main_2020_show copy.js 2.6 MB

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  1. /* 许钟文修改的 标记 xzw
  2. 另外 所有"matter"字样已被我删除 原因:删除matterport信息
  3. */
  4. window.common = null;
  5. window.MathLight = null;
  6. window.math = null
  7. window.easing = null
  8. window.lerp = null
  9. window.transitions = null
  10. window.browser = null
  11. window.momentTourBlackNewType = 0//= number == 'TEST'//true
  12. g_playAudio = null
  13. g_tourAudio = new Audio
  14. g_tourAudio.loop = !1
  15. g_tourAudio.crossOrigin = "anonymous"
  16. g_tourAudio.addEventListener("ended", function() {
  17. var e = document.createEvent("MouseEvent");
  18. e.initEvent("tourAudioEnded", !0, !0),
  19. window.dispatchEvent(e)
  20. })
  21. g_tourAudio.oncanplaythrough = function() {
  22. g_tourAudio.play();
  23. if(g_bgAudio && !g_bgAudio.paused){
  24. manage.switchBgmState(false);
  25. g_bgAudio.pauseByTour = true
  26. }
  27. g_playAudio = g_tourAudio;
  28. }
  29. var dealMap = (map)=>{//使不resize when image is not power of two
  30. map.wrapS = map.wrapT = THREE.ClampToEdgeWrapping;
  31. map.minFilter = THREE.LinearFilter;
  32. map.magFilter = THREE.LinearFilter;
  33. map.generateMipmaps = true;
  34. }
  35. var dom = {//许钟文add
  36. getOffset: function(type, element, parent) {
  37. left = (type == "left") ? element.offsetLeft : element.offsetTop;
  38. if (!parent) parent = $("body")[0];
  39. while (element = element.offsetParent) {
  40. if (element == parent) break;
  41. left += (type == "left") ? element.offsetLeft : element.offsetTop;
  42. }
  43. return left;
  44. }
  45. };
  46. var getTransformSid = function(){
  47. var name
  48. if(player.mode == 'panorama'){
  49. name = player.currentPano ? player.currentPano.id : 'outside'
  50. }else{
  51. name = 'outside'
  52. }
  53. return name
  54. }
  55. /*
  56. var addMagnifier = function(){
  57. class Magnifier extends THREE.Object3D {
  58. constructor () {
  59. super()
  60. let circleGeo = new THREE.CircleGeometry(0.1, 100);
  61. this.camera = new THREE.PerspectiveCamera(50, 1, 0.1, 1); //fov aspect near far
  62. this.renderTarget = new THREE.WebGLRenderTarget(256,256, {
  63. minFilter: THREE.LinearFilter, magFilter: THREE.LinearFilter,
  64. format: THREE.RGBAFormat ,
  65. //type: THREE.FloatType,
  66. //minFilter: THREE.NearestFilter,
  67. //magFilter: THREE.NearestFilter,
  68. } )
  69. this.mesh = new THREE.Mesh(circleGeo, new THREE.MeshBasicMaterial({
  70. side: THREE.DoubleSide ,
  71. map: this.renderTarget.texture ,
  72. transparent:true,
  73. depthTest: !1,
  74. depthWrite: !1,
  75. }))
  76. this.overlayMesh = new THREE.Mesh(circleGeo, new THREE.MeshBasicMaterial({
  77. side: THREE.DoubleSide ,
  78. map: Texture.load('./static/images/crosshair.png') ,
  79. transparent:true,
  80. depthTest: !1,
  81. depthWrite: !1,
  82. }))
  83. this.add(this.mesh)
  84. this.add(this.overlayMesh)
  85. player.model.add(this);
  86. player.magnifier = this;
  87. }
  88. update(aimPos){
  89. const magDistance_ = 0.3;
  90. var playerPos = player.position
  91. var vec = playerPos.clone().sub(aimPos).normalize().multiplyScalar(magDistance_)
  92. this.camera.position.copy(aimPos.clone().add(vec))
  93. this.camera.lookAt(aimPos)
  94. var playerCamera = player.camera
  95. this.quaternion.copy(playerCamera.quaternion);
  96. var pos2d = player.mouse.clone();
  97. var shift = 400;
  98. var clientHeight = player.domElement.clientHeight
  99. var clientY = - (pos2d.y - 1) * clientHeight / 2;
  100. pos2d.y = clientY < 300 ? pos2d.y - shift/clientHeight : pos2d.y + shift/clientHeight
  101. let newPos = new THREE.Vector3(pos2d.x,pos2d.y,0.7).unproject(playerCamera);
  102. this.position.copy(newPos)
  103. var renderer = player.sceneRenderer.renderer
  104. var oldAutoClear = renderer.autoClear
  105. renderer.autoClear = false
  106. //renderer.clear( true, true, true );
  107. renderer.render(player.sceneRenderer.scene, this.camera, this.renderTarget, true)
  108. renderer.autoClear = oldAutoClear
  109. }
  110. }
  111. new Magnifier()
  112. }
  113. */
  114. var convertTool = {
  115. getPos2d : function(point, camera, dom){//获取一个三维坐标对应屏幕中的二维坐标
  116. var camera = camera || player.camera;
  117. var dom = dom || player.domElement;
  118. var pos = point.clone().project(camera) //比之前hotspot的计算方式写得简单 project用于3转2(求法同shader); unproject用于2转3 :new r.Vector3(e.x, e.y, -1).unproject(this.camera);
  119. var x,y;
  120. x = (pos.x + 1) / 2 * dom.clientWidth;
  121. y = (1 - (pos.y + 1) / 2) * dom.clientHeight;
  122. var inSight = x <= dom.clientWidth && x >= 0 //是否在屏幕中
  123. && y <= dom.clientHeight && y >= 0
  124. return {
  125. pos: new THREE.Vector2(x,y), // 屏幕像素坐标
  126. vector: pos, //(范围 -1 ~ 1)
  127. trueSide : pos.z<1, //trueSide为false时,即使在屏幕范围内可见,也是反方向的另一个不可以被渲染的点 参见Tag.update
  128. inSight : inSight //在屏幕范围内可见
  129. };
  130. },
  131. ifShelter: function(pos3d){//检测某点在视线中是否被mesh遮挡
  132. var ori = player.position
  133. var dir = pos3d.clone().sub(ori).normalize()
  134. var ray = new THREE.Raycaster(ori, dir) //由外向里 因为模型从内侧是可见的所以从外侧
  135. /* if(config.isEdit && publicObjectSet.editor.mainDesign.editing){
  136. var o = ray.intersectObjects(publicObjectSet.editor.mainDesign.wallMeshes);
  137. }else{ */
  138. var o = ray.intersectObjects(player.model.colliders);
  139. //}
  140. var len = pos3d.distanceTo(ori);
  141. if (o && o.length) {
  142. for(var i=0;i<o.length;i++){
  143. if(o[i].distance < len){ return true; }//有遮挡
  144. }
  145. }
  146. },
  147. /*
  148. 拖拽时,获取鼠标在拖拽面上的位置(需要借助另一个intersectPlane面来计算,即和相机方向一样的面,可保证铺满屏幕)
  149. 但是不一定能获取到,比如鼠标射线不朝向拖拽面时,即使获取也会是一个意外的反方向的交点。
  150. */
  151. getPosAtPlane : function(pos, info/* , mouse, camera */){ //pos:与intersectPlane的交点 见笔记
  152. var A = pos;
  153. var player = player;
  154. var mouse = player.mouse;
  155. var O = new THREE.Vector3(mouse.x, mouse.y, -1).unproject(player.camera);
  156. if(info.y != void 0){//地面线的
  157. var y = info.y;
  158. if(player.mode == "floorplan"/* || Math.abs(O.x-pos.x)<0.0001 && Math.abs(O.z-pos.z)<0.0001) */){
  159. //intersectPlane和地面平行,无交点
  160. var x = pos.x, z = pos.z;
  161. }else{
  162. if(y<player.camera.position.y && O.y <= A.y /* || y>player.camera.position.y && O.y >= A.y */)return null; //鼠标射线向上。因为相机一定位于地面以上(地面不会抬高到相机上吧?),所以无交点。
  163. if(O.y == A.y){console.log('一样??');return;}
  164. if(A.y == y){console.log('一样2??');return;}
  165. var r = (O.y-y)/(A.y-y);
  166. var x = (r*A.x-O.x)/(r-1);
  167. var z = (r*A.z-O.z)/(r-1);
  168. }
  169. }else{//垂直的也有越过消失点以后反向变化的情况,但使用时影响不大
  170. var N = info.normalVec;
  171. var P = info.pullPos;
  172. if(N.y != 0 ){console.log('N.y != 0');return;} //仅仅支持垂直于地面的的墙壁,目前都是
  173. if(O.z==A.z){console.log('O.z==A.z?');return;}
  174. if(N.z!=0 && N.x != 0){//直接用这个通用的也可以,支持斜线的墙
  175. //console.log('N.z==0 && N.x == 0?');
  176. var c = ( N.x*(A.x-O.x) + N.y*(A.y-O.y) + N.z*(A.z-O.z));
  177. if(c == 0){console.log("分母为0?? return;");return;}
  178. var t = -((N.x*O.x + N.y*O.y + N.z*O.z) - (P.x*N.x + P.y*N.y + P.z*N.z) ) / c
  179. var x = t * (A.x - O.x) + O.x;
  180. var y = t * (A.y - O.y) + O.y;
  181. var z = t * (A.z - O.z) + O.z;
  182. /*原理: 已知空间直线L:(x-a)/m=(x-b)/n=(z-c)/p和空间平面π:Ax+By+Cz+D=0;
  183. 求直线L与平面π的交点的坐标。
  184. 把直线方程改写成参数形式:设(x-a)/m=(x-b)/n=(z-c)/p=t;
  185. 则x=mt+a;y=nt+b;z=pt+c;代入平面π的方程得:
  186. A(mt+a)+B(nt+b)+C(pt+c)+D=0
  187. 由此解得t=-(Aa+Bb+Cc+D)/(Am+Bn+Cp)
  188. 再代入参数方程即得交点的坐标(x,y,z). */
  189. }else if(N.x ==0 ){ //z与pullPos相等
  190. var z = P.z;
  191. if(O.y == A.y){console.log('一样??');return;}
  192. if(A.y == y){console.log('一样2??');return;}
  193. if(A.z == z){console.log('一样3??');return;}
  194. var r = (O.z-z)/(A.z-z);
  195. var x = (r*A.x-O.x)/(r-1);
  196. var y = (r*A.y-O.y)/(r-1);
  197. }else if(N.z == 0){//x与pullPos相等
  198. var x = P.x;
  199. if(O.y == A.y){console.log('一样??');return;}
  200. if(A.y == y){console.log('一样2??');return;}
  201. if(A.x == x){console.log('一样3??');return;}
  202. var r = (O.x-x)/(A.x-x);
  203. var y = (r*A.y-O.y)/(r-1);
  204. var z = (r*A.z-O.z)/(r-1);
  205. }
  206. }
  207. return new THREE.Vector3(x,y,z);
  208. },
  209. getMouseIntersect : function(camera, meshes, mouse){//获取鼠标和meshes交点
  210. var raycaster = new THREE.Raycaster;
  211. camera.updateMatrixWorld();
  212. var origin = new THREE.Vector3(mouse.x,mouse.y,-1).unproject(camera)
  213. , end = new THREE.Vector3(mouse.x,mouse.y,1).unproject(camera);
  214. var dir = end.sub(origin).normalize()
  215. raycaster.set(origin, dir);
  216. var n = raycaster.intersectObjects(meshes);
  217. if (0 === n.length)
  218. return null;
  219. return n[0];
  220. },
  221. ifIntersectChunks : function(A,B,options={}){//获取某个线段/射线和meshes的交点
  222. var dir = B.clone().sub(A).normalize();
  223. var len = options.InfinityLen ? Infinity : A.distanceTo(B) + (options.extLen||0);
  224. var ray = new THREE.Raycaster(A.clone(), dir, 0, len);
  225. var o = ray.intersectObjects(options.model || player.model.colliders);
  226. if (o && o.length)return o;
  227. if(options.throughWidth){ //允许最小宽度,防止穿过极小的缝隙导致撞墙感
  228. var normal = math.getNormal({points:[{x:A.x, y:A.z},{x:B.x, y:B.z}]});//线段法线
  229. normal.multiplyScalar(options.throughWidth)
  230. var normalVec3 = new THREE.Vector3(normal.x, 0, normal.y);
  231. var A2 = A.clone().add(normalVec3)
  232. ray.set(A2, dir);
  233. var o2 = ray.intersectObjects(options.model || player.model.colliders);
  234. ray.set(A.clone().add(normalVec3.negate()), dir);
  235. if (o2 && o2.length)return o2;
  236. var o3 = ray.intersectObjects(options.model || player.model.colliders);
  237. if (o3 && o3.length)return o3;
  238. }
  239. return null;
  240. },
  241. getPosAtSphere : function(pos3d, toPanoPos){
  242. var dir = pos3d.clone().sub(toPanoPos);
  243. dir.normalize();//然后计算在球中
  244. dir.multiplyScalar(Constants.skyRadius);
  245. dir.add(toPanoPos);
  246. return dir;
  247. } ,
  248. getScaleForConstantSize : function(op={}){ //获得规定二维大小的mesh的scale值。可以避免因camera的projection造成的mesh视觉大小改变。 来源:tag.updateDisc
  249. var w;
  250. var i = new THREE.Vector3, o = new THREE.Vector3, l = new THREE.Vector3, c = new THREE.Vector3, h = new THREE.Vector3
  251. if(op.width2d) w = op.width2d //如果恒定二维宽度
  252. else{//否则考虑上距离,加一丢丢近大远小的效果
  253. var currentDis, nearBound, farBound
  254. if(op.camera.type == "OrthographicCamera"){
  255. currentDis = (op.camera.right - op.camera.left) / op.camera.zoom
  256. }else{
  257. currentDis = op.position.distanceTo(op.camera.position);
  258. }
  259. w = op.maxSize - ( op.maxSize - op.minSize) * THREE.Math.smoothstep(currentDis, op.nearBound, op.farBound);
  260. //maxSize : mesh要表现的最大像素宽度; nearBound: 最近距离,若比nearBound近,则使用maxSize
  261. }
  262. i.copy(op.position).project(op.camera), //tag中心在屏幕上的二维坐标
  263. o.set(op.resolution.x / 2, op.resolution.y / 2, 1).multiply(i), //转化成px -w/2 到 w/2的范围
  264. l.set(w / 2, 0, 0).add(o), //加上tag宽度的一半
  265. c.set(2 / op.resolution.x, 2 / op.resolution.y, 1).multiply(l), //再转回 -1 到 1的范围
  266. h.copy(c).unproject(op.camera);//再转成三维坐标,求得tag边缘的位置
  267. var g = h.distanceTo(op.position)//就能得到tag的三维半径
  268. return g //可能NAN 当相机和position重叠时
  269. }
  270. }
  271. !function() {
  272. "use strict";
  273. function t(t, i) {
  274. return typeof t === i
  275. }
  276. function i(t, i) {
  277. return t instanceof i
  278. }
  279. function n(t) {
  280. return t && t.nodeType
  281. }
  282. function e(t) {
  283. return n(t) ? t : i(t, g) ? t[0] : void 0
  284. }
  285. function o(t, i, n) {
  286. return g.each(t, function(t, e) {
  287. n = i.call(e, n, t, e)
  288. }),
  289. n
  290. }
  291. function r(t, i, n) {
  292. var e, o, r;
  293. if (t === i)
  294. return !0;
  295. if (!t || !i || t.constructor !== i.constructor)
  296. return !1;
  297. for (e = 0,
  298. o = n.length; o > e; e += 1) {
  299. if (r = n[e],
  300. t[r] && y(t[r].equals) && !t[r].equals(i[r]))
  301. return !1;
  302. if (t[r] !== i[r])
  303. return !1
  304. }
  305. return !0
  306. }
  307. function s(t, i, n, e) {
  308. this.left = E(t),
  309. this.top = E(i),
  310. this.width = E(n),
  311. this.height = E(e),
  312. this.right = this.left + this.width,
  313. this.bottom = this.top + this.height
  314. }
  315. function h(t, i, n, e) {
  316. this.visible = t || 0,
  317. this.viewport = i || 0,
  318. this.possible = n || 0,
  319. this.rects = e && T({}, e) || null
  320. }
  321. function l(t, i) {
  322. this.els = t,
  323. this.viewport = i
  324. }
  325. function c(t, i, n) {
  326. var e;
  327. return g.inArray(n, q) >= 0 ? e = s.ofElement(t) : g.inArray(n, S) >= 0 && (e = h.of(t, i)),
  328. e ? e[n] : 0
  329. }
  330. function u(t, i) {
  331. return t.val - i.val
  332. }
  333. function a(t, i) {
  334. return i.val - t.val
  335. }
  336. function f(t) {
  337. var i = s.ofContent(t, !0)
  338. , n = s.ofViewport(t, !0)
  339. , e = i.width - n.width
  340. , o = i.height - n.height;
  341. this.content = i,
  342. this.viewport = n,
  343. this.width = 0 >= e ? null : n.left / e,
  344. this.height = 0 >= o ? null : n.top / o,
  345. this.left = n.left,
  346. this.top = n.top,
  347. this.right = i.right - n.right,
  348. this.bottom = i.bottom - n.bottom
  349. }
  350. function p(t) {
  351. this.el = t || window
  352. }
  353. function d(t, i) {
  354. this.context = t,
  355. this.viewport = i,
  356. this.init()
  357. }
  358. function v(t, i, n, e) {
  359. this.context = new l(t,i),
  360. this.property = n,
  361. this.descending = e,
  362. this.init()
  363. }
  364. function w(t) {
  365. t && t !== window && t !== document ? (this.context = t,
  366. this.$autoTarget = g(t)) : this.context = window,
  367. this.init()
  368. }
  369. var g = jQuery
  370. , m = g(window)
  371. , b = g(document)
  372. , T = g.extend
  373. , y = g.isFunction
  374. , k = Math.max
  375. , V = Math.min
  376. , E = Math.round
  377. , x = function() {
  378. var t = {}
  379. , i = 1;
  380. return function(n) {
  381. return n ? (t[n] || (t[n] = i,
  382. i += 1),
  383. t[n]) : 0
  384. }
  385. }();
  386. T(s.prototype, {
  387. equals: function(t) {
  388. return r(this, t, ["left", "top", "width", "height"])
  389. },
  390. area: function() {
  391. return this.width * this.height
  392. },
  393. relativeTo: function(t) {
  394. return new s(this.left - t.left,this.top - t.top,this.width,this.height)
  395. },
  396. intersection: function(t) {
  397. if (!i(t, s))
  398. return null;
  399. var n = k(this.left, t.left)
  400. , e = V(this.right, t.right)
  401. , o = k(this.top, t.top)
  402. , r = V(this.bottom, t.bottom)
  403. , h = e - n
  404. , l = r - o;
  405. return h >= 0 && l >= 0 ? new s(n,o,h,l) : null
  406. },
  407. envelope: function(t) {
  408. if (!i(t, s))
  409. return this;
  410. var n = V(this.left, t.left)
  411. , e = k(this.right, t.right)
  412. , o = V(this.top, t.top)
  413. , r = k(this.bottom, t.bottom)
  414. , h = e - n
  415. , l = r - o;
  416. return new s(n,o,h,l)
  417. }
  418. }),
  419. T(s, {
  420. ofContent: function(t, i) {
  421. return t && t !== document && t !== window ? i ? new s(0,0,t.scrollWidth,t.scrollHeight) : new s(t.offsetLeft - t.scrollLeft,t.offsetTop - t.scrollTop,t.scrollWidth,t.scrollHeight) : new s(0,0,b.width(),b.height())
  422. },
  423. ofViewport: function(t, i) {
  424. return t && t !== document && t !== window ? i ? new s(t.scrollLeft,t.scrollTop,t.clientWidth,t.clientHeight) : new s(t.offsetLeft,t.offsetTop,t.clientWidth,t.clientHeight) : new s(m.scrollLeft(),m.scrollTop(),m.width(),m.height())
  425. },
  426. ofElement: function(t) {
  427. var i = g(t);
  428. if (!i.is(":visible"))
  429. return null;
  430. var n = i.offset();
  431. return new s(n.left,n.top,i.outerWidth(),i.outerHeight())
  432. }
  433. }),
  434. T(h.prototype, {
  435. equals: function(t) {
  436. return this.fracsEqual(t) && this.rectsEqual(t)
  437. },
  438. fracsEqual: function(t) {
  439. return r(this, t, ["visible", "viewport", "possible"])
  440. },
  441. rectsEqual: function(t) {
  442. return r(this.rects, t.rects, ["document", "element", "viewport"])
  443. }
  444. }),
  445. T(h, {
  446. of: function(t, i) {
  447. var e, o, r;
  448. return t = n(t) && s.ofElement(t) || t,
  449. i = n(i) && s.ofViewport(i) || i || s.ofViewport(),
  450. t instanceof s && (e = t.intersection(i)) ? (o = e.area(),
  451. r = V(t.width, i.width) * V(t.height, i.height),
  452. new h(o / t.area(),o / i.area(),o / r,{
  453. document: e,
  454. element: e.relativeTo(t),
  455. viewport: e.relativeTo(i)
  456. })) : new h
  457. }
  458. });
  459. var q = ["width", "height", "left", "right", "top", "bottom"]
  460. , S = ["possible", "visible", "viewport"];
  461. T(l.prototype, {
  462. sorted: function(t, i) {
  463. var n = this.viewport;
  464. return g.map(this.els, function(i) {
  465. return {
  466. el: i,
  467. val: c(i, n, t)
  468. }
  469. }).sort(i ? a : u)
  470. },
  471. best: function(t, i) {
  472. return this.els.length ? this.sorted(t, i)[0] : null
  473. }
  474. }),
  475. T(f.prototype, {
  476. equals: function(t) {
  477. return r(this, t, ["width", "height", "left", "top", "right", "bottom", "content", "viewport"])
  478. }
  479. }),
  480. T(p.prototype, {
  481. equals: function(t) {
  482. return r(this, t, ["el"])
  483. },
  484. scrollState: function() {
  485. return new f(this.el)
  486. },
  487. scrollTo: function(t, i, n) {
  488. var e = g(this.el === window ? "html,body" : this.el);
  489. t = t || 0,
  490. i = i || 0,
  491. n = isNaN(n) ? 1e3 : n,
  492. e.stop(!0).animate({
  493. scrollLeft: t,
  494. scrollTop: i
  495. }, n)
  496. },
  497. scroll: function(t, i, n) {
  498. var e = this.el === window ? m : g(this.el);
  499. t = t || 0,
  500. i = i || 0,
  501. this.scrollTo(e.scrollLeft() + t, e.scrollTop() + i, n)
  502. },
  503. scrollToRect: function(t, i, n, e) {
  504. i = i || 0,
  505. n = n || 0,
  506. this.scrollTo(t.left - i, t.top - n, e)
  507. },
  508. scrollToElement: function(t, i, n, e) {
  509. var o = s.ofElement(t).relativeTo(s.ofContent(this.el));
  510. this.scrollToRect(o, i, n, e)
  511. }
  512. });
  513. var C = {
  514. init: function() {
  515. this.callbacks = g.Callbacks("memory unique"),
  516. this.currVal = null,
  517. this.prevVal = null,
  518. this.checkProxy = g.proxy(this.check, this),
  519. this.autoCheck()
  520. },
  521. bind: function(t) {
  522. this.callbacks.add(t)
  523. },
  524. unbind: function(t) {
  525. t ? this.callbacks.remove(t) : this.callbacks.empty()
  526. },
  527. trigger: function() {
  528. this.callbacks.fireWith(this.context, [this.currVal, this.prevVal])
  529. },
  530. check: function(t) {
  531. var i = this.updatedValue(t);
  532. return void 0 !== i && (this.prevVal = this.currVal,
  533. this.currVal = i,
  534. this.trigger(),
  535. !0)
  536. },
  537. $autoTarget: m,
  538. autoEvents: "load resize scroll",
  539. autoCheck: function(t) {
  540. this.$autoTarget[t === !1 ? "off" : "on"](this.autoEvents, this.checkProxy)
  541. }
  542. };
  543. T(d.prototype, C, {
  544. updatedValue: function() {
  545. var t = h.of(this.context, this.viewport);
  546. return this.currVal && this.currVal.equals(t) ? void 0 : t
  547. }
  548. }),
  549. T(v.prototype, C, {
  550. updatedValue: function() {
  551. var t = this.context.best(this.property, this.descending);
  552. return t && (t = t.val > 0 ? t.el : null,
  553. this.currVal !== t) ? t : void 0
  554. }
  555. }),
  556. T(w.prototype, C, {
  557. updatedValue: function() {
  558. var t = new f(this.context);
  559. return this.currVal && this.currVal.equals(t) ? void 0 : t
  560. }
  561. });
  562. var L = function(t, i) {
  563. var n = [].slice
  564. , e = jQuery
  565. , o = e.extend
  566. , r = e.isFunction
  567. , s = o({}, i)
  568. , h = function(i, n, o, s) {
  569. return o = r(o) ? o.apply(i, n) : o,
  570. r(s[o]) ? s[o].apply(i, n) : void e.error('Method "' + o + '" does not exist on jQuery.' + t)
  571. }
  572. , l = function() {
  573. return h(this, n.call(arguments), s.defaultStatic, l)
  574. }
  575. , c = function(t) {
  576. return r(c[t]) ? c[t].apply(this, n.call(arguments, 1)) : h(this, n.call(arguments), s.defaultMethod, c)
  577. }
  578. , u = function(t) {
  579. t && (o(l, t.statics),
  580. o(c, t.methods)),
  581. l.modplug = u
  582. };
  583. u.prev = {
  584. statics: e[t],
  585. methods: e.fn[t]
  586. },
  587. u(i),
  588. e[t] = l,
  589. e.fn[t] = c
  590. }
  591. , M = "fracs";
  592. L(M, {
  593. statics: {
  594. version: "0.15.0",
  595. Rect: s,
  596. Fractions: h,
  597. Group: l,
  598. ScrollState: f,
  599. Viewport: p,
  600. FracsCallbacks: d,
  601. GroupCallbacks: v,
  602. ScrollStateCallbacks: w,
  603. fracs: function(t, i) {
  604. return h.of(t, i)
  605. }
  606. },
  607. methods: {
  608. content: function(t) {
  609. return this.length ? s.ofContent(this[0], t) : null
  610. },
  611. envelope: function() {
  612. return o(this, function(t) {
  613. var i = s.ofElement(this);
  614. return t ? t.envelope(i) : i
  615. })
  616. },
  617. fracs: function(i, n, o) {
  618. t(i, "string") || (o = n,
  619. n = i,
  620. i = null),
  621. y(n) || (o = n,
  622. n = null),
  623. o = e(o);
  624. var r = M + ".fracs." + x(o);
  625. return "unbind" === i ? this.each(function() {
  626. var t = g(this).data(r);
  627. t && t.unbind(n)
  628. }) : "check" === i ? this.each(function() {
  629. var t = g(this).data(r);
  630. t && t.check()
  631. }) : y(n) ? this.each(function() {
  632. var t = g(this)
  633. , i = t.data(r);
  634. i || (i = new d(this,o),
  635. t.data(r, i)),
  636. i.bind(n)
  637. }) : this.length ? h.of(this[0], o) : null
  638. },
  639. intersection: function() {
  640. return o(this, function(t) {
  641. var i = s.ofElement(this);
  642. return t ? t.intersection(i) : i
  643. })
  644. },
  645. max: function(t, i, n) {
  646. return y(i) || (n = i,
  647. i = null),
  648. n = e(n),
  649. i ? (new v(this,n,t,!0).bind(i),
  650. this) : this.pushStack(new l(this,n).best(t, !0).el)
  651. },
  652. min: function(t, i, n) {
  653. return y(i) || (n = i,
  654. i = null),
  655. n = e(n),
  656. i ? (new v(this,n,t).bind(i),
  657. this) : this.pushStack(new l(this,n).best(t).el)
  658. },
  659. rect: function() {
  660. return this.length ? s.ofElement(this[0]) : null
  661. },
  662. scrollState: function(i, n) {
  663. var e = M + ".scrollState";
  664. return t(i, "string") || (n = i,
  665. i = null),
  666. "unbind" === i ? this.each(function() {
  667. var t = g(this).data(e);
  668. t && t.unbind(n)
  669. }) : "check" === i ? this.each(function() {
  670. var t = g(this).data(e);
  671. t && t.check()
  672. }) : y(n) ? this.each(function() {
  673. var t = g(this)
  674. , i = t.data(e);
  675. i || (i = new w(this),
  676. t.data(e, i)),
  677. i.bind(n)
  678. }) : this.length ? new f(this[0]) : null
  679. },
  680. scroll: function(t, i, n) {
  681. return this.each(function() {
  682. new p(this).scroll(t, i, n)
  683. })
  684. },
  685. scrollTo: function(t, i, n, o) {
  686. return g.isNumeric(t) && (o = n,
  687. n = i,
  688. i = t,
  689. t = null),
  690. t = e(t),
  691. this.each(function() {
  692. t ? new p(this).scrollToElement(t, i, n, o) : new p(this).scrollTo(i, n, o)
  693. })
  694. },
  695. scrollToThis: function(t, i, n, o) {
  696. return o = new p(e(o)),
  697. o.scrollToElement(this[0], t, i, n),
  698. this
  699. },
  700. softLink: function(t, i, n, o) {
  701. return o = new p(e(o)),
  702. this.filter("a[href^=#]").each(function() {
  703. var e = g(this);
  704. e.on("click", function() {
  705. o.scrollToElement(g(e.attr("href"))[0], t, i, n)
  706. })
  707. })
  708. },
  709. sort: function(i, n, o) {
  710. return t(n, "boolean") || (o = n,
  711. n = null),
  712. o = e(o),
  713. this.pushStack(g.map(new l(this,o).sorted(i, !n), function(t) {
  714. return t.el
  715. }))
  716. },
  717. viewport: function(t) {
  718. return this.length ? s.ofViewport(this[0], t) : null
  719. }
  720. },
  721. defaultStatic: "fracs",
  722. defaultMethod: "fracs"
  723. })
  724. }();
  725. if ("undefined" == typeof jQuery)
  726. throw new Error("Bootstrap's JavaScript requires jQuery");
  727. +function(t) {
  728. "use strict";
  729. function e(e) {
  730. return this.each(function() {
  731. var o = t(this)
  732. , s = o.data("bs.tooltip")
  733. , n = "object" == typeof e && e;
  734. (s || "destroy" != e) && (s || o.data("bs.tooltip", s = new i(this,n)),
  735. "string" == typeof e && s[e]())
  736. })
  737. }
  738. var i = function(t, e) {
  739. this.type = this.options = this.enabled = this.timeout = this.hoverState = this.$element = null,
  740. this.init("tooltip", t, e)
  741. };
  742. i.VERSION = "3.2.0",
  743. i.DEFAULTS = {
  744. animation: !0,
  745. placement: "top",
  746. selector: !1,
  747. template: '<div class="tooltip" role="tooltip"><div class="tooltip-arrow"></div><div class="tooltip-inner"></div></div>',
  748. trigger: "hover focus",
  749. title: "",
  750. delay: 0,
  751. html: !1,
  752. container: !1,
  753. viewport: {
  754. selector: "body",
  755. padding: 0
  756. }
  757. },
  758. i.prototype.init = function(e, i, o) {
  759. this.enabled = !0,
  760. this.type = e,
  761. this.$element = t(i),
  762. this.options = this.getOptions(o),
  763. this.$viewport = this.options.viewport && t(this.options.viewport.selector || this.options.viewport);
  764. for (var s = this.options.trigger.split(" "), n = s.length; n--; ) {
  765. var r = s[n];
  766. if ("click" == r)
  767. this.$element.on("click." + this.type, this.options.selector, t.proxy(this.toggle, this));
  768. else if ("manual" != r) {
  769. var a = "hover" == r ? "mouseenter" : "focusin"
  770. , l = "hover" == r ? "mouseleave" : "focusout";
  771. this.$element.on(a + "." + this.type, this.options.selector, t.proxy(this.enter, this)),
  772. this.$element.on(l + "." + this.type, this.options.selector, t.proxy(this.leave, this))
  773. }
  774. }
  775. this.options.selector ? this._options = t.extend({}, this.options, {
  776. trigger: "manual",
  777. selector: ""
  778. }) : this.fixTitle()
  779. }
  780. ,
  781. i.prototype.getDefaults = function() {
  782. return i.DEFAULTS
  783. }
  784. ,
  785. i.prototype.getOptions = function(e) {
  786. return e = t.extend({}, this.getDefaults(), this.$element.data(), e),
  787. e.delay && "number" == typeof e.delay && (e.delay = {
  788. show: e.delay,
  789. hide: e.delay
  790. }),
  791. e
  792. }
  793. ,
  794. i.prototype.getDelegateOptions = function() {
  795. var e = {}
  796. , i = this.getDefaults();
  797. return this._options && t.each(this._options, function(t, o) {
  798. i[t] != o && (e[t] = o)
  799. }),
  800. e
  801. }
  802. ,
  803. i.prototype.enter = function(e) {
  804. var i = e instanceof this.constructor ? e : t(e.currentTarget).data("bs." + this.type);
  805. return i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  806. t(e.currentTarget).data("bs." + this.type, i)),
  807. clearTimeout(i.timeout),
  808. i.hoverState = "in",
  809. i.options.delay && i.options.delay.show ? void (i.timeout = setTimeout(function() {
  810. // "in" == i.hoverState && i.show()
  811. }, i.options.delay.show)) : i.show()
  812. }
  813. ,
  814. i.prototype.leave = function(e) {
  815. var i = e instanceof this.constructor ? e : t(e.currentTarget).data("bs." + this.type);
  816. return i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  817. t(e.currentTarget).data("bs." + this.type, i)),
  818. clearTimeout(i.timeout),
  819. i.hoverState = "out",
  820. i.options.delay && i.options.delay.hide ? void (i.timeout = setTimeout(function() {
  821. "out" == i.hoverState && i.hide()
  822. }, i.options.delay.hide)) : i.hide()
  823. }
  824. ,
  825. i.prototype.show = function() {
  826. var e = t.Event("show.bs." + this.type);
  827. if (this.hasContent() && this.enabled) {
  828. this.$element.trigger(e);
  829. var i = t.contains(document.documentElement, this.$element[0]);
  830. if (e.isDefaultPrevented() || !i)
  831. return;
  832. var o = this
  833. , s = this.tip()
  834. , n = this.getUID(this.type);
  835. this.setContent(),
  836. s.attr("id", n),
  837. this.$element.attr("aria-describedby", n),
  838. this.options.animation && s.addClass("fade");
  839. var r = "function" == typeof this.options.placement ? this.options.placement.call(this, s[0], this.$element[0]) : this.options.placement
  840. , a = /\s?auto?\s?/i
  841. , l = a.test(r);
  842. l && (r = r.replace(a, "") || "top"),
  843. s.detach().css({
  844. top: 0,
  845. left: 0,
  846. display: "block"
  847. }).addClass(r).data("bs." + this.type, this),
  848. this.options.container ? s.appendTo(this.options.container) : s.insertAfter(this.$element);
  849. var p = this.getPosition()
  850. , h = s[0].offsetWidth
  851. , f = s[0].offsetHeight;
  852. if (l) {
  853. var u = r
  854. , c = this.$element.parent()
  855. , d = this.getPosition(c);
  856. r = "bottom" == r && p.top + p.height + f - d.scroll > d.height ? "top" : "top" == r && p.top - d.scroll - f < 0 ? "bottom" : "right" == r && p.right + h > d.width ? "left" : "left" == r && p.left - h < d.left ? "right" : r,
  857. s.removeClass(u).addClass(r)
  858. }
  859. var g = this.getCalculatedOffset(r, p, h, f);
  860. this.applyPlacement(g, r);
  861. var y = function() {
  862. o.$element.trigger("shown.bs." + o.type),
  863. o.hoverState = null
  864. };
  865. t.support.transition && this.$tip.hasClass("fade") ? s.one("bsTransitionEnd", y).emulateTransitionEnd(150) : y()
  866. }
  867. }
  868. ,
  869. i.prototype.applyPlacement = function(e, i) {
  870. var o = this.tip()
  871. , s = o[0].offsetWidth
  872. , n = o[0].offsetHeight
  873. , r = parseInt(o.css("margin-top"), 10)
  874. , a = parseInt(o.css("margin-left"), 10);
  875. isNaN(r) && (r = 0),
  876. isNaN(a) && (a = 0),
  877. e.top = e.top + r,
  878. e.left = e.left + a,
  879. t.offset.setOffset(o[0], t.extend({
  880. using: function(t) {
  881. o.css({
  882. top: Math.round(t.top),
  883. left: Math.round(t.left)
  884. })
  885. }
  886. }, e), 0),
  887. o.addClass("in");
  888. var l = o[0].offsetWidth
  889. , p = o[0].offsetHeight;
  890. "top" == i && p != n && (e.top = e.top + n - p);
  891. var h = this.getViewportAdjustedDelta(i, e, l, p);
  892. h.left ? e.left += h.left : e.top += h.top;
  893. var f = h.left ? 2 * h.left - s + l : 2 * h.top - n + p
  894. , u = h.left ? "left" : "top"
  895. , c = h.left ? "offsetWidth" : "offsetHeight";
  896. o.offset(e),
  897. this.replaceArrow(f, o[0][c], u)
  898. }
  899. ,
  900. i.prototype.replaceArrow = function(t, e, i) {
  901. this.arrow().css(i, t ? 50 * (1 - t / e) + "%" : "")
  902. }
  903. ,
  904. i.prototype.setContent = function() {
  905. var t = this.tip()
  906. , e = this.getTitle();
  907. t.find(".tooltip-inner")[this.options.html ? "html" : "text"](e),
  908. t.removeClass("fade in top bottom left right")
  909. }
  910. ,
  911. i.prototype.hide = function() {
  912. function e() {
  913. "in" != i.hoverState && o.detach(),
  914. i.$element.trigger("hidden.bs." + i.type)
  915. }
  916. var i = this
  917. , o = this.tip()
  918. , s = t.Event("hide.bs." + this.type);
  919. if (this.$element.removeAttr("aria-describedby"),
  920. this.$element.trigger(s),
  921. !s.isDefaultPrevented())
  922. return o.removeClass("in"),
  923. t.support.transition && this.$tip.hasClass("fade") ? o.one("bsTransitionEnd", e).emulateTransitionEnd(150) : e(),
  924. this.hoverState = null,
  925. this
  926. }
  927. ,
  928. i.prototype.fixTitle = function() {
  929. var t = this.$element;
  930. (t.attr("title") || "string" != typeof t.attr("data-original-title")) && t.attr("data-original-title", t.attr("title") || "").attr("title", "")
  931. }
  932. ,
  933. i.prototype.hasContent = function() {
  934. return this.getTitle()
  935. }
  936. ,
  937. i.prototype.getPosition = function(e) {
  938. e = e || this.$element;
  939. var i = e[0]
  940. , o = "BODY" == i.tagName;
  941. return t.extend({}, "function" == typeof i.getBoundingClientRect ? i.getBoundingClientRect() : null, {
  942. scroll: o ? document.documentElement.scrollTop || document.body.scrollTop : e.scrollTop(),
  943. width: o ? t(window).width() : e.outerWidth(),
  944. height: o ? t(window).height() : e.outerHeight()
  945. }, o ? {
  946. top: 0,
  947. left: 0
  948. } : e.offset())
  949. }
  950. ,
  951. i.prototype.getCalculatedOffset = function(t, e, i, o) {
  952. return "bottom" == t ? {
  953. top: e.top + e.height,
  954. left: e.left + e.width / 2 - i / 2
  955. } : "top" == t ? {
  956. top: e.top - o,
  957. left: e.left + e.width / 2 - i / 2
  958. } : "left" == t ? {
  959. top: e.top + e.height / 2 - o / 2,
  960. left: e.left - i
  961. } : {
  962. top: e.top + e.height / 2 - o / 2,
  963. left: e.left + e.width
  964. }
  965. }
  966. ,
  967. i.prototype.getViewportAdjustedDelta = function(t, e, i, o) {
  968. var s = {
  969. top: 0,
  970. left: 0
  971. };
  972. if (!this.$viewport)
  973. return s;
  974. var n = this.options.viewport && this.options.viewport.padding || 0
  975. , r = this.getPosition(this.$viewport);
  976. if (/right|left/.test(t)) {
  977. var a = e.top - n - r.scroll
  978. , l = e.top + n - r.scroll + o;
  979. a < r.top ? s.top = r.top - a : l > r.top + r.height && (s.top = r.top + r.height - l)
  980. } else {
  981. var p = e.left - n
  982. , h = e.left + n + i;
  983. p < r.left ? s.left = r.left - p : h > r.width && (s.left = r.left + r.width - h)
  984. }
  985. return s
  986. }
  987. ,
  988. i.prototype.getTitle = function() {
  989. var t, e = this.$element, i = this.options;
  990. return t = e.attr("data-original-title") || ("function" == typeof i.title ? i.title.call(e[0]) : i.title)
  991. }
  992. ,
  993. i.prototype.getUID = function(t) {
  994. do
  995. t += ~~(1e6 * Math.random());
  996. while (document.getElementById(t));return t
  997. }
  998. ,
  999. i.prototype.tip = function() {
  1000. return this.$tip = this.$tip || t(this.options.template)
  1001. }
  1002. ,
  1003. i.prototype.arrow = function() {
  1004. return this.$arrow = this.$arrow || this.tip().find(".tooltip-arrow")
  1005. }
  1006. ,
  1007. i.prototype.validate = function() {
  1008. this.$element[0].parentNode || (this.hide(),
  1009. this.$element = null,
  1010. this.options = null)
  1011. }
  1012. ,
  1013. i.prototype.enable = function() {
  1014. this.enabled = !0
  1015. }
  1016. ,
  1017. i.prototype.disable = function() {
  1018. this.enabled = !1
  1019. }
  1020. ,
  1021. i.prototype.toggleEnabled = function() {
  1022. this.enabled = !this.enabled
  1023. }
  1024. ,
  1025. i.prototype.toggle = function(e) {
  1026. var i = this;
  1027. e && (i = t(e.currentTarget).data("bs." + this.type),
  1028. i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  1029. t(e.currentTarget).data("bs." + this.type, i))),
  1030. i.tip().hasClass("in") ? i.leave(i) : i.enter(i)
  1031. }
  1032. ,
  1033. i.prototype.destroy = function() {
  1034. clearTimeout(this.timeout),
  1035. this.hide().$element.off("." + this.type).removeData("bs." + this.type)
  1036. }
  1037. ;
  1038. var o = t.fn.tooltip;
  1039. t.fn.tooltip = e,
  1040. t.fn.tooltip.Constructor = i,
  1041. t.fn.tooltip.noConflict = function() {
  1042. return t.fn.tooltip = o,
  1043. this
  1044. }
  1045. }(jQuery);
  1046. !function(e, t, n) {
  1047. "undefined" != typeof module && module.exports ? module.exports = n() : "function" == typeof define && define.amd ? define(n) : t[e] = n()
  1048. }("Keen", this, function() {
  1049. "use strict";
  1050. function Keen() {
  1051. return _init.apply(this, arguments)
  1052. }
  1053. function _init(e) {
  1054. if (_isUndefined(e))
  1055. throw new Error("Check out our JavaScript SDK Usage Guide: https://keen.io/docs/clients/javascript/usage-guide/");
  1056. if (_isUndefined(e.projectId) || "String" !== _type(e.projectId) || e.projectId.length < 1)
  1057. throw new Error("Please provide a projectId");
  1058. this.configure(e)
  1059. }
  1060. function _extend(e) {
  1061. for (var t = 1; t < arguments.length; t++)
  1062. for (var n in arguments[t])
  1063. e[n] = arguments[t][n];
  1064. return e
  1065. }
  1066. function _isUndefined(e) {
  1067. return void 0 === e
  1068. }
  1069. function _type(e) {
  1070. var t = e && e.constructor ? e.constructor.toString() : void 0;
  1071. return t ? t.match(/function (.*)\(/)[1] : "Null"
  1072. }
  1073. function _each(e, t, n) {
  1074. var r;
  1075. if (!e)
  1076. return 0;
  1077. if (n = n ? n : e,
  1078. "array" === _type(e)) {
  1079. for (r = 0; r < e.length; r++)
  1080. if (t.call(n, e[r], r, e) === !1)
  1081. return 0
  1082. } else
  1083. for (r in e)
  1084. if (e.hasOwnProperty(r) && t.call(n, e[r], r, e) === !1)
  1085. return 0;
  1086. return 1
  1087. }
  1088. function _parse_params(e) {
  1089. for (var t, n = {}, r = /\+/g, i = /([^&=]+)=?([^&]*)/g, o = function(e) {
  1090. return decodeURIComponent(e.replace(r, " "))
  1091. }, a = e.split("?")[1]; t = i.exec(a); )
  1092. n[o(t[1])] = o(t[2]);
  1093. return n
  1094. }
  1095. function _set_protocol(e) {
  1096. switch (e) {
  1097. case "http":
  1098. return "http";
  1099. case "auto":
  1100. return location.protocol.replace(/:/g, "");
  1101. case "https":
  1102. case void 0:
  1103. default:
  1104. return "https"
  1105. }
  1106. }
  1107. function _set_request_type(e) {
  1108. var t = e || "jsonp"
  1109. , n = !1;
  1110. return ("Object" === _type(XMLHttpRequest) || "Function" === _type(XMLHttpRequest)) && "withCredentials"in new XMLHttpRequest && (n = !0),
  1111. null == t || "xhr" == t ? n ? "xhr" : "jsonp" : t
  1112. }
  1113. function _build_url(e) {
  1114. return this.client.endpoint + "/projects/" + this.client.projectId + e
  1115. }
  1116. function _uploadEvent(e, t, n, r, i) {
  1117. var o = _build_url.apply(this, ["/events/" + e])
  1118. , a = {};
  1119. n = n !== !1,
  1120. this.client.globalProperties && (a = this.client.globalProperties(e));
  1121. for (var c in t)
  1122. t.hasOwnProperty(c) && (a[c] = t[c]);
  1123. switch (this.client.requestType) {
  1124. case "xhr":
  1125. _request.xhr.apply(this, ["POST", o, null, a, this.client.writeKey, n, r, i]);
  1126. break;
  1127. case "jsonp":
  1128. var s = JSON.stringify(a)
  1129. , l = Keen.Base64.encode(s);
  1130. o = o + "?api_key=" + this.client.writeKey,
  1131. o = o + "&data=" + l,
  1132. o = o + "&modified=" + (new Date).getTime(),
  1133. _request.jsonp.apply(this, [o, this.client.writeKey, r, i]);
  1134. break;
  1135. case "beacon":
  1136. var s = JSON.stringify(a)
  1137. , l = Keen.Base64.encode(s);
  1138. o = o + "?api_key=" + encodeURIComponent(this.client.writeKey),
  1139. o = o + "&data=" + encodeURIComponent(l),
  1140. o = o + "&modified=" + encodeURIComponent((new Date).getTime()),
  1141. o += "&c=clv1",
  1142. _request.beacon.apply(this, [o, null, r, i])
  1143. }
  1144. }
  1145. Keen.prototype.configure = function(e) {
  1146. return e.host = _isUndefined(e.host) ? "api.keen.io/3.0" : e.host.replace(/.*?:\/\//g, ""),
  1147. e.protocol = _set_protocol(e.protocol),
  1148. e.requestType = _set_request_type(e.requestType),
  1149. this.client = {
  1150. projectId: e.projectId,
  1151. writeKey: e.writeKey,
  1152. readKey: e.readKey,
  1153. globalProperties: null,
  1154. endpoint: e.protocol + "://" + e.host,
  1155. requestType: e.requestType
  1156. },
  1157. Keen.trigger("client", this, e),
  1158. this.trigger("ready"),
  1159. this
  1160. }
  1161. ;
  1162. var _request = {
  1163. xhr: function(e, t, n, r, i, o, a, c) {
  1164. if (!i)
  1165. return Keen.log("Please provide a writeKey for https://keen.io/project/" + this.client.projectId);
  1166. var s = new XMLHttpRequest;
  1167. if (s.onreadystatechange = function() {
  1168. if (4 == s.readyState)
  1169. if (s.status >= 200 && s.status < 300) {
  1170. var e;
  1171. try {
  1172. e = JSON.parse(s.responseText)
  1173. } catch (e) {
  1174. Keen.log("Could not JSON parse HTTP response: " + s.responseText),
  1175. c && c(s, e)
  1176. }
  1177. a && e && a(e)
  1178. } else
  1179. Keen.log("HTTP request failed."),
  1180. c && c(s, null)
  1181. }
  1182. ,
  1183. s.open(e, t, o),
  1184. i && s.setRequestHeader("Authorization", i),
  1185. r && s.setRequestHeader("Content-Type", "application/json"),
  1186. n)
  1187. for (var l in n)
  1188. n.hasOwnProperty(l) && s.setRequestHeader(l, n[l]);
  1189. var u = r ? JSON.stringify(r) : null;
  1190. s.send(u)
  1191. },
  1192. jsonp: function(e, t, n, r) {
  1193. if (!t)
  1194. return Keen.log("Please provide a writeKey for https://keen.io/project/" + this.client.projectId);
  1195. if (t && e.indexOf("api_key") < 0) {
  1196. var i = e.indexOf("?") > 0 ? "&" : "?";
  1197. e = e + i + "api_key=" + t
  1198. }
  1199. for (var o = "keenJSONPCallback" + (new Date).getTime(); o in window; )
  1200. o += "a";
  1201. var a = !1;
  1202. window[o] = function(e) {
  1203. a = !0,
  1204. n && e && n(e),
  1205. window[o] = void 0
  1206. }
  1207. ,
  1208. e = e + "&jsonp=" + o;
  1209. var c = document.createElement("script");
  1210. c.id = "keen-jsonp",
  1211. c.src = e,
  1212. document.getElementsByTagName("head")[0].appendChild(c),
  1213. c.onreadystatechange = function() {
  1214. a === !1 && "loaded" === this.readyState && (a = !0,
  1215. r && r())
  1216. }
  1217. ,
  1218. c.onerror = function() {
  1219. a === !1 && (a = !0,
  1220. r && r())
  1221. }
  1222. },
  1223. beacon: function(e, t, n, r) {
  1224. if (t && e.indexOf("api_key") < 0) {
  1225. var i = e.indexOf("?") > 0 ? "&" : "?";
  1226. e = e + i + "api_key=" + t
  1227. }
  1228. var o = !1
  1229. , a = document.createElement("img");
  1230. a.onload = function() {
  1231. if (o = !0,
  1232. "naturalHeight"in this) {
  1233. if (this.naturalHeight + this.naturalWidth === 0)
  1234. return void this.onerror()
  1235. } else if (this.width + this.height === 0)
  1236. return void this.onerror();
  1237. n && n({
  1238. created: !0
  1239. })
  1240. }
  1241. ,
  1242. a.onerror = function() {
  1243. o = !0,
  1244. r && r()
  1245. }
  1246. ,
  1247. a.src = e
  1248. }
  1249. }
  1250. , Events = Keen.Events = {
  1251. on: function(e, t) {
  1252. this.listeners || (this.listeners = {});
  1253. var n = this.listeners[e] || (this.listeners[e] = []);
  1254. return n.push({
  1255. callback: t
  1256. }),
  1257. this
  1258. },
  1259. off: function(e, t) {
  1260. if (!e && !t)
  1261. return this.listeners = void 0,
  1262. delete this.listeners,
  1263. this;
  1264. for (var n = this.listeners[e] || [], r = n.length; r--; )
  1265. t && t == n[r].callback && this.listeners[e].splice(r, 1),
  1266. t && 0 != n.length || (this.listeners[e] = void 0,
  1267. delete this.listeners[e]);
  1268. return this
  1269. },
  1270. trigger: function(e) {
  1271. if (!this.listeners)
  1272. return this;
  1273. for (var t = Array.prototype.slice.call(arguments, 1), n = this.listeners[e] || [], r = 0; r < n.length; r++)
  1274. n[r].callback.apply(this, t);
  1275. return this
  1276. }
  1277. };
  1278. _extend(Keen.prototype, Events),
  1279. _extend(Keen, Events),
  1280. Keen.loaded = !0,
  1281. Keen.utils = {
  1282. each: _each,
  1283. extend: _extend,
  1284. parseParams: _parse_params
  1285. },
  1286. Keen.ready = function(e) {
  1287. Keen.loaded ? e() : Keen.on("ready", e)
  1288. }
  1289. ,
  1290. Keen.log = function(e) {
  1291. "object" == typeof console && console.log("[Keen IO]", e)
  1292. }
  1293. ;
  1294. var Plugins = Keen.Plugins = {};
  1295. Keen.prototype.addEvent = function() {
  1296. _uploadEvent.apply(this, arguments)
  1297. }
  1298. ,
  1299. Keen.prototype.addEventSync = function(e, t, n, r) {
  1300. _uploadEvent.apply(this, [e, t, !1, n, r])
  1301. }
  1302. ,
  1303. Keen.prototype.trackExternalLink = function(e, t, n, r, i) {
  1304. var o = e
  1305. , a = o.metaKey
  1306. , c = o.target
  1307. , s = !1
  1308. , l = function() {};
  1309. return void 0 === r && (r = 500),
  1310. "A" === c.nodeName ? l = function() {
  1311. a || s || (s = !0,
  1312. window.location = c.href)
  1313. }
  1314. : "FORM" === c.nodeName && (l = function() {
  1315. s || (s = !0,
  1316. c.submit())
  1317. }
  1318. ),
  1319. i && (l = function() {
  1320. s || (s = !0,
  1321. i())
  1322. }
  1323. ),
  1324. _uploadEvent.call(this, t, n, l, l),
  1325. setTimeout(function() {
  1326. l()
  1327. }, r),
  1328. !!a && void 0
  1329. }
  1330. ,
  1331. Keen.prototype.setGlobalProperties = function(e) {
  1332. if (!this.client)
  1333. return Keen.log("Check out our JavaScript SDK Usage Guide: https://keen.io/docs/clients/javascript/usage-guide/");
  1334. if (!e || "function" != typeof e)
  1335. throw new Error("Invalid value for global properties: " + e);
  1336. this.client.globalProperties = e
  1337. }
  1338. ,
  1339. Keen.Base64 = {
  1340. map: "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/=",
  1341. encode: function(e) {
  1342. var t, n, r, i, o, a, c, s = "", l = 0, u = this.map;
  1343. for (e = this.utf8.encode(e); l < e.length; )
  1344. t = e.charCodeAt(l++),
  1345. n = e.charCodeAt(l++),
  1346. r = e.charCodeAt(l++),
  1347. i = t >> 2,
  1348. o = (3 & t) << 4 | n >> 4,
  1349. a = isNaN(n) ? 64 : (15 & n) << 2 | r >> 6,
  1350. c = isNaN(n) || isNaN(r) ? 64 : 63 & r,
  1351. s = s + u.charAt(i) + u.charAt(o) + u.charAt(a) + u.charAt(c);
  1352. return s
  1353. },
  1354. decode: function(e) {
  1355. var t, n, r, i, o, a, c, s = "", l = 0, u = this.map, f = String.fromCharCode;
  1356. for (e = e.replace(/[^A-Za-z0-9\+\/\=]/g, ""); l < e.length; )
  1357. t = u.indexOf(e.charAt(l++)),
  1358. n = u.indexOf(e.charAt(l++)),
  1359. r = u.indexOf(e.charAt(l++)),
  1360. i = u.indexOf(e.charAt(l++)),
  1361. o = t << 2 | n >> 4,
  1362. a = (15 & n) << 4 | r >> 2,
  1363. c = (3 & r) << 6 | i,
  1364. s = s + (f(o) + (64 != r ? f(a) : "")) + (64 != i ? f(c) : "");
  1365. return this.utf8.decode(s)
  1366. },
  1367. utf8: {
  1368. encode: function(e) {
  1369. for (var t, n = "", r = 0, i = String.fromCharCode; r < e.length; )
  1370. t = e.charCodeAt(r++),
  1371. n += 128 > t ? i(t) : t > 127 && 2048 > t ? i(t >> 6 | 192) + i(63 & t | 128) : i(t >> 12 | 224) + i(t >> 6 & 63 | 128) + i(63 & t | 128);
  1372. return n
  1373. },
  1374. decode: function(e) {
  1375. for (var t, n, r = "", i = 0, o = String.fromCharCode; i < e.length; )
  1376. n = e.charCodeAt(i),
  1377. r += 128 > n ? [o(n), i++][0] : n > 191 && 224 > n ? [o((31 & n) << 6 | 63 & (t = e.charCodeAt(i + 1))), i += 2][0] : [o((15 & n) << 12 | (63 & (t = e.charCodeAt(i + 1))) << 6 | 63 & (c3 = e.charCodeAt(i + 2))), i += 3][0];
  1378. return r
  1379. }
  1380. }
  1381. },
  1382. "object" != typeof JSON && (JSON = {}),
  1383. function() {
  1384. function f(e) {
  1385. return 10 > e ? "0" + e : e
  1386. }
  1387. function quote(e) {
  1388. return escapable.lastIndex = 0,
  1389. escapable.test(e) ? '"' + e.replace(escapable, function(e) {
  1390. var t = meta[e];
  1391. return "string" == typeof t ? t : "\\u" + ("0000" + e.charCodeAt(0).toString(16)).slice(-4)
  1392. }) + '"' : '"' + e + '"'
  1393. }
  1394. function str(e, t) {
  1395. var n, r, i, o, a, c = gap, s = t[e];
  1396. switch (s && "object" == typeof s && "function" == typeof s.toJSON && (s = s.toJSON(e)),
  1397. "function" == typeof rep && (s = rep.call(t, e, s)),
  1398. typeof s) {
  1399. case "string":
  1400. return quote(s);
  1401. case "number":
  1402. return isFinite(s) ? String(s) : "null";
  1403. case "boolean":
  1404. case "null":
  1405. return String(s);
  1406. case "object":
  1407. if (!s)
  1408. return "null";
  1409. if (gap += indent,
  1410. a = [],
  1411. "[object Array]" === Object.prototype.toString.apply(s)) {
  1412. for (o = s.length,
  1413. n = 0; o > n; n += 1)
  1414. a[n] = str(n, s) || "null";
  1415. return i = 0 === a.length ? "[]" : gap ? "[\n" + gap + a.join(",\n" + gap) + "\n" + c + "]" : "[" + a.join(",") + "]",
  1416. gap = c,
  1417. i
  1418. }
  1419. if (rep && "object" == typeof rep)
  1420. for (o = rep.length,
  1421. n = 0; o > n; n += 1)
  1422. "string" == typeof rep[n] && (r = rep[n],
  1423. i = str(r, s),
  1424. i && a.push(quote(r) + (gap ? ": " : ":") + i));
  1425. else
  1426. for (r in s)
  1427. Object.prototype.hasOwnProperty.call(s, r) && (i = str(r, s),
  1428. i && a.push(quote(r) + (gap ? ": " : ":") + i));
  1429. return i = 0 === a.length ? "{}" : gap ? "{\n" + gap + a.join(",\n" + gap) + "\n" + c + "}" : "{" + a.join(",") + "}",
  1430. gap = c,
  1431. i
  1432. }
  1433. }
  1434. "function" != typeof Date.prototype.toJSON && (Date.prototype.toJSON = function() {
  1435. return isFinite(this.valueOf()) ? this.getUTCFullYear() + "-" + f(this.getUTCMonth() + 1) + "-" + f(this.getUTCDate()) + "T" + f(this.getUTCHours()) + ":" + f(this.getUTCMinutes()) + ":" + f(this.getUTCSeconds()) + "Z" : null
  1436. }
  1437. ,
  1438. String.prototype.toJSON = Number.prototype.toJSON = Boolean.prototype.toJSON = function() {
  1439. return this.valueOf()
  1440. }
  1441. );
  1442. var cx = /[\u0000\u00ad\u0600-\u0604\u070f\u17b4\u17b5\u200c-\u200f\u2028-\u202f\u2060-\u206f\ufeff\ufff0-\uffff]/g, escapable = /[\\\"\x00-\x1f\x7f-\x9f\u00ad\u0600-\u0604\u070f\u17b4\u17b5\u200c-\u200f\u2028-\u202f\u2060-\u206f\ufeff\ufff0-\uffff]/g, gap, indent, meta = {
  1443. "\b": "\\b",
  1444. "\t": "\\t",
  1445. "\n": "\\n",
  1446. "\f": "\\f",
  1447. "\r": "\\r",
  1448. '"': '\\"',
  1449. "\\": "\\\\"
  1450. }, rep;
  1451. "function" != typeof JSON.stringify && (JSON.stringify = function(e, t, n) {
  1452. var r;
  1453. if (gap = "",
  1454. indent = "",
  1455. "number" == typeof n)
  1456. for (r = 0; n > r; r += 1)
  1457. indent += " ";
  1458. else
  1459. "string" == typeof n && (indent = n);
  1460. if (rep = t,
  1461. t && "function" != typeof t && ("object" != typeof t || "number" != typeof t.length))
  1462. throw new Error("JSON.stringify");
  1463. return str("", {
  1464. "": e
  1465. })
  1466. }
  1467. ),
  1468. "function" != typeof JSON.parse && (JSON.parse = function(text, reviver) {
  1469. function walk(e, t) {
  1470. var n, r, i = e[t];
  1471. if (i && "object" == typeof i)
  1472. for (n in i)
  1473. Object.prototype.hasOwnProperty.call(i, n) && (r = walk(i, n),
  1474. void 0 !== r ? i[n] = r : delete i[n]);
  1475. return reviver.call(e, t, i)
  1476. }
  1477. var j;
  1478. if (text = String(text),
  1479. cx.lastIndex = 0,
  1480. cx.test(text) && (text = text.replace(cx, function(e) {
  1481. return "\\u" + ("0000" + e.charCodeAt(0).toString(16)).slice(-4)
  1482. })),
  1483. /^[\],:{}\s]*$/.test(text.replace(/\\(?:["\\\/bfnrt]|u[0-9a-fA-F]{4})/g, "@").replace(/"[^"\\\n\r]*"|true|false|null|-?\d+(?:\.\d*)?(?:[eE][+\-]?\d+)?/g, "]").replace(/(?:^|:|,)(?:\s*\[)+/g, "")))
  1484. return j = eval("(" + text + ")"),
  1485. "function" == typeof reviver ? walk({
  1486. "": j
  1487. }, "") : j;
  1488. throw new SyntaxError("JSON.parse")
  1489. }
  1490. )
  1491. }(),
  1492. !function(e, t, n) {
  1493. "undefined" != typeof module && module.exports ? module.exports = n() : "function" == typeof define && define.amd ? define(n) : t[e] = n()
  1494. }("domready", Keen.utils, function(e) {
  1495. function t(e) {
  1496. for (d = 1; e = r.shift(); )
  1497. e()
  1498. }
  1499. var n, r = [], i = !1, o = document, a = o.documentElement, c = a.doScroll, s = "DOMContentLoaded", l = "addEventListener", u = "onreadystatechange", f = "readyState", p = c ? /^loaded|^c/ : /^loaded|c/, d = p.test(o[f]);
  1500. return o[l] && o[l](s, n = function() {
  1501. o.removeEventListener(s, n, i),
  1502. t()
  1503. }
  1504. , i),
  1505. c && o.attachEvent(u, n = function() {
  1506. /^c/.test(o[f]) && (o.detachEvent(u, n),
  1507. t())
  1508. }
  1509. ),
  1510. e = c ? function(t) {
  1511. self != top ? d ? t() : r.push(t) : function() {
  1512. try {
  1513. a.doScroll("left")
  1514. } catch (n) {
  1515. return setTimeout(function() {
  1516. e(t)
  1517. }, 50)
  1518. }
  1519. t()
  1520. }()
  1521. }
  1522. : function(e) {
  1523. d ? e() : r.push(e)
  1524. }
  1525. });
  1526. var loaded = window.Keen, cached = window._Keen || {}, clients, ready;
  1527. if (loaded && cached) {
  1528. clients = cached.clients || {},
  1529. ready = cached.ready || [];
  1530. for (var instance in clients)
  1531. if (clients.hasOwnProperty(instance)) {
  1532. var client = clients[instance];
  1533. for (var method in Keen.prototype)
  1534. Keen.prototype.hasOwnProperty(method) && (loaded.prototype[method] = Keen.prototype[method]);
  1535. if (loaded.Query = Keen.Query ? Keen.Query : function() {}
  1536. ,
  1537. loaded.Visualization = Keen.Visualization ? Keen.Visualization : function() {}
  1538. ,
  1539. client._config && (client.configure.call(client, client._config),
  1540. delete client._config),
  1541. client._setGlobalProperties) {
  1542. for (var globals = client._setGlobalProperties, i = 0; i < globals.length; i++)
  1543. client.setGlobalProperties.apply(client, globals[i]);
  1544. delete client._setGlobalProperties
  1545. }
  1546. if (client._addEvent) {
  1547. for (var queue = client._addEvent || [], i = 0; i < queue.length; i++)
  1548. client.addEvent.apply(client, queue[i]);
  1549. delete client._addEvent
  1550. }
  1551. var callback = client._on || [];
  1552. if (client._on) {
  1553. for (var i = 0; i < callback.length; i++)
  1554. client.on.apply(client, callback[i]);
  1555. client.trigger("ready"),
  1556. delete client._on
  1557. }
  1558. }
  1559. for (var i = 0; i < ready.length; i++) {
  1560. var callback = ready[i];
  1561. Keen.on("ready", function() {
  1562. callback()
  1563. })
  1564. }
  1565. }
  1566. return Keen.loaded && setTimeout(function() {
  1567. Keen.utils.domready(function() {
  1568. Keen.trigger("ready")
  1569. })
  1570. }, 0),
  1571. Keen
  1572. });
  1573. !function() {
  1574. var t = window.analytics = window.analytics || [];
  1575. if (!t.initialize) {
  1576. if (t.invoked)
  1577. return void (window.console && console.error && console.error("Segment snippet included twice."));
  1578. t.invoked = !0,
  1579. t.methods = ["trackSubmit", "trackClick", "trackLink", "trackForm", "pageview", "identify", "reset", "group", "track", "ready", "alias", "debug", "page", "once", "off", "on"],
  1580. t.factory = function(e) {
  1581. return function() {
  1582. var n = Array.prototype.slice.call(arguments);
  1583. return n.unshift(e),
  1584. t.push(n),
  1585. t
  1586. }
  1587. }
  1588. ;
  1589. for (var e = 0; e < t.methods.length; e++) {
  1590. var n = t.methods[e];
  1591. t[n] = t.factory(n)
  1592. }
  1593. t.load = function(t) {
  1594. var e = document.createElement("script");
  1595. e.type = "text/javascript",
  1596. e.async = !0,
  1597. e.src = ("https:" === document.location.protocol ? "https://" : "http://") + "cdn.segment.com/analytics.js/v1/" + t + "/analytics.min.js";
  1598. var n = document.getElementsByTagName("script")[0];
  1599. n.parentNode.insertBefore(e, n)
  1600. }
  1601. ,
  1602. t.SNIPPET_VERSION = "4.0.0"
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  1604. }();
  1605. !function(i, e) {
  1606. "use strict";
  1607. var s = ""
  1608. , r = "?"
  1609. , o = "function"
  1610. , a = "undefined"
  1611. , n = "object"
  1612. , t = "major"
  1613. , d = "model"
  1614. , w = "name"
  1615. , l = "type"
  1616. , p = "vendor"
  1617. , m = "version"
  1618. , c = "architecture"
  1619. , u = "console"
  1620. , g = "mobile"
  1621. , f = "tablet"
  1622. , h = "smarttv"
  1623. , b = {
  1624. has: function(i, e) {
  1625. return e.toLowerCase().indexOf(i.toLowerCase()) !== -1
  1626. },
  1627. lowerize: function(i) {
  1628. return i.toLowerCase()
  1629. }
  1630. }
  1631. , y = {
  1632. rgx: function() {
  1633. for (var i, s, r, t, d, w, l, p = 0, m = arguments; p < m.length; p += 2) {
  1634. var c = m[p]
  1635. , u = m[p + 1];
  1636. if (typeof i === a) {
  1637. i = {};
  1638. for (t in u)
  1639. d = u[t],
  1640. typeof d === n ? i[d[0]] = e : i[d] = e
  1641. }
  1642. for (s = r = 0; s < c.length; s++)
  1643. if (w = c[s].exec(this.getUA())) {
  1644. for (t = 0; t < u.length; t++)
  1645. l = w[++r],
  1646. d = u[t],
  1647. typeof d === n && d.length > 0 ? 2 == d.length ? typeof d[1] == o ? i[d[0]] = d[1].call(this, l) : i[d[0]] = d[1] : 3 == d.length ? typeof d[1] !== o || d[1].exec && d[1].test ? i[d[0]] = l ? l.replace(d[1], d[2]) : e : i[d[0]] = l ? d[1].call(this, l, d[2]) : e : 4 == d.length && (i[d[0]] = l ? d[3].call(this, l.replace(d[1], d[2])) : e) : i[d] = l ? l : e;
  1648. break
  1649. }
  1650. if (w)
  1651. break
  1652. }
  1653. return i
  1654. },
  1655. str: function(i, s) {
  1656. for (var o in s)
  1657. if (typeof s[o] === n && s[o].length > 0) {
  1658. for (var a = 0; a < s[o].length; a++)
  1659. if (b.has(s[o][a], i))
  1660. return o === r ? e : o
  1661. } else if (b.has(s[o], i))
  1662. return o === r ? e : o;
  1663. return i
  1664. }
  1665. }
  1666. , v = {
  1667. browser: {
  1668. oldsafari: {
  1669. major: {
  1670. 1: ["/8", "/1", "/3"],
  1671. 2: "/4",
  1672. "?": "/"
  1673. },
  1674. version: {
  1675. "1.0": "/8",
  1676. 1.2: "/1",
  1677. 1.3: "/3",
  1678. "2.0": "/412",
  1679. "2.0.2": "/416",
  1680. "2.0.3": "/417",
  1681. "2.0.4": "/419",
  1682. "?": "/"
  1683. }
  1684. }
  1685. },
  1686. device: {
  1687. sprint: {
  1688. model: {
  1689. "Evo Shift 4G": "7373KT"
  1690. },
  1691. vendor: {
  1692. HTC: "APA",
  1693. Sprint: "Sprint"
  1694. }
  1695. }
  1696. },
  1697. os: {
  1698. windows: {
  1699. version: {
  1700. ME: "4.90",
  1701. "NT 3.11": "NT3.51",
  1702. "NT 4.0": "NT4.0",
  1703. 2e3: "NT 5.0",
  1704. XP: ["NT 5.1", "NT 5.2"],
  1705. Vista: "NT 6.0",
  1706. 7: "NT 6.1",
  1707. 8: "NT 6.2",
  1708. 8.1: "NT 6.3",
  1709. RT: "ARM"
  1710. }
  1711. }
  1712. }
  1713. }
  1714. , k = {
  1715. browser: [[/(opera\smini)\/((\d+)?[\w\.-]+)/i, /(opera\s[mobiletab]+).+version\/((\d+)?[\w\.-]+)/i, /(opera).+version\/((\d+)?[\w\.]+)/i, /(opera)[\/\s]+((\d+)?[\w\.]+)/i], [w, m, t], [/\s(opr)\/((\d+)?[\w\.]+)/i], [[w, "Opera"], m, t], [/(kindle)\/((\d+)?[\w\.]+)/i, /(lunascape|maxthon|netfront|jasmine|blazer)[\/\s]?((\d+)?[\w\.]+)*/i, /(avant\s|iemobile|slim|baidu)(?:browser)?[\/\s]?((\d+)?[\w\.]*)/i, /(?:ms|\()(ie)\s((\d+)?[\w\.]+)/i, /(rekonq)((?:\/)[\w\.]+)*/i, /(chromium|flock|rockmelt|midori|epiphany|silk|skyfire|ovibrowser|bolt|iron)\/((\d+)?[\w\.-]+)/i], [w, m, t], [/(trident).+rv[:\s]((\d+)?[\w\.]+).+like\sgecko/i], [[w, "IE"], m, t], [/(yabrowser)\/((\d+)?[\w\.]+)/i], [[w, "Yandex"], m, t], [/(comodo_dragon)\/((\d+)?[\w\.]+)/i], [[w, /_/g, " "], m, t], [/(chrome|omniweb|arora|[tizenoka]{5}\s?browser)\/v?((\d+)?[\w\.]+)/i], [w, m, t], [/(dolfin)\/((\d+)?[\w\.]+)/i], [[w, "Dolphin"], m, t], [/((?:android.+)crmo|crios)\/((\d+)?[\w\.]+)/i], [[w, "Chrome"], m, t], [/version\/((\d+)?[\w\.]+).+?mobile\/\w+\s(safari)/i], [m, t, [w, "Mobile Safari"]], [/version\/((\d+)?[\w\.]+).+?(mobile\s?safari|safari)/i], [m, t, w], [/webkit.+?(mobile\s?safari|safari)((\/[\w\.]+))/i], [w, [t, y.str, v.browser.oldsafari.major], [m, y.str, v.browser.oldsafari.version]], [/(konqueror)\/((\d+)?[\w\.]+)/i, /(webkit|khtml)\/((\d+)?[\w\.]+)/i], [w, m, t], [/(navigator|netscape)\/((\d+)?[\w\.-]+)/i], [[w, "Netscape"], m, t], [/(swiftfox)/i, /(icedragon|iceweasel|camino|chimera|fennec|maemo\sbrowser|minimo|conkeror)[\/\s]?((\d+)?[\w\.\+]+)/i, /(firefox|seamonkey|k-meleon|icecat|iceape|firebird|phoenix)\/((\d+)?[\w\.-]+)/i, /(mozilla)\/((\d+)?[\w\.]+).+rv\:.+gecko\/\d+/i, /(uc\s?browser|polaris|lynx|dillo|icab|doris|amaya|w3m|netsurf|qqbrowser)[\/\s]?((\d+)?[\w\.]+)/i, /(links)\s\(((\d+)?[\w\.]+)/i, /(gobrowser)\/?((\d+)?[\w\.]+)*/i, /(ice\s?browser)\/v?((\d+)?[\w\._]+)/i, /(mosaic)[\/\s]((\d+)?[\w\.]+)/i], [w, m, t], [/(apple(?:coremedia|))\/((\d+)[\w\._]+)/i, /(coremedia) v((\d+)[\w\._]+)/i], [w, m, t], [/(aqualung|lyssna|bsplayer)\/([\w\.-]+)/i], [w, m], [/(ares|ossproxy)\s((\d+)[\w\.-]+)/i], [w, m, t], [/(audacious|audimusicstream|amarok|bass|core|dalvik|gnomemplayer|music on console|nsplayer|psp-internetradioplayer|videos)\/((\d+)[\w\.-]+)/i, /(clementine|music player daemon)\s((\d+)[\w\.-]+)/i, /(lg player|nexplayer)\s((\d+)[\d\.]+)/i, /player\/(nexplayer|lg player)\s((\d+)[\w\.-]+)/i], [w, m, t], [/(nexplayer)\s((\d+)[\w\.-]+)/i], [w, m, t], [/(flrp)\/((\d+)[\w\.-]+)/i], [[w, "Flip Player"], m, t], [/(fstream|nativehost|queryseekspider|ia-archiver|facebookexternalhit)/i], [w], [/(gstreamer) souphttpsrc (?:\([^\)]+\)){0,1} libsoup\/((\d+)[\w\.-]+)/i], [w, m, t], [/(htc streaming player)\s[\w_]+\s\/\s((\d+)[\d\.]+)/i, /(java|python-urllib|python-requests|wget|libcurl)\/((\d+)[\w\.-_]+)/i, /(lavf)((\d+)[\d\.]+)/i], [w, m, t], [/(htc_one_s)\/((\d+)[\d\.]+)/i], [[w, /_/g, " "], m, t], [/(mplayer)(?:\s|\/)(?:(?:sherpya-){0,1}svn)(?:-|\s)(r\d+(?:-\d+[\w\.-]+){0,1})/i], [w, m], [/(mplayer)(?:\s|\/)((\d+)[\w\.-]+)/i, /(mplayer) unknown-((\d+)[\w\.\-]+)/i], [w, m, t], [/(mplayer)/i, /(yourmuze)/i, /(media player classic|nero showtime)/i], [w], [/(nero (?:home|scout))\/((\d+)[\w\.-]+)/i], [w, m, t], [/(nokia\d+)\/((\d+)[\w\.-]+)/i], [w, m, t], [/\s(songbird)\/((\d+)[\w\.-]+)/i], [w, m, t], [/(winamp)3 version ((\d+)[\w\.-]+)/i, /(winamp)\s((\d+)[\w\.-]+)/i, /(winamp)mpeg\/((\d+)[\w\.-]+)/i], [w, m, t], [/(ocms-bot|tapinradio|tunein radio|unknown|winamp|inlight radio)/i], [w], [/(quicktime|rma|radioapp|radioclientapplication|soundtap|totem|stagefright|streamium)\/((\d+)[\w\.-]+)/i], [w, m, t], [/(smp)((\d+)[\d\.]+)/i], [w, m, t], [/(vlc) media player - version ((\d+)[\w\.]+)/i, /(vlc)\/((\d+)[\w\.-]+)/i, /(xbmc|gvfs|xine|xmms|irapp)\/((\d+)[\w\.-]+)/i, /(foobar2000)\/((\d+)[\d\.]+)/i, /(itunes)\/((\d+)[\d\.]+)/i], [w, m, t], [/(wmplayer)\/((\d+)[\w\.-]+)/i, /(windows-media-player)\/((\d+)[\w\.-]+)/i], [[w, /-/g, " "], m, t], [/windows\/((\d+)[\w\.-]+) upnp\/[\d\.]+ dlnadoc\/[\d\.]+ (home media server)/i], [m, t, [w, "Windows"]], [/(com\.riseupradioalarm)\/((\d+)[\d\.]*)/i], [w, m, t], [/(rad.io)\s((\d+)[\d\.]+)/i, /(radio.(?:de|at|fr))\s((\d+)[\d\.]+)/i], [[w, "rad.io"], m, t]],
  1716. cpu: [[/(?:(amd|x(?:(?:86|64)[_-])?|wow|win)64)[;\)]/i], [[c, "amd64"]], [/(ia32(?=;))/i], [[c, b.lowerize]], [/((?:i[346]|x)86)[;\)]/i], [[c, "ia32"]], [/windows\s(ce|mobile);\sppc;/i], [[c, "arm"]], [/((?:ppc|powerpc)(?:64)?)(?:\smac|;|\))/i], [[c, /ower/, "", b.lowerize]], [/(sun4\w)[;\)]/i], [[c, "sparc"]], [/(ia64(?=;)|68k(?=\))|arm(?=v\d+;)|(?:irix|mips|sparc)(?:64)?(?=;)|pa-risc)/i], [c, b.lowerize]],
  1717. device: [[/\((ipad|playbook);[\w\s\);-]+(rim|apple)/i], [d, p, [l, f]], [/applecoremedia\/[\w\.]+ \((ipad)/], [d, [p, "Apple"], [l, f]], [/(apple\s{0,1}tv)/i], [[d, "Apple TV"], [p, "Apple"]], [/(hp).+(touchpad)/i, /(kindle)\/([\w\.]+)/i, /\s(nook)[\w\s]+build\/(\w+)/i, /(dell)\s(strea[kpr\s\d]*[\dko])/i], [p, d, [l, f]], [/\((ip[honed|\s\w*]+);.+(apple)/i], [d, p, [l, g]], [/\((ip[honed|\s\w*]+);/i], [d, [p, "Apple"], [l, g]], [/(blackberry)[\s-]?(\w+)/i, /(blackberry|benq|palm(?=\-)|sonyericsson|acer|asus|dell|huawei|meizu|motorola)[\s_-]?([\w-]+)*/i, /(hp)\s([\w\s]+\w)/i, /(asus)-?(\w+)/i], [p, d, [l, g]], [/\((bb10);\s(\w+)/i], [[p, "BlackBerry"], d, [l, g]], [/android.+((transfo[prime\s]{4,10}\s\w+|eeepc|slider\s\w+))/i], [[p, "Asus"], d, [l, f]], [/(sony)\s(tablet\s[ps])/i], [p, d, [l, f]], [/(nintendo)\s([wids3u]+)/i], [p, d, [l, u]], [/((playstation)\s[3portablevi]+)/i], [[p, "Sony"], d, [l, u]], [/(sprint\s(\w+))/i], [[p, y.str, v.device.sprint.vendor], [d, y.str, v.device.sprint.model], [l, g]], [/(htc)[;_\s-]+([\w\s]+(?=\))|\w+)*/i, /(zte)-(\w+)*/i, /(alcatel|geeksphone|huawei|lenovo|nexian|panasonic|(?=;\s)sony)[_\s-]?([\w-]+)*/i], [p, [d, /_/g, " "], [l, g]], [/\s((milestone|droid(?:[2-4x]|\s(?:bionic|x2|pro|razr))?(:?\s4g)?))[\w\s]+build\//i, /(mot)[\s-]?(\w+)*/i], [[p, "Motorola"], d, [l, g]], [/android.+\s((mz60\d|xoom[\s2]{0,2}))\sbuild\//i], [[p, "Motorola"], d, [l, f]], [/android.+((sch-i[89]0\d|shw-m380s|gt-p\d{4}|gt-n8000|sgh-t8[56]9))/i], [[p, "Samsung"], d, [l, f]], [/((s[cgp]h-\w+|gt-\w+|galaxy\snexus))/i, /(sam[sung]*)[\s-]*(\w+-?[\w-]*)*/i, /sec-((sgh\w+))/i], [[p, "Samsung"], d, [l, g]], [/(sie)-(\w+)*/i], [[p, "Siemens"], d, [l, g]], [/(maemo|nokia).*(n900|lumia\s\d+)/i, /(nokia)[\s_-]?([\w-]+)*/i], [[p, "Nokia"], d, [l, g]], [/android\s3\.[\s\w-;]{10}((a\d{3}))/i], [[p, "Acer"], d, [l, f]], [/android\s3\.[\s\w-;]{10}(lg?)-([06cv9]{3,4})/i], [[p, "LG"], d, [l, f]], [/((nexus\s[45]))/i, /(lg)[e;\s-\/]+(\w+)*/i], [[p, "LG"], d, [l, g]], [/android.+((ideatab[a-z0-9\-\s]+))/i], [[p, "Lenovo"], d, [l, f]], [/(lg) netcast\.tv/i], [p, [l, h]], [/(mobile|tablet);.+rv\:.+gecko\//i], [l, p, d]],
  1718. engine: [[/(presto)\/([\w\.]+)/i, /(webkit|trident|netfront|netsurf|amaya|lynx|w3m)\/([\w\.]+)/i, /(khtml|tasman|links)[\/\s]\(?([\w\.]+)/i, /(icab)[\/\s]([23]\.[\d\.]+)/i], [w, m], [/rv\:([\w\.]+).*(gecko)/i], [m, w]],
  1719. os: [[/microsoft\s(windows)\s(vista|xp)/i], [w, m], [/(windows)\snt\s6\.2;\s(arm)/i, /(windows\sphone(?:\sos)*|windows\smobile|windows)[\s\/]?([ntce\d\.\s]+\w)/i], [w, [m, y.str, v.os.windows.version]], [/(win(?=3|9|n)|win\s9x\s)([nt\d\.]+)/i], [[w, "Windows"], [m, y.str, v.os.windows.version]], [/\((bb)(10);/i], [[w, "BlackBerry"], m], [/(blackberry)\w*\/?([\w\.]+)*/i, /(tizen)\/([\w\.]+)/i, /(android|webos|palm\os|qnx|bada|rim\stablet\sos|meego)[\/\s-]?([\w\.]+)*/i], [w, m], [/(symbian\s?os|symbos|s60(?=;))[\/\s-]?([\w\.]+)*/i], [[w, "Symbian"], m], [/mozilla.+\(mobile;.+gecko.+firefox/i], [[w, "Firefox OS"], m], [/(nintendo|playstation)\s([wids3portablevu]+)/i, /(mint)[\/\s\(]?(\w+)*/i, /(joli|[kxln]?ubuntu|debian|[open]*suse|gentoo|arch|slackware|fedora|mandriva|centos|pclinuxos|redhat|zenwalk)[\/\s-]?([\w\.-]+)*/i, /(hurd|linux)\s?([\w\.]+)*/i, /(gnu)\s?([\w\.]+)*/i], [w, m], [/(cros)\s[\w]+\s([\w\.]+\w)/i], [[w, "Chromium OS"], m], [/(sunos)\s?([\w\.]+\d)*/i], [[w, "Solaris"], m], [/\s([frentopc-]{0,4}bsd|dragonfly)\s?([\w\.]+)*/i], [w, m], [/(ip[honead]+)(?:.*os\s*([\w]+)*\slike\smac|;\sopera)/i], [[w, "iOS"], [m, /_/g, "."]], [/(mac\sos\sx)\s?([\w\s\.]+\w)*/i], [w, [m, /_/g, "."]], [/(haiku)\s(\w+)/i, /(aix)\s((\d)(?=\.|\)|\s)[\w\.]*)*/i, /(macintosh|mac(?=_powerpc)|plan\s9|minix|beos|os\/2|amigaos|morphos|risc\sos)/i, /(unix)\s?([\w\.]+)*/i], [w, m]]
  1720. }
  1721. , x = function(e) {
  1722. var r = e || (i && i.navigator && i.navigator.userAgent ? i.navigator.userAgent : s);
  1723. return this instanceof x ? (this.getBrowser = function() {
  1724. return y.rgx.apply(this, k.browser)
  1725. }
  1726. ,
  1727. this.getCPU = function() {
  1728. return y.rgx.apply(this, k.cpu)
  1729. }
  1730. ,
  1731. this.getDevice = function() {
  1732. return y.rgx.apply(this, k.device)
  1733. }
  1734. ,
  1735. this.getEngine = function() {
  1736. return y.rgx.apply(this, k.engine)
  1737. }
  1738. ,
  1739. this.getOS = function() {
  1740. return y.rgx.apply(this, k.os)
  1741. }
  1742. ,
  1743. this.getResult = function() {
  1744. return {
  1745. ua: this.getUA(),
  1746. browser: this.getBrowser(),
  1747. engine: this.getEngine(),
  1748. os: this.getOS(),
  1749. device: this.getDevice(),
  1750. cpu: this.getCPU()
  1751. }
  1752. }
  1753. ,
  1754. this.getUA = function() {
  1755. return r
  1756. }
  1757. ,
  1758. this.setUA = function(i) {
  1759. return r = i,
  1760. this
  1761. }
  1762. ,
  1763. void this.setUA(r)) : new x(e).getResult()
  1764. };
  1765. if (typeof exports !== a)
  1766. typeof module !== a && module.exports && (exports = module.exports = x),
  1767. exports.UAParser = x;
  1768. else if (i.UAParser = x,
  1769. typeof define === o && define.amd && define(function() {
  1770. return x
  1771. }),
  1772. typeof i.jQuery !== a) {
  1773. var A = i.jQuery
  1774. , _ = new x;
  1775. A.ua = _.getResult(),
  1776. A.ua.get = function() {
  1777. return _.getUA()
  1778. }
  1779. ,
  1780. A.ua.set = function(i) {
  1781. _.setUA(i);
  1782. var e = _.getResult();
  1783. for (var s in e)
  1784. A.ua[s] = e[s]
  1785. }
  1786. }
  1787. }(this);
  1788. window.Modernizr = function(n, e, t) {
  1789. function o(n) {
  1790. d.cssText = n
  1791. }
  1792. function r(n, e) {
  1793. return typeof n === e
  1794. }
  1795. var i, c, u, a = "2.8.2", f = {}, s = e.documentElement, l = "modernizr", p = e.createElement(l), d = p.style, y = ({}.toString,
  1796. {}), w = [], b = w.slice, v = {}.hasOwnProperty;
  1797. u = r(v, "undefined") || r(v.call, "undefined") ? function(n, e) {
  1798. return e in n && r(n.constructor.prototype[e], "undefined")
  1799. }
  1800. : function(n, e) {
  1801. return v.call(n, e)
  1802. }
  1803. ,
  1804. Function.prototype.bind || (Function.prototype.bind = function(n) {
  1805. var e = this;
  1806. if ("function" != typeof e)
  1807. throw new TypeError;
  1808. var t = b.call(arguments, 1)
  1809. , o = function() {
  1810. if (this instanceof o) {
  1811. var r = function() {};
  1812. r.prototype = e.prototype;
  1813. var i = new r
  1814. , c = e.apply(i, t.concat(b.call(arguments)));
  1815. return Object(c) === c ? c : i
  1816. }
  1817. return e.apply(n, t.concat(b.call(arguments)))
  1818. };
  1819. return o
  1820. }
  1821. ),
  1822. y.webgl = function() {
  1823. return !!n.WebGLRenderingContext
  1824. }
  1825. ;
  1826. for (var h in y)
  1827. u(y, h) && (c = h.toLowerCase(),
  1828. f[c] = y[h](),
  1829. w.push((f[c] ? "" : "no-") + c));
  1830. return f.addTest = function(n, e) {
  1831. if ("object" == typeof n)
  1832. for (var o in n)
  1833. u(n, o) && f.addTest(o, n[o]);
  1834. else {
  1835. if (n = n.toLowerCase(),
  1836. f[n] !== t)
  1837. return f;
  1838. e = "function" == typeof e ? e() : e,
  1839. "undefined" != typeof enableClasses && enableClasses && (s.className += " " + (e ? "" : "no-") + n),
  1840. f[n] = e
  1841. }
  1842. return f
  1843. }
  1844. ,
  1845. o(""),
  1846. p = i = null,
  1847. f._version = a,
  1848. f
  1849. }(this, this.document);
  1850. !function(e, t, a) {
  1851. "use strict";
  1852. function n(t, h, m) {
  1853. function H(a) {
  1854. var n = 0
  1855. , i = Ee.length;
  1856. if (Ce.old = e.extend({}, Ce),
  1857. Ie = we ? 0 : be[ge.horizontal ? "width" : "height"](),
  1858. ke = Be[ge.horizontal ? "width" : "height"](),
  1859. ze = we ? t : Pe[ge.horizontal ? "outerWidth" : "outerHeight"](),
  1860. Ee.length = 0,
  1861. Ce.start = 0,
  1862. Ce.end = q(ze - Ie, 0),
  1863. Re) {
  1864. n = Ne.length,
  1865. qe = Pe.children(ge.itemSelector),
  1866. Ne.length = 0;
  1867. var r, s = c(Pe, ge.horizontal ? "paddingLeft" : "paddingTop"), o = c(Pe, ge.horizontal ? "paddingRight" : "paddingBottom"), l = "border-box" === e(qe).css("boxSizing"), u = "none" !== qe.css("float"), f = 0, v = qe.length - 1;
  1868. ze = 0,
  1869. qe.each(function(t, a) {
  1870. var n = e(a)
  1871. , i = a.getBoundingClientRect()
  1872. , l = E(ge.horizontal ? i.width || i.right - i.left : i.height || i.bottom - i.top)
  1873. , d = c(n, ge.horizontal ? "marginLeft" : "marginTop")
  1874. , p = c(n, ge.horizontal ? "marginRight" : "marginBottom")
  1875. , h = l + d + p
  1876. , m = !d || !p
  1877. , g = {};
  1878. g.el = a,
  1879. g.size = m ? l : h,
  1880. g.half = g.size / 2,
  1881. g.start = ze + (m ? d : 0),
  1882. g.center = g.start - E(Ie / 2 - g.size / 2),
  1883. g.end = g.start - Ie + g.size,
  1884. t || (ze += s),
  1885. ze += h,
  1886. ge.horizontal || u || p && d && t > 0 && (ze -= N(d, p)),
  1887. t === v && (g.end += o,
  1888. ze += o,
  1889. f = m ? p : 0),
  1890. Ne.push(g),
  1891. r = g
  1892. }),
  1893. Pe[0].style[ge.horizontal ? "width" : "height"] = (l ? ze : ze - s - o) + "px",
  1894. ze -= f,
  1895. Ne.length ? (Ce.start = Ne[0][Me ? "center" : "start"],
  1896. Ce.end = Me ? r.center : ze > Ie ? r.end : Ce.start) : Ce.start = Ce.end = 0
  1897. }
  1898. if (Ce.center = E(Ce.end / 2 + Ce.start / 2),
  1899. Q(),
  1900. Se.length && ke > 0 && (ge.dynamicHandle ? (Te = Ce.start === Ce.end ? ke : E(ke * Ie / ze),
  1901. Te = d(Te, ge.minHandleSize, ke),
  1902. Se[0].style[ge.horizontal ? "width" : "height"] = Te + "px") : Te = Se[ge.horizontal ? "outerWidth" : "outerHeight"](),
  1903. xe.end = ke - Te,
  1904. it || j()),
  1905. !we && Ie > 0) {
  1906. var p = Ce.start
  1907. , h = "";
  1908. if (Re)
  1909. e.each(Ne, function(e, t) {
  1910. Me ? Ee.push(t.center) : t.start + t.size > p && p <= Ce.end && (p = t.start,
  1911. Ee.push(p),
  1912. p += Ie,
  1913. p > Ce.end && p < Ce.end + Ie && Ee.push(Ce.end))
  1914. });
  1915. else
  1916. for (; p - Ie < Ce.end; )
  1917. Ee.push(p),
  1918. p += Ie;
  1919. if (De[0] && i !== Ee.length) {
  1920. for (var m = 0; m < Ee.length; m++)
  1921. h += ge.pageBuilder.call(ye, m);
  1922. Ae = De.html(h).children(),
  1923. Ae.eq(Oe.activePage).addClass(ge.activeClass)
  1924. }
  1925. }
  1926. if (Oe.slideeSize = ze,
  1927. Oe.frameSize = Ie,
  1928. Oe.sbSize = ke,
  1929. Oe.handleSize = Te,
  1930. Re) {
  1931. a && null != ge.startAt && (W(ge.startAt),
  1932. ye[Le ? "toCenter" : "toStart"](ge.startAt));
  1933. var g = Ne[Oe.activeItem];
  1934. X(Le && g ? g.center : d(Ce.dest, Ce.start, Ce.end))
  1935. } else
  1936. a ? null != ge.startAt && X(ge.startAt, 1) : X(d(Ce.dest, Ce.start, Ce.end));
  1937. pe("load")
  1938. }
  1939. function X(e, t, a) {
  1940. if (Re && at.released && !a) {
  1941. var n = $(e)
  1942. , i = e > Ce.start && e < Ce.end;
  1943. Le ? (i && (e = Ne[n.centerItem].center),
  1944. Me && ge.activateMiddle && W(n.centerItem)) : i && (e = Ne[n.firstItem].start)
  1945. }
  1946. at.init && at.slidee && ge.elasticBounds ? e > Ce.end ? e = Ce.end + (e - Ce.end) / 6 : e < Ce.start && (e = Ce.start + (e - Ce.start) / 6) : e = d(e, Ce.start, Ce.end),
  1947. et.start = +new Date,
  1948. et.time = 0,
  1949. et.from = Ce.cur,
  1950. et.to = e,
  1951. et.delta = e - Ce.cur,
  1952. et.tweesing = at.tweese || at.init && !at.slidee,
  1953. et.immediate = !et.tweesing && (t || at.init && at.slidee || !ge.speed),
  1954. at.tweese = 0,
  1955. e !== Ce.dest && (Ce.dest = e,
  1956. pe("change"),
  1957. it || Y()),
  1958. K(),
  1959. Q(),
  1960. Z(),
  1961. F()
  1962. }
  1963. function Y() {
  1964. if (ye.initialized) {
  1965. if (!it)
  1966. return it = w(Y),
  1967. void (at.released && pe("moveStart"));
  1968. et.immediate ? Ce.cur = et.to : et.tweesing ? (et.tweeseDelta = et.to - Ce.cur,
  1969. x(et.tweeseDelta) < .1 ? Ce.cur = et.to : Ce.cur += et.tweeseDelta * (at.released ? ge.swingSpeed : ge.syncSpeed)) : (et.time = N(+new Date - et.start, ge.speed),
  1970. Ce.cur = et.from + et.delta * e.easing[ge.easing](et.time / ge.speed, et.time, 0, 1, ge.speed)),
  1971. et.to === Ce.cur ? (Ce.cur = et.to,
  1972. at.tweese = it = 0) : it = w(Y),
  1973. pe("move"),
  1974. we || (f ? Pe[0].style[f] = v + (ge.horizontal ? "translateX" : "translateY") + "(" + -Ce.cur + "px)" : Pe[0].style[ge.horizontal ? "left" : "top"] = -E(Ce.cur) + "px"),
  1975. !it && at.released && pe("moveEnd"),
  1976. j()
  1977. }
  1978. }
  1979. function j() {
  1980. Se.length && (xe.cur = Ce.start === Ce.end ? 0 : ((at.init && !at.slidee ? Ce.dest : Ce.cur) - Ce.start) / (Ce.end - Ce.start) * xe.end,
  1981. xe.cur = d(E(xe.cur), xe.start, xe.end),
  1982. _e.hPos !== xe.cur && (_e.hPos = xe.cur,
  1983. f ? Se[0].style[f] = v + (ge.horizontal ? "translateX" : "translateY") + "(" + xe.cur + "px)" : Se[0].style[ge.horizontal ? "left" : "top"] = xe.cur + "px"))
  1984. }
  1985. function F() {
  1986. Ae[0] && _e.page !== Oe.activePage && (_e.page = Oe.activePage,
  1987. Ae.removeClass(ge.activeClass).eq(Oe.activePage).addClass(ge.activeClass),
  1988. pe("activePage", _e.page))
  1989. }
  1990. function M() {
  1991. tt.speed && Ce.cur !== (tt.speed > 0 ? Ce.end : Ce.start) || ye.stop(),
  1992. ot = at.init ? w(M) : 0,
  1993. tt.now = +new Date,
  1994. tt.pos = Ce.cur + (tt.now - tt.lastTime) / 1e3 * tt.speed,
  1995. X(at.init ? tt.pos : E(tt.pos)),
  1996. at.init || Ce.cur !== Ce.dest || pe("moveEnd"),
  1997. tt.lastTime = tt.now
  1998. }
  1999. function L(e, t, n) {
  2000. if ("boolean" === i(t) && (n = t,
  2001. t = a),
  2002. t === a)
  2003. X(Ce[e], n);
  2004. else {
  2005. if (Le && "center" !== e)
  2006. return;
  2007. var r = ye.getPos(t);
  2008. r && X(r[e], n, !Le)
  2009. }
  2010. }
  2011. function R(e) {
  2012. return null != e ? l(e) ? e >= 0 && e < Ne.length ? e : -1 : qe.index(e) : -1
  2013. }
  2014. function U(e) {
  2015. return R(l(e) && 0 > e ? e + Ne.length : e)
  2016. }
  2017. function W(e, t) {
  2018. var a = R(e);
  2019. return !(!Re || 0 > a) && ((_e.active !== a || t) && (qe.eq(Oe.activeItem).removeClass(ge.activeClass),
  2020. qe.eq(a).addClass(ge.activeClass),
  2021. _e.active = Oe.activeItem = a,
  2022. Z(),
  2023. pe("active", a)),
  2024. a)
  2025. }
  2026. function $(e) {
  2027. e = d(l(e) ? e : Ce.dest, Ce.start, Ce.end);
  2028. var t = {}
  2029. , a = Me ? 0 : Ie / 2;
  2030. if (!we)
  2031. for (var n = 0, i = Ee.length; i > n; n++) {
  2032. if (e >= Ce.end || n === Ee.length - 1) {
  2033. t.activePage = Ee.length - 1;
  2034. break
  2035. }
  2036. if (e <= Ee[n] + a) {
  2037. t.activePage = n;
  2038. break
  2039. }
  2040. }
  2041. if (Re) {
  2042. for (var r = !1, s = !1, o = !1, c = 0, u = Ne.length; u > c; c++)
  2043. if (r === !1 && e <= Ne[c].start + Ne[c].half && (r = c),
  2044. o === !1 && e <= Ne[c].center + Ne[c].half && (o = c),
  2045. c === u - 1 || e <= Ne[c].end + Ne[c].half) {
  2046. s = c;
  2047. break
  2048. }
  2049. t.firstItem = l(r) ? r : 0,
  2050. t.centerItem = l(o) ? o : t.firstItem,
  2051. t.lastItem = l(s) ? s : t.centerItem
  2052. }
  2053. return t
  2054. }
  2055. function Q(t) {
  2056. e.extend(Oe, $(t))
  2057. }
  2058. function Z() {
  2059. var e = Ce.dest <= Ce.start
  2060. , t = Ce.dest >= Ce.end
  2061. , a = (e ? 1 : 0) | (t ? 2 : 0);
  2062. if (_e.slideePosState !== a && (_e.slideePosState = a,
  2063. Je.is("button,input") && Je.prop("disabled", e),
  2064. Ke.is("button,input") && Ke.prop("disabled", t),
  2065. Je.add(Qe)[e ? "addClass" : "removeClass"](ge.disabledClass),
  2066. Ke.add($e)[t ? "addClass" : "removeClass"](ge.disabledClass)),
  2067. _e.fwdbwdState !== a && at.released && (_e.fwdbwdState = a,
  2068. Qe.is("button,input") && Qe.prop("disabled", e),
  2069. $e.is("button,input") && $e.prop("disabled", t)),
  2070. Re && null != Oe.activeItem) {
  2071. var n = 0 === Oe.activeItem
  2072. , i = Oe.activeItem >= Ne.length - 1
  2073. , r = (n ? 1 : 0) | (i ? 2 : 0);
  2074. _e.itemsButtonState !== r && (_e.itemsButtonState = r,
  2075. Ze.is("button,input") && Ze.prop("disabled", n),
  2076. Ge.is("button,input") && Ge.prop("disabled", i),
  2077. Ze[n ? "addClass" : "removeClass"](ge.disabledClass),
  2078. Ge[i ? "addClass" : "removeClass"](ge.disabledClass))
  2079. }
  2080. }
  2081. function G(e, t, a) {
  2082. if (e = U(e),
  2083. t = U(t),
  2084. e > -1 && t > -1 && e !== t && (!a || t !== e - 1) && (a || t !== e + 1)) {
  2085. qe.eq(e)[a ? "insertAfter" : "insertBefore"](Ne[t].el);
  2086. var n = t > e ? e : a ? t : t - 1
  2087. , i = e > t ? e : a ? t + 1 : t
  2088. , r = e > t;
  2089. null != Oe.activeItem && (e === Oe.activeItem ? _e.active = Oe.activeItem = a ? r ? t + 1 : t : r ? t : t - 1 : Oe.activeItem > n && Oe.activeItem < i && (_e.active = Oe.activeItem += r ? 1 : -1)),
  2090. H()
  2091. }
  2092. }
  2093. function J(e, t) {
  2094. for (var a = 0, n = Ve[e].length; n > a; a++)
  2095. if (Ve[e][a] === t)
  2096. return a;
  2097. return -1
  2098. }
  2099. function K() {
  2100. at.released && !ye.isPaused && ye.resume()
  2101. }
  2102. function V(e) {
  2103. return E(d(e, xe.start, xe.end) / xe.end * (Ce.end - Ce.start)) + Ce.start
  2104. }
  2105. function _() {
  2106. at.history[0] = at.history[1],
  2107. at.history[1] = at.history[2],
  2108. at.history[2] = at.history[3],
  2109. at.history[3] = at.delta
  2110. }
  2111. function ee(e) {
  2112. at.released = 0,
  2113. at.source = e,
  2114. at.slidee = "slidee" === e
  2115. }
  2116. function te(t) {
  2117. var a = "touchstart" === t.type
  2118. , n = t.data.source
  2119. , i = "slidee" === n;
  2120. at.init || !a && ie(t.target) || ("handle" !== n || ge.dragHandle && xe.start !== xe.end) && (!i || (a ? ge.touchDragging : ge.mouseDragging && t.which < 2)) && (a || r(t),
  2121. ee(n),
  2122. at.init = 0,
  2123. at.$source = e(t.target),
  2124. at.touch = a,
  2125. at.pointer = a ? t.originalEvent.touches[0] : t,
  2126. at.initX = at.pointer.pageX,
  2127. at.initY = at.pointer.pageY,
  2128. at.initPos = i ? Ce.cur : xe.cur,
  2129. at.start = +new Date,
  2130. at.time = 0,
  2131. at.path = 0,
  2132. at.delta = 0,
  2133. at.locked = 0,
  2134. at.history = [0, 0, 0, 0],
  2135. at.pathToLock = i ? a ? 30 : 10 : 0,
  2136. b.on(a ? z : I, ae),
  2137. ye.pause(1),
  2138. (i ? Pe : Se).addClass(ge.draggedClass),
  2139. pe("moveStart"),
  2140. i && (rt = setInterval(_, 10)))
  2141. }
  2142. function ae(e) {
  2143. if (at.released = "mouseup" === e.type || "touchend" === e.type,
  2144. at.pointer = at.touch ? e.originalEvent[at.released ? "changedTouches" : "touches"][0] : e,
  2145. at.pathX = at.pointer.pageX - at.initX,
  2146. at.pathY = at.pointer.pageY - at.initY,
  2147. at.path = D(A(at.pathX, 2) + A(at.pathY, 2)),
  2148. at.delta = ge.horizontal ? at.pathX : at.pathY,
  2149. at.released || !(at.path < 1)) {
  2150. if (!at.init) {
  2151. if (!(ge.horizontal ? x(at.pathX) > x(at.pathY) : x(at.pathX) < x(at.pathY)))
  2152. return ne();
  2153. at.init = 1
  2154. }
  2155. r(e),
  2156. !at.locked && at.path > at.pathToLock && at.slidee && (at.locked = 1,
  2157. at.$source.on(B, s)),
  2158. at.released && (ne(),
  2159. ge.releaseSwing && at.slidee && (at.swing = (at.delta - at.history[0]) / 40 * 300,
  2160. at.delta += at.swing,
  2161. at.tweese = x(at.swing) > 10)),
  2162. X(at.slidee ? E(at.initPos - at.delta) : V(at.initPos + at.delta))
  2163. }
  2164. }
  2165. function ne() {
  2166. clearInterval(rt),
  2167. at.released = !0,
  2168. b.off(at.touch ? z : I, ae),
  2169. (at.slidee ? Pe : Se).removeClass(ge.draggedClass),
  2170. setTimeout(function() {
  2171. at.$source.off(B, s)
  2172. }),
  2173. Ce.cur === Ce.dest && at.init && pe("moveEnd"),
  2174. ye.resume(1),
  2175. at.init = 0
  2176. }
  2177. function ie(t) {
  2178. return ~e.inArray(t.nodeName, k) || e(t).is(ge.interactive)
  2179. }
  2180. function re() {
  2181. ye.stop(),
  2182. b.off("mouseup", re)
  2183. }
  2184. function se(e) {
  2185. switch (r(e),
  2186. this) {
  2187. case $e[0]:
  2188. case Qe[0]:
  2189. ye.moveBy($e.is(this) ? ge.moveBy : -ge.moveBy),
  2190. b.on("mouseup", re);
  2191. break;
  2192. case Ze[0]:
  2193. ye.prev();
  2194. break;
  2195. case Ge[0]:
  2196. ye.next();
  2197. break;
  2198. case Je[0]:
  2199. ye.prevPage();
  2200. break;
  2201. case Ke[0]:
  2202. ye.nextPage()
  2203. }
  2204. }
  2205. function oe(e) {
  2206. return nt.curDelta = (ge.horizontal ? e.deltaY || e.deltaX : e.deltaY) || -e.wheelDelta,
  2207. nt.curDelta /= 1 === e.deltaMode ? 3 : 100,
  2208. Re ? (p = +new Date,
  2209. nt.last < p - nt.resetTime && (nt.delta = 0),
  2210. nt.last = p,
  2211. nt.delta += nt.curDelta,
  2212. x(nt.delta) < 1 ? nt.finalDelta = 0 : (nt.finalDelta = E(nt.delta / 1),
  2213. nt.delta %= 1),
  2214. nt.finalDelta) : nt.curDelta
  2215. }
  2216. function le(e) {
  2217. e.originalEvent[g] = ye;
  2218. var t = +new Date;
  2219. if (O + ge.scrollHijack > t && Ue[0] !== document && Ue[0] !== window)
  2220. return void (O = t);
  2221. if (ge.scrollBy && Ce.start !== Ce.end) {
  2222. var a = oe(e.originalEvent);
  2223. (ge.scrollTrap || a > 0 && Ce.dest < Ce.end || 0 > a && Ce.dest > Ce.start) && r(e, 1),
  2224. ye.slideBy(ge.scrollBy * a)
  2225. }
  2226. }
  2227. function ce(e) {
  2228. ge.clickBar && e.target === Be[0] && (r(e),
  2229. X(V((ge.horizontal ? e.pageX - Be.offset().left : e.pageY - Be.offset().top) - Te / 2)))
  2230. }
  2231. function de(e) {
  2232. if (ge.keyboardNavBy)
  2233. switch (e.which) {
  2234. case ge.horizontal ? 37 : 38:
  2235. r(e),
  2236. ye["pages" === ge.keyboardNavBy ? "prevPage" : "prev"]();
  2237. break;
  2238. case ge.horizontal ? 39 : 40:
  2239. r(e),
  2240. ye["pages" === ge.keyboardNavBy ? "nextPage" : "next"]()
  2241. }
  2242. }
  2243. function ue(e) {
  2244. return ie(this) ? void (e.originalEvent[g + "ignore"] = !0) : void (this.parentNode !== Pe[0] || e.originalEvent[g + "ignore"] || ye.activate(this))
  2245. }
  2246. function fe() {
  2247. this.parentNode === De[0] && ye.activatePage(Ae.index(this))
  2248. }
  2249. function ve(e) {
  2250. ge.pauseOnHover && ye["mouseenter" === e.type ? "pause" : "resume"](2)
  2251. }
  2252. function pe(e, t) {
  2253. if (Ve[e]) {
  2254. for (me = Ve[e].length,
  2255. T.length = 0,
  2256. he = 0; me > he; he++)
  2257. T.push(Ve[e][he]);
  2258. for (he = 0; me > he; he++)
  2259. T[he].call(ye, e, t)
  2260. }
  2261. }
  2262. var he, me, ge = e.extend({}, n.defaults, h), ye = this, we = l(t), be = e(t), Pe = ge.slidee ? e(ge.slidee).eq(0) : be.children().eq(0), Ie = 0, ze = 0, Ce = {
  2263. start: 0,
  2264. center: 0,
  2265. end: 0,
  2266. cur: 0,
  2267. dest: 0
  2268. }, Be = e(ge.scrollBar).eq(0), Se = Be.children().eq(0), ke = 0, Te = 0, xe = {
  2269. start: 0,
  2270. end: 0,
  2271. cur: 0
  2272. }, De = e(ge.pagesBar), Ae = 0, Ee = [], qe = 0, Ne = [], Oe = {
  2273. firstItem: 0,
  2274. lastItem: 0,
  2275. centerItem: 0,
  2276. activeItem: null,
  2277. activePage: 0
  2278. }, He = new u(be[0]), Xe = new u(Pe[0]), Ye = new u(Be[0]), je = new u(Se[0]), Fe = "basic" === ge.itemNav, Me = "forceCentered" === ge.itemNav, Le = "centered" === ge.itemNav || Me, Re = !we && (Fe || Le || Me), Ue = ge.scrollSource ? e(ge.scrollSource) : be, We = ge.dragSource ? e(ge.dragSource) : be, $e = e(ge.forward), Qe = e(ge.backward), Ze = e(ge.prev), Ge = e(ge.next), Je = e(ge.prevPage), Ke = e(ge.nextPage), Ve = {}, _e = {}, et = {}, tt = {}, at = {
  2279. released: 1
  2280. }, nt = {
  2281. last: 0,
  2282. delta: 0,
  2283. resetTime: 200
  2284. }, it = 0, rt = 0, st = 0, ot = 0;
  2285. we || (t = be[0]),
  2286. ye.initialized = 0,
  2287. ye.frame = t,
  2288. ye.slidee = Pe[0],
  2289. ye.pos = Ce,
  2290. ye.rel = Oe,
  2291. ye.items = Ne,
  2292. ye.pages = Ee,
  2293. ye.isPaused = 0,
  2294. ye.options = ge,
  2295. ye.dragging = at,
  2296. ye.reload = function() {
  2297. H()
  2298. }
  2299. ,
  2300. ye.getPos = function(e) {
  2301. if (Re) {
  2302. var t = R(e);
  2303. return -1 !== t && Ne[t]
  2304. }
  2305. var a = Pe.find(e).eq(0);
  2306. if (a[0]) {
  2307. var n = ge.horizontal ? a.offset().left - Pe.offset().left : a.offset().top - Pe.offset().top
  2308. , i = a[ge.horizontal ? "outerWidth" : "outerHeight"]();
  2309. return {
  2310. start: n,
  2311. center: n - Ie / 2 + i / 2,
  2312. end: n - Ie + i,
  2313. size: i
  2314. }
  2315. }
  2316. return !1
  2317. }
  2318. ,
  2319. ye.moveBy = function(e) {
  2320. tt.speed = e,
  2321. !at.init && tt.speed && Ce.cur !== (tt.speed > 0 ? Ce.end : Ce.start) && (tt.lastTime = +new Date,
  2322. tt.startPos = Ce.cur,
  2323. ee("button"),
  2324. at.init = 1,
  2325. pe("moveStart"),
  2326. y(ot),
  2327. M())
  2328. }
  2329. ,
  2330. ye.stop = function() {
  2331. "button" === at.source && (at.init = 0,
  2332. at.released = 1)
  2333. }
  2334. ,
  2335. ye.prev = function() {
  2336. ye.activate(null == Oe.activeItem ? 0 : Oe.activeItem - 1)
  2337. }
  2338. ,
  2339. ye.next = function() {
  2340. ye.activate(null == Oe.activeItem ? 0 : Oe.activeItem + 1)
  2341. }
  2342. ,
  2343. ye.prevPage = function() {
  2344. ye.activatePage(Oe.activePage - 1)
  2345. }
  2346. ,
  2347. ye.nextPage = function() {
  2348. ye.activatePage(Oe.activePage + 1)
  2349. }
  2350. ,
  2351. ye.slideBy = function(e, t) {
  2352. e && (Re ? ye[Le ? "toCenter" : "toStart"](d((Le ? Oe.centerItem : Oe.firstItem) + ge.scrollBy * e, 0, Ne.length)) : X(Ce.dest + e, t))
  2353. }
  2354. ,
  2355. ye.slideTo = function(e, t) {
  2356. X(e, t)
  2357. }
  2358. ,
  2359. ye.toStart = function(e, t) {
  2360. L("start", e, t)
  2361. }
  2362. ,
  2363. ye.toEnd = function(e, t) {
  2364. L("end", e, t)
  2365. }
  2366. ,
  2367. ye.toCenter = function(e, t) {
  2368. L("center", e, t)
  2369. }
  2370. ,
  2371. ye.getIndex = R,
  2372. ye.activate = function(e, t) {
  2373. var a = W(e);
  2374. ge.smart && a !== !1 && (Le ? ye.toCenter(a, t) : a >= Oe.lastItem ? ye.toStart(a, t) : a <= Oe.firstItem ? ye.toEnd(a, t) : K())
  2375. }
  2376. ,
  2377. ye.activatePage = function(e, t) {
  2378. l(e) && X(Ee[d(e, 0, Ee.length - 1)], t)
  2379. }
  2380. ,
  2381. ye.resume = function(e) {
  2382. ge.cycleBy && ge.cycleInterval && ("items" !== ge.cycleBy || Ne[0] && null != Oe.activeItem) && !(e < ye.isPaused) && (ye.isPaused = 0,
  2383. st ? st = clearTimeout(st) : pe("resume"),
  2384. st = setTimeout(function() {
  2385. switch (pe("cycle"),
  2386. ge.cycleBy) {
  2387. case "items":
  2388. ye.activate(Oe.activeItem >= Ne.length - 1 ? 0 : Oe.activeItem + 1);
  2389. break;
  2390. case "pages":
  2391. ye.activatePage(Oe.activePage >= Ee.length - 1 ? 0 : Oe.activePage + 1)
  2392. }
  2393. }, ge.cycleInterval))
  2394. }
  2395. ,
  2396. ye.pause = function(e) {
  2397. e < ye.isPaused || (ye.isPaused = e || 100,
  2398. st && (st = clearTimeout(st),
  2399. pe("pause")))
  2400. }
  2401. ,
  2402. ye.toggle = function() {
  2403. ye[st ? "pause" : "resume"]()
  2404. }
  2405. ,
  2406. ye.set = function(t, a) {
  2407. e.isPlainObject(t) ? e.extend(ge, t) : ge.hasOwnProperty(t) && (ge[t] = a)
  2408. }
  2409. ,
  2410. ye.add = function(t, a) {
  2411. var n = e(t);
  2412. Re ? (null == a || !Ne[0] || a >= Ne.length ? n.appendTo(Pe) : Ne.length && n.insertBefore(Ne[a].el),
  2413. null != Oe.activeItem && a <= Oe.activeItem && (_e.active = Oe.activeItem += n.length)) : Pe.append(n),
  2414. H()
  2415. }
  2416. ,
  2417. ye.remove = function(t) {
  2418. if (Re) {
  2419. var a = U(t);
  2420. if (a > -1) {
  2421. qe.eq(a).remove();
  2422. var n = a === Oe.activeItem;
  2423. null != Oe.activeItem && a < Oe.activeItem && (_e.active = --Oe.activeItem),
  2424. H(),
  2425. n && (_e.active = null,
  2426. ye.activate(Oe.activeItem))
  2427. }
  2428. } else
  2429. e(t).remove(),
  2430. H()
  2431. }
  2432. ,
  2433. ye.moveAfter = function(e, t) {
  2434. G(e, t, 1)
  2435. }
  2436. ,
  2437. ye.moveBefore = function(e, t) {
  2438. G(e, t)
  2439. }
  2440. ,
  2441. ye.on = function(e, t) {
  2442. if ("object" === i(e))
  2443. for (var a in e)
  2444. e.hasOwnProperty(a) && ye.on(a, e[a]);
  2445. else if ("function" === i(t))
  2446. for (var n = e.split(" "), r = 0, s = n.length; s > r; r++)
  2447. Ve[n[r]] = Ve[n[r]] || [],
  2448. -1 === J(n[r], t) && Ve[n[r]].push(t);
  2449. else if ("array" === i(t))
  2450. for (var o = 0, l = t.length; l > o; o++)
  2451. ye.on(e, t[o])
  2452. }
  2453. ,
  2454. ye.one = function(e, t) {
  2455. function a() {
  2456. t.apply(ye, arguments),
  2457. ye.off(e, a)
  2458. }
  2459. ye.on(e, a)
  2460. }
  2461. ,
  2462. ye.off = function(e, t) {
  2463. if (t instanceof Array)
  2464. for (var a = 0, n = t.length; n > a; a++)
  2465. ye.off(e, t[a]);
  2466. else
  2467. for (var i = e.split(" "), r = 0, s = i.length; s > r; r++)
  2468. if (Ve[i[r]] = Ve[i[r]] || [],
  2469. null == t)
  2470. Ve[i[r]].length = 0;
  2471. else {
  2472. var o = J(i[r], t);
  2473. -1 !== o && Ve[i[r]].splice(o, 1)
  2474. }
  2475. }
  2476. ,
  2477. ye.destroy = function() {
  2478. return Ue.add(Se).add(Be).add(De).add($e).add(Qe).add(Ze).add(Ge).add(Je).add(Ke).off("." + g),
  2479. b.off("keydown", de),
  2480. Ze.add(Ge).add(Je).add(Ke).removeClass(ge.disabledClass),
  2481. qe && null != Oe.activeItem && qe.eq(Oe.activeItem).removeClass(ge.activeClass),
  2482. De.empty(),
  2483. we || (be.off("." + g),
  2484. He.restore(),
  2485. Xe.restore(),
  2486. Ye.restore(),
  2487. je.restore(),
  2488. e.removeData(t, g)),
  2489. Ne.length = Ee.length = 0,
  2490. _e = {},
  2491. ye.initialized = 0,
  2492. ye
  2493. }
  2494. ,
  2495. ye.init = function() {
  2496. if (!ye.initialized) {
  2497. ye.on(m);
  2498. var e = ["overflow", "position"]
  2499. , t = ["position", "webkitTransform", "msTransform", "transform", "left", "top", "width", "height"];
  2500. He.save.apply(He, e),
  2501. Ye.save.apply(Ye, e),
  2502. Xe.save.apply(Xe, t),
  2503. je.save.apply(je, t);
  2504. var a = Se;
  2505. return we || (a = a.add(Pe),
  2506. be.css("overflow", "hidden"),
  2507. f || "static" !== be.css("position") || be.css("position", "relative")),
  2508. f ? v && a.css(f, v) : ("static" === Be.css("position") && Be.css("position", "relative"),
  2509. a.css({
  2510. position: "absolute"
  2511. })),
  2512. ge.forward && $e.on(S, se),
  2513. ge.backward && Qe.on(S, se),
  2514. ge.prev && Ze.on(B, se),
  2515. ge.next && Ge.on(B, se),
  2516. ge.prevPage && Je.on(B, se),
  2517. ge.nextPage && Ke.on(B, se),
  2518. Ue.on(C, le),
  2519. Be[0] && Be.on(B, ce),
  2520. Re && ge.activateOn && be.on(ge.activateOn + "." + g, "*", ue),
  2521. De[0] && ge.activatePageOn && De.on(ge.activatePageOn + "." + g, "*", fe),
  2522. We.on(P, {
  2523. source: "slidee"
  2524. }, te),
  2525. Se && Se.on(P, {
  2526. source: "handle"
  2527. }, te),
  2528. b.on("keydown", de),
  2529. we || (be.on("mouseenter." + g + " mouseleave." + g, ve),
  2530. be.on("scroll." + g, o)),
  2531. ye.initialized = 1,
  2532. H(!0),
  2533. ge.cycleBy && !we && ye[ge.startPaused ? "pause" : "resume"](),
  2534. ye
  2535. }
  2536. }
  2537. }
  2538. function i(e) {
  2539. return null == e ? String(e) : "object" == typeof e || "function" == typeof e ? Object.prototype.toString.call(e).match(/\s([a-z]+)/i)[1].toLowerCase() || "object" : typeof e
  2540. }
  2541. function r(e, t) {
  2542. e.preventDefault(),
  2543. t && e.stopPropagation()
  2544. }
  2545. function s(t) {
  2546. r(t, 1),
  2547. e(this).off(t.type, s)
  2548. }
  2549. function o() {
  2550. this.scrollLeft = 0,
  2551. this.scrollTop = 0
  2552. }
  2553. function l(e) {
  2554. return !isNaN(parseFloat(e)) && isFinite(e)
  2555. }
  2556. function c(e, t) {
  2557. return 0 | E(String(e.css(t)).replace(/[^\-0-9.]/g, ""))
  2558. }
  2559. function d(e, t, a) {
  2560. return t > e ? t : e > a ? a : e
  2561. }
  2562. function u(e) {
  2563. var t = {};
  2564. return t.style = {},
  2565. t.save = function() {
  2566. if (e && e.nodeType) {
  2567. for (var a = 0; a < arguments.length; a++)
  2568. t.style[arguments[a]] = e.style[arguments[a]];
  2569. return t
  2570. }
  2571. }
  2572. ,
  2573. t.restore = function() {
  2574. if (e && e.nodeType) {
  2575. for (var a in t.style)
  2576. t.style.hasOwnProperty(a) && (e.style[a] = t.style[a]);
  2577. return t
  2578. }
  2579. }
  2580. ,
  2581. t
  2582. }
  2583. var f, v, p, h = "sly", m = "Sly", g = h, y = t.cancelAnimationFrame || t.cancelRequestAnimationFrame, w = t.requestAnimationFrame, b = e(document), P = "touchstart." + g + " mousedown." + g, I = "mousemove." + g + " mouseup." + g, z = "touchmove." + g + " touchend." + g, C = (document.implementation.hasFeature("Event.wheel", "3.0") ? "wheel." : "mousewheel.") + g, B = "click." + g, S = "mousedown." + g, k = ["INPUT", "SELECT", "BUTTON", "TEXTAREA"], T = [], x = Math.abs, D = Math.sqrt, A = Math.pow, E = Math.round, q = Math.max, N = Math.min, O = 0;
  2584. b.on(C, function(e) {
  2585. var t = e.originalEvent[g]
  2586. , a = +new Date;
  2587. (!t || t.options.scrollHijack < a - O) && (O = a)
  2588. }),
  2589. function(e) {
  2590. function t(e) {
  2591. var t = (new Date).getTime()
  2592. , n = Math.max(0, 16 - (t - a))
  2593. , i = setTimeout(e, n);
  2594. return a = t,
  2595. i
  2596. }
  2597. w = e.requestAnimationFrame || e.webkitRequestAnimationFrame || t;
  2598. var a = (new Date).getTime()
  2599. , n = e.cancelAnimationFrame || e.webkitCancelAnimationFrame || e.clearTimeout;
  2600. y = function(t) {
  2601. n.call(e, t)
  2602. }
  2603. }(window),
  2604. function() {
  2605. function e(e) {
  2606. for (var n = 0, i = t.length; i > n; n++) {
  2607. var r = t[n] ? t[n] + e.charAt(0).toUpperCase() + e.slice(1) : e;
  2608. if (null != a.style[r])
  2609. return r
  2610. }
  2611. }
  2612. var t = ["", "webkit", "moz", "ms", "o"]
  2613. , a = document.createElement("div");
  2614. f = e("transform"),
  2615. v = e("perspective") ? "translateZ(0) " : ""
  2616. }(),
  2617. t[m] = n,
  2618. e.fn[h] = function(t, a) {
  2619. var r, s;
  2620. return e.isPlainObject(t) || (("string" === i(t) || t === !1) && (r = t === !1 ? "destroy" : t,
  2621. s = Array.prototype.slice.call(arguments, 1)),
  2622. t = {}),
  2623. this.each(function(i, o) {
  2624. var l = e.data(o, g);
  2625. l || r ? l && r && l[r] && l[r].apply(l, s) : l = e.data(o, g, new n(o,t,a).init())
  2626. })
  2627. }
  2628. ,
  2629. n.defaults = {
  2630. slidee: null,
  2631. horizontal: !1,
  2632. itemNav: null,
  2633. itemSelector: null,
  2634. smart: !1,
  2635. activateOn: null,
  2636. activateMiddle: !1,
  2637. scrollSource: null,
  2638. scrollBy: 0,
  2639. scrollHijack: 300,
  2640. scrollTrap: !1,
  2641. dragSource: null,
  2642. mouseDragging: !1,
  2643. touchDragging: !1,
  2644. releaseSwing: !1,
  2645. swingSpeed: .2,
  2646. elasticBounds: !1,
  2647. interactive: null,
  2648. scrollBar: null,
  2649. dragHandle: !1,
  2650. dynamicHandle: !1,
  2651. minHandleSize: 50,
  2652. clickBar: !1,
  2653. syncSpeed: .5,
  2654. pagesBar: null,
  2655. activatePageOn: null,
  2656. pageBuilder: function(e) {
  2657. return "<li>" + (e + 1) + "</li>"
  2658. },
  2659. forward: null,
  2660. backward: null,
  2661. prev: null,
  2662. next: null,
  2663. prevPage: null,
  2664. nextPage: null,
  2665. cycleBy: null,
  2666. cycleInterval: 5e3,
  2667. pauseOnHover: !1,
  2668. startPaused: !1,
  2669. moveBy: 300,
  2670. speed: 0,
  2671. easing: "swing",
  2672. startAt: null,
  2673. keyboardNavBy: null,
  2674. draggedClass: "dragged",
  2675. activeClass: "active",
  2676. disabledClass: "disabled"
  2677. }
  2678. }(jQuery, window);
  2679. !function e(t, i, n) {
  2680. function r(a, s) {
  2681. if (!i[a]) {
  2682. if (!t[a]) {
  2683. var l = "function" == typeof require && require;
  2684. if (!s && l)
  2685. return l(a, !0);
  2686. if (o)
  2687. return o(a, !0);
  2688. var c = new Error("Cannot find module '" + a + "'");
  2689. throw c.code = "MODULE_NOT_FOUND",
  2690. c
  2691. }
  2692. var h = i[a] = {
  2693. exports: {}
  2694. };
  2695. t[a][0].call(h.exports, function(e) {
  2696. var i = t[a][1][e];
  2697. return r(i ? i : e)
  2698. }, h, h.exports, e, t, i, n)
  2699. }
  2700. return i[a].exports
  2701. }
  2702. for (var o = "function" == typeof require && require, a = 0; a < n.length; a++)
  2703. r(n[a]);
  2704. return r
  2705. }({
  2706. 1: [function(e, t, i) {
  2707. (function(i) {
  2708. "use strict";
  2709. function n(e) {
  2710. this.player = null,
  2711. this.director = null,
  2712. this.modelManager = null,
  2713. this.container = null,
  2714. this.tagManager = null,
  2715. this.fadeInSpeed = e,
  2716. null !== this.fadeInSpeed && void 0 !== this.fadeInSpeed || (this.fadeInSpeed = 0)
  2717. }
  2718. var r = e("three")
  2719. , o = e("./util/logger")
  2720. , a = (e("./util/common"),
  2721. e("./enum/PlayerEvents"))
  2722. , s = e("./enum/DirectorEvents")
  2723. , l = e("./settings")
  2724. , c = e("./enum/Viewmode")
  2725. , h = (e("./enum/WarpStyle"),
  2726. e("./enum/BlackoutStyle"),
  2727. e("./enum/ModelManagerEvents"))
  2728. , u = e("./enum/tagEvents")
  2729. , d = e("./util/transitions")
  2730. , p = e("./util/lerp")
  2731. , f = new o(i);
  2732. //window.THREE = r;
  2733. n.prototype.init = function(e, t, i, n, r) {
  2734. window.app = this;
  2735. this.player = t,
  2736. this.director = e,
  2737. this.modelManager = i,
  2738. this.tagManager = n,
  2739. this.container = r,
  2740. this.updateModel(),
  2741. this.bindEvents()
  2742. }
  2743. ,
  2744. n.prototype.bindEvents = function() {
  2745. this.modelManager.on(h.ActiveModelChanged, this.updateModel.bind(this)),
  2746. this.player.on(a.ModeChanging, this.handlePlayerModeChanging.bind(this)),
  2747. this.player.on(a.ModeChanged, this.handlePlayerModeChanged.bind(this)),
  2748. this.player.on(a.ClosestPanoChanging, this.handleClosestPanoChanging.bind(this)),
  2749. this.player.on(a.StartInside, this.handleStartInside.bind(this)),
  2750. this.player.on(a.StartOutside, this.handleStartOutside.bind(this)),
  2751. this.player.on(a.WarpStarted, this.handleWarpStarted.bind(this)),
  2752. this.director.on(s.ActionInterrupted, this.handleActionInterruption.bind(this)),
  2753. this.tagManager.on(u.TagActivated, this.ontagActivated.bind(this)),
  2754. this.tagManager.on(u.TagNavigation, this.onNavigationTotag.bind(this))
  2755. }
  2756. ,
  2757. n.prototype.updateModel = function() {
  2758. //模型this.model
  2759. this.model = this.modelManager.getActiveModel()
  2760. }
  2761. ,
  2762. n.prototype.handleWarpStarted = function() {
  2763. this.hidePlayerReticule()
  2764. }
  2765. ,
  2766. n.prototype.ontagActivated = function() {
  2767. this.hidePlayerReticule()
  2768. }
  2769. ,
  2770. n.prototype.onNavigationTotag = function() {
  2771. this.hidePlayerReticule()
  2772. }
  2773. ,
  2774. n.prototype.handlePlayerModeChanging = function(e, t, i) {
  2775. var n = this.modelManager.getActiveModel()
  2776. , r = this.player.is360View(t, i) || this.director.tourIsPlaying ? 0 : l[t].markerOpacity;
  2777. n.fadePanoMarkers(r),
  2778. n.setMode(t)
  2779. }
  2780. ,
  2781. n.prototype.handlePlayerModeChanged = function(e, t) {
  2782. var i = this.modelManager.getActiveModel()
  2783. , n = t === c.PANORAMA ? r.DoubleSide : r.FrontSide;
  2784. i.setSide(n),
  2785. i.setMode(t)
  2786. }
  2787. ,
  2788. n.prototype.handleClosestPanoChanging = function(e, t, i) {
  2789. i !== c.TRANSITIONING && (e && !this.director.tourIsPlaying && e.hoverOff(i),
  2790. t && !this.director.tourIsPlaying && t.hoverOn(i))
  2791. }
  2792. ,
  2793. n.prototype.handleActionInterruption = function() {}
  2794. ,
  2795. n.prototype.handleStartInside = function(e) {
  2796. var t = l[this.player.mode]
  2797. , i = e ? 0 : t.transitionTime * t.skyboxOpacityLength;
  2798. this.fadeIn(this.fadeInSpeed),
  2799. this.model.alpha = 0,
  2800. this.model.skybox.material.uniforms.opacity.value = 1,
  2801. this.model.fadePanoMarkers(e ? 0 : t.markerOpacity);
  2802. var n = this.player.reticule;
  2803. d.start(p.property(n.material, "opacity", 0), i, null, 0, null, "retReOpac")
  2804. }
  2805. ,
  2806. n.prototype.handleStartOutside = function(e) {
  2807. this.fadeIn(e)
  2808. }
  2809. ,
  2810. n.prototype.fadeIn = function(e) {
  2811. null !== e && void 0 !== e || (e = 2e3,
  2812. f.warn("DisplayController.fadeIn -> no transition time specified, defaulting to 2000 ms.")),
  2813. $(this.container).fadeIn(e)
  2814. }
  2815. ,
  2816. n.prototype.hidePlayerReticule = function() {
  2817. this.player.reticule.hide()
  2818. }
  2819. ,
  2820. t.exports = n
  2821. }
  2822. ).call(this, "/js/DisplayController.js")
  2823. }
  2824. , {
  2825. "./enum/BlackoutStyle": 18,
  2826. "./enum/DirectorEvents": 23,
  2827. "./enum/tagEvents": 32,
  2828. "./enum/ModelManagerEvents": 33,
  2829. "./enum/PlayerEvents": 40,
  2830. "./enum/Viewmode": 51,
  2831. "./enum/WarpStyle": 52,
  2832. "./settings": 166,
  2833. "./util/common": 185,
  2834. "./util/lerp": 188,
  2835. "./util/logger": 189,
  2836. "./util/transitions": 195,
  2837. three: 217
  2838. }],
  2839. 2: [function(e, t, i) {
  2840. "use strict";
  2841. function n() {
  2842. this.baseStartTime = performance.timing.navigationStart,
  2843. this.loadingStartTime = null,
  2844. this.waitingStartTime = null,
  2845. this.appReadyTime = null
  2846. }
  2847. n.prototype.setBaseStartTime = function(e) {
  2848. this.baseStartTime = e || Date.now()
  2849. }
  2850. ,
  2851. n.prototype.setWaitingStartTime = function(e) {
  2852. this.waitingStartTime = e || Date.now()
  2853. }
  2854. ,
  2855. n.prototype.setLoadingStartTime = function(e) {
  2856. this.loadingStartTime = e || Date.now()
  2857. }
  2858. ,
  2859. n.prototype.setAppReadyTime = function(e) {
  2860. this.appReadyTime = e || Date.now()
  2861. }
  2862. ,
  2863. n.prototype.calcFullLoadingTime = function() {
  2864. var e = this.appReadyTime - this.baseStartTime;
  2865. return this.waitingStartTime && (e -= this.loadingStartTime - this.waitingStartTime),
  2866. e
  2867. }
  2868. ,
  2869. t.exports = n
  2870. }
  2871. , {}],
  2872. 3: [function(e, t, i) {
  2873. (function(i) {
  2874. "use strict";
  2875. function n() {
  2876. return 100 * Math.random()
  2877. }
  2878. var r = e("./util/logger")
  2879. , o = e("./util/browser")
  2880. , a = new r(i)
  2881. , s = window.MP_AB_TESTS = window.MP_AB_TESTS || {
  2882. initialized: !1,
  2883. init: function(e, t) {
  2884. if (t = t || {},
  2885. !this.initialized) {
  2886. this.initialized = !0,
  2887. o.valueFromHash("tilegen") && (t.tilegen = 1 === o.valueFromHash("tilegen", 0)),
  2888. o.valueFromHash("imgopt") && (t.imgopt = 1 === o.valueFromHash("imgopt", 0));
  2889. for (var i in e) {
  2890. var r = i.match("^sc_tilegen_([0-9]+)$");
  2891. r && (s.tilegen = n() < parseInt(r[1]));
  2892. var l = i.match("^sc_imgopt_([0-9]+)$");
  2893. l && (s.imgopt = n() < parseInt(l[1]))
  2894. }
  2895. for (var c in t)
  2896. s[c] = t[c],
  2897. a.debug("A/B override:", c, s[c])
  2898. }
  2899. },
  2900. changeIfTileGenerating: function(e) {
  2901. return s.tilegen && (e += e.indexOf("?") === -1 ? "?" : "&",
  2902. e += ""),
  2903. e
  2904. },
  2905. changeIfImageOptimzing: function(e) {
  2906. return s.imgopt && e.indexOf("imgopt=1") === -1 && (e += e.indexOf("?") === -1 ? "?" : "&",
  2907. e += ""),
  2908. e
  2909. },
  2910. tilegen: !1,
  2911. imgopt: !1
  2912. };
  2913. t.exports = s
  2914. }
  2915. ).call(this, "/js/ab.js")
  2916. }
  2917. , {
  2918. "./util/browser": 182,
  2919. "./util/logger": 189
  2920. }],
  2921. 4: [function(e, t, i) {
  2922. (function(i) {
  2923. "use strict";
  2924. function n() {
  2925. return {
  2926. addons: [{
  2927. name: "keen:ua_parser",
  2928. input: {
  2929. ua_string: "user_agent"
  2930. },
  2931. output: "parsed_user_agent"
  2932. }]
  2933. }
  2934. }
  2935. function r(e, t, i, n) {
  2936. function r(t) {
  2937. l[t.sid] = !0;
  2938. var i = t.billboard.media && t.billboard.media.type
  2939. , n = {
  2940. tag_id: t.sid,
  2941. tags_visited: Object.keys(l).length,
  2942. tag_count: Object.keys(e.tags).length,
  2943. tag_view_count: ++E,
  2944. has_media: !!i
  2945. };
  2946. i && (n.media_type = i),
  2947. u("tag_opened", n)
  2948. }
  2949. var l = {}
  2950. , h = Date.now() - N
  2951. , f = null;
  2952. n && (f = Date.now() - window.navigationStart);
  2953. var g;
  2954. try {
  2955. g = /* e.data.player_options.highlight_reel && */ e.heroLocations.length > 0
  2956. } catch (e) {
  2957. g = !1
  2958. }
  2959. var v, A = e.supportsVR;
  2960. A || (v = "VR disabled at the model/account level",
  2961. m.valueFromHash("vr") === _.NONE ? v = "VR disabled, using &vr=0" : m.detectAndroid() ? b.isDeviceSupported(w.Android) || (v = "VR disabled, unsupported Android version") : m.detectIOS() && (b.isDeviceSupported(w.IOS) || (v = "VR disabled, unsupported iOS version"))),
  2962. u("model_loaded", {
  2963. duration: h,
  2964. duration_from_navigation_start: f,
  2965. has_hlr: g,
  2966. has_vr: A,
  2967. vr_reason: v
  2968. });
  2969. var I = 0;
  2970. e.panos.forEach(function(e) {
  2971. e.on("enter", function() {
  2972. c("pano_viewed", {
  2973. pano_id: e.id,
  2974. pano_view_count: ++I,
  2975. alignment_type: e.alignmentType,
  2976. interaction_source: O,
  2977. navigation_source: p
  2978. })
  2979. })
  2980. });
  2981. var E = 0;
  2982. for (var T in e.tags)
  2983. e.tags[T].billboard.on(M.OPENED, r.bind(this, e.tags[T]));
  2984. t.on("tour_auto", function(e) {
  2985. p = "tour_" + e
  2986. }),
  2987. t.on("tour_manual", function(e) {
  2988. O = "gui-" + e,
  2989. p = "tour_manual"
  2990. }),
  2991. i.on(C.InteractionKey, function() {
  2992. t.mode === y.TRANSITIONING || t.flying || d(C.InteractionKey)
  2993. }),
  2994. i.on(C.InteractionDirect, function() {
  2995. t.mode === y.TRANSITIONING || t.flying || d(C.InteractionDirect)
  2996. }),
  2997. o(t),
  2998. a(),
  2999. s()
  3000. }
  3001. function o(e) {
  3002. I.on(T.OPENED, function() {
  3003. c("showcase_share_intent", {
  3004. pano_id: e.currentPano && e.currentPano.id
  3005. })
  3006. }),
  3007. I.on(T.LINK_CLICKED, function(t) {
  3008. c("showcase_share_action", {
  3009. channel: t.channel,
  3010. pano_id: e.currentPano && e.currentPano.id
  3011. })
  3012. }),
  3013. E.on(x.ORIGIN_LINK_CLICKED, function() {
  3014. c("showcase_share_origin_link_clicked")
  3015. })
  3016. }
  3017. function a() {}
  3018. function s() {
  3019. b.on(S.OPENED, c.bind(this, "showcase_gui", {
  3020. gui_action: "click_vr_button"
  3021. })),
  3022. b.on(S.LAUNCH, function(e) {
  3023. c("showcase_gui", {
  3024. gui_action: "launch_vr",
  3025. vr_platform: e.vr_platform,
  3026. vr_app: e.vr_app
  3027. })
  3028. }),
  3029. b.on(S.PREV, c.bind(this, "showcase_gui", {
  3030. gui_action: "vr_modal_prev"
  3031. })),
  3032. b.on(S.NEXT, function(e) {
  3033. c("showcase_gui", {
  3034. gui_action: e.nextAction
  3035. })
  3036. }),
  3037. b.on(S.CLOSED, c.bind(this, "showcase_gui", {
  3038. gui_action: "vr_modal_close"
  3039. })),
  3040. b.on(S.falseICECHOSEN, function(e) {
  3041. c("showcase_gui", {
  3042. gui_action: e.name + " "
  3043. })
  3044. }),
  3045. b.on(S.STORE, function(e) {
  3046. c("showcase_gui", {
  3047. gui_action: "launch_store",
  3048. store: e
  3049. })
  3050. })
  3051. }
  3052. function l(e, t) {
  3053. if (f)
  3054. try {
  3055. f.addEvent(e, v.extendObject({
  3056. host: window.location.host,
  3057. keen: n(),
  3058. user_agent: "${keen.user_agent}",
  3059. referrer: {
  3060. url: v.normalizeUrl(document.referrer),
  3061. domain: v.domainFromUrl(document.referrer),
  3062. url_original: document.referrer
  3063. },
  3064. embedded: m.inIframe(),
  3065. is_mobile: m.isMobile(),
  3066. version: "2.25.6-0-gd87e5b1"
  3067. }, t))
  3068. } catch (e) {
  3069. P.warn("analytics.report -> client.addEvent() error (is there blocking software installed?). Error message: " + e)
  3070. }
  3071. }
  3072. function c(e, t) {
  3073. if (t = t || {},
  3074. L)
  3075. try {
  3076. window.analytics.track(e, v.extendObject(t, B), {
  3077. context: {
  3078. app: {
  3079. name: "showcase",
  3080. version: "2.25.6-0-gd87e5b1"
  3081. },
  3082. screen: {
  3083. width: window.screen.width,
  3084. height: window.screen.height,
  3085. density: window.devicePixelRatio
  3086. }
  3087. }
  3088. })
  3089. } catch (t) {
  3090. console.warn("Failed to send data to segment for " + e)
  3091. }
  3092. }
  3093. function h(e, t) {
  3094. if (t = t || {},
  3095. navigator.sendBeacon && L)
  3096. try {
  3097. navigator.sendBeacon("https://api.segment.io/v1/t", JSON.stringify({
  3098. event: e,
  3099. anonymousId: window.analytics.user().anonymousId(),
  3100. properties: v.extendObject(t, B),
  3101. writeKey: L,
  3102. sentAt: Date.now(),
  3103. type: "track",
  3104. context: {
  3105. userAgent: m.userAgent(),
  3106. library: {
  3107. name: "showcase-beacon",
  3108. version: "2.25.6-0-gd87e5b1"
  3109. },
  3110. app: {
  3111. name: "showcase",
  3112. version: "2.25.6-0-gd87e5b1"
  3113. }
  3114. }
  3115. }))
  3116. } catch (e) {
  3117. console.warn("Failed to send async segment request")
  3118. }
  3119. }
  3120. function u(e, t) {
  3121. t = t || {},
  3122. c(e, t)
  3123. }
  3124. function d(e, t) {
  3125. O = e === C.InteractionGui ? "gui-" + t : e,
  3126. p = "self_guided"
  3127. }
  3128. var p, f, g = (e("three"),
  3129. e("./util/ajax"),
  3130. e("./ab")), m = e("./util/browser"), v = e("./util/common"), A = e("./settings"), y = (e("./localization/localize"),
  3131. e("./enum/Viewmode")), C = e("./enum/ControlEvents"), I = e("./gui/sharing/modal"), E = e("./gui/title/titleBar"), b = e("./gui/vr/vrModal"), w = e("./enum/VRPlatforms"), _ = e("./enum/VROption"), T = e("./gui/sharing/ShareEvents"), x = e("./gui/title/TitleEvents"), S = e("./gui/vr/vrEvent"), M = e("./tag/Billboard/BillboardEvent"), R = e("./util/logger"), P = new R(i), O = (e("./enum/PlayerEvents"),
  3132. "direct"), L = null, D = !1, N = null, B = null, F = v.uuid4();
  3133. t.exports = {
  3134. report: function(e, t, i, n) {
  3135. l("Session starts", {
  3136. model: e,
  3137. status: t,
  3138. loadtime: Date.now() - (N || Date.now()),
  3139. loadtime_from_navigation_start: i ? Date.now() - window.navigationStart : null,
  3140. autoplay: i,
  3141. quickstart: n,
  3142. ab_tilegen: g.tilegen,
  3143. ab_imgopt: g.imgopt
  3144. })
  3145. },
  3146. impression: function(e) {
  3147. e = e || {};
  3148. var t = void 0 === e.isVisible || e.isVisible
  3149. , i = (void 0 !== e.immediate && e.immediate,
  3150. window.location.search.substr(1).split("&"));
  3151. u("impression", {
  3152. visible: t,
  3153. url_params: i
  3154. })
  3155. },
  3156. initKeen: function(e) {
  3157. return e.token && e.appId ? void (f = new Keen({
  3158. projectId: e.appId,
  3159. writeKey: e.token,
  3160. readKey: "",
  3161. requestType: "xhr"
  3162. })) : void P.warn("no keen token/appId")
  3163. },
  3164. initSegment: function(e) {
  3165. return e.token ? (L = e.token,
  3166. window.analytics.load(e.token),
  3167. B = {
  3168. model_id: e.model,
  3169. start_source: e.startSource,
  3170. autoplay: e.autoplay,
  3171. quickstart: e.quickstart,
  3172. language_tag: A.languageTag,
  3173. is_mobile: m.isMobile(),
  3174. iframe: m.inIframe(),
  3175. aspect_ratio: m.aspectRatio(),
  3176. session_id: F,
  3177. window: {
  3178. width: $("#player").width(),
  3179. height: $("#player").height()
  3180. },
  3181. platform: {
  3182. browser: {
  3183. name: $.ua.browser.name,
  3184. major: $.ua.browser.major,
  3185. version: $.ua.browser.version
  3186. },
  3187. os: {
  3188. name: $.ua.os.name,
  3189. version: $.ua.os.version
  3190. },
  3191. device: {
  3192. vendor: $.ua.device.vendor,
  3193. model: $.ua.device.model,
  3194. type: $.ua.device.type
  3195. }
  3196. }
  3197. },
  3198. D = Math.random() < A.analytics.sessionTrackingRate,
  3199. P.debug("tracking sample rate = " + A.analytics.sessionTrackingRate),
  3200. void P.debug("tracking this session = " + D)) : void P.warn("no segment token")
  3201. },
  3202. sessionStart: function(e) {
  3203. P.debug("analytics user_session_start"),
  3204. c("session_started"),
  3205. N = Date.now(),
  3206. window.addEventListener("unload", function() {
  3207. h("session_ended", {
  3208. duration: Date.now() - N
  3209. })
  3210. })
  3211. },
  3212. modelLoaded: function(e, t, i, n) {
  3213. r(e, t, i, n)
  3214. },
  3215. loadComplete: function(e) {
  3216. var t = {
  3217. time_to_app_start: e
  3218. };
  3219. c("load_times", t)
  3220. },
  3221. track: function(e, t) {
  3222. D && (P.debug('analytics.track("' + e + '", ' + JSON.stringify(t) + " )"),
  3223. c(e, t))
  3224. },
  3225. trackAlways: function(e, t) {
  3226. P.debug('analytics.trackAlways("' + e + '", ' + JSON.stringify(t) + " )"),
  3227. c(e, t)
  3228. },
  3229. getSessionId: function() {
  3230. return F
  3231. },
  3232. updateInteraction: d
  3233. }
  3234. }
  3235. ).call(this, "/js/analytics.js")
  3236. }
  3237. , {
  3238. "./ab": 3,
  3239. "./enum/ControlEvents": 21,
  3240. "./enum/PlayerEvents": 40,
  3241. "./enum/VROption": 47,
  3242. "./enum/VRPlatforms": 49,
  3243. "./enum/Viewmode": 51,
  3244. "./gui/sharing/ShareEvents": 76,
  3245. "./gui/sharing/modal": 77,
  3246. "./gui/title/TitleEvents": 80,
  3247. "./gui/title/titleBar": 82,
  3248. "./gui/vr/vrEvent": 85,
  3249. "./gui/vr/vrModal": 87,
  3250. "./localization/localize": 108,
  3251. "./tag/Billboard/BillboardEvent": 120,
  3252. "./settings": 166,
  3253. "./util/ajax": 181,
  3254. "./util/browser": 182,
  3255. "./util/common": 185,
  3256. "./util/logger": 189,
  3257. three: 217
  3258. }],
  3259. 5: [function(e, t, i) {
  3260. "use strict";
  3261. function n() {
  3262. r.PerspectiveCamera.call(this, a.clampVFOV(o.dollhouseFOV), $("#player").width() / $("#player").height(), o.dollhouseNear, o.dollhouseFar),
  3263. this.controls = null
  3264. }
  3265. var r = e("three")
  3266. , o = e("../constants")
  3267. , a = e("../util/cameraLight");
  3268. n.prototype = Object.create(r.PerspectiveCamera.prototype),
  3269. n.prototype.updateAspect = function(e) {
  3270. this.aspect = e,
  3271. this.updateProjectionMatrix()
  3272. }
  3273. ,
  3274. t.exports = n
  3275. }
  3276. , {
  3277. "../constants": 8,
  3278. "../util/cameraLight": 184,
  3279. three: 217
  3280. }],
  3281. 6: [function(e, t, i) {
  3282. "use strict";
  3283. function n() {
  3284. var e = $("#player").width() / $("#player").height();
  3285. r.OrthographicCamera.call(this, -o.orthoBase, o.orthoBase, o.orthoBase / e, -o.orthoBase / e, o.orthoNear, o.orthoFar),
  3286. this.controls = null,
  3287. this.updateAspect(e)
  3288. }
  3289. var r = e("three")
  3290. , o = e("../constants");
  3291. n.prototype = Object.create(r.OrthographicCamera.prototype),
  3292. n.prototype.updateAspect = function(e) {
  3293. this.aspect = e,
  3294. this.top = o.orthoBase / e,
  3295. this.bottom = -o.orthoBase / e,
  3296. this.updateProjectionMatrix()
  3297. }
  3298. ,
  3299. t.exports = n
  3300. }
  3301. , {
  3302. "../constants": 8,
  3303. three: 217
  3304. }],
  3305. 7: [function(e, t, i) {
  3306. "use strict";
  3307. function n() {
  3308. r.PerspectiveCamera.call(this, a.clampVFOV(o.insideFOV), $("#player").width() / $("#player").height(), o.insideNear, o.insideFar),
  3309. this.controls = null
  3310. }
  3311. var r = e("three")
  3312. , o = e("../settings")
  3313. , a = e("../util/cameraLight");
  3314. n.prototype = Object.create(r.PerspectiveCamera.prototype),
  3315. n.prototype.updateAspect = function(e) {
  3316. this.aspect = e,
  3317. this.updateProjectionMatrix()
  3318. }
  3319. ,
  3320. t.exports = n
  3321. }
  3322. , {
  3323. "../settings": 166,
  3324. "../util/cameraLight": 184,
  3325. three: 217
  3326. }],
  3327. 8: [function(e, t, i) {
  3328. "use strict";
  3329. t.exports = {
  3330. signedUrlDefaultExpireTime: 24e4,
  3331. signedUrlCheckInterval: 1e4,
  3332. signedUrlRefreshBuffer: 15e3,
  3333. dollhouseFOV: 70,
  3334. dollhouseNear: 1,
  3335. dollhouseFar: 5e3,
  3336. insideFOV: 70,
  3337. insideFOVMax: 120,
  3338. insideNear: .1,
  3339. insideFar: 5e3,
  3340. insideLookSpeed: .12,
  3341. insideLookLimitUp: 40,
  3342. insideLookLimitDown: -40,
  3343. orthoNear: 1,
  3344. orthoFar: 5e3,
  3345. orthoBase: 10,
  3346. narrowLandscapeHeight: 290,
  3347. reallyNarrowLandscapeHeight: 250,
  3348. visionTilingStartDate: new Date("8/26/2016"),
  3349. visionTilingStartVersion: "1.1.407.13667",
  3350. windowHeightHighQualityThreshold: 900,
  3351. tourStepDelayDefault: 3500,
  3352. tourStepDelaySlideShow: 5e3,
  3353. workshopApsect: 9 / 16,
  3354. highQualityMaxZoom: 2,
  3355. ultraHighQualityMaxZoom: 3
  3356. }
  3357. }
  3358. , {}],
  3359. 9: [function(e, t, i) {
  3360. "use strict";
  3361. function n() {
  3362. this.activeControl = null,
  3363. this.controls = {},
  3364. this.cameras = {}
  3365. }
  3366. var r = e("./PanoramaControls")
  3367. , o = e("./DollhouseControls")
  3368. , a = e("./FloorplanControls")
  3369. , s = e("../cameras/PanoramaCamera")
  3370. , l = e("../cameras/DollhouseCamera")
  3371. , c = e("../cameras/FloorplanCamera")
  3372. , h = e("events").EventEmitter
  3373. , u = e("../enum/ControlEvents")
  3374. , d = e("../enum/ModelManagerEvents")
  3375. , p = e("../enum/Viewmode")
  3376. , f = e("../settings");
  3377. n.prototype = Object.create(h.prototype),
  3378. n.prototype.init = function(e, t) {
  3379. this.setUpControls(),
  3380. this.bindEvents(e, t)
  3381. }
  3382. ,
  3383. n.prototype.activateControls = function(e) {
  3384. this.activeControl && (this.activeControl.reset(),
  3385. this.activeControl.enabled = !1),
  3386. this.controls[e] && (this.controls[e].enabled = !0),
  3387. this.activeControl = this.controls[e]
  3388. }
  3389. ,
  3390. n.prototype.setUpControls = function() {
  3391. var e = {}
  3392. , t = {}
  3393. , i = [p.PANORAMA, p.DOLLHOUSE, p.FLOORPLAN]
  3394. , n = [s, l, c]
  3395. , h = [r, o, a];
  3396. i.forEach(function(i, r) {
  3397. e[i] = new n[r],
  3398. t[i] = new h[r](e[i]),
  3399. t[i].on(u.Move, this.emit.bind(this, u.Move)),
  3400. t[i].on(u.InputStart, this.emit.bind(this, u.InputStart)),
  3401. t[i].on(u.InteractionDirect, this.emit.bind(this, u.InteractionDirect)),
  3402. t[i].on(u.InteractionKey, this.emit.bind(this, u.InteractionKey)),
  3403. t[i].on(u.Pinch, this.emit.bind(this, u.Pinch)),
  3404. t[i].on(u.Scroll, this.emit.bind(this, u.Scroll))
  3405. }
  3406. .bind(this)),
  3407. this.controls = t,
  3408. this.cameras = e
  3409. }
  3410. ,
  3411. n.prototype.bindEvents = function(e, t) {
  3412. e.addEventListener("mousemove", this.onMouseMove.bind(this)),
  3413. e.addEventListener("mousedown", this.onMouseDown.bind(this)),
  3414. e.addEventListener("mouseup", this.onMouseUp.bind(this)),
  3415. e.addEventListener("mouseover", this.onMouseOver.bind(this)),
  3416. f.useWheel && (e.addEventListener("mousewheel", this.onMouseWheel.bind(this),{ passive: false }),
  3417. e.addEventListener("DOMMouseScroll", this.onMouseWheel.bind(this))),
  3418. e.addEventListener("touchstart", this.onTouchStart.bind(this)),
  3419. e.addEventListener("touchmove", this.onTouchMove.bind(this)),
  3420. e.addEventListener("touchend", this.onTouchEnd.bind(this)),
  3421. e.addEventListener("contextmenu", function(e) {
  3422. e.preventDefault()
  3423. }),
  3424. e.addEventListener("pointerdown", this.onPointerDown.bind(this)),
  3425. e.addEventListener("pointermove", this.onPointerMove.bind(this)),
  3426. e.addEventListener("pointerup", this.onPointerUp.bind(this)),
  3427. e.addEventListener("pointerout", this.onPointerCancel.bind(this)),
  3428. e.addEventListener("pointercancel", this.onPointerCancel.bind(this)),
  3429. document.addEventListener("keydown", this.onKeyDown.bind(this)),
  3430. document.addEventListener("keyup", this.onKeyUp.bind(this)),
  3431. t.on(d.ActiveModelChanged, function(e) {
  3432. this.setModelForControls(e.model)
  3433. }
  3434. .bind(this))
  3435. }
  3436. ,
  3437. n.prototype.setModelForControls = function(e) {
  3438. this.controls[p.DOLLHOUSE].setZoomBounds(e.boundingBox);
  3439. var t = e.boundingBox.clone().expandByScalar(f.modelBoundsPadding);
  3440. [p.DOLLHOUSE, p.FLOORPLAN].forEach(function(e) {
  3441. this.controls[e].setBounds(t)
  3442. }
  3443. .bind(this))
  3444. }
  3445. ,
  3446. n.prototype.onMouseDown = function(e) {
  3447. e.preventDefault(),
  3448. this.activeControl && this.activeControl.onMouseDown(e)
  3449. }
  3450. ,
  3451. n.prototype.onMouseMove = function(e) {
  3452. e.preventDefault(),
  3453. this.activeControl && this.activeControl.onMouseMove(e)
  3454. }
  3455. ,
  3456. n.prototype.onMouseUp = function(e) {
  3457. e.preventDefault(),
  3458. this.activeControl && this.activeControl.onMouseUp(e)
  3459. }
  3460. ,
  3461. n.prototype.onMouseOver = function(e) {
  3462. e.preventDefault(),
  3463. this.activeControl && this.activeControl.onMouseOver(e)
  3464. }
  3465. ,
  3466. n.prototype.onMouseWheel = function(e) {
  3467. e.preventDefault(),
  3468. this.activeControl && this.activeControl.onMouseWheel(e)
  3469. }
  3470. ,
  3471. n.prototype.onTouchStart = function(e) {
  3472. e.preventDefault(),
  3473. this.activeControl && this.activeControl.onTouchStart(e);
  3474. var hotList = $('#hotListWrap')[0];
  3475. hotList.classList.remove('hotListActive');
  3476. $('#hotListContent ul .active').removeClass('active');
  3477. $('#hotList')[0].classList.remove('active')
  3478. }
  3479. ,
  3480. n.prototype.onTouchMove = function(e) {
  3481. e.preventDefault(),
  3482. this.activeControl && this.activeControl.onTouchMove(e)
  3483. }
  3484. ,
  3485. n.prototype.onTouchEnd = function(e) {
  3486. e.preventDefault(),
  3487. this.activeControl && this.activeControl.onTouchEnd(e)
  3488. }
  3489. ,
  3490. n.prototype.onPointerDown = function(e) {
  3491. if (e.preventDefault(),
  3492. this.activeControl)
  3493. switch (e.pointerType) {
  3494. case "mouse":
  3495. this.activeControl.onMouseDown(e);
  3496. break;
  3497. default:
  3498. this.activeControl.onPointerDown(e)
  3499. }
  3500. }
  3501. ,
  3502. n.prototype.onPointerMove = function(e) {
  3503. if (e.preventDefault(),
  3504. this.activeControl)
  3505. switch (e.pointerType) {
  3506. case "mouse":
  3507. this.activeControl.onMouseMove(e);
  3508. break;
  3509. default:
  3510. this.activeControl.onPointerMove(e)
  3511. }
  3512. }
  3513. ,
  3514. n.prototype.onPointerUp = function(e) {
  3515. if (e.preventDefault(),
  3516. this.activeControl)
  3517. switch (e.pointerType) {
  3518. case "mouse":
  3519. this.activeControl.onMouseUp(e);
  3520. break;
  3521. default:
  3522. this.activeControl.onPointerUp(e)
  3523. }
  3524. }
  3525. ,
  3526. n.prototype.onPointerCancel = function(e) {
  3527. e.preventDefault(),
  3528. this.activeControl && "mouse" !== e.pointerType && this.activeControl.onPointerUp(e)
  3529. }
  3530. ,
  3531. n.prototype.onKeyDown = function(e) {
  3532. e.metaKey || e.ctrlKey || (e.preventDefault(),
  3533. this.activeControl && this.activeControl.onKeyDown(e))
  3534. }
  3535. ,
  3536. n.prototype.onKeyUp = function(e) {
  3537. e.preventDefault(),
  3538. this.activeControl && this.activeControl.onKeyUp(e)
  3539. }
  3540. ,
  3541. t.exports = n
  3542. }
  3543. , {
  3544. "../cameras/DollhouseCamera": 5,
  3545. "../cameras/FloorplanCamera": 6,
  3546. "../cameras/PanoramaCamera": 7,
  3547. "../enum/ControlEvents": 21,
  3548. "../enum/ModelManagerEvents": 33,
  3549. "../enum/Viewmode": 51,
  3550. "../settings": 166,
  3551. "./DollhouseControls": 10,
  3552. "./FloorplanControls": 11,
  3553. "./PanoramaControls": 13,
  3554. events: 202
  3555. }],
  3556. 10: [function(e, t, i) {
  3557. "use strict";
  3558. function n(e) {
  3559. a.call(this, e),
  3560. this.minPolarAngle = o.dollhouseDefault.minPolarAngle,
  3561. this.maxPolarAngle = o.dollhouseDefault.maxPolarAngle,
  3562. this.minDistance = o.dollhouseDefault.minDistance,
  3563. this.maxDistance = o.dollhouseDefault.maxDistance,
  3564. this.adjustedMinDistance = this.minDistance,
  3565. this.adjustedMaxDistance = this.maxDistance
  3566. }
  3567. var r = e("three")
  3568. , o = e("../settings")
  3569. , a = e("./OutsideControls");
  3570. n.prototype = Object.create(a.prototype),
  3571. n.prototype.pan = function(e, t) {
  3572. this.camera.updateMatrix();
  3573. var i = this.camera.position.clone().sub(this.target).length();
  3574. i *= Math.tan(this.camera.fov / 2 * Math.PI / 180),
  3575. this.panLeft(2 * e * i / $("#player").height()),
  3576. this.panUp(-2 * t * i / $("#player").height())
  3577. }
  3578. ,
  3579. n.prototype.updateZoom = function() {
  3580. var e = this.offset.length();
  3581. return e * this.scale
  3582. }
  3583. ,
  3584. n.prototype.setZoomBounds = function(e) {
  3585. var t = e.min.distanceTo(e.max);
  3586. this.adjustedMinDistance = Math.max(Math.min(t / 2, o.dollhouseDefault.minDistance), 0),
  3587. this.adjustedMaxDistance = Math.min(Math.max(t, o.dollhouseDefault.maxDistance), o.skyboxRadius),
  3588. this.minDistance = this.adjustedMinDistance,
  3589. this.maxDistance = this.adjustedMaxDistance
  3590. }
  3591. ,
  3592. n.prototype.resetRanges = function(e, t) {
  3593. e ? (this.minDistance = Math.min(e, this.minDistance),
  3594. this.maxDistance = Math.max(e, this.maxDistance)) : (this.minDistance = this.adjustedMinDistance,
  3595. this.maxDistance = this.adjustedMaxDistance),
  3596. t ? (this.minPolarAngle = r.Math.degToRad(-15),
  3597. this.maxPolarAngle = r.Math.degToRad(89.9)) : (this.minPolarAngle = o.dollhouseDefault.minPolarAngle,
  3598. this.maxPolarAngle = o.dollhouseDefault.maxPolarAngle)
  3599. }
  3600. ,
  3601. n.prototype.toJSON = function() {
  3602. return a.prototype.toJSON.call(this)
  3603. }
  3604. ,
  3605. t.exports = n
  3606. }
  3607. , {
  3608. "../settings": 166,
  3609. "./OutsideControls": 12,
  3610. three: 217
  3611. }],
  3612. 11: [function(e, t, i) {
  3613. "use strict";
  3614. function n(e) {
  3615. a.call(this, e),
  3616. this.minDistance = 15,
  3617. this.maxDistance = 50,
  3618. this.noRotateUpDown = !0,
  3619. this.minPolarAngle = 0,
  3620. this.maxPolarAngle = 0,
  3621. this.mouseActions[l.LEFT] = s.PAN,
  3622. this.mouseActions[l.MIDDLE] = s.DOLLY,
  3623. this.mouseActions[l.RIGHT] = s.ROTATE,
  3624. this.touchActions[1] = s.PAN,
  3625. this.touchActions[2] = s.ROTATE_DOLLY,
  3626. this.absoluteScale = 1,
  3627. this.currentScale = 1
  3628. }
  3629. var r = e("three")
  3630. , o = e("../settings")
  3631. , a = e("./OutsideControls")
  3632. , s = e("../enum/ControlActions")
  3633. , l = e("../enum/MouseButton")
  3634. , c = e("../util/math")
  3635. , h = e("../util/browser");
  3636. n.prototype = Object.create(a.prototype),
  3637. n.prototype.zoomToContain = function(e) {
  3638. this.absoluteScale = this.getDefaultAbsoluteScale(e);
  3639. this.currentScale = this.absoluteScale
  3640. }
  3641. ,
  3642. n.prototype.getDefaultAbsoluteScale = function(modelSize) {
  3643. var t = Math.max(modelSize.x, modelSize.z)
  3644. , i = Math.min(modelSize.x, modelSize.z)
  3645. , n = Math.max(t, i * this.camera.aspect)
  3646. , r = Math.max(i, t * this.camera.aspect);
  3647. var absoluteScale = (h.aspectRatio() < 1 ? r : n) / 2 / o.orthoBase * 1.2
  3648. return absoluteScale
  3649. },
  3650. n.prototype.rotateToView = function(e, t) {
  3651. var i = 0
  3652. , n = h.aspectRatio() < 1
  3653. , r = e.x < e.z;
  3654. n === r ? t.z > 0 && (i = Math.PI) : i = t.x > 0 ? Math.PI / 2 : -Math.PI / 2,
  3655. this.rotateLeft(i),
  3656. this.update(0)
  3657. }
  3658. ,
  3659. n.prototype.pan = function(e, t) {
  3660. this.camera.updateMatrix(),
  3661. this.panLeft(e * (this.camera.right - this.camera.left) / $("#player").width()),
  3662. this.panUp(-t * (this.camera.top - this.camera.bottom) / $("#player").height())
  3663. }
  3664. ,
  3665. n.prototype.updateZoom = function() {
  3666. return this.absoluteScale *= this.scale - .03 * this.keyboardZoomSpeed,
  3667. this.absoluteScale = Math.max(o.zoomNearLimit, Math.min(this.absoluteScale, o.zoomFarLimit)),
  3668. this.currentScale = .8 * this.currentScale + .2 * this.absoluteScale,
  3669. this.camera.left = -o.orthoBase * this.currentScale,
  3670. this.camera.right = o.orthoBase * this.currentScale,
  3671. this.camera.top = o.orthoBase * this.currentScale / this.camera.aspect,
  3672. this.camera.bottom = -o.orthoBase * this.currentScale / this.camera.aspect,
  3673. this.camera.updateProjectionMatrix(),
  3674. this.offset.length()
  3675. }
  3676. ,
  3677. n.prototype.toJSON = function() {
  3678. var e = new r.Quaternion
  3679. , t = (new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), r.Math.degToRad(90))
  3680. , i = new r.Quaternion;
  3681. return function() {
  3682. var n = a.prototype.toJSON.call(this);
  3683. return e.copy(n.camera_quaternion),
  3684. i.copy(t),
  3685. i.multiply(e),
  3686. n.camera_quaternion.x = c.toPrecision(i.x, 4),
  3687. n.camera_quaternion.y = c.toPrecision(i.y, 4),
  3688. n.camera_quaternion.z = c.toPrecision(i.z, 4),
  3689. n.camera_quaternion.w = c.toPrecision(i.w, 4),
  3690. n.ortho_zoom = c.toPrecision(this.currentScale * this.camera.aspect, 4),
  3691. n
  3692. }
  3693. }(),
  3694. t.exports = n
  3695. }
  3696. , {
  3697. "../enum/ControlActions": 20,
  3698. "../enum/MouseButton": 34,
  3699. "../settings": 166,
  3700. "../util/browser": 182,
  3701. "../util/math": 190,
  3702. "./OutsideControls": 12,
  3703. three: 217
  3704. }],
  3705. 12: [function(e, t, i) {
  3706. "use strict";
  3707. function n(e) {
  3708. this.camera = e,
  3709. this.camera.controls = this,
  3710. this.enabled = !1,
  3711. this.target = new r.Vector3,
  3712. this.targetBounds = new r.Box3,
  3713. this.zoomSpeed = 1,
  3714. this.minDistance = 0,
  3715. this.maxDistance = 1 / 0,
  3716. this.noRotateUpDown = !1,
  3717. this.rotateSpeed = 1,
  3718. this.keyboardZoomSpeed = 0,
  3719. this.keyPanSpeed = 7,
  3720. this.autoRotate = !1,
  3721. this.autoRotateSpeed = 2,
  3722. this.autoPan = !1,
  3723. this.autoPanPosition = new r.Vector3,
  3724. this.minPolarAngle = r.Math.degToRad(25),
  3725. this.maxPolarAngle = r.Math.degToRad(65),
  3726. this.rotationAcceleration = new r.Vector2,
  3727. this.rotationSpeed = new r.Vector2,
  3728. this.panAcceleration = new r.Vector2,
  3729. this.panSpeed = new r.Vector2,
  3730. this.rotateStart = new r.Vector2,
  3731. this.rotateEnd = new r.Vector2,
  3732. this.rotateDelta = new r.Vector2,
  3733. this.panStart = new r.Vector2,
  3734. this.panEnd = new r.Vector2,
  3735. this.panDelta = new r.Vector2,
  3736. this.panOffset = new r.Vector3,
  3737. this.offset = new r.Vector3,
  3738. this.dollyStart = new r.Vector2,
  3739. this.dollyEnd = new r.Vector2,
  3740. this.dollyDelta = new r.Vector2,
  3741. this.phiDelta = 0,
  3742. this.thetaDelta = 0,
  3743. this.scale = 1,
  3744. this.panVector = new r.Vector3,
  3745. this.lastPosition = new r.Vector3,
  3746. this.state = c.NONE,
  3747. this.mouseActions = {},
  3748. this.mouseActions[h.LEFT] = c.ROTATE,
  3749. this.mouseActions[h.MIDDLE] = c.DOLLY,
  3750. this.mouseActions[h.RIGHT] = c.PAN,
  3751. this.touchActions = {},
  3752. this.touchActions[1] = c.ROTATE,
  3753. this.touchActions[2] = c.PAN_DOLLY,
  3754. this.lastMoveTime = 0,
  3755. this.pointersLimit = 2,
  3756. this.pointers = []
  3757. }
  3758. var r = e("three")
  3759. , o = e("../settings")
  3760. , a = e("../util/common")
  3761. , s = e("../util/math")
  3762. , l = e("../enum/Vectors")
  3763. , c = e("../enum/ControlActions")
  3764. , h = e("../enum/MouseButton")
  3765. , u = e("../enum/Keys")
  3766. , d = e("../enum/ControlEvents")
  3767. , p = e("events").EventEmitter
  3768. , f = 1e-6;
  3769. n.prototype = Object.create(p.prototype),
  3770. n.prototype.setBounds = function(e) {
  3771. this.targetBounds = e
  3772. }
  3773. ,
  3774. n.prototype.isEngaged = function() {
  3775. return this.state !== c.NONE
  3776. }
  3777. ,
  3778. n.prototype.rotateLeft = function(e) {
  3779. void 0 === e && (e = this.getAutoRotationAngle()),
  3780. this.thetaDelta -= e
  3781. }
  3782. ,
  3783. n.prototype.rotateUp = function(e) {
  3784. this.noRotateUpDown || (void 0 === e && (e = this.getAutoRotationAngle()),
  3785. this.phiDelta -= e)
  3786. }
  3787. ,
  3788. n.prototype.panLeft = function(e) {
  3789. var t = this.camera.matrix.elements;
  3790. this.panOffset.set(t[0], 0, t[2]).normalize(),
  3791. this.panOffset.multiplyScalar(-e),
  3792. this.panVector.add(this.panOffset)
  3793. }
  3794. ,
  3795. n.prototype.panUp = function(e) {
  3796. var t = this.camera.matrix.elements;
  3797. this.panOffset.set(t[4], 0, t[6]).normalize(),
  3798. this.panOffset.multiplyScalar(-e),
  3799. this.panVector.add(this.panOffset)
  3800. }
  3801. ,
  3802. n.prototype.startRotating = function(e, t) {
  3803. e && this.navRotationAcc("x", e),
  3804. t && this.navRotationAcc("y", t)
  3805. }
  3806. ,
  3807. n.prototype.stopRotating = function(e) {
  3808. e && (this.rotationSpeed.x = this.rotationSpeed.y = 0),
  3809. this.navRotationAcc("x", 0),
  3810. this.navRotationAcc("y", 0)
  3811. }
  3812. ,
  3813. n.prototype.setAutoPanPosition = function(e, t) {
  3814. var i = new r.Vector3
  3815. , n = new r.Vector3;
  3816. return function(e, t) {
  3817. i.copy(this.camera.position),
  3818. void 0 === e && null === e || i.setX(e),
  3819. void 0 === t && null === t || i.setZ(t);
  3820. var r = this.camera.position.distanceTo(this.target)
  3821. , o = l.FORWARD.clone().applyQuaternion(this.camera.quaternion);
  3822. this.targetClamped = !1,
  3823. n.copy(i).addScaledVector(o, r),
  3824. this.targetBounds.containsPoint(n) || (this.targetBounds.clampPoint(n, n),
  3825. i.copy(n).addScaledVector(o, -r),
  3826. this.targetClamped = !0),
  3827. this.autoPanPosition.x = i.x,
  3828. this.autoPanPosition.z = i.z,
  3829. this.autoPan && this.stopAutoPanning()
  3830. }
  3831. }(),
  3832. n.prototype.stopAutoPanning = function() {
  3833. var e = this.autoPan;
  3834. this.autoPan = !1,
  3835. this.emit(this.targetClamped ? d.AutoPanClamped : e ? d.AutoPanInterrupt : d.AutoPanComplete)
  3836. }
  3837. ,
  3838. n.prototype.dollyIn = function(e) {
  3839. void 0 === e && (e = this.getZoomScale()),
  3840. this.scale /= e
  3841. }
  3842. ,
  3843. n.prototype.dollyOut = function(e) {
  3844. void 0 === e && (e = this.getZoomScale()),
  3845. this.scale *= e
  3846. }
  3847. ,
  3848. n.prototype.updatePan = function(e) {
  3849. if (this.panSpeed.multiplyScalar(1 - o.panFriction).addScaledVector(this.panAcceleration, o.panAccelerationOutside * e),
  3850. this.pan(-this.panSpeed.x, this.panSpeed.y),
  3851. this.autoPan) {
  3852. var t = (new r.Vector3).copy(this.autoPanPosition).sub(this.camera.position);
  3853. t.setY(0).clampLength(0, 50 * e),
  3854. this.target.add(t),
  3855. this.camera.position.add(t),
  3856. this.autoPanPosition.x === this.camera.position.x && this.autoPanPosition.z === this.camera.position.z && (this.autoPan = !1,
  3857. this.stopAutoPanning())
  3858. }
  3859. }
  3860. ,
  3861. n.prototype.update = function(e) {
  3862. e || (e = 1 / 60),
  3863. this.rotationSpeed.multiplyScalar(1 - o.rotationFriction).addScaledVector(this.rotationAcceleration, o.rotationAccelerationOutside * e),
  3864. this.rotateLeft(-this.rotationSpeed.x),
  3865. this.noRotateUpDown || this.rotateUp(this.rotationSpeed.y),
  3866. this.updatePan(e);
  3867. var t = this.camera.position;
  3868. this.offset.copy(t).sub(this.target);
  3869. var i = Math.atan2(this.offset.x, this.offset.z)
  3870. , n = Math.atan2(Math.sqrt(this.offset.x * this.offset.x + this.offset.z * this.offset.z), this.offset.y);
  3871. this.autoRotate && this.rotateLeft(this.getAutoRotationAngle()),
  3872. i += this.thetaDelta,
  3873. n += this.phiDelta,
  3874. n = Math.max(this.minPolarAngle, Math.min(this.maxPolarAngle, n)),
  3875. n = Math.max(f, Math.min(Math.PI - f, n));
  3876. var r = this.updateZoom();
  3877. r = Math.max(this.minDistance, Math.min(this.maxDistance, r)),
  3878. this.target.add(this.panVector),
  3879. this.targetBounds.clampPoint(this.target, this.target),
  3880. this.offset.x = r * Math.sin(n) * Math.sin(i),
  3881. this.offset.y = r * Math.cos(n),
  3882. this.offset.z = r * Math.sin(n) * Math.cos(i),
  3883. t.copy(this.target).add(this.offset),
  3884. this.camera.lookAt(this.target),
  3885. this.thetaDelta = 0,
  3886. this.phiDelta = 0,
  3887. this.scale = 1,
  3888. this.panVector.set(0, 0, 0),
  3889. this.lastPosition.distanceTo(this.camera.position) > 0 && this.lastPosition.copy(this.camera.position)
  3890. }
  3891. ,
  3892. n.prototype.getAutoRotationAngle = function() {
  3893. return 2 * Math.PI / 60 / 60 * this.autoRotateSpeed
  3894. }
  3895. ,
  3896. n.prototype.getZoomScale = function() {
  3897. return Math.pow(.95, this.zoomSpeed)
  3898. }
  3899. ,
  3900. n.prototype.onMouseDown = function(e) {
  3901. if (this.enabled) {
  3902. switch (e.preventDefault(),
  3903. this.stopAutoPanning(),
  3904. this.mouseDown = !0,
  3905. this.state = this.mouseActions[e.button],
  3906. this.state) {
  3907. case c.ROTATE:
  3908. this.rotateStart.set(e.clientX, this.noRotateUpDown ? 0 : e.clientY),
  3909. this.rotationSpeed.set(0, 0);
  3910. break;
  3911. case c.DOLLY:
  3912. this.dollyStart.set(e.clientX, e.clientY);
  3913. break;
  3914. case c.PAN:
  3915. this.panStart.set(e.clientX, e.clientY)
  3916. }
  3917. this.emit(d.InputStart, "mouse")
  3918. }
  3919. }
  3920. ,
  3921. n.prototype.onMouseMove = function(e) {
  3922. if (this.enabled && this.mouseDown && 0 !== e.buttons) {
  3923. switch (e.preventDefault(),
  3924. this.state) {
  3925. case c.ROTATE:
  3926. this.rotateEnd.set(e.clientX, this.noRotateUpDown ? 0 : e.clientY),
  3927. this.rotateDelta.subVectors(this.rotateEnd, this.rotateStart),
  3928. this.rotateLeft(2 * Math.PI * this.rotateDelta.x / $("#player").width() * this.rotateSpeed),
  3929. this.rotateUp(2 * Math.PI * this.rotateDelta.y / $("#player").height() * this.rotateSpeed),
  3930. this.rotateStart.copy(this.rotateEnd);
  3931. break;
  3932. case c.DOLLY:
  3933. this.dollyEnd.set(e.clientX, e.clientY),
  3934. this.dollyDelta.subVectors(this.dollyEnd, this.dollyStart);
  3935. var t = this.dollyDelta.y > 0 ? this.dollyIn : this.dollyOut;
  3936. t.call(this),
  3937. this.dollyStart.copy(this.dollyEnd);
  3938. break;
  3939. case c.PAN:
  3940. this.panEnd.set(e.clientX, e.clientY),
  3941. this.panDelta.subVectors(this.panEnd, this.panStart),
  3942. this.pan(this.panDelta.x, this.panDelta.y),
  3943. this.panStart.copy(this.panEnd)
  3944. }
  3945. this.emit(d.Move, "mouse"),
  3946. this.lastMoveTime = e.timeStamp,
  3947. this.update()
  3948. }
  3949. }
  3950. ,
  3951. n.prototype.onMouseUp = function(e) {
  3952. this.enabled && (this.mouseDown = !1,
  3953. this.state = c.NONE,
  3954. "mouseover" !== e.type && (e.timeStamp > this.lastMoveTime + 100 ? (this.rotationSpeed.set(0, 0),
  3955. this.rotationAcceleration.set(0, 0)) : this.rotationAcceleration.set(-this.rotateDelta.x, this.rotateDelta.y),
  3956. this.update(),
  3957. this.rotationAcceleration.set(0, 0),
  3958. this.rotateDelta.set(0, 0)))
  3959. }
  3960. ,
  3961. n.prototype.onMouseOver = function(e) {
  3962. 0 !== e.which && 0 !== e.buttons || this.onMouseUp(e)
  3963. }
  3964. ,
  3965. n.prototype.onMouseWheel = function(e) {
  3966. if (this.enabled && o.useWheel) {
  3967. this.emit(d.Move, "wheel");
  3968. var t = e.wheelDelta || -e.detail
  3969. , i = t > 0 ? this.dollyOut : this.dollyIn;
  3970. i.call(this),
  3971. this.update()
  3972. }
  3973. }
  3974. ,
  3975. n.prototype.onKeyDown = function(e) {
  3976. this.enabled && (e.metaKey || e.ctrlKey || (e.preventDefault(),
  3977. this.handleKeyDown(e.which)))
  3978. }
  3979. ,
  3980. n.prototype.navRotationAcc = function(e, t) {
  3981. "y" === e ? this.noRotateUpDown ? this.keyboardZoomSpeed = t : this.rotationAcceleration.y = t : this.rotationAcceleration.x = t
  3982. }
  3983. ,
  3984. n.prototype.navPanAcc = function(e, t) {
  3985. this.stopAutoPanning(),
  3986. this.panAcceleration[e] = t
  3987. }
  3988. ,
  3989. n.prototype.handleKeyDown = function(e) {
  3990. var t = !0;
  3991. switch (e) {
  3992. case u.UPARROW:
  3993. case u.I:
  3994. this.navRotationAcc("y", 1);
  3995. break;
  3996. case u.DOWNARROW:
  3997. case u.K:
  3998. this.navRotationAcc("y", -1);
  3999. break;
  4000. case u.LEFTARROW:
  4001. case u.J:
  4002. this.navRotationAcc("x", -1);
  4003. break;
  4004. case u.RIGHTARROW:
  4005. case u.L:
  4006. this.navRotationAcc("x", 1);
  4007. break;
  4008. case u.W:
  4009. this.navPanAcc("y", 1);
  4010. break;
  4011. case u.S:
  4012. this.navPanAcc("y", -1);
  4013. break;
  4014. case u.A:
  4015. this.navPanAcc("x", -1);
  4016. break;
  4017. case u.D:
  4018. this.navPanAcc("x", 1);
  4019. break;
  4020. default:
  4021. t = !1
  4022. }
  4023. t && this.emit(d.Move, "key")
  4024. }
  4025. ,
  4026. n.prototype.onKeyUp = function(e) {
  4027. this.enabled && (e.preventDefault(),
  4028. e.stopPropagation(),
  4029. this.handleKeyUp(e.which))
  4030. }
  4031. ,
  4032. n.prototype.handleKeyUp = function(e) {
  4033. switch (e) {
  4034. case u.I:
  4035. case u.K:
  4036. case u.UPARROW:
  4037. case u.DOWNARROW:
  4038. this.keyboardZoomSpeed = 0,
  4039. this.rotationAcceleration.y = 0;
  4040. break;
  4041. case u.J:
  4042. case u.L:
  4043. case u.LEFTARROW:
  4044. case u.RIGHTARROW:
  4045. this.rotationAcceleration.x = 0;
  4046. break;
  4047. case u.S:
  4048. case u.W:
  4049. this.panAcceleration.y = 0;
  4050. break;
  4051. case u.A:
  4052. case u.D:
  4053. this.panAcceleration.x = 0
  4054. }
  4055. }
  4056. ,
  4057. n.prototype.onTouchStart = function(e) {
  4058. if (this.enabled || this.state === c.NONE) {
  4059. e.preventDefault(),
  4060. e.stopPropagation(),
  4061. this.stopAutoPanning();
  4062. var t = function() {
  4063. if (2 === e.touches.length) {
  4064. var t = e.touches[0].pageX - e.touches[1].pageX
  4065. , i = e.touches[0].pageY - e.touches[1].pageY;
  4066. this.dollyStart.set(t, i)
  4067. }
  4068. }
  4069. .bind(this)
  4070. , i = function() {
  4071. this.panStart.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY"))
  4072. }
  4073. .bind(this)
  4074. , n = function() {
  4075. this.rotateStart.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY"))
  4076. }
  4077. .bind(this);
  4078. switch (this.state = this.touchActions[e.touches.length],
  4079. this.state) {
  4080. case c.PAN_DOLLY:
  4081. t();
  4082. case c.PAN:
  4083. i();
  4084. break;
  4085. case c.ROTATE_DOLLY:
  4086. t();
  4087. case c.ROTATE:
  4088. n()
  4089. }
  4090. this.rotationSpeed.set(0, 0),
  4091. this.emit(d.InputStart, "touch")
  4092. }
  4093. }
  4094. ,
  4095. n.prototype.onTouchMove = function(e) {
  4096. if (this.enabled && this.state !== c.NONE) {
  4097. e.preventDefault(),
  4098. e.stopPropagation();
  4099. var t = function() {
  4100. var t = e.touches[0].pageX - e.touches[1].pageX
  4101. , i = e.touches[0].pageY - e.touches[1].pageY;
  4102. this.dollyEnd.set(t, i);
  4103. var n = this.dollyStart.length() - this.dollyEnd.length();
  4104. n > 0 ? this.dollyOut(1 + n / 500) : this.dollyIn(1 - n / 500),
  4105. this.dollyStart.copy(this.dollyEnd)
  4106. }
  4107. .bind(this)
  4108. , i = function() {
  4109. this.panEnd.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY")),
  4110. this.panDelta.subVectors(this.panEnd, this.panStart),
  4111. this.pan(this.panDelta.x, this.panDelta.y),
  4112. this.panStart.copy(this.panEnd),
  4113. this.rotateDelta.set(0, 0)
  4114. }
  4115. .bind(this)
  4116. , n = function() {
  4117. this.rotateEnd.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY")),
  4118. this.rotateDelta.subVectors(this.rotateEnd, this.rotateStart),
  4119. this.rotateLeft(2 * Math.PI * this.rotateDelta.x / $("#player").width() * this.rotateSpeed),
  4120. this.rotateUp(2 * Math.PI * this.rotateDelta.y / $("#player").height() * this.rotateSpeed),
  4121. this.rotateStart.copy(this.rotateEnd)
  4122. }
  4123. .bind(this)
  4124. , r = function() {
  4125. if (2 === e.touches.length) {
  4126. var i = window.devicePixelRatio || 1
  4127. , r = e.touches[1].pageX - e.touches[0].pageX
  4128. , s = e.touches[1].pageY - e.touches[0].pageY
  4129. , l = Math.sqrt(r * r + s * s)
  4130. , h = Math.abs(this.dollyStart.length() - l);
  4131. if (h > o.input.touchMoveThreshold * i)
  4132. this.state = c.DOLLY,
  4133. t();
  4134. else {
  4135. var u = a.average(e.touches, "pageX")
  4136. , d = a.average(e.touches, "pageY")
  4137. , p = this.rotateDelta.set(u, d).sub(this.rotateStart).length();
  4138. p > o.input.touchMoveThreshold && (this.state = c.ROTATE,
  4139. this.rotateStart.set(u, d),
  4140. n())
  4141. }
  4142. }
  4143. }
  4144. .bind(this);
  4145. switch (this.state) {
  4146. case c.PAN_DOLLY:
  4147. t();
  4148. case c.PAN:
  4149. i();
  4150. break;
  4151. case c.ROTATE_DOLLY:
  4152. r();
  4153. break;
  4154. case c.DOLLY:
  4155. t();
  4156. break;
  4157. case c.ROTATE:
  4158. n();
  4159. break;
  4160. default:
  4161. this.state = c.NONE
  4162. }
  4163. this.lastMoveTime = e.timeStamp,
  4164. this.emit(d.Move, "touch")
  4165. }
  4166. }
  4167. ,
  4168. n.prototype.onTouchEnd = function(e) {
  4169. this.enabled && (this.state === c.ROTATE && (e.timeStamp > this.lastMoveTime + 100 ? (this.rotationSpeed.set(0, 0),
  4170. this.rotationAcceleration.set(0, 0)) : this.rotationAcceleration.set(-this.rotateDelta.x, this.rotateDelta.y)),
  4171. this.state = c.NONE,
  4172. this.update(),
  4173. this.rotationAcceleration.set(0, 0),
  4174. this.rotateDelta.set(0, 0))
  4175. }
  4176. ,
  4177. n.prototype.onPointerDown = function(e) {
  4178. this.enabled && ("touch" === e.pointerType && (this.pointers.length < this.pointersLimit && this.pointers.push({
  4179. id: e.pointerId,
  4180. pageX: e.pageX,
  4181. pageY: e.pageY
  4182. }),
  4183. e.touches = this.pointers,
  4184. this.onTouchStart(e)),
  4185. this.emit(d.InputStart, "pointer"))
  4186. }
  4187. ,
  4188. n.prototype.onPointerMove = function(e) {
  4189. this.enabled && "touch" === e.pointerType && (this.pointers.forEach(function(t) {
  4190. e.pointerId === t.id && (t.pageX = e.pageX,
  4191. t.pageY = e.pageY)
  4192. }),
  4193. e.touches = this.pointers,
  4194. this.onTouchMove(e))
  4195. }
  4196. ,
  4197. n.prototype.onPointerUp = function(e) {
  4198. this.enabled && "touch" === e.pointerType && (this.pointers.forEach(function(t, i) {
  4199. e.pointerId === t.id && this.pointers.splice(i, 1)
  4200. }
  4201. .bind(this)),
  4202. e.touches = this.pointers,
  4203. this.onTouchEnd(e))
  4204. }
  4205. ,
  4206. n.prototype.reset = function() {
  4207. this.state = c.NONE,
  4208. this.stopAutoPanning(),
  4209. this.rotationSpeed.set(0, 0),
  4210. this.rotationAcceleration.set(0, 0),
  4211. this.panSpeed.set(0, 0),
  4212. this.panAcceleration.set(0, 0)
  4213. }
  4214. ,
  4215. n.prototype.toJSON = function() {
  4216. var e = {
  4217. camera_position: {
  4218. x: s.toPrecision(this.camera.position.x, 4),
  4219. y: s.toPrecision(this.camera.position.y, 4),
  4220. z: s.toPrecision(this.camera.position.z, 4)
  4221. },
  4222. camera_quaternion: {
  4223. x: s.toPrecision(this.camera.quaternion.x, 4),
  4224. y: s.toPrecision(this.camera.quaternion.y, 4),
  4225. z: s.toPrecision(this.camera.quaternion.z, 4),
  4226. w: s.toPrecision(this.camera.quaternion.w, 4)
  4227. }
  4228. };
  4229. return e
  4230. }
  4231. ,
  4232. t.exports = n
  4233. }
  4234. , {
  4235. "../enum/ControlActions": 20,
  4236. "../enum/ControlEvents": 21,
  4237. "../enum/Keys": 30,
  4238. "../enum/MouseButton": 34,
  4239. "../enum/Vectors": 50,
  4240. "../settings": 166,
  4241. "../util/common": 185,
  4242. "../util/math": 190,
  4243. events: 202,
  4244. three: 217
  4245. }],
  4246. 13: [function(e, t, i) {
  4247. (function(i) {
  4248. "use strict";
  4249. function n(e) {
  4250. this.camera = e,
  4251. this.camera.controls = this,
  4252. this.target = new r.Vector3(0,0,0),
  4253. this.lookVector = new r.Vector3,
  4254. this.lookSpeed = .05,
  4255. this.rotationAcc = new r.Vector2,
  4256. this.rotationSpeed = new r.Vector2,
  4257. this.lat = 0,
  4258. this.lon = 0,
  4259. this.phi = 0,
  4260. this.theta = 0,
  4261. this.enabled = !1,
  4262. this.locked = !1,
  4263. this.pointer = new r.Vector2(0,0),
  4264. this.rotationHistory = [],
  4265. this.rotationDifference = new r.Vector2,
  4266. this.pointerDragOn = !1,
  4267. this.pointerDragStart = new r.Vector2(0,0),
  4268. this.pinchDistance = 0,
  4269. this.moveStart = new r.Vector2,
  4270. this.moveTolerance = .01,
  4271. this.pointersLimit = 2,
  4272. this.pointers = []
  4273. }
  4274. var r = e("three")
  4275. , o = e("../util/logger")
  4276. , a = e("../settings")
  4277. , s = e("../util/common")
  4278. , l = e("../util/math")
  4279. , c = (e("../enum/Vectors"),
  4280. e("../enum/MouseButton"))
  4281. , h = e("../enum/Keys")
  4282. , u = e("../enum/ControlEvents")
  4283. , d = e("events").EventEmitter;
  4284. new o(i);
  4285. n.prototype = Object.create(d.prototype),
  4286. n.prototype.usable = function() {
  4287. return this.enabled && !this.locked
  4288. }
  4289. ,
  4290. /* n.prototype.lookAt = function(e) {
  4291. var t = this.camera.position.clone().sub(e)
  4292. , i = Math.atan(t.z / t.x);
  4293. i += t.x < 0 ? Math.PI : 0,
  4294. i += t.x > 0 && t.z < 0 ? 2 * Math.PI : 0,
  4295. this.lon = r.Math.radToDeg(i) + 180;
  4296. var n = Math.sqrt(t.x * t.x + t.z * t.z)
  4297. , o = Math.atan(t.y / n);
  4298. this.lat = -r.Math.radToDeg(o)
  4299. }
  4300. */
  4301. n.prototype.lookAt = function(aim, dir) {
  4302. var t = dir || this.camera.position.clone().sub(aim); //aim所指点的笛卡尔坐标系
  4303. var i = Math.atan(t.z / t.x);
  4304. i += t.x < 0 ? Math.PI : 0;
  4305. i += t.x > 0 && t.z < 0 ? 2 * Math.PI : 0;
  4306. this.lon = r.Math.radToDeg(i) + 180;
  4307. var n = Math.sqrt(t.x * t.x + t.z * t.z),
  4308. o = Math.atan(t.y / n);
  4309. this.lat = -r.Math.radToDeg(o);
  4310. }
  4311. ,
  4312. n.prototype.startRotationFrom = function(e, t) {
  4313. l.convertScreenPositionToNDC(e, t, this.pointer),
  4314. this.pointerDragOn = !0,
  4315. this.pointerDragStart.copy(this.pointer),
  4316. this.moveStart.copy(this.pointer),
  4317. this.rotationHistory = [],
  4318. this.rotationSpeed.set(0, 0)
  4319. }
  4320. ,
  4321. n.prototype.onMouseOver = function(e) {
  4322. !this.pointerDragOn || 0 !== e.which && 0 !== e.buttons || this.onMouseUp(e)
  4323. }
  4324. ,
  4325. n.prototype.onTouchStart = function(e) {
  4326. if (this.usable()) {
  4327. switch (e.preventDefault(),
  4328. e.stopPropagation(),
  4329. e.touches.length) {
  4330. case 1:
  4331. this.startRotationFrom(e.touches[0].clientX, e.touches[0].clientY);
  4332. break;
  4333. case 2:
  4334. var t = (e.touches[0].clientX - e.touches[1].clientX) / $("#player").width()
  4335. , i = (e.touches[0].clientY - e.touches[1].clientY) / $("#player").height();
  4336. this.pinchDistance = Math.sqrt(t * t + i * i)
  4337. }
  4338. this.emit(u.InputStart, "touch")
  4339. }
  4340. }
  4341. ,
  4342. n.prototype.onPointerDown = function(e) {
  4343. this.usable() && "touch" === e.pointerType && (this.pointers.length < this.pointersLimit && this.pointers.push({
  4344. id: e.pointerId,
  4345. clientX: e.clientX,
  4346. clientY: e.clientY
  4347. }),
  4348. e.touches = this.pointers,
  4349. this.onTouchStart(e),
  4350. this.emit(u.InputStart, "pointer"))
  4351. }
  4352. ,
  4353. n.prototype.onMouseDown = function(e) {
  4354. if (this.usable()) {
  4355. switch (e.preventDefault(),
  4356. e.stopPropagation(),
  4357. e.button) {
  4358. case c.LEFT:
  4359. this.startRotationFrom(e.clientX, e.clientY)
  4360. }
  4361. this.emit(u.InputStart, "mouse")
  4362. }
  4363. }
  4364. ,
  4365. n.prototype.updateRotation = function() {
  4366. if (this.usable() && this.pointerDragOn) {
  4367. var e = new r.Vector3(this.pointerDragStart.x,this.pointerDragStart.y,-1).unproject(this.camera)
  4368. , t = new r.Vector3(this.pointer.x,this.pointer.y,-1).unproject(this.camera)
  4369. , i = Math.sqrt(e.x * e.x + e.z * e.z)
  4370. , n = Math.sqrt(t.x * t.x + t.z * t.z)
  4371. , o = Math.atan2(e.y, i)
  4372. , a = Math.atan2(t.y, n);
  4373. this.rotationDifference.y = r.Math.radToDeg(o - a),
  4374. e.y = 0,
  4375. t.y = 0;
  4376. var s = Math.acos(e.dot(t) / e.length() / t.length());
  4377. isNaN(s) || (this.rotationDifference.x = r.Math.radToDeg(s),
  4378. this.pointerDragStart.x < this.pointer.x && (this.rotationDifference.x *= -1)),
  4379. this.pointerDragStart.copy(this.pointer)
  4380. }
  4381. }
  4382. ,
  4383. n.prototype.onMouseMove = function(e) {
  4384. this.usable() && (l.convertScreenPositionToNDC(e.clientX, e.clientY, this.pointer),
  4385. this.pointerDragOn && (Math.abs(this.pointer.x - this.moveStart.x) > this.moveTolerance || Math.abs(this.pointer.y - this.moveStart.y) > this.moveTolerance) && this.emit(u.Move, "mouse"))
  4386. }
  4387. ,
  4388. n.prototype.onTouchMove = function(e) {
  4389. if (this.usable())
  4390. switch (this.emit(u.Move, "touch"),
  4391. e.touches.length) {
  4392. case 1:
  4393. l.convertScreenPositionToNDC(e.touches[0].clientX, e.touches[0].clientY, this.pointer);
  4394. break;
  4395. case 2:
  4396. var t = (e.touches[0].clientX - e.touches[1].clientX) / $("#player").width()
  4397. , i = (e.touches[0].clientY - e.touches[1].clientY) / $("#player").height()
  4398. , n = this.pinchDistance - Math.sqrt(t * t + i * i);
  4399. Math.abs(n) > .01 && (this.emit(u.InteractionDirect),
  4400. this.emit(u.Pinch, n),
  4401. this.pinchDistance -= n)
  4402. }
  4403. }
  4404. ,
  4405. n.prototype.onPointerMove = function(e) {
  4406. this.usable() && "touch" === e.pointerType && (this.pointers.forEach(function(t) {
  4407. e.pointerId === t.id && (t.clientX = e.clientX,
  4408. t.clientY = e.clientY)
  4409. }),
  4410. e.touches = this.pointers,
  4411. this.onTouchMove(e))
  4412. }
  4413. ,
  4414. n.prototype.endRotation = function() {
  4415. this.pointerDragOn = !1;
  4416. var e = s.averageVectors(this.rotationHistory);
  4417. this.rotationSpeed.set(e.x * a.rotationAfterMoveMultiplier, e.y * a.rotationAfterMoveMultiplier)
  4418. }
  4419. ,
  4420. n.prototype.onTouchEnd = function(e) {
  4421. this.usable() && (e.preventDefault(),
  4422. e.stopPropagation(),
  4423. this.endRotation())
  4424. }
  4425. ,
  4426. n.prototype.onMouseUp = function(e) {
  4427. this.usable() && (e.preventDefault(),
  4428. e.stopPropagation(),
  4429. this.endRotation())
  4430. }
  4431. ,
  4432. n.prototype.onPointerUp = function(e) {
  4433. this.usable() && "touch" === e.pointerType && (this.pointers.forEach(function(t, i) {
  4434. e.pointerId === t.id && this.pointers.splice(i, 1)
  4435. }
  4436. .bind(this)),
  4437. e.touches = this.pointers,
  4438. this.onTouchEnd(e))
  4439. }
  4440. ,
  4441. n.prototype.update = function(e) {
  4442. this.lon,
  4443. this.lat;
  4444. for (this.updateRotation(),
  4445. this.rotationHistory.push(this.rotationDifference.clone()); this.rotationHistory.length > a.rotationAfterMoveHistoryCount; )
  4446. this.rotationHistory.shift();
  4447. this.lon += this.rotationDifference.x,
  4448. this.lat += this.rotationDifference.y,
  4449. this.rotationDifference.set(0, 0),
  4450. this.rotationSpeed.x = this.rotationSpeed.x * (1 - a.rotationFriction) + this.rotationAcc.x * a.rotationAccelerationInside,
  4451. this.rotationSpeed.y = this.rotationSpeed.y * (1 - a.rotationFriction) + this.rotationAcc.y * a.rotationAccelerationInside,
  4452. this.lon += this.rotationSpeed.x * e,
  4453. this.lat += this.rotationSpeed.y * e
  4454. //this.lat = Math.max(a.insideLookLimitDown, Math.min(a.insideLookLimitUp, this.lat)),
  4455. var insideLookLimitDown = a.insideLookLimitDown - a.insideFOV/2 + this.camera.fov / 2
  4456. var insideLookLimitUp = a.insideLookLimitUp + a.insideFOV/2 - this.camera.fov / 2
  4457. this.lat = Math.max(insideLookLimitDown, Math.min(insideLookLimitUp, this.lat)); //通过预定义的俯仰角最大最小范围(insideLookLimitUp、insideLookLimitDown)来限制俯仰角。 注:这种数学计算很常见,因此API也很常见(clamp),等价于 this.lat = THREE.Math.clamp( this.lat, settings.insideLookLimitDown, settings.insideLookLimitUp );
  4458. this.phi = r.Math.degToRad(90 - this.lat),
  4459. this.theta = r.Math.degToRad(this.lon),
  4460. this.lookVector.x = Math.sin(this.phi) * Math.cos(this.theta),
  4461. this.lookVector.y = Math.cos(this.phi),
  4462. this.lookVector.z = Math.sin(this.phi) * Math.sin(this.theta),
  4463. this.target.copy(this.lookVector).add(this.camera.position),
  4464. this.camera.lookAt(this.target)
  4465. }
  4466. ,
  4467. n.prototype.onMouseWheel = function(e) {
  4468. if (this.usable()) {
  4469. var t = e.wheelDelta || -e.detail;
  4470. this.emit(u.InteractionDirect),
  4471. this.emit(u.Scroll, t)
  4472. }
  4473. }
  4474. ,
  4475. n.prototype.onKeyDown = function(e) {
  4476. this.usable() && (e.metaKey || e.ctrlKey || (e.preventDefault(),
  4477. this.handleKeyDown(e.which)))
  4478. }
  4479. ,
  4480. n.prototype.handleKeyDown = function(e) {
  4481. var t = function(e, t) {
  4482. this.rotationAcc[e] = t
  4483. }
  4484. .bind(this);
  4485. this.emit(u.InteractionKey);
  4486. var i = !0;
  4487. switch (e) {
  4488. case h.LEFTARROW:
  4489. case h.J:
  4490. t("x", -1);
  4491. break;
  4492. case h.RIGHTARROW:
  4493. case h.L:
  4494. t("x", 1);
  4495. break;
  4496. case h.I:
  4497. t("y", 1);
  4498. break;
  4499. case h.K:
  4500. t("y", -1);
  4501. break;
  4502. default:
  4503. i = !1
  4504. }
  4505. i && this.emit(u.Move, "key")
  4506. }
  4507. ,
  4508. n.prototype.onKeyUp = function(e) {
  4509. this.usable() && (e.preventDefault(),
  4510. e.stopPropagation(),
  4511. this.handleKeyUp(e.which))
  4512. }
  4513. ,
  4514. n.prototype.handleKeyUp = function(e) {
  4515. switch (e) {
  4516. case h.LEFTARROW:
  4517. case h.J:
  4518. case h.RIGHTARROW:
  4519. case h.L:
  4520. this.rotationAcc.x = 0;
  4521. break;
  4522. case h.I:
  4523. case h.K:
  4524. this.rotationAcc.y = 0
  4525. }
  4526. }
  4527. ,
  4528. n.prototype.startRotating = function(e, t) {
  4529. e && (this.rotationAcc.x = e),
  4530. t && (this.rotationAcc.y = t)
  4531. }
  4532. ,
  4533. n.prototype.stopRotating = function(e) {
  4534. e && (this.rotationSpeed.x = this.rotationSpeed.y = 0),
  4535. this.rotationAcc.set(0, 0)
  4536. }
  4537. ,
  4538. n.prototype.reset = function() {
  4539. this.pointerDragOn = !1,
  4540. this.rotationAcc.set(0, 0),
  4541. this.rotationSpeed.set(0, 0),
  4542. this.pointers = []
  4543. }
  4544. ,
  4545. n.prototype.toJSON = function() {
  4546. var e = {
  4547. camera_position: {
  4548. x: l.toPrecision(this.camera.position.x, 4),
  4549. y: l.toPrecision(this.camera.position.y, 4),
  4550. z: l.toPrecision(this.camera.position.z, 4)
  4551. },
  4552. camera_quaternion: {
  4553. x: l.toPrecision(this.camera.quaternion.x, 4),
  4554. y: l.toPrecision(this.camera.quaternion.y, 4),
  4555. z: l.toPrecision(this.camera.quaternion.z, 4),
  4556. w: l.toPrecision(this.camera.quaternion.w, 4)
  4557. }
  4558. };
  4559. return e
  4560. }
  4561. ,
  4562. n.prototype.setStateFromJSON = function(e) {
  4563. this.camera.position.copy(e.camera_position),
  4564. this.camera.quaternion.copy(e.camera_quaternion)
  4565. }
  4566. ,
  4567. t.exports = n
  4568. }
  4569. ).call(this, "/js/controls/PanoramaControls.js")
  4570. }
  4571. , {
  4572. "../enum/ControlEvents": 21,
  4573. "../enum/Keys": 30,
  4574. "../enum/MouseButton": 34,
  4575. "../enum/Vectors": 50,
  4576. "../settings": 166,
  4577. "../util/common": 185,
  4578. "../util/logger": 189,
  4579. "../util/math": 190,
  4580. events: 202,
  4581. three: 217
  4582. }],
  4583. 14: [function(e, t, i) {
  4584. (function(i) {
  4585. "use strict";
  4586. var n = e("three")
  4587. , r = e("../enum/Viewmode")
  4588. , o = e("../util/logger")
  4589. , a = new o(i);
  4590. t.exports = {
  4591. serialize: function(e) {
  4592. return encodeURI(JSON.stringify(e))
  4593. },
  4594. deserialize: function(e) {
  4595. function t(e) {
  4596. function t(e, t) {
  4597. return e && "number" == typeof t && !isNaN(t)
  4598. }
  4599. return e.reduce(t, !0)
  4600. }
  4601. try {
  4602. var i = JSON.parse(decodeURI(e))
  4603. , o = {
  4604. mode: r.fromInt(i.camera_mode),
  4605. panoId: i.scan_id,
  4606. position: (new n.Vector3).copy(i.camera_position),
  4607. quaternion: (new n.Quaternion).copy(i.camera_quaternion),
  4608. zoom: i.ortho_zoom,
  4609. floorVisibility: i.floor_visibility
  4610. }
  4611. , s = o.position;
  4612. t([s.x, s.y, s.z]) || o.position.set(0, 0, 0);
  4613. var l = o.quaternion;
  4614. return t([l.x, l.y, l.z, l.w]) || o.quaternion.set(0, 0, 0, 1),
  4615. o
  4616. } catch (i) {
  4617. a.debug("Not able to parse start location as JSON; falling back to old array style parsing");
  4618. try {
  4619. var c = e.split(",")
  4620. , h = {
  4621. x: parseFloat(c[2]),
  4622. y: parseFloat(c[3]),
  4623. z: parseFloat(c[4])
  4624. }
  4625. , u = {
  4626. x: parseFloat(c[5]),
  4627. y: parseFloat(c[6]),
  4628. z: parseFloat(c[7]),
  4629. w: parseFloat(c[8])
  4630. };
  4631. return t([h.x, h.y, h.z]) || (h.x = 0,
  4632. h.y = 0,
  4633. h.z = 0),
  4634. t([u.x, u.y, u.z, u.w]) || (u.x = 0,
  4635. u.y = 0,
  4636. u.z = 0,
  4637. u.w = 1),
  4638. {
  4639. mode: r.fromInt(c[0]),
  4640. panoId: c[1],
  4641. position: (new n.Vector3).copy(h),
  4642. quaternion: (new n.Quaternion).copy(u)
  4643. }
  4644. } catch (t) {
  4645. a.warn('Invalid start override, ignoring: "' + e + '"', t.message)
  4646. }
  4647. }
  4648. return null
  4649. }
  4650. }
  4651. }
  4652. ).call(this, "/js/controls/serializer.js")
  4653. }
  4654. , {
  4655. "../enum/Viewmode": 51,
  4656. "../util/logger": 189,
  4657. three: 217
  4658. }],
  4659. 15: [function(e, t, i) {
  4660. (function(i) {
  4661. "use strict";
  4662. function n() {
  4663. this.endlessLoop = a.warp.loop,
  4664. this.clock = new r.Clock(!0),
  4665. this.model = null,
  4666. this.player = null,
  4667. this.currentItem = null,
  4668. this.destinationItem = null,
  4669. this.tourIsPlaying = !1,
  4670. this.transitionStage = y.None,
  4671. this.nextFunc = null,
  4672. this.onTheBus = !1,
  4673. this.tourInProgress = !1,
  4674. this.reachSource = null,
  4675. this.interrupted = !1,
  4676. this.nItems = 0,
  4677. this.walkingSectionPaused = !1
  4678. }
  4679. var r = e("three")
  4680. , o = e("./util/logger")
  4681. , a = e("./settings")
  4682. , s = e("./util/transitions")
  4683. , l = e("events").EventEmitter
  4684. , c = e("./enum/Viewmode")
  4685. , h = e("./analytics")
  4686. , u = e("./enum/WarpStyle")
  4687. , s = e("./util/transitions")
  4688. , d = (e("./model/ModelManager"),
  4689. e("./enum/ModelManagerEvents"))
  4690. , p = e("./enum/DirectorEvents")
  4691. , f = e("./enum/PlayerEvents")
  4692. , g = (e("./enum/ControlEvents"),
  4693. e("./enum/BlackoutStyle"))
  4694. , m = e("./enum/PathDiscardMode")
  4695. , v = e("./enum/PathDisplayMode")
  4696. , A = (e("./player"),
  4697. new o(i))
  4698. , y = Object.freeze({
  4699. None: 0,
  4700. Moving: 1,
  4701. Aiming: 2,
  4702. Interlude: 3
  4703. })
  4704. , C = Object.freeze({
  4705. Forward: 1,
  4706. NoChange: 0,
  4707. Backwards: -1
  4708. })
  4709. , I = s.getUniqueId();
  4710. n.prototype = Object.create(l.prototype),
  4711. n.prototype.init = function(e, t) {
  4712. this.player = e,
  4713. this.modelManager = t,
  4714. this.updateModel(),
  4715. this.resetAll(),
  4716. this.bindEvents()
  4717. }
  4718. ,
  4719. n.prototype.resetAll = function() {
  4720. if (this.currentItem = null,
  4721. this.destinationItem = null,
  4722. this.tourIsPlaying = !1,
  4723. this.bgmReplay(),//xzw
  4724. this.transitionStage = y.None,
  4725. this.nextFunc = null,
  4726. this.onTheBus = !1,
  4727. this.reachSource = null,
  4728. this.interrupted = !1,
  4729. this.model) {
  4730. var e = a.path.typ === u.WALK ? u.WALK : u.STD;
  4731. this.defaultWarpStyle = this.model.data.hasOwnProperty("player_options") && this.model.data.player_options && this.model.data.player_options.fast_transitions === !1 ? e : u.BLACK
  4732. } else
  4733. this.defaultWarpStyle = u.BLACK,
  4734. A.warn('No model yet, choosing "' + this.defaultWarpStyle + '" transitions');
  4735. this.resetSpecialTransition()
  4736. }
  4737. ,
  4738. n.prototype.updateModel = function() {
  4739. this.model = this.modelManager.getActiveModel(),
  4740. this.nItems = this.model.heroLocations.length
  4741. }
  4742. ,
  4743. n.prototype.bindEvents = function() {
  4744. this.modelManager.on(d.ActiveModelChanged, this.updateModel.bind(this)),
  4745. this.player.on(f.WarpInterruptedWithFlyTo, this.checkAndHandleWalkingtourInterruption.bind(this)),
  4746. this.player.on(f.Move, this.handlePlayerMove.bind(this)),
  4747. this.player.on(f.PanoChosen, this.handlePlayerPanoChosen.bind(this)),
  4748. this.player.on(f.ModeChanged, this.handlePlayerModeChanged.bind(this)),
  4749. this.player.on(f.InputStart, this.handlePlayerInputStart.bind(this)),
  4750. this.player.on(f.FlyingStarted, this.handlePlayerFlyingStarted.bind(this)),
  4751. this.player.once(f.Move, function() {
  4752. s.cancelById(I)
  4753. })
  4754. }
  4755. ,
  4756. n.prototype.checkAndHandleWalkingtourInterruption = function(e) {
  4757. return e === u.WALK && (this.interrupt(g.NONE),
  4758. this.pauseWalkingSection(),
  4759. this.player.fastForwardActivePanoFlight(),
  4760. !0)
  4761. }
  4762. ,
  4763. n.prototype.handlePlayerMove = function(e) {
  4764. this.transitionStage === y.Interlude && this.interrupt(g.NONE),
  4765. this.emit("update.controls")
  4766. }
  4767. ,
  4768. n.prototype.handlePlayerPanoChosen = function(e, t) {
  4769. this.intermediateState() || e.id === t.id || (this.onTheBus = !1,
  4770. this.emit("update.controls"))
  4771. }
  4772. ,
  4773. n.prototype.handlePlayerModeChanged = function(e, t) {
  4774. this.intermediateState() || e === t || (this.onTheBus = !1,
  4775. this.emit("update.controls"))
  4776. }
  4777. ,
  4778. n.prototype.handlePlayerInputStart = function(e) {
  4779. this.transitionStage === y.Interlude && this.interrupt(g.NONE)
  4780. }
  4781. ,
  4782. n.prototype.handlePlayerFlyingStarted = function() {
  4783. this.clearWalkingSectionPaused()
  4784. }
  4785. ,
  4786. n.prototype.describe = function() {
  4787. return {
  4788. nItems: this.nItems,
  4789. currentItem: this.currentItem,
  4790. destinationItem: this.destinationItem,
  4791. tourIsPlaying: this.tourIsPlaying,
  4792. onTheBus: this.onTheBus,
  4793. endlessLoop: this.endlessLoop,
  4794. viewMode: this.player.mode,
  4795. inTransition: this._inTransition(),
  4796. transitionStage: this.transitionStage,
  4797. tourInProgress: this.tourInProgress
  4798. }
  4799. }
  4800. ,
  4801. n.prototype._inTransition = function() {
  4802. return this.player.flying || this.player.isWarping() || this.player.isWaitingToWarp() || this.player.mode === c.TRANSITIONING || this.tourIsPlaying
  4803. }
  4804. ,
  4805. n.prototype.bounceable = function() {
  4806. var e = this.clock.getDelta();
  4807. return this.isInterrupted() || e < .9 && e > .01 || this.player.flying && !this.player.isWarping()
  4808. }
  4809. ,
  4810. n.prototype.itemCompare = function(item1, item2, type){//add
  4811. if(type == 'equal'){//==
  4812. return item1 && item2 && item1[0] == item2[0] && item1[1] == item2[1]
  4813. }else if(type == 'less'){//<
  4814. return item1 && item2 && (item1[0] < item2[0]) || (item1[0] == item2[0] && item1[1] < item2[1])
  4815. }
  4816. }
  4817. n.prototype.currentMoveDirection = function() {
  4818. //return null === this.currentItem || void 0 === this.currentItem ? y.Forward : this.destinationItem === this.currentItem ? y.NoChange : this.destinationItem > this.currentItem ? y.Forward : y.Backwards
  4819. return null === this.currentItem || void 0 === this.currentItem ? y.Forward : this.itemCompare(this.destinationItem, this.currentItem,'equal') ? y.NoChange : this.itemCompare(this.currentItem, this.destinationItem,'less') ? y.Forward : y.Backwards
  4820. }
  4821. ,
  4822. n.prototype.clearPath = function() {
  4823. this._inTransition() || this.player.path.discardPathObject()
  4824. }
  4825. ,
  4826. n.prototype.allFloors = function() {
  4827. this.model.toggleAllFloors()
  4828. }
  4829. ,
  4830. n.prototype.actionComplete = function(e) {
  4831. if (this.interrupted = !1,
  4832. this.transitionStage = y.None,
  4833. this.resetSpecialTransition(),
  4834. null !== this.destinationItem && this.setCurrentItem(this.destinationItem),
  4835. this.tourIsPlaying || (this.player.disablePreRendering(),
  4836. this.player.mode === c.PANORAMA && this.player.currentPano.isAligned() && this.model.fadePanoMarkers()),
  4837. this.emit("update.controls"),
  4838. this.nextFunc) {
  4839. var t = this.nextFunc;
  4840. this.nextFunc = null,
  4841. t()
  4842. }
  4843. }
  4844. ,
  4845. n.prototype.awaitCompletion = function(e, t) {
  4846. this.nextFunc = t,
  4847. e()
  4848. }
  4849. ,
  4850. n.prototype.updateSuccessFunction = function(e) {
  4851. this.nextFunc = e
  4852. }
  4853. ,
  4854. n.prototype.interrupt = function(e, t) {
  4855. return !!this.wouldInterrupt() && (this.tourIsPlaying && (this.player.zoomEnabled = this.wasZoomEnabled),
  4856. this.tourIsPlaying = !1,
  4857. this.bgmReplay(),//xzw
  4858. this.interrupted = !0,
  4859. this.nextFunc = null,
  4860. this.emit(p.ActionInterrupted),
  4861. null !== e && void 0 !== e || (e = g.BEGINNING),
  4862. this.player.interruptAndFastForward(e, t),
  4863. !0)
  4864. }
  4865. ,
  4866. n.prototype.wouldInterrupt = function() {
  4867. return this.transitionStage !== y.None
  4868. }
  4869. ,
  4870. n.prototype.intermediateState = function() {
  4871. return this.transitionStage !== y.None
  4872. }
  4873. ,
  4874. n.prototype.isInterrupted = function() {
  4875. return this.interrupted
  4876. }
  4877. ,
  4878. n.prototype.pauseWalkingSection = function() {
  4879. this.walkingSectionPaused = !0
  4880. }
  4881. ,
  4882. n.prototype.clearWalkingSectionPaused = function() {
  4883. this.walkingSectionPaused = !1
  4884. }
  4885. ,
  4886. n.prototype.autoTour = function() {
  4887. var e = Date.now();
  4888. this.model.auxDataPromise.then(function() {
  4889. e = Date.now() - e;
  4890. var t = a.warp.auto
  4891. , i = this.model.data && this.model.data.player_options /* && this.model.data.player_options.highlight_reel */;
  4892. t >= 0 && this.model.heroCount() > 1 && i && s.trigger({
  4893. duration: Math.max(1e3 * Math.min(300, t) - e, 0),
  4894. done: function() {
  4895. this.playTour()
  4896. }
  4897. .bind(this),
  4898. name: "_atr",
  4899. id: I
  4900. })
  4901. }
  4902. .bind(this))
  4903. }
  4904. ,
  4905. n.prototype.atDestinationPano = function() {
  4906. if (!this.player.currentPano || null === this.destinationItem)
  4907. return !1;
  4908. var e = this.player.currentPano.id;
  4909. if (void 0 === e)
  4910. return !1;
  4911. var t = this.model.heroLocations;
  4912. //return null !== this.destinationItem && void 0 !== t[this.destinationItem] && e === t[this.destinationItem].panoId
  4913. var destination = this.destinationItem && this.model.getHeroDescriptorByIndex(this.destinationItem)
  4914. return destination && destination.panoId == e
  4915. }
  4916. ,
  4917. n.prototype.redirectToItem = function(e, t) {
  4918. if (null === e || void 0 === e)
  4919. return void A.warn("Director.redirectToItem() -> Redirecting to null item.");
  4920. if (!this.wouldInterrupt())
  4921. return void A.warn("Director.redirectToItem() -> Director cannot redirect if there is nothing to interrupt.");
  4922. if (this.player.mode === c.TRANSITIONING)
  4923. return void A.debug("Director.redirectToItem() -> Cannot redirect while transitioning.");
  4924. A.debug("Director.redirectToItem() -> Redirecting to " + e + " via " + t);
  4925. var i = function() {
  4926. s.setTimeout(function() {
  4927. this.setDestinationItem(e),
  4928. this.goToDestination(!0, g.BEGINNING, a.warp.warpInterruptionRedirectTime, !1)
  4929. }
  4930. .bind(this), 0)
  4931. }
  4932. .bind(this);
  4933. this.interrupt(g.END, 0),
  4934. this.updateSuccessFunction(i)
  4935. }
  4936. ,
  4937. n.prototype.useSpecialTransition = function(e) {
  4938. void 0 !== e && this.defaultWarpStyle !== u.BLACK && A.debug("useSpecialTransition(): " + e),
  4939. this.nextWarpStyle = u.BLACK
  4940. }
  4941. ,
  4942. n.prototype.resetSpecialTransition = function() {
  4943. this.nextWarpStyle = this.defaultWarpStyle
  4944. }
  4945. ,
  4946. n.prototype.arrivedAtDestination = function(e) {
  4947. if (this.player.flying || this.player.isWarping())
  4948. A.warn("Cannot advance to interlude or aiming while player is flying or warping.");
  4949. else {
  4950. this.transitionStage = y.Aiming;
  4951. var t = this.tourIsPlaying ? this.tourInterlude.bind(this, this.nextItem(this.currentItem)) : null;
  4952. this.player.model.fadePanoMarkers(0),
  4953. this.awaitCompletion(function() {
  4954. this.resetSpecialTransition(),
  4955. e ? this.player.aimTourCamera(this.destinationItem, v.Retain, v.Slow, this.actionComplete.bind(this)) : this.actionComplete()
  4956. }
  4957. .bind(this), t)
  4958. }
  4959. }
  4960. ,
  4961. n.prototype.goToDestination = function(e, t, i, n) {
  4962. //音频
  4963. //if(this.destinationItem[1] == 0){//如果是每个folder的起始
  4964. var musicInfo = this.model.heroLocations[this.destinationItem[0]].musicInfo
  4965. if(musicInfo && musicInfo.music){
  4966. var o = musicInfo.music.includes(g_Prefix.slice(-10)) ? musicInfo.music : g_Prefix + musicInfo.music;
  4967. let audioSrc1 = g_tourAudio.src.split('/').pop();
  4968. let audioSrc2 = o.split('/').pop();
  4969. if(audioSrc1 == audioSrc2){//应该是继续播放该folder
  4970. if(this.destinationItem[1] == 0){//从头开始播放 因为可能暂停后然后再点该缩略图播
  4971. g_tourAudio.currentTime = 0; g_tourAudio.play();
  4972. }else if(g_tourAudio.paused && g_tourAudio.currentTime < g_tourAudio.duration){//未播完
  4973. g_tourAudio.play()
  4974. }
  4975. }else{//很可能是该folder的起始
  4976. g_tourAudio.src = manage.dealURL(o);
  4977. g_tourAudio.load()
  4978. }
  4979. if(g_bgAudio && !g_bgAudio.paused){
  4980. manage.switchBgmState(false);
  4981. g_bgAudio.pauseByTour = true
  4982. }
  4983. }
  4984. //}
  4985. if (this.onTheBus = !0,
  4986. this.emit("update.controls"),
  4987. this.player.updateLastView(),
  4988. !n && this.atDestinationPano()){
  4989. /*
  4990. // 原地旋转时, 写到_warpCameraAim里,因那有时间
  4991. var r = this.model.getHeroDescriptorByIndex(this.destinationItem)
  4992. if(r.zoom && r.zoom != this.player.zoomLevel){//add
  4993. this.player.smoothZoomFovTo(null, r.zoom, a.warp.teleportTime) //瞬间过渡的时间
  4994. } */
  4995. return void this.arrivedAtDestination(!0);
  4996. }
  4997. if (this.player.flying || this.player.isWarping())
  4998. A.warn("Cannot go to new destination while player is flying or warping.");
  4999. else {
  5000. var r = this.model.getHeroDescriptorByIndex(this.destinationItem)
  5001. , o = null
  5002. , a1 = null;
  5003. if (r.isPano()) {
  5004. //var s = 0 === this.destinationItem || e ? u.BLACK : this.nextWarpStyle;
  5005. //var walk = window.DATA.black ? 'black' : 'walk';
  5006. var s = this.getMomentTour(this.destinationItem) //window.DATA.momentTour || "walk";
  5007. a1 = this.player.warpToPanoByHeroIndex.bind(this.player, this.destinationItem, v.Show, m.Slow, s, true, i, this.actionComplete.bind(this)),
  5008. o = this.arrivedAtDestination.bind(this, !0)
  5009. if(s=='black' && r.zoom && r.zoom != this.player.zoomLevel){//add
  5010. this.player.smoothZoomFovTo(null, r.zoom, a.warp.teleportTime) //瞬间过渡的时间
  5011. }
  5012. } else{
  5013. a1 = this.player.warpToNonPanoByHeroIndex.bind(this.player, this.destinationItem, this.actionComplete.bind(this)),
  5014. o = this.arrivedAtDestination.bind(this, !1);
  5015. }
  5016. this.transitionStage = y.Moving,
  5017. this.model.fadePanoMarkers(0),
  5018. this.awaitCompletion(function() {
  5019. a1();
  5020. }
  5021. .bind(this), o),
  5022. this.emit("update.controls")
  5023. }
  5024. }
  5025. ,
  5026. n.prototype.tourInterlude = function() {
  5027. if (h.trackAlways("reach_highlight", {
  5028. reach_source: this.reachSource
  5029. }),
  5030. this.model.fadePanoMarkers(0),
  5031. this.emit("update.controls"),
  5032. this.tourIsPlaying)
  5033. return this.atEndOfTour() && !this.endlessLoop ? (this.tourInProgress = !1,
  5034. this.stopTour(true),
  5035. this.emit(p.TourEnd),
  5036. void (this.player.mode === c.PANORAMA && this.model.fadePanoMarkers(a.panorama.markerOpacity))) : void this.awaitCompletion(function() {
  5037. this.transitionStage = y.Interlude,
  5038. this.player.tourInterlude(this.nextItem(this.currentItem),this.actionComplete.bind(this))
  5039. }
  5040. .bind(this), this.goNext.bind(this))
  5041. }
  5042. ,
  5043. n.prototype.playTour = function() {
  5044. if (!this.bounceable())
  5045. return this.tourIsPlaying ? void A.info("tour is already playing") : void (this.wouldInterrupt() || (this.player.emit("tour_auto", this.defaultWarpStyle),
  5046. this.tourInProgress = !0,
  5047. this.reachSource = "play",
  5048. this.tourIsPlaying = !0,
  5049. this.wasZoomEnabled = this.player.zoomEnabled,
  5050. this.player.zoomEnabled = !1,
  5051. this.resetSpecialTransition(),
  5052. this.emit("update.controls"),
  5053. this.emit(p.TourStart),
  5054. this.player.enablePreRendering(),
  5055. this.walkingSectionPaused ? (this.clearWalkingSectionPaused(),
  5056. this.goToDestination()) : this.goNext()))
  5057. }
  5058. ,
  5059. n.prototype.bgmReplay = function() {//xzw add 结束tour后可能要继续播放背景音乐
  5060. //if(g_tourAudio && g_tourAudio.paused && g_bgAudio && g_bgAudio.paused){
  5061. if(g_bgAudio && g_bgAudio.paused && g_bgAudio.pauseByTour){
  5062. g_playAudio = g_bgAudio;
  5063. g_tourAudio && g_tourAudio.pause();
  5064. //window.tourAudio && window.tourAudio.pause();
  5065. manage.switchBgmState(true);
  5066. }
  5067. }
  5068. ,
  5069. n.prototype.stopTour = function(isAutoStop) {//停止导览 isAutoStop 希望仅在飞完结束自动停止时的stopTour不停止tourSound, 这样才能完整播放tourSound. 不过似乎会在倒数第二个片段点击按钮停止导览时也视作自动结束的(执行this.interrupt() )。
  5070. this.isInterrupted() || this.transitionStage === y.Moving && this.checkAndHandleWalkingtourInterruption(this.nextWarpStyle) || (this.tourIsPlaying && (this.player.zoomEnabled = this.wasZoomEnabled),
  5071. this.tourIsPlaying = !1,
  5072. (!isAutoStop || g_tourAudio && g_tourAudio.paused )&&this.bgmReplay(),//xzw
  5073. this.interrupt(),
  5074. this.clearWalkingSectionPaused(),
  5075. this.resetSpecialTransition(),
  5076. this.emit("update.controls"))
  5077. //window.tourAudio && window.tourAudio.pause();
  5078. if(!isAutoStop && g_tourAudio && g_tourAudio.paused == false )
  5079. {
  5080. g_tourAudio.pause();
  5081. //g_tourAudio.src = ""
  5082. }
  5083. }
  5084. ,
  5085. n.prototype.endTourProgress = function() {
  5086. this.tourInProgress = !1,
  5087. this.emit("update.controls"),
  5088. this.emit(p.TourEnd)
  5089. }
  5090. ,
  5091. n.prototype.goToHighlight = function(e) {
  5092. if (this.wouldInterrupt())
  5093. this.itemCompare(this.destinationItem,e,'equal') ? this.interrupt() : this.redirectToItem(e, "goToHighlight");
  5094. else {
  5095. if (A.debug("<tour.goto " + e + ">"),
  5096. this.isInterrupted())
  5097. return;
  5098. this.clearWalkingSectionPaused(),
  5099. this.setDestinationItem(e),
  5100. this.useSpecialTransition("Hilight"),
  5101. this.goToDestination(),
  5102. h.trackAlways("reach_highlight", {
  5103. reach_source: "thumb"
  5104. })
  5105. }
  5106. }
  5107. ,
  5108. n.prototype.prevHighlight = function() {
  5109. this.bounceable() || (this.player.emit("tour_manual", "prev"),
  5110. this.interrupt(g.BEGINNING) || this.isInterrupted() || (this.clearWalkingSectionPaused(),
  5111. this.reachSource = "prev",
  5112. this.goPrev()))
  5113. }
  5114. ,
  5115. n.prototype.nextHighlight = function() {
  5116. this.bounceable() || (this.player.emit("tour_manual", "next"),
  5117. this.interrupt(g.BEGINNING) || this.isInterrupted() || (this.clearWalkingSectionPaused(),
  5118. this.reachSource = "next",
  5119. this.goNext()))
  5120. }
  5121. ,
  5122. n.prototype.changeMode = function(e) {
  5123. var t = $.Deferred()
  5124. , i = t.resolve.bind(t)
  5125. , n = t.reject.bind(t);
  5126. this.emit(p.StartModeChange);
  5127. var r = function() {
  5128. return this.clearWalkingSectionPaused(),
  5129. !!this.wouldInterrupt() && (this.interrupt(),
  5130. !0)
  5131. }
  5132. .bind(this);
  5133. if (!r()) {
  5134. switch (e) {
  5135. case c.PANORAMA:
  5136. this.player.mode === c.PANORAMA ? this.player.currentPano.isAligned() || this.player.goToLastView(!0).done(i).fail(n) : this.player.insideMode(this.player.lastInsideView.pano).done(i).fail(n);
  5137. break;
  5138. case c.DOLLHOUSE:
  5139. case c.FLOORPLAN:
  5140. this.player.flyToNewMode({
  5141. mode: e
  5142. }).done(i).fail(n);
  5143. break;
  5144. case c.OUTDOOR:
  5145. this.player.model.has360Views && (this.player.mode !== c.PANORAMA || this.player.mode === c.PANORAMA && this.player.currentPano.isAligned()) && this.player.goToLastView(!1).done(i).fail(n)
  5146. }
  5147. return t.promise()
  5148. }
  5149. }
  5150. ,
  5151. n.prototype.atEndOfTour = function() {
  5152. //return this.currentItem >= this.nItems - 1
  5153. var end = this.currentItem && this.currentItem[0] >= this.nItems - 1;
  5154. if(end){
  5155. var heroLocations = this.model.heroLocations[this.nItems-1].heroLocations
  5156. if(heroLocations){
  5157. end = this.currentItem[1] >= heroLocations.length - 1
  5158. }
  5159. }
  5160. return end;
  5161. }
  5162. ,
  5163. n.prototype.firstDestination = function() {
  5164. //return 0 < this.nItems ? 0 : null
  5165. return 0 < this.nItems ? [0,0]: null
  5166. }
  5167. ,
  5168. n.prototype.finalDestination = function() {
  5169. //return 0 < this.nItems ? this.nItems - 1 : null
  5170. return 0 < this.nItems ? [this.nItems - 1,0]: null
  5171. }
  5172. ,
  5173. n.prototype.goPrev = function() {
  5174. this.tourAdvance(-1)
  5175. }
  5176. ,
  5177. n.prototype.goNext = function() {
  5178. this.tourAdvance(1)
  5179. }
  5180. ,
  5181. n.prototype.setDestinationItem = function(e) {
  5182. this.destinationItem = e,
  5183. this.emit("update.controls")
  5184. }
  5185. ,
  5186. n.prototype.setCurrentItem = function(e) {
  5187. this.currentItem = e,
  5188. this.emit("update.controls")
  5189. }
  5190. ,
  5191. n.prototype.nextItem = function(currentItem) {
  5192. //return null === e ? this.firstDestination() : e >= this.nItems - 1 ? this.endlessLoop ? this.firstDestination() : null : e + 1
  5193. if(currentItem == void 0)return this.firstDestination()
  5194. var currentLocation = this.model.heroLocations[currentItem[0]];
  5195. var currentChildNum = currentLocation.heroLocations ? currentLocation.heroLocations.length : 1
  5196. var item;
  5197. if(this.currentItem[1] >= currentChildNum - 1){//子目录中最后一个
  5198. item = [currentItem[0] + 1, 0] //结果可能超出nItems
  5199. }else{
  5200. item = [currentItem[0] , currentItem[1]+1]
  5201. }
  5202. if(item[0] >= this.nItems ){
  5203. item = this.firstDestination()
  5204. }
  5205. return item;
  5206. //暂时不理会endlessLoop,默认为false
  5207. }
  5208. ,
  5209. n.prototype.prevItem = function(currentItem) {
  5210. //return null === e ? this.firstDestination() : e < 0 ? this.endlessLoop ? this.lastDestination() : null : e - 1
  5211. if(currentItem == void 0)return this.firstDestination()
  5212. var item;
  5213. var lastLocation = this.model.heroLocations[currentItem[0]-1];
  5214. if(!lastLocation) return this.finalDestination()//[-1, 0]//this.setDestinationItem([-1, 0]) //结果小于0
  5215. else{
  5216. var lastChildNum = lastLocation.heroLocations ? lastLocation.heroLocations.length : 1
  5217. if(this.currentItem[1] == 0){//子目录中第一个
  5218. return [currentItem[0] - 1, lastChildNum-1]
  5219. }else{
  5220. return [currentItem[0], currentItem[1]-1]
  5221. }
  5222. }
  5223. }
  5224. ,
  5225. n.prototype.tourAdvance = function(e) {//e是1或-1
  5226. A.debug("tourAdvance(" + e + ")")
  5227. if(null === this.currentItem || void 0 === this.currentItem){
  5228. this.setDestinationItem(this.firstDestination())
  5229. }else{
  5230. var item
  5231. if(e == 1){
  5232. item = this.nextItem(this.currentItem)
  5233. }else if(e == -1){
  5234. item = this.prevItem(this.currentItem)
  5235. }
  5236. this.setDestinationItem(item)
  5237. }
  5238. if(this.itemCompare(this.destinationItem, this.finalDestination(), 'equal')[0] < 0 ){
  5239. this.useSpecialTransition("reverse-looping to end")
  5240. }else if(this.itemCompare(this.destinationItem, this.firstDestination(), 'equal')){
  5241. this.useSpecialTransition("looping back to start")
  5242. }
  5243. /* var momentTour = this.getMomentTour(this.destinationItem);
  5244. if ( "black" === momentTour) { // 方奕卓 瞬间过渡, 相机缩放至1
  5245. var zoomLevel = this.player.zoomLevel;
  5246. this.player.zoomEnabled = true;
  5247. var zoom = function(e, d) {
  5248. this.player.zoomTo((1-e)*zoomLevel, true)
  5249. }.bind(this)
  5250. s.start(zoom, 1500, function(){
  5251. }, 0, d.easeOutQuad, "zoom")
  5252. } */
  5253. this.goToDestination()
  5254. }
  5255. ,
  5256. n.prototype.getMomentTour = function(destinationItem) {//add
  5257. var wholeMomentTour = window.DATA.momentTour || "walk"; //最外层
  5258. if(!destinationItem) return wholeMomentTour
  5259. else{
  5260. var currentLocation = this.model.getHeroDescriptorByIndex(destinationItem)//最内层。 如果有使用最内层
  5261. if(currentLocation.momentTour)return currentLocation.momentTour;
  5262. var currentLocation_ = this.model.heroLocations[destinationItem[0]];
  5263. return currentLocation_.momentTour || wholeMomentTour; //若中间层或最内层有就使用,否则使用最外层
  5264. }
  5265. }
  5266. ,
  5267. t.exports = n
  5268. }
  5269. ).call(this, "/js/director.js")
  5270. }
  5271. , {
  5272. "./analytics": 4,
  5273. "./enum/BlackoutStyle": 18,
  5274. "./enum/ControlEvents": 21,
  5275. "./enum/DirectorEvents": 23,
  5276. "./enum/ModelManagerEvents": 33,
  5277. "./enum/PathDiscardMode": 38,
  5278. "./enum/PathDisplayMode": 39,
  5279. "./enum/PlayerEvents": 40,
  5280. "./enum/Viewmode": 51,
  5281. "./enum/WarpStyle": 52,
  5282. "./model/ModelManager": 140,
  5283. "./player": 155,
  5284. "./settings": 166,
  5285. "./util/logger": 189,
  5286. "./util/transitions": 195,
  5287. events: 202,
  5288. three: 217
  5289. }],
  5290. 16: [function(e, t, i) {
  5291. "use strict";
  5292. var n = e("three")
  5293. , r = e("./enum/Viewmode")
  5294. , o = (e("./settings"),
  5295. e("./util/transitions"))
  5296. , a = e("./enum/PlayerEvents")
  5297. , s = new n.ShaderPass(n.HorizontalBlurShader)
  5298. , l = new n.ShaderPass(n.VerticalBlurShader);
  5299. l.renderToScreen = !0;
  5300. var c = $("#player").width() / $("#player").height();
  5301. isNaN(c) && (c = 1);
  5302. initTransitionPass(n)
  5303. var h = {
  5304. currentBlur: 0,
  5305. aspect: c,
  5306. blurStrength: 1,
  5307. hblurPass: s,
  5308. vblurPass: l,
  5309. transitionMaskPass : new n.TransitionPass()
  5310. ,
  5311. bindEvents: function(e) {
  5312. e.on(a.ModeChanged, function(e, t) {
  5313. e === r.PANORAMA && (o.cancel(h.blur),
  5314. o.cancel(h.addBlur),
  5315. o.start(h.removeBlur, 500, null, 0, null, "deblur"))
  5316. })
  5317. },
  5318. blur: function(e) {
  5319. h.currentBlur = e;
  5320. var t = e * h.blurStrength;
  5321. l.uniforms.v.value = t / 512 * h.aspect,
  5322. s.uniforms.h.value = t / 512
  5323. },
  5324. addBlur: function(e) {
  5325. e = Math.max(e, h.currentBlur),
  5326. h.blur(e)
  5327. },
  5328. removeBlur: function(e) {
  5329. e = Math.min(1 - e, h.currentBlur),
  5330. h.blur(e)
  5331. }
  5332. };
  5333. h.blur(0),
  5334. t.exports = h
  5335. }
  5336. , {
  5337. "./enum/PlayerEvents": 40,
  5338. "./enum/Viewmode": 51,
  5339. "./settings": 166,
  5340. "./util/transitions": 195,
  5341. three: 217
  5342. }],
  5343. 17: [function(e, t, i) {
  5344. "use strict";
  5345. t.exports = {
  5346. UNKNOWN: 0,
  5347. ALIGNED: 1,
  5348. UNALIGNED: 2,
  5349. PLACED: 3
  5350. }
  5351. }
  5352. , {}],
  5353. 18: [function(e, t, i) {
  5354. "use strict";
  5355. t.exports = {
  5356. NONE: 0,
  5357. MIDDLE: 1,
  5358. END: 2,
  5359. BEGINNING: 3,
  5360. FADEIN: 4
  5361. }
  5362. }
  5363. , {}],
  5364. 19: [function(e, t, i) {
  5365. "use strict";
  5366. var n = e("three");
  5367. t.exports = {
  5368. newBlue: new n.Color(4967932),
  5369. altBlue: new n.Color(47355),
  5370. tagDefault: new n.Color(223357),
  5371. classicBlue: new n.Color(53759),
  5372. mpYellow: new n.Color(16502016),
  5373. mpOrange: new n.Color(16428055),
  5374. mpBlue: new n.Color(12096),
  5375. mpLtGrey: new n.Color(13751252),
  5376. mpDkGrey: new n.Color(10000019),
  5377. mpRed: new n.Color(12525854),
  5378. mpOrangeDesat: new n.Color(16764529),
  5379. mpBlueDesat: new n.Color(4034734),
  5380. mpRedDesat: new n.Color(14705505),
  5381. white: new n.Color(16777215),
  5382. black: new n.Color(0),
  5383. _desat: function(e, t) {
  5384. var i = t || .3
  5385. , r = (new n.Color).copy(e).getHSL();
  5386. return (new n.Color).setHSL(r.h, r.s * (1 - i), r.l)
  5387. },
  5388. _darken: function(e, t) {
  5389. var i = t || .2
  5390. , r = e.getHSL();
  5391. return (new n.Color).setHSL(r.h, r.s, r.l * (1 - i))
  5392. }
  5393. }
  5394. }
  5395. , {
  5396. three: 217
  5397. }],
  5398. 20: [function(e, t, i) {
  5399. "use strict";
  5400. t.exports = {
  5401. NONE: -1,
  5402. ROTATE: 0,
  5403. DOLLY: 1,
  5404. PAN: 2,
  5405. ROTATE_DOLLY: 3,
  5406. PAN_DOLLY: 4
  5407. }
  5408. }
  5409. , {}],
  5410. 21: [function(e, t, i) {
  5411. "use strict";
  5412. t.exports = {
  5413. Move: "move",
  5414. InteractionDirect: "interaction.direct",
  5415. InteractionKey: "interaction.key",
  5416. InteractionGui: "interaction.gui",
  5417. FlyInDirection: "fly.direction",
  5418. InputStart: "input.start",
  5419. Pinch: "input.pinch",
  5420. Scroll: "input.scroll",
  5421. AutoPanInterrupt: "autopan.interrupt",
  5422. AutoPanComplete: "autopan.complete",
  5423. AutoPanClamped: "autopan.clamped",
  5424. LongTap: "longtap"
  5425. }
  5426. }
  5427. , {}],
  5428. 22: [function(e, t, i) {
  5429. "use strict";
  5430. t.exports = Object.freeze({
  5431. FORWARD: "FORWARD",
  5432. LEFT: "LEFT",
  5433. RIGHT: "RIGHT",
  5434. BACK: "BACK",
  5435. UP: "UP",
  5436. DOWN: "DOWN"
  5437. })
  5438. }
  5439. , {}],
  5440. 23: [function(e, t, i) {
  5441. "use strict";
  5442. t.exports = {
  5443. ActionInterrupted: "action.interrupted",
  5444. TourStart: "tour.start",
  5445. TourEnd: "tour.end",
  5446. StartModeChange: "mode.startChange"
  5447. }
  5448. }
  5449. , {}],
  5450. 24: [function(e, t, i) {
  5451. "use strict";
  5452. t.exports = Object.freeze({
  5453. None: 0,
  5454. Queued: 1,
  5455. ForceQueued: 2,
  5456. Downloading: 3,
  5457. Downloaded: 4,
  5458. DownloadFailed: 5
  5459. })
  5460. }
  5461. , {}],
  5462. 25: [function(e, t, i) {
  5463. "use strict";
  5464. t.exports = {
  5465. GL_TEXTURE_CUBE_MAP_POSITIVE_X: 0,
  5466. GL_TEXTURE_CUBE_MAP_NEGATIVE_X: 1,
  5467. GL_TEXTURE_CUBE_MAP_POSITIVE_Y: 2,
  5468. GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: 3,
  5469. GL_TEXTURE_CUBE_MAP_POSITIVE_Z: 4,
  5470. GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: 5
  5471. }
  5472. }
  5473. , {}],
  5474. 26: [function(e, t, i) {
  5475. "use strict";
  5476. t.exports = {
  5477. Texture2D: 0,
  5478. TextureCube: 1
  5479. }
  5480. }
  5481. , {}],
  5482. 27: [function(e, t, i) {
  5483. "use strict";
  5484. t.exports = {
  5485. SMALL: "small",
  5486. LARGE: "large"
  5487. }
  5488. }
  5489. , {}],
  5490. 28: [function(e, t, i) {
  5491. "use strict";
  5492. var n = e("./Viewmode")
  5493. , r = {
  5494. LANDING: {},
  5495. NAVIGATION: "navigation",
  5496. MORE_HELP: "moreHelp",
  5497. TOUR_INTERACTION: {}
  5498. };
  5499. r.LANDING[n.PANORAMA] = "panorama.landing",
  5500. r.LANDING[n.OUTDOOR] = "outdoor.landing",
  5501. r.LANDING[n.DOLLHOUSE] = "dollhouse.landing",
  5502. r.LANDING[n.FLOORPLAN] = "floorplan.landing",
  5503. r.TOUR_INTERACTION.standard = "standard.tour",
  5504. r.TOUR_INTERACTION[n.OUTDOOR] = "outdoor.tour",
  5505. r.TOUR_INTERACTION[n.FLOORPLAN] = "floorplan.tour",
  5506. t.exports = r
  5507. }
  5508. , {
  5509. "./Viewmode": 51
  5510. }],
  5511. 29: [function(e, t, i) {
  5512. "use strict";
  5513. var n = {
  5514. UP: 1,
  5515. DOWN: -1,
  5516. LEFT: "L",
  5517. RIGHT: "R",
  5518. FORWARD: "F",
  5519. BACK: "B",
  5520. reverse: {},
  5521. opposite: function(e) {
  5522. return this.reverse[e.toString()]
  5523. }
  5524. };
  5525. !function() {
  5526. n.reverse[n.UP] = n.DOWN,
  5527. n.reverse[n.DOWN] = n.UP,
  5528. n.reverse[n.LEFT] = n.RIGHT,
  5529. n.reverse[n.RIGHT] = n.LEFT,
  5530. n.reverse[n.FORWARD] = n.BACK,
  5531. n.reverse[n.BACK] = n.FORWARD
  5532. }(),
  5533. t.exports = n
  5534. }
  5535. , {}],
  5536. 30: [function(e, t, i) {
  5537. "use strict";
  5538. var n = e("../util/browser")
  5539. , r = {
  5540. ZERO: 48,
  5541. ONE: 49,
  5542. TWO: 50,
  5543. THREE: 51,
  5544. FOUR: 52,
  5545. FIVE: 53,
  5546. SIX: 54,
  5547. SEVEN: 55,
  5548. EIGHT: 56,
  5549. NINE: 57,
  5550. LEFTARROW: 37,
  5551. UPARROW: 38,
  5552. RIGHTARROW: 39,
  5553. DOWNARROW: 40,
  5554. A: 65,
  5555. B: 66,
  5556. C: 67,
  5557. D: 68,
  5558. E: 69,
  5559. F: 70,
  5560. G: 71,
  5561. H: 72,
  5562. I: 73,
  5563. J: 74,
  5564. K: 75,
  5565. L: 76,
  5566. M: 77,
  5567. N: 78,
  5568. O: 79,
  5569. P: 80,
  5570. Q: 81,
  5571. R: 82,
  5572. S: 83,
  5573. T: 84,
  5574. U: 85,
  5575. V: 86,
  5576. W: 87,
  5577. X: 88,
  5578. Y: 89,
  5579. Z: 90,
  5580. SPACE: 32,
  5581. RETURN: 13,
  5582. SEMICOLON: 186,
  5583. PLUSEQUALS: 187,
  5584. DASHUNDERSCORE: 189,
  5585. OPENBRACKET: 219
  5586. };
  5587. n.detectFirefox() && (r.SEMICOLON = 59,
  5588. r.PLUSEQUALS = 61,
  5589. r.DASHUNDERSCORE = 173),
  5590. t.exports = r
  5591. }
  5592. , {
  5593. "../util/browser": 182
  5594. }],
  5595. 31: [function(e, t, i) {
  5596. "use strict";
  5597. t.exports = {
  5598. EN_US: "en-US",
  5599. ES_MX: "es-MX",
  5600. FR_FR: "fr-FR",
  5601. DE_DE: "de-DE",
  5602. RU_RU: "ru-RU",
  5603. CN_CN: "cn-CN",
  5604. JP_JP: "jp-JP"
  5605. }
  5606. }
  5607. , {}],
  5608. 32: [function(e, t, i) {
  5609. "use strict";
  5610. t.exports = {
  5611. TagActivated: "tag.activated",
  5612. TagDismissed: "tag.dismissed",
  5613. TagNavigation: "tag.navigation"
  5614. }
  5615. }
  5616. , {}],
  5617. 33: [function(e, t, i) {
  5618. "use strict";
  5619. t.exports = {
  5620. ModelAdded: "model-added",
  5621. ActiveModelChanged: "active-model-changed"
  5622. }
  5623. }
  5624. , {}],
  5625. 34: [function(e, t, i) {
  5626. "use strict";
  5627. t.exports = {
  5628. LEFT: 0,
  5629. MIDDLE: 1,
  5630. RIGHT: 2
  5631. }
  5632. }
  5633. , {}],
  5634. 35: [function(e, t, i) {
  5635. "use strict";
  5636. t.exports = {
  5637. PanoRenderComplete: "panorama.render.complete",
  5638. TileRenderFailure: "panorama.tile.render.failed",
  5639. TileRenderSuccess: "panorama.tile.render.success",
  5640. TileUploadAttempted: "panorama.tile.upload.attempted",
  5641. UploadAttemptedForAllTiles: "panorama.upload.attempted.all.tiles",
  5642. ZoomLevelRenderStarted: "panorama.zoom.render.started"
  5643. }
  5644. }
  5645. , {}],
  5646. 36: [function(e, t, i) {
  5647. "use strict";
  5648. t.exports = {
  5649. BASE: 1,
  5650. STANDARD: 2,
  5651. HIGH: 3,
  5652. ULTRAHIGH: 4
  5653. }
  5654. }
  5655. , {}],
  5656. 37: [function(e, t, i) {
  5657. "use strict";
  5658. t.exports = {
  5659. LoadComplete: "panorama.load.complete",
  5660. LoadFailed: "panorama.load.failed",
  5661. TileLoaded: "panorama.tile.loaded"
  5662. }
  5663. }
  5664. , {}],
  5665. 38: [function(e, t, i) {
  5666. "use strict";
  5667. t.exports = Object.freeze({
  5668. Standard: 0,
  5669. Slow: 1,
  5670. Retain: 2
  5671. })
  5672. }
  5673. , {}],
  5674. 39: [function(e, t, i) {
  5675. "use strict";
  5676. t.exports = Object.freeze({
  5677. Show: 0,
  5678. Hide: 1,
  5679. Retain: 2
  5680. })
  5681. }
  5682. , {}],
  5683. 40: [function(e, t, i) {
  5684. "use strict";
  5685. t.exports = {
  5686. Move: "move",
  5687. MoveComplete: "move.complete",
  5688. ModeChanged: "mode.changed",
  5689. ModeChanging: "mode.changing",
  5690. PanoChosen: "pano.chosen",
  5691. ClosestPanoChanging: "closest.pano.changing",
  5692. WarpStarted: "warp.started",
  5693. WarpInterrupted: "warp.interrupted",
  5694. WarpEnded: "warp.ended",
  5695. FlyinFinished: "flyin.finished",
  5696. FlyingStarted: "flying.started",
  5697. FlyingInterrupted: "flying.interrupted",
  5698. FlyingEnded: "flying.ended",
  5699. Ready: "ready",
  5700. StartInside: "start.inside",
  5701. StartOutside: "start.outside",
  5702. ViewChanged: "view.changed",
  5703. WarpInterruptedWithFlyTo: "warp.interrupted.flyto",
  5704. InputStart: "input.start"
  5705. }
  5706. }
  5707. , {}],
  5708. 41: [function(e, t, i) {
  5709. "use strict";
  5710. t.exports = Object.freeze({
  5711. DEFAULT: 0,
  5712. PANOMARKERS: 1,
  5713. RETICULE: 2,
  5714. TAG: 3
  5715. })
  5716. }
  5717. , {}],
  5718. 42: [function(e, t, i) {
  5719. "use strict";
  5720. t.exports = {
  5721. visibleFloor: 1,
  5722. ghostFloor: 3,
  5723. boundingSkybox: 1,
  5724. panoMarker: 2,
  5725. reticule: 3,
  5726. tagStem: 4,
  5727. tagDisc: 5,
  5728. ribbon: 100
  5729. }
  5730. }
  5731. , {}],
  5732. 43: [function(e, t, i) {
  5733. "use strict";
  5734. t.exports = {
  5735. ContextCreated: "scene-renderer-context-created",
  5736. AfterRender: "after-render",
  5737. MemoryUsageUpdated: "scene-renderer-memory-usage-updated"
  5738. }
  5739. }
  5740. , {}],
  5741. 44: [function(e, t, i) {
  5742. "use strict";
  5743. t.exports = {
  5744. IDLE: "idle",
  5745. BROWSE: "browse",
  5746. EXAMINE: "examine"
  5747. }
  5748. }
  5749. , {}],
  5750. 45: [function(e, t, i) {
  5751. "use strict";
  5752. t.exports = {
  5753. TileDownloadSuccess: "tiledownloader.download.success",
  5754. TileDownloadFailure: "tiledownloader.download.failure",
  5755. PanoDownloadComplete: "tiledownloader.pano.download.complete"
  5756. }
  5757. }
  5758. , {}],
  5759. 46: [function(e, t, i) {
  5760. "use strict";
  5761. t.exports = {
  5762. CardboardAndroid: "googlevr",
  5763. GearVR: "gearvr",
  5764. CardboardIOS: "googlevrios",
  5765. Cardboard: "googlevr"
  5766. }
  5767. }
  5768. , {}],
  5769. 47: [function(e, t, i) {
  5770. "use strict";
  5771. t.exports = {
  5772. NONE: 0,
  5773. CONTEXTUAL: 1,
  5774. ANDROID: 2
  5775. }
  5776. }
  5777. , {}],
  5778. 48: [function(e, t, i) {
  5779. "use strict";
  5780. var n = {
  5781. Title: 0,
  5782. Cardboard: 1
  5783. }
  5784. , r = {
  5785. Title: 0,
  5786. Cardboard: 1,
  5787. Gear: 2
  5788. };
  5789. !function() {
  5790. [n, r].forEach(function(e) {
  5791. e.pageCount = Object.keys(e).length
  5792. })
  5793. }(),
  5794. t.exports.ios = n,
  5795. t.exports.standard = r
  5796. }
  5797. , {}],
  5798. 49: [function(e, t, i) {
  5799. "use strict";
  5800. t.exports = {
  5801. Android: "android",
  5802. IOS: "ios",
  5803. Desktop: "desktop",
  5804. UnsupportedAndroid: "android-unsupported"
  5805. }
  5806. }
  5807. , {}],
  5808. 50: [function(e, t, i) {
  5809. "use strict";
  5810. var n = e("three");
  5811. t.exports = {
  5812. UP: new n.Vector3(0,1,0),
  5813. DOWN: new n.Vector3(0,-1,0),
  5814. LEFT: new n.Vector3(-1,0,0),
  5815. RIGHT: new n.Vector3(1,0,0),
  5816. FORWARD: new n.Vector3(0,0,-1),
  5817. BACK: new n.Vector3(0,0,1)
  5818. }
  5819. }
  5820. , {
  5821. three: 217
  5822. }],
  5823. 51: [function(e, t, i) {
  5824. "use strict";
  5825. var n = e("../exception/ViewmodeConvertException")
  5826. , r = e("./coreViewmodes")
  5827. , o = e("../util/common")
  5828. , a = {
  5829. MESH: "mesh",
  5830. OUTDOOR: "outdoor",
  5831. TRANSITIONING: "transitioning",
  5832. toInt: function(e) {
  5833. switch (e) {
  5834. case this.PANORAMA:
  5835. return 1;
  5836. case this.DOLLHOUSE:
  5837. return 2;
  5838. case this.FLOORPLAN:
  5839. return 3;
  5840. case this.OUTDOOR:
  5841. return 4;
  5842. case this.TRANSITIONING:
  5843. return -1
  5844. }
  5845. throw new n("No known conversion for Viewmode to int for mode: " + e)
  5846. },
  5847. fromInt: function(e) {
  5848. switch (e) {
  5849. case "1":
  5850. case 1:
  5851. return this.PANORAMA;
  5852. case "2":
  5853. case 2:
  5854. return this.DOLLHOUSE;
  5855. case "3":
  5856. case 3:
  5857. return this.FLOORPLAN;
  5858. case "4":
  5859. case 4:
  5860. return this.OUTDOOR
  5861. }
  5862. throw new n("No known conversion for int to viewmode for int: " + e)
  5863. },
  5864. convertWorkshopModeInt: function(e) {
  5865. switch (e) {
  5866. case "0":
  5867. case 0:
  5868. case undefined: //xzw add
  5869. return this.PANORAMA;
  5870. case "1":
  5871. case 1:
  5872. return this.FLOORPLAN;
  5873. case "2":
  5874. case 2:
  5875. return this.DOLLHOUSE;
  5876. case "3":
  5877. case 3:
  5878. return this.MESH
  5879. }
  5880. throw new n("No known conversion for Workshop int to viewmode for int: " + e)
  5881. }
  5882. };
  5883. o.extendObject(a, r),
  5884. t.exports = a
  5885. }
  5886. , {
  5887. "../exception/ViewmodeConvertException": 58,
  5888. "../util/common": 185,
  5889. "./coreViewmodes": 54
  5890. }],
  5891. 52: [function(e, t, i) {
  5892. "use strict";
  5893. t.exports = {
  5894. BLACK: "black",
  5895. STD: "std",
  5896. WALK: "walk"
  5897. }
  5898. }
  5899. , {}],
  5900. 53: [function(e, t, i) {
  5901. "use strict";
  5902. t.exports = {
  5903. ZoomIn: "zoom.in",
  5904. ZoomOut: "zoom.out",
  5905. ZoomMax: "zoom.max",
  5906. ZoomMin: "zoom.min"
  5907. }
  5908. }
  5909. , {}],
  5910. 54: [function(e, t, i) {
  5911. "use strict";
  5912. t.exports = {
  5913. PANORAMA: "panorama",
  5914. DOLLHOUSE: "dollhouse",
  5915. FLOORPLAN: "floorplan"
  5916. }
  5917. }
  5918. , {}],
  5919. 55: [function(e, t, i) {
  5920. "use strict";
  5921. function n(e) {
  5922. this.message = e
  5923. }
  5924. t.exports = n
  5925. }
  5926. , {}],
  5927. 56: [function(e, t, i) {
  5928. "use strict";
  5929. function n(e) {
  5930. r.call(this, e)
  5931. }
  5932. var r = e("./BasicException");
  5933. n.prototype = Object.create(r.prototype),
  5934. t.exports = n
  5935. }
  5936. , {
  5937. "./BasicException": 55
  5938. }],
  5939. 57: [function(e, t, i) {
  5940. "use strict";
  5941. function n(e) {
  5942. r.call(this, e)
  5943. }
  5944. var r = e("./BasicException");
  5945. n.prototype = Object.create(r.prototype),
  5946. t.exports = n
  5947. }
  5948. , {
  5949. "./BasicException": 55
  5950. }],
  5951. 58: [function(e, t, i) {
  5952. "use strict";
  5953. function n(e) {
  5954. r.call(this, e)
  5955. }
  5956. var r = e("./BasicException");
  5957. n.prototype = Object.create(r.prototype),
  5958. t.exports = n
  5959. }
  5960. , {
  5961. "./BasicException": 55
  5962. }],
  5963. 59: [function(e, t, i) {
  5964. (function(i) {
  5965. "use strict";
  5966. function n(e) {
  5967. var t = {};
  5968. if (e) {
  5969. var i = e.flags;
  5970. if (i)
  5971. for (var n in i)
  5972. i.hasOwnProperty(n) && (t[i[n]] = !0);
  5973. return t
  5974. }
  5975. return l.debug("Feature flags -> parseFeatureFlags: rawData is null."),
  5976. null
  5977. }
  5978. var r = e("./util/ajax")
  5979. , o = e("./util/showcase")
  5980. , a = e("./util/logger")
  5981. , s = ""
  5982. , l = new a(i)
  5983. , c = {};
  5984. t.exports = {
  5985. loadFeatureFlags: function(e) {
  5986. var t = $.Deferred();
  5987. return r.get(e.urlBase + s, {
  5988. responseType: "json",
  5989. prefetchFrom: "user",
  5990. auth: o.getAuthorizationHeader()
  5991. }).done(function(e) {
  5992. c = n(e),
  5993. c ? t.resolve(c) : t.reject("loading-failed")
  5994. }).fail(function() {
  5995. l.debug("Retrieval of feature flags failed."),
  5996. t.reject("loading-failed")
  5997. }),
  5998. t.promise()
  5999. },
  6000. getFlags: function() {
  6001. return c
  6002. },
  6003. updateDependentSettings: function(e, t) {
  6004. e = e || c,
  6005. e.labels && (t.labels.enabled = !0),
  6006. e.zooming && !t.zoom.forceOff && (t.zoom.enabled = !0),
  6007. e.showcase_sdk && (t.sdkInit = !0),
  6008. e.mobile_highq_override && (t.tiling.mobileHighQualityOverride = !0),
  6009. e.showcase_webvr && (t.vr.allowWebVR = !0),
  6010. e.uhql && (t.tiling.allowUltraHighResolution = !0),
  6011. e.hide_sc_sharing && (t.share.enabled = !1)
  6012. }
  6013. }
  6014. }
  6015. ).call(this, "/js/featureflags.js")
  6016. }
  6017. , {
  6018. "./util/ajax": 181,
  6019. "./util/logger": 189,
  6020. "./util/showcase": 193
  6021. }],
  6022. 60: [function(e, t, i) {
  6023. "use strict";
  6024. var n = (e("../util/common"),
  6025. {
  6026. status: 0,
  6027. set: function(e) {
  6028. if (isNaN(e))
  6029. return !1;
  6030. var t = $('.progressbar');
  6031. 0 > e && (e = 0);
  6032. e > 100 && (e = 100);
  6033. var width = parseInt(t.css('width').replace("px",""))/100; //获取进度条总长度除以100
  6034. var barperc = e*width;
  6035. var perc = Math.round(e);
  6036. var labelpos = (parseInt(barperc)-15);
  6037. t.find('.bar').css('width',barperc); //已经再跑颜色的百分比
  6038. t.find('.label').css('left', labelpos); //上面跟着的字的百分比
  6039. t.find('.perc').text(perc+'%'); //具体数字的百分比
  6040. this.status = e
  6041. },
  6042. done: function(e) {
  6043. return e || this.status ? (this.status = null,
  6044. this.set(100)) : this
  6045. }
  6046. });
  6047. t.exports.circleLoader = n
  6048. }
  6049. , {
  6050. "../util/common": 185
  6051. }],
  6052. 61: [function(e, t, i) {
  6053. "use strict";
  6054. t.exports = Object.freeze({
  6055. CLOSE: "modal.closer.close"
  6056. })
  6057. }
  6058. , {}],
  6059. 62: [function(e, t, i) {
  6060. "use strict";
  6061. function n(e, t) {
  6062. t && (t.stopPropagation(),
  6063. t.preventDefault()),
  6064. e && this.emit(l.CLOSE, e),
  6065. g.reset()
  6066. }
  6067. function r(e, t) {
  6068. function i() {
  6069. var t = e.offsetHeight >= $("#player").height() && e.offsetWidth >= $("#player").width();
  6070. t !== f && (f = t,
  6071. t ? (e.classList.add("closeByFooter"),
  6072. h.classList.add("closeByFooter")) : (e.classList.remove("closeByFooter"),
  6073. h.classList.remove("closeByFooter")))
  6074. }
  6075. t ? setTimeout(i, o.guiAnimationSpeed) : i()
  6076. }
  6077. var o = e("../../settings")
  6078. , a = (e("../../tag/Media/MediaEvent"),
  6079. e("../../util/browser"))
  6080. , s = e("../../util/common")
  6081. , l = e("./ModalCloserEvent")
  6082. , c = e("events").EventEmitter
  6083. , h = document.getElementsByClassName("footer")[0]
  6084. , u = h.querySelectorAll(".close")[0]
  6085. , d = null
  6086. , p = null
  6087. , f = null
  6088. , g = (a.isMobile(),
  6089. {
  6090. open: function(e) {
  6091. e && (r(e),
  6092. d && u.removeEventListener("click", d, !0),
  6093. d = n.bind(this, e.id),
  6094. u.addEventListener("click", d, !0),
  6095. p && window.removeEventListener("resize", p, !0),
  6096. p = r.bind(this, e),
  6097. window.addEventListener("resize", p, !0))
  6098. },
  6099. reset: function() {
  6100. h.classList.remove("closeByFooter"),
  6101. u.removeEventListener("click", d, !0),
  6102. window.removeEventListener("resize", p, !0),
  6103. d = p = f = null
  6104. }
  6105. });
  6106. s.extendObject(g, c.prototype),
  6107. t.exports = g
  6108. }
  6109. , {
  6110. "../../tag/Media/MediaEvent": 131,
  6111. "../../settings": 166,
  6112. "../../util/browser": 182,
  6113. "../../util/common": 185,
  6114. "./ModalCloserEvent": 61,
  6115. events: 202
  6116. }],
  6117. 63: [function(e, t, i) {
  6118. "use strict";
  6119. function n(e, t, i) {
  6120. var n = new r.GUI({
  6121. width: 400
  6122. })
  6123. , u = n.addFolder("Flydown from Dollhouse");
  6124. u.add(h.flydown, "movementEasing", Object.keys(a)),
  6125. u.add(h.flydown, "movementDelay", 0, 1).step(.01),
  6126. u.add(h.flydown, "rotationEasing", Object.keys(a)),
  6127. u.add(h.flydown, "rotationDelay", 0, 1).step(.01),
  6128. u.add(h.flydown, "modelTextureDelay", 0, 1).step(.01),
  6129. u.add(h.flydown, "skyboxDelay", 0, 1).step(.01),
  6130. u.add(h.dollhouseDefault, "minPolarAngle", 0, o.Math.degToRad(50)),
  6131. u.add(h.dollhouseDefault, "maxPolarAngle", o.Math.degToRad(50), o.Math.degToRad(170));
  6132. var d = n.addFolder("Transition between panos");
  6133. d.add(h.transition, "blur", 0, 10).onFinishChange(function() {}),
  6134. d.add(h.transition, "flySpeed", 0, 10).step(.01).onFinishChange(function() {
  6135. h.transition.flyTime = 0,
  6136. d.__controllers.forEach(function(e) {
  6137. e.updateDisplay()
  6138. })
  6139. }),
  6140. d.add(h.transition, "flyTime", 0, 5e3).onFinishChange(function() {
  6141. h.transition.flySpeed = 0,
  6142. d.__controllers.forEach(function(e) {
  6143. e.updateDisplay()
  6144. })
  6145. }),
  6146. d.add(h.transition, "aimTime", 500, 2500).step(50),
  6147. d.add(h.transition, "aimSlowFactor", 1, 3).step(.1),
  6148. d.add(h.transition, "movementEasing", Object.keys(a));
  6149. var p = n.addFolder("Path Display");
  6150. p.add(h.path, "opacity", 0, 1).step(.01).onFinishChange(function() {}),
  6151. p.add(h.path, "height", 0, .2).step(.01).onFinishChange(function() {}),
  6152. p.add(h.path, "outsideHeight", 0, 2).step(.01).onFinishChange(function() {}),
  6153. p.add(h.path, "ribbonWidth", .01, .35).step(.01).onFinishChange(function() {}),
  6154. p.add(h.path, "waypointRadius", .01, 1.2).step(.01).onFinishChange(function() {}),
  6155. p.add(h.path, "waypointPulse", 0, 3600).step(20).onFinishChange(function() {}),
  6156. p.add(h.path, "waypointIndoorRadius", .01, 1.2).step(.01).onFinishChange(function() {}),
  6157. p.add(h.path, "fadeInTime", 0, 1200).step(10).onFinishChange(function() {}),
  6158. p.add(h.path, "fadeOutTime", 0, 1200).step(10).onFinishChange(function() {}),
  6159. p.add(h.path, "color", Object.keys(l)).onFinishChange(function() {
  6160. h.path.color = l[h.path.color],
  6161. h.path.colorUp = l._desat(h.path.color),
  6162. h.path.colorDown = l.darken(h.path.color)
  6163. }),
  6164. p.add(h, "reticuleColor", Object.keys(l)).onFinishChange(function() {
  6165. h.reticuleColor = l[h.reticuleColor]
  6166. });
  6167. var f = n.addFolder("Warping")
  6168. , g = f.addFolder("Warp/Teleport");
  6169. g.add(h.warp, "softPushDist", 0, 2).onFinishChange(function() {}),
  6170. g.add(h.warp, "softPushEnd", 0, 1).step(.01).onFinishChange(function() {}),
  6171. g.add(h.warp, "softBendAngle", 0, 45).onFinishChange(function() {}),
  6172. g.add(h.warp, "softBendTilt", 0, 45).onFinishChange(function() {}),
  6173. g.add(h.warp, "softBendEnd", 0, 1).step(.01).onFinishChange(function() {}),
  6174. g.add(h.warp, "burnsAngle", 0, 30).onFinishChange(function() {}),
  6175. g.add(h.warp, "minBurnsAngle", 0, 10).onFinishChange(function() {}),
  6176. g.add(h.warp, "brakeStrength", 1, 8).onFinishChange(function() {}),
  6177. g.add(h.warp, "minBrakeAngle", 0, 5).step(.01).onFinishChange(function() {}),
  6178. g.add(h.warp, "maxBrakeAngle", 0, 5).step(.01).onFinishChange(function() {}),
  6179. g.add(h.path, "mapGuides").onFinishChange(function() {}),
  6180. g.add(h.warp, "teleportTime", 0, 5e3).step(10).onFinishChange(function() {}),
  6181. g.add(h.warp, "outsideTime", 0, 5e3).step(10).onFinishChange(function() {}),
  6182. g.add(h.path, "typ", Object.keys(c)).onFinishChange(function() {
  6183. h.path.typ = c[h.path.typ]
  6184. }),
  6185. g.add(h.warp, "loop").onChange(function() {}).onFinishChange(function() {
  6186. t.endlessLoop = h.warp.loop
  6187. }),
  6188. g.add(h.warp, "walkSlideShowThreshhold", 1, 1e4).step(1).onFinishChange(function() {}),
  6189. g.add(h.warp, "walkExtraPanosDistance", 0, 3).step(.1).onFinishChange(function() {}),
  6190. g.add(h.transition, "fastForwardFactor", 1, 10).step(1).onFinishChange(function() {});
  6191. var m = f.addFolder("Long Warp Only");
  6192. m.add(h.warp, "minWarpTime", 0, 5e3).step(10).onFinishChange(function() {
  6193. h.warp.flySpeed = 0,
  6194. m.__controllers.forEach(function(e) {
  6195. e.updateDisplay()
  6196. })
  6197. }),
  6198. m.add(h.warp, "timePerMeter", 0, 5e3).step(10).onFinishChange(function() {}),
  6199. m.add(h.warp, "lookAheadMax", .01, 1).step(.01).onFinishChange(function() {}),
  6200. m.add(h.warp, "lookAheadDist", .01, 4).step(.01).onFinishChange(function() {}),
  6201. m.add(h.warp, "maxTurnPerSec", 0, 720).step(1).onFinishChange(function() {}),
  6202. m.add(h.warp, "maxAimPerSec", 0, 720).step(1).onFinishChange(function() {}),
  6203. m.add(h.warp, "turnFriction", 0, 1).step(.01).onFinishChange(function() {}),
  6204. m.add(h.warp, "walkDelay", 0, 2e3).step(10).onFinishChange(function() {}),
  6205. m.add(h.transition, "flytimeMaxDistanceThreshold", 0, 25).step(10).onFinishChange(function() {}),
  6206. m.add(h.warp, "walkMaxDist", 0, 100).step(1).onFinishChange(function() {});
  6207. var v = n.addFolder("Warp Esoterica");
  6208. v.add(h.warp, "nearPanoDist", .01, 12).step(0).onFinishChange(function() {}),
  6209. v.add(h.warp, "blur", .01, 1).onFinishChange(function() {}),
  6210. v.add(h.warp, "flySpeed", 0, 10).step(.01).onFinishChange(function() {
  6211. h.warp.minWarpTime = 0,
  6212. v.__controllers.forEach(function(e) {
  6213. e.updateDisplay()
  6214. })
  6215. }),
  6216. v.add(h.warp, "showBunny").onFinishChange(function() {}),
  6217. v.add(h.warp, "fastTime", 0, 2500).step(10).onFinishChange(function() {}),
  6218. v.add(h.warp, "movementEasing", Object.keys(a));
  6219. var A = n.addFolder("Misc");
  6220. A.add(h, "dollhouseFOV", 10, 180).onChange(function() {
  6221. i.cameras[s.DOLLHOUSE].fov = h.dollhouseFOV
  6222. }),
  6223. A.add(h, "insideFOV", 10, 180).onChange(function() {
  6224. i.cameras[s.PANORAMA].fov = h.insideFOV
  6225. }),
  6226. A.add(h, "insideLookSpeed", .01, .3).step(.01).onChange(function() {}),
  6227. A.add(h, "rotationAccelerationInside", .1, 10).step(.1).onChange(function() {}),
  6228. A.add(h, "rotationAccelerationOutside", .1, 10).step(.1).onChange(function() {});
  6229. var y = n.addFolder("Navigation");
  6230. y.add(h.navigation, "panoScores").onFinishChange(function() {
  6231. h.navigation.panoScores || e.panos.forEach(function(e) {
  6232. e.floor.remove(e.text3d),
  6233. e.text3d = null
  6234. })
  6235. }),
  6236. y.add(h.navigation, "mouseDirection"),
  6237. y.add(h.navigation, "filterStrictness", 0, 1),
  6238. y.add(h.navigation, "angleFactor", -60, 0),
  6239. y.add(h.navigation, "directionFactor", 1, 20),
  6240. y.add(h.navigation, "distanceFactor", -5, 5),
  6241. y.add(h.navigation, "optionalityFactor", .1, 10);
  6242. var C = n.addFolder("tags")
  6243. , I = C.addFolder("Tag Creation");
  6244. I.add(h.tags.pole, "enabled").name("poleEnabled"),
  6245. I.add(h.tags.pole, "height", 0, 2.5).step(.01).name("poleHeight"),
  6246. I.add(h.tags.pole, "width", 1, 10).step(1).name("poleWidth"),
  6247. I.add(h.tags.pole, "opacity", .1, 1).step(.1).name("poleOpacity");
  6248. var E = C.addFolder("Visibility");
  6249. E.add(h.tags.visibility, "anyDistance"),
  6250. E.add(h.tags.visibility, "visibleDistance", .1, 30).step(.1),
  6251. E.add(h.tags.visibility, "cameraClearance", 0, 1).step(.01),
  6252. E.add(h.tags.visibility, "hideViaFloor"),
  6253. E.add(h.tags.visibility, "hideOffScreenDisc").name("hideEdgeDisc"),
  6254. E.add(h.tags.visibility, "hideOffScreenObject").name("hideEdgeObject");
  6255. var b = C.addFolder("Disc Parameters");
  6256. b.add(h.tags.disc.scale, "nearBound", .1, 10).step(.1),
  6257. b.add(h.tags.disc.scale, "farBound", .1, 20).step(.1).listen(),
  6258. b.add(h.tags.disc.scale, "linkFarBound").onChange(function(e) {
  6259. e && (h.tags.disc.scale.farBound = h.tags.visibility.visibleDistance * (1 - h.tags.disc.scale.linkPercent / 100))
  6260. }),
  6261. b.add(h.tags.disc.scale, "linkPercent", 0, 100).step(1).onChange(function(e) {
  6262. h.tags.disc.scale.linkFarBound && (h.tags.disc.scale.farBound = h.tags.visibility.visibleDistance * (1 - e / 100))
  6263. }),
  6264. b.add(h.tags.disc.scale, "maxSize", 40, 200).step(1),
  6265. b.add(h.tags.disc.scale, "minSize", 20, 100).step(1),
  6266. b.add(h.tags.disc.scale, "responsiveness", 0, 100).step(1);
  6267. var w = C.addFolder("Navigate");
  6268. w.add(h.tags.navigate, "nearestPano").name("nearestPano"),
  6269. w.add(h.tags.navigate, "lineOfSight").name("lineOfSight"),
  6270. w.add(h.tags.navigate, "reactivate").name("reactivate"),
  6271. w.add(h.tags.navigate, "aimAt", ["disc", "object", "pole", "nothing"]).name("aim at"),
  6272. w.add(h.tags.navigate, "tiltTolerance", 0, 50).step(1),
  6273. w.add(h.tags.navigate, "rotateSpeedFactor", 0, 5).step(.1);
  6274. var _ = n.addFolder("Debug");
  6275. _.add(h, "wireframe").onFinishChange(function() {
  6276. e.chunks.forEach(function(t) {
  6277. t.material && (t.wireframeTwin || (t.wireframeTwin = new o.WireframeHelper(t),
  6278. t.wireframeTwin.material.depthWrite = !1,
  6279. t.wireframeTwin.material.depthTest = !1,
  6280. t.wireframeTwin.material.opacity = .5,
  6281. t.wireframeTwin.material.transparent = !0),
  6282. h.wireframe ? e.add(t.wireframeTwin) : e.remove(t.wireframeTwin))
  6283. })
  6284. }),
  6285. _.add(h, "skyboxWireframe").onFinishChange(function() {
  6286. h.skyboxWireframe ? (e.skybox.wireframe = new o.WireframeHelper(e.skybox),
  6287. e.add(e.skybox.wireframe)) : (e.remove(e.skybox.wireframe),
  6288. e.skybox.wireframe = null)
  6289. }),
  6290. _.add(h, "showSweeps").onFinishChange(function() {
  6291. e.setSweepVisibility(h.showSweeps)
  6292. }),
  6293. _.add(h, "showMesh").onFinishChange(function() {
  6294. e.chunks.forEach(function(e) {
  6295. e.visible = h.showMesh
  6296. })
  6297. }),
  6298. _.add(h, "showFloors").onFinishChange(function() {
  6299. e.floors.forEach(function(e) {
  6300. e.collider.children.forEach(function(e) {
  6301. e.material.visible = h.showFloors
  6302. })
  6303. })
  6304. }),
  6305. _.add(h, "showSkyboxes").onFinishChange(function() {
  6306. e.panos.forEach(function(e) {
  6307. e.skyboxMesh.visible = h.showSkyboxes
  6308. })
  6309. }),
  6310. _.add(h, "showNeighbors").onChange(function() {}),
  6311. _.add(e, "alpha", 0, 1)
  6312. }
  6313. var r = e("../lib/dat.gui")
  6314. , o = e("three")
  6315. , a = e("../util/easing")
  6316. , s = e("../enum/Viewmode")
  6317. , l = e("../enum/Colors")
  6318. , c = e("../enum/WarpStyle")
  6319. , h = e("../settings");
  6320. e("../tag/tag");
  6321. r.GUI.prototype.removeFolder = function(e) {
  6322. var t = this.__folders[e];
  6323. t && (t.close(),
  6324. this.__ul.removeChild(t.domElement.parentNode),
  6325. delete this.__folders[e],
  6326. this.onResize())
  6327. }
  6328. ,
  6329. t.exports.toggle = n
  6330. }
  6331. , {
  6332. "../enum/Colors": 19,
  6333. "../enum/Viewmode": 51,
  6334. "../enum/WarpStyle": 52,
  6335. "../lib/dat.gui": 93,
  6336. "../tag/tag": 123,
  6337. "../settings": 166,
  6338. "../util/easing": 186,
  6339. three: 217
  6340. }],
  6341. 64: [function(e, t, i) {
  6342. (function(i) {
  6343. "use strict";
  6344. function n(e, t, i, n) {
  6345. $(".gui-error .error-problem-text").text(e),
  6346. $(".gui-error .error-solution-text").text(t),
  6347. $(".gui-error .error-explanation").text(i),
  6348. $(".gui-error .error-actions").html(n),
  6349. $(window).resize(),
  6350. $(".gui-error").fadeIn(),
  6351. $("#bottom-logo").fadeIn()
  6352. }
  6353. function r(e) {
  6354. var t = ['<div class="browser-tiles">', '<div class="tile">', '<a href="https://www.google.com/chrome/browser/" target="_blank">', '<img class="icon" src="./static/images/icon_Google_Chrome_2011.png" ', 'rel="tiletip" title="Chrome"></a>', "</div>", '<div class="tile">', '<a href="https://www.mozilla.org/en-US/firefox/new/" target="_blank">', '<img class="icon" src="./static/images/icon_Mozilla_Firefox.png" ', 'rel="tiletip" title="Firefox"></a>', "</div>", '<div class="tile">', '<a href="http://windows.microsoft.com/en-us/internet-explorer/download-ie" target="_blank">', '<img class="icon" src="./static/images/icon_Internet_Explorer_10.png" ', 'rel="tiletip" title="Internet Explorer"></a>', "</div>", '<div class="tile">', '<a href="https://support.apple.com/en-us/HT204416" target="_blank">', '<img class="icon" src="./static/images/icon_MacOSX_Safari.png" ', 'rel="tiletip" title="Safari"></a>', "</div>", "</div>"].join("");
  6355. n(e, h.ERROR_BROWSER_SOLUTION, h.ERROR_BROWSER_EXPLANATION, t),
  6356. s.isMobile() || $("[rel=tiletip]").tooltip({
  6357. placement: "bottom",
  6358. delay: {
  6359. show: 50,
  6360. hide: 0
  6361. },
  6362. trigger: "hover",
  6363. viewport: {
  6364. selector: "body",
  6365. padding: 10
  6366. }
  6367. })
  6368. }
  6369. function o() {
  6370. var e = s.isMobile() ? "" : '<span class="link install-browser">' + h.ERROR_GENERIC_ACTIONS_2 + "</span>" + h.ERROR_GENERIC_ACTIONS_3
  6371. , t = [h.ERROR_GENERIC_ACTIONS_1, e,].join("");
  6372. n(h.ERROR_GENERIC_PROBLEM, h.ERROR_GENERIC_SOLUTION, "", t),
  6373. s.isMobile() || $(".install-browser").on("click touchstart", function(e) {
  6374. e.preventDefault(),
  6375. e.stopPropagation(),
  6376. r(" ")
  6377. })
  6378. }
  6379. function a(e) {
  6380. if ($("head title").text(c.pageTitle),
  6381. $("#gui-message, #gui-loading, #nprogress, #gui-thumb, #bottom-logo").hide(),
  6382. $("#gui-loading").fadeOut(250),
  6383. $("#quick-blackout").hide(),
  6384. l.track("showcase_error", {
  6385. error_key: e
  6386. }),
  6387. h.locale || h.init(),
  6388. "webgl-unsupported" === e)
  6389. s.isMobile() ? o() : r(h.ERROR_WEBGL_UNSUPPORTED_PROBLEM);
  6390. else if ("webgl-ios" === e)
  6391. n(h.ERROR_WEBGL_IOS_PROBLEM, h.ERROR_WEBGL_IOS_SOLUTION, "", h.ERROR_WEBGL_IOS_ACTIONS_1 + "<strong>" + h.ERROR_WEBGL_IOS_ACTIONS_2 + "</strong>.");
  6392. else if ("webgl-safari" === e)
  6393. n(h.ERROR_WEBGL_SAFARI_PROBLEM, "", "", h.ERROR_WEBGL_SAFARI_ACTIONS_1 + "<strong>" + h.ERROR_WEBGL_SAFARI_ACTIONS_2 + "</strong>. " + h.ERROR_WEBGL_SAFARI_ACTIONS_3 + "<strong>" + h.ERROR_WEBGL_SAFARI_ACTIONS_4 + "</strong>.");
  6394. else if ("webgl-generic" === e)
  6395. o();
  6396. else if ("missing-urls" === e)
  6397. n(h.ERROR_MISSING_URLS_PROBLEM, "", h.ERROR_MISSING_URLS_EXPLANATION);
  6398. else if ("loading-failed" === e)
  6399. n(h.ERROR_LOADING_FAILED_PROBLEM, "", "", h.ERROR_LOADING_FAILED_ACTIONS_1 + '<a class="link" target="_blank" href=' + p + ">" + h.ERROR_LOADING_FAILED_ACTIONS_2 + "</a>.");
  6400. else {
  6401. if ("loading-failed-maintenance" !== e)
  6402. return void d.error("Unhandled error: " + e);
  6403. n(h.ERROR_MAINTENANCE_PROBLEM, h.ERROR_MAINTENANCE_SOLUTION)
  6404. }
  6405. }
  6406. var s = e("./../util/browser")
  6407. , l = e("./../analytics")
  6408. , c = e("./../settings")
  6409. , h = e("../localization/localize")
  6410. , u = e("./../util/logger")
  6411. , d = new u(i)
  6412. , p = '"https://support.port.com/hc/articles/208220058"';
  6413. t.exports.error = a
  6414. }
  6415. ).call(this, "/js/gui/error.js")
  6416. }
  6417. , {
  6418. "../localization/localize": 108,
  6419. "./../analytics": 4,
  6420. "./../settings": 166,
  6421. "./../util/browser": 182,
  6422. "./../util/logger": 189
  6423. }],
  6424. 65: [function(e, t, i) {
  6425. (function(i) {
  6426. "use strict";
  6427. function n() {
  6428. Ue = [],
  6429. je.floors.visible && Ue.push(".gui-floor", ".gui-floor-title"),
  6430. Ue.push(".hideTarget", ".pinTop.right")
  6431. }
  6432. function r() {
  6433. for (var e in je)
  6434. if (je.hasOwnProperty(e)) {
  6435. var t = je[e];
  6436. if (!t.visible)
  6437. for (var i = 0; i < t.elements.length; i++)
  6438. $(t.elements[i]).hide()
  6439. }
  6440. je.highlight.visible && $(".pinBottom").addClass("highlightExists"),
  6441. je.tourControls.visible === !1 && $("#drawer").addClass("fullWidth"),
  6442. n()
  6443. }
  6444. function o(e, t) {
  6445. var i = !K.isMobile() && Q.zoom.enabled && t.mode === _e.PANORAMA && !e.tourIsPlaying;
  6446. $("#gui-zoomin").toggle(i),
  6447. $("#gui-zoomout").toggle(i)
  6448. }
  6449. function a() {
  6450. c(),
  6451. $(".pinBottom").toggleClass("open"),
  6452. $("#drawer").toggleClass("open"),
  6453. $(".footer").toggleClass("open"),
  6454. $("#drawer").hasClass("open") ? ($("#pullTab .icon").attr("data-original-title", Re.CLOSE_HIGHLIGHTS),
  6455. Ze("highlights")) : ($("#pullTab .icon").attr("data-original-title", Re.OPEN_HIGHLIGHTS),
  6456. ie.resetDrawer()),
  6457. setTimeout(function() {
  6458. $("#pullTab").toggleClass("opened");
  6459. }, $("#drawer").hasClass("open") ? 0 : Q.highlightAnimationDuration),
  6460. $(".pinBottom").hasClass("open") && s($(".vr-popup")) && $(".vr-popup").is(":visible") && Ae.dismiss()
  6461. }
  6462. function s(e) {
  6463. var t;
  6464. "none" !== e.css("display") ? t = e.position().top + e.outerHeight() : (e.attr("style", "visibility: hidden"),
  6465. t = e.position().top + e.outerHeight(),
  6466. e.attr("style", "display: none"));
  6467. var i = $("#player").outerHeight()
  6468. , n = i - 130;
  6469. return n < t + 25
  6470. }
  6471. function l(e) {
  6472. "touchstart" === e.type && e.preventDefault(),
  6473. e.stopPropagation()
  6474. }
  6475. function c() {
  6476. W && (W.reload(),
  6477. W.init())
  6478. }
  6479. function h(e) {
  6480. ne.show(e),
  6481. r()
  6482. }
  6483. function u(e) {
  6484. ne.progress(e)
  6485. }
  6486. function d(e, t, i) {
  6487. var n = t.player;
  6488. $("#gui-thumb").fadeOut(2500),
  6489. ne.hide(function() {
  6490. Ge = !1
  6491. }),
  6492. me.init(e, i),
  6493. de.finishSetup(Object.keys(e.tags).length),
  6494. i.on(Te.IMAGE_OPENED, Ze.bind(this, "tag"));
  6495. var s = function() {
  6496. i.dismissExaminedTag(),
  6497. i.disableHovering()
  6498. };
  6499. Ae.on(ye.OPENED, s),
  6500. Ce.on(Me.OPENED, s),
  6501. he.on(ue.OPENED, s),
  6502. fe.on(ge.OPENED, s);
  6503. var l = i.enableHovering.bind(i);
  6504. if (Ae.on(ye.CLOSED, l),
  6505. Ce.on(Me.CLOSED, l),
  6506. he.on(ue.CLOSED, l),
  6507. fe.on(ge.CLOSED, l),
  6508. Q.labels.enabled && Object.keys(e.labels).length,
  6509. e.floors.length <= 1 || !je.floors.visible ? je.floors.visible = !1 : (y(e, t),
  6510. C(e.currentFloor, n.mode)),
  6511. getQueryVariable('m') === '372'&& (je.floors.visible = 1, y(e,t)),
  6512. r(),
  6513. o(t, t.player),
  6514. $("#gui").fadeIn(1500),
  6515. je.highlight.visible && (2 !== Q.startHighlights || e.has360Views) && setTimeout(function() {
  6516. a(),
  6517. (!e.has360Views && 1 !== Q.startHighlights || e.has360Views && 0 === Q.startHighlights) && setTimeout(a, 2e3)
  6518. }, 2e3),
  6519. !K.isMobile())
  6520. for (var c = ["a", "#title-toggle", ".next-button", ".prev-button", ".gui-floor", ".meta-toggle", ".thumbImg", "logo-button"], h = 0; h < c.length; h++)
  6521. $(c[h]).addClass("hasHover");
  6522. O(e),
  6523. de.setupToggling();
  6524. //xzw:
  6525. window.editHotPanel && editHotPanel();
  6526. //czj
  6527. navBorderRadius(e);
  6528. //czj 编辑界面
  6529. //window.EditingInterface && new EditingInterface(n.sceneRenderer);
  6530. window.EditTools && new EditTools(n.sceneRenderer);
  6531. }
  6532. function navBorderRadius(e){
  6533. var pullTab = $("#pullTab"),
  6534. mobileRadius = {
  6535. "bottom":{"border-bottom-left-radius":"10px","border-bottom-right-radius":"10px"},
  6536. "top":{"border-top-left-radius":"10px","border-top-right-radius":"10px"}
  6537. },
  6538. topRadius = {
  6539. "bottom":{"border-top-right-radius":"10px","border-bottom-right-radius":"10px"},
  6540. "top":{"border-bottom-left-radius":"10px","border-top-left-radius":"10px"}
  6541. };
  6542. function BorderRadius(bottom,top){
  6543. $("#gui-modes-map > div:visible:last").css(bottom);
  6544. if(pullTab.is(':visible')){
  6545. $(".viewContainer > div:visible:first").css(top);
  6546. }else{
  6547. $("#gui-modes-map > div:visible:first").css(top);
  6548. }
  6549. }
  6550. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)){
  6551. BorderRadius(mobileRadius.bottom,mobileRadius.top);
  6552. }else{
  6553. BorderRadius(topRadius.bottom,topRadius.top);
  6554. }
  6555. //判断someData里面是否有special字段,如果有就会处理这些特殊的大场景
  6556. if(window.DATA.model.special || window.DATA.special){
  6557. window.specialScene && specialScene.special().afterImplement();
  6558. }
  6559. }
  6560. function p(e) {
  6561. e || (e = 0),
  6562. We = !1,
  6563. window.setTimeout(function() {
  6564. We || (ze = !0,
  6565. $("#gui-spinner").stop(!0, !0).show())
  6566. }
  6567. .bind(this), e)
  6568. }
  6569. function f() {
  6570. $("#gui-spinner").stop(!0, !0),
  6571. $("#gui-spinner").fadeOut(1e3),
  6572. We = !0,
  6573. ze = !1
  6574. }
  6575. function g(e, t) {
  6576. var i = e.mode
  6577. , n = t || e.currentPano;
  6578. $("#gui-modes-dollhouse").toggleClass("active", i === _e.DOLLHOUSE),
  6579. $("#gui-modes-floorplan").toggleClass("active", i === _e.FLOORPLAN),
  6580. $("#gui-modes-inside").toggleClass("active", i === _e.PANORAMA),
  6581. i === _e.PANORAMA ? ($("#view-controllers").slideUp(500),
  6582. Q.show360Views.enabled && !n.isAligned() ? (
  6583. $(".gui-floor").addClass("hidden"),
  6584. $("#gui-modes-outside").addClass("desktop-only")) : (
  6585. $(".gui-floor").removeClass("hidden"),
  6586. $("#gui-modes-outside").removeClass("desktop-only")),
  6587. $("#gui-modes-outside").removeClass("hidden")) : i !== _e.TRANSITIONING && (f(),
  6588. Be = i,
  6589. $("#gui-modes-outside").addClass("hidden"),
  6590. e.model.has360Views && $(".gui-floor").removeClass("hidden"),
  6591. $("#view-controllers").is(":visible") || $("#view-controllers").slideDown(Q.guiAnimationSpeed))
  6592. }
  6593. function m(e, t) {
  6594. var i = t.player;
  6595. $("#gui-modes-inside").on("mousedown touchstart", function(e) {
  6596. l(e),
  6597. J.updateInteraction(Se.InteractionGui, "inside-button"),
  6598. J.track("USER", {
  6599. event_type: "showcase_gui",
  6600. gui_action: "click_inside_mode_button"
  6601. }),
  6602. t.changeMode(_e.PANORAMA);
  6603. }),
  6604. $("#gui-modes-outside").find("a").on("click", function(e) {
  6605. l(e),
  6606. J.track("showcase_gui", {
  6607. gui_action: "click_outside_mode_button"
  6608. }),
  6609. t.changeMode(Be)
  6610. }),
  6611. $("#gui-modes-floorplan").on("click", function(e) {
  6612. l(e),
  6613. i.mode !== _e.FLOORPLAN && (J.track("showcase_gui", {
  6614. gui_action: "click_floorplan_mode_button"
  6615. }),
  6616. t.changeMode(_e.FLOORPLAN));
  6617. }),
  6618. $("#gui-modes-dollhouse").on("click", function(e) {
  6619. l(e),
  6620. i.mode !== _e.DOLLHOUSE && (J.track("showcase_gui", {
  6621. gui_action: "click_dollhouse_mode_button"
  6622. }),
  6623. t.changeMode(_e.DOLLHOUSE));
  6624. })
  6625. }
  6626. function v(e, t) {
  6627. function i() {
  6628. document.getElementById("vr").classList.remove("hidden"),
  6629. Q.vr.allowWebVR ? K.getVRDisplay().then(function(e) {
  6630. K.supportsFullscreen() ? n(e) : (De.warn("Unable to use WebVR when full screen is not supported"),
  6631. $(".improper-embed").toggleClass("hidden", !1),
  6632. r())
  6633. }, function(e) {
  6634. r()
  6635. }) : r()
  6636. }
  6637. function n(i) {
  6638. De.info(i.displayName + " detected, VR button activates WebVR experience"),
  6639. Ie.init(e.data, t, i, q),
  6640. Ie.on(Ee.OPENED, Ze.bind(gui, "vr")),
  6641. Ie.on(Ee.SHOW_TERMS, fe.show.bind(fe))
  6642. }
  6643. function r() {
  6644. De.info("WebVR support not found, VR button activates native app VR modal"),
  6645. Ae.init(e.data, q),
  6646. Ae.on(ye.OPENED, function() {
  6647. var e = document.getElementById("vr-modal");
  6648. return function() {
  6649. Ze("vr"),
  6650. le.open(e)
  6651. }
  6652. }()),
  6653. Ae.on(ye.CLOSED, le.reset)
  6654. }
  6655. if (Q.vr.enabled && e.supportsVR && !K.valueFromHash("mls", 0)){
  6656. /*********************** 方奕卓 VR功能事件监听 ********************/
  6657. K.isMobile() && $('#vr').css('display', ''); // 显示vr功能按钮
  6658. switch (Q.vr.option) {
  6659. case Pe.CONTEXTUAL:
  6660. i();
  6661. break;
  6662. case Pe.ANDROID:
  6663. K.detectAndroid() && i();
  6664. break;
  6665. case Pe.NONE:
  6666. }
  6667. }
  6668. }
  6669. function A(e, t) {
  6670. $("#play").on("mousedown touchstart", function(e) {
  6671. l(e);
  6672. Ze("tour");
  6673. ve.play();
  6674. J.trackAlways("showcase_gui", {
  6675. gui_action: "play_highlights"
  6676. })
  6677. }),
  6678. window.startAndPlay = function(e) {
  6679. // l(e);
  6680. Ze("tour");
  6681. ve.play();
  6682. J.trackAlways("showcase_gui", {
  6683. gui_action: "play_highlights"
  6684. })
  6685. };
  6686. $("#pause").on("mousedown touchstart", function(e) {
  6687. l(e),
  6688. ve.pause(),
  6689. J.trackAlways("showcase_gui", {
  6690. gui_action: "pause_highlights"
  6691. })
  6692. }),
  6693. $("#gui-zoomin").find("a").on("click", function(e) {
  6694. l(e),
  6695. t.player.zoomInIncrementally()
  6696. }),
  6697. $("#gui-zoomout").find("a").on("click", function(e) {
  6698. l(e),
  6699. t.player.zoomOutIncrementally()
  6700. })
  6701. }
  6702. function y(e, t) {
  6703. for (var i = $(".gui-floor"), n = 0; n < e.floors.length; n++) {
  6704. if(getQueryVariable('m') === '372') continue;
  6705. var r = $('<div class="floorChoice" data-index="' + n + '"></div>').text(e.floors.get(n).name);
  6706. $(".gui-floor").find(".container").prepend(r)
  6707. //cxz 本来一开始是prepend 后来改了append 按顺序插入
  6708. }
  6709. i.find(".container").prepend('<div class="floorChoice darkGlass allFloorBtn" data-index="all" style="display:none">' + Re.FLOOR_ALL + "</div>"),
  6710. i.on("click", function(e) {
  6711. l(e),
  6712. Ze("floor"),
  6713. i.toggleClass("open")
  6714. }),
  6715. $(".floorChoice").on("click", function(e) {
  6716. l(e);
  6717. var n = $(this).data("index");
  6718. "all" !== n ? (J.updateInteraction(Se.InteractionGui, "floor-control"),
  6719. t.player.gotoFloor(n),
  6720. J.track("showcase_gui", {
  6721. gui_action: "click_floor_select_button",
  6722. interaction_source: "gui"
  6723. })) : (J.updateInteraction(Se.InteractionGui, "floor-control"),
  6724. Ze("move"),
  6725. t.allFloors(),
  6726. J.track("showcase_gui", {
  6727. gui_action: "click_toggle_all_floors_button",
  6728. interaction_source: "gui"
  6729. })),
  6730. i.removeClass("open")
  6731. })
  6732. }
  6733. function C(e, t) {
  6734. e && (t === _e.DOLLHOUSE || t === _e.FLOORPLAN ? ($(".allFloorBtn").show(),$(".gui-floor-icon").hide(),$(".gui-floor-title").show()) : ($(".allFloorBtn").hide(),$(".gui-floor-icon").show(),$(".gui-floor-title").hide()),
  6735. e.model.allFloorsVisible ? ($(".gui-floor-title").text(Re.FLOOR_ALL),
  6736. $(".gui-floor-number").text(Re.FLOOR_ALL),
  6737. $(".floorChoice").removeClass("active"),
  6738. $('.floorChoice[data-index="all"]').addClass("active")) : ($(".gui-floor-title").text(e.name),
  6739. $(".gui-floor-number").text(" " + (e.floorIndex + 1)),
  6740. $(".floorChoice").removeClass("active"),
  6741. $(".floorChoice[data-index=" + e.floorIndex + "]").addClass("active")))
  6742. if(e.floorIndex==0){
  6743. $('.cad') && $('.cad').addClass('hidemap')
  6744. $('.cad1') && $('.cad1').removeClass('hidemap')
  6745. }
  6746. if(e.floorIndex==1){
  6747. $('.cad1') && $('.cad1').addClass('hidemap')
  6748. $('.cad') && $('.cad').removeClass('hidemap')
  6749. }
  6750. }
  6751. function I(e) {
  6752. return e.describe().inTransition
  6753. }
  6754. function b(e, t, i) {
  6755. Fe = e.heroLocations.length;
  6756. var n = '<li class="thumbImg" data-index=""><img src=""></li>'
  6757. , r = 100 / Fe + "%"
  6758. , o = $("#thumb-container")
  6759. , a = $("#progressBar");
  6760. $("#status").find(".totalSteps").text(Fe);
  6761. for (var s = 0; s < Fe; s++) {
  6762. var c = e.heroLocations[s]
  6763. , h = $(n);
  6764. var thumbUrl
  6765. if(c.heroLocations){//有子项,选第一张截图
  6766. thumbUrl = manage.dealURL(c.heroLocations[0].thumbUrl)//.replace('https://','').replace('http://','')
  6767. }else{
  6768. thumbUrl = manage.dealURL(c.thumbUrl)//.replace('https://','').replace('http://','')
  6769. }
  6770. h.attr("data-index", s)
  6771. je.highlight.visible && h.find("img").attr("src", thumbUrl)
  6772. if (c.name) {
  6773. var u = $('<div class="overlay"></div>').text(c.name);
  6774. h.prepend(u)
  6775. }
  6776. if (e.has360Views && c.cameraMode === _e.PANORAMA) {
  6777. var d = e.panos.get(c.panoId)
  6778. , p = d && !d.isAligned()
  6779. , f = p ? '<div><img class="mark360View" src="./static/images/mark-360-white-v2.png"></div>' : '<div><img class="markInsideView" src="./static/images/mark-inside-white.png"></div>';
  6780. h.prepend(f)
  6781. }
  6782. o.append(h),
  6783. a.append('<div class="step" data-idx="' + s + '" style="width:' + r + '"></div>')
  6784. }
  6785. j = 144 * Fe,
  6786. Y = 111 * Fe,
  6787. $(".thumbImg").on("mouseover", function() {
  6788. I(t) || i.showPathToHeroLocation([$(this).data("index"),0])//改
  6789. }),
  6790. $(".thumbImg").on("mouseout", function() {
  6791. t.clearPath()
  6792. }),
  6793. $(".thumbImg").on("click", function(e) {
  6794. l(e);
  6795. var i = $(this);
  6796. J.updateInteraction(Se.InteractionGui, "thumbnail"),
  6797. J.trackAlways("showcase_gui", {
  6798. gui_action: "click_highlight"
  6799. }),
  6800. t.goToHighlight([i.data("index"),0])//改
  6801. }),
  6802. $(".previous").find("a").on("click", function(e) {
  6803. l(e),
  6804. J.trackAlways("showcase_gui", {
  6805. gui_action: "prev_highlight"
  6806. }),
  6807. t.prevHighlight()
  6808. }),
  6809. $(".next").find("a").on("click", function(e) {
  6810. l(e),
  6811. J.trackAlways("showcase_gui", {
  6812. gui_action: "next_highlight"
  6813. }),
  6814. t.nextHighlight()
  6815. }),
  6816. $("#drawer").on("mouseleave", function(e) {
  6817. l(e);
  6818. var t;
  6819. try {
  6820. t = new MouseEvent("mouseup",{
  6821. clientX: e.clientX,
  6822. clientY: e.clientY,
  6823. screenX: e.screenX,
  6824. screenY: e.screenY
  6825. })
  6826. } catch (i) {
  6827. t = document.createEvent("MouseEvents"),
  6828. t.initMouseEvent("mouseup", e.bubbles, e.cancelable, e.view, e.detail, e.screenX, e.screenY, e.clientX, e.clientY, e.ctrlKey, e.altKey, e.shiftKey, e.metaKey, e.button, e.relatedTarget)
  6829. }
  6830. document.dispatchEvent(t)
  6831. }),
  6832. W = new Sly($("#scrollFrame"),{
  6833. horizontal: !0,
  6834. itemNav: "centered",
  6835. smart: !0,
  6836. scrollTrap: !0,
  6837. scrollBy: 1,
  6838. mouseDragging: !0,
  6839. touchDragging: !0,
  6840. speed: 300,
  6841. dragHandle: !0,
  6842. dynamicHandle: !0,
  6843. clickBar: !0,
  6844. scrollBar: $("#scroller"),
  6845. activateOn: null
  6846. }).init(),
  6847. W.on("active", function(e, t) {
  6848. Ve = t,
  6849. Ze("tour"),
  6850. $(".step").removeClass("active"),
  6851. $("#status").find(".curIdx").text(t + 1);
  6852. for (var i = 0; i <= t; i++)
  6853. $("#progressBar").find("[data-idx='" + i + "']").addClass("active")
  6854. }),
  6855. w()
  6856. }
  6857. function w() {
  6858. var e = $("#player").width() - 20
  6859. , t = $("#scroller")
  6860. , i = $("#drawer")
  6861. , n = $(".pinBottom");
  6862. if ($("#player").width() < 488 || $("#player").height() < 488)
  6863. t.addClass("hidden"),
  6864. i.addClass("noScroll"),
  6865. n.addClass("noScroll");
  6866. else {
  6867. var r = j > e
  6868. , o = !i.hasClass("noScroll")
  6869. , a = r !== o;
  6870. a && (t.toggleClass("hidden"),
  6871. i.toggleClass("noScroll"),
  6872. n.toggleClass("noScroll"))
  6873. }
  6874. }
  6875. function _(e) {
  6876. je.tourControls.visible = true//e.tour_buttons && K.valueFromHash("gt", 1),
  6877. je.coBrand.visible = e.presented_by && 1 !== Q.specialEdition && Q.brand && !K.valueFromHash("mls", !1),
  6878. je.highlight.visible = /* e.highlight_reel && */ 1 !== Q.specialEdition && Q.showHighlights
  6879. }
  6880. function T(e) {
  6881. function t(t, i) {
  6882. return !!e.player_options[t] && e[i || t]
  6883. }
  6884. $(".model-title").text(e.name);
  6885. var i = Q.pageTitle;
  6886. // 2 !== K.valueFromHash("mls", 0) && (i = e.name + " - " + i),
  6887. 2 !== K.valueFromHash("mls", 0) && e.name && (i = e.name),
  6888. document.title = i ,
  6889. K.isMobile() ? $("#gui-fullscreen").css("display", "none") : ($("[rel=tooltip]").tooltip({
  6890. delay: {
  6891. show: 50,
  6892. hide: 0
  6893. },
  6894. trigger: "hover",
  6895. html: !1,
  6896. viewport: {
  6897. selector: "body",
  6898. padding: 10
  6899. }
  6900. }),
  6901. K.inIframe() && document.getElementsByClassName("pinBottom-container")[0].classList.add("embed")),
  6902. // t("presented_by") && 1 !== Q.specialEdition && Q.brand && !K.valueFromHash("mls", 0) ? document.getElementById("loaderCoBrandName").innerText = t("presented_by") : document.getElementById("loaderCoBrand").classList.add("hidden"),
  6903. de.populate({
  6904. name: t("model_name", "name"),
  6905. coBrand: t("presented_by"),
  6906. description: t("model_summary", "summary") || "暂无内容",
  6907. contactName: t("contact_name"),
  6908. address: t("address"),
  6909. phone: t("contact_phone"),
  6910. formattedPhone: e.formatted_contact_phone,
  6911. email: t("contact_email"),
  6912. url: t("external_url"),
  6913. socialSharing: e.enable_social_sharing && e.is_public
  6914. })
  6915. }
  6916. function x(e, t, i, n, r, o) {
  6917. function a() {
  6918. o.setLoadingStartTime(),
  6919. H(),
  6920. r ? (re.showMessage(t, i, je.coBrand.visible),
  6921. l()) : h(l)
  6922. }
  6923. var s = $.Deferred()
  6924. , l = s.resolve.bind(s);
  6925. return Ge = !0,
  6926. O(e),
  6927. e.data.player_options && _(e.data.player_options),
  6928. 1 === Q.specialEdition && $("body").addClass("specialEdition"),
  6929. Re.localizeGUI(),
  6930. T(e.data),
  6931. r || $(".quick").addClass("hidden"),
  6932. //e.data.image && !r && E(e.data.image),
  6933. n ? (J.impression(),
  6934. a()) : (o.setWaitingStartTime(),
  6935. oe.show(r, a)),
  6936. s
  6937. }
  6938. function S(e, t, i, n, r, a, s) {
  6939. q = s,
  6940. e.outsideAllowed() || $("#gui-modes-outside").addClass("invisible"),
  6941. e.supportedModes[_e.PANORAMA] || $("#gui-modes-inside").addClass("invisible"),
  6942. ae.init(),
  6943. re.init(e, a),
  6944. Oe.init(e, t, n),
  6945. $(".icon").on("mouseover", function() {
  6946. t.player && t.player.reticule.hide()
  6947. }),
  6948. m(e, t),
  6949. A(e, t),
  6950. e.data.enable_social_sharing && e.data.is_public && Q.share.enabled && (Ce.init(window.DATA.name/* e.data.name */),
  6951. Ce.on(Me.OPENED, function() {
  6952. var e = document.getElementById("share-modal");
  6953. return function() {
  6954. Ze("share"),
  6955. le.open(e)
  6956. }
  6957. }()),
  6958. Ce.on(Me.CLOSED, le.reset)),
  6959. e.heroLocations.length > 0 ? b(e, t, i) : (je.highlight.visible = !1,
  6960. je.tourControls.visible = !1),
  6961. de.on(pe.OPEN_INFO, Ze.bind(this, "info")),
  6962. z(),
  6963. g(i),
  6964. v(e, r),
  6965. e.on("floor.changed", C),
  6966. e.on("waiting", R.bind(this, e)),
  6967. e.on("waiting-done", P.bind(this, e)),
  6968. i.on(xe.ModeChanged, function(e, n) {
  6969. g(i),
  6970. o(t, i),
  6971. n === _e.PANORAMA && i.currentPano && !i.currentPano.isAligned() && (n = _e.OUTDOOR),
  6972. he.updateMode(n)
  6973. }),
  6974. n.on(Se.Move, Ze.bind(this, "move")),
  6975. i.on(xe.Ready, function() {
  6976. ie.init(n, i, i.tagManager, t),
  6977. i.on(xe.ModeChanged, function(e, t) {
  6978. e !== t && $(".vr-popup").is(":visible") && Ae.dismiss()
  6979. })
  6980. }),
  6981. i.on(xe.PanoChosen, function(e, t) {
  6982. g(i, t),
  6983. he.updateMode(t && !t.isAligned() ? _e.OUTDOOR : _e.PANORAMA)
  6984. }),
  6985. le.on(ce.CLOSE, function(e) {
  6986. switch (e) {
  6987. case "vr-modal":
  6988. Ae.dismiss();
  6989. break;
  6990. case "share-modal":
  6991. Ce.hide();
  6992. break;
  6993. case "terms-modal":
  6994. fe.hide()
  6995. }
  6996. });
  6997. var l = $("#play").eq(0)
  6998. , c = $("#pause").eq(0)
  6999. , h = $(".pinBottom").toArray()
  7000. , u = $("#drawer").eq(0)
  7001. , d = $("#playHead").eq(0)
  7002. , p = $("#progressBar").eq(0)
  7003. , f = $("#thumb-container").eq(0)
  7004. , y = f.children()
  7005. , I = p.children();
  7006. t.on("update.controls", function() {
  7007. var n = t.describe();
  7008. n.tourIsPlaying || i.isWarping() ? (je.tourControls.visible && (l.hide(),
  7009. c.show()),
  7010. n.tourInProgress && (h.forEach(function(e) {
  7011. e.classList.add("playing")
  7012. }),
  7013. u.addClass("playing"),
  7014. d.addClass("playing"))) : (je.tourControls.visible && (l.show(),
  7015. c.hide()),
  7016. n.tourInProgress || (ve.stopTour(),
  7017. h.forEach(function(e) {
  7018. e.classList.remove("playing")
  7019. }),
  7020. u.removeClass("playing"),
  7021. d.removeClass("playing")));
  7022. var r, a, s;
  7023. if (null !== n.currentItem) {
  7024. var p, f;
  7025. $("#status").find(".curIdx").text(n.currentItem[0] + 1),
  7026. n.onTheBus ? (p = "active",
  7027. f = "recent") : (f = "active",
  7028. p = "recent");
  7029. var g = null === n.destinationItem || n.currentItem[0] === n.destinationItem[0];
  7030. for (r = 0; r < e.heroLocations.length; r += 1)
  7031. s = y.eq(r),
  7032. a = I.eq(r),
  7033. s.removeClass(f),
  7034. a.removeClass(f),
  7035. n.onTheBus && r === n.destinationItem[0] ? (s.addClass(p),
  7036. a.addClass(p),
  7037. W.activate(r)) : n.onTheBus && g && r === n.currentItem[0] ? (s.addClass(p),
  7038. a.addClass(p)) : (s.removeClass(p),
  7039. a.removeClass(p))
  7040. } else
  7041. for (r = 0; r < e.heroLocations.length; r += 1)
  7042. s = y.eq(r),
  7043. a = I.eq(r),
  7044. s.removeClass("active recent"),
  7045. a.removeClass("active recent");
  7046. o(t, i)
  7047. }),
  7048. document.addEventListener("keydown", function(n) {
  7049. switch (J.updateInteraction(Se.InteractionKey),
  7050. n.which) {
  7051. case we.ZERO:
  7052. Q.debug && e.toggleAlpha();
  7053. break;
  7054. case we.NINE:
  7055. Q.debug && se.toggle();
  7056. break;
  7057. case we.ONE:
  7058. i.isInMode(_e.TRANSITIONING) || t.changeMode(_e.PANORAMA);
  7059. break;
  7060. case we.TWO:
  7061. e.outsideAllowed() && !i.isInMode(_e.DOLLHOUSE, _e.TRANSITIONING) && t.changeMode(_e.DOLLHOUSE);
  7062. break;
  7063. case we.THREE:
  7064. e.outsideAllowed() && !i.isInMode(_e.FLOORPLAN, _e.TRANSITIONING) && t.changeMode(_e.FLOORPLAN);
  7065. break;
  7066. case we.FOUR:
  7067. i.isInMode(_e.TRANSITIONING) || t.changeMode(_e.OUTDOOR);
  7068. break;
  7069. case we.SPACE:
  7070. je.tourControls.visible && ($("#playHead").hasClass("playing") || Ze("tour"));
  7071. break;
  7072. case we.RETURN:
  7073. Q.debug && e.toggleExplodeUp();
  7074. break;
  7075. case we.P:
  7076. k();
  7077. break;
  7078. case we.U:
  7079. B();
  7080. break;
  7081. case we.X:
  7082. Q.debug && e.toggleExplode();
  7083. break;
  7084. case we.PLUSEQUALS:
  7085. t.player.activatePersistentZooming(!0),
  7086. ie.hideUi();
  7087. break;
  7088. case we.DASHUNDERSCORE:
  7089. t.player.activatePersistentZooming(!1),
  7090. ie.hideUi();
  7091. break;
  7092. case we.SEVEN:
  7093. De.info("Zoom level: " + t.player.zoomLevel + ", FOV: " + t.player.zoomFov);
  7094. break;
  7095. case we.EIGHT:
  7096. t.player.decreaseZoomSpeed();
  7097. break;
  7098. case we.NINE:
  7099. t.player.increaseZoomSpeed()
  7100. }
  7101. return i && i.reticule.hide(),
  7102. !0
  7103. }
  7104. .bind(this)),
  7105. document.addEventListener("keyup", function(e) {
  7106. switch (e.which) {
  7107. case we.PLUSEQUALS:
  7108. t.player.deactivatePersistentZooming();
  7109. break;
  7110. case we.DASHUNDERSCORE:
  7111. t.player.deactivatePersistentZooming()
  7112. }
  7113. }
  7114. .bind(this)),
  7115. F(e),
  7116. L(e, t.player),
  7117. M(i),
  7118. te.setAutoPlay(e.heroCount()),
  7119. he.init(i, a.mode),
  7120. he.on(ue.OPENED, Ze.bind(this, "help")),
  7121. fe.init(),
  7122. fe.on(ge.OPENED, function() {
  7123. var e = document.getElementById("terms-modal");
  7124. return function() {
  7125. Ze("terms"),
  7126. le.open(e)
  7127. }
  7128. }()),
  7129. fe.on(ge.CLOSED, le.reset),
  7130. Q.quickstart.enabled || re.delayLanding(a.mode).then(re.showMessage.bind(this, i, t, je.coBrand.visible)),
  7131. (Q.quickstart.enabled || i.model.outsideAllowed()) && ie.init(n, i, i.tagManager, t),
  7132. Q.profiling.enabled && se.show(),
  7133. ve.init(t)
  7134. }
  7135. function M(e) {
  7136. var t = function(e, t) {
  7137. $(e).find("a").each(function(e, i) {
  7138. t ? $(i).removeClass("buttonZoomDisabled").addClass("buttonZoomEnabled") : $(i).addClass("buttonZoomDisabled").removeClass("buttonZoomEnabled"),
  7139. i.style.pointerEvents = t ? "auto" : "none"
  7140. })
  7141. }
  7142. , i = function() {
  7143. e.zoomLevel >= Q.zoom.max ? t("#gui-zoomin", !1) : t("#gui-zoomin", !0),
  7144. e.zoomLevel <= Q.zoom.min ? t("#gui-zoomout", !1) : t("#gui-zoomout", !0)
  7145. };
  7146. e.on(Ne.ZoomMax, function() {
  7147. t("#gui-zoomin", !1),
  7148. t("#gui-zoomout", !0)
  7149. }),
  7150. e.on(Ne.ZoomMin, function() {
  7151. t("#gui-zoomin", !0),
  7152. t("#gui-zoomout", !1)
  7153. }),
  7154. e.on(Ne.ZoomIn, function() {
  7155. t("#gui-zoomout", !0)
  7156. }),
  7157. e.on(Ne.ZoomOut, function() {
  7158. t("#gui-zoomin", !0)
  7159. }),
  7160. i()
  7161. }
  7162. function R(e) {
  7163. O(e)
  7164. }
  7165. function P(e) {
  7166. O(e)
  7167. }
  7168. function O(e) {
  7169. var t = e.waitQueue.length;
  7170. t <= 0 ? f() : Ge || p(Q.modelComponentLoadSpinnerDelay)
  7171. }
  7172. function L(e, t) {
  7173. He = {
  7174. gui: null,
  7175. visible: !1,
  7176. model: e,
  7177. player: t
  7178. }
  7179. }
  7180. function D(e, t) {
  7181. function i() {
  7182. var i = t.toJSON();
  7183. n.linkToLocation = window.location.protocol + "//" + window.location.host + window.location.pathname + "?m=" + e.sid + "&start=" + be.serialize(i),
  7184. t.tagManager.activeTag && (n.linkToLocation += "&tag=" + t.tagManager.activeTag.sid)
  7185. }
  7186. var n = {}
  7187. , r = new Le.GUI({
  7188. autoPlace: !0,
  7189. width: "60%"
  7190. });
  7191. i(),
  7192. t.on(xe.ViewChanged, i),
  7193. r.add(n, "linkToLocation").name(Re.LINK_TO_LOCATION).listen(),
  7194. r.domElement.id = "datLinks";
  7195. var o = [].slice.call(r.domElement.querySelectorAll(".property-name"));
  7196. return o.forEach(function(e) {
  7197. if (!K.detectSafari()) {
  7198. var t = document.createElement("button");
  7199. t.classList.add("btn-deep-link"),
  7200. t.innerText = Re.MENU_COPY,
  7201. e.nextSibling.appendChild(t);
  7202. var i = function() {
  7203. alert(Re.LINK_ALERT_COPY),
  7204. t.hide()
  7205. };
  7206. t.addEventListener("click", function(e) {
  7207. try {
  7208. var t = e.target.parentNode.childNodes[0];
  7209. t.select();
  7210. var n = document.execCommand("copy");
  7211. t.blur(),
  7212. n || i()
  7213. } catch (e) {
  7214. i()
  7215. }
  7216. })
  7217. }
  7218. }),
  7219. $(r.__closeButton).hide(),
  7220. r
  7221. }
  7222. function N(e) {
  7223. He.gui || (He.gui = D(He.model, He.player)),
  7224. He.visible = e,
  7225. e ? $(He.gui.domElement).show() : $(He.gui.domElement).hide()
  7226. }
  7227. function B() {
  7228. N(!He.visible)
  7229. }
  7230. function F(e) {
  7231. ke = {
  7232. gui: null,
  7233. visible: !1,
  7234. model: e
  7235. }
  7236. }
  7237. function V(e) {
  7238. var t = new Le.GUI;
  7239. return t.add(Q, "showSweeps").name("Show sweeps").onFinishChange(function() {
  7240. e.setSweepVisibility(Q.showSweeps)
  7241. }),
  7242. t.add(Q, "rotationAccelerationInside", .1, 10).name("Rotation speed").step(.1),
  7243. t.add(Q.transition, "flyTime", 0, 5e3).name("Transition time").onFinishChange(function() {
  7244. Q.transition.flySpeed = 0,
  7245. t.__controllers.forEach(function(e) {
  7246. e.updateDisplay()
  7247. })
  7248. }),
  7249. t.add(Q.path, "opacity", 0, 1).name("Path opacity"),
  7250. $(t.__closeButton).hide(),
  7251. t
  7252. }
  7253. function U(e) {
  7254. ke.gui || (ke.gui = V(ke.model)),
  7255. ke.visible = e,
  7256. e ? $(ke.gui.domElement).show() : $(ke.gui.domElement).hide()
  7257. }
  7258. function k() {
  7259. U(!ke.visible)
  7260. }
  7261. function H() {
  7262. function e(e) {
  7263. e.target === t || $.contains(t, e.target) || e.target === i || $.contains(i, e.target) || e.target === n || $.contains(n, e.target)/* || e.preventDefault()*/
  7264. }
  7265. $("body").css("touch-action", "none"),
  7266. $("#gui-parent").find("*:not(#tag-billboards)").on("touchmove", function(e) {
  7267. // e.preventDefault()
  7268. });
  7269. var t = document.getElementById("terms-text")
  7270. , i = document.getElementById("more-help-wrapper")
  7271. , n = (document.getElementById("navigation-help-wrapper"),
  7272. document.getElementById("help-dialog"),
  7273. document.getElementById("tag-billboards"));
  7274. Q.useWheel && (document.body.addEventListener("mousewheel", e, { passive: false }),
  7275. document.body.addEventListener("DOMMouseScroll", e)),
  7276. $("#terms-text, #more-help-wrapper, #navigation-help-wrapper").off("touchmove").on("touchmove", function(e) {
  7277. e.stopPropagation()
  7278. })
  7279. }
  7280. function G(e, t) {
  7281. for (var i = []; e; )
  7282. i.push(e),
  7283. e = e.parentNode;
  7284. for (; t && i.indexOf(t) === -1; )
  7285. t = t.parentNode;
  7286. return t
  7287. }
  7288. function z() {
  7289. var e, t = function(t) {
  7290. e = 0 === t.button || 1 === t.which ? t.target : null
  7291. }, i = function(t) {
  7292. e !== t.target && (e = G(e, t.target));
  7293. var i = document.getElementById("gui-parent");
  7294. if (G(i, e) !== i && (e = null),
  7295. e) {
  7296. var n;
  7297. try {
  7298. n = new MouseEvent("click",t)
  7299. } catch (e) {
  7300. n = document.createEvent("MouseEvents"),
  7301. n.initMouseEvent("click", t.bubbles, t.cancelable, t.view, t.detail, t.screenX, t.screenY, t.clientX, t.clientY, t.ctrlKey, t.altKey, t.shiftKey, t.metaKey, t.button, t.relatedTarget)
  7302. }
  7303. n.syntheticClick = !0,
  7304. e.dispatchEvent(n),
  7305. e = null
  7306. }
  7307. };
  7308. document.body.addEventListener("mousedown", t, !0),
  7309. document.body.addEventListener("mouseup", i, !0),
  7310. document.getElementById("gui-parent").addEventListener("click", function(e) {
  7311. e.syntheticClick || (e.stopPropagation(),
  7312. "A" === e.target.nodeName && e.preventDefault())
  7313. }, !0)
  7314. }
  7315. var W, j, Y, X, Z, q, K = (e("three"),
  7316. e("../util/ajax"),
  7317. e("../util/browser")), Q = e("../settings"), J = e("../analytics"), ee = (e("../util/transitions"),
  7318. e("../util/camera"),
  7319. e("../util/logger")), te = (e("../objects/Snapshot"),
  7320. e("./helpManager")), ie = e("./immersiveMode"), ne = e("./loadingScreen"), re = e("./landingScreen"), oe = e("./playButton"), ae = e("./populateModal"), se = e("./memoryUsage"), le = e("./closer/modalCloser"), ce = e("./closer/ModalCloserEvent"), he = e("./help/help"), ue = e("./help/HelpEvent"), de = e("./title/titleBar"), pe = e("./title/TitleEvents"), fe = e("./terms/terms"), ge = e("./terms/TermsEvent"), me = e("./title/tagToggle"), ve = e("./tourInteraction"), Ae = e("./vr/vrModal"), ye = e("./vr/vrEvent"), Ce = e("./sharing/modal"), Ie = e("./webvr/webVRgui"), Ee = e("./webvr/WebVrEvent"), be = e("../controls/serializer"), we = e("../enum/Keys"), _e = e("../enum/Viewmode"), Te = (e("../enum/BlackoutStyle"),
  7321. e("../tag/Media/MediaEvent")), xe = (e("../enum/PathDiscardMode"),
  7322. e("../enum/PathDisplayMode"),
  7323. e("../enum/DirectorEvents"),
  7324. e("../enum/PlayerEvents")), Se = e("../enum/ControlEvents"), Me = e("./sharing/ShareEvents"), Re = e("../localization/localize"), Pe = (e("../enum/Vectors"),
  7325. e("../enum/WarpStyle"),
  7326. e("../enum/AlignmentType"),
  7327. e("../enum/VROption")), Oe = e("./konami"), Le = e("../lib/dat.gui"), De = new ee(i), Ne = (e("../util/showcase"),
  7328. e("../enum/ZoomEvents")), Be = _e.DOLLHOUSE, Fe = 0, Ve = 0, Ue = [".hideTarget"], ke = null, He = null, Ge = !1, ze = !1, We = !1, je = {
  7329. coBrand: {
  7330. visible: !0,
  7331. elements: [".co-brand", "#loaderCoBrand"]
  7332. },
  7333. help: {
  7334. visible: !0,
  7335. elements: [".nav-help", "#nav-help"]
  7336. },
  7337. tourControls: {
  7338. visible: !0,
  7339. elements: [".next", ".previous", "#play"]
  7340. },
  7341. highlight: {
  7342. visible: !0,
  7343. elements: ["#drawer", "#pullTab"]
  7344. },
  7345. share: {
  7346. visible: !0,
  7347. elements: [".socialButton", "#share"]
  7348. },
  7349. fullScreen: {
  7350. visible: !0,
  7351. elements: ["#gui-fullscreen"]
  7352. },
  7353. floors: {
  7354. visible: !0,
  7355. elements: [".gui-floor"]
  7356. }
  7357. }, Ye = function() {
  7358. var e = document.getElementById("drawer");
  7359. return function() {
  7360. $("#player").height() < 400 && e.classList.contains("open") && a()
  7361. }
  7362. }(), Xe = function() {
  7363. var e = document.getElementById("meta-info");
  7364. return function() {
  7365. $("#player").height() < 400 && e.classList.contains("expand") && de.toggleMeta(!0)
  7366. }
  7367. }(), Ze = function(e) {
  7368. function t() {
  7369. u.classList.contains("expand") && de.toggleMeta(!0)
  7370. }
  7371. function i() {
  7372. fe.hide()
  7373. }
  7374. function n() {
  7375. he.close()
  7376. }
  7377. function r() {
  7378. Ae.dismiss()
  7379. }
  7380. function o() {
  7381. p.hasClass("open") && a(!0)
  7382. }
  7383. function l() {
  7384. Ce.hide()
  7385. }
  7386. function c() {
  7387. f.hasClass("open") && f.removeClass("open")
  7388. }
  7389. function h() {
  7390. d.classList.contains("fadeIn") && (d.classList.contains("landing") ? re.dismissModal() : d.classList.contains("tour") && ve.dismissModal())
  7391. }
  7392. var u = document.getElementById("meta-info")
  7393. , d = document.getElementById("interaction-modal")
  7394. , p = $("#drawer").eq(0)
  7395. , f = $(".gui-floor").eq(0)
  7396. , g = $(".vr-popup").eq(0);
  7397. return function(e) {
  7398. switch (e) {
  7399. case "info":
  7400. i(),
  7401. n(),
  7402. Ye(),
  7403. l(),
  7404. c(),
  7405. r(),
  7406. h();
  7407. break;
  7408. case "terms":
  7409. t(),
  7410. n(),
  7411. o(),
  7412. l(),
  7413. c(),
  7414. r(),
  7415. h();
  7416. break;
  7417. case "help":
  7418. t(),
  7419. i(),
  7420. l(),
  7421. c(),
  7422. r(),
  7423. h();
  7424. break;
  7425. case "vr":
  7426. t(),
  7427. i(),
  7428. l(),
  7429. c(),
  7430. n(),
  7431. h(),
  7432. s(g) && o();
  7433. break;
  7434. case "highlights":
  7435. Xe(),
  7436. i(),
  7437. l(),
  7438. c();
  7439. break;
  7440. case "share":
  7441. t(),
  7442. i(),
  7443. n(),
  7444. c(),
  7445. r(),
  7446. h();
  7447. break;
  7448. case "floor":
  7449. i(),
  7450. l(),
  7451. r();
  7452. break;
  7453. case "view":
  7454. c(),
  7455. l(),
  7456. i(),
  7457. r();
  7458. break;
  7459. case "tour":
  7460. i(),
  7461. l(),
  7462. c(),
  7463. r();
  7464. break;
  7465. case "move":
  7466. i(),
  7467. l(),
  7468. c(),
  7469. r();
  7470. break;
  7471. case "resize":
  7472. t(),
  7473. Ye(),
  7474. c();
  7475. break;
  7476. case "tag":
  7477. i(),
  7478. n(),
  7479. l(),
  7480. c(),
  7481. r()
  7482. }
  7483. }
  7484. }();
  7485. $(document).on("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", function(e) {
  7486. $("#gui-fullscreen").toggle(!K.isFullscreen()),
  7487. $("#gui-fullscreen-exit").toggle(!!K.isFullscreen()),
  7488. setTimeout(function() {
  7489. $(".icon:visible").hide().show(0)
  7490. }, 100)
  7491. }),
  7492. $("#gui-fullscreen").on("click", function(e) {
  7493. l(e),
  7494. K.requestFullscreen($("body")[0]),
  7495. J.track("showcase_gui", {
  7496. gui_action: "click_enter_fullscreen",
  7497. interaction_source: "gui"
  7498. })
  7499. //czj
  7500. //W.reload()
  7501. }),
  7502. $("#gui-fullscreen-exit").on("click", function(e) {
  7503. l(e),
  7504. K.exitFullscreen(),
  7505. J.track("showcase_gui", {
  7506. gui_action: "click_exit_fullscreen",
  7507. interaction_source: "gui"
  7508. })
  7509. })
  7510. $(window).on("resize", function(e) {
  7511. var t = e.target.innerHeight
  7512. , i = e.target.innerWidth;
  7513. t === X && i === Z || (je.highlight.visible && w(),
  7514. Ze("resize"),
  7515. $(".pinTop.right").removeClass("hideUnderMeta"),
  7516. c(),
  7517. X = t,
  7518. Z = i)
  7519. }).resize(),
  7520. K.supportsFullscreen() || $("#gui-fullscreen").hide(),
  7521. $("#pullTab").on("click", function(e) {
  7522. l(e),
  7523. $("#drawer").hasClass("open") ? (J.trackAlways("showcase_gui", {
  7524. gui_action: "hide_highlight_reel"
  7525. }),
  7526. $(this).addClass("open").children("img").attr("src","./static/images/auto.png")) : (J.trackAlways("showcase_gui", {
  7527. gui_action: "show_highlight_reel"
  7528. }),
  7529. $(this).removeClass("open").children("img").attr("src","./static/images/auto-suspend.png"));
  7530. a()
  7531. });
  7532. /***********************方奕卓 热点列表事件监听 ************************/
  7533. if(window.DATA.showHotListSta) {
  7534. $('#hotList').css('display', '');
  7535. $('#hotList').on('click',function(e){
  7536. l(e);
  7537. var hotList = $('#hotListWrap')[0];
  7538. var isActive = hotList.classList.contains('hotListActive');
  7539. if(isActive){
  7540. hotList.classList.remove('hotListActive');
  7541. this.classList.remove('active')
  7542. }else{
  7543. hotList.classList.add('hotListActive');
  7544. this.classList.add('active')
  7545. }
  7546. }),
  7547. $('#hotListContent ul').on('mouseover', function(e){
  7548. l(e);
  7549. var target = e.target;
  7550. var hotList = document.getElementById('hotListWrap');
  7551. if(target.tagName === 'SPAN'){
  7552. var targetParent = target.parentElement.parentElement;
  7553. if(target.offsetWidth + 116 >= targetParent.clientWidth){
  7554. hotList.style.width = target.offsetWidth + 116 + 'px';
  7555. }else{
  7556. hotList.style.width = '';
  7557. }
  7558. }else if(target.tagName === 'LI'){
  7559. var targetParent = target.parentElement;
  7560. if(target.children[0].offsetWidth + 116 >= targetParent.clientWidth){
  7561. hotList.style.width = target.children[0].offsetWidth + 116 + 'px';
  7562. }else{
  7563. hotList.style.width = ''
  7564. }
  7565. }else {
  7566. hotList.style.width = '';
  7567. }
  7568. });
  7569. $('#hotListContent ul').on('click', function(e){
  7570. l(e);
  7571. this.preElem && this.preElem.classList.remove('active');
  7572. if(e.target.tagName === 'SPAN'){
  7573. e.target.parentElement.classList.add('active');
  7574. e.target.parentElement.hot && e.target.parentElement.hot.examine(window.player,true); // 打开热点
  7575. this.preElem = e.target.parentElement;
  7576. }else{
  7577. e.target.classList.add('active');
  7578. e.target.hot && e.target.hot.examine(window.player,true); // 打开热点
  7579. this.preElem = e.target;
  7580. }
  7581. })
  7582. $('#hotListClose').on('click', function(e){
  7583. l(e);
  7584. var hotList = $('#hotListWrap')[0];
  7585. hotList.classList.remove('hotListActive');
  7586. $('#hotListContent ul .active').removeClass('active');
  7587. $('#hotList')[0].classList.remove('active')
  7588. })
  7589. }
  7590. /*****************************************************************/
  7591. $("#more-menu-button").on("click", function(e) {
  7592. l(e);
  7593. var t = $("#more-menu");
  7594. t.toggleClass("open")
  7595. }),
  7596. t.exports.init = S,
  7597. t.exports.startLoading = x,
  7598. t.exports.endLoading = d,
  7599. t.exports.onProgress = u
  7600. }
  7601. ).call(this, "/js/gui/gui.js")
  7602. }
  7603. , {
  7604. "../analytics": 4,
  7605. "../controls/serializer": 14,
  7606. "../enum/AlignmentType": 17,
  7607. "../enum/BlackoutStyle": 18,
  7608. "../enum/ControlEvents": 21,
  7609. "../enum/DirectorEvents": 23,
  7610. "../enum/Keys": 30,
  7611. "../enum/PathDiscardMode": 38,
  7612. "../enum/PathDisplayMode": 39,
  7613. "../enum/PlayerEvents": 40,
  7614. "../enum/VROption": 47,
  7615. "../enum/Vectors": 50,
  7616. "../enum/Viewmode": 51,
  7617. "../enum/WarpStyle": 52,
  7618. "../enum/ZoomEvents": 53,
  7619. "../lib/dat.gui": 93,
  7620. "../localization/localize": 108,
  7621. "../tag/Media/MediaEvent": 131,
  7622. "../objects/Snapshot": 153,
  7623. "../settings": 166,
  7624. "../util/ajax": 181,
  7625. "../util/browser": 182,
  7626. "../util/camera": 183,
  7627. "../util/logger": 189,
  7628. "../util/showcase": 193,
  7629. "../util/transitions": 195,
  7630. "./closer/ModalCloserEvent": 61,
  7631. "./closer/modalCloser": 62,
  7632. "./help/HelpEvent": 66,
  7633. "./help/help": 67,
  7634. "./helpManager": 68,
  7635. "./immersiveMode": 69,
  7636. "./konami": 70,
  7637. "./landingScreen": 71,
  7638. "./loadingScreen": 72,
  7639. "./memoryUsage": 73,
  7640. "./playButton": 74,
  7641. "./populateModal": 75,
  7642. "./sharing/ShareEvents": 76,
  7643. "./sharing/modal": 77,
  7644. "./terms/TermsEvent": 78,
  7645. "./terms/terms": 79,
  7646. "./title/TitleEvents": 80,
  7647. "./title/tagToggle": 81,
  7648. "./title/titleBar": 82,
  7649. "./tourInteraction": 84,
  7650. "./vr/vrEvent": 85,
  7651. "./vr/vrModal": 87,
  7652. "./webvr/WebVrEvent": 88,
  7653. "./webvr/webVRgui": 89,
  7654. three: 217
  7655. }],
  7656. 66: [function(e, t, i) {
  7657. "use strict";
  7658. t.exports = Object.freeze({
  7659. OPENED: "help.opened",
  7660. CLOSED: "help.closed"
  7661. })
  7662. }
  7663. , {}],
  7664. 67: [function(e, t, i) {
  7665. "use strict";
  7666. function n() {
  7667. g.on("click", function(e) {
  7668. if (S && S !== l.TRANSITIONING) {
  7669. var t = window.getComputedStyle(y).getPropertyValue("opacity") > 0;
  7670. t && !M ? R.close() : r()
  7671. }
  7672. }),
  7673. w.on("click", function(e) {
  7674. R.close()
  7675. }),
  7676. E.on("click", function(e) {
  7677. S && S !== l.TRANSITIONING && (s(),
  7678. o())
  7679. }),
  7680. b.on("click", function(e) {
  7681. s(),
  7682. a()
  7683. })
  7684. }
  7685. function r() {
  7686. S && S !== l.TRANSITIONING && (M = !0,
  7687. setTimeout(function() {
  7688. M = !1
  7689. }, d.help.modalStayDuration),
  7690. R.emit(h.OPENED),
  7691. m.addClass("open " + S),
  7692. g.addClass("open"),
  7693. s(),
  7694. o(),
  7695. y.style.removeProperty ? y.style.removeProperty("display") : y.style.removeAttribute("display"),
  7696. y.classList.add("fadeIn"))
  7697. }
  7698. function o() {
  7699. E.addClass("underline-tab"),
  7700. u.fill(_, c.NAVIGATION, S),
  7701. m.addClass(S)
  7702. }
  7703. function a() {
  7704. b.addClass("underline-tab"),
  7705. u.fill(T, c.MORE_HELP),
  7706. m.addClass("more-help")
  7707. }
  7708. function s(e, t) {
  7709. m.removeClass("more-help " + l.PANORAMA + " " + l.DOLLHOUSE + " " + l.FLOORPLAN + " " + l.OUTDOOR),
  7710. I.forEach(function(e) {
  7711. e.classList.remove("underline-tab")
  7712. })
  7713. }
  7714. var l = e("../../enum/Viewmode")
  7715. , c = e("../../enum/HelpModalType")
  7716. , h = e("./HelpEvent")
  7717. , u = (e("../helpManager"),
  7718. e("./../populateModal"))
  7719. , d = e("../../settings")
  7720. , p = e("../../util/common")
  7721. , f = e("events").EventEmitter
  7722. , g = $(".footer-help").eq(0)
  7723. , m = $("#help-dialog").eq(0)
  7724. , v = document.querySelector("#quick-logo")
  7725. , A = document.querySelector("#loaderCoBrand")
  7726. , y = document.querySelector("#help-dialog")
  7727. , C = document.querySelector(".footer")
  7728. , I = $(".help-tabs").children().toArray()
  7729. , E = $(".navigation-tab").eq(0)
  7730. , b = $(".more-help-tab").eq(0)
  7731. , w = ($("#interaction-modal").eq(0).find(".interaction").toArray(),
  7732. m.find(".close").eq(0))
  7733. , _ = m.find(".interactions").toArray()
  7734. , T = m.find(".ui-instructions").toArray()
  7735. , x = l.PANORAMA
  7736. , S = l.PANORAMA
  7737. , M = !1
  7738. , R = {
  7739. init: function(e, t) {
  7740. S = t,
  7741. x = t,
  7742. [y, A, v, C].forEach(function(e) {
  7743. e.classList.add(u.deviceType)
  7744. }),
  7745. n()
  7746. },
  7747. close: function() {
  7748. if (m.hasClass("open") && (this.emit(h.CLOSED),
  7749. g.removeClass("open"),
  7750. m.removeClass("open"),
  7751. y.classList.contains("fadeIn"))) {
  7752. y.classList.remove("fadeIn");
  7753. var e = S === l.TRANSITIONING ? x : S;
  7754. u.clear(_, c.NAVIGATION, e)
  7755. }
  7756. },
  7757. updateMode: function(e) {
  7758. x = S,
  7759. S = e
  7760. }
  7761. };
  7762. p.extendObject(R, f.prototype),
  7763. t.exports = R
  7764. }
  7765. , {
  7766. "../../enum/HelpModalType": 28,
  7767. "../../enum/Viewmode": 51,
  7768. "../../settings": 166,
  7769. "../../util/common": 185,
  7770. "../helpManager": 68,
  7771. "./../populateModal": 75,
  7772. "./HelpEvent": 66,
  7773. events: 202
  7774. }],
  7775. 68: [function(e, t, i) {
  7776. (function(i) {
  7777. "use strict";
  7778. var n = e("../util/browser")
  7779. , r = e("./../util/logger")
  7780. , o = e("./../settings")
  7781. , a = new r(i)
  7782. , s = function() {
  7783. var e;
  7784. try {
  7785. return e = window.localStorage.getItem("visitCount") || "0",
  7786. e = (parseFloat(e) + 1).toString(),
  7787. window.localStorage.setItem("visitCount", e),
  7788. a.debug("visitCount = " + e),
  7789. e
  7790. } catch (t) {
  7791. e = "1",
  7792. a.debug("couldn't set local storage")
  7793. }
  7794. }()
  7795. , l = !1;
  7796. t.exports = {
  7797. isHelpDisabled: function() {
  7798. return "0" === n.valueFromHash("help", null) || l
  7799. },
  7800. isLargeHelpEnabled: function() {
