  45116. , r = e._clip.duration
  45117. , o = r / n
  45118. , a = n / r;
  45119. e.warp(1, o, t),
  45120. this.warp(a, 1, t)
  45121. }
  45122. return this
  45123. },
  45124. crossFadeTo: function(e, t, i) {
  45125. return e.crossFadeFrom(this, t, i)
  45126. },
  45127. stopFading: function() {
  45128. var e = this._weightInterpolant;
  45129. return null !== e && (this._weightInterpolant = null,
  45130. this._mixer._takeBackControlInterpolant(e)),
  45131. this
  45132. },
  45133. setEffectiveTimeScale: function(e) {
  45134. return this.timeScale = e,
  45135. this._effectiveTimeScale = this.paused ? 0 : e,
  45136. this.stopWarping()
  45137. },
  45138. getEffectiveTimeScale: function() {
  45139. return this._effectiveTimeScale
  45140. },
  45141. setDuration: function(e) {
  45142. return this.timeScale = this._clip.duration / e,
  45143. this.stopWarping()
  45144. },
  45145. syncWith: function(e) {
  45146. return this.time = e.time,
  45147. this.timeScale = e.timeScale,
  45148. this.stopWarping()
  45149. },
  45150. halt: function(e) {
  45151. return this.warp(this._currentTimeScale, 0, e)
  45152. },
  45153. warp: function(e, t, i) {
  45154. var n = this._mixer
  45155. , r = n.time
  45156. , o = this._timeScaleInterpolant
  45157. , a = this.timeScale;
  45158. null === o && (o = n._lendControlInterpolant(),
  45159. this._timeScaleInterpolant = o);
  45160. var s = o.parameterPositions
  45161. , l = o.sampleValues;
  45162. return s[0] = r,
  45163. s[1] = r + i,
  45164. l[0] = e / a,
  45165. l[1] = t / a,
  45166. this
  45167. },
  45168. stopWarping: function() {
  45169. var e = this._timeScaleInterpolant;
  45170. return null !== e && (this._timeScaleInterpolant = null,
  45171. this._mixer._takeBackControlInterpolant(e)),
  45172. this
  45173. },
  45174. getMixer: function() {
  45175. return this._mixer
  45176. },
  45177. getClip: function() {
  45178. return this._clip
  45179. },
  45180. getRoot: function() {
  45181. return this._localRoot || this._mixer._root
  45182. },
  45183. _update: function(e, t, i, n) {
  45184. var r = this._startTime;
  45185. if (null !== r) {
  45186. var o = (e - r) * i;
  45187. if (o < 0 || 0 === i)
  45188. return;
  45189. this._startTime = null,
  45190. t = i * o
  45191. }
  45192. t *= this._updateTimeScale(e);
  45193. var a = this._updateTime(t)
  45194. , s = this._updateWeight(e);
  45195. if (s > 0)
  45196. for (var l = this._interpolants, c = this._propertyBindings, h = 0, u = l.length; h !== u; ++h)
  45197. l[h].evaluate(a),
  45198. c[h].accumulate(n, s)
  45199. },
  45200. _updateWeight: function(e) {
  45201. var t = 0;
  45202. if (this.enabled) {
  45203. t = this.weight;
  45204. var i = this._weightInterpolant;
  45205. if (null !== i) {
  45206. var n = i.evaluate(e)[0];
  45207. t *= n,
  45208. e > i.parameterPositions[1] && (this.stopFading(),
  45209. 0 === n && (this.enabled = !1))
  45210. }
  45211. }
  45212. return this._effectiveWeight = t,
  45213. t
  45214. },
  45215. _updateTimeScale: function(e) {
  45216. var t = 0;
  45217. if (!this.paused) {
  45218. t = this.timeScale;
  45219. var i = this._timeScaleInterpolant;
  45220. if (null !== i) {
  45221. var n = i.evaluate(e)[0];
  45222. t *= n,
  45223. e > i.parameterPositions[1] && (this.stopWarping(),
  45224. 0 === t ? this.pause = !0 : this.timeScale = t)
  45225. }
  45226. }
  45227. return this._effectiveTimeScale = t,
  45228. t
  45229. },
  45230. _updateTime: function(e) {
  45231. var t = this.time + e;
  45232. if (0 === e)
  45233. return t;
  45234. var i = this._clip.duration
  45235. , r = this.loop
  45236. , o = this._loopCount
  45237. , a = !1;
  45238. switch (r) {
  45239. case n.LoopOnce:
  45240. if (o === -1 && (this.loopCount = 0,
  45241. this._setEndings(!0, !0, !1)),
  45242. t >= i)
  45243. t = i;
  45244. else {
  45245. if (!(t < 0))
  45246. break;
  45247. t = 0
  45248. }
  45249. this.clampWhenFinished ? this.pause = !0 : this.enabled = !1,
  45250. this._mixer.dispatchEvent({
  45251. type: "finished",
  45252. action: this,
  45253. direction: e < 0 ? -1 : 1
  45254. });
  45255. break;
  45256. case n.LoopPingPong:
  45257. a = !0;
  45258. case n.LoopRepeat:
  45259. if (o === -1 && (e > 0 ? (o = 0,
  45260. this._setEndings(!0, 0 === this.repetitions, a)) : this._setEndings(0 === this.repetitions, !0, a)),
  45261. t >= i || t < 0) {
  45262. var s = Math.floor(t / i);
  45263. t -= i * s,
  45264. o += Math.abs(s);
  45265. var l = this.repetitions - o;
  45266. if (l < 0) {
  45267. this.clampWhenFinished ? this.paused = !0 : this.enabled = !1,
  45268. t = e > 0 ? i : 0,
  45269. this._mixer.dispatchEvent({
  45270. type: "finished",
  45271. action: this,
  45272. direction: e > 0 ? 1 : -1
  45273. });
  45274. break
  45275. }
  45276. if (0 === l) {
  45277. var c = e < 0;
  45278. this._setEndings(c, !c, a)
  45279. } else
  45280. this._setEndings(!1, !1, a);
  45281. this._loopCount = o,
  45282. this._mixer.dispatchEvent({
  45283. type: "loop",
  45284. action: this,
  45285. loopDelta: s
  45286. })
  45287. }
  45288. if (r === n.LoopPingPong && 1 === (1 & o))
  45289. return this.time = t,
  45290. i - t
  45291. }
  45292. return this.time = t,
  45293. t
  45294. },
  45295. _setEndings: function(e, t, i) {
  45296. var r = this._interpolantSettings;
  45297. i ? (r.endingStart = n.ZeroSlopeEnding,
  45298. r.endingEnd = n.ZeroSlopeEnding) : (e ? r.endingStart = this.zeroSlopeAtStart ? n.ZeroSlopeEnding : n.ZeroCurvatureEnding : r.endingStart = n.WrapAroundEnding,
  45299. t ? r.endingEnd = this.zeroSlopeAtEnd ? n.ZeroSlopeEnding : n.ZeroCurvatureEnding : r.endingEnd = n.WrapAroundEnding)
  45300. },
  45301. _scheduleFading: function(e, t, i) {
  45302. var n = this._mixer
  45303. , r = n.time
  45304. , o = this._weightInterpolant;
  45305. null === o && (o = n._lendControlInterpolant(),
  45306. this._weightInterpolant = o);
  45307. var a = o.parameterPositions
  45308. , s = o.sampleValues;
  45309. return a[0] = r,
  45310. s[0] = t,
  45311. a[1] = r + e,
  45312. s[1] = i,
  45313. this
  45314. }
  45315. },
  45316. Object.assign(n.AnimationMixer.prototype, {
  45317. _bindAction: function(e, t) {
  45318. var i = e._localRoot || this._root
  45319. , r = e._clip.tracks
  45320. , o = r.length
  45321. , a = e._propertyBindings
  45322. , s = e._interpolants
  45323. , l = i.uuid
  45324. , c = this._bindingsByRootAndName
  45325. , h = c[l];
  45326. void 0 === h && (h = {},
  45327. c[l] = h);
  45328. for (var u = 0; u !== o; ++u) {
  45329. var d = r[u]
  45330. , p = d.name
  45331. , f = h[p];
  45332. if (void 0 !== f)
  45333. a[u] = f;
  45334. else {
  45335. if (f = a[u],
  45336. void 0 !== f) {
  45337. null === f._cacheIndex && (++f.referenceCount,
  45338. this._addInactiveBinding(f, l, p));
  45339. continue
  45340. }
  45341. var g = t && t._propertyBindings[u].binding.parsedPath;
  45342. f = new n.PropertyMixer(n.PropertyBinding.create(i, p, g),d.ValueTypeName,d.getValueSize()),
  45343. ++f.referenceCount,
  45344. this._addInactiveBinding(f, l, p),
  45345. a[u] = f
  45346. }
  45347. s[u].resultBuffer = f.buffer
  45348. }
  45349. },
  45350. _activateAction: function(e) {
  45351. if (!this._isActiveAction(e)) {
  45352. if (null === e._cacheIndex) {
  45353. var t = (e._localRoot || this._root).uuid
  45354. , i = e._clip.name
  45355. , n = this._actionsByClip[i];
  45356. this._bindAction(e, n && n.knownActions[0]),
  45357. this._addInactiveAction(e, i, t)
  45358. }
  45359. for (var r = e._propertyBindings, o = 0, a = r.length; o !== a; ++o) {
  45360. var s = r[o];
  45361. 0 === s.useCount++ && (this._lendBinding(s),
  45362. s.saveOriginalState())
  45363. }
  45364. this._lendAction(e)
  45365. }
  45366. },
  45367. _deactivateAction: function(e) {
  45368. if (this._isActiveAction(e)) {
  45369. for (var t = e._propertyBindings, i = 0, n = t.length; i !== n; ++i) {
  45370. var r = t[i];
  45371. 0 === --r.useCount && (r.restoreOriginalState(),
  45372. this._takeBackBinding(r))
  45373. }
  45374. this._takeBackAction(e)
  45375. }
  45376. },
  45377. _initMemoryManager: function() {
  45378. this._actions = [],
  45379. this._nActiveActions = 0,
  45380. this._actionsByClip = {},
  45381. this._bindings = [],
  45382. this._nActiveBindings = 0,
  45383. this._bindingsByRootAndName = {},
  45384. this._controlInterpolants = [],
  45385. this._nActiveControlInterpolants = 0;
  45386. var e = this;
  45387. this.stats = {
  45388. actions: {
  45389. get total() {
  45390. return e._actions.length
  45391. },
  45392. get inUse() {
  45393. return e._nActiveActions
  45394. }
  45395. },
  45396. bindings: {
  45397. get total() {
  45398. return e._bindings.length
  45399. },
  45400. get inUse() {
  45401. return e._nActiveBindings
  45402. }
  45403. },
  45404. controlInterpolants: {
  45405. get total() {
  45406. return e._controlInterpolants.length
  45407. },
  45408. get inUse() {
  45409. return e._nActiveControlInterpolants
  45410. }
  45411. }
  45412. }
  45413. },
  45414. _isActiveAction: function(e) {
  45415. var t = e._cacheIndex;
  45416. return null !== t && t < this._nActiveActions
  45417. },
  45418. _addInactiveAction: function(e, t, i) {
  45419. var n = this._actions
  45420. , r = this._actionsByClip
  45421. , o = r[t];
  45422. if (void 0 === o)
  45423. o = {
  45424. knownActions: [e],
  45425. actionByRoot: {}
  45426. },
  45427. e._byClipCacheIndex = 0,
  45428. r[t] = o;
  45429. else {
  45430. var a = o.knownActions;
  45431. e._byClipCacheIndex = a.length,
  45432. a.push(e)
  45433. }
  45434. e._cacheIndex = n.length,
  45435. n.push(e),
  45436. o.actionByRoot[i] = e
  45437. },
  45438. _removeInactiveAction: function(e) {
  45439. var t = this._actions
  45440. , i = t[t.length - 1]
  45441. , n = e._cacheIndex;
  45442. i._cacheIndex = n,
  45443. t[n] = i,
  45444. t.pop(),
  45445. e._cacheIndex = null;
  45446. var r = e._clip.name
  45447. , o = this._actionsByClip
  45448. , a = o[r]
  45449. , s = a.knownActions
  45450. , l = s[s.length - 1]
  45451. , c = e._byClipCacheIndex;
  45452. l._byClipCacheIndex = c,
  45453. s[c] = l,
  45454. s.pop(),
  45455. e._byClipCacheIndex = null;
  45456. var h = a.actionByRoot
  45457. , u = (t._localRoot || this._root).uuid;
  45458. delete h[u],
  45459. 0 === s.length && delete o[r],
  45460. this._removeInactiveBindingsForAction(e)
  45461. },
  45462. _removeInactiveBindingsForAction: function(e) {
  45463. for (var t = e._propertyBindings, i = 0, n = t.length; i !== n; ++i) {
  45464. var r = t[i];
  45465. 0 === --r.referenceCount && this._removeInactiveBinding(r)
  45466. }
  45467. },
  45468. _lendAction: function(e) {
  45469. var t = this._actions
  45470. , i = e._cacheIndex
  45471. , n = this._nActiveActions++
  45472. , r = t[n];
  45473. e._cacheIndex = n,
  45474. t[n] = e,
  45475. r._cacheIndex = i,
  45476. t[i] = r
  45477. },
  45478. _takeBackAction: function(e) {
  45479. var t = this._actions
  45480. , i = e._cacheIndex
  45481. , n = --this._nActiveActions
  45482. , r = t[n];
  45483. e._cacheIndex = n,
  45484. t[n] = e,
  45485. r._cacheIndex = i,
  45486. t[i] = r
  45487. },
  45488. _addInactiveBinding: function(e, t, i) {
  45489. var n = this._bindingsByRootAndName
  45490. , r = n[t]
  45491. , o = this._bindings;
  45492. void 0 === r && (r = {},
  45493. n[t] = r),
  45494. r[i] = e,
  45495. e._cacheIndex = o.length,
  45496. o.push(e)
  45497. },
  45498. _removeInactiveBinding: function(e) {
  45499. var t = this._bindings
  45500. , i = e.binding
  45501. , n = i.rootNode.uuid
  45502. , r = i.path
  45503. , o = this._bindingsByRootAndName
  45504. , a = o[n]
  45505. , s = t[t.length - 1]
  45506. , l = e._cacheIndex;
  45507. s._cacheIndex = l,
  45508. t[l] = s,
  45509. t.pop(),
  45510. delete a[r];
  45511. e: {
  45512. for (var c in a)
  45513. break e;
  45514. delete o[n]
  45515. }
  45516. },
  45517. _lendBinding: function(e) {
  45518. var t = this._bindings
  45519. , i = e._cacheIndex
  45520. , n = this._nActiveBindings++
  45521. , r = t[n];
  45522. e._cacheIndex = n,
  45523. t[n] = e,
  45524. r._cacheIndex = i,
  45525. t[i] = r
  45526. },
  45527. _takeBackBinding: function(e) {
  45528. var t = this._bindings
  45529. , i = e._cacheIndex
  45530. , n = --this._nActiveBindings
  45531. , r = t[n];
  45532. e._cacheIndex = n,
  45533. t[n] = e,
  45534. r._cacheIndex = i,
  45535. t[i] = r
  45536. },
  45537. _lendControlInterpolant: function() {
  45538. var e = this._controlInterpolants
  45539. , t = this._nActiveControlInterpolants++
  45540. , i = e[t];
  45541. return void 0 === i && (i = new n.LinearInterpolant(new Float32Array(2),new Float32Array(2),1,this._controlInterpolantsResultBuffer),
  45542. i.__cacheIndex = t,
  45543. e[t] = i),
  45544. i
  45545. },
  45546. _takeBackControlInterpolant: function(e) {
  45547. var t = this._controlInterpolants
  45548. , i = e.__cacheIndex
  45549. , n = --this._nActiveControlInterpolants
  45550. , r = t[n];
  45551. e.__cacheIndex = n,
  45552. t[n] = e,
  45553. r.__cacheIndex = i,
  45554. t[i] = r
  45555. },
  45556. _controlInterpolantsResultBuffer: new Float32Array(1)
  45557. }),
  45558. n.AnimationObjectGroup = function(e) {
  45559. this.uuid = n.Math.generateUUID(),
  45560. this._objects = Array.prototype.slice.call(arguments),
  45561. this.nCachedObjects_ = 0;
  45562. var t = {};
  45563. this._indicesByUUID = t;
  45564. for (var i = 0, r = arguments.length; i !== r; ++i)
  45565. t[arguments[i].uuid] = i;
  45566. this._paths = [],
  45567. this._parsedPaths = [],
  45568. this._bindings = [],
  45569. this._bindingsIndicesByPath = {};
  45570. var o = this;
  45571. this.stats = {
  45572. objects: {
  45573. get total() {
  45574. return o._objects.length
  45575. },
  45576. get inUse() {
  45577. return this.total - o.nCachedObjects_
  45578. }
  45579. },
  45580. get bindingsPerObject() {
  45581. return o._bindings.length
  45582. }
  45583. }
  45584. }
  45585. ,
  45586. n.AnimationObjectGroup.prototype = {
  45587. constructor: n.AnimationObjectGroup,
  45588. add: function(e) {
  45589. for (var t = this._objects, i = t.length, r = this.nCachedObjects_, o = this._indicesByUUID, a = this._paths, s = this._parsedPaths, l = this._bindings, c = l.length, h = 0, u = arguments.length; h !== u; ++h) {
  45590. var d = arguments[h]
  45591. , p = d.uuid
  45592. , f = o[p];
  45593. if (void 0 === f) {
  45594. f = i++,
  45595. o[p] = f,
  45596. t.push(d);
  45597. for (var g = 0, m = c; g !== m; ++g)
  45598. l[g].push(new n.PropertyBinding(d,a[g],s[g]))
  45599. } else if (f < r) {
  45600. var v = t[f]
  45601. , A = --r
  45602. , y = t[A];
  45603. o[y.uuid] = f,
  45604. t[f] = y,
  45605. o[p] = A,
  45606. t[A] = d;
  45607. for (var g = 0, m = c; g !== m; ++g) {
  45608. var C = l[g]
  45609. , I = C[A]
  45610. , E = C[f];
  45611. C[f] = I,
  45612. void 0 === E && (E = new n.PropertyBinding(d,a[g],s[g])),
  45613. C[A] = E
  45614. }
  45615. } else
  45616. t[f] !== v && console.error("Different objects with the same UUID detected. Clean the caches or recreate your infrastructure when reloading scenes...")
  45617. }
  45618. this.nCachedObjects_ = r
  45619. },
  45620. remove: function(e) {
  45621. for (var t = this._objects, i = (t.length,
  45622. this.nCachedObjects_), n = this._indicesByUUID, r = this._bindings, o = r.length, a = 0, s = arguments.length; a !== s; ++a) {
  45623. var l = arguments[a]
  45624. , c = l.uuid
  45625. , h = n[c];
  45626. if (void 0 !== h && h >= i) {
  45627. var u = i++
  45628. , d = t[u];
  45629. n[d.uuid] = h,
  45630. t[h] = d,
  45631. n[c] = u,
  45632. t[u] = l;
  45633. for (var p = 0, f = o; p !== f; ++p) {
  45634. var g = r[p]
  45635. , m = g[u]
  45636. , v = g[h];
  45637. g[h] = m,
  45638. g[u] = v
  45639. }
  45640. }
  45641. }
  45642. this.nCachedObjects_ = i
  45643. },
  45644. uncache: function(e) {
  45645. for (var t = this._objects, i = t.length, n = this.nCachedObjects_, r = this._indicesByUUID, o = this._bindings, a = o.length, s = 0, l = arguments.length; s !== l; ++s) {
  45646. var c = arguments[s]
  45647. , h = c.uuid
  45648. , u = r[h];
  45649. if (void 0 !== u)
  45650. if (delete r[h],
  45651. u < n) {
  45652. var d = --n
  45653. , p = t[d]
  45654. , f = --i
  45655. , g = t[f];
  45656. r[p.uuid] = u,
  45657. t[u] = p,
  45658. r[g.uuid] = d,
  45659. t[d] = g,
  45660. t.pop();
  45661. for (var m = 0, v = a; m !== v; ++m) {
  45662. var A = o[m]
  45663. , y = A[d]
  45664. , C = A[f];
  45665. A[u] = y,
  45666. A[d] = C,
  45667. A.pop()
  45668. }
  45669. } else {
  45670. var f = --i
  45671. , g = t[f];
  45672. r[g.uuid] = u,
  45673. t[u] = g,
  45674. t.pop();
  45675. for (var m = 0, v = a; m !== v; ++m) {
  45676. var A = o[m];
  45677. A[u] = A[f],
  45678. A.pop()
  45679. }
  45680. }
  45681. }
  45682. this.nCachedObjects_ = n
  45683. },
  45684. subscribe_: function(e, t) {
  45685. var i = this._bindingsIndicesByPath
  45686. , r = i[e]
  45687. , o = this._bindings;
  45688. if (void 0 !== r)
  45689. return o[r];
  45690. var a = this._paths
  45691. , s = this._parsedPaths
  45692. , l = this._objects
  45693. , c = l.length
  45694. , h = this.nCachedObjects_
  45695. , u = new Array(c);
  45696. r = o.length,
  45697. i[e] = r,
  45698. a.push(e),
  45699. s.push(t),
  45700. o.push(u);
  45701. for (var d = h, p = l.length; d !== p; ++d) {
  45702. var f = l[d];
  45703. u[d] = new n.PropertyBinding(f,e,t)
  45704. }
  45705. return u
  45706. },
  45707. unsubscribe_: function(e) {
  45708. var t = this._bindingsIndicesByPath
  45709. , i = t[e];
  45710. if (void 0 !== i) {
  45711. var n = this._paths
  45712. , r = this._parsedPaths
  45713. , o = this._bindings
  45714. , a = o.length - 1
  45715. , s = o[a]
  45716. , l = e[a];
  45717. t[l] = i,
  45718. o[i] = s,
  45719. o.pop(),
  45720. r[i] = r[a],
  45721. r.pop(),
  45722. n[i] = n[a],
  45723. n.pop()
  45724. }
  45725. }
  45726. },
  45727. n.AnimationUtils = {
  45728. arraySlice: function(e, t, i) {
  45729. return n.AnimationUtils.isTypedArray(e) ? new e.constructor(e.subarray(t, i)) : e.slice(t, i)
  45730. },
  45731. convertArray: function(e, t, i) {
  45732. return !e || !i && e.constructor === t ? e : "number" == typeof t.BYTES_PER_ELEMENT ? new t(e) : Array.prototype.slice.call(e)
  45733. },
  45734. isTypedArray: function(e) {
  45735. return ArrayBuffer.isView(e) && !(e instanceof DataView)
  45736. },
  45737. getKeyframeOrder: function(e) {
  45738. function t(t, i) {
  45739. return e[t] - e[i]
  45740. }
  45741. for (var i = e.length, n = new Array(i), r = 0; r !== i; ++r)
  45742. n[r] = r;
  45743. return n.sort(t),
  45744. n
  45745. },
  45746. sortedArray: function(e, t, i) {
  45747. for (var n = e.length, r = new e.constructor(n), o = 0, a = 0; a !== n; ++o)
  45748. for (var s = i[o] * t, l = 0; l !== t; ++l)
  45749. r[a++] = e[s + l];
  45750. return r
  45751. },
  45752. flattenJSON: function(e, t, i, n) {
  45753. for (var r = 1, o = e[0]; void 0 !== o && void 0 === o[n]; )
  45754. o = e[r++];
  45755. if (void 0 !== o) {
  45756. var a = o[n];
  45757. if (void 0 !== a)
  45758. if (Array.isArray(a)) {
  45759. do
  45760. a = o[n],
  45761. void 0 !== a && (t.push(o.time),
  45762. i.push.apply(i, a)),
  45763. o = e[r++];
  45764. while (void 0 !== o)
  45765. } else if (void 0 !== a.toArray) {
  45766. do
  45767. a = o[n],
  45768. void 0 !== a && (t.push(o.time),
  45769. a.toArray(i, i.length)),
  45770. o = e[r++];
  45771. while (void 0 !== o)
  45772. } else
  45773. do
  45774. a = o[n],
  45775. void 0 !== a && (t.push(o.time),
  45776. i.push(a)),
  45777. o = e[r++];
  45778. while (void 0 !== o)
  45779. }
  45780. }
  45781. },
  45782. n.KeyframeTrack = function(e, t, i, r) {
  45783. if (void 0 === e)
  45784. throw new Error("track name is undefined");
  45785. if (void 0 === t || 0 === t.length)
  45786. throw new Error("no keyframes in track named " + e);
  45787. this.name = e,
  45788. this.times = n.AnimationUtils.convertArray(t, this.TimeBufferType),
  45789. this.values = n.AnimationUtils.convertArray(i, this.ValueBufferType),
  45790. this.setInterpolation(r || this.DefaultInterpolation),
  45791. this.validate(),
  45792. this.optimize()
  45793. }
  45794. ,
  45795. n.KeyframeTrack.prototype = {
  45796. constructor: n.KeyframeTrack,
  45797. TimeBufferType: Float32Array,
  45798. ValueBufferType: Float32Array,
  45799. DefaultInterpolation: n.InterpolateLinear,
  45800. InterpolantFactoryMethodDiscrete: function(e) {
  45801. return new n.DiscreteInterpolant(this.times,this.values,this.getValueSize(),e)
  45802. },
  45803. InterpolantFactoryMethodLinear: function(e) {
  45804. return new n.LinearInterpolant(this.times,this.values,this.getValueSize(),e)
  45805. },
  45806. InterpolantFactoryMethodSmooth: function(e) {
  45807. return new n.CubicInterpolant(this.times,this.values,this.getValueSize(),e)
  45808. },
  45809. setInterpolation: function(e) {
  45810. var t = void 0;
  45811. switch (e) {
  45812. case n.InterpolateDiscrete:
  45813. t = this.InterpolantFactoryMethodDiscrete;
  45814. break;
  45815. case n.InterpolateLinear:
  45816. t = this.InterpolantFactoryMethodLinear;
  45817. break;
  45818. case n.InterpolateSmooth:
  45819. t = this.InterpolantFactoryMethodSmooth
  45820. }
  45821. if (void 0 === t) {
  45822. var i = "unsupported interpolation for " + this.ValueTypeName + " keyframe track named " + this.name;
  45823. if (void 0 === this.createInterpolant) {
  45824. if (e === this.DefaultInterpolation)
  45825. throw new Error(i);
  45826. this.setInterpolation(this.DefaultInterpolation)
  45827. }
  45828. return void console.warn(i)
  45829. }
  45830. this.createInterpolant = t
  45831. },
  45832. getInterpolation: function() {
  45833. switch (this.createInterpolant) {
  45834. case this.InterpolantFactoryMethodDiscrete:
  45835. return n.InterpolateDiscrete;
  45836. case this.InterpolantFactoryMethodLinear:
  45837. return n.InterpolateLinear;
  45838. case this.InterpolantFactoryMethodSmooth:
  45839. return n.InterpolateSmooth
  45840. }
  45841. },
  45842. getValueSize: function() {
  45843. return this.values.length / this.times.length
  45844. },
  45845. shift: function(e) {
  45846. if (0 !== e)
  45847. for (var t = this.times, i = 0, n = t.length; i !== n; ++i)
  45848. t[i] += e;
  45849. return this
  45850. },
  45851. scale: function(e) {
  45852. if (1 !== e)
  45853. for (var t = this.times, i = 0, n = t.length; i !== n; ++i)
  45854. t[i] *= e;
  45855. return this
  45856. },
  45857. trim: function(e, t) {
  45858. for (var i = this.times, r = i.length, o = 0, a = r - 1; o !== r && i[o] < e; )
  45859. ++o;
  45860. for (; a !== -1 && i[a] > t; )
  45861. --a;
  45862. if (++a,
  45863. 0 !== o || a !== r) {
  45864. o >= a && (a = Math.max(a, 1),
  45865. o = a - 1);
  45866. var s = this.getValueSize();
  45867. this.times = n.AnimationUtils.arraySlice(i, o, a),
  45868. this.values = n.AnimationUtils.arraySlice(this.values, o * s, a * s)
  45869. }
  45870. return this
  45871. },
  45872. validate: function() {
  45873. var e = !0
  45874. , t = this.getValueSize();
  45875. t - Math.floor(t) !== 0 && (console.error("invalid value size in track", this),
  45876. e = !1);
  45877. var i = this.times
  45878. , r = this.values
  45879. , o = i.length;
  45880. 0 === o && (console.error("track is empty", this),
  45881. e = !1);
  45882. for (var a = null, s = 0; s !== o; s++) {
  45883. var l = i[s];
  45884. if ("number" == typeof l && isNaN(l)) {
  45885. console.error("time is not a valid number", this, s, l),
  45886. e = !1;
  45887. break
  45888. }
  45889. if (null !== a && a > l) {
  45890. console.error("out of order keys", this, s, l, a),
  45891. e = !1;
  45892. break
  45893. }
  45894. a = l
  45895. }
  45896. if (void 0 !== r && n.AnimationUtils.isTypedArray(r))
  45897. for (var s = 0, c = r.length; s !== c; ++s) {
  45898. var h = r[s];
  45899. if (isNaN(h)) {
  45900. console.error("value is not a valid number", this, s, h),
  45901. e = !1;
  45902. break
  45903. }
  45904. }
  45905. return e
  45906. },
  45907. optimize: function() {
  45908. for (var e = this.times, t = this.values, i = this.getValueSize(), r = 1, o = 1, a = e.length - 1; o <= a; ++o) {
  45909. var s = !1
  45910. , l = e[o]
  45911. , c = e[o + 1];
  45912. if (l !== c && (1 !== o || l !== l[0]))
  45913. for (var h = o * i, u = h - i, d = h + i, p = 0; p !== i; ++p) {
  45914. var f = t[h + p];
  45915. if (f !== t[u + p] || f !== t[d + p]) {
  45916. s = !0;
  45917. break
  45918. }
  45919. }
  45920. if (s) {
  45921. if (o !== r) {
  45922. e[r] = e[o];
  45923. for (var g = o * i, m = r * i, p = 0; p !== i; ++p)
  45924. t[m + p] = t[g + p]
  45925. }
  45926. ++r
  45927. }
  45928. }
  45929. return r !== e.length && (this.times = n.AnimationUtils.arraySlice(e, 0, r),
  45930. this.values = n.AnimationUtils.arraySlice(t, 0, r * i)),
  45931. this
  45932. }
  45933. },
  45934. Object.assign(n.KeyframeTrack, {
  45935. parse: function(e) {
  45936. if (void 0 === e.type)
  45937. throw new Error("track type undefined, can not parse");
  45938. var t = n.KeyframeTrack._getTrackTypeForValueTypeName(e.type);
  45939. if (void 0 === e.times) {
  45940. console.warn("legacy JSON format detected, converting");
  45941. var i = []
  45942. , r = [];
  45943. n.AnimationUtils.flattenJSON(e.keys, i, r, "value"),
  45944. e.times = i,
  45945. e.values = r
  45946. }
  45947. return void 0 !== t.parse ? t.parse(e) : new t(e.name,e.times,e.values,e.interpolation)
  45948. },
  45949. toJSON: function(e) {
  45950. var t, i = e.constructor;
  45951. if (void 0 !== i.toJSON)
  45952. t = i.toJSON(e);
  45953. else {
  45954. t = {
  45955. name: e.name,
  45956. times: n.AnimationUtils.convertArray(e.times, Array),
  45957. values: n.AnimationUtils.convertArray(e.values, Array)
  45958. };
  45959. var r = e.getInterpolation();
  45960. r !== e.DefaultInterpolation && (t.interpolation = r)
  45961. }
  45962. return t.type = e.ValueTypeName,
  45963. t
  45964. },
  45965. _getTrackTypeForValueTypeName: function(e) {
  45966. switch (e.toLowerCase()) {
  45967. case "scalar":
  45968. case "double":
  45969. case "float":
  45970. case "number":
  45971. case "integer":
  45972. return n.NumberKeyframeTrack;
  45973. case "vector":
  45974. case "vector2":
  45975. case "vector3":
  45976. case "vector4":
  45977. return n.VectorKeyframeTrack;
  45978. case "color":
  45979. return n.ColorKeyframeTrack;
  45980. case "quaternion":
  45981. return n.QuaternionKeyframeTrack;
  45982. case "bool":
  45983. case "boolean":
  45984. return n.BooleanKeyframeTrack;
  45985. case "string":
  45986. return n.StringKeyframeTrack
  45987. }
  45988. throw new Error("Unsupported typeName: " + e)
  45989. }
  45990. }),
  45991. n.PropertyBinding = function(e, t, i) {
  45992. this.path = t,
  45993. this.parsedPath = i || n.PropertyBinding.parseTrackName(t),
  45994. this.node = n.PropertyBinding.findNode(e, this.parsedPath.nodeName) || e,
  45995. this.rootNode = e
  45996. }
  45997. ,
  45998. n.PropertyBinding.prototype = {
  45999. constructor: n.PropertyBinding,
  46000. getValue: function(e, t) {
  46001. this.bind(),
  46002. this.getValue(e, t)
  46003. },
  46004. setValue: function(e, t) {
  46005. this.bind(),
  46006. this.setValue(e, t)
  46007. },
  46008. bind: function() {
  46009. var e = this.node
  46010. , t = this.parsedPath
  46011. , i = t.objectName
  46012. , r = t.propertyName
  46013. , o = t.propertyIndex;
  46014. if (e || (e = n.PropertyBinding.findNode(this.rootNode, t.nodeName) || this.rootNode,
  46015. this.node = e),
  46016. this.getValue = this._getValue_unavailable,
  46017. this.setValue = this._setValue_unavailable,
  46018. !e)
  46019. return void console.error(" trying to update node for track: " + this.path + " but it wasn't found.");
  46020. if (i) {
  46021. var a = t.objectIndex;
  46022. switch (i) {
  46023. case "materials":
  46024. if (!e.material)
  46025. return void console.error(" can not bind to material as node does not have a material", this);
  46026. if (!e.material.materials)
  46027. return void console.error(" can not bind to material.materials as node.material does not have a materials array", this);
  46028. e = e.material.materials;
  46029. break;
  46030. case "bones":
  46031. if (!e.skeleton)
  46032. return void console.error(" can not bind to bones as node does not have a skeleton", this);
  46033. e = e.skeleton.bones;
  46034. for (var s = 0; s < e.length; s++)
  46035. if (e[s].name === a) {
  46036. a = s;
  46037. break
  46038. }
  46039. break;
  46040. default:
  46041. if (void 0 === e[i])
  46042. return void console.error(" can not bind to objectName of node, undefined", this);
  46043. e = e[i]
  46044. }
  46045. if (void 0 !== a) {
  46046. if (void 0 === e[a])
  46047. return void console.error(" trying to bind to objectIndex of objectName, but is undefined:", this, e);
  46048. e = e[a]
  46049. }
  46050. }
  46051. var l = e[r];
  46052. if (!l) {
  46053. var c = t.nodeName;
  46054. return void console.error(" trying to update property for track: " + c + "." + r + " but it wasn't found.", e)
  46055. }
  46056. var h = this.Versioning.None;
  46057. void 0 !== e.needsUpdate ? (h = this.Versioning.NeedsUpdate,
  46058. this.targetObject = e) : void 0 !== e.matrixWorldNeedsUpdate && (h = this.Versioning.MatrixWorldNeedsUpdate,
  46059. this.targetObject = e);
  46060. var u = this.BindingType.Direct;
  46061. if (void 0 !== o) {
  46062. if ("morphTargetInfluences" === r) {
  46063. if (!e.geometry)
  46064. return void console.error(" can not bind to morphTargetInfluences becasuse node does not have a geometry", this);
  46065. if (!e.geometry.morphTargets)
  46066. return void console.error(" can not bind to morphTargetInfluences becasuse node does not have a geometry.morphTargets", this);
  46067. for (var s = 0; s < this.node.geometry.morphTargets.length; s++)
  46068. if (e.geometry.morphTargets[s].name === o) {
  46069. o = s;
  46070. break
  46071. }
  46072. }
  46073. u = this.BindingType.ArrayElement,
  46074. this.resolvedProperty = l,
  46075. this.propertyIndex = o
  46076. } else
  46077. void 0 !== l.fromArray && void 0 !== l.toArray ? (u = this.BindingType.HasFromToArray,
  46078. this.resolvedProperty = l) : void 0 !== l.length ? (u = this.BindingType.EntireArray,
  46079. this.resolvedProperty = l) : this.propertyName = r;
  46080. this.getValue = this.GetterByBindingType[u],
  46081. this.setValue = this.SetterByBindingTypeAndVersioning[u][h]
  46082. },
  46083. unbind: function() {
  46084. this.node = null,
  46085. this.getValue = this._getValue_unbound,
  46086. this.setValue = this._setValue_unbound
  46087. }
  46088. },
  46089. Object.assign(n.PropertyBinding.prototype, {
  46090. _getValue_unavailable: function() {},
  46091. _setValue_unavailable: function() {},
  46092. _getValue_unbound: n.PropertyBinding.prototype.getValue,
  46093. _setValue_unbound: n.PropertyBinding.prototype.setValue,
  46094. BindingType: {
  46095. Direct: 0,
  46096. EntireArray: 1,
  46097. ArrayElement: 2,
  46098. HasFromToArray: 3
  46099. },
  46100. Versioning: {
  46101. None: 0,
  46102. NeedsUpdate: 1,
  46103. MatrixWorldNeedsUpdate: 2
  46104. },
  46105. GetterByBindingType: [function(e, t) {
  46106. e[t] = this.node[this.propertyName]
  46107. }
  46108. , function(e, t) {
  46109. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46110. e[t++] = i[n]
  46111. }
  46112. , function(e, t) {
  46113. e[t] = this.resolvedProperty[this.propertyIndex]
  46114. }
  46115. , function(e, t) {
  46116. this.resolvedProperty.toArray(e, t)
  46117. }
  46118. ],
  46119. SetterByBindingTypeAndVersioning: [[function(e, t) {
  46120. this.node[this.propertyName] = e[t]
  46121. }
  46122. , function(e, t) {
  46123. this.node[this.propertyName] = e[t],
  46124. this.targetObject.needsUpdate = !0
  46125. }
  46126. , function(e, t) {
  46127. this.node[this.propertyName] = e[t],
  46128. this.targetObject.matrixWorldNeedsUpdate = !0
  46129. }
  46130. ], [function(e, t) {
  46131. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46132. i[n] = e[t++]
  46133. }
  46134. , function(e, t) {
  46135. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46136. i[n] = e[t++];
  46137. this.targetObject.needsUpdate = !0
  46138. }
  46139. , function(e, t) {
  46140. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46141. i[n] = e[t++];
  46142. this.targetObject.matrixWorldNeedsUpdate = !0
  46143. }
  46144. ], [function(e, t) {
  46145. this.resolvedProperty[this.propertyIndex] = e[t]
  46146. }
  46147. , function(e, t) {
  46148. this.resolvedProperty[this.propertyIndex] = e[t],
  46149. this.targetObject.needsUpdate = !0
  46150. }
  46151. , function(e, t) {
  46152. this.resolvedProperty[this.propertyIndex] = e[t],
  46153. this.targetObject.matrixWorldNeedsUpdate = !0
  46154. }
  46155. ], [function(e, t) {
  46156. this.resolvedProperty.fromArray(e, t)
  46157. }
  46158. , function(e, t) {
  46159. this.resolvedProperty.fromArray(e, t),
  46160. this.targetObject.needsUpdate = !0
  46161. }
  46162. , function(e, t) {
  46163. this.resolvedProperty.fromArray(e, t),
  46164. this.targetObject.matrixWorldNeedsUpdate = !0
  46165. }
  46166. ]]
  46167. }),
  46168. n.PropertyBinding.Composite = function(e, t, i) {
  46169. var r = i || n.PropertyBinding.parseTrackName(t);
  46170. this._targetGroup = e,
  46171. this._bindings = e.subscribe_(t, r)
  46172. }
  46173. ,
  46174. n.PropertyBinding.Composite.prototype = {
  46175. constructor: n.PropertyBinding.Composite,
  46176. getValue: function(e, t) {
  46177. this.bind();
  46178. var i = this._targetGroup.nCachedObjects_
  46179. , n = this._bindings[i];
  46180. void 0 !== n && n.getValue(e, t)
  46181. },
  46182. setValue: function(e, t) {
  46183. for (var i = this._bindings, n = this._targetGroup.nCachedObjects_, r = i.length; n !== r; ++n)
  46184. i[n].setValue(e, t)
  46185. },
  46186. bind: function() {
  46187. for (var e = this._bindings, t = this._targetGroup.nCachedObjects_, i = e.length; t !== i; ++t)
  46188. e[t].bind()
  46189. },
  46190. unbind: function() {
  46191. for (var e = this._bindings, t = this._targetGroup.nCachedObjects_, i = e.length; t !== i; ++t)
  46192. e[t].unbind()
  46193. }
  46194. },
  46195. n.PropertyBinding.create = function(e, t, i) {
  46196. return e instanceof n.AnimationObjectGroup ? new n.PropertyBinding.Composite(e,t,i) : new n.PropertyBinding(e,t,i)
  46197. }
  46198. ,
  46199. n.PropertyBinding.parseTrackName = function(e) {
  46200. var t = /^(([\w]+\/)*)([\w-\d]+)?(\.([\w]+)(\[([\w\d\[\]\_.:\- ]+)\])?)?(\.([\w.]+)(\[([\w\d\[\]\_. ]+)\])?)$/
  46201. , i = t.exec(e);
  46202. if (!i)
  46203. throw new Error("cannot parse trackName at all: " + e);
  46204. i.index === t.lastIndex && t.lastIndex++;
  46205. var n = {
  46206. nodeName: i[3],
  46207. objectName: i[5],
  46208. objectIndex: i[7],
  46209. propertyName: i[9],
  46210. propertyIndex: i[11]
  46211. };
  46212. if (null === n.propertyName || 0 === n.propertyName.length)
  46213. throw new Error("can not parse propertyName from trackName: " + e);
  46214. return n
  46215. }
  46216. ,
  46217. n.PropertyBinding.findNode = function(e, t) {
  46218. if (!t || "" === t || "root" === t || "." === t || t === -1 || t === e.name || t === e.uuid)
  46219. return e;
  46220. if (e.skeleton) {
  46221. var i = function(e) {
  46222. for (var i = 0; i < e.bones.length; i++) {
  46223. var n = e.bones[i];
  46224. if (n.name === t)
  46225. return n
  46226. }
  46227. return null
  46228. }
  46229. , n = i(e.skeleton);
  46230. if (n)
  46231. return n
  46232. }
  46233. if (e.children) {
  46234. var r = function(e) {
  46235. for (var i = 0; i < e.length; i++) {
  46236. var n = e[i];
  46237. if (n.name === t || n.uuid === t)
  46238. return n;
  46239. var o = r(n.children);
  46240. if (o)
  46241. return o
  46242. }
  46243. return null
  46244. }
  46245. , o = r(e.children);
  46246. if (o)
  46247. return o
  46248. }
  46249. return null
  46250. }
  46251. ,
  46252. n.PropertyMixer = function(e, t, i) {
  46253. this.binding = e,
  46254. this.valueSize = i;
  46255. var n, r = Float64Array;
  46256. switch (t) {
  46257. case "quaternion":
  46258. n = this._slerp;
  46259. break;
  46260. case "string":
  46261. case "bool":
  46262. r = Array,
  46263. n = this._select;
  46264. break;
  46265. default:
  46266. n = this._lerp
  46267. }
  46268. this.buffer = new r(4 * i),
  46269. this._mixBufferRegion = n,
  46270. this.cumulativeWeight = 0,
  46271. this.useCount = 0,
  46272. this.referenceCount = 0
  46273. }
  46274. ,
  46275. n.PropertyMixer.prototype = {
  46276. constructor: n.PropertyMixer,
  46277. accumulate: function(e, t) {
  46278. var i = this.buffer
  46279. , n = this.valueSize
  46280. , r = e * n + n
  46281. , o = this.cumulativeWeight;
  46282. if (0 === o) {
  46283. for (var a = 0; a !== n; ++a)
  46284. i[r + a] = i[a];
  46285. o = t
  46286. } else {
  46287. o += t;
  46288. var s = t / o;
  46289. this._mixBufferRegion(i, r, 0, s, n)
  46290. }
  46291. this.cumulativeWeight = o
  46292. },
  46293. apply: function(e) {
  46294. var t = this.valueSize
  46295. , i = this.buffer
  46296. , n = e * t + t
  46297. , r = this.cumulativeWeight
  46298. , o = this.binding;
  46299. if (this.cumulativeWeight = 0,
  46300. r < 1) {
  46301. var a = 3 * t;
  46302. this._mixBufferRegion(i, n, a, 1 - r, t)
  46303. }
  46304. for (var s = t, l = t + t; s !== l; ++s)
  46305. if (i[s] !== i[s + t]) {
  46306. o.setValue(i, n);
  46307. break
  46308. }
  46309. },
  46310. saveOriginalState: function() {
  46311. var e = this.binding
  46312. , t = this.buffer
  46313. , i = this.valueSize
  46314. , n = 3 * i;
  46315. e.getValue(t, n);
  46316. for (var r = i, o = n; r !== o; ++r)
  46317. t[r] = t[n + r % i];
  46318. this.cumulativeWeight = 0
  46319. },
  46320. restoreOriginalState: function() {
  46321. var e = 3 * this.valueSize;
  46322. this.binding.setValue(this.buffer, e)
  46323. },
  46324. _select: function(e, t, i, n, r) {
  46325. if (n >= .5)
  46326. for (var o = 0; o !== r; ++o)
  46327. e[t + o] = e[i + o]
  46328. },
  46329. _slerp: function(e, t, i, r, o) {
  46330. n.Quaternion.slerpFlat(e, t, e, t, e, i, r)
  46331. },
  46332. _lerp: function(e, t, i, n, r) {
  46333. for (var o = 1 - n, a = 0; a !== r; ++a) {
  46334. var s = t + a;
  46335. e[s] = e[s] * o + e[i + a] * n
  46336. }
  46337. }
  46338. },
  46339. n.BooleanKeyframeTrack = function(e, t, i) {
  46340. n.KeyframeTrack.call(this, e, t, i)
  46341. }
  46342. ,
  46343. n.BooleanKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46344. constructor: n.BooleanKeyframeTrack,
  46345. ValueTypeName: "bool",
  46346. ValueBufferType: Array,
  46347. DefaultInterpolation: n.IntepolateDiscrete,
  46348. InterpolantFactoryMethodLinear: void 0,
  46349. InterpolantFactoryMethodSmooth: void 0
  46350. }),
  46351. n.NumberKeyframeTrack = function(e, t, i, r) {
  46352. n.KeyframeTrack.call(this, e, t, i, r)
  46353. }
  46354. ,
  46355. n.NumberKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46356. constructor: n.NumberKeyframeTrack,
  46357. ValueTypeName: "number"
  46358. }),
  46359. n.QuaternionKeyframeTrack = function(e, t, i, r) {
  46360. n.KeyframeTrack.call(this, e, t, i, r)
  46361. }
  46362. ,
  46363. n.QuaternionKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46364. constructor: n.QuaternionKeyframeTrack,
  46365. ValueTypeName: "quaternion",
  46366. DefaultInterpolation: n.InterpolateLinear,
  46367. InterpolantFactoryMethodLinear: function(e) {
  46368. return new n.QuaternionLinearInterpolant(this.times,this.values,this.getValueSize(),e)
  46369. },
  46370. InterpolantFactoryMethodSmooth: void 0
  46371. }),
  46372. n.StringKeyframeTrack = function(e, t, i, r) {
  46373. n.KeyframeTrack.call(this, e, t, i, r)
  46374. }
  46375. ,
  46376. n.StringKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46377. constructor: n.StringKeyframeTrack,
  46378. ValueTypeName: "string",
  46379. ValueBufferType: Array,
  46380. DefaultInterpolation: n.IntepolateDiscrete,
  46381. InterpolantFactoryMethodLinear: void 0,
  46382. InterpolantFactoryMethodSmooth: void 0
  46383. }),
  46384. n.VectorKeyframeTrack = function(e, t, i, r) {
  46385. n.KeyframeTrack.call(this, e, t, i, r)
  46386. }
  46387. ,
  46388. n.VectorKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46389. constructor: n.VectorKeyframeTrack,
  46390. ValueTypeName: "vector"
  46391. }),
  46392. n.Audio = function(e) {
  46393. n.Object3D.call(this),
  46394. this.type = "Audio",
  46395. this.context = e.context,
  46396. this.source = this.context.createBufferSource(),
  46397. this.source.onended = this.onEnded.bind(this),
  46398. this.gain = this.context.createGain(),
  46399. this.gain.connect(e.getInput()),
  46400. this.autoplay = !1,
  46401. this.startTime = 0,
  46402. this.playbackRate = 1,
  46403. this.isPlaying = !1,
  46404. this.hasPlaybackControl = !0,
  46405. this.sourceType = "empty",
  46406. this.filter = null
  46407. }
  46408. ,
  46409. n.Audio.prototype = Object.create(n.Object3D.prototype),
  46410. n.Audio.prototype.constructor = n.Audio,
  46411. n.Audio.prototype.getOutput = function() {
  46412. return this.gain
  46413. }
  46414. ,
  46415. n.Audio.prototype.load = function(e) {
  46416. var t = new n.AudioBuffer(this.context);
  46417. return t.load(e),
  46418. this.setBuffer(t),
  46419. this
  46420. }
  46421. ,
  46422. n.Audio.prototype.setNodeSource = function(e) {
  46423. return this.hasPlaybackControl = !1,
  46424. this.sourceType = "audioNode",
  46425. this.source = e,
  46426. this.connect(),
  46427. this
  46428. }
  46429. ,
  46430. n.Audio.prototype.setBuffer = function(e) {
  46431. var t = this;
  46432. return e.onReady(function(e) {
  46433. t.source.buffer = e,
  46434. t.sourceType = "buffer",
  46435. t.autoplay && t.play()
  46436. }),
  46437. this
  46438. }
  46439. ,
  46440. n.Audio.prototype.play = function() {
  46441. if (this.isPlaying === !0)
  46442. return void console.warn("THREE.Audio: Audio is already playing.");
  46443. if (this.hasPlaybackControl === !1)
  46444. return void console.warn("THREE.Audio: this Audio has no playback control.");
  46445. var e = this.context.createBufferSource();
  46446. e.buffer = this.source.buffer,
  46447. e.loop = this.source.loop,
  46448. e.onended = this.source.onended,
  46449. e.start(0, this.startTime),
  46450. e.playbackRate.value = this.playbackRate,
  46451. this.isPlaying = !0,
  46452. this.source = e,
  46453. this.connect()
  46454. }
  46455. ,
  46456. n.Audio.prototype.pause = function() {
  46457. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.source.stop(),
  46458. void (this.startTime = this.context.currentTime))
  46459. }
  46460. ,
  46461. n.Audio.prototype.stop = function() {
  46462. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.source.stop(),
  46463. void (this.startTime = 0))
  46464. }
  46465. ,
  46466. n.Audio.prototype.connect = function() {
  46467. null !== this.filter ? (this.source.connect(this.filter),
  46468. this.filter.connect(this.getOutput())) : this.source.connect(this.getOutput())
  46469. }
  46470. ,
  46471. n.Audio.prototype.disconnect = function() {
  46472. null !== this.filter ? (this.source.disconnect(this.filter),
  46473. this.filter.disconnect(this.getOutput())) : this.source.disconnect(this.getOutput())
  46474. }
  46475. ,
  46476. n.Audio.prototype.getFilter = function() {
  46477. return this.filter
  46478. }
  46479. ,
  46480. n.Audio.prototype.setFilter = function(e) {
  46481. void 0 === e && (e = null),
  46482. this.isPlaying === !0 ? (this.disconnect(),
  46483. this.filter = e,
  46484. this.connect()) : this.filter = e
  46485. }
  46486. ,
  46487. n.Audio.prototype.setPlaybackRate = function(e) {
  46488. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.playbackRate = e,
  46489. void (this.isPlaying === !0 && (this.source.playbackRate.value = this.playbackRate)))
  46490. }
  46491. ,
  46492. n.Audio.prototype.getPlaybackRate = function() {
  46493. return this.playbackRate
  46494. }
  46495. ,
  46496. n.Audio.prototype.onEnded = function() {
  46497. this.isPlaying = !1
  46498. }
  46499. ,
  46500. n.Audio.prototype.setLoop = function(e) {
  46501. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : void (this.source.loop = e)
  46502. }
  46503. ,
  46504. n.Audio.prototype.getLoop = function() {
  46505. return this.hasPlaybackControl === !1 ? (console.warn("THREE.Audio: this Audio has no playback control."),
  46506. !1) : this.source.loop
  46507. }
  46508. ,
  46509. n.Audio.prototype.setVolume = function(e) {
  46510. this.gain.gain.value = e
  46511. }
  46512. ,
  46513. n.Audio.prototype.getVolume = function() {
  46514. return this.gain.gain.value
  46515. }
  46516. ,
  46517. n.AudioAnalyser = function(e, t) {
  46518. this.analyser = e.context.createAnalyser(),
  46519. this.analyser.fftSize = void 0 !== t ? t : 2048,
  46520. this.data = new Uint8Array(this.analyser.frequencyBinCount),
  46521. e.getOutput().connect(this.analyser)
  46522. }
  46523. ,
  46524. n.AudioAnalyser.prototype = {
  46525. constructor: n.AudioAnalyser,
  46526. getData: function() {
  46527. return this.analyser.getByteFrequencyData(this.data),
  46528. this.data
  46529. }
  46530. },
  46531. n.AudioBuffer = function(e) {
  46532. this.context = e,
  46533. this.ready = !1,
  46534. this.readyCallbacks = []
  46535. }
  46536. ,
  46537. n.AudioBuffer.prototype.load = function(e) {
  46538. var t = this
  46539. , i = new XMLHttpRequest;
  46540. return i.open("GET", e, !0),
  46541. i.responseType = "arraybuffer",
  46542. i.onload = function(e) {
  46543. t.context.decodeAudioData(this.response, function(e) {
  46544. t.buffer = e,
  46545. t.ready = !0;
  46546. for (var i = 0; i < t.readyCallbacks.length; i++)
  46547. t.readyCallbacks[i](t.buffer);
  46548. t.readyCallbacks = []
  46549. })
  46550. }
  46551. ,
  46552. i.send(),
  46553. this
  46554. }
  46555. ,
  46556. n.AudioBuffer.prototype.onReady = function(e) {
  46557. this.ready ? e(this.buffer) : this.readyCallbacks.push(e)
  46558. }
  46559. ,
  46560. n.PositionalAudio = function(e) {
  46561. n.Audio.call(this, e),
  46562. this.panner = this.context.createPanner(),
  46563. this.panner.connect(this.gain)
  46564. }
  46565. ,
  46566. n.PositionalAudio.prototype = Object.create(n.Audio.prototype),
  46567. n.PositionalAudio.prototype.constructor = n.PositionalAudio,
  46568. n.PositionalAudio.prototype.getOutput = function() {
  46569. return this.panner
  46570. }
  46571. ,
  46572. n.PositionalAudio.prototype.setRefDistance = function(e) {
  46573. this.panner.refDistance = e
  46574. }
  46575. ,
  46576. n.PositionalAudio.prototype.getRefDistance = function() {
  46577. return this.panner.refDistance
  46578. }
  46579. ,
  46580. n.PositionalAudio.prototype.setRolloffFactor = function(e) {
  46581. this.panner.rolloffFactor = e
  46582. }
  46583. ,
  46584. n.PositionalAudio.prototype.getRolloffFactor = function() {
  46585. return this.panner.rolloffFactor
  46586. }
  46587. ,
  46588. n.PositionalAudio.prototype.setDistanceModel = function(e) {
  46589. this.panner.distanceModel = e
  46590. }
  46591. ,
  46592. n.PositionalAudio.prototype.getDistanceModel = function() {
  46593. return this.panner.distanceModel
  46594. }
  46595. ,
  46596. n.PositionalAudio.prototype.setMaxDistance = function(e) {
  46597. this.panner.maxDistance = e
  46598. }
  46599. ,
  46600. n.PositionalAudio.prototype.getMaxDistance = function() {
  46601. return this.panner.maxDistance
  46602. }
  46603. ,
  46604. n.PositionalAudio.prototype.updateMatrixWorld = function() {
  46605. var e = new n.Vector3;
  46606. return function(t) {
  46607. n.Object3D.prototype.updateMatrixWorld.call(this, t),
  46608. e.setFromMatrixPosition(this.matrixWorld),
  46609. this.panner.setPosition(e.x, e.y, e.z)
  46610. }
  46611. }(),
  46612. n.AudioListener = function() {
  46613. n.Object3D.call(this),
  46614. this.type = "AudioListener",
  46615. this.context = new (window.AudioContext || window.webkitAudioContext),
  46616. this.gain = this.context.createGain(),
  46617. this.gain.connect(this.context.destination),
  46618. this.filter = null
  46619. }
  46620. ,
  46621. n.AudioListener.prototype = Object.create(n.Object3D.prototype),
  46622. n.AudioListener.prototype.constructor = n.AudioListener,
  46623. n.AudioListener.prototype.getInput = function() {
  46624. return this.gain
  46625. }
  46626. ,
  46627. n.AudioListener.prototype.removeFilter = function() {
  46628. null !== this.filter && (this.gain.disconnect(this.filter),
  46629. this.filter.disconnect(this.context.destination),
  46630. this.gain.connect(this.context.destination),
  46631. this.filter = null)
  46632. }
  46633. ,
  46634. n.AudioListener.prototype.setFilter = function(e) {
  46635. null !== this.filter ? (this.gain.disconnect(this.filter),
  46636. this.filter.disconnect(this.context.destination)) : this.gain.disconnect(this.context.destination),
  46637. this.filter = e,
  46638. this.gain.connect(this.filter),
  46639. this.filter.connect(this.context.destination)
  46640. }
  46641. ,
  46642. n.AudioListener.prototype.getFilter = function() {
  46643. return this.filter
  46644. }
  46645. ,
  46646. n.AudioListener.prototype.setMasterVolume = function(e) {
  46647. this.gain.gain.value = e
  46648. }
  46649. ,
  46650. n.AudioListener.prototype.getMasterVolume = function() {
  46651. return this.gain.gain.value
  46652. }
  46653. ,
  46654. n.AudioListener.prototype.updateMatrixWorld = function() {
  46655. var e = new n.Vector3
  46656. , t = new n.Quaternion
  46657. , i = new n.Vector3
  46658. , r = new n.Vector3;
  46659. return function(o) {
  46660. n.Object3D.prototype.updateMatrixWorld.call(this, o);
  46661. var a = this.context.listener
  46662. , s = this.up;
  46663. this.matrixWorld.decompose(e, t, i),
  46664. r.set(0, 0, -1).applyQuaternion(t),
  46665. a.setPosition(e.x, e.y, e.z),
  46666. a.setOrientation(r.x, r.y, r.z, s.x, s.y, s.z)
  46667. }
  46668. }(),
  46669. n.Camera = function() {
  46670. n.Object3D.call(this),
  46671. this.type = "Camera",
  46672. this.matrixWorldInverse = new n.Matrix4,
  46673. this.projectionMatrix = new n.Matrix4
  46674. }
  46675. ,
  46676. n.Camera.prototype = Object.create(n.Object3D.prototype),
  46677. n.Camera.prototype.constructor = n.Camera,
  46678. n.Camera.prototype.getWorldDirection = function() {
  46679. var e = new n.Quaternion;
  46680. return function(t) {
  46681. var i = t || new n.Vector3;
  46682. return this.getWorldQuaternion(e),
  46683. i.set(0, 0, -1).applyQuaternion(e)
  46684. }
  46685. }(),
  46686. n.Camera.prototype.lookAt = function() {
  46687. var e = new n.Matrix4;
  46688. return function(t) {
  46689. e.lookAt(this.position, t, this.up),
  46690. this.quaternion.setFromRotationMatrix(e)
  46691. }
  46692. }(),
  46693. n.Camera.prototype.clone = function() {
  46694. return (new this.constructor).copy(this)
  46695. }
  46696. ,
  46697. n.Camera.prototype.copy = function(e) {
  46698. return n.Object3D.prototype.copy.call(this, e),
  46699. this.matrixWorldInverse.copy(e.matrixWorldInverse),
  46700. this.projectionMatrix.copy(e.projectionMatrix),
  46701. this
  46702. }
  46703. ,
  46704. n.CubeCamera = function(e, t, i) {
  46705. n.Object3D.call(this),
  46706. this.type = "CubeCamera";
  46707. var r = 90
  46708. , o = 1
  46709. , a = new n.PerspectiveCamera(r,o,e,t);
  46710. a.up.set(0, -1, 0),
  46711. a.lookAt(new n.Vector3(1,0,0)),
  46712. this.add(a);
  46713. var s = new n.PerspectiveCamera(r,o,e,t);
  46714. s.up.set(0, -1, 0),
  46715. s.lookAt(new n.Vector3(-1,0,0)),
  46716. this.add(s);
  46717. var l = new n.PerspectiveCamera(r,o,e,t);
  46718. l.up.set(0, 0, 1),
  46719. l.lookAt(new n.Vector3(0,1,0)),
  46720. this.add(l);
  46721. var c = new n.PerspectiveCamera(r,o,e,t);
  46722. c.up.set(0, 0, -1),
  46723. c.lookAt(new n.Vector3(0,-1,0)),
  46724. this.add(c);
  46725. var h = new n.PerspectiveCamera(r,o,e,t);
  46726. h.up.set(0, -1, 0),
  46727. h.lookAt(new n.Vector3(0,0,1)),
  46728. this.add(h);
  46729. var u = new n.PerspectiveCamera(r,o,e,t);
  46730. u.up.set(0, -1, 0),
  46731. u.lookAt(new n.Vector3(0,0,-1)),
  46732. this.add(u);
  46733. var d = {
  46734. format: n.RGBFormat,
  46735. magFilter: n.LinearFilter,
  46736. minFilter: n.LinearFilter
  46737. };
  46738. this.renderTarget = new n.WebGLRenderTargetCube(i,i,d),
  46739. this.updateCubeMap = function(e, t) {
  46740. null === this.parent && this.updateMatrixWorld();
  46741. var i = this.renderTarget
  46742. , n = i.texture.generateMipmaps;
  46743. i.texture.generateMipmaps = !1,
  46744. i.activeCubeFace = 0,
  46745. e.render(t, a, i),
  46746. i.activeCubeFace = 1,
  46747. e.render(t, s, i),
  46748. i.activeCubeFace = 2,
  46749. e.render(t, l, i),
  46750. i.activeCubeFace = 3,
  46751. e.render(t, c, i),
  46752. i.activeCubeFace = 4,
  46753. e.render(t, h, i),
  46754. i.texture.generateMipmaps = n,
  46755. i.activeCubeFace = 5,
  46756. e.render(t, u, i),
  46757. e.setRenderTarget(null)
  46758. }
  46759. }
  46760. ,
  46761. n.CubeCamera.prototype = Object.create(n.Object3D.prototype),
  46762. n.CubeCamera.prototype.constructor = n.CubeCamera,
  46763. n.OrthographicCamera = function(e, t, i, r, o, a) {
  46764. n.Camera.call(this),
  46765. this.type = "OrthographicCamera",
  46766. this.zoom = 1,
  46767. this.left = e,
  46768. this.right = t,
  46769. this.top = i,
  46770. this.bottom = r,
  46771. this.near = void 0 !== o ? o : .1,
  46772. this.far = void 0 !== a ? a : 2e3,
  46773. this.updateProjectionMatrix()
  46774. }
  46775. ,
  46776. n.OrthographicCamera.prototype = Object.create(n.Camera.prototype),
  46777. n.OrthographicCamera.prototype.constructor = n.OrthographicCamera,
  46778. n.OrthographicCamera.prototype.updateProjectionMatrix = function() {
  46779. var e = (this.right - this.left) / (2 * this.zoom)
  46780. , t = (this.top - this.bottom) / (2 * this.zoom)
  46781. , i = (this.right + this.left) / 2
  46782. , n = (this.top + this.bottom) / 2;
  46783. this.projectionMatrix.makeOrthographic(i - e, i + e, n + t, n - t, this.near, this.far)
  46784. }
  46785. ,
  46786. n.OrthographicCamera.prototype.copy = function(e) {
  46787. return n.Camera.prototype.copy.call(this, e),
  46788. this.left = e.left,
  46789. this.right = e.right,
  46790. this.top = e.top,
  46791. this.bottom = e.bottom,
  46792. this.near = e.near,
  46793. this.far = e.far,
  46794. this.zoom = e.zoom,
  46795. this
  46796. }
  46797. ,
  46798. n.OrthographicCamera.prototype.toJSON = function(e) {
  46799. var t = n.Object3D.prototype.toJSON.call(this, e);
  46800. return t.object.zoom = this.zoom,
  46801. t.object.left = this.left,
  46802. t.object.right = this.right,
  46803. t.object.top = this.top,
  46804. t.object.bottom = this.bottom,
  46805. t.object.near = this.near,
  46806. t.object.far = this.far,
  46807. t
  46808. }
  46809. ,
  46810. n.PerspectiveCamera = function(e, t, i, r) {
  46811. n.Camera.call(this),
  46812. this.type = "PerspectiveCamera",
  46813. this.focalLength = 10,
  46814. this.zoom = 1,
  46815. this.fov = void 0 !== e ? e : 50,
  46816. this.aspect = void 0 !== t ? t : 1,
  46817. this.near = void 0 !== i ? i : .1,
  46818. this.far = void 0 !== r ? r : 2e3,
  46819. this.updateProjectionMatrix()
  46820. }
  46821. ,
  46822. n.PerspectiveCamera.prototype = Object.create(n.Camera.prototype),
  46823. n.PerspectiveCamera.prototype.constructor = n.PerspectiveCamera,
  46824. n.PerspectiveCamera.prototype.setLens = function(e, t) {
  46825. void 0 === t && (t = 24),
  46826. this.fov = 2 * n.Math.radToDeg(Math.atan(t / (2 * e))),
  46827. this.updateProjectionMatrix()
  46828. }
  46829. ,
  46830. n.PerspectiveCamera.prototype.setViewOffset = function(e, t, i, n, r, o) {
  46831. this.fullWidth = e,
  46832. this.fullHeight = t,
  46833. this.x = i,
  46834. this.y = n,
  46835. this.width = r,
  46836. this.height = o,
  46837. this.updateProjectionMatrix()
  46838. }
  46839. ,
  46840. n.PerspectiveCamera.prototype.updateProjectionMatrix = function() {
  46841. var e = n.Math.radToDeg(2 * Math.atan(Math.tan(.5 * n.Math.degToRad(this.fov)) / this.zoom));
  46842. if (this.fullWidth) {
  46843. var t = this.fullWidth / this.fullHeight
  46844. , i = Math.tan(n.Math.degToRad(.5 * e)) * this.near
  46845. , r = -i
  46846. , o = t * r
  46847. , a = t * i
  46848. , s = Math.abs(a - o)
  46849. , l = Math.abs(i - r);
  46850. this.projectionMatrix.makeFrustum(o + this.x * s / this.fullWidth, o + (this.x + this.width) * s / this.fullWidth, i - (this.y + this.height) * l / this.fullHeight, i - this.y * l / this.fullHeight, this.near, this.far)
  46851. } else
  46852. this.projectionMatrix.makePerspective(e, this.aspect, this.near, this.far)
  46853. }
  46854. ,
  46855. n.PerspectiveCamera.prototype.copy = function(e) {
  46856. return n.Camera.prototype.copy.call(this, e),
  46857. this.focalLength = e.focalLength,
  46858. this.zoom = e.zoom,
  46859. this.fov = e.fov,
  46860. this.aspect = e.aspect,
  46861. this.near = e.near,
  46862. this.far = e.far,
  46863. this
  46864. }
  46865. ,
  46866. n.PerspectiveCamera.prototype.toJSON = function(e) {
  46867. var t = n.Object3D.prototype.toJSON.call(this, e);
  46868. return t.object.focalLength = this.focalLength,
  46869. t.object.zoom = this.zoom,
  46870. t.object.fov = this.fov,
  46871. t.object.aspect = this.aspect,
  46872. t.object.near = this.near,
  46873. t.object.far = this.far,
  46874. t
  46875. }
  46876. ,
  46877. n.StereoCamera = function() {
  46878. this.type = "StereoCamera",
  46879. this.aspect = 1,
  46880. this.cameraL = new n.PerspectiveCamera,
  46881. this.cameraL.layers.enable(1),
  46882. this.cameraL.matrixAutoUpdate = !1,
  46883. this.cameraR = new n.PerspectiveCamera,
  46884. this.cameraR.layers.enable(2),
  46885. this.cameraR.matrixAutoUpdate = !1
  46886. }
  46887. ,
  46888. n.StereoCamera.prototype = {
  46889. constructor: n.StereoCamera,
  46890. update: function() {
  46891. var e, t, i, r, o, a = new n.Matrix4, s = new n.Matrix4;
  46892. return function(l) {
  46893. var c = e !== l.focalLength || t !== l.fov || i !== l.aspect * this.aspect || r !== l.near || o !== l.far;
  46894. if (c) {
  46895. e = l.focalLength,
  46896. t = l.fov,
  46897. i = l.aspect * this.aspect,
  46898. r = l.near,
  46899. o = l.far;
  46900. var h, u, d = l.projectionMatrix.clone(), p = .032, f = p * r / e, g = r * Math.tan(n.Math.degToRad(.5 * t));
  46901. s.elements[12] = -p,
  46902. a.elements[12] = p,
  46903. h = -g * i + f,
  46904. u = g * i + f,
  46905. d.elements[0] = 2 * r / (u - h),
  46906. d.elements[8] = (u + h) / (u - h),
  46907. this.cameraL.projectionMatrix.copy(d),
  46908. h = -g * i - f,
  46909. u = g * i - f,
  46910. d.elements[0] = 2 * r / (u - h),
  46911. d.elements[8] = (u + h) / (u - h),
  46912. this.cameraR.projectionMatrix.copy(d)
  46913. }
  46914. this.cameraL.matrixWorld.copy(l.matrixWorld).multiply(s),
  46915. this.cameraR.matrixWorld.copy(l.matrixWorld).multiply(a)
  46916. }
  46917. }()
  46918. },
  46919. n.Light = function(e, t) {
  46920. n.Object3D.call(this),
  46921. this.type = "Light",
  46922. this.color = new n.Color(e),
  46923. this.intensity = void 0 !== t ? t : 1,
  46924. this.receiveShadow = void 0
  46925. }
  46926. ,
  46927. n.Light.prototype = Object.create(n.Object3D.prototype),
  46928. n.Light.prototype.constructor = n.Light,
  46929. n.Light.prototype.copy = function(e) {
  46930. return n.Object3D.prototype.copy.call(this, e),
  46931. this.color.copy(e.color),
  46932. this.intensity = e.intensity,
  46933. this
  46934. }
  46935. ,
  46936. n.Light.prototype.toJSON = function(e) {
  46937. var t = n.Object3D.prototype.toJSON.call(this, e);
  46938. return t.object.color = this.color.getHex(),
  46939. t.object.intensity = this.intensity,
  46940. void 0 !== this.groundColor && (t.object.groundColor = this.groundColor.getHex()),
  46941. void 0 !== this.distance && (t.object.distance = this.distance),
  46942. void 0 !== this.angle && (t.object.angle = this.angle),
  46943. void 0 !== this.decay && (t.object.decay = this.decay),
  46944. void 0 !== this.penumbra && (t.object.penumbra = this.penumbra),
  46945. t
  46946. }
  46947. ,
  46948. n.LightShadow = function(e) {
  46949. this.camera = e,
  46950. this.bias = 0,
  46951. this.radius = 1,
  46952. this.mapSize = new n.Vector2(512,512),
  46953. this.map = null,
  46954. this.matrix = new n.Matrix4
  46955. }
  46956. ,
  46957. n.LightShadow.prototype = {
  46958. constructor: n.LightShadow,
  46959. copy: function(e) {
  46960. return this.camera = e.camera.clone(),
  46961. this.bias = e.bias,
  46962. this.radius = e.radius,
  46963. this.mapSize.copy(e.mapSize),
  46964. this
  46965. },
  46966. clone: function() {
  46967. return (new this.constructor).copy(this)
  46968. }
  46969. },
  46970. n.AmbientLight = function(e, t) {
  46971. n.Light.call(this, e, t),
  46972. this.type = "AmbientLight",
  46973. this.castShadow = void 0
  46974. }
  46975. ,
  46976. n.AmbientLight.prototype = Object.create(n.Light.prototype),
  46977. n.AmbientLight.prototype.constructor = n.AmbientLight,
  46978. n.DirectionalLight = function(e, t) {
  46979. n.Light.call(this, e, t),
  46980. this.type = "DirectionalLight",
  46981. this.position.set(0, 1, 0),
  46982. this.updateMatrix(),
  46983. this.target = new n.Object3D,
  46984. this.shadow = new n.LightShadow(new n.OrthographicCamera(-5,5,5,-5,.5,500))
  46985. }
  46986. ,
  46987. n.DirectionalLight.prototype = Object.create(n.Light.prototype),
  46988. n.DirectionalLight.prototype.constructor = n.DirectionalLight,
  46989. n.DirectionalLight.prototype.copy = function(e) {
  46990. return n.Light.prototype.copy.call(this, e),
  46991. this.target = e.target.clone(),
  46992. this.shadow = e.shadow.clone(),
  46993. this
  46994. }
  46995. ,
  46996. n.HemisphereLight = function(e, t, i) {
  46997. n.Light.call(this, e, i),
  46998. this.type = "HemisphereLight",
  46999. this.castShadow = void 0,
  47000. this.position.set(0, 1, 0),
  47001. this.updateMatrix(),
  47002. this.groundColor = new n.Color(t)
  47003. }
  47004. ,
  47005. n.HemisphereLight.prototype = Object.create(n.Light.prototype),
  47006. n.HemisphereLight.prototype.constructor = n.HemisphereLight,
  47007. n.HemisphereLight.prototype.copy = function(e) {
  47008. return n.Light.prototype.copy.call(this, e),
  47009. this.groundColor.copy(e.groundColor),
  47010. this
  47011. }
  47012. ,
  47013. n.PointLight = function(e, t, i, r) {
  47014. n.Light.call(this, e, t),
  47015. this.type = "PointLight",
  47016. this.distance = void 0 !== i ? i : 0,
  47017. this.decay = void 0 !== r ? r : 1,
  47018. this.shadow = new n.LightShadow(new n.PerspectiveCamera(90,1,.5,500))
  47019. }
  47020. ,
  47021. n.PointLight.prototype = Object.create(n.Light.prototype),
  47022. n.PointLight.prototype.constructor = n.PointLight,
  47023. Object.defineProperty(n.PointLight.prototype, "power", {
  47024. get: function() {
  47025. return 4 * this.intensity * Math.PI
  47026. },
  47027. set: function(e) {
  47028. this.intensity = e / (4 * Math.PI)
  47029. }
  47030. }),
  47031. n.PointLight.prototype.copy = function(e) {
  47032. return n.Light.prototype.copy.call(this, e),
  47033. this.distance = e.distance,
  47034. this.decay = e.decay,
  47035. this.shadow = e.shadow.clone(),
  47036. this
  47037. }
  47038. ,
  47039. n.SpotLight = function(e, t, i, r, o, a) {
  47040. n.Light.call(this, e, t),
  47041. this.type = "SpotLight",
  47042. this.position.set(0, 1, 0),
  47043. this.updateMatrix(),
  47044. this.target = new n.Object3D,
  47045. this.distance = void 0 !== i ? i : 0,
  47046. this.angle = void 0 !== r ? r : Math.PI / 3,
  47047. this.penumbra = void 0 !== o ? o : 0,
  47048. this.decay = void 0 !== a ? a : 1,
  47049. this.shadow = new n.LightShadow(new n.PerspectiveCamera(50,1,.5,500))
  47050. }
  47051. ,
  47052. n.SpotLight.prototype = Object.create(n.Light.prototype),
  47053. n.SpotLight.prototype.constructor = n.SpotLight,
  47054. Object.defineProperty(n.SpotLight.prototype, "power", {
  47055. get: function() {
  47056. return this.intensity * Math.PI
  47057. },
  47058. set: function(e) {
  47059. this.intensity = e / Math.PI
  47060. }
  47061. }),
  47062. n.SpotLight.prototype.copy = function(e) {
  47063. return n.Light.prototype.copy.call(this, e),
  47064. this.distance = e.distance,
  47065. this.angle = e.angle,
  47066. this.penumbra = e.penumbra,
  47067. this.decay = e.decay,
  47068. this.target = e.target.clone(),
  47069. this.shadow = e.shadow.clone(),
  47070. this
  47071. }
  47072. ,
  47073. n.Cache = {
  47074. enabled: !1,
  47075. files: {},
  47076. add: function(e, t) {
  47077. this.enabled !== !1 && (this.files[e] = t)
  47078. },
  47079. get: function(e) {
  47080. if (this.enabled !== !1)
  47081. return this.files[e]
  47082. },
  47083. remove: function(e) {
  47084. delete this.files[e]
  47085. },
  47086. clear: function() {
  47087. this.files = {}
  47088. }
  47089. },
  47090. n.Loader = function() {
  47091. this.onLoadStart = function() {}
  47092. ,
  47093. this.onLoadProgress = function() {}
  47094. ,
  47095. this.onLoadComplete = function() {}
  47096. }
  47097. ,
  47098. n.Loader.prototype = {
  47099. constructor: n.Loader,
  47100. crossOrigin: void 0,
  47101. extractUrlBase: function(e) {
  47102. var t = e.split("/");
  47103. return 1 === t.length ? "./" : (t.pop(),
  47104. t.join("/") + "/")
  47105. },
  47106. initMaterials: function(e, t, i) {
  47107. for (var n = [], r = 0; r < e.length; ++r)
  47108. n[r] = this.createMaterial(e[r], t, i);
  47109. return n
  47110. },
  47111. createMaterial: function() {
  47112. var e, t, i;
  47113. return function(r, o, a) {
  47114. function s(e, i, r, s, c) {
  47115. var h, u = o + e, d = n.Loader.Handlers.get(u);
  47116. null !== d ? h = d.load(u) : (t.setCrossOrigin(a),
  47117. h = t.load(u)),
  47118. void 0 !== i && (h.repeat.fromArray(i),
  47119. 1 !== i[0] && (h.wrapS = n.RepeatWrapping),
  47120. 1 !== i[1] && (h.wrapT = n.RepeatWrapping)),
  47121. void 0 !== r && h.offset.fromArray(r),
  47122. void 0 !== s && ("repeat" === s[0] && (h.wrapS = n.RepeatWrapping),
  47123. "mirror" === s[0] && (h.wrapS = n.MirroredRepeatWrapping),
  47124. "repeat" === s[1] && (h.wrapT = n.RepeatWrapping),
  47125. "mirror" === s[1] && (h.wrapT = n.MirroredRepeatWrapping)),
  47126. void 0 !== c && (h.anisotropy = c);
  47127. var p = n.Math.generateUUID();
  47128. return l[p] = h,
  47129. p
  47130. }
  47131. void 0 === e && (e = new n.Color),
  47132. void 0 === t && (t = new n.TextureLoader),
  47133. void 0 === i && (i = new n.MaterialLoader);
  47134. var l = {}
  47135. , c = {
  47136. uuid: n.Math.generateUUID(),
  47137. type: "MeshLambertMaterial"
  47138. };
  47139. for (var h in r) {
  47140. var u = r[h];
  47141. switch (h) {
  47142. case "DbgColor":
  47143. case "DbgIndex":
  47144. case "opticalDensity":
  47145. case "illumination":
  47146. break;
  47147. case "DbgName":
  47148. c.name = u;
  47149. break;
  47150. case "blending":
  47151. c.blending = n[u];
  47152. break;
  47153. case "colorAmbient":
  47154. case "mapAmbient":
  47155. console.warn("THREE.Loader.createMaterial:", h, "is no longer supported.");
  47156. break;
  47157. case "colorDiffuse":
  47158. c.color = e.fromArray(u).getHex();
  47159. break;
  47160. case "colorSpecular":
  47161. c.specular = e.fromArray(u).getHex();
  47162. break;
  47163. case "colorEmissive":
  47164. c.emissive = e.fromArray(u).getHex();
  47165. break;
  47166. case "specularCoef":
  47167. c.shininess = u;
  47168. break;
  47169. case "shading":
  47170. "basic" === u.toLowerCase() && (c.type = "MeshBasicMaterial"),
  47171. "phong" === u.toLowerCase() && (c.type = "MeshPhongMaterial");
  47172. break;
  47173. case "mapDiffuse":
  47174. c.map = s(u, r.mapDiffuseRepeat, r.mapDiffuseOffset, r.mapDiffuseWrap, r.mapDiffuseAnisotropy);
  47175. break;
  47176. case "mapDiffuseRepeat":
  47177. case "mapDiffuseOffset":
  47178. case "mapDiffuseWrap":
  47179. case "mapDiffuseAnisotropy":
  47180. break;
  47181. case "mapLight":
  47182. c.lightMap = s(u, r.mapLightRepeat, r.mapLightOffset, r.mapLightWrap, r.mapLightAnisotropy);
  47183. break;
  47184. case "mapLightRepeat":
  47185. case "mapLightOffset":
  47186. case "mapLightWrap":
  47187. case "mapLightAnisotropy":
  47188. break;
  47189. case "mapAO":
  47190. c.aoMap = s(u, r.mapAORepeat, r.mapAOOffset, r.mapAOWrap, r.mapAOAnisotropy);
  47191. break;
  47192. case "mapAORepeat":
  47193. case "mapAOOffset":
  47194. case "mapAOWrap":
  47195. case "mapAOAnisotropy":
  47196. break;
  47197. case "mapBump":
  47198. c.bumpMap = s(u, r.mapBumpRepeat, r.mapBumpOffset, r.mapBumpWrap, r.mapBumpAnisotropy);
  47199. break;
  47200. case "mapBumpScale":
  47201. c.bumpScale = u;
  47202. break;
  47203. case "mapBumpRepeat":
  47204. case "mapBumpOffset":
  47205. case "mapBumpWrap":
  47206. case "mapBumpAnisotropy":
  47207. break;
  47208. case "mapNormal":
  47209. c.normalMap = s(u, r.mapNormalRepeat, r.mapNormalOffset, r.mapNormalWrap, r.mapNormalAnisotropy);
  47210. break;
  47211. case "mapNormalFactor":
  47212. c.normalScale = [u, u];
  47213. break;
  47214. case "mapNormalRepeat":
  47215. case "mapNormalOffset":
  47216. case "mapNormalWrap":
  47217. case "mapNormalAnisotropy":
  47218. break;
  47219. case "mapSpecular":
  47220. c.specularMap = s(u, r.mapSpecularRepeat, r.mapSpecularOffset, r.mapSpecularWrap, r.mapSpecularAnisotropy);
  47221. break;
  47222. case "mapSpecularRepeat":
  47223. case "mapSpecularOffset":
  47224. case "mapSpecularWrap":
  47225. case "mapSpecularAnisotropy":
  47226. break;
  47227. case "mapAlpha":
  47228. c.alphaMap = s(u, r.mapAlphaRepeat, r.mapAlphaOffset, r.mapAlphaWrap, r.mapAlphaAnisotropy);
  47229. break;
  47230. case "mapAlphaRepeat":
  47231. case "mapAlphaOffset":
  47232. case "mapAlphaWrap":
  47233. case "mapAlphaAnisotropy":
  47234. break;
  47235. case "flipSided":
  47236. c.side = n.BackSide;
  47237. break;
  47238. case "doubleSided":
  47239. c.side = n.DoubleSide;
  47240. break;
  47241. case "transparency":
  47242. console.warn("THREE.Loader.createMaterial: transparency has been renamed to opacity"),
  47243. c.opacity = u;
  47244. break;
  47245. case "depthTest":
  47246. case "depthWrite":
  47247. case "colorWrite":
  47248. case "opacity":
  47249. case "reflectivity":
  47250. case "transparent":
  47251. case "visible":
  47252. case "wireframe":
  47253. c[h] = u;
  47254. break;
  47255. case "vertexColors":
  47256. u === !0 && (c.vertexColors = n.VertexColors),
  47257. "face" === u && (c.vertexColors = n.FaceColors);
  47258. break;
  47259. default:
  47260. console.error("THREE.Loader.createMaterial: Unsupported", h, u)
  47261. }
  47262. }
  47263. return "MeshBasicMaterial" === c.type && delete c.emissive,
  47264. "MeshPhongMaterial" !== c.type && delete c.specular,
  47265. c.opacity < 1 && (c.transparent = !0),
  47266. i.setTextures(l),
  47267. i.parse(c)
  47268. }
  47269. }()
  47270. },
  47271. n.Loader.Handlers = {
  47272. handlers: [],
  47273. add: function(e, t) {
  47274. this.handlers.push(e, t)
  47275. },
  47276. get: function(e) {
  47277. for (var t = this.handlers, i = 0, n = t.length; i < n; i += 2) {
  47278. var r = t[i]
  47279. , o = t[i + 1];
  47280. if (r.test(e))
  47281. return o
  47282. }
  47283. return null
  47284. }
  47285. },
  47286. n.XHRLoader = function(e) {
  47287. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47288. }
  47289. ,
  47290. n.XHRLoader.prototype = {
  47291. constructor: n.XHRLoader,
  47292. load: function(e, t, i, r) {
  47293. void 0 !== this.path && (e = this.path + e);
  47294. var o = this
  47295. , a = n.Cache.get(e);
  47296. if (void 0 !== a)
  47297. return t && setTimeout(function() {
  47298. t(a)
  47299. }, 0),
  47300. a;
  47301. var s = new XMLHttpRequest;
  47302. return s.overrideMimeType("text/plain"),
  47303. s.open("GET", e, !0),
  47304. s.addEventListener("load", function(i) {
  47305. var a = i.target.response;
  47306. n.Cache.add(e, a),
  47307. 200 === this.status ? (t && t(a),
  47308. o.manager.itemEnd(e)) : 0 === this.status ? (console.warn("THREE.XHRLoader: HTTP Status 0 received."),
  47309. t && t(a),
  47310. o.manager.itemEnd(e)) : (r && r(i),
  47311. o.manager.itemError(e))
  47312. }, !1),
  47313. void 0 !== i && s.addEventListener("progress", function(e) {
  47314. i(e)
  47315. }, !1),
  47316. s.addEventListener("error", function(t) {
  47317. r && r(t),
  47318. o.manager.itemError(e)
  47319. }, !1),
  47320. void 0 !== this.responseType && (s.responseType = this.responseType),
  47321. void 0 !== this.withCredentials && (s.withCredentials = this.withCredentials),
  47322. s.send(null),
  47323. o.manager.itemStart(e),
  47324. s
  47325. },
  47326. setPath: function(e) {
  47327. this.path = e
  47328. },
  47329. setResponseType: function(e) {
  47330. this.responseType = e
  47331. },
  47332. setWithCredentials: function(e) {
  47333. this.withCredentials = e
  47334. }
  47335. },
  47336. n.FontLoader = function(e) {
  47337. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47338. }
  47339. ,
  47340. n.FontLoader.prototype = {
  47341. constructor: n.FontLoader,
  47342. load: function(e, t, i, r) {
  47343. var o = new n.XHRLoader(this.manager);
  47344. o.load(e, function(e) {
  47345. t(new n.Font(JSON.parse(e.substring(65, e.length - 2))))
  47346. }, i, r)
  47347. }
  47348. },
  47349. n.ImageLoader = function(e) {
  47350. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47351. }
  47352. ,
  47353. n.ImageLoader.prototype = {
  47354. constructor: n.ImageLoader,
  47355. load: function(e, t, i, r) {
  47356. void 0 !== this.path && (e = this.path + e);
  47357. var o = this
  47358. , a = n.Cache.get(e);
  47359. if (void 0 !== a)
  47360. return o.manager.itemStart(e),
  47361. t ? setTimeout(function() {
  47362. t(a),
  47363. o.manager.itemEnd(e)
  47364. }, 0) : o.manager.itemEnd(e),
  47365. a;
  47366. var s = document.createElement("img");
  47367. return s.addEventListener("load", function(i) {
  47368. n.Cache.add(e, this),
  47369. t && t(this),
  47370. o.manager.itemEnd(e)
  47371. }, !1),
  47372. void 0 !== i && s.addEventListener("progress", function(e) {
  47373. i(e)
  47374. }, !1),
  47375. s.addEventListener("error", function(t) {
  47376. r && r(t),
  47377. o.manager.itemError(e)
  47378. }, !1),
  47379. void 0 !== this.crossOrigin && (s.crossOrigin = this.crossOrigin),
  47380. o.manager.itemStart(e),
  47381. s.src = e,
  47382. s
  47383. },
  47384. setCrossOrigin: function(e) {
  47385. this.crossOrigin = e
  47386. },
  47387. setPath: function(e) {
  47388. this.path = e
  47389. }
  47390. },
  47391. n.JSONLoader = function(e) {
  47392. "boolean" == typeof e && (console.warn("THREE.JSONLoader: showStatus parameter has been removed from constructor."),
  47393. e = void 0),
  47394. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  47395. this.withCredentials = !1
  47396. }
  47397. ,
  47398. n.JSONLoader.prototype = {
  47399. constructor: n.JSONLoader,
  47400. get statusDomElement() {
  47401. return void 0 === this._statusDomElement && (this._statusDomElement = document.createElement("div")),
  47402. console.warn("THREE.JSONLoader: .statusDomElement has been removed."),
  47403. this._statusDomElement
  47404. },
  47405. load: function(e, t, i, r) {
  47406. var o = this
  47407. , a = this.texturePath && "string" == typeof this.texturePath ? this.texturePath : n.Loader.prototype.extractUrlBase(e)
  47408. , s = new n.XHRLoader(this.manager);
  47409. s.setWithCredentials(this.withCredentials),
  47410. s.load(e, function(i) {
  47411. var n = JSON.parse(i)
  47412. , r = n.metadata;
  47413. if (void 0 !== r) {
  47414. var s = r.type;
  47415. if (void 0 !== s) {
  47416. if ("object" === s.toLowerCase())
  47417. return void console.error("THREE.JSONLoader: " + e + " should be loaded with THREE.ObjectLoader instead.");
  47418. if ("scene" === s.toLowerCase())
  47419. return void console.error("THREE.JSONLoader: " + e + " should be loaded with THREE.SceneLoader instead.")
  47420. }
  47421. }
  47422. var l = o.parse(n, a);
  47423. t(l.geometry, l.materials)
  47424. }, i, r)
  47425. },
  47426. setTexturePath: function(e) {
  47427. this.texturePath = e
  47428. },
  47429. parse: function(e, t) {
  47430. function i(t) {
  47431. function i(e, t) {
  47432. return e & 1 << t
  47433. }
  47434. var r, o, a, l, c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w, _, T, x, S, M, R, P, O = e.faces, L = e.vertices, D = e.normals, N = e.colors, B = 0;
  47435. if (void 0 !== e.uvs) {
  47436. for (r = 0; r < e.uvs.length; r++)
  47437. e.uvs[r].length && B++;
  47438. for (r = 0; r < B; r++)
  47439. s.faceVertexUvs[r] = []
  47440. }
  47441. for (l = 0,
  47442. c = L.length; l < c; )
  47443. E = new n.Vector3,
  47444. E.x = L[l++] * t,
  47445. E.y = L[l++] * t,
  47446. E.z = L[l++] * t,
  47447. s.vertices.push(E);
  47448. for (l = 0,
  47449. c = O.length; l < c; )
  47450. if (f = O[l++],
  47451. g = i(f, 0),
  47452. m = i(f, 1),
  47453. v = i(f, 3),
  47454. A = i(f, 4),
  47455. y = i(f, 5),
  47456. C = i(f, 6),
  47457. I = i(f, 7),
  47458. g) {
  47459. if (w = new n.Face3,
  47460. w.a = O[l],
  47461. w.b = O[l + 1],
  47462. w.c = O[l + 3],
  47463. _ = new n.Face3,
  47464. _.a = O[l + 1],
  47465. _.b = O[l + 2],
  47466. _.c = O[l + 3],
  47467. l += 4,
  47468. m && (p = O[l++],
  47469. w.materialIndex = p,
  47470. _.materialIndex = p),
  47471. a = s.faces.length,
  47472. v)
  47473. for (r = 0; r < B; r++)
  47474. for (S = e.uvs[r],
  47475. s.faceVertexUvs[r][a] = [],
  47476. s.faceVertexUvs[r][a + 1] = [],
  47477. o = 0; o < 4; o++)
  47478. d = O[l++],
  47479. R = S[2 * d],
  47480. P = S[2 * d + 1],
  47481. M = new n.Vector2(R,P),
  47482. 2 !== o && s.faceVertexUvs[r][a].push(M),
  47483. 0 !== o && s.faceVertexUvs[r][a + 1].push(M);
  47484. if (A && (u = 3 * O[l++],
  47485. w.normal.set(D[u++], D[u++], D[u]),
  47486. _.normal.copy(w.normal)),
  47487. y)
  47488. for (r = 0; r < 4; r++)
  47489. u = 3 * O[l++],
  47490. x = new n.Vector3(D[u++],D[u++],D[u]),
  47491. 2 !== r && w.vertexNormals.push(x),
  47492. 0 !== r && _.vertexNormals.push(x);
  47493. if (C && (h = O[l++],
  47494. T = N[h],
  47495. w.color.setHex(T),
  47496. _.color.setHex(T)),
  47497. I)
  47498. for (r = 0; r < 4; r++)
  47499. h = O[l++],
  47500. T = N[h],
  47501. 2 !== r && w.vertexColors.push(new n.Color(T)),
  47502. 0 !== r && _.vertexColors.push(new n.Color(T));
  47503. s.faces.push(w),
  47504. s.faces.push(_)
  47505. } else {
  47506. if (b = new n.Face3,
  47507. b.a = O[l++],
  47508. b.b = O[l++],
  47509. b.c = O[l++],
  47510. m && (p = O[l++],
  47511. b.materialIndex = p),
  47512. a = s.faces.length,
  47513. v)
  47514. for (r = 0; r < B; r++)
  47515. for (S = e.uvs[r],
  47516. s.faceVertexUvs[r][a] = [],
  47517. o = 0; o < 3; o++)
  47518. d = O[l++],
  47519. R = S[2 * d],
  47520. P = S[2 * d + 1],
  47521. M = new n.Vector2(R,P),
  47522. s.faceVertexUvs[r][a].push(M);
  47523. if (A && (u = 3 * O[l++],
  47524. b.normal.set(D[u++], D[u++], D[u])),
  47525. y)
  47526. for (r = 0; r < 3; r++)
  47527. u = 3 * O[l++],
  47528. x = new n.Vector3(D[u++],D[u++],D[u]),
  47529. b.vertexNormals.push(x);
  47530. if (C && (h = O[l++],
  47531. b.color.setHex(N[h])),
  47532. I)
  47533. for (r = 0; r < 3; r++)
  47534. h = O[l++],
  47535. b.vertexColors.push(new n.Color(N[h]));
  47536. s.faces.push(b)
  47537. }
  47538. }
  47539. function r() {
  47540. var t = void 0 !== e.influencesPerVertex ? e.influencesPerVertex : 2;
  47541. if (e.skinWeights)
  47542. for (var i = 0, r = e.skinWeights.length; i < r; i += t) {
  47543. var o = e.skinWeights[i]
  47544. , a = t > 1 ? e.skinWeights[i + 1] : 0
  47545. , l = t > 2 ? e.skinWeights[i + 2] : 0
  47546. , c = t > 3 ? e.skinWeights[i + 3] : 0;
  47547. s.skinWeights.push(new n.Vector4(o,a,l,c))
  47548. }
  47549. if (e.skinIndices)
  47550. for (var i = 0, r = e.skinIndices.length; i < r; i += t) {
  47551. var h = e.skinIndices[i]
  47552. , u = t > 1 ? e.skinIndices[i + 1] : 0
  47553. , d = t > 2 ? e.skinIndices[i + 2] : 0
  47554. , p = t > 3 ? e.skinIndices[i + 3] : 0;
  47555. s.skinIndices.push(new n.Vector4(h,u,d,p))
  47556. }
  47557. s.bones = e.bones,
  47558. s.bones && s.bones.length > 0 && (s.skinWeights.length !== s.skinIndices.length || s.skinIndices.length !== s.vertices.length) && console.warn("When skinning, number of vertices (" + s.vertices.length + "), skinIndices (" + s.skinIndices.length + "), and skinWeights (" + s.skinWeights.length + ") should match.")
  47559. }
  47560. function o(t) {
  47561. if (void 0 !== e.morphTargets)
  47562. for (var i = 0, r = e.morphTargets.length; i < r; i++) {
  47563. s.morphTargets[i] = {},
  47564. s.morphTargets[i].name = e.morphTargets[i].name,
  47565. s.morphTargets[i].vertices = [];
  47566. for (var o = s.morphTargets[i].vertices, a = e.morphTargets[i].vertices, l = 0, c = a.length; l < c; l += 3) {
  47567. var h = new n.Vector3;
  47568. h.x = a[l] * t,
  47569. h.y = a[l + 1] * t,
  47570. h.z = a[l + 2] * t,
  47571. o.push(h)
  47572. }
  47573. }
  47574. if (void 0 !== e.morphColors && e.morphColors.length > 0) {
  47575. console.warn('THREE.JSONLoader: "morphColors" no longer supported. Using them as face colors.');
  47576. for (var u = s.faces, d = e.morphColors[0].colors, i = 0, r = u.length; i < r; i++)
  47577. u[i].color.fromArray(d, 3 * i)
  47578. }
  47579. }
  47580. function a() {
  47581. var t = []
  47582. , i = [];
  47583. void 0 !== e.animation && i.push(e.animation),
  47584. void 0 !== e.animations && (e.animations.length ? i = i.concat(e.animations) : i.push(e.animations));
  47585. for (var r = 0; r < i.length; r++) {
  47586. var o = n.AnimationClip.parseAnimation(i[r], s.bones);
  47587. o && t.push(o)
  47588. }
  47589. if (s.morphTargets) {
  47590. var a = n.AnimationClip.CreateClipsFromMorphTargetSequences(s.morphTargets, 10);
  47591. t = t.concat(a)
  47592. }
  47593. t.length > 0 && (s.animations = t)
  47594. }
  47595. var s = new n.Geometry
  47596. , l = void 0 !== e.scale ? 1 / e.scale : 1;
  47597. if (i(l),
  47598. r(),
  47599. o(l),
  47600. a(),
  47601. s.computeFaceNormals(),
  47602. s.computeBoundingSphere(),
  47603. void 0 === e.materials || 0 === e.materials.length)
  47604. return {
  47605. geometry: s
  47606. };
  47607. var c = n.Loader.prototype.initMaterials(e.materials, t, this.crossOrigin);
  47608. return {
  47609. geometry: s,
  47610. materials: c
  47611. }
  47612. }
  47613. },
  47614. n.LoadingManager = function(e, t, i) {
  47615. var n = this
  47616. , r = !1
  47617. , o = 0
  47618. , a = 0;
  47619. this.onStart = void 0,
  47620. this.onLoad = e,
  47621. this.onProgress = t,
  47622. this.onError = i,
  47623. this.itemStart = function(e) {
  47624. a++,
  47625. r === !1 && void 0 !== n.onStart && n.onStart(e, o, a),
  47626. r = !0
  47627. }
  47628. ,
  47629. this.itemEnd = function(e) {
  47630. o++,
  47631. void 0 !== n.onProgress && n.onProgress(e, o, a),
  47632. o === a && (r = !1,
  47633. void 0 !== n.onLoad && n.onLoad())
  47634. }
  47635. ,
  47636. this.itemError = function(e) {
  47637. void 0 !== n.onError && n.onError(e)
  47638. }
  47639. }
  47640. ,
  47641. n.DefaultLoadingManager = new n.LoadingManager,
  47642. n.BufferGeometryLoader = function(e) {
  47643. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47644. }
  47645. ,
  47646. n.BufferGeometryLoader.prototype = {
  47647. constructor: n.BufferGeometryLoader,
  47648. load: function(e, t, i, r) {
  47649. var o = this
  47650. , a = new n.XHRLoader(o.manager);
  47651. a.load(e, function(e) {
  47652. t(o.parse(JSON.parse(e)))
  47653. }, i, r)
  47654. },
  47655. parse: function(e) {
  47656. var t = new n.BufferGeometry
  47657. , i = e.data.index
  47658. , r = {
  47659. Int8Array: Int8Array,
  47660. Uint8Array: Uint8Array,
  47661. Uint8ClampedArray: Uint8ClampedArray,
  47662. Int16Array: Int16Array,
  47663. Uint16Array: Uint16Array,
  47664. Int32Array: Int32Array,
  47665. Uint32Array: Uint32Array,
  47666. Float32Array: Float32Array,
  47667. Float64Array: Float64Array
  47668. };
  47669. if (void 0 !== i) {
  47670. var o = new r[i.type](i.array);
  47671. t.setIndex(new n.BufferAttribute(o,1))
  47672. }
  47673. var a = e.data.attributes;
  47674. for (var s in a) {
  47675. var l = a[s]
  47676. , o = new r[l.type](l.array);
  47677. t.addAttribute(s, new n.BufferAttribute(o,l.itemSize))
  47678. }
  47679. var c = e.data.groups || e.data.drawcalls || e.data.offsets;
  47680. if (void 0 !== c)
  47681. for (var h = 0, u = c.length; h !== u; ++h) {
  47682. var d = c[h];
  47683. t.addGroup(d.start, d.count, d.materialIndex)
  47684. }
  47685. var p = e.data.boundingSphere;
  47686. if (void 0 !== p) {
  47687. var f = new n.Vector3;
  47688. void 0 !== p.center && f.fromArray(p.center),
  47689. t.boundingSphere = new n.Sphere(f,p.radius)
  47690. }
  47691. return t
  47692. }
  47693. },
  47694. n.MaterialLoader = function(e) {
  47695. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  47696. this.textures = {}
  47697. }
  47698. ,
  47699. n.MaterialLoader.prototype = {
  47700. constructor: n.MaterialLoader,
  47701. load: function(e, t, i, r) {
  47702. var o = this
  47703. , a = new n.XHRLoader(o.manager);
  47704. a.load(e, function(e) {
  47705. t(o.parse(JSON.parse(e)))
  47706. }, i, r)
  47707. },
  47708. setTextures: function(e) {
  47709. this.textures = e
  47710. },
  47711. getTexture: function(e) {
  47712. var t = this.textures;
  47713. return void 0 === t[e] && console.warn("THREE.MaterialLoader: Undefined texture", e),
  47714. t[e]
  47715. },
  47716. parse: function(e) {
  47717. var t = new n[e.type];
  47718. if (void 0 !== e.uuid && (t.uuid = e.uuid),
  47719. void 0 !== e.name && (t.name = e.name),
  47720. void 0 !== e.color && t.color.setHex(e.color),
  47721. void 0 !== e.roughness && (t.roughness = e.roughness),
  47722. void 0 !== e.metalness && (t.metalness = e.metalness),
  47723. void 0 !== e.emissive && t.emissive.setHex(e.emissive),
  47724. void 0 !== e.specular && t.specular.setHex(e.specular),
  47725. void 0 !== e.shininess && (t.shininess = e.shininess),
  47726. void 0 !== e.uniforms && (t.uniforms = e.uniforms),
  47727. void 0 !== e.vertexShader && (t.vertexShader = e.vertexShader),
  47728. void 0 !== e.fragmentShader && (t.fragmentShader = e.fragmentShader),
  47729. void 0 !== e.vertexColors && (t.vertexColors = e.vertexColors),
  47730. void 0 !== e.shading && (t.shading = e.shading),
  47731. void 0 !== e.blending && (t.blending = e.blending),
  47732. void 0 !== e.side && (t.side = e.side),
  47733. void 0 !== e.opacity && (t.opacity = e.opacity),
  47734. void 0 !== e.transparent && (t.transparent = e.transparent),
  47735. void 0 !== e.alphaTest && (t.alphaTest = e.alphaTest),
  47736. void 0 !== e.depthTest && (t.depthTest = e.depthTest),
  47737. void 0 !== e.depthWrite && (t.depthWrite = e.depthWrite),
  47738. void 0 !== e.colorWrite && (t.colorWrite = e.colorWrite),
  47739. void 0 !== e.wireframe && (t.wireframe = e.wireframe),
  47740. void 0 !== e.wireframeLinewidth && (t.wireframeLinewidth = e.wireframeLinewidth),
  47741. void 0 !== e.size && (t.size = e.size),
  47742. void 0 !== e.sizeAttenuation && (t.sizeAttenuation = e.sizeAttenuation),
  47743. void 0 !== e.map && (t.map = this.getTexture(e.map)),
  47744. void 0 !== e.alphaMap && (t.alphaMap = this.getTexture(e.alphaMap),
  47745. t.transparent = !0),
  47746. void 0 !== e.bumpMap && (t.bumpMap = this.getTexture(e.bumpMap)),
  47747. void 0 !== e.bumpScale && (t.bumpScale = e.bumpScale),
  47748. void 0 !== e.normalMap && (t.normalMap = this.getTexture(e.normalMap)),
  47749. void 0 !== e.normalScale) {
  47750. var i = e.normalScale;
  47751. Array.isArray(i) === !1 && (i = [i, i]),
  47752. t.normalScale = (new n.Vector2).fromArray(i)
  47753. }
  47754. if (void 0 !== e.displacementMap && (t.displacementMap = this.getTexture(e.displacementMap)),
  47755. void 0 !== e.displacementScale && (t.displacementScale = e.displacementScale),
  47756. void 0 !== e.displacementBias && (t.displacementBias = e.displacementBias),
  47757. void 0 !== e.roughnessMap && (t.roughnessMap = this.getTexture(e.roughnessMap)),
  47758. void 0 !== e.metalnessMap && (t.metalnessMap = this.getTexture(e.metalnessMap)),
  47759. void 0 !== e.emissiveMap && (t.emissiveMap = this.getTexture(e.emissiveMap)),
  47760. void 0 !== e.emissiveIntensity && (t.emissiveIntensity = e.emissiveIntensity),
  47761. void 0 !== e.specularMap && (t.specularMap = this.getTexture(e.specularMap)),
  47762. void 0 !== e.envMap && (t.envMap = this.getTexture(e.envMap),
  47763. t.combine = n.MultiplyOperation),
  47764. e.reflectivity && (t.reflectivity = e.reflectivity),
  47765. void 0 !== e.lightMap && (t.lightMap = this.getTexture(e.lightMap)),
  47766. void 0 !== e.lightMapIntensity && (t.lightMapIntensity = e.lightMapIntensity),
  47767. void 0 !== e.aoMap && (t.aoMap = this.getTexture(e.aoMap)),
  47768. void 0 !== e.aoMapIntensity && (t.aoMapIntensity = e.aoMapIntensity),
  47769. void 0 !== e.materials)
  47770. for (var r = 0, o = e.materials.length; r < o; r++)
  47771. t.materials.push(this.parse(e.materials[r]));
  47772. return t
  47773. }
  47774. },
  47775. n.ObjectLoader = function(e) {
  47776. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  47777. this.texturePath = ""
  47778. }
  47779. ,
  47780. n.ObjectLoader.prototype = {
  47781. constructor: n.ObjectLoader,
  47782. load: function(e, t, i, r) {
  47783. "" === this.texturePath && (this.texturePath = e.substring(0, e.lastIndexOf("/") + 1));
  47784. var o = this
  47785. , a = new n.XHRLoader(o.manager);
  47786. a.load(e, function(e) {
  47787. o.parse(JSON.parse(e), t)
  47788. }, i, r)
  47789. },
  47790. setTexturePath: function(e) {
  47791. this.texturePath = e
  47792. },
  47793. setCrossOrigin: function(e) {
  47794. this.crossOrigin = e
  47795. },
  47796. parse: function(e, t) {
  47797. var i = this.parseGeometries(e.geometries)
  47798. , n = this.parseImages(e.images, function() {
  47799. void 0 !== t && t(a)
  47800. })
  47801. , r = this.parseTextures(e.textures, n)
  47802. , o = this.parseMaterials(e.materials, r)
  47803. , a = this.parseObject(e.object, i, o);
  47804. return e.animations && (a.animations = this.parseAnimations(e.animations)),
  47805. void 0 !== e.images && 0 !== e.images.length || void 0 !== t && t(a),
  47806. a
  47807. },
  47808. parseGeometries: function(e) {
  47809. var t = {};
  47810. if (void 0 !== e)
  47811. for (var i = new n.JSONLoader, r = new n.BufferGeometryLoader, o = 0, a = e.length; o < a; o++) {
  47812. var s, l = e[o];
  47813. switch (l.type) {
  47814. case "PlaneGeometry":
  47815. case "PlaneBufferGeometry":
  47816. s = new n[l.type](l.width,l.height,l.widthSegments,l.heightSegments);
  47817. break;
  47818. case "BoxGeometry":
  47819. case "BoxBufferGeometry":
  47820. case "CubeGeometry":
  47821. s = new n[l.type](l.width,l.height,l.depth,l.widthSegments,l.heightSegments,l.depthSegments);
  47822. break;
  47823. case "CircleGeometry":
  47824. case "CircleBufferGeometry":
  47825. s = new n[l.type](l.radius,l.segments,l.thetaStart,l.thetaLength);
  47826. break;
  47827. case "CylinderGeometry":
  47828. case "CylinderBufferGeometry":
  47829. s = new n[l.type](l.radiusTop,l.radiusBottom,l.height,l.radialSegments,l.heightSegments,l.openEnded,l.thetaStart,l.thetaLength);
  47830. break;
  47831. case "SphereGeometry":
  47832. case "SphereBufferGeometry":
  47833. s = new n[l.type](l.radius,l.widthSegments,l.heightSegments,l.phiStart,l.phiLength,l.thetaStart,l.thetaLength);
  47834. break;
  47835. case "DodecahedronGeometry":
  47836. s = new n.DodecahedronGeometry(l.radius,l.detail);
  47837. break;
  47838. case "IcosahedronGeometry":
  47839. s = new n.IcosahedronGeometry(l.radius,l.detail);
  47840. break;
  47841. case "OctahedronGeometry":
  47842. s = new n.OctahedronGeometry(l.radius,l.detail);
  47843. break;
  47844. case "TetrahedronGeometry":
  47845. s = new n.TetrahedronGeometry(l.radius,l.detail);
  47846. break;
  47847. case "RingGeometry":
  47848. case "RingBufferGeometry":
  47849. s = new n[l.type](l.innerRadius,l.outerRadius,l.thetaSegments,l.phiSegments,l.thetaStart,l.thetaLength);
  47850. break;
  47851. case "TorusGeometry":
  47852. case "TorusBufferGeometry":
  47853. s = new n[l.type](l.radius,l.tube,l.radialSegments,l.tubularSegments,l.arc);
  47854. break;
  47855. case "TorusKnotGeometry":
  47856. case "TorusKnotBufferGeometry":
  47857. s = new n[l.type](l.radius,l.tube,l.tubularSegments,l.radialSegments,l.p,l.q);
  47858. break;
  47859. case "LatheGeometry":
  47860. s = new n.LatheGeometry(l.points,l.segments,l.phiStart,l.phiLength);
  47861. break;
  47862. case "BufferGeometry":
  47863. s = r.parse(l);
  47864. break;
  47865. case "Geometry":
  47866. s = i.parse(l.data, this.texturePath).geometry;
  47867. break;
  47868. default:
  47869. console.warn('THREE.ObjectLoader: Unsupported geometry type "' + l.type + '"');
  47870. continue
  47871. }
  47872. s.uuid = l.uuid,
  47873. void 0 !== l.name && (s.name = l.name),
  47874. t[l.uuid] = s
  47875. }
  47876. return t
  47877. },
  47878. parseMaterials: function(e, t) {
  47879. var i = {};
  47880. if (void 0 !== e) {
  47881. var r = new n.MaterialLoader;
  47882. r.setTextures(t);
  47883. for (var o = 0, a = e.length; o < a; o++) {
  47884. var s = r.parse(e[o]);
  47885. i[s.uuid] = s
  47886. }
  47887. }
  47888. return i
  47889. },
  47890. parseAnimations: function(e) {
  47891. for (var t = [], i = 0; i < e.length; i++) {
  47892. var r = n.AnimationClip.parse(e[i]);
  47893. t.push(r)
  47894. }
  47895. return t
  47896. },
  47897. parseImages: function(e, t) {
  47898. function i(e) {
  47899. return r.manager.itemStart(e),
  47900. s.load(e, function() {
  47901. r.manager.itemEnd(e)
  47902. })
  47903. }
  47904. var r = this
  47905. , o = {};
  47906. if (void 0 !== e && e.length > 0) {
  47907. var a = new n.LoadingManager(t)
  47908. , s = new n.ImageLoader(a);
  47909. s.setCrossOrigin(this.crossOrigin);
  47910. for (var l = 0, c = e.length; l < c; l++) {
  47911. var h = e[l]
  47912. , u = /^(\/\/)|([a-z]+:(\/\/)?)/i.test(h.url) ? h.url : r.texturePath + h.url;
  47913. o[h.uuid] = i(u)
  47914. }
  47915. }
  47916. return o
  47917. },
  47918. parseTextures: function(e, t) {
  47919. function i(e) {
  47920. return "number" == typeof e ? e : (console.warn("THREE.ObjectLoader.parseTexture: Constant should be in numeric form.", e),
  47921. n[e])
  47922. }
  47923. var r = {};
  47924. if (void 0 !== e)
  47925. for (var o = 0, a = e.length; o < a; o++) {
  47926. var s = e[o];
  47927. void 0 === s.image && console.warn('THREE.ObjectLoader: No "image" specified for', s.uuid),
  47928. void 0 === t[s.image] && console.warn("THREE.ObjectLoader: Undefined image", s.image);
  47929. var l = new n.Texture(t[s.image]);
  47930. l.needsUpdate = !0,
  47931. l.uuid = s.uuid,
  47932. void 0 !== s.name && (l.name = s.name),
  47933. void 0 !== s.mapping && (l.mapping = i(s.mapping)),
  47934. void 0 !== s.offset && (l.offset = new n.Vector2(s.offset[0],s.offset[1])),
  47935. void 0 !== s.repeat && (l.repeat = new n.Vector2(s.repeat[0],s.repeat[1])),
  47936. void 0 !== s.minFilter && (l.minFilter = i(s.minFilter)),
  47937. void 0 !== s.magFilter && (l.magFilter = i(s.magFilter)),
  47938. void 0 !== s.anisotropy && (l.anisotropy = s.anisotropy),
  47939. Array.isArray(s.wrap) && (l.wrapS = i(s.wrap[0]),
  47940. l.wrapT = i(s.wrap[1])),
  47941. r[s.uuid] = l
  47942. }
  47943. return r
  47944. },
  47945. parseObject: function() {
  47946. var e = new n.Matrix4;
  47947. return function(t, i, r) {
  47948. function o(e) {
  47949. return void 0 === i[e] && console.warn("THREE.ObjectLoader: Undefined geometry", e),
  47950. i[e]
  47951. }
  47952. function a(e) {
  47953. if (void 0 !== e)
  47954. return void 0 === r[e] && console.warn("THREE.ObjectLoader: Undefined material", e),
  47955. r[e]
  47956. }
  47957. var s;
  47958. switch (t.type) {
  47959. case "Scene":
  47960. s = new n.Scene;
  47961. break;
  47962. case "PerspectiveCamera":
  47963. s = new n.PerspectiveCamera(t.fov,t.aspect,t.near,t.far);
  47964. break;
  47965. case "OrthographicCamera":
  47966. s = new n.OrthographicCamera(t.left,t.right,t.top,t.bottom,t.near,t.far);
  47967. break;
  47968. case "AmbientLight":
  47969. s = new n.AmbientLight(t.color,t.intensity);
  47970. break;
  47971. case "DirectionalLight":
  47972. s = new n.DirectionalLight(t.color,t.intensity);
  47973. break;
  47974. case "PointLight":
  47975. s = new n.PointLight(t.color,t.intensity,t.distance,t.decay);
  47976. break;
  47977. case "SpotLight":
  47978. s = new n.SpotLight(t.color,t.intensity,t.distance,t.angle,t.penumbra,t.decay);
  47979. break;
  47980. case "HemisphereLight":
  47981. s = new n.HemisphereLight(t.color,t.groundColor,t.intensity);
  47982. break;
  47983. case "Mesh":
  47984. var l = o(t.geometry)
  47985. , c = a(t.material);
  47986. s = l.bones && l.bones.length > 0 ? new n.SkinnedMesh(l,c) : new n.Mesh(l,c);
  47987. break;
  47988. case "LOD":
  47989. s = new n.LOD;
  47990. break;
  47991. case "Line":
  47992. s = new n.Line(o(t.geometry),a(t.material),t.mode);
  47993. break;
  47994. case "PointCloud":
  47995. case "Points":
  47996. s = new n.Points(o(t.geometry),a(t.material));
  47997. break;
  47998. case "Sprite":
  47999. s = new n.Sprite(a(t.material));
  48000. break;
  48001. case "Group":
  48002. s = new n.Group;
  48003. break;
  48004. default:
  48005. s = new n.Object3D
  48006. }
  48007. if (s.uuid = t.uuid,
  48008. void 0 !== t.name && (s.name = t.name),
  48009. void 0 !== t.matrix ? (e.fromArray(t.matrix),
  48010. e.decompose(s.position, s.quaternion, s.scale)) : (void 0 !== t.position && s.position.fromArray(t.position),
  48011. void 0 !== t.rotation && s.rotation.fromArray(t.rotation),
  48012. void 0 !== t.scale && s.scale.fromArray(t.scale)),
  48013. void 0 !== t.castShadow && (s.castShadow = t.castShadow),
  48014. void 0 !== t.receiveShadow && (s.receiveShadow = t.receiveShadow),
  48015. void 0 !== t.visible && (s.visible = t.visible),
  48016. void 0 !== t.userData && (s.userData = t.userData),
  48017. void 0 !== t.children)
  48018. for (var h in t.children)
  48019. s.add(this.parseObject(t.children[h], i, r));
  48020. if ("LOD" === t.type)
  48021. for (var u = t.levels, d = 0; d < u.length; d++) {
  48022. var p = u[d]
  48023. , h = s.getObjectByProperty("uuid", p.object);
  48024. void 0 !== h && s.addLevel(h, p.distance)
  48025. }
  48026. return s
  48027. }
  48028. }()
  48029. },
  48030. n.TextureLoader = function(e) {
  48031. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48032. }
  48033. ,
  48034. n.TextureLoader.prototype = {
  48035. constructor: n.TextureLoader,
  48036. load: function(e, t, i, r) {
  48037. var o = new n.Texture
  48038. , a = new n.ImageLoader(this.manager);
  48039. return a.setCrossOrigin(this.crossOrigin),
  48040. a.setPath(this.path),
  48041. a.load(e, function(e) {
  48042. o.image = e,
  48043. o.needsUpdate = !0,
  48044. void 0 !== t && t(o)
  48045. }, i, r),
  48046. o
  48047. },
  48048. setCrossOrigin: function(e) {
  48049. this.crossOrigin = e
  48050. },
  48051. setPath: function(e) {
  48052. this.path = e
  48053. }
  48054. },
  48055. n.CubeTextureLoader = function(e) {
  48056. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48057. }
  48058. ,
  48059. n.CubeTextureLoader.prototype = {
  48060. constructor: n.CubeTextureLoader,
  48061. load: function(e, t, i, r) {
  48062. function o(i) {
  48063. s.load(e[i], function(e) {
  48064. a.images[i] = e,
  48065. l++,
  48066. 6 === l && (a.needsUpdate = !0,
  48067. t && t(a))
  48068. }, void 0, r)
  48069. }
  48070. var a = new n.CubeTexture
  48071. , s = new n.ImageLoader(this.manager);
  48072. s.setCrossOrigin(this.crossOrigin),
  48073. s.setPath(this.path);
  48074. for (var l = 0, c = 0; c < e.length; ++c)
  48075. o(c);
  48076. return a
  48077. },
  48078. setCrossOrigin: function(e) {
  48079. this.crossOrigin = e
  48080. },
  48081. setPath: function(e) {
  48082. this.path = e
  48083. }
  48084. },
  48085. n.DataTextureLoader = n.BinaryTextureLoader = function(e) {
  48086. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48087. this._parser = null
  48088. }
  48089. ,
  48090. n.BinaryTextureLoader.prototype = {
  48091. constructor: n.BinaryTextureLoader,
  48092. load: function(e, t, i, r) {
  48093. var o = this
  48094. , a = new n.DataTexture
  48095. , s = new n.XHRLoader(this.manager);
  48096. return s.setResponseType("arraybuffer"),
  48097. s.load(e, function(e) {
  48098. var i = o._parser(e);
  48099. i && (void 0 !== i.image ? a.image = i.image : void 0 !== i.data && (a.image.width = i.width,
  48100. a.image.height = i.height,
  48101. a.image.data = i.data),
  48102. a.wrapS = void 0 !== i.wrapS ? i.wrapS : n.ClampToEdgeWrapping,
  48103. a.wrapT = void 0 !== i.wrapT ? i.wrapT : n.ClampToEdgeWrapping,
  48104. a.magFilter = void 0 !== i.magFilter ? i.magFilter : n.LinearFilter,
  48105. a.minFilter = void 0 !== i.minFilter ? i.minFilter : n.LinearMipMapLinearFilter,
  48106. a.anisotropy = void 0 !== i.anisotropy ? i.anisotropy : 1,
  48107. void 0 !== i.format && (a.format = i.format),
  48108. void 0 !== i.type && (a.type = i.type),
  48109. void 0 !== i.mipmaps && (a.mipmaps = i.mipmaps),
  48110. 1 === i.mipmapCount && (a.minFilter = n.LinearFilter),
  48111. a.needsUpdate = !0,
  48112. t && t(a, i))
  48113. }, i, r),
  48114. a
  48115. }
  48116. },
  48117. n.CompressedTextureLoader = function(e) {
  48118. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48119. this._parser = null
  48120. }
  48121. ;
  48122. n.CompressedTextureLoader.prototype = {
  48123. constructor: n.CompressedTextureLoader,
  48124. load: function(e, t, i, r) {
  48125. function o(o) {
  48126. c.load(e[o], function(e) {
  48127. var i = a._parser(e, !0);
  48128. s[o] = {
  48129. width: i.width,
  48130. height: i.height,
  48131. format: i.format,
  48132. mipmaps: i.mipmaps
  48133. },
  48134. h += 1,
  48135. 6 === h && (1 === i.mipmapCount && (l.minFilter = n.LinearFilter),
  48136. l.format = i.format,
  48137. l.needsUpdate = !0,
  48138. t && t(l))
  48139. }, i, r)
  48140. }
  48141. var a = this
  48142. , s = []
  48143. , l = new n.CompressedTexture;
  48144. l.image = s;
  48145. var c = new n.XHRLoader(this.manager);
  48146. if (c.setPath(this.path),
  48147. c.setResponseType("arraybuffer"),
  48148. Array.isArray(e))
  48149. for (var h = 0, u = 0, d = e.length; u < d; ++u)
  48150. o(u);
  48151. else
  48152. c.load(e, function(e) {
  48153. var i = a._parser(e, !0);
  48154. if (i.isCubemap)
  48155. for (var r = i.mipmaps.length / i.mipmapCount, o = 0; o < r; o++) {
  48156. s[o] = {
  48157. mipmaps: []
  48158. };
  48159. for (var c = 0; c < i.mipmapCount; c++)
  48160. s[o].mipmaps.push(i.mipmaps[o * i.mipmapCount + c]),
  48161. s[o].format = i.format,
  48162. s[o].width = i.width,
  48163. s[o].height = i.height
  48164. }
  48165. else
  48166. l.image.width = i.width,
  48167. l.image.height = i.height,
  48168. l.mipmaps = i.mipmaps;
  48169. 1 === i.mipmapCount && (l.minFilter = n.LinearFilter),
  48170. l.format = i.format,
  48171. l.needsUpdate = !0,
  48172. t && t(l)
  48173. }, i, r);
  48174. return l
  48175. },
  48176. setPath: function(e) {
  48177. this.path = e
  48178. }
  48179. };
  48180. n.Material = function() {
  48181. Object.defineProperty(this, "id", {
  48182. value: n.MaterialIdCount++
  48183. }),
  48184. this.uuid = n.Math.generateUUID(),
  48185. this.name = "",
  48186. this.type = "Material",
  48187. this.side = n.FrontSide,
  48188. this.opacity = 1,
  48189. this.transparent = !1,
  48190. this.blending = n.NormalBlending,
  48191. this.blendSrc = n.SrcAlphaFactor,
  48192. this.blendDst = n.OneMinusSrcAlphaFactor,
  48193. this.blendEquation = n.AddEquation,
  48194. this.blendSrcAlpha = null,
  48195. this.blendDstAlpha = null,
  48196. this.blendEquationAlpha = null,
  48197. this.depthFunc = n.LessEqualDepth,
  48198. this.depthTest = !0,
  48199. this.depthWrite = !0,
  48200. this.colorWrite = !0,
  48201. this.precision = null,
  48202. this.polygonOffset = !1,
  48203. this.polygonOffsetFactor = 0,
  48204. this.polygonOffsetUnits = 0,
  48205. this.alphaTest = 0,
  48206. this.premultipliedAlpha = !1,
  48207. this.overdraw = 0,
  48208. this.visible = !0,
  48209. this._needsUpdate = !0
  48210. }
  48211. ,
  48212. n.Material.prototype = {
  48213. constructor: n.Material,
  48214. get needsUpdate() {
  48215. return this._needsUpdate
  48216. },
  48217. set needsUpdate(e) {
  48218. e === !0 && this.update(),
  48219. this._needsUpdate = e
  48220. },
  48221. setValues: function(e) {
  48222. if (void 0 !== e)
  48223. for (var t in e) {
  48224. var i = e[t];
  48225. if (void 0 !== i) {
  48226. var r = this[t];
  48227. void 0 !== r ? r instanceof n.Color ? r.set(i) : r instanceof n.Vector3 && i instanceof n.Vector3 ? r.copy(i) : "overdraw" === t ? this[t] = Number(i) : this[t] = i : console.warn("THREE." + this.type + ": '" + t + "' is not a property of this material.")
  48228. } else
  48229. console.warn("THREE.Material: '" + t + "' parameter is undefined.")
  48230. }
  48231. },
  48232. toJSON: function(e) {
  48233. function t(e) {
  48234. var t = [];
  48235. for (var i in e) {
  48236. var n = e[i];
  48237. delete n.metadata,
  48238. t.push(n)
  48239. }
  48240. return t
  48241. }
  48242. var i = void 0 === e;
  48243. i && (e = {
  48244. textures: {},
  48245. images: {}
  48246. });
  48247. var r = {
  48248. metadata: {
  48249. version: 4.4,
  48250. type: "Material",
  48251. generator: "Material.toJSON"
  48252. }
  48253. };
  48254. if (r.uuid = this.uuid,
  48255. r.type = this.type,
  48256. "" !== this.name && (r.name = this.name),
  48257. this.color instanceof n.Color && (r.color = this.color.getHex()),
  48258. .5 !== this.roughness && (r.roughness = this.roughness),
  48259. .5 !== this.metalness && (r.metalness = this.metalness),
  48260. this.emissive instanceof n.Color && (r.emissive = this.emissive.getHex()),
  48261. this.specular instanceof n.Color && (r.specular = this.specular.getHex()),
  48262. void 0 !== this.shininess && (r.shininess = this.shininess),
  48263. this.map instanceof n.Texture && (r.map = this.map.toJSON(e).uuid),
  48264. this.alphaMap instanceof n.Texture && (r.alphaMap = this.alphaMap.toJSON(e).uuid),
  48265. this.lightMap instanceof n.Texture && (r.lightMap = this.lightMap.toJSON(e).uuid),
  48266. this.bumpMap instanceof n.Texture && (r.bumpMap = this.bumpMap.toJSON(e).uuid,
  48267. r.bumpScale = this.bumpScale),
  48268. this.normalMap instanceof n.Texture && (r.normalMap = this.normalMap.toJSON(e).uuid,
  48269. r.normalScale = this.normalScale.toArray()),
  48270. this.displacementMap instanceof n.Texture && (r.displacementMap = this.displacementMap.toJSON(e).uuid,
  48271. r.displacementScale = this.displacementScale,
  48272. r.displacementBias = this.displacementBias),
  48273. this.roughnessMap instanceof n.Texture && (r.roughnessMap = this.roughnessMap.toJSON(e).uuid),
  48274. this.metalnessMap instanceof n.Texture && (r.metalnessMap = this.metalnessMap.toJSON(e).uuid),
  48275. this.emissiveMap instanceof n.Texture && (r.emissiveMap = this.emissiveMap.toJSON(e).uuid),
  48276. this.specularMap instanceof n.Texture && (r.specularMap = this.specularMap.toJSON(e).uuid),
  48277. this.envMap instanceof n.Texture && (r.envMap = this.envMap.toJSON(e).uuid,
  48278. r.reflectivity = this.reflectivity),
  48279. void 0 !== this.size && (r.size = this.size),
  48280. void 0 !== this.sizeAttenuation && (r.sizeAttenuation = this.sizeAttenuation),
  48281. void 0 !== this.vertexColors && this.vertexColors !== n.NoColors && (r.vertexColors = this.vertexColors),
  48282. void 0 !== this.shading && this.shading !== n.SmoothShading && (r.shading = this.shading),
  48283. void 0 !== this.blending && this.blending !== n.NormalBlending && (r.blending = this.blending),
  48284. void 0 !== this.side && this.side !== n.FrontSide && (r.side = this.side),
  48285. this.opacity < 1 && (r.opacity = this.opacity),
  48286. this.transparent === !0 && (r.transparent = this.transparent),
  48287. this.alphaTest > 0 && (r.alphaTest = this.alphaTest),
  48288. this.premultipliedAlpha === !0 && (r.premultipliedAlpha = this.premultipliedAlpha),
  48289. this.wireframe === !0 && (r.wireframe = this.wireframe),
  48290. this.wireframeLinewidth > 1 && (r.wireframeLinewidth = this.wireframeLinewidth),
  48291. i) {
  48292. var o = t(e.textures)
  48293. , a = t(e.images);
  48294. o.length > 0 && (r.textures = o),
  48295. a.length > 0 && (r.images = a)
  48296. }
  48297. return r
  48298. },
  48299. clone: function() {
  48300. return (new this.constructor).copy(this)
  48301. },
  48302. copy: function(e) {
  48303. return this.name = e.name,
  48304. this.side = e.side,
  48305. this.opacity = e.opacity,
  48306. this.transparent = e.transparent,
  48307. this.blending = e.blending,
  48308. this.blendSrc = e.blendSrc,
  48309. this.blendDst = e.blendDst,
  48310. this.blendEquation = e.blendEquation,
  48311. this.blendSrcAlpha = e.blendSrcAlpha,
  48312. this.blendDstAlpha = e.blendDstAlpha,
  48313. this.blendEquationAlpha = e.blendEquationAlpha,
  48314. this.depthFunc = e.depthFunc,
  48315. this.depthTest = e.depthTest,
  48316. this.depthWrite = e.depthWrite,
  48317. this.colorWrite = e.colorWrite,
  48318. this.precision = e.precision,
  48319. this.polygonOffset = e.polygonOffset,
  48320. this.polygonOffsetFactor = e.polygonOffsetFactor,
  48321. this.polygonOffsetUnits = e.polygonOffsetUnits,
  48322. this.alphaTest = e.alphaTest,
  48323. this.premultipliedAlpha = e.premultipliedAlpha,
  48324. this.overdraw = e.overdraw,
  48325. this.visible = e.visible,
  48326. this
  48327. },
  48328. update: function() {
  48329. this.dispatchEvent({
  48330. type: "update"
  48331. })
  48332. },
  48333. dispose: function() {
  48334. this.dispatchEvent({
  48335. type: "dispose"
  48336. })
  48337. }
  48338. },
  48339. n.EventDispatcher.prototype.apply(n.Material.prototype),
  48340. n.MaterialIdCount = 0,
  48341. n.LineBasicMaterial = function(e) {
  48342. n.Material.call(this),
  48343. this.type = "LineBasicMaterial",
  48344. this.color = new n.Color(16777215),
  48345. this.linewidth = 1,
  48346. this.linecap = "round",
  48347. this.linejoin = "round",
  48348. this.blending = n.NormalBlending,
  48349. this.vertexColors = n.NoColors,
  48350. this.fog = !0,
  48351. this.setValues(e)
  48352. }
  48353. ,
  48354. n.LineBasicMaterial.prototype = Object.create(n.Material.prototype),
  48355. n.LineBasicMaterial.prototype.constructor = n.LineBasicMaterial,
  48356. n.LineBasicMaterial.prototype.copy = function(e) {
  48357. return n.Material.prototype.copy.call(this, e),
  48358. this.color.copy(e.color),
  48359. this.linewidth = e.linewidth,
  48360. this.linecap = e.linecap,
  48361. this.linejoin = e.linejoin,
  48362. this.vertexColors = e.vertexColors,
  48363. this.fog = e.fog,
  48364. this
  48365. }
  48366. ,
  48367. n.LineDashedMaterial = function(e) {
  48368. n.Material.call(this),
  48369. this.type = "LineDashedMaterial",
  48370. this.color = new n.Color(16777215),
  48371. this.linewidth = 1,
  48372. this.scale = 1,
  48373. this.dashSize = 3,
  48374. this.gapSize = 1,
  48375. this.blending = n.NormalBlending,
  48376. this.vertexColors = n.NoColors,
  48377. this.fog = !0,
  48378. this.setValues(e)
  48379. }
  48380. ,
  48381. n.LineDashedMaterial.prototype = Object.create(n.Material.prototype),
  48382. n.LineDashedMaterial.prototype.constructor = n.LineDashedMaterial,
  48383. n.LineDashedMaterial.prototype.copy = function(e) {
  48384. return n.Material.prototype.copy.call(this, e),
  48385. this.color.copy(e.color),
  48386. this.linewidth = e.linewidth,
  48387. this.scale = e.scale,
  48388. this.dashSize = e.dashSize,
  48389. this.gapSize = e.gapSize,
  48390. this.vertexColors = e.vertexColors,
  48391. this.fog = e.fog,
  48392. this
  48393. }
  48394. ,
  48395. n.MeshBasicMaterial = function(e) {
  48396. n.Material.call(this),
  48397. this.type = "MeshBasicMaterial",
  48398. this.color = new n.Color(16777215),
  48399. this.map = null,
  48400. this.aoMap = null,
  48401. this.aoMapIntensity = 1,
  48402. this.specularMap = null,
  48403. this.alphaMap = null,
  48404. this.envMap = null,
  48405. this.combine = n.MultiplyOperation,
  48406. this.reflectivity = 1,
  48407. this.refractionRatio = .98,
  48408. this.fog = !0,
  48409. this.shading = n.SmoothShading,
  48410. this.blending = n.NormalBlending,
  48411. this.wireframe = !1,
  48412. this.wireframeLinewidth = 1,
  48413. this.wireframeLinecap = "round",
  48414. this.wireframeLinejoin = "round",
  48415. this.vertexColors = n.NoColors,
  48416. this.skinning = !1,
  48417. this.morphTargets = !1,
  48418. this.setValues(e)
  48419. }
  48420. ,
  48421. n.MeshBasicMaterial.prototype = Object.create(n.Material.prototype),
  48422. n.MeshBasicMaterial.prototype.constructor = n.MeshBasicMaterial,
  48423. n.MeshBasicMaterial.prototype.copy = function(e) {
  48424. return n.Material.prototype.copy.call(this, e),
  48425. this.color.copy(e.color),
  48426. this.map = e.map,
  48427. this.aoMap = e.aoMap,
  48428. this.aoMapIntensity = e.aoMapIntensity,
  48429. this.specularMap = e.specularMap,
  48430. this.alphaMap = e.alphaMap,
  48431. this.envMap = e.envMap,
  48432. this.combine = e.combine,
  48433. this.reflectivity = e.reflectivity,
  48434. this.refractionRatio = e.refractionRatio,
  48435. this.fog = e.fog,
  48436. this.shading = e.shading,
  48437. this.wireframe = e.wireframe,
  48438. this.wireframeLinewidth = e.wireframeLinewidth,
  48439. this.wireframeLinecap = e.wireframeLinecap,
  48440. this.wireframeLinejoin = e.wireframeLinejoin,
  48441. this.vertexColors = e.vertexColors,
  48442. this.skinning = e.skinning,
  48443. this.morphTargets = e.morphTargets,
  48444. this
  48445. }
  48446. ,
  48447. n.MeshLambertMaterial = function(e) {
  48448. n.Material.call(this),
  48449. this.type = "MeshLambertMaterial",
  48450. this.color = new n.Color(16777215),
  48451. this.map = null,
  48452. this.lightMap = null,
  48453. this.lightMapIntensity = 1,
  48454. this.aoMap = null,
  48455. this.aoMapIntensity = 1,
  48456. this.emissive = new n.Color(0),
  48457. this.emissiveIntensity = 1,
  48458. this.emissiveMap = null,
  48459. this.specularMap = null,
  48460. this.alphaMap = null,
  48461. this.envMap = null,
  48462. this.combine = n.MultiplyOperation,
  48463. this.reflectivity = 1,
  48464. this.refractionRatio = .98,
  48465. this.fog = !0,
  48466. this.blending = n.NormalBlending,
  48467. this.wireframe = !1,
  48468. this.wireframeLinewidth = 1,
  48469. this.wireframeLinecap = "round",
  48470. this.wireframeLinejoin = "round",
  48471. this.vertexColors = n.NoColors,
  48472. this.skinning = !1,
  48473. this.morphTargets = !1,
  48474. this.morphNormals = !1,
  48475. this.setValues(e)
  48476. }
  48477. ,
  48478. n.MeshLambertMaterial.prototype = Object.create(n.Material.prototype),
  48479. n.MeshLambertMaterial.prototype.constructor = n.MeshLambertMaterial,
  48480. n.MeshLambertMaterial.prototype.copy = function(e) {
  48481. return n.Material.prototype.copy.call(this, e),
  48482. this.color.copy(e.color),
  48483. this.map = e.map,
  48484. this.lightMap = e.lightMap,
  48485. this.lightMapIntensity = e.lightMapIntensity,
  48486. this.aoMap = e.aoMap,
  48487. this.aoMapIntensity = e.aoMapIntensity,
  48488. this.emissive.copy(e.emissive),
  48489. this.emissiveMap = e.emissiveMap,
  48490. this.emissiveIntensity = e.emissiveIntensity,
  48491. this.specularMap = e.specularMap,
  48492. this.alphaMap = e.alphaMap,
  48493. this.envMap = e.envMap,
  48494. this.combine = e.combine,
  48495. this.reflectivity = e.reflectivity,
  48496. this.refractionRatio = e.refractionRatio,
  48497. this.fog = e.fog,
  48498. this.wireframe = e.wireframe,
  48499. this.wireframeLinewidth = e.wireframeLinewidth,
  48500. this.wireframeLinecap = e.wireframeLinecap,
  48501. this.wireframeLinejoin = e.wireframeLinejoin,
  48502. this.vertexColors = e.vertexColors,
  48503. this.skinning = e.skinning,
  48504. this.morphTargets = e.morphTargets,
  48505. this.morphNormals = e.morphNormals,
  48506. this
  48507. }
  48508. ,
  48509. n.MeshPhongMaterial = function(e) {
  48510. n.Material.call(this),
  48511. this.type = "MeshPhongMaterial",
  48512. this.color = new n.Color(16777215),
  48513. this.specular = new n.Color(1118481),
  48514. this.shininess = 30,
  48515. this.map = null,
  48516. this.lightMap = null,
  48517. this.lightMapIntensity = 1,
  48518. this.aoMap = null,
  48519. this.aoMapIntensity = 1,
  48520. this.emissive = new n.Color(0),
  48521. this.emissiveIntensity = 1,
  48522. this.emissiveMap = null,
  48523. this.bumpMap = null,
  48524. this.bumpScale = 1,
  48525. this.normalMap = null,
  48526. this.normalScale = new n.Vector2(1,1),
  48527. this.displacementMap = null,
  48528. this.displacementScale = 1,
  48529. this.displacementBias = 0,
  48530. this.specularMap = null,
  48531. this.alphaMap = null,
  48532. this.envMap = null,
  48533. this.combine = n.MultiplyOperation,
  48534. this.reflectivity = 1,
  48535. this.refractionRatio = .98,
  48536. this.fog = !0,
  48537. this.shading = n.SmoothShading,
  48538. this.blending = n.NormalBlending,
  48539. this.wireframe = !1,
  48540. this.wireframeLinewidth = 1,
  48541. this.wireframeLinecap = "round",
  48542. this.wireframeLinejoin = "round",
  48543. this.vertexColors = n.NoColors,
  48544. this.skinning = !1,
  48545. this.morphTargets = !1,
  48546. this.morphNormals = !1,
  48547. this.setValues(e)
  48548. }
  48549. ,
  48550. n.MeshPhongMaterial.prototype = Object.create(n.Material.prototype),
  48551. n.MeshPhongMaterial.prototype.constructor = n.MeshPhongMaterial,
  48552. n.MeshPhongMaterial.prototype.copy = function(e) {
  48553. return n.Material.prototype.copy.call(this, e),
  48554. this.color.copy(e.color),
  48555. this.specular.copy(e.specular),
  48556. this.shininess = e.shininess,
  48557. this.map = e.map,
  48558. this.lightMap = e.lightMap,
  48559. this.lightMapIntensity = e.lightMapIntensity,
  48560. this.aoMap = e.aoMap,
  48561. this.aoMapIntensity = e.aoMapIntensity,
  48562. this.emissive.copy(e.emissive),
  48563. this.emissiveMap = e.emissiveMap,
  48564. this.emissiveIntensity = e.emissiveIntensity,
  48565. this.bumpMap = e.bumpMap,
  48566. this.bumpScale = e.bumpScale,
  48567. this.normalMap = e.normalMap,
  48568. this.normalScale.copy(e.normalScale),
  48569. this.displacementMap = e.displacementMap,
  48570. this.displacementScale = e.displacementScale,
  48571. this.displacementBias = e.displacementBias,
  48572. this.specularMap = e.specularMap,
  48573. this.alphaMap = e.alphaMap,
  48574. this.envMap = e.envMap,
  48575. this.combine = e.combine,
  48576. this.reflectivity = e.reflectivity,
  48577. this.refractionRatio = e.refractionRatio,
  48578. this.fog = e.fog,
  48579. this.shading = e.shading,
  48580. this.wireframe = e.wireframe,
  48581. this.wireframeLinewidth = e.wireframeLinewidth,
  48582. this.wireframeLinecap = e.wireframeLinecap,
  48583. this.wireframeLinejoin = e.wireframeLinejoin,
  48584. this.vertexColors = e.vertexColors,
  48585. this.skinning = e.skinning,
  48586. this.morphTargets = e.morphTargets,
  48587. this.morphNormals = e.morphNormals,
  48588. this
  48589. }
  48590. ,
  48591. n.MeshStandardMaterial = function(e) {
  48592. n.Material.call(this),
  48593. this.type = "MeshStandardMaterial",
  48594. this.color = new n.Color(16777215),
  48595. this.roughness = .5,
  48596. this.metalness = .5,
  48597. this.map = null,
  48598. this.lightMap = null,
  48599. this.lightMapIntensity = 1,
  48600. this.aoMap = null,
  48601. this.aoMapIntensity = 1,
  48602. this.emissive = new n.Color(0),
  48603. this.emissiveIntensity = 1,
  48604. this.emissiveMap = null,
  48605. this.bumpMap = null,
  48606. this.bumpScale = 1,
  48607. this.normalMap = null,
  48608. this.normalScale = new n.Vector2(1,1),
  48609. this.displacementMap = null,
  48610. this.displacementScale = 1,
  48611. this.displacementBias = 0,
  48612. this.roughnessMap = null,
  48613. this.metalnessMap = null,
  48614. this.alphaMap = null,
  48615. this.envMap = null,
  48616. this.envMapIntensity = 1,
  48617. this.refractionRatio = .98,
  48618. this.fog = !0,
  48619. this.shading = n.SmoothShading,
  48620. this.blending = n.NormalBlending,
  48621. this.wireframe = !1,
  48622. this.wireframeLinewidth = 1,
  48623. this.wireframeLinecap = "round",
  48624. this.wireframeLinejoin = "round",
  48625. this.vertexColors = n.NoColors,
  48626. this.skinning = !1,
  48627. this.morphTargets = !1,
  48628. this.morphNormals = !1,
  48629. this.setValues(e)
  48630. }
  48631. ,
  48632. n.MeshStandardMaterial.prototype = Object.create(n.Material.prototype),
  48633. n.MeshStandardMaterial.prototype.constructor = n.MeshStandardMaterial,
  48634. n.MeshStandardMaterial.prototype.copy = function(e) {
  48635. return n.Material.prototype.copy.call(this, e),
  48636. this.color.copy(e.color),
  48637. this.roughness = e.roughness,
  48638. this.metalness = e.metalness,
  48639. this.map = e.map,
  48640. this.lightMap = e.lightMap,
  48641. this.lightMapIntensity = e.lightMapIntensity,
  48642. this.aoMap = e.aoMap,
  48643. this.aoMapIntensity = e.aoMapIntensity,
  48644. this.emissive.copy(e.emissive),
  48645. this.emissiveMap = e.emissiveMap,
  48646. this.emissiveIntensity = e.emissiveIntensity,
  48647. this.bumpMap = e.bumpMap,
  48648. this.bumpScale = e.bumpScale,
  48649. this.normalMap = e.normalMap,
  48650. this.normalScale.copy(e.normalScale),
  48651. this.displacementMap = e.displacementMap,
  48652. this.displacementScale = e.displacementScale,
  48653. this.displacementBias = e.displacementBias,
  48654. this.roughnessMap = e.roughnessMap,
  48655. this.metalnessMap = e.metalnessMap,
  48656. this.alphaMap = e.alphaMap,
  48657. this.envMap = e.envMap,
  48658. this.envMapIntensity = e.envMapIntensity,
  48659. this.refractionRatio = e.refractionRatio,
  48660. this.fog = e.fog,
  48661. this.shading = e.shading,
  48662. this.wireframe = e.wireframe,
  48663. this.wireframeLinewidth = e.wireframeLinewidth,
  48664. this.wireframeLinecap = e.wireframeLinecap,
  48665. this.wireframeLinejoin = e.wireframeLinejoin,
  48666. this.vertexColors = e.vertexColors,
  48667. this.skinning = e.skinning,
  48668. this.morphTargets = e.morphTargets,
  48669. this.morphNormals = e.morphNormals,
  48670. this
  48671. }
  48672. ,
  48673. n.MeshDepthMaterial = function(e) {
  48674. n.Material.call(this),
  48675. this.type = "MeshDepthMaterial",
  48676. this.morphTargets = !1,
  48677. this.wireframe = !1,
  48678. this.wireframeLinewidth = 1,
  48679. this.setValues(e)
  48680. }
  48681. ,
  48682. n.MeshDepthMaterial.prototype = Object.create(n.Material.prototype),
  48683. n.MeshDepthMaterial.prototype.constructor = n.MeshDepthMaterial,
  48684. n.MeshDepthMaterial.prototype.copy = function(e) {
  48685. return n.Material.prototype.copy.call(this, e),
  48686. this.wireframe = e.wireframe,
  48687. this.wireframeLinewidth = e.wireframeLinewidth,
  48688. this
  48689. }
  48690. ,
  48691. n.MeshNormalMaterial = function(e) {
  48692. n.Material.call(this, e),
  48693. this.type = "MeshNormalMaterial",
  48694. this.wireframe = !1,
  48695. this.wireframeLinewidth = 1,
  48696. this.morphTargets = !1,
  48697. this.setValues(e)
  48698. }
  48699. ,
  48700. n.MeshNormalMaterial.prototype = Object.create(n.Material.prototype),
  48701. n.MeshNormalMaterial.prototype.constructor = n.MeshNormalMaterial,
  48702. n.MeshNormalMaterial.prototype.copy = function(e) {
  48703. return n.Material.prototype.copy.call(this, e),
  48704. this.wireframe = e.wireframe,
  48705. this.wireframeLinewidth = e.wireframeLinewidth,
  48706. this
  48707. }
  48708. ,
  48709. n.MultiMaterial = function(e) {
  48710. this.uuid = n.Math.generateUUID(),
  48711. this.type = "MultiMaterial",
  48712. this.materials = e instanceof Array ? e : [],
  48713. this.visible = !0
  48714. }
  48715. ,
  48716. n.MultiMaterial.prototype = {
  48717. constructor: n.MultiMaterial,
  48718. toJSON: function(e) {
  48719. for (var t = {
  48720. metadata: {
  48721. version: 4.2,
  48722. type: "material",
  48723. generator: "MaterialExporter"
  48724. },
  48725. uuid: this.uuid,
  48726. type: this.type,
  48727. materials: []
  48728. }, i = this.materials, n = 0, r = i.length; n < r; n++) {
  48729. var o = i[n].toJSON(e);
  48730. delete o.metadata,
  48731. t.materials.push(o)
  48732. }
  48733. return t.visible = this.visible,
  48734. t
  48735. },
  48736. clone: function() {
  48737. for (var e = new this.constructor, t = 0; t < this.materials.length; t++)
  48738. e.materials.push(this.materials[t].clone());
  48739. return e.visible = this.visible,
  48740. e
  48741. }
  48742. },
  48743. n.PointsMaterial = function(e) {
  48744. n.Material.call(this),
  48745. this.type = "PointsMaterial",
  48746. this.color = new n.Color(16777215),
  48747. this.map = null,
  48748. this.size = 1,
  48749. this.sizeAttenuation = !0,
  48750. this.blending = n.NormalBlending,
  48751. this.vertexColors = n.NoColors,
  48752. this.fog = !0,
  48753. this.setValues(e)
  48754. }
  48755. ,
  48756. n.PointsMaterial.prototype = Object.create(n.Material.prototype),
  48757. n.PointsMaterial.prototype.constructor = n.PointsMaterial,
  48758. n.PointsMaterial.prototype.copy = function(e) {
  48759. return n.Material.prototype.copy.call(this, e),
  48760. this.color.copy(e.color),
  48761. this.map = e.map,
  48762. this.size = e.size,
  48763. this.sizeAttenuation = e.sizeAttenuation,
  48764. this.vertexColors = e.vertexColors,
  48765. this.fog = e.fog,
  48766. this
  48767. }
  48768. ,
  48769. n.ShaderMaterial = function(e) {
  48770. n.Material.call(this),
  48771. this.type = "ShaderMaterial",
  48772. this.defines = {},
  48773. this.uniforms = {},
  48774. this.vertexShader = "void main() {\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",
  48775. this.fragmentShader = "void main() {\n\tgl_FragColor = vec4( 1.0, 0.0, 0.0, 1.0 );\n}",
  48776. this.shading = n.SmoothShading,
  48777. this.linewidth = 1,
  48778. this.wireframe = !1,
  48779. this.wireframeLinewidth = 1,
  48780. this.fog = !1,
  48781. this.lights = !1,
  48782. this.vertexColors = n.NoColors,
  48783. this.skinning = !1,
  48784. this.morphTargets = !1,
  48785. this.morphNormals = !1,
  48786. this.extensions = {
  48787. derivatives: !1,
  48788. fragDepth: !1,
  48789. drawBuffers: !1,
  48790. shaderTextureLOD: !1
  48791. },
  48792. this.defaultAttributeValues = {
  48793. color: [1, 1, 1],
  48794. uv: [0, 0],
  48795. uv2: [0, 0]
  48796. },
  48797. this.index0AttributeName = void 0,
  48798. void 0 !== e && (void 0 !== e.attributes && console.error("THREE.ShaderMaterial: attributes should now be defined in THREE.BufferGeometry instead."),
  48799. this.setValues(e))
  48800. }
  48801. ,
  48802. n.ShaderMaterial.prototype = Object.create(n.Material.prototype),
  48803. n.ShaderMaterial.prototype.constructor = n.ShaderMaterial,
  48804. n.ShaderMaterial.prototype.copy = function(e) {
  48805. return n.Material.prototype.copy.call(this, e),
  48806. this.fragmentShader = e.fragmentShader,
  48807. this.vertexShader = e.vertexShader,
  48808. this.uniforms = n.UniformsUtils.clone(e.uniforms),
  48809. this.defines = e.defines,
  48810. this.shading = e.shading,
  48811. this.wireframe = e.wireframe,
  48812. this.wireframeLinewidth = e.wireframeLinewidth,
  48813. this.fog = e.fog,
  48814. this.lights = e.lights,
  48815. this.vertexColors = e.vertexColors,
  48816. this.skinning = e.skinning,
  48817. this.morphTargets = e.morphTargets,
  48818. this.morphNormals = e.morphNormals,
  48819. this.extensions = e.extensions,
  48820. this
  48821. }
  48822. ,
  48823. n.ShaderMaterial.prototype.toJSON = function(e) {
  48824. var t = n.Material.prototype.toJSON.call(this, e);
  48825. return t.uniforms = this.uniforms,
  48826. t.vertexShader = this.vertexShader,
  48827. t.fragmentShader = this.fragmentShader,
  48828. t
  48829. }
  48830. ,
  48831. n.RawShaderMaterial = function(e) {
  48832. n.ShaderMaterial.call(this, e),
  48833. this.type = "RawShaderMaterial"
  48834. }
  48835. ,
  48836. n.RawShaderMaterial.prototype = Object.create(n.ShaderMaterial.prototype),
  48837. n.RawShaderMaterial.prototype.constructor = n.RawShaderMaterial,
  48838. n.SpriteMaterial = function(e) {
  48839. n.Material.call(this),
  48840. this.type = "SpriteMaterial",
  48841. this.color = new n.Color(16777215),
  48842. this.map = null,
  48843. this.rotation = 0,
  48844. this.fog = !1,
  48845. this.setValues(e)
  48846. }
  48847. ,
  48848. n.SpriteMaterial.prototype = Object.create(n.Material.prototype),
  48849. n.SpriteMaterial.prototype.constructor = n.SpriteMaterial,
  48850. n.SpriteMaterial.prototype.copy = function(e) {
  48851. return n.Material.prototype.copy.call(this, e),
  48852. this.color.copy(e.color),
  48853. this.map = e.map,
  48854. this.rotation = e.rotation,
  48855. this.fog = e.fog,
  48856. this
  48857. }
  48858. ,
  48859. n.Texture = function(e, t, i, r, o, a, s, l, c) {
  48860. Object.defineProperty(this, "id", {
  48861. value: n.TextureIdCount++
  48862. }),
  48863. this.uuid = n.Math.generateUUID(),
  48864. this.name = "",
  48865. this.sourceFile = "",
  48866. this.image = void 0 !== e ? e : n.Texture.DEFAULT_IMAGE,
  48867. this.mipmaps = [],
  48868. this.mapping = void 0 !== t ? t : n.Texture.DEFAULT_MAPPING,
  48869. this.wrapS = void 0 !== i ? i : n.ClampToEdgeWrapping,
  48870. this.wrapT = void 0 !== r ? r : n.ClampToEdgeWrapping,
  48871. this.magFilter = void 0 !== o ? o : n.LinearFilter,
  48872. this.minFilter = void 0 !== a ? a : n.LinearMipMapLinearFilter,
  48873. this.anisotropy = void 0 !== c ? c : 1,
  48874. this.format = void 0 !== s ? s : n.RGBAFormat,
  48875. this.type = void 0 !== l ? l : n.UnsignedByteType,
  48876. this.offset = new n.Vector2(0,0),
  48877. this.repeat = new n.Vector2(1,1),
  48878. this.generateMipmaps = !0,
  48879. this.premultiplyAlpha = !1,
  48880. this.flipY = !0,
  48881. this.unpackAlignment = 4,
  48882. this.encoding = n.LinearEncoding,
  48883. this.version = 0,
  48884. this.onUpdate = null
  48885. }
  48886. ,
  48887. n.Texture.DEFAULT_IMAGE = void 0,
  48888. n.Texture.DEFAULT_MAPPING = n.UVMapping,
  48889. n.Texture.prototype = {
  48890. constructor: n.Texture,
  48891. set needsUpdate(e) {
  48892. e === !0 && this.version++
  48893. },
  48894. clone: function() {
  48895. return (new this.constructor).copy(this)
  48896. },
  48897. copy: function(e) {
  48898. return this.image = e.image,
  48899. this.mipmaps = e.mipmaps.slice(0),
  48900. this.mapping = e.mapping,
  48901. this.wrapS = e.wrapS,
  48902. this.wrapT = e.wrapT,
  48903. this.magFilter = e.magFilter,
  48904. this.minFilter = e.minFilter,
  48905. this.anisotropy = e.anisotropy,
  48906. this.format = e.format,
  48907. this.type = e.type,
  48908. this.offset.copy(e.offset),
  48909. this.repeat.copy(e.repeat),
  48910. this.generateMipmaps = e.generateMipmaps,
  48911. this.premultiplyAlpha = e.premultiplyAlpha,
  48912. this.flipY = e.flipY,
  48913. this.unpackAlignment = e.unpackAlignment,
  48914. this.encoding = e.encoding,
  48915. this
  48916. },
  48917. toJSON: function(e) {
  48918. function t(e) {
  48919. var t;
  48920. return void 0 !== e.toDataURL ? t = e : (t = document.createElement("canvas"),
  48921. t.width = e.width,
  48922. t.height = e.height,
  48923. t.getContext("2d").drawImage(e, 0, 0, e.width, e.height)),
  48924. t.width > 2048 || t.height > 2048 ? t.toDataURL("image/jpeg", .6) : t.toDataURL("image/png")
  48925. }
  48926. if (void 0 !== e.textures[this.uuid])
  48927. return e.textures[this.uuid];
  48928. var i = {
  48929. metadata: {
  48930. version: 4.4,
  48931. type: "Texture",
  48932. generator: "Texture.toJSON"
  48933. },
  48934. uuid: this.uuid,
  48935. name: this.name,
  48936. mapping: this.mapping,
  48937. repeat: [this.repeat.x, this.repeat.y],
  48938. offset: [this.offset.x, this.offset.y],
  48939. wrap: [this.wrapS, this.wrapT],
  48940. minFilter: this.minFilter,
  48941. magFilter: this.magFilter,
  48942. anisotropy: this.anisotropy
  48943. };
  48944. if (void 0 !== this.image) {
  48945. var r = this.image;
  48946. void 0 === r.uuid && (r.uuid = n.Math.generateUUID()),
  48947. void 0 === e.images[r.uuid] && (e.images[r.uuid] = {
  48948. uuid: r.uuid,
  48949. url: t(r)
  48950. }),
  48951. i.image = r.uuid
  48952. }
  48953. return e.textures[this.uuid] = i,
  48954. i
  48955. },
  48956. dispose: function() {
  48957. this.dispatchEvent({
  48958. type: "dispose"
  48959. })
  48960. },
  48961. transformUv: function(e) {
  48962. if (this.mapping === n.UVMapping) {
  48963. if (e.multiply(this.repeat),
  48964. e.add(this.offset),
  48965. e.x < 0 || e.x > 1)
  48966. switch (this.wrapS) {
  48967. case n.RepeatWrapping:
  48968. e.x = e.x - Math.floor(e.x);
  48969. break;
  48970. case n.ClampToEdgeWrapping:
  48971. e.x = e.x < 0 ? 0 : 1;
  48972. break;
  48973. case n.MirroredRepeatWrapping:
  48974. 1 === Math.abs(Math.floor(e.x) % 2) ? e.x = Math.ceil(e.x) - e.x : e.x = e.x - Math.floor(e.x)
  48975. }
  48976. if (e.y < 0 || e.y > 1)
  48977. switch (this.wrapT) {
  48978. case n.RepeatWrapping:
  48979. e.y = e.y - Math.floor(e.y);
  48980. break;
  48981. case n.ClampToEdgeWrapping:
  48982. e.y = e.y < 0 ? 0 : 1;
  48983. break;
  48984. case n.MirroredRepeatWrapping:
  48985. 1 === Math.abs(Math.floor(e.y) % 2) ? e.y = Math.ceil(e.y) - e.y : e.y = e.y - Math.floor(e.y)
  48986. }
  48987. this.flipY && (e.y = 1 - e.y)
  48988. }
  48989. }
  48990. },
  48991. n.EventDispatcher.prototype.apply(n.Texture.prototype),
  48992. n.TextureIdCount = 0,
  48993. n.CanvasTexture = function(e, t, i, r, o, a, s, l, c) {
  48994. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  48995. this.needsUpdate = !0
  48996. }
  48997. ,
  48998. n.CanvasTexture.prototype = Object.create(n.Texture.prototype),
  48999. n.CanvasTexture.prototype.constructor = n.CanvasTexture,
  49000. n.CubeTexture = function(e, t, i, r, o, a, s, l, c) {
  49001. e = void 0 !== e ? e : [],
  49002. t = void 0 !== t ? t : n.CubeReflectionMapping,
  49003. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  49004. this.flipY = !1
  49005. }
  49006. ,
  49007. n.CubeTexture.prototype = Object.create(n.Texture.prototype),
  49008. n.CubeTexture.prototype.constructor = n.CubeTexture,
  49009. Object.defineProperty(n.CubeTexture.prototype, "images", {
  49010. get: function() {
  49011. return this.image
  49012. },
  49013. set: function(e) {
  49014. this.image = e
  49015. }
  49016. }),
  49017. n.CompressedTexture = function(e, t, i, r, o, a, s, l, c, h, u) {
  49018. n.Texture.call(this, null, a, s, l, c, h, r, o, u),
  49019. this.image = {
  49020. width: t,
  49021. height: i
  49022. },
  49023. this.mipmaps = e,
  49024. this.flipY = !1,
  49025. this.generateMipmaps = !1
  49026. }
  49027. ,
  49028. n.CompressedTexture.prototype = Object.create(n.Texture.prototype),
  49029. n.CompressedTexture.prototype.constructor = n.CompressedTexture,
  49030. n.DataTexture = function(e, t, i, r, o, a, s, l, c, h, u) {
  49031. n.Texture.call(this, null, a, s, l, c, h, r, o, u),