  7801. return ("1" === s || "1" === n.valueFromHash("help", null)) && !this.isHelpDisabled()
  7802. },
  7803. isSmallHelpEnabled: function() {
  7804. return "2" === n.valueFromHash("help", null) && !this.isHelpDisabled()
  7805. },
  7806. isHelpEnabled: function() {
  7807. return this.isLargeHelpEnabled() || this.isSmallHelpEnabled()
  7808. },
  7809. setAutoPlay: function(e) {
  7810. l = o.warp.auto >= 0 && e > 1
  7811. }
  7812. }
  7813. }
  7814. ).call(this, "/js/gui/helpManager.js")
  7815. }
  7816. , {
  7817. "../util/browser": 182,
  7818. "./../settings": 166,
  7819. "./../util/logger": 189
  7820. }],
  7821. 69: [function(e, t, i) {
  7822. "use strict";
  7823. function n(e, t, i, n) {
  7824. F = n,
  7825. r(e, t, i, F),
  7826. o(),
  7827. N = t.mode
  7828. }
  7829. function r(e, t, i, n) {
  7830. [C.PANORAMA, C.DOLLHOUSE, C.FLOORPLAN].forEach(function(t) {
  7831. e.controls[t].on(v.Move, a),
  7832. e.controls[t].on(v.LongTap, c)
  7833. }),
  7834. M.on("mousewheel DOMMouseScroll", a),
  7835. i.on(m.TagActivated, a),
  7836. i.on(m.TagNavigation, a),
  7837. t.on(A.FlyingEnded, s),
  7838. t.on(A.ModeChanging, function(e, t) {
  7839. B = t !== C.PANORAMA && e !== C.PANORAMA
  7840. }),
  7841. t.on(A.ModeChanged, function(e, i) {
  7842. N = t.mode,
  7843. i !== C.TRANSITIONING ? l() : a("modeChange")
  7844. }),
  7845. n.on(y.TourStart, function() {
  7846. L = !0,
  7847. a()
  7848. }),
  7849. n.on(y.TourEnd, function() {
  7850. L = !1,
  7851. l()
  7852. }),
  7853. n.on(y.ActionInterrupted, function() {
  7854. L = !1
  7855. }),
  7856. R.addEventListener("touchend", function() {
  7857. $("#pullTab").hasClass("opened") && !L && l()
  7858. }, !0)
  7859. }
  7860. function o() {
  7861. p.isMobile() ? (b.forEach(function(e) {
  7862. e.classList.add("mobile")
  7863. }),
  7864. w.click(l)) : (b.forEach(function(e) {
  7865. e.addEventListener("mouseleave", function() {
  7866. !M.is(":hover") && b[0].classList.contains("detectHover") && l()
  7867. }, !0)
  7868. }),
  7869. M.mouseleave(function() {
  7870. b[0].classList.contains("detectHover") && l()
  7871. }))
  7872. }
  7873. function a(e) {
  7874. D || d(e) && _.hasClass("playing") || (clearTimeout(O),
  7875. P = !0,
  7876. g.close(),
  7877. h(e),
  7878. N !== C.DOLLHOUSE && N !== C.FLOORPLAN && (x.hasClass("expand") && !S.hasClass("closed") || 2 === p.valueFromHash("title", 1) ,
  7879. _.hasClass("playing") || (b.forEach(function(e) {
  7880. e.classList.add("detectHover")
  7881. }),
  7882. O = setTimeout(l, f.immersive.timeToShowAgain))))
  7883. }
  7884. function s() {
  7885. _.hasClass("playing") || (clearTimeout(O),
  7886. O = setTimeout(l, f.immersive.timeToShowAgain))
  7887. }
  7888. function l() {
  7889. clearTimeout(O),
  7890. P = !1,
  7891. I.forEach(function(e) {
  7892. e.classList.remove("drawerOpen")
  7893. }),
  7894. L || E.forEach(function(e) {
  7895. e.classList.remove("duringTour")
  7896. }),
  7897. b.forEach(function(e) {
  7898. e.classList.remove("detectHover")
  7899. })
  7900. }
  7901. function c() {
  7902. P ? l() : a(),
  7903. D = !0,
  7904. setTimeout(function() {
  7905. D = !1
  7906. }, f.immersive.uiStayDuration)
  7907. }
  7908. function h(e) {
  7909. !d(e) && L ? E.forEach(function(e) {
  7910. e.classList.remove("drawerOpen"),
  7911. e.classList.add("duringTour")
  7912. }) : _.hasClass("open") ? E.forEach(function(e) {
  7913. e.classList.remove("duringTour"),
  7914. e.classList.add("drawerOpen")
  7915. }) : B || N === C.FLOORPLAN || N === C.DOLLHOUSE || E.forEach(function(e) {
  7916. e.classList.add("fadeOut")
  7917. })
  7918. }
  7919. function u() {
  7920. T.hasClass("duringTour") || (L = !1,
  7921. a("gui"),
  7922. l())
  7923. }
  7924. function d(e) {
  7925. return "mouse" === e || "touch" === e || "key" === e || "gui" === e
  7926. }
  7927. var p = e("../util/browser")
  7928. , f = e("../settings")
  7929. , g = e("./help/help")
  7930. , m = e("../enum/tagEvents")
  7931. , v = e("../enum/ControlEvents")
  7932. , A = e("../enum/PlayerEvents")
  7933. , y = e("../enum/DirectorEvents")
  7934. , A = e("../enum/PlayerEvents")
  7935. , C = e("../enum/Viewmode")
  7936. , I = $(".pinTop.left, .pinBottom-container, #drawer-container, #drawer, .footer").toArray()
  7937. , E = $(".pinBottom-container, #drawer-container, .footer").toArray()
  7938. , b = $("#hover-bottom, #hover-top").toArray()
  7939. , w = ($("#pullTab").eq(0),
  7940. $("#playHead").eq(0),
  7941. $(".pinBottom-container").eq(0))
  7942. , _ = $("#drawer").eq(0)
  7943. , T = $("#drawer-container").eq(0)
  7944. , x = $("#meta-info").eq(0)
  7945. , S = $(".pinTop.left").eq(0)
  7946. , M = $("#player").eq(0)
  7947. , R = document.getElementById("pullTab")
  7948. , P = !1
  7949. , O = null
  7950. , L = !1
  7951. , D = !1
  7952. , N = null
  7953. , B = !1
  7954. , F = null;
  7955. t.exports.init = n,
  7956. t.exports.hideUi = a,
  7957. t.exports.resetDrawer = u
  7958. }
  7959. , {
  7960. "../enum/ControlEvents": 21,
  7961. "../enum/DirectorEvents": 23,
  7962. "../enum/tagEvents": 32,
  7963. "../enum/PlayerEvents": 40,
  7964. "../enum/Viewmode": 51,
  7965. "../settings": 166,
  7966. "../util/browser": 182,
  7967. "./help/help": 67
  7968. }],
  7969. 70: [function(e, t, i) {
  7970. (function(i) {
  7971. "use strict";
  7972. function n(e, t, i) {
  7973. l.debug("konami has the modelInstance");
  7974. var n = [];
  7975. $(window).on("keydown", function(e) {
  7976. n.push(e.which),
  7977. n.length > o.secretPanelWord.length && n.shift(),
  7978. s.equalLists(n, o.secretPanelWord) && (l.debug("Developer mode active."),
  7979. o.debug = !0)
  7980. }),
  7981. $(window).on("keydown", function n(r) {
  7982. o.debug && 72 === r.which && (e && i ? (a.toggle(e, t, i),
  7983. $(window).off("keydown", n)) : console.warn("sorry we're not ready yet"))
  7984. })
  7985. }
  7986. var r = e("./../util/logger")
  7987. , o = e("./../settings")
  7988. , a = e("./debug")
  7989. , s = e("./../util/common")
  7990. , l = (e("./gui"),
  7991. new r(i));
  7992. o.console && $("body").append('<div id="debug-console"></div>'),
  7993. t.exports.init = n
  7994. }
  7995. ).call(this, "/js/gui/konami.js")
  7996. }
  7997. , {
  7998. "./../settings": 166,
  7999. "./../util/common": 185,
  8000. "./../util/logger": 189,
  8001. "./debug": 63,
  8002. "./gui": 65
  8003. }],
  8004. 71: [function(e, t, i) {
  8005. "use strict";
  8006. function n(e, t) {
  8007. E = t.mode === p.PANORAMA && t.pano && !t.pano.isAligned() ? p.OUTDOOR : t.mode
  8008. }
  8009. function r(e) {
  8010. var t = $.Deferred();
  8011. e || t.resolve();
  8012. var i = c.startupFlyinDelay;
  8013. return e === p.PANORAMA && (i += c.dollhouse.transitionTime),
  8014. setTimeout(t.resolve.bind(t), i),
  8015. t
  8016. }
  8017. function o(e, t, i) {
  8018. var n = 0;
  8019. c.quickstart.enabled && (a(i),
  8020. n = c.quickstart.showTextDelay + c.quickstart.fadeOutDelay);
  8021. var r = function() {
  8022. e.once(g.Move, l),
  8023. t.once(f.TourStart, l)
  8024. };
  8025. s(n, r)
  8026. }
  8027. function a(e) {
  8028. return /* e && (y.addClass("quick-brand"), //quick-brand样式有问题 会遮住屏幕
  8029. v.before(y),
  8030. A = $(".quick-brand").toArray()),*/
  8031. m.addClass("fadeOut"),
  8032. setTimeout(function() {
  8033. A.forEach(function(e) {
  8034. e.classList.add("fadeIn")
  8035. })
  8036. }, c.quickstart.showTextDelay),
  8037. setTimeout(function() {
  8038. A.forEach(function(e) {
  8039. e.classList.add("fadeOut")
  8040. })
  8041. }, c.quickstart.fadeOutDelay),
  8042. !0
  8043. }
  8044. function s(e, t) {
  8045. setTimeout(function() {
  8046. if (h.isHelpEnabled()) {
  8047. if (t(),
  8048. u.init(),
  8049. C.addClass("fadeIn landing " + u.deviceType),
  8050. h.isSmallHelpEnabled())
  8051. return void C.addClass("small");
  8052. u.fill(I, d.LANDING[E]),
  8053. C.addClass(E)
  8054. }
  8055. }, e)
  8056. //csz 用户引导界面
  8057. var helpData = {
  8058. "pc":["./static/images/pc_step1.png","./static/images/pc_step2.png","./static/images/pc_step3.png"],
  8059. "mobile":["./static/images/phone_step1.png","./static/images/phone_step2.png","./static/images/phone_step3.png"]
  8060. }
  8061. var navIcon = $(".nav-icon .icon");
  8062. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)) navIcon.attr("src",helpData.mobile[0]);
  8063. function paging(id){
  8064. id.on("click",function(){
  8065. var navPage = null;
  8066. $(this).attr("data-id") == "plus" ? navPage = +navIcon.attr("data-page")+1 : navPage = +navIcon.attr("data-page")-1;
  8067. if(navPage > helpData.length || navPage < 1) return false
  8068. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)){
  8069. navIcon.attr({"data-page":navPage,"src":helpData.mobile[navPage - 1]});
  8070. }else{
  8071. navIcon.attr({"data-page":navPage,"src":helpData.pc[navPage - 1]});
  8072. }
  8073. })
  8074. };
  8075. paging($(".next-button"));
  8076. paging($(".prev-button"));
  8077. }
  8078. function l() {
  8079. u.clear(I, d.LANDING[E]),
  8080. C.removeClass("fadeIn")
  8081. }
  8082. var c = e("../settings")
  8083. , h = (e("./help/help"),
  8084. e("./helpManager"))
  8085. , u = e("./populateModal")
  8086. , d = e("../enum/HelpModalType")
  8087. , p = e("../enum/Viewmode")
  8088. , f = e("../enum/DirectorEvents")
  8089. , g = e("../enum/PlayerEvents")
  8090. , m = $("#quick-blackout").eq(0)
  8091. , v = $("#quick-logo").eq(0)
  8092. , A = $(".quick-brand").toArray()
  8093. , y = $("#loaderCoBrand").eq(0)
  8094. , C = $("#interaction-modal").eq(0)
  8095. , I = C.find(".interaction").toArray()
  8096. , E = ($("#model-title, .pinBottom-container, #drawer-container, #drawer, .footer").toArray(),
  8097. "");
  8098. t.exports.delayLanding = r,
  8099. t.exports.showMessage = o,
  8100. t.exports.init = n,
  8101. t.exports.dismissModal = l
  8102. }
  8103. , {
  8104. "../enum/DirectorEvents": 23,
  8105. "../enum/HelpModalType": 28,
  8106. "../enum/PlayerEvents": 40,
  8107. "../enum/Viewmode": 51,
  8108. "../settings": 166,
  8109. "./help/help": 67,
  8110. "./helpManager": 68,
  8111. "./populateModal": 75
  8112. }],
  8113. 72: [function(e, t, i) {
  8114. "use strict";
  8115. var n = e("./circleLoader").circleLoader;
  8116. t.exports = {
  8117. element: $("#gui-loading"),
  8118. hide: function(e) {
  8119. n.done(),
  8120. this.element.fadeOut(1500, e)
  8121. },
  8122. show: function(e) {
  8123. this.element.fadeIn(500, function() {
  8124. this.element.css("display", "table"),
  8125. e && e()
  8126. }
  8127. .bind(this))
  8128. },
  8129. progress: function(e) {
  8130. n.set(e)
  8131. }
  8132. }
  8133. }
  8134. , {
  8135. "./circleLoader": 60
  8136. }],
  8137. 73: [function(e, t, i) {
  8138. "use strict";
  8139. var n = e("../settings")
  8140. , r = $("#memory-info")
  8141. , o = r.find("#memory-gpu")
  8142. , a = !1;
  8143. t.exports = {
  8144. show: function() {
  8145. n.profiling.enabled && (r.show(),
  8146. a = !0)
  8147. },
  8148. hide: function() {
  8149. r.hide(),
  8150. a = !1
  8151. },
  8152. toggle: function() {
  8153. a ? this.hide() : this.show()
  8154. },
  8155. update: function(e) {
  8156. n.profiling.enabled && o.text(Math.floor(e / 1e6) + "MB")
  8157. }
  8158. }
  8159. }
  8160. , {
  8161. "../settings": 166
  8162. }],
  8163. 74: [function(e, t, i) {
  8164. "use strict";
  8165. var n = e("../util/browser")
  8166. , r = e("../analytics");
  8167. e("../settings");
  8168. t.exports = {
  8169. show: function(e, t) {
  8170. $("#gui-message").fadeOut(500, function() {
  8171. t()
  8172. })
  8173. }
  8174. }
  8175. }
  8176. , {
  8177. "../analytics": 4,
  8178. "../settings": 166,
  8179. "../util/browser": 182
  8180. }],
  8181. 75: [function(e, t, i) {
  8182. "use strict";
  8183. function n(e, t, i, n) {
  8184. function r(e) {
  8185. return e.classList.contains(a)
  8186. }
  8187. var o = i ? this.assets[t][i][this.deviceType] : this.assets[t][this.deviceType];
  8188. //for (var a in o) {
  8189. //var s = e.find(r);
  8190. //for (var l in o[a]) {
  8191. //var c = o[a][l];
  8192. //if ("top-info" === l || "bottom-info" === l) {
  8193. //var h = n ? c : "";
  8194. //czj 注释掉第一次打开的用户引导
  8195. //s.querySelector("." + l).textContent = h
  8196. //} else {
  8197. //var u = n ? c : "";
  8198. //, d = s.querySelector("." + l);
  8199. //d.src = u,
  8200. //n ? d.classList.remove("hidden") : d.classList.add("hidden")
  8201. //}
  8202. //}
  8203. //}
  8204. //var p = Array.prototype.slice.call(e[0].parentElement.querySelectorAll("hr"));
  8205. // p.forEach(function(e) {
  8206. // n ? e.classList.remove("hidden") : e.classList.add("hidden")
  8207. // })
  8208. }
  8209. var r = e("../util/browser")
  8210. , o = e("../localization/localize")
  8211. , a = e("../enum/HelpModalType")
  8212. , s = (e("../enum/HelpModalSize"),
  8213. e("../enum/Viewmode"));
  8214. t.exports = {
  8215. init: function() {
  8216. if (!this.hasInitialized) {
  8217. this.hasInitialized = !0,
  8218. this.deviceType = r.isMobile() ? "mobile" : "desktop",
  8219. this.assets = {},
  8220. this.assets[a.LANDING[s.PANORAMA]] = {
  8221. desktop: {
  8222. left: {
  8223. "top-info": o.ROTATE,
  8224. "big-image": "./static/images/nav_help_mouse_drag_left.png",
  8225. keyboard: "./static/images/nav_help_keyboard_left_right.png"
  8226. },
  8227. middle: {
  8228. "top-info": o.MOVE,
  8229. "big-image": "./static/images/nav_help_mouse_click.png",
  8230. keyboard: "./static/images/nav_help_keyboard_up_down.png"
  8231. },
  8232. right: {
  8233. "top-info": o.ZOOM,
  8234. "big-image": "./static/images/nav_help_mouse_zoom.png",
  8235. keyboard: "./static/images/nav_help_zoom_keys.png"
  8236. }
  8237. },
  8238. mobile: {
  8239. left: {
  8240. "top-info": o.ROTATE,
  8241. "big-image": "./static/images/nav_help_gesture_drag.png"
  8242. },
  8243. middle: {
  8244. "top-info": o.MOVE,
  8245. "big-image": "./static/images/nav_help_gesture_tap.png"
  8246. },
  8247. right: {
  8248. "top-info": o.ZOOM,
  8249. "big-image": "./static/images/nav_help_gesture_pinch.png"
  8250. }
  8251. }
  8252. },
  8253. this.assets[a.LANDING[s.OUTDOOR]] = JSON.parse(JSON.stringify(this.assets[a.LANDING[s.PANORAMA]])),
  8254. this.assets[a.LANDING[s.DOLLHOUSE]] = {
  8255. desktop: {
  8256. left: {
  8257. "top-info": o.ROTATE,
  8258. "big-image": "./static/images/nav_help_mouse_drag_left.png",
  8259. keyboard: "./static/images/nav_help_keyboard_left_right.png"
  8260. },
  8261. middle: {
  8262. "top-info": o.MOVE,
  8263. "big-image": "./static/images/nav_help_mouse_position_right.png"
  8264. }
  8265. },
  8266. mobile: {
  8267. left: {
  8268. "top-info": o.ROTATE,
  8269. "big-image": "./static/images/nav_help_gesture_drag.png"
  8270. },
  8271. middle: {
  8272. "top-info": o.MOVE,
  8273. "big-image": "./static/images/nav_help_gesture_position_two_finger.png"
  8274. }
  8275. }
  8276. },
  8277. this.assets[a.LANDING[s.FLOORPLAN]] = {
  8278. desktop: {
  8279. left: {
  8280. "top-info": o.MOVE,
  8281. "big-image": "./static/images/nav_help_mouse_position_left.png"
  8282. },
  8283. middle: {
  8284. "top-info": o.ROTATE,
  8285. "big-image": "./static/images/nav_help_mouse_drag_right.png",
  8286. keyboard: "./static/images/nav_help_keyboard_left_right.png"
  8287. }
  8288. },
  8289. mobile: {
  8290. left: {
  8291. "top-info": o.MOVE,
  8292. "big-image": "./static/images/nav_help_gesture_position.png"
  8293. },
  8294. middle: {
  8295. "top-info": o.ROTATE,
  8296. "big-image": "./static/images/nav_help_gesture_drag_two_finger.png"
  8297. }
  8298. }
  8299. };
  8300. var e = {
  8301. "top-info": o.INSIDE,
  8302. "big-image": "./static/images/nav_help_click_inside.png",
  8303. keyboard: "./static/images/nav_help_inside_key.png"
  8304. };
  8305. this.assets[a.LANDING[s.OUTDOOR]].desktop.middle = e,
  8306. this.assets[a.LANDING[s.DOLLHOUSE]].desktop.right = e,
  8307. this.assets[a.LANDING[s.FLOORPLAN]].desktop.right = e;
  8308. var t = {
  8309. "top-info": o.INSIDE,
  8310. "big-image": "./static/images/nav_help_tap_inside.png"
  8311. };
  8312. this.assets[a.LANDING[s.OUTDOOR]].mobile.middle = t,
  8313. this.assets[a.LANDING[s.DOLLHOUSE]].mobile.right = t,
  8314. this.assets[a.LANDING[s.FLOORPLAN]].mobile.right = t,
  8315. this.assets[a.NAVIGATION] = {},
  8316. this.assets[a.NAVIGATION][s.PANORAMA] = {
  8317. desktop: {
  8318. left: {
  8319. "top-info": o.HELP_DESKTOP_PANORAMA_1A,
  8320. "bottom-info": o.HELP_DESKTOP_PANORAMA_1B,
  8321. "big-image": "./static/images/nav_help_mouse_drag_left.png",
  8322. keyboard: "./static/images/nav_help_keyboard_left_right.png"
  8323. },
  8324. middle: {
  8325. "top-info": o.HELP_DESKTOP_PANORAMA_2A,
  8326. "bottom-info": o.HELP_DESKTOP_PANORAMA_2B,
  8327. "big-image": "./static/images/nav_help_mouse_click.png",
  8328. keyboard: "./static/images/nav_help_keyboard_up_down.png"
  8329. },
  8330. right: {
  8331. "top-info": o.HELP_DESKTOP_PANORAMA_3A,
  8332. "bottom-info": o.HELP_DESKTOP_PANORAMA_3B,
  8333. "big-image": "./static/images/nav_help_mouse_zoom.png",
  8334. keyboard: "./static/images/nav_help_zoom_keys.png"
  8335. }
  8336. },
  8337. mobile: {
  8338. left: {
  8339. "top-info": o.HELP_MOBILE_PANORAMA_1,
  8340. "big-image": "./static/images/nav_help_gesture_drag.png"
  8341. },
  8342. middle: {
  8343. "top-info": o.HELP_MOBILE_PANORAMA_2,
  8344. "big-image": "./static/images/nav_help_gesture_tap.png"
  8345. },
  8346. right: {
  8347. "top-info": o.HELP_MOBILE_3,
  8348. "big-image": "./static/images/nav_help_gesture_pinch.png"
  8349. }
  8350. }
  8351. },
  8352. this.assets[a.NAVIGATION][s.DOLLHOUSE] = {
  8353. desktop: {
  8354. left: {
  8355. "top-info": o.HELP_DESKTOP_DOLLHOUSE_1A,
  8356. "bottom-info": o.HELP_DESKTOP_DOLLHOUSE_1B,
  8357. "big-image": "./static/images/nav_help_mouse_drag_left.png",
  8358. keyboard: "./static/images/nav_help_keyboard_all.png"
  8359. },
  8360. middle: {
  8361. "top-info": o.HELP_DESKTOP_DOLLHOUSE_2A,
  8362. "big-image": "./static/images/nav_help_mouse_position_right.png"
  8363. },
  8364. right: {
  8365. "top-info": o.HELP_DESKTOP_DOLLHOUSE_3A,
  8366. "big-image": "./static/images/nav_help_mouse_zoom.png"
  8367. }
  8368. },
  8369. mobile: {
  8370. left: {
  8371. "top-info": o.HELP_MOBILE_DOLLHOUSE_1,
  8372. "big-image": "./static/images/nav_help_gesture_drag.png"
  8373. },
  8374. middle: {
  8375. "top-info": o.HELP_MOBILE_DOLLHOUSE_2,
  8376. "big-image": "./static/images/nav_help_gesture_position_two_finger.png"
  8377. },
  8378. right: {
  8379. "top-info": o.HELP_MOBILE_3,
  8380. "big-image": "./static/images/nav_help_gesture_pinch.png"
  8381. }
  8382. }
  8383. },
  8384. this.assets[a.NAVIGATION][s.FLOORPLAN] = {
  8385. desktop: {
  8386. left: {
  8387. "top-info": o.HELP_DESKTOP_FLOORPLAN_1A,
  8388. "big-image": "./static/images/nav_help_mouse_position_left.png"
  8389. },
  8390. middle: {
  8391. "top-info": o.HELP_DESKTOP_FLOORPLAN_2A,
  8392. "bottom-info": o.HELP_DESKTOP_FLOORPLAN_2B,
  8393. "big-image": "./static/images/nav_help_mouse_drag_right.png",
  8394. keyboard: "./static/images/nav_help_keyboard_left_right.png"
  8395. },
  8396. right: {
  8397. "top-info": o.HELP_DESKTOP_FLOORPLAN_3A,
  8398. "bottom-info": o.HELP_DESKTOP_FLOORPLAN_3B,
  8399. "big-image": "./static/images/nav_help_mouse_zoom.png",
  8400. keyboard: "./static/images/nav_help_keyboard_up_down.png"
  8401. }
  8402. },
  8403. mobile: {
  8404. left: {
  8405. "top-info": o.HELP_MOBILE_FLOORPLAN_1,
  8406. "big-image": "./static/images/nav_help_gesture_position.png"
  8407. },
  8408. middle: {
  8409. "top-info": o.HELP_MOBILE_FLOORPLAN_2,
  8410. "big-image": "./static/images/nav_help_gesture_drag_two_finger.png"
  8411. },
  8412. right: {
  8413. "top-info": o.HELP_MOBILE_3,
  8414. "big-image": "./static/images/nav_help_gesture_pinch.png"
  8415. }
  8416. }
  8417. },
  8418. this.assets[a.NAVIGATION][s.OUTDOOR] = JSON.parse(JSON.stringify(this.assets[a.NAVIGATION][s.PANORAMA])),
  8419. this.assets[a.NAVIGATION][s.OUTDOOR].desktop.middle = {
  8420. "top-info": o.HELP_DESKTOP_360_2A,
  8421. "bottom-info": o.HELP_DESKTOP_360_2B,
  8422. "big-image": "./static/images/nav_help_click_inside.png",
  8423. keyboard: "./static/images/nav_help_inside_key.png"
  8424. },
  8425. this.assets[a.NAVIGATION][s.OUTDOOR].mobile.middle = {
  8426. "top-info": o.HELP_MOBILE_360_2,
  8427. "big-image": "./static/images/nav_help_tap_inside.png"
  8428. },
  8429. this.assets[a.MORE_HELP] = {
  8430. desktop: {
  8431. "more-help-hlr": {
  8432. "top-info": o.HELP_MORE_HLR_A,
  8433. "big-image": "./static/images/nav_help_expand.svg",
  8434. "bottom-info": o.HELP_DESKTOP_MORE_HLR_B
  8435. },
  8436. "more-help-dollhouse": {
  8437. "top-info": o.HELP_MORE_DOLLHOUSE_A,
  8438. "big-image": "./static/images/nav_help_dollhouse.svg",
  8439. "bottom-info": o.HELP_DESKTOP_MORE_DOLLHOUSE_B
  8440. },
  8441. "more-help-floors": {
  8442. "top-info": o.HELP_MORE_FLOORS_A,
  8443. "big-image": "./static/images/nav_help_floor picker.svg",
  8444. "bottom-info": o.HELP_DESKTOP_MORE_FLOORS_B
  8445. },
  8446. "more-help-tag": {
  8447. "top-info": o.HELP_MORE_TAG_A,
  8448. "big-image": "./static/images/nav_help_tag.svg",
  8449. "bottom-info": o.HELP_DESKTOP_MORE_TAG_B
  8450. },
  8451. "more-help-zoom": {
  8452. "top-info": o.HELP_MORE_ZOOM_A,
  8453. "big-image": "./static/images/nav_help_zoom.svg",
  8454. "bottom-info": o.HELP_DESKTOP_MORE_ZOOM_B
  8455. },
  8456. "more-help-tour": {
  8457. "top-info": o.HELP_MORE_TOUR_A,
  8458. "big-image": "./static/images/nav_help_play.png",
  8459. "bottom-info": o.HELP_DESKTOP_MORE_TOUR_B
  8460. },
  8461. "more-help-inside": {
  8462. "top-info": o.HELP_MORE_INSIDE_A,
  8463. "big-image": "./static/images/nav_help_inside.svg",
  8464. "bottom-info": o.HELP_DESKTOP_MORE_INSIDE_B
  8465. },
  8466. "more-help-vr": {
  8467. "top-info": o.HELP_MORE_VR_A,
  8468. "big-image": "./static/images/nav_help_vr.svg",
  8469. "bottom-info": o.HELP_DESKTOP_MORE_VR_B
  8470. },
  8471. "more-help-360": {
  8472. "top-info": o.HELP_MORE_360_A,
  8473. "big-image": "./static/images/nav_help_360.svg",
  8474. "bottom-info": o.HELP_DESKTOP_MORE_360_B
  8475. },
  8476. "more-help-fullscreen": {
  8477. "top-info": o.HELP_MORE_FULLSCREEN_A,
  8478. "big-image": "./static/images/nav_help_fullscreen.svg",
  8479. "bottom-info": o.HELP_DESKTOP_MORE_FULLSCREEN_B
  8480. }
  8481. },
  8482. mobile: {
  8483. "more-help-hlr": {
  8484. "top-info": o.HELP_MORE_HLR_A,
  8485. "big-image": "./static/images/nav_help_expand.svg",
  8486. "bottom-info": o.HELP_DESKTOP_MORE_HLR_B
  8487. },
  8488. "more-help-dollhouse": {
  8489. "top-info": o.HELP_MORE_DOLLHOUSE_A,
  8490. "big-image": "./static/images/nav_help_dollhouse.svg",
  8491. "bottom-info": o.HELP_MOBILE_MORE_DOLLHOUSE_B
  8492. },
  8493. "more-help-floors": {
  8494. "top-info": o.HELP_MORE_FLOORS_A,
  8495. "big-image": "./static/images/nav_help_floor picker.svg",
  8496. "bottom-info": o.HELP_DESKTOP_MORE_FLOORS_B
  8497. },
  8498. "more-help-tag": {
  8499. "top-info": o.HELP_MORE_TAG_A,
  8500. "big-image": "./static/images/nav_help_tag.svg",
  8501. "bottom-info": o.HELP_MOBILE_MORE_TAG_B
  8502. },
  8503. "more-help-tour": {
  8504. "top-info": o.HELP_MORE_TOUR_A,
  8505. "big-image": "./static/images/nav_help_play.png",
  8506. "bottom-info": o.HELP_DESKTOP_MORE_TOUR_B
  8507. },
  8508. "more-help-inside": {
  8509. "top-info": o.HELP_MORE_INSIDE_A,
  8510. "big-image": "./static/images/nav_help_inside.svg",
  8511. "bottom-info": o.HELP_MOBILE_MORE_INSIDE_B
  8512. },
  8513. "more-help-vr": {
  8514. "top-info": o.HELP_MORE_VR_A,
  8515. "big-image": "./static/images/webvr.svg",
  8516. "bottom-info": o.HELP_MOBILE_MORE_VR_B
  8517. },
  8518. "more-help-360": {
  8519. "top-info": o.HELP_MORE_360_A,
  8520. "big-image": "./static/images/nav_help_360.svg",
  8521. "bottom-info": o.HELP_MOBILE_MORE_360_B
  8522. }
  8523. }
  8524. },
  8525. this.assets[a.TOUR_INTERACTION[s.PANORAMA]] = {
  8526. desktop: {
  8527. left: {
  8528. "top-info": o.ROTATE,
  8529. "big-image": "./static/images/nav_help_mouse_drag_left.png",
  8530. keyboard: "./static/images/nav_help_keyboard_left_right.png"
  8531. },
  8532. middle: {
  8533. "top-info": o.MOVE,
  8534. "big-image": "./static/images/nav_help_mouse_click.png",
  8535. keyboard: "./static/images/nav_help_keyboard_up_down.png"
  8536. },
  8537. right: {
  8538. "top-info": o.PLAY,
  8539. "big-image": "./static/images/Desktop-help-play-button.svg",
  8540. keyboard: "./static/images/Desktop-help-spacebar-2.svg"
  8541. }
  8542. },
  8543. mobile: {
  8544. left: {
  8545. "top-info": o.ROTATE,
  8546. "big-image": "./static/images/nav_help_gesture_drag.png"
  8547. },
  8548. middle: {
  8549. "top-info": o.MOVE,
  8550. "big-image": "./static/images/nav_help_gesture_tap.png"
  8551. },
  8552. right: {
  8553. "top-info": o.PLAY,
  8554. "big-image": "./static/images/mobile-help-play-button.svg"
  8555. }
  8556. }
  8557. },
  8558. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]] = JSON.parse(JSON.stringify(this.assets[a.TOUR_INTERACTION[s.PANORAMA]])),
  8559. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]].desktop.middle = this.assets[a.LANDING[s.OUTDOOR]].desktop.middle,
  8560. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]].mobile.middle = this.assets[a.LANDING[s.OUTDOOR]].mobile.middle,
  8561. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]] = JSON.parse(JSON.stringify(this.assets[a.TOUR_INTERACTION[s.OUTDOOR]])),
  8562. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]].desktop.left = this.assets[a.LANDING[s.FLOORPLAN]].desktop.left,
  8563. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]].mobile.left = this.assets[a.LANDING[s.FLOORPLAN]].mobile.left
  8564. }
  8565. },
  8566. fill: function(e, t, i) {
  8567. n.call(this, e, t, i, !0)
  8568. },
  8569. clear: function(e, t, i) {
  8570. n.call(this, e, t, i, !1)
  8571. }
  8572. }
  8573. }
  8574. , {
  8575. "../enum/HelpModalSize": 27,
  8576. "../enum/HelpModalType": 28,
  8577. "../enum/Viewmode": 51,
  8578. "../localization/localize": 108,
  8579. "../util/browser": 182
  8580. }],
  8581. 76: [function(e, t, i) {
  8582. "use strict";
  8583. t.exports = Object.freeze({
  8584. OPENED: "share.open",
  8585. CLOSED: "share.closed",
  8586. LINK_CLICKED: "share.linked"
  8587. })
  8588. }
  8589. , {}],
  8590. 77: [function(e, t, i) {
  8591. "use strict";
  8592. function n(e) {
  8593. function t(t, i) {
  8594. var n = window.screenY + ($("#player").height() - i) / 2
  8595. , r = window.screenX + ($("#player").width() - t) / 2
  8596. , o = "top=" + n + ",left=" + r + ",width=" + t + ",height=" + i;
  8597. I.emit(l.LINK_CLICKED, {
  8598. channel: e
  8599. }),
  8600. window.open(C[e], "shareWindow", o)
  8601. }
  8602. switch (e) {
  8603. case y.FACEBOOK:
  8604. t(580, 420);
  8605. break;
  8606. case y.TWITTER:
  8607. t(550, 440);
  8608. break;
  8609. case y.MAIL:
  8610. I.emit(l.LINK_CLICKED, {
  8611. channel: "email"
  8612. }),
  8613. window.open(C[e], "_blank");
  8614. break;
  8615. case y.LINKEDIN:
  8616. }
  8617. }
  8618. function r(e) {
  8619. I.emit(l.LINK_CLICKED, {
  8620. channel: "copylink"
  8621. });
  8622. var t = document.createRange();
  8623. t.selectNodeContents(v);
  8624. var i = window.getSelection();
  8625. i.removeAllRanges(),
  8626. i.addRange(t),
  8627. document.execCommand("copy"),
  8628. A.classList.remove("hidden"),
  8629. v.classList.add("highlighted")
  8630. }
  8631. function o(e) {
  8632. e && (e.stopPropagation(),
  8633. e.target === v) || (window.getSelection().removeAllRanges(),
  8634. v.classList.remove("highlighted"),
  8635. A.classList.add("hidden"))
  8636. }
  8637. var a = e("../../util/browser")
  8638. , s = e("../../localization/localize")
  8639. , l = e("./ShareEvents")
  8640. , c = e("../../util/common")
  8641. , h = e("events").EventEmitter
  8642. , u = document.getElementById("sharing")
  8643. , d = document.getElementById("share-modal")
  8644. , p = document.getElementById("share-close")
  8645. , f = document.getElementById("facebook-share")
  8646. , g = document.getElementById("twitter-share")
  8647. , m = document.getElementById("mail-share")
  8648. , v = document.getElementById("share-url-text")
  8649. , A = document.getElementById("copy-success")
  8650. , y = Object.freeze({
  8651. FACEBOOK: "facebook",
  8652. TWITTER: "twitter",
  8653. MAIL: "mail",
  8654. LINKEDIN: "linkedin"
  8655. })
  8656. , C = {};
  8657. C[y.FACEBOOK] = "http://www.facebook.com/sharer.php?u=" + encodeURIComponent(window.location.href + "&utm_source=1") + "&t=",
  8658. C[y.TWITTER] = "http://twitter.com/intent/tweet?text=",
  8659. C[y.MAIL] = "mailto:?subject=";
  8660. var I = {
  8661. init: function(e) {
  8662. var t = encodeURIComponent(s.SHARE_EXPLORE + e + " " + s.SHARE_AT + " ");
  8663. C[y.FACEBOOK] += t + encodeURIComponent(window.location.href + "&utm_source=1"),
  8664. C[y.TWITTER] += t + encodeURIComponent(window.location.href + "&utm_source=2 " + s.SHARE_WITH + " #port"),
  8665. C[y.MAIL] += encodeURIComponent(s.SHARE_EXPLORE + e + s.SHARE_3D) + "&body=" + t + encodeURIComponent(window.location.href + "&utm_source=3"),
  8666. u.addEventListener("click", this.toggle.bind(this)),
  8667. p.addEventListener("click", this.hide.bind(this)),
  8668. v.addEventListener("click", r),
  8669. d.addEventListener("click", o),
  8670. f.addEventListener("click", n.bind(this, y.FACEBOOK)),
  8671. g.addEventListener("click", n.bind(this, y.TWITTER)),
  8672. m.addEventListener("click", n.bind(this, y.MAIL)),
  8673. v.textContent = window.location.href + "&utm_source=4",
  8674. d.classList.add(a.isMobile() ? "mobile" : "desktop"),
  8675. u.classList.remove("hidden")
  8676. },
  8677. show: function() {
  8678. this.emit(l.OPENED),
  8679. d.classList.add("fadeIn")
  8680. },
  8681. hide: function() {
  8682. d.classList.contains("fadeIn") && (this.emit(l.CLOSED),
  8683. document.selection && document.selection.empty(),
  8684. window.getSelection().removeAllRanges(),
  8685. o(),
  8686. d.classList.remove("fadeIn"))
  8687. },
  8688. toggle: function() {
  8689. d.classList.contains("fadeIn") ? this.hide() : this.show()
  8690. }
  8691. };
  8692. c.extendObject(I, h.prototype),
  8693. t.exports = I
  8694. }
  8695. , {
  8696. "../../localization/localize": 108,
  8697. "../../util/browser": 182,
  8698. "../../util/common": 185,
  8699. "./ShareEvents": 76,
  8700. events: 202
  8701. }],
  8702. 78: [function(e, t, i) {
  8703. "use strict";
  8704. t.exports = Object.freeze({
  8705. OPENED: "terms.opened",
  8706. CLOSED: "terms.closed"
  8707. })
  8708. }
  8709. , {}],
  8710. 79: [function(e, t, i) {
  8711. "use strict";
  8712. var n = e("./TermsEvent")
  8713. , r = e("../../localization/localize")
  8714. , o = e("../../analytics")
  8715. , a = e("../../util/ajax")
  8716. , s = e("../../util/common")
  8717. , l = e("events").EventEmitter
  8718. , c = document.getElementById("terms-modal")
  8719. , h = {
  8720. init: function() {
  8721. $(".footer-terms").on("click", function(e) {
  8722. e.preventDefault(),
  8723. this.show()
  8724. }
  8725. .bind(this)),
  8726. $("#terms-modal .close").on("click", this.hide.bind(this))
  8727. },
  8728. show: function() {
  8729. this.emit(n.OPENED),
  8730. a.get("static/" + r.TERMS_TEXT_FILE).done(function(e) {
  8731. var t = $("#terms-text").html(e);
  8732. o.track("showcase_gui", {
  8733. gui_action: "click_terms_button",
  8734. interaction_source: "gui"
  8735. }),
  8736. t.find("a").attr("target", "_blank")
  8737. }).fail(function() {
  8738. $("#terms-text").html("<h1>" + r.TERMS_OF_USE + "</h1><p>" + r.TERMS_FAIL)
  8739. }),
  8740. c.classList.add("fadeIn")
  8741. },
  8742. hide: function(e) {
  8743. e && e.preventDefault(),
  8744. c.classList.contains("fadeIn") && this.emit(n.CLOSED),
  8745. c.classList.remove("fadeIn")
  8746. }
  8747. };
  8748. s.extendObject(h, l.prototype),
  8749. t.exports = h
  8750. }
  8751. , {
  8752. "../../analytics": 4,
  8753. "../../localization/localize": 108,
  8754. "../../util/ajax": 181,
  8755. "../../util/common": 185,
  8756. "./TermsEvent": 78,
  8757. events: 202
  8758. }],
  8759. 80: [function(e, t, i) {
  8760. "use strict";
  8761. t.exports = Object.freeze({
  8762. OPEN_INFO: "title.open.info",
  8763. CLOSE_INFO: "title.close.info",
  8764. SHOW_INFO: "title.show.info",
  8765. HIDE_INFO: "title.hide.info",
  8766. LINK_CLICKED: "title.link.click",
  8767. CONTACT_LINK_CLICKED: "title.contact.click",
  8768. ORIGIN_LINK_CLICKED: "title.origin.click"
  8769. })
  8770. }
  8771. , {}],
  8772. 81: [function(e, t, i) {
  8773. "use strict";
  8774. function n(e, t) {
  8775. o.tags.enabled && 0 !== Object.keys(e.tags).length && r(e, t)
  8776. }
  8777. function r(e, t) {
  8778. function i(i) {
  8779. e.shouldShowtags = "show" === this.value,
  8780. e.shouldShowtags ? t.showAlltags(o.tags.startup.fadeInDuration) : t.hideAlltags(o.tags.startup.fadeInDuration)
  8781. }
  8782. document.getElementById("tag-toggles").classList.remove("hidden"),
  8783. document.getElementById("radio-tag-show").checked = !0;
  8784. for (var n = document.getElementById("tag-inputs").querySelectorAll("input"), r = 0; r < n.length; r++)
  8785. n[r].addEventListener("change", i)
  8786. }
  8787. var o = e("../../settings");
  8788. t.exports.init = n
  8789. }
  8790. , {
  8791. "../../settings": 166
  8792. }],
  8793. 82: [function(e, t, i) {
  8794. (function(i) {
  8795. "use strict";
  8796. function n(e, t) {
  8797. return e && u.valueFromHash("title", 1) && 2 !== u.valueFromHash("mls", 0) ? (document.getElementsByClassName("titleText")[0].innerText = e, g_weixinObj.title = e,
  8798. e.length > g.minTooltipCharacters && I.parentElement.setAttribute("data-original-title", e),
  8799. t && 1 !== m.specialEdition && m.brand && !m.mls ? document.getElementById("cobrandTitle").innerText = t : (document.getElementsByClassName("co-brand")[0].classList.add("hidden"),
  8800. document.getElementById("gui-name").classList.add("noCoBrand"),
  8801. document.getElementById("cobrandTitle").classList.add("hidden")),
  8802. !0) : (document.getElementById("model-title").classList.add("hidden"),
  8803. !1)
  8804. }
  8805. function r(e) {
  8806. return e ? (L = !0,
  8807. void (_.innerHTML = e)) : void _.classList.add("hidden")
  8808. }
  8809. function o(e, t, i, n) {
  8810. if (!e && !t && !i || !m.brand || u.valueFromHash("mls", !1))
  8811. return void T.classList.add("hidden");
  8812. L = !0;
  8813. var r = []
  8814. , o = c(r, "<br>");
  8815. if (e && o('<span id="contactName">' + e + "</span>"),
  8816. t) {
  8817. var a = n || t
  8818. , s = u.isMobile() ? '<a id="phone" href="callto:' + t + '">' + a + "</a>" : "<span>" + a + "</span>";
  8819. o(s)
  8820. }
  8821. i && o('<a id="email" href="mailTo:' + i + '">' + i + "</a>"),
  8822. r[0] = "",
  8823. x.innerHTML = r.join("")
  8824. }
  8825. function a(e) {
  8826. if ("string" == typeof e)
  8827. try {
  8828. e = JSON.parse(e)
  8829. } catch (e) {
  8830. return y.warn("Unable to parse address data"),
  8831. void S.parentElement.classList.add("hidden")
  8832. }
  8833. if (!(e && (e.address_1 || e.address_2 || e.city || e.state || e.zip)))
  8834. return void S.parentElement.classList.add("hidden");
  8835. L = !0;
  8836. var t = []
  8837. , i = c(t, " ");
  8838. e.address_1 && i(e.address_1),
  8839. e.address_2 && i(e.address_2),
  8840. e.city && i(e.city, ", "),
  8841. e.state && i(e.state, ", "),
  8842. e.zip && i(e.zip, e.state ? " " : ", "),
  8843. t[0] = "",
  8844. S.innerText = t.join("")
  8845. }
  8846. function s(e) {
  8847. var t = document.createElement("a");
  8848. return t.id = "url",
  8849. t.target = "_blank",
  8850. t.href = e,
  8851. t.innerText = e,
  8852. t.addEventListener("click", N.emit.bind(N, v.ORIGIN_LINK_CLICKED)),
  8853. t
  8854. }
  8855. function l(e) {
  8856. return !(!e || u.inIframe() && document.referrer === e) && (R.classList.remove("hidden"),
  8857. P.innerHTML = f.WEBVR_LEARN_MORE + ": ",
  8858. P.appendChild(s(e)),
  8859. O.forEach(function(e) {
  8860. e.classList.add("share-link")
  8861. }),
  8862. !0)
  8863. }
  8864. function c(e, t) {
  8865. var i = e
  8866. , n = t;
  8867. return function(e, t) {
  8868. i.push(t || n, e)
  8869. }
  8870. }
  8871. function h() {
  8872. document.getElementById("title-toggle").addEventListener("click", N.toggleTitle.bind(N)),
  8873. L && I.addEventListener("click", N.toggleMeta.bind(N, !1));
  8874. var e = [].slice.call(_.querySelectorAll("a"));
  8875. e.forEach(function(e) {
  8876. e.addEventListener("click", N.emit.bind(N, v.LINK_CLICKED))
  8877. });
  8878. var t = [].slice.call(T.querySelectorAll("a"));
  8879. t.forEach(function(e) {
  8880. e.addEventListener("click", N.emit.bind(N, v.CONTACT_LINK_CLICKED, {
  8881. contact_type: e.getAttribute("id")
  8882. }))
  8883. })
  8884. }
  8885. var u = e("../../util/browser")
  8886. , d = e("../../util/common")
  8887. , p = e("../../util/logger")
  8888. , f = e("../../localization/localize")
  8889. , g = e("./titleBarSettings")
  8890. , m = e("../../settings")
  8891. , v = e("./TitleEvents")
  8892. , A = e("events").EventEmitter
  8893. , y = new p(i)
  8894. , C = document.querySelector(".pinTop.left")
  8895. , I = document.getElementsByClassName("title-container")[0]
  8896. , E = document.getElementById("title-toggle").querySelector("i")
  8897. , b = document.getElementById("meta-info-wrapper")
  8898. , w = document.getElementById("meta-info")
  8899. , _ = document.getElementById("meta-description")
  8900. , T = document.getElementsByClassName("contact-info")[0]
  8901. , x = document.getElementById("contact-data")
  8902. , S = document.getElementById("addressTxt")
  8903. , M = document.getElementById("tag-toggles")
  8904. , R = document.getElementById("share-origin")
  8905. , P = document.getElementById("share-link-wrapper")
  8906. , O = [w, b, I]
  8907. , L = !1
  8908. , D = !1
  8909. , N = {
  8910. populate: function(e) {
  8911. if (n(window.DATA.name, e.coBrand)) {
  8912. if (r(e.description),
  8913. o(e.contactName, e.phone, e.email, e.formatted_contact_phone),
  8914. a(e.address),
  8915. L) {
  8916. var t = document.createElement("br");
  8917. M.insertBefore(t, M.firstElementChild)
  8918. }
  8919. e.socialSharing && m.share.enabled && (D = l(e.url))
  8920. }
  8921. },
  8922. finishSetup: function(e) {
  8923. L = L || !!e,
  8924. h(),
  8925. L || (D ? I.classList.add("share-only") : I.classList.add("no-meta"))
  8926. },
  8927. toggleMeta: function(e, t) {
  8928. var title = document.getElementById("model-title");
  8929. t && t.preventDefault();
  8930. var i = w.classList.contains("expand");
  8931. e && !i || (i ? (O.forEach(function(e) {
  8932. e.classList.remove("expand")
  8933. }),
  8934. this.emit(v.CLOSE_INFO),title.classList.remove("expand")) : (O.forEach(function(e) {
  8935. e.classList.add("expand");
  8936. }),
  8937. title.classList.add("expand"),
  8938. this.emit(v.OPEN_INFO)))
  8939. },
  8940. setupToggling: function() {
  8941. b.style.height = w.offsetHeight + "px",
  8942. w.addEventListener("transitionend", function() {
  8943. b.style.height = w.offsetHeight + "px"
  8944. })
  8945. },
  8946. toggleTitle: function(e) {
  8947. e && e.preventDefault(),
  8948. C.classList.contains("closed") ? (C.classList.add("open"),
  8949. E.classList.remove("icon-dpad-right"),
  8950. E.classList.add("icon-dpad-left"),
  8951. this.emit(v.SHOW_INFO),
  8952. setTimeout(function() {
  8953. C.classList.remove("closed"),
  8954. C.classList.remove("open")
  8955. }, g.removeAnimationClasses)) : (C.classList.add("closed"),
  8956. E.classList.remove("icon-dpad-left"),
  8957. E.classList.add("icon-dpad-right"),
  8958. this.emit(v.HIDE_INFO))
  8959. }
  8960. };
  8961. d.extendObject(N, A.prototype),
  8962. t.exports = N
  8963. }
  8964. ).call(this, "/js/gui/title/titleBar.js")
  8965. }
  8966. , {
  8967. "../../localization/localize": 108,
  8968. "../../settings": 166,
  8969. "../../util/browser": 182,
  8970. "../../util/common": 185,
  8971. "../../util/logger": 189,
  8972. "./TitleEvents": 80,
  8973. "./titleBarSettings": 83,
  8974. events: 202
  8975. }],
  8976. 83: [function(e, t, i) {
  8977. "use strict";
  8978. t.exports = Object.freeze({
  8979. minTooltipCharacters: 19,
  8980. removeAnimationClasses: 500
  8981. })
  8982. }
  8983. , {}],
  8984. 84: [function(e, t, i) {
  8985. "use strict";
  8986. function n(e) {
  8987. C = e,
  8988. P.forEach(function(e) {
  8989. b.addEventListener(e, u.bind(this, !1), !0),
  8990. w.addEventListener(e, u.bind(this, !0), !0),
  8991. E.addEventListener(e, o, !0),
  8992. S.forEach(function(t) {
  8993. t.addEventListener(e, a, !0)
  8994. }),
  8995. $("#drawer img").on(e, a)
  8996. }),
  8997. document.addEventListener("keydown", u.bind(this, !1), !0),
  8998. C.on(v.TourStart, function() {
  8999. E.classList.add("playing")
  9000. })
  9001. }
  9002. function r() {
  9003. C.playTour(),
  9004. I && clearTimeout(I),
  9005. d(),
  9006. _.removeClass("fadeIn")
  9007. }
  9008. function o() {
  9009. E.classList.contains("playing") && (C.stopTour(),
  9010. _.addClass("fadeIn"),
  9011. setTimeout(function() {
  9012. _.removeClass("fadeIn")
  9013. }, p.tourInteraction.showPauseButton),
  9014. O || (clearTimeout(I),
  9015. I = setTimeout(h, p.tourInteraction.showModal)),
  9016. setTimeout(function() {
  9017. E.classList.remove("playing")
  9018. }, p.tourInteraction.allowNextClick))
  9019. }
  9020. function a() {
  9021. C.tourInProgress && (C.stopTour(),
  9022. C.endTourProgress(),
  9023. E.classList.remove("playing"))
  9024. }
  9025. function s() {
  9026. T.is(":visible") ? r() : o()
  9027. }
  9028. function l() {
  9029. x.hasClass("playing") && (clearTimeout(I),
  9030. C.atEndOfTour() ? c() : _.removeClass("fadeIn"))
  9031. }
  9032. function c() {
  9033. E.classList.remove("playing"),
  9034. h()
  9035. }
  9036. function h() {//去掉导览结束时的提示
  9037. /* if (!p.tourInteraction.disabled) {
  9038. M.removeClass("small landing " + g.FLOORPLAN + " " + g.OUTDOOR + " " + g.PANORAMA),
  9039. M.addClass("fadeIn tour " + m.deviceType);
  9040. var e = p.tourInteraction.smallModal ? y.SMALL : y.LARGE;
  9041. if (!p.tourInteraction.smallModal) {
  9042. var t;
  9043. t = C.player.mode === g.PANORAMA && !C.player.currentPano.isAligned() || C.player.mode === g.DOLLHOUSE ? g.OUTDOOR : C.player.mode === g.FLOORPLAN ? g.FLOORPLAN : g.PANORAMA,
  9044. m.fill(R, A.TOUR_INTERACTION[t]),
  9045. M.addClass(t)
  9046. }
  9047. M.addClass(e)
  9048. } */
  9049. }
  9050. function u(e, t) {
  9051. if (t) {
  9052. var i = "keydown" === t.type
  9053. , n = t.which === f.SPACE || C.tourIsPlaying;
  9054. i && n || e || (O = !0),
  9055. C.atEndOfTour() && d(),
  9056. !C.tourIsPlaying && C.tourInProgress && (_.removeClass("fadeIn"),
  9057. d(),
  9058. t.which !== f.SPACE && a()),
  9059. i && n && s()
  9060. }
  9061. }
  9062. function d() {
  9063. M.removeClass("fadeIn")
  9064. }
  9065. var p = (e("../util/browser"),
  9066. e("../settings"))
  9067. , f = e("../enum/Keys")
  9068. , g = e("../enum/Viewmode")
  9069. , m = (e("./helpManager"),
  9070. e("./populateModal"))
  9071. , v = e("../enum/DirectorEvents")
  9072. , A = e("../enum/HelpModalType")
  9073. , y = e("../enum/HelpModalSize")
  9074. , C = null
  9075. , I = null
  9076. , E = document.getElementById("pause-overlay")
  9077. , b = document.getElementById("player")
  9078. , w = document.getElementById("gui")
  9079. , _ = $("#pause-icon").eq(0)
  9080. , T = $("#play").eq(0)
  9081. , x = $("#playHead").eq(0)
  9082. , S = $(".rightViewContainer, #previous, #next, #gui-modes-inside, #gui-modes-outside, #gui-modes-dollhouse, #gui-modes-floorplan").toArray()
  9083. , M = $("#interaction-modal").eq(0)
  9084. , R = $("#interaction-modal .interaction").toArray()
  9085. , P = ["touchstart", "mousedown", "pointerdown"]
  9086. , O = !1;
  9087. t.exports.init = n,
  9088. t.exports.play = r,
  9089. t.exports.pause = o,
  9090. t.exports.pauseWithoutCTA = a,
  9091. t.exports.togglePlay = s,
  9092. t.exports.stopTour = l,
  9093. t.exports.dismissModal = d
  9094. }
  9095. , {
  9096. "../enum/DirectorEvents": 23,
  9097. "../enum/HelpModalSize": 27,
  9098. "../enum/HelpModalType": 28,
  9099. "../enum/Keys": 30,
  9100. "../enum/Viewmode": 51,
  9101. "../settings": 166,
  9102. "../util/browser": 182,
  9103. "./helpManager": 68,
  9104. "./populateModal": 75
  9105. }],
  9106. 85: [function(e, t, i) {
  9107. "use strict";
  9108. t.exports = Object.freeze({
  9109. OPENED: "vr.modal.opened",
  9110. LAUNCH: "vr.modal.launch",
  9111. CLOSED: "vr.modal.closed",
  9112. NEXT: "vr.modal.next",
  9113. PREV: "vr.modal.prev",
  9114. STORE: "vr.modal.store",
  9115. falseICECHOSEN: "vr.modal.device"
  9116. })
  9117. }
  9118. , {}],
  9119. 86: [function(e, t, i) {
  9120. "use strict";
  9121. function n(e, t, i) {
  9122. function n(e, t, n, r) {
  9123. function o() {
  9124. return p + "&m=" + t + "&display=" + e
  9125. }
  9126. function s() {
  9127. var e = "&utm_medium=" + (a.inIframe() ? "embed" : "direct")
  9128. , t = "&utm_source=" + u
  9129. , n = "&utm_showcase_session_id=" + i;
  9130. return e + t + n
  9131. }
  9132. function l() {
  9133. return d + "&sids=" + t + "&lsid=" + t + "&ln=" + encodeURIComponent(n) + "&ld=" + encodeURIComponent(r) + "&display=" + e
  9134. }
  9135. return a.valueFromHash("vrcoll", !1) ? l() + s() : o() + s()
  9136. }
  9137. function r(e, t, i, r) {
  9138. var o = "https://api.branch.io/v1/url"
  9139. , a = n(e, t, i, r)
  9140. , s = {
  9141. responseType: "json",
  9142. data: {
  9143. branch_key: h.appConfig.branch_key,
  9144. data: {
  9145. m: t,
  9146. full_url: a,
  9147. $desktop_url: m,
  9148. $og_app_id: "331853976762864119",
  9149. $og_title: i,
  9150. $og_description: r,
  9151. $og_image_url: location.origin + "/api/v1/player/models/" + t + "/thumb",
  9152. $canonical_url: window.location.href
  9153. }
  9154. }
  9155. };
  9156. c.post(o, s).done(function(t) {
  9157. f[e] = t.url
  9158. }).fail(function(t) {
  9159. f[e] = t
  9160. }
  9161. .bind(this, a))
  9162. }
  9163. function o(e, t, i) {
  9164. for (var r in s) {
  9165. var o = s[r]
  9166. , a = n(o, e, t, i);
  9167. f[o] = a
  9168. }
  9169. }
  9170. var u = a.inIframe() ? encodeURIComponent(document.referrer) : encodeURIComponent(window.location.href)
  9171. , d = g + "/vr/dlist/?ret=" + u
  9172. , p = g + "/vr/show/?ret=" + u
  9173. , m = "";
  9174. switch (e) {
  9175. case l.IOS:
  9176. r(s.CardboardIOS, t.sid, t.name, t.summary);
  9177. break;
  9178. default:
  9179. o(t.sid, t.name, t.summary)
  9180. }
  9181. }
  9182. function r(e) {
  9183. var t = f[e];
  9184. window.open(t, "_blank")
  9185. }
  9186. function o(e) {
  9187. var t = u[e];
  9188. window.open(t, "_blank")
  9189. }
  9190. var a = e("../../util/browser")
  9191. , s = e("../../enum/VRApps")
  9192. , l = e("../../enum/VRPlatforms")
  9193. , c = e("../../util/ajax")
  9194. , h = e("../../settings")
  9195. , u = {};
  9196. u[s.CardboardAndroid] = "https://play.google.com/store/apps/details?id=com.port.mpvrcardboard&redirect_uri=",
  9197. u[s.CardboardIOS] = "https://itunes.apple.com/us/app/port-vr/id1168808473&redirect_uri=",
  9198. u[s.GearVR] = "https://www.oculus.com/experiences/gear-vr/811670972252145/?redirect_uri=";
  9199. for (var d in s) {
  9200. var p = s[d];
  9201. u[p] += encodeURIComponent(document.referrer + "&display=" + p)
  9202. }
  9203. var f = {}
  9204. , g = function() {
  9205. var e = window.location.host;
  9206. return e.indexOf(".port.com") === -1 && e.indexOf("localhost") === -1 && (e = "my.port.com"),
  9207. "https://" + e
  9208. }();
  9209. t.exports.init = n,
  9210. t.exports.launch = r,
  9211. t.exports.launchStore = o
  9212. }
  9213. , {
  9214. "../../enum/VRApps": 46,
  9215. "../../enum/VRPlatforms": 49,
  9216. "../../settings": 166,
  9217. "../../util/ajax": 181,
  9218. "../../util/browser": 182
  9219. }],
  9220. 87: [function(e, t, i) {
  9221. "use strict";
  9222. function n(e) {
  9223. var t;
  9224. switch (e) {
  9225. case m.IOS:
  9226. return t = p.iosVersion(),
  9227. t.major > 9 || 9 === t.major && t.minor >= 1;
  9228. case m.Android:
  9229. return t = p.androidVersion(),
  9230. t.major > 4 || 4 === t.major && t.minor > 4 || 4 === t.major && 4 === t.minor && t.patch >= 4
  9231. }
  9232. return !1
  9233. }
  9234. function r(e, t) {
  9235. function i(e) {
  9236. K.emit(A.STORE, {
  9237. type: e
  9238. }),
  9239. f.launchStore(e)
  9240. }
  9241. function r(e) {
  9242. switch (e !== _.pageCount && (a(e),
  9243. N.text(e + 1 + " / " + _.pageCount)),
  9244. e) {
  9245. case _.Title:
  9246. O.css("display", "none"),
  9247. L.text(u[e]),
  9248. o(s);
  9249. break;
  9250. case _.Cardboard:
  9251. O.css("display", "block"),
  9252. L.text(u[e]),
  9253. M.filter(".cardboard").off(),
  9254. M.filter(".gearvr").off(),
  9255. c(e, s),
  9256. h(H, X, Z);
  9257. break;
  9258. case _.Gear:
  9259. L.text(u[e]),
  9260. c(e, s),
  9261. T.addClass("lastPage"),
  9262. h(G, X, Z);
  9263. break;
  9264. case _.pageCount:
  9265. T.removeClass("fadeIn"),
  9266. K.emit(A.CLOSED)
  9267. }
  9268. B.filter("[src='']").hide()
  9269. }
  9270. var s = function() {
  9271. return p.detectAndroid() ? p.detectAndroidMobile() && n(m.Android) ? (T.addClass("supported"),
  9272. w = ".show-supported",
  9273. m.Android) : (T.addClass("unsupported"),
  9274. w = ".show-unsupported",
  9275. m.UnsupportedAndroid) : p.detectIPhone() || p.detectIPod() ? (T.addClass("ios"),
  9276. w = ".show-ios",
  9277. _ = v.ios,
  9278. m.IOS) : (T.addClass("desktop"),
  9279. w = ".show-desktop",
  9280. m.Desktop)
  9281. }();
  9282. f.init(s, e, t),
  9283. s !== m.Desktop && T.addClass("mobile");
  9284. var l = function(e) {
  9285. K.emit(A.LAUNCH, {
  9286. vr_platform: s,
  9287. vr_app: e
  9288. }),
  9289. f.launch(e)
  9290. };
  9291. q.cardboardAndroid = l.bind(this, g.CardboardAndroid),
  9292. q.gear = l.bind(this, g.GearVR),
  9293. q.cardboardIOS = l.bind(this, g.CardboardIOS),
  9294. d(),
  9295. $(".show-supported, .show-unsupported, .show-ios, .show-desktop").hide(),
  9296. $(w).show();
  9297. var u = [C.VR_LEARN_MORE_CAPS, C.VR_NEXT_CAPS, C.VR_GOT_IT_CAPS]
  9298. , y = ["vr_modal_learn_more", "vr_modal_next", "vr_modal_done"];
  9299. s === m.IOS && (u.splice(1, 1),
  9300. y.splice(1, 1)),
  9301. $("#vr").on("click", function(e) {
  9302. e.preventDefault();
  9303. player.FlyToMode("panorama", ()=>{
  9304. if(!window.vrEnabled) { // 开启VR
  9305. window.vrEnabled = true;
  9306. this.classList.add('active');
  9307. $('#gui div').not('#vrOff').addClass('vrHide');
  9308. $('#vrOffImg').css({'display':'inline-block'});
  9309. }else{
  9310. }
  9311. })
  9312. });
  9313. $('#vrOff').on('click', function(){
  9314. window.vrEnabled = false;
  9315. $('#gui div').not('#vrOff').removeClass('vrHide');
  9316. $('#vrOffImg').css({'display':'none'});
  9317. $('#player canvas').css({width:'', 'height': ''}); // 清楚vr下给canvas设置的宽高, 避免横竖屏切换的时候出现宽高错误的现象
  9318. $('#vr').removeClass('active'); // 清除vr按钮的激活样式
  9319. })
  9320. var I = "https://my.port.com/vr/show/?m=" + e.sid;
  9321. s === m.IOS ? $(".cardboardLink").on("click", i.bind(this, g.CardboardIOS)) : $(".cardboardLink").on("click", i.bind(this, g.CardboardAndroid)),
  9322. $(".gearLink").on("click", i.bind(this, g.GearVR)),
  9323. $("span.modelLink").text(I),
  9324. O.on("click", function(e) {
  9325. K.emit(A.PREV),
  9326. b--,
  9327. r(b)
  9328. }),
  9329. L.on("click", function(e) {
  9330. L.text();
  9331. K.emit(A.NEXT, {
  9332. nextAction: y[b]
  9333. }),
  9334. b++,
  9335. r(b)
  9336. }),
  9337. T.find(".close").on("click", K.dismiss)
  9338. }
  9339. function o(e) {
  9340. switch (e) {
  9341. case m.Android:
  9342. M.filter(".cardboard").off().on("click", q.cardboardAndroid),
  9343. M.filter(".gearvr").off().on("click", q.gear),
  9344. s(H, G, "logo-button", "same-line");
  9345. break;
  9346. case m.UnsupportedAndroid:
  9347. s("", z, "", "");
  9348. break;
  9349. case m.IOS:
  9350. M.filter(".cardboard").off().on("click", q.cardboardIOS),
  9351. s(H, "", "logo-button", "");
  9352. break;
  9353. case m.Desktop:
  9354. M.filter(".cardboard").off().on("click", l.bind(this, null, F, U)),
  9355. M.filter(".gearvr").off().on("click", l.bind(this, G, V, null)),
  9356. s(H, G, "logo-button", "same-line"),
  9357. Q.cardboard()
  9358. }
  9359. }
  9360. function a(e) {
  9361. $(".p1, .p2, .p3").hide(),
  9362. x.insertAfter(S),
  9363. T.removeClass("front-page"),
  9364. T.removeClass("details-page"),
  9365. T.removeClass("lastPage"),
  9366. M.removeClass("logo-button"),
  9367. M.removeClass("same-line"),
  9368. S.removeClass("headsetOptions"),
  9369. R.attr("src", ""),
  9370. R.filter(".second").removeClass("gear"),
  9371. R.css("display", "inline-block"),
  9372. R.off(),
  9373. P.filter(".second").css("display", ""),
  9374. D.css("display", "none"),
  9375. $(".p" + (e + 1) + w).show(),
  9376. R.filter(".third").insertBefore(P.filter(".third"))
  9377. }
  9378. function s(e, t, i, n) {
  9379. T.addClass("front-page"),
  9380. R.filter(".first").attr("src", e),
  9381. R.filter(".second").attr("src", t),
  9382. M.filter(".first").addClass(i),
  9383. M.filter(".second").addClass(i),
  9384. M.addClass(n),
  9385. ".show-desktop" === w && S.insertAfter(x)
  9386. }
  9387. function l(e, t, i) {
  9388. S.addClass("headsetOptions"),
  9389. M.off(),
  9390. R.filter(".second").attr("src", t),
  9391. D.css("display", "block"),
  9392. P.filter(".second").css("display", "none"),
  9393. D.on("click", function() {
  9394. a(_.Title),
  9395. o(m.Desktop)
  9396. }),
  9397. e && (K.emit(A.falseICECHOSEN, {
  9398. name: g.GearVR
  9399. }),
  9400. R.filter(".first").attr("src", e),
  9401. R.filter(".second").addClass("gear"),
  9402. R.filter(".second").on("click", f.launchStore.bind(this, g.GearVR)),
  9403. Q.gearvr()),
  9404. i && (K.emit(A.falseICECHOSEN, {
  9405. name: g.Cardboard
  9406. }),
  9407. R.filter(".third").attr("src", i),
  9408. R.filter(".third").show(),
  9409. R.filter(".third").insertAfter(R.filter(".second")),
  9410. R.filter(".third").addClass("link"),
  9411. R.filter(".second").addClass("link"),
  9412. R.filter(".second").on("click", f.launchStore.bind(this, g.CardboardIOS)),
  9413. R.filter(".third").on("click", f.launchStore.bind(this, g.CardboardAndroid)),
  9414. Q.cardboard())
  9415. }
  9416. function c(e, t) {
  9417. switch (t) {
  9418. case m.IOS:
  9419. X = Y,
  9420. Z = j;
  9421. break;
  9422. case m.Desktop:
  9423. e === _.Cardboard ? (X = F,
  9424. Z = U,
  9425. R.filter(".second").on("click", f.launchStore.bind(this, g.CardboardIOS)),
  9426. R.filter(".third").on("click", f.launchStore.bind(this, g.CardboardAndroid))) : (X = V,
  9427. R.filter(".second").on("click", f.launchStore.bind(this, g.GearVR)),
  9428. Z = "");
  9429. break;
  9430. default:
  9431. e === _.Cardboard ? (X = z,
  9432. Z = j) : (X = k,
  9433. Z = W)
  9434. }
  9435. }
  9436. function h(e, t, i) {
  9437. T.find(".inner").addClass("details-page"),
  9438. T.addClass("details-page"),
  9439. R.filter(".first").attr("src", e),
  9440. R.filter(".second").attr("src", t),
  9441. R.filter(".third").attr("src", i)
  9442. }
  9443. function u() {
  9444. T.hasClass("fadeIn") && (T.removeClass("fadeIn"),
  9445. K.emit(A.CLOSED))
  9446. }
  9447. function d() {
  9448. var e = p.aspectRatio() > 1 && p.isMobile();
  9449. T.toggleClass("landscape", e).toggleClass("portrait", !e),
  9450. T.toggleClass("tiny", $("#player").height() <= y.narrowLandscapeHeight),
  9451. T.toggleClass("tinier", $("#player").height() <= y.reallyNarrowLandscapeHeight)
  9452. }
  9453. var p = e("../../util/browser")
  9454. , f = e("./vrLink")
  9455. , g = e("../../enum/VRApps")
  9456. , m = e("../../enum/VRPlatforms")
  9457. , v = e("../../enum/VRPages")
  9458. , A = e("./vrEvent")
  9459. , y = (e("../../settings"),
  9460. e("../../constants"))
  9461. , C = e("../../localization/localize")
  9462. , I = e("../../util/common")
  9463. , E = e("events").EventEmitter
  9464. , b = 0
  9465. , w = null
  9466. , _ = v.standard
  9467. , T = $(".vr-popup")
  9468. , x = T.find(".vr-popup-body")
  9469. , S = T.find(".vr-images")
  9470. , M = T.find(".img-container")
  9471. , R = T.find(".vr-sm-image")
  9472. , P = M.find(".vr-img-caption")
  9473. , O = $(".vr-buttons").find(".prev-button")
  9474. , L = $(".vr-buttons").find(".next-button")
  9475. , D = S.find(".front-close")
  9476. , N = $(".vr-page")
  9477. , B = T.find("img")
  9478. , F = "./static/images/apple-store.png"
  9479. , V = "./static/images/badge-oculus.png"
  9480. , U = "./static/images/badge-cardboard.png"
  9481. , k = "./static/images/logo-samsung.png"
  9482. , H = "./static/images/headset-cardboard.png"
  9483. , G = "./static/images/headset-gearvr.png"
  9484. , z = "./static/images/ico-android-robot.png"
  9485. , W = "./static/images/ico-gearvr.png"
  9486. , j = "./static/images/ico-vr.png"
  9487. , Y = "./static/images/apple-logo-white.svg"
  9488. , X = null
  9489. , Z = null
  9490. , q = {}
  9491. , K = {
  9492. init: r,
  9493. dismiss: u,
  9494. isDeviceSupported: n
  9495. };
  9496. I.extendObject(K, E.prototype),
  9497. $(window).resize(d);
  9498. var Q = function() {
  9499. var e = P.filter(".first").find(".cardboard")
  9500. , t = P.filter(".first").find(".gearvr");
  9501. return {
  9502. cardboard: function() {
  9503. t.addClass("hidden"),
  9504. e.removeClass("hidden")
  9505. },
  9506. gearvr: function() {
  9507. e.addClass("hidden"),
  9508. t.removeClass("hidden")
  9509. }
  9510. }
  9511. }();
  9512. t.exports = K
  9513. }
  9514. , {
  9515. "../../constants": 8,
  9516. "../../enum/VRApps": 46,
  9517. "../../enum/VRPages": 48,
  9518. "../../enum/VRPlatforms": 49,
  9519. "../../localization/localize": 108,
  9520. "../../settings": 166,
  9521. "../../util/browser": 182,
  9522. "../../util/common": 185,
  9523. "./vrEvent": 85,
  9524. "./vrLink": 86,
  9525. events: 202
  9526. }],
  9527. 88: [function(e, t, i) {
  9528. "use strict";
  9529. t.exports = Object.freeze({
  9530. OPENED: "webvr.modal.opened",
  9531. SHOW_TERMS: "webvr.footer.show.terms"
  9532. })
  9533. }
  9534. , {}],
  9535. 89: [function(e, t, i) {
  9536. (function(i) {
  9537. "use strict";
  9538. function n(e, t, i, n) {
  9539. function r(e) {
  9540. e.preventDefault(),
  9541. a(e.currentTarget.id)
  9542. }
  9543. function a(e) {
  9544. ne[e](),
  9545. Object.keys(ne).map(function(t, i) {
  9546. $("#" + t).toggleClass("tabs-underlined", t === e)
  9547. })
  9548. }
  9549. y = i,
  9550. v = t,
  9551. w.init(E.Android, e, n),
  9552. m();
  9553. var l = new RegExp("daydream","i")
  9554. , c = l.test(y.displayName);
  9555. c ? (a("tabdaydream"),
  9556. B.filter(".device-headset-side").attr("src", H),
  9557. D.find(".title").text(x.localizeText("WEBVR_FOR_DAYDREAM"))) : (a("tabcardboard"),
  9558. B.filter(".device-headset-side").attr("src", Y),
  9559. D.find(".title").text(x.localizeText("WEBVR_FOR_CARDBOARD"))),
  9560. $("#vr").on("click", function(e) {
  9561. e.preventDefault(),
  9562. g("click_webvr_button"),
  9563. L.is(":hidden") && (ie.emit(_.OPENED),
  9564. o())
  9565. }),
  9566. $(".webvr-popup .close").on("click", function(e) {
  9567. e.preventDefault(),
  9568. D.hasClass("hidden") ? (g("webvr_help_close"),
  9569. p()) : s()
  9570. }),
  9571. $("#tabcardboard").on("click", r),
  9572. $("#tabdaydream").on("click", r),
  9573. $("#tabnative").on("click", r),
  9574. $(".webvr-popup .open-with-app").on("click", function(e) {
  9575. e.preventDefault(),
  9576. g("webvr_learn_more"),
  9577. a("tabnative"),
  9578. p()
  9579. }),
  9580. $(".webvr-popup .help").on("click", function(e) {
  9581. e.preventDefault(),
  9582. g(D.hasClass("hidden") ? "webvr_help_close" : "webvr_help_show"),
  9583. p()
  9584. }),
  9585. $(".webvr-popup .terms").on("click", function(e) {
  9586. e.preventDefault(),
  9587. g("webvr_click_terms"),
  9588. s(),
  9589. ie.emit(_.SHOW_TERMS)
  9590. }),
  9591. F.on("click", function(e) {
  9592. e.preventDefault(),
  9593. g(ee),
  9594. window.open(J, "_blank")
  9595. }),
  9596. V.on("click", function(e) {
  9597. e.preventDefault(),
  9598. g("webvr_phone_link"),
  9599. window.open(te, "_blank")
  9600. }),
  9601. $(".webvr-popup .badge-cardboard").on("click", function(e) {
  9602. e.preventDefault(),
  9603. g("webvr_cardboard_link"),
  9604. w.launch(b.CardboardAndroid)
  9605. }),
  9606. $(".webvr-popup .badge-oculus").on("click", function(e) {
  9607. e.preventDefault(),
  9608. g("webvr_oculus_link"),
  9609. w.launch(b.GearVR)
  9610. })
  9611. }
  9612. function r() {
  9613. function e() {
  9614. y.isPresenting || (f(),
  9615. window.removeEventListener("vrdisplaypresentchange", e))
  9616. }
  9617. R.info("Headset mounted"),
  9618. v.suspend();
  9619. var t = document.createElement("canvas");
  9620. for (t.getContext("webgl"),
  9621. t.className = "webvr-canvas",
  9622. document.bgColor = "#000",
  9623. document.body.style.backgroundColor = "#000"; document.body.firstChild; )
  9624. document.body.removeChild(document.body.firstChild);
  9625. document.body.appendChild(t),
  9626. g("webvr_enter_app"),
  9627. y.requestPresent([{
  9628. source: t,
  9629. predistorted: !0
  9630. }]).catch(function(t) {
  9631. R.error("Failed to present: " + t),
  9632. g("webvr_exit_calibrate"),
  9633. e()
  9634. }),
  9635. A.then(function() {
  9636. window.dispatchEvent(new Event("vrapp-start"))
  9637. }),
  9638. window.addEventListener("vrdisplaypresentchange", e)
  9639. }
  9640. function o() {
  9641. O.fadeOut(I.guiAnimationSpeed),
  9642. L.fadeIn(I.guiAnimationSpeed),
  9643. a()
  9644. }
  9645. function a() {
  9646. if (!A) {
  9647. var e = C.valueFromHash("webvr") || I.appConfig.webvr_version
  9648. , t = "https://static.port.com/webvr/" + e + "/js/main.js";
  9649. A = new Promise(function(e, i) {
  9650. var n = document.createElement("script");
  9651. n.type = "text/javascript",
  9652. n.src = t,
  9653. n.onload = e,
  9654. document.head.appendChild(n)
  9655. }
  9656. )
  9657. }
  9658. D.find(".enter-button").on("click", r)
  9659. }
  9660. function s() {
  9661. g("webvr_modal_close"),
  9662. D.find(".enter-button").off("click", r),
  9663. L.fadeOut(I.guiAnimationSpeed, function() {
  9664. D.toggleClass("hidden", !1),
  9665. N.toggleClass("hidden", !0),
  9666. C.exitFullscreen()
  9667. }),
  9668. O.fadeIn(I.guiAnimationSpeed)
  9669. }
  9670. function l() {
  9671. k.toggleClass("hidden", !1),
  9672. U.toggleClass("hidden", !0)
  9673. }
  9674. function c() {
  9675. k.toggleClass("hidden", !0),
  9676. U.toggleClass("hidden", !1)
  9677. }
  9678. function h() {
  9679. B.filter(".device-headset").attr("src", G),
  9680. B.filter(".device-phone").attr("src", z),
  9681. J = Z,
  9682. ee = K,
  9683. F.text(x.localizeText("WEBVR_DAYDREAM_VIEW")),
  9684. V.text(x.localizeText("VR_NEED_DAYDREAM_PHONE")),
  9685. $(".webvr-popup .detail.daydream-label").toggleClass("hidden", !1),
  9686. c()
  9687. }
  9688. function u() {
  9689. B.filter(".badge-cardboard").attr("src", j),
  9690. B.filter(".badge-oculus").attr("src", X),
  9691. l()
  9692. }
  9693. function d() {
  9694. B.filter(".device-headset").attr("src", Y),
  9695. B.filter(".device-phone").attr("src", W),
  9696. J = q,
  9697. ee = Q,
  9698. F.text(x.localizeText("VR_GOOGLE_CARDBOARD")),
  9699. V.text(x.localizeText("VR_COMPATIBLE_ANDROID_LONG")),
  9700. $(".webvr-popup .detail.daydream-label").toggleClass("hidden", !0),
  9701. c()
  9702. }
  9703. function p() {
  9704. D.toggleClass("hidden"),
  9705. N.toggleClass("hidden")
  9706. }
  9707. function f() {
  9708. R.info("exiting webVR"),
  9709. g("webvr_exit_app"),
  9710. window.location.search.indexOf("&qs=1") === -1 ? window.location = window.location + "&qs=1" : window.location = window.location
  9711. }
  9712. function g(e) {
  9713. var t = C.isLandscape() ? "landscape" : "portrait";
  9714. T.trackAlways("showcase_gui", {
  9715. gui_action: e,
  9716. orientation: t
  9717. })
  9718. }
  9719. function m() {
  9720. var e = C.isLandscape();
  9721. L.toggleClass("landscape", e).toggleClass("portrait", !e)
  9722. }
  9723. var v, A, y, C = e("../../util/browser"), I = e("../../settings"), E = (e("./../gui"),
  9724. e("../../enum/VRPlatforms")), b = e("../../enum/VRApps"), w = e("./../vr/vrLink"), _ = e("./WebVrEvent"), T = e("../../analytics"), x = (e("../../constants"),
  9725. e("../../localization/localize")), S = e("../../util/common"), M = e("../../util/logger"), R = new M(i), P = e("events").EventEmitter, O = $("#gui"), L = $(".webvr-popup"), D = $(".webvr-popup .page.p1"), N = $(".webvr-popup .page.p2"), B = L.find(".image"), F = $(".webvr-popup .detail.headset"), V = $(".webvr-popup .detail.phone"), U = $(".webvr-popup .tab-content.webvr"), k = $(".webvr-popup .tab-content.native"), H = "./static/images/device-daydream-side.png", G = "./static/images/device-daydream.png", z = "./static/images/device-pixel.png", W = "./static/images/ico-android-robot.png", j = "./static/images/badge-cardboard.png", Y = "./static/images/headset-cardboard.png", X = "./static/images/badge-oculus.png", Z = "https://madeby.google.com/vr/", q = "https://vr.google.com/cardboard/get-cardboard/", K = "webvr_daydream_link", Q = "webvr_cardboard_link", J = Z, ee = K, te = "https://vr.google.com/daydream/phones/", ie = {
  9726. init: n
  9727. }, ne = {
  9728. tabcardboard: d,
  9729. tabdaydream: h,
  9730. tabnative: u
  9731. };
  9732. S.extendObject(ie, P.prototype),
  9733. $(window).resize(m),
  9734. t.exports = ie
  9735. }
  9736. ).call(this, "/js/gui/webvr/webVRgui.js")
  9737. }
  9738. , {
  9739. "../../analytics": 4,
  9740. "../../constants": 8,
  9741. "../../enum/VRApps": 46,
  9742. "../../enum/VRPlatforms": 49,
  9743. "../../localization/localize": 108,
  9744. "../../settings": 166,
  9745. "../../util/browser": 182,
  9746. "../../util/common": 185,
  9747. "../../util/logger": 189,
  9748. "./../gui": 65,
  9749. "./../vr/vrLink": 86,
  9750. "./WebVrEvent": 88,
  9751. events: 202
  9752. }],
  9753. 90: [function(e, t, i) {
  9754. "use strict";
  9755. function n(e, t, i, n, o) {
  9756. n || 0 === n ? this.floorId = n : this.floorId = -1,
  9757. this.roomId = o || "",
  9758. this.labelId = e,
  9759. this.position = (new r.Vector3).copy(t),
  9760. this.text = i
  9761. }
  9762. var r = e("three")
  9763. , o = e("../util/browser");
  9764. n.prototype.build = function() {
  9765. var e = window.document.createElement("div");
  9766. o.isMobile() ? e.setAttribute("class", "gui-floorplan-label gui-floorplan-label-mobile") : e.setAttribute("class", "gui-floorplan-label");
  9767. var t = window.document.createElement("div");
  9768. t.setAttribute("class", "gui-floorplan-label-text");
  9769. var i = window.document.createTextNode(this.text);
  9770. t.appendChild(i),
  9771. e.appendChild(t),
  9772. window.document.body.appendChild(e),
  9773. this.labelGui = e,
  9774. this.textBlock = t,
  9775. $(this.labelGui).hide();
  9776. var n = window.getComputedStyle(this.labelGui);
  9777. this.initialTransform = n.transform || n.webkitTransform
  9778. }
  9779. ,
  9780. t.exports = n
  9781. }
  9782. , {
  9783. "../util/browser": 182,
  9784. three: 217
  9785. }],
  9786. 91: [function(e, t, i) {
  9787. "use strict";
  9788. function n() {
  9789. this.player = null,
  9790. this.modelManager = null,
  9791. this.container = null
  9792. }
  9793. var r = e("three")
  9794. , o = (e("../util/common"),
  9795. e("../enum/PlayerEvents"))
  9796. , a = (e("../enum/DirectorEvents"),
  9797. e("../enum/ModelManagerEvents"))
  9798. , s = e("../settings")
  9799. , l = e("../enum/Viewmode")
  9800. , c = (e("../enum/WarpStyle"),
  9801. e("../util/transitions"),
  9802. e("../util/lerp"),
  9803. e("../util/browser"));
  9804. //场景初始化
  9805. n.prototype.init = function(e, t, i) {
  9806. this.player = e,
  9807. this.modelManager = t,
  9808. this.container = i,
  9809. this.updateModel(),
  9810. this.bindEvents()
  9811. }
  9812. ,
  9813. n.prototype.bindEvents = function() {
  9814. this.modelManager.on(a.ActiveModelChanged, this.updateModel.bind(this)),
  9815. this.player.on(o.ViewChanged, this.handlePlayerViewChanged.bind(this)),
  9816. this.player.on(o.ModeChanged, this.handlePlayerViewChanged.bind(this)),
  9817. this.player.on(o.StartInside, this.handleStartInside.bind(this)),
  9818. this.player.on(o.StartOutside, this.handleStartOutside.bind(this))
  9819. }
  9820. ,
  9821. n.prototype.updateModel = function() {
  9822. this.model = this.modelManager.getActiveModel()
  9823. }
  9824. ,
  9825. n.prototype.handlePlayerViewChanged = function() {
  9826. this.updateLabelVisibility(),
  9827. this.updateLabelDisplay()
  9828. }
  9829. ,
  9830. n.prototype.getLabelsForFloor = function(e, t) {
  9831. return t = t || [],
  9832. t.length = 0,
  9833. this.model.labels.forEach(function(i) {
  9834. this.labelVisibleForFloor(i, e) && t.push(i)
  9835. }
  9836. .bind(this)),
  9837. t
  9838. }
  9839. ,
  9840. n.prototype.getLabelsForCurrentFloor = function(e) {
  9841. return this.getLabelsForFloor(this.model.currentFloor.floorIndex, e)
  9842. }
  9843. ,
  9844. n.prototype.labelVisibleForFloor = function(e, t) {
  9845. var i = c.isMobile() && this.player.getLabelScaleFactor() < s.labels.zoomHideThreshhold.mobile || !c.isMobile() && this.player.getLabelScaleFactor() < s.labels.zoomHideThreshhold.desktop;
  9846. if (!this.model.showingLabels || !e.labelGui || !i)
  9847. return !1;
  9848. var n = e.floorId === this.model.floors.size() - 1;
  9849. return this.model.allFloorsVisible ? n : e.floorId === t
  9850. }
  9851. ,
  9852. n.prototype.updateLabelVisibility = function(e) {
  9853. this.model.labels.forEach(function(e) {
  9854. this.supportedMode() && this.labelVisibleForFloor(e, this.model.currentFloor.floorIndex) ? this.showLabel(e, s.labels.fadeInDelay, s.labels.fadeInDuration) : this.hideLabel(e, s.labels.fadeOutDelay, s.labels.fadeOutDuration)
  9855. }
  9856. .bind(this))
  9857. }
  9858. ,
  9859. n.prototype.showAllLabels = function(e, t) {
  9860. this.model.labels.forEach(function(i) {
  9861. this.showLabel(i, e, t)
  9862. }
  9863. .bind(this))
  9864. }
  9865. ,
  9866. n.prototype.hideAllLabels = function(e, t) {
  9867. this.model.labels.forEach(function(i) {
  9868. this.hideLabel(i, e, t)
  9869. }
  9870. .bind(this))
  9871. }
  9872. ,
  9873. n.prototype.showLabel = function(e, t, i) {
  9874. this.model.showingLabels && (e.visible || (e.visible = !0,
  9875. e.labelGui.style.display = "block",
  9876. e.labelGui.style.opacity = 0,
  9877. $(e.labelGui).delay(t).fadeTo(i, 1)))
  9878. }
  9879. ,
  9880. n.prototype.hideLabel = function(e, t, i) {
  9881. e.visible && (e.visible = !1,
  9882. c.isMobile() ? $(e.labelGui).hide() : $(e.labelGui).delay(t).fadeOut(i))
  9883. }
  9884. ,
  9885. n.prototype.supportedMode = function() {
  9886. return this.player.mode === l.FLOORPLAN
  9887. }
  9888. ,
  9889. n.prototype.updateLabelDisplay = function() {
  9890. var e = (new r.Vector3,
  9891. new r.Vector3,
  9892. []);
  9893. return function() {
  9894. var t = this.player.getLabelScaleFactor()
  9895. , i = .6
  9896. , n = 1.2
  9897. , r = (1 - t) * n + i
  9898. , o = c.isMobile() ? s.labels.zoomTruncateThreshhold.mobile : s.labels.zoomTruncateThreshhold.desktop;
  9899. this.getLabelsForCurrentFloor(e);
  9900. for (var a = 0; a < e.length; a++) {
  9901. var l = e[a];
  9902. this.supportedMode() && l.labelGui && (this.updateProjectedGuiElement(l.labelGui, l.textBlock, l.position, r, r),
  9903. t >= o && l.text.length >= s.labels.minLengthForTruncate ? l.textBlock.innerText = l.text.substring(0, s.labels.truncateLength) + s.labels.truncateSuffix : l.textBlock.innerText = l.text)
  9904. }
  9905. }
  9906. }(),
  9907. n.prototype.updateProjectedGuiElement = function() {
  9908. var e = new r.Vector3;
  9909. new r.Vector3;
  9910. return function(t, i, n, r, o) {
  9911. i.style.fontSize = 100 * o + "%";
  9912. var a = $("#player").width()
  9913. , s = $("#player").height()
  9914. , l = .5 * a
  9915. , c = .5 * s;
  9916. e.copy(n),
  9917. e.project(this.player.camera);
  9918. var h = e.x * l + l
  9919. , u = -(e.y * c) + c;
  9920. h -= t.offsetWidth / 2,
  9921. u -= t.offsetHeight / 2,
  9922. t.style.left = h + "px",
  9923. t.style.top = u + "px"
  9924. }
  9925. }(),
  9926. n.prototype.handleStartInside = function(e) {
  9927. this.updateLabelVisibility()
  9928. }
  9929. ,
  9930. n.prototype.handleStartOutside = function() {
  9931. this.updateLabelVisibility()
  9932. }
  9933. ,
  9934. t.exports = n
  9935. }
  9936. , {
  9937. "../enum/DirectorEvents": 23,
  9938. "../enum/ModelManagerEvents": 33,
  9939. "../enum/PlayerEvents": 40,
  9940. "../enum/Viewmode": 51,
  9941. "../enum/WarpStyle": 52,
  9942. "../settings": 166,
  9943. "../util/browser": 182,
  9944. "../util/common": 185,
  9945. "../util/lerp": 188,
  9946. "../util/transitions": 195,
  9947. three: 217
  9948. }],
  9949. 92: [function(e, t, i) {
  9950. "use strict";
  9951. Array.prototype.findIndex || (Array.prototype.findIndex = function(e) {
  9952. if (null == this)
  9953. throw new TypeError("Array.prototype.findIndex called on null or undefined");
  9954. if ("function" != typeof e)
  9955. throw new TypeError("predicate must be a function");
  9956. for (var t, i = Object(this), n = i.length >>> 0, r = arguments[1], o = 0; o < n; o++)
  9957. if (t = i[o],
  9958. e.call(r, t, o, i))
  9959. return o;
  9960. return -1
  9961. }
  9962. ),
  9963. Array.prototype.find || Object.defineProperty(Array.prototype, "find", {
  9964. value: function(e) {
  9965. if (null == this)
  9966. throw new TypeError('"this" is null or not defined');
  9967. var t = Object(this)
  9968. , i = t.length >>> 0;
  9969. if ("function" != typeof e)
  9970. throw new TypeError("predicate must be a function");
  9971. for (var n = arguments[1], r = 0; r < i; ) {
  9972. var o = t[r];
  9973. if (e.call(n, o, r, t))
  9974. return o;
  9975. r++
  9976. }
  9977. }
  9978. })
  9979. }
  9980. , {}],
  9981. 93: [function(e, t, i) {
  9982. "use strict";
  9983. var n = n || {};
  9984. t.exports = n,
  9985. n.gui = n.gui || {},
  9986. n.utils = n.utils || {},
  9987. n.controllers = n.controllers || {},
  9988. n.dom = n.dom || {},
  9989. n.color = n.color || {},
  9990. n.utils.css = function() {
  9991. return {
  9992. load: function(e, t) {
  9993. t = t || document;
  9994. var i = t.createElement("link");
  9995. i.type = "text/css",
  9996. i.rel = "stylesheet",
  9997. i.href = e,
  9998. t.getElementsByTagName("head")[0].appendChild(i)
  9999. },
  10000. inject: function(e, t) {
  10001. t = t || document;
  10002. var i = document.createElement("style");
  10003. i.type = "text/css",
  10004. i.innerHTML = e,
  10005. t.getElementsByTagName("head")[0].appendChild(i)
  10006. }
  10007. }
  10008. }(),
  10009. n.utils.common = function() {
  10010. var e = Array.prototype.forEach
  10011. , t = Array.prototype.slice;
  10012. return {
  10013. BREAK: {},
  10014. extend: function(e) {
  10015. return this.each(t.call(arguments, 1), function(t) {
  10016. for (var i in t)
  10017. this.isUndefined(t[i]) || (e[i] = t[i])
  10018. }, this),
  10019. e
  10020. },
  10021. defaults: function(e) {
  10022. return this.each(t.call(arguments, 1), function(t) {
  10023. for (var i in t)
  10024. this.isUndefined(e[i]) && (e[i] = t[i])
  10025. }, this),
  10026. e
  10027. },
  10028. compose: function() {
  10029. var e = t.call(arguments);
  10030. return function() {
  10031. for (var i = t.call(arguments), n = e.length - 1; n >= 0; n--)
  10032. i = [e[n].apply(this, i)];
  10033. return i[0]
  10034. }
  10035. },
  10036. each: function(t, i, n) {
  10037. if (t)
  10038. if (e && t.forEach && t.forEach === e)
  10039. t.forEach(i, n);
  10040. else if (t.length === t.length + 0) {
  10041. for (var r = 0, o = t.length; r < o; r++)
  10042. if (r in t && i.call(n, t[r], r) === this.BREAK)
  10043. return
  10044. } else
  10045. for (var r in t)
  10046. if (i.call(n, t[r], r) === this.BREAK)
  10047. return
  10048. },
  10049. defer: function(e) {
  10050. setTimeout(e, 0)
  10051. },
  10052. toArray: function(e) {
  10053. return e.toArray ? e.toArray() : t.call(e)
  10054. },
  10055. isUndefined: function(e) {
  10056. return void 0 === e
  10057. },
  10058. isNull: function(e) {
  10059. return null === e
  10060. },
  10061. isNaN: function(e) {
  10062. return e !== e
  10063. },
  10064. isArray: Array.isArray || function(e) {
  10065. return e.constructor === Array
  10066. }
  10067. ,
  10068. isObject: function(e) {
  10069. return e === Object(e)
  10070. },
  10071. isNumber: function(e) {
  10072. return e === e + 0
  10073. },
  10074. isString: function(e) {
  10075. return e === e + ""
  10076. },
  10077. isBoolean: function(e) {
  10078. return e === !1 || e === !0
  10079. },
  10080. isFunction: function(e) {
  10081. return "[object Function]" === Object.prototype.toString.call(e)
  10082. }
  10083. }
  10084. }(),
  10085. n.controllers.Controller = function(e) {
  10086. var t = function(e, t) {
  10087. this.initialValue = e[t],
  10088. this.domElement = document.createElement("div"),
  10089. this.object = e,
  10090. this.property = t,
  10091. this.__onChange = void 0,
  10092. this.__onFinishChange = void 0
  10093. };
  10094. return e.extend(t.prototype, {
  10095. onChange: function(e) {
  10096. return this.__onChange = e,
  10097. this
  10098. },
  10099. onFinishChange: function(e) {
  10100. return this.__onFinishChange = e,
  10101. this
  10102. },
  10103. setValue: function(e) {
  10104. return this.object[this.property] = e,
  10105. this.__onChange && this.__onChange.call(this, e),
  10106. this.updateDisplay(),
  10107. this
  10108. },
  10109. getValue: function() {
  10110. return this.object[this.property]
  10111. },
  10112. updateDisplay: function() {
  10113. return this
  10114. },
  10115. isModified: function() {
  10116. return this.initialValue !== this.getValue()
  10117. }
  10118. }),
  10119. t
  10120. }(n.utils.common),
  10121. n.dom.dom = function(e) {
  10122. function t(t) {
  10123. if ("0" === t || e.isUndefined(t))
  10124. return 0;
  10125. var i = t.match(r);
  10126. return e.isNull(i) ? 0 : parseFloat(i[1])
  10127. }
  10128. var i = {
  10129. HTMLEvents: ["change"],
  10130. MouseEvents: ["click", "mousemove", "mousedown", "mouseup", "mouseover"],
  10131. KeyboardEvents: ["keydown"]
  10132. }
  10133. , n = {};
  10134. e.each(i, function(t, i) {
  10135. e.each(t, function(e) {
  10136. n[e] = i
  10137. })
  10138. });
  10139. var r = /(\d+(\.\d+)?)px/
  10140. , o = {
  10141. makeSelectable: function(e, t) {
  10142. void 0 !== e && void 0 !== e.style && (e.onselectstart = t ? function() {
  10143. return !1
  10144. }
  10145. : function() {}
  10146. ,
  10147. e.style.MozUserSelect = t ? "auto" : "none",
  10148. e.style.KhtmlUserSelect = t ? "auto" : "none",
  10149. e.unselectable = t ? "on" : "off")
  10150. },
  10151. makeFullscreen: function(t, i, n) {
  10152. e.isUndefined(i) && (i = !0),
  10153. e.isUndefined(n) && (n = !0),
  10154. t.style.position = "absolute",
  10155. i && (t.style.left = 0,
  10156. t.style.right = 0),
  10157. n && (t.style.top = 0,
  10158. t.style.bottom = 0)
  10159. },
  10160. fakeEvent: function(t, i, r, o) {
  10161. r = r || {};
  10162. var a = n[i];
  10163. if (!a)
  10164. throw new Error("Event type " + i + " not supported.");
  10165. var s = document.createEvent(a);
  10166. switch (a) {
  10167. case "MouseEvents":
  10168. var l = r.x || r.clientX || 0
  10169. , c = r.y || r.clientY || 0;
  10170. s.initMouseEvent(i, r.bubbles || !1, r.cancelable || !0, window, r.clickCount || 1, 0, 0, l, c, !1, !1, !1, !1, 0, null);
  10171. break;
  10172. case "KeyboardEvents":
  10173. var h = s.initKeyboardEvent || s.initKeyEvent;
  10174. e.defaults(r, {
  10175. cancelable: !0,
  10176. ctrlKey: !1,
  10177. altKey: !1,
  10178. shiftKey: !1,
  10179. metaKey: !1,
  10180. keyCode: void 0,
  10181. charCode: void 0
  10182. }),
  10183. h(i, r.bubbles || !1, r.cancelable, window, r.ctrlKey, r.altKey, r.shiftKey, r.metaKey, r.keyCode, r.charCode);
  10184. break;
  10185. default:
  10186. s.initEvent(i, r.bubbles || !1, r.cancelable || !0)
  10187. }
  10188. e.defaults(s, o),
  10189. t.dispatchEvent(s)
  10190. },
  10191. bind: function(e, t, i, n) {
  10192. return n = n || !1,
  10193. e.addEventListener ? e.addEventListener(t, i, n) : e.attachEvent && e.attachEvent("on" + t, i),
  10194. o
  10195. },
  10196. unbind: function(e, t, i, n) {
  10197. return n = n || !1,
  10198. e.removeEventListener ? e.removeEventListener(t, i, n) : e.detachEvent && e.detachEvent("on" + t, i),
  10199. o
  10200. },
  10201. addClass: function(e, t) {
  10202. if (void 0 === e.className)
  10203. e.className = t;
  10204. else if (e.className !== t) {
  10205. var i = e.className.split(/ +/);
  10206. i.indexOf(t) == -1 && (i.push(t),
  10207. e.className = i.join(" ").replace(/^\s+/, "").replace(/\s+$/, ""))
  10208. }
  10209. return o
  10210. },
  10211. removeClass: function(e, t) {
  10212. if (t)
  10213. if (void 0 === e.className)
  10214. ;
  10215. else if (e.className === t)
  10216. e.removeAttribute("class");
  10217. else {
  10218. var i = e.className.split(/ +/)
  10219. , n = i.indexOf(t);
  10220. n != -1 && (i.splice(n, 1),
  10221. e.className = i.join(" "))
  10222. }
  10223. else
  10224. e.className = void 0;
  10225. return o
  10226. },
  10227. hasClass: function(e, t) {
  10228. return new RegExp("(?:^|\\s+)" + t + "(?:\\s+|$)").test(e.className) || !1
  10229. },
  10230. getWidth: function(e) {
  10231. var i = getComputedStyle(e);
  10232. return t(i["border-left-width"]) + t(i["border-right-width"]) + t(i["padding-left"]) + t(i["padding-right"]) + t(i.width)
  10233. },
  10234. getHeight: function(e) {
  10235. var i = getComputedStyle(e);
  10236. return t(i["border-top-width"]) + t(i["border-bottom-width"]) + t(i["padding-top"]) + t(i["padding-bottom"]) + t(i.height)
  10237. },
  10238. getOffset: function(e) {
  10239. var t = {
  10240. left: 0,
  10241. top: 0
  10242. };
  10243. if (e.offsetParent)
  10244. do
  10245. t.left += e.offsetLeft,
  10246. t.top += e.offsetTop;
  10247. while (e = e.offsetParent);return t
  10248. },
  10249. isActive: function(e) {
  10250. return e === document.activeElement && (e.type || e.href)
  10251. }
  10252. };
  10253. return o
  10254. }(n.utils.common),
  10255. n.controllers.OptionController = function(e, t, i) {
  10256. var n = function(e, r, o) {
  10257. n.superclass.call(this, e, r);
  10258. var a = this;
  10259. if (this.__select = document.createElement("select"),
  10260. i.isArray(o)) {
  10261. var s = {};
  10262. i.each(o, function(e) {
  10263. s[e] = e
  10264. }),
  10265. o = s
  10266. }
  10267. i.each(o, function(e, t) {
  10268. var i = document.createElement("option");
  10269. i.innerHTML = t,
  10270. i.setAttribute("value", e),
  10271. a.__select.appendChild(i)
  10272. }),
  10273. this.updateDisplay(),
  10274. t.bind(this.__select, "change", function() {
  10275. var e = this.options[this.selectedIndex].value;
  10276. a.setValue(e)
  10277. }),
  10278. this.domElement.appendChild(this.__select)
  10279. };
  10280. return n.superclass = e,
  10281. i.extend(n.prototype, e.prototype, {
  10282. setValue: function(e) {
  10283. var t = n.superclass.prototype.setValue.call(this, e);
  10284. return this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10285. t
  10286. },
  10287. updateDisplay: function() {
  10288. return this.__select.value = this.getValue(),
  10289. n.superclass.prototype.updateDisplay.call(this)
  10290. }
  10291. }),
  10292. n
  10293. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10294. n.controllers.NumberController = function(e, t) {
  10295. function i(e) {
  10296. return e = e.toString(),
  10297. e.indexOf(".") > -1 ? e.length - e.indexOf(".") - 1 : 0
  10298. }
  10299. var n = function(e, r, o) {
  10300. n.superclass.call(this, e, r),
  10301. o = o || {},
  10302. this.__min = o.min,
  10303. this.__max = o.max,
  10304. this.__step = o.step,
  10305. t.isUndefined(this.__step) ? 0 == this.initialValue ? this.__impliedStep = 1 : this.__impliedStep = Math.pow(10, Math.floor(Math.log(this.initialValue) / Math.LN10)) / 10 : this.__impliedStep = this.__step,
  10306. this.__precision = i(this.__impliedStep)
  10307. };
  10308. return n.superclass = e,
  10309. t.extend(n.prototype, e.prototype, {
  10310. setValue: function(e) {
  10311. return void 0 !== this.__min && e < this.__min ? e = this.__min : void 0 !== this.__max && e > this.__max && (e = this.__max),
  10312. void 0 !== this.__step && e % this.__step != 0 && (e = Math.round(e / this.__step) * this.__step),
  10313. n.superclass.prototype.setValue.call(this, e)
  10314. },
  10315. min: function(e) {
  10316. return this.__min = e,
  10317. this
  10318. },
  10319. max: function(e) {
  10320. return this.__max = e,
  10321. this
  10322. },
  10323. step: function(e) {
  10324. return this.__step = e,
  10325. this.__impliedStep = e,
  10326. this.__precision = i(e),
  10327. this
  10328. }
  10329. }),
  10330. n
  10331. }(n.controllers.Controller, n.utils.common),
  10332. n.controllers.NumberControllerBox = function(e, t, i) {
  10333. function n(e, t) {
  10334. var i = Math.pow(10, t);
  10335. return Math.round(e * i) / i
  10336. }
  10337. var r = function(e, n, o) {
  10338. function a() {
  10339. var e = parseFloat(d.__input.value);
  10340. i.isNaN(e) || d.setValue(e)
  10341. }
  10342. function s() {
  10343. a(),
  10344. d.__onFinishChange && d.__onFinishChange.call(d, d.getValue())
  10345. }
  10346. function l(e) {
  10347. t.bind(window, "mousemove", c),
  10348. t.bind(window, "mouseup", h),
  10349. u = e.clientY
  10350. }
  10351. function c(e) {
  10352. var t = u - e.clientY;
  10353. d.setValue(d.getValue() + t * d.__impliedStep),
  10354. u = e.clientY
  10355. }
  10356. function h() {
  10357. t.unbind(window, "mousemove", c),
  10358. t.unbind(window, "mouseup", h)
  10359. }
  10360. this.__truncationSuspended = !1,
  10361. r.superclass.call(this, e, n, o);
  10362. var u, d = this;
  10363. this.__input = document.createElement("input"),
  10364. this.__input.setAttribute("type", "text"),
  10365. t.bind(this.__input, "change", a),
  10366. t.bind(this.__input, "blur", s),
  10367. t.bind(this.__input, "mousedown", l),
  10368. t.bind(this.__input, "keydown", function(e) {
  10369. 13 === e.keyCode && (d.__truncationSuspended = !0,
  10370. this.blur(),
  10371. d.__truncationSuspended = !1)
  10372. }),
  10373. this.updateDisplay(),
  10374. this.domElement.appendChild(this.__input)
  10375. };
  10376. return r.superclass = e,
  10377. i.extend(r.prototype, e.prototype, {
  10378. updateDisplay: function() {
  10379. return this.__input.value = this.__truncationSuspended ? this.getValue() : n(this.getValue(), this.__precision),
  10380. r.superclass.prototype.updateDisplay.call(this)
  10381. }
  10382. }),
  10383. r
  10384. }(n.controllers.NumberController, n.dom.dom, n.utils.common),
  10385. n.controllers.NumberControllerSlider = function(e, t, i, n, r) {
  10386. function o(e, t, i, n, r) {
  10387. return n + (r - n) * ((e - t) / (i - t))
  10388. }
  10389. var a = function(e, i, n, r, s) {
  10390. function l(e) {
  10391. t.bind(window, "mousemove", c),
  10392. t.bind(window, "mouseup", h),
  10393. c(e)
  10394. }
  10395. function c(e) {
  10396. e.preventDefault();
  10397. var i = t.getOffset(u.__background)
  10398. , n = t.getWidth(u.__background);
  10399. return u.setValue(o(e.clientX, i.left, i.left + n, u.__min, u.__max)),
  10400. !1
  10401. }
  10402. function h() {
  10403. t.unbind(window, "mousemove", c),
  10404. t.unbind(window, "mouseup", h),
  10405. u.__onFinishChange && u.__onFinishChange.call(u, u.getValue())
  10406. }
  10407. a.superclass.call(this, e, i, {
  10408. min: n,
  10409. max: r,
  10410. step: s
  10411. });
  10412. var u = this;
  10413. this.__background = document.createElement("div"),
  10414. this.__foreground = document.createElement("div"),
  10415. t.bind(this.__background, "mousedown", l),
  10416. t.addClass(this.__background, "slider"),
  10417. t.addClass(this.__foreground, "slider-fg"),
  10418. this.updateDisplay(),
  10419. this.__background.appendChild(this.__foreground),
  10420. this.domElement.appendChild(this.__background)
  10421. };
  10422. return a.superclass = e,
  10423. a.useDefaultStyles = function() {
  10424. i.inject(r)
  10425. }
  10426. ,
  10427. n.extend(a.prototype, e.prototype, {
  10428. updateDisplay: function() {
  10429. var e = (this.getValue() - this.__min) / (this.__max - this.__min);
  10430. return this.__foreground.style.width = 100 * e + "%",
  10431. a.superclass.prototype.updateDisplay.call(this)
  10432. }
  10433. }),
  10434. a
  10435. }(n.controllers.NumberController, n.dom.dom, n.utils.css, n.utils.common, "/**\n * dat-gui JavaScript Controller Library\n * http://code.google.com/p/dat-gui\n *\n * Copyright 2011 Data Arts Team, Google Creative Lab\n *\n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n *\n * http://www.apache.org/licenses/LICENSE-2.0\n */\n\n.slider {\n box-shadow: inset 0 2px 4px rgba(0,0,0,0.15);\n height: 1em;\n border-radius: 1em;\n background-color: #eee;\n padding: 0 0.5em;\n overflow: hidden;\n}\n\n.slider-fg {\n padding: 1px 0 2px 0;\n background-color: #aaa;\n height: 1em;\n margin-left: -0.5em;\n padding-right: 0.5em;\n border-radius: 1em 0 0 1em;\n}\n\n.slider-fg:after {\n display: inline-block;\n border-radius: 1em;\n background-color: #fff;\n border: 1px solid #aaa;\n content: '';\n float: right;\n margin-right: -1em;\n margin-top: -1px;\n height: 0.9em;\n width: 0.9em;\n}"),
  10436. n.controllers.FunctionController = function(e, t, i) {
  10437. var n = function(e, i, r) {
  10438. n.superclass.call(this, e, i);
  10439. var o = this;
  10440. this.__button = document.createElement("div"),
  10441. this.__button.innerHTML = void 0 === r ? "Fire" : r,
  10442. t.bind(this.__button, "click", function(e) {
  10443. return e.preventDefault(),
  10444. o.fire(),
  10445. !1
  10446. }),
  10447. t.addClass(this.__button, "button"),
  10448. this.domElement.appendChild(this.__button)
  10449. };
  10450. return n.superclass = e,
  10451. i.extend(n.prototype, e.prototype, {
  10452. fire: function() {
  10453. this.__onChange && this.__onChange.call(this),
  10454. this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10455. this.getValue().call(this.object)
  10456. }
  10457. }),
  10458. n
  10459. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10460. n.controllers.BooleanController = function(e, t, i) {
  10461. var n = function(e, i) {
  10462. function r() {
  10463. o.setValue(!o.__prev)
  10464. }
  10465. n.superclass.call(this, e, i);
  10466. var o = this;
  10467. this.__prev = this.getValue(),
  10468. this.__checkbox = document.createElement("input"),
  10469. this.__checkbox.setAttribute("type", "checkbox"),
  10470. t.bind(this.__checkbox, "change", r, !1),
  10471. this.domElement.appendChild(this.__checkbox),
  10472. this.updateDisplay()
  10473. };
  10474. return n.superclass = e,
  10475. i.extend(n.prototype, e.prototype, {
  10476. setValue: function(e) {
  10477. var t = n.superclass.prototype.setValue.call(this, e);
  10478. return this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10479. this.__prev = this.getValue(),
  10480. t
  10481. },
  10482. updateDisplay: function() {
  10483. return this.getValue() === !0 ? (this.__checkbox.setAttribute("checked", "checked"),
  10484. this.__checkbox.checked = !0) : this.__checkbox.checked = !1,
  10485. n.superclass.prototype.updateDisplay.call(this)
  10486. }
  10487. }),
  10488. n
  10489. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10490. n.color.toString = function(e) {
  10491. return function(t) {
  10492. if (1 == t.a || e.isUndefined(t.a)) {
  10493. for (var i = t.hex.toString(16); i.length < 6; )
  10494. i = "0" + i;
  10495. return "#" + i
  10496. }
  10497. return "rgba(" + Math.round(t.r) + "," + Math.round(t.g) + "," + Math.round(t.b) + "," + t.a + ")"
  10498. }
  10499. }(n.utils.common),
  10500. n.color.interpret = function(e, t) {
  10501. var i, n, r = function() {
  10502. n = !1;
  10503. var e = arguments.length > 1 ? t.toArray(arguments) : arguments[0];
  10504. return t.each(o, function(r) {
  10505. if (r.litmus(e))
  10506. return t.each(r.conversions, function(r, o) {
  10507. if (i = r.read(e),
  10508. n === !1 && i !== !1)
  10509. return n = i,
  10510. i.conversionName = o,
  10511. i.conversion = r,
  10512. t.BREAK
  10513. }),
  10514. t.BREAK
  10515. }),
  10516. n
  10517. }, o = [{
  10518. litmus: t.isString,
  10519. conversions: {
  10520. THREE_CHAR_HEX: {
  10521. read: function(e) {
  10522. var t = e.match(/^#([A-F0-9])([A-F0-9])([A-F0-9])$/i);
  10523. return null !== t && {
  10524. space: "HEX",
  10525. hex: parseInt("0x" + t[1].toString() + t[1].toString() + t[2].toString() + t[2].toString() + t[3].toString() + t[3].toString())
  10526. }
  10527. },
  10528. write: e
  10529. },
  10530. SIX_CHAR_HEX: {
  10531. read: function(e) {
  10532. var t = e.match(/^#([A-F0-9]{6})$/i);
  10533. return null !== t && {
  10534. space: "HEX",
  10535. hex: parseInt("0x" + t[1].toString())
  10536. }
  10537. },
  10538. write: e
  10539. },
  10540. CSS_RGB: {
  10541. read: function(e) {
  10542. var t = e.match(/^rgb\(\s*(.+)\s*,\s*(.+)\s*,\s*(.+)\s*\)/);
  10543. return null !== t && {
  10544. space: "RGB",
  10545. r: parseFloat(t[1]),
  10546. g: parseFloat(t[2]),
  10547. b: parseFloat(t[3])
  10548. }
  10549. },
  10550. write: e
  10551. },
  10552. CSS_RGBA: {
  10553. read: function(e) {
  10554. var t = e.match(/^rgba\(\s*(.+)\s*,\s*(.+)\s*,\s*(.+)\s*\,\s*(.+)\s*\)/);
  10555. return null !== t && {
  10556. space: "RGB",
  10557. r: parseFloat(t[1]),
  10558. g: parseFloat(t[2]),
  10559. b: parseFloat(t[3]),
  10560. a: parseFloat(t[4])
  10561. }
  10562. },
  10563. write: e
  10564. }
  10565. }
  10566. }, {
  10567. litmus: t.isNumber,
  10568. conversions: {
  10569. HEX: {
  10570. read: function(e) {
  10571. return {
  10572. space: "HEX",
  10573. hex: e,
  10574. conversionName: "HEX"
  10575. }
  10576. },
  10577. write: function(e) {
  10578. return e.hex
  10579. }
  10580. }
  10581. }
  10582. }, {
  10583. litmus: t.isArray,
  10584. conversions: {
  10585. RGB_ARRAY: {
  10586. read: function(e) {
  10587. return 3 == e.length && {
  10588. space: "RGB",
  10589. r: e[0],
  10590. g: e[1],
  10591. b: e[2]
  10592. }
  10593. },
  10594. write: function(e) {
  10595. return [e.r, e.g, e.b]
  10596. }
  10597. },
  10598. RGBA_ARRAY: {
  10599. read: function(e) {
  10600. return 4 == e.length && {
  10601. space: "RGB",
  10602. r: e[0],
  10603. g: e[1],
  10604. b: e[2],
  10605. a: e[3]
  10606. }
  10607. },
  10608. write: function(e) {
  10609. return [e.r, e.g, e.b, e.a]
  10610. }
  10611. }
  10612. }
  10613. }, {
  10614. litmus: t.isObject,
  10615. conversions: {
  10616. RGBA_OBJ: {
  10617. read: function(e) {
  10618. return !!(t.isNumber(e.r) && t.isNumber(e.g) && t.isNumber(e.b) && t.isNumber(e.a)) && {
  10619. space: "RGB",
  10620. r: e.r,
  10621. g: e.g,
  10622. b: e.b,
  10623. a: e.a
  10624. }
  10625. },
  10626. write: function(e) {
  10627. return {
  10628. r: e.r,
  10629. g: e.g,
  10630. b: e.b,
  10631. a: e.a
  10632. }
  10633. }
  10634. },
  10635. RGB_OBJ: {
  10636. read: function(e) {
  10637. return !!(t.isNumber(e.r) && t.isNumber(e.g) && t.isNumber(e.b)) && {
  10638. space: "RGB",
  10639. r: e.r,
  10640. g: e.g,
  10641. b: e.b
  10642. }
  10643. },
  10644. write: function(e) {
  10645. return {
  10646. r: e.r,
  10647. g: e.g,
  10648. b: e.b
  10649. }
  10650. }
  10651. },
  10652. HSVA_OBJ: {
  10653. read: function(e) {
  10654. return !!(t.isNumber(e.h) && t.isNumber(e.s) && t.isNumber(e.v) && t.isNumber(e.a)) && {
  10655. space: "HSV",
  10656. h: e.h,
  10657. s: e.s,
  10658. v: e.v,
  10659. a: e.a
  10660. }
  10661. },
  10662. write: function(e) {
  10663. return {
  10664. h: e.h,
  10665. s: e.s,
  10666. v: e.v,
  10667. a: e.a
  10668. }
  10669. }
  10670. },
  10671. HSV_OBJ: {
  10672. read: function(e) {
  10673. return !!(t.isNumber(e.h) && t.isNumber(e.s) && t.isNumber(e.v)) && {
  10674. space: "HSV",
  10675. h: e.h,
  10676. s: e.s,
  10677. v: e.v
  10678. }
  10679. },
  10680. write: function(e) {
  10681. return {
  10682. h: e.h,
  10683. s: e.s,
  10684. v: e.v
  10685. }
  10686. }
  10687. }
  10688. }
  10689. }];
  10690. return r
  10691. }(n.color.toString, n.utils.common),
  10692. n.GUI = n.gui.GUI = function(e, t, i, n, r, o, a, s, l, c, h, u, d, p, f) {
  10693. function g(e, t, i, o) {
  10694. if (void 0 === t[i])
  10695. throw new Error("Object " + t + ' has no property "' + i + '"');
  10696. var a;
  10697. if (o.color)
  10698. a = new h(t,i);
  10699. else {
  10700. var s = [t, i].concat(o.factoryArgs);
  10701. a = n.apply(e, s)
  10702. }
  10703. o.before instanceof r && (o.before = o.before.__li),
  10704. A(e, a),
  10705. p.addClass(a.domElement, "c");
  10706. var l = document.createElement("span");
  10707. p.addClass(l, "property-name"),
  10708. l.innerHTML = a.property;
  10709. var c = document.createElement("div");
  10710. c.appendChild(l),
  10711. c.appendChild(a.domElement);
  10712. var u = m(e, c, o.before);
  10713. return p.addClass(u, V.CLASS_CONTROLLER_ROW),
  10714. p.addClass(u, typeof a.getValue()),
  10715. v(e, u, a),
  10716. e.__controllers.push(a),
  10717. a
  10718. }
  10719. function m(e, t, i) {
  10720. var n = document.createElement("li");
  10721. return t && n.appendChild(t),
  10722. i ? e.__ul.insertBefore(n, params.before) : e.__ul.appendChild(n),
  10723. e.onResize(),
  10724. n
  10725. }
  10726. function v(e, t, i) {
  10727. if (i.__li = t,
  10728. i.__gui = e,
  10729. f.extend(i, {
  10730. options: function(t) {
  10731. return arguments.length > 1 ? (i.remove(),
  10732. g(e, i.object, i.property, {
  10733. before: i.__li.nextElementSibling,
  10734. factoryArgs: [f.toArray(arguments)]
  10735. })) : f.isArray(t) || f.isObject(t) ? (i.remove(),
  10736. g(e, i.object, i.property, {
  10737. before: i.__li.nextElementSibling,
  10738. factoryArgs: [t]
  10739. })) : void 0
  10740. },
  10741. name: function(e) {
  10742. return i.__li.firstElementChild.firstElementChild.innerHTML = e,
  10743. i
  10744. },
  10745. listen: function() {
  10746. return i.__gui.listen(i),
  10747. i
  10748. },
  10749. remove: function() {
  10750. return i.__gui.remove(i),
  10751. i
  10752. }
  10753. }),
  10754. i instanceof l) {
  10755. var n = new s(i.object,i.property,{
  10756. min: i.__min,
  10757. max: i.__max,
  10758. step: i.__step
  10759. });
  10760. f.each(["updateDisplay", "onChange", "onFinishChange"], function(e) {
  10761. var t = i[e]
  10762. , r = n[e];
  10763. i[e] = n[e] = function() {
  10764. var e = Array.prototype.slice.call(arguments);
  10765. return t.apply(i, e),
  10766. r.apply(n, e)
  10767. }
  10768. }),
  10769. p.addClass(t, "has-slider"),
  10770. i.domElement.insertBefore(n.domElement, i.domElement.firstElementChild)
  10771. } else if (i instanceof s) {
  10772. var r = function(t) {
  10773. return f.isNumber(i.__min) && f.isNumber(i.__max) ? (i.remove(),
  10774. g(e, i.object, i.property, {
  10775. before: i.__li.nextElementSibling,
  10776. factoryArgs: [i.__min, i.__max, i.__step]
  10777. })) : t
  10778. };
  10779. i.min = f.compose(r, i.min),
  10780. i.max = f.compose(r, i.max)
  10781. } else
  10782. i instanceof o ? (p.bind(t, "click", function() {
  10783. p.fakeEvent(i.__checkbox, "click")
  10784. }),
  10785. p.bind(i.__checkbox, "click", function(e) {
  10786. e.stopPropagation()
  10787. })) : i instanceof a ? (p.bind(t, "click", function() {
  10788. p.fakeEvent(i.__button, "click")
  10789. }),
  10790. p.bind(t, "mouseover", function() {
  10791. p.addClass(i.__button, "hover")
  10792. }),
  10793. p.bind(t, "mouseout", function() {
  10794. p.removeClass(i.__button, "hover")
  10795. })) : i instanceof h && (p.addClass(t, "color"),
  10796. i.updateDisplay = f.compose(function(e) {
  10797. return t.style.borderLeftColor = i.__color.toString(),
  10798. e
  10799. }, i.updateDisplay),
  10800. i.updateDisplay());
  10801. i.setValue = f.compose(function(t) {
  10802. return e.getRoot().__preset_select && i.isModified() && T(e.getRoot(), !0),
  10803. t
  10804. }, i.setValue)
  10805. }
  10806. function A(e, t) {
  10807. var i = e.getRoot()
  10808. , n = i.__rememberedObjects.indexOf(t.object);
  10809. if (n != -1) {
  10810. var r = i.__rememberedObjectIndecesToControllers[n];
  10811. if (void 0 === r && (r = {},
  10812. i.__rememberedObjectIndecesToControllers[n] = r),
  10813. r[t.property] = t,
  10814. i.load && i.load.remembered) {
  10815. var o, a = i.load.remembered;
  10816. if (a[e.preset])
  10817. o = a[e.preset];
  10818. else {
  10819. if (!a[L])
  10820. return;
  10821. o = a[L]
  10822. }
  10823. if (o[n] && void 0 !== o[n][t.property]) {
  10824. var s = o[n][t.property];
  10825. t.initialValue = s,
  10826. t.setValue(s)
  10827. }
  10828. }
  10829. }
  10830. }
  10831. function y(e, t) {
  10832. return document.location.href + "." + t
  10833. }
  10834. function C(e) {
  10835. var t = e.__save_row = document.createElement("li");
  10836. p.addClass(e.domElement, "has-save"),
  10837. e.__ul.insertBefore(t, e.__ul.firstChild),
  10838. p.addClass(t, "save-row");
  10839. var i = document.createElement("span");
  10840. i.innerHTML = "&nbsp;",
  10841. p.addClass(i, "button gears");
  10842. var n = document.createElement("span");
  10843. n.innerHTML = "Save",
  10844. p.addClass(n, "button"),
  10845. p.addClass(n, "save");
  10846. var r = document.createElement("span");
  10847. r.innerHTML = "New",
  10848. p.addClass(r, "button"),
  10849. p.addClass(r, "save-as");
  10850. var o = document.createElement("span");
  10851. o.innerHTML = "Revert",
  10852. p.addClass(o, "button"),
  10853. p.addClass(o, "revert");
  10854. var a = e.__preset_select = document.createElement("select");
  10855. if (e.load && e.load.remembered ? f.each(e.load.remembered, function(t, i) {
  10856. w(e, i, i == e.preset)
  10857. }) : w(e, L, !1),
  10858. p.bind(a, "change", function() {
  10859. for (var t = 0; t < e.__preset_select.length; t++)
  10860. e.__preset_select[t].innerHTML = e.__preset_select[t].value;
  10861. e.preset = this.value
  10862. }),
  10863. t.appendChild(a),
  10864. t.appendChild(i),
  10865. t.appendChild(n),
  10866. t.appendChild(r),
  10867. t.appendChild(o),
  10868. D) {
  10869. var s = document.getElementById("dg-save-locally")
  10870. , l = document.getElementById("dg-local-explain");
  10871. s.style.display = "block";
  10872. var c = document.getElementById("dg-local-storage");
  10873. "true" === localStorage.getItem(y(e, "isLocal")) && c.setAttribute("checked", "checked");
  10874. var h = function() {
  10875. l.style.display = e.useLocalStorage ? "block" : "none"
  10876. };
  10877. h(),
  10878. p.bind(c, "change", function() {
  10879. e.useLocalStorage = !e.useLocalStorage,
  10880. h()
  10881. })
  10882. }
  10883. var u = document.getElementById("dg-new-constructor");
  10884. p.bind(u, "keydown", function(e) {
  10885. !e.metaKey || 67 !== e.which && 67 != e.keyCode || S.hide()
  10886. }),
  10887. p.bind(i, "click", function() {
  10888. u.innerHTML = JSON.stringify(e.getSaveObject(), void 0, 2),
  10889. S.show(),
  10890. u.focus(),
  10891. u.select()
  10892. }),
  10893. p.bind(n, "click", function() {
  10894. e.save()
  10895. }),
  10896. p.bind(r, "click", function() {
  10897. var t = prompt("Enter a new preset name.");
  10898. t && e.saveAs(t)
  10899. }),
  10900. p.bind(o, "click", function() {
  10901. e.revert()
  10902. })
  10903. }
  10904. function I(e) {
  10905. function t(t) {
  10906. return t.preventDefault(),
  10907. r = t.clientX,
  10908. p.addClass(e.__closeButton, V.CLASS_DRAG),
  10909. p.bind(window, "mousemove", i),
  10910. p.bind(window, "mouseup", n),
  10911. !1
  10912. }
  10913. function i(t) {
  10914. return t.preventDefault(),
  10915. e.width += r - t.clientX,
  10916. e.onResize(),
  10917. r = t.clientX,
  10918. !1
  10919. }
  10920. function n() {
  10921. p.removeClass(e.__closeButton, V.CLASS_DRAG),
  10922. p.unbind(window, "mousemove", i),
  10923. p.unbind(window, "mouseup", n)
  10924. }
  10925. e.__resize_handle = document.createElement("div"),
  10926. f.extend(e.__resize_handle.style, {
  10927. width: "6px",
  10928. marginLeft: "-3px",
  10929. height: "200px",
  10930. cursor: "ew-resize",
  10931. position: "absolute"
  10932. });
  10933. var r;
  10934. p.bind(e.__resize_handle, "mousedown", t),
  10935. p.bind(e.__closeButton, "mousedown", t),
  10936. e.domElement.insertBefore(e.__resize_handle, e.domElement.firstElementChild)
  10937. }
  10938. function E(e, t) {
  10939. e.domElement.style.width = t + "px",
  10940. e.__save_row && e.autoPlace && (e.__save_row.style.width = t + "px"),
  10941. e.__closeButton && (e.__closeButton.style.width = t + "px")
  10942. }
  10943. function b(e, t) {
  10944. var i = {};
  10945. return f.each(e.__rememberedObjects, function(n, r) {
  10946. var o = {}
  10947. , a = e.__rememberedObjectIndecesToControllers[r];
  10948. f.each(a, function(e, i) {
  10949. o[i] = t ? e.initialValue : e.getValue()
  10950. }),
  10951. i[r] = o
  10952. }),
  10953. i
  10954. }
  10955. function w(e, t, i) {
  10956. var n = document.createElement("option");
  10957. n.innerHTML = t,
  10958. n.value = t,
  10959. e.__preset_select.appendChild(n),
  10960. i && (e.__preset_select.selectedIndex = e.__preset_select.length - 1)
  10961. }
  10962. function _(e) {
  10963. for (var t = 0; t < e.__preset_select.length; t++)
  10964. e.__preset_select[t].value == e.preset && (e.__preset_select.selectedIndex = t)
  10965. }
  10966. function T(e, t) {
  10967. var i = e.__preset_select[e.__preset_select.selectedIndex];
  10968. t ? i.innerHTML = i.value + "*" : i.innerHTML = i.value
  10969. }
  10970. function x(e) {
  10971. 0 != e.length && u(function() {
  10972. x(e)
  10973. }),
  10974. f.each(e, function(e) {
  10975. e.updateDisplay()
  10976. })
  10977. }
  10978. e.inject(i);
  10979. var S, M, R = "dg", P = 72, O = 20, L = "Default", D = function() {
  10980. try {
  10981. return "localStorage"in window && null !== window.localStorage
  10982. } catch (e) {
  10983. return !1
  10984. }
  10985. }(), N = !0, B = !1, F = [], V = function(e) {
  10986. function t() {
  10987. var e = i.getRoot();
  10988. e.width += 1,
  10989. f.defer(function() {
  10990. e.width -= 1
  10991. })
  10992. }
  10993. var i = this;
  10994. this.domElement = document.createElement("div"),
  10995. this.__ul = document.createElement("ul"),
  10996. this.domElement.appendChild(this.__ul),
  10997. p.addClass(this.domElement, R),
  10998. this.__folders = {},
  10999. this.__controllers = [],
  11000. this.__rememberedObjects = [],
  11001. this.__rememberedObjectIndecesToControllers = [],
  11002. this.__listening = [],
  11003. e = e || {},
  11004. e = f.defaults(e, {
  11005. autoPlace: !0,
  11006. width: V.DEFAULT_WIDTH
  11007. }),
  11008. e = f.defaults(e, {
  11009. resizable: e.autoPlace,
  11010. hideable: e.autoPlace
  11011. }),
  11012. f.isUndefined(e.load) ? e.load = {
  11013. preset: L
  11014. } : e.preset && (e.load.preset = e.preset),
  11015. f.isUndefined(e.parent) && e.hideable && F.push(this),
  11016. e.resizable = f.isUndefined(e.parent) && e.resizable,
  11017. e.autoPlace && f.isUndefined(e.scrollable) && (e.scrollable = !0);
  11018. var n, r = D && "true" === localStorage.getItem(y(this, "isLocal"));
  11019. if (Object.defineProperties(this, {
  11020. parent: {
  11021. get: function() {
  11022. return e.parent
  11023. }
  11024. },
  11025. scrollable: {
  11026. get: function() {
  11027. return e.scrollable
  11028. }
  11029. },
  11030. autoPlace: {
  11031. get: function() {
  11032. return e.autoPlace
  11033. }
  11034. },
  11035. preset: {
  11036. get: function() {
  11037. return i.parent ? i.getRoot().preset : e.load.preset
  11038. },
  11039. set: function(t) {
  11040. i.parent ? i.getRoot().preset = t : e.load.preset = t,
  11041. _(this),
  11042. i.revert()
  11043. }
  11044. },
  11045. width: {
  11046. get: function() {
  11047. return e.width
  11048. },
  11049. set: function(t) {
  11050. e.width = t,
  11051. E(i, t)
  11052. }
  11053. },
  11054. name: {
  11055. get: function() {
  11056. return e.name
  11057. },
  11058. set: function(t) {
  11059. e.name = t,
  11060. a && (a.innerHTML = e.name)
  11061. }
  11062. },
  11063. closed: {
  11064. get: function() {
  11065. return e.closed
  11066. },
  11067. set: function(t) {
  11068. e.closed = t,
  11069. e.closed ? p.addClass(i.__ul, V.CLASS_CLOSED) : p.removeClass(i.__ul, V.CLASS_CLOSED),
  11070. this.onResize(),
  11071. i.__closeButton && (i.__closeButton.innerHTML = t ? V.TEXT_OPEN : V.TEXT_CLOSED)
  11072. }
  11073. },
  11074. load: {
  11075. get: function() {
  11076. return e.load
  11077. }
  11078. },
  11079. useLocalStorage: {
  11080. get: function() {
  11081. return r
  11082. },
  11083. set: function(e) {
  11084. D && (r = e,
  11085. e ? p.bind(window, "unload", n) : p.unbind(window, "unload", n),
  11086. localStorage.setItem(y(i, "isLocal"), e))
  11087. }
  11088. }
  11089. }),
  11090. f.isUndefined(e.parent)) {
  11091. if (e.closed = !1,
  11092. p.addClass(this.domElement, V.CLASS_MAIN),
  11093. p.makeSelectable(this.domElement, !1),
  11094. D && r) {
  11095. i.useLocalStorage = !0;
  11096. var o = localStorage.getItem(y(this, "gui"));
  11097. o && (e.load = JSON.parse(o))
  11098. }
  11099. this.__closeButton = document.createElement("div"),
  11100. this.__closeButton.innerHTML = V.TEXT_CLOSED,
  11101. p.addClass(this.__closeButton, V.CLASS_CLOSE_BUTTON),
  11102. this.domElement.appendChild(this.__closeButton),
  11103. p.bind(this.__closeButton, "click", function() {
  11104. i.closed = !i.closed
  11105. })
  11106. } else {
  11107. void 0 === e.closed && (e.closed = !0);
  11108. var a = document.createTextNode(e.name);
  11109. p.addClass(a, "controller-name");
  11110. var s = m(i, a)
  11111. , l = function(e) {
  11112. return e.preventDefault(),
  11113. i.closed = !i.closed,
  11114. !1
  11115. };
  11116. p.addClass(this.__ul, V.CLASS_CLOSED),
  11117. p.addClass(s, "title"),
  11118. p.bind(s, "click", l),
  11119. e.closed || (this.closed = !1)
  11120. }
  11121. e.autoPlace && (f.isUndefined(e.parent) && (N && (M = document.createElement("div"),
  11122. p.addClass(M, R),
  11123. p.addClass(M, V.CLASS_AUTO_PLACE_CONTAINER),
  11124. document.body.appendChild(M),
  11125. N = !1),
  11126. M.appendChild(this.domElement),
  11127. p.addClass(this.domElement, V.CLASS_AUTO_PLACE)),
  11128. this.parent || E(i, e.width)),
  11129. p.bind(window, "resize", function() {
  11130. i.onResize()
  11131. }),
  11132. p.bind(this.__ul, "webkitTransitionEnd", function() {
  11133. i.onResize()
  11134. }),
  11135. p.bind(this.__ul, "transitionend", function() {
  11136. i.onResize()
  11137. }),
  11138. p.bind(this.__ul, "oTransitionEnd", function() {
  11139. i.onResize()
  11140. }),
  11141. this.onResize(),
  11142. e.resizable && I(this),
  11143. n = function() {
  11144. D && "true" === localStorage.getItem(y(i, "isLocal")) && localStorage.setItem(y(i, "gui"), JSON.stringify(i.getSaveObject()))
  11145. }
  11146. ,
  11147. this.saveToLocalStorageIfPossible = n;
  11148. i.getRoot();
  11149. e.parent || t()
  11150. };
  11151. return V.toggleHide = function() {
  11152. B = !B,
  11153. f.each(F, function(e) {
  11154. e.domElement.style.zIndex = B ? -999 : 999,
  11155. e.domElement.style.opacity = B ? 0 : 1
  11156. })
  11157. }
  11158. ,
  11159. V.CLASS_AUTO_PLACE = "a",
  11160. V.CLASS_AUTO_PLACE_CONTAINER = "ac",
  11161. V.CLASS_MAIN = "main",
  11162. V.CLASS_CONTROLLER_ROW = "cr",
  11163. V.CLASS_TOO_TALL = "taller-than-window",
  11164. V.CLASS_CLOSED = "closed",
  11165. V.CLASS_CLOSE_BUTTON = "close-button",
  11166. V.CLASS_DRAG = "drag",
  11167. V.DEFAULT_WIDTH = 245,
  11168. V.TEXT_CLOSED = "Close Controls",
  11169. V.TEXT_OPEN = "Open Controls",
  11170. p.bind(window, "keydown", function(e) {
  11171. "text" === document.activeElement.type || e.which !== P && e.keyCode != P || V.toggleHide()
  11172. }, !1),
  11173. f.extend(V.prototype, {
  11174. add: function(e, t) {
  11175. return g(this, e, t, {
  11176. factoryArgs: Array.prototype.slice.call(arguments, 2)
  11177. })
  11178. },
  11179. addColor: function(e, t) {
  11180. return g(this, e, t, {
  11181. color: !0
  11182. })
  11183. },
  11184. remove: function(e) {
  11185. this.__ul.removeChild(e.__li),
  11186. this.__controllers.slice(this.__controllers.indexOf(e), 1);
  11187. var t = this;
  11188. f.defer(function() {
  11189. t.onResize()
  11190. })
  11191. },
  11192. destroy: function() {
  11193. this.autoPlace && M.removeChild(this.domElement)
  11194. },
  11195. addFolder: function(e) {
  11196. if (void 0 !== this.__folders[e])
  11197. throw new Error('You already have a folder in this GUI by the name "' + e + '"');
  11198. var t = {
  11199. name: e,
  11200. parent: this
  11201. };
  11202. t.autoPlace = this.autoPlace,
  11203. this.load && this.load.folders && this.load.folders[e] && (t.closed = this.load.folders[e].closed,
  11204. t.load = this.load.folders[e]);
  11205. var i = new V(t);
  11206. this.__folders[e] = i;
  11207. var n = m(this, i.domElement);
  11208. return p.addClass(n, "folder"),
  11209. i
  11210. },
  11211. open: function() {
  11212. this.closed = !1
  11213. },
  11214. close: function() {
  11215. this.closed = !0
  11216. },
  11217. onResize: function() {
  11218. var e = this.getRoot();
  11219. if (e.scrollable) {
  11220. var t = p.getOffset(e.__ul).top
  11221. , i = 0;
  11222. f.each(e.__ul.childNodes, function(t) {
  11223. e.autoPlace && t === e.__save_row || (i += p.getHeight(t))
  11224. }),
  11225. $("#player").height() - t - O < i ? (p.addClass(e.domElement, V.CLASS_TOO_TALL),
  11226. e.__ul.style.height = $("#player").height() - t - O + "px") : (p.removeClass(e.domElement, V.CLASS_TOO_TALL),
  11227. e.__ul.style.height = "auto")
  11228. }
  11229. e.__resize_handle && f.defer(function() {
  11230. e.__resize_handle.style.height = e.__ul.offsetHeight + "px"
  11231. }),
  11232. e.__closeButton && (e.__closeButton.style.width = e.width + "px")
  11233. },
  11234. remember: function() {
  11235. if (f.isUndefined(S) && (S = new d,
  11236. S.domElement.innerHTML = t),
  11237. this.parent)
  11238. throw new Error("You can only call remember on a top level GUI.");
  11239. var e = this;
  11240. f.each(Array.prototype.slice.call(arguments), function(t) {
  11241. 0 == e.__rememberedObjects.length && C(e),
  11242. e.__rememberedObjects.indexOf(t) == -1 && e.__rememberedObjects.push(t)
  11243. }),
  11244. this.autoPlace && E(this, this.width)
  11245. },
  11246. getRoot: function() {
  11247. for (var e = this; e.parent; )
  11248. e = e.parent;
  11249. return e
  11250. },
  11251. getSaveObject: function() {
  11252. var e = this.load;
  11253. return e.closed = this.closed,
  11254. this.__rememberedObjects.length > 0 && (e.preset = this.preset,
  11255. e.remembered || (e.remembered = {}),
  11256. e.remembered[this.preset] = b(this)),
  11257. e.folders = {},
  11258. f.each(this.__folders, function(t, i) {
  11259. e.folders[i] = t.getSaveObject()
  11260. }),
  11261. e
  11262. },
  11263. save: function() {
  11264. this.load.remembered || (this.load.remembered = {}),
  11265. this.load.remembered[this.preset] = b(this),
  11266. T(this, !1),
  11267. this.saveToLocalStorageIfPossible()
  11268. },
  11269. saveAs: function(e) {
  11270. this.load.remembered || (this.load.remembered = {},
  11271. this.load.remembered[L] = b(this, !0)),
  11272. this.load.remembered[e] = b(this),
  11273. this.preset = e,
  11274. w(this, e, !0),
  11275. this.saveToLocalStorageIfPossible()
  11276. },
  11277. revert: function(e) {
  11278. f.each(this.__controllers, function(t) {
  11279. this.getRoot().load.remembered ? A(e || this.getRoot(), t) : t.setValue(t.initialValue)
  11280. }, this),
  11281. f.each(this.__folders, function(e) {
  11282. e.revert(e)
  11283. }),
  11284. e || T(this.getRoot(), !1)
  11285. },
  11286. listen: function(e) {
  11287. var t = 0 == this.__listening.length;
  11288. this.__listening.push(e),
  11289. t && x(this.__listening)
  11290. }
  11291. }),
  11292. V
  11293. }(n.utils.css, '<div id="dg-save" class="dg dialogue">\n\n Here\'s the new load parameter for your <code>GUI</code>\'s constructor:\n\n <textarea id="dg-new-constructor"></textarea>\n\n <div id="dg-save-locally">\n\n <input id="dg-local-storage" type="checkbox"/> Automatically save\n values to <code>localStorage</code> on exit.\n\n <div id="dg-local-explain">The values saved to <code>localStorage</code> will\n override those passed to <code>dat.GUI</code>\'s constructor. This makes it\n easier to work incrementally, but <code>localStorage</code> is fragile,\n and your friends may not see the same values you do.\n \n </div>\n \n </div>\n\n</div>', ".dg {\n /** Clear list styles */\n /* Auto-place container */\n /* Auto-placed GUI's */\n /* Line items that don't contain folders. */\n /** Folder names */\n /** Hides closed items */\n /** Controller row */\n /** Name-half (left) */\n /** Controller-half (right) */\n /** Controller placement */\n /** Shorter number boxes when slider is present. */\n /** Ensure the entire boolean and function row shows a hand */ }\n .dg ul {\n list-style: none;\n margin: 0;\n padding: 0;\n width: 100%;\n clear: both; }\n .dg.ac {\n position: fixed;\n top: 0;\n left: 0;\n right: 0;\n height: 0;\n z-index: 0; }\n .dg:not(.ac) .main {\n /** Exclude mains in ac so that we don't hide close button */\n overflow: hidden; }\n .dg.main {\n -webkit-transition: opacity 0.1s linear;\n -o-transition: opacity 0.1s linear;\n -moz-transition: opacity 0.1s linear;\n transition: opacity 0.1s linear; }\n .dg.main.taller-than-window {\n overflow-y: auto; }\n .dg.main.taller-than-window .close-button {\n opacity: 1;\n /* TODO, these are style notes */\n margin-top: -1px;\n border-top: 1px solid #2c2c2c; }\n .dg.main ul.closed .close-button {\n opacity: 1 !important; }\n .dg.main:hover .close-button,\n .dg.main .close-button.drag {\n opacity: 1; }\n .dg.main .close-button {\n /*opacity: 0;*/\n -webkit-transition: opacity 0.1s linear;\n -o-transition: opacity 0.1s linear;\n -moz-transition: opacity 0.1s linear;\n transition: opacity 0.1s linear;\n border: 0;\n position: absolute;\n line-height: 19px;\n height: 20px;\n /* TODO, these are style notes */\n cursor: pointer;\n text-align: center;\n background-color: #000; }\n .dg.main .close-button:hover {\n background-color: #111; }\n .dg.a {\n float: right;\n margin-right: 15px;\n overflow-x: hidden; }\n .dg.a.has-save > ul {\n margin-top: 27px; }\n .dg.a.has-save > ul.closed {\n margin-top: 0; }\n .dg.a .save-row {\n position: fixed;\n top: 0;\n z-index: 1002; }\n .dg li {\n -webkit-transition: height 0.1s ease-out;\n -o-transition: height 0.1s ease-out;\n -moz-transition: height 0.1s ease-out;\n transition: height 0.1s ease-out; }\n .dg li:not(.folder) {\n cursor: auto;\n height: 27px;\n line-height: 27px;\n overflow: hidden;\n padding: 0 4px 0 5px; }\n .dg li.folder {\n padding: 0;\n border-left: 4px solid rgba(0, 0, 0, 0); }\n .dg li.title {\n cursor: pointer;\n margin-left: -4px; }\n .dg .closed li:not(.title),\n .dg .closed ul li,\n .dg .closed ul li > * {\n height: 0;\n overflow: hidden;\n border: 0; }\n .dg .cr {\n clear: both;\n padding-left: 3px;\n height: 27px; }\n .dg .property-name {\n cursor: default;\n float: left;\n clear: left;\n width: 40%;\n overflow: hidden;\n text-overflow: ellipsis; }\n .dg .c {\n float: left;\n width: 60%; }\n .dg .c input[type=text] {\n border: 0;\n margin-top: 4px;\n padding: 3px;\n width: 100%;\n float: right; }\n .dg .has-slider input[type=text] {\n width: 30%;\n /*display: none;*/\n margin-left: 0; }\n .dg .slider {\n float: left;\n width: 66%;\n margin-left: -5px;\n margin-right: 0;\n height: 19px;\n margin-top: 4px; }\n .dg .slider-fg {\n height: 100%; }\n .dg .c input[type=checkbox] {\n margin-top: 9px; }\n .dg .c select {\n margin-top: 5px; }\n .dg .cr.function,\n .dg .cr.function .property-name,\n .dg .cr.function *,\n .dg .cr.boolean,\n .dg .cr.boolean * {\n cursor: pointer; }\n .dg .selector {\n display: none;\n position: absolute;\n margin-left: -9px;\n margin-top: 23px;\n z-index: 10; }\n .dg .c:hover .selector,\n .dg .selector.drag {\n display: block; }\n .dg li.save-row {\n padding: 0; }\n .dg li.save-row .button {\n display: inline-block;\n padding: 0px 6px; }\n .dg.dialogue {\n background-color: #222;\n width: 460px;\n padding: 15px;\n font-size: 13px;\n line-height: 15px; }\n\n/* TODO Separate style and structure */\n#dg-new-constructor {\n padding: 10px;\n color: #222;\n font-family: Monaco, monospace;\n font-size: 10px;\n border: 0;\n resize: none;\n box-shadow: inset 1px 1px 1px #888;\n word-wrap: break-word;\n margin: 12px 0;\n display: block;\n width: 440px;\n overflow-y: scroll;\n height: 100px;\n position: relative; }\n\n#dg-local-explain {\n display: none;\n font-size: 11px;\n line-height: 17px;\n border-radius: 3px;\n background-color: #333;\n padding: 8px;\n margin-top: 10px; }\n #dg-local-explain code {\n font-size: 10px; }\n\n#dat-gui-save-locally {\n display: none; }\n\n/** Main type */\n.dg {\n color: #eee;\n font: 11px 'Lucida Grande', sans-serif;\n text-shadow: 0 -1px 0 #111;\n /** Auto place */\n /* Controller row, <li> */\n /** Controllers */ }\n .dg.main {\n /** Scrollbar */ }\n .dg.main::-webkit-scrollbar {\n width: 5px;\n background: #1a1a1a; }\n .dg.main::-webkit-scrollbar-corner {\n height: 0;\n display: none; }\n .dg.main::-webkit-scrollbar-thumb {\n border-radius: 5px;\n background: #676767; }\n .dg li:not(.folder) {\n background: #1a1a1a;\n border-bottom: 1px solid #2c2c2c; }\n .dg li.save-row {\n line-height: 25px;\n background: #dad5cb;\n border: 0; }\n .dg li.save-row select {\n margin-left: 5px;\n width: 108px; }\n .dg li.save-row .button {\n margin-left: 5px;\n margin-top: 1px;\n border-radius: 2px;\n font-size: 9px;\n line-height: 7px;\n padding: 4px 4px 5px 4px;\n background: #c5bdad;\n color: #fff;\n text-shadow: 0 1px 0 #b0a58f;\n box-shadow: 0 -1px 0 #b0a58f;\n cursor: pointer; }\n .dg li.save-row .button.gears {\n background: #c5bdad url(data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAAsAAAANCAYAAAB/9ZQ7AAAAGXRFWHRTb2Z0d2FyZQBBZG9iZSBJbWFnZVJlYWR5ccllPAAAAQJJREFUeNpiYKAU/P//PwGIC/ApCABiBSAW+I8AClAcgKxQ4T9hoMAEUrxx2QSGN6+egDX+/vWT4e7N82AMYoPAx/evwWoYoSYbACX2s7KxCxzcsezDh3evFoDEBYTEEqycggWAzA9AuUSQQgeYPa9fPv6/YWm/Acx5IPb7ty/fw+QZblw67vDs8R0YHyQhgObx+yAJkBqmG5dPPDh1aPOGR/eugW0G4vlIoTIfyFcA+QekhhHJhPdQxbiAIguMBTQZrPD7108M6roWYDFQiIAAv6Aow/1bFwXgis+f2LUAynwoIaNcz8XNx3Dl7MEJUDGQpx9gtQ8YCueB+D26OECAAQDadt7e46D42QAAAABJRU5ErkJggg==) 2px 1px no-repeat;\n height: 7px;\n width: 8px; }\n .dg li.save-row .button:hover {\n background-color: #bab19e;\n box-shadow: 0 -1px 0 #b0a58f; }\n .dg li.folder {\n border-bottom: 0; }\n .dg li.title {\n padding-left: 16px;\n background: black url(data:image/gif;base64,R0lGODlhBQAFAJEAAP////Pz8////////yH5BAEAAAIALAAAAAAFAAUAAAIIlI+hKgFxoCgAOw==) 6px 10px no-repeat;\n cursor: pointer;\n border-bottom: 1px solid rgba(255, 255, 255, 0.2); }\n .dg .closed li.title {\n background-image: url(data:image/gif;base64,R0lGODlhBQAFAJEAAP////Pz8////////yH5BAEAAAIALAAAAAAFAAUAAAIIlGIWqMCbWAEAOw==); }\n .dg .cr.boolean {\n border-left: 3px solid #806787; }\n .dg .cr.function {\n border-left: 3px solid #e61d5f; }\n .dg .cr.number {\n border-left: 3px solid #2fa1d6; }\n .dg .cr.number input[type=text] {\n color: #2fa1d6; }\n .dg .cr.string {\n border-left: 3px solid #1ed36f; }\n .dg .cr.string input[type=text] {\n color: #1ed36f; }\n .dg .cr.function:hover, .dg .cr.boolean:hover {\n background: #111; }\n .dg .c input[type=text] {\n background: #303030;\n outline: none; }\n .dg .c input[type=text]:hover {\n background: #3c3c3c; }\n .dg .c input[type=text]:focus {\n background: #494949;\n color: #fff; }\n .dg .c .slider {\n background: #303030;\n cursor: ew-resize; }\n .dg .c .slider-fg {\n background: #2fa1d6; }\n .dg .c .slider:hover {\n background: #3c3c3c; }\n .dg .c .slider:hover .slider-fg {\n background: #44abda; }\n", n.controllers.factory = function(e, t, i, n, r, o, a) {
  11294. return function(s, l) {
  11295. var c = s[l];
  11296. return a.isArray(arguments[2]) || a.isObject(arguments[2]) ? new e(s,l,arguments[2]) : a.isNumber(c) ? a.isNumber(arguments[2]) && a.isNumber(arguments[3]) ? new i(s,l,arguments[2],arguments[3]) : new t(s,l,{
  11297. min: arguments[2],
  11298. max: arguments[3]
  11299. }) : a.isString(c) ? new n(s,l) : a.isFunction(c) ? new r(s,l,"") : a.isBoolean(c) ? new o(s,l) : void 0
  11300. }
  11301. }(n.controllers.OptionController, n.controllers.NumberControllerBox, n.controllers.NumberControllerSlider, n.controllers.StringController = function(e, t, i) {
  11302. var n = function(e, i) {
  11303. function r() {
  11304. a.setValue(a.__input.value)
  11305. }
  11306. function o() {
  11307. a.__onFinishChange && a.__onFinishChange.call(a, a.getValue())
  11308. }
  11309. n.superclass.call(this, e, i);
  11310. var a = this;
  11311. this.__input = document.createElement("input"),
  11312. this.__input.setAttribute("type", "text"),
  11313. t.bind(this.__input, "keyup", r),
  11314. t.bind(this.__input, "change", r),
  11315. t.bind(this.__input, "blur", o),
  11316. t.bind(this.__input, "keydown", function(e) {
  11317. 13 === e.keyCode && this.blur()
  11318. }),
  11319. this.updateDisplay(),
  11320. this.domElement.appendChild(this.__input)
  11321. };
  11322. return n.superclass = e,
  11323. i.extend(n.prototype, e.prototype, {
  11324. updateDisplay: function() {
  11325. return t.isActive(this.__input) || (this.__input.value = this.getValue()),
  11326. n.superclass.prototype.updateDisplay.call(this)
  11327. }
  11328. }),
  11329. n
  11330. }(n.controllers.Controller, n.dom.dom, n.utils.common), n.controllers.FunctionController, n.controllers.BooleanController, n.utils.common), n.controllers.Controller, n.controllers.BooleanController, n.controllers.FunctionController, n.controllers.NumberControllerBox, n.controllers.NumberControllerSlider, n.controllers.OptionController, n.controllers.ColorController = function(e, t, i, n, r) {
  11331. function o(e, t, i, n) {
  11332. e.style.background = "",
  11333. r.each(l, function(r) {
  11334. e.style.cssText += "background: " + r + "linear-gradient(" + t + ", " + i + " 0%, " + n + " 100%); "
  11335. })
  11336. }
  11337. function a(e) {
  11338. e.style.background = "",
  11339. e.style.cssText += "background: -moz-linear-gradient(top, #ff0000 0%, #ff00ff 17%, #0000ff 34%, #00ffff 50%, #00ff00 67%, #ffff00 84%, #ff0000 100%);",
  11340. e.style.cssText += "background: -webkit-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11341. e.style.cssText += "background: -o-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11342. e.style.cssText += "background: -ms-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11343. e.style.cssText += "background: linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);"
  11344. }
  11345. var s = function(e, l) {
  11346. function c(e) {
  11347. p(e),
  11348. t.bind(window, "mousemove", p),
  11349. t.bind(window, "mouseup", h)
  11350. }
  11351. function h() {
  11352. t.unbind(window, "mousemove", p),
  11353. t.unbind(window, "mouseup", h)
  11354. }
  11355. function u() {
  11356. var e = n(this.value);
  11357. e !== !1 ? (g.__color.__state = e,
  11358. g.setValue(g.__color.toOriginal())) : this.value = g.__color.toString()
  11359. }
  11360. function d() {
  11361. t.unbind(window, "mousemove", f),
  11362. t.unbind(window, "mouseup", d)
  11363. }
  11364. function p(e) {
  11365. e.preventDefault();
  11366. var i = t.getWidth(g.__saturation_field)
  11367. , n = t.getOffset(g.__saturation_field)
  11368. , r = (e.clientX - n.left + document.body.scrollLeft) / i
  11369. , o = 1 - (e.clientY - n.top + document.body.scrollTop) / i;
  11370. return o > 1 ? o = 1 : o < 0 && (o = 0),
  11371. r > 1 ? r = 1 : r < 0 && (r = 0),
  11372. g.__color.v = o,
  11373. g.__color.s = r,
  11374. g.setValue(g.__color.toOriginal()),
  11375. !1
  11376. }
  11377. function f(e) {
  11378. e.preventDefault();
  11379. var i = t.getHeight(g.__hue_field)
  11380. , n = t.getOffset(g.__hue_field)
  11381. , r = 1 - (e.clientY - n.top + document.body.scrollTop) / i;
  11382. return r > 1 ? r = 1 : r < 0 && (r = 0),
  11383. g.__color.h = 360 * r,
  11384. g.setValue(g.__color.toOriginal()),
  11385. !1
  11386. }
  11387. s.superclass.call(this, e, l),
  11388. this.__color = new i(this.getValue()),
  11389. this.__temp = new i(0);
  11390. var g = this;
  11391. this.domElement = document.createElement("div"),
  11392. t.makeSelectable(this.domElement, !1),
  11393. this.__selector = document.createElement("div"),
  11394. this.__selector.className = "selector",
  11395. this.__saturation_field = document.createElement("div"),
  11396. this.__saturation_field.className = "saturation-field",
  11397. this.__field_knob = document.createElement("div"),
  11398. this.__field_knob.className = "field-knob",
  11399. this.__field_knob_border = "2px solid ",
  11400. this.__hue_knob = document.createElement("div"),
  11401. this.__hue_knob.className = "hue-knob",
  11402. this.__hue_field = document.createElement("div"),
  11403. this.__hue_field.className = "hue-field",
  11404. this.__input = document.createElement("input"),
  11405. this.__input.type = "text",
  11406. this.__input_textShadow = "0 1px 1px ",
  11407. t.bind(this.__input, "keydown", function(e) {
  11408. 13 === e.keyCode && u.call(this)
  11409. }),
  11410. t.bind(this.__input, "blur", u),
  11411. t.bind(this.__selector, "mousedown", function(e) {
  11412. t.addClass(this, "drag").bind(window, "mouseup", function(e) {
  11413. t.removeClass(g.__selector, "drag")
  11414. })
  11415. });
  11416. var m = document.createElement("div");
  11417. r.extend(this.__selector.style, {
  11418. width: "122px",
  11419. height: "102px",
  11420. padding: "3px",
  11421. backgroundColor: "#222",
  11422. boxShadow: "0px 1px 3px rgba(0,0,0,0.3)"
  11423. }),
  11424. r.extend(this.__field_knob.style, {
  11425. position: "absolute",
  11426. width: "12px",
  11427. height: "12px",
  11428. border: this.__field_knob_border + (this.__color.v < .5 ? "#fff" : "#000"),
  11429. boxShadow: "0px 1px 3px rgba(0,0,0,0.5)",
  11430. borderRadius: "12px",
  11431. zIndex: 1
  11432. }),
  11433. r.extend(this.__hue_knob.style, {
  11434. position: "absolute",
  11435. width: "15px",
  11436. height: "2px",
  11437. borderRight: "4px solid #fff",
  11438. zIndex: 1
  11439. }),
  11440. r.extend(this.__saturation_field.style, {
  11441. width: "100px",
  11442. height: "100px",
  11443. border: "1px solid #555",
  11444. marginRight: "3px",
  11445. display: "inline-block",
  11446. cursor: "pointer"
  11447. }),
  11448. r.extend(m.style, {
  11449. width: "100%",
  11450. height: "100%",
  11451. background: "none"
  11452. }),
  11453. o(m, "top", "rgba(0,0,0,0)", "#000"),
  11454. r.extend(this.__hue_field.style, {
  11455. width: "15px",
  11456. height: "100px",
  11457. display: "inline-block",
  11458. border: "1px solid #555",
  11459. cursor: "ns-resize"
  11460. }),
  11461. a(this.__hue_field),
  11462. r.extend(this.__input.style, {
  11463. outline: "none",
  11464. textAlign: "center",
  11465. color: "#fff",
  11466. border: 0,
  11467. fontWeight: "bold",
  11468. textShadow: this.__input_textShadow + "rgba(0,0,0,0.7)"
  11469. }),
  11470. t.bind(this.__saturation_field, "mousedown", c),
  11471. t.bind(this.__field_knob, "mousedown", c),
  11472. t.bind(this.__hue_field, "mousedown", function(e) {
  11473. f(e),
  11474. t.bind(window, "mousemove", f),
  11475. t.bind(window, "mouseup", d)
  11476. }),
  11477. this.__saturation_field.appendChild(m),
  11478. this.__selector.appendChild(this.__field_knob),
  11479. this.__selector.appendChild(this.__saturation_field),
  11480. this.__selector.appendChild(this.__hue_field),
  11481. this.__hue_field.appendChild(this.__hue_knob),
  11482. this.domElement.appendChild(this.__input),
  11483. this.domElement.appendChild(this.__selector),
  11484. this.updateDisplay()
  11485. };
  11486. s.superclass = e,
  11487. r.extend(s.prototype, e.prototype, {
  11488. updateDisplay: function() {
  11489. var e = n(this.getValue());
  11490. if (e !== !1) {
  11491. var t = !1;
  11492. r.each(i.COMPONENTS, function(i) {
  11493. if (!r.isUndefined(e[i]) && !r.isUndefined(this.__color.__state[i]) && e[i] !== this.__color.__state[i])
  11494. return t = !0,
  11495. {}
  11496. }, this),
  11497. t && r.extend(this.__color.__state, e)
  11498. }
  11499. r.extend(this.__temp.__state, this.__color.__state),
  11500. this.__temp.a = 1;
  11501. var a = this.__color.v < .5 || this.__color.s > .5 ? 255 : 0
  11502. , s = 255 - a;
  11503. r.extend(this.__field_knob.style, {
  11504. marginLeft: 100 * this.__color.s - 7 + "px",
  11505. marginTop: 100 * (1 - this.__color.v) - 7 + "px",
  11506. backgroundColor: this.__temp.toString(),
  11507. border: this.__field_knob_border + "rgb(" + a + "," + a + "," + a + ")"
  11508. }),
  11509. this.__hue_knob.style.marginTop = 100 * (1 - this.__color.h / 360) + "px",
  11510. this.__temp.s = 1,
  11511. this.__temp.v = 1,
  11512. o(this.__saturation_field, "left", "#fff", this.__temp.toString()),
  11513. r.extend(this.__input.style, {
  11514. backgroundColor: this.__input.value = this.__color.toString(),
  11515. color: "rgb(" + a + "," + a + "," + a + ")",
  11516. textShadow: this.__input_textShadow + "rgba(" + s + "," + s + "," + s + ",.7)"
  11517. })
  11518. }
  11519. });
  11520. var l = ["-moz-", "-o-", "-webkit-", "-ms-", ""];
  11521. return s
  11522. }(n.controllers.Controller, n.dom.dom, n.color.Color = function(e, t, i, n) {
  11523. function r(e, t, i) {
  11524. Object.defineProperty(e, t, {
  11525. get: function() {
  11526. return "RGB" === this.__state.space ? this.__state[t] : (a(this, t, i),
  11527. this.__state[t])
  11528. },
  11529. set: function(e) {
  11530. "RGB" !== this.__state.space && (a(this, t, i),
  11531. this.__state.space = "RGB"),
  11532. this.__state[t] = e
  11533. }
  11534. })
  11535. }
  11536. function o(e, t) {
  11537. Object.defineProperty(e, t, {
  11538. get: function() {
  11539. return "HSV" === this.__state.space ? this.__state[t] : (s(this),
  11540. this.__state[t])
  11541. },
  11542. set: function(e) {
  11543. "HSV" !== this.__state.space && (s(this),
  11544. this.__state.space = "HSV"),
  11545. this.__state[t] = e
  11546. }
  11547. })
  11548. }
  11549. function a(e, i, r) {
  11550. if ("HEX" === e.__state.space)
  11551. e.__state[i] = t.component_from_hex(e.__state.hex, r);
  11552. else {
  11553. if ("HSV" !== e.__state.space)
  11554. throw "Corrupted color state";
  11555. n.extend(e.__state, t.hsv_to_rgb(e.__state.h, e.__state.s, e.__state.v))
  11556. }
  11557. }
  11558. function s(e) {
  11559. var i = t.rgb_to_hsv(e.r, e.g, e.b);
  11560. n.extend(e.__state, {
  11561. s: i.s,
  11562. v: i.v
  11563. }),
  11564. n.isNaN(i.h) ? n.isUndefined(e.__state.h) && (e.__state.h = 0) : e.__state.h = i.h
  11565. }
  11566. var l = function() {
  11567. if (this.__state = e.apply(this, arguments),
  11568. this.__state === !1)
  11569. throw "Failed to interpret color arguments";
  11570. this.__state.a = this.__state.a || 1
  11571. };
  11572. return l.COMPONENTS = ["r", "g", "b", "h", "s", "v", "hex", "a"],
  11573. n.extend(l.prototype, {
  11574. toString: function() {
  11575. return i(this)
  11576. },
  11577. toOriginal: function() {
  11578. return this.__state.conversion.write(this)
  11579. }
  11580. }),
  11581. r(l.prototype, "r", 2),
  11582. r(l.prototype, "g", 1),
  11583. r(l.prototype, "b", 0),
  11584. o(l.prototype, "h"),
  11585. o(l.prototype, "s"),
  11586. o(l.prototype, "v"),
  11587. Object.defineProperty(l.prototype, "a", {
  11588. get: function() {
  11589. return this.__state.a
  11590. },
  11591. set: function(e) {
  11592. this.__state.a = e
  11593. }
  11594. }),
  11595. Object.defineProperty(l.prototype, "hex", {
  11596. get: function() {
  11597. return "HEX" !== !this.__state.space && (this.__state.hex = t.rgb_to_hex(this.r, this.g, this.b)),
  11598. this.__state.hex
  11599. },
  11600. set: function(e) {
  11601. this.__state.space = "HEX",
  11602. this.__state.hex = e
  11603. }
  11604. }),
  11605. l
  11606. }(n.color.interpret, n.color.math = function() {
  11607. var e;
  11608. return {
  11609. hsv_to_rgb: function(e, t, i) {
  11610. var n = Math.floor(e / 60) % 6
  11611. , r = e / 60 - Math.floor(e / 60)
  11612. , o = i * (1 - t)
  11613. , a = i * (1 - r * t)
  11614. , s = i * (1 - (1 - r) * t)
  11615. , l = [[i, s, o], [a, i, o], [o, i, s], [o, a, i], [s, o, i], [i, o, a]][n];
  11616. return {
  11617. r: 255 * l[0],
  11618. g: 255 * l[1],
  11619. b: 255 * l[2]
  11620. }
  11621. },
  11622. rgb_to_hsv: function(e, t, i) {
  11623. var n, r, o = Math.min(e, t, i), a = Math.max(e, t, i), s = a - o;
  11624. return 0 == a ? {
  11625. h: NaN,
  11626. s: 0,
  11627. v: 0
  11628. } : (r = s / a,
  11629. n = e == a ? (t - i) / s : t == a ? 2 + (i - e) / s : 4 + (e - t) / s,
  11630. n /= 6,
  11631. n < 0 && (n += 1),
  11632. {
  11633. h: 360 * n,
  11634. s: r,
  11635. v: a / 255
  11636. })
  11637. },
  11638. rgb_to_hex: function(e, t, i) {
  11639. var n = this.hex_with_component(0, 2, e);
  11640. return n = this.hex_with_component(n, 1, t),
  11641. n = this.hex_with_component(n, 0, i)
  11642. },
  11643. component_from_hex: function(e, t) {
  11644. return e >> 8 * t & 255
  11645. },
  11646. hex_with_component: function(t, i, n) {
  11647. return n << (e = 8 * i) | t & ~(255 << e)
  11648. }
  11649. }
  11650. }(), n.color.toString, n.utils.common), n.color.interpret, n.utils.common), n.utils.requestAnimationFrame = function() {
  11651. return window.requestAnimationFrame || window.webkitRequestAnimationFrame || window.mozRequestAnimationFrame || window.oRequestAnimationFrame || window.msRequestAnimationFrame || function(e, t) {
  11652. window.setTimeout(e, 1e3 / 60)
  11653. }
  11654. }(), n.dom.CenteredDiv = function(e, t) {
  11655. var i = function() {
  11656. this.backgroundElement = document.createElement("div"),
  11657. t.extend(this.backgroundElement.style, {
  11658. backgroundColor: "rgba(0,0,0,0.8)",
  11659. top: 0,
  11660. left: 0,
  11661. display: "none",
  11662. zIndex: "1000",
  11663. opacity: 0,
  11664. WebkitTransition: "opacity 0.2s linear"
  11665. }),
  11666. e.makeFullscreen(this.backgroundElement),
  11667. this.backgroundElement.style.position = "fixed",
  11668. this.domElement = document.createElement("div"),
  11669. t.extend(this.domElement.style, {
  11670. position: "fixed",
  11671. display: "none",
  11672. zIndex: "1001",
  11673. opacity: 0,
  11674. WebkitTransition: "-webkit-transform 0.2s ease-out, opacity 0.2s linear"
  11675. }),
  11676. document.body.appendChild(this.backgroundElement),
  11677. document.body.appendChild(this.domElement);
  11678. var i = this;
  11679. e.bind(this.backgroundElement, "click", function() {
  11680. i.hide()
  11681. })
  11682. };
  11683. return i.prototype.show = function() {
  11684. var e = this;
  11685. this.backgroundElement.style.display = "block",
  11686. this.domElement.style.display = "block",
  11687. this.domElement.style.opacity = 0,
  11688. this.domElement.style.webkitTransform = "scale(1.1)",
  11689. this.layout(),
  11690. t.defer(function() {
  11691. e.backgroundElement.style.opacity = 1,
  11692. e.domElement.style.opacity = 1,
  11693. e.domElement.style.webkitTransform = "scale(1)"
  11694. })
  11695. }
  11696. ,
  11697. i.prototype.hide = function() {
  11698. var t = this
  11699. , i = function() {
  11700. t.domElement.style.display = "none",
  11701. t.backgroundElement.style.display = "none",
  11702. e.unbind(t.domElement, "webkitTransitionEnd", i),
  11703. e.unbind(t.domElement, "transitionend", i),
  11704. e.unbind(t.domElement, "oTransitionEnd", i)
  11705. };
  11706. e.bind(this.domElement, "webkitTransitionEnd", i),
  11707. e.bind(this.domElement, "transitionend", i),
  11708. e.bind(this.domElement, "oTransitionEnd", i),
  11709. this.backgroundElement.style.opacity = 0,
  11710. this.domElement.style.opacity = 0,
  11711. this.domElement.style.webkitTransform = "scale(1.1)"
  11712. }
  11713. ,
  11714. i.prototype.layout = function() {
  11715. this.domElement.style.left = $("#player").width() / 2 - e.getWidth(this.domElement) / 2 + "px",
  11716. this.domElement.style.top = $("#player").height() / 2 - e.getHeight(this.domElement) / 2 + "px"
  11717. }
  11718. ,
  11719. i
  11720. }(n.dom.dom, n.utils.common), n.dom.dom, n.utils.common)
  11721. }
  11722. , {}],
  11723. 94: [function(e, t, i) {
  11724. (function(e) {
  11725. "use strict";
  11726. function i(t) {
  11727. function i(e) {
  11728. for (var t = [16, 11, 10, 16, 24, 40, 51, 61, 12, 12, 14, 19, 26, 58, 60, 55, 14, 13, 16, 24, 40, 57, 69, 56, 14, 17, 22, 29, 51, 87, 80, 62, 18, 22, 37, 56, 68, 109, 103, 77, 24, 35, 55, 64, 81, 104, 113, 92, 49, 64, 78, 87, 103, 121, 120, 101, 72, 92, 95, 98, 112, 100, 103, 99], i = 0; i < 64; i++) {
  11729. var n = _((t[i] * e + 50) / 100);
  11730. n < 1 ? n = 1 : n > 255 && (n = 255),
  11731. T[G[i]] = n
  11732. }
  11733. for (var r = [17, 18, 24, 47, 99, 99, 99, 99, 18, 21, 26, 66, 99, 99, 99, 99, 24, 26, 56, 99, 99, 99, 99, 99, 47, 66, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99], o = 0; o < 64; o++) {
  11734. var a = _((r[o] * e + 50) / 100);
  11735. a < 1 ? a = 1 : a > 255 && (a = 255),
  11736. x[G[o]] = a
  11737. }
  11738. for (var s = [1, 1.387039845, 1.306562965, 1.175875602, 1, .785694958, .5411961, .275899379], l = 0, c = 0; c < 8; c++)
  11739. for (var h = 0; h < 8; h++)
  11740. S[l] = 1 / (T[G[l]] * s[c] * s[h] * 8),
  11741. M[l] = 1 / (x[G[l]] * s[c] * s[h] * 8),
  11742. l++
  11743. }
  11744. function n(e, t) {
  11745. for (var i = 0, n = 0, r = new Array, o = 1; o <= 16; o++) {
  11746. for (var a = 1; a <= e[o]; a++)
  11747. r[t[n]] = [],
  11748. r[t[n]][0] = i,
  11749. r[t[n]][1] = o,
  11750. n++,
  11751. i++;
  11752. i *= 2
  11753. }
  11754. return r
  11755. }
  11756. function r() {
  11757. C = n(z, W),
  11758. I = n(X, Z),
  11759. E = n(j, Y),
  11760. b = n(q, K)
  11761. }
  11762. function o() {
  11763. for (var e = 1, t = 2, i = 1; i <= 15; i++) {
  11764. for (var n = e; n < t; n++)
  11765. P[32767 + n] = i,
  11766. R[32767 + n] = [],
  11767. R[32767 + n][1] = i,
  11768. R[32767 + n][0] = n;
  11769. for (var r = -(t - 1); r <= -e; r++)
  11770. P[32767 + r] = i,
  11771. R[32767 + r] = [],
  11772. R[32767 + r][1] = i,
  11773. R[32767 + r][0] = t - 1 + r;
  11774. e <<= 1,
  11775. t <<= 1
  11776. }
  11777. }
  11778. function a() {
  11779. for (var e = 0; e < 256; e++)
  11780. H[e] = 19595 * e,
  11781. H[e + 256 >> 0] = 38470 * e,
  11782. H[e + 512 >> 0] = 7471 * e + 32768,
  11783. H[e + 768 >> 0] = -11059 * e,
  11784. H[e + 1024 >> 0] = -21709 * e,
  11785. H[e + 1280 >> 0] = 32768 * e + 8421375,
  11786. H[e + 1536 >> 0] = -27439 * e,
  11787. H[e + 1792 >> 0] = -5329 * e
  11788. }
  11789. function s(e) {
  11790. for (var t = e[0], i = e[1] - 1; i >= 0; )
  11791. t & 1 << i && (N |= 1 << B),
  11792. i--,
  11793. B--,
  11794. B < 0 && (255 == N ? (l(255),
  11795. l(0)) : l(N),
  11796. B = 7,
  11797. N = 0)
  11798. }
  11799. function l(e) {
  11800. D.push(e)
  11801. }
  11802. function c(e) {
  11803. l(e >> 8 & 255),
  11804. l(255 & e)
  11805. }
  11806. function h(e, t) {
  11807. var i, n, r, o, a, s, l, c, h, u = 0, d = 8, p = 64;
  11808. for (h = 0; h < d; ++h) {
  11809. i = e[u],
  11810. n = e[u + 1],
  11811. r = e[u + 2],
  11812. o = e[u + 3],
  11813. a = e[u + 4],
  11814. s = e[u + 5],
  11815. l = e[u + 6],
  11816. c = e[u + 7];
  11817. var f = i + c
  11818. , g = i - c
  11819. , m = n + l
  11820. , v = n - l
  11821. , A = r + s
  11822. , y = r - s
  11823. , C = o + a
  11824. , I = o - a
  11825. , E = f + C
  11826. , b = f - C
  11827. , w = m + A
  11828. , _ = m - A;
  11829. e[u] = E + w,
  11830. e[u + 4] = E - w;
  11831. var T = .707106781 * (_ + b);
  11832. e[u + 2] = b + T,
  11833. e[u + 6] = b - T,
  11834. E = I + y,
  11835. w = y + v,
  11836. _ = v + g;
  11837. var x = .382683433 * (E - _)
  11838. , S = .5411961 * E + x
  11839. , M = 1.306562965 * _ + x
  11840. , R = .707106781 * w
  11841. , P = g + R
  11842. , L = g - R;
  11843. e[u + 5] = L + S,
  11844. e[u + 3] = L - S,
  11845. e[u + 1] = P + M,
  11846. e[u + 7] = P - M,
  11847. u += 8
  11848. }
  11849. for (u = 0,
  11850. h = 0; h < d; ++h) {
  11851. i = e[u],
  11852. n = e[u + 8],
  11853. r = e[u + 16],
  11854. o = e[u + 24],
  11855. a = e[u + 32],
  11856. s = e[u + 40],
  11857. l = e[u + 48],
  11858. c = e[u + 56];
  11859. var D = i + c
  11860. , N = i - c
  11861. , B = n + l
  11862. , F = n - l
  11863. , V = r + s
  11864. , U = r - s
  11865. , k = o + a
  11866. , H = o - a
  11867. , G = D + k
  11868. , z = D - k
  11869. , W = B + V
  11870. , j = B - V;
  11871. e[u] = G + W,
  11872. e[u + 32] = G - W;
  11873. var Y = .707106781 * (j + z);
  11874. e[u + 16] = z + Y,
  11875. e[u + 48] = z - Y,
  11876. G = H + U,
  11877. W = U + F,
  11878. j = F + N;
  11879. var X = .382683433 * (G - j)
  11880. , Z = .5411961 * G + X
  11881. , q = 1.306562965 * j + X
  11882. , K = .707106781 * W
  11883. , Q = N + K
  11884. , J = N - K;
  11885. e[u + 40] = J + Z,
  11886. e[u + 24] = J - Z,
  11887. e[u + 8] = Q + q,
  11888. e[u + 56] = Q - q,
  11889. u++
  11890. }
  11891. var $;
  11892. for (h = 0; h < p; ++h)
  11893. $ = e[h] * t[h],
  11894. O[h] = $ > 0 ? $ + .5 | 0 : $ - .5 | 0;
  11895. return O
  11896. }
  11897. function u() {
  11898. c(65504),
  11899. c(16),
  11900. l(74),
  11901. l(70),
  11902. l(73),
  11903. l(70),
  11904. l(0),
  11905. l(1),
  11906. l(1),
  11907. l(0),
  11908. c(1),
  11909. c(1),
  11910. l(0),
  11911. l(0)
  11912. }
  11913. function d(e, t) {
  11914. c(65472),
  11915. c(17),
  11916. l(8),
  11917. c(t),
  11918. c(e),
  11919. l(3),
  11920. l(1),
  11921. l(17),
  11922. l(0),
  11923. l(2),
  11924. l(17),
  11925. l(1),
  11926. l(3),
  11927. l(17),
  11928. l(1)
  11929. }
  11930. function p() {
  11931. c(65499),
  11932. c(132),
  11933. l(0);
  11934. for (var e = 0; e < 64; e++)
  11935. l(T[e]);
  11936. l(1);
  11937. for (var t = 0; t < 64; t++)
  11938. l(x[t])
  11939. }
  11940. function f() {
  11941. c(65476),
  11942. c(418),
  11943. l(0);
  11944. for (var e = 0; e < 16; e++)
  11945. l(z[e + 1]);
  11946. for (var t = 0; t <= 11; t++)
  11947. l(W[t]);
  11948. l(16);
  11949. for (var i = 0; i < 16; i++)
  11950. l(j[i + 1]);
  11951. for (var n = 0; n <= 161; n++)
  11952. l(Y[n]);
  11953. l(1);
  11954. for (var r = 0; r < 16; r++)
  11955. l(X[r + 1]);
  11956. for (var o = 0; o <= 11; o++)
  11957. l(Z[o]);
  11958. l(17);
  11959. for (var a = 0; a < 16; a++)
  11960. l(q[a + 1]);
  11961. for (var s = 0; s <= 161; s++)
  11962. l(K[s])
  11963. }
  11964. function g() {
  11965. c(65498),
  11966. c(12),
  11967. l(3),
  11968. l(1),
  11969. l(0),
  11970. l(2),
  11971. l(17),
  11972. l(3),
  11973. l(17),
  11974. l(0),
  11975. l(63),
  11976. l(0)
  11977. }
  11978. function m(e, t, i, n, r) {
  11979. for (var o, a = r[0], l = r[240], c = 16, u = 63, d = 64, p = h(e, t), f = 0; f < d; ++f)
  11980. L[G[f]] = p[f];
  11981. var g = L[0] - i;
  11982. i = L[0],
  11983. 0 == g ? s(n[0]) : (o = 32767 + g,
  11984. s(n[P[o]]),
  11985. s(R[o]));
  11986. for (var m = 63; m > 0 && 0 == L[m]; m--)
  11987. ;
  11988. if (0 == m)
  11989. return s(a),
  11990. i;
  11991. for (var v, A = 1; A <= m; ) {
  11992. for (var y = A; 0 == L[A] && A <= m; ++A)
  11993. ;
  11994. var C = A - y;
  11995. if (C >= c) {
  11996. v = C >> 4;
  11997. for (var I = 1; I <= v; ++I)
  11998. s(l);
  11999. C &= 15
  12000. }
  12001. o = 32767 + L[A],
  12002. s(r[(C << 4) + P[o]]),
  12003. s(R[o]),
  12004. A++
  12005. }
  12006. return m != u && s(a),
  12007. i
  12008. }
  12009. function v() {
  12010. for (var e = String.fromCharCode, t = 0; t < 256; t++)
  12011. k[t] = e(t)
  12012. }
  12013. function A(e) {
  12014. if (e <= 0 && (e = 1),
  12015. e > 100 && (e = 100),
  12016. w != e) {
  12017. var t = 0;
  12018. t = e < 50 ? Math.floor(5e3 / e) : Math.floor(200 - 2 * e),
  12019. i(t),
  12020. w = e
  12021. }
  12022. }
  12023. function y() {
  12024. var e = (new Date).getTime();
  12025. t || (t = 50),
  12026. v(),
  12027. r(),
  12028. o(),
  12029. a(),
  12030. A(t);
  12031. (new Date).getTime() - e
  12032. }
  12033. var C, I, E, b, w, _ = (Math.round,
  12034. Math.floor), T = new Array(64), x = new Array(64), S = new Array(64), M = new Array(64), R = new Array(65535), P = new Array(65535), O = new Array(64), L = new Array(64), D = [], N = 0, B = 7, F = new Array(64), V = new Array(64), U = new Array(64), k = new Array(256), H = new Array(2048), G = [0, 1, 5, 6, 14, 15, 27, 28, 2, 4, 7, 13, 16, 26, 29, 42, 3, 8, 12, 17, 25, 30, 41, 43, 9, 11, 18, 24, 31, 40, 44, 53, 10, 19, 23, 32, 39, 45, 52, 54, 20, 22, 33, 38, 46, 51, 55, 60, 21, 34, 37, 47, 50, 56, 59, 61, 35, 36, 48, 49, 57, 58, 62, 63], z = [0, 0, 1, 5, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0], W = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11], j = [0, 0, 2, 1, 3, 3, 2, 4, 3, 5, 5, 4, 4, 0, 0, 1, 125], Y = [1, 2, 3, 0, 4, 17, 5, 18, 33, 49, 65, 6, 19, 81, 97, 7, 34, 113, 20, 50, 129, 145, 161, 8, 35, 66, 177, 193, 21, 82, 209, 240, 36, 51, 98, 114, 130, 9, 10, 22, 23, 24, 25, 26, 37, 38, 39, 40, 41, 42, 52, 53, 54, 55, 56, 57, 58, 67, 68, 69, 70, 71, 72, 73, 74, 83, 84, 85, 86, 87, 88, 89, 90, 99, 100, 101, 102, 103, 104, 105, 106, 115, 116, 117, 118, 119, 120, 121, 122, 131, 132, 133, 134, 135, 136, 137, 138, 146, 147, 148, 149, 150, 151, 152, 153, 154, 162, 163, 164, 165, 166, 167, 168, 169, 170, 178, 179, 180, 181, 182, 183, 184, 185, 186, 194, 195, 196, 197, 198, 199, 200, 201, 202, 210, 211, 212, 213, 214, 215, 216, 217, 218, 225, 226, 227, 228, 229, 230, 231, 232, 233, 234, 241, 242, 243, 244, 245, 246, 247, 248, 249, 250], X = [0, 0, 3, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0], Z = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11], q = [0, 0, 2, 1, 2, 4, 4, 3, 4, 7, 5, 4, 4, 0, 1, 2, 119], K = [0, 1, 2, 3, 17, 4, 5, 33, 49, 6, 18, 65, 81, 7, 97, 113, 19, 34, 50, 129, 8, 20, 66, 145, 161, 177, 193, 9, 35, 51, 82, 240, 21, 98, 114, 209, 10, 22, 36, 52, 225, 37, 241, 23, 24, 25, 26, 38, 39, 40, 41, 42, 53, 54, 55, 56, 57, 58, 67, 68, 69, 70, 71, 72, 73, 74, 83, 84, 85, 86, 87, 88, 89, 90, 99, 100, 101, 102, 103, 104, 105, 106, 115, 116, 117, 118, 119, 120, 121, 122, 130, 131, 132, 133, 134, 135, 136, 137, 138, 146, 147, 148, 149, 150, 151, 152, 153, 154, 162, 163, 164, 165, 166, 167, 168, 169, 170, 178, 179, 180, 181, 182, 183, 184, 185, 186, 194, 195, 196, 197, 198, 199, 200, 201, 202, 210, 211, 212, 213, 214, 215, 216, 217, 218, 226, 227, 228, 229, 230, 231, 232, 233, 234, 242, 243, 244, 245, 246, 247, 248, 249, 250];
  12035. this.encode = function(t, i) {
  12036. var n = ((new Date).getTime(),
  12037. i.quality);
  12038. n && A(n),
  12039. D = new Array,
  12040. N = 0,
  12041. B = 7,
  12042. c(65496),
  12043. u(),
  12044. p(),
  12045. d(t.width, t.height),
  12046. f(),
  12047. g();
  12048. var r = 0
  12049. , o = 0
  12050. , a = 0;
  12051. N = 0,
  12052. B = 7,
  12053. this.encode.displayName = "_encode_";
  12054. for (var l, h, v, y, w, _, T, x, R, P = t.data, O = t.width, L = t.height, k = i.flipY, G = 4 * O, z = k ? L : 0, W = k ? -8 : 8; k && z > 0 || !k && z < L; ) {
  12055. for (l = 0; l < G; ) {
  12056. for (w = G * z + l,
  12057. _ = w,
  12058. T = -1,
  12059. x = 0,
  12060. R = 0; R < 64; R++)
  12061. x = (k ? 63 - R : R) >> 3,
  12062. T = 4 * (7 & R),
  12063. _ = w + x * G + T,
  12064. z + x >= L && (_ -= G * (z + 1 + x - L)),
  12065. l + T >= G && (_ -= l + T - G + 4),
  12066. h = P[_++],
  12067. v = P[_++],
  12068. y = P[_++],
  12069. F[R] = (H[h] + H[v + 256 >> 0] + H[y + 512 >> 0] >> 16) - 128,
  12070. V[R] = (H[h + 768 >> 0] + H[v + 1024 >> 0] + H[y + 1280 >> 0] >> 16) - 128,
  12071. U[R] = (H[h + 1280 >> 0] + H[v + 1536 >> 0] + H[y + 1792 >> 0] >> 16) - 128;
  12072. r = m(F, S, r, C, E),
  12073. o = m(V, M, o, I, b),
  12074. a = m(U, M, a, I, b),
  12075. l += 32
  12076. }
  12077. z += W
  12078. }
  12079. if (B >= 0) {
  12080. var j = [];
  12081. j[1] = B + 1,
  12082. j[0] = (1 << B + 1) - 1,
  12083. s(j)
  12084. }
  12085. return c(65497),
  12086. new e(D)
  12087. }
  12088. ,
  12089. y()
  12090. }
  12091. function n(e, t) {
  12092. t = t || {},
  12093. t.quality = t.quality || 50;
  12094. var n = t.quality
  12095. , r = new i(n)
  12096. , o = r.encode(e, t);
  12097. return {
  12098. data: o,
  12099. width: e.width,
  12100. height: e.height
  12101. }
  12102. }
  12103. t.exports.encode = n
  12104. }
  12105. ).call(this, e("buffer").Buffer)
  12106. }
  12107. , {
  12108. buffer: 198
  12109. }],
  12110. 95: [function(e, t, i) {
  12111. "use strict";
  12112. !function() {
  12113. if ("performance"in window == !1 && (window.performance = {}),
  12114. Date.now = Date.now || function() {
  12115. return (new Date).getTime()
  12116. }
  12117. ,
  12118. "now"in window.performance == !1) {
  12119. var e = Date.now();
  12120. performance.timing && performance.timing.navigationStart && (e = performance.timing.navigationStart),
  12121. window.performance.now = function() {
  12122. return Date.now() - e
  12123. }
  12124. }
  12125. }()
  12126. }
  12127. , {}],
  12128. 96: [function(e, t, i) {
  12129. "use strict";
  12130. var n = e("three");
  12131. n.EffectComposer = function(e, t) {
  12132. if (this.renderer = e,
  12133. void 0 === t) {
  12134. var i = {
  12135. minFilter: n.LinearFilter,
  12136. magFilter: n.LinearFilter,
  12137. format: n.RGBAFormat,
  12138. stencilBuffer: !1
  12139. }
  12140. , r = e.getSize();
  12141. t = new n.WebGLRenderTarget(r.width,r.height,i)
  12142. }
  12143. this.renderTarget1 = t,
  12144. this.renderTarget2 = t.clone(),
  12145. this.writeBuffer = this.renderTarget1,
  12146. this.readBuffer = this.renderTarget2,
  12147. this.passes = [],
  12148. void 0 === n.CopyShader && console.error("THREE.EffectComposer relies on THREE.CopyShader"),
  12149. this.copyPass = new n.ShaderPass(n.CopyShader)
  12150. }
  12151. ,
  12152. n.EffectComposer.prototype = {
  12153. swapBuffers: function() {
  12154. var e = this.readBuffer;
  12155. this.readBuffer = this.writeBuffer,
  12156. this.writeBuffer = e
  12157. },
  12158. addPass: function(e) {
  12159. this.passes.push(e)
  12160. },
  12161. insertPass: function(e, t) {
  12162. this.passes.splice(t, 0, e)
  12163. },
  12164. render: function(e) {
  12165. this.writeBuffer = this.renderTarget1,
  12166. this.readBuffer = this.renderTarget2;
  12167. var t, i, r = !1, o = this.passes.length;
  12168. for (i = 0; i < o; i++)
  12169. if (t = this.passes[i],
  12170. t.enabled) {
  12171. if (t.render(this.renderer, this.writeBuffer, this.readBuffer, e, r),
  12172. t.needsSwap) {
  12173. if (r) {
  12174. var a = this.renderer.context;
  12175. a.stencilFunc(a.NOTEQUAL, 1, 4294967295),
  12176. this.copyPass.render(this.renderer, this.writeBuffer, this.readBuffer, e),
  12177. a.stencilFunc(a.EQUAL, 1, 4294967295)
  12178. }
  12179. this.swapBuffers()
  12180. }
  12181. t instanceof n.MaskPass ? r = !0 : t instanceof n.ClearMaskPass && (r = !1)
  12182. }
  12183. },
  12184. reset: function(e) {
  12185. if (void 0 === e) {
  12186. var t = this.renderer.getSize();
  12187. e = this.renderTarget1.clone(),
  12188. e.setSize(t.width, t.height)
  12189. }
  12190. this.renderTarget1.dispose(),
  12191. this.renderTarget2.dispose(),
  12192. this.renderTarget1 = e,
  12193. this.renderTarget2 = e.clone(),
  12194. this.writeBuffer = this.renderTarget1,
  12195. this.readBuffer = this.renderTarget2
  12196. },
  12197. setSize: function(e, t) {
  12198. this.renderTarget1.setSize(e, t),
  12199. this.renderTarget2.setSize(e, t)
  12200. this.passes.forEach(a=>{//add
  12201. a.setSize && a.setSize(e, t)
  12202. })
  12203. }
  12204. }
  12205. }
  12206. , {
  12207. three: 217
  12208. }],
  12209. 97: [function(e, t, i) {
  12210. "use strict";
  12211. var n = e("three");
  12212. n.MaskPass = function(e, t) {
  12213. this.scene = e,
  12214. this.camera = t,
  12215. this.enabled = !0,
  12216. this.clear = !0,
  12217. this.needsSwap = !1,
  12218. this.inverse = !1
  12219. }
  12220. ,
  12221. n.MaskPass.prototype = {
  12222. render: function(e, t, i, n) {
  12223. var r = e.context;
  12224. r.colorMask(!1, !1, !1, !1),
  12225. r.depthMask(!1);
  12226. var o, a;
  12227. this.inverse ? (o = 0,
  12228. a = 1) : (o = 1,
  12229. a = 0),
  12230. r.enable(r.STENCIL_TEST),
  12231. r.stencilOp(r.REPLACE, r.REPLACE, r.REPLACE),
  12232. r.stencilFunc(r.ALWAYS, o, 4294967295),
  12233. r.clearStencil(a),
  12234. e.render(this.scene, this.camera, i, this.clear),
  12235. e.render(this.scene, this.camera, t, this.clear),
  12236. r.colorMask(!0, !0, !0, !0),
  12237. r.depthMask(!0),
  12238. r.stencilFunc(r.EQUAL, 1, 4294967295),
  12239. r.stencilOp(r.KEEP, r.KEEP, r.KEEP)
  12240. }
  12241. },
  12242. n.ClearMaskPass = function() {
  12243. this.enabled = !0
  12244. }
  12245. ,
  12246. n.ClearMaskPass.prototype = {
  12247. render: function(e, t, i, n) {
  12248. var r = e.context;
  12249. r.disable(r.STENCIL_TEST)
  12250. }
  12251. }
  12252. }
  12253. , {
  12254. three: 217
  12255. }],
  12256. 98: [function(e, t, i) {
  12257. "use strict";
  12258. var n = e("three");
  12259. n.RenderPass = function(e, t, i, r, o) {
  12260. this.scene = e,
  12261. this.camera = t,
  12262. this.overrideMaterial = i,
  12263. this.clearColor = r,
  12264. this.clearAlpha = void 0 !== o ? o : 1,
  12265. this.oldClearColor = new n.Color,
  12266. this.oldClearAlpha = 1,
  12267. this.enabled = !0,
  12268. this.clear = !0,
  12269. this.needsSwap = !1
  12270. }
  12271. ,
  12272. n.RenderPass.prototype = {
  12273. render: function(e, t, i, n) {
  12274. this.scene.overrideMaterial = this.overrideMaterial,
  12275. this.clearColor && (this.oldClearColor.copy(e.getClearColor()),
  12276. this.oldClearAlpha = e.getClearAlpha(),
  12277. e.setClearColor(this.clearColor, this.clearAlpha)),
  12278. e.render(this.scene, this.camera, i, this.clear),
  12279. this.clearColor && e.setClearColor(this.oldClearColor, this.oldClearAlpha),
  12280. this.scene.overrideMaterial = null
  12281. }
  12282. }
  12283. }
  12284. , {
  12285. three: 217
  12286. }],
  12287. 99: [function(e, t, i) {
  12288. "use strict";
  12289. var n = e("three");
  12290. n.ShaderPass = function(e, t) {
  12291. this.textureID = void 0 !== t ? t : "tDiffuse",
  12292. e instanceof n.ShaderMaterial ? (this.uniforms = e.uniforms,
  12293. this.material = e) : e && (this.uniforms = n.UniformsUtils.clone(e.uniforms),
  12294. this.material = new n.ShaderMaterial({
  12295. defines: e.defines || {},
  12296. uniforms: this.uniforms,
  12297. vertexShader: e.vertexShader,
  12298. fragmentShader: e.fragmentShader
  12299. })),
  12300. this.renderToScreen = !1,
  12301. this.enabled = !0,
  12302. this.needsSwap = !0,
  12303. this.clear = !1,
  12304. this.camera = new n.OrthographicCamera(-1,1,1,-1,0,1),
  12305. this.scene = new n.Scene,
  12306. this.quad = new n.Mesh(new n.PlaneBufferGeometry(2,2),null),
  12307. this.scene.add(this.quad)
  12308. }
  12309. ,
  12310. n.ShaderPass.prototype = {
  12311. render: function(e, t, i, n) {
  12312. this.uniforms[this.textureID] && (this.uniforms[this.textureID].value = i),
  12313. this.quad.material = this.material,
  12314. this.renderToScreen ? e.render(this.scene, this.camera) : e.render(this.scene, this.camera, t, this.clear)
  12315. }
  12316. }
  12317. }
  12318. , {
  12319. three: 217
  12320. }],
  12321. 100: [function(e, t, i) {
  12322. "use strict";
  12323. var n = e("three");
  12324. n.CopyShader = {
  12325. uniforms: {
  12326. tDiffuse: {
  12327. type: "t",
  12328. value: null
  12329. },
  12330. opacity: {
  12331. type: "f",
  12332. value: 1
  12333. }
  12334. },
  12335. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12336. fragmentShader: ["uniform float opacity;", "uniform sampler2D tDiffuse;", "varying vec2 vUv;", "void main() {", "vec4 texel = texture2D( tDiffuse, vUv );", "gl_FragColor = opacity * texel;", "}"].join("\n")
  12337. }
  12338. }
  12339. , {
  12340. three: 217
  12341. }],
  12342. 101: [function(e, t, i) {
  12343. "use strict";
  12344. var n = e("three");
  12345. n.HorizontalBlurShader = {
  12346. uniforms: {
  12347. tDiffuse: {
  12348. type: "t",
  12349. value: null
  12350. },
  12351. h: {
  12352. type: "f",
  12353. value: 1 / 512
  12354. }
  12355. },
  12356. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12357. fragmentShader: ["uniform sampler2D tDiffuse;", "uniform float h;", "varying vec2 vUv;", "void main() {", "vec4 sum = vec4( 0.0 );", "sum += texture2D( tDiffuse, vec2( vUv.x - 4.0 * h, vUv.y ) ) * 0.051;", "sum += texture2D( tDiffuse, vec2( vUv.x - 3.0 * h, vUv.y ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x - 2.0 * h, vUv.y ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x - 1.0 * h, vUv.y ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y ) ) * 0.1633;", "sum += texture2D( tDiffuse, vec2( vUv.x + 1.0 * h, vUv.y ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x + 2.0 * h, vUv.y ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x + 3.0 * h, vUv.y ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x + 4.0 * h, vUv.y ) ) * 0.051;", "gl_FragColor = sum;", "}"].join("\n")
  12358. }
  12359. }
  12360. , {
  12361. three: 217
  12362. }],
  12363. 102: [function(e, t, i) {
  12364. "use strict";
  12365. var n = e("three");
  12366. n.VerticalBlurShader = {
  12367. uniforms: {
  12368. tDiffuse: {
  12369. type: "t",
  12370. value: null
  12371. },
  12372. v: {
  12373. type: "f",
  12374. value: 1 / 512
  12375. }
  12376. },
  12377. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12378. fragmentShader: ["uniform sampler2D tDiffuse;", "uniform float v;", "varying vec2 vUv;", "void main() {", "vec4 sum = vec4( 0.0 );", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 4.0 * v ) ) * 0.051;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 3.0 * v ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 2.0 * v ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 1.0 * v ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y ) ) * 0.1633;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 1.0 * v ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 2.0 * v ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 3.0 * v ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 4.0 * v ) ) * 0.051;", "gl_FragColor = sum;", "}"].join("\n")
  12379. }
  12380. }
  12381. , {
  12382. three: 217
  12383. }],
  12384. 103: [function(e, t, i) {
  12385. "use strict";
  12386. var n = e("three");
  12387. !function() {
  12388. if ("performance"in window == 0 && (window.performance = {}),
  12389. "now"in window.performance == 0) {
  12390. var e = Date.now();
  12391. performance.timing && performance.timing.navigationStart && (e = performance.timing.navigationStart),
  12392. window.performance.now = function() {
  12393. return Date.now() - e
  12394. }
  12395. }
  12396. }(),
  12397. n.WebGLRenderer.prototype.paramThreeToGL = function(e) {
  12398. var t, i = this.extensions, r = this.context;
  12399. if (e === n.RepeatWrapping)
  12400. return r.REPEAT;
  12401. if (e === n.ClampToEdgeWrapping)
  12402. return r.CLAMP_TO_EDGE;
  12403. if (e === n.MirroredRepeatWrapping)
  12404. return r.MIRRORED_REPEAT;
  12405. if (e === n.NearestFilter)
  12406. return r.NEAREST;
  12407. if (e === n.NearestMipMapNearestFilter)
  12408. return r.NEAREST_MIPMAP_NEAREST;
  12409. if (e === n.NearestMipMapLinearFilter)
  12410. return r.NEAREST_MIPMAP_LINEAR;
  12411. if (e === n.LinearFilter)
  12412. return r.LINEAR;
  12413. if (e === n.LinearMipMapNearestFilter)
  12414. return r.LINEAR_MIPMAP_NEAREST;
  12415. if (e === n.LinearMipMapLinearFilter)
  12416. return r.LINEAR_MIPMAP_LINEAR;
  12417. if (e === n.UnsignedByteType)
  12418. return r.UNSIGNED_BYTE;
  12419. if (e === n.UnsignedShort4444Type)
  12420. return r.UNSIGNED_SHORT_4_4_4_4;
  12421. if (e === n.UnsignedShort5551Type)
  12422. return r.UNSIGNED_SHORT_5_5_5_1;
  12423. if (e === n.UnsignedShort565Type)
  12424. return r.UNSIGNED_SHORT_5_6_5;
  12425. if (e === n.ByteType)
  12426. return r.BYTE;
  12427. if (e === n.ShortType)
  12428. return r.SHORT;
  12429. if (e === n.UnsignedShortType)
  12430. return r.UNSIGNED_SHORT;
  12431. if (e === n.IntType)
  12432. return r.INT;
  12433. if (e === n.UnsignedIntType)
  12434. return r.UNSIGNED_INT;
  12435. if (e === n.FloatType)
  12436. return r.FLOAT;
  12437. if (t = i.get("OES_texture_half_float"),
  12438. null !== t && e === n.HalfFloatType)
  12439. return t.HALF_FLOAT_OES;
  12440. if (e === n.AlphaFormat)
  12441. return r.ALPHA;
  12442. if (e === n.RGBFormat)
  12443. return r.RGB;
  12444. if (e === n.RGBAFormat)
  12445. return r.RGBA;
  12446. if (e === n.LuminanceFormat)
  12447. return r.LUMINANCE;
  12448. if (e === n.LuminanceAlphaFormat)
  12449. return r.LUMINANCE_ALPHA;
  12450. if (e === n.AddEquation)
  12451. return r.FUNC_ADD;
  12452. if (e === n.SubtractEquation)
  12453. return r.FUNC_SUBTRACT;
  12454. if (e === n.ReverseSubtractEquation)
  12455. return r.FUNC_REVERSE_SUBTRACT;
  12456. if (e === n.ZeroFactor)
  12457. return r.ZERO;
  12458. if (e === n.OneFactor)
  12459. return r.ONE;
  12460. if (e === n.SrcColorFactor)
  12461. return r.SRC_COLOR;
  12462. if (e === n.OneMinusSrcColorFactor)
  12463. return r.ONE_MINUS_SRC_COLOR;
  12464. if (e === n.SrcAlphaFactor)
  12465. return r.SRC_ALPHA;
  12466. if (e === n.OneMinusSrcAlphaFactor)
  12467. return r.ONE_MINUS_SRC_ALPHA;
  12468. if (e === n.DstAlphaFactor)
  12469. return r.DST_ALPHA;
  12470. if (e === n.OneMinusDstAlphaFactor)
  12471. return r.ONE_MINUS_DST_ALPHA;
  12472. if (e === n.DstColorFactor)
  12473. return r.DST_COLOR;
  12474. if (e === n.OneMinusDstColorFactor)
  12475. return r.ONE_MINUS_DST_COLOR;
  12476. if (e === n.SrcAlphaSaturateFactor)
  12477. return r.SRC_ALPHA_SATURATE;
  12478. if (t = i.get("WEBGL_compressed_texture_s3tc"),
  12479. null !== t) {
  12480. if (e === n.RGB_S3TC_DXT1_Format)
  12481. return t.COMPRESSED_RGB_S3TC_DXT1_EXT;
  12482. if (e === n.RGBA_S3TC_DXT1_Format)
  12483. return t.COMPRESSED_RGBA_S3TC_DXT1_EXT;
  12484. if (e === n.RGBA_S3TC_DXT3_Format)
  12485. return t.COMPRESSED_RGBA_S3TC_DXT3_EXT;
  12486. if (e === n.RGBA_S3TC_DXT5_Format)
  12487. return t.COMPRESSED_RGBA_S3TC_DXT5_EXT
  12488. }
  12489. if (t = i.get("WEBGL_compressed_texture_pvrtc"),
  12490. null !== t) {
  12491. if (e === n.RGB_PVRTC_4BPPV1_Format)
  12492. return t.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;
  12493. if (e === n.RGB_PVRTC_2BPPV1_Format)
  12494. return t.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;
  12495. if (e === n.RGBA_PVRTC_4BPPV1_Format)
  12496. return t.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;
  12497. if (e === n.RGBA_PVRTC_2BPPV1_Format)
  12498. return t.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG
  12499. }
  12500. if (t = i.get("WEBGL_compressed_texture_etc1"),
  12501. null !== t && e === n.RGB_ETC1_Format)
  12502. return t.COMPRESSED_RGB_ETC1_WEBGL;
  12503. if (t = i.get("EXT_blend_minmax"),
  12504. null !== t) {
  12505. if (e === n.MinEquation)
  12506. return t.MIN_EXT;
  12507. if (e === n.MaxEquation)
  12508. return t.MAX_EXT
  12509. }
  12510. return 0
  12511. }
  12512. ,
  12513. n.WebGLState = function(e, t, i) {
  12514. var r = this
  12515. , o = new n.Vector4
  12516. , a = e.getParameter(e.MAX_VERTEX_ATTRIBS)
  12517. , s = new Uint8Array(a)
  12518. , l = new Uint8Array(a)
  12519. , c = new Uint8Array(a)
  12520. , h = {}
  12521. , u = null
  12522. , d = null
  12523. , p = null
  12524. , f = null
  12525. , g = null
  12526. , m = null
  12527. , v = null
  12528. , A = null
  12529. , y = !1
  12530. , C = null
  12531. , I = null
  12532. , E = null
  12533. , b = null
  12534. , w = null
  12535. , _ = null
  12536. , T = null
  12537. , x = null
  12538. , S = null
  12539. , M = null
  12540. , R = null
  12541. , P = null
  12542. , O = null
  12543. , L = null
  12544. , D = null
  12545. , N = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS)
  12546. , B = void 0
  12547. , F = {}
  12548. , V = new n.Vector4
  12549. , U = null
  12550. , k = null
  12551. , H = new n.Vector4
  12552. , G = new n.Vector4;
  12553. this.init = function() {
  12554. this.clearColor(0, 0, 0, 1),
  12555. this.clearDepth(1),
  12556. this.clearStencil(0),
  12557. this.enable(e.DEPTH_TEST),
  12558. e.depthFunc(e.LEQUAL),
  12559. e.frontFace(e.CCW),
  12560. e.cullFace(e.BACK),
  12561. this.enable(e.CULL_FACE),
  12562. this.enable(e.BLEND),
  12563. e.blendEquation(e.FUNC_ADD),
  12564. e.blendFunc(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA)
  12565. }
  12566. ,
  12567. this.initAttributes = function() {
  12568. for (var e = 0, t = s.length; e < t; e++)
  12569. s[e] = 0
  12570. }
  12571. ,
  12572. this.enableAttribute = function(i) {
  12573. if (s[i] = 1,
  12574. 0 === l[i] && (e.enableVertexAttribArray(i),
  12575. l[i] = 1),
  12576. 0 !== c[i]) {
  12577. var n = t.get("ANGLE_instanced_arrays");
  12578. n.vertexAttribDivisorANGLE(i, 0),
  12579. c[i] = 0
  12580. }
  12581. }
  12582. ,
  12583. this.enableAttributeAndDivisor = function(t, i, n) {
  12584. s[t] = 1,
  12585. 0 === l[t] && (e.enableVertexAttribArray(t),
  12586. l[t] = 1),
  12587. c[t] !== i && (n.vertexAttribDivisorANGLE(t, i),
  12588. c[t] = i)
  12589. }
  12590. ,
  12591. this.disableUnusedAttributes = function() {
  12592. for (var t = 0, i = l.length; t < i; t++)
  12593. l[t] !== s[t] && (e.disableVertexAttribArray(t),
  12594. l[t] = 0)
  12595. }
  12596. ,
  12597. this.enable = function(t) {
  12598. h[t] !== !0 && (e.enable(t),
  12599. h[t] = !0)
  12600. }
  12601. ,
  12602. this.disable = function(t) {
  12603. h[t] !== !1 && (e.disable(t),
  12604. h[t] = !1)
  12605. }
  12606. ,
  12607. this.getCompressedTextureFormats = function() {
  12608. if (null === u && (u = [],
  12609. t.get("WEBGL_compressed_texture_pvrtc") || t.get("WEBGL_compressed_texture_s3tc") || t.get("WEBGL_compressed_texture_etc1")))
  12610. for (var i = e.getParameter(e.COMPRESSED_TEXTURE_FORMATS), n = 0; n < i.length; n++)
  12611. u.push(i[n]);
  12612. return u
  12613. }
  12614. ,
  12615. this.setBlending = function(t, r, o, a, s, l, c, h) {
  12616. t === n.NoBlending ? this.disable(e.BLEND) : this.enable(e.BLEND),
  12617. t === d && h === y || (t === n.AdditiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12618. e.blendFuncSeparate(e.ONE, e.ONE, e.ONE, e.ONE)) : (e.blendEquation(e.FUNC_ADD),
  12619. e.blendFunc(e.SRC_ALPHA, e.ONE)) : t === n.SubtractiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12620. e.blendFuncSeparate(e.ZERO, e.ZERO, e.ONE_MINUS_SRC_COLOR, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  12621. e.blendFunc(e.ZERO, e.ONE_MINUS_SRC_COLOR)) : t === n.MultiplyBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12622. e.blendFuncSeparate(e.ZERO, e.ZERO, e.SRC_COLOR, e.SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  12623. e.blendFunc(e.ZERO, e.SRC_COLOR)) : h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12624. e.blendFuncSeparate(e.ONE, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12625. e.blendFuncSeparate(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)),
  12626. d = t,
  12627. y = h),
  12628. t === n.CustomBlending ? (s = s || r,
  12629. l = l || o,
  12630. c = c || a,
  12631. r === p && s === m || (e.blendEquationSeparate(i(r), i(s)),
  12632. p = r,
  12633. m = s),
  12634. o === f && a === g && l === v && c === A || (e.blendFuncSeparate(i(o), i(a), i(l), i(c)),
  12635. f = o,
  12636. g = a,
  12637. v = l,
  12638. A = c)) : (p = null,
  12639. f = null,
  12640. g = null,
  12641. m = null,
  12642. v = null,
  12643. A = null)
  12644. }
  12645. ,
  12646. this.setDepthFunc = function(t) {
  12647. if (C !== t) {
  12648. if (t)
  12649. switch (t) {
  12650. case n.NeverDepth:
  12651. e.depthFunc(e.NEVER);
  12652. break;
  12653. case n.AlwaysDepth:
  12654. e.depthFunc(e.ALWAYS);
  12655. break;
  12656. case n.LessDepth:
  12657. e.depthFunc(e.LESS);
  12658. break;
  12659. case n.LessEqualDepth:
  12660. e.depthFunc(e.LEQUAL);
  12661. break;
  12662. case n.EqualDepth:
  12663. e.depthFunc(e.EQUAL);
  12664. break;
  12665. case n.GreaterEqualDepth:
  12666. e.depthFunc(e.GEQUAL);
  12667. break;
  12668. case n.GreaterDepth:
  12669. e.depthFunc(e.GREATER);
  12670. break;
  12671. case n.NotEqualDepth:
  12672. e.depthFunc(e.NOTEQUAL);
  12673. break;
  12674. default:
  12675. e.depthFunc(e.LEQUAL)
  12676. }
  12677. else
  12678. e.depthFunc(e.LEQUAL);
  12679. C = t
  12680. }
  12681. }
  12682. ,
  12683. this.setDepthTest = function(t) {
  12684. t ? this.enable(e.DEPTH_TEST) : this.disable(e.DEPTH_TEST)
  12685. }
  12686. ,
  12687. this.setDepthWrite = function(t) {
  12688. I !== t && (e.depthMask(t),
  12689. I = t)
  12690. }
  12691. ,
  12692. this.setColorWrite = function(t) {
  12693. E !== t && (e.colorMask(t, t, t, t),
  12694. E = t)
  12695. }
  12696. ,
  12697. this.setStencilFunc = function(t, i, n) {
  12698. w === t && _ === i && T === n || (e.stencilFunc(t, i, n),
  12699. w = t,
  12700. _ = i,
  12701. T = n)
  12702. }
  12703. ,
  12704. this.setStencilOp = function(t, i, n) {
  12705. x === t && S === i && M === n || (e.stencilOp(t, i, n),
  12706. x = t,
  12707. S = i,
  12708. M = n)
  12709. }
  12710. ,
  12711. this.setStencilTest = function(t) {
  12712. t ? this.enable(e.STENCIL_TEST) : this.disable(e.STENCIL_TEST)
  12713. }
  12714. ,
  12715. this.setStencilWrite = function(t) {
  12716. b !== t && (e.stencilMask(t),
  12717. b = t)
  12718. }
  12719. ,
  12720. this.setFlipSided = function(t) {
  12721. R !== t && (t ? e.frontFace(e.CW) : e.frontFace(e.CCW),
  12722. R = t)
  12723. }
  12724. ,
  12725. this.setLineWidth = function(t) {
  12726. t !== P && (e.lineWidth(t),
  12727. P = t)
  12728. }
  12729. ,
  12730. this.setPolygonOffset = function(t, i, n) {
  12731. t ? this.enable(e.POLYGON_OFFSET_FILL) : this.disable(e.POLYGON_OFFSET_FILL),
  12732. !t || O === i && L === n || (e.polygonOffset(i, n),
  12733. O = i,
  12734. L = n)
  12735. }
  12736. ,
  12737. this.getScissorTest = function() {
  12738. return D
  12739. }
  12740. ,
  12741. this.setScissorTest = function(t) {
  12742. D = t,
  12743. t ? this.enable(e.SCISSOR_TEST) : this.disable(e.SCISSOR_TEST)
  12744. }
  12745. ,
  12746. this.activeTexture = function(t) {
  12747. void 0 === t && (t = e.TEXTURE0 + N - 1),
  12748. B !== t && (e.activeTexture(t),
  12749. B = t)
  12750. }
  12751. ,
  12752. this.bindTexture = function(t, i) {
  12753. void 0 === B && r.activeTexture();
  12754. var n = F[B];
  12755. void 0 === n && (n = {
  12756. type: void 0,
  12757. texture: void 0
  12758. },
  12759. F[B] = n),
  12760. n.type === t && n.texture === i || (e.bindTexture(t, i),
  12761. n.type = t,
  12762. n.texture = i)
  12763. }
  12764. ,
  12765. this.compressedTexImage2D = function() {
  12766. try {
  12767. e.compressedTexImage2D.apply(e, arguments)
  12768. } catch (e) {
  12769. console.error(e)
  12770. }
  12771. }
  12772. ,
  12773. this.texImage2D = function() {
  12774. try {
  12775. e.texImage2D.apply(e, arguments)
  12776. } catch (e) {
  12777. console.error(e)
  12778. }
  12779. }
  12780. ,
  12781. this.clearColor = function(t, i, n, r) {
  12782. o.set(t, i, n, r),
  12783. V.equals(o) === !1 && (e.clearColor(t, i, n, r),
  12784. V.copy(o))
  12785. }
  12786. ,
  12787. this.clearDepth = function(t) {
  12788. U !== t && (e.clearDepth(t),
  12789. U = t)
  12790. }
  12791. ,
  12792. this.clearStencil = function(t) {
  12793. k !== t && (e.clearStencil(t),
  12794. k = t)
  12795. }
  12796. ,
  12797. this.scissor = function(t) {
  12798. H.equals(t) === !1 && (e.scissor(t.x, t.y, t.z, t.w),
  12799. H.copy(t))
  12800. }
  12801. ,
  12802. this.viewport = function(t) {
  12803. G.equals(t) === !1 && (e.viewport(t.x, t.y, t.z, t.w),
  12804. G.copy(t))
  12805. }
  12806. ,
  12807. this.reset = function() {
  12808. for (var t = 0; t < l.length; t++)
  12809. 1 === l[t] && (e.disableVertexAttribArray(t),
  12810. l[t] = 0);
  12811. h = {},
  12812. u = null,
  12813. B = void 0,
  12814. F = {},
  12815. d = null,
  12816. E = null,
  12817. I = null,
  12818. b = null,
  12819. R = null
  12820. }
  12821. }
  12822. }
  12823. , {
  12824. three: 217
  12825. }],
  12826. 104: [function(e, t, i) {
  12827. (function(i, n) {
  12828. "use strict";
  12829. function r(e) {
  12830. this.urls = e;
  12831. var t = i("bWVzc2FnZSBiaW5hcnlfbWVzaCB7CglyZXBlYXRlZCBjaHVua19zaW1wbGUgY2h1bmsgPSAxOwoJcmVwZWF0ZWQgY2h1bmtfcXVhbnRpemVkIHF1YW50aXplZF9jaHVuayA9IDI7Cn0KCi8vIERlZmluaXRpb24gb2YgdmVydGljZXM6IDNEIGNvb3JkaW5hdGVzLCBhbmQgMkQgdGV4dHVyZSBjb29yZGluYXRlcy4KbWVzc2FnZSB2ZXJ0aWNlc19zaW1wbGUgewoJcmVwZWF0ZWQgZmxvYXQgeHl6ID0gMSBbcGFja2VkPXRydWVdOyAgLy8geF8wLHlfMCx6XzAsIHhfMSx5XzEsel8xLCAuLi4KCXJlcGVhdGVkIGZsb2F0IHV2ID0gMiBbcGFja2VkPXRydWVdOyAgLy8gdV8wLHZfMCwgdV8xLHZfMSwgLi4uCn0KCi8vIEluZGV4ZXMgb2YgdmVydGljZXMgb2YgZmFjZXMKbWVzc2FnZSBmYWNlc19zaW1wbGUgewoJcmVwZWF0ZWQgdWludDMyIGZhY2VzID0gMSBbcGFja2VkPXRydWVdOyAvLyBpMDAsaTAxLGkwMiwgaTEwLGkxMSxpMTIsIC4uLgp9CgovLyBBIHNpbXBseSBlbmNvZGVkIGNodW5rLgovLyBUT0RPOiBhZGQgY2h1bmsgcHJvcGVyaXRlcyAoc3VjaCBhcyAicmVmbGVjdGl2ZSIpCm1lc3NhZ2UgY2h1bmtfc2ltcGxlIHsKCW9wdGlvbmFsIHZlcnRpY2VzX3NpbXBsZSB2ZXJ0aWNlcyA9IDE7CglvcHRpb25hbCBmYWNlc19zaW1wbGUgZmFjZXMgPSAyOwoJb3B0aW9uYWwgc3RyaW5nIGNodW5rX25hbWUgPSAzOwoJb3B0aW9uYWwgc3RyaW5nIG1hdGVyaWFsX25hbWUgPSA0Owp9CgovLyBRdWFudGl6ZWQgdmVyc2lvbnMgZm9sbG93OgptZXNzYWdlIHZlcnRpY2VzX3F1YW50aXplZCB7CglvcHRpb25hbCBmbG9hdCBxdWFudGl6YXRpb24gPSAxOwoJcmVwZWF0ZWQgZmxvYXQgdHJhbnNsYXRpb24gPSAyOwoJcmVwZWF0ZWQgc2ludDMyIHggPSAzIFtwYWNrZWQ9dHJ1ZV07CglyZXBlYXRlZCBzaW50MzIgeSA9IDQgW3BhY2tlZD10cnVlXTsKCXJlcGVhdGVkIHNpbnQzMiB6ID0gNSBbcGFja2VkPXRydWVdOwp9CgptZXNzYWdlIHV2X3F1YW50aXplZCB7CglvcHRpb25hbCBzdHJpbmcgbmFtZSA9IDE7CglvcHRpb25hbCBmbG9hdCBxdWFudGl6YXRpb24gPSAyOwoJcmVwZWF0ZWQgc2ludDMyIHUgPSAzIFtwYWNrZWQ9dHJ1ZV07CglyZXBlYXRlZCBzaW50MzIgdiA9IDQgW3BhY2tlZD10cnVlXTsKfQoKLy8gSW5kZXhlcyBvZiB2ZXJ0aWNlcyBvZiBmYWNlcwptZXNzYWdlIGZhY2VzX2NvbXByZXNzZWQgewoJcmVwZWF0ZWQgc2ludDMyIGZhY2VzID0gMSBbcGFja2VkPXRydWVdOyAvLyBpMDAsaTAxLGkwMiwgaTEwLGkxMSxpMTIsIC4uLgp9CgptZXNzYWdlIGNodW5rX3F1YW50aXplZCB7CglvcHRpb25hbCBzdHJpbmcgY2h1bmtfbmFtZSA9IDE7CglvcHRpb25hbCBzdHJpbmcgbWF0ZXJpYWxfbmFtZSA9IDI7CglvcHRpb25hbCB2ZXJ0aWNlc19xdWFudGl6ZWQgdmVydGljZXMgPSAzOwoJcmVwZWF0ZWQgdXZfcXVhbnRpemVkIHV2cyA9IDQ7CglvcHRpb25hbCBmYWNlc19zaW1wbGUgZmFjZXMgPSA1Owp9Cg==", "base64");
  12832. this.builder = a.loadProto(t),
  12833. this.decoder = this.builder.build("binary_mesh")
  12834. }
  12835. var o = e("three")
  12836. , a = e("protobufjs")
  12837. , s = e("../util/logger")
  12838. , l = (e("../util/common"),
  12839. e("../util/ajax"))
  12840. , c = e("../objects/Chunk")
  12841. , h = new s(n);
  12842. r.prototype = {
  12843. constructor: r,
  12844. load: function(e, t, i, n) {
  12845. return h.time("download"),
  12846. l.get(e, {
  12847. responseType: "arraybuffer"
  12848. }).done(function(r) {
  12849. h.timeEnd("download"),
  12850. this.parse(r, e, t, i, n)
  12851. }
  12852. .bind(this)).fail(n)
  12853. },
  12854. parse: function(e, t, i, n, r) {
  12855. var o = this.readProtobuf(e);
  12856. if (!o)
  12857. return r();
  12858. try {
  12859. h.time("convert to webgl"),
  12860. this.convertProtobufToSceneObject(o, t, i, n, r),
  12861. h.timeEnd("convert to webgl")
  12862. } catch (e) {
  12863. return h.error("failed parsing .dam"),
  12864. h.error(e.message),
  12865. r()
  12866. }
  12867. },
  12868. readProtobuf: function(e) {
  12869. var t;
  12870. try {
  12871. h.time("parse proto"),
  12872. t = this.decoder.decode(e),
  12873. h.timeEnd("parse proto")
  12874. } catch (e) {
  12875. return h.error("failed parsing proto for .dam"),
  12876. h.error(e.message),
  12877. null
  12878. }
  12879. return t
  12880. },
  12881. convertProtobufToSceneObject: function(e, t, i, n, r) {
  12882. function a(e) {
  12883. var i = new o.BufferGeometry;
  12884. return i.addAttribute("position", new o.BufferAttribute(new Float32Array(e.vertices.xyz,0,3),3)),
  12885. e.vertices.uv.length > 0 && i.addAttribute("uv", new o.BufferAttribute(new Float32Array(e.vertices.uv,0,2),2)),
  12886. i.setIndex(new o.BufferAttribute(new Uint32Array(e.faces.faces,0,1),1)),
  12887. i.applyMatrix(s),
  12888. i.computeBoundingBox(),
  12889. new c({
  12890. geometry: i,
  12891. textureName: e.material_name,
  12892. name: e.chunk_name,
  12893. meshUrl: t
  12894. })
  12895. }
  12896. if (0 === e.chunk.length)
  12897. return h.warn("No chunks in damfile..."),
  12898. i([]);
  12899. var s = new o.Matrix4;
  12900. s.set(1, 0, 0, 0, 0, 0, 1, 0, 0, -1, 0, 0, 0, 0, 0, 1);
  12901. var l = e.chunk.map(a);
  12902. return l ? i(l) : (h.error(".dam protobuf came out with no chunks..."),
  12903. r())
  12904. }
  12905. },
  12906. t.exports = r
  12907. }
  12908. ).call(this, e("buffer").Buffer, "/js/loaders/DamLoader.js")
  12909. }
  12910. , {
  12911. "../objects/Chunk": 144,
  12912. "../util/ajax": 181,
  12913. "../util/common": 185,
  12914. "../util/logger": 189,
  12915. buffer: 198,
  12916. protobufjs: 214,
  12917. three: 217
  12918. }],
  12919. 105: [function(e, t, i) {
  12920. (function(i) {
  12921. "use strict";
  12922. var n = (e("three"),
  12923. e("../settings"),
  12924. e("../util/browser"),
  12925. e("./DamLoader"))
  12926. , r = e("../util/logger")
  12927. , o = (e("../ab"),
  12928. new r(i));
  12929. t.exports = {
  12930. getLoaders: function() {
  12931. return [["_50k", ".dam", n], ["", ".dam", n]]
  12932. },
  12933. load: function(e, t, i, n, r, a) {
  12934. var s = this.getLoaders();
  12935. a = a || 0;
  12936. var l = s[a];
  12937. if (!l)
  12938. return void (r && r("No suitable model file found..."));
  12939. var c = l[0]
  12940. , h = l[1]
  12941. , u = new l[2](t)
  12942. , d = t.get(e + c + h);
  12943. d ? (o.debug("Trying " + c + h),
  12944. u.load(d, i, n, function() {
  12945. this.load(e, t, i, n, r, ++a)
  12946. }
  12947. .bind(this))) : (o.debug("Skipping " + h + ", not available"),
  12948. this.load(e, t, i, n, r, ++a))
  12949. }
  12950. }
  12951. }
  12952. ).call(this, "/js/loaders/ModelLoader.js")
  12953. }
  12954. , {
  12955. "../ab": 3,
  12956. "../settings": 166,
  12957. "../util/browser": 182,
  12958. "../util/logger": 189,
  12959. "./DamLoader": 104,
  12960. three: 217
  12961. }],
  12962. 106: [function(e, t, i) {
  12963. (function(i) {
  12964. "use strict";
  12965. var n = e("../util/common")
  12966. , r = e("../util/texture")
  12967. , o = e("../util/browser")
  12968. , a = e("../util/logger")
  12969. , s = e("../settings")
  12970. , l = new a(i);
  12971. t.exports = {
  12972. load: function(e, t) {
  12973. function i(e, i) {
  12974. e || (t.push(i),
  12975. p++,
  12976. d.notify(p, a),
  12977. p === a && d.resolve())
  12978. }
  12979. if (!e.chunks[0] || !e.chunks[0].meshUrl)
  12980. return $.when();
  12981. var a = n.countUnique(e.chunks.map(function(e) {
  12982. return e.textureName
  12983. }))
  12984. , c = e.chunks[0].meshUrl.indexOf("_50k") !== -1 ? "_50k" : ""
  12985. , h = "_50k" === c ? "high" : "low";
  12986. s.minimalMemoryMode && "high" === h && (o.detectSamsungS6() ? (l.warn("Galaxy S6 cannot handle large textures, turning down quality."),
  12987. h = "low") : a > s.maxMobileTextures && (l.warn("Model probably too large for mobile, turning down quality."),
  12988. h = "low"));
  12989. var u = e.data.job.uuid + c + "_texture_jpg_" + h + "/"
  12990. , d = $.Deferred()
  12991. , p = 0;
  12992. return e.chunks.forEach(function(t) {
  12993. if (!t.material.map && t.textureName) {
  12994. var n = e.urls.get(u + t.textureName);
  12995. t.setTextureMap(r.load(n, i.bind(this, r.isLoaded(n))))
  12996. }
  12997. }),
  12998. d.promise()
  12999. }
  13000. }
  13001. }
  13002. ).call(this, "/js/loaders/ModelTextureLoader.js")
  13003. }
  13004. , {
  13005. "../settings": 166,
  13006. "../util/browser": 182,
  13007. "../util/common": 185,
  13008. "../util/logger": 189,
  13009. "../util/texture": 194
  13010. }],
  13011. 107: [function(e, t, i) {
  13012. (function(i, n) {
  13013. "use strict";
  13014. function r(e) {
  13015. this.model = e,
  13016. this.modelDataPath = this.model.urls.get("vision.modeldata")+"?m="+new Date().getTime(),
  13017. this.sweepLocationsPath = this.model.urls.get("sweep_locations.csv");
  13018. var t = i("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", "base64")
  13019. , n = o.loadProto(t);
  13020. this.decoder = n.build("VisionModeldata")
  13021. }
  13022. var o = e("protobufjs")
  13023. , a = e("../util/ajax")
  13024. , s = (e("../util/common"),
  13025. e("../util/math"))
  13026. , l = e("../util/logger")
  13027. , c = new l(n);
  13028. r.prototype.load = function() {
  13029. return this.modelDataPath ? (c.info("Using vision.modeldata"),
  13030. this.loadVisionModelData()) : this.sweepLocationsPath ? (c.warn("Using sweep_locations.csv"),
  13031. this.loadSweepLocationsCSV()) : (c.warn("No sweep file found"),
  13032. $.when([]))
  13033. }
  13034. ,
  13035. r.prototype.loadVisionModelData = function() {
  13036. return a.get(this.modelDataPath, {
  13037. responseType: "arraybuffer"
  13038. }).then(function(e) {
  13039. var t;
  13040. try {
  13041. t = this.decoder.decode(e)
  13042. } catch (e) {
  13043. return c.warn("Could not decode vision.modeldata, trying sweep_locations.csv"),
  13044. this.loadSweepLocationsCSV()
  13045. }
  13046. var i = t.sweepLocations.map(function(e) {
  13047. return {
  13048. uuid: e.uuid.toUTF8().replace(/-/g, ""),
  13049. position: {
  13050. x: e.pose.translation.x,
  13051. y: e.pose.translation.y,
  13052. z: e.pose.translation.z
  13053. },
  13054. quaternion: {
  13055. x: e.pose.rotation.x,
  13056. y: e.pose.rotation.y,
  13057. z: e.pose.rotation.z,
  13058. w: e.pose.rotation.w
  13059. },
  13060. puck: {
  13061. x: e.puck.x,
  13062. y: e.puck.y,
  13063. z: e.puck.z
  13064. },
  13065. floor: e.group,
  13066. neighbours: e.visibles,
  13067. alignmentType: e.alignment_type
  13068. }
  13069. }).map(function(e) {
  13070. return e.position = s.convertVisionVector(e.position),
  13071. e.quaternion = s.convertVisionQuaternion(e.quaternion),
  13072. e.puck = s.convertVisionVector(e.puck),
  13073. e
  13074. });
  13075. return i.forEach(function(e) {
  13076. e.neighbours = e.neighbours.map(function(e) {
  13077. return i[e].uuid
  13078. })
  13079. }),
  13080. i
  13081. }
  13082. .bind(this), function() {
  13083. return c.warn("Could not load vision.modeldata, trying sweep_locations.csv"),
  13084. this.loadSweepLocationsCSV()
  13085. }
  13086. .bind(this))
  13087. }
  13088. ,
  13089. r.prototype.loadSweepLocationsCSV = function() {
  13090. return a.get(this.sweepLocationsPath).then(function(e) {
  13091. var t = e.split("\n").map(function(e) {
  13092. return e.split(", ")
  13093. }).filter(function(e) {
  13094. return e.length > 1
  13095. }).map(function(e) {
  13096. return {
  13097. uuid: e[0],
  13098. position: {
  13099. x: parseFloat(e[1]),
  13100. y: parseFloat(e[2]),
  13101. z: parseFloat(e[3])
  13102. },
  13103. quaternion: {
  13104. x: parseFloat(e[4]),
  13105. y: parseFloat(e[5]),
  13106. z: parseFloat(e[6]),
  13107. w: parseFloat(e[7])
  13108. }
  13109. }
  13110. }).map(function(e) {
  13111. return e.position = s.convertVisionVector(e.position),
  13112. e.quaternion = s.convertVisionQuaternion(e.quaternion),
  13113. e
  13114. });
  13115. return t
  13116. }).fail(function() {
  13117. c.warn("Could not load sweep_locations.csv, no sweeps loaded.")
  13118. })
  13119. }
  13120. ,
  13121. t.exports = r
  13122. }
  13123. ).call(this, e("buffer").Buffer, "/js/loaders/SweepDataLoader.js")
  13124. }
  13125. , {
  13126. "../util/ajax": 181,
  13127. "../util/common": 185,
  13128. "../util/logger": 189,
  13129. "../util/math": 190,
  13130. buffer: 198,
  13131. protobufjs: 214
  13132. }],
  13133. 108: [function(e, t, i) {
  13134. (function(i) {
  13135. "use strict";
  13136. function n() {
  13137. this.locale = null
  13138. }
  13139. var r = e("../settings")
  13140. , o = e("../util/common")
  13141. , a = e("../util/logger")
  13142. , s = e("../enum/Locale")
  13143. , l = new a(i);
  13144. n.prototype.init = function() {
  13145. var t;
  13146. switch (r.languageTag) {
  13147. case null:
  13148. case "en":
  13149. case s.EN_US:
  13150. this.locale = s.EN_US,
  13151. t = e("./strings-en-US");
  13152. break;
  13153. case "es":
  13154. case s.ES_MX:
  13155. this.locale = s.ES_MX,
  13156. t = e("./strings-es-MX");
  13157. break;
  13158. case "fr":
  13159. case s.FR_FR:
  13160. this.locale = s.FR_FR,
  13161. t = e("./strings-fr-FR");
  13162. break;
  13163. case "de":
  13164. case s.DE_DE:
  13165. this.locale = s.DE_DE,
  13166. t = e("./strings-de-DE");
  13167. break;
  13168. case "ru":
  13169. case s.RU_RU:
  13170. this.locale = s.RU_RU,
  13171. t = e("./strings-ru-RU");
  13172. break;
  13173. case "cn":
  13174. case s.CN_CN:
  13175. this.locale = s.CN_CN,
  13176. t = e("./strings-cn-CN");
  13177. break;
  13178. case "jp":
  13179. case s.JP_JP:
  13180. this.locale = s.JP_JP,
  13181. t = e("./strings-jp-JP");
  13182. break;
  13183. default:
  13184. l.info("Unsupported language tag, defaulting to 'en-US'"),
  13185. this.locale = s.EN_US,
  13186. t = e("./strings-en-US")
  13187. }
  13188. l.info("Using locale '" + this.locale + "'"),
  13189. o.extendObject(this, t)
  13190. }
  13191. ,
  13192. n.prototype.localizeGUI = function() {
  13193. var e = document.querySelector("#gui-parent");
  13194. this.localizeTree(e),
  13195. this.localizeLoadingText()
  13196. }
  13197. ,
  13198. n.prototype.localizeLoadingText = function() {
  13199. // var e = document.querySelector("#loader-cont")
  13200. // , t = e.getAttribute("title");
  13201. // e.removeAttribute("title"),
  13202. // e.setAttribute("data-status", t),
  13203. // e.classList.add(this.locale),
  13204. document.querySelector("#help-dialog").classList.add(this.locale),
  13205. document.querySelector("#interaction-modal").classList.add(this.locale),
  13206. document.querySelector("#gui").classList.add(this.locale);
  13207. }
  13208. ,
  13209. n.prototype.localizeTree = function(e) {
  13210. var t, i, n = /{\[{ ?(\w+) ?}\]}/;
  13211. if (e.nodeType === Node.TEXT_NODE)
  13212. t = e.data.match(n),
  13213. t && (i = t[1],
  13214. e.data = this.localizeText(i) || i);
  13215. else if (e.nodeType === Node.ELEMENT_NODE) {
  13216. var r = e.getAttribute("title");
  13217. r && (t = r.match(n),
  13218. t && (i = t[1],
  13219. e.setAttribute("title", this.localizeText(i) || i)))
  13220. }
  13221. for (e = e.firstChild; e; )
  13222. this.localizeTree(e),
  13223. e = e.nextSibling
  13224. }
  13225. ,
  13226. n.prototype.localizeText = function(t) {
  13227. var i = this[t];
  13228. return i || this.locale === s.EN_US || (l.warn("Localization key '" + t + "' not available for locale '" + this.locale + "', defaulting to English."),
  13229. i = e("./strings-en-US")[t]),
  13230. i || l.warn("Localization key '" + t + "' not available for locale 'en-US'"),
  13231. i
  13232. }
  13233. ,
  13234. t.exports = new n
  13235. }
  13236. ).call(this, "/js/localization/localize.js")
  13237. }
  13238. , {
  13239. "../enum/Locale": 31,
  13240. "../settings": 166,
  13241. "../util/common": 185,
  13242. "../util/logger": 189,
  13243. "./strings-cn-CN": 109,
  13244. "./strings-de-DE": 110,
  13245. "./strings-en-US": 111,
  13246. "./strings-es-MX": 112,
  13247. "./strings-fr-FR": 113,
  13248. "./strings-jp-JP": 114,
  13249. "./strings-ru-RU": 115
  13250. }],
  13251. 109: [function(e, t, i) {
  13252. "use strict";
  13253. t.exports = {
  13254. PAGE_TITLE: "",
  13255. LOADING: "正在加载",
  13256. PRESENTED_BY_CAPS: "呈现者:",
  13257. POWERED_BY: "技术支持:",
  13258. POWERED_BY_CAPS: "技术支持:",
  13259. DESKTOP_SHORT_CTA: "点击一次以探索这个 3D 空间。",
  13260. MOBILE_SHORT_CTA: "点击一次以探索这个 3D 空间。",
  13261. PRESENTED_BY: "呈现者:",
  13262. MORE: "更多 ",
  13263. LESS: "更少 ",
  13264. TAG_CONTENT: "tag™ 内容",
  13265. SHOW: "显示",
  13266. HIDE: "隐藏",
  13267. DOLLHOUSE: "场景屋",
  13268. FLOOR_PLAN: "楼层平面图",
  13269. OPEN_HIGHLIGHTS: "打开精彩片段",
  13270. CLOSE_HIGHLIGHTS: "关闭",
  13271. PREVIOUS: "上一个",
  13272. PLAY: "播放",
  13273. PAUSE: "暂停",
  13274. NEXT: "下一个",
  13275. EXPLORE_3D_SPACE: "探索 3D 空间",
  13276. VIEW_DOLLHOUSE: "观看场景屋",
  13277. SOCIAL_SHARING: "分享这个空间",
  13278. VIEW_IN_VR: "以 VR 观看",
  13279. VIEW_FULLSCREEN: "全屏观看",
  13280. EXIT_FULLSCREEN: " 退出全屏",
  13281. ZOOM_IN: "放大",
  13282. ZOOM_OUT: "缩小",
  13283. FLOOR_NAME: "楼层",
  13284. FLOOR_ALL: "ALL",
  13285. FLOOR_Lang: ["Floor",""],
  13286. TERMS: "条款",
  13287. PORT_TERMS: "port 条款",
  13288. TERMS_OF_USE: "使用条款",
  13289. CLOSE_TERMS: "关闭",
  13290. TERMS_TEXT_FILE: "terms-cn-CN.html",
  13291. TERMS_FAIL: "无法获取条款。请确保您有互联网连接以查看使用条款。",
  13292. WEBVR_FOR_DAYDREAM: "用于 Daydream 视图",
  13293. WEBVR_ENTER_WEBVR: "进入 VR",
  13294. WEBVR_DIFFERENT_HEADSET: "有其他耳机吗?",
  13295. WEBVR_LEARN_MORE: "了解更多",
  13296. WEBVR_VIEW_SPACE: "在 VR 中观看空间",
  13297. WEBVR_DAYDREAM_VIEW: "Daydream 视图",
  13298. WEBVR_DAYDREAM_PHONE: "支持 Daydream 的手机",
  13299. WEBVR_FOR_CARDBOARD: "用于 Google Cardboard",
  13300. WEBVR_VIEW_CARDBOARD: "或在 Google Cardboard 上观看",
  13301. VR_VIEW_SPACE: "在虚拟现实中观看空间",
  13302. VR_LEARN_MORE_CAPS: "了解更多",
  13303. VR_PREVIOUS_CAPS: "上一个’,",
  13304. VR_NEXT_CAPS: "下一个",
  13305. VR_GOT_IT_CAPS: "明白了",
  13306. VR_SHOW_SUPPORTED: "点击以使用 VR 观看空间",
  13307. VR_SHOW_UNSUPPORTED: "很遗憾,您的设备不符合在 VR 中观看空间的最低要求。",
  13308. VR_SHOW_IOS_1: "点击以使用 VR 观看空间",
  13309. VR_SHOW_IOS_2: "需要有 port VR 应用程序和兼容的 iPhone 才能观看",
  13310. VR_WHAT_YOU_NEED: "关于...您需要什么",
  13311. VR_NEED_CARDBOARD: "您使用 Google Cardboard 时需要什么",
  13312. VR_NEED_SAMSUNG: "您使用 Samsung Gear VR 时需要什么",
  13313. VR_NEED_DAYDREAM: "需要事先与 DAYDREAM VIEW 配对",
  13314. VR_NEED_DAYDREAM_PHONE: "支持 Daydream 的手机",
  13315. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13316. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13317. VR_APP: "port VR 应用程序",
  13318. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13319. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13320. VR_COMPATIBLE_IPHONES_2: "iPhone 5s 和更高版本,运行 iOS 9.1 和更高版本",
  13321. VR_COMPATIBLE_IPHONES_3: "兼容的 iPhone",
  13322. VR_COMPATIBLE_ANDROID: "兼容的 Android 设备",
  13323. VR_COMPATIBLE_ANDROID_LONG: "4.5-5.5 英寸、运行 Android OS 4.4.4 和更高版本的兼容型 Android 设备显示屏",
  13324. VR_ANDROID_DETAIL: "4.5 至 5.5 英寸、运行 Android OS 4.4.4 和更高版本的显示屏",
  13325. VR_ANDROID_DVICES: "Android 设备",
  13326. VR_COMPATIBLE_SAMSUNG: "兼容的 Samsung 设备",
  13327. VR_SAMSUNG_DETAIL: "Galaxy S6 和更高版本",
  13328. VR_APP_FOR_CARDBOARD: "用于 Google Cardboard 的 port VR 应用程序",
  13329. VR_APP_FOR_SAMSUNG: "用于 Gear VR 的 port VR 应用程序",
  13330. VR_APP_FOR_ANDROID: "用于 Android 手机的 port VR 应用程序",
  13331. VR_APP_OPEN: "请使用 port VR 应用程序打开",
  13332. VR_DOWNLOAD_HERE: "在此下载",
  13333. VR_REQUIRE_HEADSET: "需要一副 VR 耳机并安装用于 Android 的 port VR 应用程序",
  13334. VR_REDIRECT_TO_STORE: "如果未安装应用程序,您将跳转到应用程序商店。",
  13335. VR_IMPROPER_EMBED: "port 空间未正确嵌入,无法在您的 Web 浏览器支持 VR。",
  13336. VR_OPEN_ANDROID_LINK: "在您的手机上打开链接",
  13337. VR_ANDROID_OPTIONS: "可用的 VR 耳机选项",
  13338. SHARE_TO: "分享到",
  13339. SHARE_LINK: "直接链接",
  13340. SHARE_EXPLORE: "探索",
  13341. SHARE_AT: "在",
  13342. SHARE_WITH: "使用",
  13343. SHARE_3D: "以 3D",
  13344. SHARE_COPIED: "已复制!",
  13345. ERROR_BROWSER_SOLUTION: "安装更新的浏览器以探索 3D。",
  13346. ERROR_BROWSER_EXPLANATION: "WebGL 需要现代的浏览器。",
  13347. ERROR_GENERIC_PROBLEM: "糟糕,出现问题。",
  13348. ERROR_GENERIC_SOLUTION: "重新启动您的浏览器。",
  13349. ERROR_GENERIC_ACTIONS_1: "如果问题仍然存在,",
  13350. ERROR_GENERIC_ACTIONS_2: "请安装支持的浏览器",
  13351. ERROR_GENERIC_ACTIONS_3: " 或",
  13352. ERROR_GENERIC_ACTIONS_4: "查看我们的故障排除指南",
  13353. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "浏览器不受支持。",
  13354. ERROR_WEBGL_IOS_PROBLEM: "iOS 版本不受支持。",
  13355. ERROR_WEBGL_IOS_SOLUTION: "升级到 iOS 8 或更高版本以在 3D 中探索。",
  13356. ERROR_WEBGL_IOS_ACTIONS_1: "点击 ",
  13357. ERROR_WEBGL_IOS_ACTIONS_2: "设置 > 通用 > 软件更新",
  13358. ERROR_WEBGL_SAFARI_PROBLEM: "启用 WebGL 以在 3D 中探索。",
  13359. ERROR_WEBGL_SAFARI_ACTIONS_1: "单击",
  13360. ERROR_WEBGL_SAFARI_ACTIONS_2: "菜单栏中的首选项 > 高级 > 显示开发菜单",
  13361. ERROR_WEBGL_SAFARI_ACTIONS_3: "然后单击",
  13362. ERROR_WEBGL_SAFARI_ACTIONS_4: "开发 > 启用 WebGL",
  13363. ERROR_MISSING_URLS_PROBLEM: "糟糕,没有此模型的全景。",
  13364. ERROR_MISSING_URLS_EXPLANATION: "这是较早的模型。网站所有者可能正在开发一种新模型。",
  13365. ERROR_LOADING_FAILED_PROBLEM: "糟糕,模式不可用。",
  13366. ERROR_LOADING_FAILED_ACTIONS_1: "如果问题仍然存在,",
  13367. ERROR_LOADING_FAILED_ACTIONS_2: "查看我们的故障排除指南",
  13368. ERROR_MAINTENANCE_PROBLEM: "正在进行维护",
  13369. ERROR_MAINTENANCE_SOLUTION: "请过几分钟再来。",
  13370. LINK_TO_LOCATION: "地点链接",
  13371. MENU_COPY: "复制",
  13372. LINK_ALERT_COPY: "请使用 CTRL/CMD + C 复制。",
  13373. ROTATE: "旋转",
  13374. MOVE: "移动",
  13375. INSIDE: "内部",
  13376. ZOOM: "缩放",
  13377. HELP: "小帮手",
  13378. HELP_NAVIGATION_TAB: "导航",
  13379. HELP_MORE_HELP_TAB: "更多帮助",
  13380. HELP_DESKTOP_PANORAMA_1A: "单击并拖动以环顾空间。",
  13381. HELP_DESKTOP_PANORAMA_2A: "单击整个空间内的圆环以四处移动。",
  13382. HELP_DESKTOP_PANORAMA_3A: "使用鼠标滚轮来放大和缩小。",
  13383. HELP_DESKTOP_PANORAMA_1B: "或者,使用箭头键向左向右转。",
  13384. HELP_DESKTOP_PANORAMA_2B: "或者,使用箭头键向前移动和向后移动。",
  13385. HELP_DESKTOP_PANORAMA_3B: "或者,使用加号和减号键来放大和缩小。",
  13386. HELP_DESKTOP_360_2A: "单击内部视图图标以进入空间。",
  13387. HELP_DESKTOP_360_2B: "或者,按 1 号键进入内部视图。 ",
  13388. HELP_DESKTOP_DOLLHOUSE_1A: "左键单击并向左、向右、向上和向下拖动以旋转场景屋。",
  13389. HELP_DESKTOP_DOLLHOUSE_2A: "右键单击并向左、向右、向上和向下拖动以改变场景屋在屏幕上的位置。",
  13390. HELP_DESKTOP_DOLLHOUSE_3A: "使用鼠标滚轮来放大和缩小。",
  13391. HELP_DESKTOP_DOLLHOUSE_1B: "或者,使用箭头键来旋转场景屋。",
  13392. HELP_DESKTOP_FLOORPLAN_1A: "左键单击并向左、向右、向上和向下拖动以改变楼层平面图在屏幕上的位置。",
  13393. HELP_DESKTOP_FLOORPLAN_2A: "右键单击并向左或向右拖动以旋转楼层平面图。",
  13394. HELP_DESKTOP_FLOORPLAN_3A: "使用鼠标滚轮来放大和缩小。",
  13395. HELP_DESKTOP_FLOORPLAN_2B: "或者,使用箭头键以向左或向右旋转。",
  13396. HELP_DESKTOP_FLOORPLAN_3B: "或者,使用箭头键来放大和缩小。",
  13397. HELP_MOBILE_PANORAMA_1: "触摸并拖动以环顾空间。",
  13398. HELP_MOBILE_PANORAMA_2: "点击整个空间内的圆环以四处移动。",
  13399. HELP_MOBILE_3: "使用捏合手势来放大和缩小。",
  13400. HELP_MOBILE_360_2: "点击内部视图图标以进入空间。",
  13401. HELP_MOBILE_DOLLHOUSE_1: "触摸并向上、向下、向左和向右拖动以旋转场景屋。",
  13402. HELP_MOBILE_DOLLHOUSE_2: "用两指触摸并拖动以定位场景屋。",
  13403. HELP_MOBILE_FLOORPLAN_1: "触摸并拖动以定位楼层平面图。",
  13404. HELP_MOBILE_FLOORPLAN_2: "用两指触摸并拖动以旋转楼层平面图。",
  13405. HELP_MORE_HLR_A: "精彩片段集锦",
  13406. HELP_DESKTOP_MORE_HLR_B: "打开以使用缩略图图像在空间中流览。",
  13407. HELP_MORE_DOLLHOUSE_A: "场景屋",
  13408. HELP_DESKTOP_MORE_DOLLHOUSE_B: "单击以查看和旋转 3D 内整个空间的俯视图。",
  13409. HELP_MOBILE_MORE_DOLLHOUSE_B: "点击以查看和旋转 3D 内整个空间的俯视图。",
  13410. HELP_MORE_FLOORS_A: "楼层选择器",
  13411. HELP_DESKTOP_MORE_FLOORS_B: "在空间中的楼层之间切换。",
  13412. HELP_MORE_TAG_A: "tag™ 贴文",
  13413. HELP_DESKTOP_MORE_TAG_B: "单击或悬停鼠标以查看空间中的功能信息。",
  13414. HELP_MOBILE_MORE_TAG_B: "点击以查看空间中的功能信息。",
  13415. HELP_MORE_ZOOM_A: "缩放控件",
  13416. HELP_DESKTOP_MORE_ZOOM_B: "使用这些控件来放大和缩小或使用滚轮。",
  13417. HELP_MORE_TOUR_A: "导览控件",
  13418. HELP_DESKTOP_MORE_TOUR_B: "通过导览播放、暂停以及向前和向后流览。",
  13419. HELP_MORE_INSIDE_A: "内部视图",
  13420. HELP_DESKTOP_MORE_INSIDE_B: "单击以探索空间内部。",
  13421. HELP_MOBILE_MORE_INSIDE_B: "点击以探索空间内部。",
  13422. HELP_MORE_VR_A: "VR 模式",
  13423. HELP_DESKTOP_MORE_VR_B: "单击以在虚拟现实中启动空间。",
  13424. HELP_MOBILE_MORE_VR_B: "点击以在虚拟现实中启动空间。",
  13425. HELP_MORE_360_A: "360° 视图",
  13426. HELP_DESKTOP_MORE_360_B: "单击精彩片段集锦中的 360 视图中以观看室外场景。",
  13427. HELP_MOBILE_MORE_360_B: "点击精彩片段集锦中的 360 视图中以观看室外场景。",
  13428. HELP_MORE_FULLSCREEN_A: "全屏",
  13429. HELP_DESKTOP_MORE_FULLSCREEN_B: "将 3D Showcase 扩展到全屏。",
  13430. CLOSE: "关闭"
  13431. }
  13432. }
  13433. , {}],
  13434. 110: [function(e, t, i) {
  13435. "use strict";
  13436. t.exports = {
  13437. PAGE_TITLE: "",
  13438. LOADING: "Lädt",
  13439. PRESENTED_BY_CAPS: "PRÄSENTIERT VON",
  13440. POWERED_BY: "Angetrieben von",
  13441. POWERED_BY_CAPS: "ANGETRIEBEN VON",
  13442. DESKTOP_SHORT_CTA: "Sehen sie sich in diesem 3D Raum um.",
  13443. MOBILE_SHORT_CTA: "Sehen sie sich in diesem 3D Raum um.",
  13444. PRESENTED_BY: "Präsentiert von ",
  13445. MORE: "Mehr ",
  13446. LESS: "Weniger ",
  13447. TAG_CONTENT: "tag™ Inhalt",
  13448. SHOW: "Anzeigen",
  13449. HIDE: "Verbergen",
  13450. DOLLHOUSE: "Puppenhaus",
  13451. FLOOR_PLAN: "Grundriss",
  13452. OPEN_HIGHLIGHTS: "Highlights anzeigen",
  13453. CLOSE_HIGHLIGHTS: "Schließen",
  13454. PREVIOUS: "Vorheriges",
  13455. PLAY: "Abspielen",
  13456. PAUSE: "Pausieren",
  13457. NEXT: "Nächstes",
  13458. EXPLORE_3D_SPACE: "Innenraum betreten",
  13459. VIEW_DOLLHOUSE: "Puppenhaus ansehen",
  13460. SOCIAL_SHARING: "Teilen Sie diesen Raum",
  13461. VIEW_IN_VR: "In VR ansehen",
  13462. VIEW_FULLSCREEN: "Ansicht im Vollbildmodus",
  13463. EXIT_FULLSCREEN: "Beenden des Vollbildmodus",
  13464. ZOOM_IN: "Vergrößern",
  13465. ZOOM_OUT: "Verkleinern",
  13466. FLOOR_NAME: "Etage ",
  13467. FLOOR_ALL: "Alle",
  13468. TERMS: "Bedingungen",
  13469. PORT_TERMS: "port Bedingungen",
  13470. TERMS_OF_USE: "Nutzungsbedingungen",
  13471. TERMS_TEXT_FILE: "terms-de-DE.html",
  13472. CLOSE_TERMS: "Schließen",
  13473. TERMS_FAIL: "Konnte die Nutzungsbedingungen nicht abrufen. Bitte stellen Sie sicher, dass Sie zum Internet verbunden sind.",
  13474. HELP: "Hilfe",
  13475. HELP_NAVIGATION_TAB: "Navigation",
  13476. HELP_MORE_HELP_TAB: "Hilfe-Details",
  13477. CLOSE: "Schließen",
  13478. HELP_DESKTOP_PANORAMA_1A: "Klicken und ziehen Sie um sich im Raum umzusehen.",
  13479. HELP_DESKTOP_PANORAMA_2A: "Klicken Sie auf die Ringe im Raum um sich zu bewegen.",
  13480. HELP_DESKTOP_PANORAMA_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13481. HELP_DESKTOP_PANORAMA_1B: "Oder verwenden Sie die Pfeiltasten um sich nach links und rechts zu bewegen.",
  13482. HELP_DESKTOP_PANORAMA_2B: "Oder verwenden Sie die Pfeiltasten um sich vorwärts und rückwärts zubewegen.",
  13483. HELP_DESKTOP_PANORAMA_3B: "Oder verwenden Sie die Plus- und Minus-Tasten zum Vergrößern und Verkleinern.",
  13484. HELP_DESKTOP_360_2A: "Klicken Sie die Innenansicht ikone, um diesen Raum zu starten .",
  13485. HELP_DESKTOP_360_2B: "Oder, drücken Sie die 1-Taste um die Innenraumansicht zu starten.",
  13486. HELP_DESKTOP_DOLLHOUSE_1A: "Klicken Sie mit der linken Maustaste und ziehen Sie nach links, rechts, oben und unten um das Puppenhaus zu drehen.",
  13487. HELP_DESKTOP_DOLLHOUSE_2A: "Klicken mit der rechten Maustaste und ziehen Sie nach links, rechts, oben und unten um die Position des Puppenhauses zu ändern.",
  13488. HELP_DESKTOP_DOLLHOUSE_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13489. HELP_DESKTOP_DOLLHOUSE_1B: "Oder verwenden Sie die Pfeiltasten um das Puppenhaus zu drehen.",
  13490. HELP_DESKTOP_FLOORPLAN_1A: "Klicken mit der linken Maustaste und ziehen Sie nach links, rechts, oben und unten um die Position des Grundrisses auf zu ändern.",
  13491. HELP_DESKTOP_FLOORPLAN_2A: "Klicken Sie mit der rechten Maustaste und ziehen Sie nach links oder rechts um den Grundriss zu drehen.",
  13492. HELP_DESKTOP_FLOORPLAN_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13493. HELP_DESKTOP_FLOORPLAN_2B: "Oder verwenden Sie die Pfeiltasten um das Modell nach links oder rechts zu drehen.",
  13494. HELP_DESKTOP_FLOORPLAN_3B: "Oder verwenden Sie die Pfeiltasten zum Vergrößern und Verkleinern.",
  13495. HELP_MOBILE_PANORAMA_1: "Berühren und ziehen an dem Raum um sich umzusehen.",
  13496. HELP_MOBILE_PANORAMA_2: "Klicken Sie auf die Ringe im Raum, um sich zu bewegen.",
  13497. HELP_MOBILE_3: "Benutzen Sie die Zoom-Gäste zum Vergrößern und Verkleinern.",
  13498. HELP_MOBILE_360_2: "Tippen Sie die Innenansicht ikone, um diesen Raum zu starten.",
  13499. HELP_MOBILE_DOLLHOUSE_1: "Berühren und nach oben, unten, links und rechts ziehen um das Puppenhaus zu drehen.",
  13500. HELP_MOBILE_DOLLHOUSE_2: "Berühren und mit zwei Fingern ziehen um das Puppenhaus zu positionieren.",
  13501. HELP_MOBILE_FLOORPLAN_1: "Berühren und ziehen, um den Grundriss zu positionieren.",
  13502. HELP_MOBILE_FLOORPLAN_2: "Berühren und ziehen mit zwei Fingern, um den Grundriss zu drehen.",
  13503. HELP_MORE_HLR_A: "Liste das Highlight",
  13504. HELP_DESKTOP_MORE_HLR_B: "Öffnen um durch den Raum mit Vorschau-Bildern zu navigieren.",
  13505. HELP_MORE_DOLLHOUSE_A: "Puppenhaus Ansicht",
  13506. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Klicken Sie um die von oben nach unten Sicht des gesamten Raumes in 3D anzuzeigen und zu drehen.",
  13507. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tippen Sie um die von oben nach unten Sicht des gesamten Raumes in 3D anzuzeigen und zu drehen.",
  13508. HELP_MORE_FLOORS_A: "Etage auswählen",
  13509. HELP_DESKTOP_MORE_FLOORS_B: "Zwischen den Etagen im Raum wechseln.",
  13510. HELP_MORE_TAG_A: "tag™ Posts",
  13511. HELP_DESKTOP_MORE_TAG_B: "Klicken Sie auf oder bewegen Sie Ihren Mauszeiger über die Informationen über die Funktionen im Raum.",
  13512. HELP_MOBILE_MORE_TAG_B: "Tippen Sie für Informationen über die Funktionen im Raum.",
  13513. HELP_MORE_ZOOM_A: "Zoom Steuerung",
  13514. HELP_DESKTOP_MORE_ZOOM_B: "Verwenden Sie diese Steuerung oder das Scrollrad zum Vergrößern und Verkleinern.",
  13515. HELP_MORE_TOUR_A: "Tour Steuerung",
  13516. HELP_DESKTOP_MORE_TOUR_B: "Abspielen, pausieren und vorwärts und rückwärts durch eine geführte Tour navigieren.",
  13517. HELP_MORE_INSIDE_A: "Innenansicht",
  13518. HELP_DESKTOP_MORE_INSIDE_B: "Klicken Sie hier um sich im Raum umzusehen.",
  13519. HELP_MOBILE_MORE_INSIDE_B: "Sehen Sie sich in diesen 3D Raum um.",
  13520. HELP_MORE_VR_A: "VR Modus",
  13521. HELP_DESKTOP_MORE_VR_B: "Klicken Sie hier, um den Raum in der virtuellen Realität zu starten.",
  13522. HELP_MOBILE_MORE_VR_B: "Tippen Sie um den Raum in der virtuellen Realität zu starten.",
  13523. HELP_MORE_360_A: "360° Views Ansicht ",
  13524. HELP_DESKTOP_MORE_360_B: "Klicken Sie die 360° Views Ansicht in das Highlight um Aussen-Szenen zu sehen.",
  13525. HELP_MOBILE_MORE_360_B: "Tippen Sie die 360° Views Ansicht in das Highlight um Aussen-Szenen zu sehen.",
  13526. HELP_MORE_FULLSCREEN_A: "Vollbild",
  13527. HELP_DESKTOP_MORE_FULLSCREEN_B: "Erweitern Sie 3D Showcase im Vollbildmodus.",
  13528. WEBVR_FOR_CARDBOARD: "Für Google Cardboard",
  13529. WEBVR_FOR_DAYDREAM: "Für Daydream View",
  13530. WEBVR_ENTER_WEBVR: "Starten Sie VR",
  13531. WEBVR_DIFFERENT_HEADSET: "Haben Sie anderes Headset?",
  13532. WEBVR_LEARN_MORE: "Mehr Infos",
  13533. WEBVR_VIEW_SPACE: "Ansicht des Raumes in VR",
  13534. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13535. WEBVR_DAYDREAM_PHONE: "Daydream-fähiges Handy",
  13536. WEBVR_VIEW_CARDBOARD: "Oder mit Google Cardboard ansehen",
  13537. VR_WHAT_YOU_NEED: "Was Sie dafür brauchen...",
  13538. VR_NEED_DAYDREAM_PHONE: "Daydream-fähiges Handy",
  13539. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13540. VR_APP: "port VR App",
  13541. VR_APP_OPEN: "Oder öffnen Sie die port VR App",
  13542. VR_COMPATIBLE_ANDROID_LONG: "Kompatibles Android Gerät mit Bildschirmdiagonale von 11,5 bis 14 cm (4,5 - 5,5 Zoll) und Android 4.4.4 und neuer",
  13543. VR_SAMSUNG_DETAIL: "Galaxy S6 und neuer",
  13544. VR_APP_FOR_ANDROID: "port VR app für Android",
  13545. VR_NEED_DAYDREAM: "ERFORDERT VOR DER 'PAIRING' MIT DAYDREAM VIEW",
  13546. VR_VIEW_SPACE: "Ansicht des Raumes in VR",
  13547. VR_LEARN_MORE_CAPS: "MEHR INFOS",
  13548. VR_PREVIOUS_CAPS: "ZURÜCK",
  13549. VR_NEXT_CAPS: "WEITER",
  13550. VR_GOT_IT_CAPS: "VERSTANDEN",
  13551. VR_SHOW_SUPPORTED: "Tippen Sie um den Raum in VR zu sehen",
  13552. VR_SHOW_UNSUPPORTED: "Schade, aber Ihr Gerät erfüllt nicht die Mindestanforderungen um den Raum in VR zu sehen.",
  13553. VR_SHOW_IOS_1: "Tippen Sie um den Raum in VR zu sehen",
  13554. VR_SHOW_IOS_2: "port VR App sowie kompatibles iPhone sind von nöten um diesen Raum zu sehen",
  13555. VR_NEED_CARDBOARD: "Was Sie dafür brauchen ist Google Cardboard",
  13556. VR_NEED_SAMSUNG: "Was Sie dafür brauchen ist Samsung Gear VR",
  13557. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13558. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13559. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13560. VR_COMPATIBLE_IPHONES_2: "iPhone 5s oder neuer, mit iOS 9.1 und später",
  13561. VR_COMPATIBLE_IPHONES_3: "Kompatibles iPhones",
  13562. VR_COMPATIBLE_ANDROID: "Kompatibles Android Gerät",
  13563. VR_ANDROID_DETAIL: "Bildschirmdiagonale von 11,5 bis 14 cm (4,5 - 5,5 Zoll) und Android 4.4.4 und neuer",
  13564. VR_ANDROID_DVICES: "Android Geräte",
  13565. VR_COMPATIBLE_SAMSUNG: "Kompatible Samsung Geräte",
  13566. VR_APP_FOR_CARDBOARD: "port VR App für Google Cardboard",
  13567. VR_APP_FOR_SAMSUNG: "port VR App für Gear VR",
  13568. VR_DOWNLOAD_HERE: "Hier runterladen",
  13569. VR_REQUIRE_HEADSET: "Benötigt das ein VR-Headset und port VR App für Android installiert wird",
  13570. VR_REDIRECT_TO_STORE: "Wenn App nicht installiert ist, werden Sie zum App Store umgeleitet.",
  13571. VR_IMPROPER_EMBED: "Der port Raum ist nicht richtig eingebettet um VR in Ihrem Webbrowser zu unterstützen.",
  13572. VR_OPEN_ANDROID_LINK: "Öffnen Sie den Link auf Ihrem Handy",
  13573. VR_ANDROID_OPTIONS: "VR Headset Optionen",
  13574. SHARE_TO: "Teilen auf",
  13575. SHARE_LINK: "Direkter Link",
  13576. SHARE_EXPLORE: "Umsehen",
  13577. SHARE_AT: "auf",
  13578. SHARE_WITH: "mit",
  13579. SHARE_3D: "in 3D",
  13580. SHARE_COPIED: "Kopiert!",
  13581. ERROR_BROWSER_SOLUTION: "Installieren Sie einen neueren Browser um sich in 3D umzusehen.",
  13582. ERROR_BROWSER_EXPLANATION: "WebGL benötigt einen modernen Browser.",
  13583. ERROR_GENERIC_PROBLEM: "Huch, etwas ist schief gelaufen.",
  13584. ERROR_GENERIC_SOLUTION: "Starten Sie Ihren Browser neu.",
  13585. ERROR_GENERIC_ACTIONS_1: "Wenn das Problem weiterhin besteht, ",
  13586. ERROR_GENERIC_ACTIONS_2: "Installieren Sie einen unterstützten Browser",
  13587. ERROR_GENERIC_ACTIONS_3: " oder ",
  13588. ERROR_GENERIC_ACTIONS_4: "Sehen Sie unseren Leitfaden zur Fehlerbehebung",
  13589. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Browser wird nicht unterstützt.",
  13590. ERROR_WEBGL_IOS_PROBLEM: "iOS-Version wird nicht unterstützt.",
  13591. ERROR_WEBGL_IOS_SOLUTION: "Aktualisieren Sie auf iOS 8 oder neuer um sich in 3D umzusehen.",
  13592. ERROR_WEBGL_IOS_ACTIONS_1: "Tippen ",
  13593. ERROR_WEBGL_IOS_ACTIONS_2: "Einstellungen > Allgemein > Softwareaktualisierung",
  13594. ERROR_WEBGL_SAFARI_PROBLEM: "Aktivieren Sie WebVR um sich in 3D umzusehen.",
  13595. ERROR_WEBGL_SAFARI_ACTIONS_1: "Klicken ",
  13596. ERROR_WEBGL_SAFARI_ACTIONS_2: "Präferenzen > Fortgeschrittene > Entwickler-Menü anzeigen",
  13597. ERROR_WEBGL_SAFARI_ACTIONS_3: "Klicken Sie dann ",
  13598. ERROR_WEBGL_SAFARI_ACTIONS_4: "Entwickler > WebGL Aktivieren",
  13599. ERROR_MISSING_URLS_PROBLEM: "Huch, es gibt keine Panoramen für dieses Modell .",
  13600. ERROR_MISSING_URLS_EXPLANATION: "Dies ist ein älteres Modell. Der Website-Besitzer hat eventuell ein neues Modell in Arbeit.",
  13601. ERROR_LOADING_FAILED_PROBLEM: "Huch, das Modell ist nicht verfügbar.",
  13602. ERROR_LOADING_FAILED_ACTIONS_1: "Wenn das Problem weiterhin besteht, ",
  13603. ERROR_LOADING_FAILED_ACTIONS_2: "sehen Sie unseren Leitfaden zur Fehlerbehebung",
  13604. ERROR_MAINTENANCE_PROBLEM: "Wartung im Gange.",
  13605. ERROR_MAINTENANCE_SOLUTION: "Bitte versuchen Sie es in ein paar Minuten nochmal.",
  13606. LINK_TO_LOCATION: "Link zu",
  13607. MENU_COPY: "Kopieren",
  13608. LINK_ALERT_COPY: "Bitte benutzen Sie CTRL/CMD + C zum kopieren.",
  13609. ROTATE: "Drehen",
  13610. INSIDE: "Drinnen",
  13611. MOVE: "Bewegen",
  13612. ZOOM: "Vergrößern"
  13613. }
  13614. }
  13615. , {}],
  13616. 111: [function(e, t, i) {
  13617. "use strict";
  13618. t.exports = {
  13619. PAGE_TITLE: "",
  13620. LOADING: "Loading",
  13621. PRESENTED_BY_CAPS: "PRESENTED BY",
  13622. POWERED_BY: "powered by ",
  13623. POWERED_BY_CAPS: "POWERED BY",
  13624. DESKTOP_SHORT_CTA: "Click to explore this 3D space.",
  13625. MOBILE_SHORT_CTA: "Tap to explore this 3D space.",
  13626. PRESENTED_BY: "Presented by ",
  13627. MORE: "More ",
  13628. LESS: "Less ",
  13629. TAG_CONTENT: "tag™ Content",
  13630. SHOW: "Show",
  13631. HIDE: "Hide",
  13632. DOLLHOUSE: "Dollhouse",
  13633. FLOOR_PLAN: "Floor plan",
  13634. OPEN_HIGHLIGHTS: "Open Highlights",
  13635. CLOSE_HIGHLIGHTS: "Close",
  13636. PREVIOUS: "Previous",
  13637. PLAY: "Play",
  13638. PAUSE: "Pause",
  13639. NEXT: "Next",
  13640. EXPLORE_3D_SPACE: "Explore 3D Space",
  13641. VIEW_DOLLHOUSE: "View dollhouse",
  13642. SOCIAL_SHARING: "Share this Space",
  13643. VIEW_IN_VR: "View in VR",
  13644. VIEW_FULLSCREEN: "全屏",
  13645. EXIT_FULLSCREEN: "退出全屏",
  13646. ZOOM_IN: "Zoom in",
  13647. ZOOM_OUT: "Zoom out",
  13648. FLOOR_NAME: "Floor ",
  13649. FLOOR_ALL: "全部",
  13650. TERMS: "Terms",
  13651. PORT_TERMS: "port terms",
  13652. TERMS_OF_USE: "Terms of Use",
  13653. TERMS_TEXT_FILE: "terms-en-US.html",
  13654. CLOSE_TERMS: "Close",
  13655. TERMS_FAIL: "Could not fetch terms. Please make sure you have an internet connection to view the terms of use.",
  13656. HELP: "Help",
  13657. HELP_NAVIGATION_TAB: "Navigation",
  13658. HELP_MORE_HELP_TAB: "More Help",
  13659. CLOSE: "Close",
  13660. HELP_DESKTOP_PANORAMA_1A: "Click and Drag to look around the Space.",
  13661. HELP_DESKTOP_PANORAMA_2A: "Click on the rings throughout the space to move around.",
  13662. HELP_DESKTOP_PANORAMA_3A: "Use the scroll wheel to zoom in and out.",
  13663. HELP_DESKTOP_PANORAMA_1B: "Or, use the arrow keys to turn left and right.",
  13664. HELP_DESKTOP_PANORAMA_2B: "Or, use the arrow keys to move forward and back.",
  13665. HELP_DESKTOP_PANORAMA_3B: "Or, use the plus and minus keys to zoom in and out.",
  13666. HELP_DESKTOP_360_2A: "Click the Inside View icon to enter the Space.",
  13667. HELP_DESKTOP_360_2B: "Or, press the number 1 key to enter Inside View.",
  13668. HELP_DESKTOP_DOLLHOUSE_1A: "Left click and drag left, right, up, and down to rotate the Dollhouse.",
  13669. HELP_DESKTOP_DOLLHOUSE_2A: "Right click and drag left, right, up, and down to change the Dollhouse position on screen.",
  13670. HELP_DESKTOP_DOLLHOUSE_3A: "Use the scroll wheel to zoom in and out.",
  13671. HELP_DESKTOP_DOLLHOUSE_1B: "Or, use the arrow keys to rotate the Dollhouse.",
  13672. HELP_DESKTOP_FLOORPLAN_1A: "Left click and drag left, right, up, and down to change the Floorplan position on screen.",
  13673. HELP_DESKTOP_FLOORPLAN_2A: "Right click and drag left or right to rotate the Floorplan.",
  13674. HELP_DESKTOP_FLOORPLAN_3A: "Use the scroll wheel to zoom in and out.",
  13675. HELP_DESKTOP_FLOORPLAN_2B: "Or, use the arrow keys to rotate left or right.",
  13676. HELP_DESKTOP_FLOORPLAN_3B: "Or, use the arrow keys to zoom in and out.",
  13677. HELP_MOBILE_PANORAMA_1: "Touch and Drag to look around the Space.",
  13678. HELP_MOBILE_PANORAMA_2: "Tap on the rings throughout the Space to move around.",
  13679. HELP_MOBILE_3: "Use a pinch gesture to zoom in and out.",
  13680. HELP_MOBILE_360_2: "Tap the Inside View icon to enter the Space.",
  13681. HELP_MOBILE_DOLLHOUSE_1: "Touch and drag up, down, left, and right to rotate the Dollhouse.",
  13682. HELP_MOBILE_DOLLHOUSE_2: "Touch and drag with two fingers to position the Dollhouse.",
  13683. HELP_MOBILE_FLOORPLAN_1: "Touch and drag to position the Floorplan.",
  13684. HELP_MOBILE_FLOORPLAN_2: "Touch and drag with two fingers to rotate the Floorplan.",
  13685. HELP_MORE_HLR_A: "Highlight Reel",
  13686. HELP_DESKTOP_MORE_HLR_B: "Open to navigate through the Space using thumbnail images.",
  13687. HELP_MORE_DOLLHOUSE_A: "Dollhouse View",
  13688. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Click to view and rotate a top-down view of the entire Space in 3D.",
  13689. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tap to view and rotate a top-down view of the entire Space in 3D.",
  13690. HELP_MORE_FLOORS_A: "Floor Selector",
  13691. HELP_DESKTOP_MORE_FLOORS_B: "Switch between floors in the Space.",
  13692. HELP_MORE_TAG_A: "tag™ Posts",
  13693. HELP_DESKTOP_MORE_TAG_B: "Click or hover over for information about features in the Space.",
  13694. HELP_MOBILE_MORE_TAG_B: "Tap for information about features in the Space.",
  13695. HELP_MORE_ZOOM_A: "Zoom Controls",
  13696. HELP_DESKTOP_MORE_ZOOM_B: "Use these controls to zoom in and out or use the scroll wheel.",
  13697. HELP_MORE_TOUR_A: "Tour Controls",
  13698. HELP_DESKTOP_MORE_TOUR_B: "Play, pause, and navigate forward and backward through a Guided Tour.",
  13699. HELP_MORE_INSIDE_A: "Inside View",
  13700. HELP_DESKTOP_MORE_INSIDE_B: "Click to explore inside the Space.",
  13701. HELP_MOBILE_MORE_INSIDE_B: "Tap to explore inside the Space.",
  13702. HELP_MORE_VR_A: "VR Mode",
  13703. HELP_DESKTOP_MORE_VR_B: "Click to launch the Space in virtual reality.",
  13704. HELP_MOBILE_MORE_VR_B: "Tap to launch the Space in virtual reality.",
  13705. HELP_MORE_360_A: "360° Views",
  13706. HELP_DESKTOP_MORE_360_B: "Click 360 Views in the Highlight Reel to view outdoor scenes.",
  13707. HELP_MOBILE_MORE_360_B: "Tap 360 Views in the Highlight Reel to view outdoor scenes.",
  13708. HELP_MORE_FULLSCREEN_A: "Full screen",
  13709. HELP_DESKTOP_MORE_FULLSCREEN_B: "Expand 3D Showcase to full screen.",
  13710. WEBVR_FOR_CARDBOARD: "For Google Cardboard",
  13711. WEBVR_VIEW_CARDBOARD: "Or View on Google Cardboard",
  13712. WEBVR_FOR_DAYDREAM: "For Daydream View",
  13713. WEBVR_ENTER_WEBVR: "ENTER VR",
  13714. WEBVR_DIFFERENT_HEADSET: "Have a different headset?",
  13715. WEBVR_LEARN_MORE: "Learn more",
  13716. WEBVR_VIEW_SPACE: "View Space in VR",
  13717. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13718. WEBVR_DAYDREAM_PHONE: "Daydream-ready phone",
  13719. VR_VIEW_SPACE: "View Space in Virtual Reality",
  13720. VR_LEARN_MORE_CAPS: "LEARN MORE",
  13721. VR_PREVIOUS_CAPS: "PREVIOUS",
  13722. VR_NEXT_CAPS: "NEXT",
  13723. VR_GOT_IT_CAPS: "GOT IT",
  13724. VR_SHOW_SUPPORTED: "Tap to view the Space in VR with",
  13725. VR_SHOW_UNSUPPORTED: "Sorry, but your device doesn't meet the minimum requirements to view a space in VR.",
  13726. VR_SHOW_IOS_1: "Tap to view the space in VR",
  13727. VR_SHOW_IOS_2: "Requires port VR app and compatible iPhone to view",
  13728. VR_WHAT_YOU_NEED: "What You'll Need For...",
  13729. VR_NEED_CARDBOARD: "What you'll need with Google Cardboard",
  13730. VR_NEED_SAMSUNG: "What you'll need with Samsung Gear VR",
  13731. VR_NEED_DAYDREAM: "NEEDS PRIOR PAIRING WITH DAYDREAM VIEW",
  13732. VR_NEED_DAYDREAM_PHONE: "Daydream-ready phone",
  13733. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13734. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13735. VR_APP: "port VR App",
  13736. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13737. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13738. VR_COMPATIBLE_IPHONES_2: "iPhone 5s and newer, running iOS 9.1 and higher",
  13739. VR_COMPATIBLE_IPHONES_3: "Compatible iPhones",
  13740. VR_COMPATIBLE_ANDROID: "Compatible Android Devices",
  13741. VR_COMPATIBLE_ANDROID_LONG: 'Compatible Android Devices Displays from 4.5"-5.5" running Android OS 4.4.4 and higher',
  13742. VR_ANDROID_DETAIL: 'Displays from 4.5"-5.5" running Android OS 4.4.4 and higher',
  13743. VR_ANDROID_DVICES: "Android Devices",
  13744. VR_COMPATIBLE_SAMSUNG: "Compatible Samsung Devices",
  13745. VR_SAMSUNG_DETAIL: "Galaxy S6 and Above",
  13746. VR_APP_FOR_CARDBOARD: "port VR app for Google Cardboard",
  13747. VR_APP_FOR_SAMSUNG: "port VR app for Gear VR",
  13748. VR_APP_FOR_ANDROID: "port VR app for Android Phones",
  13749. VR_APP_OPEN: "Open with the port VR app instead",
  13750. VR_DOWNLOAD_HERE: "Download here",
  13751. VR_REQUIRE_HEADSET: "Requires a VR headset and port VR app for Android to be installed",
  13752. VR_REDIRECT_TO_STORE: "If app is not installed, you will be redirected to the app store.",
  13753. VR_IMPROPER_EMBED: "The port Space is not embedded properly to support VR in your web browser.",
  13754. VR_OPEN_ANDROID_LINK: "Open the Link on Your Mobile Phone",
  13755. VR_ANDROID_OPTIONS: "Available VR Headset Options",
  13756. SHARE_TO: "Share to",
  13757. SHARE_LINK: "Direct Link",
  13758. SHARE_EXPLORE: "Explore ",
  13759. SHARE_AT: "at",
  13760. SHARE_WITH: "with",
  13761. SHARE_3D: " in 3D",
  13762. SHARE_COPIED: "Copied!",
  13763. ERROR_BROWSER_SOLUTION: "Install a new browser to explore in 3D.",
  13764. ERROR_BROWSER_EXPLANATION: "WebGL requires a modern browser.",
  13765. ERROR_GENERIC_PROBLEM: "Oops, something went wrong.",
  13766. ERROR_GENERIC_SOLUTION: "Restart your browser.",
  13767. ERROR_GENERIC_ACTIONS_1: "If the problem persists, ",
  13768. ERROR_GENERIC_ACTIONS_2: "install a supported browser",
  13769. ERROR_GENERIC_ACTIONS_3: " or ",
  13770. ERROR_GENERIC_ACTIONS_4: "see our troubleshooting guide",
  13771. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Browser not supported.",
  13772. ERROR_WEBGL_IOS_PROBLEM: "iOS version not supported.",
  13773. ERROR_WEBGL_IOS_SOLUTION: "Upgrade to iOS 8 or higher to explore in 3D.",
  13774. ERROR_WEBGL_IOS_ACTIONS_1: "Tap ",
  13775. ERROR_WEBGL_IOS_ACTIONS_2: "Settings > General > Software Update",
  13776. ERROR_WEBGL_SAFARI_PROBLEM: "Enable WebGL to explore in 3D.",
  13777. ERROR_WEBGL_SAFARI_ACTIONS_1: "Click ",
  13778. ERROR_WEBGL_SAFARI_ACTIONS_2: "Preferences > Advanced > Show Develop menu",
  13779. ERROR_WEBGL_SAFARI_ACTIONS_3: "Then click ",
  13780. ERROR_WEBGL_SAFARI_ACTIONS_4: "Develop > Enable WebGL",
  13781. ERROR_MISSING_URLS_PROBLEM: "Oops, there are no panoramas for this model.",
  13782. ERROR_MISSING_URLS_EXPLANATION: "This is an older model. The website owner may have a new model on the way.",
  13783. ERROR_LOADING_FAILED_PROBLEM: "模型不可用.",
  13784. ERROR_LOADING_FAILED_ACTIONS_1: "If the problem persists, ",
  13785. ERROR_LOADING_FAILED_ACTIONS_2: "see our troubleshooting guide",
  13786. ERROR_MAINTENANCE_PROBLEM: "Maintenance in progress.",
  13787. ERROR_MAINTENANCE_SOLUTION: "Please come back in a few minutes.",
  13788. LINK_TO_LOCATION: "Link to location",
  13789. MENU_COPY: "Copy",
  13790. LINK_ALERT_COPY: "Please use CTRL/CMD + C to copy.",
  13791. ROTATE: "Rotate",
  13792. INSIDE: "Inside",
  13793. MOVE: "Move",
  13794. ZOOM: "Zoom"
  13795. }
  13796. }
  13797. , {}],
  13798. 112: [function(e, t, i) {
  13799. "use strict";
  13800. t.exports = {
  13801. PAGE_TITLE: "",
  13802. LOADING: "Cargando",
  13803. PRESENTED_BY_CAPS: "PRESENTADO POR",
  13804. POWERED_BY: "potenciando por ",
  13805. POWERED_BY_CAPS: "POTENCIADO POR ",
  13806. DESKTOP_SHORT_CTA: "Haga clic para explorar este Espacio 3D.",
  13807. MOBILE_SHORT_CTA: "Pulse para explorar este Espacio 3D.",
  13808. PRESENTED_BY: "Presentado por ",
  13809. MORE: "Más ",
  13810. LESS: "Menos ",
  13811. TAG_CONTENT: "Contenido de tag™",
  13812. SHOW: "Mostrar",
  13813. HIDE: "Ocultar",
  13814. DOLLHOUSE: "Dollhouse",
  13815. FLOOR_PLAN: "Planos",
  13816. OPEN_HIGHLIGHTS: "Aspectos Destacados",
  13817. CLOSE_HIGHLIGHTS: "Cerrar",
  13818. PREVIOUS: "Anterior",
  13819. PLAY: "Play",
  13820. PAUSE: "Pausa",
  13821. NEXT: "Siguiente",
  13822. EXPLORE_3D_SPACE: "Explorar el Espacio 3D",
  13823. VIEW_DOLLHOUSE: "Ver dollhouse",
  13824. SOCIAL_SHARING: "Compartir este espacio",
  13825. VIEW_IN_VR: "Ver en realidad virtual",
  13826. VIEW_FULLSCREEN: "Ver en pantalla completa",
  13827. EXIT_FULLSCREEN: "Salir de pantalla completa",
  13828. ZOOM_IN: "Acercar",
  13829. ZOOM_OUT: "Alejar",
  13830. FLOOR_NAME: "Piso ",
  13831. FLOOR_ALL: "Todas",
  13832. TERMS: "Condiciones",
  13833. PORT_TERMS: "port términos de uso",
  13834. TERMS_OF_USE: "Términos de uso",
  13835. TERMS_TEXT_FILE: "terms-es-MX.html",
  13836. CLOSE_TERMS: "Cerrar",
  13837. TERMS_FAIL: "No se han podido obtener las condiciones. Asegúrese de tener una conexión a Internet para ver los términos de uso.",
  13838. HELP: "Ayuda",
  13839. HELP_NAVIGATION_TAB: "Navegación",
  13840. HELP_MORE_HELP_TAB: "Más Ayuda",
  13841. CLOSE: "Cerrar",
  13842. HELP_DESKTOP_PANORAMA_1A: "Haga clic y arrastre para mirar alrededor del espacio.",
  13843. HELP_DESKTOP_PANORAMA_2A: "Haga clic en los aros a lo largo del espacio para moverse.",
  13844. HELP_DESKTOP_PANORAMA_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  13845. HELP_DESKTOP_PANORAMA_1B: "O use las teclas de flecha para girar a la izquierda y a la derecha.",
  13846. HELP_DESKTOP_PANORAMA_2B: "O use las teclas de dirección para adelantar o retroceder.",
  13847. HELP_DESKTOP_PANORAMA_3B: "O use la tecla más para acercar y la tecla menos para alejar.",
  13848. HELP_DESKTOP_360_2A: "Haga clic en el icono Vista Interior para ingresar al Espacio.",
  13849. HELP_DESKTOP_360_2B: "O bien, presione la tecla numero 1 para entrar en la Vista Interior.",
  13850. HELP_DESKTOP_DOLLHOUSE_1A: "Haga clic izquierdo y arrastre hacia la izquierda, derecha, arriba o abajo para girar la Dollhouse.",
  13851. HELP_DESKTOP_DOLLHOUSE_2A: "Haga clic derecho y arrastre hacia la izquierda, derecha, arriba o abajo para cambiar la posición della dollhouse.",
  13852. HELP_DESKTOP_DOLLHOUSE_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  13853. HELP_DESKTOP_DOLLHOUSE_1B: "O use las teclas de dirección para girar la Dollhouse.",
  13854. HELP_DESKTOP_FLOORPLAN_1A: "Haga clic con izquierdo y arrastre hacia la izquierda, derecha, arriba o abajo para cambiar la posición de la planta.",
  13855. HELP_DESKTOP_FLOORPLAN_2A: "Haga clic derecho y arrastre hacia la izquierda o derecha para girar la planta.",
  13856. HELP_DESKTOP_FLOORPLAN_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  13857. HELP_DESKTOP_FLOORPLAN_2B: "O use las teclas para girar hacia la izquierda o derecha.",
  13858. HELP_DESKTOP_FLOORPLAN_3B: "O use las teclas de dirección para acercar o alejar.",
  13859. HELP_MOBILE_PANORAMA_1: "Toque y arrastre para mirar alrededor del espacio.",
  13860. HELP_MOBILE_PANORAMA_2: "Toque en los aros a lo largo del espacio para moverse.",
  13861. HELP_MOBILE_3: "Use el gesto de pellizcar para acercar o alejar.",
  13862. HELP_MOBILE_360_2: "Toque el ícono Vista Interior para entrar en el Espacio.",
  13863. HELP_MOBILE_DOLLHOUSE_1: "Toque y arrastre con dos dedos para cambiar la posición della dollhouse.",
  13864. HELP_MOBILE_DOLLHOUSE_2: "Toque y arrastre con dos dedos para cambiar la posición de la vista aérea.",
  13865. HELP_MOBILE_FLOORPLAN_1: "Toque y arrastre para cambiar la posición de la planta.",
  13866. HELP_MOBILE_FLOORPLAN_2: "Toque y arrastre con dos dedos para girar la planta.",
  13867. HELP_MORE_HLR_A: "Galería destacada",
  13868. HELP_DESKTOP_MORE_HLR_B: "Abra para navegar a través del espacio utilizando imágenes en miniatura.",
  13869. HELP_MORE_DOLLHOUSE_A: "Vista aérea por pisos",
  13870. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Haga clic para ver y girar la Dollhouse del espacio completo en 3D.",
  13871. HELP_MOBILE_MORE_DOLLHOUSE_B: "Toque para ver y girar la vista Dollhouse del espacio completo en 3D.",
  13872. HELP_MORE_FLOORS_A: "Seleccionador de plantas",
  13873. HELP_DESKTOP_MORE_FLOORS_B: "Cambie de una planta a otra en el espacio.",
  13874. HELP_MORE_TAG_A: "tag™ Posts",
  13875. HELP_DESKTOP_MORE_TAG_B: "Haga clic o coloque el cursor para obtener más información acerca de las características del espacio.",
  13876. HELP_MOBILE_MORE_TAG_B: "Toque para obtener más información acerca de las características del espacio.",
  13877. HELP_MORE_ZOOM_A: "Controles de zoom",
  13878. HELP_DESKTOP_MORE_ZOOM_B: "Use estos controles o la rueda de desplazamiento para acercar o alejar.",
  13879. HELP_MORE_TOUR_A: "Controles de recorrido",
  13880. HELP_DESKTOP_MORE_TOUR_B: "Reproduzca, pause, adelante o retroceda a través de un recorrido guiado.",
  13881. HELP_MORE_INSIDE_A: "Vista interior",
  13882. HELP_DESKTOP_MORE_INSIDE_B: "Haga clic para explorar el interior del espacio.",
  13883. HELP_MOBILE_MORE_INSIDE_B: "Toque para explorar el interior del espacio.",
  13884. HELP_MORE_VR_A: "Modo de realidad virtual",
  13885. HELP_DESKTOP_MORE_VR_B: "Toque para ver el espacio en realidad virtual.",
  13886. HELP_MOBILE_MORE_VR_B: "Toque para ver el espacio en realidad virtual.",
  13887. HELP_MORE_360_A: "360° Views",
  13888. HELP_DESKTOP_MORE_360_B: "Una vez que se encuentre en galería destacada, haga clic en vistas de 360º para ver el exterior.",
  13889. HELP_MOBILE_MORE_360_B: "Una vez que se encuentre en galería destacada, toque en vistas de 360º para ver el exterior.",
  13890. HELP_MORE_FULLSCREEN_A: "Pantalla completa",
  13891. HELP_DESKTOP_MORE_FULLSCREEN_B: "Expanda el escenario 3D para verlo en pantalla completa.",
  13892. WEBVR_FOR_CARDBOARD: "Para Google Cardboard",
  13893. WEBVR_FOR_DAYDREAM: "Para Daydream View",
  13894. WEBVR_ENTER_WEBVR: "ENTRAR VR",
  13895. WEBVR_DIFFERENT_HEADSET: "¿Tiene un auricular diferente?",
  13896. WEBVR_LEARN_MORE: "Más información",
  13897. WEBVR_VIEW_SPACE: "Ver Espacio en VR",
  13898. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13899. WEBVR_DAYDREAM_PHONE: "Daydream Teléfono listos",
  13900. WEBVR_VIEW_CARDBOARD: "O Ver en Google Cardboard",
  13901. VR_NEED_DAYDREAM: "Necesidades antes de acoplarse con Daydream View",
  13902. VR_NEED_DAYDREAM_PHONE: "Teléfono listo para Daydream",
  13903. VR_GOOGLE_DAYDREAM: "Daydream de Google",
  13904. VR_APP: "port VR App",
  13905. VR_COMPATIBLE_ANDROID_LONG: 'Compatible con los Dispositivos Android con Pantallas de 4.5"-5.5" operando Android OS 4.4.4 y posteriores',
  13906. VR_APP_FOR_ANDROID: "Aplicación port VR para Teléfonos Android",
  13907. VR_APP_OPEN: "Abrir con la aplicación port VR en su lugar",
  13908. VR_VIEW_SPACE: "Ver Espacio en realidad virtual",
  13909. VR_LEARN_MORE_CAPS: "SABER MÁS",
  13910. VR_PREVIOUS_CAPS: "ANTERIOR",
  13911. VR_NEXT_CAPS: "SIGUIENTE",
  13912. VR_GOT_IT_CAPS: "COMPRENDIDO",
  13913. VR_SHOW_SUPPORTED: "Pulse para ver el Espacio en realidad virtual con",
  13914. VR_SHOW_UNSUPPORTED: "Lo sentimos, pero su dispositivo no cumple los requisitos mínimos para ver un Espacio en realidad virtual.",
  13915. VR_SHOW_IOS_1: "Pulse para ver el Espacio en realidad virtual",
  13916. VR_SHOW_IOS_2: "Necesita la aplicación port VR y un iPhone compatible para ver",
  13917. VR_WHAT_YOU_NEED: "Lo que necesitaras...",
  13918. VR_NEED_CARDBOARD: "Lo que necesitaras con Google Cardboard",
  13919. VR_NEED_SAMSUNG: "Lo que necesitaras con el Samsung Gear VR",
  13920. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13921. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13922. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13923. VR_COMPATIBLE_IPHONES_2: "Compatible con iPhone 6S o superior y con iOS 9.1 en adelante",
  13924. VR_COMPATIBLE_IPHONES_3: "iPhones compatibles",
  13925. VR_COMPATIBLE_ANDROID: "Dispositivos Android compatibles",
  13926. VR_ANDROID_DETAIL: "Pantallas de 11.43 cm a 13.97 cm con OS de Android 4.4.4 en adelante",
  13927. VR_ANDROID_DVICES: "Dispositivos Android",
  13928. VR_COMPATIBLE_SAMSUNG: "Dispositivos compatibles del Samsung",
  13929. VR_SAMSUNG_DETAIL: "Galaxy S5 en adelante",
  13930. VR_APP_FOR_CARDBOARD: "Aplicación port VR para Google Cardboard",
  13931. VR_APP_FOR_SAMSUNG: "Aplicación port VR para Gear VR",
  13932. VR_DOWNLOAD_HERE: "Descargar aquí",
  13933. VR_REQUIRE_HEADSET: "Necesita un casco de realidad virtual y que se instale la aplicación port VR para Android",
  13934. VR_REDIRECT_TO_STORE: "Si la aplicación no está instalada, se le redirigirá a la tienda de aplicaciones.",
  13935. VR_IMPROPER_EMBED: "El espacio de port no está incorporado correctamente para apoyar VR en su navegador web.",
  13936. VR_OPEN_ANDROID_LINK: "Abre el enlace en tu teléfono móvil",
  13937. VR_ANDROID_OPTIONS: "Opciones de auriculares en RV disponibles",
  13938. SHARE_TO: "Compartir en",
  13939. SHARE_LINK: "Enlace directo",
  13940. SHARE_EXPLORE: "Explorar ",
  13941. SHARE_AT: "en",
  13942. SHARE_WITH: "con",
  13943. SHARE_3D: " en 3D",
  13944. SHARE_COPIED: "¡Copiado!",
  13945. ERROR_BROWSER_SOLUTION: "Instale un nuevo navegador para explorar en 3D.",
  13946. ERROR_BROWSER_EXPLANATION: "WebGL requiere un navegador moderno.",
  13947. ERROR_GENERIC_PROBLEM: "Vaya, algo ha ido mal.",
  13948. ERROR_GENERIC_SOLUTION: "Reinicie su navegador.",
  13949. ERROR_GENERIC_ACTIONS_1: "Si el problema persiste, ",
  13950. ERROR_GENERIC_ACTIONS_2: "instale un navegador compatible",
  13951. ERROR_GENERIC_ACTIONS_3: " o ",
  13952. ERROR_GENERIC_ACTIONS_4: "consulte nuestra guía de solución de problemas",
  13953. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Navegador no compatible.",
  13954. ERROR_WEBGL_IOS_PROBLEM: "Versión de iOS no compatible.",
  13955. ERROR_WEBGL_IOS_SOLUTION: "Actualice a iOS 8 o superior para explorar en 3D.",
  13956. ERROR_WEBGL_IOS_ACTIONS_1: "Pulse ",
  13957. ERROR_WEBGL_IOS_ACTIONS_2: "Ajustes > General > Actualización de software",
  13958. ERROR_WEBGL_SAFARI_PROBLEM: "Habilite WebGL para explorar en 3D.",
  13959. ERROR_WEBGL_SAFARI_ACTIONS_1: "Haga clic en ",
  13960. ERROR_WEBGL_SAFARI_ACTIONS_2: "Preferencias > Avanzado > Mostrar el menú Desarrollar",
  13961. ERROR_WEBGL_SAFARI_ACTIONS_3: "Después, haga clic en ",
  13962. ERROR_WEBGL_SAFARI_ACTIONS_4: "Desarrollar > Habilitar WebGL",
  13963. ERROR_MISSING_URLS_PROBLEM: "Vaya, no hay panoramas para este modelo.",
  13964. ERROR_MISSING_URLS_EXPLANATION: "Este es un modelo antiguo. El propietario del sitio web puede tener un nuevo modelo en mente.",
  13965. ERROR_LOADING_FAILED_PROBLEM: "Vaya, modelo no disponible.",
  13966. ERROR_LOADING_FAILED_ACTIONS_1: "Si el problema persiste, ",
  13967. ERROR_LOADING_FAILED_ACTIONS_2: "consulte nuestra guía de solución de problemas",
  13968. ERROR_MAINTENANCE_PROBLEM: "Mantenimiento en progreso.",
  13969. ERROR_MAINTENANCE_SOLUTION: "Regrese en unos minutos.",
  13970. LINK_TO_LOCATION: "Enlace a la ubicación",
  13971. MENU_COPY: "Copiar",
  13972. LINK_ALERT_COPY: "Utilice CTRL/CMD + C para copiar.",
  13973. ROTATE: "Girar",
  13974. INSIDE: "Interior",
  13975. MOVE: "Moverse",
  13976. ZOOM: "Acercar o alejar"
  13977. }
  13978. }
  13979. , {}],
  13980. 113: [function(e, t, i) {
  13981. "use strict";
  13982. t.exports = {
  13983. PAGE_TITLE: "",
  13984. LOADING: "Chargement",
  13985. PRESENTED_BY_CAPS: "PRÉSENTÉ PAR",
  13986. POWERED_BY: "alimenté par ",
  13987. POWERED_BY_CAPS: "ALIMENTÉ PAR",
  13988. DESKTOP_SHORT_CTA: "Cliquez pour explorer l'Espace 3D.",
  13989. MOBILE_SHORT_CTA: "Cliquez pour explorer l'Espace 3D.",
  13990. PRESENTED_BY: "Présenté par ",
  13991. MORE: "Plus ",
  13992. LESS: "Moins ",
  13993. TAG_CONTENT: "Contenu tag™",
  13994. SHOW: "Montrer",
  13995. HIDE: "Cacher",
  13996. DOLLHOUSE: "Dollhouse",
  13997. FLOOR_PLAN: "Plan de sol",
  13998. OPEN_HIGHLIGHTS: "Ouvrir les faits saillants",
  13999. CLOSE_HIGHLIGHTS: "Fermer",
  14000. PREVIOUS: "Précédent",
  14001. PLAY: "Lecture",
  14002. PAUSE: "Pause",
  14003. NEXT: "Suivant",
  14004. EXPLORE_3D_SPACE: "Explorer l'Espace en 3D",
  14005. VIEW_DOLLHOUSE: "Voir dollhouse",
  14006. SOCIAL_SHARING: "Partager cet espace",
  14007. VIEW_IN_VR: "Voir en VR",
  14008. VIEW_FULLSCREEN: "Plein écran",
  14009. EXIT_FULLSCREEN: "Fermer plein écran",
  14010. ZOOM_IN: "Zoom avant",
  14011. ZOOM_OUT: "Zoom arrière",
  14012. FLOOR_NAME: "Étage ",
  14013. FLOOR_ALL: "Tous",
  14014. TERMS: "Mentions légales",
  14015. PORT_TERMS: "port mentions légales",
  14016. TERMS_OF_USE: "Conditions d'utilisation",
  14017. TERMS_TEXT_FILE: "terms-fr-FR.html",
  14018. CLOSE_TERMS: "Fermer",
  14019. TERMS_FAIL: "Impossible d'accéder aux mentions légales. Vérifiez que vous avez une connexion Internet pour afficher les conditions d'utilisation.",
  14020. HELP: "Aide",
  14021. HELP_NAVIGATION_TAB: "Navigation",
  14022. HELP_MORE_HELP_TAB: "Aide",
  14023. CLOSE: "Fermer",
  14024. HELP_DESKTOP_PANORAMA_1A: "Cliquez et faites glisser pour regarder autour de l’espace.",
  14025. HELP_DESKTOP_PANORAMA_2A: "Cliquez sur les anneaux pour vous déplacer.",
  14026. HELP_DESKTOP_PANORAMA_3A: "Utilisez la molette de votre souris pour zoomer.",
  14027. HELP_DESKTOP_PANORAMA_1B: "Ou utilisez les touches pour tourner.",
  14028. HELP_DESKTOP_PANORAMA_2B: "Ou utilisez les touches pour avancer et reculer.",
  14029. HELP_DESKTOP_PANORAMA_3B: "Ou utilisez les touches plus et moins pour zoomer.",
  14030. HELP_DESKTOP_360_2A: "Cliquez sur l’icône Vue Intérieure pour entrer dans l’Espace.",
  14031. HELP_DESKTOP_360_2B: "Ou, appuyez sur la touche numéro 1 pour entrer dans la Vue Intérieure.",
  14032. HELP_DESKTOP_DOLLHOUSE_1A: "Faites un clic gauche et bougez votre souris pour faire pivoter la vue Dollhouse.",
  14033. HELP_DESKTOP_DOLLHOUSE_2A: "Faites un clic droit et bougez votre souris pour changer la position de la vue Dollhouse.",
  14034. HELP_DESKTOP_DOLLHOUSE_3A: "Utilisez la molette de votre souris pour zoomer.",
  14035. HELP_DESKTOP_DOLLHOUSE_1B: "Ou utilisez les touches pour faire pivoter la vue Dollhouse.",
  14036. HELP_DESKTOP_FLOORPLAN_1A: "Faites un clic droit pour changer la position du plan sur l’écran.",
  14037. HELP_DESKTOP_FLOORPLAN_2A: "Faites un clic droit et faites glisser à gauche ou à droite pour faire pivoter le plan.",
  14038. HELP_DESKTOP_FLOORPLAN_3A: "Utilisez la molette de votre souris pour zoomer.",
  14039. HELP_DESKTOP_FLOORPLAN_2B: "Ou utilisez les touches pour faire pivoter à gauche ou à droite.",
  14040. HELP_DESKTOP_FLOORPLAN_3B: "Ou utilisez les touches pour effectuer un zoom avant ou arrière.",
  14041. HELP_MOBILE_PANORAMA_1: "Touchez et faites glisser pour regarder autour de l’espace.",
  14042. HELP_MOBILE_PANORAMA_2: "Tapez sur les anneaux dans tout l’espace pour vous déplacer.",
  14043. HELP_MOBILE_3: "Utilisez un geste de pincement pour zoomer avant/arrière.",
  14044. HELP_MOBILE_360_2: "Tapez sur l’icône Vue Intérieure pour entrer dans l’Espace.",
  14045. HELP_MOBILE_DOLLHOUSE_1: "Touchez et faites glisser vers le haut/bas/gauche/droite pour faire pivoter la vue Dollhouse.",
  14046. HELP_MOBILE_DOLLHOUSE_2: "Touchez et faites glisser avec deux doigts pour positionner vue en coupe.",
  14047. HELP_MOBILE_FLOORPLAN_1: "Touchez et faites glisser pour positionner le plan.",
  14048. HELP_MOBILE_FLOORPLAN_2: "Touchez et faites glisser avec deux doigts pour faire pivoter le plan.",
  14049. HELP_MORE_HLR_A: "Carrousel",
  14050. HELP_DESKTOP_MORE_HLR_B: "Ouvrez pour naviguer dans l’espace en utilisant les vignettes.",
  14051. HELP_MORE_DOLLHOUSE_A: "Vue en coupe",
  14052. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Cliquez pour afficher et faire pivoter l’espace entier en 3D.",
  14053. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tapez pour afficher et faire pivoter l’espace entier en 3D.",
  14054. HELP_MORE_FLOORS_A: "Sélecteur d’étage",
  14055. HELP_DESKTOP_MORE_FLOORS_B: "Basculer entre les étages dans l’espace.",
  14056. HELP_MORE_TAG_A: "tag™ Posts",
  14057. HELP_DESKTOP_MORE_TAG_B: "Cliquez ou survolez pour obtenir des informations sur l’espace.",
  14058. HELP_MOBILE_MORE_TAG_B: "Tapez pour obtenir des informations sur l’espace.",
  14059. HELP_MORE_ZOOM_A: "Commandes de zoom",
  14060. HELP_DESKTOP_MORE_ZOOM_B: "Utilisez votre clavier ou la molette de votre souris pour zoomer.",
  14061. HELP_MORE_TOUR_A: "Commandes de la visite",
  14062. HELP_DESKTOP_MORE_TOUR_B: "Mettez en marche ou en pause, avancez et reculez lors d'une visite guidée.",
  14063. HELP_MORE_INSIDE_A: "Vue intérieure",
  14064. HELP_DESKTOP_MORE_INSIDE_B: "Cliquez pour explorer l’intérieur de l’espace.",
  14065. HELP_MOBILE_MORE_INSIDE_B: "Tapez pour explorer l’intérieur de l’espace.",
  14066. HELP_MORE_VR_A: "Mode RV",
  14067. HELP_DESKTOP_MORE_VR_B: "Cliquez pour lancer l’espace en réalité virtuelle.",
  14068. HELP_MOBILE_MORE_VR_B: "Tapez pour lancer l’espace en réalité virtuelle.",
  14069. HELP_MORE_360_A: "Vues 360°",
  14070. HELP_DESKTOP_MORE_360_B: "Cliquez sur vues 360°, dans le carrousel pour voir les scènes extérieures.",
  14071. HELP_MOBILE_MORE_360_B: "Tapez sur vues 360°, dans le carrousel pour voir les scènes extérieures.",
  14072. HELP_MORE_FULLSCREEN_A: "Plein écran",
  14073. HELP_DESKTOP_MORE_FULLSCREEN_B: "Voir 3D Showcase en plein écran.",
  14074. WEBVR_FOR_CARDBOARD: "Pour Google Cardboard",
  14075. WEBVR_FOR_DAYDREAM: "Pour Daydream View",
  14076. WEBVR_ENTER_WEBVR: "ENTRER VR",
  14077. WEBVR_DIFFERENT_HEADSET: "Avez-vous un casque différent?",
  14078. WEBVR_LEARN_MORE: "En savoir plus",
  14079. WEBVR_VIEW_SPACE: "Voir Espace en VR",
  14080. WEBVR_DAYDREAM_VIEW: "Daydream View",
  14081. WEBVR_DAYDREAM_PHONE: "Téléphone compatibles Daydream",
  14082. WEBVR_VIEW_CARDBOARD: "Ou Afficher sur Google Cardboard",
  14083. VR_VIEW_SPACE: "Voir l'Espace en Réalité Virtuelle",
  14084. VR_LEARN_MORE_CAPS: "EN SAVOIR PLUS",
  14085. VR_PREVIOUS_CAPS: "PRÉCÉDENT",
  14086. VR_NEXT_CAPS: "SUIVANT",
  14087. VR_GOT_IT_CAPS: "BIEN COMPRIS",
  14088. VR_SHOW_SUPPORTED: "Taper pour voir l'Espace en VR avec",
  14089. VR_SHOW_UNSUPPORTED: "Désolé mais votre appareil ne répond pas aux critères minimaux pour voir cet Espace en mode VR.",
  14090. VR_SHOW_IOS_1: "Taper pour voir l’Espace en Realité Virtuelle",
  14091. VR_SHOW_IOS_2: "Nécessite l’application port VR et un iPhone compatible pour voir",
  14092. VR_WHAT_YOU_NEED: "Ce dont vous aurez besoin pour...",
  14093. VR_NEED_CARDBOARD: "Ce dont vous aurez besoin avec Google Cardboard",
  14094. VR_NEED_SAMSUNG: "Ce dont vous aurez besoin avec Samsung Gear VR",
  14095. VR_NEED_DAYDREAM: "BESOINS AVANT APPARIEMENT AVEC DAYDREAM VIEW",
  14096. VR_NEED_DAYDREAM_PHONE: "Téléphone compatible avec Daydream",
  14097. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14098. VR_GOOGLE_DAYDREAM: "Google Daydream",
  14099. VR_APP: "port VR App",
  14100. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14101. VR_COMPATIBLE_IPHONES_1: "iPhones",
  14102. VR_COMPATIBLE_IPHONES_2: "iPhone 5s et plus récent, avec iOS 9.1 et plus récent",
  14103. VR_COMPATIBLE_IPHONES_3: "iPhones compatibles",
  14104. VR_COMPATIBLE_ANDROID: "Appareils Android compatibles",
  14105. VR_COMPATIBLE_ANDROID_LONG: "Compatible avec les écrans des appareils Android de 11,5 à 14 cm (4,5 à 5,5 po) fonctionnant sous Android OS 4.4.4 et plus",
  14106. VR_ANDROID_DETAIL: 'Écrans 4.5" à 5.5" avec Android 4.4.4 ou plus récent',
  14107. VR_ANDROID_DVICES: "Appareils Android",
  14108. VR_COMPATIBLE_SAMSUNG: "Appareils Samsung Compatibles",
  14109. VR_SAMSUNG_DETAIL: "Galaxy S6 et plus récents",
  14110. VR_APP_FOR_CARDBOARD: "Application port VR pour Google Cardboard",
  14111. VR_APP_FOR_SAMSUNG: "Application port VR pour Gear VR",
  14112. VR_APP_FOR_ANDROID: "Application port VR pour téléphones Android",
  14113. VR_APP_OPEN: "Ouvrir plutôt avec l’application port VR",
  14114. VR_DOWNLOAD_HERE: "Télécharger ici",
  14115. VR_REQUIRE_HEADSET: "Nécessite un casque VR et l'application port VR pour Android afin d'être installé",
  14116. VR_REDIRECT_TO_STORE: "Si l'application n'est pas installée, vous serez rediriger vers l'App store.",
  14117. VR_IMPROPER_EMBED: "L'Espace port n'est pas correctement intégré pour supporter VR dans votre navigateur Web.",
  14118. VR_OPEN_ANDROID_LINK: "Ouvrez ce lien avec votre appareil mobile",
  14119. VR_ANDROID_OPTIONS: "Options disponibles pour casque VR sous",
  14120. SHARE_TO: "Partager sur",
  14121. SHARE_LINK: "Lien direct",
  14122. SHARE_EXPLORE: "Explorer ",
  14123. SHARE_AT: "à",
  14124. SHARE_WITH: "avec",
  14125. SHARE_3D: " en 3D",
  14126. SHARE_COPIED: "Copié!",
  14127. ERROR_BROWSER_SOLUTION: "Installer un nouveau navigateur pour explorer en 3D.",
  14128. ERROR_BROWSER_EXPLANATION: "WebGL a besoin d'un navigateur récent.",
  14129. ERROR_GENERIC_PROBLEM: "Il y eu un problème.",
  14130. ERROR_GENERIC_SOLUTION: "Redémarrer votre navigateur.",
  14131. ERROR_GENERIC_ACTIONS_1: "Si le problème persiste, ",
  14132. ERROR_GENERIC_ACTIONS_2: "installez un navigateur plus récent",
  14133. ERROR_GENERIC_ACTIONS_3: " ou ",
  14134. ERROR_GENERIC_ACTIONS_4: "voir notre guide de dépannage",
  14135. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Navigateur non-supporté.",
  14136. ERROR_WEBGL_IOS_PROBLEM: "Version iOS non-supportée.",
  14137. ERROR_WEBGL_IOS_SOLUTION: "Mettre à jour avec iOS8 au minimum pour voir l'Espace en 3D.",
  14138. ERROR_WEBGL_IOS_ACTIONS_1: "Tapez ",
  14139. ERROR_WEBGL_IOS_ACTIONS_2: "Paramètres > Général > Mise à jour Software",
  14140. ERROR_WEBGL_SAFARI_PROBLEM: "Activez WegGL pour explorer en 3D.",
  14141. ERROR_WEBGL_SAFARI_ACTIONS_1: "Cliquez ",
  14142. ERROR_WEBGL_SAFARI_ACTIONS_2: "Préferences > Avancés > Voir menu développeur",
  14143. ERROR_WEBGL_SAFARI_ACTIONS_3: "Puis cliquez ",
  14144. ERROR_WEBGL_SAFARI_ACTIONS_4: "Développe > Activé WebGL",
  14145. ERROR_MISSING_URLS_PROBLEM: "Il n'y a pas de panoromas pour ce modèle.",
  14146. ERROR_MISSING_URLS_EXPLANATION: "Ceci est un ancien modèle. Le propriétaire du site a peut-être un nouveau modèle en cours.",
  14147. ERROR_LOADING_FAILED_PROBLEM: "Ce modèle n'est pas disponible.",
  14148. ERROR_LOADING_FAILED_ACTIONS_1: "Si le problème persiste, ",
  14149. ERROR_LOADING_FAILED_ACTIONS_2: "voir notre guide de dépannage",
  14150. ERROR_MAINTENANCE_PROBLEM: "Maintenance en cours.",
  14151. ERROR_MAINTENANCE_SOLUTION: "Revenez dans quelques instants.",
  14152. LINK_TO_LOCATION: "Lien vers l'emplacement",
  14153. MENU_COPY: "Copie",
  14154. LINK_ALERT_COPY: "Utiliser CTRL+CMD C pour copier.",
  14155. ROTATE: "Faire pivoter",
  14156. INSIDE: "Intérieure",
  14157. MOVE: "Se déplacer",
  14158. ZOOM: "Zoom"
  14159. }
  14160. }
  14161. , {}],
  14162. 114: [function(e, t, i) {
  14163. "use strict";
  14164. t.exports = {
  14165. PAGE_TITLE: "",
  14166. LOADING: "読み込み中",
  14167. PRESENTED_BY_CAPS: "PRESENTED BY",
  14168. POWERED_BY: "powered by",
  14169. POWERED_BY_CAPS: "POWERED BY",
  14170. DESKTOP_SHORT_CTA: "クリックしてこの3D Spaceを探索",
  14171. MOBILE_SHORT_CTA: "タップしてこの3D Spaceを探索",
  14172. PRESENTED_BY: "Presented by ",
  14173. MORE: "全て表示 ",
  14174. LESS: "閉じる ",
  14175. TAG_CONTENT: "tag™コンテンツ ",
  14176. SHOW: "表示",
  14177. HIDE: "非表示",
  14178. DOLLHOUSE: "ドールハウス",
  14179. FLOOR_PLAN: "フロアプラン",
  14180. OPEN_HIGHLIGHTS: "ハイライトを開く",
  14181. CLOSE_HIGHLIGHTS: "閉じる",
  14182. PREVIOUS: "前へ",
  14183. PLAY: "再生",
  14184. PAUSE: "一時停止",
  14185. NEXT: "次へ",
  14186. EXPLORE_3D_SPACE: "3DSpaceの探索",
  14187. VIEW_DOLLHOUSE: "ドールハウスの表示",
  14188. SOCIAL_SHARING: "このSpaceを共有する",
  14189. VIEW_IN_VR: "VRで表示",
  14190. VIEW_FULLSCREEN: "フルスクリーン表示",
  14191. EXIT_FULLSCREEN: "フルスクリーン表示を終了",
  14192. ZOOM_IN: "ズームイン",
  14193. ZOOM_OUT: "ズームアウト",
  14194. FLOOR_NAME: "フロア ",
  14195. FLOOR_ALL: "すべて",
  14196. TERMS: "規約",
  14197. PORT_TERMS: "port規約",
  14198. TERMS_OF_USE: "利用規約",
  14199. CLOSE_TERMS: "閉じる",
  14200. TERMS_TEXT_FILE: "terms-jp-JP.html",
  14201. TERMS_FAIL: "規約を取得できませんでした。利用規約を表示するためにインターネットに接続されていることを確認してください。",
  14202. WEBVR_FOR_DAYDREAM: "Daydream View用",
  14203. WEBVR_ENTER_WEBVR: "VRに入る",
  14204. WEBVR_DIFFERENT_HEADSET: "別のヘッドセットをお持ちですか?",
  14205. WEBVR_LEARN_MORE: "もっと詳しく",
  14206. WEBVR_VIEW_SPACE: "VRでSpaceを表示",
  14207. WEBVR_DAYDREAM_VIEW: "Daydream View",
  14208. WEBVR_DAYDREAM_PHONE: "Daydream対応スマホ",
  14209. WEBVR_FOR_CARDBOARD: "Google Cardboard用",
  14210. WEBVR_VIEW_CARDBOARD: "またはGoogle Cardboardで表示",
  14211. VR_VIEW_SPACE: "バーチャルリアリティでSpaceを表示",
  14212. VR_LEARN_MORE_CAPS: "もっと詳しく",
  14213. VR_PREVIOUS_CAPS: "前へ",
  14214. VR_NEXT_CAPS: "次へ",
  14215. VR_GOT_IT_CAPS: "了解",
  14216. VR_SHOW_SUPPORTED: "タップして次を使用してVRでSpaceを表示: ",
  14217. VR_SHOW_UNSUPPORTED: "お使いのデバイスはVRでSpaceを表示する最低要件を満たしていません",
  14218. VR_SHOW_IOS_1: "タップしてVRでSpaceを表示",
  14219. VR_SHOW_IOS_2: "表示するにはport VRアプリと互換性のあるiPhoneが必要です",
  14220. VR_WHAT_YOU_NEED: "必要なもの",
  14221. VR_NEED_CARDBOARD: "Google Cardboardに必要なもの",
  14222. VR_NEED_SAMSUNG: "Samsung Gear VRに必要なもの",
  14223. VR_NEED_DAYDREAM: "事前にDaydream Viewとのペアリングが必要です",
  14224. VR_NEED_DAYDREAM_PHONE: "Daydream対応スマホ",
  14225. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14226. VR_GOOGLE_DAYDREAM: "Google Daydream",
  14227. VR_APP: "port VRアプリ",
  14228. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14229. VR_COMPATIBLE_IPHONES_1: "iPhone",
  14230. VR_COMPATIBLE_IPHONES_2: "iOS 9.1以降で動作するiPhone 5s以降のモデル",
  14231. VR_COMPATIBLE_IPHONES_3: "互換性のあるiPhone",
  14232. VR_COMPATIBLE_ANDROID: "互換性のあるAndroidデバイス",
  14233. VR_COMPATIBLE_ANDROID_LONG: "Android OS 4.4.4以降で動作する互換性のあるAndroidデバイスの4.5~5.5インチディスプレイ",
  14234. VR_ANDROID_DETAIL: "Android OS 4.4.4以降で動作する4.5~5.5インチディスプレイ",
  14235. VR_ANDROID_DVICES: "Androidデバイス",
  14236. VR_COMPATIBLE_SAMSUNG: "互換性のあるSamsungデバイス",
  14237. VR_SAMSUNG_DETAIL: "Galaxy S5以降のモデル",
  14238. VR_APP_FOR_CARDBOARD: "Google Cardboard用のport VRアプリ",
  14239. VR_APP_FOR_SAMSUNG: "Gear VR 用のport VRアプリ",
  14240. VR_APP_FOR_ANDROID: "Androidフォン用のport VRアプリ",
  14241. VR_APP_OPEN: "port VRアプリで開く",
  14242. VR_DOWNLOAD_HERE: "ここからダウンロード",
  14243. VR_REQUIRE_HEADSET: "Android 用のVRヘッドセットとport VRアプリ をインストールする必要があります",
  14244. VR_REDIRECT_TO_STORE: "アプリがインストールされていない場合、App Storeにリダイレクトされます",
  14245. VR_IMPROPER_EMBED: "お使いのウェブブラウザでVRがサポートされるようport Spaceが適切に埋め込まれていません。",
  14246. VR_OPEN_ANDROID_LINK: "お使いの携帯電話でリンクを開いてください",
  14247. VR_ANDROID_OPTIONS: "利用可能なVRヘッドセットオプション",
  14248. SHARE_TO: "共有先",
  14249. SHARE_LINK: "ダイレクトリンク",
  14250. SHARE_EXPLORE: "探索",
  14251. SHARE_AT: "場所",
  14252. SHARE_WITH: "使用アプリ",
  14253. SHARE_3D: "3Dで",
  14254. SHARE_COPIED: "コピーされました!",
  14255. ERROR_BROWSER_SOLUTION: "3D探索するには、新しいバージョンのブラウザをインストールしてください",
  14256. ERROR_BROWSER_EXPLANATION: "WebGLにはモダンブラウザが必要です。",
  14257. ERROR_GENERIC_PROBLEM: "問題が発生しました。",
  14258. ERROR_GENERIC_SOLUTION: "ブラウザを再起動してください。",
  14259. ERROR_GENERIC_ACTIONS_1: "問題が解決しない場合は、",
  14260. ERROR_GENERIC_ACTIONS_2: "サポートされているブラウザをインストールしてください",
  14261. ERROR_GENERIC_ACTIONS_3: "または",
  14262. ERROR_GENERIC_ACTIONS_4: "トラブルシューティングガイドを参照してください",
  14263. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "ブラウザがサポートされていません。",
  14264. ERROR_WEBGL_IOS_PROBLEM: "サポートされていないiOSバージョンです。",
  14265. ERROR_WEBGL_IOS_SOLUTION: "3D探索するには、iOS 8以降にアップグレードしてください。",
  14266. ERROR_WEBGL_IOS_ACTIONS_1: "以下の順にタップします:",
  14267. ERROR_WEBGL_IOS_ACTIONS_2: "設定 > 全般 > ソフトウェアの更新",
  14268. ERROR_WEBGL_SAFARI_PROBLEM: "WebGLを有効にして3Dで探索します。",
  14269. ERROR_WEBGL_SAFARI_ACTIONS_1: "以下の順にクリックします:",
  14270. ERROR_WEBGL_SAFARI_ACTIONS_2: "環境設定 > 詳細 > メニューバーに開発メニューを表示",
  14271. ERROR_WEBGL_SAFARI_ACTIONS_3: "その後、以下の順にクリックします:",
  14272. ERROR_WEBGL_SAFARI_ACTIONS_4: "開発 > WebGLを有効にする",
  14273. ERROR_MISSING_URLS_PROBLEM: "このモデルではパノラマを使用できません。",
  14274. ERROR_MISSING_URLS_EXPLANATION: "これは古いモデルです。ウェブサイト所有者が新しいモデルを開発中かもしれません。",
  14275. ERROR_LOADING_FAILED_PROBLEM: "モデルは利用できません。",
  14276. ERROR_LOADING_FAILED_ACTIONS_1: "問題が解決しない場合は、",
  14277. ERROR_LOADING_FAILED_ACTIONS_2: "トラブルシューティングガイドを参照してください",
  14278. ERROR_MAINTENANCE_PROBLEM: "メンテナンスは進行中です。",
  14279. ERROR_MAINTENANCE_SOLUTION: "しばらくしてからやり直し てください。",
  14280. LINK_TO_LOCATION: "ロケーションへのリンク",
  14281. MENU_COPY: "コピー",
  14282. LINK_ALERT_COPY: "コピーするにはCTRL/CMD + Cを使用してください。",
  14283. ROTATE: "回転",
  14284. MOVE: "移動",
  14285. INSIDE: "内側",
  14286. ZOOM: "ズーム",
  14287. HELP: "ヘルプ",
  14288. HELP_NAVIGATION_TAB: "ナビゲーション",
  14289. HELP_MORE_HELP_TAB: "その他のヘルプ",
  14290. HELP_DESKTOP_PANORAMA_1A: "Spaceを見回すには、クリックしてドラッグします。",
  14291. HELP_DESKTOP_PANORAMA_2A: "移動するには、Space全体にあるリングをクリックします。",
  14292. HELP_DESKTOP_PANORAMA_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14293. HELP_DESKTOP_PANORAMA_1B: "または、矢印キーを使用して左右に向きを変えます。",
  14294. HELP_DESKTOP_PANORAMA_2B: "または、矢印キーを使用して前後に向きを変えます。",
  14295. HELP_DESKTOP_PANORAMA_3B: "あるいは、プラス(+)キーまたはマイナス(-)キーを使用して、ズームイン、ズームアウトします。",
  14296. HELP_DESKTOP_360_2A: "内側ビューアイコンをクリックしてSpaceに入ります。",
  14297. HELP_DESKTOP_360_2B: "または、数字キー1を押して内側ビューに入ります。",
  14298. HELP_DESKTOP_DOLLHOUSE_1A: "左クリックと左右、上下のドラッグでドールハウスを回転します。",
  14299. HELP_DESKTOP_DOLLHOUSE_2A: "右クリックと左右、上下のドラッグでドールハウスの画面上の位置を変更します。",
  14300. HELP_DESKTOP_DOLLHOUSE_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14301. HELP_DESKTOP_DOLLHOUSE_1B: "または、矢印キーを使用してドールハウスを回転します。",
  14302. HELP_DESKTOP_FLOORPLAN_1A: "左ボタンを押しながら、上下左右にドラッグしてフロアプランの画面上の位置を変更します。",
  14303. HELP_DESKTOP_FLOORPLAN_2A: "右ボタンを押しながら左右にドラッグして、フロアプランを回転します。",
  14304. HELP_DESKTOP_FLOORPLAN_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14305. HELP_DESKTOP_FLOORPLAN_2B: "または、矢印キーを使用して左右に回転します。",
  14306. HELP_DESKTOP_FLOORPLAN_3B: "または、矢印キーを使用して、ズームイン、ズームアウトします。",
  14307. HELP_MOBILE_PANORAMA_1: "Spaceを見回すには、タッチしてドラッグします。",
  14308. HELP_MOBILE_PANORAMA_2: "移動するには、Space全体にあるリングをタップします。",
  14309. HELP_MOBILE_3: "ピンチジェスチャーを使用してズームイン、ズームアウトします。",
  14310. HELP_MOBILE_360_2: "内側ビューアイコンをタップしてSpaceに入ります。",
  14311. HELP_MOBILE_DOLLHOUSE_1: "タッチして上下左右にドラッグしてドールハウスを回転します。",
  14312. HELP_MOBILE_DOLLHOUSE_2: "タッチして、2本指でドラッグしてドールハウスを配置します。",
  14313. HELP_MOBILE_FLOORPLAN_1: "タッチ&ドラッグしてフロアプランを配置します。",
  14314. HELP_MOBILE_FLOORPLAN_2: "タッチして、2本指でドラッグしてフロアプランを回転します。",
  14315. HELP_MORE_HLR_A: "ハイライト",
  14316. HELP_DESKTOP_MORE_HLR_B: "サムネイル画像を使用してSpaceを移動するために開きます。",
  14317. HELP_MORE_DOLLHOUSE_A: "ドールハウス",
  14318. HELP_DESKTOP_MORE_DOLLHOUSE_B: "クリックして3DでSpace全体のトップダウンビューを表示して回転します。",
  14319. HELP_MOBILE_MORE_DOLLHOUSE_B: "タップして3DでSpace全体のトップダウンビューを表示して回転します。",
  14320. HELP_MORE_FLOORS_A: "フロアセレクター",
  14321. HELP_DESKTOP_MORE_FLOORS_B: "Space内のフロアを切り替えます。",
  14322. HELP_MORE_TAG_A: "tag™ Posts",
  14323. HELP_DESKTOP_MORE_TAG_B: "クリックするか、カーソルを置くとSpace内の機能についての説明が表示されます。",
  14324. HELP_MOBILE_MORE_TAG_B: "タップするとSpace内の機能についての説明が表示されます。",
  14325. HELP_MORE_ZOOM_A: "ズームコントロール",
  14326. HELP_DESKTOP_MORE_ZOOM_B: "これらのコントロールまたはスクロールホイールを使用して、ズームイン、ズームアウトします。",
  14327. HELP_MORE_TOUR_A: "ツアーコントロール",
  14328. HELP_DESKTOP_MORE_TOUR_B: "ガイド付きツアー中に再生、一時停止、前方・後方に移動します。",
  14329. HELP_MORE_INSIDE_A: "内側ビュー",
  14330. HELP_DESKTOP_MORE_INSIDE_B: "クリックしてSpace内を探索します。",
  14331. HELP_MOBILE_MORE_INSIDE_B: "タップしてSpace内を探索します。",
  14332. HELP_MORE_VR_A: "VRモード",
  14333. HELP_DESKTOP_MORE_VR_B: "クリックしてバーチャルリアリティでSpaceを起動します。",
  14334. HELP_MOBILE_MORE_VR_B: "タップしてバーチャルリアリティでSpaceを起動します。",
  14335. HELP_MORE_360_A: "360° Views",
  14336. HELP_DESKTOP_MORE_360_B: "Highlight Reelの360° Viewsをクリックして屋外シーンを表示します。",
  14337. HELP_MOBILE_MORE_360_B: "Highlight Reelの360° Viewsをタップして屋外シーンを表示します。",
  14338. HELP_MORE_FULLSCREEN_A: "フルスクリーン",
  14339. HELP_DESKTOP_MORE_FULLSCREEN_B: "3D Showcaseをフルスクリーン表示にします。",
  14340. CLOSE: "閉じる"
  14341. }
  14342. }
  14343. , {}],
  14344. 115: [function(e, t, i) {
  14345. "use strict";
  14346. t.exports = {
  14347. PAGE_TITLE: "",
  14348. LOADING: "Загрузка",
  14349. PRESENTED_BY_CAPS: "ПРЕДСТАВЛЕНО",
  14350. POWERED_BY: "разработано на платформе ",
  14351. POWERED_BY_CAPS: "РАЗРАБОТАНО НА ПЛАТФОРМЕ",
  14352. DESKTOP_SHORT_CTA: "Нажмите для просмотра.",
  14353. MOBILE_SHORT_CTA: "Нажмите для просмотра.",
  14354. PRESENTED_BY: "Представлено ",
  14355. MORE: "Больше ",
  14356. LESS: "Меньше ",
  14357. TAG_CONTENT: "tag™ Контент",
  14358. SHOW: "Показать",
  14359. HIDE: "Скрыть",
  14360. DOLLHOUSE: "Dollhouse",
  14361. FLOOR_PLAN: "Планировка",
  14362. OPEN_HIGHLIGHTS: "Открыть Фотоколлаж",
  14363. CLOSE_HIGHLIGHTS: "Закрыть",
  14364. PREVIOUS: "Предыдущий",
  14365. PLAY: "Воспроизвести",
  14366. PAUSE: "Пауза",
  14367. NEXT: "Следующий",
  14368. EXPLORE_3D_SPACE: "Просмотреть 3D модель",
  14369. VIEW_DOLLHOUSE: "Посмотреть Dollhouse",
  14370. SOCIAL_SHARING: "Поделиться этой моделью",
  14371. VIEW_IN_VR: "Посмотреть в VR",
  14372. VIEW_FULLSCREEN: "Полный экран",
  14373. EXIT_FULLSCREEN: "Выйти из полноэкранного режима",
  14374. ZOOM_IN: "Увеличить",
  14375. ZOOM_OUT: "Уменьшить",
  14376. FLOOR_NAME: "Этаж ",
  14377. FLOOR_ALL: "Все",
  14378. TERMS: "Условия",
  14379. PORT_TERMS: "Правила пользования",
  14380. TERMS_OF_USE: "Условия использования",
  14381. TERMS_TEXT_FILE: "terms-ru-RU.html",
  14382. CLOSE_TERMS: "Закрыть",
  14383. TERMS_FAIL: "Не удалось загрузить условия использования. Для просмотра условий использования, пожалуйста, убедитесь, что у Вас есть подключение к Интернету.",
  14384. HELP: "Помощь",
  14385. HELP_NAVIGATION_TAB: "Навигация",
  14386. HELP_MORE_HELP_TAB: "Доп. Помощь",
  14387. CLOSE: "Закрыть",
  14388. HELP_DESKTOP_PANORAMA_1A: "Нажмите и перетащите, чтобы осмотреть пространство вокруг.",
  14389. HELP_DESKTOP_PANORAMA_2A: "Для передвижения по модели нажимайте на круги .",
  14390. HELP_DESKTOP_PANORAMA_3A: "Используйте колесо прокрутки для увеличения и уменьшения.",
  14391. HELP_DESKTOP_PANORAMA_1B: "Или используйте клавиши со стрелками для поворота влево и вправо.",
  14392. HELP_DESKTOP_PANORAMA_2B: "Или используйте стрелки для перемещения вперед и назад.",
  14393. HELP_DESKTOP_PANORAMA_3B: "Или используйте клавиши ‘плюс’ и ‘минус’ для увеличения и уменьшения изображения.",
  14394. HELP_DESKTOP_360_2A: "Нажмите на значок ‘Вид Изнутри’, чтобы увидеть внутреннюю панораму.",
  14395. HELP_DESKTOP_360_2B: "или нажмите 1 на клавиатуре, чтобы увидеть внутреннюю панораму.",
  14396. HELP_DESKTOP_DOLLHOUSE_1A: "Нажмите левую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы повернуть Dollhouse.",
  14397. HELP_DESKTOP_DOLLHOUSE_2A: "Нажмите правую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы изменить позицию Dollhouse на экране.",
  14398. HELP_DESKTOP_DOLLHOUSE_3A: "Используйте колесо прокрутки чтобы увеличить и уменьшить.",
  14399. HELP_DESKTOP_DOLLHOUSE_1B: "Или используйте клавиши со стрелками, чтобы повернуть Dollhouse.",
  14400. HELP_DESKTOP_FLOORPLAN_1A: "Нажмите левую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы изменить положение Планировки на экране.",
  14401. HELP_DESKTOP_FLOORPLAN_2A: "Нажмите правую кнопку мыши и перетащите влево или вправо, чтобы повернуть Планировку.",
  14402. HELP_DESKTOP_FLOORPLAN_3A: "Используйте колесо прокрутки чтобы увеличить и уменьшить.",
  14403. HELP_DESKTOP_FLOORPLAN_2B: "Или используйте клавиши со стрелками для поворота влево или вправо.",
  14404. HELP_DESKTOP_FLOORPLAN_3B: "Или используйте стрелки для увеличения и уменьшения.",
  14405. HELP_MOBILE_PANORAMA_1: "Нажмите и перетащите, чтобы осмотреть модель.",
  14406. HELP_MOBILE_PANORAMA_2: "Для передвижения по модели нажимайте на круги.",
  14407. HELP_MOBILE_3: "Используйте движение двумя пальцами в разные стороны, чтобы увеличить и уменьшить.",
  14408. HELP_MOBILE_360_2: "Нажмите на значок ‘Вид Изнутри’, чтобы увидеть внутреннюю панораму.",
  14409. HELP_MOBILE_DOLLHOUSE_1: "Нажмите и перетащите вверх, вниз, влево и вправо, чтобы повернуть Dollhouse.",
  14410. HELP_MOBILE_DOLLHOUSE_2: "Нажмите и перетащите, чтобы расположить Dollhouse.",
  14411. HELP_MOBILE_FLOORPLAN_1: "Нажмите и перетащите, чтобы расположить план здания.",
  14412. HELP_MOBILE_FLOORPLAN_2: "Коснитесь и перетащите двумя пальцами, чтобы повернуть план здания.",
  14413. HELP_MORE_HLR_A: "Фотоколлаж",
  14414. HELP_DESKTOP_MORE_HLR_B: "Откройте для перемещения по модели, используя иконки изображений.",
  14415. HELP_MORE_DOLLHOUSE_A: "Dollhouse",
  14416. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Нажмите и поверните сверху вниз чтобы просмотреть всю 3D модель.",
  14417. HELP_MOBILE_MORE_DOLLHOUSE_B: "Нажмите и поверните сверху вниз чтобы просмотреть всю 3D модель.",
  14418. HELP_MORE_FLOORS_A: "Выбор Этажа",
  14419. HELP_DESKTOP_MORE_FLOORS_B: "Переключение между этажами.",
  14420. HELP_MORE_TAG_A: "tag™ Posts",
  14421. HELP_DESKTOP_MORE_TAG_B: "Нажмите или наведите курсор мыши для получения информации о функциях в Пространстве.",
  14422. HELP_MOBILE_MORE_TAG_B: "Нажмите для получения информации о функциях.",
  14423. HELP_MORE_ZOOM_A: "Масштаб",
  14424. HELP_DESKTOP_MORE_ZOOM_B: "Используйте эти кнопки для увеличения и уменьшения изображения или используйте колесо прокрутки.",
  14425. HELP_MORE_TOUR_A: "Управление Туром",
  14426. HELP_DESKTOP_MORE_TOUR_B: "Используйте кнопки Воспроизвести, Пауза, Вперед и Назад для управления фотоколлажем.",
  14427. HELP_MORE_INSIDE_A: "Вид Изнутри",
  14428. HELP_DESKTOP_MORE_INSIDE_B: "Нажмите, чтобы просмотреть модель изнутри.",
  14429. HELP_MOBILE_MORE_INSIDE_B: "Нажмите, чтобы просмотреть модель изнутри.",
  14430. HELP_MORE_VR_A: "Режим VR",
  14431. HELP_DESKTOP_MORE_VR_B: "Нажмите, чтобы запустить модель в виртуальной реальности.",
  14432. HELP_MOBILE_MORE_VR_B: "Нажмите, чтобы запустить модель в виртуальной реальности.",
  14433. HELP_MORE_360_A: "360° Views",
  14434. HELP_DESKTOP_MORE_360_B: "Нажмите на “360 Views” в фотоколлаже, чтобы просмотреть внешний пейзаж.",
  14435. HELP_MOBILE_MORE_360_B: "Нажмите на “360 Views” в фотоколлаже, чтобы просмотреть внешний пейзаж.",
  14436. HELP_MORE_FULLSCREEN_A: "Полный экран",
  14437. HELP_DESKTOP_MORE_FULLSCREEN_B: "Развернуть 3D Showcase во весь экран.",
  14438. WEBVR_FOR_CARDBOARD: "Для Google Cardboard",
  14439. WEBVR_FOR_DAYDREAM: "Для просмотра в Daydream",
  14440. WEBVR_ENTER_WEBVR: "ВОЙТИ В VR ",
  14441. WEBVR_DIFFERENT_HEADSET: "Есть другой VR-шлем?",
  14442. WEBVR_LEARN_MORE: "Узнать больше",
  14443. WEBVR_VIEW_SPACE: "Запустить модель в VR",
  14444. WEBVR_DAYDREAM_VIEW: "Посмотреть в Daydream",
  14445. WEBVR_DAYDREAM_PHONE: "Daydream-готовый телефон",
  14446. WEBVR_VIEW_CARDBOARD: "Или просмотреть в Google Cardboard",
  14447. VR_WHAT_YOU_NEED: "Что Вам потребуется...",
  14448. VR_NEED_DAYDREAM_PHONE: "Daydream-готовый телефон",
  14449. VR_GOOGLE_DAYDREAM: "Google Daydream",
  14450. VR_APP: "port VR App",
  14451. VR_APP_OPEN: "Или открыть через приложение port VR",
  14452. VR_COMPATIBLE_ANDROID_LONG: 'Совместимые Android устройства с диагональю экрана 4.5"-5.5" дюймов и Android версией 4.4.4, и выше',
  14453. VR_SAMSUNG_DETAIL: "Galaxy S6 и выше",
  14454. VR_APP_FOR_ANDROID: "Приложение port VR для Android",
  14455. VR_NEED_DAYDREAM: "Необходимо для соединением с Daydream",
  14456. VR_VIEW_SPACE: "Запустить модель в VR",
  14457. VR_LEARN_MORE_CAPS: "УЗНАТЬ БОЛЬШЕ",
  14458. VR_PREVIOUS_CAPS: "ПРЕДЫДУЩИЙ",
  14459. VR_NEXT_CAPS: "СЛЕДУЮЩИЙ",
  14460. VR_GOT_IT_CAPS: "ЯСНО",
  14461. VR_SHOW_SUPPORTED: "Нажмите, чтобы просмотреть модель в VR с помощью",
  14462. VR_SHOW_UNSUPPORTED: "Извините, но Ваше устройство не соответствует минимальным требованиям для просмотра модели в VR.",
  14463. VR_SHOW_IOS_1: "Нажмите, чтобы просмотреть модель в VR",
  14464. VR_SHOW_IOS_2: "Для просмотра требуется приложение port VR и совместимый iPhone",
  14465. VR_NEED_CARDBOARD: "Что Вам потребуется для Google Cardboard",
  14466. VR_NEED_SAMSUNG: "Что Вам потребуется для Samsung Gear VR",
  14467. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14468. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14469. VR_COMPATIBLE_IPHONES_1: "iPhones",
  14470. VR_COMPATIBLE_IPHONES_2: "iPhone 5s или новее с iOS 9.1 и выше",
  14471. VR_COMPATIBLE_IPHONES_3: "Совместимые модели iPhone",
  14472. VR_COMPATIBLE_ANDROID: "Совместимые Android устройства",
  14473. VR_ANDROID_DETAIL: 'Экран от 4.5" до 5.5" и Android 4.4.4, и выше',
  14474. VR_ANDROID_DVICES: "Android устройства",
  14475. VR_COMPATIBLE_SAMSUNG: "Совместимые Samsung устройства",
  14476. VR_APP_FOR_CARDBOARD: "Приложение port VR для Google Cardboard",
  14477. VR_APP_FOR_SAMSUNG: "Приложение port VR для Gear VR",
  14478. VR_DOWNLOAD_HERE: "Скачать здесь",
  14479. VR_REQUIRE_HEADSET: "Требуется VR-шлем и установленное приложение port VR для Android",
  14480. VR_REDIRECT_TO_STORE: "Если приложение не установлено, Вы будете перенаправлены на страницу магазина приложений.",
  14481. VR_IMPROPER_EMBED: "port модель не встроена должным образом для поддержки VR в вашем веб-браузере.",
  14482. VR_OPEN_ANDROID_LINK: "Откройте ссылку на Вашем мобильном телефоне",
  14483. VR_ANDROID_OPTIONS: "Доступные опции VR-шлемов",
  14484. SHARE_TO: "Поделиться",
  14485. SHARE_LINK: "Прямая ссылка",
  14486. SHARE_EXPLORE: "просмотреть",
  14487. SHARE_AT: "на",
  14488. SHARE_WITH: "с",
  14489. SHARE_3D: "в 3D",
  14490. SHARE_COPIED: "Скопировано!",
  14491. ERROR_BROWSER_SOLUTION: "установите новый браузер, чтобы просмотреть 3D пространство.",
  14492. ERROR_BROWSER_EXPLANATION: "WebGL требует современный браузер.",
  14493. ERROR_GENERIC_PROBLEM: "Ой, что-то пошло не так.",
  14494. ERROR_GENERIC_SOLUTION: "Перезапустите браузер.",
  14495. ERROR_GENERIC_ACTIONS_1: "Если проблема не устранена, ",
  14496. ERROR_GENERIC_ACTIONS_2: "установите поддерживаемый браузер",
  14497. ERROR_GENERIC_ACTIONS_3: " или ",
  14498. ERROR_GENERIC_ACTIONS_4: "смотрите наше руководство по устранению неполадок",
  14499. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Браузер не поддерживается.",
  14500. ERROR_WEBGL_IOS_PROBLEM: "iOS-версия не поддерживается.",
  14501. ERROR_WEBGL_IOS_SOLUTION: "Обновите до iOS 8 или выше, чтобы просмотреть пространство в 3D.",
  14502. ERROR_WEBGL_IOS_ACTIONS_1: "Нажмите ",
  14503. ERROR_WEBGL_IOS_ACTIONS_2: "Настройки > Общие > Обновление ПО",
  14504. ERROR_WEBGL_SAFARI_PROBLEM: "Включите WebGL для 3D-просмотра.",
  14505. ERROR_WEBGL_SAFARI_ACTIONS_1: "Нажмите ",
  14506. ERROR_WEBGL_SAFARI_ACTIONS_2: "Настойки > Дополнения > Показывать меню “Разработка” в строке меню",
  14507. ERROR_WEBGL_SAFARI_ACTIONS_3: "Затем нажмите ",
  14508. ERROR_WEBGL_SAFARI_ACTIONS_4: "Разработка > Разрешить WebGL",
  14509. ERROR_MISSING_URLS_PROBLEM: "Ой, для этой модели нет панорамы.",
  14510. ERROR_MISSING_URLS_EXPLANATION: "Эта модель устарела. У владельца веб-сайта может быть новая модель.",
  14511. ERROR_LOADING_FAILED_PROBLEM: "Ой, модель недоступна.",
  14512. ERROR_LOADING_FAILED_ACTIONS_1: "Если проблема не устранена, ",
  14513. ERROR_LOADING_FAILED_ACTIONS_2: "посмотрите наше руководство по устранению неполадок",
  14514. ERROR_MAINTENANCE_PROBLEM: "Выполняется техническое обслуживание.",
  14515. ERROR_MAINTENANCE_SOLUTION: "Пожалуйста, попробуйте снова через несколько минут.",
  14516. LINK_TO_LOCATION: "Ссылка на местоположение",
  14517. MENU_COPY: "Копировать",
  14518. LINK_ALERT_COPY: "Для того, чтобы скопировать, пожалуйста, используйте CTRL/CMD + C.",
  14519. ROTATE: "Вращать",
  14520. MOVE: "Передвигаться",
  14521. INSIDE: "Вид изнутри",
  14522. ZOOM: "Масштаб"
  14523. }
  14524. }
  14525. , {}],
  14526. 116: [function(e, t, i) {//main.js
  14527. (function(t) {
  14528. "use strict";
  14529. var modelProgressBase = 0.4;
  14530. var progressUpdate = function(e){ // 0 <= e <= 1
  14531. console.log('e1:'+e)
  14532. e = Math.round(modelProgressBase * e * 100);
  14533. console.log('e2:'+e)
  14534. var t = $('.progressbar');
  14535. t.find('.bar').css('width',e+'%');
  14536. t.find('.label').css('left', t.width() * e / 100 - 15 + 'px' ); //上面跟着的字的百分比
  14537. t.find('.perc').text(e +'%'); //具体数字的百分比
  14538. }
  14539. $('#gui-loading').fadeIn(200);
  14540. progressUpdate(0.1)
  14541. var fileName = g_version ? 'modeldata.js' : 'someData.json' ;
  14542. $.ajax(g_Prefix + "data/"+window.number+"/"+fileName+"?"+randomTime().getTime(),{dataType: "json"}).done( function(e){ //改
  14543. var data = matcher(e);
  14544. data.files.templates[0] = g_Prefix + e.files.templates[0].replace("{{number}}",window.number);
  14545. data.user = {
  14546. "is_authenticated": false,
  14547. "flags": ["payment_show_past_due", "sc_imgopt_100", "mattertags", "labels", "fastly_v2_urls", "vr", "uhql", "sc_segment_100", "show_segment_metrics", "content_distribution", "workshop_webgl", "show360views", "showcase_vr", "ws_zooming", "model_settings", "ws_360snapshots", "img_multi_dl", "vrworkshop", "tag_links", "ws_img_multi_dl", "mattertag_links", "billing_tab_hidden", "static_cloud_ui", "metrics", "mattertag_media", "img_size_download", "show_360snapshots", "floorplan", "sc_tilegen_0", "showcase_webvr", "sc_mixpanel_0", "show_clickbait", "zooming", "showcase_tiling", "list_signed_urls_default_3", "fastly_image_opto"]
  14548. }
  14549. try{//处理一下导览数据
  14550. data.model.images = data.model.images.filter(e=>{
  14551. if(!e.locations && !e.thumbnail_signed_src)return; //旧的曾有导览数据是错误的,将它删除
  14552. if(e.locations && e.locations.length == 0)return;
  14553. return e
  14554. })
  14555. }catch(e){console.log(e) }
  14556. window.DATA = data;
  14557. data.model.summary = data.summary
  14558. data.model.name = data.name
  14559. for(let i in data){
  14560. data[i] == "false" && (data[i] = false)
  14561. }
  14562. progressUpdate(0.7);
  14563. StartLoad(); //xzw someData.js是我整合的 原本在html里 但这样每个场景的html都不一样了
  14564. if(data.weixinDesc){
  14565. g_weixinObj.desc = data.weixinDesc;
  14566. }
  14567. if(data.shareImgUrl){
  14568. g_weixinObj.imgUrl = data.shareImgUrl
  14569. }
  14570. window.wx && manage.weixinShare();
  14571. //初始画面
  14572. data.camera_start && data.camera_start.thumbImg && E(manage.dealURL(data.camera_start.thumbImg))
  14573. function E(e) {
  14574. $("<img/>").attr("src", e).on("load", function() {
  14575. $("#gui-thumb").css("backgroundImage", "url(" + e + ")").fadeIn(500),
  14576. $(this).remove()
  14577. })
  14578. }
  14579. //背景
  14580. settings.transparentBg = settings.transparentBg || data.transparentBg || false,
  14581. settings.bgImg = settings.bgImg || data.bgImg || null
  14582. if(settings.bgImg){
  14583. $("#player").css({'background-image': "url("+settings.bgImg+")",
  14584. "background-position": "center center"
  14585. })
  14586. }
  14587. }).fail(e=>{
  14588. alert("缺少someData文件,请检查场景码是否正确。")
  14589. })
  14590. function StartLoad(){//当加载完data后
  14591. function i() {
  14592. var e = window.number//Y.getModelIDFromQueryString();
  14593. if (!e)
  14594. return b(null, "loading-failed");
  14595. var t = Y.parseSidUrl(e)
  14596. , i = l()
  14597. , a = c()
  14598. , s = o()
  14599. , u = V.quickstart.enabled
  14600. , g = null
  14601. , m = null
  14602. , v = null
  14603. , w = null
  14604. , T = null
  14605. , x = null
  14606. , S = null
  14607. , M = null
  14608. , R = null
  14609. , P = null
  14610. , O = null
  14611. , L = null
  14612. , N = new ue;
  14613. r(s);
  14614. h({ //MP开头写法
  14615. urlBase: t.urlBase
  14616. }).then(function() {
  14617. return re.init(),
  14618. d(t, e) //getModel and load
  14619. }).then(function(e) {
  14620. progressUpdate(0.9)
  14621. return P = e,
  14622. p(P, V.appConfig.segment_key, V.appConfig.keen_write_key, V.appConfig.keen_project_id, {
  14623. startSource: i,
  14624. autoplay: V.autoplay,
  14625. quickstart: u
  14626. }),
  14627. P.urls.init()
  14628. }).then(function() {
  14629. return P.loadPanos()
  14630. }).then(function() {
  14631. m = X.getStartCameraOptions(P, P.panos),
  14632. S = A(P),
  14633. O = y(u, m.mode),
  14634. v = O.controls,
  14635. w = O.player,
  14636. T = O.director,
  14637. x = O.tagManager,
  14638. M = O.tileDownloader,
  14639. R = O.qualityManager,
  14640. L = O.panoRenderer,
  14641. C(P, S, O, s),
  14642. w.director = T,//xzw add
  14643. P.supportsTiles && M.start(),
  14644. !u || m.mode === D.PANORAMA && m.pano || (de.warn("Tried to quickstart, but failed as we are not starting in inside mode."),
  14645. u = !1);
  14646. var e = null;
  14647. if (u) {
  14648. de.warn("Quickstart engaged. Hold on to your knickers.");
  14649. var t = v.controls[D.PANORAMA];
  14650. g = new ie(R,S.scene,S.camera,t,s),
  14651. _(S, s, P),
  14652. e = g.load(m).then(function() {
  14653. S.addComponent(g),
  14654. S.once(le.AfterRender, function() {
  14655. de.warn("First render after quickstart load finished.")