  49032. this.image = {
  49033. data: e,
  49034. width: t,
  49035. height: i
  49036. },
  49037. this.magFilter = void 0 !== c ? c : n.NearestFilter,
  49038. this.minFilter = void 0 !== h ? h : n.NearestFilter,
  49039. this.flipY = !1,
  49040. this.generateMipmaps = !1
  49041. }
  49042. ,
  49043. n.DataTexture.prototype = Object.create(n.Texture.prototype),
  49044. n.DataTexture.prototype.constructor = n.DataTexture,
  49045. n.VideoTexture = function(e, t, i, r, o, a, s, l, c) {
  49046. function h() {
  49047. requestAnimationFrame(h)
  49048. if( !e.paused && e.readyState === e.HAVE_ENOUGH_DATA){//改 add !e.paused
  49049. u.needsUpdate = !0
  49050. }
  49051. }
  49052. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  49053. this.generateMipmaps = !1;
  49054. var u = this;
  49055. h()
  49056. }
  49057. ,
  49058. n.VideoTexture.prototype = Object.create(n.Texture.prototype),
  49059. n.VideoTexture.prototype.constructor = n.VideoTexture,
  49060. n.Group = function() {
  49061. n.Object3D.call(this),
  49062. this.type = "Group"
  49063. }
  49064. ,
  49065. n.Group.prototype = Object.create(n.Object3D.prototype),
  49066. n.Group.prototype.constructor = n.Group,
  49067. n.Points = function(e, t) {
  49068. n.Object3D.call(this),
  49069. this.type = "Points",
  49070. this.geometry = void 0 !== e ? e : new n.Geometry,
  49071. this.material = void 0 !== t ? t : new n.PointsMaterial({
  49072. color: 16777215 * Math.random()
  49073. })
  49074. }
  49075. ,
  49076. n.Points.prototype = Object.create(n.Object3D.prototype),
  49077. n.Points.prototype.constructor = n.Points,
  49078. n.Points.prototype.raycast = function() {
  49079. var e = new n.Matrix4
  49080. , t = new n.Ray
  49081. , i = new n.Sphere;
  49082. return function(r, o) {
  49083. function a(e, i) {
  49084. var n = t.distanceSqToPoint(e);
  49085. if (n < d) {
  49086. var a = t.closestPointToPoint(e);
  49087. a.applyMatrix4(c);
  49088. var l = r.ray.origin.distanceTo(a);
  49089. if (l < r.near || l > r.far)
  49090. return;
  49091. o.push({
  49092. distance: l,
  49093. distanceToRay: Math.sqrt(n),
  49094. point: a.clone(),
  49095. index: i,
  49096. face: null,
  49097. object: s
  49098. })
  49099. }
  49100. }
  49101. var s = this
  49102. , l = this.geometry
  49103. , c = this.matrixWorld
  49104. , h = r.params.Points.threshold;
  49105. if (null === l.boundingSphere && l.computeBoundingSphere(),
  49106. i.copy(l.boundingSphere),
  49107. i.applyMatrix4(c),
  49108. r.ray.intersectsSphere(i) !== !1) {
  49109. e.getInverse(c),
  49110. t.copy(r.ray).applyMatrix4(e);
  49111. var u = h / ((this.scale.x + this.scale.y + this.scale.z) / 3)
  49112. , d = u * u
  49113. , p = new n.Vector3;
  49114. if (l instanceof n.BufferGeometry) {
  49115. var f = l.index
  49116. , g = l.attributes
  49117. , m = g.position.array;
  49118. if (null !== f)
  49119. for (var v = f.array, A = 0, y = v.length; A < y; A++) {
  49120. var C = v[A];
  49121. p.fromArray(m, 3 * C),
  49122. a(p, C)
  49123. }
  49124. else
  49125. for (var A = 0, I = m.length / 3; A < I; A++)
  49126. p.fromArray(m, 3 * A),
  49127. a(p, A)
  49128. } else
  49129. for (var E = l.vertices, A = 0, I = E.length; A < I; A++)
  49130. a(E[A], A)
  49131. }
  49132. }
  49133. }(),
  49134. n.Points.prototype.clone = function() {
  49135. return new this.constructor(this.geometry,this.material).copy(this)
  49136. }
  49137. ,
  49138. n.Line = function(e, t, i) {
  49139. return 1 === i ? (console.warn("THREE.Line: parameter THREE.LinePieces no longer supported. Created THREE.LineSegments instead."),
  49140. new n.LineSegments(e,t)) : (n.Object3D.call(this),
  49141. this.type = "Line",
  49142. this.geometry = void 0 !== e ? e : new n.Geometry,
  49143. void (this.material = void 0 !== t ? t : new n.LineBasicMaterial({
  49144. color: 16777215 * Math.random()
  49145. })))
  49146. }
  49147. ,
  49148. n.Line.prototype = Object.create(n.Object3D.prototype),
  49149. n.Line.prototype.constructor = n.Line,
  49150. n.Line.prototype.raycast = function() {
  49151. var e = new n.Matrix4
  49152. , t = new n.Ray
  49153. , i = new n.Sphere;
  49154. return function(r, o) {
  49155. var a = r.linePrecision
  49156. , s = a * a
  49157. , l = this.geometry
  49158. , c = this.matrixWorld;
  49159. if (null === l.boundingSphere && l.computeBoundingSphere(),
  49160. i.copy(l.boundingSphere),
  49161. i.applyMatrix4(c),
  49162. r.ray.intersectsSphere(i) !== !1) {
  49163. e.getInverse(c),
  49164. t.copy(r.ray).applyMatrix4(e);
  49165. var h = new n.Vector3
  49166. , u = new n.Vector3
  49167. , d = new n.Vector3
  49168. , p = new n.Vector3
  49169. , f = this instanceof n.LineSegments ? 2 : 1;
  49170. if (l instanceof n.BufferGeometry) {
  49171. var g = l.index
  49172. , m = l.attributes
  49173. , v = m.position.array;
  49174. if (null !== g)
  49175. for (var A = g.array, y = 0, C = A.length - 1; y < C; y += f) {
  49176. var I = A[y]
  49177. , E = A[y + 1];
  49178. h.fromArray(v, 3 * I),
  49179. u.fromArray(v, 3 * E);
  49180. var b = t.distanceSqToSegment(h, u, p, d);
  49181. if (!(b > s)) {
  49182. p.applyMatrix4(this.matrixWorld);
  49183. var w = r.ray.origin.distanceTo(p);
  49184. w < r.near || w > r.far || o.push({
  49185. distance: w,
  49186. point: d.clone().applyMatrix4(this.matrixWorld),
  49187. index: y,
  49188. face: null,
  49189. faceIndex: null,
  49190. object: this
  49191. })
  49192. }
  49193. }
  49194. else
  49195. for (var y = 0, C = v.length / 3 - 1; y < C; y += f) {
  49196. h.fromArray(v, 3 * y),
  49197. u.fromArray(v, 3 * y + 3);
  49198. var b = t.distanceSqToSegment(h, u, p, d);
  49199. if (!(b > s)) {
  49200. p.applyMatrix4(this.matrixWorld);
  49201. var w = r.ray.origin.distanceTo(p);
  49202. w < r.near || w > r.far || o.push({
  49203. distance: w,
  49204. point: d.clone().applyMatrix4(this.matrixWorld),
  49205. index: y,
  49206. face: null,
  49207. faceIndex: null,
  49208. object: this
  49209. })
  49210. }
  49211. }
  49212. } else if (l instanceof n.Geometry)
  49213. for (var _ = l.vertices, T = _.length, y = 0; y < T - 1; y += f) {
  49214. var b = t.distanceSqToSegment(_[y], _[y + 1], p, d);
  49215. if (!(b > s)) {
  49216. p.applyMatrix4(this.matrixWorld);
  49217. var w = r.ray.origin.distanceTo(p);
  49218. w < r.near || w > r.far || o.push({
  49219. distance: w,
  49220. point: d.clone().applyMatrix4(this.matrixWorld),
  49221. index: y,
  49222. face: null,
  49223. faceIndex: null,
  49224. object: this
  49225. })
  49226. }
  49227. }
  49228. }
  49229. }
  49230. }(),
  49231. n.Line.prototype.clone = function() {
  49232. return new this.constructor(this.geometry,this.material).copy(this)
  49233. }
  49234. ,
  49235. n.LineStrip = 0,
  49236. n.LinePieces = 1,
  49237. n.LineSegments = function(e, t) {
  49238. n.Line.call(this, e, t),
  49239. this.type = "LineSegments"
  49240. }
  49241. ,
  49242. n.LineSegments.prototype = Object.create(n.Line.prototype),
  49243. n.LineSegments.prototype.constructor = n.LineSegments,
  49244. n.Mesh = function(e, t) {
  49245. n.Object3D.call(this),
  49246. this.type = "Mesh",
  49247. this.geometry = void 0 !== e ? e : new n.Geometry,
  49248. this.material = void 0 !== t ? t : new n.MeshBasicMaterial({
  49249. color: 16777215 * Math.random()
  49250. }),
  49251. this.drawMode = n.TrianglesDrawMode,
  49252. this.updateMorphTargets()
  49253. }
  49254. ,
  49255. n.Mesh.prototype = Object.create(n.Object3D.prototype),
  49256. n.Mesh.prototype.constructor = n.Mesh,
  49257. n.Mesh.prototype.setDrawMode = function(e) {
  49258. this.drawMode = e
  49259. }
  49260. ,
  49261. n.Mesh.prototype.updateMorphTargets = function() {
  49262. if (void 0 !== this.geometry.morphTargets && this.geometry.morphTargets.length > 0) {
  49263. this.morphTargetBase = -1,
  49264. this.morphTargetInfluences = [],
  49265. this.morphTargetDictionary = {};
  49266. for (var e = 0, t = this.geometry.morphTargets.length; e < t; e++)
  49267. this.morphTargetInfluences.push(0),
  49268. this.morphTargetDictionary[this.geometry.morphTargets[e].name] = e
  49269. }
  49270. }
  49271. ,
  49272. n.Mesh.prototype.getMorphTargetIndexByName = function(e) {
  49273. return void 0 !== this.morphTargetDictionary[e] ? this.morphTargetDictionary[e] : (console.warn("THREE.Mesh.getMorphTargetIndexByName: morph target " + e + " does not exist. Returning 0."),
  49274. 0)
  49275. }
  49276. ,
  49277. n.Mesh.prototype.raycast = function() {
  49278. function e(e, t, i, r, o, a, s) {
  49279. return n.Triangle.barycoordFromPoint(e, t, i, r, m),
  49280. o.multiplyScalar(m.x),
  49281. a.multiplyScalar(m.y),
  49282. s.multiplyScalar(m.z),
  49283. o.add(a).add(s),
  49284. o.clone()
  49285. }
  49286. function t(e, t, i, r, o, a, s) {
  49287. var l, c = e.material;
  49288. if (l = c.side === n.BackSide ? i.intersectTriangle(a, o, r, !0, s) : i.intersectTriangle(r, o, a, c.side !== n.DoubleSide, s),
  49289. null === l)
  49290. return null;
  49291. A.copy(s),
  49292. A.applyMatrix4(e.matrixWorld);
  49293. var h = t.ray.origin.distanceTo(A);
  49294. return h < t.near || h > t.far ? null : {
  49295. distance: h,
  49296. point: A.clone(),
  49297. object: e
  49298. }
  49299. }
  49300. function i(i, r, o, a, h, u, d, m) {
  49301. s.fromArray(a, 3 * u),
  49302. l.fromArray(a, 3 * d),
  49303. c.fromArray(a, 3 * m);
  49304. var A = t(i, r, o, s, l, c, v);
  49305. return A && (h && (p.fromArray(h, 2 * u),
  49306. f.fromArray(h, 2 * d),
  49307. g.fromArray(h, 2 * m),
  49308. A.uv = e(v, s, l, c, p, f, g)),
  49309. A.face = new n.Face3(u,d,m,n.Triangle.normal(s, l, c)),
  49310. A.faceIndex = u),
  49311. A
  49312. }
  49313. var r = new n.Matrix4
  49314. , o = new n.Ray
  49315. , a = new n.Sphere
  49316. , s = new n.Vector3
  49317. , l = new n.Vector3
  49318. , c = new n.Vector3
  49319. , h = new n.Vector3
  49320. , u = new n.Vector3
  49321. , d = new n.Vector3
  49322. , p = new n.Vector2
  49323. , f = new n.Vector2
  49324. , g = new n.Vector2
  49325. , m = new n.Vector3
  49326. , v = new n.Vector3
  49327. , A = new n.Vector3;
  49328. return function(m, A) {
  49329. var y = this.geometry
  49330. , C = this.material
  49331. , I = this.matrixWorld;
  49332. if (void 0 !== C && (null === y.boundingSphere && y.computeBoundingSphere(),
  49333. a.copy(y.boundingSphere),
  49334. a.applyMatrix4(I),
  49335. m.ray.intersectsSphere(a) !== !1 && (r.getInverse(I),
  49336. o.copy(m.ray).applyMatrix4(r),
  49337. null === y.boundingBox || o.intersectsBox(y.boundingBox) !== !1))) {
  49338. var E, b;
  49339. if (y instanceof n.BufferGeometry) {
  49340. var w, _, T, x = y.index, S = y.attributes, M = S.position.array;
  49341. if (void 0 !== S.uv && (E = S.uv.array),
  49342. null !== x)
  49343. for (var R = x.array, P = 0, O = R.length; P < O; P += 3)
  49344. w = R[P],
  49345. _ = R[P + 1],
  49346. T = R[P + 2],
  49347. b = i(this, m, o, M, E, w, _, T),
  49348. b && (b.faceIndex = Math.floor(P / 3),
  49349. A.push(b));
  49350. else
  49351. for (var P = 0, O = M.length; P < O; P += 9)
  49352. w = P / 3,
  49353. _ = w + 1,
  49354. T = w + 2,
  49355. b = i(this, m, o, M, E, w, _, T),
  49356. b && (b.index = w,
  49357. A.push(b))
  49358. } else if (y instanceof n.Geometry) {
  49359. var L, D, N, B = C instanceof n.MultiMaterial, F = B === !0 ? C.materials : null, V = y.vertices, U = y.faces, k = y.faceVertexUvs[0];
  49360. k.length > 0 && (E = k);
  49361. for (var H = 0, G = U.length; H < G; H++) {
  49362. var z = U[H]
  49363. , W = B === !0 ? F[z.materialIndex] : C;
  49364. if (void 0 !== W) {
  49365. if (L = V[z.a],
  49366. D = V[z.b],
  49367. N = V[z.c],
  49368. W.morphTargets === !0) {
  49369. var j = y.morphTargets
  49370. , Y = this.morphTargetInfluences;
  49371. s.set(0, 0, 0),
  49372. l.set(0, 0, 0),
  49373. c.set(0, 0, 0);
  49374. for (var X = 0, Z = j.length; X < Z; X++) {
  49375. var q = Y[X];
  49376. if (0 !== q) {
  49377. var K = j[X].vertices;
  49378. s.addScaledVector(h.subVectors(K[z.a], L), q),
  49379. l.addScaledVector(u.subVectors(K[z.b], D), q),
  49380. c.addScaledVector(d.subVectors(K[z.c], N), q)
  49381. }
  49382. }
  49383. s.add(L),
  49384. l.add(D),
  49385. c.add(N),
  49386. L = s,
  49387. D = l,
  49388. N = c
  49389. }
  49390. if (b = t(this, m, o, L, D, N, v)) {
  49391. if (E) {
  49392. var Q = E[H];
  49393. p.copy(Q[0]),
  49394. f.copy(Q[1]),
  49395. g.copy(Q[2]),
  49396. b.uv = e(v, L, D, N, p, f, g)
  49397. }
  49398. b.face = z,
  49399. b.faceIndex = H,
  49400. A.push(b)
  49401. }
  49402. }
  49403. }
  49404. }
  49405. }
  49406. }
  49407. }(),
  49408. n.Mesh.prototype.clone = function() {
  49409. return new this.constructor(this.geometry,this.material).copy(this)
  49410. }
  49411. ,
  49412. n.Bone = function(e) {
  49413. n.Object3D.call(this),
  49414. this.type = "Bone",
  49415. this.skin = e
  49416. }
  49417. ,
  49418. n.Bone.prototype = Object.create(n.Object3D.prototype),
  49419. n.Bone.prototype.constructor = n.Bone,
  49420. n.Bone.prototype.copy = function(e) {
  49421. return n.Object3D.prototype.copy.call(this, e),
  49422. this.skin = e.skin,
  49423. this
  49424. }
  49425. ,
  49426. n.Skeleton = function(e, t, i) {
  49427. if (this.useVertexTexture = void 0 === i || i,
  49428. this.identityMatrix = new n.Matrix4,
  49429. e = e || [],
  49430. this.bones = e.slice(0),
  49431. this.useVertexTexture) {
  49432. var r = Math.sqrt(4 * this.bones.length);
  49433. r = n.Math.nextPowerOfTwo(Math.ceil(r)),
  49434. r = Math.max(r, 4),
  49435. this.boneTextureWidth = r,
  49436. this.boneTextureHeight = r,
  49437. this.boneMatrices = new Float32Array(this.boneTextureWidth * this.boneTextureHeight * 4),
  49438. this.boneTexture = new n.DataTexture(this.boneMatrices,this.boneTextureWidth,this.boneTextureHeight,n.RGBAFormat,n.FloatType)
  49439. } else
  49440. this.boneMatrices = new Float32Array(16 * this.bones.length);
  49441. if (void 0 === t)
  49442. this.calculateInverses();
  49443. else if (this.bones.length === t.length)
  49444. this.boneInverses = t.slice(0);
  49445. else {
  49446. console.warn("THREE.Skeleton bonInverses is the wrong length."),
  49447. this.boneInverses = [];
  49448. for (var o = 0, a = this.bones.length; o < a; o++)
  49449. this.boneInverses.push(new n.Matrix4)
  49450. }
  49451. }
  49452. ,
  49453. n.Skeleton.prototype.calculateInverses = function() {
  49454. this.boneInverses = [];
  49455. for (var e = 0, t = this.bones.length; e < t; e++) {
  49456. var i = new n.Matrix4;
  49457. this.bones[e] && i.getInverse(this.bones[e].matrixWorld),
  49458. this.boneInverses.push(i)
  49459. }
  49460. }
  49461. ,
  49462. n.Skeleton.prototype.pose = function() {
  49463. for (var e, t = 0, i = this.bones.length; t < i; t++)
  49464. e = this.bones[t],
  49465. e && e.matrixWorld.getInverse(this.boneInverses[t]);
  49466. for (var t = 0, i = this.bones.length; t < i; t++)
  49467. e = this.bones[t],
  49468. e && (e.parent ? (e.matrix.getInverse(e.parent.matrixWorld),
  49469. e.matrix.multiply(e.matrixWorld)) : e.matrix.copy(e.matrixWorld),
  49470. e.matrix.decompose(e.position, e.quaternion, e.scale));
  49471. }
  49472. ,
  49473. n.Skeleton.prototype.update = function() {
  49474. var e = new n.Matrix4;
  49475. return function() {
  49476. for (var t = 0, i = this.bones.length; t < i; t++) {
  49477. var n = this.bones[t] ? this.bones[t].matrixWorld : this.identityMatrix;
  49478. e.multiplyMatrices(n, this.boneInverses[t]),
  49479. e.flattenToArrayOffset(this.boneMatrices, 16 * t)
  49480. }
  49481. this.useVertexTexture && (this.boneTexture.needsUpdate = !0)
  49482. }
  49483. }(),
  49484. n.Skeleton.prototype.clone = function() {
  49485. return new n.Skeleton(this.bones,this.boneInverses,this.useVertexTexture)
  49486. }
  49487. ,
  49488. n.SkinnedMesh = function(e, t, i) {
  49489. n.Mesh.call(this, e, t),
  49490. this.type = "SkinnedMesh",
  49491. this.bindMode = "attached",
  49492. this.bindMatrix = new n.Matrix4,
  49493. this.bindMatrixInverse = new n.Matrix4;
  49494. var r = [];
  49495. if (this.geometry && void 0 !== this.geometry.bones) {
  49496. for (var o, a, s = 0, l = this.geometry.bones.length; s < l; ++s)
  49497. a = this.geometry.bones[s],
  49498. o = new n.Bone(this),
  49499. r.push(o),
  49500. o.name = a.name,
  49501. o.position.fromArray(a.pos),
  49502. o.quaternion.fromArray(a.rotq),
  49503. void 0 !== a.scl && o.scale.fromArray(a.scl);
  49504. for (var s = 0, l = this.geometry.bones.length; s < l; ++s)
  49505. a = this.geometry.bones[s],
  49506. a.parent !== -1 && null !== a.parent ? r[a.parent].add(r[s]) : this.add(r[s])
  49507. }
  49508. this.normalizeSkinWeights(),
  49509. this.updateMatrixWorld(!0),
  49510. this.bind(new n.Skeleton(r,void 0,i), this.matrixWorld)
  49511. }
  49512. ,
  49513. n.SkinnedMesh.prototype = Object.create(n.Mesh.prototype),
  49514. n.SkinnedMesh.prototype.constructor = n.SkinnedMesh,
  49515. n.SkinnedMesh.prototype.bind = function(e, t) {
  49516. this.skeleton = e,
  49517. void 0 === t && (this.updateMatrixWorld(!0),
  49518. this.skeleton.calculateInverses(),
  49519. t = this.matrixWorld),
  49520. this.bindMatrix.copy(t),
  49521. this.bindMatrixInverse.getInverse(t)
  49522. }
  49523. ,
  49524. n.SkinnedMesh.prototype.pose = function() {
  49525. this.skeleton.pose()
  49526. }
  49527. ,
  49528. n.SkinnedMesh.prototype.normalizeSkinWeights = function() {
  49529. if (this.geometry instanceof n.Geometry)
  49530. for (var e = 0; e < this.geometry.skinWeights.length; e++) {
  49531. var t = this.geometry.skinWeights[e]
  49532. , i = 1 / t.lengthManhattan();
  49533. i !== 1 / 0 ? t.multiplyScalar(i) : t.set(1, 0, 0, 0)
  49534. }
  49535. else if (this.geometry instanceof n.BufferGeometry)
  49536. for (var r = new n.Vector4, o = this.geometry.attributes.skinWeight, e = 0; e < o.count; e++) {
  49537. r.x = o.getX(e),
  49538. r.y = o.getY(e),
  49539. r.z = o.getZ(e),
  49540. r.w = o.getW(e);
  49541. var i = 1 / r.lengthManhattan();
  49542. i !== 1 / 0 ? r.multiplyScalar(i) : r.set(1, 0, 0, 0),
  49543. o.setXYZW(e, r.x, r.y, r.z, r.w)
  49544. }
  49545. }
  49546. ,
  49547. n.SkinnedMesh.prototype.updateMatrixWorld = function(e) {
  49548. n.Mesh.prototype.updateMatrixWorld.call(this, !0),
  49549. "attached" === this.bindMode ? this.bindMatrixInverse.getInverse(this.matrixWorld) : "detached" === this.bindMode ? this.bindMatrixInverse.getInverse(this.bindMatrix) : console.warn("THREE.SkinnedMesh unrecognized bindMode: " + this.bindMode)
  49550. }
  49551. ,
  49552. n.SkinnedMesh.prototype.clone = function() {
  49553. return new this.constructor(this.geometry,this.material,this.useVertexTexture).copy(this)
  49554. }
  49555. ,
  49556. n.LOD = function() {
  49557. n.Object3D.call(this),
  49558. this.type = "LOD",
  49559. Object.defineProperties(this, {
  49560. levels: {
  49561. enumerable: !0,
  49562. value: []
  49563. },
  49564. objects: {
  49565. get: function() {
  49566. return console.warn("THREE.LOD: .objects has been renamed to .levels."),
  49567. this.levels
  49568. }
  49569. }
  49570. })
  49571. }
  49572. ,
  49573. n.LOD.prototype = Object.create(n.Object3D.prototype),
  49574. n.LOD.prototype.constructor = n.LOD,
  49575. n.LOD.prototype.addLevel = function(e, t) {
  49576. void 0 === t && (t = 0),
  49577. t = Math.abs(t);
  49578. for (var i = this.levels, n = 0; n < i.length && !(t < i[n].distance); n++)
  49579. ;
  49580. i.splice(n, 0, {
  49581. distance: t,
  49582. object: e
  49583. }),
  49584. this.add(e)
  49585. }
  49586. ,
  49587. n.LOD.prototype.getObjectForDistance = function(e) {
  49588. for (var t = this.levels, i = 1, n = t.length; i < n && !(e < t[i].distance); i++)
  49589. ;
  49590. return t[i - 1].object
  49591. }
  49592. ,
  49593. n.LOD.prototype.raycast = function() {
  49594. var e = new n.Vector3;
  49595. return function(t, i) {
  49596. e.setFromMatrixPosition(this.matrixWorld);
  49597. var n = t.ray.origin.distanceTo(e);
  49598. this.getObjectForDistance(n).raycast(t, i)
  49599. }
  49600. }(),
  49601. n.LOD.prototype.update = function() {
  49602. var e = new n.Vector3
  49603. , t = new n.Vector3;
  49604. return function(i) {
  49605. var n = this.levels;
  49606. if (n.length > 1) {
  49607. e.setFromMatrixPosition(i.matrixWorld),
  49608. t.setFromMatrixPosition(this.matrixWorld);
  49609. var r = e.distanceTo(t);
  49610. n[0].object.visible = !0;
  49611. for (var o = 1, a = n.length; o < a && r >= n[o].distance; o++)
  49612. n[o - 1].object.visible = !1,
  49613. n[o].object.visible = !0;
  49614. for (; o < a; o++)
  49615. n[o].object.visible = !1
  49616. }
  49617. }
  49618. }(),
  49619. n.LOD.prototype.copy = function(e) {
  49620. n.Object3D.prototype.copy.call(this, e, !1);
  49621. for (var t = e.levels, i = 0, r = t.length; i < r; i++) {
  49622. var o = t[i];
  49623. this.addLevel(o.object.clone(), o.distance)
  49624. }
  49625. return this
  49626. }
  49627. ,
  49628. n.LOD.prototype.toJSON = function(e) {
  49629. var t = n.Object3D.prototype.toJSON.call(this, e);
  49630. t.object.levels = [];
  49631. for (var i = this.levels, r = 0, o = i.length; r < o; r++) {
  49632. var a = i[r];
  49633. t.object.levels.push({
  49634. object: a.object.uuid,
  49635. distance: a.distance
  49636. })
  49637. }
  49638. return t
  49639. }
  49640. ,
  49641. n.Sprite = function() {
  49642. var e = new Uint16Array([0, 1, 2, 0, 2, 3])
  49643. , t = new Float32Array([-.5, -.5, 0, .5, -.5, 0, .5, .5, 0, -.5, .5, 0])
  49644. , i = new Float32Array([0, 0, 1, 0, 1, 1, 0, 1])
  49645. , r = new n.BufferGeometry;
  49646. return r.setIndex(new n.BufferAttribute(e,1)),
  49647. r.addAttribute("position", new n.BufferAttribute(t,3)),
  49648. r.addAttribute("uv", new n.BufferAttribute(i,2)),
  49649. function(e) {
  49650. n.Object3D.call(this),
  49651. this.type = "Sprite",
  49652. this.geometry = r,
  49653. this.material = void 0 !== e ? e : new n.SpriteMaterial
  49654. }
  49655. }(),
  49656. n.Sprite.prototype = Object.create(n.Object3D.prototype),
  49657. n.Sprite.prototype.constructor = n.Sprite,
  49658. n.Sprite.prototype.raycast = function() {
  49659. var e = new n.Vector3;
  49660. return function(t, i) {
  49661. e.setFromMatrixPosition(this.matrixWorld);
  49662. var n = t.ray.distanceSqToPoint(e)
  49663. , r = this.scale.x * this.scale.y;
  49664. n > r || i.push({
  49665. distance: Math.sqrt(n),
  49666. point: this.position,
  49667. face: null,
  49668. object: this
  49669. })
  49670. }
  49671. }(),
  49672. n.Sprite.prototype.clone = function() {
  49673. return new this.constructor(this.material).copy(this)
  49674. }
  49675. ,
  49676. n.Particle = n.Sprite,
  49677. n.LensFlare = function(e, t, i, r, o) {
  49678. n.Object3D.call(this),
  49679. this.lensFlares = [],
  49680. this.positionScreen = new n.Vector3,
  49681. this.customUpdateCallback = void 0,
  49682. void 0 !== e && this.add(e, t, i, r, o)
  49683. }
  49684. ,
  49685. n.LensFlare.prototype = Object.create(n.Object3D.prototype),
  49686. n.LensFlare.prototype.constructor = n.LensFlare,
  49687. n.LensFlare.prototype.add = function(e, t, i, r, o, a) {
  49688. void 0 === t && (t = -1),
  49689. void 0 === i && (i = 0),
  49690. void 0 === a && (a = 1),
  49691. void 0 === o && (o = new n.Color(16777215)),
  49692. void 0 === r && (r = n.NormalBlending),
  49693. i = Math.min(i, Math.max(0, i)),
  49694. this.lensFlares.push({
  49695. texture: e,
  49696. size: t,
  49697. distance: i,
  49698. x: 0,
  49699. y: 0,
  49700. z: 0,
  49701. scale: 1,
  49702. rotation: 0,
  49703. opacity: a,
  49704. color: o,
  49705. blending: r
  49706. })
  49707. }
  49708. ,
  49709. n.LensFlare.prototype.updateLensFlares = function() {
  49710. var e, t, i = this.lensFlares.length, n = 2 * -this.positionScreen.x, r = 2 * -this.positionScreen.y;
  49711. for (e = 0; e < i; e++)
  49712. t = this.lensFlares[e],
  49713. t.x = this.positionScreen.x + n * t.distance,
  49714. t.y = this.positionScreen.y + r * t.distance,
  49715. t.wantedRotation = t.x * Math.PI * .25,
  49716. t.rotation += .25 * (t.wantedRotation - t.rotation)
  49717. }
  49718. ,
  49719. n.LensFlare.prototype.copy = function(e) {
  49720. n.Object3D.prototype.copy.call(this, e),
  49721. this.positionScreen.copy(e.positionScreen),
  49722. this.customUpdateCallback = e.customUpdateCallback;
  49723. for (var t = 0, i = e.lensFlares.length; t < i; t++)
  49724. this.lensFlares.push(e.lensFlares[t]);
  49725. return this
  49726. }
  49727. ,
  49728. n.Scene = function() {
  49729. n.Object3D.call(this),
  49730. this.type = "Scene",
  49731. this.fog = null,
  49732. this.overrideMaterial = null,
  49733. this.autoUpdate = !0
  49734. }
  49735. ,
  49736. n.Scene.prototype = Object.create(n.Object3D.prototype),
  49737. n.Scene.prototype.constructor = n.Scene,
  49738. n.Scene.prototype.copy = function(e, t) {
  49739. return n.Object3D.prototype.copy.call(this, e, t),
  49740. null !== e.fog && (this.fog = e.fog.clone()),
  49741. null !== e.overrideMaterial && (this.overrideMaterial = e.overrideMaterial.clone()),
  49742. this.autoUpdate = e.autoUpdate,
  49743. this.matrixAutoUpdate = e.matrixAutoUpdate,
  49744. this
  49745. }
  49746. ,
  49747. n.Fog = function(e, t, i) {
  49748. this.name = "",
  49749. this.color = new n.Color(e),
  49750. this.near = void 0 !== t ? t : 1,
  49751. this.far = void 0 !== i ? i : 1e3
  49752. }
  49753. ,
  49754. n.Fog.prototype.clone = function() {
  49755. return new n.Fog(this.color.getHex(),this.near,this.far)
  49756. }
  49757. ,
  49758. n.FogExp2 = function(e, t) {
  49759. this.name = "",
  49760. this.color = new n.Color(e),
  49761. this.density = void 0 !== t ? t : 25e-5
  49762. }
  49763. ,
  49764. n.FogExp2.prototype.clone = function() {
  49765. return new n.FogExp2(this.color.getHex(),this.density)
  49766. }
  49767. ,
  49768. n.ShaderChunk = {},
  49769. n.ShaderChunk.alphamap_fragment = "#ifdef USE_ALPHAMAP\n\tdiffuseColor.a *= texture2D( alphaMap, vUv ).g;\n#endif\n",
  49770. n.ShaderChunk.alphamap_pars_fragment = "#ifdef USE_ALPHAMAP\n\tuniform sampler2D alphaMap;\n#endif\n",
  49771. n.ShaderChunk.alphatest_fragment = "#ifdef ALPHATEST\n\tif ( diffuseColor.a < ALPHATEST ) discard;\n#endif\n",
  49772. n.ShaderChunk.aomap_fragment = "#ifdef USE_AOMAP\n\tfloat ambientOcclusion = ( texture2D( aoMap, vUv2 ).r - 1.0 ) * aoMapIntensity + 1.0;\n\treflectedLight.indirectDiffuse *= ambientOcclusion;\n\t#if defined( USE_ENVMAP ) && defined( STANDARD )\n\t\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\t\treflectedLight.indirectSpecular *= computeSpecularOcclusion( dotNV, ambientOcclusion, material.specularRoughness );\n\t#endif\n#endif\n",
  49773. n.ShaderChunk.aomap_pars_fragment = "#ifdef USE_AOMAP\n\tuniform sampler2D aoMap;\n\tuniform float aoMapIntensity;\n#endif",
  49774. n.ShaderChunk.begin_vertex = "\nvec3 transformed = vec3( position );\n",
  49775. n.ShaderChunk.beginnormal_vertex = "\nvec3 objectNormal = vec3( normal );\n",
  49776. n.ShaderChunk.bsdfs = "bool testLightInRange( const in float lightDistance, const in float cutoffDistance ) {\n\treturn any( bvec2( cutoffDistance == 0.0, lightDistance < cutoffDistance ) );\n}\nfloat punctualLightIntensityToIrradianceFactor( const in float lightDistance, const in float cutoffDistance, const in float decayExponent ) {\n\t\tif( decayExponent > 0.0 ) {\n#if defined ( PHYSICALLY_CORRECT_LIGHTS )\n\t\t\tfloat distanceFalloff = 1.0 / max( pow( lightDistance, decayExponent ), 0.01 );\n\t\t\tfloat maxDistanceCutoffFactor = pow2( saturate( 1.0 - pow4( lightDistance / cutoffDistance ) ) );\n\t\t\treturn distanceFalloff * maxDistanceCutoffFactor;\n#else\n\t\t\treturn pow( saturate( -lightDistance / cutoffDistance + 1.0 ), decayExponent );\n#endif\n\t\t}\n\t\treturn 1.0;\n}\nvec3 BRDF_Diffuse_Lambert( const in vec3 diffuseColor ) {\n\treturn RECIPROCAL_PI * diffuseColor;\n}\nvec3 F_Schlick( const in vec3 specularColor, const in float dotLH ) {\n\tfloat fresnel = exp2( ( -5.55473 * dotLH - 6.98316 ) * dotLH );\n\treturn ( 1.0 - specularColor ) * fresnel + specularColor;\n}\nfloat G_GGX_Smith( const in float alpha, const in float dotNL, const in float dotNV ) {\n\tfloat a2 = pow2( alpha );\n\tfloat gl = dotNL + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );\n\tfloat gv = dotNV + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );\n\treturn 1.0 / ( gl * gv );\n}\nfloat D_GGX( const in float alpha, const in float dotNH ) {\n\tfloat a2 = pow2( alpha );\n\tfloat denom = pow2( dotNH ) * ( a2 - 1.0 ) + 1.0;\n\treturn RECIPROCAL_PI * a2 / pow2( denom );\n}\nvec3 BRDF_Specular_GGX( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat alpha = pow2( roughness );\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNL = saturate( dot( geometry.normal, incidentLight.direction ) );\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_GGX_Smith( alpha, dotNL, dotNV );\n\tfloat D = D_GGX( alpha, dotNH );\n\treturn F * ( G * D );\n}\nvec3 BRDF_Specular_GGX_Environment( const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tconst vec4 c0 = vec4( - 1, - 0.0275, - 0.572, 0.022 );\n\tconst vec4 c1 = vec4( 1, 0.0425, 1.04, - 0.04 );\n\tvec4 r = roughness * c0 + c1;\n\tfloat a004 = min( r.x * r.x, exp2( - 9.28 * dotNV ) ) * r.x + r.y;\n\tvec2 AB = vec2( -1.04, 1.04 ) * a004 + r.zw;\n\treturn specularColor * AB.x + AB.y;\n}\nfloat G_BlinnPhong_Implicit( ) {\n\treturn 0.25;\n}\nfloat D_BlinnPhong( const in float shininess, const in float dotNH ) {\n\treturn RECIPROCAL_PI * ( shininess * 0.5 + 1.0 ) * pow( dotNH, shininess );\n}\nvec3 BRDF_Specular_BlinnPhong( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float shininess ) {\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_BlinnPhong_Implicit( );\n\tfloat D = D_BlinnPhong( shininess, dotNH );\n\treturn F * ( G * D );\n}\nfloat GGXRoughnessToBlinnExponent( const in float ggxRoughness ) {\n\treturn ( 2.0 / pow2( ggxRoughness + 0.0001 ) - 2.0 );\n}\nfloat BlinnExponentToGGXRoughness( const in float blinnExponent ) {\n\treturn sqrt( 2.0 / ( blinnExponent + 2.0 ) );\n}\n",
  49777. n.ShaderChunk.bumpmap_pars_fragment = "#ifdef USE_BUMPMAP\n\tuniform sampler2D bumpMap;\n\tuniform float bumpScale;\n\tvec2 dHdxy_fwd() {\n\t\tvec2 dSTdx = dFdx( vUv );\n\t\tvec2 dSTdy = dFdy( vUv );\n\t\tfloat Hll = bumpScale * texture2D( bumpMap, vUv ).x;\n\t\tfloat dBx = bumpScale * texture2D( bumpMap, vUv + dSTdx ).x - Hll;\n\t\tfloat dBy = bumpScale * texture2D( bumpMap, vUv + dSTdy ).x - Hll;\n\t\treturn vec2( dBx, dBy );\n\t}\n\tvec3 perturbNormalArb( vec3 surf_pos, vec3 surf_norm, vec2 dHdxy ) {\n\t\tvec3 vSigmaX = dFdx( surf_pos );\n\t\tvec3 vSigmaY = dFdy( surf_pos );\n\t\tvec3 vN = surf_norm;\n\t\tvec3 R1 = cross( vSigmaY, vN );\n\t\tvec3 R2 = cross( vN, vSigmaX );\n\t\tfloat fDet = dot( vSigmaX, R1 );\n\t\tvec3 vGrad = sign( fDet ) * ( dHdxy.x * R1 + dHdxy.y * R2 );\n\t\treturn normalize( abs( fDet ) * surf_norm - vGrad );\n\t}\n#endif\n",
  49778. n.ShaderChunk.color_fragment = "#ifdef USE_COLOR\n\tdiffuseColor.rgb *= vColor;\n#endif",
  49779. n.ShaderChunk.color_pars_fragment = "#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif\n",
  49780. n.ShaderChunk.color_pars_vertex = "#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif",
  49781. n.ShaderChunk.color_vertex = "#ifdef USE_COLOR\n\tvColor.xyz = color.xyz;\n#endif",
  49782. n.ShaderChunk.common = "#define PI 3.14159\n#define PI2 6.28318\n#define RECIPROCAL_PI 0.31830988618\n#define RECIPROCAL_PI2 0.15915494\n#define LOG2 1.442695\n#define EPSILON 1e-6\n#define saturate(a) clamp( a, 0.0, 1.0 )\n#define whiteCompliment(a) ( 1.0 - saturate( a ) )\nfloat pow2( const in float x ) { return x*x; }\nfloat pow3( const in float x ) { return x*x*x; }\nfloat pow4( const in float x ) { float x2 = x*x; return x2*x2; }\nfloat average( const in vec3 color ) { return dot( color, vec3( 0.3333 ) ); }\nstruct IncidentLight {\n\tvec3 color;\n\tvec3 direction;\n\tbool visible;\n};\nstruct ReflectedLight {\n\tvec3 directDiffuse;\n\tvec3 directSpecular;\n\tvec3 indirectDiffuse;\n\tvec3 indirectSpecular;\n};\nstruct GeometricContext {\n\tvec3 position;\n\tvec3 normal;\n\tvec3 viewDir;\n};\nvec3 transformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );\n}\nvec3 inverseTransformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( vec4( dir, 0.0 ) * matrix ).xyz );\n}\nvec3 projectOnPlane(in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\tfloat distance = dot( planeNormal, point - pointOnPlane );\n\treturn - distance * planeNormal + point;\n}\nfloat sideOfPlane( in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn sign( dot( point - pointOnPlane, planeNormal ) );\n}\nvec3 linePlaneIntersect( in vec3 pointOnLine, in vec3 lineDirection, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn lineDirection * ( dot( planeNormal, pointOnPlane - pointOnLine ) / dot( planeNormal, lineDirection ) ) + pointOnLine;\n}\n",
  49783. n.ShaderChunk.cube_uv_reflection_fragment = "#ifdef ENVMAP_TYPE_CUBE_UV\nconst float cubeUV_textureSize = 1024.0;\nint getFaceFromDirection(vec3 direction) {\n vec3 absDirection = abs(direction);\n int face = -1;\n if( absDirection.x > absDirection.z ) {\n if(absDirection.x > absDirection.y )\n face = direction.x > 0.0 ? 0 : 3;\n else\n face = direction.y > 0.0 ? 1 : 4;\n }\n else {\n if(absDirection.z > absDirection.y )\n face = direction.z > 0.0 ? 2 : 5;\n else\n face = direction.y > 0.0 ? 1 : 4;\n }\n return face;\n}\nconst float cubeUV_maxLods1 = log2(cubeUV_textureSize*0.25) - 1.0;\nconst float cubeUV_rangeClamp = exp2((6.0 - 1.0) * 2.0);\nvec2 MipLevelInfo( vec3 vec, float roughnessLevel, float roughness ) {\n float scale = exp2(cubeUV_maxLods1 - roughnessLevel);\n float dxRoughness = dFdx(roughness);\n float dyRoughness = dFdy(roughness);\n vec3 dx = dFdx( vec * scale * dxRoughness );\n vec3 dy = dFdy( vec * scale * dyRoughness );\n float d = max( dot( dx, dx ), dot( dy, dy ) );\n d = clamp(d, 1.0, cubeUV_rangeClamp);\n float mipLevel = 0.5 * log2(d);\n return vec2(floor(mipLevel), fract(mipLevel));\n}\nconst float cubeUV_maxLods2 = log2(cubeUV_textureSize*0.25) - 2.0;\nconst float cubeUV_rcpTextureSize = 1.0 / cubeUV_textureSize;\nvec2 getCubeUV(vec3 direction, float roughnessLevel, float mipLevel) {\n mipLevel = roughnessLevel > cubeUV_maxLods2 - 3.0 ? 0.0 : mipLevel;\n float a = 16.0 * cubeUV_rcpTextureSize;\n vec2 exp2_packed = exp2( vec2( roughnessLevel, mipLevel ) );\n vec2 rcp_exp2_packed = vec2( 1.0 ) / exp2_packed;\n float powScale = exp2_packed.x * exp2_packed.y;\n float scale = rcp_exp2_packed.x * rcp_exp2_packed.y * 0.25;\n float mipOffset = 0.75*(1.0 - rcp_exp2_packed.y) * rcp_exp2_packed.x;\n bool bRes = mipLevel == 0.0;\n scale = bRes && (scale < a) ? a : scale;\n vec3 r;\n vec2 offset;\n int face = getFaceFromDirection(direction);\n float rcpPowScale = 1.0 / powScale;\n if( face == 0) {\n r = vec3(direction.x, -direction.z, direction.y);\n offset = vec2(0.0+mipOffset,0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 1) {\n r = vec3(direction.y, direction.x, direction.z);\n offset = vec2(scale+mipOffset, 0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 2) {\n r = vec3(direction.z, direction.x, direction.y);\n offset = vec2(2.0*scale+mipOffset, 0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 3) {\n r = vec3(direction.x, direction.z, direction.y);\n offset = vec2(0.0+mipOffset,0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n else if( face == 4) {\n r = vec3(direction.y, direction.x, -direction.z);\n offset = vec2(scale+mipOffset, 0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n else {\n r = vec3(direction.z, -direction.x, direction.y);\n offset = vec2(2.0*scale+mipOffset, 0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n r = normalize(r);\n float texelOffset = 0.5 * cubeUV_rcpTextureSize;\n vec2 s = ( r.yz / abs( r.x ) + vec2( 1.0 ) ) * 0.5;\n vec2 base = offset + vec2( texelOffset );\n return base + s * ( scale - 2.0 * texelOffset );\n}\nconst float cubeUV_maxLods3 = log2(cubeUV_textureSize*0.25) - 3.0;\nvec4 textureCubeUV(vec3 reflectedDirection, float roughness ) {\n float roughnessVal = roughness* cubeUV_maxLods3;\n float r1 = floor(roughnessVal);\n float r2 = r1 + 1.0;\n float t = fract(roughnessVal);\n vec2 mipInfo = MipLevelInfo(reflectedDirection, r1, roughness);\n float s = mipInfo.y;\n float level0 = mipInfo.x;\n float level1 = level0 + 1.0;\n level1 = level1 > 5.0 ? 5.0 : level1;\n level0 += min( floor( s + 0.5 ), 5.0 );\n vec2 uv_10 = getCubeUV(reflectedDirection, r1, level0);\n vec4 color10 = envMapTexelToLinear(texture2D(envMap, uv_10));\n vec2 uv_20 = getCubeUV(reflectedDirection, r2, level0);\n vec4 color20 = envMapTexelToLinear(texture2D(envMap, uv_20));\n vec4 result = mix(color10, color20, t);\n return vec4(result.rgb, 1.0);\n}\n#endif\n",
  49784. n.ShaderChunk.defaultnormal_vertex = "#ifdef FLIP_SIDED\n\tobjectNormal = -objectNormal;\n#endif\nvec3 transformedNormal = normalMatrix * objectNormal;\n",
  49785. n.ShaderChunk.displacementmap_vertex = "#ifdef USE_DISPLACEMENTMAP\n\ttransformed += normal * ( texture2D( displacementMap, uv ).x * displacementScale + displacementBias );\n#endif\n",
  49786. n.ShaderChunk.displacementmap_pars_vertex = "#ifdef USE_DISPLACEMENTMAP\n\tuniform sampler2D displacementMap;\n\tuniform float displacementScale;\n\tuniform float displacementBias;\n#endif\n",
  49787. n.ShaderChunk.emissivemap_fragment = "#ifdef USE_EMISSIVEMAP\n\tvec4 emissiveColor = texture2D( emissiveMap, vUv );\n\temissiveColor.rgb = emissiveMapTexelToLinear( emissiveColor ).rgb;\n\ttotalEmissiveRadiance *= emissiveColor.rgb;\n#endif\n",
  49788. n.ShaderChunk.emissivemap_pars_fragment = "#ifdef USE_EMISSIVEMAP\n\tuniform sampler2D emissiveMap;\n#endif\n",
  49789. n.ShaderChunk.encodings_pars_fragment = "\nvec4 LinearToLinear( in vec4 value ) {\n return value;\n}\nvec4 GammaToLinear( in vec4 value, in float gammaFactor ) {\n return vec4( pow( value.xyz, vec3( gammaFactor ) ), value.w );\n}\nvec4 LinearToGamma( in vec4 value, in float gammaFactor ) {\n return vec4( pow( value.xyz, vec3( 1.0 / gammaFactor ) ), value.w );\n}\nvec4 sRGBToLinear( in vec4 value ) {\n return vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.w );\n}\nvec4 LinearTosRGB( in vec4 value ) {\n return vec4( mix( pow( value.rgb, vec3( 0.41666 ) ) * 1.055 - vec3( 0.055 ), value.rgb * 12.92, vec3( lessThanEqual( value.rgb, vec3( 0.0031308 ) ) ) ), value.w );\n}\nvec4 RGBEToLinear( in vec4 value ) {\n return vec4( value.rgb * exp2( value.a * 255.0 - 128.0 ), 1.0 );\n}\nvec4 LinearToRGBE( in vec4 value ) {\n float maxComponent = max( max( value.r, value.g ), value.b );\n float fExp = clamp( ceil( log2( maxComponent ) ), -128.0, 127.0 );\n return vec4( value.rgb / exp2( fExp ), ( fExp + 128.0 ) / 255.0 );\n}\nvec4 RGBMToLinear( in vec4 value, in float maxRange ) {\n return vec4( value.xyz * value.w * maxRange, 1.0 );\n}\nvec4 LinearToRGBM( in vec4 value, in float maxRange ) {\n float maxRGB = max( value.x, max( value.g, value.b ) );\n float M = clamp( maxRGB / maxRange, 0.0, 1.0 );\n M = ceil( M * 255.0 ) / 255.0;\n return vec4( value.rgb / ( M * maxRange ), M );\n}\nvec4 RGBDToLinear( in vec4 value, in float maxRange ) {\n return vec4( value.rgb * ( ( maxRange / 255.0 ) / value.a ), 1.0 );\n}\nvec4 LinearToRGBD( in vec4 value, in float maxRange ) {\n float maxRGB = max( value.x, max( value.g, value.b ) );\n float D = max( maxRange / maxRGB, 1.0 );\n D = min( floor( D ) / 255.0, 1.0 );\n return vec4( value.rgb * ( D * ( 255.0 / maxRange ) ), D );\n}\nconst mat3 cLogLuvM = mat3( 0.2209, 0.3390, 0.4184, 0.1138, 0.6780, 0.7319, 0.0102, 0.1130, 0.2969 );\nvec4 LinearToLogLuv( in vec4 value ) {\n vec3 Xp_Y_XYZp = value.rgb * cLogLuvM;\n Xp_Y_XYZp = max(Xp_Y_XYZp, vec3(1e-6, 1e-6, 1e-6));\n vec4 vResult;\n vResult.xy = Xp_Y_XYZp.xy / Xp_Y_XYZp.z;\n float Le = 2.0 * log2(Xp_Y_XYZp.y) + 127.0;\n vResult.w = fract(Le);\n vResult.z = (Le - (floor(vResult.w*255.0))/255.0)/255.0;\n return vResult;\n}\nconst mat3 cLogLuvInverseM = mat3( 6.0014, -2.7008, -1.7996, -1.3320, 3.1029, -5.7721, 0.3008, -1.0882, 5.6268 );\nvec4 LogLuvToLinear( in vec4 value ) {\n float Le = value.z * 255.0 + value.w;\n vec3 Xp_Y_XYZp;\n Xp_Y_XYZp.y = exp2((Le - 127.0) / 2.0);\n Xp_Y_XYZp.z = Xp_Y_XYZp.y / value.y;\n Xp_Y_XYZp.x = value.x * Xp_Y_XYZp.z;\n vec3 vRGB = Xp_Y_XYZp.rgb * cLogLuvInverseM;\n return vec4( max(vRGB, 0.0), 1.0 );\n}\n",
  49790. n.ShaderChunk.encodings_fragment = " gl_FragColor = linearToOutputTexel( gl_FragColor );\n",
  49791. n.ShaderChunk.envmap_fragment = "#ifdef USE_ENVMAP\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG )\n\t\tvec3 cameraToVertex = normalize( vWorldPosition - cameraPosition );\n\t\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( cameraToVertex, worldNormal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( cameraToVertex, worldNormal, refractionRatio );\n\t\t#endif\n\t#else\n\t\tvec3 reflectVec = vReflect;\n\t#endif\n\t#ifdef DOUBLE_SIDED\n\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t#else\n\t\tfloat flipNormal = 1.0;\n\t#endif\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tvec4 envColor = textureCube( envMap, flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz ) );\n\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\tvec2 sampleUV;\n\t\tsampleUV.y = saturate( flipNormal * reflectVec.y * 0.5 + 0.5 );\n\t\tsampleUV.x = atan( flipNormal * reflectVec.z, flipNormal * reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\tvec4 envColor = texture2D( envMap, sampleUV );\n\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\tvec3 reflectView = flipNormal * normalize((viewMatrix * vec4( reflectVec, 0.0 )).xyz + vec3(0.0,0.0,1.0));\n\t\tvec4 envColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5 );\n\t#endif\n\tenvColor = envMapTexelToLinear( envColor );\n\t#ifdef ENVMAP_BLENDING_MULTIPLY\n\t\toutgoingLight = mix( outgoingLight, outgoingLight * envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_MIX )\n\t\toutgoingLight = mix( outgoingLight, envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_ADD )\n\t\toutgoingLight += envColor.xyz * specularStrength * reflectivity;\n\t#endif\n#endif\n",
  49792. n.ShaderChunk.envmap_pars_fragment = "#if defined( USE_ENVMAP ) || defined( STANDARD )\n\tuniform float reflectivity;\n\tuniform float envMapIntenstiy;\n#endif\n#ifdef USE_ENVMAP\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tuniform samplerCube envMap;\n\t#else\n\t\tuniform sampler2D envMap;\n\t#endif\n\tuniform float flipEnvMap;\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) || defined( STANDARD )\n\t\tuniform float refractionRatio;\n\t#else\n\t\tvarying vec3 vReflect;\n\t#endif\n#endif\n",
  49793. n.ShaderChunk.envmap_pars_vertex = "#if defined( USE_ENVMAP ) && ! defined( USE_BUMPMAP ) && ! defined( USE_NORMALMAP ) && ! defined( PHONG ) && ! defined( STANDARD )\n\tvarying vec3 vReflect;\n\tuniform float refractionRatio;\n#endif\n",
  49794. n.ShaderChunk.envmap_vertex = "#if defined( USE_ENVMAP ) && ! defined( USE_BUMPMAP ) && ! defined( USE_NORMALMAP ) && ! defined( PHONG ) && ! defined( STANDARD )\n\tvec3 cameraToVertex = normalize( worldPosition.xyz - cameraPosition );\n\tvec3 worldNormal = inverseTransformDirection( transformedNormal, viewMatrix );\n\t#ifdef ENVMAP_MODE_REFLECTION\n\t\tvReflect = reflect( cameraToVertex, worldNormal );\n\t#else\n\t\tvReflect = refract( cameraToVertex, worldNormal, refractionRatio );\n\t#endif\n#endif\n",
  49795. n.ShaderChunk.fog_fragment = "#ifdef USE_FOG\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tfloat depth = gl_FragDepthEXT / gl_FragCoord.w;\n\t#else\n\t\tfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n\t#endif\n\t#ifdef FOG_EXP2\n\t\tfloat fogFactor = whiteCompliment( exp2( - fogDensity * fogDensity * depth * depth * LOG2 ) );\n\t#else\n\t\tfloat fogFactor = smoothstep( fogNear, fogFar, depth );\n\t#endif\n\tgl_FragColor.rgb = mix( gl_FragColor.rgb, fogColor, fogFactor );\n#endif\n",
  49796. n.ShaderChunk.fog_pars_fragment = "#ifdef USE_FOG\n\tuniform vec3 fogColor;\n\t#ifdef FOG_EXP2\n\t\tuniform float fogDensity;\n\t#else\n\t\tuniform float fogNear;\n\t\tuniform float fogFar;\n\t#endif\n#endif",
  49797. n.ShaderChunk.lightmap_fragment = "#ifdef USE_LIGHTMAP\n\treflectedLight.indirectDiffuse += PI * texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n#endif\n",
  49798. n.ShaderChunk.lightmap_pars_fragment = "#ifdef USE_LIGHTMAP\n\tuniform sampler2D lightMap;\n\tuniform float lightMapIntensity;\n#endif",
  49799. n.ShaderChunk.lights_lambert_vertex = "vec3 diffuse = vec3( 1.0 );\nGeometricContext geometry;\ngeometry.position = mvPosition.xyz;\ngeometry.normal = normalize( transformedNormal );\ngeometry.viewDir = normalize( -mvPosition.xyz );\nGeometricContext backGeometry;\nbackGeometry.position = geometry.position;\nbackGeometry.normal = -geometry.normal;\nbackGeometry.viewDir = geometry.viewDir;\nvLightFront = vec3( 0.0 );\n#ifdef DOUBLE_SIDED\n\tvLightBack = vec3( 0.0 );\n#endif\nIncidentLight directLight;\nfloat dotNL;\nvec3 directLightColor_Diffuse;\n#if NUM_POINT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tdirectLight = getPointDirectLightIrradiance( pointLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tdirectLight = getSpotDirectLightIrradiance( spotLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_DIR_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectLight = getDirectionalDirectLightIrradiance( directionalLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\tvLightFront += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += getHemisphereLightIrradiance( hemisphereLights[ i ], backGeometry );\n\t\t#endif\n\t}\n#endif\n",
  49800. n.ShaderChunk.lights_pars = "uniform vec3 ambientLightColor;\nvec3 getAmbientLightIrradiance( const in vec3 ambientLightColor ) {\n\tvec3 irradiance = ambientLightColor;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treturn irradiance;\n}\n#if NUM_DIR_LIGHTS > 0\n\tstruct DirectionalLight {\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform DirectionalLight directionalLights[ NUM_DIR_LIGHTS ];\n\tIncidentLight getDirectionalDirectLightIrradiance( const in DirectionalLight directionalLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tdirectLight.color = directionalLight.color;\n\t\tdirectLight.direction = directionalLight.direction;\n\t\tdirectLight.visible = true;\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_POINT_LIGHTS > 0\n\tstruct PointLight {\n\t\tvec3 position;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform PointLight pointLights[ NUM_POINT_LIGHTS ];\n\tIncidentLight getPointDirectLightIrradiance( const in PointLight pointLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tvec3 lVector = pointLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tif ( testLightInRange( lightDistance, pointLight.distance ) ) {\n\t\t\tdirectLight.color = pointLight.color;\n\t\t\tdirectLight.color *= punctualLightIntensityToIrradianceFactor( lightDistance, pointLight.distance, pointLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tstruct SpotLight {\n\t\tvec3 position;\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tfloat coneCos;\n\t\tfloat penumbraCos;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform SpotLight spotLights[ NUM_SPOT_LIGHTS ];\n\tIncidentLight getSpotDirectLightIrradiance( const in SpotLight spotLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tvec3 lVector = spotLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tfloat angleCos = dot( directLight.direction, spotLight.direction );\n\t\tif ( all( bvec2( angleCos > spotLight.coneCos, testLightInRange( lightDistance, spotLight.distance ) ) ) ) {\n\t\t\tfloat spotEffect = smoothstep( spotLight.coneCos, spotLight.penumbraCos, angleCos );\n\t\t\tdirectLight.color = spotLight.color;\n\t\t\tdirectLight.color *= spotEffect * punctualLightIntensityToIrradianceFactor( lightDistance, spotLight.distance, spotLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tstruct HemisphereLight {\n\t\tvec3 direction;\n\t\tvec3 skyColor;\n\t\tvec3 groundColor;\n\t};\n\tuniform HemisphereLight hemisphereLights[ NUM_HEMI_LIGHTS ];\n\tvec3 getHemisphereLightIrradiance( const in HemisphereLight hemiLight, const in GeometricContext geometry ) {\n\t\tfloat dotNL = dot( geometry.normal, hemiLight.direction );\n\t\tfloat hemiDiffuseWeight = 0.5 * dotNL + 0.5;\n\t\tvec3 irradiance = mix( hemiLight.groundColor, hemiLight.skyColor, hemiDiffuseWeight );\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tirradiance *= PI;\n\t\t#endif\n\t\treturn irradiance;\n\t}\n#endif\n#if defined( USE_ENVMAP ) && defined( STANDARD )\n\tvec3 getLightProbeIndirectIrradiance( const in GeometricContext geometry, const in int maxMIPLevel ) {\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t#else\n\t\t\tfloat flipNormal = 1.0;\n\t\t#endif\n\t\tvec3 worldNormal = inverseTransformDirection( geometry.normal, viewMatrix );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryVec = flipNormal * vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryVec = flipNormal * vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\tvec4 envMapColor = textureCubeUV( queryVec, 1.0 );\n\t\t#else\n\t\t\tvec4 envMapColor = vec4( 0.0 );\n\t\t#endif\n\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\treturn PI * envMapColor.rgb * envMapIntensity;\n\t}\n\tfloat getSpecularMIPLevel( const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\tfloat maxMIPLevelScalar = float( maxMIPLevel );\n\t\tfloat desiredMIPLevel = maxMIPLevelScalar - 0.79248 - 0.5 * log2( pow2( blinnShininessExponent ) + 1.0 );\n\t\treturn clamp( desiredMIPLevel, 0.0, maxMIPLevelScalar );\n\t}\n\tvec3 getLightProbeIndirectRadiance( const in GeometricContext geometry, const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( -geometry.viewDir, geometry.normal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( -geometry.viewDir, geometry.normal, refractionRatio );\n\t\t#endif\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t#else\n\t\t\tfloat flipNormal = 1.0;\n\t\t#endif\n\t\treflectVec = inverseTransformDirection( reflectVec, viewMatrix );\n\t\tfloat specularMIPLevel = getSpecularMIPLevel( blinnShininessExponent, maxMIPLevel );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryReflectVec = flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryReflectVec = flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\tvec4 envMapColor = textureCubeUV(queryReflectVec, BlinnExponentToGGXRoughness(blinnShininessExponent));\n\t\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\t\tvec2 sampleUV;\n\t\t\tsampleUV.y = saturate( flipNormal * reflectVec.y * 0.5 + 0.5 );\n\t\t\tsampleUV.x = atan( flipNormal * reflectVec.z, flipNormal * reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, sampleUV, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, sampleUV, specularMIPLevel );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\t\tvec3 reflectView = flipNormal * normalize((viewMatrix * vec4( reflectVec, 0.0 )).xyz + vec3(0.0,0.0,1.0));\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#endif\n\t\t#endif\n\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\treturn envMapColor.rgb * envMapIntensity;\n\t}\n#endif\n",
  49801. n.ShaderChunk.lights_phong_fragment = "BlinnPhongMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;\nmaterial.specularColor = specular;\nmaterial.specularShininess = shininess;\nmaterial.specularStrength = specularStrength;\n",
  49802. n.ShaderChunk.lights_phong_pars_fragment = "#ifdef USE_ENVMAP\n\tvarying vec3 vWorldPosition;\n#endif\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\nstruct BlinnPhongMaterial {\n\tvec3\tdiffuseColor;\n\tvec3\tspecularColor;\n\tfloat\tspecularShininess;\n\tfloat\tspecularStrength;\n};\nvoid RE_Direct_BlinnPhong( const in IncidentLight directLight, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_BlinnPhong( directLight, geometry, material.specularColor, material.specularShininess ) * material.specularStrength;\n}\nvoid RE_IndirectDiffuse_BlinnPhong( const in vec3 irradiance, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_BlinnPhong\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_BlinnPhong\n#define Material_LightProbeLOD( material )\t(0)\n",
  49803. n.ShaderChunk.lights_phong_pars_vertex = "#ifdef USE_ENVMAP\n\tvarying vec3 vWorldPosition;\n#endif\n",
  49804. n.ShaderChunk.lights_phong_vertex = "#ifdef USE_ENVMAP\n\tvWorldPosition = worldPosition.xyz;\n#endif\n",
  49805. n.ShaderChunk.lights_standard_fragment = "StandardMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb * ( 1.0 - metalnessFactor );\nmaterial.specularRoughness = clamp( roughnessFactor, 0.04, 1.0 );\nmaterial.specularColor = mix( vec3( 0.04 ), diffuseColor.rgb, metalnessFactor );\n",
  49806. n.ShaderChunk.lights_standard_pars_fragment = "struct StandardMaterial {\n\tvec3\tdiffuseColor;\n\tfloat\tspecularRoughness;\n\tvec3\tspecularColor;\n};\nvoid RE_Direct_Standard( const in IncidentLight directLight, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_GGX( directLight, geometry, material.specularColor, material.specularRoughness );\n}\nvoid RE_IndirectDiffuse_Standard( const in vec3 irradiance, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectSpecular_Standard( const in vec3 radiance, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectSpecular += radiance * BRDF_Specular_GGX_Environment( geometry, material.specularColor, material.specularRoughness );\n}\n#define RE_Direct\t\t\t\tRE_Direct_Standard\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Standard\n#define RE_IndirectSpecular\t\tRE_IndirectSpecular_Standard\n#define Material_BlinnShininessExponent( material ) GGXRoughnessToBlinnExponent( material.specularRoughness )\nfloat computeSpecularOcclusion( const in float dotNV, const in float ambientOcclusion, const in float roughness ) {\n\treturn saturate( pow( dotNV + ambientOcclusion, exp2( - 16.0 * roughness - 1.0 ) ) - 1.0 + ambientOcclusion );\n}\n",
  49807. n.ShaderChunk.lights_template = "\nGeometricContext geometry;\ngeometry.position = - vViewPosition;\ngeometry.normal = normal;\ngeometry.viewDir = normalize( vViewPosition );\nIncidentLight directLight;\n#if ( NUM_POINT_LIGHTS > 0 ) && defined( RE_Direct )\n\tPointLight pointLight;\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tdirectLight = getPointDirectLightIrradiance( pointLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( pointLight.shadow, directLight.visible ) ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_SPOT_LIGHTS > 0 ) && defined( RE_Direct )\n\tSpotLight spotLight;\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tdirectLight = getSpotDirectLightIrradiance( spotLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( spotLight.shadow, directLight.visible ) ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_DIR_LIGHTS > 0 ) && defined( RE_Direct )\n\tDirectionalLight directionalLight;\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tdirectLight = getDirectionalDirectLightIrradiance( directionalLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( directionalLight.shadow, directLight.visible ) ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if defined( RE_IndirectDiffuse )\n\tvec3 irradiance = getAmbientLightIrradiance( ambientLightColor );\n\t#ifdef USE_LIGHTMAP\n\t\tvec3 lightMapIrradiance = texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tlightMapIrradiance *= PI;\n\t\t#endif\n\t\tirradiance += lightMapIrradiance;\n\t#endif\n\t#if ( NUM_HEMI_LIGHTS > 0 )\n\t\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\t\tirradiance += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t}\n\t#endif\n\t#if defined( USE_ENVMAP ) && defined( STANDARD ) && defined( ENVMAP_TYPE_CUBE_UV )\n\t \tirradiance += getLightProbeIndirectIrradiance( geometry, 8 );\n\t#endif\n\tRE_IndirectDiffuse( irradiance, geometry, material, reflectedLight );\n#endif\n#if defined( USE_ENVMAP ) && defined( RE_IndirectSpecular )\n\tvec3 radiance = getLightProbeIndirectRadiance( geometry, Material_BlinnShininessExponent( material ), 8 );\n\tRE_IndirectSpecular( radiance, geometry, material, reflectedLight );\n#endif\n",
  49808. n.ShaderChunk.logdepthbuf_fragment = "#if defined(USE_LOGDEPTHBUF) && defined(USE_LOGDEPTHBUF_EXT)\n\tgl_FragDepthEXT = log2(vFragDepth) * logDepthBufFC * 0.5;\n#endif",
  49809. n.ShaderChunk.logdepthbuf_pars_fragment = "#ifdef USE_LOGDEPTHBUF\n\tuniform float logDepthBufFC;\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t#endif\n#endif\n",
  49810. n.ShaderChunk.logdepthbuf_pars_vertex = "#ifdef USE_LOGDEPTHBUF\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t#endif\n\tuniform float logDepthBufFC;\n#endif",
  49811. n.ShaderChunk.logdepthbuf_vertex = "#ifdef USE_LOGDEPTHBUF\n\tgl_Position.z = log2(max( EPSILON, gl_Position.w + 1.0 )) * logDepthBufFC;\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvFragDepth = 1.0 + gl_Position.w;\n\t#else\n\t\tgl_Position.z = (gl_Position.z - 1.0) * gl_Position.w;\n\t#endif\n#endif\n",
  49812. n.ShaderChunk.map_fragment = "#ifdef USE_MAP\n\tvec4 texelColor = texture2D( map, vUv );\n\ttexelColor = mapTexelToLinear( texelColor );\n\tdiffuseColor *= texelColor;\n#endif\n",
  49813. n.ShaderChunk.map_pars_fragment = "#ifdef USE_MAP\n\tuniform sampler2D map;\n#endif\n",
  49814. n.ShaderChunk.map_particle_fragment = "#ifdef USE_MAP\n\tvec4 mapTexel = texture2D( map, vec2( gl_PointCoord.x, 1.0 - gl_PointCoord.y ) * offsetRepeat.zw + offsetRepeat.xy );\n\tdiffuseColor *= mapTexelToLinear( mapTexel );\n#endif\n",
  49815. n.ShaderChunk.map_particle_pars_fragment = "#ifdef USE_MAP\n\tuniform vec4 offsetRepeat;\n\tuniform sampler2D map;\n#endif\n",
  49816. n.ShaderChunk.metalnessmap_fragment = "float metalnessFactor = metalness;\n#ifdef USE_METALNESSMAP\n\tvec4 texelMetalness = texture2D( metalnessMap, vUv );\n\tmetalnessFactor *= texelMetalness.r;\n#endif\n",
  49817. n.ShaderChunk.metalnessmap_pars_fragment = "#ifdef USE_METALNESSMAP\n\tuniform sampler2D metalnessMap;\n#endif",
  49818. n.ShaderChunk.morphnormal_vertex = "#ifdef USE_MORPHNORMALS\n\tobjectNormal += ( morphNormal0 - normal ) * morphTargetInfluences[ 0 ];\n\tobjectNormal += ( morphNormal1 - normal ) * morphTargetInfluences[ 1 ];\n\tobjectNormal += ( morphNormal2 - normal ) * morphTargetInfluences[ 2 ];\n\tobjectNormal += ( morphNormal3 - normal ) * morphTargetInfluences[ 3 ];\n#endif\n",
  49819. n.ShaderChunk.morphtarget_pars_vertex = "#ifdef USE_MORPHTARGETS\n\t#ifndef USE_MORPHNORMALS\n\tuniform float morphTargetInfluences[ 8 ];\n\t#else\n\tuniform float morphTargetInfluences[ 4 ];\n\t#endif\n#endif";
  49820. n.ShaderChunk.morphtarget_vertex = "#ifdef USE_MORPHTARGETS\n\ttransformed += ( morphTarget0 - position ) * morphTargetInfluences[ 0 ];\n\ttransformed += ( morphTarget1 - position ) * morphTargetInfluences[ 1 ];\n\ttransformed += ( morphTarget2 - position ) * morphTargetInfluences[ 2 ];\n\ttransformed += ( morphTarget3 - position ) * morphTargetInfluences[ 3 ];\n\t#ifndef USE_MORPHNORMALS\n\ttransformed += ( morphTarget4 - position ) * morphTargetInfluences[ 4 ];\n\ttransformed += ( morphTarget5 - position ) * morphTargetInfluences[ 5 ];\n\ttransformed += ( morphTarget6 - position ) * morphTargetInfluences[ 6 ];\n\ttransformed += ( morphTarget7 - position ) * morphTargetInfluences[ 7 ];\n\t#endif\n#endif\n";
  49821. n.ShaderChunk.normal_fragment = "#ifdef FLAT_SHADED\n\tvec3 fdx = vec3( dFdx( vViewPosition.x ), dFdx( vViewPosition.y ), dFdx( vViewPosition.z ) );\n\tvec3 fdy = vec3( dFdy( vViewPosition.x ), dFdy( vViewPosition.y ), dFdy( vViewPosition.z ) );\n\tvec3 normal = normalize( cross( fdx, fdy ) );\n#else\n\tvec3 normal = normalize( vNormal );\n\t#ifdef DOUBLE_SIDED\n\t\tnormal = normal * ( -1.0 + 2.0 * float( gl_FrontFacing ) );\n\t#endif\n#endif\n#ifdef USE_NORMALMAP\n\tnormal = perturbNormal2Arb( -vViewPosition, normal );\n#elif defined( USE_BUMPMAP )\n\tnormal = perturbNormalArb( -vViewPosition, normal, dHdxy_fwd() );\n#endif\n",