  14656. })
  14657. })
  14658. }
  14659. window.flyToFirst = function(){//xzw add
  14660. var pano = w.model.panos.get("8d778e19657f433fb9cf8947d823bb70");
  14661. var q = new _x.Quaternion(0.7099827027821568,-0.07708150183830938,0.6958985789714591,0.07555241737970636);
  14662. var lookAtPoint = new _x.Vector3(0,0,-1).applyQuaternion(q).add(pano.position);
  14663. w.flyToPano({pano:pano, lookAtPoint:lookAtPoint})
  14664. };
  14665. return $.when(e, U.startLoading(P, w, T, V.autoplay, u, N))
  14666. }).then(function() {
  14667. return f(P, U.onProgress, i, !u, a)
  14668. }).then(function() {
  14669. if (m.quickstart = u,
  14670. I(P, S, O, s),
  14671. S.started || _(S, s, P),
  14672. H.modelLoaded(P, w, v, V.autoplay),
  14673. E(w, P, m, V.autoplay).done(function() {
  14674. T.autoTour()
  14675. }),
  14676. !P.supportsTiles) {
  14677. var e = new Z(P,w);
  14678. e.start()
  14679. }
  14680. u && (S.removeComponent(g),
  14681. g.destroy(),
  14682. m.pano.enter()),
  14683. U.init(P, T, w, v, S, m, H.getSessionId()),
  14684. U.endLoading(P, T, x),
  14685. S.once(le.AfterRender, function() {
  14686. N.setAppReadyTime();
  14687. var e = N.calcFullLoadingTime();
  14688. de.warn("Total load time: " + e / 1e3),
  14689. H.loadComplete(e),
  14690. window.dispatchEvent(window.evt);
  14691. de.warn("First render after model load finished.")
  14692. }),
  14693. S.on(le.MemoryUsageUpdated, n)
  14694. }).fail(b.bind(this, e))
  14695. }
  14696. function n(e) {
  14697. ce.update(e)
  14698. }
  14699. function r(e) {
  14700. de.info("Version", "2.25.6-0-gd87e5b1"),
  14701. q.defaultMaxListeners = 1e3,
  14702. a(e),
  14703. s()
  14704. }
  14705. function o() {
  14706. return document.getElementById("player")
  14707. }
  14708. function a(e) {
  14709. e.addEventListener("dragenter", T, !1),
  14710. e.addEventListener("dragover", T, !1)
  14711. }
  14712. function s() {
  14713. F.valueFromHash("title", !0) || $(document).ready(function() {
  14714. var e = $(".model-title");
  14715. e.hide()
  14716. })
  14717. }
  14718. function l() {
  14719. return F.valueFromHash("play", !1) ? "autoplay" : F.inIframe() ? "click" : "fullpage"
  14720. }
  14721. function c() {
  14722. return {
  14723. panoElementsToLoad: 6,
  14724. modelElementsToLoad: 0,
  14725. totalElementsLoaded: 0,
  14726. totalElementsToLoad: 0,
  14727. totalPercentageLoaded: 0,
  14728. progressCallback: null
  14729. }
  14730. }
  14731. function h(e) {
  14732. return K.loadFeatureFlags(e).done(function(e) {
  14733. K.updateDependentSettings(e, V)
  14734. })
  14735. }
  14736. // function u(e) {
  14737. // return Q.get(e.urlBase + "/api/v1/config/showcase", {
  14738. // responseType: "json",
  14739. // prefetchFrom: "config"
  14740. // }).then(function(e) {
  14741. // return e ? void j.extendObject(V.appConfig, e) : {}
  14742. // }, function(e) {
  14743. // return de.warn("Failed loading runtime config, using defaults."),
  14744. // $.when({})
  14745. // })
  14746. // }
  14747. function d(e, t) {
  14748. var i = B.getModel({
  14749. url: t,
  14750. floors: F.valueFromHash("f", !0),
  14751. autoload: !1
  14752. })
  14753. ;
  14754. return $.when(i, n).then(null, function(e) {
  14755. return this
  14756. })
  14757. }
  14758. function p(e, t, i, n, r) {
  14759. de.info("Model data loaded"),
  14760. de.debug("UUID: " + e.data.job.uuid),
  14761. J.init(K.getFlags()),
  14762. i && H.initKeen({
  14763. token: i,
  14764. appId: n
  14765. }),
  14766. H.initSegment({
  14767. model: e.sid,
  14768. version: "2.25.6-0-gd87e5b1",
  14769. startSource: r.startSource,
  14770. token: t,
  14771. autoplay: r.autoplay,
  14772. quickstart: r.quickstart
  14773. })
  14774. }
  14775. function f(e, t, i, n, r) {
  14776. return r.progressCallback = t,
  14777. H.sessionStart(),
  14778. e.load(n).progress(g.bind(this, r))
  14779. }
  14780. function g(e, t) {
  14781. e.modelElementsToLoad = t[1],
  14782. v(e),
  14783. m(e)
  14784. }
  14785. function m(e) {
  14786. e.totalElementsLoaded++,
  14787. e.totalPercentageLoaded = e.totalElementsLoaded / e.totalElementsToLoad,
  14788. //----许钟文-----------------模型进度条向后调整
  14789. isNaN(e.totalPercentageLoaded) && (e.totalPercentageLoaded = 0);
  14790. e.totalPercentageLoaded = modelProgressBase + (1-modelProgressBase)*e.totalPercentageLoaded;
  14791. console.log('pro:'+e.totalPercentageLoaded)
  14792. //---------------------------
  14793. e.progressCallback && e.progressCallback(100 * e.totalPercentageLoaded)
  14794. }
  14795. function v(e) {
  14796. e.totalElementsToLoad = e.modelElementsToLoad + e.panoElementsToLoad
  14797. }
  14798. function A(e) {
  14799. var t = new x.PerspectiveCamera;
  14800. t.layers.enable(he.PANOMARKERS),
  14801. t.layers.enable(he.RETICULE),
  14802. t.layers.enable(he.TAG);
  14803. var i = new x.Scene
  14804. , n = new x.AmbientLight(16777215);
  14805. i.add(n),
  14806. i.plane = new x.Mesh(new x.PlaneBufferGeometry(1e5,1e5),new x.RawShaderMaterial({
  14807. side: x.DoubleSide
  14808. })),
  14809. i.plane.position.y = 0,
  14810. i.plane.rotateX(-Math.PI / 2),
  14811. i.plane.material.visible = !1,
  14812. i.add(i.plane),
  14813. i.updateMatrixWorld(),
  14814. V.showScreenshotLocations && e.data.images.forEach(function(e) {
  14815. if (e.metadata && e.metadata.camera_position) {
  14816. var t = e.metadata.camera_position
  14817. , n = new x.Mesh(new x.BoxGeometry(.3,.3,.3));
  14818. n.position = t.clone(),
  14819. i.add(n);
  14820. var r = e.metadata.camera_quaternion
  14821. , o = new x.Vector3(0,0,-1).applyQuaternion(r);
  14822. i.add(new x.ArrowHelper(o,t.clone(),1,16711680))
  14823. }
  14824. }),
  14825. V.showAxis && (i.add(new x.ArrowHelper(new x.Vector3(0,1,0),new x.Vector3(0,0,0),1,255)),
  14826. i.add(new x.ArrowHelper(new x.Vector3(0,0,1),new x.Vector3(0,0,0),1,16711680)),
  14827. i.add(new x.ArrowHelper(new x.Vector3(1,0,0),new x.Vector3(0,0,0),1,65280)));
  14828. //背景
  14829. if(!settings.transparentBg && !settings.bgImg){
  14830. i.skybox = new W
  14831. i.add(i.skybox)
  14832. }
  14833. var r = new te(i,t,z);
  14834. return r
  14835. }
  14836. function y(e, t) {
  14837. var i = e ? 1 : 1e3
  14838. , n = J.tilegen || J.imgopt ? 6 : 2;
  14839. n = F.valueFromHash("tileconc", n);
  14840. var r = new ne
  14841. , o = new ae({
  14842. concurrentDownloads: n
  14843. })
  14844. , a = new se
  14845. , s = new P
  14846. , l = new M
  14847. , c = new S(t)
  14848. , h = new R
  14849. , u = new O(i)
  14850. , d = new L
  14851. , p = new oe;
  14852. return {
  14853. qualityManager: r,
  14854. panoRenderer: a,
  14855. tileDownloader: o,
  14856. player: c,
  14857. director: l,
  14858. modelManager: s,
  14859. tagManager: p,
  14860. displayController: u,
  14861. labelDisplayController: d,
  14862. controls: h
  14863. }
  14864. }
  14865. function C(e, t, i, n) {
  14866. var r = i.controls
  14867. , o = i.qualityManager
  14868. , a = i.panoRenderer
  14869. , s = i.tileDownloader
  14870. , l = i.modelManager;
  14871. r.init(n, l),
  14872. ee.init(i.director, r, i.player, l, t),
  14873. o.init(l),
  14874. s.init(o),
  14875. a.init(t, s, o),
  14876. l.init(s, a, o),
  14877. l.addModel(e),
  14878. t.addComponent(G)
  14879. }
  14880. function I(e, t, i, n) {
  14881. var r = i.qualityManager
  14882. , o = i.panoRenderer
  14883. , a = i.tileDownloader
  14884. , s = i.modelManager
  14885. , l = i.player
  14886. , c = i.director
  14887. , h = i.tagManager
  14888. , u = i.displayController
  14889. , d = i.labelDisplayController
  14890. , p = i.controls;
  14891. t.scene.add(e),
  14892. t.qualityManager = r;
  14893. var f = {
  14894. camera: t.camera,
  14895. director: c,
  14896. modelManager: s,
  14897. tileDownloader: a,
  14898. panoRenderer: o,
  14899. qualityManager: r,
  14900. tagManager: h,
  14901. container: n,
  14902. controls: p
  14903. };
  14904. l.init(f),
  14905. l.setScene(t.scene),
  14906. h.init(s, l),
  14907. c.init(l, s),
  14908. u.init(c, l, s, h, n),
  14909. d.init(l, s, n),
  14910. z.bindEvents(l),
  14911. t.addComponent(h),
  14912. t.addComponent(l),
  14913. t.addComponent(o),
  14914. l.sceneRenderer = t; //xzw add 方便resize
  14915. }
  14916. function E(e, t, i, n) {
  14917. return de.info("Starting player in " + i.mode),
  14918. H.report(t.sid, "started-playing", n, i.quickstart),
  14919. e.start(i)
  14920. }
  14921. function b(e, t) {
  14922. de.error(t),
  14923. k.error(t),
  14924. H.report(e, "error-" + t)
  14925. }
  14926. function w(e) {
  14927. var t = F.details();
  14928. t && "Safari" === t.name && t.version > 500 && t.version < 600 ? (k.error("webgl-safari"),
  14929. H.report(e, "error-webgl-safari")) : (k.error("webgl-generic"),
  14930. H.report(e, "error-webgl-generic"))
  14931. }
  14932. function _(e, t, i) {
  14933. try {
  14934. e.start(t)
  14935. } catch (e) {
  14936. throw de.warn(e.message),
  14937. w(i.sid),
  14938. e
  14939. }
  14940. }
  14941. function T(e) {
  14942. e.stopPropagation(),
  14943. e.preventDefault()
  14944. }
  14945. //czj 判断someData 有没有hoticon字段 修改热点的样式
  14946. if (window.DATA.hoticon){
  14947. g_HotImage = {
  14948. point: window.MP_PREFETCHED_MODELDATA ? './static/' + window.MP_PREFETCHED_MODELDATA.hoticon.default : "./static/images/4dagePoint2.png",
  14949. point2: window.MP_PREFETCHED_MODELDATA ? './static/' + window.MP_PREFETCHED_MODELDATA.hoticon.higt : "./static/images/4dagePoint.png"
  14950. } ;
  14951. }
  14952. //czj 判断someData 有没有backgroundMusic 添加音乐
  14953. if (window.DATA.backgroundMusic) {
  14954. if(window.isLocal) g_bgAudio.src = manage.dealURL(window.DATA.backgroundMusic) ;
  14955. //else g_bgAudio.src = window.DATA.backgroundMusic.substr(0,4)=="http" ? window.DATA.backgroundMusic : "//" + window.DATA.backgroundMusic;
  14956. else g_bgAudio.src = window.DATA.backgroundMusic
  14957. $("#volume").show();
  14958. }else if (g_version === "one"){
  14959. g_bgAudio.src = g_Prefix+"/audio/"+"audio"+window.number + "/background.mp3";
  14960. //g_bgAudio.src = manage.dealURL(src) ;
  14961. }
  14962. //隐藏公司logo
  14963. if(window.DATA.loadlogo){
  14964. showLogo();
  14965. }
  14966. e("./lib/three75-shim"),
  14967. e("./lib/array-polyfill"),
  14968. e("./lib/performance-polyfill"),
  14969. e("./lib/shaders/CopyShader.js"),
  14970. e("./lib/shaders/HorizontalBlurShader.js"),
  14971. e("./lib/shaders/VerticalBlurShader.js"),
  14972. e("./lib/postprocessing/EffectComposer.js"),
  14973. e("./lib/postprocessing/RenderPass.js"),
  14974. e("./lib/postprocessing/MaskPass.js"),
  14975. e("./lib/postprocessing/ShaderPass.js"),
  14976. window.Promise || (window.Promise = e("promise-polyfill"));
  14977. var x = e("three")
  14978. , _x = e("three")
  14979. , S = (e("./util/sentry"),
  14980. e("./player"))
  14981. , M = e("./director")
  14982. , R = e("./controls/CameraControls")
  14983. , P = e("./model/ModelManager")
  14984. , O = e("./DisplayController")
  14985. , L = e("./label/LabelDisplayController")
  14986. , D = e("./enum/Viewmode")
  14987. , N = e("./util/logger")
  14988. , B = e("./showcase")
  14989. , F = e("./util/browser")
  14990. , V = e("./settings")
  14991. , U = e("./gui/gui")
  14992. , k = e("./gui/error")
  14993. , H = e("./analytics")
  14994. , G = e("./util/transitions")
  14995. , z = e("./effects")
  14996. , W = e("./objects/Skybox")
  14997. , j = e("./util/common")
  14998. , Y = (e("./util/PanoramaCollection"),
  14999. e("./util/math"),
  15000. e("./util/showcase"))
  15001. , X = e("./util/camera")
  15002. , Z = (e("./objects/Panorama"),
  15003. e("./cameras/PanoramaCamera"),
  15004. e("./preloaders"))
  15005. , q = e("events").EventEmitter
  15006. , K = e("./featureflags")
  15007. , Q = (e("./util/lerp"),
  15008. e("./util/ajax"))
  15009. , J = e("./ab")
  15010. , ee = e("./sdk/automation.js")
  15011. , te = e("./scene/SceneRenderer")
  15012. , ie = e("./scene/QuickstartManager")
  15013. , ne = e("./tile/QualityManager.js")
  15014. , re = e("./localization/localize")
  15015. , oe = e("./tag/tagManager")
  15016. , ae = e("./tile/TileDownloader")
  15017. , se = e("./tile/PanoRenderer")
  15018. , le = (e("./enum/PanoSizeClass"),
  15019. e("./enum/PanoramaEvents"),
  15020. e("./enum/SceneRendererEvents"))
  15021. , ce = e("./gui/memoryUsage")
  15022. , he = e("./enum/RenderLayers")
  15023. , ue = e("./TimingData")
  15024. , de = new N(t);
  15025. N.level = V.logLevel,
  15026. N.consoleEnabled = V.console,
  15027. i()
  15028. }
  15029. }
  15030. ).call(this, "/js/main.js")
  15031. }
  15032. , {
  15033. "./DisplayController": 1,
  15034. "./TimingData": 2,
  15035. "./ab": 3,
  15036. "./analytics": 4,
  15037. "./cameras/PanoramaCamera": 7,
  15038. "./controls/CameraControls": 9,
  15039. "./director": 15,
  15040. "./effects": 16,
  15041. "./enum/PanoSizeClass": 36,
  15042. "./enum/PanoramaEvents": 37,
  15043. "./enum/RenderLayers": 41,
  15044. "./enum/SceneRendererEvents": 43,
  15045. "./enum/Viewmode": 51,
  15046. "./featureflags": 59,
  15047. "./gui/error": 64,
  15048. "./gui/gui": 65,
  15049. "./gui/memoryUsage": 73,
  15050. "./label/LabelDisplayController": 91,
  15051. "./lib/array-polyfill": 92,
  15052. "./lib/performance-polyfill": 95,
  15053. "./lib/postprocessing/EffectComposer.js": 96,
  15054. "./lib/postprocessing/MaskPass.js": 97,
  15055. "./lib/postprocessing/RenderPass.js": 98,
  15056. "./lib/postprocessing/ShaderPass.js": 99,
  15057. "./lib/shaders/CopyShader.js": 100,
  15058. "./lib/shaders/HorizontalBlurShader.js": 101,
  15059. "./lib/shaders/VerticalBlurShader.js": 102,
  15060. "./lib/three75-shim": 103,
  15061. "./localization/localize": 108,
  15062. "./tag/tagManager": 124,
  15063. "./model/ModelManager": 140,
  15064. "./objects/Panorama": 148,
  15065. "./objects/Skybox": 152,
  15066. "./player": 155,
  15067. "./preloaders": 156,
  15068. "./scene/QuickstartManager": 157,
  15069. "./scene/SceneRenderer": 158,
  15070. "./sdk/automation.js": 164,
  15071. "./settings": 166,
  15072. "./showcase": 168,
  15073. "./tile/PanoRenderer": 169,
  15074. "./tile/QualityManager.js": 170,
  15075. "./tile/TileDownloader": 171,
  15076. "./util/PanoramaCollection": 178,
  15077. "./util/ajax": 181,
  15078. "./util/browser": 182,
  15079. "./util/camera": 183,
  15080. "./util/common": 185,
  15081. "./util/lerp": 188,
  15082. "./util/logger": 189,
  15083. "./util/math": 190,
  15084. "./util/sentry": 192,
  15085. "./util/showcase": 193,
  15086. "./util/transitions": 195,
  15087. events: 202,
  15088. "promise-polyfill": 213,
  15089. three: 217
  15090. }],
  15091. 117: [function(e, t, i) {
  15092. "use strict";
  15093. function n(e) {
  15094. e = e || {}
  15095. r.RawShaderMaterial.call(this, a.extendObject({
  15096. fragmentShader: o.cube.fragmentShader,
  15097. vertexShader: o.cube.vertexShader,
  15098. uniforms: r.UniformsUtils.clone(o.cube.uniforms),
  15099. name: "CubemapMaterial",
  15100. }, e))
  15101. }
  15102. var r = e("three")
  15103. , o = e("../shaders")
  15104. , a = e("../util/common");
  15105. n.prototype = Object.create(r.RawShaderMaterial.prototype),
  15106. n.prototype.constructor = n,
  15107. t.exports = n
  15108. }
  15109. , {
  15110. "../shaders": 167,
  15111. "../util/common": 185,
  15112. three: 217
  15113. }],
  15114. 118: [function(e, t, i) {
  15115. "use strict";
  15116. function n(e) {
  15117. e = e || {}
  15118. r.RawShaderMaterial.call(this, a.extendObject({
  15119. fragmentShader: o.model.fragmentShader,
  15120. vertexShader: o.model.vertexShader,
  15121. uniforms: r.UniformsUtils.clone(o.model.uniforms),
  15122. name: "ModelTextureMaterial",
  15123. }, e))
  15124. }
  15125. var r = e("three")
  15126. , o = e("../shaders")
  15127. , a = e("../util/common");
  15128. n.prototype = Object.create(r.RawShaderMaterial.prototype),
  15129. n.prototype.constructor = n,
  15130. n.prototype.setProjectedPanos = function(e, t, i) {
  15131. i && (this.uniforms.progress.value = 0),
  15132. e.ensureSkyboxReadyForRender(),
  15133. this.uniforms.pano0Map.value = e.getSkyboxTexture(),
  15134. this.uniforms.pano0Position.value.copy(e.position),
  15135. this.uniforms.pano0Matrix.value.copy(e.skyboxMesh.matrixWorld),
  15136. t.ensureSkyboxReadyForRender(),
  15137. this.uniforms.pano1Map.value = t.getSkyboxTexture(),
  15138. this.uniforms.pano1Position.value.copy(t.position),
  15139. this.uniforms.pano1Matrix.value.copy(t.skyboxMesh.matrixWorld)
  15140. }
  15141. /* n.prototype.setEyeDir = function(dir, pos) {//加
  15142. this.uniforms.eyeDir.value.copy(dir)
  15143. this.uniforms.eyePos.value.copy(pos)
  15144. }
  15145. n.prototype.setBendCameraQua = function(matrix) {//加
  15146. this.uniforms.cameraDeltaMatrix.value.copy(matrix)
  15147. } */
  15148. ,
  15149. t.exports = n
  15150. }
  15151. , {
  15152. "../shaders": 167,
  15153. "../util/common": 185,
  15154. three: 217
  15155. }],
  15156. 119: [function(e, t, i) {
  15157. (function(i) {
  15158. "use strict";
  15159. function n(e, t, i, n) {
  15160. this.div = null,
  15161. this.body = null,
  15162. this.label = e,
  15163. this.description = t,
  15164. this.parsedDescription = [],
  15165. this.media = i || {
  15166. type: null
  15167. },
  15168. this.loadingSpinner = null,
  15169. this.parser = new r({
  15170. supportLinks: !u.valueFromHash("mls"),
  15171. keepLinkLabels: !0
  15172. }),
  15173. this.state = I.CLOSED,
  15174. this.orientation = "",
  15175. this.initialTransform = "",
  15176. this.hovering = !1,
  15177. this.openTransition = null,
  15178. this.closeTransition = null,
  15179. this.openPromise = null,
  15180. this.closePromise = null,
  15181. this.animationTransition = null,
  15182. this.animationScale = 0
  15183. }
  15184. var r = e("../Parser/DescriptionParser")
  15185. , o = e("../Media/Link")
  15186. , a = e("../Media/Image")
  15187. , s = e("../Media/EmbedlyPlayer")
  15188. , l = e("../Media/EmbedlyEmbed")
  15189. , c = e("../../util/transitions")
  15190. , h = e("../../util/lerp")
  15191. , u = e("../../util/browser")
  15192. , d = e("./BillboardEvent")
  15193. , p = e("../Media/MediaEvent")
  15194. , f = e("../Parser/DescriptionChunkType")
  15195. , g = e("events").EventEmitter
  15196. , m = e("./billboardSettings")
  15197. , v = e("./overlaySettings")
  15198. , A = e("../../util/logger")
  15199. , y = new A(i)
  15200. , C = document.getElementById("tag-billboards");
  15201. C.addEventListener("touchend", function(e) {
  15202. C.style.pointerEvents = "none"
  15203. }),
  15204. C.addEventListener("touchcancel", function(e) {
  15205. C.style.pointerEvents = "none"
  15206. });
  15207. var I = {
  15208. CLOSED: "closed",
  15209. OPENING: "opening",
  15210. OPEN: "open",
  15211. CLOSING: "closing",
  15212. ACTIVE: "active"
  15213. };
  15214. n.prototype = Object.create(g.prototype),
  15215. n.prototype.build = function(e) {
  15216. this.parsedDescription = this.parser.parse(this.description);
  15217. var t = document.createElement("div");
  15218. t.className = "tag-container has-hotzone",
  15219. this.div = t,
  15220. this.body = document.createElement("div"),
  15221. this.body.className = "tag-body";
  15222. var i = document.createElement("div");
  15223. i.classList.add("tag-content");
  15224. var n = document.createElement("div");
  15225. n.classList.add("tag-text-content");
  15226. var r = document.createElement("div");
  15227. r.className = "tag-label",
  15228. r.textContent = this.label,
  15229. n.appendChild(r);
  15230. var o = document.createElement("div");
  15231. o.className = "tag-desc",
  15232. n.appendChild(o),
  15233. i.appendChild(n),
  15234. this.body.appendChild(i),
  15235. this.appendDescriptionElements(this.parsedDescription, o),
  15236. this.appendMedia(),
  15237. t.appendChild(this.body),
  15238. C.appendChild(t),
  15239. this.bindEvents(t, this.body)
  15240. }
  15241. ,
  15242. n.prototype.bindEvents = function(e, t) {
  15243. var i = function(e) {
  15244. return function(t) {
  15245. if (!this.div.classList.contains("overlay")) {
  15246. var i, n = document.getElementById("player");
  15247. try {
  15248. i = new MouseEvent(e,t)
  15249. } catch (n) {
  15250. i = document.createEvent("MouseEvents"),
  15251. i.initMouseEvent(e, t.bubbles, t.cancelable, t.view, t.detail, t.screenX, t.screenY, t.clientX, t.clientY, t.ctrlKey, t.altKey, t.shiftKey, t.metaKey, t.button, t.relatedTarget)
  15252. }
  15253. n.dispatchEvent(i)
  15254. }
  15255. }
  15256. };
  15257. t.addEventListener("mousedown", function(e) {
  15258. e.stopPropagation()
  15259. }),
  15260. t.addEventListener("mouseup", function(e) {
  15261. e.stopPropagation()
  15262. }),
  15263. e.addEventListener("touchstart", function(e) {
  15264. C.style.pointerEvents = "auto"
  15265. }),
  15266. e.addEventListener("mousedown", i("mousedown").bind(this)),
  15267. e.addEventListener("mouseup", i("mouseup").bind(this)),
  15268. t.addEventListener("mouseover", function(t) {
  15269. this.state === I.OPEN && e.classList.remove("has-hotzone")
  15270. }
  15271. .bind(this)),
  15272. e.addEventListener("mouseenter", function(e) {
  15273. this.state !== I.CLOSING && (this.hovering = !0,
  15274. this.emit(d.ENTER))
  15275. }
  15276. .bind(this)),
  15277. e.addEventListener("mouseleave", function(e) {
  15278. this.hovering = !1,
  15279. this.emit(d.LEAVE)
  15280. }
  15281. .bind(this)),
  15282. e.addEventListener("gesturestart", function(e) {
  15283. e.preventDefault()
  15284. });
  15285. var n = e.querySelector(".tag-text-content")
  15286. , r = 0;
  15287. n.addEventListener("touchstart", function(e) {
  15288. r = e.changedTouches[0].clientY
  15289. }),
  15290. n.addEventListener("touchmove", function(t) {
  15291. function i(e) {
  15292. e && (0 === e.scrollTop && t.changedTouches[0].clientY > r || e.scrollTop + e.clientHeight - e.scrollHeight === 0 && t.changedTouches[0].clientY < r) && t.preventDefault()
  15293. }
  15294. return e.classList.contains("overlay") ? i(this.querySelector(".tag-desc")) : void i(this)
  15295. }),
  15296. e.addEventListener("touchmove", function(e) {
  15297. 0 === (n.compareDocumentPosition(e.target) & Node.DOCUMENT_POSITION_CONTAINED_BY) && e.preventDefault()
  15298. })
  15299. }
  15300. ,
  15301. n.prototype.appendDescriptionElements = function(e, t) {
  15302. e.length > 0 && this.div.classList.add("has-text"),
  15303. e.forEach(function(e, i) {
  15304. switch (e.type) {
  15305. case f.TEXT:
  15306. t.appendChild(this.createTextElement(e.text));
  15307. break;
  15308. case f.LINK:
  15309. t.appendChild(this.createLinkElement(e.link))
  15310. }
  15311. }
  15312. .bind(this))
  15313. }
  15314. ,
  15315. n.prototype.appendLoadingSpinner = function() {
  15316. this.loadingSpinner = document.createElement("div"),
  15317. this.loadingSpinner.classList.add("loading-spinner");
  15318. var e = document.createElement("div");
  15319. e.classList.add("gui-spinner-icon"),
  15320. this.loadingSpinner.appendChild(e),
  15321. this.body.appendChild(this.loadingSpinner)
  15322. }
  15323. ,
  15324. n.prototype.onMediaLoadFinished = function() {
  15325. this.loadingSpinner && (this.loadingSpinner.parentNode.removeChild(this.loadingSpinner),
  15326. this.applyOrientation(this.orientation),
  15327. this.loadingSpinner = null)
  15328. }
  15329. ,
  15330. n.prototype.appendMedia = function() {
  15331. if (this.media && this.media.type && "error" !== this.media.type && (!u.valueFromHash("mls", 0) || this.media.type === f.IMAGE)) {
  15332. this.appendLoadingSpinner();
  15333. var e = document.createElement("div");
  15334. e.classList.add("tag-media-content");
  15335. var t = document.createElement("i");
  15336. switch (["icon", "icon-close-thin", "close"].forEach(function(e) {
  15337. t.classList.add(e)
  15338. }),
  15339. this.body.appendChild(t),
  15340. this.body.appendChild(e),
  15341. this.media.type) {
  15342. case f.IMAGE:
  15343. e.appendChild(this.createImageElement(this.media, this.body));
  15344. break;
  15345. case f.VIDEO:
  15346. e.appendChild(this.createVideoElement(this.media, this.body));
  15347. break;
  15348. case f.RICH:
  15349. e.appendChild(this.createEmbedElement(this.media, this.body))
  15350. }
  15351. }
  15352. }
  15353. ,
  15354. n.prototype.createTextElement = function(e) {
  15355. var t = document.createElement("span");
  15356. return t.textContent = e,
  15357. t
  15358. }
  15359. ;
  15360. n.prototype.createLinkElement = function(e) {
  15361. var t = new o(e);
  15362. return t.on(p.LINK_CLICK, this.emit.bind(this, p.LINK_CLICK)),
  15363. t.createDomElement()
  15364. }
  15365. ,
  15366. n.prototype.createImageElement = function(e, t) {
  15367. function i() {
  15368. function e() {
  15369. m || (r.classList.remove("view-image"),
  15370. c.classList.add("overlay"),
  15371. i(),
  15372. window.addEventListener("resize", b),
  15373. c.addEventListener("click", a),
  15374. g.addEventListener("click", l),
  15375. f.addEventListener("click", s),
  15376. m = !0,
  15377. o.emit(p.IMAGE_OPENED))
  15378. }
  15379. function i() {
  15380. t.classList.add("show-info"),
  15381. h.classList.remove("collapsible"),
  15382. h.style.height = "";
  15383. var e = parseFloat(getComputedStyle(I).lineHeight)
  15384. , i = y + e
  15385. , r = c.clientWidth - 2 * v.boundaryWidth - C
  15386. , a = c.clientHeight - 2 * v.boundaryHeight - C - i
  15387. , s = a
  15388. , l = s * n.aspect;
  15389. l > r && (l = r,
  15390. s = l / n.aspect),
  15391. s > a && (s = a,
  15392. l = s * n.aspect),
  15393. l += C,
  15394. s += C + i,
  15395. t.style.width = l + "px",
  15396. t.style.height = s + "px",
  15397. u.style.paddingTop = e + C + "px",
  15398. o.description.length > 0 && (h.classList.add("collapsible"),
  15399. h.style.height = h.clientHeight + 12 + "px",
  15400. E.style.height = "calc(100% - " + I.clientHeight + "px)")
  15401. }
  15402. function a(e) {
  15403. e.target === c && s()
  15404. }
  15405. function s() {
  15406. m && (m = !1,
  15407. r.classList.add("view-image"),
  15408. c.classList.remove("overlay"),
  15409. h.style.height = "",
  15410. u.style.paddingTop = "",
  15411. t.style.width = "",
  15412. t.style.height = "",
  15413. window.removeEventListener("resize", b),
  15414. c.removeEventListener("click", a),
  15415. g.removeEventListener("click", l),
  15416. f.removeEventListener("click", s),
  15417. o.emit(p.IMAGE_CLOSED),
  15418. o.close(!0))
  15419. }
  15420. function l(e) {
  15421. t.classList.toggle("show-info")
  15422. }
  15423. var c = o.div
  15424. , h = c.getElementsByClassName("tag-content")[0]
  15425. , u = c.getElementsByClassName("tag-media-content")[0]
  15426. , f = t.getElementsByClassName("close")[0]
  15427. , g = h.getElementsByClassName("tag-label")[0];
  15428. c.classList.add("has-image"),
  15429. r.classList.add("view-image"),
  15430. c.classList.add(n.aspect >= 1 ? "image-landscape" : "image-portrait"),
  15431. o.applyOrientation(o.orientation);
  15432. var m = !1
  15433. , A = getComputedStyle(h)
  15434. , y = parseFloat(A.paddingTop) + parseFloat(A.paddingBottom)
  15435. , C = 2 * parseFloat(getComputedStyle(u).paddingLeft)
  15436. , I = h.querySelector(".tag-label")
  15437. , E = h.querySelector(".tag-desc")
  15438. , b = function() {
  15439. var e, t, n = 0;
  15440. return function() {
  15441. clearInterval(e),
  15442. clearTimeout(t),
  15443. e = setInterval(function() {
  15444. var e = c.clientHeight;
  15445. n !== e && (i(),
  15446. n = e)
  15447. }, 100),
  15448. t = setTimeout(clearInterval.bind(this, e), 1e3)
  15449. }
  15450. }();
  15451. n.on(p.IMAGE_OPENING, e),
  15452. o.on(d.ACTIVATE, e),
  15453. o.on(p.IMAGE_CLOSED, n.onClosed.bind(n)),
  15454. o.on(d.CLOSING, s)
  15455. }
  15456. var n = new a
  15457. , r = n.createDomElement();
  15458. this.once(d.OPENED, function() {
  15459. n.load(e.src).then(i).catch(function(t) {
  15460. y.warn("Failed to load image:", e.src),
  15461. y.warn("with error:", t)
  15462. }).then(this.onMediaLoadFinished.bind(this))
  15463. });
  15464. var o = this;
  15465. return r
  15466. }
  15467. ,
  15468. n.prototype.createVideoElement = function(e, t) {
  15469. var i = new s({
  15470. autoPlay: !0,
  15471. autoResume: !0,
  15472. startMuted: !1,
  15473. loop: !1
  15474. })
  15475. , n = i.createDomElement();
  15476. return this.once(d.OPENED, function() {
  15477. i.load(e.src).then(function() {
  15478. this.div.classList.add("has-video"),
  15479. this.state !== I.OPEN && this.state !== I.ACTIVE || (i.show(),
  15480. i.play()),
  15481. this.on(d.OPENING, i.show.bind(i)),
  15482. this.on(d.OPENED, i.play.bind(i)),
  15483. this.on(d.CLOSING, i.pause.bind(i)),
  15484. this.on(d.CLOSED, i.hide.bind(i))
  15485. }
  15486. .bind(this)).catch(function(t) {
  15487. y.warn("Failed to embed video:", e.src),
  15488. y.warn("with error:", t)
  15489. }).then(this.onMediaLoadFinished.bind(this))
  15490. }
  15491. .bind(this)),
  15492. n
  15493. }
  15494. ,
  15495. n.prototype.createEmbedElement = function(e, t) {
  15496. var i = new l
  15497. , n = i.createDomElement();
  15498. return this.once(d.OPENED, function() {
  15499. i.load(e.src).then(function() {
  15500. this.div.classList.add("has-embed"),
  15501. this.state !== I.OPEN && this.state !== I.ACTIVE || i.show(),
  15502. this.applyOrientation(this.orientation),
  15503. this.on(d.OPENING, i.show.bind(i)),
  15504. this.on(d.CLOSED, i.hide.bind(i))
  15505. }
  15506. .bind(this)).catch(function(t) {
  15507. y.warn("Failed to embed:", e.src),
  15508. y.warn("with error:", t)
  15509. }).then(this.onMediaLoadFinished.bind(this))
  15510. }
  15511. .bind(this)),
  15512. n
  15513. }
  15514. ,
  15515. n.prototype.open = function(e) {
  15516. return this.openPromise = $.Deferred(),
  15517. this.state === I.ACTIVE ? this.openPromise.resolve().promise() : (this.hovering || this.div.classList.add("has-hotzone"),
  15518. this.openTransition ? e && this.setActiveState() : this.openTransition = c.setTimeout(function() {
  15519. this.state !== I.OPEN && (this.emit(d.OPENING),
  15520. e && this.emit(d.ACTIVATING),
  15521. this.state = I.OPENING,
  15522. this.animateOpen(function() {
  15523. e && this.setActiveState(),
  15524. this.openPromise.resolve()
  15525. }
  15526. .bind(this)))
  15527. }
  15528. .bind(this), m.animation.openDelay),
  15529. c.cancel(this.closeTransition),
  15530. this.closePromise && this.closePromise.reject(),
  15531. this.closeTransition = void 0,
  15532. this.openPromise.promise())
  15533. }
  15534. ,
  15535. n.prototype.close = function(e) {
  15536. return this.closePromise = $.Deferred(),
  15537. !e && this.hovering ? this.closePromise.reject().promise() : (this.closeTransition || (this.closeTransition = c.setTimeout(function() {
  15538. this.state !== I.CLOSED && (this.emit(d.CLOSING),
  15539. this.state = I.CLOSING,
  15540. this.animateClose())
  15541. }
  15542. .bind(this), m.animation.closeDelay)),
  15543. c.cancel(this.openTransition),
  15544. this.openPromise && this.openPromise.reject(),
  15545. this.openTransition = void 0,
  15546. this.closePromise.resolve(),
  15547. this.closePromise.promise())
  15548. }
  15549. ,
  15550. n.prototype.setActiveState = function() {
  15551. this.state !== I.CLOSED && (this.state = I.ACTIVE,
  15552. this.emit(d.ACTIVATE),
  15553. this.div.classList.remove("has-hotzone"))
  15554. }
  15555. ,
  15556. n.prototype.animateOpen = function(e) {
  15557. if (this.state === I.OPENING) {
  15558. if (c.cancel(this.animationTransition),
  15559. u.detectSamsungNative())
  15560. return this.boardOrientation = null,
  15561. this.div.style.visibility = "visible",
  15562. this.emit(d.OPENED),
  15563. this.state = I.OPEN,
  15564. void (e && e());
  15565. this.div.style.webkitTransform = "scale(0)",
  15566. this.div.style.transform = "scale(0)",
  15567. this.div.style.visibility = "visible",
  15568. this.animationTransition = c.start(h.property(this, "animationScale", 1), m.animation.openDuration, function() {
  15569. this.emit(d.OPENED),
  15570. this.state = I.OPEN,
  15571. e && e()
  15572. }
  15573. .bind(this))
  15574. }
  15575. }
  15576. ,
  15577. n.prototype.animateClose = function(e) {
  15578. this.state === I.CLOSING && (c.cancel(this.animationTransition),
  15579. this.animationTransition = c.start(h.property(this, "animationScale", 0), m.animation.closeDuration, function() {
  15580. this.emit(d.CLOSED),
  15581. this.state = I.CLOSED,
  15582. this.div.style.visibility = "hidden",
  15583. this.div.classList.contains("has-hotzone") || this.div.classList.add("has-hotzone"),
  15584. e && e()
  15585. }
  15586. .bind(this)))
  15587. }
  15588. ,
  15589. n.prototype.needsUpdate = function() {
  15590. return this.state !== I.CLOSED
  15591. }
  15592. ,
  15593. n.prototype.update = function(e, t) {
  15594. if (this.needsUpdate()) {
  15595. var i = (this.updateOrientation(e),
  15596. this.calcScale(t))
  15597. , n = {
  15598. x: (e.x + 1) * $("#player").width() / 2,
  15599. y: (e.y + 1) * $("#player").height() / 2
  15600. };
  15601. this.div.screenTransform = this.initialTransform + " translate(" + n.x + "px, " + n.y + "px) scale(" + i * this.animationScale + ")",
  15602. this.div.style.webkitTransform = this.div.screenTransform,
  15603. this.div.style.transform = this.div.screenTransform
  15604. }
  15605. }
  15606. ,
  15607. n.prototype.getDimensions = function() {
  15608. return this.div.getBoundingClientRect()
  15609. }
  15610. ,
  15611. n.prototype.calcScale = function(e) {
  15612. return Math.sqrt(e / 40) * m.boardToDiscRatio
  15613. }
  15614. ,
  15615. n.prototype.updateOrientation = function(e) {
  15616. if (this.state !== I.ACTIVE) {
  15617. var t = 1 / 3
  15618. , i = e.y < -t ? 0 : e.y < t ? 1 : 2
  15619. , n = e.x < -t ? 0 : e.x < t ? 1 : 2
  15620. , r = "";
  15621. r += 0 === n ? "right" : 2 === n ? "left" : "",
  15622. r += 0 === i ? "-down" : 2 === i ? "-up" : "",
  15623. 1 === n && (r = 0 === i ? "bottom" : 2 === i ? "top" : "",
  15624. 1 === i && (r = $("#player").width() > $("#player").height() ? e.x < 0 ? "right" : "left" : e.y < 0 ? "bottom" : "top")),
  15625. 1 === n && 1 === i && r === this.orientation || this.applyOrientation(r)
  15626. }
  15627. }
  15628. ,
  15629. n.prototype.applyOrientation = function(e) {
  15630. this.div.style.transform = this.div.style.webkitTransform = "",
  15631. this.div.classList.remove("tag-container-" + this.orientation),
  15632. this.div.classList.add("tag-container-" + e);
  15633. var t = window.getComputedStyle(this.div);
  15634. this.initialTransform = t.transform || t.webkitTransform,
  15635. "none" === this.initialTransform && (this.initialTransform = "");
  15636. var i = t.transform.slice(7, -1).split(",")
  15637. , n = -i[4]
  15638. , r = -i[5];
  15639. this.div.style.webkitTransformOrigin = n + "px " + r + "px",
  15640. this.div.style.transformOrigin = n + "px " + r + "px",
  15641. this.orientation = e
  15642. }
  15643. ,
  15644. t.exports = n
  15645. }
  15646. ).call(this, "/js/tag/Billboard/Billboard.js")
  15647. }
  15648. , {
  15649. "../../util/browser": 182,
  15650. "../../util/lerp": 188,
  15651. "../../util/logger": 189,
  15652. "../../util/transitions": 195,
  15653. "../Media/EmbedlyEmbed": 125,
  15654. "../Media/EmbedlyPlayer": 126,
  15655. "../Media/Image": 128,
  15656. "../Media/Link": 129,
  15657. "../Media/MediaEvent": 131,
  15658. "../Parser/DescriptionChunkType": 133,
  15659. "../Parser/DescriptionParser": 134,
  15660. "./BillboardEvent": 120,
  15661. "./billboardSettings": 121,
  15662. "./overlaySettings": 122,
  15663. events: 202
  15664. }],
  15665. 120: [function(e, t, i) {
  15666. "use strict";
  15667. t.exports = Object.freeze({
  15668. ENTER: "billboard.enter",
  15669. LEAVE: "billboard.leave",
  15670. OPENING: "billboard.opening",
  15671. OPENED: "billboard.open",
  15672. CLOSING: "billboard.closing",
  15673. CLOSED: "billboard.closed",
  15674. ACTIVATING: "billboard.activating",
  15675. ACTIVATE: "billboard.activate"
  15676. })
  15677. }
  15678. , {}],
  15679. 121: [function(e, t, i) {
  15680. "use strict";
  15681. t.exports = Object.freeze({
  15682. animation: Object.freeze({
  15683. hoverOnClosing: !1,
  15684. openDelay: 100,
  15685. closeDelay: 50,
  15686. openDuration: 200,
  15687. closeDuration: 100
  15688. }),
  15689. boardToDiscRatio: 1.2
  15690. })
  15691. }
  15692. , {}],
  15693. 122: [function(e, t, i) {
  15694. "use strict";
  15695. t.exports = Object.freeze({
  15696. boundaryWidth: 30,
  15697. boundaryHeight: 0
  15698. })
  15699. }
  15700. , {}],
  15701. /*********************************创建热点模型************************************************** */
  15702. "hot": [function(e, t, i) {//热点
  15703. "use strict";
  15704. function hot(sid,d,model){
  15705. this.sid = sid;
  15706. /* this.position = (new r.Vector3).fromArray( this.conversionArray(d.position) )
  15707. if(d.quaternion){
  15708. this.quaternion = d.quaternion;
  15709. }else{
  15710. this.rotation = this.conversionArray(d.rotation)
  15711. } */
  15712. this.position = this.convertValue(d.position, r.Vector3)
  15713. if(d.quaternion){
  15714. this.quaternion = this.convertValue(d.quaternion, r.Quaternion)
  15715. }else{
  15716. this.rotation = new r.Euler().setFromVector3(this.convertValue(d.rotation, r.Vector3 ))
  15717. }
  15718. this.quaternion || (this.quaternion = new THREE.Quaternion().setFromEuler(this.rotation))
  15719. this.isSprite = d.isSprite
  15720. this.actionType = (d.noAction ? 'noAction' : d.actionType) || "common"
  15721. this.linkType = d.linkType || "common"
  15722. this.link = d.link;
  15723. this.model = model;
  15724. this.size = d.size;
  15725. this.infoAttribute = d.infoAttribute || {};
  15726. this.styleImg = [] // 存储热点icon的图片 [{src:...}, {src:...} ] 最多两个,里面是带有src的object, 可以是img
  15727. this.transformAtPanos = d.transformAtPanos || {}
  15728. for (let i in this.transformAtPanos) {
  15729. this.transformAtPanos[i].pos = new THREE.Vector3().fromArray(this.transformAtPanos[i].pos)
  15730. this.transformAtPanos[i].qua && (this.transformAtPanos[i].qua = new THREE.Quaternion().fromArray(this.transformAtPanos[i].qua))
  15731. }
  15732. this.build();
  15733. d.infoAttribute && d.infoAttribute.title && this.setTitleElem(d.infoAttribute.title)
  15734. this.changeTex()
  15735. this.visibleData = d.visiblePanos
  15736. //this.setVisiblePanos(d.visiblePanos);
  15737. }
  15738. var r = e("three")
  15739. , f = e("../shaders")
  15740. , a = e("../settings")
  15741. , s = e("../enum/Viewmode")
  15742. , p = e("../objects/Panorama")
  15743. , math = e("../util/math")
  15744. , te = e("../util/texture");
  15745. var raycaster = new r.Raycaster;
  15746. //热点大小
  15747. var geometry = new r.PlaneBufferGeometry( g_HotMeshSize.g_HotMeshWidth, g_HotMeshSize.g_HotMeshHeight,1,1);
  15748. var defaultTex1 = te.load(g_HotImage.point);
  15749. var defaultTex2 = te.load(g_HotImage.point2);
  15750. hot.prototype.changeTex = function(){
  15751. var u = this.mesh.material.uniforms
  15752. if(this.styleImg.length){
  15753. u.texture1.value = te.load(this.styleImg[0].src);
  15754. u.texture2.value = te.load(this.styleImg[1]&&this.styleImg[1].src || this.styleImg[0].src);
  15755. }else{
  15756. u.texture1.value = defaultTex1;
  15757. u.texture2.value = defaultTex2;
  15758. }
  15759. }
  15760. hot.prototype.initStyleImg = function(t){
  15761. this.styleImg = []
  15762. t.styleImg = t.styleImg || [];
  15763. t.styleImg.forEach((src)=>{
  15764. this.styleImg.push({src:manage.dealURL(src)})
  15765. })
  15766. this.changeTex()
  15767. }
  15768. hot.prototype.update = function(camera) {
  15769. if(this.isSprite){
  15770. this.mesh.quaternion.copy(camera.quaternion)
  15771. }
  15772. //this.showTitle()
  15773. }
  15774. hot.prototype.setVisiblePanos = function(visibleData){
  15775. this.visiblePanos = [];
  15776. let maxCount = browser.isMobile() ? 4000 : 10000
  15777. let c = this.model.panos.list.length * this.model.colliders.length
  15778. if(c < maxCount){
  15779. this.model.panos.list.forEach((pano)=>{// 模型遮挡的, 直接不可见
  15780. if(visibleData && !visibleData.includes(pano.id))return; //在热点可视中设置过,不可见
  15781. var isShelter = convertTool.ifIntersectChunks(pano.position, this.position, {model: this.model.colliders});
  15782. if(!isShelter){
  15783. this.visiblePanos.push(pano.id)
  15784. }
  15785. })
  15786. }else{//防止加载时间过长,分批计算
  15787. let c1 = Math.ceil(maxCount / this.model.colliders.length)
  15788. let start = 0
  15789. let interval = setInterval(()=>{
  15790. let end = start + c1;
  15791. end = Math.min(end, this.model.panos.list.length)
  15792. let i = start
  15793. start = end
  15794. for(;i<end; i++){
  15795. var pano = this.model.panos.list[i]
  15796. if(visibleData && !visibleData.includes(pano.id))return; //在热点可视中设置过,不可见
  15797. var isShelter = convertTool.ifIntersectChunks(pano.position, this.position, {model: this.model.colliders});
  15798. if(!isShelter){
  15799. this.visiblePanos.push(pano.id)
  15800. }
  15801. }
  15802. if(end>=this.model.panos.list.length){
  15803. console.log(window.hotsi ?(++window.hotsi): (window.hotsi = 1))
  15804. clearInterval(interval)
  15805. }
  15806. },20 )
  15807. }
  15808. }
  15809. //绘制热点
  15810. hot.prototype.build = function(){
  15811. var t = r.UniformsUtils.clone(f.hot.uniforms);
  15812. var shaderMaterial = new r.ShaderMaterial({
  15813. uniforms: t,
  15814. vertexShader: f.hot.vertexShader,
  15815. fragmentShader: f.hot.fragmentShader,
  15816. transparent: !0
  15817. })
  15818. var sprite = new r.Mesh( geometry, shaderMaterial );
  15819. var hotIconScale = parseFloat(this.infoAttribute.hotIconScale || window.DATA.hotIconScale);
  15820. sprite.dynamic = true;
  15821. sprite.position.copy(this.position);
  15822. sprite.quaternion.copy(this.quaternion)
  15823. hotIconScale && sprite.scale.set(hotIconScale, hotIconScale, hotIconScale)
  15824. // this.size && sprite.scale.set(this.size,this.size,this.size);
  15825. sprite.name = this.sid;
  15826. sprite.type = "hotSprite";
  15827. sprite.belongHot = this;
  15828. if(this.link) sprite.hotLink = this.link;
  15829. this.mesh = sprite;
  15830. this.model.add(sprite);
  15831. g_HotMeshes.push(sprite);
  15832. }
  15833. hot.prototype.setTitleElem = function(title){
  15834. var root = $("#hot");
  15835. var elem = $(`<div> ${title}</div>`)
  15836. root.append(elem);
  15837. this.titleElem = elem;
  15838. }
  15839. hot.prototype.showTitle = function(){
  15840. if(!this.titleElem)return;
  15841. var pos = math.getPos2d(this.position, player.camera, $("#player")[0])
  15842. if(pos.trueSide){//inSight
  15843. this.titleElem.css( { "left" : `${pos.pos.x}px`, "top": `${pos.pos.y}px ` });
  15844. this.titleElem.css("display","block");
  15845. }else{
  15846. this.titleElem.css("display","none");
  15847. }
  15848. }
  15849. /* hot.prototype.showTitle = function(){//一直显示title的话
  15850. if(!this.titleElem)return;
  15851. var unvisi = ()=>{
  15852. this.titleElem.css("display","none");
  15853. }
  15854. var visi = ()=>{
  15855. var pos = math.getPos2d(this.position, player.camera, $("#player")[0])
  15856. if(pos.trueSide){//inSight
  15857. this.titleElem.css( { "left" : `${pos.pos.x}px`, "top": `${pos.pos.y}px ` });
  15858. this.titleElem.css("display","block");
  15859. }else{
  15860. unvisi()
  15861. }
  15862. }
  15863. if(this.mesh.visible){
  15864. if(player.mode == 'panorama'){
  15865. visi()
  15866. }else{
  15867. var ifShelter = convertTool.ifShelter(this.position)
  15868. if(ifShelter)unvisi()
  15869. else visi()
  15870. }
  15871. }else{
  15872. unvisi()
  15873. }
  15874. }
  15875. */
  15876. hot.prototype.hideTitle = function(){
  15877. if(!this.titleElem)return;
  15878. this.titleElem.css("display","none");
  15879. }
  15880. hot.prototype.closestPanoTowardTag = function(e, t) {
  15881. var i = []
  15882. , o = []
  15883. , l = this.mesh.position;
  15884. if (e === s.PANORAMA) {
  15885. var c = .5
  15886. , h = t.position.clone().sub(l).normalize();
  15887. // 方奕卓 注释掉下面的筛选条件, 使热点列表能点击过渡
  15888. // i.push(p.filters.isPanoAligned()),
  15889. // i.push(p.filters.inPanoDirection(l, h, c)),
  15890. // i.push(p.filters.isNeighbourPanoTo(t)),
  15891. o.push(p.scoreFunctions.direction(l, h))
  15892. }
  15893. var u = new r.Vector3
  15894. , d = function(e) {
  15895. u.copy(l).sub(e.position);
  15896. var t = -r.Math.radToDeg(Math.atan(u.y / Math.sqrt(u.x * u.x + u.z * u.z)))
  15897. , i = a.tags.navigate.tiltTolerance;
  15898. return a.insideLookLimitDown - i < t && t < a.insideLookLimitUp + i
  15899. }
  15900. , f = function(e) {
  15901. return Math.abs(e.position.x - l.x) > a.tags.visibility.cameraClearance || Math.abs(e.position.z - l.z) > a.tags.visibility.cameraClearance
  15902. };
  15903. i.push(f, d, (pano)=>{ // add
  15904. return player.checkHasNeighbor(pano)
  15905. }),
  15906. o.push(p.scoreFunctions.distanceSquared(this.mesh, -2));
  15907. var g = t.model.panos.sortByScore(i, o);
  15908. if (g && a.tags.navigate.lineOfSight) {
  15909. for (var m = 0; m < g.length; m++) {
  15910. var v = g[m].pano
  15911. , A = v.position.distanceTo(l);
  15912. raycaster.set(v.position, l.clone().sub(v.position).normalize());
  15913. var y = raycaster.intersectObjects(t.model.colliders);
  15914. // return g[0].pano;
  15915. if (0 === y.length || y[0].distance > A) {
  15916. console.log(m);
  15917. return v
  15918. }
  15919. }
  15920. return null
  15921. }
  15922. return g && g.length > 0 && g[0].pano
  15923. }
  15924. var getLink = function(link){
  15925. var src = '';
  15926. var r = link.substring(link.indexOf("html") + 4)//给热点后面加上随机数,让热点确保是最新的
  15927. , o = "en" == manage.number("lang") ? "&lang=" + manage.number("lang") : "";//如果热点的内容是英文版的
  15928. -1 == r.indexOf("?") ? src = link + "?time=" + randomTime().getTime() + "&id=" + window.number + o : src = link + "&time=" + randomTime().getTime() + "&id=" + window.number + o
  15929. return src
  15930. }
  15931. hot.prototype.examine = function(e, options) {
  15932. options = options || {}
  15933. if(this.actionType == 'noAction' )return;
  15934. if(this.linkType!="common" && this.infoAttribute.iframe && this.infoAttribute.iframe[0] && !options.dontOpen){
  15935. var src = getLink(this.infoAttribute.iframe[0]);
  15936. if(this.linkType=="jumpLink"){
  15937. /* var newPage = window.open(src, "_blank" );
  15938. newPage.focus(); */
  15939. var href = window.location.href
  15940. var index = href.indexOf("&")
  15941. if(index>-1) href = href.substr(0,index) /* pushState replaceState*/
  15942. history.pushState(null, "", href+'&qs=1&firstView=pano:'+player.currentPano.id+',qua:'+ player.quaternion.toArray());
  15943. window.location.href = src
  15944. }else if(this.linkType=="iframeDiv"){
  15945. var div = document.createElement("div");
  15946. $("body").append(div);
  15947. div.style.position = 'fixed';
  15948. div.style.width = div.style.height = "100%";
  15949. div.style.left = div.style.top = '0';
  15950. div.style["z-index"] = "99999"
  15951. var exit = document.createElement("div");
  15952. exit.style["background-image"] = "url(static/images/vrOffImg.png)";
  15953. exit.style.position = 'absolute';
  15954. exit.style.width = exit.style.height = "50px";
  15955. exit.style.left = '17px'; exit.style.top = "20px"
  15956. exit.style.cursor = "pointer";
  15957. exit.style["background-repeat"] = "no-repeat";
  15958. exit.style["background-size"] = "25%";
  15959. exit.style["background-position"] = "center center";
  15960. exit.style["background-color"] = "rgba(0, 0, 0, 0.2)";
  15961. exit.style["border-radius"] = "50%";
  15962. exit.style["z-index"] = "3"
  15963. exit.onclick = ()=>{
  15964. $(div).remove()
  15965. if(g_bgAudio && g_bgAudio.pauseByHot){
  15966. manage.switchBgmState(true)
  15967. }
  15968. }
  15969. var myElement = document.createElement("iframe");
  15970. myElement.style.position = 'absolute';
  15971. myElement.style.width = myElement.style.height = "100%";
  15972. myElement.style.left = myElement.style.top = '0';
  15973. myElement.src = src
  15974. div.appendChild(exit);
  15975. div.appendChild(myElement)
  15976. //打开热点的时候把背景音乐关闭了,避免与热点里面的音乐冲突
  15977. //g_bgAudio && g_bgAudio.pause();
  15978. if(g_bgAudio && !g_bgAudio.paused){
  15979. manage.switchBgmState(false);
  15980. g_bgAudio.pauseByHot = true
  15981. }
  15982. if(g_tourAudio)g_tourAudio.pause()
  15983. }
  15984. return;
  15985. }
  15986. if(settings.dontExamHot || this.actionType == 'dontExam'){
  15987. o();
  15988. return;
  15989. }
  15990. if(!player.currentPano)return;
  15991. var hotPop = document.getElementById('popup');
  15992. //获取那个热点的链接
  15993. if(this.link){
  15994. g_currentHot = this;
  15995. hotPop.style.display = "block";
  15996. hotPop.classList.add("wait");
  15997. var myElement = document.createElement("iframe");
  15998. //打开热点的时候把背景音乐关闭了,避免与热点里面的音乐冲突
  15999. //g_bgAudio && g_bgAudio.pause();
  16000. if(g_bgAudio && !g_bgAudio.paused){
  16001. manage.switchBgmState(false);
  16002. g_bgAudio.pauseByHot = true
  16003. }
  16004. if(g_tourAudio)g_tourAudio.pause()
  16005. var src = getLink(this.link )
  16006. myElement.src = src;
  16007. myElement.id = "id1";
  16008. myElement.allowTransparency = "true";
  16009. // myElement.scrolling = "no";
  16010. var element=document.getElementById("id1"); //判断页面是否有iframe
  16011. if (typeof(element)== "undefined" || element == null){
  16012. document.querySelector(".popup-content").appendChild(myElement);
  16013. //移动端自动播放
  16014. var videoLoaddingResult = false
  16015. window.loaddingSuccess = function() {
  16016. videoLoaddingResult = true
  16017. }
  16018. setTimeout(function func() {
  16019. if (videoLoaddingResult) {
  16020. var $iframe = document.querySelector('#id1').contentWindow.document;
  16021. if($iframe.querySelector('video')){
  16022. $iframe.querySelector('video').play();
  16023. // alert($iframe.querySelector('video'));
  16024. if(!$iframe.querySelector('video').paused && $iframe.querySelector('.playPause')){
  16025. $iframe.querySelector('.playPause').classList.add("fa-pause");
  16026. }
  16027. }
  16028. if($iframe.querySelector('audio')){
  16029. $iframe.querySelector('audio').play();
  16030. }
  16031. } else {
  16032. setTimeout(func, 300)
  16033. }
  16034. }, 800);
  16035. }
  16036. //setTimeout(function(){$('#player').on("click",e.closePopup);},20)
  16037. }
  16038. // if(hotListSta) {
  16039. // hotPop.classList.remove("wait");
  16040. // return;
  16041. // }
  16042. var t = e.mode
  16043. , i = a.tags.navigate.nearestPano && this.closestPanoTowardTag(t, e.currentPano) || e.currentPano
  16044. , n = this.mesh.position;
  16045. e.flyingToTag = true;
  16046. var o = function() {
  16047. e.flyingToTag = false;
  16048. if(this.link){
  16049. hotPop.classList.remove("wait");
  16050. }
  16051. }.bind(this);
  16052. if(settings.dontExamHot){
  16053. o();
  16054. return;
  16055. }
  16056. if (t === s.PANORAMA){
  16057. var l = {
  16058. pano: i,
  16059. lookAtPoint: n,
  16060. duration: null,
  16061. maxDistanceOverride: null,
  16062. skipWarpingCheck: !1
  16063. };
  16064. e.flyToPano(l, o)
  16065. }else {
  16066. var c = {
  16067. pano: i
  16068. };
  16069. if (n) {
  16070. var h = (new r.Matrix4).lookAt(i.position, n, new r.Vector3(0,1,0));
  16071. c.quaternion = (new r.Quaternion).setFromRotationMatrix(h)
  16072. }
  16073. c.callback = o,
  16074. c.duration = 1500,
  16075. c.mode = s.PANORAMA,
  16076. e.flyToNewMode(c)
  16077. }
  16078. },
  16079. //判断someData里面是否有special字段,如果有就会处理这些特殊的大场景
  16080. // if(window.DATA.special){
  16081. // specialScene.special().beforeImplement();
  16082. // }
  16083. //czj 判断是否是数组 如果不是将对象转换为数组
  16084. /* hot.prototype.conversionArray = function(obj){
  16085. if(Object.prototype.toString.call(obj)=='[object Array]') return obj;
  16086. var arr = []
  16087. for (var i in obj) {
  16088. arr.push(obj[i]); //属性
  16089. }
  16090. return arr
  16091. } */
  16092. hot.prototype.convertValue = function(v ,Type){
  16093. var value;
  16094. if(v instanceof Array){
  16095. v.forEach((v1)=>{v1 = parseFloat(v1)})
  16096. value = new Type().fromArray(v);
  16097. }else{
  16098. for(let i in v){v[i] = parseFloat(v[i])}
  16099. value = new Type().copy(v);
  16100. }
  16101. return value
  16102. }
  16103. t.exports = hot;
  16104. }
  16105. , {
  16106. three: 217,
  16107. "../shaders":167,
  16108. "../enum/Viewmode":51,
  16109. "../objects/Panorama":148,
  16110. "../util/texture":194,
  16111. "../settings":166,
  16112. "../util/math": 190,
  16113. }],
  16114. /************************************创建热点模型************************************ */
  16115. 123: [function(e, t, i) {//tag
  16116. (function(i) {
  16117. "use strict";
  16118. function n(e, t, i) {
  16119. var n = i.version || "0";
  16120. "0" !== n && I.info("tag defined using version " + n),
  16121. this.model = e,
  16122. this.sid = t,
  16123. this.color = (new r.Color).set(i.color || l.tagDefault),
  16124. this.hoverColor = l._darken(this.color, .2),
  16125. this.floor = null,
  16126. this.floorIndex = i.floor,
  16127. this.mode = s.PANORAMA,
  16128. i.preferred_camera && i.preferred_camera.mode && (this.mode = i.preferred_camera.mode),
  16129. this.obj3d = null,
  16130. this.disc = null,
  16131. this.materials = {
  16132. disc: null,
  16133. pole: null
  16134. },
  16135. this.position = (new r.Vector3).copy(i.position),
  16136. this.discPosition = (new r.Vector3).copy(i.stem.direction),
  16137. this.discWorldPosition = null,
  16138. this.discScale = .05,
  16139. this.poleEnabled = i.stem.enabled,
  16140. this.billboard = new o(i.label,i.description,i.media,this),
  16141. this.visibleTransition = null,
  16142. this.hoveringDisc = !1
  16143. }
  16144. var r = e("three")
  16145. , o = e("./Billboard/Billboard")
  16146. , a = e("../settings")
  16147. , s = e("../enum/Viewmode")
  16148. , l = e("../enum/Colors")
  16149. , c = e("../enum/RenderLayers")
  16150. , h = e("../enum/RenderOrder")
  16151. , u = (e("../util/common"),
  16152. e("../util/math"))
  16153. , d = e("../util/texture")
  16154. , p = e("../objects/Panorama")
  16155. , f = e("../shaders")
  16156. , g = e("../util/transitions")
  16157. , m = e("../util/lerp")
  16158. , v = e("../util/easing")
  16159. , A = e("./Billboard/BillboardEvent")
  16160. , y = e("events").EventEmitter
  16161. , C = e("../util/logger")
  16162. , I = new C(i)
  16163. , E = d.loadBase64("iVBORw0KGgoAAAANSUhEUgAAAIAAAACACAYAAADDPmHLAAAABmJLR0QAAAAAAAD5Q7t/AAAACXBIWXMAAAsTAAALEwEAmpwYAAAAB3RJTUUH4QYPFigDGhCnowAABQFJREFUeNrtXTtyFEEMHXX5FK7iAiYFQ+KAiMyZCQnxRXwVFwkngSKD2BQXEYlNLXaZnZ7RX0/xbrek96RW9/RnWSCthSoaxcys4iwiAgGagN2FFATQe5OBAHpvMhBA700GAvC9iUBVgZd2dmTd9siIAvxOB9/RI9GI3kftf3a0t0YG2OOEaOk0qy2UyWFZKutMthGc09tWiuyQKkuvke2miE6ouOYe1QcE4HsTgSIY2gX4iP4ZHcFn5kt+KpfmFfhK2zXXDMgR/FdE9D3ivNyaqMz8YlmW3x46kIfjNQyxXlnzskG6X8psQJjlVGObJPtLqXj1DSGWvhyZFI70EUVTv3tf3VkEAWmDLwV8xmmehe17+6DIymFHkL6fKaJS2BFk5+8RzUlVwY9qG0ViY2XwLfyzpV2KoEQX4C18NdsmAfzeJBiRDekg3ruGhpCi7wC+eXH4XqI9kc+Rs4wE+DZ+XNPeiKY0MoHtUHCyU6nTLOBnISoz84yuRETP6bqmLdrjiMhOjXw0zJKsx9oaxcC/1j4atizLdaah4GidYEEAbfC9NpVGsmsrVgTwe5PgZEkqUbaSP+iRds9CxuiPeo4ggr2z2A1Efg/dNs0CokV/Bgd7b3mf7X9EWQCpFF2ZhqiZDHDqFf0p79/zXYhajRWt7cgr/Wc/OOrli7U4DmllAb6eDRr4jKhAVDoyHtl/otNAfOrNt9YwIoJX8lr2QDYdYh1xIehN4QB+G46YUtW/2GHF4tfFWPvpGK7RMsCvBsP4F2SAptHv4atVGQDVe9/ZxLEh4AOiP+aMYMLnH48OAUj/fYeBsUBaCwgAAtQYEzvWAcgAEBAA4kwArCHknkkgAyADQEAACAgAAQEgIMC8dH3vJ4JI+B4ZABkAAgI4S8fFpCg2IwMgA0BAgOfT1BVclH6o+S+GR++3wbawmOO/BC5/t4RhLt93DWFUiwxU/ygCIZIEsH4FnJk/FY5+Edsk6zJa82McEI2V/qUKwH8yQNTz6wBfrwAUrwEwm7AFz6wI9GBvpSwQ2X9Dml3RbsWqBL4GPjOvhp2hHsihOzO/1FgH+Dnx2/PuJFDQecanP1ZnhBnlcVl0Dttn8Btahnnfmg3w5YcAzKcLDlVp3wyKNhxkfC1kWRK/GfRgbPVHo7RlbGGedy3wWBdmvnEA/qb0s3GSw4BlpFgQLqIdKgTISgINIrR8OnZFxxeRa4RDsf6/oZ27MCBthlUrmipFv8g6gMeb9wBfLphEnoxh5luQwBz8W4n2TNMNhgMb3820J7YUvAVMZAL/wBHvHJnAF/zZNkkj2rdGdhciaPlnS7ubUzBIkB980RpAaoGicl2wA3y1U9q0E2TWBLNKNtD2w572h6Zh96uoF3vaz5wR9urPzBfaQSZ1no8NouD1sixfk2B/TkTfovtUjACWCkceGiztk+rL/JNpxYMj1jZJ9ueyc7fCjmEvG1zOBko75r44vJXu91C0CjqN9pn51itw1Cps64slJHSLpIuVbmoLQTOXGFjvLKJnxBj4iwhBQlEY7hWBHhLJJ9TRaADvQIAtlXoVIkS2m6I7IzMRMthqfjh0S8F1sDv7LAHoZ1u2knt990h7rq7S4VBPWyi787ycWOVy7DCvh0t8M38kV4JgX0meFIr0mTtkcVV1W1jEYjZ0dY0dQc0JkJkMWaaubebXAL0QASKRIftqJa5lbwQ2BPJE/gA4gL5xbiNHuQAAAABJRU5ErkJggg==")
  16164. , b = d.loadBase64("iVBORw0KGgoAAAANSUhEUgAAAIAAAACACAYAAADDPmHLAAAABmJLR0QAAAAAAAD5Q7t/AAAACXBIWXMAAAsTAAALEwEAmpwYAAAAB3RJTUUH4QYPFgoIKnA4CwAAAkVJREFUeNrt3Uluw0AMRFHTvv+NrSibBAgyILGjodn16gbS/yxyYUOXi0SnZnyodV3XXV5WVREgBHaKFAV6tgwFerYMBXq2DAV8tggFfLYIBXy2CAV8tggFfrYEBXy2CAV+tgQFfrYEBXy2CAV+tgQFfrYEBX62BAV+tgQFfrYEBX62BAV+tgQFfrYEBX62BAV+tgRXry5cHNOf3QIFfrYEBX62BG4AN4DpT26BAj9bAivACjD9yS2gATSA6U9uAQ2gAUx/cgtoAA1g+pNbQAOEhwBWgPpPXgMawAoQK0D9x64BDWAFiBWg/mPXgAawAoQAQgAJPgIdgLmHoAawAoQAQgAhgBBACCAEEAIIAYQAQgAhgBBACCAEEAIIAYQAQgAhgEwQfw1LBe+vYUIAIQAB3rIsy4vXEXwEOgTzDkArQAhgBXyKNZBT/xpACGAFfBNrIKP+NYAQwAr4IdbA/PWvAcR3A5OnXwOIbwcnT78GkN8bQAvMO/1/bgA/FglvAC0w5/Q/JAAJ5oPvCJTHGkALzDX9TwlAgnngPy0ACeaA7waQ5xtAC/Sf/n8LQILe8DcRgAR94W8mAAl6wt9UABL0g7+5ACToBX8XAUjQB/5uApCgB/xdBSDB+PB3F4AEY8M/RAAijAn+cAFIMB78wwUgwVjwTxGACGOAf8/1zAf2a+Nz4Z/aANrgXPBDCZAmwgjghxRgdhFGAj+0ALOJMCL4FgJ0lmFk6C0F6CBDF+jtBfiY+/2+3G63K+ihAhzZEN1hi3zJK04kLKvtOfg1AAAAAElFTkSuQmCC")
  16165. , w = new r.PlaneBufferGeometry(1,1);
  16166. n.prototype = Object.create(y.prototype),
  16167. n.raycaster = new r.Raycaster,
  16168. n.prototype.bindEvents = function() {
  16169. this.billboard.on(A.ENTER, this.setHoverState.bind(this)),
  16170. this.billboard.on(A.LEAVE, this.setFreeState.bind(this))
  16171. }
  16172. ,
  16173. n.prototype.build = function() {
  16174. return this.floor = this.model.floors.get(this.floorIndex) || this.model.floors.first(),
  16175. this.floor && (this.billboard.build(this.model.sid),
  16176. this.obj3d = this.buildObject3D(),
  16177. this.floor.add(this.obj3d)),
  16178. this
  16179. }
  16180. ,
  16181. n.prototype.buildObject3D = function() {
  16182. var e = new r.Object3D;
  16183. e.position.copy(this.position);
  16184. var t = r.UniformsUtils.clone(f.tagDisc.uniforms);
  16185. t.bg.value = b,
  16186. t.mask.value = E,
  16187. t.color.value.copy(this.color),
  16188. this.materials.disc = new r.RawShaderMaterial({
  16189. transparent: !0,
  16190. vertexShader: f.tagDisc.vertexShader,
  16191. fragmentShader: f.tagDisc.fragmentShader,
  16192. uniforms: t
  16193. }),
  16194. this.disc = new r.Mesh(w,this.materials.disc),
  16195. this.disc.layers.set(c.TAG),
  16196. this.disc.position.copy(this.discPosition),
  16197. this.disc.renderOrder = h.tagDisc,
  16198. this.disc.tag = this;
  16199. var i = this.buildPole();
  16200. return i.layers.set(c.TAG),
  16201. i.renderOrder = h.tagStem,
  16202. e.add(i),
  16203. e.layers.set(c.TAG),
  16204. e.add(this.disc)
  16205. }
  16206. ,
  16207. n.prototype.buildPole = function() {
  16208. var e = new r.BufferGeometry
  16209. , t = new Float32Array(6);
  16210. return t[0] = t[1] = t[2] = 0,
  16211. t[3] = this.discPosition.x,
  16212. t[4] = this.discPosition.y,
  16213. t[5] = this.discPosition.z,
  16214. e.addAttribute("position", new r.BufferAttribute(t,3)),
  16215. this.materials.pole = new r.LineBasicMaterial({
  16216. linewidth: a.tags.pole.width,
  16217. color: a.tags.pole.color,
  16218. opacity: 0,
  16219. visible: this.poleEnabled,
  16220. transparent: !0,
  16221. depthWrite: !1
  16222. }),
  16223. new r.Line(e,this.materials.pole)
  16224. }
  16225. ,
  16226. n.prototype.setFreeState = function(e) {
  16227. !e && this.hoveringDisc || this.billboard.close(e).then(function() {
  16228. this.materials.disc.uniforms.color.value = this.color
  16229. }
  16230. .bind(this))
  16231. }
  16232. ,
  16233. n.prototype.setHoverState = function(e) {
  16234. this.billboard.open(e),
  16235. this.materials.disc.uniforms.color.value = this.hoverColor
  16236. }
  16237. ,
  16238. n.prototype.hide = function(e, t) {
  16239. var i = $.Deferred();
  16240. if (0 === this.materials.disc.uniforms.opacity.value && !g.isRunning(this.visibleTransition))
  16241. return i.resolve().promise();
  16242. e = e || 0,
  16243. t = t || 0,
  16244. g.cancel(this.visibleTransition);
  16245. var n = this.materials.disc.uniforms.opacity.value / a.tags.disc.opacity
  16246. , r = t + e
  16247. , o = t / r;
  16248. return this.visibleTransition = g.start(function(e) {
  16249. var t = m.property(e.materials.disc.uniforms.opacity, "value", 0)
  16250. , i = m.property(e.materials.pole, "opacity", 0);
  16251. return function(n) {
  16252. t(n),
  16253. e.materials.pole && i(n)
  16254. }
  16255. }(this), r * n, function() {
  16256. i.resolve()
  16257. }, o, v[a.warp.blendEasing]),
  16258. i.promise()
  16259. }
  16260. ,
  16261. n.prototype.show = function(e, t) {
  16262. var i = $.Deferred();
  16263. if (this.materials.disc.uniforms.opacity.value === a.tags.disc.opacity && !g.isRunning(this.visibleTransition))
  16264. return i.resolve().promise();
  16265. e = e || 0,
  16266. t = t || 0,
  16267. g.cancel(this.visibleTransition);
  16268. var n = (a.tags.disc.opacity - this.materials.disc.uniforms.opacity.value) / a.tags.disc.opacity
  16269. , r = t + e
  16270. , o = t / r;
  16271. return this.visibleTransition = g.start(function(e) {
  16272. var t = m.property(e.materials.disc.uniforms.opacity, "value", a.tags.disc.opacity)
  16273. , i = m.property(e.materials.pole, "opacity", a.tags.pole.opacity);
  16274. return function(n) {
  16275. t(n),
  16276. e.materials.pole && i(n)
  16277. }
  16278. }(this), r * n, function() {
  16279. i.resolve()
  16280. }, o, v[a.warp.blendEasing]),
  16281. i.promise()
  16282. }
  16283. ,
  16284. n.prototype.closestPanoTowardTag = function(e, t) {
  16285. var i = []
  16286. , o = []
  16287. , l = this.disc.getWorldPosition();
  16288. if (e === s.PANORAMA) {
  16289. var c = .5
  16290. , h = t.position.clone().sub(l).normalize();
  16291. i.push(p.filters.isPanoAligned()),
  16292. i.push(p.filters.inPanoDirection(l, h, c)),
  16293. i.push(p.filters.isNeighbourPanoTo(t)),
  16294. o.push(p.scoreFunctions.direction(l, h))
  16295. }
  16296. var u = new r.Vector3
  16297. , d = function(e) {
  16298. u.copy(l).sub(e.position);
  16299. var t = -r.Math.radToDeg(Math.atan(u.y / Math.sqrt(u.x * u.x + u.z * u.z)))
  16300. , i = a.tags.navigate.tiltTolerance;
  16301. return a.insideLookLimitDown - i < t && t < a.insideLookLimitUp + i
  16302. }
  16303. , f = function(e) {
  16304. return Math.abs(e.position.x - l.x) > a.tags.visibility.cameraClearance || Math.abs(e.position.z - l.z) > a.tags.visibility.cameraClearance
  16305. };
  16306. i.push(f, d),
  16307. o.push(p.scoreFunctions.distanceSquared(this, -2));
  16308. var g = this.model.panos.sortByScore(i, o);
  16309. if (a.tags.navigate.lineOfSight) {
  16310. for (var m = 0; m < g.length; m++) {
  16311. var v = g[m].pano
  16312. , A = v.position.distanceTo(l);
  16313. if (!a.tags.visibility.anyDistance && A > a.tags.visibility.visibleDistance)
  16314. return null;
  16315. n.raycaster.set(v.position, l.clone().sub(v.position).normalize());
  16316. var y = n.raycaster.intersectObjects(this.model.colliders);
  16317. if (0 === y.length || y[0].distance > A)
  16318. return v
  16319. }
  16320. return null
  16321. }
  16322. return g.length > 0 && g[0].pano
  16323. }
  16324. ,
  16325. n.prototype.examine = function(e) {
  16326. var t = e.mode
  16327. , i = a.tags.navigate.nearestPano && this.closestPanoTowardTag(t, e.currentPano) || e.currentPano
  16328. , n = this.disc.getWorldPosition();
  16329. this.billboard.setActiveState();
  16330. var o = function() {
  16331. var t = this.billboard.getDimensions()
  16332. , n = new r.Vector3;
  16333. u.convertScreenPositionToNDC(t.left + t.width / 2, t.top + t.height / 2, n),
  16334. n.unproject(e.camera),
  16335. e.flyToPano({
  16336. pano: i,
  16337. lookAtPoint: n
  16338. })
  16339. }
  16340. .bind(this);
  16341. if (t === s.PANORAMA)
  16342. if (i !== e.currentPano) {
  16343. var l = {
  16344. pano: i,
  16345. lookAtPoint: n,
  16346. duration: null,
  16347. maxDistanceOverride: null,
  16348. skipWarpingCheck: !1
  16349. };
  16350. e.flyToPano(l, o)
  16351. } else
  16352. setTimeout(function() {
  16353. this.billboard.open().then(function() {
  16354. o()
  16355. })
  16356. }
  16357. .bind(this), 0);
  16358. else {
  16359. var c = {
  16360. pano: i
  16361. };
  16362. if (n) {
  16363. var h = (new r.Matrix4).lookAt(i.position, n, new r.Vector3(0,1,0));
  16364. c.quaternion = (new r.Quaternion).setFromRotationMatrix(h)
  16365. }
  16366. c.callback = o,
  16367. c.duration = 1500,
  16368. c.mode = s.PANORAMA,
  16369. e.flyToNewMode(c)
  16370. }
  16371. }
  16372. ,
  16373. n.prototype.update = function(e, t) {
  16374. var i = new r.Vector3;
  16375. return function(e, t) {
  16376. this.discWorldPosition = this.disc.getWorldPosition(),
  16377. this.updateDisc(e, t),
  16378. this.billboard.needsUpdate() && (i.copy(this.discWorldPosition).project(t),
  16379. i.z < 1 && (i.y *= -1,
  16380. this.billboard.update(i, this.getDiscRadius(i, t))))
  16381. }
  16382. }(),
  16383. n.prototype.updateDisc = function(e, t) {
  16384. var i = new r.Vector3
  16385. , o = new r.Vector3
  16386. , l = new r.Vector3
  16387. , c = new r.Vector3
  16388. , h = new r.Vector3;
  16389. return function(e, t) {
  16390. var u = a.tags.visibility
  16391. , d = a.tags.disc.scale
  16392. , p = e === s.DOLLHOUSE || e === s.FLOORPLAN ? a.tags.visibility.visibleDistance : t.position.distanceTo(this.discWorldPosition);
  16393. if (this.obj3d.visible = 0 !== this.disc.material.opacity && (u.anyDistance || p <= u.visibleDistance || e === s.TRANSITIONING) && (!u.hideViaFloor || this.tagVisibleOnCurrentFloor(e)) && (!u.hideOffScreenDisc || !this.offScreen(this.disc, t)) && (!u.hideOffScreenObject || !this.offScreen(this.obj3d, t)),
  16394. this.obj3d.visible) {
  16395. this.disc.quaternion.copy(t.quaternion);
  16396. var f = d.maxSize - (d.maxSize - d.minSize) * r.Math.smoothstep(p, d.nearBound, d.farBound);
  16397. i.copy(this.discWorldPosition).project(t),
  16398. o.set($("#player").width() / 2, $("#player").height() / 2, 1).multiply(i),
  16399. l.set(f / 2, 0, 0).add(o),
  16400. c.set(2 / $("#player").width(), 2 / $("#player").height(), 1).multiply(l),
  16401. h.copy(c).unproject(t);
  16402. var g = h.distanceTo(this.discWorldPosition)
  16403. , m = 1 + a.tags.disc.scale.responsiveness / 100 * (n.viewportScale() - 1);
  16404. this.discScale = g * m,
  16405. this.disc.scale.set(this.discScale, this.discScale, this.discScale)
  16406. }
  16407. }
  16408. }(),
  16409. n.prototype.getDiscRadius = function(e, t) {
  16410. var i = new r.Vector3;
  16411. return function(e, t) {
  16412. return i.set(-this.discScale / 2, 0, 0).applyQuaternion(t.quaternion).add(this.discWorldPosition).project(t),
  16413. Math.abs(e.x - i.x) * $("#player").width()
  16414. }
  16415. }(),
  16416. n.prototype.tagVisibleOnCurrentFloor = function(e) {
  16417. return !(e === s.DOLLHOUSE || e === s.FLOORPLAN) || this.model.allFloorsVisible || !this.floor.hidden
  16418. }
  16419. ,
  16420. n.prototype.offScreen = function(e, t) {
  16421. var i = e.getWorldPosition().project(t);
  16422. return !(-1 < i.x && i.x < 1 && -1 < i.y && i.y < 1)
  16423. }
  16424. ,
  16425. n.viewportScale = function() {
  16426. return n.viewportWidth === $("#player").width() && n.viewportHeight === $("#player").height() || (n.viewportWidth = $("#player").width(),
  16427. n.viewportHeight = $("#player").height(),
  16428. n.currentViewportScale = Math.sqrt(Math.min(n.viewportWidth, n.viewportHeight) / a.tags.disc.scale.baseViewportSize)),
  16429. n.currentViewportScale
  16430. }
  16431. ,
  16432. t.exports = n
  16433. }
  16434. ).call(this, "/js/tag/tag.js")
  16435. }
  16436. , {
  16437. "../enum/Colors": 19,
  16438. "../enum/RenderLayers": 41,
  16439. "../enum/RenderOrder": 42,
  16440. "../enum/Viewmode": 51,
  16441. "../objects/Panorama": 148,
  16442. "../settings": 166,
  16443. "../shaders": 167,
  16444. "../util/common": 185,
  16445. "../util/easing": 186,
  16446. "../util/lerp": 188,
  16447. "../util/logger": 189,
  16448. "../util/math": 190,
  16449. "../util/texture": 194,
  16450. "../util/transitions": 195,
  16451. "./Billboard/Billboard": 119,
  16452. "./Billboard/BillboardEvent": 120,
  16453. events: 202,
  16454. three: 217
  16455. }],
  16456. 124: [function(e, t, i) {
  16457. (function(i) {
  16458. "use strict";
  16459. function n() {
  16460. this.tagState = y.IDLE,
  16461. this.intersectTag = null,
  16462. this.hoveredTag = null,
  16463. this.activeTag = null,
  16464. this.tagDiscs = [],
  16465. this.raycaster = new r.Raycaster,
  16466. this.modelManager = null,
  16467. this.player = null,
  16468. this.totaltags = 0,
  16469. this.navigatingViaTag = !1,
  16470. this.enabled = !1
  16471. }
  16472. var r = e("three")
  16473. , o = e("../util/logger")
  16474. , a = e("../util/common")
  16475. , s = e("../controls/serializer")
  16476. , l = e("../objects/Snapshot")
  16477. , c = e("../settings")
  16478. , h = e("./Billboard/BillboardEvent")
  16479. , u = e("./Media/MediaEvent")
  16480. , d = e("./Media/LinkType")
  16481. , p = e("../enum/Viewmode")
  16482. , f = e("../enum/WarpStyle")
  16483. , g = e("../enum/BlackoutStyle")
  16484. , m = e("../enum/ModelManagerEvents")
  16485. , v = e("../enum/tagEvents")
  16486. , A = e("../enum/PlayerEvents")
  16487. , y = (e("../util/lerp"),
  16488. e("../enum/TagStates"))
  16489. , C = e("events").EventEmitter
  16490. , I = new o(i);
  16491. a.extend(n, C),
  16492. n.prototype.init = function(e, t) {
  16493. this.modelManager = e,
  16494. this.player = t,
  16495. this.updateModel(),
  16496. this.bindEvents()
  16497. }
  16498. ,
  16499. n.prototype.update = function(e) {
  16500. this.updateTags(this.player.mode, this.player.camera, this.player.currentPano, this.player.flying)
  16501. }
  16502. ,
  16503. n.prototype.updateTags = function(e, t, i, n) {
  16504. for (var r in this.model.tags)
  16505. this.model.tags[r].update(e, t, i, n)
  16506. }
  16507. ,
  16508. n.prototype.updateModel = function() {
  16509. this.model = this.modelManager.getActiveModel(),
  16510. this.gettagsFromModel(),
  16511. this.totaltags = Object.keys(this.model.tags).length
  16512. }
  16513. ,
  16514. n.prototype.gettagsFromModel = function() {
  16515. this.tagDiscs = [];
  16516. for (var e in this.model.tags) {
  16517. var t = this.model.tags[e].disc;
  16518. t && this.tagDiscs.push(t)
  16519. }
  16520. }
  16521. ,
  16522. n.prototype.bindEvents = function() {
  16523. function e() {
  16524. Object.keys(this.model.tags).forEach(function(e) {
  16525. var t = this.model.tags[e];
  16526. t.bindEvents(),
  16527. t.billboard.on(u.LINK_CLICK, function(e) {
  16528. e.type === d.NAVIGATION && this.navigateViaLink(e.url)
  16529. }
  16530. .bind(this)),
  16531. t.billboard.on(u.IMAGE_OPENED, function() {
  16532. this.tagState = y.EXAMINE,
  16533. this.emit(u.IMAGE_OPENED)
  16534. }
  16535. .bind(this)),
  16536. t.billboard.on(h.CLOSING, this.dismissExaminedTag.bind(this))
  16537. }
  16538. .bind(this))
  16539. }
  16540. this.modelManager.on(m.ActiveModelChanged, this.updateModel.bind(this)),
  16541. this.modelManager.on(m.ActiveModelChanged, e.bind(this)),
  16542. this.player.on(A.ModeChanging, this.onPlayerModeChanging.bind(this)),
  16543. this.player.on(A.PanoChosen, this.onPanoChange.bind(this)),
  16544. this.player.on(A.Ready, this.onPlayerReady.bind(this)),
  16545. this.player.on(A.FlyingEnded, this.onPlayerFlyingEnded.bind(this)),
  16546. this.player.on(A.WarpStarted, this.handleWarpStart.bind(this)),
  16547. this.player.on(A.WarpInterrupted, this.handleWarpInterruption.bind(this)),
  16548. e.call(this)
  16549. }
  16550. ,
  16551. n.prototype.navigateViaLink = function(e) {
  16552. var t = s.deserialize(e);
  16553. if (t)
  16554. if (t.mode === p.PANORAMA) {
  16555. try {
  16556. this.player.model.panos.get(t.panoId)
  16557. } catch (e) {
  16558. return void I.warn("Unable to find panorama location", t.panoId)
  16559. }
  16560. this.player.warpToPanoById(t.panoId, t.quaternion, null, null, f.BLACK)
  16561. } else {
  16562. var i = {
  16563. cameraMode: t.mode,
  16564. position: t.position,
  16565. quaternion: t.quaternion,
  16566. scanId: t.panoId,
  16567. orthoZoom: t.zoom,
  16568. floorVisibility: t.floorVisibility,
  16569. thumbUrl: null,
  16570. name: null
  16571. };
  16572. this.player.flyToNewMode({
  16573. mode: t.mode,
  16574. duration: c.warp.outsideTime,
  16575. warpDest: new l(i),
  16576. force: !0
  16577. })
  16578. }
  16579. }
  16580. ,
  16581. n.prototype.handleWarpStart = function(e, t, i, n) {
  16582. this.dismissExaminedTag(),
  16583. t === f.BLACK && (null !== n && void 0 !== n || (n = c.warp.teleportTime),
  16584. e && (i = g.END),
  16585. this.hideShowTagsForBlackoutStyle(i, n))
  16586. }
  16587. ,
  16588. n.prototype.handleWarpInterruption = function(e, t, i) {
  16589. null !== i && void 0 !== i || (i = c.warp.teleportTime),
  16590. this.hideShowTagsForBlackoutStyle(t, i)
  16591. }
  16592. ,
  16593. n.prototype.hideShowTagsForBlackoutStyle = function(e, t) {
  16594. var i = 0
  16595. , n = 0
  16596. , r = t / 2;
  16597. switch (null !== e && void 0 !== e || (e = g.MIDDLE),
  16598. e) {
  16599. case g.END:
  16600. this.hideAlltags(r);
  16601. break;
  16602. case g.BEGINNING:
  16603. this.hideAlltags().done(this.showAlltags.bind(this, r));
  16604. break;
  16605. case g.NONE:
  16606. break;
  16607. case g.MIDDLE:
  16608. i = r,
  16609. n = r,
  16610. this.hideAlltags(n),
  16611. setTimeout(function() {
  16612. this.showAlltags(i)
  16613. }
  16614. .bind(this), n);
  16615. break;
  16616. case g.FADEIN:
  16617. setTimeout(function() {
  16618. this.showAlltags(r)
  16619. }
  16620. .bind(this), r)
  16621. }
  16622. }
  16623. ,
  16624. n.prototype.onPlayerModeChanging = function(e, t) {
  16625. t !== p.PANORAMA && this.dismissExaminedTag(),
  16626. t === p.PANORAMA && player.currentPano && !player.currentPano.isAligned() && (t = p.OUTDOOR);
  16627. var i = t !== p.OUTDOOR;
  16628. i !== this.model.tagsShown && (i ? this.showAlltags(c.tags.startup.fadeInDuration) : this.hideAlltags(c.tags.startup.fadeInDuration))
  16629. }
  16630. ,
  16631. n.prototype.onPanoChange = function(e, t) {
  16632. var i = this.navigatingViaTag;
  16633. if (this.navigatingViaTag = !1,
  16634. !i) {
  16635. this.dismissExaminedTag();
  16636. var n = e && !e.isAligned() ? p.OUTDOOR : p.PANORAMA
  16637. , r = t && !t.isAligned() ? p.OUTDOOR : p.PANORAMA;
  16638. n !== r && (r === p.PANORAMA ? this.showAlltags(c.tags.startup.fadeInDuration, null, !0) : this.hideAlltags(c.tags.startup.fadeInDuration))
  16639. }
  16640. }
  16641. ,
  16642. n.prototype.onPlayerReady = function(e, t, i) {
  16643. this.startAlltags(e, t ? i : null)
  16644. }
  16645. ,
  16646. n.prototype.onPlayerFlyingEnded = function(e, t) {
  16647. this.updateClosestTags(e)
  16648. }
  16649. ,
  16650. n.prototype.dismissExaminedTag = function() {
  16651. this.activeTag && this.tagState === y.EXAMINE && this.dismissActiveTag(),
  16652. this.hoveredTag && (this.hoveredTag.setFreeState(!0),
  16653. this.hoveredTag = null)
  16654. }
  16655. ,
  16656. n.prototype.startAlltags = function(e, t) {
  16657. this.model.shouldShowtags = c.tags.enabled,
  16658. this.enabled = !0,
  16659. e || (this.showAlltags(c.tags.startup.fadeInDuration, c.tags.startup.fadeInDelay),
  16660. t && setTimeout(function() {
  16661. this.activateTag(this.model.getTagBySid(t))
  16662. }
  16663. .bind(this), c.tags.startup.fadeInDuration / 2))
  16664. }
  16665. ,
  16666. n.prototype.showAlltags = function(e, t, i) {
  16667. function n() {
  16668. o++,
  16669. o === this.totaltags && (this.model.tagsShown = !0,
  16670. r.resolve())
  16671. }
  16672. var r = $.Deferred();
  16673. if (!i && this.player.mode === p.PANORAMA && this.player.currentPano && !this.player.currentPano.isAligned() || !this.model.shouldShowtags)
  16674. return r.resolve().promise();
  16675. var o = 0;
  16676. for (var a in this.model.tags) {
  16677. var s = this.model.tags[a];
  16678. s.show(e, t).done(n.bind(this))
  16679. }
  16680. return r.promise()
  16681. }
  16682. ,
  16683. n.prototype.hideAlltags = function(e, t) {
  16684. function i() {
  16685. r++,
  16686. r === this.totaltags && (this.model.tagsShown = !1,
  16687. n.resolve())
  16688. }
  16689. var n = $.Deferred()
  16690. , r = 0;
  16691. for (var o in this.model.tags) {
  16692. var a = this.model.tags[o];
  16693. a.hide(e, t).done(i.bind(this)),
  16694. a === this.activeTag && this.dismissActiveTag()
  16695. }
  16696. return n.promise()
  16697. }
  16698. ,
  16699. n.prototype.enableHovering = function() {
  16700. this.enabled = !0
  16701. }
  16702. ,
  16703. n.prototype.disableHovering = function() {
  16704. this.enabled = !1
  16705. }
  16706. ,
  16707. n.prototype.activateTag = function(e, t) {
  16708. t = t || y.EXAMINE,
  16709. this.activeTag = e,
  16710. this.activeTag.hoveringDisc = !0,
  16711. this.activeTag.setHoverState(t === y.EXAMINE),
  16712. this.tagState = t,
  16713. this.emit(v.TagActivated, e)
  16714. }
  16715. ,
  16716. n.prototype.dismissActiveTag = function() {
  16717. this.activeTag.hoveringDisc = !1,
  16718. this.activeTag.setFreeState(!0);
  16719. var e = this.activeTag;
  16720. this.activeTag = null,
  16721. this.tagState = y.IDLE,
  16722. this.emit(v.TagDismissed, e)
  16723. }
  16724. ,
  16725. n.prototype.clickedOnTag = function(e) {
  16726. var t = function() {
  16727. this.navigatingViaTag = !0,
  16728. this.activeTag.examine(this.player),
  16729. this.emit(v.TagNavigation, this.activeTag)
  16730. }
  16731. .bind(this);
  16732. return this.tagState !== y.EXAMINE ? (this.activateTag(this.intersectTag, y.EXAMINE),
  16733. this.activeTag = this.intersectTag,
  16734. t(),
  16735. !0) : (this.dismissActiveTag(),
  16736. !1)
  16737. }
  16738. ,
  16739. n.prototype.intersecttag = function() {
  16740. var e = new r.Vector3
  16741. , t = new r.Vector3
  16742. , i = new r.Vector3;
  16743. return function(n, r, o) {
  16744. if (!this.enabled)
  16745. return null;
  16746. var a = null
  16747. , s = this.tagDiscs.filter(function(e) {
  16748. return e.parent.visible
  16749. });
  16750. if (s.length > 0) {
  16751. var l = this.model.floors.reduce(function(e, t) {
  16752. return t.hidden ? e : e.concat(t.collider.children)
  16753. }, s);
  16754. e.set(n.x, n.y, -1).unproject(o),
  16755. t.set(n.x, n.y, 1).unproject(o),
  16756. i.copy(t).sub(e).normalize(),
  16757. this.raycaster.set(e, i);
  16758. var c = this.raycaster.intersectObjects(l);
  16759. c.length > 0 && s.indexOf(c[0].object) !== -1 && (a = c[0].object.tag)
  16760. }
  16761. return this.intersectTag = a,
  16762. r && (this.activeTag && a !== this.activeTag && (this.tagState === y.BROWSE || this.tagState === y.EXAMINE && a) && this.dismissActiveTag(),
  16763. a && a !== this.activeTag && (a.listeners(h.ENTER).length < 1 && (a.billboard.on(h.ENTER, function() {
  16764. this.hoveredTag = a
  16765. }
  16766. .bind(this)),
  16767. a.billboard.on(h.LEAVE, function() {
  16768. this.hoveredTag = null
  16769. }
  16770. .bind(this))),
  16771. this.activateTag(a, y.BROWSE))),
  16772. a
  16773. }
  16774. }(),
  16775. n.prototype.rankedtagInDirection = function() {
  16776. var e = []
  16777. , t = []
  16778. , i = new r.Vector3
  16779. , n = new r.Vector3
  16780. , o = new r.Vector3;
  16781. return function(r, a, s, l) {
  16782. var c = 0;
  16783. t.length = 0;
  16784. for (var h = 0; h < this.closesttags.length; h++) {
  16785. var u = this.closesttags[h];
  16786. n.copy(u.position),
  16787. n.add(u.discPosition),
  16788. i.copy(a),
  16789. i.sub(n).negate(),
  16790. i.normalize();
  16791. var d = i.dot(l);
  16792. if (d >= 0) {
  16793. o.copy(n),
  16794. o.project(s);
  16795. var p = this.intersecttag(o, !1, s);
  16796. if (p) {
  16797. if (c >= e.length)
  16798. for (var f = 0; f < 64; f++)
  16799. e.push({
  16800. tag: u,
  16801. dot: d
  16802. });
  16803. var g = e[c];
  16804. g.tag = u,
  16805. g.dot = d,
  16806. g.position = math.projectPositionToCanvas(n, s),
  16807. t.push(g),
  16808. c++
  16809. }
  16810. }
  16811. }
  16812. return t.sort(function(e, t) {
  16813. return e.dot > t.dot ? -1 : e.dot < t.dot ? 1 : 0
  16814. }),
  16815. r < t.length ? t[r].tag : null
  16816. }
  16817. }(),
  16818. n.prototype.updateClosestTags = function() {
  16819. var e = new r.Vector3
  16820. , t = 30;
  16821. return function(i) {
  16822. this.closesttags || (this.closesttags = []),
  16823. this.closesttags.length = 0;
  16824. var n = this.model.tags;
  16825. if (n)
  16826. for (var r in n)
  16827. if (n.hasOwnProperty(r)) {
  16828. var o = n[r]
  16829. , a = o.position;
  16830. e.copy(i),
  16831. e.sub(a).negate();
  16832. var s = e.lengthSq();
  16833. s < t && this.closesttags.push(o)
  16834. }
  16835. }
  16836. }(),
  16837. t.exports = n
  16838. }
  16839. ).call(this, "/js/tag/tagManager.js")
  16840. }
  16841. , {
  16842. "../controls/serializer": 14,
  16843. "../enum/BlackoutStyle": 18,
  16844. "../enum/tagEvents": 32,
  16845. "../enum/ModelManagerEvents": 33,
  16846. "../enum/PlayerEvents": 40,
  16847. "../enum/TagStates": 44,
  16848. "../enum/Viewmode": 51,
  16849. "../enum/WarpStyle": 52,
  16850. "../objects/Snapshot": 153,
  16851. "../settings": 166,
  16852. "../util/common": 185,
  16853. "../util/lerp": 188,
  16854. "../util/logger": 189,
  16855. "./Billboard/BillboardEvent": 120,
  16856. "./Media/LinkType": 130,
  16857. "./Media/MediaEvent": 131,
  16858. events: 202,
  16859. three: 217
  16860. }],
  16861. 125: [function(e, t, i) {
  16862. (function(i) {
  16863. "use strict";
  16864. function n() {
  16865. this.embedWrapper = null,
  16866. this.embedElement = null
  16867. }
  16868. var r = e("../../util/ajax")
  16869. , o = e("./mediaSettings")
  16870. , a = e("../../settings")
  16871. , s = e("../../util/logger")
  16872. , l = new s(i);
  16873. n.prototype.createDomElement = function() {
  16874. return this.embedWrapper = document.createElement("div"),
  16875. this.embedWrapper.classList.add("tag-embed"),
  16876. this.embedWrapper.classList.add("hidden"),
  16877. this.embedWrapper
  16878. }
  16879. ,
  16880. n.prototype.load = function(e) {
  16881. var t = "https://api.embedly.com/1/oembed?key=" + a.appConfig.embedly_key + "&url=" + encodeURIComponent(e) + "&maxwidth=" + o.maxEmbedWidth;
  16882. return new Promise(function(e, i) {
  16883. r.get(t).then(function(t) {
  16884. if (t = JSON.parse(t),
  16885. t.html && t.html.indexOf("<script") === -1) {
  16886. this.embedWrapper.innerHTML = t.html;
  16887. var n = Math.min(t.width, o.maxEmbedWidth) || o.maxEmbedWidth;
  16888. if (this.embedWrapper.style.width = n + "px",
  16889. t.height) {
  16890. var r = t.height / t.width;
  16891. this.embedWrapper.style.height = n * r + "px"
  16892. }
  16893. this.embedElement = this.embedWrapper.firstChild;
  16894. var a = [];
  16895. try {
  16896. a = [].slice.call(this.embedElement.querySelectorAll("a"))
  16897. } catch (e) {
  16898. l.debug("Error getting `a` elements for embed; was it an iframe?")
  16899. }
  16900. a.forEach(function(e) {
  16901. e.setAttribute("target", "_blank")
  16902. }),
  16903. this.embedElement.classList.add("hidden"),
  16904. this.embedWrapper.classList.remove("hidden"),
  16905. e()
  16906. } else
  16907. i("Not a valid embed")
  16908. }
  16909. .bind(this), function(e) {
  16910. i(e.response)
  16911. })
  16912. }
  16913. .bind(this))
  16914. }
  16915. ,
  16916. n.prototype.show = function() {
  16917. this.embedElement && this.embedElement.classList.remove("hidden")
  16918. }
  16919. ,
  16920. n.prototype.hide = function() {
  16921. this.embedElement && this.embedElement.classList.add("hidden")
  16922. }
  16923. ,
  16924. t.exports = n
  16925. }
  16926. ).call(this, "/js/tag/Media/EmbedlyEmbed.js")
  16927. }
  16928. , {
  16929. "../../settings": 166,
  16930. "../../util/ajax": 181,
  16931. "../../util/logger": 189,
  16932. "./mediaSettings": 132
  16933. }],
  16934. 126: [function(e, t, i) {
  16935. (function(i) {
  16936. "use strict";
  16937. function n(e) {
  16938. o.call(this),
  16939. this.options = e,
  16940. this.playerControls = null,
  16941. this.state = s.NOT_READY
  16942. }
  16943. var r = e("../../util/browser")
  16944. , o = e("./EmbedlyEmbed")
  16945. , a = e("../../util/logger")
  16946. , s = (new a(i),
  16947. Object.freeze({
  16948. NOT_READY: "player.not.ready",
  16949. CUED: "player.cued",
  16950. PLAYING: "player.playing",
  16951. PAUSED: "player.paused"
  16952. }));
  16953. n.prototype = Object.create(o.prototype),
  16954. n.prototype.createDomElement = function() {
  16955. return this.embedWrapper = document.createElement("div"),
  16956. this.embedWrapper.classList.add("tag-video"),
  16957. this.embedWrapper.classList.add("hidden"),
  16958. this.embedWrapper
  16959. }
  16960. ,
  16961. n.prototype.load = function(e) {
  16962. var t = function() {
  16963. function e(e) {
  16964. this.playerState = s.CUED,
  16965. this.options.startMuted && this.playerControls.mute()
  16966. }
  16967. function t(e) {
  16968. this.playerState = e
  16969. }
  16970. function i(e) {
  16971. this.playerControls.setCurrentTime(0),
  16972. this.options.loop ? this.playerControls.play() : this.playerControls.pause()
  16973. }
  16974. this.playerControls = new playerjs.Player(this.embedElement),
  16975. this.playerControls.on("ready", e.bind(this)),
  16976. this.playerControls.on("play", t.bind(this, s.PLAYING)),
  16977. this.playerControls.on("pause", t.bind(this, s.PAUSED)),
  16978. this.playerControls.on("ended", i.bind(this))
  16979. }
  16980. .bind(this);
  16981. return o.prototype.load.call(this, e).then(t.bind(this))
  16982. }
  16983. ,
  16984. n.prototype.play = function() {
  16985. var e = r.isMobile();
  16986. return function() {
  16987. this.playerState !== s.NOT_READY && this.playerControls && !e && (this.state === s.CUED && this.options.autoPlay || this.options.autoResume) && this.playerControls.play()
  16988. }
  16989. }(),
  16990. n.prototype.pause = function() {
  16991. this.playerState !== s.NOT_READY && this.playerControls && this.playerControls.pause()
  16992. }
  16993. ,
  16994. t.exports = n
  16995. }
  16996. ).call(this, "/js/tag/Media/EmbedlyPlayer.js")
  16997. }
  16998. , {
  16999. "../../util/browser": 182,
  17000. "../../util/logger": 189,
  17001. "./EmbedlyEmbed": 125
  17002. }],
  17003. 127: [function(e, t, i) {
  17004. (function(i) {
  17005. "use strict";
  17006. function n(e) {
  17007. function t() {
  17008. return a.debug("requesting file from embedly:", e.href),
  17009. r.get(e.href, {
  17010. responseType: e.responseType
  17011. }).then(function(t) {
  17012. return a.debug("requesting file finished:", e.href),
  17013. t
  17014. })
  17015. }
  17016. function i() {}
  17017. return s = new Promise(function(e, n) {
  17018. s.catch(i).then(function() {
  17019. t().then(e, n)
  17020. })
  17021. }
  17022. )
  17023. }
  17024. var r = e("../../util/ajax")
  17025. , o = (e("./mediaSettings"),
  17026. e("../../util/logger"))
  17027. , a = new o(i)
  17028. , s = Promise.resolve();
  17029. t.exports.enqueue = n
  17030. }
  17031. ).call(this, "/js/tag/Media/EmbedlyQueue.js")
  17032. }
  17033. , {
  17034. "../../util/ajax": 181,
  17035. "../../util/logger": 189,
  17036. "./mediaSettings": 132
  17037. }],
  17038. 128: [function(e, t, i) {
  17039. (function(i) {
  17040. "use strict";
  17041. function n() {
  17042. this.imageWrapper = null,
  17043. this.width = 0,
  17044. this.height = 0,
  17045. this.aspect = 1
  17046. }
  17047. var r = e("./MediaEvent")
  17048. , o = e("./EmbedlyQueue")
  17049. , a = e("events").EventEmitter
  17050. , s = e("../../util/logger")
  17051. , l = e("../../settings");
  17052. new s(i);
  17053. n.prototype = Object.create(a.prototype),
  17054. n.prototype.createDomElement = function() {
  17055. return this.imageWrapper = document.createElement("div"),
  17056. this.imageWrapper.classList.add("tag-image"),
  17057. this.imageWrapper.classList.add("hidden"),
  17058. this.imageWrapper.addEventListener("click", function(e) {
  17059. e.stopPropagation(),
  17060. this.emit(r.IMAGE_OPENING),
  17061. this.imageWrapper.style.pointerEvents = "none"
  17062. }
  17063. .bind(this)),
  17064. this.imageWrapper
  17065. }
  17066. ,
  17067. n.prototype.onClosed = function() {
  17068. this.imageWrapper.style.pointerEvents = "auto"
  17069. }
  17070. ,
  17071. n.prototype.load = function(e) {
  17072. var t = Math.max(window.screen.height, window.screen.width)
  17073. , i = "https://i.embed.ly/1/display/resize?key=" + l.appConfig.embedly_key + "&url=" + encodeURIComponent(e) + "&width=" + t + "&height=" + t;
  17074. return new Promise(function(e, t) {
  17075. function n(t) {
  17076. var i = t.target;
  17077. this.width = i.naturalWidth,
  17078. this.height = i.naturalHeight,
  17079. this.aspect = this.width / this.height;
  17080. var n = t.target.src;
  17081. this.imageWrapper.style.backgroundImage = 'url("' + n + '")',
  17082. this.imageWrapper.style.width = this.width + "px",
  17083. this.imageWrapper.style.height = this.height + "px",
  17084. this.imageWrapper.classList.remove("hidden"),
  17085. e()
  17086. }
  17087. o.enqueue({
  17088. href: i,
  17089. responseType: "arraybuffer"
  17090. }).then(function(e) {
  17091. var t = new Uint8Array(e)
  17092. , i = new Blob([t])
  17093. , r = new window.Image;
  17094. r.addEventListener("load", n.bind(this));
  17095. var o = URL.createObjectURL(i);
  17096. r.src = o
  17097. }
  17098. .bind(this), t)
  17099. }
  17100. .bind(this))
  17101. }
  17102. ,
  17103. t.exports = n
  17104. }
  17105. ).call(this, "/js/tag/Media/Image.js")
  17106. }
  17107. , {
  17108. "../../settings": 166,
  17109. "../../util/logger": 189,
  17110. "./EmbedlyQueue": 127,
  17111. "./MediaEvent": 131,
  17112. events: 202
  17113. }],
  17114. 129: [function(e, t, i) {
  17115. "use strict";
  17116. function n(e) {
  17117. this.label = e.label,
  17118. this.href = e.url,
  17119. this.type = this.updateLinkForType(),
  17120. this.domElement = null,
  17121. this.id = c++
  17122. }
  17123. var r = e("./LinkType")
  17124. , o = e("./MediaEvent")
  17125. , a = e("../../util/browser")
  17126. , s = e("../../analytics")
  17127. , l = e("events").EventEmitter
  17128. , c = 0;
  17129. n.prototype = Object.create(l.prototype),
  17130. n.prototype.updateLinkForType = function() {
  17131. function e(e) {
  17132. var t = new RegExp("[#&?]start=([^#&?]*)")
  17133. , i = t.exec(e);
  17134. return i[1]
  17135. }
  17136. function t(e) {
  17137. return e + "&play=1"
  17138. }
  17139. var i = a.valueFromHash("m") || a.valueFromHash("model");
  17140. return this.href.indexOf("port.com/show") !== -1 || this.href.indexOf(window.location.host + "/show") !== -1 ? this.href.indexOf(i) !== -1 && this.href.indexOf("start=") !== -1 ? (this.href = e(this.href),
  17141. r.NAVIGATION) : (this.href = t(this.href),
  17142. r.MODEL) : r.EXT_LINK
  17143. }
  17144. ;
  17145. var h = {};
  17146. n.prototype.createDomElement = function() {
  17147. function e(e) {
  17148. switch (e.stopPropagation(),
  17149. h[this.id] = !0,
  17150. s.trackAlways("click_tag_link", {
  17151. link_type: this.type,
  17152. link_count: c,
  17153. links_clicked: Object.keys(h).length
  17154. }),
  17155. this.type) {
  17156. case r.MODEL:
  17157. window.location.replace(this.href);
  17158. break;
  17159. case r.EXT_LINK:
  17160. window.open(this.href, "_blank")
  17161. }
  17162. this.emit(o.LINK_CLICK, {
  17163. type: this.type,
  17164. url: this.href
  17165. })
  17166. }
  17167. if (this.domElement = document.createElement("a"),
  17168. this.domElement.classList.add("tag-link"),
  17169. this.domElement.textContent = this.label,
  17170. this.type === r.EXT_LINK) {
  17171. this.domElement.textContent += " ";
  17172. var t = document.createElement("i");
  17173. t.classList.add("icon-ext-link"),
  17174. t.title = "Link to external web site",
  17175. this.domElement.appendChild(t)
  17176. }
  17177. return this.domElement.addEventListener("click", e.bind(this)),
  17178. this.domElement
  17179. }
  17180. ,
  17181. t.exports = n
  17182. }
  17183. , {
  17184. "../../analytics": 4,
  17185. "../../util/browser": 182,
  17186. "./LinkType": 130,
  17187. "./MediaEvent": 131,
  17188. events: 202
  17189. }],
  17190. 130: [function(e, t, i) {
  17191. "use strict";
  17192. t.exports = {
  17193. NAVIGATION: "navigation",
  17194. MODEL: "model",
  17195. EXT_LINK: "ext-link"
  17196. }
  17197. }
  17198. , {}],
  17199. 131: [function(e, t, i) {
  17200. "use strict";
  17201. t.exports = Object.freeze({
  17202. LINK_CLICK: "mtmedia.link",
  17203. IMAGE_LOADED: "mtmedia.image.loaded",
  17204. IMAGE_OPENING: "mtmedia.image.opening",
  17205. IMAGE_OPENED: "mtmedia.image.opened",
  17206. IMAGE_CLOSING: "mtmedia.image.closing",
  17207. IMAGE_CLOSED: "mtmedia.image.closed",
  17208. VIDEO_START: "mtmedia.video.start",
  17209. VIDEO_PAUSE: "mtmedia.video.pause",
  17210. VIDEO_ENDED: "mtmedia.video.end"
  17211. })
  17212. }
  17213. , {}],
  17214. 132: [function(e, t, i) {
  17215. "use strict";
  17216. t.exports = Object.freeze({
  17217. maxEmbedWidth: 350,
  17218. defaultAspectRatio: .75
  17219. })
  17220. }
  17221. , {}],
  17222. 133: [function(e, t, i) {
  17223. "use strict";
  17224. t.exports = Object.freeze({
  17225. TEXT: "text",
  17226. LINK: "link",
  17227. IMAGE: "photo",
  17228. VIDEO: "video",
  17229. RICH: "rich"
  17230. })
  17231. }
  17232. , {}],
  17233. 134: [function(e, t, i) {
  17234. "use strict";
  17235. function n(e) {
  17236. this.capabilities = {
  17237. links: {
  17238. enable: e.supportLinks,
  17239. keepLabels: e.keepLinkLabels
  17240. }
  17241. }
  17242. }
  17243. var r = e("./DescriptionChunkType");
  17244. n.prototype.parse = function(e, t) {
  17245. var i = []
  17246. , n = e.split("[").map(function(e, t) {
  17247. return 0 === t ? e : "[" + e
  17248. });
  17249. return n.forEach(function(e) {
  17250. var n = this.findMarkdown(e);
  17251. if (n) {
  17252. if (n.url.indexOf("javascript:") !== -1)
  17253. return;
  17254. this.addLinkChunk(i, n, t),
  17255. this.addTextChunk(i, e.slice(n.markdown.length))
  17256. } else
  17257. this.addTextChunk(i, e)
  17258. }
  17259. .bind(this)),
  17260. i
  17261. }
  17262. ,
  17263. n.prototype.findMarkdown = function(e) {
  17264. var t = /\[([^\]]*)\]\((.*)\)/
  17265. , i = e.match(t);
  17266. if (i) {
  17267. for (var n = i[2], r = 1, o = 0; o < n.length && ("(" === n[o] ? r++ : ")" === n[o] && r--,
  17268. 0 !== r); )
  17269. o++;
  17270. var a = n.length - o;
  17271. return {
  17272. markdown: i[0].substring(0, i[0].length - a),
  17273. label: i[1],
  17274. url: i[2].substring(0, o)
  17275. }
  17276. }
  17277. }
  17278. ,
  17279. n.prototype.addTextChunk = function(e, t) {
  17280. 0 !== t.length && e.push({
  17281. type: r.TEXT,
  17282. text: t
  17283. })
  17284. }
  17285. ,
  17286. n.prototype.addLinkChunk = function(e, t) {
  17287. if (!this.capabilities.links.enable)
  17288. return void (this.capabilities.links.keepLabels && this.addTextChunk(e, t.label));
  17289. var i = {
  17290. label: t.label,
  17291. url: t.url
  17292. };
  17293. i.url.indexOf("://") === -1 && (i.url = "http://" + i.url),
  17294. e.push({
  17295. type: r.LINK,
  17296. link: i
  17297. })
  17298. }
  17299. ,
  17300. t.exports = n
  17301. }
  17302. , {
  17303. "./DescriptionChunkType": 133
  17304. }],
  17305. 135: [function(e, t, i) {
  17306. (function(i) {
  17307. "use strict";
  17308. var n = e("../util/logger")
  17309. , r = new n(i)
  17310. , o = {
  17311. parseIdsFromChunkName: function(e, t) {
  17312. t.floorId = o.parseFloor(e),
  17313. t.roomId = o.parseRoom(e)
  17314. },
  17315. parseFloor: function(e) {
  17316. var t = e.match(/_group([0-9]+)/);
  17317. if (!t)
  17318. return 0;
  17319. try {
  17320. return parseInt(t[1], 10)
  17321. } catch (e) {
  17322. return r.warn('Non-int value "' + t[1] + '" for mesh group, defaulting to floor 0'),
  17323. 0
  17324. }
  17325. },
  17326. parseRoom: function(e) {
  17327. var t = e.match(/_sub([0-9]+)/);
  17328. if (!t)
  17329. return -1;
  17330. try {
  17331. return parseInt(t[1], 10)
  17332. } catch (e) {
  17333. return r.warn('Non-int value "' + t[1] + '" for mesh subgroup, defaulting to subgroup 0'),
  17334. 0
  17335. }
  17336. }
  17337. };
  17338. t.exports = o
  17339. }
  17340. ).call(this, "/js/model/Chunks.js")
  17341. }
  17342. , {
  17343. "../util/logger": 189
  17344. }],
  17345. 136: [function(e, t, i) {
  17346. (function(i) {
  17347. "use strict";
  17348. function n(e) {
  17349. s.call(this),
  17350. this.model = e,
  17351. this.exploded = !1
  17352. }
  17353. var r = e("../objects/Floor")
  17354. , o = (e("../settings"),
  17355. e("../util/logger"))
  17356. , a = e("../util/transitions")
  17357. , s = e("../util/IndexedCollection")
  17358. , l = e("../util/common")
  17359. , c = e("../util/easing");
  17360. new o(i);
  17361. l.inherit(n, s),
  17362. n.prototype.add = function(e) {
  17363. s.prototype.add.call(this, e),
  17364. this.model.add(e)
  17365. }
  17366. ,
  17367. n.prototype.getIndex = function(e) {
  17368. return e.floorIndex
  17369. }
  17370. ,
  17371. n.prototype.build = function() {
  17372. this.list.forEach(function(e) {
  17373. e.build()
  17374. })
  17375. }
  17376. ,
  17377. n.prototype.size = function() {
  17378. return this.length
  17379. }
  17380. ,
  17381. n.prototype.sort = function() {
  17382. s.prototype.sort.call(this, function(e, t) {
  17383. return e.floorIndex - t.floorIndex
  17384. })
  17385. }
  17386. ,
  17387. n.prototype.nextFloor = function(e, t) {
  17388. return this.index[e.floorIndex + t] || null
  17389. }
  17390. ,
  17391. n.prototype.getFloorAtPoint = function(e) {
  17392. for (var t = null, i = 1 / 0, n = 0; n < this.list.length; n++) {
  17393. var r = this.list[n]
  17394. , o = r.distanceToPoint(e);
  17395. (!t || i > o) && (i = o,
  17396. t = r)
  17397. }
  17398. return t
  17399. }
  17400. ,
  17401. n.prototype.getOrMakeFloor = function(e) {
  17402. var t = this.index[e];
  17403. return t || (t = new r(this.model,e),
  17404. this.add(t)),
  17405. t
  17406. }
  17407. ,
  17408. n.prototype.hide = function() {
  17409. this.list.forEach(function(e) {
  17410. e.hide()
  17411. })
  17412. }
  17413. ,
  17414. n.prototype.show = function() {
  17415. this.list.forEach(function(e) {
  17416. e.show()
  17417. })
  17418. }
  17419. ,
  17420. n.prototype.names = function() {
  17421. return this.list.reduce(function(e, t) {
  17422. return e.concat(t.name)
  17423. }, [])
  17424. }
  17425. ,
  17426. n.prototype.toggleExplodeHorizontal = function() {
  17427. function e(e, t) {
  17428. r.copy(e.position),
  17429. e.position.x = i[e.floorIndex] * t,
  17430. e.position.y = 1 * e.floorIndex * t,
  17431. r.sub(e.position).multiplyScalar(-1),
  17432. e.panos.forEach(function(e) {
  17433. e.translate(r)
  17434. })
  17435. }
  17436. var t, i = [], n = 0;
  17437. this.list.forEach(function(e, r, o) {
  17438. t = r > 0 ? Math.max(o[r - 1].boundingBox.max.x - e.boundingBox.min.x, e.boundingBox.size().x / 2) : 0,
  17439. n += t,
  17440. i[r] = n
  17441. }),
  17442. i = i.map(function(e) {
  17443. return e - n / 2
  17444. });
  17445. var r = this.list[0].position.clone();
  17446. this.exploded ? this.list.forEach(function(t) {
  17447. a.start(function(i) {
  17448. e(t, 1 - i)
  17449. }, 1500, null, 0, c.easeOutExpo)
  17450. }) : this.list.forEach(function(t) {
  17451. a.start(function(i) {
  17452. e(t, i)
  17453. }, 1500, null, 0, c.easeOutExpo)
  17454. }),
  17455. this.exploded = !this.exploded
  17456. }
  17457. ,
  17458. n.prototype.toggleExplodeVertical = function() {
  17459. function e(e, i) {
  17460. var n = n.copy(e.position);
  17461. e.position.y = (5 * e.floorIndex - t.y / 2) * i,
  17462. n.sub(e.position).multiplyScalar(-1),
  17463. e.panos.forEach(function(e) {
  17464. e.translate(n)
  17465. })
  17466. }
  17467. var t = this.model.size;
  17468. this.list[0].position.clone();
  17469. this.exploded ? this.list.forEach(function(t) {
  17470. a.start(function(i) {
  17471. e(t, 1 - i)
  17472. }, 1500, null, 0, c.easeOutExpo)
  17473. }) : this.list.forEach(function(t) {
  17474. a.start(function(i) {
  17475. e(t, i)
  17476. }, 1500, null, 0, c.easeOutExpo)
  17477. }),
  17478. this.exploded = !this.exploded
  17479. }
  17480. ,
  17481. t.exports = n
  17482. }
  17483. ).call(this, "/js/model/FloorCollection.js")
  17484. }
  17485. , {
  17486. "../objects/Floor": 146,
  17487. "../settings": 166,
  17488. "../util/IndexedCollection": 175,
  17489. "../util/common": 185,
  17490. "../util/easing": 186,
  17491. "../util/logger": 189,
  17492. "../util/transitions": 195
  17493. }],
  17494. 137: [function(e, t, i) {
  17495. (function(i) {
  17496. "use strict";
  17497. function n() {
  17498. c.call(this)
  17499. }
  17500. var r = e("../settings")
  17501. , o = e("../util/logger")
  17502. , a = e("../enum/Viewmode")
  17503. , s = e("../objects/Snapshot")
  17504. , l = (e("../util/math"),
  17505. e("../util/common"))
  17506. , c = e("../util/IndexedCollection")
  17507. , h = new o(i);
  17508. l.inherit(n, c),
  17509. n.prototype.getImage = function(e) {
  17510. return e && this.index.hasOwnProperty(e) ? this.index[e] : null
  17511. }
  17512. ,
  17513. n.prototype.filterByModesAndReel = function(e, t) {
  17514. for (var i = [], n = 0; n < t.length; n += 1) {
  17515. var r = t[n]
  17516. , o = this.index[r.sid];
  17517. o && i.push(o)
  17518. }
  17519. var s = e[a.DOLLHOUSE]
  17520. , l = e[a.FLOORPLAN];
  17521. i = i.filter(function(e) {
  17522. if (!e.metadata || void 0 === e.metadata.camera_mode)
  17523. return !0;
  17524. var t;
  17525. try {
  17526. t = a.convertWorkshopModeInt(e.metadata.camera_mode)
  17527. } catch (e) {
  17528. return h.debug(e.message),
  17529. !1
  17530. }
  17531. return t === a.PANORAMA || t === a.FLOORPLAN && l || t === a.DOLLHOUSE && s
  17532. }),
  17533. i.length !== this.list.length && h.info("Disallowed " + (this.list.length - i.length) + " highlight images"),
  17534. this.list = i,
  17535. this.reIndex()
  17536. }
  17537. ,
  17538. n.prototype.getHeroLocations = function(panos) {//改 增加二级location
  17539. if (0 === this.list.length)
  17540. return [];
  17541. var locations = [];
  17542. var deal = (info, container)=>{
  17543. var src = info.thumbnail_signed_src,
  17544. o = info.name || "";
  17545. if (info.metadata && void 0 !== info.metadata.camera_quaternion) {
  17546. if (!r.show360Views.enabled && info.metadata.scan_id) {
  17547. let a = panos.get(info.metadata.scan_id);
  17548. if (a && !a.isAligned()) return
  17549. }
  17550. var cameraMode = a.convertWorkshopModeInt(info.metadata.camera_mode);
  17551. if (cameraMode === a.MESH) return
  17552. if(window.isLocal){
  17553. src = manage.dealURL(src)
  17554. //本地文件莫名少了个"."
  17555. if(src[src.length-1]=='.'){
  17556. src = src.slice(0,-1)
  17557. }
  17558. }
  17559. else src = "one" === g_version ? g_Prefix + src + "?" + randomTime().getTime() : src + "?" + randomTime().getTime()
  17560. var l = {
  17561. cameraMode: cameraMode,
  17562. position: info.metadata.camera_position,
  17563. quaternion: info.metadata.camera_quaternion,
  17564. zoom: info.metadata.zoom,
  17565. panoId: info.metadata.scan_id,
  17566. orthoZoom: info.metadata.ortho_zoom,
  17567. floorVisibility: void 0 !== info.metadata.floor_visibility ? info.metadata.floor_visibility.slice(0) : [],
  17568. thumbUrl: src,
  17569. name: n.filterImageName(o),
  17570. sid: info.sid
  17571. }
  17572. var item = new s(l);
  17573. item.momentTour = info.momentTour
  17574. container.push(item)
  17575. return item
  17576. }
  17577. }
  17578. this.list.forEach(image=>{
  17579. if(image.images){
  17580. var folder = $.extend({}, image )
  17581. folder.heroLocations = [];
  17582. image.images.list.forEach(child=>{
  17583. deal(child, folder.heroLocations);
  17584. })
  17585. folder.musicInfo = folder.musicInfo || {}
  17586. locations.push(folder)
  17587. delete folder.images;
  17588. delete folder.locations;
  17589. }else{
  17590. var item = deal(image, locations);
  17591. item.musicInfo = image.musicInfo || g_data2.tourAudio[item.sid] || {}//新的music数据统一写在每个info下,如果有musicInfo则覆盖g_data2.tourAudio
  17592. }
  17593. })
  17594. return locations
  17595. }
  17596. ,
  17597. n.prototype.getIndex = function(e) {
  17598. return e.sid
  17599. }
  17600. ,
  17601. n.filterImageName = function(e) {
  17602. return "" === e || e.match(/^[0-9.]+_[0-9.]+$/) ? null : e
  17603. }
  17604. ,
  17605. t.exports = n
  17606. }
  17607. ).call(this, "/js/model/ImageCollection.js")
  17608. }
  17609. , {
  17610. "../enum/Viewmode": 51,
  17611. "../objects/Snapshot": 153,
  17612. "../settings": 166,
  17613. "../util/IndexedCollection": 175,
  17614. "../util/common": 185,
  17615. "../util/logger": 189,
  17616. "../util/math": 190
  17617. }],
  17618. 138: [function(e, t, i) {
  17619. (function(i) {
  17620. "use strict";
  17621. function n() {
  17622. u.call(this)
  17623. }
  17624. var r = e("../label/Label")
  17625. , o = e("../settings")
  17626. , a = e("../util/logger")
  17627. , s = e("../util/math")
  17628. , l = e("../util/ajax")
  17629. , c = e("./RoomCollection")
  17630. , h = e("../util/common")
  17631. , u = e("../util/IndexedCollection");
  17632. new a(i);
  17633. h.inherit(n, u),
  17634. n.prototype.getIndex = function(e) {
  17635. return e.labelId
  17636. }
  17637. ,
  17638. n.prototype.associateWithRooms = function(e) {
  17639. this.forEach(function(t) {
  17640. e.forEach(function(e) {
  17641. e.roomId === t.roomId && (t.room = e)
  17642. })
  17643. })
  17644. }
  17645. ,
  17646. n.prototype.createFromLabelData = function(e) {
  17647. e.forEach(function(e) {
  17648. var t = n.parseRoomIndexFromWorkshopRoomId(e.roomId);
  17649. t = c.generateRoomId(e.floorId, t);
  17650. var i = new r(e.sid,e.position || e.positions[0],e.text,e.floorId,t);
  17651. i.position = s.convertWorkshopVector(i.position),
  17652. this.add(i),
  17653. i.build()
  17654. }
  17655. .bind(this))
  17656. }
  17657. ,
  17658. n.prototype.load = function(e, t) {
  17659. return l.get(e, {
  17660. responseType: "json",
  17661. auth: t ? o.authorizationHeader : null
  17662. }).done(function(e) {
  17663. var t = [];
  17664. for (var i in e) {
  17665. var n = e[i];
  17666. t.push(n)
  17667. }
  17668. this.createFromLabelData(t)
  17669. }
  17670. .bind(this))
  17671. }
  17672. ,
  17673. n.parseRoomIndexFromWorkshopRoomId = function(e) {
  17674. var t = -1;
  17675. if (e) {
  17676. if(typeof e == 'number'){//add
  17677. t = parseInt(e)
  17678. }else{
  17679. var i = e.split("_");
  17680. t = parseInt(i[0])
  17681. }
  17682. }
  17683. return t
  17684. },
  17685. t.exports = n
  17686. }
  17687. ).call(this, "/js/model/LabelCollection.js")
  17688. }
  17689. , {
  17690. "../label/Label": 90,
  17691. "../settings": 166,
  17692. "../util/IndexedCollection": 175,
  17693. "../util/ajax": 181,
  17694. "../util/common": 185,
  17695. "../util/logger": 189,
  17696. "../util/math": 190,
  17697. "./RoomCollection": 141
  17698. }],
  17699. 139: [function(e, t, i) {
  17700. (function(i) {
  17701. "use strict";
  17702. function n(e, t) {
  17703. o.Object3D.call(this)
  17704. this.sid = window.number;//t.sid,
  17705. this.data = t,
  17706. this.options = e,
  17707. this.urls = new s(e.urlFiles),
  17708. this.isPublic = void 0 !== t.is_public && t.is_public,
  17709. //创建heroLocations
  17710. this.images = new _(this),
  17711. this.images.extend(t.images),
  17712. this.images.forEach((info)=>{
  17713. if(info.locations){
  17714. info.images = new _(this);
  17715. info.images.extend(info.locations)
  17716. }
  17717. })
  17718. this.heroLocations = []
  17719. //this.heroImage = this.images.getImage(t.icon), //初始画面沒有用到icon
  17720. this.outdoorPanoLocations = [],
  17721. this.floors = new d(this),
  17722. this.floorsEnabled = void 0 === e.floors || e.floors,
  17723. this.changingFloor = !1,
  17724. this.chunks = [],
  17725. this.panos = new A,
  17726. this.colliders = [],
  17727. this.loadPanosPromise = null,
  17728. this.loadMeshTexturesPromise = null,
  17729. this.auxDataPromise = null,
  17730. this.meshTexturesLoaded = !1,
  17731. this.meshTextures = [],
  17732. this.tags = {},
  17733. this.tagsShown = !1,
  17734. this.shouldShowtags = !1,
  17735. this.has360Views = !1,
  17736. this.showingLabels = f.labels.enabled && t.player_options.labels,
  17737. this.supportedModes = {},
  17738. this.supportedModes[c.PANORAMA] = !0,
  17739. this.supportedModes[c.DOLLHOUSE] = !t.player_options || t.player_options.dollhouse && w.valueFromHash("dh", 1),
  17740. this.supportedModes[c.FLOORPLAN] = !t.player_options || t.player_options.floor_plan && w.valueFromHash("dh", 1),
  17741. this.supportedModes[c.TRANSITIONING] = !0,
  17742. this.supportsTiles = this.configureTiling(),
  17743. // this.supportsVR = t.is_vr,
  17744. this.supportsVR = window.DATA.supportsVR || false//true; // 方奕卓 VR功能可配置
  17745. this.mode = c.DOLLHOUSE,
  17746. this.size = null,
  17747. this.center = null,
  17748. this.boundingBox = new o.Box3,
  17749. this.currentFloor = null,
  17750. this.allFloorsVisible = !0,
  17751. this.projectedPano0 = null,
  17752. this.projectedPano1 = null,
  17753. this.floorsEnabled && t.floors && t.floors.indexOf(",") !== -1 && t.floors.split(",").forEach(function(e, t) {
  17754. this.addFloor(new u(this,t,e.trim()))
  17755. }
  17756. .bind(this)),
  17757. this.waitQueue = [],
  17758. this.on("load", function(e) {
  17759. 0 !== this.waitQueue.length && (this.waitQueue = this.waitQueue.filter(function(e) {
  17760. return !e.isLoadedCallback()
  17761. }),
  17762. 0 === this.waitQueue.length && this.emit("waiting-done"))
  17763. }
  17764. .bind(this)),
  17765. this.setupCustomProperties()
  17766. this.hots = {};
  17767. }
  17768. function r() {
  17769. try {
  17770. var e = document.createElement("canvas")
  17771. , t = e.getContext("webgl");
  17772. t || (t = e.getContext("experimental-webgl"));
  17773. var i = t.getParameter(t.MAX_CUBE_MAP_TEXTURE_SIZE);
  17774. return i
  17775. } catch (e) {
  17776. return 0
  17777. }
  17778. }
  17779. var o = e("three")
  17780. , a = e("../util/ajax")
  17781. , s = e("../util/ModelUrls")
  17782. , l = e("../objects/BoundingTextureSkybox")
  17783. , c = e("../enum/Viewmode")
  17784. , h = e("../enum/RenderOrder")
  17785. , u = (e("../enum/AlignmentType"),
  17786. e("../objects/Floor"))
  17787. , d = e("./FloorCollection")
  17788. , p = e("../objects/Chunk")
  17789. , f = (e("../objects/Room"),
  17790. e("../objects/Snapshot"),
  17791. e("../label/Label"),
  17792. e("../util/math"),
  17793. e("../settings"))
  17794. ,ss = e("../shaders")
  17795. , g = e("../util/logger")
  17796. , m = e("../tag/tag")
  17797. , v = (e("../tag/tagManager"),
  17798. e("../objects/Panorama"))
  17799. , A = e("../util/PanoramaCollection")
  17800. , y = e("../loaders/ModelLoader")
  17801. , C = e("../loaders/ModelTextureLoader")
  17802. , I = e("../loaders/SweepDataLoader")
  17803. , E = e("../util/transitions")
  17804. , b = e("../util/common")
  17805. , es = e("../util/easing")
  17806. ,lerp = e("../util/lerp")
  17807. ,tex = e("../util/texture")
  17808. , w = e("./../util/browser")
  17809. , _ = e("./ImageCollection")
  17810. , T = e("./RoomCollection")
  17811. , x = e("./LabelCollection")
  17812. , S = e("./Chunks")
  17813. , M = e("./../util/showcase")
  17814. , R = e("../exception/BasicException")
  17815. , P = (e("../constants")
  17816. ,e("events").EventEmitter)
  17817. //,Hot = e("hot")
  17818. , O = new g(i);
  17819. n.prototype = Object.create(o.Object3D.prototype),
  17820. b.extend(n, P),
  17821. n.prototype.setupCustomProperties = function() {
  17822. var e = f.modelAlpha;
  17823. Object.defineProperty(this, "alpha", {
  17824. get: function() {
  17825. return e
  17826. },
  17827. set: function(t) {
  17828. e = t,
  17829. this.chunks.forEach(function(t) {
  17830. t.material && t.material.uniforms.modelAlpha && (t.material.uniforms.modelAlpha.value = e)
  17831. })
  17832. }
  17833. })
  17834. }
  17835. ,
  17836. n.prototype.configureTiling = function() {
  17837. var e = r();
  17838. if (e < 2048)
  17839. return !1;
  17840. O.warn("Max cube texture size: " + e);
  17841. for (var t = 0; t < f.tiling.tilingFlagNames.length; t++) {
  17842. var i = f.tiling.tilingFlagNames[t];
  17843. if ("1" === w.valueFromHash(i, null))
  17844. return !0;
  17845. if ("0" === w.valueFromHash(i, null))
  17846. return !1
  17847. }
  17848. //--------------------------------------------许钟文-------------------------------------------
  17849. //return true;
  17850. return !!M.modelDataPromisesTiles(this.data) //免去访问mdoeldata.json的vision_version,不明白这是什么
  17851. //--------------------------------------------e n d -------------------------------------------
  17852. }
  17853. ,
  17854. n.prototype.toggleAlpha = function() {
  17855. this.alpha < 1 ? this.alpha = 1 : this.alpha = 0
  17856. }
  17857. ,
  17858. n.prototype.load = function(e) {
  17859. var t = function() {
  17860. return $.when(this.loadPanos(), this.loadMesh())
  17861. }
  17862. , i = this.urls.init().then(t.bind(this));
  17863. return e ? i = i.then(this.loadMeshTextures.bind(this)) : i.then(this.loadMeshTextures.bind(this)),
  17864. this.auxDataPromise = $.when( /*this.loadHighlightReel(), this.loadtags() */this.loadhots(), this.loadLabels()),
  17865. $.when(i, this.auxDataPromise).done(this.build.bind(this)) //不要另外使用active_reel文件
  17866. }
  17867. ,
  17868. n.prototype.loadMesh = function() {
  17869. function e(e) {
  17870. O.error(e),
  17871. n.reject("loading-failed")
  17872. }
  17873. function t(e, t) {
  17874. n.notify(e, t)
  17875. }
  17876. function i(e, t) {
  17877. if (0 === e.length) {
  17878. O.warn("No geometry found for model, loading faux geometry, disabling outside mode"),
  17879. r.supportedModes[c.DOLLHOUSE] = !1,
  17880. r.supportedModes[c.FLOORPLAN] = !1;
  17881. var i = new p({
  17882. geometry: new o.PlaneBufferGeometry(5,5,1,1)
  17883. });
  17884. i.material.visible = !1,
  17885. i.rotateX(-Math.PI / 2),
  17886. i.geometry.computeBoundingBox(),
  17887. e = [i]
  17888. }
  17889. e.forEach(function(e) {
  17890. var t = r.floorsEnabled ? S.parseFloor(e.name) : 0;
  17891. r.addChunk(t, e)
  17892. }),
  17893. r.floors.sort(),
  17894. n.resolve(r)
  17895. }
  17896. var n = $.Deferred()
  17897. , r = this;
  17898. return y.load(r.data.job.uuid, r.urls, i, t, e),
  17899. n.promise()
  17900. }
  17901. ,
  17902. n.prototype.loadMeshTextures = function() {
  17903. return this.loadTexturesPromise ? this.loadTexturesPromise : (this.loadTexturesPromise = C.load(this, this.meshTextures).then(function() {
  17904. this.meshTexturesLoaded = !0
  17905. }
  17906. .bind(this)),
  17907. this.loadTexturesPromise)
  17908. }
  17909. ,
  17910. /* n.prototype.loadtags = function() {//xzw改
  17911. var e = $.Deferred();
  17912. if (!f.tags.enabled)
  17913. return e.resolve();
  17914. //var t = this.options.urlBase + "/api/v1/jsonstore/model/tags/" + this.sid;
  17915. t = "data/" + this.sid + "/tags.json"
  17916. return a.get(t, {
  17917. responseType: "json",
  17918. auth: this.isPublic ? null : f.authorizationHeader
  17919. }).done(function(t) {
  17920. var i = 0
  17921. , n = 0;
  17922. for (var r in t) {
  17923. var o = t[r];
  17924. o.enabled && (n++,
  17925. (o.label.length || o.description.length) && (this.tags[r] = new m(this,r,o),
  17926. i++))
  17927. }
  17928. i !== n && O.warn("Disallowed " + (n - i) + " tags with no text data"),
  17929. e.resolve()
  17930. }
  17931. .bind(this)).fail(function() {
  17932. O.warn("Getting tags failed, not displaying tags."),
  17933. e.resolve()
  17934. }),
  17935. e
  17936. } */
  17937. n.prototype.shineHots = function(){ //xzw
  17938. E.trigger({
  17939. func: function(e) {
  17940. var opa = e <= .5 ? 2 * e : -2 * e + 2
  17941. for(var i in this.hots){
  17942. this.hots[i].mesh.material.uniforms.opac.value = opa;
  17943. }
  17944. }.bind(this),
  17945. cycling: true,
  17946. duration: 3000,
  17947. //easing: "easeInOutQuad",
  17948. name: "hotShine"
  17949. })
  17950. },
  17951. n.prototype.createHotItem = function() {
  17952. var docFragment = document.createDocumentFragment();
  17953. this.hotGroup.children.forEach(hot=>{
  17954. if(hot.info.actionType.openHot){/* hot.texType == 'shine' */
  17955. var li = document.createElement('li');
  17956. var span = document.createElement('span');
  17957. span.innerHTML = hot.info.title || '热点';
  17958. // console.log(span.innerHTML);
  17959. li.hot = hot; // 列表每一项对应一个热点
  17960. li.appendChild(span);
  17961. docFragment.appendChild(li);
  17962. }
  17963. })
  17964. var ul = document.querySelector('#hotListContent ul');
  17965. ul.appendChild(docFragment);
  17966. }
  17967. /* n.prototype.loadOverlays = function(overlays){
  17968. var overlays = window.data2 && window.data2.overlays
  17969. overlays && overlays.forEach((info)=>{
  17970. new Overlay(info)
  17971. })
  17972. Overlay.load()
  17973. }
  17974. */
  17975. n.prototype.loadhots = function() {//xzw
  17976. initHot(this)
  17977. var r = $.Deferred();
  17978. var t = g_Prefix+"data/" + this.sid + "/data2.js" +'?'+ randomTime().getTime();
  17979. return a.get(t, {
  17980. responseType: "json",
  17981. auth: this.isPublic ? null : f.authorizationHeader
  17982. }).done(function(e) {
  17983. window.data2 = e;
  17984. if(!e){
  17985. console.error("data2 is null")
  17986. }else{
  17987. g_data2 = hotMatcher(e);
  17988. this.hotsCount = 0;
  17989. //因为热点保存后在hots里的顺序会被修改,所以使用order来记录顺序,这里要重排序:
  17990. if(e.hots){
  17991. var sids = Object.keys(e.hots).sort((a,b)=>{return e.hots[a].order - e.hots[b].order});
  17992. sids.forEach((sid)=>{
  17993. e.hots[sid].sid = sid
  17994. new Hot(e.hots[sid], e.hots[sid].version != 'multi' && "byHot" )
  17995. })
  17996. }
  17997. if(e.overlays){
  17998. e.overlays.forEach((info)=>{
  17999. //if(info.file.includes('m/data/762/edit/20210312_112357584.mp4') )return;
  18000. new Hot(info, 'byOverlay')
  18001. })
  18002. }
  18003. this.createHotItem( );
  18004. Hot.startLoad()
  18005. g_index = w.valueFromHash("m");
  18006. /* if(t.tourAudio){
  18007. g_tourAudio = new Audio;
  18008. g_tourAudio.loop = false;
  18009. g_tourAudio.addEventListener('ended', function () {
  18010. var ev = document.createEvent("MouseEvent");
  18011. ev.initEvent("tourAudioEnded",true,true);
  18012. window.dispatchEvent(ev);
  18013. });
  18014. }; */
  18015. }
  18016. /***************************方奕卓 请求data.js数据, 用于初始化热点列表 ****************************/
  18017. /* var dataJsPromise = $.Deferred();
  18018. var dataJsUrl = g_Prefix+"data/" + this.sid + "/hot/js/data.js" +'?'+ randomTime().getTime();
  18019. a.get(dataJsUrl,{
  18020. responseType: "json",
  18021. auth: this.isPublic ? null : f.authorizationHeader
  18022. }).done(function(data) {
  18023. window.hotData = data;
  18024. this.createHotItem(data, this.hots);
  18025. for(let i in this.hots){//add
  18026. data[i] && this.hots[i].initStyleImg(data[i]);
  18027. }
  18028. dataJsPromise.resolve();
  18029. }.bind(this)).fail(function(){
  18030. console.log('Data.js is empty');
  18031. dataJsPromise.resolve();
  18032. }) */
  18033. r.resolve();
  18034. }.bind(this)).fail(function() {
  18035. console.log('没有热点');
  18036. r.resolve()
  18037. }),
  18038. r
  18039. }
  18040. ,
  18041. n.prototype.loadPanos = function() {
  18042. if (this.loadPanosPromise)
  18043. return this.loadPanosPromise;
  18044. var e = new I(this);
  18045. return this.loadPanosPromise = e.load().then(function(e) {
  18046. return this.data.sweeps && Object.keys(this.data.sweeps).length > 0 && (e = e.filter(function(e) {
  18047. if(this.data.sweeps[e.uuid])return this.data.sweeps[e.uuid].enabled
  18048. else console.log(e.uuid)
  18049. }
  18050. .bind(this))),
  18051. this.panos.extend(e.map(function(e) {
  18052. return new v(this,e.uuid,e,this.supportsTiles)
  18053. }
  18054. .bind(this))),
  18055. this.panos.forEach(function(e) {
  18056. e.neighbourUUIDs && (e.neighbourUUIDs.forEach(function(t) {
  18057. var i = this.panos.get(t);
  18058. i && this.panos.setNeighbour(e, i, !0)
  18059. }
  18060. .bind(this)),
  18061. e.neighbourPanos = this.panos.getNeighbours(e) || this.panos.setNeighbour(e, e, !0))
  18062. }
  18063. .bind(this)),
  18064. 0 === this.panos.length && (O.warn("Model has no panos, turning off inside mode"),
  18065. this.supportedModes[c.PANORAMA] = !1),
  18066. $.when(this)
  18067. }
  18068. .bind(this)),
  18069. this.loadPanosPromise
  18070. }
  18071. ,
  18072. n.prototype.loadHighlightReel = function() {//xzw
  18073. var e = $.Deferred()
  18074. // , t = this.options.urlBase + "/api/v1/jsonstore/model/highlights/" + this.sid + "/active_reel";
  18075. ,t = this.options.urlBase + "data/" + this.sid + "/active_reel.json";
  18076. return a.get(t, {
  18077. responseType: "json",
  18078. auth: this.isPublic ? null : f.authorizationHeader
  18079. }).done(function(t) {
  18080. t.reel ? (O.info("Got highlight reel with " + t.reel.length + " items"),
  18081. this.images.filterByModesAndReel(this.supportedModes, t.reel)) : O.info("No highlight reel found"),
  18082. e.resolve()
  18083. }
  18084. .bind(this)).fail(function() {
  18085. O.warn("Getting highlight reel failed, no highlights available"),
  18086. e.resolve()
  18087. }),
  18088. e
  18089. }
  18090. ,
  18091. n.prototype.waitForLoad = function(e, t) {
  18092. t() || (this.waitQueue.push({
  18093. object: e,
  18094. isLoadedCallback: t
  18095. }),
  18096. 1 === this.waitQueue.length && this.emit("waiting"))
  18097. }
  18098. ,
  18099. n.prototype.hide = function() {
  18100. this.floors.hide()
  18101. }
  18102. ,
  18103. n.prototype.show = function() {
  18104. this.floors.show()
  18105. }
  18106. ,
  18107. n.prototype.floorNames = function() {
  18108. return this.floors.names()
  18109. }
  18110. ,
  18111. n.prototype.warpDestFloors = function(e, t) {
  18112. if (!e || this.floors.length !== e.length)
  18113. return void this.toggleAllFloors(!0);
  18114. var i = e.findIndex(function(e) {
  18115. return e
  18116. }
  18117. .bind(this));
  18118. i !== -1 && this.setFloor(this.floors.list[i], null, t)
  18119. }
  18120. ,
  18121. n.prototype.setFloor = function(e, t, i) {
  18122. this.allFloorsVisible && this.emit("allfloors.toggled", !1, this.currentFloor),
  18123. this.allFloorsVisible = !1,
  18124. this._setFloor(e, t, i)
  18125. }
  18126. ,
  18127. n.prototype.toggleAllFloors = function(e) {
  18128. this.allFloorsVisible = void 0 !== e ? e : !this.allFloorsVisible,
  18129. this.emit("allfloors.toggled", this.allFloorsVisible, this.currentFloor),
  18130. this._setFloor(this.currentFloor)
  18131. }
  18132. ,
  18133. n.prototype._setFloor = function(e, t, i) {
  18134. t = t || this.mode,
  18135. this.emit("floor.changed", e, t, this.currentFloor),
  18136. this.currentFloor = e;
  18137. var n;
  18138. if (t === c.PANORAMA) {
  18139. if (this.show(),
  18140. this.shouldShowtags && this.tagsShown)
  18141. for (n in this.tags)
  18142. this.tags[n].show(f.showFloorDuration)
  18143. } else if ((t === c.FLOORPLAN || t === c.DOLLHOUSE) && (this.floors.list.forEach(function(e, t) {
  18144. e.toggle(e === this.currentFloor || this.allFloorsVisible, i || this.allFloorsVisible)
  18145. }
  18146. .bind(this)),
  18147. this.shouldShowtags && this.tagsShown))
  18148. for (n in this.tags) {
  18149. var r = this.tags[n];
  18150. this.allFloorsVisible ? r.show(f.showFloorDuration) : r.floor === this.currentFloor ? r.show(f.showFloorDuration, f.showFloorDelay) : r.hide(f.hideFloorDuration, f.hideFloorDelay)
  18151. }
  18152. var o = this
  18153. , a = e;
  18154. E.start(function() {}, f.showFloorDelay, function() {
  18155. o.floors.forEach(function(e) {
  18156. e.chunks.forEach(function(t) {
  18157. t.renderOrder = e === a ? h.visibleFloor : h.ghostFloor
  18158. })
  18159. })
  18160. }
  18161. .bind(this))
  18162. }
  18163. ,
  18164. n.prototype.toggleExplode = function() {
  18165. this.floors.toggleExplodeHorizontal()
  18166. }
  18167. ,
  18168. n.prototype.toggleExplodeUp = function() {
  18169. this.floors.toggleExplodeVertical()
  18170. }
  18171. ,
  18172. n.prototype.nextFloor = function(e) {
  18173. return this.floors.nextFloor(this.currentFloor, e)
  18174. }
  18175. ,
  18176. n.prototype.addFloor = function(e) {
  18177. this.floors.add(e)
  18178. }
  18179. ,
  18180. n.prototype.getFloorAtPoint = function(e) {
  18181. return this.floors.getFloorAtPoint(e)
  18182. }
  18183. ,
  18184. n.prototype.getTagBySid = function(e) {
  18185. return this.tags[e]
  18186. }
  18187. ,
  18188. n.prototype.addChunk = function(e, t) {
  18189. this.floors.getOrMakeFloor(e).addChunk(t),
  18190. this.chunks.push(t)
  18191. }
  18192. ,
  18193. n.prototype.setMode = function(e) {
  18194. if (!this.supportedModes[e])
  18195. throw new R("Mode not supported for this model: " + e);
  18196. this.mode = e;
  18197. this.skybox.material.transparent = e == "panorama" ? false : true //xzw add // 如果skybox透明,会让其中其他mesh 如热点的透明出问题
  18198. this.chunks.forEach(function(t) {
  18199. t.setMode(e)
  18200. })
  18201. }
  18202. ,
  18203. n.prototype.build = function() {
  18204. this.heroLocations = this.images.getHeroLocations(this.panos);
  18205. var e = function() {
  18206. return !!(this.heroImage && this.heroImage.metadata && this.heroImage.metadata.scan_id && this.panos.get(this.heroImage.metadata.scan_id)) && !this.panos.get(this.heroImage.metadata.scan_id).isAligned()
  18207. }
  18208. .bind(this)();
  18209. this.has360Views = f.show360Views.enabled && this.heroLocations.some(function(e) {
  18210. return e.cameraMode === c.PANORAMA && this.panos.get(e.panoId) && !this.panos.get(e.panoId).isAligned()
  18211. }
  18212. .bind(this)) || e,
  18213. null === this.heroImage && O.warn("No hero image defined."),
  18214. this.currentFloor = this.floors.last(),
  18215. this.floors.build(),
  18216. this.colliders = this.floors.reduce(function(e, t) {
  18217. return e.concat(t.collider.children)
  18218. }, []),
  18219. this.panos.forEach(function(e) {
  18220. e.build1(),
  18221. e.on("enter", function() {
  18222. e.floor !== this.currentFloor && this.setFloor(e.floor)
  18223. }
  18224. .bind(this))
  18225. }
  18226. .bind(this)),
  18227. this.panos.forEach(function(e) {
  18228. e.build2()
  18229. }),
  18230. this.floors.forEach(function(e) {
  18231. this.boundingBox.union(e.boundingBox)
  18232. }
  18233. .bind(this)),
  18234. this.size = this.boundingBox.size(),
  18235. this.center = this.boundingBox.center(),
  18236. this.floors.forEach(function(e) {
  18237. O.info("Floor " + e + ": " + e.children.length + " chunks, " + e.panos.length + " panos.")
  18238. }
  18239. .bind(this)),
  18240. this.panos.populate_path_graph(),
  18241. this.skybox = new l(this.boundingBox),
  18242. this.skybox.matrixWorldNeedsUpdate = !0,
  18243. this.add(this.skybox);
  18244. setTimeout(function() {
  18245. //this.hotsCount && this.shineHots()
  18246. Hot.beginShineHot()
  18247. }
  18248. .bind(this), 1300)
  18249. //add-----
  18250. {
  18251. let maxCount = browser.isMobile() ? 200000 : 400000
  18252. let noVisiHots = this.hotGroup.children.filter(e=>!e.info.visiblePanos && e.info.texType != 'shine') //只看非热点的,否则数据太多
  18253. let visiHots = this.hotGroup.children.filter(e=>e.info.visiblePanos)
  18254. let c = this.panos.list.length * this.colliders.length * noVisiHots.length
  18255. if(c > maxCount){ //防止加载时间过长,分批计算
  18256. console.log('hot分批setVisiblePanos')
  18257. Hot.visiPanosCountSlice = Math.ceil(maxCount / this.colliders.length / noVisiHots.length)
  18258. Hot.visiEveryDurSlice = browser.isMobile() ? 25 : 16;
  18259. let dur = Math.ceil(this.panos.list.length / Hot.visiPanosCountSlice) * Hot.visiEveryDurSlice
  18260. console.log(Hot.visiPanosCountSlice, Hot.visiEveryDurSlice, dur, Math.round(dur*noVisiHots.length))
  18261. if(noVisiHots.length){
  18262. let i = 0
  18263. let hotVisiInterval = setInterval(()=>{
  18264. noVisiHots[i].setVisiblePanos(noVisiHots[i].info.visiblePanos);
  18265. i++;
  18266. if(i>=noVisiHots.length){
  18267. clearInterval(hotVisiInterval)
  18268. }
  18269. }, dur)
  18270. }
  18271. }
  18272. }
  18273. //---------
  18274. this.createFloorLogo()
  18275. return O.debug("Done building model"),
  18276. v.raycastsDone > 0 && (O.warn("raycasts: " + v.raycastsDone),
  18277. O.warn("raycasts skipped: " + v.raycastsSkipped)),
  18278. this.buildRooms(),
  18279. this.labels.associateWithRooms(this.rooms),
  18280. $.when(this)
  18281. }
  18282. ,
  18283. n.prototype.createFloorLogo = function(){
  18284. console.log('createFloorLogo')
  18285. if(this.floorLogos || !settings.floorlogoURL)return;
  18286. var url = settings.floorlogoURL
  18287. var map = tex.load(url);//可以追加done
  18288. this.floorLogos = [];
  18289. for(var i=0; i<2; i++){ //不可共用uniforms等 [0]在上一个位置,[1]是下一个位置、 是飞入及飞出后的位置
  18290. var material = new o.MeshBasicMaterial({
  18291. opacity:0,
  18292. map:map,
  18293. side: o.DoubleSide,
  18294. transparent: !0,
  18295. depthWrite: !1,
  18296. depthTest:false//改 在chunk\skybox外也可看到
  18297. });
  18298. var logo = new o.Mesh(new o.PlaneGeometry(2,2,1,1),material);
  18299. //var s = (Store.metadata.floorLogoSize || 100)/100;
  18300. //logo.scale.set(s,s,s);
  18301. logo.position.set(0,-1.5,0);
  18302. logo.lookAt(logo.position.clone().add(new o.Vector3(0,1,0)));
  18303. logo.renderOrder = 100;//cover the videoSkybox
  18304. //logo.layers.set(0)
  18305. this.add(logo);
  18306. this.floorLogos.push(logo);
  18307. }
  18308. this.floorLogos[1].visible = false;
  18309. }
  18310. n.prototype.adjustfloorLogoHeight = function(o){
  18311. var h = player.currentPano.floorPosition.y + 0.01;
  18312. this.floorLogos[1].position.setY(h);
  18313. this.floorLogos[0].position.setY(h);
  18314. //publicObjectSet.player.path.currentPanoMarker.mesh.position.y = h
  18315. },
  18316. n.prototype.changefloorLogoOpa = function(o){//改 i, opacity, time, delay
  18317. if(!this.floorLogos) return;
  18318. E.cancelById("flOpa_"+o.index);//先停止之前该logo的透明度变化
  18319. if(o.from!=void 0)this.floorLogos[o.index].material.opacity = o.from;//初始透明度
  18320. if(!o.dur){//立刻
  18321. //this.floorLogos[o.index].material.uniforms.opacity.value = o.opa;
  18322. this.floorLogos[o.index].material.opacity = o.opa;
  18323. }else{
  18324. //E.start(lerp.uniform(this.floorLogos[o.index], "opacity", o.opa), o.dur || 0, null,
  18325. E.start(lerp.property(this.floorLogos[o.index].material, "opacity", o.opa), o.dur || 0, null,
  18326. o.delay||0, es["easeInQuad"], "changefloorLogoOpa", "flOpa_"+o.index)
  18327. }
  18328. },
  18329. n.prototype.updateFloorlogo = function() { //xzw add 更新地标的旋转
  18330. var lastQ, lastP;
  18331. var equals = function(v1, v2, min){
  18332. return Math.abs(v1-v2) < min
  18333. }
  18334. var isSame = function(now, last, k){//如果和上次相同就不改变
  18335. if(!last)return false;
  18336. var R = k.sceneRenderer;
  18337. //var min = R.AFPS < 38 ? 0.005 : R.AFPS < 45 ? 0.0008 : R.AFPS < 50 ? 0.0006 : 0.0003;
  18338. //暂时:
  18339. var min = 0.0008
  18340. var same = equals(now.x , last.x, min) && equals(now.y , last.y, min) && equals(now.z , last.z, min)
  18341. && (now.w!=void 0 ? equals(now.w , last.w, min) : true)
  18342. return same;
  18343. }
  18344. return function(Q, k){
  18345. if(!Q)return;
  18346. /* if(Config.ifFish && window.lowFPS){
  18347. this.fLCompute++;
  18348. if(R.AFPS < 38){
  18349. if(k.flyingToTag && k.flying && k.fLCompute %4 !=1) return; //点击tag过渡
  18350. else if(k.flying && k.fLCompute%2 !=1) return;
  18351. k.fLCompute %= 4;
  18352. }else if(R.AFPS < 45){
  18353. if(k.flyingToTag && k.flying && k.fLCompute %3 !=1) return; //点击tag过渡
  18354. else if(k.flying && k.fLCompute%2 !=1) return;
  18355. k.fLCompute %= 6;
  18356. }else{
  18357. if(k.flyingToTag && k.flying && k.fLCompute %2 !=1) return;
  18358. //else if(k.flying && k.fLCompute%2 !=1) return;
  18359. k.fLCompute %= 2;
  18360. }
  18361. } */
  18362. var sameQ, sameP, quaternion, visible;
  18363. for(var i=0;i<2;i++){
  18364. var logo = this.floorLogos[i];
  18365. if(!logo.visible || logo.material.uniforms.opacity.value==0) continue;
  18366. visible = true;
  18367. }
  18368. if(!visible)return; //如果两个都不可见,就不更改,如果有一个可见,就都改
  18369. var c = k.cameraControls.activeControl;
  18370. var sameQ = c ? ( c.lat < 10 ? equals(c.lon, lastQ, 0.1) : equals(c.lon, lastQ, 1) ): false;
  18371. sameQ || (lastQ = c ? c.lon : null); //相机旋转是否改变了
  18372. for(var i=0;i<2;i++){
  18373. var logo = this.floorLogos[i];
  18374. if(!sameQ){
  18375. if(!quaternion){
  18376. var a = new THREE.Vector3(0,0,-1);
  18377. a.applyQuaternion(Q);
  18378. a.setY(0);
  18379. var _ = (new THREE.Matrix4).lookAt(a,new THREE.Vector3, new THREE.Vector3(0,1,0));
  18380. quaternion = (new THREE.Quaternion).setFromRotationMatrix(_)
  18381. var a = new THREE.Quaternion( 0, 0.7071067811865476, 0.7071067811865476 , 0)//计算得
  18382. quaternion.multiply(a);
  18383. }
  18384. logo.quaternion.copy(quaternion);
  18385. }
  18386. }
  18387. }
  18388. }()
  18389. n.prototype.loadLabels = function() {//xzw
  18390. this.labels = new x(this);
  18391. var e = $.Deferred();
  18392. //加载俯视图的标签 注释这个备注就会加载
  18393. //原先是labels, 改为showLabels,因为之前的somedata写的labels都是true
  18394. window.DATA.showingLabels ? this.showingLabels = true : '';
  18395. if (!this.showingLabels)
  18396. return e.resolve();
  18397. // var t = this.options.urlBase + "/api/v1/jsonstore/model/labels/" + this.sid;
  18398. var t = g_Prefix + "data/" + this.sid + "/labels.json";
  18399. return this.labels.load(t, !this.isPublic).done(e.resolve.bind(e)).fail(function() {
  18400. O.warn("Getting labels failed, not displaying labels."),
  18401. e.resolve()
  18402. }),
  18403. e
  18404. }
  18405. ,
  18406. n.prototype.buildRooms = function() {
  18407. this.rooms = new T(this),
  18408. this.rooms.createFromChunks(this.chunks),
  18409. this.rooms.calcRoomBoundaries()
  18410. }
  18411. ,
  18412. n.prototype.updateProjectedPanos = function() {
  18413. this.projectedPano0 && this.projectedPano1 && this.setProjectedPanos(this.projectedPano0, this.projectedPano1, !1)
  18414. }
  18415. ,
  18416. n.prototype.setProjectedPanos = function(e, t, i) {
  18417. void 0 !== i && null !== i || (i = !0),
  18418. i = !!i,
  18419. this.projectedPano0 = e,
  18420. this.projectedPano1 = t,
  18421. this.skybox.material.setProjectedPanos(e, t, i),
  18422. this.chunks.forEach(function(n) {
  18423. n.materialInside.setProjectedPanos(e, t, i)
  18424. })
  18425. }
  18426. ,
  18427. n.prototype.setSide = function(e) {
  18428. this.floors.forEach(function(t) {
  18429. t.collider.material.side = e
  18430. })
  18431. }
  18432. ,
  18433. n.prototype.heroCount = function() {
  18434. return this.heroLocations ? this.heroLocations.length : 0
  18435. }
  18436. ,
  18437. n.prototype.getHeroDescriptorByIndex = function(e=[]) {//改 因增加了二级目录
  18438. if (e[0] < 0)
  18439. return O.warn("Model.getHeroDescriptorByHeroIndex() -> heroIndex is less than 0."),
  18440. null;
  18441. if (this.heroCount() < 1)
  18442. return O.warn("Model.getHeroDescriptorByIndex() -> No hero locations in this model"),
  18443. null;
  18444. var t = this.heroLocations[e[0]];
  18445. if(t.heroLocations && e[1]!=void 0){
  18446. t = t.heroLocations[e[1]];
  18447. }
  18448. return void 0 === t ? (O.warn("Model.getHeroDescriptorByIndex() -> Index " + e + " is not a validindex"),
  18449. null) : t
  18450. }
  18451. ,
  18452. n.prototype.findPanoramicHero = function() {
  18453. for (var e in this.heroLocations)
  18454. if (this.heroLocations[e].cameraMode === c.PANORAMA)
  18455. return this.heroLocations[e];
  18456. return null
  18457. }
  18458. ,
  18459. n.prototype.listImagePanos = function() {
  18460. var e = []
  18461. , t = this;
  18462. return this.images.forEach(function(i) {
  18463. if (i.metadata && i.metadata.scan_id) {
  18464. var n = t.panos.get(i.metadata.scan_id);
  18465. n && (t.supportsTiles || n.isLoaded("high") || e.push(n))
  18466. }
  18467. }),
  18468. e
  18469. }
  18470. ,
  18471. n.prototype.fadePanoMarkers = function(e, t) {
  18472. this.panos.fadeMarkerOpacity(e, t)
  18473. }
  18474. ,
  18475. n.prototype.setSweepVisibility = function(e) {
  18476. this.panos.forEach(function(t) {
  18477. t.marker && (t.marker.visible = e)
  18478. })
  18479. }
  18480. ,
  18481. n.prototype.outsideAllowed = function() {
  18482. return this.supportedModes[c.DOLLHOUSE] && this.supportedModes[c.FLOORPLAN]
  18483. }
  18484. ,
  18485. t.exports = n
  18486. }
  18487. ).call(this, "/js/model/Model.js")
  18488. }
  18489. , {
  18490. "../constants": 8,
  18491. "../enum/AlignmentType": 17,
  18492. "../enum/RenderOrder": 42,
  18493. "../enum/Viewmode": 51,
  18494. "../exception/BasicException": 55,
  18495. "../label/Label": 90,
  18496. "../loaders/ModelLoader": 105,
  18497. "../loaders/ModelTextureLoader": 106,
  18498. "../loaders/SweepDataLoader": 107,
  18499. "../tag/tag": 123,
  18500. "../tag/tagManager": 124,
  18501. "../objects/BoundingTextureSkybox": 143,
  18502. "../objects/Chunk": 144,
  18503. "../objects/Floor": 146,
  18504. "../objects/Panorama": 148,
  18505. "../objects/Room": 150,
  18506. "../objects/Snapshot": 153,
  18507. "../settings": 166,
  18508. "../shaders": 167,
  18509. "../util/ModelUrls": 177,
  18510. "../util/PanoramaCollection": 178,
  18511. "../util/ajax": 181,
  18512. "../util/common": 185,
  18513. "../util/easing": 186,
  18514. "../util/lerp": 188,
  18515. "../util/logger": 189,
  18516. "../util/math": 190,
  18517. "../util/texture": 194,
  18518. "../util/transitions": 195,
  18519. "./../util/browser": 182,
  18520. "./../util/showcase": 193,
  18521. "./Chunks": 135,
  18522. "./FloorCollection": 136,
  18523. "./ImageCollection": 137,
  18524. "./LabelCollection": 138,
  18525. "./RoomCollection": 141,
  18526. events: 202,
  18527. three: 217,
  18528. "hot": "hot"
  18529. }],
  18530. 140: [function(e, t, i) {
  18531. "use strict";
  18532. function n() {
  18533. this.modelMap = {},
  18534. this.activeModel = null,
  18535. this.modelCount = 0,
  18536. this.tileDownloader = null,
  18537. this.panoRenderer = null
  18538. }
  18539. var r = (e("three"),
  18540. e("../util/common"))
  18541. , o = e("../exception/BasicException")
  18542. , a = e("../enum/ModelManagerEvents")
  18543. , s = e("../enum/PanoRendererEvents")
  18544. , l = e("events").EventEmitter;
  18545. n.prototype.init = function(e, t, i) {
  18546. this.tileDownloader = e,
  18547. this.panoRenderer = t,
  18548. this.qualityManager = i,
  18549. this.bindEvents()
  18550. }
  18551. ,
  18552. n.prototype.bindEvents = function() {
  18553. this.panoRenderer.on(s.TileRenderSuccess, this.onTileRendered.bind(this))
  18554. }
  18555. ,
  18556. n.prototype.onTileRendered = function(e, t, i, n) {}
  18557. ,
  18558. n.prototype.addModel = function(e) {
  18559. this.modelMap[e.sid] = e,
  18560. 0 === this.modelCount && this.activateModel(e.sid),
  18561. this.modelCount++,
  18562. this.emit(a.ModelAdded)
  18563. }
  18564. ,
  18565. n.prototype.getModel = function(e) {
  18566. return this.modelMap[e]
  18567. }
  18568. ,
  18569. n.prototype.activateModel = function(e) {
  18570. var t = this.modelMap[e];
  18571. if (!t)
  18572. throw new o("Tried to activate invalid model!");
  18573. var i = this.activeModel;
  18574. this.activeModel = t,
  18575. this.tileDownloader.setPanoData(t.panos, t.listImagePanos(), t.sid),
  18576. this.tileDownloader.setUrls(t.urls),
  18577. t.panos.forEach(function(e) {
  18578. e.attachToPanoRenderer(this.panoRenderer),
  18579. e.tileDownloader = this.tileDownloader,
  18580. e.qualityManager = this.qualityManager
  18581. }
  18582. .bind(this)),
  18583. this.emit(a.ActiveModelChanged, {
  18584. oldModel: i,
  18585. model: t
  18586. })
  18587. }
  18588. ,
  18589. n.prototype.getActiveModel = function() {
  18590. return this.activeModel
  18591. }
  18592. ,
  18593. r.extend(n, l),
  18594. t.exports = n
  18595. }
  18596. , {
  18597. "../enum/ModelManagerEvents": 33,
  18598. "../enum/PanoRendererEvents": 35,
  18599. "../exception/BasicException": 55,
  18600. "../util/common": 185,
  18601. events: 202,
  18602. three: 217
  18603. }],
  18604. 141: [function(e, t, i) {
  18605. (function(i) {
  18606. "use strict";
  18607. function n() {
  18608. s.call(this)
  18609. }
  18610. var r = e("../objects/Room")
  18611. , o = (e("../settings"),
  18612. e("../util/logger"))
  18613. , a = (e("../util/transitions"),
  18614. e("../util/easing"),
  18615. e("../util/common"))
  18616. , s = e("../util/IndexedCollection")
  18617. , l = e("./Chunks");
  18618. new o(i);
  18619. a.inherit(n, s),
  18620. n.prototype.getIndex = function(e) {
  18621. return e.roomId
  18622. }
  18623. ,
  18624. n.prototype.calcRoomBoundaries = function() {
  18625. this.forEach(function(e) {
  18626. e.calcBoundaries()
  18627. })
  18628. }
  18629. ,
  18630. n.prototype.createFromChunks = function(e) {
  18631. var t = {
  18632. floorId: -1,
  18633. roomId: -1
  18634. }
  18635. , i = {};
  18636. e.forEach(function(e) {
  18637. l.parseIdsFromChunkName(e.name, t);
  18638. var o = i[t.roomId];
  18639. if (!o) {
  18640. var a = n.generateRoomId(t.floorId, t.roomId);
  18641. o = new r(t.floorId,a),
  18642. this.add(o),
  18643. i[t.roomId] = o
  18644. }
  18645. o.addChunk(e)
  18646. }
  18647. .bind(this)),
  18648. this.calcRoomBoundaries()
  18649. }
  18650. ,
  18651. n.generateRoomId = function(e, t) {
  18652. return e + "_" + t
  18653. }
  18654. ,
  18655. t.exports = n
  18656. }
  18657. ).call(this, "/js/model/RoomCollection.js")
  18658. }
  18659. , {
  18660. "../objects/Room": 150,
  18661. "../settings": 166,
  18662. "../util/IndexedCollection": 175,
  18663. "../util/common": 185,
  18664. "../util/easing": 186,
  18665. "../util/logger": 189,
  18666. "../util/transitions": 195,
  18667. "./Chunks": 135
  18668. }],
  18669. 142: [function(e, t, i) {
  18670. "use strict";
  18671. function n(e, t, i) {
  18672. e = e.clone().expandByScalar(0.01);//改
  18673. var n = e.size()
  18674. , o = new r.BoxGeometry(n.x,n.y,n.z);
  18675. o.boundingBox = e,
  18676. r.Mesh.call(this, o, t),
  18677. this.position.copy(e.center()),
  18678. this.frustumCulled = !1,
  18679. i && this.add(new r.WireframeHelper(this))
  18680. }
  18681. var r = e("three");
  18682. n.prototype = Object.create(r.Mesh.prototype),
  18683. n.prototype.constructor = n,
  18684. t.exports = n
  18685. }
  18686. , {
  18687. three: 217
  18688. }],
  18689. 143: [function(e, t, i) {
  18690. (function(i) {
  18691. "use strict";
  18692. function n(e) {
  18693. h.time("Computing a nice bounding cubemap");
  18694. var t = new a({
  18695. side: r.BackSide,
  18696. transparent: !0
  18697. });
  18698. t.uniforms.modelAlpha.value = 0,
  18699. t.uniforms.opacity.value = 1 - s.modelAlpha,
  18700. this.renderOrder = l.boundingSkybox,
  18701. o.call(this, e, t),
  18702. h.timeEnd("Computing a nice bounding cubemap")
  18703. }
  18704. var r = e("three")
  18705. , o = (e("../enum/Viewmode"),
  18706. e("../shaders"),
  18707. e("./BoundingMesh"))
  18708. , a = e("../materials/ModelTextureMaterial")
  18709. , s = e("../settings")
  18710. , l = e("../enum/RenderOrder")
  18711. , c = e("../util/logger")
  18712. , h = new c(i);
  18713. n.prototype = Object.create(o.prototype),
  18714. n.prototype.constructor = n,
  18715. t.exports = n
  18716. }
  18717. ).call(this, "/js/objects/BoundingTextureSkybox.js")
  18718. }
  18719. , {
  18720. "../enum/RenderOrder": 42,
  18721. "../enum/Viewmode": 51,
  18722. "../materials/ModelTextureMaterial": 118,
  18723. "../settings": 166,
  18724. "../shaders": 167,
  18725. "../util/logger": 189,
  18726. "./BoundingMesh": 142,
  18727. three: 217
  18728. }],
  18729. 144: [function(e, t, i) {
  18730. "use strict";
  18731. function n(e) {
  18732. this.materialInside = new s({
  18733. side: r.DoubleSide
  18734. });
  18735. var t = r.UniformsUtils.clone(o.modelOutside.uniforms);
  18736. this.materialOutside = new r.RawShaderMaterial({
  18737. fragmentShader: o.modelOutside.fragmentShader,
  18738. vertexShader: o.modelOutside.vertexShader,
  18739. uniforms: t,
  18740. side: r.FrontSide,
  18741. name: "chunkOut"
  18742. }),
  18743. r.Mesh.call(this, e.geometry, this.materialInside),
  18744. this.name = e.name || "",
  18745. this.textureName = e.textureName,
  18746. this.meshUrl = e.meshUrl
  18747. }
  18748. var r = e("three")
  18749. , o = e("../shaders")
  18750. , a = e("../enum/Viewmode")
  18751. , s = e("../materials/ModelTextureMaterial");
  18752. n.prototype = Object.create(r.Mesh.prototype),
  18753. n.prototype.setTextureMap = function(e) {
  18754. this.materialInside.uniforms.map.value = e,
  18755. this.materialOutside.uniforms.map.value = e
  18756. }
  18757. ,
  18758. n.prototype.setMode = function(e) {
  18759. var t = e === a.DOLLHOUSE || e === a.FLOORPLAN ? this.materialOutside : this.materialInside;
  18760. t.side = e === a.PANORAMA ? r.DoubleSide : r.FrontSide,
  18761. t.transparent = this.material.transparent,
  18762. t.uniforms.opacity.value = this.material.uniforms.opacity.value,
  18763. this.material = t
  18764. }
  18765. ,
  18766. t.exports = n
  18767. }
  18768. , {
  18769. "../enum/Viewmode": 51,
  18770. "../materials/ModelTextureMaterial": 118,
  18771. "../shaders": 167,
  18772. three: 217
  18773. }],
  18774. 145: [function(e, t, i) {
  18775. "use strict";
  18776. function n(e) {
  18777. this.chunksize = e || 10,
  18778. this.chunks = {},
  18779. this.boundingBoxes = {},
  18780. this.children = [],
  18781. this.offset = new r.Vector3(0,.5,0),
  18782. this.material = new r.MeshBasicMaterial({
  18783. color: 16777215 * Math.random(),
  18784. side: r.DoubleSide
  18785. })
  18786. }
  18787. var r = e("three");
  18788. e("../enum/Viewmode");
  18789. n.prototype.add = function(e) {
  18790. var t, i, n, o, a, s, l, c, h, u, d, p, f, g, m = e.attributes;
  18791. m ? (t = m.position.array,
  18792. i = void 0 !== e.index ? e.index.array : void 0) : (t = e.vertices,
  18793. n = e.faces);
  18794. var v = new r.Vector3;
  18795. if (i)
  18796. for (o = 0,
  18797. a = i.length; o < a; o += 3) {
  18798. var A = 3 * i[o]
  18799. , y = 3 * i[o + 1]
  18800. , C = 3 * i[o + 2];
  18801. s = (t[A] + t[y] + t[C]) / 3,
  18802. l = (t[A + 1] + t[y + 1] + t[C + 1]) / 3,
  18803. c = (t[A + 2] + t[y + 2] + t[C + 2]) / 3,
  18804. h = Math.floor(s / this.chunksize),
  18805. u = Math.floor(l / this.chunksize),
  18806. d = Math.floor(c / this.chunksize),
  18807. p = h + "." + u + "." + d,
  18808. p in this.chunks ? (g = this.chunks[p],
  18809. f = this.boundingBoxes[p]) : (g = this.chunks[p] = [],
  18810. f = this.boundingBoxes[p] = new r.Box3),
  18811. g.push(t[A], t[A + 1], t[A + 2], t[y], t[y + 1], t[y + 2], t[C], t[C + 1], t[C + 2]),
  18812. f.expandByPoint(v.set(t[A], t[A + 1], t[A + 2])),
  18813. f.expandByPoint(v.set(t[y], t[y + 1], t[y + 2])),
  18814. f.expandByPoint(v.set(t[C], t[C + 1], t[C + 2]))
  18815. }
  18816. else
  18817. for (o = 0,
  18818. a = t.length; o < a; o += 9)
  18819. s = (t[o] + t[o + 3] + t[o + 6]) / 3,
  18820. l = (t[o + 1] + t[o + 4] + t[o + 7]) / 3,
  18821. c = (t[o + 2] + t[o + 5] + t[o + 8]) / 3,
  18822. h = Math.floor(s / this.chunksize),
  18823. u = Math.floor(l / this.chunksize),
  18824. d = Math.floor(c / this.chunksize),
  18825. p = h + "." + u + "." + d,
  18826. p in this.chunks ? (g = this.chunks[p],
  18827. f = this.boundingBoxes[p]) : (g = this.chunks[p] = [],
  18828. f = this.boundingBoxes[p] = new r.Box3),
  18829. g.push(t[o], t[o + 1], t[o + 2], t[o + 3], t[o + 4], t[o + 5], t[o + 6], t[o + 7], t[o + 8]),
  18830. f.expandByPoint(v.set(t[o], t[o + 1], t[o + 2])),
  18831. f.expandByPoint(v.set(t[o + 3], t[o + 4], t[o + 5])),
  18832. f.expandByPoint(v.set(t[o + 6], t[o + 7], t[o + 8]))
  18833. }
  18834. ,
  18835. n.prototype.build = function() {
  18836. var e = new r.Object3D;
  18837. e.material = this.material;
  18838. for (var t in this.chunks) {
  18839. var i = this.chunks[t]
  18840. , n = new r.BufferGeometry;
  18841. n.addAttribute("position", new r.BufferAttribute(new Float32Array(i),3)),
  18842. n.boundingBox = this.boundingBoxes[t];
  18843. var o = new r.Mesh(n,this.material);
  18844. o.material.visible = !1,
  18845. e.add(o),
  18846. this.chunks[t] = []
  18847. }
  18848. return e
  18849. }
  18850. ,
  18851. t.exports = n
  18852. }
  18853. , {
  18854. "../enum/Viewmode": 51,
  18855. three: 217
  18856. }],
  18857. 146: [function(e, t, i) {
  18858. "use strict";
  18859. var r = e("three")
  18860. , o = e("../settings")
  18861. , a = e("../util/common")
  18862. , s = e("../util/lerp")
  18863. , l = e("./ChunkedCollider")
  18864. , c = e("../util/transitions")
  18865. , h = e("../util/easing")
  18866. , u = (e("../objects/Panorama"),
  18867. e("../enum/RenderOrder"))
  18868. , d = e("../localization/localize");
  18869. function n(e, t, i) {
  18870. r.Object3D.call(this),
  18871. this.model = e,
  18872. this.floorIndex = t,
  18873. this.lang = o.languageTag,
  18874. this.name = i || o.languageTag === "cn" ? "Floor " + (t + 1) + "" : "第" + (t + 1) + "层",
  18875. this.panos = [],
  18876. this.chunks = [],
  18877. this.colliderBuilder = new l(3),
  18878. this.collider = null,
  18879. this.center = null,
  18880. this.boundingBox = new r.Box3,
  18881. this.size = null,
  18882. this.hidden = !1,
  18883. this.conservativeBoundingBox = new r.Box3,
  18884. this.debugColor = 16777215 * Math.random(),
  18885. this.transition = null
  18886. }
  18887. n.prototype = Object.create(r.Object3D.prototype),
  18888. n.prototype.enter = function(e) {
  18889. this.model.setFloor(this, e)
  18890. }
  18891. ,
  18892. n.prototype.hide = function(e) {
  18893. if (!this.hidden || this.transition) {
  18894. this.chunks.forEach(function(e) {
  18895. e.material.transparent = !0
  18896. }),
  18897. c.cancel(this.transition);
  18898. var t = e ? 0 : o.hideFloorDuration + o.hideFloorDelay
  18899. , i = e ? 0 : o.hideFloorDelay / t;
  18900. this.transition = c.start(s.allUniforms(this.chunks, "opacity", .08), t, function() {
  18901. this.hidden = !0
  18902. }
  18903. .bind(this), i, h.easeInOutQuad)
  18904. }
  18905. }
  18906. ,
  18907. n.prototype.show = function(e) {
  18908. if (this.hidden || this.transition) {
  18909. this.hidden = !1,
  18910. c.cancel(this.transition);
  18911. var t = e ? o.showFloorDuration : o.showFloorDuration + o.showFloorDelay
  18912. , i = e ? 0 : o.showFloorDelay / t;
  18913. this.transition = c.start(s.allUniforms(this.chunks, "opacity", 1), t, function() {
  18914. this.hidden || this.chunks.forEach(function(e) {
  18915. e.material.transparent = !1
  18916. })
  18917. }
  18918. .bind(this), i, h.easeInOutQuad)
  18919. }
  18920. }
  18921. ,
  18922. n.prototype.toggle = function(e, t) {
  18923. e = void 0 === e ? this.hidden : e,
  18924. e ? this.show(t) : this.hide(t)
  18925. }
  18926. ,
  18927. n.prototype.containsPoint = function(e) {
  18928. return this.collider.children.some(function(t) {
  18929. return t.geometry.boundingBox || t.geometry.computeBoundingBox(),
  18930. t.geometry.boundingBox.containsPoint(e)
  18931. })
  18932. }
  18933. ,
  18934. n.prototype.distanceToPoint = function(e) {
  18935. var t = null
  18936. , i = 1 / 0;
  18937. return this.collider.children.forEach(function(n) {
  18938. n.geometry.boundingBox || n.geometry.computeBoundingBox();
  18939. var r = n.geometry.boundingBox.distanceToPoint(e);
  18940. (!t || i > r) && (i = r,
  18941. t = n)
  18942. }),
  18943. i
  18944. }
  18945. ,
  18946. n.prototype.addChunk = function(e) {
  18947. e.renderOrder = u.ghostFloor,
  18948. this.add(e),
  18949. this.chunks.push(e),
  18950. this.boundingBox.union(e.geometry.boundingBox),
  18951. this.size = this.boundingBox.size(),
  18952. this.colliderBuilder.add(e.geometry)
  18953. }
  18954. ,
  18955. n.prototype.addPano = function(e) {
  18956. this.panos.push(e),
  18957. this.add(e.skyboxMesh),
  18958. e.marker && this.add(e.marker);
  18959. if(e.neighbourUUIDs && e.neighbourUUIDs.length){//add 有相邻点才算入bound 因为拍摄有bug,会出现floorPosition为000,且position位置很偏的点,它们一般都是不可见点。
  18960. var t = new r.Vector3(1,1,1)
  18961. , i = (new r.Box3).setFromCenterAndSize(e.position, t);
  18962. this.boundingBox.union(i)
  18963. }
  18964. }
  18965. ,
  18966. n.prototype.build = function() {
  18967. this.collider = this.colliderBuilder.build(!0),
  18968. this.add(this.collider),
  18969. this.center = this.boundingBox.center(),
  18970. this.conservativeBoundingBox.copy(this.boundingBox),
  18971. this.conservativeBoundingBox.min.y = a.lowerMedian(this.collider.children.map(function(e) {
  18972. return e.geometry.boundingBox.min.y
  18973. }), 5),
  18974. this.conservativeBoundingBox.max.y = a.lowerMedian(this.collider.children.map(function(e) {
  18975. return e.geometry.boundingBox.max.y
  18976. }), 5),
  18977. this.colliderBuilder = null
  18978. }
  18979. ,
  18980. n.prototype.toShortString = function() {
  18981. return a.nth(this.floorIndex + 1)
  18982. }
  18983. ,
  18984. n.prototype.toString = function() {
  18985. return this.name
  18986. }
  18987. ,
  18988. t.exports = n
  18989. }
  18990. , {
  18991. "../enum/RenderOrder": 42,
  18992. "../localization/localize": 108,
  18993. "./strings-cn-CN": 109,
  18994. "../objects/Panorama": 148,
  18995. "../settings": 166,
  18996. "../util/common": 185,
  18997. "../util/easing": 186,
  18998. "../util/lerp": 188,
  18999. "../util/transitions": 195,
  19000. "./ChunkedCollider": 145,
  19001. three: 217
  19002. }],
  19003. 147: [function(e, t, i) {
  19004. "use strict";
  19005. function n(e) {
  19006. this.player = e,
  19007. this.obj3d = null,
  19008. this.UP = new r.Vector3(0,1,0)
  19009. }
  19010. var r = e("three")
  19011. , o = e("../settings");
  19012. n.prototype.prefs = {
  19013. linewidth: 3,
  19014. height: .07,
  19015. opacity: .45,
  19016. endScale: .05
  19017. },
  19018. n.prototype.discard = function() {
  19019. if (this.obj3d) {
  19020. var e = this.obj3d.parent;
  19021. e && e.remove(this.obj3d)
  19022. }
  19023. this.obj3d = null
  19024. }
  19025. ,
  19026. n.prototype.draw = function() {
  19027. if (this.discard(),
  19028. o.showNeighbors) {
  19029. var e = this.player.currentPano.floor;
  19030. this.obj3d = new r.Object3D;
  19031. var t = this.player.model.panos.getNeighbours(this.player.currentPano)
  19032. , i = this.player.currentPano.floorPosition.clone().sub(this.player.model.position);
  19033. i.y += this.prefs.height;
  19034. var n = .1525
  19035. , a = .127
  19036. , s = .0127
  19037. , l = .1
  19038. , c = .19
  19039. , h = .2032
  19040. , u = .2286
  19041. , d = .255
  19042. , p = new r.Matrix4;
  19043. for (var f in t)
  19044. if (t[f]) {
  19045. var g = this.player.model.panos.get(f)
  19046. , m = (g.position.clone().sub(this.player.model.position),
  19047. g.position.clone().sub(g.floorPosition))
  19048. , v = g.floorPosition.clone().sub(this.player.model.position);
  19049. v.y += this.prefs.height;
  19050. var A = new r.Geometry;
  19051. A.vertices.push(new r.Vector3(0,-s,0), new r.Vector3(-s,0,0), new r.Vector3(0,s,0), new r.Vector3(s,0,0), new r.Vector3(0,-s,0)),
  19052. A.vertices.push(new r.Vector3(0,-d,0), new r.Vector3(d,-d,0), new r.Vector3(d,n,0), new r.Vector3(-n,n,0), new r.Vector3(-n,a,0), new r.Vector3(-c,l,0), new r.Vector3(-c,-h,0), new r.Vector3(-n,-u,0), new r.Vector3(-n,-d,0), new r.Vector3(0,-d,0)),
  19053. p.identity().setPosition(m),
  19054. A.applyMatrix(p),
  19055. A.vertices.push(new r.Vector3(0,-this.prefs.endScale,0)),
  19056. A.vertices.push(new r.Vector3(-this.prefs.endScale,-this.prefs.endScale,0), new r.Vector3(-this.prefs.endScale,this.prefs.endScale,0), new r.Vector3(this.prefs.endScale,this.prefs.endScale,0), new r.Vector3(this.prefs.endScale,-this.prefs.endScale,0)),
  19057. p.lookAt(v, i, this.UP).setPosition(v),
  19058. A.applyMatrix(p),
  19059. A.vertices.push(v, i);
  19060. var y = new r.Line(A,new r.LineBasicMaterial({
  19061. color: g.debugColor.getHex(),
  19062. transparent: !0,
  19063. opacity: this.prefs.opacity,
  19064. depthWrite: !1,
  19065. name: "sLine" + f,
  19066. linewidth: this.prefs.linewidth
  19067. }));
  19068. this.obj3d.add(y)
  19069. }
  19070. e.add(this.obj3d)
  19071. }
  19072. }
  19073. ,
  19074. n.prototype.update = function() {
  19075. o.showNeighbors && this.obj3d && this.obj3d.updateMatrixWorld()
  19076. }
  19077. ,
  19078. t.exports = n
  19079. }
  19080. , {
  19081. "../settings": 166,
  19082. three: 217
  19083. }],
  19084. 148: [function(e, t, i) {
  19085. (function(i) {
  19086. "use strict";
  19087. function n(e, t, i, n) {
  19088. this.model = e,
  19089. this.id = t,
  19090. this.alignmentType = i.alignmentType || l.ALIGNED,
  19091. this.neighbourUUIDs = i.neighbours || null,
  19092. this.neighbourPanos = null,
  19093. this.floor = null,
  19094. this.floorIndex = i.floor,
  19095. this.failedLoadingAt = 0,
  19096. this.maxLoadRetries = 4,
  19097. this.origin = i.position.clone(),
  19098. this.position = this.alignmentType === l.UNALIGNED ? new r.Vector3(0,-5,0) : i.position.clone(),
  19099. this.quaternion = i.quaternion.clone(),
  19100. this.skyboxMesh = new r.Mesh(E),
  19101. this.skyboxMesh.position.copy(this.position),
  19102. this.skyboxMesh.quaternion.copy(this.quaternion),
  19103. this.skyboxMesh.name = "skybox",
  19104. this.skyboxMesh.visible = !1,
  19105. this.skyboxMesh.updateMatrix(),
  19106. this.skyboxMesh.updateMatrixWorld(),
  19107. this.marker = null,
  19108. this.showFloorMarker = !window.DATA.hideFloorMarker;
  19109. this.isAligned() && (this.marker = new r.Mesh(b,new r.MeshBasicMaterial({
  19110. map: w,
  19111. side: r.DoubleSide,
  19112. opacity: 0,
  19113. transparent: !0,
  19114. depthWrite: !1
  19115. })),
  19116. this.marker.visible = this.showFloorMarker,
  19117. this.marker.renderOrder = s.panoMarker,
  19118. this.marker.name = "marker",
  19119. this.marker.pano = this,
  19120. this.marker.layers.set(v.PANOMARKERS),
  19121. this.marker.updateMatrixWorld(),
  19122. a.colorMarkerOnLoad && this.on("load", function() {
  19123. this.marker.material.color.set(65280)
  19124. })),
  19125. this.debugColor = (new r.Color).setHSL(.06 + .53 * Math.random(), .8 + .2 * Math.random(), .5 + .2 * Math.random()),
  19126. this.floorPosition = i.puck ? i.puck.clone() : null,
  19127. this.tiled = n,
  19128. this.tiled ? this.solidSkybox = null : (this.solidSkybox = new r.Texture([null, null, null, null, null, null]),
  19129. this.solidSkybox.flipY = !1,
  19130. a.minimalMemoryMode && (this.solidSkybox.minFilter = r.LinearFilter,
  19131. this.solidSkybox.magFilter = r.LinearFilter,
  19132. this.solidSkybox.generateMipmaps = !1)),
  19133. this.zoomed = !1,
  19134. this.panoRenderer = null,
  19135. this.qualityManager = null,
  19136. this.tileDownloader = null,
  19137. this.tiledPanoRenderTarget = null,
  19138. this.minimumTiledPanoLoaded = !1,
  19139. this.highestPartialTileRenderOpCompleted = 0,
  19140. this.highestFullTileRenderOpCompleted = 0,
  19141. this.shouldRedrawOnBaseLoaded = !1,
  19142. this.lockUntilRenderingComplete = !1,
  19143. a.colorMarkerOnLoad && this.on("load", function() {
  19144. this.marker.material.color.set(65280)
  19145. });
  19146. /********************************************************************fyz改vr from徐世廷*************************************************************/
  19147. var e = new r.TextureLoader;
  19148. e.setCrossOrigin(!0);
  19149. var g = e.load("./static/images/texture.jpg");
  19150. if (this.vrMarker = new r.Mesh(new r.OctahedronGeometry(.1,0),new r.MeshLambertMaterial({
  19151. color: 16777215,
  19152. transparent: !0,
  19153. opacity: .75,
  19154. map: g
  19155. })),
  19156. this.vrMarker.boluoType = "vr",
  19157. this.vrMarker.position.z = 1,
  19158. this.vrMarker.enabled = !0,
  19159. this.vrMarker.visible = !1,
  19160. window.vrMarkers = window.vrMarkers || [],
  19161. window.vrMarkers.push(this.vrMarker),
  19162. this.marker && this.marker.add(this.vrMarker),
  19163. a.showAxis && (this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(0,1,0),new r.Vector3(0,0,0),1,255)),
  19164. this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(0,0,1),new r.Vector3(0,0,0),1,16711680)),
  19165. this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(1,0,0),new r.Vector3(0,0,0),1,65280))),
  19166. this.adjustAngleEnable) {
  19167. var i = new r.Quaternion;
  19168. i.setFromAxisAngle(new r.Vector3(1,0,0), this.adjustAngleX),
  19169. this.skyboxMesh.quaternion.multiply(i);
  19170. var m = new r.Quaternion;
  19171. m.setFromAxisAngle(new r.Vector3(0,1,0), this.adjustAngleY),
  19172. this.skyboxMesh.quaternion.multiply(m);
  19173. var n = new r.Quaternion;
  19174. n.setFromAxisAngle(new r.Vector3(0,0,1), this.adjustAngleZ),
  19175. this.skyboxMesh.quaternion.multiply(n),
  19176. this.skyboxMesh.updateMatrix(),
  19177. this.skyboxMesh.updateMatrixWorld(),
  19178. this.model.updateProjectedPanos()
  19179. }
  19180. /**************************************************************************************************************************************/
  19181. }
  19182. var r = e("three")
  19183. , o = e("../util/logger")
  19184. , a = e("../settings")
  19185. , s = (e("../enum/Viewmode"),
  19186. e("../enum/RenderOrder"))
  19187. , l = e("../enum/AlignmentType")
  19188. , c = (e("../util/common"),
  19189. e("../util/transitions"))
  19190. , h = e("../util/lerp")
  19191. , u = e("../util/ajax")
  19192. , d = e("../util/texture")
  19193. , p = e("../util/panorama")
  19194. , f = (e("../enum/TileDownloaderEvents"),
  19195. e("../enum/PanoramaEvents"))
  19196. , g = e("../enum/PanoRendererEvents")
  19197. , m = e("../enum/PanoSizeClass")
  19198. , v = e("../enum/RenderLayers")
  19199. , A = (e("../scene/SceneRenderer"),
  19200. e("../enum/GLCubeFaces"),
  19201. e("../exception/BasicException"))
  19202. , y = e("../tile/TileUtils")
  19203. , C = e("events").EventEmitter
  19204. , I = new o(i)
  19205. , E = new r.SphereBufferGeometry(.1)
  19206. , b = new r.PlaneBufferGeometry(.4,.4,1,1)
  19207. , w = d.load("./static/images/marker-256x256.png");
  19208. n.prototype = Object.create(C.prototype),
  19209. n.prototype.enter = function() {
  19210. var e = null;
  19211. return function() {
  19212. this.setZoomed(!1),
  19213. this.emit("enter", {
  19214. oldPano: e,
  19215. newPano: this
  19216. }),
  19217. e = this
  19218. }
  19219. }(),
  19220. n.prototype.exit = function() {
  19221. this.tiled ? (this.clearWaitDeferreds(),
  19222. this.minimumTiledPanoLoaded = !1,
  19223. this.tiledPanoRenderTarget = null,
  19224. this.setZoomed(!1),
  19225. this.panoRenderer.deactivateTiledPano(this),
  19226. this.highestPartialTileRenderOpCompleted = 0,
  19227. this.highestFullTileRenderOpCompleted = 0) : (this.solidSkybox.dispose(),
  19228. this.solidSkybox.loaded = !1,
  19229. this.solidSkybox.version = 0),
  19230. this.emit("exit")
  19231. }
  19232. ,
  19233. n.prototype.hoverOn = function(e) {
  19234. this.marker && (c.start(h.property(this.marker.material, "opacity", a[e].markerOpacityOnHover), 250),
  19235. a.navigation.panoScores & a.navigation.mouseDirection && this.addTextSprite("HIT", 12525854))
  19236. }
  19237. ,
  19238. n.prototype.hoverOff = function(e) {
  19239. this.marker && c.start(h.property(this.marker.material, "opacity", a[e].markerOpacity), 250)
  19240. }
  19241. ,
  19242. n.prototype.build1 = function() {
  19243. this.floor = this.floor || this.model.floors.get(this.floorIndex) || this.raycastToFindFloor() || this.model.getFloorAtPoint(this.position),
  19244. this.floor.addPano(this),
  19245. this.floorPosition = this.floorPosition || this.raycastFloorPosition(),
  19246. this.neighbourPanos = this.neighbourPanos || this.findNeighourPanos(),
  19247. a.colorMarkerByFloor && this.marker && this.marker.material.color.set(this.floor.debugColor)
  19248. }
  19249. ,
  19250. n.prototype.build2 = function() {
  19251. this.floorPosition = this.floorPosition || this.interpolateFloorPosition(),
  19252. this.height = this.position.distanceTo(this.floorPosition),
  19253. this.placeMarker()
  19254. }
  19255. ,
  19256. n.prototype.interpolateFloorPosition = function() {
  19257. var e = this.model.panos.filter(n.filters.isNeighbourPanoTo(this)).filter(function(e) {
  19258. return !!e.floorPosition
  19259. }).sort(function(e, t) {
  19260. return e.position.distanceTo(this.position) - t.position.distanceTo(this.position)
  19261. }
  19262. .bind(this))
  19263. , t = this.position.clone();
  19264. return e.length >= 2 ? t.y = (e[0].floorPosition.y + e[1].floorPosition.y) / 2 : t.add(a.noMeshFloorPositionOffset),
  19265. t
  19266. }
  19267. ,
  19268. n.prototype.raycastFloorPosition = function() {
  19269. I.warn("Performance warning: Raycasting to find floor position");
  19270. var e = new r.Raycaster(this.position,new r.Vector3(0,-1,0))
  19271. , t = e.intersectObjects(this.model.colliders);
  19272. return t.length ? t[0].point : null
  19273. }
  19274. ,
  19275. n.prototype.raycastToFindFloor = function() {
  19276. var e = [new r.Vector3(0,-1,0), new r.Vector3(1,-1,0), new r.Vector3(0,-1,1), new r.Vector3(-1,-1,0), new r.Vector3(0,-1,-1), new r.Vector3(1,0,0), new r.Vector3(0,0,1), new r.Vector3(-1,0,0), new r.Vector3(0,0,-1)];
  19277. return function() {
  19278. I.warn("Performance warning: Raycasting to find floor index");
  19279. for (var t = 0; t < e.length; t++) {
  19280. var i = new r.Raycaster(this.position.clone(),e[t].clone())
  19281. , n = i.intersectObjects(this.model.colliders);
  19282. if (n.length)
  19283. return n[0].object.parent.parent
  19284. }
  19285. return null
  19286. }
  19287. }(),
  19288. n.prototype.placeMarker = function() {
  19289. this.marker && (this.marker.position.copy(this.floorPosition),
  19290. this.marker.position.y += .05,
  19291. this.marker.lookAt(new r.Vector3(0,1,0).add(this.marker.position)))
  19292. }
  19293. ,
  19294. n.prototype.translate = function(e) {
  19295. this.position.add(e),
  19296. this.floorPosition.add(e)
  19297. }
  19298. ,
  19299. n.prototype.findClosestMidtpointPanoTo = function(e) {
  19300. (new r.Vector3).addVectors(this.position, e.position).divideScalar(2);
  19301. return this.model.panos.find([n.filters.notIn([this, e])], [n.sortFunctions.distanceToPoint(point)])
  19302. }
  19303. ,
  19304. n.prototype.attachToPanoRenderer = function(e) {
  19305. this.panoRenderer = e,
  19306. this.panoRenderer.on(g.TileRenderSuccess, this.onTileRendered.bind(this)),
  19307. this.panoRenderer.on(g.PanoRenderComplete, this.onPanoRendered.bind(this)),
  19308. this.panoRenderer.on(g.TileRenderFailure, this.onTileRenderFail.bind(this)),
  19309. this.panoRenderer.on(g.UploadAttemptedForAllTiles, this.onUploadAttemptedForAllTiles.bind(this))
  19310. }
  19311. ;
  19312. var _ = {};
  19313. n.prototype.getWaitDeferred = function(e) {
  19314. var t = _[this.id];
  19315. t || (t = {},
  19316. _[this.id] = t);
  19317. var i = t[e];
  19318. return i || (i = {
  19319. deferred: $.Deferred(),
  19320. active: !1
  19321. },
  19322. t[e] = i),
  19323. i
  19324. }
  19325. ,
  19326. n.prototype.resetWaitDeferred = function(e) {
  19327. var t = this.getWaitDeferred(e);
  19328. t.active = !1,
  19329. t.deferred = $.Deferred()
  19330. }
  19331. ,
  19332. n.prototype.clearWaitDeferreds = function() {
  19333. var e = _[this.id];
  19334. e || (e = {},
  19335. _[this.id] = e);
  19336. for (var t in e)
  19337. if (e.hasOwnProperty(t)) {
  19338. var i = e[t];
  19339. i.active = !1,
  19340. i.deferred = $.Deferred()
  19341. }
  19342. }
  19343. ,
  19344. n.prototype.loadTiledPano = function() {
  19345. var e = (new r.Vector3,
  19346. [])
  19347. , t = [];
  19348. return function(i, n, r, o, a, s) {
  19349. null !== o && void 0 !== o || (o = !0),
  19350. null !== a && void 0 !== a || (a = !0);
  19351. var l = this.getWaitDeferred(i)
  19352. , c = l.deferred
  19353. , h = null
  19354. , u = null;
  19355. if (r && ("number" == typeof r ? h = r : (h = r.hFov,
  19356. u = r.vFov)),
  19357. !this.isLoaded(i)) {
  19358. if (!l.active) {
  19359. if (l.active = !0,
  19360. r) {
  19361. var d = y.matchingTilesInDirection(this, i, n, h, u);
  19362. e[this.id + ":" + i] = {
  19363. tileCount: 0,
  19364. targetTileCount: d
  19365. },
  19366. I.info("Loading partial pano: " + this.id + " with " + d + " tiles")
  19367. }
  19368. t[this.id] || (t[this.id] = !0,
  19369. this.on(f.LoadComplete, function(e, t) {
  19370. var i = this.getWaitDeferred(e).deferred;
  19371. i && "pending" === i.state() && this.highestPartialTileRenderOpCompleted >= e && (i.resolve(e, t),
  19372. this.resetWaitDeferred(e))
  19373. }
  19374. .bind(this)),
  19375. this.on(f.LoadFailed, function(e) {
  19376. var t = this.getWaitDeferred(e).deferred;
  19377. t && "pending" === t.state() && this.highestPartialTileRenderOpCompleted >= e && (t.reject(e),
  19378. this.resetWaitDeferred(e))
  19379. }
  19380. .bind(this)),
  19381. this.on(f.TileLoaded, function(t, i, n) {
  19382. var r = this.getWaitDeferred(t).deferred;
  19383. if (r && "pending" === r.state()) {
  19384. r.notify(t, i, n);
  19385. var o = e[this.id + ":" + t];
  19386. o && (o.tileCount++,
  19387. o.tileCount === o.targetTileCount && (this.onPanoRendered(this.id, t, n, !0),
  19388. r.resolve(t, n),
  19389. this.resetWaitDeferred(t)))
  19390. }
  19391. }
  19392. .bind(this)))
  19393. }
  19394. this.tileDownloader.clearForceQueue(),
  19395. this.tileDownloader.forceQueueTilesForPano(this, i, n, h, u, s),
  19396. this.tiledPanoRenderTarget = this.panoRenderer.activateTiledPano(this, this.qualityManager.getMaxNavPanoSize(), o),
  19397. this.panoRenderer.renderPanoTiles(this.id, n, a)
  19398. }
  19399. return c.promise()
  19400. }
  19401. }(),
  19402. n.prototype.onUploadAttemptedForAllTiles = function(e, t, i) {
  19403. if (e === this.id) {
  19404. var n = this.qualityManager.getPanoSize(m.BASE);
  19405. t === n && this.shouldRedrawOnBaseLoaded && (this.shouldRedrawOnBaseLoaded = !1,
  19406. this.panoRenderer.resetRenderStatus(this.id, !0, !1),
  19407. this.panoRenderer.renderPanoTiles(this.id, null, !0, !0))
  19408. }
  19409. }
  19410. ,
  19411. n.prototype.onTileRendered = function(e, t, i, n) {
  19412. e === this.id && this.emit(f.TileLoaded, t, i, n)
  19413. }
  19414. ,
  19415. n.prototype.onPanoRendered = function(e, t, i, n) {
  19416. e === this.id && (this.minimumTiledPanoLoaded = !0,
  19417. this.updateSkyboxForZoomLevel(),
  19418. t > this.highestPartialTileRenderOpCompleted && (this.highestPartialTileRenderOpCompleted = t),
  19419. !n && t > this.highestFullTileRenderOpCompleted && (this.highestFullTileRenderOpCompleted = t),
  19420. this.emit("load", t),
  19421. this.model.emit("load", this),
  19422. this.emit(f.LoadComplete, t, i))
  19423. }
  19424. ,
  19425. n.prototype.setZoomed = function(e) {
  19426. this.zoomed = e,
  19427. this.updateSkyboxForZoomLevel()
  19428. }
  19429. ,
  19430. n.prototype.ensureSkyboxReadyForRender = function() {
  19431. this.tiled || (this.solidSkybox.loaded || (this.solidSkybox.needsUpdate = !0),
  19432. this.solidSkybox.loaded = !0)
  19433. }
  19434. ,
  19435. n.prototype.updateSkyboxForZoomLevel = function() {
  19436. this.minimumTiledPanoLoaded && this.model.updateProjectedPanos()
  19437. }
  19438. ,
  19439. n.prototype.getSkyboxTexture = function() {
  19440. return this.tiled ? this.minimumTiledPanoLoaded ? this.zoomed ? this.panoRenderer.zoomRenderTarget.texture : this.tiledPanoRenderTarget.texture : null : this.solidSkybox
  19441. }
  19442. ,
  19443. n.prototype.onTileRenderFail = function(e, t, i) {
  19444. e === this.id && this.emit(f.LoadFailed, t)
  19445. }
  19446. ,
  19447. n.prototype.isLoaded = function(e) {
  19448. if (this.tiled) {
  19449. if (e && "string" == typeof e)
  19450. throw new A("Wrong panoSize given to Panorama.isLoaded(); a tiled pano uses PanoSizeClass");
  19451. return !!this.minimumTiledPanoLoaded && (!e || this.highestPartialTileRenderOpCompleted >= e)
  19452. }
  19453. if (e && "number" == typeof e)
  19454. throw new A("Wrong panoSize given to Panorama.isLoaded(); a non-tiled pano uses high/low.");
  19455. return !!this.solidSkybox.high || e in this.solidSkybox
  19456. }
  19457. ,
  19458. n.prototype.loadCube = function(e) {
  19459. if (this.isLoaded(e))
  19460. return I.info("Skipping load of pano, already loaded"),
  19461. $.when();
  19462. this.emit("loading", e),
  19463. this.model.emit("loading", this);
  19464. var t = p.getCubemapUrls(this.model.urls, this.id, e)
  19465. , i = t.filter(function(e) {
  19466. return !e
  19467. });
  19468. "low" === e && i.length > 0 && (I.info("Pano", this.id, "not available in low res, loading high res right away"),
  19469. e = "high",
  19470. t = p.getCubemapUrls(this.model.urls, this.id, e));
  19471. var n = 0
  19472. , r = [0, 1, 2, 3, 4, 5].map(function(e, i, n) {
  19473. return u.getImage(t[i])
  19474. }
  19475. .bind(this));
  19476. return $.when(r[0], r[1], r[2], r[3], r[4], r[5]).then(function(t, i, n, r, o, a) {
  19477. return this.solidSkybox[e] = [t, i, n, r, o, a],
  19478. "high" !== e && this.solidSkybox.high || (this.solidSkybox.image = this.solidSkybox[e],
  19479. this.solidSkybox.low = null),
  19480. this.solidSkybox.needsUpdate = !0,
  19481. this.emit("load", e),
  19482. this.model.emit("load", this),
  19483. this
  19484. }
  19485. .bind(this), function() {
  19486. I.error("Downloading cubemap for pano", this.id, "failed"),
  19487. this.failedLoadingAt = Date.now()
  19488. }
  19489. .bind(this), function() {
  19490. return $.when(++n, 6)
  19491. })
  19492. }
  19493. ,
  19494. n.raycastsSkipped = 0,
  19495. n.raycastsDone = 0,
  19496. n.prototype.findNeighourPanos = function() {
  19497. return this.model.panos.setNeighbour(this.id, this.id, !1),
  19498. this.model.panos.forEach(function(e) {
  19499. if (e !== this && (!this.model.panos.neighbourMap[this.id] || void 0 === this.model.panos.neighbourMap[this.id][e.id])) {
  19500. var t = this.position.distanceTo(e.position);
  19501. if (t > a.panoramaNeighbourMaxDistance)
  19502. return this.model.panos.setNeighbour(this, e, !1),
  19503. void n.raycastsSkipped++;
  19504. var i = e.position.clone().sub(this.position).normalize()
  19505. , o = new r.Raycaster(this.position,i.clone(),0,t)
  19506. , s = o.intersectObjects(this.model.colliders);
  19507. n.raycastsDone++,
  19508. this.model.panos.setNeighbour(this, e, 0 === s.length),
  19509. a.showNeighbourRaycasts && (s.length ? this.floor.model.add(new r.ArrowHelper(i,this.position,s[0].distance,16711680)) : this.floor.model.add(new r.ArrowHelper(i,this.position,t,16777215,0,0)))
  19510. }
  19511. }
  19512. .bind(this)),
  19513. this.model.panos.neighbourMap[this.id]
  19514. }
  19515. ,
  19516. n.prototype.worldPosition = function() {
  19517. return this.position
  19518. }
  19519. ,
  19520. n.prototype.addTextSprite = function(e, t) {
  19521. this.removeTextSprite();
  19522. var i = document.createElement("canvas")
  19523. , n = i.getContext("2d");
  19524. i.width = 256,
  19525. i.height = 256;
  19526. var o = "Arial"
  19527. , a = 60;
  19528. n.font = "bold " + a + "px " + o,
  19529. n.fillStyle = "white";
  19530. var s = n.measureText(e).width;
  19531. n.fillText(e, (i.width - s) / 2, (i.height + a) / 2);
  19532. var l = new r.Texture(i);
  19533. l.needsUpdate = !0;
  19534. var c = new r.SpriteMaterial({
  19535. map: l,
  19536. color: t || 16428055
  19537. });
  19538. this.text3d = new r.Sprite(c),
  19539. this.text3d.position.copy(this.skyboxMesh.position),
  19540. this.floor.add(this.text3d)
  19541. }
  19542. ,
  19543. n.prototype.removeTextSprite = function() {
  19544. this.text3d && (this.floor.remove(this.text3d),
  19545. this.text3d = null)
  19546. }
  19547. ,
  19548. n.prototype.isAligned = function() {
  19549. return this.alignmentType === l.ALIGNED
  19550. }
  19551. ,
  19552. n.filters = {
  19553. inDirection: function(e, t, i) {
  19554. return function(n) {
  19555. var r = n.position.clone().sub(e).normalize();
  19556. return r.dot(t) > i
  19557. }
  19558. },
  19559. inFloorDirection: function(e, t, i) {
  19560. return function(n) {
  19561. var r = n.floorPosition.clone().sub(e).normalize();
  19562. return r.dot(t) > i
  19563. }
  19564. },
  19565. inPanoDirection: function(e, t, i) {
  19566. return i = a.navigation.panoScores ? a.navigation.filterStrictness : i,
  19567. function(n) {
  19568. var r = n.floorPosition.clone().sub(e).normalize()
  19569. , o = n.position.clone().sub(e).normalize();
  19570. return r.dot(t) > i || o.dot(t) > i
  19571. }
  19572. },
  19573. atFloor: function(e) {
  19574. return function(t) {
  19575. return !e || t.floor === e
  19576. }
  19577. },
  19578. not: function(e) {
  19579. return function(t) {
  19580. return t !== e
  19581. }
  19582. },
  19583. notIn: function(e) {
  19584. return function(t) {
  19585. return e.indexOf(t) === -1
  19586. }
  19587. },
  19588. isLoaded: function() {
  19589. return function(e) {
  19590. return e.isLoaded()
  19591. }
  19592. },
  19593. isNotLoaded: function() {
  19594. return function(e) {
  19595. return !e.isLoaded()
  19596. }
  19597. },
  19598. isCloseEnoughTo: function(e, t) {
  19599. return function(i) {
  19600. return e.distanceTo(i.floorPosition) < t
  19601. }
  19602. },
  19603. hasMinimumHeightDifferenceTo: function(e, t) {
  19604. return function(i) {
  19605. return Math.abs(i.position.y - e.y) > t
  19606. }
  19607. },
  19608. isNotBehindNormal: function(e, t) {
  19609. var i = new r.Vector3;
  19610. return t = t.clone(),
  19611. function(n) {
  19612. var r = i.copy(n.position).sub(e).normalize();
  19613. return r.dot(t) > 0
  19614. }
  19615. },
  19616. isNeighbourPanoTo: function(e) {
  19617. return function(t) {
  19618. return !e || !e.neighbourPanos || !!e.neighbourPanos[t.id]
  19619. }
  19620. },
  19621. isNeighbourOfNeighbourTo: function(e) {
  19622. return function(t) {
  19623. return !!e.neighbourPanos[t.id] || e.neighbourUUIDs.some(function(i) {
  19624. var n = e.model.panos.get(i);
  19625. return !!n && n.neighbourPanos[t.id]
  19626. })
  19627. }
  19628. },
  19629. isNotRecentlyFailed: function(e) {
  19630. return function(t) {
  19631. return Date.now() - t.failedLoadingAt > e
  19632. }
  19633. },
  19634. isOnVisibleFloor: function() {
  19635. return function(e) {
  19636. return !e.floor.hidden
  19637. }
  19638. },
  19639. isPanoAligned: function() {
  19640. return function(e) {
  19641. return e.isAligned()
  19642. }
  19643. }
  19644. },
  19645. n.sortFunctions = {
  19646. distanceToPoint: function(e) {
  19647. return function(t, i) {
  19648. return t.position.distanceTo(e) - i.position.distanceTo(e)
  19649. }
  19650. },
  19651. floorDistanceToPoint: function(e) {
  19652. return function(t, i) {
  19653. return t.floorPosition.distanceTo(e) - i.floorPosition.distanceTo(e)
  19654. }
  19655. },
  19656. choose: function(e) {
  19657. return function(t, i) {
  19658. return e.id === t.id ? -1 : e.id === i.id ? 1 : 0
  19659. }
  19660. }
  19661. },
  19662. n.scoreFunctions = {
  19663. distance: function(e, t) {
  19664. return t = t || a.navigation.distanceFactor,
  19665. function(i) {
  19666. return e ? e.position.distanceTo(i.position) * t : 0
  19667. }
  19668. },
  19669. distanceSquared: function(e, t) {
  19670. return t = t || a.navigation.distanceFactor,
  19671. function(i) {
  19672. return e ? e.position.distanceToSquared(i.position) * t : 0
  19673. }
  19674. },
  19675. direction: function(e, t) {
  19676. return function(i) {
  19677. var n = i.position.clone().sub(e).normalize();
  19678. return n.dot(t) * a.navigation.directionFactor
  19679. }
  19680. },
  19681. angle: function(e, t) {
  19682. return function(i) {
  19683. var n = i.position.clone().sub(e).normalize();
  19684. return n.angleTo(t) * a.navigation.angleFactor
  19685. }
  19686. },
  19687. inFieldOfView: function(e, t) {
  19688. return function(i) {
  19689. var n = i.position.clone().sub(e).normalize();
  19690. return n.dot(t) > .75 ? 10 : -1
  19691. }
  19692. },
  19693. optionality: function(e) {
  19694. return function(t) {
  19695. var i = t.neighbourUUIDs.filter(function(t) {
  19696. return !(t in e.neighbourUUIDs) && t !== e.id
  19697. });
  19698. return i.length * a.navigation.optionalityFactor
  19699. }
  19700. },
  19701. penalizeHeightDifferenceUnder: function(e, t) {
  19702. return function(i) {
  19703. return e.y - i.position.y < t ? -20 : 0
  19704. }
  19705. }
  19706. },
  19707. t.exports = n
  19708. }
  19709. ).call(this, "/js/objects/Panorama.js")
  19710. }
  19711. , {
  19712. "../enum/AlignmentType": 17,
  19713. "../enum/GLCubeFaces": 25,
  19714. "../enum/PanoRendererEvents": 35,
  19715. "../enum/PanoSizeClass": 36,
  19716. "../enum/PanoramaEvents": 37,
  19717. "../enum/RenderLayers": 41,
  19718. "../enum/RenderOrder": 42,
  19719. "../enum/TileDownloaderEvents": 45,
  19720. "../enum/Viewmode": 51,
  19721. "../exception/BasicException": 55,
  19722. "../scene/SceneRenderer": 158,
  19723. "../settings": 166,
  19724. "../tile/TileUtils": 174,
  19725. "../util/ajax": 181,
  19726. "../util/common": 185,
  19727. "../util/lerp": 188,
  19728. "../util/logger": 189,
  19729. "../util/panorama": 191,
  19730. "../util/texture": 194,
  19731. "../util/transitions": 195,
  19732. events: 202,
  19733. three: 217
  19734. }],
  19735. 149: [function(e, t, i) {
  19736. "use strict";
  19737. function n(e) {
  19738. var t = r.UniformsUtils.clone(c.waypoint.uniforms);
  19739. t.map.value = d,
  19740. t.opacity.value = 0,
  19741. t.color.value.set(o.reticuleColor),
  19742. t.showMouseMarker = !window.DATA.hideMouseMarker;
  19743. r.Mesh.call(this, new r.PlaneBufferGeometry(.4,.4,1,1), new r.RawShaderMaterial({
  19744. side: r.DoubleSide,
  19745. depthWrite: !1,
  19746. depthTest: !1,
  19747. transparent: !0,
  19748. vertexShader: c.waypoint.vertexShader,
  19749. fragmentShader: c.waypoint.fragmentShader,
  19750. uniforms: t,
  19751. name: "waypoint",
  19752. opacity: 0,
  19753. visible: t.showMouseMarker // 显示/隐藏鼠标标志
  19754. })),
  19755. this.layers.set(h.RETICULE),
  19756. this.renderOrder = u.reticule,
  19757. this.player = e,
  19758. this.direction = new r.Vector3,
  19759. this.hidden = !0,
  19760. this.mouseLastMoveTime = Date.now()
  19761. }
  19762. var r = e("three")
  19763. , o = e("../settings")
  19764. , a = e("../util/transitions")
  19765. , s = e("../util/texture")
  19766. , l = e("../util/lerp")
  19767. , c = e("../shaders")
  19768. , h = e("../enum/RenderLayers")
  19769. , u = e("../enum/RenderOrder")
  19770. , d = s.load("./static/images/reticule-256x256.png");
  19771. n.prototype = Object.create(r.Mesh.prototype),
  19772. n.prototype.move = function(e, t, i) {
  19773. this.hidden = i,
  19774. this.mouseLastMoveTime = Date.now()
  19775. }
  19776. ,
  19777. n.prototype.hide = function() {
  19778. this.hidden || (this.hidden = !0,
  19779. a.start(l.property(this.material.uniforms.opacity, "value", 0), o.reticuleOpacityTransitionTime))
  19780. }
  19781. ,
  19782. n.prototype.show = function() {
  19783. this.hidden = !1,
  19784. this.material.opacity <= 0 && a.start(l.property(this.material.uniforms.opacity, "value", o[this.player.mode].reticuleOpacity), o.reticuleOpacityTransitionTime)
  19785. }
  19786. ,
  19787. n.prototype.update = function() {
  19788. Date.now() - this.mouseLastMoveTime > o.hideReticuleTimeout && !this.hidden && this.hide()
  19789. }
  19790. ,
  19791. n.prototype.updatePosition = function(e, t) {
  19792. if (!this.hidden) {
  19793. if (!t)
  19794. return this.hide();
  19795. var i = t.point
  19796. , n = e.distanceTo(i)
  19797. , r = 1 + .01 * n;
  19798. n < 1 && (r -= 1 - n),
  19799. this.show(),
  19800. this.scale.set(r, r, r),
  19801. this.direction = this.direction.multiplyScalar(.8),
  19802. this.direction.add(t.face.normal.clone().multiplyScalar(.2)),
  19803. this.position.copy(i).add(t.face.normal.clone().multiplyScalar(.01)),
  19804. this.lookAt(this.position.clone().add(this.direction))
  19805. }
  19806. }
  19807. ,
  19808. n.prototype.writeAstag = function() {
  19809. var e = Math.floor(4294967296 * (1 + Math.random())).toString(16) + Math.floor(16 * (1 + Math.random())).toString(16)
  19810. , t = new Date;
  19811. this.tagCount = "undefined" == typeof this.tagCount ? 1 : this.tagCount + 1;
  19812. var i = {
  19813. enabled: !0,
  19814. version: "0",
  19815. created: t.toISOString(),
  19816. created_by: "APITest",
  19817. position: this.position.clone(),
  19818. stem: {
  19819. enabled: o.tags.pole.enabled,
  19820. direction: this.direction.multiplyScalar(o.tags.pole.height)
  19821. },
  19822. label: "tag " + this.tagCount,
  19823. description: "Description " + e,
  19824. floor: function(e) {
  19825. if (e.currentFloor) {
  19826. var t = e.floors.indexOf(e.currentFloor);
  19827. return t > -1 ? t : void 0
  19828. }
  19829. }(this.player.model),
  19830. type: "info",
  19831. metadata: {
  19832. preferred_camera: {
  19833. mode: this.player.mode
  19834. }
  19835. }
  19836. };
  19837. console.log("--------------------------"),
  19838. console.log(JSON.stringify(i));
  19839. var n = this.player.model.addtag(e, i).build();
  19840. n && (n.disc && this.player.tagDiscs.push(n.disc),
  19841. n.visible || n.show(o.tags.startup.fadeInDuration))
  19842. }
  19843. ,
  19844. t.exports = n
  19845. }
  19846. , {
  19847. "../enum/RenderLayers": 41,
  19848. "../enum/RenderOrder": 42,
  19849. "../settings": 166,
  19850. "../shaders": 167,
  19851. "../util/lerp": 188,
  19852. "../util/texture": 194,
  19853. "../util/transitions": 195,
  19854. three: 217
  19855. }],
  19856. 150: [function(e, t, i) {
  19857. "use strict";
  19858. function n(e, t) {
  19859. this.chunks = [],
  19860. this.floorId = e,
  19861. this.roomId = t,
  19862. this.position = new r.Vector3
  19863. }
  19864. var r = e("three");
  19865. n.prototype.addChunk = function(e) {
  19866. this.chunks.push(e)
  19867. }
  19868. ,
  19869. n.prototype.calcBoundaries = function() {
  19870. for (var e = new r.Vector3, t = new r.Vector3(0,0,0), i = new r.Vector3(0,0,0), n = new r.Vector3(0,0,0), o = 0, a = 0; a < this.chunks.length; a++) {
  19871. var s = this.chunks[a]
  19872. , l = s.geometry.attributes.position;
  19873. if (l)
  19874. for (var c = 0; c < l.array.length; c += 3)
  19875. e.set(l.array[c], l.array[c + 1], l.array[c + 2]),
  19876. t.add(e),
  19877. 0 === c ? (i.copy(e),
  19878. n.copy(e)) : (i.max(e),
  19879. n.min(e)),
  19880. o++
  19881. }
  19882. o > 0 ? (t.multiplyScalar(1 / o),
  19883. this.average = t) : this.average = null,
  19884. this.boundsMax = i,
  19885. this.boundsMin = n,
  19886. this.center = new r.Vector3,
  19887. this.center.copy(i).sub(n).multiplyScalar(.5).add(n)
  19888. }
  19889. ,
  19890. t.exports = n
  19891. }
  19892. , {
  19893. three: 217
  19894. }],
  19895. 151: [function(e, t, i) {
  19896. (function(i) {
  19897. "use strict";
  19898. function n(e, t, i) {
  19899. this.obj3d = null,
  19900. this.nodes = [],
  19901. this.colorHull = [],
  19902. this.shortPaths = {},
  19903. this.floorHull = null,
  19904. this.cameraHull = null,
  19905. this.floorPathDistance = 0,
  19906. this.floorCurvePoints = null,
  19907. this.floorCurveColors = null,
  19908. this.camCurvePoints = null,
  19909. this.warpDestHeroLoc = null,
  19910. this.warpDestPano = null,
  19911. this.warpPathPoints = null,
  19912. this.warpPathLengths = [0],
  19913. this.warpLength = 0,
  19914. this.closeWarpDistance = 4,
  19915. this.UP = A.UP.clone(),
  19916. this.longestStep = 0,
  19917. this.upcomingTransType = null,
  19918. this.burnsDir = 1, //导览在DOLLHOUSE停留时的旋转方向 1 或 -1
  19919. this.prevNextDist = 0,
  19920. this.nextI = 0,
  19921. this.activeTransType = null,
  19922. this.lastTransType = null,
  19923. this.bunnyObj = null,
  19924. this.director = e,
  19925. this.player = t,
  19926. this.playerControls = i,
  19927. this.modelManager = t.modelManager,
  19928. this.updateModel(),
  19929. this.updateDefaultsFromModelData(),
  19930. this.bindEvents(),
  19931. this.warping = !1,
  19932. this.waitingToWarp = !1,
  19933. this.warpInterrupted = !1,
  19934. this.warpInterruptionBlackoutStyle = null,
  19935. this.warpInterruptionTravelTime = null
  19936. }
  19937. var r = e("three")
  19938. , o = e("../util/logger")
  19939. , a = e("../enum/Viewmode")
  19940. , s = e("../enum/RenderOrder")
  19941. , l = e("../enum/WarpStyle")
  19942. , c = e("../settings")
  19943. , h = e("../util/math")
  19944. , u = e("../util/lerp")
  19945. , d = e("../util/easing")
  19946. , p = e("../util/transitions")
  19947. , f = e("../objects/Snapshot")
  19948. , g = e("../effects")
  19949. , m = e("../shaders")
  19950. , v = (e("../gui/gui"),
  19951. e("../util/texture"))
  19952. , A = e("../enum/Vectors")
  19953. , y = (e("../model/ModelManager"),
  19954. new o(i))
  19955. , C = e("../enum/PlayerEvents")
  19956. , I = e("../enum/BlackoutStyle")
  19957. , E = e("../enum/ModelManagerEvents")
  19958. , b = e("../constants")
  19959. , w = {
  19960. path: v.loadBase64("iVBORw0KGgoAAAANSUhEUgAAAIAAAAAgCAYAAADaInAlAAAACXBIWXMAAAsTAAALEwEAmpwYAAAKxGlDQ1BQaG90b3Nob3AgSUNDIHByb2ZpbGUAAHjarZZnUFP5Gsbfc046CS0hAlJCb4IU6dJrAAXpYCMkIQmEEFJQsKEiruBaEBHBsqIrIAquBZC1IBZsi2DvC7IoqOtiwYbK/cAS7r1z74c7c9+ZM/ObZ97/c57/OV8eAOogRyoVo5oA2RKFLDYskJWcksoi/g54oIEmUMCUw5VLA2JiouA/DwLw4Q4gAAA37TlSqRj+t9Hi8eVcACQGANJ5cm42AHIMAOniSmUKAKwIAMwWKaQKAKwOABiy5JRUAOwkADAE49wNAIz0cf4DABiy+NggAOwTAInK4cgEAFQcALDyuAIFANUcABwlPJEEgBoPAL5cIYcHQC0HgGnZ2Tk8AGo7AFin/5OP4F8801WeHI5AxeN3AQAAUrBILhVz8uH/Pdli5cQ7TAGAKpSFxwKAJQBSl5UTqWJJ+uzoCRbxACZYqAxPmGCuPCh1gnmc4MgJVmYlBEwwRzZ5VqRgx0+wLCdW5c+Xh8Sp/PnsKFUG8WwVZ4hC2RNcIIxPmuA8UeLsCZZnxUVO7gSpdJkyVpU5QxaqumO2fDIblzOZQSGMD5/MlqzKwOMHh6h0SYJqX6oIVHlKxTGqfb44TKXL8+JUZxWyeJWeyYmImfSJUX0fiAchKEECPOCDDNIhB8SgABYEgwjkIAUxcCAfQMFfrAAACMqR5stEAqGCFSCVivkstoTrMI3l7OjkCpCcksoa/+XvmIAAAMK8MqnltgN4lgAggkmNYwZw4hkA/cOkZvYWgLoJ4FQ3VynLG9dwAAB4oIAGMEAPjMAMrMEenMENvMEfQiACoiEeUmABcEEI2SCDRbAUVkIxlMIm2ApVsBv2Qh0cgiPQAifhLFyEq9ANt+Eh9MIAvIRh+ACjCIIQERpCR/QQY8QCsUOcEQ/EFwlBopBYJAVJQwSIBFEiS5HVSClShlQhe5B65BfkBHIWuYz0IPeRPmQIeYt8QTGUijJQQ9QSnY56oAFoJBqPzkcFaC5agBahG9BKtAY9iDajZ9Gr6G20F32JjmCAqWFMzASzxzywICwaS8UyMBm2HCvBKrAarBFrwzqxm1gv9gr7jCPg6DgWzh7njQvHJeC4uFzcctx6XBWuDteMO4+7ievDDeO+42l4A7wd3gvPxifjBfhF+GJ8BX4//jj+Av42fgD/gUAgMAlWBHdCOCGFkElYQlhP2EloIrQTegj9hBEikahHtCP6EKOJHKKCWEzcTjxIPEO8QRwgfiKpkYxJzqRQUipJQlpFqiAdIJ0m3SA9J42SNckWZC9yNJlHzidvJO8jt5GvkwfIoxQtihXFhxJPyaSspFRSGikXKI8o79TU1EzVPNXmqInUCtUq1Q6rXVLrU/tM1abaUoOo86hK6gZqLbWdep/6jkajWdL8aak0BW0DrZ52jvaE9kmdru6gzlbnqa9Qr1ZvVr+h/lqDrGGhEaCxQKNAo0LjqMZ1jVeaZE1LzSBNjuZyzWrNE5p3NUe06FpOWtFa2VrrtQ5oXdYa1CZqW2qHaPO0i7T3ap/T7qdjdDN6EJ1LX03fR79AH2AQGFYMNiOTUco4xOhiDOto68zQSdRZrFOtc0qnl4kxLZlsppi5kXmEeYf5ZYrhlIAp/CnrpjROuTHlo+5UXX9dvm6JbpPubd0veiy9EL0svc16LXqP9XH6tvpz9Bfp79K/oP9qKmOq91Tu1JKpR6Y+MEANbA1iDZYY7DW4ZjBiaGQYZig13G54zvCVEdPI3yjTqNzotNGQMd3Y11hkXG58xvgFS4cVwBKzKlnnWcMmBibhJkqTPSZdJqOmVqYJpqtMm0wfm1HMPMwyzMrNOsyGzY3NZ5kvNW8wf2BBtvCwEFpss+i0+GhpZZlkudayxXLQSteKbVVg1WD1yJpm7Weda11jfcuGYONhk2Wz06bbFrV1tRXaVttet0Pt3OxEdjvteqbhp3lOk0yrmXbXnmofYJ9n32Df58B0iHJY5dDi8Hq6+fTU6Zund07/7ujqKHbc5/jQSdspwmmVU5vTW2dbZ65ztfMtF5pLqMsKl1aXNzPsZvBn7Jpxz5XuOst1rWuH6zc3dzeZW6PbkLu5e5r7Dve7HgyPGI/1Hpc88Z6Bnis8T3p+9nLzUngd8frL2947y/uA9+BMq5n8mftm9vuY+nB89vj0+rJ803x/8u31M/Hj+NX4PfU38+f57/d/HmATkBlwMOB1oGOgLPB44Mcgr6BlQe3BWHBYcElwV4h2SEJIVciTUNNQQWhD6HCYa9iSsPZwfHhk+Obwu2xDNpddzx6OcI9YFnE+khoZF1kV+TTKNkoW1TYLnRUxa8usR7MtZktmt0RDNDt6S/TjGKuY3Jhf5xDmxMypnvMs1il2aWxnHD1uYdyBuA/xgfEb4x8mWCcoEzoSNRLnJdYnfkwKTipL6k2enrws+WqKfooopTWVmJqYuj91ZG7I3K1zB+a5ziued2e+1fzF8y8v0F8gXnBqocZCzsKjafi0pLQDaV850Zwazkg6O31H+jA3iLuN+5LnzyvnDfF9+GX85xk+GWUZgwIfwRbBkNBPWCF8JQoSVYneZIZn7s78mBWdVZs1Jk4SN2WTstOyT0i0JVmS8zlGOYtzeqR20mJpb65X7tbcYVmkbL8ckc+XtyoYCqnimtJauUbZl+ebV533aVHioqOLtRZLFl/Lt81fl/+8ILTg5yW4JdwlHUtNlq5c2rcsYNme5cjy9OUdK8xWFK0YKAwrrFtJWZm18rdVjqvKVr1fnbS6rciwqLCof03YmoZi9WJZ8d213mt3/4D7QfRD1zqXddvXfS/hlVwpdSytKP26nrv+yo9OP1b+OLYhY0PXRreNuzYRNkk23dnst7muTKusoKx/y6wtzeWs8pLy91sXbr1cMaNi9zbKNuW23sqoytbt5ts3bf9aJay6XR1Y3bTDYMe6HR938nbe2OW/q3G34e7S3V9+Ev10b0/YnuYay5qKvYS9eXuf7Uvc1/mzx8/1+/X3l+7/Viup7a2LrTtf715ff8DgwMYGtEHZMHRw3sHuQ8GHWhvtG/c0MZtKD8Nh5eEXv6T9cudI5JGOox5HG49ZHNtxnH68pBlpzm8ebhG29LamtPaciDjR0ebddvxXh19rT5qcrD6lc2rjacrpotNjZwrOjLRL21+dFZzt71jY8fBc8rlb5+ec77oQeeHSxdCL5zoDOs9c8rl08rLX5RNXPK60XHW72nzN9drx31x/O97l1tV83f16a7dnd1vPzJ7TN/xunL0ZfPPiLfatq7dn3+65k3Dn3t15d3vv8e4N3hfff/Mg78How8JH+EcljzUfVzwxeFLzu83vTb1uvaf6gvuuPY17+rCf2//yD/kfXweKntGeVTw3fl4/6Dx4cih0qPvF3BcDL6UvR18V/6n1547X1q+P/eX/17Xh5OGBN7I3Y2/Xv9N7V/t+xvuOkZiRJx+yP4x+LPmk96nus8fnzi9JX56PLvpK/Fr5zeZb2/fI74/GssfGpBwZBwAAMABAMzIA3tYC0FIA6N0AFPXxzvx310cmW/9/4/FeDQAAbgC1/gAJhQBR7QC72gEsCse7dQwAxPsD6uKiev4eeYaL87gXVQaA/zQ29s4QgNgG8E02Nja6c2zs2z4A7D5Ae+54VwcAIGgClFnpWusMd8e8L/z3zvwPWFMLsyHkoksAAD+UaVRYdFhNTDpjb20uYWRvYmUueG1wAAAAAAA8P3hwYWNrZXQgYmVnaW49Iu+7vyIgaWQ9Ilc1TTBNcENlaGlIenJlU3pOVGN6a2M5ZCI/Pgo8eDp4bXBtZXRhIHhtbG5zOng9ImFkb2JlOm5zOm1ldGEvIiB4OnhtcHRrPSJBZG9iZSBYTVAgQ29yZSA1LjYtYzA2NyA3OS4xNTc3NDcsIDIwMTUvMDMvMzAtMjM6NDA6NDIgICAgICAgICI+CiAgIDxyZGY6UkRGIHhtbG5zOnJkZj0iaHR0cDovL3d3dy53My5vcmcvMTk5OS8wMi8yMi1yZGYtc3ludGF4LW5zIyI+CiAgICAgIDxyZGY6RGVzY3JpcHRpb24gcmRmOmFib3V0PSIiCiAgICAgICAgICAgIHhtbG5zOnhtcD0iaHR0cDovL25zLmFkb2JlLmNvbS94YXAvMS4wLyIKICAgICAgICAgICAgeG1sbnM6ZGM9Imh0dHA6Ly9wdXJsLm9yZy9kYy9lbGVtZW50cy8xLjEvIgogICAgICAgICAgICB4bWxuczp4bXBNTT0iaHR0cDovL25zLmFkb2JlLmNvbS94YXAvMS4wL21tLyIKICAgICAgICAgICAgeG1sbnM6c3RFdnQ9Imh0dHA6Ly9ucy5hZG9iZS5jb20veGFwLzEuMC9zVHlwZS9SZXNvdXJjZUV2ZW50IyIKICAgICAgICAgICAgeG1sbnM6c3RSZWY9Imh0dHA6Ly9ucy5hZG9iZS5jb20veGFwLzEuMC9zVHlwZS9SZXNvdXJjZVJlZiMiCiAgICAgICAgICAgIHhtbG5zOnBob3Rvc2hvcD0iaHR0cDovL25zLmFkb2JlLmNvbS9waG90b3Nob3AvMS4wLyIKICAgICAgICAgICAgeG1sbnM6dGlmZj0iaHR0cDovL25zLmFkb2JlLmNvbS90aWZmLzEuMC8iCiAgICAgICAgICAgIHhtbG5zOmV4aWY9Imh0dHA6Ly9ucy5hZG9iZS5jb20vZXhpZi8xLjAvIj4KICAgICAgICAgPHhtcDpDcmVhdG9yVG9vbD5BZG9iZSBQaG90b3Nob3AgQ0MgMjAxNSAoTWFjaW50b3NoKTwveG1wOkNyZWF0b3JUb29sPgogICAgICAgICA8eG1wOkNyZWF0ZURhdGU+MjAxNS0wNy0yMVQxODoyMDo1My0wNz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  19961. pathEnd: v.load("./static/images/End.png"),
  19962. pathStart: 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")
  19963. };
  19964. n.prototype.setScene = function(e) {
  19965. this.createCpm(e),
  19966. this.createBunnyObj(e)
  19967. }
  19968. ,
  19969. n.prototype.updateModel = function() {
  19970. this.model = this.modelManager.getActiveModel()
  19971. }
  19972. ,
  19973. n.prototype.bindEvents = function() {
  19974. this.modelManager.on(E.ActiveModelChanged, this.updateModel.bind(this))
  19975. }
  19976. ,
  19977. n.prototype.updateDefaultsFromModelData = function() {
  19978. this.model.data
  19979. }
  19980. ,
  19981. n.prototype.pointPathDistance = function(e) {
  19982. for (var t = 0, i = 1; i < e.length; i += 1)
  19983. t += e[i - 1].distanceTo(e[i]);
  19984. return t
  19985. }
  19986. ,
  19987. n.prototype.pointPathLengths = function(e) {
  19988. for (var t = [0], i = 1; i < e.length; i += 1)
  19989. t.push(t[i - 1] + e[i - 1].distanceTo(e[i]));
  19990. return t
  19991. }
  19992. ,
  19993. n.prototype.interpAlongPath = function(e, t, i) {
  19994. var n, o = new r.Vector3, a = t[t.length - 1];
  19995. if (i < 1) {
  19996. n = i * a;
  19997. for (var s = 1; s < t.length; s += 1)
  19998. if (t[s] > n) {
  19999. var l = (n - t[s - 1]) / (t[s] - t[s - 1]);
  20000. return o.copy(e[s]),
  20001. o.sub(e[s - 1]),
  20002. o.multiplyScalar(l),
  20003. o.add(e[s - 1]),
  20004. o
  20005. }
  20006. } else
  20007. o.copy(e[e.length - 1]);
  20008. return o
  20009. }
  20010. ,
  20011. n.prototype.pathHeight = function() {
  20012. return this.player.mode !== a.FLOORPLAN ? c.path.height : c.path.outsideHeight
  20013. }
  20014. ,
  20015. n.prototype.createBunnyObj = function(e) {
  20016. this.bunnyObj || (this.bunnyObj = new r.AxisHelper(.1),
  20017. this.bunnyObj.visible = c.warp.showBunny),
  20018. this.bunnyObj.parent && this.bunnyObj.parent.remove(bunnyObj),
  20019. e.add(this.bunnyObj)
  20020. }
  20021. ,
  20022. n.prototype.createCpm = function(e) {
  20023. if (!this.currentPanoMarker) {
  20024. var t = this.makeWaypointObj(w.pathEnd, "Current");
  20025. t.material.uniforms.opacity.value = 0,
  20026. this.currentPanoMarker = {
  20027. mesh: t,
  20028. placed: !1
  20029. }
  20030. }
  20031. this.currentPanoMarker.mesh.parent && this.currentPanoMarker.mesh.parent.remove(this.currentPanoMarker.mesh),
  20032. this.placeCpm(),
  20033. this.currentPanoMarker.mesh.parent || e.add(this.currentPanoMarker.mesh)
  20034. }
  20035. ,
  20036. n.prototype.placeCpm = function() {
  20037. if (c.path.mapGuides && this.player.currentPano && this.player.currentPano.isAligned()) {
  20038. var e = this.player.currentPano.floor;
  20039. this.currentPanoMarker.mesh.parent !== this.player.currentPano.floor && (this.currentPanoMarker.mesh.parent && this.currentPanoMarker.mesh.parent.remove(this.currentPanoMarker.mesh),
  20040. e.add(this.currentPanoMarker.mesh)),
  20041. this.currentPanoMarker.mesh.position.copy(this.player.currentPano.floorPosition).sub(e.position),
  20042. this.currentPanoMarker.mesh.position.y += this.pathHeight(),
  20043. this.currentPanoMarker.placed = !0
  20044. } else
  20045. this.popOutCpm()
  20046. }
  20047. ,
  20048. n.prototype.fadeInCpm = function(e) {
  20049. this.player.mode === a.PANORAMA && this.player.currentPano && !this.player.currentPano.isAligned() || c.path.mapGuides && this.currentPanoMarker.placed && p.start(u.property(this.currentPanoMarker.mesh.material.uniforms.opacity, "value", 1), e)
  20050. }
  20051. ,
  20052. n.prototype.fadeOutCpm = function(e) {
  20053. p.start(u.property(this.currentPanoMarker.mesh.material.uniforms.opacity, "value", 0), e)
  20054. }
  20055. ,
  20056. n.prototype.popInCpm = function() {
  20057. c.path.mapGuides && this.currentPanoMarker.placed && this.fadeInCpm(2)
  20058. }
  20059. ,
  20060. n.prototype.popOutCpm = function() {
  20061. this.fadeOutCpm(2)
  20062. }
  20063. ,
  20064. n.prototype.brushPrefs = {
  20065. linewidth: 7,
  20066. strokeWidth: 15,
  20067. cvSegments: 48,
  20068. paveStep: .1,
  20069. paveWidth: .2,
  20070. lookBlendDist: 3,
  20071. maxTurn: r.Math.degToRad(2)
  20072. },
  20073. n.prototype.panoPathDistance = function(e) {
  20074. var t = this.model.panos;
  20075. if (!e || e.length < 2)
  20076. return 0;
  20077. for (var i = [], n = 0; n < e.length; n += 1)
  20078. i.push(t.get(e[n]).floorPosition);
  20079. return this.pointPathDistance(i)
  20080. }
  20081. ,
  20082. n.prototype.loadTileTexture = function(e) {
  20083. var t = v.load(e, function(t) {
  20084. t.wrapS = r.RepeatWrapping,
  20085. t.wrapT = r.RepeatWrapping,
  20086. t.needsUpdate = !0,
  20087. y.debug('path texture "' + e + '" is ready')
  20088. }, function() {
  20089. y.error('path texture "' + e + '" failed')
  20090. });
  20091. return t.mapping = r.UVMapping,
  20092. t
  20093. }
  20094. ,
  20095. n.prototype.buildWarpDestinationDescriptor = function(e, t, i, n, r, o) {
  20096. var a = {
  20097. cameraMode: n,
  20098. position: e,
  20099. quaternion: t,
  20100. panoId: i,
  20101. orthoZoom: o,
  20102. floorVisibility: r,
  20103. thumbUrl: null,
  20104. name: null
  20105. };
  20106. return new f(a)
  20107. }
  20108. ,
  20109. n.prototype.buildWarpDestinationDescriptorFromHero = function(e) {
  20110. return this.buildWarpDestinationDescriptor(e.position, e.quaternion, this.getHeroId(e), e.cameraMode, e.floorVisibility, e.orthoZoom)
  20111. }
  20112. ,
  20113. n.prototype.setWarpDestination = function(e) {
  20114. this.warpDestHeroLoc = e
  20115. }
  20116. ,
  20117. n.prototype.setWarpDestinationByHeroIndex = function(e) {
  20118. var t = this.getHeroDescriptorByHeroIndex(e);
  20119. return null !== t && (this.setWarpDestination(t),
  20120. !0)
  20121. }
  20122. ,
  20123. n.prototype.setWarpDestinationByPano = function(e, t) {
  20124. var i = this.model.panos.get(e.id);
  20125. return !!i && this.setWarpDestinationByPanoId(e.id, t)
  20126. }
  20127. ,
  20128. n.prototype.setWarpDestinationByPanoId = function(e, t) {
  20129. var i = this.model.panos.get(e);
  20130. if (i) {
  20131. t = t || new r.Quaternion;
  20132. var n = this.buildWarpDestinationDescriptor(i.position, t, i.id, "panorama", [], -1);
  20133. return this.setWarpDestination(n),
  20134. !0
  20135. }
  20136. return !1
  20137. }
  20138. ,
  20139. n.prototype.getHeroDescriptorByHeroIndex = function(e) {
  20140. var t = this.model.heroCount();
  20141. /* if (null !== this.warpDestHeroLoc && t < 2)
  20142. return y.info("ShowPath.getHeroDescriptorByHeroIndex() -> Only one hero location is available."),
  20143. this.model.getHeroDescriptorByIndex(0); */
  20144. var i = this.model.getHeroDescriptorByIndex(e);
  20145. if (i) {
  20146. var n = i.isPano() ? i.panoId : i.cameraMode;
  20147. y.debug('ShowPath.getHeroDescriptorByHeroIndex() -> New brush/warp destination: "' + n + '" out of ' + t + " choices.")
  20148. }
  20149. return i
  20150. }
  20151. ,
  20152. n.prototype.getHeroDescriptorByPano = function(e) {
  20153. var t = this.model.panos.get(e.id);
  20154. return t ? this.getHeroDescriptorByPanoId(e.id) : null
  20155. }
  20156. ,
  20157. n.prototype.getHeroDescriptorByPanoId = function(e) {
  20158. var t = this.getHeroIndexFromPanoId(e);
  20159. return this.getHeroDescriptorByHeroIndex(t)
  20160. }
  20161. ,
  20162. n.prototype.getHeroIndexFromPanoId = function(e) {
  20163. for (var t = 0; t < this.model.heroLocations.length; t++) {
  20164. var i = this.model.heroLocations[t]
  20165. , n = this.getHeroId(i);
  20166. if (n && n === e)
  20167. return t
  20168. }
  20169. return -1
  20170. }
  20171. ,
  20172. n.prototype.getHeroPano = function(e) {
  20173. if (null === e)
  20174. return y.warn("getHeroPano(): no destination"),
  20175. null;
  20176. var t = this.getHeroId(e)
  20177. , i = this.model.panos.get(t);
  20178. return void 0 === i && (i = null,
  20179. "" !== t && y.debug('unable to find pano "' + t + '"')),
  20180. i
  20181. }
  20182. ,
  20183. n.prototype.getHeroId = function(e) {
  20184. return e.panoId
  20185. }
  20186. ,
  20187. n.prototype.setWarpDestPano = function() {
  20188. return this.warpDestPano = this.getHeroPano(this.warpDestHeroLoc),
  20189. this.warpDestPano
  20190. }
  20191. ,
  20192. n.prototype.brushToWarpPano = function(e, t) {
  20193. if (this.discardPathObject(),
  20194. !this.setWarpDestPano())
  20195. return !1;
  20196. if (this.warpDestHeroLoc.cameraMode !== a.PANORAMA && y.warn("Can only brush from pano to pano"),
  20197. !this.warpDestPano)
  20198. return y.info("No brush"),
  20199. !1;
  20200. if (!this.player.currentPano)
  20201. return y.debug("No current pano, visibility undefined"),
  20202. !1;
  20203. if (!this.warpDestPano)
  20204. return y.info("No wPano, visibility undefined"),
  20205. !1;
  20206. if (!this.warpDestPano.isAligned())
  20207. return y.debug("Cannot brush to unaligned pano"),
  20208. !1;
  20209. var i = (e === l.STD || e === l.WALK) && c.path.mapGuides
  20210. , n = !0;
  20211. if (this.player.currentPano.id === this.warpDestPano.id)
  20212. y.debug("Already at destination pano");
  20213. else {
  20214. this.nodes = this.findShortestPath(this.player.currentPano, this.warpDestPano),
  20215. n = void 0 === this.nodes || null === this.nodes || this.nodes.length < 1,
  20216. this.obj3d = new r.Object3D,
  20217. y.debug('Brushing from "' + this.player.currentPano.id + '" to "' + this.warpDestPano.id + '" (' + (this.nodes ? this.nodes.length : 0) + ")"),
  20218. n ? (y.info('No "walkable" route, using fall-back warp style transition'),
  20219. e = t) : (this.setPathHulls(this.nodes),
  20220. this.setFloorCurves(),
  20221. i && ("chevron" === c.path.style ? this.obj3d.add(this.drawPathPavement(this.floorCurvePoints)) : "ribbon" === c.path.style && this.obj3d.add(this.drawPathRibbon(this.floorCurvePoints, this.floorCurveColors)))),
  20222. this.player.currentPano.floor.add(this.obj3d);
  20223. var o = this.player.mode === a.DOLLHOUSE || this.player.mode === a.FLOORPLAN
  20224. , s = e === l.STD;
  20225. if (!n && (i || s)) {
  20226. if (o) {
  20227. var h = this.makeStartMarker(this.floorHull[0], this.floorCurvePoints);
  20228. this.obj3d.add(h)
  20229. }
  20230. var u = this.makeEndMarker(this.floorHull[this.floorHull.length - 1]);
  20231. this.obj3d.add(u)
  20232. }
  20233. this.appearSlow()
  20234. }
  20235. return this.upcomingTransType = e,
  20236. !n
  20237. }
  20238. ,
  20239. n.prototype.findShortestPath = function(e, t) {
  20240. if (!e || !t)
  20241. return null;
  20242. var i = c.warp.walkExtraPanosDistance
  20243. , n = e.id + ":" + t.id + ":" + i;
  20244. if (this.shortPaths.hasOwnProperty(n))
  20245. return this.shortPaths[n] ? this.shortPaths[n].slice() : null;
  20246. var r = t.id + ":" + e.id + ":" + i;
  20247. if (this.shortPaths.hasOwnProperty(r))
  20248. return this.shortPaths[r] ? this.shortPaths[r].slice().reverse() : null;
  20249. var o = this.model.panos.aStarSearch(e, t);
  20250. return this.model.panos.includeNodesNearPath(o, i),
  20251. this.shortPaths[n] = o ? o.slice() : null,
  20252. o
  20253. }
  20254. ,
  20255. n.prototype.makePathHulls = function(e) {
  20256. var t, i, n, r, o, a = 0, s = [], l = [], h = [], u = this.model.panos;
  20257. t = u.get(e[0]),
  20258. r = t.floor.floorIndex;
  20259. for (var d = 0; d < e.length; d += 1)
  20260. t = u.get(e[d]),
  20261. i = t.floorPosition.clone().sub(this.model.position),
  20262. i.y += this.pathHeight(),
  20263. s.push(i),
  20264. l.push(t.position.clone()),
  20265. n = t.floor.floorIndex,
  20266. h.push(n > r ? c.path.colorUp : n < r ? c.path.colorDown : c.path.color),
  20267. d > 0 && (o = l[d].distanceTo(l[d - 1]),
  20268. o > a && (a = o));
  20269. return a > this.longestStep && (this.longestStep = a,
  20270. y.debug("path contains " + a + " meter segment")),
  20271. {
  20272. floor: s,
  20273. camera: l,
  20274. color: h
  20275. }
  20276. }
  20277. ,
  20278. n.prototype.makeFloorCurves = function(e, t, i) {
  20279. var n = this.player.mode === a.PANORAMA ? c.path.waypointIndoorRadius : c.path.waypointRadius
  20280. , o = this.pointPathDistance(e) - 2 * n
  20281. , s = e.slice(0)
  20282. , l = s[1].clone().sub(s[0]);
  20283. l.y = 0,
  20284. l.normalize().multiplyScalar(n),
  20285. s[0] = (new r.Vector3).copy(s[0]).add(l),
  20286. l = s[s.length - 2].clone().sub(s[s.length - 1]),
  20287. l.y = 0,
  20288. l.normalize().multiplyScalar(n),
  20289. s[s.length - 1] = (new r.Vector3).copy(s[s.length - 1]).add(l);
  20290. var h = new r.CatmullRomCurve3(s)
  20291. , u = Math.floor(o / i);
  20292. u = 4 * Math.floor(u / 4),
  20293. u = Math.max(4, u);
  20294. for (var d, p, f, g = h.getSpacedPoints(u), m = [], v = new r.Vector3, A = 0; A < g.length; A += 1) {
  20295. f = 0,
  20296. d = g[A].distanceTo(e[0]);
  20297. for (var y = 1; y < e.length; y += 1)
  20298. v.copy(g[A]).sub(e[y]),
  20299. v.y *= 4,
  20300. p = v.length(),
  20301. p < d && (f = y);
  20302. m.push(t[f])
  20303. }
  20304. return {
  20305. distance: o,
  20306. points: g,
  20307. colors: m
  20308. }
  20309. }
  20310. ,
  20311. n.prototype.makeCameraCurvePoints = function(e, t) {
  20312. var i = this.pointPathDistance(e)
  20313. , n = new r.CatmullRomCurve3(e);
  20314. return n.getSpacedPoints(Math.max(2, Math.floor(i / t)))
  20315. }
  20316. ,
  20317. n.prototype.makeCameraCurveTangents = function(e, t) {
  20318. var i = this.pointPathDistance(e)
  20319. , n = new r.CatmullRomCurve3(e)
  20320. , o = Math.max(2, Math.floor(i / t));
  20321. o || (o = 5);
  20322. for (var a = [], s = 0; s <= o; s++)
  20323. a.push(n.getTangentAt(s / o));
  20324. return a
  20325. }
  20326. ,
  20327. n.prototype.setPathHulls = function(e) {
  20328. var t = this.makePathHulls(e);
  20329. this.floorHull = t.floor,
  20330. this.cameraHull = t.camera,
  20331. this.colorHull = t.color
  20332. }
  20333. ,
  20334. n.prototype.setFloorCurves = function() {
  20335. var e = this.makeFloorCurves(this.floorHull, this.colorHull, this.brushPrefs.paveStep);
  20336. this.floorPathDistance = e.distance,
  20337. this.floorCurvePoints = e.points,
  20338. this.floorCurveColors = e.colors
  20339. }
  20340. ,
  20341. n.prototype.setCameraCurvePoints = function() {
  20342. this.camCurvePoints = this.makeCameraCurvePoints(this.cameraHull, c.warp.stepFactor * this.brushPrefs.paveStep)
  20343. }
  20344. ,
  20345. n.prototype.chooseWarpPath = function(e) {
  20346. var t, i, n, o = this.playerControls.cameras[a.PANORAMA];
  20347. if (this.player.currentPano === this.warpDestPano || !e)
  20348. return this.warpPathPoints = null,
  20349. this.warpLength = 0,
  20350. !1;
  20351. this.nodes = this.findShortestPath(this.player.currentPano, this.warpDestPano),
  20352. void 0 === this.nodes || null === this.nodes || this.nodes.length < 1 ? (y.debug("warp path to unreachable node"),
  20353. t = this.warpDestPano.position.clone().sub(o.position),
  20354. i = t.clone().negate(),
  20355. t.multiplyScalar(.15).add(o.position),
  20356. i.multiplyScalar(.15).add(this.warpDestPano.position),
  20357. t.y = o.position.y,
  20358. i.y = this.warpDestPano.position.y,
  20359. n = new r.CubicBezierCurve3(o.position.clone(),t,i,this.warpDestPano.position.clone()),
  20360. this.warpPathPoints = n.getSpacedPoints(this.brushPrefs.cvSegments)) : (y.debug("follow warp path (path distance was " + this.nodes.length + " nodes, " + this.floorPathDistance + ")"),
  20361. this.setCameraCurvePoints(),
  20362. this.warpPathPoints = this.camCurvePoints.slice(0)),
  20363. this.warpLength = 0,
  20364. this.warpPathLengths = [0];
  20365. for (var s = new r.Vector3, l = new r.Vector3, h = Math.cos(r.Math.degToRad(c.warp.minBrakeAngle)), u = Math.cos(r.Math.degToRad(c.warp.maxBrakeAngle)), d = 1; d < this.warpPathPoints.length; d += 1) {
  20366. s.copy(this.warpPathPoints[d - 1]).sub(this.warpPathPoints[d]);
  20367. var p = s.length();
  20368. s.y *= c.warp.climbEffort;
  20369. var f = s.length() / p;
  20370. if (d > 1) {
  20371. s.setY(0).normalize(),
  20372. l.copy(this.warpPathPoints[d - 2]).sub(this.warpPathPoints[d - 1]).setY(0).normalize();
  20373. var g = Math.min(1, s.dot(l))
  20374. , m = 1 + (c.warp.brakeStrength - 1) * (1 - r.Math.smoothstep(g, u, h));
  20375. f = Math.max(m, f)
  20376. }
  20377. this.warpLength += p * f,
  20378. this.warpPathLengths[d] = this.warpLength
  20379. }
  20380. return !0
  20381. }
  20382. ,
  20383. n.prototype.drawPathRibbon = function(e, t) {
  20384. this.bunnyObj.visible = c.warp.showBunny;
  20385. for (var i = .6 * c.path.ribbonWidth * .5, n = new r.Vector3, o = new r.Vector3(0,this.pathHeight(),0), l = new r.Geometry, h = new r.Vector3, u = 0; u < e.length; u += 1) {
  20386. h.copy(e[u]),
  20387. 0 === u ? h.sub(e[u + 1]) : h.sub(e[u - 1]).negate(),
  20388. h.normalize(),
  20389. n.crossVectors(h, A.UP),
  20390. n.multiplyScalar(i);
  20391. var d = (new r.Vector3).copy(e[u]).add(o);
  20392. d.sub(n),
  20393. l.vertices.push(d),
  20394. d = (new r.Vector3).copy(e[u]).add(o),
  20395. d.add(n),
  20396. l.vertices.push(d)
  20397. }
  20398. var p, f = 0;
  20399. for (u = 0; u < e.length - 1; u += 1) {
  20400. var g = 2 * u
  20401. , v = f;
  20402. f += e[u + 1].distanceTo(e[u]);
  20403. var y = f
  20404. , C = t[u]
  20405. , I = t[u + 1];
  20406. p = new r.Face3(g,g + 1,g + 2),
  20407. p.vertexColors = [new r.Color(C), new r.Color(C), new r.Color(I)],
  20408. l.faces.push(p),
  20409. l.faceVertexUvs[0].push([new r.Vector2(0,v), new r.Vector2(1,v), new r.Vector2(0,y)]),
  20410. p = new r.Face3(g + 2,g + 1,g + 3),
  20411. p.vertexColors = [new r.Color(I), new r.Color(C), new r.Color(I)],
  20412. l.faces.push(p),
  20413. l.faceVertexUvs[0].push([new r.Vector2(0,y), new r.Vector2(1,v), new r.Vector2(1,y)])
  20414. }
  20415. l.computeFaceNormals(),
  20416. l.computeVertexNormals();
  20417. var E, b;
  20418. this.player.mode === a.PANORAMA ? (b = r.UniformsUtils.clone(m.ribbon.uniforms),
  20419. b.map.value = w.path,
  20420. b.opacity.value = 0,
  20421. b.color.value.set(c.path.color),
  20422. E = new r.RawShaderMaterial({
  20423. side: r.DoubleSide,
  20424. depthWrite: !1,
  20425. transparent: !0,
  20426. vertexShader: m.ribbon.vertexShader,
  20427. fragmentShader: m.ribbon.fragmentShader,
  20428. uniforms: b,
  20429. name: "ribbonT",
  20430. opacity: 0
  20431. })) : E = new r.MeshBasicMaterial({
  20432. color: 16777215,
  20433. side: r.DoubleSide,
  20434. name: "ribbonOut",
  20435. vertexColors: r.VertexColors
  20436. });
  20437. var _ = new r.Mesh(l,E);
  20438. return _.name = "ribbon",
  20439. this.player.mode === a.PANORAMA && (_.renderOrder = s.ribbon),
  20440. _
  20441. }
  20442. ,
  20443. n.prototype.drawPathPavement = function(e) {
  20444. for (var t, i = .25, n = new r.Vector3, o = new r.Geometry, s = new r.Vector3, l = 0; l < e.length; l += 1)
  20445. s.copy(e[l]),
  20446. 0 === l ? s.sub(e[l + 1]).negate() : s.sub(e[l - 1]),
  20447. s.normalize(),
  20448. n.crossVectors(s, A.UP),
  20449. n.multiplyScalar(this.brushPrefs.paveWidth),
  20450. t = (new r.Vector3).copy(e[l]),
  20451. t.sub(n),
  20452. o.vertices.push(t),
  20453. o.vertices.push((new r.Vector3).copy(e[l])),
  20454. t = (new r.Vector3).copy(e[l]),
  20455. t.add(n),
  20456. o.vertices.push(t);
  20457. var h, u, d;
  20458. for (l = 0; l < e.length - 1; l += 1)
  20459. h = 3 * l + 1,
  20460. u = l * i,
  20461. d = u + i,
  20462. o.faces.push(new r.Face3(h - 1,h,h + 3)),
  20463. o.faceVertexUvs[0].push([new r.Vector2(0,u), new r.Vector2(.5,u), new r.Vector2(.5,d)]),
  20464. o.faces.push(new r.Face3(h + 3,h + 2,h - 1)),
  20465. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(0,d), new r.Vector2(0,u)]),
  20466. o.faces.push(new r.Face3(h + 3,h,h + 1)),
  20467. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(.5,u), new r.Vector2(1,u)]),
  20468. o.faces.push(new r.Face3(h + 3,h + 1,h + 4)),
  20469. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(1,u), new r.Vector2(1,d)]);
  20470. var p = this.player.mode === a.PANORAMA ? new r.MeshBasicMaterial({
  20471. color: c.path.color,
  20472. side: r.DoubleSide,
  20473. transparent: !0,
  20474. depthWrite: !1,
  20475. opacity: 0,
  20476. name: "paveT",
  20477. map: w.path
  20478. }) : new r.MeshBasicMaterial({
  20479. color: c.path.color,
  20480. side: r.DoubleSide,
  20481. transparent: !0,
  20482. depthWrite: !1,
  20483. opacity: 1,
  20484. name: "paveO",
  20485. map: w.path
  20486. });
  20487. return new r.Mesh(o,p)
  20488. }
  20489. ,
  20490. n.prototype.hintPrefs = {
  20491. rad: .18,
  20492. width: .0125,
  20493. depth: .0625,
  20494. setBack: -.04,
  20495. markRad: .25,
  20496. markInnerRad: .16
  20497. },
  20498. n.prototype.makeWaypointObj = function(e, t) {
  20499. var i = new r.Geometry
  20500. , n = this.player.mode === a.PANORAMA ? c.path.waypointIndoorRadius : c.path.waypointRadius
  20501. , o = this.pathHeight();
  20502. i.vertices.push(new r.Vector3(-n,o,n), new r.Vector3(-n,o,-n), new r.Vector3(n,o,-n), new r.Vector3(n,o,n)),
  20503. i.faces.push(new r.Face3(0,1,2), new r.Face3(2,3,0)),
  20504. i.faceVertexUvs[0].push([new r.Vector2(0,0), new r.Vector2(1,0), new r.Vector2(1,1)]),
  20505. i.faceVertexUvs[0].push([new r.Vector2(1,1), new r.Vector2(0,1), new r.Vector2(0,0)]);
  20506. var s = r.UniformsUtils.clone(m.waypoint.uniforms);
  20507. s.map.value = e,
  20508. s.opacity.value = 0,
  20509. s.color.value.set(c.path.color);
  20510. var l = {
  20511. side: r.DoubleSide,
  20512. depthWrite: !1,
  20513. transparent: !0,
  20514. vertexShader: m.waypoint.vertexShader,
  20515. fragmentShader: m.waypoint.fragmentShader,
  20516. uniforms: s,
  20517. name: "waypoint",
  20518. opacity: 0
  20519. };
  20520. this.player.mode !== a.PANORAMA && (l.depthTest = !1,
  20521. l.name = "wayPtOut");
  20522. var h = new r.RawShaderMaterial(l)
  20523. , u = new r.Mesh(i,h);
  20524. return u.name = t,
  20525. u
  20526. }
  20527. ,
  20528. n.prototype.makeStartMarker = function(e, t) {
  20529. var i = (new r.Vector3).copy(t[1]).sub(t[0]);
  20530. i.y = 0,
  20531. i.normalize();
  20532. var n = Math.acos(i.x)
  20533. , o = this.makeWaypointObj(w.pathStart, "Start");
  20534. return o.rotateOnAxis(new r.Vector3(0,1,0), n),
  20535. o.position.copy(e),
  20536. o
  20537. }
  20538. ,
  20539. n.prototype.makeEndMarker = function(e) {
  20540. var t = this.makeWaypointObj(w.pathEnd, "End")
  20541. , i = this.model.panos.get(this.nodes[0]).floor.floorIndex
  20542. , n = this.model.panos.get(this.nodes[this.nodes.length - 1]).floor.floorIndex;
  20543. return i < n ? t.material.uniforms.color.value.set(c.path.colorUp) : i > n && t.material.uniforms.color.value.set(c.path.colorDown),
  20544. t.position.copy(e),
  20545. t
  20546. }
  20547. ,
  20548. n.prototype.pathClean = function(e) {
  20549. if (e) {
  20550. for (var t in e.children)
  20551. this.pathClean(e.children[t]);
  20552. e.geometry && e.geometry.dispose(),
  20553. e.material && e.material.dispose()
  20554. }
  20555. }
  20556. ,
  20557. n.prototype.discardPathObject = function() {
  20558. if (this.obj3d) {
  20559. var e = this.obj3d.parent;
  20560. e && e.remove(this.obj3d),
  20561. this.pathClean(this.obj3d)
  20562. }
  20563. this.obj3d = null,
  20564. this.popInCpm()
  20565. }
  20566. ,
  20567. n.prototype.discardSlow = function() {
  20568. if (this.obj3d) {
  20569. if (this.player.mode !== a.PANORAMA)
  20570. return void this.discardPathObject();
  20571. for (var e, t = this, i = 0, n = function() {
  20572. this.discardPathObject()
  20573. }
  20574. .bind(this), r = 0; r < t.obj3d.children.length; r += 1)
  20575. e = t.obj3d.children[r],
  20576. void 0 !== e.material && e.material.transparent === !0 && (void 0 !== e.material.uniforms ? p.start(u.property(e.material.uniforms.opacity, "value", 0), c.path.fadeOutTime, n, 0, d[c.warp.blendEasing]) : p.start(u.property(e.material, "opacity", 0), c.path.fadeOutTime, n, 0, d[c.warp.blendEasing]),
  20577. i += 1,
  20578. n = null);
  20579. 0 === i && this.discardPathObject(),
  20580. this.player.mode !== a.PANORAMA && this.fadeInCpm(c.path.fadeInTime - 3)
  20581. }
  20582. }
  20583. ,
  20584. n.prototype.appearSlow = function() {
  20585. var e, t = this;
  20586. this.fadeOutCpm(c.path.fadeInTime);
  20587. for (var i = this.player.mode === a.PANORAMA ? c.path.opacity : 1, n = 0; n < t.obj3d.children.length; n += 1)
  20588. e = t.obj3d.children[n],
  20589. void 0 !== e.material && e.material.transparent === !0 && (void 0 !== e.material.uniforms ? p.start(u.property(e.material.uniforms.opacity, "value", i), c.path.fadeInTime, null, 0, d[c.warp.blendEasing]) : p.start(u.property(e.material, "opacity", i), c.path.fadeInTime, null, 0, d[c.warp.blendEasing]))
  20590. }
  20591. ,
  20592. n.prototype.update = function() {
  20593. this.obj3d && this.obj3d.updateMatrixWorld()
  20594. }
  20595. ,
  20596. n.prototype.calcBurnsAmount = function(e) {//计算导览点旋转角
  20597. var t = r.Math.degToRad(c.warp.burnsAngle);
  20598. if (this.player.mode === a.PANORAMA) {
  20599. var i = this.burnsDir * t;
  20600. if (this.upcomingTransType === l.BLACK)
  20601. return i;
  20602. var n = e;
  20603. if (null === n)
  20604. return y.warn("Transition request for non-highlight"),
  20605. i;
  20606. var o = this.getHeroDescriptorByHeroIndex(n);
  20607. if (null === o)
  20608. return i;
  20609. if (!o.isPano())
  20610. return i;
  20611. var s = this.getHeroPano(o)
  20612. , h = this.playerControls.cameras[a.PANORAMA]
  20613. , u = A.FORWARD.clone().applyQuaternion(h.quaternion).setY(0).normalize()
  20614. , d = Math.min(r.Math.degToRad(c.warp.minBurnsAngle), t)
  20615. , p = function(e) {
  20616. var i = Math.acos(Math.min(1, e.dot(u)))
  20617. , n = (new r.Vector3).crossVectors(u, e);
  20618. return Math.max(d, Math.min(Math.abs(i), t)) * Math.sign(n.y)
  20619. };
  20620. if (s === this.player.currentPano)
  20621. return i = p(A.FORWARD.clone().applyQuaternion(o.quaternion).setY(0).normalize());
  20622. var f = this.findShortestPath(this.player.currentPano, s);
  20623. if (void 0 === f || null === f || f.length < 1)
  20624. return y.debug("Empty path ahead..."),
  20625. i;
  20626. var g = this.makePathHulls(f)
  20627. , m = new r.CatmullRomCurve3(g.camera)
  20628. , v = Math.min(.1, c.warp.lookAheadDist / m.getLength());
  20629. return i = p(m.getPointAt(v).clone().sub(h.position).setY(0).normalize())
  20630. }
  20631. return this.player.mode === a.DOLLHOUSE ? .02 * this.burnsDir : this.burnsDir
  20632. }
  20633. ,
  20634. n.prototype.waitNextStep = function(e, t, time) {//xzw 改时间
  20635. var i = (time==void 0)? c.warp.tourStepDelay : time;
  20636. i==void 0 && (i = this.lastTransType === l.BLACK ? b.tourStepDelaySlideShow : b.tourStepDelayDefault);
  20637. var n = new r.Euler
  20638. , o = new r.Vector3;
  20639. y.debug("Starting wait: " + (void 0 !== t));
  20640. var currentLocation = this.model.heroLocations[this.director.currentItem[0]]
  20641. var s = currentLocation.dontRot || this.calcBurnsAmount(e)
  20642. , h = function() {
  20643. this.endWarpState(),
  20644. this.player.mode === a.DOLLHOUSE && (this.playerControls.cameras[a.DOLLHOUSE].controls.rotationAcceleration.x = 0),
  20645. t && t()
  20646. }
  20647. .bind(this)
  20648. , u = function(e, t) {
  20649. if (this.warpInterrupted)
  20650. return h(),
  20651. !0;
  20652. var r = t || 1e3 / 60;
  20653. if (c.warp.doBurns && !currentLocation.dontRot )
  20654. if (this.player.mode === a.PANORAMA) {
  20655. var l = this.playerControls.cameras[a.PANORAMA];
  20656. n.setFromQuaternion(l.quaternion, c.warp.eOrder);
  20657. var u = i == 0 ? s : r * s / i;
  20658. u = Math.sign(u) * Math.max(u, 0.0001) //add 如果音频长的话,使旋转可见,否则以为停住了
  20659. n.y += u,
  20660. o.set(0, 0, -1),
  20661. o.applyEuler(n),
  20662. o.add(l.position),
  20663. l.controls.lookAt(o),
  20664. l.controls.lookVector.copy(o)
  20665. ,l.lookAt(o)
  20666. } else
  20667. this.player.mode === a.DOLLHOUSE ? this.playerControls.controls[a.DOLLHOUSE].rotationAcceleration.x = s : this.playerControls.controls[a.FLOORPLAN].absoluteScale *= .9996
  20668. }
  20669. .bind(this);
  20670. this.startWarpState(),
  20671. p.start(u, i, h, 0, d.easeInOutQuad, "wait")
  20672. }
  20673. ,
  20674. n.prototype.warpToNonPano = function(e) {
  20675. if (this.discardPathObject(),
  20676. this.warpDestHeroLoc.cameraMode === a.DOLLHOUSE || this.warpDestHeroLoc.cameraMode === a.FLOORPLAN) {
  20677. var t = function() {
  20678. e && e()
  20679. }
  20680. .bind(this);
  20681. this.player.flyToNewMode({
  20682. mode: this.warpDestHeroLoc.cameraMode,
  20683. duration: c.warp.outsideTime,
  20684. warpDest: this.warpDestHeroLoc,
  20685. callback: t,
  20686. force: !0
  20687. })
  20688. } else
  20689. y.warn("no warp destination!!!"),
  20690. e && e()
  20691. }
  20692. ,
  20693. n.prototype._resetWarpShaderParams = function(e) {//
  20694. this.player.mode === a.PANORAMA && (void 0 !== e.material.uniforms.blackout && (e.material.uniforms.blackout.value = 0),
  20695. void 0 !== e.material.uniforms.modelAlpha && (e.material.uniforms.modelAlpha.value = 0))
  20696. /* if(momentTourBlackNewType && "newBlack" in e.material.defines){
  20697. delete e.material.defines.newBlack;
  20698. e.material.needsUpdate = true
  20699. } */
  20700. }
  20701. ,
  20702. n.prototype._clearWarpShading = function() {
  20703. for (var e = this.model.chunks, t = 0; t < e.length; t += 1)
  20704. this._resetWarpShaderParams(e[t]),
  20705. e[t].visible = !0;
  20706. this._resetWarpShaderParams(this.model.skybox)
  20707. }
  20708. ,
  20709. n.prototype._warpStopFlying = function() {
  20710. this.activeTransType = null,
  20711. this.placeCpm()
  20712. }
  20713. ,
  20714. n.prototype._wrapupTravelOnlyBits = function() {
  20715. this._warpStopFlying(),
  20716. this.warpPathPoints && (this.player.currentPano.exit(),
  20717. this.warpDestPano.enter(),
  20718. this.player.currentPano = this.warpDestPano),
  20719. this.player.spider.draw(),
  20720. this.placeCpm()
  20721. }
  20722. ,
  20723. n.prototype._wrapupTravel = function(e) {
  20724. this._wrapupTravelOnlyBits(),
  20725. this.warpCameraAim(e)
  20726. }
  20727. ,
  20728. n.prototype._wrapupWarpShading = function(e) {
  20729. this._clearWarpShading(),
  20730. this._wrapupTravel(e)
  20731. }
  20732. ,
  20733. n.prototype.wrapupWarpShadingOnly = function(e, t) {
  20734. t !== I.END && this._clearWarpShading(),
  20735. this._wrapupTravelOnlyBits(),
  20736. this.upcomingTransType = null,
  20737. e && e()
  20738. }
  20739. ,
  20740. n.prototype._warpCameraAim = function(e, t) {//到每个片段终点时转向终点朝向。
  20741. var i = this.warpDestHeroLoc.quaternion
  20742. , n = this.playerControls.cameras[a.PANORAMA]
  20743. , o = new r.Vector3(0,0,1).applyQuaternion(i).normalize()
  20744. , s = new r.Vector3(0,0,1).applyQuaternion(n.quaternion).normalize()
  20745. , l = s.dot(o)
  20746. , u = r.Math.radToDeg(Math.acos(l))
  20747. , f = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(i, c.warp.eOrder)
  20748. , g = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder)
  20749. , m = new r.Euler(f.x - g.x,f.y - g.y,f.z - g.z,c.warp.eOrder);
  20750. m.y = h.constrainedTurn(m.y),
  20751. this.burnsDir = Math.sign(m.y);
  20752. var v = new r.Euler(0,0,0,c.warp.eOrder)
  20753. , A = new r.Vector3
  20754. , C = function(e, t) {
  20755. return !!this.warpInterrupted || (v.x = g.x + e * m.x,
  20756. v.y = g.y + e * m.y,
  20757. v.z = g.z + e * m.z,
  20758. A.set(0, 0, -1),
  20759. A.applyEuler(v),
  20760. A.add(n.position),
  20761. n.controls.lookAt(A),
  20762. n.controls.lookVector.copy(A),
  20763. void n.lookAt(A))
  20764. }
  20765. .bind(this);
  20766. /* return u > c.warp.minRotation ? (p.start(C, e, t, 0, d[c.warp.movementEasing])
  20767. ,(this.warpDestHeroLoc.zoom != this.player.zoomLevel) && //add 原地转向最终方位时
  20768. this.player.smoothZoomFovTo(null, this.warpDestHeroLoc.zoom , e)
  20769. ):
  20770. (y.info("Aim angle only is " + u.toPrecision(3) + " degrees, skipping explicit re-aim")
  20771. ,void (t && t())
  20772. ) */
  20773. (this.warpDestHeroLoc.zoom != this.player.zoomLevel) && //add 原地转向最终方位时
  20774. this.player.smoothZoomFovTo(null, this.warpDestHeroLoc.zoom , e)
  20775. return u > c.warp.minRotation ? p.start(C, e, t, 0, d[c.warp.movementEasing]) :
  20776. (y.info("Aim angle only is " + u.toPrecision(3) + " degrees, skipping explicit re-aim")
  20777. ,void (t && t())
  20778. )
  20779. }
  20780. ,
  20781. n.prototype._warpBendAim = function(e, t, i, n) {
  20782. var o = n || 0
  20783. , s = this.playerControls.cameras[a.PANORAMA]
  20784. , l = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20785. , u = (new r.Euler).setFromQuaternion(s.quaternion, c.warp.eOrder)
  20786. , f = new r.Euler(l.x - u.x,l.y - u.y,l.z - u.z,c.warp.eOrder);
  20787. f.y = h.constrainedTurn(f.y);
  20788. var g = Math.min(r.Math.degToRad(c.warp.softBendTilt), Math.abs(f.x));
  20789. f.x = g * Math.sign(f.x),
  20790. g = Math.min(r.Math.degToRad(Math.max(0, c.warp.softBendAngle)), g),
  20791. this.burnsDir = Math.sign(f.y),
  20792. g *= Math.sign(f.y),
  20793. f.y = g;
  20794. var m = new r.Euler(0,0,0,c.warp.eOrder)
  20795. , v = new r.Vector3
  20796. , A = function(e, t) {
  20797. if (e < .5)
  20798. m.x = u.x + e * f.x,
  20799. m.y = u.y + e * f.y,
  20800. m.z = u.z + e * f.z;
  20801. else {
  20802. var i = (1 - e) * c.warp.softBendEnd;
  20803. m.x = l.x - i * f.x,
  20804. m.y = l.y - i * f.y,
  20805. m.z = l.z - i * f.z
  20806. }
  20807. v.set(0, 0, -1),
  20808. v.applyEuler(m),
  20809. v.add(s.position);
  20810. s.controls.lookAt(v),
  20811. s.controls.lookVector.copy(v),
  20812. s.lookAt(v);
  20813. }
  20814. .bind(this);
  20815. if(momentTourBlackNewType){
  20816. A(1)
  20817. }else return p.start(A, t, i, o, d[c.warp.movementEasing])
  20818. }
  20819. ,
  20820. n.prototype._warpStepCameraAim = function(e, t, i) {
  20821. var n = this.playerControls.cameras[a.PANORAMA]
  20822. , o = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20823. , s = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder)
  20824. , l = new r.Euler(o.x - s.x,o.y - s.y,o.z - s.z,c.warp.eOrder);
  20825. l.y = h.constrainedTurn(l.y),
  20826. this.burnsDir = Math.sign(l.y);
  20827. var u = new r.Euler(0,0,0,c.warp.eOrder)
  20828. , f = new r.Vector3
  20829. , g = function(e, t) {
  20830. e < .5 ? u.copy(s) : u.copy(o),
  20831. f.set(0, 0, -1),
  20832. f.applyEuler(u),
  20833. f.add(n.position),
  20834. n.controls.lookAt(f),
  20835. n.controls.lookVector.copy(f),
  20836. n.lookAt(f)
  20837. }
  20838. .bind(this);
  20839. return p.start(g, t, i, 0, d[c.warp.movementEasing])
  20840. }
  20841. ,
  20842. n.prototype.setBurnsDir = function() {
  20843. var e = this.playerControls.cameras[a.PANORAMA]
  20844. , t = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20845. , i = (new r.Euler).setFromQuaternion(e.quaternion, c.warp.eOrder)
  20846. , n = new r.Euler(t.x - i.x,t.y - i.y,t.z - i.z,c.warp.eOrder);
  20847. n.y = h.constrainedTurn(n.y),
  20848. this.burnsDir = Math.sign(n.y)
  20849. }
  20850. ,
  20851. n.prototype.stepWarpPath = function(firstPos, e ) {
  20852. var i = this.playerControls.cameras[a.PANORAMA];
  20853. var n = this.warpPathPoints ? this.warpPathPoints[0] : firstPos
  20854. if (!n){
  20855. return i.position.copy(this.warpDestPano.position),
  20856. !0;
  20857. }
  20858. /* if (!this.warpPathPoints)
  20859. return i.position.copy(this.warpDestPano.position),
  20860. !0;
  20861. var n = this.warpPathPoints[0] */
  20862. var o = this.warpDestPano.position;
  20863. /* console.log(firstPos)
  20864. console.log(o) */
  20865. if (null !== this.nodes && this.cameraHull && this.cameraHull.length > 1) {
  20866. var s = new r.Vector3;
  20867. e < .5 ? s.copy(this.cameraHull[1]).sub(n).normalize().multiplyScalar(c.warp.softPushDist * e).add(n) : s.copy(this.cameraHull[this.cameraHull.length - 2]).sub(o).normalize().multiplyScalar(c.warp.softPushDist * c.warp.softPushEnd * (1 - e)).add(o),
  20868. i.position.copy(s)
  20869. } else
  20870. e < .5 ? i.position.copy(n) : i.position.copy(o)
  20871. }
  20872. ,
  20873. n.prototype.interruptAndFastForward = function(e, t) {
  20874. this.warping && (this.warpInterrupted = !0,
  20875. this.warpInterruptionBlackoutStyle = e,
  20876. this.warpInterruptionTravelTime = t,
  20877. null !== this.warpInterruptionBlackoutStyle && void 0 !== this.warpInterruptionBlackoutStyle || (this.warpInterruptionBlackoutStyle = I.MIDDLE),
  20878. null !== this.warpInterruptionTravelTime && void 0 !== this.warpInterruptionTravelTime || (this.warpInterruptionTravelTime = c.minWarpTime))
  20879. }
  20880. ,
  20881. n.prototype.warpCameraAim = function(e) {
  20882. var t = c.warp.minWarpTime;
  20883. if (this.upcomingTransType === l.BLACK)
  20884. t = c.warp.teleportTime;
  20885. else {
  20886. var i = this.playerControls.cameras[a.PANORAMA]
  20887. , n = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20888. , o = (new r.Euler).setFromQuaternion(i.quaternion, c.warp.eOrder)
  20889. , s = new r.Euler(n.x - o.x,n.y - o.y,n.z - o.z,c.warp.eOrder);
  20890. s.y = h.constrainedTurn(s.y);
  20891. var u = 1e3 * Math.abs(s.y) / r.Math.degToRad(c.warp.maxAimPerSec);
  20892. t = Math.max(t, u)
  20893. }
  20894. var d = function() {
  20895. this._warpStopFlying(),
  20896. this.discardSlow(),
  20897. e && e()
  20898. }
  20899. .bind(this);
  20900. this._warpCameraAim(t, d)
  20901. }
  20902. ,
  20903. n.prototype.warpCommonParameters = function(e, t, i, n) {
  20904. this.model.skybox.material.uniforms.blackout.value = n;
  20905. var r = u.uniform(this.model.skybox, "progress", 1)
  20906. , o = u.allUniforms(this.model.chunks, "progress", 1)
  20907. , a = !1
  20908. , s = function() {
  20909. if (this.warpInterrupted)
  20910. return a = !0,
  20911. !0
  20912. }
  20913. .bind(this)
  20914. , l = function(e, t) {
  20915. return i && a ? (this.model.skybox.material.uniforms.progress.value = 0,
  20916. !0) : void r(e, t)
  20917. }
  20918. .bind(this)
  20919. , h = function(e, t) {
  20920. return i && a ? (o(0),
  20921. !0) : void o(e, t)
  20922. }
  20923. .bind(this);
  20924. p.start(s, e, null, t, null, "safeHaltWatch"),
  20925. p.start(l, e, null, t, d[c.warp.blendEasing], "skyboxProgress"),
  20926. p.start(h, e, null, t, d[c.warp.blendEasing], "chunkProgress")
  20927. }
  20928. ,
  20929. n.prototype.warpTravel_STD = function(e) {
  20930. var t, i = Math.min(c.warp.lookAheadMax, c.warp.lookAheadDist / this.warpLength), n = this.playerControls.cameras[a.PANORAMA], o = (Math.min(.25, 3 / this.warpLength),
  20931. Math.min(.35, 7 / this.warpLength)), s = new r.Euler(0,0,0,c.warp.eOrder), f = new r.Vector3, m = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder), v = (new r.Euler).copy(m), C = n.position.clone(), E = new r.Matrix4, b = new r.Euler, w = c.warp.minWarpTime;
  20932. w += this.warpLength * c.warp.timePerMeter,
  20933. c.warp.flySpeed > .01 && (w = 1e3 * this.warpLength / c.warp.flySpeed);
  20934. var _ = !1
  20935. , T = this.warpDestHeroLoc.quaternion
  20936. , x = new r.Vector3(0,0,-1).applyQuaternion(T).normalize()
  20937. , S = this.warpPathPoints[this.warpPathPoints.length - 1].clone().sub(this.warpPathPoints[this.warpPathPoints.length - 2]).normalize()
  20938. , M = S.dot(x)
  20939. , R = r.Math.radToDeg(Math.acos(M))
  20940. , P = function(e) {
  20941. var t = o
  20942. , i = r.Math.smoothstep(e, 0, t) * (1 - r.Math.smoothstep(e, 1 - t, 1));
  20943. return i
  20944. }
  20945. , O = function() {
  20946. return E.lookAt(C, t, A.UP),
  20947. s.setFromRotationMatrix(E, c.warp.eOrder),
  20948. m.setFromQuaternion(n.quaternion, c.warp.eOrder),
  20949. b.set(s.x - m.x, s.y - m.y, s.z - m.z, c.warp.eOrder),
  20950. h.constrainedTurn(b.y)
  20951. }
  20952. .bind(this)
  20953. , L = function(e, t) {
  20954. if (this.warpInterrupted)
  20955. return _ = !0,
  20956. !0
  20957. }
  20958. .bind(this)
  20959. , D = function(e, t) {
  20960. return _ || !this.warpPathPoints ? (g.blur(0),
  20961. !0) : void g.blur(e)
  20962. }
  20963. .bind(this)
  20964. , N = u.allUniforms(this.model.chunks, "modelAlpha", 1)
  20965. , B = function(e, t) {
  20966. return _ || !this.warpPathPoints ? (N(0),
  20967. !0) : void N(e, t)
  20968. }
  20969. .bind(this)
  20970. , F = function(e, t) {
  20971. if (!this.warpPathPoints)
  20972. return n.position.copy(this.warpDestPano.position),
  20973. !0;
  20974. if (_)
  20975. return !0;
  20976. var i = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, e);
  20977. n.position.copy(i),
  20978. C = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, .99 * e)
  20979. }
  20980. .bind(this)
  20981. , V = function(e, n) {
  20982. return this.warpPathPoints ? !!_ || void (t = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, Math.min(e + i, 1))) : (y.debug("Lost bunny."),
  20983. !0)
  20984. }
  20985. .bind(this)
  20986. , U = function(e, o) {
  20987. if (_)
  20988. return y.debug(">>>> Walkthrough interupted at t=" + e),
  20989. !0;
  20990. if (!this.warpPathPoints)
  20991. return !0;
  20992. var a = this.warpLength * e
  20993. , l = r.Math.smoothstep(a, 0, this.brushPrefs.lookBlendDist)
  20994. , u = r.Math.smoothstep(a, this.warpLength - this.brushPrefs.lookBlendDist, this.warpLength);
  20995. c.warp.matchCam && (l *= 1 - u),
  20996. E.lookAt(C, t, A.UP),
  20997. s.setFromRotationMatrix(E, c.warp.eOrder),
  20998. m.setFromQuaternion(n.quaternion, c.warp.eOrder),
  20999. b.set(s.x - m.x, s.y - m.y, s.z - m.z, c.warp.eOrder),
  21000. b.y = h.constrainedTurn(b.y),
  21001. s.x = m.x + l * b.x,
  21002. s.y = m.y + l * b.y,
  21003. s.z = m.z + l * b.z,
  21004. b.set(s.x - v.x, s.y - v.y, s.z - v.z, c.warp.eOrder),
  21005. b.y = h.constrainedTurn(b.y);
  21006. var d = r.Math.degToRad(c.warp.maxTurnPerSec) * o / 1e3;
  21007. b.y = Math.sign(b.y) * Math.min(d, Math.abs(b.y)),
  21008. v.x = v.x + b.x * c.warp.turnFriction,
  21009. v.y = v.y + b.y * c.warp.turnFriction,
  21010. v.z = v.z + b.z * c.warp.turnFriction,
  21011. v.x = Math.max(r.Math.degToRad(c.warp.minDownAngle), v.x);
  21012. var p = t.clone().sub(C).normalize();
  21013. if (R < c.warp.maxAimRotation && u > 0) {
  21014. var g = 1 - u;
  21015. p.x = p.x * g + u * S.x,
  21016. p.y = p.y * g + u * S.y,
  21017. p.z = p.z * g + u * S.z,
  21018. p.normalize()
  21019. }
  21020. this.bunnyObj.position.copy(n.position).add(p),
  21021. f.set(0, 0, -1).applyEuler(v).normalize(),
  21022. f.multiplyScalar(8),
  21023. f.add(n.position),
  21024. e > 1 - i && c.warp.matchCam || (n.controls.lookAt(f),
  21025. n.controls.lookVector.copy(f),
  21026. n.lookAt(f))
  21027. }
  21028. .bind(this)
  21029. , k = function() {
  21030. _ ? (this.discardSlow(),
  21031. this.upcomingTransType = l.BLACK,
  21032. this.warpTravel_BLACK(-.5, this.warpInterruptionTravelTime, I.BEGINNING, e)) : this._wrapupWarpShading(e)
  21033. }
  21034. .bind(this);
  21035. V(0);
  21036. var H = c.warp.motionLeadTime + 1e3 * Math.abs(O()) / r.Math.degToRad(c.warp.maxTurnPerSec);
  21037. w += H;
  21038. var G = H / w;
  21039. this.warpCommonParameters(w, G, !0, I.NONE),
  21040. p.start(L, w, null, 0, null, "_haltWatcher"),
  21041. c.warp.blur > 0 && (g.blurStrength = c.warp.blur,
  21042. p.start(D, w, null, G, P, "blurring")),
  21043. p.start(B, w, null, G, P, "modelAlpha"),
  21044. p.start(F, w, null, G, d[c.warp.blendEasing], "followPath"),
  21045. p.start(V, w, null, G, d[c.warp.blendEasing], "goBunny"),
  21046. p.start(U, w, k, 0, d[c.warp.blendEasing], "lookAtBunny")
  21047. }
  21048. ,
  21049. n.prototype.warpTravel_BLACK = function(e, t, i, n) {
  21050. var r = e || 0;
  21051. void 0 !== t && null !== t || (t = c.warp.teleportTime)
  21052. //add
  21053. var done = ()=>{
  21054. Hot.updateVisibles([this.player.currentPano]) //更新热点显示
  21055. this.player.transitionPos({type:"beforeFlytopano", pano:this.player.currentPano, dur:100})//add
  21056. }
  21057. if(momentTourBlackNewType){
  21058. player.sceneRenderer.effects.transitionMaskPass.start(player.sceneRenderer)
  21059. var camera = this.playerControls.cameras[a.PANORAMA];
  21060. var end = this.warpDestHeroLoc.position
  21061. camera.position.copy(end)
  21062. setTimeout(()=>{
  21063. player.sceneRenderer.effects.transitionMaskPass.stop()
  21064. this.wrapupWarpShadingOnly(n, i);
  21065. done()
  21066. },t)
  21067. }else{
  21068. var o = function() {
  21069. this.wrapupWarpShadingOnly(n, i);
  21070. done()
  21071. }
  21072. .bind(this);
  21073. var firstPos = this.player.position.clone()//add
  21074. p.start(this.stepWarpPath.bind(this, firstPos), t, o, r, d[c.warp.blendEasing], "stepMotion")
  21075. }
  21076. this.warpCommonParameters(t, r, !1, i)
  21077. this.model.chunks.concat(this.model.skybox).forEach(function(e) {// 改
  21078. if(window.momentTourBlackNewType){
  21079. e.material.uniforms.blackout.value = 5//i 改
  21080. //e.material.defines.newBlack = ''
  21081. //e.material.needsUpdate = true
  21082. }else{
  21083. e.material.uniforms.blackout.value = i
  21084. }
  21085. }),
  21086. this._warpBendAim(null, t, null, r);
  21087. }
  21088. ,
  21089. n.prototype.flightStepWalk = function(e, t, i) {
  21090. var n = .001
  21091. , o = 1
  21092. , a = 1.2
  21093. , s = new r.Vector3
  21094. , h = new r.Vector3
  21095. , u = function(e, t) {
  21096. var i = Math.min(this.player.position.distanceTo(e.position), c.transition.flytimeMaxDistanceThreshold)
  21097. , r = i * c.transition.flytimeDistanceMultiplier + c.transition.flyTime;
  21098. h.copy(A.FORWARD),
  21099. this.player.getDirection(h),
  21100. s.copy(t).sub(e.position).normalize();
  21101. var l = s.dot(h)
  21102. , u = Math.acos(l)
  21103. , d = u / r;
  21104. return d > n && (r *= d / n,
  21105. u < o && (r *= a)),
  21106. r
  21107. };
  21108. return function(e, t, i) {
  21109. if (this.warpInterrupted)
  21110. i && i();
  21111. else if (this.activeTransType !== l.WALK)
  21112. this._clearWarpShading(),
  21113. this._warpStopFlying(),
  21114. this.player.spider.draw(),
  21115. this.placeCpm(),
  21116. i && i();
  21117. else if (this.player.currentPano !== e) {
  21118. var n = {
  21119. pano: e,
  21120. lookAtPoint: t,
  21121. duration: null,
  21122. maxDistanceOverride: c.warp.walkMaxDist,
  21123. skipWarpingCheck: !1,
  21124. constantMoveSpeed: !0
  21125. };
  21126. if(e == this.warpDestPano){//到达终点前,放大到终点的zoom
  21127. n.zoomLevel = this.warpDestHeroLoc.zoom
  21128. }
  21129. n.duration = u.call(this, e, t),
  21130. this.player.nonInterruptingFlyToPano(n, i)
  21131. } else
  21132. i && i()
  21133. }
  21134. }(),
  21135. n.prototype.makeWalkFlightFunc = function(e, t, i) {
  21136. return this.flightStepWalk.bind(this, e, t, i)
  21137. }
  21138. ,
  21139. n.prototype.warpTravel_WALK = function() {
  21140. var e = [];
  21141. return function(t) {
  21142. var i = this.player.model.panos;
  21143. e.length = 0;
  21144. for (var n = null, o = !1, a = 0; a < this.nodes.length; a++) {
  21145. var s = this.nodes[a]
  21146. , l = i.get(s);
  21147. a === this.nodes.length - 1;
  21148. o = n && l.position.distanceTo(n.position) < c.warp.walkMinDist,
  21149. n && o || (e.push(s),
  21150. n = l)
  21151. }
  21152. o && this.nodes.length > 1 && (e[e.length - 1] = this.nodes[this.nodes.length - 1]);
  21153. var h = e.length
  21154. , u = i.get(e[h - 1])
  21155. , d = new Array(h + 1);
  21156. d[d.length - 1] = function() {
  21157. t && t()
  21158. }
  21159. .bind(this);
  21160. for (var p = h - 1, f = d.length - 1; f > 0; f -= 1) {
  21161. var g = e[p];
  21162. u = i.get(g);
  21163. var m = new r.Vector3;
  21164. this.getLookAtForWalkingTourNode(e, p, m),
  21165. d[f - 1] = this.makeWalkFlightFunc(u, m, d[f]),
  21166. p--
  21167. }
  21168. d[0]()
  21169. }
  21170. }(),
  21171. n.prototype.getLookAtForWalkingTourNode = function() {
  21172. var e = new r.Vector3
  21173. , t = new r.Vector3
  21174. , i = new r.Vector3
  21175. , n = new r.Vector3
  21176. , o = new r.Vector3
  21177. , a = .65
  21178. , s = .75
  21179. , l = .2
  21180. , c = .4
  21181. , h = .2
  21182. , u = 3;
  21183. return function(r, d, p) {
  21184. var f = r.length;
  21185. if (d >= f)
  21186. return !1;
  21187. var g = 1
  21188. , m = 1;
  21189. t.set(0, 0, 0),
  21190. o.set(0, 0, 0);
  21191. for (var v = null, A = d; A < d + u && !(A >= f); A++) {
  21192. if (v = this.player.model.panos.get(r[A]),
  21193. this.getOrientationForWalkingTourNode(r, A, i),
  21194. A === d && e.copy(i),
  21195. n.copy(i),
  21196. A > d) {
  21197. var y = n.dot(e) < a;
  21198. g *= y ? l : s,
  21199. m *= y ? h : c
  21200. }
  21201. i.multiplyScalar(g),
  21202. t.add(i),
  21203. o.lerp(v.position, m)
  21204. }
  21205. return t.normalize(),
  21206. p.copy(o),
  21207. p.add(t),
  21208. !0
  21209. }
  21210. }(),
  21211. n.prototype.getOrientationForWalkingTourNode = function(e, t, i) {
  21212. var n = e.length;
  21213. if (t >= n)
  21214. return !1;
  21215. if (t === n - 1)
  21216. i.copy(A.FORWARD).applyQuaternion(this.warpDestHeroLoc.quaternion);
  21217. else {
  21218. var r = this.player.model.panos.get(e[t])
  21219. , o = this.player.model.panos.get(e[t + 1]);
  21220. i.copy(o.position).sub(r.position)
  21221. }
  21222. return i.normalize(),
  21223. !0
  21224. }
  21225. ,
  21226. n.prototype.warpCameraTravel = function(e, t, i, n) {
  21227. if (this.activeTransType = this.upcomingTransType,
  21228. this.lastTransType = this.activeTransType,
  21229. this.upcomingTransType = null,
  21230. !e) {
  21231. var r = function() {
  21232. this._wrapupTravel(n)
  21233. }
  21234. .bind(this)
  21235. , o = {
  21236. pano: this.warpDestPano,
  21237. lookAtPoint: null,
  21238. duration: null,
  21239. maxDistanceOverride: null,
  21240. skipWarpingCheck: !1
  21241. };
  21242. return void this.player.flyToPano(o, r)
  21243. }
  21244. this.activeTransType === l.BLACK ? this.warpTravel_BLACK(null, i, t, n) : this.activeTransType === l.WALK ? this.warpTravel_WALK(function() {
  21245. this._clearWarpShading(),
  21246. this._warpStopFlying(),
  21247. this.player.spider.draw(),
  21248. this.placeCpm(),
  21249. n && n()
  21250. }
  21251. .bind(this)) : this.warpTravel_STD(n)
  21252. }
  21253. ,
  21254. n.prototype.startWarpState = function() {
  21255. this.warping = !0,
  21256. this.warpInterrupted = !1,
  21257. this.warpInterruptionBlackoutStyle = null,
  21258. this.warpInterruptionTravelTime = null
  21259. }
  21260. ,
  21261. n.prototype.endWarpState = function() {
  21262. this.warping = !1
  21263. }
  21264. ,
  21265. n.prototype.warpToPano = function(e, t, i, n) {
  21266. if (this.warping)
  21267. return void y.warn("Cannot warp when already warping");
  21268. if (this.upcomingTransType = e,
  21269. this.activeTransType = null,
  21270. !this.setWarpDestPano())
  21271. return this.upcomingTransType = null,
  21272. void this.warpToNonPano(n);
  21273. if (this.player.mode !== a.PANORAMA)
  21274. return this.upcomingTransType = null,
  21275. this.discardSlow(),
  21276. void this.player.flyToNewMode({
  21277. mode: a.PANORAMA,
  21278. pano: this.warpDestPano,
  21279. duration: c.warp.outsideTime,
  21280. warpDest: this.warpDestHeroLoc,
  21281. callback: n,
  21282. force: !0
  21283. });
  21284. if (!this.warpDestPano)
  21285. return y.warn("no warp destination, callback dropped"),
  21286. void (this.upcomingTransType = null);
  21287. var r = !(this.model.panos.isNeighbour(this.player.currentPano, this.warpDestPano) && this.warpDestPano !== this.player.currentPano && this.warpDestPano.position.distanceTo(this.player.currentPano.position) < c.warp.nearPanoDist)
  21288. , o = this.chooseWarpPath(r);
  21289. if (o && this.upcomingTransType !== l.WALK) {
  21290. var s = function() {
  21291. this.waitingToWarp = !1,
  21292. this.warpToPano(e, t, i, n)
  21293. }
  21294. .bind(this);
  21295. if (this.player.checkAndWaitForPanoLoad(this.warpDestPano, "high", "low", this.player.basePanoSize, s))
  21296. return void (this.waitingToWarp = !0)
  21297. }
  21298. this.player.currentPano || (y.warn("Arrived at a very strange spot!"),
  21299. this.player.currentPano = this.warpDestPano,
  21300. this.placeCpm(),
  21301. this.fadeOutCpm(c.path.fadeOutTime),
  21302. this.player.spider.draw()),
  21303. y.debug("Warping to pano ", this.warpDestPano.position),
  21304. this.upcomingTransType !== l.WALK && this.player.emit(C.PanoChosen, this.player.currentPano, this.warpDestPano),
  21305. this.startWarpState();
  21306. var h = function() {
  21307. this.endWarpState(),
  21308. n && n()
  21309. }
  21310. .bind(this);
  21311. o ? this.warpCameraTravel(r, t, i, h) : this.warpCameraAim(h)
  21312. //this.player.smoothZoomToDefault(c.zoom.restoreTime);
  21313. }
  21314. ,
  21315. t.exports = n
  21316. }
  21317. ).call(this, "/js/objects/ShowPath.js")
  21318. }
  21319. , {
  21320. "../constants": 8,
  21321. "../effects": 16,
  21322. "../enum/BlackoutStyle": 18,
  21323. "../enum/ModelManagerEvents": 33,
  21324. "../enum/PlayerEvents": 40,
  21325. "../enum/RenderOrder": 42,
  21326. "../enum/Vectors": 50,
  21327. "../enum/Viewmode": 51,
  21328. "../enum/WarpStyle": 52,
  21329. "../gui/gui": 65,
  21330. "../model/ModelManager": 140,
  21331. "../objects/Snapshot": 153,
  21332. "../settings": 166,
  21333. "../shaders": 167,
  21334. "../util/easing": 186,
  21335. "../util/lerp": 188,
  21336. "../util/logger": 189,
  21337. "../util/math": 190,
  21338. "../util/texture": 194,
  21339. "../util/transitions": 195,
  21340. three: 217
  21341. }],
  21342. 152: [function(e, t, i) {
  21343. "use strict";
  21344. function n() {
  21345. var e = new r.SphereBufferGeometry(a.skyboxRadius,20,5)
  21346. , t = new r.RawShaderMaterial({
  21347. fragmentShader: o.skysphere.fragmentShader,
  21348. vertexShader: o.skysphere.vertexShader,
  21349. uniforms: r.UniformsUtils.clone(o.skysphere.uniforms),
  21350. side: r.BackSide,
  21351. name: "skysphere"
  21352. });
  21353. t.uniforms.radius.value = e.parameters.radius,
  21354. r.Mesh.call(this, e, t)
  21355. }
  21356. var r = e("three")
  21357. , o = e("../shaders")
  21358. , a = e("../settings");
  21359. n.prototype = Object.create(r.Mesh.prototype),
  21360. n.prototype.constructor = n,
  21361. t.exports = n
  21362. }
  21363. , {
  21364. "../settings": 166,
  21365. "../shaders": 167,
  21366. three: 217
  21367. }],
  21368. 153: [function(e, t, i) {
  21369. (function(i) {
  21370. "use strict";
  21371. function n(e) {
  21372. o.call(this, e),
  21373. this.sid = e.sid,//xzw add
  21374. this.panoId = e.panoId,
  21375. this.orthoZoom = e.orthoZoom,
  21376. this.floorVisibility = e.floorVisibility,
  21377. this.thumbUrl = e.thumbUrl,
  21378. this.name = e.name,
  21379. this.zoom = e.zoom
  21380. }
  21381. var r = (e("three"),
  21382. e("../util/logger"))
  21383. , o = (e("../settings"),
  21384. e("../enum/Viewmode"),
  21385. e("../util/common"),
  21386. e("../util/transitions"),
  21387. e("../util/lerp"),
  21388. e("../util/ajax"),
  21389. e("../util/texture"),
  21390. e("./View"));
  21391. e("events").EventEmitter,
  21392. new r(i);
  21393. n.prototype = Object.create(o.prototype),
  21394. n.prototype.isPano = function() {
  21395. return this.panoId && "" !== this.panoId && this.panoId != "outside"
  21396. }
  21397. ,
  21398. t.exports = n
  21399. }
  21400. ).call(this, "/js/objects/Snapshot.js")
  21401. }
  21402. , {
  21403. "../enum/Viewmode": 51,
  21404. "../settings": 166,
  21405. "../util/ajax": 181,
  21406. "../util/common": 185,
  21407. "../util/lerp": 188,
  21408. "../util/logger": 189,
  21409. "../util/texture": 194,
  21410. "../util/transitions": 195,
  21411. "./View": 154,
  21412. events: 202,
  21413. three: 217
  21414. }],
  21415. 154: [function(e, t, i) {
  21416. (function(i) {
  21417. "use strict";
  21418. function n(e) {
  21419. e = e || {},
  21420. this.position = new r.Vector3,
  21421. this.quaternion = new r.Quaternion,
  21422. this.update(e)
  21423. }
  21424. var r = e("three")
  21425. , o = e("../util/logger")
  21426. , a = (e("../settings"),
  21427. e("../enum/Viewmode"),
  21428. e("../util/common"),
  21429. e("../util/transitions"),
  21430. e("../util/lerp"),
  21431. e("../util/ajax"),
  21432. e("../util/texture"),
  21433. e("events").EventEmitter);
  21434. new o(i);
  21435. n.prototype = Object.create(a.prototype),
  21436. n.prototype.isValid = function() {
  21437. return !!this.cameraMode
  21438. }
  21439. ,
  21440. n.prototype.update = function(e) {
  21441. return this.cameraMode = e.cameraMode || this.cameraMode,
  21442. this.pano = e.pano || this.pano,
  21443. e.position && this.position.copy(e.position),
  21444. e.quaternion && this.quaternion.copy(e.quaternion),
  21445. this
  21446. }
  21447. ,
  21448. t.exports = n
  21449. }
  21450. ).call(this, "/js/objects/View.js")
  21451. }
  21452. , {
  21453. "../enum/Viewmode": 51,
  21454. "../settings": 166,
  21455. "../util/ajax": 181,
  21456. "../util/common": 185,
  21457. "../util/lerp": 188,
  21458. "../util/logger": 189,
  21459. "../util/texture": 194,
  21460. "../util/transitions": 195,
  21461. events: 202,
  21462. three: 217
  21463. }],
  21464. 155: [function(e, t, i) {//player.js
  21465. (function(i) {
  21466. "use strict";
  21467. function n(e) {
  21468. this.currentPano = null,
  21469. this.nextPano = null,
  21470. this.camera = null,
  21471. this.paused = !1,
  21472. this.flying = !1,
  21473. this.sceneIntersectionPlane = null,
  21474. this.target = new r.Vector3,
  21475. this.mouse = new r.Vector3(1.1,1.1,.5),
  21476. this.mouseAtMouseDown = new r.Vector2,
  21477. this.mouseCouldBeClickToMove = !1,
  21478. this.mouseLastMoveTime = Date.now(),
  21479. this.mouseDown = !1,
  21480. this.mouseDownTimer = null,
  21481. this.couldBeLongTap = !1,
  21482. this.containsMouse = !1, //
  21483. this.isTouchEvent = !1,
  21484. this.isPanoHover = !1,
  21485. this.reticule = new a(this),
  21486. this.panoMarkers = [],
  21487. this.spider = new h(this),
  21488. this.quaternion = new r.Quaternion,
  21489. this.position = new r.Vector3(15,10,15),
  21490. this.previousState = null,
  21491. this.lastInsideView = new c,
  21492. this.last360View = new c,
  21493. this.raycaster = new r.Raycaster,
  21494. this.intersect = null,
  21495. this.lastChangeTime = Date.now(),
  21496. this.history = new I,
  21497. this.cameraControls = null,
  21498. this.path = null,
  21499. this.model = null,
  21500. this.domElement = null,
  21501. this.cachedPanoCandidates = null,
  21502. this.basePanoSize = 0,
  21503. this.standardPanoSize = 0,
  21504. this.highPanoSize = 0,
  21505. this.ultraHighPanoSize = 0,
  21506. this.zoomLevel = 1,
  21507. this.zooming = 0,
  21508. this.zoomSpeed = .5,
  21509. this.scrollZoomSpeed = .06,
  21510. this.zoomSpeedAdjust = .05,
  21511. this.defaultZoomIncrement = .2,
  21512. this.baseFov = f.insideFOV,
  21513. this.zoomFov = this.baseFov,
  21514. this.zoomEnabled = !0,
  21515. this.preRenderingEnabled = !1,
  21516. this.setupCustomProperties(e),
  21517. this.zoomStats = new L
  21518. }
  21519. var r = e("three")
  21520. , o = e("./util/logger")
  21521. , a = e("./objects/Reticule")
  21522. , s = e("./objects/Panorama")
  21523. , l = e("./objects/ShowPath")
  21524. , c = e("./objects/View")
  21525. , h = (e("./objects/Snapshot"),
  21526. e("./objects/NSpider"))
  21527. , u = e("./enum/Viewmode")
  21528. , d = (e("./enum/TagStates"),
  21529. e("./enum/Vectors"))
  21530. , p = e("./enum/Keys")
  21531. , f = (e("./enum/AlignmentType"),
  21532. e("./settings"))
  21533. , g = e("./util/common")
  21534. , m = (e("./util/browser"),
  21535. e("./util/math"))
  21536. , v = e("./util/lerp")
  21537. , A = e("./util/easing")
  21538. , y = e("./util/transitions")
  21539. , C = e("events").EventEmitter
  21540. , I = (e("./shaders"),
  21541. e("./util/history"))
  21542. , E = (e("./util/camera"),
  21543. e("./model/ModelManager"),
  21544. e("./enum/PathDiscardMode"))
  21545. , b = e("./enum/PathDisplayMode")
  21546. , w = e("./enum/PlayerEvents")
  21547. , _ = e("./enum/ControlEvents")
  21548. , T = e("./enum/ModelManagerEvents")
  21549. , x = e("./enum/WarpStyle")
  21550. , S = e("./enum/BlackoutStyle")
  21551. , M = e("./exception/BasicException")
  21552. , R = e("./enum/PanoSizeClass")
  21553. , P = (e("./tile/TileDownloader"),
  21554. e("./tile/TilePrioritizer"))
  21555. , O = (e("./enum/PanoramaEvents"),
  21556. e("./enum/ZoomEvents"))
  21557. , L = e("./util/ZoomStats")
  21558. , D = e("./constants")
  21559. , N = e("./util/common")
  21560. , B = e("./util/cameraLight")
  21561. //, Hot = e('hot')
  21562. , F = new o(i)
  21563. , V = Object.freeze({
  21564. FlyToPano: y.getUniqueId(),
  21565. FlyToNewMode: y.getUniqueId(),
  21566. FlyToSameMode: y.getUniqueId(),
  21567. FlyToViewFloor: y.getUniqueId(),
  21568. LookTransition: y.getUniqueId(),
  21569. ZoomTransition: y.getUniqueId()
  21570. });
  21571. n.prototype = Object.create(C.prototype),
  21572. n.prototype.init = function(e) {
  21573. window.player = this
  21574. this.modelManager = e.modelManager,
  21575. this.tileDownloader = e.tileDownloader,
  21576. this.panoRenderer = e.panoRenderer,
  21577. this.qualityManager = e.qualityManager,
  21578. this.domElement = e.container,
  21579. this.camera = e.camera,
  21580. this.tagManager = e.tagManager,
  21581. this.cameraControls = e.controls,
  21582. this.path = new l(e.director,this,e.controls),
  21583. this.basePanoSize = this.qualityManager.getPanoSize(R.BASE),
  21584. this.standardPanoSize = this.qualityManager.getPanoSize(R.STANDARD),
  21585. this.highPanoSize = this.qualityManager.getPanoSize(R.HIGH),
  21586. this.ultraHighPanoSize = this.qualityManager.getPanoSize(R.ULTRAHIGH),
  21587. this.tileDownloader.processPriorityQueue = !1,
  21588. this.tileDownloader.tilePrioritizer = new P(this.qualityManager,this.basePanoSize,this.standardPanoSize,this.highPanoSize,this.ultraHighPanoSize),
  21589. this.bindEvents(e.container),
  21590. this.updateModel()
  21591. this.modeTran = ''
  21592. }
  21593. //xzw add: 截图
  21594. function dataURLtoBlob(dataurl) {
  21595. var arr = dataurl.split(','), mime = arr[0].match(/:(.*?);/)[1],
  21596. bstr = atob(arr[1]), n = bstr.length, u8arr = new Uint8Array(n);
  21597. while(n--){
  21598. u8arr[n] = bstr.charCodeAt(n);
  21599. };
  21600. return new Blob([u8arr], {type:mime});
  21601. }
  21602. n.prototype.screenShot = function(o){
  21603. if(this.flying || this.flyingToTag) return;
  21604. var R = this.sceneRenderer;
  21605. R.updateScreenSize(o);
  21606. for(var i in this.model.panos.index){
  21607. if(!this.model.panos.index[i].marker) continue;
  21608. this.model.panos.index[i].marker.forceHide = this.model.panos.index[i].marker.visible;
  21609. this.model.panos.index[i].marker.visible = false;
  21610. }
  21611. for(var i in this.model.hots){
  21612. this.model.hots[i].mesh.visible = false;
  21613. }
  21614. this.reticule.visible = false;
  21615. this.reticule.forceUnvisible = true;
  21616. this.path.currentPanoMarker.mesh.visible = false;
  21617. setTimeout(function(){//因resize效用没办法立即生效(原因未知),故而延后
  21618. R.renderer.clear(true,true,true);
  21619. R.renderer.render(R.scene, R.camera);
  21620. var imgData = R.renderer.domElement.toDataURL(o.type,0.9);
  21621. o.f && o.f(imgData)
  21622. R.updateScreenSize({resize:true});
  21623. this.reticule.visible = true;
  21624. for(var i in this.model.hots){
  21625. this.model.hots[i].mesh.visible = true;
  21626. }
  21627. for(var i in this.model.panos.index){
  21628. this.model.panos.index[i].marker.visible = this.model.panos.index[i].marker.forceHide;
  21629. }
  21630. this.path.currentPanoMarker.mesh.visible = true;
  21631. R.renderer.render(R.scene, R.camera);
  21632. }.bind(this),30) //这个数字不能太小
  21633. }
  21634. var scaleImg = e("scaleImg");
  21635. var ResizeImg = function(img, option){
  21636. var img2; //不能直接改img 否则可能触发第二次img.onload
  21637. var compress = function(ratio,type){
  21638. var image = img2 || img;
  21639. var c = document.createElement('canvas');
  21640. c.width = image.width; c.height = image.height;
  21641. var ctx = c.getContext('2d');
  21642. ctx.drawImage(image,0,0,image.width,image.height);
  21643. img2 = scaleImg(ratio/* option.maxSize/oldSize */, c, type/* option.type||"png" */);//最大不能超过0.8M
  21644. }
  21645. var reCom = function(){ //如果有了img2 就只需要img2 否则创造新的img2
  21646. var image = img2 || img;
  21647. var blob = dataURLtoBlob(image.src);
  21648. if(option.maxWeight && blob.size > option.maxWeight){
  21649. compress(option.maxWeight/blob.size, "jpeg")
  21650. blob = dataURLtoBlob(image.src);
  21651. }
  21652. if(!img2){
  21653. img2 = new Image();
  21654. }
  21655. img2.base64Src = image.src;
  21656. img2.src = window.URL.createObjectURL(blob);
  21657. }
  21658. var oldSize = Math.max(img.width, img.height);
  21659. if(option.toType != "png"){//不是非要png的话
  21660. if(option.oldType == "jpeg"){//jpeg先判断尺寸,然后是尺寸
  21661. if(oldSize > option.maxSize){
  21662. compress(option.maxSize/oldSize, "jpeg");
  21663. }
  21664. reCom();
  21665. }else if(option.oldType == "png"){//png先判断数据量 如果数据量达标,就无视大小(有可能超出大小)
  21666. if(option.maxWeight && option.weight > option.maxWeight){//如果一开始大小不大就不压缩 还是png
  21667. compress(oldSize>option.maxSize ? option.maxSize/oldSize : 1, "jpeg");
  21668. reCom();
  21669. }
  21670. }
  21671. }else{
  21672. //?貌似png会越压缩越大?
  21673. }
  21674. return img2 || img;
  21675. }
  21676. var _fixType=function(type) {
  21677. type = type.toLowerCase().replace(/jpg/i, 'jpeg');
  21678. var r = type.match(/png|jpeg|bmp|gif/)[0];
  21679. return 'image/' + r;
  21680. };
  21681. var saveFile=function(data, filename){
  21682. var save_link = document.createElementNS('http://www.w3.org/1999/xhtml', 'a');
  21683. save_link.href = data;
  21684. save_link.download = filename;
  21685. var event = document.createEvent('MouseEvents');
  21686. event.initMouseEvent('click', true, false, window, 0, 0, 0, 0, 0, false, false, false, false, 0, null);
  21687. save_link.dispatchEvent(event);
  21688. };
  21689. n.prototype.getWrapShot = function(){ //获取导览点截图/初始画面和信息
  21690. var info = this.getSnapAngleInfo();
  21691. var str = ',{\r\t' + info;
  21692. var arg = arguments[0];
  21693. this.screenShot({ width:g_snapShotWidth*4, height:g_snapShotHeight*4, type:"image/jpeg", f:function(imgData){
  21694. if (arg && arg.__callback) {
  21695. return arg.__callback(imgData, info)
  21696. }
  21697. var img = new Image();
  21698. img.src = imgData;
  21699. img.onload = function(){
  21700. var img2 = ResizeImg(this,{maxSize: g_snapShotWidth, oldType:"jpeg"}); //暂定缩略图大小
  21701. img2.src.replace(_fixType("image/jpeg"),'image/octet-stream');
  21702. var filename = "snap" + (new Date()).getTime();
  21703. saveFile(img2.src,filename + ".jpg");
  21704. str +=(',\r\t"thumbnail_signed_src":"'+filename+'.jpg",');
  21705. str +=('\r\t"sid":"'+filename+'",');
  21706. str +=('\r\t"name":"'+filename+'"\r}');
  21707. logData(str)
  21708. }
  21709. }});
  21710. }
  21711. ,
  21712. n.prototype.getSnapAngleInfo = function(){
  21713. var info = {};
  21714. var str = '"metadata":{';
  21715. var q = this.camera.quaternion.clone();
  21716. switch (this.mode) {
  21717. case "panorama":
  21718. info.scan_id = this.currentPano.id;
  21719. str += ('"scan_id":"'+this.currentPano.id+'",');
  21720. break;
  21721. case "floorplan":
  21722. info.camera_mode = 1;
  21723. q = (new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), r.Math.degToRad(90))
  21724. q.multiply(this.camera.quaternion);
  21725. str += ('"camera_mode":1,');
  21726. //str += ('"ortho_zoom":'+m.toPrecision(this.cameraControls.activeControl.currentScale * $("#player").height() / $("#player").width() * D.workshopApsect * 16, 4)+",");
  21727. str += ('"ortho_zoom":'+ m.toPrecision(this.cameraControls.activeControl.currentScale, 4 )+",");
  21728. break;
  21729. case "dollhouse":
  21730. info.camera_mode = 2;
  21731. str += ('"camera_mode":2,');
  21732. break;
  21733. }
  21734. info.camera_position = m.toPrecision(this.camera.position.toArray(),4);
  21735. console.log(info.camera_position)
  21736. if(window.screenSta === 'tour'){ // fyz 导览截屏需要做额外的
  21737. /**fyz 对相机截屏的角度进行校对 */
  21738. var out = new r.Quaternion(q.x, q.y, q.z, q.w)
  21739. out.multiply(new r.Quaternion(Math.sqrt(2) / 2, Math.sqrt(2) / 2, 0, 0).conjugate())
  21740. out.x *= -1;
  21741. out.w *= -1;
  21742. info.camera_quaternion = m.toPrecision(out.toArray(),4);
  21743. }else{
  21744. info.camera_quaternion = m.toPrecision(q.toArray(),4);;
  21745. }
  21746. info.zoom = this.zoomLevel;
  21747. console.log(info.camera_quaternion)
  21748. // str += ( '"camera_position":['+ info.camera_position + '],"camera_quaternion":['+info.camera_quaternion+"]}");
  21749. // fyz 扩展编辑页面, 加上导览点缩放值
  21750. str += ( '"camera_position":['+ info.camera_position + '],"camera_quaternion":['+info.camera_quaternion+'], "zoom":' + info.zoom + '}');
  21751. return str;
  21752. }
  21753. //------end
  21754. n.prototype.closePopup = function() {//xzw 关闭热点页面
  21755. if(!g_currentHot) return;
  21756. // g_currentHot = null;
  21757. // var hotPop = document.getElementById('popup');
  21758. // hotPop.style.display = "none";
  21759. // document.querySelector(".popup-content").removeChild(document.getElementById("id1"));
  21760. // $("#popup iframe:last").remove();
  21761. var g_bgAudio = document.getElementById("bgaudio");
  21762. //判断音乐是否暂停或者是否存在
  21763. /* if(g_bgAudio && g_bgAudio.paused && g_bgAudio.readyState != 0 && g_play === 1)
  21764. {
  21765. //g_bgAudio.play();
  21766. manage.switchBgmState(true)
  21767. }; */
  21768. if(g_bgAudio && g_bgAudio.pauseByHot){
  21769. manage.switchBgmState(true)
  21770. }
  21771. //$('#player').off("click",this.closePopup);
  21772. return false
  21773. }
  21774. n.prototype.setupCustomProperties = function(e) {
  21775. var t = e || u.PANORAMA;
  21776. Object.defineProperty(this, "mode", {
  21777. get: function() {
  21778. return t
  21779. },
  21780. set: function(e) {
  21781. var i = t;
  21782. t = e,
  21783. this.onModeUpdated(i, t)
  21784. }
  21785. })
  21786. }
  21787. ,
  21788. n.prototype.isInMode = function() {
  21789. for (var e = 0; e < arguments.length; e++)
  21790. if (this.mode === arguments[e])
  21791. return !0;
  21792. return !1
  21793. }
  21794. ,
  21795. n.prototype.isOutsideMode = function(e) {
  21796. return e = e || this.mode,
  21797. e === u.DOLLHOUSE || e === u.FLOORPLAN
  21798. }
  21799. ,
  21800. n.prototype.is360View = function(e, t) {
  21801. return e === u.PANORAMA && t && !t.isAligned()
  21802. }
  21803. ,
  21804. n.prototype.setScene = function(e) {
  21805. this.sceneIntersectionPlane = e.plane,
  21806. this.path.setScene(e),
  21807. this.moveReticuleToScene(e)
  21808. }
  21809. ,
  21810. n.prototype.moveReticuleToScene = function(e) {
  21811. this.reticule.parent && this.reticule.parent.remove(this.reticule),
  21812. e.add(this.reticule)
  21813. }
  21814. ,
  21815. n.prototype.updateModel = function() {
  21816. function e(e, t, n) {
  21817. this.mode === u.DOLLHOUSE && e !== n && i.call(this, e.center.y)
  21818. }
  21819. function t(e, t) {
  21820. if (this.mode === u.DOLLHOUSE) {
  21821. var n = e ? this.model.center.y : n = t.center.y;
  21822. i.call(this, n)
  21823. }
  21824. }
  21825. function i(e) {
  21826. var t = this.cameraControls.cameras[u.DOLLHOUSE]
  21827. , i = this.cameraControls.controls[u.DOLLHOUSE]
  21828. , n = t.position.y + (e - i.target.y)
  21829. , r = f.showFloorDuration + f.showFloorDelay;
  21830. y.start(v.property(i.target, "y", e), r, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToViewFloor),
  21831. y.start(v.property(t.position, "y", n), r, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToViewFloor)
  21832. }
  21833. this.model = this.modelManager.getActiveModel(),
  21834. this.model.on("floor.changed", e.bind(this)),
  21835. this.model.on("allfloors.toggled", t.bind(this)),
  21836. this.on(w.PanoChosen, this.model.setProjectedPanos.bind(this.model));
  21837. /*******************************************************************VR fyz改 from徐世廷*******************************************************************/
  21838. var e2 = this;
  21839. this.model.panos.list.forEach(function(a) {
  21840. a.vrMarker.addEventListener("click", function() {
  21841. e2.flyToPano({
  21842. pano: a
  21843. })
  21844. })
  21845. })
  21846. /********************************************************************************************************************************************/
  21847. }
  21848. ,
  21849. n.prototype.updateModelDependentData = function() {
  21850. this.cameraControls.setModelForControls(this.model),
  21851. this.getPanoMarkersFromModel(this.model)
  21852. }
  21853. ,
  21854. n.prototype.onModelChanged = function() {
  21855. this.updateModel(),
  21856. this.updateModelDependentData()
  21857. }
  21858. ,
  21859. n.prototype.getPanoMarkersFromModel = function(e) {
  21860. this.panoMarkers = e.panos.list.reduce(function(e, t) {
  21861. return t.marker ? e.concat(t.marker) : e
  21862. }, [])
  21863. }
  21864. ,
  21865. n.prototype.handleControlMove = function(e) {
  21866. this.emit(w.Move, e)
  21867. }
  21868. ,
  21869. n.prototype.handleControlInputStart = function(e) {
  21870. this.emit(w.InputStart, e)
  21871. }
  21872. ,
  21873. n.prototype.onModeUpdated = function(e, t) {
  21874. this.cameraControls.activateControls(t),
  21875. this.emit(w.ModeChanged, e, t)
  21876. }
  21877. ,
  21878. n.prototype.isWarping = function() {//是否导览缓慢走向某个点
  21879. return this.path.warping
  21880. }
  21881. ,
  21882. n.prototype.isWaitingToWarp = function() {
  21883. return this.path.waitingToWarp
  21884. }
  21885. ,
  21886. n.prototype.getLabelScaleFactor = function() {
  21887. if (this.isOutsideMode()) {
  21888. var e = 10
  21889. , t = Math.sqrt(this.cameraControls.controls[u.FLOORPLAN].currentScale / e);
  21890. return t
  21891. }
  21892. return .5
  21893. }
  21894. ,
  21895. n.prototype.changeMusic = function() {//xzw add
  21896. /* if(!this.director.tourIsPlaying && g_play && g_bgAudio){
  21897. g_playAudio = g_bgAudio;
  21898. //g_bgAudio.play();
  21899. manage.switchBgmState(true)
  21900. }else{
  21901. if(!g_play){
  21902. g_playAudio = g_bgAudio;
  21903. }else{//防止再次播放时重播一遍
  21904. g_playAudio = null;
  21905. }
  21906. } */
  21907. /* if(!this.director.tourIsPlaying && g_bgAudio){
  21908. manage.switchBgmState(true)
  21909. } */
  21910. if(!this.director.tourIsPlaying) this.director.bgmReplay()
  21911. }
  21912. ,
  21913. n.prototype.bindEvents = function(e) {
  21914. e !== document && e.setAttribute("tabindex", -1),
  21915. e.addEventListener("mousedown", this.onMouseDown.bind(this)),
  21916. e.addEventListener("mousemove", this.onMouseMove.bind(this)),
  21917. e.addEventListener("mouseover", this.onMouseOver.bind(this)),
  21918. e.addEventListener("mouseout", this.onMouseOut.bind(this)),
  21919. e.addEventListener("mouseup", this.onMouseUp.bind(this)),
  21920. this.modelManager.on(T.ActiveModelChanged, this.onModelChanged.bind(this)),
  21921. e.addEventListener("touchstart", this.onTouchStart.bind(this)),
  21922. e.addEventListener("touchmove", this.onTouchMove.bind(this)),
  21923. e.addEventListener("touchend", this.onTouchEnd.bind(this)),
  21924. e.addEventListener("pointerdown", this.onPointerDown.bind(this)),
  21925. e.addEventListener("pointermove", this.onPointerMove.bind(this)),
  21926. e.addEventListener("pointerup", this.onPointerUp.bind(this)),
  21927. e.addEventListener("pointerout", this.onPointerOut.bind(this)),
  21928. e.addEventListener("pointercancel", this.onPointerCancel.bind(this)),
  21929. document.addEventListener("keydown", this.onKeyDown.bind(this)),
  21930. this.cameraControls.on(_.Move, this.handleControlMove.bind(this)),
  21931. this.cameraControls.on(_.InputStart, this.handleControlInputStart.bind(this)),
  21932. this.cameraControls.on(_.Pinch, this.handleControlPinch.bind(this)),
  21933. this.cameraControls.on(_.Scroll, this.handleControlScroll.bind(this)),
  21934. window.addEventListener("snapshotBegin", this.getWrapShot.bind(this)),//xzw add
  21935. window.addEventListener("tourAudioEnded", this.changeMusic.bind(this));//xzw add
  21936. // lzb
  21937. window.getSeft && getSeft(this);
  21938. //判断是否是移动端,如果是给关闭按钮添加touchstart事件
  21939. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)){
  21940. $('#closepop').on("touchstart",this.closePopup.bind(this));
  21941. }else{
  21942. $('#closepop').on("click",this.closePopup.bind(this));
  21943. }
  21944. }
  21945. ,
  21946. n.prototype.onMouseDown = function(e) {
  21947. e.currentTarget !== document && e.currentTarget.focus(),
  21948. 0 === e.button && (this.handleInputStart.call(this, e.clientX, e.clientY, !1),
  21949. this.updateIntersect())
  21950. }
  21951. ,
  21952. n.prototype.onMouseMove = function(e) {
  21953. this.isTouchEvent = !1,
  21954. this.handleInputMove.call(this, e.clientX, e.clientY, !1)
  21955. }
  21956. ,
  21957. n.prototype.onMouseOver = function(e) {
  21958. this.containsMouse = !0,
  21959. !this.mouseDown || 0 !== e.which && 0 !== e.buttons || (this.mouseDown = !1)
  21960. }
  21961. ,
  21962. n.prototype.onMouseOut = function(e) {
  21963. this.containsMouse = !1
  21964. }
  21965. ,
  21966. n.prototype.onMouseUp = function(e) {
  21967. this.handleInputEnd.call(this, e.clientX, e.clientY, !1);
  21968. }
  21969. ,
  21970. n.prototype.onTouchStart = function(e) {
  21971. if (e.currentTarget !== document && e.currentTarget.focus(),
  21972. !this.mouseDown) {
  21973. this.couldBeLongTap = !0;
  21974. var t = g.average(e.changedTouches, "clientX")
  21975. , i = g.average(e.changedTouches, "clientY");
  21976. this.handleInputStart.call(this, t, i, !0),
  21977. this.mouseDownTimer = setTimeout(function() {
  21978. this.updateIntersect(),
  21979. this.handleInputEnd.call(this, t, i, !0)
  21980. }
  21981. .bind(this), f.input.longTapThreshold)
  21982. }
  21983. }
  21984. ,
  21985. n.prototype.onTouchMove = function(e) {
  21986. var t = g.average(e.changedTouches, "clientX")
  21987. , i = g.average(e.changedTouches, "clientY");
  21988. this.handleInputMove.call(this, t, i, !0)
  21989. }
  21990. ,
  21991. n.prototype.onTouchEnd = function(e) {
  21992. if (clearTimeout(this.mouseDownTimer),
  21993. this.mouseDown) {
  21994. this.couldBeLongTap = !1,
  21995. this.updateIntersect();
  21996. var t = g.average(e.changedTouches, "clientX")
  21997. , i = g.average(e.changedTouches, "clientY");
  21998. this.handleInputEnd.call(this, t, i, !0)
  21999. }
  22000. }
  22001. ,
  22002. n.prototype.onPointerDown = function(e) {
  22003. return e.currentTarget !== document && e.currentTarget.focus(),
  22004. this.mouseDown || "mouse" === e.pointerType ? this.onMouseDown(e) : (this.couldBeLongTap = !0,
  22005. this.handleInputStart.call(this, e.clientX, e.clientY, !0),
  22006. void (this.mouseDownTimer = setTimeout(function() {
  22007. this.updateIntersect(),
  22008. this.handleInputEnd.call(this, e.clientX, e.clientY, !0)
  22009. }
  22010. .bind(this), f.input.longTapThreshold)))
  22011. }
  22012. ,
  22013. n.prototype.onPointerMove = function(e) {
  22014. "mouse" !== e.pointerType ? this.handleInputMove.call(this, e.clientX, e.clientY, !0) : this.onMouseMove(e)
  22015. }
  22016. ,
  22017. n.prototype.onPointerUp = function(e) {
  22018. return this.mouseDown && "mouse" !== e.pointerType ? (clearTimeout(this.mouseDownTimer),
  22019. this.couldBeLongTap = !1,
  22020. this.updateIntersect(),
  22021. void this.handleInputEnd.call(this, e.clientX, e.clientY, !0)) : this.onMouseUp(e)
  22022. }
  22023. ,
  22024. n.prototype.onPointerOut = function(e) {
  22025. this.mouseDown = !1
  22026. }
  22027. ,
  22028. n.prototype.onPointerCancel = function(e) {
  22029. this.mouseDown = !1
  22030. }
  22031. ,
  22032. n.prototype.onKeyDown = function(e) {
  22033. var t = function() {
  22034. this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.Move, "key")
  22035. }
  22036. .bind(this)
  22037. , i = e.which;
  22038. switch (i) {
  22039. case p.F:
  22040. t(),
  22041. this.changeFloor(-1);
  22042. break;
  22043. case p.R:
  22044. t(),
  22045. this.changeFloor(1)
  22046. }
  22047. if (this.mode === u.PANORAMA)
  22048. switch (i) {
  22049. case p.UPARROW:
  22050. case p.W:
  22051. this.flyLocalDirection(d.FORWARD.clone());
  22052. break;
  22053. case p.DOWNARROW:
  22054. case p.S:
  22055. this.flyLocalDirection(d.BACK.clone());
  22056. break;
  22057. case p.A:
  22058. this.flyLocalDirection(d.LEFT.clone());
  22059. break;
  22060. case p.D:
  22061. this.flyLocalDirection(d.RIGHT.clone())
  22062. }
  22063. }
  22064. ,
  22065. n.prototype.handleScrollPinchZoom = function() {
  22066. return function(e) {
  22067. var t = e
  22068. , i = this.zoomLevel;
  22069. this.zoomBy(t),
  22070. this.currentPano && this.zoomStats.addZoomAction(i, this.zoomLevel, this.currentPano.id)
  22071. }
  22072. }(),
  22073. n.prototype.handleControlPinch = function(e) {
  22074. f.zoom.enabled ? this.handleScrollPinchZoom(1 - e) : this.flyLocalDirection(new r.Vector3(0,0,e).normalize())
  22075. }
  22076. ,
  22077. n.prototype.handleControlScroll = function(e) {
  22078. f.zoom.enabled ? (e > 0 ? e = 1 + this.scrollZoomSpeed : e < 0 && (e = 1 - this.scrollZoomSpeed),
  22079. 0 !== e && this.handleScrollPinchZoom(e)) : this.flyLocalDirection(new r.Vector3(0,0,-e).normalize())
  22080. }
  22081. ,
  22082. n.prototype.handleInputStart = function(e, t, i) {
  22083. //许钟文加
  22084. var pad = this.handelPadding(e, t);
  22085. e = pad.x;
  22086. t = pad.y;
  22087. this.isTouchEvent = i,
  22088. m.convertScreenPositionToNDC(e, t, this.mouse),
  22089. m.convertScreenPositionToNDC(e, t, this.mouseAtMouseDown),
  22090. this.mouseCouldBeClickToMove = !0,
  22091. this.mouseDown = !0;
  22092. }
  22093. ,
  22094. n.prototype.handelPadding = function(x, y) {
  22095. //去除player左边和上面的宽高,因为pc的player左上有其他element 许钟文
  22096. if (!this.pad)
  22097. this.pad = {
  22098. x: dom.getOffset("left", $("#player")[0]),
  22099. y: dom.getOffset("top", $("#player")[0])
  22100. }
  22101. return {
  22102. x: x - this.pad.x,
  22103. y: y - this.pad.y
  22104. }
  22105. }
  22106. n.prototype.handleInputMove = function(e, t, i) {
  22107. //许钟文加
  22108. var pad = this.handelPadding(e, t);
  22109. e = pad.x;
  22110. t = pad.y;
  22111. this.isTouchEvent = i,
  22112. m.convertScreenPositionToNDC(e, t, this.mouse),
  22113. this.mouseAtMouseDown.distanceTo(this.mouse) > f.input.moveToleranceNDC && (this.mouseCouldBeClickToMove = !1,
  22114. this.couldBeLongTap = !1,
  22115. clearTimeout(this.mouseDownTimer)),
  22116. this.mouseLastMoveTime = Date.now(),
  22117. this.reticule.move(e, t, i)
  22118. }
  22119. ,
  22120. n.prototype.handleInputEnd = function(e, t, i) {//xzw
  22121. if (this.isTouchEvent = i,
  22122. this.mouseDown = !1,
  22123. this.cameraControls.controls[u.PANORAMA].emit("interaction.direct"),
  22124. !i && this.couldBeLongTap)
  22125. return !0;
  22126. if (this.handleLongTap())
  22127. return !0;
  22128. if (this.mouseCouldBeClickToMove) {
  22129. if (this.flying)
  22130. return this.path.activeTransType === x.WALK && this.emit(w.WarpInterruptedWithFlyTo, this.path.activeTransType),
  22131. !0;
  22132. //add----
  22133. if(this.checkHotClick())//add
  22134. return !0;
  22135. if(this.hoveringPlane){
  22136. this.clickOverlay(this.hoveringPlane)
  22137. return;
  22138. }
  22139. if (this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.Move, this.isTouchEvent ? "touch" : "mouse"),
  22140. this.history.invalidate(),
  22141. this.intersect)
  22142. return this.flyToPanoClosestToMouse();
  22143. if (this.mode === u.PANORAMA) {
  22144. var n = this.closestPanoInDirection(this.getMouseDirection());
  22145. return n ? this.flyToPano({
  22146. pano: n
  22147. }) : this.bump(this.getMouseDirection())
  22148. }
  22149. }
  22150. this.intersect && this.closestPano && this.closestPano.hoverOff(this.mode)
  22151. }
  22152. ,
  22153. n.prototype.handleLongTap = function() {
  22154. if (this.couldBeLongTap && (!this.isPanoHover || this.mode !== u.PANORAMA))
  22155. return this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.LongTap, "touch"),
  22156. !0
  22157. }
  22158. ,
  22159. n.prototype.checktagClick = function() {
  22160. if (this.tagManager.intersectTag) {
  22161. var e = this.isTouchEvent
  22162. , t = this.tagManager.clickedOnTag(e, this);
  22163. return e || t || y.cancelById(V.LookTransition),
  22164. !0
  22165. }
  22166. if (this.tagManager.activeTag)
  22167. return this.tagManager.dismissActiveTag(),
  22168. !1
  22169. }
  22170. ,
  22171. n.prototype.rankedtagInDirection = function(e, t) {
  22172. return this.tagManager.rankedtagInDirection(e, this.position, this.camera, t)
  22173. }
  22174. ,
  22175. n.prototype.start = function(e) {
  22176. //-------------------
  22177. //-------------------
  22178. var t = e.mode
  22179. , i = e.pano
  22180. , n = e.position
  22181. , rr = e.quaternion
  22182. , o = e.tag
  22183. , a = e.quickstart
  22184. , s = $.Deferred();
  22185. this.updateModelDependentData(),
  22186. this.updateFromControls(),
  22187. this.findDefaultViews();
  22188. var l = this.is360View(t, i);
  22189. return !this.model.outsideAllowed() || l || a ? this.startInside(i, n, rr, o, s) : this.startOutside(e, s),
  22190. s.done(function(e) {
  22191. this.emit(w.Ready, l, e, o)
  22192. }
  22193. .bind(this)),
  22194. s.promise()
  22195. }
  22196. ,
  22197. n.prototype.startOutside = function(e, t) {
  22198. var i = e.mode
  22199. , n = e.pano
  22200. , r = e.position
  22201. , o = e.quaternion
  22202. , a = e.zoom
  22203. , s = e.floorVisibility
  22204. , l = e.tag;
  22205. this.emit(w.StartOutside, f[i].transitionTime),
  22206. this.isOutsideMode(i) ? (this.model.warpDestFloors(s, !0),
  22207. y.cancelById(V.FlyToViewFloor),
  22208. i === u.FLOORPLAN ? this.floorplanMode(r, o, a) : this.dollhouseMode(r, o),
  22209. t.resolve(!1)) : this.startInsideWithFlyin(n, r, o, l, t)
  22210. }
  22211. ,
  22212. n.prototype.startInside = function(e, t, i, n, r) {
  22213. r = r || $.Deferred(),
  22214. this.currentPano = e;
  22215. var o = e && !e.isAligned();
  22216. if (t = o ? e.position : t || e.position,
  22217. i = i || e.quaternion,
  22218. e) {
  22219. var a = this.startInside.bind(this, e, t, i, n, r);
  22220. if (this.checkAndWaitForPanoLoad(e, "high", "low", this.basePanoSize, a))
  22221. return
  22222. }
  22223. //add
  22224. this.transitionPos({type:"beforeFlytopano", pano:this.currentPano, dur:0})
  22225. this.updateHotVisible()
  22226. Hot.updateVisibles([this.currentPano])
  22227. this.modeTran = "panorama-panorama"
  22228. return this.mode = u.PANORAMA,
  22229. e.floor.enter(this.mode),
  22230. this.emit(w.PanoChosen, this.currentPano, this.currentPano),
  22231. this.switchCameraMode(this.mode, i),
  22232. this.emit(w.StartInside, o),
  22233. r.resolve(!0),
  22234. r
  22235. }
  22236. ,
  22237. n.prototype.startInsideWithFlyin = function(e, t, i, n, r) {
  22238. if (r = r || $.Deferred(),
  22239. this.dollhouseMode(),
  22240. !e)
  22241. return F.warn("Player.startInsideWithFlyin() -> targetPano is invalid."),
  22242. r.resolve(!1),
  22243. r;
  22244. t = t || e.position;
  22245. var o = i || this.cameraControls.activeControl.camera.quaternion
  22246. , a = e.position;
  22247. return this.fitDollhouse(a, t, o),
  22248. setTimeout(function(t) {
  22249. this.cameraControls.activeControl && (this.cameraControls.activeControl.maxDistance = t);
  22250. var n = {
  22251. mode: u.PANORAMA,
  22252. pano: e,
  22253. quaternion: i,
  22254. callback: function() {
  22255. this.emit(w.FlyinFinished),
  22256. r.resolve(!0)
  22257. }
  22258. .bind(this)
  22259. };
  22260. this.flyToNewMode(n)
  22261. }.bind(this, this.cameraControls.activeControl.maxDistance), f.startupFlyinDelay),
  22262. r
  22263. }
  22264. ,
  22265. n.prototype.checkAndWaitForPanoLoad = function() {
  22266. var e = {}
  22267. , t = {}
  22268. , i = 5e3
  22269. , n = function() {
  22270. for (var n in e)
  22271. if (e.hasOwnProperty(n) && e[n]) {
  22272. var r = performance.now() - t[n];
  22273. if (r < i)
  22274. return !0
  22275. }
  22276. return !1
  22277. };
  22278. return function(r, o, a, s, l, c, h, u, d, p) {
  22279. if (n())
  22280. return !0;
  22281. var f = function(t, i, n) {
  22282. N.delayOneFrame(function() {
  22283. e[t] = !1,
  22284. l && l(i, n)
  22285. }
  22286. .bind(this))
  22287. }
  22288. .bind(this, r.id)
  22289. , g = function(t, i) {
  22290. N.delayOneFrame(function() {
  22291. e[t] = !1,
  22292. c && c(i)
  22293. }
  22294. .bind(this))
  22295. }
  22296. .bind(this, r.id);
  22297. try {
  22298. return null !== u && void 0 !== u || (u = !0),
  22299. this.model.supportsTiles ? e[r.id] = this.checkAndWaitForTiledPanoLoad(r, s, f, g, h, u, d, p) : e[r.id] = this.checkAndWaitForWholePanoLoad(r, o, a, f, u),
  22300. e[r.id] && (t[r.id] = performance.now()),
  22301. e[r.id]
  22302. } catch (n) {
  22303. throw e[r.id] = !1,
  22304. t[r.id] = performance.now() - i,
  22305. n
  22306. }
  22307. }
  22308. }(),
  22309. n.prototype.checkAndWaitForWholePanoLoad = function(e, t, i, n, r) {
  22310. if (!e)
  22311. throw new M("Player.checkAndWaitForWholePanoLoad() -> Cannot load texture for null pano.");
  22312. return r && this.model.waitForLoad(e, function() {
  22313. return e.isLoaded(i)
  22314. }),
  22315. !e.isLoaded(t) && (e.loadCube(t).done(n),
  22316. !0)
  22317. }
  22318. ,
  22319. n.prototype.checkAndWaitForTiledPanoLoad = function() {
  22320. var e = new r.Vector3;
  22321. return function(t, i, n, r, o, a, s, l) {
  22322. if (!t)
  22323. throw new M("Player.checkAndWaitForTiledPanoLoad() -> Cannot load texture for null pano.");
  22324. return e.copy(d.FORWARD),
  22325. this.getDirection(e),
  22326. !t.isLoaded(i) && (a && this.model.waitForLoad(t, function() {
  22327. return t.isLoaded(i)
  22328. }),
  22329. t.loadTiledPano(i, e, null, s, l).done(function(e, t) {
  22330. n && n(e, t)
  22331. }
  22332. .bind(this)).fail(function(e) {
  22333. r && r(e)
  22334. }
  22335. .bind(this)).progress(function(e, t, i) {
  22336. o && o(e, t, i)
  22337. }
  22338. .bind(this)),
  22339. !0)
  22340. }
  22341. }(),
  22342. n.prototype.switchCameraMode = function(e, t) {
  22343. var i = this.cameraControls.controls[e]
  22344. , n = i.camera;
  22345. switch (e) {
  22346. case u.PANORAMA:
  22347. n.position.copy(this.currentPano.position);
  22348. var o = t ? d.FORWARD.clone().applyQuaternion(t) : this.getDirection().setY(0).normalize();
  22349. i.lookAt(o.add(n.position));
  22350. break;
  22351. case u.DOLLHOUSE:
  22352. /* var a = this.position.clone();
  22353. this.mode === u.PANORAMA ? a.add(new r.Vector3(0,6,0)).add(this.getDirection().multiplyScalar(-10)) : a.add(d.DOWN.clone().applyQuaternion(this.quaternion).multiplyScalar(6)).setY(6),
  22354. n.position.copy(a),
  22355. i.target.copy(this.target.clone().setY(this.model.center.y));
  22356. break; */
  22357. //for多楼层 且 让模型刚好适应屏幕
  22358. var box = this.model.boundingBox.clone();
  22359. box.applyMatrix4(this.camera.matrixWorld);//将 boundingbox、也就是模型, 转换到当前相机朝向
  22360. var boxSize = box.size() //其中boxSize.x是模型在当前相机视角下的横向宽度,当飞出后,该宽度要刚好占满窗口宽度
  22361. var fov = B.getHFOVFromVFOV(f.insideFOV, n.aspect, 1); //获得在当前窗口的横向的fov
  22362. var distance = Math.abs(boxSize.x) / 2 / Math.tan(THREE.Math.degToRad(fov / 2))//根据上面获得的参数得到target到相机的距离
  22363. console.log(boxSize.x,distance, boxSize.length() / 2)
  22364. distance += boxSize.length() / 2 //由于此时模型从中心向相机的部分由于近大远小仍超出屏幕,所以将target放在靠近模型靠近相机的这一端,故而再加上box的对角线长度的一半, 虽然本该加上Math.sqrt(boxSize.z*boxSize.z +boxSize.y+boxSize.y)/2,但是这样模型显得比较满
  22365. if(this.mode === u.PANORAMA){
  22366. i.target.copy(this.model.center);
  22367. var vec = this.getDirection().negate().setY(1).normalize()//获得朝向
  22368. }else{
  22369. i.target.copy(this.target.clone().setY(this.model.center.y))
  22370. var vec = d.DOWN.clone().applyQuaternion(this.quaternion).setY(1).normalize()
  22371. }
  22372. vec.multiplyScalar(distance )
  22373. n.position.copy(i.target.clone().add(vec))
  22374. break
  22375. case u.FLOORPLAN:
  22376. n.position.copy(this.model.center).setY(f.floorplan.cameraHeight),
  22377. i.target.copy(this.model.center).setY(0),
  22378. i.zoomToContain(this.model.size),
  22379. i.rotateToView(this.model.size, this.getDirection())
  22380. }
  22381. i.update(0)
  22382. }
  22383. ,
  22384. n.prototype.update = function() {
  22385. var e = (new r.Vector3,
  22386. {})
  22387. , t = [];
  22388. return function(i) {
  22389. this.updatePersistentZooming(i),
  22390. this.updateFromControls(i),
  22391. this.getCurrentNodePanos(t)
  22392. if(this.hasChanged(e) ) {
  22393. this.lastChangeTime = Date.now(),
  22394. !this.mouseDown && this.containsMouse && this.updateIntersect(),
  22395. this.emit(w.ViewChanged),
  22396. this.intersectHot && this.intersectHot.showTitle()
  22397. this.intersect && this.magnifier && this.magnifier.update(this.intersect.point)
  22398. }
  22399. if(e.cameraChanged){
  22400. this.mode == "panorama" && window.cad && cad.setSign({ x: this.position.x, y: this.position.z }, this.cameraControls.controls.panorama.lon);
  22401. // this.mode == "panorama" && window.cad1 && cad1.setSign({ x: this.position.x, y: this.position.z }, this.cameraControls.controls.panorama.lon);
  22402. }
  22403. if(e.cameraChanged2){ //变化要更大些
  22404. for(var i in this.model.hots){
  22405. this.model.hots[i].update(this)
  22406. }
  22407. }
  22408. this.model.supportsTiles && (this.updateTileDownloader(t),
  22409. this.updatePanoRenderer(t)),
  22410. this.updatePreRendering(t),
  22411. this.reticule.update(),
  22412. this.path.update(),
  22413. this.spider.update(),
  22414. this.cachedPanoCandidates && f.navigation.panoScores && this.model.panos.showPanoScores(this.cachedPanoCandidates),
  22415. this.updateControlLocks(),
  22416. this.model.supportsTiles && this.updateZoomPano()
  22417. }
  22418. }(),
  22419. /* n.prototype.controlVideosPlay = function() {//判断box视频是否可见 不可见就暂停
  22420. var lastMode, lastPano;
  22421. return function(){
  22422. var mode = this.mode;
  22423. var pano = mode == "panorama" ? this.currentPano : "";
  22424. if(mode != "panorama" || pano != lastPano){
  22425. overlay.noBlock = null
  22426. }
  22427. this.overlayGroup.children.forEach((overlay)=>{
  22428. if(overlay.overlayType == "video" ){
  22429. var matrix = overlay.plane.matrixWorld;
  22430. var inSight = false;
  22431. var cameraDir = this.getDirection();
  22432. var planeDir = (new r.Vector3).copy(d.FORWARD).applyQuaternion(overlay.plane.quaternion)
  22433. var vertexes = []
  22434. if(cameraDir.angleTo(planeDir)>Math.PI/2){//朝向相机视线
  22435. for(let i=0; i<4; i++){
  22436. var vertex = overlay.plane.geometry.vertices[i].clone().applyMatrix4(matrix)
  22437. vertexes.push(vertex)
  22438. if(overlay.noBlock == null){
  22439. if(!m.ifShelter(vertex)){
  22440. overlay.noBlock = true
  22441. }
  22442. inSight = true; break;
  22443. }else{
  22444. overlay.noBlock = true
  22445. }
  22446. if(m.getPos2d(vertex, this.camera, $("#player")[0]).inSight){
  22447. inSight = true; break;
  22448. }
  22449. }
  22450. }
  22451. overlay.inSight = inSight
  22452. if(!inSight)overlay.plane.material.map.image.pause()
  22453. else overlay.plane.material.map.image.play()//maybe fail
  22454. }
  22455. })
  22456. lastMode = mode, lastPano = pano
  22457. }
  22458. }() */
  22459. n.prototype.updatePersistentZooming = function(e) {
  22460. 1 === this.zooming ? this.zoomBy(1 + this.zoomSpeed * e) : this.zooming === -1 && this.zoomBy(1 - this.zoomSpeed * e)
  22461. }
  22462. ,
  22463. n.prototype.updateControlLocks = function() {
  22464. this.currentPano && this.model.supportsTiles && (this.cameraControls.controls[u.PANORAMA].locked = !this.currentPano.highestFullTileRenderOpCompleted && this.currentPano.lockUntilRenderingComplete)
  22465. }
  22466. ,
  22467. n.prototype.updatePanoRenderer = function() {
  22468. var e = new r.Vector3;
  22469. return function(t) {
  22470. var i = this.nextPano || this.currentPano;
  22471. this.panoRenderer.hasQueuedTiles() && i && (e.copy(d.FORWARD),
  22472. this.getDirection(e),
  22473. this.panoRenderer.updateDirection(e))
  22474. }
  22475. }(),
  22476. n.prototype.cleanupInactivePanos = function() {
  22477. var e = []
  22478. , t = [];
  22479. return function() {
  22480. e.length = 0,
  22481. e.push(this.currentPano),
  22482. this.nextPano && e.push(this.nextPano),
  22483. t.length = 0;
  22484. for (var i = 0; i < this.panoRenderer.activePanos.length; i++)
  22485. t.push(this.panoRenderer.activePanos[i]);
  22486. for (var n = 0; n < t.length; n++) {
  22487. for (var r = t[n], o = !0, a = 0; a < e.length; a++)
  22488. r.id === e[a].id && (o = !1);
  22489. o && r.exit()
  22490. }
  22491. }
  22492. }(),
  22493. n.prototype.updatePreRendering = function() {
  22494. var e = {};
  22495. return function(t) {
  22496. if (1 === f.tiling.preRenderTourPanos && this.preRenderingEnabled) {
  22497. var i = this.nextPano || this.currentPano;
  22498. if (i && t && t.length > 1) {
  22499. var n = t.findIndex(function(e) {
  22500. if (e.id === i.id)
  22501. return !0
  22502. });
  22503. if (n >= 0 && n + 1 < t.length) {
  22504. var r = t[n + 1];
  22505. r.isLoaded(this.basePanoSize) || e[r.id] || (window.setTimeout(function(t) {
  22506. this.checkAndWaitForPanoLoad(t, "high", "low", this.basePanoSize, null, null, null, !1, !1, !1),
  22507. window.setTimeout(function(t) {
  22508. e[t.id] = !1
  22509. }
  22510. .bind(this, t), f.tiling.panoPreRenderRepeatDelay)
  22511. }
  22512. .bind(this, r), f.tiling.panoPreRenderDelay),
  22513. e[r.id] = !0)
  22514. }
  22515. }
  22516. }
  22517. }
  22518. }(),
  22519. n.prototype.enablePreRendering = function() {
  22520. this.preRenderingEnabled = !0
  22521. }
  22522. ,
  22523. n.prototype.disablePreRendering = function() {
  22524. this.preRenderingEnabled = !1,
  22525. this.cleanupInactivePanos()
  22526. }
  22527. ,
  22528. n.prototype.updateTileDownloader = function() {
  22529. var e = new r.Vector3;
  22530. return function(t) {
  22531. var i = this.nextPano || this.currentPano;
  22532. i && (e.copy(d.FORWARD),
  22533. this.getDirection(e),
  22534. this.tileDownloader.tilePrioritizer.updateCriteria(i, this.position, e, t.length > 0 ? t : null),
  22535. this.tileDownloader.processPriorityQueue = !0)
  22536. }
  22537. }(),
  22538. n.prototype.updateFromControls = function(e) {
  22539. null !== e && void 0 !== e || (e = 0),
  22540. this.cameraControls.activeControl && (this.cameraControls.activeControl.update(e),
  22541. this.quaternion.copy(this.cameraControls.activeControl.camera.quaternion),
  22542. this.position.copy(this.cameraControls.activeControl.camera.position),
  22543. this.target.copy(this.cameraControls.activeControl.target),
  22544. this.cameraControls.activeControl.camera.updateProjectionMatrix(),
  22545. this.camera.projectionMatrix.copy(this.cameraControls.activeControl.camera.projectionMatrix)),
  22546. this.camera.position.copy(this.position),
  22547. this.camera.quaternion.copy(this.quaternion),
  22548. this.camera.updateMatrix(),
  22549. this.camera.updateMatrixWorld()
  22550. }
  22551. ,
  22552. n.prototype.hasChanged = function(e) {
  22553. /* if (!this.previousState)
  22554. return this.previousState = {
  22555. allFloorsVisible: this.model.allFloorsVisible,
  22556. position: this.position.clone(),
  22557. quaternion: this.quaternion.clone(),
  22558. mouse: this.mouse.clone(),
  22559. labelScaleFactor: this.getLabelScaleFactor(),
  22560. currentFloor: this.model.currentFloor,
  22561. projectionMatrix: this.camera.projectionMatrix.clone(),
  22562. worldMatrix: this.camera.matrixWorld.clone(),
  22563. mode: this.mode,
  22564. modelPosition: this.model.position.clone(),
  22565. modelCenter: this.model.center.clone(),
  22566. zoomLevel: this.zoomLevel
  22567. },
  22568. !0;
  22569. var t = this.model.allFloorsVisible === this.previousState.allFloorsVisible && this.position.equals(this.previousState.position) && this.quaternion.equals(this.previousState.quaternion) && this.mouse.equals(this.previousState.mouse) && this.getLabelScaleFactor() === this.previousState.labelScaleFactor && this.model.currentFloor === this.previousState.currentFloor && this.camera.projectionMatrix.equals(this.previousState.projectionMatrix) && this.camera.matrixWorld.equals(this.previousState.worldMatrix) && this.mode === this.previousState.mode && this.model.position.equals(this.previousState.modelPosition) && this.model.center.equals(this.previousState.modelCenter) && null === this.nextPano && this.zoomLevel === this.previousState.zoomLevel;
  22570. return e.allFloorsVisible = this.model.allFloorsVisible !== this.previousState.allFloorsVisible,
  22571. e.moved = !this.position.equals(this.previousState.position),
  22572. e.rotated = !this.quaternion.equals(this.previousState.quaternion),
  22573. e.mouseMoved = !this.mouse.equals(this.previousState.mouse),
  22574. e.labelScaleFactor = this.getLabelScaleFactor() !== this.previousState.labelScaleFactor,
  22575. e.floorChanged = this.model.currentFloor !== this.previousState.currentFloor,
  22576. e.cameraProjectionChanged = !this.camera.projectionMatrix.equals(this.previousState.projectionMatrix),
  22577. e.cameraWorldMatrixChanged = !this.camera.matrixWorld.equals(this.previousState.worldMatrix),
  22578. e.modeChanged = this.mode !== this.previousState.mode,
  22579. e.modelPositionChanged = !this.model.position.equals(this.previousState.modelPosition),
  22580. e.modelCenterChanged = !this.model.center.equals(this.previousState.modelCenter),
  22581. e.nextPanoActive = null !== this.nextPano,
  22582. e.zoomLevel = this.zoomLevel !== this.previousState.zoomLevel,
  22583. this.previousState.allFloorsVisible = this.model.allFloorsVisible,
  22584. this.previousState.position.copy(this.position),
  22585. this.previousState.quaternion.copy(this.quaternion),
  22586. this.previousState.mouse.copy(this.mouse),
  22587. this.previousState.labelScaleFactor = this.getLabelScaleFactor(),
  22588. this.previousState.currentFloor = this.model.currentFloor,
  22589. this.previousState.projectionMatrix.copy(this.camera.projectionMatrix),
  22590. this.previousState.worldMatrix.copy(this.camera.matrixWorld),
  22591. this.previousState.mode = this.mode,
  22592. this.previousState.modelPosition.copy(this.model.position),
  22593. this.previousState.modelCenter.copy(this.model.center),
  22594. this.previousState.zoomLevel = this.zoomLevel,
  22595. !t */
  22596. if (!this.previousState)
  22597. {
  22598. this.previousState = {
  22599. allFloorsVisible: this.model.allFloorsVisible,
  22600. position: this.position.clone(),
  22601. quaternion: this.quaternion.clone(),
  22602. mouse: this.mouse.clone(),
  22603. //labelScaleFactor: this.getLabelScaleFactor(),
  22604. currentFloor: this.model.currentFloor,
  22605. projectionMatrix: this.camera.projectionMatrix.clone(),
  22606. worldMatrix: this.camera.matrixWorld.clone(),
  22607. mode: this.mode,
  22608. modelPosition: this.model.position.clone(),
  22609. modelCenter: this.model.center.clone(),
  22610. zoomLevel: this.zoomLevel
  22611. };
  22612. return !0;
  22613. }
  22614. //许钟文改 分成相机是否改变cameraChanged 和其他
  22615. var a = this.position.equals(this.previousState.position) && this.quaternion.equals(this.previousState.quaternion)&& this.camera.matrixWorld.equals(this.previousState.worldMatrix) && this.camera.projectionMatrix.equals(this.previousState.projectionMatrix) && this.mode === this.previousState.mode && this.zoomLevel === this.previousState.zoomLevel && this.model.center.equals(this.previousState.modelCenter) && this.model.position.equals(this.previousState.modelPosition)
  22616. var t = a && this.mouse.equals(this.previousState.mouse) && this.model.allFloorsVisible === this.previousState.allFloorsVisible /* && this.getLabelScaleFactor() === this.previousState.labelScaleFactor */ && this.model.currentFloor === this.previousState.currentFloor && null === this.nextPano ;
  22617. e.cameraChanged = !a;
  22618. if(e.cameraChanged){//
  22619. e.cameraChanged2 = !MathLight.closeTo(this.quaternion, this.previousState.quaternion, 3) || !MathLight.closeTo(this.position, this.previousState.position, 4)
  22620. }else e.cameraChanged2 = false
  22621. e.allFloorsVisible = this.model.allFloorsVisible !== this.previousState.allFloorsVisible,
  22622. e.moved = !this.position.equals(this.previousState.position),
  22623. e.rotated = !this.quaternion.equals(this.previousState.quaternion),
  22624. e.mouseMoved = !this.mouse.equals(this.previousState.mouse),
  22625. // e.labelScaleFactor = this.getLabelScaleFactor() !== this.previousState.labelScaleFactor,
  22626. e.floorChanged = this.model.currentFloor !== this.previousState.currentFloor,
  22627. e.cameraProjectionChanged = !this.camera.projectionMatrix.equals(this.previousState.projectionMatrix),
  22628. e.cameraWorldMatrixChanged = !this.camera.matrixWorld.equals(this.previousState.worldMatrix),
  22629. e.modeChanged = this.mode !== this.previousState.mode,
  22630. e.modelPositionChanged = !this.model.position.equals(this.previousState.modelPosition),
  22631. e.modelCenterChanged = !this.model.center.equals(this.previousState.modelCenter),
  22632. e.nextPanoActive = null !== this.nextPano,
  22633. e.zoomLevel = this.zoomLevel !== this.previousState.zoomLevel,
  22634. this.previousState.allFloorsVisible = this.model.allFloorsVisible,
  22635. this.previousState.position.copy(this.position),
  22636. this.previousState.quaternion.copy(this.quaternion),
  22637. this.previousState.mouse.copy(this.mouse),
  22638. //this.previousState.labelScaleFactor = this.getLabelScaleFactor(),
  22639. this.previousState.currentFloor = this.model.currentFloor,
  22640. this.previousState.projectionMatrix.copy(this.camera.projectionMatrix),
  22641. this.previousState.worldMatrix.copy(this.camera.matrixWorld),
  22642. this.previousState.mode = this.mode,
  22643. this.previousState.modelPosition.copy(this.model.position),
  22644. this.previousState.modelCenter.copy(this.model.center),
  22645. this.previousState.zoomLevel = this.zoomLevel;
  22646. //console.log("cameraChanged2 "+ e.cameraChanged2 + ", mouseMoved "+e.mouseMoved)
  22647. return !t
  22648. }
  22649. ,
  22650. n.prototype.updateIntersect = function() {
  22651. var e = this.flying || this.isWarping()
  22652. , t = this.isOutsideMode() && this.cameraControls.controls[this.mode].isEngaged()
  22653. , i = y.getById(V.LookTransition)
  22654. , n = !(e || t || this.isTouchEvent || i.length && i[0].running);
  22655. {//clear:
  22656. if(this.intersectHot) this.intersectHot.hideTitle()
  22657. this.intersectHot = null
  22658. $("#player").css("cursor", "")
  22659. }
  22660. var deal = ()=>{
  22661. if(this.intersect && this.intersect.object.visible ){
  22662. if("hotSprite" == this.intersect.object.type){
  22663. this.intersectHot = this.intersect.object
  22664. while(!(this.intersectHot instanceof Hot)){
  22665. this.intersectHot = this.intersectHot.parent
  22666. }
  22667. $(`.toolRight .spotList ul li[data-spid=${this.intersectHot.sid}]`).addClass("active")
  22668. this.intersectHot.showTitle()
  22669. }
  22670. }
  22671. }
  22672. if(this.model.hotGroup){
  22673. var hots = this.model.hotGroup.children.filter(e=> e.info.actionType.examine || e.info.actionType.openHot || e.info.actionType.playAndPause)
  22674. this.intersect = this.getMouseIntersect(null, hots.concat(this.model.colliders));
  22675. if(this.intersect){
  22676. deal()
  22677. this.intersectHot && $("#player").css("cursor", "pointer");
  22678. }
  22679. }
  22680. this.intersect = this.getMouseIntersect(),
  22681. this.intersect && this.updateClosestPano(this.intersect),
  22682. this.closestPano || this.closestPanoInDirection(this.getMouseDirection()) ? (this.reticule.updatePosition(this.position, this.intersect),
  22683. f.navigation.panoScores && !f.navigation.mouseDirection && this.closestPanoInDirection(this.getDirection())) : this.reticule.hide()
  22684. }
  22685. ,
  22686. n.prototype.checkHotClick = function() {
  22687. if(this.intersectHot){
  22688. if(this.intersectHot.texType == "video" && this.intersectHot.info.actionType.playAndPause){
  22689. this.intersectHot.switchPlay(!!this.intersectHot.pausedByUser)
  22690. }
  22691. this.intersectHot.examine(this)
  22692. return true;
  22693. }
  22694. },
  22695. n.prototype.getMouseDirection = function(e) {
  22696. e = e || this.mouse;
  22697. var t = new r.Vector3(e.x,e.y,-1).unproject(this.camera)
  22698. , i = new r.Vector3(e.x,e.y,1).unproject(this.camera);
  22699. return i.sub(t).normalize()
  22700. }
  22701. ,
  22702. n.prototype.hoverOverlay = function(mesh){
  22703. if(!mesh){
  22704. this.hoveringPlane = null;
  22705. $("#player").css("cursor",this.currentCursor || "" );
  22706. }else{
  22707. var overlay = mesh.parent;
  22708. $("#player").css("cursor","pointer");
  22709. this.hoveringPlane = overlay;
  22710. return true;
  22711. }
  22712. },
  22713. n.prototype.clickOverlay = function(overlay){
  22714. if(this.openOverlay && !overlay)return;
  22715. var plane = overlay.plane;
  22716. /* if(overlay.overlayType == "video"){
  22717. if(plane.material.map.image.paused) plane.material.map.image.play()
  22718. else plane.material.map.image.pause()
  22719. } */
  22720. if(overlay.overlayType == "video"){
  22721. overlay.switchPlay(!!overlay.pausedByUser)
  22722. }
  22723. /* if(window.EditOverlay &&EditOverlay.editing){
  22724. if(EditOverlay.editPlane && overlay != EditOverlay.editPlane) EditOverlay.closeOverlayPanel('cancel')
  22725. $('#overlayProp').removeClass('atRight').removeClass('hide')
  22726. EditOverlay.endAddPlane();
  22727. EditOverlay.updateOverlayPanel(overlay)
  22728. EditOverlay.controlSelectOverlay(overlay)
  22729. return;
  22730. } */
  22731. },
  22732. n.prototype.getMouseIntersect = function(e, t) {//xzw change
  22733. e = e || this.mouse.clone(),
  22734. t = t || this.model.floors.reduce(function(e, t) {
  22735. return t.hidden ? e : e.concat(t.collider.children)
  22736. }, this.mode === u.PANORAMA ? this.panoMarkers : []);
  22737. var i = new r.Vector3(e.x,e.y,-1).unproject(this.camera);
  22738. this.raycaster.set(i, this.getMouseDirection(e));
  22739. var n = this.raycaster.intersectObjects(t, true);//add true
  22740. var o = n[0];
  22741. if(o){
  22742. o.face && (o.normal = o.face.normal.applyQuaternion(o.object.quaternion),
  22743. this.position.clone().sub(o.point).dot(o.normal) < 0 && o.normal.negate(),
  22744. this.currentPano ? o.onFloor = o.point.y < this.position.y - .5 * this.currentPano.height : o.onFloor = o.point.y < this.position.y - .5,
  22745. o.horizontal = .8 < o.normal.y);
  22746. return o
  22747. }
  22748. }
  22749. ,
  22750. n.prototype.updateClosestPano = function(e) {
  22751. var t = [s.filters.isPanoAligned()];
  22752. if (this.mode === u.PANORAMA) {
  22753. if (!this.currentPano)
  22754. return;
  22755. t.push(s.filters.not(this.currentPano)),
  22756. t.push(s.filters.inFloorDirection(this.currentPano.floorPosition, this.getDirection(), .25)),
  22757. t.push(s.filters.isNeighbourPanoTo(this.currentPano)),
  22758. t.push(s.filters.isCloseEnoughTo(e.point, f.panoFloorClickRadius)),
  22759. t.push(s.filters.isNotBehindNormal(e.point, e.normal))
  22760. } else{
  22761. t.push((pano)=>{ // add
  22762. return this.checkHasNeighbor(pano)
  22763. })
  22764. t.push(s.filters.isOnVisibleFloor()),
  22765. this.mode !== u.FLOORPLAN && t.push(s.filters.inDirection(this.position, this.getDirection(), .25));
  22766. }
  22767. var i = this.model.panos.find(t, [s.sortFunctions.floorDistanceToPoint(e.point)]);
  22768. i !== this.closestPano ? (i && (this.isPanoHover = !0),
  22769. this.emit(w.ClosestPanoChanging, this.closestPano, i, this.mode),
  22770. this.closestPano = i) : this.isPanoHover = !1
  22771. }
  22772. ,
  22773. n.prototype.dollhouseMode = function(e, t) {
  22774. this.emit(w.ModeChanging, this.mode, u.DOLLHOUSE),
  22775. this.mode = u.DOLLHOUSE,
  22776. this.cameraControls.controls[u.DOLLHOUSE].reset();
  22777. var i = new r.Vector3(this.model.center.x,0,this.model.center.z)
  22778. , n = new r.Vector3(15,10,15);
  22779. if (e && t) {
  22780. var o = d.FORWARD.clone().applyQuaternion(t)
  22781. , a = this.model.center.clone().sub(e)
  22782. , s = a.dot(o);
  22783. s > 0 ? (i = o.clone().multiplyScalar(s).add(e),
  22784. n.copy(e)) : F.warn("Tried to initiate dollhouse mode that wasn't looking at the model", e, t)
  22785. }
  22786. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(0, !0),
  22787. this.cameraControls.controls[u.DOLLHOUSE].target.copy(i),
  22788. this.cameraControls.cameras[u.DOLLHOUSE].position.copy(n),
  22789. this.updateFromControls(),
  22790. this.model.alpha = 1,
  22791. this.model.skybox.material.uniforms.opacity.value = 0
  22792. }
  22793. ,
  22794. n.prototype.insideMode = function(e, t) {
  22795. var i = $.Deferred()
  22796. , n = t || null;
  22797. if (this.mode !== u.PANORAMA && this.mode !== u.TRANSITIONING) {
  22798. var r = [s.filters.isPanoAligned()];
  22799. this.model.currentFloor && r.push(s.filters.atFloor(this.model.currentFloor)),
  22800. e = e || this.currentPano || this.model.panos.find(r, [s.sortFunctions.distanceToPoint(this.cameraControls.activeControl.target)]),
  22801. this.flyToNewMode({
  22802. mode: u.PANORAMA,
  22803. pano: e,
  22804. callback: n
  22805. }).done(i.resolve.bind(i)).fail(i.reject.bind(i))
  22806. } else {
  22807. var o = this.mode === u.PANORAMA ? "Already in panorama mode" : "Cannot change mode during mode transition";
  22808. i.reject(o)
  22809. }
  22810. return i.promise()
  22811. }
  22812. ,
  22813. n.prototype.fitDollhouse = function(e, t, i) {//许钟文改 飞入前寻找和初始视角最合适的位置
  22814. //if(urlHasValue('oldEntry')){
  22815. //搬自一代。
  22816. var maxY = this.model.boundingBox.max.y;
  22817. var n = d.FORWARD.clone().applyQuaternion(i)
  22818. , i = n.clone().add(e);
  22819. this.cameraControls.activeControl.target.copy(i),
  22820. this.cameraControls.activeControl.camera.position.set(0, maxY * 2.4, 0).add(e).add(n.multiplyScalar(-10))
  22821. //return;
  22822. /* //this.camera.position.copy(this.model.center);
  22823. //this.camera.updateMatrixWorld()
  22824. this.switchCameraMode("dollhouse", i) */
  22825. //}//下面是二代代码,看不太懂。因为有的场景在靠近一端的某个方向截取的初始视角会甩镜头,也就是不是下去之后的方向
  22826. //直接用一代的这个 效果和二代几乎一样,且不会甩
  22827. /* var n = d.FORWARD.clone().applyQuaternion(i);
  22828. this.cameraControls.activeControl.target.copy(n).add(e);
  22829. var o = d.RIGHT.clone().applyQuaternion(i)
  22830. , a = d.UP.clone()
  22831. , s = o.clone().applyAxisAngle(a, Math.PI / 2)
  22832. , l = this.model.boundingBox.max.clone()
  22833. , c = this.model.boundingBox.min.clone()
  22834. , h = [new r.Vector3(l.x,0,l.z).sub(e), new r.Vector3(l.x,0,c.z).sub(e), new r.Vector3(c.x,0,l.z).sub(e), new r.Vector3(c.x,0,c.z).sub(e)]
  22835. , u = 0
  22836. , p = 0
  22837. , g = 0;
  22838. h.forEach(function(e, t, i) {
  22839. var n = Math.abs(e.dot(o))
  22840. , r = e.dot(s);
  22841. n > u && (u = n,
  22842. p = r),
  22843. r > g && (g = r)
  22844. });
  22845. var m = Math.max(Math.abs(new r.Vector3(0,l.y,0).sub(e).dot(a)), Math.abs(new r.Vector3(0,c.y,0).sub(e).dot(a)))
  22846. , v = s.clone().multiplyScalar(p).add(t)
  22847. , A = s.clone().multiplyScalar(g).add(t);
  22848. p = u / Math.tan(this.cameraControls.activeControl.camera.fov / 2 * this.cameraControls.activeControl.camera.aspect * (Math.PI / 180));
  22849. g = m / Math.tan(this.cameraControls.activeControl.camera.fov / 2 * (Math.PI / 180));
  22850. p = Math.max(p, 10),
  22851. g = Math.max(g, 10);
  22852. var y = n.clone().multiplyScalar(-p).add(v).sub(t).length()
  22853. , C = n.clone().multiplyScalar(-g).add(v).sub(t).length();
  22854. this.cameraControls.activeControl.maxDistance = f.skyboxRadius - 1;
  22855. y >= C ? this.cameraControls.activeControl.camera.position.set(0, 6, 0).add(v).add(n.multiplyScalar(1.1 * -p))
  22856. : this.cameraControls.activeControl.camera.position.set(0, 6, 0).add(A).add(n.multiplyScalar(1.1 * -g))
  22857. */
  22858. }
  22859. ,
  22860. n.prototype.floorplanMode = function(e, t, i) {
  22861. this.mode = u.FLOORPLAN;
  22862. var n = this.cameraControls.controls[u.FLOORPLAN];
  22863. n.reset();
  22864. var r = e ? e : this.model.center;
  22865. if (n.target.copy(r).setY(0),
  22866. n.camera.position.copy(r).setY(f.floorplan.cameraHeight),
  22867. i ? (n.currentScale = i / ($("#player").width() / $("#player").height()),
  22868. n.absoluteScale = n.currentScale) : n.zoomToContain(this.model.size),
  22869. t) {
  22870. var o = d.LEFT.clone().applyQuaternion(t);
  22871. n.rotateLeft(-Math.atan2(o.x, o.z))
  22872. } else
  22873. n.rotateToView(this.model.size, this.getDirection());
  22874. n.update(0)
  22875. }
  22876. ,
  22877. n.prototype.nonInterruptingFlyToPano = function(e, t) {
  22878. return e.skipWarpingCheck = !0,
  22879. this.flyToPano(e, t)
  22880. }
  22881. ,
  22882. n.prototype.updateMarkerVisi = function() {//加
  22883. if(this.mode != "panorama")return;
  22884. this.model.panos.list.forEach((pano)=>{
  22885. if(!pano.marker)return;
  22886. pano.marker.material.visible = !!pano.neighbourPanos[this.currentPano.id];
  22887. })
  22888. }
  22889. ,
  22890. n.prototype.updateHotVisible = function(pano){
  22891. var hots = this.model.hots;
  22892. pano = pano || this.currentPano;
  22893. for (var index in hots){
  22894. var visible;
  22895. if(this.mode != "panorama"){
  22896. visible = true;
  22897. }else{
  22898. //hots[index].mesh.material.depthTest = false;
  22899. visible = !hots[index].visiblePanos || hots[index].visiblePanos.indexOf(pano.id) > -1
  22900. }
  22901. hots[index].mesh.visible = visible;
  22902. }
  22903. }
  22904. n.prototype.flyToPano = function(e, t) {
  22905. var i = e.pano
  22906. , aim = e.lookAtPoint
  22907. , aimQua = e.quaternion //ADD
  22908. , o = e.duration
  22909. , a = e.aimDuration
  22910. , s = e.maxDistanceOverride
  22911. , l = e.skipWarpingCheck
  22912. , c = e.constantMoveSpeed
  22913. , h = null
  22914. , p = null
  22915. if (aim){
  22916. var _ = (new r.Matrix4).lookAt(i.position, aim, d.UP)
  22917. aimQua = (new r.Quaternion).setFromRotationMatrix(_)
  22918. }
  22919. else aimQua = aimQua
  22920. var zoomLevel = e.zoomLevel || 1 //add
  22921. if(this.flying) return t && t(e)
  22922. window.specialScene && specialScene.special().specifySpot && specialScene.special().specifySpot(i);
  22923. if (this.isWarping() && !l && (this.path.activeTransType === x.BLACK || this.path.activeTransType === x.STD))
  22924. return F.warn("Player.flyToPano() -> Cannot fly when warping"),
  22925. t && t(),
  22926. !1;
  22927. if (this.updateLastView(),
  22928. this.mode !== u.PANORAMA) {
  22929. var m;
  22930. void this.flyToNewMode({
  22931. mode: u.PANORAMA,
  22932. pano: i,
  22933. duration: o,
  22934. quaternion: aimQua ,
  22935. callback: t
  22936. })
  22937. }
  22938. if (!i || (h = g.deepExtend(e),
  22939. p = function() {
  22940. N.delayOneFrame(function() {
  22941. this.flyToPano(h, t)
  22942. }
  22943. .bind(this))
  22944. }
  22945. .bind(this),
  22946. !this.checkAndWaitForPanoLoad(i, "high", "low", this.basePanoSize, p))) {
  22947. var C = function(e) {
  22948. t && t(e)
  22949. }
  22950. .bind(this);
  22951. this.currentPano || (this.currentPano = i,
  22952. this.path.placeCpm(),
  22953. this.path.fadeOutCpm(f.path.fadeOutTime),
  22954. this.spider.draw());
  22955. var I = o;
  22956. if ("number" != typeof o) {
  22957. var E = s || f.transition.flytimeMaxDistanceThreshold;
  22958. I = Math.min(this.currentPano.position.distanceTo(i.position), E) * f.transition.flytimeDistanceMultiplier + f.transition.flyTime
  22959. }
  22960. if (f.transition.flySpeed > .01 && (I = 1e3 * this.currentPano.position.distanceTo(i.position) / f.transition.flySpeed),
  22961. zoomLevel !== this.zoomLevel)
  22962. switch (f.zoom.transitionStyle) {
  22963. case 1:
  22964. this.smoothZoomFovTo(null, zoomLevel, zoomLevel == 1 ? I / 2 : I); //改
  22965. break;
  22966. case 2:
  22967. return h = g.deepExtend(e),
  22968. p = this.flyToPano.bind(this, h, t),
  22969. void this.smoothZoomFovTo(null, zoomLevel, f.zoom.restoreTime * (this.zoomLevel - 1), p)
  22970. }
  22971. if (aimQua) {
  22972. y.cancelById(V.LookTransition),
  22973. I *= f.transition.aimSlowFactor;
  22974. var b = this.cameraControls.activeControl.camera.quaternion.clone()
  22975. , S = b.clone()
  22976. , M = new r.Vector3;
  22977. if (i === this.currentPano) {
  22978. var R = d.FORWARD.clone().applyQuaternion(b)
  22979. , P = d.FORWARD.clone().applyQuaternion(aimQua)
  22980. , O = R.angleTo(P);
  22981. return void 0 !== a && null !== a || (a = 1 * Math.sqrt(O) / f.tags.navigate.rotateSpeedFactor * 1e3),
  22982. void y.start(function(e) {
  22983. S.copy(b),
  22984. v.quaternion(S, aimQua)(e),
  22985. M.copy(d.FORWARD).applyQuaternion(S).add(this.cameraControls.activeControl.camera.position),
  22986. this.cameraControls.activeControl.lookAt(M)
  22987. }
  22988. .bind(this), a, C, 0, A[f.transition.movementEasing], null, V.LookTransition)
  22989. }
  22990. }
  22991. if (i === this.currentPano )
  22992. return void C();
  22993. this.flying = !0;
  22994. var L = this.position.clone()
  22995. , D = this.currentPano;
  22996. F.debug("Flying to pano ", i.position),
  22997. this.emit(w.PanoChosen, this.currentPano, i),
  22998. this.emit(w.FlyingStarted, i.position, L, i, D)
  22999. //---------before fly--------------- add
  23000. this.updateHotVisible(i); //更新热点显示
  23001. this.transitionPos({type:"beforeFlytopano", pano:i, dur:I})//add
  23002. Hot.updateVisibles([this.currentPano, i])
  23003. //地标变化
  23004. if(this.model.floorLogos){
  23005. this.model.changefloorLogoOpa({index:0, opa:0, dur: p, delay:0.7})//this.model.floorLogoFade(0, _duration*0.5, 0.7);
  23006. this.model.floorLogos[1].position.copy(i.floorPosition.clone().sub(this.model.position));
  23007. //this.model.adjustfloorLogoHeight();
  23008. this.model.floorLogos[1].material.opacity = 0;//uniforms.opacity.value = 0;
  23009. this.model.floorLogos[1].visible = true;
  23010. this.model.changefloorLogoOpa({index:1, opa:1, dur: 250})//this.model.floorLogoShow(1,250);
  23011. }
  23012. //=======================================
  23013. aimQua && y.start(function(e) {
  23014. S.copy(b),
  23015. v.quaternion(S, aimQua)(e),
  23016. M.copy(d.FORWARD).applyQuaternion(S).add(this.cameraControls.activeControl.camera.position),
  23017. this.cameraControls.activeControl.lookAt(M)
  23018. }
  23019. .bind(this), I, null, 0, A[f.transition.movementEasing], null, V.LookTransition);
  23020. var B = c ? null : A[f.transition.movementEasing];
  23021. this.nextPano = i,
  23022. y.start(v.uniform(this.model.skybox, "progress", 1), I, null, 0, A[f.transition.blendEasing], "skyFly", V.FlyToPano),
  23023. y.start(v.allUniforms(this.model.chunks, "progress", 1), I, null, 0, A[f.transition.blendEasing], "chunkFly", V.FlyToPano),
  23024. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, i.position), I, function(e) {
  23025. this.flying = !1,
  23026. this.currentPano !== i && this.currentPano.exit(),
  23027. i.enter(),
  23028. this.currentPano = i,
  23029. this.nextPano = null,
  23030. this.path.placeCpm(),
  23031. this.path.fadeOutCpm(f.path.fadeOutTime),
  23032. this.spider.draw(),
  23033. this.emit(w.FlyingEnded, i.position, L, i, D),
  23034. this.updateMarkerVisi(),//add
  23035. C(e)
  23036. //add:
  23037. if(this.mode == "panorama" ){
  23038. if(this.model.floorLogos){
  23039. this.model.floorLogos[0].position.copy(this.model.floorLogos[1].position)
  23040. //this.model.adjustfloorLogoHeight()
  23041. this.model.changefloorLogoOpa({index:0,opa:1,dur:0});//this.model.floorLogos[0].material.uniforms.opacity.value = 1;
  23042. this.model.floorLogos[1].visible = false;
  23043. }
  23044. Hot.updateVisibles([this.currentPano])//add
  23045. }
  23046. }
  23047. .bind(this), 0, B, "camFly", V.FlyToPano)
  23048. }
  23049. }
  23050. ,
  23051. n.prototype.warpToPano = function(o={}) {
  23052. }
  23053. n.prototype.blackToPano = function(o={}) {//add 瞬间过渡
  23054. //o.panoId = "8bc9156b288d48459e4e0f74d7051ef1"
  23055. if(this.flying || this.isWarping() )return;
  23056. let oldPos = this.position.clone();
  23057. let oldPano = this.currentPano
  23058. let pano = o.pano || this.model.panos.index[o.panoId]
  23059. this.path.warpDestPano = pano
  23060. var retry = ()=>{
  23061. this.waitingToWarp = !1,
  23062. this.blackToPano(o)
  23063. }
  23064. if (this.checkAndWaitForPanoLoad(pano, "high", "low", this.basePanoSize, retry))
  23065. return void (this.waitingToWarp = !0)
  23066. this.emit("pano.chosen", oldPano, pano)
  23067. /* if(window.momentTourBlackNewType == 1) { */
  23068. this.flying = true
  23069. this.path.warpDestHeroLoc = {
  23070. panoId : o.panoId,
  23071. position: pano.position,
  23072. quaternion: o.quaternion || this.quaternion.clone()
  23073. }
  23074. this.path.warpTravel_BLACK(null, 1500,1, ()=>{
  23075. pano != this.currentPano && this.currentPano.exit()
  23076. pano.enter()
  23077. this.currentPano = pano
  23078. this.emit("flying.ended", pano.position, oldPos, pano, oldPano)
  23079. this.flying = false
  23080. } )
  23081. }
  23082. window._transitionPosId = 9999
  23083. n.prototype.transitionPos = function(o={}) {//渐变overlay和热点的位置
  23084. y.cancelById(_transitionPosId)
  23085. var begin = function(object, pos, qua, scale){
  23086. if(pos){
  23087. if(!same(object.position, pos, 0.01)){
  23088. y.start(v.vector(object.position, pos), o.dur, (e)=>{
  23089. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  23090. }
  23091. if(qua && !same(object.quaternion, qua, 1e-6)){
  23092. y.start(v.quaternion(object.quaternion, qua), o.dur, (e)=>{
  23093. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  23094. }
  23095. if(scale && !same(object.scale, scale, 0.001)){
  23096. y.start(v.vector(object.scale, scale), o.dur, (e)=>{
  23097. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  23098. }
  23099. }
  23100. }
  23101. var same = function(vec1, vec2, diff){
  23102. var s = Math.abs(vec1.x-vec2.x) < diff && Math.abs(vec1.y-vec2.y) < diff && Math.abs(vec1.z-vec2.z) < diff
  23103. if(s && vec1.w) s = Math.abs(vec1.w-vec2.w) < diff
  23104. return s
  23105. }
  23106. var sid = o.pano != void 0 ? o.pano.id : "outside";
  23107. for(let i in this.model.hots){//是否判断visible?
  23108. var hot = this.model.hots[i];
  23109. var panoData = hot.info.transformAtPanos[sid];
  23110. var useCustom = !panoData
  23111. //if(hot.usingTransformData || !useCustom){
  23112. var pos = useCustom ? hot.info.position : panoData.pos;
  23113. begin(hot, pos/* , qua */ )
  23114. //}
  23115. }
  23116. }
  23117. window._tranOutsideFocus = 4399
  23118. n.prototype.focusPoint = function(o={}){//当在外时,聚焦相机到这一点
  23119. console.log("focusPoint")
  23120. if(this.mode == "floorplan"){
  23121. var modelSize = o.modelSize || new THREE.Vector3(8,8,8);//可视范围
  23122. var control = this.cameraControls.controls.floorplan;
  23123. var absoluteScale = control.getDefaultAbsoluteScale(modelSize)
  23124. var currentScale = control.absoluteScale;
  23125. var currentTarget = control.target.clone()
  23126. y.cancelById(window._tranOutsideFocus, true);
  23127. y.start(function(progress){
  23128. control.absoluteScale = absoluteScale*progress + currentScale*(1-progress);
  23129. control.target = o.aim.clone().multiplyScalar(progress).add(currentTarget.clone().multiplyScalar(1-progress))
  23130. control.camera.position.copy(control.target.clone().add(control.offset)) //维持角度
  23131. }.bind(this) , o.dur || 600, null/* cancelFuc */, 0, A[f.transition.movementEasing], "outsideFocus", window._tranOutsideFocus, null/* cancelFuc */);
  23132. }else if(player.mode == "dollhouse"){
  23133. var control = player.cameraControls.controls.dollhouse;
  23134. var radius = o.radius || 8;
  23135. var currentTarget = control.target.clone()
  23136. var dir = control.offset.clone().normalize()
  23137. var currentRadius = control.offset.length();
  23138. y.cancelById(window._tranOutsideFocus, true);
  23139. y.start(function(progress){
  23140. control.target = o.aim.clone().multiplyScalar(progress).add(currentTarget.clone().multiplyScalar(1-progress))
  23141. let radius_ = radius*progress+currentRadius*(1-progress)
  23142. control.camera.position.copy(control.target.clone().add(dir.clone().multiplyScalar(radius_)))
  23143. }.bind(this) , o.dur || 600, null/* cancelFuc */, 0, A[f.transition.movementEasing], "outsideFocus", window._tranOutsideFocus, null/* cancelFuc */);
  23144. }else if(this.mode == 'panorama'){
  23145. this.flyToPano({
  23146. lookAtPoint: o.aim.clone() ,
  23147. pano: this.currentPano,
  23148. aimDuration: o.dur || 600
  23149. })
  23150. }
  23151. }
  23152. /*
  23153. 切换到某个模式后再执行函数
  23154. */
  23155. n.prototype.FlyToMode = function(mode, f1, duration){
  23156. var f2;
  23157. if (this.mode == mode) {
  23158. f1 && f1()
  23159. } else {
  23160. f2 = f1;
  23161. if (this.mode == "transitioning" && this.modeTran.split('-')[1] != mode) {//正飞向其他模式,就要先飞完再飞进来然后执行
  23162. this.afterCModeFuc = function() {
  23163. /* objects.gui.modeChange[mode](null, {
  23164. fuc: f2 这个写法会使得先添加的回调fuc取代之后添加的afterCModeFuc,所以统一改为afterCModeFuc
  23165. }); */
  23166. this.afterCModeFuc = f2
  23167. this.flyToNewMode({mode:mode, pano: mode == "panorama" && this.currentPano,
  23168. //callback : f2
  23169. });
  23170. //这个fuc在trainsitioning状态下传入是无效的,所以后面得用afterCModeFuc。但是执行完afterCModeFuc,afterCModeFuc会变为null,所以里面得用fuc。。orz
  23171. }.bind(this)
  23172. } else {
  23173. if(this.afterCModeFuc)console.log("已经有afterCModeFuc了!!!!!!!!!!!!!!!")
  23174. this.afterCModeFuc = f2;//飞入后执行
  23175. try{ //在场景刚开始加载 control还没建好时这句可能会报错所以用try。 不用callback而用 afterCModeFuc也是这个原因,因为会有别的函数可以飞入然后执行它
  23176. this.flyToNewMode({mode:mode, pano: mode == "panorama" && this.currentPano, duration:duration});
  23177. }catch(e){
  23178. console.log('FlyToMode遇到问题?')
  23179. }
  23180. }
  23181. }
  23182. }
  23183. n.prototype.fastForwardActivePanoFlight = function(e) {
  23184. e = e || f.transition.fastForwardFactor / 10 * 4 + 1,
  23185. y.adjustSpeed(V.FlyToPano, e),
  23186. y.adjustSpeed(V.LookTransition, e)
  23187. }
  23188. ,
  23189. n.prototype.flyToPanoClosestToMouse = function() {
  23190. if (Date.now() - this.mouseLastMoveTime > 50 && (this.intersect = this.getMouseIntersect(),
  23191. this.intersect && this.updateClosestPano(this.intersect)),
  23192. this.closestPano)
  23193. return this.flyToPano({
  23194. pano: this.closestPano
  23195. });
  23196. var e = this.getMouseDirection();
  23197. this.flyDirection(e) || this.flyToPano({
  23198. pano: this.currentPano
  23199. })
  23200. }
  23201. ,
  23202. n.prototype.flyLocalDirection = function(e) {
  23203. var t = this.getDirection(e)
  23204. , i = 1 === e.z ? .4 : .75
  23205. , n = 1 === Math.abs(e.x);
  23206. return this.flyDirection(t, i, n)
  23207. }
  23208. ,
  23209. n.prototype.flyDirection = function(e, t, i) {
  23210. this.closePopup();//xzw add
  23211. var n = $.Deferred();
  23212. this.history.invalidate();
  23213. var r = this.closestPanoInDirection(e, t, i);
  23214. return r ? this.flyToPano({
  23215. pano: r
  23216. }, n.resolve.bind(n, !0)) : (this.bump(e),
  23217. n.resolve(!1)),
  23218. n.promise()
  23219. }
  23220. ,
  23221. n.prototype.closestPanoInDirection = function(e, t, i) {
  23222. return this.rankedPanoInDirection(0, e, t, i)
  23223. }
  23224. ,
  23225. n.prototype.rankedPanoInDirection = function() {
  23226. var e = {
  23227. pano: null,
  23228. candidates: []
  23229. };
  23230. return function(t, i, n, r) {
  23231. t || (t = 0),
  23232. n = void 0 !== n ? n : .75;
  23233. var o = r ? "angle" : "direction";
  23234. return this.model.panos.findRankedByScore(t, [s.filters.isPanoAligned(), s.filters.inPanoDirection(this.position, i, n), s.filters.isNeighbourPanoTo(this.currentPano), s.filters.not(this.currentPano)], [s.scoreFunctions.distanceSquared(this.currentPano), s.scoreFunctions[o](this.position, i)], e),
  23235. this.cachedPanoCandidates = e.candidates,
  23236. e.pano
  23237. }
  23238. }(),
  23239. n.prototype.bump = function(e) {
  23240. if (this.mode === u.PANORAMA && !this.flying && !this.isWarping()) {
  23241. var t, i, n, r = f.transition, o = (r.flytimeMaxDistanceThreshold * r.flytimeDistanceMultiplier + r.flyTime) / 8, a = this.camera.getWorldDirection().dot(e), s = Math.abs(a) > .5;
  23242. if (s)
  23243. t = function() {
  23244. y.start(v.property(this.cameraControls.cameras[u.PANORAMA], "zoom", a > 0 ? 1.04 : .96), o, i, 0, A.easeInOutSine, "bumpZStart")
  23245. }
  23246. .bind(this),
  23247. i = function() {
  23248. y.start(v.property(this.cameraControls.cameras[u.PANORAMA], "zoom", 1), 5 * o, n, 0, A.easeInOutSine, "bumpZRelax")
  23249. }
  23250. .bind(this);
  23251. else {
  23252. var l = this.camera.position.clone()
  23253. , c = e.clone();
  23254. this.raycaster.set(l, c);
  23255. var h = this.model.floors.reduce(function(e, t) {
  23256. return e.concat(t.collider.children)
  23257. }, [])
  23258. , d = this.raycaster.intersectObjects(h)
  23259. , p = d.length > 0 ? d[0].distance / 25 : .04
  23260. , g = l.clone().add(c.multiplyScalar(p));
  23261. t = function() {
  23262. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, g), o, i, 0, A.easeInOutSine, "bumpTStart")
  23263. }
  23264. .bind(this),
  23265. i = function() {
  23266. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, l), 5 * o, n, 0, A.easeInOutSine, "bumpTRelax")
  23267. }
  23268. .bind(this)
  23269. }
  23270. n = function() {
  23271. this.flying = !1
  23272. }
  23273. .bind(this),
  23274. this.flying = !0,
  23275. t()
  23276. }
  23277. }
  23278. ,
  23279. n.prototype.changeFloor = function(e) {
  23280. if (!this.is360View(this.mode, this.currentPano))
  23281. if (this.mode === u.PANORAMA) {
  23282. var t = this.history.reversePano(e);
  23283. t && t.isAligned() ? this.flyToPano({
  23284. pano: t
  23285. }) : this.changeFloorByScore(e)
  23286. } else
  23287. this.model.setFloor(this.model.nextFloor(e) || this.model.currentFloor)
  23288. }
  23289. ,
  23290. n.prototype.changeFloorByScore = function() {
  23291. var e = {
  23292. pano: null,
  23293. candidates: []
  23294. };
  23295. return function(t) {
  23296. var i = this.model.nextFloor(t);
  23297. return i ? (this.model.panos.lowestByScore([s.filters.atFloor(i), s.filters.isPanoAligned()], [s.scoreFunctions.distance(this.currentPano), s.scoreFunctions.direction(this.position, new r.Vector3(0,t,0)), s.scoreFunctions.penalizeHeightDifferenceUnder(this.position, .5)], e),
  23298. void (e.pano ? (this.cachedPanoCandidates = e.candidates,
  23299. this.history.push(t, this.currentPano),
  23300. this.flyToPano({
  23301. pano: e.pano
  23302. })) : F.warn("No pano found on selected floor, not moving there."))) : void F.debug("player.changeFloor(" + t + "): no such floor")
  23303. }
  23304. }(),
  23305. n.prototype.gotoFloor = function(e) {
  23306. var t = e - this.model.currentFloor.floorIndex;
  23307. this.changeFloor(t)
  23308. }
  23309. ,
  23310. n.prototype.getDirection = function(e) {
  23311. return e = e ? e : (new r.Vector3).copy(d.FORWARD),
  23312. e.applyQuaternion(this.camera.quaternion)
  23313. }
  23314. ,
  23315. n.prototype.flyToSameMode = function(e, t, i, n, o) {
  23316. if (o = o || $.Deferred(),
  23317. this.mode === u.TRANSITIONING)
  23318. return F.warn("should not be transitioning here"),
  23319. n && n(!1),
  23320. o.reject().promise();
  23321. var a = i || !1
  23322. , s = i ? i.position : this.position
  23323. , l = this.position.clone()
  23324. , c = this.currentPano;
  23325. if (F.debug("New pose in mode " + this.mode),
  23326. !e || (retryCallback = function() {
  23327. N.delayOneFrame(function() {
  23328. this.flyToSameMode(e, t, i, n, o)
  23329. }
  23330. .bind(this))
  23331. }
  23332. .bind(this),
  23333. !this.checkAndWaitForPanoLoad(e, "high", "low", this.basePanoSize, retryCallback))) {
  23334. var h = function() {
  23335. this.emit(w.FlyingEnded, s, l, e, c),
  23336. n && n(!0)
  23337. }
  23338. .bind(this)
  23339. , d = f[this.mode]
  23340. , p = void 0 !== t ? t : d.transitionTime
  23341. , g = new r.Vector3
  23342. , C = new r.Vector3;
  23343. if (this.emit(w.FlyingStarted, s, l, e, c),
  23344. this.mode === u.PANORAMA)
  23345. F.warn("we should not be here for panorama views");
  23346. else if (this.mode === u.DOLLHOUSE)
  23347. if (a) {
  23348. var I = new r.Vector3(0,1,0);
  23349. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(1, !0),
  23350. this.model.warpDestFloors(i.floorVisibility),
  23351. C.copy(i.position);
  23352. var E = new r.Vector3(0,0,-1).applyQuaternion(i.quaternion)
  23353. , b = new r.Raycaster(C.clone(),E.clone(),0,1 / 0)
  23354. , _ = b.intersectObjects(this.model.colliders)
  23355. , T = 3;
  23356. _.length ? (g.copy(_[0].point),
  23357. T = .75 * C.distanceTo(g)) : (g.copy(E).multiplyScalar(3).add(C),
  23358. F.debug("Tried to restore dollhouse mode that did not intersect...", i.position, i.quaternion));
  23359. var x = (new r.Matrix4).lookAt(C, g, I)
  23360. , S = (new r.Euler).setFromRotationMatrix(x, f.warp.eOrder)
  23361. , M = g.distanceTo(C)
  23362. , R = (new r.Matrix4).lookAt(this.cameraControls.cameras[u.DOLLHOUSE].position, this.cameraControls.controls[u.DOLLHOUSE].target, I)
  23363. , P = (new r.Euler).setFromRotationMatrix(R, f.warp.eOrder)
  23364. , O = this.cameraControls.cameras[u.DOLLHOUSE].position.distanceTo(this.cameraControls.controls[u.DOLLHOUSE].target);
  23365. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(Math.min(O, T), !0);
  23366. var L = new r.Euler(S.x - P.x,S.y - P.y,S.z - P.z,f.warp.eOrder);
  23367. L.y = L.y > Math.PI ? L.y -= 2 * Math.PI : L.y < -Math.PI ? L.y += 2 * Math.PI : L.y,
  23368. this.path.burnsDir = Math.sign(L.y);
  23369. var D = new r.Euler(0,0,0,f.warp.eOrder)
  23370. , B = new r.Vector3;
  23371. y.start(v.vector(this.cameraControls.controls[u.DOLLHOUSE].target, g), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode),
  23372. y.start(function(e, t) {
  23373. D.x = P.x + e * L.x,
  23374. D.y = P.y + e * L.y,
  23375. D.z = P.z + e * L.z;
  23376. var i = O + e * (M - O);
  23377. B.set(0, 0, i).applyEuler(D).add(this.cameraControls.controls[u.DOLLHOUSE].target),
  23378. this.cameraControls.cameras[u.DOLLHOUSE].position.copy(B).add(this.model.position)
  23379. }
  23380. .bind(this), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode),
  23381. y.start(function(e, t) {
  23382. this.cameraControls.controls[u.DOLLHOUSE].update(),
  23383. this.quaternion.copy(this.cameraControls.cameras[u.DOLLHOUSE].quaternion),
  23384. this.position.copy(this.cameraControls.cameras[u.DOLLHOUSE].position)
  23385. }
  23386. .bind(this), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode)
  23387. } else
  23388. F.warn("invalid warp destination in flyToSameMode()? ignore it then");
  23389. else if (this.path.placeCpm(),
  23390. this.path.fadeInCpm(f.path.fadeInTime),
  23391. i) {
  23392. this.model.warpDestFloors(i.floorVisibility);
  23393. var U = this.cameraControls.cameras[u.FLOORPLAN]
  23394. , k = this.cameraControls.controls[u.FLOORPLAN]
  23395. , H = k.target.clone()
  23396. , G = i.position.clone().sub(H)
  23397. , z = U.position.clone().sub(k.target)
  23398. , W = z.length()
  23399. , j = new r.Vector3(-1,0,0).applyQuaternion(i.quaternion).normalize()
  23400. , Y = Math.atan2(k.offset.x, k.offset.z)
  23401. , X = Math.atan2(j.x, j.z)
  23402. , Z = k.absoluteScale
  23403. , q = m.convertWorkshopOrthoZoom(i.orthoZoom);
  23404. y.start(function(e, t) {
  23405. k.target.copy(G).multiplyScalar(e).add(H);
  23406. var i = Y + (X - Y) * e;
  23407. k.offset.x = W * Math.sin(i),
  23408. k.offset.z = W * Math.cos(i),
  23409. U.position.copy(k.target).add(k.offset),
  23410. k.absoluteScale = Z + e * (q - Z),
  23411. k.update(),
  23412. this.quaternion.copy(U.quaternion),
  23413. this.position.copy(U.position),
  23414. this.target.copy(k.target),
  23415. this.camera.projectionMatrix.copy(U.projectionMatrix)
  23416. }
  23417. .bind(this), p, null, 0, A[f.flydown.movementEasing], null, V.FlyToSameMode)
  23418. } else
  23419. F.info("flyToSameMode() funny floorplan view? skipping");
  23420. return y.setTimeout(function(e) {
  23421. this.mode = e,
  23422. h(),
  23423. o.resolve(!0)
  23424. }
  23425. .bind(this, this.mode), p, V.FlyToSameMode),
  23426. this.mode = u.TRANSITIONING,
  23427. o.promise()
  23428. }
  23429. }
  23430. ,
  23431. n.prototype.flyToNewMode = function(e, t) {
  23432. e = e || {};
  23433. var i = e.mode
  23434. , n = e.pano
  23435. , o = e.duration
  23436. , a = e.warpDest
  23437. , s = e.callback
  23438. , l = e.force
  23439. , c = e.quaternion;
  23440. if (t = t || $.Deferred(),
  23441. this.isWarping())
  23442. return F.warn("Player.flyToNewMode() -> Cannot fly when warping"),
  23443. s && s(!1),
  23444. t.reject("Cannot change mode during tour transition").promise();
  23445. if (this.mode === u.TRANSITIONING)
  23446. return s && s(!1),
  23447. t.reject("Cannot change mode during mode transition").promise();
  23448. if (i === this.mode)
  23449. return l ? (this.flyToSameMode(n, o, a, s).done(t.resolve.bind(t)).fail(t.reject.bind(t)),
  23450. t.promise()) : (s && s(!1),
  23451. t.reject("Already in " + i + " mode").promise());
  23452. var h = a || !1;
  23453. F.debug("Switching mode to " + i);
  23454. var d = function() {
  23455. N.delayOneFrame(function() {
  23456. this.flyToNewMode(e, t)
  23457. }
  23458. .bind(this))
  23459. }
  23460. .bind(this);
  23461. if (n && this.checkAndWaitForPanoLoad(n, "low", "low", this.basePanoSize, d))
  23462. return t.promise();
  23463. if (!this.model.meshTexturesLoaded && this.isOutsideMode(i))
  23464. return F.info("Waiting for model textures to be loaded before going out to dollhouse"),
  23465. this.model.waitForLoad(this.model, function() {
  23466. return this.model.meshTexturesLoaded;
  23467. }
  23468. .bind(this)),
  23469. this.model.loadMeshTextures().done(d),
  23470. t.promise();
  23471. this.history.invalidate(),
  23472. this.updateLastView();
  23473. var p = this.mode
  23474. , C = this.cameraControls.cameras[i];
  23475. e = g.deepExtend({}, f[i], f[p + "-" + i]);
  23476. var I = void 0 !== o ? o : e.transitionTime;
  23477. this.emit(w.ModeChanging, p, i, n),
  23478. n && (this.currentPano = n),
  23479. this.switchCameraMode(i, c),
  23480. y.cancelById(V.LookTransition);
  23481. //before fly---------------------
  23482. this.modeTran = p + "-" + i; //add
  23483. if(this.mode == "panorama"){
  23484. if(this.model.floorLogos){
  23485. this.model.floorLogos[0].visible = false;
  23486. this.model.floorLogos[1].visible = false;
  23487. }
  23488. }
  23489. if(i == "panorama"){
  23490. this.transitionPos({type:"beforeFlyIn", pano:n, dur:I})//add
  23491. }else{
  23492. this.transitionPos({type:"beforeFlyOut", dur:I/2})//add
  23493. }
  23494. //------------------------------------
  23495. var _ = (new r.Vector3).copy(this.position);
  23496. if (i === u.PANORAMA){
  23497. this.emit(w.PanoChosen, n, n),
  23498. setTimeout(function() {
  23499. n.floor.enter(i)
  23500. }
  23501. .bind(this), I / 2),
  23502. this.path.fadeOutCpm(f.path.fadeOutTime);
  23503. if(this.model.floorLogos){
  23504. this.model.floorLogos[0].position.copy(n.floorPosition.clone().sub(this.model.position));//改
  23505. this.model.floorLogos[1].position.copy(this.model.floorLogos[0].position);//for floorIcon position
  23506. }
  23507. }else if (i === u.DOLLHOUSE) {
  23508. if (h && (this.model.stayPut = !0),
  23509. a ? (this.cameraControls.controls[u.DOLLHOUSE].resetRanges(1, !0),
  23510. this.model.warpDestFloors(a.floorVisibility)) : this.model.toggleAllFloors(!0),
  23511. this.path.placeCpm(),
  23512. this.path.fadeInCpm(f.path.fadeInTime),
  23513. h) {
  23514. var T = new r.Vector3(this.model.center.x,0,this.model.center.z);
  23515. _.set(15, 10, 15);
  23516. var M = new r.Vector3(0,0,-1).applyQuaternion(a.quaternion)
  23517. , R = new r.Raycaster(a.position.clone(),M.clone(),0,1 / 0)
  23518. , P = R.intersectObjects([this.sceneIntersectionPlane]);
  23519. P.length ? (T.copy(P[0].point),
  23520. _.copy(a.position),
  23521. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(.75 * _.distanceTo(T), !0)) : (F.warn("Tried to restore dollhouse mode that did not intersect...", a.position, a.quaternion),
  23522. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(3, !0)),
  23523. this.cameraControls.controls[u.DOLLHOUSE].target.copy(T),
  23524. _.add(this.model.position),
  23525. C.position.copy(_),
  23526. this.cameraControls.controls[u.DOLLHOUSE].update()
  23527. }
  23528. } else if (this.path.placeCpm(),
  23529. this.path.fadeInCpm(f.path.fadeInTime),
  23530. a) {
  23531. this.model.warpDestFloors(a.floorVisibility);
  23532. var O = this.cameraControls.cameras[u.FLOORPLAN]
  23533. , L = this.cameraControls.controls[u.FLOORPLAN]
  23534. , D = O.position.clone().sub(L.target)
  23535. , B = new r.Vector3(-1,0,0).applyQuaternion(a.quaternion).normalize()
  23536. , U = Math.atan2(B.x, B.z);
  23537. L.target.copy(a.position);
  23538. var k = D.length();
  23539. L.offset.x = k * Math.sin(U),
  23540. L.offset.y = 0,
  23541. L.offset.z = k * Math.cos(U),
  23542. O.position.copy(L.target).add(L.offset);
  23543. L.target.clone().sub(C.position);
  23544. C.quaternion.copy(a.quaternion),
  23545. L.currentScale = m.convertWorkshopOrthoZoom(a.orthoZoom),
  23546. L.absoluteScale = L.currentScale,
  23547. L.update()
  23548. } else
  23549. this.model.currentFloor.enter(i);
  23550. var H = this.currentPano
  23551. , G = this.position.clone();
  23552. return this.emit(w.FlyingStarted, _, G, n, this.currentPano),
  23553. this.flying = !0,
  23554. this.isOutsideMode(i) && this.is360View(p, H) ? (h || i !== u.DOLLHOUSE || (C.position.set(15, 10, 15),
  23555. C.controls.target.set(this.model.center.x, 0, this.model.center.z),
  23556. C.controls.update()),
  23557. e.blackoutStyle = S.FADEIN,
  23558. I = f.show360Views.transitionTime,
  23559. this.fade360View(I, C, e)) : this.isOutsideMode(p) && this.is360View(i, n) ? (h && this.switchCameraMode(i, h.quaternion),
  23560. this.mode = i,
  23561. this.path && this.path.popOutCpm(),
  23562. e.blackoutStyle = S.END,
  23563. I = f.show360Views.transitionTime,
  23564. this.fade360View(I, C, e)) : (y.start(v.property(this.model, "alpha", e.modelAlpha, null), I * e.modelAlphaLength, null, e.modelAlphaDelay, null, V.FlyToNewMode),
  23565. y.start(v.vector(this.position, C.position), I, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToNewMode),
  23566. y.start(v.quaternion(this.quaternion, C.quaternion), I * e.rotationDuration, null, e.rotationDelay, A[f.flydown.rotationEasing], null, V.FlyToNewMode),
  23567. y.start(v.matrix4(this.camera.projectionMatrix, C.projectionMatrix), I * e.cameraMatrixDuration, null, e.cameraMatrixDelay, e.cameraMatrixEase, null, V.FlyToNewMode),
  23568. y.start(v.uniform(this.model.skybox, "opacity", e.skyboxOpacity), I * e.skyboxOpacityLength, null, e.skyboxOpacityDelay, null, V.FlyToNewMode),
  23569. y.start(v.property(this.reticule.material.uniforms.opacity, "value", 0), I, null, V.FlyToNewMode)),
  23570. y.setTimeout(function() {
  23571. this.flying = !1,
  23572. p === u.PANORAMA && i !== u.PANORAMA ? this.currentPano.exit() : p !== u.PANORAMA && i === u.PANORAMA && (this.currentPano !== H && H.exit(),
  23573. this.currentPano.enter(),
  23574. this.path.placeCpm(),
  23575. this.path.fadeOutCpm(f.path.fadeOutTime),
  23576. this.spider.draw()),
  23577. p === u.DOLLHOUSE && this.cameraControls.controls[u.DOLLHOUSE].resetRanges(),
  23578. this.mode = i,
  23579. this.emit(w.FlyingEnded, _, G, this.currentPano, H)
  23580. //add:
  23581. this.updateMarkerVisi() ;
  23582. (this.mode == u.PANORAMA) && this.updateHotVisible(),
  23583. this.mode == u.PANORAMA&&this.model.floorLogos&&(
  23584. this.model.changefloorLogoOpa({index:0, from:0, opa:1, dur: 150 }),//this.model.floorLogoShow(0,150);
  23585. this.model.floorLogos[0].visible = true
  23586. )
  23587. if (this.afterCModeFuc) {
  23588. //手动加的函数
  23589. var cf = this.afterCModeFuc;
  23590. this.afterCModeFuc = null;//因为可能在执行afterCModeFuc时需要再添加afterCModeFuc所以要置空的话提前
  23591. cf();
  23592. }
  23593. if(this.mode == u.PANORAMA){
  23594. Hot.updateVisibles([this.currentPano])
  23595. }else{
  23596. Hot.updateVisibles(true)
  23597. this.model.hotGroup.children.forEach(overlay=>{
  23598. if(overlay.animateInfo){
  23599. GifTexDeal.start(overlay.animation)
  23600. }
  23601. })
  23602. }
  23603. h && p !== u.PANORAMA && i === u.PANORAMA ? this.startWarp(b.Retain, E.Retain, x.BLACK, null, null, s) : (s && s(),
  23604. t.resolve())
  23605. }
  23606. .bind(this), I, V.FlyToNewMode),
  23607. this.mode = u.TRANSITIONING,
  23608. p == "panorama" && this.updateHotVisible(),
  23609. t.promise()
  23610. }
  23611. ,
  23612. n.prototype.fade360View = function(e, t, i) {
  23613. this.tagManager.hideShowTagsForBlackoutStyle(i.blackoutStyle, e),
  23614. $(this.domElement).fadeOut(.5 * e, function() {
  23615. this.model.skybox.material.uniforms.opacity.value = i.skyboxOpacity,
  23616. this.model.alpha = i.modelAlpha,
  23617. this.position.copy(t.position),
  23618. this.quaternion.copy(t.quaternion),
  23619. this.camera.projectionMatrix.copy(t.projectionMatrix),
  23620. $(this.domElement).fadeIn(.5 * e)
  23621. }
  23622. .bind(this))
  23623. }
  23624. ,
  23625. n.prototype.findDefaultViews = function() {
  23626. this.findDefaultView(this.lastInsideView, !0),
  23627. this.findDefaultView(this.last360View, !1)
  23628. }
  23629. ,
  23630. n.prototype.findDefaultView = function(e, t) {
  23631. var i, n = this.model.heroLocations, r = this.model.panos, o = n.findIndex(function(e) {
  23632. if (e.cameraMode !== u.PANORAMA)
  23633. return !1;
  23634. var i = r.get(e.panoId);
  23635. return i && i.isAligned() === t
  23636. });
  23637. o >= 0 ? (i = r.get(n[o].panoId),
  23638. e.update({
  23639. cameraMode: u.PANORAMA,
  23640. pano: i,
  23641. position: n[o].position,
  23642. quaternion: n[o].quaternion
  23643. })) : (o = r.list.findIndex(function(e) {
  23644. return e.isAligned() === t
  23645. }),
  23646. o >= 0 ? (i = r.list[o],
  23647. e.update({
  23648. cameraMode: u.PANORAMA,
  23649. pano: i,
  23650. position: i.position
  23651. })) : F.warn("There are no", t ? "inside" : "360º", "views in this model"))
  23652. }
  23653. ,
  23654. n.prototype.updateLastView = function() {
  23655. if (this.mode === u.PANORAMA) {
  23656. var e = this.currentPano.isAligned() ? this.lastInsideView : this.last360View;
  23657. e.update({
  23658. pano: this.currentPano,
  23659. position: this.position,
  23660. quaternion: this.quaternion
  23661. })
  23662. }
  23663. }
  23664. ,
  23665. n.prototype.goToLastView = function(e, t) {
  23666. var i = $.Deferred()
  23667. , n = i.resolve.bind(i)
  23668. , r = i.reject.bind(i)
  23669. , o = e ? this.lastInsideView : this.last360View;
  23670. return this.isInMode(u.PANORAMA) && this.currentPano.isAligned() !== e && this.updateLastView(),
  23671. this.isInMode(u.PANORAMA) ? (this.path && this.path.popOutCpm(),
  23672. this.fadeToView(e, o, f.show360Views.transitionTime, t).done(n).fail(r)) : this.isOutsideMode() && this.flyToNewMode({
  23673. mode: o.cameraMode,
  23674. pano: o.pano,
  23675. quaternion: o.quaternion,
  23676. callback: t
  23677. }).done(n).fail(r),
  23678. i.promise()
  23679. }
  23680. ,
  23681. n.prototype.fadeToView = function(e, t, i, n) {
  23682. var r = $.Deferred()
  23683. , o = r.resolve.bind(r)
  23684. , a = r.reject.bind(r);
  23685. if (!t.isValid() || t.cameraMode === u.PANORAMA && !t.pano)
  23686. return F.warn("Tried to fade to an illegal view", t.cameraMode),
  23687. a("Cannot go to illegal view"),
  23688. r.promise();
  23689. var s = (f[t.cameraMode],
  23690. function() {
  23691. $(this.domElement).fadeIn(.5 * i),
  23692. n && n(),
  23693. o()
  23694. }
  23695. .bind(this))
  23696. , l = e ? S.FADEIN : S.END;
  23697. return this.tagManager.hideShowTagsForBlackoutStyle(l, i),
  23698. $(this.domElement).fadeOut(.5 * i, function() {
  23699. this.model.fadePanoMarkers(e ? f.panorama.markerOpacity : 0),
  23700. t.cameraMode === u.PANORAMA ? this.flyToPano({
  23701. pano: t.pano,
  23702. lookAtPoint: d.FORWARD.clone().applyQuaternion(t.quaternion).add(t.pano.position),
  23703. duration: 0
  23704. }, s) : this.flyToNewMode({
  23705. mode: t.cameraMode,
  23706. quaternion: t.quaternion,
  23707. duration: 0,
  23708. callback: s
  23709. })
  23710. }
  23711. .bind(this)),
  23712. r.promise()
  23713. }
  23714. ,
  23715. n.prototype.startWarp = function(e, t, i, n, r, o) {
  23716. if (this.cameraControls.activeControl && (this.cameraControls.activeControl.enabled = !1),
  23717. this.flying)
  23718. return F.warn("Player.startWarp() -> Cannot warp when flying"),
  23719. o && o(),
  23720. !1;
  23721. null !== e && void 0 !== e || (e = b.Show),
  23722. this.history.invalidate()
  23723. e !== b.Retain ? this.path.brushToWarpPano(i, x.BLACK) || (i = x.BLACK) : i = this.path.upcomingTransType;
  23724. var a = this.path.warpDestPano && !this.path.warpDestPano.isAligned();
  23725. return this.emit(w.WarpStarted, a, i, n, r),
  23726. n = n || S.MIDDLE,
  23727. this.path.warpToPano(i, n, r, function() {
  23728. t === E.Slow ? this.path.discardSlow() : t === E.Standard && this.path.discardPathObject(),
  23729. this.emit(w.WarpEnded, i),
  23730. this.cameraControls.activeControl && (this.cameraControls.activeControl.enabled = !0),
  23731. o && o()
  23732. }
  23733. .bind(this)),
  23734. e === b.Hide && this.path.discardPathObject(),
  23735. !0
  23736. }
  23737. ,
  23738. n.prototype.warpToPanoById = function(e, t, i, n, r, o, a, s) {
  23739. return this.path.setWarpDestinationByPanoId(e, t) ? this.startWarp(i, n, r, o, a, s) : (F.warn("Player.warpToPanoById() -> Could not setWarpDestinationByPanoId()"),
  23740. s && s(),
  23741. !1)
  23742. }
  23743. ,
  23744. n.prototype.warpToPanoByHeroIndex = function(e, t, i, n, r, o, a) {
  23745. return this.path.setWarpDestinationByHeroIndex(e) ? this.startWarp(t, i, n, r, o, a) : (F.warn("Player.warpToPanoByHeroIndex() -> Could not setWarpDestinationByHeroIndex()"),
  23746. a && a(),
  23747. !1)
  23748. }
  23749. ,
  23750. n.prototype.warpToPano = function(e, t, i, n, r, o, a, s) {
  23751. return this.warpToPanoById(e.id, t, i, n, r, o, a, s)
  23752. }
  23753. ,
  23754. n.prototype.warpToNonPanoByHeroIndex = function(e, t) {
  23755. return this.path.setWarpDestinationByHeroIndex(e) ? (this.path.warpToNonPano(t),
  23756. !0) : (F.warn("Player.warpToNonPanoByHeroIndex() -> Could not setWarpDestinationByHeroIndex()"),
  23757. t && t(),
  23758. !1)
  23759. }
  23760. ,
  23761. n.prototype.aimTourCamera = function(e, t, i, n) {
  23762. return F.debug("player.aimTourCamera(" + e + ") calling warpToPanoByHeroIndex(" + e + ")"),
  23763. this.warpToPanoByHeroIndex(e, t, i, null, null, null, n)
  23764. }
  23765. ,
  23766. n.prototype.showPathToHeroLocation = function(e) {
  23767. this.path.setWarpDestinationByHeroIndex(e) && this.path.brushToWarpPano(x.STD, x.BLACK)
  23768. }
  23769. ,
  23770. n.prototype.tourInterlude = function(e, t) {
  23771. this.history.invalidate();
  23772. this.path.discardSlow();
  23773. //xzw:
  23774. var currentLocation = this.model.heroLocations[this.director.currentItem[0]]
  23775. var rotTime
  23776. if(currentLocation.rotTime == void 0 || currentLocation.rotTime == ''){
  23777. var restChildCount = currentLocation.heroLocations ? (currentLocation.heroLocations.length-this.director.currentItem[1]-1) : 0
  23778. var current = g_tourAudio ? 1e3 * g_tourAudio.currentTime : 0
  23779. rotTime = currentLocation && currentLocation.musicInfo.music ? currentLocation.musicInfo.time - current : 2e3;
  23780. if(restChildCount){//如果当前folder中还有剩下的item,平分一下时间
  23781. var timeEachItem = 2000;//假设每个item飞的时间
  23782. var rotTime = (rotTime-timeEachItem*restChildCount) / (restChildCount+1);
  23783. }
  23784. rotTime = Math.max(0, rotTime)
  23785. console.log("rotTime "+rotTime +" at item "+this.director.currentItem + ",musicCurrentTime:"+current)
  23786. }else{
  23787. rotTime = currentLocation.rotTime * 1000
  23788. console.log("rotTime "+rotTime +" at item "+this.director.currentItem)
  23789. }
  23790. this.path.waitNextStep(e, function() {
  23791. t && t()
  23792. }.bind(this), rotTime)
  23793. }
  23794. ,
  23795. n.prototype.stopInterlude = function() {
  23796. this.interruptAndFastForward(null, 0)
  23797. }
  23798. ,
  23799. n.prototype.interruptAndFastForward = function(e, t) {
  23800. this.isWarping() && this.emit(w.WarpInterrupted, this.path.activeTransType, e, t),
  23801. this.flying && this.emit(w.FlyingInterrupted),
  23802. this.path.interruptAndFastForward(e, t)
  23803. }
  23804. ,
  23805. n.prototype.setSize = function(e, t) {
  23806. var i = e / t;
  23807. this.baseFov = B.clampVFOV(f.insideFOV, f.insideFOVMax, e, t);
  23808. var n = B.getHFOVFromVFOV(f.insideFOV, e, t);
  23809. n > f.insideFOVMax ? this.baseFov = B.getVFOVFromHFOV(f.insideFOVMax, e, t) : this.baseFov = f.insideFOV;
  23810. for (var r in this.cameraControls.cameras) {
  23811. var o = this.cameraControls.cameras[r];
  23812. o.fov = this.baseFov * (1 / this.zoomLevel),
  23813. o.updateAspect(i)
  23814. }
  23815. }
  23816. ,
  23817. n.prototype.toJSON = function() {
  23818. var e = {};
  23819. return this.cameraControls.activeControl ? (e = this.cameraControls.activeControl.toJSON(),
  23820. e.camera_mode = u.toInt(this.mode),
  23821. this.isOutsideMode() ? this.model.allFloorsVisible ? e.floor_visibility = [] : e.floor_visibility = this.model.floors.list.map(function(e) {
  23822. return e.hidden ? 0 : 1
  23823. }) : u.PANORAMA && (e.scan_id = this.currentPano.id),
  23824. e) : e
  23825. }
  23826. ,
  23827. n.prototype.getCurrentNodePanos = function(e) {
  23828. this.model.panos.map;
  23829. if (e.length = 0, this.path.nodes){
  23830. var momentTour = this.director.getMomentTour(this.director.destinationItem)
  23831. if(momentTour == 'black'){ //改 upcomingPanos如果是black的只需要起点和终点
  23832. if(this.path.nodes.length){
  23833. e.push(this.model.panos.get(this.path.nodes[0]))
  23834. }
  23835. if(this.path.nodes.length>1){
  23836. e.push(this.model.panos.get(this.path.nodes[this.path.nodes.length-1]))
  23837. }
  23838. }else{
  23839. for (var t = 0; t < this.path.nodes.length; t++) {
  23840. var i = this.path.nodes[t];
  23841. e.push(this.model.panos.get(i))
  23842. }
  23843. }
  23844. }
  23845. }
  23846. ,
  23847. n.prototype.zoomIncrementally = function(e) {
  23848. var t = this.zoomLevel;
  23849. this.zoomTo(this.zoomLevel + e),
  23850. t !== this.zoomLevel && this.currentPano && this.zoomStats.addZoomAction(t, this.zoomLevel, this.currentPano.id)
  23851. }
  23852. ,
  23853. n.prototype.zoomInIncrementally = function(e) {
  23854. e = e || this.defaultZoomIncrement,
  23855. this.zoomIncrementally(e)
  23856. }
  23857. ,
  23858. n.prototype.zoomOutIncrementally = function(e) {
  23859. e = e || -this.defaultZoomIncrement,
  23860. this.zoomIncrementally(e)
  23861. }
  23862. ,
  23863. n.prototype.zoomBy = function(e) {
  23864. this.zoomTo(this.zoomLevel * e)
  23865. }
  23866. ,
  23867. n.prototype.zoomIn = function() {
  23868. this.zoomBy(1 + this.zoomSpeed)
  23869. }
  23870. ,
  23871. n.prototype.zoomOut = function() {
  23872. this.zoomBy(1 - this.zoomSpeed)
  23873. }
  23874. ,
  23875. n.prototype.zoomTo = function(e, t) {
  23876. if (t || f.zoom.enabled && this.mode === u.PANORAMA && this.zoomEnabled) {
  23877. if (e < f.zoom.min && (e = f.zoom.min),
  23878. e > f.zoom.max && (e = f.zoom.max),
  23879. e > this.zoomLevel ? (this.emit(O.ZoomIn),
  23880. e === f.zoom.max && this.emit(O.ZoomMax)) : e < this.zoomLevel && (this.emit(O.ZoomOut),
  23881. e === f.zoom.min && this.emit(O.ZoomMin)),
  23882. this.cameraControls.activeControl) {
  23883. var i = this.cameraControls.activeControl.camera;
  23884. this.zoomLevel = e,
  23885. i.fov = this.baseFov * (1 / this.zoomLevel),
  23886. i.updateProjectionMatrix(),
  23887. this.zoomFov = i.fov
  23888. }
  23889. }
  23890. }
  23891. ,
  23892. n.prototype.increaseZoomSpeed = function() {
  23893. this.zoomSpeed = this.clampZoomSpeed(this.zoomSpeed + this.zoomSpeedAdjust)
  23894. }
  23895. ,
  23896. n.prototype.decreaseZoomSpeed = function() {
  23897. this.zoomSpeed = this.clampZoomSpeed(this.zoomSpeed - this.zoomSpeedAdjust)
  23898. }
  23899. ,
  23900. n.prototype.clampZoomSpeed = function(e) {
  23901. return e < 0 ? 0 : e
  23902. }
  23903. ,
  23904. n.prototype.activatePersistentZooming = function(e) {
  23905. this.zooming = e ? 1 : -1
  23906. }
  23907. ,
  23908. n.prototype.deactivatePersistentZooming = function() {
  23909. this.zooming = 0
  23910. }
  23911. ,
  23912. n.prototype.zoomDefault = function() {
  23913. this.zoomTo(1, !0)
  23914. }
  23915. ,
  23916. window.fovTranId = 333;//add
  23917. n.prototype.smoothZoomToDefault = function(e, t) {
  23918. y.cancelById(window.fovTranId)
  23919. var i, n = this.zoomLevel,
  23920. r = function(e) {
  23921. e > 1 && (e = 1),
  23922. i = n * (1 - e) + e,
  23923. this.zoomTo(i, !0)
  23924. }.bind(this),
  23925. o = function() {
  23926. this.zoomDefault(),
  23927. t && window.setTimeout(t, 50)
  23928. }.bind(this);
  23929. y.start(r, e, o, null, 0, A[f.transition.blendEasing], null, window.fovTranId)
  23930. }
  23931. n.prototype.smoothZoomFovTo = function (fov, zoomLevel, dur, callback) {//add
  23932. y.cancelById(window.fovTranId)
  23933. console.log("smoothZoomFovTo "+zoomLevel)
  23934. var i,
  23935. n = this.zoomLevel,
  23936. aimLevel = zoomLevel || this.baseFov / fov
  23937. if (n == aimLevel) return
  23938. var fun = function (e) {
  23939. e > 1 && (e = 1), (i = n * (1 - e) + e * aimLevel),
  23940. this.zoomTo(i, !0)
  23941. }.bind(this)
  23942. y.start(fun, dur, callback, null, 0, A[f.transition.blendEasing], null, window.fovTranId)
  23943. }
  23944. ,
  23945. n.prototype.updateZoomPano = function() {
  23946. if (!this.panoRenderer.zoomPanoRenderingDisabled && this.mode === u.PANORAMA) {
  23947. var e = this.currentPano;
  23948. if (e) {
  23949. var t = this.zoomLevel > f.zoom.activationThreshold
  23950. , i = this.flying && this.nextPano && this.nextPano !== this.currentPano
  23951. , n = !i && !this.isWarping()
  23952. , r = t /*&& n*/; // 允许flying状态下加载4K图
  23953. this.tileDownloader.tilePrioritizer.setZoomingActive(r),
  23954. this.panoRenderer.setZoomingActive(r, e, !0);
  23955. var o = function(e, t) {
  23956. this.panoRenderer.resetRenderStatus(e.id, !1, !0, this.qualityManager.getMaxNavPanoSize()),
  23957. this.panoRenderer.clearAllQueuedUploadsForPano(e.id),
  23958. this.panoRenderer.renderPanoTiles(e.id, null, !1, !1),
  23959. e.setZoomed(t)
  23960. }
  23961. .bind(this);
  23962. r && !e.zoomed ? (o(e, !0),
  23963. this.panoRenderer.enableUltraHighQualityMode(function() {
  23964. this.qualityManager.useUltraHighResolutionPanos && !f.zoom.overridemax && (f.zoom.max = D.ultraHighQualityMaxZoom),
  23965. r && o(e, !0)
  23966. }
  23967. .bind(this))) : !t && e.zoomed && o(e, !1)
  23968. }
  23969. }
  23970. },
  23971. n.prototype.checkHasNeighbor = function(pano){//add
  23972. for(var i in pano.neighbourPanos ){
  23973. if(i == pano.id)continue;
  23974. if(pano.neighbourPanos[i]){
  23975. return true;
  23976. }
  23977. }
  23978. }
  23979. ,
  23980. t.exports = n
  23981. }
  23982. ).call(this, "/js/player.js")
  23983. }
  23984. , {
  23985. "./constants": 8,
  23986. "./enum/AlignmentType": 17,
  23987. "./enum/BlackoutStyle": 18,
  23988. "./enum/ControlEvents": 21,
  23989. "./enum/Keys": 30,
  23990. "./enum/ModelManagerEvents": 33,
  23991. "./enum/PanoSizeClass": 36,
  23992. "./enum/PanoramaEvents": 37,
  23993. "./enum/PathDiscardMode": 38,
  23994. "./enum/PathDisplayMode": 39,
  23995. "./enum/PlayerEvents": 40,
  23996. "./enum/TagStates": 44,
  23997. "./enum/Vectors": 50,
  23998. "./enum/Viewmode": 51,
  23999. "./enum/WarpStyle": 52,
  24000. "./enum/ZoomEvents": 53,
  24001. "./exception/BasicException": 55,
  24002. "./model/ModelManager": 140,
  24003. "./objects/NSpider": 147,
  24004. "./objects/Panorama": 148,
  24005. "./objects/Reticule": 149,
  24006. "./objects/ShowPath": 151,
  24007. "./objects/Snapshot": 153,
  24008. "./objects/View": 154,
  24009. "./settings": 166,
  24010. "./shaders": 167,
  24011. "./tile/TileDownloader": 171,
  24012. "./tile/TilePrioritizer": 172,
  24013. "./util/ZoomStats": 179,
  24014. "./util/browser": 182,
  24015. "./util/camera": 183,
  24016. "./util/cameraLight": 184,
  24017. "./util/common": 185,
  24018. "./util/easing": 186,
  24019. "./util/history": 187,
  24020. "./util/lerp": 188,
  24021. "./util/logger": 189,
  24022. "./util/math": 190,
  24023. "./util/transitions": 195,
  24024. "hot":"hot",
  24025. "scaleImg":"scaleImg",
  24026. events: 202,
  24027. three: 217
  24028. }],
  24029. "scaleImg":[function(t, e){// xzw
  24030. var OUTPUT = e;
  24031. (function(){function t(t,a,i,r){function h(){B="object"==typeof i?i:a.src||r?u:document.createElement("canvas"),B.width=s,B.height=f,G=B.getContext("2d")}
  24032. function n(t){if(t){var e,a=G.getImageData(0,0,s,f),i=a.data;for(e=0;at>e;e+=4)
  24033. i[e]=t[e]*it|0,i[e+1]=t[e+1]*it|0,i[e+2]=t[e+2]*it|0,i[e+3]=t[e+3]*it|0;return delete t,a}
  24034. return G.getImageData(0,0,s,f)}
  24035. function o(t,e,a,i,r){return.5*(i-e+(2*e-5*a+4*i-r+(3*(a-i)+r-e)*t)*t)*t+a}
  24036. a||(a=t.input,i=t.output,r=t.inputRemovable,t.scale&&(t=t.scale));var u,d;if(a.src)
  24037. if(u=document.createElement("canvas"),null!=a.naturalWidth)
  24038. u.width=a.naturalWidth,u.height=a.naturalHeight;else if(null!=a.runtimeStyle){var l=a.runtimeStyle,c=l.width,g=l.height;l.width="auto",l.height="auto",u.width=a.width,u.height=a.height,l.width=c,l.height=g}else{var c=a.width,g=a.height;a.removeAttribute&&(a.removeAttribute("width"),a.removeAttribute("height")),u.width=a.width,u.height=a.height,a.width=c,a.height=g}
  24039. else
  24040. u=a;d=u.getContext("2d"),a.src&&d.drawImage(a,0,0);var s,f,m=u.width,w=u.height,p=d.getImageData(0,0,m,w).data;if(!m||!w)
  24041. return!1;(a.src||r)&&u.clearRect(0,0,m,w),"object"==typeof t?t.width?(s=t.width+.5|0,f=t.height+.5|0):(s=m*t.scaleX+.5|0,f=w*t.scaleY+.5|0):(s=t*m+.5|0,f=t*w+.5|0);var v,b,y,x,D,I,A,j,R,k,C,E,F,L,S,U,W,H,alpha,X,Y,q,z,B,G,J,K,M,N,O,P,Q,T,V,Z,$=s<<2,_=m<<2,tt=0,et=0,at=$*f,it=255.99/255,rt=s/m,ht=f/w,nt=rt*ht;if(rt>1||ht>1)
  24042. for(h(),J=n(),K=J.data,x=0;f>x;x++)
  24043. for(b=x/ht,R=0|b,q=b-R,N=R*_,M=1>R?N:N-_,w-2>R?(O=N+_,P=(R+2)*_):O=P=R>w-2?N:N+_,y=0;s>y;y++,et+=4)
  24044. v=y/rt,j=0|v,z=v-j,T=j<<2,Q=1>j?T:T-4,m-2>j?(V=T+4,Z=T+8):V=Z=j>m-2?T:T+4,H=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,X=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,Y=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,alpha=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,K[et]=H>=0?256>H?H:255:0,K[et+1]=X>=0?256>X?X:255:0,K[et+2]=Y>=0?256>Y?Y:255:0,K[et+3]=alpha>=0?256>alpha?alpha:255:0;else{if(e.Float32Array)
  24045. W=new Float32Array(at);else
  24046. for(W=[],et=0;at>et;++et)
  24047. W[et]=0;for(b=0;w>b;b++)
  24048. for(x=b*ht,A=0|x,D=A*$,U=!!((A-(x+ht|0))*(w-1-b))<<1,U&&(F=A+1-x,L=x+ht-A-1),v=0;m>v;v++,tt+=4)
  24049. switch(y=v*rt,I=0|y,et=D+(I<<2),S=!!((I-(y+rt|0))*(m-1-v)),S&&(C=I+1-y,E=y+rt-I-1),H=p[tt],X=p[tt+1],Y=p[tt+2],alpha=p[tt+3],S+U){case 0:W[et]+=H*nt,W[et+1]+=X*nt,W[et+2]+=Y*nt,W[et+3]+=alpha*nt;break;case 1:k=C*ht,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*ht,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k;break;case 2:k=rt*F,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=rt*L,et+=$,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k;break;default:k=C*F,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*F,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k,k=C*L,et+=$,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*L,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k;}
  24050. delete p,h(),J=n(W)}
  24051. if(G.putImageData(J,0,0),"string"==typeof i){if("png"===i||"jpeg"===i){var ot;return ot=r&&a.src?a:new Image,ot.width=s,ot.height=f,ot.src=B.toDataURL("image/"+i,0.85),ot}
  24052. if("png-src"===i||"jpeg-src"===i)
  24053. return B.toDataURL("image/"+i.split("-")[0],0.85)}
  24054. return B}
  24055. var e=this;"undefined"!=typeof exports?("undefined"!=typeof module&&module.exports&&(exports=module.exports=t),exports.scale=t):c=t}).call(this);
  24056. OUTPUT.exports = c;
  24057. }, {}
  24058. ],
  24059. 156: [function(e, t, i) {
  24060. (function(i) {
  24061. "use strict";
  24062. function n(e, t) {
  24063. this.model = e,
  24064. this.panos = e.panos,
  24065. this.player = t,
  24066. this.imagePanos = this.listImagePanos(),
  24067. this.retryMinimumTime = 1e4
  24068. }
  24069. var r = (e("three"),
  24070. e("./enum/Viewmode"))
  24071. , o = (e("./settings"),
  24072. e("./objects/Panorama"))
  24073. , a = e("./util/logger")
  24074. , s = new a(i);
  24075. n.prototype.start = function() {
  24076. this.loadNextPano(function(e) {
  24077. e ? this.start() : (s.debug("No suitable pano loaded, waiting a little while before looking again"),
  24078. setTimeout(function() {
  24079. this.start()
  24080. }
  24081. .bind(this), 1e3))
  24082. }
  24083. .bind(this))
  24084. }
  24085. ,
  24086. n.prototype.validLoadTarget = function(e) {
  24087. return e && !e.isLoaded("high") && Date.now() - e.failedLoadingAt > this.retryMinimumTime
  24088. }
  24089. ,
  24090. n.prototype.listImagePanos = function() {
  24091. var e = []
  24092. , t = this;
  24093. return this.model.images.forEach(function(i) {
  24094. if (i.metadata && i.metadata.scan_id) {
  24095. var n = t.model.panos.get(i.metadata.scan_id);
  24096. n && !n.isLoaded("high") && e.push(n)
  24097. }
  24098. }),
  24099. e
  24100. }
  24101. ,
  24102. n.prototype.nextNotLoadedImage = function() {
  24103. for (; this.imagePanos.length > 0; ) {
  24104. var e = this.imagePanos[0];
  24105. if (!e.isLoaded("high"))
  24106. return e;
  24107. this.imagePanos.shift()
  24108. }
  24109. return null
  24110. }
  24111. ,
  24112. n.prototype.loadNextPano = function(e) {
  24113. var t, i, n = this.model.waitQueue.filter(function(e) {
  24114. return e.object instanceof o
  24115. });
  24116. n.length > 0 ? (t = n[0].object,
  24117. s.debug("Overrode pano selection: Flying to an unloaded pano " + t.id)) : this.validLoadTarget(this.player.currentPano) ? (t = this.player.currentPano,
  24118. s.debug("Overrode pano selection: Currently at an unloaded pano " + t.id)) : this.validLoadTarget(this.player.closestPano) ? (t = this.player.closestPano,
  24119. s.debug("Overrode pano selection: Hovering over an unloaded pano " + t.id)) : this.validLoadTarget(this.nextNotLoadedImage()) ? (i = "high",
  24120. t = this.imagePanos[0],
  24121. s.debug("Overrode pano selection: Highlight image " + t.id)) : this.player.mode === r.PANORAMA && (t = this.panos.lowestByScore([this.validLoadTarget.bind(this), o.filters.isNeighbourPanoTo(this.player.currentPano)], [o.scoreFunctions.distance(this.player.currentPano), o.scoreFunctions.direction(this.player.position, this.player.getDirection()), o.scoreFunctions.inFieldOfView(this.player.position, this.player.getDirection())]),
  24122. t && s.debug("Normal pano selection: neighbor " + t.id)),
  24123. t ? (i = i || t.isLoaded("low") ? "high" : "low",
  24124. s.debug("Preloading " + i + "-res pano " + t.id),
  24125. t.loadCube(i).done(e).fail(function() {
  24126. s.warn("Failed preloading pano", t.id, ", marking it as failed and forgetting it for a while"),
  24127. e()
  24128. })) : e && e(null)
  24129. }
  24130. ,
  24131. t.exports = n
  24132. }
  24133. ).call(this, "/js/preloaders.js")
  24134. }
  24135. , {
  24136. "./enum/Viewmode": 51,
  24137. "./objects/Panorama": 148,
  24138. "./settings": 166,
  24139. "./util/logger": 189,
  24140. three: 217
  24141. }],
  24142. 157: [function(e, t, i) {
  24143. (function(i) {
  24144. "use strict";
  24145. function n(e, t, i, n, r) {
  24146. this.qualityManager = e,
  24147. this.scene = t,
  24148. this.camera = i,
  24149. this.container = r,
  24150. this.controls = n,
  24151. this.controls.enabled = !0,
  24152. this.controls.locked = !0,
  24153. this.quickstartCamera = n.camera,
  24154. this.quickstartCamera.fov = h.clampVFOV(a.insideFOV, a.insideFOVMax, $("#player").width(), $("#player").height()),
  24155. this.skybox = null
  24156. }
  24157. var r = e("three")
  24158. , o = e("../util/logger")
  24159. , a = e("../constants")
  24160. , s = (e("../util/transitions"),
  24161. e("../util/lerp"),
  24162. e("../util/easing"),
  24163. e("../enum/Vectors"))
  24164. , l = e("../enum/PanoSizeClass")
  24165. , c = (e("../materials/ModelTextureMaterial"),
  24166. e("../materials/CubemapMaterial"))
  24167. , h = (e("../cameras/PanoramaCamera"),
  24168. e("../controls/PanoramaControls"),
  24169. e("../tile/TileUtils"),
  24170. e("../util/camera"),
  24171. e("../util/cameraLight"))
  24172. , u = (e("../util/browser"),
  24173. e("../settings"),
  24174. e("../gui/helpManager"),
  24175. new o(i));
  24176. n.prototype.load = function(e) {
  24177. e.pano.shouldRedrawOnBaseLoaded = !0;
  24178. var t, i, n = this, r = s.FORWARD.clone().applyQuaternion(e.quaternion), o = r.clone().negate();
  24179. this.controls.lookAt(r.add(this.quickstartCamera.position));
  24180. var a = this.qualityManager.getPanoSize(l.BASE)
  24181. , c = this.qualityManager.getPanoSize(l.STANDARD);
  24182. if (e.pano.tiled) {
  24183. u.warn("Loading startPano, TILED", e.pano.id);
  24184. var d = h.getHFOVForCamera(this.quickstartCamera, $("#player").width(), $("#player").height())
  24185. , p = this.quickstartCamera.fov;
  24186. u.warn("Quickstart loading tiles in frustum: [horizontal FOV: " + d + ", vertical FOV: " + p + "]"),
  24187. t = e.pano.loadTiledPano(c, r, {
  24188. hFov: d,
  24189. vFov: p
  24190. }, !1, !1, !0),
  24191. i = e.pano.loadTiledPano(a, o, null, !1, !1, !0)
  24192. } else
  24193. u.warn("Loading startPano", e.pano.id),
  24194. t = e.pano.loadCube("high");
  24195. return $.when(t).then(function() {
  24196. n.init(e.pano, e.quaternion),
  24197. e.pano.tiled ? i.done(function() {
  24198. e.pano.lockUntilRenderingComplete = !1,
  24199. this.controls.locked = !1
  24200. }
  24201. .bind(this)) : this.controls.locked = !1
  24202. }
  24203. .bind(this))
  24204. }
  24205. ,
  24206. n.prototype.init = function(e, t) {
  24207. u.info("Quickstart done loading, adding scene objects"),
  24208. e.lockUntilRenderingComplete = !0,
  24209. this.skybox = new r.Mesh(new r.CubeGeometry(1,1,1),new c({
  24210. side: r.BackSide
  24211. })),
  24212. this.skybox.material.uniforms.map.value = e.getSkyboxTexture(),
  24213. this.skybox.quaternion.copy(e.quaternion),
  24214. this.scene.add(this.skybox),
  24215. $(this.container).show()
  24216. }
  24217. ,
  24218. n.prototype.update = function(e) {
  24219. this.controls.update(e),
  24220. this.camera.copy(this.quickstartCamera)
  24221. }
  24222. ,
  24223. n.prototype.setSize = function(e, t) {
  24224. this.quickstartCamera.updateAspect(e / t)
  24225. }
  24226. ,
  24227. n.prototype.destroy = function() {
  24228. this.scene.remove(this.skybox)
  24229. }
  24230. ,
  24231. t.exports = n
  24232. }
  24233. ).call(this, "/js/scene/QuickstartManager.js")
  24234. }
  24235. , {
  24236. "../cameras/PanoramaCamera": 7,
  24237. "../constants": 8,
  24238. "../controls/PanoramaControls": 13,
  24239. "../enum/PanoSizeClass": 36,
  24240. "../enum/Vectors": 50,
  24241. "../gui/helpManager": 68,
  24242. "../materials/CubemapMaterial": 117,
  24243. "../materials/ModelTextureMaterial": 118,
  24244. "../settings": 166,
  24245. "../tile/TileUtils": 174,
  24246. "../util/browser": 182,
  24247. "../util/camera": 183,
  24248. "../util/cameraLight": 184,
  24249. "../util/easing": 186,
  24250. "../util/lerp": 188,
  24251. "../util/logger": 189,
  24252. "../util/transitions": 195,
  24253. three: 217
  24254. }],
  24255. 158: [function(e, t, i) {
  24256. "use strict";
  24257. function n(e, t, i) {
  24258. this.scene = e,
  24259. this.camera = t,
  24260. this.renderer = null,
  24261. this.effects = i,
  24262. this.animateCallback = null,
  24263. this.composer = null,
  24264. this.qualityManager = null,
  24265. e.renderWidth = 0,
  24266. e.renderHeight = 0,
  24267. this.updateClock = new r.Clock,
  24268. this.components = [],
  24269. this.updateListeners = [],
  24270. this.resizeListeners = [],
  24271. this.forceUpdateSize = !1,
  24272. this.started = !1,
  24273. this.textures = {},
  24274. this.suspendedObjects = []
  24275. }
  24276. var r = e("three")
  24277. , o = e("../shaders")
  24278. , a = e("../enum/SceneRendererEvents")
  24279. , s = e("../enum/GLTextureType")
  24280. , l = e("../enum/GLCubeFaces")
  24281. , c = e("../exception/BasicException")
  24282. , h = e("../exception/RendererCreationException")
  24283. /**********************************************************************fyz改 from徐世廷**********************************************************************/
  24284. , m = e("../util/browser")
  24285. /**************************************************************************************************************************************************/
  24286. , u = e("../settings")
  24287. , d = e("events").EventEmitter;
  24288. window.requestAnimationFrame = window.requestAnimationFrame || window.webkitRequestAnimationFrame,
  24289. n.prototype = Object.create(d.prototype),
  24290. n.prototype.addComponent = function(e) {
  24291. this.components.push(e),
  24292. e.update && this.updateListeners.push(e),
  24293. e.setSize && (this.resizeListeners.push(e),
  24294. this.forceUpdateSize = !0)
  24295. }
  24296. ,
  24297. n.prototype.removeComponent = function(e) {
  24298. var t = function(t) {
  24299. return t !== e
  24300. };
  24301. this.components = this.components.filter(t),
  24302. this.updateListeners = this.updateListeners.filter(t),
  24303. this.resizeListeners = this.resizeListeners.filter(t)
  24304. }
  24305. ,
  24306. n.prototype.start = function(e) {
  24307. if (this.started)
  24308. throw new c("Can't start SceneRenderer, already started");
  24309. this.createContext(e),
  24310. /***************************************************VR fyz改 from徐世廷**********************************************************************/
  24311. m.isMobile() && this.boluoVrInit(),
  24312. /*******************************************************************************************************************************/
  24313. this.initComposer(),
  24314. this.started = !0,
  24315. (p = p.bind(this))()
  24316. }
  24317. ,
  24318. n.prototype.createContext = function(e) {
  24319. var transparent = !!(settings.transparentBg || settings.bgImg)
  24320. try {
  24321. this.renderer = new r.WebGLRenderer({antialias: !m.isMobile(), alpha:transparent}),
  24322. this.renderer.autoClear = !0,
  24323. this.renderer.setPixelRatio(window.devicePixelRatio ? window.devicePixelRatio : 1),
  24324. this.renderer.setSize($("#player").width(), $("#player").height(), false), //改
  24325. transparent && this.renderer.setClearColor( 0x000000, 0 ); //透明
  24326. this.emit(a.ContextCreated)
  24327. } catch (e) {
  24328. throw new h("Unable to create a WebGL rendering context")
  24329. }
  24330. u.profiling.enabled && this.overrideTextures(),
  24331. e.appendChild(this.renderer.domElement)
  24332. /* window.stats = new Stats();
  24333. e.appendChild( stats.dom ); */
  24334. }
  24335. ,
  24336. n.prototype.overrideTextures = function() {
  24337. var e = this.renderer.context
  24338. , t = 0
  24339. , i = e.createTexture;
  24340. e.createTexture = function() {
  24341. var n = i.call(e);
  24342. return n.id = t++,
  24343. this.textures[n.id] = n,
  24344. n
  24345. }
  24346. .bind(this);
  24347. var n = e.texImage2D;
  24348. e.texImage2D = function(t, i, r, o, a, l, c, h, u) {
  24349. var d, p = this.getTextureTypeFromTarget(e, t);
  24350. d = p === s.TextureCube ? e.getParameter(e.TEXTURE_BINDING_CUBE_MAP) : e.getParameter(e.TEXTURE_BINDING_2D),
  24351. void 0 !== c ? n.call(e, t, i, r, o, a, l, c, h, u) : (c = o,
  24352. h = a,
  24353. u = l,
  24354. o = u.naturalWidth,
  24355. a = u.naturalHeight,
  24356. n.call(e, t, i, r, c, h, u));
  24357. var f = this.textures[d.id];
  24358. f.width = p === s.TextureCube ? 6 * o : o,
  24359. f.height = a
  24360. }
  24361. .bind(this);
  24362. var r = e.deleteTexture;
  24363. e.deleteTexture = function(t) {
  24364. delete this.textures[t.id],
  24365. r.call(e, t)
  24366. }
  24367. .bind(this)
  24368. }
  24369. ,
  24370. n.prototype.updateTextureMemory = function() {
  24371. var e = null;
  24372. return function() {
  24373. var t = 0;
  24374. for (var i in this.textures) {
  24375. var n = this.textures[i];
  24376. n.width && n.height && (t += n.width * n.height * 4)
  24377. }
  24378. t !== e && this.emit(a.MemoryUsageUpdated, t),
  24379. e = t
  24380. }
  24381. }(),
  24382. n.prototype.getTextureTypeFromTarget = function(e, t) {
  24383. switch (t) {
  24384. case e.TEXTURE_CUBE_MAP_POSITIVE_X:
  24385. case e.TEXTURE_CUBE_MAP_NEGATIVE_X:
  24386. case e.TEXTURE_CUBE_MAP_POSITIVE_Y:
  24387. case e.TEXTURE_CUBE_MAP_NEGATIVE_Y:
  24388. case e.TEXTURE_CUBE_MAP_POSITIVE_Z:
  24389. case e.TEXTURE_CUBE_MAP_NEGATIVE_Z:
  24390. return s.TextureCube;
  24391. case e.TEXTURE_2D:
  24392. return s.Texture2D;
  24393. default:
  24394. return null
  24395. }
  24396. }
  24397. ,
  24398. n.prototype.initComposer = function() {
  24399. this.composer = new r.EffectComposer(this.renderer),
  24400. this.composer.addPass(new r.RenderPass(this.scene,this.camera)),
  24401. //this.composer.addPass(this.effects.hblurPass),
  24402. //this.composer.addPass(this.effects.vblurPass)
  24403. this.composer.addPass(this.effects.transitionMaskPass)//add
  24404. }
  24405. ,
  24406. n.prototype.setSize = function(e, t, devicePixelRatio) {
  24407. this.renderWidth = e,
  24408. this.renderHeight = t,
  24409. this.effects.aspect = e / t,
  24410. /* this.renderer.setSize(e, t), -----MP */
  24411. this.renderer.setSize(e, t, false, devicePixelRatio), //改 为了防止给canvas设置宽高
  24412. this.composer.setSize(e, t);
  24413. for (var i = 0; i < this.resizeListeners.length; i++)
  24414. this.resizeListeners[i].setSize(e, t)
  24415. }
  24416. ,
  24417. n.prototype.render = function() {
  24418. //this.effects.currentBlur > 0 ? this.composer.render() : this.renderer.render(this.scene, this.camera)
  24419. this.effects.transitionMaskPass.enabled ? this.composer.render() : this.renderer.render(this.scene, this.camera)
  24420. }
  24421. /******************************************************************************************************徐世廷**********************************************************************/
  24422. var vrPermission = {};
  24423. var vrPermissionCallBack = function(info1,info2){
  24424. if(info1 == "reset"){
  24425. vrPermission = {};
  24426. }else{
  24427. vrPermission[info1] = info2
  24428. if(Object.keys(vrPermission).length == 2 && (vrPermission.deviceMotion != "granted" || vrPermission.deviceOrientation != "granted")){
  24429. alert("运动和方向访问失败。这会导致画面视角一直固定。您需要完全关闭此应用,然后再次打开,并允许访问运动与方向。" )
  24430. }
  24431. }
  24432. }
  24433. n.prototype.boluoVrInit = function() {
  24434. console.log("boluoVrInit")
  24435. this.isHuawei5X = m.detectHUAWEI5X(),
  24436. this.oldRenderer = this.renderer,
  24437. this.newRenderer = new this.vrRenderer(this.renderer,this,this.camera);
  24438. window.panoCamera = this.camera;
  24439. var a = this;
  24440. window._vrEnabled = !1,
  24441. Object.defineProperty(window, "vrEnabled", {
  24442. get: function() {
  24443. return window._vrEnabled
  24444. },
  24445. set: function(b) {
  24446. b = !!b,
  24447. b ? (a.renderer = a.newRenderer,
  24448. window.vrMarkers.forEach(function(a) {
  24449. a.visible = !0
  24450. })) : (a.renderer = a.oldRenderer,
  24451. window.vrMarkers.forEach(function(a) {
  24452. a.visible = !1
  24453. })),
  24454. a.cursor.visible = b,
  24455. a.setSize(window.innerWidth, window.innerHeight),
  24456. window._vrEnabled = b
  24457. if(b){
  24458. setTimeout(function(){
  24459. console.log("orientEnable"+window.orientEnable)
  24460. if(window.vrEnabled && !window.orientEnable){//很可能没能触发陀螺仪事件
  24461. if(m.detectIOS()/* && m.detectSafari() */){
  24462. var b = m.iosVersion();//{major: 10, minor: 3, patch: 1}
  24463. console.log("开始获取权限 major"+b.major)
  24464. if(b.major == 12 && b.minor>=2){
  24465. if(browser.detectSafari()) alert("浏览器未能检测到转动。为完整体验VR效果,请打开 “设置” > “Safari” > “隐私和安全” 下的 “运动和方向访问” 开关,然后刷新此页面。")
  24466. else{//app??
  24467. alert("浏览器未能检测到转动。请在手机或浏览器设置中开启了运动和方向访问等设置,然后刷新此页面。")
  24468. }
  24469. }else if(b.major >= 13){
  24470. if(!window.location.href.includes("https://")){
  24471. console.log("需要https");
  24472. alert("当前网页下,高于ios12的浏览器版本可能不支持陀螺仪开启。")
  24473. return;
  24474. }
  24475. var hasFailed = window.vrPermission && (window.vrPermission.deviceMotion != "granted" || window.vrPermission.deviceOrientation != "granted")
  24476. setTimeout(()=>{//如果使用了alert会阻断这个事件,报以下错requusting device orientation or motion access requires a user gesture
  24477. if(!window.vrEnabled || window.orientEnable)return;
  24478. vrPermissionCallBack("reset")
  24479. console.log(window.DeviceMotionEvent)
  24480. if ( window.DeviceMotionEvent && window.DeviceMotionEvent.requestPermission && typeof window.DeviceMotionEvent.requestPermission === 'function') {
  24481. console.log("开始获取权限1")
  24482. ///注意:需要https 本地服务器permissionState会得到denied
  24483. window.DeviceMotionEvent.requestPermission().then(permissionState => {
  24484. console.log("permissionState1: "+permissionState)
  24485. vrPermissionCallBack("deviceMotion", permissionState)
  24486. }).catch(function(e){
  24487. vrPermissionCallBack("deviceMotion", false)
  24488. console.log(e)
  24489. })
  24490. }else{
  24491. console.log("window.DeviceMotionEvent undefined")
  24492. vrPermissionCallBack("deviceMotion", false)
  24493. }
  24494. if ( window.DeviceOrientationEvent && window.DeviceOrientationEvent.requestPermission && typeof window.DeviceOrientationEvent.requestPermission === 'function') {
  24495. console.log("开始获取权限2")
  24496. window.DeviceOrientationEvent.requestPermission().then(permissionState => {
  24497. console.log("permissionState2: "+permissionState)
  24498. vrPermissionCallBack("deviceOrientation", permissionState)
  24499. }).catch(function(e){
  24500. vrPermissionCallBack("deviceOrientation", false)
  24501. console.log(e)
  24502. })
  24503. }else{
  24504. console.log("window.DeviceOrientationEvent undefined")
  24505. vrPermissionCallBack("deviceOrientation", false)
  24506. }
  24507. },hasFailed ? 0 : 150)
  24508. /* /* setTimeout(function(){
  24509. if(settings.vrEnabled && !window.orientEnable){
  24510. $alert("若画面视角一直固定,您需要完全关闭Safari浏览器,然后再次打开以开启运动和方向访问。")
  24511. }
  24512. },4000) */
  24513. }else console.log("陀螺仪未能启用 ios "+b.major+"."+b.minor)
  24514. }else{
  24515. //$alert("浏览器未能检测到转动", "请在手机或浏览器设置中开启了运动和方向访问等设置,然后刷新此页面。")
  24516. }
  24517. }else{
  24518. //已经触发了
  24519. }
  24520. },200);
  24521. }
  24522. }
  24523. }),
  24524. this.createCursor(.5, !1, 1, 16777215, 0);
  24525. var b = {
  24526. setSize: function(b, c) {
  24527. a.camera.aspect = b / c
  24528. }
  24529. };
  24530. this.resizeListeners.push(b),
  24531. this.vrLoadingInit()
  24532. }
  24533. ,
  24534. n.prototype.vrLoadingInit = function() {
  24535. var a = function(camera) {
  24536. var a = this
  24537. , b = new r.RingGeometry(1.3,1.5,32,32,0,1.2 * Math.PI)
  24538. , c = new r.MeshBasicMaterial({
  24539. color: 4967932,
  24540. side: r.DoubleSide
  24541. })
  24542. , d = new r.Mesh(b,c);
  24543. this.mesh = d,
  24544. d.position.z = -2,
  24545. d.scale.set(.08, .08, .08),
  24546. d.visible = !1,
  24547. camera.add(d),
  24548. //window.player.camera.add(d),
  24549. a.enabled = !1,
  24550. this.update = function(b) {
  24551. 1 == a.enabled && (d.rotation.z += 15 * b)
  24552. }
  24553. }
  24554. , a = new a(this.camera);
  24555. window.Loading = a,
  24556. this.updateListeners.push(a)
  24557. }
  24558. ,
  24559. n.prototype.createCursor = function(a, b, c, d, e) {
  24560. var g, h = new r.SpriteMaterial({
  24561. opacity: c,
  24562. color: d,
  24563. transparent: b,
  24564. map: this.boluoGetTexture("./static/images/cursor.png"),
  24565. needsUpdate: !0,
  24566. side: r.DoubleSide
  24567. });
  24568. h.map.offset = new r.Vector2(1 / 17 * e,0),
  24569. h.map.repeat = new r.Vector2(1 / 17,1),
  24570. h.depthTest = !1,
  24571. h.blending = r.AdditiveBlending,
  24572. g = new r.Sprite(h),
  24573. // g.scale.set(a, a, a),
  24574. g.scale.set(.3,.3,.3)
  24575. g.position.z = -2,
  24576. g.visible = !1,
  24577. g.name = "cursor",
  24578. this.camera.add(g),
  24579. this.scene.add(this.camera),
  24580. this.cursor = g;
  24581. var i = new this.CursorAnimation(this.scene,g,this.camera);
  24582. this.cursor.triggerTargetEvent = i.triggerTargetEvent,
  24583. this.updateListeners.push(i)
  24584. }
  24585. ,
  24586. window.orientEnable = 0; //是否能触发deviceorientation
  24587. n.prototype.CursorAnimation = function(a, b, c) {
  24588. function d() {
  24589. g.orient = r.Math.degToRad(window.orientation || 0)
  24590. }
  24591. function e(a) {
  24592. if(!window.vrEnabled && window.orientEnable) return;
  24593. window.orientEnable || (window.orientEnable = 1);
  24594. var b = r.Math.degToRad(a.alpha)
  24595. , c = r.Math.degToRad(a.beta)
  24596. , d = r.Math.degToRad(a.gamma);
  24597. if (this.isHuawei5X ? (-1e3 === g.alpha && (g.alpha = b),
  24598. -1e3 === g.beta && (g.beta = c),
  24599. -1e3 === g.gamma && (g.gamma = d),
  24600. Math.abs(b - g.alpha) > .06 && (g.alpha = b),
  24601. Math.abs(c - g.beta) > .006 && (g.beta = c),
  24602. Math.abs(d - g.gamma) > .006 && (g.gamma = d)) : (g.alpha = b,
  24603. g.beta = c,
  24604. g.gamma = d),
  24605. n.vrDebug) {
  24606. $("#info-device-orientation").css("display", "block");
  24607. var e = "";
  24608. e += "alpha=(" + g.alpha + ")<BR/>",
  24609. e += "beta=(" + g.beta + ")<BR/>",
  24610. e += "gamma=" + g.gamma + "<BR/>",
  24611. document.getElementById("info-device-orientation").innerHTML = e
  24612. }
  24613. }
  24614. this.cursor = b,
  24615. this.raycaster = new r.Raycaster,
  24616. this.targetEventObj = {},
  24617. this.type = 1,
  24618. this.tweenFlag = !0;
  24619. var g = this;
  24620. this.target = c,
  24621. console.log(c.uuid),
  24622. this.euler = new r.Euler,
  24623. this.q0 = new r.Quaternion,
  24624. this.q1 = new r.Quaternion(-Math.sqrt(.5),0,0,Math.sqrt(.5)),
  24625. this.zee = new r.Vector3(0,0,1),
  24626. this.alpha = -1e3,
  24627. this.beta = -1e3,
  24628. this.gamma = -1e3,
  24629. this.orient = r.Math.degToRad(window.orientation || 0),
  24630. window.addEventListener("orientationchange", d),
  24631. window.addEventListener("deviceorientation", e),
  24632. this.setObjectQuaternion = function(a, b, d, e, f) {
  24633. g.euler.set(d, b, -e, "YXZ"),
  24634. a.setFromEuler(g.euler),
  24635. a.multiply(g.q1),
  24636. a.multiply(g.q0.setFromAxisAngle(g.zee, -f)),
  24637. c.updateMatrixWorld()
  24638. }
  24639. ,
  24640. parent !== window && window.addEventListener("message", function(a) {
  24641. var b = JSON.parse(a.data)
  24642. , c = -1 !== window.navigator.userAgent.indexOf("KIW-TL00H");
  24643. b && b.alpha && b.beta && b.gamma && function(a) {
  24644. var c = r.Math.degToRad(b.alpha)
  24645. , d = r.Math.degToRad(b.beta)
  24646. , e = r.Math.degToRad(b.gamma);
  24647. a ? (-1e3 === g.alpha && (g.alpha = c),
  24648. -1e3 === g.beta && (g.beta = d),
  24649. -1e3 === g.gamma && (g.gamma = e),
  24650. Math.abs(c - g.alpha) > .06 && (g.alpha = c),
  24651. Math.abs(d - g.beta) > .006 && (g.beta = d),
  24652. Math.abs(e - g.gamma) > .006 && (g.gamma = e)) : (g.alpha = c,
  24653. g.beta = d,
  24654. g.gamma = e)
  24655. }(c)
  24656. }),
  24657. this.update = function(a) {
  24658. TWEEN.update();
  24659. if(window.ifTest && window.vrEnabled) this.triggerTargetEvent() //测试时不根据陀螺仪来转向
  24660. else window.vrEnabled && (this.setObjectQuaternion(this.target.quaternion, this.alpha, this.beta, this.gamma, this.orient ),
  24661. this.triggerTargetEvent())
  24662. }
  24663. ,
  24664. this.triggerTargetEvent = function() {
  24665. var a = this.choseObj()
  24666. , b = a ? a.object : void 0;
  24667. this.targetEventObj.currentObj = b,
  24668. b !== this.targetEventObj.lastObj && (b && this.autoCursorPosition(a),
  24669. 1 === this.type ? (this.cursorAnimate && this.cursorAnimate.stop(),
  24670. b && b.enabled && this.startAnimate(function() {
  24671. this.clickCallback(b)
  24672. }
  24673. .bind(this))) : this.type,
  24674. this.targetEventObj.lastObj = b)
  24675. }
  24676. ,
  24677. this.choseObj = function() {
  24678. this.raycaster.setFromCamera({
  24679. x: 0,
  24680. y: 0
  24681. }, c);
  24682. var a = (this.raycaster.ray,
  24683. window.vrMarkers)
  24684. , b = this.raycaster.intersectObjects(a);
  24685. if (b.length > 0)
  24686. return b[0]
  24687. }
  24688. ,
  24689. this.clickCallback = function(a) {
  24690. this.runTHREEAction(a, "onclick")
  24691. }
  24692. ,
  24693. this.runTHREEAction = function(a, b) {
  24694. switch (b) {
  24695. case "onclick":
  24696. a._listeners && a._listeners.click && a._listeners.click.forEach(function(a) {
  24697. a()
  24698. });
  24699. break;
  24700. case "onhover":
  24701. a._listeners && a._listeners.hover && a._listeners.hover.forEach(function(a) {
  24702. a()
  24703. });
  24704. break;
  24705. case "onout":
  24706. a._listeners && a._listeners.out && a._listeners.out.forEach(function(a) {
  24707. a()
  24708. })
  24709. }
  24710. }
  24711. ,
  24712. this.startAnimate = function(a) {
  24713. this.tweenFlag && this.initAnimation(a)
  24714. }
  24715. ,
  24716. this.initAnimation = function(a) {
  24717. var b = this
  24718. , c = this.cursor.material.map.offset
  24719. , d = function(a) {
  24720. return Math.floor(17 * a) / 17
  24721. };
  24722. b.tweenFlag = !1,
  24723. this.cursorAnimate = new TWEEN.Tween(c).to({
  24724. x: 1
  24725. }, 1e3).onStart(function() {
  24726. b.tweenFlag = !1
  24727. }).onStop(function() {
  24728. b.tweenFlag = !0,
  24729. this.x = 0,
  24730. c.x = 0
  24731. }).onUpdate(function() {}).onComplete(function() {
  24732. a(),
  24733. c.x = 0,
  24734. setTimeout(function() {
  24735. b.tweenFlag = !0
  24736. }, 1500)
  24737. }),
  24738. this.cursorAnimate.easing(d),
  24739. this.cursorAnimate.start()
  24740. }
  24741. ,
  24742. this.autoCursorPosition = function(a) {
  24743. // var b = Math.abs(a.distance - 10);
  24744. // this.cursor.position.z = -b,
  24745. // b /= 10;
  24746. // alert(b);
  24747. // this.cursor.scale.set(b, b, b)
  24748. this.cursor.scale.set(.3,.3,.3)
  24749. }
  24750. }
  24751. ,
  24752. n.prototype.vrRenderer = function(a, b, c) {
  24753. var d = new b.vrCamera(c);
  24754. d.bananaAspect = .8,
  24755. this.width,
  24756. this.height;
  24757. var b = this;
  24758. this.setSize = function(c, d) {
  24759. a.setSize.call(this, c, d),
  24760. b.width = c,
  24761. b.height = d
  24762. }
  24763. ,
  24764. this.render = function(b, c, e, f) {
  24765. window.cameraQua = c.quaternion.clone();
  24766. var g, h;
  24767. if (c.__RESS__SKIP__STEREO__)
  24768. return a.render(b, c, e, f);
  24769. if ("PerspectiveCamera" === c.type)
  24770. g = d.cameraL,
  24771. h = d.cameraR,
  24772. b.updateMatrixWorld(),
  24773. null === c.parent && c.updateMatrixWorld(),
  24774. d.vrCameraUpdate(c);
  24775. else {
  24776. if ("OrthographicCamera" !== c.type)
  24777. return DEBUG && console.error("Unsupported renderer: ", c.type);
  24778. g = h = c
  24779. }
  24780. a.setScissorTest(!0),
  24781. a.setScissor(0, 0, this.width / 2, this.height),
  24782. a.setViewport(0, 0, this.width / 2, this.height),
  24783. a.render.call(this, b, g, e, f),
  24784. a.setScissor(this.width / 2, 0, this.width / 2, this.height),
  24785. a.setViewport(this.width / 2, 0, this.width / 2, this.height),
  24786. a.render.call(this, b, h, e, f),
  24787. a.setScissorTest(!1)
  24788. }
  24789. ,
  24790. this.__proto__ = {
  24791. __proto__: a
  24792. }
  24793. }
  24794. ,
  24795. n.prototype.vrCamera = function(a) {
  24796. this.type = "StereoCamera",
  24797. this._aspect = 1,
  24798. this._overlap = .064,
  24799. this.cameraL = new r.PerspectiveCamera,
  24800. this.cameraL.layers.enable(1),
  24801. this.cameraL.near = 0.01,//xzw add
  24802. this.cameraL.matrixAutoUpdate = !1,
  24803. this.cameraR = new r.PerspectiveCamera,
  24804. this.cameraR.layers.enable(2),
  24805. this.cameraR.near = 0.01,//xzw add
  24806. this.cameraR.matrixAutoUpdate = !1,
  24807. this.eyeRight = new r.Matrix4,
  24808. this.eyeLeft = new r.Matrix4,
  24809. this.vrCameraNeedsUpdate = !0,
  24810. window.vrCameraL = this.cameraL; // fyz 记录vr相机
  24811. Object.defineProperty(this, "bananaAspect", {
  24812. get: function() {
  24813. return this._aspect
  24814. },
  24815. set: function(a) {
  24816. this._aspect !== a && (this.vrCameraNeedsUpdate = !0),
  24817. this._aspect = a
  24818. }
  24819. }),
  24820. Object.defineProperty(this, "overlap", {
  24821. get: function() {
  24822. return this._overlap
  24823. },
  24824. set: function(a) {
  24825. this._overlap !== a && (this.vrCameraNeedsUpdate = !0),
  24826. this._overlap = a
  24827. }
  24828. }),
  24829. this.vrCameraUpdate = function(a) {
  24830. this.vrCameraNeedsUpdate = true;
  24831. if (this.vrCameraNeedsUpdate = this.vrCameraNeedsUpdate || this.bananaFov !== a.fov || this.bananaReal_aspect !== a.aspect * this.bananaAspect || this.bananaNear !== a.near || this.bananaFar !== a.far,
  24832. this.vrCameraNeedsUpdate) {
  24833. this.vrCameraNeedsUpdate = !1,
  24834. //console.debug("vrCameraUpdate"),
  24835. this.bananaFocus = a.focus,
  24836. this.bananaFov = a.fov,
  24837. this.bananaReal_aspect = a.aspect * this.bananaAspect,
  24838. this.bananaNear = a.near,
  24839. this.bananaFar = a.far,
  24840. //console.debug(a.aspect),
  24841. this.bananaFocus = 10;
  24842. var b, c, d = a.projectionMatrix.clone(), e = this.overlap / 2, f = e * this.bananaNear / this.bananaFocus, g = this.bananaNear * Math.tan(Math.PI / 180 * this.bananaFov * .5);
  24843. this.eyeLeft.elements[12] = -e,
  24844. this.eyeRight.elements[12] = e,
  24845. b = -g * this.bananaReal_aspect + f,
  24846. c = g * this.bananaReal_aspect + f,
  24847. d.elements[0] = 2 * this.bananaNear / (c - b),
  24848. d.elements[8] = (c + b) / (c - b),
  24849. this.cameraL.projectionMatrix.copy(d),
  24850. b = -g * this.bananaReal_aspect - f,
  24851. c = g * this.bananaReal_aspect - f,
  24852. d.elements[0] = 2 * this.bananaNear / (c - b),
  24853. d.elements[8] = (c + b) / (c - b),
  24854. this.cameraR.projectionMatrix.copy(d)
  24855. }
  24856. this.cameraL.matrixWorld.copy(a.matrixWorld).multiply(this.eyeLeft),
  24857. this.cameraR.matrixWorld.copy(a.matrixWorld).multiply(this.eyeRight)
  24858. }
  24859. }
  24860. ,
  24861. n.prototype.boluoGetTexture = function(a) {
  24862. var b = new r.TextureLoader;
  24863. return b.crossOrigin = "anonymous",
  24864. b.load(a)
  24865. }
  24866. ,
  24867. /***********************************************************************************************************************************************************************************/
  24868. n.prototype.updateScreenSize = function() {//xzw 改 为了截屏 要改canvas大小 以及缩放时不模糊
  24869. var W,H;//当截屏时有setTimeout 期间不能恢复大小,所以要用W,H记录正常大小
  24870. return function(o){
  24871. var render = false;
  24872. var ratio;
  24873. var w, h; //记录应当render的大小
  24874. if(o && !o.resize && o.width!= void 0 && o.height!= void 0){
  24875. w = o.width, h = o.height, render = true, ratio=1;
  24876. }else{
  24877. w = $('#player').width();
  24878. h = $('#player').height();
  24879. o && o.resize && (W = this.renderWidth, H = this.renderHeight);
  24880. (w !== W || h !== H || this.forceUpdateSize) &&
  24881. (W = w, H = h, render = true, ratio = window.devicePixelRatio);
  24882. }
  24883. if(render){
  24884. this.setSize(w, h, ratio);
  24885. this.forceUpdateSize = !1
  24886. }
  24887. }
  24888. }()
  24889. ,
  24890. n.prototype.updateComponents = function() {
  24891. for (var e = Math.min(1, this.updateClock.getDelta()), t = 0; t < this.updateListeners.length; t++)
  24892. this.updateListeners[t].update(e)
  24893. }
  24894. ,
  24895. n.prototype.suspend = function() {
  24896. this.started = !1,
  24897. this.suspendedObjects = this.scene.children.map(function(e) {
  24898. return this.scene.remove(e),
  24899. e
  24900. }
  24901. .bind(this)),
  24902. this.render()
  24903. }
  24904. ,
  24905. n.prototype.resume = function() {
  24906. this.suspendedObjects.forEach(function(e) {
  24907. this.scene.add(e)
  24908. }
  24909. .bind(this)),
  24910. this.suspendedObjects = [],
  24911. this.started = !0,
  24912. p()
  24913. }
  24914. ;
  24915. var p = function() {
  24916. this.started && (window.requestAnimationFrame(p),
  24917. this.updateScreenSize(), // fyz resize
  24918. this.updateComponents(),
  24919. this.updateTextureMemory(),
  24920. this.render(),
  24921. window.stats && (window.fps = stats.update()),
  24922. this.emit(a.AfterRender))
  24923. };
  24924. n.prototype.getImageData = function() {
  24925. var e = document.createElement("canvas")
  24926. , t = e.getContext("2d");
  24927. return function(i, n, r) {
  24928. return e.width === n && e.height === r || (e.width = n,
  24929. e.height = r),
  24930. t.drawImage(i, 0, 0, n, r),
  24931. t.getImageData(0, 0, n, r)
  24932. }
  24933. }(),
  24934. n.prototype.initSizedTexture2D = function(e, t, i) {
  24935. var n = this.renderer
  24936. , o = n.context
  24937. , a = n.state
  24938. , s = new r.Texture(null);
  24939. s.flipY = !1,
  24940. i !== !0 && (i = !1),
  24941. s.generateMipmaps = i;
  24942. var l = n.paramThreeToGL(s.format)
  24943. , c = n.paramThreeToGL(s.type)
  24944. , h = n.properties.get(s)
  24945. , u = o.createTexture();
  24946. a.bindTexture(o.TEXTURE_2D, u),
  24947. o.pixelStorei(o.UNPACK_FLIP_Y_WEBGL, s.flipY),
  24948. o.texImage2D(o.TEXTURE_2D, 0, l, e, e, 0, l, c, null),
  24949. s.wrapS = t,
  24950. s.wrapT = t;
  24951. var d = n.paramThreeToGL(t);
  24952. return o.texParameteri(o.TEXTURE_2D, o.TEXTURE_WRAP_S, d),
  24953. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_WRAP_T, d),
  24954. i ? (s.magFilter = r.LinearFilter,
  24955. s.minFilter = r.LinearMipMapLinearFilter,
  24956. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MAG_FILTER, o.LINEAR),
  24957. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MIN_FILTER, o.LINEAR_MIPMAP_NEAREST),
  24958. o.generateMipmap(o.TEXTURE_2D)) : (s.magFilter = r.LinearFilter,
  24959. s.minFilter = r.LinearFilter,
  24960. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MAG_FILTER, o.LINEAR),
  24961. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MIN_FILTER, o.LINEAR)),
  24962. a.bindTexture(o.TEXTURE_2D, null),
  24963. h.__webglTexture = u,
  24964. s
  24965. }
  24966. ,
  24967. n.prototype.initSizedCubeMap = function(e, t) {
  24968. var i = this.renderer
  24969. , n = i.context
  24970. , o = i.state
  24971. , a = new r.CubeTexture([null, null, null, null, null, null]);
  24972. a.flipY = !1,
  24973. a.generateMipmaps = t;
  24974. var s = i.paramThreeToGL(a.format)
  24975. , l = i.paramThreeToGL(a.type)
  24976. , c = i.properties.get(a)
  24977. , h = n.createTexture();
  24978. o.bindTexture(n.TEXTURE_CUBE_MAP, h),
  24979. n.pixelStorei(n.UNPACK_FLIP_Y_WEBGL, a.flipY);
  24980. for (var u = 0; u < 6; u++)
  24981. n.texImage2D(n.TEXTURE_CUBE_MAP_POSITIVE_X + u, 0, s, e, e, 0, s, l, null);
  24982. return t ? (a.magFilter = r.LinearFilter,
  24983. a.minFilter = r.LinearMipMapLinearFilter,
  24984. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MAG_FILTER, n.LINEAR),
  24985. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MIN_FILTER, n.LINEAR_MIPMAP_LINEAR),
  24986. n.texParameteri(n.TEXTURE_CUBE_MAP, n.GENERATE_MIPMAP, n.TRUE),
  24987. n.generateMipmap(n.TEXTURE_CUBE_MAP)) : (a.magFilter = r.LinearFilter,
  24988. a.minFilter = r.LinearFilter,
  24989. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MAG_FILTER, n.LINEAR),
  24990. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MIN_FILTER, n.LINEAR)),
  24991. o.bindTexture(n.TEXTURE_CUBE_MAP, null),
  24992. c.__image__webglTextureCube = h,
  24993. a
  24994. }
  24995. ,
  24996. n.prototype.deallocateCubeTexture = function(e) {
  24997. var t = this.renderer
  24998. , i = t.context
  24999. , n = t.properties.get(e);
  25000. i.deleteTexture(n.__image__webglTextureCube)
  25001. }
  25002. ,
  25003. n.prototype.uploadTexture2D = function(e, t, i, n, r, o) {
  25004. var a = this.renderer
  25005. , s = a.context
  25006. , l = a.state
  25007. , c = a.properties.get(t);
  25008. l.bindTexture(s.TEXTURE_2D, c.__webglTexture),
  25009. s.pixelStorei(s.UNPACK_FLIP_Y_WEBGL, t.flipY),
  25010. s.pixelStorei(s.UNPACK_PREMULTIPLY_ALPHA_WEBGL, t.premultiplyAlpha),
  25011. s.pixelStorei(s.UNPACK_ALIGNMENT, t.unpackAlignment),
  25012. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_WRAP_S, a.paramThreeToGL(t.wrapS)),
  25013. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_WRAP_T, a.paramThreeToGL(t.wrapT)),
  25014. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_MAG_FILTER, a.paramThreeToGL(t.magFilter)),
  25015. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_MIN_FILTER, a.paramThreeToGL(t.minFilter)),
  25016. s.texSubImage2D(s.TEXTURE_2D, 0, i, n, s.RGBA, s.UNSIGNED_BYTE, e),
  25017. t.generateMipmaps && s.generateMipmap(s.TEXTURE_2D),
  25018. l.bindTexture(s.TEXTURE_2D, null)
  25019. }
  25020. ,
  25021. n.prototype.uploadTexture3D = function(e, t, i, n, r, o, a) {
  25022. var s = this.renderer
  25023. , l = s.context
  25024. , c = s.state
  25025. , h = s.properties.get(t);
  25026. c.bindTexture(l.TEXTURE_CUBE_MAP, h.__image__webglTextureCube),
  25027. l.pixelStorei(l.UNPACK_FLIP_Y_WEBGL, t.flipY),
  25028. l.texSubImage2D(r, 0, i, n, l.RGBA, l.UNSIGNED_BYTE, e),
  25029. t.generateMipmaps && l.generateMipmap(l.TEXTURE_CUBE_MAP),
  25030. c.bindTexture(l.TEXTURE_CUBE_MAP, null)
  25031. }
  25032. ,
  25033. n.prototype.rebuildMipMaps2D = function(e) {
  25034. var t = this.renderer
  25035. , i = t.context
  25036. , n = t.state;
  25037. t.properties.get(e);
  25038. i.generateMipmap(i.TEXTURE_2D),
  25039. n.bindTexture(i.TEXTURE_2D, null)
  25040. }
  25041. ,
  25042. n.prototype.rebuildMipMaps3D = function(e) {
  25043. var t = this.renderer
  25044. , i = t.context
  25045. , n = t.state
  25046. , r = t.properties.get(e);
  25047. n.bindTexture(i.TEXTURE_CUBE_MAP, r.__image__webglTextureCube),
  25048. i.generateMipmap(i.TEXTURE_CUBE_MAP),
  25049. n.bindTexture(i.TEXTURE_CUBE_MAP, null)
  25050. }
  25051. ,
  25052. n.prototype.renderToCubeMap = function() {
  25053. var e = !1
  25054. , t = null
  25055. , i = null
  25056. , n = null
  25057. , a = null
  25058. , s = null
  25059. , l = 1;
  25060. return function(c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w) {
  25061. var _ = this.renderer;
  25062. _.context;
  25063. e || (i = new r.OrthographicCamera(l / -2,l / 2,l / 2,l / -2,-200,200),
  25064. i.position.z = 150,
  25065. t = new r.Scene,
  25066. t.add(i),
  25067. n = new r.ShaderMaterial({
  25068. uniforms: {
  25069. tDiffuse: {
  25070. type: "t",
  25071. value: null
  25072. },
  25073. alpha: {
  25074. type: "f",
  25075. value: 1
  25076. }
  25077. },
  25078. vertexShader: o.basicTextured.vertexShader,
  25079. fragmentShader: o.basicTextured.fragmentShader,
  25080. depthWrite: !1,
  25081. depthTest: !1,
  25082. side: r.DoubleSide
  25083. }),
  25084. a = new r.PlaneBufferGeometry(l,l),
  25085. s = new r.Mesh(a,n),
  25086. s.position.z = 0,
  25087. t.add(s),
  25088. e = !0);
  25089. var T = a.getAttribute("uv");
  25090. T.setDynamic(!0),
  25091. T.needsUpdate = !0;
  25092. var x = T.array
  25093. , S = p / u
  25094. , M = f / d
  25095. , R = g / u
  25096. , P = m / d;
  25097. x[0] = S,
  25098. x[1] = M + P,
  25099. x[2] = S + R,
  25100. x[3] = M + P,
  25101. x[4] = S,
  25102. x[5] = M,
  25103. x[6] = S + R,
  25104. x[7] = M;
  25105. var O = a.getAttribute("position");
  25106. O.setDynamic(!0),
  25107. O.needsUpdate = !0;
  25108. var L = O.array
  25109. , D = v / h.width - l / 2
  25110. , N = A / h.height - l / 2
  25111. , B = y / h.width
  25112. , F = C / h.height;
  25113. L[0] = D,
  25114. L[1] = N + F,
  25115. L[3] = D + B,
  25116. L[4] = N + F,
  25117. L[6] = D,
  25118. L[7] = N,
  25119. L[9] = D + B,
  25120. L[10] = N;
  25121. this.renderer.properties.get(c);
  25122. n.uniforms.tDiffuse.value = c,
  25123. n.blending = E || r.NoBlending,
  25124. n.transparent = !!b,
  25125. void 0 !== w && null !== w || (w = 1),
  25126. n.uniforms.alpha.value = w,
  25127. n.needUpdate = !0,
  25128. h.activeCubeFace = I,
  25129. h.viewport.set(0, 0, h.width, h.height);
  25130. var V = this.renderer.autoClear;
  25131. this.renderer.autoClear = !1,
  25132. this.renderer.render(t, i, h, !1),
  25133. this.renderer.autoClear = V
  25134. }
  25135. }(),
  25136. n.prototype.copyCubeMap = function() {
  25137. var e = !1
  25138. , t = null
  25139. , i = null
  25140. , a = null
  25141. , s = null
  25142. , l = null
  25143. , c = new r.Euler;
  25144. new r.Vector3;
  25145. return function(h, u, d, p, f, g, m, v, A) {
  25146. this.renderer;
  25147. if (!e) {
  25148. var y = 2;
  25149. i = new r.OrthographicCamera(y / -2,y / 2,y / 2,y / -2,0,200),
  25150. i.position.set(0, 0, 0),
  25151. t = new r.Scene,
  25152. t.add(i),
  25153. a = new r.ShaderMaterial({
  25154. uniforms: {
  25155. tDiffuse: {
  25156. type: "t",
  25157. value: null
  25158. },
  25159. alpha: {
  25160. type: "f",
  25161. value: 1
  25162. }
  25163. },
  25164. vertexShader: o.copyCubeMap.vertexShader,
  25165. fragmentShader: o.copyCubeMap.fragmentShader,
  25166. depthWrite: !1,
  25167. depthTest: !1,
  25168. side: r.DoubleSide
  25169. }),
  25170. s = new r.BoxGeometry(y,y,y),
  25171. l = new r.Mesh(s,a),
  25172. t.add(l),
  25173. e = !0
  25174. }
  25175. for (var C = 0; C < 6; C++)
  25176. n.getCubeOrientationForCubeFace(C, c),
  25177. l.rotation.copy(c),
  25178. l.matrixWorldNeedsUpdate = !0,
  25179. l.updateMatrixWorld(),
  25180. a.uniforms.tDiffuse.value = h,
  25181. a.blending = m || r.NoBlending,
  25182. a.transparent = !!v,
  25183. void 0 !== A && null !== A || (A = 1),
  25184. a.uniforms.alpha.value = A,
  25185. a.needUpdate = !0,
  25186. u.activeCubeFace = C,
  25187. u.viewport.set(0, 0, f, g),
  25188. this.renderer.render(t, i, u, !1)
  25189. }
  25190. }(),
  25191. n.getLookAtForCubeFace = function(e, t) {
  25192. switch (e) {
  25193. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  25194. t.set(1, 0, 0);
  25195. break;
  25196. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  25197. t.set(-1, 0, 0);
  25198. break;
  25199. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  25200. t.set(0, 1, 0);
  25201. break;
  25202. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  25203. t.set(0, -1, 0);
  25204. break;
  25205. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  25206. t.set(0, 0, 1);
  25207. break;
  25208. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  25209. t.set(0, 0, -1)
  25210. }
  25211. }
  25212. ,
  25213. n.getCubeOrientationForCubeFace = function(e, t) {
  25214. switch (e) {
  25215. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  25216. t.set(0, -Math.PI / 2, 0);
  25217. break;
  25218. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  25219. t.set(0, Math.PI / 2, 0);
  25220. break;
  25221. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  25222. t.set(Math.PI / 2, Math.PI, 0);
  25223. break;
  25224. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  25225. t.set(-Math.PI / 2, Math.PI, 0);
  25226. break;
  25227. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  25228. t.set(0, -Math.PI, 0);
  25229. break;
  25230. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  25231. t.set(0, 0, 0)
  25232. }
  25233. }
  25234. ,
  25235. t.exports = n
  25236. }
  25237. , {
  25238. "../enum/GLCubeFaces": 25,
  25239. "../enum/GLTextureType": 26,
  25240. "../enum/SceneRendererEvents": 43,
  25241. "../exception/BasicException": 55,
  25242. "../exception/RendererCreationException": 57,
  25243. "../settings": 166,
  25244. "../shaders": 167,
  25245. /********************************************************************fyz改 from徐世廷**********************************************************************/
  25246. "../util/browser": 182,
  25247. /************************************************************************************************************************************************/
  25248. events: 202,
  25249. three: 217
  25250. }],
  25251. 159: [function(e, t, i) {
  25252. "use strict";
  25253. function n(e) {
  25254. this.messenger = new a(e),
  25255. this.clientKey = null
  25256. }
  25257. var r = e("../util/ajax")
  25258. , o = e("./PostMessageType")
  25259. , a = e("./postmessage")
  25260. , s = e("./VersionInfo")
  25261. , l = e("events").EventEmitter
  25262. , c = window.location.origin + "/api/v1/user/";
  25263. n.prototype = Object.create(l.prototype),
  25264. n.prototype.bindEvents = function() {
  25265. this.messenger.on(o.ACTION, this.onMessageReceived.bind(this))
  25266. }
  25267. ,
  25268. n.prototype.waitForConnection = function() {
  25269. var e = new Promise(function(e, t) {
  25270. this.messenger.on(o.CONNECT, function(i) {
  25271. this.onConnectionReceived(i).then(e.bind(this, i.sdkVersion), t.bind())
  25272. }
  25273. .bind(this))
  25274. }
  25275. .bind(this));
  25276. return e
  25277. }
  25278. ,
  25279. n.prototype.onConnectionReceived = function(e) {
  25280. return this.messenger.setTarget(e.source, e.origin),
  25281. this.verifyConnection(e).then(function(t, i) {
  25282. this.messenger.send({
  25283. type: o.ACCEPT,
  25284. toId: e.fromId,
  25285. warning: i
  25286. }),
  25287. this.clientKey = t,
  25288. this.messenger.removeAllListeners(o.CONNECT),
  25289. this.bindEvents()
  25290. }
  25291. .bind(this), function(t) {
  25292. this.messenger.send({
  25293. type: o.REJECT,
  25294. toId: e.fromId,
  25295. reason: t
  25296. }),
  25297. this.messenger.setTarget()
  25298. }
  25299. .bind(this))
  25300. }
  25301. ,
  25302. n.prototype.verifyConnection = function(e) {
  25303. return new Promise(function(t, i) {
  25304. var n;
  25305. if (s.isDeprecated(e.sdkVersion))
  25306. n = "这个版本正在被弃用";
  25307. else if (!s.isSupported(e.sdkVersion))
  25308. return i("不支持此版本的SDK");
  25309. var o = {
  25310. cache: !1,
  25311. headers: {
  25312. "X-port-Application-Key": e.applicationKey,
  25313. "X-port-Referrer": e.origin
  25314. }
  25315. };
  25316. r.get(c, o).done(t.bind(this, e.applicationKey, n)).fail(i.bind(this, "key/referrer mismatch"))
  25317. }
  25318. )
  25319. }
  25320. ,
  25321. n.prototype.onMessageReceived = function(e) {
  25322. if (this.validateClientApplicationKey(e.applicationKey)) {
  25323. var t = this;
  25324. e.onDone = function(i) {
  25325. i.toId = e.fromId,
  25326. i.uid = e.uid,
  25327. i.type = o.RESPONSE,
  25328. t.messenger.send(i)
  25329. }
  25330. ,
  25331. this.emit(o.ACTION, e)
  25332. }
  25333. }
  25334. ,
  25335. n.prototype.validateClientApplicationKey = function(e) {
  25336. return this.clientKey === e
  25337. }
  25338. ,
  25339. n.prototype.sendEvent = function(e, t) {
  25340. this.messenger.send({
  25341. type: o.EVENT,
  25342. eventType: e,
  25343. eventData: t
  25344. })
  25345. }
  25346. ,
  25347. t.exports = n
  25348. }
  25349. , {
  25350. "../util/ajax": 181,
  25351. "./PostMessageType": 160,
  25352. "./VersionInfo": 163,
  25353. "./postmessage": 165,
  25354. events: 202
  25355. }],
  25356. 160: [function(e, t, i) {
  25357. "use strict";
  25358. t.exports = Object.freeze({
  25359. CONNECT: "postmessage.connect",
  25360. ACCEPT: "postmessage.accept",
  25361. REJECT: "postmessage.reject",
  25362. ACTION: "postmessage.action",
  25363. RESPONSE: "postmessage.response",
  25364. EVENT: "postmessage.event"
  25365. })
  25366. }
  25367. , {}],
  25368. 161: [function(e, t, i) {
  25369. "use strict";
  25370. t.exports = Object.freeze({
  25371. MOVE: "sdk.move",
  25372. ENTER_PANO: "sdk.enterpano",
  25373. MODEL_LOADED: "sdk.modelloaded"
  25374. })
  25375. }
  25376. , {}],
  25377. 162: [function(e, t, i) {
  25378. "use strict";
  25379. t.exports = Object.freeze({
  25380. FLY: "transition.fly",
  25381. FADEOUT: "transition.fade",
  25382. INSTANT: "transition.instant"
  25383. })
  25384. }
  25385. , {}],
  25386. 163: [function(e, t, i) {
  25387. "use strict";
  25388. t.exports = {
  25389. current: "1.0",
  25390. supported: ["1.0"],
  25391. deprecated: [],
  25392. isSupported: function(e) {
  25393. return this.supported.indexOf(e) !== -1
  25394. },
  25395. isDeprecated: function(e) {
  25396. return this.deprecated.indexOf(e) !== -1
  25397. },
  25398. isValid: function(e) {
  25399. return this.isSupported(e) || this.isDeprecated(e)
  25400. }
  25401. }
  25402. }
  25403. , {}],
  25404. 164: [function(e, t, i) {
  25405. (function(i) {
  25406. "use strict";
  25407. function n(e, t, i) {
  25408. e && (e = e.toLowerCase().trim());
  25409. var n = new I.UP.clone
  25410. , r = Math.PI / 3
  25411. , o = Math.PI / 2;
  25412. switch (e) {
  25413. case "left":
  25414. i.copy(t),
  25415. i.applyAxisAngle(n, o);
  25416. break;
  25417. case "right":
  25418. i.copy(t),
  25419. i.applyAxisAngle(n, -o);
  25420. break;
  25421. case "forwardleft":
  25422. i.copy(t),
  25423. i.applyAxisAngle(n, r);
  25424. break;
  25425. case "forwardright":
  25426. i.copy(t),
  25427. i.applyAxisAngle(n, -r);
  25428. break;
  25429. case "forward":
  25430. default:
  25431. i.copy(t)
  25432. }
  25433. return i
  25434. }
  25435. function r(e, t) {
  25436. if (e) {
  25437. var i = {
  25438. pano: e,
  25439. lookAtPoint: null,
  25440. duration: null,
  25441. maxDistanceOverride: null,
  25442. skipWarpingCheck: !1
  25443. };
  25444. this.player.flyToPano(i, function() {
  25445. t && t({
  25446. success: !0,
  25447. message: "Transition complete."
  25448. })
  25449. })
  25450. } else
  25451. R.warn("Showcase -> clickPanoObject: Unable to find pano."),
  25452. t && t({
  25453. success: !1,
  25454. error: "Unable to find pano."
  25455. })
  25456. }
  25457. function o(e, t) {
  25458. var i = this.findRankedPano(e, t);
  25459. return i >= 0 ? this.handleToObject[i] : (R.warn("Showcase -> findRankedPanoObject: Unable to find nearby pano."),
  25460. null)
  25461. }
  25462. function a(e, t) {
  25463. var i = this.findRankedtag(e, t);
  25464. return i >= 0 ? this.handleToObject[i] : (R.warn("Showcase -> findRankedtagObject: Unable to find nearby tag."),
  25465. null)
  25466. }
  25467. function s(e, t) {
  25468. t.copy(I.FORWARD),
  25469. e.getDirection(t)
  25470. }
  25471. function l(e) {
  25472. function t(e) {
  25473. var t = (new c.Euler).setFromQuaternion(e.quaternion, "YXZ");
  25474. return {
  25475. x: c.Math.radToDeg(t._x),
  25476. y: c.Math.radToDeg(t._y),
  25477. z: c.Math.radToDeg(t._z)
  25478. }
  25479. }
  25480. var i = function(e) {
  25481. return e.alignmentType !== m.ALIGNED ? null : {
  25482. x: e.position.x,
  25483. y: e.position.y,
  25484. z: e.position.z
  25485. }
  25486. };
  25487. return {
  25488. panos: e.panos.list.map(function(n) {
  25489. var r = y.getCubemapUrls(e.urls, n.id, "high")[C.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z];
  25490. return {
  25491. uuid: n.id,
  25492. aligned: n.alignmentType === m.ALIGNED,
  25493. neighbourUUIDs: n.neighbourUUIDs.slice(),
  25494. position: i(n),
  25495. rotation: t(n),
  25496. thumbnail: r
  25497. }
  25498. })
  25499. }
  25500. }
  25501. var c = e("three")
  25502. , h = e("./ApiHost")
  25503. , u = e("../util/logger")
  25504. , d = e("../util/common")
  25505. , p = e("../util/math")
  25506. , f = e("../enum/ModelManagerEvents")
  25507. , g = e("./PostMessageType")
  25508. , m = e("../enum/AlignmentType")
  25509. , v = e("../enum/Direction")
  25510. , A = e("./TransitionStyles")
  25511. , y = e("../util/panorama")
  25512. , C = e("../enum/GLCubeFaces")
  25513. , I = e("../enum/Vectors")
  25514. , E = e("../enum/Viewmode")
  25515. , b = e("../enum/WarpStyle")
  25516. , w = (e("../enum/Keys"),
  25517. e("../enum/PlayerEvents"))
  25518. , _ = e("../sdk/SdkEvents")
  25519. , I = e("../enum/Vectors")
  25520. , T = e("../enum/ControlEvents")
  25521. , x = e("../enum/RenderLayers")
  25522. , S = (e("../constants"),
  25523. e("../settings"))
  25524. , M = e("../lib/jpeg_encoder")
  25525. , R = new u(i)
  25526. , P = function() {
  25527. var e = function e() {
  25528. e.playerDirection.copy(e.player.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  25529. e.player.getDirection(e.playerDirection),
  25530. e.projectVectors();
  25531. var t = e.playerDirection.angleTo(e.lastFacingDirection);
  25532. if (e.angleTravelled += Math.abs(t),
  25533. e.angleTravelled >= Math.abs(e.angle)) {
  25534. if (e.active = !1,
  25535. e.onDone) {
  25536. var i = e.onDone;
  25537. i()
  25538. }
  25539. } else
  25540. e.lastFacingDirection.copy(e.playerDirection),
  25541. window.setTimeout(e, 4)
  25542. };
  25543. return e.active = !1,
  25544. e.angle = 0,
  25545. e.angleTravelled = 0,
  25546. e.playerDirection = new c.Vector3,
  25547. e.lastFacingDirection = new c.Vector3,
  25548. e.onDone = null,
  25549. e.player = null,
  25550. e.start = function(t, i, n, r) {
  25551. e.active = !0,
  25552. t && i && (i = 0),
  25553. e.angle = t || i,
  25554. e.xAngle = t,
  25555. e.yAngle = i,
  25556. e.angleTravelled = 0,
  25557. e.playerDirection.copy(n.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  25558. n.getDirection(e.playerDirection),
  25559. e.lastFacingDirection.copy(e.playerDirection),
  25560. e.projectVectors(),
  25561. e.onDone = r,
  25562. e.player = n,
  25563. e()
  25564. }
  25565. ,
  25566. e.projectVectors = function() {
  25567. e.xAngle && (e.playerDirection.projectOnPlane(I.UP),
  25568. e.lastFacingDirection.projectOnPlane(I.UP))
  25569. }
  25570. ,
  25571. e
  25572. }()
  25573. , O = function() {
  25574. var e = new c.Vector3;
  25575. return function(t) {
  25576. t ? (e.copy(t.position),
  25577. e.add(t.discPosition),
  25578. p.projectPositionToCanvas(e, this.player.camera, e),
  25579. this.click(e.x, e.y)) : R.warn("Showcase -> clicktagObject: Unable to find tag.")
  25580. }
  25581. }()
  25582. , L = function() {
  25583. return this.player.mode === E.PANORAMA ? S.insideLookLimitUp : this.player.mode === E.DOLLHOUSE ? 90 - c.Math.radToDeg(S.dollhouseDefault.minPolarAngle) : null
  25584. }
  25585. , D = function() {
  25586. return this.player.mode === E.PANORAMA ? S.insideLookLimitDown : this.player.mode === E.DOLLHOUSE ? 90 - c.Math.radToDeg(S.dollhouseDefault.maxPolarAngle) : null
  25587. }
  25588. , N = function(e) {
  25589. var t = new c.Vector3;
  25590. return function(e) {
  25591. var i = this.player.getDirection();
  25592. t.copy(i);
  25593. var n = t.y;
  25594. t.y = 0,
  25595. t.normalize();
  25596. var r = c.Math.radToDeg(t.angleTo(i)) * (n < 0 ? -1 : 1);
  25597. if (this.player.mode !== E.DOLLHOUSE && this.player.mode !== E.PANORAMA)
  25598. return 0 !== e && R.warn("Cannot rotate in y direction when in " + this.player.mode + " mode"),
  25599. 0;
  25600. this.player.mode === E.DOLLHOUSE && (r = -r);
  25601. var o = L.call(this) - .1
  25602. , a = D.call(this) + .1
  25603. , s = r + e;
  25604. s > o ? s = o : s < a && (s = a);
  25605. var l = s - r;
  25606. return e > 0 && l < .01 && (l = 0),
  25607. e < 0 && l > -.01 && (l = 0),
  25608. l
  25609. }
  25610. }()
  25611. , B = function() {
  25612. var e = new c.Euler;
  25613. return function(t) {
  25614. return e.setFromQuaternion(t.quaternion, "YXZ"),
  25615. {
  25616. position: {
  25617. x: t.position.x,
  25618. y: t.position.y,
  25619. z: t.position.z
  25620. },
  25621. rotation: {
  25622. x: c.Math.radToDeg(e.x),
  25623. y: c.Math.radToDeg(e.y),
  25624. z: 0
  25625. },
  25626. pano: t.currentPano ? t.currentPano.id : null,
  25627. mode: t.mode
  25628. }
  25629. }
  25630. }()
  25631. , F = null;
  25632. t.exports = {
  25633. init: function(e, t, i, n, r) {
  25634. V.init(e, t, i, r),
  25635. F = new Promise(function(e, t) {
  25636. i.on(w.Ready, function() {
  25637. e()
  25638. })
  25639. }
  25640. .bind(this));
  25641. var o = new h(window)
  25642. , a = o.waitForConnection();
  25643. a.then(function(e) {
  25644. o.on(g.ACTION, V.onMessageReceive.bind(V))
  25645. });
  25646. var s = function() {
  25647. var e = Date.now();
  25648. return function() {
  25649. if (!(Date.now() - e < 100)) {
  25650. var t = B(i);
  25651. o.sendEvent(_.MOVE, {
  25652. state: t
  25653. }),
  25654. e = Date.now()
  25655. }
  25656. }
  25657. }();
  25658. i.on(w.Move, s),
  25659. i.on(w.ViewChanged, s),
  25660. n.on(f.ActiveModelChanged, function(e) {
  25661. function t(e) {
  25662. var t, i = e.newPano.id;
  25663. e.oldPano && (t = e.oldPano.id),
  25664. i !== t && o.sendEvent(_.ENTER_PANO, {
  25665. oldPano: t,
  25666. newPano: i
  25667. })
  25668. }
  25669. var i = e.model
  25670. , n = e.oldModel;
  25671. V.model = i,
  25672. a.then(function() {
  25673. o.sendEvent(_.MODEL_LOADED, {
  25674. metadata: l(i)
  25675. })
  25676. }),
  25677. n && n.panos.forEach(function(e) {
  25678. e.removeEventListener("enter", t)
  25679. }),
  25680. i.panos.forEach(function(e) {
  25681. e.on("enter", t)
  25682. })
  25683. })
  25684. }
  25685. };
  25686. var V = {
  25687. director: null,
  25688. player: null,
  25689. controls: null,
  25690. sceneRenderer: null,
  25691. model: null,
  25692. init: function(e, t, i, n) {
  25693. this.director = e,
  25694. this.player = i,
  25695. this.controls = t,
  25696. this.sceneRenderer = n
  25697. },
  25698. handleToObject: {},
  25699. objectToHandle: {},
  25700. handleCount: 0,
  25701. onMessageReceive: function(e) {
  25702. if (e) {
  25703. var t = e.targetFunction
  25704. , i = e.params
  25705. , n = e.onDone;
  25706. t && this[t] && this[t](i, n)
  25707. }
  25708. },
  25709. waitForInit: function(e, t) {
  25710. F.then(t.bind({
  25711. success: !0,
  25712. message: "Init complete."
  25713. }))
  25714. },
  25715. moveToPano: function(e, t) {
  25716. var i = new c.Euler(0,0,0,"YXZ")
  25717. , n = new c.Quaternion;
  25718. return function(e, t) {
  25719. var r = e.pano
  25720. , o = e.rotation
  25721. , a = e.transition;
  25722. if (!this.model)
  25723. return t({
  25724. success: !1,
  25725. error: "The model has not been loaded yet"
  25726. });
  25727. var s = this.model.panos.get(r);
  25728. if (!s)
  25729. return t({
  25730. success: !1,
  25731. error: r + " does not exist in this model"
  25732. });
  25733. if (!o)
  25734. return t({
  25735. sucess: !1,
  25736. erorr: o + " is not a valid rotation"
  25737. });
  25738. i.set(c.Math.degToRad(o.x || 0), c.Math.degToRad(o.y || 0), c.Math.degToRad(o.z || 0), "YXZ"),
  25739. console.log(o.z);
  25740. var l = {
  25741. success: !0,
  25742. message: r
  25743. };
  25744. if (a === A.FADEOUT)
  25745. n.setFromEuler(i),
  25746. this.player.warpToPano(s, n, null, null, b.BLACK, null, null, t.bind(this, l));
  25747. else {
  25748. var h, u;
  25749. a === A.INSTANT && (h = 0,
  25750. u = 0);
  25751. var d = I.FORWARD.clone().applyEuler(i).add(s.position);
  25752. this.player.flyToPano({
  25753. pano: s,
  25754. lookAtPoint: d,
  25755. duration: h,
  25756. aimDuration: u
  25757. }, t.bind(this, l))
  25758. }
  25759. }
  25760. }(),
  25761. moveInDirection: function(e, t) {
  25762. var i = e.direction;
  25763. return "undefined" == typeof v[i] ? (R.warn("Showcase -> moveInDirection: Cannot move in invalid direction."),
  25764. void (t && t({
  25765. success: !1,
  25766. error: "Invalid direction."
  25767. }))) : void this.player.flyLocalDirection(I[i].clone()).then(function(e) {
  25768. t(e ? {
  25769. success: !0,
  25770. message: "moved " + i
  25771. } : {
  25772. success: !1,
  25773. error: "Cannot move in direction: " + i
  25774. })
  25775. })
  25776. },
  25777. getPose: function(e, t) {
  25778. this.player.camera.position,
  25779. (new c.Euler).setFromQuaternion(this.player.camera.quaternion, "YXZ");
  25780. return t({
  25781. success: !0,
  25782. message: B(this.player)
  25783. })
  25784. },
  25785. takeScreenShot: function() {
  25786. var e = new c.PerspectiveCamera
  25787. , t = new c.WebGLRenderTarget;
  25788. return function(i, n) {
  25789. if (!i.resolution)
  25790. return n({
  25791. success: !1,
  25792. error: "An invalid resolution was specified"
  25793. });
  25794. if (i.resolution.width === -1 || i.resolution.height === -1) {
  25795. var r = this.sceneRenderer.renderer.getSize();
  25796. i.resolution.width = r.width,
  25797. i.resolution.height = r.height
  25798. }
  25799. e.layers.set(x.DEFAULT),
  25800. i.visibleObjects && (i.visibleObjects.showtags && e.layers.enable(x.TAG),
  25801. i.visibleObjects.showPucks && e.layers.enable(x.PANOMARKERS),
  25802. i.visibleObjects.showReticule && e.layers.enable(x.RETICULE));
  25803. var o = i.resolution.width
  25804. , a = i.resolution.height
  25805. , s = o / a;
  25806. e.position.copy(this.sceneRenderer.camera.position),
  25807. e.quaternion.copy(this.sceneRenderer.camera.quaternion),
  25808. e.projectionMatrix.copy(this.player.camera.projectionMatrix),
  25809. e.projectionMatrix.elements[0] = this.player.camera.projectionMatrix.elements[5] / s,
  25810. t.setSize(o, a),
  25811. this.sceneRenderer.renderer.render(this.sceneRenderer.scene, e, t);
  25812. var l = new Uint8Array(o * a * 4);
  25813. this.sceneRenderer.renderer.readRenderTargetPixels(t, 0, 0, o, a, l);
  25814. var c = M.encode({
  25815. data: l,
  25816. width: o,
  25817. height: a,
  25818. heading: 180,
  25819. pitch: 0
  25820. }, {
  25821. quality: 75,
  25822. flipY: !0
  25823. })
  25824. , h = "data:image/jpg;base64," + d.uint8ToBase64(c.data);
  25825. n({
  25826. success: !0,
  25827. message: h
  25828. })
  25829. }
  25830. }(),
  25831. findRankedPano: function(e, t) {
  25832. var i = new c.Vector3
  25833. , r = new c.Vector3;
  25834. return function(e, t) {
  25835. s(this.player, r),
  25836. n(t, r, i);
  25837. var o = this.player.rankedPanoInDirection(e, i);
  25838. if (o) {
  25839. var a = this.objectToHandle[o.id];
  25840. return a || (this.objectToHandle[o.id] = a = this.handleCount++,
  25841. this.handleToObject[a] = o),
  25842. a
  25843. }
  25844. return R.warn("Showcase -> findRankedPano: Unable to find nearby pano."),
  25845. -1
  25846. }
  25847. }(),
  25848. findRankedtag: function(e, t) {
  25849. var i = new c.Vector3
  25850. , r = new c.Vector3;
  25851. return function(e, t) {
  25852. s(this.player, r),
  25853. n(t, r, i);
  25854. var o = this.player.rankedtagInDirection(e, i);
  25855. if (o) {
  25856. var a = this.objectToHandle[o.sid];
  25857. return a || (this.objectToHandle[o.sid] = a = this.handleCount++,
  25858. this.handleToObject[a] = o),
  25859. a
  25860. }
  25861. return R.warn("Showcase -> findRankedtag: Unable to find nearby tag."),
  25862. -1
  25863. }
  25864. }(),
  25865. clickNearesttag: function(e) {
  25866. this.clickRankedtag(0, e)
  25867. },
  25868. clickRankedtag: function(e, t) {
  25869. var i = a.call(this, e, t);
  25870. i && O.call(this, i)
  25871. },
  25872. clickNearestPano: function(e, t) {
  25873. this.clickRankedPano(0, e, t)
  25874. },
  25875. clickRankedPano: function(e, t, i) {
  25876. var n = o.call(this, e, t);
  25877. n ? r.call(this, n, i) : i(null)
  25878. },
  25879. clickPano: function(e, t) {
  25880. var i = this.handleTable[e];
  25881. i ? r.call(this, i, t) : t(null)
  25882. },
  25883. rotateDirection: function() {
  25884. return function(e, t) {
  25885. var i = e.direction
  25886. , n = e.angle;
  25887. if (!P.active) {
  25888. var r = 0
  25889. , o = 0
  25890. , a = 0
  25891. , s = 0;
  25892. if (!n || isNaN(n))
  25893. return R.warn("Showcase -> rotateDirection: Invalid rotation angle."),
  25894. void (t && t({
  25895. success: !1,
  25896. error: "Invalid rotation angle."
  25897. }));
  25898. if (this.player.mode === E.TRANSITIONING)
  25899. return R.warn("Automation -> rotateDirection: Cannot rotate while transitioning"),
  25900. void (t && t({
  25901. success: !1,
  25902. error: "Cannot rotate while transitioning"
  25903. }));
  25904. if (i === v.RIGHT || i === v.LEFT)
  25905. i === v.RIGHT && (n = -n),
  25906. r = n > 0 ? -1 : 1,
  25907. a = n;
  25908. else {
  25909. if (i !== v.UP && i !== v.DOWN)
  25910. return R.warn("Showcase -> rotateDirection: Invalid direction for rotation: " + i),
  25911. void (t && t({
  25912. success: !1,
  25913. error: "Invalid direction for rotation."
  25914. }));
  25915. if (this.player.mode === E.FLOORPLAN)
  25916. return R.warn("Showcase -> rotateDirection: Cannot rotate " + i + " in floorplan mode"),
  25917. void (t && t({
  25918. success: !1,
  25919. error: "Cannot rotate " + i + " in floorplan mode"
  25920. }));
  25921. if (i === v.DOWN && (n = -n),
  25922. n = N.call(this, n),
  25923. 0 === n)
  25924. return R.warn("Showcase -> rotateDirection: Already at maximum rotation in direction: " + i),
  25925. void (t && t({
  25926. success: !1,
  25927. error: "Already at maximum rotation in direction: " + i
  25928. }));
  25929. o = n > 0 ? 1 : -1,
  25930. s = n
  25931. }
  25932. var l = n;
  25933. n = c.Math.degToRad(n),
  25934. a = c.Math.degToRad(a),
  25935. s = c.Math.degToRad(s);
  25936. var h = this.controls.activeControl
  25937. , u = function() {
  25938. h.stopRotating(!0),
  25939. t && t({
  25940. success: !0,
  25941. message: "Rotated " + l.toFixed(2) + "° in direction: " + e.direction
  25942. })
  25943. };
  25944. h.startRotating(r, o),
  25945. P.start(a, s, this.player, u)
  25946. }
  25947. }
  25948. }(),
  25949. rotate: function() {
  25950. var e = new c.Vector3
  25951. , t = new c.Vector3;
  25952. return function(i, n) {
  25953. var r = i.xAngle
  25954. , o = i.yAngle;
  25955. if (!P.active) {
  25956. if (r = r || 0,
  25957. o = o || 0,
  25958. isNaN(r) || isNaN(o))
  25959. return R.warn("Showcase -> rotate: Invalid rotation angle."),
  25960. void (n && n({
  25961. success: !1,
  25962. error: "Invalid rotation angle."
  25963. }));
  25964. if (this.player.mode === E.TRANSITIONING)
  25965. return R.warn("Automation -> rotate: Cannot rotate while transitioning"),
  25966. void (n && n({
  25967. success: !1,
  25968. error: "Cannot rotate while transitioning"
  25969. }));
  25970. Math.abs(r) < .01 && (r = 0),
  25971. Math.abs(o) < .01 && (o = 0);
  25972. var a = o;
  25973. o = N.call(this, o),
  25974. r = -r;
  25975. var s = a > 0 ? "UP" : "DOWN";
  25976. if (!r && a && !o)
  25977. return R.warn("Showcase -> rotate: Already at maximum rotation in direction: " + s),
  25978. void (n && n({
  25979. success: !1,
  25980. error: "Already at maximum rotation in direction: " + s
  25981. }));
  25982. a > o && R.warn("Showcase -> rotate: Reached maximum rotation in direction: " + s);
  25983. var l = o;
  25984. o = c.Math.degToRad(o),
  25985. r = c.Math.degToRad(r),
  25986. e.copy(this.player.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  25987. this.player.getDirection(e),
  25988. t.copy(e).applyAxisAngle(I.UP, r),
  25989. t.applyAxisAngle(I.RIGHT, o);
  25990. var h = (e.angleTo(t),
  25991. r > 0 ? -1 : r < 0 ? 1 : 0)
  25992. , u = o > 0 ? 1 : o < 0 ? -1 : 0;
  25993. Math.abs(r) > Math.abs(o) ? u *= Math.abs(o / r) : Math.abs(o) > Math.abs(r) && (h *= Math.abs(r / o));
  25994. var d = this.controls.activeControl
  25995. , p = function() {
  25996. d.stopRotating(!0),
  25997. n && n({
  25998. success: !0,
  25999. message: "Rotated " + i.xAngle.toFixed(2) + "° horizontally, " + l.toFixed(2) + "° vertically"
  26000. })
  26001. };
  26002. d.startRotating(h, u),
  26003. P.start(r, o, this.player, p)
  26004. }
  26005. }
  26006. }(),
  26007. panCamera: function(e, t) {
  26008. function i(e) {
  26009. switch (r.removeAllListeners(T.AutoPanComplete),
  26010. r.removeAllListeners(T.AutoPanInterrupt),
  26011. r.removeAllListeners(T.AutoPanClamped),
  26012. e) {
  26013. case T.AutoPanInterrupt:
  26014. t({
  26015. success: !0,
  26016. message: "Camera panning interrupted."
  26017. });
  26018. break;
  26019. case T.AutoPanClamped:
  26020. if (r.autoPanPosition.x !== n.x || r.autoPanPosition.z !== n.z) {
  26021. if (Math.abs(this.player.position.x - r.autoPanPosition.x) < .01 && Math.abs(this.player.position.z - r.autoPanPosition.z) < .01)
  26022. return void t({
  26023. success: !1,
  26024. error: "Already at edge of current model bounds."
  26025. });
  26026. var i = "The view point is outside the bounds for the current model. ";
  26027. i += "The view point was clamped to " + o(r.target.x, r.target.z),
  26028. console.warn(i)
  26029. }
  26030. case T.AutoPanComplete:
  26031. t({
  26032. success: !0,
  26033. message: "Panned camera to position " + o(r.autoPanPosition.x, r.autoPanPosition.z)
  26034. })
  26035. }
  26036. }
  26037. if (this.player.mode !== E.DOLLHOUSE && this.player.mode !== E.FLOORPLAN)
  26038. return t({
  26039. success: !1,
  26040. error: "Camera panning is not available in the current mode: " + this.player.mode
  26041. });
  26042. var n = e.position
  26043. , r = this.player.control;
  26044. r.setAutoPanPosition(n.x, n.z),
  26045. r.autoPan = !0;
  26046. var o = function(e, t) {
  26047. return "(" + e.toFixed(2) + ", " + t.toFixed(2) + ")"
  26048. };
  26049. r.on(T.AutoPanComplete, i.bind(this, T.AutoPanComplete)),
  26050. r.on(T.AutoPanInterrupt, i.bind(this, T.AutoPanInterrupt)),
  26051. r.on(T.AutoPanClamped, i.bind(this, T.AutoPanClamped))
  26052. },
  26053. click: function(e, t) {
  26054. var i = e.x
  26055. , n = e.y
  26056. , r = e.percentage;
  26057. r === !0 && (i = i / 100 * $("#player").width(),
  26058. n = n / 100 * $("#player").height()),
  26059. this.player.handleInputStart(i, n),
  26060. this.player.updateIntersect(),
  26061. this.player.handleInputEnd(i, n)
  26062. },
  26063. mouseOver: function(e, t) {
  26064. var i = e.x
  26065. , n = e.y
  26066. , r = e.percentage;
  26067. r === !0 && (i = i / 100 * $("#player").width(),
  26068. n = n / 100 * $("#player").height()),
  26069. this.player.handleInputMove(i, n),
  26070. this.player.updateIntersect()
  26071. },
  26072. moveToMode: function(e, t) {
  26073. function i(e) {
  26074. t(e ? {
  26075. success: !1,
  26076. error: "Failed to load new mode: " + e
  26077. } : {
  26078. success: !0,
  26079. message: "Moved to new mode: " + n
  26080. })
  26081. }
  26082. var n = e.mode;
  26083. n === E.PANORAMA || n === E.DOLLHOUSE || n === E.FLOORPLAN ? this.director.changeMode(n).then(function() {
  26084. i()
  26085. }, function(e) {
  26086. i(e)
  26087. }) : t({
  26088. success: !1,
  26089. error: "Invalid mode selection"
  26090. })
  26091. }
  26092. }
  26093. }
  26094. ).call(this, "/js/sdk/automation.js")
  26095. }
  26096. , {
  26097. "../constants": 8,
  26098. "../enum/AlignmentType": 17,
  26099. "../enum/ControlEvents": 21,
  26100. "../enum/Direction": 22,
  26101. "../enum/GLCubeFaces": 25,
  26102. "../enum/Keys": 30,
  26103. "../enum/ModelManagerEvents": 33,
  26104. "../enum/PlayerEvents": 40,
  26105. "../enum/RenderLayers": 41,
  26106. "../enum/Vectors": 50,
  26107. "../enum/Viewmode": 51,
  26108. "../enum/WarpStyle": 52,
  26109. "../lib/jpeg_encoder": 94,
  26110. "../sdk/SdkEvents": 161,
  26111. "../settings": 166,
  26112. "../util/common": 185,
  26113. "../util/logger": 189,
  26114. "../util/math": 190,
  26115. "../util/panorama": 191,
  26116. "./ApiHost": 159,
  26117. "./PostMessageType": 160,
  26118. "./TransitionStyles": 162,
  26119. three: 217
  26120. }],
  26121. 165: [function(e, t, i) {
  26122. "use strict";
  26123. function n(e) {
  26124. this.sourceWindow = e,
  26125. this.targetWindow = null,
  26126. this.targetOrigin = null,
  26127. this.id = Math.floor(1e5 * Math.random()),
  26128. this.bindEvents()
  26129. }
  26130. var r = e("./PostMessageType")
  26131. , o = e("events").EventEmitter;
  26132. n.prototype = Object.create(o.prototype),
  26133. n.prototype.bindEvents = function() {
  26134. this.sourceWindow.addEventListener("message", this.onPostmessageReceived.bind(this))
  26135. }
  26136. ,
  26137. n.prototype.setTarget = function(e, t) {
  26138. this.targetWindow = e,
  26139. this.targetOrigin = t
  26140. }
  26141. ,
  26142. n.prototype.onPostmessageReceived = function(e) {
  26143. var t = e.origin || e.originalEvent.origin
  26144. , i = e.source;
  26145. switch (e.data.type) {
  26146. case r.CONNECT:
  26147. break;
  26148. case r.RESPONSE:
  26149. if (this.id !== e.data.toId)
  26150. return;
  26151. default:
  26152. if (!this.validateMessageOrigin(t))
  26153. return
  26154. }
  26155. var n = e.data;
  26156. n.source = i,
  26157. n.origin = t,
  26158. n.timestamp = Date.now(),
  26159. this.emit(e.data.type, n)
  26160. }
  26161. ,
  26162. n.prototype.validateMessageOrigin = function(e) {
  26163. return "*" === this.targetOrigin || e === this.targetOrigin
  26164. }
  26165. ,
  26166. n.prototype.send = function(e) {
  26167. this.targetWindow && this.targetOrigin && (e.fromId = this.id,
  26168. this.targetWindow.postMessage(e, this.targetOrigin))
  26169. }
  26170. ,
  26171. t.exports = n
  26172. }
  26173. , {
  26174. "./PostMessageType": 160,
  26175. events: 202
  26176. }],
  26177. 166: [function(e, t, i) {
  26178. "use strict";
  26179. var n = e("three")
  26180. , r = e("./util/browser")
  26181. , o = e("./enum/Viewmode")
  26182. , a = e("./enum/VROption")
  26183. , s = e("./enum/Colors")
  26184. , l = e("./enum/WarpStyle")
  26185. , c = e("./util/easing")
  26186. , h = e("./util/common")
  26187. , u = e("./util/showcase")
  26188. , d = e("./constants")
  26189. , p = {
  26190. debug: !1,
  26191. version: "2.25.6-0-gd87e5b1",
  26192. languageTag: r.valueFromHash("lang", null),
  26193. pageTitle: "四维虚拟漫游",
  26194. authorizationHeader: u.getAuthorizationHeader(),
  26195. autoplay: r.valueFromHash("play", !1) || !r.inIframe(),
  26196. logLevel: r.valueFromHash("log", 2),
  26197. skyboxRadius: 2500,
  26198. modelBoundsPadding: 5,
  26199. showNeighbors: !1,
  26200. brand: r.valueFromHash("brand", !0),
  26201. showHighlights: r.valueFromHash("hhl", !0) && r.valueFromHash("hr", 1),
  26202. startHighlights: r.valueFromHash("hl", -1),
  26203. specialEdition: r.valueFromHash("bn", 0),
  26204. useWheel: r.valueFromHash("wh", !0),
  26205. crossOrigin: "anonymous",
  26206. fancierTransition: !1,
  26207. wireframe: !1,
  26208. skyboxWireframe: !1,
  26209. modelAlpha: 1,
  26210. highlightPanoSelection: !1,
  26211. showSweeps: !0,
  26212. showSkyboxes: !1,
  26213. showMesh: !0,
  26214. showFloors: !1,
  26215. showFloorDuration: 300,
  26216. showFloorDelay: 300,
  26217. hideFloorDuration: 300,
  26218. hideFloorDelay: 0,
  26219. reticuleOpacityTransitionTime: 250,
  26220. reticuleColor: window.DATA.mouseMarkerColor || s.newBlue, // 方奕卓 配置鼠标标志颜色
  26221. markerOpacityTransitionTime: 500,
  26222. guiAnimationSpeed: 250,
  26223. highlightAnimationDuration: 500,
  26224. modelComponentLoadSpinnerDelay: 150,
  26225. captureErrors: !1,
  26226. maxMobileTextures: 6,
  26227. minimalMemoryMode: r.valueFromHash("m3", r.isMobile()),
  26228. startupFlyinDelay: 3e3,
  26229. dollhouseDefault: {
  26230. minDistance: 15,
  26231. maxDistance: 50,
  26232. minPolarAngle: n.Math.degToRad(10),
  26233. maxPolarAngle: n.Math.degToRad(90)
  26234. },
  26235. hideReticuleTimeout: 1e3,
  26236. analytics: {
  26237. inactivityThreshold: 30,
  26238. sessionTrackingRate: .15,
  26239. maxTrackedErrors: 20,
  26240. sessionDurationPingFrequency: 10,
  26241. sessionDurationTimeout: 15
  26242. },
  26243. flydown: {
  26244. movementEasing: "easeInOutQuad",
  26245. movementDelay: .001,
  26246. rotationEasing: "easeInOutQuad",
  26247. rotationDelay: .5,
  26248. modelTextureDelay: .75,
  26249. skyboxDelay: .75
  26250. },
  26251. transition: {
  26252. flySpeed: .001,
  26253. flyTime: 750,
  26254. flytimeMaxDistanceThreshold: 5,
  26255. flytimeDistanceMultiplier: 150,
  26256. aimTime: 1500,
  26257. aimSlowFactor: 1.5,
  26258. blur: 0.8,
  26259. movementEasing: "easeInOutQuad",
  26260. blendEasing: "easeInOutQuad",
  26261. fastForwardFactor: 3//r.valueFromHash("mfis", 3)
  26262. },
  26263. show360Views: {
  26264. enabled: !0,
  26265. transitionTime: 1e3
  26266. },
  26267. quickstart: {
  26268. enabled: 1 === r.valueFromHash("qust", 0) || 1 === r.valueFromHash("qs", 0),
  26269. animation: 1400,
  26270. showTextDelay: 500,
  26271. fadeOutDelay: 3e3,
  26272. fovChange: 10
  26273. },
  26274. appConfig: {
  26275. webvr_version: null,
  26276. segment_key: null,
  26277. embedly_key: null,
  26278. branch_key: null,
  26279. keen_write_key: null,
  26280. keen_project_id: null
  26281. },
  26282. vr: {
  26283. enabled: !0,
  26284. allowWebVR: !1,
  26285. option: r.valueFromHash("vr", a.CONTEXTUAL)
  26286. },
  26287. share: {
  26288. enabled: !r.valueFromHash("mls", 0) && r.valueFromHash("brand", !0)
  26289. },
  26290. input: {
  26291. longTapThreshold: 200,
  26292. moveToleranceNDC: .08,
  26293. touchMoveThreshold: 25
  26294. },
  26295. help: {
  26296. modalStayDuration: 600
  26297. },
  26298. immersive: {
  26299. timeToShowAgain: 1250,
  26300. uiStayDuration: 600
  26301. },
  26302. tourInteraction: {
  26303. disabled: "0" === r.valueFromHash("tourcta", null),
  26304. showPauseButton: 1e3,
  26305. showModal: 1500,
  26306. allowNextClick: 200,
  26307. largeModal: "1" === r.valueFromHash("tourcta", null),
  26308. smallModal: "2" === r.valueFromHash("tourcta", null)
  26309. },
  26310. labels: {
  26311. enabled: !1,
  26312. hideUntilStart: !0,
  26313. fadeInDuration: 250,
  26314. fadeInDelay: 250,
  26315. fadeOutDuration: 250,
  26316. fadeOutDelay: 0,
  26317. zoomHideThreshhold: {
  26318. mobile: r.isSmallScreen() ? .45 : .6,
  26319. desktop: 2
  26320. },
  26321. zoomTruncateThreshhold: {
  26322. mobile: r.isSmallScreen() ? .35 : .45,
  26323. desktop: .85
  26324. },
  26325. minLengthForTruncate: 16,
  26326. truncateLength: 12,
  26327. truncateSuffix: "..."