  49822. n.ShaderChunk.normalmap_pars_fragment = "#ifdef USE_NORMALMAP\n\tuniform sampler2D normalMap;\n\tuniform vec2 normalScale;\n\tvec3 perturbNormal2Arb( vec3 eye_pos, vec3 surf_norm ) {\n\t\tvec3 q0 = dFdx( eye_pos.xyz );\n\t\tvec3 q1 = dFdy( eye_pos.xyz );\n\t\tvec2 st0 = dFdx( vUv.st );\n\t\tvec2 st1 = dFdy( vUv.st );\n\t\tvec3 S = normalize( q0 * st1.t - q1 * st0.t );\n\t\tvec3 T = normalize( -q0 * st1.s + q1 * st0.s );\n\t\tvec3 N = normalize( surf_norm );\n\t\tvec3 mapN = texture2D( normalMap, vUv ).xyz * 2.0 - 1.0;\n\t\tmapN.xy = normalScale * mapN.xy;\n\t\tmat3 tsn = mat3( S, T, N );\n\t\treturn normalize( tsn * mapN );\n\t}\n#endif\n",
  49823. n.ShaderChunk.premultiplied_alpha_fragment = "#ifdef PREMULTIPLIED_ALPHA\n\tgl_FragColor.rgb *= gl_FragColor.a;\n#endif\n",
  49824. n.ShaderChunk.project_vertex = "#ifdef USE_SKINNING\n\tvec4 mvPosition = modelViewMatrix * skinned;\n#else\n\tvec4 mvPosition = modelViewMatrix * vec4( transformed, 1.0 );\n#endif\ngl_Position = projectionMatrix * mvPosition;\n",
  49825. n.ShaderChunk.roughnessmap_fragment = "float roughnessFactor = roughness;\n#ifdef USE_ROUGHNESSMAP\n\tvec4 texelRoughness = texture2D( roughnessMap, vUv );\n\troughnessFactor *= texelRoughness.r;\n#endif\n",
  49826. n.ShaderChunk.roughnessmap_pars_fragment = "#ifdef USE_ROUGHNESSMAP\n\tuniform sampler2D roughnessMap;\n#endif",
  49827. n.ShaderChunk.shadowmap_pars_fragment = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform sampler2D directionalShadowMap[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform sampler2D spotShadowMap[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform sampler2D pointShadowMap[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n\tfloat unpackDepth( const in vec4 rgba_depth ) {\n\t\tconst vec4 bit_shift = vec4( 1.0 / ( 256.0 * 256.0 * 256.0 ), 1.0 / ( 256.0 * 256.0 ), 1.0 / 256.0, 1.0 );\n\t\treturn dot( rgba_depth, bit_shift );\n\t}\n\tfloat texture2DCompare( sampler2D depths, vec2 uv, float compare ) {\n\t\treturn step( compare, unpackDepth( texture2D( depths, uv ) ) );\n\t}\n\tfloat texture2DShadowLerp( sampler2D depths, vec2 size, vec2 uv, float compare ) {\n\t\tconst vec2 offset = vec2( 0.0, 1.0 );\n\t\tvec2 texelSize = vec2( 1.0 ) / size;\n\t\tvec2 centroidUV = floor( uv * size + 0.5 ) / size;\n\t\tfloat lb = texture2DCompare( depths, centroidUV + texelSize * offset.xx, compare );\n\t\tfloat lt = texture2DCompare( depths, centroidUV + texelSize * offset.xy, compare );\n\t\tfloat rb = texture2DCompare( depths, centroidUV + texelSize * offset.yx, compare );\n\t\tfloat rt = texture2DCompare( depths, centroidUV + texelSize * offset.yy, compare );\n\t\tvec2 f = fract( uv * size + 0.5 );\n\t\tfloat a = mix( lb, lt, f.y );\n\t\tfloat b = mix( rb, rt, f.y );\n\t\tfloat c = mix( a, b, f.x );\n\t\treturn c;\n\t}\n\tfloat getShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tshadowCoord.xyz /= shadowCoord.w;\n\t\tshadowCoord.z += shadowBias;\n\t\tbvec4 inFrustumVec = bvec4 ( shadowCoord.x >= 0.0, shadowCoord.x <= 1.0, shadowCoord.y >= 0.0, shadowCoord.y <= 1.0 );\n\t\tbool inFrustum = all( inFrustumVec );\n\t\tbvec2 frustumTestVec = bvec2( inFrustum, shadowCoord.z <= 1.0 );\n\t\tbool frustumTest = all( frustumTestVec );\n\t\tif ( frustumTest ) {\n\t\t#if defined( SHADOWMAP_TYPE_PCF )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#elif defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\treturn (\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z );\n\t\t#endif\n\t\t}\n\t\treturn 1.0;\n\t}\n\tvec2 cubeToUV( vec3 v, float texelSizeY ) {\n\t\tvec3 absV = abs( v );\n\t\tfloat scaleToCube = 1.0 / max( absV.x, max( absV.y, absV.z ) );\n\t\tabsV *= scaleToCube;\n\t\tv *= scaleToCube * ( 1.0 - 2.0 * texelSizeY );\n\t\tvec2 planar = v.xy;\n\t\tfloat almostATexel = 1.5 * texelSizeY;\n\t\tfloat almostOne = 1.0 - almostATexel;\n\t\tif ( absV.z >= almostOne ) {\n\t\t\tif ( v.z > 0.0 )\n\t\t\t\tplanar.x = 4.0 - v.x;\n\t\t} else if ( absV.x >= almostOne ) {\n\t\t\tfloat signX = sign( v.x );\n\t\t\tplanar.x = v.z * signX + 2.0 * signX;\n\t\t} else if ( absV.y >= almostOne ) {\n\t\t\tfloat signY = sign( v.y );\n\t\t\tplanar.x = v.x + 2.0 * signY + 2.0;\n\t\t\tplanar.y = v.z * signY - 2.0;\n\t\t}\n\t\treturn vec2( 0.125, 0.25 ) * planar + vec2( 0.375, 0.75 );\n\t}\n\tfloat getPointShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tvec2 texelSize = vec2( 1.0 ) / ( shadowMapSize * vec2( 4.0, 2.0 ) );\n\t\tvec3 lightToPosition = shadowCoord.xyz;\n\t\tvec3 bd3D = normalize( lightToPosition );\n\t\tfloat dp = ( length( lightToPosition ) - shadowBias ) / 1000.0;\n\t\t#if defined( SHADOWMAP_TYPE_PCF ) || defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 offset = vec2( - 1, 1 ) * shadowRadius * texelSize.y;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxx, texelSize.y ), dp )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp );\n\t\t#endif\n\t}\n#endif\n",
  49828. n.ShaderChunk.shadowmap_pars_vertex = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform mat4 directionalShadowMatrix[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform mat4 spotShadowMatrix[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform mat4 pointShadowMatrix[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n#endif\n",
  49829. n.ShaderChunk.shadowmap_vertex = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tvDirectionalShadowCoord[ i ] = directionalShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tvSpotShadowCoord[ i ] = spotShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tvPointShadowCoord[ i ] = pointShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n#endif\n",
  49830. n.ShaderChunk.shadowmask_pars_fragment = "float getShadowMask() {\n\tfloat shadow = 1.0;\n\t#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\tDirectionalLight directionalLight;\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tshadow *= bool( directionalLight.shadow ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\tSpotLight spotLight;\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tshadow *= bool( spotLight.shadow ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\tPointLight pointLight;\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tshadow *= bool( pointLight.shadow ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#endif\n\treturn shadow;\n}\n",
  49831. n.ShaderChunk.skinbase_vertex = "#ifdef USE_SKINNING\n\tmat4 boneMatX = getBoneMatrix( skinIndex.x );\n\tmat4 boneMatY = getBoneMatrix( skinIndex.y );\n\tmat4 boneMatZ = getBoneMatrix( skinIndex.z );\n\tmat4 boneMatW = getBoneMatrix( skinIndex.w );\n#endif",
  49832. n.ShaderChunk.skinning_pars_vertex = "#ifdef USE_SKINNING\n\tuniform mat4 bindMatrix;\n\tuniform mat4 bindMatrixInverse;\n\t#ifdef BONE_TEXTURE\n\t\tuniform sampler2D boneTexture;\n\t\tuniform int boneTextureWidth;\n\t\tuniform int boneTextureHeight;\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tfloat j = i * 4.0;\n\t\t\tfloat x = mod( j, float( boneTextureWidth ) );\n\t\t\tfloat y = floor( j / float( boneTextureWidth ) );\n\t\t\tfloat dx = 1.0 / float( boneTextureWidth );\n\t\t\tfloat dy = 1.0 / float( boneTextureHeight );\n\t\t\ty = dy * ( y + 0.5 );\n\t\t\tvec4 v1 = texture2D( boneTexture, vec2( dx * ( x + 0.5 ), y ) );\n\t\t\tvec4 v2 = texture2D( boneTexture, vec2( dx * ( x + 1.5 ), y ) );\n\t\t\tvec4 v3 = texture2D( boneTexture, vec2( dx * ( x + 2.5 ), y ) );\n\t\t\tvec4 v4 = texture2D( boneTexture, vec2( dx * ( x + 3.5 ), y ) );\n\t\t\tmat4 bone = mat4( v1, v2, v3, v4 );\n\t\t\treturn bone;\n\t\t}\n\t#else\n\t\tuniform mat4 boneGlobalMatrices[ MAX_BONES ];\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tmat4 bone = boneGlobalMatrices[ int(i) ];\n\t\t\treturn bone;\n\t\t}\n\t#endif\n#endif\n",
  49833. n.ShaderChunk.skinning_vertex = "#ifdef USE_SKINNING\n\tvec4 skinVertex = bindMatrix * vec4( transformed, 1.0 );\n\tvec4 skinned = vec4( 0.0 );\n\tskinned += boneMatX * skinVertex * skinWeight.x;\n\tskinned += boneMatY * skinVertex * skinWeight.y;\n\tskinned += boneMatZ * skinVertex * skinWeight.z;\n\tskinned += boneMatW * skinVertex * skinWeight.w;\n\tskinned = bindMatrixInverse * skinned;\n#endif\n",
  49834. n.ShaderChunk.skinnormal_vertex = "#ifdef USE_SKINNING\n\tmat4 skinMatrix = mat4( 0.0 );\n\tskinMatrix += skinWeight.x * boneMatX;\n\tskinMatrix += skinWeight.y * boneMatY;\n\tskinMatrix += skinWeight.z * boneMatZ;\n\tskinMatrix += skinWeight.w * boneMatW;\n\tskinMatrix = bindMatrixInverse * skinMatrix * bindMatrix;\n\tobjectNormal = vec4( skinMatrix * vec4( objectNormal, 0.0 ) ).xyz;\n#endif\n",
  49835. n.ShaderChunk.specularmap_fragment = "float specularStrength;\n#ifdef USE_SPECULARMAP\n\tvec4 texelSpecular = texture2D( specularMap, vUv );\n\tspecularStrength = texelSpecular.r;\n#else\n\tspecularStrength = 1.0;\n#endif",
  49836. n.ShaderChunk.specularmap_pars_fragment = "#ifdef USE_SPECULARMAP\n\tuniform sampler2D specularMap;\n#endif",
  49837. n.ShaderChunk.tonemapping_fragment = "#if defined( TONE_MAPPING )\n gl_FragColor.rgb = toneMapping( gl_FragColor.rgb );\n#endif\n",
  49838. n.ShaderChunk.tonemapping_pars_fragment = "#define saturate(a) clamp( a, 0.0, 1.0 )\nuniform float toneMappingExposure;\nuniform float toneMappingWhitePoint;\nvec3 LinearToneMapping( vec3 color ) {\n return toneMappingExposure * color;\n}\nvec3 ReinhardToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n return saturate( color / ( vec3( 1.0 ) + color ) );\n}\n#define Uncharted2Helper( x ) max( ( ( x * ( 0.15 * x + 0.10 * 0.50 ) + 0.20 * 0.02 ) / ( x * ( 0.15 * x + 0.50 ) + 0.20 * 0.30 ) ) - 0.02 / 0.30, vec3( 0.0 ) )\nvec3 Uncharted2ToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n return saturate( Uncharted2Helper( color ) / Uncharted2Helper( vec3( toneMappingWhitePoint ) ) );\n}\nvec3 OptimizedCineonToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n color = max( vec3( 0.0 ), color - 0.004 );\n return pow( ( color * ( 6.2 * color + 0.5 ) ) / ( color * ( 6.2 * color + 1.7 ) + 0.06 ), vec3( 2.2 ) );\n}\n",
  49839. n.ShaderChunk.uv2_pars_fragment = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvarying vec2 vUv2;\n#endif",
  49840. n.ShaderChunk.uv2_pars_vertex = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tattribute vec2 uv2;\n\tvarying vec2 vUv2;\n#endif",
  49841. n.ShaderChunk.uv2_vertex = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvUv2 = uv2;\n#endif",
  49842. n.ShaderChunk.uv_pars_fragment = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n#endif",
  49843. n.ShaderChunk.uv_pars_vertex = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n\tuniform vec4 offsetRepeat;\n#endif\n",
  49844. n.ShaderChunk.uv_vertex = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvUv = uv * offsetRepeat.zw + offsetRepeat.xy;\n#endif",
  49845. n.ShaderChunk.worldpos_vertex = "#if defined( USE_ENVMAP ) || defined( PHONG ) || defined( STANDARD ) || defined( LAMBERT ) || defined ( USE_SHADOWMAP )\n\t#ifdef USE_SKINNING\n\t\tvec4 worldPosition = modelMatrix * skinned;\n\t#else\n\t\tvec4 worldPosition = modelMatrix * vec4( transformed, 1.0 );\n\t#endif\n#endif\n",
  49846. n.UniformsUtils = {
  49847. merge: function(e) {
  49848. for (var t = {}, i = 0; i < e.length; i++) {
  49849. var n = this.clone(e[i]);
  49850. for (var r in n)
  49851. t[r] = n[r]
  49852. }
  49853. return t
  49854. },
  49855. clone: function(e) {
  49856. var t = {};
  49857. for (var i in e) {
  49858. t[i] = {};
  49859. for (var r in e[i]) {
  49860. var o = e[i][r];
  49861. o instanceof n.Color || o instanceof n.Vector2 || o instanceof n.Vector3 || o instanceof n.Vector4 || o instanceof n.Matrix3 || o instanceof n.Matrix4 || o instanceof n.Texture ? t[i][r] = o.clone() : Array.isArray(o) ? t[i][r] = o.slice() : t[i][r] = o
  49862. }
  49863. }
  49864. return t
  49865. }
  49866. },
  49867. n.UniformsLib = {
  49868. common: {
  49869. diffuse: {
  49870. type: "c",
  49871. value: new n.Color(15658734)
  49872. },
  49873. opacity: {
  49874. type: "f",
  49875. value: 1
  49876. },
  49877. map: {
  49878. type: "t",
  49879. value: null
  49880. },
  49881. offsetRepeat: {
  49882. type: "v4",
  49883. value: new n.Vector4(0,0,1,1)
  49884. },
  49885. specularMap: {
  49886. type: "t",
  49887. value: null
  49888. },
  49889. alphaMap: {
  49890. type: "t",
  49891. value: null
  49892. },
  49893. envMap: {
  49894. type: "t",
  49895. value: null
  49896. },
  49897. flipEnvMap: {
  49898. type: "f",
  49899. value: -1
  49900. },
  49901. reflectivity: {
  49902. type: "f",
  49903. value: 1
  49904. },
  49905. refractionRatio: {
  49906. type: "f",
  49907. value: .98
  49908. }
  49909. },
  49910. aomap: {
  49911. aoMap: {
  49912. type: "t",
  49913. value: null
  49914. },
  49915. aoMapIntensity: {
  49916. type: "f",
  49917. value: 1
  49918. }
  49919. },
  49920. lightmap: {
  49921. lightMap: {
  49922. type: "t",
  49923. value: null
  49924. },
  49925. lightMapIntensity: {
  49926. type: "f",
  49927. value: 1
  49928. }
  49929. },
  49930. emissivemap: {
  49931. emissiveMap: {
  49932. type: "t",
  49933. value: null
  49934. }
  49935. },
  49936. bumpmap: {
  49937. bumpMap: {
  49938. type: "t",
  49939. value: null
  49940. },
  49941. bumpScale: {
  49942. type: "f",
  49943. value: 1
  49944. }
  49945. },
  49946. normalmap: {
  49947. normalMap: {
  49948. type: "t",
  49949. value: null
  49950. },
  49951. normalScale: {
  49952. type: "v2",
  49953. value: new n.Vector2(1,1)
  49954. }
  49955. },
  49956. displacementmap: {
  49957. displacementMap: {
  49958. type: "t",
  49959. value: null
  49960. },
  49961. displacementScale: {
  49962. type: "f",
  49963. value: 1
  49964. },
  49965. displacementBias: {
  49966. type: "f",
  49967. value: 0
  49968. }
  49969. },
  49970. roughnessmap: {
  49971. roughnessMap: {
  49972. type: "t",
  49973. value: null
  49974. }
  49975. },
  49976. metalnessmap: {
  49977. metalnessMap: {
  49978. type: "t",
  49979. value: null
  49980. }
  49981. },
  49982. fog: {
  49983. fogDensity: {
  49984. type: "f",
  49985. value: 25e-5
  49986. },
  49987. fogNear: {
  49988. type: "f",
  49989. value: 1
  49990. },
  49991. fogFar: {
  49992. type: "f",
  49993. value: 2e3
  49994. },
  49995. fogColor: {
  49996. type: "c",
  49997. value: new n.Color(16777215)
  49998. }
  49999. },
  50000. lights: {
  50001. ambientLightColor: {
  50002. type: "fv",
  50003. value: []
  50004. },
  50005. directionalLights: {
  50006. type: "sa",
  50007. value: [],
  50008. properties: {
  50009. direction: {
  50010. type: "v3"
  50011. },
  50012. color: {
  50013. type: "c"
  50014. },
  50015. shadow: {
  50016. type: "i"
  50017. },
  50018. shadowBias: {
  50019. type: "f"
  50020. },
  50021. shadowRadius: {
  50022. type: "f"
  50023. },
  50024. shadowMapSize: {
  50025. type: "v2"
  50026. }
  50027. }
  50028. },
  50029. directionalShadowMap: {
  50030. type: "tv",
  50031. value: []
  50032. },
  50033. directionalShadowMatrix: {
  50034. type: "m4v",
  50035. value: []
  50036. },
  50037. spotLights: {
  50038. type: "sa",
  50039. value: [],
  50040. properties: {
  50041. color: {
  50042. type: "c"
  50043. },
  50044. position: {
  50045. type: "v3"
  50046. },
  50047. direction: {
  50048. type: "v3"
  50049. },
  50050. distance: {
  50051. type: "f"
  50052. },
  50053. coneCos: {
  50054. type: "f"
  50055. },
  50056. penumbraCos: {
  50057. type: "f"
  50058. },
  50059. decay: {
  50060. type: "f"
  50061. },
  50062. shadow: {
  50063. type: "i"
  50064. },
  50065. shadowBias: {
  50066. type: "f"
  50067. },
  50068. shadowRadius: {
  50069. type: "f"
  50070. },
  50071. shadowMapSize: {
  50072. type: "v2"
  50073. }
  50074. }
  50075. },
  50076. spotShadowMap: {
  50077. type: "tv",
  50078. value: []
  50079. },
  50080. spotShadowMatrix: {
  50081. type: "m4v",
  50082. value: []
  50083. },
  50084. pointLights: {
  50085. type: "sa",
  50086. value: [],
  50087. properties: {
  50088. color: {
  50089. type: "c"
  50090. },
  50091. position: {
  50092. type: "v3"
  50093. },
  50094. decay: {
  50095. type: "f"
  50096. },
  50097. distance: {
  50098. type: "f"
  50099. },
  50100. shadow: {
  50101. type: "i"
  50102. },
  50103. shadowBias: {
  50104. type: "f"
  50105. },
  50106. shadowRadius: {
  50107. type: "f"
  50108. },
  50109. shadowMapSize: {
  50110. type: "v2"
  50111. }
  50112. }
  50113. },
  50114. pointShadowMap: {
  50115. type: "tv",
  50116. value: []
  50117. },
  50118. pointShadowMatrix: {
  50119. type: "m4v",
  50120. value: []
  50121. },
  50122. hemisphereLights: {
  50123. type: "sa",
  50124. value: [],
  50125. properties: {
  50126. direction: {
  50127. type: "v3"
  50128. },
  50129. skyColor: {
  50130. type: "c"
  50131. },
  50132. groundColor: {
  50133. type: "c"
  50134. }
  50135. }
  50136. }
  50137. },
  50138. points: {
  50139. diffuse: {
  50140. type: "c",
  50141. value: new n.Color(15658734)
  50142. },
  50143. opacity: {
  50144. type: "f",
  50145. value: 1
  50146. },
  50147. size: {
  50148. type: "f",
  50149. value: 1
  50150. },
  50151. scale: {
  50152. type: "f",
  50153. value: 1
  50154. },
  50155. map: {
  50156. type: "t",
  50157. value: null
  50158. },
  50159. offsetRepeat: {
  50160. type: "v4",
  50161. value: new n.Vector4(0,0,1,1)
  50162. }
  50163. }
  50164. },
  50165. n.ShaderChunk.cube_frag = "uniform samplerCube tCube;\nuniform float tFlip;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tgl_FragColor = textureCube( tCube, vec3( tFlip * vWorldPosition.x, vWorldPosition.yz ) );\n\t#include <logdepthbuf_fragment>\n}\n",
  50166. n.ShaderChunk.cube_vert = "varying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvWorldPosition = transformDirection( position, modelMatrix );\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\t#include <logdepthbuf_vertex>\n}\n",
  50167. n.ShaderChunk.depth_frag = "uniform float mNear;\nuniform float mFar;\nuniform float opacity;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\t#include <logdepthbuf_fragment>\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tfloat depth = gl_FragDepthEXT / gl_FragCoord.w;\n\t#else\n\t\tfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n\t#endif\n\tfloat color = 1.0 - smoothstep( mNear, mFar, depth );\n\tgl_FragColor = vec4( vec3( color ), opacity );\n}\n",
  50168. n.ShaderChunk.depth_vert = "#include <common>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50169. n.ShaderChunk.depthRGBA_frag = "#include <common>\n#include <logdepthbuf_pars_fragment>\nvec4 pack_depth( const in float depth ) {\n\tconst vec4 bit_shift = vec4( 256.0 * 256.0 * 256.0, 256.0 * 256.0, 256.0, 1.0 );\n\tconst vec4 bit_mask = vec4( 0.0, 1.0 / 256.0, 1.0 / 256.0, 1.0 / 256.0 );\n\tvec4 res = mod( depth * bit_shift * vec4( 255 ), vec4( 256 ) ) / vec4( 255 );\n\tres -= res.xxyz * bit_mask;\n\treturn res;\n}\nvoid main() {\n\t#include <logdepthbuf_fragment>\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tgl_FragData[ 0 ] = pack_depth( gl_FragDepthEXT );\n\t#else\n\t\tgl_FragData[ 0 ] = pack_depth( gl_FragCoord.z );\n\t#endif\n}\n",
  50170. n.ShaderChunk.depthRGBA_vert = "#include <common>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <skinbase_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50171. n.ShaderChunk.distanceRGBA_frag = "uniform vec3 lightPos;\nvarying vec4 vWorldPosition;\n#include <common>\nvec4 pack1K ( float depth ) {\n\tdepth /= 1000.0;\n\tconst vec4 bitSh = vec4( 256.0 * 256.0 * 256.0, 256.0 * 256.0, 256.0, 1.0 );\n\tconst vec4 bitMsk = vec4( 0.0, 1.0 / 256.0, 1.0 / 256.0, 1.0 / 256.0 );\n\tvec4 res = mod( depth * bitSh * vec4( 255 ), vec4( 256 ) ) / vec4( 255 );\n\tres -= res.xxyz * bitMsk;\n\treturn res;\n}\nfloat unpack1K ( vec4 color ) {\n\tconst vec4 bitSh = vec4( 1.0 / ( 256.0 * 256.0 * 256.0 ), 1.0 / ( 256.0 * 256.0 ), 1.0 / 256.0, 1.0 );\n\treturn dot( color, bitSh ) * 1000.0;\n}\nvoid main () {\n\tgl_FragColor = pack1K( length( vWorldPosition.xyz - lightPos.xyz ) );\n}\n",
  50172. n.ShaderChunk.distanceRGBA_vert = "varying vec4 vWorldPosition;\n#include <common>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\nvoid main() {\n\t#include <skinbase_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <worldpos_vertex>\n\tvWorldPosition = worldPosition;\n}\n",
  50173. n.ShaderChunk.equirect_frag = "uniform sampler2D tEquirect;\nuniform float tFlip;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec3 direction = normalize( vWorldPosition );\n\tvec2 sampleUV;\n\tsampleUV.y = saturate( tFlip * direction.y * -0.5 + 0.5 );\n\tsampleUV.x = atan( direction.z, direction.x ) * RECIPROCAL_PI2 + 0.5;\n\tgl_FragColor = texture2D( tEquirect, sampleUV );\n\t#include <logdepthbuf_fragment>\n}\n",
  50174. n.ShaderChunk.equirect_vert = "varying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvWorldPosition = transformDirection( position, modelMatrix );\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\t#include <logdepthbuf_vertex>\n}\n",
  50175. n.ShaderChunk.linedashed_frag = "uniform vec3 diffuse;\nuniform float opacity;\nuniform float dashSize;\nuniform float totalSize;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_fragment>\n#include <fog_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tif ( mod( vLineDistance, totalSize ) > dashSize ) {\n\t\tdiscard;\n\t}\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <color_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50176. n.ShaderChunk.linedashed_vert = "uniform float scale;\nattribute float lineDistance;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\tvLineDistance = scale * lineDistance;\n\tvec4 mvPosition = modelViewMatrix * vec4( position, 1.0 );\n\tgl_Position = projectionMatrix * mvPosition;\n\t#include <logdepthbuf_vertex>\n}\n",
  50177. n.ShaderChunk.meshbasic_frag = "uniform vec3 diffuse;\nuniform float opacity;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\tReflectedLight reflectedLight;\n\treflectedLight.directDiffuse = vec3( 0.0 );\n\treflectedLight.directSpecular = vec3( 0.0 );\n\treflectedLight.indirectDiffuse = diffuseColor.rgb;\n\treflectedLight.indirectSpecular = vec3( 0.0 );\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.indirectDiffuse;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50178. n.ShaderChunk.meshbasic_vert = "#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <skinbase_vertex>\n\t#ifdef USE_ENVMAP\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n}\n",
  50179. n.ShaderChunk.meshlambert_frag = "uniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float opacity;\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <bsdfs>\n#include <lights_pars>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <shadowmask_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <emissivemap_fragment>\n\treflectedLight.indirectDiffuse = getAmbientLightIrradiance( ambientLightColor );\n\t#include <lightmap_fragment>\n\treflectedLight.indirectDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb );\n\t#ifdef DOUBLE_SIDED\n\t\treflectedLight.directDiffuse = ( gl_FrontFacing ) ? vLightFront : vLightBack;\n\t#else\n\t\treflectedLight.directDiffuse = vLightFront;\n\t#endif\n\treflectedLight.directDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb ) * getShadowMask();\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50180. n.ShaderChunk.meshlambert_vert = "#define LAMBERT\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <bsdfs>\n#include <lights_pars>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <lights_lambert_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50181. n.ShaderChunk.meshphong_frag = "#define PHONG\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform vec3 specular;\nuniform float shininess;\nuniform float opacity;\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars>\n#include <lights_phong_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <normal_fragment>\n\t#include <emissivemap_fragment>\n\t#include <lights_phong_fragment>\n\t#include <lights_template>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50182. n.ShaderChunk.meshphong_vert = "#define PHONG\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <lights_phong_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <displacementmap_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <lights_phong_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50183. n.ShaderChunk.meshstandard_frag = "#define STANDARD\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float roughness;\nuniform float metalness;\nuniform float opacity;\nuniform float envMapIntensity;\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <cube_uv_reflection_fragment>\n#include <lights_pars>\n#include <lights_standard_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <roughnessmap_pars_fragment>\n#include <metalnessmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <roughnessmap_fragment>\n\t#include <metalnessmap_fragment>\n\t#include <normal_fragment>\n\t#include <emissivemap_fragment>\n\t#include <lights_standard_fragment>\n\t#include <lights_template>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50184. n.ShaderChunk.meshstandard_vert = "#define STANDARD\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <displacementmap_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50185. n.ShaderChunk.normal_frag = "uniform float opacity;\nvarying vec3 vNormal;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tgl_FragColor = vec4( 0.5 * normalize( vNormal ) + 0.5, opacity );\n\t#include <logdepthbuf_fragment>\n}\n",
  50186. n.ShaderChunk.normal_vert = "varying vec3 vNormal;\n#include <common>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvNormal = normalize( normalMatrix * normal );\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50187. n.ShaderChunk.points_frag = "uniform vec3 diffuse;\nuniform float opacity;\n#include <common>\n#include <color_pars_fragment>\n#include <map_particle_pars_fragment>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_particle_fragment>\n\t#include <color_fragment>\n\t#include <alphatest_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50188. n.ShaderChunk.points_vert = "uniform float size;\nuniform float scale;\n#include <common>\n#include <color_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\t#include <begin_vertex>\n\t#include <project_vertex>\n\t#ifdef USE_SIZEATTENUATION\n\t\tgl_PointSize = size * ( scale / - mvPosition.z );\n\t#else\n\t\tgl_PointSize = size;\n\t#endif\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50189. n.ShaderLib = {
  50190. basic: {
  50191. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.fog]),
  50192. vertexShader: n.ShaderChunk.meshbasic_vert,
  50193. fragmentShader: n.ShaderChunk.meshbasic_frag
  50194. },
  50195. lambert: {
  50196. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50197. emissive: {
  50198. type: "c",
  50199. value: new n.Color(0)
  50200. }
  50201. }]),
  50202. vertexShader: n.ShaderChunk.meshlambert_vert,
  50203. fragmentShader: n.ShaderChunk.meshlambert_frag
  50204. },
  50205. phong: {
  50206. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.bumpmap, n.UniformsLib.normalmap, n.UniformsLib.displacementmap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50207. emissive: {
  50208. type: "c",
  50209. value: new n.Color(0)
  50210. },
  50211. specular: {
  50212. type: "c",
  50213. value: new n.Color(1118481)
  50214. },
  50215. shininess: {
  50216. type: "f",
  50217. value: 30
  50218. }
  50219. }]),
  50220. vertexShader: n.ShaderChunk.meshphong_vert,
  50221. fragmentShader: n.ShaderChunk.meshphong_frag
  50222. },
  50223. standard: {
  50224. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.bumpmap, n.UniformsLib.normalmap, n.UniformsLib.displacementmap, n.UniformsLib.roughnessmap, n.UniformsLib.metalnessmap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50225. emissive: {
  50226. type: "c",
  50227. value: new n.Color(0)
  50228. },
  50229. roughness: {
  50230. type: "f",
  50231. value: .5
  50232. },
  50233. metalness: {
  50234. type: "f",
  50235. value: 0
  50236. },
  50237. envMapIntensity: {
  50238. type: "f",
  50239. value: 1
  50240. }
  50241. }]),
  50242. vertexShader: n.ShaderChunk.meshstandard_vert,
  50243. fragmentShader: n.ShaderChunk.meshstandard_frag
  50244. },
  50245. points: {
  50246. uniforms: n.UniformsUtils.merge([n.UniformsLib.points, n.UniformsLib.fog]),
  50247. vertexShader: n.ShaderChunk.points_vert,
  50248. fragmentShader: n.ShaderChunk.points_frag
  50249. },
  50250. dashed: {
  50251. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.fog, {
  50252. scale: {
  50253. type: "f",
  50254. value: 1
  50255. },
  50256. dashSize: {
  50257. type: "f",
  50258. value: 1
  50259. },
  50260. totalSize: {
  50261. type: "f",
  50262. value: 2
  50263. }
  50264. }]),
  50265. vertexShader: n.ShaderChunk.linedashed_vert,
  50266. fragmentShader: n.ShaderChunk.linedashed_frag
  50267. },
  50268. depth: {
  50269. uniforms: {
  50270. mNear: {
  50271. type: "f",
  50272. value: 1
  50273. },
  50274. mFar: {
  50275. type: "f",
  50276. value: 2e3
  50277. },
  50278. opacity: {
  50279. type: "f",
  50280. value: 1
  50281. }
  50282. },
  50283. vertexShader: n.ShaderChunk.depth_vert,
  50284. fragmentShader: n.ShaderChunk.depth_frag
  50285. },
  50286. normal: {
  50287. uniforms: {
  50288. opacity: {
  50289. type: "f",
  50290. value: 1
  50291. }
  50292. },
  50293. vertexShader: n.ShaderChunk.normal_vert,
  50294. fragmentShader: n.ShaderChunk.normal_frag
  50295. },
  50296. cube: {
  50297. uniforms: {
  50298. tCube: {
  50299. type: "t",
  50300. value: null
  50301. },
  50302. tFlip: {
  50303. type: "f",
  50304. value: -1
  50305. }
  50306. },
  50307. vertexShader: n.ShaderChunk.cube_vert,
  50308. fragmentShader: n.ShaderChunk.cube_frag
  50309. },
  50310. equirect: {
  50311. uniforms: {
  50312. tEquirect: {
  50313. type: "t",
  50314. value: null
  50315. },
  50316. tFlip: {
  50317. type: "f",
  50318. value: -1
  50319. }
  50320. },
  50321. vertexShader: n.ShaderChunk.equirect_vert,
  50322. fragmentShader: n.ShaderChunk.equirect_frag
  50323. },
  50324. depthRGBA: {
  50325. uniforms: {},
  50326. vertexShader: n.ShaderChunk.depthRGBA_vert,
  50327. fragmentShader: n.ShaderChunk.depthRGBA_frag
  50328. },
  50329. distanceRGBA: {
  50330. uniforms: {
  50331. lightPos: {
  50332. type: "v3",
  50333. value: new n.Vector3(0,0,0)
  50334. }
  50335. },
  50336. vertexShader: n.ShaderChunk.distanceRGBA_vert,
  50337. fragmentShader: n.ShaderChunk.distanceRGBA_frag
  50338. }
  50339. },
  50340. n.WebGLRenderer = function(e) {
  50341. function t() {
  50342. return null === ye ? Oe : 1
  50343. }
  50344. function i(e, t, i, n) {
  50345. se === !0 && (e *= n,
  50346. t *= n,
  50347. i *= n),
  50348. Ye.clearColor(e, t, i, n)
  50349. }
  50350. function r() {
  50351. Ye.init(),
  50352. Ye.scissor(we.copy(Le).multiplyScalar(Oe)),
  50353. Ye.viewport(Te.copy(Ne).multiplyScalar(Oe)),
  50354. i(Se.r, Se.g, Se.b, Me)
  50355. }
  50356. function o() {
  50357. Ae = null,
  50358. be = null,
  50359. Ee = "",
  50360. Ie = -1,
  50361. Ye.reset()
  50362. }
  50363. function a(e) {
  50364. e.preventDefault(),
  50365. o(),
  50366. r(),
  50367. Xe.clear()
  50368. }
  50369. function s(e) {
  50370. var t = e.target;
  50371. t.removeEventListener("dispose", s),
  50372. h(t),
  50373. ke.textures--
  50374. }
  50375. function l(e) {
  50376. var t = e.target;
  50377. t.removeEventListener("dispose", l),
  50378. u(t),
  50379. ke.textures--
  50380. }
  50381. function c(e) {
  50382. var t = e.target;
  50383. t.removeEventListener("dispose", c),
  50384. d(t)
  50385. }
  50386. function h(e) {
  50387. var t = Xe.get(e);
  50388. if (e.image && t.__image__webglTextureCube)
  50389. Ge.deleteTexture(t.__image__webglTextureCube);
  50390. else {
  50391. if (void 0 === t.__webglInit)
  50392. return;
  50393. Ge.deleteTexture(t.__webglTexture)
  50394. }
  50395. Xe.delete(e)
  50396. }
  50397. function u(e) {
  50398. var t = Xe.get(e)
  50399. , i = Xe.get(e.texture);
  50400. if (e && void 0 !== i.__webglTexture) {
  50401. if (Ge.deleteTexture(i.__webglTexture),
  50402. e instanceof n.WebGLRenderTargetCube)
  50403. for (var r = 0; r < 6; r++)
  50404. Ge.deleteFramebuffer(t.__webglFramebuffer[r]),
  50405. Ge.deleteRenderbuffer(t.__webglDepthbuffer[r]);
  50406. else
  50407. Ge.deleteFramebuffer(t.__webglFramebuffer),
  50408. Ge.deleteRenderbuffer(t.__webglDepthbuffer);
  50409. Xe.delete(e.texture),
  50410. Xe.delete(e)
  50411. }
  50412. }
  50413. function d(e) {
  50414. p(e),
  50415. Xe.delete(e)
  50416. }
  50417. function p(e) {
  50418. var t = Xe.get(e).program;
  50419. e.program = void 0,
  50420. void 0 !== t && qe.releaseProgram(t)
  50421. }
  50422. function f(e, t, i, r) {
  50423. var o;
  50424. if (i instanceof n.InstancedBufferGeometry && (o = We.get("ANGLE_instanced_arrays"),
  50425. null === o))
  50426. return void console.error("THREE.WebGLRenderer.setupVertexAttributes: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");
  50427. void 0 === r && (r = 0),
  50428. Ye.initAttributes();
  50429. var a = i.attributes
  50430. , s = t.getAttributes()
  50431. , l = e.defaultAttributeValues;
  50432. for (var c in s) {
  50433. var h = s[c];
  50434. if (h >= 0) {
  50435. var u = a[c];
  50436. if (void 0 !== u) {
  50437. var d = u.itemSize
  50438. , p = Ze.getAttributeBuffer(u);
  50439. if (u instanceof n.InterleavedBufferAttribute) {
  50440. var f = u.data
  50441. , g = f.stride
  50442. , m = u.offset;
  50443. f instanceof n.InstancedInterleavedBuffer ? (Ye.enableAttributeAndDivisor(h, f.meshPerAttribute, o),
  50444. void 0 === i.maxInstancedCount && (i.maxInstancedCount = f.meshPerAttribute * f.count)) : Ye.enableAttribute(h),
  50445. Ge.bindBuffer(Ge.ARRAY_BUFFER, p),
  50446. Ge.vertexAttribPointer(h, d, Ge.FLOAT, !1, g * f.array.BYTES_PER_ELEMENT, (r * g + m) * f.array.BYTES_PER_ELEMENT)
  50447. } else
  50448. u instanceof n.InstancedBufferAttribute ? (Ye.enableAttributeAndDivisor(h, u.meshPerAttribute, o),
  50449. void 0 === i.maxInstancedCount && (i.maxInstancedCount = u.meshPerAttribute * u.count)) : Ye.enableAttribute(h),
  50450. Ge.bindBuffer(Ge.ARRAY_BUFFER, p),
  50451. Ge.vertexAttribPointer(h, d, Ge.FLOAT, !1, 0, r * d * 4)
  50452. } else if (void 0 !== l) {
  50453. var v = l[c];
  50454. if (void 0 !== v)
  50455. switch (v.length) {
  50456. case 2:
  50457. Ge.vertexAttrib2fv(h, v);
  50458. break;
  50459. case 3:
  50460. Ge.vertexAttrib3fv(h, v);
  50461. break;
  50462. case 4:
  50463. Ge.vertexAttrib4fv(h, v);
  50464. break;
  50465. default:
  50466. Ge.vertexAttrib1fv(h, v)
  50467. }
  50468. }
  50469. }
  50470. }
  50471. Ye.disableUnusedAttributes()
  50472. }
  50473. function g(e, t) {
  50474. return Math.abs(t[0]) - Math.abs(e[0])
  50475. }
  50476. function m(e, t) {
  50477. return e.object.renderOrder !== t.object.renderOrder ? e.object.renderOrder - t.object.renderOrder : e.material.id !== t.material.id ? e.material.id - t.material.id : e.z !== t.z ? e.z - t.z : e.id - t.id
  50478. }
  50479. function v(e, t) {
  50480. return e.object.renderOrder !== t.object.renderOrder ? e.object.renderOrder - t.object.renderOrder : e.z !== t.z ? t.z - e.z : e.id - t.id
  50481. }
  50482. function A(e, t, i, n, r) {
  50483. var o, a;
  50484. i.transparent ? (o = de,
  50485. a = ++pe) : (o = he,
  50486. a = ++ue);
  50487. var s = o[a];
  50488. void 0 !== s ? (s.id = e.id,
  50489. s.object = e,
  50490. s.geometry = t,
  50491. s.material = i,
  50492. s.z = Ve.z,
  50493. s.group = r) : (s = {
  50494. id: e.id,
  50495. object: e,
  50496. geometry: t,
  50497. material: i,
  50498. z: Ve.z,
  50499. group: r
  50500. },
  50501. o.push(s))
  50502. }
  50503. function y(e, t) {
  50504. if (e.visible !== !1) {
  50505. if (e.layers.test(t.layers))
  50506. if (e instanceof n.Light)
  50507. ce.push(e);
  50508. else if (e instanceof n.Sprite)
  50509. e.frustumCulled !== !1 && Be.intersectsObject(e) !== !0 || ge.push(e);
  50510. else if (e instanceof n.LensFlare)
  50511. me.push(e);
  50512. else if (e instanceof n.ImmediateRenderObject)
  50513. ve.sortObjects === !0 && (Ve.setFromMatrixPosition(e.matrixWorld),
  50514. Ve.applyProjection(Fe)),
  50515. A(e, null, e.material, Ve.z, null);
  50516. else if ((e instanceof n.Mesh || e instanceof n.Line || e instanceof n.Points) && (e instanceof n.SkinnedMesh && e.skeleton.update(),
  50517. e.frustumCulled === !1 || Be.intersectsObject(e) === !0)) {
  50518. var i = e.material;
  50519. if (i.visible === !0) {
  50520. ve.sortObjects === !0 && (Ve.setFromMatrixPosition(e.matrixWorld),
  50521. Ve.applyProjection(Fe));
  50522. var r = Ze.update(e);
  50523. if (i instanceof n.MultiMaterial)
  50524. for (var o = r.groups, a = i.materials, s = 0, l = o.length; s < l; s++) {
  50525. var c = o[s]
  50526. , h = a[c.materialIndex];
  50527. h.visible === !0 && A(e, r, h, Ve.z, c)
  50528. }
  50529. else
  50530. A(e, r, i, Ve.z, null)
  50531. }
  50532. }
  50533. for (var u = e.children, s = 0, l = u.length; s < l; s++)
  50534. y(u[s], t)
  50535. }
  50536. }
  50537. function C(e, t, i, r) {
  50538. for (var o = 0, a = e.length; o < a; o++) {
  50539. var s = e[o]
  50540. , l = s.object
  50541. , c = s.geometry
  50542. , h = void 0 === r ? s.material : r
  50543. , u = s.group;
  50544. if (l.modelViewMatrix.multiplyMatrices(t.matrixWorldInverse, l.matrixWorld),
  50545. l.normalMatrix.getNormalMatrix(l.modelViewMatrix),
  50546. l instanceof n.ImmediateRenderObject) {
  50547. E(h);
  50548. var d = w(t, i, h, l);
  50549. Ee = "",
  50550. l.render(function(e) {
  50551. ve.renderBufferImmediate(e, d, h)
  50552. })
  50553. } else
  50554. ve.renderBufferDirect(t, i, c, h, l, u)
  50555. }
  50556. }
  50557. function I(e, t, i) {
  50558. var r = Xe.get(e)
  50559. , o = qe.getParameters(e, Ue, t, i)
  50560. , a = qe.getProgramCode(e, o)
  50561. , s = r.program
  50562. , l = !0;
  50563. if (void 0 === s)
  50564. e.addEventListener("dispose", c);
  50565. else if (s.code !== a)
  50566. p(e);
  50567. else {
  50568. if (void 0 !== o.shaderID)
  50569. return;
  50570. l = !1
  50571. }
  50572. if (l) {
  50573. if (o.shaderID) {
  50574. var h = n.ShaderLib[o.shaderID];
  50575. r.__webglShader = {
  50576. name: e.type,
  50577. uniforms: n.UniformsUtils.clone(h.uniforms),
  50578. vertexShader: h.vertexShader,
  50579. fragmentShader: h.fragmentShader
  50580. }
  50581. } else
  50582. r.__webglShader = {
  50583. name: e.type,
  50584. uniforms: e.uniforms,
  50585. vertexShader: e.vertexShader,
  50586. fragmentShader: e.fragmentShader
  50587. };
  50588. e.__webglShader = r.__webglShader,
  50589. s = qe.acquireProgram(e, o, a),
  50590. r.program = s,
  50591. e.program = s
  50592. }
  50593. var u = s.getAttributes();
  50594. if (e.morphTargets) {
  50595. e.numSupportedMorphTargets = 0;
  50596. for (var d = 0; d < ve.maxMorphTargets; d++)
  50597. u["morphTarget" + d] >= 0 && e.numSupportedMorphTargets++
  50598. }
  50599. if (e.morphNormals) {
  50600. e.numSupportedMorphNormals = 0;
  50601. for (var d = 0; d < ve.maxMorphNormals; d++)
  50602. u["morphNormal" + d] >= 0 && e.numSupportedMorphNormals++
  50603. }
  50604. r.uniformsList = [];
  50605. var f = r.__webglShader.uniforms
  50606. , g = r.program.getUniforms();
  50607. for (var m in f) {
  50608. var v = g[m];
  50609. v && r.uniformsList.push([r.__webglShader.uniforms[m], v])
  50610. }
  50611. (e instanceof n.MeshPhongMaterial || e instanceof n.MeshLambertMaterial || e instanceof n.MeshStandardMaterial || e.lights) && (r.lightsHash = Ue.hash,
  50612. f.ambientLightColor.value = Ue.ambient,
  50613. f.directionalLights.value = Ue.directional,
  50614. f.spotLights.value = Ue.spot,
  50615. f.pointLights.value = Ue.point,
  50616. f.hemisphereLights.value = Ue.hemi,
  50617. f.directionalShadowMap.value = Ue.directionalShadowMap,
  50618. f.directionalShadowMatrix.value = Ue.directionalShadowMatrix,
  50619. f.spotShadowMap.value = Ue.spotShadowMap,
  50620. f.spotShadowMatrix.value = Ue.spotShadowMatrix,
  50621. f.pointShadowMap.value = Ue.pointShadowMap,
  50622. f.pointShadowMatrix.value = Ue.pointShadowMatrix),
  50623. r.hasDynamicUniforms = !1;
  50624. for (var A = 0, y = r.uniformsList.length; A < y; A++) {
  50625. var C = r.uniformsList[A][0];
  50626. if (C.dynamic === !0) {
  50627. r.hasDynamicUniforms = !0;
  50628. break
  50629. }
  50630. }
  50631. }
  50632. function E(e) {
  50633. b(e),
  50634. e.transparent === !0 ? Ye.setBlending(e.blending, e.blendEquation, e.blendSrc, e.blendDst, e.blendEquationAlpha, e.blendSrcAlpha, e.blendDstAlpha, e.premultipliedAlpha) : Ye.setBlending(n.NoBlending),
  50635. Ye.setDepthFunc(e.depthFunc),
  50636. Ye.setDepthTest(e.depthTest),
  50637. Ye.setDepthWrite(e.depthWrite),
  50638. Ye.setColorWrite(e.colorWrite),
  50639. Ye.setPolygonOffset(e.polygonOffset, e.polygonOffsetFactor, e.polygonOffsetUnits)
  50640. }
  50641. function b(e) {
  50642. e.side !== n.DoubleSide ? Ye.enable(Ge.CULL_FACE) : Ye.disable(Ge.CULL_FACE),
  50643. Ye.setFlipSided(e.side === n.BackSide)
  50644. }
  50645. function w(e, t, i, r) {
  50646. xe = 0;
  50647. var o = Xe.get(i);
  50648. void 0 === o.program && (i.needsUpdate = !0),
  50649. void 0 !== o.lightsHash && o.lightsHash !== Ue.hash && (i.needsUpdate = !0),
  50650. i.needsUpdate && (I(i, t, r),
  50651. i.needsUpdate = !1);
  50652. var a = !1
  50653. , s = !1
  50654. , l = !1
  50655. , c = o.program
  50656. , h = c.getUniforms()
  50657. , u = o.__webglShader.uniforms;
  50658. if (c.id !== Ae && (Ge.useProgram(c.program),
  50659. Ae = c.id,
  50660. a = !0,
  50661. s = !0,
  50662. l = !0),
  50663. i.id !== Ie && (Ie = i.id,
  50664. s = !0),
  50665. (a || e !== be) && (Ge.uniformMatrix4fv(h.projectionMatrix, !1, e.projectionMatrix.elements),
  50666. je.logarithmicDepthBuffer && Ge.uniform1f(h.logDepthBufFC, 2 / (Math.log(e.far + 1) / Math.LN2)),
  50667. e !== be && (be = e,
  50668. s = !0,
  50669. l = !0),
  50670. (i instanceof n.ShaderMaterial || i instanceof n.MeshPhongMaterial || i instanceof n.MeshStandardMaterial || i.envMap) && void 0 !== h.cameraPosition && (Ve.setFromMatrixPosition(e.matrixWorld),
  50671. Ge.uniform3f(h.cameraPosition, Ve.x, Ve.y, Ve.z)),
  50672. (i instanceof n.MeshPhongMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshBasicMaterial || i instanceof n.MeshStandardMaterial || i instanceof n.ShaderMaterial || i.skinning) && void 0 !== h.viewMatrix && Ge.uniformMatrix4fv(h.viewMatrix, !1, e.matrixWorldInverse.elements),
  50673. void 0 !== h.toneMappingExposure && Ge.uniform1f(h.toneMappingExposure, ve.toneMappingExposure),
  50674. void 0 !== h.toneMappingWhitePoint && Ge.uniform1f(h.toneMappingWhitePoint, ve.toneMappingWhitePoint)),
  50675. i.skinning)
  50676. if (r.bindMatrix && void 0 !== h.bindMatrix && Ge.uniformMatrix4fv(h.bindMatrix, !1, r.bindMatrix.elements),
  50677. r.bindMatrixInverse && void 0 !== h.bindMatrixInverse && Ge.uniformMatrix4fv(h.bindMatrixInverse, !1, r.bindMatrixInverse.elements),
  50678. je.floatVertexTextures && r.skeleton && r.skeleton.useVertexTexture) {
  50679. if (void 0 !== h.boneTexture) {
  50680. var d = B();
  50681. Ge.uniform1i(h.boneTexture, d),
  50682. ve.setTexture(r.skeleton.boneTexture, d)
  50683. }
  50684. void 0 !== h.boneTextureWidth && Ge.uniform1i(h.boneTextureWidth, r.skeleton.boneTextureWidth),
  50685. void 0 !== h.boneTextureHeight && Ge.uniform1i(h.boneTextureHeight, r.skeleton.boneTextureHeight)
  50686. } else
  50687. r.skeleton && r.skeleton.boneMatrices && void 0 !== h.boneGlobalMatrices && Ge.uniformMatrix4fv(h.boneGlobalMatrices, !1, r.skeleton.boneMatrices);
  50688. return s && ((i instanceof n.MeshPhongMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshStandardMaterial || i.lights) && D(u, l),
  50689. t && i.fog && R(u, t),
  50690. (i instanceof n.MeshBasicMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshPhongMaterial || i instanceof n.MeshStandardMaterial) && T(u, i),
  50691. i instanceof n.LineBasicMaterial ? x(u, i) : i instanceof n.LineDashedMaterial ? (x(u, i),
  50692. S(u, i)) : i instanceof n.PointsMaterial ? M(u, i) : i instanceof n.MeshLambertMaterial ? P(u, i) : i instanceof n.MeshPhongMaterial ? O(u, i) : i instanceof n.MeshStandardMaterial ? L(u, i) : i instanceof n.MeshDepthMaterial ? (u.mNear.value = e.near,
  50693. u.mFar.value = e.far,
  50694. u.opacity.value = i.opacity) : i instanceof n.MeshNormalMaterial && (u.opacity.value = i.opacity),
  50695. V(o.uniformsList)),
  50696. N(h, r),
  50697. void 0 !== h.modelMatrix && Ge.uniformMatrix4fv(h.modelMatrix, !1, r.matrixWorld.elements),
  50698. o.hasDynamicUniforms === !0 && _(o.uniformsList, r, e),
  50699. c
  50700. }
  50701. function _(e, t, i) {
  50702. for (var n = [], r = 0, o = e.length; r < o; r++) {
  50703. var a = e[r][0]
  50704. , s = a.onUpdateCallback;
  50705. void 0 !== s && (s.bind(a)(t, i),
  50706. n.push(e[r]))
  50707. }
  50708. V(n)
  50709. }
  50710. function T(e, t) {
  50711. e.opacity.value = t.opacity,
  50712. e.diffuse.value = t.color,
  50713. t.emissive && e.emissive.value.copy(t.emissive).multiplyScalar(t.emissiveIntensity),
  50714. e.map.value = t.map,
  50715. e.specularMap.value = t.specularMap,
  50716. e.alphaMap.value = t.alphaMap,
  50717. t.aoMap && (e.aoMap.value = t.aoMap,
  50718. e.aoMapIntensity.value = t.aoMapIntensity);
  50719. var i;
  50720. if (t.map ? i = t.map : t.specularMap ? i = t.specularMap : t.displacementMap ? i = t.displacementMap : t.normalMap ? i = t.normalMap : t.bumpMap ? i = t.bumpMap : t.roughnessMap ? i = t.roughnessMap : t.metalnessMap ? i = t.metalnessMap : t.alphaMap ? i = t.alphaMap : t.emissiveMap && (i = t.emissiveMap),
  50721. void 0 !== i) {
  50722. i instanceof n.WebGLRenderTarget && (i = i.texture);
  50723. var r = i.offset
  50724. , o = i.repeat;
  50725. e.offsetRepeat.value.set(r.x, r.y, o.x, o.y)
  50726. }
  50727. e.envMap.value = t.envMap,
  50728. e.flipEnvMap.value = t.envMap instanceof n.WebGLRenderTargetCube ? 1 : -1,
  50729. e.reflectivity.value = t.reflectivity,
  50730. e.refractionRatio.value = t.refractionRatio
  50731. }
  50732. function x(e, t) {
  50733. e.diffuse.value = t.color,
  50734. e.opacity.value = t.opacity
  50735. }
  50736. function S(e, t) {
  50737. e.dashSize.value = t.dashSize,
  50738. e.totalSize.value = t.dashSize + t.gapSize,
  50739. e.scale.value = t.scale
  50740. }
  50741. function M(e, t) {
  50742. if (e.diffuse.value = t.color,
  50743. e.opacity.value = t.opacity,
  50744. e.size.value = t.size * Oe,
  50745. e.scale.value = te.clientHeight / 2,
  50746. e.map.value = t.map,
  50747. null !== t.map) {
  50748. var i = t.map.offset
  50749. , n = t.map.repeat;
  50750. e.offsetRepeat.value.set(i.x, i.y, n.x, n.y)
  50751. }
  50752. }
  50753. function R(e, t) {
  50754. e.fogColor.value = t.color,
  50755. t instanceof n.Fog ? (e.fogNear.value = t.near,
  50756. e.fogFar.value = t.far) : t instanceof n.FogExp2 && (e.fogDensity.value = t.density)
  50757. }
  50758. function P(e, t) {
  50759. t.lightMap && (e.lightMap.value = t.lightMap,
  50760. e.lightMapIntensity.value = t.lightMapIntensity),
  50761. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap)
  50762. }
  50763. function O(e, t) {
  50764. e.specular.value = t.specular,
  50765. e.shininess.value = Math.max(t.shininess, 1e-4),
  50766. t.lightMap && (e.lightMap.value = t.lightMap,
  50767. e.lightMapIntensity.value = t.lightMapIntensity),
  50768. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap),
  50769. t.bumpMap && (e.bumpMap.value = t.bumpMap,
  50770. e.bumpScale.value = t.bumpScale),
  50771. t.normalMap && (e.normalMap.value = t.normalMap,
  50772. e.normalScale.value.copy(t.normalScale)),
  50773. t.displacementMap && (e.displacementMap.value = t.displacementMap,
  50774. e.displacementScale.value = t.displacementScale,
  50775. e.displacementBias.value = t.displacementBias)
  50776. }
  50777. function L(e, t) {
  50778. e.roughness.value = t.roughness,
  50779. e.metalness.value = t.metalness,
  50780. t.roughnessMap && (e.roughnessMap.value = t.roughnessMap),
  50781. t.metalnessMap && (e.metalnessMap.value = t.metalnessMap),
  50782. t.lightMap && (e.lightMap.value = t.lightMap,
  50783. e.lightMapIntensity.value = t.lightMapIntensity),
  50784. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap),
  50785. t.bumpMap && (e.bumpMap.value = t.bumpMap,
  50786. e.bumpScale.value = t.bumpScale),
  50787. t.normalMap && (e.normalMap.value = t.normalMap,
  50788. e.normalScale.value.copy(t.normalScale)),
  50789. t.displacementMap && (e.displacementMap.value = t.displacementMap,
  50790. e.displacementScale.value = t.displacementScale,
  50791. e.displacementBias.value = t.displacementBias),
  50792. t.envMap && (e.envMapIntensity.value = t.envMapIntensity)
  50793. }
  50794. function D(e, t) {
  50795. e.ambientLightColor.needsUpdate = t,
  50796. e.directionalLights.needsUpdate = t,
  50797. e.pointLights.needsUpdate = t,
  50798. e.spotLights.needsUpdate = t,
  50799. e.hemisphereLights.needsUpdate = t
  50800. }
  50801. function N(e, t) {
  50802. Ge.uniformMatrix4fv(e.modelViewMatrix, !1, t.modelViewMatrix.elements),
  50803. e.normalMatrix && Ge.uniformMatrix3fv(e.normalMatrix, !1, t.normalMatrix.elements)
  50804. }
  50805. function B() {
  50806. var e = xe;
  50807. return e >= je.maxTextures && console.warn("WebGLRenderer: trying to use " + e + " texture units while this GPU supports only " + je.maxTextures),
  50808. xe += 1,
  50809. e
  50810. }
  50811. function F(e, t, i, r) {
  50812. var o, a;
  50813. if ("1i" === t)
  50814. Ge.uniform1i(i, r);
  50815. else if ("1f" === t)
  50816. Ge.uniform1f(i, r);
  50817. else if ("2f" === t)
  50818. Ge.uniform2f(i, r[0], r[1]);
  50819. else if ("3f" === t)
  50820. Ge.uniform3f(i, r[0], r[1], r[2]);
  50821. else if ("4f" === t)
  50822. Ge.uniform4f(i, r[0], r[1], r[2], r[3]);
  50823. else if ("1iv" === t)
  50824. Ge.uniform1iv(i, r);
  50825. else if ("3iv" === t)
  50826. Ge.uniform3iv(i, r);
  50827. else if ("1fv" === t)
  50828. Ge.uniform1fv(i, r);
  50829. else if ("2fv" === t)
  50830. Ge.uniform2fv(i, r);
  50831. else if ("3fv" === t)
  50832. Ge.uniform3fv(i, r);
  50833. else if ("4fv" === t)
  50834. Ge.uniform4fv(i, r);
  50835. else if ("Matrix2fv" === t)
  50836. Ge.uniformMatrix2fv(i, !1, r);
  50837. else if ("Matrix3fv" === t)
  50838. Ge.uniformMatrix3fv(i, !1, r);
  50839. else if ("Matrix4fv" === t)
  50840. Ge.uniformMatrix4fv(i, !1, r);
  50841. else if ("i" === t)
  50842. Ge.uniform1i(i, r);
  50843. else if ("f" === t)
  50844. Ge.uniform1f(i, r);
  50845. else if ("v2" === t)
  50846. Ge.uniform2f(i, r.x, r.y);
  50847. else if ("v3" === t)
  50848. Ge.uniform3f(i, r.x, r.y, r.z);
  50849. else if ("v4" === t)
  50850. Ge.uniform4f(i, r.x, r.y, r.z, r.w);
  50851. else if ("c" === t)
  50852. Ge.uniform3f(i, r.r, r.g, r.b);
  50853. else if ("s" === t) {
  50854. var s = e.properties;
  50855. for (var l in s) {
  50856. var c = s[l]
  50857. , h = i[l]
  50858. , u = r[l];
  50859. F(c, c.type, h, u)
  50860. }
  50861. } else if ("sa" === t)
  50862. for (var s = e.properties, d = 0, p = r.length; d < p; d++)
  50863. for (var l in s) {
  50864. var c = s[l]
  50865. , h = i[d][l]
  50866. , u = r[d][l];
  50867. F(c, c.type, h, u)
  50868. }
  50869. else if ("iv1" === t)
  50870. Ge.uniform1iv(i, r);
  50871. else if ("iv" === t)
  50872. Ge.uniform3iv(i, r);
  50873. else if ("fv1" === t)
  50874. Ge.uniform1fv(i, r);
  50875. else if ("fv" === t)
  50876. Ge.uniform3fv(i, r);
  50877. else if ("v2v" === t) {
  50878. void 0 === e._array && (e._array = new Float32Array(2 * r.length));
  50879. for (var d = 0, f = 0, g = r.length; d < g; d++,
  50880. f += 2)
  50881. e._array[f + 0] = r[d].x,
  50882. e._array[f + 1] = r[d].y;
  50883. Ge.uniform2fv(i, e._array)
  50884. } else if ("v3v" === t) {
  50885. void 0 === e._array && (e._array = new Float32Array(3 * r.length));
  50886. for (var d = 0, m = 0, g = r.length; d < g; d++,
  50887. m += 3)
  50888. e._array[m + 0] = r[d].x,
  50889. e._array[m + 1] = r[d].y,
  50890. e._array[m + 2] = r[d].z;
  50891. Ge.uniform3fv(i, e._array)
  50892. } else if ("v4v" === t) {
  50893. void 0 === e._array && (e._array = new Float32Array(4 * r.length));
  50894. for (var d = 0, v = 0, g = r.length; d < g; d++,
  50895. v += 4)
  50896. e._array[v + 0] = r[d].x,
  50897. e._array[v + 1] = r[d].y,
  50898. e._array[v + 2] = r[d].z,
  50899. e._array[v + 3] = r[d].w;
  50900. Ge.uniform4fv(i, e._array)
  50901. } else if ("m2" === t)
  50902. Ge.uniformMatrix2fv(i, !1, r.elements);
  50903. else if ("m3" === t)
  50904. Ge.uniformMatrix3fv(i, !1, r.elements);
  50905. else if ("m3v" === t) {
  50906. void 0 === e._array && (e._array = new Float32Array(9 * r.length));
  50907. for (var d = 0, g = r.length; d < g; d++)
  50908. r[d].flattenToArrayOffset(e._array, 9 * d);
  50909. Ge.uniformMatrix3fv(i, !1, e._array)
  50910. } else if ("m4" === t)
  50911. Ge.uniformMatrix4fv(i, !1, r.elements);
  50912. else if ("m4v" === t) {
  50913. void 0 === e._array && (e._array = new Float32Array(16 * r.length));
  50914. for (var d = 0, g = r.length; d < g; d++)
  50915. r[d].flattenToArrayOffset(e._array, 16 * d);
  50916. Ge.uniformMatrix4fv(i, !1, e._array)
  50917. } else if ("t" === t) {
  50918. if (o = r,
  50919. a = B(),
  50920. Ge.uniform1i(i, a),
  50921. !o)
  50922. return;
  50923. o instanceof n.CubeTexture || Array.isArray(o.image) && 6 === o.image.length ? Y(o, a) : o instanceof n.WebGLRenderTargetCube ? X(o.texture, a) : o instanceof n.WebGLRenderTarget ? ve.setTexture(o.texture, a) : ve.setTexture(o, a)
  50924. } else if ("tv" === t) {
  50925. void 0 === e._array && (e._array = []);
  50926. for (var d = 0, g = e.value.length; d < g; d++)
  50927. e._array[d] = B();
  50928. Ge.uniform1iv(i, e._array);
  50929. for (var d = 0, g = e.value.length; d < g; d++)
  50930. o = e.value[d],
  50931. a = e._array[d],
  50932. o && (o instanceof n.CubeTexture || o.image instanceof Array && 6 === o.image.length ? Y(o, a) : o instanceof n.WebGLRenderTarget ? ve.setTexture(o.texture, a) : o instanceof n.WebGLRenderTargetCube ? X(o.texture, a) : ve.setTexture(o, a))
  50933. } else
  50934. console.warn("THREE.WebGLRenderer: Unknown uniform type: " + t)
  50935. }
  50936. function V(e) {
  50937. for (var t = 0, i = e.length; t < i; t++) {
  50938. var n = e[t][0];
  50939. if (n.needsUpdate !== !1) {
  50940. var r = n.type
  50941. , o = e[t][1]
  50942. , a = n.value;
  50943. F(n, r, o, a)
  50944. }
  50945. }
  50946. }
  50947. function U(e, t) {
  50948. var i, r, o, a, s, l, c = 0, h = 0, u = 0, d = t.matrixWorldInverse, p = 0, f = 0, g = 0, m = 0, v = 0;
  50949. for (Ue.shadowsPointLight = 0,
  50950. i = 0,
  50951. r = e.length; i < r; i++)
  50952. if (o = e[i],
  50953. a = o.color,
  50954. s = o.intensity,
  50955. l = o.distance,
  50956. o instanceof n.AmbientLight)
  50957. c += a.r * s,
  50958. h += a.g * s,
  50959. u += a.b * s;
  50960. else if (o instanceof n.DirectionalLight) {
  50961. var A = Ke.get(o);
  50962. A.color.copy(o.color).multiplyScalar(o.intensity),
  50963. A.direction.setFromMatrixPosition(o.matrixWorld),
  50964. Ve.setFromMatrixPosition(o.target.matrixWorld),
  50965. A.direction.sub(Ve),
  50966. A.direction.transformDirection(d),
  50967. A.shadow = o.castShadow,
  50968. o.castShadow && (A.shadowBias = o.shadow.bias,
  50969. A.shadowRadius = o.shadow.radius,
  50970. A.shadowMapSize = o.shadow.mapSize,
  50971. Ue.shadows[v++] = o),
  50972. Ue.directionalShadowMap[p] = o.shadow.map,
  50973. Ue.directionalShadowMatrix[p] = o.shadow.matrix,
  50974. Ue.directional[p++] = A
  50975. } else if (o instanceof n.SpotLight) {
  50976. var A = Ke.get(o);
  50977. A.position.setFromMatrixPosition(o.matrixWorld),
  50978. A.position.applyMatrix4(d),
  50979. A.color.copy(a).multiplyScalar(s),
  50980. A.distance = l,
  50981. A.direction.setFromMatrixPosition(o.matrixWorld),
  50982. Ve.setFromMatrixPosition(o.target.matrixWorld),
  50983. A.direction.sub(Ve),
  50984. A.direction.transformDirection(d),
  50985. A.coneCos = Math.cos(o.angle),
  50986. A.penumbraCos = Math.cos(o.angle * (1 - o.penumbra)),
  50987. A.decay = 0 === o.distance ? 0 : o.decay,
  50988. A.shadow = o.castShadow,
  50989. o.castShadow && (A.shadowBias = o.shadow.bias,
  50990. A.shadowRadius = o.shadow.radius,
  50991. A.shadowMapSize = o.shadow.mapSize,
  50992. Ue.shadows[v++] = o),
  50993. Ue.spotShadowMap[g] = o.shadow.map,
  50994. Ue.spotShadowMatrix[g] = o.shadow.matrix,
  50995. Ue.spot[g++] = A
  50996. } else if (o instanceof n.PointLight) {
  50997. var A = Ke.get(o);
  50998. A.position.setFromMatrixPosition(o.matrixWorld),
  50999. A.position.applyMatrix4(d),
  51000. A.color.copy(o.color).multiplyScalar(o.intensity),
  51001. A.distance = o.distance,
  51002. A.decay = 0 === o.distance ? 0 : o.decay,
  51003. A.shadow = o.castShadow,
  51004. o.castShadow && (A.shadowBias = o.shadow.bias,
  51005. A.shadowRadius = o.shadow.radius,
  51006. A.shadowMapSize = o.shadow.mapSize,
  51007. Ue.shadows[v++] = o),
  51008. Ue.pointShadowMap[f] = o.shadow.map,
  51009. void 0 === Ue.pointShadowMatrix[f] && (Ue.pointShadowMatrix[f] = new n.Matrix4),
  51010. Ve.setFromMatrixPosition(o.matrixWorld).negate(),
  51011. Ue.pointShadowMatrix[f].identity().setPosition(Ve),
  51012. Ue.point[f++] = A
  51013. } else if (o instanceof n.HemisphereLight) {
  51014. var A = Ke.get(o);
  51015. A.direction.setFromMatrixPosition(o.matrixWorld),
  51016. A.direction.transformDirection(d),
  51017. A.direction.normalize(),
  51018. A.skyColor.copy(o.color).multiplyScalar(s),
  51019. A.groundColor.copy(o.groundColor).multiplyScalar(s),
  51020. Ue.hemi[m++] = A
  51021. }
  51022. Ue.ambient[0] = c,
  51023. Ue.ambient[1] = h,
  51024. Ue.ambient[2] = u,
  51025. Ue.directional.length = p,
  51026. Ue.spot.length = g,
  51027. Ue.point.length = f,
  51028. Ue.hemi.length = m,
  51029. Ue.shadows.length = v,
  51030. Ue.hash = p + "," + f + "," + g + "," + m + "," + v
  51031. }
  51032. function k(e, t, i) {
  51033. var r;
  51034. if (i ? (Ge.texParameteri(e, Ge.TEXTURE_WRAP_S, ee(t.wrapS)),
  51035. Ge.texParameteri(e, Ge.TEXTURE_WRAP_T, ee(t.wrapT)),
  51036. Ge.texParameteri(e, Ge.TEXTURE_MAG_FILTER, ee(t.magFilter)),
  51037. Ge.texParameteri(e, Ge.TEXTURE_MIN_FILTER, ee(t.minFilter))) : (Ge.texParameteri(e, Ge.TEXTURE_WRAP_S, Ge.CLAMP_TO_EDGE),
  51038. Ge.texParameteri(e, Ge.TEXTURE_WRAP_T, Ge.CLAMP_TO_EDGE),
  51039. t.wrapS === n.ClampToEdgeWrapping && t.wrapT === n.ClampToEdgeWrapping || console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.wrapS and Texture.wrapT should be set to THREE.ClampToEdgeWrapping.", t),
  51040. Ge.texParameteri(e, Ge.TEXTURE_MAG_FILTER, $(t.magFilter)),
  51041. Ge.texParameteri(e, Ge.TEXTURE_MIN_FILTER, $(t.minFilter)),
  51042. t.minFilter !== n.NearestFilter && t.minFilter !== n.LinearFilter && console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.minFilter should be set to THREE.NearestFilter or THREE.LinearFilter.", t)),
  51043. r = We.get("EXT_texture_filter_anisotropic")) {
  51044. if (t.type === n.FloatType && null === We.get("OES_texture_float_linear"))
  51045. return;
  51046. if (t.type === n.HalfFloatType && null === We.get("OES_texture_half_float_linear"))
  51047. return;
  51048. (t.anisotropy > 1 || Xe.get(t).__currentAnisotropy) && (Ge.texParameterf(e, r.TEXTURE_MAX_ANISOTROPY_EXT, Math.min(t.anisotropy, ve.getMaxAnisotropy())),