  26328. },
  26329. tags: {
  26330. enabled: r.valueFromHash("mt", 1),
  26331. startup: {
  26332. hideUntilStart: !0,
  26333. fadeInDuration: 500,
  26334. fadeInDelay: 100
  26335. },
  26336. visibility: {
  26337. anyDistance: !0,
  26338. visibleDistance: 8,
  26339. cameraClearance: .1,
  26340. alphaTestLevel: .05,
  26341. hideViaFloor: !0,
  26342. hideOffScreenDisc: !1,
  26343. hideOffScreenObject: !1
  26344. },
  26345. disc: {
  26346. opacity: 1,
  26347. disabledOpacity: .5,
  26348. scale: {
  26349. nearBound: 1.5,
  26350. farBound: 4.8,
  26351. linkFarBound: !1,
  26352. linkPercent: 40,
  26353. maxSize: 80,
  26354. minSize: 40,
  26355. baseViewportSize: 800,
  26356. responsiveness: 100
  26357. }
  26358. },
  26359. pole: {
  26360. enabled: !0,
  26361. height: .5,
  26362. width: 2,
  26363. opacity: .5,
  26364. color: "white"
  26365. },
  26366. navigate: {
  26367. nearestPano: !0,
  26368. lineOfSight: !0,
  26369. reactivate: !0,
  26370. aimAt: "disc",
  26371. tiltTolerance: 25,
  26372. rotateSpeedFactor: .6
  26373. }
  26374. },
  26375. path: {
  26376. color: window.DATA.floorMarkerColor || s.newBlue, // 方奕卓 配置导览标志颜色
  26377. colorUp: s._desat(s.newBlue, .5),
  26378. colorDown: s._darken(s.newBlue, .35),
  26379. opacity: .5,
  26380. style: "ribbon",
  26381. height: .025,
  26382. ribbonWidth: .24,
  26383. outsideHeight: .5,
  26384. waypointRadius: .5,
  26385. waypointIndoorRadius: .24,
  26386. waypointPulse: 1e3,
  26387. typ: l.BLACK,
  26388. meshFree: r.valueFromHash("mf", 1),
  26389. mapGuides: r.valueFromHash("guides", !0),
  26390. fadeInTime: 400,
  26391. fadeOutTime: 300
  26392. },
  26393. warp: {
  26394. nearPanoDist: .1,
  26395. matchCam: !1,
  26396. blur: .33,
  26397. fastTime: 1500,
  26398. teleportTime: 1500,
  26399. outsideTime: 2e3,
  26400. lookAheadMax: .3,
  26401. lookAheadDist: 2.5,
  26402. softPushDist: .37,
  26403. softPushEnd: .3,
  26404. softBendAngle: 8,
  26405. softBendTilt: 4,
  26406. softBendEnd: .3,
  26407. doBurns: true, //r.valueFromHash("kb", !0),
  26408. burnsAngle: 8, //导览在每个点停留时的旋转角度
  26409. minBurnsAngle: 35,
  26410. minDownAngle: -35,
  26411. maxTurnPerSec: 280,
  26412. maxAimPerSec: 35,
  26413. minRotation: 12,
  26414. maxAimRotation: 33.2,
  26415. turnFriction: .2,
  26416. flySpeed: .01,
  26417. minWarpTime: 1200,
  26418. warpInterruptionRedirectTime: 500,
  26419. tourStepDelay: r.valueFromHash("st", 0),
  26420. walkDelay: 0,
  26421. walkMaxDist: 50,
  26422. walkMinDist: .8,
  26423. walkSlideShowThreshhold: 3000,
  26424. walkExtraPanosDistance: .4,
  26425. timePerMeter: 1200,
  26426. motionLeadTime: 5000,
  26427. movementEasing: "easeInOutQuad",
  26428. blendEasing: "easeInOutQuad",
  26429. showBunny: !1,
  26430. loop: r.valueFromHash("lp", !1),
  26431. auto: r.valueFromHash("ts", -1),
  26432. eOrder: 'YXZ', //"YXZ",
  26433. stepFactor: .25,
  26434. brakeStrength: 2,
  26435. minBrakeAngle: .1,
  26436. maxBrakeAngle: 1.8,
  26437. climbEffort: 4
  26438. },
  26439. rotationFriction: .05,
  26440. rotationAccelerationInside: 4.5,
  26441. rotationAccelerationOutside: .15,
  26442. rotationAfterMoveMultiplier: 40,
  26443. rotationAfterMoveHistoryCount: 5,
  26444. panFriction: .09,
  26445. panAccelerationOutside: 60,
  26446. onload: r.valueFromHash("onload", o.PANORAMA),
  26447. zoomNearLimit: .1,
  26448. zoomFarLimit: 50,
  26449. navigation: {
  26450. panoScores: !1,
  26451. mouseDirection: !0,
  26452. filterStrictness: .75,
  26453. angleFactor: -30,
  26454. directionFactor: 10,
  26455. distanceFactor: -1,
  26456. optionalityFactor: 3
  26457. },
  26458. sdkInit: !1,
  26459. secretPanelWord: [38, 38, 40, 40, 37, 39, 37, 39, 66, 65],
  26460. console: r.valueFromHash("console", !1),
  26461. noMeshFloorPositionOffset: new n.Vector3(0,-1.2,0),
  26462. panoramaNeighbourMaxDistance: 5,
  26463. panoFloorClickRadius: .35,
  26464. showScreenshotLocations: !1,
  26465. showAxis: !1,
  26466. showNeighbourRaycasts: !1,
  26467. colorMarkerOnLoad: !1,
  26468. colorMarkerByFloor: !1,
  26469. tiling: {
  26470. panoPreRenderRepeatDelay: 2500,
  26471. panoPreRenderDelay: 500,
  26472. preRenderTourPanos: r.valueFromHash("tileprerender", 0),
  26473. tilingFlagNames: ["usetiles", "tiles"],
  26474. maxNavPanoQuality: r.valueFromHash("maxtileq", null),
  26475. maxZoomPanoQuality: r.valueFromHash("maxztileq", null),
  26476. overlayStyle: r.valueFromHash("tileoverlay", 0),
  26477. uploadIntervalDelay: r.valueFromHash("tileupdelay", 10),
  26478. initialIntervalDelay: r.valueFromHash("itiledelay", 0),
  26479. maxNonBaseUploadsPerFrame: r.valueFromHash("maxnbtpf", 2),
  26480. maxBaseUploadsPerFrame: r.valueFromHash("maxbtpf", 6),
  26481. customCompression: r.valueFromHash("tilecustcomp", 0),
  26482. // mobileHighQualityOverride: !1,
  26483. mobileHighQualityOverride: 1,
  26484. allowUltraHighResolution: true
  26485. },
  26486. zoom: {
  26487. enabled: true,
  26488. forceOff: r.valueFromHash("nozoom", 0),
  26489. overridemax: r.valueFromHash("maxzoom", null),
  26490. overridemin: r.valueFromHash("minzoom", null),
  26491. max: d.highQualityMaxZoom,
  26492. min: 1,
  26493. transitionStyle: r.valueFromHash("zoomtrans", 1),
  26494. activationThreshold: 1.1,
  26495. restoreTime: 500
  26496. },
  26497. profiling: {
  26498. enabled: r.valueFromHash("mem", !1)
  26499. }
  26500. };
  26501. p = h.deepExtend(p, d, {
  26502. insideFOV: r.valueFromHash("fov", d.insideFOV),
  26503. insideFOVMax: r.valueFromHash("fovmax", d.insideFOVMax),
  26504. panorama: {
  26505. transitionTime: 1e3,
  26506. modelAlpha: 0,
  26507. modelAlphaDelay: p.flydown.modelTextureDelay,
  26508. modelAlphaLength: 1,
  26509. skyboxOpacity: 1,
  26510. skyboxOpacityDelay: p.flydown.skyboxDelay,
  26511. skyboxOpacityLength: .9,
  26512. fovLength: 1,
  26513. fovDelay: 0,
  26514. cameraMatrixDuration: .8,
  26515. cameraMatrixDelay: 0,
  26516. cameraMatrixEase: c.easeInCubic,
  26517. reticuleOpacity: 1,
  26518. markerOpacity: .3,
  26519. markerOpacityOnHover: 1
  26520. },
  26521. dollhouse: {
  26522. transitionTime: 1e3,
  26523. modelAlpha: 1,
  26524. modelAlphaDelay: 0,
  26525. modelAlphaLength: 1 - p.flydown.modelTextureDelay,
  26526. skyboxOpacity: 0,
  26527. skyboxOpacityDelay: 0,
  26528. skyboxOpacityLength: 1 - p.flydown.skyboxDelay,
  26529. fovLength: 1,
  26530. fovDelay: 0,
  26531. cameraMatrixDuration: .8,
  26532. cameraMatrixDelay: .3,
  26533. cameraMatrixEase: c.easeInCubic,
  26534. reticuleOpacity: 1,
  26535. markerOpacity: 0,
  26536. markerOpacityOnHover: 0
  26537. },
  26538. floorplan: {
  26539. transitionTime: 1e3,
  26540. modelAlpha: 1,
  26541. modelAlphaDelay: 0,
  26542. modelAlphaLength: 1 - p.flydown.modelTextureDelay,
  26543. skyboxOpacity: 0,
  26544. skyboxOpacityDelay: 0,
  26545. skyboxOpacityLength: 1 - p.flydown.skyboxDelay,
  26546. fovLength: 1,
  26547. fovDelay: 0,
  26548. cameraMatrixDuration: .5,
  26549. cameraMatrixDelay: 0,
  26550. cameraMatrixEase: c.easeOutCubic,
  26551. reticuleOpacity: 1,
  26552. markerOpacity: 0,
  26553. markerOpacityOnHover: 0,
  26554. cameraHeight: 50
  26555. },
  26556. transitioning: {
  26557. reticuleOpacity: 0,
  26558. markerOpacity: .3,
  26559. markerOpacityOnHover: 1
  26560. },
  26561. "floorplan-dollhouse": {
  26562. rotationDelay: 0,
  26563. rotationDuration: 1
  26564. },
  26565. "floorplan-panorama": {
  26566. rotationDelay: .5,
  26567. rotationDuration: 1
  26568. },
  26569. "dollhouse-panorama": {
  26570. rotationDelay: .5,
  26571. rotationDuration: 1
  26572. },
  26573. "dollhouse-floorplan": {
  26574. rotationDelay: 0,
  26575. rotationDuration: 1,
  26576. cameraMatrixDuration: 1.05,
  26577. cameraMatrixDelay: .5
  26578. },
  26579. "panorama-dollhouse": {
  26580. rotationDelay: 0,
  26581. rotationDuration: .5
  26582. },
  26583. "panorama-floorplan": {
  26584. transitionTime: 1500,
  26585. rotationDelay: 0,
  26586. rotationDuration: .5
  26587. }
  26588. }),
  26589. p.path.meshFree && (p.path.typ = l.WALK),
  26590. p.zoom.max = p.zoom.overridemax || p.zoom.max,
  26591. p.zoom.min = p.zoom.overridemin || p.zoom.min,
  26592. window._settings = t.exports = p
  26593. }
  26594. , {
  26595. "./constants": 8,
  26596. "./enum/Colors": 19,
  26597. "./enum/VROption": 47,
  26598. "./enum/Viewmode": 51,
  26599. "./enum/WarpStyle": 52,
  26600. "./util/browser": 182,
  26601. "./util/common": 185,
  26602. "./util/easing": 186,
  26603. "./util/showcase": 193,
  26604. three: 217
  26605. }],
  26606. 167: [function(e, t, i) {
  26607. "use strict";
  26608. var n = e("three")
  26609. , r = e("./settings")
  26610. , o = "precision highp float;\nprecision highp int;\n\nuniform mat4 modelMatrix;\nuniform mat4 modelViewMatrix;\nuniform mat4 projectionMatrix;\nuniform mat4 viewMatrix;\nuniform mat3 normalMatrix;\nuniform vec3 cameraPosition;\nattribute vec3 position;\nattribute vec3 normal;\nattribute vec2 uv;\n"
  26611. , a = "precision highp float;\nprecision highp int;\n\nuniform mat4 viewMatrix;\nuniform vec3 cameraPosition;\n";
  26612. t.exports = {
  26613. basicTextured: {
  26614. uniforms: {
  26615. tDiffuse: {
  26616. type: "t",
  26617. value: null
  26618. },
  26619. alpha: {
  26620. type: "f",
  26621. value: 1
  26622. }
  26623. },
  26624. vertexShader: "varying vec2 vUv;\nvoid main() {\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  26625. fragmentShader: "varying vec2 vUv;\nuniform float alpha;\nuniform sampler2D tDiffuse;\nvoid main() {\n vec4 texColor = texture2D(tDiffuse, vUv);\n gl_FragColor = vec4(texColor.rgb, texColor.a * alpha);\n}"
  26626. },
  26627. copyCubeMap: {
  26628. uniforms: {
  26629. tDiffuse: {
  26630. type: "t",
  26631. value: null
  26632. },
  26633. alpha: {
  26634. type: "f",
  26635. value: 1
  26636. }
  26637. },
  26638. vertexShader: "varying vec3 vWorldPos;\nvoid main() {\n vWorldPos = vec3(-position.x, -position.y, position.z);\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  26639. fragmentShader: "varying vec3 vWorldPos;\nuniform float alpha;\nuniform samplerCube tDiffuse;\nvoid main() {\n vec4 texColor = textureCube(tDiffuse, vWorldPos);\n gl_FragColor = vec4(texColor.rgb, texColor.a * alpha);\n}"
  26640. },
  26641. cube: {
  26642. uniforms: {
  26643. map: {
  26644. type: "t",
  26645. value: null
  26646. },
  26647. opacity: {
  26648. type: "f",
  26649. value: 1
  26650. }
  26651. },
  26652. vertexShader: o + "varying vec3 vWorldPosition;\n\nvoid main() {\n vWorldPosition = position;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}\n",
  26653. fragmentShader: a + "uniform samplerCube map;\nuniform float opacity;\n\nvarying vec3 vWorldPosition;\n\nvoid main() {\n vec4 color = textureCube( map, vec3( -vWorldPosition.x, vWorldPosition.yz ) );\n gl_FragColor = vec4(color.rgb, opacity);\n}\n"
  26654. },
  26655. model: {
  26656. uniforms: {
  26657. map: {
  26658. type: "t",
  26659. value: null
  26660. },
  26661. modelAlpha: {
  26662. type: "f",
  26663. value: r.modelAlpha
  26664. },
  26665. opacity: {
  26666. type: "f",
  26667. value: 1
  26668. },
  26669. progress: {
  26670. type: "f",
  26671. value: 0
  26672. },
  26673. blackout: {
  26674. type: "i",
  26675. value: 0
  26676. },
  26677. pano0Map: {
  26678. type: "t",
  26679. value: null
  26680. },
  26681. pano0Position: {
  26682. type: "v3",
  26683. value: new n.Vector3
  26684. },
  26685. pano0Matrix: {
  26686. type: "m4",
  26687. value: new n.Matrix4
  26688. },
  26689. pano1Map: {
  26690. type: "t",
  26691. value: null
  26692. },
  26693. pano1Position: {
  26694. type: "v3",
  26695. value: new n.Vector3
  26696. },
  26697. pano1Matrix: {
  26698. type: "m4",
  26699. value: new n.Matrix4
  26700. }
  26701. },
  26702. vertexShader: o + `uniform vec3 pano0Position;
  26703. uniform mat4 pano0Matrix;\n\nuniform vec3 pano1Position;\n
  26704. uniform mat4 pano1Matrix;\n\nvarying vec2 vUv;\n
  26705. varying vec3 vWorldPosition0;
  26706. varying vec3 vWorldPosition1;
  26707. uniform int blackout;
  26708. void main() {
  26709. vUv = uv;
  26710. vec4 worldPosition = modelMatrix * vec4(position, 1.0);
  26711. vec3 positionLocalToPanoCenter0 = worldPosition.xyz - pano0Position;
  26712. vWorldPosition0 = (vec4(positionLocalToPanoCenter0, 1.0) * pano0Matrix).xyz;
  26713. vWorldPosition0.x *= -1.0;
  26714. vec3 positionLocalToPanoCenter1 = worldPosition.xyz - pano1Position;
  26715. vWorldPosition1 = (vec4(positionLocalToPanoCenter1, 1.0) * pano1Matrix).xyz;
  26716. vWorldPosition1.x *= -1.0;
  26717. gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
  26718. }`,
  26719. fragmentShader: a + `uniform sampler2D map;\nuniform float modelAlpha;\nuniform float opacity;\n
  26720. uniform float progress;\nuniform int blackout;\n\nuniform vec3 pano0Position;\nuniform samplerCube pano0Map;\n\nuniform vec3 pano1Position;\nuniform samplerCube pano1Map;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\n\n
  26721. void main() {
  26722. const vec4 BLACK = vec4(0.0, 0.0, 0.0, 1.0);
  26723. const vec4 GREY = vec4(0.5, 0.5, 0.5, 1.0);
  26724. vec4 colorFromPanos;
  26725. if (blackout == 5){
  26726. colorFromPanos = textureCube( pano1Map, vWorldPosition1.xyz) ;
  26727. }else{
  26728. vec4 colorFromPano0 = textureCube( pano0Map, vWorldPosition0.xyz);
  26729. vec4 colorFromPano1 = textureCube( pano1Map, vWorldPosition1.xyz);
  26730. if (blackout == 0) {colorFromPanos = mix(colorFromPano0, colorFromPano1, progress);}
  26731. else if (blackout == 1) {
  26732. colorFromPanos = mix(colorFromPano0, BLACK, min(1.0, progress*2.0));
  26733. colorFromPanos = mix(colorFromPanos, colorFromPano1, max(0.0, progress * 2.0 - 1.0));
  26734. }
  26735. else if (blackout == 2) {colorFromPanos = mix(colorFromPano0, BLACK, progress);}
  26736. else if (blackout == 3) {colorFromPanos = mix(BLACK, colorFromPano1, max(0.0, progress * 2.0 - 1.0));}
  26737. }
  26738. vec4 colorFromTexture = texture2D( map, vUv );
  26739. colorFromPanos = mix(colorFromPanos, colorFromTexture, modelAlpha);
  26740. float whiteness = 1.0 - smoothstep(0.1, 0.2, opacity);
  26741. colorFromPanos = mix(colorFromPanos, GREY, whiteness);
  26742. gl_FragColor = vec4(colorFromPanos.rgb, opacity);
  26743. }`
  26744. },
  26745. hot:{
  26746. uniforms:{
  26747. color:{
  26748. type: "c",
  26749. value: new n.Color( 0xff2200 )
  26750. },
  26751. opac:{
  26752. type: "f",
  26753. value: 0
  26754. },
  26755. texture1:{
  26756. type: "t",
  26757. value: null
  26758. },
  26759. texture2:{
  26760. type: "t",
  26761. value: null
  26762. }
  26763. },
  26764. vertexShader:"varying vec2 vUv;\n\nvoid main() {\n\n vUv = uv ;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26765. fragmentShader:"varying vec3 vNormal;\n\nvarying vec2 vUv;\n\nuniform float opac;\n\nuniform vec3 color;\n\nuniform sampler2D texture1;\n\nuniform sampler2D texture2;\n\nvoid main() {\n\nvec4 tcolor1 = texture2D( texture1, vUv );\n\nvec4 tcolor2 = texture2D( texture2, vUv );\n\ngl_FragColor = mix(tcolor1,tcolor2 ,opac) + tcolor2*0.2; }\n"
  26766. },
  26767. modelOutside: {
  26768. uniforms: {
  26769. map: {
  26770. type: "t",
  26771. value: null
  26772. },
  26773. opacity: {
  26774. type: "f",
  26775. value: 1
  26776. }
  26777. },
  26778. vertexShader: o + "varying vec2 vUv;\n\nvoid main() {\n\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26779. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nvarying vec2 vUv;\n\nvec4 white = vec4(0.5, 0.5, 0.5, 1.0);\n\nvoid main() {\n\n vec4 colorFromTexture = texture2D( map, vUv );\n float whiteness = 1.0 - smoothstep(0.1, 0.2, opacity);\n colorFromTexture = mix(colorFromTexture, white, whiteness);\n gl_FragColor = vec4(colorFromTexture.rgb, opacity);\n\n}\n"
  26780. },
  26781. ribbon: {
  26782. uniforms: {
  26783. map: {
  26784. type: "t",
  26785. value: null
  26786. },
  26787. opacity: {
  26788. type: "f",
  26789. value: 1
  26790. },
  26791. color: {
  26792. type: "c",
  26793. value: new n.Color(r.path.color)
  26794. }
  26795. },
  26796. vertexShader: o + "varying vec2 vUv;\nvarying vec3 vN;\nvarying vec4 vP;\n\nvoid main() {\n\n vUv = uv;\n vN= normalMatrix * normal;\n vP = modelViewMatrix * vec4( position, 1.0 );\n gl_Position = projectionMatrix * vP;\n}\n",
  26797. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nvarying vec2 vUv;\nuniform vec3 color;\nvarying vec3 vN; // show-1182\nvarying vec4 vP; // show-1182\n\nvoid main() {\n\t// TODO add scroll-in and pulsing behaviors\n\tvec3 vNn = normalize(vN);\n\tvec3 vPn = normalize(vP.xyz);\n\tfloat f = pow(1.0-abs(dot(vNn,vPn)),0.2);\n vec4 colorFromTexture = texture2D( map, vUv );\n colorFromTexture.a *= f;\n gl_FragColor = vec4((color.rgb*colorFromTexture.rgb),\n \t\t\t\t\t\t(opacity*colorFromTexture.a));\n}\n"
  26798. },
  26799. waypoint: {
  26800. uniforms: {
  26801. map: {
  26802. type: "t",
  26803. value: null
  26804. },
  26805. opacity: {
  26806. type: "f",
  26807. value: 1
  26808. },
  26809. pulse: {
  26810. type: "f",
  26811. value: 1
  26812. },
  26813. nearFade: {
  26814. type: "v2",
  26815. value: new n.Vector2(2 * r.insideNear,2 * r.path.waypointIndoorRadius)
  26816. },
  26817. color: {
  26818. type: "c",
  26819. value: new n.Color(r.reticuleColor)
  26820. }
  26821. },
  26822. vertexShader: o + "varying vec2 vUv;\nvarying vec4 vPointView;\n\nvoid main() {\n\n vUv = uv;\n vPointView = modelViewMatrix * vec4( position, 1.0 );\n gl_Position = projectionMatrix * vPointView;\n\n}\n",
  26823. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nuniform float pulse; // another opacity, with a different clock\nuniform vec2 nearFade;\nvarying vec2 vUv;\nvarying vec4 vPointView;\nuniform vec3 color;\n\nvoid main() {\n\t// TODO add scroll-in and pulsing behaviors\n\tfloat depthFade = min(1.0, (abs(vPointView.z)-nearFade.x)/(nearFade.y-nearFade.x));\n vec4 colorFromTexture = texture2D( map, vUv );\t\t// we only use the alpha!\n gl_FragColor = vec4(color.rgb,\n \t\t\t\t\t\t(pulse*opacity*colorFromTexture.a * depthFade));\n}\n"
  26824. },
  26825. modelDebug: {
  26826. uniforms: {
  26827. map: {
  26828. type: "t",
  26829. value: null
  26830. },
  26831. modelAlpha: {
  26832. type: "f",
  26833. value: r.modelAlpha
  26834. },
  26835. depthmapRatio: {
  26836. type: "f",
  26837. value: 0
  26838. },
  26839. opacity: {
  26840. type: "f",
  26841. value: 1
  26842. },
  26843. progress: {
  26844. type: "f",
  26845. value: 0
  26846. },
  26847. considerOcclusion: {
  26848. type: "i",
  26849. value: r.fancierTransition
  26850. },
  26851. highlightPanoSelection: {
  26852. type: "i",
  26853. value: 0
  26854. },
  26855. useThirdPano: {
  26856. type: "i",
  26857. value: r.useThirdPano
  26858. },
  26859. pano0Map: {
  26860. type: "t",
  26861. value: null
  26862. },
  26863. pano0Depth: {
  26864. type: "t",
  26865. value: null
  26866. },
  26867. pano0Position: {
  26868. type: "v3",
  26869. value: new n.Vector3
  26870. },
  26871. pano0Matrix: {
  26872. type: "m4",
  26873. value: new n.Matrix4
  26874. },
  26875. pano0Weight: {
  26876. type: "f",
  26877. value: r.transition.pano0Weight
  26878. },
  26879. pano1Map: {
  26880. type: "t",
  26881. value: null
  26882. },
  26883. pano1Depth: {
  26884. type: "t",
  26885. value: null
  26886. },
  26887. pano1Position: {
  26888. type: "v3",
  26889. value: new n.Vector3
  26890. },
  26891. pano1Matrix: {
  26892. type: "m4",
  26893. value: new n.Matrix4
  26894. },
  26895. pano1Weight: {
  26896. type: "f",
  26897. value: r.transition.pano1Weight
  26898. },
  26899. pano2Map: {
  26900. type: "t",
  26901. value: null
  26902. },
  26903. pano2Depth: {
  26904. type: "t",
  26905. value: null
  26906. },
  26907. pano2Position: {
  26908. type: "v3",
  26909. value: new n.Vector3
  26910. },
  26911. pano2Matrix: {
  26912. type: "m4",
  26913. value: new n.Matrix4
  26914. },
  26915. pano2Weight: {
  26916. type: "f",
  26917. value: r.transition.pano2Weight
  26918. }
  26919. },
  26920. vertexShader: o + "uniform vec3 pano0Position;\nuniform mat4 pano0Matrix;\n\nuniform vec3 pano1Position;\nuniform mat4 pano1Matrix;\n\nuniform vec3 pano2Position;\nuniform mat4 pano2Matrix;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\nvarying vec3 vWorldPosition2;\n\nvarying vec4 worldPosition;\n\nvoid main() {\n\n vUv = uv;\n worldPosition = modelMatrix * vec4(position, 1.0);\n\n vec3 positionLocalToPanoCenter0 = worldPosition.xyz - pano0Position;\n vWorldPosition0 = (vec4(positionLocalToPanoCenter0, 1.0) * pano0Matrix).xyz;\n vWorldPosition0.x *= -1.0;\n\n vec3 positionLocalToPanoCenter1 = worldPosition.xyz - pano1Position;\n vWorldPosition1 = (vec4(positionLocalToPanoCenter1, 1.0) * pano1Matrix).xyz;\n vWorldPosition1.x *= -1.0;\n\n vec3 positionLocalToPanoCenter2 = worldPosition.xyz - pano2Position;\n vWorldPosition2 = (vec4(positionLocalToPanoCenter2, 2.0) * pano2Matrix).xyz;\n vWorldPosition2.x *= -1.0;\n\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26921. fragmentShader: a + "uniform sampler2D map;\nuniform float depthmapRatio;\nuniform float modelAlpha;\nuniform float opacity;\nuniform float progress;\nuniform int considerOcclusion;\nuniform int highlightPanoSelection;\nuniform int useThirdPano;\n\nuniform vec3 pano0Position;\nuniform samplerCube pano0Map;\nuniform samplerCube pano0Depth;\nuniform float pano0Weight;\n\nuniform vec3 pano1Position;\nuniform samplerCube pano1Map;\nuniform samplerCube pano1Depth;\nuniform float pano1Weight;\n\nuniform vec3 pano2Position;\nuniform samplerCube pano2Map;\nuniform samplerCube pano2Depth;\nuniform float pano2Weight;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\nvarying vec3 vWorldPosition2;\n\nvarying vec4 worldPosition;\n\nvoid main() {\n\n vec4 depthFromPano0 = textureCube( pano0Depth, vWorldPosition0.xyz );\n vec4 depthFromPano1 = textureCube( pano1Depth, vWorldPosition1.xyz );\n vec4 depthFromPano2 = textureCube( pano2Depth, vWorldPosition2.xyz );\n\n vec4 colorFromPano0 = textureCube( pano0Map, vWorldPosition0.xyz );\n vec4 colorFromPano1 = textureCube( pano1Map, vWorldPosition1.xyz );\n vec4 colorFromPano2 = textureCube( pano2Map, vWorldPosition2.xyz );\n\n float distanceToPano0 = distance(worldPosition.xyz, pano0Position);\n float distanceToPano1 = distance(worldPosition.xyz, pano1Position);\n float distanceToPano2 = distance(worldPosition.xyz, pano2Position);\n\n float cameraToPano0 = distance(cameraPosition.xyz, pano0Position);\n float cameraToPano1 = distance(cameraPosition.xyz, pano1Position);\n float cameraToPano2 = distance(cameraPosition.xyz, pano2Position);\n\n float contributionFromPano0 = cameraToPano0 == 0.0 ? 1000.0 : pano0Weight / cameraToPano0;\n float contributionFromPano1 = cameraToPano1 == 0.0 ? 1000.0 : pano1Weight / cameraToPano1;\n float contributionFromPano2 = cameraToPano2 == 0.0 ? 1000.0 : pano2Weight / cameraToPano2;\n\n contributionFromPano0 *= 1.0 / distanceToPano0;\n contributionFromPano1 *= 1.0 / distanceToPano1;\n contributionFromPano2 *= 1.0 / distanceToPano2;\n\n if(considerOcclusion == 1) {\n bool occludedFromPano0 = distanceToPano0 / 10.0 > 1.01 - depthFromPano0.x;\n bool occludedFromPano1 = distanceToPano1 / 10.0 > 1.01 - depthFromPano1.x;\n bool occludedFromPano2 = distanceToPano2 / 10.0 > 1.01 - depthFromPano2.x;\n\n if(occludedFromPano0){contributionFromPano0 *= 0.1;}\n if(occludedFromPano1){contributionFromPano1 *= 0.1;}\n if(occludedFromPano2){contributionFromPano2 *= 0.1;}\n //if(occludedFromPano0 && occludedFromPano1 && !occludedFromPano2) { contributionFromPano2 += 0.5; }\n }\n\n float contributionSum = contributionFromPano0 + contributionFromPano1 + contributionFromPano2;\n contributionFromPano0 /= contributionSum;\n contributionFromPano1 /= contributionSum;\n contributionFromPano2 /= contributionSum;\n\n vec4 colorFromPanos = colorFromPano0 * contributionFromPano0;\n colorFromPanos += colorFromPano1 * contributionFromPano1;\n colorFromPanos += colorFromPano2 * contributionFromPano2;\n\n vec4 depthFromPanos = depthFromPano0 * contributionFromPano0;\n depthFromPanos += depthFromPano1 * contributionFromPano1;\n depthFromPanos += depthFromPano2 * contributionFromPano2;\n\n vec4 colorFromTexture = texture2D( map, vUv );\n colorFromPanos = mix(colorFromPanos, colorFromTexture, modelAlpha);\n\n if(highlightPanoSelection == 1) {\n colorFromPanos.r = contributionFromPano0;\n colorFromPanos.g = contributionFromPano1;\n colorFromPanos.b = contributionFromPano2;\n }\n\n gl_FragColor = vec4(mix(colorFromPanos, depthFromPanos, depthmapRatio).rgb, opacity);\n\n}\n"
  26922. },
  26923. customDepth: {
  26924. uniforms: {
  26925. panoPosition: {
  26926. type: "v3",
  26927. value: new n.Vector3
  26928. }
  26929. },
  26930. vertexShader: o + "varying vec4 worldPosition;\n\nvoid main() {\n\n worldPosition = modelMatrix * vec4(position, 1.0);\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26931. fragmentShader: a + "uniform vec3 panoPosition;\nvarying vec4 worldPosition;\n\nvoid main() {\n\n float depth = distance(worldPosition.xyz, panoPosition);\n float color = 1.0 - depth / 10.0;\n gl_FragColor = vec4(color, color, color, 1.0);\n\n}\n"
  26932. },
  26933. skysphere: {
  26934. uniforms: {
  26935. radius: {
  26936. type: "f",
  26937. value: 0
  26938. }
  26939. },
  26940. vertexShader: o + "varying vec4 worldPosition;\n\nvoid main() {\n\n worldPosition = modelMatrix * vec4(position, 1.0);\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26941. fragmentShader: a + "varying vec4 worldPosition;\nuniform float radius;\n\nvoid main() {\n\n vec4 topColor = vec4(0.094, 0.102, 0.11, 1.0);\n vec4 bottomColor = vec4(0.2, 0.216, 0.235, 1.0);\n float normalizedHeight = (worldPosition.y + radius) / (radius * 2.0);\n float ratio = smoothstep(0.0, 0.5, normalizedHeight);\n gl_FragColor = mix(bottomColor, topColor, ratio);\n\n}\n"
  26942. },
  26943. tagDisc: {
  26944. uniforms: {
  26945. opacity: {
  26946. type: "f",
  26947. value: 0
  26948. },
  26949. color: {
  26950. type: "c",
  26951. value: new n.Color
  26952. },
  26953. bg: {
  26954. type: "t",
  26955. value: null
  26956. },
  26957. mask: {
  26958. type: "t",
  26959. value: null
  26960. }
  26961. },
  26962. vertexShader: o + "varying vec2 vUv;\nvoid main() {\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  26963. fragmentShader: a + "uniform float opacity;\nuniform vec3 color;\nuniform sampler2D bg;\nuniform sampler2D mask;\n\nvarying vec2 vUv;\n\nvoid main() {\n vec4 maskColor = texture2D(mask, vUv);\n vec4 bgColor = texture2D(bg, vUv);\n vec3 mappedColor = mix(bgColor.rgb, color, maskColor.a);\n gl_FragColor = vec4(mappedColor, bgColor.a * opacity);\n}\n"
  26964. }
  26965. }
  26966. }
  26967. , {
  26968. "./settings": 166,
  26969. three: 217
  26970. }],
  26971. 168: [function(e, t, i) {
  26972. (function(i) {
  26973. "use strict";
  26974. var n = e("three")
  26975. , r = (e("url"),
  26976. e("./util/ajax"))
  26977. , o = e("./settings")
  26978. , a = e("./util/logger")
  26979. , s = e("./util/math")
  26980. , l = e("./util/showcase")
  26981. , c = e("./objects/Panorama")
  26982. , h = new a(i)
  26983. , u = e("./model/Model")
  26984. , d = e("./shaders")
  26985. , p = e("./util/transitions")
  26986. , f = e("./objects/Chunk")
  26987. , g = e("./objects/Reticule")
  26988. , m = e("./objects/Skybox")
  26989. , v = e("./objects/Floor")
  26990. , A = e("./cameras/DollhouseCamera")
  26991. , y = e("./cameras/FloorplanCamera")
  26992. , C = e("./cameras/PanoramaCamera")
  26993. , I = e("./controls/DollhouseControls")
  26994. , E = e("./controls/FloorplanControls")
  26995. , b = e("./controls/PanoramaControls");
  26996. n.ImageUtils.crossOrigin = o.crossOrigin,
  26997. t.exports = {
  26998. shaders: d,
  26999. transitions: p,
  27000. Model: u,
  27001. Chunk: f,
  27002. Floor: v,
  27003. Skybox: m,
  27004. Reticule: g,
  27005. Panorama: c,
  27006. DollhouseCamera: A,
  27007. FloorplanCamera: y,
  27008. PanoramaCamera: C,
  27009. DollhouseControls: I,
  27010. FloorplanControls: E,
  27011. PanoramaControls: b,
  27012. getModel: function(e) {
  27013. if (!e.url)
  27014. throw 'getModel(): missing parameter "url"';
  27015. e.autoload = void 0 === e.autoload || e.autoload;
  27016. var t = l.parseSidUrl(e.url);
  27017. e.urlBase = t.urlBase,
  27018. e.urlModel = t.urlModel,
  27019. e.urlFiles = t.urlFiles;
  27020. var i = this._getPlatformError();
  27021. return i ? $.Deferred().reject(i).promise() : (this.options = e,
  27022. this._loadModel().then(this._buildModel.bind(this)))
  27023. },
  27024. _getPlatformError: function() {
  27025. return "IE" === $.ua.browser.name && parseInt($.ua.browser.major) < 11 ? "webgl-unsupported" : "iOS" === $.ua.os.name && /^[0-7][$\.]/.test($.ua.os.version) ? "webgl-ios" : Modernizr.webgl ? null : "webgl-unsupported"
  27026. },
  27027. _loadModel: function() {
  27028. return r.get(this.options.urlModel, {
  27029. responseType: "json",
  27030. prefetchFrom: "model",
  27031. auth: l.getAuthorizationHeader()
  27032. }).then(null, function() {
  27033. return h.warn("Model loading failed at initial metadata load"),
  27034. "loading-failed"
  27035. })
  27036. },
  27037. _buildModel: function(e) {
  27038. e = l.normalizeModeldata(e, s);
  27039. var t = new u(this.options,e);
  27040. return this.options.autoload ? t.load(!0) : $.when(t)
  27041. }
  27042. }
  27043. }
  27044. ).call(this, "/js/showcase.js")
  27045. }
  27046. , {
  27047. "./cameras/DollhouseCamera": 5,
  27048. "./cameras/FloorplanCamera": 6,
  27049. "./cameras/PanoramaCamera": 7,
  27050. "./controls/DollhouseControls": 10,
  27051. "./controls/FloorplanControls": 11,
  27052. "./controls/PanoramaControls": 13,
  27053. "./model/Model": 139,
  27054. "./objects/Chunk": 144,
  27055. "./objects/Floor": 146,
  27056. "./objects/Panorama": 148,
  27057. "./objects/Reticule": 149,
  27058. "./objects/Skybox": 152,
  27059. "./settings": 166,
  27060. "./shaders": 167,
  27061. "./util/ajax": 181,
  27062. "./util/logger": 189,
  27063. "./util/math": 190,
  27064. "./util/showcase": 193,
  27065. "./util/transitions": 195,
  27066. three: 217,
  27067. url: 208
  27068. }],
  27069. 169: [function(e, t, i) {
  27070. "use strict";
  27071. function n() {
  27072. var e = {
  27073. renderTarget: null,
  27074. inUse: !1,
  27075. size: -1,
  27076. pano: null
  27077. };
  27078. return e
  27079. }
  27080. function r(e) {
  27081. M.push(e)
  27082. }
  27083. function o(e) {
  27084. var t = n();
  27085. return t.inUse = !0,
  27086. t.size = e,
  27087. r(t),
  27088. t
  27089. }
  27090. function a(e) {
  27091. for (var t = 0; t < M.length; t++) {
  27092. var i = M[t];
  27093. if (!i.inUse && i.size === e)
  27094. return i.inUse = !0,
  27095. i
  27096. }
  27097. return null
  27098. }
  27099. function s(e) {
  27100. for (var t = 0; t < M.length; t++) {
  27101. var i = M[t];
  27102. if (i.renderTarget === e)
  27103. return i.inUse = !1,
  27104. !0
  27105. }
  27106. return !1
  27107. }
  27108. function l() {
  27109. this.tileDirectory = {},
  27110. this.activeRenderTargetDescriptors = {},
  27111. this.activePanos = [],
  27112. this.panoLODDescriptors = {},
  27113. this.panoDescriptors = {},
  27114. this.tileTrees = {},
  27115. this.sceneRenderer = null,
  27116. this.tileDownloader = null,
  27117. this.forceQueue = [],
  27118. this.uploadQueues = {},
  27119. this.uploadInterval = null,
  27120. this.uploadIntervalCancelled = !1,
  27121. this.usingTileOverlay = !1,
  27122. this.overlayTilesLoaded = !1,
  27123. this.overlayTileBase = null,
  27124. this.overlayTilesBasic = {},
  27125. this.overlayTilesEnhanced = {},
  27126. this.zoomRenderTarget = null,
  27127. this.zoomPano = null,
  27128. this.zoomingActive = !1,
  27129. this.zoomPanoId = null,
  27130. this.zoomPanoRenderingDisabled = !1,
  27131. this.direction = new h.Vector3,
  27132. this.initTime = -1,
  27133. this.maxBaseUploadsPerFrame = x,
  27134. this.maxNonBaseUploadsPerFrame = T
  27135. }
  27136. function c() {
  27137. this.uploadIntervalCancelled || (this.overlayTilesLoaded || !this.usingTileOverlay ? (b = !0,
  27138. this.updateUploadQueue(this.maxNonBaseUploadsPerFrame, this.maxBaseUploadsPerFrame),
  27139. this.peekNextFromUploadQueue() ? this.refreshUploadInterval(w) : this.uploadInterval = null) : this.refreshUploadInterval(this.uploadIntervalDelay))
  27140. }
  27141. var h = e("three")
  27142. , u = e("../exception/BasicException")
  27143. , d = e("../settings")
  27144. , p = e("../enum/PanoSizeClass")
  27145. , f = (e("../objects/Panorama"),
  27146. e("../enum/PanoRendererEvents"))
  27147. , g = e("../enum/SceneRendererEvents")
  27148. , m = e("../enum/TileDownloaderEvents")
  27149. , v = e("../enum/Vectors")
  27150. , A = (e("../enum/GLCubeFaces"),
  27151. e("../objects/Panorama"),
  27152. e("./TileTree"))
  27153. , y = (e("./TileDownloader"),
  27154. e("./TilePrioritizer"))
  27155. , C = e("./TileUtils")
  27156. , p = e("../enum/PanoSizeClass")
  27157. , I = (e("../util/browser"),
  27158. e("../util/panorama"))
  27159. , E = e("events").EventEmitter
  27160. , b = !1
  27161. , w = d.tiling.uploadIntervalDelay
  27162. , _ = d.tiling.initialIntervalDelay
  27163. , T = d.tiling.maxNonBaseUploadsPerFrame
  27164. , x = d.tiling.maxBaseUploadsPerFrame
  27165. , S = {
  27166. Base: 0,
  27167. Remaining: 1
  27168. }
  27169. , M = [];
  27170. l.prototype = Object.create(E.prototype),
  27171. l.prototype.init = function(e, t, i) {
  27172. this.sceneRenderer = e,
  27173. this.tileDownloader = t,
  27174. this.qualityManager = i,
  27175. this.bindEvents(),
  27176. this.sceneRenderer.on(g.ContextCreated, this.loadOverlayTiles.bind(this)),
  27177. this.initTime = performance.now()
  27178. }
  27179. ,
  27180. l.prototype.getActivePanoTextures = function(e) {
  27181. e = e || [];
  27182. for (var t = 0; t < M.length; t++) {
  27183. var i = M[t];
  27184. i.renderTarget && i.renderTarget.texture && e.push(i.renderTarget.texture)
  27185. }
  27186. }
  27187. ,
  27188. l.prototype.hasQueuedTiles = function() {
  27189. var e = this.peekNextFromUploadQueue();
  27190. return null !== e && void 0 !== e
  27191. }
  27192. ,
  27193. l.prototype.getActiveRenderTargetDescriptor = function(e) {
  27194. return this.activeRenderTargetDescriptors[e]
  27195. }
  27196. ,
  27197. l.prototype.setActiveRenderTargetDescriptor = function(e, t) {
  27198. this.activeRenderTargetDescriptors[e] = t
  27199. }
  27200. ,
  27201. l.prototype.loadOverlayTiles = function() {
  27202. if (0 !== d.tiling.overlayStyle) {
  27203. var e = 0
  27204. , t = function(t, n, r) {
  27205. t = n ? t[n] = this.sceneRenderer.initSizedTexture2D(C.TILE_SIZE, h.ClampToEdgeWrapping) : this.overlayTileBase = this.sceneRenderer.initSizedTexture2D(C.TILE_SIZE, h.ClampToEdgeWrapping),
  27206. this.sceneRenderer.uploadTexture2D(r, t, 0, 0, C.TILE_SIZE, C.TILE_SIZE),
  27207. e++,
  27208. e === i.length && (this.overlayTilesLoaded = !0)
  27209. }
  27210. .bind(this)
  27211. , i = [["./static/images/outlineBase.png", t.bind(this, this.overlayTileBase, null)], ["./static/images/outlineBasic512.png", t.bind(this, this.overlayTilesBasic, 256)], ["./static/images/outlineBasic512.png", t.bind(this, this.overlayTilesBasic, 512)], ["./static/images/outlineBasic1024.png", t.bind(this, this.overlayTilesBasic, 1024)], ["./static/images/outlineBasic2048.png", t.bind(this, this.overlayTilesBasic, 2048)], ["./static/images/outlineBasic4096.png", t.bind(this, this.overlayTilesBasic, 4096)], ["./static/images/outlineEnhanced512.png", t.bind(this, this.overlayTilesEnhanced, 256)], ["./static/images/outlineEnhanced512.png", t.bind(this, this.overlayTilesEnhanced, 512)], ["./static/images/outlineEnhanced1024.png", t.bind(this, this.overlayTilesEnhanced, 1024)], ["./static/images/outlineEnhanced2048.png", t.bind(this, this.overlayTilesEnhanced, 2048)], ["./static/images/outlineEnhanced4096.png", t.bind(this, this.overlayTilesEnhanced, 4096)]];
  27212. i.forEach(function(e) {
  27213. this.tileDownloader.loadImage(e[0], 0, e[1])
  27214. }
  27215. .bind(this)),
  27216. this.usingTileOverlay = !0
  27217. } else
  27218. this.usingTileOverlay = !1
  27219. }
  27220. ,
  27221. l.prototype.bindEvents = function() {
  27222. this.tileDownloader.on(m.TileDownloadSuccess, this.onTileDownloaded.bind(this))
  27223. }
  27224. ,
  27225. l.prototype.setupZoomRenderTarget = function() {
  27226. if (this.qualityManager.getMaxZoomPanoSize() >= this.qualityManager.getMaxNavPanoSize()) {
  27227. if (this.zoomRenderTarget && this.zoomRenderTarget.width === this.qualityManager.getMaxZoomPanoSize())
  27228. return;
  27229. var e = this.zoomRenderTarget;
  27230. if (this.zoomRenderTarget = this.initTiledPano(this.qualityManager.getMaxZoomPanoSize(), !1),
  27231. e) {
  27232. var t = e.width
  27233. , i = this.zoomRenderTarget.width;
  27234. this.sceneRenderer.copyCubeMap(e.texture, this.zoomRenderTarget, t, t, i, i),
  27235. e.texture.dispose(),
  27236. e.texture.loaded = !1,
  27237. e.texture.version = 0,
  27238. this.sceneRenderer.deallocateCubeTexture(e.texture),
  27239. e.texture = null
  27240. }
  27241. this.zoomPanoRenderingDisabled = !1
  27242. } else
  27243. this.zoomPanoRenderingDisabled = !0
  27244. }
  27245. ,
  27246. l.prototype.enableUltraHighQualityMode = function(e) {
  27247. if (!this.qualityManager.ultraHighQualityModeEnabled()) {
  27248. var t = this.qualityManager.getPanoSize(p.ULTRAHIGH);
  27249. this.tileDownloader.testDownload(t, C.TILE_SIZE, function(t) {
  27250. t && (this.qualityManager.enableUltraHighQualityMode(),
  27251. this.setupZoomRenderTarget(),
  27252. e())
  27253. }
  27254. .bind(this))
  27255. }
  27256. }
  27257. ,
  27258. l.prototype.activateTiledPano = function(e, t, i) {
  27259. i && this.clearAllQueuedUploads();
  27260. for (var n = 0; n < C.FACES_PER_PANO; n++)
  27261. this.initTileTree(e.id, n, this.qualityManager.getMaxPossiblePanoSize());
  27262. this.linkAllTilesAndNodes(e);
  27263. var r = this.getActiveRenderTargetDescriptor(e.id)
  27264. , l = t;
  27265. if (l > this.qualityManager.getMaxNavPanoSize() && (l = this.qualityManager.getMaxNavPanoSize()),
  27266. !r || l !== r.size) {
  27267. if (r && s(r.renderTarget),
  27268. r = a(l),
  27269. !r) {
  27270. var c = this.initTiledPano(l, !1);
  27271. r = o(c.width),
  27272. r.renderTarget = c
  27273. }
  27274. r.pano = e,
  27275. this.resetPanoDescriptor(e.id),
  27276. this.resetPanoLODDescriptors(e.id),
  27277. this.resetRenderStatus(e.id, !0, !0)
  27278. }
  27279. this.setActiveRenderTargetDescriptor(e.id, r);
  27280. var h = i ? 0 : 1;
  27281. return this.updateActivePanos(e, h),
  27282. r.renderTarget
  27283. }
  27284. ,
  27285. l.prototype.deactivateTiledPano = function(e) {
  27286. var t = this.getActiveRenderTargetDescriptor(e.id);
  27287. this.isRenderTargetDescriptorValid(t) && s(t.renderTarget),
  27288. this.setActiveRenderTargetDescriptor(e.id, null);
  27289. var i = this.getUploadQueueForPano(e.id);
  27290. this.clearUploadQueue(i),
  27291. this.updateActivePanos()
  27292. }
  27293. ,
  27294. l.prototype.updateActivePanos = function() {
  27295. var e = [];
  27296. return function(t, i) {
  27297. e.length = 0;
  27298. for (var n = 0; n < this.activePanos.length; n++) {
  27299. t && e.length === i && e.push(t);
  27300. var r = this.activePanos[n]
  27301. , o = this.getActiveRenderTargetDescriptor(r.id);
  27302. t && r.id === t.id || !this.isRenderTargetDescriptorValid(o) || e.push(r)
  27303. }
  27304. t && i >= e.length && e.push(t),
  27305. this.activePanos.length = 0,
  27306. this.activePanos.push.apply(this.activePanos, e)
  27307. }
  27308. }(),
  27309. l.prototype.getActivePanoCount = function() {
  27310. return this.activePanos.length
  27311. }
  27312. ,
  27313. l.prototype.resetRenderStatus = function(e, t, i, n) {
  27314. var r = null;
  27315. n && (r = A.getLevelCountForSize(C.TILE_SIZE, n) + 1);
  27316. for (var o = function(e, n, r, o) {
  27317. i && (n.tile.zoomUploaded = !1),
  27318. t && (n.tile.uploaded = !1)
  27319. }, a = 0; a < C.FACES_PER_PANO; a++) {
  27320. var s = this.getTileTree(e, a);
  27321. s.breadthFirst({
  27322. callback: o.bind(this, a),
  27323. minLevel: r
  27324. })
  27325. }
  27326. }
  27327. ,
  27328. l.prototype.copyBaseRenderStatusToZoomed = function(e) {
  27329. for (var t = A.getLevelCountForSize(C.TILE_SIZE, this.qualityManager.getMaxNavPanoSize()), i = function(e, t, i, n) {
  27330. t.tile.zoomUploaded = t.tile.uploaded,
  27331. t.zoomCovered = t.covered
  27332. }, n = 0; n < C.FACES_PER_PANO; n++) {
  27333. var r = this.getTileTree(e, n);
  27334. r.breadthFirst({
  27335. callback: i.bind(this, n),
  27336. maxLevel: t
  27337. })
  27338. }
  27339. }
  27340. ,
  27341. l.prototype.renderPanoTiles = function() {
  27342. var e = [];
  27343. return function(t, i, n, r) {
  27344. this.zoomRenderTarget && this.zoomRenderTarget.width === this.qualityManager.getMaxZoomPanoSize() || this.zoomPanoRenderingDisabled || this.setupZoomRenderTarget(),
  27345. i = i || this.direction || v.FORWARD;
  27346. var o = this.getActiveRenderTargetDescriptor(t);
  27347. if (!this.isRenderTargetDescriptorValid(o))
  27348. throw new u("PanoRenderer.renderPanoTiles() -> Cannot render to a pano that is not activated.");
  27349. for (var a = 0; a < C.FACES_PER_PANO; a++) {
  27350. var s = this.getTileTree(t, a);
  27351. e.length = 0,
  27352. s.breadthFirst({
  27353. saveVisited: e
  27354. });
  27355. for (var l = 0; l < e.length; l++) {
  27356. var c = e[l];
  27357. this.queueTileUpload(c.tile, !1, r || 0 === l && n)
  27358. }
  27359. }
  27360. this.updateDirection(i)
  27361. }
  27362. }(),
  27363. l.prototype.isRenderTargetDescriptorValid = function(e) {
  27364. return e && e.renderTarget
  27365. }
  27366. ,
  27367. l.prototype.isPanoActive = function(e) {
  27368. var t = this.getActiveRenderTargetDescriptor(e);
  27369. return this.isRenderTargetDescriptorValid(t)
  27370. }
  27371. ,
  27372. l.prototype.isPanoZoomed = function(e) {
  27373. return this.zoomingActive && this.zoomPanoId === e
  27374. }
  27375. ,
  27376. l.prototype.initTileTree = function(e, t, i) {
  27377. var n = this.tileTrees[e];
  27378. n || (n = [],
  27379. this.tileTrees[e] = n);
  27380. var r = n[t];
  27381. if (!r) {
  27382. var o = A.getLevelCountForSize(C.TILE_SIZE, i);
  27383. r = new A(C.TILE_SIZE,o),
  27384. n[t] = r
  27385. }
  27386. }
  27387. ,
  27388. l.prototype.getTileTree = function(e, t) {
  27389. var i = this.tileTrees[e];
  27390. if (!i)
  27391. throw new u("PanoRenderer.getTileTree() -> Tree array not yet initialized!");
  27392. var n = i[t];
  27393. if (!n)
  27394. throw new u("PanoRenderer.getTileTree() -> Tree not yet initialized!");
  27395. return n
  27396. }
  27397. ,
  27398. l.prototype.initTiledPano = function(e, t) {
  27399. var i = this.sceneRenderer.renderer
  27400. , n = (i.context,
  27401. new h.WebGLRenderTargetCube(e,e,{
  27402. stencilBuffer: !1
  27403. }))
  27404. , r = new h.CubeTexture([]);
  27405. n.texture = r,
  27406. r.image = [null, null, null, null, null, null],
  27407. r.flipY = !0,
  27408. t ? (r.generateMipmaps = !0,
  27409. r.magFilter = h.LinearFilter,
  27410. r.minFilter = h.LinearMipMapLinearFilter) : (r.generateMipmaps = !1,
  27411. r.magFilter = h.LinearFilter,
  27412. r.minFilter = h.LinearFilter),
  27413. r.format = h.RGBAFormat,
  27414. i.setRenderTarget(n),
  27415. i.setRenderTarget(null);
  27416. var o = i.properties.get(r);
  27417. return o.__image__webglTextureCube = o.__webglTexture,
  27418. n
  27419. }
  27420. ,
  27421. l.prototype.getUploadQueueForPano = function(e) {
  27422. var t = this.uploadQueues[e];
  27423. return t || (t = [],
  27424. this.uploadQueues[e] = t),
  27425. t
  27426. }
  27427. ,
  27428. l.prototype.isTileUploaded = function(e) {
  27429. return this.isPanoZoomed(e.panoId) ? e.zoomUploaded : e.uploaded
  27430. }
  27431. ,
  27432. l.prototype.setUploaded = function(e, t) {
  27433. this.isPanoZoomed(e.panoId) ? e.zoomUploaded = t : e.uploaded = t
  27434. }
  27435. ,
  27436. l.prototype.queueTileUpload = function(e, t, i) {
  27437. var n = this.getActiveRenderTargetDescriptor(e.panoId);
  27438. if (this.isRenderTargetDescriptorValid(n) && e.downloaded && !this.isTileUploaded(e) && (!e.uploadQueued || i) && (!(e.panoSize > this.qualityManager.getMaxNavPanoSize()) || this.zoomingActive)) {
  27439. var r = this.getUploadQueueForPano(e.panoId);
  27440. i ? this.uploadTile(e, !1) : (this.shoulPushToFrontOfQueue(e) ? this.forceQueue.push(e) : t && this.direction ? y.insertSortedPanoTile(r, e, n.pano, this.direction) : r.push(e),
  27441. e.uploadQueued = !0,
  27442. this.uploadInterval || this.uploadIntervalCancelled || this.refreshUploadInterval(0))
  27443. }
  27444. }
  27445. ,
  27446. l.prototype.shoulPushToFrontOfQueue = function(e) {
  27447. return 0 === A.getLevelCountForSize(C.TILE_SIZE, e.panoSize)
  27448. }
  27449. ,
  27450. l.prototype.getTopUploadQueue = function() {
  27451. for (var e = null, t = null, i = S.Base; i <= S.Remaining; i++)
  27452. for (var n = 0; n < this.activePanos.length; n++)
  27453. if (e = this.activePanos[n],
  27454. t = this.getUploadQueueForPano(e.id),
  27455. t.length > 0)
  27456. switch (i) {
  27457. case S.Base:
  27458. if (0 === t[0].level)
  27459. return t;
  27460. break;
  27461. case S.Remaining:
  27462. return t
  27463. }
  27464. return null
  27465. }
  27466. ,
  27467. l.prototype.getNextFromUploadQueue = function() {
  27468. var e = function(e) {
  27469. var t = e.shift();
  27470. return t.uploadQueued = !1,
  27471. t
  27472. };
  27473. return function() {
  27474. if (this.forceQueue.length > 0)
  27475. return e(this.forceQueue);
  27476. var t = this.getTopUploadQueue();
  27477. return t && t.length > 0 ? e(t) : null
  27478. }
  27479. }(),
  27480. l.prototype.peekNextFromUploadQueue = function() {
  27481. if (this.forceQueue.length > 0)
  27482. return this.forceQueue[0];
  27483. var e = this.getTopUploadQueue();
  27484. return e && e.length > 0 ? e[0] : null
  27485. }
  27486. ,
  27487. l.prototype.clearAllQueuedUploads = function() {
  27488. this.clearAllUploadQueues(null, 0)
  27489. }
  27490. ,
  27491. l.prototype.clearAllQueuedUploadsForPano = function(e) {
  27492. this.clearAllUploadQueues(e, 0)
  27493. }
  27494. ,
  27495. l.prototype.clearAllUploadQueues = function(e, t) {
  27496. if (e)
  27497. this.clearUploadQueue(this.getUploadQueueForPano(e), t),
  27498. this.clearUploadQueue(this.forceQueue, t, e);
  27499. else {
  27500. for (var i = 0; i < this.activePanos.length; i++) {
  27501. var n = this.activePanos[i];
  27502. this.clearUploadQueue(this.getUploadQueueForPano(n.id), t)
  27503. }
  27504. this.clearUploadQueue(this.forceQueue, t)
  27505. }
  27506. }
  27507. ,
  27508. l.prototype.clearUploadQueue = function(e, t, i) {
  27509. void 0 !== t && null !== t || (t = 0);
  27510. for (var n = 0; n < e.length; ) {
  27511. var r = e[n];
  27512. (!i || i && i === r.tile.panoId) && r.level >= t ? (r.uploadQueued = !1,
  27513. e.splice(n, 1)) : n++
  27514. }
  27515. }
  27516. ,
  27517. l.prototype.refreshUploadInterval = function() {
  27518. var e = null;
  27519. return function(t) {
  27520. this.uploadIntervalCancelled || (e || (e = c.bind(this)),
  27521. null !== t && void 0 !== t || (t = w),
  27522. b || (t = _),
  27523. this.uploadInterval = window.setTimeout(e, t),
  27524. this.uploadIntervalDelay = t)
  27525. }
  27526. }(),
  27527. l.prototype.update = function() {
  27528. var e = performance.now()
  27529. , t = 0;
  27530. return function() {
  27531. this.uploadIntervalCancelled = !0,
  27532. window.clearTimeout(this.uploadInterval),
  27533. this.uploadInterval = null;
  27534. var i = performance.now() - e;
  27535. !(i > w || 0 === t) || !this.overlayTilesLoaded && this.usingTileOverlay || (this.updateUploadQueue(this.maxNonBaseUploadsPerFrame, this.maxBaseUploadsPerFrame),
  27536. e = performance.now()),
  27537. t++
  27538. }
  27539. }(),
  27540. l.prototype.updateUploadQueue = function(e, t) {
  27541. e || (e = 1);
  27542. for (var i = 0, n = 0; ; ) {
  27543. if (n >= t || i >= e)
  27544. break;
  27545. var r = this.getNextFromUploadQueue();
  27546. if (!r)
  27547. break;
  27548. if (0 !== r.level ? i++ : n++,
  27549. !(r.panoSize > this.qualityManager.getMaxNavPanoSize()) || this.zoomingActive) {
  27550. var o = this.getActiveRenderTargetDescriptor(r.panoId);
  27551. this.isRenderTargetDescriptorValid(o) && this.uploadTile(r, r.forceUpload)
  27552. }
  27553. }
  27554. }
  27555. ,
  27556. l.prototype.updateDirection = function(e) {
  27557. if (e = e || this.direction) {
  27558. this.direction = e;
  27559. for (var t = 0; t < this.activePanos.length; t++) {
  27560. var i = this.activePanos[t]
  27561. , n = this.getUploadQueueForPano(i.id);
  27562. y.sortPanoTiles(n, i, this.direction)
  27563. }
  27564. }
  27565. }
  27566. ,
  27567. l.prototype.uploadTile = function() {
  27568. var e = {}
  27569. , t = (new h.Vector4,
  27570. d.tiling.overlayStyle);
  27571. return function(i, n) {
  27572. var r = i.panoId
  27573. , o = i.image
  27574. , a = i.tileSize
  27575. , s = i.panoSize
  27576. , l = i.tileIndex
  27577. , c = (i.faceTileIndex,
  27578. i.totalTiles)
  27579. , u = (i.face,
  27580. i.tileX)
  27581. , d = i.tileY
  27582. , p = !0
  27583. , g = !1
  27584. , m = (this.getPanoDescriptor(r),
  27585. this.getPanoLODDescriptor(r, s))
  27586. , v = this.getActiveRenderTargetDescriptor(r)
  27587. , A = v.renderTarget
  27588. , y = v.size;
  27589. if (this.isPanoZoomed(r) && (A = this.zoomRenderTarget,
  27590. y = this.qualityManager.getMaxZoomPanoSize()),
  27591. this.isRenderTargetDescriptorValid(v) || (p = !1,
  27592. g = !1),
  27593. n || (this.anyUploaded(i.node) && (p = !1,
  27594. g = !0),
  27595. this.isTileUploaded(i) && (p = !1,
  27596. g = !1)),
  27597. p) {
  27598. var C = u * a
  27599. , I = d * a
  27600. , E = a / s * y
  27601. , b = C / s * y
  27602. , w = I / s * y;
  27603. e[a] || (e[a] = this.sceneRenderer.initSizedTexture2D(a, h.ClampToEdgeWrapping));
  27604. var _ = e[a];
  27605. if (this.sceneRenderer.uploadTexture2D(o, _, 0, 0, a, a),
  27606. 1 === t || 2 === t) {
  27607. var T = 1 === t ? this.overlayTilesBasic : this.overlayTilesEnhanced;
  27608. this.sceneRenderer.renderToCubeMap(_, A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace),
  27609. this.sceneRenderer.renderToCubeMap(T[s], A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace, h.NormalBlending, !0, .5)
  27610. } else
  27611. this.sceneRenderer.renderToCubeMap(_, A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace);
  27612. m.uploadCount++,
  27613. this.emit(f.TileRenderSuccess, r, s, l, c),
  27614. m.uploadCount === c && this.emit(f.PanoRenderComplete, r, s, c),
  27615. this.setUploaded(i, !0),
  27616. this.addCoverageForNode(i.node)
  27617. } else
  27618. this.setUploaded(i, !1);
  27619. return i.uploadAttempted || (m.uploadAttempts++,
  27620. this.emit(f.TileUploadAttempted, r, s, l, c)),
  27621. i.uploadAttempted = !0,
  27622. m.uploadAttempts === c && this.emit(f.UploadAttemptedForAllTiles, r, s, c),
  27623. g
  27624. }
  27625. }(),
  27626. l.prototype.linkTileAndNode = function(e, t) {
  27627. t.tile = e,
  27628. e.node = t
  27629. }
  27630. ,
  27631. l.prototype.linkAllTilesAndNodes = function(e) {
  27632. for (var t = function(t, i, n, r, o) {
  27633. var a = this.getTileDirectoryEntry(e.id, i, r, o);
  27634. this.linkTileAndNode(a, n)
  27635. }, i = 0; i < C.FACES_PER_PANO; i++) {
  27636. var n = this.getTileTree(e.id, i);
  27637. n.breadthFirst({
  27638. callback: t.bind(this, n, i)
  27639. })
  27640. }
  27641. }
  27642. ,
  27643. l.prototype.anyUploaded = function(e) {
  27644. if (!e)
  27645. return !1;
  27646. if (e.tile && this.isTileUploaded(e.tile))
  27647. return !0;
  27648. if (e.children)
  27649. for (var t = 0; t < e.children.length; t++) {
  27650. var i = e.children[t];
  27651. if (this.anyUploaded(i))
  27652. return !0
  27653. }
  27654. return !1
  27655. }
  27656. ,
  27657. l.prototype.setNodeCovered = function(e, t) {
  27658. this.isPanoZoomed(e.tile.panoId) ? e.zoomCovered = t : e.covered = t
  27659. }
  27660. ,
  27661. l.prototype.isNodeCovered = function(e) {
  27662. return !!e && (this.isPanoZoomed(e.tile.panoId) ? e.zoomCovered : e.covered)
  27663. }
  27664. ,
  27665. l.prototype.addCoverageForNode = function(e) {
  27666. if (this.setNodeCovered(e, !0),
  27667. e.parent && e.covered) {
  27668. var t = e.parent;
  27669. this.nodeSubcovered(t) && this.addCoverageForNode(t, !0)
  27670. }
  27671. }
  27672. ,
  27673. l.prototype.calcFullCoverage = function(e) {
  27674. var t = !1;
  27675. if (e.children)
  27676. for (var i = 0; i < e.children.length; i++) {
  27677. var n = e.children[i];
  27678. t = t || this.calcFullCoverage(n)
  27679. }
  27680. e.covered = e.tile.uploaded || t
  27681. }
  27682. ,
  27683. l.prototype.nodeSubcovered = function(e) {
  27684. if (!e.children)
  27685. return !1;
  27686. for (var t = 0; t < e.children.length; t++)
  27687. if (!e.children[t] || !this.isNodeCovered(e.children[t]))
  27688. return !1;
  27689. return !0
  27690. }
  27691. ,
  27692. l.prototype.resetPanoDescriptor = function(e) {
  27693. this.getPanoDescriptor(e)
  27694. }
  27695. ,
  27696. l.prototype.getPanoDescriptor = function(e) {
  27697. var t = this.panoDescriptors[e];
  27698. return t || (t = {},
  27699. this.panoDescriptors[e] = t),
  27700. t
  27701. }
  27702. ,
  27703. l.prototype.resetPanoLODDescriptors = function(e) {
  27704. var t = this.getPanoLODDescriptors(e);
  27705. for (var i in t)
  27706. if (t.hasOwnProperty(i)) {
  27707. var n = t[i];
  27708. n.uploadCount = 0,
  27709. n.uploadAttempts = 0
  27710. }
  27711. }
  27712. ,
  27713. l.prototype.getPanoLODDescriptor = function(e, t) {
  27714. var i = this.getPanoLODDescriptors(e)
  27715. , n = i[t];
  27716. return n || (n = {
  27717. uploadCount: 0,
  27718. uploadAttempts: 0
  27719. },
  27720. i[t] = n),
  27721. n
  27722. }
  27723. ,
  27724. l.prototype.getPanoLODDescriptors = function(e) {
  27725. var t = this.panoLODDescriptors[e];
  27726. return t || (t = {},
  27727. this.panoLODDescriptors[e] = t),
  27728. t
  27729. }
  27730. ,
  27731. l.prototype.onTileDownloaded = function(e) {
  27732. var t = A.getLevelCountForSize(C.TILE_SIZE, e.panoSize)
  27733. , i = this.getTileDirectoryEntry(e.panoId, e.face, t, e.faceTileIndex);
  27734. if (i.downloaded = !0,
  27735. i.image = e.image,
  27736. i.panoSize = e.panoSize,
  27737. i.tileX = e.tileX,
  27738. i.tileY = e.tileY,
  27739. i.totalTiles = e.totalTiles,
  27740. i.tileIndex = e.tileIndex,
  27741. i.faceTileIndex = e.faceTileIndex,
  27742. i.face = e.face,
  27743. i.cubeFace = I.mapFaceToCubemapFace(e.face),
  27744. i.panoId = e.panoId,
  27745. i.tileSize = e.tileSize,
  27746. i.direction = (new h.Vector3).copy(e.direction),
  27747. i.node = null,
  27748. i.level = A.getLevelCountForSize(C.TILE_SIZE, i.panoSize),
  27749. this.isPanoActive(i.panoId)) {
  27750. var n = this.getTileTree(i.panoId, i.face)
  27751. , r = n.getSubNode(i.panoSize, i.tileX, i.tileY);
  27752. this.linkTileAndNode(i, r),
  27753. this.queueTileUpload(i, !0)
  27754. }
  27755. }
  27756. ,
  27757. l.prototype.getTileDirectoryEntry = function(e, t, i, n) {
  27758. var r = this.tileDirectory[e];
  27759. r || (r = {},
  27760. this.tileDirectory[e] = r);
  27761. var o = 16384 * t + 1024 * i + n
  27762. , a = r[o];
  27763. return a || (a = {
  27764. downloaded: !1,
  27765. uploaded: !1,
  27766. zoomUploaded: !1
  27767. },
  27768. r[o] = a),
  27769. a._key = e + ":" + t + ":" + i + ":" + n,
  27770. a._tileKey = o,
  27771. a
  27772. }
  27773. ,
  27774. l.prototype.setZoomingActive = function(e, t, i) {
  27775. this.zoomPanoRenderingDisabled || e === this.zoomingActive && this.zoomPanoId === t.id || (this.zoomingActive = e,
  27776. this.zoomPanoId = t.id,
  27777. this.zoomingActive && (this.zoomPanoId !== t.id || i) && this.updateZoomedPanoFromBase(t))
  27778. }
  27779. ,
  27780. l.prototype.updateZoomedPanoFromBase = function(e) {
  27781. if (!this.zoomPanoRenderingDisabled) {
  27782. var t = this.getActiveRenderTargetDescriptor(e.id);
  27783. if (t && t.renderTarget) {
  27784. var i = this.qualityManager.getMaxZoomPanoSize()
  27785. , n = t.renderTarget
  27786. , r = t.size;
  27787. this.sceneRenderer.copyCubeMap(n.texture, this.zoomRenderTarget, r, r, i, i),
  27788. this.copyBaseRenderStatusToZoomed(e.id)
  27789. }
  27790. }
  27791. }
  27792. ,
  27793. t.exports = l
  27794. }
  27795. , {
  27796. "../enum/GLCubeFaces": 25,
  27797. "../enum/PanoRendererEvents": 35,
  27798. "../enum/PanoSizeClass": 36,
  27799. "../enum/SceneRendererEvents": 43,
  27800. "../enum/TileDownloaderEvents": 45,
  27801. "../enum/Vectors": 50,
  27802. "../exception/BasicException": 55,
  27803. "../objects/Panorama": 148,
  27804. "../settings": 166,
  27805. "../util/browser": 182,
  27806. "../util/panorama": 191,
  27807. "./TileDownloader": 171,
  27808. "./TilePrioritizer": 172,
  27809. "./TileTree": 173,
  27810. "./TileUtils": 174,
  27811. events: 202,
  27812. three: 217
  27813. }],
  27814. 170: [function(e, t, i) {
  27815. "use strict";
  27816. function n(e, t, i) {
  27817. this.maxNavPanoSize = -1,
  27818. this.maxZoomPanoSize = -1,
  27819. this.devicePixelDensity = e,
  27820. this.deviceScreenSize = t,
  27821. this.clientBandwidth = i,
  27822. this.panoSizeClassMap = {},
  27823. this.useHighResolutionPanos = !0,
  27824. this.useUltraHighResolutionPanos = !1,
  27825. this.modelHasUltraHighPanos = !1
  27826. }
  27827. var r = e("../enum/PanoSizeClass")
  27828. , o = e("../settings")
  27829. , a = e("../util/browser")
  27830. , s = e("../constants")
  27831. , l = e("../util/showcase")
  27832. , c = e("../enum/ModelManagerEvents");
  27833. n.prototype.init = function(e) {
  27834. this.buildPanoSizeClassMap(this.devicePixelDensity, this.deviceScreenSize, this.clientBandwidth),
  27835. this.ultraHighSize = this.getPanoSize(r.ULTRAHIGH),
  27836. this.highSize = this.getPanoSize(r.HIGH),
  27837. this.standardSize = this.getPanoSize(r.STANDARD),
  27838. this.baseSize = this.getPanoSize(r.BASE),
  27839. o.tiling.maxZoomPanoQuality && this.ultraHighSize <= o.tiling.maxZoomPanoQuality && (o.tiling.allowUltraHighResolution = !0),
  27840. this.highQualityThreshold = a.valueFromHash("threshold2k", s.windowHeightHighQualityThreshold),
  27841. this.updateMaximums(),
  27842. e.on(c.ActiveModelChanged, this.onModelChanged.bind(this))
  27843. }
  27844. ,
  27845. n.prototype.updateFromModel = function(e) {
  27846. this.updateHighResolutionSettings(e),
  27847. this.updateUltraHighResolutionSettings(e)
  27848. }
  27849. ,
  27850. n.prototype.updateHighResolutionSettings = function(e) {
  27851. //---------------------许钟文---------原始的会判断modeldata里version,以致useHighResolutionPanos为false,所以我直接变为true啦----------------------------------
  27852. l.modelDataPromisesTiles(e.data) ? this.useHighResolutionPanos = !0 : this.useHighResolutionPanos = !1,
  27853. //this.useHighResolutionPanos = !0;
  27854. //----------------------e n d -----------------------------------------------------------------
  27855. this.updateMaximums()
  27856. }
  27857. ,
  27858. n.prototype.updateUltraHighResolutionSettings = function(e) {
  27859. o.tiling.allowUltraHighResolution && this.modelHasUltraHighPanos ? this.useUltraHighResolutionPanos = !0 : this.useUltraHighResolutionPanos = !1,
  27860. this.updateMaximums()
  27861. }
  27862. ,
  27863. n.prototype.enableUltraHighQualityMode = function() {
  27864. this.modelHasUltraHighPanos = !0,
  27865. this.updateUltraHighResolutionSettings(null)
  27866. }
  27867. ,
  27868. n.prototype.ultraHighQualityModeEnabled = function() {
  27869. return this.modelHasUltraHighPanos
  27870. }
  27871. ,
  27872. n.prototype.onModelChanged = function(e) {
  27873. this.updateFromModel(e.model),
  27874. this.updateMaximums()
  27875. }
  27876. ,
  27877. n.prototype.updateMaximums = function() {
  27878. this.maxNavPanoSize = o.tiling.maxNavPanoQuality || this.detectMaxNavPanoSize(),
  27879. this.maxZoomPanoSize = o.tiling.maxZoomPanoQuality || this.detectMaxZoomPanoSize(),
  27880. this.maxZoomPanoSize < this.maxNavPanoSize && (this.maxNavPanoSize = this.maxZoomPanoSize)
  27881. }
  27882. ,
  27883. n.prototype.buildPanoSizeClassMap = function() {
  27884. this.panoSizeClassMap[r.BASE] = 512,
  27885. this.panoSizeClassMap[r.STANDARD] = 1024,
  27886. this.panoSizeClassMap[r.HIGH] = 2048,
  27887. this.panoSizeClassMap[r.ULTRAHIGH] = 4096
  27888. }
  27889. ,
  27890. n.prototype.getPanoSize = function(e) {
  27891. return this.panoSizeClassMap[e]
  27892. }
  27893. ,
  27894. n.prototype.getMaxPossiblePanoSize = function() {
  27895. return this.getPanoSize(r.ULTRAHIGH)
  27896. }
  27897. ,
  27898. n.prototype.getMaxPanoSize = function() {
  27899. return this.maxZoomPanoSize
  27900. }
  27901. ,
  27902. n.prototype.getMaxNavPanoSize = function() {
  27903. return this.maxNavPanoSize
  27904. }
  27905. ,
  27906. n.prototype.getMaxZoomPanoSize = function() {
  27907. return this.maxZoomPanoSize
  27908. }
  27909. ,
  27910. n.prototype.detectMaxNavPanoSizeClass = function() {
  27911. if(settings.mobileNavHigh)return r.HIGH //改
  27912. else return this.useHighResolutionPanos ? a.isMobile() ? r.STANDARD : $("#player").height() < this.highQualityThreshold ? r.STANDARD : r.HIGH : r.STANDARD
  27913. }
  27914. ,
  27915. n.prototype.detectMaxNavPanoSize = function() {
  27916. var e = this.detectMaxNavPanoSizeClass();
  27917. return this.getPanoSize(e)
  27918. }
  27919. ,
  27920. n.prototype.detectMaxZoomPanoSize = function() {
  27921. return this.useHighResolutionPanos ? a.isMobile() ? o.tiling.mobileHighQualityOverride ? this.getPanoSize(r.HIGH) : this.getPanoSize(r.STANDARD) : this.useUltraHighResolutionPanos ? this.getPanoSize(r.ULTRAHIGH) : this.getPanoSize(r.HIGH) : this.getPanoSize(r.STANDARD)
  27922. }
  27923. ,
  27924. t.exports = n
  27925. }
  27926. , {
  27927. "../constants": 8,
  27928. "../enum/ModelManagerEvents": 33,
  27929. "../enum/PanoSizeClass": 36,
  27930. "../settings": 166,
  27931. "../util/browser": 182,
  27932. "../util/showcase": 193
  27933. }],
  27934. 171: [function(e, t, i) {
  27935. (function(i) {
  27936. "use strict";
  27937. function n(e) {
  27938. this.panos = null,
  27939. this.retryMinimumTime = 1e4,
  27940. this.urls = null,
  27941. this.panoLoadCallbacks = {},
  27942. this.downloadDescriptors = {},
  27943. this.priorityQueue = [],
  27944. this.forceQueue = [],
  27945. this.activeDownloads = [],
  27946. this.qualityManager = null,
  27947. this.tilePrioritizer = null,
  27948. this.refreshInterval = null,
  27949. this.processPriorityQueue = !1,
  27950. this.concurrentDownloads = e.concurrentDownloads || 1,
  27951. this.downloadTestResults = {}
  27952. }
  27953. var r = e("three")
  27954. , o = (e("../enum/Viewmode"),
  27955. e("../settings"))
  27956. , a = (e("../objects/Panorama"),
  27957. e("../util/logger"))
  27958. , s = (e("../enum/Vectors"),
  27959. e("../enum/PanoSizeClass"),
  27960. e("../enum/TileDownloaderEvents"))
  27961. , l = e("./TilePrioritizer")
  27962. , c = e("./TileUtils")
  27963. , h = (e("../enum/GLCubeFaces"),
  27964. e("../enum/DownloadStatus"))
  27965. , u = e("../util/panorama")
  27966. , d = e("../util/ajax")
  27967. , p = e("../ab")
  27968. , f = e("events").EventEmitter
  27969. , g = (new a(i),
  27970. Object.freeze({
  27971. Testing: 1,
  27972. Success: 2,
  27973. Fail: 3
  27974. }));
  27975. n.prototype = Object.create(f.prototype),
  27976. n.IDLE_REFRESH_DELAY = 500,
  27977. n.ACTIVE_REFRESH_DELAY = 16,
  27978. n.DOWNLOAD_RETRIES = 4,
  27979. n.prototype.init = function(e) {
  27980. this.qualityManager = e
  27981. }
  27982. ,
  27983. n.prototype.setUrls = function(e) {
  27984. this.urls = e
  27985. }
  27986. ,
  27987. n.prototype.setPanoData = function(e, t, i) {
  27988. this.panos = e,
  27989. this.imagePanos = t,
  27990. this.panoGroupId = i
  27991. }
  27992. ,
  27993. n.prototype.start = function() {
  27994. this.refreshUpdateInterval(0)
  27995. }
  27996. ,
  27997. n.prototype.stop = function() {
  27998. window.cancel(this.refreshInterval)
  27999. }
  28000. ,
  28001. n.prototype.refreshUpdateInterval = function(e) {
  28002. e || (e = 0),
  28003. this.refreshInterval = window.setTimeout(function() {
  28004. var e = this.update();
  28005. e ? this.refreshUpdateInterval(n.ACTIVE_REFRESH_DELAY) : this.refreshUpdateInterval(n.IDLE_REFRESH_DELAY)
  28006. }
  28007. .bind(this), e)
  28008. }
  28009. ,
  28010. n.prototype.update = function() {
  28011. var e = this.forceQueue.length > 0;
  28012. return this.processQueueForDownloading(this.forceQueue),
  28013. this.processPriorityQueue && (this.queuePrioritizedTilesForPanos(this.panos),
  28014. this.priorityQueue.length > 0 && (e = !0),
  28015. this.processQueueForDownloading(this.priorityQueue)),
  28016. e
  28017. }
  28018. ,
  28019. n.prototype.forceQueueTilesForPano = function() {
  28020. var e = []
  28021. , t = [];
  28022. return function(i, n, r, o, a, s) {
  28023. e.length = 0;
  28024. for (var u = this.getTileDownloadDescriptors(i, n), d = 0; d < u.length; d++) {
  28025. var p = u[d];
  28026. p.status !== h.None && p.status !== h.Queued || e.push(p)
  28027. }
  28028. if (r && e.length > 0) {
  28029. l.sortPanoTiles(e, i, r),
  28030. t.length = 0,
  28031. c.matchingTilesInDirection(i, n, r, o, a, t);
  28032. for (var f = 0, g = function(e) {
  28033. return e.face === m.face && e.faceTileIndex === m.faceTileIndex
  28034. }; f < e.length; ) {
  28035. var m = e[f]
  28036. , v = t.findIndex(g);
  28037. v < 0 ? e.splice(f, 1) : f++
  28038. }
  28039. }
  28040. for (var A = 0; A < e.length; A++)
  28041. this.forceQueue.push(e[A]);
  28042. this.setStatusForAllDescriptors(this.forceQueue, h.ForceQueued),
  28043. this.clearFromQueue(this.priorityQueue, h.ForceQueued, !1),
  28044. s && this.processQueueForDownloading(this.forceQueue, !0)
  28045. }
  28046. }(),
  28047. n.prototype.clearForceQueue = function() {
  28048. this.clearQueue(this.forceQueue)
  28049. }
  28050. ,
  28051. n.prototype.queuePrioritizedTilesForPanos = function(e) {
  28052. this.tilePrioritizer && (this.clearQueue(this.priorityQueue),
  28053. this.tilePrioritizer.filterAndPrioritize(this.priorityQueue, e, this),
  28054. this.clearFromQueue(this.priorityQueue, h.None, !0),
  28055. this.setStatusOrRemoveForAllDescriptors(this.priorityQueue, h.Queued))
  28056. }
  28057. ,
  28058. n.prototype.clearQueue = function(e) {
  28059. this.setStatusForAllDescriptors(e, h.None),
  28060. e.length = 0
  28061. }
  28062. ,
  28063. n.prototype.clearFromQueue = function(e, t, i) {
  28064. for (var n = 0; n < e.length; n++) {
  28065. var r = e[n];
  28066. r && (t === r.status && !i || t !== r.status && i) && (e[n] = null)
  28067. }
  28068. }
  28069. ,
  28070. n.prototype.setStatusForAllDescriptors = function(e, t) {
  28071. for (var i = 0; i < e.length; i++) {
  28072. var n = e[i];
  28073. n && (n.status = t)
  28074. }
  28075. }
  28076. ,
  28077. n.prototype.setStatusOrRemoveForAllDescriptors = function(e, t) {
  28078. for (var i = 0; i < e.length; i++) {
  28079. var n = e[i];
  28080. n && (n.status !== t ? n.status = t : e[i] = null)
  28081. }
  28082. }
  28083. ,
  28084. n.prototype.getTileDownloadDescriptors = function(e, t) {
  28085. var i = this.getAllTileDownloadDescriptorsForPano(e)
  28086. , n = i[t];
  28087. return n || (n = this.buildDownloadDescriptorArray(t),
  28088. i[t] = n,
  28089. this.initTileDownloadDescriptors(n, e, t)),
  28090. n
  28091. }
  28092. ,
  28093. n.prototype.getAllTileDownloadDescriptorsForPano = function(e) {
  28094. var t = this.downloadDescriptors[e.id];
  28095. return t || (t = {},
  28096. this.downloadDescriptors[e.id] = t),
  28097. t
  28098. }
  28099. ,
  28100. n.prototype.processQueueForDownloading = function(e, t) {
  28101. if (this.cleanupActiveDownloads(),
  28102. this.activeDownloads.length < this.concurrentDownloads || t)
  28103. for (var i = t ? e.length : this.concurrentDownloads - this.activeDownloads.length, n = 0, r = 0; n < i && e.length > 0; r++) {
  28104. var o = e.shift();
  28105. o && (this.startDownload(o),
  28106. n++)
  28107. }
  28108. }
  28109. ,
  28110. n.prototype.testDownload = function(e, t, i) {
  28111. var n = this.downloadTestResults[e];
  28112. if (n)
  28113. return void (n === g.Success ? i(!0) : n === g.Fail && i(!1));
  28114. this.downloadTestResults[e] = g.Testing;
  28115. var r = this.panos.list[0]
  28116. , o = this.getTileUrl(r.id, e, t, 0)
  28117. , a = function(t) {
  28118. this.downloadTestResults[e] = g.Success,
  28119. i(!0)
  28120. }
  28121. .bind(this)
  28122. , s = function() {
  28123. this.downloadTestResults[e] = g.Fail,
  28124. i(!1)
  28125. }
  28126. .bind(this);
  28127. this.loadImage(o, 0, a, s)
  28128. }
  28129. ,
  28130. n.prototype.startDownload = function(e) {
  28131. e.status = h.Downloading;
  28132. var t = this.getTileUrl(e.pano.id, e.panoSize, e.tileSize, e.tileIndex);
  28133. this.activeDownloads.push(e),
  28134. this.loadImage(t, n.DOWNLOAD_RETRIES, this.downloadComplete.bind(this, e), this.downloadFailed.bind(this, e))
  28135. }
  28136. ,
  28137. n.prototype.downloadFailed = function(e, t) {}
  28138. ,
  28139. n.prototype.downloadComplete = function(e, t) {
  28140. if (e.panoGroupId === this.panoGroupId) {
  28141. var i = this.getPanoLoadCallbacks(e.pano, e.panoSize);
  28142. e.status = h.Downloaded,
  28143. i && i.onProgress && i.onProgress(e.pano, e.panoSize);
  28144. var n = {
  28145. panoId: e.pano.id,
  28146. image: t,
  28147. tileSize: e.tileSize,
  28148. panoSize: e.panoSize,
  28149. tileIndex: e.tileIndex,
  28150. faceTileIndex: e.faceTileIndex,
  28151. totalTiles: e.totalTiles,
  28152. face: e.face,
  28153. tileX: e.tileX,
  28154. tileY: e.tileY,
  28155. direction: e.direction
  28156. };
  28157. e.image = t,
  28158. this.emit(s.TileDownloadSuccess, n),
  28159. this.isPanoDownloaded(e.pano, e.panoSize) && (n = {
  28160. panoId: e.pano.id,
  28161. tileSize: e.tileSize,
  28162. panoSize: e.panoSize
  28163. },
  28164. this.emit(s.PanoDownloadComplete, n),
  28165. i && i.onLoad && i.onLoad(e.pano, e.panoSize))
  28166. }
  28167. }
  28168. ,
  28169. n.prototype.cleanupActiveDownloads = function() {
  28170. var e = [];
  28171. return function() {
  28172. e.length = 0;
  28173. for (var t = 0; t < this.activeDownloads.length; t++) {
  28174. var i = this.activeDownloads[t];
  28175. i.status !== h.Downloaded && i.status !== h.Failed && e.push(i)
  28176. }
  28177. this.activeDownloads.length = 0,
  28178. this.activeDownloads.push.apply(this.activeDownloads, e)
  28179. }
  28180. }(),
  28181. n.prototype.isPanoDownloaded = function(e, t) {
  28182. var i = this.getTileDownloadDescriptors(e, t);
  28183. if (i.length <= 0)
  28184. return !1;
  28185. for (var n = 0; n < i.length; n++) {
  28186. var r = i[n];
  28187. if (r.status !== h.Downloaded)
  28188. return !1
  28189. }
  28190. return !0
  28191. }
  28192. ,
  28193. n.prototype.setPanoLoadCallbacks = function(e, t, i, n, r) {
  28194. var o = e.id + ":" + this.qualityManager.getPanoSize(t);
  28195. this.panoLoadCallbacks[o] = {
  28196. onLoad: i,
  28197. onFail: n,
  28198. onProgress: r
  28199. }
  28200. }
  28201. ,
  28202. n.prototype.getPanoLoadCallbacks = function(e, t) {
  28203. var i = e.id + ":" + t;
  28204. return this.panoLoadCallbacks[i]
  28205. }
  28206. ,
  28207. n.prototype.buildDownloadDescriptorArray = function(e) {
  28208. for (var t = c.getTileCountForSize(e), i = [], n = 0; n < t; n++) {
  28209. var r = this.buildDownloadDescriptor();
  28210. i.push(r)
  28211. }
  28212. return i
  28213. }
  28214. ,
  28215. n.prototype.buildDownloadDescriptor = function() {
  28216. var e = {
  28217. panoGroupId: null,
  28218. pano: null,
  28219. panoSize: -1,
  28220. tileSize: -1,
  28221. tileIndex: -1,
  28222. totalTiles: -1,
  28223. faceTileIndex: -1,
  28224. status: h.None,
  28225. url: null,
  28226. image: null,
  28227. direction: new r.Vector3,
  28228. face: -1,
  28229. cubeFace: -1,
  28230. tileX: -1,
  28231. tileY: -1
  28232. };
  28233. return e
  28234. }
  28235. ,
  28236. n.prototype.initTileDownloadDescriptors = function(e, t, i) {
  28237. for (var n = 0; n < e.length; n++) {
  28238. var r = e[n];
  28239. this.initTileDownloadDescriptor(r, t, i, n)
  28240. }
  28241. }
  28242. ,
  28243. n.prototype.initTileDownloadDescriptor = function(e, t, i, n) {
  28244. var r = i >= c.TILE_SIZE ? c.TILE_SIZE : i;
  28245. e.face = c.getFaceForTile(i, n),
  28246. e.cubeFace = u.mapFaceToCubemapFace(e.face),
  28247. e.panoGroupId = this.panoGroupId,
  28248. e.pano = t,
  28249. e.panoSize = i,
  28250. e.tileSize = r,
  28251. e.tileIndex = n,
  28252. e.totalTiles = c.getTileCountForSize(i),
  28253. e.status = h.None,
  28254. e.image = null,
  28255. c.getTileLocation(e.panoSize, e.tileIndex, e),
  28256. c.getTileVector(e.panoSize, e.tileSize, e.cubeFace, e.tileX, e.tileY, c.LocationOnTile.Center, 0, e.direction)
  28257. }
  28258. ,
  28259. n.prototype.getTileUrl = function() {
  28260. var e = {
  28261. 256: "256",
  28262. 512: "512",
  28263. 1024: "1k",
  28264. 2048: "2k",
  28265. 4096: "4k"
  28266. }
  28267. , t = {
  28268. face: -1,
  28269. faceTileIndex: -1,
  28270. tileX: -1,
  28271. tileY: -1
  28272. };
  28273. return function(i, n, r, a) {
  28274. c.getTileLocation(n, a, t);
  28275. var s = Math.floor(n / r)
  28276. , l = s * s
  28277. , h = Math.floor(a / l)
  28278. , u = "";
  28279. 1 === o.tiling.customCompression && (u = "_" + o.tiling["q" + e[n]]);
  28280. var d = this.urls.get("tiles/" + i + "/" + e[n] + u + "_face" + h + "_" + t.tileX + "_" + t.tileY + ".jpg");
  28281. return d = p.changeIfTileGenerating(d)
  28282. }
  28283. }(),
  28284. n.prototype.loadImage = function(e, t, i, n) {
  28285. d.getImage(e, t).then(function(e) {
  28286. i(e)
  28287. }).fail(n)
  28288. }
  28289. ,
  28290. t.exports = n
  28291. }
  28292. ).call(this, "/js/tile/TileDownloader.js")
  28293. }
  28294. , {
  28295. "../ab": 3,
  28296. "../enum/DownloadStatus": 24,
  28297. "../enum/GLCubeFaces": 25,
  28298. "../enum/PanoSizeClass": 36,
  28299. "../enum/TileDownloaderEvents": 45,
  28300. "../enum/Vectors": 50,
  28301. "../enum/Viewmode": 51,
  28302. "../objects/Panorama": 148,
  28303. "../settings": 166,
  28304. "../util/ajax": 181,
  28305. "../util/logger": 189,
  28306. "../util/panorama": 191,
  28307. "./TilePrioritizer": 172,
  28308. "./TileUtils": 174,
  28309. events: 202,
  28310. three: 217
  28311. }],
  28312. 172: [function(e, t, i) {
  28313. (function(i) {
  28314. "use strict";
  28315. function n(e, t, i, o, a) {
  28316. this.qualityManager = e,
  28317. this.maxNavQuality = this.qualityManager.getMaxNavPanoSize(),
  28318. this.maxZoomQuality = this.qualityManager.getMaxZoomPanoSize(),
  28319. this.baseSize = t,
  28320. this.standardSize = i,
  28321. this.highSize = o,
  28322. this.ultraHighSize = a,
  28323. this.priorityCriteria = new n.PriorityCriteria(null,new r.Vector3(0,0,0),new r.Vector3(0,0,-1),new r.Vector3(0,0,-1))
  28324. }
  28325. var r = e("three")
  28326. , o = (e("../enum/Viewmode"),
  28327. e("../settings"),
  28328. e("../settings"),
  28329. e("../objects/Panorama"))
  28330. , a = e("../util/logger")
  28331. , s = (e("../enum/Vectors"),
  28332. e("../enum/PanoSizeClass"),
  28333. e("../enum/ModelManagerEvents"),
  28334. e("../enum/GLCubeFaces"),
  28335. e("../enum/DownloadStatus"))
  28336. , l = (e("../util/browser"),
  28337. e("./TileUtils"))
  28338. , c = e("../util/math")
  28339. , h = (e("events").EventEmitter,
  28340. new a(i),
  28341. Object.freeze({
  28342. None: 0,
  28343. DirectionalFOV: 1
  28344. }));
  28345. n.PriorityCriteria = function(e, t, i, n, o) {
  28346. this.pano = e,
  28347. this.cameraPosition = (new r.Vector3).copy(t),
  28348. this.cameraDir = (new r.Vector3).copy(i),
  28349. this.panoSpaceDir = (new r.Vector3).copy(n),
  28350. this.upcomingPanos = o,
  28351. this.copy = function(e) {
  28352. this.pano = e.pano,
  28353. this.cameraPosition.copy(e.cameraPosition),
  28354. this.cameraDir.copy(e.cameraDir),
  28355. this.panoSpaceDir.copy(e.panoSpaceDir),
  28356. this.upcomingPanos = o
  28357. }
  28358. ,
  28359. this.zoomingActive = !1
  28360. }
  28361. ,
  28362. n.DIRECTIONAL_FOV = 180,
  28363. n.DIRECTIONAL_FOV_NARROW = 120,
  28364. n.MAX_SCORED_PANOS_TOCONSIDER = 6,
  28365. n.MAX_SCORED_PANOS_TOADD = 2,
  28366. n.MAX_UPCOMING_PANOS_TOADD = 3,
  28367. n.DIRECTION_SCORE_STRICTNESS = .75,
  28368. n.appendQueue = function(e, t) {
  28369. if (e && t)
  28370. for (var i = 0; i < t.length; i++)
  28371. e.push(t[i])
  28372. }
  28373. ,
  28374. n.prototype.updateCriteria = function(e, t, i, n) {
  28375. this.priorityCriteria.pano = e,
  28376. this.priorityCriteria.cameraPosition.copy(t),
  28377. this.priorityCriteria.cameraDir.copy(i),
  28378. this.priorityCriteria.upcomingPanos = n,
  28379. this.maxNavQuality = this.qualityManager.getMaxNavPanoSize(),
  28380. this.maxZoomQuality = this.qualityManager.getMaxZoomPanoSize()
  28381. }
  28382. ,
  28383. n.prototype.filterAndPrioritize = function() {
  28384. var e = []
  28385. , t = []
  28386. , i = [];
  28387. return function(r, o, a) {
  28388. this.populateNeighborPanos(this.priorityCriteria.pano, o, e),
  28389. this.populateScoredPanos(this.priorityCriteria.pano, o, t, this.priorityCriteria.cameraDir, n.MAX_SCORED_PANOS_TOCONSIDER);
  28390. var s = this.baseSize
  28391. , l = this.standardSize
  28392. , c = this.highSize
  28393. , h = this.ultraHighSize;
  28394. this.queueTilesForPano(r, a, this.priorityCriteria.pano, s),
  28395. this.priorityCriteria.upcomingPanos && this.queueTilesForPanos(r, this.priorityCriteria.upcomingPanos, a, s, n.MAX_UPCOMING_PANOS_TOADD),
  28396. this.priorityCriteria.upcomingPanos && this.queueTilesForPanos(r, this.priorityCriteria.upcomingPanos, a, 1024 , n.MAX_UPCOMING_PANOS_TOADD),//更清晰些
  28397. i.length = 0,
  28398. this.canDownloadSize(l) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, l, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  28399. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  28400. n.appendQueue(r, i),
  28401. this.queueTilesForPanos(r, t, a, s, n.MAX_SCORED_PANOS_TOADD),
  28402. i.length = 0,
  28403. this.canDownloadSize(c) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, c, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  28404. this.canDownloadSize(h) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, h, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  28405. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  28406. n.appendQueue(r, i),
  28407. i.length = 0,
  28408. this.canDownloadSize(l) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, l, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  28409. this.canDownloadSize(c) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, c, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  28410. this.canDownloadSize(h) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, h, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  28411. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  28412. n.appendQueue(r, i),
  28413. this.queueTilesForPanos(r, e, a, s)
  28414. }
  28415. }(),
  28416. n.prototype.canDownloadSize = function(e) {
  28417. return this.maxNavQuality >= e || this.maxZoomQuality >= e && this.zoomingActive
  28418. }
  28419. ,
  28420. n.prototype.populateNeighborPanos = function(e, t, i) {
  28421. i = i || [],
  28422. i.length = 0;
  28423. var n = t.getNeighbours(e);
  28424. for (var r in n)
  28425. if (n.hasOwnProperty(r)) {
  28426. var o = t.get(r);
  28427. i.push(o)
  28428. }
  28429. return i
  28430. }
  28431. ,
  28432. n.prototype.populateScoredPanos = function(e, t, i, r, a) {
  28433. i = i || [],
  28434. i.length = 0;
  28435. var s = [o.filters.inPanoDirection(e.position, r, n.DIRECTION_SCORE_STRICTNESS), o.filters.not(e)]
  28436. , l = [o.scoreFunctions.distanceSquared(e), o.scoreFunctions.direction(e.position, r)]
  28437. , c = t.sortByScore(s, l);
  28438. if (c)
  28439. for (var h = 0; h < c.length && h < a; h++) {
  28440. var u = c[h].pano;
  28441. i.push(u)
  28442. }
  28443. return i
  28444. }
  28445. ,
  28446. n.prototype.queueTilesForPanos = function(e, t, i, n, r) {
  28447. for (var o = 0, a = 0; a < t.length; a++) {
  28448. var s = t[a]
  28449. , l = this.queueTilesForPano(e, i, s, n);
  28450. if (o += l > 0 ? 1 : 0,
  28451. r && o >= r)
  28452. break
  28453. }
  28454. return o
  28455. }
  28456. ,
  28457. n.prototype.queueTilesForPano = function() {
  28458. var e = {
  28459. filter: h.None
  28460. };
  28461. return function(t, i, n, r) {
  28462. return this.filterAndQueueTileDownloadDescriptors(t, i, n, r, e)
  28463. }
  28464. }(),
  28465. n.prototype.queueTilesForPanosInDirection = function() {
  28466. var e = new r.Vector3;
  28467. return function(t, i, n, r, o, a, s, l) {
  28468. for (var h = 0, u = 0; u < n.length; u++) {
  28469. var d = n[u];
  28470. e.copy(d.position),
  28471. e.sub(o),
  28472. e.normalize();
  28473. var p = Math.max(Math.min(a.dot(e), 1), -1)
  28474. , f = c.getFOVDotThreshold(s);
  28475. if (p >= f) {
  28476. var g = this.queueTilesInDirectionForPano(t, i, d, r, o, a, s);
  28477. if (h += g > 0 ? 1 : 0,
  28478. l && h >= l)
  28479. break
  28480. }
  28481. }
  28482. return h
  28483. }
  28484. }(),
  28485. n.prototype.queueTilesInDirectionForPanos = function(e, t, i, n, r, o, a, s) {
  28486. for (var l = 0, c = 0; c < i.length; c++) {
  28487. var h = i[c]
  28488. , u = this.queueTilesInDirectionForPano(e, t, h, n, o, a);
  28489. if (l += u > 0 ? 1 : 0,
  28490. s && l >= s)
  28491. break
  28492. }
  28493. return l
  28494. }
  28495. ,
  28496. n.prototype.queueTilesInDirectionForPano = function() {
  28497. var e = {
  28498. filter: h.DirectionalFOV,
  28499. direction: new r.Vector3,
  28500. fov: 60
  28501. }
  28502. , t = new r.Vector3;
  28503. return function(i, n, r, o, a, s, c) {
  28504. return t.copy(s),
  28505. l.getRelativeDirection(r.quaternion, t),
  28506. e.direction.copy(t),
  28507. e.fov = c,
  28508. this.filterAndQueueTileDownloadDescriptors(i, n, r, o, e)
  28509. }
  28510. }(),
  28511. n.prototype.filterAndQueueTileDownloadDescriptors = function() {
  28512. var e = [];
  28513. return function(t, i, n, r, o) {
  28514. var a = i.getTileDownloadDescriptors(n, r);
  28515. e.length = 0,
  28516. this.filterTileDownloadDescriptors(n, a, e, o);
  28517. for (var s = 0, l = 0; l < e.length; l++) {
  28518. var c = e[l];
  28519. c && (t.push(c),
  28520. s++)
  28521. }
  28522. return s
  28523. }
  28524. }(),
  28525. n.prototype.filterTileDownloadDescriptors = function() {
  28526. new r.Vector3;
  28527. return function(e, t, i, n) {
  28528. var r, o;
  28529. switch (n.filter) {
  28530. case h.DirectionalFOV:
  28531. for (r = 0; r < t.length; r++)
  28532. o = t[r],
  28533. l.isTileWithinFOV(o.panoSize, o.tileSize, o.face, o.tileX, o.tileY, n.direction, n.fov) && i.push(o);
  28534. break;
  28535. default:
  28536. for (r = 0; r < t.length; r++)
  28537. o = t[r],
  28538. i.push(o)
  28539. }
  28540. for (r = 0; r < i.length; r++)
  28541. o = i[r],
  28542. this.canIncludeDescriptor(o) || (i[r] = null)
  28543. }
  28544. }(),
  28545. n.prototype.canIncludeDescriptor = function(e) {
  28546. return e.status !== s.Downloading && e.status !== s.Downloaded
  28547. }
  28548. ,
  28549. n.prototype.canIncludePano = function(e, t) {
  28550. return !e.isLoaded(t)
  28551. }
  28552. ,
  28553. n.getFOVDotThreshold = function(e) {
  28554. return Math.cos(r.Math.degToRad(e / 2))
  28555. }
  28556. ;
  28557. var u = function() {
  28558. var e = function e(t, i) {
  28559. var n = e._panoSpaceDir
  28560. , r = e._fovThreshold
  28561. , o = e._fovThresholdNarrow
  28562. , a = Math.max(Math.min(n.dot(t.direction), 1), -1)
  28563. , s = Math.max(Math.min(n.dot(i.direction), 1), -1);
  28564. return t._dot = a,
  28565. i._dot = s,
  28566. a >= r && s < r ? -1 : a < r && s >= r ? 1 : a >= o && s < o ? -1 : a < o && s >= o ? 1 : t.panoSize > i.panoSize ? 1 : i.panoSize > t.panoSize ? -1 : -(a - s)
  28567. };
  28568. return e._panoSpaceDir = new r.Vector3,
  28569. e._fovThreshold = -1,
  28570. e._fovThresholdNarrow = -1,
  28571. e
  28572. }();
  28573. n.sortPanoTiles = function(e, t, i) {
  28574. u._panoSpaceDir.copy(i),
  28575. l.getRelativeDirection(t.quaternion, u._panoSpaceDir),
  28576. u._fovThresholdNarrow = c.getFOVDotThreshold(n.DIRECTIONAL_FOV_NARROW),
  28577. u._fovThreshold = c.getFOVDotThreshold(n.DIRECTIONAL_FOV),
  28578. e.sort(u)
  28579. }
  28580. ,
  28581. n.insertSortedPanoTile = function(e, t, i, r) {
  28582. u._panoSpaceDir.copy(r),
  28583. l.getRelativeDirection(i.quaternion, u._panoSpaceDir),
  28584. u._fovThresholdNarrow = c.getFOVDotThreshold(n.DIRECTIONAL_FOV_NARROW),
  28585. u._fovThreshold = c.getFOVDotThreshold(n.DIRECTIONAL_FOV);
  28586. for (var o = -1, a = 0; a < e.length; a++) {
  28587. var s = u(t, e[a]);
  28588. if (s <= 0) {
  28589. o = a;
  28590. break
  28591. }
  28592. }
  28593. if (o === -1)
  28594. e[e.length] = t;
  28595. else {
  28596. for (var h = e.length; h > o; h--)
  28597. e[h] = e[h - 1];
  28598. e[o] = t
  28599. }
  28600. }
  28601. ,
  28602. n.prototype.setZoomingActive = function(e) {
  28603. e !== this.zoomingActive && (this.zoomingActive = e)
  28604. }
  28605. ,
  28606. t.exports = n
  28607. }
  28608. ).call(this, "/js/tile/TilePrioritizer.js")
  28609. }
  28610. , {
  28611. "../enum/DownloadStatus": 24,
  28612. "../enum/GLCubeFaces": 25,
  28613. "../enum/ModelManagerEvents": 33,
  28614. "../enum/PanoSizeClass": 36,
  28615. "../enum/Vectors": 50,
  28616. "../enum/Viewmode": 51,
  28617. "../objects/Panorama": 148,
  28618. "../settings": 166,
  28619. "../util/browser": 182,
  28620. "../util/logger": 189,
  28621. "../util/math": 190,
  28622. "./TileUtils": 174,
  28623. events: 202,
  28624. three: 217
  28625. }],
  28626. 173: [function(e, t, i) {
  28627. "use strict";
  28628. function n(e, t) {
  28629. this.levels = t,
  28630. this.tileSize = e,
  28631. this.root = null,
  28632. this.allNodes = [],
  28633. a(this)
  28634. }
  28635. function r(e, t) {
  28636. this.tree = e,
  28637. this.parent = t,
  28638. this.children = [],
  28639. this.id = ++u
  28640. }
  28641. function o(e, t, i, r, a, s, l, h) {
  28642. if (e) {
  28643. l = l || n.TraversalType.PreOrder;
  28644. var u = r * c + i;
  28645. if (l === n.TraversalType.PreOrder && (a && a(e, t, u, i, r),
  28646. s && s.push(e)),
  28647. e.children && 0 !== e.children.length) {
  28648. for (var d = r * c, p = i * c, f = 0; f < c; f++)
  28649. for (var g = 0; g < c; g++)
  28650. o(e.children[g * c + f], t + 1, p + f, d + g, a, s, l, h);
  28651. l === n.TraversalType.PostOrder && (a && a(e, t, u, i, r),
  28652. s && s.push(e))
  28653. }
  28654. }
  28655. }
  28656. function a(e) {
  28657. e.root = s(e, null, 0)
  28658. }
  28659. function s(e, t, i) {
  28660. if (i > e.levels)
  28661. return null;
  28662. var n = new r(e,t);
  28663. e.allNodes.push(n);
  28664. for (var o = 0; o < h; o++)
  28665. n.children[o] = s(e, n, i + 1);
  28666. return n
  28667. }
  28668. function l(e, t, i, n, r) {
  28669. if (!e)
  28670. return null;
  28671. if (0 === i)
  28672. return e;
  28673. if (!e.children || 0 === e.children.length)
  28674. return null;
  28675. var o = Math.pow(c, i)
  28676. , a = o / c
  28677. , s = n % a
  28678. , h = r % a
  28679. , u = Math.floor(r / a)
  28680. , d = Math.floor(n / a)
  28681. , p = u * c + d
  28682. , f = e.children[p];
  28683. return l(f, t + 1, i - 1, s, h)
  28684. }
  28685. var c = (e("three"),
  28686. e("./TileUtils"),
  28687. e("../objects/Panorama"),
  28688. e("../util/panorama"),
  28689. e("events").EventEmitter,
  28690. 2)
  28691. , h = c * c;
  28692. n.TraversalType = Object.freeze({
  28693. PreOrder: 0,
  28694. PostOrder: 1
  28695. });
  28696. var u = 0;
  28697. n.getLevelCountForSize = function(e, t) {
  28698. var i = 0;
  28699. for (t < e && (t = e); ; ) {
  28700. if (t /= c,
  28701. t < e)
  28702. break;
  28703. i++
  28704. }
  28705. return i
  28706. }
  28707. ,
  28708. n.getSizeForLevel = function(e, t) {
  28709. return Math.pow(c, t) * e
  28710. }
  28711. ,
  28712. n.prototype.getSubNode = function(e, t, i) {
  28713. (!t || e < this.tileSize) && (t = 0),
  28714. (!i || e < this.tileSize) && (i = 0),
  28715. e < this.tileSize && (e = this.tileSize);
  28716. var r = n.getLevelCountForSize(this.tileSize, e)
  28717. , o = l(this.root, 0, r, t, i);
  28718. return o
  28719. }
  28720. ,
  28721. n.prototype.breadthFirst = function(e) {
  28722. e = e || {};
  28723. var t = !!e.nullLevelEnd
  28724. , i = e.maxLevel
  28725. , n = e.minLevel
  28726. , r = e.callback
  28727. , o = e.saveVisited
  28728. , a = []
  28729. , s = {}
  28730. , l = 0
  28731. , c = 0;
  28732. for (a.push(this.root),
  28733. a.push(s); a.length > 0 && !(i && l > i); ) {
  28734. var h = a.shift();
  28735. if (h === s)
  28736. (!n || l >= n) && (r && t && r(null),
  28737. o && t && o.push(null)),
  28738. a.length > 0 && a.push(s),
  28739. l++,
  28740. c = 0;
  28741. else {
  28742. if (h.children)
  28743. for (var u = 0; u < h.children.length; u++) {
  28744. var d = h.children[u];
  28745. d && a.push(h.children[u])
  28746. }
  28747. var p = this.getFaceIndexFromNode(h);
  28748. (!n || l >= n) && (r && r(h, l, p),
  28749. o && o.push(h)),
  28750. c++
  28751. }
  28752. }
  28753. }
  28754. ,
  28755. n.prototype.getFaceIndexFromNode = function(e) {
  28756. if (!e)
  28757. return -1;
  28758. for (var t = 1, i = e, n = 0, r = 0; ; ) {
  28759. var o = i.parent;
  28760. if (!o)
  28761. break;
  28762. for (var a = -1, s = 0; s < o.children.length; s++)
  28763. o.children[s] === i && (a = s);
  28764. var l = a % c
  28765. , h = Math.floor(a / c);
  28766. n = l * t + n,
  28767. r = h * t + r,
  28768. t *= c,
  28769. i = o
  28770. }
  28771. return r * t + n
  28772. }
  28773. ,
  28774. n.prototype.depthFirst = function(e, t, i) {
  28775. o(this.root, 0, 0, 0, e, t, i, this.tileSize)
  28776. }
  28777. ,
  28778. t.exports = n
  28779. }
  28780. , {
  28781. "../objects/Panorama": 148,
  28782. "../util/panorama": 191,
  28783. "./TileUtils": 174,
  28784. events: 202,
  28785. three: 217
  28786. }],
  28787. 174: [function(e, t, i) {
  28788. "use strict";
  28789. var n = e("../enum/GLCubeFaces")
  28790. , r = e("../util/MathLight")
  28791. , o = {};
  28792. o.TILE_SIZE = 512,
  28793. o.FACES_PER_PANO = 6,
  28794. o.LocationOnTile = {
  28795. Center: 0,
  28796. UpperLeft: 1,
  28797. UpperRight: 2,
  28798. LowerRight: 3,
  28799. LowerLeft: 4
  28800. },
  28801. o.getTileVector = function() {
  28802. return function(e, t, i, a, s, l, c, h) {
  28803. l = l || o.LocationOnTile.Center;
  28804. var u = e / t
  28805. , d = a / u;
  28806. s = -s + (u - 1);
  28807. var p = s / u
  28808. , f = t / e
  28809. , g = 2 * f
  28810. , m = g / 2
  28811. , v = 2 * d - 1 + m
  28812. , A = 2 * p - 1 + m;
  28813. switch (l) {
  28814. case o.LocationOnTile.UpperLeft:
  28815. v -= m,
  28816. A += m,
  28817. v += c * g;
  28818. break;
  28819. case o.LocationOnTile.UpperRight:
  28820. v += m,
  28821. A += m,
  28822. A -= c * g;
  28823. break;
  28824. case o.LocationOnTile.LowerRight:
  28825. v += m,
  28826. A -= m,
  28827. v -= c * g;
  28828. break;
  28829. case o.LocationOnTile.LowerLeft:
  28830. v -= m,
  28831. A -= m,
  28832. A += c * g;
  28833. break;
  28834. case o.LocationOnTile.Center:
  28835. }
  28836. switch (i) {
  28837. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  28838. r.setVector(h, -1, A, -v);
  28839. break;
  28840. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  28841. r.setVector(h, 1, A, v);
  28842. break;
  28843. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  28844. r.setVector(h, -v, 1, -A);
  28845. break;
  28846. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  28847. r.setVector(h, -v, -1, A);
  28848. break;
  28849. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  28850. r.setVector(h, -v, A, 1);
  28851. break;
  28852. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  28853. r.setVector(h, v, A, -1)
  28854. }
  28855. r.normalize(h)
  28856. }
  28857. }(),
  28858. o.getFaceForTile = function(e, t) {
  28859. var i = o.TILE_SIZE;
  28860. e < o.TILE_SIZE && (i = e);
  28861. var n = Math.floor(e / i)
  28862. , r = n * n;
  28863. return Math.floor(t / r)
  28864. }
  28865. ,
  28866. o.getTileLocation = function(e, t, i) {
  28867. var n = o.TILE_SIZE;
  28868. e < o.TILE_SIZE && (n = e);
  28869. var r = o.getFaceForTile(e, t)
  28870. , a = Math.floor(e / n)
  28871. , s = a * a
  28872. , l = t - r * s;
  28873. i.tileX = l % a,
  28874. i.tileY = Math.floor(l / a),
  28875. i.face = r,
  28876. i.faceTileIndex = l
  28877. }
  28878. ,
  28879. o.getTileCountForSize = function(e) {
  28880. if (e <= o.TILE_SIZE)
  28881. return o.FACES_PER_PANO;
  28882. var t = Math.floor(e / o.TILE_SIZE)
  28883. , i = t * t
  28884. , n = i * o.FACES_PER_PANO;
  28885. return n
  28886. }
  28887. ,
  28888. o.getRelativeDirection = function() {
  28889. var e = new r.Matrix4
  28890. , t = new r.Quaternion;
  28891. return function(i, n) {
  28892. t.copy(i),
  28893. t.inverse(),
  28894. e.makeRotationFromQuaternion(t),
  28895. e.applyToVector3(n),
  28896. r.normalize(n)
  28897. }
  28898. }(),
  28899. o.matchingTilesInDirection = function() {
  28900. var e = new r.Vector3
  28901. , t = new r.Vector3(0,0,-1)
  28902. , i = new r.Quaternion
  28903. , n = function(e, t) {
  28904. e.push({
  28905. face: t.face,
  28906. faceTileIndex: t.faceTileIndex,
  28907. tileX: t.tileX,
  28908. tileY: t.tileY
  28909. })
  28910. }
  28911. , a = function() {
  28912. var e = {
  28913. face: -1,
  28914. faceTileIndex: -1,
  28915. tileX: -1,
  28916. tileY: -1
  28917. };
  28918. return function(t, i, r) {
  28919. for (var a = o.getTileCountForSize(t), s = 0, l = 0; l < a; l++)
  28920. o.getTileLocation(t, l, e),
  28921. i && !i(e) || (s++,
  28922. r && n(r, e));
  28923. return s
  28924. }
  28925. }();
  28926. return function(n, s, l, c, h, u) {
  28927. var d = s < o.TILE_SIZE ? s : o.TILE_SIZE;
  28928. o.getTileCountForSize(s);
  28929. if (!c && !h)
  28930. return a(s, null, u);
  28931. var p = !!h;
  28932. if (h = h || c,
  28933. h = Math.max(0, Math.min(h, 360)),
  28934. c = Math.max(0, Math.min(c, 360)),
  28935. r.copyVector(l, e),
  28936. o.getRelativeDirection(n.quaternion, e),
  28937. p) {
  28938. i.setFromUnitVectors(e, t);
  28939. var f = function(e) {
  28940. return o.isTileWithinFrustum(s, d, e.face, e.tileX, e.tileY, i, c, h)
  28941. };
  28942. return a(s, f, u)
  28943. }
  28944. var g = function(t) {
  28945. return o.isTileWithinFOV(s, d, t.face, t.tileX, t.tileY, e, c)
  28946. };
  28947. return a(s, g, u)
  28948. }
  28949. }(),
  28950. o.isTileWithinFrustum = function() {
  28951. var e = new r.Vector3
  28952. , t = 1e-5;
  28953. return function(i, n, a, s, l, c, h, u) {
  28954. for (var d = Math.tan(.5 * u * r.RADIANS_PER_DEGREE), p = -d, f = Math.tan(.5 * h * r.RADIANS_PER_DEGREE), g = -f, m = o.mapFaceToCubemapFace(a), v = 0, A = 0, y = 0, C = 0, I = 0, E = 0, b = o.LocationOnTile.Center; b <= o.LocationOnTile.LowerLeft; b++)
  28955. if (o.getTileVector(i, n, m, s, l, b, 0, e),
  28956. r.applyQuaternionToVector(c, e),
  28957. e.z >= -t)
  28958. I++;
  28959. else {
  28960. var w = -1 / e.z
  28961. , _ = e.x * w
  28962. , T = e.y * w;
  28963. T > d ? v++ : T < p && A++,
  28964. _ > f ? y++ : _ < g && C++,
  28965. E++
  28966. }
  28967. return A !== E && v !== E && y !== E && C !== E
  28968. }
  28969. }(),
  28970. o.isTileWithinFOV = function() {
  28971. var e = new r.Vector3
  28972. , t = new r.Vector3(0,1,0)
  28973. , i = new r.Vector3(1,0,0);
  28974. return function(n, a, s, l, c, h, u) {
  28975. var d = o.mapFaceToCubemapFace(s);
  28976. if (r.cross(h, t, i),
  28977. o.getTileVector(n, a, d, l, c, o.LocationOnTile.Center, 0, e),
  28978. o.isWithinFOV(e, h, u, null))
  28979. return !0;
  28980. for (var p = u / 360, f = Math.floor(1 / p), g = 0, m = 0; m < f; m++) {
  28981. for (var v = o.LocationOnTile.UpperLeft; v <= o.LocationOnTile.LowerLeft; v++)
  28982. if (o.getTileVector(n, a, d, l, c, v, g, e),
  28983. o.isWithinFOV(e, h, u, null))
  28984. return !0;
  28985. g += p
  28986. }
  28987. return !1
  28988. }
  28989. }(),
  28990. o.isWithinFOV = function() {
  28991. var e = new r.Vector3
  28992. , t = new r.Vector3;
  28993. return function(i, n, o, a) {
  28994. if (r.copyVector(i, t),
  28995. a) {
  28996. r.copyVector(a, e),
  28997. r.normalize(e);
  28998. var s = r.dot(e, i);
  28999. e.x *= s,
  29000. e.y *= s,
  29001. e.z *= s,
  29002. r.subVector(t, e)
  29003. }
  29004. var l = o / 2 * r.RADIANS_PER_DEGREE
  29005. , c = Math.cos(l)
  29006. , h = r.dot(t, n);
  29007. return h >= c
  29008. }
  29009. }(),
  29010. o.mapFaceToCubemapFace = function() {
  29011. var e = {
  29012. 0: n.GL_TEXTURE_CUBE_MAP_POSITIVE_Y,
  29013. 1: n.GL_TEXTURE_CUBE_MAP_POSITIVE_Z,
  29014. 2: n.GL_TEXTURE_CUBE_MAP_POSITIVE_X,
  29015. 3: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z,
  29016. 4: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
  29017. 5: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
  29018. };
  29019. return function(t) {
  29020. return e[t]
  29021. }
  29022. }(),
  29023. t.exports = o
  29024. }
  29025. , {
  29026. "../enum/GLCubeFaces": 25,
  29027. "../util/MathLight": 176
  29028. }],
  29029. 175: [function(e, t, i) {
  29030. (function(i) {
  29031. "use strict";
  29032. function n() {
  29033. this.list = [],
  29034. this.index = {},
  29035. Object.defineProperty(this, "length", {
  29036. get: function() {
  29037. return this.list.length
  29038. }
  29039. })
  29040. }
  29041. var r = (e("./common"),
  29042. e("./logger"));
  29043. new r(i);
  29044. n.prototype.forEach = function(e) {
  29045. this.list.forEach(e)
  29046. }
  29047. ,
  29048. n.prototype.add = function(e) {
  29049. this.list.push(e),
  29050. this.index[this.getIndex(e)] = e
  29051. }
  29052. ,
  29053. n.prototype.getIndex = function(e) {
  29054. throw new Error("IndexedCollection.getIndex not implemented in subclass.")
  29055. }
  29056. ,
  29057. n.prototype.extend = function(e) {
  29058. for (var t = 0; t < e.length; t++)
  29059. this.add(e[t])
  29060. }
  29061. ,
  29062. n.prototype.get = function(e) {
  29063. return this.index[e]
  29064. }
  29065. ,
  29066. n.prototype.first = function() {
  29067. return this.list[0]
  29068. }
  29069. ,
  29070. n.prototype.last = function() {
  29071. return this.list[this.list.length - 1]
  29072. }
  29073. ,
  29074. n.prototype.reIndex = function() {
  29075. this.index = {};
  29076. var e = this;
  29077. this.forEach(function(t) {
  29078. e.index[e.getIndex(t)] = t
  29079. })
  29080. }
  29081. ,
  29082. n.prototype.filter = function(e) {
  29083. var t = this.list.filter(e);
  29084. return this.reIndex(),
  29085. t
  29086. }
  29087. ,
  29088. n.prototype.reduce = function(e, t) {
  29089. return this.list.reduce(e, t)
  29090. }
  29091. ,
  29092. n.prototype.sort = function(e) {
  29093. return this.list.sort(e)
  29094. }
  29095. ,
  29096. n.prototype.indexOf = function(e) {
  29097. for (var t = 0; t < this.list.length; ++t)
  29098. if (this.list[t] === e)
  29099. return t;
  29100. return -1
  29101. }
  29102. ,
  29103. t.exports = n
  29104. }
  29105. ).call(this, "/js/util/IndexedCollection.js")
  29106. }
  29107. , {
  29108. "./common": 185,
  29109. "./logger": 189
  29110. }],
  29111. 176: [function(e, t, i) {
  29112. "use strict";
  29113. var n = e("../constants")
  29114. , r = {};
  29115. r.RADIANS_PER_DEGREE = Math.PI / 180,
  29116. r.DEGREES_PER_RADIAN = 180 / Math.PI,
  29117. r.Vector3 = function(e, t, i) {
  29118. this.x = e || 0,
  29119. this.y = t || 0,
  29120. this.z = i || 0
  29121. }
  29122. ,
  29123. r.Matrix4 = function() {
  29124. this.elements = new Float32Array([1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]),
  29125. arguments.length > 0 && console.error("MathLight.Matrix4: the constructor no longer reads arguments. use .set() instead.")
  29126. }
  29127. ,
  29128. r.Matrix4.prototype = {
  29129. identity: function() {
  29130. return this.set(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  29131. this
  29132. },
  29133. copy: function(e) {
  29134. return this.elements.set(e.elements),
  29135. this
  29136. },
  29137. applyToVector3: function(e) {
  29138. var t = e.x
  29139. , i = e.y
  29140. , n = e.z
  29141. , r = this.elements;
  29142. return e.x = r[0] * t + r[4] * i + r[8] * n + r[12],
  29143. e.y = r[1] * t + r[5] * i + r[9] * n + r[13],
  29144. e.z = r[2] * t + r[6] * i + r[10] * n + r[14],
  29145. this
  29146. },
  29147. getInverse: function(e, t) {
  29148. var i = this.elements
  29149. , n = e.elements
  29150. , r = n[0]
  29151. , o = n[1]
  29152. , a = n[2]
  29153. , s = n[3]
  29154. , l = n[4]
  29155. , c = n[5]
  29156. , h = n[6]
  29157. , u = n[7]
  29158. , d = n[8]
  29159. , p = n[9]
  29160. , f = n[10]
  29161. , g = n[11]
  29162. , m = n[12]
  29163. , v = n[13]
  29164. , A = n[14]
  29165. , y = n[15]
  29166. , C = p * A * u - v * f * u + v * h * g - c * A * g - p * h * y + c * f * y
  29167. , I = m * f * u - d * A * u - m * h * g + l * A * g + d * h * y - l * f * y
  29168. , E = d * v * u - m * p * u + m * c * g - l * v * g - d * c * y + l * p * y
  29169. , b = m * p * h - d * v * h - m * c * f + l * v * f + d * c * A - l * p * A
  29170. , w = r * C + o * I + a * E + s * b;
  29171. if (0 === w) {
  29172. var _ = "MathLight.Matrix4.getInverse(): can't invert matrix, determinant is 0";
  29173. if (t)
  29174. throw new Error(_);
  29175. return console.warn(_),
  29176. this.identity()
  29177. }
  29178. var T = 1 / w;
  29179. return i[0] = C * T,
  29180. i[1] = (v * f * s - p * A * s - v * a * g + o * A * g + p * a * y - o * f * y) * T,
  29181. i[2] = (c * A * s - v * h * s + v * a * u - o * A * u - c * a * y + o * h * y) * T,
  29182. i[3] = (p * h * s - c * f * s - p * a * u + o * f * u + c * a * g - o * h * g) * T,
  29183. i[4] = I * T,
  29184. i[5] = (d * A * s - m * f * s + m * a * g - r * A * g - d * a * y + r * f * y) * T,
  29185. i[6] = (m * h * s - l * A * s - m * a * u + r * A * u + l * a * y - r * h * y) * T,
  29186. i[7] = (l * f * s - d * h * s + d * a * u - r * f * u - l * a * g + r * h * g) * T,
  29187. i[8] = E * T,
  29188. i[9] = (m * p * s - d * v * s - m * o * g + r * v * g + d * o * y - r * p * y) * T,
  29189. i[10] = (l * v * s - m * c * s + m * o * u - r * v * u - l * o * y + r * c * y) * T,
  29190. i[11] = (d * c * s - l * p * s - d * o * u + r * p * u + l * o * g - r * c * g) * T,
  29191. i[12] = b * T,
  29192. i[13] = (d * v * a - m * p * a + m * o * f - r * v * f - d * o * A + r * p * A) * T,
  29193. i[14] = (m * c * a - l * v * a - m * o * h + r * v * h + l * o * A - r * c * A) * T,
  29194. i[15] = (l * p * a - d * c * a + d * o * h - r * p * h - l * o * f + r * c * f) * T,
  29195. this
  29196. },
  29197. makeRotationFromQuaternion: function(e) {
  29198. var t = this.elements
  29199. , i = e.x
  29200. , n = e.y
  29201. , r = e.z
  29202. , o = e.w
  29203. , a = i + i
  29204. , s = n + n
  29205. , l = r + r
  29206. , c = i * a
  29207. , h = i * s
  29208. , u = i * l
  29209. , d = n * s
  29210. , p = n * l
  29211. , f = r * l
  29212. , g = o * a
  29213. , m = o * s
  29214. , v = o * l;
  29215. return t[0] = 1 - (d + f),
  29216. t[4] = h - v,
  29217. t[8] = u + m,
  29218. t[1] = h + v,
  29219. t[5] = 1 - (c + f),
  29220. t[9] = p - g,
  29221. t[2] = u - m,
  29222. t[6] = p + g,
  29223. t[10] = 1 - (c + d),
  29224. t[3] = 0,
  29225. t[7] = 0,
  29226. t[11] = 0,
  29227. t[12] = 0,
  29228. t[13] = 0,
  29229. t[14] = 0,
  29230. t[15] = 1,
  29231. this
  29232. }
  29233. },
  29234. r.Quaternion = function(e, t, i, n) {
  29235. this._x = e || 0,
  29236. this._y = t || 0,
  29237. this._z = i || 0,
  29238. this._w = void 0 !== n ? n : 1
  29239. }
  29240. ,
  29241. r.Quaternion.prototype = {
  29242. get x() {
  29243. return this._x
  29244. },
  29245. set x(e) {
  29246. this._x = e
  29247. },
  29248. get y() {
  29249. return this._y
  29250. },
  29251. set y(e) {
  29252. this._y = e
  29253. },
  29254. get z() {
  29255. return this._z
  29256. },
  29257. set z(e) {
  29258. this._z = e
  29259. },
  29260. get w() {
  29261. return this._w
  29262. },
  29263. set w(e) {
  29264. this._w = e
  29265. },
  29266. copy: function(e) {
  29267. this._x = e.x,
  29268. this._y = e.y,
  29269. this._z = e.z,
  29270. this._w = e.w
  29271. },
  29272. inverse: function() {
  29273. return this.conjugate().normalize()
  29274. },
  29275. conjugate: function() {
  29276. return this._x *= -1,
  29277. this._y *= -1,
  29278. this._z *= -1,
  29279. this
  29280. },
  29281. length: function() {
  29282. return Math.sqrt(this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w)
  29283. },
  29284. normalize: function() {
  29285. var e = this.length();
  29286. return 0 === e ? (this._x = 0,
  29287. this._y = 0,
  29288. this._z = 0,
  29289. this._w = 1) : (e = 1 / e,
  29290. this._x = this._x * e,
  29291. this._y = this._y * e,
  29292. this._z = this._z * e,
  29293. this._w = this._w * e),
  29294. this
  29295. },
  29296. setFromAxisAngle: function(e, t) {
  29297. var i = t / 2
  29298. , n = Math.sin(i);
  29299. return this._x = e.x * n,
  29300. this._y = e.y * n,
  29301. this._z = e.z * n,
  29302. this._w = Math.cos(i),
  29303. this
  29304. },
  29305. setFromUnitVectors: function() {
  29306. var e, t, i = 1e-6;
  29307. return function(n, o) {
  29308. return void 0 === e && (e = new r.Vector3),
  29309. t = r.dot(n, o) + 1,
  29310. t < i ? (t = 0,
  29311. Math.abs(n.x) > Math.abs(n.z) ? r.setVector(e, -n.y, n.x, 0) : r.setVector(e, 0, -n.z, n.y)) : r.cross(n, o, e),
  29312. this._x = e.x,
  29313. this._y = e.y,
  29314. this._z = e.z,
  29315. this._w = t,
  29316. this.normalize()
  29317. }
  29318. }(),
  29319. multiply: function(e) {
  29320. return this.multiplyQuaternions(this, e)
  29321. },
  29322. premultiply: function(e) {
  29323. return this.multiplyQuaternions(e, this)
  29324. },
  29325. multiplyQuaternions: function(e, t) {
  29326. var i = e._x
  29327. , n = e._y
  29328. , r = e._z
  29329. , o = e._w
  29330. , a = t._x
  29331. , s = t._y
  29332. , l = t._z
  29333. , c = t._w;
  29334. return this._x = i * c + o * a + n * l - r * s,
  29335. this._y = n * c + o * s + r * a - i * l,
  29336. this._z = r * c + o * l + i * s - n * a,
  29337. this._w = o * c - i * a - n * s - r * l,
  29338. this
  29339. }
  29340. },
  29341. r.convertWorkshopVector = function(e) {
  29342. return new r.Vector3(-e.x,e.y,e.z)
  29343. }
  29344. ,
  29345. r.convertWorkshopQuaternion = function(e) {
  29346. return new r.Quaternion(-e.x,e.y,e.z,-e.w).multiply(new r.Quaternion(Math.sqrt(2) / 2,Math.sqrt(2) / 2,0,0))
  29347. }
  29348. ;
  29349. r.convertWorkshopOrthoZoom = function(e) {//xzw
  29350. //return e === -1 ? -1 : e / 16 * ($("#player").width() / $("#player").height()) / n.workshopApsect
  29351. return e === -1 ? -1 : e * ($("#player").width() / $("#player").height()) / g_snapShotWidth * g_snapShotHeight;
  29352. }
  29353. ,
  29354. r.convertWorkshopPanoramaQuaternion = function(e) {
  29355. return new r.Quaternion(e.x,-e.y,-e.z,e.w).normalize().multiply((new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), 270 * r.RADIANS_PER_DEGREE))
  29356. }
  29357. ,
  29358. r.normalize = function(e) {
  29359. var t = e.x * e.x + e.y * e.y + e.z * e.z
  29360. , i = Math.sqrt(t);
  29361. e.x /= i,
  29362. e.y /= i,
  29363. e.z /= i
  29364. }
  29365. ,
  29366. r.dot = function(e, t) {
  29367. return e.x * t.x + e.y * t.y + e.z * t.z
  29368. }
  29369. ,
  29370. r.cross = function(e, t, i) {
  29371. var n = e.x
  29372. , r = e.y
  29373. , o = e.z;
  29374. i.x = r * t.z - o * t.y,
  29375. i.y = o * t.x - n * t.z,
  29376. i.z = n * t.y - r * t.x
  29377. }
  29378. ,
  29379. r.setVector = function(e, t, i, n) {
  29380. e.x = t,
  29381. e.y = i,
  29382. e.z = n
  29383. }
  29384. ,
  29385. r.copyVector = function(e, t) {
  29386. t.x = e.x,
  29387. t.y = e.y,
  29388. t.z = e.z
  29389. }
  29390. ,
  29391. r.addVector = function(e, t) {
  29392. e.x += t.x,
  29393. e.y += t.y,
  29394. e.z += t.z
  29395. }
  29396. ,
  29397. r.subVector = function(e, t) {
  29398. e.x -= t.x,
  29399. e.y -= t.y,
  29400. e.z -= t.z
  29401. }
  29402. ,
  29403. r.applyQuaternionToVector = function(e, t) {
  29404. var i = t.x
  29405. , n = t.y
  29406. , r = t.z
  29407. , o = e.x
  29408. , a = e.y
  29409. , s = e.z
  29410. , l = e.w
  29411. , c = l * i + a * r - s * n
  29412. , h = l * n + s * i - o * r
  29413. , u = l * r + o * n - a * i
  29414. , d = -o * i - a * n - s * r;
  29415. t.x = c * l + d * -o + h * -s - u * -a,
  29416. t.y = h * l + d * -a + u * -o - c * -s,
  29417. t.z = u * l + d * -s + c * -a - h * -o
  29418. }
  29419. ,
  29420. r.angleBetweenVectors = function(e, t) {
  29421. return Math.acos(r.dot(e, t))
  29422. }
  29423. ,
  29424. t.exports = r
  29425. }
  29426. , {
  29427. "../constants": 8
  29428. }],
  29429. 177: [function(e, t, i) {
  29430. (function(i) {
  29431. "use strict";
  29432. function n(e) {
  29433. this.cache = null,
  29434. this.expires = 0
  29435. }
  29436. function r() {
  29437. this.baseUrl = null,
  29438. this.cache = null,
  29439. this.expires = 0
  29440. }
  29441. function o() {
  29442. this.baseUrl = null,
  29443. this.expires = 0
  29444. }
  29445. function a(e) {
  29446. this.initialLoadingPromise = null,
  29447. this.endpoint = e + "?type=3",
  29448. this.urlContainer = null,
  29449. this.authorizationHeader = h.getAuthorizationHeader(),
  29450. this.containerClasses = [o, r, n]
  29451. }
  29452. var s = e("./ajax")
  29453. , l = e("./logger")
  29454. , c = e("../constants")
  29455. , h = e("./showcase")
  29456. , u = (e("../ab"),
  29457. new l(i));
  29458. n.prototype = {
  29459. version: 1,
  29460. validate: function(e) {
  29461. return "catalog.json"in e && Object.keys(e).length > 0
  29462. },
  29463. update: function(e) {
  29464. return this.cache = e,
  29465. this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  29466. $.when()
  29467. },
  29468. get: function(e) {
  29469. return this.cache[e]
  29470. }
  29471. },
  29472. r.prototype = {
  29473. version: 2,
  29474. validate: function(e) {
  29475. return "catalog.json"in e && "base.url"in e && Object.keys(e).length > 1
  29476. },
  29477. update: function(e) {
  29478. return this.baseUrl = e["base.url"],
  29479. this.cache = e,
  29480. this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  29481. $.when()
  29482. },
  29483. get: function(e) {
  29484. var t = this.cache[e];
  29485. return t ? this.baseUrl.replace("{{filename}}", e) + t : null
  29486. }
  29487. },
  29488. o.prototype = {
  29489. version: 3,
  29490. validate: function(e) {
  29491. return e.templates && e.catalog_file && (!e.expires || 1e3 * e.expires > Date.now())
  29492. },
  29493. update: function(e) {
  29494. return this.baseUrl = e.templates[0],
  29495. e.expires ? this.expires = 1e3 * e.expires : this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  29496. $.when()
  29497. },
  29498. get: function(e) {
  29499. return this.baseUrl.replace("{{filename}}", e)
  29500. }
  29501. },
  29502. a.prototype = {
  29503. init: function() {
  29504. return this.initialLoadingPromise ? this.initialLoadingPromise : (setInterval(function() {
  29505. var e = this.urlContainer ? this.urlContainer.expires : Date.now();
  29506. Date.now() + c.signedUrlRefreshBuffer > e && (u.debug("Refreshing urls..."),
  29507. this.refresh().done(function() {
  29508. u.debug("Refreshed")
  29509. }).fail(function() {
  29510. u.error("Failed url refresh, urls might go stale soon")
  29511. }))
  29512. }
  29513. .bind(this), c.signedUrlCheckInterval),
  29514. this.initialLoadingPromise = this.refresh(),
  29515. this.initialLoadingPromise)
  29516. },
  29517. refresh: function(e) { //已经在someData.js里加载过了 不用再加载file了吧
  29518. e = e || {};
  29519. /*var t = void 0 === e.cache || e.cache;
  29520. return s.get( this.endpoint , { //file
  29521. responseType: "json",
  29522. prefetchFrom: t ? "files" : null,
  29523. cache: t,
  29524. auth: this.authorizationHeader
  29525. }).then(function(e) {
  29526. if (this.urlContainer && this.urlContainer.validate(e))
  29527. return this.urlContainer.update(e);
  29528. for (var i = 0; i < this.containerClasses.length; i++) {
  29529. var n = this.containerClasses[i]
  29530. , r = new n;
  29531. if (r.validate(e))
  29532. return u.info("Using urls version " + r.version),
  29533. this.urlContainer = r,
  29534. this.urlContainer.update(e)
  29535. }
  29536. return t ? this.refresh({
  29537. cache: !1
  29538. }) : $.Deferred().reject("missing-urls")
  29539. }
  29540. .bind(this), function(e) {
  29541. return "loading-failed"
  29542. }) */
  29543. return $.Deferred().resolve();
  29544. },
  29545. get: function(e) {
  29546. //return this.urlContainer.get(e)
  29547. return window.DATA.files.templates[0].replace("{{filename}}", e)
  29548. }
  29549. },
  29550. t.exports = a
  29551. }
  29552. ).call(this, "/js/util/ModelUrls.js")
  29553. }
  29554. , {
  29555. "../ab": 3,
  29556. "../constants": 8,
  29557. "./ajax": 181,
  29558. "./logger": 189,
  29559. "./showcase": 193
  29560. }],
  29561. 178: [function(e, t, i) {
  29562. (function(i) {
  29563. "use strict";
  29564. function n() {
  29565. u.call(this),
  29566. this.neighbourMap = {},
  29567. this.map = null
  29568. }
  29569. var r = e("three")
  29570. , o = e("./common")
  29571. , a = e("../settings")
  29572. , s = e("../objects/Panorama")
  29573. , a = e("../settings")
  29574. , l = e("./aStar")
  29575. , c = e("./logger")
  29576. , h = new c(i)
  29577. , u = e("./IndexedCollection")
  29578. , d = e("./transitions");
  29579. o.inherit(n, u),
  29580. n.prototype.getIndex = function(e) {
  29581. return e.id
  29582. }
  29583. ,
  29584. n.prototype.find = function(e, t) {
  29585. var i = o.filterAll(this.list, e);
  29586. return 0 === i.length ? null : (t && t.forEach(function(e) {
  29587. i = o.stableSort(i, e)
  29588. }),
  29589. i[0])
  29590. }
  29591. ,
  29592. n.prototype.sortByScore = function(e, t) {
  29593. var i = o.filterAll(this.list, e);
  29594. return 0 === i.length ? null : i = i.map(function(e) {
  29595. return {
  29596. pano: e,
  29597. score: t.reduce(function(t, i) {
  29598. return t + i(e)
  29599. }, 0)
  29600. }
  29601. }).sort(function(e, t) {
  29602. return t.score - e.score;
  29603. })
  29604. }
  29605. ,
  29606. n.prototype.lowestByScore = function(e, t, i) {
  29607. return this.findRankedByScore(0, e, t, i)
  29608. }
  29609. ,
  29610. n.prototype.findRankedByScore = function(e, t, i, n) {
  29611. n && (n.candidates = null,
  29612. n.pano = null),
  29613. e || (e = 0);
  29614. var r = this.sortByScore(t, i);
  29615. return !r || 0 === r.length || e >= r.length ? null : (n && (n.candidates = r,
  29616. n.pano = r[e].pano),
  29617. r[e].pano)
  29618. }
  29619. ,
  29620. n.prototype.showPanoScores = function(e) {
  29621. this.list.forEach(function(e) {
  29622. e.removeTextSprite()
  29623. });
  29624. var t = 6344768;
  29625. e.forEach(function(e) {
  29626. e.pano.addTextSprite(e.score.toFixed(2), t),
  29627. t = 16428055
  29628. })
  29629. }
  29630. ,
  29631. n.prototype.isNeighbour = function(e, t) {
  29632. return this.neighbourMap[e.id][t.id]
  29633. }
  29634. ,
  29635. n.prototype.getNeighbours = function(e) {
  29636. return this.neighbourMap[e.id]
  29637. }
  29638. ,
  29639. n.prototype.setNeighbour = function(e, t, i) {
  29640. return this.neighbourMap[e.id] || (this.neighbourMap[e.id] = {}),
  29641. this.neighbourMap[t.id] || (this.neighbourMap[t.id] = {}),
  29642. this.neighbourMap[e.id][e.id] = !0,
  29643. this.neighbourMap[t.id][t.id] = !0,
  29644. this.neighbourMap[e.id][t.id] = i,
  29645. this.neighbourMap[t.id][e.id] = i,
  29646. this.neighbourMap[e.id]
  29647. }
  29648. ,
  29649. n.prototype.findClosest = function(e, t) {
  29650. var i = [s.filters.isPanoAligned()];
  29651. return t && i.push(s.filters.inDirection(e, t, .75)),
  29652. this.find(i, [s.sortFunctions.distanceToPoint(e)])
  29653. }
  29654. ,
  29655. n.prototype.dualNeighbors = function(e, t) {
  29656. var i, n = [];
  29657. for (i in this.neighbourMap[e.id])
  29658. this.neighbourMap[t.id][i] && n.push(i);
  29659. return n
  29660. }
  29661. ,
  29662. n.prototype.populate_path_graph = function() {
  29663. var e, t, i, n, o, a, s, l, c = Date.now(), u = {}, d = 0, p = new r.Vector3(0,0,0), f = 0, g = 0;
  29664. for (e = 0; e < this.list.length; e += 1) {
  29665. o = this.list[e],
  29666. s = {},
  29667. l = !1,
  29668. i = o.neighbourPanos || o.findNeighourPanos();
  29669. for (t in i)
  29670. if (i[t]) {
  29671. a = this.index[t],
  29672. p.copy(o.floorPosition),
  29673. p.sub(a.floorPosition);
  29674. var m = Math.sqrt(p.x * p.x + p.z * p.z)
  29675. , v = (Math.abs(p.y) / Math.max(m, .01),
  29676. Math.max(0, Math.abs(p.y) - .2));
  29677. v > 0 ? (f += 1,
  29678. v = Math.pow(4 * v, 2),
  29679. m = Math.pow(m, 2),
  29680. n = Math.sqrt(v * v + m * m)) : (g += 1,
  29681. n = p.length()),
  29682. s[a.id] = n,
  29683. l = !0
  29684. }
  29685. l ? u[o.id] = s : d += 1
  29686. }
  29687. this.map = u,
  29688. h.info("graph ready in " + (Date.now() - c) + "ms, " + d + " had no neighbors")
  29689. }
  29690. ,
  29691. n.prototype.aStarSearch = function(e, t) {
  29692. var i = Date.now()
  29693. , n = new l({
  29694. start: e,
  29695. isEnd: function(e) {
  29696. return e === t
  29697. },
  29698. neighbor: function(e) {
  29699. var t = e.neighbourPanos || e.findNeighourPanos()
  29700. , i = [];
  29701. for (var n in t)
  29702. t[n] && i.push(this.index[n]); //add: t[n] &&
  29703. return i
  29704. }
  29705. .bind(this),
  29706. distance: function(e, t) {
  29707. var i = this.map[e.id]
  29708. , n = i[t.id];
  29709. return n
  29710. }
  29711. .bind(this),
  29712. heuristic: function(e, t) {
  29713. return 1
  29714. }
  29715. .bind(this),
  29716. hash: function(e) {
  29717. return e.id
  29718. },
  29719. timeout: 5e3
  29720. });
  29721. if (h.debug("A* search in " + (Date.now() - i) + "ms"),
  29722. "success" !== n.status)
  29723. return h.debug("Did not find A* path from " + e + " to " + t),
  29724. null;
  29725. h.debug("Total cost " + n.cost.toPrecision(3) + ", " + n.path.length + " steps");
  29726. var r = [];
  29727. return n.path.forEach(function(e) {
  29728. r.push(e.id)
  29729. }),
  29730. r
  29731. }
  29732. ,
  29733. n.prototype.includeNodesNearPath = function() {
  29734. var e = new r.Vector3
  29735. , t = new r.Vector3
  29736. , i = new r.Vector3
  29737. , n = new r.Vector3
  29738. , o = new r.Vector3
  29739. , a = new r.Vector3
  29740. , s = new r.Vector3
  29741. , l = new r.Vector3
  29742. , c = []
  29743. , h = new r.Vector3
  29744. , u = new r.Vector3;
  29745. return function(r, d) {
  29746. if (r)
  29747. for (var p = function(e, t, i) {
  29748. return o.copy(t).sub(e),
  29749. o.dot(i)
  29750. }, f = function(e, t) {
  29751. return p(h, e.position, i) - p(h, t.position, i)
  29752. }, g = 0; g < r.length - 1; ) {
  29753. var m = r[g]
  29754. , v = r[g + 1]
  29755. , A = this.index[m]
  29756. , y = this.index[v];
  29757. h.copy(A.position),
  29758. u.copy(y.position),
  29759. c.length = 0,
  29760. e.copy(u).sub(h),
  29761. i.copy(e).normalize();
  29762. for (var C = 0; C < this.list.length; C++) {
  29763. var I = this.list[C];
  29764. o.copy(I.position).sub(h);
  29765. var E = o.dot(i);
  29766. if (E > 0) {
  29767. s.copy(i),
  29768. s.multiplyScalar(E),
  29769. a.copy(o),
  29770. a.sub(s);
  29771. var b = a.length();
  29772. if (b < d) {
  29773. t.copy(e).negate(),
  29774. n.copy(t).normalize(),
  29775. l.copy(I.position).sub(u);
  29776. var w = l.dot(n);
  29777. w > 0 && c.push(I)
  29778. }
  29779. }
  29780. }
  29781. if (c.length > 0) {
  29782. c.sort(f);
  29783. for (var _ = r.length + c.length - 1; _ >= g + c.length; _--)
  29784. r[_] = r[_ - c.length];
  29785. for (var T = 0; T < c.length; T++)
  29786. r[T + g + 1] = c[T].id
  29787. }
  29788. g += c.length + 1
  29789. }
  29790. }
  29791. }(),
  29792. n.prototype.fadeMarkerOpacity = function(e, t) {
  29793. var i = void 0 === e ? a.panorama.markerOpacity : e
  29794. , n = this.list.findIndex(function(e) {
  29795. return e.marker
  29796. });
  29797. if (!(n < 0)) {
  29798. var r = this.list[n].marker.material.opacity;
  29799. if (r !== e) {
  29800. var o = i - r;
  29801. d.trigger({
  29802. func: function(e, t) {
  29803. var i = r + e * o;
  29804. this.forEach(function(e) {
  29805. e.marker && (e.marker.material.opacity = i)
  29806. })
  29807. }
  29808. .bind(this),
  29809. duration: void 0 === t ? a.markerOpacityTransitionTime : t,
  29810. name: "_fpm"
  29811. })
  29812. }
  29813. }
  29814. }
  29815. ,
  29816. t.exports = n
  29817. }
  29818. ).call(this, "/js/util/PanoramaCollection.js")
  29819. }
  29820. , {
  29821. "../objects/Panorama": 148,
  29822. "../settings": 166,
  29823. "./IndexedCollection": 175,
  29824. "./aStar": 180,
  29825. "./common": 185,
  29826. "./logger": 189,
  29827. "./transitions": 195,
  29828. three: 217
  29829. }],
  29830. 179: [function(e, t, i) {
  29831. "use strict";
  29832. function n() {
  29833. this.actionSequence = [],
  29834. this.actionSequenceInProgress = !1
  29835. }
  29836. function r(e, t, i, n) {
  29837. s.trackAlways("zoom_" + e, {
  29838. from: t,
  29839. to: i,
  29840. pano: n
  29841. })
  29842. }
  29843. function o(e, t) {
  29844. r("initial", 1, e, t)
  29845. }
  29846. function a(e, t, i) {
  29847. r("followup", e, t, i)
  29848. }
  29849. var s = e("../analytics");
  29850. n.prototype.reset = function(e) {
  29851. this.actionSequenceInProgress = !1,
  29852. this.actionSequence.length = 0
  29853. }
  29854. ,
  29855. n.prototype.addZoomAction = function() {
  29856. var e = null
  29857. , t = null
  29858. , i = !1
  29859. , n = function() {
  29860. if (e = null,
  29861. this.actionSequence.length > 0) {
  29862. var i = this.actionSequence[0].start
  29863. , n = this.actionSequence[this.actionSequence.length - 1].end;
  29864. 1 === i ? o(n, t) : a(i, n, t)
  29865. }
  29866. this.reset()
  29867. };
  29868. return function(r, o, a) {
  29869. if (r !== o) {
  29870. i || (n = n.bind(this),
  29871. i = !0),
  29872. e && (window.clearTimeout(e),
  29873. e = null),
  29874. a === t && this.actionSequenceInProgress || (this.reset(),
  29875. t = a),
  29876. this.actionSequenceInProgress = !0;
  29877. var s = {
  29878. start: r,
  29879. end: o
  29880. };
  29881. this.actionSequence.push(s),
  29882. e = window.setTimeout(n, 150)
  29883. }
  29884. }
  29885. }(),
  29886. t.exports = n
  29887. }
  29888. , {
  29889. "../analytics": 4
  29890. }],
  29891. 180: [function(e, t, i) {
  29892. "use strict";
  29893. function n(e) {
  29894. void 0 === e.timeout && (e.timeout = 1 / 0);
  29895. var t = e.hash || o
  29896. , i = {
  29897. data: e.start,
  29898. g: 0,
  29899. h: e.heuristic(e.start)
  29900. }
  29901. , n = i;
  29902. i.f = i.h;
  29903. var h = new s
  29904. , u = new l(a)
  29905. , d = c();
  29906. u.push(i),
  29907. d.set(t(i.data), i);
  29908. for (var p = new Date; u.size(); ) {
  29909. if (new Date - p > e.timeout)
  29910. return {
  29911. status: "timeout",
  29912. cost: n.g,
  29913. path: r(n)
  29914. };
  29915. var f = u.pop();
  29916. if (d.delete(t(f.data)),
  29917. e.isEnd(f.data))
  29918. return {
  29919. status: "success",
  29920. cost: f.g,
  29921. path: r(f)
  29922. };
  29923. h.add(t(f.data));
  29924. for (var g = e.neighbor(f.data), m = 0; m < g.length; m++) {
  29925. var v = g[m];
  29926. if (!h.contains(t(v))) {
  29927. var A = f.g + e.distance(f.data, v)
  29928. , y = d.get(t(v))
  29929. , C = !1;
  29930. if (void 0 === y)
  29931. y = {
  29932. data: v
  29933. },
  29934. d.set(t(v), y);
  29935. else {
  29936. if (y.g < A)
  29937. continue;
  29938. C = !0
  29939. }
  29940. y.parent = f,
  29941. y.g = A,
  29942. y.h = e.heuristic(v),
  29943. y.f = A + y.h,
  29944. y.h < n.h && (n = y),
  29945. C ? u.heapify() : u.push(y)
  29946. }
  29947. }
  29948. }
  29949. return {
  29950. status: "noPath",
  29951. cost: n.g,
  29952. path: r(n)
  29953. }
  29954. }
  29955. function r(e) {
  29956. if (void 0 !== e.parent) {
  29957. var t = r(e.parent);
  29958. return t.push(e.data),
  29959. t
  29960. }
  29961. return [e.data]
  29962. }
  29963. function o(e) {
  29964. return e.toString()
  29965. }
  29966. function a(e, t) {
  29967. return e.f - t.f
  29968. }
  29969. var s = e("Set")
  29970. , l = e("heap")
  29971. , c = e("dict");
  29972. t.exports = n
  29973. }
  29974. , {
  29975. Set: 196,
  29976. dict: 210,
  29977. heap: 211
  29978. }],
  29979. 181: [function(e, t, i) {
  29980. (function(i) {
  29981. "use strict";
  29982. function n(e, t, i) {
  29983. var n = new XMLHttpRequest;
  29984. if (i && "withCredentials"in n)
  29985. n.open(e, t, i);
  29986. else if ("undefined" != typeof XDomainRequest)
  29987. n = new XDomainRequest,
  29988. n.open(e, t);
  29989. else {
  29990. if (i)
  29991. throw "Browser does not support CORS!";
  29992. n.open(e, t)
  29993. }
  29994. return n
  29995. }
  29996. function r(e, t, i) {
  29997. function o() {
  29998. u.warn("Retrying ", t),
  29999. r(e, t, i).done(c.resolve.bind(c)).progress(c.notify.bind(c)).fail(c.reject.bind(c))
  30000. }
  30001. function a(e, t) {
  30002. var i = e.response;
  30003. if ("json" === t && "object" != typeof i)
  30004. try {
  30005. i = JSON.parse(e.responseText)
  30006. } catch (e) {
  30007. return void c.reject({
  30008. error: "Failed parsing JSON"
  30009. })
  30010. }
  30011. else if ("image/jpeg" === t) {
  30012. var n = new Uint8Array(e.response)
  30013. , r = new Blob([n],{
  30014. type: "image/jpeg"
  30015. })
  30016. , o = URL.createObjectURL(r);
  30017. i = new Image,
  30018. i.src = o,
  30019. i.crossOrigin = "Anonymous",
  30020. i.onload = function() {
  30021. URL.revokeObjectURL(o)
  30022. }
  30023. }
  30024. return i
  30025. }
  30026. var s = n(e, t, !1);
  30027. if (i = i || {},
  30028. i.retries = void 0 !== i.retries ? i.retries : 0,
  30029. i.retry = void 0 !== i.retry ? i.retry : "get" === e.toLowerCase(),
  30030. i.responseType)
  30031. if (["arraybuffer", "text", "json"].indexOf(i.responseType) > -1)
  30032. s.responseType = i.responseType;
  30033. else {
  30034. if ("image/jpeg" !== i.responseType)
  30035. throw new Error('reponseType can only be one of "arraybuffer", "text" or "json", "image/jpeg"');
  30036. s.responseType = "arraybuffer"
  30037. }
  30038. if ("json" === i.responseType && s.setRequestHeader("Accept", "application/json"),
  30039. i.auth && s.setRequestHeader("Authorization", i.auth),
  30040. "object" == typeof i.data && (i.data = JSON.stringify(i.data),
  30041. s.setRequestHeader("Content-Type", "application/json")),
  30042. "object" == typeof i.headers)
  30043. for (var l in i.headers)
  30044. s.setRequestHeader(l, i.headers[l]);
  30045. var c = $.Deferred();
  30046. return s.onreadystatechange = function(e) {
  30047. if (4 === this.readyState)
  30048. if (this.status >= 500 && this.status <= 600 && i.retry && i.retries < 3)
  30049. i.retries++,
  30050. setTimeout(o, 1e3);
  30051. else if (200 === this.status) {
  30052. var t = a(this, i.responseType);
  30053. c.resolve(t)
  30054. } else
  30055. c.reject(this)
  30056. }
  30057. ,
  30058. s.onprogress = function(e) {
  30059. c.notify(e)
  30060. }
  30061. ,
  30062. s.send(i.data),
  30063. c.promise()
  30064. }
  30065. function o(e) {
  30066. return Object.keys(e).sort().map(function(t) {
  30067. return {
  30068. key: t,
  30069. value: e[t]
  30070. }
  30071. })
  30072. }
  30073. function a(e, t) {
  30074. var i = t.responseType || null
  30075. , n = t.auth || null
  30076. , r = t.prefetchFrom || null
  30077. , a = e + "__" + i + "__" + n + "__" + r;
  30078. return t.headers && o(t.headers).forEach(function(e) {
  30079. a += "__" + e.key + ":" + e.value
  30080. }),
  30081. a
  30082. }
  30083. function s(e, t) {
  30084. return window.MP_REQUEST_CACHE ? window.MP_REQUEST_CACHE[a(e, t)] : null
  30085. }
  30086. function l(e, t, i) {
  30087. window.MP_REQUEST_CACHE && (window.MP_REQUEST_CACHE[a(e, t)] = i)
  30088. }
  30089. var c = e("./logger")
  30090. , h = e("../ab")
  30091. , u = new c(i);
  30092. window.URL = window.URL || window.webkitURL,
  30093. window.MP_REQUEST_CACHE = window.MP_REQUEST_CACHE || {},
  30094. window.DATA = window.DATA || {}
  30095. /* setTimeout(function() {//MP-- xzw delete
  30096. window.MP_REQUEST_CACHE = null,
  30097. window.DATA = {}
  30098. }, 6e4),
  30099. window.onpageshow = function(e) {
  30100. e.persisted && (window.MP_REQUEST_CACHE = null,
  30101. window.DATA = {})
  30102. } */
  30103. ,
  30104. t.exports = {
  30105. get: function(e, t) {
  30106. t = t || {};
  30107. var i = void 0 === t.cache || t.cache;
  30108. if (i) {
  30109. var n = s(e, t);
  30110. if (n)
  30111. return n
  30112. }
  30113. var o;
  30114. return o = t.prefetchFrom && window.DATA[t.prefetchFrom] ? $.when(window.DATA[t.prefetchFrom]) : r("GET", e, t),
  30115. i && l(e, t, o),
  30116. o
  30117. },
  30118. post: function(e, t) {
  30119. return r("POST", e, t)
  30120. },
  30121. patch: function(e, t) {
  30122. return r("PATCH", e, t)
  30123. },
  30124. getImage: function(e, t) {
  30125. function i() {
  30126. u.warn("Retrying ", e),
  30127. o.getImage(e, t - 1).done(n.resolve.bind(n)).progress(n.notify.bind(n)).fail(n.reject.bind(n))
  30128. }
  30129. var n = $.Deferred()
  30130. , r = new Image
  30131. , o = this;
  30132. return e = h.changeIfImageOptimzing(e),
  30133. null !== t && void 0 !== t || (t = 3),
  30134. r.onerror = function() {
  30135. t > 0 ? setTimeout(i, 1e3) : n.reject()
  30136. }
  30137. ,
  30138. r.onload = function() {
  30139. n.resolve(r)
  30140. }
  30141. ,
  30142. r.crossOrigin = "anonymous",
  30143. r.src = e,
  30144. n
  30145. }
  30146. }
  30147. }
  30148. ).call(this, "/js/util/ajax.js")
  30149. }
  30150. , {
  30151. "../ab": 3,
  30152. "./logger": 189
  30153. }],
  30154. 182: [function(e, t, i) {
  30155. "use strict";
  30156. function n(e, t) {
  30157. var i = window.navigator.userAgent
  30158. , n = i.match(e);
  30159. return n = n ? n[1].split(t) : [],
  30160. {
  30161. major: parseInt(n[0]) || 0,
  30162. minor: parseInt(n[1]) || 0,
  30163. patch: parseInt(n[2]) || 0
  30164. }
  30165. }
  30166. var r = e("../exception/DeviceMismatchException");
  30167. window.browser = t.exports = {
  30168. isFullscreen: function() {
  30169. return document.fullscreenElement || document.mozFullscreenElement || document.mozFullScreenElement || document.webkitFullscreenElement || document.msFullscreenElement
  30170. },
  30171. supportsFullscreen: function() {
  30172. return document.fullscreenEnabled || document.mozFullscreenEnabled || document.mozFullScreenEnabled || document.webkitFullscreenEnabled || document.msFullscreenEnabled
  30173. },
  30174. isPointerLocked: function() {
  30175. return document.pointerLockElement || document.mozPointerLockElement || document.webkitPointerLockElement
  30176. },
  30177. requestFullscreen: function(e, t) {
  30178. e.requestFullscreen ? e.requestFullscreen() : e.mozRequestFullScreen ? e.mozRequestFullScreen() : e.webkitRequestFullscreen ? e.webkitRequestFullscreen(Element.ALLOW_KEYBOARD_INPUT) : e.msRequestFullscreen && e.msRequestFullscreen(),
  30179. t && $(document).on("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", browser.requestPointerLock)
  30180. },
  30181. requestPointerLock: function() {
  30182. var e;
  30183. if (document.fullscreenElement)
  30184. e = document.fullscreenElement();
  30185. else if (document.mozFullscreenElement)
  30186. e = document.mozFullscreenElement();
  30187. else if (document.mozFullScreenElement)
  30188. e = document.mozFullScreenElement();
  30189. else {
  30190. if (!document.webkitFullscreenElement)
  30191. return;
  30192. e = document.webkitFullscreenElement()
  30193. }
  30194. e.requestPointerLock = e.requestPointerLock || e.mozRequestPointerLock || e.webkitRequestPointerLock,
  30195. e.requestPointerLock(),
  30196. $(document).off("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", this)
  30197. },
  30198. exitPointerLock: function() {
  30199. document.exitPointerLock = document.exitPointerLock || document.mozExitPointerLock || document.webkitExitPointerLock,
  30200. document.exitPointerLock()
  30201. },
  30202. exitFullscreen: function() {
  30203. document.exitFullscreen ? document.exitFullscreen() : document.msExitFullscreen ? document.msExitFullscreen() : document.mozCancelFullScreen ? document.mozCancelFullScreen() : document.webkitExitFullscreen && document.webkitExitFullscreen()
  30204. },
  30205. details: function() {
  30206. var e = navigator.userAgent.match("(Firefox|Chrome|Safari)/([\\d]+)");
  30207. return e ? {
  30208. name: e[1],
  30209. version: parseInt(e[2]),
  30210. platform: navigator.platform
  30211. } : {}
  30212. },
  30213. is: function(e) {
  30214. return this.details() && this.details().name === e
  30215. },
  30216. inIframe: function() {
  30217. return window.parent !== window
  30218. },
  30219. aspectRatio: function() {
  30220. var e = $("#player").width() / $("#player").height();
  30221. return isFinite(e) ? e : 0
  30222. },
  30223. userAgent: function() {
  30224. return window.navigator.userAgent
  30225. },
  30226. isMobile: function() {
  30227. var e = navigator.userAgent || navigator.vendor || window.opera;
  30228. return /(android|bb\d+|meego).+mobile|android|avantgo|bada\/|blackberry|blazer|compal|elaine|fennec|hiptop|iemobile|ip(hone|od|ad)|iris|kindle|lge |maemo|midp|mmp|mobile.+firefox|netfront|opera m(ob|in)i|palm( os)?|phone|p(ixi|re)\/|plucker|pocket|psp|series(4|6)0|symbian|treo|up\.(browser|link)|vodafone|wap|windows ce|xda|xiino/i.test(e) || /1207|6310|6590|3gso|4thp|50[1-6]i|770s|802s|a wa|abac|ac(er|oo|s\-)|ai(ko|rn)|al(av|ca|co)|amoi|an(ex|ny|yw)|aptu|ar(ch|go)|as(te|us)|attw|au(di|\-m|r |s )|avan|be(ck|ll|nq)|bi(lb|rd)|bl(ac|az)|br(e|v)w|bumb|bw\-(n|u)|c55\/|capi|ccwa|cdm\-|cell|chtm|cldc|cmd\-|co(mp|nd)|craw|da(it|ll|ng)|dbte|dc\-s|devi|dica|dmob|do(c|p)o|ds(12|\-d)|el(49|ai)|em(l2|ul)|er(ic|k0)|esl8|ez([4-7]0|os|wa|ze)|fetc|fly(\-|_)|g1 u|g560|gene|gf\-5|g\-mo|go(\.w|od)|gr(ad|un)|haie|hcit|hd\-(m|p|t)|hei\-|hi(pt|ta)|hp( i|ip)|hs\-c|ht(c(\-| |_|a|g|p|s|t)|tp)|hu(aw|tc)|i\-(20|go|ma)|i230|iac( |\-|\/)|ibro|idea|ig01|ikom|im1k|inno|ipaq|iris|ja(t|v)a|jbro|jemu|jigs|kddi|keji|kgt( |\/)|klon|kpt |kwc\-|kyo(c|k)|le(no|xi)|lg( g|\/(k|l|u)|50|54|\-[a-w])|libw|lynx|m1\-w|m3ga|m50\/|ma(te|ui|xo)|mc(01|21|ca)|m\-cr|me(rc|ri)|mi(o8|oa|ts)|mmef|mo(01|02|bi|de|do|t(\-| |o|v)|zz)|mt(50|p1|v )|mwbp|mywa|n10[0-2]|n20[2-3]|n30(0|2)|n50(0|2|5)|n7(0(0|1)|10)|ne((c|m)\-|on|tf|wf|wg|wt)|nok(6|i)|nzph|o2im|op(ti|wv)|oran|owg1|p800|pan(a|d|t)|pdxg|pg(13|\-([1-8]|c))|phil|pire|pl(ay|uc)|pn\-2|po(ck|rt|se)|prox|psio|pt\-g|qa\-a|qc(07|12|21|32|60|\-[2-7]|i\-)|qtek|r380|r600|raks|rim9|ro(ve|zo)|s55\/|sa(ge|ma|mm|ms|ny|va)|sc(01|h\-|oo|p\-)|sdk\/|se(c(\-|0|1)|47|mc|nd|ri)|sgh\-|shar|sie(\-|m)|sk\-0|sl(45|id)|sm(al|ar|b3|it|t5)|so(ft|ny)|sp(01|h\-|v\-|v )|sy(01|mb)|t2(18|50)|t6(00|10|18)|ta(gt|lk)|tcl\-|tdg\-|tel(i|m)|tim\-|t\-mo|to(pl|sh)|ts(70|m\-|m3|m5)|tx\-9|up(\.b|g1|si)|utst|v400|v750|veri|vi(rg|te)|vk(40|5[0-3]|\-v)|vm40|voda|vulc|vx(52|53|60|61|70|80|81|83|85|98)|w3c(\-| )|webc|whit|wi(g |nc|nw)|wmlb|wonu|x700|yas\-|your|zeto|zte\-/i.test(e.substr(0, 4))
  30229. },
  30230. isLandscape: function() {
  30231. return this.isMobile && this.aspectRatio() > 1
  30232. },
  30233. isSmallScreen: function() {
  30234. var e = screen.width / window.devicePixelRatio;
  30235. return e < 240
  30236. },
  30237. detectIE: function() {
  30238. var e = window.navigator.userAgent
  30239. , t = e.indexOf("MSIE ");
  30240. return t !== -1 || !!navigator.userAgent.match(/Trident.*rv\:11\./)
  30241. },
  30242. detectSafari: function() {
  30243. var e = window.navigator.userAgent
  30244. , t = e.indexOf("Safari");
  30245. return t !== -1 && !this.detectChrome()
  30246. },
  30247. detectFirefox: function() {
  30248. var e = window.navigator.userAgent;
  30249. return e.indexOf("Firefox") !== -1
  30250. },
  30251. detectChrome: function() {
  30252. var e = window.navigator.userAgent;
  30253. return e.indexOf("Chrome") !== -1 && !this.detectOpera()
  30254. },
  30255. detectOpera: function() {
  30256. var e = window.navigator.userAgent;
  30257. return e.indexOf("OPR") !== -1
  30258. },
  30259. detectIOS: function() {
  30260. return this.detectIPhone() || this.detectIPad() || this.detectIPod()
  30261. },
  30262. detectIPad: function() {
  30263. var e = window.navigator.userAgent
  30264. , t = /iPad/;
  30265. return t.test(e)
  30266. },
  30267. detectIPod: function() {
  30268. var e = window.navigator.userAgent
  30269. , t = /iPod/;
  30270. return t.test(e)
  30271. },
  30272. detectIPhone: function() {
  30273. var e = window.navigator.userAgent
  30274. , t = /iPhone/;
  30275. return t.test(e)
  30276. },
  30277. detectAndroid: function() {
  30278. var e = window.navigator.userAgent;
  30279. return e.indexOf("Android") !== -1
  30280. },
  30281. detectAndroidMobile: function() {
  30282. var e = window.navigator.userAgent;
  30283. return this.detectAndroid() && e.indexOf("Mobile") !== -1
  30284. },
  30285. detectSamsungNative: function() {
  30286. var e = window.navigator.userAgent;
  30287. return e.indexOf("SM-G900H") !== -1 || e.indexOf("GT-I9500") !== -1 || e.indexOf("SM-N900") !== -1
  30288. },
  30289. detectSamsungS6: function() {
  30290. var e = window.navigator.userAgent;
  30291. return e.indexOf("SM-G92") !== -1
  30292. },
  30293. /************************************************************fyz改from徐世廷*************************************************************/
  30294. detectHUAWEI5X: function() {
  30295. return -1 !== window.navigator.userAgent.indexOf("KIW-TL00H")
  30296. },
  30297. /*******************************************************************************************************************************/
  30298. detectWebVR: function() {
  30299. return !(!window.navigator.getVRDisplays || !window.VRDisplay)
  30300. },
  30301. getVRDisplay: function() {
  30302. var e = $.Deferred();
  30303. return this.detectWebVR() ? (navigator.getVRDisplays().then(function(t) {
  30304. t.length >= 1 && e.resolve(t[0]),
  30305. e.reject(null)
  30306. }),
  30307. e) : e.reject(null)
  30308. },
  30309. iosVersion: function() {
  30310. if (!this.detectIOS())
  30311. throw new r("Did not detect an iDevice");
  30312. var e = /((?:\d+\_?){1,3}) like Mac OS/
  30313. , t = "_";
  30314. return n(e, t)
  30315. },
  30316. androidVersion: function() {
  30317. if (!this.detectAndroid())
  30318. throw new r("Did not detect an Android based device");
  30319. var e = /Android ((?:\d+\.?){1,3})/
  30320. , t = ".";
  30321. return n(e, t)
  30322. },
  30323. valueFromCookie: function(e, t) {
  30324. var i = new RegExp(e + "=([0-9a-f]+)(; ?|$)").exec(document.cookie);
  30325. if (!i)
  30326. return t;
  30327. var n = i[1];
  30328. return "boolean" == typeof t ? "true" === n || "1" === n : "number" == typeof t ? parseFloat(n) : n
  30329. },
  30330. valueFromHash: function(e, t) {
  30331. var i = new RegExp("[#&?]" + e + "=([^#&?]*)")
  30332. , n = i.exec(window.location.href);
  30333. if (!n)
  30334. return t;
  30335. var r = n[1];
  30336. return "boolean" == typeof t ? "true" === r || "1" === r : "number" == typeof t ? parseFloat(r) : window.decodeURIComponent(r)
  30337. }
  30338. }
  30339. }
  30340. , {
  30341. "../exception/DeviceMismatchException": 56
  30342. }],
  30343. 183: [function(e, t, i) {
  30344. (function(i) {
  30345. "use strict";
  30346. function n(e, t) {
  30347. var i = r(t);
  30348. var replaceAll = function (str, f, e) {
  30349. //f全部替换成e
  30350. var reg = new RegExp(f, "g"); //创建正则RegExp对象
  30351. return str.replace(reg, e);
  30352. };
  30353. var urlFirstView = c.valueFromHash('firstView');
  30354. if(urlFirstView){
  30355. try{
  30356. urlFirstView = replaceAll(urlFirstView, "pano:", '"pano":"')
  30357. urlFirstView = replaceAll(urlFirstView, ",qua:", '","qua":[')
  30358. urlFirstView = "{"+urlFirstView+"]}"
  30359. let info = JSON.parse(urlFirstView);
  30360. i.pano = t.index[info.pano] //panos.get(info.pano)
  30361. if(!i.pano){
  30362. urlFirstView = false
  30363. console.error('检测到firstView但是 找不到该pano')
  30364. }else{
  30365. i.quaternion = new THREE.Quaternion().fromArray(info.qua)
  30366. i.zoom = -1;
  30367. i.mode = "panorama"
  30368. i.setByUrl = true
  30369. }
  30370. }catch(e){
  30371. urlFirstView = false
  30372. console.error('检测到firstView但是解析出错'+e)
  30373. }
  30374. }
  30375. if (Object.keys(i).length > 0)
  30376. return i;
  30377. if (e.heroImage)
  30378. i = o(e, t);
  30379. else if (window.DATA.camera_start) {
  30380. var n = window.DATA.camera_start;
  30381. try {
  30382. Object.keys(n).length > 0 && !l.isEmptyQuaternion(n.camera.quaternion) && (i.mode = h.convertWorkshopModeInt(n.mode),
  30383. i.position = n.camera.position,
  30384. //i.quaternion = n.camera.quaternion,
  30385. i.quaternion = new th.Quaternion().fromArray(n.camera.quaternion),//xzw
  30386. i.zoom = l.convertWorkshopOrthoZoom(n.camera.zoom),
  30387. n.pano && (i.pano = t.get(n.pano.uuid) || t.findClosest(i.position),
  30388. d.debug("Using camera_start"),
  30389. d.debug("Modeldata pano: ", i.pano.quaternion),
  30390. d.debug("Camera start pano: ", n.pano.quaternion)),
  30391. i.mode !== h.PANORAMA && (i.floorVisibility = e.heroImage.metadata.floor_visibility))
  30392. } catch (e) {
  30393. d.warn(e.message)
  30394. if(i.mode == "panorama" && !i.pano)i.pano = t.list[0]
  30395. }
  30396. }
  30397. if (e.outsideAllowed() || i.mode === h.PANORAMA || (i = {}),
  30398. i.mode === h.MESH && i.position && (i.mode = h.PANORAMA,
  30399. i.pano = t.findClosest(i.position),
  30400. i.quaternion = i.pano.quaternion),
  30401. 0 === Object.keys(i).length) {
  30402. var a = t.list[0];
  30403. a && (i.mode = h.PANORAMA,
  30404. i.pano = a,
  30405. i.position = a.position,
  30406. i.quaternion = a.quaternion,
  30407. d.info("Starting at 1st pano " + a.id))
  30408. }
  30409. return i.mode = i.mode || h.DOLLHOUSE,
  30410. i
  30411. }
  30412. function r(e) {
  30413. var t = c.valueFromHash("start", "")
  30414. , i = {};
  30415. if ("" !== t) {
  30416. d.debug("Start override found in parameters, trying to parse..."),
  30417. i = a(t) || {};
  30418. var n = c.valueFromHash("tag", null);
  30419. n && (i.tag = n),
  30420. i.panoId && (i.pano = e.get(i.panoId))
  30421. }
  30422. return i
  30423. }
  30424. function o(e, t) {
  30425. if (!e.heroImage || !e.heroImage.metadata.camera_position)
  30426. return {};
  30427. var i = {}
  30428. , n = e.heroImage.metadata;
  30429. d.debug("Using start position from thumbnail image"),
  30430. i.position = n.camera_position,
  30431. i.quaternion = n.camera_quaternion;
  30432. try {
  30433. i.mode = h.convertWorkshopModeInt(n.camera_mode),
  30434. i.mode === h.PANORAMA ? i.pano = t.get(n.scan_id) : i.floorVisibility = n.floor_visibility
  30435. } catch (e) {
  30436. d.debug(e.message)
  30437. }
  30438. return i
  30439. }
  30440. function a(e) {
  30441. return s.deserialize(e)
  30442. }
  30443. var s = e("../controls/serializer")
  30444. , l = e("../util/math")
  30445. , c = e("./browser")
  30446. , h = e("../enum/Viewmode")
  30447. , u = e("../util/logger")
  30448. , th = e("three")//xzw
  30449. , d = new u(i);
  30450. t.exports = {
  30451. getStartCameraOptions: n
  30452. }
  30453. }
  30454. ).call(this, "/js/util/camera.js")
  30455. }
  30456. , {
  30457. "../controls/serializer": 14,
  30458. "../enum/Viewmode": 51,
  30459. "../util/logger": 189,
  30460. "../util/math": 190,
  30461. "./browser": 182,
  30462. "three": 217
  30463. }],
  30464. 184: [function(e, t, i) {
  30465. "use strict";
  30466. function n(e, t, i) {
  30467. return o(e.fov, t, i)
  30468. }
  30469. var r = e("./MathLight")
  30470. , o = function(e, t, i) {
  30471. var n = t
  30472. , o = i
  30473. , a = 2 * Math.atan(Math.tan(e * r.RADIANS_PER_DEGREE / 2) * (n / o)) * r.DEGREES_PER_RADIAN;
  30474. return a
  30475. }
  30476. , a = function(e, t, i) {
  30477. var n = t
  30478. , o = i
  30479. , a = 2 * Math.atan(Math.tan(e * r.RADIANS_PER_DEGREE / 2) * (o / n)) * r.DEGREES_PER_RADIAN;
  30480. return a
  30481. }
  30482. , s = function(e, t, i, n) {
  30483. var r = o(e, i, n);
  30484. return r > t ? a(t, i, n) : e
  30485. };
  30486. t.exports = {
  30487. clampVFOV: s,
  30488. getHFOVForCamera: n,
  30489. getHFOVFromVFOV: o,
  30490. getVFOVFromHFOV: a
  30491. }
  30492. window.MathLight = t.exports
  30493. MathLight.closeTo = function(e1,e2, precision){//xzw add 判断e1,e2是否接近
  30494. var prec = Math.pow(10, - (precision || 4));
  30495. var s1 = Math.abs(e1.x - e2.x) < prec && Math.abs(e1.y - e2.y) < prec && Math.abs(e1.z - e2.z) < prec
  30496. if(e1.w){
  30497. return s1 && Math.abs(e1.w - e2.w) < prec
  30498. }else return s1
  30499. }
  30500. }
  30501. , {
  30502. "./MathLight": 176
  30503. }],
  30504. 185: [function(e, t, i) {
  30505. "use strict";
  30506. var n = e("three");
  30507. t.exports = {
  30508. delayOneFrame: function(e) {
  30509. window.setTimeout(e, 1)
  30510. },
  30511. normalizeUrl: function(e) {
  30512. return e.replace("https://", "http://")
  30513. },
  30514. domainFromUrl: function(e) {
  30515. var t = /^([^:]*:\/\/)?(www\.)?([^\/]+)/.exec(e);
  30516. return t ? t[3] : e
  30517. },
  30518. average: function(e, t) {
  30519. if (0 === e.length)
  30520. return null;
  30521. for (var i = 0, n = 0, r = 0; r < e.length; r++) {
  30522. var o = t ? e[r][t] : e[r];
  30523. i += o,
  30524. n++
  30525. }
  30526. return i / n
  30527. },
  30528. countUnique: function(e) {
  30529. for (var t = {}, i = 0; i < e.length; i++)
  30530. t[e[i]] = 1 + (t[e[i]] || 0);
  30531. return Object.keys(t).length
  30532. },
  30533. averageVectors: function(e, t) {
  30534. var i = new n.Vector3;
  30535. if (0 === e.length)
  30536. return i;
  30537. for (var r = 0, o = 0; o < e.length; o++) {
  30538. var a = t ? e[o][t] : e[o];
  30539. i.add(a),
  30540. r++
  30541. }
  30542. return i.divideScalar(r)
  30543. },
  30544. equalLists: function(e, t) {
  30545. if (e.length !== t.length)
  30546. return !1;
  30547. for (var i = 0; i < e.length; i++)
  30548. if (e[i] !== t[i])
  30549. return !1;
  30550. return !0
  30551. },
  30552. lowerMedian: function(e, t) {
  30553. if (0 === e.length)
  30554. return null;
  30555. t = t || 2,
  30556. e.sort(function(e, t) {
  30557. return e - t
  30558. });
  30559. var i = Math.floor(e.length / t);
  30560. return e[i]
  30561. },
  30562. stableSort: function(e, t) {
  30563. return e.map(function(e, t) {
  30564. return {
  30565. value: e,
  30566. index: t
  30567. }
  30568. }).sort(function(e, i) {
  30569. var n = t(e.value, i.value);
  30570. return 0 !== n ? n : e.index - i.index
  30571. }).map(function(e) {
  30572. return e.value
  30573. })
  30574. },
  30575. filterAll: function(e, t) {
  30576. return e.filter(function(e) {
  30577. return t.every(function(t) {
  30578. return t(e)
  30579. })
  30580. })
  30581. },
  30582. formatDate: function(e) {
  30583. return [e.getFullYear(), e.getMonth() + 1, e.getDate()].join("-")
  30584. },
  30585. formatDatetime: function(e) {
  30586. return [e.getFullYear(), e.getMonth() + 1, e.getDate(), e.getHours(), e.getMinutes()].join("-")
  30587. },
  30588. randomString: function(e) {
  30589. for (var t = "", i = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789", n = 0; n < e; n++)
  30590. t += i.charAt(Math.floor(Math.random() * i.length));
  30591. return t
  30592. },
  30593. uint8ToBase64: function(e, t) {
  30594. t && "number" == typeof t || (t = 8192);
  30595. for (var i = [], n = 0; n < e.length; n += t)
  30596. i.push(String.fromCharCode.apply(null, e.subarray(n, n + t)));
  30597. return btoa(i.join(""))
  30598. },
  30599. uuid4: function e(t) {
  30600. return t ? (t ^ 16 * Math.random() >> t / 4).toString(16) : ([1e7] + -1e3 + -4e3 + -8e3 + -1e11).replace(/[018]/g, e)
  30601. },
  30602. nth: function(e) {
  30603. return e %= 10,
  30604. 1 === e ? e + "st" : 2 === e ? e + "nd" : 3 === e ? e + "rd" : e + "th"
  30605. },
  30606. extendObject: function(e, t) {
  30607. return Object.keys(t).forEach(function(i) {
  30608. e[i] = t[i]
  30609. }),
  30610. e
  30611. },
  30612. deepExtend: function e(t) {
  30613. t = t || {};
  30614. for (var i = 1; i < arguments.length; i++) {
  30615. var n = arguments[i];
  30616. if (n)
  30617. for (var r in n)
  30618. n.hasOwnProperty(r) && ("object" == typeof n[r] ? t[r] = e(t[r], n[r]) : t[r] = n[r])
  30619. }
  30620. return t
  30621. },
  30622. inherit: function(e, t) {
  30623. e.prototype = Object.create(t.prototype),
  30624. e.prototype.constructor = e
  30625. },
  30626. extend: function(e, t) {
  30627. for (var i in t.prototype)
  30628. e.prototype[i] = t.prototype[i]
  30629. }
  30630. ,
  30631. getVisiblePano : function(positions = [], panos, options={}){//add
  30632. var visiblePanos = [];
  30633. options.posAtPanos = options.posAtPanos || {}//在不同漫游点的positions
  30634. panos.forEach((pano)=>{
  30635. if(!pano.isAligned())return;
  30636. var A = pano.position.clone();
  30637. var posB = options.posAtPanos[pano.id] || positions;
  30638. var posLength = posB.length
  30639. for(let i=0;i<posLength;i++){
  30640. var B = posB[i];
  30641. var ray = new THREE.Raycaster(A.clone(), B.clone().sub(A).normalize(), 0, A.distanceTo(B) - (options.tolerance||0) )
  30642. var o = ray.intersectObjects(options.model || player.model.colliders, true);
  30643. if (!o || !o.length){ //只要有一点可见,就算整体可见
  30644. visiblePanos.push(pano.id);
  30645. break;
  30646. }
  30647. }
  30648. })
  30649. return visiblePanos
  30650. }
  30651. ,
  30652. sortByScore : function(list, request, rank) {
  30653. var i = this.filterAll(list, request);
  30654. return 0 === i.length ? null : i = i.map(function(e) {
  30655. return {
  30656. item: e,
  30657. score: rank.reduce(function(t, i) {
  30658. return t + i(e);
  30659. }, 0)
  30660. };
  30661. }).sort(function(e, t) {
  30662. return t.score - e.score;
  30663. });
  30664. }
  30665. },
  30666. Math.sign = function(e) {
  30667. return e < 0 ? -1 : 1
  30668. }
  30669. window.common = t.exports
  30670. }
  30671. , {
  30672. three: 217
  30673. }],
  30674. 186: [function(e, t, i) {
  30675. "use strict";
  30676. var n = {};
  30677. n.linearTween = function(e, t, i, n) {
  30678. return i * e / n + t
  30679. }
  30680. ,
  30681. n.easeInQuad = function(e, t, i, n) {
  30682. return e /= n,
  30683. i * e * e + t
  30684. }
  30685. ,
  30686. n.easeOutQuad = function(e, t, i, n) {
  30687. return e /= n,
  30688. -i * e * (e - 2) + t
  30689. }
  30690. ,
  30691. n.easeInOutQuad = function(e, t, i, n) {
  30692. return e /= n / 2,
  30693. e < 1 ? i / 2 * e * e + t : (e--,
  30694. -i / 2 * (e * (e - 2) - 1) + t)
  30695. }
  30696. ,
  30697. n.easeInCubic = function(e, t, i, n) {
  30698. return e /= n,
  30699. i * e * e * e + t
  30700. }
  30701. ,
  30702. n.easeOutCubic = function(e, t, i, n) {
  30703. return e /= n,
  30704. e--,
  30705. i * (e * e * e + 1) + t
  30706. }
  30707. ,
  30708. n.easeInOutCubic = function(e, t, i, n) {
  30709. return e /= n / 2,
  30710. e < 1 ? i / 2 * e * e * e + t : (e -= 2,
  30711. i / 2 * (e * e * e + 2) + t)
  30712. }
  30713. ,
  30714. n.easeInQuart = function(e, t, i, n) {
  30715. return e /= n,
  30716. i * e * e * e * e + t
  30717. }
  30718. ,
  30719. n.easeOutQuart = function(e, t, i, n) {
  30720. return e /= n,
  30721. e--,
  30722. -i * (e * e * e * e - 1) + t
  30723. }
  30724. ,
  30725. n.easeInOutQuart = function(e, t, i, n) {
  30726. return e /= n / 2,
  30727. e < 1 ? i / 2 * e * e * e * e + t : (e -= 2,
  30728. -i / 2 * (e * e * e * e - 2) + t)
  30729. }
  30730. ,
  30731. n.easeInQuint = function(e, t, i, n) {
  30732. return e /= n,
  30733. i * e * e * e * e * e + t
  30734. }
  30735. ,
  30736. n.easeOutQuint = function(e, t, i, n) {
  30737. return e /= n,
  30738. e--,
  30739. i * (e * e * e * e * e + 1) + t
  30740. }
  30741. ,
  30742. n.easeInOutQuint = function(e, t, i, n) {
  30743. return e /= n / 2,
  30744. e < 1 ? i / 2 * e * e * e * e * e + t : (e -= 2,
  30745. i / 2 * (e * e * e * e * e + 2) + t)
  30746. }
  30747. ,
  30748. n.easeInSine = function(e, t, i, n) {
  30749. return -i * Math.cos(e / n * (Math.PI / 2)) + i + t
  30750. }
  30751. ,
  30752. n.easeOutSine = function(e, t, i, n) {
  30753. return i * Math.sin(e / n * (Math.PI / 2)) + t
  30754. }
  30755. ,
  30756. n.easeInOutSine = function(e, t, i, n) {
  30757. return -i / 2 * (Math.cos(Math.PI * e / n) - 1) + t
  30758. }
  30759. ,
  30760. n.easeInExpo = function(e, t, i, n) {
  30761. return i * Math.pow(2, 10 * (e / n - 1)) + t
  30762. }
  30763. ,
  30764. n.easeOutExpo = function(e, t, i, n) {
  30765. return i * (-Math.pow(2, -10 * e / n) + 1) + t
  30766. }
  30767. ,
  30768. n.easeInOutExpo = function(e, t, i, n) {
  30769. return e /= n / 2,
  30770. e < 1 ? i / 2 * Math.pow(2, 10 * (e - 1)) + t : (e--,
  30771. i / 2 * (-Math.pow(2, -10 * e) + 2) + t)
  30772. }
  30773. ,
  30774. n.easeInCirc = function(e, t, i, n) {
  30775. return e /= n,
  30776. -i * (Math.sqrt(1 - e * e) - 1) + t
  30777. }
  30778. ,
  30779. n.easeOutCirc = function(e, t, i, n) {
  30780. return e /= n,
  30781. e--,
  30782. i * Math.sqrt(1 - e * e) + t
  30783. }
  30784. ,
  30785. n.easeInOutCirc = function(e, t, i, n) {
  30786. return e /= n / 2,
  30787. e < 1 ? -i / 2 * (Math.sqrt(1 - e * e) - 1) + t : (e -= 2,
  30788. i / 2 * (Math.sqrt(1 - e * e) + 1) + t)
  30789. }
  30790. ,
  30791. n.easeInElastic = function(e, t, i, n) {
  30792. var r = 1.70158
  30793. , o = 0
  30794. , a = i;
  30795. return 0 === e ? t : 1 === (e /= n) ? t + i : (o || (o = .3 * n),
  30796. a < Math.abs(i) ? (a = i,
  30797. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30798. -(a * Math.pow(2, 10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o)) + t)
  30799. }
  30800. ,
  30801. n.easeOutElastic = function(e, t, i, n) {
  30802. var r = 1.70158
  30803. , o = 0
  30804. , a = i;
  30805. return 0 === e ? t : 1 === (e /= n) ? t + i : (o || (o = .3 * n),
  30806. a < Math.abs(i) ? (a = i,
  30807. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30808. a * Math.pow(2, -10 * e) * Math.sin((e * n - r) * (2 * Math.PI) / o) + i + t)
  30809. }
  30810. ,
  30811. n.easeInOutElastic = function(e, t, i, n) {
  30812. var r = 1.70158
  30813. , o = 0
  30814. , a = i;
  30815. return 0 === e ? t : 2 === (e /= n / 2) ? t + i : (o || (o = n * (.3 * 1.5)),
  30816. a < Math.abs(i) ? (a = i,
  30817. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30818. e < 1 ? -.5 * (a * Math.pow(2, 10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o)) + t : a * Math.pow(2, -10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o) * .5 + i + t)
  30819. }
  30820. ,
  30821. n.easeInBack = function(e, t, i, n, r) {
  30822. return void 0 === r && (r = 1.70158),
  30823. i * (e /= n) * e * ((r + 1) * e - r) + t
  30824. }
  30825. ,
  30826. n.easeOutBack = function(e, t, i, n, r) {
  30827. return void 0 === r && (r = 1.70158),
  30828. i * ((e = e / n - 1) * e * ((r + 1) * e + r) + 1) + t
  30829. }
  30830. ,
  30831. n.easeInOutBack = function(e, t, i, n, r) {
  30832. return void 0 === r && (r = 1.70158),
  30833. (e /= n / 2) < 1 ? i / 2 * (e * e * (((r *= 1.525) + 1) * e - r)) + t : i / 2 * ((e -= 2) * e * (((r *= 1.525) + 1) * e + r) + 2) + t
  30834. }
  30835. ,
  30836. n.easeOutBounce = function(e, t, i, n) {
  30837. return (e /= n) < 1 / 2.75 ? i * (7.5625 * e * e) + t : e < 2 / 2.75 ? i * (7.5625 * (e -= 1.5 / 2.75) * e + .75) + t : e < 2.5 / 2.75 ? i * (7.5625 * (e -= 2.25 / 2.75) * e + .9375) + t : i * (7.5625 * (e -= 2.625 / 2.75) * e + .984375) + t
  30838. }
  30839. ,
  30840. n.easeInBounce = function(e, t, i, r) {
  30841. return i - n.easeOutBounce(r - e, 0, i, r) + t
  30842. }
  30843. ,
  30844. n.easeInOutBounce = function(e, t, i, r) {
  30845. return e < r / 2 ? .5 * n.easeInBounce(2 * e, 0, i, r) + t : .5 * n.easeOutBounce(x, 2 * e - r, 0, i, r) + .5 * i + t
  30846. }
  30847. ,
  30848. t.exports = n
  30849. window.easing = n
  30850. }
  30851. , {}],
  30852. 187: [function(e, t, i) {
  30853. "use strict";
  30854. function n() {
  30855. this.events = [],
  30856. this.valid = !1
  30857. }
  30858. var r = e("../enum/Joystick");
  30859. n.prototype.push = function(e, t) {
  30860. this.events.push({
  30861. direction: e,
  30862. pano: t
  30863. }),
  30864. this.valid = !0
  30865. }
  30866. ,
  30867. n.prototype.pop = function(e) {
  30868. var t = this.events.pop();
  30869. return this.events.length < 1 && (this.valid = !1),
  30870. t
  30871. }
  30872. ,
  30873. n.prototype.peek = function() {
  30874. return this.events.length ? this.events[this.events.length - 1] : {
  30875. direction: null,
  30876. pano: null
  30877. }
  30878. }
  30879. ,
  30880. n.prototype.invalidate = function() {
  30881. this.events = [],
  30882. this.valid = !1
  30883. }
  30884. ,
  30885. n.prototype.reversePano = function(e) {
  30886. if (!this.valid)
  30887. return null;
  30888. var t = this.peek();
  30889. return r.opposite(e) === t.direction ? (this.pop(),
  30890. t.pano) : null
  30891. }
  30892. ,
  30893. t.exports = n
  30894. }
  30895. , {
  30896. "../enum/Joystick": 29
  30897. }],
  30898. 188: [function(e, t, i) {
  30899. "use strict";
  30900. window.lerp = t.exports = {
  30901. vector: function(e, t) {
  30902. var i = e.clone();
  30903. return t = t.clone(),
  30904. function(n) {
  30905. e.set(i.x * (1 - n) + t.x * n, i.y * (1 - n) + t.y * n, i.z * (1 - n) + t.z * n)
  30906. }
  30907. },
  30908. quaternion: function(e, t) {
  30909. var i = e.clone();
  30910. return function(n) {
  30911. e.copy(i).slerp(t, n)
  30912. }
  30913. },
  30914. property: function(e, t, i, n) {
  30915. var r = e[t];
  30916. return function(o) {
  30917. e[t] = r * (1 - o) + i * o,
  30918. n && n(e[t])
  30919. }
  30920. },
  30921. uniform: function(e, t, i) {
  30922. var n = e.material.uniforms[t].value;
  30923. return function(r) {
  30924. e.material.uniforms[t] && (e.material.uniforms[t].value = n * (1 - r) + i * r)
  30925. }
  30926. },
  30927. matrix4: function(e, t) {
  30928. var i = e.clone();
  30929. return function(n) {
  30930. for (var r = e.elements, o = i.elements, a = t.elements, s = 0; s < 16; s++)
  30931. r[s] = o[s] * (1 - n) + a[s] * n
  30932. }
  30933. },
  30934. allUniforms: function(e, t, i) {
  30935. var n = e.map(function(e) {
  30936. return this.uniform(e, t, i)
  30937. }
  30938. .bind(this));
  30939. return function(e) {
  30940. n.forEach(function(t) {
  30941. t(e)
  30942. })
  30943. }
  30944. }
  30945. }
  30946. }
  30947. , {}],
  30948. 189: [function(e, t, i) {
  30949. "use strict";
  30950. function n(e) {
  30951. var t, i, o, a, s = e.split("/"), l = "[" + s[s.length - 1].replace(".js", "") + "]", c = {};
  30952. if (n.consoleEnabled) {
  30953. var h = function(e) {
  30954. $("#debug-console").append("<p>" + e + "</p>"),
  30955. $("#debug-console")[0].scrollTop = $("#debug-console")[0].scrollHeight
  30956. };
  30957. t = function(e) {
  30958. h(Array.prototype.slice.call(arguments).join(" "))
  30959. }
  30960. ,
  30961. i = function(e) {
  30962. h(Array.prototype.slice.call(arguments).join(" "))
  30963. }
  30964. ,
  30965. o = function(e) {
  30966. h("WARN: " + Array.prototype.slice.call(arguments).join(" "))
  30967. }
  30968. ,
  30969. a = function(e) {
  30970. h("ERROR: " + Array.prototype.slice.call(arguments).join(" "))
  30971. }
  30972. } else
  30973. console.log ? (t = console.log,
  30974. i = console.info ? console.info : console.log,
  30975. o = console.warn ? console.warn : console.log,
  30976. a = console.error ? console.error : console.log) : t = i = o = a = function() {}
  30977. ;
  30978. var u = function(e) {
  30979. return [l, n.timestamp()].concat(Array.prototype.slice.call(e))
  30980. }
  30981. , d = function(t, i) {
  30982. if (r) {
  30983. var o = Array.prototype.slice.call(t).join(" ");
  30984. r.captureMessage(o, {
  30985. level: i,
  30986. path: e,
  30987. timestamp: n.timestamp()
  30988. })
  30989. }
  30990. }
  30991. , p = function(t, i) {
  30992. if (r) {
  30993. var o = Array.prototype.slice.call(t).join(" ");
  30994. r.captureException(new Error(o), {
  30995. level: i,
  30996. path: e,
  30997. timestamp: n.timestamp()
  30998. })
  30999. }
  31000. };
  31001. return {
  31002. debug: function() {
  31003. n.level >= n.levels.debug && t.apply(console, u(arguments))
  31004. },
  31005. info: function() {
  31006. n.level >= n.levels.info && i.apply(console, u(arguments))
  31007. },
  31008. warn: function() {
  31009. d(arguments, "warn"),
  31010. n.level >= n.levels.warn && o.apply(console, u(arguments))
  31011. },
  31012. error: function() {
  31013. p(arguments, "error"),
  31014. n.level >= n.levels.error && a.apply(console, u(arguments))
  31015. },
  31016. v3str: function(e, t) {
  31017. var i = void 0 === t ? 2 : t;
  31018. return "(" + e.x.toPrecision(i) + ", " + e.y.toPrecision(i) + ", " + e.z.toPrecision(i) + ")"
  31019. },
  31020. eulstr: function(e, t) {
  31021. var i = void 0 === t ? 2 : t;
  31022. return "(" + THREE.Math.radToDeg(e.x).toPrecision(i) + ", " + THREE.Math.radToDeg(e.y).toPrecision(i) + ", " + THREE.Math.radToDeg(e.z).toPrecision(i) + ' "' + e.order + '")'
  31023. },
  31024. time: function(e) {
  31025. n.level >= n.levels.debug && (c[e] = Date.now())
  31026. },
  31027. timeEnd: function(e) {
  31028. if (n.level >= n.levels.debug) {
  31029. var t = c[e];
  31030. if (!t)
  31031. return;
  31032. var i = (Date.now() - t) / 1e3;
  31033. this.debug(e, i + "s")
  31034. }
  31035. }
  31036. }
  31037. }
  31038. var r = window.Raven;
  31039. n.timestamp = function() {
  31040. return (Date.now() - window.navigationStart) / 1e3 + "s"
  31041. }
  31042. ,
  31043. n.levels = {
  31044. debug: 3,
  31045. info: 2,
  31046. warn: 1,
  31047. error: 0
  31048. },
  31049. n.level = n.levels.info,
  31050. t.exports = n
  31051. }
  31052. , {}],
  31053. 190: [function(e, t, i) {
  31054. "use strict";
  31055. var n = e("three")
  31056. , r = e("../enum/GLCubeFaces")
  31057. , o = e("../constants");
  31058. t.exports = {
  31059. convertVisionVector: function(e) {
  31060. return new n.Vector3(e.x,e.z,-e.y)
  31061. },
  31062. convertVisionQuaternion: function(e) {
  31063. return new n.Quaternion(e.x,e.z,-e.y,e.w).multiply((new n.Quaternion).setFromAxisAngle(new n.Vector3(0,1,0), n.Math.degToRad(90)))
  31064. },
  31065. convertWorkshopVector: function(e) {
  31066. return new n.Vector3(-e.x,e.y,e.z)
  31067. },
  31068. convertWorkshopQuaternion: function(e) {
  31069. return new n.Quaternion(-e.x,e.y,e.z,-e.w).multiply(new n.Quaternion(Math.sqrt(2) / 2,Math.sqrt(2) / 2,0,0))
  31070. },
  31071. convertWorkshopPanoramaQuaternion: function(e) {
  31072. return new n.Quaternion(e.x,-e.y,-e.z,e.w).normalize().multiply((new n.Quaternion).setFromAxisAngle(new n.Vector3(0,1,0), n.Math.degToRad(270)))
  31073. },
  31074. convertWorkshopOrthoZoom: function(e) {// xzw
  31075. //return e === -1 ? -1 : e / 16 * ($("#player").width() / $("#player").height()) / o.workshopApsect
  31076. //return e;
  31077. return e === -1 ? -1 : e * ($("#player").width() / $("#player").height()) / g_snapShotWidth * g_snapShotHeight;
  31078. },
  31079. toPrecision: function(e, t) {//xzw change
  31080. var f = function(e, t){
  31081. var i = Math.pow(10, t);
  31082. return Math.round(e * i) / i
  31083. }
  31084. if(e instanceof Array){
  31085. for(var s=0; s<e.length; s++){
  31086. e[s] = f(e[s],t);
  31087. }
  31088. return e;
  31089. }
  31090. else return f(e,t)
  31091. },
  31092. isEmptyQuaternion: function(e) {
  31093. return 0 === Math.abs(e.x) && 0 === Math.abs(e.y) && 0 === Math.abs(e.z) && 0 === Math.abs(e.w)
  31094. },
  31095. projectPositionToCanvas: function(e, t, i) {
  31096. i = i || new n.Vector3,
  31097. i.copy(e);
  31098. var r = .5 * $("#player").width()
  31099. , o = .5 * $("#player").height();
  31100. return i.project(t),
  31101. i.x = i.x * r + r,
  31102. i.y = -(i.y * o) + o,
  31103. i
  31104. },
  31105. convertScreenPositionToNDC: function(e, t, i) {
  31106. return i = i || new n.Vector2,
  31107. i.x = e / $("#player").width() * 2 - 1,
  31108. i.y = 2 * -(t / $("#player").height()) + 1,
  31109. i
  31110. },
  31111. constrainedTurn: function(e) {
  31112. var t = e % (2 * Math.PI);
  31113. return t = t > Math.PI ? t -= 2 * Math.PI : t < -Math.PI ? t += 2 * Math.PI : t
  31114. },
  31115. getFOVDotThreshold: function(e) {
  31116. return Math.cos(n.Math.degToRad(e / 2))
  31117. },
  31118. transform2DForwardVectorByCubeFace: function(e, t, i, n) {
  31119. switch (e) {
  31120. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  31121. i.set(1, t.y, t.x);
  31122. break;
  31123. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  31124. i.set(-1, t.y, -t.x);
  31125. break;
  31126. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  31127. i.set(-t.x, 1, -t.y);
  31128. break;
  31129. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  31130. i.set(-t.x, -1, t.y);
  31131. break;
  31132. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  31133. i.set(-t.x, t.y, 1);
  31134. break;
  31135. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  31136. i.set(t.x, t.y, -1)
  31137. }
  31138. n && i.normalize()
  31139. },
  31140. //add:
  31141. getPos2d : function(point, camera, dom){
  31142. var camera = camera ;
  31143. var dom = dom;
  31144. var pos = point.clone().project(camera) //比之前hotspot的计算方式写得简单 project用于3转2(求法同shader); unproject用于2转3 :new r.Vector3(e.x, e.y, -1).unproject(this.camera);
  31145. var x,y;
  31146. x = (pos.x + 1) / 2 * dom.clientWidth;
  31147. y = (1 - (pos.y + 1) / 2) * dom.clientHeight;
  31148. var inSight = x <= dom.clientWidth && x >= 0
  31149. && y <= dom.clientHeight && y >= 0
  31150. return {
  31151. pos: new THREE.Vector2(x,y),
  31152. vector: pos,
  31153. trueSide : pos.z<1, //trueSide为false时,即使在屏幕范围内可见,也是反方向的另一个不可以被渲染的点 参见Tag.update
  31154. inSight : inSight //在屏幕范围内可见
  31155. };
  31156. },
  31157. getDirByLonLat: function(lon, lat) {
  31158. var dir = new THREE.Vector3();
  31159. var phi = THREE.Math.degToRad(90 - lat);
  31160. var theta = THREE.Math.degToRad(lon);
  31161. dir.x = Math.sin(phi) * Math.cos(theta);
  31162. dir.y = Math.cos(phi);
  31163. dir.z = Math.sin(phi) * Math.sin(theta);
  31164. return dir.negate();
  31165. }
  31166. }
  31167. window.math = t.exports
  31168. }
  31169. , {
  31170. "../constants": 8,
  31171. "../enum/GLCubeFaces": 25,
  31172. three: 217
  31173. }],
  31174. 191: [function(e, t, i) {
  31175. "use strict";
  31176. function n(e, t, i) {
  31177. return a.map(function(n, o) {
  31178. return e.get("pan/" + i + "/" + t + "_skybox" + r(n) + ".jpg")
  31179. }
  31180. .bind(this))
  31181. }
  31182. function r(e) {
  31183. return s[e]
  31184. }
  31185. var o = e("../enum/GLCubeFaces")
  31186. , a = [0, 1, 2, 3, 4, 5]
  31187. , s = {
  31188. 0: o.GL_TEXTURE_CUBE_MAP_POSITIVE_Y,
  31189. 1: o.GL_TEXTURE_CUBE_MAP_POSITIVE_Z,
  31190. 2: o.GL_TEXTURE_CUBE_MAP_POSITIVE_X,
  31191. 3: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z,
  31192. 4: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
  31193. 5: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
  31194. };
  31195. t.exports = {
  31196. mapFaceToCubemapFace: r,
  31197. getCubemapUrls: n
  31198. }
  31199. }
  31200. , {
  31201. "../enum/GLCubeFaces": 25
  31202. }],
  31203. 192: [function(e, t, i) {
  31204. "use strict";
  31205. t.exports = {
  31206. captureErrors: function(e, t, i) {
  31207. if ("Raven"in window) {
  31208. Raven.config(e, t).install(),
  31209. i && Raven.setTagsContext(i);
  31210. var n = console.warn
  31211. , r = console.error;
  31212. console.warn = function() {
  31213. var e = Array.prototype.slice.call(arguments);
  31214. Raven.captureMessage(e.join(" "), {
  31215. level: "warning"
  31216. }),
  31217. n.apply(console, e)
  31218. }
  31219. ,
  31220. console.error = function() {
  31221. var e = Array.prototype.slice.call(arguments);
  31222. Raven.captureException(new Error(e.join(" ")), {
  31223. level: "error"
  31224. }),
  31225. r.apply(console, e)
  31226. }
  31227. } else
  31228. console.error("Raven not found, not capturing errors.")
  31229. }
  31230. }
  31231. }
  31232. , {}],
  31233. 193: [function(e, t, i) {
  31234. (function(i) {
  31235. "use strict";
  31236. var n = e("./browser")
  31237. , r = e("../constants")
  31238. , o = e("url")
  31239. , a = e("./logger")
  31240. , ss = e('three')
  31241. , s = new a(i)
  31242. , l = {
  31243. getAuthorizationHeader: function() {
  31244. var e = n.valueFromHash("auth");
  31245. if (e)
  31246. return e.replace(",", " ");
  31247. var t = n.valueFromCookie("token");
  31248. return t ? "Token " + t : null
  31249. },
  31250. parseSidUrl: function(e) {
  31251. var t, i;
  31252. t=g_Prefix;
  31253. if (e = e || "",
  31254. e.match(/^https?/)) {
  31255. var n = o.parse(e);
  31256. t = g_Prefix,
  31257. i = e
  31258. } else{
  31259. //xzw 原先的不能用
  31260. //t = window.location.protocol + "//" + window.location.host, //MP
  31261. t = g_Prefix
  31262. //i = t + "/api/player/models/" + e; //MP
  31263. i = t + "data/" + e;
  31264. }
  31265. return {
  31266. urlBase: t,
  31267. urlModel: i,
  31268. urlFiles: i + (i.match(/\/$/) ? "files" : "/files"),
  31269. urlThumb: i + (i.match(/\/$/) ? "thumb" : "/thumb")
  31270. }
  31271. },
  31272. getModelIDFromQueryString: function() {
  31273. return n.valueFromHash("model") || n.valueFromHash("m")
  31274. },
  31275. /* normalizeModeldata: function(e, t) {//xzw 修改导览images数据
  31276. e = JSON.parse(JSON.stringify(e));
  31277. var i = null;
  31278. if (e.images.forEach(function(n) {
  31279. if(!n.metadata) return;
  31280. if ("string" == typeof n.metadata)
  31281. try {
  31282. n.metadata = JSON.parse(n.metadata)
  31283. } catch (e) {
  31284. s.warn("Unable to parse image metadata"),
  31285. n.metadata = null
  31286. }
  31287. else{
  31288. "object" == typeof n.metadata && s.debug("image.metadata already a JSON object");
  31289. }
  31290. if(n.metadata.camera_position instanceof Array){//xzw 改的格式
  31291. n.metadata.camera_position = new ss.Vector3().fromArray(n.metadata.camera_position);
  31292. n.metadata.camera_quaternion = new ss.Quaternion().fromArray(n.metadata.camera_quaternion);
  31293. }else{
  31294. n.metadata.camera_quaternion && (n.metadata.camera_quaternion = t.convertWorkshopQuaternion(n.metadata.camera_quaternion)),
  31295. n.metadata.camera_position && (n.metadata.camera_position = t.convertWorkshopVector(n.metadata.camera_position))
  31296. n.metadata.zoom = n.metadata.zoom || 1;
  31297. }
  31298. !i && e.icon && e.icon === n.sid && (i = n.metadata)
  31299. }),
  31300. //icon初始视角的:
  31301. i && i.camera_quaternion && i.camera_position && i.scan_position && i.scan_quaternion) {
  31302. var n = {};
  31303. n.pano = {
  31304. quaternion: t.convertWorkshopPanoramaQuaternion(i.scan_quaternion),
  31305. position: t.convertWorkshopVector(i.scan_position),
  31306. uuid: i.scan_id
  31307. },
  31308. n.camera = {
  31309. quaternion: i.camera_quaternion,
  31310. position: i.camera_position
  31311. },
  31312. e.startPano = n
  31313. }
  31314. return e
  31315. },
  31316. */
  31317. normalizeModeldata: function(e, t) {//xzw 修改导览images数据
  31318. e = JSON.parse(JSON.stringify(e));
  31319. var i = null;
  31320. var deal = function(n) {
  31321. if(!n.metadata) return;
  31322. if ("string" == typeof n.metadata)
  31323. try {
  31324. n.metadata = JSON.parse(n.metadata)
  31325. } catch (e) {
  31326. s.warn("Unable to parse image metadata"),
  31327. n.metadata = null
  31328. }
  31329. else{
  31330. "object" == typeof n.metadata && s.debug("image.metadata already a JSON object");
  31331. }
  31332. if(n.metadata.camera_position instanceof Array){//xzw 改的格式
  31333. n.metadata.camera_position = new ss.Vector3().fromArray(n.metadata.camera_position);
  31334. n.metadata.camera_quaternion = new ss.Quaternion().fromArray(n.metadata.camera_quaternion);
  31335. }else{
  31336. n.metadata.camera_position = new ss.Vector3().copy(n.metadata.camera_position)
  31337. n.metadata.camera_quaternion = new ss.Quaternion().copy(n.metadata.camera_quaternion)
  31338. /* n.metadata.camera_quaternion && (n.metadata.camera_quaternion = i.convertWorkshopQuaternion(n.metadata.camera_quaternion)),
  31339. n.metadata.camera_position && (n.metadata.camera_position = i.convertWorkshopVector(n.metadata.camera_position)) */
  31340. }
  31341. !i && e.icon && e.icon === n.sid && (i = n.metadata)
  31342. }
  31343. //改
  31344. e.images.forEach(info=>{
  31345. if(info.locations){
  31346. info.locations.forEach(a=>deal(a))
  31347. }else{
  31348. deal(info)
  31349. }
  31350. })
  31351. //icon初始视角的:
  31352. if(i && i.camera_quaternion && i.camera_position && i.scan_position && i.scan_quaternion) {
  31353. var n = {};
  31354. n.pano = {
  31355. quaternion: t.convertWorkshopPanoramaQuaternion(i.scan_quaternion),
  31356. position: t.convertWorkshopVector(i.scan_position),
  31357. uuid: i.scan_id
  31358. },
  31359. n.camera = {
  31360. quaternion: i.camera_quaternion,
  31361. position: i.camera_position
  31362. },
  31363. e.startPano = n
  31364. }
  31365. return e
  31366. },
  31367. visionVersionToInt: function() {
  31368. var e = new RegExp(["(?:[0-9.]+\\.){1,4}", "([0-9]+)", "[^\\.]*$"].join(""));
  31369. return function(t) {
  31370. if (!t)
  31371. throw new Error("Vision version is required");
  31372. var i = e.exec(t);
  31373. if (null === i)
  31374. throw new Error("String is not a vision version: " + t);
  31375. return parseInt(i[1])
  31376. }
  31377. }(),
  31378. modelDataPromisesTiles: function(e) {
  31379. var vision_version = e.vision_version || window.DATA.vision_version
  31380. if (vision_version)
  31381. try {
  31382. return l.visionVersionToInt(vision_version) >= l.visionVersionToInt(r.visionTilingStartVersion)
  31383. } catch (t) {
  31384. s.warn("Invalid vision version: " + vision_version)
  31385. }
  31386. // var t = e.created ? new Date(e.created) : null;
  31387. // return t && t >= r.visionTilingStartDate
  31388. return false
  31389. }
  31390. };
  31391. t.exports = l
  31392. }
  31393. ).call(this, "/js/util/showcase.js")
  31394. }
  31395. , {
  31396. "../constants": 8,
  31397. "./browser": 182,
  31398. "./logger": 189,
  31399. three:217,
  31400. url: 208
  31401. }],
  31402. 194: [function(e, t, i) {
  31403. "use strict";
  31404. var n = e("../util/ajax")
  31405. , r = e("three")
  31406. , o = e("../settings")
  31407. , a = {};
  31408. t.exports = {
  31409. load: function(e, t, i) {
  31410. var s = a[e];
  31411. return s ? (t && setTimeout(function() {
  31412. t(s)
  31413. }, 1),
  31414. s) : (s = new r.Texture,
  31415. o.minimalMemoryMode && (s.minFilter = r.LinearFilter,
  31416. s.magFilter = r.LinearFilter,
  31417. s.generateMipmaps = !1),
  31418. s.sourceFile = e,
  31419. a[e] = s,
  31420. n.getImage(e).then(function(e) {
  31421. s.image = e,
  31422. s.needsUpdate = !0,
  31423. t && t(s)
  31424. }).fail(i),
  31425. s)
  31426. },
  31427. loadBase64: function(e, t) {
  31428. t = t || "png";
  31429. var i = new r.Texture;
  31430. return i.image = document.createElement("img"),
  31431. i.image.setAttribute("src", "data:image/" + t + ";base64," + e),
  31432. o.minimalMemoryMode && (i.minFilter = r.LinearFilter,
  31433. i.magFilter = r.LinearFilter,
  31434. i.generateMipmaps = !1),
  31435. i.needsUpdate = !0,
  31436. i
  31437. },
  31438. isLoaded: function(e) {
  31439. return !!a[e]
  31440. }
  31441. }
  31442. window.Texture = t.exports
  31443. }
  31444. , {
  31445. "../settings": 166,
  31446. "../util/ajax": 181,
  31447. three: 217
  31448. }],
  31449. 195: [function(e, t, i) {
  31450. "use strict";
  31451. var n = e("./easing");
  31452. window.transitions = t.exports = {
  31453. globalDone: null,
  31454. funcs: [],
  31455. counter: 0,
  31456. uniqueID: 0,
  31457. start: function(e, t, i, r, o, a, s) {
  31458. return r = r || 0,
  31459. this.funcs.push({
  31460. func: e,
  31461. current: -r * Math.abs(t),
  31462. duration: (1 - Math.max(r, 0)) * Math.abs(t),
  31463. done: i,
  31464. easing: o || n.linearTween,
  31465. cycling: t < 0,
  31466. running: !0,
  31467. debug: r < 0,
  31468. name: a || "T" + this.counter,
  31469. id: void 0 === s ? this.counter : s,
  31470. paused: !1
  31471. }),
  31472. e(0, 16),
  31473. this.counter += 1,
  31474. e
  31475. },
  31476. trigger: function(e) {
  31477. var t = void 0 === e.delayRatio ? 0 : e.delayRatio
  31478. , i = e.func || function() {}
  31479. , r = void 0 === e.duration ? 0 : e.duration;
  31480. void 0 !== e.cycling && e.cycling && (r = -Math.abs(r));
  31481. var o = e.done || null
  31482. , a = e.easing || n.linearTween
  31483. , s = e.name || "R" + this.counter
  31484. , l = void 0 === e.id ? this.counter : e.id;
  31485. return this.start(i, r, o, t, a, s, l)
  31486. },
  31487. setTimeout: function(e, t, i) {
  31488. var n = void 0 === i ? this.counter : i;
  31489. return this.trigger({
  31490. done: e,
  31491. duration: void 0 === t ? 0 : t,
  31492. name: "O" + this.counter,
  31493. id: n
  31494. })
  31495. },
  31496. pause: function() {
  31497. this.paused = !0
  31498. },
  31499. resume: function() {
  31500. this.paused = !1
  31501. },
  31502. update: function(e) {
  31503. this.funcs.forEach(function(t) {
  31504. if (!(t.paused || (t.current += 1e3 * e,
  31505. t.current < 0)))
  31506. if (t.current >= t.duration && !t.cycling) {
  31507. var i = t.easing(1, 0, 1, 1);
  31508. t.func(i, 1e3 * e),
  31509. t.done && t.done(),
  31510. t.running = !1
  31511. } else {
  31512. var n = t.easing(t.current % t.duration / t.duration, 0, 1, 1)
  31513. , r = t.func(n, 1e3 * e) || !1;
  31514. r && (t.done && t.done(),
  31515. t.running = !1)
  31516. }
  31517. });
  31518. var t = this.funcs.length;
  31519. this.funcs = this.funcs.filter(function(e) {
  31520. return e.running
  31521. });
  31522. var i = this.funcs.length;
  31523. if (t > 0 && 0 === i && this.globalDone) {
  31524. var n = this.globalDone;
  31525. this.globalDone = null,
  31526. n()
  31527. }
  31528. },
  31529. adjustSpeed: function(e, t) {
  31530. for (var i = this.getById(e), n = 0; n < i.length; n++) {
  31531. var r = i[n];
  31532. r.duration /= t,
  31533. r.current /= t
  31534. }
  31535. },
  31536. getById: function(e) {
  31537. return this.funcs.filter(function(t) {
  31538. return e === t.id
  31539. })
  31540. },
  31541. get: function(e) {
  31542. for (var t = 0; t < this.funcs.length; t += 1)
  31543. if (this.funcs[t].func === e)
  31544. return this.funcs[t];
  31545. return null
  31546. },
  31547. isRunning: function(e) {
  31548. var t = this.get(e);
  31549. return null !== t && t.running
  31550. },
  31551. countActive: function() {
  31552. for (var e = 0, t = 0; t < this.funcs.length; t += 1)
  31553. e += this.funcs[t].running;
  31554. return e
  31555. },
  31556. listActive: function() {
  31557. for (var e = [], t = 0; t < this.funcs.length; t += 1)
  31558. this.funcs[t].running && e.push(this.funcs[t].name);
  31559. return e
  31560. },
  31561. done: function(e) {
  31562. this.globalDone = e
  31563. },
  31564. cancelById: function(e) {
  31565. var t = void 0 === e ? 0 : e;
  31566. this.funcs = this.funcs.filter(function(e) {
  31567. return e.id !== t
  31568. })
  31569. },
  31570. cancel: function(e) {
  31571. this.funcs = this.funcs.filter(function(t) {
  31572. return t.func !== e
  31573. })
  31574. },
  31575. getUniqueId: function() {
  31576. return this.uniqueID -= 1,
  31577. this.uniqueID
  31578. }
  31579. }
  31580. }
  31581. , {
  31582. "./easing": 186
  31583. }],
  31584. 196: [function(e, t, i) {
  31585. function n(e) {
  31586. if (this.set = {},
  31587. this.infContains = function() {
  31588. return !0
  31589. }
  31590. ,
  31591. "object" == typeof e)
  31592. if (e instanceof Array)
  31593. for (var t = 0; t < e.length; t++)
  31594. this.set[e[t]] = !0;
  31595. else
  31596. this.set = e;
  31597. else if ("function" == typeof e)
  31598. this.infContains = e;
  31599. else if ("undefined" != typeof e)
  31600. throw new Error("set must be either an array or an object.")
  31601. }
  31602. t.exports = n,
  31603. n.prototype.contains = function(e) {
  31604. return !!this.set[e]
  31605. }
  31606. ,
  31607. n.prototype.has = n.prototype.contains,
  31608. n.prototype.add = function(e) {
  31609. if (1 == arguments.length)
  31610. this.set[e] = !0;
  31611. else
  31612. for (var t = 0; t < arguments.length; t++)
  31613. this.set[arguments[t]] = !0
  31614. }
  31615. ,
  31616. n.prototype.addAll = function(e) {
  31617. if ("object" != typeof e && !(e instanceof Array))
  31618. throw new Error("arr must be an array.");
  31619. for (var t = 0; t < e.length; t++)
  31620. this.add(e[t])
  31621. }
  31622. ,
  31623. n.prototype.remove = function(e) {
  31624. if (1 == arguments.length)
  31625. delete this.set[e];
  31626. else
  31627. for (var t = 0; t < arguments.length; t++)
  31628. delete this.set[arguments[t]]
  31629. }
  31630. ,
  31631. n.prototype.delete = n.prototype.remove,
  31632. n.prototype.clear = function() {
  31633. this.set = {}
  31634. }
  31635. ,
  31636. n.prototype.size = function() {
  31637. return Object.keys(this.set).length
  31638. }
  31639. ,
  31640. n.prototype.toString = function() {
  31641. return "{" + Object.keys(this.set).toString() + "}"
  31642. }
  31643. ,
  31644. n.prototype.toArray = function() {
  31645. return "undefined" == typeof this.set ? [] : Object.keys(this.set)
  31646. }
  31647. ,
  31648. n.prototype["*values"] = n.prototype.toArray
  31649. }
  31650. , {}],
  31651. 197: [function(e, t, i) {}
  31652. , {}],
  31653. 198: [function(e, t, i) {
  31654. (function(t) {
  31655. "use strict";
  31656. function n() {
  31657. try {
  31658. var e = new Uint8Array(1);
  31659. return e.__proto__ = {
  31660. __proto__: Uint8Array.prototype,
  31661. foo: function() {
  31662. return 42
  31663. }
  31664. },
  31665. 42 === e.foo() && "function" == typeof e.subarray && 0 === e.subarray(1, 1).byteLength
  31666. } catch (e) {
  31667. return !1
  31668. }
  31669. }
  31670. function r() {
  31671. return a.TYPED_ARRAY_SUPPORT ? 2147483647 : 1073741823
  31672. }
  31673. function o(e, t) {
  31674. if (r() < t)
  31675. throw new RangeError("Invalid typed array length");
  31676. return a.TYPED_ARRAY_SUPPORT ? (e = new Uint8Array(t),
  31677. e.__proto__ = a.prototype) : (null === e && (e = new a(t)),
  31678. e.length = t),
  31679. e
  31680. }
  31681. function a(e, t, i) {
  31682. if (!(a.TYPED_ARRAY_SUPPORT || this instanceof a))
  31683. return new a(e,t,i);
  31684. if ("number" == typeof e) {
  31685. if ("string" == typeof t)
  31686. throw new Error("If encoding is specified then the first argument must be a string");
  31687. return h(this, e)
  31688. }
  31689. return s(this, e, t, i)
  31690. }
  31691. function s(e, t, i, n) {
  31692. if ("number" == typeof t)
  31693. throw new TypeError('"value" argument must not be a number');
  31694. return "undefined" != typeof ArrayBuffer && t instanceof ArrayBuffer ? p(e, t, i, n) : "string" == typeof t ? u(e, t, i) : f(e, t)
  31695. }
  31696. function l(e) {
  31697. if ("number" != typeof e)
  31698. throw new TypeError('"size" argument must be a number');
  31699. if (e < 0)
  31700. throw new RangeError('"size" argument must not be negative')
  31701. }
  31702. function c(e, t, i, n) {
  31703. return l(t),
  31704. t <= 0 ? o(e, t) : void 0 !== i ? "string" == typeof n ? o(e, t).fill(i, n) : o(e, t).fill(i) : o(e, t)
  31705. }
  31706. function h(e, t) {
  31707. if (l(t),
  31708. e = o(e, t < 0 ? 0 : 0 | g(t)),
  31709. !a.TYPED_ARRAY_SUPPORT)
  31710. for (var i = 0; i < t; ++i)
  31711. e[i] = 0;
  31712. return e
  31713. }
  31714. function u(e, t, i) {
  31715. if ("string" == typeof i && "" !== i || (i = "utf8"),
  31716. !a.isEncoding(i))
  31717. throw new TypeError('"encoding" must be a valid string encoding');
  31718. var n = 0 | v(t, i);
  31719. e = o(e, n);
  31720. var r = e.write(t, i);
  31721. return r !== n && (e = e.slice(0, r)),
  31722. e
  31723. }
  31724. function d(e, t) {
  31725. var i = t.length < 0 ? 0 : 0 | g(t.length);
  31726. e = o(e, i);
  31727. for (var n = 0; n < i; n += 1)
  31728. e[n] = 255 & t[n];
  31729. return e
  31730. }
  31731. function p(e, t, i, n) {
  31732. if (t.byteLength,
  31733. i < 0 || t.byteLength < i)
  31734. throw new RangeError("'offset' is out of bounds");
  31735. if (t.byteLength < i + (n || 0))
  31736. throw new RangeError("'length' is out of bounds");
  31737. return t = void 0 === i && void 0 === n ? new Uint8Array(t) : void 0 === n ? new Uint8Array(t,i) : new Uint8Array(t,i,n),
  31738. a.TYPED_ARRAY_SUPPORT ? (e = t,
  31739. e.__proto__ = a.prototype) : e = d(e, t),
  31740. e
  31741. }
  31742. function f(e, t) {
  31743. if (a.isBuffer(t)) {
  31744. var i = 0 | g(t.length);
  31745. return e = o(e, i),
  31746. 0 === e.length ? e : (t.copy(e, 0, 0, i),
  31747. e)
  31748. }
  31749. if (t) {
  31750. if ("undefined" != typeof ArrayBuffer && t.buffer instanceof ArrayBuffer || "length"in t)
  31751. return "number" != typeof t.length || K(t.length) ? o(e, 0) : d(e, t);
  31752. if ("Buffer" === t.type && $(t.data))
  31753. return d(e, t.data)
  31754. }
  31755. throw new TypeError("First argument must be a string, Buffer, ArrayBuffer, Array, or array-like object.")
  31756. }
  31757. function g(e) {
  31758. if (e >= r())
  31759. throw new RangeError("Attempt to allocate Buffer larger than maximum size: 0x" + r().toString(16) + " bytes");
  31760. return 0 | e
  31761. }
  31762. function m(e) {
  31763. return +e != e && (e = 0),
  31764. a.alloc(+e)
  31765. }
  31766. function v(e, t) {
  31767. if (a.isBuffer(e))
  31768. return e.length;
  31769. if ("undefined" != typeof ArrayBuffer && "function" == typeof ArrayBuffer.isView && (ArrayBuffer.isView(e) || e instanceof ArrayBuffer))
  31770. return e.byteLength;
  31771. "string" != typeof e && (e = "" + e);
  31772. var i = e.length;
  31773. if (0 === i)
  31774. return 0;
  31775. for (var n = !1; ; )
  31776. switch (t) {
  31777. case "ascii":
  31778. case "latin1":
  31779. case "binary":
  31780. return i;
  31781. case "utf8":
  31782. case "utf-8":
  31783. case void 0:
  31784. return j(e).length;
  31785. case "ucs2":
  31786. case "ucs-2":
  31787. case "utf16le":
  31788. case "utf-16le":
  31789. return 2 * i;
  31790. case "hex":
  31791. return i >>> 1;
  31792. case "base64":
  31793. return Z(e).length;
  31794. default:
  31795. if (n)
  31796. return j(e).length;
  31797. t = ("" + t).toLowerCase(),
  31798. n = !0
  31799. }
  31800. }
  31801. function A(e, t, i) {
  31802. var n = !1;
  31803. if ((void 0 === t || t < 0) && (t = 0),
  31804. t > this.length)
  31805. return "";
  31806. if ((void 0 === i || i > this.length) && (i = this.length),
  31807. i <= 0)
  31808. return "";
  31809. if (i >>>= 0,
  31810. t >>>= 0,
  31811. i <= t)
  31812. return "";
  31813. for (e || (e = "utf8"); ; )
  31814. switch (e) {
  31815. case "hex":
  31816. return L(this, t, i);
  31817. case "utf8":
  31818. case "utf-8":
  31819. return M(this, t, i);
  31820. case "ascii":
  31821. return P(this, t, i);
  31822. case "latin1":
  31823. case "binary":
  31824. return O(this, t, i);
  31825. case "base64":
  31826. return S(this, t, i);
  31827. case "ucs2":
  31828. case "ucs-2":
  31829. case "utf16le":
  31830. case "utf-16le":
  31831. return D(this, t, i);
  31832. default:
  31833. if (n)
  31834. throw new TypeError("Unknown encoding: " + e);
  31835. e = (e + "").toLowerCase(),
  31836. n = !0
  31837. }
  31838. }
  31839. function y(e, t, i) {
  31840. var n = e[t];
  31841. e[t] = e[i],
  31842. e[i] = n
  31843. }
  31844. function C(e, t, i, n, r) {
  31845. if (0 === e.length)
  31846. return -1;
  31847. if ("string" == typeof i ? (n = i,
  31848. i = 0) : i > 2147483647 ? i = 2147483647 : i < -2147483648 && (i = -2147483648),
  31849. i = +i,
  31850. isNaN(i) && (i = r ? 0 : e.length - 1),
  31851. i < 0 && (i = e.length + i),
  31852. i >= e.length) {
  31853. if (r)
  31854. return -1;
  31855. i = e.length - 1
  31856. } else if (i < 0) {
  31857. if (!r)
  31858. return -1;
  31859. i = 0
  31860. }
  31861. if ("string" == typeof t && (t = a.from(t, n)),
  31862. a.isBuffer(t))
  31863. return 0 === t.length ? -1 : I(e, t, i, n, r);
  31864. if ("number" == typeof t)
  31865. return t &= 255,
  31866. a.TYPED_ARRAY_SUPPORT && "function" == typeof Uint8Array.prototype.indexOf ? r ? Uint8Array.prototype.indexOf.call(e, t, i) : Uint8Array.prototype.lastIndexOf.call(e, t, i) : I(e, [t], i, n, r);
  31867. throw new TypeError("val must be string, number or Buffer")
  31868. }
  31869. function I(e, t, i, n, r) {
  31870. function o(e, t) {
  31871. return 1 === a ? e[t] : e.readUInt16BE(t * a)
  31872. }
  31873. var a = 1
  31874. , s = e.length
  31875. , l = t.length;
  31876. if (void 0 !== n && (n = String(n).toLowerCase(),
  31877. "ucs2" === n || "ucs-2" === n || "utf16le" === n || "utf-16le" === n)) {
  31878. if (e.length < 2 || t.length < 2)
  31879. return -1;
  31880. a = 2,
  31881. s /= 2,
  31882. l /= 2,
  31883. i /= 2
  31884. }
  31885. var c;
  31886. if (r) {
  31887. var h = -1;
  31888. for (c = i; c < s; c++)
  31889. if (o(e, c) === o(t, h === -1 ? 0 : c - h)) {
  31890. if (h === -1 && (h = c),
  31891. c - h + 1 === l)
  31892. return h * a
  31893. } else
  31894. h !== -1 && (c -= c - h),
  31895. h = -1
  31896. } else
  31897. for (i + l > s && (i = s - l),
  31898. c = i; c >= 0; c--) {
  31899. for (var u = !0, d = 0; d < l; d++)
  31900. if (o(e, c + d) !== o(t, d)) {
  31901. u = !1;
  31902. break
  31903. }
  31904. if (u)
  31905. return c
  31906. }
  31907. return -1
  31908. }
  31909. function E(e, t, i, n) {
  31910. i = Number(i) || 0;
  31911. var r = e.length - i;
  31912. n ? (n = Number(n),
  31913. n > r && (n = r)) : n = r;
  31914. var o = t.length;
  31915. if (o % 2 !== 0)
  31916. throw new TypeError("Invalid hex string");
  31917. n > o / 2 && (n = o / 2);
  31918. for (var a = 0; a < n; ++a) {
  31919. var s = parseInt(t.substr(2 * a, 2), 16);
  31920. if (isNaN(s))
  31921. return a;
  31922. e[i + a] = s
  31923. }
  31924. return a
  31925. }
  31926. function b(e, t, i, n) {
  31927. return q(j(t, e.length - i), e, i, n)
  31928. }
  31929. function w(e, t, i, n) {
  31930. return q(Y(t), e, i, n)
  31931. }
  31932. function _(e, t, i, n) {
  31933. return w(e, t, i, n)
  31934. }
  31935. function T(e, t, i, n) {
  31936. return q(Z(t), e, i, n)
  31937. }
  31938. function x(e, t, i, n) {
  31939. return q(X(t, e.length - i), e, i, n)
  31940. }
  31941. function S(e, t, i) {
  31942. return 0 === t && i === e.length ? Q.fromByteArray(e) : Q.fromByteArray(e.slice(t, i))
  31943. }
  31944. function M(e, t, i) {
  31945. i = Math.min(e.length, i);
  31946. for (var n = [], r = t; r < i; ) {
  31947. var o = e[r]
  31948. , a = null
  31949. , s = o > 239 ? 4 : o > 223 ? 3 : o > 191 ? 2 : 1;
  31950. if (r + s <= i) {
  31951. var l, c, h, u;
  31952. switch (s) {
  31953. case 1:
  31954. o < 128 && (a = o);
  31955. break;
  31956. case 2:
  31957. l = e[r + 1],
  31958. 128 === (192 & l) && (u = (31 & o) << 6 | 63 & l,
  31959. u > 127 && (a = u));
  31960. break;
  31961. case 3:
  31962. l = e[r + 1],
  31963. c = e[r + 2],
  31964. 128 === (192 & l) && 128 === (192 & c) && (u = (15 & o) << 12 | (63 & l) << 6 | 63 & c,
  31965. u > 2047 && (u < 55296 || u > 57343) && (a = u));
  31966. break;
  31967. case 4:
  31968. l = e[r + 1],
  31969. c = e[r + 2],
  31970. h = e[r + 3],
  31971. 128 === (192 & l) && 128 === (192 & c) && 128 === (192 & h) && (u = (15 & o) << 18 | (63 & l) << 12 | (63 & c) << 6 | 63 & h,
  31972. u > 65535 && u < 1114112 && (a = u))
  31973. }
  31974. }
  31975. null === a ? (a = 65533,
  31976. s = 1) : a > 65535 && (a -= 65536,
  31977. n.push(a >>> 10 & 1023 | 55296),
  31978. a = 56320 | 1023 & a),
  31979. n.push(a),
  31980. r += s
  31981. }
  31982. return R(n)
  31983. }
  31984. function R(e) {
  31985. var t = e.length;
  31986. if (t <= ee)
  31987. return String.fromCharCode.apply(String, e);
  31988. for (var i = "", n = 0; n < t; )
  31989. i += String.fromCharCode.apply(String, e.slice(n, n += ee));
  31990. return i
  31991. }
  31992. function P(e, t, i) {
  31993. var n = "";
  31994. i = Math.min(e.length, i);
  31995. for (var r = t; r < i; ++r)
  31996. n += String.fromCharCode(127 & e[r]);
  31997. return n
  31998. }
  31999. function O(e, t, i) {
  32000. var n = "";
  32001. i = Math.min(e.length, i);
  32002. for (var r = t; r < i; ++r)
  32003. n += String.fromCharCode(e[r]);
  32004. return n
  32005. }
  32006. function L(e, t, i) {
  32007. var n = e.length;
  32008. (!t || t < 0) && (t = 0),
  32009. (!i || i < 0 || i > n) && (i = n);
  32010. for (var r = "", o = t; o < i; ++o)
  32011. r += W(e[o]);
  32012. return r
  32013. }
  32014. function D(e, t, i) {
  32015. for (var n = e.slice(t, i), r = "", o = 0; o < n.length; o += 2)
  32016. r += String.fromCharCode(n[o] + 256 * n[o + 1]);
  32017. return r
  32018. }
  32019. function N(e, t, i) {
  32020. if (e % 1 !== 0 || e < 0)
  32021. throw new RangeError("offset is not uint");
  32022. if (e + t > i)
  32023. throw new RangeError("Trying to access beyond buffer length")
  32024. }
  32025. function B(e, t, i, n, r, o) {
  32026. if (!a.isBuffer(e))
  32027. throw new TypeError('"buffer" argument must be a Buffer instance');
  32028. if (t > r || t < o)
  32029. throw new RangeError('"value" argument is out of bounds');
  32030. if (i + n > e.length)
  32031. throw new RangeError("Index out of range")
  32032. }
  32033. function F(e, t, i, n) {
  32034. t < 0 && (t = 65535 + t + 1);
  32035. for (var r = 0, o = Math.min(e.length - i, 2); r < o; ++r)
  32036. e[i + r] = (t & 255 << 8 * (n ? r : 1 - r)) >>> 8 * (n ? r : 1 - r)
  32037. }
  32038. function V(e, t, i, n) {
  32039. t < 0 && (t = 4294967295 + t + 1);
  32040. for (var r = 0, o = Math.min(e.length - i, 4); r < o; ++r)
  32041. e[i + r] = t >>> 8 * (n ? r : 3 - r) & 255
  32042. }
  32043. function U(e, t, i, n, r, o) {
  32044. if (i + n > e.length)
  32045. throw new RangeError("Index out of range");
  32046. if (i < 0)
  32047. throw new RangeError("Index out of range")
  32048. }
  32049. function k(e, t, i, n, r) {
  32050. return r || U(e, t, i, 4, 3.4028234663852886e38, -3.4028234663852886e38),
  32051. J.write(e, t, i, n, 23, 4),
  32052. i + 4
  32053. }
  32054. function H(e, t, i, n, r) {
  32055. return r || U(e, t, i, 8, 1.7976931348623157e308, -1.7976931348623157e308),
  32056. J.write(e, t, i, n, 52, 8),
  32057. i + 8
  32058. }
  32059. function G(e) {
  32060. if (e = z(e).replace(te, ""),
  32061. e.length < 2)
  32062. return "";
  32063. for (; e.length % 4 !== 0; )
  32064. e += "=";
  32065. return e
  32066. }
  32067. function z(e) {
  32068. return e.trim ? e.trim() : e.replace(/^\s+|\s+$/g, "")
  32069. }
  32070. function W(e) {
  32071. return e < 16 ? "0" + e.toString(16) : e.toString(16)
  32072. }
  32073. function j(e, t) {
  32074. t = t || 1 / 0;
  32075. for (var i, n = e.length, r = null, o = [], a = 0; a < n; ++a) {
  32076. if (i = e.charCodeAt(a),
  32077. i > 55295 && i < 57344) {
  32078. if (!r) {
  32079. if (i > 56319) {
  32080. (t -= 3) > -1 && o.push(239, 191, 189);
  32081. continue
  32082. }
  32083. if (a + 1 === n) {
  32084. (t -= 3) > -1 && o.push(239, 191, 189);
  32085. continue
  32086. }
  32087. r = i;
  32088. continue
  32089. }
  32090. if (i < 56320) {
  32091. (t -= 3) > -1 && o.push(239, 191, 189),
  32092. r = i;
  32093. continue
  32094. }
  32095. i = (r - 55296 << 10 | i - 56320) + 65536
  32096. } else
  32097. r && (t -= 3) > -1 && o.push(239, 191, 189);
  32098. if (r = null,
  32099. i < 128) {
  32100. if ((t -= 1) < 0)
  32101. break;
  32102. o.push(i)
  32103. } else if (i < 2048) {
  32104. if ((t -= 2) < 0)
  32105. break;
  32106. o.push(i >> 6 | 192, 63 & i | 128)
  32107. } else if (i < 65536) {
  32108. if ((t -= 3) < 0)
  32109. break;
  32110. o.push(i >> 12 | 224, i >> 6 & 63 | 128, 63 & i | 128)
  32111. } else {
  32112. if (!(i < 1114112))
  32113. throw new Error("Invalid code point");
  32114. if ((t -= 4) < 0)
  32115. break;
  32116. o.push(i >> 18 | 240, i >> 12 & 63 | 128, i >> 6 & 63 | 128, 63 & i | 128)
  32117. }
  32118. }
  32119. return o
  32120. }
  32121. function Y(e) {
  32122. for (var t = [], i = 0; i < e.length; ++i)
  32123. t.push(255 & e.charCodeAt(i));
  32124. return t
  32125. }
  32126. function X(e, t) {
  32127. for (var i, n, r, o = [], a = 0; a < e.length && !((t -= 2) < 0); ++a)
  32128. i = e.charCodeAt(a),
  32129. n = i >> 8,
  32130. r = i % 256,
  32131. o.push(r),
  32132. o.push(n);
  32133. return o
  32134. }
  32135. function Z(e) {
  32136. return Q.toByteArray(G(e))
  32137. }
  32138. function q(e, t, i, n) {
  32139. for (var r = 0; r < n && !(r + i >= t.length || r >= e.length); ++r)
  32140. t[r + i] = e[r];
  32141. return r
  32142. }
  32143. function K(e) {
  32144. return e !== e
  32145. }
  32146. var Q = e("base64-js")
  32147. , J = e("ieee754")
  32148. , $ = e("isarray");
  32149. i.Buffer = a,
  32150. i.SlowBuffer = m,
  32151. i.INSPECT_MAX_BYTES = 50,
  32152. a.TYPED_ARRAY_SUPPORT = void 0 !== t.TYPED_ARRAY_SUPPORT ? t.TYPED_ARRAY_SUPPORT : n(),
  32153. i.kMaxLength = r(),
  32154. a.poolSize = 8192,
  32155. a._augment = function(e) {
  32156. return e.__proto__ = a.prototype,
  32157. e
  32158. }
  32159. ,
  32160. a.from = function(e, t, i) {
  32161. return s(null, e, t, i)
  32162. }
  32163. ,
  32164. a.TYPED_ARRAY_SUPPORT && (a.prototype.__proto__ = Uint8Array.prototype,
  32165. a.__proto__ = Uint8Array,
  32166. "undefined" != typeof Symbol && Symbol.species && a[Symbol.species] === a && Object.defineProperty(a, Symbol.species, {
  32167. value: null,
  32168. configurable: !0
  32169. })),
  32170. a.alloc = function(e, t, i) {
  32171. return c(null, e, t, i)
  32172. }
  32173. ,
  32174. a.allocUnsafe = function(e) {
  32175. return h(null, e)
  32176. }
  32177. ,
  32178. a.allocUnsafeSlow = function(e) {
  32179. return h(null, e)
  32180. }
  32181. ,
  32182. a.isBuffer = function(e) {
  32183. return !(null == e || !e._isBuffer)
  32184. }
  32185. ,
  32186. a.compare = function(e, t) {
  32187. if (!a.isBuffer(e) || !a.isBuffer(t))
  32188. throw new TypeError("Arguments must be Buffers");
  32189. if (e === t)
  32190. return 0;
  32191. for (var i = e.length, n = t.length, r = 0, o = Math.min(i, n); r < o; ++r)
  32192. if (e[r] !== t[r]) {
  32193. i = e[r],
  32194. n = t[r];
  32195. break
  32196. }
  32197. return i < n ? -1 : n < i ? 1 : 0
  32198. }
  32199. ,
  32200. a.isEncoding = function(e) {
  32201. switch (String(e).toLowerCase()) {
  32202. case "hex":
  32203. case "utf8":
  32204. case "utf-8":
  32205. case "ascii":
  32206. case "latin1":
  32207. case "binary":
  32208. case "base64":
  32209. case "ucs2":
  32210. case "ucs-2":
  32211. case "utf16le":
  32212. case "utf-16le":
  32213. return !0;
  32214. default:
  32215. return !1
  32216. }
  32217. }
  32218. ,
  32219. a.concat = function(e, t) {
  32220. if (!$(e))
  32221. throw new TypeError('"list" argument must be an Array of Buffers');
  32222. if (0 === e.length)
  32223. return a.alloc(0);
  32224. var i;
  32225. if (void 0 === t)
  32226. for (t = 0,
  32227. i = 0; i < e.length; ++i)
  32228. t += e[i].length;
  32229. var n = a.allocUnsafe(t)
  32230. , r = 0;
  32231. for (i = 0; i < e.length; ++i) {
  32232. var o = e[i];
  32233. if (!a.isBuffer(o))
  32234. throw new TypeError('"list" argument must be an Array of Buffers');
  32235. o.copy(n, r),
  32236. r += o.length
  32237. }
  32238. return n
  32239. }
  32240. ,
  32241. a.byteLength = v,
  32242. a.prototype._isBuffer = !0,
  32243. a.prototype.swap16 = function() {
  32244. var e = this.length;
  32245. if (e % 2 !== 0)
  32246. throw new RangeError("Buffer size must be a multiple of 16-bits");
  32247. for (var t = 0; t < e; t += 2)
  32248. y(this, t, t + 1);
  32249. return this
  32250. }
  32251. ,
  32252. a.prototype.swap32 = function() {
  32253. var e = this.length;
  32254. if (e % 4 !== 0)
  32255. throw new RangeError("Buffer size must be a multiple of 32-bits");
  32256. for (var t = 0; t < e; t += 4)
  32257. y(this, t, t + 3),
  32258. y(this, t + 1, t + 2);
  32259. return this
  32260. }
  32261. ,
  32262. a.prototype.swap64 = function() {
  32263. var e = this.length;
  32264. if (e % 8 !== 0)
  32265. throw new RangeError("Buffer size must be a multiple of 64-bits");
  32266. for (var t = 0; t < e; t += 8)
  32267. y(this, t, t + 7),
  32268. y(this, t + 1, t + 6),
  32269. y(this, t + 2, t + 5),
  32270. y(this, t + 3, t + 4);
  32271. return this
  32272. }
  32273. ,
  32274. a.prototype.toString = function() {
  32275. var e = 0 | this.length;
  32276. return 0 === e ? "" : 0 === arguments.length ? M(this, 0, e) : A.apply(this, arguments)
  32277. }
  32278. ,
  32279. a.prototype.equals = function(e) {
  32280. if (!a.isBuffer(e))
  32281. throw new TypeError("Argument must be a Buffer");
  32282. return this === e || 0 === a.compare(this, e)
  32283. }
  32284. ,
  32285. a.prototype.inspect = function() {
  32286. var e = ""
  32287. , t = i.INSPECT_MAX_BYTES;
  32288. return this.length > 0 && (e = this.toString("hex", 0, t).match(/.{2}/g).join(" "),
  32289. this.length > t && (e += " ... ")),
  32290. "<Buffer " + e + ">"
  32291. }
  32292. ,
  32293. a.prototype.compare = function(e, t, i, n, r) {
  32294. if (!a.isBuffer(e))
  32295. throw new TypeError("Argument must be a Buffer");
  32296. if (void 0 === t && (t = 0),
  32297. void 0 === i && (i = e ? e.length : 0),
  32298. void 0 === n && (n = 0),
  32299. void 0 === r && (r = this.length),
  32300. t < 0 || i > e.length || n < 0 || r > this.length)
  32301. throw new RangeError("out of range index");
  32302. if (n >= r && t >= i)
  32303. return 0;
  32304. if (n >= r)
  32305. return -1;
  32306. if (t >= i)
  32307. return 1;
  32308. if (t >>>= 0,
  32309. i >>>= 0,
  32310. n >>>= 0,
  32311. r >>>= 0,
  32312. this === e)
  32313. return 0;
  32314. for (var o = r - n, s = i - t, l = Math.min(o, s), c = this.slice(n, r), h = e.slice(t, i), u = 0; u < l; ++u)
  32315. if (c[u] !== h[u]) {
  32316. o = c[u],
  32317. s = h[u];
  32318. break
  32319. }
  32320. return o < s ? -1 : s < o ? 1 : 0
  32321. }
  32322. ,
  32323. a.prototype.includes = function(e, t, i) {
  32324. return this.indexOf(e, t, i) !== -1
  32325. }
  32326. ,
  32327. a.prototype.indexOf = function(e, t, i) {
  32328. return C(this, e, t, i, !0)
  32329. }
  32330. ,
  32331. a.prototype.lastIndexOf = function(e, t, i) {
  32332. return C(this, e, t, i, !1)
  32333. }
  32334. ,
  32335. a.prototype.write = function(e, t, i, n) {
  32336. if (void 0 === t)
  32337. n = "utf8",
  32338. i = this.length,
  32339. t = 0;
  32340. else if (void 0 === i && "string" == typeof t)
  32341. n = t,
  32342. i = this.length,
  32343. t = 0;
  32344. else {
  32345. if (!isFinite(t))
  32346. throw new Error("Buffer.write(string, encoding, offset[, length]) is no longer supported");
  32347. t |= 0,
  32348. isFinite(i) ? (i |= 0,
  32349. void 0 === n && (n = "utf8")) : (n = i,
  32350. i = void 0)
  32351. }
  32352. var r = this.length - t;
  32353. if ((void 0 === i || i > r) && (i = r),
  32354. e.length > 0 && (i < 0 || t < 0) || t > this.length)
  32355. throw new RangeError("Attempt to write outside buffer bounds");
  32356. n || (n = "utf8");
  32357. for (var o = !1; ; )
  32358. switch (n) {
  32359. case "hex":
  32360. return E(this, e, t, i);
  32361. case "utf8":
  32362. case "utf-8":
  32363. return b(this, e, t, i);
  32364. case "ascii":
  32365. return w(this, e, t, i);
  32366. case "latin1":
  32367. case "binary":
  32368. return _(this, e, t, i);
  32369. case "base64":
  32370. return T(this, e, t, i);
  32371. case "ucs2":
  32372. case "ucs-2":
  32373. case "utf16le":
  32374. case "utf-16le":
  32375. return x(this, e, t, i);
  32376. default:
  32377. if (o)
  32378. throw new TypeError("Unknown encoding: " + n);
  32379. n = ("" + n).toLowerCase(),
  32380. o = !0
  32381. }
  32382. }
  32383. ,
  32384. a.prototype.toJSON = function() {
  32385. return {
  32386. type: "Buffer",
  32387. data: Array.prototype.slice.call(this._arr || this, 0)
  32388. }
  32389. }
  32390. ;
  32391. var ee = 4096;
  32392. a.prototype.slice = function(e, t) {
  32393. var i = this.length;
  32394. e = ~~e,
  32395. t = void 0 === t ? i : ~~t,
  32396. e < 0 ? (e += i,
  32397. e < 0 && (e = 0)) : e > i && (e = i),
  32398. t < 0 ? (t += i,
  32399. t < 0 && (t = 0)) : t > i && (t = i),
  32400. t < e && (t = e);
  32401. var n;
  32402. if (a.TYPED_ARRAY_SUPPORT)
  32403. n = this.subarray(e, t),
  32404. n.__proto__ = a.prototype;
  32405. else {
  32406. var r = t - e;
  32407. n = new a(r,void 0);
  32408. for (var o = 0; o < r; ++o)
  32409. n[o] = this[o + e]
  32410. }
  32411. return n
  32412. }
  32413. ,
  32414. a.prototype.readUIntLE = function(e, t, i) {
  32415. e |= 0,
  32416. t |= 0,
  32417. i || N(e, t, this.length);
  32418. for (var n = this[e], r = 1, o = 0; ++o < t && (r *= 256); )
  32419. n += this[e + o] * r;
  32420. return n
  32421. }
  32422. ,
  32423. a.prototype.readUIntBE = function(e, t, i) {
  32424. e |= 0,
  32425. t |= 0,
  32426. i || N(e, t, this.length);
  32427. for (var n = this[e + --t], r = 1; t > 0 && (r *= 256); )
  32428. n += this[e + --t] * r;
  32429. return n
  32430. }
  32431. ,
  32432. a.prototype.readUInt8 = function(e, t) {
  32433. return t || N(e, 1, this.length),
  32434. this[e]
  32435. }
  32436. ,
  32437. a.prototype.readUInt16LE = function(e, t) {
  32438. return t || N(e, 2, this.length),
  32439. this[e] | this[e + 1] << 8
  32440. }
  32441. ,
  32442. a.prototype.readUInt16BE = function(e, t) {
  32443. return t || N(e, 2, this.length),
  32444. this[e] << 8 | this[e + 1]
  32445. }
  32446. ,
  32447. a.prototype.readUInt32LE = function(e, t) {
  32448. return t || N(e, 4, this.length),
  32449. (this[e] | this[e + 1] << 8 | this[e + 2] << 16) + 16777216 * this[e + 3]
  32450. }
  32451. ,
  32452. a.prototype.readUInt32BE = function(e, t) {
  32453. return t || N(e, 4, this.length),
  32454. 16777216 * this[e] + (this[e + 1] << 16 | this[e + 2] << 8 | this[e + 3])
  32455. }
  32456. ,
  32457. a.prototype.readIntLE = function(e, t, i) {
  32458. e |= 0,
  32459. t |= 0,
  32460. i || N(e, t, this.length);
  32461. for (var n = this[e], r = 1, o = 0; ++o < t && (r *= 256); )
  32462. n += this[e + o] * r;
  32463. return r *= 128,
  32464. n >= r && (n -= Math.pow(2, 8 * t)),
  32465. n
  32466. }
  32467. ,
  32468. a.prototype.readIntBE = function(e, t, i) {
  32469. e |= 0,
  32470. t |= 0,
  32471. i || N(e, t, this.length);
  32472. for (var n = t, r = 1, o = this[e + --n]; n > 0 && (r *= 256); )
  32473. o += this[e + --n] * r;
  32474. return r *= 128,
  32475. o >= r && (o -= Math.pow(2, 8 * t)),
  32476. o
  32477. }
  32478. ,
  32479. a.prototype.readInt8 = function(e, t) {
  32480. return t || N(e, 1, this.length),
  32481. 128 & this[e] ? (255 - this[e] + 1) * -1 : this[e]
  32482. }
  32483. ,
  32484. a.prototype.readInt16LE = function(e, t) {
  32485. t || N(e, 2, this.length);
  32486. var i = this[e] | this[e + 1] << 8;
  32487. return 32768 & i ? 4294901760 | i : i
  32488. }
  32489. ,
  32490. a.prototype.readInt16BE = function(e, t) {
  32491. t || N(e, 2, this.length);
  32492. var i = this[e + 1] | this[e] << 8;
  32493. return 32768 & i ? 4294901760 | i : i
  32494. }
  32495. ,
  32496. a.prototype.readInt32LE = function(e, t) {
  32497. return t || N(e, 4, this.length),
  32498. this[e] | this[e + 1] << 8 | this[e + 2] << 16 | this[e + 3] << 24
  32499. }
  32500. ,
  32501. a.prototype.readInt32BE = function(e, t) {
  32502. return t || N(e, 4, this.length),
  32503. this[e] << 24 | this[e + 1] << 16 | this[e + 2] << 8 | this[e + 3]
  32504. }
  32505. ,
  32506. a.prototype.readFloatLE = function(e, t) {
  32507. return t || N(e, 4, this.length),
  32508. J.read(this, e, !0, 23, 4)
  32509. }
  32510. ,
  32511. a.prototype.readFloatBE = function(e, t) {
  32512. return t || N(e, 4, this.length),
  32513. J.read(this, e, !1, 23, 4)
  32514. }
  32515. ,
  32516. a.prototype.readDoubleLE = function(e, t) {
  32517. return t || N(e, 8, this.length),
  32518. J.read(this, e, !0, 52, 8)
  32519. }
  32520. ,
  32521. a.prototype.readDoubleBE = function(e, t) {
  32522. return t || N(e, 8, this.length),
  32523. J.read(this, e, !1, 52, 8)
  32524. }
  32525. ,
  32526. a.prototype.writeUIntLE = function(e, t, i, n) {
  32527. if (e = +e,
  32528. t |= 0,
  32529. i |= 0,
  32530. !n) {
  32531. var r = Math.pow(2, 8 * i) - 1;
  32532. B(this, e, t, i, r, 0)
  32533. }
  32534. var o = 1
  32535. , a = 0;
  32536. for (this[t] = 255 & e; ++a < i && (o *= 256); )
  32537. this[t + a] = e / o & 255;
  32538. return t + i
  32539. }
  32540. ,
  32541. a.prototype.writeUIntBE = function(e, t, i, n) {
  32542. if (e = +e,
  32543. t |= 0,
  32544. i |= 0,
  32545. !n) {
  32546. var r = Math.pow(2, 8 * i) - 1;
  32547. B(this, e, t, i, r, 0)
  32548. }
  32549. var o = i - 1
  32550. , a = 1;
  32551. for (this[t + o] = 255 & e; --o >= 0 && (a *= 256); )
  32552. this[t + o] = e / a & 255;
  32553. return t + i
  32554. }
  32555. ,
  32556. a.prototype.writeUInt8 = function(e, t, i) {
  32557. return e = +e,
  32558. t |= 0,
  32559. i || B(this, e, t, 1, 255, 0),
  32560. a.TYPED_ARRAY_SUPPORT || (e = Math.floor(e)),
  32561. this[t] = 255 & e,
  32562. t + 1
  32563. }
  32564. ,
  32565. a.prototype.writeUInt16LE = function(e, t, i) {
  32566. return e = +e,
  32567. t |= 0,
  32568. i || B(this, e, t, 2, 65535, 0),
  32569. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  32570. this[t + 1] = e >>> 8) : F(this, e, t, !0),
  32571. t + 2
  32572. }
  32573. ,
  32574. a.prototype.writeUInt16BE = function(e, t, i) {
  32575. return e = +e,
  32576. t |= 0,
  32577. i || B(this, e, t, 2, 65535, 0),
  32578. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 8,
  32579. this[t + 1] = 255 & e) : F(this, e, t, !1),
  32580. t + 2
  32581. }
  32582. ,
  32583. a.prototype.writeUInt32LE = function(e, t, i) {
  32584. return e = +e,
  32585. t |= 0,
  32586. i || B(this, e, t, 4, 4294967295, 0),
  32587. a.TYPED_ARRAY_SUPPORT ? (this[t + 3] = e >>> 24,
  32588. this[t + 2] = e >>> 16,
  32589. this[t + 1] = e >>> 8,
  32590. this[t] = 255 & e) : V(this, e, t, !0),
  32591. t + 4
  32592. }
  32593. ,
  32594. a.prototype.writeUInt32BE = function(e, t, i) {
  32595. return e = +e,
  32596. t |= 0,
  32597. i || B(this, e, t, 4, 4294967295, 0),
  32598. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 24,
  32599. this[t + 1] = e >>> 16,
  32600. this[t + 2] = e >>> 8,
  32601. this[t + 3] = 255 & e) : V(this, e, t, !1),
  32602. t + 4
  32603. }
  32604. ,
  32605. a.prototype.writeIntLE = function(e, t, i, n) {
  32606. if (e = +e,
  32607. t |= 0,
  32608. !n) {
  32609. var r = Math.pow(2, 8 * i - 1);
  32610. B(this, e, t, i, r - 1, -r)
  32611. }
  32612. var o = 0
  32613. , a = 1
  32614. , s = 0;
  32615. for (this[t] = 255 & e; ++o < i && (a *= 256); )
  32616. e < 0 && 0 === s && 0 !== this[t + o - 1] && (s = 1),
  32617. this[t + o] = (e / a >> 0) - s & 255;
  32618. return t + i
  32619. }
  32620. ,
  32621. a.prototype.writeIntBE = function(e, t, i, n) {
  32622. if (e = +e,
  32623. t |= 0,
  32624. !n) {
  32625. var r = Math.pow(2, 8 * i - 1);
  32626. B(this, e, t, i, r - 1, -r)
  32627. }
  32628. var o = i - 1
  32629. , a = 1
  32630. , s = 0;
  32631. for (this[t + o] = 255 & e; --o >= 0 && (a *= 256); )
  32632. e < 0 && 0 === s && 0 !== this[t + o + 1] && (s = 1),
  32633. this[t + o] = (e / a >> 0) - s & 255;
  32634. return t + i
  32635. }
  32636. ,
  32637. a.prototype.writeInt8 = function(e, t, i) {
  32638. return e = +e,
  32639. t |= 0,
  32640. i || B(this, e, t, 1, 127, -128),
  32641. a.TYPED_ARRAY_SUPPORT || (e = Math.floor(e)),
  32642. e < 0 && (e = 255 + e + 1),
  32643. this[t] = 255 & e,
  32644. t + 1
  32645. }
  32646. ,
  32647. a.prototype.writeInt16LE = function(e, t, i) {
  32648. return e = +e,
  32649. t |= 0,
  32650. i || B(this, e, t, 2, 32767, -32768),
  32651. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  32652. this[t + 1] = e >>> 8) : F(this, e, t, !0),
  32653. t + 2
  32654. }
  32655. ,
  32656. a.prototype.writeInt16BE = function(e, t, i) {
  32657. return e = +e,
  32658. t |= 0,
  32659. i || B(this, e, t, 2, 32767, -32768),
  32660. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 8,
  32661. this[t + 1] = 255 & e) : F(this, e, t, !1),
  32662. t + 2
  32663. }
  32664. ,
  32665. a.prototype.writeInt32LE = function(e, t, i) {
  32666. return e = +e,
  32667. t |= 0,
  32668. i || B(this, e, t, 4, 2147483647, -2147483648),
  32669. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  32670. this[t + 1] = e >>> 8,
  32671. this[t + 2] = e >>> 16,
  32672. this[t + 3] = e >>> 24) : V(this, e, t, !0),
  32673. t + 4
  32674. }
  32675. ,
  32676. a.prototype.writeInt32BE = function(e, t, i) {
  32677. return e = +e,
  32678. t |= 0,
  32679. i || B(this, e, t, 4, 2147483647, -2147483648),
  32680. e < 0 && (e = 4294967295 + e + 1),
  32681. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 24,
  32682. this[t + 1] = e >>> 16,
  32683. this[t + 2] = e >>> 8,
  32684. this[t + 3] = 255 & e) : V(this, e, t, !1),
  32685. t + 4
  32686. }
  32687. ,
  32688. a.prototype.writeFloatLE = function(e, t, i) {
  32689. return k(this, e, t, !0, i)
  32690. }
  32691. ,
  32692. a.prototype.writeFloatBE = function(e, t, i) {
  32693. return k(this, e, t, !1, i)
  32694. }
  32695. ,
  32696. a.prototype.writeDoubleLE = function(e, t, i) {
  32697. return H(this, e, t, !0, i)
  32698. }
  32699. ,
  32700. a.prototype.writeDoubleBE = function(e, t, i) {
  32701. return H(this, e, t, !1, i)
  32702. }
  32703. ,
  32704. a.prototype.copy = function(e, t, i, n) {
  32705. if (i || (i = 0),
  32706. n || 0 === n || (n = this.length),
  32707. t >= e.length && (t = e.length),
  32708. t || (t = 0),
  32709. n > 0 && n < i && (n = i),
  32710. n === i)
  32711. return 0;
  32712. if (0 === e.length || 0 === this.length)
  32713. return 0;
  32714. if (t < 0)
  32715. throw new RangeError("targetStart out of bounds");
  32716. if (i < 0 || i >= this.length)
  32717. throw new RangeError("sourceStart out of bounds");
  32718. if (n < 0)
  32719. throw new RangeError("sourceEnd out of bounds");
  32720. n > this.length && (n = this.length),
  32721. e.length - t < n - i && (n = e.length - t + i);
  32722. var r, o = n - i;
  32723. if (this === e && i < t && t < n)
  32724. for (r = o - 1; r >= 0; --r)
  32725. e[r + t] = this[r + i];
  32726. else if (o < 1e3 || !a.TYPED_ARRAY_SUPPORT)
  32727. for (r = 0; r < o; ++r)
  32728. e[r + t] = this[r + i];
  32729. else
  32730. Uint8Array.prototype.set.call(e, this.subarray(i, i + o), t);
  32731. return o
  32732. }
  32733. ,
  32734. a.prototype.fill = function(e, t, i, n) {
  32735. if ("string" == typeof e) {
  32736. if ("string" == typeof t ? (n = t,
  32737. t = 0,
  32738. i = this.length) : "string" == typeof i && (n = i,
  32739. i = this.length),
  32740. 1 === e.length) {
  32741. var r = e.charCodeAt(0);
  32742. r < 256 && (e = r)
  32743. }
  32744. if (void 0 !== n && "string" != typeof n)
  32745. throw new TypeError("encoding must be a string");
  32746. if ("string" == typeof n && !a.isEncoding(n))
  32747. throw new TypeError("Unknown encoding: " + n)
  32748. } else
  32749. "number" == typeof e && (e &= 255);
  32750. if (t < 0 || this.length < t || this.length < i)
  32751. throw new RangeError("Out of range index");
  32752. if (i <= t)
  32753. return this;
  32754. t >>>= 0,
  32755. i = void 0 === i ? this.length : i >>> 0,
  32756. e || (e = 0);
  32757. var o;
  32758. if ("number" == typeof e)
  32759. for (o = t; o < i; ++o)
  32760. this[o] = e;
  32761. else {
  32762. var s = a.isBuffer(e) ? e : j(new a(e,n).toString())
  32763. , l = s.length;
  32764. for (o = 0; o < i - t; ++o)
  32765. this[o + t] = s[o % l]
  32766. }
  32767. return this
  32768. }
  32769. ;
  32770. var te = /[^+\/0-9A-Za-z-_]/g
  32771. }
  32772. ).call(this, "undefined" != typeof global ? global : "undefined" != typeof self ? self : "undefined" != typeof window ? window : {})
  32773. }
  32774. , {
  32775. "base64-js": 199,
  32776. ieee754: 200,
  32777. isarray: 201
  32778. }],
  32779. 199: [function(e, t, i) {
  32780. "use strict";
  32781. function n(e) {
  32782. var t = e.length;
  32783. if (t % 4 > 0)
  32784. throw new Error("Invalid string. Length must be a multiple of 4");
  32785. return "=" === e[t - 2] ? 2 : "=" === e[t - 1] ? 1 : 0
  32786. }
  32787. function r(e) {
  32788. return 3 * e.length / 4 - n(e)
  32789. }
  32790. function o(e) {
  32791. var t, i, r, o, a, s, l = e.length;
  32792. a = n(e),
  32793. s = new u(3 * l / 4 - a),
  32794. r = a > 0 ? l - 4 : l;
  32795. var c = 0;
  32796. for (t = 0,
  32797. i = 0; t < r; t += 4,
  32798. i += 3)
  32799. o = h[e.charCodeAt(t)] << 18 | h[e.charCodeAt(t + 1)] << 12 | h[e.charCodeAt(t + 2)] << 6 | h[e.charCodeAt(t + 3)],
  32800. s[c++] = o >> 16 & 255,
  32801. s[c++] = o >> 8 & 255,
  32802. s[c++] = 255 & o;
  32803. return 2 === a ? (o = h[e.charCodeAt(t)] << 2 | h[e.charCodeAt(t + 1)] >> 4,
  32804. s[c++] = 255 & o) : 1 === a && (o = h[e.charCodeAt(t)] << 10 | h[e.charCodeAt(t + 1)] << 4 | h[e.charCodeAt(t + 2)] >> 2,
  32805. s[c++] = o >> 8 & 255,
  32806. s[c++] = 255 & o),
  32807. s
  32808. }
  32809. function a(e) {
  32810. return c[e >> 18 & 63] + c[e >> 12 & 63] + c[e >> 6 & 63] + c[63 & e]
  32811. }
  32812. function s(e, t, i) {
  32813. for (var n, r = [], o = t; o < i; o += 3)
  32814. n = (e[o] << 16) + (e[o + 1] << 8) + e[o + 2],
  32815. r.push(a(n));
  32816. return r.join("")
  32817. }
  32818. function l(e) {
  32819. for (var t, i = e.length, n = i % 3, r = "", o = [], a = 16383, l = 0, h = i - n; l < h; l += a)
  32820. o.push(s(e, l, l + a > h ? h : l + a));
  32821. return 1 === n ? (t = e[i - 1],
  32822. r += c[t >> 2],
  32823. r += c[t << 4 & 63],
  32824. r += "==") : 2 === n && (t = (e[i - 2] << 8) + e[i - 1],
  32825. r += c[t >> 10],
  32826. r += c[t >> 4 & 63],
  32827. r += c[t << 2 & 63],
  32828. r += "="),
  32829. o.push(r),
  32830. o.join("")
  32831. }
  32832. i.byteLength = r,
  32833. i.toByteArray = o,
  32834. i.fromByteArray = l;
  32835. for (var c = [], h = [], u = "undefined" != typeof Uint8Array ? Uint8Array : Array, d = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/", p = 0, f = d.length; p < f; ++p)
  32836. c[p] = d[p],
  32837. h[d.charCodeAt(p)] = p;
  32838. h["-".charCodeAt(0)] = 62,
  32839. h["_".charCodeAt(0)] = 63
  32840. }
  32841. , {}],
  32842. 200: [function(e, t, i) {
  32843. i.read = function(e, t, i, n, r) {
  32844. var o, a, s = 8 * r - n - 1, l = (1 << s) - 1, c = l >> 1, h = -7, u = i ? r - 1 : 0, d = i ? -1 : 1, p = e[t + u];
  32845. for (u += d,
  32846. o = p & (1 << -h) - 1,
  32847. p >>= -h,
  32848. h += s; h > 0; o = 256 * o + e[t + u],
  32849. u += d,
  32850. h -= 8)
  32851. ;
  32852. for (a = o & (1 << -h) - 1,
  32853. o >>= -h,
  32854. h += n; h > 0; a = 256 * a + e[t + u],
  32855. u += d,
  32856. h -= 8)
  32857. ;
  32858. if (0 === o)
  32859. o = 1 - c;
  32860. else {
  32861. if (o === l)
  32862. return a ? NaN : (p ? -1 : 1) * (1 / 0);
  32863. a += Math.pow(2, n),
  32864. o -= c
  32865. }
  32866. return (p ? -1 : 1) * a * Math.pow(2, o - n)
  32867. }
  32868. ,
  32869. i.write = function(e, t, i, n, r, o) {
  32870. var a, s, l, c = 8 * o - r - 1, h = (1 << c) - 1, u = h >> 1, d = 23 === r ? Math.pow(2, -24) - Math.pow(2, -77) : 0, p = n ? 0 : o - 1, f = n ? 1 : -1, g = t < 0 || 0 === t && 1 / t < 0 ? 1 : 0;
  32871. for (t = Math.abs(t),
  32872. isNaN(t) || t === 1 / 0 ? (s = isNaN(t) ? 1 : 0,
  32873. a = h) : (a = Math.floor(Math.log(t) / Math.LN2),
  32874. t * (l = Math.pow(2, -a)) < 1 && (a--,
  32875. l *= 2),
  32876. t += a + u >= 1 ? d / l : d * Math.pow(2, 1 - u),
  32877. t * l >= 2 && (a++,
  32878. l /= 2),
  32879. a + u >= h ? (s = 0,
  32880. a = h) : a + u >= 1 ? (s = (t * l - 1) * Math.pow(2, r),
  32881. a += u) : (s = t * Math.pow(2, u - 1) * Math.pow(2, r),
  32882. a = 0)); r >= 8; e[i + p] = 255 & s,
  32883. p += f,
  32884. s /= 256,
  32885. r -= 8)
  32886. ;
  32887. for (a = a << r | s,
  32888. c += r; c > 0; e[i + p] = 255 & a,
  32889. p += f,
  32890. a /= 256,
  32891. c -= 8)
  32892. ;
  32893. e[i + p - f] |= 128 * g
  32894. }
  32895. }
  32896. , {}],
  32897. 201: [function(e, t, i) {
  32898. var n = {}.toString;
  32899. t.exports = Array.isArray || function(e) {
  32900. return "[object Array]" == n.call(e)
  32901. }
  32902. }
  32903. , {}],
  32904. 202: [function(e, t, i) {
  32905. function n() {
  32906. this._events = this._events || {},
  32907. this._maxListeners = this._maxListeners || void 0
  32908. }
  32909. function r(e) {
  32910. return "function" == typeof e
  32911. }
  32912. function o(e) {
  32913. return "number" == typeof e
  32914. }
  32915. function a(e) {
  32916. return "object" == typeof e && null !== e
  32917. }
  32918. function s(e) {
  32919. return void 0 === e
  32920. }
  32921. t.exports = n,
  32922. n.EventEmitter = n,
  32923. n.prototype._events = void 0,
  32924. n.prototype._maxListeners = void 0,
  32925. n.defaultMaxListeners = 10,
  32926. n.prototype.setMaxListeners = function(e) {
  32927. if (!o(e) || e < 0 || isNaN(e))
  32928. throw TypeError("n must be a positive number");
  32929. return this._maxListeners = e,
  32930. this
  32931. }
  32932. ,
  32933. n.prototype.emit = function(e) {
  32934. var t, i, n, o, l, c;
  32935. if (this._events || (this._events = {}),
  32936. "error" === e && (!this._events.error || a(this._events.error) && !this._events.error.length)) {
  32937. if (t = arguments[1],
  32938. t instanceof Error)
  32939. throw t;
  32940. var h = new Error('Uncaught, unspecified "error" event. (' + t + ")");
  32941. throw h.context = t,
  32942. h
  32943. }
  32944. if (i = this._events[e],
  32945. s(i))
  32946. return !1;
  32947. if (r(i))
  32948. switch (arguments.length) {
  32949. case 1:
  32950. i.call(this);
  32951. break;
  32952. case 2:
  32953. i.call(this, arguments[1]);
  32954. break;
  32955. case 3:
  32956. i.call(this, arguments[1], arguments[2]);
  32957. break;
  32958. default:
  32959. o = Array.prototype.slice.call(arguments, 1),
  32960. i.apply(this, o)
  32961. }
  32962. else if (a(i))
  32963. for (o = Array.prototype.slice.call(arguments, 1),
  32964. c = i.slice(),
  32965. n = c.length,
  32966. l = 0; l < n; l++)
  32967. c[l].apply(this, o);
  32968. return !0
  32969. }
  32970. ,
  32971. n.prototype.addListener = function(e, t) {
  32972. var i;
  32973. if (!r(t))
  32974. throw TypeError("listener must be a function");
  32975. return this._events || (this._events = {}),
  32976. this._events.newListener && this.emit("newListener", e, r(t.listener) ? t.listener : t),
  32977. this._events[e] ? a(this._events[e]) ? this._events[e].push(t) : this._events[e] = [this._events[e], t] : this._events[e] = t,
  32978. a(this._events[e]) && !this._events[e].warned && (i = s(this._maxListeners) ? n.defaultMaxListeners : this._maxListeners,
  32979. i && i > 0 && this._events[e].length > i && (this._events[e].warned = !0,
  32980. console.error("(node) warning: possible EventEmitter memory leak detected. %d listeners added. Use emitter.setMaxListeners() to increase limit.", this._events[e].length),
  32981. "function" == typeof console.trace && console.trace())),
  32982. this
  32983. }
  32984. ,
  32985. n.prototype.on = n.prototype.addListener,
  32986. n.prototype.once = function(e, t) {
  32987. function i() {
  32988. this.removeListener(e, i),
  32989. n || (n = !0,
  32990. t.apply(this, arguments))
  32991. }
  32992. if (!r(t))
  32993. throw TypeError("listener must be a function");
  32994. var n = !1;
  32995. return i.listener = t,
  32996. this.on(e, i),
  32997. this
  32998. }
  32999. ,
  33000. n.prototype.removeListener = function(e, t) {
  33001. var i, n, o, s;
  33002. if (!r(t))
  33003. throw TypeError("listener must be a function");
  33004. if (!this._events || !this._events[e])
  33005. return this;
  33006. if (i = this._events[e],
  33007. o = i.length,
  33008. n = -1,
  33009. i === t || r(i.listener) && i.listener === t)
  33010. delete this._events[e],
  33011. this._events.removeListener && this.emit("removeListener", e, t);
  33012. else if (a(i)) {
  33013. for (s = o; s-- > 0; )
  33014. if (i[s] === t || i[s].listener && i[s].listener === t) {
  33015. n = s;
  33016. break
  33017. }
  33018. if (n < 0)
  33019. return this;
  33020. 1 === i.length ? (i.length = 0,
  33021. delete this._events[e]) : i.splice(n, 1),
  33022. this._events.removeListener && this.emit("removeListener", e, t)
  33023. }
  33024. return this
  33025. }
  33026. ,
  33027. n.prototype.removeAllListeners = function(e) {
  33028. var t, i;
  33029. if (!this._events)
  33030. return this;
  33031. if (!this._events.removeListener)
  33032. return 0 === arguments.length ? this._events = {} : this._events[e] && delete this._events[e],
  33033. this;
  33034. if (0 === arguments.length) {
  33035. for (t in this._events)
  33036. "removeListener" !== t && this.removeAllListeners(t);
  33037. return this.removeAllListeners("removeListener"),
  33038. this._events = {},
  33039. this
  33040. }
  33041. if (i = this._events[e],
  33042. r(i))
  33043. this.removeListener(e, i);
  33044. else if (i)
  33045. for (; i.length; )
  33046. this.removeListener(e, i[i.length - 1]);
  33047. return delete this._events[e],
  33048. this
  33049. }
  33050. ,
  33051. n.prototype.listeners = function(e) {
  33052. var t;
  33053. return t = this._events && this._events[e] ? r(this._events[e]) ? [this._events[e]] : this._events[e].slice() : []
  33054. }
  33055. ,
  33056. n.prototype.listenerCount = function(e) {
  33057. if (this._events) {
  33058. var t = this._events[e];
  33059. if (r(t))
  33060. return 1;
  33061. if (t)
  33062. return t.length
  33063. }
  33064. return 0
  33065. }
  33066. ,
  33067. n.listenerCount = function(e, t) {
  33068. return e.listenerCount(t)
  33069. }
  33070. }
  33071. , {}],
  33072. 203: [function(e, t, i) {
  33073. function n() {
  33074. throw new Error("setTimeout has not been defined")
  33075. }
  33076. function r() {
  33077. throw new Error("clearTimeout has not been defined")
  33078. }
  33079. function o(e) {
  33080. if (u === setTimeout)
  33081. return setTimeout(e, 0);
  33082. if ((u === n || !u) && setTimeout)
  33083. return u = setTimeout,
  33084. setTimeout(e, 0);
  33085. try {
  33086. return u(e, 0)
  33087. } catch (t) {
  33088. try {
  33089. return u.call(null, e, 0)
  33090. } catch (t) {
  33091. return u.call(this, e, 0)
  33092. }
  33093. }
  33094. }
  33095. function a(e) {
  33096. if (d === clearTimeout)
  33097. return clearTimeout(e);
  33098. if ((d === r || !d) && clearTimeout)
  33099. return d = clearTimeout,
  33100. clearTimeout(e);
  33101. try {
  33102. return d(e)
  33103. } catch (t) {
  33104. try {
  33105. return d.call(null, e)
  33106. } catch (t) {
  33107. return d.call(this, e)
  33108. }
  33109. }
  33110. }
  33111. function s() {
  33112. m && f && (m = !1,
  33113. f.length ? g = f.concat(g) : v = -1,
  33114. g.length && l())
  33115. }
  33116. function l() {
  33117. if (!m) {
  33118. var e = o(s);
  33119. m = !0;
  33120. for (var t = g.length; t; ) {
  33121. for (f = g,
  33122. g = []; ++v < t; )
  33123. f && f[v].run();
  33124. v = -1,
  33125. t = g.length
  33126. }
  33127. f = null,
  33128. m = !1,
  33129. a(e)
  33130. }
  33131. }
  33132. function c(e, t) {
  33133. this.fun = e,
  33134. this.array = t
  33135. }
  33136. function h() {}
  33137. var u, d, p = t.exports = {};
  33138. !function() {
  33139. try {
  33140. u = "function" == typeof setTimeout ? setTimeout : n
  33141. } catch (e) {
  33142. u = n
  33143. }
  33144. try {
  33145. d = "function" == typeof clearTimeout ? clearTimeout : r
  33146. } catch (e) {
  33147. d = r
  33148. }
  33149. }();
  33150. var f, g = [], m = !1, v = -1;
  33151. p.nextTick = function(e) {
  33152. var t = new Array(arguments.length - 1);
  33153. if (arguments.length > 1)
  33154. for (var i = 1; i < arguments.length; i++)
  33155. t[i - 1] = arguments[i];
  33156. g.push(new c(e,t)),
  33157. 1 !== g.length || m || o(l)
  33158. }
  33159. ,
  33160. c.prototype.run = function() {
  33161. this.fun.apply(null, this.array)
  33162. }
  33163. ,
  33164. p.title = "browser",
  33165. p.browser = !0,
  33166. p.env = {},
  33167. p.argv = [],
  33168. p.version = "",
  33169. p.versions = {},
  33170. p.on = h,
  33171. p.addListener = h,
  33172. p.once = h,
  33173. p.off = h,
  33174. p.removeListener = h,
  33175. p.removeAllListeners = h,
  33176. p.emit = h,
  33177. p.binding = function(e) {
  33178. throw new Error("process.binding is not supported")
  33179. }
  33180. ,
  33181. p.cwd = function() {
  33182. return "/"
  33183. }
  33184. ,
  33185. p.chdir = function(e) {
  33186. throw new Error("process.chdir is not supported")
  33187. }
  33188. ,
  33189. p.umask = function() {
  33190. return 0
  33191. }
  33192. }
  33193. , {}],
  33194. 204: [function(e, t, i) {
  33195. (function(e) {
  33196. !function(n) {
  33197. function r(e) {
  33198. throw new RangeError(L[e])
  33199. }
  33200. function o(e, t) {
  33201. for (var i = e.length, n = []; i--; )
  33202. n[i] = t(e[i]);
  33203. return n
  33204. }
  33205. function a(e, t) {
  33206. var i = e.split("@")
  33207. , n = "";
  33208. i.length > 1 && (n = i[0] + "@",
  33209. e = i[1]),
  33210. e = e.replace(O, ".");
  33211. var r = e.split(".")
  33212. , a = o(r, t).join(".");
  33213. return n + a
  33214. }
  33215. function s(e) {
  33216. for (var t, i, n = [], r = 0, o = e.length; r < o; )
  33217. t = e.charCodeAt(r++),
  33218. t >= 55296 && t <= 56319 && r < o ? (i = e.charCodeAt(r++),
  33219. 56320 == (64512 & i) ? n.push(((1023 & t) << 10) + (1023 & i) + 65536) : (n.push(t),
  33220. r--)) : n.push(t);
  33221. return n
  33222. }
  33223. function l(e) {
  33224. return o(e, function(e) {
  33225. var t = "";
  33226. return e > 65535 && (e -= 65536,
  33227. t += B(e >>> 10 & 1023 | 55296),
  33228. e = 56320 | 1023 & e),
  33229. t += B(e)
  33230. }).join("")
  33231. }
  33232. function c(e) {
  33233. return e - 48 < 10 ? e - 22 : e - 65 < 26 ? e - 65 : e - 97 < 26 ? e - 97 : E
  33234. }
  33235. function h(e, t) {
  33236. return e + 22 + 75 * (e < 26) - ((0 != t) << 5)
  33237. }
  33238. function u(e, t, i) {
  33239. var n = 0;
  33240. for (e = i ? N(e / T) : e >> 1,
  33241. e += N(e / t); e > D * w >> 1; n += E)
  33242. e = N(e / D);
  33243. return N(n + (D + 1) * e / (e + _))
  33244. }
  33245. function d(e) {
  33246. var t, i, n, o, a, s, h, d, p, f, g = [], m = e.length, v = 0, A = S, y = x;
  33247. for (i = e.lastIndexOf(M),
  33248. i < 0 && (i = 0),
  33249. n = 0; n < i; ++n)
  33250. e.charCodeAt(n) >= 128 && r("not-basic"),
  33251. g.push(e.charCodeAt(n));
  33252. for (o = i > 0 ? i + 1 : 0; o < m; ) {
  33253. for (a = v,
  33254. s = 1,
  33255. h = E; o >= m && r("invalid-input"),
  33256. d = c(e.charCodeAt(o++)),
  33257. (d >= E || d > N((I - v) / s)) && r("overflow"),
  33258. v += d * s,
  33259. p = h <= y ? b : h >= y + w ? w : h - y,
  33260. !(d < p); h += E)
  33261. f = E - p,
  33262. s > N(I / f) && r("overflow"),
  33263. s *= f;
  33264. t = g.length + 1,
  33265. y = u(v - a, t, 0 == a),
  33266. N(v / t) > I - A && r("overflow"),
  33267. A += N(v / t),
  33268. v %= t,
  33269. g.splice(v++, 0, A)
  33270. }
  33271. return l(g)
  33272. }
  33273. function p(e) {
  33274. var t, i, n, o, a, l, c, d, p, f, g, m, v, A, y, C = [];
  33275. for (e = s(e),
  33276. m = e.length,
  33277. t = S,
  33278. i = 0,
  33279. a = x,
  33280. l = 0; l < m; ++l)
  33281. g = e[l],
  33282. g < 128 && C.push(B(g));
  33283. for (n = o = C.length,
  33284. o && C.push(M); n < m; ) {
  33285. for (c = I,
  33286. l = 0; l < m; ++l)
  33287. g = e[l],
  33288. g >= t && g < c && (c = g);
  33289. for (v = n + 1,
  33290. c - t > N((I - i) / v) && r("overflow"),
  33291. i += (c - t) * v,
  33292. t = c,
  33293. l = 0; l < m; ++l)
  33294. if (g = e[l],
  33295. g < t && ++i > I && r("overflow"),
  33296. g == t) {
  33297. for (d = i,
  33298. p = E; f = p <= a ? b : p >= a + w ? w : p - a,
  33299. !(d < f); p += E)
  33300. y = d - f,
  33301. A = E - f,
  33302. C.push(B(h(f + y % A, 0))),
  33303. d = N(y / A);
  33304. C.push(B(h(d, 0))),
  33305. a = u(i, v, n == o),
  33306. i = 0,
  33307. ++n
  33308. }
  33309. ++i,
  33310. ++t
  33311. }
  33312. return C.join("")
  33313. }
  33314. function f(e) {
  33315. return a(e, function(e) {
  33316. return R.test(e) ? d(e.slice(4).toLowerCase()) : e
  33317. })
  33318. }
  33319. function g(e) {
  33320. return a(e, function(e) {
  33321. return P.test(e) ? "xn--" + p(e) : e
  33322. })
  33323. }
  33324. var m = "object" == typeof i && i && !i.nodeType && i
  33325. , v = "object" == typeof t && t && !t.nodeType && t
  33326. , A = "object" == typeof e && e;
  33327. A.global !== A && A.window !== A && A.self !== A || (n = A);
  33328. var y, C, I = 2147483647, E = 36, b = 1, w = 26, _ = 38, T = 700, x = 72, S = 128, M = "-", R = /^xn--/, P = /[^\x20-\x7E]/, O = /[\x2E\u3002\uFF0E\uFF61]/g, L = {
  33329. overflow: "Overflow: input needs wider integers to process",
  33330. "not-basic": "Illegal input >= 0x80 (not a basic code point)",
  33331. "invalid-input": "Invalid input"
  33332. }, D = E - b, N = Math.floor, B = String.fromCharCode;
  33333. if (y = {
  33334. version: "1.4.1",
  33335. ucs2: {
  33336. decode: s,
  33337. encode: l
  33338. },
  33339. decode: d,
  33340. encode: p,
  33341. toASCII: g,
  33342. toUnicode: f
  33343. },
  33344. "function" == typeof define && "object" == typeof define.amd && define.amd)
  33345. define("punycode", function() {
  33346. return y
  33347. });
  33348. else if (m && v)
  33349. if (t.exports == m)
  33350. v.exports = y;
  33351. else
  33352. for (C in y)
  33353. y.hasOwnProperty(C) && (m[C] = y[C]);
  33354. else
  33355. n.punycode = y
  33356. }(this)
  33357. }
  33358. ).call(this, "undefined" != typeof global ? global : "undefined" != typeof self ? self : "undefined" != typeof window ? window : {})
  33359. }
  33360. , {}],
  33361. 205: [function(e, t, i) {
  33362. "use strict";
  33363. function n(e, t) {
  33364. return Object.prototype.hasOwnProperty.call(e, t)
  33365. }
  33366. t.exports = function(e, t, i, o) {
  33367. t = t || "&",
  33368. i = i || "=";
  33369. var a = {};
  33370. if ("string" != typeof e || 0 === e.length)
  33371. return a;
  33372. var s = /\+/g;
  33373. e = e.split(t);
  33374. var l = 1e3;
  33375. o && "number" == typeof o.maxKeys && (l = o.maxKeys);
  33376. var c = e.length;
  33377. l > 0 && c > l && (c = l);
  33378. for (var h = 0; h < c; ++h) {
  33379. var u, d, p, f, g = e[h].replace(s, "%20"), m = g.indexOf(i);
  33380. m >= 0 ? (u = g.substr(0, m),
  33381. d = g.substr(m + 1)) : (u = g,
  33382. d = ""),
  33383. p = decodeURIComponent(u),
  33384. f = decodeURIComponent(d),
  33385. n(a, p) ? r(a[p]) ? a[p].push(f) : a[p] = [a[p], f] : a[p] = f
  33386. }
  33387. return a
  33388. }
  33389. ;
  33390. var r = Array.isArray || function(e) {
  33391. return "[object Array]" === Object.prototype.toString.call(e)
  33392. }
  33393. }
  33394. , {}],
  33395. 206: [function(e, t, i) {
  33396. "use strict";
  33397. function n(e, t) {
  33398. if (e.map)
  33399. return e.map(t);
  33400. for (var i = [], n = 0; n < e.length; n++)
  33401. i.push(t(e[n], n));
  33402. return i
  33403. }
  33404. var r = function(e) {
  33405. switch (typeof e) {
  33406. case "string":
  33407. return e;
  33408. case "boolean":
  33409. return e ? "true" : "false";
  33410. case "number":
  33411. return isFinite(e) ? e : "";
  33412. default:
  33413. return ""
  33414. }
  33415. };
  33416. t.exports = function(e, t, i, s) {
  33417. return t = t || "&",
  33418. i = i || "=",
  33419. null === e && (e = void 0),
  33420. "object" == typeof e ? n(a(e), function(a) {
  33421. var s = encodeURIComponent(r(a)) + i;
  33422. return o(e[a]) ? n(e[a], function(e) {
  33423. return s + encodeURIComponent(r(e))
  33424. }).join(t) : s + encodeURIComponent(r(e[a]))
  33425. }).join(t) : s ? encodeURIComponent(r(s)) + i + encodeURIComponent(r(e)) : ""
  33426. }
  33427. ;
  33428. var o = Array.isArray || function(e) {
  33429. return "[object Array]" === Object.prototype.toString.call(e)
  33430. }
  33431. , a = Object.keys || function(e) {
  33432. var t = [];
  33433. for (var i in e)
  33434. Object.prototype.hasOwnProperty.call(e, i) && t.push(i);
  33435. return t
  33436. }
  33437. }
  33438. , {}],
  33439. 207: [function(e, t, i) {
  33440. "use strict";
  33441. i.decode = i.parse = e("./decode"),
  33442. i.encode = i.stringify = e("./encode")
  33443. }
  33444. , {
  33445. "./decode": 205,
  33446. "./encode": 206
  33447. }],
  33448. 208: [function(e, t, i) {
  33449. "use strict";
  33450. function n() {
  33451. this.protocol = null,
  33452. this.slashes = null,
  33453. this.auth = null,
  33454. this.host = null,
  33455. this.port = null,
  33456. this.hostname = null,
  33457. this.hash = null,
  33458. this.search = null,
  33459. this.query = null,
  33460. this.pathname = null,
  33461. this.path = null,
  33462. this.href = null
  33463. }
  33464. function r(e, t, i) {
  33465. if (e && c.isObject(e) && e instanceof n)
  33466. return e;
  33467. var r = new n;
  33468. return r.parse(e, t, i),
  33469. r
  33470. }
  33471. function o(e) {
  33472. return c.isString(e) && (e = r(e)),
  33473. e instanceof n ? e.format() : n.prototype.format.call(e)
  33474. }
  33475. function a(e, t) {
  33476. return r(e, !1, !0).resolve(t)
  33477. }
  33478. function s(e, t) {
  33479. return e ? r(e, !1, !0).resolveObject(t) : t
  33480. }
  33481. var l = e("punycode")
  33482. , c = e("./util");
  33483. i.parse = r,
  33484. i.resolve = a,
  33485. i.resolveObject = s,
  33486. i.format = o,
  33487. i.Url = n;
  33488. var h = /^([a-z0-9.+-]+:)/i
  33489. , u = /:[0-9]*$/
  33490. , d = /^(\/\/?(?!\/)[^\?\s]*)(\?[^\s]*)?$/
  33491. , p = ["<", ">", '"', "`", " ", "\r", "\n", "\t"]
  33492. , f = ["{", "}", "|", "\\", "^", "`"].concat(p)
  33493. , g = ["'"].concat(f)
  33494. , m = ["%", "/", "?", ";", "#"].concat(g)
  33495. , v = ["/", "?", "#"]
  33496. , A = 255
  33497. , y = /^[+a-z0-9A-Z_-]{0,63}$/
  33498. , C = /^([+a-z0-9A-Z_-]{0,63})(.*)$/
  33499. , I = {
  33500. javascript: !0,
  33501. "javascript:": !0
  33502. }
  33503. , E = {
  33504. javascript: !0,
  33505. "javascript:": !0
  33506. }
  33507. , b = {
  33508. http: !0,
  33509. https: !0,
  33510. ftp: !0,
  33511. gopher: !0,
  33512. file: !0,
  33513. "http:": !0,
  33514. "https:": !0,
  33515. "ftp:": !0,
  33516. "gopher:": !0,
  33517. "file:": !0
  33518. }
  33519. , w = e("querystring");
  33520. n.prototype.parse = function(e, t, i) {
  33521. if (!c.isString(e))
  33522. throw new TypeError("Parameter 'url' must be a string, not " + typeof e);
  33523. var n = e.indexOf("?")
  33524. , r = n !== -1 && n < e.indexOf("#") ? "?" : "#"
  33525. , o = e.split(r)
  33526. , a = /\\/g;
  33527. o[0] = o[0].replace(a, "/"),
  33528. e = o.join(r);
  33529. var s = e;
  33530. if (s = s.trim(),
  33531. !i && 1 === e.split("#").length) {
  33532. var u = d.exec(s);
  33533. if (u)
  33534. return this.path = s,
  33535. this.href = s,
  33536. this.pathname = u[1],
  33537. u[2] ? (this.search = u[2],
  33538. t ? this.query = w.parse(this.search.substr(1)) : this.query = this.search.substr(1)) : t && (this.search = "",
  33539. this.query = {}),
  33540. this
  33541. }
  33542. var p = h.exec(s);
  33543. if (p) {
  33544. p = p[0];
  33545. var f = p.toLowerCase();
  33546. this.protocol = f,
  33547. s = s.substr(p.length)
  33548. }
  33549. if (i || p || s.match(/^\/\/[^@\/]+@[^@\/]+/)) {
  33550. var _ = "//" === s.substr(0, 2);
  33551. !_ || p && E[p] || (s = s.substr(2),
  33552. this.slashes = !0)
  33553. }
  33554. if (!E[p] && (_ || p && !b[p])) {
  33555. for (var T = -1, x = 0; x < v.length; x++) {
  33556. var S = s.indexOf(v[x]);
  33557. S !== -1 && (T === -1 || S < T) && (T = S)
  33558. }
  33559. var M, R;
  33560. R = T === -1 ? s.lastIndexOf("@") : s.lastIndexOf("@", T),
  33561. R !== -1 && (M = s.slice(0, R),
  33562. s = s.slice(R + 1),
  33563. this.auth = decodeURIComponent(M)),
  33564. T = -1;
  33565. for (var x = 0; x < m.length; x++) {
  33566. var S = s.indexOf(m[x]);
  33567. S !== -1 && (T === -1 || S < T) && (T = S)
  33568. }
  33569. T === -1 && (T = s.length),
  33570. this.host = s.slice(0, T),
  33571. s = s.slice(T),
  33572. this.parseHost(),
  33573. this.hostname = this.hostname || "";
  33574. var P = "[" === this.hostname[0] && "]" === this.hostname[this.hostname.length - 1];
  33575. if (!P)
  33576. for (var O = this.hostname.split(/\./), x = 0, L = O.length; x < L; x++) {
  33577. var D = O[x];
  33578. if (D && !D.match(y)) {
  33579. for (var N = "", B = 0, F = D.length; B < F; B++)
  33580. N += D.charCodeAt(B) > 127 ? "x" : D[B];
  33581. if (!N.match(y)) {
  33582. var V = O.slice(0, x)
  33583. , U = O.slice(x + 1)
  33584. , k = D.match(C);
  33585. k && (V.push(k[1]),
  33586. U.unshift(k[2])),
  33587. U.length && (s = "/" + U.join(".") + s),
  33588. this.hostname = V.join(".");
  33589. break
  33590. }
  33591. }
  33592. }
  33593. this.hostname.length > A ? this.hostname = "" : this.hostname = this.hostname.toLowerCase(),
  33594. P || (this.hostname = l.toASCII(this.hostname));
  33595. var H = this.port ? ":" + this.port : ""
  33596. , G = this.hostname || "";
  33597. this.host = G + H,
  33598. this.href += this.host,
  33599. P && (this.hostname = this.hostname.substr(1, this.hostname.length - 2),
  33600. "/" !== s[0] && (s = "/" + s))
  33601. }
  33602. if (!I[f])
  33603. for (var x = 0, L = g.length; x < L; x++) {
  33604. var z = g[x];
  33605. if (s.indexOf(z) !== -1) {
  33606. var W = encodeURIComponent(z);
  33607. W === z && (W = escape(z)),
  33608. s = s.split(z).join(W)
  33609. }
  33610. }
  33611. var j = s.indexOf("#");
  33612. j !== -1 && (this.hash = s.substr(j),
  33613. s = s.slice(0, j));
  33614. var Y = s.indexOf("?");
  33615. if (Y !== -1 ? (this.search = s.substr(Y),
  33616. this.query = s.substr(Y + 1),
  33617. t && (this.query = w.parse(this.query)),
  33618. s = s.slice(0, Y)) : t && (this.search = "",
  33619. this.query = {}),
  33620. s && (this.pathname = s),
  33621. b[f] && this.hostname && !this.pathname && (this.pathname = "/"),
  33622. this.pathname || this.search) {
  33623. var H = this.pathname || ""
  33624. , X = this.search || "";
  33625. this.path = H + X
  33626. }
  33627. return this.href = this.format(),
  33628. this
  33629. }
  33630. ,
  33631. n.prototype.format = function() {
  33632. var e = this.auth || "";
  33633. e && (e = encodeURIComponent(e),
  33634. e = e.replace(/%3A/i, ":"),
  33635. e += "@");
  33636. var t = this.protocol || ""
  33637. , i = this.pathname || ""
  33638. , n = this.hash || ""
  33639. , r = !1
  33640. , o = "";
  33641. this.host ? r = e + this.host : this.hostname && (r = e + (this.hostname.indexOf(":") === -1 ? this.hostname : "[" + this.hostname + "]"),
  33642. this.port && (r += ":" + this.port)),
  33643. this.query && c.isObject(this.query) && Object.keys(this.query).length && (o = w.stringify(this.query));
  33644. var a = this.search || o && "?" + o || "";
  33645. return t && ":" !== t.substr(-1) && (t += ":"),
  33646. this.slashes || (!t || b[t]) && r !== !1 ? (r = "//" + (r || ""),
  33647. i && "/" !== i.charAt(0) && (i = "/" + i)) : r || (r = ""),
  33648. n && "#" !== n.charAt(0) && (n = "#" + n),
  33649. a && "?" !== a.charAt(0) && (a = "?" + a),
  33650. i = i.replace(/[?#]/g, function(e) {
  33651. return encodeURIComponent(e)
  33652. }),
  33653. a = a.replace("#", "%23"),
  33654. t + r + i + a + n
  33655. }
  33656. ,
  33657. n.prototype.resolve = function(e) {
  33658. return this.resolveObject(r(e, !1, !0)).format()
  33659. }
  33660. ,
  33661. n.prototype.resolveObject = function(e) {
  33662. if (c.isString(e)) {
  33663. var t = new n;
  33664. t.parse(e, !1, !0),
  33665. e = t
  33666. }
  33667. for (var i = new n, r = Object.keys(this), o = 0; o < r.length; o++) {
  33668. var a = r[o];
  33669. i[a] = this[a]
  33670. }
  33671. if (i.hash = e.hash,
  33672. "" === e.href)
  33673. return i.href = i.format(),
  33674. i;
  33675. if (e.slashes && !e.protocol) {
  33676. for (var s = Object.keys(e), l = 0; l < s.length; l++) {
  33677. var h = s[l];
  33678. "protocol" !== h && (i[h] = e[h])
  33679. }
  33680. return b[i.protocol] && i.hostname && !i.pathname && (i.path = i.pathname = "/"),
  33681. i.href = i.format(),
  33682. i
  33683. }
  33684. if (e.protocol && e.protocol !== i.protocol) {
  33685. if (!b[e.protocol]) {
  33686. for (var u = Object.keys(e), d = 0; d < u.length; d++) {
  33687. var p = u[d];
  33688. i[p] = e[p]
  33689. }
  33690. return i.href = i.format(),
  33691. i
  33692. }
  33693. if (i.protocol = e.protocol,
  33694. e.host || E[e.protocol])
  33695. i.pathname = e.pathname;
  33696. else {
  33697. for (var f = (e.pathname || "").split("/"); f.length && !(e.host = f.shift()); )
  33698. ;
  33699. e.host || (e.host = ""),
  33700. e.hostname || (e.hostname = ""),
  33701. "" !== f[0] && f.unshift(""),
  33702. f.length < 2 && f.unshift(""),
  33703. i.pathname = f.join("/")
  33704. }
  33705. if (i.search = e.search,
  33706. i.query = e.query,
  33707. i.host = e.host || "",
  33708. i.auth = e.auth,
  33709. i.hostname = e.hostname || e.host,
  33710. i.port = e.port,
  33711. i.pathname || i.search) {
  33712. var g = i.pathname || ""
  33713. , m = i.search || "";
  33714. i.path = g + m
  33715. }
  33716. return i.slashes = i.slashes || e.slashes,
  33717. i.href = i.format(),
  33718. i
  33719. }
  33720. var v = i.pathname && "/" === i.pathname.charAt(0)
  33721. , A = e.host || e.pathname && "/" === e.pathname.charAt(0)
  33722. , y = A || v || i.host && e.pathname
  33723. , C = y
  33724. , I = i.pathname && i.pathname.split("/") || []
  33725. , f = e.pathname && e.pathname.split("/") || []
  33726. , w = i.protocol && !b[i.protocol];
  33727. if (w && (i.hostname = "",
  33728. i.port = null,
  33729. i.host && ("" === I[0] ? I[0] = i.host : I.unshift(i.host)),
  33730. i.host = "",
  33731. e.protocol && (e.hostname = null,
  33732. e.port = null,
  33733. e.host && ("" === f[0] ? f[0] = e.host : f.unshift(e.host)),
  33734. e.host = null),
  33735. y = y && ("" === f[0] || "" === I[0])),
  33736. A)
  33737. i.host = e.host || "" === e.host ? e.host : i.host,
  33738. i.hostname = e.hostname || "" === e.hostname ? e.hostname : i.hostname,
  33739. i.search = e.search,
  33740. i.query = e.query,
  33741. I = f;
  33742. else if (f.length)
  33743. I || (I = []),
  33744. I.pop(),
  33745. I = I.concat(f),
  33746. i.search = e.search,
  33747. i.query = e.query;
  33748. else if (!c.isNullOrUndefined(e.search)) {
  33749. if (w) {
  33750. i.hostname = i.host = I.shift();
  33751. var _ = !!(i.host && i.host.indexOf("@") > 0) && i.host.split("@");
  33752. _ && (i.auth = _.shift(),
  33753. i.host = i.hostname = _.shift())
  33754. }
  33755. return i.search = e.search,
  33756. i.query = e.query,
  33757. c.isNull(i.pathname) && c.isNull(i.search) || (i.path = (i.pathname ? i.pathname : "") + (i.search ? i.search : "")),
  33758. i.href = i.format(),
  33759. i
  33760. }
  33761. if (!I.length)
  33762. return i.pathname = null,
  33763. i.search ? i.path = "/" + i.search : i.path = null,
  33764. i.href = i.format(),
  33765. i;
  33766. for (var T = I.slice(-1)[0], x = (i.host || e.host || I.length > 1) && ("." === T || ".." === T) || "" === T, S = 0, M = I.length; M >= 0; M--)
  33767. T = I[M],
  33768. "." === T ? I.splice(M, 1) : ".." === T ? (I.splice(M, 1),
  33769. S++) : S && (I.splice(M, 1),
  33770. S--);
  33771. if (!y && !C)
  33772. for (; S--; S)
  33773. I.unshift("..");
  33774. !y || "" === I[0] || I[0] && "/" === I[0].charAt(0) || I.unshift(""),
  33775. x && "/" !== I.join("/").substr(-1) && I.push("");
  33776. var R = "" === I[0] || I[0] && "/" === I[0].charAt(0);
  33777. if (w) {
  33778. i.hostname = i.host = R ? "" : I.length ? I.shift() : "";
  33779. var _ = !!(i.host && i.host.indexOf("@") > 0) && i.host.split("@");
  33780. _ && (i.auth = _.shift(),
  33781. i.host = i.hostname = _.shift())
  33782. }
  33783. return y = y || i.host && I.length,
  33784. y && !R && I.unshift(""),
  33785. I.length ? i.pathname = I.join("/") : (i.pathname = null,
  33786. i.path = null),
  33787. c.isNull(i.pathname) && c.isNull(i.search) || (i.path = (i.pathname ? i.pathname : "") + (i.search ? i.search : "")),
  33788. i.auth = e.auth || i.auth,
  33789. i.slashes = i.slashes || e.slashes,
  33790. i.href = i.format(),
  33791. i
  33792. }
  33793. ,
  33794. n.prototype.parseHost = function() {
  33795. var e = this.host
  33796. , t = u.exec(e);
  33797. t && (t = t[0],
  33798. ":" !== t && (this.port = t.substr(1)),
  33799. e = e.substr(0, e.length - t.length)),
  33800. e && (this.hostname = e)
  33801. }
  33802. }
  33803. , {
  33804. "./util": 209,
  33805. punycode: 204,
  33806. querystring: 207
  33807. }],
  33808. 209: [function(e, t, i) {
  33809. "use strict";
  33810. t.exports = {
  33811. isString: function(e) {
  33812. return "string" == typeof e
  33813. },
  33814. isObject: function(e) {
  33815. return "object" == typeof e && null !== e
  33816. },
  33817. isNull: function(e) {
  33818. return null === e
  33819. },
  33820. isNullOrUndefined: function(e) {
  33821. return null == e
  33822. }
  33823. }
  33824. }
  33825. , {}],
  33826. 210: [function(e, t, i) {
  33827. "use strict";
  33828. function n(e) {
  33829. return l + e
  33830. }
  33831. function r(e) {
  33832. return e.substring(l.length)
  33833. }
  33834. function o(e, t) {
  33835. for (var i in t)
  33836. Object.defineProperty(e, i, {
  33837. value: t[i],
  33838. configurable: !0,
  33839. writable: !0
  33840. })
  33841. }
  33842. function a(e) {
  33843. if ("string" != typeof e)
  33844. throw new TypeError("key must be a string.")
  33845. }
  33846. var s = Object.prototype.hasOwnProperty
  33847. , l = "~";
  33848. t.exports = function(e) {
  33849. var t = Object.create(null)
  33850. , i = 0
  33851. , l = {};
  33852. return o(l, {
  33853. get: function(e, i) {
  33854. a(e);
  33855. var r = n(e);
  33856. return r in t ? t[r] : i
  33857. },
  33858. set: function(e, r) {
  33859. a(e);
  33860. var o = n(e);
  33861. return o in t || ++i,
  33862. t[o] = r
  33863. },
  33864. has: function(e) {
  33865. return a(e),
  33866. n(e)in t
  33867. },
  33868. delete: function(e) {
  33869. a(e);
  33870. var r = n(e);
  33871. return r in t && (--i,
  33872. delete t[r],
  33873. !0)
  33874. },
  33875. clear: function() {
  33876. t = Object.create(null),
  33877. i = 0
  33878. },
  33879. forEach: function(e, i) {
  33880. if ("function" != typeof e)
  33881. throw new TypeError("`callback` must be a function");
  33882. for (var n in t)
  33883. if (s.call(t, n)) {
  33884. var o = r(n)
  33885. , a = t[n];
  33886. e.call(i, a, o, l)
  33887. }
  33888. }
  33889. }),
  33890. Object.defineProperty(l, "size", {
  33891. get: function() {
  33892. return i
  33893. },
  33894. configurable: !0
  33895. }),
  33896. "object" == typeof e && null !== e && Object.keys(e).forEach(function(t) {
  33897. l.set(t, e[t])
  33898. }),
  33899. l
  33900. }
  33901. }
  33902. , {}],
  33903. 211: [function(e, t, i) {
  33904. t.exports = e("./lib/heap")
  33905. }
  33906. , {
  33907. "./lib/heap": 212
  33908. }],
  33909. 212: [function(e, t, i) {
  33910. (function() {
  33911. var e, n, r, o, a, s, l, c, h, u, d, p, f, g, m;
  33912. r = Math.floor,
  33913. u = Math.min,
  33914. n = function(e, t) {
  33915. return e < t ? -1 : e > t ? 1 : 0
  33916. }
  33917. ,
  33918. h = function(e, t, i, o, a) {
  33919. var s;
  33920. if (null == i && (i = 0),
  33921. null == a && (a = n),
  33922. i < 0)
  33923. throw new Error("lo must be non-negative");
  33924. for (null == o && (o = e.length); i < o; )
  33925. s = r((i + o) / 2),
  33926. a(t, e[s]) < 0 ? o = s : i = s + 1;
  33927. return [].splice.apply(e, [i, i - i].concat(t)),
  33928. t
  33929. }
  33930. ,
  33931. s = function(e, t, i) {
  33932. return null == i && (i = n),
  33933. e.push(t),
  33934. g(e, 0, e.length - 1, i)
  33935. }
  33936. ,
  33937. a = function(e, t) {
  33938. var i, r;
  33939. return null == t && (t = n),
  33940. i = e.pop(),
  33941. e.length ? (r = e[0],
  33942. e[0] = i,
  33943. m(e, 0, t)) : r = i,
  33944. r
  33945. }
  33946. ,
  33947. c = function(e, t, i) {
  33948. var r;
  33949. return null == i && (i = n),
  33950. r = e[0],
  33951. e[0] = t,
  33952. m(e, 0, i),
  33953. r
  33954. }
  33955. ,
  33956. l = function(e, t, i) {
  33957. var r;
  33958. return null == i && (i = n),
  33959. e.length && i(e[0], t) < 0 && (r = [e[0], t],
  33960. t = r[0],
  33961. e[0] = r[1],
  33962. m(e, 0, i)),
  33963. t
  33964. }
  33965. ,
  33966. o = function(e, t) {
  33967. var i, o, a, s, l, c;
  33968. for (null == t && (t = n),
  33969. s = function() {
  33970. c = [];
  33971. for (var t = 0, i = r(e.length / 2); 0 <= i ? t < i : t > i; 0 <= i ? t++ : t--)
  33972. c.push(t);
  33973. return c
  33974. }
  33975. .apply(this).reverse(),
  33976. l = [],
  33977. o = 0,
  33978. a = s.length; o < a; o++)
  33979. i = s[o],
  33980. l.push(m(e, i, t));
  33981. return l
  33982. }
  33983. ,
  33984. f = function(e, t, i) {
  33985. var r;
  33986. if (null == i && (i = n),
  33987. r = e.indexOf(t),
  33988. r !== -1)
  33989. return g(e, 0, r, i),
  33990. m(e, r, i)
  33991. }
  33992. ,
  33993. d = function(e, t, i) {
  33994. var r, a, s, c, h;
  33995. if (null == i && (i = n),
  33996. a = e.slice(0, t),
  33997. !a.length)
  33998. return a;
  33999. for (o(a, i),
  34000. h = e.slice(t),
  34001. s = 0,
  34002. c = h.length; s < c; s++)
  34003. r = h[s],
  34004. l(a, r, i);
  34005. return a.sort(i).reverse()
  34006. }
  34007. ,
  34008. p = function(e, t, i) {
  34009. var r, s, l, c, d, p, f, g, m, v;
  34010. if (null == i && (i = n),
  34011. 10 * t <= e.length) {
  34012. if (c = e.slice(0, t).sort(i),
  34013. !c.length)
  34014. return c;
  34015. for (l = c[c.length - 1],
  34016. g = e.slice(t),
  34017. d = 0,
  34018. f = g.length; d < f; d++)
  34019. r = g[d],
  34020. i(r, l) < 0 && (h(c, r, 0, null, i),
  34021. c.pop(),
  34022. l = c[c.length - 1]);
  34023. return c
  34024. }
  34025. for (o(e, i),
  34026. v = [],
  34027. s = p = 0,
  34028. m = u(t, e.length); 0 <= m ? p < m : p > m; s = 0 <= m ? ++p : --p)
  34029. v.push(a(e, i));
  34030. return v
  34031. }
  34032. ,
  34033. g = function(e, t, i, r) {
  34034. var o, a, s;
  34035. for (null == r && (r = n),
  34036. o = e[i]; i > t && (s = i - 1 >> 1,
  34037. a = e[s],
  34038. r(o, a) < 0); )
  34039. e[i] = a,
  34040. i = s;
  34041. return e[i] = o
  34042. }
  34043. ,
  34044. m = function(e, t, i) {
  34045. var r, o, a, s, l;
  34046. for (null == i && (i = n),
  34047. o = e.length,
  34048. l = t,
  34049. a = e[t],
  34050. r = 2 * t + 1; r < o; )
  34051. s = r + 1,
  34052. s < o && !(i(e[r], e[s]) < 0) && (r = s),
  34053. e[t] = e[r],
  34054. t = r,
  34055. r = 2 * t + 1;
  34056. return e[t] = a,
  34057. g(e, l, t, i)
  34058. }
  34059. ,
  34060. e = function() {
  34061. function e(e) {
  34062. this.cmp = null != e ? e : n,
  34063. this.nodes = []
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  34065. return e.push = s,
  34066. e.pop = a,
  34067. e.replace = c,
  34068. e.pushpop = l,
  34069. e.heapify = o,
  34070. e.updateItem = f,
  34071. e.nlargest = d,
  34072. e.nsmallest = p,
  34073. e.prototype.push = function(e) {
  34074. return s(this.nodes, e, this.cmp)
  34075. }
  34076. ,
  34077. e.prototype.pop = function() {
  34078. return a(this.nodes, this.cmp)
  34079. }
  34080. ,
  34081. e.prototype.peek = function() {
  34082. return this.nodes[0]
  34083. }
  34084. ,
  34085. e.prototype.contains = function(e) {
  34086. return this.nodes.indexOf(e) !== -1
  34087. }
  34088. ,
  34089. e.prototype.replace = function(e) {
  34090. return c(this.nodes, e, this.cmp)
  34091. }
  34092. ,
  34093. e.prototype.pushpop = function(e) {
  34094. return l(this.nodes, e, this.cmp)
  34095. }
  34096. ,
  34097. e.prototype.heapify = function() {
  34098. return o(this.nodes, this.cmp)
  34099. }
  34100. ,
  34101. e.prototype.updateItem = function(e) {
  34102. return f(this.nodes, e, this.cmp)
  34103. }
  34104. ,
  34105. e.prototype.clear = function() {
  34106. return this.nodes = []
  34107. }
  34108. ,
  34109. e.prototype.empty = function() {
  34110. return 0 === this.nodes.length
  34111. }
  34112. ,
  34113. e.prototype.size = function() {
  34114. return this.nodes.length
  34115. }
  34116. ,
  34117. e.prototype.clone = function() {
  34118. var t;
  34119. return t = new e,
  34120. t.nodes = this.nodes.slice(0),
  34121. t
  34122. }
  34123. ,
  34124. e.prototype.toArray = function() {
  34125. return this.nodes.slice(0)
  34126. }
  34127. ,
  34128. e.prototype.insert = e.prototype.push,
  34129. e.prototype.top = e.prototype.peek,
  34130. e.prototype.front = e.prototype.peek,
  34131. e.prototype.has = e.prototype.contains,
  34132. e.prototype.copy = e.prototype.clone,
  34133. e
  34134. }(),
  34135. function(e, n) {
  34136. return "function" == typeof define && define.amd ? define([], n) : "object" == typeof i ? t.exports = n() : e.Heap = n()
  34137. }(this, function() {
  34138. return e
  34139. })
  34140. }
  34141. ).call(this)
  34142. }
  34143. , {}],
  34144. 213: [function(e, t, i) {
  34145. !function(e) {
  34146. function i() {}
  34147. function n(e, t) {
  34148. return function() {
  34149. e.apply(t, arguments)
  34150. }
  34151. }
  34152. function r(e) {
  34153. if ("object" != typeof this)
  34154. throw new TypeError("Promises must be constructed via new");
  34155. if ("function" != typeof e)
  34156. throw new TypeError("not a function");
  34157. this._state = 0,
  34158. this._handled = !1,
  34159. this._value = void 0,
  34160. this._deferreds = [],
  34161. h(e, this)
  34162. }
  34163. function o(e, t) {
  34164. for (; 3 === e._state; )
  34165. e = e._value;
  34166. return 0 === e._state ? void e._deferreds.push(t) : (e._handled = !0,
  34167. void r._immediateFn(function() {
  34168. var i = 1 === e._state ? t.onFulfilled : t.onRejected;
  34169. if (null === i)
  34170. return void (1 === e._state ? a : s)(t.promise, e._value);
  34171. var n;
  34172. try {
  34173. n = i(e._value)
  34174. } catch (e) {
  34175. return void s(t.promise, e)
  34176. }
  34177. a(t.promise, n)
  34178. }))
  34179. }
  34180. function a(e, t) {
  34181. try {
  34182. if (t === e)
  34183. throw new TypeError("A promise cannot be resolved with itself.");
  34184. if (t && ("object" == typeof t || "function" == typeof t)) {
  34185. var i = t.then;
  34186. if (t instanceof r)
  34187. return e._state = 3,
  34188. e._value = t,
  34189. void l(e);
  34190. if ("function" == typeof i)
  34191. return void h(n(i, t), e)
  34192. }
  34193. e._state = 1,
  34194. e._value = t,
  34195. l(e)
  34196. } catch (t) {
  34197. s(e, t)
  34198. }
  34199. }
  34200. function s(e, t) {
  34201. e._state = 2,
  34202. e._value = t,
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  34205. function l(e) {
  34206. 2 === e._state && 0 === e._deferreds.length && r._immediateFn(function() {
  34207. e._handled || r._unhandledRejectionFn(e._value)
  34208. });
  34209. for (var t = 0, i = e._deferreds.length; t < i; t++)
  34210. o(e, e._deferreds[t]);
  34211. e._deferreds = null
  34212. }
  34213. function c(e, t, i) {
  34214. this.onFulfilled = "function" == typeof e ? e : null,
  34215. this.onRejected = "function" == typeof t ? t : null,
  34216. this.promise = i
  34217. }
  34218. function h(e, t) {
  34219. var i = !1;
  34220. try {
  34221. e(function(e) {
  34222. i || (i = !0,
  34223. a(t, e))
  34224. }, function(e) {
  34225. i || (i = !0,
  34226. s(t, e))
  34227. })
  34228. } catch (e) {
  34229. if (i)
  34230. return;
  34231. i = !0,
  34232. s(t, e)
  34233. }
  34234. }
  34235. var u = setTimeout;
  34236. r.prototype.catch = function(e) {
  34237. return this.then(null, e)
  34238. }
  34239. ,
  34240. r.prototype.then = function(e, t) {
  34241. var n = new this.constructor(i);
  34242. return o(this, new c(e,t,n)),
  34243. n
  34244. }
  34245. ,
  34246. r.all = function(e) {
  34247. var t = Array.prototype.slice.call(e);
  34248. return new r(function(e, i) {
  34249. function n(o, a) {
  34250. try {
  34251. if (a && ("object" == typeof a || "function" == typeof a)) {
  34252. var s = a.then;
  34253. if ("function" == typeof s)
  34254. return void s.call(a, function(e) {
  34255. n(o, e)
  34256. }, i)
  34257. }
  34258. t[o] = a,
  34259. 0 === --r && e(t)
  34260. } catch (e) {
  34261. i(e)
  34262. }
  34263. }
  34264. if (0 === t.length)
  34265. return e([]);
  34266. for (var r = t.length, o = 0; o < t.length; o++)
  34267. n(o, t[o])
  34268. }
  34269. )
  34270. }
  34271. ,
  34272. r.resolve = function(e) {
  34273. return e && "object" == typeof e && e.constructor === r ? e : new r(function(t) {
  34274. t(e)
  34275. }
  34276. )
  34277. }
  34278. ,
  34279. r.reject = function(e) {
  34280. return new r(function(t, i) {
  34281. i(e)
  34282. }
  34283. )
  34284. }
  34285. ,
  34286. r.race = function(e) {
  34287. return new r(function(t, i) {
  34288. for (var n = 0, r = e.length; n < r; n++)
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  34290. }
  34291. )
  34292. }
  34293. ,
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  34295. setImmediate(e)
  34296. }
  34297. || function(e) {
  34298. u(e, 0)
  34299. }
  34300. ,
  34301. r._unhandledRejectionFn = function(e) {
  34302. "undefined" != typeof console && console && console.warn("Possible Unhandled Promise Rejection:", e)
  34303. }
  34304. ,
  34305. r._setImmediateFn = function(e) {
  34306. r._immediateFn = e
  34307. }
  34308. ,
  34309. r._setUnhandledRejectionFn = function(e) {
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  34311. }
  34312. ,
  34313. "undefined" != typeof t && t.exports ? t.exports = r : e.Promise || (e.Promise = r)
  34314. }(this)
  34315. }
  34316. , {}],
  34317. 214: [function(e, t, i) {
  34318. (function(i) {
  34319. !function(i, n) {
  34320. "function" == typeof define && define.amd ? define(["bytebuffer"], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = n(e("bytebuffer"), !0) : (i.dcodeIO = i.dcodeIO || {}).ProtoBuf = n(i.dcodeIO.ByteBuffer)
  34321. }(this, function(t, n) {
  34322. "use strict";
  34323. var r = {};
  34324. return r.ByteBuffer = t,
  34325. r.Long = t.Long || null,
  34326. r.VERSION = "5.0.1",
  34327. r.WIRE_TYPES = {},
  34328. r.WIRE_TYPES.VARINT = 0,
  34329. r.WIRE_TYPES.BITS64 = 1,
  34330. r.WIRE_TYPES.LDELIM = 2,
  34331. r.WIRE_TYPES.STARTGROUP = 3,
  34332. r.WIRE_TYPES.ENDGROUP = 4,
  34333. r.WIRE_TYPES.BITS32 = 5,
  34334. r.PACKABLE_WIRE_TYPES = [r.WIRE_TYPES.VARINT, r.WIRE_TYPES.BITS64, r.WIRE_TYPES.BITS32],
  34335. r.TYPES = {
  34336. int32: {
  34337. name: "int32",
  34338. wireType: r.WIRE_TYPES.VARINT,
  34339. defaultValue: 0
  34340. },
  34341. uint32: {
  34342. name: "uint32",
  34343. wireType: r.WIRE_TYPES.VARINT,
  34344. defaultValue: 0
  34345. },
  34346. sint32: {
  34347. name: "sint32",
  34348. wireType: r.WIRE_TYPES.VARINT,
  34349. defaultValue: 0
  34350. },
  34351. int64: {
  34352. name: "int64",
  34353. wireType: r.WIRE_TYPES.VARINT,
  34354. defaultValue: r.Long ? r.Long.ZERO : void 0
  34355. },
  34356. uint64: {
  34357. name: "uint64",
  34358. wireType: r.WIRE_TYPES.VARINT,
  34359. defaultValue: r.Long ? r.Long.UZERO : void 0
  34360. },
  34361. sint64: {
  34362. name: "sint64",
  34363. wireType: r.WIRE_TYPES.VARINT,
  34364. defaultValue: r.Long ? r.Long.ZERO : void 0
  34365. },
  34366. bool: {
  34367. name: "bool",
  34368. wireType: r.WIRE_TYPES.VARINT,
  34369. defaultValue: !1
  34370. },
  34371. double: {
  34372. name: "double",
  34373. wireType: r.WIRE_TYPES.BITS64,
  34374. defaultValue: 0
  34375. },
  34376. string: {
  34377. name: "string",
  34378. wireType: r.WIRE_TYPES.LDELIM,
  34379. defaultValue: ""
  34380. },
  34381. bytes: {
  34382. name: "bytes",
  34383. wireType: r.WIRE_TYPES.LDELIM,
  34384. defaultValue: null
  34385. },
  34386. fixed32: {
  34387. name: "fixed32",
  34388. wireType: r.WIRE_TYPES.BITS32,
  34389. defaultValue: 0
  34390. },
  34391. sfixed32: {
  34392. name: "sfixed32",
  34393. wireType: r.WIRE_TYPES.BITS32,
  34394. defaultValue: 0
  34395. },
  34396. fixed64: {
  34397. name: "fixed64",
  34398. wireType: r.WIRE_TYPES.BITS64,
  34399. defaultValue: r.Long ? r.Long.UZERO : void 0
  34400. },
  34401. sfixed64: {
  34402. name: "sfixed64",
  34403. wireType: r.WIRE_TYPES.BITS64,
  34404. defaultValue: r.Long ? r.Long.ZERO : void 0
  34405. },
  34406. float: {
  34407. name: "float",
  34408. wireType: r.WIRE_TYPES.BITS32,
  34409. defaultValue: 0
  34410. },
  34411. enum: {
  34412. name: "enum",
  34413. wireType: r.WIRE_TYPES.VARINT,
  34414. defaultValue: 0
  34415. },
  34416. message: {
  34417. name: "message",
  34418. wireType: r.WIRE_TYPES.LDELIM,
  34419. defaultValue: null
  34420. },
  34421. group: {
  34422. name: "group",
  34423. wireType: r.WIRE_TYPES.STARTGROUP,
  34424. defaultValue: null
  34425. }
  34426. },
  34427. r.MAP_KEY_TYPES = [r.TYPES.int32, r.TYPES.sint32, r.TYPES.sfixed32, r.TYPES.uint32, r.TYPES.fixed32, r.TYPES.int64, r.TYPES.sint64, r.TYPES.sfixed64, r.TYPES.uint64, r.TYPES.fixed64, r.TYPES.bool, r.TYPES.string, r.TYPES.bytes],
  34428. r.ID_MIN = 1,
  34429. r.ID_MAX = 536870911,
  34430. r.convertFieldsToCamelCase = !1,
  34431. r.populateAccessors = !0,
  34432. r.populateDefaults = !0,
  34433. r.Util = function() {
  34434. var t = {};
  34435. return t.IS_NODE = !("object" != typeof i || i + "" != "[object process]" || i.browser),
  34436. t.XHR = function() {
  34437. for (var e = [function() {
  34438. return new XMLHttpRequest
  34439. }
  34440. , function() {
  34441. return new ActiveXObject("Msxml2.XMLHTTP")
  34442. }
  34443. , function() {
  34444. return new ActiveXObject("Msxml3.XMLHTTP")
  34445. }
  34446. , function() {
  34447. return new ActiveXObject("Microsoft.XMLHTTP")
  34448. }
  34449. ], t = null, i = 0; i < e.length; i++) {
  34450. try {
  34451. t = e[i]()
  34452. } catch (e) {
  34453. continue
  34454. }
  34455. break
  34456. }
  34457. if (!t)
  34458. throw Error("XMLHttpRequest is not supported");
  34459. return t
  34460. }
  34461. ,
  34462. t.fetch = function(i, n) {
  34463. if (n && "function" != typeof n && (n = null),
  34464. t.IS_NODE) {
  34465. var r = e("fs");
  34466. if (n)
  34467. r.readFile(i, function(e, t) {
  34468. n(e ? null : "" + t)
  34469. });
  34470. else
  34471. try {
  34472. return r.readFileSync(i)
  34473. } catch (e) {
  34474. return null
  34475. }
  34476. } else {
  34477. var o = t.XHR();
  34478. if (o.open("GET", i, !!n),
  34479. o.setRequestHeader("Accept", "text/plain"),
  34480. "function" == typeof o.overrideMimeType && o.overrideMimeType("text/plain"),
  34481. !n)
  34482. return o.send(null),
  34483. 200 == o.status || 0 == o.status && "string" == typeof o.responseText ? o.responseText : null;
  34484. if (o.onreadystatechange = function() {
  34485. 4 == o.readyState && n(200 == o.status || 0 == o.status && "string" == typeof o.responseText ? o.responseText : null)
  34486. }
  34487. ,
  34488. 4 == o.readyState)
  34489. return;
  34490. o.send(null)
  34491. }
  34492. }
  34493. ,
  34494. t.toCamelCase = function(e) {
  34495. return e.replace(/_([a-zA-Z])/g, function(e, t) {
  34496. return t.toUpperCase()
  34497. })
  34498. }
  34499. ,
  34500. t
  34501. }(),
  34502. r.Lang = {
  34503. DELIM: /[\s\{\}=;:\[\],'"\(\)<>]/g,
  34504. RULE: /^(?:required|optional|repeated|map)$/,
  34505. TYPE: /^(?:double|float|int32|uint32|sint32|int64|uint64|sint64|fixed32|sfixed32|fixed64|sfixed64|bool|string|bytes)$/,
  34506. NAME: /^[a-zA-Z_][a-zA-Z_0-9]*$/,
  34507. TYPEDEF: /^[a-zA-Z][a-zA-Z_0-9]*$/,
  34508. TYPEREF: /^(?:\.?[a-zA-Z_][a-zA-Z_0-9]*)+$/,
  34509. FQTYPEREF: /^(?:\.[a-zA-Z][a-zA-Z_0-9]*)+$/,
  34510. NUMBER: /^-?(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+|([0-9]*(\.[0-9]*)?([Ee][+-]?[0-9]+)?)|inf|nan)$/,
  34511. NUMBER_DEC: /^(?:[1-9][0-9]*|0)$/,
  34512. NUMBER_HEX: /^0[xX][0-9a-fA-F]+$/,
  34513. NUMBER_OCT: /^0[0-7]+$/,
  34514. NUMBER_FLT: /^([0-9]*(\.[0-9]*)?([Ee][+-]?[0-9]+)?|inf|nan)$/,
  34515. BOOL: /^(?:true|false)$/i,
  34516. ID: /^(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+)$/,
  34517. NEGID: /^\-?(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+)$/,
  34518. WHITESPACE: /\s/,
  34519. STRING: /(?:"([^"\\]*(?:\\.[^"\\]*)*)")|(?:'([^'\\]*(?:\\.[^'\\]*)*)')/g,
  34520. STRING_DQ: /(?:"([^"\\]*(?:\\.[^"\\]*)*)")/g,
  34521. STRING_SQ: /(?:'([^'\\]*(?:\\.[^'\\]*)*)')/g
  34522. },
  34523. r.DotProto = function(e, t) {
  34524. function i(e, i) {
  34525. var n = -1
  34526. , r = 1;
  34527. if ("-" == e.charAt(0) && (r = -1,
  34528. e = e.substring(1)),
  34529. t.NUMBER_DEC.test(e))
  34530. n = parseInt(e);
  34531. else if (t.NUMBER_HEX.test(e))
  34532. n = parseInt(e.substring(2), 16);
  34533. else {
  34534. if (!t.NUMBER_OCT.test(e))
  34535. throw Error("illegal id value: " + (r < 0 ? "-" : "") + e);
  34536. n = parseInt(e.substring(1), 8)
  34537. }
  34538. if (n = r * n | 0,
  34539. !i && n < 0)
  34540. throw Error("illegal id value: " + (r < 0 ? "-" : "") + e);
  34541. return n
  34542. }
  34543. function n(e) {
  34544. var i = 1;
  34545. if ("-" == e.charAt(0) && (i = -1,
  34546. e = e.substring(1)),
  34547. t.NUMBER_DEC.test(e))
  34548. return i * parseInt(e, 10);
  34549. if (t.NUMBER_HEX.test(e))
  34550. return i * parseInt(e.substring(2), 16);
  34551. if (t.NUMBER_OCT.test(e))
  34552. return i * parseInt(e.substring(1), 8);
  34553. if ("inf" === e)
  34554. return i * (1 / 0);
  34555. if ("nan" === e)
  34556. return NaN;
  34557. if (t.NUMBER_FLT.test(e))
  34558. return i * parseFloat(e);
  34559. throw Error("illegal number value: " + (i < 0 ? "-" : "") + e)
  34560. }
  34561. function r(e, t, i) {
  34562. "undefined" == typeof e[t] ? e[t] = i : (Array.isArray(e[t]) || (e[t] = [e[t]]),
  34563. e[t].push(i))
  34564. }
  34565. var o = {}
  34566. , a = function(e) {
  34567. this.source = e + "",
  34568. this.index = 0,
  34569. this.line = 1,
  34570. this.stack = [],
  34571. this._stringOpen = null
  34572. }
  34573. , s = a.prototype;
  34574. s._readString = function() {
  34575. var e = '"' === this._stringOpen ? t.STRING_DQ : t.STRING_SQ;
  34576. e.lastIndex = this.index - 1;
  34577. var i = e.exec(this.source);
  34578. if (!i)
  34579. throw Error("unterminated string");
  34580. return this.index = e.lastIndex,
  34581. this.stack.push(this._stringOpen),
  34582. this._stringOpen = null,
  34583. i[1]
  34584. }
  34585. ,
  34586. s.next = function() {
  34587. if (this.stack.length > 0)
  34588. return this.stack.shift();
  34589. if (this.index >= this.source.length)
  34590. return null;
  34591. if (null !== this._stringOpen)
  34592. return this._readString();
  34593. var e, i, n;
  34594. do {
  34595. for (e = !1; t.WHITESPACE.test(n = this.source.charAt(this.index)); )
  34596. if ("\n" === n && ++this.line,
  34597. ++this.index === this.source.length)
  34598. return null;
  34599. if ("/" === this.source.charAt(this.index))
  34600. if (++this.index,
  34601. "/" === this.source.charAt(this.index)) {
  34602. for (; "\n" !== this.source.charAt(++this.index); )
  34603. if (this.index == this.source.length)
  34604. return null;
  34605. ++this.index,
  34606. ++this.line,
  34607. e = !0
  34608. } else {
  34609. if ("*" !== (n = this.source.charAt(this.index)))
  34610. return "/";
  34611. do {
  34612. if ("\n" === n && ++this.line,
  34613. ++this.index === this.source.length)
  34614. return null;
  34615. i = n,
  34616. n = this.source.charAt(this.index)
  34617. } while ("*" !== i || "/" !== n);++this.index,
  34618. e = !0
  34619. }
  34620. } while (e);if (this.index === this.source.length)
  34621. return null;
  34622. var r = this.index;
  34623. t.DELIM.lastIndex = 0;
  34624. var o = t.DELIM.test(this.source.charAt(r++));
  34625. if (!o)
  34626. for (; r < this.source.length && !t.DELIM.test(this.source.charAt(r)); )
  34627. ++r;
  34628. var a = this.source.substring(this.index, this.index = r);
  34629. return '"' !== a && "'" !== a || (this._stringOpen = a),
  34630. a
  34631. }
  34632. ,
  34633. s.peek = function() {
  34634. if (0 === this.stack.length) {
  34635. var e = this.next();
  34636. if (null === e)
  34637. return null;
  34638. this.stack.push(e)
  34639. }
  34640. return this.stack[0]
  34641. }
  34642. ,
  34643. s.skip = function(e) {
  34644. var t = this.next();
  34645. if (t !== e)
  34646. throw Error("illegal '" + t + "', '" + e + "' expected")
  34647. }
  34648. ,
  34649. s.omit = function(e) {
  34650. return this.peek() === e && (this.next(),
  34651. !0)
  34652. }
  34653. ,
  34654. s.toString = function() {
  34655. return "Tokenizer (" + this.index + "/" + this.source.length + " at line " + this.line + ")"
  34656. }
  34657. ,
  34658. o.Tokenizer = a;
  34659. var l = function(e) {
  34660. this.tn = new a(e),
  34661. this.proto3 = !1
  34662. }
  34663. , c = l.prototype;
  34664. return c.parse = function() {
  34665. var e, i, n = {
  34666. name: "[ROOT]",
  34667. package: null,
  34668. messages: [],
  34669. enums: [],
  34670. imports: [],
  34671. options: {},
  34672. services: []
  34673. }, r = !0;
  34674. try {
  34675. for (; e = this.tn.next(); )
  34676. switch (e) {
  34677. case "package":
  34678. if (!r || null !== n.package)
  34679. throw Error("unexpected 'package'");
  34680. if (e = this.tn.next(),
  34681. !t.TYPEREF.test(e))
  34682. throw Error("illegal package name: " + e);
  34683. this.tn.skip(";"),
  34684. n.package = e;
  34685. break;
  34686. case "import":
  34687. if (!r)
  34688. throw Error("unexpected 'import'");
  34689. e = this.tn.peek(),
  34690. ("public" === e || (i = "weak" === e)) && this.tn.next(),
  34691. e = this._readString(),
  34692. this.tn.skip(";"),
  34693. i || n.imports.push(e);
  34694. break;
  34695. case "syntax":
  34696. if (!r)
  34697. throw Error("unexpected 'syntax'");
  34698. this.tn.skip("="),
  34699. "proto3" === (n.syntax = this._readString()) && (this.proto3 = !0),
  34700. this.tn.skip(";");
  34701. break;
  34702. case "message":
  34703. this._parseMessage(n, null),
  34704. r = !1;
  34705. break;
  34706. case "enum":
  34707. this._parseEnum(n),
  34708. r = !1;
  34709. break;
  34710. case "option":
  34711. this._parseOption(n);
  34712. break;
  34713. case "service":
  34714. this._parseService(n);
  34715. break;
  34716. case "extend":
  34717. this._parseExtend(n);
  34718. break;
  34719. default:
  34720. throw Error("unexpected '" + e + "'")
  34721. }
  34722. } catch (e) {
  34723. throw e.message = "Parse error at line " + this.tn.line + ": " + e.message,
  34724. e
  34725. }
  34726. return delete n.name,
  34727. n
  34728. }
  34729. ,
  34730. l.parse = function(e) {
  34731. return new l(e).parse()
  34732. }
  34733. ,
  34734. c._readString = function() {
  34735. var e, t, i = "";
  34736. do {
  34737. if (t = this.tn.next(),
  34738. "'" !== t && '"' !== t)
  34739. throw Error("illegal string delimiter: " + t);
  34740. i += this.tn.next(),
  34741. this.tn.skip(t),
  34742. e = this.tn.peek()
  34743. } while ('"' === e || '"' === e);return i
  34744. }
  34745. ,
  34746. c._readValue = function(e) {
  34747. var i = this.tn.peek();
  34748. if ('"' === i || "'" === i)
  34749. return this._readString();
  34750. if (this.tn.next(),
  34751. t.NUMBER.test(i))
  34752. return n(i);
  34753. if (t.BOOL.test(i))
  34754. return "true" === i.toLowerCase();
  34755. if (e && t.TYPEREF.test(i))
  34756. return i;
  34757. throw Error("illegal value: " + i)
  34758. }
  34759. ,
  34760. c._parseOption = function(e, i) {
  34761. var n = this.tn.next()
  34762. , r = !1;
  34763. if ("(" === n && (r = !0,
  34764. n = this.tn.next()),
  34765. !t.TYPEREF.test(n))
  34766. throw Error("illegal option name: " + n);
  34767. var o = n;
  34768. r && (this.tn.skip(")"),
  34769. o = "(" + o + ")",
  34770. n = this.tn.peek(),
  34771. t.FQTYPEREF.test(n) && (o += n,
  34772. this.tn.next())),
  34773. this.tn.skip("="),
  34774. this._parseOptionValue(e, o),
  34775. i || this.tn.skip(";")
  34776. }
  34777. ,
  34778. c._parseOptionValue = function(e, i) {
  34779. var n = this.tn.peek();
  34780. if ("{" !== n)
  34781. r(e.options, i, this._readValue(!0));
  34782. else
  34783. for (this.tn.skip("{"); "}" !== (n = this.tn.next()); ) {
  34784. if (!t.NAME.test(n))
  34785. throw Error("illegal option name: " + i + "." + n);
  34786. this.tn.omit(":") ? r(e.options, i + "." + n, this._readValue(!0)) : this._parseOptionValue(e, i + "." + n)
  34787. }
  34788. }
  34789. ,
  34790. c._parseService = function(e) {
  34791. var i = this.tn.next();
  34792. if (!t.NAME.test(i))
  34793. throw Error("illegal service name at line " + this.tn.line + ": " + i);
  34794. var n = i
  34795. , r = {
  34796. name: n,
  34797. rpc: {},
  34798. options: {}
  34799. };
  34800. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  34801. if ("option" === i)
  34802. this._parseOption(r);
  34803. else {
  34804. if ("rpc" !== i)
  34805. throw Error("illegal service token: " + i);
  34806. this._parseServiceRPC(r)
  34807. }
  34808. this.tn.omit(";"),
  34809. e.services.push(r)
  34810. }
  34811. ,
  34812. c._parseServiceRPC = function(e) {
  34813. var i = "rpc"
  34814. , n = this.tn.next();
  34815. if (!t.NAME.test(n))
  34816. throw Error("illegal rpc service method name: " + n);
  34817. var r = n
  34818. , o = {
  34819. request: null,
  34820. response: null,
  34821. request_stream: !1,
  34822. response_stream: !1,
  34823. options: {}
  34824. };
  34825. if (this.tn.skip("("),
  34826. n = this.tn.next(),
  34827. "stream" === n.toLowerCase() && (o.request_stream = !0,
  34828. n = this.tn.next()),
  34829. !t.TYPEREF.test(n))
  34830. throw Error("illegal rpc service request type: " + n);
  34831. if (o.request = n,
  34832. this.tn.skip(")"),
  34833. n = this.tn.next(),
  34834. "returns" !== n.toLowerCase())
  34835. throw Error("illegal rpc service request type delimiter: " + n);
  34836. if (this.tn.skip("("),
  34837. n = this.tn.next(),
  34838. "stream" === n.toLowerCase() && (o.response_stream = !0,
  34839. n = this.tn.next()),
  34840. o.response = n,
  34841. this.tn.skip(")"),
  34842. n = this.tn.peek(),
  34843. "{" === n) {
  34844. for (this.tn.next(); "}" !== (n = this.tn.next()); ) {
  34845. if ("option" !== n)
  34846. throw Error("illegal rpc service token: " + n);
  34847. this._parseOption(o)
  34848. }
  34849. this.tn.omit(";")
  34850. } else
  34851. this.tn.skip(";");
  34852. "undefined" == typeof e[i] && (e[i] = {}),
  34853. e[i][r] = o
  34854. }
  34855. ,
  34856. c._parseMessage = function(e, n) {
  34857. var r = !!n
  34858. , o = this.tn.next()
  34859. , a = {
  34860. name: "",
  34861. fields: [],
  34862. enums: [],
  34863. messages: [],
  34864. options: {},
  34865. services: [],
  34866. oneofs: {}
  34867. };
  34868. if (!t.NAME.test(o))
  34869. throw Error("illegal " + (r ? "group" : "message") + " name: " + o);
  34870. for (a.name = o,
  34871. r && (this.tn.skip("="),
  34872. n.id = i(this.tn.next()),
  34873. a.isGroup = !0),
  34874. o = this.tn.peek(),
  34875. "[" === o && n && this._parseFieldOptions(n),
  34876. this.tn.skip("{"); "}" !== (o = this.tn.next()); )
  34877. if (t.RULE.test(o))
  34878. this._parseMessageField(a, o);
  34879. else if ("oneof" === o)
  34880. this._parseMessageOneOf(a);
  34881. else if ("enum" === o)
  34882. this._parseEnum(a);
  34883. else if ("message" === o)
  34884. this._parseMessage(a);
  34885. else if ("option" === o)
  34886. this._parseOption(a);
  34887. else if ("service" === o)
  34888. this._parseService(a);
  34889. else if ("extensions" === o)
  34890. a.extensions = this._parseExtensionRanges();
  34891. else if ("reserved" === o)
  34892. this._parseIgnored();
  34893. else if ("extend" === o)
  34894. this._parseExtend(a);
  34895. else {
  34896. if (!t.TYPEREF.test(o))
  34897. throw Error("illegal message token: " + o);
  34898. if (!this.proto3)
  34899. throw Error("illegal field rule: " + o);
  34900. this._parseMessageField(a, "optional", o)
  34901. }
  34902. return this.tn.omit(";"),
  34903. e.messages.push(a),
  34904. a
  34905. }
  34906. ,
  34907. c._parseIgnored = function() {
  34908. for (; ";" !== this.tn.peek(); )
  34909. this.tn.next();
  34910. this.tn.skip(";")
  34911. }
  34912. ,
  34913. c._parseMessageField = function(e, n, r) {
  34914. if (!t.RULE.test(n))
  34915. throw Error("illegal message field rule: " + n);
  34916. var o, a = {
  34917. rule: n,
  34918. type: "",
  34919. name: "",
  34920. options: {},
  34921. id: 0
  34922. };
  34923. if ("map" === n) {
  34924. if (r)
  34925. throw Error("illegal type: " + r);
  34926. if (this.tn.skip("<"),
  34927. o = this.tn.next(),
  34928. !t.TYPE.test(o) && !t.TYPEREF.test(o))
  34929. throw Error("illegal message field type: " + o);
  34930. if (a.keytype = o,
  34931. this.tn.skip(","),
  34932. o = this.tn.next(),
  34933. !t.TYPE.test(o) && !t.TYPEREF.test(o))
  34934. throw Error("illegal message field: " + o);
  34935. if (a.type = o,
  34936. this.tn.skip(">"),
  34937. o = this.tn.next(),
  34938. !t.NAME.test(o))
  34939. throw Error("illegal message field name: " + o);
  34940. a.name = o,
  34941. this.tn.skip("="),
  34942. a.id = i(this.tn.next()),
  34943. o = this.tn.peek(),
  34944. "[" === o && this._parseFieldOptions(a),
  34945. this.tn.skip(";")
  34946. } else if (r = "undefined" != typeof r ? r : this.tn.next(),
  34947. "group" === r) {
  34948. var s = this._parseMessage(e, a);
  34949. if (!/^[A-Z]/.test(s.name))
  34950. throw Error("illegal group name: " + s.name);
  34951. a.type = s.name,
  34952. a.name = s.name.toLowerCase(),
  34953. this.tn.omit(";")
  34954. } else {
  34955. if (!t.TYPE.test(r) && !t.TYPEREF.test(r))
  34956. throw Error("illegal message field type: " + r);
  34957. if (a.type = r,
  34958. o = this.tn.next(),
  34959. !t.NAME.test(o))
  34960. throw Error("illegal message field name: " + o);
  34961. a.name = o,
  34962. this.tn.skip("="),
  34963. a.id = i(this.tn.next()),
  34964. o = this.tn.peek(),
  34965. "[" === o && this._parseFieldOptions(a),
  34966. this.tn.skip(";")
  34967. }
  34968. return e.fields.push(a),
  34969. a
  34970. }
  34971. ,
  34972. c._parseMessageOneOf = function(e) {
  34973. var i = this.tn.next();
  34974. if (!t.NAME.test(i))
  34975. throw Error("illegal oneof name: " + i);
  34976. var n, r = i, o = [];
  34977. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  34978. n = this._parseMessageField(e, "optional", i),
  34979. n.oneof = r,
  34980. o.push(n.id);
  34981. this.tn.omit(";"),
  34982. e.oneofs[r] = o
  34983. }
  34984. ,
  34985. c._parseFieldOptions = function(e) {
  34986. this.tn.skip("[");
  34987. for (var t, i = !0; "]" !== (t = this.tn.peek()); )
  34988. i || this.tn.skip(","),
  34989. this._parseOption(e, !0),
  34990. i = !1;
  34991. this.tn.next()
  34992. }
  34993. ,
  34994. c._parseEnum = function(e) {
  34995. var n = {
  34996. name: "",
  34997. values: [],
  34998. options: {}
  34999. }
  35000. , r = this.tn.next();
  35001. if (!t.NAME.test(r))
  35002. throw Error("illegal name: " + r);
  35003. for (n.name = r,
  35004. this.tn.skip("{"); "}" !== (r = this.tn.next()); )
  35005. if ("option" === r)
  35006. this._parseOption(n);
  35007. else {
  35008. if (!t.NAME.test(r))
  35009. throw Error("illegal name: " + r);
  35010. this.tn.skip("=");
  35011. var o = {
  35012. name: r,
  35013. id: i(this.tn.next(), !0)
  35014. };
  35015. r = this.tn.peek(),
  35016. "[" === r && this._parseFieldOptions({
  35017. options: {}
  35018. }),
  35019. this.tn.skip(";"),
  35020. n.values.push(o)
  35021. }
  35022. this.tn.omit(";"),
  35023. e.enums.push(n)
  35024. }
  35025. ,
  35026. c._parseExtensionRanges = function() {
  35027. var t, i, r, o = [];
  35028. do {
  35029. for (i = []; ; ) {
  35030. switch (t = this.tn.next()) {
  35031. case "min":
  35032. r = e.ID_MIN;
  35033. break;
  35034. case "max":
  35035. r = e.ID_MAX;
  35036. break;
  35037. default:
  35038. r = n(t)
  35039. }
  35040. if (i.push(r),
  35041. 2 === i.length)
  35042. break;
  35043. if ("to" !== this.tn.peek()) {
  35044. i.push(r);
  35045. break
  35046. }
  35047. this.tn.next()
  35048. }
  35049. o.push(i)
  35050. } while (this.tn.omit(","));return this.tn.skip(";"),
  35051. o
  35052. }
  35053. ,
  35054. c._parseExtend = function(e) {
  35055. var i = this.tn.next();
  35056. if (!t.TYPEREF.test(i))
  35057. throw Error("illegal extend reference: " + i);
  35058. var n = {
  35059. ref: i,
  35060. fields: []
  35061. };
  35062. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  35063. if (t.RULE.test(i))
  35064. this._parseMessageField(n, i);
  35065. else {
  35066. if (!t.TYPEREF.test(i))
  35067. throw Error("illegal extend token: " + i);
  35068. if (!this.proto3)
  35069. throw Error("illegal field rule: " + i);
  35070. this._parseMessageField(n, "optional", i)
  35071. }
  35072. return this.tn.omit(";"),
  35073. e.messages.push(n),
  35074. n
  35075. }
  35076. ,
  35077. c.toString = function() {
  35078. return "Parser at line " + this.tn.line
  35079. }
  35080. ,
  35081. o.Parser = l,
  35082. o
  35083. }(r, r.Lang),
  35084. r.Reflect = function(e) {
  35085. function i(i) {
  35086. if ("string" == typeof i && (i = e.TYPES[i]),
  35087. "undefined" == typeof i.defaultValue)
  35088. throw Error("default value for type " + i.name + " is not supported");
  35089. return i == e.TYPES.bytes ? new t(0) : i.defaultValue
  35090. }
  35091. function n(t, i) {
  35092. if (t && "number" == typeof t.low && "number" == typeof t.high && "boolean" == typeof t.unsigned && t.low === t.low && t.high === t.high)
  35093. return new e.Long(t.low,t.high,"undefined" == typeof i ? t.unsigned : i);
  35094. if ("string" == typeof t)
  35095. return e.Long.fromString(t, i || !1, 10);
  35096. if ("number" == typeof t)
  35097. return e.Long.fromNumber(t, i || !1);
  35098. throw Error("not convertible to Long")
  35099. }
  35100. function r(t, i) {
  35101. var n = i.readVarint32()
  35102. , o = 7 & n
  35103. , a = n >>> 3;
  35104. switch (o) {
  35105. case e.WIRE_TYPES.VARINT:
  35106. do
  35107. n = i.readUint8();
  35108. while (128 === (128 & n));break;
  35109. case e.WIRE_TYPES.BITS64:
  35110. i.offset += 8;
  35111. break;
  35112. case e.WIRE_TYPES.LDELIM:
  35113. n = i.readVarint32(),
  35114. i.offset += n;
  35115. break;
  35116. case e.WIRE_TYPES.STARTGROUP:
  35117. r(a, i);
  35118. break;
  35119. case e.WIRE_TYPES.ENDGROUP:
  35120. if (a === t)
  35121. return !1;
  35122. throw Error("Illegal GROUPEND after unknown group: " + a + " (" + t + " expected)");
  35123. case e.WIRE_TYPES.BITS32:
  35124. i.offset += 4;
  35125. break;
  35126. default:
  35127. throw Error("Illegal wire type in unknown group " + t + ": " + o)
  35128. }
  35129. return !0
  35130. }
  35131. var o = {}
  35132. , a = function(e, t, i) {
  35133. this.builder = e,
  35134. this.parent = t,
  35135. this.name = i,
  35136. this.className
  35137. }
  35138. , s = a.prototype;
  35139. s.fqn = function() {
  35140. for (var e = this.name, t = this; ; ) {
  35141. if (t = t.parent,
  35142. null == t)
  35143. break;
  35144. e = t.name + "." + e
  35145. }
  35146. return e
  35147. }
  35148. ,
  35149. s.toString = function(e) {
  35150. return (e ? this.className + " " : "") + this.fqn()
  35151. }
  35152. ,
  35153. s.build = function() {
  35154. throw Error(this.toString(!0) + " cannot be built directly")
  35155. }
  35156. ,
  35157. o.T = a;
  35158. var l = function(e, t, i, n, r) {
  35159. a.call(this, e, t, i),
  35160. this.className = "Namespace",
  35161. this.children = [],
  35162. this.options = n || {},
  35163. this.syntax = r || "proto2"
  35164. }
  35165. , c = l.prototype = Object.create(a.prototype);
  35166. c.getChildren = function(e) {
  35167. if (e = e || null,
  35168. null == e)
  35169. return this.children.slice();
  35170. for (var t = [], i = 0, n = this.children.length; i < n; ++i)
  35171. this.children[i]instanceof e && t.push(this.children[i]);
  35172. return t
  35173. }
  35174. ,
  35175. c.addChild = function(e) {
  35176. var t;
  35177. if (t = this.getChild(e.name))
  35178. if (t instanceof d.Field && t.name !== t.originalName && null === this.getChild(t.originalName))
  35179. t.name = t.originalName;
  35180. else {
  35181. if (!(e instanceof d.Field && e.name !== e.originalName && null === this.getChild(e.originalName)))
  35182. throw Error("Duplicate name in namespace " + this.toString(!0) + ": " + e.name);
  35183. e.name = e.originalName
  35184. }
  35185. this.children.push(e)
  35186. }
  35187. ,
  35188. c.getChild = function(e) {
  35189. for (var t = "number" == typeof e ? "id" : "name", i = 0, n = this.children.length; i < n; ++i)
  35190. if (this.children[i][t] === e)
  35191. return this.children[i];
  35192. return null
  35193. }
  35194. ,
  35195. c.resolve = function(e, t) {
  35196. var i = "string" == typeof e ? e.split(".") : e
  35197. , n = this
  35198. , r = 0;
  35199. if ("" === i[r]) {
  35200. for (; null !== n.parent; )
  35201. n = n.parent;
  35202. r++
  35203. }
  35204. var a;
  35205. do {
  35206. do {
  35207. if (!(n instanceof o.Namespace)) {
  35208. n = null;
  35209. break
  35210. }
  35211. if (a = n.getChild(i[r]),
  35212. !a || !(a instanceof o.T) || t && !(a instanceof o.Namespace)) {
  35213. n = null;
  35214. break
  35215. }
  35216. n = a,
  35217. r++
  35218. } while (r < i.length);if (null != n)
  35219. break;
  35220. if (null !== this.parent)
  35221. return this.parent.resolve(e, t)
  35222. } while (null != n);return n
  35223. }
  35224. ,
  35225. c.qn = function(e) {
  35226. var t = []
  35227. , i = e;
  35228. do
  35229. t.unshift(i.name),
  35230. i = i.parent;
  35231. while (null !== i);for (var n = 1; n <= t.length; n++) {
  35232. var r = t.slice(t.length - n);
  35233. if (e === this.resolve(r, e instanceof o.Namespace))
  35234. return r.join(".")