  51049. Xe.get(t).__currentAnisotropy = t.anisotropy)
  51050. }
  51051. }
  51052. function H(e, t, i) {
  51053. void 0 === e.__webglInit && (e.__webglInit = !0,
  51054. t.addEventListener("dispose", s),
  51055. e.__webglTexture = Ge.createTexture(),
  51056. ke.textures++),
  51057. Ye.activeTexture(Ge.TEXTURE0 + i),
  51058. Ye.bindTexture(Ge.TEXTURE_2D, e.__webglTexture),
  51059. Ge.pixelStorei(Ge.UNPACK_FLIP_Y_WEBGL, t.flipY),
  51060. Ge.pixelStorei(Ge.UNPACK_PREMULTIPLY_ALPHA_WEBGL, t.premultiplyAlpha),
  51061. Ge.pixelStorei(Ge.UNPACK_ALIGNMENT, t.unpackAlignment);
  51062. var r = G(t.image, je.maxTextureSize);
  51063. W(t) && z(r) === !1 && (r = j(r));
  51064. var o = z(r)
  51065. , a = ee(t.format)
  51066. , l = ee(t.type);
  51067. k(Ge.TEXTURE_2D, t, o);
  51068. var c, h = t.mipmaps;
  51069. if (t instanceof n.DataTexture)
  51070. if (h.length > 0 && o) {
  51071. for (var u = 0, d = h.length; u < d; u++)
  51072. c = h[u],
  51073. Ye.texImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, a, l, c.data);
  51074. t.generateMipmaps = !1
  51075. } else
  51076. Ye.texImage2D(Ge.TEXTURE_2D, 0, a, r.width, r.height, 0, a, l, r.data);
  51077. else if (t instanceof n.CompressedTexture)
  51078. for (var u = 0, d = h.length; u < d; u++)
  51079. c = h[u],
  51080. t.format !== n.RGBAFormat && t.format !== n.RGBFormat ? Ye.getCompressedTextureFormats().indexOf(a) > -1 ? Ye.compressedTexImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, c.data) : console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .uploadTexture()") : Ye.texImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, a, l, c.data);
  51081. else if (h.length > 0 && o) {
  51082. for (var u = 0, d = h.length; u < d; u++)
  51083. c = h[u],
  51084. Ye.texImage2D(Ge.TEXTURE_2D, u, a, a, l, c);
  51085. t.generateMipmaps = !1
  51086. } else
  51087. Ye.texImage2D(Ge.TEXTURE_2D, 0, a, a, l, r);
  51088. t.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_2D),
  51089. e.__version = t.version,
  51090. t.onUpdate && t.onUpdate(t)
  51091. }
  51092. function G(e, t) {
  51093. if (e.width > t || e.height > t) {
  51094. var i = t / Math.max(e.width, e.height)
  51095. , n = document.createElement("canvas");
  51096. n.width = Math.floor(e.width * i),
  51097. n.height = Math.floor(e.height * i);
  51098. var r = n.getContext("2d");
  51099. return r.drawImage(e, 0, 0, e.width, e.height, 0, 0, n.width, n.height),
  51100. console.warn("THREE.WebGLRenderer: image is too big (" + e.width + "x" + e.height + "). Resized to " + n.width + "x" + n.height, e),
  51101. n
  51102. }
  51103. return e
  51104. }
  51105. function z(e) {
  51106. return n.Math.isPowerOfTwo(e.width) && n.Math.isPowerOfTwo(e.height)
  51107. }
  51108. function W(e) {
  51109. return e.wrapS !== n.ClampToEdgeWrapping || e.wrapT !== n.ClampToEdgeWrapping || e.minFilter !== n.NearestFilter && e.minFilter !== n.LinearFilter
  51110. }
  51111. function j(e) {
  51112. if (e instanceof HTMLImageElement || e instanceof HTMLCanvasElement) {
  51113. var t = document.createElement("canvas");
  51114. t.width = n.Math.nearestPowerOfTwo(e.width),
  51115. t.height = n.Math.nearestPowerOfTwo(e.height);
  51116. var i = t.getContext("2d");
  51117. return i.drawImage(e, 0, 0, t.width, t.height),
  51118. console.warn("THREE.WebGLRenderer: image is not power of two (" + e.width + "x" + e.height + "). Resized to " + t.width + "x" + t.height, e),
  51119. t
  51120. }
  51121. return e
  51122. }
  51123. function Y(e, t) {
  51124. var i = Xe.get(e);
  51125. if (6 === e.image.length)
  51126. if (e.version > 0 && i.__version !== e.version) {
  51127. i.__image__webglTextureCube || (e.addEventListener("dispose", s),
  51128. i.__image__webglTextureCube = Ge.createTexture(),
  51129. ke.textures++),
  51130. Ye.activeTexture(Ge.TEXTURE0 + t),
  51131. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__image__webglTextureCube),
  51132. Ge.pixelStorei(Ge.UNPACK_FLIP_Y_WEBGL, e.flipY);
  51133. for (var r = e instanceof n.CompressedTexture, o = e.image[0]instanceof n.DataTexture, a = [], l = 0; l < 6; l++)
  51134. !ve.autoScaleCubemaps || r || o ? a[l] = o ? e.image[l].image : e.image[l] : a[l] = G(e.image[l], je.maxCubemapSize);
  51135. var c = a[0]
  51136. , h = z(c)
  51137. , u = ee(e.format)
  51138. , d = ee(e.type);
  51139. k(Ge.TEXTURE_CUBE_MAP, e, h);
  51140. for (var l = 0; l < 6; l++)
  51141. if (r)
  51142. for (var p, f = a[l].mipmaps, g = 0, m = f.length; g < m; g++)
  51143. p = f[g],
  51144. e.format !== n.RGBAFormat && e.format !== n.RGBFormat ? Ye.getCompressedTextureFormats().indexOf(u) > -1 ? Ye.compressedTexImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, g, u, p.width, p.height, 0, p.data) : console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .setCubeTexture()") : Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, g, u, p.width, p.height, 0, u, d, p.data);
  51145. else
  51146. o ? Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, 0, u, a[l].width, a[l].height, 0, u, d, a[l].data) : Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, 0, u, u, d, a[l]);
  51147. e.generateMipmaps && h && Ge.generateMipmap(Ge.TEXTURE_CUBE_MAP),
  51148. i.__version = e.version,
  51149. e.onUpdate && e.onUpdate(e)
  51150. } else
  51151. Ye.activeTexture(Ge.TEXTURE0 + t),
  51152. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__image__webglTextureCube)
  51153. }
  51154. function X(e, t) {
  51155. Ye.activeTexture(Ge.TEXTURE0 + t),
  51156. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, Xe.get(e).__webglTexture)
  51157. }
  51158. function Z(e, t, i, n) {
  51159. var r = ee(t.texture.format)
  51160. , o = ee(t.texture.type);
  51161. Ye.texImage2D(n, 0, r, t.width, t.height, 0, r, o, null),
  51162. Ge.bindFramebuffer(Ge.FRAMEBUFFER, e),
  51163. Ge.framebufferTexture2D(Ge.FRAMEBUFFER, i, n, Xe.get(t.texture).__webglTexture, 0),
  51164. Ge.bindFramebuffer(Ge.FRAMEBUFFER, null)
  51165. }
  51166. function q(e, t) {
  51167. Ge.bindRenderbuffer(Ge.RENDERBUFFER, e),
  51168. t.depthBuffer && !t.stencilBuffer ? (Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.DEPTH_COMPONENT16, t.width, t.height),
  51169. Ge.framebufferRenderbuffer(Ge.FRAMEBUFFER, Ge.DEPTH_ATTACHMENT, Ge.RENDERBUFFER, e)) : t.depthBuffer && t.stencilBuffer ? (Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.DEPTH_STENCIL, t.width, t.height),
  51170. Ge.framebufferRenderbuffer(Ge.FRAMEBUFFER, Ge.DEPTH_STENCIL_ATTACHMENT, Ge.RENDERBUFFER, e)) : Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.RGBA4, t.width, t.height),
  51171. Ge.bindRenderbuffer(Ge.RENDERBUFFER, null)
  51172. }
  51173. function K(e) {
  51174. var t = Xe.get(e)
  51175. , i = e instanceof n.WebGLRenderTargetCube;
  51176. if (i) {
  51177. t.__webglDepthbuffer = [];
  51178. for (var r = 0; r < 6; r++)
  51179. Ge.bindFramebuffer(Ge.FRAMEBUFFER, t.__webglFramebuffer[r]),
  51180. t.__webglDepthbuffer[r] = Ge.createRenderbuffer(),
  51181. q(t.__webglDepthbuffer[r], e)
  51182. } else
  51183. Ge.bindFramebuffer(Ge.FRAMEBUFFER, t.__webglFramebuffer),
  51184. t.__webglDepthbuffer = Ge.createRenderbuffer(),
  51185. q(t.__webglDepthbuffer, e);
  51186. Ge.bindFramebuffer(Ge.FRAMEBUFFER, null)
  51187. }
  51188. function Q(e) {
  51189. var t = Xe.get(e)
  51190. , i = Xe.get(e.texture);
  51191. e.addEventListener("dispose", l),
  51192. i.__webglTexture = Ge.createTexture(),
  51193. ke.textures++;
  51194. var r = e instanceof n.WebGLRenderTargetCube
  51195. , o = n.Math.isPowerOfTwo(e.width) && n.Math.isPowerOfTwo(e.height);
  51196. if (r) {
  51197. t.__webglFramebuffer = [];
  51198. for (var a = 0; a < 6; a++)
  51199. t.__webglFramebuffer[a] = Ge.createFramebuffer()
  51200. } else
  51201. t.__webglFramebuffer = Ge.createFramebuffer();
  51202. if (r) {
  51203. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__webglTexture),
  51204. k(Ge.TEXTURE_CUBE_MAP, e.texture, o);
  51205. for (var a = 0; a < 6; a++)
  51206. Z(t.__webglFramebuffer[a], e, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_CUBE_MAP_POSITIVE_X + a);
  51207. e.texture.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_CUBE_MAP),
  51208. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, null)
  51209. } else
  51210. Ye.bindTexture(Ge.TEXTURE_2D, i.__webglTexture),
  51211. k(Ge.TEXTURE_2D, e.texture, o),
  51212. Z(t.__webglFramebuffer, e, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_2D),
  51213. e.texture.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_2D),
  51214. Ye.bindTexture(Ge.TEXTURE_2D, null);
  51215. e.depthBuffer && K(e)
  51216. }
  51217. function J(e) {
  51218. var t = e instanceof n.WebGLRenderTargetCube ? Ge.TEXTURE_CUBE_MAP : Ge.TEXTURE_2D
  51219. , i = Xe.get(e.texture).__webglTexture;
  51220. Ye.bindTexture(t, i),
  51221. Ge.generateMipmap(t),
  51222. Ye.bindTexture(t, null)
  51223. }
  51224. function $(e) {
  51225. return e === n.NearestFilter || e === n.NearestMipMapNearestFilter || e === n.NearestMipMapLinearFilter ? Ge.NEAREST : Ge.LINEAR
  51226. }
  51227. function ee(e) {
  51228. var t;
  51229. if (e === n.RepeatWrapping)
  51230. return Ge.REPEAT;
  51231. if (e === n.ClampToEdgeWrapping)
  51232. return Ge.CLAMP_TO_EDGE;
  51233. if (e === n.MirroredRepeatWrapping)
  51234. return Ge.MIRRORED_REPEAT;
  51235. if (e === n.NearestFilter)
  51236. return Ge.NEAREST;
  51237. if (e === n.NearestMipMapNearestFilter)
  51238. return Ge.NEAREST_MIPMAP_NEAREST;
  51239. if (e === n.NearestMipMapLinearFilter)
  51240. return Ge.NEAREST_MIPMAP_LINEAR;
  51241. if (e === n.LinearFilter)
  51242. return Ge.LINEAR;
  51243. if (e === n.LinearMipMapNearestFilter)
  51244. return Ge.LINEAR_MIPMAP_NEAREST;
  51245. if (e === n.LinearMipMapLinearFilter)
  51246. return Ge.LINEAR_MIPMAP_LINEAR;
  51247. if (e === n.UnsignedByteType)
  51248. return Ge.UNSIGNED_BYTE;
  51249. if (e === n.UnsignedShort4444Type)
  51250. return Ge.UNSIGNED_SHORT_4_4_4_4;
  51251. if (e === n.UnsignedShort5551Type)
  51252. return Ge.UNSIGNED_SHORT_5_5_5_1;
  51253. if (e === n.UnsignedShort565Type)
  51254. return Ge.UNSIGNED_SHORT_5_6_5;
  51255. if (e === n.ByteType)
  51256. return Ge.BYTE;
  51257. if (e === n.ShortType)
  51258. return Ge.SHORT;
  51259. if (e === n.UnsignedShortType)
  51260. return Ge.UNSIGNED_SHORT;
  51261. if (e === n.IntType)
  51262. return Ge.INT;
  51263. if (e === n.UnsignedIntType)
  51264. return Ge.UNSIGNED_INT;
  51265. if (e === n.FloatType)
  51266. return Ge.FLOAT;
  51267. if (t = We.get("OES_texture_half_float"),
  51268. null !== t && e === n.HalfFloatType)
  51269. return t.HALF_FLOAT_OES;
  51270. if (e === n.AlphaFormat)
  51271. return Ge.ALPHA;
  51272. if (e === n.RGBFormat)
  51273. return Ge.RGB;
  51274. if (e === n.RGBAFormat)
  51275. return Ge.RGBA;
  51276. if (e === n.LuminanceFormat)
  51277. return Ge.LUMINANCE;
  51278. if (e === n.LuminanceAlphaFormat)
  51279. return Ge.LUMINANCE_ALPHA;
  51280. if (e === n.AddEquation)
  51281. return Ge.FUNC_ADD;
  51282. if (e === n.SubtractEquation)
  51283. return Ge.FUNC_SUBTRACT;
  51284. if (e === n.ReverseSubtractEquation)
  51285. return Ge.FUNC_REVERSE_SUBTRACT;
  51286. if (e === n.ZeroFactor)
  51287. return Ge.ZERO;
  51288. if (e === n.OneFactor)
  51289. return Ge.ONE;
  51290. if (e === n.SrcColorFactor)
  51291. return Ge.SRC_COLOR;
  51292. if (e === n.OneMinusSrcColorFactor)
  51293. return Ge.ONE_MINUS_SRC_COLOR;
  51294. if (e === n.SrcAlphaFactor)
  51295. return Ge.SRC_ALPHA;
  51296. if (e === n.OneMinusSrcAlphaFactor)
  51297. return Ge.ONE_MINUS_SRC_ALPHA;
  51298. if (e === n.DstAlphaFactor)
  51299. return Ge.DST_ALPHA;
  51300. if (e === n.OneMinusDstAlphaFactor)
  51301. return Ge.ONE_MINUS_DST_ALPHA;
  51302. if (e === n.DstColorFactor)
  51303. return Ge.DST_COLOR;
  51304. if (e === n.OneMinusDstColorFactor)
  51305. return Ge.ONE_MINUS_DST_COLOR;
  51306. if (e === n.SrcAlphaSaturateFactor)
  51307. return Ge.SRC_ALPHA_SATURATE;
  51308. if (t = We.get("WEBGL_compressed_texture_s3tc"),
  51309. null !== t) {
  51310. if (e === n.RGB_S3TC_DXT1_Format)
  51311. return t.COMPRESSED_RGB_S3TC_DXT1_EXT;
  51312. if (e === n.RGBA_S3TC_DXT1_Format)
  51313. return t.COMPRESSED_RGBA_S3TC_DXT1_EXT;
  51314. if (e === n.RGBA_S3TC_DXT3_Format)
  51315. return t.COMPRESSED_RGBA_S3TC_DXT3_EXT;
  51316. if (e === n.RGBA_S3TC_DXT5_Format)
  51317. return t.COMPRESSED_RGBA_S3TC_DXT5_EXT
  51318. }
  51319. if (t = We.get("WEBGL_compressed_texture_pvrtc"),
  51320. null !== t) {
  51321. if (e === n.RGB_PVRTC_4BPPV1_Format)
  51322. return t.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;
  51323. if (e === n.RGB_PVRTC_2BPPV1_Format)
  51324. return t.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;
  51325. if (e === n.RGBA_PVRTC_4BPPV1_Format)
  51326. return t.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;
  51327. if (e === n.RGBA_PVRTC_2BPPV1_Format)
  51328. return t.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG
  51329. }
  51330. if (t = We.get("WEBGL_compressed_texture_etc1"),
  51331. null !== t && e === n.RGB_ETC1_Format)
  51332. return t.COMPRESSED_RGB_ETC1_WEBGL;
  51333. if (t = We.get("EXT_blend_minmax"),
  51334. null !== t) {
  51335. if (e === n.MinEquation)
  51336. return t.MIN_EXT;
  51337. if (e === n.MaxEquation)
  51338. return t.MAX_EXT
  51339. }
  51340. return 0
  51341. }
  51342. console.log("THREE.WebGLRenderer", n.REVISION),
  51343. e = e || {};
  51344. var te = void 0 !== e.canvas ? e.canvas : document.createElement("canvas")
  51345. , ie = void 0 !== e.context ? e.context : null
  51346. , ne = void 0 !== e.alpha && e.alpha
  51347. , re = void 0 === e.depth || e.depth
  51348. , oe = void 0 === e.stencil || e.stencil
  51349. , ae = void 0 !== e.antialias && e.antialias
  51350. , se = void 0 === e.premultipliedAlpha || e.premultipliedAlpha
  51351. , le = void 0 !== e.preserveDrawingBuffer && e.preserveDrawingBuffer
  51352. , ce = []
  51353. , he = []
  51354. , ue = -1
  51355. , de = []
  51356. , pe = -1
  51357. , fe = new Float32Array(8)
  51358. , ge = []
  51359. , me = [];
  51360. this.domElement = te,
  51361. this.context = null,
  51362. this.autoClear = !0,
  51363. this.autoClearColor = !0,
  51364. this.autoClearDepth = !0,
  51365. this.autoClearStencil = !0,
  51366. this.sortObjects = !0,
  51367. this.gammaFactor = 2,
  51368. this.gammaInput = !1,
  51369. this.gammaOutput = !1,
  51370. this.physicallyCorrectLights = !1,
  51371. this.toneMapping = n.LinearToneMapping,
  51372. this.toneMappingExposure = 1,
  51373. this.toneMappingWhitePoint = 1,
  51374. this.maxMorphTargets = 8,
  51375. this.maxMorphNormals = 4,
  51376. this.autoScaleCubemaps = !0;
  51377. var ve = this
  51378. , Ae = null
  51379. , ye = null
  51380. , Ce = null
  51381. , Ie = -1
  51382. , Ee = ""
  51383. , be = null
  51384. , we = new n.Vector4
  51385. , _e = null
  51386. , Te = new n.Vector4
  51387. , xe = 0
  51388. , Se = new n.Color(0)
  51389. , Me = 0
  51390. , Re = te.width
  51391. , Pe = te.height
  51392. , Oe = 1
  51393. , Le = new n.Vector4(0,0,Re,Pe)
  51394. , De = !1
  51395. , Ne = new n.Vector4(0,0,Re,Pe)
  51396. , Be = new n.Frustum
  51397. , Fe = new n.Matrix4
  51398. , Ve = new n.Vector3
  51399. , Ue = {
  51400. hash: "",
  51401. ambient: [0, 0, 0],
  51402. directional: [],
  51403. directionalShadowMap: [],
  51404. directionalShadowMatrix: [],
  51405. spot: [],
  51406. spotShadowMap: [],
  51407. spotShadowMatrix: [],
  51408. point: [],
  51409. pointShadowMap: [],
  51410. pointShadowMatrix: [],
  51411. hemi: [],
  51412. shadows: [],
  51413. shadowsPointLight: 0
  51414. }
  51415. , ke = {
  51416. geometries: 0,
  51417. textures: 0
  51418. }
  51419. , He = {
  51420. calls: 0,
  51421. vertices: 0,
  51422. faces: 0,
  51423. points: 0
  51424. };
  51425. this.info = {
  51426. render: He,
  51427. memory: ke,
  51428. programs: null
  51429. };
  51430. var Ge;
  51431. try {
  51432. var ze = {
  51433. alpha: ne,
  51434. depth: re,
  51435. stencil: oe,
  51436. antialias: ae,
  51437. premultipliedAlpha: se,
  51438. preserveDrawingBuffer: le
  51439. };
  51440. if (Ge = ie || te.getContext("webgl", ze) || te.getContext("experimental-webgl", ze),
  51441. null === Ge)
  51442. throw null !== te.getContext("webgl") ? "Error creating WebGL context with your selected attributes." : "Error creating WebGL context.";
  51443. void 0 === Ge.getShaderPrecisionFormat && (Ge.getShaderPrecisionFormat = function() {
  51444. return {
  51445. rangeMin: 1,
  51446. rangeMax: 1,
  51447. precision: 1
  51448. }
  51449. }
  51450. ),
  51451. te.addEventListener("webglcontextlost", a, !1)
  51452. } catch (e) {
  51453. console.error("THREE.WebGLRenderer: " + e)
  51454. }
  51455. var We = new n.WebGLExtensions(Ge);
  51456. We.get("OES_texture_float"),
  51457. We.get("OES_texture_float_linear"),
  51458. We.get("OES_texture_half_float"),
  51459. We.get("OES_texture_half_float_linear"),
  51460. We.get("OES_standard_derivatives"),
  51461. We.get("ANGLE_instanced_arrays"),
  51462. We.get("OES_element_index_uint") && (n.BufferGeometry.MaxIndex = 4294967296);
  51463. var je = new n.WebGLCapabilities(Ge,We,e)
  51464. , Ye = new n.WebGLState(Ge,We,ee)
  51465. , Xe = new n.WebGLProperties
  51466. , Ze = new n.WebGLObjects(Ge,Xe,this.info)
  51467. , qe = new n.WebGLPrograms(this,je)
  51468. , Ke = new n.WebGLLights;
  51469. this.info.programs = qe.programs;
  51470. var Qe = new n.WebGLBufferRenderer(Ge,We,He)
  51471. , Je = new n.WebGLIndexedBufferRenderer(Ge,We,He);
  51472. r(),
  51473. this.context = Ge,
  51474. this.capabilities = je,
  51475. this.extensions = We,
  51476. this.properties = Xe,
  51477. this.state = Ye;
  51478. var $e = new n.WebGLShadowMap(this,Ue,Ze);
  51479. this.shadowMap = $e;
  51480. var et = new n.SpritePlugin(this,ge)
  51481. , tt = new n.LensFlarePlugin(this,me);
  51482. this.getContext = function() {
  51483. return Ge
  51484. }
  51485. ,
  51486. this.getContextAttributes = function() {
  51487. return Ge.getContextAttributes()
  51488. }
  51489. ,
  51490. this.forceContextLoss = function() {
  51491. We.get("WEBGL_lose_context").loseContext()
  51492. }
  51493. ,
  51494. this.getMaxAnisotropy = function() {
  51495. var e;
  51496. return function() {
  51497. if (void 0 !== e)
  51498. return e;
  51499. var t = We.get("EXT_texture_filter_anisotropic");
  51500. return e = null !== t ? Ge.getParameter(t.MAX_TEXTURE_MAX_ANISOTROPY_EXT) : 0
  51501. }
  51502. }(),
  51503. this.getPrecision = function() {
  51504. return je.precision
  51505. }
  51506. ,
  51507. this.getPixelRatio = function() {
  51508. return Oe
  51509. }
  51510. ,
  51511. this.setPixelRatio = function(e) {
  51512. void 0 !== e && (Oe = e,
  51513. this.setSize(Ne.z, Ne.w, !1))
  51514. }
  51515. ,
  51516. this.getSize = function() {
  51517. return {
  51518. width: Re,
  51519. height: Pe
  51520. }
  51521. }
  51522. ,
  51523. this.setSize = function(e, t, i, devicePixelRatio) {
  51524. if(devicePixelRatio != void 0) Oe = devicePixelRatio; //xzw add 改分辨率 始终保持清晰
  51525. Re = e,
  51526. Pe = t,
  51527. te.width = e * Oe,
  51528. te.height = t * Oe,
  51529. i !== !1 && (te.style.width = e + "px",
  51530. te.style.height = t + "px"),
  51531. this.setViewport(0, 0, e, t)
  51532. }
  51533. ,
  51534. this.setViewport = function(e, t, i, n) {
  51535. Ye.viewport(Ne.set(e, t, i, n))
  51536. }
  51537. ,
  51538. this.setScissor = function(e, t, i, n) {
  51539. Ye.scissor(Le.set(e, t, i, n))
  51540. }
  51541. ,
  51542. this.setScissorTest = function(e) {
  51543. Ye.setScissorTest(De = e)
  51544. }
  51545. ,
  51546. this.getClearColor = function() {
  51547. return Se
  51548. }
  51549. ,
  51550. this.setClearColor = function(e, t) {
  51551. Se.set(e),
  51552. Me = void 0 !== t ? t : 1,
  51553. i(Se.r, Se.g, Se.b, Me)
  51554. }
  51555. ,
  51556. this.getClearAlpha = function() {
  51557. return Me
  51558. }
  51559. ,
  51560. this.setClearAlpha = function(e) {
  51561. Me = e,
  51562. i(Se.r, Se.g, Se.b, Me)
  51563. }
  51564. ,
  51565. this.clear = function(e, t, i) {
  51566. var n = 0;
  51567. (void 0 === e || e) && (n |= Ge.COLOR_BUFFER_BIT),
  51568. (void 0 === t || t) && (n |= Ge.DEPTH_BUFFER_BIT),
  51569. (void 0 === i || i) && (n |= Ge.STENCIL_BUFFER_BIT),
  51570. Ge.clear(n)
  51571. }
  51572. ,
  51573. this.clearColor = function() {
  51574. this.clear(!0, !1, !1)
  51575. }
  51576. ,
  51577. this.clearDepth = function() {
  51578. this.clear(!1, !0, !1)
  51579. }
  51580. ,
  51581. this.clearStencil = function() {
  51582. this.clear(!1, !1, !0)
  51583. }
  51584. ,
  51585. this.clearTarget = function(e, t, i, n) {
  51586. this.setRenderTarget(e),
  51587. this.clear(t, i, n)
  51588. }
  51589. ,
  51590. this.resetGLState = o,
  51591. this.dispose = function() {
  51592. te.removeEventListener("webglcontextlost", a, !1)
  51593. }
  51594. ,
  51595. this.renderBufferImmediate = function(e, t, i) {
  51596. Ye.initAttributes();
  51597. var r = Xe.get(e);
  51598. e.hasPositions && !r.position && (r.position = Ge.createBuffer()),
  51599. e.hasNormals && !r.normal && (r.normal = Ge.createBuffer()),
  51600. e.hasUvs && !r.uv && (r.uv = Ge.createBuffer()),
  51601. e.hasColors && !r.color && (r.color = Ge.createBuffer());
  51602. var o = t.getAttributes();
  51603. if (e.hasPositions && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.position),
  51604. Ge.bufferData(Ge.ARRAY_BUFFER, e.positionArray, Ge.DYNAMIC_DRAW),
  51605. Ye.enableAttribute(o.position),
  51606. Ge.vertexAttribPointer(o.position, 3, Ge.FLOAT, !1, 0, 0)),
  51607. e.hasNormals) {
  51608. if (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.normal),
  51609. "MeshPhongMaterial" !== i.type && "MeshStandardMaterial" !== i.type && i.shading === n.FlatShading)
  51610. for (var a = 0, s = 3 * e.count; a < s; a += 9) {
  51611. var l = e.normalArray
  51612. , c = (l[a + 0] + l[a + 3] + l[a + 6]) / 3
  51613. , h = (l[a + 1] + l[a + 4] + l[a + 7]) / 3
  51614. , u = (l[a + 2] + l[a + 5] + l[a + 8]) / 3;
  51615. l[a + 0] = c,
  51616. l[a + 1] = h,
  51617. l[a + 2] = u,
  51618. l[a + 3] = c,
  51619. l[a + 4] = h,
  51620. l[a + 5] = u,
  51621. l[a + 6] = c,
  51622. l[a + 7] = h,
  51623. l[a + 8] = u
  51624. }
  51625. Ge.bufferData(Ge.ARRAY_BUFFER, e.normalArray, Ge.DYNAMIC_DRAW),
  51626. Ye.enableAttribute(o.normal),
  51627. Ge.vertexAttribPointer(o.normal, 3, Ge.FLOAT, !1, 0, 0)
  51628. }
  51629. e.hasUvs && i.map && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.uv),
  51630. Ge.bufferData(Ge.ARRAY_BUFFER, e.uvArray, Ge.DYNAMIC_DRAW),
  51631. Ye.enableAttribute(o.uv),
  51632. Ge.vertexAttribPointer(o.uv, 2, Ge.FLOAT, !1, 0, 0)),
  51633. e.hasColors && i.vertexColors !== n.NoColors && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.color),
  51634. Ge.bufferData(Ge.ARRAY_BUFFER, e.colorArray, Ge.DYNAMIC_DRAW),
  51635. Ye.enableAttribute(o.color),
  51636. Ge.vertexAttribPointer(o.color, 3, Ge.FLOAT, !1, 0, 0)),
  51637. Ye.disableUnusedAttributes(),
  51638. Ge.drawArrays(Ge.TRIANGLES, 0, e.count),
  51639. e.count = 0
  51640. }
  51641. ,
  51642. this.renderBufferDirect = function(e, i, r, o, a, s) {
  51643. E(o);
  51644. var l = w(e, i, o, a)
  51645. , c = !1
  51646. , h = r.id + "_" + l.id + "_" + o.wireframe;
  51647. h !== Ee && (Ee = h,
  51648. c = !0);
  51649. var u = a.morphTargetInfluences;
  51650. if (void 0 !== u) {
  51651. for (var d = [], p = 0, m = u.length; p < m; p++) {
  51652. var v = u[p];
  51653. d.push([v, p])
  51654. }
  51655. d.sort(g),
  51656. d.length > 8 && (d.length = 8);
  51657. for (var A = r.morphAttributes, p = 0, m = d.length; p < m; p++) {
  51658. var v = d[p];
  51659. if (fe[p] = v[0],
  51660. 0 !== v[0]) {
  51661. var y = v[1];
  51662. o.morphTargets === !0 && A.position && r.addAttribute("morphTarget" + p, A.position[y]),
  51663. o.morphNormals === !0 && A.normal && r.addAttribute("morphNormal" + p, A.normal[y])
  51664. } else
  51665. o.morphTargets === !0 && r.removeAttribute("morphTarget" + p),
  51666. o.morphNormals === !0 && r.removeAttribute("morphNormal" + p)
  51667. }
  51668. var C = l.getUniforms();
  51669. null !== C.morphTargetInfluences && Ge.uniform1fv(C.morphTargetInfluences, fe),
  51670. c = !0
  51671. }
  51672. var y = r.index
  51673. , I = r.attributes.position;
  51674. o.wireframe === !0 && (y = Ze.getWireframeAttribute(r));
  51675. var b;
  51676. null !== y ? (b = Je,
  51677. b.setIndex(y)) : b = Qe,
  51678. c && (f(o, l, r),
  51679. null !== y && Ge.bindBuffer(Ge.ELEMENT_ARRAY_BUFFER, Ze.getAttributeBuffer(y)));
  51680. var _ = 0
  51681. , T = 1 / 0;
  51682. null !== y ? T = y.count : void 0 !== I && (T = I.count);
  51683. var x = r.drawRange.start
  51684. , S = r.drawRange.count
  51685. , M = null !== s ? s.start : 0
  51686. , R = null !== s ? s.count : 1 / 0
  51687. , P = Math.max(_, x, M)
  51688. , O = Math.min(_ + T, x + S, M + R) - 1
  51689. , L = Math.max(0, O - P + 1);
  51690. if (a instanceof n.Mesh)
  51691. if (o.wireframe === !0)
  51692. Ye.setLineWidth(o.wireframeLinewidth * t()),
  51693. b.setMode(Ge.LINES);
  51694. else
  51695. switch (a.drawMode) {
  51696. case n.TrianglesDrawMode:
  51697. b.setMode(Ge.TRIANGLES);
  51698. break;
  51699. case n.TriangleStripDrawMode:
  51700. b.setMode(Ge.TRIANGLE_STRIP);
  51701. break;
  51702. case n.TriangleFanDrawMode:
  51703. b.setMode(Ge.TRIANGLE_FAN)
  51704. }
  51705. else if (a instanceof n.Line) {
  51706. var D = o.linewidth;
  51707. void 0 === D && (D = 1),
  51708. Ye.setLineWidth(D * t()),
  51709. a instanceof n.LineSegments ? b.setMode(Ge.LINES) : b.setMode(Ge.LINE_STRIP)
  51710. } else
  51711. a instanceof n.Points && b.setMode(Ge.POINTS);
  51712. r instanceof n.InstancedBufferGeometry ? r.maxInstancedCount > 0 && b.renderInstances(r, P, L) : b.render(P, L)
  51713. }
  51714. ,
  51715. this.render = function(e, t, i, r) {
  51716. if (t instanceof n.Camera == !1)
  51717. return void console.error("THREE.WebGLRenderer.render: camera is not an instance of THREE.Camera.");
  51718. var o = e.fog;
  51719. if (Ee = "",
  51720. Ie = -1,
  51721. be = null,
  51722. e.autoUpdate === !0 && e.updateMatrixWorld(),
  51723. null === t.parent && t.updateMatrixWorld(),
  51724. t.matrixWorldInverse.getInverse(t.matrixWorld),
  51725. Fe.multiplyMatrices(t.projectionMatrix, t.matrixWorldInverse),
  51726. Be.setFromMatrix(Fe),
  51727. ce.length = 0,
  51728. ue = -1,
  51729. pe = -1,
  51730. ge.length = 0,
  51731. me.length = 0,
  51732. y(e, t),
  51733. he.length = ue + 1,
  51734. de.length = pe + 1,
  51735. ve.sortObjects === !0 && (he.sort(m),
  51736. de.sort(v)),
  51737. U(ce, t),
  51738. $e.render(e, t),
  51739. He.calls = 0,
  51740. He.vertices = 0,
  51741. He.faces = 0,
  51742. He.points = 0,
  51743. void 0 === i && (i = null),
  51744. this.setRenderTarget(i),
  51745. (this.autoClear || r) && this.clear(this.autoClearColor, this.autoClearDepth, this.autoClearStencil),
  51746. e.overrideMaterial) {
  51747. var a = e.overrideMaterial;
  51748. C(he, t, o, a),
  51749. C(de, t, o, a)
  51750. } else
  51751. Ye.setBlending(n.NoBlending),
  51752. C(he, t, o),
  51753. C(de, t, o);
  51754. if (et.render(e, t),
  51755. tt.render(e, t, Te),
  51756. i) {
  51757. var s = i.texture;
  51758. s.generateMipmaps && z(i) && s.minFilter !== n.NearestFilter && s.minFilter !== n.LinearFilter && J(i)
  51759. }
  51760. Ye.setDepthTest(!0),
  51761. Ye.setDepthWrite(!0),
  51762. Ye.setColorWrite(!0)
  51763. }
  51764. ,
  51765. this.setFaceCulling = function(e, t) {
  51766. e === n.CullFaceNone ? Ye.disable(Ge.CULL_FACE) : (t === n.FrontFaceDirectionCW ? Ge.frontFace(Ge.CW) : Ge.frontFace(Ge.CCW),
  51767. e === n.CullFaceBack ? Ge.cullFace(Ge.BACK) : e === n.CullFaceFront ? Ge.cullFace(Ge.FRONT) : Ge.cullFace(Ge.FRONT_AND_BACK),
  51768. Ye.enable(Ge.CULL_FACE))
  51769. }
  51770. ,
  51771. this.setTexture = function(e, t) {
  51772. var i = Xe.get(e);
  51773. if (e.version > 0 && i.__version !== e.version) {
  51774. var n = e.image;
  51775. return void 0 === n ? void console.warn("THREE.WebGLRenderer: Texture marked for update but image is undefined", e) : n.complete === !1 ? void console.warn("THREE.WebGLRenderer: Texture marked for update but image is incomplete", e) : void H(i, e, t)
  51776. }
  51777. Ye.activeTexture(Ge.TEXTURE0 + t),
  51778. Ye.bindTexture(Ge.TEXTURE_2D, i.__webglTexture)
  51779. }
  51780. ,
  51781. this.getCurrentRenderTarget = function() {
  51782. return ye
  51783. }
  51784. ,
  51785. this.setRenderTarget = function(e) {
  51786. ye = e,
  51787. e && void 0 === Xe.get(e).__webglFramebuffer && Q(e);
  51788. var t, i = e instanceof n.WebGLRenderTargetCube;
  51789. if (e) {
  51790. var r = Xe.get(e);
  51791. t = i ? r.__webglFramebuffer[e.activeCubeFace] : r.__webglFramebuffer,
  51792. we.copy(e.scissor),
  51793. _e = e.scissorTest,
  51794. Te.copy(e.viewport)
  51795. } else
  51796. t = null,
  51797. we.copy(Le).multiplyScalar(Oe),
  51798. _e = De,
  51799. Te.copy(Ne).multiplyScalar(Oe);
  51800. if (Ce !== t && (Ge.bindFramebuffer(Ge.FRAMEBUFFER, t),
  51801. Ce = t),
  51802. Ye.scissor(we),
  51803. Ye.setScissorTest(_e),
  51804. Ye.viewport(Te),
  51805. i) {
  51806. var o = Xe.get(e.texture);
  51807. Ge.framebufferTexture2D(Ge.FRAMEBUFFER, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_CUBE_MAP_POSITIVE_X + e.activeCubeFace, o.__webglTexture, e.activeMipMapLevel)
  51808. }
  51809. }
  51810. ,
  51811. this.readRenderTargetPixels = function(e, t, i, r, o, a) {
  51812. if (e instanceof n.WebGLRenderTarget == !1)
  51813. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.");
  51814. var s = Xe.get(e).__webglFramebuffer;
  51815. if (s) {
  51816. var l = !1;
  51817. s !== Ce && (Ge.bindFramebuffer(Ge.FRAMEBUFFER, s),
  51818. l = !0);
  51819. try {
  51820. var c = e.texture;
  51821. if (c.format !== n.RGBAFormat && ee(c.format) !== Ge.getParameter(Ge.IMPLEMENTATION_COLOR_READ_FORMAT))
  51822. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in RGBA or implementation defined format.");
  51823. if (!(c.type === n.UnsignedByteType || ee(c.type) === Ge.getParameter(Ge.IMPLEMENTATION_COLOR_READ_TYPE) || c.type === n.FloatType && We.get("WEBGL_color_buffer_float") || c.type === n.HalfFloatType && We.get("EXT_color_buffer_half_float")))
  51824. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in UnsignedByteType or implementation defined type.");
  51825. Ge.checkFramebufferStatus(Ge.FRAMEBUFFER) === Ge.FRAMEBUFFER_COMPLETE ? Ge.readPixels(t, i, r, o, ee(c.format), ee(c.type), a) : console.error("THREE.WebGLRenderer.readRenderTargetPixels: readPixels from renderTarget failed. Framebuffer not complete.")
  51826. } finally {
  51827. l && Ge.bindFramebuffer(Ge.FRAMEBUFFER, Ce)
  51828. }
  51829. }
  51830. }
  51831. }
  51832. ,
  51833. n.WebGLRenderTarget = function(e, t, i) {
  51834. this.uuid = n.Math.generateUUID(),
  51835. this.width = e,
  51836. this.height = t,
  51837. this.scissor = new n.Vector4(0,0,e,t),
  51838. this.scissorTest = !1,
  51839. this.viewport = new n.Vector4(0,0,e,t),
  51840. i = i || {},
  51841. void 0 === i.minFilter && (i.minFilter = n.LinearFilter),
  51842. this.texture = new n.Texture(void 0,void 0,i.wrapS,i.wrapT,i.magFilter,i.minFilter,i.format,i.type,i.anisotropy),
  51843. this.depthBuffer = void 0 === i.depthBuffer || i.depthBuffer,
  51844. this.stencilBuffer = void 0 === i.stencilBuffer || i.stencilBuffer
  51845. }
  51846. ,
  51847. n.WebGLRenderTarget.prototype = {
  51848. constructor: n.WebGLRenderTarget,
  51849. setSize: function(e, t) {
  51850. this.width === e && this.height === t || (this.width = e,
  51851. this.height = t,
  51852. this.dispose()),
  51853. this.viewport.set(0, 0, e, t),
  51854. this.scissor.set(0, 0, e, t)
  51855. },
  51856. clone: function() {
  51857. return (new this.constructor).copy(this)
  51858. },
  51859. copy: function(e) {
  51860. return this.width = e.width,
  51861. this.height = e.height,
  51862. this.viewport.copy(e.viewport),
  51863. this.texture = e.texture.clone(),
  51864. this.depthBuffer = e.depthBuffer,
  51865. this.stencilBuffer = e.stencilBuffer,
  51866. this
  51867. },
  51868. dispose: function() {
  51869. this.dispatchEvent({
  51870. type: "dispose"
  51871. })
  51872. }
  51873. },
  51874. n.EventDispatcher.prototype.apply(n.WebGLRenderTarget.prototype),
  51875. n.WebGLRenderTargetCube = function(e, t, i) {
  51876. n.WebGLRenderTarget.call(this, e, t, i),
  51877. this.activeCubeFace = 0,
  51878. this.activeMipMapLevel = 0
  51879. }
  51880. ,
  51881. n.WebGLRenderTargetCube.prototype = Object.create(n.WebGLRenderTarget.prototype),
  51882. n.WebGLRenderTargetCube.prototype.constructor = n.WebGLRenderTargetCube,
  51883. n.WebGLBufferRenderer = function(e, t, i) {
  51884. function r(e) {
  51885. s = e
  51886. }
  51887. function o(t, n) {
  51888. e.drawArrays(s, t, n),
  51889. i.calls++,
  51890. i.vertices += n,
  51891. s === e.TRIANGLES && (i.faces += n / 3)
  51892. }
  51893. function a(r) {
  51894. var o = t.get("ANGLE_instanced_arrays");
  51895. if (null === o)
  51896. return void console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");
  51897. var a = r.attributes.position
  51898. , l = 0;
  51899. a instanceof n.InterleavedBufferAttribute ? (l = a.data.count,
  51900. o.drawArraysInstancedANGLE(s, 0, l, r.maxInstancedCount)) : (l = a.count,
  51901. o.drawArraysInstancedANGLE(s, 0, l, r.maxInstancedCount)),
  51902. i.calls++,
  51903. i.vertices += l * r.maxInstancedCount,
  51904. s === e.TRIANGLES && (i.faces += r.maxInstancedCount * l / 3)
  51905. }
  51906. var s;
  51907. this.setMode = r,
  51908. this.render = o,
  51909. this.renderInstances = a
  51910. }
  51911. ,
  51912. n.WebGLIndexedBufferRenderer = function(e, t, i) {
  51913. function n(e) {
  51914. s = e
  51915. }
  51916. function r(i) {
  51917. i.array instanceof Uint32Array && t.get("OES_element_index_uint") ? (l = e.UNSIGNED_INT,
  51918. c = 4) : (l = e.UNSIGNED_SHORT,
  51919. c = 2)
  51920. }
  51921. function o(t, n) {
  51922. e.drawElements(s, n, l, t * c),
  51923. i.calls++,
  51924. i.vertices += n,
  51925. s === e.TRIANGLES && (i.faces += n / 3)
  51926. }
  51927. function a(n, r, o) {
  51928. var a = t.get("ANGLE_instanced_arrays");
  51929. return null === a ? void console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.") : (a.drawElementsInstancedANGLE(s, o, l, r * c, n.maxInstancedCount),
  51930. i.calls++,
  51931. i.vertices += o * n.maxInstancedCount,
  51932. void (s === e.TRIANGLES && (i.faces += n.maxInstancedCount * o / 3)))
  51933. }
  51934. var s, l, c;
  51935. this.setMode = n,
  51936. this.setIndex = r,
  51937. this.render = o,
  51938. this.renderInstances = a
  51939. }
  51940. ,
  51941. n.WebGLExtensions = function(e) {
  51942. var t = {};
  51943. this.get = function(i) {
  51944. if (void 0 !== t[i])
  51945. return t[i];
  51946. var n;
  51947. switch (i) {
  51948. case "EXT_texture_filter_anisotropic":
  51949. n = e.getExtension("EXT_texture_filter_anisotropic") || e.getExtension("MOZ_EXT_texture_filter_anisotropic") || e.getExtension("WEBKIT_EXT_texture_filter_anisotropic");
  51950. break;
  51951. case "WEBGL_compressed_texture_s3tc":
  51952. n = e.getExtension("WEBGL_compressed_texture_s3tc") || e.getExtension("MOZ_WEBGL_compressed_texture_s3tc") || e.getExtension("WEBKIT_WEBGL_compressed_texture_s3tc");
  51953. break;
  51954. case "WEBGL_compressed_texture_pvrtc":
  51955. n = e.getExtension("WEBGL_compressed_texture_pvrtc") || e.getExtension("WEBKIT_WEBGL_compressed_texture_pvrtc");
  51956. break;
  51957. case "WEBGL_compressed_texture_etc1":
  51958. n = e.getExtension("WEBGL_compressed_texture_etc1");
  51959. break;
  51960. default:
  51961. n = e.getExtension(i)
  51962. }
  51963. return null === n && console.warn("THREE.WebGLRenderer: " + i + " extension not supported."),
  51964. t[i] = n,
  51965. n
  51966. }
  51967. }
  51968. ,
  51969. n.WebGLCapabilities = function(e, t, i) {
  51970. function n(t) {
  51971. if ("highp" === t) {
  51972. if (e.getShaderPrecisionFormat(e.VERTEX_SHADER, e.HIGH_FLOAT).precision > 0 && e.getShaderPrecisionFormat(e.FRAGMENT_SHADER, e.HIGH_FLOAT).precision > 0)
  51973. return "highp";
  51974. t = "mediump"
  51975. }
  51976. return "mediump" === t && e.getShaderPrecisionFormat(e.VERTEX_SHADER, e.MEDIUM_FLOAT).precision > 0 && e.getShaderPrecisionFormat(e.FRAGMENT_SHADER, e.MEDIUM_FLOAT).precision > 0 ? "mediump" : "lowp"
  51977. }
  51978. this.getMaxPrecision = n,
  51979. this.precision = void 0 !== i.precision ? i.precision : "highp",
  51980. this.logarithmicDepthBuffer = void 0 !== i.logarithmicDepthBuffer && i.logarithmicDepthBuffer,
  51981. this.maxTextures = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS),
  51982. this.maxVertexTextures = e.getParameter(e.MAX_VERTEX_TEXTURE_IMAGE_UNITS),
  51983. this.maxTextureSize = e.getParameter(e.MAX_TEXTURE_SIZE),
  51984. this.maxCubemapSize = e.getParameter(e.MAX_CUBE_MAP_TEXTURE_SIZE),
  51985. this.maxAttributes = e.getParameter(e.MAX_VERTEX_ATTRIBS),
  51986. this.maxVertexUniforms = e.getParameter(e.MAX_VERTEX_UNIFORM_VECTORS),
  51987. this.maxVaryings = e.getParameter(e.MAX_VARYING_VECTORS),
  51988. this.maxFragmentUniforms = e.getParameter(e.MAX_FRAGMENT_UNIFORM_VECTORS),
  51989. this.vertexTextures = this.maxVertexTextures > 0,
  51990. this.floatFragmentTextures = !!t.get("OES_texture_float"),
  51991. this.floatVertexTextures = this.vertexTextures && this.floatFragmentTextures;
  51992. var r = n(this.precision);
  51993. r !== this.precision && (console.warn("THREE.WebGLRenderer:", this.precision, "not supported, using", r, "instead."),
  51994. this.precision = r),
  51995. this.logarithmicDepthBuffer && (this.logarithmicDepthBuffer = !!t.get("EXT_frag_depth"))
  51996. }
  51997. ,
  51998. n.WebGLGeometries = function(e, t, i) {
  51999. function r(e) {
  52000. var t = e.geometry;
  52001. if (void 0 !== h[t.id])
  52002. return h[t.id];
  52003. t.addEventListener("dispose", o);
  52004. var r;
  52005. return t instanceof n.BufferGeometry ? r = t : t instanceof n.Geometry && (void 0 === t._bufferGeometry && (t._bufferGeometry = (new n.BufferGeometry).setFromObject(e)),
  52006. r = t._bufferGeometry),
  52007. h[t.id] = r,
  52008. i.memory.geometries++,
  52009. r
  52010. }
  52011. function o(e) {
  52012. var n = e.target
  52013. , r = h[n.id];
  52014. null !== r.index && s(r.index),
  52015. l(r.attributes),
  52016. n.removeEventListener("dispose", o),
  52017. delete h[n.id];
  52018. var a = t.get(n);
  52019. a.wireframe && s(a.wireframe),
  52020. t.delete(n);
  52021. var c = t.get(r);
  52022. c.wireframe && s(c.wireframe),
  52023. t.delete(r),
  52024. i.memory.geometries--
  52025. }
  52026. function a(e) {
  52027. return e instanceof n.InterleavedBufferAttribute ? t.get(e.data).__webglBuffer : t.get(e).__webglBuffer
  52028. }
  52029. function s(t) {
  52030. var i = a(t);
  52031. void 0 !== i && (e.deleteBuffer(i),
  52032. c(t))
  52033. }
  52034. function l(e) {
  52035. for (var t in e)
  52036. s(e[t])
  52037. }
  52038. function c(e) {
  52039. e instanceof n.InterleavedBufferAttribute ? t.delete(e.data) : t.delete(e)
  52040. }
  52041. var h = {};
  52042. this.get = r
  52043. }
  52044. ,
  52045. n.WebGLLights = function() {
  52046. var e = {};
  52047. this.get = function(t) {
  52048. if (void 0 !== e[t.id])
  52049. return e[t.id];
  52050. var i;
  52051. switch (t.type) {
  52052. case "DirectionalLight":
  52053. i = {
  52054. direction: new n.Vector3,
  52055. color: new n.Color,
  52056. shadow: !1,
  52057. shadowBias: 0,
  52058. shadowRadius: 1,
  52059. shadowMapSize: new n.Vector2
  52060. };
  52061. break;
  52062. case "SpotLight":
  52063. i = {
  52064. position: new n.Vector3,
  52065. direction: new n.Vector3,
  52066. color: new n.Color,
  52067. distance: 0,
  52068. coneCos: 0,
  52069. penumbraCos: 0,
  52070. decay: 0,
  52071. shadow: !1,
  52072. shadowBias: 0,
  52073. shadowRadius: 1,
  52074. shadowMapSize: new n.Vector2
  52075. };
  52076. break;
  52077. case "PointLight":
  52078. i = {
  52079. position: new n.Vector3,
  52080. color: new n.Color,
  52081. distance: 0,
  52082. decay: 0,
  52083. shadow: !1,
  52084. shadowBias: 0,
  52085. shadowRadius: 1,
  52086. shadowMapSize: new n.Vector2
  52087. };
  52088. break;
  52089. case "HemisphereLight":
  52090. i = {
  52091. direction: new n.Vector3,
  52092. skyColor: new n.Color,
  52093. groundColor: new n.Color
  52094. }
  52095. }
  52096. return e[t.id] = i,
  52097. i
  52098. }
  52099. }
  52100. ,
  52101. n.WebGLObjects = function(e, t, i) {
  52102. function r(t) {
  52103. var i = u.get(t);
  52104. t.geometry instanceof n.Geometry && i.updateFromObject(t);
  52105. var r = i.index
  52106. , a = i.attributes;
  52107. null !== r && o(r, e.ELEMENT_ARRAY_BUFFER);
  52108. for (var s in a)
  52109. o(a[s], e.ARRAY_BUFFER);
  52110. var l = i.morphAttributes;
  52111. for (var s in l)
  52112. for (var c = l[s], h = 0, d = c.length; h < d; h++)
  52113. o(c[h], e.ARRAY_BUFFER);
  52114. return i
  52115. }
  52116. function o(e, i) {
  52117. var r = e instanceof n.InterleavedBufferAttribute ? e.data : e
  52118. , o = t.get(r);
  52119. void 0 === o.__webglBuffer ? a(o, r, i) : o.version !== r.version && s(o, r, i)
  52120. }
  52121. function a(t, i, n) {
  52122. t.__webglBuffer = e.createBuffer(),
  52123. e.bindBuffer(n, t.__webglBuffer);
  52124. var r = i.dynamic ? e.DYNAMIC_DRAW : e.STATIC_DRAW;
  52125. e.bufferData(n, i.array, r),
  52126. t.version = i.version
  52127. }
  52128. function s(t, i, n) {
  52129. e.bindBuffer(n, t.__webglBuffer),
  52130. i.dynamic === !1 || i.updateRange.count === -1 ? e.bufferSubData(n, 0, i.array) : 0 === i.updateRange.count ? console.error("THREE.WebGLObjects.updateBuffer: dynamic THREE.BufferAttribute marked as needsUpdate but updateRange.count is 0, ensure you are using set methods or updating manually.") : (e.bufferSubData(n, i.updateRange.offset * i.array.BYTES_PER_ELEMENT, i.array.subarray(i.updateRange.offset, i.updateRange.offset + i.updateRange.count)),
  52131. i.updateRange.count = 0),
  52132. t.version = i.version
  52133. }
  52134. function l(e) {
  52135. return e instanceof n.InterleavedBufferAttribute ? t.get(e.data).__webglBuffer : t.get(e).__webglBuffer
  52136. }
  52137. function c(i) {
  52138. var r = t.get(i);
  52139. if (void 0 !== r.wireframe)
  52140. return r.wireframe;
  52141. var a = []
  52142. , s = i.index
  52143. , l = i.attributes
  52144. , c = l.position;
  52145. if (null !== s)
  52146. for (var u = {}, d = s.array, p = 0, f = d.length; p < f; p += 3) {
  52147. var g = d[p + 0]
  52148. , m = d[p + 1]
  52149. , v = d[p + 2];
  52150. h(u, g, m) && a.push(g, m),
  52151. h(u, m, v) && a.push(m, v),
  52152. h(u, v, g) && a.push(v, g)
  52153. }
  52154. else
  52155. for (var d = l.position.array, p = 0, f = d.length / 3 - 1; p < f; p += 3) {
  52156. var g = p + 0
  52157. , m = p + 1
  52158. , v = p + 2;
  52159. a.push(g, m, m, v, v, g)
  52160. }
  52161. var A = c.count > 65535 ? Uint32Array : Uint16Array
  52162. , y = new n.BufferAttribute(new A(a),1);
  52163. return o(y, e.ELEMENT_ARRAY_BUFFER),
  52164. r.wireframe = y,
  52165. y
  52166. }
  52167. function h(e, t, i) {
  52168. if (t > i) {
  52169. var n = t;
  52170. t = i,
  52171. i = n
  52172. }
  52173. var r = e[t];
  52174. return void 0 === r ? (e[t] = [i],
  52175. !0) : r.indexOf(i) === -1 && (r.push(i),
  52176. !0)
  52177. }
  52178. var u = new n.WebGLGeometries(e,t,i);
  52179. this.getAttributeBuffer = l,
  52180. this.getWireframeAttribute = c,
  52181. this.update = r
  52182. }
  52183. ,
  52184. n.WebGLProgram = function() {
  52185. function e(e) {
  52186. switch (e) {
  52187. case n.LinearEncoding:
  52188. return ["Linear", "( value )"];
  52189. case n.sRGBEncoding:
  52190. return ["sRGB", "( value )"];
  52191. case n.RGBEEncoding:
  52192. return ["RGBE", "( value )"];
  52193. case n.RGBM7Encoding:
  52194. return ["RGBM", "( value, 7.0 )"];
  52195. case n.RGBM16Encoding:
  52196. return ["RGBM", "( value, 16.0 )"];
  52197. case n.RGBDEncoding:
  52198. return ["RGBD", "( value, 256.0 )"];
  52199. case n.GammaEncoding:
  52200. return ["Gamma", "( value, float( GAMMA_FACTOR ) )"];
  52201. default:
  52202. throw new Error("unsupported encoding: " + e)
  52203. }
  52204. }
  52205. function t(t, i) {
  52206. var n = e(i);
  52207. return "vec4 " + t + "( vec4 value ) { return " + n[0] + "ToLinear" + n[1] + "; }"
  52208. }
  52209. function i(t, i) {
  52210. var n = e(i);
  52211. return "vec4 " + t + "( vec4 value ) { return LinearTo" + n[0] + n[1] + "; }"
  52212. }
  52213. function r(e, t) {
  52214. var i;
  52215. switch (t) {
  52216. case n.LinearToneMapping:
  52217. i = "Linear";
  52218. break;
  52219. case n.ReinhardToneMapping:
  52220. i = "Reinhard";
  52221. break;
  52222. case n.Uncharted2ToneMapping:
  52223. i = "Uncharted2";
  52224. break;
  52225. case n.CineonToneMapping:
  52226. i = "OptimizedCineon";
  52227. break;
  52228. default:
  52229. throw new Error("unsupported toneMapping: " + t)
  52230. }
  52231. return "vec3 " + e + "( vec3 color ) { return " + i + "ToneMapping( color ); }"
  52232. }
  52233. function o(e, t, i) {
  52234. e = e || {};
  52235. var n = [e.derivatives || t.envMapCubeUV || t.bumpMap || t.normalMap || t.flatShading ? "#extension GL_OES_standard_derivatives : enable" : "", (e.fragDepth || t.logarithmicDepthBuffer) && i.get("EXT_frag_depth") ? "#extension GL_EXT_frag_depth : enable" : "", e.drawBuffers && i.get("WEBGL_draw_buffers") ? "#extension GL_EXT_draw_buffers : require" : "", (e.shaderTextureLOD || t.envMap) && i.get("EXT_shader_texture_lod") ? "#extension GL_EXT_shader_texture_lod : enable" : ""];
  52236. return n.filter(c).join("\n")
  52237. }
  52238. function a(e) {
  52239. var t = [];
  52240. for (var i in e) {
  52241. var n = e[i];
  52242. n !== !1 && t.push("#define " + i + " " + n)
  52243. }
  52244. return t.join("\n")
  52245. }
  52246. function s(e, t, i) {
  52247. for (var n = {}, r = e.getProgramParameter(t, e.ACTIVE_UNIFORMS), o = 0; o < r; o++) {
  52248. var a = e.getActiveUniform(t, o)
  52249. , s = a.name
  52250. , l = e.getUniformLocation(t, s)
  52251. , c = f.exec(s);
  52252. if (c) {
  52253. var h = c[1]
  52254. , u = c[2]
  52255. , d = n[h];
  52256. d || (d = n[h] = {}),
  52257. d[u] = l
  52258. } else if (c = g.exec(s)) {
  52259. var p = c[1]
  52260. , v = c[2]
  52261. , A = c[3]
  52262. , y = n[p];
  52263. y || (y = n[p] = []);
  52264. var C = y[v];
  52265. C || (C = y[v] = {}),
  52266. C[A] = l
  52267. } else if (c = m.exec(s)) {
  52268. var p = c[1];
  52269. n[p] = l
  52270. } else
  52271. n[s] = l
  52272. }
  52273. return n
  52274. }
  52275. function l(e, t, i) {
  52276. for (var n = {}, r = e.getProgramParameter(t, e.ACTIVE_ATTRIBUTES), o = 0; o < r; o++) {
  52277. var a = e.getActiveAttrib(t, o)
  52278. , s = a.name;
  52279. n[s] = e.getAttribLocation(t, s)
  52280. }
  52281. return n
  52282. }
  52283. function c(e) {
  52284. return "" !== e
  52285. }
  52286. function h(e, t) {
  52287. return e.replace(/NUM_DIR_LIGHTS/g, t.numDirLights).replace(/NUM_SPOT_LIGHTS/g, t.numSpotLights).replace(/NUM_POINT_LIGHTS/g, t.numPointLights).replace(/NUM_HEMI_LIGHTS/g, t.numHemiLights)
  52288. }
  52289. function u(e) {
  52290. function t(e, t) {
  52291. var i = n.ShaderChunk[t];
  52292. if (void 0 === i)
  52293. throw new Error("Can not resolve #include <" + t + ">");
  52294. return u(i)
  52295. }
  52296. var i = /#include +<([\w\d.]+)>/g;
  52297. return e.replace(i, t)
  52298. }
  52299. function d(e) {
  52300. function t(e, t, i, n) {
  52301. for (var r = "", o = parseInt(t); o < parseInt(i); o++)
  52302. r += n.replace(/\[ i \]/g, "[ " + o + " ]");
  52303. return r
  52304. }
  52305. var i = /for \( int i \= (\d+)\; i < (\d+)\; i \+\+ \) \{([\s\S]+?)(?=\})\}/g;
  52306. return e.replace(i, t)
  52307. }
  52308. var p = 0
  52309. , f = /^([\w\d_]+)\.([\w\d_]+)$/
  52310. , g = /^([\w\d_]+)\[(\d+)\]\.([\w\d_]+)$/
  52311. , m = /^([\w\d_]+)\[0\]$/;
  52312. return function(e, f, g, m) {
  52313. var v = e.context
  52314. , A = g.extensions
  52315. , y = g.defines
  52316. , C = g.__webglShader.vertexShader
  52317. , I = g.__webglShader.fragmentShader
  52318. , E = "SHADOWMAP_TYPE_BASIC";
  52319. m.shadowMapType === n.PCFShadowMap ? E = "SHADOWMAP_TYPE_PCF" : m.shadowMapType === n.PCFSoftShadowMap && (E = "SHADOWMAP_TYPE_PCF_SOFT");
  52320. var b = "ENVMAP_TYPE_CUBE"
  52321. , w = "ENVMAP_MODE_REFLECTION"
  52322. , _ = "ENVMAP_BLENDING_MULTIPLY";
  52323. if (m.envMap) {
  52324. switch (g.envMap.mapping) {
  52325. case n.CubeReflectionMapping:
  52326. case n.CubeRefractionMapping:
  52327. b = "ENVMAP_TYPE_CUBE";
  52328. break;
  52329. case n.CubeUVReflectionMapping:
  52330. case n.CubeUVRefractionMapping:
  52331. b = "ENVMAP_TYPE_CUBE_UV";
  52332. break;
  52333. case n.EquirectangularReflectionMapping:
  52334. case n.EquirectangularRefractionMapping:
  52335. b = "ENVMAP_TYPE_EQUIREC";
  52336. break;
  52337. case n.SphericalReflectionMapping:
  52338. b = "ENVMAP_TYPE_SPHERE"
  52339. }
  52340. switch (g.envMap.mapping) {
  52341. case n.CubeRefractionMapping:
  52342. case n.EquirectangularRefractionMapping:
  52343. w = "ENVMAP_MODE_REFRACTION"
  52344. }
  52345. switch (g.combine) {
  52346. case n.MultiplyOperation:
  52347. _ = "ENVMAP_BLENDING_MULTIPLY";
  52348. break;
  52349. case n.MixOperation:
  52350. _ = "ENVMAP_BLENDING_MIX";
  52351. break;
  52352. case n.AddOperation:
  52353. _ = "ENVMAP_BLENDING_ADD"
  52354. }
  52355. }
  52356. var T, x, S = e.gammaFactor > 0 ? e.gammaFactor : 1, M = o(A, m, e.extensions), R = a(y), P = v.createProgram();
  52357. g instanceof n.RawShaderMaterial ? (T = "",
  52358. x = "") : (T = ["precision " + m.precision + " float;", "precision " + m.precision + " int;", "#define SHADER_NAME " + g.__webglShader.name, R, m.supportsVertexTextures ? "#define VERTEX_TEXTURES" : "", "#define GAMMA_FACTOR " + S, "#define MAX_BONES " + m.maxBones, m.map ? "#define USE_MAP" : "", m.envMap ? "#define USE_ENVMAP" : "", m.envMap ? "#define " + w : "", m.lightMap ? "#define USE_LIGHTMAP" : "", m.aoMap ? "#define USE_AOMAP" : "", m.emissiveMap ? "#define USE_EMISSIVEMAP" : "", m.bumpMap ? "#define USE_BUMPMAP" : "", m.normalMap ? "#define USE_NORMALMAP" : "", m.displacementMap && m.supportsVertexTextures ? "#define USE_DISPLACEMENTMAP" : "", m.specularMap ? "#define USE_SPECULARMAP" : "", m.roughnessMap ? "#define USE_ROUGHNESSMAP" : "", m.metalnessMap ? "#define USE_METALNESSMAP" : "", m.alphaMap ? "#define USE_ALPHAMAP" : "", m.vertexColors ? "#define USE_COLOR" : "", m.flatShading ? "#define FLAT_SHADED" : "", m.skinning ? "#define USE_SKINNING" : "", m.useVertexTexture ? "#define BONE_TEXTURE" : "", m.morphTargets ? "#define USE_MORPHTARGETS" : "", m.morphNormals && m.flatShading === !1 ? "#define USE_MORPHNORMALS" : "", m.doubleSided ? "#define DOUBLE_SIDED" : "", m.flipSided ? "#define FLIP_SIDED" : "", m.shadowMapEnabled ? "#define USE_SHADOWMAP" : "", m.shadowMapEnabled ? "#define " + E : "", m.pointLightShadows > 0 ? "#define POINT_LIGHT_SHADOWS" : "", m.sizeAttenuation ? "#define USE_SIZEATTENUATION" : "", m.logarithmicDepthBuffer ? "#define USE_LOGDEPTHBUF" : "", m.logarithmicDepthBuffer && e.extensions.get("EXT_frag_depth") ? "#define USE_LOGDEPTHBUF_EXT" : "", "uniform mat4 modelMatrix;", "uniform mat4 modelViewMatrix;", "uniform mat4 projectionMatrix;", "uniform mat4 viewMatrix;", "uniform mat3 normalMatrix;", "uniform vec3 cameraPosition;", "attribute vec3 position;", "attribute vec3 normal;", "attribute vec2 uv;", "#ifdef USE_COLOR", "\tattribute vec3 color;", "#endif", "#ifdef USE_MORPHTARGETS", "\tattribute vec3 morphTarget0;", "\tattribute vec3 morphTarget1;", "\tattribute vec3 morphTarget2;", "\tattribute vec3 morphTarget3;", "\t#ifdef USE_MORPHNORMALS", "\t\tattribute vec3 morphNormal0;", "\t\tattribute vec3 morphNormal1;", "\t\tattribute vec3 morphNormal2;", "\t\tattribute vec3 morphNormal3;", "\t#else", "\t\tattribute vec3 morphTarget4;", "\t\tattribute vec3 morphTarget5;", "\t\tattribute vec3 morphTarget6;", "\t\tattribute vec3 morphTarget7;", "\t#endif", "#endif", "#ifdef USE_SKINNING", "\tattribute vec4 skinIndex;", "\tattribute vec4 skinWeight;", "#endif", "\n"].filter(c).join("\n"),
  52359. x = [M, "precision " + m.precision + " float;", "precision " + m.precision + " int;", "#define SHADER_NAME " + g.__webglShader.name, R, m.alphaTest ? "#define ALPHATEST " + m.alphaTest : "", "#define GAMMA_FACTOR " + S, m.useFog && m.fog ? "#define USE_FOG" : "", m.useFog && m.fogExp ? "#define FOG_EXP2" : "", m.map ? "#define USE_MAP" : "", m.envMap ? "#define USE_ENVMAP" : "", m.envMap ? "#define " + b : "", m.envMap ? "#define " + w : "", m.envMap ? "#define " + _ : "", m.lightMap ? "#define USE_LIGHTMAP" : "", m.aoMap ? "#define USE_AOMAP" : "", m.emissiveMap ? "#define USE_EMISSIVEMAP" : "", m.bumpMap ? "#define USE_BUMPMAP" : "", m.normalMap ? "#define USE_NORMALMAP" : "", m.specularMap ? "#define USE_SPECULARMAP" : "", m.roughnessMap ? "#define USE_ROUGHNESSMAP" : "", m.metalnessMap ? "#define USE_METALNESSMAP" : "", m.alphaMap ? "#define USE_ALPHAMAP" : "", m.vertexColors ? "#define USE_COLOR" : "", m.flatShading ? "#define FLAT_SHADED" : "", m.doubleSided ? "#define DOUBLE_SIDED" : "", m.flipSided ? "#define FLIP_SIDED" : "", m.shadowMapEnabled ? "#define USE_SHADOWMAP" : "", m.shadowMapEnabled ? "#define " + E : "", m.pointLightShadows > 0 ? "#define POINT_LIGHT_SHADOWS" : "", m.premultipliedAlpha ? "#define PREMULTIPLIED_ALPHA" : "", m.physicallyCorrectLights ? "#define PHYSICALLY_CORRECT_LIGHTS" : "", m.logarithmicDepthBuffer ? "#define USE_LOGDEPTHBUF" : "", m.logarithmicDepthBuffer && e.extensions.get("EXT_frag_depth") ? "#define USE_LOGDEPTHBUF_EXT" : "", m.envMap && e.extensions.get("EXT_shader_texture_lod") ? "#define TEXTURE_LOD_EXT" : "", "uniform mat4 viewMatrix;", "uniform vec3 cameraPosition;", m.toneMapping !== n.NoToneMapping ? "#define TONE_MAPPING" : "", m.toneMapping !== n.NoToneMapping ? n.ShaderChunk.tonemapping_pars_fragment : "", m.toneMapping !== n.NoToneMapping ? r("toneMapping", m.toneMapping) : "", m.outputEncoding || m.mapEncoding || m.envMapEncoding || m.emissiveMapEncoding ? n.ShaderChunk.encodings_pars_fragment : "", m.mapEncoding ? t("mapTexelToLinear", m.mapEncoding) : "", m.envMapEncoding ? t("envMapTexelToLinear", m.envMapEncoding) : "", m.emissiveMapEncoding ? t("emissiveMapTexelToLinear", m.emissiveMapEncoding) : "", m.outputEncoding ? i("linearToOutputTexel", m.outputEncoding) : "", "\n"].filter(c).join("\n")),
  52360. C = u(C, m),
  52361. C = h(C, m),
  52362. I = u(I, m),
  52363. I = h(I, m),
  52364. g instanceof n.ShaderMaterial == !1 && (C = d(C),
  52365. I = d(I));
  52366. var O = T + C
  52367. , L = x + I
  52368. , D = n.WebGLShader(v, v.VERTEX_SHADER, O)
  52369. , N = n.WebGLShader(v, v.FRAGMENT_SHADER, L);
  52370. v.attachShader(P, D),
  52371. v.attachShader(P, N),
  52372. void 0 !== g.index0AttributeName ? v.bindAttribLocation(P, 0, g.index0AttributeName) : m.morphTargets === !0 && v.bindAttribLocation(P, 0, "position"),
  52373. v.linkProgram(P);
  52374. var B = v.getProgramInfoLog(P)
  52375. , F = v.getShaderInfoLog(D)
  52376. , V = v.getShaderInfoLog(N)
  52377. , U = !0
  52378. , k = !0;
  52379. v.getProgramParameter(P, v.LINK_STATUS) === !1 ? (U = !1,
  52380. console.error("THREE.WebGLProgram: shader error: ", v.getError(), "gl.VALIDATE_STATUS", v.getProgramParameter(P, v.VALIDATE_STATUS), "gl.getProgramInfoLog", B, F, V)) : "" !== B ? console.warn("THREE.WebGLProgram: gl.getProgramInfoLog()", B) : "" !== F && "" !== V || (k = !1),
  52381. k && (this.diagnostics = {
  52382. runnable: U,
  52383. material: g,
  52384. programLog: B,
  52385. vertexShader: {
  52386. log: F,
  52387. prefix: T
  52388. },
  52389. fragmentShader: {
  52390. log: V,
  52391. prefix: x
  52392. }
  52393. }),
  52394. v.deleteShader(D),
  52395. v.deleteShader(N);
  52396. var H;
  52397. this.getUniforms = function() {
  52398. return void 0 === H && (H = s(v, P)),
  52399. H
  52400. }
  52401. ;
  52402. var G;
  52403. return this.getAttributes = function() {
  52404. return void 0 === G && (G = l(v, P)),
  52405. G
  52406. }
  52407. ,
  52408. this.destroy = function() {
  52409. v.deleteProgram(P),
  52410. this.program = void 0
  52411. }
  52412. ,
  52413. Object.defineProperties(this, {
  52414. uniforms: {
  52415. get: function() {
  52416. return console.warn("THREE.WebGLProgram: .uniforms is now .getUniforms()."),
  52417. this.getUniforms()
  52418. }
  52419. },
  52420. attributes: {
  52421. get: function() {
  52422. return console.warn("THREE.WebGLProgram: .attributes is now .getAttributes()."),
  52423. this.getAttributes()
  52424. }
  52425. }
  52426. }),
  52427. this.id = p++,
  52428. this.code = f,
  52429. this.usedTimes = 1,
  52430. this.program = P,
  52431. this.vertexShader = D,
  52432. this.fragmentShader = N,
  52433. this
  52434. }
  52435. }(),
  52436. n.WebGLPrograms = function(e, t) {
  52437. function i(e) {
  52438. if (t.floatVertexTextures && e && e.skeleton && e.skeleton.useVertexTexture)
  52439. return 1024;
  52440. var i = t.maxVertexUniforms
  52441. , r = Math.floor((i - 20) / 4)
  52442. , o = r;
  52443. return void 0 !== e && e instanceof n.SkinnedMesh && (o = Math.min(e.skeleton.bones.length, o),
  52444. o < e.skeleton.bones.length && console.warn("WebGLRenderer: too many bones - " + e.skeleton.bones.length + ", this GPU supports just " + o + " (try OpenGL instead of ANGLE)")),
  52445. o
  52446. }
  52447. function r(e, t) {
  52448. var i;
  52449. return e ? e instanceof n.Texture ? i = e.encoding : e instanceof n.WebGLRenderTarget && (i = e.texture.encoding) : i = n.LinearEncoding,
  52450. i === n.LinearEncoding && t && (i = n.GammaEncoding),
  52451. i
  52452. }
  52453. var o = []
  52454. , a = {
  52455. MeshDepthMaterial: "depth",
  52456. MeshNormalMaterial: "normal",
  52457. MeshBasicMaterial: "basic",
  52458. MeshLambertMaterial: "lambert",
  52459. MeshPhongMaterial: "phong",
  52460. MeshStandardMaterial: "standard",
  52461. LineBasicMaterial: "basic",
  52462. LineDashedMaterial: "dashed",
  52463. PointsMaterial: "points"
  52464. }
  52465. , s = ["precision", "supportsVertexTextures", "map", "mapEncoding", "envMap", "envMapMode", "envMapEncoding", "lightMap", "aoMap", "emissiveMap", "emissiveMapEncoding", "bumpMap", "normalMap", "displacementMap", "specularMap", "roughnessMap", "metalnessMap", "alphaMap", "combine", "vertexColors", "fog", "useFog", "fogExp", "flatShading", "sizeAttenuation", "logarithmicDepthBuffer", "skinning", "maxBones", "useVertexTexture", "morphTargets", "morphNormals", "maxMorphTargets", "maxMorphNormals", "premultipliedAlpha", "numDirLights", "numPointLights", "numSpotLights", "numHemiLights", "shadowMapEnabled", "pointLightShadows", "toneMapping", "physicallyCorrectLights", "shadowMapType", "alphaTest", "doubleSided", "flipSided"];
  52466. this.getParameters = function(o, s, l, c) {
  52467. var h = a[o.type]
  52468. , u = i(c)
  52469. , d = e.getPrecision();
  52470. null !== o.precision && (d = t.getMaxPrecision(o.precision),
  52471. d !== o.precision && console.warn("THREE.WebGLProgram.getParameters:", o.precision, "not supported, using", d, "instead."));
  52472. var p = {
  52473. shaderID: h,
  52474. precision: d,
  52475. supportsVertexTextures: t.vertexTextures,
  52476. outputEncoding: r(e.getCurrentRenderTarget(), e.gammaOutput),
  52477. map: !!o.map,
  52478. mapEncoding: r(o.map, e.gammaInput),
  52479. envMap: !!o.envMap,
  52480. envMapMode: o.envMap && o.envMap.mapping,
  52481. envMapEncoding: r(o.envMap, e.gammaInput),
  52482. envMapCubeUV: !!o.envMap && (o.envMap.mapping === n.CubeUVReflectionMapping || o.envMap.mapping === n.CubeUVRefractionMapping),
  52483. lightMap: !!o.lightMap,
  52484. aoMap: !!o.aoMap,
  52485. emissiveMap: !!o.emissiveMap,
  52486. emissiveMapEncoding: r(o.emissiveMap, e.gammaInput),
  52487. bumpMap: !!o.bumpMap,
  52488. normalMap: !!o.normalMap,
  52489. displacementMap: !!o.displacementMap,
  52490. roughnessMap: !!o.roughnessMap,
  52491. metalnessMap: !!o.metalnessMap,
  52492. specularMap: !!o.specularMap,
  52493. alphaMap: !!o.alphaMap,
  52494. combine: o.combine,
  52495. vertexColors: o.vertexColors,
  52496. fog: l,
  52497. useFog: o.fog,
  52498. fogExp: l instanceof n.FogExp2,
  52499. flatShading: o.shading === n.FlatShading,
  52500. sizeAttenuation: o.sizeAttenuation,
  52501. logarithmicDepthBuffer: t.logarithmicDepthBuffer,
  52502. skinning: o.skinning,
  52503. maxBones: u,
  52504. useVertexTexture: t.floatVertexTextures && c && c.skeleton && c.skeleton.useVertexTexture,
  52505. morphTargets: o.morphTargets,
  52506. morphNormals: o.morphNormals,
  52507. maxMorphTargets: e.maxMorphTargets,
  52508. maxMorphNormals: e.maxMorphNormals,
  52509. numDirLights: s.directional.length,
  52510. numPointLights: s.point.length,
  52511. numSpotLights: s.spot.length,
  52512. numHemiLights: s.hemi.length,
  52513. pointLightShadows: s.shadowsPointLight,
  52514. shadowMapEnabled: e.shadowMap.enabled && c.receiveShadow && s.shadows.length > 0,
  52515. shadowMapType: e.shadowMap.type,
  52516. toneMapping: e.toneMapping,
  52517. physicallyCorrectLights: e.physicallyCorrectLights,
  52518. premultipliedAlpha: o.premultipliedAlpha,
  52519. alphaTest: o.alphaTest,
  52520. doubleSided: o.side === n.DoubleSide,
  52521. flipSided: o.side === n.BackSide
  52522. };
  52523. return p
  52524. }
  52525. ,
  52526. this.getProgramCode = function(e, t) {
  52527. var i = [];
  52528. if (t.shaderID ? i.push(t.shaderID) : (i.push(e.fragmentShader),
  52529. i.push(e.vertexShader)),
  52530. void 0 !== e.defines)
  52531. for (var n in e.defines)
  52532. i.push(n),
  52533. i.push(e.defines[n]);
  52534. for (var r = 0; r < s.length; r++) {
  52535. var o = s[r];
  52536. i.push(o),
  52537. i.push(t[o])
  52538. }
  52539. return i.join()
  52540. }
  52541. ,
  52542. this.acquireProgram = function(t, i, r) {
  52543. for (var a, s = 0, l = o.length; s < l; s++) {
  52544. var c = o[s];
  52545. if (c.code === r) {
  52546. a = c,
  52547. ++a.usedTimes;
  52548. break
  52549. }
  52550. }
  52551. return void 0 === a && (a = new n.WebGLProgram(e,r,t,i),
  52552. o.push(a)),
  52553. a
  52554. }
  52555. ,
  52556. this.releaseProgram = function(e) {
  52557. if (0 === --e.usedTimes) {
  52558. var t = o.indexOf(e);
  52559. o[t] = o[o.length - 1],
  52560. o.pop(),
  52561. e.destroy()
  52562. }
  52563. }
  52564. ,
  52565. this.programs = o
  52566. }
  52567. ,
  52568. n.WebGLProperties = function() {
  52569. var e = {};
  52570. this.get = function(t) {
  52571. var i = t.uuid
  52572. , n = e[i];
  52573. return void 0 === n && (n = {},
  52574. e[i] = n),
  52575. n
  52576. }
  52577. ,
  52578. this.delete = function(t) {
  52579. delete e[t.uuid]
  52580. }
  52581. ,
  52582. this.clear = function() {
  52583. e = {}
  52584. }
  52585. }
  52586. ,
  52587. n.WebGLShader = function() {
  52588. function e(e) {
  52589. for (var t = e.split("\n"), i = 0; i < t.length; i++)
  52590. t[i] = i + 1 + ": " + t[i];
  52591. return t.join("\n")
  52592. }
  52593. return function(t, i, n) {
  52594. var r = t.createShader(i);
  52595. return t.shaderSource(r, n),
  52596. t.compileShader(r),
  52597. t.getShaderParameter(r, t.COMPILE_STATUS) === !1 && console.error("THREE.WebGLShader: Shader couldn't compile."),
  52598. "" !== t.getShaderInfoLog(r) && console.warn("THREE.WebGLShader: gl.getShaderInfoLog()", i === t.VERTEX_SHADER ? "vertex" : "fragment", t.getShaderInfoLog(r), e(n)),
  52599. r
  52600. }
  52601. }(),
  52602. n.WebGLShadowMap = function(e, t, i) {
  52603. function r(e, t, i, r) {
  52604. var o = e.geometry
  52605. , a = null
  52606. , s = v
  52607. , l = e.customDepthMaterial;
  52608. if (i && (s = A,
  52609. l = e.customDistanceMaterial),
  52610. l)
  52611. a = l;
  52612. else {
  52613. var c = void 0 !== o.morphTargets && o.morphTargets.length > 0 && t.morphTargets
  52614. , h = e instanceof n.SkinnedMesh && t.skinning
  52615. , u = 0;
  52616. c && (u |= f),
  52617. h && (u |= g),
  52618. a = s[u]
  52619. }
  52620. return a.visible = t.visible,
  52621. a.wireframe = t.wireframe,
  52622. a.wireframeLinewidth = t.wireframeLinewidth,
  52623. i && void 0 !== a.uniforms.lightPos && a.uniforms.lightPos.value.copy(r),
  52624. a
  52625. }
  52626. function o(e, t, i) {
  52627. if (e.visible !== !1) {
  52628. if (e.layers.test(t.layers) && (e instanceof n.Mesh || e instanceof n.Line || e instanceof n.Points) && e.castShadow && (e.frustumCulled === !1 || l.intersectsObject(e) === !0)) {
  52629. var r = e.material;
  52630. r.visible === !0 && (e.modelViewMatrix.multiplyMatrices(i.matrixWorldInverse, e.matrixWorld),
  52631. p.push(e))
  52632. }
  52633. for (var a = e.children, s = 0, c = a.length; s < c; s++)
  52634. o(a[s], t, i)
  52635. }
  52636. }
  52637. for (var a = e.context, s = e.state, l = new n.Frustum, c = new n.Matrix4, h = new n.Vector2, u = new n.Vector3, d = new n.Vector3, p = [], f = 1, g = 2, m = (f | g) + 1, v = new Array(m), A = new Array(m), y = [new n.Vector3(1,0,0), new n.Vector3(-1,0,0), new n.Vector3(0,0,1), new n.Vector3(0,0,-1), new n.Vector3(0,1,0), new n.Vector3(0,-1,0)], C = [new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,0,1), new n.Vector3(0,0,-1)], I = [new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4], E = n.ShaderLib.depthRGBA, b = n.UniformsUtils.clone(E.uniforms), w = n.ShaderLib.distanceRGBA, _ = n.UniformsUtils.clone(w.uniforms), T = 0; T !== m; ++T) {
  52638. var x = 0 !== (T & f)
  52639. , S = 0 !== (T & g)
  52640. , M = new n.ShaderMaterial({
  52641. uniforms: b,
  52642. vertexShader: E.vertexShader,
  52643. fragmentShader: E.fragmentShader,
  52644. morphTargets: x,
  52645. skinning: S
  52646. });
  52647. v[T] = M;
  52648. var R = new n.ShaderMaterial({
  52649. defines: {
  52650. USE_SHADOWMAP: ""
  52651. },
  52652. uniforms: _,
  52653. vertexShader: w.vertexShader,
  52654. fragmentShader: w.fragmentShader,
  52655. morphTargets: x,
  52656. skinning: S
  52657. });
  52658. A[T] = R
  52659. }
  52660. var P = this;
  52661. this.enabled = !1,
  52662. this.autoUpdate = !0,
  52663. this.needsUpdate = !1,
  52664. this.type = n.PCFShadowMap,
  52665. this.cullFace = n.CullFaceFront,
  52666. this.render = function(f, g) {
  52667. var m, v, A = t.shadows;
  52668. if (0 !== A.length && P.enabled !== !1 && (P.autoUpdate !== !1 || P.needsUpdate !== !1)) {
  52669. s.clearColor(1, 1, 1, 1),
  52670. s.disable(a.BLEND),
  52671. s.enable(a.CULL_FACE),
  52672. a.frontFace(a.CCW),
  52673. a.cullFace(P.cullFace === n.CullFaceFront ? a.FRONT : a.BACK),
  52674. s.setDepthTest(!0),
  52675. s.setScissorTest(!1);
  52676. for (var E = 0, b = A.length; E < b; E++) {
  52677. var w = A[E]
  52678. , _ = w.shadow
  52679. , T = _.camera;
  52680. if (h.copy(_.mapSize),
  52681. w instanceof n.PointLight) {
  52682. m = 6,
  52683. v = !0;
  52684. var x = h.x
  52685. , S = h.y;
  52686. I[0].set(2 * x, S, x, S),
  52687. I[1].set(0, S, x, S),
  52688. I[2].set(3 * x, S, x, S),
  52689. I[3].set(x, S, x, S),
  52690. I[4].set(3 * x, 0, x, S),
  52691. I[5].set(x, 0, x, S),
  52692. h.x *= 4,
  52693. h.y *= 2
  52694. } else
  52695. m = 1,
  52696. v = !1;
  52697. if (null === _.map) {
  52698. var M = {
  52699. minFilter: n.NearestFilter,
  52700. magFilter: n.NearestFilter,
  52701. format: n.RGBAFormat
  52702. };
  52703. _.map = new n.WebGLRenderTarget(h.x,h.y,M),
  52704. w instanceof n.SpotLight && (T.aspect = h.x / h.y),
  52705. T.updateProjectionMatrix()
  52706. }
  52707. var R = _.map
  52708. , O = _.matrix;
  52709. d.setFromMatrixPosition(w.matrixWorld),
  52710. T.position.copy(d),
  52711. e.setRenderTarget(R),
  52712. e.clear();
  52713. for (var L = 0; L < m; L++) {
  52714. if (v) {
  52715. u.copy(T.position),
  52716. u.add(y[L]),
  52717. T.up.copy(C[L]),
  52718. T.lookAt(u);
  52719. var D = I[L];
  52720. s.viewport(D)
  52721. } else
  52722. u.setFromMatrixPosition(w.target.matrixWorld),
  52723. T.lookAt(u);
  52724. T.updateMatrixWorld(),
  52725. T.matrixWorldInverse.getInverse(T.matrixWorld),
  52726. O.set(.5, 0, 0, .5, 0, .5, 0, .5, 0, 0, .5, .5, 0, 0, 0, 1),
  52727. O.multiply(T.projectionMatrix),
  52728. O.multiply(T.matrixWorldInverse),
  52729. c.multiplyMatrices(T.projectionMatrix, T.matrixWorldInverse),
  52730. l.setFromMatrix(c),
  52731. p.length = 0,
  52732. o(f, g, T);
  52733. for (var N = 0, B = p.length; N < B; N++) {
  52734. var F = p[N]
  52735. , V = i.update(F)
  52736. , U = F.material;
  52737. if (U instanceof n.MultiMaterial)
  52738. for (var k = V.groups, H = U.materials, G = 0, z = k.length; G < z; G++) {
  52739. var W = k[G]
  52740. , j = H[W.materialIndex];
  52741. if (j.visible === !0) {
  52742. var Y = r(F, j, v, d);
  52743. e.renderBufferDirect(T, null, V, Y, F, W)
  52744. }
  52745. }
  52746. else {
  52747. var Y = r(F, U, v, d);
  52748. e.renderBufferDirect(T, null, V, Y, F, null)
  52749. }
  52750. }
  52751. }
  52752. }
  52753. var X = e.getClearColor()
  52754. , Z = e.getClearAlpha();
  52755. e.setClearColor(X, Z),
  52756. s.enable(a.BLEND),
  52757. P.cullFace === n.CullFaceFront && a.cullFace(a.BACK),
  52758. P.needsUpdate = !1
  52759. }
  52760. }
  52761. }
  52762. ,
  52763. n.WebGLState = function(e, t, i) {
  52764. var r = this
  52765. , o = new n.Vector4
  52766. , a = new Uint8Array(16)
  52767. , s = new Uint8Array(16)
  52768. , l = new Uint8Array(16)
  52769. , c = {}
  52770. , h = null
  52771. , u = null
  52772. , d = null
  52773. , p = null
  52774. , f = null
  52775. , g = null
  52776. , m = null
  52777. , v = null
  52778. , A = !1
  52779. , y = null
  52780. , C = null
  52781. , I = null
  52782. , E = null
  52783. , b = null
  52784. , w = null
  52785. , _ = null
  52786. , T = null
  52787. , x = null
  52788. , S = null
  52789. , M = null
  52790. , R = null
  52791. , P = null
  52792. , O = null
  52793. , L = null
  52794. , D = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS)
  52795. , N = void 0
  52796. , B = {}
  52797. , F = new n.Vector4
  52798. , V = null
  52799. , U = null
  52800. , k = new n.Vector4
  52801. , H = new n.Vector4
  52802. , G = e.createTexture();
  52803. e.bindTexture(e.TEXTURE_2D, G),
  52804. e.texParameteri(e.TEXTURE_2D, e.TEXTURE_MIN_FILTER, e.LINEAR),
  52805. e.texImage2D(e.TEXTURE_2D, 0, e.RGB, 1, 1, 0, e.RGB, e.UNSIGNED_BYTE, new Uint8Array(3)),
  52806. this.init = function() {
  52807. this.clearColor(0, 0, 0, 1),
  52808. this.clearDepth(1),
  52809. this.clearStencil(0),
  52810. this.enable(e.DEPTH_TEST),
  52811. e.depthFunc(e.LEQUAL),
  52812. e.frontFace(e.CCW),
  52813. e.cullFace(e.BACK),
  52814. this.enable(e.CULL_FACE),
  52815. this.enable(e.BLEND),
  52816. e.blendEquation(e.FUNC_ADD),
  52817. e.blendFunc(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA)
  52818. }
  52819. ,
  52820. this.initAttributes = function() {
  52821. for (var e = 0, t = a.length; e < t; e++)
  52822. a[e] = 0
  52823. }
  52824. ,
  52825. this.enableAttribute = function(i) {
  52826. if (a[i] = 1,
  52827. 0 === s[i] && (e.enableVertexAttribArray(i),
  52828. s[i] = 1),
  52829. 0 !== l[i]) {
  52830. var n = t.get("ANGLE_instanced_arrays");
  52831. n.vertexAttribDivisorANGLE(i, 0),
  52832. l[i] = 0
  52833. }
  52834. }
  52835. ,
  52836. this.enableAttributeAndDivisor = function(t, i, n) {
  52837. a[t] = 1,
  52838. 0 === s[t] && (e.enableVertexAttribArray(t),
  52839. s[t] = 1),
  52840. l[t] !== i && (n.vertexAttribDivisorANGLE(t, i),
  52841. l[t] = i)
  52842. }
  52843. ,
  52844. this.disableUnusedAttributes = function() {
  52845. for (var t = 0, i = s.length; t < i; t++)
  52846. s[t] !== a[t] && (e.disableVertexAttribArray(t),
  52847. s[t] = 0)
  52848. }
  52849. ,
  52850. this.enable = function(t) {
  52851. c[t] !== !0 && (e.enable(t),
  52852. c[t] = !0)
  52853. }
  52854. ,
  52855. this.disable = function(t) {
  52856. c[t] !== !1 && (e.disable(t),
  52857. c[t] = !1)
  52858. }
  52859. ,
  52860. this.getCompressedTextureFormats = function() {
  52861. if (null === h && (h = [],
  52862. t.get("WEBGL_compressed_texture_pvrtc") || t.get("WEBGL_compressed_texture_s3tc") || t.get("WEBGL_compressed_texture_etc1")))
  52863. for (var i = e.getParameter(e.COMPRESSED_TEXTURE_FORMATS), n = 0; n < i.length; n++)
  52864. h.push(i[n]);
  52865. return h
  52866. }
  52867. ,
  52868. this.setBlending = function(t, r, o, a, s, l, c, h) {
  52869. t === n.NoBlending ? this.disable(e.BLEND) : this.enable(e.BLEND),
  52870. t === u && h === A || (t === n.AdditiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  52871. e.blendFuncSeparate(e.ONE, e.ONE, e.ONE, e.ONE)) : (e.blendEquation(e.FUNC_ADD),
  52872. e.blendFunc(e.SRC_ALPHA, e.ONE)) : t === n.SubtractiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  52873. e.blendFuncSeparate(e.ZERO, e.ZERO, e.ONE_MINUS_SRC_COLOR, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  52874. e.blendFunc(e.ZERO, e.ONE_MINUS_SRC_COLOR)) : t === n.MultiplyBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  52875. e.blendFuncSeparate(e.ZERO, e.ZERO, e.SRC_COLOR, e.SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  52876. e.blendFunc(e.ZERO, e.SRC_COLOR)) : h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  52877. e.blendFuncSeparate(e.ONE, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  52878. e.blendFuncSeparate(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)),
  52879. u = t,
  52880. A = h),
  52881. t === n.CustomBlending ? (s = s || r,
  52882. l = l || o,
  52883. c = c || a,
  52884. r === d && s === g || (e.blendEquationSeparate(i(r), i(s)),
  52885. d = r,
  52886. g = s),
  52887. o === p && a === f && l === m && c === v || (e.blendFuncSeparate(i(o), i(a), i(l), i(c)),
  52888. p = o,
  52889. f = a,
  52890. m = l,
  52891. v = c)) : (d = null,
  52892. p = null,
  52893. f = null,
  52894. g = null,
  52895. m = null,
  52896. v = null)
  52897. }
  52898. ,
  52899. this.setDepthFunc = function(t) {
  52900. if (y !== t) {
  52901. if (t)
  52902. switch (t) {
  52903. case n.NeverDepth:
  52904. e.depthFunc(e.NEVER);
  52905. break;
  52906. case n.AlwaysDepth:
  52907. e.depthFunc(e.ALWAYS);
  52908. break;
  52909. case n.LessDepth:
  52910. e.depthFunc(e.LESS);
  52911. break;
  52912. case n.LessEqualDepth:
  52913. e.depthFunc(e.LEQUAL);
  52914. break;
  52915. case n.EqualDepth:
  52916. e.depthFunc(e.EQUAL);
  52917. break;
  52918. case n.GreaterEqualDepth:
  52919. e.depthFunc(e.GEQUAL);
  52920. break;
  52921. case n.GreaterDepth:
  52922. e.depthFunc(e.GREATER);
  52923. break;
  52924. case n.NotEqualDepth:
  52925. e.depthFunc(e.NOTEQUAL);
  52926. break;
  52927. default:
  52928. e.depthFunc(e.LEQUAL)
  52929. }
  52930. else
  52931. e.depthFunc(e.LEQUAL);
  52932. y = t
  52933. }
  52934. }
  52935. ,
  52936. this.setDepthTest = function(t) {
  52937. t ? this.enable(e.DEPTH_TEST) : this.disable(e.DEPTH_TEST)
  52938. }
  52939. ,
  52940. this.setDepthWrite = function(t) {
  52941. C !== t && (e.depthMask(t),
  52942. C = t)
  52943. }
  52944. ,
  52945. this.setColorWrite = function(t) {
  52946. I !== t && (e.colorMask(t, t, t, t),
  52947. I = t)
  52948. }
  52949. ,
  52950. this.setStencilFunc = function(t, i, n) {
  52951. b === t && w === i && _ === n || (e.stencilFunc(t, i, n),
  52952. b = t,
  52953. w = i,
  52954. _ = n)
  52955. }
  52956. ,
  52957. this.setStencilOp = function(t, i, n) {
  52958. T === t && x === i && S === n || (e.stencilOp(t, i, n),
  52959. T = t,
  52960. x = i,
  52961. S = n)
  52962. }
  52963. ,
  52964. this.setStencilTest = function(t) {
  52965. t ? this.enable(e.STENCIL_TEST) : this.disable(e.STENCIL_TEST)
  52966. }
  52967. ,
  52968. this.setStencilWrite = function(t) {
  52969. E !== t && (e.stencilMask(t),
  52970. E = t)
  52971. }
  52972. ,
  52973. this.setFlipSided = function(t) {
  52974. M !== t && (t ? e.frontFace(e.CW) : e.frontFace(e.CCW),
  52975. M = t)
  52976. }
  52977. ,
  52978. this.setLineWidth = function(t) {
  52979. t !== R && (e.lineWidth(t),
  52980. R = t)
  52981. }
  52982. ,
  52983. this.setPolygonOffset = function(t, i, n) {
  52984. t ? this.enable(e.POLYGON_OFFSET_FILL) : this.disable(e.POLYGON_OFFSET_FILL),
  52985. !t || P === i && O === n || (e.polygonOffset(i, n),
  52986. P = i,
  52987. O = n)
  52988. }
  52989. ,
  52990. this.getScissorTest = function() {
  52991. return L
  52992. }
  52993. ,
  52994. this.setScissorTest = function(t) {
  52995. L = t,
  52996. t ? this.enable(e.SCISSOR_TEST) : this.disable(e.SCISSOR_TEST)
  52997. }
  52998. ,
  52999. this.activeTexture = function(t) {
  53000. void 0 === t && (t = e.TEXTURE0 + D - 1),
  53001. N !== t && (e.activeTexture(t),
  53002. N = t)
  53003. }
  53004. ,
  53005. this.bindTexture = function(t, i) {
  53006. void 0 === N && r.activeTexture();
  53007. var n = B[N];
  53008. void 0 === n && (n = {
  53009. type: void 0,
  53010. texture: void 0
  53011. },
  53012. B[N] = n),
  53013. n.type === t && n.texture === i || (e.bindTexture(t, i || G),
  53014. n.type = t,
  53015. n.texture = i)
  53016. }
  53017. ,
  53018. this.compressedTexImage2D = function() {
  53019. try {
  53020. e.compressedTexImage2D.apply(e, arguments)
  53021. } catch (e) {
  53022. console.error(e)
  53023. }
  53024. }
  53025. ,
  53026. this.texImage2D = function() {
  53027. try {
  53028. e.texImage2D.apply(e, arguments)
  53029. } catch (e) {
  53030. console.error(e)
  53031. }
  53032. }
  53033. ,
  53034. this.clearColor = function(t, i, n, r) {
  53035. o.set(t, i, n, r),
  53036. F.equals(o) === !1 && (e.clearColor(t, i, n, r),
  53037. F.copy(o))
  53038. }
  53039. ,
  53040. this.clearDepth = function(t) {
  53041. V !== t && (e.clearDepth(t),
  53042. V = t)
  53043. }
  53044. ,
  53045. this.clearStencil = function(t) {
  53046. U !== t && (e.clearStencil(t),
  53047. U = t)
  53048. }
  53049. ,
  53050. this.scissor = function(t) {
  53051. k.equals(t) === !1 && (e.scissor(t.x, t.y, t.z, t.w),
  53052. k.copy(t))
  53053. }
  53054. ,
  53055. this.viewport = function(t) {
  53056. H.equals(t) === !1 && (e.viewport(t.x, t.y, t.z, t.w),
  53057. H.copy(t))
  53058. }
  53059. ,
  53060. this.reset = function() {
  53061. for (var t = 0; t < s.length; t++)
  53062. 1 === s[t] && (e.disableVertexAttribArray(t),
  53063. s[t] = 0);
  53064. c = {},
  53065. h = null,
  53066. N = void 0,
  53067. B = {},
  53068. u = null,
  53069. I = null,
  53070. C = null,
  53071. E = null,
  53072. M = null
  53073. }
  53074. }
  53075. ,
  53076. n.LensFlarePlugin = function(e, t) {
  53077. function i() {
  53078. var e = new Float32Array([-1, -1, 0, 0, 1, -1, 1, 0, 1, 1, 1, 1, -1, 1, 0, 1])
  53079. , t = new Uint16Array([0, 1, 2, 0, 2, 3]);
  53080. o = p.createBuffer(),
  53081. a = p.createBuffer(),
  53082. p.bindBuffer(p.ARRAY_BUFFER, o),
  53083. p.bufferData(p.ARRAY_BUFFER, e, p.STATIC_DRAW),
  53084. p.bindBuffer(p.ELEMENT_ARRAY_BUFFER, a),
  53085. p.bufferData(p.ELEMENT_ARRAY_BUFFER, t, p.STATIC_DRAW),
  53086. u = p.createTexture(),
  53087. d = p.createTexture(),
  53088. f.bindTexture(p.TEXTURE_2D, u),
  53089. p.texImage2D(p.TEXTURE_2D, 0, p.RGB, 16, 16, 0, p.RGB, p.UNSIGNED_BYTE, null),
  53090. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_S, p.CLAMP_TO_EDGE),
  53091. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_T, p.CLAMP_TO_EDGE),
  53092. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MAG_FILTER, p.NEAREST),
  53093. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MIN_FILTER, p.NEAREST),
  53094. f.bindTexture(p.TEXTURE_2D, d),
  53095. p.texImage2D(p.TEXTURE_2D, 0, p.RGBA, 16, 16, 0, p.RGBA, p.UNSIGNED_BYTE, null),
  53096. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_S, p.CLAMP_TO_EDGE),
  53097. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_T, p.CLAMP_TO_EDGE),
  53098. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MAG_FILTER, p.NEAREST),
  53099. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MIN_FILTER, p.NEAREST),
  53100. h = p.getParameter(p.MAX_VERTEX_TEXTURE_IMAGE_UNITS) > 0;
  53101. var i;
  53102. i = h ? {
  53103. vertexShader: ["uniform lowp int renderType;", "uniform vec3 screenPosition;", "uniform vec2 scale;", "uniform float rotation;", "uniform sampler2D occlusionMap;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "varying float vVisibility;", "void main() {", "vUV = uv;", "vec2 pos = position;", "if ( renderType == 2 ) {", "vec4 visibility = texture2D( occlusionMap, vec2( 0.1, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.5 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.5 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.5 ) );", "vVisibility = visibility.r / 9.0;", "vVisibility *= 1.0 - visibility.g / 9.0;", "vVisibility *= visibility.b / 9.0;", "vVisibility *= 1.0 - visibility.a / 9.0;", "pos.x = cos( rotation ) * position.x - sin( rotation ) * position.y;", "pos.y = sin( rotation ) * position.x + cos( rotation ) * position.y;", "}", "gl_Position = vec4( ( pos * scale + screenPosition.xy ).xy, screenPosition.z, 1.0 );", "}"].join("\n"),
  53104. fragmentShader: ["uniform lowp int renderType;", "uniform sampler2D map;", "uniform float opacity;", "uniform vec3 color;", "varying vec2 vUV;", "varying float vVisibility;", "void main() {", "if ( renderType == 0 ) {", "gl_FragColor = vec4( 1.0, 0.0, 1.0, 0.0 );", "} else if ( renderType == 1 ) {", "gl_FragColor = texture2D( map, vUV );", "} else {", "vec4 texture = texture2D( map, vUV );", "texture.a *= opacity * vVisibility;", "gl_FragColor = texture;", "gl_FragColor.rgb *= color;", "}", "}"].join("\n")
  53105. } : {
  53106. vertexShader: ["uniform lowp int renderType;", "uniform vec3 screenPosition;", "uniform vec2 scale;", "uniform float rotation;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "void main() {", "vUV = uv;", "vec2 pos = position;", "if ( renderType == 2 ) {", "pos.x = cos( rotation ) * position.x - sin( rotation ) * position.y;", "pos.y = sin( rotation ) * position.x + cos( rotation ) * position.y;", "}", "gl_Position = vec4( ( pos * scale + screenPosition.xy ).xy, screenPosition.z, 1.0 );", "}"].join("\n"),
  53107. fragmentShader: ["precision mediump float;", "uniform lowp int renderType;", "uniform sampler2D map;", "uniform sampler2D occlusionMap;", "uniform float opacity;", "uniform vec3 color;", "varying vec2 vUV;", "void main() {", "if ( renderType == 0 ) {", "gl_FragColor = vec4( texture2D( map, vUV ).rgb, 0.0 );", "} else if ( renderType == 1 ) {", "gl_FragColor = texture2D( map, vUV );", "} else {", "float visibility = texture2D( occlusionMap, vec2( 0.5, 0.1 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.5 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.9 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.5 ) ).a;", "visibility = ( 1.0 - visibility / 4.0 );", "vec4 texture = texture2D( map, vUV );", "texture.a *= opacity * visibility;", "gl_FragColor = texture;", "gl_FragColor.rgb *= color;", "}", "}"].join("\n")
  53108. },
  53109. s = r(i),
  53110. l = {
  53111. vertex: p.getAttribLocation(s, "position"),
  53112. uv: p.getAttribLocation(s, "uv")
  53113. },
  53114. c = {
  53115. renderType: p.getUniformLocation(s, "renderType"),
  53116. map: p.getUniformLocation(s, "map"),
  53117. occlusionMap: p.getUniformLocation(s, "occlusionMap"),
  53118. opacity: p.getUniformLocation(s, "opacity"),
  53119. color: p.getUniformLocation(s, "color"),
  53120. scale: p.getUniformLocation(s, "scale"),
  53121. rotation: p.getUniformLocation(s, "rotation"),
  53122. screenPosition: p.getUniformLocation(s, "screenPosition")
  53123. }
  53124. }
  53125. function r(t) {
  53126. var i = p.createProgram()
  53127. , n = p.createShader(p.FRAGMENT_SHADER)
  53128. , r = p.createShader(p.VERTEX_SHADER)
  53129. , o = "precision " + e.getPrecision() + " float;\n";
  53130. return p.shaderSource(n, o + t.fragmentShader),
  53131. p.shaderSource(r, o + t.vertexShader),
  53132. p.compileShader(n),
  53133. p.compileShader(r),
  53134. p.attachShader(i, n),
  53135. p.attachShader(i, r),
  53136. p.linkProgram(i),
  53137. i
  53138. }
  53139. var o, a, s, l, c, h, u, d, p = e.context, f = e.state;
  53140. this.render = function(r, g, m) {
  53141. if (0 !== t.length) {
  53142. var v = new n.Vector3
  53143. , A = m.w / m.z
  53144. , y = .5 * m.z
  53145. , C = .5 * m.w
  53146. , I = 16 / m.w
  53147. , E = new n.Vector2(I * A,I)
  53148. , b = new n.Vector3(1,1,0)
  53149. , w = new n.Vector2(1,1);
  53150. void 0 === s && i(),
  53151. p.useProgram(s),
  53152. f.initAttributes(),
  53153. f.enableAttribute(l.vertex),
  53154. f.enableAttribute(l.uv),
  53155. f.disableUnusedAttributes(),
  53156. p.uniform1i(c.occlusionMap, 0),
  53157. p.uniform1i(c.map, 1),
  53158. p.bindBuffer(p.ARRAY_BUFFER, o),
  53159. p.vertexAttribPointer(l.vertex, 2, p.FLOAT, !1, 16, 0),
  53160. p.vertexAttribPointer(l.uv, 2, p.FLOAT, !1, 16, 8),
  53161. p.bindBuffer(p.ELEMENT_ARRAY_BUFFER, a),
  53162. f.disable(p.CULL_FACE),
  53163. f.setDepthWrite(!1);
  53164. for (var _ = 0, T = t.length; _ < T; _++) {
  53165. I = 16 / m.w,
  53166. E.set(I * A, I);
  53167. var x = t[_];
  53168. if (v.set(x.matrixWorld.elements[12], x.matrixWorld.elements[13], x.matrixWorld.elements[14]),
  53169. v.applyMatrix4(g.matrixWorldInverse),
  53170. v.applyProjection(g.projectionMatrix),
  53171. b.copy(v),
  53172. w.x = b.x * y + y,
  53173. w.y = b.y * C + C,
  53174. h || w.x > 0 && w.x < m.z && w.y > 0 && w.y < m.w) {
  53175. f.activeTexture(p.TEXTURE0),
  53176. f.bindTexture(p.TEXTURE_2D, null),
  53177. f.activeTexture(p.TEXTURE1),
  53178. f.bindTexture(p.TEXTURE_2D, u),
  53179. p.copyTexImage2D(p.TEXTURE_2D, 0, p.RGB, m.x + w.x - 8, m.y + w.y - 8, 16, 16, 0),
  53180. p.uniform1i(c.renderType, 0),
  53181. p.uniform2f(c.scale, E.x, E.y),
  53182. p.uniform3f(c.screenPosition, b.x, b.y, b.z),
  53183. f.disable(p.BLEND),
  53184. f.enable(p.DEPTH_TEST),
  53185. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0),
  53186. f.activeTexture(p.TEXTURE0),
  53187. f.bindTexture(p.TEXTURE_2D, d),
  53188. p.copyTexImage2D(p.TEXTURE_2D, 0, p.RGBA, m.x + w.x - 8, m.y + w.y - 8, 16, 16, 0),
  53189. p.uniform1i(c.renderType, 1),
  53190. f.disable(p.DEPTH_TEST),
  53191. f.activeTexture(p.TEXTURE1),
  53192. f.bindTexture(p.TEXTURE_2D, u),
  53193. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0),
  53194. x.positionScreen.copy(b),
  53195. x.customUpdateCallback ? x.customUpdateCallback(x) : x.updateLensFlares(),
  53196. p.uniform1i(c.renderType, 2),
  53197. f.enable(p.BLEND);
  53198. for (var S = 0, M = x.lensFlares.length; S < M; S++) {
  53199. var R = x.lensFlares[S];
  53200. R.opacity > .001 && R.scale > .001 && (b.x = R.x,
  53201. b.y = R.y,
  53202. b.z = R.z,
  53203. I = R.size * R.scale / m.w,
  53204. E.x = I * A,
  53205. E.y = I,
  53206. p.uniform3f(c.screenPosition, b.x, b.y, b.z),
  53207. p.uniform2f(c.scale, E.x, E.y),
  53208. p.uniform1f(c.rotation, R.rotation),
  53209. p.uniform1f(c.opacity, R.opacity),
  53210. p.uniform3f(c.color, R.color.r, R.color.g, R.color.b),
  53211. f.setBlending(R.blending, R.blendEquation, R.blendSrc, R.blendDst),
  53212. e.setTexture(R.texture, 1),
  53213. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0))
  53214. }
  53215. }
  53216. }
  53217. f.enable(p.CULL_FACE),
  53218. f.enable(p.DEPTH_TEST),
  53219. f.setDepthWrite(!0),
  53220. e.resetGLState()
  53221. }
  53222. }
  53223. }
  53224. ,
  53225. n.SpritePlugin = function(e, t) {
  53226. function i() {
  53227. var e = new Float32Array([-.5, -.5, 0, 0, .5, -.5, 1, 0, .5, .5, 1, 1, -.5, .5, 0, 1])
  53228. , t = new Uint16Array([0, 1, 2, 0, 2, 3]);
  53229. a = d.createBuffer(),
  53230. s = d.createBuffer(),
  53231. d.bindBuffer(d.ARRAY_BUFFER, a),
  53232. d.bufferData(d.ARRAY_BUFFER, e, d.STATIC_DRAW),
  53233. d.bindBuffer(d.ELEMENT_ARRAY_BUFFER, s),
  53234. d.bufferData(d.ELEMENT_ARRAY_BUFFER, t, d.STATIC_DRAW),
  53235. l = r(),
  53236. c = {
  53237. position: d.getAttribLocation(l, "position"),
  53238. uv: d.getAttribLocation(l, "uv")
  53239. },
  53240. h = {
  53241. uvOffset: d.getUniformLocation(l, "uvOffset"),
  53242. uvScale: d.getUniformLocation(l, "uvScale"),
  53243. rotation: d.getUniformLocation(l, "rotation"),
  53244. scale: d.getUniformLocation(l, "scale"),
  53245. color: d.getUniformLocation(l, "color"),
  53246. map: d.getUniformLocation(l, "map"),
  53247. opacity: d.getUniformLocation(l, "opacity"),
  53248. modelViewMatrix: d.getUniformLocation(l, "modelViewMatrix"),
  53249. projectionMatrix: d.getUniformLocation(l, "projectionMatrix"),
  53250. fogType: d.getUniformLocation(l, "fogType"),
  53251. fogDensity: d.getUniformLocation(l, "fogDensity"),
  53252. fogNear: d.getUniformLocation(l, "fogNear"),
  53253. fogFar: d.getUniformLocation(l, "fogFar"),
  53254. fogColor: d.getUniformLocation(l, "fogColor"),
  53255. alphaTest: d.getUniformLocation(l, "alphaTest")
  53256. };
  53257. var i = document.createElement("canvas");
  53258. i.width = 8,
  53259. i.height = 8;
  53260. var o = i.getContext("2d");
  53261. o.fillStyle = "white",
  53262. o.fillRect(0, 0, 8, 8),
  53263. u = new n.Texture(i),
  53264. u.needsUpdate = !0
  53265. }
  53266. function r() {
  53267. var t = d.createProgram()
  53268. , i = d.createShader(d.VERTEX_SHADER)
  53269. , n = d.createShader(d.FRAGMENT_SHADER);
  53270. return d.shaderSource(i, ["precision " + e.getPrecision() + " float;", "uniform mat4 modelViewMatrix;", "uniform mat4 projectionMatrix;", "uniform float rotation;", "uniform vec2 scale;", "uniform vec2 uvOffset;", "uniform vec2 uvScale;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "void main() {", "vUV = uvOffset + uv * uvScale;", "vec2 alignedPosition = position * scale;", "vec2 rotatedPosition;", "rotatedPosition.x = cos( rotation ) * alignedPosition.x - sin( rotation ) * alignedPosition.y;", "rotatedPosition.y = sin( rotation ) * alignedPosition.x + cos( rotation ) * alignedPosition.y;", "vec4 finalPosition;", "finalPosition = modelViewMatrix * vec4( 0.0, 0.0, 0.0, 1.0 );", "finalPosition.xy += rotatedPosition;", "finalPosition = projectionMatrix * finalPosition;", "gl_Position = finalPosition;", "}"].join("\n")),
  53271. d.shaderSource(n, ["precision " + e.getPrecision() + " float;", "uniform vec3 color;", "uniform sampler2D map;", "uniform float opacity;", "uniform int fogType;", "uniform vec3 fogColor;", "uniform float fogDensity;", "uniform float fogNear;", "uniform float fogFar;", "uniform float alphaTest;", "varying vec2 vUV;", "void main() {", "vec4 texture = texture2D( map, vUV );", "if ( texture.a < alphaTest ) discard;", "gl_FragColor = vec4( color * texture.xyz, texture.a * opacity );", "if ( fogType > 0 ) {", "float depth = gl_FragCoord.z / gl_FragCoord.w;", "float fogFactor = 0.0;", "if ( fogType == 1 ) {", "fogFactor = smoothstep( fogNear, fogFar, depth );", "} else {", "const float LOG2 = 1.442695;", "fogFactor = exp2( - fogDensity * fogDensity * depth * depth * LOG2 );", "fogFactor = 1.0 - clamp( fogFactor, 0.0, 1.0 );", "}", "gl_FragColor = mix( gl_FragColor, vec4( fogColor, gl_FragColor.w ), fogFactor );", "}", "}"].join("\n")),
  53272. d.compileShader(i),
  53273. d.compileShader(n),
  53274. d.attachShader(t, i),
  53275. d.attachShader(t, n),
  53276. d.linkProgram(t),
  53277. t
  53278. }
  53279. function o(e, t) {
  53280. return e.renderOrder !== t.renderOrder ? e.renderOrder - t.renderOrder : e.z !== t.z ? t.z - e.z : t.id - e.id
  53281. }
  53282. var a, s, l, c, h, u, d = e.context, p = e.state, f = new n.Vector3, g = new n.Quaternion, m = new n.Vector3;
  53283. this.render = function(r, v) {
  53284. if (0 !== t.length) {
  53285. void 0 === l && i(),
  53286. d.useProgram(l),
  53287. p.initAttributes(),
  53288. p.enableAttribute(c.position),
  53289. p.enableAttribute(c.uv),
  53290. p.disableUnusedAttributes(),
  53291. p.disable(d.CULL_FACE),
  53292. p.enable(d.BLEND),
  53293. d.bindBuffer(d.ARRAY_BUFFER, a),
  53294. d.vertexAttribPointer(c.position, 2, d.FLOAT, !1, 16, 0),
  53295. d.vertexAttribPointer(c.uv, 2, d.FLOAT, !1, 16, 8),
  53296. d.bindBuffer(d.ELEMENT_ARRAY_BUFFER, s),
  53297. d.uniformMatrix4fv(h.projectionMatrix, !1, v.projectionMatrix.elements),
  53298. p.activeTexture(d.TEXTURE0),
  53299. d.uniform1i(h.map, 0);
  53300. var A = 0
  53301. , y = 0
  53302. , C = r.fog;
  53303. C ? (d.uniform3f(h.fogColor, C.color.r, C.color.g, C.color.b),
  53304. C instanceof n.Fog ? (d.uniform1f(h.fogNear, C.near),
  53305. d.uniform1f(h.fogFar, C.far),
  53306. d.uniform1i(h.fogType, 1),
  53307. A = 1,
  53308. y = 1) : C instanceof n.FogExp2 && (d.uniform1f(h.fogDensity, C.density),
  53309. d.uniform1i(h.fogType, 2),
  53310. A = 2,
  53311. y = 2)) : (d.uniform1i(h.fogType, 0),
  53312. A = 0,
  53313. y = 0);
  53314. for (var I = 0, E = t.length; I < E; I++) {
  53315. var b = t[I];
  53316. b.modelViewMatrix.multiplyMatrices(v.matrixWorldInverse, b.matrixWorld),
  53317. b.z = -b.modelViewMatrix.elements[14]
  53318. }
  53319. t.sort(o);
  53320. for (var w = [], I = 0, E = t.length; I < E; I++) {
  53321. var b = t[I]
  53322. , _ = b.material;
  53323. d.uniform1f(h.alphaTest, _.alphaTest),
  53324. d.uniformMatrix4fv(h.modelViewMatrix, !1, b.modelViewMatrix.elements),
  53325. b.matrixWorld.decompose(f, g, m),
  53326. w[0] = m.x,
  53327. w[1] = m.y;
  53328. var T = 0;
  53329. r.fog && _.fog && (T = y),
  53330. A !== T && (d.uniform1i(h.fogType, T),
  53331. A = T),
  53332. null !== _.map ? (d.uniform2f(h.uvOffset, _.map.offset.x, _.map.offset.y),
  53333. d.uniform2f(h.uvScale, _.map.repeat.x, _.map.repeat.y)) : (d.uniform2f(h.uvOffset, 0, 0),
  53334. d.uniform2f(h.uvScale, 1, 1)),
  53335. d.uniform1f(h.opacity, _.opacity),
  53336. d.uniform3f(h.color, _.color.r, _.color.g, _.color.b),
  53337. d.uniform1f(h.rotation, _.rotation),
  53338. d.uniform2fv(h.scale, w),
  53339. p.setBlending(_.blending, _.blendEquation, _.blendSrc, _.blendDst),
  53340. p.setDepthTest(_.depthTest),
  53341. p.setDepthWrite(_.depthWrite),
  53342. _.map && _.map.image && _.map.image.width ? e.setTexture(_.map, 0) : e.setTexture(u, 0),
  53343. d.drawElements(d.TRIANGLES, 6, d.UNSIGNED_SHORT, 0)
  53344. }
  53345. p.enable(d.CULL_FACE),
  53346. e.resetGLState()
  53347. }
  53348. }
  53349. }
  53350. ,
  53351. Object.defineProperties(n.Box2.prototype, {
  53352. empty: {
  53353. value: function() {
  53354. return console.warn("THREE.Box2: .empty() has been renamed to .isEmpty()."),
  53355. this.isEmpty()
  53356. }
  53357. },
  53358. isIntersectionBox: {
  53359. value: function(e) {
  53360. return console.warn("THREE.Box2: .isIntersectionBox() has been renamed to .intersectsBox()."),
  53361. this.intersectsBox(e)
  53362. }
  53363. }
  53364. }),
  53365. Object.defineProperties(n.Box3.prototype, {
  53366. empty: {
  53367. value: function() {
  53368. return console.warn("THREE.Box3: .empty() has been renamed to .isEmpty()."),
  53369. this.isEmpty()
  53370. }
  53371. },
  53372. isIntersectionBox: {
  53373. value: function(e) {
  53374. return console.warn("THREE.Box3: .isIntersectionBox() has been renamed to .intersectsBox()."),
  53375. this.intersectsBox(e)
  53376. }
  53377. },
  53378. isIntersectionSphere: {
  53379. value: function(e) {
  53380. return console.warn("THREE.Box3: .isIntersectionSphere() has been renamed to .intersectsSphere()."),
  53381. this.intersectsSphere(e)
  53382. }
  53383. }
  53384. }),
  53385. Object.defineProperties(n.Matrix3.prototype, {
  53386. multiplyVector3: {
  53387. value: function(e) {
  53388. return console.warn("THREE.Matrix3: .multiplyVector3() has been removed. Use vector.applyMatrix3( matrix ) instead."),
  53389. e.applyMatrix3(this)
  53390. }
  53391. },
  53392. multiplyVector3Array: {
  53393. value: function(e) {
  53394. return console.warn("THREE.Matrix3: .multiplyVector3Array() has been renamed. Use matrix.applyToVector3Array( array ) instead."),
  53395. this.applyToVector3Array(e)
  53396. }
  53397. }
  53398. }),
  53399. Object.defineProperties(n.Matrix4.prototype, {
  53400. extractPosition: {
  53401. value: function(e) {
  53402. return console.warn("THREE.Matrix4: .extractPosition() has been renamed to .copyPosition()."),
  53403. this.copyPosition(e)
  53404. }
  53405. },
  53406. setRotationFromQuaternion: {
  53407. value: function(e) {
  53408. return console.warn("THREE.Matrix4: .setRotationFromQuaternion() has been renamed to .makeRotationFromQuaternion()."),
  53409. this.makeRotationFromQuaternion(e)
  53410. }
  53411. },
  53412. multiplyVector3: {
  53413. value: function(e) {
  53414. return console.warn("THREE.Matrix4: .multiplyVector3() has been removed. Use vector.applyMatrix4( matrix ) or vector.applyProjection( matrix ) instead."),
  53415. e.applyProjection(this)
  53416. }
  53417. },
  53418. multiplyVector4: {
  53419. value: function(e) {
  53420. return console.warn("THREE.Matrix4: .multiplyVector4() has been removed. Use vector.applyMatrix4( matrix ) instead."),
  53421. e.applyMatrix4(this)
  53422. }
  53423. },
  53424. multiplyVector3Array: {
  53425. value: function(e) {
  53426. return console.warn("THREE.Matrix4: .multiplyVector3Array() has been renamed. Use matrix.applyToVector3Array( array ) instead."),
  53427. this.applyToVector3Array(e)
  53428. }
  53429. },
  53430. rotateAxis: {
  53431. value: function(e) {
  53432. console.warn("THREE.Matrix4: .rotateAxis() has been removed. Use Vector3.transformDirection( matrix ) instead."),
  53433. e.transformDirection(this)
  53434. }
  53435. },
  53436. crossVector: {
  53437. value: function(e) {
  53438. return console.warn("THREE.Matrix4: .crossVector() has been removed. Use vector.applyMatrix4( matrix ) instead."),
  53439. e.applyMatrix4(this)
  53440. }
  53441. },
  53442. translate: {
  53443. value: function(e) {
  53444. console.error("THREE.Matrix4: .translate() has been removed.")
  53445. }
  53446. },
  53447. rotateX: {
  53448. value: function(e) {
  53449. console.error("THREE.Matrix4: .rotateX() has been removed.")
  53450. }
  53451. },
  53452. rotateY: {
  53453. value: function(e) {
  53454. console.error("THREE.Matrix4: .rotateY() has been removed.")
  53455. }
  53456. },
  53457. rotateZ: {
  53458. value: function(e) {
  53459. console.error("THREE.Matrix4: .rotateZ() has been removed.")
  53460. }
  53461. },
  53462. rotateByAxis: {
  53463. value: function(e, t) {
  53464. console.error("THREE.Matrix4: .rotateByAxis() has been removed.")
  53465. }
  53466. }
  53467. }),
  53468. Object.defineProperties(n.Plane.prototype, {
  53469. isIntersectionLine: {
  53470. value: function(e) {
  53471. return console.warn("THREE.Plane: .isIntersectionLine() has been renamed to .intersectsLine()."),
  53472. this.intersectsLine(e)
  53473. }
  53474. }
  53475. }),
  53476. Object.defineProperties(n.Quaternion.prototype, {
  53477. multiplyVector3: {
  53478. value: function(e) {
  53479. return console.warn("THREE.Quaternion: .multiplyVector3() has been removed. Use is now vector.applyQuaternion( quaternion ) instead."),
  53480. e.applyQuaternion(this)
  53481. }
  53482. }
  53483. }),
  53484. Object.defineProperties(n.Ray.prototype, {
  53485. isIntersectionBox: {
  53486. value: function(e) {
  53487. return console.warn("THREE.Ray: .isIntersectionBox() has been renamed to .intersectsBox()."),
  53488. this.intersectsBox(e)
  53489. }
  53490. },
  53491. isIntersectionPlane: {
  53492. value: function(e) {
  53493. return console.warn("THREE.Ray: .isIntersectionPlane() has been renamed to .intersectsPlane()."),
  53494. this.intersectsPlane(e)
  53495. }
  53496. },
  53497. isIntersectionSphere: {
  53498. value: function(e) {
  53499. return console.warn("THREE.Ray: .isIntersectionSphere() has been renamed to .intersectsSphere()."),
  53500. this.intersectsSphere(e)
  53501. }
  53502. }
  53503. }),
  53504. Object.defineProperties(n.Vector3.prototype, {
  53505. setEulerFromRotationMatrix: {
  53506. value: function() {
  53507. console.error("THREE.Vector3: .setEulerFromRotationMatrix() has been removed. Use Euler.setFromRotationMatrix() instead.")
  53508. }
  53509. },
  53510. setEulerFromQuaternion: {
  53511. value: function() {
  53512. console.error("THREE.Vector3: .setEulerFromQuaternion() has been removed. Use Euler.setFromQuaternion() instead.")
  53513. }
  53514. },
  53515. getPositionFromMatrix: {
  53516. value: function(e) {
  53517. return console.warn("THREE.Vector3: .getPositionFromMatrix() has been renamed to .setFromMatrixPosition()."),
  53518. this.setFromMatrixPosition(e)
  53519. }
  53520. },
  53521. getScaleFromMatrix: {
  53522. value: function(e) {
  53523. return console.warn("THREE.Vector3: .getScaleFromMatrix() has been renamed to .setFromMatrixScale()."),
  53524. this.setFromMatrixScale(e)
  53525. }
  53526. },
  53527. getColumnFromMatrix: {
  53528. value: function(e, t) {
  53529. return console.warn("THREE.Vector3: .getColumnFromMatrix() has been renamed to .setFromMatrixColumn()."),
  53530. this.setFromMatrixColumn(e, t)
  53531. }
  53532. }
  53533. }),
  53534. n.Face4 = function(e, t, i, r, o, a, s) {
  53535. return console.warn("THREE.Face4 has been removed. A THREE.Face3 will be created instead."),
  53536. new n.Face3(e,t,i,o,a,s)
  53537. }
  53538. ,
  53539. n.Vertex = function(e, t, i) {
  53540. return console.warn("THREE.Vertex has been removed. Use THREE.Vector3 instead."),
  53541. new n.Vector3(e,t,i)
  53542. }
  53543. ,
  53544. Object.defineProperties(n.Object3D.prototype, {
  53545. eulerOrder: {
  53546. get: function() {
  53547. return console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),
  53548. this.rotation.order
  53549. },
  53550. set: function(e) {
  53551. console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),
  53552. this.rotation.order = e
  53553. }
  53554. },
  53555. getChildByName: {
  53556. value: function(e) {
  53557. return console.warn("THREE.Object3D: .getChildByName() has been renamed to .getObjectByName()."),
  53558. this.getObjectByName(e)
  53559. }
  53560. },
  53561. renderDepth: {
  53562. set: function(e) {
  53563. console.warn("THREE.Object3D: .renderDepth has been removed. Use .renderOrder, instead.")
  53564. }
  53565. },
  53566. translate: {
  53567. value: function(e, t) {
  53568. return console.warn("THREE.Object3D: .translate() has been removed. Use .translateOnAxis( axis, distance ) instead."),
  53569. this.translateOnAxis(t, e)
  53570. }
  53571. },
  53572. useQuaternion: {
  53573. get: function() {
  53574. console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")
  53575. },
  53576. set: function(e) {
  53577. console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")
  53578. }
  53579. }
  53580. }),
  53581. Object.defineProperties(n, {
  53582. PointCloud: {
  53583. value: function(e, t) {
  53584. return console.warn("THREE.PointCloud has been renamed to THREE.Points."),
  53585. new n.Points(e,t)
  53586. }
  53587. },
  53588. ParticleSystem: {
  53589. value: function(e, t) {
  53590. return console.warn("THREE.ParticleSystem has been renamed to THREE.Points."),
  53591. new n.Points(e,t)
  53592. }
  53593. }
  53594. }),
  53595. Object.defineProperties(n.Light.prototype, {
  53596. onlyShadow: {
  53597. set: function(e) {
  53598. console.warn("THREE.Light: .onlyShadow has been removed.")
  53599. }
  53600. },
  53601. shadowCameraFov: {
  53602. set: function(e) {
  53603. console.warn("THREE.Light: .shadowCameraFov is now .shadow.camera.fov."),
  53604. this.shadow.camera.fov = e
  53605. }
  53606. },
  53607. shadowCameraLeft: {
  53608. set: function(e) {
  53609. console.warn("THREE.Light: .shadowCameraLeft is now .shadow.camera.left."),
  53610. this.shadow.camera.left = e
  53611. }
  53612. },
  53613. shadowCameraRight: {
  53614. set: function(e) {
  53615. console.warn("THREE.Light: .shadowCameraRight is now .shadow.camera.right."),
  53616. this.shadow.camera.right = e
  53617. }
  53618. },
  53619. shadowCameraTop: {
  53620. set: function(e) {
  53621. console.warn("THREE.Light: .shadowCameraTop is now .shadow.camera.top."),
  53622. this.shadow.camera.top = e
  53623. }
  53624. },
  53625. shadowCameraBottom: {
  53626. set: function(e) {
  53627. console.warn("THREE.Light: .shadowCameraBottom is now .shadow.camera.bottom."),
  53628. this.shadow.camera.bottom = e
  53629. }
  53630. },
  53631. shadowCameraNear: {
  53632. set: function(e) {
  53633. console.warn("THREE.Light: .shadowCameraNear is now .shadow.camera.near."),
  53634. this.shadow.camera.near = e
  53635. }
  53636. },
  53637. shadowCameraFar: {
  53638. set: function(e) {
  53639. console.warn("THREE.Light: .shadowCameraFar is now .shadow.camera.far."),
  53640. this.shadow.camera.far = e
  53641. }
  53642. },
  53643. shadowCameraVisible: {
  53644. set: function(e) {
  53645. console.warn("THREE.Light: .shadowCameraVisible has been removed. Use new THREE.CameraHelper( light.shadow.camera ) instead.")
  53646. }
  53647. },
  53648. shadowBias: {
  53649. set: function(e) {
  53650. console.warn("THREE.Light: .shadowBias is now .shadow.bias."),
  53651. this.shadow.bias = e
  53652. }
  53653. },
  53654. shadowDarkness: {
  53655. set: function(e) {
  53656. console.warn("THREE.Light: .shadowDarkness has been removed.")
  53657. }
  53658. },
  53659. shadowMapWidth: {
  53660. set: function(e) {
  53661. console.warn("THREE.Light: .shadowMapWidth is now .shadow.mapSize.width."),
  53662. this.shadow.mapSize.width = e
  53663. }
  53664. },
  53665. shadowMapHeight: {
  53666. set: function(e) {
  53667. console.warn("THREE.Light: .shadowMapHeight is now .shadow.mapSize.height."),
  53668. this.shadow.mapSize.height = e
  53669. }
  53670. }
  53671. }),
  53672. Object.defineProperties(n.BufferAttribute.prototype, {
  53673. length: {
  53674. get: function() {
  53675. return console.warn("THREE.BufferAttribute: .length has been deprecated. Please use .count."),
  53676. this.array.length
  53677. }
  53678. }
  53679. }),
  53680. Object.defineProperties(n.BufferGeometry.prototype, {
  53681. drawcalls: {
  53682. get: function() {
  53683. return console.error("THREE.BufferGeometry: .drawcalls has been renamed to .groups."),
  53684. this.groups
  53685. }
  53686. },
  53687. offsets: {
  53688. get: function() {
  53689. return console.warn("THREE.BufferGeometry: .offsets has been renamed to .groups."),
  53690. this.groups
  53691. }
  53692. },
  53693. addIndex: {
  53694. value: function(e) {
  53695. console.warn("THREE.BufferGeometry: .addIndex() has been renamed to .setIndex()."),
  53696. this.setIndex(e)
  53697. }
  53698. },
  53699. addDrawCall: {
  53700. value: function(e, t, i) {
  53701. void 0 !== i && console.warn("THREE.BufferGeometry: .addDrawCall() no longer supports indexOffset."),
  53702. console.warn("THREE.BufferGeometry: .addDrawCall() is now .addGroup()."),
  53703. this.addGroup(e, t)
  53704. }
  53705. },
  53706. clearDrawCalls: {
  53707. value: function() {
  53708. console.warn("THREE.BufferGeometry: .clearDrawCalls() is now .clearGroups()."),
  53709. this.clearGroups()
  53710. }
  53711. },
  53712. computeTangents: {
  53713. value: function() {
  53714. console.warn("THREE.BufferGeometry: .computeTangents() has been removed.")
  53715. }
  53716. },
  53717. computeOffsets: {
  53718. value: function() {
  53719. console.warn("THREE.BufferGeometry: .computeOffsets() has been removed.")
  53720. }
  53721. }
  53722. }),
  53723. Object.defineProperties(n.Material.prototype, {
  53724. wrapAround: {
  53725. get: function() {
  53726. console.warn("THREE." + this.type + ": .wrapAround has been removed.")
  53727. },
  53728. set: function(e) {
  53729. console.warn("THREE." + this.type + ": .wrapAround has been removed.")
  53730. }
  53731. },
  53732. wrapRGB: {
  53733. get: function() {
  53734. return console.warn("THREE." + this.type + ": .wrapRGB has been removed."),
  53735. new n.Color
  53736. }
  53737. }
  53738. }),
  53739. Object.defineProperties(n, {
  53740. PointCloudMaterial: {
  53741. value: function(e) {
  53742. return console.warn("THREE.PointCloudMaterial has been renamed to THREE.PointsMaterial."),
  53743. new n.PointsMaterial(e)
  53744. }
  53745. },
  53746. ParticleBasicMaterial: {
  53747. value: function(e) {
  53748. return console.warn("THREE.ParticleBasicMaterial has been renamed to THREE.PointsMaterial."),
  53749. new n.PointsMaterial(e)
  53750. }
  53751. },
  53752. ParticleSystemMaterial: {
  53753. value: function(e) {
  53754. return console.warn("THREE.ParticleSystemMaterial has been renamed to THREE.PointsMaterial."),
  53755. new n.PointsMaterial(e)
  53756. }
  53757. }
  53758. }),
  53759. Object.defineProperties(n.MeshPhongMaterial.prototype, {
  53760. metal: {
  53761. get: function() {
  53762. return console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead."),
  53763. !1
  53764. },
  53765. set: function(e) {
  53766. console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead")
  53767. }
  53768. }
  53769. }),
  53770. Object.defineProperties(n.ShaderMaterial.prototype, {
  53771. derivatives: {
  53772. get: function() {
  53773. return console.warn("THREE.ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),
  53774. this.extensions.derivatives
  53775. },
  53776. set: function(e) {
  53777. console.warn("THREE. ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),
  53778. this.extensions.derivatives = e
  53779. }
  53780. }
  53781. }),
  53782. Object.defineProperties(n.WebGLRenderer.prototype, {
  53783. supportsFloatTextures: {
  53784. value: function() {
  53785. return console.warn("THREE.WebGLRenderer: .supportsFloatTextures() is now .extensions.get( 'OES_texture_float' )."),
  53786. this.extensions.get("OES_texture_float")
  53787. }
  53788. },
  53789. supportsHalfFloatTextures: {
  53790. value: function() {
  53791. return console.warn("THREE.WebGLRenderer: .supportsHalfFloatTextures() is now .extensions.get( 'OES_texture_half_float' )."),
  53792. this.extensions.get("OES_texture_half_float")
  53793. }
  53794. },
  53795. supportsStandardDerivatives: {
  53796. value: function() {
  53797. return console.warn("THREE.WebGLRenderer: .supportsStandardDerivatives() is now .extensions.get( 'OES_standard_derivatives' )."),
  53798. this.extensions.get("OES_standard_derivatives")
  53799. }
  53800. },
  53801. supportsCompressedTextureS3TC: {
  53802. value: function() {
  53803. return console.warn("THREE.WebGLRenderer: .supportsCompressedTextureS3TC() is now .extensions.get( 'WEBGL_compressed_texture_s3tc' )."),
  53804. this.extensions.get("WEBGL_compressed_texture_s3tc")
  53805. }
  53806. },
  53807. supportsCompressedTexturePVRTC: {
  53808. value: function() {
  53809. return console.warn("THREE.WebGLRenderer: .supportsCompressedTexturePVRTC() is now .extensions.get( 'WEBGL_compressed_texture_pvrtc' )."),
  53810. this.extensions.get("WEBGL_compressed_texture_pvrtc")
  53811. }
  53812. },
  53813. supportsBlendMinMax: {
  53814. value: function() {
  53815. return console.warn("THREE.WebGLRenderer: .supportsBlendMinMax() is now .extensions.get( 'EXT_blend_minmax' )."),
  53816. this.extensions.get("EXT_blend_minmax")
  53817. }
  53818. },
  53819. supportsVertexTextures: {
  53820. value: function() {
  53821. return this.capabilities.vertexTextures
  53822. }
  53823. },
  53824. supportsInstancedArrays: {
  53825. value: function() {
  53826. return console.warn("THREE.WebGLRenderer: .supportsInstancedArrays() is now .extensions.get( 'ANGLE_instanced_arrays' )."),
  53827. this.extensions.get("ANGLE_instanced_arrays")
  53828. }
  53829. },
  53830. enableScissorTest: {
  53831. value: function(e) {
  53832. console.warn("THREE.WebGLRenderer: .enableScissorTest() is now .setScissorTest()."),
  53833. this.setScissorTest(e)
  53834. }
  53835. },
  53836. initMaterial: {
  53837. value: function() {
  53838. console.warn("THREE.WebGLRenderer: .initMaterial() has been removed.")
  53839. }
  53840. },
  53841. addPrePlugin: {
  53842. value: function() {
  53843. console.warn("THREE.WebGLRenderer: .addPrePlugin() has been removed.")
  53844. }
  53845. },
  53846. addPostPlugin: {
  53847. value: function() {
  53848. console.warn("THREE.WebGLRenderer: .addPostPlugin() has been removed.")
  53849. }
  53850. },
  53851. updateShadowMap: {
  53852. value: function() {
  53853. console.warn("THREE.WebGLRenderer: .updateShadowMap() has been removed.")
  53854. }
  53855. },
  53856. shadowMapEnabled: {
  53857. get: function() {
  53858. return this.shadowMap.enabled
  53859. },
  53860. set: function(e) {
  53861. console.warn("THREE.WebGLRenderer: .shadowMapEnabled is now .shadowMap.enabled."),
  53862. this.shadowMap.enabled = e
  53863. }
  53864. },
  53865. shadowMapType: {
  53866. get: function() {
  53867. return this.shadowMap.type
  53868. },
  53869. set: function(e) {
  53870. console.warn("THREE.WebGLRenderer: .shadowMapType is now .shadowMap.type."),
  53871. this.shadowMap.type = e
  53872. }
  53873. },
  53874. shadowMapCullFace: {
  53875. get: function() {
  53876. return this.shadowMap.cullFace
  53877. },
  53878. set: function(e) {
  53879. console.warn("THREE.WebGLRenderer: .shadowMapCullFace is now .shadowMap.cullFace."),
  53880. this.shadowMap.cullFace = e
  53881. }
  53882. }
  53883. }),
  53884. Object.defineProperties(n.WebGLRenderTarget.prototype, {
  53885. wrapS: {
  53886. get: function() {
  53887. return console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),
  53888. this.texture.wrapS
  53889. },
  53890. set: function(e) {
  53891. console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),
  53892. this.texture.wrapS = e
  53893. }
  53894. },
  53895. wrapT: {
  53896. get: function() {
  53897. return console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),
  53898. this.texture.wrapT
  53899. },
  53900. set: function(e) {
  53901. console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),
  53902. this.texture.wrapT = e
  53903. }
  53904. },
  53905. magFilter: {
  53906. get: function() {
  53907. return console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),
  53908. this.texture.magFilter
  53909. },
  53910. set: function(e) {
  53911. console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),
  53912. this.texture.magFilter = e
  53913. }
  53914. },
  53915. minFilter: {
  53916. get: function() {
  53917. return console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),
  53918. this.texture.minFilter
  53919. },
  53920. set: function(e) {
  53921. console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),
  53922. this.texture.minFilter = e
  53923. }
  53924. },
  53925. anisotropy: {
  53926. get: function() {
  53927. return console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),
  53928. this.texture.anisotropy
  53929. },
  53930. set: function(e) {
  53931. console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),
  53932. this.texture.anisotropy = e
  53933. }
  53934. },
  53935. offset: {
  53936. get: function() {
  53937. return console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),
  53938. this.texture.offset
  53939. },
  53940. set: function(e) {
  53941. console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),
  53942. this.texture.offset = e
  53943. }
  53944. },
  53945. repeat: {
  53946. get: function() {
  53947. return console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),
  53948. this.texture.repeat
  53949. },
  53950. set: function(e) {
  53951. console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),
  53952. this.texture.repeat = e
  53953. }
  53954. },
  53955. format: {
  53956. get: function() {
  53957. return console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),
  53958. this.texture.format
  53959. },
  53960. set: function(e) {
  53961. console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),
  53962. this.texture.format = e
  53963. }
  53964. },
  53965. type: {
  53966. get: function() {
  53967. return console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),
  53968. this.texture.type
  53969. },
  53970. set: function(e) {
  53971. console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),
  53972. this.texture.type = e
  53973. }
  53974. },
  53975. generateMipmaps: {
  53976. get: function() {
  53977. return console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),
  53978. this.texture.generateMipmaps
  53979. },
  53980. set: function(e) {
  53981. console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),
  53982. this.texture.generateMipmaps = e
  53983. }
  53984. }
  53985. }),
  53986. n.GeometryUtils = {
  53987. merge: function(e, t, i) {
  53988. console.warn("THREE.GeometryUtils: .merge() has been moved to Geometry. Use geometry.merge( geometry2, matrix, materialIndexOffset ) instead.");
  53989. var r;
  53990. t instanceof n.Mesh && (t.matrixAutoUpdate && t.updateMatrix(),
  53991. r = t.matrix,
  53992. t = t.geometry),
  53993. e.merge(t, r, i)
  53994. },
  53995. center: function(e) {
  53996. return console.warn("THREE.GeometryUtils: .center() has been moved to Geometry. Use geometry.center() instead."),
  53997. e.center()
  53998. }
  53999. },
  54000. n.ImageUtils = {
  54001. crossOrigin: void 0,
  54002. loadTexture: function(e, t, i, r) {
  54003. console.warn("THREE.ImageUtils.loadTexture has been deprecated. Use THREE.TextureLoader() instead.");
  54004. var o = new n.TextureLoader;
  54005. o.setCrossOrigin(this.crossOrigin);
  54006. var a = o.load(e, i, void 0, r);
  54007. return t && (a.mapping = t),
  54008. a
  54009. },
  54010. loadTextureCube: function(e, t, i, r) {
  54011. console.warn("THREE.ImageUtils.loadTextureCube has been deprecated. Use THREE.CubeTextureLoader() instead.");
  54012. var o = new n.CubeTextureLoader;
  54013. o.setCrossOrigin(this.crossOrigin);
  54014. var a = o.load(e, i, void 0, r);
  54015. return t && (a.mapping = t),
  54016. a
  54017. },
  54018. loadCompressedTexture: function() {
  54019. console.error("THREE.ImageUtils.loadCompressedTexture has been removed. Use THREE.DDSLoader instead.")
  54020. },
  54021. loadCompressedTextureCube: function() {
  54022. console.error("THREE.ImageUtils.loadCompressedTextureCube has been removed. Use THREE.DDSLoader instead.")
  54023. }
  54024. },
  54025. n.Projector = function() {
  54026. console.error("THREE.Projector has been moved to /examples/js/renderers/Projector.js."),
  54027. this.projectVector = function(e, t) {
  54028. console.warn("THREE.Projector: .projectVector() is now vector.project()."),
  54029. e.project(t)
  54030. }
  54031. ,
  54032. this.unprojectVector = function(e, t) {
  54033. console.warn("THREE.Projector: .unprojectVector() is now vector.unproject()."),
  54034. e.unproject(t)
  54035. }
  54036. ,
  54037. this.pickingRay = function(e, t) {
  54038. console.error("THREE.Projector: .pickingRay() is now raycaster.setFromCamera().")