  35235. }
  35236. return e.fqn()
  35237. }
  35238. ,
  35239. c.build = function() {
  35240. for (var e, t = {}, i = this.children, n = 0, r = i.length; n < r; ++n)
  35241. e = i[n],
  35242. e instanceof l && (t[e.name] = e.build());
  35243. return Object.defineProperty && Object.defineProperty(t, "$options", {
  35244. value: this.buildOpt()
  35245. }),
  35246. t
  35247. }
  35248. ,
  35249. c.buildOpt = function() {
  35250. for (var e = {}, t = Object.keys(this.options), i = 0, n = t.length; i < n; ++i) {
  35251. var r = t[i]
  35252. , o = this.options[t[i]];
  35253. e[r] = o
  35254. }
  35255. return e
  35256. }
  35257. ,
  35258. c.getOption = function(e) {
  35259. return "undefined" == typeof e ? this.options : "undefined" != typeof this.options[e] ? this.options[e] : null
  35260. }
  35261. ,
  35262. o.Namespace = l;
  35263. var h = function(t, i, n, r) {
  35264. if (this.type = t,
  35265. this.resolvedType = i,
  35266. this.isMapKey = n,
  35267. this.syntax = r,
  35268. n && e.MAP_KEY_TYPES.indexOf(t) < 0)
  35269. throw Error("Invalid map key type: " + t.name)
  35270. }
  35271. , u = h.prototype;
  35272. h.defaultFieldValue = i,
  35273. u.verifyValue = function(i) {
  35274. function r(e, t) {
  35275. throw Error("Illegal value for " + o.toString(!0) + " of type " + o.type.name + ": " + e + " (" + t + ")")
  35276. }
  35277. var o = this;
  35278. switch (this.type) {
  35279. case e.TYPES.int32:
  35280. case e.TYPES.sint32:
  35281. case e.TYPES.sfixed32:
  35282. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  35283. i > 4294967295 ? 0 | i : i;
  35284. case e.TYPES.uint32:
  35285. case e.TYPES.fixed32:
  35286. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  35287. i < 0 ? i >>> 0 : i;
  35288. case e.TYPES.int64:
  35289. case e.TYPES.sint64:
  35290. case e.TYPES.sfixed64:
  35291. if (e.Long)
  35292. try {
  35293. return n(i, !1)
  35294. } catch (e) {
  35295. r(typeof i, e.message)
  35296. }
  35297. else
  35298. r(typeof i, "requires Long.js");
  35299. case e.TYPES.uint64:
  35300. case e.TYPES.fixed64:
  35301. if (e.Long)
  35302. try {
  35303. return n(i, !0)
  35304. } catch (e) {
  35305. r(typeof i, e.message)
  35306. }
  35307. else
  35308. r(typeof i, "requires Long.js");
  35309. case e.TYPES.bool:
  35310. return "boolean" != typeof i && r(typeof i, "not a boolean"),
  35311. i;
  35312. case e.TYPES.float:
  35313. case e.TYPES.double:
  35314. return "number" != typeof i && r(typeof i, "not a number"),
  35315. i;
  35316. case e.TYPES.string:
  35317. return "string" == typeof i || i && i instanceof String || r(typeof i, "not a string"),
  35318. "" + i;
  35319. case e.TYPES.bytes:
  35320. return t.isByteBuffer(i) ? i : t.wrap(i, "base64");
  35321. case e.TYPES.enum:
  35322. var a = this.resolvedType.getChildren(e.Reflect.Enum.Value);
  35323. for (l = 0; l < a.length; l++) {
  35324. if (a[l].name == i)
  35325. return a[l].id;
  35326. if (a[l].id == i)
  35327. return a[l].id
  35328. }
  35329. if ("proto3" === this.syntax)
  35330. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  35331. (i > 4294967295 || i < 0) && r(typeof i, "not in range for uint32"),
  35332. i;
  35333. r(i, "not a valid enum value");
  35334. case e.TYPES.group:
  35335. case e.TYPES.message:
  35336. if (i && "object" == typeof i || r(typeof i, "object expected"),
  35337. i instanceof this.resolvedType.clazz)
  35338. return i;
  35339. if (i instanceof e.Builder.Message) {
  35340. var s = {};
  35341. for (var l in i)
  35342. i.hasOwnProperty(l) && (s[l] = i[l]);
  35343. i = s
  35344. }
  35345. return new this.resolvedType.clazz(i)
  35346. }
  35347. throw Error("[INTERNAL] Illegal value for " + this.toString(!0) + ": " + i + " (undefined type " + this.type + ")")
  35348. }
  35349. ,
  35350. u.calculateLength = function(i, n) {
  35351. if (null === n)
  35352. return 0;
  35353. var r;
  35354. switch (this.type) {
  35355. case e.TYPES.int32:
  35356. return n < 0 ? t.calculateVarint64(n) : t.calculateVarint32(n);
  35357. case e.TYPES.uint32:
  35358. return t.calculateVarint32(n);
  35359. case e.TYPES.sint32:
  35360. return t.calculateVarint32(t.zigZagEncode32(n));
  35361. case e.TYPES.fixed32:
  35362. case e.TYPES.sfixed32:
  35363. case e.TYPES.float:
  35364. return 4;
  35365. case e.TYPES.int64:
  35366. case e.TYPES.uint64:
  35367. return t.calculateVarint64(n);
  35368. case e.TYPES.sint64:
  35369. return t.calculateVarint64(t.zigZagEncode64(n));
  35370. case e.TYPES.fixed64:
  35371. case e.TYPES.sfixed64:
  35372. return 8;
  35373. case e.TYPES.bool:
  35374. return 1;
  35375. case e.TYPES.enum:
  35376. return t.calculateVarint32(n);
  35377. case e.TYPES.double:
  35378. return 8;
  35379. case e.TYPES.string:
  35380. return r = t.calculateUTF8Bytes(n),
  35381. t.calculateVarint32(r) + r;
  35382. case e.TYPES.bytes:
  35383. if (n.remaining() < 0)
  35384. throw Error("Illegal value for " + this.toString(!0) + ": " + n.remaining() + " bytes remaining");
  35385. return t.calculateVarint32(n.remaining()) + n.remaining();
  35386. case e.TYPES.message:
  35387. return r = this.resolvedType.calculate(n),
  35388. t.calculateVarint32(r) + r;
  35389. case e.TYPES.group:
  35390. return r = this.resolvedType.calculate(n),
  35391. r + t.calculateVarint32(i << 3 | e.WIRE_TYPES.ENDGROUP)
  35392. }
  35393. throw Error("[INTERNAL] Illegal value to encode in " + this.toString(!0) + ": " + n + " (unknown type)")
  35394. }
  35395. ,
  35396. u.encodeValue = function(i, n, r) {
  35397. if (null === n)
  35398. return r;
  35399. switch (this.type) {
  35400. case e.TYPES.int32:
  35401. n < 0 ? r.writeVarint64(n) : r.writeVarint32(n);
  35402. break;
  35403. case e.TYPES.uint32:
  35404. r.writeVarint32(n);
  35405. break;
  35406. case e.TYPES.sint32:
  35407. r.writeVarint32ZigZag(n);
  35408. break;
  35409. case e.TYPES.fixed32:
  35410. r.writeUint32(n);
  35411. break;
  35412. case e.TYPES.sfixed32:
  35413. r.writeInt32(n);
  35414. break;
  35415. case e.TYPES.int64:
  35416. case e.TYPES.uint64:
  35417. r.writeVarint64(n);
  35418. break;
  35419. case e.TYPES.sint64:
  35420. r.writeVarint64ZigZag(n);
  35421. break;
  35422. case e.TYPES.fixed64:
  35423. r.writeUint64(n);
  35424. break;
  35425. case e.TYPES.sfixed64:
  35426. r.writeInt64(n);
  35427. break;
  35428. case e.TYPES.bool:
  35429. "string" == typeof n ? r.writeVarint32("false" === n.toLowerCase() ? 0 : !!n) : r.writeVarint32(n ? 1 : 0);
  35430. break;
  35431. case e.TYPES.enum:
  35432. r.writeVarint32(n);
  35433. break;
  35434. case e.TYPES.float:
  35435. r.writeFloat32(n);
  35436. break;
  35437. case e.TYPES.double:
  35438. r.writeFloat64(n);
  35439. break;
  35440. case e.TYPES.string:
  35441. r.writeVString(n);
  35442. break;
  35443. case e.TYPES.bytes:
  35444. if (n.remaining() < 0)
  35445. throw Error("Illegal value for " + this.toString(!0) + ": " + n.remaining() + " bytes remaining");
  35446. var o = n.offset;
  35447. r.writeVarint32(n.remaining()),
  35448. r.append(n),
  35449. n.offset = o;
  35450. break;
  35451. case e.TYPES.message:
  35452. var a = (new t).LE();
  35453. this.resolvedType.encode(n, a),
  35454. r.writeVarint32(a.offset),
  35455. r.append(a.flip());
  35456. break;
  35457. case e.TYPES.group:
  35458. this.resolvedType.encode(n, r),
  35459. r.writeVarint32(i << 3 | e.WIRE_TYPES.ENDGROUP);
  35460. break;
  35461. default:
  35462. throw Error("[INTERNAL] Illegal value to encode in " + this.toString(!0) + ": " + n + " (unknown type)")
  35463. }
  35464. return r
  35465. }
  35466. ,
  35467. u.decode = function(t, i, n) {
  35468. if (i != this.type.wireType)
  35469. throw Error("Unexpected wire type for element");
  35470. var r, o;
  35471. switch (this.type) {
  35472. case e.TYPES.int32:
  35473. return 0 | t.readVarint32();
  35474. case e.TYPES.uint32:
  35475. return t.readVarint32() >>> 0;
  35476. case e.TYPES.sint32:
  35477. return 0 | t.readVarint32ZigZag();
  35478. case e.TYPES.fixed32:
  35479. return t.readUint32() >>> 0;
  35480. case e.TYPES.sfixed32:
  35481. return 0 | t.readInt32();
  35482. case e.TYPES.int64:
  35483. return t.readVarint64();
  35484. case e.TYPES.uint64:
  35485. return t.readVarint64().toUnsigned();
  35486. case e.TYPES.sint64:
  35487. return t.readVarint64ZigZag();
  35488. case e.TYPES.fixed64:
  35489. return t.readUint64();
  35490. case e.TYPES.sfixed64:
  35491. return t.readInt64();
  35492. case e.TYPES.bool:
  35493. return !!t.readVarint32();
  35494. case e.TYPES.enum:
  35495. return t.readVarint32();
  35496. case e.TYPES.float:
  35497. return t.readFloat();
  35498. case e.TYPES.double:
  35499. return t.readDouble();
  35500. case e.TYPES.string:
  35501. return t.readVString();
  35502. case e.TYPES.bytes:
  35503. if (o = t.readVarint32(),
  35504. t.remaining() < o)
  35505. throw Error("Illegal number of bytes for " + this.toString(!0) + ": " + o + " required but got only " + t.remaining());
  35506. return r = t.clone(),
  35507. r.limit = r.offset + o,
  35508. t.offset += o,
  35509. r;
  35510. case e.TYPES.message:
  35511. return o = t.readVarint32(),
  35512. this.resolvedType.decode(t, o);
  35513. case e.TYPES.group:
  35514. return this.resolvedType.decode(t, -1, n)
  35515. }
  35516. throw Error("[INTERNAL] Illegal decode type")
  35517. }
  35518. ,
  35519. u.valueFromString = function(i) {
  35520. if (!this.isMapKey)
  35521. throw Error("valueFromString() called on non-map-key element");
  35522. switch (this.type) {
  35523. case e.TYPES.int32:
  35524. case e.TYPES.sint32:
  35525. case e.TYPES.sfixed32:
  35526. case e.TYPES.uint32:
  35527. case e.TYPES.fixed32:
  35528. return this.verifyValue(parseInt(i));
  35529. case e.TYPES.int64:
  35530. case e.TYPES.sint64:
  35531. case e.TYPES.sfixed64:
  35532. case e.TYPES.uint64:
  35533. case e.TYPES.fixed64:
  35534. return this.verifyValue(i);
  35535. case e.TYPES.bool:
  35536. return "true" === i;
  35537. case e.TYPES.string:
  35538. return this.verifyValue(i);
  35539. case e.TYPES.bytes:
  35540. return t.fromBinary(i)
  35541. }
  35542. }
  35543. ,
  35544. u.valueToString = function(t) {
  35545. if (!this.isMapKey)
  35546. throw Error("valueToString() called on non-map-key element");
  35547. return this.type === e.TYPES.bytes ? t.toString("binary") : t.toString()
  35548. }
  35549. ,
  35550. o.Element = h;
  35551. var d = function(e, t, i, n, r, o) {
  35552. l.call(this, e, t, i, n, o),
  35553. this.className = "Message",
  35554. this.extensions = void 0,
  35555. this.clazz = null,
  35556. this.isGroup = !!r,
  35557. this._fields = null,
  35558. this._fieldsById = null,
  35559. this._fieldsByName = null
  35560. }
  35561. , p = d.prototype = Object.create(l.prototype);
  35562. p.build = function(i) {
  35563. if (this.clazz && !i)
  35564. return this.clazz;
  35565. var n = function(e, i) {
  35566. function n(i, r, o, a) {
  35567. if (null === i || "object" != typeof i) {
  35568. if (a && a instanceof e.Reflect.Enum) {
  35569. var s = e.Reflect.Enum.getName(a.object, i);
  35570. if (null !== s)
  35571. return s
  35572. }
  35573. return i
  35574. }
  35575. if (t.isByteBuffer(i))
  35576. return r ? i.toBase64() : i.toBuffer();
  35577. if (e.Long.isLong(i))
  35578. return o ? i.toString() : e.Long.fromValue(i);
  35579. var l;
  35580. if (Array.isArray(i))
  35581. return l = [],
  35582. i.forEach(function(e, t) {
  35583. l[t] = n(e, r, o, a)
  35584. }),
  35585. l;
  35586. if (l = {},
  35587. i instanceof e.Map) {
  35588. for (var c = i.entries(), h = c.next(); !h.done; h = c.next())
  35589. l[i.keyElem.valueToString(h.value[0])] = n(h.value[1], r, o, i.valueElem.resolvedType);
  35590. return l
  35591. }
  35592. var u = i.$type
  35593. , d = void 0;
  35594. for (var p in i)
  35595. i.hasOwnProperty(p) && (u && (d = u.getChild(p)) ? l[p] = n(i[p], r, o, d.resolvedType) : l[p] = n(i[p], r, o));
  35596. return l
  35597. }
  35598. var r = i.getChildren(e.Reflect.Message.Field)
  35599. , o = i.getChildren(e.Reflect.Message.OneOf)
  35600. , a = function(n, s) {
  35601. e.Builder.Message.call(this);
  35602. for (var l = 0, c = o.length; l < c; ++l)
  35603. this[o[l].name] = null;
  35604. for (l = 0,
  35605. c = r.length; l < c; ++l) {
  35606. var h = r[l];
  35607. this[h.name] = h.repeated ? [] : h.map ? new e.Map(h) : null,
  35608. !h.required && "proto3" !== i.syntax || null === h.defaultValue || (this[h.name] = h.defaultValue)
  35609. }
  35610. if (arguments.length > 0) {
  35611. var u;
  35612. if (1 !== arguments.length || null === n || "object" != typeof n || !("function" != typeof n.encode || n instanceof a) || Array.isArray(n) || n instanceof e.Map || t.isByteBuffer(n) || n instanceof ArrayBuffer || e.Long && n instanceof e.Long)
  35613. for (l = 0,
  35614. c = arguments.length; l < c; ++l)
  35615. "undefined" != typeof (u = arguments[l]) && this.$set(r[l].name, u);
  35616. else
  35617. this.$set(n)
  35618. }
  35619. }
  35620. , s = a.prototype = Object.create(e.Builder.Message.prototype);
  35621. s.add = function(t, n, r) {
  35622. var o = i._fieldsByName[t];
  35623. if (!r) {
  35624. if (!o)
  35625. throw Error(this + "#" + t + " is undefined");
  35626. if (!(o instanceof e.Reflect.Message.Field))
  35627. throw Error(this + "#" + t + " is not a field: " + o.toString(!0));
  35628. if (!o.repeated)
  35629. throw Error(this + "#" + t + " is not a repeated field");
  35630. n = o.verifyValue(n, !0)
  35631. }
  35632. return null === this[t] && (this[t] = []),
  35633. this[t].push(n),
  35634. this
  35635. }
  35636. ,
  35637. s.$add = s.add,
  35638. s.set = function(t, n, r) {
  35639. if (t && "object" == typeof t) {
  35640. r = n;
  35641. for (var o in t)
  35642. t.hasOwnProperty(o) && "undefined" != typeof (n = t[o]) && this.$set(o, n, r);
  35643. return this
  35644. }
  35645. var a = i._fieldsByName[t];
  35646. if (r)
  35647. this[t] = n;
  35648. else {
  35649. if (!a)
  35650. throw Error(this + "#" + t + " is not a field: undefined");
  35651. if (!(a instanceof e.Reflect.Message.Field))
  35652. throw Error(this + "#" + t + " is not a field: " + a.toString(!0));
  35653. this[a.name] = n = a.verifyValue(n)
  35654. }
  35655. if (a && a.oneof) {
  35656. var s = this[a.oneof.name];
  35657. null !== n ? (null !== s && s !== a.name && (this[s] = null),
  35658. this[a.oneof.name] = a.name) : s === t && (this[a.oneof.name] = null)
  35659. }
  35660. return this
  35661. }
  35662. ,
  35663. s.$set = s.set,
  35664. s.get = function(t, n) {
  35665. if (n)
  35666. return this[t];
  35667. var r = i._fieldsByName[t];
  35668. if (!(r && r instanceof e.Reflect.Message.Field))
  35669. throw Error(this + "#" + t + " is not a field: undefined");
  35670. if (!(r instanceof e.Reflect.Message.Field))
  35671. throw Error(this + "#" + t + " is not a field: " + r.toString(!0));
  35672. return this[r.name]
  35673. }
  35674. ,
  35675. s.$get = s.get;
  35676. for (var l = 0; l < r.length; l++) {
  35677. var c = r[l];
  35678. c instanceof e.Reflect.Message.ExtensionField || i.builder.options.populateAccessors && function(e) {
  35679. var t = e.originalName.replace(/(_[a-zA-Z])/g, function(e) {
  35680. return e.toUpperCase().replace("_", "")
  35681. });
  35682. t = t.substring(0, 1).toUpperCase() + t.substring(1);
  35683. var n = e.originalName.replace(/([A-Z])/g, function(e) {
  35684. return "_" + e
  35685. })
  35686. , r = function(t, i) {
  35687. return this[e.name] = i ? t : e.verifyValue(t),
  35688. this
  35689. }
  35690. , o = function() {
  35691. return this[e.name]
  35692. };
  35693. null === i.getChild("set" + t) && (s["set" + t] = r),
  35694. null === i.getChild("set_" + n) && (s["set_" + n] = r),
  35695. null === i.getChild("get" + t) && (s["get" + t] = o),
  35696. null === i.getChild("get_" + n) && (s["get_" + n] = o)
  35697. }(c)
  35698. }
  35699. s.encode = function(e, n) {
  35700. "boolean" == typeof e && (n = e,
  35701. e = void 0);
  35702. var r = !1;
  35703. e || (e = new t,
  35704. r = !0);
  35705. var o = e.littleEndian;
  35706. try {
  35707. return i.encode(this, e.LE(), n),
  35708. (r ? e.flip() : e).LE(o)
  35709. } catch (t) {
  35710. throw e.LE(o),
  35711. t
  35712. }
  35713. }
  35714. ,
  35715. a.encode = function(e, t, i) {
  35716. return new a(e).encode(t, i)
  35717. }
  35718. ,
  35719. s.calculate = function() {
  35720. return i.calculate(this)
  35721. }
  35722. ,
  35723. s.encodeDelimited = function(e, n) {
  35724. var r = !1;
  35725. e || (e = new t,
  35726. r = !0);
  35727. var o = (new t).LE();
  35728. return i.encode(this, o, n).flip(),
  35729. e.writeVarint32(o.remaining()),
  35730. e.append(o),
  35731. r ? e.flip() : e
  35732. }
  35733. ,
  35734. s.encodeAB = function() {
  35735. try {
  35736. return this.encode().toArrayBuffer()
  35737. } catch (e) {
  35738. throw e.encoded && (e.encoded = e.encoded.toArrayBuffer()),
  35739. e
  35740. }
  35741. }
  35742. ,
  35743. s.toArrayBuffer = s.encodeAB,
  35744. s.encodeNB = function() {
  35745. try {
  35746. return this.encode().toBuffer()
  35747. } catch (e) {
  35748. throw e.encoded && (e.encoded = e.encoded.toBuffer()),
  35749. e
  35750. }
  35751. }
  35752. ,
  35753. s.toBuffer = s.encodeNB,
  35754. s.encode64 = function() {
  35755. try {
  35756. return this.encode().toBase64()
  35757. } catch (e) {
  35758. throw e.encoded && (e.encoded = e.encoded.toBase64()),
  35759. e
  35760. }
  35761. }
  35762. ,
  35763. s.toBase64 = s.encode64,
  35764. s.encodeHex = function() {
  35765. try {
  35766. return this.encode().toHex()
  35767. } catch (e) {
  35768. throw e.encoded && (e.encoded = e.encoded.toHex()),
  35769. e
  35770. }
  35771. }
  35772. ,
  35773. s.toHex = s.encodeHex,
  35774. s.toRaw = function(e, t) {
  35775. return n(this, !!e, !!t, this.$type)
  35776. }
  35777. ,
  35778. s.encodeJSON = function() {
  35779. return JSON.stringify(n(this, !0, !0, this.$type))
  35780. }
  35781. ,
  35782. a.decode = function(e, n, r) {
  35783. "string" == typeof n && (r = n,
  35784. n = -1),
  35785. "string" == typeof e && (e = t.wrap(e, r ? r : "base64")),
  35786. e = t.isByteBuffer(e) ? e : t.wrap(e);
  35787. var o = e.littleEndian;
  35788. try {
  35789. var a = i.decode(e.LE());
  35790. return e.LE(o),
  35791. a
  35792. } catch (t) {
  35793. throw e.LE(o),
  35794. t
  35795. }
  35796. }
  35797. ,
  35798. a.decodeDelimited = function(e, n) {
  35799. if ("string" == typeof e && (e = t.wrap(e, n ? n : "base64")),
  35800. e = t.isByteBuffer(e) ? e : t.wrap(e),
  35801. e.remaining() < 1)
  35802. return null;
  35803. var r = e.offset
  35804. , o = e.readVarint32();
  35805. if (e.remaining() < o)
  35806. return e.offset = r,
  35807. null;
  35808. try {
  35809. var a = i.decode(e.slice(e.offset, e.offset + o).LE());
  35810. return e.offset += o,
  35811. a
  35812. } catch (t) {
  35813. throw e.offset += o,
  35814. t
  35815. }
  35816. }
  35817. ,
  35818. a.decode64 = function(e) {
  35819. return a.decode(e, "base64")
  35820. }
  35821. ,
  35822. a.decodeHex = function(e) {
  35823. return a.decode(e, "hex")
  35824. }
  35825. ,
  35826. a.decodeJSON = function(e) {
  35827. return new a(JSON.parse(e))
  35828. }
  35829. ,
  35830. s.toString = function() {
  35831. return i.toString()
  35832. }
  35833. ;
  35834. return Object.defineProperty && (Object.defineProperty(a, "$options", {
  35835. value: i.buildOpt()
  35836. }),
  35837. Object.defineProperty(s, "$options", {
  35838. value: a.$options
  35839. }),
  35840. Object.defineProperty(a, "$type", {
  35841. value: i
  35842. }),
  35843. Object.defineProperty(s, "$type", {
  35844. value: i
  35845. })),
  35846. a
  35847. }(e, this);
  35848. this._fields = [],
  35849. this._fieldsById = {},
  35850. this._fieldsByName = {};
  35851. for (var r, o = 0, a = this.children.length; o < a; o++)
  35852. if (r = this.children[o],
  35853. r instanceof A || r instanceof d || r instanceof E) {
  35854. if (n.hasOwnProperty(r.name))
  35855. throw Error("Illegal reflect child of " + this.toString(!0) + ": " + r.toString(!0) + " cannot override static property '" + r.name + "'");
  35856. n[r.name] = r.build()
  35857. } else if (r instanceof d.Field)
  35858. r.build(),
  35859. this._fields.push(r),
  35860. this._fieldsById[r.id] = r,
  35861. this._fieldsByName[r.name] = r;
  35862. else if (!(r instanceof d.OneOf || r instanceof I))
  35863. throw Error("Illegal reflect child of " + this.toString(!0) + ": " + this.children[o].toString(!0));
  35864. return this.clazz = n
  35865. }
  35866. ,
  35867. p.encode = function(e, t, i) {
  35868. for (var n, r, o = null, a = 0, s = this._fields.length; a < s; ++a)
  35869. n = this._fields[a],
  35870. r = e[n.name],
  35871. n.required && null === r ? null === o && (o = n) : n.encode(i ? r : n.verifyValue(r), t, e);
  35872. if (null !== o) {
  35873. var l = Error("Missing at least one required field for " + this.toString(!0) + ": " + o);
  35874. throw l.encoded = t,
  35875. l
  35876. }
  35877. return t
  35878. }
  35879. ,
  35880. p.calculate = function(e) {
  35881. for (var t, i, n = 0, r = 0, o = this._fields.length; r < o; ++r) {
  35882. if (t = this._fields[r],
  35883. i = e[t.name],
  35884. t.required && null === i)
  35885. throw Error("Missing at least one required field for " + this.toString(!0) + ": " + t);
  35886. n += t.calculate(i, e)
  35887. }
  35888. return n
  35889. }
  35890. ,
  35891. p.decode = function(t, i, n) {
  35892. i = "number" == typeof i ? i : -1;
  35893. for (var o, a, s, l, c = t.offset, h = new this.clazz; t.offset < c + i || i === -1 && t.remaining() > 0; ) {
  35894. if (o = t.readVarint32(),
  35895. a = 7 & o,
  35896. s = o >>> 3,
  35897. a === e.WIRE_TYPES.ENDGROUP) {
  35898. if (s !== n)
  35899. throw Error("Illegal group end indicator for " + this.toString(!0) + ": " + s + " (" + (n ? n + " expected" : "not a group") + ")");
  35900. break
  35901. }
  35902. if (l = this._fieldsById[s]) {
  35903. if (l.repeated && !l.options.packed)
  35904. h[l.name].push(l.decode(a, t));
  35905. else if (l.map) {
  35906. var u = l.decode(a, t);
  35907. h[l.name].set(u[0], u[1])
  35908. } else if (h[l.name] = l.decode(a, t),
  35909. l.oneof) {
  35910. var d = h[l.oneof.name];
  35911. null !== d && d !== l.name && (h[d] = null),
  35912. h[l.oneof.name] = l.name
  35913. }
  35914. } else
  35915. switch (a) {
  35916. case e.WIRE_TYPES.VARINT:
  35917. t.readVarint32();
  35918. break;
  35919. case e.WIRE_TYPES.BITS32:
  35920. t.offset += 4;
  35921. break;
  35922. case e.WIRE_TYPES.BITS64:
  35923. t.offset += 8;
  35924. break;
  35925. case e.WIRE_TYPES.LDELIM:
  35926. var p = t.readVarint32();
  35927. t.offset += p;
  35928. break;
  35929. case e.WIRE_TYPES.STARTGROUP:
  35930. for (; r(s, t); )
  35931. ;
  35932. break;
  35933. default:
  35934. throw Error("Illegal wire type for unknown field " + s + " in " + this.toString(!0) + "#decode: " + a)
  35935. }
  35936. }
  35937. for (var f = 0, g = this._fields.length; f < g; ++f)
  35938. if (l = this._fields[f],
  35939. null === h[l.name])
  35940. if ("proto3" === this.syntax)
  35941. h[l.name] = l.defaultValue;
  35942. else {
  35943. if (l.required) {
  35944. var m = Error("Missing at least one required field for " + this.toString(!0) + ": " + l.name);
  35945. throw m.decoded = h,
  35946. m
  35947. }
  35948. e.populateDefaults && null !== l.defaultValue && (h[l.name] = l.defaultValue)
  35949. }
  35950. return h
  35951. }
  35952. ,
  35953. o.Message = d;
  35954. var f = function(t, i, n, r, o, s, l, c, h, u) {
  35955. a.call(this, t, i, s),
  35956. this.className = "Message.Field",
  35957. this.required = "required" === n,
  35958. this.repeated = "repeated" === n,
  35959. this.map = "map" === n,
  35960. this.keyType = r || null,
  35961. this.type = o,
  35962. this.resolvedType = null,
  35963. this.id = l,
  35964. this.options = c || {},
  35965. this.defaultValue = null,
  35966. this.oneof = h || null,
  35967. this.syntax = u || "proto2",
  35968. this.originalName = this.name,
  35969. this.element = null,
  35970. this.keyElement = null,
  35971. !this.builder.options.convertFieldsToCamelCase || this instanceof d.ExtensionField || (this.name = e.Util.toCamelCase(this.name))
  35972. }
  35973. , g = f.prototype = Object.create(a.prototype);
  35974. g.build = function() {
  35975. this.element = new h(this.type,this.resolvedType,!1,this.syntax),
  35976. this.map && (this.keyElement = new h(this.keyType,void 0,!0,this.syntax)),
  35977. "proto3" !== this.syntax || this.repeated || this.map ? "undefined" != typeof this.options.default && (this.defaultValue = this.verifyValue(this.options.default)) : this.defaultValue = h.defaultFieldValue(this.type)
  35978. }
  35979. ,
  35980. g.verifyValue = function(t, i) {
  35981. function n(e, t) {
  35982. throw Error("Illegal value for " + r.toString(!0) + " of type " + r.type.name + ": " + e + " (" + t + ")")
  35983. }
  35984. i = i || !1;
  35985. var r = this;
  35986. if (null === t)
  35987. return this.required && n(typeof t, "required"),
  35988. "proto3" === this.syntax && this.type !== e.TYPES.message && n(typeof t, "proto3 field without field presence cannot be null"),
  35989. null;
  35990. var o;
  35991. if (this.repeated && !i) {
  35992. Array.isArray(t) || (t = [t]);
  35993. var a = [];
  35994. for (o = 0; o < t.length; o++)
  35995. a.push(this.element.verifyValue(t[o]));
  35996. return a
  35997. }
  35998. return this.map && !i ? t instanceof e.Map ? t : (t instanceof Object || n(typeof t, "expected ProtoBuf.Map or raw object for map field"),
  35999. new e.Map(this,t)) : (!this.repeated && Array.isArray(t) && n(typeof t, "no array expected"),
  36000. this.element.verifyValue(t))
  36001. }
  36002. ,
  36003. g.hasWirePresence = function(t, i) {
  36004. if ("proto3" !== this.syntax)
  36005. return null !== t;
  36006. if (this.oneof && i[this.oneof.name] === this.name)
  36007. return !0;
  36008. switch (this.type) {
  36009. case e.TYPES.int32:
  36010. case e.TYPES.sint32:
  36011. case e.TYPES.sfixed32:
  36012. case e.TYPES.uint32:
  36013. case e.TYPES.fixed32:
  36014. return 0 !== t;
  36015. case e.TYPES.int64:
  36016. case e.TYPES.sint64:
  36017. case e.TYPES.sfixed64:
  36018. case e.TYPES.uint64:
  36019. case e.TYPES.fixed64:
  36020. return 0 !== t.low || 0 !== t.high;
  36021. case e.TYPES.bool:
  36022. return t;
  36023. case e.TYPES.float:
  36024. case e.TYPES.double:
  36025. return 0 !== t;
  36026. case e.TYPES.string:
  36027. return t.length > 0;
  36028. case e.TYPES.bytes:
  36029. return t.remaining() > 0;
  36030. case e.TYPES.enum:
  36031. return 0 !== t;
  36032. case e.TYPES.message:
  36033. return null !== t;
  36034. default:
  36035. return !0
  36036. }
  36037. }
  36038. ,
  36039. g.encode = function(i, n, r) {
  36040. if (null === this.type || "object" != typeof this.type)
  36041. throw Error("[INTERNAL] Unresolved type in " + this.toString(!0) + ": " + this.type);
  36042. if (null === i || this.repeated && 0 == i.length)
  36043. return n;
  36044. try {
  36045. if (this.repeated) {
  36046. var o;
  36047. if (this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0) {
  36048. n.writeVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  36049. n.ensureCapacity(n.offset += 1);
  36050. var a = n.offset;
  36051. for (o = 0; o < i.length; o++)
  36052. this.element.encodeValue(this.id, i[o], n);
  36053. var s = n.offset - a
  36054. , l = t.calculateVarint32(s);
  36055. if (l > 1) {
  36056. var c = n.slice(a, n.offset);
  36057. a += l - 1,
  36058. n.offset = a,
  36059. n.append(c)
  36060. }
  36061. n.writeVarint32(s, a - l)
  36062. } else
  36063. for (o = 0; o < i.length; o++)
  36064. n.writeVarint32(this.id << 3 | this.type.wireType),
  36065. this.element.encodeValue(this.id, i[o], n)
  36066. } else
  36067. this.map ? i.forEach(function(i, r, o) {
  36068. var a = t.calculateVarint32(8 | this.keyType.wireType) + this.keyElement.calculateLength(1, r) + t.calculateVarint32(16 | this.type.wireType) + this.element.calculateLength(2, i);
  36069. n.writeVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  36070. n.writeVarint32(a),
  36071. n.writeVarint32(8 | this.keyType.wireType),
  36072. this.keyElement.encodeValue(1, r, n),
  36073. n.writeVarint32(16 | this.type.wireType),
  36074. this.element.encodeValue(2, i, n)
  36075. }, this) : this.hasWirePresence(i, r) && (n.writeVarint32(this.id << 3 | this.type.wireType),
  36076. this.element.encodeValue(this.id, i, n))
  36077. } catch (e) {
  36078. throw Error("Illegal value for " + this.toString(!0) + ": " + i + " (" + e + ")")
  36079. }
  36080. return n
  36081. }
  36082. ,
  36083. g.calculate = function(i, n) {
  36084. if (i = this.verifyValue(i),
  36085. null === this.type || "object" != typeof this.type)
  36086. throw Error("[INTERNAL] Unresolved type in " + this.toString(!0) + ": " + this.type);
  36087. if (null === i || this.repeated && 0 == i.length)
  36088. return 0;
  36089. var r = 0;
  36090. try {
  36091. if (this.repeated) {
  36092. var o, a;
  36093. if (this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0) {
  36094. for (r += t.calculateVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  36095. a = 0,
  36096. o = 0; o < i.length; o++)
  36097. a += this.element.calculateLength(this.id, i[o]);
  36098. r += t.calculateVarint32(a),
  36099. r += a
  36100. } else
  36101. for (o = 0; o < i.length; o++)
  36102. r += t.calculateVarint32(this.id << 3 | this.type.wireType),
  36103. r += this.element.calculateLength(this.id, i[o])
  36104. } else
  36105. this.map ? i.forEach(function(i, n, o) {
  36106. var a = t.calculateVarint32(8 | this.keyType.wireType) + this.keyElement.calculateLength(1, n) + t.calculateVarint32(16 | this.type.wireType) + this.element.calculateLength(2, i);
  36107. r += t.calculateVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  36108. r += t.calculateVarint32(a),
  36109. r += a
  36110. }, this) : this.hasWirePresence(i, n) && (r += t.calculateVarint32(this.id << 3 | this.type.wireType),
  36111. r += this.element.calculateLength(this.id, i))
  36112. } catch (e) {
  36113. throw Error("Illegal value for " + this.toString(!0) + ": " + i + " (" + e + ")")
  36114. }
  36115. return r
  36116. }
  36117. ,
  36118. g.decode = function(t, i, n) {
  36119. var r, o, a = !this.map && t == this.type.wireType || !n && this.repeated && this.options.packed && t == e.WIRE_TYPES.LDELIM || this.map && t == e.WIRE_TYPES.LDELIM;
  36120. if (!a)
  36121. throw Error("Illegal wire type for field " + this.toString(!0) + ": " + t + " (" + this.type.wireType + " expected)");
  36122. if (t == e.WIRE_TYPES.LDELIM && this.repeated && this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0 && !n) {
  36123. o = i.readVarint32(),
  36124. o = i.offset + o;
  36125. for (var s = []; i.offset < o; )
  36126. s.push(this.decode(this.type.wireType, i, !0));
  36127. return s
  36128. }
  36129. if (this.map) {
  36130. var l = h.defaultFieldValue(this.keyType);
  36131. if (r = h.defaultFieldValue(this.type),
  36132. o = i.readVarint32(),
  36133. i.remaining() < o)
  36134. throw Error("Illegal number of bytes for " + this.toString(!0) + ": " + o + " required but got only " + i.remaining());
  36135. var c = i.clone();
  36136. for (c.limit = c.offset + o,
  36137. i.offset += o; c.remaining() > 0; ) {
  36138. var u = c.readVarint32();
  36139. t = 7 & u;
  36140. var d = u >>> 3;
  36141. if (1 === d)
  36142. l = this.keyElement.decode(c, t, d);
  36143. else {
  36144. if (2 !== d)
  36145. throw Error("Unexpected tag in map field key/value submessage");
  36146. r = this.element.decode(c, t, d)
  36147. }
  36148. }
  36149. return [l, r]
  36150. }
  36151. return this.element.decode(i, t, this.id)
  36152. }
  36153. ,
  36154. o.Message.Field = f;
  36155. var m = function(e, t, i, n, r, o, a) {
  36156. f.call(this, e, t, i, null, n, r, o, a),
  36157. this.extension
  36158. };
  36159. m.prototype = Object.create(f.prototype),
  36160. o.Message.ExtensionField = m;
  36161. var v = function(e, t, i) {
  36162. a.call(this, e, t, i),
  36163. this.fields = []
  36164. };
  36165. o.Message.OneOf = v;
  36166. var A = function(e, t, i, n, r) {
  36167. l.call(this, e, t, i, n, r),
  36168. this.className = "Enum",
  36169. this.object = null
  36170. };
  36171. A.getName = function(e, t) {
  36172. for (var i, n = Object.keys(e), r = 0; r < n.length; ++r)
  36173. if (e[i = n[r]] === t)
  36174. return i;
  36175. return null
  36176. }
  36177. ;
  36178. var y = A.prototype = Object.create(l.prototype);
  36179. y.build = function(t) {
  36180. if (this.object && !t)
  36181. return this.object;
  36182. for (var i = new e.Builder.Enum, n = this.getChildren(A.Value), r = 0, o = n.length; r < o; ++r)
  36183. i[n[r].name] = n[r].id;
  36184. return Object.defineProperty && Object.defineProperty(i, "$options", {
  36185. value: this.buildOpt(),
  36186. enumerable: !1
  36187. }),
  36188. this.object = i
  36189. }
  36190. ,
  36191. o.Enum = A;
  36192. var C = function(e, t, i, n) {
  36193. a.call(this, e, t, i),
  36194. this.className = "Enum.Value",
  36195. this.id = n
  36196. };
  36197. C.prototype = Object.create(a.prototype),
  36198. o.Enum.Value = C;
  36199. var I = function(e, t, i, n) {
  36200. a.call(this, e, t, i),
  36201. this.field = n
  36202. };
  36203. I.prototype = Object.create(a.prototype),
  36204. o.Extension = I;
  36205. var E = function(e, t, i, n) {
  36206. l.call(this, e, t, i, n),
  36207. this.className = "Service",
  36208. this.clazz = null
  36209. }
  36210. , b = E.prototype = Object.create(l.prototype);
  36211. b.build = function(i) {
  36212. return this.clazz && !i ? this.clazz : this.clazz = function(e, i) {
  36213. for (var n = function(t) {
  36214. e.Builder.Service.call(this),
  36215. this.rpcImpl = t || function(e, t, i) {
  36216. setTimeout(i.bind(this, Error("Not implemented, see: https://github.com/dcodeIO/ProtoBuf.js/wiki/Services")), 0)
  36217. }
  36218. }, r = n.prototype = Object.create(e.Builder.Service.prototype), o = i.getChildren(e.Reflect.Service.RPCMethod), a = 0; a < o.length; a++)
  36219. !function(e) {
  36220. r[e.name] = function(n, r) {
  36221. try {
  36222. try {
  36223. n = e.resolvedRequestType.clazz.decode(t.wrap(n))
  36224. } catch (e) {
  36225. if (!(e instanceof TypeError))
  36226. throw e
  36227. }
  36228. if (null === n || "object" != typeof n)
  36229. throw Error("Illegal arguments");
  36230. n instanceof e.resolvedRequestType.clazz || (n = new e.resolvedRequestType.clazz(n)),
  36231. this.rpcImpl(e.fqn(), n, function(t, n) {
  36232. if (t)
  36233. return void r(t);
  36234. null === n && (n = "");
  36235. try {
  36236. n = e.resolvedResponseType.clazz.decode(n)
  36237. } catch (e) {}
  36238. return n && n instanceof e.resolvedResponseType.clazz ? void r(null, n) : void r(Error("Illegal response type received in service method " + i.name + "#" + e.name))
  36239. })
  36240. } catch (e) {
  36241. setTimeout(r.bind(this, e), 0)
  36242. }
  36243. }
  36244. ,
  36245. n[e.name] = function(t, i, r) {
  36246. new n(t)[e.name](i, r)
  36247. }
  36248. ,
  36249. Object.defineProperty && (Object.defineProperty(n[e.name], "$options", {
  36250. value: e.buildOpt()
  36251. }),
  36252. Object.defineProperty(r[e.name], "$options", {
  36253. value: n[e.name].$options
  36254. }))
  36255. }(o[a]);
  36256. return Object.defineProperty && (Object.defineProperty(n, "$options", {
  36257. value: i.buildOpt()
  36258. }),
  36259. Object.defineProperty(r, "$options", {
  36260. value: n.$options
  36261. }),
  36262. Object.defineProperty(n, "$type", {
  36263. value: i
  36264. }),
  36265. Object.defineProperty(r, "$type", {
  36266. value: i
  36267. })),
  36268. n
  36269. }(e, this)
  36270. }
  36271. ,
  36272. o.Service = E;
  36273. var w = function(e, t, i, n) {
  36274. a.call(this, e, t, i),
  36275. this.className = "Service.Method",
  36276. this.options = n || {}
  36277. }
  36278. , _ = w.prototype = Object.create(a.prototype);
  36279. _.buildOpt = c.buildOpt,
  36280. o.Service.Method = w;
  36281. var T = function(e, t, i, n, r, o, a, s) {
  36282. w.call(this, e, t, i, s),
  36283. this.className = "Service.RPCMethod",
  36284. this.requestName = n,
  36285. this.responseName = r,
  36286. this.requestStream = o,
  36287. this.responseStream = a,
  36288. this.resolvedRequestType = null,
  36289. this.resolvedResponseType = null
  36290. };
  36291. return T.prototype = Object.create(w.prototype),
  36292. o.Service.RPCMethod = T,
  36293. o
  36294. }(r),
  36295. r.Builder = function(t, i, n) {
  36296. function r(e) {
  36297. e.messages && e.messages.forEach(function(t) {
  36298. t.syntax = e.syntax,
  36299. r(t)
  36300. }),
  36301. e.enums && e.enums.forEach(function(t) {
  36302. t.syntax = e.syntax
  36303. })
  36304. }
  36305. var o = function(e) {
  36306. this.ns = new n.Namespace(this,null,""),
  36307. this.ptr = this.ns,
  36308. this.resolved = !1,
  36309. this.result = null,
  36310. this.files = {},
  36311. this.importRoot = null,
  36312. this.options = e || {}
  36313. }
  36314. , a = o.prototype;
  36315. return o.isMessage = function(e) {
  36316. return "string" == typeof e.name && ("undefined" == typeof e.values && "undefined" == typeof e.rpc)
  36317. }
  36318. ,
  36319. o.isMessageField = function(e) {
  36320. return "string" == typeof e.rule && "string" == typeof e.name && "string" == typeof e.type && "undefined" != typeof e.id
  36321. }
  36322. ,
  36323. o.isEnum = function(e) {
  36324. return "string" == typeof e.name && !("undefined" == typeof e.values || !Array.isArray(e.values) || 0 === e.values.length)
  36325. }
  36326. ,
  36327. o.isService = function(e) {
  36328. return !("string" != typeof e.name || "object" != typeof e.rpc || !e.rpc)
  36329. }
  36330. ,
  36331. o.isExtend = function(e) {
  36332. return "string" == typeof e.ref
  36333. }
  36334. ,
  36335. a.reset = function() {
  36336. return this.ptr = this.ns,
  36337. this
  36338. }
  36339. ,
  36340. a.define = function(e) {
  36341. if ("string" != typeof e || !i.TYPEREF.test(e))
  36342. throw Error("illegal namespace: " + e);
  36343. return e.split(".").forEach(function(e) {
  36344. var t = this.ptr.getChild(e);
  36345. null === t && this.ptr.addChild(t = new n.Namespace(this,this.ptr,e)),
  36346. this.ptr = t
  36347. }, this),
  36348. this
  36349. }
  36350. ,
  36351. a.create = function(e) {
  36352. if (!e)
  36353. return this;
  36354. if (Array.isArray(e)) {
  36355. if (0 === e.length)
  36356. return this;
  36357. e = e.slice()
  36358. } else
  36359. e = [e];
  36360. for (var i = [e]; i.length > 0; ) {
  36361. if (e = i.pop(),
  36362. !Array.isArray(e))
  36363. throw Error("not a valid namespace: " + JSON.stringify(e));
  36364. for (; e.length > 0; ) {
  36365. var r = e.shift();
  36366. if (o.isMessage(r)) {
  36367. var a = new n.Message(this,this.ptr,r.name,r.options,r.isGroup,r.syntax)
  36368. , s = {};
  36369. r.oneofs && Object.keys(r.oneofs).forEach(function(e) {
  36370. a.addChild(s[e] = new n.Message.OneOf(this,a,e))
  36371. }, this),
  36372. r.fields && r.fields.forEach(function(e) {
  36373. if (null !== a.getChild(0 | e.id))
  36374. throw Error("duplicate or invalid field id in " + a.name + ": " + e.id);
  36375. if (e.options && "object" != typeof e.options)
  36376. throw Error("illegal field options in " + a.name + "#" + e.name);
  36377. var t = null;
  36378. if ("string" == typeof e.oneof && !(t = s[e.oneof]))
  36379. throw Error("illegal oneof in " + a.name + "#" + e.name + ": " + e.oneof);
  36380. e = new n.Message.Field(this,a,e.rule,e.keytype,e.type,e.name,e.id,e.options,t,r.syntax),
  36381. t && t.fields.push(e),
  36382. a.addChild(e)
  36383. }, this);
  36384. var l = [];
  36385. if (r.enums && r.enums.forEach(function(e) {
  36386. l.push(e)
  36387. }),
  36388. r.messages && r.messages.forEach(function(e) {
  36389. l.push(e)
  36390. }),
  36391. r.services && r.services.forEach(function(e) {
  36392. l.push(e)
  36393. }),
  36394. r.extensions && ("number" == typeof r.extensions[0] ? a.extensions = [r.extensions] : a.extensions = r.extensions),
  36395. this.ptr.addChild(a),
  36396. l.length > 0) {
  36397. i.push(e),
  36398. e = l,
  36399. l = null,
  36400. this.ptr = a,
  36401. a = null;
  36402. continue
  36403. }
  36404. l = null
  36405. } else if (o.isEnum(r))
  36406. a = new n.Enum(this,this.ptr,r.name,r.options,r.syntax),
  36407. r.values.forEach(function(e) {
  36408. a.addChild(new n.Enum.Value(this,a,e.name,e.id))
  36409. }, this),
  36410. this.ptr.addChild(a);
  36411. else if (o.isService(r))
  36412. a = new n.Service(this,this.ptr,r.name,r.options),
  36413. Object.keys(r.rpc).forEach(function(e) {
  36414. var t = r.rpc[e];
  36415. a.addChild(new n.Service.RPCMethod(this,a,e,t.request,t.response,!!t.request_stream,!!t.response_stream,t.options))
  36416. }, this),
  36417. this.ptr.addChild(a);
  36418. else {
  36419. if (!o.isExtend(r))
  36420. throw Error("not a valid definition: " + JSON.stringify(r));
  36421. if (a = this.ptr.resolve(r.ref, !0))
  36422. r.fields.forEach(function(e) {
  36423. if (null !== a.getChild(0 | e.id))
  36424. throw Error("duplicate extended field id in " + a.name + ": " + e.id);
  36425. if (a.extensions) {
  36426. var i = !1;
  36427. if (a.extensions.forEach(function(t) {
  36428. e.id >= t[0] && e.id <= t[1] && (i = !0)
  36429. }),
  36430. !i)
  36431. throw Error("illegal extended field id in " + a.name + ": " + e.id + " (not within valid ranges)")
  36432. }
  36433. var r = e.name;
  36434. this.options.convertFieldsToCamelCase && (r = t.Util.toCamelCase(r));
  36435. var o = new n.Message.ExtensionField(this,a,e.rule,e.type,this.ptr.fqn() + "." + r,e.id,e.options)
  36436. , s = new n.Extension(this,this.ptr,e.name,o);
  36437. o.extension = s,
  36438. this.ptr.addChild(s),
  36439. a.addChild(o)
  36440. }, this);
  36441. else if (!/\.?google\.protobuf\./.test(r.ref))
  36442. throw Error("extended message " + r.ref + " is not defined")
  36443. }
  36444. r = null,
  36445. a = null
  36446. }
  36447. e = null,
  36448. this.ptr = this.ptr.parent
  36449. }
  36450. return this.resolved = !1,
  36451. this.result = null,
  36452. this
  36453. }
  36454. ,
  36455. a.import = function(i, n) {
  36456. var o = "/";
  36457. if ("string" == typeof n) {
  36458. if (t.Util.IS_NODE && (n = e("path").resolve(n)),
  36459. this.files[n] === !0)
  36460. return this.reset();
  36461. this.files[n] = !0
  36462. } else if ("object" == typeof n) {
  36463. var a = n.root;
  36464. t.Util.IS_NODE && (a = e("path").resolve(a)),
  36465. (a.indexOf("\\") >= 0 || n.file.indexOf("\\") >= 0) && (o = "\\");
  36466. var s = a + o + n.file;
  36467. if (this.files[s] === !0)
  36468. return this.reset();
  36469. this.files[s] = !0
  36470. }
  36471. if (i.imports && i.imports.length > 0) {
  36472. var l, c = !1;
  36473. "object" == typeof n ? (this.importRoot = n.root,
  36474. c = !0,
  36475. l = this.importRoot,
  36476. n = n.file,
  36477. (l.indexOf("\\") >= 0 || n.indexOf("\\") >= 0) && (o = "\\")) : "string" == typeof n ? this.importRoot ? l = this.importRoot : n.indexOf("/") >= 0 ? (l = n.replace(/\/[^\/]*$/, ""),
  36478. "" === l && (l = "/")) : n.indexOf("\\") >= 0 ? (l = n.replace(/\\[^\\]*$/, ""),
  36479. o = "\\") : l = "." : l = null;
  36480. for (var h = 0; h < i.imports.length; h++)
  36481. if ("string" == typeof i.imports[h]) {
  36482. if (!l)
  36483. throw Error("cannot determine import root");
  36484. var u = i.imports[h];
  36485. if ("google/protobuf/descriptor.proto" === u)
  36486. continue;
  36487. if (u = l + o + u,
  36488. this.files[u] === !0)
  36489. continue;
  36490. /\.proto$/i.test(u) && !t.DotProto && (u = u.replace(/\.proto$/, ".json"));
  36491. var d = t.Util.fetch(u);
  36492. if (null === d)
  36493. throw Error("failed to import '" + u + "' in '" + n + "': file not found");
  36494. /\.json$/i.test(u) ? this.import(JSON.parse(d + ""), u) : this.import(t.DotProto.Parser.parse(d), u)
  36495. } else
  36496. n ? /\.(\w+)$/.test(n) ? this.import(i.imports[h], n.replace(/^(.+)\.(\w+)$/, function(e, t, i) {
  36497. return t + "_import" + h + "." + i
  36498. })) : this.import(i.imports[h], n + "_import" + h) : this.import(i.imports[h]);
  36499. c && (this.importRoot = null)
  36500. }
  36501. i.package && this.define(i.package),
  36502. i.syntax && r(i);
  36503. var p = this.ptr;
  36504. return i.options && Object.keys(i.options).forEach(function(e) {
  36505. p.options[e] = i.options[e]
  36506. }),
  36507. i.messages && (this.create(i.messages),
  36508. this.ptr = p),
  36509. i.enums && (this.create(i.enums),
  36510. this.ptr = p),
  36511. i.services && (this.create(i.services),
  36512. this.ptr = p),
  36513. i.extends && this.create(i.extends),
  36514. this.reset()
  36515. }
  36516. ,
  36517. a.resolveAll = function() {
  36518. var e;
  36519. if (null == this.ptr || "object" == typeof this.ptr.type)
  36520. return this;
  36521. if (this.ptr instanceof n.Namespace)
  36522. this.ptr.children.forEach(function(e) {
  36523. this.ptr = e,
  36524. this.resolveAll()
  36525. }, this);
  36526. else if (this.ptr instanceof n.Message.Field) {
  36527. if (i.TYPE.test(this.ptr.type))
  36528. this.ptr.type = t.TYPES[this.ptr.type];
  36529. else {
  36530. if (!i.TYPEREF.test(this.ptr.type))
  36531. throw Error("illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  36532. if (e = (this.ptr instanceof n.Message.ExtensionField ? this.ptr.extension.parent : this.ptr.parent).resolve(this.ptr.type, !0),
  36533. !e)
  36534. throw Error("unresolvable type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  36535. if (this.ptr.resolvedType = e,
  36536. e instanceof n.Enum) {
  36537. if (this.ptr.type = t.TYPES.enum,
  36538. "proto3" === this.ptr.syntax && "proto3" !== e.syntax)
  36539. throw Error("proto3 message cannot reference proto2 enum")
  36540. } else {
  36541. if (!(e instanceof n.Message))
  36542. throw Error("illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  36543. this.ptr.type = e.isGroup ? t.TYPES.group : t.TYPES.message
  36544. }
  36545. }
  36546. if (this.ptr.map) {
  36547. if (!i.TYPE.test(this.ptr.keyType))
  36548. throw Error("illegal key type for map field in " + this.ptr.toString(!0) + ": " + this.ptr.keyType);
  36549. this.ptr.keyType = t.TYPES[this.ptr.keyType]
  36550. }
  36551. } else if (this.ptr instanceof t.Reflect.Service.Method) {
  36552. if (!(this.ptr instanceof t.Reflect.Service.RPCMethod))
  36553. throw Error("illegal service type in " + this.ptr.toString(!0));
  36554. if (e = this.ptr.parent.resolve(this.ptr.requestName, !0),
  36555. !(e && e instanceof t.Reflect.Message))
  36556. throw Error("Illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.requestName);
  36557. if (this.ptr.resolvedRequestType = e,
  36558. e = this.ptr.parent.resolve(this.ptr.responseName, !0),
  36559. !(e && e instanceof t.Reflect.Message))
  36560. throw Error("Illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.responseName);
  36561. this.ptr.resolvedResponseType = e
  36562. } else if (!(this.ptr instanceof t.Reflect.Message.OneOf || this.ptr instanceof t.Reflect.Extension || this.ptr instanceof t.Reflect.Enum.Value))
  36563. throw Error("illegal object in namespace: " + typeof this.ptr + ": " + this.ptr);
  36564. return this.reset()
  36565. }
  36566. ,
  36567. a.build = function(e) {
  36568. if (this.reset(),
  36569. this.resolved || (this.resolveAll(),
  36570. this.resolved = !0,
  36571. this.result = null),
  36572. null === this.result && (this.result = this.ns.build()),
  36573. !e)
  36574. return this.result;
  36575. for (var t = "string" == typeof e ? e.split(".") : e, i = this.result, n = 0; n < t.length; n++) {
  36576. if (!i[t[n]]) {
  36577. i = null;
  36578. break
  36579. }
  36580. i = i[t[n]]
  36581. }
  36582. return i
  36583. }
  36584. ,
  36585. a.lookup = function(e, t) {
  36586. return e ? this.ns.resolve(e, t) : this.ns
  36587. }
  36588. ,
  36589. a.toString = function() {
  36590. return "Builder"
  36591. }
  36592. ,
  36593. o.Message = function() {}
  36594. ,
  36595. o.Enum = function() {}
  36596. ,
  36597. o.Service = function() {}
  36598. ,
  36599. o
  36600. }(r, r.Lang, r.Reflect),
  36601. r.Map = function(e, t) {
  36602. function i(e) {
  36603. var t = 0;
  36604. return {
  36605. next: function() {
  36606. return t < e.length ? {
  36607. done: !1,
  36608. value: e[t++]
  36609. } : {
  36610. done: !0
  36611. }
  36612. }
  36613. }
  36614. }
  36615. var n = function(e, i) {
  36616. if (!e.map)
  36617. throw Error("field is not a map");
  36618. if (this.field = e,
  36619. this.keyElem = new t.Element(e.keyType,null,!0,e.syntax),
  36620. this.valueElem = new t.Element(e.type,e.resolvedType,!1,e.syntax),
  36621. this.map = {},
  36622. Object.defineProperty(this, "size", {
  36623. get: function() {
  36624. return Object.keys(this.map).length
  36625. }
  36626. }),
  36627. i)
  36628. for (var n = Object.keys(i), r = 0; r < n.length; r++) {
  36629. var o = this.keyElem.valueFromString(n[r])
  36630. , a = this.valueElem.verifyValue(i[n[r]]);
  36631. this.map[this.keyElem.valueToString(o)] = {
  36632. key: o,
  36633. value: a
  36634. }
  36635. }
  36636. }
  36637. , r = n.prototype;
  36638. return r.clear = function() {
  36639. this.map = {}
  36640. }
  36641. ,
  36642. r.delete = function(e) {
  36643. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e))
  36644. , i = t in this.map;
  36645. return delete this.map[t],
  36646. i
  36647. }
  36648. ,
  36649. r.entries = function() {
  36650. for (var e, t = [], n = Object.keys(this.map), r = 0; r < n.length; r++)
  36651. t.push([(e = this.map[n[r]]).key, e.value]);
  36652. return i(t)
  36653. }
  36654. ,
  36655. r.keys = function() {
  36656. for (var e = [], t = Object.keys(this.map), n = 0; n < t.length; n++)
  36657. e.push(this.map[t[n]].key);
  36658. return i(e)
  36659. }
  36660. ,
  36661. r.values = function() {
  36662. for (var e = [], t = Object.keys(this.map), n = 0; n < t.length; n++)
  36663. e.push(this.map[t[n]].value);
  36664. return i(e)
  36665. }
  36666. ,
  36667. r.forEach = function(e, t) {
  36668. for (var i, n = Object.keys(this.map), r = 0; r < n.length; r++)
  36669. e.call(t, (i = this.map[n[r]]).value, i.key, this)
  36670. }
  36671. ,
  36672. r.set = function(e, t) {
  36673. var i = this.keyElem.verifyValue(e)
  36674. , n = this.valueElem.verifyValue(t);
  36675. return this.map[this.keyElem.valueToString(i)] = {
  36676. key: i,
  36677. value: n
  36678. },
  36679. this
  36680. }
  36681. ,
  36682. r.get = function(e) {
  36683. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e));
  36684. if (t in this.map)
  36685. return this.map[t].value
  36686. }
  36687. ,
  36688. r.has = function(e) {
  36689. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e));
  36690. return t in this.map
  36691. }
  36692. ,
  36693. n
  36694. }(r, r.Reflect),
  36695. r.loadProto = function(e, t, i) {
  36696. return ("string" == typeof t || t && "string" == typeof t.file && "string" == typeof t.root) && (i = t,
  36697. t = void 0),
  36698. r.loadJson(r.DotProto.Parser.parse(e), t, i)
  36699. }
  36700. ,
  36701. r.protoFromString = r.loadProto,
  36702. r.loadProtoFile = function(e, t, i) {
  36703. if (t && "object" == typeof t ? (i = t,
  36704. t = null) : t && "function" == typeof t || (t = null),
  36705. t)
  36706. return r.Util.fetch("string" == typeof e ? e : e.root + "/" + e.file, function(n) {
  36707. if (null === n)
  36708. return void t(Error("Failed to fetch file"));
  36709. try {
  36710. t(null, r.loadProto(n, i, e))
  36711. } catch (e) {
  36712. t(e)
  36713. }
  36714. });
  36715. var n = r.Util.fetch("object" == typeof e ? e.root + "/" + e.file : e);
  36716. return null === n ? null : r.loadProto(n, i, e)
  36717. }
  36718. ,
  36719. r.protoFromFile = r.loadProtoFile,
  36720. r.newBuilder = function(e) {
  36721. return e = e || {},
  36722. "undefined" == typeof e.convertFieldsToCamelCase && (e.convertFieldsToCamelCase = r.convertFieldsToCamelCase),
  36723. "undefined" == typeof e.populateAccessors && (e.populateAccessors = r.populateAccessors),
  36724. new r.Builder(e)
  36725. }
  36726. ,
  36727. r.loadJson = function(e, t, i) {
  36728. return ("string" == typeof t || t && "string" == typeof t.file && "string" == typeof t.root) && (i = t,
  36729. t = null),
  36730. t && "object" == typeof t || (t = r.newBuilder()),
  36731. "string" == typeof e && (e = JSON.parse(e)),
  36732. t.import(e, i),
  36733. t.resolveAll(),
  36734. t
  36735. }
  36736. ,
  36737. r.loadJsonFile = function(e, t, i) {
  36738. if (t && "object" == typeof t ? (i = t,
  36739. t = null) : t && "function" == typeof t || (t = null),
  36740. t)
  36741. return r.Util.fetch("string" == typeof e ? e : e.root + "/" + e.file, function(n) {
  36742. if (null === n)
  36743. return void t(Error("Failed to fetch file"));
  36744. try {
  36745. t(null, r.loadJson(JSON.parse(n), i, e))
  36746. } catch (e) {
  36747. t(e)
  36748. }
  36749. });
  36750. var n = r.Util.fetch("object" == typeof e ? e.root + "/" + e.file : e);
  36751. return null === n ? null : r.loadJson(JSON.parse(n), i, e)
  36752. }
  36753. ,
  36754. r
  36755. })
  36756. }
  36757. ).call(this, e("_process"))
  36758. }
  36759. , {
  36760. _process: 203,
  36761. bytebuffer: 215,
  36762. fs: 197,
  36763. path: 197
  36764. }],
  36765. 215: [function(e, t, i) {
  36766. !function(i, n) {
  36767. "function" == typeof define && define.amd ? define(["long"], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = function() {
  36768. var t;
  36769. try {
  36770. t = e("long")
  36771. } catch (e) {}
  36772. return n(t)
  36773. }() : (i.dcodeIO = i.dcodeIO || {}).ByteBuffer = n(i.dcodeIO.Long)
  36774. }(this, function(e) {
  36775. "use strict";
  36776. function t(e) {
  36777. var t = 0;
  36778. return function() {
  36779. return t < e.length ? e.charCodeAt(t++) : null
  36780. }
  36781. }
  36782. function i() {
  36783. var e = []
  36784. , t = [];
  36785. return function() {
  36786. return 0 === arguments.length ? t.join("") + l.apply(String, e) : (e.length + arguments.length > 1024 && (t.push(l.apply(String, e)),
  36787. e.length = 0),
  36788. void Array.prototype.push.apply(e, arguments))
  36789. }
  36790. }
  36791. function n(e, t, i, n, r) {
  36792. var o, a, s = 8 * r - n - 1, l = (1 << s) - 1, c = l >> 1, h = -7, u = i ? r - 1 : 0, d = i ? -1 : 1, p = e[t + u];
  36793. for (u += d,
  36794. o = p & (1 << -h) - 1,
  36795. p >>= -h,
  36796. h += s; h > 0; o = 256 * o + e[t + u],
  36797. u += d,
  36798. h -= 8)
  36799. ;
  36800. for (a = o & (1 << -h) - 1,
  36801. o >>= -h,
  36802. h += n; h > 0; a = 256 * a + e[t + u],
  36803. u += d,
  36804. h -= 8)
  36805. ;
  36806. if (0 === o)
  36807. o = 1 - c;
  36808. else {
  36809. if (o === l)
  36810. return a ? NaN : (p ? -1 : 1) * (1 / 0);
  36811. a += Math.pow(2, n),
  36812. o -= c
  36813. }
  36814. return (p ? -1 : 1) * a * Math.pow(2, o - n)
  36815. }
  36816. function r(e, t, i, n, r, o) {
  36817. var a, s, l, c = 8 * o - r - 1, h = (1 << c) - 1, u = h >> 1, d = 23 === r ? Math.pow(2, -24) - Math.pow(2, -77) : 0, p = n ? 0 : o - 1, f = n ? 1 : -1, g = t < 0 || 0 === t && 1 / t < 0 ? 1 : 0;
  36818. for (t = Math.abs(t),
  36819. isNaN(t) || t === 1 / 0 ? (s = isNaN(t) ? 1 : 0,
  36820. a = h) : (a = Math.floor(Math.log(t) / Math.LN2),
  36821. t * (l = Math.pow(2, -a)) < 1 && (a--,
  36822. l *= 2),
  36823. t += a + u >= 1 ? d / l : d * Math.pow(2, 1 - u),
  36824. t * l >= 2 && (a++,
  36825. l /= 2),
  36826. a + u >= h ? (s = 0,
  36827. a = h) : a + u >= 1 ? (s = (t * l - 1) * Math.pow(2, r),
  36828. a += u) : (s = t * Math.pow(2, u - 1) * Math.pow(2, r),
  36829. a = 0)); r >= 8; e[i + p] = 255 & s,
  36830. p += f,
  36831. s /= 256,
  36832. r -= 8)
  36833. ;
  36834. for (a = a << r | s,
  36835. c += r; c > 0; e[i + p] = 255 & a,
  36836. p += f,
  36837. a /= 256,
  36838. c -= 8)
  36839. ;
  36840. e[i + p - f] |= 128 * g
  36841. }
  36842. var o = function(e, t, i) {
  36843. if ("undefined" == typeof e && (e = o.DEFAULT_CAPACITY),
  36844. "undefined" == typeof t && (t = o.DEFAULT_ENDIAN),
  36845. "undefined" == typeof i && (i = o.DEFAULT_NOASSERT),
  36846. !i) {
  36847. if (e |= 0,
  36848. e < 0)
  36849. throw RangeError("Illegal capacity");
  36850. t = !!t,
  36851. i = !!i
  36852. }
  36853. this.buffer = 0 === e ? s : new ArrayBuffer(e),
  36854. this.view = 0 === e ? null : new Uint8Array(this.buffer),
  36855. this.offset = 0,
  36856. this.markedOffset = -1,
  36857. this.limit = e,
  36858. this.littleEndian = t,
  36859. this.noAssert = i
  36860. };
  36861. o.VERSION = "5.0.1",
  36862. o.LITTLE_ENDIAN = !0,
  36863. o.BIG_ENDIAN = !1,
  36864. o.DEFAULT_CAPACITY = 16,
  36865. o.DEFAULT_ENDIAN = o.BIG_ENDIAN,
  36866. o.DEFAULT_NOASSERT = !1,
  36867. o.Long = e || null;
  36868. var a = o.prototype;
  36869. a.__isByteBuffer__,
  36870. Object.defineProperty(a, "__isByteBuffer__", {
  36871. value: !0,
  36872. enumerable: !1,
  36873. configurable: !1
  36874. });
  36875. var s = new ArrayBuffer(0)
  36876. , l = String.fromCharCode;
  36877. o.accessor = function() {
  36878. return Uint8Array
  36879. }
  36880. ,
  36881. o.allocate = function(e, t, i) {
  36882. return new o(e,t,i)
  36883. }
  36884. ,
  36885. o.concat = function(e, t, i, n) {
  36886. "boolean" != typeof t && "string" == typeof t || (n = i,
  36887. i = t,
  36888. t = void 0);
  36889. for (var r, a = 0, s = 0, l = e.length; s < l; ++s)
  36890. o.isByteBuffer(e[s]) || (e[s] = o.wrap(e[s], t)),
  36891. r = e[s].limit - e[s].offset,
  36892. r > 0 && (a += r);
  36893. if (0 === a)
  36894. return new o(0,i,n);
  36895. var c, h = new o(a,i,n);
  36896. for (s = 0; s < l; )
  36897. c = e[s++],
  36898. r = c.limit - c.offset,
  36899. r <= 0 || (h.view.set(c.view.subarray(c.offset, c.limit), h.offset),
  36900. h.offset += r);
  36901. return h.limit = h.offset,
  36902. h.offset = 0,
  36903. h
  36904. }
  36905. ,
  36906. o.isByteBuffer = function(e) {
  36907. return (e && e.__isByteBuffer__) === !0
  36908. }
  36909. ,
  36910. o.type = function() {
  36911. return ArrayBuffer
  36912. }
  36913. ,
  36914. o.wrap = function(e, t, i, n) {
  36915. if ("string" != typeof t && (n = i,
  36916. i = t,
  36917. t = void 0),
  36918. "string" == typeof e)
  36919. switch ("undefined" == typeof t && (t = "utf8"),
  36920. t) {
  36921. case "base64":
  36922. return o.fromBase64(e, i);
  36923. case "hex":
  36924. return o.fromHex(e, i);
  36925. case "binary":
  36926. return o.fromBinary(e, i);
  36927. case "utf8":
  36928. return o.fromUTF8(e, i);
  36929. case "debug":
  36930. return o.fromDebug(e, i);
  36931. default:
  36932. throw Error("Unsupported encoding: " + t)
  36933. }
  36934. if (null === e || "object" != typeof e)
  36935. throw TypeError("Illegal buffer");
  36936. var r;
  36937. if (o.isByteBuffer(e))
  36938. return r = a.clone.call(e),
  36939. r.markedOffset = -1,
  36940. r;
  36941. if (e instanceof Uint8Array)
  36942. r = new o(0,i,n),
  36943. e.length > 0 && (r.buffer = e.buffer,
  36944. r.offset = e.byteOffset,
  36945. r.limit = e.byteOffset + e.byteLength,
  36946. r.view = new Uint8Array(e.buffer));
  36947. else if (e instanceof ArrayBuffer)
  36948. r = new o(0,i,n),
  36949. e.byteLength > 0 && (r.buffer = e,
  36950. r.offset = 0,
  36951. r.limit = e.byteLength,
  36952. r.view = e.byteLength > 0 ? new Uint8Array(e) : null);
  36953. else {
  36954. if ("[object Array]" !== Object.prototype.toString.call(e))
  36955. throw TypeError("Illegal buffer");
  36956. r = new o(e.length,i,n),
  36957. r.limit = e.length;
  36958. for (var s = 0; s < e.length; ++s)
  36959. r.view[s] = e[s]
  36960. }
  36961. return r
  36962. }
  36963. ,
  36964. a.writeBitSet = function(e, t) {
  36965. var i = "undefined" == typeof t;
  36966. if (i && (t = this.offset),
  36967. !this.noAssert) {
  36968. if (!(e instanceof Array))
  36969. throw TypeError("Illegal BitSet: Not an array");
  36970. if ("number" != typeof t || t % 1 !== 0)
  36971. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36972. if (t >>>= 0,
  36973. t < 0 || t + 0 > this.buffer.byteLength)
  36974. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36975. }
  36976. var n, r = t, o = e.length, a = o >> 3, s = 0;
  36977. for (t += this.writeVarint32(o, t); a--; )
  36978. n = 1 & !!e[s++] | (1 & !!e[s++]) << 1 | (1 & !!e[s++]) << 2 | (1 & !!e[s++]) << 3 | (1 & !!e[s++]) << 4 | (1 & !!e[s++]) << 5 | (1 & !!e[s++]) << 6 | (1 & !!e[s++]) << 7,
  36979. this.writeByte(n, t++);
  36980. if (s < o) {
  36981. var l = 0;
  36982. for (n = 0; s < o; )
  36983. n |= (1 & !!e[s++]) << l++;
  36984. this.writeByte(n, t++)
  36985. }
  36986. return i ? (this.offset = t,
  36987. this) : t - r
  36988. }
  36989. ,
  36990. a.readBitSet = function(e) {
  36991. var t = "undefined" == typeof e;
  36992. t && (e = this.offset);
  36993. var i, n = this.readVarint32(e), r = n.value, o = r >> 3, a = 0, s = [];
  36994. for (e += n.length; o--; )
  36995. i = this.readByte(e++),
  36996. s[a++] = !!(1 & i),
  36997. s[a++] = !!(2 & i),
  36998. s[a++] = !!(4 & i),
  36999. s[a++] = !!(8 & i),
  37000. s[a++] = !!(16 & i),
  37001. s[a++] = !!(32 & i),
  37002. s[a++] = !!(64 & i),
  37003. s[a++] = !!(128 & i);
  37004. if (a < r) {
  37005. var l = 0;
  37006. for (i = this.readByte(e++); a < r; )
  37007. s[a++] = !!(i >> l++ & 1)
  37008. }
  37009. return t && (this.offset = e),
  37010. s
  37011. }
  37012. ,
  37013. a.readBytes = function(e, t) {
  37014. var i = "undefined" == typeof t;
  37015. if (i && (t = this.offset),
  37016. !this.noAssert) {
  37017. if ("number" != typeof t || t % 1 !== 0)
  37018. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37019. if (t >>>= 0,
  37020. t < 0 || t + e > this.buffer.byteLength)
  37021. throw RangeError("Illegal offset: 0 <= " + t + " (+" + e + ") <= " + this.buffer.byteLength)
  37022. }
  37023. var n = this.slice(t, t + e);
  37024. return i && (this.offset += e),
  37025. n
  37026. }
  37027. ,
  37028. a.writeBytes = a.append,
  37029. a.writeInt8 = function(e, t) {
  37030. var i = "undefined" == typeof t;
  37031. if (i && (t = this.offset),
  37032. !this.noAssert) {
  37033. if ("number" != typeof e || e % 1 !== 0)
  37034. throw TypeError("Illegal value: " + e + " (not an integer)");
  37035. if (e |= 0,
  37036. "number" != typeof t || t % 1 !== 0)
  37037. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37038. if (t >>>= 0,
  37039. t < 0 || t + 0 > this.buffer.byteLength)
  37040. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37041. }
  37042. t += 1;
  37043. var n = this.buffer.byteLength;
  37044. return t > n && this.resize((n *= 2) > t ? n : t),
  37045. t -= 1,
  37046. this.view[t] = e,
  37047. i && (this.offset += 1),
  37048. this
  37049. }
  37050. ,
  37051. a.writeByte = a.writeInt8,
  37052. a.readInt8 = function(e) {
  37053. var t = "undefined" == typeof e;
  37054. if (t && (e = this.offset),
  37055. !this.noAssert) {
  37056. if ("number" != typeof e || e % 1 !== 0)
  37057. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37058. if (e >>>= 0,
  37059. e < 0 || e + 1 > this.buffer.byteLength)
  37060. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37061. }
  37062. var i = this.view[e];
  37063. return 128 === (128 & i) && (i = -(255 - i + 1)),
  37064. t && (this.offset += 1),
  37065. i
  37066. }
  37067. ,
  37068. a.readByte = a.readInt8,
  37069. a.writeUint8 = function(e, t) {
  37070. var i = "undefined" == typeof t;
  37071. if (i && (t = this.offset),
  37072. !this.noAssert) {
  37073. if ("number" != typeof e || e % 1 !== 0)
  37074. throw TypeError("Illegal value: " + e + " (not an integer)");
  37075. if (e >>>= 0,
  37076. "number" != typeof t || t % 1 !== 0)
  37077. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37078. if (t >>>= 0,
  37079. t < 0 || t + 0 > this.buffer.byteLength)
  37080. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37081. }
  37082. t += 1;
  37083. var n = this.buffer.byteLength;
  37084. return t > n && this.resize((n *= 2) > t ? n : t),
  37085. t -= 1,
  37086. this.view[t] = e,
  37087. i && (this.offset += 1),
  37088. this
  37089. }
  37090. ,
  37091. a.writeUInt8 = a.writeUint8,
  37092. a.readUint8 = function(e) {
  37093. var t = "undefined" == typeof e;
  37094. if (t && (e = this.offset),
  37095. !this.noAssert) {
  37096. if ("number" != typeof e || e % 1 !== 0)
  37097. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37098. if (e >>>= 0,
  37099. e < 0 || e + 1 > this.buffer.byteLength)
  37100. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37101. }
  37102. var i = this.view[e];
  37103. return t && (this.offset += 1),
  37104. i
  37105. }
  37106. ,
  37107. a.readUInt8 = a.readUint8,
  37108. a.writeInt16 = function(e, t) {
  37109. var i = "undefined" == typeof t;
  37110. if (i && (t = this.offset),
  37111. !this.noAssert) {
  37112. if ("number" != typeof e || e % 1 !== 0)
  37113. throw TypeError("Illegal value: " + e + " (not an integer)");
  37114. if (e |= 0,
  37115. "number" != typeof t || t % 1 !== 0)
  37116. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37117. if (t >>>= 0,
  37118. t < 0 || t + 0 > this.buffer.byteLength)
  37119. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37120. }
  37121. t += 2;
  37122. var n = this.buffer.byteLength;
  37123. return t > n && this.resize((n *= 2) > t ? n : t),
  37124. t -= 2,
  37125. this.littleEndian ? (this.view[t + 1] = (65280 & e) >>> 8,
  37126. this.view[t] = 255 & e) : (this.view[t] = (65280 & e) >>> 8,
  37127. this.view[t + 1] = 255 & e),
  37128. i && (this.offset += 2),
  37129. this
  37130. }
  37131. ,
  37132. a.writeShort = a.writeInt16,
  37133. a.readInt16 = function(e) {
  37134. var t = "undefined" == typeof e;
  37135. if (t && (e = this.offset),
  37136. !this.noAssert) {
  37137. if ("number" != typeof e || e % 1 !== 0)
  37138. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37139. if (e >>>= 0,
  37140. e < 0 || e + 2 > this.buffer.byteLength)
  37141. throw RangeError("Illegal offset: 0 <= " + e + " (+2) <= " + this.buffer.byteLength)
  37142. }
  37143. var i = 0;
  37144. return this.littleEndian ? (i = this.view[e],
  37145. i |= this.view[e + 1] << 8) : (i = this.view[e] << 8,
  37146. i |= this.view[e + 1]),
  37147. 32768 === (32768 & i) && (i = -(65535 - i + 1)),
  37148. t && (this.offset += 2),
  37149. i
  37150. }
  37151. ,
  37152. a.readShort = a.readInt16,
  37153. a.writeUint16 = function(e, t) {
  37154. var i = "undefined" == typeof t;
  37155. if (i && (t = this.offset),
  37156. !this.noAssert) {
  37157. if ("number" != typeof e || e % 1 !== 0)
  37158. throw TypeError("Illegal value: " + e + " (not an integer)");
  37159. if (e >>>= 0,
  37160. "number" != typeof t || t % 1 !== 0)
  37161. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37162. if (t >>>= 0,
  37163. t < 0 || t + 0 > this.buffer.byteLength)
  37164. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37165. }
  37166. t += 2;
  37167. var n = this.buffer.byteLength;
  37168. return t > n && this.resize((n *= 2) > t ? n : t),
  37169. t -= 2,
  37170. this.littleEndian ? (this.view[t + 1] = (65280 & e) >>> 8,
  37171. this.view[t] = 255 & e) : (this.view[t] = (65280 & e) >>> 8,
  37172. this.view[t + 1] = 255 & e),
  37173. i && (this.offset += 2),
  37174. this
  37175. }
  37176. ,
  37177. a.writeUInt16 = a.writeUint16,
  37178. a.readUint16 = function(e) {
  37179. var t = "undefined" == typeof e;
  37180. if (t && (e = this.offset),
  37181. !this.noAssert) {
  37182. if ("number" != typeof e || e % 1 !== 0)
  37183. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37184. if (e >>>= 0,
  37185. e < 0 || e + 2 > this.buffer.byteLength)
  37186. throw RangeError("Illegal offset: 0 <= " + e + " (+2) <= " + this.buffer.byteLength)
  37187. }
  37188. var i = 0;
  37189. return this.littleEndian ? (i = this.view[e],
  37190. i |= this.view[e + 1] << 8) : (i = this.view[e] << 8,
  37191. i |= this.view[e + 1]),
  37192. t && (this.offset += 2),
  37193. i
  37194. }
  37195. ,
  37196. a.readUInt16 = a.readUint16,
  37197. a.writeInt32 = function(e, t) {
  37198. var i = "undefined" == typeof t;
  37199. if (i && (t = this.offset),
  37200. !this.noAssert) {
  37201. if ("number" != typeof e || e % 1 !== 0)
  37202. throw TypeError("Illegal value: " + e + " (not an integer)");
  37203. if (e |= 0,
  37204. "number" != typeof t || t % 1 !== 0)
  37205. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37206. if (t >>>= 0,
  37207. t < 0 || t + 0 > this.buffer.byteLength)
  37208. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37209. }
  37210. t += 4;
  37211. var n = this.buffer.byteLength;
  37212. return t > n && this.resize((n *= 2) > t ? n : t),
  37213. t -= 4,
  37214. this.littleEndian ? (this.view[t + 3] = e >>> 24 & 255,
  37215. this.view[t + 2] = e >>> 16 & 255,
  37216. this.view[t + 1] = e >>> 8 & 255,
  37217. this.view[t] = 255 & e) : (this.view[t] = e >>> 24 & 255,
  37218. this.view[t + 1] = e >>> 16 & 255,
  37219. this.view[t + 2] = e >>> 8 & 255,
  37220. this.view[t + 3] = 255 & e),
  37221. i && (this.offset += 4),
  37222. this
  37223. }
  37224. ,
  37225. a.writeInt = a.writeInt32,
  37226. a.readInt32 = function(e) {
  37227. var t = "undefined" == typeof e;
  37228. if (t && (e = this.offset),
  37229. !this.noAssert) {
  37230. if ("number" != typeof e || e % 1 !== 0)
  37231. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37232. if (e >>>= 0,
  37233. e < 0 || e + 4 > this.buffer.byteLength)
  37234. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  37235. }
  37236. var i = 0;
  37237. return this.littleEndian ? (i = this.view[e + 2] << 16,
  37238. i |= this.view[e + 1] << 8,
  37239. i |= this.view[e],
  37240. i += this.view[e + 3] << 24 >>> 0) : (i = this.view[e + 1] << 16,
  37241. i |= this.view[e + 2] << 8,
  37242. i |= this.view[e + 3],
  37243. i += this.view[e] << 24 >>> 0),
  37244. i |= 0,
  37245. t && (this.offset += 4),
  37246. i
  37247. }
  37248. ,
  37249. a.readInt = a.readInt32,
  37250. a.writeUint32 = function(e, t) {
  37251. var i = "undefined" == typeof t;
  37252. if (i && (t = this.offset),
  37253. !this.noAssert) {
  37254. if ("number" != typeof e || e % 1 !== 0)
  37255. throw TypeError("Illegal value: " + e + " (not an integer)");
  37256. if (e >>>= 0,
  37257. "number" != typeof t || t % 1 !== 0)
  37258. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37259. if (t >>>= 0,
  37260. t < 0 || t + 0 > this.buffer.byteLength)
  37261. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37262. }
  37263. t += 4;
  37264. var n = this.buffer.byteLength;
  37265. return t > n && this.resize((n *= 2) > t ? n : t),
  37266. t -= 4,
  37267. this.littleEndian ? (this.view[t + 3] = e >>> 24 & 255,
  37268. this.view[t + 2] = e >>> 16 & 255,
  37269. this.view[t + 1] = e >>> 8 & 255,
  37270. this.view[t] = 255 & e) : (this.view[t] = e >>> 24 & 255,
  37271. this.view[t + 1] = e >>> 16 & 255,
  37272. this.view[t + 2] = e >>> 8 & 255,
  37273. this.view[t + 3] = 255 & e),
  37274. i && (this.offset += 4),
  37275. this
  37276. }
  37277. ,
  37278. a.writeUInt32 = a.writeUint32,
  37279. a.readUint32 = function(e) {
  37280. var t = "undefined" == typeof e;
  37281. if (t && (e = this.offset),
  37282. !this.noAssert) {
  37283. if ("number" != typeof e || e % 1 !== 0)
  37284. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37285. if (e >>>= 0,
  37286. e < 0 || e + 4 > this.buffer.byteLength)
  37287. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  37288. }
  37289. var i = 0;
  37290. return this.littleEndian ? (i = this.view[e + 2] << 16,
  37291. i |= this.view[e + 1] << 8,
  37292. i |= this.view[e],
  37293. i += this.view[e + 3] << 24 >>> 0) : (i = this.view[e + 1] << 16,
  37294. i |= this.view[e + 2] << 8,
  37295. i |= this.view[e + 3],
  37296. i += this.view[e] << 24 >>> 0),
  37297. t && (this.offset += 4),
  37298. i
  37299. }
  37300. ,
  37301. a.readUInt32 = a.readUint32,
  37302. e && (a.writeInt64 = function(t, i) {
  37303. var n = "undefined" == typeof i;
  37304. if (n && (i = this.offset),
  37305. !this.noAssert) {
  37306. if ("number" == typeof t)
  37307. t = e.fromNumber(t);
  37308. else if ("string" == typeof t)
  37309. t = e.fromString(t);
  37310. else if (!(t && t instanceof e))
  37311. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  37312. if ("number" != typeof i || i % 1 !== 0)
  37313. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37314. if (i >>>= 0,
  37315. i < 0 || i + 0 > this.buffer.byteLength)
  37316. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37317. }
  37318. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t)),
  37319. i += 8;
  37320. var r = this.buffer.byteLength;
  37321. i > r && this.resize((r *= 2) > i ? r : i),
  37322. i -= 8;
  37323. var o = t.low
  37324. , a = t.high;
  37325. return this.littleEndian ? (this.view[i + 3] = o >>> 24 & 255,
  37326. this.view[i + 2] = o >>> 16 & 255,
  37327. this.view[i + 1] = o >>> 8 & 255,
  37328. this.view[i] = 255 & o,
  37329. i += 4,
  37330. this.view[i + 3] = a >>> 24 & 255,
  37331. this.view[i + 2] = a >>> 16 & 255,
  37332. this.view[i + 1] = a >>> 8 & 255,
  37333. this.view[i] = 255 & a) : (this.view[i] = a >>> 24 & 255,
  37334. this.view[i + 1] = a >>> 16 & 255,
  37335. this.view[i + 2] = a >>> 8 & 255,
  37336. this.view[i + 3] = 255 & a,
  37337. i += 4,
  37338. this.view[i] = o >>> 24 & 255,
  37339. this.view[i + 1] = o >>> 16 & 255,
  37340. this.view[i + 2] = o >>> 8 & 255,
  37341. this.view[i + 3] = 255 & o),
  37342. n && (this.offset += 8),
  37343. this
  37344. }
  37345. ,
  37346. a.writeLong = a.writeInt64,
  37347. a.readInt64 = function(t) {
  37348. var i = "undefined" == typeof t;
  37349. if (i && (t = this.offset),
  37350. !this.noAssert) {
  37351. if ("number" != typeof t || t % 1 !== 0)
  37352. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37353. if (t >>>= 0,
  37354. t < 0 || t + 8 > this.buffer.byteLength)
  37355. throw RangeError("Illegal offset: 0 <= " + t + " (+8) <= " + this.buffer.byteLength)
  37356. }
  37357. var n = 0
  37358. , r = 0;
  37359. this.littleEndian ? (n = this.view[t + 2] << 16,
  37360. n |= this.view[t + 1] << 8,
  37361. n |= this.view[t],
  37362. n += this.view[t + 3] << 24 >>> 0,
  37363. t += 4,
  37364. r = this.view[t + 2] << 16,
  37365. r |= this.view[t + 1] << 8,
  37366. r |= this.view[t],
  37367. r += this.view[t + 3] << 24 >>> 0) : (r = this.view[t + 1] << 16,
  37368. r |= this.view[t + 2] << 8,
  37369. r |= this.view[t + 3],
  37370. r += this.view[t] << 24 >>> 0,
  37371. t += 4,
  37372. n = this.view[t + 1] << 16,
  37373. n |= this.view[t + 2] << 8,
  37374. n |= this.view[t + 3],
  37375. n += this.view[t] << 24 >>> 0);
  37376. var o = new e(n,r,!1);
  37377. return i && (this.offset += 8),
  37378. o
  37379. }
  37380. ,
  37381. a.readLong = a.readInt64,
  37382. a.writeUint64 = function(t, i) {
  37383. var n = "undefined" == typeof i;
  37384. if (n && (i = this.offset),
  37385. !this.noAssert) {
  37386. if ("number" == typeof t)
  37387. t = e.fromNumber(t);
  37388. else if ("string" == typeof t)
  37389. t = e.fromString(t);
  37390. else if (!(t && t instanceof e))
  37391. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  37392. if ("number" != typeof i || i % 1 !== 0)
  37393. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37394. if (i >>>= 0,
  37395. i < 0 || i + 0 > this.buffer.byteLength)
  37396. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37397. }
  37398. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t)),
  37399. i += 8;
  37400. var r = this.buffer.byteLength;
  37401. i > r && this.resize((r *= 2) > i ? r : i),
  37402. i -= 8;
  37403. var o = t.low
  37404. , a = t.high;
  37405. return this.littleEndian ? (this.view[i + 3] = o >>> 24 & 255,
  37406. this.view[i + 2] = o >>> 16 & 255,
  37407. this.view[i + 1] = o >>> 8 & 255,
  37408. this.view[i] = 255 & o,
  37409. i += 4,
  37410. this.view[i + 3] = a >>> 24 & 255,
  37411. this.view[i + 2] = a >>> 16 & 255,
  37412. this.view[i + 1] = a >>> 8 & 255,
  37413. this.view[i] = 255 & a) : (this.view[i] = a >>> 24 & 255,
  37414. this.view[i + 1] = a >>> 16 & 255,
  37415. this.view[i + 2] = a >>> 8 & 255,
  37416. this.view[i + 3] = 255 & a,
  37417. i += 4,
  37418. this.view[i] = o >>> 24 & 255,
  37419. this.view[i + 1] = o >>> 16 & 255,
  37420. this.view[i + 2] = o >>> 8 & 255,
  37421. this.view[i + 3] = 255 & o),
  37422. n && (this.offset += 8),
  37423. this
  37424. }
  37425. ,
  37426. a.writeUInt64 = a.writeUint64,
  37427. a.readUint64 = function(t) {
  37428. var i = "undefined" == typeof t;
  37429. if (i && (t = this.offset),
  37430. !this.noAssert) {
  37431. if ("number" != typeof t || t % 1 !== 0)
  37432. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37433. if (t >>>= 0,
  37434. t < 0 || t + 8 > this.buffer.byteLength)
  37435. throw RangeError("Illegal offset: 0 <= " + t + " (+8) <= " + this.buffer.byteLength)
  37436. }
  37437. var n = 0
  37438. , r = 0;
  37439. this.littleEndian ? (n = this.view[t + 2] << 16,
  37440. n |= this.view[t + 1] << 8,
  37441. n |= this.view[t],
  37442. n += this.view[t + 3] << 24 >>> 0,
  37443. t += 4,
  37444. r = this.view[t + 2] << 16,
  37445. r |= this.view[t + 1] << 8,
  37446. r |= this.view[t],
  37447. r += this.view[t + 3] << 24 >>> 0) : (r = this.view[t + 1] << 16,
  37448. r |= this.view[t + 2] << 8,
  37449. r |= this.view[t + 3],
  37450. r += this.view[t] << 24 >>> 0,
  37451. t += 4,
  37452. n = this.view[t + 1] << 16,
  37453. n |= this.view[t + 2] << 8,
  37454. n |= this.view[t + 3],
  37455. n += this.view[t] << 24 >>> 0);
  37456. var o = new e(n,r,!0);
  37457. return i && (this.offset += 8),
  37458. o
  37459. }
  37460. ,
  37461. a.readUInt64 = a.readUint64),
  37462. a.writeFloat32 = function(e, t) {
  37463. var i = "undefined" == typeof t;
  37464. if (i && (t = this.offset),
  37465. !this.noAssert) {
  37466. if ("number" != typeof e)
  37467. throw TypeError("Illegal value: " + e + " (not a number)");
  37468. if ("number" != typeof t || t % 1 !== 0)
  37469. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37470. if (t >>>= 0,
  37471. t < 0 || t + 0 > this.buffer.byteLength)
  37472. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37473. }
  37474. t += 4;
  37475. var n = this.buffer.byteLength;
  37476. return t > n && this.resize((n *= 2) > t ? n : t),
  37477. t -= 4,
  37478. r(this.view, e, t, this.littleEndian, 23, 4),
  37479. i && (this.offset += 4),
  37480. this
  37481. }
  37482. ,
  37483. a.writeFloat = a.writeFloat32,
  37484. a.readFloat32 = function(e) {
  37485. var t = "undefined" == typeof e;
  37486. if (t && (e = this.offset),
  37487. !this.noAssert) {
  37488. if ("number" != typeof e || e % 1 !== 0)
  37489. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37490. if (e >>>= 0,
  37491. e < 0 || e + 4 > this.buffer.byteLength)
  37492. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  37493. }
  37494. var i = n(this.view, e, this.littleEndian, 23, 4);
  37495. return t && (this.offset += 4),
  37496. i
  37497. }
  37498. ,
  37499. a.readFloat = a.readFloat32,
  37500. a.writeFloat64 = function(e, t) {
  37501. var i = "undefined" == typeof t;
  37502. if (i && (t = this.offset),
  37503. !this.noAssert) {
  37504. if ("number" != typeof e)
  37505. throw TypeError("Illegal value: " + e + " (not a number)");
  37506. if ("number" != typeof t || t % 1 !== 0)
  37507. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37508. if (t >>>= 0,
  37509. t < 0 || t + 0 > this.buffer.byteLength)
  37510. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37511. }
  37512. t += 8;
  37513. var n = this.buffer.byteLength;
  37514. return t > n && this.resize((n *= 2) > t ? n : t),
  37515. t -= 8,
  37516. r(this.view, e, t, this.littleEndian, 52, 8),
  37517. i && (this.offset += 8),
  37518. this
  37519. }
  37520. ,
  37521. a.writeDouble = a.writeFloat64,
  37522. a.readFloat64 = function(e) {
  37523. var t = "undefined" == typeof e;
  37524. if (t && (e = this.offset),
  37525. !this.noAssert) {
  37526. if ("number" != typeof e || e % 1 !== 0)
  37527. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37528. if (e >>>= 0,
  37529. e < 0 || e + 8 > this.buffer.byteLength)
  37530. throw RangeError("Illegal offset: 0 <= " + e + " (+8) <= " + this.buffer.byteLength)
  37531. }
  37532. var i = n(this.view, e, this.littleEndian, 52, 8);
  37533. return t && (this.offset += 8),
  37534. i
  37535. }
  37536. ,
  37537. a.readDouble = a.readFloat64,
  37538. o.MAX_VARINT32_BYTES = 5,
  37539. o.calculateVarint32 = function(e) {
  37540. return e >>>= 0,
  37541. e < 128 ? 1 : e < 16384 ? 2 : e < 1 << 21 ? 3 : e < 1 << 28 ? 4 : 5
  37542. }
  37543. ,
  37544. o.zigZagEncode32 = function(e) {
  37545. return ((e |= 0) << 1 ^ e >> 31) >>> 0
  37546. }
  37547. ,
  37548. o.zigZagDecode32 = function(e) {
  37549. return e >>> 1 ^ -(1 & e) | 0
  37550. }
  37551. ,
  37552. a.writeVarint32 = function(e, t) {
  37553. var i = "undefined" == typeof t;
  37554. if (i && (t = this.offset),
  37555. !this.noAssert) {
  37556. if ("number" != typeof e || e % 1 !== 0)
  37557. throw TypeError("Illegal value: " + e + " (not an integer)");
  37558. if (e |= 0,
  37559. "number" != typeof t || t % 1 !== 0)
  37560. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37561. if (t >>>= 0,
  37562. t < 0 || t + 0 > this.buffer.byteLength)
  37563. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37564. }
  37565. var n, r = o.calculateVarint32(e);
  37566. t += r;
  37567. var a = this.buffer.byteLength;
  37568. for (t > a && this.resize((a *= 2) > t ? a : t),
  37569. t -= r,
  37570. e >>>= 0; e >= 128; )
  37571. n = 127 & e | 128,
  37572. this.view[t++] = n,
  37573. e >>>= 7;
  37574. return this.view[t++] = e,
  37575. i ? (this.offset = t,
  37576. this) : r
  37577. }
  37578. ,
  37579. a.writeVarint32ZigZag = function(e, t) {
  37580. return this.writeVarint32(o.zigZagEncode32(e), t)
  37581. }
  37582. ,
  37583. a.readVarint32 = function(e) {
  37584. var t = "undefined" == typeof e;
  37585. if (t && (e = this.offset),
  37586. !this.noAssert) {
  37587. if ("number" != typeof e || e % 1 !== 0)
  37588. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37589. if (e >>>= 0,
  37590. e < 0 || e + 1 > this.buffer.byteLength)
  37591. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37592. }
  37593. var i, n = 0, r = 0;
  37594. do {
  37595. if (!this.noAssert && e > this.limit) {
  37596. var o = Error("Truncated");
  37597. throw o.truncated = !0,
  37598. o
  37599. }
  37600. i = this.view[e++],
  37601. n < 5 && (r |= (127 & i) << 7 * n),
  37602. ++n
  37603. } while (0 !== (128 & i));return r |= 0,
  37604. t ? (this.offset = e,
  37605. r) : {
  37606. value: r,
  37607. length: n
  37608. }
  37609. }
  37610. ,
  37611. a.readVarint32ZigZag = function(e) {
  37612. var t = this.readVarint32(e);
  37613. return "object" == typeof t ? t.value = o.zigZagDecode32(t.value) : t = o.zigZagDecode32(t),
  37614. t
  37615. }
  37616. ,
  37617. e && (o.MAX_VARINT64_BYTES = 10,
  37618. o.calculateVarint64 = function(t) {
  37619. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t));
  37620. var i = t.toInt() >>> 0
  37621. , n = t.shiftRightUnsigned(28).toInt() >>> 0
  37622. , r = t.shiftRightUnsigned(56).toInt() >>> 0;
  37623. return 0 == r ? 0 == n ? i < 16384 ? i < 128 ? 1 : 2 : i < 1 << 21 ? 3 : 4 : n < 16384 ? n < 128 ? 5 : 6 : n < 1 << 21 ? 7 : 8 : r < 128 ? 9 : 10
  37624. }
  37625. ,
  37626. o.zigZagEncode64 = function(t) {
  37627. return "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned()),
  37628. t.shiftLeft(1).xor(t.shiftRight(63)).toUnsigned()
  37629. }
  37630. ,
  37631. o.zigZagDecode64 = function(t) {
  37632. return "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned()),
  37633. t.shiftRightUnsigned(1).xor(t.and(e.ONE).toSigned().negate()).toSigned()
  37634. }
  37635. ,
  37636. a.writeVarint64 = function(t, i) {
  37637. var n = "undefined" == typeof i;
  37638. if (n && (i = this.offset),
  37639. !this.noAssert) {
  37640. if ("number" == typeof t)
  37641. t = e.fromNumber(t);
  37642. else if ("string" == typeof t)
  37643. t = e.fromString(t);
  37644. else if (!(t && t instanceof e))
  37645. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  37646. if ("number" != typeof i || i % 1 !== 0)
  37647. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37648. if (i >>>= 0,
  37649. i < 0 || i + 0 > this.buffer.byteLength)
  37650. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37651. }
  37652. "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned());
  37653. var r = o.calculateVarint64(t)
  37654. , a = t.toInt() >>> 0
  37655. , s = t.shiftRightUnsigned(28).toInt() >>> 0
  37656. , l = t.shiftRightUnsigned(56).toInt() >>> 0;
  37657. i += r;
  37658. var c = this.buffer.byteLength;
  37659. switch (i > c && this.resize((c *= 2) > i ? c : i),
  37660. i -= r,
  37661. r) {
  37662. case 10:
  37663. this.view[i + 9] = l >>> 7 & 1;
  37664. case 9:
  37665. this.view[i + 8] = 9 !== r ? 128 | l : 127 & l;
  37666. case 8:
  37667. this.view[i + 7] = 8 !== r ? s >>> 21 | 128 : s >>> 21 & 127;
  37668. case 7:
  37669. this.view[i + 6] = 7 !== r ? s >>> 14 | 128 : s >>> 14 & 127;
  37670. case 6:
  37671. this.view[i + 5] = 6 !== r ? s >>> 7 | 128 : s >>> 7 & 127;
  37672. case 5:
  37673. this.view[i + 4] = 5 !== r ? 128 | s : 127 & s;
  37674. case 4:
  37675. this.view[i + 3] = 4 !== r ? a >>> 21 | 128 : a >>> 21 & 127;
  37676. case 3:
  37677. this.view[i + 2] = 3 !== r ? a >>> 14 | 128 : a >>> 14 & 127;
  37678. case 2:
  37679. this.view[i + 1] = 2 !== r ? a >>> 7 | 128 : a >>> 7 & 127;
  37680. case 1:
  37681. this.view[i] = 1 !== r ? 128 | a : 127 & a
  37682. }
  37683. return n ? (this.offset += r,
  37684. this) : r
  37685. }
  37686. ,
  37687. a.writeVarint64ZigZag = function(e, t) {
  37688. return this.writeVarint64(o.zigZagEncode64(e), t)
  37689. }
  37690. ,
  37691. a.readVarint64 = function(t) {
  37692. var i = "undefined" == typeof t;
  37693. if (i && (t = this.offset),
  37694. !this.noAssert) {
  37695. if ("number" != typeof t || t % 1 !== 0)
  37696. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37697. if (t >>>= 0,
  37698. t < 0 || t + 1 > this.buffer.byteLength)
  37699. throw RangeError("Illegal offset: 0 <= " + t + " (+1) <= " + this.buffer.byteLength)
  37700. }
  37701. var n = t
  37702. , r = 0
  37703. , o = 0
  37704. , a = 0
  37705. , s = 0;
  37706. if (s = this.view[t++],
  37707. r = 127 & s,
  37708. 128 & s && (s = this.view[t++],
  37709. r |= (127 & s) << 7,
  37710. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37711. r |= (127 & s) << 14,
  37712. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37713. r |= (127 & s) << 21,
  37714. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37715. o = 127 & s,
  37716. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37717. o |= (127 & s) << 7,
  37718. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37719. o |= (127 & s) << 14,
  37720. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37721. o |= (127 & s) << 21,
  37722. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37723. a = 127 & s,
  37724. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37725. a |= (127 & s) << 7,
  37726. 128 & s || this.noAssert && "undefined" == typeof s))))))))))
  37727. throw Error("Buffer overrun");
  37728. var l = e.fromBits(r | o << 28, o >>> 4 | a << 24, !1);
  37729. return i ? (this.offset = t,
  37730. l) : {
  37731. value: l,
  37732. length: t - n
  37733. }
  37734. }
  37735. ,
  37736. a.readVarint64ZigZag = function(t) {
  37737. var i = this.readVarint64(t);
  37738. return i && i.value instanceof e ? i.value = o.zigZagDecode64(i.value) : i = o.zigZagDecode64(i),
  37739. i
  37740. }
  37741. ),
  37742. a.writeCString = function(e, i) {
  37743. var n = "undefined" == typeof i;
  37744. n && (i = this.offset);
  37745. var r, o = e.length;
  37746. if (!this.noAssert) {
  37747. if ("string" != typeof e)
  37748. throw TypeError("Illegal str: Not a string");
  37749. for (r = 0; r < o; ++r)
  37750. if (0 === e.charCodeAt(r))
  37751. throw RangeError("Illegal str: Contains NULL-characters");
  37752. if ("number" != typeof i || i % 1 !== 0)
  37753. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37754. if (i >>>= 0,
  37755. i < 0 || i + 0 > this.buffer.byteLength)
  37756. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37757. }
  37758. o = h.calculateUTF16asUTF8(t(e))[1],
  37759. i += o + 1;
  37760. var a = this.buffer.byteLength;
  37761. return i > a && this.resize((a *= 2) > i ? a : i),
  37762. i -= o + 1,
  37763. h.encodeUTF16toUTF8(t(e), function(e) {
  37764. this.view[i++] = e
  37765. }
  37766. .bind(this)),
  37767. this.view[i++] = 0,
  37768. n ? (this.offset = i,
  37769. this) : o
  37770. }
  37771. ,
  37772. a.readCString = function(e) {
  37773. var t = "undefined" == typeof e;
  37774. if (t && (e = this.offset),
  37775. !this.noAssert) {
  37776. if ("number" != typeof e || e % 1 !== 0)
  37777. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37778. if (e >>>= 0,
  37779. e < 0 || e + 1 > this.buffer.byteLength)
  37780. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37781. }
  37782. var n, r = e, o = -1;
  37783. return h.decodeUTF8toUTF16(function() {
  37784. if (0 === o)
  37785. return null;
  37786. if (e >= this.limit)
  37787. throw RangeError("Illegal range: Truncated data, " + e + " < " + this.limit);
  37788. return o = this.view[e++],
  37789. 0 === o ? null : o
  37790. }
  37791. .bind(this), n = i(), !0),
  37792. t ? (this.offset = e,
  37793. n()) : {
  37794. string: n(),
  37795. length: e - r
  37796. }
  37797. }
  37798. ,
  37799. a.writeIString = function(e, i) {
  37800. var n = "undefined" == typeof i;
  37801. if (n && (i = this.offset),
  37802. !this.noAssert) {
  37803. if ("string" != typeof e)
  37804. throw TypeError("Illegal str: Not a string");
  37805. if ("number" != typeof i || i % 1 !== 0)
  37806. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37807. if (i >>>= 0,
  37808. i < 0 || i + 0 > this.buffer.byteLength)
  37809. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37810. }
  37811. var r, o = i;
  37812. r = h.calculateUTF16asUTF8(t(e), this.noAssert)[1],
  37813. i += 4 + r;
  37814. var a = this.buffer.byteLength;
  37815. if (i > a && this.resize((a *= 2) > i ? a : i),
  37816. i -= 4 + r,
  37817. this.littleEndian ? (this.view[i + 3] = r >>> 24 & 255,
  37818. this.view[i + 2] = r >>> 16 & 255,
  37819. this.view[i + 1] = r >>> 8 & 255,
  37820. this.view[i] = 255 & r) : (this.view[i] = r >>> 24 & 255,
  37821. this.view[i + 1] = r >>> 16 & 255,
  37822. this.view[i + 2] = r >>> 8 & 255,
  37823. this.view[i + 3] = 255 & r),
  37824. i += 4,
  37825. h.encodeUTF16toUTF8(t(e), function(e) {
  37826. this.view[i++] = e
  37827. }
  37828. .bind(this)),
  37829. i !== o + 4 + r)
  37830. throw RangeError("Illegal range: Truncated data, " + i + " == " + (i + 4 + r));
  37831. return n ? (this.offset = i,
  37832. this) : i - o
  37833. }
  37834. ,
  37835. a.readIString = function(e) {
  37836. var t = "undefined" == typeof e;
  37837. if (t && (e = this.offset),
  37838. !this.noAssert) {
  37839. if ("number" != typeof e || e % 1 !== 0)
  37840. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37841. if (e >>>= 0,
  37842. e < 0 || e + 4 > this.buffer.byteLength)
  37843. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  37844. }
  37845. var i = e
  37846. , n = this.readUint32(e)
  37847. , r = this.readUTF8String(n, o.METRICS_BYTES, e += 4);
  37848. return e += r.length,
  37849. t ? (this.offset = e,
  37850. r.string) : {
  37851. string: r.string,
  37852. length: e - i
  37853. }
  37854. }
  37855. ,
  37856. o.METRICS_CHARS = "c",
  37857. o.METRICS_BYTES = "b",
  37858. a.writeUTF8String = function(e, i) {
  37859. var n = "undefined" == typeof i;
  37860. if (n && (i = this.offset),
  37861. !this.noAssert) {
  37862. if ("number" != typeof i || i % 1 !== 0)
  37863. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37864. if (i >>>= 0,
  37865. i < 0 || i + 0 > this.buffer.byteLength)
  37866. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37867. }
  37868. var r, o = i;
  37869. r = h.calculateUTF16asUTF8(t(e))[1],
  37870. i += r;
  37871. var a = this.buffer.byteLength;
  37872. return i > a && this.resize((a *= 2) > i ? a : i),
  37873. i -= r,
  37874. h.encodeUTF16toUTF8(t(e), function(e) {
  37875. this.view[i++] = e
  37876. }
  37877. .bind(this)),
  37878. n ? (this.offset = i,
  37879. this) : i - o
  37880. }
  37881. ,
  37882. a.writeString = a.writeUTF8String,
  37883. o.calculateUTF8Chars = function(e) {
  37884. return h.calculateUTF16asUTF8(t(e))[0]
  37885. }
  37886. ,
  37887. o.calculateUTF8Bytes = function(e) {
  37888. return h.calculateUTF16asUTF8(t(e))[1]
  37889. }
  37890. ,
  37891. o.calculateString = o.calculateUTF8Bytes,
  37892. a.readUTF8String = function(e, t, n) {
  37893. "number" == typeof t && (n = t,
  37894. t = void 0);
  37895. var r = "undefined" == typeof n;
  37896. if (r && (n = this.offset),
  37897. "undefined" == typeof t && (t = o.METRICS_CHARS),
  37898. !this.noAssert) {
  37899. if ("number" != typeof e || e % 1 !== 0)
  37900. throw TypeError("Illegal length: " + e + " (not an integer)");
  37901. if (e |= 0,
  37902. "number" != typeof n || n % 1 !== 0)
  37903. throw TypeError("Illegal offset: " + n + " (not an integer)");
  37904. if (n >>>= 0,
  37905. n < 0 || n + 0 > this.buffer.byteLength)
  37906. throw RangeError("Illegal offset: 0 <= " + n + " (+0) <= " + this.buffer.byteLength)
  37907. }
  37908. var a, s = 0, l = n;
  37909. if (t === o.METRICS_CHARS) {
  37910. if (a = i(),
  37911. h.decodeUTF8(function() {
  37912. return s < e && n < this.limit ? this.view[n++] : null
  37913. }
  37914. .bind(this), function(e) {
  37915. ++s,
  37916. h.UTF8toUTF16(e, a)
  37917. }),
  37918. s !== e)
  37919. throw RangeError("Illegal range: Truncated data, " + s + " == " + e);
  37920. return r ? (this.offset = n,
  37921. a()) : {
  37922. string: a(),
  37923. length: n - l
  37924. }
  37925. }
  37926. if (t === o.METRICS_BYTES) {
  37927. if (!this.noAssert) {
  37928. if ("number" != typeof n || n % 1 !== 0)
  37929. throw TypeError("Illegal offset: " + n + " (not an integer)");
  37930. if (n >>>= 0,
  37931. n < 0 || n + e > this.buffer.byteLength)
  37932. throw RangeError("Illegal offset: 0 <= " + n + " (+" + e + ") <= " + this.buffer.byteLength)
  37933. }
  37934. var c = n + e;
  37935. if (h.decodeUTF8toUTF16(function() {
  37936. return n < c ? this.view[n++] : null
  37937. }
  37938. .bind(this), a = i(), this.noAssert),
  37939. n !== c)
  37940. throw RangeError("Illegal range: Truncated data, " + n + " == " + c);
  37941. return r ? (this.offset = n,
  37942. a()) : {
  37943. string: a(),
  37944. length: n - l
  37945. }
  37946. }
  37947. throw TypeError("Unsupported metrics: " + t)
  37948. }
  37949. ,
  37950. a.readString = a.readUTF8String,
  37951. a.writeVString = function(e, i) {
  37952. var n = "undefined" == typeof i;
  37953. if (n && (i = this.offset),
  37954. !this.noAssert) {
  37955. if ("string" != typeof e)
  37956. throw TypeError("Illegal str: Not a string");
  37957. if ("number" != typeof i || i % 1 !== 0)
  37958. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37959. if (i >>>= 0,
  37960. i < 0 || i + 0 > this.buffer.byteLength)
  37961. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37962. }
  37963. var r, a, s = i;
  37964. r = h.calculateUTF16asUTF8(t(e), this.noAssert)[1],
  37965. a = o.calculateVarint32(r),
  37966. i += a + r;
  37967. var l = this.buffer.byteLength;
  37968. if (i > l && this.resize((l *= 2) > i ? l : i),
  37969. i -= a + r,
  37970. i += this.writeVarint32(r, i),
  37971. h.encodeUTF16toUTF8(t(e), function(e) {
  37972. this.view[i++] = e
  37973. }
  37974. .bind(this)),
  37975. i !== s + r + a)
  37976. throw RangeError("Illegal range: Truncated data, " + i + " == " + (i + r + a));
  37977. return n ? (this.offset = i,
  37978. this) : i - s
  37979. }
  37980. ,
  37981. a.readVString = function(e) {
  37982. var t = "undefined" == typeof e;
  37983. if (t && (e = this.offset),
  37984. !this.noAssert) {
  37985. if ("number" != typeof e || e % 1 !== 0)
  37986. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37987. if (e >>>= 0,
  37988. e < 0 || e + 1 > this.buffer.byteLength)
  37989. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37990. }
  37991. var i = e
  37992. , n = this.readVarint32(e)
  37993. , r = this.readUTF8String(n.value, o.METRICS_BYTES, e += n.length);
  37994. return e += r.length,
  37995. t ? (this.offset = e,
  37996. r.string) : {
  37997. string: r.string,
  37998. length: e - i
  37999. }
  38000. }
  38001. ,
  38002. a.append = function(e, t, i) {
  38003. "number" != typeof t && "string" == typeof t || (i = t,
  38004. t = void 0);
  38005. var n = "undefined" == typeof i;
  38006. if (n && (i = this.offset),
  38007. !this.noAssert) {
  38008. if ("number" != typeof i || i % 1 !== 0)
  38009. throw TypeError("Illegal offset: " + i + " (not an integer)");
  38010. if (i >>>= 0,
  38011. i < 0 || i + 0 > this.buffer.byteLength)
  38012. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  38013. }
  38014. e instanceof o || (e = o.wrap(e, t));
  38015. var r = e.limit - e.offset;
  38016. if (r <= 0)
  38017. return this;
  38018. i += r;
  38019. var a = this.buffer.byteLength;
  38020. return i > a && this.resize((a *= 2) > i ? a : i),
  38021. i -= r,
  38022. this.view.set(e.view.subarray(e.offset, e.limit), i),
  38023. e.offset += r,
  38024. n && (this.offset += r),
  38025. this
  38026. }
  38027. ,
  38028. a.appendTo = function(e, t) {
  38029. return e.append(this, t),
  38030. this
  38031. }
  38032. ,
  38033. a.assert = function(e) {
  38034. return this.noAssert = !e,
  38035. this
  38036. }
  38037. ,
  38038. a.capacity = function() {
  38039. return this.buffer.byteLength
  38040. }
  38041. ,
  38042. a.clear = function() {
  38043. return this.offset = 0,
  38044. this.limit = this.buffer.byteLength,
  38045. this.markedOffset = -1,
  38046. this
  38047. }
  38048. ,
  38049. a.clone = function(e) {
  38050. var t = new o(0,this.littleEndian,this.noAssert);
  38051. return e ? (t.buffer = new ArrayBuffer(this.buffer.byteLength),
  38052. t.view = new Uint8Array(t.buffer)) : (t.buffer = this.buffer,
  38053. t.view = this.view),
  38054. t.offset = this.offset,
  38055. t.markedOffset = this.markedOffset,
  38056. t.limit = this.limit,
  38057. t
  38058. }
  38059. ,
  38060. a.compact = function(e, t) {
  38061. if ("undefined" == typeof e && (e = this.offset),
  38062. "undefined" == typeof t && (t = this.limit),
  38063. !this.noAssert) {
  38064. if ("number" != typeof e || e % 1 !== 0)
  38065. throw TypeError("Illegal begin: Not an integer");
  38066. if (e >>>= 0,
  38067. "number" != typeof t || t % 1 !== 0)
  38068. throw TypeError("Illegal end: Not an integer");
  38069. if (t >>>= 0,
  38070. e < 0 || e > t || t > this.buffer.byteLength)
  38071. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38072. }
  38073. if (0 === e && t === this.buffer.byteLength)
  38074. return this;
  38075. var i = t - e;
  38076. if (0 === i)
  38077. return this.buffer = s,
  38078. this.view = null,
  38079. this.markedOffset >= 0 && (this.markedOffset -= e),
  38080. this.offset = 0,
  38081. this.limit = 0,
  38082. this;
  38083. var n = new ArrayBuffer(i)
  38084. , r = new Uint8Array(n);
  38085. return r.set(this.view.subarray(e, t)),
  38086. this.buffer = n,
  38087. this.view = r,
  38088. this.markedOffset >= 0 && (this.markedOffset -= e),
  38089. this.offset = 0,
  38090. this.limit = i,
  38091. this
  38092. }
  38093. ,
  38094. a.copy = function(e, t) {
  38095. if ("undefined" == typeof e && (e = this.offset),
  38096. "undefined" == typeof t && (t = this.limit),
  38097. !this.noAssert) {
  38098. if ("number" != typeof e || e % 1 !== 0)
  38099. throw TypeError("Illegal begin: Not an integer");
  38100. if (e >>>= 0,
  38101. "number" != typeof t || t % 1 !== 0)
  38102. throw TypeError("Illegal end: Not an integer");
  38103. if (t >>>= 0,
  38104. e < 0 || e > t || t > this.buffer.byteLength)
  38105. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38106. }
  38107. if (e === t)
  38108. return new o(0,this.littleEndian,this.noAssert);
  38109. var i = t - e
  38110. , n = new o(i,this.littleEndian,this.noAssert);
  38111. return n.offset = 0,
  38112. n.limit = i,
  38113. n.markedOffset >= 0 && (n.markedOffset -= e),
  38114. this.copyTo(n, 0, e, t),
  38115. n
  38116. }
  38117. ,
  38118. a.copyTo = function(e, t, i, n) {
  38119. var r, a;
  38120. if (!this.noAssert && !o.isByteBuffer(e))
  38121. throw TypeError("Illegal target: Not a ByteBuffer");
  38122. if (t = (a = "undefined" == typeof t) ? e.offset : 0 | t,
  38123. i = (r = "undefined" == typeof i) ? this.offset : 0 | i,
  38124. n = "undefined" == typeof n ? this.limit : 0 | n,
  38125. t < 0 || t > e.buffer.byteLength)
  38126. throw RangeError("Illegal target range: 0 <= " + t + " <= " + e.buffer.byteLength);
  38127. if (i < 0 || n > this.buffer.byteLength)
  38128. throw RangeError("Illegal source range: 0 <= " + i + " <= " + this.buffer.byteLength);
  38129. var s = n - i;
  38130. return 0 === s ? e : (e.ensureCapacity(t + s),
  38131. e.view.set(this.view.subarray(i, n), t),
  38132. r && (this.offset += s),
  38133. a && (e.offset += s),
  38134. this)
  38135. }
  38136. ,
  38137. a.ensureCapacity = function(e) {
  38138. var t = this.buffer.byteLength;
  38139. return t < e ? this.resize((t *= 2) > e ? t : e) : this
  38140. }
  38141. ,
  38142. a.fill = function(e, t, i) {
  38143. var n = "undefined" == typeof t;
  38144. if (n && (t = this.offset),
  38145. "string" == typeof e && e.length > 0 && (e = e.charCodeAt(0)),
  38146. "undefined" == typeof t && (t = this.offset),
  38147. "undefined" == typeof i && (i = this.limit),
  38148. !this.noAssert) {
  38149. if ("number" != typeof e || e % 1 !== 0)
  38150. throw TypeError("Illegal value: " + e + " (not an integer)");
  38151. if (e |= 0,
  38152. "number" != typeof t || t % 1 !== 0)
  38153. throw TypeError("Illegal begin: Not an integer");
  38154. if (t >>>= 0,
  38155. "number" != typeof i || i % 1 !== 0)
  38156. throw TypeError("Illegal end: Not an integer");
  38157. if (i >>>= 0,
  38158. t < 0 || t > i || i > this.buffer.byteLength)
  38159. throw RangeError("Illegal range: 0 <= " + t + " <= " + i + " <= " + this.buffer.byteLength)
  38160. }
  38161. if (t >= i)
  38162. return this;
  38163. for (; t < i; )
  38164. this.view[t++] = e;
  38165. return n && (this.offset = t),
  38166. this
  38167. }
  38168. ,
  38169. a.flip = function() {
  38170. return this.limit = this.offset,
  38171. this.offset = 0,
  38172. this
  38173. }
  38174. ,
  38175. a.mark = function(e) {
  38176. if (e = "undefined" == typeof e ? this.offset : e,
  38177. !this.noAssert) {
  38178. if ("number" != typeof e || e % 1 !== 0)
  38179. throw TypeError("Illegal offset: " + e + " (not an integer)");
  38180. if (e >>>= 0,
  38181. e < 0 || e + 0 > this.buffer.byteLength)
  38182. throw RangeError("Illegal offset: 0 <= " + e + " (+0) <= " + this.buffer.byteLength)
  38183. }
  38184. return this.markedOffset = e,
  38185. this
  38186. }
  38187. ,
  38188. a.order = function(e) {
  38189. if (!this.noAssert && "boolean" != typeof e)
  38190. throw TypeError("Illegal littleEndian: Not a boolean");
  38191. return this.littleEndian = !!e,
  38192. this
  38193. }
  38194. ,
  38195. a.LE = function(e) {
  38196. return this.littleEndian = "undefined" == typeof e || !!e,
  38197. this
  38198. }
  38199. ,
  38200. a.BE = function(e) {
  38201. return this.littleEndian = "undefined" != typeof e && !e,
  38202. this
  38203. }
  38204. ,
  38205. a.prepend = function(e, t, i) {
  38206. "number" != typeof t && "string" == typeof t || (i = t,
  38207. t = void 0);
  38208. var n = "undefined" == typeof i;
  38209. if (n && (i = this.offset),
  38210. !this.noAssert) {
  38211. if ("number" != typeof i || i % 1 !== 0)
  38212. throw TypeError("Illegal offset: " + i + " (not an integer)");
  38213. if (i >>>= 0,
  38214. i < 0 || i + 0 > this.buffer.byteLength)
  38215. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  38216. }
  38217. e instanceof o || (e = o.wrap(e, t));
  38218. var r = e.limit - e.offset;
  38219. if (r <= 0)
  38220. return this;
  38221. var a = r - i;
  38222. if (a > 0) {
  38223. var s = new ArrayBuffer(this.buffer.byteLength + a)
  38224. , l = new Uint8Array(s);
  38225. l.set(this.view.subarray(i, this.buffer.byteLength), r),
  38226. this.buffer = s,
  38227. this.view = l,
  38228. this.offset += a,
  38229. this.markedOffset >= 0 && (this.markedOffset += a),
  38230. this.limit += a,
  38231. i += a
  38232. } else {
  38233. new Uint8Array(this.buffer)
  38234. }
  38235. return this.view.set(e.view.subarray(e.offset, e.limit), i - r),
  38236. e.offset = e.limit,
  38237. n && (this.offset -= r),
  38238. this
  38239. }
  38240. ,
  38241. a.prependTo = function(e, t) {
  38242. return e.prepend(this, t),
  38243. this
  38244. }
  38245. ,
  38246. a.printDebug = function(e) {
  38247. "function" != typeof e && (e = console.log.bind(console)),
  38248. e(this.toString() + "\n-------------------------------------------------------------------\n" + this.toDebug(!0))
  38249. }
  38250. ,
  38251. a.remaining = function() {
  38252. return this.limit - this.offset
  38253. }
  38254. ,
  38255. a.reset = function() {
  38256. return this.markedOffset >= 0 ? (this.offset = this.markedOffset,
  38257. this.markedOffset = -1) : this.offset = 0,
  38258. this
  38259. }
  38260. ,
  38261. a.resize = function(e) {
  38262. if (!this.noAssert) {
  38263. if ("number" != typeof e || e % 1 !== 0)
  38264. throw TypeError("Illegal capacity: " + e + " (not an integer)");
  38265. if (e |= 0,
  38266. e < 0)
  38267. throw RangeError("Illegal capacity: 0 <= " + e)
  38268. }
  38269. if (this.buffer.byteLength < e) {
  38270. var t = new ArrayBuffer(e)
  38271. , i = new Uint8Array(t);
  38272. i.set(this.view),
  38273. this.buffer = t,
  38274. this.view = i
  38275. }
  38276. return this
  38277. }
  38278. ,
  38279. a.reverse = function(e, t) {
  38280. if ("undefined" == typeof e && (e = this.offset),
  38281. "undefined" == typeof t && (t = this.limit),
  38282. !this.noAssert) {
  38283. if ("number" != typeof e || e % 1 !== 0)
  38284. throw TypeError("Illegal begin: Not an integer");
  38285. if (e >>>= 0,
  38286. "number" != typeof t || t % 1 !== 0)
  38287. throw TypeError("Illegal end: Not an integer");
  38288. if (t >>>= 0,
  38289. e < 0 || e > t || t > this.buffer.byteLength)
  38290. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38291. }
  38292. return e === t ? this : (Array.prototype.reverse.call(this.view.subarray(e, t)),
  38293. this)
  38294. }
  38295. ,
  38296. a.skip = function(e) {
  38297. if (!this.noAssert) {
  38298. if ("number" != typeof e || e % 1 !== 0)
  38299. throw TypeError("Illegal length: " + e + " (not an integer)");
  38300. e |= 0
  38301. }
  38302. var t = this.offset + e;
  38303. if (!this.noAssert && (t < 0 || t > this.buffer.byteLength))
  38304. throw RangeError("Illegal length: 0 <= " + this.offset + " + " + e + " <= " + this.buffer.byteLength);
  38305. return this.offset = t,
  38306. this
  38307. }
  38308. ,
  38309. a.slice = function(e, t) {
  38310. if ("undefined" == typeof e && (e = this.offset),
  38311. "undefined" == typeof t && (t = this.limit),
  38312. !this.noAssert) {
  38313. if ("number" != typeof e || e % 1 !== 0)
  38314. throw TypeError("Illegal begin: Not an integer");
  38315. if (e >>>= 0,
  38316. "number" != typeof t || t % 1 !== 0)
  38317. throw TypeError("Illegal end: Not an integer");
  38318. if (t >>>= 0,
  38319. e < 0 || e > t || t > this.buffer.byteLength)
  38320. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38321. }
  38322. var i = this.clone();
  38323. return i.offset = e,
  38324. i.limit = t,
  38325. i
  38326. }
  38327. ,
  38328. a.toBuffer = function(e) {
  38329. var t = this.offset
  38330. , i = this.limit;
  38331. if (!this.noAssert) {
  38332. if ("number" != typeof t || t % 1 !== 0)
  38333. throw TypeError("Illegal offset: Not an integer");
  38334. if (t >>>= 0,
  38335. "number" != typeof i || i % 1 !== 0)
  38336. throw TypeError("Illegal limit: Not an integer");
  38337. if (i >>>= 0,
  38338. t < 0 || t > i || i > this.buffer.byteLength)
  38339. throw RangeError("Illegal range: 0 <= " + t + " <= " + i + " <= " + this.buffer.byteLength)
  38340. }
  38341. if (!e && 0 === t && i === this.buffer.byteLength)
  38342. return this.buffer;
  38343. if (t === i)
  38344. return s;
  38345. var n = new ArrayBuffer(i - t);
  38346. return new Uint8Array(n).set(new Uint8Array(this.buffer).subarray(t, i), 0),
  38347. n
  38348. }
  38349. ,
  38350. a.toArrayBuffer = a.toBuffer,
  38351. a.toString = function(e, t, i) {
  38352. if ("undefined" == typeof e)
  38353. return "ByteBufferAB(offset=" + this.offset + ",markedOffset=" + this.markedOffset + ",limit=" + this.limit + ",capacity=" + this.capacity() + ")";
  38354. switch ("number" == typeof e && (e = "utf8",
  38355. t = e,
  38356. i = t),
  38357. e) {
  38358. case "utf8":
  38359. return this.toUTF8(t, i);
  38360. case "base64":
  38361. return this.toBase64(t, i);
  38362. case "hex":
  38363. return this.toHex(t, i);
  38364. case "binary":
  38365. return this.toBinary(t, i);
  38366. case "debug":
  38367. return this.toDebug();
  38368. case "columns":
  38369. return this.toColumns();
  38370. default:
  38371. throw Error("Unsupported encoding: " + e)
  38372. }
  38373. }
  38374. ;
  38375. var c = function() {
  38376. for (var e = {}, t = [65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 43, 47], i = [], n = 0, r = t.length; n < r; ++n)
  38377. i[t[n]] = n;
  38378. return e.encode = function(e, i) {
  38379. for (var n, r; null !== (n = e()); )
  38380. i(t[n >> 2 & 63]),
  38381. r = (3 & n) << 4,
  38382. null !== (n = e()) ? (r |= n >> 4 & 15,
  38383. i(t[63 & (r | n >> 4 & 15)]),
  38384. r = (15 & n) << 2,
  38385. null !== (n = e()) ? (i(t[63 & (r | n >> 6 & 3)]),
  38386. i(t[63 & n])) : (i(t[63 & r]),
  38387. i(61))) : (i(t[63 & r]),
  38388. i(61),
  38389. i(61))
  38390. }
  38391. ,
  38392. e.decode = function(e, t) {
  38393. function n(e) {
  38394. throw Error("Illegal character code: " + e)
  38395. }
  38396. for (var r, o, a; null !== (r = e()); )
  38397. if (o = i[r],
  38398. "undefined" == typeof o && n(r),
  38399. null !== (r = e()) && (a = i[r],
  38400. "undefined" == typeof a && n(r),
  38401. t(o << 2 >>> 0 | (48 & a) >> 4),
  38402. null !== (r = e()))) {
  38403. if (o = i[r],
  38404. "undefined" == typeof o) {
  38405. if (61 === r)
  38406. break;
  38407. n(r)
  38408. }
  38409. if (t((15 & a) << 4 >>> 0 | (60 & o) >> 2),
  38410. null !== (r = e())) {
  38411. if (a = i[r],
  38412. "undefined" == typeof a) {
  38413. if (61 === r)
  38414. break;
  38415. n(r)
  38416. }
  38417. t((3 & o) << 6 >>> 0 | a)
  38418. }
  38419. }
  38420. }
  38421. ,
  38422. e.test = function(e) {
  38423. return /^(?:[A-Za-z0-9+\/]{4})*(?:[A-Za-z0-9+\/]{2}==|[A-Za-z0-9+\/]{3}=)?$/.test(e)
  38424. }
  38425. ,
  38426. e
  38427. }();
  38428. a.toBase64 = function(e, t) {
  38429. if ("undefined" == typeof e && (e = this.offset),
  38430. "undefined" == typeof t && (t = this.limit),
  38431. e |= 0,
  38432. t |= 0,
  38433. e < 0 || t > this.capacity || e > t)
  38434. throw RangeError("begin, end");
  38435. var n;
  38436. return c.encode(function() {
  38437. return e < t ? this.view[e++] : null
  38438. }
  38439. .bind(this), n = i()),
  38440. n()
  38441. }
  38442. ,
  38443. o.fromBase64 = function(e, i) {
  38444. if ("string" != typeof e)
  38445. throw TypeError("str");
  38446. var n = new o(e.length / 4 * 3,i)
  38447. , r = 0;
  38448. return c.decode(t(e), function(e) {
  38449. n.view[r++] = e
  38450. }),
  38451. n.limit = r,
  38452. n
  38453. }
  38454. ,
  38455. o.btoa = function(e) {
  38456. return o.fromBinary(e).toBase64()
  38457. }
  38458. ,
  38459. o.atob = function(e) {
  38460. return o.fromBase64(e).toBinary()
  38461. }
  38462. ,
  38463. a.toBinary = function(e, t) {
  38464. if ("undefined" == typeof e && (e = this.offset),
  38465. "undefined" == typeof t && (t = this.limit),
  38466. e |= 0,
  38467. t |= 0,
  38468. e < 0 || t > this.capacity() || e > t)
  38469. throw RangeError("begin, end");
  38470. if (e === t)
  38471. return "";
  38472. for (var i = [], n = []; e < t; )
  38473. i.push(this.view[e++]),
  38474. i.length >= 1024 && (n.push(String.fromCharCode.apply(String, i)),
  38475. i = []);
  38476. return n.join("") + String.fromCharCode.apply(String, i)
  38477. }
  38478. ,
  38479. o.fromBinary = function(e, t) {
  38480. if ("string" != typeof e)
  38481. throw TypeError("str");
  38482. for (var i, n = 0, r = e.length, a = new o(r,t); n < r; ) {
  38483. if (i = e.charCodeAt(n),
  38484. i > 255)
  38485. throw RangeError("illegal char code: " + i);
  38486. a.view[n++] = i
  38487. }
  38488. return a.limit = r,
  38489. a
  38490. }
  38491. ,
  38492. a.toDebug = function(e) {
  38493. for (var t, i = -1, n = this.buffer.byteLength, r = "", o = "", a = ""; i < n; ) {
  38494. if (i !== -1 && (t = this.view[i],
  38495. r += t < 16 ? "0" + t.toString(16).toUpperCase() : t.toString(16).toUpperCase(),
  38496. e && (o += t > 32 && t < 127 ? String.fromCharCode(t) : ".")),
  38497. ++i,
  38498. e && i > 0 && i % 16 === 0 && i !== n) {
  38499. for (; r.length < 51; )
  38500. r += " ";
  38501. a += r + o + "\n",
  38502. r = o = ""
  38503. }
  38504. r += i === this.offset && i === this.limit ? i === this.markedOffset ? "!" : "|" : i === this.offset ? i === this.markedOffset ? "[" : "<" : i === this.limit ? i === this.markedOffset ? "]" : ">" : i === this.markedOffset ? "'" : e || 0 !== i && i !== n ? " " : ""
  38505. }
  38506. if (e && " " !== r) {
  38507. for (; r.length < 51; )
  38508. r += " ";
  38509. a += r + o + "\n"
  38510. }
  38511. return e ? a : r
  38512. }
  38513. ,
  38514. o.fromDebug = function(e, t, i) {
  38515. for (var n, r, a = e.length, s = new o((a + 1) / 3 | 0,t,i), l = 0, c = 0, h = !1, u = !1, d = !1, p = !1, f = !1; l < a; ) {
  38516. switch (n = e.charAt(l++)) {
  38517. case "!":
  38518. if (!i) {
  38519. if (u || d || p) {
  38520. f = !0;
  38521. break
  38522. }
  38523. u = d = p = !0
  38524. }
  38525. s.offset = s.markedOffset = s.limit = c,
  38526. h = !1;
  38527. break;
  38528. case "|":
  38529. if (!i) {
  38530. if (u || p) {
  38531. f = !0;
  38532. break
  38533. }
  38534. u = p = !0
  38535. }
  38536. s.offset = s.limit = c,
  38537. h = !1;
  38538. break;
  38539. case "[":
  38540. if (!i) {
  38541. if (u || d) {
  38542. f = !0;
  38543. break
  38544. }
  38545. u = d = !0
  38546. }
  38547. s.offset = s.markedOffset = c,
  38548. h = !1;
  38549. break;
  38550. case "<":
  38551. if (!i) {
  38552. if (u) {
  38553. f = !0;
  38554. break
  38555. }
  38556. u = !0
  38557. }
  38558. s.offset = c,
  38559. h = !1;
  38560. break;
  38561. case "]":
  38562. if (!i) {
  38563. if (p || d) {
  38564. f = !0;
  38565. break
  38566. }
  38567. p = d = !0
  38568. }
  38569. s.limit = s.markedOffset = c,
  38570. h = !1;
  38571. break;
  38572. case ">":
  38573. if (!i) {
  38574. if (p) {
  38575. f = !0;
  38576. break
  38577. }
  38578. p = !0
  38579. }
  38580. s.limit = c,
  38581. h = !1;
  38582. break;
  38583. case "'":
  38584. if (!i) {
  38585. if (d) {
  38586. f = !0;
  38587. break
  38588. }
  38589. d = !0
  38590. }
  38591. s.markedOffset = c,
  38592. h = !1;
  38593. break;
  38594. case " ":
  38595. h = !1;
  38596. break;
  38597. default:
  38598. if (!i && h) {
  38599. f = !0;
  38600. break
  38601. }
  38602. if (r = parseInt(n + e.charAt(l++), 16),
  38603. !i && (isNaN(r) || r < 0 || r > 255))
  38604. throw TypeError("Illegal str: Not a debug encoded string");
  38605. s.view[c++] = r,
  38606. h = !0
  38607. }
  38608. if (f)
  38609. throw TypeError("Illegal str: Invalid symbol at " + l)
  38610. }
  38611. if (!i) {
  38612. if (!u || !p)
  38613. throw TypeError("Illegal str: Missing offset or limit");
  38614. if (c < s.buffer.byteLength)
  38615. throw TypeError("Illegal str: Not a debug encoded string (is it hex?) " + c + " < " + a)
  38616. }
  38617. return s
  38618. }
  38619. ,
  38620. a.toHex = function(e, t) {
  38621. if (e = "undefined" == typeof e ? this.offset : e,
  38622. t = "undefined" == typeof t ? this.limit : t,
  38623. !this.noAssert) {
  38624. if ("number" != typeof e || e % 1 !== 0)
  38625. throw TypeError("Illegal begin: Not an integer");
  38626. if (e >>>= 0,
  38627. "number" != typeof t || t % 1 !== 0)
  38628. throw TypeError("Illegal end: Not an integer");
  38629. if (t >>>= 0,
  38630. e < 0 || e > t || t > this.buffer.byteLength)
  38631. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38632. }
  38633. for (var i, n = new Array(t - e); e < t; )
  38634. i = this.view[e++],
  38635. i < 16 ? n.push("0", i.toString(16)) : n.push(i.toString(16));
  38636. return n.join("")
  38637. }
  38638. ,
  38639. o.fromHex = function(e, t, i) {
  38640. if (!i) {
  38641. if ("string" != typeof e)
  38642. throw TypeError("Illegal str: Not a string");
  38643. if (e.length % 2 !== 0)
  38644. throw TypeError("Illegal str: Length not a multiple of 2")
  38645. }
  38646. for (var n, r = e.length, a = new o(r / 2 | 0,t), s = 0, l = 0; s < r; s += 2) {
  38647. if (n = parseInt(e.substring(s, s + 2), 16),
  38648. !i && (!isFinite(n) || n < 0 || n > 255))
  38649. throw TypeError("Illegal str: Contains non-hex characters");
  38650. a.view[l++] = n
  38651. }
  38652. return a.limit = l,
  38653. a
  38654. }
  38655. ;
  38656. var h = function() {
  38657. var e = {};
  38658. return e.MAX_CODEPOINT = 1114111,
  38659. e.encodeUTF8 = function(e, t) {
  38660. var i = null;
  38661. for ("number" == typeof e && (i = e,
  38662. e = function() {
  38663. return null
  38664. }
  38665. ); null !== i || null !== (i = e()); )
  38666. i < 128 ? t(127 & i) : i < 2048 ? (t(i >> 6 & 31 | 192),
  38667. t(63 & i | 128)) : i < 65536 ? (t(i >> 12 & 15 | 224),
  38668. t(i >> 6 & 63 | 128),
  38669. t(63 & i | 128)) : (t(i >> 18 & 7 | 240),
  38670. t(i >> 12 & 63 | 128),
  38671. t(i >> 6 & 63 | 128),
  38672. t(63 & i | 128)),
  38673. i = null
  38674. }
  38675. ,
  38676. e.decodeUTF8 = function(e, t) {
  38677. for (var i, n, r, o, a = function(e) {
  38678. e = e.slice(0, e.indexOf(null));
  38679. var t = Error(e.toString());
  38680. throw t.name = "TruncatedError",
  38681. t.bytes = e,
  38682. t
  38683. }; null !== (i = e()); )
  38684. if (0 === (128 & i))
  38685. t(i);
  38686. else if (192 === (224 & i))
  38687. null === (n = e()) && a([i, n]),
  38688. t((31 & i) << 6 | 63 & n);
  38689. else if (224 === (240 & i))
  38690. (null === (n = e()) || null === (r = e())) && a([i, n, r]),
  38691. t((15 & i) << 12 | (63 & n) << 6 | 63 & r);
  38692. else {
  38693. if (240 !== (248 & i))
  38694. throw RangeError("Illegal starting byte: " + i);
  38695. (null === (n = e()) || null === (r = e()) || null === (o = e())) && a([i, n, r, o]),
  38696. t((7 & i) << 18 | (63 & n) << 12 | (63 & r) << 6 | 63 & o)
  38697. }
  38698. }
  38699. ,
  38700. e.UTF16toUTF8 = function(e, t) {
  38701. for (var i, n = null; ; ) {
  38702. if (null === (i = null !== n ? n : e()))
  38703. break;
  38704. i >= 55296 && i <= 57343 && null !== (n = e()) && n >= 56320 && n <= 57343 ? (t(1024 * (i - 55296) + n - 56320 + 65536),
  38705. n = null) : t(i)
  38706. }
  38707. null !== n && t(n)
  38708. }
  38709. ,
  38710. e.UTF8toUTF16 = function(e, t) {
  38711. var i = null;
  38712. for ("number" == typeof e && (i = e,
  38713. e = function() {
  38714. return null
  38715. }
  38716. ); null !== i || null !== (i = e()); )
  38717. i <= 65535 ? t(i) : (i -= 65536,
  38718. t((i >> 10) + 55296),
  38719. t(i % 1024 + 56320)),
  38720. i = null
  38721. }
  38722. ,
  38723. e.encodeUTF16toUTF8 = function(t, i) {
  38724. e.UTF16toUTF8(t, function(t) {
  38725. e.encodeUTF8(t, i)
  38726. })
  38727. }
  38728. ,
  38729. e.decodeUTF8toUTF16 = function(t, i) {
  38730. e.decodeUTF8(t, function(t) {
  38731. e.UTF8toUTF16(t, i)
  38732. })
  38733. }
  38734. ,
  38735. e.calculateCodePoint = function(e) {
  38736. return e < 128 ? 1 : e < 2048 ? 2 : e < 65536 ? 3 : 4
  38737. }
  38738. ,
  38739. e.calculateUTF8 = function(e) {
  38740. for (var t, i = 0; null !== (t = e()); )
  38741. i += t < 128 ? 1 : t < 2048 ? 2 : t < 65536 ? 3 : 4;
  38742. return i
  38743. }
  38744. ,
  38745. e.calculateUTF16asUTF8 = function(t) {
  38746. var i = 0
  38747. , n = 0;
  38748. return e.UTF16toUTF8(t, function(e) {
  38749. ++i,
  38750. n += e < 128 ? 1 : e < 2048 ? 2 : e < 65536 ? 3 : 4
  38751. }),
  38752. [i, n]
  38753. }
  38754. ,
  38755. e
  38756. }();
  38757. return a.toUTF8 = function(e, t) {
  38758. if ("undefined" == typeof e && (e = this.offset),
  38759. "undefined" == typeof t && (t = this.limit),
  38760. !this.noAssert) {
  38761. if ("number" != typeof e || e % 1 !== 0)
  38762. throw TypeError("Illegal begin: Not an integer");
  38763. if (e >>>= 0,
  38764. "number" != typeof t || t % 1 !== 0)
  38765. throw TypeError("Illegal end: Not an integer");
  38766. if (t >>>= 0,
  38767. e < 0 || e > t || t > this.buffer.byteLength)
  38768. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38769. }
  38770. var n;
  38771. try {
  38772. h.decodeUTF8toUTF16(function() {
  38773. return e < t ? this.view[e++] : null
  38774. }
  38775. .bind(this), n = i())
  38776. } catch (i) {
  38777. if (e !== t)
  38778. throw RangeError("Illegal range: Truncated data, " + e + " != " + t)
  38779. }
  38780. return n()
  38781. }
  38782. ,
  38783. o.fromUTF8 = function(e, i, n) {
  38784. if (!n && "string" != typeof e)
  38785. throw TypeError("Illegal str: Not a string");
  38786. var r = new o(h.calculateUTF16asUTF8(t(e), !0)[1],i,n)
  38787. , a = 0;
  38788. return h.encodeUTF16toUTF8(t(e), function(e) {
  38789. r.view[a++] = e
  38790. }),
  38791. r.limit = a,
  38792. r
  38793. }
  38794. ,
  38795. o
  38796. })
  38797. }
  38798. , {
  38799. long: 216
  38800. }],
  38801. 216: [function(e, t, i) {
  38802. !function(i, n) {
  38803. "function" == typeof define && define.amd ? define([], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = n() : (i.dcodeIO = i.dcodeIO || {}).Long = n()
  38804. }(this, function() {
  38805. "use strict";
  38806. function e(e, t, i) {
  38807. this.low = 0 | e,
  38808. this.high = 0 | t,
  38809. this.unsigned = !!i
  38810. }
  38811. function t(e) {
  38812. return (e && e.__isLong__) === !0
  38813. }
  38814. function i(e, t) {
  38815. var i, n, o;
  38816. return t ? (e >>>= 0,
  38817. (o = 0 <= e && e < 256) && (n = l[e]) ? n : (i = r(e, (0 | e) < 0 ? -1 : 0, !0),
  38818. o && (l[e] = i),
  38819. i)) : (e |= 0,
  38820. (o = -128 <= e && e < 128) && (n = s[e]) ? n : (i = r(e, e < 0 ? -1 : 0, !1),
  38821. o && (s[e] = i),
  38822. i))
  38823. }
  38824. function n(e, t) {
  38825. if (isNaN(e) || !isFinite(e))
  38826. return t ? m : g;
  38827. if (t) {
  38828. if (e < 0)
  38829. return m;
  38830. if (e >= d)
  38831. return I
  38832. } else {
  38833. if (e <= -p)
  38834. return E;
  38835. if (e + 1 >= p)
  38836. return C
  38837. }
  38838. return e < 0 ? n(-e, t).neg() : r(e % u | 0, e / u | 0, t)
  38839. }
  38840. function r(t, i, n) {
  38841. return new e(t,i,n)
  38842. }
  38843. function o(e, t, i) {
  38844. if (0 === e.length)
  38845. throw Error("empty string");
  38846. if ("NaN" === e || "Infinity" === e || "+Infinity" === e || "-Infinity" === e)
  38847. return g;
  38848. if ("number" == typeof t ? (i = t,
  38849. t = !1) : t = !!t,
  38850. i = i || 10,
  38851. i < 2 || 36 < i)
  38852. throw RangeError("radix");
  38853. var r;
  38854. if ((r = e.indexOf("-")) > 0)
  38855. throw Error("interior hyphen");
  38856. if (0 === r)
  38857. return o(e.substring(1), t, i).neg();
  38858. for (var a = n(c(i, 8)), s = g, l = 0; l < e.length; l += 8) {
  38859. var h = Math.min(8, e.length - l)
  38860. , u = parseInt(e.substring(l, l + h), i);
  38861. if (h < 8) {
  38862. var d = n(c(i, h));
  38863. s = s.mul(d).add(n(u))
  38864. } else
  38865. s = s.mul(a),
  38866. s = s.add(n(u))
  38867. }
  38868. return s.unsigned = t,
  38869. s
  38870. }
  38871. function a(t) {
  38872. return t instanceof e ? t : "number" == typeof t ? n(t) : "string" == typeof t ? o(t) : r(t.low, t.high, t.unsigned)
  38873. }
  38874. e.prototype.__isLong__,
  38875. Object.defineProperty(e.prototype, "__isLong__", {
  38876. value: !0,
  38877. enumerable: !1,
  38878. configurable: !1
  38879. }),
  38880. e.isLong = t;
  38881. var s = {}
  38882. , l = {};
  38883. e.fromInt = i,
  38884. e.fromNumber = n,
  38885. e.fromBits = r;
  38886. var c = Math.pow;
  38887. e.fromString = o,
  38888. e.fromValue = a;
  38889. var h = 1 << 24
  38890. , u = 4294967296
  38891. , d = 0x10000000000000000
  38892. , p = d / 2
  38893. , f = i(h)
  38894. , g = i(0);
  38895. e.ZERO = g;
  38896. var m = i(0, !0);
  38897. e.UZERO = m;
  38898. var v = i(1);
  38899. e.ONE = v;
  38900. var A = i(1, !0);
  38901. e.UONE = A;
  38902. var y = i(-1);
  38903. e.NEG_ONE = y;
  38904. var C = r(-1, 2147483647, !1);
  38905. e.MAX_VALUE = C;
  38906. var I = r(-1, -1, !0);
  38907. e.MAX_UNSIGNED_VALUE = I;
  38908. var E = r(0, -2147483648, !1);
  38909. e.MIN_VALUE = E;
  38910. var b = e.prototype;
  38911. return b.toInt = function() {
  38912. return this.unsigned ? this.low >>> 0 : this.low
  38913. }
  38914. ,
  38915. b.toNumber = function() {
  38916. return this.unsigned ? (this.high >>> 0) * u + (this.low >>> 0) : this.high * u + (this.low >>> 0)
  38917. }
  38918. ,
  38919. b.toString = function(e) {
  38920. if (e = e || 10,
  38921. e < 2 || 36 < e)
  38922. throw RangeError("radix");
  38923. if (this.isZero())
  38924. return "0";
  38925. if (this.isNegative()) {
  38926. if (this.eq(E)) {
  38927. var t = n(e)
  38928. , i = this.div(t)
  38929. , r = i.mul(t).sub(this);
  38930. return i.toString(e) + r.toInt().toString(e)
  38931. }
  38932. return "-" + this.neg().toString(e)
  38933. }
  38934. for (var o = n(c(e, 6), this.unsigned), a = this, s = ""; ; ) {
  38935. var l = a.div(o)
  38936. , h = a.sub(l.mul(o)).toInt() >>> 0
  38937. , u = h.toString(e);
  38938. if (a = l,
  38939. a.isZero())
  38940. return u + s;
  38941. for (; u.length < 6; )
  38942. u = "0" + u;
  38943. s = "" + u + s
  38944. }
  38945. }
  38946. ,
  38947. b.getHighBits = function() {
  38948. return this.high
  38949. }
  38950. ,
  38951. b.getHighBitsUnsigned = function() {
  38952. return this.high >>> 0
  38953. }
  38954. ,
  38955. b.getLowBits = function() {
  38956. return this.low
  38957. }
  38958. ,
  38959. b.getLowBitsUnsigned = function() {
  38960. return this.low >>> 0
  38961. }
  38962. ,
  38963. b.getNumBitsAbs = function() {
  38964. if (this.isNegative())
  38965. return this.eq(E) ? 64 : this.neg().getNumBitsAbs();
  38966. for (var e = 0 != this.high ? this.high : this.low, t = 31; t > 0 && 0 == (e & 1 << t); t--)
  38967. ;
  38968. return 0 != this.high ? t + 33 : t + 1
  38969. }
  38970. ,
  38971. b.isZero = function() {
  38972. return 0 === this.high && 0 === this.low
  38973. }
  38974. ,
  38975. b.isNegative = function() {
  38976. return !this.unsigned && this.high < 0
  38977. }
  38978. ,
  38979. b.isPositive = function() {
  38980. return this.unsigned || this.high >= 0
  38981. }
  38982. ,
  38983. b.isOdd = function() {
  38984. return 1 === (1 & this.low)
  38985. }
  38986. ,
  38987. b.isEven = function() {
  38988. return 0 === (1 & this.low)
  38989. }
  38990. ,
  38991. b.equals = function(e) {
  38992. return t(e) || (e = a(e)),
  38993. (this.unsigned === e.unsigned || this.high >>> 31 !== 1 || e.high >>> 31 !== 1) && (this.high === e.high && this.low === e.low)
  38994. }
  38995. ,
  38996. b.eq = b.equals,
  38997. b.notEquals = function(e) {
  38998. return !this.eq(e)
  38999. }
  39000. ,
  39001. b.neq = b.notEquals,
  39002. b.lessThan = function(e) {
  39003. return this.comp(e) < 0
  39004. }
  39005. ,
  39006. b.lt = b.lessThan,
  39007. b.lessThanOrEqual = function(e) {
  39008. return this.comp(e) <= 0
  39009. }
  39010. ,
  39011. b.lte = b.lessThanOrEqual,
  39012. b.greaterThan = function(e) {
  39013. return this.comp(e) > 0
  39014. }
  39015. ,
  39016. b.gt = b.greaterThan,
  39017. b.greaterThanOrEqual = function(e) {
  39018. return this.comp(e) >= 0
  39019. }
  39020. ,
  39021. b.gte = b.greaterThanOrEqual,
  39022. b.compare = function(e) {
  39023. if (t(e) || (e = a(e)),
  39024. this.eq(e))
  39025. return 0;
  39026. var i = this.isNegative()
  39027. , n = e.isNegative();
  39028. return i && !n ? -1 : !i && n ? 1 : this.unsigned ? e.high >>> 0 > this.high >>> 0 || e.high === this.high && e.low >>> 0 > this.low >>> 0 ? -1 : 1 : this.sub(e).isNegative() ? -1 : 1
  39029. }
  39030. ,
  39031. b.comp = b.compare,
  39032. b.negate = function() {
  39033. return !this.unsigned && this.eq(E) ? E : this.not().add(v)
  39034. }
  39035. ,
  39036. b.neg = b.negate,
  39037. b.add = function(e) {
  39038. t(e) || (e = a(e));
  39039. var i = this.high >>> 16
  39040. , n = 65535 & this.high
  39041. , o = this.low >>> 16
  39042. , s = 65535 & this.low
  39043. , l = e.high >>> 16
  39044. , c = 65535 & e.high
  39045. , h = e.low >>> 16
  39046. , u = 65535 & e.low
  39047. , d = 0
  39048. , p = 0
  39049. , f = 0
  39050. , g = 0;
  39051. return g += s + u,
  39052. f += g >>> 16,
  39053. g &= 65535,
  39054. f += o + h,
  39055. p += f >>> 16,
  39056. f &= 65535,
  39057. p += n + c,
  39058. d += p >>> 16,
  39059. p &= 65535,
  39060. d += i + l,
  39061. d &= 65535,
  39062. r(f << 16 | g, d << 16 | p, this.unsigned)
  39063. }
  39064. ,
  39065. b.subtract = function(e) {
  39066. return t(e) || (e = a(e)),
  39067. this.add(e.neg())
  39068. }
  39069. ,
  39070. b.sub = b.subtract,
  39071. b.multiply = function(e) {
  39072. if (this.isZero())
  39073. return g;
  39074. if (t(e) || (e = a(e)),
  39075. e.isZero())
  39076. return g;
  39077. if (this.eq(E))
  39078. return e.isOdd() ? E : g;
  39079. if (e.eq(E))
  39080. return this.isOdd() ? E : g;
  39081. if (this.isNegative())
  39082. return e.isNegative() ? this.neg().mul(e.neg()) : this.neg().mul(e).neg();
  39083. if (e.isNegative())
  39084. return this.mul(e.neg()).neg();
  39085. if (this.lt(f) && e.lt(f))
  39086. return n(this.toNumber() * e.toNumber(), this.unsigned);
  39087. var i = this.high >>> 16
  39088. , o = 65535 & this.high
  39089. , s = this.low >>> 16
  39090. , l = 65535 & this.low
  39091. , c = e.high >>> 16
  39092. , h = 65535 & e.high
  39093. , u = e.low >>> 16
  39094. , d = 65535 & e.low
  39095. , p = 0
  39096. , m = 0
  39097. , v = 0
  39098. , A = 0;
  39099. return A += l * d,
  39100. v += A >>> 16,
  39101. A &= 65535,
  39102. v += s * d,
  39103. m += v >>> 16,
  39104. v &= 65535,
  39105. v += l * u,
  39106. m += v >>> 16,
  39107. v &= 65535,
  39108. m += o * d,
  39109. p += m >>> 16,
  39110. m &= 65535,
  39111. m += s * u,
  39112. p += m >>> 16,
  39113. m &= 65535,
  39114. m += l * h,
  39115. p += m >>> 16,
  39116. m &= 65535,
  39117. p += i * d + o * u + s * h + l * c,
  39118. p &= 65535,
  39119. r(v << 16 | A, p << 16 | m, this.unsigned)
  39120. }
  39121. ,
  39122. b.mul = b.multiply,
  39123. b.divide = function(e) {
  39124. if (t(e) || (e = a(e)),
  39125. e.isZero())
  39126. throw Error("division by zero");
  39127. if (this.isZero())
  39128. return this.unsigned ? m : g;
  39129. var i, r, o;
  39130. if (this.unsigned) {
  39131. if (e.unsigned || (e = e.toUnsigned()),
  39132. e.gt(this))
  39133. return m;
  39134. if (e.gt(this.shru(1)))
  39135. return A;
  39136. o = m
  39137. } else {
  39138. if (this.eq(E)) {
  39139. if (e.eq(v) || e.eq(y))
  39140. return E;
  39141. if (e.eq(E))
  39142. return v;
  39143. var s = this.shr(1);
  39144. return i = s.div(e).shl(1),
  39145. i.eq(g) ? e.isNegative() ? v : y : (r = this.sub(e.mul(i)),
  39146. o = i.add(r.div(e)))
  39147. }
  39148. if (e.eq(E))
  39149. return this.unsigned ? m : g;
  39150. if (this.isNegative())
  39151. return e.isNegative() ? this.neg().div(e.neg()) : this.neg().div(e).neg();
  39152. if (e.isNegative())
  39153. return this.div(e.neg()).neg();
  39154. o = g
  39155. }
  39156. for (r = this; r.gte(e); ) {
  39157. i = Math.max(1, Math.floor(r.toNumber() / e.toNumber()));
  39158. for (var l = Math.ceil(Math.log(i) / Math.LN2), h = l <= 48 ? 1 : c(2, l - 48), u = n(i), d = u.mul(e); d.isNegative() || d.gt(r); )
  39159. i -= h,
  39160. u = n(i, this.unsigned),
  39161. d = u.mul(e);
  39162. u.isZero() && (u = v),
  39163. o = o.add(u),
  39164. r = r.sub(d)
  39165. }
  39166. return o
  39167. }
  39168. ,
  39169. b.div = b.divide,
  39170. b.modulo = function(e) {
  39171. return t(e) || (e = a(e)),
  39172. this.sub(this.div(e).mul(e))
  39173. }
  39174. ,
  39175. b.mod = b.modulo,
  39176. b.not = function() {
  39177. return r(~this.low, ~this.high, this.unsigned)
  39178. }
  39179. ,
  39180. b.and = function(e) {
  39181. return t(e) || (e = a(e)),
  39182. r(this.low & e.low, this.high & e.high, this.unsigned)
  39183. }
  39184. ,
  39185. b.or = function(e) {
  39186. return t(e) || (e = a(e)),
  39187. r(this.low | e.low, this.high | e.high, this.unsigned)
  39188. }
  39189. ,
  39190. b.xor = function(e) {
  39191. return t(e) || (e = a(e)),
  39192. r(this.low ^ e.low, this.high ^ e.high, this.unsigned)
  39193. }
  39194. ,
  39195. b.shiftLeft = function(e) {
  39196. return t(e) && (e = e.toInt()),
  39197. 0 === (e &= 63) ? this : e < 32 ? r(this.low << e, this.high << e | this.low >>> 32 - e, this.unsigned) : r(0, this.low << e - 32, this.unsigned)
  39198. }
  39199. ,
  39200. b.shl = b.shiftLeft,
  39201. b.shiftRight = function(e) {
  39202. return t(e) && (e = e.toInt()),
  39203. 0 === (e &= 63) ? this : e < 32 ? r(this.low >>> e | this.high << 32 - e, this.high >> e, this.unsigned) : r(this.high >> e - 32, this.high >= 0 ? 0 : -1, this.unsigned)
  39204. }
  39205. ,
  39206. b.shr = b.shiftRight,
  39207. b.shiftRightUnsigned = function(e) {
  39208. if (t(e) && (e = e.toInt()),
  39209. e &= 63,
  39210. 0 === e)
  39211. return this;
  39212. var i = this.high;
  39213. if (e < 32) {
  39214. var n = this.low;
  39215. return r(n >>> e | i << 32 - e, i >>> e, this.unsigned)
  39216. }
  39217. return 32 === e ? r(i, 0, this.unsigned) : r(i >>> e - 32, 0, this.unsigned)
  39218. }
  39219. ,
  39220. b.shru = b.shiftRightUnsigned,
  39221. b.toSigned = function() {
  39222. return this.unsigned ? r(this.low, this.high, !1) : this
  39223. }
  39224. ,
  39225. b.toUnsigned = function() {
  39226. return this.unsigned ? this : r(this.low, this.high, !0)
  39227. }
  39228. ,
  39229. b.toBytes = function(e) {
  39230. return e ? this.toBytesLE() : this.toBytesBE()
  39231. }
  39232. ,
  39233. b.toBytesLE = function() {
  39234. var e = this.high
  39235. , t = this.low;
  39236. return [255 & t, t >>> 8 & 255, t >>> 16 & 255, t >>> 24 & 255, 255 & e, e >>> 8 & 255, e >>> 16 & 255, e >>> 24 & 255]
  39237. }
  39238. ,
  39239. b.toBytesBE = function() {
  39240. var e = this.high
  39241. , t = this.low;
  39242. return [e >>> 24 & 255, e >>> 16 & 255, e >>> 8 & 255, 255 & e, t >>> 24 & 255, t >>> 16 & 255, t >>> 8 & 255, 255 & t]
  39243. }
  39244. ,
  39245. e
  39246. })
  39247. }
  39248. , {}],
  39249. 217: [function(e, t, i) {
  39250. var n = {
  39251. REVISION: "75"
  39252. };
  39253. "function" == typeof define && define.amd ? define("three", n) : "undefined" != typeof i && "undefined" != typeof t && (t.exports = n),
  39254. void 0 === Number.EPSILON && (Number.EPSILON = Math.pow(2, -52)),
  39255. void 0 === Math.sign && (Math.sign = function(e) {
  39256. return e < 0 ? -1 : e > 0 ? 1 : +e
  39257. }
  39258. ),
  39259. void 0 === Function.prototype.name && void 0 !== Object.defineProperty && Object.defineProperty(Function.prototype, "name", {
  39260. get: function() {
  39261. return this.toString().match(/^\s*function\s*(\S*)\s*\(/)[1]
  39262. }
  39263. }),
  39264. void 0 === Object.assign && Object.defineProperty(Object, "assign", {
  39265. writable: !0,
  39266. configurable: !0,
  39267. value: function(e) {
  39268. "use strict";
  39269. if (void 0 === e || null === e)
  39270. throw new TypeError("Cannot convert first argument to object");
  39271. for (var t = Object(e), i = 1, n = arguments.length; i !== n; ++i) {
  39272. var r = arguments[i];
  39273. if (void 0 !== r && null !== r) {
  39274. r = Object(r);
  39275. for (var o = Object.keys(r), a = 0, s = o.length; a !== s; ++a) {
  39276. var l = o[a]
  39277. , c = Object.getOwnPropertyDescriptor(r, l);
  39278. void 0 !== c && c.enumerable && (t[l] = r[l])
  39279. }
  39280. }
  39281. }
  39282. return t
  39283. }
  39284. }),
  39285. n.MOUSE = {
  39286. LEFT: 0,
  39287. MIDDLE: 1,
  39288. RIGHT: 2
  39289. },
  39290. n.CullFaceNone = 0,
  39291. n.CullFaceBack = 1,
  39292. n.CullFaceFront = 2,
  39293. n.CullFaceFrontBack = 3,
  39294. n.FrontFaceDirectionCW = 0,
  39295. n.FrontFaceDirectionCCW = 1,
  39296. n.BasicShadowMap = 0,
  39297. n.PCFShadowMap = 1,
  39298. n.PCFSoftShadowMap = 2,
  39299. n.FrontSide = 0,
  39300. n.BackSide = 1,
  39301. n.DoubleSide = 2,
  39302. n.FlatShading = 1,
  39303. n.SmoothShading = 2,
  39304. n.NoColors = 0,
  39305. n.FaceColors = 1,
  39306. n.VertexColors = 2,
  39307. n.NoBlending = 0,
  39308. n.NormalBlending = 1,
  39309. n.AdditiveBlending = 2,
  39310. n.SubtractiveBlending = 3,
  39311. n.MultiplyBlending = 4,
  39312. n.CustomBlending = 5,
  39313. n.AddEquation = 100,
  39314. n.SubtractEquation = 101,
  39315. n.ReverseSubtractEquation = 102,
  39316. n.MinEquation = 103,
  39317. n.MaxEquation = 104,
  39318. n.ZeroFactor = 200,
  39319. n.OneFactor = 201,
  39320. n.SrcColorFactor = 202,
  39321. n.OneMinusSrcColorFactor = 203,
  39322. n.SrcAlphaFactor = 204,
  39323. n.OneMinusSrcAlphaFactor = 205,
  39324. n.DstAlphaFactor = 206,
  39325. n.OneMinusDstAlphaFactor = 207,
  39326. n.DstColorFactor = 208,
  39327. n.OneMinusDstColorFactor = 209,
  39328. n.SrcAlphaSaturateFactor = 210,
  39329. n.NeverDepth = 0,
  39330. n.AlwaysDepth = 1,
  39331. n.LessDepth = 2,
  39332. n.LessEqualDepth = 3,
  39333. n.EqualDepth = 4,
  39334. n.GreaterEqualDepth = 5,
  39335. n.GreaterDepth = 6,
  39336. n.NotEqualDepth = 7,
  39337. n.MultiplyOperation = 0,
  39338. n.MixOperation = 1,
  39339. n.AddOperation = 2,
  39340. n.NoToneMapping = 0,
  39341. n.LinearToneMapping = 1,
  39342. n.ReinhardToneMapping = 2,
  39343. n.Uncharted2ToneMapping = 3,
  39344. n.CineonToneMapping = 4,
  39345. n.UVMapping = 300,
  39346. n.CubeReflectionMapping = 301,
  39347. n.CubeRefractionMapping = 302,
  39348. n.EquirectangularReflectionMapping = 303,
  39349. n.EquirectangularRefractionMapping = 304,
  39350. n.SphericalReflectionMapping = 305,
  39351. n.CubeUVReflectionMapping = 306,
  39352. n.CubeUVRefractionMapping = 307,
  39353. n.RepeatWrapping = 1e3,
  39354. n.ClampToEdgeWrapping = 1001,
  39355. n.MirroredRepeatWrapping = 1002,
  39356. n.NearestFilter = 1003,
  39357. n.NearestMipMapNearestFilter = 1004,
  39358. n.NearestMipMapLinearFilter = 1005,
  39359. n.LinearFilter = 1006,
  39360. n.LinearMipMapNearestFilter = 1007,
  39361. n.LinearMipMapLinearFilter = 1008,
  39362. n.UnsignedByteType = 1009,
  39363. n.ByteType = 1010,
  39364. n.ShortType = 1011,
  39365. n.UnsignedShortType = 1012,
  39366. n.IntType = 1013,
  39367. n.UnsignedIntType = 1014,
  39368. n.FloatType = 1015,
  39369. n.HalfFloatType = 1025,
  39370. n.UnsignedShort4444Type = 1016,
  39371. n.UnsignedShort5551Type = 1017,
  39372. n.UnsignedShort565Type = 1018,
  39373. n.AlphaFormat = 1019,
  39374. n.RGBFormat = 1020,
  39375. n.RGBAFormat = 1021,
  39376. n.LuminanceFormat = 1022,
  39377. n.LuminanceAlphaFormat = 1023,
  39378. n.RGBEFormat = n.RGBAFormat,
  39379. n.RGB_S3TC_DXT1_Format = 2001,
  39380. n.RGBA_S3TC_DXT1_Format = 2002,
  39381. n.RGBA_S3TC_DXT3_Format = 2003,
  39382. n.RGBA_S3TC_DXT5_Format = 2004,
  39383. n.RGB_PVRTC_4BPPV1_Format = 2100,
  39384. n.RGB_PVRTC_2BPPV1_Format = 2101,
  39385. n.RGBA_PVRTC_4BPPV1_Format = 2102,
  39386. n.RGBA_PVRTC_2BPPV1_Format = 2103,
  39387. n.RGB_ETC1_Format = 2151,
  39388. n.LoopOnce = 2200,
  39389. n.LoopRepeat = 2201,
  39390. n.LoopPingPong = 2202,
  39391. n.InterpolateDiscrete = 2300,
  39392. n.InterpolateLinear = 2301,
  39393. n.InterpolateSmooth = 2302,
  39394. n.ZeroCurvatureEnding = 2400,
  39395. n.ZeroSlopeEnding = 2401,
  39396. n.WrapAroundEnding = 2402,
  39397. n.TrianglesDrawMode = 0,
  39398. n.TriangleStripDrawMode = 1,
  39399. n.TriangleFanDrawMode = 2,
  39400. n.LinearEncoding = 3e3,
  39401. n.sRGBEncoding = 3001,
  39402. n.GammaEncoding = 3007,
  39403. n.RGBEEncoding = 3002,
  39404. n.LogLuvEncoding = 3003,
  39405. n.RGBM7Encoding = 3004,
  39406. n.RGBM16Encoding = 3005,
  39407. n.RGBDEncoding = 3006,
  39408. n.Color = function(e) {
  39409. return 3 === arguments.length ? this.fromArray(arguments) : this.set(e)
  39410. }
  39411. ,
  39412. n.Color.prototype = {
  39413. constructor: n.Color,
  39414. r: 1,
  39415. g: 1,
  39416. b: 1,
  39417. set: function(e) {
  39418. return e instanceof n.Color ? this.copy(e) : "number" == typeof e ? this.setHex(e) : "string" == typeof e && this.setStyle(e),
  39419. this
  39420. },
  39421. setScalar: function(e) {
  39422. this.r = e,
  39423. this.g = e,
  39424. this.b = e
  39425. },
  39426. setHex: function(e) {
  39427. return e = Math.floor(e),
  39428. this.r = (e >> 16 & 255) / 255,
  39429. this.g = (e >> 8 & 255) / 255,
  39430. this.b = (255 & e) / 255,
  39431. this
  39432. },
  39433. setRGB: function(e, t, i) {
  39434. return this.r = e,
  39435. this.g = t,
  39436. this.b = i,
  39437. this
  39438. },
  39439. setHSL: function() {
  39440. function e(e, t, i) {
  39441. return i < 0 && (i += 1),
  39442. i > 1 && (i -= 1),
  39443. i < 1 / 6 ? e + 6 * (t - e) * i : i < .5 ? t : i < 2 / 3 ? e + 6 * (t - e) * (2 / 3 - i) : e
  39444. }
  39445. return function(t, i, r) {
  39446. if (t = n.Math.euclideanModulo(t, 1),
  39447. i = n.Math.clamp(i, 0, 1),
  39448. r = n.Math.clamp(r, 0, 1),
  39449. 0 === i)
  39450. this.r = this.g = this.b = r;
  39451. else {
  39452. var o = r <= .5 ? r * (1 + i) : r + i - r * i
  39453. , a = 2 * r - o;
  39454. this.r = e(a, o, t + 1 / 3),
  39455. this.g = e(a, o, t),
  39456. this.b = e(a, o, t - 1 / 3)
  39457. }
  39458. return this
  39459. }
  39460. }(),
  39461. setStyle: function(e) {
  39462. function t(t) {
  39463. void 0 !== t && parseFloat(t) < 1 && console.warn("THREE.Color: Alpha component of " + e + " will be ignored.")
  39464. }
  39465. var i;
  39466. if (i = /^((?:rgb|hsl)a?)\(\s*([^\)]*)\)/.exec(e)) {
  39467. var r, o = i[1], a = i[2];
  39468. switch (o) {
  39469. case "rgb":
  39470. case "rgba":
  39471. if (r = /^(\d+)\s*,\s*(\d+)\s*,\s*(\d+)\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a))
  39472. return this.r = Math.min(255, parseInt(r[1], 10)) / 255,
  39473. this.g = Math.min(255, parseInt(r[2], 10)) / 255,
  39474. this.b = Math.min(255, parseInt(r[3], 10)) / 255,
  39475. t(r[5]),
  39476. this;
  39477. if (r = /^(\d+)\%\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a))
  39478. return this.r = Math.min(100, parseInt(r[1], 10)) / 100,
  39479. this.g = Math.min(100, parseInt(r[2], 10)) / 100,
  39480. this.b = Math.min(100, parseInt(r[3], 10)) / 100,
  39481. t(r[5]),
  39482. this;
  39483. break;
  39484. case "hsl":
  39485. case "hsla":
  39486. if (r = /^([0-9]*\.?[0-9]+)\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a)) {
  39487. var s = parseFloat(r[1]) / 360
  39488. , l = parseInt(r[2], 10) / 100
  39489. , c = parseInt(r[3], 10) / 100;
  39490. return t(r[5]),
  39491. this.setHSL(s, l, c)
  39492. }
  39493. }
  39494. } else if (i = /^\#([A-Fa-f0-9]+)$/.exec(e)) {
  39495. var h = i[1]
  39496. , u = h.length;
  39497. if (3 === u)
  39498. return this.r = parseInt(h.charAt(0) + h.charAt(0), 16) / 255,
  39499. this.g = parseInt(h.charAt(1) + h.charAt(1), 16) / 255,
  39500. this.b = parseInt(h.charAt(2) + h.charAt(2), 16) / 255,
  39501. this;
  39502. if (6 === u)
  39503. return this.r = parseInt(h.charAt(0) + h.charAt(1), 16) / 255,
  39504. this.g = parseInt(h.charAt(2) + h.charAt(3), 16) / 255,
  39505. this.b = parseInt(h.charAt(4) + h.charAt(5), 16) / 255,
  39506. this
  39507. }
  39508. if (e && e.length > 0) {
  39509. var h = n.ColorKeywords[e];
  39510. void 0 !== h ? this.setHex(h) : console.warn("THREE.Color: Unknown color " + e)
  39511. }
  39512. return this
  39513. },
  39514. clone: function() {
  39515. return new this.constructor(this.r,this.g,this.b)
  39516. },
  39517. copy: function(e) {
  39518. return this.r = e.r,
  39519. this.g = e.g,
  39520. this.b = e.b,
  39521. this
  39522. },
  39523. copyGammaToLinear: function(e, t) {
  39524. return void 0 === t && (t = 2),
  39525. this.r = Math.pow(e.r, t),
  39526. this.g = Math.pow(e.g, t),
  39527. this.b = Math.pow(e.b, t),
  39528. this
  39529. },
  39530. copyLinearToGamma: function(e, t) {
  39531. void 0 === t && (t = 2);
  39532. var i = t > 0 ? 1 / t : 1;
  39533. return this.r = Math.pow(e.r, i),
  39534. this.g = Math.pow(e.g, i),
  39535. this.b = Math.pow(e.b, i),
  39536. this
  39537. },
  39538. convertGammaToLinear: function() {
  39539. var e = this.r
  39540. , t = this.g
  39541. , i = this.b;
  39542. return this.r = e * e,
  39543. this.g = t * t,
  39544. this.b = i * i,
  39545. this
  39546. },
  39547. convertLinearToGamma: function() {
  39548. return this.r = Math.sqrt(this.r),
  39549. this.g = Math.sqrt(this.g),
  39550. this.b = Math.sqrt(this.b),
  39551. this
  39552. },
  39553. getHex: function() {
  39554. return 255 * this.r << 16 ^ 255 * this.g << 8 ^ 255 * this.b << 0
  39555. },
  39556. getHexString: function() {
  39557. return ("000000" + this.getHex().toString(16)).slice(-6)
  39558. },
  39559. getHSL: function(e) {
  39560. var t, i, n = e || {
  39561. h: 0,
  39562. s: 0,
  39563. l: 0
  39564. }, r = this.r, o = this.g, a = this.b, s = Math.max(r, o, a), l = Math.min(r, o, a), c = (l + s) / 2;
  39565. if (l === s)
  39566. t = 0,
  39567. i = 0;
  39568. else {
  39569. var h = s - l;
  39570. switch (i = c <= .5 ? h / (s + l) : h / (2 - s - l),
  39571. s) {
  39572. case r:
  39573. t = (o - a) / h + (o < a ? 6 : 0);
  39574. break;
  39575. case o:
  39576. t = (a - r) / h + 2;
  39577. break;
  39578. case a:
  39579. t = (r - o) / h + 4
  39580. }
  39581. t /= 6
  39582. }
  39583. return n.h = t,
  39584. n.s = i,
  39585. n.l = c,
  39586. n
  39587. },
  39588. getStyle: function() {
  39589. return "rgb(" + (255 * this.r | 0) + "," + (255 * this.g | 0) + "," + (255 * this.b | 0) + ")"
  39590. },
  39591. offsetHSL: function(e, t, i) {
  39592. var n = this.getHSL();
  39593. return n.h += e,
  39594. n.s += t,
  39595. n.l += i,
  39596. this.setHSL(n.h, n.s, n.l),
  39597. this
  39598. },
  39599. add: function(e) {
  39600. return this.r += e.r,
  39601. this.g += e.g,
  39602. this.b += e.b,
  39603. this
  39604. },
  39605. addColors: function(e, t) {
  39606. return this.r = e.r + t.r,
  39607. this.g = e.g + t.g,
  39608. this.b = e.b + t.b,
  39609. this
  39610. },
  39611. addScalar: function(e) {
  39612. return this.r += e,
  39613. this.g += e,
  39614. this.b += e,
  39615. this
  39616. },
  39617. multiply: function(e) {
  39618. return this.r *= e.r,
  39619. this.g *= e.g,
  39620. this.b *= e.b,
  39621. this
  39622. },
  39623. multiplyScalar: function(e) {
  39624. return this.r *= e,
  39625. this.g *= e,
  39626. this.b *= e,
  39627. this
  39628. },
  39629. lerp: function(e, t) {
  39630. return this.r += (e.r - this.r) * t,
  39631. this.g += (e.g - this.g) * t,
  39632. this.b += (e.b - this.b) * t,
  39633. this
  39634. },
  39635. equals: function(e) {
  39636. return e.r === this.r && e.g === this.g && e.b === this.b
  39637. },
  39638. fromArray: function(e, t) {
  39639. return void 0 === t && (t = 0),
  39640. this.r = e[t],
  39641. this.g = e[t + 1],
  39642. this.b = e[t + 2],
  39643. this
  39644. },
  39645. toArray: function(e, t) {
  39646. return void 0 === e && (e = []),
  39647. void 0 === t && (t = 0),
  39648. e[t] = this.r,
  39649. e[t + 1] = this.g,
  39650. e[t + 2] = this.b,
  39651. e
  39652. }
  39653. },
  39654. n.ColorKeywords = {
  39655. aliceblue: 15792383,
  39656. antiquewhite: 16444375,
  39657. aqua: 65535,
  39658. aquamarine: 8388564,
  39659. azure: 15794175,
  39660. beige: 16119260,
  39661. bisque: 16770244,
  39662. black: 0,
  39663. blanchedalmond: 16772045,
  39664. blue: 255,
  39665. blueviolet: 9055202,
  39666. brown: 10824234,
  39667. burlywood: 14596231,
  39668. cadetblue: 6266528,
  39669. chartreuse: 8388352,
  39670. chocolate: 13789470,
  39671. coral: 16744272,
  39672. cornflowerblue: 6591981,
  39673. cornsilk: 16775388,
  39674. crimson: 14423100,
  39675. cyan: 65535,
  39676. darkblue: 139,
  39677. darkcyan: 35723,
  39678. darkgoldenrod: 12092939,
  39679. darkgray: 11119017,
  39680. darkgreen: 25600,
  39681. darkgrey: 11119017,
  39682. darkkhaki: 12433259,
  39683. darkmagenta: 9109643,
  39684. darkolivegreen: 5597999,
  39685. darkorange: 16747520,
  39686. darkorchid: 10040012,
  39687. darkred: 9109504,
  39688. darksalmon: 15308410,
  39689. darkseagreen: 9419919,
  39690. darkslateblue: 4734347,
  39691. darkslategray: 3100495,
  39692. darkslategrey: 3100495,
  39693. darkturquoise: 52945,
  39694. darkviolet: 9699539,
  39695. deeppink: 16716947,
  39696. deepskyblue: 49151,
  39697. dimgray: 6908265,
  39698. dimgrey: 6908265,
  39699. dodgerblue: 2003199,
  39700. firebrick: 11674146,
  39701. floralwhite: 16775920,
  39702. forestgreen: 2263842,
  39703. fuchsia: 16711935,
  39704. gainsboro: 14474460,
  39705. ghostwhite: 16316671,
  39706. gold: 16766720,
  39707. goldenrod: 14329120,
  39708. gray: 8421504,
  39709. green: 32768,
  39710. greenyellow: 11403055,
  39711. grey: 8421504,
  39712. honeydew: 15794160,
  39713. hotpink: 16738740,
  39714. indianred: 13458524,
  39715. indigo: 4915330,
  39716. ivory: 16777200,
  39717. khaki: 15787660,
  39718. lavender: 15132410,
  39719. lavenderblush: 16773365,
  39720. lawngreen: 8190976,
  39721. lemonchiffon: 16775885,
  39722. lightblue: 11393254,
  39723. lightcoral: 15761536,
  39724. lightcyan: 14745599,
  39725. lightgoldenrodyellow: 16448210,
  39726. lightgray: 13882323,
  39727. lightgreen: 9498256,
  39728. lightgrey: 13882323,
  39729. lightpink: 16758465,
  39730. lightsalmon: 16752762,
  39731. lightseagreen: 2142890,
  39732. lightskyblue: 8900346,
  39733. lightslategray: 7833753,
  39734. lightslategrey: 7833753,
  39735. lightsteelblue: 11584734,
  39736. lightyellow: 16777184,
  39737. lime: 65280,
  39738. limegreen: 3329330,
  39739. linen: 16445670,
  39740. magenta: 16711935,
  39741. maroon: 8388608,
  39742. mediumaquamarine: 6737322,
  39743. mediumblue: 205,
  39744. mediumorchid: 12211667,
  39745. mediumpurple: 9662683,
  39746. mediumseagreen: 3978097,
  39747. mediumslateblue: 8087790,
  39748. mediumspringgreen: 64154,
  39749. mediumturquoise: 4772300,
  39750. mediumvioletred: 13047173,
  39751. midnightblue: 1644912,
  39752. mintcream: 16121850,
  39753. mistyrose: 16770273,
  39754. moccasin: 16770229,
  39755. navajowhite: 16768685,
  39756. navy: 128,
  39757. oldlace: 16643558,
  39758. olive: 8421376,
  39759. olivedrab: 7048739,
  39760. orange: 16753920,
  39761. orangered: 16729344,
  39762. orchid: 14315734,
  39763. palegoldenrod: 15657130,
  39764. palegreen: 10025880,
  39765. paleturquoise: 11529966,
  39766. palevioletred: 14381203,
  39767. papayawhip: 16773077,
  39768. peachpuff: 16767673,
  39769. peru: 13468991,
  39770. pink: 16761035,
  39771. plum: 14524637,
  39772. powderblue: 11591910,
  39773. purple: 8388736,
  39774. red: 16711680,
  39775. rosybrown: 12357519,
  39776. royalblue: 4286945,
  39777. saddlebrown: 9127187,
  39778. salmon: 16416882,
  39779. sandybrown: 16032864,
  39780. seagreen: 3050327,
  39781. seashell: 16774638,
  39782. sienna: 10506797,
  39783. silver: 12632256,
  39784. skyblue: 8900331,
  39785. slateblue: 6970061,
  39786. slategray: 7372944,
  39787. slategrey: 7372944,
  39788. snow: 16775930,
  39789. springgreen: 65407,
  39790. steelblue: 4620980,
  39791. tan: 13808780,
  39792. teal: 32896,
  39793. thistle: 14204888,
  39794. tomato: 16737095,
  39795. turquoise: 4251856,
  39796. violet: 15631086,
  39797. wheat: 16113331,
  39798. white: 16777215,
  39799. whitesmoke: 16119285,
  39800. yellow: 16776960,
  39801. yellowgreen: 10145074
  39802. },
  39803. n.Quaternion = function(e, t, i, n) {
  39804. this._x = e || 0,
  39805. this._y = t || 0,
  39806. this._z = i || 0,
  39807. this._w = void 0 !== n ? n : 1
  39808. }
  39809. ,
  39810. n.Quaternion.prototype = {
  39811. constructor: n.Quaternion,
  39812. get x() {
  39813. return this._x
  39814. },
  39815. set x(e) {
  39816. this._x = e,
  39817. this.onChangeCallback()
  39818. },
  39819. get y() {
  39820. return this._y
  39821. },
  39822. set y(e) {
  39823. this._y = e,
  39824. this.onChangeCallback()
  39825. },
  39826. get z() {
  39827. return this._z
  39828. },
  39829. set z(e) {
  39830. this._z = e,
  39831. this.onChangeCallback()
  39832. },
  39833. get w() {
  39834. return this._w
  39835. },
  39836. set w(e) {
  39837. this._w = e,
  39838. this.onChangeCallback()
  39839. },
  39840. set: function(e, t, i, n) {
  39841. return this._x = e,
  39842. this._y = t,
  39843. this._z = i,
  39844. this._w = n,
  39845. this.onChangeCallback(),
  39846. this
  39847. },
  39848. clone: function() {
  39849. return new this.constructor(this._x,this._y,this._z,this._w)
  39850. },
  39851. copy: function(e) {
  39852. return this._x = e.x,
  39853. this._y = e.y,
  39854. this._z = e.z,
  39855. this._w = e.w,
  39856. this.onChangeCallback(),
  39857. this
  39858. },
  39859. setFromEuler: function(e, t) {
  39860. if (e instanceof n.Euler == !1)
  39861. throw new Error("THREE.Quaternion: .setFromEuler() now expects a Euler rotation rather than a Vector3 and order.");
  39862. var i = Math.cos(e._x / 2)
  39863. , r = Math.cos(e._y / 2)
  39864. , o = Math.cos(e._z / 2)
  39865. , a = Math.sin(e._x / 2)
  39866. , s = Math.sin(e._y / 2)
  39867. , l = Math.sin(e._z / 2)
  39868. , c = e.order;
  39869. return "XYZ" === c ? (this._x = a * r * o + i * s * l,
  39870. this._y = i * s * o - a * r * l,
  39871. this._z = i * r * l + a * s * o,
  39872. this._w = i * r * o - a * s * l) : "YXZ" === c ? (this._x = a * r * o + i * s * l,
  39873. this._y = i * s * o - a * r * l,
  39874. this._z = i * r * l - a * s * o,
  39875. this._w = i * r * o + a * s * l) : "ZXY" === c ? (this._x = a * r * o - i * s * l,
  39876. this._y = i * s * o + a * r * l,
  39877. this._z = i * r * l + a * s * o,
  39878. this._w = i * r * o - a * s * l) : "ZYX" === c ? (this._x = a * r * o - i * s * l,
  39879. this._y = i * s * o + a * r * l,
  39880. this._z = i * r * l - a * s * o,
  39881. this._w = i * r * o + a * s * l) : "YZX" === c ? (this._x = a * r * o + i * s * l,
  39882. this._y = i * s * o + a * r * l,
  39883. this._z = i * r * l - a * s * o,
  39884. this._w = i * r * o - a * s * l) : "XZY" === c && (this._x = a * r * o - i * s * l,
  39885. this._y = i * s * o - a * r * l,
  39886. this._z = i * r * l + a * s * o,
  39887. this._w = i * r * o + a * s * l),
  39888. t !== !1 && this.onChangeCallback(),
  39889. this
  39890. },
  39891. setFromAxisAngle: function(e, t) {
  39892. var i = t / 2
  39893. , n = Math.sin(i);
  39894. return this._x = e.x * n,
  39895. this._y = e.y * n,
  39896. this._z = e.z * n,
  39897. this._w = Math.cos(i),
  39898. this.onChangeCallback(),
  39899. this
  39900. },
  39901. setFromRotationMatrix: function(e) {
  39902. var t, i = e.elements, n = i[0], r = i[4], o = i[8], a = i[1], s = i[5], l = i[9], c = i[2], h = i[6], u = i[10], d = n + s + u;
  39903. return d > 0 ? (t = .5 / Math.sqrt(d + 1),
  39904. this._w = .25 / t,
  39905. this._x = (h - l) * t,
  39906. this._y = (o - c) * t,
  39907. this._z = (a - r) * t) : n > s && n > u ? (t = 2 * Math.sqrt(1 + n - s - u),
  39908. this._w = (h - l) / t,
  39909. this._x = .25 * t,
  39910. this._y = (r + a) / t,
  39911. this._z = (o + c) / t) : s > u ? (t = 2 * Math.sqrt(1 + s - n - u),
  39912. this._w = (o - c) / t,
  39913. this._x = (r + a) / t,
  39914. this._y = .25 * t,
  39915. this._z = (l + h) / t) : (t = 2 * Math.sqrt(1 + u - n - s),
  39916. this._w = (a - r) / t,
  39917. this._x = (o + c) / t,
  39918. this._y = (l + h) / t,
  39919. this._z = .25 * t),
  39920. this.onChangeCallback(),
  39921. this
  39922. },
  39923. setFromUnitVectors: function() {
  39924. var e, t, i = 1e-6;
  39925. return function(r, o) {
  39926. return void 0 === e && (e = new n.Vector3),
  39927. t = r.dot(o) + 1,
  39928. t < i ? (t = 0,
  39929. Math.abs(r.x) > Math.abs(r.z) ? e.set(-r.y, r.x, 0) : e.set(0, -r.z, r.y)) : e.crossVectors(r, o),
  39930. this._x = e.x,
  39931. this._y = e.y,
  39932. this._z = e.z,
  39933. this._w = t,
  39934. this.normalize(),
  39935. this
  39936. }
  39937. }(),
  39938. inverse: function() {
  39939. return this.conjugate().normalize(),
  39940. this
  39941. },
  39942. conjugate: function() {
  39943. return this._x *= -1,
  39944. this._y *= -1,
  39945. this._z *= -1,
  39946. this.onChangeCallback(),
  39947. this
  39948. },
  39949. dot: function(e) {
  39950. return this._x * e._x + this._y * e._y + this._z * e._z + this._w * e._w
  39951. },
  39952. lengthSq: function() {
  39953. return this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w
  39954. },
  39955. length: function() {
  39956. return Math.sqrt(this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w)
  39957. },
  39958. normalize: function() {
  39959. var e = this.length();
  39960. return 0 === e ? (this._x = 0,
  39961. this._y = 0,
  39962. this._z = 0,
  39963. this._w = 1) : (e = 1 / e,
  39964. this._x = this._x * e,
  39965. this._y = this._y * e,
  39966. this._z = this._z * e,
  39967. this._w = this._w * e),
  39968. this.onChangeCallback(),
  39969. this
  39970. },
  39971. multiply: function(e, t) {
  39972. return void 0 !== t ? (console.warn("THREE.Quaternion: .multiply() now only accepts one argument. Use .multiplyQuaternions( a, b ) instead."),
  39973. this.multiplyQuaternions(e, t)) : this.multiplyQuaternions(this, e)
  39974. },
  39975. multiplyQuaternions: function(e, t) {
  39976. var i = e._x
  39977. , n = e._y
  39978. , r = e._z
  39979. , o = e._w
  39980. , a = t._x
  39981. , s = t._y
  39982. , l = t._z
  39983. , c = t._w;
  39984. return this._x = i * c + o * a + n * l - r * s,
  39985. this._y = n * c + o * s + r * a - i * l,
  39986. this._z = r * c + o * l + i * s - n * a,
  39987. this._w = o * c - i * a - n * s - r * l,
  39988. this.onChangeCallback(),
  39989. this
  39990. },
  39991. slerp: function(e, t) {
  39992. if (0 === t)
  39993. return this;
  39994. if (1 === t)
  39995. return this.copy(e);
  39996. var i = this._x
  39997. , n = this._y
  39998. , r = this._z
  39999. , o = this._w
  40000. , a = o * e._w + i * e._x + n * e._y + r * e._z;
  40001. if (a < 0 ? (this._w = -e._w,
  40002. this._x = -e._x,
  40003. this._y = -e._y,
  40004. this._z = -e._z,
  40005. a = -a) : this.copy(e),
  40006. a >= 1)
  40007. return this._w = o,
  40008. this._x = i,
  40009. this._y = n,
  40010. this._z = r,
  40011. this;
  40012. var s = Math.sqrt(1 - a * a);
  40013. if (Math.abs(s) < .001)
  40014. return this._w = .5 * (o + this._w),
  40015. this._x = .5 * (i + this._x),
  40016. this._y = .5 * (n + this._y),
  40017. this._z = .5 * (r + this._z),
  40018. this;
  40019. var l = Math.atan2(s, a)
  40020. , c = Math.sin((1 - t) * l) / s
  40021. , h = Math.sin(t * l) / s;
  40022. return this._w = o * c + this._w * h,
  40023. this._x = i * c + this._x * h,
  40024. this._y = n * c + this._y * h,
  40025. this._z = r * c + this._z * h,
  40026. this.onChangeCallback(),
  40027. this
  40028. },
  40029. equals: function(e) {
  40030. return e._x === this._x && e._y === this._y && e._z === this._z && e._w === this._w
  40031. },
  40032. fromArray: function(e, t) {
  40033. return void 0 === t && (t = 0),
  40034. this._x = e[t],
  40035. this._y = e[t + 1],
  40036. this._z = e[t + 2],
  40037. this._w = e[t + 3],
  40038. this.onChangeCallback(),
  40039. this
  40040. },
  40041. toArray: function(e, t) {
  40042. return void 0 === e && (e = []),
  40043. void 0 === t && (t = 0),
  40044. e[t] = this._x,
  40045. e[t + 1] = this._y,
  40046. e[t + 2] = this._z,
  40047. e[t + 3] = this._w,
  40048. e
  40049. },
  40050. onChange: function(e) {
  40051. return this.onChangeCallback = e,
  40052. this
  40053. },
  40054. onChangeCallback: function() {}
  40055. },
  40056. Object.assign(n.Quaternion, {
  40057. slerp: function(e, t, i, n) {
  40058. return i.copy(e).slerp(t, n)
  40059. },
  40060. slerpFlat: function(e, t, i, n, r, o, a) {
  40061. var s = i[n + 0]
  40062. , l = i[n + 1]
  40063. , c = i[n + 2]
  40064. , h = i[n + 3]
  40065. , u = r[o + 0]
  40066. , d = r[o + 1]
  40067. , p = r[o + 2]
  40068. , f = r[o + 3];
  40069. if (h !== f || s !== u || l !== d || c !== p) {
  40070. var g = 1 - a
  40071. , m = s * u + l * d + c * p + h * f
  40072. , v = m >= 0 ? 1 : -1
  40073. , A = 1 - m * m;
  40074. if (A > Number.EPSILON) {
  40075. var y = Math.sqrt(A)
  40076. , C = Math.atan2(y, m * v);
  40077. g = Math.sin(g * C) / y,
  40078. a = Math.sin(a * C) / y
  40079. }
  40080. var I = a * v;
  40081. if (s = s * g + u * I,
  40082. l = l * g + d * I,
  40083. c = c * g + p * I,
  40084. h = h * g + f * I,
  40085. g === 1 - a) {
  40086. var E = 1 / Math.sqrt(s * s + l * l + c * c + h * h);
  40087. s *= E,
  40088. l *= E,
  40089. c *= E,
  40090. h *= E
  40091. }
  40092. }
  40093. e[t] = s,
  40094. e[t + 1] = l,
  40095. e[t + 2] = c,
  40096. e[t + 3] = h
  40097. }
  40098. }),
  40099. n.Vector2 = function(e, t) {
  40100. this.x = e || 0,
  40101. this.y = t || 0
  40102. }
  40103. ,
  40104. n.Vector2.prototype = {
  40105. constructor: n.Vector2,
  40106. get width() {
  40107. return this.x
  40108. },
  40109. set width(e) {
  40110. this.x = e
  40111. },
  40112. get height() {
  40113. return this.y
  40114. },
  40115. set height(e) {
  40116. this.y = e
  40117. },
  40118. set: function(e, t) {
  40119. return this.x = e,
  40120. this.y = t,
  40121. this
  40122. },
  40123. setScalar: function(e) {
  40124. return this.x = e,
  40125. this.y = e,
  40126. this
  40127. },
  40128. setX: function(e) {
  40129. return this.x = e,
  40130. this
  40131. },
  40132. setY: function(e) {
  40133. return this.y = e,
  40134. this
  40135. },
  40136. setComponent: function(e, t) {
  40137. switch (e) {
  40138. case 0:
  40139. this.x = t;
  40140. break;
  40141. case 1:
  40142. this.y = t;
  40143. break;
  40144. default:
  40145. throw new Error("index is out of range: " + e)
  40146. }
  40147. },
  40148. getComponent: function(e) {
  40149. switch (e) {
  40150. case 0:
  40151. return this.x;
  40152. case 1:
  40153. return this.y;
  40154. default:
  40155. throw new Error("index is out of range: " + e)
  40156. }
  40157. },
  40158. clone: function() {
  40159. return new this.constructor(this.x,this.y)
  40160. },
  40161. copy: function(e) {
  40162. return this.x = e.x,
  40163. this.y = e.y,
  40164. this
  40165. },
  40166. add: function(e, t) {
  40167. return void 0 !== t ? (console.warn("THREE.Vector2: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  40168. this.addVectors(e, t)) : (this.x += e.x,
  40169. this.y += e.y,
  40170. this)
  40171. },
  40172. addScalar: function(e) {
  40173. return this.x += e,
  40174. this.y += e,
  40175. this
  40176. },
  40177. addVectors: function(e, t) {
  40178. return this.x = e.x + t.x,
  40179. this.y = e.y + t.y,
  40180. this
  40181. },
  40182. addScaledVector: function(e, t) {
  40183. return this.x += e.x * t,
  40184. this.y += e.y * t,
  40185. this
  40186. },
  40187. sub: function(e, t) {
  40188. return void 0 !== t ? (console.warn("THREE.Vector2: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  40189. this.subVectors(e, t)) : (this.x -= e.x,
  40190. this.y -= e.y,
  40191. this)
  40192. },
  40193. subScalar: function(e) {
  40194. return this.x -= e,
  40195. this.y -= e,
  40196. this
  40197. },
  40198. subVectors: function(e, t) {
  40199. return this.x = e.x - t.x,
  40200. this.y = e.y - t.y,
  40201. this
  40202. },
  40203. multiply: function(e) {
  40204. return this.x *= e.x,
  40205. this.y *= e.y,
  40206. this
  40207. },
  40208. multiplyScalar: function(e) {
  40209. return isFinite(e) ? (this.x *= e,
  40210. this.y *= e) : (this.x = 0,
  40211. this.y = 0),
  40212. this
  40213. },
  40214. divide: function(e) {
  40215. return this.x /= e.x,
  40216. this.y /= e.y,
  40217. this
  40218. },
  40219. divideScalar: function(e) {
  40220. return this.multiplyScalar(1 / e)
  40221. },
  40222. min: function(e) {
  40223. return this.x = Math.min(this.x, e.x),
  40224. this.y = Math.min(this.y, e.y),
  40225. this
  40226. },
  40227. max: function(e) {
  40228. return this.x = Math.max(this.x, e.x),
  40229. this.y = Math.max(this.y, e.y),
  40230. this
  40231. },
  40232. clamp: function(e, t) {
  40233. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  40234. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  40235. this
  40236. },
  40237. clampScalar: function() {
  40238. var e, t;
  40239. return function(i, r) {
  40240. return void 0 === e && (e = new n.Vector2,
  40241. t = new n.Vector2),
  40242. e.set(i, i),
  40243. t.set(r, r),
  40244. this.clamp(e, t)
  40245. }
  40246. }(),
  40247. clampLength: function(e, t) {
  40248. var i = this.length();
  40249. return this.multiplyScalar(Math.max(e, Math.min(t, i)) / i),
  40250. this
  40251. },
  40252. floor: function() {
  40253. return this.x = Math.floor(this.x),
  40254. this.y = Math.floor(this.y),
  40255. this
  40256. },
  40257. ceil: function() {
  40258. return this.x = Math.ceil(this.x),
  40259. this.y = Math.ceil(this.y),
  40260. this
  40261. },
  40262. round: function() {
  40263. return this.x = Math.round(this.x),
  40264. this.y = Math.round(this.y),
  40265. this
  40266. },
  40267. roundToZero: function() {
  40268. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  40269. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  40270. this
  40271. },
  40272. negate: function() {
  40273. return this.x = -this.x,
  40274. this.y = -this.y,
  40275. this
  40276. },
  40277. dot: function(e) {
  40278. return this.x * e.x + this.y * e.y
  40279. },
  40280. lengthSq: function() {
  40281. return this.x * this.x + this.y * this.y
  40282. },
  40283. length: function() {
  40284. return Math.sqrt(this.x * this.x + this.y * this.y)
  40285. },
  40286. lengthManhattan: function() {
  40287. return Math.abs(this.x) + Math.abs(this.y)
  40288. },
  40289. normalize: function() {
  40290. return this.divideScalar(this.length())
  40291. },
  40292. angle: function() {
  40293. var e = Math.atan2(this.y, this.x);
  40294. return e < 0 && (e += 2 * Math.PI),
  40295. e
  40296. },
  40297. distanceTo: function(e) {
  40298. return Math.sqrt(this.distanceToSquared(e))
  40299. },
  40300. distanceToSquared: function(e) {
  40301. var t = this.x - e.x
  40302. , i = this.y - e.y;
  40303. return t * t + i * i
  40304. },
  40305. setLength: function(e) {
  40306. return this.multiplyScalar(e / this.length())
  40307. },
  40308. lerp: function(e, t) {
  40309. return this.x += (e.x - this.x) * t,
  40310. this.y += (e.y - this.y) * t,
  40311. this
  40312. },
  40313. lerpVectors: function(e, t, i) {
  40314. return this.subVectors(t, e).multiplyScalar(i).add(e),
  40315. this
  40316. },
  40317. equals: function(e) {
  40318. return e.x === this.x && e.y === this.y
  40319. },
  40320. fromArray: function(e, t) {
  40321. return void 0 === t && (t = 0),
  40322. this.x = e[t],
  40323. this.y = e[t + 1],
  40324. this
  40325. },
  40326. toArray: function(e, t) {
  40327. return void 0 === e && (e = []),
  40328. void 0 === t && (t = 0),
  40329. e[t] = this.x,
  40330. e[t + 1] = this.y,
  40331. e
  40332. },
  40333. fromAttribute: function(e, t, i) {
  40334. return void 0 === i && (i = 0),
  40335. t = t * e.itemSize + i,
  40336. this.x = e.array[t],
  40337. this.y = e.array[t + 1],
  40338. this
  40339. },
  40340. rotateAround: function(e, t) {
  40341. var i = Math.cos(t)
  40342. , n = Math.sin(t)
  40343. , r = this.x - e.x
  40344. , o = this.y - e.y;
  40345. return this.x = r * i - o * n + e.x,
  40346. this.y = r * n + o * i + e.y,
  40347. this
  40348. }
  40349. },
  40350. n.Vector3 = function(e, t, i) {
  40351. this.x = e || 0,
  40352. this.y = t || 0,
  40353. this.z = i || 0
  40354. }
  40355. ,
  40356. n.Vector3.prototype = {
  40357. constructor: n.Vector3,
  40358. set: function(e, t, i) {
  40359. return this.x = e,
  40360. this.y = t,
  40361. this.z = i,
  40362. this
  40363. },
  40364. setScalar: function(e) {
  40365. return this.x = e,
  40366. this.y = e,
  40367. this.z = e,
  40368. this
  40369. },
  40370. setX: function(e) {
  40371. return this.x = e,
  40372. this
  40373. },
  40374. setY: function(e) {
  40375. return this.y = e,
  40376. this
  40377. },
  40378. setZ: function(e) {
  40379. return this.z = e,
  40380. this
  40381. },
  40382. setComponent: function(e, t) {
  40383. switch (e) {
  40384. case 0:
  40385. this.x = t;
  40386. break;
  40387. case 1:
  40388. this.y = t;
  40389. break;
  40390. case 2:
  40391. this.z = t;
  40392. break;
  40393. default:
  40394. throw new Error("index is out of range: " + e)
  40395. }
  40396. },
  40397. getComponent: function(e) {
  40398. switch (e) {
  40399. case 0:
  40400. return this.x;
  40401. case 1:
  40402. return this.y;
  40403. case 2:
  40404. return this.z;
  40405. default:
  40406. throw new Error("index is out of range: " + e)
  40407. }
  40408. },
  40409. clone: function() {
  40410. return new this.constructor(this.x,this.y,this.z)
  40411. },
  40412. copy: function(e) {
  40413. return this.x = e.x,
  40414. this.y = e.y,
  40415. this.z = e.z,
  40416. this
  40417. },
  40418. add: function(e, t) {
  40419. return void 0 !== t ? (console.warn("THREE.Vector3: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  40420. this.addVectors(e, t)) : (this.x += e.x,
  40421. this.y += e.y,
  40422. this.z += e.z,
  40423. this)
  40424. },
  40425. addScalar: function(e) {
  40426. return this.x += e,
  40427. this.y += e,
  40428. this.z += e,
  40429. this
  40430. },
  40431. addVectors: function(e, t) {
  40432. return this.x = e.x + t.x,
  40433. this.y = e.y + t.y,
  40434. this.z = e.z + t.z,
  40435. this
  40436. },
  40437. addScaledVector: function(e, t) {
  40438. return this.x += e.x * t,
  40439. this.y += e.y * t,
  40440. this.z += e.z * t,
  40441. this
  40442. },
  40443. sub: function(e, t) {
  40444. return void 0 !== t ? (console.warn("THREE.Vector3: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  40445. this.subVectors(e, t)) : (this.x -= e.x,
  40446. this.y -= e.y,
  40447. this.z -= e.z,
  40448. this)
  40449. },
  40450. subScalar: function(e) {
  40451. return this.x -= e,
  40452. this.y -= e,
  40453. this.z -= e,
  40454. this
  40455. },
  40456. subVectors: function(e, t) {
  40457. return this.x = e.x - t.x,
  40458. this.y = e.y - t.y,
  40459. this.z = e.z - t.z,
  40460. this
  40461. },
  40462. multiply: function(e, t) {
  40463. return void 0 !== t ? (console.warn("THREE.Vector3: .multiply() now only accepts one argument. Use .multiplyVectors( a, b ) instead."),
  40464. this.multiplyVectors(e, t)) : (this.x *= e.x,
  40465. this.y *= e.y,
  40466. this.z *= e.z,
  40467. this)
  40468. },
  40469. multiplyScalar: function(e) {
  40470. return isFinite(e) ? (this.x *= e,
  40471. this.y *= e,
  40472. this.z *= e) : (this.x = 0,
  40473. this.y = 0,
  40474. this.z = 0),
  40475. this
  40476. },
  40477. multiplyVectors: function(e, t) {
  40478. return this.x = e.x * t.x,
  40479. this.y = e.y * t.y,
  40480. this.z = e.z * t.z,
  40481. this
  40482. },
  40483. applyEuler: function() {
  40484. var e;
  40485. return function(t) {
  40486. return t instanceof n.Euler == !1 && console.error("THREE.Vector3: .applyEuler() now expects an Euler rotation rather than a Vector3 and order."),
  40487. void 0 === e && (e = new n.Quaternion),
  40488. this.applyQuaternion(e.setFromEuler(t)),
  40489. this
  40490. }
  40491. }(),
  40492. applyAxisAngle: function() {
  40493. var e;
  40494. return function(t, i) {
  40495. return void 0 === e && (e = new n.Quaternion),
  40496. this.applyQuaternion(e.setFromAxisAngle(t, i)),
  40497. this
  40498. }
  40499. }(),
  40500. applyMatrix3: function(e) {
  40501. var t = this.x
  40502. , i = this.y
  40503. , n = this.z
  40504. , r = e.elements;
  40505. return this.x = r[0] * t + r[3] * i + r[6] * n,
  40506. this.y = r[1] * t + r[4] * i + r[7] * n,
  40507. this.z = r[2] * t + r[5] * i + r[8] * n,
  40508. this
  40509. },
  40510. applyMatrix4: function(e) {
  40511. var t = this.x
  40512. , i = this.y
  40513. , n = this.z
  40514. , r = e.elements;
  40515. return this.x = r[0] * t + r[4] * i + r[8] * n + r[12],
  40516. this.y = r[1] * t + r[5] * i + r[9] * n + r[13],
  40517. this.z = r[2] * t + r[6] * i + r[10] * n + r[14],
  40518. this
  40519. },
  40520. applyProjection: function(e) {
  40521. var t = this.x
  40522. , i = this.y
  40523. , n = this.z
  40524. , r = e.elements
  40525. , o = 1 / (r[3] * t + r[7] * i + r[11] * n + r[15]);
  40526. return this.x = (r[0] * t + r[4] * i + r[8] * n + r[12]) * o,
  40527. this.y = (r[1] * t + r[5] * i + r[9] * n + r[13]) * o,
  40528. this.z = (r[2] * t + r[6] * i + r[10] * n + r[14]) * o,
  40529. this
  40530. },
  40531. applyQuaternion: function(e) {
  40532. var t = this.x
  40533. , i = this.y
  40534. , n = this.z
  40535. , r = e.x
  40536. , o = e.y
  40537. , a = e.z
  40538. , s = e.w
  40539. , l = s * t + o * n - a * i
  40540. , c = s * i + a * t - r * n
  40541. , h = s * n + r * i - o * t
  40542. , u = -r * t - o * i - a * n;
  40543. return this.x = l * s + u * -r + c * -a - h * -o,
  40544. this.y = c * s + u * -o + h * -r - l * -a,
  40545. this.z = h * s + u * -a + l * -o - c * -r,
  40546. this
  40547. },
  40548. project: function() {
  40549. var e;
  40550. return function(t) {
  40551. return void 0 === e && (e = new n.Matrix4),
  40552. e.multiplyMatrices(t.projectionMatrix, e.getInverse(t.matrixWorld)),
  40553. this.applyProjection(e)
  40554. }
  40555. }(),
  40556. unproject: function() {
  40557. var e;
  40558. return function(t) {
  40559. return void 0 === e && (e = new n.Matrix4),
  40560. e.multiplyMatrices(t.matrixWorld, e.getInverse(t.projectionMatrix)),
  40561. this.applyProjection(e)
  40562. }
  40563. }(),
  40564. transformDirection: function(e) {
  40565. var t = this.x
  40566. , i = this.y
  40567. , n = this.z
  40568. , r = e.elements;
  40569. return this.x = r[0] * t + r[4] * i + r[8] * n,
  40570. this.y = r[1] * t + r[5] * i + r[9] * n,
  40571. this.z = r[2] * t + r[6] * i + r[10] * n,
  40572. this.normalize(),
  40573. this
  40574. },
  40575. divide: function(e) {
  40576. return this.x /= e.x,
  40577. this.y /= e.y,
  40578. this.z /= e.z,
  40579. this
  40580. },
  40581. divideScalar: function(e) {
  40582. return this.multiplyScalar(1 / e)
  40583. },
  40584. min: function(e) {
  40585. return this.x = Math.min(this.x, e.x),
  40586. this.y = Math.min(this.y, e.y),
  40587. this.z = Math.min(this.z, e.z),
  40588. this
  40589. },
  40590. max: function(e) {
  40591. return this.x = Math.max(this.x, e.x),
  40592. this.y = Math.max(this.y, e.y),
  40593. this.z = Math.max(this.z, e.z),
  40594. this
  40595. },
  40596. clamp: function(e, t) {
  40597. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  40598. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  40599. this.z = Math.max(e.z, Math.min(t.z, this.z)),
  40600. this
  40601. },
  40602. clampScalar: function() {
  40603. var e, t;
  40604. return function(i, r) {
  40605. return void 0 === e && (e = new n.Vector3,
  40606. t = new n.Vector3),
  40607. e.set(i, i, i),
  40608. t.set(r, r, r),
  40609. this.clamp(e, t)
  40610. }
  40611. }(),
  40612. clampLength: function(e, t) {
  40613. var i = this.length();
  40614. return this.multiplyScalar(Math.max(e, Math.min(t, i)) / i),
  40615. this
  40616. },
  40617. floor: function() {
  40618. return this.x = Math.floor(this.x),
  40619. this.y = Math.floor(this.y),
  40620. this.z = Math.floor(this.z),
  40621. this
  40622. },
  40623. ceil: function() {
  40624. return this.x = Math.ceil(this.x),
  40625. this.y = Math.ceil(this.y),
  40626. this.z = Math.ceil(this.z),
  40627. this
  40628. },
  40629. round: function() {
  40630. return this.x = Math.round(this.x),
  40631. this.y = Math.round(this.y),
  40632. this.z = Math.round(this.z),
  40633. this
  40634. },
  40635. roundToZero: function() {
  40636. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  40637. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  40638. this.z = this.z < 0 ? Math.ceil(this.z) : Math.floor(this.z),
  40639. this
  40640. },
  40641. negate: function() {
  40642. return this.x = -this.x,
  40643. this.y = -this.y,
  40644. this.z = -this.z,
  40645. this
  40646. },
  40647. dot: function(e) {
  40648. return this.x * e.x + this.y * e.y + this.z * e.z
  40649. },
  40650. lengthSq: function() {
  40651. return this.x * this.x + this.y * this.y + this.z * this.z
  40652. },
  40653. length: function() {
  40654. return Math.sqrt(this.x * this.x + this.y * this.y + this.z * this.z)
  40655. },
  40656. lengthManhattan: function() {
  40657. return Math.abs(this.x) + Math.abs(this.y) + Math.abs(this.z)
  40658. },
  40659. normalize: function() {
  40660. return this.divideScalar(this.length())
  40661. },
  40662. setLength: function(e) {
  40663. return this.multiplyScalar(e / this.length())
  40664. },
  40665. lerp: function(e, t) {
  40666. return this.x += (e.x - this.x) * t,
  40667. this.y += (e.y - this.y) * t,
  40668. this.z += (e.z - this.z) * t,
  40669. this
  40670. },
  40671. lerpVectors: function(e, t, i) {
  40672. return this.subVectors(t, e).multiplyScalar(i).add(e),
  40673. this
  40674. },
  40675. cross: function(e, t) {
  40676. if (void 0 !== t)
  40677. return console.warn("THREE.Vector3: .cross() now only accepts one argument. Use .crossVectors( a, b ) instead."),
  40678. this.crossVectors(e, t);
  40679. var i = this.x
  40680. , n = this.y
  40681. , r = this.z;
  40682. return this.x = n * e.z - r * e.y,
  40683. this.y = r * e.x - i * e.z,
  40684. this.z = i * e.y - n * e.x,
  40685. this
  40686. },
  40687. crossVectors: function(e, t) {
  40688. var i = e.x
  40689. , n = e.y
  40690. , r = e.z
  40691. , o = t.x
  40692. , a = t.y
  40693. , s = t.z;
  40694. return this.x = n * s - r * a,
  40695. this.y = r * o - i * s,
  40696. this.z = i * a - n * o,
  40697. this
  40698. },
  40699. projectOnVector: function() {
  40700. var e, t;
  40701. return function(i) {
  40702. return void 0 === e && (e = new n.Vector3),
  40703. e.copy(i).normalize(),
  40704. t = this.dot(e),
  40705. this.copy(e).multiplyScalar(t)
  40706. }
  40707. }(),
  40708. projectOnPlane: function() {
  40709. var e;
  40710. return function(t) {
  40711. return void 0 === e && (e = new n.Vector3),
  40712. e.copy(this).projectOnVector(t),
  40713. this.sub(e)
  40714. }
  40715. }(),
  40716. reflect: function() {
  40717. var e;
  40718. return function(t) {
  40719. return void 0 === e && (e = new n.Vector3),
  40720. this.sub(e.copy(t).multiplyScalar(2 * this.dot(t)))
  40721. }
  40722. }(),
  40723. angleTo: function(e) {
  40724. var t = this.dot(e) / Math.sqrt(this.lengthSq() * e.lengthSq());
  40725. return Math.acos(n.Math.clamp(t, -1, 1))
  40726. },
  40727. distanceTo: function(e) {
  40728. return Math.sqrt(this.distanceToSquared(e))
  40729. },
  40730. distanceToSquared: function(e) {
  40731. var t = this.x - e.x
  40732. , i = this.y - e.y
  40733. , n = this.z - e.z;
  40734. return t * t + i * i + n * n
  40735. },
  40736. setFromSpherical: function(e) {
  40737. var t = Math.sin(e.phi) * e.radius;
  40738. return this.x = t * Math.sin(e.theta),
  40739. this.y = Math.cos(e.phi) * e.radius,
  40740. this.z = t * Math.cos(e.theta),
  40741. this
  40742. },
  40743. setFromMatrixPosition: function(e) {
  40744. return this.setFromMatrixColumn(e, 3)
  40745. },
  40746. setFromMatrixScale: function(e) {
  40747. var t = this.setFromMatrixColumn(e, 0).length()
  40748. , i = this.setFromMatrixColumn(e, 1).length()
  40749. , n = this.setFromMatrixColumn(e, 2).length();
  40750. return this.x = t,
  40751. this.y = i,
  40752. this.z = n,
  40753. this
  40754. },
  40755. setFromMatrixColumn: function(e, t) {
  40756. return "number" == typeof e && (console.warn("THREE.Vector3: setFromMatrixColumn now expects ( matrix, index )."),
  40757. e = arguments[1],
  40758. t = arguments[0]),
  40759. this.fromArray(e.elements, 4 * t)
  40760. },
  40761. equals: function(e) {
  40762. return e.x === this.x && e.y === this.y && e.z === this.z
  40763. },
  40764. fromArray: function(e, t) {
  40765. return void 0 === t && (t = 0),
  40766. this.x = e[t],
  40767. this.y = e[t + 1],
  40768. this.z = e[t + 2],
  40769. this
  40770. },
  40771. toArray: function(e, t) {
  40772. return void 0 === e && (e = []),
  40773. void 0 === t && (t = 0),
  40774. e[t] = this.x,
  40775. e[t + 1] = this.y,
  40776. e[t + 2] = this.z,
  40777. e
  40778. },
  40779. fromAttribute: function(e, t, i) {
  40780. return void 0 === i && (i = 0),
  40781. t = t * e.itemSize + i,
  40782. this.x = e.array[t],
  40783. this.y = e.array[t + 1],
  40784. this.z = e.array[t + 2],
  40785. this
  40786. }
  40787. },
  40788. n.Vector4 = function(e, t, i, n) {
  40789. this.x = e || 0,
  40790. this.y = t || 0,
  40791. this.z = i || 0,
  40792. this.w = void 0 !== n ? n : 1
  40793. }
  40794. ,
  40795. n.Vector4.prototype = {
  40796. constructor: n.Vector4,
  40797. set: function(e, t, i, n) {
  40798. return this.x = e,
  40799. this.y = t,
  40800. this.z = i,
  40801. this.w = n,
  40802. this
  40803. },
  40804. setScalar: function(e) {
  40805. return this.x = e,
  40806. this.y = e,
  40807. this.z = e,
  40808. this.w = e,
  40809. this
  40810. },
  40811. setX: function(e) {
  40812. return this.x = e,
  40813. this
  40814. },
  40815. setY: function(e) {
  40816. return this.y = e,
  40817. this
  40818. },
  40819. setZ: function(e) {
  40820. return this.z = e,
  40821. this
  40822. },
  40823. setW: function(e) {
  40824. return this.w = e,
  40825. this
  40826. },
  40827. setComponent: function(e, t) {
  40828. switch (e) {
  40829. case 0:
  40830. this.x = t;
  40831. break;
  40832. case 1:
  40833. this.y = t;
  40834. break;
  40835. case 2:
  40836. this.z = t;
  40837. break;
  40838. case 3:
  40839. this.w = t;
  40840. break;
  40841. default:
  40842. throw new Error("index is out of range: " + e)
  40843. }
  40844. },
  40845. getComponent: function(e) {
  40846. switch (e) {
  40847. case 0:
  40848. return this.x;
  40849. case 1:
  40850. return this.y;
  40851. case 2:
  40852. return this.z;
  40853. case 3:
  40854. return this.w;
  40855. default:
  40856. throw new Error("index is out of range: " + e)
  40857. }
  40858. },
  40859. clone: function() {
  40860. return new this.constructor(this.x,this.y,this.z,this.w)
  40861. },
  40862. copy: function(e) {
  40863. return this.x = e.x,
  40864. this.y = e.y,
  40865. this.z = e.z,
  40866. this.w = void 0 !== e.w ? e.w : 1,
  40867. this
  40868. },
  40869. add: function(e, t) {
  40870. return void 0 !== t ? (console.warn("THREE.Vector4: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  40871. this.addVectors(e, t)) : (this.x += e.x,
  40872. this.y += e.y,
  40873. this.z += e.z,
  40874. this.w += e.w,
  40875. this)
  40876. },
  40877. addScalar: function(e) {
  40878. return this.x += e,
  40879. this.y += e,
  40880. this.z += e,
  40881. this.w += e,
  40882. this
  40883. },
  40884. addVectors: function(e, t) {
  40885. return this.x = e.x + t.x,
  40886. this.y = e.y + t.y,
  40887. this.z = e.z + t.z,
  40888. this.w = e.w + t.w,
  40889. this
  40890. },
  40891. addScaledVector: function(e, t) {
  40892. return this.x += e.x * t,
  40893. this.y += e.y * t,
  40894. this.z += e.z * t,
  40895. this.w += e.w * t,
  40896. this
  40897. },
  40898. sub: function(e, t) {
  40899. return void 0 !== t ? (console.warn("THREE.Vector4: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  40900. this.subVectors(e, t)) : (this.x -= e.x,
  40901. this.y -= e.y,
  40902. this.z -= e.z,
  40903. this.w -= e.w,
  40904. this)
  40905. },
  40906. subScalar: function(e) {
  40907. return this.x -= e,
  40908. this.y -= e,
  40909. this.z -= e,
  40910. this.w -= e,
  40911. this
  40912. },
  40913. subVectors: function(e, t) {
  40914. return this.x = e.x - t.x,
  40915. this.y = e.y - t.y,
  40916. this.z = e.z - t.z,
  40917. this.w = e.w - t.w,
  40918. this
  40919. },
  40920. multiplyScalar: function(e) {
  40921. return isFinite(e) ? (this.x *= e,
  40922. this.y *= e,
  40923. this.z *= e,
  40924. this.w *= e) : (this.x = 0,
  40925. this.y = 0,
  40926. this.z = 0,
  40927. this.w = 0),
  40928. this
  40929. },
  40930. applyMatrix4: function(e) {
  40931. var t = this.x
  40932. , i = this.y
  40933. , n = this.z
  40934. , r = this.w
  40935. , o = e.elements;
  40936. return this.x = o[0] * t + o[4] * i + o[8] * n + o[12] * r,
  40937. this.y = o[1] * t + o[5] * i + o[9] * n + o[13] * r,
  40938. this.z = o[2] * t + o[6] * i + o[10] * n + o[14] * r,
  40939. this.w = o[3] * t + o[7] * i + o[11] * n + o[15] * r,
  40940. this
  40941. },
  40942. divideScalar: function(e) {
  40943. return this.multiplyScalar(1 / e)
  40944. },
  40945. setAxisAngleFromQuaternion: function(e) {
  40946. this.w = 2 * Math.acos(e.w);
  40947. var t = Math.sqrt(1 - e.w * e.w);
  40948. return t < 1e-4 ? (this.x = 1,
  40949. this.y = 0,
  40950. this.z = 0) : (this.x = e.x / t,
  40951. this.y = e.y / t,
  40952. this.z = e.z / t),
  40953. this
  40954. },
  40955. setAxisAngleFromRotationMatrix: function(e) {
  40956. var t, i, n, r, o = .01, a = .1, s = e.elements, l = s[0], c = s[4], h = s[8], u = s[1], d = s[5], p = s[9], f = s[2], g = s[6], m = s[10];
  40957. if (Math.abs(c - u) < o && Math.abs(h - f) < o && Math.abs(p - g) < o) {
  40958. if (Math.abs(c + u) < a && Math.abs(h + f) < a && Math.abs(p + g) < a && Math.abs(l + d + m - 3) < a)
  40959. return this.set(1, 0, 0, 0),
  40960. this;
  40961. t = Math.PI;
  40962. var v = (l + 1) / 2
  40963. , A = (d + 1) / 2
  40964. , y = (m + 1) / 2
  40965. , C = (c + u) / 4
  40966. , I = (h + f) / 4
  40967. , E = (p + g) / 4;
  40968. return v > A && v > y ? v < o ? (i = 0,
  40969. n = .707106781,
  40970. r = .707106781) : (i = Math.sqrt(v),
  40971. n = C / i,
  40972. r = I / i) : A > y ? A < o ? (i = .707106781,
  40973. n = 0,
  40974. r = .707106781) : (n = Math.sqrt(A),
  40975. i = C / n,
  40976. r = E / n) : y < o ? (i = .707106781,
  40977. n = .707106781,
  40978. r = 0) : (r = Math.sqrt(y),
  40979. i = I / r,
  40980. n = E / r),
  40981. this.set(i, n, r, t),
  40982. this
  40983. }
  40984. var b = Math.sqrt((g - p) * (g - p) + (h - f) * (h - f) + (u - c) * (u - c));
  40985. return Math.abs(b) < .001 && (b = 1),
  40986. this.x = (g - p) / b,
  40987. this.y = (h - f) / b,
  40988. this.z = (u - c) / b,
  40989. this.w = Math.acos((l + d + m - 1) / 2),
  40990. this
  40991. },
  40992. min: function(e) {
  40993. return this.x = Math.min(this.x, e.x),
  40994. this.y = Math.min(this.y, e.y),
  40995. this.z = Math.min(this.z, e.z),
  40996. this.w = Math.min(this.w, e.w),
  40997. this
  40998. },
  40999. max: function(e) {
  41000. return this.x = Math.max(this.x, e.x),
  41001. this.y = Math.max(this.y, e.y),
  41002. this.z = Math.max(this.z, e.z),
  41003. this.w = Math.max(this.w, e.w),
  41004. this
  41005. },
  41006. clamp: function(e, t) {
  41007. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  41008. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  41009. this.z = Math.max(e.z, Math.min(t.z, this.z)),
  41010. this.w = Math.max(e.w, Math.min(t.w, this.w)),
  41011. this
  41012. },
  41013. clampScalar: function() {
  41014. var e, t;
  41015. return function(i, r) {
  41016. return void 0 === e && (e = new n.Vector4,
  41017. t = new n.Vector4),
  41018. e.set(i, i, i, i),
  41019. t.set(r, r, r, r),
  41020. this.clamp(e, t)
  41021. }
  41022. }(),
  41023. floor: function() {
  41024. return this.x = Math.floor(this.x),
  41025. this.y = Math.floor(this.y),
  41026. this.z = Math.floor(this.z),
  41027. this.w = Math.floor(this.w),
  41028. this
  41029. },
  41030. ceil: function() {
  41031. return this.x = Math.ceil(this.x),
  41032. this.y = Math.ceil(this.y),
  41033. this.z = Math.ceil(this.z),
  41034. this.w = Math.ceil(this.w),
  41035. this
  41036. },
  41037. round: function() {
  41038. return this.x = Math.round(this.x),
  41039. this.y = Math.round(this.y),
  41040. this.z = Math.round(this.z),
  41041. this.w = Math.round(this.w),
  41042. this
  41043. },
  41044. roundToZero: function() {
  41045. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  41046. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  41047. this.z = this.z < 0 ? Math.ceil(this.z) : Math.floor(this.z),
  41048. this.w = this.w < 0 ? Math.ceil(this.w) : Math.floor(this.w),
  41049. this
  41050. },
  41051. negate: function() {
  41052. return this.x = -this.x,
  41053. this.y = -this.y,
  41054. this.z = -this.z,
  41055. this.w = -this.w,
  41056. this
  41057. },
  41058. dot: function(e) {
  41059. return this.x * e.x + this.y * e.y + this.z * e.z + this.w * e.w
  41060. },
  41061. lengthSq: function() {
  41062. return this.x * this.x + this.y * this.y + this.z * this.z + this.w * this.w
  41063. },
  41064. length: function() {
  41065. return Math.sqrt(this.x * this.x + this.y * this.y + this.z * this.z + this.w * this.w)
  41066. },
  41067. lengthManhattan: function() {
  41068. return Math.abs(this.x) + Math.abs(this.y) + Math.abs(this.z) + Math.abs(this.w)
  41069. },
  41070. normalize: function() {
  41071. return this.divideScalar(this.length())
  41072. },
  41073. setLength: function(e) {
  41074. return this.multiplyScalar(e / this.length())
  41075. },
  41076. lerp: function(e, t) {
  41077. return this.x += (e.x - this.x) * t,
  41078. this.y += (e.y - this.y) * t,
  41079. this.z += (e.z - this.z) * t,
  41080. this.w += (e.w - this.w) * t,
  41081. this
  41082. },
  41083. lerpVectors: function(e, t, i) {
  41084. return this.subVectors(t, e).multiplyScalar(i).add(e),
  41085. this
  41086. },
  41087. equals: function(e) {
  41088. return e.x === this.x && e.y === this.y && e.z === this.z && e.w === this.w
  41089. },
  41090. fromArray: function(e, t) {
  41091. return void 0 === t && (t = 0),
  41092. this.x = e[t],
  41093. this.y = e[t + 1],
  41094. this.z = e[t + 2],
  41095. this.w = e[t + 3],
  41096. this
  41097. },
  41098. toArray: function(e, t) {
  41099. return void 0 === e && (e = []),
  41100. void 0 === t && (t = 0),
  41101. e[t] = this.x,
  41102. e[t + 1] = this.y,
  41103. e[t + 2] = this.z,
  41104. e[t + 3] = this.w,
  41105. e
  41106. },
  41107. fromAttribute: function(e, t, i) {
  41108. return void 0 === i && (i = 0),
  41109. t = t * e.itemSize + i,
  41110. this.x = e.array[t],
  41111. this.y = e.array[t + 1],
  41112. this.z = e.array[t + 2],
  41113. this.w = e.array[t + 3],
  41114. this
  41115. }
  41116. },
  41117. n.Euler = function(e, t, i, r) {
  41118. this._x = e || 0,
  41119. this._y = t || 0,
  41120. this._z = i || 0,
  41121. this._order = r || n.Euler.DefaultOrder
  41122. }
  41123. ,
  41124. n.Euler.RotationOrders = ["XYZ", "YZX", "ZXY", "XZY", "YXZ", "ZYX"],
  41125. n.Euler.DefaultOrder = "XYZ",
  41126. n.Euler.prototype = {
  41127. constructor: n.Euler,
  41128. get x() {
  41129. return this._x
  41130. },
  41131. set x(e) {
  41132. this._x = e,
  41133. this.onChangeCallback()
  41134. },
  41135. get y() {
  41136. return this._y
  41137. },
  41138. set y(e) {
  41139. this._y = e,
  41140. this.onChangeCallback()
  41141. },
  41142. get z() {
  41143. return this._z
  41144. },
  41145. set z(e) {
  41146. this._z = e,
  41147. this.onChangeCallback()
  41148. },
  41149. get order() {
  41150. return this._order
  41151. },
  41152. set order(e) {
  41153. this._order = e,
  41154. this.onChangeCallback()
  41155. },
  41156. set: function(e, t, i, n) {
  41157. return this._x = e,
  41158. this._y = t,
  41159. this._z = i,
  41160. this._order = n || this._order,
  41161. this.onChangeCallback(),
  41162. this
  41163. },
  41164. clone: function() {
  41165. return new this.constructor(this._x,this._y,this._z,this._order)
  41166. },
  41167. copy: function(e) {
  41168. return this._x = e._x,
  41169. this._y = e._y,
  41170. this._z = e._z,
  41171. this._order = e._order,
  41172. this.onChangeCallback(),
  41173. this
  41174. },
  41175. setFromRotationMatrix: function(e, t, i) {
  41176. var r = n.Math.clamp
  41177. , o = e.elements
  41178. , a = o[0]
  41179. , s = o[4]
  41180. , l = o[8]
  41181. , c = o[1]
  41182. , h = o[5]
  41183. , u = o[9]
  41184. , d = o[2]
  41185. , p = o[6]
  41186. , f = o[10];
  41187. return t = t || this._order,
  41188. "XYZ" === t ? (this._y = Math.asin(r(l, -1, 1)),
  41189. Math.abs(l) < .99999 ? (this._x = Math.atan2(-u, f),
  41190. this._z = Math.atan2(-s, a)) : (this._x = Math.atan2(p, h),
  41191. this._z = 0)) : "YXZ" === t ? (this._x = Math.asin(-r(u, -1, 1)),
  41192. Math.abs(u) < .99999 ? (this._y = Math.atan2(l, f),
  41193. this._z = Math.atan2(c, h)) : (this._y = Math.atan2(-d, a),
  41194. this._z = 0)) : "ZXY" === t ? (this._x = Math.asin(r(p, -1, 1)),
  41195. Math.abs(p) < .99999 ? (this._y = Math.atan2(-d, f),
  41196. this._z = Math.atan2(-s, h)) : (this._y = 0,
  41197. this._z = Math.atan2(c, a))) : "ZYX" === t ? (this._y = Math.asin(-r(d, -1, 1)),
  41198. Math.abs(d) < .99999 ? (this._x = Math.atan2(p, f),
  41199. this._z = Math.atan2(c, a)) : (this._x = 0,
  41200. this._z = Math.atan2(-s, h))) : "YZX" === t ? (this._z = Math.asin(r(c, -1, 1)),
  41201. Math.abs(c) < .99999 ? (this._x = Math.atan2(-u, h),
  41202. this._y = Math.atan2(-d, a)) : (this._x = 0,
  41203. this._y = Math.atan2(l, f))) : "XZY" === t ? (this._z = Math.asin(-r(s, -1, 1)),
  41204. Math.abs(s) < .99999 ? (this._x = Math.atan2(p, h),
  41205. this._y = Math.atan2(l, a)) : (this._x = Math.atan2(-u, f),
  41206. this._y = 0)) : console.warn("THREE.Euler: .setFromRotationMatrix() given unsupported order: " + t),
  41207. this._order = t,
  41208. i !== !1 && this.onChangeCallback(),
  41209. this
  41210. },
  41211. setFromQuaternion: function() {
  41212. var e;
  41213. return function(t, i, r) {
  41214. return void 0 === e && (e = new n.Matrix4),
  41215. e.makeRotationFromQuaternion(t),
  41216. this.setFromRotationMatrix(e, i, r),
  41217. this
  41218. }
  41219. }(),
  41220. setFromVector3: function(e, t) {
  41221. return this.set(e.x, e.y, e.z, t || this._order)
  41222. },
  41223. reorder: function() {
  41224. var e = new n.Quaternion;
  41225. return function(t) {
  41226. e.setFromEuler(this),
  41227. this.setFromQuaternion(e, t)
  41228. }
  41229. }(),
  41230. equals: function(e) {
  41231. return e._x === this._x && e._y === this._y && e._z === this._z && e._order === this._order
  41232. },
  41233. fromArray: function(e) {
  41234. return this._x = e[0],
  41235. this._y = e[1],
  41236. this._z = e[2],
  41237. void 0 !== e[3] && (this._order = e[3]),
  41238. this.onChangeCallback(),
  41239. this
  41240. },
  41241. toArray: function(e, t) {
  41242. return void 0 === e && (e = []),
  41243. void 0 === t && (t = 0),
  41244. e[t] = this._x,
  41245. e[t + 1] = this._y,
  41246. e[t + 2] = this._z,
  41247. e[t + 3] = this._order,
  41248. e
  41249. },
  41250. toVector3: function(e) {
  41251. return e ? e.set(this._x, this._y, this._z) : new n.Vector3(this._x,this._y,this._z)
  41252. },
  41253. onChange: function(e) {
  41254. return this.onChangeCallback = e,
  41255. this
  41256. },
  41257. onChangeCallback: function() {}
  41258. },
  41259. n.Line3 = function(e, t) {
  41260. this.start = void 0 !== e ? e : new n.Vector3,
  41261. this.end = void 0 !== t ? t : new n.Vector3
  41262. }
  41263. ,
  41264. n.Line3.prototype = {
  41265. constructor: n.Line3,
  41266. set: function(e, t) {
  41267. return this.start.copy(e),
  41268. this.end.copy(t),
  41269. this
  41270. },
  41271. clone: function() {
  41272. return (new this.constructor).copy(this)
  41273. },
  41274. copy: function(e) {
  41275. return this.start.copy(e.start),
  41276. this.end.copy(e.end),
  41277. this
  41278. },
  41279. center: function(e) {
  41280. var t = e || new n.Vector3;
  41281. return t.addVectors(this.start, this.end).multiplyScalar(.5)
  41282. },
  41283. delta: function(e) {
  41284. var t = e || new n.Vector3;
  41285. return t.subVectors(this.end, this.start)
  41286. },
  41287. distanceSq: function() {
  41288. return this.start.distanceToSquared(this.end)
  41289. },
  41290. distance: function() {
  41291. return this.start.distanceTo(this.end)
  41292. },
  41293. at: function(e, t) {
  41294. var i = t || new n.Vector3;
  41295. return this.delta(i).multiplyScalar(e).add(this.start)
  41296. },
  41297. closestPointToPointParameter: function() {
  41298. var e = new n.Vector3
  41299. , t = new n.Vector3;
  41300. return function(i, r) {
  41301. e.subVectors(i, this.start),
  41302. t.subVectors(this.end, this.start);
  41303. var o = t.dot(t)
  41304. , a = t.dot(e)
  41305. , s = a / o;
  41306. return r && (s = n.Math.clamp(s, 0, 1)),
  41307. s
  41308. }
  41309. }(),
  41310. closestPointToPoint: function(e, t, i) {
  41311. var r = this.closestPointToPointParameter(e, t)
  41312. , o = i || new n.Vector3;
  41313. return this.delta(o).multiplyScalar(r).add(this.start)
  41314. },
  41315. applyMatrix4: function(e) {
  41316. return this.start.applyMatrix4(e),
  41317. this.end.applyMatrix4(e),
  41318. this
  41319. },
  41320. equals: function(e) {
  41321. return e.start.equals(this.start) && e.end.equals(this.end)
  41322. }
  41323. },
  41324. n.Box2 = function(e, t) {
  41325. this.min = void 0 !== e ? e : new n.Vector2(+(1 / 0),+(1 / 0)),
  41326. this.max = void 0 !== t ? t : new n.Vector2(-(1 / 0),-(1 / 0))
  41327. }
  41328. ,
  41329. n.Box2.prototype = {
  41330. constructor: n.Box2,
  41331. set: function(e, t) {
  41332. return this.min.copy(e),
  41333. this.max.copy(t),
  41334. this
  41335. },
  41336. setFromPoints: function(e) {
  41337. this.makeEmpty();
  41338. for (var t = 0, i = e.length; t < i; t++)
  41339. this.expandByPoint(e[t]);
  41340. return this
  41341. },
  41342. setFromCenterAndSize: function() {
  41343. var e = new n.Vector2;
  41344. return function(t, i) {
  41345. var n = e.copy(i).multiplyScalar(.5);
  41346. return this.min.copy(t).sub(n),
  41347. this.max.copy(t).add(n),
  41348. this
  41349. }
  41350. }(),
  41351. clone: function() {
  41352. return (new this.constructor).copy(this)
  41353. },
  41354. copy: function(e) {
  41355. return this.min.copy(e.min),
  41356. this.max.copy(e.max),
  41357. this
  41358. },
  41359. makeEmpty: function() {
  41360. return this.min.x = this.min.y = +(1 / 0),
  41361. this.max.x = this.max.y = -(1 / 0),
  41362. this
  41363. },
  41364. isEmpty: function() {
  41365. return this.max.x < this.min.x || this.max.y < this.min.y
  41366. },
  41367. center: function(e) {
  41368. var t = e || new n.Vector2;
  41369. return t.addVectors(this.min, this.max).multiplyScalar(.5)
  41370. },
  41371. size: function(e) {
  41372. var t = e || new n.Vector2;
  41373. return t.subVectors(this.max, this.min)
  41374. },
  41375. expandByPoint: function(e) {
  41376. return this.min.min(e),
  41377. this.max.max(e),
  41378. this
  41379. },
  41380. expandByVector: function(e) {
  41381. return this.min.sub(e),
  41382. this.max.add(e),
  41383. this
  41384. },
  41385. expandByScalar: function(e) {
  41386. return this.min.addScalar(-e),
  41387. this.max.addScalar(e),
  41388. this
  41389. },
  41390. containsPoint: function(e) {
  41391. return !(e.x < this.min.x || e.x > this.max.x || e.y < this.min.y || e.y > this.max.y)
  41392. },
  41393. containsBox: function(e) {
  41394. return this.min.x <= e.min.x && e.max.x <= this.max.x && this.min.y <= e.min.y && e.max.y <= this.max.y
  41395. },
  41396. getParameter: function(e, t) {
  41397. var i = t || new n.Vector2;
  41398. return i.set((e.x - this.min.x) / (this.max.x - this.min.x), (e.y - this.min.y) / (this.max.y - this.min.y))
  41399. },
  41400. intersectsBox: function(e) {
  41401. return !(e.max.x < this.min.x || e.min.x > this.max.x || e.max.y < this.min.y || e.min.y > this.max.y)
  41402. },
  41403. clampPoint: function(e, t) {
  41404. var i = t || new n.Vector2;
  41405. return i.copy(e).clamp(this.min, this.max)
  41406. },
  41407. distanceToPoint: function() {
  41408. var e = new n.Vector2;
  41409. return function(t) {
  41410. var i = e.copy(t).clamp(this.min, this.max);
  41411. return i.sub(t).length()
  41412. }
  41413. }(),
  41414. intersect: function(e) {
  41415. return this.min.max(e.min),
  41416. this.max.min(e.max),
  41417. this
  41418. },
  41419. union: function(e) {
  41420. return this.min.min(e.min),
  41421. this.max.max(e.max),
  41422. this
  41423. },
  41424. translate: function(e) {
  41425. return this.min.add(e),
  41426. this.max.add(e),
  41427. this
  41428. },
  41429. equals: function(e) {
  41430. return e.min.equals(this.min) && e.max.equals(this.max)
  41431. }
  41432. },
  41433. n.Box3 = function(e, t) {
  41434. this.min = void 0 !== e ? e : new n.Vector3(+(1 / 0),+(1 / 0),+(1 / 0)),
  41435. this.max = void 0 !== t ? t : new n.Vector3(-(1 / 0),-(1 / 0),-(1 / 0))
  41436. }
  41437. ,
  41438. n.Box3.prototype = {
  41439. constructor: n.Box3,
  41440. set: function(e, t) {
  41441. return this.min.copy(e),
  41442. this.max.copy(t),
  41443. this
  41444. },
  41445. setFromArray: function(e) {
  41446. this.makeEmpty();
  41447. for (var t = +(1 / 0), i = +(1 / 0), n = +(1 / 0), r = -(1 / 0), o = -(1 / 0), a = -(1 / 0), s = 0, l = e.length; s < l; s += 3) {
  41448. var c = e[s]
  41449. , h = e[s + 1]
  41450. , u = e[s + 2];
  41451. c < t && (t = c),
  41452. h < i && (i = h),
  41453. u < n && (n = u),
  41454. c > r && (r = c),
  41455. h > o && (o = h),
  41456. u > a && (a = u)
  41457. }
  41458. this.min.set(t, i, n),
  41459. this.max.set(r, o, a)
  41460. },
  41461. setFromPoints: function(e) {
  41462. this.makeEmpty();
  41463. for (var t = 0, i = e.length; t < i; t++)
  41464. this.expandByPoint(e[t]);
  41465. return this
  41466. },
  41467. setFromCenterAndSize: function() {
  41468. var e = new n.Vector3;
  41469. return function(t, i) {
  41470. var n = e.copy(i).multiplyScalar(.5);
  41471. return this.min.copy(t).sub(n),
  41472. this.max.copy(t).add(n),
  41473. this
  41474. }
  41475. }(),
  41476. setFromObject: function() {
  41477. var e;
  41478. return function(t) {
  41479. void 0 === e && (e = new n.Box3);
  41480. var i = this;
  41481. return this.makeEmpty(),
  41482. t.updateMatrixWorld(!0),
  41483. t.traverse(function(t) {
  41484. var n = t.geometry;
  41485. void 0 !== n && (null === n.boundingBox && n.computeBoundingBox(),
  41486. n.boundingBox.isEmpty() === !1 && (e.copy(n.boundingBox),
  41487. e.applyMatrix4(t.matrixWorld),
  41488. i.union(e)))
  41489. }),
  41490. this
  41491. }
  41492. }(),
  41493. clone: function() {
  41494. return (new this.constructor).copy(this)
  41495. },
  41496. copy: function(e) {
  41497. return this.min.copy(e.min),
  41498. this.max.copy(e.max),
  41499. this
  41500. },
  41501. makeEmpty: function() {
  41502. return this.min.x = this.min.y = this.min.z = +(1 / 0),
  41503. this.max.x = this.max.y = this.max.z = -(1 / 0),
  41504. this
  41505. },
  41506. isEmpty: function() {
  41507. return this.max.x < this.min.x || this.max.y < this.min.y || this.max.z < this.min.z
  41508. },
  41509. center: function(e) {
  41510. var t = e || new n.Vector3;
  41511. return t.addVectors(this.min, this.max).multiplyScalar(.5)
  41512. },
  41513. size: function(e) {
  41514. var t = e || new n.Vector3;
  41515. return t.subVectors(this.max, this.min)
  41516. },
  41517. expandByPoint: function(e) {
  41518. return this.min.min(e),
  41519. this.max.max(e),
  41520. this
  41521. },
  41522. expandByVector: function(e) {
  41523. return this.min.sub(e),
  41524. this.max.add(e),
  41525. this
  41526. },
  41527. expandByScalar: function(e) {
  41528. return this.min.addScalar(-e),
  41529. this.max.addScalar(e),
  41530. this
  41531. },
  41532. containsPoint: function(e) {
  41533. return !(e.x < this.min.x || e.x > this.max.x || e.y < this.min.y || e.y > this.max.y || e.z < this.min.z || e.z > this.max.z)
  41534. },
  41535. containsBox: function(e) {
  41536. return this.min.x <= e.min.x && e.max.x <= this.max.x && this.min.y <= e.min.y && e.max.y <= this.max.y && this.min.z <= e.min.z && e.max.z <= this.max.z
  41537. },
  41538. getParameter: function(e, t) {
  41539. var i = t || new n.Vector3;
  41540. return i.set((e.x - this.min.x) / (this.max.x - this.min.x), (e.y - this.min.y) / (this.max.y - this.min.y), (e.z - this.min.z) / (this.max.z - this.min.z))
  41541. },
  41542. intersectsBox: function(e) {
  41543. return !(e.max.x < this.min.x || e.min.x > this.max.x || e.max.y < this.min.y || e.min.y > this.max.y || e.max.z < this.min.z || e.min.z > this.max.z)
  41544. },
  41545. intersectsSphere: function() {
  41546. var e;
  41547. return function(t) {
  41548. return void 0 === e && (e = new n.Vector3),
  41549. this.clampPoint(t.center, e),
  41550. e.distanceToSquared(t.center) <= t.radius * t.radius
  41551. }
  41552. }(),
  41553. intersectsPlane: function(e) {
  41554. var t, i;
  41555. return e.normal.x > 0 ? (t = e.normal.x * this.min.x,
  41556. i = e.normal.x * this.max.x) : (t = e.normal.x * this.max.x,
  41557. i = e.normal.x * this.min.x),
  41558. e.normal.y > 0 ? (t += e.normal.y * this.min.y,
  41559. i += e.normal.y * this.max.y) : (t += e.normal.y * this.max.y,
  41560. i += e.normal.y * this.min.y),
  41561. e.normal.z > 0 ? (t += e.normal.z * this.min.z,
  41562. i += e.normal.z * this.max.z) : (t += e.normal.z * this.max.z,
  41563. i += e.normal.z * this.min.z),
  41564. t <= e.constant && i >= e.constant
  41565. },
  41566. clampPoint: function(e, t) {
  41567. var i = t || new n.Vector3;
  41568. return i.copy(e).clamp(this.min, this.max)
  41569. },
  41570. distanceToPoint: function() {
  41571. var e = new n.Vector3;
  41572. return function(t) {
  41573. var i = e.copy(t).clamp(this.min, this.max);
  41574. return i.sub(t).length()
  41575. }
  41576. }(),
  41577. getBoundingSphere: function() {
  41578. var e = new n.Vector3;
  41579. return function(t) {
  41580. var i = t || new n.Sphere;
  41581. return i.center = this.center(),
  41582. i.radius = .5 * this.size(e).length(),
  41583. i
  41584. }
  41585. }(),
  41586. intersect: function(e) {
  41587. return this.min.max(e.min),
  41588. this.max.min(e.max),
  41589. this
  41590. },
  41591. union: function(e) {
  41592. return this.min.min(e.min),
  41593. this.max.max(e.max),
  41594. this
  41595. },
  41596. applyMatrix4: function() {
  41597. var e = [new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3];
  41598. return function(t) {
  41599. return e[0].set(this.min.x, this.min.y, this.min.z).applyMatrix4(t),
  41600. e[1].set(this.min.x, this.min.y, this.max.z).applyMatrix4(t),
  41601. e[2].set(this.min.x, this.max.y, this.min.z).applyMatrix4(t),
  41602. e[3].set(this.min.x, this.max.y, this.max.z).applyMatrix4(t),
  41603. e[4].set(this.max.x, this.min.y, this.min.z).applyMatrix4(t),
  41604. e[5].set(this.max.x, this.min.y, this.max.z).applyMatrix4(t),
  41605. e[6].set(this.max.x, this.max.y, this.min.z).applyMatrix4(t),
  41606. e[7].set(this.max.x, this.max.y, this.max.z).applyMatrix4(t),
  41607. this.makeEmpty(),
  41608. this.setFromPoints(e),
  41609. this
  41610. }
  41611. }(),
  41612. translate: function(e) {
  41613. return this.min.add(e),
  41614. this.max.add(e),
  41615. this
  41616. },
  41617. equals: function(e) {
  41618. return e.min.equals(this.min) && e.max.equals(this.max)
  41619. }
  41620. },
  41621. n.Matrix3 = function() {
  41622. this.elements = new Float32Array([1, 0, 0, 0, 1, 0, 0, 0, 1]),
  41623. arguments.length > 0 && console.error("THREE.Matrix3: the constructor no longer reads arguments. use .set() instead.")
  41624. }
  41625. ,
  41626. n.Matrix3.prototype = {
  41627. constructor: n.Matrix3,
  41628. set: function(e, t, i, n, r, o, a, s, l) {
  41629. var c = this.elements;
  41630. return c[0] = e,
  41631. c[1] = n,
  41632. c[2] = a,
  41633. c[3] = t,
  41634. c[4] = r,
  41635. c[5] = s,
  41636. c[6] = i,
  41637. c[7] = o,
  41638. c[8] = l,
  41639. this
  41640. },
  41641. identity: function() {
  41642. return this.set(1, 0, 0, 0, 1, 0, 0, 0, 1),
  41643. this
  41644. },
  41645. clone: function() {
  41646. return (new this.constructor).fromArray(this.elements)
  41647. },
  41648. copy: function(e) {
  41649. var t = e.elements;
  41650. return this.set(t[0], t[3], t[6], t[1], t[4], t[7], t[2], t[5], t[8]),
  41651. this
  41652. },
  41653. setFromMatrix4: function(e) {
  41654. var t = e.elements;
  41655. return this.set(t[0], t[4], t[8], t[1], t[5], t[9], t[2], t[6], t[10]),
  41656. this
  41657. },
  41658. applyToVector3Array: function() {
  41659. var e;
  41660. return function(t, i, r) {
  41661. void 0 === e && (e = new n.Vector3),
  41662. void 0 === i && (i = 0),
  41663. void 0 === r && (r = t.length);
  41664. for (var o = 0, a = i; o < r; o += 3,
  41665. a += 3)
  41666. e.fromArray(t, a),
  41667. e.applyMatrix3(this),
  41668. e.toArray(t, a);
  41669. return t
  41670. }
  41671. }(),
  41672. applyToBuffer: function() {
  41673. var e;
  41674. return function(t, i, r) {
  41675. void 0 === e && (e = new n.Vector3),
  41676. void 0 === i && (i = 0),
  41677. void 0 === r && (r = t.length / t.itemSize);
  41678. for (var o = 0, a = i; o < r; o++,
  41679. a++)
  41680. e.x = t.getX(a),
  41681. e.y = t.getY(a),
  41682. e.z = t.getZ(a),
  41683. e.applyMatrix3(this),
  41684. t.setXYZ(e.x, e.y, e.z);
  41685. return t
  41686. }
  41687. }(),
  41688. multiplyScalar: function(e) {
  41689. var t = this.elements;
  41690. return t[0] *= e,
  41691. t[3] *= e,
  41692. t[6] *= e,
  41693. t[1] *= e,
  41694. t[4] *= e,
  41695. t[7] *= e,
  41696. t[2] *= e,
  41697. t[5] *= e,
  41698. t[8] *= e,
  41699. this
  41700. },
  41701. determinant: function() {
  41702. var e = this.elements
  41703. , t = e[0]
  41704. , i = e[1]
  41705. , n = e[2]
  41706. , r = e[3]
  41707. , o = e[4]
  41708. , a = e[5]
  41709. , s = e[6]
  41710. , l = e[7]
  41711. , c = e[8];
  41712. return t * o * c - t * a * l - i * r * c + i * a * s + n * r * l - n * o * s
  41713. },
  41714. getInverse: function(e, t) {
  41715. e instanceof n.Matrix4 && console.warn("THREE.Matrix3.getInverse no longer takes a Matrix4 argument.");
  41716. var i = e.elements
  41717. , r = this.elements
  41718. , o = i[0]
  41719. , a = i[1]
  41720. , s = i[2]
  41721. , l = i[3]
  41722. , c = i[4]
  41723. , h = i[5]
  41724. , u = i[6]
  41725. , d = i[7]
  41726. , p = i[8]
  41727. , f = p * c - h * d
  41728. , g = h * u - p * l
  41729. , m = d * l - c * u
  41730. , v = o * f + a * g + s * m;
  41731. if (0 === v) {
  41732. var A = "THREE.Matrix3.getInverse(): can't invert matrix, determinant is 0";
  41733. if (t)
  41734. throw new Error(A);
  41735. return console.warn(A),
  41736. this.identity()
  41737. }
  41738. return r[0] = f,
  41739. r[1] = s * d - p * a,
  41740. r[2] = h * a - s * c,
  41741. r[3] = g,
  41742. r[4] = p * o - s * u,
  41743. r[5] = s * l - h * o,
  41744. r[6] = m,
  41745. r[7] = a * u - d * o,
  41746. r[8] = c * o - a * l,
  41747. this.multiplyScalar(1 / v)
  41748. },
  41749. transpose: function() {
  41750. var e, t = this.elements;
  41751. return e = t[1],
  41752. t[1] = t[3],
  41753. t[3] = e,
  41754. e = t[2],
  41755. t[2] = t[6],
  41756. t[6] = e,
  41757. e = t[5],
  41758. t[5] = t[7],
  41759. t[7] = e,
  41760. this
  41761. },
  41762. flattenToArrayOffset: function(e, t) {
  41763. var i = this.elements;
  41764. return e[t] = i[0],
  41765. e[t + 1] = i[1],
  41766. e[t + 2] = i[2],
  41767. e[t + 3] = i[3],
  41768. e[t + 4] = i[4],
  41769. e[t + 5] = i[5],
  41770. e[t + 6] = i[6],
  41771. e[t + 7] = i[7],
  41772. e[t + 8] = i[8],
  41773. e
  41774. },
  41775. getNormalMatrix: function(e) {
  41776. return this.setFromMatrix4(e).getInverse(this).transpose()
  41777. },
  41778. transposeIntoArray: function(e) {
  41779. var t = this.elements;
  41780. return e[0] = t[0],
  41781. e[1] = t[3],
  41782. e[2] = t[6],
  41783. e[3] = t[1],
  41784. e[4] = t[4],
  41785. e[5] = t[7],
  41786. e[6] = t[2],
  41787. e[7] = t[5],
  41788. e[8] = t[8],
  41789. this
  41790. },
  41791. fromArray: function(e) {
  41792. return this.elements.set(e),
  41793. this
  41794. },
  41795. toArray: function() {
  41796. var e = this.elements;
  41797. return [e[0], e[1], e[2], e[3], e[4], e[5], e[6], e[7], e[8]]
  41798. }
  41799. },
  41800. n.Matrix4 = function() {
  41801. this.elements = new Float32Array([1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]),
  41802. arguments.length > 0 && console.error("THREE.Matrix4: the constructor no longer reads arguments. use .set() instead.")
  41803. }
  41804. ,
  41805. n.Matrix4.prototype = {
  41806. constructor: n.Matrix4,
  41807. set: function(e, t, i, n, r, o, a, s, l, c, h, u, d, p, f, g) {
  41808. var m = this.elements;
  41809. return m[0] = e,
  41810. m[4] = t,
  41811. m[8] = i,
  41812. m[12] = n,
  41813. m[1] = r,
  41814. m[5] = o,
  41815. m[9] = a,
  41816. m[13] = s,
  41817. m[2] = l,
  41818. m[6] = c,
  41819. m[10] = h,
  41820. m[14] = u,
  41821. m[3] = d,
  41822. m[7] = p,
  41823. m[11] = f,
  41824. m[15] = g,
  41825. this
  41826. },
  41827. identity: function() {
  41828. return this.set(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  41829. this
  41830. },
  41831. clone: function() {
  41832. return (new n.Matrix4).fromArray(this.elements)
  41833. },
  41834. copy: function(e) {
  41835. return this.elements.set(e.elements),
  41836. this
  41837. },
  41838. copyPosition: function(e) {
  41839. var t = this.elements
  41840. , i = e.elements;
  41841. return t[12] = i[12],
  41842. t[13] = i[13],
  41843. t[14] = i[14],
  41844. this
  41845. },
  41846. extractBasis: function(e, t, i) {
  41847. return e.setFromMatrixColumn(this, 0),
  41848. t.setFromMatrixColumn(this, 1),
  41849. i.setFromMatrixColumn(this, 2),
  41850. this
  41851. },
  41852. makeBasis: function(e, t, i) {
  41853. return this.set(e.x, t.x, i.x, 0, e.y, t.y, i.y, 0, e.z, t.z, i.z, 0, 0, 0, 0, 1),
  41854. this
  41855. },
  41856. extractRotation: function() {
  41857. var e;
  41858. return function(t) {
  41859. void 0 === e && (e = new n.Vector3);
  41860. var i = this.elements
  41861. , r = t.elements
  41862. , o = 1 / e.setFromMatrixColumn(t, 0).length()
  41863. , a = 1 / e.setFromMatrixColumn(t, 1).length()
  41864. , s = 1 / e.setFromMatrixColumn(t, 2).length();
  41865. return i[0] = r[0] * o,
  41866. i[1] = r[1] * o,
  41867. i[2] = r[2] * o,
  41868. i[4] = r[4] * a,
  41869. i[5] = r[5] * a,
  41870. i[6] = r[6] * a,
  41871. i[8] = r[8] * s,
  41872. i[9] = r[9] * s,
  41873. i[10] = r[10] * s,
  41874. this
  41875. }
  41876. }(),
  41877. makeRotationFromEuler: function(e) {
  41878. e instanceof n.Euler == !1 && console.error("THREE.Matrix: .makeRotationFromEuler() now expects a Euler rotation rather than a Vector3 and order.");
  41879. var t = this.elements
  41880. , i = e.x
  41881. , r = e.y
  41882. , o = e.z
  41883. , a = Math.cos(i)
  41884. , s = Math.sin(i)
  41885. , l = Math.cos(r)
  41886. , c = Math.sin(r)
  41887. , h = Math.cos(o)
  41888. , u = Math.sin(o);
  41889. if ("XYZ" === e.order) {
  41890. var d = a * h
  41891. , p = a * u
  41892. , f = s * h
  41893. , g = s * u;
  41894. t[0] = l * h,
  41895. t[4] = -l * u,
  41896. t[8] = c,
  41897. t[1] = p + f * c,
  41898. t[5] = d - g * c,
  41899. t[9] = -s * l,
  41900. t[2] = g - d * c,
  41901. t[6] = f + p * c,
  41902. t[10] = a * l
  41903. } else if ("YXZ" === e.order) {
  41904. var m = l * h
  41905. , v = l * u
  41906. , A = c * h
  41907. , y = c * u;
  41908. t[0] = m + y * s,
  41909. t[4] = A * s - v,
  41910. t[8] = a * c,
  41911. t[1] = a * u,
  41912. t[5] = a * h,
  41913. t[9] = -s,
  41914. t[2] = v * s - A,
  41915. t[6] = y + m * s,
  41916. t[10] = a * l
  41917. } else if ("ZXY" === e.order) {
  41918. var m = l * h
  41919. , v = l * u
  41920. , A = c * h
  41921. , y = c * u;
  41922. t[0] = m - y * s,
  41923. t[4] = -a * u,
  41924. t[8] = A + v * s,
  41925. t[1] = v + A * s,
  41926. t[5] = a * h,
  41927. t[9] = y - m * s,
  41928. t[2] = -a * c,
  41929. t[6] = s,
  41930. t[10] = a * l
  41931. } else if ("ZYX" === e.order) {
  41932. var d = a * h
  41933. , p = a * u
  41934. , f = s * h
  41935. , g = s * u;
  41936. t[0] = l * h,
  41937. t[4] = f * c - p,
  41938. t[8] = d * c + g,
  41939. t[1] = l * u,
  41940. t[5] = g * c + d,
  41941. t[9] = p * c - f,
  41942. t[2] = -c,
  41943. t[6] = s * l,
  41944. t[10] = a * l
  41945. } else if ("YZX" === e.order) {
  41946. var C = a * l
  41947. , I = a * c
  41948. , E = s * l
  41949. , b = s * c;
  41950. t[0] = l * h,
  41951. t[4] = b - C * u,
  41952. t[8] = E * u + I,
  41953. t[1] = u,
  41954. t[5] = a * h,
  41955. t[9] = -s * h,
  41956. t[2] = -c * h,
  41957. t[6] = I * u + E,
  41958. t[10] = C - b * u
  41959. } else if ("XZY" === e.order) {
  41960. var C = a * l
  41961. , I = a * c
  41962. , E = s * l
  41963. , b = s * c;
  41964. t[0] = l * h,
  41965. t[4] = -u,
  41966. t[8] = c * h,
  41967. t[1] = C * u + b,
  41968. t[5] = a * h,
  41969. t[9] = I * u - E,
  41970. t[2] = E * u - I,
  41971. t[6] = s * h,
  41972. t[10] = b * u + C
  41973. }
  41974. return t[3] = 0,
  41975. t[7] = 0,
  41976. t[11] = 0,
  41977. t[12] = 0,
  41978. t[13] = 0,
  41979. t[14] = 0,
  41980. t[15] = 1,
  41981. this
  41982. },
  41983. makeRotationFromQuaternion: function(e) {
  41984. var t = this.elements
  41985. , i = e.x
  41986. , n = e.y
  41987. , r = e.z
  41988. , o = e.w
  41989. , a = i + i
  41990. , s = n + n
  41991. , l = r + r
  41992. , c = i * a
  41993. , h = i * s
  41994. , u = i * l
  41995. , d = n * s
  41996. , p = n * l
  41997. , f = r * l
  41998. , g = o * a
  41999. , m = o * s
  42000. , v = o * l;
  42001. return t[0] = 1 - (d + f),
  42002. t[4] = h - v,
  42003. t[8] = u + m,
  42004. t[1] = h + v,
  42005. t[5] = 1 - (c + f),
  42006. t[9] = p - g,
  42007. t[2] = u - m,
  42008. t[6] = p + g,
  42009. t[10] = 1 - (c + d),
  42010. t[3] = 0,
  42011. t[7] = 0,
  42012. t[11] = 0,
  42013. t[12] = 0,
  42014. t[13] = 0,
  42015. t[14] = 0,
  42016. t[15] = 1,
  42017. this
  42018. },
  42019. lookAt: function() {
  42020. var e, t, i;
  42021. return function(r, o, a) {
  42022. void 0 === e && (e = new n.Vector3),
  42023. void 0 === t && (t = new n.Vector3),
  42024. void 0 === i && (i = new n.Vector3);
  42025. var s = this.elements;
  42026. return i.subVectors(r, o).normalize(),
  42027. 0 === i.lengthSq() && (i.z = 1),
  42028. e.crossVectors(a, i).normalize(),
  42029. 0 === e.lengthSq() && (i.x += 1e-4,
  42030. e.crossVectors(a, i).normalize()),
  42031. t.crossVectors(i, e),
  42032. s[0] = e.x,
  42033. s[4] = t.x,
  42034. s[8] = i.x,
  42035. s[1] = e.y,
  42036. s[5] = t.y,
  42037. s[9] = i.y,
  42038. s[2] = e.z,
  42039. s[6] = t.z,
  42040. s[10] = i.z,
  42041. this
  42042. }
  42043. }(),
  42044. multiply: function(e, t) {
  42045. return void 0 !== t ? (console.warn("THREE.Matrix4: .multiply() now only accepts one argument. Use .multiplyMatrices( a, b ) instead."),
  42046. this.multiplyMatrices(e, t)) : this.multiplyMatrices(this, e)
  42047. },
  42048. multiplyMatrices: function(e, t) {
  42049. var i = e.elements
  42050. , n = t.elements
  42051. , r = this.elements
  42052. , o = i[0]
  42053. , a = i[4]
  42054. , s = i[8]
  42055. , l = i[12]
  42056. , c = i[1]
  42057. , h = i[5]
  42058. , u = i[9]
  42059. , d = i[13]
  42060. , p = i[2]
  42061. , f = i[6]
  42062. , g = i[10]
  42063. , m = i[14]
  42064. , v = i[3]
  42065. , A = i[7]
  42066. , y = i[11]
  42067. , C = i[15]
  42068. , I = n[0]
  42069. , E = n[4]
  42070. , b = n[8]
  42071. , w = n[12]
  42072. , _ = n[1]
  42073. , T = n[5]
  42074. , x = n[9]
  42075. , S = n[13]
  42076. , M = n[2]
  42077. , R = n[6]
  42078. , P = n[10]
  42079. , O = n[14]
  42080. , L = n[3]
  42081. , D = n[7]
  42082. , N = n[11]
  42083. , B = n[15];
  42084. return r[0] = o * I + a * _ + s * M + l * L,
  42085. r[4] = o * E + a * T + s * R + l * D,
  42086. r[8] = o * b + a * x + s * P + l * N,
  42087. r[12] = o * w + a * S + s * O + l * B,
  42088. r[1] = c * I + h * _ + u * M + d * L,
  42089. r[5] = c * E + h * T + u * R + d * D,
  42090. r[9] = c * b + h * x + u * P + d * N,
  42091. r[13] = c * w + h * S + u * O + d * B,
  42092. r[2] = p * I + f * _ + g * M + m * L,
  42093. r[6] = p * E + f * T + g * R + m * D,
  42094. r[10] = p * b + f * x + g * P + m * N,
  42095. r[14] = p * w + f * S + g * O + m * B,
  42096. r[3] = v * I + A * _ + y * M + C * L,
  42097. r[7] = v * E + A * T + y * R + C * D,
  42098. r[11] = v * b + A * x + y * P + C * N,
  42099. r[15] = v * w + A * S + y * O + C * B,
  42100. this
  42101. },
  42102. multiplyToArray: function(e, t, i) {
  42103. var n = this.elements;
  42104. return this.multiplyMatrices(e, t),
  42105. i[0] = n[0],
  42106. i[1] = n[1],
  42107. i[2] = n[2],
  42108. i[3] = n[3],
  42109. i[4] = n[4],
  42110. i[5] = n[5],
  42111. i[6] = n[6],
  42112. i[7] = n[7],
  42113. i[8] = n[8],
  42114. i[9] = n[9],
  42115. i[10] = n[10],
  42116. i[11] = n[11],
  42117. i[12] = n[12],
  42118. i[13] = n[13],
  42119. i[14] = n[14],
  42120. i[15] = n[15],
  42121. this
  42122. },
  42123. multiplyScalar: function(e) {
  42124. var t = this.elements;
  42125. return t[0] *= e,
  42126. t[4] *= e,
  42127. t[8] *= e,
  42128. t[12] *= e,
  42129. t[1] *= e,
  42130. t[5] *= e,
  42131. t[9] *= e,
  42132. t[13] *= e,
  42133. t[2] *= e,
  42134. t[6] *= e,
  42135. t[10] *= e,
  42136. t[14] *= e,
  42137. t[3] *= e,
  42138. t[7] *= e,
  42139. t[11] *= e,
  42140. t[15] *= e,
  42141. this
  42142. },
  42143. applyToVector3Array: function() {
  42144. var e;
  42145. return function(t, i, r) {
  42146. void 0 === e && (e = new n.Vector3),
  42147. void 0 === i && (i = 0),
  42148. void 0 === r && (r = t.length);
  42149. for (var o = 0, a = i; o < r; o += 3,
  42150. a += 3)
  42151. e.fromArray(t, a),
  42152. e.applyMatrix4(this),
  42153. e.toArray(t, a);
  42154. return t
  42155. }
  42156. }(),
  42157. applyToBuffer: function() {
  42158. var e;
  42159. return function(t, i, r) {
  42160. void 0 === e && (e = new n.Vector3),
  42161. void 0 === i && (i = 0),
  42162. void 0 === r && (r = t.length / t.itemSize);
  42163. for (var o = 0, a = i; o < r; o++,
  42164. a++)
  42165. e.x = t.getX(a),
  42166. e.y = t.getY(a),
  42167. e.z = t.getZ(a),
  42168. e.applyMatrix4(this),
  42169. t.setXYZ(e.x, e.y, e.z);
  42170. return t
  42171. }
  42172. }(),
  42173. determinant: function() {
  42174. var e = this.elements
  42175. , t = e[0]
  42176. , i = e[4]
  42177. , n = e[8]
  42178. , r = e[12]
  42179. , o = e[1]
  42180. , a = e[5]
  42181. , s = e[9]
  42182. , l = e[13]
  42183. , c = e[2]
  42184. , h = e[6]
  42185. , u = e[10]
  42186. , d = e[14]
  42187. , p = e[3]
  42188. , f = e[7]
  42189. , g = e[11]
  42190. , m = e[15];
  42191. return p * (+r * s * h - n * l * h - r * a * u + i * l * u + n * a * d - i * s * d) + f * (+t * s * d - t * l * u + r * o * u - n * o * d + n * l * c - r * s * c) + g * (+t * l * h - t * a * d - r * o * h + i * o * d + r * a * c - i * l * c) + m * (-n * a * c - t * s * h + t * a * u + n * o * h - i * o * u + i * s * c)
  42192. },
  42193. transpose: function() {
  42194. var e, t = this.elements;
  42195. return e = t[1],
  42196. t[1] = t[4],
  42197. t[4] = e,
  42198. e = t[2],
  42199. t[2] = t[8],
  42200. t[8] = e,
  42201. e = t[6],
  42202. t[6] = t[9],
  42203. t[9] = e,
  42204. e = t[3],
  42205. t[3] = t[12],
  42206. t[12] = e,
  42207. e = t[7],
  42208. t[7] = t[13],
  42209. t[13] = e,
  42210. e = t[11],
  42211. t[11] = t[14],
  42212. t[14] = e,
  42213. this
  42214. },
  42215. flattenToArrayOffset: function(e, t) {
  42216. var i = this.elements;
  42217. return e[t] = i[0],
  42218. e[t + 1] = i[1],
  42219. e[t + 2] = i[2],
  42220. e[t + 3] = i[3],
  42221. e[t + 4] = i[4],
  42222. e[t + 5] = i[5],
  42223. e[t + 6] = i[6],
  42224. e[t + 7] = i[7],
  42225. e[t + 8] = i[8],
  42226. e[t + 9] = i[9],
  42227. e[t + 10] = i[10],
  42228. e[t + 11] = i[11],
  42229. e[t + 12] = i[12],
  42230. e[t + 13] = i[13],
  42231. e[t + 14] = i[14],
  42232. e[t + 15] = i[15],
  42233. e
  42234. },
  42235. getPosition: function() {
  42236. var e;
  42237. return function() {
  42238. return void 0 === e && (e = new n.Vector3),
  42239. console.warn("THREE.Matrix4: .getPosition() has been removed. Use Vector3.setFromMatrixPosition( matrix ) instead."),
  42240. e.setFromMatrixColumn(this, 3)
  42241. }
  42242. }(),
  42243. setPosition: function(e) {
  42244. var t = this.elements;
  42245. return t[12] = e.x,
  42246. t[13] = e.y,
  42247. t[14] = e.z,
  42248. this
  42249. },
  42250. getInverse: function(e, t) {
  42251. var i = this.elements
  42252. , n = e.elements
  42253. , r = n[0]
  42254. , o = n[1]
  42255. , a = n[2]
  42256. , s = n[3]
  42257. , l = n[4]
  42258. , c = n[5]
  42259. , h = n[6]
  42260. , u = n[7]
  42261. , d = n[8]
  42262. , p = n[9]
  42263. , f = n[10]
  42264. , g = n[11]
  42265. , m = n[12]
  42266. , v = n[13]
  42267. , A = n[14]
  42268. , y = n[15]
  42269. , C = p * A * u - v * f * u + v * h * g - c * A * g - p * h * y + c * f * y
  42270. , I = m * f * u - d * A * u - m * h * g + l * A * g + d * h * y - l * f * y
  42271. , E = d * v * u - m * p * u + m * c * g - l * v * g - d * c * y + l * p * y
  42272. , b = m * p * h - d * v * h - m * c * f + l * v * f + d * c * A - l * p * A
  42273. , w = r * C + o * I + a * E + s * b;
  42274. if (0 === w) {
  42275. var _ = "THREE.Matrix4.getInverse(): can't invert matrix, determinant is 0";
  42276. if (t)
  42277. throw new Error(_);
  42278. return console.warn(_),
  42279. this.identity()
  42280. }
  42281. return i[0] = C,
  42282. i[1] = v * f * s - p * A * s - v * a * g + o * A * g + p * a * y - o * f * y,
  42283. i[2] = c * A * s - v * h * s + v * a * u - o * A * u - c * a * y + o * h * y,
  42284. i[3] = p * h * s - c * f * s - p * a * u + o * f * u + c * a * g - o * h * g,
  42285. i[4] = I,
  42286. i[5] = d * A * s - m * f * s + m * a * g - r * A * g - d * a * y + r * f * y,
  42287. i[6] = m * h * s - l * A * s - m * a * u + r * A * u + l * a * y - r * h * y,
  42288. i[7] = l * f * s - d * h * s + d * a * u - r * f * u - l * a * g + r * h * g,
  42289. i[8] = E,
  42290. i[9] = m * p * s - d * v * s - m * o * g + r * v * g + d * o * y - r * p * y,
  42291. i[10] = l * v * s - m * c * s + m * o * u - r * v * u - l * o * y + r * c * y,
  42292. i[11] = d * c * s - l * p * s - d * o * u + r * p * u + l * o * g - r * c * g,
  42293. i[12] = b,
  42294. i[13] = d * v * a - m * p * a + m * o * f - r * v * f - d * o * A + r * p * A,
  42295. i[14] = m * c * a - l * v * a - m * o * h + r * v * h + l * o * A - r * c * A,
  42296. i[15] = l * p * a - d * c * a + d * o * h - r * p * h - l * o * f + r * c * f,
  42297. this.multiplyScalar(1 / w)
  42298. },
  42299. scale: function(e) {
  42300. var t = this.elements
  42301. , i = e.x
  42302. , n = e.y
  42303. , r = e.z;
  42304. return t[0] *= i,
  42305. t[4] *= n,
  42306. t[8] *= r,
  42307. t[1] *= i,
  42308. t[5] *= n,
  42309. t[9] *= r,
  42310. t[2] *= i,
  42311. t[6] *= n,
  42312. t[10] *= r,
  42313. t[3] *= i,
  42314. t[7] *= n,
  42315. t[11] *= r,
  42316. this
  42317. },
  42318. getMaxScaleOnAxis: function() {
  42319. var e = this.elements
  42320. , t = e[0] * e[0] + e[1] * e[1] + e[2] * e[2]
  42321. , i = e[4] * e[4] + e[5] * e[5] + e[6] * e[6]
  42322. , n = e[8] * e[8] + e[9] * e[9] + e[10] * e[10];
  42323. return Math.sqrt(Math.max(t, i, n))
  42324. },
  42325. makeTranslation: function(e, t, i) {
  42326. return this.set(1, 0, 0, e, 0, 1, 0, t, 0, 0, 1, i, 0, 0, 0, 1),
  42327. this
  42328. },
  42329. makeRotationX: function(e) {
  42330. var t = Math.cos(e)
  42331. , i = Math.sin(e);
  42332. return this.set(1, 0, 0, 0, 0, t, -i, 0, 0, i, t, 0, 0, 0, 0, 1),
  42333. this
  42334. },
  42335. makeRotationY: function(e) {
  42336. var t = Math.cos(e)
  42337. , i = Math.sin(e);
  42338. return this.set(t, 0, i, 0, 0, 1, 0, 0, -i, 0, t, 0, 0, 0, 0, 1),
  42339. this
  42340. },
  42341. makeRotationZ: function(e) {
  42342. var t = Math.cos(e)
  42343. , i = Math.sin(e);
  42344. return this.set(t, -i, 0, 0, i, t, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  42345. this
  42346. },
  42347. makeRotationAxis: function(e, t) {
  42348. var i = Math.cos(t)
  42349. , n = Math.sin(t)
  42350. , r = 1 - i
  42351. , o = e.x
  42352. , a = e.y
  42353. , s = e.z
  42354. , l = r * o
  42355. , c = r * a;
  42356. return this.set(l * o + i, l * a - n * s, l * s + n * a, 0, l * a + n * s, c * a + i, c * s - n * o, 0, l * s - n * a, c * s + n * o, r * s * s + i, 0, 0, 0, 0, 1),
  42357. this
  42358. },
  42359. makeScale: function(e, t, i) {
  42360. return this.set(e, 0, 0, 0, 0, t, 0, 0, 0, 0, i, 0, 0, 0, 0, 1),
  42361. this
  42362. },
  42363. compose: function(e, t, i) {
  42364. return this.makeRotationFromQuaternion(t),
  42365. this.scale(i),
  42366. this.setPosition(e),
  42367. this
  42368. },
  42369. decompose: function() {
  42370. var e, t;
  42371. return function(i, r, o) {
  42372. void 0 === e && (e = new n.Vector3),
  42373. void 0 === t && (t = new n.Matrix4);
  42374. var a = this.elements
  42375. , s = e.set(a[0], a[1], a[2]).length()
  42376. , l = e.set(a[4], a[5], a[6]).length()
  42377. , c = e.set(a[8], a[9], a[10]).length()
  42378. , h = this.determinant();
  42379. h < 0 && (s = -s),
  42380. i.x = a[12],
  42381. i.y = a[13],
  42382. i.z = a[14],
  42383. t.elements.set(this.elements);
  42384. var u = 1 / s
  42385. , d = 1 / l
  42386. , p = 1 / c;
  42387. return t.elements[0] *= u,
  42388. t.elements[1] *= u,
  42389. t.elements[2] *= u,
  42390. t.elements[4] *= d,
  42391. t.elements[5] *= d,
  42392. t.elements[6] *= d,
  42393. t.elements[8] *= p,
  42394. t.elements[9] *= p,
  42395. t.elements[10] *= p,
  42396. r.setFromRotationMatrix(t),
  42397. o.x = s,
  42398. o.y = l,
  42399. o.z = c,
  42400. this
  42401. }
  42402. }(),
  42403. makeFrustum: function(e, t, i, n, r, o) {
  42404. var a = this.elements
  42405. , s = 2 * r / (t - e)
  42406. , l = 2 * r / (n - i)
  42407. , c = (t + e) / (t - e)
  42408. , h = (n + i) / (n - i)
  42409. , u = -(o + r) / (o - r)
  42410. , d = -2 * o * r / (o - r);
  42411. return a[0] = s,
  42412. a[4] = 0,
  42413. a[8] = c,
  42414. a[12] = 0,
  42415. a[1] = 0,
  42416. a[5] = l,
  42417. a[9] = h,
  42418. a[13] = 0,
  42419. a[2] = 0,
  42420. a[6] = 0,
  42421. a[10] = u,
  42422. a[14] = d,
  42423. a[3] = 0,
  42424. a[7] = 0,
  42425. a[11] = -1,
  42426. a[15] = 0,
  42427. this
  42428. },
  42429. makePerspective: function(e, t, i, r) {
  42430. var o = i * Math.tan(n.Math.degToRad(.5 * e))
  42431. , a = -o
  42432. , s = a * t
  42433. , l = o * t;
  42434. return this.makeFrustum(s, l, a, o, i, r)
  42435. },
  42436. makeOrthographic: function(e, t, i, n, r, o) {
  42437. var a = this.elements
  42438. , s = 1 / (t - e)
  42439. , l = 1 / (i - n)
  42440. , c = 1 / (o - r)
  42441. , h = (t + e) * s
  42442. , u = (i + n) * l
  42443. , d = (o + r) * c;
  42444. return a[0] = 2 * s,
  42445. a[4] = 0,
  42446. a[8] = 0,
  42447. a[12] = -h,
  42448. a[1] = 0,
  42449. a[5] = 2 * l,
  42450. a[9] = 0,
  42451. a[13] = -u,
  42452. a[2] = 0,
  42453. a[6] = 0,
  42454. a[10] = -2 * c,
  42455. a[14] = -d,
  42456. a[3] = 0,
  42457. a[7] = 0,
  42458. a[11] = 0,
  42459. a[15] = 1,
  42460. this
  42461. },
  42462. equals: function(e) {
  42463. for (var t = this.elements, i = e.elements, n = 0; n < 16; n++)
  42464. if (t[n] !== i[n])
  42465. return !1;
  42466. return !0
  42467. },
  42468. fromArray: function(e) {
  42469. return this.elements.set(e),
  42470. this
  42471. },
  42472. toArray: function() {
  42473. var e = this.elements;
  42474. return [e[0], e[1], e[2], e[3], e[4], e[5], e[6], e[7], e[8], e[9], e[10], e[11], e[12], e[13], e[14], e[15]]
  42475. }
  42476. },
  42477. n.Ray = function(e, t) {
  42478. this.origin = void 0 !== e ? e : new n.Vector3,
  42479. this.direction = void 0 !== t ? t : new n.Vector3
  42480. }
  42481. ,
  42482. n.Ray.prototype = {
  42483. constructor: n.Ray,
  42484. set: function(e, t) {
  42485. return this.origin.copy(e),
  42486. this.direction.copy(t),
  42487. this
  42488. },
  42489. clone: function() {
  42490. return (new this.constructor).copy(this)
  42491. },
  42492. copy: function(e) {
  42493. return this.origin.copy(e.origin),
  42494. this.direction.copy(e.direction),
  42495. this
  42496. },
  42497. at: function(e, t) {
  42498. var i = t || new n.Vector3;
  42499. return i.copy(this.direction).multiplyScalar(e).add(this.origin)
  42500. },
  42501. lookAt: function(e) {
  42502. this.direction.copy(e).sub(this.origin).normalize()
  42503. },
  42504. recast: function() {
  42505. var e = new n.Vector3;
  42506. return function(t) {
  42507. return this.origin.copy(this.at(t, e)),
  42508. this
  42509. }
  42510. }(),
  42511. closestPointToPoint: function(e, t) {
  42512. var i = t || new n.Vector3;
  42513. i.subVectors(e, this.origin);
  42514. var r = i.dot(this.direction);
  42515. return r < 0 ? i.copy(this.origin) : i.copy(this.direction).multiplyScalar(r).add(this.origin)
  42516. },
  42517. distanceToPoint: function(e) {
  42518. return Math.sqrt(this.distanceSqToPoint(e))
  42519. },
  42520. distanceSqToPoint: function() {
  42521. var e = new n.Vector3;
  42522. return function(t) {
  42523. var i = e.subVectors(t, this.origin).dot(this.direction);
  42524. return i < 0 ? this.origin.distanceToSquared(t) : (e.copy(this.direction).multiplyScalar(i).add(this.origin),
  42525. e.distanceToSquared(t))
  42526. }
  42527. }(),
  42528. distanceSqToSegment: function() {
  42529. var e = new n.Vector3
  42530. , t = new n.Vector3
  42531. , i = new n.Vector3;
  42532. return function(n, r, o, a) {
  42533. e.copy(n).add(r).multiplyScalar(.5),
  42534. t.copy(r).sub(n).normalize(),
  42535. i.copy(this.origin).sub(e);
  42536. var s, l, c, h, u = .5 * n.distanceTo(r), d = -this.direction.dot(t), p = i.dot(this.direction), f = -i.dot(t), g = i.lengthSq(), m = Math.abs(1 - d * d);
  42537. if (m > 0)
  42538. if (s = d * f - p,
  42539. l = d * p - f,
  42540. h = u * m,
  42541. s >= 0)
  42542. if (l >= -h)
  42543. if (l <= h) {
  42544. var v = 1 / m;
  42545. s *= v,
  42546. l *= v,
  42547. c = s * (s + d * l + 2 * p) + l * (d * s + l + 2 * f) + g
  42548. } else
  42549. l = u,
  42550. s = Math.max(0, -(d * l + p)),
  42551. c = -s * s + l * (l + 2 * f) + g;
  42552. else
  42553. l = -u,
  42554. s = Math.max(0, -(d * l + p)),
  42555. c = -s * s + l * (l + 2 * f) + g;
  42556. else
  42557. l <= -h ? (s = Math.max(0, -(-d * u + p)),
  42558. l = s > 0 ? -u : Math.min(Math.max(-u, -f), u),
  42559. c = -s * s + l * (l + 2 * f) + g) : l <= h ? (s = 0,
  42560. l = Math.min(Math.max(-u, -f), u),
  42561. c = l * (l + 2 * f) + g) : (s = Math.max(0, -(d * u + p)),
  42562. l = s > 0 ? u : Math.min(Math.max(-u, -f), u),
  42563. c = -s * s + l * (l + 2 * f) + g);
  42564. else
  42565. l = d > 0 ? -u : u,
  42566. s = Math.max(0, -(d * l + p)),
  42567. c = -s * s + l * (l + 2 * f) + g;
  42568. return o && o.copy(this.direction).multiplyScalar(s).add(this.origin),
  42569. a && a.copy(t).multiplyScalar(l).add(e),
  42570. c
  42571. }
  42572. }(),
  42573. intersectSphere: function() {
  42574. var e = new n.Vector3;
  42575. return function(t, i) {
  42576. e.subVectors(t.center, this.origin);
  42577. var n = e.dot(this.direction)
  42578. , r = e.dot(e) - n * n
  42579. , o = t.radius * t.radius;
  42580. if (r > o)
  42581. return null;
  42582. var a = Math.sqrt(o - r)
  42583. , s = n - a
  42584. , l = n + a;
  42585. return s < 0 && l < 0 ? null : s < 0 ? this.at(l, i) : this.at(s, i)
  42586. }
  42587. }(),
  42588. intersectsSphere: function(e) {
  42589. return this.distanceToPoint(e.center) <= e.radius
  42590. },
  42591. distanceToPlane: function(e) {
  42592. var t = e.normal.dot(this.direction);
  42593. if (0 === t)
  42594. return 0 === e.distanceToPoint(this.origin) ? 0 : null;
  42595. var i = -(this.origin.dot(e.normal) + e.constant) / t;
  42596. return i >= 0 ? i : null
  42597. },
  42598. intersectPlane: function(e, t) {
  42599. var i = this.distanceToPlane(e);
  42600. return null === i ? null : this.at(i, t)
  42601. },
  42602. intersectsPlane: function(e) {
  42603. var t = e.distanceToPoint(this.origin);
  42604. if (0 === t)
  42605. return !0;
  42606. var i = e.normal.dot(this.direction);
  42607. return i * t < 0
  42608. },
  42609. intersectBox: function(e, t) {
  42610. var i, n, r, o, a, s, l = 1 / this.direction.x, c = 1 / this.direction.y, h = 1 / this.direction.z, u = this.origin;
  42611. return l >= 0 ? (i = (e.min.x - u.x) * l,
  42612. n = (e.max.x - u.x) * l) : (i = (e.max.x - u.x) * l,
  42613. n = (e.min.x - u.x) * l),
  42614. c >= 0 ? (r = (e.min.y - u.y) * c,
  42615. o = (e.max.y - u.y) * c) : (r = (e.max.y - u.y) * c,
  42616. o = (e.min.y - u.y) * c),
  42617. i > o || r > n ? null : ((r > i || i !== i) && (i = r),
  42618. (o < n || n !== n) && (n = o),
  42619. h >= 0 ? (a = (e.min.z - u.z) * h,
  42620. s = (e.max.z - u.z) * h) : (a = (e.max.z - u.z) * h,
  42621. s = (e.min.z - u.z) * h),
  42622. i > s || a > n ? null : ((a > i || i !== i) && (i = a),
  42623. (s < n || n !== n) && (n = s),
  42624. n < 0 ? null : this.at(i >= 0 ? i : n, t)))
  42625. },
  42626. intersectsBox: function() {
  42627. var e = new n.Vector3;
  42628. return function(t) {
  42629. return null !== this.intersectBox(t, e)
  42630. }
  42631. }(),
  42632. intersectTriangle: function() {
  42633. var e = new n.Vector3
  42634. , t = new n.Vector3
  42635. , i = new n.Vector3
  42636. , r = new n.Vector3;
  42637. return function(n, o, a, s, l) {
  42638. t.subVectors(o, n),
  42639. i.subVectors(a, n),
  42640. r.crossVectors(t, i);
  42641. var c, h = this.direction.dot(r);
  42642. if (h > 0) {
  42643. if (s)
  42644. return null;
  42645. c = 1
  42646. } else {
  42647. if (!(h < 0))
  42648. return null;
  42649. c = -1,
  42650. h = -h
  42651. }
  42652. e.subVectors(this.origin, n);
  42653. var u = c * this.direction.dot(i.crossVectors(e, i));
  42654. if (u < 0)
  42655. return null;
  42656. var d = c * this.direction.dot(t.cross(e));
  42657. if (d < 0)
  42658. return null;
  42659. if (u + d > h)
  42660. return null;
  42661. var p = -c * e.dot(r);
  42662. return p < 0 ? null : this.at(p / h, l)
  42663. }
  42664. }(),
  42665. applyMatrix4: function(e) {
  42666. return this.direction.add(this.origin).applyMatrix4(e),
  42667. this.origin.applyMatrix4(e),
  42668. this.direction.sub(this.origin),
  42669. this.direction.normalize(),
  42670. this
  42671. },
  42672. equals: function(e) {
  42673. return e.origin.equals(this.origin) && e.direction.equals(this.direction)
  42674. }
  42675. },
  42676. n.Sphere = function(e, t) {
  42677. this.center = void 0 !== e ? e : new n.Vector3,
  42678. this.radius = void 0 !== t ? t : 0
  42679. }
  42680. ,
  42681. n.Sphere.prototype = {
  42682. constructor: n.Sphere,
  42683. set: function(e, t) {
  42684. return this.center.copy(e),
  42685. this.radius = t,
  42686. this
  42687. },
  42688. setFromPoints: function() {
  42689. var e = new n.Box3;
  42690. return function(t, i) {
  42691. var n = this.center;
  42692. void 0 !== i ? n.copy(i) : e.setFromPoints(t).center(n);
  42693. for (var r = 0, o = 0, a = t.length; o < a; o++)
  42694. r = Math.max(r, n.distanceToSquared(t[o]));
  42695. return this.radius = Math.sqrt(r),
  42696. this
  42697. }
  42698. }(),
  42699. clone: function() {
  42700. return (new this.constructor).copy(this)
  42701. },
  42702. copy: function(e) {
  42703. return this.center.copy(e.center),
  42704. this.radius = e.radius,
  42705. this
  42706. },
  42707. empty: function() {
  42708. return this.radius <= 0
  42709. },
  42710. containsPoint: function(e) {
  42711. return e.distanceToSquared(this.center) <= this.radius * this.radius
  42712. },
  42713. distanceToPoint: function(e) {
  42714. return e.distanceTo(this.center) - this.radius
  42715. },
  42716. intersectsSphere: function(e) {
  42717. var t = this.radius + e.radius;
  42718. return e.center.distanceToSquared(this.center) <= t * t
  42719. },
  42720. intersectsBox: function(e) {
  42721. return e.intersectsSphere(this)
  42722. },
  42723. intersectsPlane: function(e) {
  42724. return Math.abs(this.center.dot(e.normal) - e.constant) <= this.radius
  42725. },
  42726. clampPoint: function(e, t) {
  42727. var i = this.center.distanceToSquared(e)
  42728. , r = t || new n.Vector3;
  42729. return r.copy(e),
  42730. i > this.radius * this.radius && (r.sub(this.center).normalize(),
  42731. r.multiplyScalar(this.radius).add(this.center)),
  42732. r
  42733. },
  42734. getBoundingBox: function(e) {
  42735. var t = e || new n.Box3;
  42736. return t.set(this.center, this.center),
  42737. t.expandByScalar(this.radius),
  42738. t
  42739. },
  42740. applyMatrix4: function(e) {
  42741. return this.center.applyMatrix4(e),
  42742. this.radius = this.radius * e.getMaxScaleOnAxis(),
  42743. this
  42744. },
  42745. translate: function(e) {
  42746. return this.center.add(e),
  42747. this
  42748. },
  42749. equals: function(e) {
  42750. return e.center.equals(this.center) && e.radius === this.radius
  42751. }
  42752. },
  42753. n.Frustum = function(e, t, i, r, o, a) {
  42754. this.planes = [void 0 !== e ? e : new n.Plane, void 0 !== t ? t : new n.Plane, void 0 !== i ? i : new n.Plane, void 0 !== r ? r : new n.Plane, void 0 !== o ? o : new n.Plane, void 0 !== a ? a : new n.Plane]
  42755. }
  42756. ,
  42757. n.Frustum.prototype = {
  42758. constructor: n.Frustum,
  42759. set: function(e, t, i, n, r, o) {
  42760. var a = this.planes;
  42761. return a[0].copy(e),
  42762. a[1].copy(t),
  42763. a[2].copy(i),
  42764. a[3].copy(n),
  42765. a[4].copy(r),
  42766. a[5].copy(o),
  42767. this
  42768. },
  42769. clone: function() {
  42770. return (new this.constructor).copy(this)
  42771. },
  42772. copy: function(e) {
  42773. for (var t = this.planes, i = 0; i < 6; i++)
  42774. t[i].copy(e.planes[i]);
  42775. return this
  42776. },
  42777. setFromMatrix: function(e) {
  42778. var t = this.planes
  42779. , i = e.elements
  42780. , n = i[0]
  42781. , r = i[1]
  42782. , o = i[2]
  42783. , a = i[3]
  42784. , s = i[4]
  42785. , l = i[5]
  42786. , c = i[6]
  42787. , h = i[7]
  42788. , u = i[8]
  42789. , d = i[9]
  42790. , p = i[10]
  42791. , f = i[11]
  42792. , g = i[12]
  42793. , m = i[13]
  42794. , v = i[14]
  42795. , A = i[15];
  42796. return t[0].setComponents(a - n, h - s, f - u, A - g).normalize(),
  42797. t[1].setComponents(a + n, h + s, f + u, A + g).normalize(),
  42798. t[2].setComponents(a + r, h + l, f + d, A + m).normalize(),
  42799. t[3].setComponents(a - r, h - l, f - d, A - m).normalize(),
  42800. t[4].setComponents(a - o, h - c, f - p, A - v).normalize(),
  42801. t[5].setComponents(a + o, h + c, f + p, A + v).normalize(),
  42802. this
  42803. },
  42804. intersectsObject: function() {
  42805. var e = new n.Sphere;
  42806. return function(t) {
  42807. var i = t.geometry;
  42808. return null === i.boundingSphere && i.computeBoundingSphere(),
  42809. e.copy(i.boundingSphere),
  42810. e.applyMatrix4(t.matrixWorld),
  42811. this.intersectsSphere(e)
  42812. }
  42813. }(),
  42814. intersectsSphere: function(e) {
  42815. for (var t = this.planes, i = e.center, n = -e.radius, r = 0; r < 6; r++) {
  42816. var o = t[r].distanceToPoint(i);
  42817. if (o < n)
  42818. return !1
  42819. }
  42820. return !0
  42821. },
  42822. intersectsBox: function() {
  42823. var e = new n.Vector3
  42824. , t = new n.Vector3;
  42825. return function(i) {
  42826. for (var n = this.planes, r = 0; r < 6; r++) {
  42827. var o = n[r];
  42828. e.x = o.normal.x > 0 ? i.min.x : i.max.x,
  42829. t.x = o.normal.x > 0 ? i.max.x : i.min.x,
  42830. e.y = o.normal.y > 0 ? i.min.y : i.max.y,
  42831. t.y = o.normal.y > 0 ? i.max.y : i.min.y,
  42832. e.z = o.normal.z > 0 ? i.min.z : i.max.z,
  42833. t.z = o.normal.z > 0 ? i.max.z : i.min.z;
  42834. var a = o.distanceToPoint(e)
  42835. , s = o.distanceToPoint(t);
  42836. if (a < 0 && s < 0)
  42837. return !1
  42838. }
  42839. return !0
  42840. }
  42841. }(),
  42842. containsPoint: function(e) {
  42843. for (var t = this.planes, i = 0; i < 6; i++)
  42844. if (t[i].distanceToPoint(e) < 0)
  42845. return !1;
  42846. return !0
  42847. }
  42848. },
  42849. n.Plane = function(e, t) {
  42850. this.normal = void 0 !== e ? e : new n.Vector3(1,0,0),
  42851. this.constant = void 0 !== t ? t : 0
  42852. }
  42853. ,
  42854. n.Plane.prototype = {
  42855. constructor: n.Plane,
  42856. set: function(e, t) {
  42857. return this.normal.copy(e),
  42858. this.constant = t,
  42859. this
  42860. },
  42861. setComponents: function(e, t, i, n) {
  42862. return this.normal.set(e, t, i),
  42863. this.constant = n,
  42864. this
  42865. },
  42866. setFromNormalAndCoplanarPoint: function(e, t) {
  42867. return this.normal.copy(e),
  42868. this.constant = -t.dot(this.normal),
  42869. this
  42870. },
  42871. setFromCoplanarPoints: function() {
  42872. var e = new n.Vector3
  42873. , t = new n.Vector3;
  42874. return function(i, n, r) {
  42875. var o = e.subVectors(r, n).cross(t.subVectors(i, n)).normalize();
  42876. return this.setFromNormalAndCoplanarPoint(o, i),
  42877. this
  42878. }
  42879. }(),
  42880. clone: function() {
  42881. return (new this.constructor).copy(this)
  42882. },
  42883. copy: function(e) {
  42884. return this.normal.copy(e.normal),
  42885. this.constant = e.constant,
  42886. this
  42887. },
  42888. normalize: function() {
  42889. var e = 1 / this.normal.length();
  42890. return this.normal.multiplyScalar(e),
  42891. this.constant *= e,
  42892. this
  42893. },
  42894. negate: function() {
  42895. return this.constant *= -1,
  42896. this.normal.negate(),
  42897. this
  42898. },
  42899. distanceToPoint: function(e) {
  42900. return this.normal.dot(e) + this.constant
  42901. },
  42902. distanceToSphere: function(e) {
  42903. return this.distanceToPoint(e.center) - e.radius
  42904. },
  42905. projectPoint: function(e, t) {
  42906. return this.orthoPoint(e, t).sub(e).negate()
  42907. },
  42908. orthoPoint: function(e, t) {
  42909. var i = this.distanceToPoint(e)
  42910. , r = t || new n.Vector3;
  42911. return r.copy(this.normal).multiplyScalar(i)
  42912. },
  42913. intersectLine: function() {
  42914. var e = new n.Vector3;
  42915. return function(t, i) {
  42916. var r = i || new n.Vector3
  42917. , o = t.delta(e)
  42918. , a = this.normal.dot(o);
  42919. if (0 !== a) {
  42920. var s = -(t.start.dot(this.normal) + this.constant) / a;
  42921. if (!(s < 0 || s > 1))
  42922. return r.copy(o).multiplyScalar(s).add(t.start)
  42923. } else if (0 === this.distanceToPoint(t.start))
  42924. return r.copy(t.start)
  42925. }
  42926. }(),
  42927. intersectsLine: function(e) {
  42928. var t = this.distanceToPoint(e.start)
  42929. , i = this.distanceToPoint(e.end);
  42930. return t < 0 && i > 0 || i < 0 && t > 0
  42931. },
  42932. intersectsBox: function(e) {
  42933. return e.intersectsPlane(this)
  42934. },
  42935. intersectsSphere: function(e) {
  42936. return e.intersectsPlane(this)
  42937. },
  42938. coplanarPoint: function(e) {
  42939. var t = e || new n.Vector3;
  42940. return t.copy(this.normal).multiplyScalar(-this.constant)
  42941. },
  42942. applyMatrix4: function() {
  42943. var e = new n.Vector3
  42944. , t = new n.Vector3
  42945. , i = new n.Matrix3;
  42946. return function(n, r) {
  42947. var o = r || i.getNormalMatrix(n)
  42948. , a = e.copy(this.normal).applyMatrix3(o)
  42949. , s = this.coplanarPoint(t);
  42950. return s.applyMatrix4(n),
  42951. this.setFromNormalAndCoplanarPoint(a, s),
  42952. this
  42953. }
  42954. }(),
  42955. translate: function(e) {
  42956. return this.constant = this.constant - e.dot(this.normal),
  42957. this
  42958. },
  42959. equals: function(e) {
  42960. return e.normal.equals(this.normal) && e.constant === this.constant
  42961. }
  42962. },
  42963. n.Spherical = function(e, t, i) {
  42964. return this.radius = void 0 !== e ? e : 1,
  42965. this.phi = void 0 !== t ? t : 0,
  42966. this.theta = void 0 !== i ? i : 0,
  42967. this
  42968. }
  42969. ,
  42970. n.Spherical.prototype = {
  42971. constructor: n.Spherical,
  42972. set: function(e, t, i) {
  42973. this.radius = e,
  42974. this.phi = t,
  42975. this.theta = i
  42976. },
  42977. clone: function() {
  42978. return (new this.constructor).copy(this)
  42979. },
  42980. copy: function(e) {
  42981. return this.radius.copy(e.radius),
  42982. this.phi.copy(e.phi),
  42983. this.theta.copy(e.theta),
  42984. this
  42985. },
  42986. makeSafe: function() {
  42987. var e = 1e-6;
  42988. this.phi = Math.max(e, Math.min(Math.PI - e, this.phi))
  42989. },
  42990. setFromVector3: function(e) {
  42991. return this.radius = e.length(),
  42992. 0 === this.radius ? (this.theta = 0,
  42993. this.phi = 0) : (this.theta = Math.atan2(e.x, e.z),
  42994. this.phi = Math.acos(n.Math.clamp(e.y / this.radius, -1, 1))),
  42995. this
  42996. }
  42997. },
  42998. n.Math = {
  42999. generateUUID: function() {
  43000. var e, t = "0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz".split(""), i = new Array(36), n = 0;
  43001. return function() {
  43002. for (var r = 0; r < 36; r++)
  43003. 8 === r || 13 === r || 18 === r || 23 === r ? i[r] = "-" : 14 === r ? i[r] = "4" : (n <= 2 && (n = 33554432 + 16777216 * Math.random() | 0),
  43004. e = 15 & n,
  43005. n >>= 4,
  43006. i[r] = t[19 === r ? 3 & e | 8 : e]);
  43007. return i.join("")
  43008. }
  43009. }(),
  43010. clamp: function(e, t, i) {
  43011. return Math.max(t, Math.min(i, e))
  43012. },
  43013. euclideanModulo: function(e, t) {
  43014. return (e % t + t) % t
  43015. },
  43016. mapLinear: function(e, t, i, n, r) {
  43017. return n + (e - t) * (r - n) / (i - t)
  43018. },
  43019. smoothstep: function(e, t, i) {
  43020. return e <= t ? 0 : e >= i ? 1 : (e = (e - t) / (i - t),
  43021. e * e * (3 - 2 * e))
  43022. },
  43023. smootherstep: function(e, t, i) {
  43024. return e <= t ? 0 : e >= i ? 1 : (e = (e - t) / (i - t),
  43025. e * e * e * (e * (6 * e - 15) + 10))
  43026. },
  43027. random16: function() {
  43028. return console.warn("THREE.Math.random16() has been deprecated. Use Math.random() instead."),
  43029. Math.random()
  43030. },
  43031. randInt: function(e, t) {
  43032. return e + Math.floor(Math.random() * (t - e + 1))
  43033. },
  43034. randFloat: function(e, t) {
  43035. return e + Math.random() * (t - e)
  43036. },
  43037. randFloatSpread: function(e) {
  43038. return e * (.5 - Math.random())
  43039. },
  43040. degToRad: function() {
  43041. var e = Math.PI / 180;
  43042. return function(t) {
  43043. return t * e
  43044. }
  43045. }(),
  43046. radToDeg: function() {
  43047. var e = 180 / Math.PI;
  43048. return function(t) {
  43049. return t * e
  43050. }
  43051. }(),
  43052. isPowerOfTwo: function(e) {
  43053. return 0 === (e & e - 1) && 0 !== e
  43054. },
  43055. nearestPowerOfTwo: function(e) {
  43056. return Math.pow(2, Math.round(Math.log(e) / Math.LN2))
  43057. },
  43058. nextPowerOfTwo: function(e) {
  43059. return e--,
  43060. e |= e >> 1,
  43061. e |= e >> 2,
  43062. e |= e >> 4,
  43063. e |= e >> 8,
  43064. e |= e >> 16,
  43065. e++,
  43066. e
  43067. }
  43068. },
  43069. n.Spline = function(e) {
  43070. function t(e, t, i, n, r, o, a) {
  43071. var s = .5 * (i - e)
  43072. , l = .5 * (n - t);
  43073. return (2 * (t - i) + s + l) * a + (-3 * (t - i) - 2 * s - l) * o + s * r + t
  43074. }
  43075. this.points = e;
  43076. var i, r, o, a, s, l, c, h, u, d = [], p = {
  43077. x: 0,
  43078. y: 0,
  43079. z: 0
  43080. };
  43081. this.initFromArray = function(e) {
  43082. this.points = [];
  43083. for (var t = 0; t < e.length; t++)
  43084. this.points[t] = {
  43085. x: e[t][0],
  43086. y: e[t][1],
  43087. z: e[t][2]
  43088. }
  43089. }
  43090. ,
  43091. this.getPoint = function(e) {
  43092. return i = (this.points.length - 1) * e,
  43093. r = Math.floor(i),
  43094. o = i - r,
  43095. d[0] = 0 === r ? r : r - 1,
  43096. d[1] = r,
  43097. d[2] = r > this.points.length - 2 ? this.points.length - 1 : r + 1,
  43098. d[3] = r > this.points.length - 3 ? this.points.length - 1 : r + 2,
  43099. l = this.points[d[0]],
  43100. c = this.points[d[1]],
  43101. h = this.points[d[2]],
  43102. u = this.points[d[3]],
  43103. a = o * o,
  43104. s = o * a,
  43105. p.x = t(l.x, c.x, h.x, u.x, o, a, s),
  43106. p.y = t(l.y, c.y, h.y, u.y, o, a, s),
  43107. p.z = t(l.z, c.z, h.z, u.z, o, a, s),
  43108. p
  43109. }
  43110. ,
  43111. this.getControlPointsArray = function() {
  43112. var e, t, i = this.points.length, n = [];
  43113. for (e = 0; e < i; e++)
  43114. t = this.points[e],
  43115. n[e] = [t.x, t.y, t.z];
  43116. return n
  43117. }
  43118. ,
  43119. this.getLength = function(e) {
  43120. var t, i, r, o, a = 0, s = 0, l = 0, c = new n.Vector3, h = new n.Vector3, u = [], d = 0;
  43121. for (u[0] = 0,
  43122. e || (e = 100),
  43123. r = this.points.length * e,
  43124. c.copy(this.points[0]),
  43125. t = 1; t < r; t++)
  43126. i = t / r,
  43127. o = this.getPoint(i),
  43128. h.copy(o),
  43129. d += h.distanceTo(c),
  43130. c.copy(o),
  43131. a = (this.points.length - 1) * i,
  43132. s = Math.floor(a),
  43133. s !== l && (u[s] = d,
  43134. l = s);
  43135. return u[u.length] = d,
  43136. {
  43137. chunks: u,
  43138. total: d
  43139. }
  43140. }
  43141. ,
  43142. this.reparametrizeByArcLength = function(e) {
  43143. var t, i, r, o, a, s, l, c, h = [], u = new n.Vector3, d = this.getLength();
  43144. for (h.push(u.copy(this.points[0]).clone()),
  43145. t = 1; t < this.points.length; t++) {
  43146. for (s = d.chunks[t] - d.chunks[t - 1],
  43147. l = Math.ceil(e * s / d.total),
  43148. o = (t - 1) / (this.points.length - 1),
  43149. a = t / (this.points.length - 1),
  43150. i = 1; i < l - 1; i++)
  43151. r = o + i * (1 / l) * (a - o),
  43152. c = this.getPoint(r),
  43153. h.push(u.copy(c).clone());
  43154. h.push(u.copy(this.points[t]).clone())
  43155. }
  43156. this.points = h
  43157. }
  43158. }
  43159. ,
  43160. n.Triangle = function(e, t, i) {
  43161. this.a = void 0 !== e ? e : new n.Vector3,
  43162. this.b = void 0 !== t ? t : new n.Vector3,
  43163. this.c = void 0 !== i ? i : new n.Vector3
  43164. }
  43165. ,
  43166. n.Triangle.normal = function() {
  43167. var e = new n.Vector3;
  43168. return function(t, i, r, o) {
  43169. var a = o || new n.Vector3;
  43170. a.subVectors(r, i),
  43171. e.subVectors(t, i),
  43172. a.cross(e);
  43173. var s = a.lengthSq();
  43174. return s > 0 ? a.multiplyScalar(1 / Math.sqrt(s)) : a.set(0, 0, 0)
  43175. }
  43176. }(),
  43177. n.Triangle.barycoordFromPoint = function() {
  43178. var e = new n.Vector3
  43179. , t = new n.Vector3
  43180. , i = new n.Vector3;
  43181. return function(r, o, a, s, l) {
  43182. e.subVectors(s, o),
  43183. t.subVectors(a, o),
  43184. i.subVectors(r, o);
  43185. var c = e.dot(e)
  43186. , h = e.dot(t)
  43187. , u = e.dot(i)
  43188. , d = t.dot(t)
  43189. , p = t.dot(i)
  43190. , f = c * d - h * h
  43191. , g = l || new n.Vector3;
  43192. if (0 === f)
  43193. return g.set(-2, -1, -1);
  43194. var m = 1 / f
  43195. , v = (d * u - h * p) * m
  43196. , A = (c * p - h * u) * m;
  43197. return g.set(1 - v - A, A, v)
  43198. }
  43199. }(),
  43200. n.Triangle.containsPoint = function() {
  43201. var e = new n.Vector3;
  43202. return function(t, i, r, o) {
  43203. var a = n.Triangle.barycoordFromPoint(t, i, r, o, e);
  43204. return a.x >= 0 && a.y >= 0 && a.x + a.y <= 1
  43205. }
  43206. }(),
  43207. n.Triangle.prototype = {
  43208. constructor: n.Triangle,
  43209. set: function(e, t, i) {
  43210. return this.a.copy(e),
  43211. this.b.copy(t),
  43212. this.c.copy(i),
  43213. this
  43214. },
  43215. setFromPointsAndIndices: function(e, t, i, n) {
  43216. return this.a.copy(e[t]),
  43217. this.b.copy(e[i]),
  43218. this.c.copy(e[n]),
  43219. this
  43220. },
  43221. clone: function() {
  43222. return (new this.constructor).copy(this)
  43223. },
  43224. copy: function(e) {
  43225. return this.a.copy(e.a),
  43226. this.b.copy(e.b),
  43227. this.c.copy(e.c),
  43228. this
  43229. },
  43230. area: function() {
  43231. var e = new n.Vector3
  43232. , t = new n.Vector3;
  43233. return function() {
  43234. return e.subVectors(this.c, this.b),
  43235. t.subVectors(this.a, this.b),
  43236. .5 * e.cross(t).length()
  43237. }
  43238. }(),
  43239. midpoint: function(e) {
  43240. var t = e || new n.Vector3;
  43241. return t.addVectors(this.a, this.b).add(this.c).multiplyScalar(1 / 3)
  43242. },
  43243. normal: function(e) {
  43244. return n.Triangle.normal(this.a, this.b, this.c, e)
  43245. },
  43246. plane: function(e) {
  43247. var t = e || new n.Plane;
  43248. return t.setFromCoplanarPoints(this.a, this.b, this.c)
  43249. },
  43250. barycoordFromPoint: function(e, t) {
  43251. return n.Triangle.barycoordFromPoint(e, this.a, this.b, this.c, t)
  43252. },
  43253. containsPoint: function(e) {
  43254. return n.Triangle.containsPoint(e, this.a, this.b, this.c)
  43255. },
  43256. equals: function(e) {
  43257. return e.a.equals(this.a) && e.b.equals(this.b) && e.c.equals(this.c)
  43258. }
  43259. },
  43260. n.Interpolant = function(e, t, i, n) {
  43261. this.parameterPositions = e,
  43262. this._cachedIndex = 0,
  43263. this.resultBuffer = void 0 !== n ? n : new t.constructor(i),
  43264. this.sampleValues = t,
  43265. this.valueSize = i
  43266. }
  43267. ,
  43268. n.Interpolant.prototype = {
  43269. constructor: n.Interpolant,
  43270. evaluate: function(e) {
  43271. var t = this.parameterPositions
  43272. , i = this._cachedIndex
  43273. , n = t[i]
  43274. , r = t[i - 1];
  43275. e: {
  43276. t: {
  43277. var o;
  43278. i: {
  43279. n: if (!(e < n)) {
  43280. for (var a = i + 2; ; ) {
  43281. if (void 0 === n) {
  43282. if (e < r)
  43283. break n;
  43284. return i = t.length,
  43285. this._cachedIndex = i,
  43286. this.afterEnd_(i - 1, e, r)
  43287. }
  43288. if (i === a)
  43289. break;
  43290. if (r = n,
  43291. n = t[++i],
  43292. e < n)
  43293. break t
  43294. }
  43295. o = t.length;
  43296. break i
  43297. }
  43298. {
  43299. if (e >= r)
  43300. break e;
  43301. var s = t[1];
  43302. e < s && (i = 2,
  43303. r = s);
  43304. for (var a = i - 2; ; ) {
  43305. if (void 0 === r)
  43306. return this._cachedIndex = 0,
  43307. this.beforeStart_(0, e, n);
  43308. if (i === a)
  43309. break;
  43310. if (n = r,
  43311. r = t[--i - 1],
  43312. e >= r)
  43313. break t
  43314. }
  43315. o = i,
  43316. i = 0
  43317. }
  43318. }
  43319. for (; i < o; ) {
  43320. var l = i + o >>> 1;
  43321. e < t[l] ? o = l : i = l + 1
  43322. }
  43323. if (n = t[i],
  43324. r = t[i - 1],
  43325. void 0 === r)
  43326. return this._cachedIndex = 0,
  43327. this.beforeStart_(0, e, n);
  43328. if (void 0 === n)
  43329. return i = t.length,
  43330. this._cachedIndex = i,
  43331. this.afterEnd_(i - 1, r, e)
  43332. }
  43333. this._cachedIndex = i,
  43334. this.intervalChanged_(i, r, n)
  43335. }
  43336. return this.interpolate_(i, r, e, n)
  43337. },
  43338. settings: null,
  43339. DefaultSettings_: {},
  43340. getSettings_: function() {
  43341. return this.settings || this.DefaultSettings_
  43342. },
  43343. copySampleValue_: function(e) {
  43344. for (var t = this.resultBuffer, i = this.sampleValues, n = this.valueSize, r = e * n, o = 0; o !== n; ++o)
  43345. t[o] = i[r + o];
  43346. return t
  43347. },
  43348. interpolate_: function(e, t, i, n) {
  43349. throw new Error("call to abstract method")
  43350. },
  43351. intervalChanged_: function(e, t, i) {}
  43352. },
  43353. Object.assign(n.Interpolant.prototype, {
  43354. beforeStart_: n.Interpolant.prototype.copySampleValue_,
  43355. afterEnd_: n.Interpolant.prototype.copySampleValue_
  43356. }),
  43357. n.CubicInterpolant = function(e, t, i, r) {
  43358. n.Interpolant.call(this, e, t, i, r),
  43359. this._weightPrev = -0,
  43360. this._offsetPrev = -0,
  43361. this._weightNext = -0,
  43362. this._offsetNext = -0
  43363. }
  43364. ,
  43365. n.CubicInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  43366. constructor: n.CubicInterpolant,
  43367. DefaultSettings_: {
  43368. endingStart: n.ZeroCurvatureEnding,
  43369. endingEnd: n.ZeroCurvatureEnding
  43370. },
  43371. intervalChanged_: function(e, t, i) {
  43372. var r = this.parameterPositions
  43373. , o = e - 2
  43374. , a = e + 1
  43375. , s = r[o]
  43376. , l = r[a];
  43377. if (void 0 === s)
  43378. switch (this.getSettings_().endingStart) {
  43379. case n.ZeroSlopeEnding:
  43380. o = e,
  43381. s = 2 * t - i;
  43382. break;
  43383. case n.WrapAroundEnding:
  43384. o = r.length - 2,
  43385. s = t + r[o] - r[o + 1];
  43386. break;
  43387. default:
  43388. o = e,
  43389. s = i
  43390. }
  43391. if (void 0 === l)
  43392. switch (this.getSettings_().endingEnd) {
  43393. case n.ZeroSlopeEnding:
  43394. a = e,
  43395. l = 2 * i - t;
  43396. break;
  43397. case n.WrapAroundEnding:
  43398. a = 1,
  43399. l = i + r[1] - r[0];
  43400. break;
  43401. default:
  43402. a = e - 1,
  43403. l = t
  43404. }
  43405. var c = .5 * (i - t)
  43406. , h = this.valueSize;
  43407. this._weightPrev = c / (t - s),
  43408. this._weightNext = c / (l - i),
  43409. this._offsetPrev = o * h,
  43410. this._offsetNext = a * h
  43411. },
  43412. interpolate_: function(e, t, i, n) {
  43413. for (var r = this.resultBuffer, o = this.sampleValues, a = this.valueSize, s = e * a, l = s - a, c = this._offsetPrev, h = this._offsetNext, u = this._weightPrev, d = this._weightNext, p = (i - t) / (n - t), f = p * p, g = f * p, m = -u * g + 2 * u * f - u * p, v = (1 + u) * g + (-1.5 - 2 * u) * f + (-.5 + u) * p + 1, A = (-1 - d) * g + (1.5 + d) * f + .5 * p, y = d * g - d * f, C = 0; C !== a; ++C)
  43414. r[C] = m * o[c + C] + v * o[l + C] + A * o[s + C] + y * o[h + C];
  43415. return r
  43416. }
  43417. }),
  43418. n.DiscreteInterpolant = function(e, t, i, r) {
  43419. n.Interpolant.call(this, e, t, i, r)
  43420. }
  43421. ,
  43422. n.DiscreteInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  43423. constructor: n.DiscreteInterpolant,
  43424. interpolate_: function(e, t, i, n) {
  43425. return this.copySampleValue_(e - 1)
  43426. }
  43427. }),
  43428. n.LinearInterpolant = function(e, t, i, r) {
  43429. n.Interpolant.call(this, e, t, i, r)
  43430. }
  43431. ,
  43432. n.LinearInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  43433. constructor: n.LinearInterpolant,
  43434. interpolate_: function(e, t, i, n) {
  43435. for (var r = this.resultBuffer, o = this.sampleValues, a = this.valueSize, s = e * a, l = s - a, c = (i - t) / (n - t), h = 1 - c, u = 0; u !== a; ++u)
  43436. r[u] = o[l + u] * h + o[s + u] * c;
  43437. return r
  43438. }
  43439. }),
  43440. n.QuaternionLinearInterpolant = function(e, t, i, r) {
  43441. n.Interpolant.call(this, e, t, i, r)
  43442. }
  43443. ,
  43444. n.QuaternionLinearInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  43445. constructor: n.QuaternionLinearInterpolant,
  43446. interpolate_: function(e, t, i, r) {
  43447. for (var o = this.resultBuffer, a = this.sampleValues, s = this.valueSize, l = e * s, c = (i - t) / (r - t), h = l + s; l !== h; l += 4)
  43448. n.Quaternion.slerpFlat(o, 0, a, l - s, a, l, c);
  43449. return o
  43450. }
  43451. }),
  43452. n.Clock = function(e) {
  43453. this.autoStart = void 0 === e || e,
  43454. this.startTime = 0,
  43455. this.oldTime = 0,
  43456. this.elapsedTime = 0,
  43457. this.running = !1
  43458. }
  43459. ,
  43460. n.Clock.prototype = {
  43461. constructor: n.Clock,
  43462. start: function() {
  43463. this.startTime = performance.now(),
  43464. this.oldTime = this.startTime,
  43465. this.running = !0
  43466. },
  43467. stop: function() {
  43468. this.getElapsedTime(),
  43469. this.running = !1
  43470. },
  43471. getElapsedTime: function() {
  43472. return this.getDelta(),
  43473. this.elapsedTime
  43474. },
  43475. getDelta: function() {
  43476. var e = 0;
  43477. if (this.autoStart && !this.running && this.start(),
  43478. this.running) {
  43479. var t = performance.now();
  43480. e = .001 * (t - this.oldTime),
  43481. this.oldTime = t,
  43482. this.elapsedTime += e
  43483. }
  43484. return e
  43485. }
  43486. },
  43487. n.EventDispatcher = function() {}
  43488. ,
  43489. n.EventDispatcher.prototype = {
  43490. constructor: n.EventDispatcher,
  43491. apply: function(e) {
  43492. e.addEventListener = n.EventDispatcher.prototype.addEventListener,
  43493. e.hasEventListener = n.EventDispatcher.prototype.hasEventListener,
  43494. e.removeEventListener = n.EventDispatcher.prototype.removeEventListener,
  43495. e.dispatchEvent = n.EventDispatcher.prototype.dispatchEvent
  43496. },
  43497. addEventListener: function(e, t) {
  43498. void 0 === this._listeners && (this._listeners = {});
  43499. var i = this._listeners;
  43500. void 0 === i[e] && (i[e] = []),
  43501. i[e].indexOf(t) === -1 && i[e].push(t)
  43502. },
  43503. hasEventListener: function(e, t) {
  43504. if (void 0 === this._listeners)
  43505. return !1;
  43506. var i = this._listeners;
  43507. return void 0 !== i[e] && i[e].indexOf(t) !== -1
  43508. },
  43509. removeEventListener: function(e, t) {
  43510. if (void 0 !== this._listeners) {
  43511. var i = this._listeners
  43512. , n = i[e];
  43513. if (void 0 !== n) {
  43514. var r = n.indexOf(t);
  43515. r !== -1 && n.splice(r, 1)
  43516. }
  43517. }
  43518. },
  43519. dispatchEvent: function(e) {
  43520. if (void 0 !== this._listeners) {
  43521. var t = this._listeners
  43522. , i = t[e.type];
  43523. if (void 0 !== i) {
  43524. e.target = this;
  43525. for (var n = [], r = i.length, o = 0; o < r; o++)
  43526. n[o] = i[o];
  43527. for (var o = 0; o < r; o++)
  43528. n[o].call(this, e)
  43529. }
  43530. }
  43531. }
  43532. },
  43533. n.Layers = function() {
  43534. this.mask = 1
  43535. }
  43536. ,
  43537. n.Layers.prototype = {
  43538. constructor: n.Layers,
  43539. set: function(e) {
  43540. this.mask = 1 << e
  43541. },
  43542. enable: function(e) {
  43543. this.mask |= 1 << e
  43544. },
  43545. toggle: function(e) {
  43546. this.mask ^= 1 << e
  43547. },
  43548. disable: function(e) {
  43549. this.mask &= ~(1 << e)
  43550. },
  43551. test: function(e) {
  43552. return 0 !== (this.mask & e.mask)
  43553. }
  43554. },
  43555. function(e) {
  43556. function t(e, t) {
  43557. return e.distance - t.distance
  43558. }
  43559. function i(e, t, n, r) {
  43560. if (e.visible !== !1 && (e.raycast(t, n),
  43561. r === !0))
  43562. for (var o = e.children, a = 0, s = o.length; a < s; a++)
  43563. i(o[a], t, n, !0)
  43564. }
  43565. e.Raycaster = function(t, i, n, r) {
  43566. this.ray = new e.Ray(t,i),
  43567. this.near = n || 0,
  43568. this.far = r || 1 / 0,
  43569. this.params = {
  43570. Mesh: {},
  43571. Line: {},
  43572. LOD: {},
  43573. Points: {
  43574. threshold: 1
  43575. },
  43576. Sprite: {}
  43577. },
  43578. Object.defineProperties(this.params, {
  43579. PointCloud: {
  43580. get: function() {
  43581. return console.warn("THREE.Raycaster: params.PointCloud has been renamed to params.Points."),
  43582. this.Points
  43583. }
  43584. }
  43585. })
  43586. }
  43587. ,
  43588. e.Raycaster.prototype = {
  43589. constructor: e.Raycaster,
  43590. linePrecision: 1,
  43591. set: function(e, t) {
  43592. this.ray.set(e, t)
  43593. },
  43594. setFromCamera: function(t, i) {
  43595. i instanceof e.PerspectiveCamera ? (this.ray.origin.setFromMatrixPosition(i.matrixWorld),
  43596. this.ray.direction.set(t.x, t.y, .5).unproject(i).sub(this.ray.origin).normalize()) : i instanceof e.OrthographicCamera ? (this.ray.origin.set(t.x, t.y, -1).unproject(i),
  43597. this.ray.direction.set(0, 0, -1).transformDirection(i.matrixWorld)) : console.error("THREE.Raycaster: Unsupported camera type.")