  54039. }
  54040. }
  54041. ,
  54042. n.CanvasRenderer = function() {
  54043. console.error("THREE.CanvasRenderer has been moved to /examples/js/renderers/CanvasRenderer.js"),
  54044. this.domElement = document.createElement("canvas"),
  54045. this.clear = function() {}
  54046. ,
  54047. this.render = function() {}
  54048. ,
  54049. this.setClearColor = function() {}
  54050. ,
  54051. this.setSize = function() {}
  54052. }
  54053. ,
  54054. n.MeshFaceMaterial = n.MultiMaterial,
  54055. n.CurveUtils = {
  54056. tangentQuadraticBezier: function(e, t, i, n) {
  54057. return 2 * (1 - e) * (i - t) + 2 * e * (n - i)
  54058. },
  54059. tangentCubicBezier: function(e, t, i, n, r) {
  54060. return -3 * t * (1 - e) * (1 - e) + 3 * i * (1 - e) * (1 - e) - 6 * e * i * (1 - e) + 6 * e * n * (1 - e) - 3 * e * e * n + 3 * e * e * r
  54061. },
  54062. tangentSpline: function(e, t, i, n, r) {
  54063. var o = 6 * e * e - 6 * e
  54064. , a = 3 * e * e - 4 * e + 1
  54065. , s = -6 * e * e + 6 * e
  54066. , l = 3 * e * e - 2 * e;
  54067. return o + a + s + l
  54068. },
  54069. interpolate: function(e, t, i, n, r) {
  54070. var o = .5 * (i - e)
  54071. , a = .5 * (n - t)
  54072. , s = r * r
  54073. , l = r * s;
  54074. return (2 * t - 2 * i + o + a) * l + (-3 * t + 3 * i - 2 * o - a) * s + o * r + t
  54075. }
  54076. },
  54077. n.SceneUtils = {
  54078. createMultiMaterialObject: function(e, t) {
  54079. for (var i = new n.Group, r = 0, o = t.length; r < o; r++)
  54080. i.add(new n.Mesh(e,t[r]));
  54081. return i
  54082. },
  54083. detach: function(e, t, i) {
  54084. e.applyMatrix(t.matrixWorld),
  54085. t.remove(e),
  54086. i.add(e)
  54087. },
  54088. attach: function(e, t, i) {
  54089. var r = new n.Matrix4;
  54090. r.getInverse(i.matrixWorld),
  54091. e.applyMatrix(r),
  54092. t.remove(e),
  54093. i.add(e)
  54094. }
  54095. },
  54096. n.ShapeUtils = {
  54097. area: function(e) {
  54098. for (var t = e.length, i = 0, n = t - 1, r = 0; r < t; n = r++)
  54099. i += e[n].x * e[r].y - e[r].x * e[n].y;
  54100. return .5 * i
  54101. },
  54102. triangulate: function() {
  54103. function e(e, t, i, n, r, o) {
  54104. var a, s, l, c, h, u, d, p, f;
  54105. if (s = e[o[t]].x,
  54106. l = e[o[t]].y,
  54107. c = e[o[i]].x,
  54108. h = e[o[i]].y,
  54109. u = e[o[n]].x,
  54110. d = e[o[n]].y,
  54111. Number.EPSILON > (c - s) * (d - l) - (h - l) * (u - s))
  54112. return !1;
  54113. var g, m, v, A, y, C, I, E, b, w, _, T, x, S, M;
  54114. for (g = u - c,
  54115. m = d - h,
  54116. v = s - u,
  54117. A = l - d,
  54118. y = c - s,
  54119. C = h - l,
  54120. a = 0; a < r; a++)
  54121. if (p = e[o[a]].x,
  54122. f = e[o[a]].y,
  54123. !(p === s && f === l || p === c && f === h || p === u && f === d) && (I = p - s,
  54124. E = f - l,
  54125. b = p - c,
  54126. w = f - h,
  54127. _ = p - u,
  54128. T = f - d,
  54129. M = g * w - m * b,
  54130. x = y * E - C * I,
  54131. S = v * T - A * _,
  54132. M >= -Number.EPSILON && S >= -Number.EPSILON && x >= -Number.EPSILON))
  54133. return !1;
  54134. return !0
  54135. }
  54136. return function(t, i) {
  54137. var r = t.length;
  54138. if (r < 3)
  54139. return null;
  54140. var o, a, s, l = [], c = [], h = [];
  54141. if (n.ShapeUtils.area(t) > 0)
  54142. for (a = 0; a < r; a++)
  54143. c[a] = a;
  54144. else
  54145. for (a = 0; a < r; a++)
  54146. c[a] = r - 1 - a;
  54147. var u = r
  54148. , d = 2 * u;
  54149. for (a = u - 1; u > 2; ) {
  54150. if (d-- <= 0)
  54151. return console.warn("THREE.ShapeUtils: Unable to triangulate polygon! in triangulate()"),
  54152. i ? h : l;
  54153. if (o = a,
  54154. u <= o && (o = 0),
  54155. a = o + 1,
  54156. u <= a && (a = 0),
  54157. s = a + 1,
  54158. u <= s && (s = 0),
  54159. e(t, o, a, s, u, c)) {
  54160. var p, f, g, m, v;
  54161. for (p = c[o],
  54162. f = c[a],
  54163. g = c[s],
  54164. l.push([t[p], t[f], t[g]]),
  54165. h.push([c[o], c[a], c[s]]),
  54166. m = a,
  54167. v = a + 1; v < u; m++,
  54168. v++)
  54169. c[m] = c[v];
  54170. u--,
  54171. d = 2 * u
  54172. }
  54173. }
  54174. return i ? h : l
  54175. }
  54176. }(),
  54177. triangulateShape: function(e, t) {
  54178. function i(e, t, i) {
  54179. return e.x !== t.x ? e.x < t.x ? e.x <= i.x && i.x <= t.x : t.x <= i.x && i.x <= e.x : e.y < t.y ? e.y <= i.y && i.y <= t.y : t.y <= i.y && i.y <= e.y
  54180. }
  54181. function r(e, t, n, r, o) {
  54182. var a = t.x - e.x
  54183. , s = t.y - e.y
  54184. , l = r.x - n.x
  54185. , c = r.y - n.y
  54186. , h = e.x - n.x
  54187. , u = e.y - n.y
  54188. , d = s * l - a * c
  54189. , p = s * h - a * u;
  54190. if (Math.abs(d) > Number.EPSILON) {
  54191. var f;
  54192. if (d > 0) {
  54193. if (p < 0 || p > d)
  54194. return [];
  54195. if (f = c * h - l * u,
  54196. f < 0 || f > d)
  54197. return []
  54198. } else {
  54199. if (p > 0 || p < d)
  54200. return [];
  54201. if (f = c * h - l * u,
  54202. f > 0 || f < d)
  54203. return []
  54204. }
  54205. if (0 === f)
  54206. return !o || 0 !== p && p !== d ? [e] : [];
  54207. if (f === d)
  54208. return !o || 0 !== p && p !== d ? [t] : [];
  54209. if (0 === p)
  54210. return [n];
  54211. if (p === d)
  54212. return [r];
  54213. var g = f / d;
  54214. return [{
  54215. x: e.x + g * a,
  54216. y: e.y + g * s
  54217. }]
  54218. }
  54219. if (0 !== p || c * h !== l * u)
  54220. return [];
  54221. var m = 0 === a && 0 === s
  54222. , v = 0 === l && 0 === c;
  54223. if (m && v)
  54224. return e.x !== n.x || e.y !== n.y ? [] : [e];
  54225. if (m)
  54226. return i(n, r, e) ? [e] : [];
  54227. if (v)
  54228. return i(e, t, n) ? [n] : [];
  54229. var A, y, C, I, E, b, w, _;
  54230. return 0 !== a ? (e.x < t.x ? (A = e,
  54231. C = e.x,
  54232. y = t,
  54233. I = t.x) : (A = t,
  54234. C = t.x,
  54235. y = e,
  54236. I = e.x),
  54237. n.x < r.x ? (E = n,
  54238. w = n.x,
  54239. b = r,
  54240. _ = r.x) : (E = r,
  54241. w = r.x,
  54242. b = n,
  54243. _ = n.x)) : (e.y < t.y ? (A = e,
  54244. C = e.y,
  54245. y = t,
  54246. I = t.y) : (A = t,
  54247. C = t.y,
  54248. y = e,
  54249. I = e.y),
  54250. n.y < r.y ? (E = n,
  54251. w = n.y,
  54252. b = r,
  54253. _ = r.y) : (E = r,
  54254. w = r.y,
  54255. b = n,
  54256. _ = n.y)),
  54257. C <= w ? I < w ? [] : I === w ? o ? [] : [E] : I <= _ ? [E, y] : [E, b] : C > _ ? [] : C === _ ? o ? [] : [A] : I <= _ ? [A, y] : [A, b]
  54258. }
  54259. function o(e, t, i, n) {
  54260. var r = t.x - e.x
  54261. , o = t.y - e.y
  54262. , a = i.x - e.x
  54263. , s = i.y - e.y
  54264. , l = n.x - e.x
  54265. , c = n.y - e.y
  54266. , h = r * s - o * a
  54267. , u = r * c - o * l;
  54268. if (Math.abs(h) > Number.EPSILON) {
  54269. var d = l * s - c * a;
  54270. return h > 0 ? u >= 0 && d >= 0 : u >= 0 || d >= 0
  54271. }
  54272. return u > 0
  54273. }
  54274. function a(e, t) {
  54275. function i(e, t) {
  54276. var i = A.length - 1
  54277. , n = e - 1;
  54278. n < 0 && (n = i);
  54279. var r = e + 1;
  54280. r > i && (r = 0);
  54281. var a = o(A[e], A[n], A[r], s[t]);
  54282. if (!a)
  54283. return !1;
  54284. var l = s.length - 1
  54285. , c = t - 1;
  54286. c < 0 && (c = l);
  54287. var h = t + 1;
  54288. return h > l && (h = 0),
  54289. a = o(s[t], s[c], s[h], A[e]),
  54290. !!a
  54291. }
  54292. function n(e, t) {
  54293. var i, n, o;
  54294. for (i = 0; i < A.length; i++)
  54295. if (n = i + 1,
  54296. n %= A.length,
  54297. o = r(e, t, A[i], A[n], !0),
  54298. o.length > 0)
  54299. return !0;
  54300. return !1
  54301. }
  54302. function a(e, i) {
  54303. var n, o, a, s, l;
  54304. for (n = 0; n < y.length; n++)
  54305. for (o = t[y[n]],
  54306. a = 0; a < o.length; a++)
  54307. if (s = a + 1,
  54308. s %= o.length,
  54309. l = r(e, i, o[a], o[s], !0),
  54310. l.length > 0)
  54311. return !0;
  54312. return !1
  54313. }
  54314. for (var s, l, c, h, u, d, p, f, g, m, v, A = e.concat(), y = [], C = [], I = 0, E = t.length; I < E; I++)
  54315. y.push(I);
  54316. for (var b = 0, w = 2 * y.length; y.length > 0; ) {
  54317. if (w--,
  54318. w < 0) {
  54319. console.log("Infinite Loop! Holes left:" + y.length + ", Probably Hole outside Shape!");
  54320. break
  54321. }
  54322. for (c = b; c < A.length; c++) {
  54323. h = A[c],
  54324. l = -1;
  54325. for (var I = 0; I < y.length; I++)
  54326. if (d = y[I],
  54327. p = h.x + ":" + h.y + ":" + d,
  54328. void 0 === C[p]) {
  54329. s = t[d];
  54330. for (var _ = 0; _ < s.length; _++)
  54331. if (u = s[_],
  54332. i(c, _) && !n(h, u) && !a(h, u)) {
  54333. l = _,
  54334. y.splice(I, 1),
  54335. f = A.slice(0, c + 1),
  54336. g = A.slice(c),
  54337. m = s.slice(l),
  54338. v = s.slice(0, l + 1),
  54339. A = f.concat(m).concat(v).concat(g),
  54340. b = c;
  54341. break
  54342. }
  54343. if (l >= 0)
  54344. break;
  54345. C[p] = !0
  54346. }
  54347. if (l >= 0)
  54348. break
  54349. }
  54350. }
  54351. return A
  54352. }
  54353. for (var s, l, c, h, u, d, p = {}, f = e.concat(), g = 0, m = t.length; g < m; g++)
  54354. Array.prototype.push.apply(f, t[g]);
  54355. for (s = 0,
  54356. l = f.length; s < l; s++)
  54357. u = f[s].x + ":" + f[s].y,
  54358. void 0 !== p[u] && console.warn("THREE.Shape: Duplicate point", u),
  54359. p[u] = s;
  54360. var v = a(e, t)
  54361. , A = n.ShapeUtils.triangulate(v, !1);
  54362. for (s = 0,
  54363. l = A.length; s < l; s++)
  54364. for (h = A[s],
  54365. c = 0; c < 3; c++)
  54366. u = h[c].x + ":" + h[c].y,
  54367. d = p[u],
  54368. void 0 !== d && (h[c] = d);
  54369. return A.concat()
  54370. },
  54371. isClockWise: function(e) {
  54372. return n.ShapeUtils.area(e) < 0
  54373. },
  54374. b2: function() {
  54375. function e(e, t) {
  54376. var i = 1 - e;
  54377. return i * i * t
  54378. }
  54379. function t(e, t) {
  54380. return 2 * (1 - e) * e * t
  54381. }
  54382. function i(e, t) {
  54383. return e * e * t
  54384. }
  54385. return function(n, r, o, a) {
  54386. return e(n, r) + t(n, o) + i(n, a)
  54387. }
  54388. }(),
  54389. b3: function() {
  54390. function e(e, t) {
  54391. var i = 1 - e;
  54392. return i * i * i * t
  54393. }
  54394. function t(e, t) {
  54395. var i = 1 - e;
  54396. return 3 * i * i * e * t
  54397. }
  54398. function i(e, t) {
  54399. var i = 1 - e;
  54400. return 3 * i * e * e * t
  54401. }
  54402. function n(e, t) {
  54403. return e * e * e * t
  54404. }
  54405. return function(r, o, a, s, l) {
  54406. return e(r, o) + t(r, a) + i(r, s) + n(r, l)
  54407. }
  54408. }()
  54409. },
  54410. n.Curve = function() {}
  54411. ,
  54412. n.Curve.prototype = {
  54413. constructor: n.Curve,
  54414. getPoint: function(e) {
  54415. return console.warn("THREE.Curve: Warning, getPoint() not implemented!"),
  54416. null
  54417. },
  54418. getPointAt: function(e) {
  54419. var t = this.getUtoTmapping(e);
  54420. return this.getPoint(t)
  54421. },
  54422. getPoints: function(e) {
  54423. e || (e = 5);
  54424. var t, i = [];
  54425. for (t = 0; t <= e; t++)
  54426. i.push(this.getPoint(t / e));
  54427. return i
  54428. },
  54429. getSpacedPoints: function(e) {
  54430. e || (e = 5);
  54431. var t, i = [];
  54432. for (t = 0; t <= e; t++)
  54433. i.push(this.getPointAt(t / e));
  54434. return i
  54435. },
  54436. getLength: function() {
  54437. var e = this.getLengths();
  54438. return e[e.length - 1]
  54439. },
  54440. getLengths: function(e) {
  54441. if (e || (e = this.__arcLengthDivisions ? this.__arcLengthDivisions : 200),
  54442. this.cacheArcLengths && this.cacheArcLengths.length === e + 1 && !this.needsUpdate)
  54443. return this.cacheArcLengths;
  54444. this.needsUpdate = !1;
  54445. var t, i, n = [], r = this.getPoint(0), o = 0;
  54446. for (n.push(0),
  54447. i = 1; i <= e; i++)
  54448. t = this.getPoint(i / e),
  54449. o += t.distanceTo(r),
  54450. n.push(o),
  54451. r = t;
  54452. return this.cacheArcLengths = n,
  54453. n
  54454. },
  54455. updateArcLengths: function() {
  54456. this.needsUpdate = !0,
  54457. this.getLengths()
  54458. },
  54459. getUtoTmapping: function(e, t) {
  54460. var i, n = this.getLengths(), r = 0, o = n.length;
  54461. i = t ? t : e * n[o - 1];
  54462. for (var a, s = 0, l = o - 1; s <= l; )
  54463. if (r = Math.floor(s + (l - s) / 2),
  54464. a = n[r] - i,
  54465. a < 0)
  54466. s = r + 1;
  54467. else {
  54468. if (!(a > 0)) {
  54469. l = r;
  54470. break
  54471. }
  54472. l = r - 1
  54473. }
  54474. if (r = l,
  54475. n[r] === i) {
  54476. var c = r / (o - 1);
  54477. return c
  54478. }
  54479. var h = n[r]
  54480. , u = n[r + 1]
  54481. , d = u - h
  54482. , p = (i - h) / d
  54483. , c = (r + p) / (o - 1);
  54484. return c
  54485. },
  54486. getTangent: function(e) {
  54487. var t = 1e-4
  54488. , i = e - t
  54489. , n = e + t;
  54490. i < 0 && (i = 0),
  54491. n > 1 && (n = 1);
  54492. var r = this.getPoint(i)
  54493. , o = this.getPoint(n)
  54494. , a = o.clone().sub(r);
  54495. return a.normalize()
  54496. },
  54497. getTangentAt: function(e) {
  54498. var t = this.getUtoTmapping(e);
  54499. return this.getTangent(t)
  54500. }
  54501. },
  54502. n.Curve.create = function(e, t) {
  54503. return e.prototype = Object.create(n.Curve.prototype),
  54504. e.prototype.constructor = e,
  54505. e.prototype.getPoint = t,
  54506. e
  54507. }
  54508. ,
  54509. n.CurvePath = function() {
  54510. this.curves = [],
  54511. this.autoClose = !1
  54512. }
  54513. ,
  54514. n.CurvePath.prototype = Object.create(n.Curve.prototype),
  54515. n.CurvePath.prototype.constructor = n.CurvePath,
  54516. n.CurvePath.prototype.add = function(e) {
  54517. this.curves.push(e)
  54518. }
  54519. ,
  54520. n.CurvePath.prototype.closePath = function() {
  54521. var e = this.curves[0].getPoint(0)
  54522. , t = this.curves[this.curves.length - 1].getPoint(1);
  54523. e.equals(t) || this.curves.push(new n.LineCurve(t,e))
  54524. }
  54525. ,
  54526. n.CurvePath.prototype.getPoint = function(e) {
  54527. for (var t = e * this.getLength(), i = this.getCurveLengths(), n = 0; n < i.length; ) {
  54528. if (i[n] >= t) {
  54529. var r = i[n] - t
  54530. , o = this.curves[n]
  54531. , a = 1 - r / o.getLength();
  54532. return o.getPointAt(a)
  54533. }
  54534. n++
  54535. }
  54536. return null
  54537. }
  54538. ,
  54539. n.CurvePath.prototype.getLength = function() {
  54540. var e = this.getCurveLengths();
  54541. return e[e.length - 1]
  54542. }
  54543. ,
  54544. n.CurvePath.prototype.getCurveLengths = function() {
  54545. if (this.cacheLengths && this.cacheLengths.length === this.curves.length)
  54546. return this.cacheLengths;
  54547. for (var e = [], t = 0, i = 0, n = this.curves.length; i < n; i++)
  54548. t += this.curves[i].getLength(),
  54549. e.push(t);
  54550. return this.cacheLengths = e,
  54551. e
  54552. }
  54553. ,
  54554. n.CurvePath.prototype.createPointsGeometry = function(e) {
  54555. var t = this.getPoints(e);
  54556. return this.createGeometry(t)
  54557. }
  54558. ,
  54559. n.CurvePath.prototype.createSpacedPointsGeometry = function(e) {
  54560. var t = this.getSpacedPoints(e);
  54561. return this.createGeometry(t)
  54562. }
  54563. ,
  54564. n.CurvePath.prototype.createGeometry = function(e) {
  54565. for (var t = new n.Geometry, i = 0, r = e.length; i < r; i++) {
  54566. var o = e[i];
  54567. t.vertices.push(new n.Vector3(o.x,o.y,o.z || 0))
  54568. }
  54569. return t
  54570. }
  54571. ,
  54572. n.Font = function(e) {
  54573. this.data = e
  54574. }
  54575. ,
  54576. n.Font.prototype = {
  54577. constructor: n.Font,
  54578. generateShapes: function(e, t, i) {
  54579. function r(e) {
  54580. for (var i = String(e).split(""), n = t / a.resolution, r = 0, s = [], l = 0; l < i.length; l++) {
  54581. var c = o(i[l], n, r);
  54582. r += c.offset,
  54583. s.push(c.path)
  54584. }
  54585. return s
  54586. }
  54587. function o(e, t, r) {
  54588. var o = a.glyphs[e] || a.glyphs["?"];
  54589. if (o) {
  54590. var s, l, c, h, u, d, p, f, g, m, v, A = new n.Path, y = [], C = n.ShapeUtils.b2, I = n.ShapeUtils.b3;
  54591. if (o.o)
  54592. for (var E = o._cachedOutline || (o._cachedOutline = o.o.split(" ")), b = 0, w = E.length; b < w; ) {
  54593. var _ = E[b++];
  54594. switch (_) {
  54595. case "m":
  54596. s = E[b++] * t + r,
  54597. l = E[b++] * t,
  54598. A.moveTo(s, l);
  54599. break;
  54600. case "l":
  54601. s = E[b++] * t + r,
  54602. l = E[b++] * t,
  54603. A.lineTo(s, l);
  54604. break;
  54605. case "q":
  54606. if (c = E[b++] * t + r,
  54607. h = E[b++] * t,
  54608. p = E[b++] * t + r,
  54609. f = E[b++] * t,
  54610. A.quadraticCurveTo(p, f, c, h),
  54611. v = y[y.length - 1]) {
  54612. u = v.x,
  54613. d = v.y;
  54614. for (var T = 1; T <= i; T++) {
  54615. var x = T / i;
  54616. C(x, u, p, c),
  54617. C(x, d, f, h)
  54618. }
  54619. }
  54620. break;
  54621. case "b":
  54622. if (c = E[b++] * t + r,
  54623. h = E[b++] * t,
  54624. p = E[b++] * t + r,
  54625. f = E[b++] * t,
  54626. g = E[b++] * t + r,
  54627. m = E[b++] * t,
  54628. A.bezierCurveTo(p, f, g, m, c, h),
  54629. v = y[y.length - 1]) {
  54630. u = v.x,
  54631. d = v.y;
  54632. for (var T = 1; T <= i; T++) {
  54633. var x = T / i;
  54634. I(x, u, p, g, c),
  54635. I(x, d, f, m, h)
  54636. }
  54637. }
  54638. }
  54639. }
  54640. return {
  54641. offset: o.ha * t,
  54642. path: A
  54643. }
  54644. }
  54645. }
  54646. void 0 === t && (t = 100),
  54647. void 0 === i && (i = 4);
  54648. for (var a = this.data, s = r(e), l = [], c = 0, h = s.length; c < h; c++)
  54649. Array.prototype.push.apply(l, s[c].toShapes());
  54650. return l
  54651. }
  54652. },
  54653. n.Path = function(e) {
  54654. n.CurvePath.call(this),
  54655. this.actions = [],
  54656. e && this.fromPoints(e)
  54657. }
  54658. ,
  54659. n.Path.prototype = Object.create(n.CurvePath.prototype),
  54660. n.Path.prototype.constructor = n.Path,
  54661. n.Path.prototype.fromPoints = function(e) {
  54662. this.moveTo(e[0].x, e[0].y);
  54663. for (var t = 1, i = e.length; t < i; t++)
  54664. this.lineTo(e[t].x, e[t].y)
  54665. }
  54666. ,
  54667. n.Path.prototype.moveTo = function(e, t) {
  54668. this.actions.push({
  54669. action: "moveTo",
  54670. args: [e, t]
  54671. })
  54672. }
  54673. ,
  54674. n.Path.prototype.lineTo = function(e, t) {
  54675. var i = this.actions[this.actions.length - 1].args
  54676. , r = i[i.length - 2]
  54677. , o = i[i.length - 1]
  54678. , a = new n.LineCurve(new n.Vector2(r,o),new n.Vector2(e,t));
  54679. this.curves.push(a),
  54680. this.actions.push({
  54681. action: "lineTo",
  54682. args: [e, t]
  54683. })
  54684. }
  54685. ,
  54686. n.Path.prototype.quadraticCurveTo = function(e, t, i, r) {
  54687. var o = this.actions[this.actions.length - 1].args
  54688. , a = o[o.length - 2]
  54689. , s = o[o.length - 1]
  54690. , l = new n.QuadraticBezierCurve(new n.Vector2(a,s),new n.Vector2(e,t),new n.Vector2(i,r));
  54691. this.curves.push(l),
  54692. this.actions.push({
  54693. action: "quadraticCurveTo",
  54694. args: [e, t, i, r]
  54695. })
  54696. }
  54697. ,
  54698. n.Path.prototype.bezierCurveTo = function(e, t, i, r, o, a) {
  54699. var s = this.actions[this.actions.length - 1].args
  54700. , l = s[s.length - 2]
  54701. , c = s[s.length - 1]
  54702. , h = new n.CubicBezierCurve(new n.Vector2(l,c),new n.Vector2(e,t),new n.Vector2(i,r),new n.Vector2(o,a));
  54703. this.curves.push(h),
  54704. this.actions.push({
  54705. action: "bezierCurveTo",
  54706. args: [e, t, i, r, o, a]
  54707. })
  54708. }
  54709. ,
  54710. n.Path.prototype.splineThru = function(e) {
  54711. var t = Array.prototype.slice.call(arguments)
  54712. , i = this.actions[this.actions.length - 1].args
  54713. , r = i[i.length - 2]
  54714. , o = i[i.length - 1]
  54715. , a = [new n.Vector2(r,o)];
  54716. Array.prototype.push.apply(a, e);
  54717. var s = new n.SplineCurve(a);
  54718. this.curves.push(s),
  54719. this.actions.push({
  54720. action: "splineThru",
  54721. args: t
  54722. })
  54723. }
  54724. ,
  54725. n.Path.prototype.arc = function(e, t, i, n, r, o) {
  54726. var a = this.actions[this.actions.length - 1].args
  54727. , s = a[a.length - 2]
  54728. , l = a[a.length - 1];
  54729. this.absarc(e + s, t + l, i, n, r, o)
  54730. }
  54731. ,
  54732. n.Path.prototype.absarc = function(e, t, i, n, r, o) {
  54733. this.absellipse(e, t, i, i, n, r, o)
  54734. }
  54735. ,
  54736. n.Path.prototype.ellipse = function(e, t, i, n, r, o, a, s) {
  54737. var l = this.actions[this.actions.length - 1].args
  54738. , c = l[l.length - 2]
  54739. , h = l[l.length - 1];
  54740. this.absellipse(e + c, t + h, i, n, r, o, a, s)
  54741. }
  54742. ,
  54743. n.Path.prototype.absellipse = function(e, t, i, r, o, a, s, l) {
  54744. var c = [e, t, i, r, o, a, s, l || 0]
  54745. , h = new n.EllipseCurve(e,t,i,r,o,a,s,l);
  54746. this.curves.push(h);
  54747. var u = h.getPoint(1);
  54748. c.push(u.x),
  54749. c.push(u.y),
  54750. this.actions.push({
  54751. action: "ellipse",
  54752. args: c
  54753. })
  54754. }
  54755. ,
  54756. n.Path.prototype.getSpacedPoints = function(e) {
  54757. e || (e = 40);
  54758. for (var t = [], i = 0; i < e; i++)
  54759. t.push(this.getPoint(i / e));
  54760. return this.autoClose && t.push(t[0]),
  54761. t
  54762. }
  54763. ,
  54764. n.Path.prototype.getPoints = function(e) {
  54765. e = e || 12;
  54766. for (var t, i, r, o, a, s, l, c, h, u, d, p = n.ShapeUtils.b2, f = n.ShapeUtils.b3, g = [], m = 0, v = this.actions.length; m < v; m++) {
  54767. var A = this.actions[m]
  54768. , y = A.action
  54769. , C = A.args;
  54770. switch (y) {
  54771. case "moveTo":
  54772. g.push(new n.Vector2(C[0],C[1]));
  54773. break;
  54774. case "lineTo":
  54775. g.push(new n.Vector2(C[0],C[1]));
  54776. break;
  54777. case "quadraticCurveTo":
  54778. t = C[2],
  54779. i = C[3],
  54780. a = C[0],
  54781. s = C[1],
  54782. g.length > 0 ? (h = g[g.length - 1],
  54783. l = h.x,
  54784. c = h.y) : (h = this.actions[m - 1].args,
  54785. l = h[h.length - 2],
  54786. c = h[h.length - 1]);
  54787. for (var I = 1; I <= e; I++) {
  54788. var E = I / e;
  54789. u = p(E, l, a, t),
  54790. d = p(E, c, s, i),
  54791. g.push(new n.Vector2(u,d))
  54792. }
  54793. break;
  54794. case "bezierCurveTo":
  54795. t = C[4],
  54796. i = C[5],
  54797. a = C[0],
  54798. s = C[1],
  54799. r = C[2],
  54800. o = C[3],
  54801. g.length > 0 ? (h = g[g.length - 1],
  54802. l = h.x,
  54803. c = h.y) : (h = this.actions[m - 1].args,
  54804. l = h[h.length - 2],
  54805. c = h[h.length - 1]);
  54806. for (var I = 1; I <= e; I++) {
  54807. var E = I / e;
  54808. u = f(E, l, a, r, t),
  54809. d = f(E, c, s, o, i),
  54810. g.push(new n.Vector2(u,d))
  54811. }
  54812. break;
  54813. case "splineThru":
  54814. h = this.actions[m - 1].args;
  54815. var b = new n.Vector2(h[h.length - 2],h[h.length - 1])
  54816. , w = [b]
  54817. , _ = e * C[0].length;
  54818. w = w.concat(C[0]);
  54819. for (var T = new n.SplineCurve(w), I = 1; I <= _; I++)
  54820. g.push(T.getPointAt(I / _));
  54821. break;
  54822. case "arc":
  54823. for (var x, S = C[0], M = C[1], R = C[2], P = C[3], O = C[4], L = !!C[5], D = O - P, N = 2 * e, I = 1; I <= N; I++) {
  54824. var E = I / N;
  54825. L || (E = 1 - E),
  54826. x = P + E * D,
  54827. u = S + R * Math.cos(x),
  54828. d = M + R * Math.sin(x),
  54829. g.push(new n.Vector2(u,d))
  54830. }
  54831. break;
  54832. case "ellipse":
  54833. var x, B, F, S = C[0], M = C[1], V = C[2], U = C[3], P = C[4], O = C[5], L = !!C[6], k = C[7], D = O - P, N = 2 * e;
  54834. 0 !== k && (B = Math.cos(k),
  54835. F = Math.sin(k));
  54836. for (var I = 1; I <= N; I++) {
  54837. var E = I / N;
  54838. if (L || (E = 1 - E),
  54839. x = P + E * D,
  54840. u = S + V * Math.cos(x),
  54841. d = M + U * Math.sin(x),
  54842. 0 !== k) {
  54843. var H = u
  54844. , G = d;
  54845. u = (H - S) * B - (G - M) * F + S,
  54846. d = (H - S) * F + (G - M) * B + M
  54847. }
  54848. g.push(new n.Vector2(u,d))
  54849. }
  54850. }
  54851. }
  54852. var z = g[g.length - 1];
  54853. return Math.abs(z.x - g[0].x) < Number.EPSILON && Math.abs(z.y - g[0].y) < Number.EPSILON && g.splice(g.length - 1, 1),
  54854. this.autoClose && g.push(g[0]),
  54855. g
  54856. }
  54857. ,
  54858. n.Path.prototype.toShapes = function(e, t) {
  54859. function i(e) {
  54860. for (var t = [], i = new n.Path, r = 0, o = e.length; r < o; r++) {
  54861. var a = e[r]
  54862. , s = a.args
  54863. , l = a.action;
  54864. "moveTo" === l && 0 !== i.actions.length && (t.push(i),
  54865. i = new n.Path),
  54866. i[l].apply(i, s)
  54867. }
  54868. return 0 !== i.actions.length && t.push(i),
  54869. t
  54870. }
  54871. function r(e) {
  54872. for (var t = [], i = 0, r = e.length; i < r; i++) {
  54873. var o = e[i]
  54874. , a = new n.Shape;
  54875. a.actions = o.actions,
  54876. a.curves = o.curves,
  54877. t.push(a)
  54878. }
  54879. return t
  54880. }
  54881. function o(e, t) {
  54882. for (var i = t.length, n = !1, r = i - 1, o = 0; o < i; r = o++) {
  54883. var a = t[r]
  54884. , s = t[o]
  54885. , l = s.x - a.x
  54886. , c = s.y - a.y;
  54887. if (Math.abs(c) > Number.EPSILON) {
  54888. if (c < 0 && (a = t[o],
  54889. l = -l,
  54890. s = t[r],
  54891. c = -c),
  54892. e.y < a.y || e.y > s.y)
  54893. continue;
  54894. if (e.y === a.y) {
  54895. if (e.x === a.x)
  54896. return !0
  54897. } else {
  54898. var h = c * (e.x - a.x) - l * (e.y - a.y);
  54899. if (0 === h)
  54900. return !0;
  54901. if (h < 0)
  54902. continue;
  54903. n = !n
  54904. }
  54905. } else {
  54906. if (e.y !== a.y)
  54907. continue;
  54908. if (s.x <= e.x && e.x <= a.x || a.x <= e.x && e.x <= s.x)
  54909. return !0
  54910. }
  54911. }
  54912. return n
  54913. }
  54914. var a = n.ShapeUtils.isClockWise
  54915. , s = i(this.actions);
  54916. if (0 === s.length)
  54917. return [];
  54918. if (t === !0)
  54919. return r(s);
  54920. var l, c, h, u = [];
  54921. if (1 === s.length)
  54922. return c = s[0],
  54923. h = new n.Shape,
  54924. h.actions = c.actions,
  54925. h.curves = c.curves,
  54926. u.push(h),
  54927. u;
  54928. var d = !a(s[0].getPoints());
  54929. d = e ? !d : d;
  54930. var p, f = [], g = [], m = [], v = 0;
  54931. g[v] = void 0,
  54932. m[v] = [];
  54933. for (var A = 0, y = s.length; A < y; A++)
  54934. c = s[A],
  54935. p = c.getPoints(),
  54936. l = a(p),
  54937. l = e ? !l : l,
  54938. l ? (!d && g[v] && v++,
  54939. g[v] = {
  54940. s: new n.Shape,
  54941. p: p
  54942. },
  54943. g[v].s.actions = c.actions,
  54944. g[v].s.curves = c.curves,
  54945. d && v++,
  54946. m[v] = []) : m[v].push({
  54947. h: c,
  54948. p: p[0]
  54949. });
  54950. if (!g[0])
  54951. return r(s);
  54952. if (g.length > 1) {
  54953. for (var C = !1, I = [], E = 0, b = g.length; E < b; E++)
  54954. f[E] = [];
  54955. for (var E = 0, b = g.length; E < b; E++)
  54956. for (var w = m[E], _ = 0; _ < w.length; _++) {
  54957. for (var T = w[_], x = !0, S = 0; S < g.length; S++)
  54958. o(T.p, g[S].p) && (E !== S && I.push({
  54959. froms: E,
  54960. tos: S,
  54961. hole: _
  54962. }),
  54963. x ? (x = !1,
  54964. f[S].push(T)) : C = !0);
  54965. x && f[E].push(T)
  54966. }
  54967. I.length > 0 && (C || (m = f))
  54968. }
  54969. for (var M, A = 0, R = g.length; A < R; A++) {
  54970. h = g[A].s,
  54971. u.push(h),
  54972. M = m[A];
  54973. for (var P = 0, O = M.length; P < O; P++)
  54974. h.holes.push(M[P].h)
  54975. }
  54976. return u
  54977. }
  54978. ,
  54979. n.Shape = function() {
  54980. n.Path.apply(this, arguments),
  54981. this.holes = []
  54982. }
  54983. ,
  54984. n.Shape.prototype = Object.create(n.Path.prototype),
  54985. n.Shape.prototype.constructor = n.Shape,
  54986. n.Shape.prototype.extrude = function(e) {
  54987. return new n.ExtrudeGeometry(this,e)
  54988. }
  54989. ,
  54990. n.Shape.prototype.makeGeometry = function(e) {
  54991. return new n.ShapeGeometry(this,e)
  54992. }
  54993. ,
  54994. n.Shape.prototype.getPointsHoles = function(e) {
  54995. for (var t = [], i = 0, n = this.holes.length; i < n; i++)
  54996. t[i] = this.holes[i].getPoints(e);
  54997. return t
  54998. }
  54999. ,
  55000. n.Shape.prototype.extractAllPoints = function(e) {
  55001. return {
  55002. shape: this.getPoints(e),
  55003. holes: this.getPointsHoles(e)
  55004. }
  55005. }
  55006. ,
  55007. n.Shape.prototype.extractPoints = function(e) {
  55008. return this.extractAllPoints(e)
  55009. }
  55010. ,
  55011. n.LineCurve = function(e, t) {
  55012. this.v1 = e,
  55013. this.v2 = t
  55014. }
  55015. ,
  55016. n.LineCurve.prototype = Object.create(n.Curve.prototype),
  55017. n.LineCurve.prototype.constructor = n.LineCurve,
  55018. n.LineCurve.prototype.getPoint = function(e) {
  55019. var t = this.v2.clone().sub(this.v1);
  55020. return t.multiplyScalar(e).add(this.v1),
  55021. t
  55022. }
  55023. ,
  55024. n.LineCurve.prototype.getPointAt = function(e) {
  55025. return this.getPoint(e)
  55026. }
  55027. ,
  55028. n.LineCurve.prototype.getTangent = function(e) {
  55029. var t = this.v2.clone().sub(this.v1);
  55030. return t.normalize()
  55031. }
  55032. ,
  55033. n.QuadraticBezierCurve = function(e, t, i) {
  55034. this.v0 = e,
  55035. this.v1 = t,
  55036. this.v2 = i
  55037. }
  55038. ,
  55039. n.QuadraticBezierCurve.prototype = Object.create(n.Curve.prototype),
  55040. n.QuadraticBezierCurve.prototype.constructor = n.QuadraticBezierCurve,
  55041. n.QuadraticBezierCurve.prototype.getPoint = function(e) {
  55042. var t = n.ShapeUtils.b2;
  55043. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y))
  55044. }
  55045. ,
  55046. n.QuadraticBezierCurve.prototype.getTangent = function(e) {
  55047. var t = n.CurveUtils.tangentQuadraticBezier;
  55048. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y)).normalize()
  55049. }
  55050. ,
  55051. n.CubicBezierCurve = function(e, t, i, n) {
  55052. this.v0 = e,
  55053. this.v1 = t,
  55054. this.v2 = i,
  55055. this.v3 = n
  55056. }
  55057. ,
  55058. n.CubicBezierCurve.prototype = Object.create(n.Curve.prototype),
  55059. n.CubicBezierCurve.prototype.constructor = n.CubicBezierCurve,
  55060. n.CubicBezierCurve.prototype.getPoint = function(e) {
  55061. var t = n.ShapeUtils.b3;
  55062. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y))
  55063. }
  55064. ,
  55065. n.CubicBezierCurve.prototype.getTangent = function(e) {
  55066. var t = n.CurveUtils.tangentCubicBezier;
  55067. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y)).normalize()
  55068. }
  55069. ,
  55070. n.SplineCurve = function(e) {
  55071. this.points = void 0 == e ? [] : e
  55072. }
  55073. ,
  55074. n.SplineCurve.prototype = Object.create(n.Curve.prototype),
  55075. n.SplineCurve.prototype.constructor = n.SplineCurve,
  55076. n.SplineCurve.prototype.getPoint = function(e) {
  55077. var t = this.points
  55078. , i = (t.length - 1) * e
  55079. , r = Math.floor(i)
  55080. , o = i - r
  55081. , a = t[0 === r ? r : r - 1]
  55082. , s = t[r]
  55083. , l = t[r > t.length - 2 ? t.length - 1 : r + 1]
  55084. , c = t[r > t.length - 3 ? t.length - 1 : r + 2]
  55085. , h = n.CurveUtils.interpolate;
  55086. return new n.Vector2(h(a.x, s.x, l.x, c.x, o),h(a.y, s.y, l.y, c.y, o))
  55087. }
  55088. ,
  55089. n.EllipseCurve = function(e, t, i, n, r, o, a, s) {
  55090. this.aX = e,
  55091. this.aY = t,
  55092. this.xRadius = i,
  55093. this.yRadius = n,
  55094. this.aStartAngle = r,
  55095. this.aEndAngle = o,
  55096. this.aClockwise = a,
  55097. this.aRotation = s || 0
  55098. }
  55099. ,
  55100. n.EllipseCurve.prototype = Object.create(n.Curve.prototype),
  55101. n.EllipseCurve.prototype.constructor = n.EllipseCurve,
  55102. n.EllipseCurve.prototype.getPoint = function(e) {
  55103. var t = this.aEndAngle - this.aStartAngle;
  55104. t < 0 && (t += 2 * Math.PI),
  55105. t > 2 * Math.PI && (t -= 2 * Math.PI);
  55106. var i;
  55107. i = this.aClockwise === !0 ? this.aEndAngle + (1 - e) * (2 * Math.PI - t) : this.aStartAngle + e * t;
  55108. var r = this.aX + this.xRadius * Math.cos(i)
  55109. , o = this.aY + this.yRadius * Math.sin(i);
  55110. if (0 !== this.aRotation) {
  55111. var a = Math.cos(this.aRotation)
  55112. , s = Math.sin(this.aRotation)
  55113. , l = r
  55114. , c = o;
  55115. r = (l - this.aX) * a - (c - this.aY) * s + this.aX,
  55116. o = (l - this.aX) * s + (c - this.aY) * a + this.aY
  55117. }
  55118. return new n.Vector2(r,o)
  55119. }
  55120. ,
  55121. n.ArcCurve = function(e, t, i, r, o, a) {
  55122. n.EllipseCurve.call(this, e, t, i, i, r, o, a)
  55123. }
  55124. ,
  55125. n.ArcCurve.prototype = Object.create(n.EllipseCurve.prototype),
  55126. n.ArcCurve.prototype.constructor = n.ArcCurve,
  55127. n.LineCurve3 = n.Curve.create(function(e, t) {
  55128. this.v1 = e,
  55129. this.v2 = t
  55130. }, function(e) {
  55131. var t = new n.Vector3;
  55132. return t.subVectors(this.v2, this.v1),
  55133. t.multiplyScalar(e),
  55134. t.add(this.v1),
  55135. t
  55136. }),
  55137. n.QuadraticBezierCurve3 = n.Curve.create(function(e, t, i) {
  55138. this.v0 = e,
  55139. this.v1 = t,
  55140. this.v2 = i
  55141. }, function(e) {
  55142. var t = n.ShapeUtils.b2;
  55143. return new n.Vector3(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y),t(e, this.v0.z, this.v1.z, this.v2.z))
  55144. }),
  55145. n.CubicBezierCurve3 = n.Curve.create(function(e, t, i, n) {
  55146. this.v0 = e,
  55147. this.v1 = t,
  55148. this.v2 = i,
  55149. this.v3 = n
  55150. }, function(e) {
  55151. var t = n.ShapeUtils.b3;
  55152. return new n.Vector3(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y),t(e, this.v0.z, this.v1.z, this.v2.z, this.v3.z))
  55153. }),
  55154. n.SplineCurve3 = n.Curve.create(function(e) {
  55155. console.warn("THREE.SplineCurve3 will be deprecated. Please use THREE.CatmullRomCurve3"),
  55156. this.points = void 0 == e ? [] : e
  55157. }, function(e) {
  55158. var t = this.points
  55159. , i = (t.length - 1) * e
  55160. , r = Math.floor(i)
  55161. , o = i - r
  55162. , a = t[0 == r ? r : r - 1]
  55163. , s = t[r]
  55164. , l = t[r > t.length - 2 ? t.length - 1 : r + 1]
  55165. , c = t[r > t.length - 3 ? t.length - 1 : r + 2]
  55166. , h = n.CurveUtils.interpolate;
  55167. return new n.Vector3(h(a.x, s.x, l.x, c.x, o),h(a.y, s.y, l.y, c.y, o),h(a.z, s.z, l.z, c.z, o))
  55168. }),
  55169. n.CatmullRomCurve3 = function() {
  55170. function e() {}
  55171. var t = new n.Vector3
  55172. , i = new e
  55173. , r = new e
  55174. , o = new e;
  55175. return e.prototype.init = function(e, t, i, n) {
  55176. this.c0 = e,
  55177. this.c1 = i,
  55178. this.c2 = -3 * e + 3 * t - 2 * i - n,
  55179. this.c3 = 2 * e - 2 * t + i + n
  55180. }
  55181. ,
  55182. e.prototype.initNonuniformCatmullRom = function(e, t, i, n, r, o, a) {
  55183. var s = (t - e) / r - (i - e) / (r + o) + (i - t) / o
  55184. , l = (i - t) / o - (n - t) / (o + a) + (n - i) / a;
  55185. s *= o,
  55186. l *= o,
  55187. this.init(t, i, s, l)
  55188. }
  55189. ,
  55190. e.prototype.initCatmullRom = function(e, t, i, n, r) {
  55191. this.init(t, i, r * (i - e), r * (n - t))
  55192. }
  55193. ,
  55194. e.prototype.calc = function(e) {
  55195. var t = e * e
  55196. , i = t * e;
  55197. return this.c0 + this.c1 * e + this.c2 * t + this.c3 * i
  55198. }
  55199. ,
  55200. n.Curve.create(function(e) {
  55201. this.points = e || [],
  55202. this.closed = !1
  55203. }, function(e) {
  55204. var a, s, l, c, h = this.points;
  55205. c = h.length,
  55206. c < 2 && console.log("duh, you need at least 2 points"),
  55207. a = (c - (this.closed ? 0 : 1)) * e,
  55208. s = Math.floor(a),
  55209. l = a - s,
  55210. this.closed ? s += s > 0 ? 0 : (Math.floor(Math.abs(s) / h.length) + 1) * h.length : 0 === l && s === c - 1 && (s = c - 2,
  55211. l = 1);
  55212. var u, d, p, f;
  55213. if (this.closed || s > 0 ? u = h[(s - 1) % c] : (t.subVectors(h[0], h[1]).add(h[0]),
  55214. u = t),
  55215. d = h[s % c],
  55216. p = h[(s + 1) % c],
  55217. this.closed || s + 2 < c ? f = h[(s + 2) % c] : (t.subVectors(h[c - 1], h[c - 2]).add(h[c - 1]),
  55218. f = t),
  55219. void 0 === this.type || "centripetal" === this.type || "chordal" === this.type) {
  55220. var g = "chordal" === this.type ? .5 : .25
  55221. , m = Math.pow(u.distanceToSquared(d), g)
  55222. , v = Math.pow(d.distanceToSquared(p), g)
  55223. , A = Math.pow(p.distanceToSquared(f), g);
  55224. v < 1e-4 && (v = 1),
  55225. m < 1e-4 && (m = v),
  55226. A < 1e-4 && (A = v),
  55227. i.initNonuniformCatmullRom(u.x, d.x, p.x, f.x, m, v, A),
  55228. r.initNonuniformCatmullRom(u.y, d.y, p.y, f.y, m, v, A),
  55229. o.initNonuniformCatmullRom(u.z, d.z, p.z, f.z, m, v, A)
  55230. } else if ("catmullrom" === this.type) {
  55231. var y = void 0 !== this.tension ? this.tension : .5;
  55232. i.initCatmullRom(u.x, d.x, p.x, f.x, y),
  55233. r.initCatmullRom(u.y, d.y, p.y, f.y, y),
  55234. o.initCatmullRom(u.z, d.z, p.z, f.z, y)
  55235. }
  55236. var C = new n.Vector3(i.calc(l),r.calc(l),o.calc(l));
  55237. return C
  55238. })
  55239. }(),
  55240. n.ClosedSplineCurve3 = function(e) {
  55241. console.warn("THREE.ClosedSplineCurve3 has been deprecated. Please use THREE.CatmullRomCurve3."),
  55242. n.CatmullRomCurve3.call(this, e),
  55243. this.type = "catmullrom",
  55244. this.closed = !0
  55245. }
  55246. ,
  55247. n.ClosedSplineCurve3.prototype = Object.create(n.CatmullRomCurve3.prototype),
  55248. n.BoxGeometry = function(e, t, i, r, o, a) {
  55249. n.Geometry.call(this),
  55250. this.type = "BoxGeometry",
  55251. this.parameters = {
  55252. width: e,
  55253. height: t,
  55254. depth: i,
  55255. widthSegments: r,
  55256. heightSegments: o,
  55257. depthSegments: a
  55258. },
  55259. this.fromBufferGeometry(new n.BoxBufferGeometry(e,t,i,r,o,a)),
  55260. this.mergeVertices()
  55261. }
  55262. ,
  55263. n.BoxGeometry.prototype = Object.create(n.Geometry.prototype),
  55264. n.BoxGeometry.prototype.constructor = n.BoxGeometry,
  55265. n.CubeGeometry = n.BoxGeometry,
  55266. n.BoxBufferGeometry = function(e, t, i, r, o, a) {
  55267. function s(e, t, i) {
  55268. var n = 0;
  55269. return n += e * t * 2,
  55270. n += e * i * 2,
  55271. n += i * t * 2,
  55272. 4 * n
  55273. }
  55274. function l(e, t, i, r, o, a, s, l, h, u, I) {
  55275. for (var E = a / h, b = s / u, w = a / 2, _ = s / 2, T = l / 2, x = h + 1, S = u + 1, M = 0, R = 0, P = new n.Vector3, O = 0; O < S; O++)
  55276. for (var L = O * b - _, D = 0; D < x; D++) {
  55277. var N = D * E - w;
  55278. P[e] = N * r,
  55279. P[t] = L * o,
  55280. P[i] = T,
  55281. p[m] = P.x,
  55282. p[m + 1] = P.y,
  55283. p[m + 2] = P.z,
  55284. P[e] = 0,
  55285. P[t] = 0,
  55286. P[i] = l > 0 ? 1 : -1,
  55287. f[m] = P.x,
  55288. f[m + 1] = P.y,
  55289. f[m + 2] = P.z,
  55290. g[v] = D / h,
  55291. g[v + 1] = 1 - O / u,
  55292. m += 3,
  55293. v += 2,
  55294. M += 1
  55295. }
  55296. for (O = 0; O < u; O++)
  55297. for (D = 0; D < h; D++) {
  55298. var B = y + D + x * O
  55299. , F = y + D + x * (O + 1)
  55300. , V = y + (D + 1) + x * (O + 1)
  55301. , U = y + (D + 1) + x * O;
  55302. d[A] = B,
  55303. d[A + 1] = F,
  55304. d[A + 2] = U,
  55305. d[A + 3] = F,
  55306. d[A + 4] = V,
  55307. d[A + 5] = U,
  55308. A += 6,
  55309. R += 6
  55310. }
  55311. c.addGroup(C, R, I),
  55312. C += R,
  55313. y += M
  55314. }
  55315. n.BufferGeometry.call(this),
  55316. this.type = "BoxBufferGeometry",
  55317. this.parameters = {
  55318. width: e,
  55319. height: t,
  55320. depth: i,
  55321. widthSegments: r,
  55322. heightSegments: o,
  55323. depthSegments: a
  55324. };
  55325. var c = this;
  55326. r = Math.floor(r) || 1,
  55327. o = Math.floor(o) || 1,
  55328. a = Math.floor(a) || 1;
  55329. var h = s(r, o, a)
  55330. , u = h / 4 * 6
  55331. , d = new (u > 65535 ? Uint32Array : Uint16Array)(u)
  55332. , p = new Float32Array(3 * h)
  55333. , f = new Float32Array(3 * h)
  55334. , g = new Float32Array(2 * h)
  55335. , m = 0
  55336. , v = 0
  55337. , A = 0
  55338. , y = 0
  55339. , C = 0;
  55340. l("z", "y", "x", -1, -1, i, t, e, a, o, 0),
  55341. l("z", "y", "x", 1, -1, i, t, -e, a, o, 1),
  55342. l("x", "z", "y", 1, 1, e, i, t, r, a, 2),
  55343. l("x", "z", "y", 1, -1, e, i, -t, r, a, 3),
  55344. l("x", "y", "z", 1, -1, e, t, i, r, o, 4),
  55345. l("x", "y", "z", -1, -1, e, t, -i, r, o, 5),
  55346. this.setIndex(new n.BufferAttribute(d,1)),
  55347. this.addAttribute("position", new n.BufferAttribute(p,3)),
  55348. this.addAttribute("normal", new n.BufferAttribute(f,3)),
  55349. this.addAttribute("uv", new n.BufferAttribute(g,2))
  55350. }
  55351. ,
  55352. n.BoxBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55353. n.BoxBufferGeometry.prototype.constructor = n.BoxBufferGeometry,
  55354. n.CircleGeometry = function(e, t, i, r) {
  55355. n.Geometry.call(this),
  55356. this.type = "CircleGeometry",
  55357. this.parameters = {
  55358. radius: e,
  55359. segments: t,
  55360. thetaStart: i,
  55361. thetaLength: r
  55362. },
  55363. this.fromBufferGeometry(new n.CircleBufferGeometry(e,t,i,r))
  55364. }
  55365. ,
  55366. n.CircleGeometry.prototype = Object.create(n.Geometry.prototype),
  55367. n.CircleGeometry.prototype.constructor = n.CircleGeometry,
  55368. n.CircleBufferGeometry = function(e, t, i, r) {
  55369. n.BufferGeometry.call(this),
  55370. this.type = "CircleBufferGeometry",
  55371. this.parameters = {
  55372. radius: e,
  55373. segments: t,
  55374. thetaStart: i,
  55375. thetaLength: r
  55376. },
  55377. e = e || 50,
  55378. t = void 0 !== t ? Math.max(3, t) : 8,
  55379. i = void 0 !== i ? i : 0,
  55380. r = void 0 !== r ? r : 2 * Math.PI;
  55381. var o = t + 2
  55382. , a = new Float32Array(3 * o)
  55383. , s = new Float32Array(3 * o)
  55384. , l = new Float32Array(2 * o);
  55385. s[2] = 1,
  55386. l[0] = .5,
  55387. l[1] = .5;
  55388. for (var c = 0, h = 3, u = 2; c <= t; c++,
  55389. h += 3,
  55390. u += 2) {
  55391. var d = i + c / t * r;
  55392. a[h] = e * Math.cos(d),
  55393. a[h + 1] = e * Math.sin(d),
  55394. s[h + 2] = 1,
  55395. l[u] = (a[h] / e + 1) / 2,
  55396. l[u + 1] = (a[h + 1] / e + 1) / 2
  55397. }
  55398. for (var p = [], h = 1; h <= t; h++)
  55399. p.push(h, h + 1, 0);
  55400. this.setIndex(new n.BufferAttribute(new Uint16Array(p),1)),
  55401. this.addAttribute("position", new n.BufferAttribute(a,3)),
  55402. this.addAttribute("normal", new n.BufferAttribute(s,3)),
  55403. this.addAttribute("uv", new n.BufferAttribute(l,2)),
  55404. this.boundingSphere = new n.Sphere(new n.Vector3,e)
  55405. }
  55406. ,
  55407. n.CircleBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55408. n.CircleBufferGeometry.prototype.constructor = n.CircleBufferGeometry,
  55409. n.CylinderBufferGeometry = function(e, t, i, r, o, a, s, l) {
  55410. function c() {
  55411. var e = (r + 1) * (o + 1);
  55412. return a === !1 && (e += 2 * (r + 1) + 2 * r),
  55413. e
  55414. }
  55415. function h() {
  55416. var e = r * o * 2 * 3;
  55417. return a === !1 && (e += 2 * r * 3),
  55418. e
  55419. }
  55420. function u() {
  55421. var a, c, h = new n.Vector3, u = new n.Vector3, d = (t - e) / i;
  55422. for (c = 0; c <= o; c++) {
  55423. var p = []
  55424. , f = c / o
  55425. , b = f * (t - e) + e;
  55426. for (a = 0; a <= r; a++) {
  55427. var w = a / r;
  55428. u.x = b * Math.sin(w * l + s),
  55429. u.y = -f * i + E,
  55430. u.z = b * Math.cos(w * l + s),
  55431. m.setXYZ(y, u.x, u.y, u.z),
  55432. h.copy(u),
  55433. (0 === e && 0 === c || 0 === t && c === o) && (h.x = Math.sin(w * l + s),
  55434. h.z = Math.cos(w * l + s)),
  55435. h.setY(Math.sqrt(h.x * h.x + h.z * h.z) * d).normalize(),
  55436. v.setXYZ(y, h.x, h.y, h.z),
  55437. A.setXY(y, w, 1 - f),
  55438. p.push(y),
  55439. y++
  55440. }
  55441. I.push(p)
  55442. }
  55443. for (a = 0; a < r; a++)
  55444. for (c = 0; c < o; c++) {
  55445. var _ = I[c][a]
  55446. , T = I[c + 1][a]
  55447. , x = I[c + 1][a + 1]
  55448. , S = I[c][a + 1];
  55449. g.setX(C, _),
  55450. C++,
  55451. g.setX(C, T),
  55452. C++,
  55453. g.setX(C, S),
  55454. C++,
  55455. g.setX(C, T),
  55456. C++,
  55457. g.setX(C, x),
  55458. C++,
  55459. g.setX(C, S),
  55460. C++
  55461. }
  55462. }
  55463. function d(i) {
  55464. var o, a, c, h = new n.Vector2, u = new n.Vector3, d = i === !0 ? e : t, p = i === !0 ? 1 : -1;
  55465. for (a = y,
  55466. o = 1; o <= r; o++)
  55467. m.setXYZ(y, 0, E * p, 0),
  55468. v.setXYZ(y, 0, p, 0),
  55469. i === !0 ? (h.x = o / r,
  55470. h.y = 0) : (h.x = (o - 1) / r,
  55471. h.y = 1),
  55472. A.setXY(y, h.x, h.y),
  55473. y++;
  55474. for (c = y,
  55475. o = 0; o <= r; o++) {
  55476. var f = o / r;
  55477. u.x = d * Math.sin(f * l + s),
  55478. u.y = E * p,
  55479. u.z = d * Math.cos(f * l + s),
  55480. m.setXYZ(y, u.x, u.y, u.z),
  55481. v.setXYZ(y, 0, p, 0),
  55482. A.setXY(y, f, i === !0 ? 1 : 0),
  55483. y++
  55484. }
  55485. for (o = 0; o < r; o++) {
  55486. var I = a + o
  55487. , b = c + o;
  55488. i === !0 ? (g.setX(C, b),
  55489. C++,
  55490. g.setX(C, b + 1),
  55491. C++,
  55492. g.setX(C, I),
  55493. C++) : (g.setX(C, b + 1),
  55494. C++,
  55495. g.setX(C, b),
  55496. C++,
  55497. g.setX(C, I),
  55498. C++)
  55499. }
  55500. }
  55501. n.BufferGeometry.call(this),
  55502. this.type = "CylinderBufferGeometry",
  55503. this.parameters = {
  55504. radiusTop: e,
  55505. radiusBottom: t,
  55506. height: i,
  55507. radialSegments: r,
  55508. heightSegments: o,
  55509. openEnded: a,
  55510. thetaStart: s,
  55511. thetaLength: l
  55512. },
  55513. e = void 0 !== e ? e : 20,
  55514. t = void 0 !== t ? t : 20,
  55515. i = void 0 !== i ? i : 100,
  55516. r = Math.floor(r) || 8,
  55517. o = Math.floor(o) || 1,
  55518. a = void 0 !== a && a,
  55519. s = void 0 !== s ? s : 0,
  55520. l = void 0 !== l ? l : 2 * Math.PI;
  55521. var p = c()
  55522. , f = h()
  55523. , g = new n.BufferAttribute(new (f > 65535 ? Uint32Array : Uint16Array)(f),1)
  55524. , m = new n.BufferAttribute(new Float32Array(3 * p),3)
  55525. , v = new n.BufferAttribute(new Float32Array(3 * p),3)
  55526. , A = new n.BufferAttribute(new Float32Array(2 * p),2)
  55527. , y = 0
  55528. , C = 0
  55529. , I = []
  55530. , E = i / 2;
  55531. u(),
  55532. a === !1 && (e > 0 && d(!0),
  55533. t > 0 && d(!1)),
  55534. this.setIndex(g),
  55535. this.addAttribute("position", m),
  55536. this.addAttribute("normal", v),
  55537. this.addAttribute("uv", A)
  55538. }
  55539. ,
  55540. n.CylinderBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55541. n.CylinderBufferGeometry.prototype.constructor = n.CylinderBufferGeometry,
  55542. n.CylinderGeometry = function(e, t, i, r, o, a, s, l) {
  55543. n.Geometry.call(this),
  55544. this.type = "CylinderGeometry",
  55545. this.parameters = {
  55546. radiusTop: e,
  55547. radiusBottom: t,
  55548. height: i,
  55549. radialSegments: r,
  55550. heightSegments: o,
  55551. openEnded: a,
  55552. thetaStart: s,
  55553. thetaLength: l
  55554. },
  55555. this.fromBufferGeometry(new n.CylinderBufferGeometry(e,t,i,r,o,a,s,l)),
  55556. this.mergeVertices()
  55557. }
  55558. ,
  55559. n.CylinderGeometry.prototype = Object.create(n.Geometry.prototype),
  55560. n.CylinderGeometry.prototype.constructor = n.CylinderGeometry,
  55561. n.EdgesGeometry = function(e, t) {
  55562. function i(e, t) {
  55563. return e - t
  55564. }
  55565. n.BufferGeometry.call(this),
  55566. t = void 0 !== t ? t : 1;
  55567. var r, o = Math.cos(n.Math.degToRad(t)), a = [0, 0], s = {}, l = ["a", "b", "c"];
  55568. e instanceof n.BufferGeometry ? (r = new n.Geometry,
  55569. r.fromBufferGeometry(e)) : r = e.clone(),
  55570. r.mergeVertices(),
  55571. r.computeFaceNormals();
  55572. for (var c = r.vertices, h = r.faces, u = 0, d = h.length; u < d; u++)
  55573. for (var p = h[u], f = 0; f < 3; f++) {
  55574. a[0] = p[l[f]],
  55575. a[1] = p[l[(f + 1) % 3]],
  55576. a.sort(i);
  55577. var g = a.toString();
  55578. void 0 === s[g] ? s[g] = {
  55579. vert1: a[0],
  55580. vert2: a[1],
  55581. face1: u,
  55582. face2: void 0
  55583. } : s[g].face2 = u
  55584. }
  55585. var m = [];
  55586. for (var g in s) {
  55587. var v = s[g];
  55588. if (void 0 === v.face2 || h[v.face1].normal.dot(h[v.face2].normal) <= o) {
  55589. var A = c[v.vert1];
  55590. m.push(A.x),
  55591. m.push(A.y),
  55592. m.push(A.z),
  55593. A = c[v.vert2],
  55594. m.push(A.x),
  55595. m.push(A.y),
  55596. m.push(A.z)
  55597. }
  55598. }
  55599. this.addAttribute("position", new n.BufferAttribute(new Float32Array(m),3))
  55600. }
  55601. ,
  55602. n.EdgesGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55603. n.EdgesGeometry.prototype.constructor = n.EdgesGeometry,
  55604. n.ExtrudeGeometry = function(e, t) {
  55605. return "undefined" == typeof e ? void (e = []) : (n.Geometry.call(this),
  55606. this.type = "ExtrudeGeometry",
  55607. e = Array.isArray(e) ? e : [e],
  55608. this.addShapeList(e, t),
  55609. void this.computeFaceNormals())
  55610. }
  55611. ;
  55612. n.ExtrudeGeometry.prototype = Object.create(n.Geometry.prototype);
  55613. n.ExtrudeGeometry.prototype.constructor = n.ExtrudeGeometry,
  55614. n.ExtrudeGeometry.prototype.addShapeList = function(e, t) {
  55615. for (var i = e.length, n = 0; n < i; n++) {
  55616. var r = e[n];
  55617. this.addShape(r, t)
  55618. }
  55619. }
  55620. ,
  55621. n.ExtrudeGeometry.prototype.addShape = function(e, t) {
  55622. function i(e, t, i) {
  55623. return t || console.error("THREE.ExtrudeGeometry: vec does not exist"),
  55624. t.clone().multiplyScalar(i).add(e)
  55625. }
  55626. function r(e, t, i) {
  55627. var r, o, a = 1, s = e.x - t.x, l = e.y - t.y, c = i.x - e.x, h = i.y - e.y, u = s * s + l * l, d = s * h - l * c;
  55628. if (Math.abs(d) > Number.EPSILON) {
  55629. var p = Math.sqrt(u)
  55630. , f = Math.sqrt(c * c + h * h)
  55631. , g = t.x - l / p
  55632. , m = t.y + s / p
  55633. , v = i.x - h / f
  55634. , A = i.y + c / f
  55635. , y = ((v - g) * h - (A - m) * c) / (s * h - l * c);
  55636. r = g + s * y - e.x,
  55637. o = m + l * y - e.y;
  55638. var C = r * r + o * o;
  55639. if (C <= 2)
  55640. return new n.Vector2(r,o);
  55641. a = Math.sqrt(C / 2)
  55642. } else {
  55643. var I = !1;
  55644. s > Number.EPSILON ? c > Number.EPSILON && (I = !0) : s < -Number.EPSILON ? c < -Number.EPSILON && (I = !0) : Math.sign(l) === Math.sign(h) && (I = !0),
  55645. I ? (r = -l,
  55646. o = s,
  55647. a = Math.sqrt(u)) : (r = s,
  55648. o = l,
  55649. a = Math.sqrt(u / 2))
  55650. }
  55651. return new n.Vector2(r / a,o / a)
  55652. }
  55653. function o() {
  55654. if (C) {
  55655. var e = 0
  55656. , t = z * e;
  55657. for (Y = 0; Y < W; Y++)
  55658. G = N[Y],
  55659. c(G[2] + t, G[1] + t, G[0] + t);
  55660. for (e = E + 2 * y,
  55661. t = z * e,
  55662. Y = 0; Y < W; Y++)
  55663. G = N[Y],
  55664. c(G[0] + t, G[1] + t, G[2] + t)
  55665. } else {
  55666. for (Y = 0; Y < W; Y++)
  55667. G = N[Y],
  55668. c(G[2], G[1], G[0]);
  55669. for (Y = 0; Y < W; Y++)
  55670. G = N[Y],
  55671. c(G[0] + z * E, G[1] + z * E, G[2] + z * E)
  55672. }
  55673. }
  55674. function a() {
  55675. var e = 0;
  55676. for (s(B, e),
  55677. e += B.length,
  55678. x = 0,
  55679. S = L.length; x < S; x++)
  55680. T = L[x],
  55681. s(T, e),
  55682. e += T.length
  55683. }
  55684. function s(e, t) {
  55685. var i, n;
  55686. for (Y = e.length; --Y >= 0; ) {
  55687. i = Y,
  55688. n = Y - 1,
  55689. n < 0 && (n = e.length - 1);
  55690. var r = 0
  55691. , o = E + 2 * y;
  55692. for (r = 0; r < o; r++) {
  55693. var a = z * r
  55694. , s = z * (r + 1)
  55695. , l = t + i + a
  55696. , c = t + n + a
  55697. , u = t + n + s
  55698. , d = t + i + s;
  55699. h(l, c, u, d, e, r, o, i, n)
  55700. }
  55701. }
  55702. }
  55703. function l(e, t, i) {
  55704. M.vertices.push(new n.Vector3(e,t,i))
  55705. }
  55706. function c(e, t, i) {
  55707. e += R,
  55708. t += R,
  55709. i += R,
  55710. M.faces.push(new n.Face3(e,t,i,null,null,0));
  55711. var r = _.generateTopUV(M, e, t, i);
  55712. M.faceVertexUvs[0].push(r)
  55713. }
  55714. function h(e, t, i, r, o, a, s, l, c) {
  55715. e += R,
  55716. t += R,
  55717. i += R,
  55718. r += R,
  55719. M.faces.push(new n.Face3(e,t,r,null,null,1)),
  55720. M.faces.push(new n.Face3(t,i,r,null,null,1));
  55721. var h = _.generateSideWallUV(M, e, t, i, r);
  55722. M.faceVertexUvs[0].push([h[0], h[1], h[3]]),
  55723. M.faceVertexUvs[0].push([h[1], h[2], h[3]])
  55724. }
  55725. var u, d, p, f, g, m = void 0 !== t.amount ? t.amount : 100, v = void 0 !== t.bevelThickness ? t.bevelThickness : 6, A = void 0 !== t.bevelSize ? t.bevelSize : v - 2, y = void 0 !== t.bevelSegments ? t.bevelSegments : 3, C = void 0 === t.bevelEnabled || t.bevelEnabled, I = void 0 !== t.curveSegments ? t.curveSegments : 12, E = void 0 !== t.steps ? t.steps : 1, b = t.extrudePath, w = !1, _ = void 0 !== t.UVGenerator ? t.UVGenerator : n.ExtrudeGeometry.WorldUVGenerator;
  55726. b && (u = b.getSpacedPoints(E),
  55727. w = !0,
  55728. C = !1,
  55729. d = void 0 !== t.frames ? t.frames : new n.TubeGeometry.FrenetFrames(b,E,!1),
  55730. p = new n.Vector3,
  55731. f = new n.Vector3,
  55732. g = new n.Vector3),
  55733. C || (y = 0,
  55734. v = 0,
  55735. A = 0);
  55736. var T, x, S, M = this, R = this.vertices.length, P = e.extractPoints(I), O = P.shape, L = P.holes, D = !n.ShapeUtils.isClockWise(O);
  55737. if (D) {
  55738. for (O = O.reverse(),
  55739. x = 0,
  55740. S = L.length; x < S; x++)
  55741. T = L[x],
  55742. n.ShapeUtils.isClockWise(T) && (L[x] = T.reverse());
  55743. D = !1
  55744. }
  55745. var N = n.ShapeUtils.triangulateShape(O, L)
  55746. , B = O;
  55747. for (x = 0,
  55748. S = L.length; x < S; x++)
  55749. T = L[x],
  55750. O = O.concat(T);
  55751. for (var F, V, U, k, H, G, z = O.length, W = N.length, j = [], Y = 0, X = B.length, Z = X - 1, q = Y + 1; Y < X; Y++,
  55752. Z++,
  55753. q++)
  55754. Z === X && (Z = 0),
  55755. q === X && (q = 0),
  55756. j[Y] = r(B[Y], B[Z], B[q]);
  55757. var K, Q = [], J = j.concat();
  55758. for (x = 0,
  55759. S = L.length; x < S; x++) {
  55760. for (T = L[x],
  55761. K = [],
  55762. Y = 0,
  55763. X = T.length,
  55764. Z = X - 1,
  55765. q = Y + 1; Y < X; Y++,
  55766. Z++,
  55767. q++)
  55768. Z === X && (Z = 0),
  55769. q === X && (q = 0),
  55770. K[Y] = r(T[Y], T[Z], T[q]);
  55771. Q.push(K),
  55772. J = J.concat(K)
  55773. }
  55774. for (F = 0; F < y; F++) {
  55775. for (U = F / y,
  55776. k = v * (1 - U),
  55777. V = A * Math.sin(U * Math.PI / 2),
  55778. Y = 0,
  55779. X = B.length; Y < X; Y++)
  55780. H = i(B[Y], j[Y], V),
  55781. l(H.x, H.y, -k);
  55782. for (x = 0,
  55783. S = L.length; x < S; x++)
  55784. for (T = L[x],
  55785. K = Q[x],
  55786. Y = 0,
  55787. X = T.length; Y < X; Y++)
  55788. H = i(T[Y], K[Y], V),
  55789. l(H.x, H.y, -k)
  55790. }
  55791. for (V = A,
  55792. Y = 0; Y < z; Y++)
  55793. H = C ? i(O[Y], J[Y], V) : O[Y],
  55794. w ? (f.copy(d.normals[0]).multiplyScalar(H.x),
  55795. p.copy(d.binormals[0]).multiplyScalar(H.y),
  55796. g.copy(u[0]).add(f).add(p),
  55797. l(g.x, g.y, g.z)) : l(H.x, H.y, 0);
  55798. var $;
  55799. for ($ = 1; $ <= E; $++)
  55800. for (Y = 0; Y < z; Y++)
  55801. H = C ? i(O[Y], J[Y], V) : O[Y],
  55802. w ? (f.copy(d.normals[$]).multiplyScalar(H.x),
  55803. p.copy(d.binormals[$]).multiplyScalar(H.y),
  55804. g.copy(u[$]).add(f).add(p),
  55805. l(g.x, g.y, g.z)) : l(H.x, H.y, m / E * $);
  55806. for (F = y - 1; F >= 0; F--) {
  55807. for (U = F / y,
  55808. k = v * (1 - U),
  55809. V = A * Math.sin(U * Math.PI / 2),
  55810. Y = 0,
  55811. X = B.length; Y < X; Y++)
  55812. H = i(B[Y], j[Y], V),
  55813. l(H.x, H.y, m + k);
  55814. for (x = 0,
  55815. S = L.length; x < S; x++)
  55816. for (T = L[x],
  55817. K = Q[x],
  55818. Y = 0,
  55819. X = T.length; Y < X; Y++)
  55820. H = i(T[Y], K[Y], V),
  55821. w ? l(H.x, H.y + u[E - 1].y, u[E - 1].x + k) : l(H.x, H.y, m + k)
  55822. }
  55823. o(),
  55824. a()
  55825. }
  55826. ,
  55827. n.ExtrudeGeometry.WorldUVGenerator = {
  55828. generateTopUV: function(e, t, i, r) {
  55829. var o = e.vertices
  55830. , a = o[t]
  55831. , s = o[i]
  55832. , l = o[r];
  55833. return [new n.Vector2(a.x,a.y), new n.Vector2(s.x,s.y), new n.Vector2(l.x,l.y)]
  55834. },
  55835. generateSideWallUV: function(e, t, i, r, o) {
  55836. var a = e.vertices
  55837. , s = a[t]
  55838. , l = a[i]
  55839. , c = a[r]
  55840. , h = a[o];
  55841. return Math.abs(s.y - l.y) < .01 ? [new n.Vector2(s.x,1 - s.z), new n.Vector2(l.x,1 - l.z), new n.Vector2(c.x,1 - c.z), new n.Vector2(h.x,1 - h.z)] : [new n.Vector2(s.y,1 - s.z), new n.Vector2(l.y,1 - l.z), new n.Vector2(c.y,1 - c.z), new n.Vector2(h.y,1 - h.z)]
  55842. }
  55843. },
  55844. n.ShapeGeometry = function(e, t) {
  55845. n.Geometry.call(this),
  55846. this.type = "ShapeGeometry",
  55847. Array.isArray(e) === !1 && (e = [e]),
  55848. this.addShapeList(e, t),
  55849. this.computeFaceNormals()
  55850. }
  55851. ,
  55852. n.ShapeGeometry.prototype = Object.create(n.Geometry.prototype),
  55853. n.ShapeGeometry.prototype.constructor = n.ShapeGeometry,
  55854. n.ShapeGeometry.prototype.addShapeList = function(e, t) {
  55855. for (var i = 0, n = e.length; i < n; i++)
  55856. this.addShape(e[i], t);
  55857. return this
  55858. }
  55859. ,
  55860. n.ShapeGeometry.prototype.addShape = function(e, t) {
  55861. void 0 === t && (t = {});
  55862. var i, r, o, a = void 0 !== t.curveSegments ? t.curveSegments : 12, s = t.material, l = void 0 === t.UVGenerator ? n.ExtrudeGeometry.WorldUVGenerator : t.UVGenerator, c = this.vertices.length, h = e.extractPoints(a), u = h.shape, d = h.holes, p = !n.ShapeUtils.isClockWise(u);
  55863. if (p) {
  55864. for (u = u.reverse(),
  55865. i = 0,
  55866. r = d.length; i < r; i++)
  55867. o = d[i],
  55868. n.ShapeUtils.isClockWise(o) && (d[i] = o.reverse());
  55869. p = !1
  55870. }
  55871. var f = n.ShapeUtils.triangulateShape(u, d);
  55872. for (i = 0,
  55873. r = d.length; i < r; i++)
  55874. o = d[i],
  55875. u = u.concat(o);
  55876. var g, m, v = u.length, A = f.length;
  55877. for (i = 0; i < v; i++)
  55878. g = u[i],
  55879. this.vertices.push(new n.Vector3(g.x,g.y,0));
  55880. for (i = 0; i < A; i++) {
  55881. m = f[i];
  55882. var y = m[0] + c
  55883. , C = m[1] + c
  55884. , I = m[2] + c;
  55885. this.faces.push(new n.Face3(y,C,I,null,null,s)),
  55886. this.faceVertexUvs[0].push(l.generateTopUV(this, y, C, I))
  55887. }
  55888. }
  55889. ,
  55890. n.LatheBufferGeometry = function(e, t, i, r) {
  55891. n.BufferGeometry.call(this),
  55892. this.type = "LatheBufferGeometry",
  55893. this.parameters = {
  55894. points: e,
  55895. segments: t,
  55896. phiStart: i,
  55897. phiLength: r
  55898. },
  55899. t = Math.floor(t) || 12,
  55900. i = i || 0,
  55901. r = r || 2 * Math.PI,
  55902. r = n.Math.clamp(r, 0, 2 * Math.PI);
  55903. var o, a, s, l = (t + 1) * e.length, c = t * e.length * 2 * 3, h = new n.BufferAttribute(new (c > 65535 ? Uint32Array : Uint16Array)(c),1), u = new n.BufferAttribute(new Float32Array(3 * l),3), d = new n.BufferAttribute(new Float32Array(2 * l),2), p = 0, f = 0, g = (1 / (e.length - 1),
  55904. 1 / t), m = new n.Vector3, v = new n.Vector2;
  55905. for (a = 0; a <= t; a++) {
  55906. var A = i + a * g * r
  55907. , y = Math.sin(A)
  55908. , C = Math.cos(A);
  55909. for (s = 0; s <= e.length - 1; s++)
  55910. m.x = e[s].x * y,
  55911. m.y = e[s].y,
  55912. m.z = e[s].x * C,
  55913. u.setXYZ(p, m.x, m.y, m.z),
  55914. v.x = a / t,
  55915. v.y = s / (e.length - 1),
  55916. d.setXY(p, v.x, v.y),
  55917. p++
  55918. }
  55919. for (a = 0; a < t; a++)
  55920. for (s = 0; s < e.length - 1; s++) {
  55921. o = s + a * e.length;
  55922. var I = o
  55923. , E = o + e.length
  55924. , b = o + e.length + 1
  55925. , w = o + 1;
  55926. h.setX(f, I),
  55927. f++,
  55928. h.setX(f, E),
  55929. f++,
  55930. h.setX(f, w),
  55931. f++,
  55932. h.setX(f, E),
  55933. f++,
  55934. h.setX(f, b),
  55935. f++,
  55936. h.setX(f, w),
  55937. f++
  55938. }
  55939. if (this.setIndex(h),
  55940. this.addAttribute("position", u),
  55941. this.addAttribute("uv", d),
  55942. this.computeVertexNormals(),
  55943. r === 2 * Math.PI) {
  55944. var _ = this.attributes.normal.array
  55945. , T = new n.Vector3
  55946. , x = new n.Vector3
  55947. , S = new n.Vector3;
  55948. for (o = t * e.length * 3,
  55949. a = 0,
  55950. s = 0; a < e.length; a++,
  55951. s += 3)
  55952. T.x = _[s + 0],
  55953. T.y = _[s + 1],
  55954. T.z = _[s + 2],
  55955. x.x = _[o + s + 0],
  55956. x.y = _[o + s + 1],
  55957. x.z = _[o + s + 2],
  55958. S.addVectors(T, x).normalize(),
  55959. _[s + 0] = _[o + s + 0] = S.x,
  55960. _[s + 1] = _[o + s + 1] = S.y,
  55961. _[s + 2] = _[o + s + 2] = S.z
  55962. }
  55963. }
  55964. ,
  55965. n.LatheBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55966. n.LatheBufferGeometry.prototype.constructor = n.LatheBufferGeometry,
  55967. n.LatheGeometry = function(e, t, i, r) {
  55968. n.Geometry.call(this),
  55969. this.type = "LatheGeometry",
  55970. this.parameters = {
  55971. points: e,
  55972. segments: t,
  55973. phiStart: i,
  55974. phiLength: r
  55975. },
  55976. this.fromBufferGeometry(new n.LatheBufferGeometry(e,t,i,r)),
  55977. this.mergeVertices()
  55978. }
  55979. ,
  55980. n.LatheGeometry.prototype = Object.create(n.Geometry.prototype),
  55981. n.LatheGeometry.prototype.constructor = n.LatheGeometry,
  55982. n.PlaneGeometry = function(e, t, i, r) {
  55983. n.Geometry.call(this),
  55984. this.type = "PlaneGeometry",
  55985. this.parameters = {
  55986. width: e,
  55987. height: t,
  55988. widthSegments: i,
  55989. heightSegments: r
  55990. },