  43598. },
  43599. intersectObject: function(e, n) {
  43600. var r = [];
  43601. return i(e, this, r, n),
  43602. r.sort(t),
  43603. r
  43604. },
  43605. intersectObjects: function(e, n) {
  43606. var r = [];
  43607. if (Array.isArray(e) === !1)
  43608. return console.warn("THREE.Raycaster.intersectObjects: objects is not an Array."),
  43609. r;
  43610. for (var o = 0, a = e.length; o < a; o++)
  43611. i(e[o], this, r, n);
  43612. return r.sort(t),
  43613. r
  43614. }
  43615. }
  43616. }(n),
  43617. n.Object3D = function() {
  43618. function e() {
  43619. o.setFromEuler(r, !1)
  43620. }
  43621. function t() {
  43622. r.setFromQuaternion(o, void 0, !1)
  43623. }
  43624. Object.defineProperty(this, "id", {
  43625. value: n.Object3DIdCount++
  43626. }),
  43627. this.uuid = n.Math.generateUUID(),
  43628. this.name = "",
  43629. this.type = "Object3D",
  43630. this.parent = null,
  43631. this.children = [],
  43632. this.up = n.Object3D.DefaultUp.clone();
  43633. var i = new n.Vector3
  43634. , r = new n.Euler
  43635. , o = new n.Quaternion
  43636. , a = new n.Vector3(1,1,1);
  43637. r.onChange(e),
  43638. o.onChange(t),
  43639. Object.defineProperties(this, {
  43640. position: {
  43641. enumerable: !0,
  43642. value: i
  43643. },
  43644. rotation: {
  43645. enumerable: !0,
  43646. value: r
  43647. },
  43648. quaternion: {
  43649. enumerable: !0,
  43650. value: o
  43651. },
  43652. scale: {
  43653. enumerable: !0,
  43654. value: a
  43655. },
  43656. modelViewMatrix: {
  43657. value: new n.Matrix4
  43658. },
  43659. normalMatrix: {
  43660. value: new n.Matrix3
  43661. }
  43662. }),
  43663. this.rotationAutoUpdate = !0,
  43664. this.matrix = new n.Matrix4,
  43665. this.matrixWorld = new n.Matrix4,
  43666. this.matrixAutoUpdate = n.Object3D.DefaultMatrixAutoUpdate,
  43667. this.matrixWorldNeedsUpdate = !1,
  43668. this.layers = new n.Layers,
  43669. this.visible = !0,
  43670. this.castShadow = !1,
  43671. this.receiveShadow = !1,
  43672. this.frustumCulled = !0,
  43673. this.renderOrder = 0,
  43674. this.userData = {}
  43675. }
  43676. ,
  43677. n.Object3D.DefaultUp = new n.Vector3(0,1,0),
  43678. n.Object3D.DefaultMatrixAutoUpdate = !0,
  43679. n.Object3D.prototype = {
  43680. constructor: n.Object3D,
  43681. applyMatrix: function(e) {
  43682. this.matrix.multiplyMatrices(e, this.matrix),
  43683. this.matrix.decompose(this.position, this.quaternion, this.scale)
  43684. },
  43685. setRotationFromAxisAngle: function(e, t) {
  43686. this.quaternion.setFromAxisAngle(e, t)
  43687. },
  43688. setRotationFromEuler: function(e) {
  43689. this.quaternion.setFromEuler(e, !0)
  43690. },
  43691. setRotationFromMatrix: function(e) {
  43692. this.quaternion.setFromRotationMatrix(e)
  43693. },
  43694. setRotationFromQuaternion: function(e) {
  43695. this.quaternion.copy(e)
  43696. },
  43697. rotateOnAxis: function() {
  43698. var e = new n.Quaternion;
  43699. return function(t, i) {
  43700. return e.setFromAxisAngle(t, i),
  43701. this.quaternion.multiply(e),
  43702. this
  43703. }
  43704. }(),
  43705. rotateX: function() {
  43706. var e = new n.Vector3(1,0,0);
  43707. return function(t) {
  43708. return this.rotateOnAxis(e, t)
  43709. }
  43710. }(),
  43711. rotateY: function() {
  43712. var e = new n.Vector3(0,1,0);
  43713. return function(t) {
  43714. return this.rotateOnAxis(e, t)
  43715. }
  43716. }(),
  43717. rotateZ: function() {
  43718. var e = new n.Vector3(0,0,1);
  43719. return function(t) {
  43720. return this.rotateOnAxis(e, t)
  43721. }
  43722. }(),
  43723. translateOnAxis: function() {
  43724. var e = new n.Vector3;
  43725. return function(t, i) {
  43726. return e.copy(t).applyQuaternion(this.quaternion),
  43727. this.position.add(e.multiplyScalar(i)),
  43728. this
  43729. }
  43730. }(),
  43731. translateX: function() {
  43732. var e = new n.Vector3(1,0,0);
  43733. return function(t) {
  43734. return this.translateOnAxis(e, t)
  43735. }
  43736. }(),
  43737. translateY: function() {
  43738. var e = new n.Vector3(0,1,0);
  43739. return function(t) {
  43740. return this.translateOnAxis(e, t)
  43741. }
  43742. }(),
  43743. translateZ: function() {
  43744. var e = new n.Vector3(0,0,1);
  43745. return function(t) {
  43746. return this.translateOnAxis(e, t)
  43747. }
  43748. }(),
  43749. localToWorld: function(e) {
  43750. return e.applyMatrix4(this.matrixWorld)
  43751. },
  43752. worldToLocal: function() {
  43753. var e = new n.Matrix4;
  43754. return function(t) {
  43755. return t.applyMatrix4(e.getInverse(this.matrixWorld))
  43756. }
  43757. }(),
  43758. lookAt: function() {
  43759. var e = new n.Matrix4;
  43760. return function(t) {
  43761. e.lookAt(t, this.position, this.up),
  43762. this.quaternion.setFromRotationMatrix(e)
  43763. }
  43764. }(),
  43765. add: function(e) {
  43766. if (arguments.length > 1) {
  43767. for (var t = 0; t < arguments.length; t++)
  43768. this.add(arguments[t]);
  43769. return this
  43770. }
  43771. return e === this ? (console.error("THREE.Object3D.add: object can't be added as a child of itself.", e),
  43772. this) : (e instanceof n.Object3D ? (null !== e.parent && e.parent.remove(e),
  43773. e.parent = this,
  43774. e.dispatchEvent({
  43775. type: "added"
  43776. }),
  43777. this.children.push(e)) : console.error("THREE.Object3D.add: object not an instance of THREE.Object3D.", e),
  43778. this)
  43779. },
  43780. remove: function(e) {
  43781. if (arguments.length > 1)
  43782. for (var t = 0; t < arguments.length; t++)
  43783. this.remove(arguments[t]);
  43784. var i = this.children.indexOf(e);
  43785. i !== -1 && (e.parent = null,
  43786. e.dispatchEvent({
  43787. type: "removed"
  43788. }),
  43789. this.children.splice(i, 1))
  43790. },
  43791. getObjectById: function(e) {
  43792. return this.getObjectByProperty("id", e)
  43793. },
  43794. getObjectByName: function(e) {
  43795. return this.getObjectByProperty("name", e)
  43796. },
  43797. getObjectByProperty: function(e, t) {
  43798. if (this[e] === t)
  43799. return this;
  43800. for (var i = 0, n = this.children.length; i < n; i++) {
  43801. var r = this.children[i]
  43802. , o = r.getObjectByProperty(e, t);
  43803. if (void 0 !== o)
  43804. return o
  43805. }
  43806. },
  43807. getWorldPosition: function(e) {
  43808. var t = e || new n.Vector3;
  43809. return this.updateMatrixWorld(!0),
  43810. t.setFromMatrixPosition(this.matrixWorld)
  43811. },
  43812. getWorldQuaternion: function() {
  43813. var e = new n.Vector3
  43814. , t = new n.Vector3;
  43815. return function(i) {
  43816. var r = i || new n.Quaternion;
  43817. return this.updateMatrixWorld(!0),
  43818. this.matrixWorld.decompose(e, r, t),
  43819. r
  43820. }
  43821. }(),
  43822. getWorldRotation: function() {
  43823. var e = new n.Quaternion;
  43824. return function(t) {
  43825. var i = t || new n.Euler;
  43826. return this.getWorldQuaternion(e),
  43827. i.setFromQuaternion(e, this.rotation.order, !1)
  43828. }
  43829. }(),
  43830. getWorldScale: function() {
  43831. var e = new n.Vector3
  43832. , t = new n.Quaternion;
  43833. return function(i) {
  43834. var r = i || new n.Vector3;
  43835. return this.updateMatrixWorld(!0),
  43836. this.matrixWorld.decompose(e, t, r),
  43837. r
  43838. }
  43839. }(),
  43840. getWorldDirection: function() {
  43841. var e = new n.Quaternion;
  43842. return function(t) {
  43843. var i = t || new n.Vector3;
  43844. return this.getWorldQuaternion(e),
  43845. i.set(0, 0, 1).applyQuaternion(e)
  43846. }
  43847. }(),
  43848. raycast: function() {},
  43849. traverse: function(e) {
  43850. e(this);
  43851. for (var t = this.children, i = 0, n = t.length; i < n; i++)
  43852. t[i].traverse(e)
  43853. },
  43854. traverseVisible: function(e) {
  43855. if (this.visible !== !1) {
  43856. e(this);
  43857. for (var t = this.children, i = 0, n = t.length; i < n; i++)
  43858. t[i].traverseVisible(e)
  43859. }
  43860. },
  43861. traverseAncestors: function(e) {
  43862. var t = this.parent;
  43863. null !== t && (e(t),
  43864. t.traverseAncestors(e))
  43865. },
  43866. updateMatrix: function() {
  43867. this.matrix.compose(this.position, this.quaternion, this.scale),
  43868. this.matrixWorldNeedsUpdate = !0
  43869. },
  43870. updateMatrixWorld: function(e) {
  43871. this.matrixAutoUpdate === !0 && this.updateMatrix(),
  43872. this.matrixWorldNeedsUpdate !== !0 && e !== !0 || (null === this.parent ? this.matrixWorld.copy(this.matrix) : this.matrixWorld.multiplyMatrices(this.parent.matrixWorld, this.matrix),
  43873. this.matrixWorldNeedsUpdate = !1,
  43874. e = !0);
  43875. for (var t = 0, i = this.children.length; t < i; t++)
  43876. this.children[t].updateMatrixWorld(e)
  43877. },
  43878. toJSON: function(e) {
  43879. function t(e) {
  43880. var t = [];
  43881. for (var i in e) {
  43882. var n = e[i];
  43883. delete n.metadata,
  43884. t.push(n)
  43885. }
  43886. return t
  43887. }
  43888. var i = void 0 === e
  43889. , n = {};
  43890. i && (e = {
  43891. geometries: {},
  43892. materials: {},
  43893. textures: {},
  43894. images: {}
  43895. },
  43896. n.metadata = {
  43897. version: 4.4,
  43898. type: "Object",
  43899. generator: "Object3D.toJSON"
  43900. });
  43901. var r = {};
  43902. if (r.uuid = this.uuid,
  43903. r.type = this.type,
  43904. "" !== this.name && (r.name = this.name),
  43905. "{}" !== JSON.stringify(this.userData) && (r.userData = this.userData),
  43906. this.castShadow === !0 && (r.castShadow = !0),
  43907. this.receiveShadow === !0 && (r.receiveShadow = !0),
  43908. this.visible === !1 && (r.visible = !1),
  43909. r.matrix = this.matrix.toArray(),
  43910. void 0 !== this.geometry && (void 0 === e.geometries[this.geometry.uuid] && (e.geometries[this.geometry.uuid] = this.geometry.toJSON(e)),
  43911. r.geometry = this.geometry.uuid),
  43912. void 0 !== this.material && (void 0 === e.materials[this.material.uuid] && (e.materials[this.material.uuid] = this.material.toJSON(e)),
  43913. r.material = this.material.uuid),
  43914. this.children.length > 0) {
  43915. r.children = [];
  43916. for (var o = 0; o < this.children.length; o++)
  43917. r.children.push(this.children[o].toJSON(e).object)
  43918. }
  43919. if (i) {
  43920. var a = t(e.geometries)
  43921. , s = t(e.materials)
  43922. , l = t(e.textures)
  43923. , c = t(e.images);
  43924. a.length > 0 && (n.geometries = a),
  43925. s.length > 0 && (n.materials = s),
  43926. l.length > 0 && (n.textures = l),
  43927. c.length > 0 && (n.images = c)
  43928. }
  43929. return n.object = r,
  43930. n
  43931. },
  43932. clone: function(e) {
  43933. return (new this.constructor).copy(this, e)
  43934. },
  43935. copy: function(e, t) {
  43936. if (void 0 === t && (t = !0),
  43937. this.name = e.name,
  43938. this.up.copy(e.up),
  43939. this.position.copy(e.position),
  43940. this.quaternion.copy(e.quaternion),
  43941. this.scale.copy(e.scale),
  43942. this.rotationAutoUpdate = e.rotationAutoUpdate,
  43943. this.matrix.copy(e.matrix),
  43944. this.matrixWorld.copy(e.matrixWorld),
  43945. this.matrixAutoUpdate = e.matrixAutoUpdate,
  43946. this.matrixWorldNeedsUpdate = e.matrixWorldNeedsUpdate,
  43947. this.visible = e.visible,
  43948. this.castShadow = e.castShadow,
  43949. this.receiveShadow = e.receiveShadow,
  43950. this.frustumCulled = e.frustumCulled,
  43951. this.renderOrder = e.renderOrder,
  43952. this.userData = JSON.parse(JSON.stringify(e.userData)),
  43953. t === !0)
  43954. for (var i = 0; i < e.children.length; i++) {
  43955. var n = e.children[i];
  43956. this.add(n.clone())
  43957. }
  43958. return this
  43959. }
  43960. },
  43961. n.EventDispatcher.prototype.apply(n.Object3D.prototype),
  43962. n.Object3DIdCount = 0,
  43963. n.Face3 = function(e, t, i, r, o, a) {
  43964. this.a = e,
  43965. this.b = t,
  43966. this.c = i,
  43967. this.normal = r instanceof n.Vector3 ? r : new n.Vector3,
  43968. this.vertexNormals = Array.isArray(r) ? r : [],
  43969. this.color = o instanceof n.Color ? o : new n.Color,
  43970. this.vertexColors = Array.isArray(o) ? o : [],
  43971. this.materialIndex = void 0 !== a ? a : 0
  43972. }
  43973. ,
  43974. n.Face3.prototype = {
  43975. constructor: n.Face3,
  43976. clone: function() {
  43977. return (new this.constructor).copy(this)
  43978. },
  43979. copy: function(e) {
  43980. this.a = e.a,
  43981. this.b = e.b,
  43982. this.c = e.c,
  43983. this.normal.copy(e.normal),
  43984. this.color.copy(e.color),
  43985. this.materialIndex = e.materialIndex;
  43986. for (var t = 0, i = e.vertexNormals.length; t < i; t++)
  43987. this.vertexNormals[t] = e.vertexNormals[t].clone();
  43988. for (var t = 0, i = e.vertexColors.length; t < i; t++)
  43989. this.vertexColors[t] = e.vertexColors[t].clone();
  43990. return this
  43991. }
  43992. },
  43993. n.BufferAttribute = function(e, t) {
  43994. this.uuid = n.Math.generateUUID(),
  43995. this.array = e,
  43996. this.itemSize = t,
  43997. this.dynamic = !1,
  43998. this.updateRange = {
  43999. offset: 0,
  44000. count: -1
  44001. },
  44002. this.version = 0
  44003. }
  44004. ,
  44005. n.BufferAttribute.prototype = {
  44006. constructor: n.BufferAttribute,
  44007. get count() {
  44008. return this.array.length / this.itemSize
  44009. },
  44010. set needsUpdate(e) {
  44011. e === !0 && this.version++
  44012. },
  44013. setDynamic: function(e) {
  44014. return this.dynamic = e,
  44015. this
  44016. },
  44017. copy: function(e) {
  44018. return this.array = new e.array.constructor(e.array),
  44019. this.itemSize = e.itemSize,
  44020. this.dynamic = e.dynamic,
  44021. this
  44022. },
  44023. copyAt: function(e, t, i) {
  44024. e *= this.itemSize,
  44025. i *= t.itemSize;
  44026. for (var n = 0, r = this.itemSize; n < r; n++)
  44027. this.array[e + n] = t.array[i + n];
  44028. return this
  44029. },
  44030. copyArray: function(e) {
  44031. return this.array.set(e),
  44032. this
  44033. },
  44034. copyColorsArray: function(e) {
  44035. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  44036. var a = e[r];
  44037. void 0 === a && (console.warn("THREE.BufferAttribute.copyColorsArray(): color is undefined", r),
  44038. a = new n.Color),
  44039. t[i++] = a.r,
  44040. t[i++] = a.g,
  44041. t[i++] = a.b
  44042. }
  44043. return this
  44044. },
  44045. copyIndicesArray: function(e) {
  44046. for (var t = this.array, i = 0, n = 0, r = e.length; n < r; n++) {
  44047. var o = e[n];
  44048. t[i++] = o.a,
  44049. t[i++] = o.b,
  44050. t[i++] = o.c
  44051. }
  44052. return this
  44053. },
  44054. copyVector2sArray: function(e) {
  44055. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  44056. var a = e[r];
  44057. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector2sArray(): vector is undefined", r),
  44058. a = new n.Vector2),
  44059. t[i++] = a.x,
  44060. t[i++] = a.y
  44061. }
  44062. return this
  44063. },
  44064. copyVector3sArray: function(e) {
  44065. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  44066. var a = e[r];
  44067. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector3sArray(): vector is undefined", r),
  44068. a = new n.Vector3),
  44069. t[i++] = a.x,
  44070. t[i++] = a.y,
  44071. t[i++] = a.z
  44072. }
  44073. return this
  44074. },
  44075. copyVector4sArray: function(e) {
  44076. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  44077. var a = e[r];
  44078. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector4sArray(): vector is undefined", r),
  44079. a = new n.Vector4),
  44080. t[i++] = a.x,
  44081. t[i++] = a.y,
  44082. t[i++] = a.z,
  44083. t[i++] = a.w
  44084. }
  44085. return this
  44086. },
  44087. set: function(e, t) {
  44088. return void 0 === t && (t = 0),
  44089. this.array.set(e, t),
  44090. this
  44091. },
  44092. getX: function(e) {
  44093. return this.array[e * this.itemSize]
  44094. },
  44095. setX: function(e, t) {
  44096. return this.array[e * this.itemSize] = t,
  44097. this
  44098. },
  44099. getY: function(e) {
  44100. return this.array[e * this.itemSize + 1]
  44101. },
  44102. setY: function(e, t) {
  44103. return this.array[e * this.itemSize + 1] = t,
  44104. this
  44105. },
  44106. getZ: function(e) {
  44107. return this.array[e * this.itemSize + 2]
  44108. },
  44109. setZ: function(e, t) {
  44110. return this.array[e * this.itemSize + 2] = t,
  44111. this
  44112. },
  44113. getW: function(e) {
  44114. return this.array[e * this.itemSize + 3]
  44115. },
  44116. setW: function(e, t) {
  44117. return this.array[e * this.itemSize + 3] = t,
  44118. this
  44119. },
  44120. setXY: function(e, t, i) {
  44121. return e *= this.itemSize,
  44122. this.array[e + 0] = t,
  44123. this.array[e + 1] = i,
  44124. this
  44125. },
  44126. setXYZ: function(e, t, i, n) {
  44127. return e *= this.itemSize,
  44128. this.array[e + 0] = t,
  44129. this.array[e + 1] = i,
  44130. this.array[e + 2] = n,
  44131. this
  44132. },
  44133. setXYZW: function(e, t, i, n, r) {
  44134. return e *= this.itemSize,
  44135. this.array[e + 0] = t,
  44136. this.array[e + 1] = i,
  44137. this.array[e + 2] = n,
  44138. this.array[e + 3] = r,
  44139. this
  44140. },
  44141. clone: function() {
  44142. return (new this.constructor).copy(this)
  44143. }
  44144. },
  44145. n.Int8Attribute = function(e, t) {
  44146. return new n.BufferAttribute(new Int8Array(e),t)
  44147. }
  44148. ,
  44149. n.Uint8Attribute = function(e, t) {
  44150. return new n.BufferAttribute(new Uint8Array(e),t)
  44151. }
  44152. ,
  44153. n.Uint8ClampedAttribute = function(e, t) {
  44154. return new n.BufferAttribute(new Uint8ClampedArray(e),t)
  44155. }
  44156. ,
  44157. n.Int16Attribute = function(e, t) {
  44158. return new n.BufferAttribute(new Int16Array(e),t)
  44159. }
  44160. ,
  44161. n.Uint16Attribute = function(e, t) {
  44162. return new n.BufferAttribute(new Uint16Array(e),t)
  44163. }
  44164. ;
  44165. n.Int32Attribute = function(e, t) {
  44166. return new n.BufferAttribute(new Int32Array(e),t)
  44167. }
  44168. ;
  44169. n.Uint32Attribute = function(e, t) {
  44170. return new n.BufferAttribute(new Uint32Array(e),t)
  44171. }
  44172. ,
  44173. n.Float32Attribute = function(e, t) {
  44174. return new n.BufferAttribute(new Float32Array(e),t)
  44175. }
  44176. ,
  44177. n.Float64Attribute = function(e, t) {
  44178. return new n.BufferAttribute(new Float64Array(e),t)
  44179. }
  44180. ,
  44181. n.DynamicBufferAttribute = function(e, t) {
  44182. return console.warn("THREE.DynamicBufferAttribute has been removed. Use new THREE.BufferAttribute().setDynamic( true ) instead."),
  44183. new n.BufferAttribute(e,t).setDynamic(!0)
  44184. }
  44185. ,
  44186. n.InstancedBufferAttribute = function(e, t, i) {
  44187. n.BufferAttribute.call(this, e, t),
  44188. this.meshPerAttribute = i || 1
  44189. }
  44190. ,
  44191. n.InstancedBufferAttribute.prototype = Object.create(n.BufferAttribute.prototype),
  44192. n.InstancedBufferAttribute.prototype.constructor = n.InstancedBufferAttribute,
  44193. n.InstancedBufferAttribute.prototype.copy = function(e) {
  44194. return n.BufferAttribute.prototype.copy.call(this, e),
  44195. this.meshPerAttribute = e.meshPerAttribute,
  44196. this
  44197. }
  44198. ,
  44199. n.InterleavedBuffer = function(e, t) {
  44200. this.uuid = n.Math.generateUUID(),
  44201. this.array = e,
  44202. this.stride = t,
  44203. this.dynamic = !1,
  44204. this.updateRange = {
  44205. offset: 0,
  44206. count: -1
  44207. },
  44208. this.version = 0
  44209. }
  44210. ,
  44211. n.InterleavedBuffer.prototype = {
  44212. constructor: n.InterleavedBuffer,
  44213. get length() {
  44214. return this.array.length
  44215. },
  44216. get count() {
  44217. return this.array.length / this.stride
  44218. },
  44219. set needsUpdate(e) {
  44220. e === !0 && this.version++
  44221. },
  44222. setDynamic: function(e) {
  44223. return this.dynamic = e,
  44224. this
  44225. },
  44226. copy: function(e) {
  44227. return this.array = new e.array.constructor(e.array),
  44228. this.stride = e.stride,
  44229. this.dynamic = e.dynamic,
  44230. this
  44231. },
  44232. copyAt: function(e, t, i) {
  44233. e *= this.stride,
  44234. i *= t.stride;
  44235. for (var n = 0, r = this.stride; n < r; n++)
  44236. this.array[e + n] = t.array[i + n];
  44237. return this
  44238. },
  44239. set: function(e, t) {
  44240. return void 0 === t && (t = 0),
  44241. this.array.set(e, t),
  44242. this
  44243. },
  44244. clone: function() {
  44245. return (new this.constructor).copy(this)
  44246. }
  44247. },
  44248. n.InstancedInterleavedBuffer = function(e, t, i) {
  44249. n.InterleavedBuffer.call(this, e, t),
  44250. this.meshPerAttribute = i || 1
  44251. }
  44252. ,
  44253. n.InstancedInterleavedBuffer.prototype = Object.create(n.InterleavedBuffer.prototype),
  44254. n.InstancedInterleavedBuffer.prototype.constructor = n.InstancedInterleavedBuffer,
  44255. n.InstancedInterleavedBuffer.prototype.copy = function(e) {
  44256. return n.InterleavedBuffer.prototype.copy.call(this, e),
  44257. this.meshPerAttribute = e.meshPerAttribute,
  44258. this
  44259. }
  44260. ,
  44261. n.InterleavedBufferAttribute = function(e, t, i) {
  44262. this.uuid = n.Math.generateUUID(),
  44263. this.data = e,
  44264. this.itemSize = t,
  44265. this.offset = i
  44266. }
  44267. ,
  44268. n.InterleavedBufferAttribute.prototype = {
  44269. constructor: n.InterleavedBufferAttribute,
  44270. get length() {
  44271. return console.warn("THREE.BufferAttribute: .length has been deprecated. Please use .count."),
  44272. this.array.length
  44273. },
  44274. get count() {
  44275. return this.data.count
  44276. },
  44277. setX: function(e, t) {
  44278. return this.data.array[e * this.data.stride + this.offset] = t,
  44279. this
  44280. },
  44281. setY: function(e, t) {
  44282. return this.data.array[e * this.data.stride + this.offset + 1] = t,
  44283. this
  44284. },
  44285. setZ: function(e, t) {
  44286. return this.data.array[e * this.data.stride + this.offset + 2] = t,
  44287. this
  44288. },
  44289. setW: function(e, t) {
  44290. return this.data.array[e * this.data.stride + this.offset + 3] = t,
  44291. this
  44292. },
  44293. getX: function(e) {
  44294. return this.data.array[e * this.data.stride + this.offset]
  44295. },
  44296. getY: function(e) {
  44297. return this.data.array[e * this.data.stride + this.offset + 1]
  44298. },
  44299. getZ: function(e) {
  44300. return this.data.array[e * this.data.stride + this.offset + 2]
  44301. },
  44302. getW: function(e) {
  44303. return this.data.array[e * this.data.stride + this.offset + 3]
  44304. },
  44305. setXY: function(e, t, i) {
  44306. return e = e * this.data.stride + this.offset,
  44307. this.data.array[e + 0] = t,
  44308. this.data.array[e + 1] = i,
  44309. this
  44310. },
  44311. setXYZ: function(e, t, i, n) {
  44312. return e = e * this.data.stride + this.offset,
  44313. this.data.array[e + 0] = t,
  44314. this.data.array[e + 1] = i,
  44315. this.data.array[e + 2] = n,
  44316. this
  44317. },
  44318. setXYZW: function(e, t, i, n, r) {
  44319. return e = e * this.data.stride + this.offset,
  44320. this.data.array[e + 0] = t,
  44321. this.data.array[e + 1] = i,
  44322. this.data.array[e + 2] = n,
  44323. this.data.array[e + 3] = r,
  44324. this
  44325. }
  44326. },
  44327. n.Geometry = function() {
  44328. Object.defineProperty(this, "id", {
  44329. value: n.GeometryIdCount++
  44330. }),
  44331. this.uuid = n.Math.generateUUID(),
  44332. this.name = "",
  44333. this.type = "Geometry",
  44334. this.vertices = [],
  44335. this.colors = [],
  44336. this.faces = [],
  44337. this.faceVertexUvs = [[]],
  44338. this.morphTargets = [],
  44339. this.morphNormals = [],
  44340. this.skinWeights = [],
  44341. this.skinIndices = [],
  44342. this.lineDistances = [],
  44343. this.boundingBox = null,
  44344. this.boundingSphere = null,
  44345. this.verticesNeedUpdate = !1,
  44346. this.elementsNeedUpdate = !1,
  44347. this.uvsNeedUpdate = !1,
  44348. this.normalsNeedUpdate = !1,
  44349. this.colorsNeedUpdate = !1,
  44350. this.lineDistancesNeedUpdate = !1,
  44351. this.groupsNeedUpdate = !1
  44352. }
  44353. ,
  44354. n.Geometry.prototype = {
  44355. constructor: n.Geometry,
  44356. applyMatrix: function(e) {
  44357. for (var t = (new n.Matrix3).getNormalMatrix(e), i = 0, r = this.vertices.length; i < r; i++) {
  44358. var o = this.vertices[i];
  44359. o.applyMatrix4(e)
  44360. }
  44361. for (var i = 0, r = this.faces.length; i < r; i++) {
  44362. var a = this.faces[i];
  44363. a.normal.applyMatrix3(t).normalize();
  44364. for (var s = 0, l = a.vertexNormals.length; s < l; s++)
  44365. a.vertexNormals[s].applyMatrix3(t).normalize()
  44366. }
  44367. return null !== this.boundingBox && this.computeBoundingBox(),
  44368. null !== this.boundingSphere && this.computeBoundingSphere(),
  44369. this.verticesNeedUpdate = !0,
  44370. this.normalsNeedUpdate = !0,
  44371. this
  44372. },
  44373. rotateX: function() {
  44374. var e;
  44375. return function(t) {
  44376. return void 0 === e && (e = new n.Matrix4),
  44377. e.makeRotationX(t),
  44378. this.applyMatrix(e),
  44379. this
  44380. }
  44381. }(),
  44382. rotateY: function() {
  44383. var e;
  44384. return function(t) {
  44385. return void 0 === e && (e = new n.Matrix4),
  44386. e.makeRotationY(t),
  44387. this.applyMatrix(e),
  44388. this
  44389. }
  44390. }(),
  44391. rotateZ: function() {
  44392. var e;
  44393. return function(t) {
  44394. return void 0 === e && (e = new n.Matrix4),
  44395. e.makeRotationZ(t),
  44396. this.applyMatrix(e),
  44397. this
  44398. }
  44399. }(),
  44400. translate: function() {
  44401. var e;
  44402. return function(t, i, r) {
  44403. return void 0 === e && (e = new n.Matrix4),
  44404. e.makeTranslation(t, i, r),
  44405. this.applyMatrix(e),
  44406. this
  44407. }
  44408. }(),
  44409. scale: function() {
  44410. var e;
  44411. return function(t, i, r) {
  44412. return void 0 === e && (e = new n.Matrix4),
  44413. e.makeScale(t, i, r),
  44414. this.applyMatrix(e),
  44415. this
  44416. }
  44417. }(),
  44418. lookAt: function() {
  44419. var e;
  44420. return function(t) {
  44421. void 0 === e && (e = new n.Object3D),
  44422. e.lookAt(t),
  44423. e.updateMatrix(),
  44424. this.applyMatrix(e.matrix)
  44425. }
  44426. }(),
  44427. fromBufferGeometry: function(e) {
  44428. function t(e, t, r, o) {
  44429. var a = void 0 !== s ? [u[e].clone(), u[t].clone(), u[r].clone()] : []
  44430. , f = void 0 !== l ? [i.colors[e].clone(), i.colors[t].clone(), i.colors[r].clone()] : []
  44431. , g = new n.Face3(e,t,r,a,f,o);
  44432. i.faces.push(g),
  44433. void 0 !== c && i.faceVertexUvs[0].push([d[e].clone(), d[t].clone(), d[r].clone()]),
  44434. void 0 !== h && i.faceVertexUvs[1].push([p[e].clone(), p[t].clone(), p[r].clone()])
  44435. }
  44436. var i = this
  44437. , r = null !== e.index ? e.index.array : void 0
  44438. , o = e.attributes
  44439. , a = o.position.array
  44440. , s = void 0 !== o.normal ? o.normal.array : void 0
  44441. , l = void 0 !== o.color ? o.color.array : void 0
  44442. , c = void 0 !== o.uv ? o.uv.array : void 0
  44443. , h = void 0 !== o.uv2 ? o.uv2.array : void 0;
  44444. void 0 !== h && (this.faceVertexUvs[1] = []);
  44445. for (var u = [], d = [], p = [], f = 0, g = 0; f < a.length; f += 3,
  44446. g += 2)
  44447. i.vertices.push(new n.Vector3(a[f],a[f + 1],a[f + 2])),
  44448. void 0 !== s && u.push(new n.Vector3(s[f],s[f + 1],s[f + 2])),
  44449. void 0 !== l && i.colors.push(new n.Color(l[f],l[f + 1],l[f + 2])),
  44450. void 0 !== c && d.push(new n.Vector2(c[g],c[g + 1])),
  44451. void 0 !== h && p.push(new n.Vector2(h[g],h[g + 1]));
  44452. if (void 0 !== r) {
  44453. var m = e.groups;
  44454. if (m.length > 0)
  44455. for (var f = 0; f < m.length; f++)
  44456. for (var v = m[f], A = v.start, y = v.count, g = A, C = A + y; g < C; g += 3)
  44457. t(r[g], r[g + 1], r[g + 2], v.materialIndex);
  44458. else
  44459. for (var f = 0; f < r.length; f += 3)
  44460. t(r[f], r[f + 1], r[f + 2])
  44461. } else
  44462. for (var f = 0; f < a.length / 3; f += 3)
  44463. t(f, f + 1, f + 2);
  44464. return this.computeFaceNormals(),
  44465. null !== e.boundingBox && (this.boundingBox = e.boundingBox.clone()),
  44466. null !== e.boundingSphere && (this.boundingSphere = e.boundingSphere.clone()),
  44467. this
  44468. },
  44469. center: function() {
  44470. this.computeBoundingBox();
  44471. var e = this.boundingBox.center().negate();
  44472. return this.translate(e.x, e.y, e.z),
  44473. e
  44474. },
  44475. normalize: function() {
  44476. this.computeBoundingSphere();
  44477. var e = this.boundingSphere.center
  44478. , t = this.boundingSphere.radius
  44479. , i = 0 === t ? 1 : 1 / t
  44480. , r = new n.Matrix4;
  44481. return r.set(i, 0, 0, -i * e.x, 0, i, 0, -i * e.y, 0, 0, i, -i * e.z, 0, 0, 0, 1),
  44482. this.applyMatrix(r),
  44483. this
  44484. },
  44485. computeFaceNormals: function() {
  44486. for (var e = new n.Vector3, t = new n.Vector3, i = 0, r = this.faces.length; i < r; i++) {
  44487. var o = this.faces[i]
  44488. , a = this.vertices[o.a]
  44489. , s = this.vertices[o.b]
  44490. , l = this.vertices[o.c];
  44491. e.subVectors(l, s),
  44492. t.subVectors(a, s),
  44493. e.cross(t),
  44494. e.normalize(),
  44495. o.normal.copy(e)
  44496. }
  44497. },
  44498. computeVertexNormals: function(e) {
  44499. void 0 === e && (e = !0);
  44500. var t, i, r, o, a, s;
  44501. for (s = new Array(this.vertices.length),
  44502. t = 0,
  44503. i = this.vertices.length; t < i; t++)
  44504. s[t] = new n.Vector3;
  44505. if (e) {
  44506. var l, c, h, u = new n.Vector3, d = new n.Vector3;
  44507. for (r = 0,
  44508. o = this.faces.length; r < o; r++)
  44509. a = this.faces[r],
  44510. l = this.vertices[a.a],
  44511. c = this.vertices[a.b],
  44512. h = this.vertices[a.c],
  44513. u.subVectors(h, c),
  44514. d.subVectors(l, c),
  44515. u.cross(d),
  44516. s[a.a].add(u),
  44517. s[a.b].add(u),
  44518. s[a.c].add(u)
  44519. } else
  44520. for (r = 0,
  44521. o = this.faces.length; r < o; r++)
  44522. a = this.faces[r],
  44523. s[a.a].add(a.normal),
  44524. s[a.b].add(a.normal),
  44525. s[a.c].add(a.normal);
  44526. for (t = 0,
  44527. i = this.vertices.length; t < i; t++)
  44528. s[t].normalize();
  44529. for (r = 0,
  44530. o = this.faces.length; r < o; r++) {
  44531. a = this.faces[r];
  44532. var p = a.vertexNormals;
  44533. 3 === p.length ? (p[0].copy(s[a.a]),
  44534. p[1].copy(s[a.b]),
  44535. p[2].copy(s[a.c])) : (p[0] = s[a.a].clone(),
  44536. p[1] = s[a.b].clone(),
  44537. p[2] = s[a.c].clone())
  44538. }
  44539. this.faces.length > 0 && (this.normalsNeedUpdate = !0)
  44540. },
  44541. computeMorphNormals: function() {
  44542. var e, t, i, r, o;
  44543. for (i = 0,
  44544. r = this.faces.length; i < r; i++)
  44545. for (o = this.faces[i],
  44546. o.__originalFaceNormal ? o.__originalFaceNormal.copy(o.normal) : o.__originalFaceNormal = o.normal.clone(),
  44547. o.__originalVertexNormals || (o.__originalVertexNormals = []),
  44548. e = 0,
  44549. t = o.vertexNormals.length; e < t; e++)
  44550. o.__originalVertexNormals[e] ? o.__originalVertexNormals[e].copy(o.vertexNormals[e]) : o.__originalVertexNormals[e] = o.vertexNormals[e].clone();
  44551. var a = new n.Geometry;
  44552. for (a.faces = this.faces,
  44553. e = 0,
  44554. t = this.morphTargets.length; e < t; e++) {
  44555. if (!this.morphNormals[e]) {
  44556. this.morphNormals[e] = {},
  44557. this.morphNormals[e].faceNormals = [],
  44558. this.morphNormals[e].vertexNormals = [];
  44559. var s, l, c = this.morphNormals[e].faceNormals, h = this.morphNormals[e].vertexNormals;
  44560. for (i = 0,
  44561. r = this.faces.length; i < r; i++)
  44562. s = new n.Vector3,
  44563. l = {
  44564. a: new n.Vector3,
  44565. b: new n.Vector3,
  44566. c: new n.Vector3
  44567. },
  44568. c.push(s),
  44569. h.push(l)
  44570. }
  44571. var u = this.morphNormals[e];
  44572. a.vertices = this.morphTargets[e].vertices,
  44573. a.computeFaceNormals(),
  44574. a.computeVertexNormals();
  44575. var s, l;
  44576. for (i = 0,
  44577. r = this.faces.length; i < r; i++)
  44578. o = this.faces[i],
  44579. s = u.faceNormals[i],
  44580. l = u.vertexNormals[i],
  44581. s.copy(o.normal),
  44582. l.a.copy(o.vertexNormals[0]),
  44583. l.b.copy(o.vertexNormals[1]),
  44584. l.c.copy(o.vertexNormals[2])
  44585. }
  44586. for (i = 0,
  44587. r = this.faces.length; i < r; i++)
  44588. o = this.faces[i],
  44589. o.normal = o.__originalFaceNormal,
  44590. o.vertexNormals = o.__originalVertexNormals
  44591. },
  44592. computeTangents: function() {
  44593. console.warn("THREE.Geometry: .computeTangents() has been removed.")
  44594. },
  44595. computeLineDistances: function() {
  44596. for (var e = 0, t = this.vertices, i = 0, n = t.length; i < n; i++)
  44597. i > 0 && (e += t[i].distanceTo(t[i - 1])),
  44598. this.lineDistances[i] = e
  44599. },
  44600. computeBoundingBox: function() {
  44601. null === this.boundingBox && (this.boundingBox = new n.Box3),
  44602. this.boundingBox.setFromPoints(this.vertices)
  44603. },
  44604. computeBoundingSphere: function() {
  44605. null === this.boundingSphere && (this.boundingSphere = new n.Sphere),
  44606. this.boundingSphere.setFromPoints(this.vertices)
  44607. },
  44608. merge: function(e, t, i) {
  44609. if (e instanceof n.Geometry == !1)
  44610. return void console.error("THREE.Geometry.merge(): geometry not an instance of THREE.Geometry.", e);
  44611. var r, o = this.vertices.length, a = this.vertices, s = e.vertices, l = this.faces, c = e.faces, h = this.faceVertexUvs[0], u = e.faceVertexUvs[0];
  44612. void 0 === i && (i = 0),
  44613. void 0 !== t && (r = (new n.Matrix3).getNormalMatrix(t));
  44614. for (var d = 0, p = s.length; d < p; d++) {
  44615. var f = s[d]
  44616. , g = f.clone();
  44617. void 0 !== t && g.applyMatrix4(t),
  44618. a.push(g)
  44619. }
  44620. for (d = 0,
  44621. p = c.length; d < p; d++) {
  44622. var m, v, A, y = c[d], C = y.vertexNormals, I = y.vertexColors;
  44623. m = new n.Face3(y.a + o,y.b + o,y.c + o),
  44624. m.normal.copy(y.normal),
  44625. void 0 !== r && m.normal.applyMatrix3(r).normalize();
  44626. for (var E = 0, b = C.length; E < b; E++)
  44627. v = C[E].clone(),
  44628. void 0 !== r && v.applyMatrix3(r).normalize(),
  44629. m.vertexNormals.push(v);
  44630. m.color.copy(y.color);
  44631. for (var E = 0, b = I.length; E < b; E++)
  44632. A = I[E],
  44633. m.vertexColors.push(A.clone());
  44634. m.materialIndex = y.materialIndex + i,
  44635. l.push(m)
  44636. }
  44637. for (d = 0,
  44638. p = u.length; d < p; d++) {
  44639. var w = u[d]
  44640. , _ = [];
  44641. if (void 0 !== w) {
  44642. for (var E = 0, b = w.length; E < b; E++)
  44643. _.push(w[E].clone());
  44644. h.push(_)
  44645. }
  44646. }
  44647. },
  44648. mergeMesh: function(e) {
  44649. return e instanceof n.Mesh == !1 ? void console.error("THREE.Geometry.mergeMesh(): mesh not an instance of THREE.Mesh.", e) : (e.matrixAutoUpdate && e.updateMatrix(),
  44650. void this.merge(e.geometry, e.matrix))
  44651. },
  44652. mergeVertices: function() {
  44653. var e, t, i, n, r, o, a, s, l = {}, c = [], h = [], u = 4, d = Math.pow(10, u);
  44654. for (i = 0,
  44655. n = this.vertices.length; i < n; i++)
  44656. e = this.vertices[i],
  44657. t = Math.round(e.x * d) + "_" + Math.round(e.y * d) + "_" + Math.round(e.z * d),
  44658. void 0 === l[t] ? (l[t] = i,
  44659. c.push(this.vertices[i]),
  44660. h[i] = c.length - 1) : h[i] = h[l[t]];
  44661. var p = [];
  44662. for (i = 0,
  44663. n = this.faces.length; i < n; i++) {
  44664. r = this.faces[i],
  44665. r.a = h[r.a],
  44666. r.b = h[r.b],
  44667. r.c = h[r.c],
  44668. o = [r.a, r.b, r.c];
  44669. for (var f = -1, g = 0; g < 3; g++)
  44670. if (o[g] === o[(g + 1) % 3]) {
  44671. f = g,
  44672. p.push(i);
  44673. break
  44674. }
  44675. }
  44676. for (i = p.length - 1; i >= 0; i--) {
  44677. var m = p[i];
  44678. for (this.faces.splice(m, 1),
  44679. a = 0,
  44680. s = this.faceVertexUvs.length; a < s; a++)
  44681. this.faceVertexUvs[a].splice(m, 1)
  44682. }
  44683. var v = this.vertices.length - c.length;
  44684. return this.vertices = c,
  44685. v
  44686. },
  44687. sortFacesByMaterialIndex: function() {
  44688. function e(e, t) {
  44689. return e.materialIndex - t.materialIndex
  44690. }
  44691. for (var t = this.faces, i = t.length, n = 0; n < i; n++)
  44692. t[n]._id = n;
  44693. t.sort(e);
  44694. var r, o, a = this.faceVertexUvs[0], s = this.faceVertexUvs[1];
  44695. a && a.length === i && (r = []),
  44696. s && s.length === i && (o = []);
  44697. for (var n = 0; n < i; n++) {
  44698. var l = t[n]._id;
  44699. r && r.push(a[l]),
  44700. o && o.push(s[l])
  44701. }
  44702. r && (this.faceVertexUvs[0] = r),
  44703. o && (this.faceVertexUvs[1] = o)
  44704. },
  44705. toJSON: function() {
  44706. function e(e, t, i) {
  44707. return i ? e | 1 << t : e & ~(1 << t)
  44708. }
  44709. function t(e) {
  44710. var t = e.x.toString() + e.y.toString() + e.z.toString();
  44711. return void 0 !== d[t] ? d[t] : (d[t] = u.length / 3,
  44712. u.push(e.x, e.y, e.z),
  44713. d[t])
  44714. }
  44715. function i(e) {
  44716. var t = e.r.toString() + e.g.toString() + e.b.toString();
  44717. return void 0 !== f[t] ? f[t] : (f[t] = p.length,
  44718. p.push(e.getHex()),
  44719. f[t])
  44720. }
  44721. function n(e) {
  44722. var t = e.x.toString() + e.y.toString();
  44723. return void 0 !== m[t] ? m[t] : (m[t] = g.length / 2,
  44724. g.push(e.x, e.y),
  44725. m[t])
  44726. }
  44727. var r = {
  44728. metadata: {
  44729. version: 4.4,
  44730. type: "Geometry",
  44731. generator: "Geometry.toJSON"
  44732. }
  44733. };
  44734. if (r.uuid = this.uuid,
  44735. r.type = this.type,
  44736. "" !== this.name && (r.name = this.name),
  44737. void 0 !== this.parameters) {
  44738. var o = this.parameters;
  44739. for (var a in o)
  44740. void 0 !== o[a] && (r[a] = o[a]);
  44741. return r
  44742. }
  44743. for (var s = [], l = 0; l < this.vertices.length; l++) {
  44744. var c = this.vertices[l];
  44745. s.push(c.x, c.y, c.z)
  44746. }
  44747. for (var h = [], u = [], d = {}, p = [], f = {}, g = [], m = {}, l = 0; l < this.faces.length; l++) {
  44748. var v = this.faces[l]
  44749. , A = !0
  44750. , y = !1
  44751. , C = void 0 !== this.faceVertexUvs[0][l]
  44752. , I = v.normal.length() > 0
  44753. , E = v.vertexNormals.length > 0
  44754. , b = 1 !== v.color.r || 1 !== v.color.g || 1 !== v.color.b
  44755. , w = v.vertexColors.length > 0
  44756. , _ = 0;
  44757. if (_ = e(_, 0, 0),
  44758. _ = e(_, 1, A),
  44759. _ = e(_, 2, y),
  44760. _ = e(_, 3, C),
  44761. _ = e(_, 4, I),
  44762. _ = e(_, 5, E),
  44763. _ = e(_, 6, b),
  44764. _ = e(_, 7, w),
  44765. h.push(_),
  44766. h.push(v.a, v.b, v.c),
  44767. h.push(v.materialIndex),
  44768. C) {
  44769. var T = this.faceVertexUvs[0][l];
  44770. h.push(n(T[0]), n(T[1]), n(T[2]))
  44771. }
  44772. if (I && h.push(t(v.normal)),
  44773. E) {
  44774. var x = v.vertexNormals;
  44775. h.push(t(x[0]), t(x[1]), t(x[2]))
  44776. }
  44777. if (b && h.push(i(v.color)),
  44778. w) {
  44779. var S = v.vertexColors;
  44780. h.push(i(S[0]), i(S[1]), i(S[2]))
  44781. }
  44782. }
  44783. return r.data = {},
  44784. r.data.vertices = s,
  44785. r.data.normals = u,
  44786. p.length > 0 && (r.data.colors = p),
  44787. g.length > 0 && (r.data.uvs = [g]),
  44788. r.data.faces = h,
  44789. r
  44790. },
  44791. clone: function() {
  44792. return (new n.Geometry).copy(this)
  44793. },
  44794. copy: function(e) {
  44795. this.vertices = [],
  44796. this.faces = [],
  44797. this.faceVertexUvs = [[]];
  44798. for (var t = e.vertices, i = 0, n = t.length; i < n; i++)
  44799. this.vertices.push(t[i].clone());
  44800. for (var r = e.faces, i = 0, n = r.length; i < n; i++)
  44801. this.faces.push(r[i].clone());
  44802. for (var i = 0, n = e.faceVertexUvs.length; i < n; i++) {
  44803. var o = e.faceVertexUvs[i];
  44804. void 0 === this.faceVertexUvs[i] && (this.faceVertexUvs[i] = []);
  44805. for (var a = 0, s = o.length; a < s; a++) {
  44806. for (var l = o[a], c = [], h = 0, u = l.length; h < u; h++) {
  44807. var d = l[h];
  44808. c.push(d.clone())
  44809. }
  44810. this.faceVertexUvs[i].push(c)
  44811. }
  44812. }
  44813. return this
  44814. },
  44815. dispose: function() {
  44816. this.dispatchEvent({
  44817. type: "dispose"
  44818. })
  44819. }
  44820. },
  44821. n.EventDispatcher.prototype.apply(n.Geometry.prototype),
  44822. n.GeometryIdCount = 0,
  44823. n.DirectGeometry = function() {
  44824. Object.defineProperty(this, "id", {
  44825. value: n.GeometryIdCount++
  44826. }),
  44827. this.uuid = n.Math.generateUUID(),
  44828. this.name = "",
  44829. this.type = "DirectGeometry",
  44830. this.indices = [],
  44831. this.vertices = [],
  44832. this.normals = [],
  44833. this.colors = [],
  44834. this.uvs = [],
  44835. this.uvs2 = [],
  44836. this.groups = [],
  44837. this.morphTargets = {},
  44838. this.skinWeights = [],
  44839. this.skinIndices = [],
  44840. this.boundingBox = null,
  44841. this.boundingSphere = null,
  44842. this.verticesNeedUpdate = !1,
  44843. this.normalsNeedUpdate = !1,
  44844. this.colorsNeedUpdate = !1,
  44845. this.uvsNeedUpdate = !1,
  44846. this.groupsNeedUpdate = !1
  44847. }
  44848. ,
  44849. n.DirectGeometry.prototype = {
  44850. constructor: n.DirectGeometry,
  44851. computeBoundingBox: n.Geometry.prototype.computeBoundingBox,
  44852. computeBoundingSphere: n.Geometry.prototype.computeBoundingSphere,
  44853. computeFaceNormals: function() {
  44854. console.warn("THREE.DirectGeometry: computeFaceNormals() is not a method of this type of geometry.")
  44855. },
  44856. computeVertexNormals: function() {
  44857. console.warn("THREE.DirectGeometry: computeVertexNormals() is not a method of this type of geometry.")
  44858. },
  44859. computeGroups: function(e) {
  44860. for (var t, i, n = [], r = e.faces, o = 0; o < r.length; o++) {
  44861. var a = r[o];
  44862. a.materialIndex !== i && (i = a.materialIndex,
  44863. void 0 !== t && (t.count = 3 * o - t.start,
  44864. n.push(t)),
  44865. t = {
  44866. start: 3 * o,
  44867. materialIndex: i
  44868. })
  44869. }
  44870. void 0 !== t && (t.count = 3 * o - t.start,
  44871. n.push(t)),
  44872. this.groups = n
  44873. },
  44874. fromGeometry: function(e) {
  44875. var t, i = e.faces, r = e.vertices, o = e.faceVertexUvs, a = o[0] && o[0].length > 0, s = o[1] && o[1].length > 0, l = e.morphTargets, c = l.length;
  44876. if (c > 0) {
  44877. t = [];
  44878. for (var h = 0; h < c; h++)
  44879. t[h] = [];
  44880. this.morphTargets.position = t
  44881. }
  44882. var u, d = e.morphNormals, p = d.length;
  44883. if (p > 0) {
  44884. u = [];
  44885. for (var h = 0; h < p; h++)
  44886. u[h] = [];
  44887. this.morphTargets.normal = u
  44888. }
  44889. for (var f = e.skinIndices, g = e.skinWeights, m = f.length === r.length, v = g.length === r.length, h = 0; h < i.length; h++) {
  44890. var A = i[h];
  44891. this.vertices.push(r[A.a], r[A.b], r[A.c]);
  44892. var y = A.vertexNormals;
  44893. if (3 === y.length)
  44894. this.normals.push(y[0], y[1], y[2]);
  44895. else {
  44896. var C = A.normal;
  44897. this.normals.push(C, C, C)
  44898. }
  44899. var I = A.vertexColors;
  44900. if (3 === I.length)
  44901. this.colors.push(I[0], I[1], I[2]);
  44902. else {
  44903. var E = A.color;
  44904. this.colors.push(E, E, E)
  44905. }
  44906. if (a === !0) {
  44907. var b = o[0][h];
  44908. void 0 !== b ? this.uvs.push(b[0], b[1], b[2]) : (console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv ", h),
  44909. this.uvs.push(new n.Vector2, new n.Vector2, new n.Vector2))
  44910. }
  44911. if (s === !0) {
  44912. var b = o[1][h];
  44913. void 0 !== b ? this.uvs2.push(b[0], b[1], b[2]) : (console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv2 ", h),
  44914. this.uvs2.push(new n.Vector2, new n.Vector2, new n.Vector2))
  44915. }
  44916. for (var w = 0; w < c; w++) {
  44917. var _ = l[w].vertices;
  44918. t[w].push(_[A.a], _[A.b], _[A.c])
  44919. }
  44920. for (var w = 0; w < p; w++) {
  44921. var T = d[w].vertexNormals[h];
  44922. u[w].push(T.a, T.b, T.c)
  44923. }
  44924. m && this.skinIndices.push(f[A.a], f[A.b], f[A.c]),
  44925. v && this.skinWeights.push(g[A.a], g[A.b], g[A.c])
  44926. }
  44927. return this.computeGroups(e),
  44928. this.verticesNeedUpdate = e.verticesNeedUpdate,
  44929. this.normalsNeedUpdate = e.normalsNeedUpdate,
  44930. this.colorsNeedUpdate = e.colorsNeedUpdate,
  44931. this.uvsNeedUpdate = e.uvsNeedUpdate,
  44932. this.groupsNeedUpdate = e.groupsNeedUpdate,
  44933. this
  44934. },
  44935. dispose: function() {
  44936. this.dispatchEvent({
  44937. type: "dispose"
  44938. })
  44939. }
  44940. },
  44941. n.EventDispatcher.prototype.apply(n.DirectGeometry.prototype),
  44942. n.BufferGeometry = function() {
  44943. Object.defineProperty(this, "id", {
  44944. value: n.GeometryIdCount++
  44945. }),
  44946. this.uuid = n.Math.generateUUID(),
  44947. this.name = "",
  44948. this.type = "BufferGeometry",
  44949. this.index = null,
  44950. this.attributes = {},
  44951. this.morphAttributes = {},
  44952. this.groups = [],
  44953. this.boundingBox = null,
  44954. this.boundingSphere = null,
  44955. this.drawRange = {
  44956. start: 0,
  44957. count: 1 / 0
  44958. }
  44959. }
  44960. ,
  44961. n.BufferGeometry.prototype = {
  44962. constructor: n.BufferGeometry,
  44963. getIndex: function() {
  44964. return this.index
  44965. },
  44966. setIndex: function(e) {
  44967. this.index = e
  44968. },
  44969. addAttribute: function(e, t) {
  44970. return t instanceof n.BufferAttribute == !1 && t instanceof n.InterleavedBufferAttribute == !1 ? (console.warn("THREE.BufferGeometry: .addAttribute() now expects ( name, attribute )."),
  44971. void this.addAttribute(e, new n.BufferAttribute(arguments[1],arguments[2]))) : "index" === e ? (console.warn("THREE.BufferGeometry.addAttribute: Use .setIndex() for index attribute."),
  44972. void this.setIndex(t)) : (this.attributes[e] = t,
  44973. this)
  44974. },
  44975. getAttribute: function(e) {
  44976. return this.attributes[e]
  44977. },
  44978. removeAttribute: function(e) {
  44979. return delete this.attributes[e],
  44980. this
  44981. },
  44982. addGroup: function(e, t, i) {
  44983. this.groups.push({
  44984. start: e,
  44985. count: t,
  44986. materialIndex: void 0 !== i ? i : 0
  44987. })
  44988. },
  44989. clearGroups: function() {
  44990. this.groups = []
  44991. },
  44992. setDrawRange: function(e, t) {
  44993. this.drawRange.start = e,
  44994. this.drawRange.count = t
  44995. },
  44996. applyMatrix: function(e) {
  44997. var t = this.attributes.position;
  44998. void 0 !== t && (e.applyToVector3Array(t.array),
  44999. t.needsUpdate = !0);
  45000. var i = this.attributes.normal;
  45001. if (void 0 !== i) {
  45002. var r = (new n.Matrix3).getNormalMatrix(e);
  45003. r.applyToVector3Array(i.array),
  45004. i.needsUpdate = !0
  45005. }
  45006. return null !== this.boundingBox && this.computeBoundingBox(),
  45007. null !== this.boundingSphere && this.computeBoundingSphere(),
  45008. this
  45009. },
  45010. rotateX: function() {
  45011. var e;
  45012. return function(t) {
  45013. return void 0 === e && (e = new n.Matrix4),
  45014. e.makeRotationX(t),
  45015. this.applyMatrix(e),
  45016. this
  45017. }
  45018. }(),
  45019. rotateY: function() {
  45020. var e;
  45021. return function(t) {
  45022. return void 0 === e && (e = new n.Matrix4),
  45023. e.makeRotationY(t),
  45024. this.applyMatrix(e),
  45025. this
  45026. }
  45027. }(),
  45028. rotateZ: function() {
  45029. var e;
  45030. return function(t) {
  45031. return void 0 === e && (e = new n.Matrix4),
  45032. e.makeRotationZ(t),
  45033. this.applyMatrix(e),
  45034. this
  45035. }
  45036. }(),
  45037. translate: function() {
  45038. var e;
  45039. return function(t, i, r) {
  45040. return void 0 === e && (e = new n.Matrix4),
  45041. e.makeTranslation(t, i, r),
  45042. this.applyMatrix(e),
  45043. this
  45044. }
  45045. }(),
  45046. scale: function() {
  45047. var e;
  45048. return function(t, i, r) {
  45049. return void 0 === e && (e = new n.Matrix4),
  45050. e.makeScale(t, i, r),
  45051. this.applyMatrix(e),
  45052. this
  45053. }
  45054. }(),
  45055. lookAt: function() {
  45056. var e;
  45057. return function(t) {
  45058. void 0 === e && (e = new n.Object3D),
  45059. e.lookAt(t),
  45060. e.updateMatrix(),
  45061. this.applyMatrix(e.matrix)
  45062. }
  45063. }(),
  45064. center: function() {
  45065. this.computeBoundingBox();
  45066. var e = this.boundingBox.center().negate();
  45067. return this.translate(e.x, e.y, e.z),
  45068. e
  45069. },
  45070. setFromObject: function(e) {
  45071. var t = e.geometry;
  45072. if (e instanceof n.Points || e instanceof n.Line) {
  45073. var i = new n.Float32Attribute(3 * t.vertices.length,3)
  45074. , r = new n.Float32Attribute(3 * t.colors.length,3);
  45075. if (this.addAttribute("position", i.copyVector3sArray(t.vertices)),
  45076. this.addAttribute("color", r.copyColorsArray(t.colors)),
  45077. t.lineDistances && t.lineDistances.length === t.vertices.length) {
  45078. var o = new n.Float32Attribute(t.lineDistances.length,1);
  45079. this.addAttribute("lineDistance", o.copyArray(t.lineDistances))
  45080. }
  45081. null !== t.boundingSphere && (this.boundingSphere = t.boundingSphere.clone()),
  45082. null !== t.boundingBox && (this.boundingBox = t.boundingBox.clone())
  45083. } else
  45084. e instanceof n.Mesh && t instanceof n.Geometry && this.fromGeometry(t);
  45085. return this
  45086. },
  45087. updateFromObject: function(e) {
  45088. var t = e.geometry;
  45089. if (e instanceof n.Mesh) {
  45090. var i = t.__directGeometry;
  45091. if (void 0 === i)
  45092. return this.fromGeometry(t);
  45093. i.verticesNeedUpdate = t.verticesNeedUpdate,
  45094. i.normalsNeedUpdate = t.normalsNeedUpdate,
  45095. i.colorsNeedUpdate = t.colorsNeedUpdate,
  45096. i.uvsNeedUpdate = t.uvsNeedUpdate,
  45097. i.groupsNeedUpdate = t.groupsNeedUpdate,
  45098. t.verticesNeedUpdate = !1,
  45099. t.normalsNeedUpdate = !1,
  45100. t.colorsNeedUpdate = !1,
  45101. t.uvsNeedUpdate = !1,
  45102. t.groupsNeedUpdate = !1,
  45103. t = i
  45104. }
  45105. if (t.verticesNeedUpdate === !0) {
  45106. var r = this.attributes.position;
  45107. void 0 !== r && (r.copyVector3sArray(t.vertices),
  45108. r.needsUpdate = !0),
  45109. t.verticesNeedUpdate = !1
  45110. }
  45111. if (t.normalsNeedUpdate === !0) {
  45112. var r = this.attributes.normal;
  45113. void 0 !== r && (r.copyVector3sArray(t.normals),
  45114. r.needsUpdate = !0),
  45115. t.normalsNeedUpdate = !1
  45116. }
  45117. if (t.colorsNeedUpdate === !0) {
  45118. var r = this.attributes.color;
  45119. void 0 !== r && (r.copyColorsArray(t.colors),
  45120. r.needsUpdate = !0),
  45121. t.colorsNeedUpdate = !1
  45122. }
  45123. if (t.uvsNeedUpdate) {
  45124. var r = this.attributes.uv;
  45125. void 0 !== r && (r.copyVector2sArray(t.uvs),
  45126. r.needsUpdate = !0),
  45127. t.uvsNeedUpdate = !1
  45128. }
  45129. if (t.lineDistancesNeedUpdate) {
  45130. var r = this.attributes.lineDistance;
  45131. void 0 !== r && (r.copyArray(t.lineDistances),
  45132. r.needsUpdate = !0),
  45133. t.lineDistancesNeedUpdate = !1
  45134. }
  45135. return t.groupsNeedUpdate && (t.computeGroups(e.geometry),
  45136. this.groups = t.groups,
  45137. t.groupsNeedUpdate = !1),
  45138. this
  45139. },
  45140. fromGeometry: function(e) {
  45141. return e.__directGeometry = (new n.DirectGeometry).fromGeometry(e),
  45142. this.fromDirectGeometry(e.__directGeometry)
  45143. },
  45144. fromDirectGeometry: function(e) {
  45145. var t = new Float32Array(3 * e.vertices.length);
  45146. if (this.addAttribute("position", new n.BufferAttribute(t,3).copyVector3sArray(e.vertices)),
  45147. e.normals.length > 0) {
  45148. var i = new Float32Array(3 * e.normals.length);
  45149. this.addAttribute("normal", new n.BufferAttribute(i,3).copyVector3sArray(e.normals))
  45150. }
  45151. if (e.colors.length > 0) {
  45152. var r = new Float32Array(3 * e.colors.length);
  45153. this.addAttribute("color", new n.BufferAttribute(r,3).copyColorsArray(e.colors))
  45154. }
  45155. if (e.uvs.length > 0) {
  45156. var o = new Float32Array(2 * e.uvs.length);
  45157. this.addAttribute("uv", new n.BufferAttribute(o,2).copyVector2sArray(e.uvs))
  45158. }
  45159. if (e.uvs2.length > 0) {
  45160. var a = new Float32Array(2 * e.uvs2.length);
  45161. this.addAttribute("uv2", new n.BufferAttribute(a,2).copyVector2sArray(e.uvs2))
  45162. }
  45163. if (e.indices.length > 0) {
  45164. var s = e.vertices.length > 65535 ? Uint32Array : Uint16Array
  45165. , l = new s(3 * e.indices.length);
  45166. this.setIndex(new n.BufferAttribute(l,1).copyIndicesArray(e.indices))
  45167. }
  45168. this.groups = e.groups;
  45169. for (var c in e.morphTargets) {
  45170. for (var h = [], u = e.morphTargets[c], d = 0, p = u.length; d < p; d++) {
  45171. var f = u[d]
  45172. , g = new n.Float32Attribute(3 * f.length,3);
  45173. h.push(g.copyVector3sArray(f))
  45174. }
  45175. this.morphAttributes[c] = h
  45176. }
  45177. if (e.skinIndices.length > 0) {
  45178. var m = new n.Float32Attribute(4 * e.skinIndices.length,4);
  45179. this.addAttribute("skinIndex", m.copyVector4sArray(e.skinIndices))
  45180. }
  45181. if (e.skinWeights.length > 0) {
  45182. var v = new n.Float32Attribute(4 * e.skinWeights.length,4);
  45183. this.addAttribute("skinWeight", v.copyVector4sArray(e.skinWeights))
  45184. }
  45185. return null !== e.boundingSphere && (this.boundingSphere = e.boundingSphere.clone()),
  45186. null !== e.boundingBox && (this.boundingBox = e.boundingBox.clone()),
  45187. this
  45188. },
  45189. computeBoundingBox: function() {
  45190. new n.Vector3;
  45191. return function() {
  45192. null === this.boundingBox && (this.boundingBox = new n.Box3);
  45193. var e = this.attributes.position.array;
  45194. e && this.boundingBox.setFromArray(e),
  45195. void 0 !== e && 0 !== e.length || (this.boundingBox.min.set(0, 0, 0),
  45196. this.boundingBox.max.set(0, 0, 0)),
  45197. (isNaN(this.boundingBox.min.x) || isNaN(this.boundingBox.min.y) || isNaN(this.boundingBox.min.z)) && console.error('THREE.BufferGeometry.computeBoundingBox: Computed min/max have NaN values. The "position" attribute is likely to have NaN values.', this)
  45198. }
  45199. }(),
  45200. computeBoundingSphere: function() {
  45201. var e = new n.Box3
  45202. , t = new n.Vector3;
  45203. return function() {
  45204. null === this.boundingSphere && (this.boundingSphere = new n.Sphere);
  45205. var i = this.attributes.position.array;
  45206. if (i) {
  45207. var r = this.boundingSphere.center;
  45208. e.setFromArray(i),
  45209. e.center(r);
  45210. for (var o = 0, a = 0, s = i.length; a < s; a += 3)
  45211. t.fromArray(i, a),
  45212. o = Math.max(o, r.distanceToSquared(t));
  45213. this.boundingSphere.radius = Math.sqrt(o),
  45214. isNaN(this.boundingSphere.radius) && console.error('THREE.BufferGeometry.computeBoundingSphere(): Computed radius is NaN. The "position" attribute is likely to have NaN values.', this)
  45215. }
  45216. }
  45217. }(),
  45218. computeFaceNormals: function() {},
  45219. computeVertexNormals: function() {
  45220. var e = this.index
  45221. , t = this.attributes
  45222. , i = this.groups;
  45223. if (t.position) {
  45224. var r = t.position.array;
  45225. if (void 0 === t.normal)
  45226. this.addAttribute("normal", new n.BufferAttribute(new Float32Array(r.length),3));
  45227. else
  45228. for (var o = t.normal.array, a = 0, s = o.length; a < s; a++)
  45229. o[a] = 0;
  45230. var l, c, h, u = t.normal.array, d = new n.Vector3, p = new n.Vector3, f = new n.Vector3, g = new n.Vector3, m = new n.Vector3;
  45231. if (e) {
  45232. var v = e.array;
  45233. 0 === i.length && this.addGroup(0, v.length);
  45234. for (var A = 0, y = i.length; A < y; ++A)
  45235. for (var C = i[A], I = C.start, E = C.count, a = I, s = I + E; a < s; a += 3)
  45236. l = 3 * v[a + 0],
  45237. c = 3 * v[a + 1],
  45238. h = 3 * v[a + 2],
  45239. d.fromArray(r, l),
  45240. p.fromArray(r, c),
  45241. f.fromArray(r, h),
  45242. g.subVectors(f, p),
  45243. m.subVectors(d, p),
  45244. g.cross(m),
  45245. u[l] += g.x,
  45246. u[l + 1] += g.y,
  45247. u[l + 2] += g.z,
  45248. u[c] += g.x,
  45249. u[c + 1] += g.y,
  45250. u[c + 2] += g.z,
  45251. u[h] += g.x,
  45252. u[h + 1] += g.y,
  45253. u[h + 2] += g.z
  45254. } else
  45255. for (var a = 0, s = r.length; a < s; a += 9)
  45256. d.fromArray(r, a),
  45257. p.fromArray(r, a + 3),
  45258. f.fromArray(r, a + 6),
  45259. g.subVectors(f, p),
  45260. m.subVectors(d, p),
  45261. g.cross(m),
  45262. u[a] = g.x,
  45263. u[a + 1] = g.y,
  45264. u[a + 2] = g.z,
  45265. u[a + 3] = g.x,
  45266. u[a + 4] = g.y,
  45267. u[a + 5] = g.z,
  45268. u[a + 6] = g.x,
  45269. u[a + 7] = g.y,
  45270. u[a + 8] = g.z;
  45271. this.normalizeNormals(),
  45272. t.normal.needsUpdate = !0
  45273. }
  45274. },
  45275. merge: function(e, t) {
  45276. if (e instanceof n.BufferGeometry == !1)
  45277. return void console.error("THREE.BufferGeometry.merge(): geometry not an instance of THREE.BufferGeometry.", e);
  45278. void 0 === t && (t = 0);
  45279. var i = this.attributes;
  45280. for (var r in i)
  45281. if (void 0 !== e.attributes[r])
  45282. for (var o = i[r], a = o.array, s = e.attributes[r], l = s.array, c = s.itemSize, h = 0, u = c * t; h < l.length; h++,
  45283. u++)
  45284. a[u] = l[h];
  45285. return this
  45286. },
  45287. normalizeNormals: function() {
  45288. for (var e, t, i, n, r = this.attributes.normal.array, o = 0, a = r.length; o < a; o += 3)
  45289. e = r[o],
  45290. t = r[o + 1],
  45291. i = r[o + 2],
  45292. n = 1 / Math.sqrt(e * e + t * t + i * i),
  45293. r[o] *= n,
  45294. r[o + 1] *= n,
  45295. r[o + 2] *= n
  45296. },
  45297. toNonIndexed: function() {
  45298. if (null === this.index)
  45299. return console.warn("THREE.BufferGeometry.toNonIndexed(): Geometry is already non-indexed."),
  45300. this;
  45301. var e = new n.BufferGeometry
  45302. , t = this.index.array
  45303. , i = this.attributes;
  45304. for (var r in i) {
  45305. for (var o = i[r], a = o.array, s = o.itemSize, l = new a.constructor(t.length * s), c = 0, h = 0, u = 0, d = t.length; u < d; u++) {
  45306. c = t[u] * s;
  45307. for (var p = 0; p < s; p++)
  45308. l[h++] = a[c++]
  45309. }
  45310. e.addAttribute(r, new n.BufferAttribute(l,s))
  45311. }
  45312. return e
  45313. },
  45314. toJSON: function() {
  45315. var e = {
  45316. metadata: {
  45317. version: 4.4,
  45318. type: "BufferGeometry",
  45319. generator: "BufferGeometry.toJSON"
  45320. }
  45321. };
  45322. if (e.uuid = this.uuid,
  45323. e.type = this.type,
  45324. "" !== this.name && (e.name = this.name),
  45325. void 0 !== this.parameters) {
  45326. var t = this.parameters;
  45327. for (var i in t)
  45328. void 0 !== t[i] && (e[i] = t[i]);
  45329. return e
  45330. }
  45331. e.data = {
  45332. attributes: {}
  45333. };
  45334. var n = this.index;
  45335. if (null !== n) {
  45336. var r = Array.prototype.slice.call(n.array);
  45337. e.data.index = {
  45338. type: n.array.constructor.name,
  45339. array: r
  45340. }
  45341. }
  45342. var o = this.attributes;
  45343. for (var i in o) {
  45344. var a = o[i]
  45345. , r = Array.prototype.slice.call(a.array);
  45346. e.data.attributes[i] = {
  45347. itemSize: a.itemSize,
  45348. type: a.array.constructor.name,
  45349. array: r
  45350. }
  45351. }
  45352. var s = this.groups;
  45353. s.length > 0 && (e.data.groups = JSON.parse(JSON.stringify(s)));
  45354. var l = this.boundingSphere;
  45355. return null !== l && (e.data.boundingSphere = {
  45356. center: l.center.toArray(),
  45357. radius: l.radius
  45358. }),
  45359. e
  45360. },
  45361. clone: function() {
  45362. return (new n.BufferGeometry).copy(this)
  45363. },
  45364. copy: function(e) {
  45365. var t = e.index;
  45366. null !== t && this.setIndex(t.clone());
  45367. var i = e.attributes;
  45368. for (var n in i) {
  45369. var r = i[n];
  45370. this.addAttribute(n, r.clone())
  45371. }
  45372. for (var o = e.groups, a = 0, s = o.length; a < s; a++) {
  45373. var l = o[a];
  45374. this.addGroup(l.start, l.count)
  45375. }
  45376. return this
  45377. },
  45378. dispose: function() {
  45379. this.dispatchEvent({
  45380. type: "dispose"
  45381. })
  45382. }
  45383. },
  45384. n.EventDispatcher.prototype.apply(n.BufferGeometry.prototype),
  45385. n.BufferGeometry.MaxIndex = 65535,
  45386. n.InstancedBufferGeometry = function() {
  45387. n.BufferGeometry.call(this),
  45388. this.type = "InstancedBufferGeometry",
  45389. this.maxInstancedCount = void 0
  45390. }
  45391. ,
  45392. n.InstancedBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  45393. n.InstancedBufferGeometry.prototype.constructor = n.InstancedBufferGeometry,
  45394. n.InstancedBufferGeometry.prototype.addGroup = function(e, t, i) {
  45395. this.groups.push({
  45396. start: e,
  45397. count: t,
  45398. instances: i
  45399. })
  45400. }
  45401. ,
  45402. n.InstancedBufferGeometry.prototype.copy = function(e) {
  45403. var t = e.index;
  45404. null !== t && this.setIndex(t.clone());
  45405. var i = e.attributes;
  45406. for (var n in i) {
  45407. var r = i[n];
  45408. this.addAttribute(n, r.clone())
  45409. }
  45410. for (var o = e.groups, a = 0, s = o.length; a < s; a++) {
  45411. var l = o[a];
  45412. this.addGroup(l.start, l.count, l.instances)
  45413. }
  45414. return this
  45415. }
  45416. ,
  45417. n.EventDispatcher.prototype.apply(n.InstancedBufferGeometry.prototype),
  45418. n.Uniform = function(e, t) {
  45419. this.type = e,
  45420. this.value = t,
  45421. this.dynamic = !1
  45422. }
  45423. ,
  45424. n.Uniform.prototype = {
  45425. constructor: n.Uniform,
  45426. onUpdate: function(e) {
  45427. return this.dynamic = !0,
  45428. this.onUpdateCallback = e,
  45429. this
  45430. }
  45431. },
  45432. n.AnimationClip = function(e, t, i) {
  45433. this.name = e || n.Math.generateUUID(),
  45434. this.tracks = i,
  45435. this.duration = void 0 !== t ? t : -1,
  45436. this.duration < 0 && this.resetDuration(),
  45437. this.trim(),
  45438. this.optimize()
  45439. }
  45440. ,
  45441. n.AnimationClip.prototype = {
  45442. constructor: n.AnimationClip,
  45443. resetDuration: function() {
  45444. for (var e = this.tracks, t = 0, i = 0, n = e.length; i !== n; ++i) {
  45445. var r = this.tracks[i];
  45446. t = Math.max(t, r.times[r.times.length - 1])
  45447. }
  45448. this.duration = t
  45449. },
  45450. trim: function() {
  45451. for (var e = 0; e < this.tracks.length; e++)
  45452. this.tracks[e].trim(0, this.duration);
  45453. return this
  45454. },
  45455. optimize: function() {
  45456. for (var e = 0; e < this.tracks.length; e++)
  45457. this.tracks[e].optimize();
  45458. return this
  45459. }
  45460. },
  45461. Object.assign(n.AnimationClip, {
  45462. parse: function(e) {
  45463. for (var t = [], i = e.tracks, r = 1 / (e.fps || 1), o = 0, a = i.length; o !== a; ++o)
  45464. t.push(n.KeyframeTrack.parse(i[o]).scale(r));
  45465. return new n.AnimationClip(e.name,e.duration,t)
  45466. },
  45467. toJSON: function(e) {
  45468. for (var t = [], i = e.tracks, r = {
  45469. name: e.name,
  45470. duration: e.duration,
  45471. tracks: t
  45472. }, o = 0, a = i.length; o !== a; ++o)
  45473. t.push(n.KeyframeTrack.toJSON(i[o]));
  45474. return r
  45475. },
  45476. CreateFromMorphTargetSequence: function(e, t, i) {
  45477. for (var r = t.length, o = [], a = 0; a < r; a++) {
  45478. var s = []
  45479. , l = [];
  45480. s.push((a + r - 1) % r, a, (a + 1) % r),
  45481. l.push(0, 1, 0);
  45482. var c = n.AnimationUtils.getKeyframeOrder(s);
  45483. s = n.AnimationUtils.sortedArray(s, 1, c),
  45484. l = n.AnimationUtils.sortedArray(l, 1, c),
  45485. 0 === s[0] && (s.push(r),
  45486. l.push(l[0])),
  45487. o.push(new n.NumberKeyframeTrack(".morphTargetInfluences[" + t[a].name + "]",s,l).scale(1 / i))
  45488. }
  45489. return new n.AnimationClip(e,-1,o)
  45490. },
  45491. findByName: function(e, t) {
  45492. for (var i = 0; i < e.length; i++)
  45493. if (e[i].name === t)
  45494. return e[i];
  45495. return null
  45496. },
  45497. CreateClipsFromMorphTargetSequences: function(e, t) {
  45498. for (var i = {}, r = /^([\w-]*?)([\d]+)$/, o = 0, a = e.length; o < a; o++) {
  45499. var s = e[o]
  45500. , l = s.name.match(r);
  45501. if (l && l.length > 1) {
  45502. var c = l[1]
  45503. , h = i[c];
  45504. h || (i[c] = h = []),
  45505. h.push(s)
  45506. }
  45507. }
  45508. var u = [];
  45509. for (var c in i)
  45510. u.push(n.AnimationClip.CreateFromMorphTargetSequence(c, i[c], t));
  45511. return u
  45512. },
  45513. parseAnimation: function(e, t, i) {
  45514. if (!e)
  45515. return console.error(" no animation in JSONLoader data"),
  45516. null;
  45517. for (var r = function(e, t, i, r, o) {
  45518. if (0 !== i.length) {
  45519. var a = []
  45520. , s = [];
  45521. n.AnimationUtils.flattenJSON(i, a, s, r),
  45522. 0 !== a.length && o.push(new e(t,a,s))
  45523. }
  45524. }, o = [], a = e.name || "default", s = e.length || -1, l = e.fps || 30, c = e.hierarchy || [], h = 0; h < c.length; h++) {
  45525. var u = c[h].keys;
  45526. if (u && 0 != u.length)
  45527. if (u[0].morphTargets) {
  45528. for (var d = {}, p = 0; p < u.length; p++)
  45529. if (u[p].morphTargets)
  45530. for (var f = 0; f < u[p].morphTargets.length; f++)
  45531. d[u[p].morphTargets[f]] = -1;
  45532. for (var g in d) {
  45533. for (var m = [], v = [], f = 0; f !== u[p].morphTargets.length; ++f) {
  45534. var A = u[p];
  45535. m.push(A.time),
  45536. v.push(A.morphTarget === g ? 1 : 0)
  45537. }
  45538. o.push(new n.NumberKeyframeTrack(".morphTargetInfluence[" + g + "]",m,v))
  45539. }
  45540. s = d.length * (l || 1)
  45541. } else {
  45542. var y = ".bones[" + t[h].name + "]";
  45543. r(n.VectorKeyframeTrack, y + ".position", u, "pos", o),
  45544. r(n.QuaternionKeyframeTrack, y + ".quaternion", u, "rot", o),
  45545. r(n.VectorKeyframeTrack, y + ".scale", u, "scl", o)
  45546. }
  45547. }
  45548. if (0 === o.length)
  45549. return null;
  45550. var C = new n.AnimationClip(a,s,o);
  45551. return C
  45552. }
  45553. }),
  45554. n.AnimationMixer = function(e) {
  45555. this._root = e,
  45556. this._initMemoryManager(),
  45557. this._accuIndex = 0,
  45558. this.time = 0,
  45559. this.timeScale = 1
  45560. }
  45561. ,
  45562. n.AnimationMixer.prototype = {
  45563. constructor: n.AnimationMixer,
  45564. clipAction: function(e, t) {
  45565. var i, r = t || this._root, o = r.uuid, a = "string" == typeof e ? e : e.name, s = e !== a ? e : null, l = this._actionsByClip[a];
  45566. if (void 0 !== l) {
  45567. var c = l.actionByRoot[o];
  45568. if (void 0 !== c)
  45569. return c;
  45570. if (i = l.knownActions[0],
  45571. s = i._clip,
  45572. e !== a && e !== s)
  45573. throw new Error("Different clips with the same name detected!")
  45574. }
  45575. if (null === s)
  45576. return null;
  45577. var h = new n.AnimationMixer._Action(this,s,t);
  45578. return this._bindAction(h, i),
  45579. this._addInactiveAction(h, a, o),
  45580. h
  45581. },
  45582. existingAction: function(e, t) {
  45583. var i = t || this._root
  45584. , n = i.uuid
  45585. , r = "string" == typeof e ? e : e.name
  45586. , o = this._actionsByClip[r];
  45587. return void 0 !== o ? o.actionByRoot[n] || null : null
  45588. },
  45589. stopAllAction: function() {
  45590. var e = this._actions
  45591. , t = this._nActiveActions
  45592. , i = this._bindings
  45593. , n = this._nActiveBindings;
  45594. this._nActiveActions = 0,
  45595. this._nActiveBindings = 0;
  45596. for (var r = 0; r !== t; ++r)
  45597. e[r].reset();
  45598. for (var r = 0; r !== n; ++r)
  45599. i[r].useCount = 0;
  45600. return this
  45601. },
  45602. update: function(e) {
  45603. e *= this.timeScale;
  45604. for (var t = this._actions, i = this._nActiveActions, n = this.time += e, r = Math.sign(e), o = this._accuIndex ^= 1, a = 0; a !== i; ++a) {
  45605. var s = t[a];
  45606. s.enabled && s._update(n, e, r, o)
  45607. }
  45608. for (var l = this._bindings, c = this._nActiveBindings, a = 0; a !== c; ++a)
  45609. l[a].apply(o);
  45610. return this
  45611. },
  45612. getRoot: function() {
  45613. return this._root
  45614. },
  45615. uncacheClip: function(e) {
  45616. var t = this._actions
  45617. , i = e.name
  45618. , n = this._actionsByClip
  45619. , r = n[i];
  45620. if (void 0 !== r) {
  45621. for (var o = r.knownActions, a = 0, s = o.length; a !== s; ++a) {
  45622. var l = o[a];
  45623. this._deactivateAction(l);
  45624. var c = l._cacheIndex
  45625. , h = t[t.length - 1];
  45626. l._cacheIndex = null,
  45627. l._byClipCacheIndex = null,
  45628. h._cacheIndex = c,
  45629. t[c] = h,
  45630. t.pop(),
  45631. this._removeInactiveBindingsForAction(l)
  45632. }
  45633. delete n[i]
  45634. }
  45635. },
  45636. uncacheRoot: function(e) {
  45637. var t = e.uuid
  45638. , i = this._actionsByClip;
  45639. for (var n in i) {
  45640. var r = i[n].actionByRoot
  45641. , o = r[t];
  45642. void 0 !== o && (this._deactivateAction(o),
  45643. this._removeInactiveAction(o))
  45644. }
  45645. var a = this._bindingsByRootAndName
  45646. , s = a[t];
  45647. if (void 0 !== s)
  45648. for (var l in s) {
  45649. var c = s[l];
  45650. c.restoreOriginalState(),
  45651. this._removeInactiveBinding(c)
  45652. }
  45653. },
  45654. uncacheAction: function(e, t) {
  45655. var i = this.existingAction(e, t);
  45656. null !== i && (this._deactivateAction(i),
  45657. this._removeInactiveAction(i))
  45658. }
  45659. },
  45660. n.EventDispatcher.prototype.apply(n.AnimationMixer.prototype),
  45661. n.AnimationMixer._Action = function(e, t, i) {
  45662. this._mixer = e,
  45663. this._clip = t,
  45664. this._localRoot = i || null;
  45665. for (var r = t.tracks, o = r.length, a = new Array(o), s = {
  45666. endingStart: n.ZeroCurvatureEnding,
  45667. endingEnd: n.ZeroCurvatureEnding
  45668. }, l = 0; l !== o; ++l) {
  45669. var c = r[l].createInterpolant(null);
  45670. a[l] = c,
  45671. c.settings = s
  45672. }
  45673. this._interpolantSettings = s,
  45674. this._interpolants = a,
  45675. this._propertyBindings = new Array(o),
  45676. this._cacheIndex = null,
  45677. this._byClipCacheIndex = null,
  45678. this._timeScaleInterpolant = null,
  45679. this._weightInterpolant = null,
  45680. this.loop = n.LoopRepeat,
  45681. this._loopCount = -1,
  45682. this._startTime = null,
  45683. this.time = 0,
  45684. this.timeScale = 1,
  45685. this._effectiveTimeScale = 1,
  45686. this.weight = 1,
  45687. this._effectiveWeight = 1,
  45688. this.repetitions = 1 / 0,
  45689. this.paused = !1,
  45690. this.enabled = !0,
  45691. this.clampWhenFinished = !1,
  45692. this.zeroSlopeAtStart = !0,
  45693. this.zeroSlopeAtEnd = !0
  45694. }
  45695. ,
  45696. n.AnimationMixer._Action.prototype = {
  45697. constructor: n.AnimationMixer._Action,
  45698. play: function() {
  45699. return this._mixer._activateAction(this),
  45700. this
  45701. },
  45702. stop: function() {
  45703. return this._mixer._deactivateAction(this),
  45704. this.reset()
  45705. },
  45706. reset: function() {
  45707. return this.paused = !1,
  45708. this.enabled = !0,
  45709. this.time = 0,
  45710. this._loopCount = -1,
  45711. this._startTime = null,
  45712. this.stopFading().stopWarping()
  45713. },
  45714. isRunning: function() {
  45715. this._startTime;
  45716. return this.enabled && !this.paused && 0 !== this.timeScale && null === this._startTime && this._mixer._isActiveAction(this)
  45717. },
  45718. isScheduled: function() {
  45719. return this._mixer._isActiveAction(this)
  45720. },
  45721. startAt: function(e) {
  45722. return this._startTime = e,
  45723. this
  45724. },
  45725. setLoop: function(e, t) {
  45726. return this.loop = e,
  45727. this.repetitions = t,
  45728. this
  45729. },
  45730. setEffectiveWeight: function(e) {
  45731. return this.weight = e,
  45732. this._effectiveWeight = this.enabled ? e : 0,
  45733. this.stopFading()
  45734. },
  45735. getEffectiveWeight: function() {
  45736. return this._effectiveWeight
  45737. },
  45738. fadeIn: function(e) {
  45739. return this._scheduleFading(e, 0, 1)
  45740. },
  45741. fadeOut: function(e) {
  45742. return this._scheduleFading(e, 1, 0)
  45743. },
  45744. crossFadeFrom: function(e, t, i) {
  45745. this._mixer;
  45746. if (e.fadeOut(t),
  45747. this.fadeIn(t),
  45748. i) {
  45749. var n = this._clip.duration
  45750. , r = e._clip.duration
  45751. , o = r / n
  45752. , a = n / r;
  45753. e.warp(1, o, t),
  45754. this.warp(a, 1, t)
  45755. }
  45756. return this
  45757. },
  45758. crossFadeTo: function(e, t, i) {
  45759. return e.crossFadeFrom(this, t, i)
  45760. },
  45761. stopFading: function() {
  45762. var e = this._weightInterpolant;
  45763. return null !== e && (this._weightInterpolant = null,
  45764. this._mixer._takeBackControlInterpolant(e)),
  45765. this
  45766. },
  45767. setEffectiveTimeScale: function(e) {
  45768. return this.timeScale = e,
  45769. this._effectiveTimeScale = this.paused ? 0 : e,
  45770. this.stopWarping()
  45771. },
  45772. getEffectiveTimeScale: function() {
  45773. return this._effectiveTimeScale
  45774. },
  45775. setDuration: function(e) {
  45776. return this.timeScale = this._clip.duration / e,
  45777. this.stopWarping()
  45778. },
  45779. syncWith: function(e) {
  45780. return this.time = e.time,
  45781. this.timeScale = e.timeScale,
  45782. this.stopWarping()
  45783. },
  45784. halt: function(e) {
  45785. return this.warp(this._currentTimeScale, 0, e)
  45786. },
  45787. warp: function(e, t, i) {
  45788. var n = this._mixer
  45789. , r = n.time
  45790. , o = this._timeScaleInterpolant
  45791. , a = this.timeScale;
  45792. null === o && (o = n._lendControlInterpolant(),
  45793. this._timeScaleInterpolant = o);
  45794. var s = o.parameterPositions
  45795. , l = o.sampleValues;
  45796. return s[0] = r,
  45797. s[1] = r + i,
  45798. l[0] = e / a,
  45799. l[1] = t / a,
  45800. this
  45801. },
  45802. stopWarping: function() {
  45803. var e = this._timeScaleInterpolant;
  45804. return null !== e && (this._timeScaleInterpolant = null,
  45805. this._mixer._takeBackControlInterpolant(e)),
  45806. this
  45807. },
  45808. getMixer: function() {
  45809. return this._mixer
  45810. },
  45811. getClip: function() {
  45812. return this._clip
  45813. },
  45814. getRoot: function() {
  45815. return this._localRoot || this._mixer._root
  45816. },
  45817. _update: function(e, t, i, n) {
  45818. var r = this._startTime;
  45819. if (null !== r) {
  45820. var o = (e - r) * i;
  45821. if (o < 0 || 0 === i)
  45822. return;
  45823. this._startTime = null,
  45824. t = i * o
  45825. }
  45826. t *= this._updateTimeScale(e);
  45827. var a = this._updateTime(t)
  45828. , s = this._updateWeight(e);
  45829. if (s > 0)
  45830. for (var l = this._interpolants, c = this._propertyBindings, h = 0, u = l.length; h !== u; ++h)
  45831. l[h].evaluate(a),
  45832. c[h].accumulate(n, s)
  45833. },
  45834. _updateWeight: function(e) {
  45835. var t = 0;
  45836. if (this.enabled) {
  45837. t = this.weight;
  45838. var i = this._weightInterpolant;
  45839. if (null !== i) {
  45840. var n = i.evaluate(e)[0];
  45841. t *= n,
  45842. e > i.parameterPositions[1] && (this.stopFading(),
  45843. 0 === n && (this.enabled = !1))
  45844. }
  45845. }
  45846. return this._effectiveWeight = t,
  45847. t
  45848. },
  45849. _updateTimeScale: function(e) {
  45850. var t = 0;
  45851. if (!this.paused) {
  45852. t = this.timeScale;
  45853. var i = this._timeScaleInterpolant;
  45854. if (null !== i) {
  45855. var n = i.evaluate(e)[0];
  45856. t *= n,
  45857. e > i.parameterPositions[1] && (this.stopWarping(),
  45858. 0 === t ? this.pause = !0 : this.timeScale = t)
  45859. }
  45860. }
  45861. return this._effectiveTimeScale = t,
  45862. t
  45863. },
  45864. _updateTime: function(e) {
  45865. var t = this.time + e;
  45866. if (0 === e)
  45867. return t;
  45868. var i = this._clip.duration
  45869. , r = this.loop
  45870. , o = this._loopCount
  45871. , a = !1;
  45872. switch (r) {
  45873. case n.LoopOnce:
  45874. if (o === -1 && (this.loopCount = 0,
  45875. this._setEndings(!0, !0, !1)),
  45876. t >= i)
  45877. t = i;
  45878. else {
  45879. if (!(t < 0))
  45880. break;
  45881. t = 0
  45882. }
  45883. this.clampWhenFinished ? this.pause = !0 : this.enabled = !1,
  45884. this._mixer.dispatchEvent({
  45885. type: "finished",
  45886. action: this,
  45887. direction: e < 0 ? -1 : 1
  45888. });
  45889. break;
  45890. case n.LoopPingPong:
  45891. a = !0;
  45892. case n.LoopRepeat:
  45893. if (o === -1 && (e > 0 ? (o = 0,
  45894. this._setEndings(!0, 0 === this.repetitions, a)) : this._setEndings(0 === this.repetitions, !0, a)),
  45895. t >= i || t < 0) {
  45896. var s = Math.floor(t / i);
  45897. t -= i * s,
  45898. o += Math.abs(s);
  45899. var l = this.repetitions - o;
  45900. if (l < 0) {
  45901. this.clampWhenFinished ? this.paused = !0 : this.enabled = !1,
  45902. t = e > 0 ? i : 0,
  45903. this._mixer.dispatchEvent({
  45904. type: "finished",
  45905. action: this,
  45906. direction: e > 0 ? 1 : -1
  45907. });
  45908. break
  45909. }
  45910. if (0 === l) {
  45911. var c = e < 0;
  45912. this._setEndings(c, !c, a)
  45913. } else
  45914. this._setEndings(!1, !1, a);
  45915. this._loopCount = o,
  45916. this._mixer.dispatchEvent({
  45917. type: "loop",
  45918. action: this,
  45919. loopDelta: s
  45920. })
  45921. }
  45922. if (r === n.LoopPingPong && 1 === (1 & o))
  45923. return this.time = t,
  45924. i - t
  45925. }
  45926. return this.time = t,
  45927. t
  45928. },
  45929. _setEndings: function(e, t, i) {
  45930. var r = this._interpolantSettings;
  45931. i ? (r.endingStart = n.ZeroSlopeEnding,
  45932. r.endingEnd = n.ZeroSlopeEnding) : (e ? r.endingStart = this.zeroSlopeAtStart ? n.ZeroSlopeEnding : n.ZeroCurvatureEnding : r.endingStart = n.WrapAroundEnding,
  45933. t ? r.endingEnd = this.zeroSlopeAtEnd ? n.ZeroSlopeEnding : n.ZeroCurvatureEnding : r.endingEnd = n.WrapAroundEnding)
  45934. },
  45935. _scheduleFading: function(e, t, i) {
  45936. var n = this._mixer
  45937. , r = n.time
  45938. , o = this._weightInterpolant;
  45939. null === o && (o = n._lendControlInterpolant(),
  45940. this._weightInterpolant = o);
  45941. var a = o.parameterPositions
  45942. , s = o.sampleValues;
  45943. return a[0] = r,
  45944. s[0] = t,
  45945. a[1] = r + e,
  45946. s[1] = i,
  45947. this
  45948. }
  45949. },
  45950. Object.assign(n.AnimationMixer.prototype, {
  45951. _bindAction: function(e, t) {
  45952. var i = e._localRoot || this._root
  45953. , r = e._clip.tracks
  45954. , o = r.length
  45955. , a = e._propertyBindings
  45956. , s = e._interpolants
  45957. , l = i.uuid
  45958. , c = this._bindingsByRootAndName
  45959. , h = c[l];
  45960. void 0 === h && (h = {},
  45961. c[l] = h);
  45962. for (var u = 0; u !== o; ++u) {
  45963. var d = r[u]
  45964. , p = d.name
  45965. , f = h[p];
  45966. if (void 0 !== f)
  45967. a[u] = f;
  45968. else {
  45969. if (f = a[u],
  45970. void 0 !== f) {
  45971. null === f._cacheIndex && (++f.referenceCount,
  45972. this._addInactiveBinding(f, l, p));
  45973. continue
  45974. }
  45975. var g = t && t._propertyBindings[u].binding.parsedPath;
  45976. f = new n.PropertyMixer(n.PropertyBinding.create(i, p, g),d.ValueTypeName,d.getValueSize()),
  45977. ++f.referenceCount,
  45978. this._addInactiveBinding(f, l, p),
  45979. a[u] = f
  45980. }
  45981. s[u].resultBuffer = f.buffer
  45982. }
  45983. },
  45984. _activateAction: function(e) {
  45985. if (!this._isActiveAction(e)) {
  45986. if (null === e._cacheIndex) {
  45987. var t = (e._localRoot || this._root).uuid
  45988. , i = e._clip.name
  45989. , n = this._actionsByClip[i];
  45990. this._bindAction(e, n && n.knownActions[0]),
  45991. this._addInactiveAction(e, i, t)
  45992. }
  45993. for (var r = e._propertyBindings, o = 0, a = r.length; o !== a; ++o) {
  45994. var s = r[o];
  45995. 0 === s.useCount++ && (this._lendBinding(s),
  45996. s.saveOriginalState())
  45997. }
  45998. this._lendAction(e)
  45999. }
  46000. },
  46001. _deactivateAction: function(e) {
  46002. if (this._isActiveAction(e)) {
  46003. for (var t = e._propertyBindings, i = 0, n = t.length; i !== n; ++i) {
  46004. var r = t[i];
  46005. 0 === --r.useCount && (r.restoreOriginalState(),
  46006. this._takeBackBinding(r))
  46007. }
  46008. this._takeBackAction(e)
  46009. }
  46010. },
  46011. _initMemoryManager: function() {
  46012. this._actions = [],
  46013. this._nActiveActions = 0,
  46014. this._actionsByClip = {},
  46015. this._bindings = [],
  46016. this._nActiveBindings = 0,
  46017. this._bindingsByRootAndName = {},
  46018. this._controlInterpolants = [],
  46019. this._nActiveControlInterpolants = 0;
  46020. var e = this;
  46021. this.stats = {
  46022. actions: {
  46023. get total() {
  46024. return e._actions.length
  46025. },
  46026. get inUse() {
  46027. return e._nActiveActions
  46028. }
  46029. },
  46030. bindings: {
  46031. get total() {
  46032. return e._bindings.length
  46033. },
  46034. get inUse() {
  46035. return e._nActiveBindings
  46036. }
  46037. },
  46038. controlInterpolants: {
  46039. get total() {
  46040. return e._controlInterpolants.length
  46041. },
  46042. get inUse() {
  46043. return e._nActiveControlInterpolants
  46044. }
  46045. }
  46046. }
  46047. },
  46048. _isActiveAction: function(e) {
  46049. var t = e._cacheIndex;
  46050. return null !== t && t < this._nActiveActions
  46051. },
  46052. _addInactiveAction: function(e, t, i) {
  46053. var n = this._actions
  46054. , r = this._actionsByClip
  46055. , o = r[t];
  46056. if (void 0 === o)
  46057. o = {
  46058. knownActions: [e],
  46059. actionByRoot: {}
  46060. },
  46061. e._byClipCacheIndex = 0,
  46062. r[t] = o;
  46063. else {
  46064. var a = o.knownActions;
  46065. e._byClipCacheIndex = a.length,
  46066. a.push(e)
  46067. }
  46068. e._cacheIndex = n.length,
  46069. n.push(e),
  46070. o.actionByRoot[i] = e
  46071. },
  46072. _removeInactiveAction: function(e) {
  46073. var t = this._actions
  46074. , i = t[t.length - 1]
  46075. , n = e._cacheIndex;
  46076. i._cacheIndex = n,
  46077. t[n] = i,
  46078. t.pop(),
  46079. e._cacheIndex = null;
  46080. var r = e._clip.name
  46081. , o = this._actionsByClip
  46082. , a = o[r]
  46083. , s = a.knownActions
  46084. , l = s[s.length - 1]
  46085. , c = e._byClipCacheIndex;
  46086. l._byClipCacheIndex = c,
  46087. s[c] = l,
  46088. s.pop(),
  46089. e._byClipCacheIndex = null;
  46090. var h = a.actionByRoot
  46091. , u = (t._localRoot || this._root).uuid;
  46092. delete h[u],
  46093. 0 === s.length && delete o[r],
  46094. this._removeInactiveBindingsForAction(e)
  46095. },
  46096. _removeInactiveBindingsForAction: function(e) {
  46097. for (var t = e._propertyBindings, i = 0, n = t.length; i !== n; ++i) {
  46098. var r = t[i];
  46099. 0 === --r.referenceCount && this._removeInactiveBinding(r)
  46100. }
  46101. },
  46102. _lendAction: function(e) {
  46103. var t = this._actions
  46104. , i = e._cacheIndex
  46105. , n = this._nActiveActions++
  46106. , r = t[n];
  46107. e._cacheIndex = n,
  46108. t[n] = e,
  46109. r._cacheIndex = i,
  46110. t[i] = r
  46111. },
  46112. _takeBackAction: function(e) {
  46113. var t = this._actions
  46114. , i = e._cacheIndex
  46115. , n = --this._nActiveActions
  46116. , r = t[n];
  46117. e._cacheIndex = n,
  46118. t[n] = e,
  46119. r._cacheIndex = i,
  46120. t[i] = r
  46121. },
  46122. _addInactiveBinding: function(e, t, i) {
  46123. var n = this._bindingsByRootAndName
  46124. , r = n[t]
  46125. , o = this._bindings;
  46126. void 0 === r && (r = {},
  46127. n[t] = r),
  46128. r[i] = e,
  46129. e._cacheIndex = o.length,
  46130. o.push(e)
  46131. },
  46132. _removeInactiveBinding: function(e) {
  46133. var t = this._bindings
  46134. , i = e.binding
  46135. , n = i.rootNode.uuid
  46136. , r = i.path
  46137. , o = this._bindingsByRootAndName
  46138. , a = o[n]
  46139. , s = t[t.length - 1]
  46140. , l = e._cacheIndex;
  46141. s._cacheIndex = l,
  46142. t[l] = s,
  46143. t.pop(),
  46144. delete a[r];
  46145. e: {
  46146. for (var c in a)
  46147. break e;
  46148. delete o[n]
  46149. }
  46150. },
  46151. _lendBinding: function(e) {
  46152. var t = this._bindings
  46153. , i = e._cacheIndex
  46154. , n = this._nActiveBindings++
  46155. , r = t[n];
  46156. e._cacheIndex = n,
  46157. t[n] = e,
  46158. r._cacheIndex = i,
  46159. t[i] = r
  46160. },
  46161. _takeBackBinding: function(e) {
  46162. var t = this._bindings
  46163. , i = e._cacheIndex
  46164. , n = --this._nActiveBindings
  46165. , r = t[n];
  46166. e._cacheIndex = n,
  46167. t[n] = e,
  46168. r._cacheIndex = i,
  46169. t[i] = r
  46170. },
  46171. _lendControlInterpolant: function() {
  46172. var e = this._controlInterpolants
  46173. , t = this._nActiveControlInterpolants++
  46174. , i = e[t];
  46175. return void 0 === i && (i = new n.LinearInterpolant(new Float32Array(2),new Float32Array(2),1,this._controlInterpolantsResultBuffer),
  46176. i.__cacheIndex = t,
  46177. e[t] = i),
  46178. i
  46179. },
  46180. _takeBackControlInterpolant: function(e) {
  46181. var t = this._controlInterpolants
  46182. , i = e.__cacheIndex
  46183. , n = --this._nActiveControlInterpolants
  46184. , r = t[n];
  46185. e.__cacheIndex = n,
  46186. t[n] = e,
  46187. r.__cacheIndex = i,
  46188. t[i] = r
  46189. },
  46190. _controlInterpolantsResultBuffer: new Float32Array(1)
  46191. }),
  46192. n.AnimationObjectGroup = function(e) {
  46193. this.uuid = n.Math.generateUUID(),
  46194. this._objects = Array.prototype.slice.call(arguments),
  46195. this.nCachedObjects_ = 0;
  46196. var t = {};
  46197. this._indicesByUUID = t;
  46198. for (var i = 0, r = arguments.length; i !== r; ++i)
  46199. t[arguments[i].uuid] = i;
  46200. this._paths = [],
  46201. this._parsedPaths = [],
  46202. this._bindings = [],
  46203. this._bindingsIndicesByPath = {};
  46204. var o = this;
  46205. this.stats = {
  46206. objects: {
  46207. get total() {
  46208. return o._objects.length
  46209. },
  46210. get inUse() {
  46211. return this.total - o.nCachedObjects_
  46212. }
  46213. },
  46214. get bindingsPerObject() {
  46215. return o._bindings.length
  46216. }
  46217. }
  46218. }
  46219. ,
  46220. n.AnimationObjectGroup.prototype = {
  46221. constructor: n.AnimationObjectGroup,
  46222. add: function(e) {
  46223. for (var t = this._objects, i = t.length, r = this.nCachedObjects_, o = this._indicesByUUID, a = this._paths, s = this._parsedPaths, l = this._bindings, c = l.length, h = 0, u = arguments.length; h !== u; ++h) {
  46224. var d = arguments[h]
  46225. , p = d.uuid
  46226. , f = o[p];
  46227. if (void 0 === f) {
  46228. f = i++,
  46229. o[p] = f,
  46230. t.push(d);
  46231. for (var g = 0, m = c; g !== m; ++g)
  46232. l[g].push(new n.PropertyBinding(d,a[g],s[g]))
  46233. } else if (f < r) {
  46234. var v = t[f]
  46235. , A = --r
  46236. , y = t[A];
  46237. o[y.uuid] = f,
  46238. t[f] = y,
  46239. o[p] = A,
  46240. t[A] = d;
  46241. for (var g = 0, m = c; g !== m; ++g) {
  46242. var C = l[g]
  46243. , I = C[A]
  46244. , E = C[f];
  46245. C[f] = I,
  46246. void 0 === E && (E = new n.PropertyBinding(d,a[g],s[g])),
  46247. C[A] = E
  46248. }
  46249. } else
  46250. t[f] !== v && console.error("Different objects with the same UUID detected. Clean the caches or recreate your infrastructure when reloading scenes...")
  46251. }
  46252. this.nCachedObjects_ = r
  46253. },
  46254. remove: function(e) {
  46255. for (var t = this._objects, i = (t.length,
  46256. this.nCachedObjects_), n = this._indicesByUUID, r = this._bindings, o = r.length, a = 0, s = arguments.length; a !== s; ++a) {
  46257. var l = arguments[a]
  46258. , c = l.uuid
  46259. , h = n[c];
  46260. if (void 0 !== h && h >= i) {
  46261. var u = i++
  46262. , d = t[u];
  46263. n[d.uuid] = h,
  46264. t[h] = d,
  46265. n[c] = u,
  46266. t[u] = l;
  46267. for (var p = 0, f = o; p !== f; ++p) {
  46268. var g = r[p]
  46269. , m = g[u]
  46270. , v = g[h];
  46271. g[h] = m,
  46272. g[u] = v
  46273. }
  46274. }
  46275. }
  46276. this.nCachedObjects_ = i
  46277. },
  46278. uncache: function(e) {
  46279. for (var t = this._objects, i = t.length, n = this.nCachedObjects_, r = this._indicesByUUID, o = this._bindings, a = o.length, s = 0, l = arguments.length; s !== l; ++s) {
  46280. var c = arguments[s]
  46281. , h = c.uuid
  46282. , u = r[h];
  46283. if (void 0 !== u)
  46284. if (delete r[h],
  46285. u < n) {
  46286. var d = --n
  46287. , p = t[d]
  46288. , f = --i
  46289. , g = t[f];
  46290. r[p.uuid] = u,
  46291. t[u] = p,
  46292. r[g.uuid] = d,
  46293. t[d] = g,
  46294. t.pop();
  46295. for (var m = 0, v = a; m !== v; ++m) {
  46296. var A = o[m]
  46297. , y = A[d]
  46298. , C = A[f];
  46299. A[u] = y,
  46300. A[d] = C,
  46301. A.pop()
  46302. }
  46303. } else {
  46304. var f = --i
  46305. , g = t[f];
  46306. r[g.uuid] = u,
  46307. t[u] = g,
  46308. t.pop();
  46309. for (var m = 0, v = a; m !== v; ++m) {
  46310. var A = o[m];
  46311. A[u] = A[f],
  46312. A.pop()
  46313. }
  46314. }
  46315. }
  46316. this.nCachedObjects_ = n
  46317. },
  46318. subscribe_: function(e, t) {
  46319. var i = this._bindingsIndicesByPath
  46320. , r = i[e]
  46321. , o = this._bindings;
  46322. if (void 0 !== r)
  46323. return o[r];
  46324. var a = this._paths
  46325. , s = this._parsedPaths
  46326. , l = this._objects
  46327. , c = l.length
  46328. , h = this.nCachedObjects_
  46329. , u = new Array(c);
  46330. r = o.length,
  46331. i[e] = r,
  46332. a.push(e),
  46333. s.push(t),
  46334. o.push(u);
  46335. for (var d = h, p = l.length; d !== p; ++d) {
  46336. var f = l[d];
  46337. u[d] = new n.PropertyBinding(f,e,t)
  46338. }
  46339. return u
  46340. },
  46341. unsubscribe_: function(e) {
  46342. var t = this._bindingsIndicesByPath
  46343. , i = t[e];
  46344. if (void 0 !== i) {
  46345. var n = this._paths
  46346. , r = this._parsedPaths
  46347. , o = this._bindings
  46348. , a = o.length - 1
  46349. , s = o[a]
  46350. , l = e[a];
  46351. t[l] = i,
  46352. o[i] = s,
  46353. o.pop(),
  46354. r[i] = r[a],
  46355. r.pop(),
  46356. n[i] = n[a],
  46357. n.pop()
  46358. }
  46359. }
  46360. },
  46361. n.AnimationUtils = {
  46362. arraySlice: function(e, t, i) {
  46363. return n.AnimationUtils.isTypedArray(e) ? new e.constructor(e.subarray(t, i)) : e.slice(t, i)
  46364. },
  46365. convertArray: function(e, t, i) {
  46366. return !e || !i && e.constructor === t ? e : "number" == typeof t.BYTES_PER_ELEMENT ? new t(e) : Array.prototype.slice.call(e)
  46367. },
  46368. isTypedArray: function(e) {
  46369. return ArrayBuffer.isView(e) && !(e instanceof DataView)
  46370. },
  46371. getKeyframeOrder: function(e) {
  46372. function t(t, i) {
  46373. return e[t] - e[i]
  46374. }
  46375. for (var i = e.length, n = new Array(i), r = 0; r !== i; ++r)
  46376. n[r] = r;
  46377. return n.sort(t),
  46378. n
  46379. },
  46380. sortedArray: function(e, t, i) {
  46381. for (var n = e.length, r = new e.constructor(n), o = 0, a = 0; a !== n; ++o)
  46382. for (var s = i[o] * t, l = 0; l !== t; ++l)
  46383. r[a++] = e[s + l];
  46384. return r
  46385. },
  46386. flattenJSON: function(e, t, i, n) {
  46387. for (var r = 1, o = e[0]; void 0 !== o && void 0 === o[n]; )
  46388. o = e[r++];
  46389. if (void 0 !== o) {
  46390. var a = o[n];
  46391. if (void 0 !== a)
  46392. if (Array.isArray(a)) {
  46393. do
  46394. a = o[n],
  46395. void 0 !== a && (t.push(o.time),
  46396. i.push.apply(i, a)),
  46397. o = e[r++];
  46398. while (void 0 !== o)
  46399. } else if (void 0 !== a.toArray) {
  46400. do
  46401. a = o[n],
  46402. void 0 !== a && (t.push(o.time),
  46403. a.toArray(i, i.length)),
  46404. o = e[r++];
  46405. while (void 0 !== o)
  46406. } else
  46407. do
  46408. a = o[n],
  46409. void 0 !== a && (t.push(o.time),
  46410. i.push(a)),
  46411. o = e[r++];
  46412. while (void 0 !== o)
  46413. }
  46414. }
  46415. },
  46416. n.KeyframeTrack = function(e, t, i, r) {
  46417. if (void 0 === e)
  46418. throw new Error("track name is undefined");
  46419. if (void 0 === t || 0 === t.length)
  46420. throw new Error("no keyframes in track named " + e);
  46421. this.name = e,
  46422. this.times = n.AnimationUtils.convertArray(t, this.TimeBufferType),
  46423. this.values = n.AnimationUtils.convertArray(i, this.ValueBufferType),
  46424. this.setInterpolation(r || this.DefaultInterpolation),
  46425. this.validate(),
  46426. this.optimize()
  46427. }
  46428. ,
  46429. n.KeyframeTrack.prototype = {
  46430. constructor: n.KeyframeTrack,
  46431. TimeBufferType: Float32Array,
  46432. ValueBufferType: Float32Array,
  46433. DefaultInterpolation: n.InterpolateLinear,
  46434. InterpolantFactoryMethodDiscrete: function(e) {
  46435. return new n.DiscreteInterpolant(this.times,this.values,this.getValueSize(),e)
  46436. },
  46437. InterpolantFactoryMethodLinear: function(e) {
  46438. return new n.LinearInterpolant(this.times,this.values,this.getValueSize(),e)
  46439. },
  46440. InterpolantFactoryMethodSmooth: function(e) {
  46441. return new n.CubicInterpolant(this.times,this.values,this.getValueSize(),e)
  46442. },
  46443. setInterpolation: function(e) {
  46444. var t = void 0;
  46445. switch (e) {
  46446. case n.InterpolateDiscrete:
  46447. t = this.InterpolantFactoryMethodDiscrete;
  46448. break;
  46449. case n.InterpolateLinear:
  46450. t = this.InterpolantFactoryMethodLinear;
  46451. break;
  46452. case n.InterpolateSmooth:
  46453. t = this.InterpolantFactoryMethodSmooth
  46454. }
  46455. if (void 0 === t) {
  46456. var i = "unsupported interpolation for " + this.ValueTypeName + " keyframe track named " + this.name;
  46457. if (void 0 === this.createInterpolant) {
  46458. if (e === this.DefaultInterpolation)
  46459. throw new Error(i);
  46460. this.setInterpolation(this.DefaultInterpolation)
  46461. }
  46462. return void console.warn(i)
  46463. }
  46464. this.createInterpolant = t
  46465. },
  46466. getInterpolation: function() {
  46467. switch (this.createInterpolant) {
  46468. case this.InterpolantFactoryMethodDiscrete:
  46469. return n.InterpolateDiscrete;
  46470. case this.InterpolantFactoryMethodLinear:
  46471. return n.InterpolateLinear;
  46472. case this.InterpolantFactoryMethodSmooth:
  46473. return n.InterpolateSmooth
  46474. }
  46475. },
  46476. getValueSize: function() {
  46477. return this.values.length / this.times.length
  46478. },
  46479. shift: function(e) {
  46480. if (0 !== e)
  46481. for (var t = this.times, i = 0, n = t.length; i !== n; ++i)
  46482. t[i] += e;
  46483. return this
  46484. },
  46485. scale: function(e) {
  46486. if (1 !== e)
  46487. for (var t = this.times, i = 0, n = t.length; i !== n; ++i)
  46488. t[i] *= e;
  46489. return this
  46490. },
  46491. trim: function(e, t) {
  46492. for (var i = this.times, r = i.length, o = 0, a = r - 1; o !== r && i[o] < e; )
  46493. ++o;
  46494. for (; a !== -1 && i[a] > t; )
  46495. --a;
  46496. if (++a,
  46497. 0 !== o || a !== r) {
  46498. o >= a && (a = Math.max(a, 1),
  46499. o = a - 1);
  46500. var s = this.getValueSize();
  46501. this.times = n.AnimationUtils.arraySlice(i, o, a),
  46502. this.values = n.AnimationUtils.arraySlice(this.values, o * s, a * s)
  46503. }
  46504. return this
  46505. },
  46506. validate: function() {
  46507. var e = !0
  46508. , t = this.getValueSize();
  46509. t - Math.floor(t) !== 0 && (console.error("invalid value size in track", this),
  46510. e = !1);
  46511. var i = this.times
  46512. , r = this.values
  46513. , o = i.length;
  46514. 0 === o && (console.error("track is empty", this),
  46515. e = !1);
  46516. for (var a = null, s = 0; s !== o; s++) {
  46517. var l = i[s];
  46518. if ("number" == typeof l && isNaN(l)) {
  46519. console.error("time is not a valid number", this, s, l),
  46520. e = !1;
  46521. break
  46522. }
  46523. if (null !== a && a > l) {
  46524. console.error("out of order keys", this, s, l, a),
  46525. e = !1;
  46526. break
  46527. }
  46528. a = l
  46529. }
  46530. if (void 0 !== r && n.AnimationUtils.isTypedArray(r))
  46531. for (var s = 0, c = r.length; s !== c; ++s) {
  46532. var h = r[s];
  46533. if (isNaN(h)) {
  46534. console.error("value is not a valid number", this, s, h),
  46535. e = !1;
  46536. break
  46537. }
  46538. }
  46539. return e
  46540. },
  46541. optimize: function() {
  46542. for (var e = this.times, t = this.values, i = this.getValueSize(), r = 1, o = 1, a = e.length - 1; o <= a; ++o) {
  46543. var s = !1
  46544. , l = e[o]
  46545. , c = e[o + 1];
  46546. if (l !== c && (1 !== o || l !== l[0]))
  46547. for (var h = o * i, u = h - i, d = h + i, p = 0; p !== i; ++p) {
  46548. var f = t[h + p];
  46549. if (f !== t[u + p] || f !== t[d + p]) {
  46550. s = !0;
  46551. break
  46552. }
  46553. }
  46554. if (s) {
  46555. if (o !== r) {
  46556. e[r] = e[o];
  46557. for (var g = o * i, m = r * i, p = 0; p !== i; ++p)
  46558. t[m + p] = t[g + p]
  46559. }
  46560. ++r
  46561. }
  46562. }
  46563. return r !== e.length && (this.times = n.AnimationUtils.arraySlice(e, 0, r),
  46564. this.values = n.AnimationUtils.arraySlice(t, 0, r * i)),
  46565. this
  46566. }
  46567. },
  46568. Object.assign(n.KeyframeTrack, {
  46569. parse: function(e) {
  46570. if (void 0 === e.type)
  46571. throw new Error("track type undefined, can not parse");
  46572. var t = n.KeyframeTrack._getTrackTypeForValueTypeName(e.type);
  46573. if (void 0 === e.times) {
  46574. console.warn("legacy JSON format detected, converting");
  46575. var i = []
  46576. , r = [];
  46577. n.AnimationUtils.flattenJSON(e.keys, i, r, "value"),
  46578. e.times = i,
  46579. e.values = r
  46580. }
  46581. return void 0 !== t.parse ? t.parse(e) : new t(e.name,e.times,e.values,e.interpolation)
  46582. },
  46583. toJSON: function(e) {
  46584. var t, i = e.constructor;
  46585. if (void 0 !== i.toJSON)
  46586. t = i.toJSON(e);
  46587. else {
  46588. t = {
  46589. name: e.name,
  46590. times: n.AnimationUtils.convertArray(e.times, Array),
  46591. values: n.AnimationUtils.convertArray(e.values, Array)
  46592. };
  46593. var r = e.getInterpolation();
  46594. r !== e.DefaultInterpolation && (t.interpolation = r)
  46595. }
  46596. return t.type = e.ValueTypeName,
  46597. t
  46598. },
  46599. _getTrackTypeForValueTypeName: function(e) {
  46600. switch (e.toLowerCase()) {
  46601. case "scalar":
  46602. case "double":
  46603. case "float":
  46604. case "number":
  46605. case "integer":
  46606. return n.NumberKeyframeTrack;
  46607. case "vector":
  46608. case "vector2":
  46609. case "vector3":
  46610. case "vector4":
  46611. return n.VectorKeyframeTrack;
  46612. case "color":
  46613. return n.ColorKeyframeTrack;
  46614. case "quaternion":
  46615. return n.QuaternionKeyframeTrack;
  46616. case "bool":
  46617. case "boolean":
  46618. return n.BooleanKeyframeTrack;
  46619. case "string":
  46620. return n.StringKeyframeTrack
  46621. }
  46622. throw new Error("Unsupported typeName: " + e)
  46623. }
  46624. }),
  46625. n.PropertyBinding = function(e, t, i) {
  46626. this.path = t,
  46627. this.parsedPath = i || n.PropertyBinding.parseTrackName(t),
  46628. this.node = n.PropertyBinding.findNode(e, this.parsedPath.nodeName) || e,
  46629. this.rootNode = e
  46630. }
  46631. ,
  46632. n.PropertyBinding.prototype = {
  46633. constructor: n.PropertyBinding,
  46634. getValue: function(e, t) {
  46635. this.bind(),
  46636. this.getValue(e, t)
  46637. },
  46638. setValue: function(e, t) {
  46639. this.bind(),
  46640. this.setValue(e, t)
  46641. },
  46642. bind: function() {
  46643. var e = this.node
  46644. , t = this.parsedPath
  46645. , i = t.objectName
  46646. , r = t.propertyName
  46647. , o = t.propertyIndex;
  46648. if (e || (e = n.PropertyBinding.findNode(this.rootNode, t.nodeName) || this.rootNode,
  46649. this.node = e),
  46650. this.getValue = this._getValue_unavailable,
  46651. this.setValue = this._setValue_unavailable,
  46652. !e)
  46653. return void console.error(" trying to update node for track: " + this.path + " but it wasn't found.");
  46654. if (i) {
  46655. var a = t.objectIndex;
  46656. switch (i) {
  46657. case "materials":
  46658. if (!e.material)
  46659. return void console.error(" can not bind to material as node does not have a material", this);
  46660. if (!e.material.materials)
  46661. return void console.error(" can not bind to material.materials as node.material does not have a materials array", this);
  46662. e = e.material.materials;
  46663. break;
  46664. case "bones":
  46665. if (!e.skeleton)
  46666. return void console.error(" can not bind to bones as node does not have a skeleton", this);
  46667. e = e.skeleton.bones;
  46668. for (var s = 0; s < e.length; s++)
  46669. if (e[s].name === a) {
  46670. a = s;
  46671. break
  46672. }
  46673. break;
  46674. default:
  46675. if (void 0 === e[i])
  46676. return void console.error(" can not bind to objectName of node, undefined", this);
  46677. e = e[i]
  46678. }
  46679. if (void 0 !== a) {
  46680. if (void 0 === e[a])
  46681. return void console.error(" trying to bind to objectIndex of objectName, but is undefined:", this, e);
  46682. e = e[a]
  46683. }
  46684. }
  46685. var l = e[r];
  46686. if (!l) {
  46687. var c = t.nodeName;
  46688. return void console.error(" trying to update property for track: " + c + "." + r + " but it wasn't found.", e)
  46689. }
  46690. var h = this.Versioning.None;
  46691. void 0 !== e.needsUpdate ? (h = this.Versioning.NeedsUpdate,
  46692. this.targetObject = e) : void 0 !== e.matrixWorldNeedsUpdate && (h = this.Versioning.MatrixWorldNeedsUpdate,
  46693. this.targetObject = e);
  46694. var u = this.BindingType.Direct;
  46695. if (void 0 !== o) {
  46696. if ("morphTargetInfluences" === r) {
  46697. if (!e.geometry)
  46698. return void console.error(" can not bind to morphTargetInfluences becasuse node does not have a geometry", this);
  46699. if (!e.geometry.morphTargets)
  46700. return void console.error(" can not bind to morphTargetInfluences becasuse node does not have a geometry.morphTargets", this);
  46701. for (var s = 0; s < this.node.geometry.morphTargets.length; s++)
  46702. if (e.geometry.morphTargets[s].name === o) {
  46703. o = s;
  46704. break
  46705. }
  46706. }
  46707. u = this.BindingType.ArrayElement,
  46708. this.resolvedProperty = l,
  46709. this.propertyIndex = o
  46710. } else
  46711. void 0 !== l.fromArray && void 0 !== l.toArray ? (u = this.BindingType.HasFromToArray,
  46712. this.resolvedProperty = l) : void 0 !== l.length ? (u = this.BindingType.EntireArray,
  46713. this.resolvedProperty = l) : this.propertyName = r;
  46714. this.getValue = this.GetterByBindingType[u],
  46715. this.setValue = this.SetterByBindingTypeAndVersioning[u][h]
  46716. },
  46717. unbind: function() {
  46718. this.node = null,
  46719. this.getValue = this._getValue_unbound,
  46720. this.setValue = this._setValue_unbound
  46721. }
  46722. },
  46723. Object.assign(n.PropertyBinding.prototype, {
  46724. _getValue_unavailable: function() {},
  46725. _setValue_unavailable: function() {},
  46726. _getValue_unbound: n.PropertyBinding.prototype.getValue,
  46727. _setValue_unbound: n.PropertyBinding.prototype.setValue,
  46728. BindingType: {
  46729. Direct: 0,
  46730. EntireArray: 1,
  46731. ArrayElement: 2,
  46732. HasFromToArray: 3
  46733. },
  46734. Versioning: {
  46735. None: 0,
  46736. NeedsUpdate: 1,
  46737. MatrixWorldNeedsUpdate: 2
  46738. },
  46739. GetterByBindingType: [function(e, t) {
  46740. e[t] = this.node[this.propertyName]
  46741. }
  46742. , function(e, t) {
  46743. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46744. e[t++] = i[n]
  46745. }
  46746. , function(e, t) {
  46747. e[t] = this.resolvedProperty[this.propertyIndex]
  46748. }
  46749. , function(e, t) {
  46750. this.resolvedProperty.toArray(e, t)
  46751. }
  46752. ],
  46753. SetterByBindingTypeAndVersioning: [[function(e, t) {
  46754. this.node[this.propertyName] = e[t]
  46755. }
  46756. , function(e, t) {
  46757. this.node[this.propertyName] = e[t],
  46758. this.targetObject.needsUpdate = !0
  46759. }
  46760. , function(e, t) {
  46761. this.node[this.propertyName] = e[t],
  46762. this.targetObject.matrixWorldNeedsUpdate = !0
  46763. }
  46764. ], [function(e, t) {
  46765. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46766. i[n] = e[t++]
  46767. }
  46768. , function(e, t) {
  46769. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46770. i[n] = e[t++];
  46771. this.targetObject.needsUpdate = !0
  46772. }
  46773. , function(e, t) {
  46774. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46775. i[n] = e[t++];
  46776. this.targetObject.matrixWorldNeedsUpdate = !0
  46777. }
  46778. ], [function(e, t) {
  46779. this.resolvedProperty[this.propertyIndex] = e[t]
  46780. }
  46781. , function(e, t) {
  46782. this.resolvedProperty[this.propertyIndex] = e[t],
  46783. this.targetObject.needsUpdate = !0
  46784. }
  46785. , function(e, t) {
  46786. this.resolvedProperty[this.propertyIndex] = e[t],
  46787. this.targetObject.matrixWorldNeedsUpdate = !0
  46788. }
  46789. ], [function(e, t) {
  46790. this.resolvedProperty.fromArray(e, t)
  46791. }
  46792. , function(e, t) {
  46793. this.resolvedProperty.fromArray(e, t),
  46794. this.targetObject.needsUpdate = !0
  46795. }
  46796. , function(e, t) {
  46797. this.resolvedProperty.fromArray(e, t),
  46798. this.targetObject.matrixWorldNeedsUpdate = !0
  46799. }
  46800. ]]
  46801. }),
  46802. n.PropertyBinding.Composite = function(e, t, i) {
  46803. var r = i || n.PropertyBinding.parseTrackName(t);
  46804. this._targetGroup = e,
  46805. this._bindings = e.subscribe_(t, r)
  46806. }
  46807. ,
  46808. n.PropertyBinding.Composite.prototype = {
  46809. constructor: n.PropertyBinding.Composite,
  46810. getValue: function(e, t) {
  46811. this.bind();
  46812. var i = this._targetGroup.nCachedObjects_
  46813. , n = this._bindings[i];
  46814. void 0 !== n && n.getValue(e, t)
  46815. },
  46816. setValue: function(e, t) {
  46817. for (var i = this._bindings, n = this._targetGroup.nCachedObjects_, r = i.length; n !== r; ++n)
  46818. i[n].setValue(e, t)
  46819. },
  46820. bind: function() {
  46821. for (var e = this._bindings, t = this._targetGroup.nCachedObjects_, i = e.length; t !== i; ++t)
  46822. e[t].bind()
  46823. },
  46824. unbind: function() {
  46825. for (var e = this._bindings, t = this._targetGroup.nCachedObjects_, i = e.length; t !== i; ++t)
  46826. e[t].unbind()
  46827. }
  46828. },
  46829. n.PropertyBinding.create = function(e, t, i) {
  46830. return e instanceof n.AnimationObjectGroup ? new n.PropertyBinding.Composite(e,t,i) : new n.PropertyBinding(e,t,i)
  46831. }
  46832. ,
  46833. n.PropertyBinding.parseTrackName = function(e) {
  46834. var t = /^(([\w]+\/)*)([\w-\d]+)?(\.([\w]+)(\[([\w\d\[\]\_.:\- ]+)\])?)?(\.([\w.]+)(\[([\w\d\[\]\_. ]+)\])?)$/
  46835. , i = t.exec(e);
  46836. if (!i)
  46837. throw new Error("cannot parse trackName at all: " + e);
  46838. i.index === t.lastIndex && t.lastIndex++;
  46839. var n = {
  46840. nodeName: i[3],
  46841. objectName: i[5],
  46842. objectIndex: i[7],
  46843. propertyName: i[9],
  46844. propertyIndex: i[11]
  46845. };
  46846. if (null === n.propertyName || 0 === n.propertyName.length)
  46847. throw new Error("can not parse propertyName from trackName: " + e);
  46848. return n
  46849. }
  46850. ,
  46851. n.PropertyBinding.findNode = function(e, t) {
  46852. if (!t || "" === t || "root" === t || "." === t || t === -1 || t === e.name || t === e.uuid)
  46853. return e;
  46854. if (e.skeleton) {
  46855. var i = function(e) {
  46856. for (var i = 0; i < e.bones.length; i++) {
  46857. var n = e.bones[i];
  46858. if (n.name === t)
  46859. return n
  46860. }
  46861. return null
  46862. }
  46863. , n = i(e.skeleton);
  46864. if (n)
  46865. return n
  46866. }
  46867. if (e.children) {
  46868. var r = function(e) {
  46869. for (var i = 0; i < e.length; i++) {
  46870. var n = e[i];
  46871. if (n.name === t || n.uuid === t)
  46872. return n;
  46873. var o = r(n.children);
  46874. if (o)
  46875. return o
  46876. }
  46877. return null
  46878. }
  46879. , o = r(e.children);
  46880. if (o)
  46881. return o
  46882. }
  46883. return null
  46884. }
  46885. ,
  46886. n.PropertyMixer = function(e, t, i) {
  46887. this.binding = e,
  46888. this.valueSize = i;
  46889. var n, r = Float64Array;
  46890. switch (t) {
  46891. case "quaternion":
  46892. n = this._slerp;
  46893. break;
  46894. case "string":
  46895. case "bool":
  46896. r = Array,
  46897. n = this._select;
  46898. break;
  46899. default:
  46900. n = this._lerp
  46901. }
  46902. this.buffer = new r(4 * i),
  46903. this._mixBufferRegion = n,
  46904. this.cumulativeWeight = 0,
  46905. this.useCount = 0,
  46906. this.referenceCount = 0
  46907. }
  46908. ,
  46909. n.PropertyMixer.prototype = {
  46910. constructor: n.PropertyMixer,
  46911. accumulate: function(e, t) {
  46912. var i = this.buffer
  46913. , n = this.valueSize
  46914. , r = e * n + n
  46915. , o = this.cumulativeWeight;
  46916. if (0 === o) {
  46917. for (var a = 0; a !== n; ++a)
  46918. i[r + a] = i[a];
  46919. o = t
  46920. } else {
  46921. o += t;
  46922. var s = t / o;
  46923. this._mixBufferRegion(i, r, 0, s, n)
  46924. }
  46925. this.cumulativeWeight = o
  46926. },
  46927. apply: function(e) {
  46928. var t = this.valueSize
  46929. , i = this.buffer
  46930. , n = e * t + t
  46931. , r = this.cumulativeWeight
  46932. , o = this.binding;
  46933. if (this.cumulativeWeight = 0,
  46934. r < 1) {
  46935. var a = 3 * t;
  46936. this._mixBufferRegion(i, n, a, 1 - r, t)
  46937. }
  46938. for (var s = t, l = t + t; s !== l; ++s)
  46939. if (i[s] !== i[s + t]) {
  46940. o.setValue(i, n);
  46941. break
  46942. }
  46943. },
  46944. saveOriginalState: function() {
  46945. var e = this.binding
  46946. , t = this.buffer
  46947. , i = this.valueSize
  46948. , n = 3 * i;
  46949. e.getValue(t, n);
  46950. for (var r = i, o = n; r !== o; ++r)
  46951. t[r] = t[n + r % i];
  46952. this.cumulativeWeight = 0
  46953. },
  46954. restoreOriginalState: function() {
  46955. var e = 3 * this.valueSize;
  46956. this.binding.setValue(this.buffer, e)
  46957. },
  46958. _select: function(e, t, i, n, r) {
  46959. if (n >= .5)
  46960. for (var o = 0; o !== r; ++o)
  46961. e[t + o] = e[i + o]
  46962. },
  46963. _slerp: function(e, t, i, r, o) {
  46964. n.Quaternion.slerpFlat(e, t, e, t, e, i, r)
  46965. },
  46966. _lerp: function(e, t, i, n, r) {
  46967. for (var o = 1 - n, a = 0; a !== r; ++a) {
  46968. var s = t + a;
  46969. e[s] = e[s] * o + e[i + a] * n
  46970. }
  46971. }
  46972. },
  46973. n.BooleanKeyframeTrack = function(e, t, i) {
  46974. n.KeyframeTrack.call(this, e, t, i)
  46975. }
  46976. ,
  46977. n.BooleanKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46978. constructor: n.BooleanKeyframeTrack,
  46979. ValueTypeName: "bool",
  46980. ValueBufferType: Array,
  46981. DefaultInterpolation: n.IntepolateDiscrete,
  46982. InterpolantFactoryMethodLinear: void 0,
  46983. InterpolantFactoryMethodSmooth: void 0
  46984. }),
  46985. n.NumberKeyframeTrack = function(e, t, i, r) {
  46986. n.KeyframeTrack.call(this, e, t, i, r)
  46987. }
  46988. ,
  46989. n.NumberKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46990. constructor: n.NumberKeyframeTrack,
  46991. ValueTypeName: "number"
  46992. }),
  46993. n.QuaternionKeyframeTrack = function(e, t, i, r) {
  46994. n.KeyframeTrack.call(this, e, t, i, r)
  46995. }
  46996. ,
  46997. n.QuaternionKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46998. constructor: n.QuaternionKeyframeTrack,
  46999. ValueTypeName: "quaternion",
  47000. DefaultInterpolation: n.InterpolateLinear,
  47001. InterpolantFactoryMethodLinear: function(e) {
  47002. return new n.QuaternionLinearInterpolant(this.times,this.values,this.getValueSize(),e)
  47003. },
  47004. InterpolantFactoryMethodSmooth: void 0
  47005. }),
  47006. n.StringKeyframeTrack = function(e, t, i, r) {
  47007. n.KeyframeTrack.call(this, e, t, i, r)
  47008. }
  47009. ,
  47010. n.StringKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  47011. constructor: n.StringKeyframeTrack,
  47012. ValueTypeName: "string",
  47013. ValueBufferType: Array,
  47014. DefaultInterpolation: n.IntepolateDiscrete,
  47015. InterpolantFactoryMethodLinear: void 0,
  47016. InterpolantFactoryMethodSmooth: void 0
  47017. }),
  47018. n.VectorKeyframeTrack = function(e, t, i, r) {
  47019. n.KeyframeTrack.call(this, e, t, i, r)
  47020. }
  47021. ,
  47022. n.VectorKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  47023. constructor: n.VectorKeyframeTrack,
  47024. ValueTypeName: "vector"
  47025. }),
  47026. n.Audio = function(e) {
  47027. n.Object3D.call(this),
  47028. this.type = "Audio",
  47029. this.context = e.context,
  47030. this.source = this.context.createBufferSource(),
  47031. this.source.onended = this.onEnded.bind(this),
  47032. this.gain = this.context.createGain(),
  47033. this.gain.connect(e.getInput()),
  47034. this.autoplay = !1,
  47035. this.startTime = 0,
  47036. this.playbackRate = 1,
  47037. this.isPlaying = !1,
  47038. this.hasPlaybackControl = !0,
  47039. this.sourceType = "empty",
  47040. this.filter = null
  47041. }
  47042. ,
  47043. n.Audio.prototype = Object.create(n.Object3D.prototype),
  47044. n.Audio.prototype.constructor = n.Audio,
  47045. n.Audio.prototype.getOutput = function() {
  47046. return this.gain
  47047. }
  47048. ,
  47049. n.Audio.prototype.load = function(e) {
  47050. var t = new n.AudioBuffer(this.context);
  47051. return t.load(e),
  47052. this.setBuffer(t),
  47053. this
  47054. }
  47055. ,
  47056. n.Audio.prototype.setNodeSource = function(e) {
  47057. return this.hasPlaybackControl = !1,
  47058. this.sourceType = "audioNode",
  47059. this.source = e,
  47060. this.connect(),
  47061. this
  47062. }
  47063. ,
  47064. n.Audio.prototype.setBuffer = function(e) {
  47065. var t = this;
  47066. return e.onReady(function(e) {
  47067. t.source.buffer = e,
  47068. t.sourceType = "buffer",
  47069. t.autoplay && t.play()
  47070. }),
  47071. this
  47072. }
  47073. ,
  47074. n.Audio.prototype.play = function() {
  47075. if (this.isPlaying === !0)
  47076. return void console.warn("THREE.Audio: Audio is already playing.");
  47077. if (this.hasPlaybackControl === !1)
  47078. return void console.warn("THREE.Audio: this Audio has no playback control.");
  47079. var e = this.context.createBufferSource();
  47080. e.buffer = this.source.buffer,
  47081. e.loop = this.source.loop,
  47082. e.onended = this.source.onended,
  47083. e.start(0, this.startTime),
  47084. e.playbackRate.value = this.playbackRate,
  47085. this.isPlaying = !0,
  47086. this.source = e,
  47087. this.connect()
  47088. }
  47089. ,
  47090. n.Audio.prototype.pause = function() {
  47091. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.source.stop(),
  47092. void (this.startTime = this.context.currentTime))
  47093. }
  47094. ,
  47095. n.Audio.prototype.stop = function() {
  47096. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.source.stop(),
  47097. void (this.startTime = 0))
  47098. }
  47099. ,
  47100. n.Audio.prototype.connect = function() {
  47101. null !== this.filter ? (this.source.connect(this.filter),
  47102. this.filter.connect(this.getOutput())) : this.source.connect(this.getOutput())
  47103. }
  47104. ,
  47105. n.Audio.prototype.disconnect = function() {
  47106. null !== this.filter ? (this.source.disconnect(this.filter),
  47107. this.filter.disconnect(this.getOutput())) : this.source.disconnect(this.getOutput())
  47108. }
  47109. ,
  47110. n.Audio.prototype.getFilter = function() {
  47111. return this.filter
  47112. }
  47113. ,
  47114. n.Audio.prototype.setFilter = function(e) {
  47115. void 0 === e && (e = null),
  47116. this.isPlaying === !0 ? (this.disconnect(),
  47117. this.filter = e,
  47118. this.connect()) : this.filter = e
  47119. }
  47120. ,
  47121. n.Audio.prototype.setPlaybackRate = function(e) {
  47122. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.playbackRate = e,
  47123. void (this.isPlaying === !0 && (this.source.playbackRate.value = this.playbackRate)))
  47124. }
  47125. ,
  47126. n.Audio.prototype.getPlaybackRate = function() {
  47127. return this.playbackRate
  47128. }
  47129. ,
  47130. n.Audio.prototype.onEnded = function() {
  47131. this.isPlaying = !1
  47132. }
  47133. ,
  47134. n.Audio.prototype.setLoop = function(e) {
  47135. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : void (this.source.loop = e)
  47136. }
  47137. ,
  47138. n.Audio.prototype.getLoop = function() {
  47139. return this.hasPlaybackControl === !1 ? (console.warn("THREE.Audio: this Audio has no playback control."),
  47140. !1) : this.source.loop
  47141. }
  47142. ,
  47143. n.Audio.prototype.setVolume = function(e) {
  47144. this.gain.gain.value = e
  47145. }
  47146. ,
  47147. n.Audio.prototype.getVolume = function() {
  47148. return this.gain.gain.value
  47149. }
  47150. ,
  47151. n.AudioAnalyser = function(e, t) {
  47152. this.analyser = e.context.createAnalyser(),
  47153. this.analyser.fftSize = void 0 !== t ? t : 2048,
  47154. this.data = new Uint8Array(this.analyser.frequencyBinCount),
  47155. e.getOutput().connect(this.analyser)
  47156. }
  47157. ,
  47158. n.AudioAnalyser.prototype = {
  47159. constructor: n.AudioAnalyser,
  47160. getData: function() {
  47161. return this.analyser.getByteFrequencyData(this.data),
  47162. this.data
  47163. }
  47164. },
  47165. n.AudioBuffer = function(e) {
  47166. this.context = e,
  47167. this.ready = !1,
  47168. this.readyCallbacks = []
  47169. }
  47170. ,
  47171. n.AudioBuffer.prototype.load = function(e) {
  47172. var t = this
  47173. , i = new XMLHttpRequest;
  47174. return i.open("GET", e, !0),
  47175. i.responseType = "arraybuffer",
  47176. i.onload = function(e) {
  47177. t.context.decodeAudioData(this.response, function(e) {
  47178. t.buffer = e,
  47179. t.ready = !0;
  47180. for (var i = 0; i < t.readyCallbacks.length; i++)
  47181. t.readyCallbacks[i](t.buffer);
  47182. t.readyCallbacks = []
  47183. })
  47184. }
  47185. ,
  47186. i.send(),
  47187. this
  47188. }
  47189. ,
  47190. n.AudioBuffer.prototype.onReady = function(e) {
  47191. this.ready ? e(this.buffer) : this.readyCallbacks.push(e)
  47192. }
  47193. ,
  47194. n.PositionalAudio = function(e) {
  47195. n.Audio.call(this, e),
  47196. this.panner = this.context.createPanner(),
  47197. this.panner.connect(this.gain)
  47198. }
  47199. ,
  47200. n.PositionalAudio.prototype = Object.create(n.Audio.prototype),
  47201. n.PositionalAudio.prototype.constructor = n.PositionalAudio,
  47202. n.PositionalAudio.prototype.getOutput = function() {
  47203. return this.panner
  47204. }
  47205. ,
  47206. n.PositionalAudio.prototype.setRefDistance = function(e) {
  47207. this.panner.refDistance = e
  47208. }
  47209. ,
  47210. n.PositionalAudio.prototype.getRefDistance = function() {
  47211. return this.panner.refDistance
  47212. }
  47213. ,
  47214. n.PositionalAudio.prototype.setRolloffFactor = function(e) {
  47215. this.panner.rolloffFactor = e
  47216. }
  47217. ,
  47218. n.PositionalAudio.prototype.getRolloffFactor = function() {
  47219. return this.panner.rolloffFactor
  47220. }
  47221. ,
  47222. n.PositionalAudio.prototype.setDistanceModel = function(e) {
  47223. this.panner.distanceModel = e
  47224. }
  47225. ,
  47226. n.PositionalAudio.prototype.getDistanceModel = function() {
  47227. return this.panner.distanceModel
  47228. }
  47229. ,
  47230. n.PositionalAudio.prototype.setMaxDistance = function(e) {
  47231. this.panner.maxDistance = e
  47232. }
  47233. ,
  47234. n.PositionalAudio.prototype.getMaxDistance = function() {
  47235. return this.panner.maxDistance
  47236. }
  47237. ,
  47238. n.PositionalAudio.prototype.updateMatrixWorld = function() {
  47239. var e = new n.Vector3;
  47240. return function(t) {
  47241. n.Object3D.prototype.updateMatrixWorld.call(this, t),
  47242. e.setFromMatrixPosition(this.matrixWorld),
  47243. this.panner.setPosition(e.x, e.y, e.z)
  47244. }
  47245. }(),
  47246. n.AudioListener = function() {
  47247. n.Object3D.call(this),
  47248. this.type = "AudioListener",
  47249. this.context = new (window.AudioContext || window.webkitAudioContext),
  47250. this.gain = this.context.createGain(),
  47251. this.gain.connect(this.context.destination),
  47252. this.filter = null
  47253. }
  47254. ,
  47255. n.AudioListener.prototype = Object.create(n.Object3D.prototype),
  47256. n.AudioListener.prototype.constructor = n.AudioListener,
  47257. n.AudioListener.prototype.getInput = function() {
  47258. return this.gain
  47259. }
  47260. ,
  47261. n.AudioListener.prototype.removeFilter = function() {
  47262. null !== this.filter && (this.gain.disconnect(this.filter),
  47263. this.filter.disconnect(this.context.destination),
  47264. this.gain.connect(this.context.destination),
  47265. this.filter = null)
  47266. }
  47267. ,
  47268. n.AudioListener.prototype.setFilter = function(e) {
  47269. null !== this.filter ? (this.gain.disconnect(this.filter),
  47270. this.filter.disconnect(this.context.destination)) : this.gain.disconnect(this.context.destination),
  47271. this.filter = e,
  47272. this.gain.connect(this.filter),
  47273. this.filter.connect(this.context.destination)
  47274. }
  47275. ,
  47276. n.AudioListener.prototype.getFilter = function() {
  47277. return this.filter
  47278. }
  47279. ,
  47280. n.AudioListener.prototype.setMasterVolume = function(e) {
  47281. this.gain.gain.value = e
  47282. }
  47283. ,
  47284. n.AudioListener.prototype.getMasterVolume = function() {
  47285. return this.gain.gain.value
  47286. }
  47287. ,
  47288. n.AudioListener.prototype.updateMatrixWorld = function() {
  47289. var e = new n.Vector3
  47290. , t = new n.Quaternion
  47291. , i = new n.Vector3
  47292. , r = new n.Vector3;
  47293. return function(o) {
  47294. n.Object3D.prototype.updateMatrixWorld.call(this, o);
  47295. var a = this.context.listener
  47296. , s = this.up;
  47297. this.matrixWorld.decompose(e, t, i),
  47298. r.set(0, 0, -1).applyQuaternion(t),
  47299. a.setPosition(e.x, e.y, e.z),
  47300. a.setOrientation(r.x, r.y, r.z, s.x, s.y, s.z)
  47301. }
  47302. }(),
  47303. n.Camera = function() {
  47304. n.Object3D.call(this),
  47305. this.type = "Camera",
  47306. this.matrixWorldInverse = new n.Matrix4,
  47307. this.projectionMatrix = new n.Matrix4
  47308. }
  47309. ,
  47310. n.Camera.prototype = Object.create(n.Object3D.prototype),
  47311. n.Camera.prototype.constructor = n.Camera,
  47312. n.Camera.prototype.getWorldDirection = function() {
  47313. var e = new n.Quaternion;
  47314. return function(t) {
  47315. var i = t || new n.Vector3;
  47316. return this.getWorldQuaternion(e),
  47317. i.set(0, 0, -1).applyQuaternion(e)
  47318. }
  47319. }(),
  47320. n.Camera.prototype.lookAt = function() {
  47321. var e = new n.Matrix4;
  47322. return function(t) {
  47323. e.lookAt(this.position, t, this.up),
  47324. this.quaternion.setFromRotationMatrix(e)
  47325. }
  47326. }(),
  47327. n.Camera.prototype.clone = function() {
  47328. return (new this.constructor).copy(this)
  47329. }
  47330. ,
  47331. n.Camera.prototype.copy = function(e) {
  47332. return n.Object3D.prototype.copy.call(this, e),
  47333. this.matrixWorldInverse.copy(e.matrixWorldInverse),
  47334. this.projectionMatrix.copy(e.projectionMatrix),
  47335. this
  47336. }
  47337. ,
  47338. n.CubeCamera = function(e, t, i) {
  47339. n.Object3D.call(this),
  47340. this.type = "CubeCamera";
  47341. var r = 90
  47342. , o = 1
  47343. , a = new n.PerspectiveCamera(r,o,e,t);
  47344. a.up.set(0, -1, 0),
  47345. a.lookAt(new n.Vector3(1,0,0)),
  47346. this.add(a);
  47347. var s = new n.PerspectiveCamera(r,o,e,t);
  47348. s.up.set(0, -1, 0),
  47349. s.lookAt(new n.Vector3(-1,0,0)),
  47350. this.add(s);
  47351. var l = new n.PerspectiveCamera(r,o,e,t);
  47352. l.up.set(0, 0, 1),
  47353. l.lookAt(new n.Vector3(0,1,0)),
  47354. this.add(l);
  47355. var c = new n.PerspectiveCamera(r,o,e,t);
  47356. c.up.set(0, 0, -1),
  47357. c.lookAt(new n.Vector3(0,-1,0)),
  47358. this.add(c);
  47359. var h = new n.PerspectiveCamera(r,o,e,t);
  47360. h.up.set(0, -1, 0),
  47361. h.lookAt(new n.Vector3(0,0,1)),
  47362. this.add(h);
  47363. var u = new n.PerspectiveCamera(r,o,e,t);
  47364. u.up.set(0, -1, 0),
  47365. u.lookAt(new n.Vector3(0,0,-1)),
  47366. this.add(u);
  47367. var d = {
  47368. format: n.RGBFormat,
  47369. magFilter: n.LinearFilter,
  47370. minFilter: n.LinearFilter
  47371. };
  47372. this.renderTarget = new n.WebGLRenderTargetCube(i,i,d),
  47373. this.updateCubeMap = function(e, t) {
  47374. null === this.parent && this.updateMatrixWorld();
  47375. var i = this.renderTarget
  47376. , n = i.texture.generateMipmaps;
  47377. i.texture.generateMipmaps = !1,
  47378. i.activeCubeFace = 0,
  47379. e.render(t, a, i),
  47380. i.activeCubeFace = 1,
  47381. e.render(t, s, i),
  47382. i.activeCubeFace = 2,
  47383. e.render(t, l, i),
  47384. i.activeCubeFace = 3,
  47385. e.render(t, c, i),
  47386. i.activeCubeFace = 4,
  47387. e.render(t, h, i),
  47388. i.texture.generateMipmaps = n,
  47389. i.activeCubeFace = 5,
  47390. e.render(t, u, i),
  47391. e.setRenderTarget(null)
  47392. }
  47393. }
  47394. ,
  47395. n.CubeCamera.prototype = Object.create(n.Object3D.prototype),
  47396. n.CubeCamera.prototype.constructor = n.CubeCamera,
  47397. n.OrthographicCamera = function(e, t, i, r, o, a) {
  47398. n.Camera.call(this),
  47399. this.type = "OrthographicCamera",
  47400. this.zoom = 1,
  47401. this.left = e,
  47402. this.right = t,
  47403. this.top = i,
  47404. this.bottom = r,
  47405. this.near = void 0 !== o ? o : .1,
  47406. this.far = void 0 !== a ? a : 2e3,
  47407. this.updateProjectionMatrix()
  47408. }
  47409. ,
  47410. n.OrthographicCamera.prototype = Object.create(n.Camera.prototype),
  47411. n.OrthographicCamera.prototype.constructor = n.OrthographicCamera,
  47412. n.OrthographicCamera.prototype.updateProjectionMatrix = function() {
  47413. var e = (this.right - this.left) / (2 * this.zoom)
  47414. , t = (this.top - this.bottom) / (2 * this.zoom)
  47415. , i = (this.right + this.left) / 2
  47416. , n = (this.top + this.bottom) / 2;
  47417. this.projectionMatrix.makeOrthographic(i - e, i + e, n + t, n - t, this.near, this.far)
  47418. }
  47419. ,
  47420. n.OrthographicCamera.prototype.copy = function(e) {
  47421. return n.Camera.prototype.copy.call(this, e),
  47422. this.left = e.left,
  47423. this.right = e.right,
  47424. this.top = e.top,
  47425. this.bottom = e.bottom,
  47426. this.near = e.near,
  47427. this.far = e.far,
  47428. this.zoom = e.zoom,
  47429. this
  47430. }
  47431. ,
  47432. n.OrthographicCamera.prototype.toJSON = function(e) {
  47433. var t = n.Object3D.prototype.toJSON.call(this, e);
  47434. return t.object.zoom = this.zoom,
  47435. t.object.left = this.left,
  47436. t.object.right = this.right,
  47437. t.object.top = this.top,
  47438. t.object.bottom = this.bottom,
  47439. t.object.near = this.near,
  47440. t.object.far = this.far,
  47441. t
  47442. }
  47443. ,
  47444. n.PerspectiveCamera = function(e, t, i, r) {
  47445. n.Camera.call(this),
  47446. this.type = "PerspectiveCamera",
  47447. this.focalLength = 10,
  47448. this.zoom = 1,
  47449. this.fov = void 0 !== e ? e : 50,
  47450. this.aspect = void 0 !== t ? t : 1,
  47451. this.near = void 0 !== i ? i : .1,
  47452. this.far = void 0 !== r ? r : 2e3,
  47453. this.updateProjectionMatrix()
  47454. }
  47455. ,
  47456. n.PerspectiveCamera.prototype = Object.create(n.Camera.prototype),
  47457. n.PerspectiveCamera.prototype.constructor = n.PerspectiveCamera,
  47458. n.PerspectiveCamera.prototype.setLens = function(e, t) {
  47459. void 0 === t && (t = 24),
  47460. this.fov = 2 * n.Math.radToDeg(Math.atan(t / (2 * e))),
  47461. this.updateProjectionMatrix()
  47462. }
  47463. ,
  47464. n.PerspectiveCamera.prototype.setViewOffset = function(e, t, i, n, r, o) {
  47465. this.fullWidth = e,
  47466. this.fullHeight = t,
  47467. this.x = i,
  47468. this.y = n,
  47469. this.width = r,
  47470. this.height = o,
  47471. this.updateProjectionMatrix()
  47472. }
  47473. ,
  47474. n.PerspectiveCamera.prototype.updateProjectionMatrix = function() {
  47475. var e = n.Math.radToDeg(2 * Math.atan(Math.tan(.5 * n.Math.degToRad(this.fov)) / this.zoom));
  47476. if (this.fullWidth) {
  47477. var t = this.fullWidth / this.fullHeight
  47478. , i = Math.tan(n.Math.degToRad(.5 * e)) * this.near
  47479. , r = -i
  47480. , o = t * r
  47481. , a = t * i
  47482. , s = Math.abs(a - o)
  47483. , l = Math.abs(i - r);
  47484. this.projectionMatrix.makeFrustum(o + this.x * s / this.fullWidth, o + (this.x + this.width) * s / this.fullWidth, i - (this.y + this.height) * l / this.fullHeight, i - this.y * l / this.fullHeight, this.near, this.far)
  47485. } else
  47486. this.projectionMatrix.makePerspective(e, this.aspect, this.near, this.far)
  47487. }
  47488. ,
  47489. n.PerspectiveCamera.prototype.copy = function(e) {
  47490. return n.Camera.prototype.copy.call(this, e),
  47491. this.focalLength = e.focalLength,
  47492. this.zoom = e.zoom,
  47493. this.fov = e.fov,
  47494. this.aspect = e.aspect,
  47495. this.near = e.near,
  47496. this.far = e.far,
  47497. this
  47498. }
  47499. ,
  47500. n.PerspectiveCamera.prototype.toJSON = function(e) {
  47501. var t = n.Object3D.prototype.toJSON.call(this, e);
  47502. return t.object.focalLength = this.focalLength,
  47503. t.object.zoom = this.zoom,
  47504. t.object.fov = this.fov,
  47505. t.object.aspect = this.aspect,
  47506. t.object.near = this.near,
  47507. t.object.far = this.far,
  47508. t
  47509. }
  47510. ,
  47511. n.StereoCamera = function() {
  47512. this.type = "StereoCamera",
  47513. this.aspect = 1,
  47514. this.cameraL = new n.PerspectiveCamera,
  47515. this.cameraL.layers.enable(1),
  47516. this.cameraL.matrixAutoUpdate = !1,
  47517. this.cameraR = new n.PerspectiveCamera,
  47518. this.cameraR.layers.enable(2),
  47519. this.cameraR.matrixAutoUpdate = !1
  47520. }
  47521. ,
  47522. n.StereoCamera.prototype = {
  47523. constructor: n.StereoCamera,
  47524. update: function() {
  47525. var e, t, i, r, o, a = new n.Matrix4, s = new n.Matrix4;
  47526. return function(l) {
  47527. var c = e !== l.focalLength || t !== l.fov || i !== l.aspect * this.aspect || r !== l.near || o !== l.far;
  47528. if (c) {
  47529. e = l.focalLength,
  47530. t = l.fov,
  47531. i = l.aspect * this.aspect,
  47532. r = l.near,
  47533. o = l.far;
  47534. var h, u, d = l.projectionMatrix.clone(), p = .032, f = p * r / e, g = r * Math.tan(n.Math.degToRad(.5 * t));
  47535. s.elements[12] = -p,
  47536. a.elements[12] = p,
  47537. h = -g * i + f,
  47538. u = g * i + f,
  47539. d.elements[0] = 2 * r / (u - h),
  47540. d.elements[8] = (u + h) / (u - h),
  47541. this.cameraL.projectionMatrix.copy(d),
  47542. h = -g * i - f,
  47543. u = g * i - f,
  47544. d.elements[0] = 2 * r / (u - h),
  47545. d.elements[8] = (u + h) / (u - h),
  47546. this.cameraR.projectionMatrix.copy(d)
  47547. }
  47548. this.cameraL.matrixWorld.copy(l.matrixWorld).multiply(s),
  47549. this.cameraR.matrixWorld.copy(l.matrixWorld).multiply(a)
  47550. }
  47551. }()
  47552. },
  47553. n.Light = function(e, t) {
  47554. n.Object3D.call(this),
  47555. this.type = "Light",
  47556. this.color = new n.Color(e),
  47557. this.intensity = void 0 !== t ? t : 1,
  47558. this.receiveShadow = void 0
  47559. }
  47560. ,
  47561. n.Light.prototype = Object.create(n.Object3D.prototype),
  47562. n.Light.prototype.constructor = n.Light,
  47563. n.Light.prototype.copy = function(e) {
  47564. return n.Object3D.prototype.copy.call(this, e),
  47565. this.color.copy(e.color),
  47566. this.intensity = e.intensity,
  47567. this
  47568. }
  47569. ,
  47570. n.Light.prototype.toJSON = function(e) {
  47571. var t = n.Object3D.prototype.toJSON.call(this, e);
  47572. return t.object.color = this.color.getHex(),
  47573. t.object.intensity = this.intensity,
  47574. void 0 !== this.groundColor && (t.object.groundColor = this.groundColor.getHex()),
  47575. void 0 !== this.distance && (t.object.distance = this.distance),
  47576. void 0 !== this.angle && (t.object.angle = this.angle),
  47577. void 0 !== this.decay && (t.object.decay = this.decay),
  47578. void 0 !== this.penumbra && (t.object.penumbra = this.penumbra),
  47579. t
  47580. }
  47581. ,
  47582. n.LightShadow = function(e) {
  47583. this.camera = e,
  47584. this.bias = 0,
  47585. this.radius = 1,
  47586. this.mapSize = new n.Vector2(512,512),
  47587. this.map = null,
  47588. this.matrix = new n.Matrix4
  47589. }
  47590. ,
  47591. n.LightShadow.prototype = {
  47592. constructor: n.LightShadow,
  47593. copy: function(e) {
  47594. return this.camera = e.camera.clone(),
  47595. this.bias = e.bias,
  47596. this.radius = e.radius,
  47597. this.mapSize.copy(e.mapSize),
  47598. this
  47599. },
  47600. clone: function() {
  47601. return (new this.constructor).copy(this)
  47602. }
  47603. },
  47604. n.AmbientLight = function(e, t) {
  47605. n.Light.call(this, e, t),
  47606. this.type = "AmbientLight",
  47607. this.castShadow = void 0
  47608. }
  47609. ,
  47610. n.AmbientLight.prototype = Object.create(n.Light.prototype),
  47611. n.AmbientLight.prototype.constructor = n.AmbientLight,
  47612. n.DirectionalLight = function(e, t) {
  47613. n.Light.call(this, e, t),
  47614. this.type = "DirectionalLight",
  47615. this.position.set(0, 1, 0),
  47616. this.updateMatrix(),
  47617. this.target = new n.Object3D,
  47618. this.shadow = new n.LightShadow(new n.OrthographicCamera(-5,5,5,-5,.5,500))
  47619. }
  47620. ,
  47621. n.DirectionalLight.prototype = Object.create(n.Light.prototype),
  47622. n.DirectionalLight.prototype.constructor = n.DirectionalLight,
  47623. n.DirectionalLight.prototype.copy = function(e) {
  47624. return n.Light.prototype.copy.call(this, e),
  47625. this.target = e.target.clone(),
  47626. this.shadow = e.shadow.clone(),
  47627. this
  47628. }
  47629. ,
  47630. n.HemisphereLight = function(e, t, i) {
  47631. n.Light.call(this, e, i),
  47632. this.type = "HemisphereLight",
  47633. this.castShadow = void 0,
  47634. this.position.set(0, 1, 0),
  47635. this.updateMatrix(),
  47636. this.groundColor = new n.Color(t)
  47637. }
  47638. ,
  47639. n.HemisphereLight.prototype = Object.create(n.Light.prototype),
  47640. n.HemisphereLight.prototype.constructor = n.HemisphereLight,
  47641. n.HemisphereLight.prototype.copy = function(e) {
  47642. return n.Light.prototype.copy.call(this, e),
  47643. this.groundColor.copy(e.groundColor),
  47644. this
  47645. }
  47646. ,
  47647. n.PointLight = function(e, t, i, r) {
  47648. n.Light.call(this, e, t),
  47649. this.type = "PointLight",
  47650. this.distance = void 0 !== i ? i : 0,
  47651. this.decay = void 0 !== r ? r : 1,
  47652. this.shadow = new n.LightShadow(new n.PerspectiveCamera(90,1,.5,500))
  47653. }
  47654. ,
  47655. n.PointLight.prototype = Object.create(n.Light.prototype),
  47656. n.PointLight.prototype.constructor = n.PointLight,
  47657. Object.defineProperty(n.PointLight.prototype, "power", {
  47658. get: function() {
  47659. return 4 * this.intensity * Math.PI
  47660. },
  47661. set: function(e) {
  47662. this.intensity = e / (4 * Math.PI)
  47663. }
  47664. }),
  47665. n.PointLight.prototype.copy = function(e) {
  47666. return n.Light.prototype.copy.call(this, e),
  47667. this.distance = e.distance,
  47668. this.decay = e.decay,
  47669. this.shadow = e.shadow.clone(),
  47670. this
  47671. }
  47672. ,
  47673. n.SpotLight = function(e, t, i, r, o, a) {
  47674. n.Light.call(this, e, t),
  47675. this.type = "SpotLight",
  47676. this.position.set(0, 1, 0),
  47677. this.updateMatrix(),
  47678. this.target = new n.Object3D,
  47679. this.distance = void 0 !== i ? i : 0,
  47680. this.angle = void 0 !== r ? r : Math.PI / 3,
  47681. this.penumbra = void 0 !== o ? o : 0,
  47682. this.decay = void 0 !== a ? a : 1,
  47683. this.shadow = new n.LightShadow(new n.PerspectiveCamera(50,1,.5,500))
  47684. }
  47685. ,
  47686. n.SpotLight.prototype = Object.create(n.Light.prototype),
  47687. n.SpotLight.prototype.constructor = n.SpotLight,
  47688. Object.defineProperty(n.SpotLight.prototype, "power", {
  47689. get: function() {
  47690. return this.intensity * Math.PI
  47691. },
  47692. set: function(e) {
  47693. this.intensity = e / Math.PI
  47694. }
  47695. }),
  47696. n.SpotLight.prototype.copy = function(e) {
  47697. return n.Light.prototype.copy.call(this, e),
  47698. this.distance = e.distance,
  47699. this.angle = e.angle,
  47700. this.penumbra = e.penumbra,
  47701. this.decay = e.decay,
  47702. this.target = e.target.clone(),
  47703. this.shadow = e.shadow.clone(),
  47704. this
  47705. }
  47706. ,
  47707. n.Cache = {
  47708. enabled: !1,
  47709. files: {},
  47710. add: function(e, t) {
  47711. this.enabled !== !1 && (this.files[e] = t)
  47712. },
  47713. get: function(e) {
  47714. if (this.enabled !== !1)
  47715. return this.files[e]
  47716. },
  47717. remove: function(e) {
  47718. delete this.files[e]
  47719. },
  47720. clear: function() {
  47721. this.files = {}
  47722. }
  47723. },
  47724. n.Loader = function() {
  47725. this.onLoadStart = function() {}
  47726. ,
  47727. this.onLoadProgress = function() {}
  47728. ,
  47729. this.onLoadComplete = function() {}
  47730. }
  47731. ,
  47732. n.Loader.prototype = {
  47733. constructor: n.Loader,
  47734. crossOrigin: void 0,
  47735. extractUrlBase: function(e) {
  47736. var t = e.split("/");
  47737. return 1 === t.length ? "./" : (t.pop(),
  47738. t.join("/") + "/")
  47739. },
  47740. initMaterials: function(e, t, i) {
  47741. for (var n = [], r = 0; r < e.length; ++r)
  47742. n[r] = this.createMaterial(e[r], t, i);
  47743. return n
  47744. },
  47745. createMaterial: function() {
  47746. var e, t, i;
  47747. return function(r, o, a) {
  47748. function s(e, i, r, s, c) {
  47749. var h, u = o + e, d = n.Loader.Handlers.get(u);
  47750. null !== d ? h = d.load(u) : (t.setCrossOrigin(a),
  47751. h = t.load(u)),
  47752. void 0 !== i && (h.repeat.fromArray(i),
  47753. 1 !== i[0] && (h.wrapS = n.RepeatWrapping),
  47754. 1 !== i[1] && (h.wrapT = n.RepeatWrapping)),
  47755. void 0 !== r && h.offset.fromArray(r),
  47756. void 0 !== s && ("repeat" === s[0] && (h.wrapS = n.RepeatWrapping),
  47757. "mirror" === s[0] && (h.wrapS = n.MirroredRepeatWrapping),
  47758. "repeat" === s[1] && (h.wrapT = n.RepeatWrapping),
  47759. "mirror" === s[1] && (h.wrapT = n.MirroredRepeatWrapping)),
  47760. void 0 !== c && (h.anisotropy = c);
  47761. var p = n.Math.generateUUID();
  47762. return l[p] = h,
  47763. p
  47764. }
  47765. void 0 === e && (e = new n.Color),
  47766. void 0 === t && (t = new n.TextureLoader),
  47767. void 0 === i && (i = new n.MaterialLoader);
  47768. var l = {}
  47769. , c = {
  47770. uuid: n.Math.generateUUID(),
  47771. type: "MeshLambertMaterial"
  47772. };
  47773. for (var h in r) {
  47774. var u = r[h];
  47775. switch (h) {
  47776. case "DbgColor":
  47777. case "DbgIndex":
  47778. case "opticalDensity":
  47779. case "illumination":
  47780. break;
  47781. case "DbgName":
  47782. c.name = u;
  47783. break;
  47784. case "blending":
  47785. c.blending = n[u];
  47786. break;
  47787. case "colorAmbient":
  47788. case "mapAmbient":
  47789. console.warn("THREE.Loader.createMaterial:", h, "is no longer supported.");
  47790. break;
  47791. case "colorDiffuse":
  47792. c.color = e.fromArray(u).getHex();
  47793. break;
  47794. case "colorSpecular":
  47795. c.specular = e.fromArray(u).getHex();
  47796. break;
  47797. case "colorEmissive":
  47798. c.emissive = e.fromArray(u).getHex();
  47799. break;
  47800. case "specularCoef":
  47801. c.shininess = u;
  47802. break;
  47803. case "shading":
  47804. "basic" === u.toLowerCase() && (c.type = "MeshBasicMaterial"),
  47805. "phong" === u.toLowerCase() && (c.type = "MeshPhongMaterial");
  47806. break;
  47807. case "mapDiffuse":
  47808. c.map = s(u, r.mapDiffuseRepeat, r.mapDiffuseOffset, r.mapDiffuseWrap, r.mapDiffuseAnisotropy);
  47809. break;
  47810. case "mapDiffuseRepeat":
  47811. case "mapDiffuseOffset":
  47812. case "mapDiffuseWrap":
  47813. case "mapDiffuseAnisotropy":
  47814. break;
  47815. case "mapLight":
  47816. c.lightMap = s(u, r.mapLightRepeat, r.mapLightOffset, r.mapLightWrap, r.mapLightAnisotropy);
  47817. break;
  47818. case "mapLightRepeat":
  47819. case "mapLightOffset":
  47820. case "mapLightWrap":
  47821. case "mapLightAnisotropy":
  47822. break;
  47823. case "mapAO":
  47824. c.aoMap = s(u, r.mapAORepeat, r.mapAOOffset, r.mapAOWrap, r.mapAOAnisotropy);
  47825. break;
  47826. case "mapAORepeat":
  47827. case "mapAOOffset":
  47828. case "mapAOWrap":
  47829. case "mapAOAnisotropy":
  47830. break;
  47831. case "mapBump":
  47832. c.bumpMap = s(u, r.mapBumpRepeat, r.mapBumpOffset, r.mapBumpWrap, r.mapBumpAnisotropy);
  47833. break;
  47834. case "mapBumpScale":
  47835. c.bumpScale = u;
  47836. break;
  47837. case "mapBumpRepeat":
  47838. case "mapBumpOffset":
  47839. case "mapBumpWrap":
  47840. case "mapBumpAnisotropy":
  47841. break;
  47842. case "mapNormal":
  47843. c.normalMap = s(u, r.mapNormalRepeat, r.mapNormalOffset, r.mapNormalWrap, r.mapNormalAnisotropy);
  47844. break;
  47845. case "mapNormalFactor":
  47846. c.normalScale = [u, u];
  47847. break;
  47848. case "mapNormalRepeat":
  47849. case "mapNormalOffset":
  47850. case "mapNormalWrap":
  47851. case "mapNormalAnisotropy":
  47852. break;
  47853. case "mapSpecular":
  47854. c.specularMap = s(u, r.mapSpecularRepeat, r.mapSpecularOffset, r.mapSpecularWrap, r.mapSpecularAnisotropy);
  47855. break;
  47856. case "mapSpecularRepeat":
  47857. case "mapSpecularOffset":
  47858. case "mapSpecularWrap":
  47859. case "mapSpecularAnisotropy":
  47860. break;
  47861. case "mapAlpha":
  47862. c.alphaMap = s(u, r.mapAlphaRepeat, r.mapAlphaOffset, r.mapAlphaWrap, r.mapAlphaAnisotropy);
  47863. break;
  47864. case "mapAlphaRepeat":
  47865. case "mapAlphaOffset":
  47866. case "mapAlphaWrap":
  47867. case "mapAlphaAnisotropy":
  47868. break;
  47869. case "flipSided":
  47870. c.side = n.BackSide;
  47871. break;
  47872. case "doubleSided":
  47873. c.side = n.DoubleSide;
  47874. break;
  47875. case "transparency":
  47876. console.warn("THREE.Loader.createMaterial: transparency has been renamed to opacity"),
  47877. c.opacity = u;
  47878. break;
  47879. case "depthTest":
  47880. case "depthWrite":
  47881. case "colorWrite":
  47882. case "opacity":
  47883. case "reflectivity":
  47884. case "transparent":
  47885. case "visible":
  47886. case "wireframe":
  47887. c[h] = u;
  47888. break;
  47889. case "vertexColors":
  47890. u === !0 && (c.vertexColors = n.VertexColors),
  47891. "face" === u && (c.vertexColors = n.FaceColors);
  47892. break;
  47893. default:
  47894. console.error("THREE.Loader.createMaterial: Unsupported", h, u)
  47895. }
  47896. }
  47897. return "MeshBasicMaterial" === c.type && delete c.emissive,
  47898. "MeshPhongMaterial" !== c.type && delete c.specular,
  47899. c.opacity < 1 && (c.transparent = !0),
  47900. i.setTextures(l),
  47901. i.parse(c)
  47902. }
  47903. }()
  47904. },
  47905. n.Loader.Handlers = {
  47906. handlers: [],
  47907. add: function(e, t) {
  47908. this.handlers.push(e, t)
  47909. },
  47910. get: function(e) {
  47911. for (var t = this.handlers, i = 0, n = t.length; i < n; i += 2) {
  47912. var r = t[i]
  47913. , o = t[i + 1];
  47914. if (r.test(e))
  47915. return o
  47916. }
  47917. return null
  47918. }
  47919. },
  47920. n.XHRLoader = function(e) {
  47921. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47922. }
  47923. ,
  47924. n.XHRLoader.prototype = {
  47925. constructor: n.XHRLoader,
  47926. load: function(e, t, i, r) {
  47927. void 0 !== this.path && (e = this.path + e);
  47928. var o = this
  47929. , a = n.Cache.get(e);
  47930. if (void 0 !== a)
  47931. return t && setTimeout(function() {
  47932. t(a)
  47933. }, 0),
  47934. a;
  47935. var s = new XMLHttpRequest;
  47936. return s.overrideMimeType("text/plain"),
  47937. s.open("GET", e, !0),
  47938. s.addEventListener("load", function(i) {
  47939. var a = i.target.response;
  47940. n.Cache.add(e, a),
  47941. 200 === this.status ? (t && t(a),
  47942. o.manager.itemEnd(e)) : 0 === this.status ? (console.warn("THREE.XHRLoader: HTTP Status 0 received."),
  47943. t && t(a),
  47944. o.manager.itemEnd(e)) : (r && r(i),
  47945. o.manager.itemError(e))
  47946. }, !1),
  47947. void 0 !== i && s.addEventListener("progress", function(e) {
  47948. i(e)
  47949. }, !1),
  47950. s.addEventListener("error", function(t) {
  47951. r && r(t),
  47952. o.manager.itemError(e)
  47953. }, !1),
  47954. void 0 !== this.responseType && (s.responseType = this.responseType),
  47955. void 0 !== this.withCredentials && (s.withCredentials = this.withCredentials),
  47956. s.send(null),
  47957. o.manager.itemStart(e),
  47958. s
  47959. },
  47960. setPath: function(e) {
  47961. this.path = e
  47962. },
  47963. setResponseType: function(e) {
  47964. this.responseType = e
  47965. },
  47966. setWithCredentials: function(e) {
  47967. this.withCredentials = e
  47968. }
  47969. },
  47970. n.FontLoader = function(e) {
  47971. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47972. }
  47973. ,
  47974. n.FontLoader.prototype = {
  47975. constructor: n.FontLoader,
  47976. load: function(e, t, i, r) {
  47977. var o = new n.XHRLoader(this.manager);
  47978. o.load(e, function(e) {
  47979. t(new n.Font(JSON.parse(e.substring(65, e.length - 2))))
  47980. }, i, r)
  47981. }
  47982. },
  47983. n.ImageLoader = function(e) {
  47984. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47985. }
  47986. ,
  47987. n.ImageLoader.prototype = {
  47988. constructor: n.ImageLoader,
  47989. load: function(e, t, i, r) {
  47990. void 0 !== this.path && (e = this.path + e);
  47991. var o = this
  47992. , a = n.Cache.get(e);
  47993. if (void 0 !== a)
  47994. return o.manager.itemStart(e),
  47995. t ? setTimeout(function() {
  47996. t(a),
  47997. o.manager.itemEnd(e)
  47998. }, 0) : o.manager.itemEnd(e),
  47999. a;
  48000. var s = document.createElement("img");
  48001. return s.addEventListener("load", function(i) {
  48002. n.Cache.add(e, this),
  48003. t && t(this),
  48004. o.manager.itemEnd(e)
  48005. }, !1),
  48006. void 0 !== i && s.addEventListener("progress", function(e) {
  48007. i(e)
  48008. }, !1),
  48009. s.addEventListener("error", function(t) {
  48010. r && r(t),
  48011. o.manager.itemError(e)
  48012. }, !1),
  48013. void 0 !== this.crossOrigin && (s.crossOrigin = this.crossOrigin),
  48014. o.manager.itemStart(e),
  48015. s.src = e,
  48016. s
  48017. },
  48018. setCrossOrigin: function(e) {
  48019. this.crossOrigin = e
  48020. },
  48021. setPath: function(e) {
  48022. this.path = e
  48023. }
  48024. },
  48025. n.JSONLoader = function(e) {
  48026. "boolean" == typeof e && (console.warn("THREE.JSONLoader: showStatus parameter has been removed from constructor."),
  48027. e = void 0),
  48028. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48029. this.withCredentials = !1
  48030. }
  48031. ,
  48032. n.JSONLoader.prototype = {
  48033. constructor: n.JSONLoader,
  48034. get statusDomElement() {
  48035. return void 0 === this._statusDomElement && (this._statusDomElement = document.createElement("div")),
  48036. console.warn("THREE.JSONLoader: .statusDomElement has been removed."),
  48037. this._statusDomElement
  48038. },
  48039. load: function(e, t, i, r) {
  48040. var o = this
  48041. , a = this.texturePath && "string" == typeof this.texturePath ? this.texturePath : n.Loader.prototype.extractUrlBase(e)
  48042. , s = new n.XHRLoader(this.manager);
  48043. s.setWithCredentials(this.withCredentials),
  48044. s.load(e, function(i) {
  48045. var n = JSON.parse(i)
  48046. , r = n.metadata;
  48047. if (void 0 !== r) {
  48048. var s = r.type;
  48049. if (void 0 !== s) {
  48050. if ("object" === s.toLowerCase())
  48051. return void console.error("THREE.JSONLoader: " + e + " should be loaded with THREE.ObjectLoader instead.");
  48052. if ("scene" === s.toLowerCase())
  48053. return void console.error("THREE.JSONLoader: " + e + " should be loaded with THREE.SceneLoader instead.")
  48054. }
  48055. }
  48056. var l = o.parse(n, a);
  48057. t(l.geometry, l.materials)
  48058. }, i, r)
  48059. },
  48060. setTexturePath: function(e) {
  48061. this.texturePath = e
  48062. },
  48063. parse: function(e, t) {
  48064. function i(t) {
  48065. function i(e, t) {
  48066. return e & 1 << t
  48067. }
  48068. var r, o, a, l, c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w, _, T, x, S, M, R, P, O = e.faces, L = e.vertices, D = e.normals, N = e.colors, B = 0;
  48069. if (void 0 !== e.uvs) {
  48070. for (r = 0; r < e.uvs.length; r++)
  48071. e.uvs[r].length && B++;
  48072. for (r = 0; r < B; r++)
  48073. s.faceVertexUvs[r] = []
  48074. }
  48075. for (l = 0,
  48076. c = L.length; l < c; )
  48077. E = new n.Vector3,
  48078. E.x = L[l++] * t,
  48079. E.y = L[l++] * t,
  48080. E.z = L[l++] * t,
  48081. s.vertices.push(E);
  48082. for (l = 0,
  48083. c = O.length; l < c; )
  48084. if (f = O[l++],
  48085. g = i(f, 0),
  48086. m = i(f, 1),
  48087. v = i(f, 3),
  48088. A = i(f, 4),
  48089. y = i(f, 5),
  48090. C = i(f, 6),
  48091. I = i(f, 7),
  48092. g) {
  48093. if (w = new n.Face3,
  48094. w.a = O[l],
  48095. w.b = O[l + 1],
  48096. w.c = O[l + 3],
  48097. _ = new n.Face3,
  48098. _.a = O[l + 1],
  48099. _.b = O[l + 2],
  48100. _.c = O[l + 3],
  48101. l += 4,
  48102. m && (p = O[l++],
  48103. w.materialIndex = p,
  48104. _.materialIndex = p),
  48105. a = s.faces.length,
  48106. v)
  48107. for (r = 0; r < B; r++)
  48108. for (S = e.uvs[r],
  48109. s.faceVertexUvs[r][a] = [],
  48110. s.faceVertexUvs[r][a + 1] = [],
  48111. o = 0; o < 4; o++)
  48112. d = O[l++],
  48113. R = S[2 * d],
  48114. P = S[2 * d + 1],
  48115. M = new n.Vector2(R,P),
  48116. 2 !== o && s.faceVertexUvs[r][a].push(M),
  48117. 0 !== o && s.faceVertexUvs[r][a + 1].push(M);
  48118. if (A && (u = 3 * O[l++],
  48119. w.normal.set(D[u++], D[u++], D[u]),
  48120. _.normal.copy(w.normal)),
  48121. y)
  48122. for (r = 0; r < 4; r++)
  48123. u = 3 * O[l++],
  48124. x = new n.Vector3(D[u++],D[u++],D[u]),
  48125. 2 !== r && w.vertexNormals.push(x),
  48126. 0 !== r && _.vertexNormals.push(x);
  48127. if (C && (h = O[l++],
  48128. T = N[h],
  48129. w.color.setHex(T),
  48130. _.color.setHex(T)),
  48131. I)
  48132. for (r = 0; r < 4; r++)
  48133. h = O[l++],
  48134. T = N[h],
  48135. 2 !== r && w.vertexColors.push(new n.Color(T)),
  48136. 0 !== r && _.vertexColors.push(new n.Color(T));
  48137. s.faces.push(w),
  48138. s.faces.push(_)
  48139. } else {
  48140. if (b = new n.Face3,
  48141. b.a = O[l++],
  48142. b.b = O[l++],
  48143. b.c = O[l++],
  48144. m && (p = O[l++],
  48145. b.materialIndex = p),
  48146. a = s.faces.length,
  48147. v)
  48148. for (r = 0; r < B; r++)
  48149. for (S = e.uvs[r],
  48150. s.faceVertexUvs[r][a] = [],
  48151. o = 0; o < 3; o++)
  48152. d = O[l++],
  48153. R = S[2 * d],
  48154. P = S[2 * d + 1],
  48155. M = new n.Vector2(R,P),
  48156. s.faceVertexUvs[r][a].push(M);
  48157. if (A && (u = 3 * O[l++],
  48158. b.normal.set(D[u++], D[u++], D[u])),
  48159. y)
  48160. for (r = 0; r < 3; r++)
  48161. u = 3 * O[l++],
  48162. x = new n.Vector3(D[u++],D[u++],D[u]),
  48163. b.vertexNormals.push(x);
  48164. if (C && (h = O[l++],
  48165. b.color.setHex(N[h])),
  48166. I)
  48167. for (r = 0; r < 3; r++)
  48168. h = O[l++],
  48169. b.vertexColors.push(new n.Color(N[h]));
  48170. s.faces.push(b)
  48171. }
  48172. }
  48173. function r() {
  48174. var t = void 0 !== e.influencesPerVertex ? e.influencesPerVertex : 2;
  48175. if (e.skinWeights)
  48176. for (var i = 0, r = e.skinWeights.length; i < r; i += t) {
  48177. var o = e.skinWeights[i]
  48178. , a = t > 1 ? e.skinWeights[i + 1] : 0
  48179. , l = t > 2 ? e.skinWeights[i + 2] : 0
  48180. , c = t > 3 ? e.skinWeights[i + 3] : 0;
  48181. s.skinWeights.push(new n.Vector4(o,a,l,c))
  48182. }
  48183. if (e.skinIndices)
  48184. for (var i = 0, r = e.skinIndices.length; i < r; i += t) {
  48185. var h = e.skinIndices[i]
  48186. , u = t > 1 ? e.skinIndices[i + 1] : 0
  48187. , d = t > 2 ? e.skinIndices[i + 2] : 0
  48188. , p = t > 3 ? e.skinIndices[i + 3] : 0;
  48189. s.skinIndices.push(new n.Vector4(h,u,d,p))
  48190. }
  48191. s.bones = e.bones,
  48192. s.bones && s.bones.length > 0 && (s.skinWeights.length !== s.skinIndices.length || s.skinIndices.length !== s.vertices.length) && console.warn("When skinning, number of vertices (" + s.vertices.length + "), skinIndices (" + s.skinIndices.length + "), and skinWeights (" + s.skinWeights.length + ") should match.")
  48193. }
  48194. function o(t) {
  48195. if (void 0 !== e.morphTargets)
  48196. for (var i = 0, r = e.morphTargets.length; i < r; i++) {
  48197. s.morphTargets[i] = {},
  48198. s.morphTargets[i].name = e.morphTargets[i].name,
  48199. s.morphTargets[i].vertices = [];
  48200. for (var o = s.morphTargets[i].vertices, a = e.morphTargets[i].vertices, l = 0, c = a.length; l < c; l += 3) {
  48201. var h = new n.Vector3;
  48202. h.x = a[l] * t,
  48203. h.y = a[l + 1] * t,
  48204. h.z = a[l + 2] * t,
  48205. o.push(h)
  48206. }
  48207. }
  48208. if (void 0 !== e.morphColors && e.morphColors.length > 0) {
  48209. console.warn('THREE.JSONLoader: "morphColors" no longer supported. Using them as face colors.');
  48210. for (var u = s.faces, d = e.morphColors[0].colors, i = 0, r = u.length; i < r; i++)
  48211. u[i].color.fromArray(d, 3 * i)
  48212. }
  48213. }
  48214. function a() {
  48215. var t = []
  48216. , i = [];
  48217. void 0 !== e.animation && i.push(e.animation),
  48218. void 0 !== e.animations && (e.animations.length ? i = i.concat(e.animations) : i.push(e.animations));
  48219. for (var r = 0; r < i.length; r++) {
  48220. var o = n.AnimationClip.parseAnimation(i[r], s.bones);
  48221. o && t.push(o)
  48222. }
  48223. if (s.morphTargets) {
  48224. var a = n.AnimationClip.CreateClipsFromMorphTargetSequences(s.morphTargets, 10);
  48225. t = t.concat(a)
  48226. }
  48227. t.length > 0 && (s.animations = t)
  48228. }
  48229. var s = new n.Geometry
  48230. , l = void 0 !== e.scale ? 1 / e.scale : 1;
  48231. if (i(l),
  48232. r(),
  48233. o(l),
  48234. a(),
  48235. s.computeFaceNormals(),
  48236. s.computeBoundingSphere(),
  48237. void 0 === e.materials || 0 === e.materials.length)
  48238. return {
  48239. geometry: s
  48240. };
  48241. var c = n.Loader.prototype.initMaterials(e.materials, t, this.crossOrigin);
  48242. return {
  48243. geometry: s,
  48244. materials: c
  48245. }
  48246. }
  48247. },
  48248. n.LoadingManager = function(e, t, i) {
  48249. var n = this
  48250. , r = !1
  48251. , o = 0
  48252. , a = 0;
  48253. this.onStart = void 0,
  48254. this.onLoad = e,
  48255. this.onProgress = t,
  48256. this.onError = i,
  48257. this.itemStart = function(e) {
  48258. a++,
  48259. r === !1 && void 0 !== n.onStart && n.onStart(e, o, a),
  48260. r = !0
  48261. }
  48262. ,
  48263. this.itemEnd = function(e) {
  48264. o++,
  48265. void 0 !== n.onProgress && n.onProgress(e, o, a),
  48266. o === a && (r = !1,
  48267. void 0 !== n.onLoad && n.onLoad())
  48268. }
  48269. ,
  48270. this.itemError = function(e) {
  48271. void 0 !== n.onError && n.onError(e)
  48272. }
  48273. }
  48274. ,
  48275. n.DefaultLoadingManager = new n.LoadingManager,
  48276. n.BufferGeometryLoader = function(e) {
  48277. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48278. }
  48279. ,
  48280. n.BufferGeometryLoader.prototype = {
  48281. constructor: n.BufferGeometryLoader,
  48282. load: function(e, t, i, r) {
  48283. var o = this
  48284. , a = new n.XHRLoader(o.manager);
  48285. a.load(e, function(e) {
  48286. t(o.parse(JSON.parse(e)))
  48287. }, i, r)
  48288. },
  48289. parse: function(e) {
  48290. var t = new n.BufferGeometry
  48291. , i = e.data.index
  48292. , r = {
  48293. Int8Array: Int8Array,
  48294. Uint8Array: Uint8Array,
  48295. Uint8ClampedArray: Uint8ClampedArray,
  48296. Int16Array: Int16Array,
  48297. Uint16Array: Uint16Array,
  48298. Int32Array: Int32Array,
  48299. Uint32Array: Uint32Array,
  48300. Float32Array: Float32Array,
  48301. Float64Array: Float64Array
  48302. };
  48303. if (void 0 !== i) {
  48304. var o = new r[i.type](i.array);
  48305. t.setIndex(new n.BufferAttribute(o,1))
  48306. }
  48307. var a = e.data.attributes;
  48308. for (var s in a) {
  48309. var l = a[s]
  48310. , o = new r[l.type](l.array);
  48311. t.addAttribute(s, new n.BufferAttribute(o,l.itemSize))
  48312. }
  48313. var c = e.data.groups || e.data.drawcalls || e.data.offsets;
  48314. if (void 0 !== c)
  48315. for (var h = 0, u = c.length; h !== u; ++h) {
  48316. var d = c[h];
  48317. t.addGroup(d.start, d.count, d.materialIndex)
  48318. }
  48319. var p = e.data.boundingSphere;
  48320. if (void 0 !== p) {
  48321. var f = new n.Vector3;
  48322. void 0 !== p.center && f.fromArray(p.center),
  48323. t.boundingSphere = new n.Sphere(f,p.radius)
  48324. }
  48325. return t
  48326. }
  48327. },
  48328. n.MaterialLoader = function(e) {
  48329. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48330. this.textures = {}
  48331. }
  48332. ,
  48333. n.MaterialLoader.prototype = {
  48334. constructor: n.MaterialLoader,
  48335. load: function(e, t, i, r) {
  48336. var o = this
  48337. , a = new n.XHRLoader(o.manager);
  48338. a.load(e, function(e) {
  48339. t(o.parse(JSON.parse(e)))
  48340. }, i, r)
  48341. },
  48342. setTextures: function(e) {
  48343. this.textures = e
  48344. },
  48345. getTexture: function(e) {
  48346. var t = this.textures;
  48347. return void 0 === t[e] && console.warn("THREE.MaterialLoader: Undefined texture", e),
  48348. t[e]
  48349. },
  48350. parse: function(e) {
  48351. var t = new n[e.type];
  48352. if (void 0 !== e.uuid && (t.uuid = e.uuid),
  48353. void 0 !== e.name && (t.name = e.name),
  48354. void 0 !== e.color && t.color.setHex(e.color),
  48355. void 0 !== e.roughness && (t.roughness = e.roughness),
  48356. void 0 !== e.metalness && (t.metalness = e.metalness),
  48357. void 0 !== e.emissive && t.emissive.setHex(e.emissive),
  48358. void 0 !== e.specular && t.specular.setHex(e.specular),
  48359. void 0 !== e.shininess && (t.shininess = e.shininess),
  48360. void 0 !== e.uniforms && (t.uniforms = e.uniforms),
  48361. void 0 !== e.vertexShader && (t.vertexShader = e.vertexShader),
  48362. void 0 !== e.fragmentShader && (t.fragmentShader = e.fragmentShader),
  48363. void 0 !== e.vertexColors && (t.vertexColors = e.vertexColors),
  48364. void 0 !== e.shading && (t.shading = e.shading),
  48365. void 0 !== e.blending && (t.blending = e.blending),
  48366. void 0 !== e.side && (t.side = e.side),
  48367. void 0 !== e.opacity && (t.opacity = e.opacity),
  48368. void 0 !== e.transparent && (t.transparent = e.transparent),
  48369. void 0 !== e.alphaTest && (t.alphaTest = e.alphaTest),
  48370. void 0 !== e.depthTest && (t.depthTest = e.depthTest),
  48371. void 0 !== e.depthWrite && (t.depthWrite = e.depthWrite),
  48372. void 0 !== e.colorWrite && (t.colorWrite = e.colorWrite),
  48373. void 0 !== e.wireframe && (t.wireframe = e.wireframe),
  48374. void 0 !== e.wireframeLinewidth && (t.wireframeLinewidth = e.wireframeLinewidth),
  48375. void 0 !== e.size && (t.size = e.size),
  48376. void 0 !== e.sizeAttenuation && (t.sizeAttenuation = e.sizeAttenuation),
  48377. void 0 !== e.map && (t.map = this.getTexture(e.map)),
  48378. void 0 !== e.alphaMap && (t.alphaMap = this.getTexture(e.alphaMap),
  48379. t.transparent = !0),
  48380. void 0 !== e.bumpMap && (t.bumpMap = this.getTexture(e.bumpMap)),
  48381. void 0 !== e.bumpScale && (t.bumpScale = e.bumpScale),
  48382. void 0 !== e.normalMap && (t.normalMap = this.getTexture(e.normalMap)),
  48383. void 0 !== e.normalScale) {
  48384. var i = e.normalScale;
  48385. Array.isArray(i) === !1 && (i = [i, i]),
  48386. t.normalScale = (new n.Vector2).fromArray(i)
  48387. }
  48388. if (void 0 !== e.displacementMap && (t.displacementMap = this.getTexture(e.displacementMap)),
  48389. void 0 !== e.displacementScale && (t.displacementScale = e.displacementScale),
  48390. void 0 !== e.displacementBias && (t.displacementBias = e.displacementBias),
  48391. void 0 !== e.roughnessMap && (t.roughnessMap = this.getTexture(e.roughnessMap)),
  48392. void 0 !== e.metalnessMap && (t.metalnessMap = this.getTexture(e.metalnessMap)),
  48393. void 0 !== e.emissiveMap && (t.emissiveMap = this.getTexture(e.emissiveMap)),
  48394. void 0 !== e.emissiveIntensity && (t.emissiveIntensity = e.emissiveIntensity),
  48395. void 0 !== e.specularMap && (t.specularMap = this.getTexture(e.specularMap)),
  48396. void 0 !== e.envMap && (t.envMap = this.getTexture(e.envMap),
  48397. t.combine = n.MultiplyOperation),
  48398. e.reflectivity && (t.reflectivity = e.reflectivity),
  48399. void 0 !== e.lightMap && (t.lightMap = this.getTexture(e.lightMap)),
  48400. void 0 !== e.lightMapIntensity && (t.lightMapIntensity = e.lightMapIntensity),
  48401. void 0 !== e.aoMap && (t.aoMap = this.getTexture(e.aoMap)),
  48402. void 0 !== e.aoMapIntensity && (t.aoMapIntensity = e.aoMapIntensity),
  48403. void 0 !== e.materials)
  48404. for (var r = 0, o = e.materials.length; r < o; r++)
  48405. t.materials.push(this.parse(e.materials[r]));
  48406. return t
  48407. }
  48408. },
  48409. n.ObjectLoader = function(e) {
  48410. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48411. this.texturePath = ""
  48412. }
  48413. ,
  48414. n.ObjectLoader.prototype = {
  48415. constructor: n.ObjectLoader,
  48416. load: function(e, t, i, r) {
  48417. "" === this.texturePath && (this.texturePath = e.substring(0, e.lastIndexOf("/") + 1));
  48418. var o = this
  48419. , a = new n.XHRLoader(o.manager);
  48420. a.load(e, function(e) {
  48421. o.parse(JSON.parse(e), t)
  48422. }, i, r)
  48423. },
  48424. setTexturePath: function(e) {
  48425. this.texturePath = e
  48426. },
  48427. setCrossOrigin: function(e) {
  48428. this.crossOrigin = e
  48429. },
  48430. parse: function(e, t) {
  48431. var i = this.parseGeometries(e.geometries)
  48432. , n = this.parseImages(e.images, function() {
  48433. void 0 !== t && t(a)
  48434. })
  48435. , r = this.parseTextures(e.textures, n)
  48436. , o = this.parseMaterials(e.materials, r)
  48437. , a = this.parseObject(e.object, i, o);
  48438. return e.animations && (a.animations = this.parseAnimations(e.animations)),
  48439. void 0 !== e.images && 0 !== e.images.length || void 0 !== t && t(a),
  48440. a
  48441. },
  48442. parseGeometries: function(e) {
  48443. var t = {};
  48444. if (void 0 !== e)
  48445. for (var i = new n.JSONLoader, r = new n.BufferGeometryLoader, o = 0, a = e.length; o < a; o++) {
  48446. var s, l = e[o];
  48447. switch (l.type) {
  48448. case "PlaneGeometry":
  48449. case "PlaneBufferGeometry":
  48450. s = new n[l.type](l.width,l.height,l.widthSegments,l.heightSegments);
  48451. break;
  48452. case "BoxGeometry":
  48453. case "BoxBufferGeometry":
  48454. case "CubeGeometry":
  48455. s = new n[l.type](l.width,l.height,l.depth,l.widthSegments,l.heightSegments,l.depthSegments);
  48456. break;
  48457. case "CircleGeometry":
  48458. case "CircleBufferGeometry":
  48459. s = new n[l.type](l.radius,l.segments,l.thetaStart,l.thetaLength);
  48460. break;
  48461. case "CylinderGeometry":
  48462. case "CylinderBufferGeometry":
  48463. s = new n[l.type](l.radiusTop,l.radiusBottom,l.height,l.radialSegments,l.heightSegments,l.openEnded,l.thetaStart,l.thetaLength);
  48464. break;
  48465. case "SphereGeometry":
  48466. case "SphereBufferGeometry":
  48467. s = new n[l.type](l.radius,l.widthSegments,l.heightSegments,l.phiStart,l.phiLength,l.thetaStart,l.thetaLength);
  48468. break;
  48469. case "DodecahedronGeometry":
  48470. s = new n.DodecahedronGeometry(l.radius,l.detail);
  48471. break;
  48472. case "IcosahedronGeometry":
  48473. s = new n.IcosahedronGeometry(l.radius,l.detail);
  48474. break;
  48475. case "OctahedronGeometry":
  48476. s = new n.OctahedronGeometry(l.radius,l.detail);
  48477. break;
  48478. case "TetrahedronGeometry":
  48479. s = new n.TetrahedronGeometry(l.radius,l.detail);
  48480. break;
  48481. case "RingGeometry":
  48482. case "RingBufferGeometry":
  48483. s = new n[l.type](l.innerRadius,l.outerRadius,l.thetaSegments,l.phiSegments,l.thetaStart,l.thetaLength);
  48484. break;
  48485. case "TorusGeometry":
  48486. case "TorusBufferGeometry":
  48487. s = new n[l.type](l.radius,l.tube,l.radialSegments,l.tubularSegments,l.arc);
  48488. break;
  48489. case "TorusKnotGeometry":
  48490. case "TorusKnotBufferGeometry":
  48491. s = new n[l.type](l.radius,l.tube,l.tubularSegments,l.radialSegments,l.p,l.q);
  48492. break;
  48493. case "LatheGeometry":
  48494. s = new n.LatheGeometry(l.points,l.segments,l.phiStart,l.phiLength);
  48495. break;
  48496. case "BufferGeometry":
  48497. s = r.parse(l);
  48498. break;
  48499. case "Geometry":
  48500. s = i.parse(l.data, this.texturePath).geometry;
  48501. break;
  48502. default:
  48503. console.warn('THREE.ObjectLoader: Unsupported geometry type "' + l.type + '"');
  48504. continue
  48505. }
  48506. s.uuid = l.uuid,
  48507. void 0 !== l.name && (s.name = l.name),
  48508. t[l.uuid] = s
  48509. }
  48510. return t
  48511. },
  48512. parseMaterials: function(e, t) {
  48513. var i = {};
  48514. if (void 0 !== e) {
  48515. var r = new n.MaterialLoader;
  48516. r.setTextures(t);
  48517. for (var o = 0, a = e.length; o < a; o++) {
  48518. var s = r.parse(e[o]);
  48519. i[s.uuid] = s
  48520. }
  48521. }
  48522. return i
  48523. },
  48524. parseAnimations: function(e) {
  48525. for (var t = [], i = 0; i < e.length; i++) {
  48526. var r = n.AnimationClip.parse(e[i]);
  48527. t.push(r)
  48528. }
  48529. return t
  48530. },
  48531. parseImages: function(e, t) {
  48532. function i(e) {
  48533. return r.manager.itemStart(e),
  48534. s.load(e, function() {
  48535. r.manager.itemEnd(e)
  48536. })
  48537. }
  48538. var r = this
  48539. , o = {};
  48540. if (void 0 !== e && e.length > 0) {
  48541. var a = new n.LoadingManager(t)
  48542. , s = new n.ImageLoader(a);
  48543. s.setCrossOrigin(this.crossOrigin);
  48544. for (var l = 0, c = e.length; l < c; l++) {
  48545. var h = e[l]
  48546. , u = /^(\/\/)|([a-z]+:(\/\/)?)/i.test(h.url) ? h.url : r.texturePath + h.url;
  48547. o[h.uuid] = i(u)
  48548. }
  48549. }
  48550. return o
  48551. },
  48552. parseTextures: function(e, t) {
  48553. function i(e) {
  48554. return "number" == typeof e ? e : (console.warn("THREE.ObjectLoader.parseTexture: Constant should be in numeric form.", e),
  48555. n[e])
  48556. }
  48557. var r = {};
  48558. if (void 0 !== e)
  48559. for (var o = 0, a = e.length; o < a; o++) {
  48560. var s = e[o];
  48561. void 0 === s.image && console.warn('THREE.ObjectLoader: No "image" specified for', s.uuid),
  48562. void 0 === t[s.image] && console.warn("THREE.ObjectLoader: Undefined image", s.image);
  48563. var l = new n.Texture(t[s.image]);
  48564. l.needsUpdate = !0,
  48565. l.uuid = s.uuid,
  48566. void 0 !== s.name && (l.name = s.name),
  48567. void 0 !== s.mapping && (l.mapping = i(s.mapping)),
  48568. void 0 !== s.offset && (l.offset = new n.Vector2(s.offset[0],s.offset[1])),
  48569. void 0 !== s.repeat && (l.repeat = new n.Vector2(s.repeat[0],s.repeat[1])),
  48570. void 0 !== s.minFilter && (l.minFilter = i(s.minFilter)),
  48571. void 0 !== s.magFilter && (l.magFilter = i(s.magFilter)),
  48572. void 0 !== s.anisotropy && (l.anisotropy = s.anisotropy),
  48573. Array.isArray(s.wrap) && (l.wrapS = i(s.wrap[0]),
  48574. l.wrapT = i(s.wrap[1])),
  48575. r[s.uuid] = l
  48576. }
  48577. return r
  48578. },
  48579. parseObject: function() {
  48580. var e = new n.Matrix4;
  48581. return function(t, i, r) {
  48582. function o(e) {
  48583. return void 0 === i[e] && console.warn("THREE.ObjectLoader: Undefined geometry", e),
  48584. i[e]
  48585. }
  48586. function a(e) {
  48587. if (void 0 !== e)
  48588. return void 0 === r[e] && console.warn("THREE.ObjectLoader: Undefined material", e),
  48589. r[e]
  48590. }
  48591. var s;
  48592. switch (t.type) {
  48593. case "Scene":
  48594. s = new n.Scene;
  48595. break;
  48596. case "PerspectiveCamera":
  48597. s = new n.PerspectiveCamera(t.fov,t.aspect,t.near,t.far);
  48598. break;
  48599. case "OrthographicCamera":
  48600. s = new n.OrthographicCamera(t.left,t.right,t.top,t.bottom,t.near,t.far);
  48601. break;
  48602. case "AmbientLight":
  48603. s = new n.AmbientLight(t.color,t.intensity);
  48604. break;
  48605. case "DirectionalLight":
  48606. s = new n.DirectionalLight(t.color,t.intensity);
  48607. break;
  48608. case "PointLight":
  48609. s = new n.PointLight(t.color,t.intensity,t.distance,t.decay);
  48610. break;
  48611. case "SpotLight":
  48612. s = new n.SpotLight(t.color,t.intensity,t.distance,t.angle,t.penumbra,t.decay);
  48613. break;
  48614. case "HemisphereLight":
  48615. s = new n.HemisphereLight(t.color,t.groundColor,t.intensity);
  48616. break;
  48617. case "Mesh":
  48618. var l = o(t.geometry)
  48619. , c = a(t.material);
  48620. s = l.bones && l.bones.length > 0 ? new n.SkinnedMesh(l,c) : new n.Mesh(l,c);
  48621. break;
  48622. case "LOD":
  48623. s = new n.LOD;
  48624. break;
  48625. case "Line":
  48626. s = new n.Line(o(t.geometry),a(t.material),t.mode);
  48627. break;
  48628. case "PointCloud":
  48629. case "Points":
  48630. s = new n.Points(o(t.geometry),a(t.material));
  48631. break;
  48632. case "Sprite":
  48633. s = new n.Sprite(a(t.material));
  48634. break;
  48635. case "Group":
  48636. s = new n.Group;
  48637. break;
  48638. default:
  48639. s = new n.Object3D
  48640. }
  48641. if (s.uuid = t.uuid,
  48642. void 0 !== t.name && (s.name = t.name),
  48643. void 0 !== t.matrix ? (e.fromArray(t.matrix),
  48644. e.decompose(s.position, s.quaternion, s.scale)) : (void 0 !== t.position && s.position.fromArray(t.position),
  48645. void 0 !== t.rotation && s.rotation.fromArray(t.rotation),
  48646. void 0 !== t.scale && s.scale.fromArray(t.scale)),
  48647. void 0 !== t.castShadow && (s.castShadow = t.castShadow),
  48648. void 0 !== t.receiveShadow && (s.receiveShadow = t.receiveShadow),
  48649. void 0 !== t.visible && (s.visible = t.visible),
  48650. void 0 !== t.userData && (s.userData = t.userData),
  48651. void 0 !== t.children)
  48652. for (var h in t.children)
  48653. s.add(this.parseObject(t.children[h], i, r));
  48654. if ("LOD" === t.type)
  48655. for (var u = t.levels, d = 0; d < u.length; d++) {
  48656. var p = u[d]
  48657. , h = s.getObjectByProperty("uuid", p.object);
  48658. void 0 !== h && s.addLevel(h, p.distance)
  48659. }
  48660. return s
  48661. }
  48662. }()
  48663. },
  48664. n.TextureLoader = function(e) {
  48665. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48666. }
  48667. ,
  48668. n.TextureLoader.prototype = {
  48669. constructor: n.TextureLoader,
  48670. load: function(e, t, i, r) {
  48671. var o = new n.Texture
  48672. , a = new n.ImageLoader(this.manager);
  48673. return a.setCrossOrigin(this.crossOrigin),
  48674. a.setPath(this.path),
  48675. a.load(e, function(e) {
  48676. o.image = e,
  48677. o.needsUpdate = !0,
  48678. void 0 !== t && t(o)
  48679. }, i, r),
  48680. o
  48681. },
  48682. setCrossOrigin: function(e) {
  48683. this.crossOrigin = e
  48684. },
  48685. setPath: function(e) {
  48686. this.path = e
  48687. }
  48688. },
  48689. n.CubeTextureLoader = function(e) {
  48690. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48691. }
  48692. ,
  48693. n.CubeTextureLoader.prototype = {
  48694. constructor: n.CubeTextureLoader,
  48695. load: function(e, t, i, r) {
  48696. function o(i) {
  48697. s.load(e[i], function(e) {
  48698. a.images[i] = e,
  48699. l++,
  48700. 6 === l && (a.needsUpdate = !0,
  48701. t && t(a))
  48702. }, void 0, r)
  48703. }
  48704. var a = new n.CubeTexture
  48705. , s = new n.ImageLoader(this.manager);
  48706. s.setCrossOrigin(this.crossOrigin),
  48707. s.setPath(this.path);
  48708. for (var l = 0, c = 0; c < e.length; ++c)
  48709. o(c);
  48710. return a
  48711. },
  48712. setCrossOrigin: function(e) {
  48713. this.crossOrigin = e
  48714. },
  48715. setPath: function(e) {
  48716. this.path = e
  48717. }
  48718. },
  48719. n.DataTextureLoader = n.BinaryTextureLoader = function(e) {
  48720. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48721. this._parser = null
  48722. }
  48723. ,
  48724. n.BinaryTextureLoader.prototype = {
  48725. constructor: n.BinaryTextureLoader,
  48726. load: function(e, t, i, r) {
  48727. var o = this
  48728. , a = new n.DataTexture
  48729. , s = new n.XHRLoader(this.manager);
  48730. return s.setResponseType("arraybuffer"),
  48731. s.load(e, function(e) {
  48732. var i = o._parser(e);
  48733. i && (void 0 !== i.image ? a.image = i.image : void 0 !== i.data && (a.image.width = i.width,
  48734. a.image.height = i.height,
  48735. a.image.data = i.data),
  48736. a.wrapS = void 0 !== i.wrapS ? i.wrapS : n.ClampToEdgeWrapping,
  48737. a.wrapT = void 0 !== i.wrapT ? i.wrapT : n.ClampToEdgeWrapping,
  48738. a.magFilter = void 0 !== i.magFilter ? i.magFilter : n.LinearFilter,
  48739. a.minFilter = void 0 !== i.minFilter ? i.minFilter : n.LinearMipMapLinearFilter,
  48740. a.anisotropy = void 0 !== i.anisotropy ? i.anisotropy : 1,
  48741. void 0 !== i.format && (a.format = i.format),
  48742. void 0 !== i.type && (a.type = i.type),
  48743. void 0 !== i.mipmaps && (a.mipmaps = i.mipmaps),
  48744. 1 === i.mipmapCount && (a.minFilter = n.LinearFilter),
  48745. a.needsUpdate = !0,
  48746. t && t(a, i))
  48747. }, i, r),
  48748. a
  48749. }
  48750. },
  48751. n.CompressedTextureLoader = function(e) {
  48752. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48753. this._parser = null
  48754. }
  48755. ;
  48756. n.CompressedTextureLoader.prototype = {
  48757. constructor: n.CompressedTextureLoader,
  48758. load: function(e, t, i, r) {
  48759. function o(o) {
  48760. c.load(e[o], function(e) {
  48761. var i = a._parser(e, !0);
  48762. s[o] = {
  48763. width: i.width,
  48764. height: i.height,
  48765. format: i.format,
  48766. mipmaps: i.mipmaps
  48767. },
  48768. h += 1,
  48769. 6 === h && (1 === i.mipmapCount && (l.minFilter = n.LinearFilter),
  48770. l.format = i.format,
  48771. l.needsUpdate = !0,
  48772. t && t(l))
  48773. }, i, r)
  48774. }
  48775. var a = this
  48776. , s = []
  48777. , l = new n.CompressedTexture;
  48778. l.image = s;
  48779. var c = new n.XHRLoader(this.manager);
  48780. if (c.setPath(this.path),
  48781. c.setResponseType("arraybuffer"),
  48782. Array.isArray(e))
  48783. for (var h = 0, u = 0, d = e.length; u < d; ++u)
  48784. o(u);
  48785. else
  48786. c.load(e, function(e) {
  48787. var i = a._parser(e, !0);
  48788. if (i.isCubemap)
  48789. for (var r = i.mipmaps.length / i.mipmapCount, o = 0; o < r; o++) {
  48790. s[o] = {
  48791. mipmaps: []
  48792. };
  48793. for (var c = 0; c < i.mipmapCount; c++)
  48794. s[o].mipmaps.push(i.mipmaps[o * i.mipmapCount + c]),
  48795. s[o].format = i.format,
  48796. s[o].width = i.width,
  48797. s[o].height = i.height
  48798. }
  48799. else
  48800. l.image.width = i.width,
  48801. l.image.height = i.height,
  48802. l.mipmaps = i.mipmaps;
  48803. 1 === i.mipmapCount && (l.minFilter = n.LinearFilter),
  48804. l.format = i.format,
  48805. l.needsUpdate = !0,
  48806. t && t(l)
  48807. }, i, r);
  48808. return l
  48809. },
  48810. setPath: function(e) {
  48811. this.path = e
  48812. }
  48813. };
  48814. n.Material = function() {
  48815. Object.defineProperty(this, "id", {
  48816. value: n.MaterialIdCount++
  48817. }),
  48818. this.uuid = n.Math.generateUUID(),
  48819. this.name = "",
  48820. this.type = "Material",
  48821. this.side = n.FrontSide,
  48822. this.opacity = 1,
  48823. this.transparent = !1,
  48824. this.blending = n.NormalBlending,
  48825. this.blendSrc = n.SrcAlphaFactor,
  48826. this.blendDst = n.OneMinusSrcAlphaFactor,
  48827. this.blendEquation = n.AddEquation,
  48828. this.blendSrcAlpha = null,
  48829. this.blendDstAlpha = null,
  48830. this.blendEquationAlpha = null,
  48831. this.depthFunc = n.LessEqualDepth,
  48832. this.depthTest = !0,
  48833. this.depthWrite = !0,
  48834. this.colorWrite = !0,
  48835. this.precision = null,
  48836. this.polygonOffset = !1,
  48837. this.polygonOffsetFactor = 0,
  48838. this.polygonOffsetUnits = 0,
  48839. this.alphaTest = 0,
  48840. this.premultipliedAlpha = !1,
  48841. this.overdraw = 0,
  48842. this.visible = !0,
  48843. this._needsUpdate = !0
  48844. }
  48845. ,
  48846. n.Material.prototype = {
  48847. constructor: n.Material,
  48848. get needsUpdate() {
  48849. return this._needsUpdate
  48850. },
  48851. set needsUpdate(e) {
  48852. e === !0 && this.update(),
  48853. this._needsUpdate = e
  48854. },
  48855. setValues: function(e) {
  48856. if (void 0 !== e)
  48857. for (var t in e) {
  48858. var i = e[t];
  48859. if (void 0 !== i) {
  48860. var r = this[t];
  48861. void 0 !== r ? r instanceof n.Color ? r.set(i) : r instanceof n.Vector3 && i instanceof n.Vector3 ? r.copy(i) : "overdraw" === t ? this[t] = Number(i) : this[t] = i : console.warn("THREE." + this.type + ": '" + t + "' is not a property of this material.")
  48862. } else
  48863. console.warn("THREE.Material: '" + t + "' parameter is undefined.")
  48864. }
  48865. },
  48866. toJSON: function(e) {
  48867. function t(e) {
  48868. var t = [];
  48869. for (var i in e) {
  48870. var n = e[i];
  48871. delete n.metadata,
  48872. t.push(n)
  48873. }
  48874. return t
  48875. }
  48876. var i = void 0 === e;
  48877. i && (e = {
  48878. textures: {},
  48879. images: {}
  48880. });
  48881. var r = {
  48882. metadata: {
  48883. version: 4.4,
  48884. type: "Material",
  48885. generator: "Material.toJSON"
  48886. }
  48887. };
  48888. if (r.uuid = this.uuid,
  48889. r.type = this.type,
  48890. "" !== this.name && (r.name = this.name),
  48891. this.color instanceof n.Color && (r.color = this.color.getHex()),
  48892. .5 !== this.roughness && (r.roughness = this.roughness),
  48893. .5 !== this.metalness && (r.metalness = this.metalness),
  48894. this.emissive instanceof n.Color && (r.emissive = this.emissive.getHex()),
  48895. this.specular instanceof n.Color && (r.specular = this.specular.getHex()),
  48896. void 0 !== this.shininess && (r.shininess = this.shininess),
  48897. this.map instanceof n.Texture && (r.map = this.map.toJSON(e).uuid),
  48898. this.alphaMap instanceof n.Texture && (r.alphaMap = this.alphaMap.toJSON(e).uuid),
  48899. this.lightMap instanceof n.Texture && (r.lightMap = this.lightMap.toJSON(e).uuid),
  48900. this.bumpMap instanceof n.Texture && (r.bumpMap = this.bumpMap.toJSON(e).uuid,
  48901. r.bumpScale = this.bumpScale),
  48902. this.normalMap instanceof n.Texture && (r.normalMap = this.normalMap.toJSON(e).uuid,
  48903. r.normalScale = this.normalScale.toArray()),
  48904. this.displacementMap instanceof n.Texture && (r.displacementMap = this.displacementMap.toJSON(e).uuid,
  48905. r.displacementScale = this.displacementScale,
  48906. r.displacementBias = this.displacementBias),
  48907. this.roughnessMap instanceof n.Texture && (r.roughnessMap = this.roughnessMap.toJSON(e).uuid),
  48908. this.metalnessMap instanceof n.Texture && (r.metalnessMap = this.metalnessMap.toJSON(e).uuid),
  48909. this.emissiveMap instanceof n.Texture && (r.emissiveMap = this.emissiveMap.toJSON(e).uuid),
  48910. this.specularMap instanceof n.Texture && (r.specularMap = this.specularMap.toJSON(e).uuid),
  48911. this.envMap instanceof n.Texture && (r.envMap = this.envMap.toJSON(e).uuid,
  48912. r.reflectivity = this.reflectivity),
  48913. void 0 !== this.size && (r.size = this.size),
  48914. void 0 !== this.sizeAttenuation && (r.sizeAttenuation = this.sizeAttenuation),
  48915. void 0 !== this.vertexColors && this.vertexColors !== n.NoColors && (r.vertexColors = this.vertexColors),
  48916. void 0 !== this.shading && this.shading !== n.SmoothShading && (r.shading = this.shading),
  48917. void 0 !== this.blending && this.blending !== n.NormalBlending && (r.blending = this.blending),
  48918. void 0 !== this.side && this.side !== n.FrontSide && (r.side = this.side),
  48919. this.opacity < 1 && (r.opacity = this.opacity),
  48920. this.transparent === !0 && (r.transparent = this.transparent),
  48921. this.alphaTest > 0 && (r.alphaTest = this.alphaTest),
  48922. this.premultipliedAlpha === !0 && (r.premultipliedAlpha = this.premultipliedAlpha),
  48923. this.wireframe === !0 && (r.wireframe = this.wireframe),
  48924. this.wireframeLinewidth > 1 && (r.wireframeLinewidth = this.wireframeLinewidth),
  48925. i) {
  48926. var o = t(e.textures)
  48927. , a = t(e.images);
  48928. o.length > 0 && (r.textures = o),
  48929. a.length > 0 && (r.images = a)
  48930. }
  48931. return r
  48932. },
  48933. clone: function() {
  48934. return (new this.constructor).copy(this)
  48935. },
  48936. copy: function(e) {
  48937. return this.name = e.name,
  48938. this.side = e.side,
  48939. this.opacity = e.opacity,
  48940. this.transparent = e.transparent,
  48941. this.blending = e.blending,
  48942. this.blendSrc = e.blendSrc,
  48943. this.blendDst = e.blendDst,
  48944. this.blendEquation = e.blendEquation,
  48945. this.blendSrcAlpha = e.blendSrcAlpha,
  48946. this.blendDstAlpha = e.blendDstAlpha,
  48947. this.blendEquationAlpha = e.blendEquationAlpha,
  48948. this.depthFunc = e.depthFunc,
  48949. this.depthTest = e.depthTest,
  48950. this.depthWrite = e.depthWrite,
  48951. this.colorWrite = e.colorWrite,
  48952. this.precision = e.precision,
  48953. this.polygonOffset = e.polygonOffset,
  48954. this.polygonOffsetFactor = e.polygonOffsetFactor,
  48955. this.polygonOffsetUnits = e.polygonOffsetUnits,
  48956. this.alphaTest = e.alphaTest,
  48957. this.premultipliedAlpha = e.premultipliedAlpha,
  48958. this.overdraw = e.overdraw,
  48959. this.visible = e.visible,
  48960. this
  48961. },
  48962. update: function() {
  48963. this.dispatchEvent({
  48964. type: "update"
  48965. })
  48966. },
  48967. dispose: function() {
  48968. this.dispatchEvent({
  48969. type: "dispose"
  48970. })
  48971. }
  48972. },
  48973. n.EventDispatcher.prototype.apply(n.Material.prototype),
  48974. n.MaterialIdCount = 0,
  48975. n.LineBasicMaterial = function(e) {
  48976. n.Material.call(this),
  48977. this.type = "LineBasicMaterial",
  48978. this.color = new n.Color(16777215),
  48979. this.linewidth = 1,
  48980. this.linecap = "round",
  48981. this.linejoin = "round",
  48982. this.blending = n.NormalBlending,
  48983. this.vertexColors = n.NoColors,
  48984. this.fog = !0,
  48985. this.setValues(e)
  48986. }
  48987. ,
  48988. n.LineBasicMaterial.prototype = Object.create(n.Material.prototype),
  48989. n.LineBasicMaterial.prototype.constructor = n.LineBasicMaterial,
  48990. n.LineBasicMaterial.prototype.copy = function(e) {
  48991. return n.Material.prototype.copy.call(this, e),
  48992. this.color.copy(e.color),
  48993. this.linewidth = e.linewidth,
  48994. this.linecap = e.linecap,
  48995. this.linejoin = e.linejoin,
  48996. this.vertexColors = e.vertexColors,
  48997. this.fog = e.fog,
  48998. this
  48999. }
  49000. ,
  49001. n.LineDashedMaterial = function(e) {
  49002. n.Material.call(this),
  49003. this.type = "LineDashedMaterial",
  49004. this.color = new n.Color(16777215),
  49005. this.linewidth = 1,
  49006. this.scale = 1,
  49007. this.dashSize = 3,
  49008. this.gapSize = 1,
  49009. this.blending = n.NormalBlending,
  49010. this.vertexColors = n.NoColors,
  49011. this.fog = !0,
  49012. this.setValues(e)
  49013. }
  49014. ,
  49015. n.LineDashedMaterial.prototype = Object.create(n.Material.prototype),
  49016. n.LineDashedMaterial.prototype.constructor = n.LineDashedMaterial,
  49017. n.LineDashedMaterial.prototype.copy = function(e) {
  49018. return n.Material.prototype.copy.call(this, e),
  49019. this.color.copy(e.color),
  49020. this.linewidth = e.linewidth,
  49021. this.scale = e.scale,
  49022. this.dashSize = e.dashSize,
  49023. this.gapSize = e.gapSize,
  49024. this.vertexColors = e.vertexColors,
  49025. this.fog = e.fog,
  49026. this
  49027. }
  49028. ,
  49029. n.MeshBasicMaterial = function(e) {
  49030. n.Material.call(this),
  49031. this.type = "MeshBasicMaterial",
  49032. this.color = new n.Color(16777215),
  49033. this.map = null,
  49034. this.aoMap = null,
  49035. this.aoMapIntensity = 1,
  49036. this.specularMap = null,
  49037. this.alphaMap = null,
  49038. this.envMap = null,
  49039. this.combine = n.MultiplyOperation,
  49040. this.reflectivity = 1,
  49041. this.refractionRatio = .98,
  49042. this.fog = !0,
  49043. this.shading = n.SmoothShading,
  49044. this.blending = n.NormalBlending,
  49045. this.wireframe = !1,
  49046. this.wireframeLinewidth = 1,
  49047. this.wireframeLinecap = "round",
  49048. this.wireframeLinejoin = "round",
  49049. this.vertexColors = n.NoColors,
  49050. this.skinning = !1,
  49051. this.morphTargets = !1,
  49052. this.setValues(e)
  49053. }
  49054. ,
  49055. n.MeshBasicMaterial.prototype = Object.create(n.Material.prototype),
  49056. n.MeshBasicMaterial.prototype.constructor = n.MeshBasicMaterial,
  49057. n.MeshBasicMaterial.prototype.copy = function(e) {
  49058. return n.Material.prototype.copy.call(this, e),
  49059. this.color.copy(e.color),
  49060. this.map = e.map,
  49061. this.aoMap = e.aoMap,
  49062. this.aoMapIntensity = e.aoMapIntensity,
  49063. this.specularMap = e.specularMap,
  49064. this.alphaMap = e.alphaMap,
  49065. this.envMap = e.envMap,
  49066. this.combine = e.combine,
  49067. this.reflectivity = e.reflectivity,
  49068. this.refractionRatio = e.refractionRatio,
  49069. this.fog = e.fog,
  49070. this.shading = e.shading,
  49071. this.wireframe = e.wireframe,
  49072. this.wireframeLinewidth = e.wireframeLinewidth,
  49073. this.wireframeLinecap = e.wireframeLinecap,
  49074. this.wireframeLinejoin = e.wireframeLinejoin,
  49075. this.vertexColors = e.vertexColors,
  49076. this.skinning = e.skinning,
  49077. this.morphTargets = e.morphTargets,
  49078. this
  49079. }
  49080. ,
  49081. n.MeshLambertMaterial = function(e) {
  49082. n.Material.call(this),
  49083. this.type = "MeshLambertMaterial",
  49084. this.color = new n.Color(16777215),
  49085. this.map = null,
  49086. this.lightMap = null,
  49087. this.lightMapIntensity = 1,
  49088. this.aoMap = null,
  49089. this.aoMapIntensity = 1,
  49090. this.emissive = new n.Color(0),
  49091. this.emissiveIntensity = 1,
  49092. this.emissiveMap = null,
  49093. this.specularMap = null,
  49094. this.alphaMap = null,
  49095. this.envMap = null,
  49096. this.combine = n.MultiplyOperation,
  49097. this.reflectivity = 1,
  49098. this.refractionRatio = .98,
  49099. this.fog = !0,
  49100. this.blending = n.NormalBlending,
  49101. this.wireframe = !1,
  49102. this.wireframeLinewidth = 1,
  49103. this.wireframeLinecap = "round",
  49104. this.wireframeLinejoin = "round",
  49105. this.vertexColors = n.NoColors,
  49106. this.skinning = !1,
  49107. this.morphTargets = !1,
  49108. this.morphNormals = !1,
  49109. this.setValues(e)
  49110. }
  49111. ,
  49112. n.MeshLambertMaterial.prototype = Object.create(n.Material.prototype),
  49113. n.MeshLambertMaterial.prototype.constructor = n.MeshLambertMaterial,
  49114. n.MeshLambertMaterial.prototype.copy = function(e) {
  49115. return n.Material.prototype.copy.call(this, e),
  49116. this.color.copy(e.color),
  49117. this.map = e.map,
  49118. this.lightMap = e.lightMap,
  49119. this.lightMapIntensity = e.lightMapIntensity,
  49120. this.aoMap = e.aoMap,
  49121. this.aoMapIntensity = e.aoMapIntensity,
  49122. this.emissive.copy(e.emissive),
  49123. this.emissiveMap = e.emissiveMap,
  49124. this.emissiveIntensity = e.emissiveIntensity,
  49125. this.specularMap = e.specularMap,
  49126. this.alphaMap = e.alphaMap,
  49127. this.envMap = e.envMap,
  49128. this.combine = e.combine,
  49129. this.reflectivity = e.reflectivity,
  49130. this.refractionRatio = e.refractionRatio,
  49131. this.fog = e.fog,
  49132. this.wireframe = e.wireframe,
  49133. this.wireframeLinewidth = e.wireframeLinewidth,
  49134. this.wireframeLinecap = e.wireframeLinecap,
  49135. this.wireframeLinejoin = e.wireframeLinejoin,
  49136. this.vertexColors = e.vertexColors,
  49137. this.skinning = e.skinning,
  49138. this.morphTargets = e.morphTargets,
  49139. this.morphNormals = e.morphNormals,
  49140. this
  49141. }
  49142. ,
  49143. n.MeshPhongMaterial = function(e) {
  49144. n.Material.call(this),
  49145. this.type = "MeshPhongMaterial",
  49146. this.color = new n.Color(16777215),
  49147. this.specular = new n.Color(1118481),
  49148. this.shininess = 30,
  49149. this.map = null,
  49150. this.lightMap = null,
  49151. this.lightMapIntensity = 1,
  49152. this.aoMap = null,
  49153. this.aoMapIntensity = 1,
  49154. this.emissive = new n.Color(0),
  49155. this.emissiveIntensity = 1,
  49156. this.emissiveMap = null,
  49157. this.bumpMap = null,
  49158. this.bumpScale = 1,
  49159. this.normalMap = null,
  49160. this.normalScale = new n.Vector2(1,1),
  49161. this.displacementMap = null,
  49162. this.displacementScale = 1,
  49163. this.displacementBias = 0,
  49164. this.specularMap = null,
  49165. this.alphaMap = null,
  49166. this.envMap = null,
  49167. this.combine = n.MultiplyOperation,
  49168. this.reflectivity = 1,
  49169. this.refractionRatio = .98,
  49170. this.fog = !0,
  49171. this.shading = n.SmoothShading,
  49172. this.blending = n.NormalBlending,
  49173. this.wireframe = !1,
  49174. this.wireframeLinewidth = 1,
  49175. this.wireframeLinecap = "round",
  49176. this.wireframeLinejoin = "round",
  49177. this.vertexColors = n.NoColors,
  49178. this.skinning = !1,
  49179. this.morphTargets = !1,
  49180. this.morphNormals = !1,
  49181. this.setValues(e)
  49182. }
  49183. ,
  49184. n.MeshPhongMaterial.prototype = Object.create(n.Material.prototype),
  49185. n.MeshPhongMaterial.prototype.constructor = n.MeshPhongMaterial,
  49186. n.MeshPhongMaterial.prototype.copy = function(e) {
  49187. return n.Material.prototype.copy.call(this, e),
  49188. this.color.copy(e.color),
  49189. this.specular.copy(e.specular),
  49190. this.shininess = e.shininess,
  49191. this.map = e.map,
  49192. this.lightMap = e.lightMap,
  49193. this.lightMapIntensity = e.lightMapIntensity,
  49194. this.aoMap = e.aoMap,
  49195. this.aoMapIntensity = e.aoMapIntensity,
  49196. this.emissive.copy(e.emissive),
  49197. this.emissiveMap = e.emissiveMap,
  49198. this.emissiveIntensity = e.emissiveIntensity,
  49199. this.bumpMap = e.bumpMap,
  49200. this.bumpScale = e.bumpScale,
  49201. this.normalMap = e.normalMap,
  49202. this.normalScale.copy(e.normalScale),
  49203. this.displacementMap = e.displacementMap,
  49204. this.displacementScale = e.displacementScale,
  49205. this.displacementBias = e.displacementBias,
  49206. this.specularMap = e.specularMap,
  49207. this.alphaMap = e.alphaMap,
  49208. this.envMap = e.envMap,
  49209. this.combine = e.combine,
  49210. this.reflectivity = e.reflectivity,
  49211. this.refractionRatio = e.refractionRatio,
  49212. this.fog = e.fog,
  49213. this.shading = e.shading,
  49214. this.wireframe = e.wireframe,
  49215. this.wireframeLinewidth = e.wireframeLinewidth,
  49216. this.wireframeLinecap = e.wireframeLinecap,
  49217. this.wireframeLinejoin = e.wireframeLinejoin,
  49218. this.vertexColors = e.vertexColors,
  49219. this.skinning = e.skinning,
  49220. this.morphTargets = e.morphTargets,
  49221. this.morphNormals = e.morphNormals,
  49222. this
  49223. }
  49224. ,
  49225. n.MeshStandardMaterial = function(e) {
  49226. n.Material.call(this),
  49227. this.type = "MeshStandardMaterial",
  49228. this.color = new n.Color(16777215),
  49229. this.roughness = .5,
  49230. this.metalness = .5,
  49231. this.map = null,
  49232. this.lightMap = null,
  49233. this.lightMapIntensity = 1,
  49234. this.aoMap = null,
  49235. this.aoMapIntensity = 1,
  49236. this.emissive = new n.Color(0),
  49237. this.emissiveIntensity = 1,
  49238. this.emissiveMap = null,
  49239. this.bumpMap = null,
  49240. this.bumpScale = 1,
  49241. this.normalMap = null,
  49242. this.normalScale = new n.Vector2(1,1),
  49243. this.displacementMap = null,
  49244. this.displacementScale = 1,
  49245. this.displacementBias = 0,
  49246. this.roughnessMap = null,
  49247. this.metalnessMap = null,
  49248. this.alphaMap = null,
  49249. this.envMap = null,
  49250. this.envMapIntensity = 1,
  49251. this.refractionRatio = .98,
  49252. this.fog = !0,
  49253. this.shading = n.SmoothShading,
  49254. this.blending = n.NormalBlending,
  49255. this.wireframe = !1,
  49256. this.wireframeLinewidth = 1,
  49257. this.wireframeLinecap = "round",
  49258. this.wireframeLinejoin = "round",
  49259. this.vertexColors = n.NoColors,
  49260. this.skinning = !1,
  49261. this.morphTargets = !1,
  49262. this.morphNormals = !1,
  49263. this.setValues(e)
  49264. }
  49265. ,
  49266. n.MeshStandardMaterial.prototype = Object.create(n.Material.prototype),
  49267. n.MeshStandardMaterial.prototype.constructor = n.MeshStandardMaterial,
  49268. n.MeshStandardMaterial.prototype.copy = function(e) {
  49269. return n.Material.prototype.copy.call(this, e),
  49270. this.color.copy(e.color),
  49271. this.roughness = e.roughness,
  49272. this.metalness = e.metalness,
  49273. this.map = e.map,
  49274. this.lightMap = e.lightMap,
  49275. this.lightMapIntensity = e.lightMapIntensity,
  49276. this.aoMap = e.aoMap,
  49277. this.aoMapIntensity = e.aoMapIntensity,
  49278. this.emissive.copy(e.emissive),
  49279. this.emissiveMap = e.emissiveMap,
  49280. this.emissiveIntensity = e.emissiveIntensity,
  49281. this.bumpMap = e.bumpMap,
  49282. this.bumpScale = e.bumpScale,
  49283. this.normalMap = e.normalMap,
  49284. this.normalScale.copy(e.normalScale),
  49285. this.displacementMap = e.displacementMap,
  49286. this.displacementScale = e.displacementScale,
  49287. this.displacementBias = e.displacementBias,
  49288. this.roughnessMap = e.roughnessMap,
  49289. this.metalnessMap = e.metalnessMap,
  49290. this.alphaMap = e.alphaMap,
  49291. this.envMap = e.envMap,
  49292. this.envMapIntensity = e.envMapIntensity,
  49293. this.refractionRatio = e.refractionRatio,
  49294. this.fog = e.fog,
  49295. this.shading = e.shading,
  49296. this.wireframe = e.wireframe,
  49297. this.wireframeLinewidth = e.wireframeLinewidth,
  49298. this.wireframeLinecap = e.wireframeLinecap,
  49299. this.wireframeLinejoin = e.wireframeLinejoin,
  49300. this.vertexColors = e.vertexColors,
  49301. this.skinning = e.skinning,
  49302. this.morphTargets = e.morphTargets,
  49303. this.morphNormals = e.morphNormals,
  49304. this
  49305. }
  49306. ,
  49307. n.MeshDepthMaterial = function(e) {
  49308. n.Material.call(this),
  49309. this.type = "MeshDepthMaterial",
  49310. this.morphTargets = !1,
  49311. this.wireframe = !1,
  49312. this.wireframeLinewidth = 1,
  49313. this.setValues(e)
  49314. }
  49315. ,
  49316. n.MeshDepthMaterial.prototype = Object.create(n.Material.prototype),
  49317. n.MeshDepthMaterial.prototype.constructor = n.MeshDepthMaterial,
  49318. n.MeshDepthMaterial.prototype.copy = function(e) {
  49319. return n.Material.prototype.copy.call(this, e),
  49320. this.wireframe = e.wireframe,
  49321. this.wireframeLinewidth = e.wireframeLinewidth,
  49322. this
  49323. }
  49324. ,
  49325. n.MeshNormalMaterial = function(e) {
  49326. n.Material.call(this, e),
  49327. this.type = "MeshNormalMaterial",
  49328. this.wireframe = !1,
  49329. this.wireframeLinewidth = 1,
  49330. this.morphTargets = !1,
  49331. this.setValues(e)
  49332. }
  49333. ,
  49334. n.MeshNormalMaterial.prototype = Object.create(n.Material.prototype),
  49335. n.MeshNormalMaterial.prototype.constructor = n.MeshNormalMaterial,
  49336. n.MeshNormalMaterial.prototype.copy = function(e) {
  49337. return n.Material.prototype.copy.call(this, e),
  49338. this.wireframe = e.wireframe,
  49339. this.wireframeLinewidth = e.wireframeLinewidth,
  49340. this
  49341. }
  49342. ,
  49343. n.MultiMaterial = function(e) {
  49344. this.uuid = n.Math.generateUUID(),
  49345. this.type = "MultiMaterial",
  49346. this.materials = e instanceof Array ? e : [],
  49347. this.visible = !0
  49348. }
  49349. ,
  49350. n.MultiMaterial.prototype = {
  49351. constructor: n.MultiMaterial,
  49352. toJSON: function(e) {
  49353. for (var t = {
  49354. metadata: {
  49355. version: 4.2,
  49356. type: "material",
  49357. generator: "MaterialExporter"
  49358. },
  49359. uuid: this.uuid,
  49360. type: this.type,
  49361. materials: []
  49362. }, i = this.materials, n = 0, r = i.length; n < r; n++) {
  49363. var o = i[n].toJSON(e);
  49364. delete o.metadata,
  49365. t.materials.push(o)
  49366. }
  49367. return t.visible = this.visible,
  49368. t
  49369. },
  49370. clone: function() {
  49371. for (var e = new this.constructor, t = 0; t < this.materials.length; t++)
  49372. e.materials.push(this.materials[t].clone());
  49373. return e.visible = this.visible,
  49374. e
  49375. }
  49376. },
  49377. n.PointsMaterial = function(e) {
  49378. n.Material.call(this),
  49379. this.type = "PointsMaterial",
  49380. this.color = new n.Color(16777215),
  49381. this.map = null,
  49382. this.size = 1,
  49383. this.sizeAttenuation = !0,
  49384. this.blending = n.NormalBlending,
  49385. this.vertexColors = n.NoColors,
  49386. this.fog = !0,
  49387. this.setValues(e)
  49388. }
  49389. ,
  49390. n.PointsMaterial.prototype = Object.create(n.Material.prototype),
  49391. n.PointsMaterial.prototype.constructor = n.PointsMaterial,
  49392. n.PointsMaterial.prototype.copy = function(e) {
  49393. return n.Material.prototype.copy.call(this, e),
  49394. this.color.copy(e.color),
  49395. this.map = e.map,
  49396. this.size = e.size,
  49397. this.sizeAttenuation = e.sizeAttenuation,
  49398. this.vertexColors = e.vertexColors,
  49399. this.fog = e.fog,
  49400. this
  49401. }
  49402. ,
  49403. n.ShaderMaterial = function(e) {
  49404. n.Material.call(this),
  49405. this.type = "ShaderMaterial",
  49406. this.defines = {},
  49407. this.uniforms = {},
  49408. this.vertexShader = "void main() {\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",
  49409. this.fragmentShader = "void main() {\n\tgl_FragColor = vec4( 1.0, 0.0, 0.0, 1.0 );\n}",
  49410. this.shading = n.SmoothShading,
  49411. this.linewidth = 1,
  49412. this.wireframe = !1,
  49413. this.wireframeLinewidth = 1,
  49414. this.fog = !1,
  49415. this.lights = !1,
  49416. this.vertexColors = n.NoColors,
  49417. this.skinning = !1,
  49418. this.morphTargets = !1,
  49419. this.morphNormals = !1,
  49420. this.extensions = {
  49421. derivatives: !1,
  49422. fragDepth: !1,
  49423. drawBuffers: !1,
  49424. shaderTextureLOD: !1
  49425. },
  49426. this.defaultAttributeValues = {
  49427. color: [1, 1, 1],
  49428. uv: [0, 0],
  49429. uv2: [0, 0]
  49430. },
  49431. this.index0AttributeName = void 0,
  49432. void 0 !== e && (void 0 !== e.attributes && console.error("THREE.ShaderMaterial: attributes should now be defined in THREE.BufferGeometry instead."),
  49433. this.setValues(e))
  49434. }
  49435. ,
  49436. n.ShaderMaterial.prototype = Object.create(n.Material.prototype),
  49437. n.ShaderMaterial.prototype.constructor = n.ShaderMaterial,
  49438. n.ShaderMaterial.prototype.copy = function(e) {
  49439. return n.Material.prototype.copy.call(this, e),
  49440. this.fragmentShader = e.fragmentShader,
  49441. this.vertexShader = e.vertexShader,
  49442. this.uniforms = n.UniformsUtils.clone(e.uniforms),
  49443. this.defines = e.defines,
  49444. this.shading = e.shading,
  49445. this.wireframe = e.wireframe,
  49446. this.wireframeLinewidth = e.wireframeLinewidth,
  49447. this.fog = e.fog,
  49448. this.lights = e.lights,
  49449. this.vertexColors = e.vertexColors,
  49450. this.skinning = e.skinning,
  49451. this.morphTargets = e.morphTargets,
  49452. this.morphNormals = e.morphNormals,
  49453. this.extensions = e.extensions,
  49454. this
  49455. }
  49456. ,
  49457. n.ShaderMaterial.prototype.toJSON = function(e) {
  49458. var t = n.Material.prototype.toJSON.call(this, e);
  49459. return t.uniforms = this.uniforms,
  49460. t.vertexShader = this.vertexShader,
  49461. t.fragmentShader = this.fragmentShader,
  49462. t
  49463. }
  49464. ,
  49465. n.RawShaderMaterial = function(e) {
  49466. n.ShaderMaterial.call(this, e),
  49467. this.type = "RawShaderMaterial"
  49468. }
  49469. ,
  49470. n.RawShaderMaterial.prototype = Object.create(n.ShaderMaterial.prototype),
  49471. n.RawShaderMaterial.prototype.constructor = n.RawShaderMaterial,
  49472. n.SpriteMaterial = function(e) {
  49473. n.Material.call(this),
  49474. this.type = "SpriteMaterial",
  49475. this.color = new n.Color(16777215),
  49476. this.map = null,
  49477. this.rotation = 0,
  49478. this.fog = !1,
  49479. this.setValues(e)
  49480. }
  49481. ,
  49482. n.SpriteMaterial.prototype = Object.create(n.Material.prototype),
  49483. n.SpriteMaterial.prototype.constructor = n.SpriteMaterial,
  49484. n.SpriteMaterial.prototype.copy = function(e) {
  49485. return n.Material.prototype.copy.call(this, e),
  49486. this.color.copy(e.color),
  49487. this.map = e.map,
  49488. this.rotation = e.rotation,
  49489. this.fog = e.fog,
  49490. this
  49491. }
  49492. ,
  49493. n.Texture = function(e, t, i, r, o, a, s, l, c) {
  49494. Object.defineProperty(this, "id", {
  49495. value: n.TextureIdCount++
  49496. }),
  49497. this.uuid = n.Math.generateUUID(),
  49498. this.name = "",
  49499. this.sourceFile = "",
  49500. this.image = void 0 !== e ? e : n.Texture.DEFAULT_IMAGE,
  49501. this.mipmaps = [],
  49502. this.mapping = void 0 !== t ? t : n.Texture.DEFAULT_MAPPING,
  49503. this.wrapS = void 0 !== i ? i : n.ClampToEdgeWrapping,
  49504. this.wrapT = void 0 !== r ? r : n.ClampToEdgeWrapping,
  49505. this.magFilter = void 0 !== o ? o : n.LinearFilter,
  49506. this.minFilter = void 0 !== a ? a : n.LinearMipMapLinearFilter,
  49507. this.anisotropy = void 0 !== c ? c : 1,
  49508. this.format = void 0 !== s ? s : n.RGBAFormat,
  49509. this.type = void 0 !== l ? l : n.UnsignedByteType,
  49510. this.offset = new n.Vector2(0,0),
  49511. this.repeat = new n.Vector2(1,1),
  49512. this.generateMipmaps = !0,
  49513. this.premultiplyAlpha = !1,
  49514. this.flipY = !0,
  49515. this.unpackAlignment = 4,
  49516. this.encoding = n.LinearEncoding,
  49517. this.version = 0,
  49518. this.onUpdate = null
  49519. }
  49520. ,
  49521. n.Texture.DEFAULT_IMAGE = void 0,
  49522. n.Texture.DEFAULT_MAPPING = n.UVMapping,
  49523. n.Texture.prototype = {
  49524. constructor: n.Texture,
  49525. set needsUpdate(e) {
  49526. e === !0 && this.version++
  49527. },
  49528. clone: function() {
  49529. return (new this.constructor).copy(this)
  49530. },
  49531. copy: function(e) {
  49532. return this.image = e.image,
  49533. this.mipmaps = e.mipmaps.slice(0),
  49534. this.mapping = e.mapping,
  49535. this.wrapS = e.wrapS,
  49536. this.wrapT = e.wrapT,
  49537. this.magFilter = e.magFilter,
  49538. this.minFilter = e.minFilter,
  49539. this.anisotropy = e.anisotropy,
  49540. this.format = e.format,
  49541. this.type = e.type,
  49542. this.offset.copy(e.offset),
  49543. this.repeat.copy(e.repeat),
  49544. this.generateMipmaps = e.generateMipmaps,
  49545. this.premultiplyAlpha = e.premultiplyAlpha,
  49546. this.flipY = e.flipY,
  49547. this.unpackAlignment = e.unpackAlignment,
  49548. this.encoding = e.encoding,
  49549. this
  49550. },
  49551. toJSON: function(e) {
  49552. function t(e) {
  49553. var t;
  49554. return void 0 !== e.toDataURL ? t = e : (t = document.createElement("canvas"),
  49555. t.width = e.width,
  49556. t.height = e.height,
  49557. t.getContext("2d").drawImage(e, 0, 0, e.width, e.height)),
  49558. t.width > 2048 || t.height > 2048 ? t.toDataURL("image/jpeg", .6) : t.toDataURL("image/png")
  49559. }
  49560. if (void 0 !== e.textures[this.uuid])
  49561. return e.textures[this.uuid];
  49562. var i = {
  49563. metadata: {
  49564. version: 4.4,
  49565. type: "Texture",
  49566. generator: "Texture.toJSON"
  49567. },
  49568. uuid: this.uuid,
  49569. name: this.name,
  49570. mapping: this.mapping,
  49571. repeat: [this.repeat.x, this.repeat.y],
  49572. offset: [this.offset.x, this.offset.y],
  49573. wrap: [this.wrapS, this.wrapT],
  49574. minFilter: this.minFilter,
  49575. magFilter: this.magFilter,
  49576. anisotropy: this.anisotropy
  49577. };
  49578. if (void 0 !== this.image) {
  49579. var r = this.image;
  49580. void 0 === r.uuid && (r.uuid = n.Math.generateUUID()),
  49581. void 0 === e.images[r.uuid] && (e.images[r.uuid] = {
  49582. uuid: r.uuid,
  49583. url: t(r)
  49584. }),
  49585. i.image = r.uuid
  49586. }
  49587. return e.textures[this.uuid] = i,
  49588. i
  49589. },
  49590. dispose: function() {
  49591. this.dispatchEvent({
  49592. type: "dispose"
  49593. })
  49594. },
  49595. transformUv: function(e) {
  49596. if (this.mapping === n.UVMapping) {
  49597. if (e.multiply(this.repeat),
  49598. e.add(this.offset),
  49599. e.x < 0 || e.x > 1)
  49600. switch (this.wrapS) {
  49601. case n.RepeatWrapping:
  49602. e.x = e.x - Math.floor(e.x);
  49603. break;
  49604. case n.ClampToEdgeWrapping:
  49605. e.x = e.x < 0 ? 0 : 1;
  49606. break;
  49607. case n.MirroredRepeatWrapping:
  49608. 1 === Math.abs(Math.floor(e.x) % 2) ? e.x = Math.ceil(e.x) - e.x : e.x = e.x - Math.floor(e.x)
  49609. }
  49610. if (e.y < 0 || e.y > 1)
  49611. switch (this.wrapT) {
  49612. case n.RepeatWrapping:
  49613. e.y = e.y - Math.floor(e.y);
  49614. break;
  49615. case n.ClampToEdgeWrapping:
  49616. e.y = e.y < 0 ? 0 : 1;
  49617. break;
  49618. case n.MirroredRepeatWrapping:
  49619. 1 === Math.abs(Math.floor(e.y) % 2) ? e.y = Math.ceil(e.y) - e.y : e.y = e.y - Math.floor(e.y)
  49620. }
  49621. this.flipY && (e.y = 1 - e.y)
  49622. }
  49623. }
  49624. },
  49625. n.EventDispatcher.prototype.apply(n.Texture.prototype),
  49626. n.TextureIdCount = 0,
  49627. n.CanvasTexture = function(e, t, i, r, o, a, s, l, c) {
  49628. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  49629. this.needsUpdate = !0
  49630. }
  49631. ,
  49632. n.CanvasTexture.prototype = Object.create(n.Texture.prototype),
  49633. n.CanvasTexture.prototype.constructor = n.CanvasTexture,
  49634. n.CubeTexture = function(e, t, i, r, o, a, s, l, c) {
  49635. e = void 0 !== e ? e : [],
  49636. t = void 0 !== t ? t : n.CubeReflectionMapping,
  49637. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  49638. this.flipY = !1
  49639. }
  49640. ,
  49641. n.CubeTexture.prototype = Object.create(n.Texture.prototype),
  49642. n.CubeTexture.prototype.constructor = n.CubeTexture,
  49643. Object.defineProperty(n.CubeTexture.prototype, "images", {
  49644. get: function() {
  49645. return this.image
  49646. },
  49647. set: function(e) {
  49648. this.image = e
  49649. }
  49650. }),
  49651. n.CompressedTexture = function(e, t, i, r, o, a, s, l, c, h, u) {
  49652. n.Texture.call(this, null, a, s, l, c, h, r, o, u),
  49653. this.image = {
  49654. width: t,
  49655. height: i
  49656. },
  49657. this.mipmaps = e,
  49658. this.flipY = !1,
  49659. this.generateMipmaps = !1
  49660. }
  49661. ,
  49662. n.CompressedTexture.prototype = Object.create(n.Texture.prototype),
  49663. n.CompressedTexture.prototype.constructor = n.CompressedTexture,
  49664. n.DataTexture = function(e, t, i, r, o, a, s, l, c, h, u) {
  49665. n.Texture.call(this, null, a, s, l, c, h, r, o, u),
  49666. this.image = {
  49667. data: e,
  49668. width: t,
  49669. height: i
  49670. },
  49671. this.magFilter = void 0 !== c ? c : n.NearestFilter,
  49672. this.minFilter = void 0 !== h ? h : n.NearestFilter,
  49673. this.flipY = !1,
  49674. this.generateMipmaps = !1
  49675. }
  49676. ,
  49677. n.DataTexture.prototype = Object.create(n.Texture.prototype),
  49678. n.DataTexture.prototype.constructor = n.DataTexture,
  49679. n.VideoTexture = function(e, t, i, r, o, a, s, l, c) {
  49680. function h() {
  49681. requestAnimationFrame(h)
  49682. if( !e.paused && e.readyState === e.HAVE_ENOUGH_DATA){//改 add !e.paused
  49683. u.needsUpdate = !0
  49684. }
  49685. }
  49686. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  49687. this.generateMipmaps = !1;
  49688. var u = this;
  49689. h()
  49690. }
  49691. ,
  49692. n.VideoTexture.prototype = Object.create(n.Texture.prototype),
  49693. n.VideoTexture.prototype.constructor = n.VideoTexture,
  49694. n.Group = function() {
  49695. n.Object3D.call(this),
  49696. this.type = "Group"
  49697. }
  49698. ,
  49699. n.Group.prototype = Object.create(n.Object3D.prototype),
  49700. n.Group.prototype.constructor = n.Group,
  49701. n.Points = function(e, t) {
  49702. n.Object3D.call(this),
  49703. this.type = "Points",
  49704. this.geometry = void 0 !== e ? e : new n.Geometry,
  49705. this.material = void 0 !== t ? t : new n.PointsMaterial({
  49706. color: 16777215 * Math.random()
  49707. })
  49708. }
  49709. ,
  49710. n.Points.prototype = Object.create(n.Object3D.prototype),
  49711. n.Points.prototype.constructor = n.Points,
  49712. n.Points.prototype.raycast = function() {
  49713. var e = new n.Matrix4
  49714. , t = new n.Ray
  49715. , i = new n.Sphere;
  49716. return function(r, o) {
  49717. function a(e, i) {
  49718. var n = t.distanceSqToPoint(e);
  49719. if (n < d) {
  49720. var a = t.closestPointToPoint(e);
  49721. a.applyMatrix4(c);
  49722. var l = r.ray.origin.distanceTo(a);
  49723. if (l < r.near || l > r.far)
  49724. return;
  49725. o.push({
  49726. distance: l,
  49727. distanceToRay: Math.sqrt(n),
  49728. point: a.clone(),
  49729. index: i,
  49730. face: null,
  49731. object: s
  49732. })
  49733. }
  49734. }
  49735. var s = this
  49736. , l = this.geometry
  49737. , c = this.matrixWorld
  49738. , h = r.params.Points.threshold;
  49739. if (null === l.boundingSphere && l.computeBoundingSphere(),
  49740. i.copy(l.boundingSphere),
  49741. i.applyMatrix4(c),
  49742. r.ray.intersectsSphere(i) !== !1) {
  49743. e.getInverse(c),
  49744. t.copy(r.ray).applyMatrix4(e);
  49745. var u = h / ((this.scale.x + this.scale.y + this.scale.z) / 3)
  49746. , d = u * u
  49747. , p = new n.Vector3;
  49748. if (l instanceof n.BufferGeometry) {
  49749. var f = l.index
  49750. , g = l.attributes
  49751. , m = g.position.array;
  49752. if (null !== f)
  49753. for (var v = f.array, A = 0, y = v.length; A < y; A++) {
  49754. var C = v[A];
  49755. p.fromArray(m, 3 * C),
  49756. a(p, C)
  49757. }
  49758. else
  49759. for (var A = 0, I = m.length / 3; A < I; A++)
  49760. p.fromArray(m, 3 * A),
  49761. a(p, A)
  49762. } else
  49763. for (var E = l.vertices, A = 0, I = E.length; A < I; A++)
  49764. a(E[A], A)
  49765. }
  49766. }
  49767. }(),
  49768. n.Points.prototype.clone = function() {
  49769. return new this.constructor(this.geometry,this.material).copy(this)
  49770. }
  49771. ,
  49772. n.Line = function(e, t, i) {
  49773. return 1 === i ? (console.warn("THREE.Line: parameter THREE.LinePieces no longer supported. Created THREE.LineSegments instead."),
  49774. new n.LineSegments(e,t)) : (n.Object3D.call(this),
  49775. this.type = "Line",
  49776. this.geometry = void 0 !== e ? e : new n.Geometry,
  49777. void (this.material = void 0 !== t ? t : new n.LineBasicMaterial({
  49778. color: 16777215 * Math.random()
  49779. })))
  49780. }
  49781. ,
  49782. n.Line.prototype = Object.create(n.Object3D.prototype),
  49783. n.Line.prototype.constructor = n.Line,
  49784. n.Line.prototype.raycast = function() {
  49785. var e = new n.Matrix4
  49786. , t = new n.Ray
  49787. , i = new n.Sphere;
  49788. return function(r, o) {
  49789. var a = r.linePrecision
  49790. , s = a * a
  49791. , l = this.geometry
  49792. , c = this.matrixWorld;
  49793. if (null === l.boundingSphere && l.computeBoundingSphere(),
  49794. i.copy(l.boundingSphere),
  49795. i.applyMatrix4(c),
  49796. r.ray.intersectsSphere(i) !== !1) {
  49797. e.getInverse(c),
  49798. t.copy(r.ray).applyMatrix4(e);
  49799. var h = new n.Vector3
  49800. , u = new n.Vector3
  49801. , d = new n.Vector3
  49802. , p = new n.Vector3
  49803. , f = this instanceof n.LineSegments ? 2 : 1;
  49804. if (l instanceof n.BufferGeometry) {
  49805. var g = l.index
  49806. , m = l.attributes
  49807. , v = m.position.array;
  49808. if (null !== g)
  49809. for (var A = g.array, y = 0, C = A.length - 1; y < C; y += f) {
  49810. var I = A[y]
  49811. , E = A[y + 1];
  49812. h.fromArray(v, 3 * I),
  49813. u.fromArray(v, 3 * E);
  49814. var b = t.distanceSqToSegment(h, u, p, d);
  49815. if (!(b > s)) {
  49816. p.applyMatrix4(this.matrixWorld);
  49817. var w = r.ray.origin.distanceTo(p);
  49818. w < r.near || w > r.far || o.push({
  49819. distance: w,
  49820. point: d.clone().applyMatrix4(this.matrixWorld),
  49821. index: y,
  49822. face: null,
  49823. faceIndex: null,
  49824. object: this
  49825. })
  49826. }
  49827. }
  49828. else
  49829. for (var y = 0, C = v.length / 3 - 1; y < C; y += f) {
  49830. h.fromArray(v, 3 * y),
  49831. u.fromArray(v, 3 * y + 3);
  49832. var b = t.distanceSqToSegment(h, u, p, d);
  49833. if (!(b > s)) {
  49834. p.applyMatrix4(this.matrixWorld);
  49835. var w = r.ray.origin.distanceTo(p);
  49836. w < r.near || w > r.far || o.push({
  49837. distance: w,
  49838. point: d.clone().applyMatrix4(this.matrixWorld),
  49839. index: y,
  49840. face: null,
  49841. faceIndex: null,
  49842. object: this
  49843. })
  49844. }
  49845. }
  49846. } else if (l instanceof n.Geometry)
  49847. for (var _ = l.vertices, T = _.length, y = 0; y < T - 1; y += f) {
  49848. var b = t.distanceSqToSegment(_[y], _[y + 1], p, d);
  49849. if (!(b > s)) {
  49850. p.applyMatrix4(this.matrixWorld);
  49851. var w = r.ray.origin.distanceTo(p);
  49852. w < r.near || w > r.far || o.push({
  49853. distance: w,
  49854. point: d.clone().applyMatrix4(this.matrixWorld),
  49855. index: y,
  49856. face: null,
  49857. faceIndex: null,
  49858. object: this
  49859. })
  49860. }
  49861. }
  49862. }
  49863. }
  49864. }(),
  49865. n.Line.prototype.clone = function() {
  49866. return new this.constructor(this.geometry,this.material).copy(this)
  49867. }
  49868. ,
  49869. n.LineStrip = 0,
  49870. n.LinePieces = 1,
  49871. n.LineSegments = function(e, t) {
  49872. n.Line.call(this, e, t),
  49873. this.type = "LineSegments"
  49874. }
  49875. ,
  49876. n.LineSegments.prototype = Object.create(n.Line.prototype),
  49877. n.LineSegments.prototype.constructor = n.LineSegments,
  49878. n.Mesh = function(e, t) {
  49879. n.Object3D.call(this),
  49880. this.type = "Mesh",
  49881. this.geometry = void 0 !== e ? e : new n.Geometry,
  49882. this.material = void 0 !== t ? t : new n.MeshBasicMaterial({
  49883. color: 16777215 * Math.random()
  49884. }),
  49885. this.drawMode = n.TrianglesDrawMode,
  49886. this.updateMorphTargets()
  49887. }
  49888. ,
  49889. n.Mesh.prototype = Object.create(n.Object3D.prototype),
  49890. n.Mesh.prototype.constructor = n.Mesh,
  49891. n.Mesh.prototype.setDrawMode = function(e) {
  49892. this.drawMode = e
  49893. }
  49894. ,
  49895. n.Mesh.prototype.updateMorphTargets = function() {
  49896. if (void 0 !== this.geometry.morphTargets && this.geometry.morphTargets.length > 0) {
  49897. this.morphTargetBase = -1,
  49898. this.morphTargetInfluences = [],
  49899. this.morphTargetDictionary = {};
  49900. for (var e = 0, t = this.geometry.morphTargets.length; e < t; e++)
  49901. this.morphTargetInfluences.push(0),
  49902. this.morphTargetDictionary[this.geometry.morphTargets[e].name] = e
  49903. }
  49904. }
  49905. ,
  49906. n.Mesh.prototype.getMorphTargetIndexByName = function(e) {
  49907. return void 0 !== this.morphTargetDictionary[e] ? this.morphTargetDictionary[e] : (console.warn("THREE.Mesh.getMorphTargetIndexByName: morph target " + e + " does not exist. Returning 0."),
  49908. 0)
  49909. }
  49910. ,
  49911. n.Mesh.prototype.raycast = function() {
  49912. function e(e, t, i, r, o, a, s) {
  49913. return n.Triangle.barycoordFromPoint(e, t, i, r, m),
  49914. o.multiplyScalar(m.x),
  49915. a.multiplyScalar(m.y),
  49916. s.multiplyScalar(m.z),
  49917. o.add(a).add(s),
  49918. o.clone()
  49919. }
  49920. function t(e, t, i, r, o, a, s) {
  49921. var l, c = e.material;
  49922. if (l = c.side === n.BackSide ? i.intersectTriangle(a, o, r, !0, s) : i.intersectTriangle(r, o, a, c.side !== n.DoubleSide, s),
  49923. null === l)
  49924. return null;
  49925. A.copy(s),
  49926. A.applyMatrix4(e.matrixWorld);
  49927. var h = t.ray.origin.distanceTo(A);
  49928. return h < t.near || h > t.far ? null : {
  49929. distance: h,
  49930. point: A.clone(),
  49931. object: e
  49932. }
  49933. }
  49934. function i(i, r, o, a, h, u, d, m) {
  49935. s.fromArray(a, 3 * u),
  49936. l.fromArray(a, 3 * d),
  49937. c.fromArray(a, 3 * m);
  49938. var A = t(i, r, o, s, l, c, v);
  49939. return A && (h && (p.fromArray(h, 2 * u),
  49940. f.fromArray(h, 2 * d),
  49941. g.fromArray(h, 2 * m),
  49942. A.uv = e(v, s, l, c, p, f, g)),
  49943. A.face = new n.Face3(u,d,m,n.Triangle.normal(s, l, c)),
  49944. A.faceIndex = u),
  49945. A
  49946. }
  49947. var r = new n.Matrix4
  49948. , o = new n.Ray
  49949. , a = new n.Sphere
  49950. , s = new n.Vector3
  49951. , l = new n.Vector3
  49952. , c = new n.Vector3
  49953. , h = new n.Vector3
  49954. , u = new n.Vector3
  49955. , d = new n.Vector3
  49956. , p = new n.Vector2
  49957. , f = new n.Vector2
  49958. , g = new n.Vector2
  49959. , m = new n.Vector3
  49960. , v = new n.Vector3
  49961. , A = new n.Vector3;
  49962. return function(m, A) {
  49963. var y = this.geometry
  49964. , C = this.material
  49965. , I = this.matrixWorld;
  49966. if (void 0 !== C && (null === y.boundingSphere && y.computeBoundingSphere(),
  49967. a.copy(y.boundingSphere),
  49968. a.applyMatrix4(I),
  49969. m.ray.intersectsSphere(a) !== !1 && (r.getInverse(I),
  49970. o.copy(m.ray).applyMatrix4(r),
  49971. null === y.boundingBox || o.intersectsBox(y.boundingBox) !== !1))) {
  49972. var E, b;
  49973. if (y instanceof n.BufferGeometry) {
  49974. var w, _, T, x = y.index, S = y.attributes, M = S.position.array;
  49975. if (void 0 !== S.uv && (E = S.uv.array),
  49976. null !== x)
  49977. for (var R = x.array, P = 0, O = R.length; P < O; P += 3)
  49978. w = R[P],
  49979. _ = R[P + 1],
  49980. T = R[P + 2],
  49981. b = i(this, m, o, M, E, w, _, T),
  49982. b && (b.faceIndex = Math.floor(P / 3),
  49983. A.push(b));
  49984. else
  49985. for (var P = 0, O = M.length; P < O; P += 9)
  49986. w = P / 3,
  49987. _ = w + 1,
  49988. T = w + 2,
  49989. b = i(this, m, o, M, E, w, _, T),
  49990. b && (b.index = w,
  49991. A.push(b))
  49992. } else if (y instanceof n.Geometry) {
  49993. var L, D, N, B = C instanceof n.MultiMaterial, F = B === !0 ? C.materials : null, V = y.vertices, U = y.faces, k = y.faceVertexUvs[0];
  49994. k.length > 0 && (E = k);
  49995. for (var H = 0, G = U.length; H < G; H++) {
  49996. var z = U[H]
  49997. , W = B === !0 ? F[z.materialIndex] : C;
  49998. if (void 0 !== W) {
  49999. if (L = V[z.a],
  50000. D = V[z.b],
  50001. N = V[z.c],
  50002. W.morphTargets === !0) {
  50003. var j = y.morphTargets
  50004. , Y = this.morphTargetInfluences;
  50005. s.set(0, 0, 0),
  50006. l.set(0, 0, 0),
  50007. c.set(0, 0, 0);
  50008. for (var X = 0, Z = j.length; X < Z; X++) {
  50009. var q = Y[X];
  50010. if (0 !== q) {
  50011. var K = j[X].vertices;
  50012. s.addScaledVector(h.subVectors(K[z.a], L), q),
  50013. l.addScaledVector(u.subVectors(K[z.b], D), q),
  50014. c.addScaledVector(d.subVectors(K[z.c], N), q)
  50015. }
  50016. }
  50017. s.add(L),
  50018. l.add(D),
  50019. c.add(N),
  50020. L = s,
  50021. D = l,
  50022. N = c
  50023. }
  50024. if (b = t(this, m, o, L, D, N, v)) {
  50025. if (E) {
  50026. var Q = E[H];
  50027. p.copy(Q[0]),
  50028. f.copy(Q[1]),
  50029. g.copy(Q[2]),
  50030. b.uv = e(v, L, D, N, p, f, g)
  50031. }
  50032. b.face = z,
  50033. b.faceIndex = H,
  50034. A.push(b)
  50035. }
  50036. }
  50037. }
  50038. }
  50039. }
  50040. }
  50041. }(),
  50042. n.Mesh.prototype.clone = function() {
  50043. return new this.constructor(this.geometry,this.material).copy(this)
  50044. }
  50045. ,
  50046. n.Bone = function(e) {
  50047. n.Object3D.call(this),
  50048. this.type = "Bone",
  50049. this.skin = e
  50050. }
  50051. ,
  50052. n.Bone.prototype = Object.create(n.Object3D.prototype),
  50053. n.Bone.prototype.constructor = n.Bone,
  50054. n.Bone.prototype.copy = function(e) {
  50055. return n.Object3D.prototype.copy.call(this, e),
  50056. this.skin = e.skin,
  50057. this
  50058. }
  50059. ,
  50060. n.Skeleton = function(e, t, i) {
  50061. if (this.useVertexTexture = void 0 === i || i,
  50062. this.identityMatrix = new n.Matrix4,
  50063. e = e || [],
  50064. this.bones = e.slice(0),
  50065. this.useVertexTexture) {
  50066. var r = Math.sqrt(4 * this.bones.length);
  50067. r = n.Math.nextPowerOfTwo(Math.ceil(r)),
  50068. r = Math.max(r, 4),
  50069. this.boneTextureWidth = r,
  50070. this.boneTextureHeight = r,
  50071. this.boneMatrices = new Float32Array(this.boneTextureWidth * this.boneTextureHeight * 4),
  50072. this.boneTexture = new n.DataTexture(this.boneMatrices,this.boneTextureWidth,this.boneTextureHeight,n.RGBAFormat,n.FloatType)
  50073. } else
  50074. this.boneMatrices = new Float32Array(16 * this.bones.length);
  50075. if (void 0 === t)
  50076. this.calculateInverses();
  50077. else if (this.bones.length === t.length)
  50078. this.boneInverses = t.slice(0);
  50079. else {
  50080. console.warn("THREE.Skeleton bonInverses is the wrong length."),
  50081. this.boneInverses = [];
  50082. for (var o = 0, a = this.bones.length; o < a; o++)
  50083. this.boneInverses.push(new n.Matrix4)
  50084. }
  50085. }
  50086. ,
  50087. n.Skeleton.prototype.calculateInverses = function() {
  50088. this.boneInverses = [];
  50089. for (var e = 0, t = this.bones.length; e < t; e++) {
  50090. var i = new n.Matrix4;
  50091. this.bones[e] && i.getInverse(this.bones[e].matrixWorld),
  50092. this.boneInverses.push(i)
  50093. }
  50094. }
  50095. ,
  50096. n.Skeleton.prototype.pose = function() {
  50097. for (var e, t = 0, i = this.bones.length; t < i; t++)
  50098. e = this.bones[t],
  50099. e && e.matrixWorld.getInverse(this.boneInverses[t]);
  50100. for (var t = 0, i = this.bones.length; t < i; t++)
  50101. e = this.bones[t],
  50102. e && (e.parent ? (e.matrix.getInverse(e.parent.matrixWorld),
  50103. e.matrix.multiply(e.matrixWorld)) : e.matrix.copy(e.matrixWorld),
  50104. e.matrix.decompose(e.position, e.quaternion, e.scale));
  50105. }
  50106. ,
  50107. n.Skeleton.prototype.update = function() {
  50108. var e = new n.Matrix4;
  50109. return function() {
  50110. for (var t = 0, i = this.bones.length; t < i; t++) {
  50111. var n = this.bones[t] ? this.bones[t].matrixWorld : this.identityMatrix;
  50112. e.multiplyMatrices(n, this.boneInverses[t]),
  50113. e.flattenToArrayOffset(this.boneMatrices, 16 * t)
  50114. }
  50115. this.useVertexTexture && (this.boneTexture.needsUpdate = !0)
  50116. }
  50117. }(),
  50118. n.Skeleton.prototype.clone = function() {
  50119. return new n.Skeleton(this.bones,this.boneInverses,this.useVertexTexture)
  50120. }
  50121. ,
  50122. n.SkinnedMesh = function(e, t, i) {
  50123. n.Mesh.call(this, e, t),
  50124. this.type = "SkinnedMesh",
  50125. this.bindMode = "attached",
  50126. this.bindMatrix = new n.Matrix4,
  50127. this.bindMatrixInverse = new n.Matrix4;
  50128. var r = [];
  50129. if (this.geometry && void 0 !== this.geometry.bones) {
  50130. for (var o, a, s = 0, l = this.geometry.bones.length; s < l; ++s)
  50131. a = this.geometry.bones[s],
  50132. o = new n.Bone(this),
  50133. r.push(o),
  50134. o.name = a.name,
  50135. o.position.fromArray(a.pos),
  50136. o.quaternion.fromArray(a.rotq),
  50137. void 0 !== a.scl && o.scale.fromArray(a.scl);
  50138. for (var s = 0, l = this.geometry.bones.length; s < l; ++s)
  50139. a = this.geometry.bones[s],
  50140. a.parent !== -1 && null !== a.parent ? r[a.parent].add(r[s]) : this.add(r[s])
  50141. }
  50142. this.normalizeSkinWeights(),
  50143. this.updateMatrixWorld(!0),
  50144. this.bind(new n.Skeleton(r,void 0,i), this.matrixWorld)
  50145. }
  50146. ,
  50147. n.SkinnedMesh.prototype = Object.create(n.Mesh.prototype),
  50148. n.SkinnedMesh.prototype.constructor = n.SkinnedMesh,
  50149. n.SkinnedMesh.prototype.bind = function(e, t) {
  50150. this.skeleton = e,
  50151. void 0 === t && (this.updateMatrixWorld(!0),
  50152. this.skeleton.calculateInverses(),
  50153. t = this.matrixWorld),
  50154. this.bindMatrix.copy(t),
  50155. this.bindMatrixInverse.getInverse(t)
  50156. }
  50157. ,
  50158. n.SkinnedMesh.prototype.pose = function() {
  50159. this.skeleton.pose()
  50160. }
  50161. ,
  50162. n.SkinnedMesh.prototype.normalizeSkinWeights = function() {
  50163. if (this.geometry instanceof n.Geometry)
  50164. for (var e = 0; e < this.geometry.skinWeights.length; e++) {
  50165. var t = this.geometry.skinWeights[e]
  50166. , i = 1 / t.lengthManhattan();
  50167. i !== 1 / 0 ? t.multiplyScalar(i) : t.set(1, 0, 0, 0)
  50168. }
  50169. else if (this.geometry instanceof n.BufferGeometry)
  50170. for (var r = new n.Vector4, o = this.geometry.attributes.skinWeight, e = 0; e < o.count; e++) {
  50171. r.x = o.getX(e),
  50172. r.y = o.getY(e),
  50173. r.z = o.getZ(e),
  50174. r.w = o.getW(e);
  50175. var i = 1 / r.lengthManhattan();
  50176. i !== 1 / 0 ? r.multiplyScalar(i) : r.set(1, 0, 0, 0),
  50177. o.setXYZW(e, r.x, r.y, r.z, r.w)
  50178. }
  50179. }
  50180. ,
  50181. n.SkinnedMesh.prototype.updateMatrixWorld = function(e) {
  50182. n.Mesh.prototype.updateMatrixWorld.call(this, !0),
  50183. "attached" === this.bindMode ? this.bindMatrixInverse.getInverse(this.matrixWorld) : "detached" === this.bindMode ? this.bindMatrixInverse.getInverse(this.bindMatrix) : console.warn("THREE.SkinnedMesh unrecognized bindMode: " + this.bindMode)
  50184. }
  50185. ,
  50186. n.SkinnedMesh.prototype.clone = function() {
  50187. return new this.constructor(this.geometry,this.material,this.useVertexTexture).copy(this)
  50188. }
  50189. ,
  50190. n.LOD = function() {
  50191. n.Object3D.call(this),
  50192. this.type = "LOD",
  50193. Object.defineProperties(this, {
  50194. levels: {
  50195. enumerable: !0,
  50196. value: []
  50197. },
  50198. objects: {
  50199. get: function() {
  50200. return console.warn("THREE.LOD: .objects has been renamed to .levels."),
  50201. this.levels
  50202. }
  50203. }
  50204. })
  50205. }
  50206. ,
  50207. n.LOD.prototype = Object.create(n.Object3D.prototype),
  50208. n.LOD.prototype.constructor = n.LOD,
  50209. n.LOD.prototype.addLevel = function(e, t) {
  50210. void 0 === t && (t = 0),
  50211. t = Math.abs(t);
  50212. for (var i = this.levels, n = 0; n < i.length && !(t < i[n].distance); n++)
  50213. ;
  50214. i.splice(n, 0, {
  50215. distance: t,
  50216. object: e
  50217. }),
  50218. this.add(e)
  50219. }
  50220. ,
  50221. n.LOD.prototype.getObjectForDistance = function(e) {
  50222. for (var t = this.levels, i = 1, n = t.length; i < n && !(e < t[i].distance); i++)
  50223. ;
  50224. return t[i - 1].object
  50225. }
  50226. ,
  50227. n.LOD.prototype.raycast = function() {
  50228. var e = new n.Vector3;
  50229. return function(t, i) {
  50230. e.setFromMatrixPosition(this.matrixWorld);
  50231. var n = t.ray.origin.distanceTo(e);
  50232. this.getObjectForDistance(n).raycast(t, i)
  50233. }
  50234. }(),
  50235. n.LOD.prototype.update = function() {
  50236. var e = new n.Vector3
  50237. , t = new n.Vector3;
  50238. return function(i) {
  50239. var n = this.levels;
  50240. if (n.length > 1) {
  50241. e.setFromMatrixPosition(i.matrixWorld),
  50242. t.setFromMatrixPosition(this.matrixWorld);
  50243. var r = e.distanceTo(t);
  50244. n[0].object.visible = !0;
  50245. for (var o = 1, a = n.length; o < a && r >= n[o].distance; o++)
  50246. n[o - 1].object.visible = !1,
  50247. n[o].object.visible = !0;
  50248. for (; o < a; o++)
  50249. n[o].object.visible = !1
  50250. }
  50251. }
  50252. }(),
  50253. n.LOD.prototype.copy = function(e) {
  50254. n.Object3D.prototype.copy.call(this, e, !1);
  50255. for (var t = e.levels, i = 0, r = t.length; i < r; i++) {
  50256. var o = t[i];
  50257. this.addLevel(o.object.clone(), o.distance)
  50258. }
  50259. return this
  50260. }
  50261. ,
  50262. n.LOD.prototype.toJSON = function(e) {
  50263. var t = n.Object3D.prototype.toJSON.call(this, e);
  50264. t.object.levels = [];
  50265. for (var i = this.levels, r = 0, o = i.length; r < o; r++) {
  50266. var a = i[r];
  50267. t.object.levels.push({
  50268. object: a.object.uuid,
  50269. distance: a.distance
  50270. })
  50271. }
  50272. return t
  50273. }
  50274. ,
  50275. n.Sprite = function() {
  50276. var e = new Uint16Array([0, 1, 2, 0, 2, 3])
  50277. , t = new Float32Array([-.5, -.5, 0, .5, -.5, 0, .5, .5, 0, -.5, .5, 0])
  50278. , i = new Float32Array([0, 0, 1, 0, 1, 1, 0, 1])
  50279. , r = new n.BufferGeometry;
  50280. return r.setIndex(new n.BufferAttribute(e,1)),
  50281. r.addAttribute("position", new n.BufferAttribute(t,3)),
  50282. r.addAttribute("uv", new n.BufferAttribute(i,2)),
  50283. function(e) {
  50284. n.Object3D.call(this),
  50285. this.type = "Sprite",
  50286. this.geometry = r,
  50287. this.material = void 0 !== e ? e : new n.SpriteMaterial
  50288. }
  50289. }(),
  50290. n.Sprite.prototype = Object.create(n.Object3D.prototype),
  50291. n.Sprite.prototype.constructor = n.Sprite,
  50292. n.Sprite.prototype.raycast = function() {
  50293. var e = new n.Vector3;
  50294. return function(t, i) {
  50295. e.setFromMatrixPosition(this.matrixWorld);
  50296. var n = t.ray.distanceSqToPoint(e)
  50297. , r = this.scale.x * this.scale.y;
  50298. n > r || i.push({
  50299. distance: Math.sqrt(n),
  50300. point: this.position,
  50301. face: null,
  50302. object: this
  50303. })
  50304. }
  50305. }(),
  50306. n.Sprite.prototype.clone = function() {
  50307. return new this.constructor(this.material).copy(this)
  50308. }
  50309. ,
  50310. n.Particle = n.Sprite,
  50311. n.LensFlare = function(e, t, i, r, o) {
  50312. n.Object3D.call(this),
  50313. this.lensFlares = [],
  50314. this.positionScreen = new n.Vector3,
  50315. this.customUpdateCallback = void 0,
  50316. void 0 !== e && this.add(e, t, i, r, o)
  50317. }
  50318. ,
  50319. n.LensFlare.prototype = Object.create(n.Object3D.prototype),
  50320. n.LensFlare.prototype.constructor = n.LensFlare,
  50321. n.LensFlare.prototype.add = function(e, t, i, r, o, a) {
  50322. void 0 === t && (t = -1),
  50323. void 0 === i && (i = 0),
  50324. void 0 === a && (a = 1),
  50325. void 0 === o && (o = new n.Color(16777215)),
  50326. void 0 === r && (r = n.NormalBlending),
  50327. i = Math.min(i, Math.max(0, i)),
  50328. this.lensFlares.push({
  50329. texture: e,
  50330. size: t,
  50331. distance: i,
  50332. x: 0,
  50333. y: 0,
  50334. z: 0,
  50335. scale: 1,
  50336. rotation: 0,
  50337. opacity: a,
  50338. color: o,
  50339. blending: r
  50340. })
  50341. }
  50342. ,
  50343. n.LensFlare.prototype.updateLensFlares = function() {
  50344. var e, t, i = this.lensFlares.length, n = 2 * -this.positionScreen.x, r = 2 * -this.positionScreen.y;
  50345. for (e = 0; e < i; e++)
  50346. t = this.lensFlares[e],
  50347. t.x = this.positionScreen.x + n * t.distance,
  50348. t.y = this.positionScreen.y + r * t.distance,
  50349. t.wantedRotation = t.x * Math.PI * .25,
  50350. t.rotation += .25 * (t.wantedRotation - t.rotation)
  50351. }
  50352. ,
  50353. n.LensFlare.prototype.copy = function(e) {
  50354. n.Object3D.prototype.copy.call(this, e),
  50355. this.positionScreen.copy(e.positionScreen),
  50356. this.customUpdateCallback = e.customUpdateCallback;
  50357. for (var t = 0, i = e.lensFlares.length; t < i; t++)
  50358. this.lensFlares.push(e.lensFlares[t]);
  50359. return this
  50360. }
  50361. ,
  50362. n.Scene = function() {
  50363. n.Object3D.call(this),
  50364. this.type = "Scene",
  50365. this.fog = null,
  50366. this.overrideMaterial = null,
  50367. this.autoUpdate = !0
  50368. }
  50369. ,
  50370. n.Scene.prototype = Object.create(n.Object3D.prototype),
  50371. n.Scene.prototype.constructor = n.Scene,
  50372. n.Scene.prototype.copy = function(e, t) {
  50373. return n.Object3D.prototype.copy.call(this, e, t),
  50374. null !== e.fog && (this.fog = e.fog.clone()),
  50375. null !== e.overrideMaterial && (this.overrideMaterial = e.overrideMaterial.clone()),
  50376. this.autoUpdate = e.autoUpdate,
  50377. this.matrixAutoUpdate = e.matrixAutoUpdate,
  50378. this
  50379. }
  50380. ,
  50381. n.Fog = function(e, t, i) {
  50382. this.name = "",
  50383. this.color = new n.Color(e),
  50384. this.near = void 0 !== t ? t : 1,
  50385. this.far = void 0 !== i ? i : 1e3
  50386. }
  50387. ,
  50388. n.Fog.prototype.clone = function() {
  50389. return new n.Fog(this.color.getHex(),this.near,this.far)
  50390. }
  50391. ,
  50392. n.FogExp2 = function(e, t) {
  50393. this.name = "",
  50394. this.color = new n.Color(e),
  50395. this.density = void 0 !== t ? t : 25e-5
  50396. }
  50397. ,
  50398. n.FogExp2.prototype.clone = function() {
  50399. return new n.FogExp2(this.color.getHex(),this.density)
  50400. }
  50401. ,
  50402. n.ShaderChunk = {},
  50403. n.ShaderChunk.alphamap_fragment = "#ifdef USE_ALPHAMAP\n\tdiffuseColor.a *= texture2D( alphaMap, vUv ).g;\n#endif\n",
  50404. n.ShaderChunk.alphamap_pars_fragment = "#ifdef USE_ALPHAMAP\n\tuniform sampler2D alphaMap;\n#endif\n",
  50405. n.ShaderChunk.alphatest_fragment = "#ifdef ALPHATEST\n\tif ( diffuseColor.a < ALPHATEST ) discard;\n#endif\n",
  50406. n.ShaderChunk.aomap_fragment = "#ifdef USE_AOMAP\n\tfloat ambientOcclusion = ( texture2D( aoMap, vUv2 ).r - 1.0 ) * aoMapIntensity + 1.0;\n\treflectedLight.indirectDiffuse *= ambientOcclusion;\n\t#if defined( USE_ENVMAP ) && defined( STANDARD )\n\t\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\t\treflectedLight.indirectSpecular *= computeSpecularOcclusion( dotNV, ambientOcclusion, material.specularRoughness );\n\t#endif\n#endif\n",
  50407. n.ShaderChunk.aomap_pars_fragment = "#ifdef USE_AOMAP\n\tuniform sampler2D aoMap;\n\tuniform float aoMapIntensity;\n#endif",
  50408. n.ShaderChunk.begin_vertex = "\nvec3 transformed = vec3( position );\n",
  50409. n.ShaderChunk.beginnormal_vertex = "\nvec3 objectNormal = vec3( normal );\n",
  50410. n.ShaderChunk.bsdfs = "bool testLightInRange( const in float lightDistance, const in float cutoffDistance ) {\n\treturn any( bvec2( cutoffDistance == 0.0, lightDistance < cutoffDistance ) );\n}\nfloat punctualLightIntensityToIrradianceFactor( const in float lightDistance, const in float cutoffDistance, const in float decayExponent ) {\n\t\tif( decayExponent > 0.0 ) {\n#if defined ( PHYSICALLY_CORRECT_LIGHTS )\n\t\t\tfloat distanceFalloff = 1.0 / max( pow( lightDistance, decayExponent ), 0.01 );\n\t\t\tfloat maxDistanceCutoffFactor = pow2( saturate( 1.0 - pow4( lightDistance / cutoffDistance ) ) );\n\t\t\treturn distanceFalloff * maxDistanceCutoffFactor;\n#else\n\t\t\treturn pow( saturate( -lightDistance / cutoffDistance + 1.0 ), decayExponent );\n#endif\n\t\t}\n\t\treturn 1.0;\n}\nvec3 BRDF_Diffuse_Lambert( const in vec3 diffuseColor ) {\n\treturn RECIPROCAL_PI * diffuseColor;\n}\nvec3 F_Schlick( const in vec3 specularColor, const in float dotLH ) {\n\tfloat fresnel = exp2( ( -5.55473 * dotLH - 6.98316 ) * dotLH );\n\treturn ( 1.0 - specularColor ) * fresnel + specularColor;\n}\nfloat G_GGX_Smith( const in float alpha, const in float dotNL, const in float dotNV ) {\n\tfloat a2 = pow2( alpha );\n\tfloat gl = dotNL + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );\n\tfloat gv = dotNV + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );\n\treturn 1.0 / ( gl * gv );\n}\nfloat D_GGX( const in float alpha, const in float dotNH ) {\n\tfloat a2 = pow2( alpha );\n\tfloat denom = pow2( dotNH ) * ( a2 - 1.0 ) + 1.0;\n\treturn RECIPROCAL_PI * a2 / pow2( denom );\n}\nvec3 BRDF_Specular_GGX( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat alpha = pow2( roughness );\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNL = saturate( dot( geometry.normal, incidentLight.direction ) );\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_GGX_Smith( alpha, dotNL, dotNV );\n\tfloat D = D_GGX( alpha, dotNH );\n\treturn F * ( G * D );\n}\nvec3 BRDF_Specular_GGX_Environment( const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tconst vec4 c0 = vec4( - 1, - 0.0275, - 0.572, 0.022 );\n\tconst vec4 c1 = vec4( 1, 0.0425, 1.04, - 0.04 );\n\tvec4 r = roughness * c0 + c1;\n\tfloat a004 = min( r.x * r.x, exp2( - 9.28 * dotNV ) ) * r.x + r.y;\n\tvec2 AB = vec2( -1.04, 1.04 ) * a004 + r.zw;\n\treturn specularColor * AB.x + AB.y;\n}\nfloat G_BlinnPhong_Implicit( ) {\n\treturn 0.25;\n}\nfloat D_BlinnPhong( const in float shininess, const in float dotNH ) {\n\treturn RECIPROCAL_PI * ( shininess * 0.5 + 1.0 ) * pow( dotNH, shininess );\n}\nvec3 BRDF_Specular_BlinnPhong( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float shininess ) {\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_BlinnPhong_Implicit( );\n\tfloat D = D_BlinnPhong( shininess, dotNH );\n\treturn F * ( G * D );\n}\nfloat GGXRoughnessToBlinnExponent( const in float ggxRoughness ) {\n\treturn ( 2.0 / pow2( ggxRoughness + 0.0001 ) - 2.0 );\n}\nfloat BlinnExponentToGGXRoughness( const in float blinnExponent ) {\n\treturn sqrt( 2.0 / ( blinnExponent + 2.0 ) );\n}\n",
  50411. n.ShaderChunk.bumpmap_pars_fragment = "#ifdef USE_BUMPMAP\n\tuniform sampler2D bumpMap;\n\tuniform float bumpScale;\n\tvec2 dHdxy_fwd() {\n\t\tvec2 dSTdx = dFdx( vUv );\n\t\tvec2 dSTdy = dFdy( vUv );\n\t\tfloat Hll = bumpScale * texture2D( bumpMap, vUv ).x;\n\t\tfloat dBx = bumpScale * texture2D( bumpMap, vUv + dSTdx ).x - Hll;\n\t\tfloat dBy = bumpScale * texture2D( bumpMap, vUv + dSTdy ).x - Hll;\n\t\treturn vec2( dBx, dBy );\n\t}\n\tvec3 perturbNormalArb( vec3 surf_pos, vec3 surf_norm, vec2 dHdxy ) {\n\t\tvec3 vSigmaX = dFdx( surf_pos );\n\t\tvec3 vSigmaY = dFdy( surf_pos );\n\t\tvec3 vN = surf_norm;\n\t\tvec3 R1 = cross( vSigmaY, vN );\n\t\tvec3 R2 = cross( vN, vSigmaX );\n\t\tfloat fDet = dot( vSigmaX, R1 );\n\t\tvec3 vGrad = sign( fDet ) * ( dHdxy.x * R1 + dHdxy.y * R2 );\n\t\treturn normalize( abs( fDet ) * surf_norm - vGrad );\n\t}\n#endif\n",
  50412. n.ShaderChunk.color_fragment = "#ifdef USE_COLOR\n\tdiffuseColor.rgb *= vColor;\n#endif",
  50413. n.ShaderChunk.color_pars_fragment = "#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif\n",
  50414. n.ShaderChunk.color_pars_vertex = "#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif",
  50415. n.ShaderChunk.color_vertex = "#ifdef USE_COLOR\n\tvColor.xyz = color.xyz;\n#endif",
  50416. n.ShaderChunk.common = "#define PI 3.14159\n#define PI2 6.28318\n#define RECIPROCAL_PI 0.31830988618\n#define RECIPROCAL_PI2 0.15915494\n#define LOG2 1.442695\n#define EPSILON 1e-6\n#define saturate(a) clamp( a, 0.0, 1.0 )\n#define whiteCompliment(a) ( 1.0 - saturate( a ) )\nfloat pow2( const in float x ) { return x*x; }\nfloat pow3( const in float x ) { return x*x*x; }\nfloat pow4( const in float x ) { float x2 = x*x; return x2*x2; }\nfloat average( const in vec3 color ) { return dot( color, vec3( 0.3333 ) ); }\nstruct IncidentLight {\n\tvec3 color;\n\tvec3 direction;\n\tbool visible;\n};\nstruct ReflectedLight {\n\tvec3 directDiffuse;\n\tvec3 directSpecular;\n\tvec3 indirectDiffuse;\n\tvec3 indirectSpecular;\n};\nstruct GeometricContext {\n\tvec3 position;\n\tvec3 normal;\n\tvec3 viewDir;\n};\nvec3 transformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );\n}\nvec3 inverseTransformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( vec4( dir, 0.0 ) * matrix ).xyz );\n}\nvec3 projectOnPlane(in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\tfloat distance = dot( planeNormal, point - pointOnPlane );\n\treturn - distance * planeNormal + point;\n}\nfloat sideOfPlane( in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn sign( dot( point - pointOnPlane, planeNormal ) );\n}\nvec3 linePlaneIntersect( in vec3 pointOnLine, in vec3 lineDirection, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn lineDirection * ( dot( planeNormal, pointOnPlane - pointOnLine ) / dot( planeNormal, lineDirection ) ) + pointOnLine;\n}\n",
  50417. n.ShaderChunk.cube_uv_reflection_fragment = "#ifdef ENVMAP_TYPE_CUBE_UV\nconst float cubeUV_textureSize = 1024.0;\nint getFaceFromDirection(vec3 direction) {\n vec3 absDirection = abs(direction);\n int face = -1;\n if( absDirection.x > absDirection.z ) {\n if(absDirection.x > absDirection.y )\n face = direction.x > 0.0 ? 0 : 3;\n else\n face = direction.y > 0.0 ? 1 : 4;\n }\n else {\n if(absDirection.z > absDirection.y )\n face = direction.z > 0.0 ? 2 : 5;\n else\n face = direction.y > 0.0 ? 1 : 4;\n }\n return face;\n}\nconst float cubeUV_maxLods1 = log2(cubeUV_textureSize*0.25) - 1.0;\nconst float cubeUV_rangeClamp = exp2((6.0 - 1.0) * 2.0);\nvec2 MipLevelInfo( vec3 vec, float roughnessLevel, float roughness ) {\n float scale = exp2(cubeUV_maxLods1 - roughnessLevel);\n float dxRoughness = dFdx(roughness);\n float dyRoughness = dFdy(roughness);\n vec3 dx = dFdx( vec * scale * dxRoughness );\n vec3 dy = dFdy( vec * scale * dyRoughness );\n float d = max( dot( dx, dx ), dot( dy, dy ) );\n d = clamp(d, 1.0, cubeUV_rangeClamp);\n float mipLevel = 0.5 * log2(d);\n return vec2(floor(mipLevel), fract(mipLevel));\n}\nconst float cubeUV_maxLods2 = log2(cubeUV_textureSize*0.25) - 2.0;\nconst float cubeUV_rcpTextureSize = 1.0 / cubeUV_textureSize;\nvec2 getCubeUV(vec3 direction, float roughnessLevel, float mipLevel) {\n mipLevel = roughnessLevel > cubeUV_maxLods2 - 3.0 ? 0.0 : mipLevel;\n float a = 16.0 * cubeUV_rcpTextureSize;\n vec2 exp2_packed = exp2( vec2( roughnessLevel, mipLevel ) );\n vec2 rcp_exp2_packed = vec2( 1.0 ) / exp2_packed;\n float powScale = exp2_packed.x * exp2_packed.y;\n float scale = rcp_exp2_packed.x * rcp_exp2_packed.y * 0.25;\n float mipOffset = 0.75*(1.0 - rcp_exp2_packed.y) * rcp_exp2_packed.x;\n bool bRes = mipLevel == 0.0;\n scale = bRes && (scale < a) ? a : scale;\n vec3 r;\n vec2 offset;\n int face = getFaceFromDirection(direction);\n float rcpPowScale = 1.0 / powScale;\n if( face == 0) {\n r = vec3(direction.x, -direction.z, direction.y);\n offset = vec2(0.0+mipOffset,0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 1) {\n r = vec3(direction.y, direction.x, direction.z);\n offset = vec2(scale+mipOffset, 0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 2) {\n r = vec3(direction.z, direction.x, direction.y);\n offset = vec2(2.0*scale+mipOffset, 0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 3) {\n r = vec3(direction.x, direction.z, direction.y);\n offset = vec2(0.0+mipOffset,0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n else if( face == 4) {\n r = vec3(direction.y, direction.x, -direction.z);\n offset = vec2(scale+mipOffset, 0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n else {\n r = vec3(direction.z, -direction.x, direction.y);\n offset = vec2(2.0*scale+mipOffset, 0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n r = normalize(r);\n float texelOffset = 0.5 * cubeUV_rcpTextureSize;\n vec2 s = ( r.yz / abs( r.x ) + vec2( 1.0 ) ) * 0.5;\n vec2 base = offset + vec2( texelOffset );\n return base + s * ( scale - 2.0 * texelOffset );\n}\nconst float cubeUV_maxLods3 = log2(cubeUV_textureSize*0.25) - 3.0;\nvec4 textureCubeUV(vec3 reflectedDirection, float roughness ) {\n float roughnessVal = roughness* cubeUV_maxLods3;\n float r1 = floor(roughnessVal);\n float r2 = r1 + 1.0;\n float t = fract(roughnessVal);\n vec2 mipInfo = MipLevelInfo(reflectedDirection, r1, roughness);\n float s = mipInfo.y;\n float level0 = mipInfo.x;\n float level1 = level0 + 1.0;\n level1 = level1 > 5.0 ? 5.0 : level1;\n level0 += min( floor( s + 0.5 ), 5.0 );\n vec2 uv_10 = getCubeUV(reflectedDirection, r1, level0);\n vec4 color10 = envMapTexelToLinear(texture2D(envMap, uv_10));\n vec2 uv_20 = getCubeUV(reflectedDirection, r2, level0);\n vec4 color20 = envMapTexelToLinear(texture2D(envMap, uv_20));\n vec4 result = mix(color10, color20, t);\n return vec4(result.rgb, 1.0);\n}\n#endif\n",
  50418. n.ShaderChunk.defaultnormal_vertex = "#ifdef FLIP_SIDED\n\tobjectNormal = -objectNormal;\n#endif\nvec3 transformedNormal = normalMatrix * objectNormal;\n",
  50419. n.ShaderChunk.displacementmap_vertex = "#ifdef USE_DISPLACEMENTMAP\n\ttransformed += normal * ( texture2D( displacementMap, uv ).x * displacementScale + displacementBias );\n#endif\n",
  50420. n.ShaderChunk.displacementmap_pars_vertex = "#ifdef USE_DISPLACEMENTMAP\n\tuniform sampler2D displacementMap;\n\tuniform float displacementScale;\n\tuniform float displacementBias;\n#endif\n",
  50421. n.ShaderChunk.emissivemap_fragment = "#ifdef USE_EMISSIVEMAP\n\tvec4 emissiveColor = texture2D( emissiveMap, vUv );\n\temissiveColor.rgb = emissiveMapTexelToLinear( emissiveColor ).rgb;\n\ttotalEmissiveRadiance *= emissiveColor.rgb;\n#endif\n",
  50422. n.ShaderChunk.emissivemap_pars_fragment = "#ifdef USE_EMISSIVEMAP\n\tuniform sampler2D emissiveMap;\n#endif\n",
  50423. n.ShaderChunk.encodings_pars_fragment = "\nvec4 LinearToLinear( in vec4 value ) {\n return value;\n}\nvec4 GammaToLinear( in vec4 value, in float gammaFactor ) {\n return vec4( pow( value.xyz, vec3( gammaFactor ) ), value.w );\n}\nvec4 LinearToGamma( in vec4 value, in float gammaFactor ) {\n return vec4( pow( value.xyz, vec3( 1.0 / gammaFactor ) ), value.w );\n}\nvec4 sRGBToLinear( in vec4 value ) {\n return vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.w );\n}\nvec4 LinearTosRGB( in vec4 value ) {\n return vec4( mix( pow( value.rgb, vec3( 0.41666 ) ) * 1.055 - vec3( 0.055 ), value.rgb * 12.92, vec3( lessThanEqual( value.rgb, vec3( 0.0031308 ) ) ) ), value.w );\n}\nvec4 RGBEToLinear( in vec4 value ) {\n return vec4( value.rgb * exp2( value.a * 255.0 - 128.0 ), 1.0 );\n}\nvec4 LinearToRGBE( in vec4 value ) {\n float maxComponent = max( max( value.r, value.g ), value.b );\n float fExp = clamp( ceil( log2( maxComponent ) ), -128.0, 127.0 );\n return vec4( value.rgb / exp2( fExp ), ( fExp + 128.0 ) / 255.0 );\n}\nvec4 RGBMToLinear( in vec4 value, in float maxRange ) {\n return vec4( value.xyz * value.w * maxRange, 1.0 );\n}\nvec4 LinearToRGBM( in vec4 value, in float maxRange ) {\n float maxRGB = max( value.x, max( value.g, value.b ) );\n float M = clamp( maxRGB / maxRange, 0.0, 1.0 );\n M = ceil( M * 255.0 ) / 255.0;\n return vec4( value.rgb / ( M * maxRange ), M );\n}\nvec4 RGBDToLinear( in vec4 value, in float maxRange ) {\n return vec4( value.rgb * ( ( maxRange / 255.0 ) / value.a ), 1.0 );\n}\nvec4 LinearToRGBD( in vec4 value, in float maxRange ) {\n float maxRGB = max( value.x, max( value.g, value.b ) );\n float D = max( maxRange / maxRGB, 1.0 );\n D = min( floor( D ) / 255.0, 1.0 );\n return vec4( value.rgb * ( D * ( 255.0 / maxRange ) ), D );\n}\nconst mat3 cLogLuvM = mat3( 0.2209, 0.3390, 0.4184, 0.1138, 0.6780, 0.7319, 0.0102, 0.1130, 0.2969 );\nvec4 LinearToLogLuv( in vec4 value ) {\n vec3 Xp_Y_XYZp = value.rgb * cLogLuvM;\n Xp_Y_XYZp = max(Xp_Y_XYZp, vec3(1e-6, 1e-6, 1e-6));\n vec4 vResult;\n vResult.xy = Xp_Y_XYZp.xy / Xp_Y_XYZp.z;\n float Le = 2.0 * log2(Xp_Y_XYZp.y) + 127.0;\n vResult.w = fract(Le);\n vResult.z = (Le - (floor(vResult.w*255.0))/255.0)/255.0;\n return vResult;\n}\nconst mat3 cLogLuvInverseM = mat3( 6.0014, -2.7008, -1.7996, -1.3320, 3.1029, -5.7721, 0.3008, -1.0882, 5.6268 );\nvec4 LogLuvToLinear( in vec4 value ) {\n float Le = value.z * 255.0 + value.w;\n vec3 Xp_Y_XYZp;\n Xp_Y_XYZp.y = exp2((Le - 127.0) / 2.0);\n Xp_Y_XYZp.z = Xp_Y_XYZp.y / value.y;\n Xp_Y_XYZp.x = value.x * Xp_Y_XYZp.z;\n vec3 vRGB = Xp_Y_XYZp.rgb * cLogLuvInverseM;\n return vec4( max(vRGB, 0.0), 1.0 );\n}\n",
  50424. n.ShaderChunk.encodings_fragment = " gl_FragColor = linearToOutputTexel( gl_FragColor );\n",
  50425. n.ShaderChunk.envmap_fragment = "#ifdef USE_ENVMAP\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG )\n\t\tvec3 cameraToVertex = normalize( vWorldPosition - cameraPosition );\n\t\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( cameraToVertex, worldNormal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( cameraToVertex, worldNormal, refractionRatio );\n\t\t#endif\n\t#else\n\t\tvec3 reflectVec = vReflect;\n\t#endif\n\t#ifdef DOUBLE_SIDED\n\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t#else\n\t\tfloat flipNormal = 1.0;\n\t#endif\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tvec4 envColor = textureCube( envMap, flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz ) );\n\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\tvec2 sampleUV;\n\t\tsampleUV.y = saturate( flipNormal * reflectVec.y * 0.5 + 0.5 );\n\t\tsampleUV.x = atan( flipNormal * reflectVec.z, flipNormal * reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\tvec4 envColor = texture2D( envMap, sampleUV );\n\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\tvec3 reflectView = flipNormal * normalize((viewMatrix * vec4( reflectVec, 0.0 )).xyz + vec3(0.0,0.0,1.0));\n\t\tvec4 envColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5 );\n\t#endif\n\tenvColor = envMapTexelToLinear( envColor );\n\t#ifdef ENVMAP_BLENDING_MULTIPLY\n\t\toutgoingLight = mix( outgoingLight, outgoingLight * envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_MIX )\n\t\toutgoingLight = mix( outgoingLight, envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_ADD )\n\t\toutgoingLight += envColor.xyz * specularStrength * reflectivity;\n\t#endif\n#endif\n",
  50426. n.ShaderChunk.envmap_pars_fragment = "#if defined( USE_ENVMAP ) || defined( STANDARD )\n\tuniform float reflectivity;\n\tuniform float envMapIntenstiy;\n#endif\n#ifdef USE_ENVMAP\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tuniform samplerCube envMap;\n\t#else\n\t\tuniform sampler2D envMap;\n\t#endif\n\tuniform float flipEnvMap;\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) || defined( STANDARD )\n\t\tuniform float refractionRatio;\n\t#else\n\t\tvarying vec3 vReflect;\n\t#endif\n#endif\n",
  50427. n.ShaderChunk.envmap_pars_vertex = "#if defined( USE_ENVMAP ) && ! defined( USE_BUMPMAP ) && ! defined( USE_NORMALMAP ) && ! defined( PHONG ) && ! defined( STANDARD )\n\tvarying vec3 vReflect;\n\tuniform float refractionRatio;\n#endif\n",
  50428. n.ShaderChunk.envmap_vertex = "#if defined( USE_ENVMAP ) && ! defined( USE_BUMPMAP ) && ! defined( USE_NORMALMAP ) && ! defined( PHONG ) && ! defined( STANDARD )\n\tvec3 cameraToVertex = normalize( worldPosition.xyz - cameraPosition );\n\tvec3 worldNormal = inverseTransformDirection( transformedNormal, viewMatrix );\n\t#ifdef ENVMAP_MODE_REFLECTION\n\t\tvReflect = reflect( cameraToVertex, worldNormal );\n\t#else\n\t\tvReflect = refract( cameraToVertex, worldNormal, refractionRatio );\n\t#endif\n#endif\n",
  50429. n.ShaderChunk.fog_fragment = "#ifdef USE_FOG\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tfloat depth = gl_FragDepthEXT / gl_FragCoord.w;\n\t#else\n\t\tfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n\t#endif\n\t#ifdef FOG_EXP2\n\t\tfloat fogFactor = whiteCompliment( exp2( - fogDensity * fogDensity * depth * depth * LOG2 ) );\n\t#else\n\t\tfloat fogFactor = smoothstep( fogNear, fogFar, depth );\n\t#endif\n\tgl_FragColor.rgb = mix( gl_FragColor.rgb, fogColor, fogFactor );\n#endif\n",
  50430. n.ShaderChunk.fog_pars_fragment = "#ifdef USE_FOG\n\tuniform vec3 fogColor;\n\t#ifdef FOG_EXP2\n\t\tuniform float fogDensity;\n\t#else\n\t\tuniform float fogNear;\n\t\tuniform float fogFar;\n\t#endif\n#endif",
  50431. n.ShaderChunk.lightmap_fragment = "#ifdef USE_LIGHTMAP\n\treflectedLight.indirectDiffuse += PI * texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n#endif\n",
  50432. n.ShaderChunk.lightmap_pars_fragment = "#ifdef USE_LIGHTMAP\n\tuniform sampler2D lightMap;\n\tuniform float lightMapIntensity;\n#endif",
  50433. n.ShaderChunk.lights_lambert_vertex = "vec3 diffuse = vec3( 1.0 );\nGeometricContext geometry;\ngeometry.position = mvPosition.xyz;\ngeometry.normal = normalize( transformedNormal );\ngeometry.viewDir = normalize( -mvPosition.xyz );\nGeometricContext backGeometry;\nbackGeometry.position = geometry.position;\nbackGeometry.normal = -geometry.normal;\nbackGeometry.viewDir = geometry.viewDir;\nvLightFront = vec3( 0.0 );\n#ifdef DOUBLE_SIDED\n\tvLightBack = vec3( 0.0 );\n#endif\nIncidentLight directLight;\nfloat dotNL;\nvec3 directLightColor_Diffuse;\n#if NUM_POINT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tdirectLight = getPointDirectLightIrradiance( pointLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tdirectLight = getSpotDirectLightIrradiance( spotLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_DIR_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectLight = getDirectionalDirectLightIrradiance( directionalLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\tvLightFront += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += getHemisphereLightIrradiance( hemisphereLights[ i ], backGeometry );\n\t\t#endif\n\t}\n#endif\n",
  50434. n.ShaderChunk.lights_pars = "uniform vec3 ambientLightColor;\nvec3 getAmbientLightIrradiance( const in vec3 ambientLightColor ) {\n\tvec3 irradiance = ambientLightColor;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treturn irradiance;\n}\n#if NUM_DIR_LIGHTS > 0\n\tstruct DirectionalLight {\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform DirectionalLight directionalLights[ NUM_DIR_LIGHTS ];\n\tIncidentLight getDirectionalDirectLightIrradiance( const in DirectionalLight directionalLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tdirectLight.color = directionalLight.color;\n\t\tdirectLight.direction = directionalLight.direction;\n\t\tdirectLight.visible = true;\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_POINT_LIGHTS > 0\n\tstruct PointLight {\n\t\tvec3 position;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform PointLight pointLights[ NUM_POINT_LIGHTS ];\n\tIncidentLight getPointDirectLightIrradiance( const in PointLight pointLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tvec3 lVector = pointLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tif ( testLightInRange( lightDistance, pointLight.distance ) ) {\n\t\t\tdirectLight.color = pointLight.color;\n\t\t\tdirectLight.color *= punctualLightIntensityToIrradianceFactor( lightDistance, pointLight.distance, pointLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tstruct SpotLight {\n\t\tvec3 position;\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tfloat coneCos;\n\t\tfloat penumbraCos;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform SpotLight spotLights[ NUM_SPOT_LIGHTS ];\n\tIncidentLight getSpotDirectLightIrradiance( const in SpotLight spotLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tvec3 lVector = spotLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tfloat angleCos = dot( directLight.direction, spotLight.direction );\n\t\tif ( all( bvec2( angleCos > spotLight.coneCos, testLightInRange( lightDistance, spotLight.distance ) ) ) ) {\n\t\t\tfloat spotEffect = smoothstep( spotLight.coneCos, spotLight.penumbraCos, angleCos );\n\t\t\tdirectLight.color = spotLight.color;\n\t\t\tdirectLight.color *= spotEffect * punctualLightIntensityToIrradianceFactor( lightDistance, spotLight.distance, spotLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tstruct HemisphereLight {\n\t\tvec3 direction;\n\t\tvec3 skyColor;\n\t\tvec3 groundColor;\n\t};\n\tuniform HemisphereLight hemisphereLights[ NUM_HEMI_LIGHTS ];\n\tvec3 getHemisphereLightIrradiance( const in HemisphereLight hemiLight, const in GeometricContext geometry ) {\n\t\tfloat dotNL = dot( geometry.normal, hemiLight.direction );\n\t\tfloat hemiDiffuseWeight = 0.5 * dotNL + 0.5;\n\t\tvec3 irradiance = mix( hemiLight.groundColor, hemiLight.skyColor, hemiDiffuseWeight );\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tirradiance *= PI;\n\t\t#endif\n\t\treturn irradiance;\n\t}\n#endif\n#if defined( USE_ENVMAP ) && defined( STANDARD )\n\tvec3 getLightProbeIndirectIrradiance( const in GeometricContext geometry, const in int maxMIPLevel ) {\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t#else\n\t\t\tfloat flipNormal = 1.0;\n\t\t#endif\n\t\tvec3 worldNormal = inverseTransformDirection( geometry.normal, viewMatrix );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryVec = flipNormal * vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryVec = flipNormal * vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\tvec4 envMapColor = textureCubeUV( queryVec, 1.0 );\n\t\t#else\n\t\t\tvec4 envMapColor = vec4( 0.0 );\n\t\t#endif\n\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\treturn PI * envMapColor.rgb * envMapIntensity;\n\t}\n\tfloat getSpecularMIPLevel( const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\tfloat maxMIPLevelScalar = float( maxMIPLevel );\n\t\tfloat desiredMIPLevel = maxMIPLevelScalar - 0.79248 - 0.5 * log2( pow2( blinnShininessExponent ) + 1.0 );\n\t\treturn clamp( desiredMIPLevel, 0.0, maxMIPLevelScalar );\n\t}\n\tvec3 getLightProbeIndirectRadiance( const in GeometricContext geometry, const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( -geometry.viewDir, geometry.normal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( -geometry.viewDir, geometry.normal, refractionRatio );\n\t\t#endif\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t#else\n\t\t\tfloat flipNormal = 1.0;\n\t\t#endif\n\t\treflectVec = inverseTransformDirection( reflectVec, viewMatrix );\n\t\tfloat specularMIPLevel = getSpecularMIPLevel( blinnShininessExponent, maxMIPLevel );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryReflectVec = flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryReflectVec = flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\tvec4 envMapColor = textureCubeUV(queryReflectVec, BlinnExponentToGGXRoughness(blinnShininessExponent));\n\t\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\t\tvec2 sampleUV;\n\t\t\tsampleUV.y = saturate( flipNormal * reflectVec.y * 0.5 + 0.5 );\n\t\t\tsampleUV.x = atan( flipNormal * reflectVec.z, flipNormal * reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, sampleUV, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, sampleUV, specularMIPLevel );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\t\tvec3 reflectView = flipNormal * normalize((viewMatrix * vec4( reflectVec, 0.0 )).xyz + vec3(0.0,0.0,1.0));\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#endif\n\t\t#endif\n\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\treturn envMapColor.rgb * envMapIntensity;\n\t}\n#endif\n",
  50435. n.ShaderChunk.lights_phong_fragment = "BlinnPhongMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;\nmaterial.specularColor = specular;\nmaterial.specularShininess = shininess;\nmaterial.specularStrength = specularStrength;\n",
  50436. n.ShaderChunk.lights_phong_pars_fragment = "#ifdef USE_ENVMAP\n\tvarying vec3 vWorldPosition;\n#endif\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\nstruct BlinnPhongMaterial {\n\tvec3\tdiffuseColor;\n\tvec3\tspecularColor;\n\tfloat\tspecularShininess;\n\tfloat\tspecularStrength;\n};\nvoid RE_Direct_BlinnPhong( const in IncidentLight directLight, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_BlinnPhong( directLight, geometry, material.specularColor, material.specularShininess ) * material.specularStrength;\n}\nvoid RE_IndirectDiffuse_BlinnPhong( const in vec3 irradiance, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_BlinnPhong\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_BlinnPhong\n#define Material_LightProbeLOD( material )\t(0)\n",
  50437. n.ShaderChunk.lights_phong_pars_vertex = "#ifdef USE_ENVMAP\n\tvarying vec3 vWorldPosition;\n#endif\n",
  50438. n.ShaderChunk.lights_phong_vertex = "#ifdef USE_ENVMAP\n\tvWorldPosition = worldPosition.xyz;\n#endif\n",
  50439. n.ShaderChunk.lights_standard_fragment = "StandardMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb * ( 1.0 - metalnessFactor );\nmaterial.specularRoughness = clamp( roughnessFactor, 0.04, 1.0 );\nmaterial.specularColor = mix( vec3( 0.04 ), diffuseColor.rgb, metalnessFactor );\n",
  50440. n.ShaderChunk.lights_standard_pars_fragment = "struct StandardMaterial {\n\tvec3\tdiffuseColor;\n\tfloat\tspecularRoughness;\n\tvec3\tspecularColor;\n};\nvoid RE_Direct_Standard( const in IncidentLight directLight, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_GGX( directLight, geometry, material.specularColor, material.specularRoughness );\n}\nvoid RE_IndirectDiffuse_Standard( const in vec3 irradiance, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectSpecular_Standard( const in vec3 radiance, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectSpecular += radiance * BRDF_Specular_GGX_Environment( geometry, material.specularColor, material.specularRoughness );\n}\n#define RE_Direct\t\t\t\tRE_Direct_Standard\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Standard\n#define RE_IndirectSpecular\t\tRE_IndirectSpecular_Standard\n#define Material_BlinnShininessExponent( material ) GGXRoughnessToBlinnExponent( material.specularRoughness )\nfloat computeSpecularOcclusion( const in float dotNV, const in float ambientOcclusion, const in float roughness ) {\n\treturn saturate( pow( dotNV + ambientOcclusion, exp2( - 16.0 * roughness - 1.0 ) ) - 1.0 + ambientOcclusion );\n}\n",
  50441. n.ShaderChunk.lights_template = "\nGeometricContext geometry;\ngeometry.position = - vViewPosition;\ngeometry.normal = normal;\ngeometry.viewDir = normalize( vViewPosition );\nIncidentLight directLight;\n#if ( NUM_POINT_LIGHTS > 0 ) && defined( RE_Direct )\n\tPointLight pointLight;\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tdirectLight = getPointDirectLightIrradiance( pointLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( pointLight.shadow, directLight.visible ) ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_SPOT_LIGHTS > 0 ) && defined( RE_Direct )\n\tSpotLight spotLight;\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tdirectLight = getSpotDirectLightIrradiance( spotLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( spotLight.shadow, directLight.visible ) ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_DIR_LIGHTS > 0 ) && defined( RE_Direct )\n\tDirectionalLight directionalLight;\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tdirectLight = getDirectionalDirectLightIrradiance( directionalLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( directionalLight.shadow, directLight.visible ) ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if defined( RE_IndirectDiffuse )\n\tvec3 irradiance = getAmbientLightIrradiance( ambientLightColor );\n\t#ifdef USE_LIGHTMAP\n\t\tvec3 lightMapIrradiance = texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tlightMapIrradiance *= PI;\n\t\t#endif\n\t\tirradiance += lightMapIrradiance;\n\t#endif\n\t#if ( NUM_HEMI_LIGHTS > 0 )\n\t\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\t\tirradiance += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t}\n\t#endif\n\t#if defined( USE_ENVMAP ) && defined( STANDARD ) && defined( ENVMAP_TYPE_CUBE_UV )\n\t \tirradiance += getLightProbeIndirectIrradiance( geometry, 8 );\n\t#endif\n\tRE_IndirectDiffuse( irradiance, geometry, material, reflectedLight );\n#endif\n#if defined( USE_ENVMAP ) && defined( RE_IndirectSpecular )\n\tvec3 radiance = getLightProbeIndirectRadiance( geometry, Material_BlinnShininessExponent( material ), 8 );\n\tRE_IndirectSpecular( radiance, geometry, material, reflectedLight );\n#endif\n",
  50442. n.ShaderChunk.logdepthbuf_fragment = "#if defined(USE_LOGDEPTHBUF) && defined(USE_LOGDEPTHBUF_EXT)\n\tgl_FragDepthEXT = log2(vFragDepth) * logDepthBufFC * 0.5;\n#endif",
  50443. n.ShaderChunk.logdepthbuf_pars_fragment = "#ifdef USE_LOGDEPTHBUF\n\tuniform float logDepthBufFC;\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t#endif\n#endif\n",
  50444. n.ShaderChunk.logdepthbuf_pars_vertex = "#ifdef USE_LOGDEPTHBUF\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t#endif\n\tuniform float logDepthBufFC;\n#endif",
  50445. n.ShaderChunk.logdepthbuf_vertex = "#ifdef USE_LOGDEPTHBUF\n\tgl_Position.z = log2(max( EPSILON, gl_Position.w + 1.0 )) * logDepthBufFC;\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvFragDepth = 1.0 + gl_Position.w;\n\t#else\n\t\tgl_Position.z = (gl_Position.z - 1.0) * gl_Position.w;\n\t#endif\n#endif\n",
  50446. n.ShaderChunk.map_fragment = "#ifdef USE_MAP\n\tvec4 texelColor = texture2D( map, vUv );\n\ttexelColor = mapTexelToLinear( texelColor );\n\tdiffuseColor *= texelColor;\n#endif\n",
  50447. n.ShaderChunk.map_pars_fragment = "#ifdef USE_MAP\n\tuniform sampler2D map;\n#endif\n",
  50448. n.ShaderChunk.map_particle_fragment = "#ifdef USE_MAP\n\tvec4 mapTexel = texture2D( map, vec2( gl_PointCoord.x, 1.0 - gl_PointCoord.y ) * offsetRepeat.zw + offsetRepeat.xy );\n\tdiffuseColor *= mapTexelToLinear( mapTexel );\n#endif\n",
  50449. n.ShaderChunk.map_particle_pars_fragment = "#ifdef USE_MAP\n\tuniform vec4 offsetRepeat;\n\tuniform sampler2D map;\n#endif\n",
  50450. n.ShaderChunk.metalnessmap_fragment = "float metalnessFactor = metalness;\n#ifdef USE_METALNESSMAP\n\tvec4 texelMetalness = texture2D( metalnessMap, vUv );\n\tmetalnessFactor *= texelMetalness.r;\n#endif\n",
  50451. n.ShaderChunk.metalnessmap_pars_fragment = "#ifdef USE_METALNESSMAP\n\tuniform sampler2D metalnessMap;\n#endif",
  50452. n.ShaderChunk.morphnormal_vertex = "#ifdef USE_MORPHNORMALS\n\tobjectNormal += ( morphNormal0 - normal ) * morphTargetInfluences[ 0 ];\n\tobjectNormal += ( morphNormal1 - normal ) * morphTargetInfluences[ 1 ];\n\tobjectNormal += ( morphNormal2 - normal ) * morphTargetInfluences[ 2 ];\n\tobjectNormal += ( morphNormal3 - normal ) * morphTargetInfluences[ 3 ];\n#endif\n",
  50453. n.ShaderChunk.morphtarget_pars_vertex = "#ifdef USE_MORPHTARGETS\n\t#ifndef USE_MORPHNORMALS\n\tuniform float morphTargetInfluences[ 8 ];\n\t#else\n\tuniform float morphTargetInfluences[ 4 ];\n\t#endif\n#endif";
  50454. n.ShaderChunk.morphtarget_vertex = "#ifdef USE_MORPHTARGETS\n\ttransformed += ( morphTarget0 - position ) * morphTargetInfluences[ 0 ];\n\ttransformed += ( morphTarget1 - position ) * morphTargetInfluences[ 1 ];\n\ttransformed += ( morphTarget2 - position ) * morphTargetInfluences[ 2 ];\n\ttransformed += ( morphTarget3 - position ) * morphTargetInfluences[ 3 ];\n\t#ifndef USE_MORPHNORMALS\n\ttransformed += ( morphTarget4 - position ) * morphTargetInfluences[ 4 ];\n\ttransformed += ( morphTarget5 - position ) * morphTargetInfluences[ 5 ];\n\ttransformed += ( morphTarget6 - position ) * morphTargetInfluences[ 6 ];\n\ttransformed += ( morphTarget7 - position ) * morphTargetInfluences[ 7 ];\n\t#endif\n#endif\n";
  50455. n.ShaderChunk.normal_fragment = "#ifdef FLAT_SHADED\n\tvec3 fdx = vec3( dFdx( vViewPosition.x ), dFdx( vViewPosition.y ), dFdx( vViewPosition.z ) );\n\tvec3 fdy = vec3( dFdy( vViewPosition.x ), dFdy( vViewPosition.y ), dFdy( vViewPosition.z ) );\n\tvec3 normal = normalize( cross( fdx, fdy ) );\n#else\n\tvec3 normal = normalize( vNormal );\n\t#ifdef DOUBLE_SIDED\n\t\tnormal = normal * ( -1.0 + 2.0 * float( gl_FrontFacing ) );\n\t#endif\n#endif\n#ifdef USE_NORMALMAP\n\tnormal = perturbNormal2Arb( -vViewPosition, normal );\n#elif defined( USE_BUMPMAP )\n\tnormal = perturbNormalArb( -vViewPosition, normal, dHdxy_fwd() );\n#endif\n",
  50456. n.ShaderChunk.normalmap_pars_fragment = "#ifdef USE_NORMALMAP\n\tuniform sampler2D normalMap;\n\tuniform vec2 normalScale;\n\tvec3 perturbNormal2Arb( vec3 eye_pos, vec3 surf_norm ) {\n\t\tvec3 q0 = dFdx( eye_pos.xyz );\n\t\tvec3 q1 = dFdy( eye_pos.xyz );\n\t\tvec2 st0 = dFdx( vUv.st );\n\t\tvec2 st1 = dFdy( vUv.st );\n\t\tvec3 S = normalize( q0 * st1.t - q1 * st0.t );\n\t\tvec3 T = normalize( -q0 * st1.s + q1 * st0.s );\n\t\tvec3 N = normalize( surf_norm );\n\t\tvec3 mapN = texture2D( normalMap, vUv ).xyz * 2.0 - 1.0;\n\t\tmapN.xy = normalScale * mapN.xy;\n\t\tmat3 tsn = mat3( S, T, N );\n\t\treturn normalize( tsn * mapN );\n\t}\n#endif\n",
  50457. n.ShaderChunk.premultiplied_alpha_fragment = "#ifdef PREMULTIPLIED_ALPHA\n\tgl_FragColor.rgb *= gl_FragColor.a;\n#endif\n",
  50458. n.ShaderChunk.project_vertex = "#ifdef USE_SKINNING\n\tvec4 mvPosition = modelViewMatrix * skinned;\n#else\n\tvec4 mvPosition = modelViewMatrix * vec4( transformed, 1.0 );\n#endif\ngl_Position = projectionMatrix * mvPosition;\n",
  50459. n.ShaderChunk.roughnessmap_fragment = "float roughnessFactor = roughness;\n#ifdef USE_ROUGHNESSMAP\n\tvec4 texelRoughness = texture2D( roughnessMap, vUv );\n\troughnessFactor *= texelRoughness.r;\n#endif\n",
  50460. n.ShaderChunk.roughnessmap_pars_fragment = "#ifdef USE_ROUGHNESSMAP\n\tuniform sampler2D roughnessMap;\n#endif",
  50461. n.ShaderChunk.shadowmap_pars_fragment = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform sampler2D directionalShadowMap[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform sampler2D spotShadowMap[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform sampler2D pointShadowMap[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n\tfloat unpackDepth( const in vec4 rgba_depth ) {\n\t\tconst vec4 bit_shift = vec4( 1.0 / ( 256.0 * 256.0 * 256.0 ), 1.0 / ( 256.0 * 256.0 ), 1.0 / 256.0, 1.0 );\n\t\treturn dot( rgba_depth, bit_shift );\n\t}\n\tfloat texture2DCompare( sampler2D depths, vec2 uv, float compare ) {\n\t\treturn step( compare, unpackDepth( texture2D( depths, uv ) ) );\n\t}\n\tfloat texture2DShadowLerp( sampler2D depths, vec2 size, vec2 uv, float compare ) {\n\t\tconst vec2 offset = vec2( 0.0, 1.0 );\n\t\tvec2 texelSize = vec2( 1.0 ) / size;\n\t\tvec2 centroidUV = floor( uv * size + 0.5 ) / size;\n\t\tfloat lb = texture2DCompare( depths, centroidUV + texelSize * offset.xx, compare );\n\t\tfloat lt = texture2DCompare( depths, centroidUV + texelSize * offset.xy, compare );\n\t\tfloat rb = texture2DCompare( depths, centroidUV + texelSize * offset.yx, compare );\n\t\tfloat rt = texture2DCompare( depths, centroidUV + texelSize * offset.yy, compare );\n\t\tvec2 f = fract( uv * size + 0.5 );\n\t\tfloat a = mix( lb, lt, f.y );\n\t\tfloat b = mix( rb, rt, f.y );\n\t\tfloat c = mix( a, b, f.x );\n\t\treturn c;\n\t}\n\tfloat getShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tshadowCoord.xyz /= shadowCoord.w;\n\t\tshadowCoord.z += shadowBias;\n\t\tbvec4 inFrustumVec = bvec4 ( shadowCoord.x >= 0.0, shadowCoord.x <= 1.0, shadowCoord.y >= 0.0, shadowCoord.y <= 1.0 );\n\t\tbool inFrustum = all( inFrustumVec );\n\t\tbvec2 frustumTestVec = bvec2( inFrustum, shadowCoord.z <= 1.0 );\n\t\tbool frustumTest = all( frustumTestVec );\n\t\tif ( frustumTest ) {\n\t\t#if defined( SHADOWMAP_TYPE_PCF )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#elif defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\treturn (\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z );\n\t\t#endif\n\t\t}\n\t\treturn 1.0;\n\t}\n\tvec2 cubeToUV( vec3 v, float texelSizeY ) {\n\t\tvec3 absV = abs( v );\n\t\tfloat scaleToCube = 1.0 / max( absV.x, max( absV.y, absV.z ) );\n\t\tabsV *= scaleToCube;\n\t\tv *= scaleToCube * ( 1.0 - 2.0 * texelSizeY );\n\t\tvec2 planar = v.xy;\n\t\tfloat almostATexel = 1.5 * texelSizeY;\n\t\tfloat almostOne = 1.0 - almostATexel;\n\t\tif ( absV.z >= almostOne ) {\n\t\t\tif ( v.z > 0.0 )\n\t\t\t\tplanar.x = 4.0 - v.x;\n\t\t} else if ( absV.x >= almostOne ) {\n\t\t\tfloat signX = sign( v.x );\n\t\t\tplanar.x = v.z * signX + 2.0 * signX;\n\t\t} else if ( absV.y >= almostOne ) {\n\t\t\tfloat signY = sign( v.y );\n\t\t\tplanar.x = v.x + 2.0 * signY + 2.0;\n\t\t\tplanar.y = v.z * signY - 2.0;\n\t\t}\n\t\treturn vec2( 0.125, 0.25 ) * planar + vec2( 0.375, 0.75 );\n\t}\n\tfloat getPointShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tvec2 texelSize = vec2( 1.0 ) / ( shadowMapSize * vec2( 4.0, 2.0 ) );\n\t\tvec3 lightToPosition = shadowCoord.xyz;\n\t\tvec3 bd3D = normalize( lightToPosition );\n\t\tfloat dp = ( length( lightToPosition ) - shadowBias ) / 1000.0;\n\t\t#if defined( SHADOWMAP_TYPE_PCF ) || defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 offset = vec2( - 1, 1 ) * shadowRadius * texelSize.y;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxx, texelSize.y ), dp )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp );\n\t\t#endif\n\t}\n#endif\n",
  50462. n.ShaderChunk.shadowmap_pars_vertex = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform mat4 directionalShadowMatrix[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform mat4 spotShadowMatrix[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform mat4 pointShadowMatrix[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n#endif\n",
  50463. n.ShaderChunk.shadowmap_vertex = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tvDirectionalShadowCoord[ i ] = directionalShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tvSpotShadowCoord[ i ] = spotShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tvPointShadowCoord[ i ] = pointShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n#endif\n",
  50464. n.ShaderChunk.shadowmask_pars_fragment = "float getShadowMask() {\n\tfloat shadow = 1.0;\n\t#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\tDirectionalLight directionalLight;\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tshadow *= bool( directionalLight.shadow ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\tSpotLight spotLight;\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tshadow *= bool( spotLight.shadow ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\tPointLight pointLight;\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tshadow *= bool( pointLight.shadow ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#endif\n\treturn shadow;\n}\n",
  50465. n.ShaderChunk.skinbase_vertex = "#ifdef USE_SKINNING\n\tmat4 boneMatX = getBoneMatrix( skinIndex.x );\n\tmat4 boneMatY = getBoneMatrix( skinIndex.y );\n\tmat4 boneMatZ = getBoneMatrix( skinIndex.z );\n\tmat4 boneMatW = getBoneMatrix( skinIndex.w );\n#endif",
  50466. n.ShaderChunk.skinning_pars_vertex = "#ifdef USE_SKINNING\n\tuniform mat4 bindMatrix;\n\tuniform mat4 bindMatrixInverse;\n\t#ifdef BONE_TEXTURE\n\t\tuniform sampler2D boneTexture;\n\t\tuniform int boneTextureWidth;\n\t\tuniform int boneTextureHeight;\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tfloat j = i * 4.0;\n\t\t\tfloat x = mod( j, float( boneTextureWidth ) );\n\t\t\tfloat y = floor( j / float( boneTextureWidth ) );\n\t\t\tfloat dx = 1.0 / float( boneTextureWidth );\n\t\t\tfloat dy = 1.0 / float( boneTextureHeight );\n\t\t\ty = dy * ( y + 0.5 );\n\t\t\tvec4 v1 = texture2D( boneTexture, vec2( dx * ( x + 0.5 ), y ) );\n\t\t\tvec4 v2 = texture2D( boneTexture, vec2( dx * ( x + 1.5 ), y ) );\n\t\t\tvec4 v3 = texture2D( boneTexture, vec2( dx * ( x + 2.5 ), y ) );\n\t\t\tvec4 v4 = texture2D( boneTexture, vec2( dx * ( x + 3.5 ), y ) );\n\t\t\tmat4 bone = mat4( v1, v2, v3, v4 );\n\t\t\treturn bone;\n\t\t}\n\t#else\n\t\tuniform mat4 boneGlobalMatrices[ MAX_BONES ];\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tmat4 bone = boneGlobalMatrices[ int(i) ];\n\t\t\treturn bone;\n\t\t}\n\t#endif\n#endif\n",
  50467. n.ShaderChunk.skinning_vertex = "#ifdef USE_SKINNING\n\tvec4 skinVertex = bindMatrix * vec4( transformed, 1.0 );\n\tvec4 skinned = vec4( 0.0 );\n\tskinned += boneMatX * skinVertex * skinWeight.x;\n\tskinned += boneMatY * skinVertex * skinWeight.y;\n\tskinned += boneMatZ * skinVertex * skinWeight.z;\n\tskinned += boneMatW * skinVertex * skinWeight.w;\n\tskinned = bindMatrixInverse * skinned;\n#endif\n",
  50468. n.ShaderChunk.skinnormal_vertex = "#ifdef USE_SKINNING\n\tmat4 skinMatrix = mat4( 0.0 );\n\tskinMatrix += skinWeight.x * boneMatX;\n\tskinMatrix += skinWeight.y * boneMatY;\n\tskinMatrix += skinWeight.z * boneMatZ;\n\tskinMatrix += skinWeight.w * boneMatW;\n\tskinMatrix = bindMatrixInverse * skinMatrix * bindMatrix;\n\tobjectNormal = vec4( skinMatrix * vec4( objectNormal, 0.0 ) ).xyz;\n#endif\n",
  50469. n.ShaderChunk.specularmap_fragment = "float specularStrength;\n#ifdef USE_SPECULARMAP\n\tvec4 texelSpecular = texture2D( specularMap, vUv );\n\tspecularStrength = texelSpecular.r;\n#else\n\tspecularStrength = 1.0;\n#endif",
  50470. n.ShaderChunk.specularmap_pars_fragment = "#ifdef USE_SPECULARMAP\n\tuniform sampler2D specularMap;\n#endif",
  50471. n.ShaderChunk.tonemapping_fragment = "#if defined( TONE_MAPPING )\n gl_FragColor.rgb = toneMapping( gl_FragColor.rgb );\n#endif\n",
  50472. n.ShaderChunk.tonemapping_pars_fragment = "#define saturate(a) clamp( a, 0.0, 1.0 )\nuniform float toneMappingExposure;\nuniform float toneMappingWhitePoint;\nvec3 LinearToneMapping( vec3 color ) {\n return toneMappingExposure * color;\n}\nvec3 ReinhardToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n return saturate( color / ( vec3( 1.0 ) + color ) );\n}\n#define Uncharted2Helper( x ) max( ( ( x * ( 0.15 * x + 0.10 * 0.50 ) + 0.20 * 0.02 ) / ( x * ( 0.15 * x + 0.50 ) + 0.20 * 0.30 ) ) - 0.02 / 0.30, vec3( 0.0 ) )\nvec3 Uncharted2ToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n return saturate( Uncharted2Helper( color ) / Uncharted2Helper( vec3( toneMappingWhitePoint ) ) );\n}\nvec3 OptimizedCineonToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n color = max( vec3( 0.0 ), color - 0.004 );\n return pow( ( color * ( 6.2 * color + 0.5 ) ) / ( color * ( 6.2 * color + 1.7 ) + 0.06 ), vec3( 2.2 ) );\n}\n",
  50473. n.ShaderChunk.uv2_pars_fragment = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvarying vec2 vUv2;\n#endif",
  50474. n.ShaderChunk.uv2_pars_vertex = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tattribute vec2 uv2;\n\tvarying vec2 vUv2;\n#endif",
  50475. n.ShaderChunk.uv2_vertex = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvUv2 = uv2;\n#endif",
  50476. n.ShaderChunk.uv_pars_fragment = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n#endif",
  50477. n.ShaderChunk.uv_pars_vertex = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n\tuniform vec4 offsetRepeat;\n#endif\n",
  50478. n.ShaderChunk.uv_vertex = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvUv = uv * offsetRepeat.zw + offsetRepeat.xy;\n#endif",
  50479. n.ShaderChunk.worldpos_vertex = "#if defined( USE_ENVMAP ) || defined( PHONG ) || defined( STANDARD ) || defined( LAMBERT ) || defined ( USE_SHADOWMAP )\n\t#ifdef USE_SKINNING\n\t\tvec4 worldPosition = modelMatrix * skinned;\n\t#else\n\t\tvec4 worldPosition = modelMatrix * vec4( transformed, 1.0 );\n\t#endif\n#endif\n",
  50480. n.UniformsUtils = {
  50481. merge: function(e) {
  50482. for (var t = {}, i = 0; i < e.length; i++) {
  50483. var n = this.clone(e[i]);
  50484. for (var r in n)
  50485. t[r] = n[r]
  50486. }
  50487. return t
  50488. },
  50489. clone: function(e) {
  50490. var t = {};
  50491. for (var i in e) {
  50492. t[i] = {};
  50493. for (var r in e[i]) {
  50494. var o = e[i][r];
  50495. o instanceof n.Color || o instanceof n.Vector2 || o instanceof n.Vector3 || o instanceof n.Vector4 || o instanceof n.Matrix3 || o instanceof n.Matrix4 || o instanceof n.Texture ? t[i][r] = o.clone() : Array.isArray(o) ? t[i][r] = o.slice() : t[i][r] = o
  50496. }
  50497. }
  50498. return t
  50499. }
  50500. },
  50501. n.UniformsLib = {
  50502. common: {
  50503. diffuse: {
  50504. type: "c",
  50505. value: new n.Color(15658734)
  50506. },
  50507. opacity: {
  50508. type: "f",
  50509. value: 1
  50510. },
  50511. map: {
  50512. type: "t",
  50513. value: null
  50514. },
  50515. offsetRepeat: {
  50516. type: "v4",
  50517. value: new n.Vector4(0,0,1,1)
  50518. },
  50519. specularMap: {
  50520. type: "t",
  50521. value: null
  50522. },
  50523. alphaMap: {
  50524. type: "t",
  50525. value: null
  50526. },
  50527. envMap: {
  50528. type: "t",
  50529. value: null
  50530. },
  50531. flipEnvMap: {
  50532. type: "f",
  50533. value: -1
  50534. },
  50535. reflectivity: {
  50536. type: "f",
  50537. value: 1
  50538. },
  50539. refractionRatio: {
  50540. type: "f",
  50541. value: .98
  50542. }
  50543. },
  50544. aomap: {
  50545. aoMap: {
  50546. type: "t",
  50547. value: null
  50548. },
  50549. aoMapIntensity: {
  50550. type: "f",
  50551. value: 1
  50552. }
  50553. },
  50554. lightmap: {
  50555. lightMap: {
  50556. type: "t",
  50557. value: null
  50558. },
  50559. lightMapIntensity: {
  50560. type: "f",
  50561. value: 1
  50562. }
  50563. },
  50564. emissivemap: {
  50565. emissiveMap: {
  50566. type: "t",
  50567. value: null
  50568. }
  50569. },
  50570. bumpmap: {
  50571. bumpMap: {
  50572. type: "t",
  50573. value: null
  50574. },
  50575. bumpScale: {
  50576. type: "f",
  50577. value: 1
  50578. }
  50579. },
  50580. normalmap: {
  50581. normalMap: {
  50582. type: "t",
  50583. value: null
  50584. },
  50585. normalScale: {
  50586. type: "v2",
  50587. value: new n.Vector2(1,1)
  50588. }
  50589. },
  50590. displacementmap: {
  50591. displacementMap: {
  50592. type: "t",
  50593. value: null
  50594. },
  50595. displacementScale: {
  50596. type: "f",
  50597. value: 1
  50598. },
  50599. displacementBias: {
  50600. type: "f",
  50601. value: 0
  50602. }
  50603. },
  50604. roughnessmap: {
  50605. roughnessMap: {
  50606. type: "t",
  50607. value: null
  50608. }
  50609. },
  50610. metalnessmap: {
  50611. metalnessMap: {
  50612. type: "t",
  50613. value: null
  50614. }
  50615. },
  50616. fog: {
  50617. fogDensity: {
  50618. type: "f",
  50619. value: 25e-5
  50620. },
  50621. fogNear: {
  50622. type: "f",
  50623. value: 1
  50624. },
  50625. fogFar: {
  50626. type: "f",
  50627. value: 2e3
  50628. },
  50629. fogColor: {
  50630. type: "c",
  50631. value: new n.Color(16777215)
  50632. }
  50633. },
  50634. lights: {
  50635. ambientLightColor: {
  50636. type: "fv",
  50637. value: []
  50638. },
  50639. directionalLights: {
  50640. type: "sa",
  50641. value: [],
  50642. properties: {
  50643. direction: {
  50644. type: "v3"
  50645. },
  50646. color: {
  50647. type: "c"
  50648. },
  50649. shadow: {
  50650. type: "i"
  50651. },
  50652. shadowBias: {
  50653. type: "f"
  50654. },
  50655. shadowRadius: {
  50656. type: "f"
  50657. },
  50658. shadowMapSize: {
  50659. type: "v2"
  50660. }
  50661. }
  50662. },
  50663. directionalShadowMap: {
  50664. type: "tv",
  50665. value: []
  50666. },
  50667. directionalShadowMatrix: {
  50668. type: "m4v",
  50669. value: []
  50670. },
  50671. spotLights: {
  50672. type: "sa",
  50673. value: [],
  50674. properties: {
  50675. color: {
  50676. type: "c"
  50677. },
  50678. position: {
  50679. type: "v3"
  50680. },
  50681. direction: {
  50682. type: "v3"
  50683. },
  50684. distance: {
  50685. type: "f"
  50686. },
  50687. coneCos: {
  50688. type: "f"
  50689. },
  50690. penumbraCos: {
  50691. type: "f"
  50692. },
  50693. decay: {
  50694. type: "f"
  50695. },
  50696. shadow: {
  50697. type: "i"
  50698. },
  50699. shadowBias: {
  50700. type: "f"
  50701. },
  50702. shadowRadius: {
  50703. type: "f"
  50704. },
  50705. shadowMapSize: {
  50706. type: "v2"
  50707. }
  50708. }
  50709. },
  50710. spotShadowMap: {
  50711. type: "tv",
  50712. value: []
  50713. },
  50714. spotShadowMatrix: {
  50715. type: "m4v",
  50716. value: []
  50717. },
  50718. pointLights: {
  50719. type: "sa",
  50720. value: [],
  50721. properties: {
  50722. color: {
  50723. type: "c"
  50724. },
  50725. position: {
  50726. type: "v3"
  50727. },
  50728. decay: {
  50729. type: "f"
  50730. },
  50731. distance: {
  50732. type: "f"
  50733. },
  50734. shadow: {
  50735. type: "i"
  50736. },
  50737. shadowBias: {
  50738. type: "f"
  50739. },
  50740. shadowRadius: {
  50741. type: "f"
  50742. },
  50743. shadowMapSize: {
  50744. type: "v2"
  50745. }
  50746. }
  50747. },
  50748. pointShadowMap: {
  50749. type: "tv",
  50750. value: []
  50751. },
  50752. pointShadowMatrix: {
  50753. type: "m4v",
  50754. value: []
  50755. },
  50756. hemisphereLights: {
  50757. type: "sa",
  50758. value: [],
  50759. properties: {
  50760. direction: {
  50761. type: "v3"
  50762. },
  50763. skyColor: {
  50764. type: "c"
  50765. },
  50766. groundColor: {
  50767. type: "c"
  50768. }
  50769. }
  50770. }
  50771. },
  50772. points: {
  50773. diffuse: {
  50774. type: "c",
  50775. value: new n.Color(15658734)
  50776. },
  50777. opacity: {
  50778. type: "f",
  50779. value: 1
  50780. },
  50781. size: {
  50782. type: "f",
  50783. value: 1
  50784. },
  50785. scale: {
  50786. type: "f",
  50787. value: 1
  50788. },
  50789. map: {
  50790. type: "t",
  50791. value: null
  50792. },
  50793. offsetRepeat: {
  50794. type: "v4",
  50795. value: new n.Vector4(0,0,1,1)
  50796. }
  50797. }
  50798. },
  50799. n.ShaderChunk.cube_frag = "uniform samplerCube tCube;\nuniform float tFlip;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tgl_FragColor = textureCube( tCube, vec3( tFlip * vWorldPosition.x, vWorldPosition.yz ) );\n\t#include <logdepthbuf_fragment>\n}\n",
  50800. n.ShaderChunk.cube_vert = "varying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvWorldPosition = transformDirection( position, modelMatrix );\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\t#include <logdepthbuf_vertex>\n}\n",
  50801. n.ShaderChunk.depth_frag = "uniform float mNear;\nuniform float mFar;\nuniform float opacity;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\t#include <logdepthbuf_fragment>\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tfloat depth = gl_FragDepthEXT / gl_FragCoord.w;\n\t#else\n\t\tfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n\t#endif\n\tfloat color = 1.0 - smoothstep( mNear, mFar, depth );\n\tgl_FragColor = vec4( vec3( color ), opacity );\n}\n",
  50802. n.ShaderChunk.depth_vert = "#include <common>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50803. n.ShaderChunk.depthRGBA_frag = "#include <common>\n#include <logdepthbuf_pars_fragment>\nvec4 pack_depth( const in float depth ) {\n\tconst vec4 bit_shift = vec4( 256.0 * 256.0 * 256.0, 256.0 * 256.0, 256.0, 1.0 );\n\tconst vec4 bit_mask = vec4( 0.0, 1.0 / 256.0, 1.0 / 256.0, 1.0 / 256.0 );\n\tvec4 res = mod( depth * bit_shift * vec4( 255 ), vec4( 256 ) ) / vec4( 255 );\n\tres -= res.xxyz * bit_mask;\n\treturn res;\n}\nvoid main() {\n\t#include <logdepthbuf_fragment>\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tgl_FragData[ 0 ] = pack_depth( gl_FragDepthEXT );\n\t#else\n\t\tgl_FragData[ 0 ] = pack_depth( gl_FragCoord.z );\n\t#endif\n}\n",
  50804. n.ShaderChunk.depthRGBA_vert = "#include <common>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <skinbase_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50805. n.ShaderChunk.distanceRGBA_frag = "uniform vec3 lightPos;\nvarying vec4 vWorldPosition;\n#include <common>\nvec4 pack1K ( float depth ) {\n\tdepth /= 1000.0;\n\tconst vec4 bitSh = vec4( 256.0 * 256.0 * 256.0, 256.0 * 256.0, 256.0, 1.0 );\n\tconst vec4 bitMsk = vec4( 0.0, 1.0 / 256.0, 1.0 / 256.0, 1.0 / 256.0 );\n\tvec4 res = mod( depth * bitSh * vec4( 255 ), vec4( 256 ) ) / vec4( 255 );\n\tres -= res.xxyz * bitMsk;\n\treturn res;\n}\nfloat unpack1K ( vec4 color ) {\n\tconst vec4 bitSh = vec4( 1.0 / ( 256.0 * 256.0 * 256.0 ), 1.0 / ( 256.0 * 256.0 ), 1.0 / 256.0, 1.0 );\n\treturn dot( color, bitSh ) * 1000.0;\n}\nvoid main () {\n\tgl_FragColor = pack1K( length( vWorldPosition.xyz - lightPos.xyz ) );\n}\n",
  50806. n.ShaderChunk.distanceRGBA_vert = "varying vec4 vWorldPosition;\n#include <common>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\nvoid main() {\n\t#include <skinbase_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <worldpos_vertex>\n\tvWorldPosition = worldPosition;\n}\n",
  50807. n.ShaderChunk.equirect_frag = "uniform sampler2D tEquirect;\nuniform float tFlip;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec3 direction = normalize( vWorldPosition );\n\tvec2 sampleUV;\n\tsampleUV.y = saturate( tFlip * direction.y * -0.5 + 0.5 );\n\tsampleUV.x = atan( direction.z, direction.x ) * RECIPROCAL_PI2 + 0.5;\n\tgl_FragColor = texture2D( tEquirect, sampleUV );\n\t#include <logdepthbuf_fragment>\n}\n",
  50808. n.ShaderChunk.equirect_vert = "varying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvWorldPosition = transformDirection( position, modelMatrix );\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\t#include <logdepthbuf_vertex>\n}\n",
  50809. n.ShaderChunk.linedashed_frag = "uniform vec3 diffuse;\nuniform float opacity;\nuniform float dashSize;\nuniform float totalSize;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_fragment>\n#include <fog_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tif ( mod( vLineDistance, totalSize ) > dashSize ) {\n\t\tdiscard;\n\t}\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <color_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50810. n.ShaderChunk.linedashed_vert = "uniform float scale;\nattribute float lineDistance;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\tvLineDistance = scale * lineDistance;\n\tvec4 mvPosition = modelViewMatrix * vec4( position, 1.0 );\n\tgl_Position = projectionMatrix * mvPosition;\n\t#include <logdepthbuf_vertex>\n}\n",
  50811. n.ShaderChunk.meshbasic_frag = "uniform vec3 diffuse;\nuniform float opacity;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\tReflectedLight reflectedLight;\n\treflectedLight.directDiffuse = vec3( 0.0 );\n\treflectedLight.directSpecular = vec3( 0.0 );\n\treflectedLight.indirectDiffuse = diffuseColor.rgb;\n\treflectedLight.indirectSpecular = vec3( 0.0 );\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.indirectDiffuse;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50812. n.ShaderChunk.meshbasic_vert = "#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <skinbase_vertex>\n\t#ifdef USE_ENVMAP\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n}\n",
  50813. n.ShaderChunk.meshlambert_frag = "uniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float opacity;\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <bsdfs>\n#include <lights_pars>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <shadowmask_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <emissivemap_fragment>\n\treflectedLight.indirectDiffuse = getAmbientLightIrradiance( ambientLightColor );\n\t#include <lightmap_fragment>\n\treflectedLight.indirectDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb );\n\t#ifdef DOUBLE_SIDED\n\t\treflectedLight.directDiffuse = ( gl_FrontFacing ) ? vLightFront : vLightBack;\n\t#else\n\t\treflectedLight.directDiffuse = vLightFront;\n\t#endif\n\treflectedLight.directDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb ) * getShadowMask();\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50814. n.ShaderChunk.meshlambert_vert = "#define LAMBERT\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <bsdfs>\n#include <lights_pars>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <lights_lambert_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50815. n.ShaderChunk.meshphong_frag = "#define PHONG\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform vec3 specular;\nuniform float shininess;\nuniform float opacity;\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars>\n#include <lights_phong_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <normal_fragment>\n\t#include <emissivemap_fragment>\n\t#include <lights_phong_fragment>\n\t#include <lights_template>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50816. n.ShaderChunk.meshphong_vert = "#define PHONG\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <lights_phong_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <displacementmap_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <lights_phong_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50817. n.ShaderChunk.meshstandard_frag = "#define STANDARD\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float roughness;\nuniform float metalness;\nuniform float opacity;\nuniform float envMapIntensity;\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <cube_uv_reflection_fragment>\n#include <lights_pars>\n#include <lights_standard_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <roughnessmap_pars_fragment>\n#include <metalnessmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <roughnessmap_fragment>\n\t#include <metalnessmap_fragment>\n\t#include <normal_fragment>\n\t#include <emissivemap_fragment>\n\t#include <lights_standard_fragment>\n\t#include <lights_template>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50818. n.ShaderChunk.meshstandard_vert = "#define STANDARD\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <displacementmap_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50819. n.ShaderChunk.normal_frag = "uniform float opacity;\nvarying vec3 vNormal;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tgl_FragColor = vec4( 0.5 * normalize( vNormal ) + 0.5, opacity );\n\t#include <logdepthbuf_fragment>\n}\n",
  50820. n.ShaderChunk.normal_vert = "varying vec3 vNormal;\n#include <common>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvNormal = normalize( normalMatrix * normal );\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50821. n.ShaderChunk.points_frag = "uniform vec3 diffuse;\nuniform float opacity;\n#include <common>\n#include <color_pars_fragment>\n#include <map_particle_pars_fragment>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_particle_fragment>\n\t#include <color_fragment>\n\t#include <alphatest_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50822. n.ShaderChunk.points_vert = "uniform float size;\nuniform float scale;\n#include <common>\n#include <color_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\t#include <begin_vertex>\n\t#include <project_vertex>\n\t#ifdef USE_SIZEATTENUATION\n\t\tgl_PointSize = size * ( scale / - mvPosition.z );\n\t#else\n\t\tgl_PointSize = size;\n\t#endif\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50823. n.ShaderLib = {
  50824. basic: {
  50825. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.fog]),
  50826. vertexShader: n.ShaderChunk.meshbasic_vert,
  50827. fragmentShader: n.ShaderChunk.meshbasic_frag
  50828. },
  50829. lambert: {
  50830. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50831. emissive: {
  50832. type: "c",
  50833. value: new n.Color(0)
  50834. }
  50835. }]),
  50836. vertexShader: n.ShaderChunk.meshlambert_vert,
  50837. fragmentShader: n.ShaderChunk.meshlambert_frag
  50838. },
  50839. phong: {
  50840. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.bumpmap, n.UniformsLib.normalmap, n.UniformsLib.displacementmap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50841. emissive: {
  50842. type: "c",
  50843. value: new n.Color(0)
  50844. },
  50845. specular: {
  50846. type: "c",
  50847. value: new n.Color(1118481)
  50848. },
  50849. shininess: {
  50850. type: "f",
  50851. value: 30
  50852. }
  50853. }]),
  50854. vertexShader: n.ShaderChunk.meshphong_vert,
  50855. fragmentShader: n.ShaderChunk.meshphong_frag
  50856. },
  50857. standard: {
  50858. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.bumpmap, n.UniformsLib.normalmap, n.UniformsLib.displacementmap, n.UniformsLib.roughnessmap, n.UniformsLib.metalnessmap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50859. emissive: {
  50860. type: "c",
  50861. value: new n.Color(0)
  50862. },
  50863. roughness: {
  50864. type: "f",
  50865. value: .5
  50866. },
  50867. metalness: {
  50868. type: "f",
  50869. value: 0
  50870. },
  50871. envMapIntensity: {
  50872. type: "f",
  50873. value: 1
  50874. }
  50875. }]),
  50876. vertexShader: n.ShaderChunk.meshstandard_vert,
  50877. fragmentShader: n.ShaderChunk.meshstandard_frag
  50878. },
  50879. points: {
  50880. uniforms: n.UniformsUtils.merge([n.UniformsLib.points, n.UniformsLib.fog]),
  50881. vertexShader: n.ShaderChunk.points_vert,
  50882. fragmentShader: n.ShaderChunk.points_frag
  50883. },
  50884. dashed: {
  50885. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.fog, {
  50886. scale: {
  50887. type: "f",
  50888. value: 1
  50889. },
  50890. dashSize: {
  50891. type: "f",
  50892. value: 1
  50893. },
  50894. totalSize: {
  50895. type: "f",
  50896. value: 2
  50897. }
  50898. }]),
  50899. vertexShader: n.ShaderChunk.linedashed_vert,
  50900. fragmentShader: n.ShaderChunk.linedashed_frag
  50901. },
  50902. depth: {
  50903. uniforms: {
  50904. mNear: {
  50905. type: "f",
  50906. value: 1
  50907. },
  50908. mFar: {
  50909. type: "f",
  50910. value: 2e3
  50911. },
  50912. opacity: {
  50913. type: "f",
  50914. value: 1
  50915. }
  50916. },
  50917. vertexShader: n.ShaderChunk.depth_vert,
  50918. fragmentShader: n.ShaderChunk.depth_frag
  50919. },
  50920. normal: {
  50921. uniforms: {
  50922. opacity: {
  50923. type: "f",
  50924. value: 1
  50925. }
  50926. },
  50927. vertexShader: n.ShaderChunk.normal_vert,
  50928. fragmentShader: n.ShaderChunk.normal_frag
  50929. },
  50930. cube: {
  50931. uniforms: {
  50932. tCube: {
  50933. type: "t",
  50934. value: null
  50935. },
  50936. tFlip: {
  50937. type: "f",
  50938. value: -1
  50939. }
  50940. },
  50941. vertexShader: n.ShaderChunk.cube_vert,
  50942. fragmentShader: n.ShaderChunk.cube_frag
  50943. },
  50944. equirect: {
  50945. uniforms: {
  50946. tEquirect: {
  50947. type: "t",
  50948. value: null
  50949. },
  50950. tFlip: {
  50951. type: "f",
  50952. value: -1
  50953. }
  50954. },
  50955. vertexShader: n.ShaderChunk.equirect_vert,
  50956. fragmentShader: n.ShaderChunk.equirect_frag
  50957. },
  50958. depthRGBA: {
  50959. uniforms: {},
  50960. vertexShader: n.ShaderChunk.depthRGBA_vert,
  50961. fragmentShader: n.ShaderChunk.depthRGBA_frag
  50962. },
  50963. distanceRGBA: {
  50964. uniforms: {
  50965. lightPos: {
  50966. type: "v3",
  50967. value: new n.Vector3(0,0,0)
  50968. }
  50969. },
  50970. vertexShader: n.ShaderChunk.distanceRGBA_vert,
  50971. fragmentShader: n.ShaderChunk.distanceRGBA_frag
  50972. }
  50973. },
  50974. n.WebGLRenderer = function(e) {
  50975. function t() {
  50976. return null === ye ? Oe : 1
  50977. }
  50978. function i(e, t, i, n) {
  50979. se === !0 && (e *= n,
  50980. t *= n,
  50981. i *= n),
  50982. Ye.clearColor(e, t, i, n)
  50983. }
  50984. function r() {
  50985. Ye.init(),
  50986. Ye.scissor(we.copy(Le).multiplyScalar(Oe)),
  50987. Ye.viewport(Te.copy(Ne).multiplyScalar(Oe)),
  50988. i(Se.r, Se.g, Se.b, Me)
  50989. }
  50990. function o() {
  50991. Ae = null,
  50992. be = null,
  50993. Ee = "",
  50994. Ie = -1,
  50995. Ye.reset()
  50996. }
  50997. function a(e) {
  50998. e.preventDefault(),
  50999. o(),
  51000. r(),
  51001. Xe.clear()
  51002. }
  51003. function s(e) {
  51004. var t = e.target;
  51005. t.removeEventListener("dispose", s),
  51006. h(t),
  51007. ke.textures--
  51008. }
  51009. function l(e) {
  51010. var t = e.target;
  51011. t.removeEventListener("dispose", l),
  51012. u(t),
  51013. ke.textures--
  51014. }
  51015. function c(e) {
  51016. var t = e.target;
  51017. t.removeEventListener("dispose", c),
  51018. d(t)
  51019. }
  51020. function h(e) {
  51021. var t = Xe.get(e);
  51022. if (e.image && t.__image__webglTextureCube)
  51023. Ge.deleteTexture(t.__image__webglTextureCube);
  51024. else {
  51025. if (void 0 === t.__webglInit)
  51026. return;
  51027. Ge.deleteTexture(t.__webglTexture)
  51028. }
  51029. Xe.delete(e)
  51030. }
  51031. function u(e) {
  51032. var t = Xe.get(e)
  51033. , i = Xe.get(e.texture);
  51034. if (e && void 0 !== i.__webglTexture) {
  51035. if (Ge.deleteTexture(i.__webglTexture),
  51036. e instanceof n.WebGLRenderTargetCube)
  51037. for (var r = 0; r < 6; r++)
  51038. Ge.deleteFramebuffer(t.__webglFramebuffer[r]),
  51039. Ge.deleteRenderbuffer(t.__webglDepthbuffer[r]);
  51040. else
  51041. Ge.deleteFramebuffer(t.__webglFramebuffer),
  51042. Ge.deleteRenderbuffer(t.__webglDepthbuffer);
  51043. Xe.delete(e.texture),
  51044. Xe.delete(e)
  51045. }
  51046. }
  51047. function d(e) {
  51048. p(e),
  51049. Xe.delete(e)
  51050. }
  51051. function p(e) {
  51052. var t = Xe.get(e).program;
  51053. e.program = void 0,
  51054. void 0 !== t && qe.releaseProgram(t)
  51055. }
  51056. function f(e, t, i, r) {
  51057. var o;
  51058. if (i instanceof n.InstancedBufferGeometry && (o = We.get("ANGLE_instanced_arrays"),
  51059. null === o))
  51060. return void console.error("THREE.WebGLRenderer.setupVertexAttributes: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");
  51061. void 0 === r && (r = 0),
  51062. Ye.initAttributes();
  51063. var a = i.attributes
  51064. , s = t.getAttributes()
  51065. , l = e.defaultAttributeValues;
  51066. for (var c in s) {
  51067. var h = s[c];
  51068. if (h >= 0) {
  51069. var u = a[c];
  51070. if (void 0 !== u) {
  51071. var d = u.itemSize
  51072. , p = Ze.getAttributeBuffer(u);
  51073. if (u instanceof n.InterleavedBufferAttribute) {
  51074. var f = u.data
  51075. , g = f.stride
  51076. , m = u.offset;
  51077. f instanceof n.InstancedInterleavedBuffer ? (Ye.enableAttributeAndDivisor(h, f.meshPerAttribute, o),
  51078. void 0 === i.maxInstancedCount && (i.maxInstancedCount = f.meshPerAttribute * f.count)) : Ye.enableAttribute(h),
  51079. Ge.bindBuffer(Ge.ARRAY_BUFFER, p),
  51080. Ge.vertexAttribPointer(h, d, Ge.FLOAT, !1, g * f.array.BYTES_PER_ELEMENT, (r * g + m) * f.array.BYTES_PER_ELEMENT)
  51081. } else
  51082. u instanceof n.InstancedBufferAttribute ? (Ye.enableAttributeAndDivisor(h, u.meshPerAttribute, o),
  51083. void 0 === i.maxInstancedCount && (i.maxInstancedCount = u.meshPerAttribute * u.count)) : Ye.enableAttribute(h),
  51084. Ge.bindBuffer(Ge.ARRAY_BUFFER, p),
  51085. Ge.vertexAttribPointer(h, d, Ge.FLOAT, !1, 0, r * d * 4)
  51086. } else if (void 0 !== l) {
  51087. var v = l[c];
  51088. if (void 0 !== v)
  51089. switch (v.length) {
  51090. case 2:
  51091. Ge.vertexAttrib2fv(h, v);
  51092. break;
  51093. case 3:
  51094. Ge.vertexAttrib3fv(h, v);
  51095. break;
  51096. case 4:
  51097. Ge.vertexAttrib4fv(h, v);
  51098. break;
  51099. default:
  51100. Ge.vertexAttrib1fv(h, v)
  51101. }
  51102. }
  51103. }
  51104. }
  51105. Ye.disableUnusedAttributes()
  51106. }
  51107. function g(e, t) {
  51108. return Math.abs(t[0]) - Math.abs(e[0])
  51109. }
  51110. function m(e, t) {
  51111. return e.object.renderOrder !== t.object.renderOrder ? e.object.renderOrder - t.object.renderOrder : e.material.id !== t.material.id ? e.material.id - t.material.id : e.z !== t.z ? e.z - t.z : e.id - t.id
  51112. }
  51113. function v(e, t) {
  51114. return e.object.renderOrder !== t.object.renderOrder ? e.object.renderOrder - t.object.renderOrder : e.z !== t.z ? t.z - e.z : e.id - t.id
  51115. }
  51116. function A(e, t, i, n, r) {
  51117. var o, a;
  51118. i.transparent ? (o = de,
  51119. a = ++pe) : (o = he,
  51120. a = ++ue);
  51121. var s = o[a];
  51122. void 0 !== s ? (s.id = e.id,
  51123. s.object = e,
  51124. s.geometry = t,
  51125. s.material = i,
  51126. s.z = Ve.z,
  51127. s.group = r) : (s = {
  51128. id: e.id,
  51129. object: e,
  51130. geometry: t,
  51131. material: i,
  51132. z: Ve.z,
  51133. group: r
  51134. },
  51135. o.push(s))
  51136. }
  51137. function y(e, t) {
  51138. if (e.visible !== !1) {
  51139. if (e.layers.test(t.layers))
  51140. if (e instanceof n.Light)
  51141. ce.push(e);
  51142. else if (e instanceof n.Sprite)
  51143. e.frustumCulled !== !1 && Be.intersectsObject(e) !== !0 || ge.push(e);
  51144. else if (e instanceof n.LensFlare)
  51145. me.push(e);
  51146. else if (e instanceof n.ImmediateRenderObject)
  51147. ve.sortObjects === !0 && (Ve.setFromMatrixPosition(e.matrixWorld),
  51148. Ve.applyProjection(Fe)),
  51149. A(e, null, e.material, Ve.z, null);
  51150. else if ((e instanceof n.Mesh || e instanceof n.Line || e instanceof n.Points) && (e instanceof n.SkinnedMesh && e.skeleton.update(),
  51151. e.frustumCulled === !1 || Be.intersectsObject(e) === !0)) {
  51152. var i = e.material;
  51153. if (i.visible === !0) {
  51154. ve.sortObjects === !0 && (Ve.setFromMatrixPosition(e.matrixWorld),
  51155. Ve.applyProjection(Fe));
  51156. var r = Ze.update(e);
  51157. if (i instanceof n.MultiMaterial)
  51158. for (var o = r.groups, a = i.materials, s = 0, l = o.length; s < l; s++) {
  51159. var c = o[s]
  51160. , h = a[c.materialIndex];
  51161. h.visible === !0 && A(e, r, h, Ve.z, c)
  51162. }
  51163. else
  51164. A(e, r, i, Ve.z, null)
  51165. }
  51166. }
  51167. for (var u = e.children, s = 0, l = u.length; s < l; s++)
  51168. y(u[s], t)
  51169. }
  51170. }
  51171. function C(e, t, i, r) {
  51172. for (var o = 0, a = e.length; o < a; o++) {
  51173. var s = e[o]
  51174. , l = s.object
  51175. , c = s.geometry
  51176. , h = void 0 === r ? s.material : r
  51177. , u = s.group;
  51178. if (l.modelViewMatrix.multiplyMatrices(t.matrixWorldInverse, l.matrixWorld),
  51179. l.normalMatrix.getNormalMatrix(l.modelViewMatrix),
  51180. l instanceof n.ImmediateRenderObject) {
  51181. E(h);
  51182. var d = w(t, i, h, l);
  51183. Ee = "",
  51184. l.render(function(e) {
  51185. ve.renderBufferImmediate(e, d, h)
  51186. })
  51187. } else
  51188. ve.renderBufferDirect(t, i, c, h, l, u)
  51189. }
  51190. }
  51191. function I(e, t, i) {
  51192. var r = Xe.get(e)
  51193. , o = qe.getParameters(e, Ue, t, i)
  51194. , a = qe.getProgramCode(e, o)
  51195. , s = r.program
  51196. , l = !0;
  51197. if (void 0 === s)
  51198. e.addEventListener("dispose", c);
  51199. else if (s.code !== a)
  51200. p(e);
  51201. else {
  51202. if (void 0 !== o.shaderID)
  51203. return;
  51204. l = !1
  51205. }
  51206. if (l) {
  51207. if (o.shaderID) {
  51208. var h = n.ShaderLib[o.shaderID];
  51209. r.__webglShader = {
  51210. name: e.type,
  51211. uniforms: n.UniformsUtils.clone(h.uniforms),
  51212. vertexShader: h.vertexShader,
  51213. fragmentShader: h.fragmentShader
  51214. }
  51215. } else
  51216. r.__webglShader = {
  51217. name: e.type,
  51218. uniforms: e.uniforms,
  51219. vertexShader: e.vertexShader,
  51220. fragmentShader: e.fragmentShader
  51221. };
  51222. e.__webglShader = r.__webglShader,
  51223. s = qe.acquireProgram(e, o, a),
  51224. r.program = s,
  51225. e.program = s
  51226. }
  51227. var u = s.getAttributes();
  51228. if (e.morphTargets) {
  51229. e.numSupportedMorphTargets = 0;
  51230. for (var d = 0; d < ve.maxMorphTargets; d++)
  51231. u["morphTarget" + d] >= 0 && e.numSupportedMorphTargets++
  51232. }
  51233. if (e.morphNormals) {
  51234. e.numSupportedMorphNormals = 0;
  51235. for (var d = 0; d < ve.maxMorphNormals; d++)
  51236. u["morphNormal" + d] >= 0 && e.numSupportedMorphNormals++
  51237. }
  51238. r.uniformsList = [];
  51239. var f = r.__webglShader.uniforms
  51240. , g = r.program.getUniforms();
  51241. for (var m in f) {
  51242. var v = g[m];
  51243. v && r.uniformsList.push([r.__webglShader.uniforms[m], v])
  51244. }
  51245. (e instanceof n.MeshPhongMaterial || e instanceof n.MeshLambertMaterial || e instanceof n.MeshStandardMaterial || e.lights) && (r.lightsHash = Ue.hash,
  51246. f.ambientLightColor.value = Ue.ambient,
  51247. f.directionalLights.value = Ue.directional,
  51248. f.spotLights.value = Ue.spot,
  51249. f.pointLights.value = Ue.point,
  51250. f.hemisphereLights.value = Ue.hemi,
  51251. f.directionalShadowMap.value = Ue.directionalShadowMap,
  51252. f.directionalShadowMatrix.value = Ue.directionalShadowMatrix,
  51253. f.spotShadowMap.value = Ue.spotShadowMap,
  51254. f.spotShadowMatrix.value = Ue.spotShadowMatrix,
  51255. f.pointShadowMap.value = Ue.pointShadowMap,
  51256. f.pointShadowMatrix.value = Ue.pointShadowMatrix),
  51257. r.hasDynamicUniforms = !1;
  51258. for (var A = 0, y = r.uniformsList.length; A < y; A++) {
  51259. var C = r.uniformsList[A][0];
  51260. if (C.dynamic === !0) {
  51261. r.hasDynamicUniforms = !0;
  51262. break
  51263. }
  51264. }
  51265. }
  51266. function E(e) {
  51267. b(e),
  51268. e.transparent === !0 ? Ye.setBlending(e.blending, e.blendEquation, e.blendSrc, e.blendDst, e.blendEquationAlpha, e.blendSrcAlpha, e.blendDstAlpha, e.premultipliedAlpha) : Ye.setBlending(n.NoBlending),
  51269. Ye.setDepthFunc(e.depthFunc),
  51270. Ye.setDepthTest(e.depthTest),
  51271. Ye.setDepthWrite(e.depthWrite),
  51272. Ye.setColorWrite(e.colorWrite),
  51273. Ye.setPolygonOffset(e.polygonOffset, e.polygonOffsetFactor, e.polygonOffsetUnits)
  51274. }
  51275. function b(e) {
  51276. e.side !== n.DoubleSide ? Ye.enable(Ge.CULL_FACE) : Ye.disable(Ge.CULL_FACE),
  51277. Ye.setFlipSided(e.side === n.BackSide)
  51278. }
  51279. function w(e, t, i, r) {
  51280. xe = 0;
  51281. var o = Xe.get(i);
  51282. void 0 === o.program && (i.needsUpdate = !0),
  51283. void 0 !== o.lightsHash && o.lightsHash !== Ue.hash && (i.needsUpdate = !0),
  51284. i.needsUpdate && (I(i, t, r),
  51285. i.needsUpdate = !1);
  51286. var a = !1
  51287. , s = !1
  51288. , l = !1
  51289. , c = o.program
  51290. , h = c.getUniforms()
  51291. , u = o.__webglShader.uniforms;
  51292. if (c.id !== Ae && (Ge.useProgram(c.program),
  51293. Ae = c.id,
  51294. a = !0,
  51295. s = !0,
  51296. l = !0),
  51297. i.id !== Ie && (Ie = i.id,
  51298. s = !0),
  51299. (a || e !== be) && (Ge.uniformMatrix4fv(h.projectionMatrix, !1, e.projectionMatrix.elements),
  51300. je.logarithmicDepthBuffer && Ge.uniform1f(h.logDepthBufFC, 2 / (Math.log(e.far + 1) / Math.LN2)),
  51301. e !== be && (be = e,
  51302. s = !0,
  51303. l = !0),
  51304. (i instanceof n.ShaderMaterial || i instanceof n.MeshPhongMaterial || i instanceof n.MeshStandardMaterial || i.envMap) && void 0 !== h.cameraPosition && (Ve.setFromMatrixPosition(e.matrixWorld),
  51305. Ge.uniform3f(h.cameraPosition, Ve.x, Ve.y, Ve.z)),
  51306. (i instanceof n.MeshPhongMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshBasicMaterial || i instanceof n.MeshStandardMaterial || i instanceof n.ShaderMaterial || i.skinning) && void 0 !== h.viewMatrix && Ge.uniformMatrix4fv(h.viewMatrix, !1, e.matrixWorldInverse.elements),
  51307. void 0 !== h.toneMappingExposure && Ge.uniform1f(h.toneMappingExposure, ve.toneMappingExposure),
  51308. void 0 !== h.toneMappingWhitePoint && Ge.uniform1f(h.toneMappingWhitePoint, ve.toneMappingWhitePoint)),
  51309. i.skinning)
  51310. if (r.bindMatrix && void 0 !== h.bindMatrix && Ge.uniformMatrix4fv(h.bindMatrix, !1, r.bindMatrix.elements),
  51311. r.bindMatrixInverse && void 0 !== h.bindMatrixInverse && Ge.uniformMatrix4fv(h.bindMatrixInverse, !1, r.bindMatrixInverse.elements),
  51312. je.floatVertexTextures && r.skeleton && r.skeleton.useVertexTexture) {
  51313. if (void 0 !== h.boneTexture) {
  51314. var d = B();
  51315. Ge.uniform1i(h.boneTexture, d),
  51316. ve.setTexture(r.skeleton.boneTexture, d)
  51317. }
  51318. void 0 !== h.boneTextureWidth && Ge.uniform1i(h.boneTextureWidth, r.skeleton.boneTextureWidth),
  51319. void 0 !== h.boneTextureHeight && Ge.uniform1i(h.boneTextureHeight, r.skeleton.boneTextureHeight)
  51320. } else
  51321. r.skeleton && r.skeleton.boneMatrices && void 0 !== h.boneGlobalMatrices && Ge.uniformMatrix4fv(h.boneGlobalMatrices, !1, r.skeleton.boneMatrices);
  51322. return s && ((i instanceof n.MeshPhongMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshStandardMaterial || i.lights) && D(u, l),
  51323. t && i.fog && R(u, t),
  51324. (i instanceof n.MeshBasicMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshPhongMaterial || i instanceof n.MeshStandardMaterial) && T(u, i),
  51325. i instanceof n.LineBasicMaterial ? x(u, i) : i instanceof n.LineDashedMaterial ? (x(u, i),
  51326. S(u, i)) : i instanceof n.PointsMaterial ? M(u, i) : i instanceof n.MeshLambertMaterial ? P(u, i) : i instanceof n.MeshPhongMaterial ? O(u, i) : i instanceof n.MeshStandardMaterial ? L(u, i) : i instanceof n.MeshDepthMaterial ? (u.mNear.value = e.near,
  51327. u.mFar.value = e.far,
  51328. u.opacity.value = i.opacity) : i instanceof n.MeshNormalMaterial && (u.opacity.value = i.opacity),
  51329. V(o.uniformsList)),
  51330. N(h, r),
  51331. void 0 !== h.modelMatrix && Ge.uniformMatrix4fv(h.modelMatrix, !1, r.matrixWorld.elements),
  51332. o.hasDynamicUniforms === !0 && _(o.uniformsList, r, e),
  51333. c
  51334. }
  51335. function _(e, t, i) {
  51336. for (var n = [], r = 0, o = e.length; r < o; r++) {
  51337. var a = e[r][0]
  51338. , s = a.onUpdateCallback;
  51339. void 0 !== s && (s.bind(a)(t, i),
  51340. n.push(e[r]))
  51341. }
  51342. V(n)
  51343. }
  51344. function T(e, t) {
  51345. e.opacity.value = t.opacity,
  51346. e.diffuse.value = t.color,
  51347. t.emissive && e.emissive.value.copy(t.emissive).multiplyScalar(t.emissiveIntensity),
  51348. e.map.value = t.map,
  51349. e.specularMap.value = t.specularMap,
  51350. e.alphaMap.value = t.alphaMap,
  51351. t.aoMap && (e.aoMap.value = t.aoMap,
  51352. e.aoMapIntensity.value = t.aoMapIntensity);
  51353. var i;
  51354. if (t.map ? i = t.map : t.specularMap ? i = t.specularMap : t.displacementMap ? i = t.displacementMap : t.normalMap ? i = t.normalMap : t.bumpMap ? i = t.bumpMap : t.roughnessMap ? i = t.roughnessMap : t.metalnessMap ? i = t.metalnessMap : t.alphaMap ? i = t.alphaMap : t.emissiveMap && (i = t.emissiveMap),
  51355. void 0 !== i) {
  51356. i instanceof n.WebGLRenderTarget && (i = i.texture);
  51357. var r = i.offset
  51358. , o = i.repeat;
  51359. e.offsetRepeat.value.set(r.x, r.y, o.x, o.y)
  51360. }
  51361. e.envMap.value = t.envMap,
  51362. e.flipEnvMap.value = t.envMap instanceof n.WebGLRenderTargetCube ? 1 : -1,
  51363. e.reflectivity.value = t.reflectivity,
  51364. e.refractionRatio.value = t.refractionRatio
  51365. }
  51366. function x(e, t) {
  51367. e.diffuse.value = t.color,
  51368. e.opacity.value = t.opacity
  51369. }
  51370. function S(e, t) {
  51371. e.dashSize.value = t.dashSize,
  51372. e.totalSize.value = t.dashSize + t.gapSize,
  51373. e.scale.value = t.scale
  51374. }
  51375. function M(e, t) {
  51376. if (e.diffuse.value = t.color,
  51377. e.opacity.value = t.opacity,
  51378. e.size.value = t.size * Oe,
  51379. e.scale.value = te.clientHeight / 2,
  51380. e.map.value = t.map,
  51381. null !== t.map) {
  51382. var i = t.map.offset
  51383. , n = t.map.repeat;
  51384. e.offsetRepeat.value.set(i.x, i.y, n.x, n.y)
  51385. }
  51386. }
  51387. function R(e, t) {
  51388. e.fogColor.value = t.color,
  51389. t instanceof n.Fog ? (e.fogNear.value = t.near,
  51390. e.fogFar.value = t.far) : t instanceof n.FogExp2 && (e.fogDensity.value = t.density)
  51391. }
  51392. function P(e, t) {
  51393. t.lightMap && (e.lightMap.value = t.lightMap,
  51394. e.lightMapIntensity.value = t.lightMapIntensity),
  51395. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap)
  51396. }
  51397. function O(e, t) {
  51398. e.specular.value = t.specular,
  51399. e.shininess.value = Math.max(t.shininess, 1e-4),
  51400. t.lightMap && (e.lightMap.value = t.lightMap,
  51401. e.lightMapIntensity.value = t.lightMapIntensity),
  51402. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap),
  51403. t.bumpMap && (e.bumpMap.value = t.bumpMap,
  51404. e.bumpScale.value = t.bumpScale),
  51405. t.normalMap && (e.normalMap.value = t.normalMap,
  51406. e.normalScale.value.copy(t.normalScale)),
  51407. t.displacementMap && (e.displacementMap.value = t.displacementMap,
  51408. e.displacementScale.value = t.displacementScale,
  51409. e.displacementBias.value = t.displacementBias)
  51410. }
  51411. function L(e, t) {
  51412. e.roughness.value = t.roughness,
  51413. e.metalness.value = t.metalness,
  51414. t.roughnessMap && (e.roughnessMap.value = t.roughnessMap),
  51415. t.metalnessMap && (e.metalnessMap.value = t.metalnessMap),
  51416. t.lightMap && (e.lightMap.value = t.lightMap,
  51417. e.lightMapIntensity.value = t.lightMapIntensity),
  51418. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap),
  51419. t.bumpMap && (e.bumpMap.value = t.bumpMap,
  51420. e.bumpScale.value = t.bumpScale),
  51421. t.normalMap && (e.normalMap.value = t.normalMap,
  51422. e.normalScale.value.copy(t.normalScale)),
  51423. t.displacementMap && (e.displacementMap.value = t.displacementMap,
  51424. e.displacementScale.value = t.displacementScale,
  51425. e.displacementBias.value = t.displacementBias),
  51426. t.envMap && (e.envMapIntensity.value = t.envMapIntensity)
  51427. }
  51428. function D(e, t) {
  51429. e.ambientLightColor.needsUpdate = t,
  51430. e.directionalLights.needsUpdate = t,
  51431. e.pointLights.needsUpdate = t,
  51432. e.spotLights.needsUpdate = t,
  51433. e.hemisphereLights.needsUpdate = t
  51434. }
  51435. function N(e, t) {
  51436. Ge.uniformMatrix4fv(e.modelViewMatrix, !1, t.modelViewMatrix.elements),
  51437. e.normalMatrix && Ge.uniformMatrix3fv(e.normalMatrix, !1, t.normalMatrix.elements)
  51438. }
  51439. function B() {
  51440. var e = xe;
  51441. return e >= je.maxTextures && console.warn("WebGLRenderer: trying to use " + e + " texture units while this GPU supports only " + je.maxTextures),
  51442. xe += 1,
  51443. e
  51444. }
  51445. function F(e, t, i, r) {
  51446. var o, a;
  51447. if ("1i" === t)
  51448. Ge.uniform1i(i, r);
  51449. else if ("1f" === t)
  51450. Ge.uniform1f(i, r);
  51451. else if ("2f" === t)
  51452. Ge.uniform2f(i, r[0], r[1]);
  51453. else if ("3f" === t)
  51454. Ge.uniform3f(i, r[0], r[1], r[2]);
  51455. else if ("4f" === t)
  51456. Ge.uniform4f(i, r[0], r[1], r[2], r[3]);
  51457. else if ("1iv" === t)
  51458. Ge.uniform1iv(i, r);
  51459. else if ("3iv" === t)
  51460. Ge.uniform3iv(i, r);
  51461. else if ("1fv" === t)
  51462. Ge.uniform1fv(i, r);
  51463. else if ("2fv" === t)
  51464. Ge.uniform2fv(i, r);
  51465. else if ("3fv" === t)
  51466. Ge.uniform3fv(i, r);
  51467. else if ("4fv" === t)
  51468. Ge.uniform4fv(i, r);
  51469. else if ("Matrix2fv" === t)
  51470. Ge.uniformMatrix2fv(i, !1, r);
  51471. else if ("Matrix3fv" === t)
  51472. Ge.uniformMatrix3fv(i, !1, r);
  51473. else if ("Matrix4fv" === t)
  51474. Ge.uniformMatrix4fv(i, !1, r);
  51475. else if ("i" === t)
  51476. Ge.uniform1i(i, r);
  51477. else if ("f" === t)
  51478. Ge.uniform1f(i, r);
  51479. else if ("v2" === t)
  51480. Ge.uniform2f(i, r.x, r.y);
  51481. else if ("v3" === t)
  51482. Ge.uniform3f(i, r.x, r.y, r.z);
  51483. else if ("v4" === t)
  51484. Ge.uniform4f(i, r.x, r.y, r.z, r.w);
  51485. else if ("c" === t)
  51486. Ge.uniform3f(i, r.r, r.g, r.b);
  51487. else if ("s" === t) {
  51488. var s = e.properties;
  51489. for (var l in s) {
  51490. var c = s[l]
  51491. , h = i[l]
  51492. , u = r[l];
  51493. F(c, c.type, h, u)
  51494. }
  51495. } else if ("sa" === t)
  51496. for (var s = e.properties, d = 0, p = r.length; d < p; d++)
  51497. for (var l in s) {
  51498. var c = s[l]
  51499. , h = i[d][l]
  51500. , u = r[d][l];
  51501. F(c, c.type, h, u)
  51502. }
  51503. else if ("iv1" === t)
  51504. Ge.uniform1iv(i, r);
  51505. else if ("iv" === t)
  51506. Ge.uniform3iv(i, r);
  51507. else if ("fv1" === t)
  51508. Ge.uniform1fv(i, r);
  51509. else if ("fv" === t)
  51510. Ge.uniform3fv(i, r);
  51511. else if ("v2v" === t) {
  51512. void 0 === e._array && (e._array = new Float32Array(2 * r.length));
  51513. for (var d = 0, f = 0, g = r.length; d < g; d++,
  51514. f += 2)
  51515. e._array[f + 0] = r[d].x,
  51516. e._array[f + 1] = r[d].y;
  51517. Ge.uniform2fv(i, e._array)
  51518. } else if ("v3v" === t) {
  51519. void 0 === e._array && (e._array = new Float32Array(3 * r.length));
  51520. for (var d = 0, m = 0, g = r.length; d < g; d++,
  51521. m += 3)
  51522. e._array[m + 0] = r[d].x,
  51523. e._array[m + 1] = r[d].y,
  51524. e._array[m + 2] = r[d].z;
  51525. Ge.uniform3fv(i, e._array)
  51526. } else if ("v4v" === t) {
  51527. void 0 === e._array && (e._array = new Float32Array(4 * r.length));
  51528. for (var d = 0, v = 0, g = r.length; d < g; d++,
  51529. v += 4)
  51530. e._array[v + 0] = r[d].x,
  51531. e._array[v + 1] = r[d].y,
  51532. e._array[v + 2] = r[d].z,
  51533. e._array[v + 3] = r[d].w;
  51534. Ge.uniform4fv(i, e._array)
  51535. } else if ("m2" === t)
  51536. Ge.uniformMatrix2fv(i, !1, r.elements);
  51537. else if ("m3" === t)
  51538. Ge.uniformMatrix3fv(i, !1, r.elements);
  51539. else if ("m3v" === t) {
  51540. void 0 === e._array && (e._array = new Float32Array(9 * r.length));
  51541. for (var d = 0, g = r.length; d < g; d++)
  51542. r[d].flattenToArrayOffset(e._array, 9 * d);
  51543. Ge.uniformMatrix3fv(i, !1, e._array)
  51544. } else if ("m4" === t)
  51545. Ge.uniformMatrix4fv(i, !1, r.elements);
  51546. else if ("m4v" === t) {
  51547. void 0 === e._array && (e._array = new Float32Array(16 * r.length));
  51548. for (var d = 0, g = r.length; d < g; d++)
  51549. r[d].flattenToArrayOffset(e._array, 16 * d);
  51550. Ge.uniformMatrix4fv(i, !1, e._array)
  51551. } else if ("t" === t) {
  51552. if (o = r,
  51553. a = B(),
  51554. Ge.uniform1i(i, a),
  51555. !o)
  51556. return;
  51557. o instanceof n.CubeTexture || Array.isArray(o.image) && 6 === o.image.length ? Y(o, a) : o instanceof n.WebGLRenderTargetCube ? X(o.texture, a) : o instanceof n.WebGLRenderTarget ? ve.setTexture(o.texture, a) : ve.setTexture(o, a)
  51558. } else if ("tv" === t) {
  51559. void 0 === e._array && (e._array = []);
  51560. for (var d = 0, g = e.value.length; d < g; d++)
  51561. e._array[d] = B();
  51562. Ge.uniform1iv(i, e._array);
  51563. for (var d = 0, g = e.value.length; d < g; d++)
  51564. o = e.value[d],
  51565. a = e._array[d],
  51566. o && (o instanceof n.CubeTexture || o.image instanceof Array && 6 === o.image.length ? Y(o, a) : o instanceof n.WebGLRenderTarget ? ve.setTexture(o.texture, a) : o instanceof n.WebGLRenderTargetCube ? X(o.texture, a) : ve.setTexture(o, a))
  51567. } else
  51568. console.warn("THREE.WebGLRenderer: Unknown uniform type: " + t)
  51569. }
  51570. function V(e) {
  51571. for (var t = 0, i = e.length; t < i; t++) {
  51572. var n = e[t][0];
  51573. if (n.needsUpdate !== !1) {
  51574. var r = n.type
  51575. , o = e[t][1]
  51576. , a = n.value;
  51577. F(n, r, o, a)
  51578. }
  51579. }
  51580. }
  51581. function U(e, t) {
  51582. var i, r, o, a, s, l, c = 0, h = 0, u = 0, d = t.matrixWorldInverse, p = 0, f = 0, g = 0, m = 0, v = 0;
  51583. for (Ue.shadowsPointLight = 0,
  51584. i = 0,
  51585. r = e.length; i < r; i++)
  51586. if (o = e[i],
  51587. a = o.color,
  51588. s = o.intensity,
  51589. l = o.distance,
  51590. o instanceof n.AmbientLight)
  51591. c += a.r * s,
  51592. h += a.g * s,
  51593. u += a.b * s;
  51594. else if (o instanceof n.DirectionalLight) {
  51595. var A = Ke.get(o);
  51596. A.color.copy(o.color).multiplyScalar(o.intensity),
  51597. A.direction.setFromMatrixPosition(o.matrixWorld),
  51598. Ve.setFromMatrixPosition(o.target.matrixWorld),
  51599. A.direction.sub(Ve),
  51600. A.direction.transformDirection(d),
  51601. A.shadow = o.castShadow,
  51602. o.castShadow && (A.shadowBias = o.shadow.bias,
  51603. A.shadowRadius = o.shadow.radius,
  51604. A.shadowMapSize = o.shadow.mapSize,
  51605. Ue.shadows[v++] = o),
  51606. Ue.directionalShadowMap[p] = o.shadow.map,
  51607. Ue.directionalShadowMatrix[p] = o.shadow.matrix,
  51608. Ue.directional[p++] = A
  51609. } else if (o instanceof n.SpotLight) {
  51610. var A = Ke.get(o);
  51611. A.position.setFromMatrixPosition(o.matrixWorld),
  51612. A.position.applyMatrix4(d),
  51613. A.color.copy(a).multiplyScalar(s),
  51614. A.distance = l,
  51615. A.direction.setFromMatrixPosition(o.matrixWorld),
  51616. Ve.setFromMatrixPosition(o.target.matrixWorld),
  51617. A.direction.sub(Ve),
  51618. A.direction.transformDirection(d),
  51619. A.coneCos = Math.cos(o.angle),
  51620. A.penumbraCos = Math.cos(o.angle * (1 - o.penumbra)),
  51621. A.decay = 0 === o.distance ? 0 : o.decay,
  51622. A.shadow = o.castShadow,
  51623. o.castShadow && (A.shadowBias = o.shadow.bias,
  51624. A.shadowRadius = o.shadow.radius,
  51625. A.shadowMapSize = o.shadow.mapSize,
  51626. Ue.shadows[v++] = o),
  51627. Ue.spotShadowMap[g] = o.shadow.map,
  51628. Ue.spotShadowMatrix[g] = o.shadow.matrix,
  51629. Ue.spot[g++] = A
  51630. } else if (o instanceof n.PointLight) {
  51631. var A = Ke.get(o);
  51632. A.position.setFromMatrixPosition(o.matrixWorld),
  51633. A.position.applyMatrix4(d),
  51634. A.color.copy(o.color).multiplyScalar(o.intensity),
  51635. A.distance = o.distance,
  51636. A.decay = 0 === o.distance ? 0 : o.decay,
  51637. A.shadow = o.castShadow,
  51638. o.castShadow && (A.shadowBias = o.shadow.bias,
  51639. A.shadowRadius = o.shadow.radius,
  51640. A.shadowMapSize = o.shadow.mapSize,
  51641. Ue.shadows[v++] = o),
  51642. Ue.pointShadowMap[f] = o.shadow.map,
  51643. void 0 === Ue.pointShadowMatrix[f] && (Ue.pointShadowMatrix[f] = new n.Matrix4),
  51644. Ve.setFromMatrixPosition(o.matrixWorld).negate(),
  51645. Ue.pointShadowMatrix[f].identity().setPosition(Ve),
  51646. Ue.point[f++] = A
  51647. } else if (o instanceof n.HemisphereLight) {
  51648. var A = Ke.get(o);
  51649. A.direction.setFromMatrixPosition(o.matrixWorld),
  51650. A.direction.transformDirection(d),
  51651. A.direction.normalize(),
  51652. A.skyColor.copy(o.color).multiplyScalar(s),
  51653. A.groundColor.copy(o.groundColor).multiplyScalar(s),
  51654. Ue.hemi[m++] = A
  51655. }
  51656. Ue.ambient[0] = c,
  51657. Ue.ambient[1] = h,
  51658. Ue.ambient[2] = u,
  51659. Ue.directional.length = p,
  51660. Ue.spot.length = g,
  51661. Ue.point.length = f,
  51662. Ue.hemi.length = m,
  51663. Ue.shadows.length = v,
  51664. Ue.hash = p + "," + f + "," + g + "," + m + "," + v
  51665. }
  51666. function k(e, t, i) {
  51667. var r;
  51668. if (i ? (Ge.texParameteri(e, Ge.TEXTURE_WRAP_S, ee(t.wrapS)),
  51669. Ge.texParameteri(e, Ge.TEXTURE_WRAP_T, ee(t.wrapT)),
  51670. Ge.texParameteri(e, Ge.TEXTURE_MAG_FILTER, ee(t.magFilter)),
  51671. Ge.texParameteri(e, Ge.TEXTURE_MIN_FILTER, ee(t.minFilter))) : (Ge.texParameteri(e, Ge.TEXTURE_WRAP_S, Ge.CLAMP_TO_EDGE),
  51672. Ge.texParameteri(e, Ge.TEXTURE_WRAP_T, Ge.CLAMP_TO_EDGE),
  51673. t.wrapS === n.ClampToEdgeWrapping && t.wrapT === n.ClampToEdgeWrapping || console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.wrapS and Texture.wrapT should be set to THREE.ClampToEdgeWrapping.", t),
  51674. Ge.texParameteri(e, Ge.TEXTURE_MAG_FILTER, $(t.magFilter)),
  51675. Ge.texParameteri(e, Ge.TEXTURE_MIN_FILTER, $(t.minFilter)),
  51676. t.minFilter !== n.NearestFilter && t.minFilter !== n.LinearFilter && console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.minFilter should be set to THREE.NearestFilter or THREE.LinearFilter.", t)),
  51677. r = We.get("EXT_texture_filter_anisotropic")) {
  51678. if (t.type === n.FloatType && null === We.get("OES_texture_float_linear"))
  51679. return;
  51680. if (t.type === n.HalfFloatType && null === We.get("OES_texture_half_float_linear"))
  51681. return;
  51682. (t.anisotropy > 1 || Xe.get(t).__currentAnisotropy) && (Ge.texParameterf(e, r.TEXTURE_MAX_ANISOTROPY_EXT, Math.min(t.anisotropy, ve.getMaxAnisotropy())),
  51683. Xe.get(t).__currentAnisotropy = t.anisotropy)
  51684. }
  51685. }
  51686. function H(e, t, i) {
  51687. void 0 === e.__webglInit && (e.__webglInit = !0,
  51688. t.addEventListener("dispose", s),
  51689. e.__webglTexture = Ge.createTexture(),
  51690. ke.textures++),
  51691. Ye.activeTexture(Ge.TEXTURE0 + i),
  51692. Ye.bindTexture(Ge.TEXTURE_2D, e.__webglTexture),
  51693. Ge.pixelStorei(Ge.UNPACK_FLIP_Y_WEBGL, t.flipY),
  51694. Ge.pixelStorei(Ge.UNPACK_PREMULTIPLY_ALPHA_WEBGL, t.premultiplyAlpha),
  51695. Ge.pixelStorei(Ge.UNPACK_ALIGNMENT, t.unpackAlignment);
  51696. var r = G(t.image, je.maxTextureSize);
  51697. W(t) && z(r) === !1 && (r = j(r));
  51698. var o = z(r)
  51699. , a = ee(t.format)
  51700. , l = ee(t.type);
  51701. k(Ge.TEXTURE_2D, t, o);
  51702. var c, h = t.mipmaps;
  51703. if (t instanceof n.DataTexture)
  51704. if (h.length > 0 && o) {
  51705. for (var u = 0, d = h.length; u < d; u++)
  51706. c = h[u],
  51707. Ye.texImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, a, l, c.data);
  51708. t.generateMipmaps = !1
  51709. } else
  51710. Ye.texImage2D(Ge.TEXTURE_2D, 0, a, r.width, r.height, 0, a, l, r.data);
  51711. else if (t instanceof n.CompressedTexture)
  51712. for (var u = 0, d = h.length; u < d; u++)
  51713. c = h[u],
  51714. t.format !== n.RGBAFormat && t.format !== n.RGBFormat ? Ye.getCompressedTextureFormats().indexOf(a) > -1 ? Ye.compressedTexImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, c.data) : console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .uploadTexture()") : Ye.texImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, a, l, c.data);
  51715. else if (h.length > 0 && o) {
  51716. for (var u = 0, d = h.length; u < d; u++)
  51717. c = h[u],
  51718. Ye.texImage2D(Ge.TEXTURE_2D, u, a, a, l, c);
  51719. t.generateMipmaps = !1
  51720. } else
  51721. Ye.texImage2D(Ge.TEXTURE_2D, 0, a, a, l, r);
  51722. t.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_2D),
  51723. e.__version = t.version,
  51724. t.onUpdate && t.onUpdate(t)
  51725. }
  51726. function G(e, t) {
  51727. if (e.width > t || e.height > t) {
  51728. var i = t / Math.max(e.width, e.height)
  51729. , n = document.createElement("canvas");
  51730. n.width = Math.floor(e.width * i),
  51731. n.height = Math.floor(e.height * i);
  51732. var r = n.getContext("2d");
  51733. return r.drawImage(e, 0, 0, e.width, e.height, 0, 0, n.width, n.height),
  51734. console.warn("THREE.WebGLRenderer: image is too big (" + e.width + "x" + e.height + "). Resized to " + n.width + "x" + n.height, e),
  51735. n
  51736. }
  51737. return e
  51738. }
  51739. function z(e) {
  51740. return n.Math.isPowerOfTwo(e.width) && n.Math.isPowerOfTwo(e.height)
  51741. }
  51742. function W(e) {
  51743. return e.wrapS !== n.ClampToEdgeWrapping || e.wrapT !== n.ClampToEdgeWrapping || e.minFilter !== n.NearestFilter && e.minFilter !== n.LinearFilter
  51744. }
  51745. function j(e) {
  51746. if (e instanceof HTMLImageElement || e instanceof HTMLCanvasElement) {
  51747. var t = document.createElement("canvas");
  51748. t.width = n.Math.nearestPowerOfTwo(e.width),
  51749. t.height = n.Math.nearestPowerOfTwo(e.height);
  51750. var i = t.getContext("2d");
  51751. return i.drawImage(e, 0, 0, t.width, t.height),
  51752. console.warn("THREE.WebGLRenderer: image is not power of two (" + e.width + "x" + e.height + "). Resized to " + t.width + "x" + t.height, e),
  51753. t
  51754. }
  51755. return e
  51756. }
  51757. function Y(e, t) {
  51758. var i = Xe.get(e);
  51759. if (6 === e.image.length)
  51760. if (e.version > 0 && i.__version !== e.version) {
  51761. i.__image__webglTextureCube || (e.addEventListener("dispose", s),
  51762. i.__image__webglTextureCube = Ge.createTexture(),
  51763. ke.textures++),
  51764. Ye.activeTexture(Ge.TEXTURE0 + t),
  51765. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__image__webglTextureCube),
  51766. Ge.pixelStorei(Ge.UNPACK_FLIP_Y_WEBGL, e.flipY);
  51767. for (var r = e instanceof n.CompressedTexture, o = e.image[0]instanceof n.DataTexture, a = [], l = 0; l < 6; l++)
  51768. !ve.autoScaleCubemaps || r || o ? a[l] = o ? e.image[l].image : e.image[l] : a[l] = G(e.image[l], je.maxCubemapSize);
  51769. var c = a[0]
  51770. , h = z(c)
  51771. , u = ee(e.format)
  51772. , d = ee(e.type);
  51773. k(Ge.TEXTURE_CUBE_MAP, e, h);
  51774. for (var l = 0; l < 6; l++)
  51775. if (r)
  51776. for (var p, f = a[l].mipmaps, g = 0, m = f.length; g < m; g++)
  51777. p = f[g],
  51778. e.format !== n.RGBAFormat && e.format !== n.RGBFormat ? Ye.getCompressedTextureFormats().indexOf(u) > -1 ? Ye.compressedTexImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, g, u, p.width, p.height, 0, p.data) : console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .setCubeTexture()") : Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, g, u, p.width, p.height, 0, u, d, p.data);
  51779. else
  51780. o ? Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, 0, u, a[l].width, a[l].height, 0, u, d, a[l].data) : Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, 0, u, u, d, a[l]);
  51781. e.generateMipmaps && h && Ge.generateMipmap(Ge.TEXTURE_CUBE_MAP),
  51782. i.__version = e.version,
  51783. e.onUpdate && e.onUpdate(e)
  51784. } else
  51785. Ye.activeTexture(Ge.TEXTURE0 + t),
  51786. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__image__webglTextureCube)
  51787. }
  51788. function X(e, t) {
  51789. Ye.activeTexture(Ge.TEXTURE0 + t),
  51790. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, Xe.get(e).__webglTexture)
  51791. }
  51792. function Z(e, t, i, n) {
  51793. var r = ee(t.texture.format)
  51794. , o = ee(t.texture.type);
  51795. Ye.texImage2D(n, 0, r, t.width, t.height, 0, r, o, null),
  51796. Ge.bindFramebuffer(Ge.FRAMEBUFFER, e),
  51797. Ge.framebufferTexture2D(Ge.FRAMEBUFFER, i, n, Xe.get(t.texture).__webglTexture, 0),
  51798. Ge.bindFramebuffer(Ge.FRAMEBUFFER, null)
  51799. }
  51800. function q(e, t) {
  51801. Ge.bindRenderbuffer(Ge.RENDERBUFFER, e),
  51802. t.depthBuffer && !t.stencilBuffer ? (Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.DEPTH_COMPONENT16, t.width, t.height),
  51803. Ge.framebufferRenderbuffer(Ge.FRAMEBUFFER, Ge.DEPTH_ATTACHMENT, Ge.RENDERBUFFER, e)) : t.depthBuffer && t.stencilBuffer ? (Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.DEPTH_STENCIL, t.width, t.height),
  51804. Ge.framebufferRenderbuffer(Ge.FRAMEBUFFER, Ge.DEPTH_STENCIL_ATTACHMENT, Ge.RENDERBUFFER, e)) : Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.RGBA4, t.width, t.height),
  51805. Ge.bindRenderbuffer(Ge.RENDERBUFFER, null)
  51806. }
  51807. function K(e) {
  51808. var t = Xe.get(e)
  51809. , i = e instanceof n.WebGLRenderTargetCube;
  51810. if (i) {
  51811. t.__webglDepthbuffer = [];
  51812. for (var r = 0; r < 6; r++)
  51813. Ge.bindFramebuffer(Ge.FRAMEBUFFER, t.__webglFramebuffer[r]),
  51814. t.__webglDepthbuffer[r] = Ge.createRenderbuffer(),
  51815. q(t.__webglDepthbuffer[r], e)
  51816. } else
  51817. Ge.bindFramebuffer(Ge.FRAMEBUFFER, t.__webglFramebuffer),
  51818. t.__webglDepthbuffer = Ge.createRenderbuffer(),
  51819. q(t.__webglDepthbuffer, e);
  51820. Ge.bindFramebuffer(Ge.FRAMEBUFFER, null)
  51821. }
  51822. function Q(e) {
  51823. var t = Xe.get(e)
  51824. , i = Xe.get(e.texture);
  51825. e.addEventListener("dispose", l),
  51826. i.__webglTexture = Ge.createTexture(),
  51827. ke.textures++;
  51828. var r = e instanceof n.WebGLRenderTargetCube
  51829. , o = n.Math.isPowerOfTwo(e.width) && n.Math.isPowerOfTwo(e.height);
  51830. if (r) {
  51831. t.__webglFramebuffer = [];
  51832. for (var a = 0; a < 6; a++)
  51833. t.__webglFramebuffer[a] = Ge.createFramebuffer()
  51834. } else
  51835. t.__webglFramebuffer = Ge.createFramebuffer();
  51836. if (r) {
  51837. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__webglTexture),
  51838. k(Ge.TEXTURE_CUBE_MAP, e.texture, o);
  51839. for (var a = 0; a < 6; a++)
  51840. Z(t.__webglFramebuffer[a], e, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_CUBE_MAP_POSITIVE_X + a);
  51841. e.texture.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_CUBE_MAP),
  51842. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, null)
  51843. } else
  51844. Ye.bindTexture(Ge.TEXTURE_2D, i.__webglTexture),
  51845. k(Ge.TEXTURE_2D, e.texture, o),
  51846. Z(t.__webglFramebuffer, e, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_2D),
  51847. e.texture.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_2D),
  51848. Ye.bindTexture(Ge.TEXTURE_2D, null);
  51849. e.depthBuffer && K(e)
  51850. }
  51851. function J(e) {
  51852. var t = e instanceof n.WebGLRenderTargetCube ? Ge.TEXTURE_CUBE_MAP : Ge.TEXTURE_2D
  51853. , i = Xe.get(e.texture).__webglTexture;
  51854. Ye.bindTexture(t, i),
  51855. Ge.generateMipmap(t),
  51856. Ye.bindTexture(t, null)
  51857. }
  51858. function $(e) {
  51859. return e === n.NearestFilter || e === n.NearestMipMapNearestFilter || e === n.NearestMipMapLinearFilter ? Ge.NEAREST : Ge.LINEAR
  51860. }
  51861. function ee(e) {
  51862. var t;
  51863. if (e === n.RepeatWrapping)
  51864. return Ge.REPEAT;
  51865. if (e === n.ClampToEdgeWrapping)
  51866. return Ge.CLAMP_TO_EDGE;
  51867. if (e === n.MirroredRepeatWrapping)
  51868. return Ge.MIRRORED_REPEAT;
  51869. if (e === n.NearestFilter)
  51870. return Ge.NEAREST;
  51871. if (e === n.NearestMipMapNearestFilter)
  51872. return Ge.NEAREST_MIPMAP_NEAREST;
  51873. if (e === n.NearestMipMapLinearFilter)
  51874. return Ge.NEAREST_MIPMAP_LINEAR;
  51875. if (e === n.LinearFilter)
  51876. return Ge.LINEAR;
  51877. if (e === n.LinearMipMapNearestFilter)
  51878. return Ge.LINEAR_MIPMAP_NEAREST;
  51879. if (e === n.LinearMipMapLinearFilter)
  51880. return Ge.LINEAR_MIPMAP_LINEAR;
  51881. if (e === n.UnsignedByteType)
  51882. return Ge.UNSIGNED_BYTE;
  51883. if (e === n.UnsignedShort4444Type)
  51884. return Ge.UNSIGNED_SHORT_4_4_4_4;
  51885. if (e === n.UnsignedShort5551Type)
  51886. return Ge.UNSIGNED_SHORT_5_5_5_1;
  51887. if (e === n.UnsignedShort565Type)
  51888. return Ge.UNSIGNED_SHORT_5_6_5;
  51889. if (e === n.ByteType)
  51890. return Ge.BYTE;
  51891. if (e === n.ShortType)
  51892. return Ge.SHORT;
  51893. if (e === n.UnsignedShortType)
  51894. return Ge.UNSIGNED_SHORT;
  51895. if (e === n.IntType)
  51896. return Ge.INT;
  51897. if (e === n.UnsignedIntType)
  51898. return Ge.UNSIGNED_INT;
  51899. if (e === n.FloatType)
  51900. return Ge.FLOAT;
  51901. if (t = We.get("OES_texture_half_float"),
  51902. null !== t && e === n.HalfFloatType)
  51903. return t.HALF_FLOAT_OES;
  51904. if (e === n.AlphaFormat)
  51905. return Ge.ALPHA;
  51906. if (e === n.RGBFormat)
  51907. return Ge.RGB;
  51908. if (e === n.RGBAFormat)
  51909. return Ge.RGBA;
  51910. if (e === n.LuminanceFormat)
  51911. return Ge.LUMINANCE;
  51912. if (e === n.LuminanceAlphaFormat)
  51913. return Ge.LUMINANCE_ALPHA;
  51914. if (e === n.AddEquation)
  51915. return Ge.FUNC_ADD;
  51916. if (e === n.SubtractEquation)
  51917. return Ge.FUNC_SUBTRACT;
  51918. if (e === n.ReverseSubtractEquation)
  51919. return Ge.FUNC_REVERSE_SUBTRACT;
  51920. if (e === n.ZeroFactor)
  51921. return Ge.ZERO;
  51922. if (e === n.OneFactor)
  51923. return Ge.ONE;
  51924. if (e === n.SrcColorFactor)
  51925. return Ge.SRC_COLOR;
  51926. if (e === n.OneMinusSrcColorFactor)
  51927. return Ge.ONE_MINUS_SRC_COLOR;
  51928. if (e === n.SrcAlphaFactor)
  51929. return Ge.SRC_ALPHA;
  51930. if (e === n.OneMinusSrcAlphaFactor)
  51931. return Ge.ONE_MINUS_SRC_ALPHA;
  51932. if (e === n.DstAlphaFactor)
  51933. return Ge.DST_ALPHA;
  51934. if (e === n.OneMinusDstAlphaFactor)
  51935. return Ge.ONE_MINUS_DST_ALPHA;
  51936. if (e === n.DstColorFactor)
  51937. return Ge.DST_COLOR;
  51938. if (e === n.OneMinusDstColorFactor)
  51939. return Ge.ONE_MINUS_DST_COLOR;
  51940. if (e === n.SrcAlphaSaturateFactor)
  51941. return Ge.SRC_ALPHA_SATURATE;
  51942. if (t = We.get("WEBGL_compressed_texture_s3tc"),
  51943. null !== t) {
  51944. if (e === n.RGB_S3TC_DXT1_Format)
  51945. return t.COMPRESSED_RGB_S3TC_DXT1_EXT;
  51946. if (e === n.RGBA_S3TC_DXT1_Format)
  51947. return t.COMPRESSED_RGBA_S3TC_DXT1_EXT;
  51948. if (e === n.RGBA_S3TC_DXT3_Format)
  51949. return t.COMPRESSED_RGBA_S3TC_DXT3_EXT;
  51950. if (e === n.RGBA_S3TC_DXT5_Format)
  51951. return t.COMPRESSED_RGBA_S3TC_DXT5_EXT
  51952. }
  51953. if (t = We.get("WEBGL_compressed_texture_pvrtc"),
  51954. null !== t) {
  51955. if (e === n.RGB_PVRTC_4BPPV1_Format)
  51956. return t.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;
  51957. if (e === n.RGB_PVRTC_2BPPV1_Format)
  51958. return t.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;
  51959. if (e === n.RGBA_PVRTC_4BPPV1_Format)
  51960. return t.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;
  51961. if (e === n.RGBA_PVRTC_2BPPV1_Format)
  51962. return t.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG
  51963. }
  51964. if (t = We.get("WEBGL_compressed_texture_etc1"),
  51965. null !== t && e === n.RGB_ETC1_Format)
  51966. return t.COMPRESSED_RGB_ETC1_WEBGL;
  51967. if (t = We.get("EXT_blend_minmax"),
  51968. null !== t) {
  51969. if (e === n.MinEquation)
  51970. return t.MIN_EXT;
  51971. if (e === n.MaxEquation)
  51972. return t.MAX_EXT
  51973. }
  51974. return 0
  51975. }
  51976. console.log("THREE.WebGLRenderer", n.REVISION),
  51977. e = e || {};
  51978. var te = void 0 !== e.canvas ? e.canvas : document.createElement("canvas")
  51979. , ie = void 0 !== e.context ? e.context : null
  51980. , ne = void 0 !== e.alpha && e.alpha
  51981. , re = void 0 === e.depth || e.depth
  51982. , oe = void 0 === e.stencil || e.stencil
  51983. , ae = void 0 !== e.antialias && e.antialias
  51984. , se = void 0 === e.premultipliedAlpha || e.premultipliedAlpha
  51985. , le = void 0 !== e.preserveDrawingBuffer && e.preserveDrawingBuffer
  51986. , ce = []
  51987. , he = []
  51988. , ue = -1
  51989. , de = []
  51990. , pe = -1
  51991. , fe = new Float32Array(8)
  51992. , ge = []
  51993. , me = [];
  51994. this.domElement = te,
  51995. this.context = null,
  51996. this.autoClear = !0,
  51997. this.autoClearColor = !0,
  51998. this.autoClearDepth = !0,
  51999. this.autoClearStencil = !0,
  52000. this.sortObjects = !0,
  52001. this.gammaFactor = 2,
  52002. this.gammaInput = !1,
  52003. this.gammaOutput = !1,
  52004. this.physicallyCorrectLights = !1,
  52005. this.toneMapping = n.LinearToneMapping,
  52006. this.toneMappingExposure = 1,
  52007. this.toneMappingWhitePoint = 1,
  52008. this.maxMorphTargets = 8,
  52009. this.maxMorphNormals = 4,
  52010. this.autoScaleCubemaps = !0;
  52011. var ve = this
  52012. , Ae = null
  52013. , ye = null
  52014. , Ce = null
  52015. , Ie = -1
  52016. , Ee = ""
  52017. , be = null
  52018. , we = new n.Vector4
  52019. , _e = null
  52020. , Te = new n.Vector4
  52021. , xe = 0
  52022. , Se = new n.Color(0)
  52023. , Me = 0
  52024. , Re = te.width
  52025. , Pe = te.height
  52026. , Oe = 1
  52027. , Le = new n.Vector4(0,0,Re,Pe)
  52028. , De = !1
  52029. , Ne = new n.Vector4(0,0,Re,Pe)
  52030. , Be = new n.Frustum
  52031. , Fe = new n.Matrix4
  52032. , Ve = new n.Vector3
  52033. , Ue = {
  52034. hash: "",
  52035. ambient: [0, 0, 0],
  52036. directional: [],
  52037. directionalShadowMap: [],
  52038. directionalShadowMatrix: [],
  52039. spot: [],
  52040. spotShadowMap: [],
  52041. spotShadowMatrix: [],
  52042. point: [],
  52043. pointShadowMap: [],
  52044. pointShadowMatrix: [],
  52045. hemi: [],
  52046. shadows: [],
  52047. shadowsPointLight: 0
  52048. }
  52049. , ke = {
  52050. geometries: 0,
  52051. textures: 0
  52052. }
  52053. , He = {
  52054. calls: 0,
  52055. vertices: 0,
  52056. faces: 0,
  52057. points: 0
  52058. };
  52059. this.info = {
  52060. render: He,
  52061. memory: ke,
  52062. programs: null
  52063. };
  52064. var Ge;
  52065. try {
  52066. var ze = {
  52067. alpha: ne,
  52068. depth: re,
  52069. stencil: oe,
  52070. antialias: ae,
  52071. premultipliedAlpha: se,
  52072. preserveDrawingBuffer: le
  52073. };
  52074. if (Ge = ie || te.getContext("webgl", ze) || te.getContext("experimental-webgl", ze),
  52075. null === Ge)
  52076. throw null !== te.getContext("webgl") ? "Error creating WebGL context with your selected attributes." : "Error creating WebGL context.";
  52077. void 0 === Ge.getShaderPrecisionFormat && (Ge.getShaderPrecisionFormat = function() {
  52078. return {
  52079. rangeMin: 1,
  52080. rangeMax: 1,
  52081. precision: 1
  52082. }
  52083. }
  52084. ),
  52085. te.addEventListener("webglcontextlost", a, !1)
  52086. } catch (e) {
  52087. console.error("THREE.WebGLRenderer: " + e)
  52088. }
  52089. var We = new n.WebGLExtensions(Ge);
  52090. We.get("OES_texture_float"),
  52091. We.get("OES_texture_float_linear"),
  52092. We.get("OES_texture_half_float"),
  52093. We.get("OES_texture_half_float_linear"),
  52094. We.get("OES_standard_derivatives"),
  52095. We.get("ANGLE_instanced_arrays"),
  52096. We.get("OES_element_index_uint") && (n.BufferGeometry.MaxIndex = 4294967296);
  52097. var je = new n.WebGLCapabilities(Ge,We,e)
  52098. , Ye = new n.WebGLState(Ge,We,ee)
  52099. , Xe = new n.WebGLProperties
  52100. , Ze = new n.WebGLObjects(Ge,Xe,this.info)
  52101. , qe = new n.WebGLPrograms(this,je)
  52102. , Ke = new n.WebGLLights;
  52103. this.info.programs = qe.programs;
  52104. var Qe = new n.WebGLBufferRenderer(Ge,We,He)
  52105. , Je = new n.WebGLIndexedBufferRenderer(Ge,We,He);
  52106. r(),
  52107. this.context = Ge,
  52108. this.capabilities = je,
  52109. this.extensions = We,
  52110. this.properties = Xe,
  52111. this.state = Ye;
  52112. var $e = new n.WebGLShadowMap(this,Ue,Ze);
  52113. this.shadowMap = $e;
  52114. var et = new n.SpritePlugin(this,ge)
  52115. , tt = new n.LensFlarePlugin(this,me);
  52116. this.getContext = function() {
  52117. return Ge
  52118. }
  52119. ,
  52120. this.getContextAttributes = function() {
  52121. return Ge.getContextAttributes()
  52122. }
  52123. ,
  52124. this.forceContextLoss = function() {
  52125. We.get("WEBGL_lose_context").loseContext()
  52126. }
  52127. ,
  52128. this.getMaxAnisotropy = function() {
  52129. var e;
  52130. return function() {
  52131. if (void 0 !== e)
  52132. return e;
  52133. var t = We.get("EXT_texture_filter_anisotropic");
  52134. return e = null !== t ? Ge.getParameter(t.MAX_TEXTURE_MAX_ANISOTROPY_EXT) : 0
  52135. }
  52136. }(),
  52137. this.getPrecision = function() {
  52138. return je.precision
  52139. }
  52140. ,
  52141. this.getPixelRatio = function() {
  52142. return Oe
  52143. }
  52144. ,
  52145. this.setPixelRatio = function(e) {
  52146. void 0 !== e && (Oe = e,
  52147. this.setSize(Ne.z, Ne.w, !1))
  52148. }
  52149. ,
  52150. this.getSize = function() {
  52151. return {
  52152. width: Re,
  52153. height: Pe
  52154. }
  52155. }
  52156. ,
  52157. this.setSize = function(e, t, i, devicePixelRatio) {
  52158. if(devicePixelRatio != void 0) Oe = devicePixelRatio; //xzw add 改分辨率 始终保持清晰
  52159. Re = e,
  52160. Pe = t,
  52161. te.width = e * Oe,
  52162. te.height = t * Oe,
  52163. i !== !1 && (te.style.width = e + "px",
  52164. te.style.height = t + "px"),
  52165. this.setViewport(0, 0, e, t)
  52166. }
  52167. ,
  52168. this.setViewport = function(e, t, i, n) {
  52169. Ye.viewport(Ne.set(e, t, i, n))
  52170. }
  52171. ,
  52172. this.setScissor = function(e, t, i, n) {
  52173. Ye.scissor(Le.set(e, t, i, n))
  52174. }
  52175. ,
  52176. this.setScissorTest = function(e) {
  52177. Ye.setScissorTest(De = e)
  52178. }
  52179. ,
  52180. this.getClearColor = function() {
  52181. return Se
  52182. }
  52183. ,
  52184. this.setClearColor = function(e, t) {
  52185. Se.set(e),
  52186. Me = void 0 !== t ? t : 1,
  52187. i(Se.r, Se.g, Se.b, Me)
  52188. }
  52189. ,
  52190. this.getClearAlpha = function() {
  52191. return Me
  52192. }
  52193. ,
  52194. this.setClearAlpha = function(e) {
  52195. Me = e,
  52196. i(Se.r, Se.g, Se.b, Me)
  52197. }
  52198. ,
  52199. this.clear = function(e, t, i) {
  52200. var n = 0;
  52201. (void 0 === e || e) && (n |= Ge.COLOR_BUFFER_BIT),
  52202. (void 0 === t || t) && (n |= Ge.DEPTH_BUFFER_BIT),
  52203. (void 0 === i || i) && (n |= Ge.STENCIL_BUFFER_BIT),
  52204. Ge.clear(n)
  52205. }
  52206. ,
  52207. this.clearColor = function() {
  52208. this.clear(!0, !1, !1)
  52209. }
  52210. ,
  52211. this.clearDepth = function() {
  52212. this.clear(!1, !0, !1)
  52213. }
  52214. ,
  52215. this.clearStencil = function() {
  52216. this.clear(!1, !1, !0)
  52217. }
  52218. ,
  52219. this.clearTarget = function(e, t, i, n) {
  52220. this.setRenderTarget(e),
  52221. this.clear(t, i, n)
  52222. }
  52223. ,
  52224. this.resetGLState = o,
  52225. this.dispose = function() {
  52226. te.removeEventListener("webglcontextlost", a, !1)
  52227. }
  52228. ,
  52229. this.renderBufferImmediate = function(e, t, i) {
  52230. Ye.initAttributes();
  52231. var r = Xe.get(e);
  52232. e.hasPositions && !r.position && (r.position = Ge.createBuffer()),
  52233. e.hasNormals && !r.normal && (r.normal = Ge.createBuffer()),
  52234. e.hasUvs && !r.uv && (r.uv = Ge.createBuffer()),
  52235. e.hasColors && !r.color && (r.color = Ge.createBuffer());
  52236. var o = t.getAttributes();
  52237. if (e.hasPositions && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.position),
  52238. Ge.bufferData(Ge.ARRAY_BUFFER, e.positionArray, Ge.DYNAMIC_DRAW),
  52239. Ye.enableAttribute(o.position),
  52240. Ge.vertexAttribPointer(o.position, 3, Ge.FLOAT, !1, 0, 0)),
  52241. e.hasNormals) {
  52242. if (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.normal),
  52243. "MeshPhongMaterial" !== i.type && "MeshStandardMaterial" !== i.type && i.shading === n.FlatShading)
  52244. for (var a = 0, s = 3 * e.count; a < s; a += 9) {
  52245. var l = e.normalArray
  52246. , c = (l[a + 0] + l[a + 3] + l[a + 6]) / 3
  52247. , h = (l[a + 1] + l[a + 4] + l[a + 7]) / 3
  52248. , u = (l[a + 2] + l[a + 5] + l[a + 8]) / 3;
  52249. l[a + 0] = c,
  52250. l[a + 1] = h,
  52251. l[a + 2] = u,
  52252. l[a + 3] = c,
  52253. l[a + 4] = h,
  52254. l[a + 5] = u,
  52255. l[a + 6] = c,
  52256. l[a + 7] = h,
  52257. l[a + 8] = u
  52258. }
  52259. Ge.bufferData(Ge.ARRAY_BUFFER, e.normalArray, Ge.DYNAMIC_DRAW),
  52260. Ye.enableAttribute(o.normal),
  52261. Ge.vertexAttribPointer(o.normal, 3, Ge.FLOAT, !1, 0, 0)
  52262. }
  52263. e.hasUvs && i.map && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.uv),
  52264. Ge.bufferData(Ge.ARRAY_BUFFER, e.uvArray, Ge.DYNAMIC_DRAW),
  52265. Ye.enableAttribute(o.uv),
  52266. Ge.vertexAttribPointer(o.uv, 2, Ge.FLOAT, !1, 0, 0)),
  52267. e.hasColors && i.vertexColors !== n.NoColors && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.color),
  52268. Ge.bufferData(Ge.ARRAY_BUFFER, e.colorArray, Ge.DYNAMIC_DRAW),
  52269. Ye.enableAttribute(o.color),
  52270. Ge.vertexAttribPointer(o.color, 3, Ge.FLOAT, !1, 0, 0)),
  52271. Ye.disableUnusedAttributes(),
  52272. Ge.drawArrays(Ge.TRIANGLES, 0, e.count),
  52273. e.count = 0
  52274. }
  52275. ,
  52276. this.renderBufferDirect = function(e, i, r, o, a, s) {
  52277. E(o);
  52278. var l = w(e, i, o, a)
  52279. , c = !1
  52280. , h = r.id + "_" + l.id + "_" + o.wireframe;
  52281. h !== Ee && (Ee = h,
  52282. c = !0);
  52283. var u = a.morphTargetInfluences;
  52284. if (void 0 !== u) {
  52285. for (var d = [], p = 0, m = u.length; p < m; p++) {
  52286. var v = u[p];
  52287. d.push([v, p])
  52288. }
  52289. d.sort(g),
  52290. d.length > 8 && (d.length = 8);
  52291. for (var A = r.morphAttributes, p = 0, m = d.length; p < m; p++) {
  52292. var v = d[p];
  52293. if (fe[p] = v[0],
  52294. 0 !== v[0]) {
  52295. var y = v[1];
  52296. o.morphTargets === !0 && A.position && r.addAttribute("morphTarget" + p, A.position[y]),
  52297. o.morphNormals === !0 && A.normal && r.addAttribute("morphNormal" + p, A.normal[y])
  52298. } else
  52299. o.morphTargets === !0 && r.removeAttribute("morphTarget" + p),
  52300. o.morphNormals === !0 && r.removeAttribute("morphNormal" + p)
  52301. }
  52302. var C = l.getUniforms();
  52303. null !== C.morphTargetInfluences && Ge.uniform1fv(C.morphTargetInfluences, fe),
  52304. c = !0
  52305. }
  52306. var y = r.index
  52307. , I = r.attributes.position;
  52308. o.wireframe === !0 && (y = Ze.getWireframeAttribute(r));
  52309. var b;
  52310. null !== y ? (b = Je,
  52311. b.setIndex(y)) : b = Qe,
  52312. c && (f(o, l, r),
  52313. null !== y && Ge.bindBuffer(Ge.ELEMENT_ARRAY_BUFFER, Ze.getAttributeBuffer(y)));
  52314. var _ = 0
  52315. , T = 1 / 0;
  52316. null !== y ? T = y.count : void 0 !== I && (T = I.count);
  52317. var x = r.drawRange.start
  52318. , S = r.drawRange.count
  52319. , M = null !== s ? s.start : 0
  52320. , R = null !== s ? s.count : 1 / 0
  52321. , P = Math.max(_, x, M)
  52322. , O = Math.min(_ + T, x + S, M + R) - 1
  52323. , L = Math.max(0, O - P + 1);
  52324. if (a instanceof n.Mesh)
  52325. if (o.wireframe === !0)
  52326. Ye.setLineWidth(o.wireframeLinewidth * t()),
  52327. b.setMode(Ge.LINES);
  52328. else
  52329. switch (a.drawMode) {
  52330. case n.TrianglesDrawMode:
  52331. b.setMode(Ge.TRIANGLES);
  52332. break;
  52333. case n.TriangleStripDrawMode:
  52334. b.setMode(Ge.TRIANGLE_STRIP);
  52335. break;
  52336. case n.TriangleFanDrawMode:
  52337. b.setMode(Ge.TRIANGLE_FAN)
  52338. }
  52339. else if (a instanceof n.Line) {
  52340. var D = o.linewidth;
  52341. void 0 === D && (D = 1),
  52342. Ye.setLineWidth(D * t()),
  52343. a instanceof n.LineSegments ? b.setMode(Ge.LINES) : b.setMode(Ge.LINE_STRIP)
  52344. } else
  52345. a instanceof n.Points && b.setMode(Ge.POINTS);
  52346. r instanceof n.InstancedBufferGeometry ? r.maxInstancedCount > 0 && b.renderInstances(r, P, L) : b.render(P, L)
  52347. }
  52348. ,
  52349. this.render = function(e, t, i, r) {
  52350. if (t instanceof n.Camera == !1)
  52351. return void console.error("THREE.WebGLRenderer.render: camera is not an instance of THREE.Camera.");
  52352. var o = e.fog;
  52353. if (Ee = "",
  52354. Ie = -1,
  52355. be = null,
  52356. e.autoUpdate === !0 && e.updateMatrixWorld(),
  52357. null === t.parent && t.updateMatrixWorld(),
  52358. t.matrixWorldInverse.getInverse(t.matrixWorld),
  52359. Fe.multiplyMatrices(t.projectionMatrix, t.matrixWorldInverse),
  52360. Be.setFromMatrix(Fe),
  52361. ce.length = 0,
  52362. ue = -1,
  52363. pe = -1,
  52364. ge.length = 0,
  52365. me.length = 0,
  52366. y(e, t),
  52367. he.length = ue + 1,
  52368. de.length = pe + 1,
  52369. ve.sortObjects === !0 && (he.sort(m),
  52370. de.sort(v)),
  52371. U(ce, t),
  52372. $e.render(e, t),
  52373. He.calls = 0,
  52374. He.vertices = 0,
  52375. He.faces = 0,
  52376. He.points = 0,
  52377. void 0 === i && (i = null),
  52378. this.setRenderTarget(i),
  52379. (this.autoClear || r) && this.clear(this.autoClearColor, this.autoClearDepth, this.autoClearStencil),
  52380. e.overrideMaterial) {
  52381. var a = e.overrideMaterial;
  52382. C(he, t, o, a),
  52383. C(de, t, o, a)
  52384. } else
  52385. Ye.setBlending(n.NoBlending),
  52386. C(he, t, o),
  52387. C(de, t, o);
  52388. if (et.render(e, t),
  52389. tt.render(e, t, Te),
  52390. i) {
  52391. var s = i.texture;
  52392. s.generateMipmaps && z(i) && s.minFilter !== n.NearestFilter && s.minFilter !== n.LinearFilter && J(i)
  52393. }
  52394. Ye.setDepthTest(!0),
  52395. Ye.setDepthWrite(!0),
  52396. Ye.setColorWrite(!0)
  52397. }
  52398. ,
  52399. this.setFaceCulling = function(e, t) {
  52400. e === n.CullFaceNone ? Ye.disable(Ge.CULL_FACE) : (t === n.FrontFaceDirectionCW ? Ge.frontFace(Ge.CW) : Ge.frontFace(Ge.CCW),
  52401. e === n.CullFaceBack ? Ge.cullFace(Ge.BACK) : e === n.CullFaceFront ? Ge.cullFace(Ge.FRONT) : Ge.cullFace(Ge.FRONT_AND_BACK),
  52402. Ye.enable(Ge.CULL_FACE))
  52403. }
  52404. ,
  52405. this.setTexture = function(e, t) {
  52406. var i = Xe.get(e);
  52407. if (e.version > 0 && i.__version !== e.version) {
  52408. var n = e.image;
  52409. return void 0 === n ? void console.warn("THREE.WebGLRenderer: Texture marked for update but image is undefined", e) : n.complete === !1 ? void console.warn("THREE.WebGLRenderer: Texture marked for update but image is incomplete", e) : void H(i, e, t)
  52410. }
  52411. Ye.activeTexture(Ge.TEXTURE0 + t),
  52412. Ye.bindTexture(Ge.TEXTURE_2D, i.__webglTexture)
  52413. }
  52414. ,
  52415. this.getCurrentRenderTarget = function() {
  52416. return ye
  52417. }
  52418. ,
  52419. this.setRenderTarget = function(e) {
  52420. ye = e,
  52421. e && void 0 === Xe.get(e).__webglFramebuffer && Q(e);
  52422. var t, i = e instanceof n.WebGLRenderTargetCube;
  52423. if (e) {
  52424. var r = Xe.get(e);
  52425. t = i ? r.__webglFramebuffer[e.activeCubeFace] : r.__webglFramebuffer,
  52426. we.copy(e.scissor),
  52427. _e = e.scissorTest,
  52428. Te.copy(e.viewport)
  52429. } else
  52430. t = null,
  52431. we.copy(Le).multiplyScalar(Oe),
  52432. _e = De,
  52433. Te.copy(Ne).multiplyScalar(Oe);
  52434. if (Ce !== t && (Ge.bindFramebuffer(Ge.FRAMEBUFFER, t),
  52435. Ce = t),
  52436. Ye.scissor(we),
  52437. Ye.setScissorTest(_e),
  52438. Ye.viewport(Te),
  52439. i) {
  52440. var o = Xe.get(e.texture);
  52441. Ge.framebufferTexture2D(Ge.FRAMEBUFFER, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_CUBE_MAP_POSITIVE_X + e.activeCubeFace, o.__webglTexture, e.activeMipMapLevel)
  52442. }
  52443. }
  52444. ,
  52445. this.readRenderTargetPixels = function(e, t, i, r, o, a) {
  52446. if (e instanceof n.WebGLRenderTarget == !1)
  52447. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.");
  52448. var s = Xe.get(e).__webglFramebuffer;
  52449. if (s) {
  52450. var l = !1;
  52451. s !== Ce && (Ge.bindFramebuffer(Ge.FRAMEBUFFER, s),
  52452. l = !0);
  52453. try {
  52454. var c = e.texture;
  52455. if (c.format !== n.RGBAFormat && ee(c.format) !== Ge.getParameter(Ge.IMPLEMENTATION_COLOR_READ_FORMAT))
  52456. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in RGBA or implementation defined format.");
  52457. if (!(c.type === n.UnsignedByteType || ee(c.type) === Ge.getParameter(Ge.IMPLEMENTATION_COLOR_READ_TYPE) || c.type === n.FloatType && We.get("WEBGL_color_buffer_float") || c.type === n.HalfFloatType && We.get("EXT_color_buffer_half_float")))
  52458. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in UnsignedByteType or implementation defined type.");
  52459. Ge.checkFramebufferStatus(Ge.FRAMEBUFFER) === Ge.FRAMEBUFFER_COMPLETE ? Ge.readPixels(t, i, r, o, ee(c.format), ee(c.type), a) : console.error("THREE.WebGLRenderer.readRenderTargetPixels: readPixels from renderTarget failed. Framebuffer not complete.")