  55991. this.fromBufferGeometry(new n.PlaneBufferGeometry(e,t,i,r))
  55992. }
  55993. ,
  55994. n.PlaneGeometry.prototype = Object.create(n.Geometry.prototype),
  55995. n.PlaneGeometry.prototype.constructor = n.PlaneGeometry,
  55996. n.PlaneBufferGeometry = function(e, t, i, r) {
  55997. n.BufferGeometry.call(this),
  55998. this.type = "PlaneBufferGeometry",
  55999. this.parameters = {
  56000. width: e,
  56001. height: t,
  56002. widthSegments: i,
  56003. heightSegments: r
  56004. };
  56005. for (var o = e / 2, a = t / 2, s = Math.floor(i) || 1, l = Math.floor(r) || 1, c = s + 1, h = l + 1, u = e / s, d = t / l, p = new Float32Array(c * h * 3), f = new Float32Array(c * h * 3), g = new Float32Array(c * h * 2), m = 0, v = 0, A = 0; A < h; A++)
  56006. for (var y = A * d - a, C = 0; C < c; C++) {
  56007. var I = C * u - o;
  56008. p[m] = I,
  56009. p[m + 1] = -y,
  56010. f[m + 2] = 1,
  56011. g[v] = C / s,
  56012. g[v + 1] = 1 - A / l,
  56013. m += 3,
  56014. v += 2
  56015. }
  56016. m = 0;
  56017. for (var E = new (p.length / 3 > 65535 ? Uint32Array : Uint16Array)(s * l * 6), A = 0; A < l; A++)
  56018. for (var C = 0; C < s; C++) {
  56019. var b = C + c * A
  56020. , w = C + c * (A + 1)
  56021. , _ = C + 1 + c * (A + 1)
  56022. , T = C + 1 + c * A;
  56023. E[m] = b,
  56024. E[m + 1] = w,
  56025. E[m + 2] = T,
  56026. E[m + 3] = w,
  56027. E[m + 4] = _,
  56028. E[m + 5] = T,
  56029. m += 6
  56030. }
  56031. this.setIndex(new n.BufferAttribute(E,1)),
  56032. this.addAttribute("position", new n.BufferAttribute(p,3)),
  56033. this.addAttribute("normal", new n.BufferAttribute(f,3)),
  56034. this.addAttribute("uv", new n.BufferAttribute(g,2))
  56035. }
  56036. ,
  56037. n.PlaneBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56038. n.PlaneBufferGeometry.prototype.constructor = n.PlaneBufferGeometry,
  56039. n.RingBufferGeometry = function(e, t, i, r, o, a) {
  56040. n.BufferGeometry.call(this),
  56041. this.type = "RingBufferGeometry",
  56042. this.parameters = {
  56043. innerRadius: e,
  56044. outerRadius: t,
  56045. thetaSegments: i,
  56046. phiSegments: r,
  56047. thetaStart: o,
  56048. thetaLength: a
  56049. },
  56050. e = e || 20,
  56051. t = t || 50,
  56052. o = void 0 !== o ? o : 0,
  56053. a = void 0 !== a ? a : 2 * Math.PI,
  56054. i = void 0 !== i ? Math.max(3, i) : 8,
  56055. r = void 0 !== r ? Math.max(1, r) : 1;
  56056. var s, l, c, h = (i + 1) * (r + 1), u = i * r * 2 * 3, d = new n.BufferAttribute(new (u > 65535 ? Uint32Array : Uint16Array)(u),1), p = new n.BufferAttribute(new Float32Array(3 * h),3), f = new n.BufferAttribute(new Float32Array(3 * h),3), g = new n.BufferAttribute(new Float32Array(2 * h),2), m = 0, v = 0, A = e, y = (t - e) / r, C = new n.Vector3, I = new n.Vector2;
  56057. for (l = 0; l <= r; l++) {
  56058. for (c = 0; c <= i; c++)
  56059. s = o + c / i * a,
  56060. C.x = A * Math.cos(s),
  56061. C.y = A * Math.sin(s),
  56062. p.setXYZ(m, C.x, C.y, C.z),
  56063. f.setXYZ(m, 0, 0, 1),
  56064. I.x = (C.x / t + 1) / 2,
  56065. I.y = (C.y / t + 1) / 2,
  56066. g.setXY(m, I.x, I.y),
  56067. m++;
  56068. A += y
  56069. }
  56070. for (l = 0; l < r; l++) {
  56071. var E = l * (i + 1);
  56072. for (c = 0; c < i; c++) {
  56073. s = c + E;
  56074. var b = s
  56075. , w = s + i + 1
  56076. , _ = s + i + 2
  56077. , T = s + 1;
  56078. d.setX(v, b),
  56079. v++,
  56080. d.setX(v, w),
  56081. v++,
  56082. d.setX(v, _),
  56083. v++,
  56084. d.setX(v, b),
  56085. v++,
  56086. d.setX(v, _),
  56087. v++,
  56088. d.setX(v, T),
  56089. v++
  56090. }
  56091. }
  56092. this.setIndex(d),
  56093. this.addAttribute("position", p),
  56094. this.addAttribute("normal", f),
  56095. this.addAttribute("uv", g)
  56096. }
  56097. ,
  56098. n.RingBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56099. n.RingBufferGeometry.prototype.constructor = n.RingBufferGeometry,
  56100. n.RingGeometry = function(e, t, i, r, o, a) {
  56101. n.Geometry.call(this),
  56102. this.type = "RingGeometry",
  56103. this.parameters = {
  56104. innerRadius: e,
  56105. outerRadius: t,
  56106. thetaSegments: i,
  56107. phiSegments: r,
  56108. thetaStart: o,
  56109. thetaLength: a
  56110. },
  56111. this.fromBufferGeometry(new n.RingBufferGeometry(e,t,i,r,o,a))
  56112. }
  56113. ,
  56114. n.RingGeometry.prototype = Object.create(n.Geometry.prototype),
  56115. n.RingGeometry.prototype.constructor = n.RingGeometry,
  56116. n.SphereGeometry = function(e, t, i, r, o, a, s) {
  56117. n.Geometry.call(this),
  56118. this.type = "SphereGeometry",
  56119. this.parameters = {
  56120. radius: e,
  56121. widthSegments: t,
  56122. heightSegments: i,
  56123. phiStart: r,
  56124. phiLength: o,
  56125. thetaStart: a,
  56126. thetaLength: s
  56127. },
  56128. this.fromBufferGeometry(new n.SphereBufferGeometry(e,t,i,r,o,a,s))
  56129. }
  56130. ,
  56131. n.SphereGeometry.prototype = Object.create(n.Geometry.prototype),
  56132. n.SphereGeometry.prototype.constructor = n.SphereGeometry,
  56133. n.SphereBufferGeometry = function(e, t, i, r, o, a, s) {
  56134. n.BufferGeometry.call(this),
  56135. this.type = "SphereBufferGeometry",
  56136. this.parameters = {
  56137. radius: e,
  56138. widthSegments: t,
  56139. heightSegments: i,
  56140. phiStart: r,
  56141. phiLength: o,
  56142. thetaStart: a,
  56143. thetaLength: s
  56144. },
  56145. e = e || 50,
  56146. t = Math.max(3, Math.floor(t) || 8),
  56147. i = Math.max(2, Math.floor(i) || 6),
  56148. r = void 0 !== r ? r : 0,
  56149. o = void 0 !== o ? o : 2 * Math.PI,
  56150. a = void 0 !== a ? a : 0,
  56151. s = void 0 !== s ? s : Math.PI;
  56152. for (var l = a + s, c = (t + 1) * (i + 1), h = new n.BufferAttribute(new Float32Array(3 * c),3), u = new n.BufferAttribute(new Float32Array(3 * c),3), d = new n.BufferAttribute(new Float32Array(2 * c),2), p = 0, f = [], g = new n.Vector3, m = 0; m <= i; m++) {
  56153. for (var v = [], A = m / i, y = 0; y <= t; y++) {
  56154. var C = y / t
  56155. , I = -e * Math.cos(r + C * o) * Math.sin(a + A * s)
  56156. , E = e * Math.cos(a + A * s)
  56157. , b = e * Math.sin(r + C * o) * Math.sin(a + A * s);
  56158. g.set(I, E, b).normalize(),
  56159. h.setXYZ(p, I, E, b),
  56160. u.setXYZ(p, g.x, g.y, g.z),
  56161. d.setXY(p, C, 1 - A),
  56162. v.push(p),
  56163. p++
  56164. }
  56165. f.push(v)
  56166. }
  56167. for (var w = [], m = 0; m < i; m++)
  56168. for (var y = 0; y < t; y++) {
  56169. var _ = f[m][y + 1]
  56170. , T = f[m][y]
  56171. , x = f[m + 1][y]
  56172. , S = f[m + 1][y + 1];
  56173. (0 !== m || a > 0) && w.push(_, T, S),
  56174. (m !== i - 1 || l < Math.PI) && w.push(T, x, S)
  56175. }
  56176. this.setIndex(new (h.count > 65535 ? n.Uint32Attribute : n.Uint16Attribute)(w,1)),
  56177. this.addAttribute("position", h),
  56178. this.addAttribute("normal", u),
  56179. this.addAttribute("uv", d),
  56180. this.boundingSphere = new n.Sphere(new n.Vector3,e)
  56181. }
  56182. ,
  56183. n.SphereBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56184. n.SphereBufferGeometry.prototype.constructor = n.SphereBufferGeometry,
  56185. n.TextGeometry = function(e, t) {
  56186. t = t || {};
  56187. var i = t.font;
  56188. if (i instanceof n.Font == !1)
  56189. return console.error("THREE.TextGeometry: font parameter is not an instance of THREE.Font."),
  56190. new n.Geometry;
  56191. var r = i.generateShapes(e, t.size, t.curveSegments);
  56192. t.amount = void 0 !== t.height ? t.height : 50,
  56193. void 0 === t.bevelThickness && (t.bevelThickness = 10),
  56194. void 0 === t.bevelSize && (t.bevelSize = 8),
  56195. void 0 === t.bevelEnabled && (t.bevelEnabled = !1),
  56196. n.ExtrudeGeometry.call(this, r, t),
  56197. this.type = "TextGeometry"
  56198. }
  56199. ,
  56200. n.TextGeometry.prototype = Object.create(n.ExtrudeGeometry.prototype),
  56201. n.TextGeometry.prototype.constructor = n.TextGeometry,
  56202. n.TorusBufferGeometry = function(e, t, i, r, o) {
  56203. n.BufferGeometry.call(this),
  56204. this.type = "TorusBufferGeometry",
  56205. this.parameters = {
  56206. radius: e,
  56207. tube: t,
  56208. radialSegments: i,
  56209. tubularSegments: r,
  56210. arc: o
  56211. },
  56212. e = e || 100,
  56213. t = t || 40,
  56214. i = Math.floor(i) || 8,
  56215. r = Math.floor(r) || 6,
  56216. o = o || 2 * Math.PI;
  56217. var a, s, l = (i + 1) * (r + 1), c = i * r * 2 * 3, h = new (c > 65535 ? Uint32Array : Uint16Array)(c), u = new Float32Array(3 * l), d = new Float32Array(3 * l), p = new Float32Array(2 * l), f = 0, g = 0, m = 0, v = new n.Vector3, A = new n.Vector3, y = new n.Vector3;
  56218. for (a = 0; a <= i; a++)
  56219. for (s = 0; s <= r; s++) {
  56220. var C = s / r * o
  56221. , I = a / i * Math.PI * 2;
  56222. A.x = (e + t * Math.cos(I)) * Math.cos(C),
  56223. A.y = (e + t * Math.cos(I)) * Math.sin(C),
  56224. A.z = t * Math.sin(I),
  56225. u[f] = A.x,
  56226. u[f + 1] = A.y,
  56227. u[f + 2] = A.z,
  56228. v.x = e * Math.cos(C),
  56229. v.y = e * Math.sin(C),
  56230. y.subVectors(A, v).normalize(),
  56231. d[f] = y.x,
  56232. d[f + 1] = y.y,
  56233. d[f + 2] = y.z,
  56234. p[g] = s / r,
  56235. p[g + 1] = a / i,
  56236. f += 3,
  56237. g += 2
  56238. }
  56239. for (a = 1; a <= i; a++)
  56240. for (s = 1; s <= r; s++) {
  56241. var E = (r + 1) * a + s - 1
  56242. , b = (r + 1) * (a - 1) + s - 1
  56243. , w = (r + 1) * (a - 1) + s
  56244. , _ = (r + 1) * a + s;
  56245. h[m] = E,
  56246. h[m + 1] = b,
  56247. h[m + 2] = _,
  56248. h[m + 3] = b,
  56249. h[m + 4] = w,
  56250. h[m + 5] = _,
  56251. m += 6
  56252. }
  56253. this.setIndex(new n.BufferAttribute(h,1)),
  56254. this.addAttribute("position", new n.BufferAttribute(u,3)),
  56255. this.addAttribute("normal", new n.BufferAttribute(d,3)),
  56256. this.addAttribute("uv", new n.BufferAttribute(p,2))
  56257. }
  56258. ,
  56259. n.TorusBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56260. n.TorusBufferGeometry.prototype.constructor = n.TorusBufferGeometry,
  56261. n.TorusGeometry = function(e, t, i, r, o) {
  56262. n.Geometry.call(this),
  56263. this.type = "TorusGeometry",
  56264. this.parameters = {
  56265. radius: e,
  56266. tube: t,
  56267. radialSegments: i,
  56268. tubularSegments: r,
  56269. arc: o
  56270. },
  56271. this.fromBufferGeometry(new n.TorusBufferGeometry(e,t,i,r,o))
  56272. }
  56273. ,
  56274. n.TorusGeometry.prototype = Object.create(n.Geometry.prototype),
  56275. n.TorusGeometry.prototype.constructor = n.TorusGeometry,
  56276. n.TorusKnotBufferGeometry = function(e, t, i, r, o, a) {
  56277. function s(e, t, i, n, r) {
  56278. var o = Math.cos(e)
  56279. , a = Math.sin(e)
  56280. , s = i / t * e
  56281. , l = Math.cos(s);
  56282. r.x = n * (2 + l) * .5 * o,
  56283. r.y = n * (2 + l) * a * .5,
  56284. r.z = n * Math.sin(s) * .5
  56285. }
  56286. n.BufferGeometry.call(this),
  56287. this.type = "TorusKnotBufferGeometry",
  56288. this.parameters = {
  56289. radius: e,
  56290. tube: t,
  56291. tubularSegments: i,
  56292. radialSegments: r,
  56293. p: o,
  56294. q: a
  56295. },
  56296. e = e || 100,
  56297. t = t || 40,
  56298. i = Math.floor(i) || 64,
  56299. r = Math.floor(r) || 8,
  56300. o = o || 2,
  56301. a = a || 3;
  56302. var l, c, h = (r + 1) * (i + 1), u = r * i * 2 * 3, d = new n.BufferAttribute(new (u > 65535 ? Uint32Array : Uint16Array)(u),1), p = new n.BufferAttribute(new Float32Array(3 * h),3), f = new n.BufferAttribute(new Float32Array(3 * h),3), g = new n.BufferAttribute(new Float32Array(2 * h),2), m = 0, v = 0, A = new n.Vector3, y = new n.Vector3, C = new n.Vector2, I = new n.Vector3, E = new n.Vector3, b = new n.Vector3, w = new n.Vector3, _ = new n.Vector3;
  56303. for (l = 0; l <= i; ++l) {
  56304. var T = l / i * o * Math.PI * 2;
  56305. for (s(T, o, a, e, I),
  56306. s(T + .01, o, a, e, E),
  56307. w.subVectors(E, I),
  56308. _.addVectors(E, I),
  56309. b.crossVectors(w, _),
  56310. _.crossVectors(b, w),
  56311. b.normalize(),
  56312. _.normalize(),
  56313. c = 0; c <= r; ++c) {
  56314. var x = c / r * Math.PI * 2
  56315. , S = -t * Math.cos(x)
  56316. , M = t * Math.sin(x);
  56317. A.x = I.x + (S * _.x + M * b.x),
  56318. A.y = I.y + (S * _.y + M * b.y),
  56319. A.z = I.z + (S * _.z + M * b.z),
  56320. p.setXYZ(m, A.x, A.y, A.z),
  56321. y.subVectors(A, I).normalize(),
  56322. f.setXYZ(m, y.x, y.y, y.z),
  56323. C.x = l / i,
  56324. C.y = c / r,
  56325. g.setXY(m, C.x, C.y),
  56326. m++
  56327. }
  56328. }
  56329. for (c = 1; c <= i; c++)
  56330. for (l = 1; l <= r; l++) {
  56331. var R = (r + 1) * (c - 1) + (l - 1)
  56332. , P = (r + 1) * c + (l - 1)
  56333. , O = (r + 1) * c + l
  56334. , L = (r + 1) * (c - 1) + l;
  56335. d.setX(v, R),
  56336. v++,
  56337. d.setX(v, P),
  56338. v++,
  56339. d.setX(v, L),
  56340. v++,
  56341. d.setX(v, P),
  56342. v++,
  56343. d.setX(v, O),
  56344. v++,
  56345. d.setX(v, L),
  56346. v++
  56347. }
  56348. this.setIndex(d),
  56349. this.addAttribute("position", p),
  56350. this.addAttribute("normal", f),
  56351. this.addAttribute("uv", g)
  56352. }
  56353. ,
  56354. n.TorusKnotBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56355. n.TorusKnotBufferGeometry.prototype.constructor = n.TorusKnotBufferGeometry,
  56356. n.TorusKnotGeometry = function(e, t, i, r, o, a, s) {
  56357. n.Geometry.call(this),
  56358. this.type = "TorusKnotGeometry",
  56359. this.parameters = {
  56360. radius: e,
  56361. tube: t,
  56362. tubularSegments: i,
  56363. radialSegments: r,
  56364. p: o,
  56365. q: a
  56366. },
  56367. void 0 !== s && console.warn("THREE.TorusKnotGeometry: heightScale has been deprecated. Use .scale( x, y, z ) instead."),
  56368. this.fromBufferGeometry(new n.TorusKnotBufferGeometry(e,t,i,r,o,a)),
  56369. this.mergeVertices()
  56370. }
  56371. ,
  56372. n.TorusKnotGeometry.prototype = Object.create(n.Geometry.prototype),
  56373. n.TorusKnotGeometry.prototype.constructor = n.TorusKnotGeometry,
  56374. n.TubeGeometry = function(e, t, i, r, o, a) {
  56375. function s(e, t, i) {
  56376. return R.vertices.push(new n.Vector3(e,t,i)) - 1
  56377. }
  56378. n.Geometry.call(this),
  56379. this.type = "TubeGeometry",
  56380. this.parameters = {
  56381. path: e,
  56382. segments: t,
  56383. radius: i,
  56384. radialSegments: r,
  56385. closed: o,
  56386. taper: a
  56387. },
  56388. t = t || 64,
  56389. i = i || 1,
  56390. r = r || 8,
  56391. o = o || !1,
  56392. a = a || n.TubeGeometry.NoTaper;
  56393. var l, c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w, _, T, x, S, M = [], R = this, P = t + 1, O = new n.Vector3, L = new n.TubeGeometry.FrenetFrames(e,t,o), D = L.tangents, N = L.normals, B = L.binormals;
  56394. for (this.tangents = D,
  56395. this.normals = N,
  56396. this.binormals = B,
  56397. v = 0; v < P; v++)
  56398. for (M[v] = [],
  56399. u = v / (P - 1),
  56400. m = e.getPointAt(u),
  56401. l = D[v],
  56402. c = N[v],
  56403. h = B[v],
  56404. p = i * a(u),
  56405. A = 0; A < r; A++)
  56406. d = A / r * 2 * Math.PI,
  56407. f = -p * Math.cos(d),
  56408. g = p * Math.sin(d),
  56409. O.copy(m),
  56410. O.x += f * c.x + g * h.x,
  56411. O.y += f * c.y + g * h.y,
  56412. O.z += f * c.z + g * h.z,
  56413. M[v][A] = s(O.x, O.y, O.z);
  56414. for (v = 0; v < t; v++)
  56415. for (A = 0; A < r; A++)
  56416. y = o ? (v + 1) % t : v + 1,
  56417. C = (A + 1) % r,
  56418. I = M[v][A],
  56419. E = M[y][A],
  56420. b = M[y][C],
  56421. w = M[v][C],
  56422. _ = new n.Vector2(v / t,A / r),
  56423. T = new n.Vector2((v + 1) / t,A / r),
  56424. x = new n.Vector2((v + 1) / t,(A + 1) / r),
  56425. S = new n.Vector2(v / t,(A + 1) / r),
  56426. this.faces.push(new n.Face3(I,E,w)),
  56427. this.faceVertexUvs[0].push([_, T, S]),
  56428. this.faces.push(new n.Face3(E,b,w)),
  56429. this.faceVertexUvs[0].push([T.clone(), x, S.clone()]);
  56430. this.computeFaceNormals(),
  56431. this.computeVertexNormals()
  56432. }
  56433. ,
  56434. n.TubeGeometry.prototype = Object.create(n.Geometry.prototype),
  56435. n.TubeGeometry.prototype.constructor = n.TubeGeometry,
  56436. n.TubeGeometry.NoTaper = function(e) {
  56437. return 1
  56438. }
  56439. ,
  56440. n.TubeGeometry.SinusoidalTaper = function(e) {
  56441. return Math.sin(Math.PI * e)
  56442. }
  56443. ,
  56444. n.TubeGeometry.FrenetFrames = function(e, t, i) {
  56445. function r() {
  56446. f[0] = new n.Vector3,
  56447. g[0] = new n.Vector3,
  56448. a = Number.MAX_VALUE,
  56449. s = Math.abs(p[0].x),
  56450. l = Math.abs(p[0].y),
  56451. c = Math.abs(p[0].z),
  56452. s <= a && (a = s,
  56453. d.set(1, 0, 0)),
  56454. l <= a && (a = l,
  56455. d.set(0, 1, 0)),
  56456. c <= a && d.set(0, 0, 1),
  56457. m.crossVectors(p[0], d).normalize(),
  56458. f[0].crossVectors(p[0], m),
  56459. g[0].crossVectors(p[0], f[0])
  56460. }
  56461. var o, a, s, l, c, h, u, d = new n.Vector3, p = [], f = [], g = [], m = new n.Vector3, v = new n.Matrix4, A = t + 1;
  56462. for (this.tangents = p,
  56463. this.normals = f,
  56464. this.binormals = g,
  56465. h = 0; h < A; h++)
  56466. u = h / (A - 1),
  56467. p[h] = e.getTangentAt(u),
  56468. p[h].normalize();
  56469. for (r(),
  56470. h = 1; h < A; h++)
  56471. f[h] = f[h - 1].clone(),
  56472. g[h] = g[h - 1].clone(),
  56473. m.crossVectors(p[h - 1], p[h]),
  56474. m.length() > Number.EPSILON && (m.normalize(),
  56475. o = Math.acos(n.Math.clamp(p[h - 1].dot(p[h]), -1, 1)),
  56476. f[h].applyMatrix4(v.makeRotationAxis(m, o))),
  56477. g[h].crossVectors(p[h], f[h]);
  56478. if (i)
  56479. for (o = Math.acos(n.Math.clamp(f[0].dot(f[A - 1]), -1, 1)),
  56480. o /= A - 1,
  56481. p[0].dot(m.crossVectors(f[0], f[A - 1])) > 0 && (o = -o),
  56482. h = 1; h < A; h++)
  56483. f[h].applyMatrix4(v.makeRotationAxis(p[h], o * h)),
  56484. g[h].crossVectors(p[h], f[h])
  56485. }
  56486. ,
  56487. n.PolyhedronGeometry = function(e, t, i, r) {
  56488. function o(e) {
  56489. var t = e.normalize().clone();
  56490. t.index = u.vertices.push(t) - 1;
  56491. var i = l(e) / 2 / Math.PI + .5
  56492. , r = c(e) / Math.PI + .5;
  56493. return t.uv = new n.Vector2(i,1 - r),
  56494. t
  56495. }
  56496. function a(e, t, i, r) {
  56497. var o = new n.Face3(e.index,t.index,i.index,[e.clone(), t.clone(), i.clone()],void 0,r);
  56498. u.faces.push(o),
  56499. C.copy(e).add(t).add(i).divideScalar(3);
  56500. var a = l(C);
  56501. u.faceVertexUvs[0].push([h(e.uv, e, a), h(t.uv, t, a), h(i.uv, i, a)])
  56502. }
  56503. function s(e, t) {
  56504. for (var i = Math.pow(2, t), n = o(u.vertices[e.a]), r = o(u.vertices[e.b]), s = o(u.vertices[e.c]), l = [], c = e.materialIndex, h = 0; h <= i; h++) {
  56505. l[h] = [];
  56506. for (var d = o(n.clone().lerp(s, h / i)), p = o(r.clone().lerp(s, h / i)), f = i - h, g = 0; g <= f; g++)
  56507. 0 === g && h === i ? l[h][g] = d : l[h][g] = o(d.clone().lerp(p, g / f))
  56508. }
  56509. for (var h = 0; h < i; h++)
  56510. for (var g = 0; g < 2 * (i - h) - 1; g++) {
  56511. var m = Math.floor(g / 2);
  56512. g % 2 === 0 ? a(l[h][m + 1], l[h + 1][m], l[h][m], c) : a(l[h][m + 1], l[h + 1][m + 1], l[h + 1][m], c)
  56513. }
  56514. }
  56515. function l(e) {
  56516. return Math.atan2(e.z, -e.x)
  56517. }
  56518. function c(e) {
  56519. return Math.atan2(-e.y, Math.sqrt(e.x * e.x + e.z * e.z))
  56520. }
  56521. function h(e, t, i) {
  56522. return i < 0 && 1 === e.x && (e = new n.Vector2(e.x - 1,e.y)),
  56523. 0 === t.x && 0 === t.z && (e = new n.Vector2(i / 2 / Math.PI + .5,e.y)),
  56524. e.clone()
  56525. }
  56526. n.Geometry.call(this),
  56527. this.type = "PolyhedronGeometry",
  56528. this.parameters = {
  56529. vertices: e,
  56530. indices: t,
  56531. radius: i,
  56532. detail: r
  56533. },
  56534. i = i || 1,
  56535. r = r || 0;
  56536. for (var u = this, d = 0, p = e.length; d < p; d += 3)
  56537. o(new n.Vector3(e[d],e[d + 1],e[d + 2]));
  56538. for (var f = this.vertices, g = [], d = 0, m = 0, p = t.length; d < p; d += 3,
  56539. m++) {
  56540. var v = f[t[d]]
  56541. , A = f[t[d + 1]]
  56542. , y = f[t[d + 2]];
  56543. g[m] = new n.Face3(v.index,A.index,y.index,[v.clone(), A.clone(), y.clone()],void 0,m)
  56544. }
  56545. for (var C = new n.Vector3, d = 0, p = g.length; d < p; d++)
  56546. s(g[d], r);
  56547. for (var d = 0, p = this.faceVertexUvs[0].length; d < p; d++) {
  56548. var I = this.faceVertexUvs[0][d]
  56549. , E = I[0].x
  56550. , b = I[1].x
  56551. , w = I[2].x
  56552. , _ = Math.max(E, b, w)
  56553. , T = Math.min(E, b, w);
  56554. _ > .9 && T < .1 && (E < .2 && (I[0].x += 1),
  56555. b < .2 && (I[1].x += 1),
  56556. w < .2 && (I[2].x += 1))
  56557. }
  56558. for (var d = 0, p = this.vertices.length; d < p; d++)
  56559. this.vertices[d].multiplyScalar(i);
  56560. this.mergeVertices(),
  56561. this.computeFaceNormals(),
  56562. this.boundingSphere = new n.Sphere(new n.Vector3,i)
  56563. }
  56564. ,
  56565. n.PolyhedronGeometry.prototype = Object.create(n.Geometry.prototype),
  56566. n.PolyhedronGeometry.prototype.constructor = n.PolyhedronGeometry,
  56567. n.DodecahedronGeometry = function(e, t) {
  56568. var i = (1 + Math.sqrt(5)) / 2
  56569. , r = 1 / i
  56570. , o = [-1, -1, -1, -1, -1, 1, -1, 1, -1, -1, 1, 1, 1, -1, -1, 1, -1, 1, 1, 1, -1, 1, 1, 1, 0, -r, -i, 0, -r, i, 0, r, -i, 0, r, i, -r, -i, 0, -r, i, 0, r, -i, 0, r, i, 0, -i, 0, -r, i, 0, -r, -i, 0, r, i, 0, r]
  56571. , a = [3, 11, 7, 3, 7, 15, 3, 15, 13, 7, 19, 17, 7, 17, 6, 7, 6, 15, 17, 4, 8, 17, 8, 10, 17, 10, 6, 8, 0, 16, 8, 16, 2, 8, 2, 10, 0, 12, 1, 0, 1, 18, 0, 18, 16, 6, 10, 2, 6, 2, 13, 6, 13, 15, 2, 16, 18, 2, 18, 3, 2, 3, 13, 18, 1, 9, 18, 9, 11, 18, 11, 3, 4, 14, 12, 4, 12, 0, 4, 0, 8, 11, 9, 5, 11, 5, 19, 11, 19, 7, 19, 5, 14, 19, 14, 4, 19, 4, 17, 1, 12, 14, 1, 14, 5, 1, 5, 9];
  56572. n.PolyhedronGeometry.call(this, o, a, e, t),
  56573. this.type = "DodecahedronGeometry",
  56574. this.parameters = {
  56575. radius: e,
  56576. detail: t
  56577. }
  56578. }
  56579. ,
  56580. n.DodecahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  56581. n.DodecahedronGeometry.prototype.constructor = n.DodecahedronGeometry,
  56582. n.IcosahedronGeometry = function(e, t) {
  56583. var i = (1 + Math.sqrt(5)) / 2
  56584. , r = [-1, i, 0, 1, i, 0, -1, -i, 0, 1, -i, 0, 0, -1, i, 0, 1, i, 0, -1, -i, 0, 1, -i, i, 0, -1, i, 0, 1, -i, 0, -1, -i, 0, 1]
  56585. , o = [0, 11, 5, 0, 5, 1, 0, 1, 7, 0, 7, 10, 0, 10, 11, 1, 5, 9, 5, 11, 4, 11, 10, 2, 10, 7, 6, 7, 1, 8, 3, 9, 4, 3, 4, 2, 3, 2, 6, 3, 6, 8, 3, 8, 9, 4, 9, 5, 2, 4, 11, 6, 2, 10, 8, 6, 7, 9, 8, 1];
  56586. n.PolyhedronGeometry.call(this, r, o, e, t),
  56587. this.type = "IcosahedronGeometry",
  56588. this.parameters = {
  56589. radius: e,
  56590. detail: t
  56591. }
  56592. }
  56593. ,
  56594. n.IcosahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  56595. n.IcosahedronGeometry.prototype.constructor = n.IcosahedronGeometry,
  56596. n.OctahedronGeometry = function(e, t) {
  56597. var i = [1, 0, 0, -1, 0, 0, 0, 1, 0, 0, -1, 0, 0, 0, 1, 0, 0, -1]
  56598. , r = [0, 2, 4, 0, 4, 3, 0, 3, 5, 0, 5, 2, 1, 2, 5, 1, 5, 3, 1, 3, 4, 1, 4, 2];
  56599. n.PolyhedronGeometry.call(this, i, r, e, t),
  56600. this.type = "OctahedronGeometry",
  56601. this.parameters = {
  56602. radius: e,
  56603. detail: t
  56604. }
  56605. }
  56606. ,
  56607. n.OctahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  56608. n.OctahedronGeometry.prototype.constructor = n.OctahedronGeometry,
  56609. n.TetrahedronGeometry = function(e, t) {
  56610. var i = [1, 1, 1, -1, -1, 1, -1, 1, -1, 1, -1, -1]
  56611. , r = [2, 1, 0, 0, 3, 2, 1, 3, 0, 2, 3, 1];
  56612. n.PolyhedronGeometry.call(this, i, r, e, t),
  56613. this.type = "TetrahedronGeometry",
  56614. this.parameters = {
  56615. radius: e,
  56616. detail: t
  56617. }
  56618. }
  56619. ,
  56620. n.TetrahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  56621. n.TetrahedronGeometry.prototype.constructor = n.TetrahedronGeometry,
  56622. n.ParametricGeometry = function(e, t, i) {
  56623. n.Geometry.call(this),
  56624. this.type = "ParametricGeometry",
  56625. this.parameters = {
  56626. func: e,
  56627. slices: t,
  56628. stacks: i
  56629. };
  56630. var r, o, a, s, l, c = this.vertices, h = this.faces, u = this.faceVertexUvs[0], d = t + 1;
  56631. for (r = 0; r <= i; r++)
  56632. for (l = r / i,
  56633. o = 0; o <= t; o++)
  56634. s = o / t,
  56635. a = e(s, l),
  56636. c.push(a);
  56637. var p, f, g, m, v, A, y, C;
  56638. for (r = 0; r < i; r++)
  56639. for (o = 0; o < t; o++)
  56640. p = r * d + o,
  56641. f = r * d + o + 1,
  56642. g = (r + 1) * d + o + 1,
  56643. m = (r + 1) * d + o,
  56644. v = new n.Vector2(o / t,r / i),
  56645. A = new n.Vector2((o + 1) / t,r / i),
  56646. y = new n.Vector2((o + 1) / t,(r + 1) / i),
  56647. C = new n.Vector2(o / t,(r + 1) / i),
  56648. h.push(new n.Face3(p,f,m)),
  56649. u.push([v, A, C]),
  56650. h.push(new n.Face3(f,g,m)),
  56651. u.push([A.clone(), y, C.clone()]);
  56652. this.computeFaceNormals(),
  56653. this.computeVertexNormals()
  56654. }
  56655. ,
  56656. n.ParametricGeometry.prototype = Object.create(n.Geometry.prototype),
  56657. n.ParametricGeometry.prototype.constructor = n.ParametricGeometry,
  56658. n.WireframeGeometry = function(e) {
  56659. function t(e, t) {
  56660. return e - t
  56661. }
  56662. n.BufferGeometry.call(this);
  56663. var i = [0, 0]
  56664. , r = {}
  56665. , o = ["a", "b", "c"];
  56666. if (e instanceof n.Geometry) {
  56667. for (var a = e.vertices, s = e.faces, l = 0, c = new Uint32Array(6 * s.length), h = 0, u = s.length; h < u; h++)
  56668. for (var d = s[h], p = 0; p < 3; p++) {
  56669. i[0] = d[o[p]],
  56670. i[1] = d[o[(p + 1) % 3]],
  56671. i.sort(t);
  56672. var f = i.toString();
  56673. void 0 === r[f] && (c[2 * l] = i[0],
  56674. c[2 * l + 1] = i[1],
  56675. r[f] = !0,
  56676. l++)
  56677. }
  56678. for (var g = new Float32Array(2 * l * 3), h = 0, u = l; h < u; h++)
  56679. for (var p = 0; p < 2; p++) {
  56680. var m = a[c[2 * h + p]]
  56681. , v = 6 * h + 3 * p;
  56682. g[v + 0] = m.x,
  56683. g[v + 1] = m.y,
  56684. g[v + 2] = m.z
  56685. }
  56686. this.addAttribute("position", new n.BufferAttribute(g,3))
  56687. } else if (e instanceof n.BufferGeometry)
  56688. if (null !== e.index) {
  56689. var A = e.index.array
  56690. , a = e.attributes.position
  56691. , y = e.groups
  56692. , l = 0;
  56693. 0 === y.length && e.addGroup(0, A.length);
  56694. for (var c = new Uint32Array(2 * A.length), C = 0, I = y.length; C < I; ++C)
  56695. for (var E = y[C], b = E.start, w = E.count, h = b, _ = b + w; h < _; h += 3)
  56696. for (var p = 0; p < 3; p++) {
  56697. i[0] = A[h + p],
  56698. i[1] = A[h + (p + 1) % 3],
  56699. i.sort(t);
  56700. var f = i.toString();
  56701. void 0 === r[f] && (c[2 * l] = i[0],
  56702. c[2 * l + 1] = i[1],
  56703. r[f] = !0,
  56704. l++)
  56705. }
  56706. for (var g = new Float32Array(2 * l * 3), h = 0, u = l; h < u; h++)
  56707. for (var p = 0; p < 2; p++) {
  56708. var v = 6 * h + 3 * p
  56709. , T = c[2 * h + p];
  56710. g[v + 0] = a.getX(T),
  56711. g[v + 1] = a.getY(T),
  56712. g[v + 2] = a.getZ(T)
  56713. }
  56714. this.addAttribute("position", new n.BufferAttribute(g,3))
  56715. } else {
  56716. for (var a = e.attributes.position.array, l = a.length / 3, x = l / 3, g = new Float32Array(2 * l * 3), h = 0, u = x; h < u; h++)
  56717. for (var p = 0; p < 3; p++) {
  56718. var v = 18 * h + 6 * p
  56719. , S = 9 * h + 3 * p;
  56720. g[v + 0] = a[S],
  56721. g[v + 1] = a[S + 1],
  56722. g[v + 2] = a[S + 2];
  56723. var T = 9 * h + 3 * ((p + 1) % 3);
  56724. g[v + 3] = a[T],
  56725. g[v + 4] = a[T + 1],
  56726. g[v + 5] = a[T + 2]
  56727. }
  56728. this.addAttribute("position", new n.BufferAttribute(g,3))
  56729. }
  56730. }
  56731. ,
  56732. n.WireframeGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56733. n.WireframeGeometry.prototype.constructor = n.WireframeGeometry,
  56734. n.AxisHelper = function(e) {
  56735. e = e || 1;
  56736. var t = new Float32Array([0, 0, 0, e, 0, 0, 0, 0, 0, 0, e, 0, 0, 0, 0, 0, 0, e])
  56737. , i = new Float32Array([1, 0, 0, 1, .6, 0, 0, 1, 0, .6, 1, 0, 0, 0, 1, 0, .6, 1])
  56738. , r = new n.BufferGeometry;
  56739. r.addAttribute("position", new n.BufferAttribute(t,3)),
  56740. r.addAttribute("color", new n.BufferAttribute(i,3));
  56741. var o = new n.LineBasicMaterial({
  56742. vertexColors: n.VertexColors
  56743. });
  56744. n.LineSegments.call(this, r, o)
  56745. }
  56746. ,
  56747. n.AxisHelper.prototype = Object.create(n.LineSegments.prototype),
  56748. n.AxisHelper.prototype.constructor = n.AxisHelper,
  56749. n.ArrowHelper = function() {
  56750. var e = new n.Geometry;
  56751. e.vertices.push(new n.Vector3(0,0,0), new n.Vector3(0,1,0));
  56752. var t = new n.CylinderGeometry(0,.5,1,5,1);
  56753. return t.translate(0, -.5, 0),
  56754. function(i, r, o, a, s, l) {
  56755. n.Object3D.call(this),
  56756. void 0 === a && (a = 16776960),
  56757. void 0 === o && (o = 1),
  56758. void 0 === s && (s = .2 * o),
  56759. void 0 === l && (l = .2 * s),
  56760. this.position.copy(r),
  56761. this.line = new n.Line(e,new n.LineBasicMaterial({
  56762. color: a
  56763. })),
  56764. this.line.matrixAutoUpdate = !1,
  56765. this.add(this.line),
  56766. this.cone = new n.Mesh(t,new n.MeshBasicMaterial({
  56767. color: a
  56768. })),
  56769. this.cone.matrixAutoUpdate = !1,
  56770. this.add(this.cone),
  56771. this.setDirection(i),
  56772. this.setLength(o, s, l)
  56773. }
  56774. }(),
  56775. n.ArrowHelper.prototype = Object.create(n.Object3D.prototype),
  56776. n.ArrowHelper.prototype.constructor = n.ArrowHelper,
  56777. n.ArrowHelper.prototype.setDirection = function() {
  56778. var e, t = new n.Vector3;
  56779. return function(i) {
  56780. i.y > .99999 ? this.quaternion.set(0, 0, 0, 1) : i.y < -.99999 ? this.quaternion.set(1, 0, 0, 0) : (t.set(i.z, 0, -i.x).normalize(),
  56781. e = Math.acos(i.y),
  56782. this.quaternion.setFromAxisAngle(t, e))
  56783. }
  56784. }(),
  56785. n.ArrowHelper.prototype.setLength = function(e, t, i) {
  56786. void 0 === t && (t = .2 * e),
  56787. void 0 === i && (i = .2 * t),
  56788. this.line.scale.set(1, Math.max(0, e - t), 1),
  56789. this.line.updateMatrix(),
  56790. this.cone.scale.set(i, t, i),
  56791. this.cone.position.y = e,
  56792. this.cone.updateMatrix()
  56793. }
  56794. ,
  56795. n.ArrowHelper.prototype.setColor = function(e) {
  56796. this.line.material.color.set(e),
  56797. this.cone.material.color.set(e)
  56798. }
  56799. ,
  56800. n.BoxHelper = function(e) {
  56801. var t = new Uint16Array([0, 1, 1, 2, 2, 3, 3, 0, 4, 5, 5, 6, 6, 7, 7, 4, 0, 4, 1, 5, 2, 6, 3, 7])
  56802. , i = new Float32Array(24)
  56803. , r = new n.BufferGeometry;
  56804. r.setIndex(new n.BufferAttribute(t,1)),
  56805. r.addAttribute("position", new n.BufferAttribute(i,3)),
  56806. n.LineSegments.call(this, r, new n.LineBasicMaterial({
  56807. color: 16776960
  56808. })),
  56809. void 0 !== e && this.update(e)
  56810. }
  56811. ,
  56812. n.BoxHelper.prototype = Object.create(n.LineSegments.prototype),
  56813. n.BoxHelper.prototype.constructor = n.BoxHelper,
  56814. n.BoxHelper.prototype.update = function() {
  56815. var e = new n.Box3;
  56816. return function(t) {
  56817. if (e.setFromObject(t),
  56818. !e.isEmpty()) {
  56819. var i = e.min
  56820. , n = e.max
  56821. , r = this.geometry.attributes.position
  56822. , o = r.array;
  56823. o[0] = n.x,
  56824. o[1] = n.y,
  56825. o[2] = n.z,
  56826. o[3] = i.x,
  56827. o[4] = n.y,
  56828. o[5] = n.z,
  56829. o[6] = i.x,
  56830. o[7] = i.y,
  56831. o[8] = n.z,
  56832. o[9] = n.x,
  56833. o[10] = i.y,
  56834. o[11] = n.z,
  56835. o[12] = n.x,
  56836. o[13] = n.y,
  56837. o[14] = i.z,
  56838. o[15] = i.x,
  56839. o[16] = n.y,
  56840. o[17] = i.z,
  56841. o[18] = i.x,
  56842. o[19] = i.y,
  56843. o[20] = i.z,
  56844. o[21] = n.x,
  56845. o[22] = i.y,
  56846. o[23] = i.z,
  56847. r.needsUpdate = !0,
  56848. this.geometry.computeBoundingSphere()
  56849. }
  56850. }
  56851. }(),
  56852. n.BoundingBoxHelper = function(e, t) {
  56853. var i = void 0 !== t ? t : 8947848;
  56854. this.object = e,
  56855. this.box = new n.Box3,
  56856. n.Mesh.call(this, new n.BoxGeometry(1,1,1), new n.MeshBasicMaterial({
  56857. color: i,
  56858. wireframe: !0
  56859. }))
  56860. }
  56861. ,
  56862. n.BoundingBoxHelper.prototype = Object.create(n.Mesh.prototype),
  56863. n.BoundingBoxHelper.prototype.constructor = n.BoundingBoxHelper,
  56864. n.BoundingBoxHelper.prototype.update = function() {
  56865. this.box.setFromObject(this.object),
  56866. this.box.size(this.scale),
  56867. this.box.center(this.position)
  56868. }
  56869. ,
  56870. n.CameraHelper = function(e) {
  56871. function t(e, t, n) {
  56872. i(e, n),
  56873. i(t, n)
  56874. }
  56875. function i(e, t) {
  56876. r.vertices.push(new n.Vector3),
  56877. r.colors.push(new n.Color(t)),
  56878. void 0 === a[e] && (a[e] = []),
  56879. a[e].push(r.vertices.length - 1)
  56880. }
  56881. var r = new n.Geometry
  56882. , o = new n.LineBasicMaterial({
  56883. color: 16777215,
  56884. vertexColors: n.FaceColors
  56885. })
  56886. , a = {}
  56887. , s = 16755200
  56888. , l = 16711680
  56889. , c = 43775
  56890. , h = 16777215
  56891. , u = 3355443;
  56892. t("n1", "n2", s),
  56893. t("n2", "n4", s),
  56894. t("n4", "n3", s),
  56895. t("n3", "n1", s),
  56896. t("f1", "f2", s),
  56897. t("f2", "f4", s),
  56898. t("f4", "f3", s),
  56899. t("f3", "f1", s),
  56900. t("n1", "f1", s),
  56901. t("n2", "f2", s),
  56902. t("n3", "f3", s),
  56903. t("n4", "f4", s),
  56904. t("p", "n1", l),
  56905. t("p", "n2", l),
  56906. t("p", "n3", l),
  56907. t("p", "n4", l),
  56908. t("u1", "u2", c),
  56909. t("u2", "u3", c),
  56910. t("u3", "u1", c),
  56911. t("c", "t", h),
  56912. t("p", "c", u),
  56913. t("cn1", "cn2", u),
  56914. t("cn3", "cn4", u),
  56915. t("cf1", "cf2", u),
  56916. t("cf3", "cf4", u),
  56917. n.LineSegments.call(this, r, o),
  56918. this.camera = e,
  56919. this.camera.updateProjectionMatrix(),
  56920. this.matrix = e.matrixWorld,
  56921. this.matrixAutoUpdate = !1,
  56922. this.pointMap = a,
  56923. this.update()
  56924. }
  56925. ,
  56926. n.CameraHelper.prototype = Object.create(n.LineSegments.prototype),
  56927. n.CameraHelper.prototype.constructor = n.CameraHelper,
  56928. n.CameraHelper.prototype.update = function() {
  56929. function e(e, n, a, s) {
  56930. r.set(n, a, s).unproject(o);
  56931. var l = i[e];
  56932. if (void 0 !== l)
  56933. for (var c = 0, h = l.length; c < h; c++)
  56934. t.vertices[l[c]].copy(r)
  56935. }
  56936. var t, i, r = new n.Vector3, o = new n.Camera;
  56937. return function() {
  56938. t = this.geometry,
  56939. i = this.pointMap;
  56940. var n = 1
  56941. , r = 1;
  56942. o.projectionMatrix.copy(this.camera.projectionMatrix),
  56943. e("c", 0, 0, -1),
  56944. e("t", 0, 0, 1),
  56945. e("n1", -n, -r, -1),
  56946. e("n2", n, -r, -1),
  56947. e("n3", -n, r, -1),
  56948. e("n4", n, r, -1),
  56949. e("f1", -n, -r, 1),
  56950. e("f2", n, -r, 1),
  56951. e("f3", -n, r, 1),
  56952. e("f4", n, r, 1),
  56953. e("u1", .7 * n, 1.1 * r, -1),
  56954. e("u2", .7 * -n, 1.1 * r, -1),
  56955. e("u3", 0, 2 * r, -1),
  56956. e("cf1", -n, 0, 1),
  56957. e("cf2", n, 0, 1),
  56958. e("cf3", 0, -r, 1),
  56959. e("cf4", 0, r, 1),
  56960. e("cn1", -n, 0, -1),
  56961. e("cn2", n, 0, -1),
  56962. e("cn3", 0, -r, -1),
  56963. e("cn4", 0, r, -1),
  56964. t.verticesNeedUpdate = !0
  56965. }
  56966. }(),
  56967. n.DirectionalLightHelper = function(e, t) {
  56968. n.Object3D.call(this),
  56969. this.light = e,
  56970. this.light.updateMatrixWorld(),
  56971. this.matrix = e.matrixWorld,
  56972. this.matrixAutoUpdate = !1,
  56973. t = t || 1;
  56974. var i = new n.Geometry;
  56975. i.vertices.push(new n.Vector3(-t,t,0), new n.Vector3(t,t,0), new n.Vector3(t,-t,0), new n.Vector3(-t,-t,0), new n.Vector3(-t,t,0));
  56976. var r = new n.LineBasicMaterial({
  56977. fog: !1
  56978. });
  56979. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  56980. this.lightPlane = new n.Line(i,r),
  56981. this.add(this.lightPlane),
  56982. i = new n.Geometry,
  56983. i.vertices.push(new n.Vector3, new n.Vector3),
  56984. r = new n.LineBasicMaterial({
  56985. fog: !1
  56986. }),
  56987. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  56988. this.targetLine = new n.Line(i,r),
  56989. this.add(this.targetLine),
  56990. this.update()
  56991. }
  56992. ,
  56993. n.DirectionalLightHelper.prototype = Object.create(n.Object3D.prototype),
  56994. n.DirectionalLightHelper.prototype.constructor = n.DirectionalLightHelper,
  56995. n.DirectionalLightHelper.prototype.dispose = function() {
  56996. this.lightPlane.geometry.dispose(),
  56997. this.lightPlane.material.dispose(),
  56998. this.targetLine.geometry.dispose(),
  56999. this.targetLine.material.dispose()
  57000. }
  57001. ,
  57002. n.DirectionalLightHelper.prototype.update = function() {
  57003. var e = new n.Vector3
  57004. , t = new n.Vector3
  57005. , i = new n.Vector3;
  57006. return function() {
  57007. e.setFromMatrixPosition(this.light.matrixWorld),
  57008. t.setFromMatrixPosition(this.light.target.matrixWorld),
  57009. i.subVectors(t, e),
  57010. this.lightPlane.lookAt(i),
  57011. this.lightPlane.material.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57012. this.targetLine.geometry.vertices[1].copy(i),
  57013. this.targetLine.geometry.verticesNeedUpdate = !0,
  57014. this.targetLine.material.color.copy(this.lightPlane.material.color)
  57015. }
  57016. }(),
  57017. n.EdgesHelper = function(e, t, i) {
  57018. var r = void 0 !== t ? t : 16777215;
  57019. n.LineSegments.call(this, new n.EdgesGeometry(e.geometry,i), new n.LineBasicMaterial({
  57020. color: r
  57021. })),
  57022. this.matrix = e.matrixWorld,
  57023. this.matrixAutoUpdate = !1
  57024. }
  57025. ,
  57026. n.EdgesHelper.prototype = Object.create(n.LineSegments.prototype),
  57027. n.EdgesHelper.prototype.constructor = n.EdgesHelper,
  57028. n.FaceNormalsHelper = function(e, t, i, r) {
  57029. this.object = e,
  57030. this.size = void 0 !== t ? t : 1;
  57031. var o = void 0 !== i ? i : 16776960
  57032. , a = void 0 !== r ? r : 1
  57033. , s = 0
  57034. , l = this.object.geometry;
  57035. l instanceof n.Geometry ? s = l.faces.length : console.warn("THREE.FaceNormalsHelper: only THREE.Geometry is supported. Use THREE.VertexNormalsHelper, instead.");
  57036. var c = new n.BufferGeometry
  57037. , h = new n.Float32Attribute(2 * s * 3,3);
  57038. c.addAttribute("position", h),
  57039. n.LineSegments.call(this, c, new n.LineBasicMaterial({
  57040. color: o,
  57041. linewidth: a
  57042. })),
  57043. this.matrixAutoUpdate = !1,
  57044. this.update()
  57045. }
  57046. ,
  57047. n.FaceNormalsHelper.prototype = Object.create(n.LineSegments.prototype),
  57048. n.FaceNormalsHelper.prototype.constructor = n.FaceNormalsHelper,
  57049. n.FaceNormalsHelper.prototype.update = function() {
  57050. var e = new n.Vector3
  57051. , t = new n.Vector3
  57052. , i = new n.Matrix3;
  57053. return function() {
  57054. this.object.updateMatrixWorld(!0),
  57055. i.getNormalMatrix(this.object.matrixWorld);
  57056. for (var n = this.object.matrixWorld, r = this.geometry.attributes.position, o = this.object.geometry, a = o.vertices, s = o.faces, l = 0, c = 0, h = s.length; c < h; c++) {
  57057. var u = s[c]
  57058. , d = u.normal;
  57059. e.copy(a[u.a]).add(a[u.b]).add(a[u.c]).divideScalar(3).applyMatrix4(n),
  57060. t.copy(d).applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  57061. r.setXYZ(l, e.x, e.y, e.z),
  57062. l += 1,
  57063. r.setXYZ(l, t.x, t.y, t.z),
  57064. l += 1
  57065. }
  57066. return r.needsUpdate = !0,
  57067. this
  57068. }
  57069. }(),
  57070. n.GridHelper = function(e, t) {
  57071. var i = new n.Geometry
  57072. , r = new n.LineBasicMaterial({
  57073. vertexColors: n.VertexColors
  57074. });
  57075. this.color1 = new n.Color(4473924),
  57076. this.color2 = new n.Color(8947848);
  57077. for (var o = -e; o <= e; o += t) {
  57078. i.vertices.push(new n.Vector3(-e,0,o), new n.Vector3(e,0,o), new n.Vector3(o,0,-e), new n.Vector3(o,0,e));
  57079. var a = 0 === o ? this.color1 : this.color2;
  57080. i.colors.push(a, a, a, a)
  57081. }
  57082. n.LineSegments.call(this, i, r)
  57083. }
  57084. ,
  57085. n.GridHelper.prototype = Object.create(n.LineSegments.prototype),
  57086. n.GridHelper.prototype.constructor = n.GridHelper,
  57087. n.GridHelper.prototype.setColors = function(e, t) {
  57088. this.color1.set(e),
  57089. this.color2.set(t),
  57090. this.geometry.colorsNeedUpdate = !0
  57091. }
  57092. ,
  57093. n.HemisphereLightHelper = function(e, t) {
  57094. n.Object3D.call(this),
  57095. this.light = e,
  57096. this.light.updateMatrixWorld(),
  57097. this.matrix = e.matrixWorld,
  57098. this.matrixAutoUpdate = !1,
  57099. this.colors = [new n.Color, new n.Color];
  57100. var i = new n.SphereGeometry(t,4,2);
  57101. i.rotateX(-Math.PI / 2);
  57102. for (var r = 0, o = 8; r < o; r++)
  57103. i.faces[r].color = this.colors[r < 4 ? 0 : 1];
  57104. var a = new n.MeshBasicMaterial({
  57105. vertexColors: n.FaceColors,
  57106. wireframe: !0
  57107. });
  57108. this.lightSphere = new n.Mesh(i,a),
  57109. this.add(this.lightSphere),
  57110. this.update()
  57111. }
  57112. ,
  57113. n.HemisphereLightHelper.prototype = Object.create(n.Object3D.prototype),
  57114. n.HemisphereLightHelper.prototype.constructor = n.HemisphereLightHelper,
  57115. n.HemisphereLightHelper.prototype.dispose = function() {
  57116. this.lightSphere.geometry.dispose(),
  57117. this.lightSphere.material.dispose()
  57118. }
  57119. ,
  57120. n.HemisphereLightHelper.prototype.update = function() {
  57121. var e = new n.Vector3;
  57122. return function() {
  57123. this.colors[0].copy(this.light.color).multiplyScalar(this.light.intensity),
  57124. this.colors[1].copy(this.light.groundColor).multiplyScalar(this.light.intensity),
  57125. this.lightSphere.lookAt(e.setFromMatrixPosition(this.light.matrixWorld).negate()),
  57126. this.lightSphere.geometry.colorsNeedUpdate = !0
  57127. }
  57128. }(),
  57129. n.PointLightHelper = function(e, t) {
  57130. this.light = e,
  57131. this.light.updateMatrixWorld();
  57132. var i = new n.SphereGeometry(t,4,2)
  57133. , r = new n.MeshBasicMaterial({
  57134. wireframe: !0,
  57135. fog: !1
  57136. });
  57137. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57138. n.Mesh.call(this, i, r),
  57139. this.matrix = this.light.matrixWorld,
  57140. this.matrixAutoUpdate = !1
  57141. }
  57142. ,
  57143. n.PointLightHelper.prototype = Object.create(n.Mesh.prototype),
  57144. n.PointLightHelper.prototype.constructor = n.PointLightHelper,
  57145. n.PointLightHelper.prototype.dispose = function() {
  57146. this.geometry.dispose(),
  57147. this.material.dispose()
  57148. }
  57149. ,
  57150. n.PointLightHelper.prototype.update = function() {
  57151. this.material.color.copy(this.light.color).multiplyScalar(this.light.intensity)
  57152. }
  57153. ,
  57154. n.SkeletonHelper = function(e) {
  57155. this.bones = this.getBoneList(e);
  57156. for (var t = new n.Geometry, i = 0; i < this.bones.length; i++) {
  57157. var r = this.bones[i];
  57158. r.parent instanceof n.Bone && (t.vertices.push(new n.Vector3),
  57159. t.vertices.push(new n.Vector3),
  57160. t.colors.push(new n.Color(0,0,1)),
  57161. t.colors.push(new n.Color(0,1,0)))
  57162. }
  57163. t.dynamic = !0;
  57164. var o = new n.LineBasicMaterial({
  57165. vertexColors: n.VertexColors,
  57166. depthTest: !1,
  57167. depthWrite: !1,
  57168. transparent: !0
  57169. });
  57170. n.LineSegments.call(this, t, o),
  57171. this.root = e,
  57172. this.matrix = e.matrixWorld,
  57173. this.matrixAutoUpdate = !1,
  57174. this.update()
  57175. }
  57176. ,
  57177. n.SkeletonHelper.prototype = Object.create(n.LineSegments.prototype),
  57178. n.SkeletonHelper.prototype.constructor = n.SkeletonHelper,
  57179. n.SkeletonHelper.prototype.getBoneList = function(e) {
  57180. var t = [];
  57181. e instanceof n.Bone && t.push(e);
  57182. for (var i = 0; i < e.children.length; i++)
  57183. t.push.apply(t, this.getBoneList(e.children[i]));
  57184. return t
  57185. }
  57186. ,
  57187. n.SkeletonHelper.prototype.update = function() {
  57188. for (var e = this.geometry, t = (new n.Matrix4).getInverse(this.root.matrixWorld), i = new n.Matrix4, r = 0, o = 0; o < this.bones.length; o++) {
  57189. var a = this.bones[o];
  57190. a.parent instanceof n.Bone && (i.multiplyMatrices(t, a.matrixWorld),
  57191. e.vertices[r].setFromMatrixPosition(i),
  57192. i.multiplyMatrices(t, a.parent.matrixWorld),
  57193. e.vertices[r + 1].setFromMatrixPosition(i),
  57194. r += 2)
  57195. }
  57196. e.verticesNeedUpdate = !0,
  57197. e.computeBoundingSphere()
  57198. }
  57199. ,
  57200. n.SpotLightHelper = function(e) {
  57201. n.Object3D.call(this),
  57202. this.light = e,
  57203. this.light.updateMatrixWorld(),
  57204. this.matrix = e.matrixWorld,
  57205. this.matrixAutoUpdate = !1;
  57206. var t = new n.CylinderGeometry(0,1,1,8,1,!0);
  57207. t.translate(0, -.5, 0),
  57208. t.rotateX(-Math.PI / 2);
  57209. var i = new n.MeshBasicMaterial({
  57210. wireframe: !0,
  57211. fog: !1
  57212. });
  57213. this.cone = new n.Mesh(t,i),
  57214. this.add(this.cone),
  57215. this.update()
  57216. }
  57217. ,
  57218. n.SpotLightHelper.prototype = Object.create(n.Object3D.prototype),
  57219. n.SpotLightHelper.prototype.constructor = n.SpotLightHelper,
  57220. n.SpotLightHelper.prototype.dispose = function() {
  57221. this.cone.geometry.dispose(),
  57222. this.cone.material.dispose()
  57223. }
  57224. ,
  57225. n.SpotLightHelper.prototype.update = function() {
  57226. var e = new n.Vector3
  57227. , t = new n.Vector3;
  57228. return function() {
  57229. var i = this.light.distance ? this.light.distance : 1e4
  57230. , n = i * Math.tan(this.light.angle);
  57231. this.cone.scale.set(n, n, i),
  57232. e.setFromMatrixPosition(this.light.matrixWorld),
  57233. t.setFromMatrixPosition(this.light.target.matrixWorld),
  57234. this.cone.lookAt(t.sub(e)),
  57235. this.cone.material.color.copy(this.light.color).multiplyScalar(this.light.intensity)
  57236. }
  57237. }(),
  57238. n.VertexNormalsHelper = function(e, t, i, r) {
  57239. this.object = e,
  57240. this.size = void 0 !== t ? t : 1;
  57241. var o = void 0 !== i ? i : 16711680
  57242. , a = void 0 !== r ? r : 1
  57243. , s = 0
  57244. , l = this.object.geometry;
  57245. l instanceof n.Geometry ? s = 3 * l.faces.length : l instanceof n.BufferGeometry && (s = l.attributes.normal.count);
  57246. var c = new n.BufferGeometry
  57247. , h = new n.Float32Attribute(2 * s * 3,3);
  57248. c.addAttribute("position", h),
  57249. n.LineSegments.call(this, c, new n.LineBasicMaterial({
  57250. color: o,
  57251. linewidth: a
  57252. })),
  57253. this.matrixAutoUpdate = !1,
  57254. this.update()
  57255. }
  57256. ,
  57257. n.VertexNormalsHelper.prototype = Object.create(n.LineSegments.prototype),
  57258. n.VertexNormalsHelper.prototype.constructor = n.VertexNormalsHelper,
  57259. n.VertexNormalsHelper.prototype.update = function() {
  57260. var e = new n.Vector3
  57261. , t = new n.Vector3
  57262. , i = new n.Matrix3;
  57263. return function() {
  57264. var r = ["a", "b", "c"];
  57265. this.object.updateMatrixWorld(!0),
  57266. i.getNormalMatrix(this.object.matrixWorld);
  57267. var o = this.object.matrixWorld
  57268. , a = this.geometry.attributes.position
  57269. , s = this.object.geometry;
  57270. if (s instanceof n.Geometry)
  57271. for (var l = s.vertices, c = s.faces, h = 0, u = 0, d = c.length; u < d; u++)
  57272. for (var p = c[u], f = 0, g = p.vertexNormals.length; f < g; f++) {
  57273. var m = l[p[r[f]]]
  57274. , v = p.vertexNormals[f];
  57275. e.copy(m).applyMatrix4(o),
  57276. t.copy(v).applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  57277. a.setXYZ(h, e.x, e.y, e.z),
  57278. h += 1,
  57279. a.setXYZ(h, t.x, t.y, t.z),
  57280. h += 1
  57281. }
  57282. else if (s instanceof n.BufferGeometry)
  57283. for (var A = s.attributes.position, y = s.attributes.normal, h = 0, f = 0, g = A.count; f < g; f++)
  57284. e.set(A.getX(f), A.getY(f), A.getZ(f)).applyMatrix4(o),
  57285. t.set(y.getX(f), y.getY(f), y.getZ(f)),
  57286. t.applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  57287. a.setXYZ(h, e.x, e.y, e.z),
  57288. h += 1,
  57289. a.setXYZ(h, t.x, t.y, t.z),
  57290. h += 1;
  57291. return a.needsUpdate = !0,
  57292. this
  57293. }
  57294. }(),
  57295. n.WireframeHelper = function(e, t) {
  57296. var i = void 0 !== t ? t : 16777215;
  57297. n.LineSegments.call(this, new n.WireframeGeometry(e.geometry), new n.LineBasicMaterial({
  57298. color: i
  57299. })),
  57300. this.matrix = e.matrixWorld,
  57301. this.matrixAutoUpdate = !1
  57302. }
  57303. ,
  57304. n.WireframeHelper.prototype = Object.create(n.LineSegments.prototype),
  57305. n.WireframeHelper.prototype.constructor = n.WireframeHelper,
  57306. n.ImmediateRenderObject = function(e) {
  57307. n.Object3D.call(this),
  57308. this.material = e,
  57309. this.render = function(e) {}
  57310. }
  57311. ,
  57312. n.ImmediateRenderObject.prototype = Object.create(n.Object3D.prototype),
  57313. n.ImmediateRenderObject.prototype.constructor = n.ImmediateRenderObject,
  57314. n.MorphBlendMesh = function(e, t) {
  57315. n.Mesh.call(this, e, t),
  57316. this.animationsMap = {},
  57317. this.animationsList = [];
  57318. var i = this.geometry.morphTargets.length
  57319. , r = "__default"
  57320. , o = 0
  57321. , a = i - 1
  57322. , s = i / 1;
  57323. this.createAnimation(r, o, a, s),
  57324. this.setAnimationWeight(r, 1)
  57325. }
  57326. ,
  57327. n.MorphBlendMesh.prototype = Object.create(n.Mesh.prototype),
  57328. n.MorphBlendMesh.prototype.constructor = n.MorphBlendMesh,
  57329. n.MorphBlendMesh.prototype.createAnimation = function(e, t, i, n) {
  57330. var r = {
  57331. start: t,
  57332. end: i,
  57333. length: i - t + 1,
  57334. fps: n,
  57335. duration: (i - t) / n,
  57336. lastFrame: 0,
  57337. currentFrame: 0,
  57338. active: !1,
  57339. time: 0,
  57340. direction: 1,
  57341. weight: 1,
  57342. directionBackwards: !1,
  57343. mirroredLoop: !1
  57344. };
  57345. this.animationsMap[e] = r,
  57346. this.animationsList.push(r)
  57347. }
  57348. ,
  57349. n.MorphBlendMesh.prototype.autoCreateAnimations = function(e) {
  57350. for (var t, i = /([a-z]+)_?(\d+)/i, n = {}, r = this.geometry, o = 0, a = r.morphTargets.length; o < a; o++) {
  57351. var s = r.morphTargets[o]
  57352. , l = s.name.match(i);
  57353. if (l && l.length > 1) {
  57354. var c = l[1];
  57355. n[c] || (n[c] = {
  57356. start: 1 / 0,
  57357. end: -(1 / 0)
  57358. });
  57359. var h = n[c];
  57360. o < h.start && (h.start = o),
  57361. o > h.end && (h.end = o),
  57362. t || (t = c)
  57363. }
  57364. }
  57365. for (var c in n) {
  57366. var h = n[c];
  57367. this.createAnimation(c, h.start, h.end, e)
  57368. }
  57369. this.firstAnimation = t
  57370. }
  57371. ,
  57372. n.MorphBlendMesh.prototype.setAnimationDirectionForward = function(e) {
  57373. var t = this.animationsMap[e];
  57374. t && (t.direction = 1,
  57375. t.directionBackwards = !1)
  57376. }
  57377. ,
  57378. n.MorphBlendMesh.prototype.setAnimationDirectionBackward = function(e) {
  57379. var t = this.animationsMap[e];
  57380. t && (t.direction = -1,
  57381. t.directionBackwards = !0)
  57382. }
  57383. ,
  57384. n.MorphBlendMesh.prototype.setAnimationFPS = function(e, t) {
  57385. var i = this.animationsMap[e];
  57386. i && (i.fps = t,
  57387. i.duration = (i.end - i.start) / i.fps)
  57388. }
  57389. ,
  57390. n.MorphBlendMesh.prototype.setAnimationDuration = function(e, t) {
  57391. var i = this.animationsMap[e];
  57392. i && (i.duration = t,
  57393. i.fps = (i.end - i.start) / i.duration)
  57394. }
  57395. ,
  57396. n.MorphBlendMesh.prototype.setAnimationWeight = function(e, t) {
  57397. var i = this.animationsMap[e];
  57398. i && (i.weight = t)
  57399. }
  57400. ,
  57401. n.MorphBlendMesh.prototype.setAnimationTime = function(e, t) {
  57402. var i = this.animationsMap[e];
  57403. i && (i.time = t)
  57404. }
  57405. ,
  57406. n.MorphBlendMesh.prototype.getAnimationTime = function(e) {
  57407. var t = 0
  57408. , i = this.animationsMap[e];
  57409. return i && (t = i.time),
  57410. t
  57411. }
  57412. ,
  57413. n.MorphBlendMesh.prototype.getAnimationDuration = function(e) {
  57414. var t = -1
  57415. , i = this.animationsMap[e];
  57416. return i && (t = i.duration),
  57417. t
  57418. }
  57419. ,
  57420. n.MorphBlendMesh.prototype.playAnimation = function(e) {
  57421. var t = this.animationsMap[e];
  57422. t ? (t.time = 0,
  57423. t.active = !0) : console.warn("THREE.MorphBlendMesh: animation[" + e + "] undefined in .playAnimation()")
  57424. }
  57425. ,
  57426. n.MorphBlendMesh.prototype.stopAnimation = function(e) {
  57427. var t = this.animationsMap[e];
  57428. t && (t.active = !1)
  57429. }
  57430. ,
  57431. n.MorphBlendMesh.prototype.update = function(e) {
  57432. for (var t = 0, i = this.animationsList.length; t < i; t++) {
  57433. var r = this.animationsList[t];
  57434. if (r.active) {
  57435. var o = r.duration / r.length;
  57436. r.time += r.direction * e,
  57437. r.mirroredLoop ? (r.time > r.duration || r.time < 0) && (r.direction *= -1,
  57438. r.time > r.duration && (r.time = r.duration,
  57439. r.directionBackwards = !0),
  57440. r.time < 0 && (r.time = 0,
  57441. r.directionBackwards = !1)) : (r.time = r.time % r.duration,
  57442. r.time < 0 && (r.time += r.duration));
  57443. var a = r.start + n.Math.clamp(Math.floor(r.time / o), 0, r.length - 1)
  57444. , s = r.weight;
  57445. a !== r.currentFrame && (this.morphTargetInfluences[r.lastFrame] = 0,
  57446. this.morphTargetInfluences[r.currentFrame] = 1 * s,
  57447. this.morphTargetInfluences[a] = 0,
  57448. r.lastFrame = r.currentFrame,
  57449. r.currentFrame = a);
  57450. var l = r.time % o / o;
  57451. r.directionBackwards && (l = 1 - l),
  57452. r.currentFrame !== r.lastFrame ? (this.morphTargetInfluences[r.currentFrame] = l * s,
  57453. this.morphTargetInfluences[r.lastFrame] = (1 - l) * s) : this.morphTargetInfluences[r.currentFrame] = s
  57454. }
  57455. }
  57456. }
  57457. ,
  57458. "undefined" != typeof i ? ("undefined" != typeof t && t.exports && (i = t.exports = n),
  57459. i.THREE = n) : this.THREE = n
  57460. window.THREE = n
  57461. getObjLoader()
  57462. }
  57463. , {}]
  57464. }, {}, [116]);
  57465. function initTransitionPass(THREE){
  57466. THREE.TransitionPass = function ( scene, camera ) {
  57467. this.renderScene = scene;
  57468. this.renderCamera = camera;
  57469. this.coverRenderTarget = new THREE.WebGLRenderTarget( 100, 100, {
  57470. minFilter: THREE.LinearFilter, magFilter: THREE.LinearFilter,
  57471. format: THREE.RGBAFormat
  57472. });
  57473. this.coverTex = this.coverRenderTarget.texture;
  57474. this.enabled = false;
  57475. this.oldClearColor = new THREE.Color();
  57476. this.oldClearAlpha = 1;
  57477. this.camera = new THREE.OrthographicCamera( - 1, 1, 1, - 1, 0, 1 );
  57478. this.scene = new THREE.Scene();
  57479. this.material = this.getMaskMaterial()
  57480. var copyShader = THREE.CopyShader;
  57481. this.materialCopy = new THREE.ShaderMaterial( {
  57482. uniforms: this.copyUniforms,
  57483. vertexShader: copyShader.vertexShader,
  57484. fragmentShader: copyShader.fragmentShader,
  57485. blending: THREE.NoBlending,
  57486. depthTest: false,
  57487. depthWrite: false,
  57488. transparent: true
  57489. } );
  57490. this.quad = new THREE.Mesh( new THREE.PlaneBufferGeometry( 2, 2 ), this.material);
  57491. this.quad.frustumCulled = false; // Avoid getting clipped
  57492. this.scene.add( this.quad );
  57493. }
  57494. THREE.TransitionPass.prototype = {//波形扩散,出下一个画面
  57495. constructor: THREE.TransitionPass,
  57496. setSize: function ( width, height ) {
  57497. this.coverRenderTarget.setSize( width, height );
  57498. },
  57499. render: function ( renderer, writeBuffer, readBuffer, delta, maskActive ) {
  57500. var oldAutoClear = renderer.autoClear;
  57501. renderer.autoClear = false;
  57502. var uniforms = this.quad.material.uniforms
  57503. uniforms.bgTex.value = readBuffer.texture;
  57504. uniforms.coverTex.value = this.coverTex;
  57505. uniforms.progress.value = player.model.skybox.material.uniforms.progress.value//
  57506. uniforms.screenRatio.value = player.domElement.clientWidth / player.domElement.clientHeight;// 使波纹为圆形
  57507. uniforms.screenRatio.value *= uniforms.screenRatio.value
  57508. renderer.render( this.scene, this.camera);
  57509. renderer.autoClear = oldAutoClear;
  57510. },
  57511. start:function(sceneRenderer){
  57512. this.enabled = true
  57513. //draw coverTex
  57514. this.quad.material.uniforms.progress.value = 1;
  57515. sceneRenderer.renderer.render( sceneRenderer.scene, sceneRenderer.camera, this.coverRenderTarget, true );
  57516. },
  57517. stop:function(){
  57518. this.enabled = false
  57519. }
  57520. ,
  57521. getMaskMaterial :function(){
  57522. return new THREE.ShaderMaterial( {
  57523. uniforms: {
  57524. coverTex: {
  57525. type: "t",
  57526. value: null
  57527. },
  57528. bgTex: {
  57529. type: "t",
  57530. value: null
  57531. },
  57532. progress:{
  57533. type: "f",
  57534. value: 0
  57535. },
  57536. screenRatio:{
  57537. type: "f",
  57538. value: 1
  57539. }
  57540. },
  57541. vertexShader: `
  57542. varying vec2 vUv;
  57543. void main()
  57544. {
  57545. vUv = uv;
  57546. gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
  57547. }
  57548. `,
  57549. fragmentShader: `
  57550. uniform sampler2D coverTex;
  57551. uniform sampler2D bgTex;
  57552. uniform float progress;
  57553. uniform float screenRatio;
  57554. varying vec2 vUv;
  57555. void main() {
  57556. const float maxRadius = 0.708; // sqrt(0.5^2+0.5^2)
  57557. const float minRadius = 0.0 ;
  57558. float radius = screenRatio>1.0 ? sqrt((vUv.x - 0.5)*(vUv.x - 0.5) + (vUv.y - 0.5)*(vUv.y - 0.5)/screenRatio) : sqrt((vUv.x - 0.5)*(vUv.x - 0.5)*screenRatio+ (vUv.y - 0.5)*(vUv.y - 0.5));
  57559. float diff = 0.292; //1.0-maxRadius;
  57560. float radiusIn = maxRadius * progress + minRadius * (1.0-progress);
  57561. float radiusOut = radiusIn + diff;
  57562. if(radius < radiusIn) {
  57563. gl_FragColor = texture2D(bgTex, vUv);
  57564. //gl_FragColor = vec4(0.0,0.0,1.0,1.0);//
  57565. }else if(radius>radiusOut){
  57566. gl_FragColor = texture2D(coverTex, vUv) ;
  57567. //gl_FragColor = vec4(1.0,1.0,0.0,1.0);//
  57568. }else{
  57569. vec4 color1 = texture2D(bgTex, vUv);
  57570. vec4 color2 = texture2D(coverTex, vUv);
  57571. float rotio = smoothstep(radiusIn ,radiusOut,radius);
  57572. gl_FragColor = mix(color1, color2, rotio);
  57573. }
  57574. }
  57575. `
  57576. } );
  57577. },
  57578. }
  57579. }
  57580. /*
  57581. var addMagnifier = function(){
  57582. class Magnifier extends THREE.Object3D {
  57583. constructor () {
  57584. super()
  57585. let circleGeo = new THREE.CircleGeometry(0.1, 100);
  57586. this.camera = new THREE.PerspectiveCamera(50, 1, 0.1, 1); //fov aspect near far
  57587. this.renderTarget = new THREE.WebGLRenderTarget(256,256, {
  57588. minFilter: THREE.LinearFilter, magFilter: THREE.LinearFilter,
  57589. format: THREE.RGBAFormat ,
  57590. //type: THREE.FloatType,
  57591. //minFilter: THREE.NearestFilter,
  57592. //magFilter: THREE.NearestFilter,
  57593. } )
  57594. this.mesh = new THREE.Mesh(circleGeo, new THREE.MeshBasicMaterial({
  57595. side: THREE.DoubleSide ,
  57596. map: this.renderTarget.texture ,
  57597. transparent:true,
  57598. depthTest: !1,
  57599. depthWrite: !1,
  57600. }))
  57601. this.overlayMesh = new THREE.Mesh(circleGeo, new THREE.MeshBasicMaterial({
  57602. side: THREE.DoubleSide ,
  57603. map: Texture.load('images/crosshair.png') ,
  57604. transparent:true,
  57605. depthTest: !1,
  57606. depthWrite: !1,
  57607. }))
  57608. this.add(this.mesh)
  57609. this.add(this.overlayMesh)
  57610. player.model.add(this);
  57611. player.magnifier = this;
  57612. }
  57613. update(aimPos){
  57614. const magDistance_ = 0.3;
  57615. var playerPos = player.position
  57616. var vec = playerPos.clone().sub(aimPos).normalize().multiplyScalar(magDistance_)
  57617. this.camera.position.copy(aimPos.clone().add(vec))
  57618. this.camera.lookAt(aimPos)
  57619. var playerCamera = player.camera
  57620. this.quaternion.copy(playerCamera.quaternion);
  57621. var pos2d = player.mouse.clone();
  57622. var shift = 400;
  57623. var clientHeight = player.domElement.clientHeight
  57624. var clientY = - (pos2d.y - 1) * clientHeight / 2;
  57625. pos2d.y = clientY < 300 ? pos2d.y - shift/clientHeight : pos2d.y + shift/clientHeight
  57626. let newPos = new THREE.Vector3(pos2d.x,pos2d.y,0.7).unproject(playerCamera);
  57627. this.position.copy(newPos)
  57628. var renderer = player.sceneRenderer.renderer
  57629. var oldAutoClear = renderer.autoClear
  57630. renderer.autoClear = false
  57631. //renderer.clear( true, true, true );
  57632. renderer.render(player.sceneRenderer.scene, this.camera, this.renderTarget, true)
  57633. renderer.autoClear = oldAutoClear
  57634. }
  57635. }
  57636. new Magnifier()
  57637. }
  57638. */
  57639. /*
  57640. 笔记:
  57641. 导览缩放的几处: 1 搜索smoothZoomFovTo 2 flightStepWalk里
  57642. {
  57643. //到导览中某个点位(假设点位不重复)
  57644. var id = 73
  57645. var p = player.model.heroLocations.find(e=>e.heroLocations && e.heroLocations.find(e=>e.panoId == id))
  57646. var i = player.model.heroLocations.indexOf(p)
  57647. var p1 = p.heroLocations.find(e=>e.panoId == id)
  57648. var j = p.heroLocations.indexOf(p1)
  57649. player.director.goToHighlight([i,j])
  57650. }
  57651. */