  52460. } finally {
  52461. l && Ge.bindFramebuffer(Ge.FRAMEBUFFER, Ce)
  52462. }
  52463. }
  52464. }
  52465. }
  52466. ,
  52467. n.WebGLRenderTarget = function(e, t, i) {
  52468. this.uuid = n.Math.generateUUID(),
  52469. this.width = e,
  52470. this.height = t,
  52471. this.scissor = new n.Vector4(0,0,e,t),
  52472. this.scissorTest = !1,
  52473. this.viewport = new n.Vector4(0,0,e,t),
  52474. i = i || {},
  52475. void 0 === i.minFilter && (i.minFilter = n.LinearFilter),
  52476. this.texture = new n.Texture(void 0,void 0,i.wrapS,i.wrapT,i.magFilter,i.minFilter,i.format,i.type,i.anisotropy),
  52477. this.depthBuffer = void 0 === i.depthBuffer || i.depthBuffer,
  52478. this.stencilBuffer = void 0 === i.stencilBuffer || i.stencilBuffer
  52479. }
  52480. ,
  52481. n.WebGLRenderTarget.prototype = {
  52482. constructor: n.WebGLRenderTarget,
  52483. setSize: function(e, t) {
  52484. this.width === e && this.height === t || (this.width = e,
  52485. this.height = t,
  52486. this.dispose()),
  52487. this.viewport.set(0, 0, e, t),
  52488. this.scissor.set(0, 0, e, t)
  52489. },
  52490. clone: function() {
  52491. return (new this.constructor).copy(this)
  52492. },
  52493. copy: function(e) {
  52494. return this.width = e.width,
  52495. this.height = e.height,
  52496. this.viewport.copy(e.viewport),
  52497. this.texture = e.texture.clone(),
  52498. this.depthBuffer = e.depthBuffer,
  52499. this.stencilBuffer = e.stencilBuffer,
  52500. this
  52501. },
  52502. dispose: function() {
  52503. this.dispatchEvent({
  52504. type: "dispose"
  52505. })
  52506. }
  52507. },
  52508. n.EventDispatcher.prototype.apply(n.WebGLRenderTarget.prototype),
  52509. n.WebGLRenderTargetCube = function(e, t, i) {
  52510. n.WebGLRenderTarget.call(this, e, t, i),
  52511. this.activeCubeFace = 0,
  52512. this.activeMipMapLevel = 0
  52513. }
  52514. ,
  52515. n.WebGLRenderTargetCube.prototype = Object.create(n.WebGLRenderTarget.prototype),
  52516. n.WebGLRenderTargetCube.prototype.constructor = n.WebGLRenderTargetCube,
  52517. n.WebGLBufferRenderer = function(e, t, i) {
  52518. function r(e) {
  52519. s = e
  52520. }
  52521. function o(t, n) {
  52522. e.drawArrays(s, t, n),
  52523. i.calls++,
  52524. i.vertices += n,
  52525. s === e.TRIANGLES && (i.faces += n / 3)
  52526. }
  52527. function a(r) {
  52528. var o = t.get("ANGLE_instanced_arrays");
  52529. if (null === o)
  52530. return void console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");
  52531. var a = r.attributes.position
  52532. , l = 0;
  52533. a instanceof n.InterleavedBufferAttribute ? (l = a.data.count,
  52534. o.drawArraysInstancedANGLE(s, 0, l, r.maxInstancedCount)) : (l = a.count,
  52535. o.drawArraysInstancedANGLE(s, 0, l, r.maxInstancedCount)),
  52536. i.calls++,
  52537. i.vertices += l * r.maxInstancedCount,
  52538. s === e.TRIANGLES && (i.faces += r.maxInstancedCount * l / 3)
  52539. }
  52540. var s;
  52541. this.setMode = r,
  52542. this.render = o,
  52543. this.renderInstances = a
  52544. }
  52545. ,
  52546. n.WebGLIndexedBufferRenderer = function(e, t, i) {
  52547. function n(e) {
  52548. s = e
  52549. }
  52550. function r(i) {
  52551. i.array instanceof Uint32Array && t.get("OES_element_index_uint") ? (l = e.UNSIGNED_INT,
  52552. c = 4) : (l = e.UNSIGNED_SHORT,
  52553. c = 2)
  52554. }
  52555. function o(t, n) {
  52556. e.drawElements(s, n, l, t * c),
  52557. i.calls++,
  52558. i.vertices += n,
  52559. s === e.TRIANGLES && (i.faces += n / 3)
  52560. }
  52561. function a(n, r, o) {
  52562. var a = t.get("ANGLE_instanced_arrays");
  52563. return null === a ? void console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.") : (a.drawElementsInstancedANGLE(s, o, l, r * c, n.maxInstancedCount),
  52564. i.calls++,
  52565. i.vertices += o * n.maxInstancedCount,
  52566. void (s === e.TRIANGLES && (i.faces += n.maxInstancedCount * o / 3)))
  52567. }
  52568. var s, l, c;
  52569. this.setMode = n,
  52570. this.setIndex = r,
  52571. this.render = o,
  52572. this.renderInstances = a
  52573. }
  52574. ,
  52575. n.WebGLExtensions = function(e) {
  52576. var t = {};
  52577. this.get = function(i) {
  52578. if (void 0 !== t[i])
  52579. return t[i];
  52580. var n;
  52581. switch (i) {
  52582. case "EXT_texture_filter_anisotropic":
  52583. n = e.getExtension("EXT_texture_filter_anisotropic") || e.getExtension("MOZ_EXT_texture_filter_anisotropic") || e.getExtension("WEBKIT_EXT_texture_filter_anisotropic");
  52584. break;
  52585. case "WEBGL_compressed_texture_s3tc":
  52586. n = e.getExtension("WEBGL_compressed_texture_s3tc") || e.getExtension("MOZ_WEBGL_compressed_texture_s3tc") || e.getExtension("WEBKIT_WEBGL_compressed_texture_s3tc");
  52587. break;
  52588. case "WEBGL_compressed_texture_pvrtc":
  52589. n = e.getExtension("WEBGL_compressed_texture_pvrtc") || e.getExtension("WEBKIT_WEBGL_compressed_texture_pvrtc");
  52590. break;
  52591. case "WEBGL_compressed_texture_etc1":
  52592. n = e.getExtension("WEBGL_compressed_texture_etc1");
  52593. break;
  52594. default:
  52595. n = e.getExtension(i)
  52596. }
  52597. return null === n && console.warn("THREE.WebGLRenderer: " + i + " extension not supported."),
  52598. t[i] = n,
  52599. n
  52600. }
  52601. }
  52602. ,
  52603. n.WebGLCapabilities = function(e, t, i) {
  52604. function n(t) {
  52605. if ("highp" === t) {
  52606. if (e.getShaderPrecisionFormat(e.VERTEX_SHADER, e.HIGH_FLOAT).precision > 0 && e.getShaderPrecisionFormat(e.FRAGMENT_SHADER, e.HIGH_FLOAT).precision > 0)
  52607. return "highp";
  52608. t = "mediump"
  52609. }
  52610. return "mediump" === t && e.getShaderPrecisionFormat(e.VERTEX_SHADER, e.MEDIUM_FLOAT).precision > 0 && e.getShaderPrecisionFormat(e.FRAGMENT_SHADER, e.MEDIUM_FLOAT).precision > 0 ? "mediump" : "lowp"
  52611. }
  52612. this.getMaxPrecision = n,
  52613. this.precision = void 0 !== i.precision ? i.precision : "highp",
  52614. this.logarithmicDepthBuffer = void 0 !== i.logarithmicDepthBuffer && i.logarithmicDepthBuffer,
  52615. this.maxTextures = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS),
  52616. this.maxVertexTextures = e.getParameter(e.MAX_VERTEX_TEXTURE_IMAGE_UNITS),
  52617. this.maxTextureSize = e.getParameter(e.MAX_TEXTURE_SIZE),
  52618. this.maxCubemapSize = e.getParameter(e.MAX_CUBE_MAP_TEXTURE_SIZE),
  52619. this.maxAttributes = e.getParameter(e.MAX_VERTEX_ATTRIBS),
  52620. this.maxVertexUniforms = e.getParameter(e.MAX_VERTEX_UNIFORM_VECTORS),
  52621. this.maxVaryings = e.getParameter(e.MAX_VARYING_VECTORS),
  52622. this.maxFragmentUniforms = e.getParameter(e.MAX_FRAGMENT_UNIFORM_VECTORS),
  52623. this.vertexTextures = this.maxVertexTextures > 0,
  52624. this.floatFragmentTextures = !!t.get("OES_texture_float"),
  52625. this.floatVertexTextures = this.vertexTextures && this.floatFragmentTextures;
  52626. var r = n(this.precision);
  52627. r !== this.precision && (console.warn("THREE.WebGLRenderer:", this.precision, "not supported, using", r, "instead."),
  52628. this.precision = r),
  52629. this.logarithmicDepthBuffer && (this.logarithmicDepthBuffer = !!t.get("EXT_frag_depth"))
  52630. }
  52631. ,
  52632. n.WebGLGeometries = function(e, t, i) {
  52633. function r(e) {
  52634. var t = e.geometry;
  52635. if (void 0 !== h[t.id])
  52636. return h[t.id];
  52637. t.addEventListener("dispose", o);
  52638. var r;
  52639. return t instanceof n.BufferGeometry ? r = t : t instanceof n.Geometry && (void 0 === t._bufferGeometry && (t._bufferGeometry = (new n.BufferGeometry).setFromObject(e)),
  52640. r = t._bufferGeometry),
  52641. h[t.id] = r,
  52642. i.memory.geometries++,
  52643. r
  52644. }
  52645. function o(e) {
  52646. var n = e.target
  52647. , r = h[n.id];
  52648. null !== r.index && s(r.index),
  52649. l(r.attributes),
  52650. n.removeEventListener("dispose", o),
  52651. delete h[n.id];
  52652. var a = t.get(n);
  52653. a.wireframe && s(a.wireframe),
  52654. t.delete(n);
  52655. var c = t.get(r);
  52656. c.wireframe && s(c.wireframe),
  52657. t.delete(r),
  52658. i.memory.geometries--
  52659. }
  52660. function a(e) {
  52661. return e instanceof n.InterleavedBufferAttribute ? t.get(e.data).__webglBuffer : t.get(e).__webglBuffer
  52662. }
  52663. function s(t) {
  52664. var i = a(t);
  52665. void 0 !== i && (e.deleteBuffer(i),
  52666. c(t))
  52667. }
  52668. function l(e) {
  52669. for (var t in e)
  52670. s(e[t])
  52671. }
  52672. function c(e) {
  52673. e instanceof n.InterleavedBufferAttribute ? t.delete(e.data) : t.delete(e)
  52674. }
  52675. var h = {};
  52676. this.get = r
  52677. }
  52678. ,
  52679. n.WebGLLights = function() {
  52680. var e = {};
  52681. this.get = function(t) {
  52682. if (void 0 !== e[t.id])
  52683. return e[t.id];
  52684. var i;
  52685. switch (t.type) {
  52686. case "DirectionalLight":
  52687. i = {
  52688. direction: new n.Vector3,
  52689. color: new n.Color,
  52690. shadow: !1,
  52691. shadowBias: 0,
  52692. shadowRadius: 1,
  52693. shadowMapSize: new n.Vector2
  52694. };
  52695. break;
  52696. case "SpotLight":
  52697. i = {
  52698. position: new n.Vector3,
  52699. direction: new n.Vector3,
  52700. color: new n.Color,
  52701. distance: 0,
  52702. coneCos: 0,
  52703. penumbraCos: 0,
  52704. decay: 0,
  52705. shadow: !1,
  52706. shadowBias: 0,
  52707. shadowRadius: 1,
  52708. shadowMapSize: new n.Vector2
  52709. };
  52710. break;
  52711. case "PointLight":
  52712. i = {
  52713. position: new n.Vector3,
  52714. color: new n.Color,
  52715. distance: 0,
  52716. decay: 0,
  52717. shadow: !1,
  52718. shadowBias: 0,
  52719. shadowRadius: 1,
  52720. shadowMapSize: new n.Vector2
  52721. };
  52722. break;
  52723. case "HemisphereLight":
  52724. i = {
  52725. direction: new n.Vector3,
  52726. skyColor: new n.Color,
  52727. groundColor: new n.Color
  52728. }
  52729. }
  52730. return e[t.id] = i,
  52731. i
  52732. }
  52733. }
  52734. ,
  52735. n.WebGLObjects = function(e, t, i) {
  52736. function r(t) {
  52737. var i = u.get(t);
  52738. t.geometry instanceof n.Geometry && i.updateFromObject(t);
  52739. var r = i.index
  52740. , a = i.attributes;
  52741. null !== r && o(r, e.ELEMENT_ARRAY_BUFFER);
  52742. for (var s in a)
  52743. o(a[s], e.ARRAY_BUFFER);
  52744. var l = i.morphAttributes;
  52745. for (var s in l)
  52746. for (var c = l[s], h = 0, d = c.length; h < d; h++)
  52747. o(c[h], e.ARRAY_BUFFER);
  52748. return i
  52749. }
  52750. function o(e, i) {
  52751. var r = e instanceof n.InterleavedBufferAttribute ? e.data : e
  52752. , o = t.get(r);
  52753. void 0 === o.__webglBuffer ? a(o, r, i) : o.version !== r.version && s(o, r, i)
  52754. }
  52755. function a(t, i, n) {
  52756. t.__webglBuffer = e.createBuffer(),
  52757. e.bindBuffer(n, t.__webglBuffer);
  52758. var r = i.dynamic ? e.DYNAMIC_DRAW : e.STATIC_DRAW;
  52759. e.bufferData(n, i.array, r),
  52760. t.version = i.version
  52761. }
  52762. function s(t, i, n) {
  52763. e.bindBuffer(n, t.__webglBuffer),
  52764. i.dynamic === !1 || i.updateRange.count === -1 ? e.bufferSubData(n, 0, i.array) : 0 === i.updateRange.count ? console.error("THREE.WebGLObjects.updateBuffer: dynamic THREE.BufferAttribute marked as needsUpdate but updateRange.count is 0, ensure you are using set methods or updating manually.") : (e.bufferSubData(n, i.updateRange.offset * i.array.BYTES_PER_ELEMENT, i.array.subarray(i.updateRange.offset, i.updateRange.offset + i.updateRange.count)),
  52765. i.updateRange.count = 0),
  52766. t.version = i.version
  52767. }
  52768. function l(e) {
  52769. return e instanceof n.InterleavedBufferAttribute ? t.get(e.data).__webglBuffer : t.get(e).__webglBuffer
  52770. }
  52771. function c(i) {
  52772. var r = t.get(i);
  52773. if (void 0 !== r.wireframe)
  52774. return r.wireframe;
  52775. var a = []
  52776. , s = i.index
  52777. , l = i.attributes
  52778. , c = l.position;
  52779. if (null !== s)
  52780. for (var u = {}, d = s.array, p = 0, f = d.length; p < f; p += 3) {
  52781. var g = d[p + 0]
  52782. , m = d[p + 1]
  52783. , v = d[p + 2];
  52784. h(u, g, m) && a.push(g, m),
  52785. h(u, m, v) && a.push(m, v),
  52786. h(u, v, g) && a.push(v, g)
  52787. }
  52788. else
  52789. for (var d = l.position.array, p = 0, f = d.length / 3 - 1; p < f; p += 3) {
  52790. var g = p + 0
  52791. , m = p + 1
  52792. , v = p + 2;
  52793. a.push(g, m, m, v, v, g)
  52794. }
  52795. var A = c.count > 65535 ? Uint32Array : Uint16Array
  52796. , y = new n.BufferAttribute(new A(a),1);
  52797. return o(y, e.ELEMENT_ARRAY_BUFFER),
  52798. r.wireframe = y,
  52799. y
  52800. }
  52801. function h(e, t, i) {
  52802. if (t > i) {
  52803. var n = t;
  52804. t = i,
  52805. i = n
  52806. }
  52807. var r = e[t];
  52808. return void 0 === r ? (e[t] = [i],
  52809. !0) : r.indexOf(i) === -1 && (r.push(i),
  52810. !0)
  52811. }
  52812. var u = new n.WebGLGeometries(e,t,i);
  52813. this.getAttributeBuffer = l,
  52814. this.getWireframeAttribute = c,
  52815. this.update = r
  52816. }
  52817. ,
  52818. n.WebGLProgram = function() {
  52819. function e(e) {
  52820. switch (e) {
  52821. case n.LinearEncoding:
  52822. return ["Linear", "( value )"];
  52823. case n.sRGBEncoding:
  52824. return ["sRGB", "( value )"];
  52825. case n.RGBEEncoding:
  52826. return ["RGBE", "( value )"];
  52827. case n.RGBM7Encoding:
  52828. return ["RGBM", "( value, 7.0 )"];
  52829. case n.RGBM16Encoding:
  52830. return ["RGBM", "( value, 16.0 )"];
  52831. case n.RGBDEncoding:
  52832. return ["RGBD", "( value, 256.0 )"];
  52833. case n.GammaEncoding:
  52834. return ["Gamma", "( value, float( GAMMA_FACTOR ) )"];
  52835. default:
  52836. throw new Error("unsupported encoding: " + e)
  52837. }
  52838. }
  52839. function t(t, i) {
  52840. var n = e(i);
  52841. return "vec4 " + t + "( vec4 value ) { return " + n[0] + "ToLinear" + n[1] + "; }"
  52842. }
  52843. function i(t, i) {
  52844. var n = e(i);
  52845. return "vec4 " + t + "( vec4 value ) { return LinearTo" + n[0] + n[1] + "; }"
  52846. }
  52847. function r(e, t) {
  52848. var i;
  52849. switch (t) {
  52850. case n.LinearToneMapping:
  52851. i = "Linear";
  52852. break;
  52853. case n.ReinhardToneMapping:
  52854. i = "Reinhard";
  52855. break;
  52856. case n.Uncharted2ToneMapping:
  52857. i = "Uncharted2";
  52858. break;
  52859. case n.CineonToneMapping:
  52860. i = "OptimizedCineon";
  52861. break;
  52862. default:
  52863. throw new Error("unsupported toneMapping: " + t)
  52864. }
  52865. return "vec3 " + e + "( vec3 color ) { return " + i + "ToneMapping( color ); }"
  52866. }
  52867. function o(e, t, i) {
  52868. e = e || {};
  52869. var n = [e.derivatives || t.envMapCubeUV || t.bumpMap || t.normalMap || t.flatShading ? "#extension GL_OES_standard_derivatives : enable" : "", (e.fragDepth || t.logarithmicDepthBuffer) && i.get("EXT_frag_depth") ? "#extension GL_EXT_frag_depth : enable" : "", e.drawBuffers && i.get("WEBGL_draw_buffers") ? "#extension GL_EXT_draw_buffers : require" : "", (e.shaderTextureLOD || t.envMap) && i.get("EXT_shader_texture_lod") ? "#extension GL_EXT_shader_texture_lod : enable" : ""];
  52870. return n.filter(c).join("\n")
  52871. }
  52872. function a(e) {
  52873. var t = [];
  52874. for (var i in e) {
  52875. var n = e[i];
  52876. n !== !1 && t.push("#define " + i + " " + n)
  52877. }
  52878. return t.join("\n")
  52879. }
  52880. function s(e, t, i) {
  52881. for (var n = {}, r = e.getProgramParameter(t, e.ACTIVE_UNIFORMS), o = 0; o < r; o++) {
  52882. var a = e.getActiveUniform(t, o)
  52883. , s = a.name
  52884. , l = e.getUniformLocation(t, s)
  52885. , c = f.exec(s);
  52886. if (c) {
  52887. var h = c[1]
  52888. , u = c[2]
  52889. , d = n[h];
  52890. d || (d = n[h] = {}),
  52891. d[u] = l
  52892. } else if (c = g.exec(s)) {
  52893. var p = c[1]
  52894. , v = c[2]
  52895. , A = c[3]
  52896. , y = n[p];
  52897. y || (y = n[p] = []);
  52898. var C = y[v];
  52899. C || (C = y[v] = {}),
  52900. C[A] = l
  52901. } else if (c = m.exec(s)) {
  52902. var p = c[1];
  52903. n[p] = l
  52904. } else
  52905. n[s] = l
  52906. }
  52907. return n
  52908. }
  52909. function l(e, t, i) {
  52910. for (var n = {}, r = e.getProgramParameter(t, e.ACTIVE_ATTRIBUTES), o = 0; o < r; o++) {
  52911. var a = e.getActiveAttrib(t, o)
  52912. , s = a.name;
  52913. n[s] = e.getAttribLocation(t, s)
  52914. }
  52915. return n
  52916. }
  52917. function c(e) {
  52918. return "" !== e
  52919. }
  52920. function h(e, t) {
  52921. return e.replace(/NUM_DIR_LIGHTS/g, t.numDirLights).replace(/NUM_SPOT_LIGHTS/g, t.numSpotLights).replace(/NUM_POINT_LIGHTS/g, t.numPointLights).replace(/NUM_HEMI_LIGHTS/g, t.numHemiLights)
  52922. }
  52923. function u(e) {
  52924. function t(e, t) {
  52925. var i = n.ShaderChunk[t];
  52926. if (void 0 === i)
  52927. throw new Error("Can not resolve #include <" + t + ">");
  52928. return u(i)
  52929. }
  52930. var i = /#include +<([\w\d.]+)>/g;
  52931. return e.replace(i, t)
  52932. }
  52933. function d(e) {
  52934. function t(e, t, i, n) {
  52935. for (var r = "", o = parseInt(t); o < parseInt(i); o++)
  52936. r += n.replace(/\[ i \]/g, "[ " + o + " ]");
  52937. return r
  52938. }
  52939. var i = /for \( int i \= (\d+)\; i < (\d+)\; i \+\+ \) \{([\s\S]+?)(?=\})\}/g;
  52940. return e.replace(i, t)
  52941. }
  52942. var p = 0
  52943. , f = /^([\w\d_]+)\.([\w\d_]+)$/
  52944. , g = /^([\w\d_]+)\[(\d+)\]\.([\w\d_]+)$/
  52945. , m = /^([\w\d_]+)\[0\]$/;
  52946. return function(e, f, g, m) {
  52947. var v = e.context
  52948. , A = g.extensions
  52949. , y = g.defines
  52950. , C = g.__webglShader.vertexShader
  52951. , I = g.__webglShader.fragmentShader
  52952. , E = "SHADOWMAP_TYPE_BASIC";
  52953. m.shadowMapType === n.PCFShadowMap ? E = "SHADOWMAP_TYPE_PCF" : m.shadowMapType === n.PCFSoftShadowMap && (E = "SHADOWMAP_TYPE_PCF_SOFT");
  52954. var b = "ENVMAP_TYPE_CUBE"
  52955. , w = "ENVMAP_MODE_REFLECTION"
  52956. , _ = "ENVMAP_BLENDING_MULTIPLY";
  52957. if (m.envMap) {
  52958. switch (g.envMap.mapping) {
  52959. case n.CubeReflectionMapping:
  52960. case n.CubeRefractionMapping:
  52961. b = "ENVMAP_TYPE_CUBE";
  52962. break;
  52963. case n.CubeUVReflectionMapping:
  52964. case n.CubeUVRefractionMapping:
  52965. b = "ENVMAP_TYPE_CUBE_UV";
  52966. break;
  52967. case n.EquirectangularReflectionMapping:
  52968. case n.EquirectangularRefractionMapping:
  52969. b = "ENVMAP_TYPE_EQUIREC";
  52970. break;
  52971. case n.SphericalReflectionMapping:
  52972. b = "ENVMAP_TYPE_SPHERE"
  52973. }
  52974. switch (g.envMap.mapping) {
  52975. case n.CubeRefractionMapping:
  52976. case n.EquirectangularRefractionMapping:
  52977. w = "ENVMAP_MODE_REFRACTION"
  52978. }
  52979. switch (g.combine) {
  52980. case n.MultiplyOperation:
  52981. _ = "ENVMAP_BLENDING_MULTIPLY";
  52982. break;
  52983. case n.MixOperation:
  52984. _ = "ENVMAP_BLENDING_MIX";
  52985. break;
  52986. case n.AddOperation:
  52987. _ = "ENVMAP_BLENDING_ADD"
  52988. }
  52989. }
  52990. var T, x, S = e.gammaFactor > 0 ? e.gammaFactor : 1, M = o(A, m, e.extensions), R = a(y), P = v.createProgram();
  52991. g instanceof n.RawShaderMaterial ? (T = "",
  52992. x = "") : (T = ["precision " + m.precision + " float;", "precision " + m.precision + " int;", "#define SHADER_NAME " + g.__webglShader.name, R, m.supportsVertexTextures ? "#define VERTEX_TEXTURES" : "", "#define GAMMA_FACTOR " + S, "#define MAX_BONES " + m.maxBones, m.map ? "#define USE_MAP" : "", m.envMap ? "#define USE_ENVMAP" : "", m.envMap ? "#define " + w : "", m.lightMap ? "#define USE_LIGHTMAP" : "", m.aoMap ? "#define USE_AOMAP" : "", m.emissiveMap ? "#define USE_EMISSIVEMAP" : "", m.bumpMap ? "#define USE_BUMPMAP" : "", m.normalMap ? "#define USE_NORMALMAP" : "", m.displacementMap && m.supportsVertexTextures ? "#define USE_DISPLACEMENTMAP" : "", m.specularMap ? "#define USE_SPECULARMAP" : "", m.roughnessMap ? "#define USE_ROUGHNESSMAP" : "", m.metalnessMap ? "#define USE_METALNESSMAP" : "", m.alphaMap ? "#define USE_ALPHAMAP" : "", m.vertexColors ? "#define USE_COLOR" : "", m.flatShading ? "#define FLAT_SHADED" : "", m.skinning ? "#define USE_SKINNING" : "", m.useVertexTexture ? "#define BONE_TEXTURE" : "", m.morphTargets ? "#define USE_MORPHTARGETS" : "", m.morphNormals && m.flatShading === !1 ? "#define USE_MORPHNORMALS" : "", m.doubleSided ? "#define DOUBLE_SIDED" : "", m.flipSided ? "#define FLIP_SIDED" : "", m.shadowMapEnabled ? "#define USE_SHADOWMAP" : "", m.shadowMapEnabled ? "#define " + E : "", m.pointLightShadows > 0 ? "#define POINT_LIGHT_SHADOWS" : "", m.sizeAttenuation ? "#define USE_SIZEATTENUATION" : "", m.logarithmicDepthBuffer ? "#define USE_LOGDEPTHBUF" : "", m.logarithmicDepthBuffer && e.extensions.get("EXT_frag_depth") ? "#define USE_LOGDEPTHBUF_EXT" : "", "uniform mat4 modelMatrix;", "uniform mat4 modelViewMatrix;", "uniform mat4 projectionMatrix;", "uniform mat4 viewMatrix;", "uniform mat3 normalMatrix;", "uniform vec3 cameraPosition;", "attribute vec3 position;", "attribute vec3 normal;", "attribute vec2 uv;", "#ifdef USE_COLOR", "\tattribute vec3 color;", "#endif", "#ifdef USE_MORPHTARGETS", "\tattribute vec3 morphTarget0;", "\tattribute vec3 morphTarget1;", "\tattribute vec3 morphTarget2;", "\tattribute vec3 morphTarget3;", "\t#ifdef USE_MORPHNORMALS", "\t\tattribute vec3 morphNormal0;", "\t\tattribute vec3 morphNormal1;", "\t\tattribute vec3 morphNormal2;", "\t\tattribute vec3 morphNormal3;", "\t#else", "\t\tattribute vec3 morphTarget4;", "\t\tattribute vec3 morphTarget5;", "\t\tattribute vec3 morphTarget6;", "\t\tattribute vec3 morphTarget7;", "\t#endif", "#endif", "#ifdef USE_SKINNING", "\tattribute vec4 skinIndex;", "\tattribute vec4 skinWeight;", "#endif", "\n"].filter(c).join("\n"),
  52993. x = [M, "precision " + m.precision + " float;", "precision " + m.precision + " int;", "#define SHADER_NAME " + g.__webglShader.name, R, m.alphaTest ? "#define ALPHATEST " + m.alphaTest : "", "#define GAMMA_FACTOR " + S, m.useFog && m.fog ? "#define USE_FOG" : "", m.useFog && m.fogExp ? "#define FOG_EXP2" : "", m.map ? "#define USE_MAP" : "", m.envMap ? "#define USE_ENVMAP" : "", m.envMap ? "#define " + b : "", m.envMap ? "#define " + w : "", m.envMap ? "#define " + _ : "", m.lightMap ? "#define USE_LIGHTMAP" : "", m.aoMap ? "#define USE_AOMAP" : "", m.emissiveMap ? "#define USE_EMISSIVEMAP" : "", m.bumpMap ? "#define USE_BUMPMAP" : "", m.normalMap ? "#define USE_NORMALMAP" : "", m.specularMap ? "#define USE_SPECULARMAP" : "", m.roughnessMap ? "#define USE_ROUGHNESSMAP" : "", m.metalnessMap ? "#define USE_METALNESSMAP" : "", m.alphaMap ? "#define USE_ALPHAMAP" : "", m.vertexColors ? "#define USE_COLOR" : "", m.flatShading ? "#define FLAT_SHADED" : "", m.doubleSided ? "#define DOUBLE_SIDED" : "", m.flipSided ? "#define FLIP_SIDED" : "", m.shadowMapEnabled ? "#define USE_SHADOWMAP" : "", m.shadowMapEnabled ? "#define " + E : "", m.pointLightShadows > 0 ? "#define POINT_LIGHT_SHADOWS" : "", m.premultipliedAlpha ? "#define PREMULTIPLIED_ALPHA" : "", m.physicallyCorrectLights ? "#define PHYSICALLY_CORRECT_LIGHTS" : "", m.logarithmicDepthBuffer ? "#define USE_LOGDEPTHBUF" : "", m.logarithmicDepthBuffer && e.extensions.get("EXT_frag_depth") ? "#define USE_LOGDEPTHBUF_EXT" : "", m.envMap && e.extensions.get("EXT_shader_texture_lod") ? "#define TEXTURE_LOD_EXT" : "", "uniform mat4 viewMatrix;", "uniform vec3 cameraPosition;", m.toneMapping !== n.NoToneMapping ? "#define TONE_MAPPING" : "", m.toneMapping !== n.NoToneMapping ? n.ShaderChunk.tonemapping_pars_fragment : "", m.toneMapping !== n.NoToneMapping ? r("toneMapping", m.toneMapping) : "", m.outputEncoding || m.mapEncoding || m.envMapEncoding || m.emissiveMapEncoding ? n.ShaderChunk.encodings_pars_fragment : "", m.mapEncoding ? t("mapTexelToLinear", m.mapEncoding) : "", m.envMapEncoding ? t("envMapTexelToLinear", m.envMapEncoding) : "", m.emissiveMapEncoding ? t("emissiveMapTexelToLinear", m.emissiveMapEncoding) : "", m.outputEncoding ? i("linearToOutputTexel", m.outputEncoding) : "", "\n"].filter(c).join("\n")),
  52994. C = u(C, m),
  52995. C = h(C, m),
  52996. I = u(I, m),
  52997. I = h(I, m),
  52998. g instanceof n.ShaderMaterial == !1 && (C = d(C),
  52999. I = d(I));
  53000. var O = T + C
  53001. , L = x + I
  53002. , D = n.WebGLShader(v, v.VERTEX_SHADER, O)
  53003. , N = n.WebGLShader(v, v.FRAGMENT_SHADER, L);
  53004. v.attachShader(P, D),
  53005. v.attachShader(P, N),
  53006. void 0 !== g.index0AttributeName ? v.bindAttribLocation(P, 0, g.index0AttributeName) : m.morphTargets === !0 && v.bindAttribLocation(P, 0, "position"),
  53007. v.linkProgram(P);
  53008. var B = v.getProgramInfoLog(P)
  53009. , F = v.getShaderInfoLog(D)
  53010. , V = v.getShaderInfoLog(N)
  53011. , U = !0
  53012. , k = !0;
  53013. v.getProgramParameter(P, v.LINK_STATUS) === !1 ? (U = !1,
  53014. console.error("THREE.WebGLProgram: shader error: ", v.getError(), "gl.VALIDATE_STATUS", v.getProgramParameter(P, v.VALIDATE_STATUS), "gl.getProgramInfoLog", B, F, V)) : "" !== B ? console.warn("THREE.WebGLProgram: gl.getProgramInfoLog()", B) : "" !== F && "" !== V || (k = !1),
  53015. k && (this.diagnostics = {
  53016. runnable: U,
  53017. material: g,
  53018. programLog: B,
  53019. vertexShader: {
  53020. log: F,
  53021. prefix: T
  53022. },
  53023. fragmentShader: {
  53024. log: V,
  53025. prefix: x
  53026. }
  53027. }),
  53028. v.deleteShader(D),
  53029. v.deleteShader(N);
  53030. var H;
  53031. this.getUniforms = function() {
  53032. return void 0 === H && (H = s(v, P)),
  53033. H
  53034. }
  53035. ;
  53036. var G;
  53037. return this.getAttributes = function() {
  53038. return void 0 === G && (G = l(v, P)),
  53039. G
  53040. }
  53041. ,
  53042. this.destroy = function() {
  53043. v.deleteProgram(P),
  53044. this.program = void 0
  53045. }
  53046. ,
  53047. Object.defineProperties(this, {
  53048. uniforms: {
  53049. get: function() {
  53050. return console.warn("THREE.WebGLProgram: .uniforms is now .getUniforms()."),
  53051. this.getUniforms()
  53052. }
  53053. },
  53054. attributes: {
  53055. get: function() {
  53056. return console.warn("THREE.WebGLProgram: .attributes is now .getAttributes()."),
  53057. this.getAttributes()
  53058. }
  53059. }
  53060. }),
  53061. this.id = p++,
  53062. this.code = f,
  53063. this.usedTimes = 1,
  53064. this.program = P,
  53065. this.vertexShader = D,
  53066. this.fragmentShader = N,
  53067. this
  53068. }
  53069. }(),
  53070. n.WebGLPrograms = function(e, t) {
  53071. function i(e) {
  53072. if (t.floatVertexTextures && e && e.skeleton && e.skeleton.useVertexTexture)
  53073. return 1024;
  53074. var i = t.maxVertexUniforms
  53075. , r = Math.floor((i - 20) / 4)
  53076. , o = r;
  53077. return void 0 !== e && e instanceof n.SkinnedMesh && (o = Math.min(e.skeleton.bones.length, o),
  53078. o < e.skeleton.bones.length && console.warn("WebGLRenderer: too many bones - " + e.skeleton.bones.length + ", this GPU supports just " + o + " (try OpenGL instead of ANGLE)")),
  53079. o
  53080. }
  53081. function r(e, t) {
  53082. var i;
  53083. return e ? e instanceof n.Texture ? i = e.encoding : e instanceof n.WebGLRenderTarget && (i = e.texture.encoding) : i = n.LinearEncoding,
  53084. i === n.LinearEncoding && t && (i = n.GammaEncoding),
  53085. i
  53086. }
  53087. var o = []
  53088. , a = {
  53089. MeshDepthMaterial: "depth",
  53090. MeshNormalMaterial: "normal",
  53091. MeshBasicMaterial: "basic",
  53092. MeshLambertMaterial: "lambert",
  53093. MeshPhongMaterial: "phong",
  53094. MeshStandardMaterial: "standard",
  53095. LineBasicMaterial: "basic",
  53096. LineDashedMaterial: "dashed",
  53097. PointsMaterial: "points"
  53098. }
  53099. , s = ["precision", "supportsVertexTextures", "map", "mapEncoding", "envMap", "envMapMode", "envMapEncoding", "lightMap", "aoMap", "emissiveMap", "emissiveMapEncoding", "bumpMap", "normalMap", "displacementMap", "specularMap", "roughnessMap", "metalnessMap", "alphaMap", "combine", "vertexColors", "fog", "useFog", "fogExp", "flatShading", "sizeAttenuation", "logarithmicDepthBuffer", "skinning", "maxBones", "useVertexTexture", "morphTargets", "morphNormals", "maxMorphTargets", "maxMorphNormals", "premultipliedAlpha", "numDirLights", "numPointLights", "numSpotLights", "numHemiLights", "shadowMapEnabled", "pointLightShadows", "toneMapping", "physicallyCorrectLights", "shadowMapType", "alphaTest", "doubleSided", "flipSided"];
  53100. this.getParameters = function(o, s, l, c) {
  53101. var h = a[o.type]
  53102. , u = i(c)
  53103. , d = e.getPrecision();
  53104. null !== o.precision && (d = t.getMaxPrecision(o.precision),
  53105. d !== o.precision && console.warn("THREE.WebGLProgram.getParameters:", o.precision, "not supported, using", d, "instead."));
  53106. var p = {
  53107. shaderID: h,
  53108. precision: d,
  53109. supportsVertexTextures: t.vertexTextures,
  53110. outputEncoding: r(e.getCurrentRenderTarget(), e.gammaOutput),
  53111. map: !!o.map,
  53112. mapEncoding: r(o.map, e.gammaInput),
  53113. envMap: !!o.envMap,
  53114. envMapMode: o.envMap && o.envMap.mapping,
  53115. envMapEncoding: r(o.envMap, e.gammaInput),
  53116. envMapCubeUV: !!o.envMap && (o.envMap.mapping === n.CubeUVReflectionMapping || o.envMap.mapping === n.CubeUVRefractionMapping),
  53117. lightMap: !!o.lightMap,
  53118. aoMap: !!o.aoMap,
  53119. emissiveMap: !!o.emissiveMap,
  53120. emissiveMapEncoding: r(o.emissiveMap, e.gammaInput),
  53121. bumpMap: !!o.bumpMap,
  53122. normalMap: !!o.normalMap,
  53123. displacementMap: !!o.displacementMap,
  53124. roughnessMap: !!o.roughnessMap,
  53125. metalnessMap: !!o.metalnessMap,
  53126. specularMap: !!o.specularMap,
  53127. alphaMap: !!o.alphaMap,
  53128. combine: o.combine,
  53129. vertexColors: o.vertexColors,
  53130. fog: l,
  53131. useFog: o.fog,
  53132. fogExp: l instanceof n.FogExp2,
  53133. flatShading: o.shading === n.FlatShading,
  53134. sizeAttenuation: o.sizeAttenuation,
  53135. logarithmicDepthBuffer: t.logarithmicDepthBuffer,
  53136. skinning: o.skinning,
  53137. maxBones: u,
  53138. useVertexTexture: t.floatVertexTextures && c && c.skeleton && c.skeleton.useVertexTexture,
  53139. morphTargets: o.morphTargets,
  53140. morphNormals: o.morphNormals,
  53141. maxMorphTargets: e.maxMorphTargets,
  53142. maxMorphNormals: e.maxMorphNormals,
  53143. numDirLights: s.directional.length,
  53144. numPointLights: s.point.length,
  53145. numSpotLights: s.spot.length,
  53146. numHemiLights: s.hemi.length,
  53147. pointLightShadows: s.shadowsPointLight,
  53148. shadowMapEnabled: e.shadowMap.enabled && c.receiveShadow && s.shadows.length > 0,
  53149. shadowMapType: e.shadowMap.type,
  53150. toneMapping: e.toneMapping,
  53151. physicallyCorrectLights: e.physicallyCorrectLights,
  53152. premultipliedAlpha: o.premultipliedAlpha,
  53153. alphaTest: o.alphaTest,
  53154. doubleSided: o.side === n.DoubleSide,
  53155. flipSided: o.side === n.BackSide
  53156. };
  53157. return p
  53158. }
  53159. ,
  53160. this.getProgramCode = function(e, t) {
  53161. var i = [];
  53162. if (t.shaderID ? i.push(t.shaderID) : (i.push(e.fragmentShader),
  53163. i.push(e.vertexShader)),
  53164. void 0 !== e.defines)
  53165. for (var n in e.defines)
  53166. i.push(n),
  53167. i.push(e.defines[n]);
  53168. for (var r = 0; r < s.length; r++) {
  53169. var o = s[r];
  53170. i.push(o),
  53171. i.push(t[o])
  53172. }
  53173. return i.join()
  53174. }
  53175. ,
  53176. this.acquireProgram = function(t, i, r) {
  53177. for (var a, s = 0, l = o.length; s < l; s++) {
  53178. var c = o[s];
  53179. if (c.code === r) {
  53180. a = c,
  53181. ++a.usedTimes;
  53182. break
  53183. }
  53184. }
  53185. return void 0 === a && (a = new n.WebGLProgram(e,r,t,i),
  53186. o.push(a)),
  53187. a
  53188. }
  53189. ,
  53190. this.releaseProgram = function(e) {
  53191. if (0 === --e.usedTimes) {
  53192. var t = o.indexOf(e);
  53193. o[t] = o[o.length - 1],
  53194. o.pop(),
  53195. e.destroy()
  53196. }
  53197. }
  53198. ,
  53199. this.programs = o
  53200. }
  53201. ,
  53202. n.WebGLProperties = function() {
  53203. var e = {};
  53204. this.get = function(t) {
  53205. var i = t.uuid
  53206. , n = e[i];
  53207. return void 0 === n && (n = {},
  53208. e[i] = n),
  53209. n
  53210. }
  53211. ,
  53212. this.delete = function(t) {
  53213. delete e[t.uuid]
  53214. }
  53215. ,
  53216. this.clear = function() {
  53217. e = {}
  53218. }
  53219. }
  53220. ,
  53221. n.WebGLShader = function() {
  53222. function e(e) {
  53223. for (var t = e.split("\n"), i = 0; i < t.length; i++)
  53224. t[i] = i + 1 + ": " + t[i];
  53225. return t.join("\n")
  53226. }
  53227. return function(t, i, n) {
  53228. var r = t.createShader(i);
  53229. return t.shaderSource(r, n),
  53230. t.compileShader(r),
  53231. t.getShaderParameter(r, t.COMPILE_STATUS) === !1 && console.error("THREE.WebGLShader: Shader couldn't compile."),
  53232. "" !== t.getShaderInfoLog(r) && console.warn("THREE.WebGLShader: gl.getShaderInfoLog()", i === t.VERTEX_SHADER ? "vertex" : "fragment", t.getShaderInfoLog(r), e(n)),
  53233. r
  53234. }
  53235. }(),
  53236. n.WebGLShadowMap = function(e, t, i) {
  53237. function r(e, t, i, r) {
  53238. var o = e.geometry
  53239. , a = null
  53240. , s = v
  53241. , l = e.customDepthMaterial;
  53242. if (i && (s = A,
  53243. l = e.customDistanceMaterial),
  53244. l)
  53245. a = l;
  53246. else {
  53247. var c = void 0 !== o.morphTargets && o.morphTargets.length > 0 && t.morphTargets
  53248. , h = e instanceof n.SkinnedMesh && t.skinning
  53249. , u = 0;
  53250. c && (u |= f),
  53251. h && (u |= g),
  53252. a = s[u]
  53253. }
  53254. return a.visible = t.visible,
  53255. a.wireframe = t.wireframe,
  53256. a.wireframeLinewidth = t.wireframeLinewidth,
  53257. i && void 0 !== a.uniforms.lightPos && a.uniforms.lightPos.value.copy(r),
  53258. a
  53259. }
  53260. function o(e, t, i) {
  53261. if (e.visible !== !1) {
  53262. if (e.layers.test(t.layers) && (e instanceof n.Mesh || e instanceof n.Line || e instanceof n.Points) && e.castShadow && (e.frustumCulled === !1 || l.intersectsObject(e) === !0)) {
  53263. var r = e.material;
  53264. r.visible === !0 && (e.modelViewMatrix.multiplyMatrices(i.matrixWorldInverse, e.matrixWorld),
  53265. p.push(e))
  53266. }
  53267. for (var a = e.children, s = 0, c = a.length; s < c; s++)
  53268. o(a[s], t, i)
  53269. }
  53270. }
  53271. for (var a = e.context, s = e.state, l = new n.Frustum, c = new n.Matrix4, h = new n.Vector2, u = new n.Vector3, d = new n.Vector3, p = [], f = 1, g = 2, m = (f | g) + 1, v = new Array(m), A = new Array(m), y = [new n.Vector3(1,0,0), new n.Vector3(-1,0,0), new n.Vector3(0,0,1), new n.Vector3(0,0,-1), new n.Vector3(0,1,0), new n.Vector3(0,-1,0)], C = [new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,0,1), new n.Vector3(0,0,-1)], I = [new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4], E = n.ShaderLib.depthRGBA, b = n.UniformsUtils.clone(E.uniforms), w = n.ShaderLib.distanceRGBA, _ = n.UniformsUtils.clone(w.uniforms), T = 0; T !== m; ++T) {
  53272. var x = 0 !== (T & f)
  53273. , S = 0 !== (T & g)
  53274. , M = new n.ShaderMaterial({
  53275. uniforms: b,
  53276. vertexShader: E.vertexShader,
  53277. fragmentShader: E.fragmentShader,
  53278. morphTargets: x,
  53279. skinning: S
  53280. });
  53281. v[T] = M;
  53282. var R = new n.ShaderMaterial({
  53283. defines: {
  53284. USE_SHADOWMAP: ""
  53285. },
  53286. uniforms: _,
  53287. vertexShader: w.vertexShader,
  53288. fragmentShader: w.fragmentShader,
  53289. morphTargets: x,
  53290. skinning: S
  53291. });
  53292. A[T] = R
  53293. }
  53294. var P = this;
  53295. this.enabled = !1,
  53296. this.autoUpdate = !0,
  53297. this.needsUpdate = !1,
  53298. this.type = n.PCFShadowMap,
  53299. this.cullFace = n.CullFaceFront,
  53300. this.render = function(f, g) {
  53301. var m, v, A = t.shadows;
  53302. if (0 !== A.length && P.enabled !== !1 && (P.autoUpdate !== !1 || P.needsUpdate !== !1)) {
  53303. s.clearColor(1, 1, 1, 1),
  53304. s.disable(a.BLEND),
  53305. s.enable(a.CULL_FACE),
  53306. a.frontFace(a.CCW),
  53307. a.cullFace(P.cullFace === n.CullFaceFront ? a.FRONT : a.BACK),
  53308. s.setDepthTest(!0),
  53309. s.setScissorTest(!1);
  53310. for (var E = 0, b = A.length; E < b; E++) {
  53311. var w = A[E]
  53312. , _ = w.shadow
  53313. , T = _.camera;
  53314. if (h.copy(_.mapSize),
  53315. w instanceof n.PointLight) {
  53316. m = 6,
  53317. v = !0;
  53318. var x = h.x
  53319. , S = h.y;
  53320. I[0].set(2 * x, S, x, S),
  53321. I[1].set(0, S, x, S),
  53322. I[2].set(3 * x, S, x, S),
  53323. I[3].set(x, S, x, S),
  53324. I[4].set(3 * x, 0, x, S),
  53325. I[5].set(x, 0, x, S),
  53326. h.x *= 4,
  53327. h.y *= 2
  53328. } else
  53329. m = 1,
  53330. v = !1;
  53331. if (null === _.map) {
  53332. var M = {
  53333. minFilter: n.NearestFilter,
  53334. magFilter: n.NearestFilter,
  53335. format: n.RGBAFormat
  53336. };
  53337. _.map = new n.WebGLRenderTarget(h.x,h.y,M),
  53338. w instanceof n.SpotLight && (T.aspect = h.x / h.y),
  53339. T.updateProjectionMatrix()
  53340. }
  53341. var R = _.map
  53342. , O = _.matrix;
  53343. d.setFromMatrixPosition(w.matrixWorld),
  53344. T.position.copy(d),
  53345. e.setRenderTarget(R),
  53346. e.clear();
  53347. for (var L = 0; L < m; L++) {
  53348. if (v) {
  53349. u.copy(T.position),
  53350. u.add(y[L]),
  53351. T.up.copy(C[L]),
  53352. T.lookAt(u);
  53353. var D = I[L];
  53354. s.viewport(D)
  53355. } else
  53356. u.setFromMatrixPosition(w.target.matrixWorld),
  53357. T.lookAt(u);
  53358. T.updateMatrixWorld(),
  53359. T.matrixWorldInverse.getInverse(T.matrixWorld),
  53360. O.set(.5, 0, 0, .5, 0, .5, 0, .5, 0, 0, .5, .5, 0, 0, 0, 1),
  53361. O.multiply(T.projectionMatrix),
  53362. O.multiply(T.matrixWorldInverse),
  53363. c.multiplyMatrices(T.projectionMatrix, T.matrixWorldInverse),
  53364. l.setFromMatrix(c),
  53365. p.length = 0,
  53366. o(f, g, T);
  53367. for (var N = 0, B = p.length; N < B; N++) {
  53368. var F = p[N]
  53369. , V = i.update(F)
  53370. , U = F.material;
  53371. if (U instanceof n.MultiMaterial)
  53372. for (var k = V.groups, H = U.materials, G = 0, z = k.length; G < z; G++) {
  53373. var W = k[G]
  53374. , j = H[W.materialIndex];
  53375. if (j.visible === !0) {
  53376. var Y = r(F, j, v, d);
  53377. e.renderBufferDirect(T, null, V, Y, F, W)
  53378. }
  53379. }
  53380. else {
  53381. var Y = r(F, U, v, d);
  53382. e.renderBufferDirect(T, null, V, Y, F, null)
  53383. }
  53384. }
  53385. }
  53386. }
  53387. var X = e.getClearColor()
  53388. , Z = e.getClearAlpha();
  53389. e.setClearColor(X, Z),
  53390. s.enable(a.BLEND),
  53391. P.cullFace === n.CullFaceFront && a.cullFace(a.BACK),
  53392. P.needsUpdate = !1
  53393. }
  53394. }
  53395. }
  53396. ,
  53397. n.WebGLState = function(e, t, i) {
  53398. var r = this
  53399. , o = new n.Vector4
  53400. , a = new Uint8Array(16)
  53401. , s = new Uint8Array(16)
  53402. , l = new Uint8Array(16)
  53403. , c = {}
  53404. , h = null
  53405. , u = null
  53406. , d = null
  53407. , p = null
  53408. , f = null
  53409. , g = null
  53410. , m = null
  53411. , v = null
  53412. , A = !1
  53413. , y = null
  53414. , C = null
  53415. , I = null
  53416. , E = null
  53417. , b = null
  53418. , w = null
  53419. , _ = null
  53420. , T = null
  53421. , x = null
  53422. , S = null
  53423. , M = null
  53424. , R = null
  53425. , P = null
  53426. , O = null
  53427. , L = null
  53428. , D = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS)
  53429. , N = void 0
  53430. , B = {}
  53431. , F = new n.Vector4
  53432. , V = null
  53433. , U = null
  53434. , k = new n.Vector4
  53435. , H = new n.Vector4
  53436. , G = e.createTexture();
  53437. e.bindTexture(e.TEXTURE_2D, G),
  53438. e.texParameteri(e.TEXTURE_2D, e.TEXTURE_MIN_FILTER, e.LINEAR),
  53439. e.texImage2D(e.TEXTURE_2D, 0, e.RGB, 1, 1, 0, e.RGB, e.UNSIGNED_BYTE, new Uint8Array(3)),
  53440. this.init = function() {
  53441. this.clearColor(0, 0, 0, 1),
  53442. this.clearDepth(1),
  53443. this.clearStencil(0),
  53444. this.enable(e.DEPTH_TEST),
  53445. e.depthFunc(e.LEQUAL),
  53446. e.frontFace(e.CCW),
  53447. e.cullFace(e.BACK),
  53448. this.enable(e.CULL_FACE),
  53449. this.enable(e.BLEND),
  53450. e.blendEquation(e.FUNC_ADD),
  53451. e.blendFunc(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA)
  53452. }
  53453. ,
  53454. this.initAttributes = function() {
  53455. for (var e = 0, t = a.length; e < t; e++)
  53456. a[e] = 0
  53457. }
  53458. ,
  53459. this.enableAttribute = function(i) {
  53460. if (a[i] = 1,
  53461. 0 === s[i] && (e.enableVertexAttribArray(i),
  53462. s[i] = 1),
  53463. 0 !== l[i]) {
  53464. var n = t.get("ANGLE_instanced_arrays");
  53465. n.vertexAttribDivisorANGLE(i, 0),
  53466. l[i] = 0
  53467. }
  53468. }
  53469. ,
  53470. this.enableAttributeAndDivisor = function(t, i, n) {
  53471. a[t] = 1,
  53472. 0 === s[t] && (e.enableVertexAttribArray(t),
  53473. s[t] = 1),
  53474. l[t] !== i && (n.vertexAttribDivisorANGLE(t, i),
  53475. l[t] = i)
  53476. }
  53477. ,
  53478. this.disableUnusedAttributes = function() {
  53479. for (var t = 0, i = s.length; t < i; t++)
  53480. s[t] !== a[t] && (e.disableVertexAttribArray(t),
  53481. s[t] = 0)
  53482. }
  53483. ,
  53484. this.enable = function(t) {
  53485. c[t] !== !0 && (e.enable(t),
  53486. c[t] = !0)
  53487. }
  53488. ,
  53489. this.disable = function(t) {
  53490. c[t] !== !1 && (e.disable(t),
  53491. c[t] = !1)
  53492. }
  53493. ,
  53494. this.getCompressedTextureFormats = function() {
  53495. if (null === h && (h = [],
  53496. t.get("WEBGL_compressed_texture_pvrtc") || t.get("WEBGL_compressed_texture_s3tc") || t.get("WEBGL_compressed_texture_etc1")))
  53497. for (var i = e.getParameter(e.COMPRESSED_TEXTURE_FORMATS), n = 0; n < i.length; n++)
  53498. h.push(i[n]);
  53499. return h
  53500. }
  53501. ,
  53502. this.setBlending = function(t, r, o, a, s, l, c, h) {
  53503. t === n.NoBlending ? this.disable(e.BLEND) : this.enable(e.BLEND),
  53504. t === u && h === A || (t === n.AdditiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53505. e.blendFuncSeparate(e.ONE, e.ONE, e.ONE, e.ONE)) : (e.blendEquation(e.FUNC_ADD),
  53506. e.blendFunc(e.SRC_ALPHA, e.ONE)) : t === n.SubtractiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53507. e.blendFuncSeparate(e.ZERO, e.ZERO, e.ONE_MINUS_SRC_COLOR, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  53508. e.blendFunc(e.ZERO, e.ONE_MINUS_SRC_COLOR)) : t === n.MultiplyBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53509. e.blendFuncSeparate(e.ZERO, e.ZERO, e.SRC_COLOR, e.SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  53510. e.blendFunc(e.ZERO, e.SRC_COLOR)) : h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53511. e.blendFuncSeparate(e.ONE, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53512. e.blendFuncSeparate(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)),
  53513. u = t,
  53514. A = h),
  53515. t === n.CustomBlending ? (s = s || r,
  53516. l = l || o,
  53517. c = c || a,
  53518. r === d && s === g || (e.blendEquationSeparate(i(r), i(s)),
  53519. d = r,
  53520. g = s),
  53521. o === p && a === f && l === m && c === v || (e.blendFuncSeparate(i(o), i(a), i(l), i(c)),
  53522. p = o,
  53523. f = a,
  53524. m = l,
  53525. v = c)) : (d = null,
  53526. p = null,
  53527. f = null,
  53528. g = null,
  53529. m = null,
  53530. v = null)
  53531. }
  53532. ,
  53533. this.setDepthFunc = function(t) {
  53534. if (y !== t) {
  53535. if (t)
  53536. switch (t) {
  53537. case n.NeverDepth:
  53538. e.depthFunc(e.NEVER);
  53539. break;
  53540. case n.AlwaysDepth:
  53541. e.depthFunc(e.ALWAYS);
  53542. break;
  53543. case n.LessDepth:
  53544. e.depthFunc(e.LESS);
  53545. break;
  53546. case n.LessEqualDepth:
  53547. e.depthFunc(e.LEQUAL);
  53548. break;
  53549. case n.EqualDepth:
  53550. e.depthFunc(e.EQUAL);
  53551. break;
  53552. case n.GreaterEqualDepth:
  53553. e.depthFunc(e.GEQUAL);
  53554. break;
  53555. case n.GreaterDepth:
  53556. e.depthFunc(e.GREATER);
  53557. break;
  53558. case n.NotEqualDepth:
  53559. e.depthFunc(e.NOTEQUAL);
  53560. break;
  53561. default:
  53562. e.depthFunc(e.LEQUAL)
  53563. }
  53564. else
  53565. e.depthFunc(e.LEQUAL);
  53566. y = t
  53567. }
  53568. }
  53569. ,
  53570. this.setDepthTest = function(t) {
  53571. t ? this.enable(e.DEPTH_TEST) : this.disable(e.DEPTH_TEST)
  53572. }
  53573. ,
  53574. this.setDepthWrite = function(t) {
  53575. C !== t && (e.depthMask(t),
  53576. C = t)
  53577. }
  53578. ,
  53579. this.setColorWrite = function(t) {
  53580. I !== t && (e.colorMask(t, t, t, t),
  53581. I = t)
  53582. }
  53583. ,
  53584. this.setStencilFunc = function(t, i, n) {
  53585. b === t && w === i && _ === n || (e.stencilFunc(t, i, n),
  53586. b = t,
  53587. w = i,
  53588. _ = n)
  53589. }
  53590. ,
  53591. this.setStencilOp = function(t, i, n) {
  53592. T === t && x === i && S === n || (e.stencilOp(t, i, n),
  53593. T = t,
  53594. x = i,
  53595. S = n)
  53596. }
  53597. ,
  53598. this.setStencilTest = function(t) {
  53599. t ? this.enable(e.STENCIL_TEST) : this.disable(e.STENCIL_TEST)
  53600. }
  53601. ,
  53602. this.setStencilWrite = function(t) {
  53603. E !== t && (e.stencilMask(t),
  53604. E = t)
  53605. }
  53606. ,
  53607. this.setFlipSided = function(t) {
  53608. M !== t && (t ? e.frontFace(e.CW) : e.frontFace(e.CCW),
  53609. M = t)
  53610. }
  53611. ,
  53612. this.setLineWidth = function(t) {
  53613. t !== R && (e.lineWidth(t),
  53614. R = t)
  53615. }
  53616. ,
  53617. this.setPolygonOffset = function(t, i, n) {
  53618. t ? this.enable(e.POLYGON_OFFSET_FILL) : this.disable(e.POLYGON_OFFSET_FILL),
  53619. !t || P === i && O === n || (e.polygonOffset(i, n),
  53620. P = i,
  53621. O = n)
  53622. }
  53623. ,
  53624. this.getScissorTest = function() {
  53625. return L
  53626. }
  53627. ,
  53628. this.setScissorTest = function(t) {
  53629. L = t,
  53630. t ? this.enable(e.SCISSOR_TEST) : this.disable(e.SCISSOR_TEST)
  53631. }
  53632. ,
  53633. this.activeTexture = function(t) {
  53634. void 0 === t && (t = e.TEXTURE0 + D - 1),
  53635. N !== t && (e.activeTexture(t),
  53636. N = t)
  53637. }
  53638. ,
  53639. this.bindTexture = function(t, i) {
  53640. void 0 === N && r.activeTexture();
  53641. var n = B[N];
  53642. void 0 === n && (n = {
  53643. type: void 0,
  53644. texture: void 0
  53645. },
  53646. B[N] = n),
  53647. n.type === t && n.texture === i || (e.bindTexture(t, i || G),
  53648. n.type = t,
  53649. n.texture = i)
  53650. }
  53651. ,
  53652. this.compressedTexImage2D = function() {
  53653. try {
  53654. e.compressedTexImage2D.apply(e, arguments)
  53655. } catch (e) {
  53656. console.error(e)
  53657. }
  53658. }
  53659. ,
  53660. this.texImage2D = function() {
  53661. try {
  53662. e.texImage2D.apply(e, arguments)
  53663. } catch (e) {
  53664. console.error(e)
  53665. }
  53666. }
  53667. ,
  53668. this.clearColor = function(t, i, n, r) {
  53669. o.set(t, i, n, r),
  53670. F.equals(o) === !1 && (e.clearColor(t, i, n, r),
  53671. F.copy(o))
  53672. }
  53673. ,
  53674. this.clearDepth = function(t) {
  53675. V !== t && (e.clearDepth(t),
  53676. V = t)
  53677. }
  53678. ,
  53679. this.clearStencil = function(t) {
  53680. U !== t && (e.clearStencil(t),
  53681. U = t)
  53682. }
  53683. ,
  53684. this.scissor = function(t) {
  53685. k.equals(t) === !1 && (e.scissor(t.x, t.y, t.z, t.w),
  53686. k.copy(t))
  53687. }
  53688. ,
  53689. this.viewport = function(t) {
  53690. H.equals(t) === !1 && (e.viewport(t.x, t.y, t.z, t.w),
  53691. H.copy(t))
  53692. }
  53693. ,
  53694. this.reset = function() {
  53695. for (var t = 0; t < s.length; t++)
  53696. 1 === s[t] && (e.disableVertexAttribArray(t),
  53697. s[t] = 0);
  53698. c = {},
  53699. h = null,
  53700. N = void 0,
  53701. B = {},
  53702. u = null,
  53703. I = null,
  53704. C = null,
  53705. E = null,
  53706. M = null
  53707. }
  53708. }
  53709. ,
  53710. n.LensFlarePlugin = function(e, t) {
  53711. function i() {
  53712. var e = new Float32Array([-1, -1, 0, 0, 1, -1, 1, 0, 1, 1, 1, 1, -1, 1, 0, 1])
  53713. , t = new Uint16Array([0, 1, 2, 0, 2, 3]);
  53714. o = p.createBuffer(),
  53715. a = p.createBuffer(),
  53716. p.bindBuffer(p.ARRAY_BUFFER, o),
  53717. p.bufferData(p.ARRAY_BUFFER, e, p.STATIC_DRAW),
  53718. p.bindBuffer(p.ELEMENT_ARRAY_BUFFER, a),
  53719. p.bufferData(p.ELEMENT_ARRAY_BUFFER, t, p.STATIC_DRAW),
  53720. u = p.createTexture(),
  53721. d = p.createTexture(),
  53722. f.bindTexture(p.TEXTURE_2D, u),
  53723. p.texImage2D(p.TEXTURE_2D, 0, p.RGB, 16, 16, 0, p.RGB, p.UNSIGNED_BYTE, null),
  53724. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_S, p.CLAMP_TO_EDGE),
  53725. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_T, p.CLAMP_TO_EDGE),
  53726. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MAG_FILTER, p.NEAREST),
  53727. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MIN_FILTER, p.NEAREST),
  53728. f.bindTexture(p.TEXTURE_2D, d),
  53729. p.texImage2D(p.TEXTURE_2D, 0, p.RGBA, 16, 16, 0, p.RGBA, p.UNSIGNED_BYTE, null),
  53730. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_S, p.CLAMP_TO_EDGE),
  53731. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_T, p.CLAMP_TO_EDGE),
  53732. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MAG_FILTER, p.NEAREST),
  53733. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MIN_FILTER, p.NEAREST),
  53734. h = p.getParameter(p.MAX_VERTEX_TEXTURE_IMAGE_UNITS) > 0;
  53735. var i;
  53736. i = h ? {
  53737. vertexShader: ["uniform lowp int renderType;", "uniform vec3 screenPosition;", "uniform vec2 scale;", "uniform float rotation;", "uniform sampler2D occlusionMap;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "varying float vVisibility;", "void main() {", "vUV = uv;", "vec2 pos = position;", "if ( renderType == 2 ) {", "vec4 visibility = texture2D( occlusionMap, vec2( 0.1, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.5 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.5 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.5 ) );", "vVisibility = visibility.r / 9.0;", "vVisibility *= 1.0 - visibility.g / 9.0;", "vVisibility *= visibility.b / 9.0;", "vVisibility *= 1.0 - visibility.a / 9.0;", "pos.x = cos( rotation ) * position.x - sin( rotation ) * position.y;", "pos.y = sin( rotation ) * position.x + cos( rotation ) * position.y;", "}", "gl_Position = vec4( ( pos * scale + screenPosition.xy ).xy, screenPosition.z, 1.0 );", "}"].join("\n"),
  53738. fragmentShader: ["uniform lowp int renderType;", "uniform sampler2D map;", "uniform float opacity;", "uniform vec3 color;", "varying vec2 vUV;", "varying float vVisibility;", "void main() {", "if ( renderType == 0 ) {", "gl_FragColor = vec4( 1.0, 0.0, 1.0, 0.0 );", "} else if ( renderType == 1 ) {", "gl_FragColor = texture2D( map, vUV );", "} else {", "vec4 texture = texture2D( map, vUV );", "texture.a *= opacity * vVisibility;", "gl_FragColor = texture;", "gl_FragColor.rgb *= color;", "}", "}"].join("\n")
  53739. } : {
  53740. vertexShader: ["uniform lowp int renderType;", "uniform vec3 screenPosition;", "uniform vec2 scale;", "uniform float rotation;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "void main() {", "vUV = uv;", "vec2 pos = position;", "if ( renderType == 2 ) {", "pos.x = cos( rotation ) * position.x - sin( rotation ) * position.y;", "pos.y = sin( rotation ) * position.x + cos( rotation ) * position.y;", "}", "gl_Position = vec4( ( pos * scale + screenPosition.xy ).xy, screenPosition.z, 1.0 );", "}"].join("\n"),
  53741. fragmentShader: ["precision mediump float;", "uniform lowp int renderType;", "uniform sampler2D map;", "uniform sampler2D occlusionMap;", "uniform float opacity;", "uniform vec3 color;", "varying vec2 vUV;", "void main() {", "if ( renderType == 0 ) {", "gl_FragColor = vec4( texture2D( map, vUV ).rgb, 0.0 );", "} else if ( renderType == 1 ) {", "gl_FragColor = texture2D( map, vUV );", "} else {", "float visibility = texture2D( occlusionMap, vec2( 0.5, 0.1 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.5 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.9 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.5 ) ).a;", "visibility = ( 1.0 - visibility / 4.0 );", "vec4 texture = texture2D( map, vUV );", "texture.a *= opacity * visibility;", "gl_FragColor = texture;", "gl_FragColor.rgb *= color;", "}", "}"].join("\n")
  53742. },
  53743. s = r(i),
  53744. l = {
  53745. vertex: p.getAttribLocation(s, "position"),
  53746. uv: p.getAttribLocation(s, "uv")
  53747. },
  53748. c = {
  53749. renderType: p.getUniformLocation(s, "renderType"),
  53750. map: p.getUniformLocation(s, "map"),
  53751. occlusionMap: p.getUniformLocation(s, "occlusionMap"),
  53752. opacity: p.getUniformLocation(s, "opacity"),
  53753. color: p.getUniformLocation(s, "color"),
  53754. scale: p.getUniformLocation(s, "scale"),
  53755. rotation: p.getUniformLocation(s, "rotation"),
  53756. screenPosition: p.getUniformLocation(s, "screenPosition")
  53757. }
  53758. }
  53759. function r(t) {
  53760. var i = p.createProgram()
  53761. , n = p.createShader(p.FRAGMENT_SHADER)
  53762. , r = p.createShader(p.VERTEX_SHADER)
  53763. , o = "precision " + e.getPrecision() + " float;\n";
  53764. return p.shaderSource(n, o + t.fragmentShader),
  53765. p.shaderSource(r, o + t.vertexShader),
  53766. p.compileShader(n),
  53767. p.compileShader(r),
  53768. p.attachShader(i, n),
  53769. p.attachShader(i, r),
  53770. p.linkProgram(i),
  53771. i
  53772. }
  53773. var o, a, s, l, c, h, u, d, p = e.context, f = e.state;
  53774. this.render = function(r, g, m) {
  53775. if (0 !== t.length) {
  53776. var v = new n.Vector3
  53777. , A = m.w / m.z
  53778. , y = .5 * m.z
  53779. , C = .5 * m.w
  53780. , I = 16 / m.w
  53781. , E = new n.Vector2(I * A,I)
  53782. , b = new n.Vector3(1,1,0)
  53783. , w = new n.Vector2(1,1);
  53784. void 0 === s && i(),
  53785. p.useProgram(s),
  53786. f.initAttributes(),
  53787. f.enableAttribute(l.vertex),
  53788. f.enableAttribute(l.uv),
  53789. f.disableUnusedAttributes(),
  53790. p.uniform1i(c.occlusionMap, 0),
  53791. p.uniform1i(c.map, 1),
  53792. p.bindBuffer(p.ARRAY_BUFFER, o),
  53793. p.vertexAttribPointer(l.vertex, 2, p.FLOAT, !1, 16, 0),
  53794. p.vertexAttribPointer(l.uv, 2, p.FLOAT, !1, 16, 8),
  53795. p.bindBuffer(p.ELEMENT_ARRAY_BUFFER, a),
  53796. f.disable(p.CULL_FACE),
  53797. f.setDepthWrite(!1);
  53798. for (var _ = 0, T = t.length; _ < T; _++) {
  53799. I = 16 / m.w,
  53800. E.set(I * A, I);
  53801. var x = t[_];
  53802. if (v.set(x.matrixWorld.elements[12], x.matrixWorld.elements[13], x.matrixWorld.elements[14]),
  53803. v.applyMatrix4(g.matrixWorldInverse),
  53804. v.applyProjection(g.projectionMatrix),
  53805. b.copy(v),
  53806. w.x = b.x * y + y,
  53807. w.y = b.y * C + C,
  53808. h || w.x > 0 && w.x < m.z && w.y > 0 && w.y < m.w) {
  53809. f.activeTexture(p.TEXTURE0),
  53810. f.bindTexture(p.TEXTURE_2D, null),
  53811. f.activeTexture(p.TEXTURE1),
  53812. f.bindTexture(p.TEXTURE_2D, u),
  53813. p.copyTexImage2D(p.TEXTURE_2D, 0, p.RGB, m.x + w.x - 8, m.y + w.y - 8, 16, 16, 0),
  53814. p.uniform1i(c.renderType, 0),
  53815. p.uniform2f(c.scale, E.x, E.y),
  53816. p.uniform3f(c.screenPosition, b.x, b.y, b.z),
  53817. f.disable(p.BLEND),
  53818. f.enable(p.DEPTH_TEST),
  53819. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0),
  53820. f.activeTexture(p.TEXTURE0),
  53821. f.bindTexture(p.TEXTURE_2D, d),
  53822. p.copyTexImage2D(p.TEXTURE_2D, 0, p.RGBA, m.x + w.x - 8, m.y + w.y - 8, 16, 16, 0),
  53823. p.uniform1i(c.renderType, 1),
  53824. f.disable(p.DEPTH_TEST),
  53825. f.activeTexture(p.TEXTURE1),
  53826. f.bindTexture(p.TEXTURE_2D, u),
  53827. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0),
  53828. x.positionScreen.copy(b),
  53829. x.customUpdateCallback ? x.customUpdateCallback(x) : x.updateLensFlares(),
  53830. p.uniform1i(c.renderType, 2),
  53831. f.enable(p.BLEND);
  53832. for (var S = 0, M = x.lensFlares.length; S < M; S++) {
  53833. var R = x.lensFlares[S];
  53834. R.opacity > .001 && R.scale > .001 && (b.x = R.x,
  53835. b.y = R.y,
  53836. b.z = R.z,
  53837. I = R.size * R.scale / m.w,
  53838. E.x = I * A,
  53839. E.y = I,
  53840. p.uniform3f(c.screenPosition, b.x, b.y, b.z),
  53841. p.uniform2f(c.scale, E.x, E.y),
  53842. p.uniform1f(c.rotation, R.rotation),
  53843. p.uniform1f(c.opacity, R.opacity),
  53844. p.uniform3f(c.color, R.color.r, R.color.g, R.color.b),
  53845. f.setBlending(R.blending, R.blendEquation, R.blendSrc, R.blendDst),
  53846. e.setTexture(R.texture, 1),
  53847. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0))
  53848. }
  53849. }
  53850. }
  53851. f.enable(p.CULL_FACE),
  53852. f.enable(p.DEPTH_TEST),
  53853. f.setDepthWrite(!0),
  53854. e.resetGLState()
  53855. }
  53856. }
  53857. }
  53858. ,
  53859. n.SpritePlugin = function(e, t) {
  53860. function i() {
  53861. var e = new Float32Array([-.5, -.5, 0, 0, .5, -.5, 1, 0, .5, .5, 1, 1, -.5, .5, 0, 1])
  53862. , t = new Uint16Array([0, 1, 2, 0, 2, 3]);
  53863. a = d.createBuffer(),
  53864. s = d.createBuffer(),
  53865. d.bindBuffer(d.ARRAY_BUFFER, a),
  53866. d.bufferData(d.ARRAY_BUFFER, e, d.STATIC_DRAW),
  53867. d.bindBuffer(d.ELEMENT_ARRAY_BUFFER, s),
  53868. d.bufferData(d.ELEMENT_ARRAY_BUFFER, t, d.STATIC_DRAW),
  53869. l = r(),
  53870. c = {
  53871. position: d.getAttribLocation(l, "position"),
  53872. uv: d.getAttribLocation(l, "uv")
  53873. },
  53874. h = {
  53875. uvOffset: d.getUniformLocation(l, "uvOffset"),
  53876. uvScale: d.getUniformLocation(l, "uvScale"),
  53877. rotation: d.getUniformLocation(l, "rotation"),
  53878. scale: d.getUniformLocation(l, "scale"),
  53879. color: d.getUniformLocation(l, "color"),
  53880. map: d.getUniformLocation(l, "map"),
  53881. opacity: d.getUniformLocation(l, "opacity"),
  53882. modelViewMatrix: d.getUniformLocation(l, "modelViewMatrix"),
  53883. projectionMatrix: d.getUniformLocation(l, "projectionMatrix"),
  53884. fogType: d.getUniformLocation(l, "fogType"),
  53885. fogDensity: d.getUniformLocation(l, "fogDensity"),
  53886. fogNear: d.getUniformLocation(l, "fogNear"),
  53887. fogFar: d.getUniformLocation(l, "fogFar"),
  53888. fogColor: d.getUniformLocation(l, "fogColor"),
  53889. alphaTest: d.getUniformLocation(l, "alphaTest")
  53890. };
  53891. var i = document.createElement("canvas");
  53892. i.width = 8,
  53893. i.height = 8;
  53894. var o = i.getContext("2d");
  53895. o.fillStyle = "white",
  53896. o.fillRect(0, 0, 8, 8),
  53897. u = new n.Texture(i),
  53898. u.needsUpdate = !0
  53899. }
  53900. function r() {
  53901. var t = d.createProgram()
  53902. , i = d.createShader(d.VERTEX_SHADER)
  53903. , n = d.createShader(d.FRAGMENT_SHADER);
  53904. return d.shaderSource(i, ["precision " + e.getPrecision() + " float;", "uniform mat4 modelViewMatrix;", "uniform mat4 projectionMatrix;", "uniform float rotation;", "uniform vec2 scale;", "uniform vec2 uvOffset;", "uniform vec2 uvScale;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "void main() {", "vUV = uvOffset + uv * uvScale;", "vec2 alignedPosition = position * scale;", "vec2 rotatedPosition;", "rotatedPosition.x = cos( rotation ) * alignedPosition.x - sin( rotation ) * alignedPosition.y;", "rotatedPosition.y = sin( rotation ) * alignedPosition.x + cos( rotation ) * alignedPosition.y;", "vec4 finalPosition;", "finalPosition = modelViewMatrix * vec4( 0.0, 0.0, 0.0, 1.0 );", "finalPosition.xy += rotatedPosition;", "finalPosition = projectionMatrix * finalPosition;", "gl_Position = finalPosition;", "}"].join("\n")),
  53905. d.shaderSource(n, ["precision " + e.getPrecision() + " float;", "uniform vec3 color;", "uniform sampler2D map;", "uniform float opacity;", "uniform int fogType;", "uniform vec3 fogColor;", "uniform float fogDensity;", "uniform float fogNear;", "uniform float fogFar;", "uniform float alphaTest;", "varying vec2 vUV;", "void main() {", "vec4 texture = texture2D( map, vUV );", "if ( texture.a < alphaTest ) discard;", "gl_FragColor = vec4( color * texture.xyz, texture.a * opacity );", "if ( fogType > 0 ) {", "float depth = gl_FragCoord.z / gl_FragCoord.w;", "float fogFactor = 0.0;", "if ( fogType == 1 ) {", "fogFactor = smoothstep( fogNear, fogFar, depth );", "} else {", "const float LOG2 = 1.442695;", "fogFactor = exp2( - fogDensity * fogDensity * depth * depth * LOG2 );", "fogFactor = 1.0 - clamp( fogFactor, 0.0, 1.0 );", "}", "gl_FragColor = mix( gl_FragColor, vec4( fogColor, gl_FragColor.w ), fogFactor );", "}", "}"].join("\n")),
  53906. d.compileShader(i),
  53907. d.compileShader(n),
  53908. d.attachShader(t, i),
  53909. d.attachShader(t, n),
  53910. d.linkProgram(t),
  53911. t
  53912. }
  53913. function o(e, t) {
  53914. return e.renderOrder !== t.renderOrder ? e.renderOrder - t.renderOrder : e.z !== t.z ? t.z - e.z : t.id - e.id
  53915. }
  53916. var a, s, l, c, h, u, d = e.context, p = e.state, f = new n.Vector3, g = new n.Quaternion, m = new n.Vector3;
  53917. this.render = function(r, v) {
  53918. if (0 !== t.length) {
  53919. void 0 === l && i(),
  53920. d.useProgram(l),
  53921. p.initAttributes(),
  53922. p.enableAttribute(c.position),
  53923. p.enableAttribute(c.uv),
  53924. p.disableUnusedAttributes(),
  53925. p.disable(d.CULL_FACE),
  53926. p.enable(d.BLEND),
  53927. d.bindBuffer(d.ARRAY_BUFFER, a),
  53928. d.vertexAttribPointer(c.position, 2, d.FLOAT, !1, 16, 0),
  53929. d.vertexAttribPointer(c.uv, 2, d.FLOAT, !1, 16, 8),
  53930. d.bindBuffer(d.ELEMENT_ARRAY_BUFFER, s),
  53931. d.uniformMatrix4fv(h.projectionMatrix, !1, v.projectionMatrix.elements),
  53932. p.activeTexture(d.TEXTURE0),
  53933. d.uniform1i(h.map, 0);
  53934. var A = 0
  53935. , y = 0
  53936. , C = r.fog;
  53937. C ? (d.uniform3f(h.fogColor, C.color.r, C.color.g, C.color.b),
  53938. C instanceof n.Fog ? (d.uniform1f(h.fogNear, C.near),
  53939. d.uniform1f(h.fogFar, C.far),
  53940. d.uniform1i(h.fogType, 1),
  53941. A = 1,
  53942. y = 1) : C instanceof n.FogExp2 && (d.uniform1f(h.fogDensity, C.density),
  53943. d.uniform1i(h.fogType, 2),
  53944. A = 2,
  53945. y = 2)) : (d.uniform1i(h.fogType, 0),
  53946. A = 0,
  53947. y = 0);
  53948. for (var I = 0, E = t.length; I < E; I++) {
  53949. var b = t[I];
  53950. b.modelViewMatrix.multiplyMatrices(v.matrixWorldInverse, b.matrixWorld),
  53951. b.z = -b.modelViewMatrix.elements[14]
  53952. }
  53953. t.sort(o);
  53954. for (var w = [], I = 0, E = t.length; I < E; I++) {
  53955. var b = t[I]
  53956. , _ = b.material;
  53957. d.uniform1f(h.alphaTest, _.alphaTest),
  53958. d.uniformMatrix4fv(h.modelViewMatrix, !1, b.modelViewMatrix.elements),
  53959. b.matrixWorld.decompose(f, g, m),
  53960. w[0] = m.x,
  53961. w[1] = m.y;
  53962. var T = 0;
  53963. r.fog && _.fog && (T = y),
  53964. A !== T && (d.uniform1i(h.fogType, T),
  53965. A = T),
  53966. null !== _.map ? (d.uniform2f(h.uvOffset, _.map.offset.x, _.map.offset.y),
  53967. d.uniform2f(h.uvScale, _.map.repeat.x, _.map.repeat.y)) : (d.uniform2f(h.uvOffset, 0, 0),
  53968. d.uniform2f(h.uvScale, 1, 1)),
  53969. d.uniform1f(h.opacity, _.opacity),
  53970. d.uniform3f(h.color, _.color.r, _.color.g, _.color.b),
  53971. d.uniform1f(h.rotation, _.rotation),
  53972. d.uniform2fv(h.scale, w),
  53973. p.setBlending(_.blending, _.blendEquation, _.blendSrc, _.blendDst),
  53974. p.setDepthTest(_.depthTest),
  53975. p.setDepthWrite(_.depthWrite),
  53976. _.map && _.map.image && _.map.image.width ? e.setTexture(_.map, 0) : e.setTexture(u, 0),
  53977. d.drawElements(d.TRIANGLES, 6, d.UNSIGNED_SHORT, 0)
  53978. }
  53979. p.enable(d.CULL_FACE),
  53980. e.resetGLState()
  53981. }
  53982. }
  53983. }
  53984. ,
  53985. Object.defineProperties(n.Box2.prototype, {
  53986. empty: {
  53987. value: function() {
  53988. return console.warn("THREE.Box2: .empty() has been renamed to .isEmpty()."),
  53989. this.isEmpty()
  53990. }
  53991. },
  53992. isIntersectionBox: {
  53993. value: function(e) {
  53994. return console.warn("THREE.Box2: .isIntersectionBox() has been renamed to .intersectsBox()."),
  53995. this.intersectsBox(e)
  53996. }
  53997. }
  53998. }),
  53999. Object.defineProperties(n.Box3.prototype, {
  54000. empty: {
  54001. value: function() {
  54002. return console.warn("THREE.Box3: .empty() has been renamed to .isEmpty()."),
  54003. this.isEmpty()
  54004. }
  54005. },
  54006. isIntersectionBox: {
  54007. value: function(e) {
  54008. return console.warn("THREE.Box3: .isIntersectionBox() has been renamed to .intersectsBox()."),
  54009. this.intersectsBox(e)
  54010. }
  54011. },
  54012. isIntersectionSphere: {
  54013. value: function(e) {
  54014. return console.warn("THREE.Box3: .isIntersectionSphere() has been renamed to .intersectsSphere()."),
  54015. this.intersectsSphere(e)
  54016. }
  54017. }
  54018. }),
  54019. Object.defineProperties(n.Matrix3.prototype, {
  54020. multiplyVector3: {
  54021. value: function(e) {
  54022. return console.warn("THREE.Matrix3: .multiplyVector3() has been removed. Use vector.applyMatrix3( matrix ) instead."),
  54023. e.applyMatrix3(this)
  54024. }
  54025. },
  54026. multiplyVector3Array: {
  54027. value: function(e) {
  54028. return console.warn("THREE.Matrix3: .multiplyVector3Array() has been renamed. Use matrix.applyToVector3Array( array ) instead."),
  54029. this.applyToVector3Array(e)
  54030. }
  54031. }
  54032. }),
  54033. Object.defineProperties(n.Matrix4.prototype, {
  54034. extractPosition: {
  54035. value: function(e) {
  54036. return console.warn("THREE.Matrix4: .extractPosition() has been renamed to .copyPosition()."),
  54037. this.copyPosition(e)
  54038. }
  54039. },
  54040. setRotationFromQuaternion: {
  54041. value: function(e) {
  54042. return console.warn("THREE.Matrix4: .setRotationFromQuaternion() has been renamed to .makeRotationFromQuaternion()."),
  54043. this.makeRotationFromQuaternion(e)
  54044. }
  54045. },
  54046. multiplyVector3: {
  54047. value: function(e) {
  54048. return console.warn("THREE.Matrix4: .multiplyVector3() has been removed. Use vector.applyMatrix4( matrix ) or vector.applyProjection( matrix ) instead."),
  54049. e.applyProjection(this)
  54050. }
  54051. },
  54052. multiplyVector4: {
  54053. value: function(e) {
  54054. return console.warn("THREE.Matrix4: .multiplyVector4() has been removed. Use vector.applyMatrix4( matrix ) instead."),
  54055. e.applyMatrix4(this)
  54056. }
  54057. },
  54058. multiplyVector3Array: {
  54059. value: function(e) {
  54060. return console.warn("THREE.Matrix4: .multiplyVector3Array() has been renamed. Use matrix.applyToVector3Array( array ) instead."),
  54061. this.applyToVector3Array(e)
  54062. }
  54063. },
  54064. rotateAxis: {
  54065. value: function(e) {
  54066. console.warn("THREE.Matrix4: .rotateAxis() has been removed. Use Vector3.transformDirection( matrix ) instead."),
  54067. e.transformDirection(this)
  54068. }
  54069. },
  54070. crossVector: {
  54071. value: function(e) {
  54072. return console.warn("THREE.Matrix4: .crossVector() has been removed. Use vector.applyMatrix4( matrix ) instead."),
  54073. e.applyMatrix4(this)
  54074. }
  54075. },
  54076. translate: {
  54077. value: function(e) {
  54078. console.error("THREE.Matrix4: .translate() has been removed.")
  54079. }
  54080. },
  54081. rotateX: {
  54082. value: function(e) {
  54083. console.error("THREE.Matrix4: .rotateX() has been removed.")
  54084. }
  54085. },
  54086. rotateY: {
  54087. value: function(e) {
  54088. console.error("THREE.Matrix4: .rotateY() has been removed.")
  54089. }
  54090. },
  54091. rotateZ: {
  54092. value: function(e) {
  54093. console.error("THREE.Matrix4: .rotateZ() has been removed.")
  54094. }
  54095. },
  54096. rotateByAxis: {
  54097. value: function(e, t) {
  54098. console.error("THREE.Matrix4: .rotateByAxis() has been removed.")
  54099. }
  54100. }
  54101. }),
  54102. Object.defineProperties(n.Plane.prototype, {
  54103. isIntersectionLine: {
  54104. value: function(e) {
  54105. return console.warn("THREE.Plane: .isIntersectionLine() has been renamed to .intersectsLine()."),
  54106. this.intersectsLine(e)
  54107. }
  54108. }
  54109. }),
  54110. Object.defineProperties(n.Quaternion.prototype, {
  54111. multiplyVector3: {
  54112. value: function(e) {
  54113. return console.warn("THREE.Quaternion: .multiplyVector3() has been removed. Use is now vector.applyQuaternion( quaternion ) instead."),
  54114. e.applyQuaternion(this)
  54115. }
  54116. }
  54117. }),
  54118. Object.defineProperties(n.Ray.prototype, {
  54119. isIntersectionBox: {
  54120. value: function(e) {
  54121. return console.warn("THREE.Ray: .isIntersectionBox() has been renamed to .intersectsBox()."),
  54122. this.intersectsBox(e)
  54123. }
  54124. },
  54125. isIntersectionPlane: {
  54126. value: function(e) {
  54127. return console.warn("THREE.Ray: .isIntersectionPlane() has been renamed to .intersectsPlane()."),
  54128. this.intersectsPlane(e)
  54129. }
  54130. },
  54131. isIntersectionSphere: {
  54132. value: function(e) {
  54133. return console.warn("THREE.Ray: .isIntersectionSphere() has been renamed to .intersectsSphere()."),
  54134. this.intersectsSphere(e)
  54135. }
  54136. }
  54137. }),
  54138. Object.defineProperties(n.Vector3.prototype, {
  54139. setEulerFromRotationMatrix: {
  54140. value: function() {
  54141. console.error("THREE.Vector3: .setEulerFromRotationMatrix() has been removed. Use Euler.setFromRotationMatrix() instead.")
  54142. }
  54143. },
  54144. setEulerFromQuaternion: {
  54145. value: function() {
  54146. console.error("THREE.Vector3: .setEulerFromQuaternion() has been removed. Use Euler.setFromQuaternion() instead.")
  54147. }
  54148. },
  54149. getPositionFromMatrix: {
  54150. value: function(e) {
  54151. return console.warn("THREE.Vector3: .getPositionFromMatrix() has been renamed to .setFromMatrixPosition()."),
  54152. this.setFromMatrixPosition(e)
  54153. }
  54154. },
  54155. getScaleFromMatrix: {
  54156. value: function(e) {
  54157. return console.warn("THREE.Vector3: .getScaleFromMatrix() has been renamed to .setFromMatrixScale()."),
  54158. this.setFromMatrixScale(e)
  54159. }
  54160. },
  54161. getColumnFromMatrix: {
  54162. value: function(e, t) {
  54163. return console.warn("THREE.Vector3: .getColumnFromMatrix() has been renamed to .setFromMatrixColumn()."),
  54164. this.setFromMatrixColumn(e, t)
  54165. }
  54166. }
  54167. }),
  54168. n.Face4 = function(e, t, i, r, o, a, s) {
  54169. return console.warn("THREE.Face4 has been removed. A THREE.Face3 will be created instead."),
  54170. new n.Face3(e,t,i,o,a,s)
  54171. }
  54172. ,
  54173. n.Vertex = function(e, t, i) {
  54174. return console.warn("THREE.Vertex has been removed. Use THREE.Vector3 instead."),
  54175. new n.Vector3(e,t,i)
  54176. }
  54177. ,
  54178. Object.defineProperties(n.Object3D.prototype, {
  54179. eulerOrder: {
  54180. get: function() {
  54181. return console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),
  54182. this.rotation.order
  54183. },
  54184. set: function(e) {
  54185. console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),
  54186. this.rotation.order = e
  54187. }
  54188. },
  54189. getChildByName: {
  54190. value: function(e) {
  54191. return console.warn("THREE.Object3D: .getChildByName() has been renamed to .getObjectByName()."),
  54192. this.getObjectByName(e)
  54193. }
  54194. },
  54195. renderDepth: {
  54196. set: function(e) {
  54197. console.warn("THREE.Object3D: .renderDepth has been removed. Use .renderOrder, instead.")
  54198. }
  54199. },
  54200. translate: {
  54201. value: function(e, t) {
  54202. return console.warn("THREE.Object3D: .translate() has been removed. Use .translateOnAxis( axis, distance ) instead."),
  54203. this.translateOnAxis(t, e)
  54204. }
  54205. },
  54206. useQuaternion: {
  54207. get: function() {
  54208. console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")
  54209. },
  54210. set: function(e) {
  54211. console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")
  54212. }
  54213. }
  54214. }),
  54215. Object.defineProperties(n, {
  54216. PointCloud: {
  54217. value: function(e, t) {
  54218. return console.warn("THREE.PointCloud has been renamed to THREE.Points."),
  54219. new n.Points(e,t)
  54220. }
  54221. },
  54222. ParticleSystem: {
  54223. value: function(e, t) {
  54224. return console.warn("THREE.ParticleSystem has been renamed to THREE.Points."),
  54225. new n.Points(e,t)
  54226. }
  54227. }
  54228. }),
  54229. Object.defineProperties(n.Light.prototype, {
  54230. onlyShadow: {
  54231. set: function(e) {
  54232. console.warn("THREE.Light: .onlyShadow has been removed.")
  54233. }
  54234. },
  54235. shadowCameraFov: {
  54236. set: function(e) {
  54237. console.warn("THREE.Light: .shadowCameraFov is now .shadow.camera.fov."),
  54238. this.shadow.camera.fov = e
  54239. }
  54240. },
  54241. shadowCameraLeft: {
  54242. set: function(e) {
  54243. console.warn("THREE.Light: .shadowCameraLeft is now .shadow.camera.left."),
  54244. this.shadow.camera.left = e
  54245. }
  54246. },
  54247. shadowCameraRight: {
  54248. set: function(e) {
  54249. console.warn("THREE.Light: .shadowCameraRight is now .shadow.camera.right."),
  54250. this.shadow.camera.right = e
  54251. }
  54252. },
  54253. shadowCameraTop: {
  54254. set: function(e) {
  54255. console.warn("THREE.Light: .shadowCameraTop is now .shadow.camera.top."),
  54256. this.shadow.camera.top = e
  54257. }
  54258. },
  54259. shadowCameraBottom: {
  54260. set: function(e) {
  54261. console.warn("THREE.Light: .shadowCameraBottom is now .shadow.camera.bottom."),
  54262. this.shadow.camera.bottom = e
  54263. }
  54264. },
  54265. shadowCameraNear: {
  54266. set: function(e) {
  54267. console.warn("THREE.Light: .shadowCameraNear is now .shadow.camera.near."),
  54268. this.shadow.camera.near = e
  54269. }
  54270. },
  54271. shadowCameraFar: {
  54272. set: function(e) {
  54273. console.warn("THREE.Light: .shadowCameraFar is now .shadow.camera.far."),
  54274. this.shadow.camera.far = e
  54275. }
  54276. },
  54277. shadowCameraVisible: {
  54278. set: function(e) {
  54279. console.warn("THREE.Light: .shadowCameraVisible has been removed. Use new THREE.CameraHelper( light.shadow.camera ) instead.")
  54280. }
  54281. },
  54282. shadowBias: {
  54283. set: function(e) {
  54284. console.warn("THREE.Light: .shadowBias is now .shadow.bias."),
  54285. this.shadow.bias = e
  54286. }
  54287. },
  54288. shadowDarkness: {
  54289. set: function(e) {
  54290. console.warn("THREE.Light: .shadowDarkness has been removed.")
  54291. }
  54292. },
  54293. shadowMapWidth: {
  54294. set: function(e) {
  54295. console.warn("THREE.Light: .shadowMapWidth is now .shadow.mapSize.width."),
  54296. this.shadow.mapSize.width = e
  54297. }
  54298. },
  54299. shadowMapHeight: {
  54300. set: function(e) {
  54301. console.warn("THREE.Light: .shadowMapHeight is now .shadow.mapSize.height."),
  54302. this.shadow.mapSize.height = e
  54303. }
  54304. }
  54305. }),
  54306. Object.defineProperties(n.BufferAttribute.prototype, {
  54307. length: {
  54308. get: function() {
  54309. return console.warn("THREE.BufferAttribute: .length has been deprecated. Please use .count."),
  54310. this.array.length
  54311. }
  54312. }
  54313. }),
  54314. Object.defineProperties(n.BufferGeometry.prototype, {
  54315. drawcalls: {
  54316. get: function() {
  54317. return console.error("THREE.BufferGeometry: .drawcalls has been renamed to .groups."),
  54318. this.groups
  54319. }
  54320. },
  54321. offsets: {
  54322. get: function() {
  54323. return console.warn("THREE.BufferGeometry: .offsets has been renamed to .groups."),
  54324. this.groups
  54325. }
  54326. },
  54327. addIndex: {
  54328. value: function(e) {
  54329. console.warn("THREE.BufferGeometry: .addIndex() has been renamed to .setIndex()."),
  54330. this.setIndex(e)
  54331. }
  54332. },
  54333. addDrawCall: {
  54334. value: function(e, t, i) {
  54335. void 0 !== i && console.warn("THREE.BufferGeometry: .addDrawCall() no longer supports indexOffset."),
  54336. console.warn("THREE.BufferGeometry: .addDrawCall() is now .addGroup()."),
  54337. this.addGroup(e, t)
  54338. }
  54339. },
  54340. clearDrawCalls: {
  54341. value: function() {
  54342. console.warn("THREE.BufferGeometry: .clearDrawCalls() is now .clearGroups()."),
  54343. this.clearGroups()
  54344. }
  54345. },
  54346. computeTangents: {
  54347. value: function() {
  54348. console.warn("THREE.BufferGeometry: .computeTangents() has been removed.")
  54349. }
  54350. },
  54351. computeOffsets: {
  54352. value: function() {
  54353. console.warn("THREE.BufferGeometry: .computeOffsets() has been removed.")
  54354. }
  54355. }
  54356. }),
  54357. Object.defineProperties(n.Material.prototype, {
  54358. wrapAround: {
  54359. get: function() {
  54360. console.warn("THREE." + this.type + ": .wrapAround has been removed.")
  54361. },
  54362. set: function(e) {
  54363. console.warn("THREE." + this.type + ": .wrapAround has been removed.")
  54364. }
  54365. },
  54366. wrapRGB: {
  54367. get: function() {
  54368. return console.warn("THREE." + this.type + ": .wrapRGB has been removed."),
  54369. new n.Color
  54370. }
  54371. }
  54372. }),
  54373. Object.defineProperties(n, {
  54374. PointCloudMaterial: {
  54375. value: function(e) {
  54376. return console.warn("THREE.PointCloudMaterial has been renamed to THREE.PointsMaterial."),
  54377. new n.PointsMaterial(e)
  54378. }
  54379. },
  54380. ParticleBasicMaterial: {
  54381. value: function(e) {
  54382. return console.warn("THREE.ParticleBasicMaterial has been renamed to THREE.PointsMaterial."),
  54383. new n.PointsMaterial(e)
  54384. }
  54385. },
  54386. ParticleSystemMaterial: {
  54387. value: function(e) {
  54388. return console.warn("THREE.ParticleSystemMaterial has been renamed to THREE.PointsMaterial."),
  54389. new n.PointsMaterial(e)
  54390. }
  54391. }
  54392. }),
  54393. Object.defineProperties(n.MeshPhongMaterial.prototype, {
  54394. metal: {
  54395. get: function() {
  54396. return console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead."),
  54397. !1
  54398. },
  54399. set: function(e) {
  54400. console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead")
  54401. }
  54402. }
  54403. }),
  54404. Object.defineProperties(n.ShaderMaterial.prototype, {
  54405. derivatives: {
  54406. get: function() {
  54407. return console.warn("THREE.ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),
  54408. this.extensions.derivatives
  54409. },
  54410. set: function(e) {
  54411. console.warn("THREE. ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),
  54412. this.extensions.derivatives = e
  54413. }
  54414. }
  54415. }),
  54416. Object.defineProperties(n.WebGLRenderer.prototype, {
  54417. supportsFloatTextures: {
  54418. value: function() {
  54419. return console.warn("THREE.WebGLRenderer: .supportsFloatTextures() is now .extensions.get( 'OES_texture_float' )."),
  54420. this.extensions.get("OES_texture_float")
  54421. }
  54422. },
  54423. supportsHalfFloatTextures: {
  54424. value: function() {
  54425. return console.warn("THREE.WebGLRenderer: .supportsHalfFloatTextures() is now .extensions.get( 'OES_texture_half_float' )."),
  54426. this.extensions.get("OES_texture_half_float")
  54427. }
  54428. },
  54429. supportsStandardDerivatives: {
  54430. value: function() {
  54431. return console.warn("THREE.WebGLRenderer: .supportsStandardDerivatives() is now .extensions.get( 'OES_standard_derivatives' )."),
  54432. this.extensions.get("OES_standard_derivatives")
  54433. }
  54434. },
  54435. supportsCompressedTextureS3TC: {
  54436. value: function() {
  54437. return console.warn("THREE.WebGLRenderer: .supportsCompressedTextureS3TC() is now .extensions.get( 'WEBGL_compressed_texture_s3tc' )."),
  54438. this.extensions.get("WEBGL_compressed_texture_s3tc")
  54439. }
  54440. },
  54441. supportsCompressedTexturePVRTC: {
  54442. value: function() {
  54443. return console.warn("THREE.WebGLRenderer: .supportsCompressedTexturePVRTC() is now .extensions.get( 'WEBGL_compressed_texture_pvrtc' )."),
  54444. this.extensions.get("WEBGL_compressed_texture_pvrtc")
  54445. }
  54446. },
  54447. supportsBlendMinMax: {
  54448. value: function() {
  54449. return console.warn("THREE.WebGLRenderer: .supportsBlendMinMax() is now .extensions.get( 'EXT_blend_minmax' )."),
  54450. this.extensions.get("EXT_blend_minmax")
  54451. }
  54452. },
  54453. supportsVertexTextures: {
  54454. value: function() {
  54455. return this.capabilities.vertexTextures
  54456. }
  54457. },
  54458. supportsInstancedArrays: {
  54459. value: function() {
  54460. return console.warn("THREE.WebGLRenderer: .supportsInstancedArrays() is now .extensions.get( 'ANGLE_instanced_arrays' )."),
  54461. this.extensions.get("ANGLE_instanced_arrays")
  54462. }
  54463. },
  54464. enableScissorTest: {
  54465. value: function(e) {
  54466. console.warn("THREE.WebGLRenderer: .enableScissorTest() is now .setScissorTest()."),
  54467. this.setScissorTest(e)
  54468. }
  54469. },
  54470. initMaterial: {
  54471. value: function() {
  54472. console.warn("THREE.WebGLRenderer: .initMaterial() has been removed.")
  54473. }
  54474. },
  54475. addPrePlugin: {
  54476. value: function() {
  54477. console.warn("THREE.WebGLRenderer: .addPrePlugin() has been removed.")
  54478. }
  54479. },
  54480. addPostPlugin: {
  54481. value: function() {
  54482. console.warn("THREE.WebGLRenderer: .addPostPlugin() has been removed.")
  54483. }
  54484. },
  54485. updateShadowMap: {
  54486. value: function() {
  54487. console.warn("THREE.WebGLRenderer: .updateShadowMap() has been removed.")
  54488. }
  54489. },
  54490. shadowMapEnabled: {
  54491. get: function() {
  54492. return this.shadowMap.enabled
  54493. },
  54494. set: function(e) {
  54495. console.warn("THREE.WebGLRenderer: .shadowMapEnabled is now .shadowMap.enabled."),
  54496. this.shadowMap.enabled = e
  54497. }
  54498. },
  54499. shadowMapType: {
  54500. get: function() {
  54501. return this.shadowMap.type
  54502. },
  54503. set: function(e) {
  54504. console.warn("THREE.WebGLRenderer: .shadowMapType is now .shadowMap.type."),
  54505. this.shadowMap.type = e
  54506. }
  54507. },
  54508. shadowMapCullFace: {
  54509. get: function() {
  54510. return this.shadowMap.cullFace
  54511. },
  54512. set: function(e) {
  54513. console.warn("THREE.WebGLRenderer: .shadowMapCullFace is now .shadowMap.cullFace."),
  54514. this.shadowMap.cullFace = e
  54515. }
  54516. }
  54517. }),
  54518. Object.defineProperties(n.WebGLRenderTarget.prototype, {
  54519. wrapS: {
  54520. get: function() {
  54521. return console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),
  54522. this.texture.wrapS
  54523. },
  54524. set: function(e) {
  54525. console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),
  54526. this.texture.wrapS = e
  54527. }
  54528. },
  54529. wrapT: {
  54530. get: function() {
  54531. return console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),
  54532. this.texture.wrapT
  54533. },
  54534. set: function(e) {
  54535. console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),
  54536. this.texture.wrapT = e
  54537. }
  54538. },
  54539. magFilter: {
  54540. get: function() {
  54541. return console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),
  54542. this.texture.magFilter
  54543. },
  54544. set: function(e) {
  54545. console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),
  54546. this.texture.magFilter = e
  54547. }
  54548. },
  54549. minFilter: {
  54550. get: function() {
  54551. return console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),
  54552. this.texture.minFilter
  54553. },
  54554. set: function(e) {
  54555. console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),
  54556. this.texture.minFilter = e
  54557. }
  54558. },
  54559. anisotropy: {
  54560. get: function() {
  54561. return console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),
  54562. this.texture.anisotropy
  54563. },
  54564. set: function(e) {
  54565. console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),
  54566. this.texture.anisotropy = e
  54567. }
  54568. },
  54569. offset: {
  54570. get: function() {
  54571. return console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),
  54572. this.texture.offset
  54573. },
  54574. set: function(e) {
  54575. console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),
  54576. this.texture.offset = e
  54577. }
  54578. },
  54579. repeat: {
  54580. get: function() {
  54581. return console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),
  54582. this.texture.repeat
  54583. },
  54584. set: function(e) {
  54585. console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),
  54586. this.texture.repeat = e
  54587. }
  54588. },
  54589. format: {
  54590. get: function() {
  54591. return console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),
  54592. this.texture.format
  54593. },
  54594. set: function(e) {
  54595. console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),
  54596. this.texture.format = e
  54597. }
  54598. },
  54599. type: {
  54600. get: function() {
  54601. return console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),
  54602. this.texture.type
  54603. },
  54604. set: function(e) {
  54605. console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),
  54606. this.texture.type = e
  54607. }
  54608. },
  54609. generateMipmaps: {
  54610. get: function() {
  54611. return console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),
  54612. this.texture.generateMipmaps
  54613. },
  54614. set: function(e) {
  54615. console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),
  54616. this.texture.generateMipmaps = e
  54617. }
  54618. }
  54619. }),
  54620. n.GeometryUtils = {
  54621. merge: function(e, t, i) {
  54622. console.warn("THREE.GeometryUtils: .merge() has been moved to Geometry. Use geometry.merge( geometry2, matrix, materialIndexOffset ) instead.");
  54623. var r;
  54624. t instanceof n.Mesh && (t.matrixAutoUpdate && t.updateMatrix(),
  54625. r = t.matrix,
  54626. t = t.geometry),
  54627. e.merge(t, r, i)
  54628. },
  54629. center: function(e) {
  54630. return console.warn("THREE.GeometryUtils: .center() has been moved to Geometry. Use geometry.center() instead."),
  54631. e.center()
  54632. }
  54633. },
  54634. n.ImageUtils = {
  54635. crossOrigin: void 0,
  54636. loadTexture: function(e, t, i, r) {
  54637. console.warn("THREE.ImageUtils.loadTexture has been deprecated. Use THREE.TextureLoader() instead.");
  54638. var o = new n.TextureLoader;
  54639. o.setCrossOrigin(this.crossOrigin);
  54640. var a = o.load(e, i, void 0, r);
  54641. return t && (a.mapping = t),
  54642. a
  54643. },
  54644. loadTextureCube: function(e, t, i, r) {
  54645. console.warn("THREE.ImageUtils.loadTextureCube has been deprecated. Use THREE.CubeTextureLoader() instead.");
  54646. var o = new n.CubeTextureLoader;
  54647. o.setCrossOrigin(this.crossOrigin);
  54648. var a = o.load(e, i, void 0, r);
  54649. return t && (a.mapping = t),
  54650. a
  54651. },
  54652. loadCompressedTexture: function() {
  54653. console.error("THREE.ImageUtils.loadCompressedTexture has been removed. Use THREE.DDSLoader instead.")
  54654. },
  54655. loadCompressedTextureCube: function() {
  54656. console.error("THREE.ImageUtils.loadCompressedTextureCube has been removed. Use THREE.DDSLoader instead.")
  54657. }
  54658. },
  54659. n.Projector = function() {
  54660. console.error("THREE.Projector has been moved to /examples/js/renderers/Projector.js."),
  54661. this.projectVector = function(e, t) {
  54662. console.warn("THREE.Projector: .projectVector() is now vector.project()."),
  54663. e.project(t)
  54664. }
  54665. ,
  54666. this.unprojectVector = function(e, t) {
  54667. console.warn("THREE.Projector: .unprojectVector() is now vector.unproject()."),
  54668. e.unproject(t)
  54669. }
  54670. ,
  54671. this.pickingRay = function(e, t) {
  54672. console.error("THREE.Projector: .pickingRay() is now raycaster.setFromCamera().")
  54673. }
  54674. }
  54675. ,
  54676. n.CanvasRenderer = function() {
  54677. console.error("THREE.CanvasRenderer has been moved to /examples/js/renderers/CanvasRenderer.js"),
  54678. this.domElement = document.createElement("canvas"),
  54679. this.clear = function() {}
  54680. ,
  54681. this.render = function() {}
  54682. ,
  54683. this.setClearColor = function() {}
  54684. ,
  54685. this.setSize = function() {}
  54686. }
  54687. ,
  54688. n.MeshFaceMaterial = n.MultiMaterial,
  54689. n.CurveUtils = {
  54690. tangentQuadraticBezier: function(e, t, i, n) {
  54691. return 2 * (1 - e) * (i - t) + 2 * e * (n - i)
  54692. },
  54693. tangentCubicBezier: function(e, t, i, n, r) {
  54694. return -3 * t * (1 - e) * (1 - e) + 3 * i * (1 - e) * (1 - e) - 6 * e * i * (1 - e) + 6 * e * n * (1 - e) - 3 * e * e * n + 3 * e * e * r
  54695. },
  54696. tangentSpline: function(e, t, i, n, r) {
  54697. var o = 6 * e * e - 6 * e
  54698. , a = 3 * e * e - 4 * e + 1
  54699. , s = -6 * e * e + 6 * e
  54700. , l = 3 * e * e - 2 * e;
  54701. return o + a + s + l
  54702. },
  54703. interpolate: function(e, t, i, n, r) {
  54704. var o = .5 * (i - e)
  54705. , a = .5 * (n - t)
  54706. , s = r * r
  54707. , l = r * s;
  54708. return (2 * t - 2 * i + o + a) * l + (-3 * t + 3 * i - 2 * o - a) * s + o * r + t
  54709. }
  54710. },
  54711. n.SceneUtils = {
  54712. createMultiMaterialObject: function(e, t) {
  54713. for (var i = new n.Group, r = 0, o = t.length; r < o; r++)
  54714. i.add(new n.Mesh(e,t[r]));
  54715. return i
  54716. },
  54717. detach: function(e, t, i) {
  54718. e.applyMatrix(t.matrixWorld),
  54719. t.remove(e),
  54720. i.add(e)
  54721. },
  54722. attach: function(e, t, i) {
  54723. var r = new n.Matrix4;
  54724. r.getInverse(i.matrixWorld),
  54725. e.applyMatrix(r),
  54726. t.remove(e),
  54727. i.add(e)
  54728. }
  54729. },
  54730. n.ShapeUtils = {
  54731. area: function(e) {
  54732. for (var t = e.length, i = 0, n = t - 1, r = 0; r < t; n = r++)
  54733. i += e[n].x * e[r].y - e[r].x * e[n].y;
  54734. return .5 * i
  54735. },
  54736. triangulate: function() {
  54737. function e(e, t, i, n, r, o) {
  54738. var a, s, l, c, h, u, d, p, f;
  54739. if (s = e[o[t]].x,
  54740. l = e[o[t]].y,
  54741. c = e[o[i]].x,
  54742. h = e[o[i]].y,
  54743. u = e[o[n]].x,
  54744. d = e[o[n]].y,
  54745. Number.EPSILON > (c - s) * (d - l) - (h - l) * (u - s))
  54746. return !1;
  54747. var g, m, v, A, y, C, I, E, b, w, _, T, x, S, M;
  54748. for (g = u - c,
  54749. m = d - h,
  54750. v = s - u,
  54751. A = l - d,
  54752. y = c - s,
  54753. C = h - l,
  54754. a = 0; a < r; a++)
  54755. if (p = e[o[a]].x,
  54756. f = e[o[a]].y,
  54757. !(p === s && f === l || p === c && f === h || p === u && f === d) && (I = p - s,
  54758. E = f - l,
  54759. b = p - c,
  54760. w = f - h,
  54761. _ = p - u,
  54762. T = f - d,
  54763. M = g * w - m * b,
  54764. x = y * E - C * I,
  54765. S = v * T - A * _,
  54766. M >= -Number.EPSILON && S >= -Number.EPSILON && x >= -Number.EPSILON))
  54767. return !1;
  54768. return !0
  54769. }
  54770. return function(t, i) {
  54771. var r = t.length;
  54772. if (r < 3)
  54773. return null;
  54774. var o, a, s, l = [], c = [], h = [];
  54775. if (n.ShapeUtils.area(t) > 0)
  54776. for (a = 0; a < r; a++)
  54777. c[a] = a;
  54778. else
  54779. for (a = 0; a < r; a++)
  54780. c[a] = r - 1 - a;
  54781. var u = r
  54782. , d = 2 * u;
  54783. for (a = u - 1; u > 2; ) {
  54784. if (d-- <= 0)
  54785. return console.warn("THREE.ShapeUtils: Unable to triangulate polygon! in triangulate()"),
  54786. i ? h : l;
  54787. if (o = a,
  54788. u <= o && (o = 0),
  54789. a = o + 1,
  54790. u <= a && (a = 0),
  54791. s = a + 1,
  54792. u <= s && (s = 0),
  54793. e(t, o, a, s, u, c)) {
  54794. var p, f, g, m, v;
  54795. for (p = c[o],
  54796. f = c[a],
  54797. g = c[s],
  54798. l.push([t[p], t[f], t[g]]),
  54799. h.push([c[o], c[a], c[s]]),
  54800. m = a,
  54801. v = a + 1; v < u; m++,
  54802. v++)
  54803. c[m] = c[v];
  54804. u--,
  54805. d = 2 * u
  54806. }
  54807. }
  54808. return i ? h : l
  54809. }
  54810. }(),
  54811. triangulateShape: function(e, t) {
  54812. function i(e, t, i) {
  54813. return e.x !== t.x ? e.x < t.x ? e.x <= i.x && i.x <= t.x : t.x <= i.x && i.x <= e.x : e.y < t.y ? e.y <= i.y && i.y <= t.y : t.y <= i.y && i.y <= e.y
  54814. }
  54815. function r(e, t, n, r, o) {
  54816. var a = t.x - e.x
  54817. , s = t.y - e.y
  54818. , l = r.x - n.x
  54819. , c = r.y - n.y
  54820. , h = e.x - n.x
  54821. , u = e.y - n.y
  54822. , d = s * l - a * c
  54823. , p = s * h - a * u;
  54824. if (Math.abs(d) > Number.EPSILON) {
  54825. var f;
  54826. if (d > 0) {
  54827. if (p < 0 || p > d)
  54828. return [];
  54829. if (f = c * h - l * u,
  54830. f < 0 || f > d)
  54831. return []
  54832. } else {
  54833. if (p > 0 || p < d)
  54834. return [];
  54835. if (f = c * h - l * u,
  54836. f > 0 || f < d)
  54837. return []
  54838. }
  54839. if (0 === f)
  54840. return !o || 0 !== p && p !== d ? [e] : [];
  54841. if (f === d)
  54842. return !o || 0 !== p && p !== d ? [t] : [];
  54843. if (0 === p)
  54844. return [n];
  54845. if (p === d)
  54846. return [r];
  54847. var g = f / d;
  54848. return [{
  54849. x: e.x + g * a,
  54850. y: e.y + g * s
  54851. }]
  54852. }
  54853. if (0 !== p || c * h !== l * u)
  54854. return [];
  54855. var m = 0 === a && 0 === s
  54856. , v = 0 === l && 0 === c;
  54857. if (m && v)
  54858. return e.x !== n.x || e.y !== n.y ? [] : [e];
  54859. if (m)
  54860. return i(n, r, e) ? [e] : [];
  54861. if (v)
  54862. return i(e, t, n) ? [n] : [];
  54863. var A, y, C, I, E, b, w, _;
  54864. return 0 !== a ? (e.x < t.x ? (A = e,
  54865. C = e.x,
  54866. y = t,
  54867. I = t.x) : (A = t,
  54868. C = t.x,
  54869. y = e,
  54870. I = e.x),
  54871. n.x < r.x ? (E = n,
  54872. w = n.x,
  54873. b = r,
  54874. _ = r.x) : (E = r,
  54875. w = r.x,
  54876. b = n,
  54877. _ = n.x)) : (e.y < t.y ? (A = e,
  54878. C = e.y,
  54879. y = t,
  54880. I = t.y) : (A = t,
  54881. C = t.y,
  54882. y = e,
  54883. I = e.y),
  54884. n.y < r.y ? (E = n,
  54885. w = n.y,
  54886. b = r,
  54887. _ = r.y) : (E = r,
  54888. w = r.y,
  54889. b = n,
  54890. _ = n.y)),
  54891. C <= w ? I < w ? [] : I === w ? o ? [] : [E] : I <= _ ? [E, y] : [E, b] : C > _ ? [] : C === _ ? o ? [] : [A] : I <= _ ? [A, y] : [A, b]
  54892. }
  54893. function o(e, t, i, n) {
  54894. var r = t.x - e.x
  54895. , o = t.y - e.y
  54896. , a = i.x - e.x
  54897. , s = i.y - e.y
  54898. , l = n.x - e.x
  54899. , c = n.y - e.y
  54900. , h = r * s - o * a
  54901. , u = r * c - o * l;
  54902. if (Math.abs(h) > Number.EPSILON) {
  54903. var d = l * s - c * a;
  54904. return h > 0 ? u >= 0 && d >= 0 : u >= 0 || d >= 0
  54905. }
  54906. return u > 0
  54907. }
  54908. function a(e, t) {
  54909. function i(e, t) {
  54910. var i = A.length - 1
  54911. , n = e - 1;
  54912. n < 0 && (n = i);
  54913. var r = e + 1;
  54914. r > i && (r = 0);
  54915. var a = o(A[e], A[n], A[r], s[t]);
  54916. if (!a)
  54917. return !1;
  54918. var l = s.length - 1
  54919. , c = t - 1;
  54920. c < 0 && (c = l);
  54921. var h = t + 1;
  54922. return h > l && (h = 0),
  54923. a = o(s[t], s[c], s[h], A[e]),
  54924. !!a
  54925. }
  54926. function n(e, t) {
  54927. var i, n, o;
  54928. for (i = 0; i < A.length; i++)
  54929. if (n = i + 1,
  54930. n %= A.length,
  54931. o = r(e, t, A[i], A[n], !0),
  54932. o.length > 0)
  54933. return !0;
  54934. return !1
  54935. }
  54936. function a(e, i) {
  54937. var n, o, a, s, l;
  54938. for (n = 0; n < y.length; n++)
  54939. for (o = t[y[n]],
  54940. a = 0; a < o.length; a++)
  54941. if (s = a + 1,
  54942. s %= o.length,
  54943. l = r(e, i, o[a], o[s], !0),
  54944. l.length > 0)
  54945. return !0;
  54946. return !1
  54947. }
  54948. for (var s, l, c, h, u, d, p, f, g, m, v, A = e.concat(), y = [], C = [], I = 0, E = t.length; I < E; I++)
  54949. y.push(I);
  54950. for (var b = 0, w = 2 * y.length; y.length > 0; ) {
  54951. if (w--,
  54952. w < 0) {
  54953. console.log("Infinite Loop! Holes left:" + y.length + ", Probably Hole outside Shape!");
  54954. break
  54955. }
  54956. for (c = b; c < A.length; c++) {
  54957. h = A[c],
  54958. l = -1;
  54959. for (var I = 0; I < y.length; I++)
  54960. if (d = y[I],
  54961. p = h.x + ":" + h.y + ":" + d,
  54962. void 0 === C[p]) {
  54963. s = t[d];
  54964. for (var _ = 0; _ < s.length; _++)
  54965. if (u = s[_],
  54966. i(c, _) && !n(h, u) && !a(h, u)) {
  54967. l = _,
  54968. y.splice(I, 1),
  54969. f = A.slice(0, c + 1),
  54970. g = A.slice(c),
  54971. m = s.slice(l),
  54972. v = s.slice(0, l + 1),
  54973. A = f.concat(m).concat(v).concat(g),
  54974. b = c;
  54975. break
  54976. }
  54977. if (l >= 0)
  54978. break;
  54979. C[p] = !0
  54980. }
  54981. if (l >= 0)
  54982. break
  54983. }
  54984. }
  54985. return A
  54986. }
  54987. for (var s, l, c, h, u, d, p = {}, f = e.concat(), g = 0, m = t.length; g < m; g++)
  54988. Array.prototype.push.apply(f, t[g]);
  54989. for (s = 0,
  54990. l = f.length; s < l; s++)
  54991. u = f[s].x + ":" + f[s].y,
  54992. void 0 !== p[u] && console.warn("THREE.Shape: Duplicate point", u),
  54993. p[u] = s;
  54994. var v = a(e, t)
  54995. , A = n.ShapeUtils.triangulate(v, !1);
  54996. for (s = 0,
  54997. l = A.length; s < l; s++)
  54998. for (h = A[s],
  54999. c = 0; c < 3; c++)
  55000. u = h[c].x + ":" + h[c].y,
  55001. d = p[u],
  55002. void 0 !== d && (h[c] = d);
  55003. return A.concat()
  55004. },
  55005. isClockWise: function(e) {
  55006. return n.ShapeUtils.area(e) < 0
  55007. },
  55008. b2: function() {
  55009. function e(e, t) {
  55010. var i = 1 - e;
  55011. return i * i * t
  55012. }
  55013. function t(e, t) {
  55014. return 2 * (1 - e) * e * t
  55015. }
  55016. function i(e, t) {
  55017. return e * e * t
  55018. }
  55019. return function(n, r, o, a) {
  55020. return e(n, r) + t(n, o) + i(n, a)
  55021. }
  55022. }(),
  55023. b3: function() {
  55024. function e(e, t) {
  55025. var i = 1 - e;
  55026. return i * i * i * t
  55027. }
  55028. function t(e, t) {
  55029. var i = 1 - e;
  55030. return 3 * i * i * e * t
  55031. }
  55032. function i(e, t) {
  55033. var i = 1 - e;
  55034. return 3 * i * e * e * t
  55035. }
  55036. function n(e, t) {
  55037. return e * e * e * t
  55038. }
  55039. return function(r, o, a, s, l) {
  55040. return e(r, o) + t(r, a) + i(r, s) + n(r, l)
  55041. }
  55042. }()
  55043. },
  55044. n.Curve = function() {}
  55045. ,
  55046. n.Curve.prototype = {
  55047. constructor: n.Curve,
  55048. getPoint: function(e) {
  55049. return console.warn("THREE.Curve: Warning, getPoint() not implemented!"),
  55050. null
  55051. },
  55052. getPointAt: function(e) {
  55053. var t = this.getUtoTmapping(e);
  55054. return this.getPoint(t)
  55055. },
  55056. getPoints: function(e) {
  55057. e || (e = 5);
  55058. var t, i = [];
  55059. for (t = 0; t <= e; t++)
  55060. i.push(this.getPoint(t / e));
  55061. return i
  55062. },
  55063. getSpacedPoints: function(e) {
  55064. e || (e = 5);
  55065. var t, i = [];
  55066. for (t = 0; t <= e; t++)
  55067. i.push(this.getPointAt(t / e));
  55068. return i
  55069. },
  55070. getLength: function() {
  55071. var e = this.getLengths();
  55072. return e[e.length - 1]
  55073. },
  55074. getLengths: function(e) {
  55075. if (e || (e = this.__arcLengthDivisions ? this.__arcLengthDivisions : 200),
  55076. this.cacheArcLengths && this.cacheArcLengths.length === e + 1 && !this.needsUpdate)
  55077. return this.cacheArcLengths;
  55078. this.needsUpdate = !1;
  55079. var t, i, n = [], r = this.getPoint(0), o = 0;
  55080. for (n.push(0),
  55081. i = 1; i <= e; i++)
  55082. t = this.getPoint(i / e),
  55083. o += t.distanceTo(r),
  55084. n.push(o),
  55085. r = t;
  55086. return this.cacheArcLengths = n,
  55087. n
  55088. },
  55089. updateArcLengths: function() {
  55090. this.needsUpdate = !0,
  55091. this.getLengths()
  55092. },
  55093. getUtoTmapping: function(e, t) {
  55094. var i, n = this.getLengths(), r = 0, o = n.length;
  55095. i = t ? t : e * n[o - 1];
  55096. for (var a, s = 0, l = o - 1; s <= l; )
  55097. if (r = Math.floor(s + (l - s) / 2),
  55098. a = n[r] - i,
  55099. a < 0)
  55100. s = r + 1;
  55101. else {
  55102. if (!(a > 0)) {
  55103. l = r;
  55104. break
  55105. }
  55106. l = r - 1
  55107. }
  55108. if (r = l,
  55109. n[r] === i) {
  55110. var c = r / (o - 1);
  55111. return c
  55112. }
  55113. var h = n[r]
  55114. , u = n[r + 1]
  55115. , d = u - h
  55116. , p = (i - h) / d
  55117. , c = (r + p) / (o - 1);
  55118. return c
  55119. },
  55120. getTangent: function(e) {
  55121. var t = 1e-4
  55122. , i = e - t
  55123. , n = e + t;
  55124. i < 0 && (i = 0),
  55125. n > 1 && (n = 1);
  55126. var r = this.getPoint(i)
  55127. , o = this.getPoint(n)
  55128. , a = o.clone().sub(r);
  55129. return a.normalize()
  55130. },
  55131. getTangentAt: function(e) {
  55132. var t = this.getUtoTmapping(e);
  55133. return this.getTangent(t)
  55134. }
  55135. },
  55136. n.Curve.create = function(e, t) {
  55137. return e.prototype = Object.create(n.Curve.prototype),
  55138. e.prototype.constructor = e,
  55139. e.prototype.getPoint = t,
  55140. e
  55141. }
  55142. ,
  55143. n.CurvePath = function() {
  55144. this.curves = [],
  55145. this.autoClose = !1
  55146. }
  55147. ,
  55148. n.CurvePath.prototype = Object.create(n.Curve.prototype),
  55149. n.CurvePath.prototype.constructor = n.CurvePath,
  55150. n.CurvePath.prototype.add = function(e) {
  55151. this.curves.push(e)
  55152. }
  55153. ,
  55154. n.CurvePath.prototype.closePath = function() {
  55155. var e = this.curves[0].getPoint(0)
  55156. , t = this.curves[this.curves.length - 1].getPoint(1);
  55157. e.equals(t) || this.curves.push(new n.LineCurve(t,e))
  55158. }
  55159. ,
  55160. n.CurvePath.prototype.getPoint = function(e) {
  55161. for (var t = e * this.getLength(), i = this.getCurveLengths(), n = 0; n < i.length; ) {
  55162. if (i[n] >= t) {
  55163. var r = i[n] - t
  55164. , o = this.curves[n]
  55165. , a = 1 - r / o.getLength();
  55166. return o.getPointAt(a)
  55167. }
  55168. n++
  55169. }
  55170. return null
  55171. }
  55172. ,
  55173. n.CurvePath.prototype.getLength = function() {
  55174. var e = this.getCurveLengths();
  55175. return e[e.length - 1]
  55176. }
  55177. ,
  55178. n.CurvePath.prototype.getCurveLengths = function() {
  55179. if (this.cacheLengths && this.cacheLengths.length === this.curves.length)
  55180. return this.cacheLengths;
  55181. for (var e = [], t = 0, i = 0, n = this.curves.length; i < n; i++)
  55182. t += this.curves[i].getLength(),
  55183. e.push(t);
  55184. return this.cacheLengths = e,
  55185. e
  55186. }
  55187. ,
  55188. n.CurvePath.prototype.createPointsGeometry = function(e) {
  55189. var t = this.getPoints(e);
  55190. return this.createGeometry(t)
  55191. }
  55192. ,
  55193. n.CurvePath.prototype.createSpacedPointsGeometry = function(e) {
  55194. var t = this.getSpacedPoints(e);
  55195. return this.createGeometry(t)
  55196. }
  55197. ,
  55198. n.CurvePath.prototype.createGeometry = function(e) {
  55199. for (var t = new n.Geometry, i = 0, r = e.length; i < r; i++) {
  55200. var o = e[i];
  55201. t.vertices.push(new n.Vector3(o.x,o.y,o.z || 0))
  55202. }
  55203. return t
  55204. }
  55205. ,
  55206. n.Font = function(e) {
  55207. this.data = e
  55208. }
  55209. ,
  55210. n.Font.prototype = {
  55211. constructor: n.Font,
  55212. generateShapes: function(e, t, i) {
  55213. function r(e) {
  55214. for (var i = String(e).split(""), n = t / a.resolution, r = 0, s = [], l = 0; l < i.length; l++) {
  55215. var c = o(i[l], n, r);
  55216. r += c.offset,
  55217. s.push(c.path)
  55218. }
  55219. return s
  55220. }
  55221. function o(e, t, r) {
  55222. var o = a.glyphs[e] || a.glyphs["?"];
  55223. if (o) {
  55224. var s, l, c, h, u, d, p, f, g, m, v, A = new n.Path, y = [], C = n.ShapeUtils.b2, I = n.ShapeUtils.b3;
  55225. if (o.o)
  55226. for (var E = o._cachedOutline || (o._cachedOutline = o.o.split(" ")), b = 0, w = E.length; b < w; ) {
  55227. var _ = E[b++];
  55228. switch (_) {
  55229. case "m":
  55230. s = E[b++] * t + r,
  55231. l = E[b++] * t,
  55232. A.moveTo(s, l);
  55233. break;
  55234. case "l":
  55235. s = E[b++] * t + r,
  55236. l = E[b++] * t,
  55237. A.lineTo(s, l);
  55238. break;
  55239. case "q":
  55240. if (c = E[b++] * t + r,
  55241. h = E[b++] * t,
  55242. p = E[b++] * t + r,
  55243. f = E[b++] * t,
  55244. A.quadraticCurveTo(p, f, c, h),
  55245. v = y[y.length - 1]) {
  55246. u = v.x,
  55247. d = v.y;
  55248. for (var T = 1; T <= i; T++) {
  55249. var x = T / i;
  55250. C(x, u, p, c),
  55251. C(x, d, f, h)
  55252. }
  55253. }
  55254. break;
  55255. case "b":
  55256. if (c = E[b++] * t + r,
  55257. h = E[b++] * t,
  55258. p = E[b++] * t + r,
  55259. f = E[b++] * t,
  55260. g = E[b++] * t + r,
  55261. m = E[b++] * t,
  55262. A.bezierCurveTo(p, f, g, m, c, h),
  55263. v = y[y.length - 1]) {
  55264. u = v.x,
  55265. d = v.y;
  55266. for (var T = 1; T <= i; T++) {
  55267. var x = T / i;
  55268. I(x, u, p, g, c),
  55269. I(x, d, f, m, h)
  55270. }
  55271. }
  55272. }
  55273. }
  55274. return {
  55275. offset: o.ha * t,
  55276. path: A
  55277. }
  55278. }
  55279. }
  55280. void 0 === t && (t = 100),
  55281. void 0 === i && (i = 4);
  55282. for (var a = this.data, s = r(e), l = [], c = 0, h = s.length; c < h; c++)
  55283. Array.prototype.push.apply(l, s[c].toShapes());
  55284. return l
  55285. }
  55286. },
  55287. n.Path = function(e) {
  55288. n.CurvePath.call(this),
  55289. this.actions = [],
  55290. e && this.fromPoints(e)
  55291. }
  55292. ,
  55293. n.Path.prototype = Object.create(n.CurvePath.prototype),
  55294. n.Path.prototype.constructor = n.Path,
  55295. n.Path.prototype.fromPoints = function(e) {
  55296. this.moveTo(e[0].x, e[0].y);
  55297. for (var t = 1, i = e.length; t < i; t++)
  55298. this.lineTo(e[t].x, e[t].y)
  55299. }
  55300. ,
  55301. n.Path.prototype.moveTo = function(e, t) {
  55302. this.actions.push({
  55303. action: "moveTo",
  55304. args: [e, t]
  55305. })
  55306. }
  55307. ,
  55308. n.Path.prototype.lineTo = function(e, t) {
  55309. var i = this.actions[this.actions.length - 1].args
  55310. , r = i[i.length - 2]
  55311. , o = i[i.length - 1]
  55312. , a = new n.LineCurve(new n.Vector2(r,o),new n.Vector2(e,t));
  55313. this.curves.push(a),
  55314. this.actions.push({
  55315. action: "lineTo",
  55316. args: [e, t]
  55317. })
  55318. }
  55319. ,
  55320. n.Path.prototype.quadraticCurveTo = function(e, t, i, r) {
  55321. var o = this.actions[this.actions.length - 1].args
  55322. , a = o[o.length - 2]
  55323. , s = o[o.length - 1]
  55324. , l = new n.QuadraticBezierCurve(new n.Vector2(a,s),new n.Vector2(e,t),new n.Vector2(i,r));
  55325. this.curves.push(l),
  55326. this.actions.push({
  55327. action: "quadraticCurveTo",
  55328. args: [e, t, i, r]
  55329. })
  55330. }
  55331. ,
  55332. n.Path.prototype.bezierCurveTo = function(e, t, i, r, o, a) {
  55333. var s = this.actions[this.actions.length - 1].args
  55334. , l = s[s.length - 2]
  55335. , c = s[s.length - 1]
  55336. , h = new n.CubicBezierCurve(new n.Vector2(l,c),new n.Vector2(e,t),new n.Vector2(i,r),new n.Vector2(o,a));
  55337. this.curves.push(h),
  55338. this.actions.push({
  55339. action: "bezierCurveTo",
  55340. args: [e, t, i, r, o, a]
  55341. })
  55342. }
  55343. ,
  55344. n.Path.prototype.splineThru = function(e) {
  55345. var t = Array.prototype.slice.call(arguments)
  55346. , i = this.actions[this.actions.length - 1].args
  55347. , r = i[i.length - 2]
  55348. , o = i[i.length - 1]
  55349. , a = [new n.Vector2(r,o)];
  55350. Array.prototype.push.apply(a, e);
  55351. var s = new n.SplineCurve(a);
  55352. this.curves.push(s),
  55353. this.actions.push({
  55354. action: "splineThru",
  55355. args: t
  55356. })
  55357. }
  55358. ,
  55359. n.Path.prototype.arc = function(e, t, i, n, r, o) {
  55360. var a = this.actions[this.actions.length - 1].args
  55361. , s = a[a.length - 2]
  55362. , l = a[a.length - 1];
  55363. this.absarc(e + s, t + l, i, n, r, o)
  55364. }
  55365. ,
  55366. n.Path.prototype.absarc = function(e, t, i, n, r, o) {
  55367. this.absellipse(e, t, i, i, n, r, o)
  55368. }
  55369. ,
  55370. n.Path.prototype.ellipse = function(e, t, i, n, r, o, a, s) {
  55371. var l = this.actions[this.actions.length - 1].args
  55372. , c = l[l.length - 2]
  55373. , h = l[l.length - 1];
  55374. this.absellipse(e + c, t + h, i, n, r, o, a, s)
  55375. }
  55376. ,
  55377. n.Path.prototype.absellipse = function(e, t, i, r, o, a, s, l) {
  55378. var c = [e, t, i, r, o, a, s, l || 0]
  55379. , h = new n.EllipseCurve(e,t,i,r,o,a,s,l);
  55380. this.curves.push(h);
  55381. var u = h.getPoint(1);
  55382. c.push(u.x),
  55383. c.push(u.y),
  55384. this.actions.push({
  55385. action: "ellipse",
  55386. args: c
  55387. })
  55388. }
  55389. ,
  55390. n.Path.prototype.getSpacedPoints = function(e) {
  55391. e || (e = 40);
  55392. for (var t = [], i = 0; i < e; i++)
  55393. t.push(this.getPoint(i / e));
  55394. return this.autoClose && t.push(t[0]),
  55395. t
  55396. }
  55397. ,
  55398. n.Path.prototype.getPoints = function(e) {
  55399. e = e || 12;
  55400. for (var t, i, r, o, a, s, l, c, h, u, d, p = n.ShapeUtils.b2, f = n.ShapeUtils.b3, g = [], m = 0, v = this.actions.length; m < v; m++) {
  55401. var A = this.actions[m]
  55402. , y = A.action
  55403. , C = A.args;
  55404. switch (y) {
  55405. case "moveTo":
  55406. g.push(new n.Vector2(C[0],C[1]));
  55407. break;
  55408. case "lineTo":
  55409. g.push(new n.Vector2(C[0],C[1]));
  55410. break;
  55411. case "quadraticCurveTo":
  55412. t = C[2],
  55413. i = C[3],
  55414. a = C[0],
  55415. s = C[1],
  55416. g.length > 0 ? (h = g[g.length - 1],
  55417. l = h.x,
  55418. c = h.y) : (h = this.actions[m - 1].args,
  55419. l = h[h.length - 2],
  55420. c = h[h.length - 1]);
  55421. for (var I = 1; I <= e; I++) {
  55422. var E = I / e;
  55423. u = p(E, l, a, t),
  55424. d = p(E, c, s, i),
  55425. g.push(new n.Vector2(u,d))
  55426. }
  55427. break;
  55428. case "bezierCurveTo":
  55429. t = C[4],
  55430. i = C[5],
  55431. a = C[0],
  55432. s = C[1],
  55433. r = C[2],
  55434. o = C[3],
  55435. g.length > 0 ? (h = g[g.length - 1],
  55436. l = h.x,
  55437. c = h.y) : (h = this.actions[m - 1].args,
  55438. l = h[h.length - 2],
  55439. c = h[h.length - 1]);
  55440. for (var I = 1; I <= e; I++) {
  55441. var E = I / e;
  55442. u = f(E, l, a, r, t),
  55443. d = f(E, c, s, o, i),
  55444. g.push(new n.Vector2(u,d))
  55445. }
  55446. break;
  55447. case "splineThru":
  55448. h = this.actions[m - 1].args;
  55449. var b = new n.Vector2(h[h.length - 2],h[h.length - 1])
  55450. , w = [b]
  55451. , _ = e * C[0].length;
  55452. w = w.concat(C[0]);
  55453. for (var T = new n.SplineCurve(w), I = 1; I <= _; I++)
  55454. g.push(T.getPointAt(I / _));
  55455. break;
  55456. case "arc":
  55457. for (var x, S = C[0], M = C[1], R = C[2], P = C[3], O = C[4], L = !!C[5], D = O - P, N = 2 * e, I = 1; I <= N; I++) {
  55458. var E = I / N;
  55459. L || (E = 1 - E),
  55460. x = P + E * D,
  55461. u = S + R * Math.cos(x),
  55462. d = M + R * Math.sin(x),
  55463. g.push(new n.Vector2(u,d))
  55464. }
  55465. break;
  55466. case "ellipse":
  55467. var x, B, F, S = C[0], M = C[1], V = C[2], U = C[3], P = C[4], O = C[5], L = !!C[6], k = C[7], D = O - P, N = 2 * e;
  55468. 0 !== k && (B = Math.cos(k),
  55469. F = Math.sin(k));
  55470. for (var I = 1; I <= N; I++) {
  55471. var E = I / N;
  55472. if (L || (E = 1 - E),
  55473. x = P + E * D,
  55474. u = S + V * Math.cos(x),
  55475. d = M + U * Math.sin(x),
  55476. 0 !== k) {
  55477. var H = u
  55478. , G = d;
  55479. u = (H - S) * B - (G - M) * F + S,
  55480. d = (H - S) * F + (G - M) * B + M
  55481. }
  55482. g.push(new n.Vector2(u,d))
  55483. }
  55484. }
  55485. }
  55486. var z = g[g.length - 1];
  55487. return Math.abs(z.x - g[0].x) < Number.EPSILON && Math.abs(z.y - g[0].y) < Number.EPSILON && g.splice(g.length - 1, 1),
  55488. this.autoClose && g.push(g[0]),
  55489. g
  55490. }
  55491. ,
  55492. n.Path.prototype.toShapes = function(e, t) {
  55493. function i(e) {
  55494. for (var t = [], i = new n.Path, r = 0, o = e.length; r < o; r++) {
  55495. var a = e[r]
  55496. , s = a.args
  55497. , l = a.action;
  55498. "moveTo" === l && 0 !== i.actions.length && (t.push(i),
  55499. i = new n.Path),
  55500. i[l].apply(i, s)
  55501. }
  55502. return 0 !== i.actions.length && t.push(i),
  55503. t
  55504. }
  55505. function r(e) {
  55506. for (var t = [], i = 0, r = e.length; i < r; i++) {
  55507. var o = e[i]
  55508. , a = new n.Shape;
  55509. a.actions = o.actions,
  55510. a.curves = o.curves,
  55511. t.push(a)
  55512. }
  55513. return t
  55514. }
  55515. function o(e, t) {
  55516. for (var i = t.length, n = !1, r = i - 1, o = 0; o < i; r = o++) {
  55517. var a = t[r]
  55518. , s = t[o]
  55519. , l = s.x - a.x
  55520. , c = s.y - a.y;
  55521. if (Math.abs(c) > Number.EPSILON) {
  55522. if (c < 0 && (a = t[o],
  55523. l = -l,
  55524. s = t[r],
  55525. c = -c),
  55526. e.y < a.y || e.y > s.y)
  55527. continue;
  55528. if (e.y === a.y) {
  55529. if (e.x === a.x)
  55530. return !0
  55531. } else {
  55532. var h = c * (e.x - a.x) - l * (e.y - a.y);
  55533. if (0 === h)
  55534. return !0;
  55535. if (h < 0)
  55536. continue;
  55537. n = !n
  55538. }
  55539. } else {
  55540. if (e.y !== a.y)
  55541. continue;
  55542. if (s.x <= e.x && e.x <= a.x || a.x <= e.x && e.x <= s.x)
  55543. return !0
  55544. }
  55545. }
  55546. return n
  55547. }
  55548. var a = n.ShapeUtils.isClockWise
  55549. , s = i(this.actions);
  55550. if (0 === s.length)
  55551. return [];
  55552. if (t === !0)
  55553. return r(s);
  55554. var l, c, h, u = [];
  55555. if (1 === s.length)
  55556. return c = s[0],
  55557. h = new n.Shape,
  55558. h.actions = c.actions,
  55559. h.curves = c.curves,
  55560. u.push(h),
  55561. u;
  55562. var d = !a(s[0].getPoints());
  55563. d = e ? !d : d;
  55564. var p, f = [], g = [], m = [], v = 0;
  55565. g[v] = void 0,
  55566. m[v] = [];
  55567. for (var A = 0, y = s.length; A < y; A++)
  55568. c = s[A],
  55569. p = c.getPoints(),
  55570. l = a(p),
  55571. l = e ? !l : l,
  55572. l ? (!d && g[v] && v++,
  55573. g[v] = {
  55574. s: new n.Shape,
  55575. p: p
  55576. },
  55577. g[v].s.actions = c.actions,
  55578. g[v].s.curves = c.curves,
  55579. d && v++,
  55580. m[v] = []) : m[v].push({
  55581. h: c,
  55582. p: p[0]
  55583. });
  55584. if (!g[0])
  55585. return r(s);
  55586. if (g.length > 1) {
  55587. for (var C = !1, I = [], E = 0, b = g.length; E < b; E++)
  55588. f[E] = [];
  55589. for (var E = 0, b = g.length; E < b; E++)
  55590. for (var w = m[E], _ = 0; _ < w.length; _++) {
  55591. for (var T = w[_], x = !0, S = 0; S < g.length; S++)
  55592. o(T.p, g[S].p) && (E !== S && I.push({
  55593. froms: E,
  55594. tos: S,
  55595. hole: _
  55596. }),
  55597. x ? (x = !1,
  55598. f[S].push(T)) : C = !0);
  55599. x && f[E].push(T)
  55600. }
  55601. I.length > 0 && (C || (m = f))
  55602. }
  55603. for (var M, A = 0, R = g.length; A < R; A++) {
  55604. h = g[A].s,
  55605. u.push(h),
  55606. M = m[A];
  55607. for (var P = 0, O = M.length; P < O; P++)
  55608. h.holes.push(M[P].h)
  55609. }
  55610. return u
  55611. }
  55612. ,
  55613. n.Shape = function() {
  55614. n.Path.apply(this, arguments),
  55615. this.holes = []
  55616. }
  55617. ,
  55618. n.Shape.prototype = Object.create(n.Path.prototype),
  55619. n.Shape.prototype.constructor = n.Shape,
  55620. n.Shape.prototype.extrude = function(e) {
  55621. return new n.ExtrudeGeometry(this,e)
  55622. }
  55623. ,
  55624. n.Shape.prototype.makeGeometry = function(e) {
  55625. return new n.ShapeGeometry(this,e)
  55626. }
  55627. ,
  55628. n.Shape.prototype.getPointsHoles = function(e) {
  55629. for (var t = [], i = 0, n = this.holes.length; i < n; i++)
  55630. t[i] = this.holes[i].getPoints(e);
  55631. return t
  55632. }
  55633. ,
  55634. n.Shape.prototype.extractAllPoints = function(e) {
  55635. return {
  55636. shape: this.getPoints(e),
  55637. holes: this.getPointsHoles(e)
  55638. }
  55639. }
  55640. ,
  55641. n.Shape.prototype.extractPoints = function(e) {
  55642. return this.extractAllPoints(e)
  55643. }
  55644. ,
  55645. n.LineCurve = function(e, t) {
  55646. this.v1 = e,
  55647. this.v2 = t
  55648. }
  55649. ,
  55650. n.LineCurve.prototype = Object.create(n.Curve.prototype),
  55651. n.LineCurve.prototype.constructor = n.LineCurve,
  55652. n.LineCurve.prototype.getPoint = function(e) {
  55653. var t = this.v2.clone().sub(this.v1);
  55654. return t.multiplyScalar(e).add(this.v1),
  55655. t
  55656. }
  55657. ,
  55658. n.LineCurve.prototype.getPointAt = function(e) {
  55659. return this.getPoint(e)
  55660. }
  55661. ,
  55662. n.LineCurve.prototype.getTangent = function(e) {
  55663. var t = this.v2.clone().sub(this.v1);
  55664. return t.normalize()
  55665. }
  55666. ,
  55667. n.QuadraticBezierCurve = function(e, t, i) {
  55668. this.v0 = e,
  55669. this.v1 = t,
  55670. this.v2 = i
  55671. }
  55672. ,
  55673. n.QuadraticBezierCurve.prototype = Object.create(n.Curve.prototype),
  55674. n.QuadraticBezierCurve.prototype.constructor = n.QuadraticBezierCurve,
  55675. n.QuadraticBezierCurve.prototype.getPoint = function(e) {
  55676. var t = n.ShapeUtils.b2;
  55677. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y))
  55678. }
  55679. ,
  55680. n.QuadraticBezierCurve.prototype.getTangent = function(e) {
  55681. var t = n.CurveUtils.tangentQuadraticBezier;
  55682. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y)).normalize()
  55683. }
  55684. ,
  55685. n.CubicBezierCurve = function(e, t, i, n) {
  55686. this.v0 = e,
  55687. this.v1 = t,
  55688. this.v2 = i,
  55689. this.v3 = n
  55690. }
  55691. ,
  55692. n.CubicBezierCurve.prototype = Object.create(n.Curve.prototype),
  55693. n.CubicBezierCurve.prototype.constructor = n.CubicBezierCurve,
  55694. n.CubicBezierCurve.prototype.getPoint = function(e) {
  55695. var t = n.ShapeUtils.b3;
  55696. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y))
  55697. }
  55698. ,
  55699. n.CubicBezierCurve.prototype.getTangent = function(e) {
  55700. var t = n.CurveUtils.tangentCubicBezier;
  55701. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y)).normalize()
  55702. }
  55703. ,
  55704. n.SplineCurve = function(e) {
  55705. this.points = void 0 == e ? [] : e
  55706. }
  55707. ,
  55708. n.SplineCurve.prototype = Object.create(n.Curve.prototype),
  55709. n.SplineCurve.prototype.constructor = n.SplineCurve,
  55710. n.SplineCurve.prototype.getPoint = function(e) {
  55711. var t = this.points
  55712. , i = (t.length - 1) * e
  55713. , r = Math.floor(i)
  55714. , o = i - r
  55715. , a = t[0 === r ? r : r - 1]
  55716. , s = t[r]
  55717. , l = t[r > t.length - 2 ? t.length - 1 : r + 1]
  55718. , c = t[r > t.length - 3 ? t.length - 1 : r + 2]
  55719. , h = n.CurveUtils.interpolate;
  55720. return new n.Vector2(h(a.x, s.x, l.x, c.x, o),h(a.y, s.y, l.y, c.y, o))
  55721. }
  55722. ,
  55723. n.EllipseCurve = function(e, t, i, n, r, o, a, s) {
  55724. this.aX = e,
  55725. this.aY = t,
  55726. this.xRadius = i,
  55727. this.yRadius = n,
  55728. this.aStartAngle = r,
  55729. this.aEndAngle = o,
  55730. this.aClockwise = a,
  55731. this.aRotation = s || 0
  55732. }
  55733. ,
  55734. n.EllipseCurve.prototype = Object.create(n.Curve.prototype),
  55735. n.EllipseCurve.prototype.constructor = n.EllipseCurve,
  55736. n.EllipseCurve.prototype.getPoint = function(e) {
  55737. var t = this.aEndAngle - this.aStartAngle;
  55738. t < 0 && (t += 2 * Math.PI),
  55739. t > 2 * Math.PI && (t -= 2 * Math.PI);
  55740. var i;
  55741. i = this.aClockwise === !0 ? this.aEndAngle + (1 - e) * (2 * Math.PI - t) : this.aStartAngle + e * t;
  55742. var r = this.aX + this.xRadius * Math.cos(i)
  55743. , o = this.aY + this.yRadius * Math.sin(i);
  55744. if (0 !== this.aRotation) {
  55745. var a = Math.cos(this.aRotation)
  55746. , s = Math.sin(this.aRotation)
  55747. , l = r
  55748. , c = o;
  55749. r = (l - this.aX) * a - (c - this.aY) * s + this.aX,
  55750. o = (l - this.aX) * s + (c - this.aY) * a + this.aY
  55751. }
  55752. return new n.Vector2(r,o)
  55753. }
  55754. ,
  55755. n.ArcCurve = function(e, t, i, r, o, a) {
  55756. n.EllipseCurve.call(this, e, t, i, i, r, o, a)
  55757. }
  55758. ,
  55759. n.ArcCurve.prototype = Object.create(n.EllipseCurve.prototype),
  55760. n.ArcCurve.prototype.constructor = n.ArcCurve,
  55761. n.LineCurve3 = n.Curve.create(function(e, t) {
  55762. this.v1 = e,
  55763. this.v2 = t
  55764. }, function(e) {
  55765. var t = new n.Vector3;
  55766. return t.subVectors(this.v2, this.v1),
  55767. t.multiplyScalar(e),
  55768. t.add(this.v1),
  55769. t
  55770. }),
  55771. n.QuadraticBezierCurve3 = n.Curve.create(function(e, t, i) {
  55772. this.v0 = e,
  55773. this.v1 = t,
  55774. this.v2 = i
  55775. }, function(e) {
  55776. var t = n.ShapeUtils.b2;
  55777. return new n.Vector3(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y),t(e, this.v0.z, this.v1.z, this.v2.z))
  55778. }),
  55779. n.CubicBezierCurve3 = n.Curve.create(function(e, t, i, n) {
  55780. this.v0 = e,
  55781. this.v1 = t,
  55782. this.v2 = i,
  55783. this.v3 = n
  55784. }, function(e) {
  55785. var t = n.ShapeUtils.b3;
  55786. return new n.Vector3(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y),t(e, this.v0.z, this.v1.z, this.v2.z, this.v3.z))
  55787. }),
  55788. n.SplineCurve3 = n.Curve.create(function(e) {
  55789. console.warn("THREE.SplineCurve3 will be deprecated. Please use THREE.CatmullRomCurve3"),
  55790. this.points = void 0 == e ? [] : e
  55791. }, function(e) {
  55792. var t = this.points
  55793. , i = (t.length - 1) * e
  55794. , r = Math.floor(i)
  55795. , o = i - r
  55796. , a = t[0 == r ? r : r - 1]
  55797. , s = t[r]
  55798. , l = t[r > t.length - 2 ? t.length - 1 : r + 1]
  55799. , c = t[r > t.length - 3 ? t.length - 1 : r + 2]
  55800. , h = n.CurveUtils.interpolate;
  55801. return new n.Vector3(h(a.x, s.x, l.x, c.x, o),h(a.y, s.y, l.y, c.y, o),h(a.z, s.z, l.z, c.z, o))
  55802. }),
  55803. n.CatmullRomCurve3 = function() {
  55804. function e() {}
  55805. var t = new n.Vector3
  55806. , i = new e
  55807. , r = new e
  55808. , o = new e;
  55809. return e.prototype.init = function(e, t, i, n) {
  55810. this.c0 = e,
  55811. this.c1 = i,
  55812. this.c2 = -3 * e + 3 * t - 2 * i - n,
  55813. this.c3 = 2 * e - 2 * t + i + n
  55814. }
  55815. ,
  55816. e.prototype.initNonuniformCatmullRom = function(e, t, i, n, r, o, a) {
  55817. var s = (t - e) / r - (i - e) / (r + o) + (i - t) / o
  55818. , l = (i - t) / o - (n - t) / (o + a) + (n - i) / a;
  55819. s *= o,
  55820. l *= o,
  55821. this.init(t, i, s, l)
  55822. }
  55823. ,
  55824. e.prototype.initCatmullRom = function(e, t, i, n, r) {
  55825. this.init(t, i, r * (i - e), r * (n - t))
  55826. }
  55827. ,
  55828. e.prototype.calc = function(e) {
  55829. var t = e * e
  55830. , i = t * e;
  55831. return this.c0 + this.c1 * e + this.c2 * t + this.c3 * i
  55832. }
  55833. ,
  55834. n.Curve.create(function(e) {
  55835. this.points = e || [],
  55836. this.closed = !1
  55837. }, function(e) {
  55838. var a, s, l, c, h = this.points;
  55839. c = h.length,
  55840. c < 2 && console.log("duh, you need at least 2 points"),
  55841. a = (c - (this.closed ? 0 : 1)) * e,
  55842. s = Math.floor(a),
  55843. l = a - s,
  55844. this.closed ? s += s > 0 ? 0 : (Math.floor(Math.abs(s) / h.length) + 1) * h.length : 0 === l && s === c - 1 && (s = c - 2,
  55845. l = 1);
  55846. var u, d, p, f;
  55847. if (this.closed || s > 0 ? u = h[(s - 1) % c] : (t.subVectors(h[0], h[1]).add(h[0]),
  55848. u = t),
  55849. d = h[s % c],
  55850. p = h[(s + 1) % c],
  55851. this.closed || s + 2 < c ? f = h[(s + 2) % c] : (t.subVectors(h[c - 1], h[c - 2]).add(h[c - 1]),
  55852. f = t),
  55853. void 0 === this.type || "centripetal" === this.type || "chordal" === this.type) {
  55854. var g = "chordal" === this.type ? .5 : .25
  55855. , m = Math.pow(u.distanceToSquared(d), g)
  55856. , v = Math.pow(d.distanceToSquared(p), g)
  55857. , A = Math.pow(p.distanceToSquared(f), g);
  55858. v < 1e-4 && (v = 1),
  55859. m < 1e-4 && (m = v),
  55860. A < 1e-4 && (A = v),
  55861. i.initNonuniformCatmullRom(u.x, d.x, p.x, f.x, m, v, A),
  55862. r.initNonuniformCatmullRom(u.y, d.y, p.y, f.y, m, v, A),
  55863. o.initNonuniformCatmullRom(u.z, d.z, p.z, f.z, m, v, A)
  55864. } else if ("catmullrom" === this.type) {
  55865. var y = void 0 !== this.tension ? this.tension : .5;
  55866. i.initCatmullRom(u.x, d.x, p.x, f.x, y),
  55867. r.initCatmullRom(u.y, d.y, p.y, f.y, y),
  55868. o.initCatmullRom(u.z, d.z, p.z, f.z, y)
  55869. }
  55870. var C = new n.Vector3(i.calc(l),r.calc(l),o.calc(l));
  55871. return C
  55872. })
  55873. }(),
  55874. n.ClosedSplineCurve3 = function(e) {
  55875. console.warn("THREE.ClosedSplineCurve3 has been deprecated. Please use THREE.CatmullRomCurve3."),
  55876. n.CatmullRomCurve3.call(this, e),
  55877. this.type = "catmullrom",
  55878. this.closed = !0
  55879. }
  55880. ,
  55881. n.ClosedSplineCurve3.prototype = Object.create(n.CatmullRomCurve3.prototype),
  55882. n.BoxGeometry = function(e, t, i, r, o, a) {
  55883. n.Geometry.call(this),
  55884. this.type = "BoxGeometry",
  55885. this.parameters = {
  55886. width: e,
  55887. height: t,
  55888. depth: i,
  55889. widthSegments: r,
  55890. heightSegments: o,
  55891. depthSegments: a
  55892. },
  55893. this.fromBufferGeometry(new n.BoxBufferGeometry(e,t,i,r,o,a)),
  55894. this.mergeVertices()
  55895. }
  55896. ,
  55897. n.BoxGeometry.prototype = Object.create(n.Geometry.prototype),
  55898. n.BoxGeometry.prototype.constructor = n.BoxGeometry,
  55899. n.CubeGeometry = n.BoxGeometry,
  55900. n.BoxBufferGeometry = function(e, t, i, r, o, a) {
  55901. function s(e, t, i) {
  55902. var n = 0;
  55903. return n += e * t * 2,
  55904. n += e * i * 2,
  55905. n += i * t * 2,
  55906. 4 * n
  55907. }
  55908. function l(e, t, i, r, o, a, s, l, h, u, I) {
  55909. for (var E = a / h, b = s / u, w = a / 2, _ = s / 2, T = l / 2, x = h + 1, S = u + 1, M = 0, R = 0, P = new n.Vector3, O = 0; O < S; O++)
  55910. for (var L = O * b - _, D = 0; D < x; D++) {
  55911. var N = D * E - w;
  55912. P[e] = N * r,
  55913. P[t] = L * o,
  55914. P[i] = T,
  55915. p[m] = P.x,
  55916. p[m + 1] = P.y,
  55917. p[m + 2] = P.z,
  55918. P[e] = 0,
  55919. P[t] = 0,
  55920. P[i] = l > 0 ? 1 : -1,
  55921. f[m] = P.x,
  55922. f[m + 1] = P.y,
  55923. f[m + 2] = P.z,
  55924. g[v] = D / h,
  55925. g[v + 1] = 1 - O / u,
  55926. m += 3,
  55927. v += 2,
  55928. M += 1
  55929. }
  55930. for (O = 0; O < u; O++)
  55931. for (D = 0; D < h; D++) {
  55932. var B = y + D + x * O
  55933. , F = y + D + x * (O + 1)
  55934. , V = y + (D + 1) + x * (O + 1)
  55935. , U = y + (D + 1) + x * O;
  55936. d[A] = B,
  55937. d[A + 1] = F,
  55938. d[A + 2] = U,
  55939. d[A + 3] = F,
  55940. d[A + 4] = V,
  55941. d[A + 5] = U,
  55942. A += 6,
  55943. R += 6
  55944. }
  55945. c.addGroup(C, R, I),
  55946. C += R,
  55947. y += M
  55948. }
  55949. n.BufferGeometry.call(this),
  55950. this.type = "BoxBufferGeometry",
  55951. this.parameters = {
  55952. width: e,
  55953. height: t,
  55954. depth: i,
  55955. widthSegments: r,
  55956. heightSegments: o,
  55957. depthSegments: a
  55958. };
  55959. var c = this;
  55960. r = Math.floor(r) || 1,
  55961. o = Math.floor(o) || 1,
  55962. a = Math.floor(a) || 1;
  55963. var h = s(r, o, a)
  55964. , u = h / 4 * 6
  55965. , d = new (u > 65535 ? Uint32Array : Uint16Array)(u)
  55966. , p = new Float32Array(3 * h)
  55967. , f = new Float32Array(3 * h)
  55968. , g = new Float32Array(2 * h)
  55969. , m = 0
  55970. , v = 0
  55971. , A = 0
  55972. , y = 0
  55973. , C = 0;
  55974. l("z", "y", "x", -1, -1, i, t, e, a, o, 0),
  55975. l("z", "y", "x", 1, -1, i, t, -e, a, o, 1),
  55976. l("x", "z", "y", 1, 1, e, i, t, r, a, 2),
  55977. l("x", "z", "y", 1, -1, e, i, -t, r, a, 3),
  55978. l("x", "y", "z", 1, -1, e, t, i, r, o, 4),
  55979. l("x", "y", "z", -1, -1, e, t, -i, r, o, 5),
  55980. this.setIndex(new n.BufferAttribute(d,1)),
  55981. this.addAttribute("position", new n.BufferAttribute(p,3)),
  55982. this.addAttribute("normal", new n.BufferAttribute(f,3)),
  55983. this.addAttribute("uv", new n.BufferAttribute(g,2))
  55984. }
  55985. ,
  55986. n.BoxBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55987. n.BoxBufferGeometry.prototype.constructor = n.BoxBufferGeometry,
  55988. n.CircleGeometry = function(e, t, i, r) {
  55989. n.Geometry.call(this),
  55990. this.type = "CircleGeometry",
  55991. this.parameters = {
  55992. radius: e,
  55993. segments: t,
  55994. thetaStart: i,
  55995. thetaLength: r
  55996. },
  55997. this.fromBufferGeometry(new n.CircleBufferGeometry(e,t,i,r))
  55998. }
  55999. ,
  56000. n.CircleGeometry.prototype = Object.create(n.Geometry.prototype),
  56001. n.CircleGeometry.prototype.constructor = n.CircleGeometry,
  56002. n.CircleBufferGeometry = function(e, t, i, r) {
  56003. n.BufferGeometry.call(this),
  56004. this.type = "CircleBufferGeometry",
  56005. this.parameters = {
  56006. radius: e,
  56007. segments: t,
  56008. thetaStart: i,
  56009. thetaLength: r
  56010. },
  56011. e = e || 50,
  56012. t = void 0 !== t ? Math.max(3, t) : 8,
  56013. i = void 0 !== i ? i : 0,
  56014. r = void 0 !== r ? r : 2 * Math.PI;
  56015. var o = t + 2
  56016. , a = new Float32Array(3 * o)
  56017. , s = new Float32Array(3 * o)
  56018. , l = new Float32Array(2 * o);
  56019. s[2] = 1,
  56020. l[0] = .5,
  56021. l[1] = .5;
  56022. for (var c = 0, h = 3, u = 2; c <= t; c++,
  56023. h += 3,
  56024. u += 2) {
  56025. var d = i + c / t * r;
  56026. a[h] = e * Math.cos(d),
  56027. a[h + 1] = e * Math.sin(d),
  56028. s[h + 2] = 1,
  56029. l[u] = (a[h] / e + 1) / 2,
  56030. l[u + 1] = (a[h + 1] / e + 1) / 2
  56031. }
  56032. for (var p = [], h = 1; h <= t; h++)
  56033. p.push(h, h + 1, 0);
  56034. this.setIndex(new n.BufferAttribute(new Uint16Array(p),1)),
  56035. this.addAttribute("position", new n.BufferAttribute(a,3)),
  56036. this.addAttribute("normal", new n.BufferAttribute(s,3)),
  56037. this.addAttribute("uv", new n.BufferAttribute(l,2)),
  56038. this.boundingSphere = new n.Sphere(new n.Vector3,e)
  56039. }
  56040. ,
  56041. n.CircleBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56042. n.CircleBufferGeometry.prototype.constructor = n.CircleBufferGeometry,
  56043. n.CylinderBufferGeometry = function(e, t, i, r, o, a, s, l) {
  56044. function c() {
  56045. var e = (r + 1) * (o + 1);
  56046. return a === !1 && (e += 2 * (r + 1) + 2 * r),
  56047. e
  56048. }
  56049. function h() {
  56050. var e = r * o * 2 * 3;
  56051. return a === !1 && (e += 2 * r * 3),
  56052. e
  56053. }
  56054. function u() {
  56055. var a, c, h = new n.Vector3, u = new n.Vector3, d = (t - e) / i;
  56056. for (c = 0; c <= o; c++) {
  56057. var p = []
  56058. , f = c / o
  56059. , b = f * (t - e) + e;
  56060. for (a = 0; a <= r; a++) {
  56061. var w = a / r;
  56062. u.x = b * Math.sin(w * l + s),
  56063. u.y = -f * i + E,
  56064. u.z = b * Math.cos(w * l + s),
  56065. m.setXYZ(y, u.x, u.y, u.z),
  56066. h.copy(u),
  56067. (0 === e && 0 === c || 0 === t && c === o) && (h.x = Math.sin(w * l + s),
  56068. h.z = Math.cos(w * l + s)),
  56069. h.setY(Math.sqrt(h.x * h.x + h.z * h.z) * d).normalize(),
  56070. v.setXYZ(y, h.x, h.y, h.z),
  56071. A.setXY(y, w, 1 - f),
  56072. p.push(y),
  56073. y++
  56074. }
  56075. I.push(p)
  56076. }
  56077. for (a = 0; a < r; a++)
  56078. for (c = 0; c < o; c++) {
  56079. var _ = I[c][a]
  56080. , T = I[c + 1][a]
  56081. , x = I[c + 1][a + 1]
  56082. , S = I[c][a + 1];
  56083. g.setX(C, _),
  56084. C++,
  56085. g.setX(C, T),
  56086. C++,
  56087. g.setX(C, S),
  56088. C++,
  56089. g.setX(C, T),
  56090. C++,
  56091. g.setX(C, x),
  56092. C++,
  56093. g.setX(C, S),
  56094. C++
  56095. }
  56096. }
  56097. function d(i) {
  56098. var o, a, c, h = new n.Vector2, u = new n.Vector3, d = i === !0 ? e : t, p = i === !0 ? 1 : -1;
  56099. for (a = y,
  56100. o = 1; o <= r; o++)
  56101. m.setXYZ(y, 0, E * p, 0),
  56102. v.setXYZ(y, 0, p, 0),
  56103. i === !0 ? (h.x = o / r,
  56104. h.y = 0) : (h.x = (o - 1) / r,
  56105. h.y = 1),
  56106. A.setXY(y, h.x, h.y),
  56107. y++;
  56108. for (c = y,
  56109. o = 0; o <= r; o++) {
  56110. var f = o / r;
  56111. u.x = d * Math.sin(f * l + s),
  56112. u.y = E * p,
  56113. u.z = d * Math.cos(f * l + s),
  56114. m.setXYZ(y, u.x, u.y, u.z),
  56115. v.setXYZ(y, 0, p, 0),
  56116. A.setXY(y, f, i === !0 ? 1 : 0),
  56117. y++
  56118. }
  56119. for (o = 0; o < r; o++) {
  56120. var I = a + o
  56121. , b = c + o;
  56122. i === !0 ? (g.setX(C, b),
  56123. C++,
  56124. g.setX(C, b + 1),
  56125. C++,
  56126. g.setX(C, I),
  56127. C++) : (g.setX(C, b + 1),
  56128. C++,
  56129. g.setX(C, b),
  56130. C++,
  56131. g.setX(C, I),
  56132. C++)
  56133. }
  56134. }
  56135. n.BufferGeometry.call(this),
  56136. this.type = "CylinderBufferGeometry",
  56137. this.parameters = {
  56138. radiusTop: e,
  56139. radiusBottom: t,
  56140. height: i,
  56141. radialSegments: r,
  56142. heightSegments: o,
  56143. openEnded: a,
  56144. thetaStart: s,
  56145. thetaLength: l
  56146. },
  56147. e = void 0 !== e ? e : 20,
  56148. t = void 0 !== t ? t : 20,
  56149. i = void 0 !== i ? i : 100,
  56150. r = Math.floor(r) || 8,
  56151. o = Math.floor(o) || 1,
  56152. a = void 0 !== a && a,
  56153. s = void 0 !== s ? s : 0,
  56154. l = void 0 !== l ? l : 2 * Math.PI;
  56155. var p = c()
  56156. , f = h()
  56157. , g = new n.BufferAttribute(new (f > 65535 ? Uint32Array : Uint16Array)(f),1)
  56158. , m = new n.BufferAttribute(new Float32Array(3 * p),3)
  56159. , v = new n.BufferAttribute(new Float32Array(3 * p),3)
  56160. , A = new n.BufferAttribute(new Float32Array(2 * p),2)
  56161. , y = 0
  56162. , C = 0
  56163. , I = []
  56164. , E = i / 2;
  56165. u(),
  56166. a === !1 && (e > 0 && d(!0),
  56167. t > 0 && d(!1)),
  56168. this.setIndex(g),
  56169. this.addAttribute("position", m),
  56170. this.addAttribute("normal", v),
  56171. this.addAttribute("uv", A)
  56172. }
  56173. ,
  56174. n.CylinderBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56175. n.CylinderBufferGeometry.prototype.constructor = n.CylinderBufferGeometry,
  56176. n.CylinderGeometry = function(e, t, i, r, o, a, s, l) {
  56177. n.Geometry.call(this),
  56178. this.type = "CylinderGeometry",
  56179. this.parameters = {
  56180. radiusTop: e,
  56181. radiusBottom: t,
  56182. height: i,
  56183. radialSegments: r,
  56184. heightSegments: o,
  56185. openEnded: a,
  56186. thetaStart: s,
  56187. thetaLength: l
  56188. },
  56189. this.fromBufferGeometry(new n.CylinderBufferGeometry(e,t,i,r,o,a,s,l)),
  56190. this.mergeVertices()
  56191. }
  56192. ,
  56193. n.CylinderGeometry.prototype = Object.create(n.Geometry.prototype),
  56194. n.CylinderGeometry.prototype.constructor = n.CylinderGeometry,
  56195. n.EdgesGeometry = function(e, t) {
  56196. function i(e, t) {
  56197. return e - t
  56198. }
  56199. n.BufferGeometry.call(this),
  56200. t = void 0 !== t ? t : 1;
  56201. var r, o = Math.cos(n.Math.degToRad(t)), a = [0, 0], s = {}, l = ["a", "b", "c"];
  56202. e instanceof n.BufferGeometry ? (r = new n.Geometry,
  56203. r.fromBufferGeometry(e)) : r = e.clone(),
  56204. r.mergeVertices(),
  56205. r.computeFaceNormals();
  56206. for (var c = r.vertices, h = r.faces, u = 0, d = h.length; u < d; u++)
  56207. for (var p = h[u], f = 0; f < 3; f++) {
  56208. a[0] = p[l[f]],
  56209. a[1] = p[l[(f + 1) % 3]],
  56210. a.sort(i);
  56211. var g = a.toString();
  56212. void 0 === s[g] ? s[g] = {
  56213. vert1: a[0],
  56214. vert2: a[1],
  56215. face1: u,
  56216. face2: void 0
  56217. } : s[g].face2 = u
  56218. }
  56219. var m = [];
  56220. for (var g in s) {
  56221. var v = s[g];
  56222. if (void 0 === v.face2 || h[v.face1].normal.dot(h[v.face2].normal) <= o) {
  56223. var A = c[v.vert1];
  56224. m.push(A.x),
  56225. m.push(A.y),
  56226. m.push(A.z),
  56227. A = c[v.vert2],
  56228. m.push(A.x),
  56229. m.push(A.y),
  56230. m.push(A.z)
  56231. }
  56232. }
  56233. this.addAttribute("position", new n.BufferAttribute(new Float32Array(m),3))
  56234. }
  56235. ,
  56236. n.EdgesGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56237. n.EdgesGeometry.prototype.constructor = n.EdgesGeometry,
  56238. n.ExtrudeGeometry = function(e, t) {
  56239. return "undefined" == typeof e ? void (e = []) : (n.Geometry.call(this),
  56240. this.type = "ExtrudeGeometry",
  56241. e = Array.isArray(e) ? e : [e],
  56242. this.addShapeList(e, t),
  56243. void this.computeFaceNormals())
  56244. }
  56245. ;
  56246. n.ExtrudeGeometry.prototype = Object.create(n.Geometry.prototype);
  56247. n.ExtrudeGeometry.prototype.constructor = n.ExtrudeGeometry,
  56248. n.ExtrudeGeometry.prototype.addShapeList = function(e, t) {
  56249. for (var i = e.length, n = 0; n < i; n++) {
  56250. var r = e[n];
  56251. this.addShape(r, t)
  56252. }
  56253. }
  56254. ,
  56255. n.ExtrudeGeometry.prototype.addShape = function(e, t) {
  56256. function i(e, t, i) {
  56257. return t || console.error("THREE.ExtrudeGeometry: vec does not exist"),
  56258. t.clone().multiplyScalar(i).add(e)
  56259. }
  56260. function r(e, t, i) {
  56261. var r, o, a = 1, s = e.x - t.x, l = e.y - t.y, c = i.x - e.x, h = i.y - e.y, u = s * s + l * l, d = s * h - l * c;
  56262. if (Math.abs(d) > Number.EPSILON) {
  56263. var p = Math.sqrt(u)
  56264. , f = Math.sqrt(c * c + h * h)
  56265. , g = t.x - l / p
  56266. , m = t.y + s / p
  56267. , v = i.x - h / f
  56268. , A = i.y + c / f
  56269. , y = ((v - g) * h - (A - m) * c) / (s * h - l * c);
  56270. r = g + s * y - e.x,
  56271. o = m + l * y - e.y;
  56272. var C = r * r + o * o;
  56273. if (C <= 2)
  56274. return new n.Vector2(r,o);
  56275. a = Math.sqrt(C / 2)
  56276. } else {
  56277. var I = !1;
  56278. s > Number.EPSILON ? c > Number.EPSILON && (I = !0) : s < -Number.EPSILON ? c < -Number.EPSILON && (I = !0) : Math.sign(l) === Math.sign(h) && (I = !0),
  56279. I ? (r = -l,
  56280. o = s,
  56281. a = Math.sqrt(u)) : (r = s,
  56282. o = l,
  56283. a = Math.sqrt(u / 2))
  56284. }
  56285. return new n.Vector2(r / a,o / a)
  56286. }
  56287. function o() {
  56288. if (C) {
  56289. var e = 0
  56290. , t = z * e;
  56291. for (Y = 0; Y < W; Y++)
  56292. G = N[Y],
  56293. c(G[2] + t, G[1] + t, G[0] + t);
  56294. for (e = E + 2 * y,
  56295. t = z * e,
  56296. Y = 0; Y < W; Y++)
  56297. G = N[Y],
  56298. c(G[0] + t, G[1] + t, G[2] + t)
  56299. } else {
  56300. for (Y = 0; Y < W; Y++)
  56301. G = N[Y],
  56302. c(G[2], G[1], G[0]);
  56303. for (Y = 0; Y < W; Y++)
  56304. G = N[Y],
  56305. c(G[0] + z * E, G[1] + z * E, G[2] + z * E)
  56306. }
  56307. }
  56308. function a() {
  56309. var e = 0;
  56310. for (s(B, e),
  56311. e += B.length,
  56312. x = 0,
  56313. S = L.length; x < S; x++)
  56314. T = L[x],
  56315. s(T, e),
  56316. e += T.length
  56317. }
  56318. function s(e, t) {
  56319. var i, n;
  56320. for (Y = e.length; --Y >= 0; ) {
  56321. i = Y,
  56322. n = Y - 1,
  56323. n < 0 && (n = e.length - 1);
  56324. var r = 0
  56325. , o = E + 2 * y;
  56326. for (r = 0; r < o; r++) {
  56327. var a = z * r
  56328. , s = z * (r + 1)
  56329. , l = t + i + a
  56330. , c = t + n + a
  56331. , u = t + n + s
  56332. , d = t + i + s;
  56333. h(l, c, u, d, e, r, o, i, n)
  56334. }
  56335. }
  56336. }
  56337. function l(e, t, i) {
  56338. M.vertices.push(new n.Vector3(e,t,i))
  56339. }
  56340. function c(e, t, i) {
  56341. e += R,
  56342. t += R,
  56343. i += R,
  56344. M.faces.push(new n.Face3(e,t,i,null,null,0));
  56345. var r = _.generateTopUV(M, e, t, i);
  56346. M.faceVertexUvs[0].push(r)
  56347. }
  56348. function h(e, t, i, r, o, a, s, l, c) {
  56349. e += R,
  56350. t += R,
  56351. i += R,
  56352. r += R,
  56353. M.faces.push(new n.Face3(e,t,r,null,null,1)),
  56354. M.faces.push(new n.Face3(t,i,r,null,null,1));
  56355. var h = _.generateSideWallUV(M, e, t, i, r);
  56356. M.faceVertexUvs[0].push([h[0], h[1], h[3]]),
  56357. M.faceVertexUvs[0].push([h[1], h[2], h[3]])
  56358. }
  56359. var u, d, p, f, g, m = void 0 !== t.amount ? t.amount : 100, v = void 0 !== t.bevelThickness ? t.bevelThickness : 6, A = void 0 !== t.bevelSize ? t.bevelSize : v - 2, y = void 0 !== t.bevelSegments ? t.bevelSegments : 3, C = void 0 === t.bevelEnabled || t.bevelEnabled, I = void 0 !== t.curveSegments ? t.curveSegments : 12, E = void 0 !== t.steps ? t.steps : 1, b = t.extrudePath, w = !1, _ = void 0 !== t.UVGenerator ? t.UVGenerator : n.ExtrudeGeometry.WorldUVGenerator;
  56360. b && (u = b.getSpacedPoints(E),
  56361. w = !0,
  56362. C = !1,
  56363. d = void 0 !== t.frames ? t.frames : new n.TubeGeometry.FrenetFrames(b,E,!1),
  56364. p = new n.Vector3,
  56365. f = new n.Vector3,
  56366. g = new n.Vector3),
  56367. C || (y = 0,
  56368. v = 0,
  56369. A = 0);
  56370. var T, x, S, M = this, R = this.vertices.length, P = e.extractPoints(I), O = P.shape, L = P.holes, D = !n.ShapeUtils.isClockWise(O);
  56371. if (D) {
  56372. for (O = O.reverse(),
  56373. x = 0,
  56374. S = L.length; x < S; x++)
  56375. T = L[x],
  56376. n.ShapeUtils.isClockWise(T) && (L[x] = T.reverse());
  56377. D = !1
  56378. }
  56379. var N = n.ShapeUtils.triangulateShape(O, L)
  56380. , B = O;
  56381. for (x = 0,
  56382. S = L.length; x < S; x++)
  56383. T = L[x],
  56384. O = O.concat(T);
  56385. for (var F, V, U, k, H, G, z = O.length, W = N.length, j = [], Y = 0, X = B.length, Z = X - 1, q = Y + 1; Y < X; Y++,
  56386. Z++,
  56387. q++)
  56388. Z === X && (Z = 0),
  56389. q === X && (q = 0),
  56390. j[Y] = r(B[Y], B[Z], B[q]);
  56391. var K, Q = [], J = j.concat();
  56392. for (x = 0,
  56393. S = L.length; x < S; x++) {
  56394. for (T = L[x],
  56395. K = [],
  56396. Y = 0,
  56397. X = T.length,
  56398. Z = X - 1,
  56399. q = Y + 1; Y < X; Y++,
  56400. Z++,
  56401. q++)
  56402. Z === X && (Z = 0),
  56403. q === X && (q = 0),
  56404. K[Y] = r(T[Y], T[Z], T[q]);
  56405. Q.push(K),
  56406. J = J.concat(K)
  56407. }
  56408. for (F = 0; F < y; F++) {
  56409. for (U = F / y,
  56410. k = v * (1 - U),
  56411. V = A * Math.sin(U * Math.PI / 2),
  56412. Y = 0,
  56413. X = B.length; Y < X; Y++)
  56414. H = i(B[Y], j[Y], V),
  56415. l(H.x, H.y, -k);
  56416. for (x = 0,
  56417. S = L.length; x < S; x++)
  56418. for (T = L[x],
  56419. K = Q[x],
  56420. Y = 0,
  56421. X = T.length; Y < X; Y++)
  56422. H = i(T[Y], K[Y], V),
  56423. l(H.x, H.y, -k)
  56424. }
  56425. for (V = A,
  56426. Y = 0; Y < z; Y++)
  56427. H = C ? i(O[Y], J[Y], V) : O[Y],
  56428. w ? (f.copy(d.normals[0]).multiplyScalar(H.x),
  56429. p.copy(d.binormals[0]).multiplyScalar(H.y),
  56430. g.copy(u[0]).add(f).add(p),
  56431. l(g.x, g.y, g.z)) : l(H.x, H.y, 0);
  56432. var $;
  56433. for ($ = 1; $ <= E; $++)
  56434. for (Y = 0; Y < z; Y++)
  56435. H = C ? i(O[Y], J[Y], V) : O[Y],
  56436. w ? (f.copy(d.normals[$]).multiplyScalar(H.x),
  56437. p.copy(d.binormals[$]).multiplyScalar(H.y),
  56438. g.copy(u[$]).add(f).add(p),
  56439. l(g.x, g.y, g.z)) : l(H.x, H.y, m / E * $);
  56440. for (F = y - 1; F >= 0; F--) {
  56441. for (U = F / y,
  56442. k = v * (1 - U),
  56443. V = A * Math.sin(U * Math.PI / 2),
  56444. Y = 0,
  56445. X = B.length; Y < X; Y++)
  56446. H = i(B[Y], j[Y], V),
  56447. l(H.x, H.y, m + k);
  56448. for (x = 0,
  56449. S = L.length; x < S; x++)
  56450. for (T = L[x],
  56451. K = Q[x],
  56452. Y = 0,
  56453. X = T.length; Y < X; Y++)
  56454. H = i(T[Y], K[Y], V),
  56455. w ? l(H.x, H.y + u[E - 1].y, u[E - 1].x + k) : l(H.x, H.y, m + k)
  56456. }
  56457. o(),
  56458. a()
  56459. }
  56460. ,
  56461. n.ExtrudeGeometry.WorldUVGenerator = {
  56462. generateTopUV: function(e, t, i, r) {
  56463. var o = e.vertices
  56464. , a = o[t]
  56465. , s = o[i]
  56466. , l = o[r];
  56467. return [new n.Vector2(a.x,a.y), new n.Vector2(s.x,s.y), new n.Vector2(l.x,l.y)]
  56468. },
  56469. generateSideWallUV: function(e, t, i, r, o) {
  56470. var a = e.vertices
  56471. , s = a[t]
  56472. , l = a[i]
  56473. , c = a[r]
  56474. , h = a[o];
  56475. return Math.abs(s.y - l.y) < .01 ? [new n.Vector2(s.x,1 - s.z), new n.Vector2(l.x,1 - l.z), new n.Vector2(c.x,1 - c.z), new n.Vector2(h.x,1 - h.z)] : [new n.Vector2(s.y,1 - s.z), new n.Vector2(l.y,1 - l.z), new n.Vector2(c.y,1 - c.z), new n.Vector2(h.y,1 - h.z)]
  56476. }
  56477. },
  56478. n.ShapeGeometry = function(e, t) {
  56479. n.Geometry.call(this),
  56480. this.type = "ShapeGeometry",
  56481. Array.isArray(e) === !1 && (e = [e]),
  56482. this.addShapeList(e, t),
  56483. this.computeFaceNormals()
  56484. }
  56485. ,
  56486. n.ShapeGeometry.prototype = Object.create(n.Geometry.prototype),
  56487. n.ShapeGeometry.prototype.constructor = n.ShapeGeometry,
  56488. n.ShapeGeometry.prototype.addShapeList = function(e, t) {
  56489. for (var i = 0, n = e.length; i < n; i++)
  56490. this.addShape(e[i], t);
  56491. return this
  56492. }
  56493. ,
  56494. n.ShapeGeometry.prototype.addShape = function(e, t) {
  56495. void 0 === t && (t = {});
  56496. var i, r, o, a = void 0 !== t.curveSegments ? t.curveSegments : 12, s = t.material, l = void 0 === t.UVGenerator ? n.ExtrudeGeometry.WorldUVGenerator : t.UVGenerator, c = this.vertices.length, h = e.extractPoints(a), u = h.shape, d = h.holes, p = !n.ShapeUtils.isClockWise(u);
  56497. if (p) {
  56498. for (u = u.reverse(),
  56499. i = 0,
  56500. r = d.length; i < r; i++)
  56501. o = d[i],
  56502. n.ShapeUtils.isClockWise(o) && (d[i] = o.reverse());
  56503. p = !1
  56504. }
  56505. var f = n.ShapeUtils.triangulateShape(u, d);
  56506. for (i = 0,
  56507. r = d.length; i < r; i++)
  56508. o = d[i],
  56509. u = u.concat(o);
  56510. var g, m, v = u.length, A = f.length;
  56511. for (i = 0; i < v; i++)
  56512. g = u[i],
  56513. this.vertices.push(new n.Vector3(g.x,g.y,0));
  56514. for (i = 0; i < A; i++) {
  56515. m = f[i];
  56516. var y = m[0] + c
  56517. , C = m[1] + c
  56518. , I = m[2] + c;
  56519. this.faces.push(new n.Face3(y,C,I,null,null,s)),
  56520. this.faceVertexUvs[0].push(l.generateTopUV(this, y, C, I))
  56521. }
  56522. }
  56523. ,
  56524. n.LatheBufferGeometry = function(e, t, i, r) {
  56525. n.BufferGeometry.call(this),
  56526. this.type = "LatheBufferGeometry",
  56527. this.parameters = {
  56528. points: e,
  56529. segments: t,
  56530. phiStart: i,
  56531. phiLength: r
  56532. },
  56533. t = Math.floor(t) || 12,
  56534. i = i || 0,
  56535. r = r || 2 * Math.PI,
  56536. r = n.Math.clamp(r, 0, 2 * Math.PI);
  56537. var o, a, s, l = (t + 1) * e.length, c = t * e.length * 2 * 3, h = new n.BufferAttribute(new (c > 65535 ? Uint32Array : Uint16Array)(c),1), u = new n.BufferAttribute(new Float32Array(3 * l),3), d = new n.BufferAttribute(new Float32Array(2 * l),2), p = 0, f = 0, g = (1 / (e.length - 1),
  56538. 1 / t), m = new n.Vector3, v = new n.Vector2;
  56539. for (a = 0; a <= t; a++) {
  56540. var A = i + a * g * r
  56541. , y = Math.sin(A)
  56542. , C = Math.cos(A);
  56543. for (s = 0; s <= e.length - 1; s++)
  56544. m.x = e[s].x * y,
  56545. m.y = e[s].y,
  56546. m.z = e[s].x * C,
  56547. u.setXYZ(p, m.x, m.y, m.z),
  56548. v.x = a / t,
  56549. v.y = s / (e.length - 1),
  56550. d.setXY(p, v.x, v.y),
  56551. p++
  56552. }
  56553. for (a = 0; a < t; a++)
  56554. for (s = 0; s < e.length - 1; s++) {
  56555. o = s + a * e.length;
  56556. var I = o
  56557. , E = o + e.length
  56558. , b = o + e.length + 1
  56559. , w = o + 1;
  56560. h.setX(f, I),
  56561. f++,
  56562. h.setX(f, E),
  56563. f++,
  56564. h.setX(f, w),
  56565. f++,
  56566. h.setX(f, E),
  56567. f++,
  56568. h.setX(f, b),
  56569. f++,
  56570. h.setX(f, w),
  56571. f++
  56572. }
  56573. if (this.setIndex(h),
  56574. this.addAttribute("position", u),
  56575. this.addAttribute("uv", d),
  56576. this.computeVertexNormals(),
  56577. r === 2 * Math.PI) {
  56578. var _ = this.attributes.normal.array
  56579. , T = new n.Vector3
  56580. , x = new n.Vector3
  56581. , S = new n.Vector3;
  56582. for (o = t * e.length * 3,
  56583. a = 0,
  56584. s = 0; a < e.length; a++,
  56585. s += 3)
  56586. T.x = _[s + 0],
  56587. T.y = _[s + 1],
  56588. T.z = _[s + 2],
  56589. x.x = _[o + s + 0],
  56590. x.y = _[o + s + 1],
  56591. x.z = _[o + s + 2],
  56592. S.addVectors(T, x).normalize(),
  56593. _[s + 0] = _[o + s + 0] = S.x,
  56594. _[s + 1] = _[o + s + 1] = S.y,
  56595. _[s + 2] = _[o + s + 2] = S.z
  56596. }
  56597. }
  56598. ,
  56599. n.LatheBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56600. n.LatheBufferGeometry.prototype.constructor = n.LatheBufferGeometry,
  56601. n.LatheGeometry = function(e, t, i, r) {
  56602. n.Geometry.call(this),
  56603. this.type = "LatheGeometry",
  56604. this.parameters = {
  56605. points: e,
  56606. segments: t,
  56607. phiStart: i,
  56608. phiLength: r
  56609. },
  56610. this.fromBufferGeometry(new n.LatheBufferGeometry(e,t,i,r)),
  56611. this.mergeVertices()
  56612. }
  56613. ,
  56614. n.LatheGeometry.prototype = Object.create(n.Geometry.prototype),
  56615. n.LatheGeometry.prototype.constructor = n.LatheGeometry,
  56616. n.PlaneGeometry = function(e, t, i, r) {
  56617. n.Geometry.call(this),
  56618. this.type = "PlaneGeometry",
  56619. this.parameters = {
  56620. width: e,
  56621. height: t,
  56622. widthSegments: i,
  56623. heightSegments: r
  56624. },
  56625. this.fromBufferGeometry(new n.PlaneBufferGeometry(e,t,i,r))
  56626. }
  56627. ,
  56628. n.PlaneGeometry.prototype = Object.create(n.Geometry.prototype),
  56629. n.PlaneGeometry.prototype.constructor = n.PlaneGeometry,
  56630. n.PlaneBufferGeometry = function(e, t, i, r) {
  56631. n.BufferGeometry.call(this),
  56632. this.type = "PlaneBufferGeometry",
  56633. this.parameters = {
  56634. width: e,
  56635. height: t,
  56636. widthSegments: i,
  56637. heightSegments: r
  56638. };
  56639. for (var o = e / 2, a = t / 2, s = Math.floor(i) || 1, l = Math.floor(r) || 1, c = s + 1, h = l + 1, u = e / s, d = t / l, p = new Float32Array(c * h * 3), f = new Float32Array(c * h * 3), g = new Float32Array(c * h * 2), m = 0, v = 0, A = 0; A < h; A++)
  56640. for (var y = A * d - a, C = 0; C < c; C++) {
  56641. var I = C * u - o;
  56642. p[m] = I,
  56643. p[m + 1] = -y,
  56644. f[m + 2] = 1,
  56645. g[v] = C / s,
  56646. g[v + 1] = 1 - A / l,
  56647. m += 3,
  56648. v += 2
  56649. }
  56650. m = 0;
  56651. for (var E = new (p.length / 3 > 65535 ? Uint32Array : Uint16Array)(s * l * 6), A = 0; A < l; A++)
  56652. for (var C = 0; C < s; C++) {
  56653. var b = C + c * A
  56654. , w = C + c * (A + 1)
  56655. , _ = C + 1 + c * (A + 1)
  56656. , T = C + 1 + c * A;
  56657. E[m] = b,
  56658. E[m + 1] = w,
  56659. E[m + 2] = T,
  56660. E[m + 3] = w,
  56661. E[m + 4] = _,
  56662. E[m + 5] = T,
  56663. m += 6
  56664. }
  56665. this.setIndex(new n.BufferAttribute(E,1)),
  56666. this.addAttribute("position", new n.BufferAttribute(p,3)),
  56667. this.addAttribute("normal", new n.BufferAttribute(f,3)),
  56668. this.addAttribute("uv", new n.BufferAttribute(g,2))
  56669. }
  56670. ,
  56671. n.PlaneBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56672. n.PlaneBufferGeometry.prototype.constructor = n.PlaneBufferGeometry,
  56673. n.RingBufferGeometry = function(e, t, i, r, o, a) {
  56674. n.BufferGeometry.call(this),
  56675. this.type = "RingBufferGeometry",
  56676. this.parameters = {
  56677. innerRadius: e,
  56678. outerRadius: t,
  56679. thetaSegments: i,
  56680. phiSegments: r,
  56681. thetaStart: o,
  56682. thetaLength: a
  56683. },
  56684. e = e || 20,
  56685. t = t || 50,
  56686. o = void 0 !== o ? o : 0,
  56687. a = void 0 !== a ? a : 2 * Math.PI,
  56688. i = void 0 !== i ? Math.max(3, i) : 8,
  56689. r = void 0 !== r ? Math.max(1, r) : 1;
  56690. var s, l, c, h = (i + 1) * (r + 1), u = i * r * 2 * 3, d = new n.BufferAttribute(new (u > 65535 ? Uint32Array : Uint16Array)(u),1), p = new n.BufferAttribute(new Float32Array(3 * h),3), f = new n.BufferAttribute(new Float32Array(3 * h),3), g = new n.BufferAttribute(new Float32Array(2 * h),2), m = 0, v = 0, A = e, y = (t - e) / r, C = new n.Vector3, I = new n.Vector2;
  56691. for (l = 0; l <= r; l++) {
  56692. for (c = 0; c <= i; c++)
  56693. s = o + c / i * a,
  56694. C.x = A * Math.cos(s),
  56695. C.y = A * Math.sin(s),
  56696. p.setXYZ(m, C.x, C.y, C.z),
  56697. f.setXYZ(m, 0, 0, 1),
  56698. I.x = (C.x / t + 1) / 2,
  56699. I.y = (C.y / t + 1) / 2,
  56700. g.setXY(m, I.x, I.y),
  56701. m++;
  56702. A += y
  56703. }
  56704. for (l = 0; l < r; l++) {
  56705. var E = l * (i + 1);
  56706. for (c = 0; c < i; c++) {
  56707. s = c + E;
  56708. var b = s
  56709. , w = s + i + 1
  56710. , _ = s + i + 2
  56711. , T = s + 1;
  56712. d.setX(v, b),
  56713. v++,
  56714. d.setX(v, w),
  56715. v++,
  56716. d.setX(v, _),
  56717. v++,
  56718. d.setX(v, b),
  56719. v++,
  56720. d.setX(v, _),
  56721. v++,
  56722. d.setX(v, T),
  56723. v++
  56724. }
  56725. }
  56726. this.setIndex(d),
  56727. this.addAttribute("position", p),
  56728. this.addAttribute("normal", f),
  56729. this.addAttribute("uv", g)
  56730. }
  56731. ,
  56732. n.RingBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56733. n.RingBufferGeometry.prototype.constructor = n.RingBufferGeometry,
  56734. n.RingGeometry = function(e, t, i, r, o, a) {
  56735. n.Geometry.call(this),
  56736. this.type = "RingGeometry",
  56737. this.parameters = {
  56738. innerRadius: e,
  56739. outerRadius: t,
  56740. thetaSegments: i,
  56741. phiSegments: r,
  56742. thetaStart: o,
  56743. thetaLength: a
  56744. },
  56745. this.fromBufferGeometry(new n.RingBufferGeometry(e,t,i,r,o,a))
  56746. }
  56747. ,
  56748. n.RingGeometry.prototype = Object.create(n.Geometry.prototype),
  56749. n.RingGeometry.prototype.constructor = n.RingGeometry,
  56750. n.SphereGeometry = function(e, t, i, r, o, a, s) {
  56751. n.Geometry.call(this),
  56752. this.type = "SphereGeometry",
  56753. this.parameters = {
  56754. radius: e,
  56755. widthSegments: t,
  56756. heightSegments: i,
  56757. phiStart: r,
  56758. phiLength: o,
  56759. thetaStart: a,
  56760. thetaLength: s
  56761. },
  56762. this.fromBufferGeometry(new n.SphereBufferGeometry(e,t,i,r,o,a,s))
  56763. }
  56764. ,
  56765. n.SphereGeometry.prototype = Object.create(n.Geometry.prototype),
  56766. n.SphereGeometry.prototype.constructor = n.SphereGeometry,
  56767. n.SphereBufferGeometry = function(e, t, i, r, o, a, s) {
  56768. n.BufferGeometry.call(this),
  56769. this.type = "SphereBufferGeometry",
  56770. this.parameters = {
  56771. radius: e,
  56772. widthSegments: t,
  56773. heightSegments: i,
  56774. phiStart: r,
  56775. phiLength: o,
  56776. thetaStart: a,
  56777. thetaLength: s
  56778. },
  56779. e = e || 50,
  56780. t = Math.max(3, Math.floor(t) || 8),
  56781. i = Math.max(2, Math.floor(i) || 6),
  56782. r = void 0 !== r ? r : 0,
  56783. o = void 0 !== o ? o : 2 * Math.PI,
  56784. a = void 0 !== a ? a : 0,
  56785. s = void 0 !== s ? s : Math.PI;
  56786. for (var l = a + s, c = (t + 1) * (i + 1), h = new n.BufferAttribute(new Float32Array(3 * c),3), u = new n.BufferAttribute(new Float32Array(3 * c),3), d = new n.BufferAttribute(new Float32Array(2 * c),2), p = 0, f = [], g = new n.Vector3, m = 0; m <= i; m++) {
  56787. for (var v = [], A = m / i, y = 0; y <= t; y++) {
  56788. var C = y / t
  56789. , I = -e * Math.cos(r + C * o) * Math.sin(a + A * s)
  56790. , E = e * Math.cos(a + A * s)
  56791. , b = e * Math.sin(r + C * o) * Math.sin(a + A * s);
  56792. g.set(I, E, b).normalize(),
  56793. h.setXYZ(p, I, E, b),
  56794. u.setXYZ(p, g.x, g.y, g.z),
  56795. d.setXY(p, C, 1 - A),
  56796. v.push(p),
  56797. p++
  56798. }
  56799. f.push(v)
  56800. }
  56801. for (var w = [], m = 0; m < i; m++)
  56802. for (var y = 0; y < t; y++) {
  56803. var _ = f[m][y + 1]
  56804. , T = f[m][y]
  56805. , x = f[m + 1][y]
  56806. , S = f[m + 1][y + 1];
  56807. (0 !== m || a > 0) && w.push(_, T, S),
  56808. (m !== i - 1 || l < Math.PI) && w.push(T, x, S)
  56809. }
  56810. this.setIndex(new (h.count > 65535 ? n.Uint32Attribute : n.Uint16Attribute)(w,1)),
  56811. this.addAttribute("position", h),
  56812. this.addAttribute("normal", u),
  56813. this.addAttribute("uv", d),
  56814. this.boundingSphere = new n.Sphere(new n.Vector3,e)
  56815. }
  56816. ,
  56817. n.SphereBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56818. n.SphereBufferGeometry.prototype.constructor = n.SphereBufferGeometry,
  56819. n.TextGeometry = function(e, t) {
  56820. t = t || {};
  56821. var i = t.font;
  56822. if (i instanceof n.Font == !1)
  56823. return console.error("THREE.TextGeometry: font parameter is not an instance of THREE.Font."),
  56824. new n.Geometry;
  56825. var r = i.generateShapes(e, t.size, t.curveSegments);
  56826. t.amount = void 0 !== t.height ? t.height : 50,
  56827. void 0 === t.bevelThickness && (t.bevelThickness = 10),
  56828. void 0 === t.bevelSize && (t.bevelSize = 8),
  56829. void 0 === t.bevelEnabled && (t.bevelEnabled = !1),
  56830. n.ExtrudeGeometry.call(this, r, t),
  56831. this.type = "TextGeometry"
  56832. }
  56833. ,
  56834. n.TextGeometry.prototype = Object.create(n.ExtrudeGeometry.prototype),
  56835. n.TextGeometry.prototype.constructor = n.TextGeometry,
  56836. n.TorusBufferGeometry = function(e, t, i, r, o) {
  56837. n.BufferGeometry.call(this),
  56838. this.type = "TorusBufferGeometry",
  56839. this.parameters = {
  56840. radius: e,
  56841. tube: t,
  56842. radialSegments: i,
  56843. tubularSegments: r,
  56844. arc: o
  56845. },
  56846. e = e || 100,
  56847. t = t || 40,
  56848. i = Math.floor(i) || 8,
  56849. r = Math.floor(r) || 6,
  56850. o = o || 2 * Math.PI;
  56851. var a, s, l = (i + 1) * (r + 1), c = i * r * 2 * 3, h = new (c > 65535 ? Uint32Array : Uint16Array)(c), u = new Float32Array(3 * l), d = new Float32Array(3 * l), p = new Float32Array(2 * l), f = 0, g = 0, m = 0, v = new n.Vector3, A = new n.Vector3, y = new n.Vector3;
  56852. for (a = 0; a <= i; a++)
  56853. for (s = 0; s <= r; s++) {
  56854. var C = s / r * o
  56855. , I = a / i * Math.PI * 2;
  56856. A.x = (e + t * Math.cos(I)) * Math.cos(C),
  56857. A.y = (e + t * Math.cos(I)) * Math.sin(C),
  56858. A.z = t * Math.sin(I),
  56859. u[f] = A.x,
  56860. u[f + 1] = A.y,
  56861. u[f + 2] = A.z,
  56862. v.x = e * Math.cos(C),
  56863. v.y = e * Math.sin(C),
  56864. y.subVectors(A, v).normalize(),
  56865. d[f] = y.x,
  56866. d[f + 1] = y.y,
  56867. d[f + 2] = y.z,
  56868. p[g] = s / r,
  56869. p[g + 1] = a / i,
  56870. f += 3,
  56871. g += 2
  56872. }
  56873. for (a = 1; a <= i; a++)
  56874. for (s = 1; s <= r; s++) {
  56875. var E = (r + 1) * a + s - 1
  56876. , b = (r + 1) * (a - 1) + s - 1
  56877. , w = (r + 1) * (a - 1) + s
  56878. , _ = (r + 1) * a + s;
  56879. h[m] = E,
  56880. h[m + 1] = b,
  56881. h[m + 2] = _,
  56882. h[m + 3] = b,
  56883. h[m + 4] = w,
  56884. h[m + 5] = _,
  56885. m += 6
  56886. }
  56887. this.setIndex(new n.BufferAttribute(h,1)),
  56888. this.addAttribute("position", new n.BufferAttribute(u,3)),
  56889. this.addAttribute("normal", new n.BufferAttribute(d,3)),
  56890. this.addAttribute("uv", new n.BufferAttribute(p,2))
  56891. }
  56892. ,
  56893. n.TorusBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56894. n.TorusBufferGeometry.prototype.constructor = n.TorusBufferGeometry,
  56895. n.TorusGeometry = function(e, t, i, r, o) {
  56896. n.Geometry.call(this),
  56897. this.type = "TorusGeometry",
  56898. this.parameters = {
  56899. radius: e,
  56900. tube: t,
  56901. radialSegments: i,
  56902. tubularSegments: r,
  56903. arc: o
  56904. },
  56905. this.fromBufferGeometry(new n.TorusBufferGeometry(e,t,i,r,o))
  56906. }
  56907. ,
  56908. n.TorusGeometry.prototype = Object.create(n.Geometry.prototype),
  56909. n.TorusGeometry.prototype.constructor = n.TorusGeometry,
  56910. n.TorusKnotBufferGeometry = function(e, t, i, r, o, a) {
  56911. function s(e, t, i, n, r) {
  56912. var o = Math.cos(e)
  56913. , a = Math.sin(e)
  56914. , s = i / t * e
  56915. , l = Math.cos(s);
  56916. r.x = n * (2 + l) * .5 * o,
  56917. r.y = n * (2 + l) * a * .5,
  56918. r.z = n * Math.sin(s) * .5
  56919. }
  56920. n.BufferGeometry.call(this),
  56921. this.type = "TorusKnotBufferGeometry",
  56922. this.parameters = {
  56923. radius: e,
  56924. tube: t,
  56925. tubularSegments: i,
  56926. radialSegments: r,
  56927. p: o,
  56928. q: a
  56929. },
  56930. e = e || 100,
  56931. t = t || 40,
  56932. i = Math.floor(i) || 64,
  56933. r = Math.floor(r) || 8,
  56934. o = o || 2,
  56935. a = a || 3;
  56936. var l, c, h = (r + 1) * (i + 1), u = r * i * 2 * 3, d = new n.BufferAttribute(new (u > 65535 ? Uint32Array : Uint16Array)(u),1), p = new n.BufferAttribute(new Float32Array(3 * h),3), f = new n.BufferAttribute(new Float32Array(3 * h),3), g = new n.BufferAttribute(new Float32Array(2 * h),2), m = 0, v = 0, A = new n.Vector3, y = new n.Vector3, C = new n.Vector2, I = new n.Vector3, E = new n.Vector3, b = new n.Vector3, w = new n.Vector3, _ = new n.Vector3;
  56937. for (l = 0; l <= i; ++l) {
  56938. var T = l / i * o * Math.PI * 2;
  56939. for (s(T, o, a, e, I),
  56940. s(T + .01, o, a, e, E),
  56941. w.subVectors(E, I),
  56942. _.addVectors(E, I),
  56943. b.crossVectors(w, _),
  56944. _.crossVectors(b, w),
  56945. b.normalize(),
  56946. _.normalize(),
  56947. c = 0; c <= r; ++c) {
  56948. var x = c / r * Math.PI * 2
  56949. , S = -t * Math.cos(x)
  56950. , M = t * Math.sin(x);
  56951. A.x = I.x + (S * _.x + M * b.x),
  56952. A.y = I.y + (S * _.y + M * b.y),
  56953. A.z = I.z + (S * _.z + M * b.z),
  56954. p.setXYZ(m, A.x, A.y, A.z),
  56955. y.subVectors(A, I).normalize(),
  56956. f.setXYZ(m, y.x, y.y, y.z),
  56957. C.x = l / i,
  56958. C.y = c / r,
  56959. g.setXY(m, C.x, C.y),
  56960. m++
  56961. }
  56962. }
  56963. for (c = 1; c <= i; c++)
  56964. for (l = 1; l <= r; l++) {
  56965. var R = (r + 1) * (c - 1) + (l - 1)
  56966. , P = (r + 1) * c + (l - 1)
  56967. , O = (r + 1) * c + l
  56968. , L = (r + 1) * (c - 1) + l;
  56969. d.setX(v, R),
  56970. v++,
  56971. d.setX(v, P),
  56972. v++,
  56973. d.setX(v, L),
  56974. v++,
  56975. d.setX(v, P),
  56976. v++,
  56977. d.setX(v, O),
  56978. v++,
  56979. d.setX(v, L),
  56980. v++
  56981. }
  56982. this.setIndex(d),
  56983. this.addAttribute("position", p),
  56984. this.addAttribute("normal", f),
  56985. this.addAttribute("uv", g)
  56986. }
  56987. ,
  56988. n.TorusKnotBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56989. n.TorusKnotBufferGeometry.prototype.constructor = n.TorusKnotBufferGeometry,
  56990. n.TorusKnotGeometry = function(e, t, i, r, o, a, s) {
  56991. n.Geometry.call(this),
  56992. this.type = "TorusKnotGeometry",
  56993. this.parameters = {
  56994. radius: e,
  56995. tube: t,
  56996. tubularSegments: i,
  56997. radialSegments: r,
  56998. p: o,
  56999. q: a
  57000. },
  57001. void 0 !== s && console.warn("THREE.TorusKnotGeometry: heightScale has been deprecated. Use .scale( x, y, z ) instead."),
  57002. this.fromBufferGeometry(new n.TorusKnotBufferGeometry(e,t,i,r,o,a)),
  57003. this.mergeVertices()
  57004. }
  57005. ,
  57006. n.TorusKnotGeometry.prototype = Object.create(n.Geometry.prototype),
  57007. n.TorusKnotGeometry.prototype.constructor = n.TorusKnotGeometry,
  57008. n.TubeGeometry = function(e, t, i, r, o, a) {
  57009. function s(e, t, i) {
  57010. return R.vertices.push(new n.Vector3(e,t,i)) - 1
  57011. }
  57012. n.Geometry.call(this),
  57013. this.type = "TubeGeometry",
  57014. this.parameters = {
  57015. path: e,
  57016. segments: t,
  57017. radius: i,
  57018. radialSegments: r,
  57019. closed: o,
  57020. taper: a
  57021. },
  57022. t = t || 64,
  57023. i = i || 1,
  57024. r = r || 8,
  57025. o = o || !1,
  57026. a = a || n.TubeGeometry.NoTaper;
  57027. var l, c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w, _, T, x, S, M = [], R = this, P = t + 1, O = new n.Vector3, L = new n.TubeGeometry.FrenetFrames(e,t,o), D = L.tangents, N = L.normals, B = L.binormals;
  57028. for (this.tangents = D,
  57029. this.normals = N,
  57030. this.binormals = B,
  57031. v = 0; v < P; v++)
  57032. for (M[v] = [],
  57033. u = v / (P - 1),
  57034. m = e.getPointAt(u),
  57035. l = D[v],
  57036. c = N[v],
  57037. h = B[v],
  57038. p = i * a(u),
  57039. A = 0; A < r; A++)
  57040. d = A / r * 2 * Math.PI,
  57041. f = -p * Math.cos(d),
  57042. g = p * Math.sin(d),
  57043. O.copy(m),
  57044. O.x += f * c.x + g * h.x,
  57045. O.y += f * c.y + g * h.y,
  57046. O.z += f * c.z + g * h.z,
  57047. M[v][A] = s(O.x, O.y, O.z);
  57048. for (v = 0; v < t; v++)
  57049. for (A = 0; A < r; A++)
  57050. y = o ? (v + 1) % t : v + 1,
  57051. C = (A + 1) % r,
  57052. I = M[v][A],
  57053. E = M[y][A],
  57054. b = M[y][C],
  57055. w = M[v][C],
  57056. _ = new n.Vector2(v / t,A / r),
  57057. T = new n.Vector2((v + 1) / t,A / r),
  57058. x = new n.Vector2((v + 1) / t,(A + 1) / r),
  57059. S = new n.Vector2(v / t,(A + 1) / r),
  57060. this.faces.push(new n.Face3(I,E,w)),
  57061. this.faceVertexUvs[0].push([_, T, S]),
  57062. this.faces.push(new n.Face3(E,b,w)),
  57063. this.faceVertexUvs[0].push([T.clone(), x, S.clone()]);
  57064. this.computeFaceNormals(),
  57065. this.computeVertexNormals()
  57066. }
  57067. ,
  57068. n.TubeGeometry.prototype = Object.create(n.Geometry.prototype),
  57069. n.TubeGeometry.prototype.constructor = n.TubeGeometry,
  57070. n.TubeGeometry.NoTaper = function(e) {
  57071. return 1
  57072. }
  57073. ,
  57074. n.TubeGeometry.SinusoidalTaper = function(e) {
  57075. return Math.sin(Math.PI * e)
  57076. }
  57077. ,
  57078. n.TubeGeometry.FrenetFrames = function(e, t, i) {
  57079. function r() {
  57080. f[0] = new n.Vector3,
  57081. g[0] = new n.Vector3,
  57082. a = Number.MAX_VALUE,
  57083. s = Math.abs(p[0].x),
  57084. l = Math.abs(p[0].y),
  57085. c = Math.abs(p[0].z),
  57086. s <= a && (a = s,
  57087. d.set(1, 0, 0)),
  57088. l <= a && (a = l,
  57089. d.set(0, 1, 0)),
  57090. c <= a && d.set(0, 0, 1),
  57091. m.crossVectors(p[0], d).normalize(),
  57092. f[0].crossVectors(p[0], m),
  57093. g[0].crossVectors(p[0], f[0])
  57094. }
  57095. var o, a, s, l, c, h, u, d = new n.Vector3, p = [], f = [], g = [], m = new n.Vector3, v = new n.Matrix4, A = t + 1;
  57096. for (this.tangents = p,
  57097. this.normals = f,
  57098. this.binormals = g,
  57099. h = 0; h < A; h++)
  57100. u = h / (A - 1),
  57101. p[h] = e.getTangentAt(u),
  57102. p[h].normalize();
  57103. for (r(),
  57104. h = 1; h < A; h++)
  57105. f[h] = f[h - 1].clone(),
  57106. g[h] = g[h - 1].clone(),
  57107. m.crossVectors(p[h - 1], p[h]),
  57108. m.length() > Number.EPSILON && (m.normalize(),
  57109. o = Math.acos(n.Math.clamp(p[h - 1].dot(p[h]), -1, 1)),
  57110. f[h].applyMatrix4(v.makeRotationAxis(m, o))),
  57111. g[h].crossVectors(p[h], f[h]);
  57112. if (i)
  57113. for (o = Math.acos(n.Math.clamp(f[0].dot(f[A - 1]), -1, 1)),
  57114. o /= A - 1,
  57115. p[0].dot(m.crossVectors(f[0], f[A - 1])) > 0 && (o = -o),
  57116. h = 1; h < A; h++)
  57117. f[h].applyMatrix4(v.makeRotationAxis(p[h], o * h)),
  57118. g[h].crossVectors(p[h], f[h])
  57119. }
  57120. ,
  57121. n.PolyhedronGeometry = function(e, t, i, r) {
  57122. function o(e) {
  57123. var t = e.normalize().clone();
  57124. t.index = u.vertices.push(t) - 1;
  57125. var i = l(e) / 2 / Math.PI + .5
  57126. , r = c(e) / Math.PI + .5;
  57127. return t.uv = new n.Vector2(i,1 - r),
  57128. t
  57129. }
  57130. function a(e, t, i, r) {
  57131. var o = new n.Face3(e.index,t.index,i.index,[e.clone(), t.clone(), i.clone()],void 0,r);
  57132. u.faces.push(o),
  57133. C.copy(e).add(t).add(i).divideScalar(3);
  57134. var a = l(C);
  57135. u.faceVertexUvs[0].push([h(e.uv, e, a), h(t.uv, t, a), h(i.uv, i, a)])
  57136. }
  57137. function s(e, t) {
  57138. for (var i = Math.pow(2, t), n = o(u.vertices[e.a]), r = o(u.vertices[e.b]), s = o(u.vertices[e.c]), l = [], c = e.materialIndex, h = 0; h <= i; h++) {
  57139. l[h] = [];
  57140. for (var d = o(n.clone().lerp(s, h / i)), p = o(r.clone().lerp(s, h / i)), f = i - h, g = 0; g <= f; g++)
  57141. 0 === g && h === i ? l[h][g] = d : l[h][g] = o(d.clone().lerp(p, g / f))
  57142. }
  57143. for (var h = 0; h < i; h++)
  57144. for (var g = 0; g < 2 * (i - h) - 1; g++) {
  57145. var m = Math.floor(g / 2);
  57146. g % 2 === 0 ? a(l[h][m + 1], l[h + 1][m], l[h][m], c) : a(l[h][m + 1], l[h + 1][m + 1], l[h + 1][m], c)
  57147. }
  57148. }
  57149. function l(e) {
  57150. return Math.atan2(e.z, -e.x)
  57151. }
  57152. function c(e) {
  57153. return Math.atan2(-e.y, Math.sqrt(e.x * e.x + e.z * e.z))
  57154. }
  57155. function h(e, t, i) {
  57156. return i < 0 && 1 === e.x && (e = new n.Vector2(e.x - 1,e.y)),
  57157. 0 === t.x && 0 === t.z && (e = new n.Vector2(i / 2 / Math.PI + .5,e.y)),
  57158. e.clone()
  57159. }
  57160. n.Geometry.call(this),
  57161. this.type = "PolyhedronGeometry",
  57162. this.parameters = {
  57163. vertices: e,
  57164. indices: t,
  57165. radius: i,
  57166. detail: r
  57167. },
  57168. i = i || 1,
  57169. r = r || 0;
  57170. for (var u = this, d = 0, p = e.length; d < p; d += 3)
  57171. o(new n.Vector3(e[d],e[d + 1],e[d + 2]));
  57172. for (var f = this.vertices, g = [], d = 0, m = 0, p = t.length; d < p; d += 3,
  57173. m++) {
  57174. var v = f[t[d]]
  57175. , A = f[t[d + 1]]
  57176. , y = f[t[d + 2]];
  57177. g[m] = new n.Face3(v.index,A.index,y.index,[v.clone(), A.clone(), y.clone()],void 0,m)
  57178. }
  57179. for (var C = new n.Vector3, d = 0, p = g.length; d < p; d++)
  57180. s(g[d], r);
  57181. for (var d = 0, p = this.faceVertexUvs[0].length; d < p; d++) {
  57182. var I = this.faceVertexUvs[0][d]
  57183. , E = I[0].x
  57184. , b = I[1].x
  57185. , w = I[2].x
  57186. , _ = Math.max(E, b, w)
  57187. , T = Math.min(E, b, w);
  57188. _ > .9 && T < .1 && (E < .2 && (I[0].x += 1),
  57189. b < .2 && (I[1].x += 1),
  57190. w < .2 && (I[2].x += 1))
  57191. }
  57192. for (var d = 0, p = this.vertices.length; d < p; d++)
  57193. this.vertices[d].multiplyScalar(i);
  57194. this.mergeVertices(),
  57195. this.computeFaceNormals(),
  57196. this.boundingSphere = new n.Sphere(new n.Vector3,i)
  57197. }
  57198. ,
  57199. n.PolyhedronGeometry.prototype = Object.create(n.Geometry.prototype),
  57200. n.PolyhedronGeometry.prototype.constructor = n.PolyhedronGeometry,
  57201. n.DodecahedronGeometry = function(e, t) {
  57202. var i = (1 + Math.sqrt(5)) / 2
  57203. , r = 1 / i
  57204. , o = [-1, -1, -1, -1, -1, 1, -1, 1, -1, -1, 1, 1, 1, -1, -1, 1, -1, 1, 1, 1, -1, 1, 1, 1, 0, -r, -i, 0, -r, i, 0, r, -i, 0, r, i, -r, -i, 0, -r, i, 0, r, -i, 0, r, i, 0, -i, 0, -r, i, 0, -r, -i, 0, r, i, 0, r]
  57205. , a = [3, 11, 7, 3, 7, 15, 3, 15, 13, 7, 19, 17, 7, 17, 6, 7, 6, 15, 17, 4, 8, 17, 8, 10, 17, 10, 6, 8, 0, 16, 8, 16, 2, 8, 2, 10, 0, 12, 1, 0, 1, 18, 0, 18, 16, 6, 10, 2, 6, 2, 13, 6, 13, 15, 2, 16, 18, 2, 18, 3, 2, 3, 13, 18, 1, 9, 18, 9, 11, 18, 11, 3, 4, 14, 12, 4, 12, 0, 4, 0, 8, 11, 9, 5, 11, 5, 19, 11, 19, 7, 19, 5, 14, 19, 14, 4, 19, 4, 17, 1, 12, 14, 1, 14, 5, 1, 5, 9];
  57206. n.PolyhedronGeometry.call(this, o, a, e, t),
  57207. this.type = "DodecahedronGeometry",
  57208. this.parameters = {
  57209. radius: e,
  57210. detail: t
  57211. }
  57212. }
  57213. ,
  57214. n.DodecahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  57215. n.DodecahedronGeometry.prototype.constructor = n.DodecahedronGeometry,
  57216. n.IcosahedronGeometry = function(e, t) {
  57217. var i = (1 + Math.sqrt(5)) / 2
  57218. , r = [-1, i, 0, 1, i, 0, -1, -i, 0, 1, -i, 0, 0, -1, i, 0, 1, i, 0, -1, -i, 0, 1, -i, i, 0, -1, i, 0, 1, -i, 0, -1, -i, 0, 1]
  57219. , o = [0, 11, 5, 0, 5, 1, 0, 1, 7, 0, 7, 10, 0, 10, 11, 1, 5, 9, 5, 11, 4, 11, 10, 2, 10, 7, 6, 7, 1, 8, 3, 9, 4, 3, 4, 2, 3, 2, 6, 3, 6, 8, 3, 8, 9, 4, 9, 5, 2, 4, 11, 6, 2, 10, 8, 6, 7, 9, 8, 1];
  57220. n.PolyhedronGeometry.call(this, r, o, e, t),
  57221. this.type = "IcosahedronGeometry",
  57222. this.parameters = {
  57223. radius: e,
  57224. detail: t
  57225. }
  57226. }
  57227. ,
  57228. n.IcosahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  57229. n.IcosahedronGeometry.prototype.constructor = n.IcosahedronGeometry,
  57230. n.OctahedronGeometry = function(e, t) {
  57231. var i = [1, 0, 0, -1, 0, 0, 0, 1, 0, 0, -1, 0, 0, 0, 1, 0, 0, -1]
  57232. , r = [0, 2, 4, 0, 4, 3, 0, 3, 5, 0, 5, 2, 1, 2, 5, 1, 5, 3, 1, 3, 4, 1, 4, 2];
  57233. n.PolyhedronGeometry.call(this, i, r, e, t),
  57234. this.type = "OctahedronGeometry",
  57235. this.parameters = {
  57236. radius: e,
  57237. detail: t
  57238. }
  57239. }
  57240. ,
  57241. n.OctahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  57242. n.OctahedronGeometry.prototype.constructor = n.OctahedronGeometry,
  57243. n.TetrahedronGeometry = function(e, t) {
  57244. var i = [1, 1, 1, -1, -1, 1, -1, 1, -1, 1, -1, -1]
  57245. , r = [2, 1, 0, 0, 3, 2, 1, 3, 0, 2, 3, 1];
  57246. n.PolyhedronGeometry.call(this, i, r, e, t),
  57247. this.type = "TetrahedronGeometry",
  57248. this.parameters = {
  57249. radius: e,
  57250. detail: t
  57251. }
  57252. }
  57253. ,
  57254. n.TetrahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  57255. n.TetrahedronGeometry.prototype.constructor = n.TetrahedronGeometry,
  57256. n.ParametricGeometry = function(e, t, i) {
  57257. n.Geometry.call(this),
  57258. this.type = "ParametricGeometry",
  57259. this.parameters = {
  57260. func: e,
  57261. slices: t,
  57262. stacks: i
  57263. };
  57264. var r, o, a, s, l, c = this.vertices, h = this.faces, u = this.faceVertexUvs[0], d = t + 1;
  57265. for (r = 0; r <= i; r++)
  57266. for (l = r / i,
  57267. o = 0; o <= t; o++)
  57268. s = o / t,
  57269. a = e(s, l),
  57270. c.push(a);
  57271. var p, f, g, m, v, A, y, C;
  57272. for (r = 0; r < i; r++)
  57273. for (o = 0; o < t; o++)
  57274. p = r * d + o,
  57275. f = r * d + o + 1,
  57276. g = (r + 1) * d + o + 1,
  57277. m = (r + 1) * d + o,
  57278. v = new n.Vector2(o / t,r / i),
  57279. A = new n.Vector2((o + 1) / t,r / i),
  57280. y = new n.Vector2((o + 1) / t,(r + 1) / i),
  57281. C = new n.Vector2(o / t,(r + 1) / i),
  57282. h.push(new n.Face3(p,f,m)),
  57283. u.push([v, A, C]),
  57284. h.push(new n.Face3(f,g,m)),
  57285. u.push([A.clone(), y, C.clone()]);
  57286. this.computeFaceNormals(),
  57287. this.computeVertexNormals()
  57288. }
  57289. ,
  57290. n.ParametricGeometry.prototype = Object.create(n.Geometry.prototype),
  57291. n.ParametricGeometry.prototype.constructor = n.ParametricGeometry,
  57292. n.WireframeGeometry = function(e) {
  57293. function t(e, t) {
  57294. return e - t
  57295. }
  57296. n.BufferGeometry.call(this);
  57297. var i = [0, 0]
  57298. , r = {}
  57299. , o = ["a", "b", "c"];
  57300. if (e instanceof n.Geometry) {
  57301. for (var a = e.vertices, s = e.faces, l = 0, c = new Uint32Array(6 * s.length), h = 0, u = s.length; h < u; h++)
  57302. for (var d = s[h], p = 0; p < 3; p++) {
  57303. i[0] = d[o[p]],
  57304. i[1] = d[o[(p + 1) % 3]],
  57305. i.sort(t);
  57306. var f = i.toString();
  57307. void 0 === r[f] && (c[2 * l] = i[0],
  57308. c[2 * l + 1] = i[1],
  57309. r[f] = !0,
  57310. l++)
  57311. }
  57312. for (var g = new Float32Array(2 * l * 3), h = 0, u = l; h < u; h++)
  57313. for (var p = 0; p < 2; p++) {
  57314. var m = a[c[2 * h + p]]
  57315. , v = 6 * h + 3 * p;
  57316. g[v + 0] = m.x,
  57317. g[v + 1] = m.y,
  57318. g[v + 2] = m.z
  57319. }
  57320. this.addAttribute("position", new n.BufferAttribute(g,3))
  57321. } else if (e instanceof n.BufferGeometry)
  57322. if (null !== e.index) {
  57323. var A = e.index.array
  57324. , a = e.attributes.position
  57325. , y = e.groups
  57326. , l = 0;
  57327. 0 === y.length && e.addGroup(0, A.length);
  57328. for (var c = new Uint32Array(2 * A.length), C = 0, I = y.length; C < I; ++C)
  57329. for (var E = y[C], b = E.start, w = E.count, h = b, _ = b + w; h < _; h += 3)
  57330. for (var p = 0; p < 3; p++) {
  57331. i[0] = A[h + p],
  57332. i[1] = A[h + (p + 1) % 3],
  57333. i.sort(t);
  57334. var f = i.toString();
  57335. void 0 === r[f] && (c[2 * l] = i[0],
  57336. c[2 * l + 1] = i[1],
  57337. r[f] = !0,
  57338. l++)
  57339. }
  57340. for (var g = new Float32Array(2 * l * 3), h = 0, u = l; h < u; h++)
  57341. for (var p = 0; p < 2; p++) {
  57342. var v = 6 * h + 3 * p
  57343. , T = c[2 * h + p];
  57344. g[v + 0] = a.getX(T),
  57345. g[v + 1] = a.getY(T),
  57346. g[v + 2] = a.getZ(T)
  57347. }
  57348. this.addAttribute("position", new n.BufferAttribute(g,3))
  57349. } else {
  57350. for (var a = e.attributes.position.array, l = a.length / 3, x = l / 3, g = new Float32Array(2 * l * 3), h = 0, u = x; h < u; h++)
  57351. for (var p = 0; p < 3; p++) {
  57352. var v = 18 * h + 6 * p
  57353. , S = 9 * h + 3 * p;
  57354. g[v + 0] = a[S],
  57355. g[v + 1] = a[S + 1],
  57356. g[v + 2] = a[S + 2];
  57357. var T = 9 * h + 3 * ((p + 1) % 3);
  57358. g[v + 3] = a[T],
  57359. g[v + 4] = a[T + 1],
  57360. g[v + 5] = a[T + 2]
  57361. }
  57362. this.addAttribute("position", new n.BufferAttribute(g,3))
  57363. }
  57364. }
  57365. ,
  57366. n.WireframeGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  57367. n.WireframeGeometry.prototype.constructor = n.WireframeGeometry,
  57368. n.AxisHelper = function(e) {
  57369. e = e || 1;
  57370. var t = new Float32Array([0, 0, 0, e, 0, 0, 0, 0, 0, 0, e, 0, 0, 0, 0, 0, 0, e])
  57371. , i = new Float32Array([1, 0, 0, 1, .6, 0, 0, 1, 0, .6, 1, 0, 0, 0, 1, 0, .6, 1])
  57372. , r = new n.BufferGeometry;
  57373. r.addAttribute("position", new n.BufferAttribute(t,3)),
  57374. r.addAttribute("color", new n.BufferAttribute(i,3));
  57375. var o = new n.LineBasicMaterial({
  57376. vertexColors: n.VertexColors
  57377. });
  57378. n.LineSegments.call(this, r, o)
  57379. }
  57380. ,
  57381. n.AxisHelper.prototype = Object.create(n.LineSegments.prototype),
  57382. n.AxisHelper.prototype.constructor = n.AxisHelper,
  57383. n.ArrowHelper = function() {
  57384. var e = new n.Geometry;
  57385. e.vertices.push(new n.Vector3(0,0,0), new n.Vector3(0,1,0));
  57386. var t = new n.CylinderGeometry(0,.5,1,5,1);
  57387. return t.translate(0, -.5, 0),
  57388. function(i, r, o, a, s, l) {
  57389. n.Object3D.call(this),
  57390. void 0 === a && (a = 16776960),
  57391. void 0 === o && (o = 1),
  57392. void 0 === s && (s = .2 * o),
  57393. void 0 === l && (l = .2 * s),
  57394. this.position.copy(r),
  57395. this.line = new n.Line(e,new n.LineBasicMaterial({
  57396. color: a
  57397. })),
  57398. this.line.matrixAutoUpdate = !1,
  57399. this.add(this.line),
  57400. this.cone = new n.Mesh(t,new n.MeshBasicMaterial({
  57401. color: a
  57402. })),
  57403. this.cone.matrixAutoUpdate = !1,
  57404. this.add(this.cone),
  57405. this.setDirection(i),
  57406. this.setLength(o, s, l)
  57407. }
  57408. }(),
  57409. n.ArrowHelper.prototype = Object.create(n.Object3D.prototype),
  57410. n.ArrowHelper.prototype.constructor = n.ArrowHelper,
  57411. n.ArrowHelper.prototype.setDirection = function() {
  57412. var e, t = new n.Vector3;
  57413. return function(i) {
  57414. i.y > .99999 ? this.quaternion.set(0, 0, 0, 1) : i.y < -.99999 ? this.quaternion.set(1, 0, 0, 0) : (t.set(i.z, 0, -i.x).normalize(),
  57415. e = Math.acos(i.y),
  57416. this.quaternion.setFromAxisAngle(t, e))
  57417. }
  57418. }(),
  57419. n.ArrowHelper.prototype.setLength = function(e, t, i) {
  57420. void 0 === t && (t = .2 * e),
  57421. void 0 === i && (i = .2 * t),
  57422. this.line.scale.set(1, Math.max(0, e - t), 1),
  57423. this.line.updateMatrix(),
  57424. this.cone.scale.set(i, t, i),
  57425. this.cone.position.y = e,
  57426. this.cone.updateMatrix()
  57427. }
  57428. ,
  57429. n.ArrowHelper.prototype.setColor = function(e) {
  57430. this.line.material.color.set(e),
  57431. this.cone.material.color.set(e)
  57432. }
  57433. ,
  57434. n.BoxHelper = function(e) {
  57435. var t = new Uint16Array([0, 1, 1, 2, 2, 3, 3, 0, 4, 5, 5, 6, 6, 7, 7, 4, 0, 4, 1, 5, 2, 6, 3, 7])
  57436. , i = new Float32Array(24)
  57437. , r = new n.BufferGeometry;
  57438. r.setIndex(new n.BufferAttribute(t,1)),
  57439. r.addAttribute("position", new n.BufferAttribute(i,3)),
  57440. n.LineSegments.call(this, r, new n.LineBasicMaterial({
  57441. color: 16776960
  57442. })),
  57443. void 0 !== e && this.update(e)
  57444. }
  57445. ,
  57446. n.BoxHelper.prototype = Object.create(n.LineSegments.prototype),
  57447. n.BoxHelper.prototype.constructor = n.BoxHelper,
  57448. n.BoxHelper.prototype.update = function() {
  57449. var e = new n.Box3;
  57450. return function(t) {
  57451. if (e.setFromObject(t),
  57452. !e.isEmpty()) {
  57453. var i = e.min
  57454. , n = e.max
  57455. , r = this.geometry.attributes.position
  57456. , o = r.array;
  57457. o[0] = n.x,
  57458. o[1] = n.y,
  57459. o[2] = n.z,
  57460. o[3] = i.x,
  57461. o[4] = n.y,
  57462. o[5] = n.z,
  57463. o[6] = i.x,
  57464. o[7] = i.y,
  57465. o[8] = n.z,
  57466. o[9] = n.x,
  57467. o[10] = i.y,
  57468. o[11] = n.z,
  57469. o[12] = n.x,
  57470. o[13] = n.y,
  57471. o[14] = i.z,
  57472. o[15] = i.x,
  57473. o[16] = n.y,
  57474. o[17] = i.z,
  57475. o[18] = i.x,
  57476. o[19] = i.y,
  57477. o[20] = i.z,
  57478. o[21] = n.x,
  57479. o[22] = i.y,
  57480. o[23] = i.z,
  57481. r.needsUpdate = !0,
  57482. this.geometry.computeBoundingSphere()
  57483. }
  57484. }
  57485. }(),
  57486. n.BoundingBoxHelper = function(e, t) {
  57487. var i = void 0 !== t ? t : 8947848;
  57488. this.object = e,
  57489. this.box = new n.Box3,
  57490. n.Mesh.call(this, new n.BoxGeometry(1,1,1), new n.MeshBasicMaterial({
  57491. color: i,
  57492. wireframe: !0
  57493. }))
  57494. }
  57495. ,
  57496. n.BoundingBoxHelper.prototype = Object.create(n.Mesh.prototype),
  57497. n.BoundingBoxHelper.prototype.constructor = n.BoundingBoxHelper,
  57498. n.BoundingBoxHelper.prototype.update = function() {
  57499. this.box.setFromObject(this.object),
  57500. this.box.size(this.scale),
  57501. this.box.center(this.position)
  57502. }
  57503. ,
  57504. n.CameraHelper = function(e) {
  57505. function t(e, t, n) {
  57506. i(e, n),
  57507. i(t, n)
  57508. }
  57509. function i(e, t) {
  57510. r.vertices.push(new n.Vector3),
  57511. r.colors.push(new n.Color(t)),
  57512. void 0 === a[e] && (a[e] = []),
  57513. a[e].push(r.vertices.length - 1)
  57514. }
  57515. var r = new n.Geometry
  57516. , o = new n.LineBasicMaterial({
  57517. color: 16777215,
  57518. vertexColors: n.FaceColors
  57519. })
  57520. , a = {}
  57521. , s = 16755200
  57522. , l = 16711680
  57523. , c = 43775
  57524. , h = 16777215
  57525. , u = 3355443;
  57526. t("n1", "n2", s),
  57527. t("n2", "n4", s),
  57528. t("n4", "n3", s),
  57529. t("n3", "n1", s),
  57530. t("f1", "f2", s),
  57531. t("f2", "f4", s),
  57532. t("f4", "f3", s),
  57533. t("f3", "f1", s),
  57534. t("n1", "f1", s),
  57535. t("n2", "f2", s),
  57536. t("n3", "f3", s),
  57537. t("n4", "f4", s),
  57538. t("p", "n1", l),
  57539. t("p", "n2", l),
  57540. t("p", "n3", l),
  57541. t("p", "n4", l),
  57542. t("u1", "u2", c),
  57543. t("u2", "u3", c),
  57544. t("u3", "u1", c),
  57545. t("c", "t", h),
  57546. t("p", "c", u),
  57547. t("cn1", "cn2", u),
  57548. t("cn3", "cn4", u),
  57549. t("cf1", "cf2", u),
  57550. t("cf3", "cf4", u),
  57551. n.LineSegments.call(this, r, o),
  57552. this.camera = e,
  57553. this.camera.updateProjectionMatrix(),
  57554. this.matrix = e.matrixWorld,
  57555. this.matrixAutoUpdate = !1,
  57556. this.pointMap = a,
  57557. this.update()
  57558. }
  57559. ,
  57560. n.CameraHelper.prototype = Object.create(n.LineSegments.prototype),
  57561. n.CameraHelper.prototype.constructor = n.CameraHelper,
  57562. n.CameraHelper.prototype.update = function() {
  57563. function e(e, n, a, s) {
  57564. r.set(n, a, s).unproject(o);
  57565. var l = i[e];
  57566. if (void 0 !== l)
  57567. for (var c = 0, h = l.length; c < h; c++)
  57568. t.vertices[l[c]].copy(r)
  57569. }
  57570. var t, i, r = new n.Vector3, o = new n.Camera;
  57571. return function() {
  57572. t = this.geometry,
  57573. i = this.pointMap;
  57574. var n = 1
  57575. , r = 1;
  57576. o.projectionMatrix.copy(this.camera.projectionMatrix),
  57577. e("c", 0, 0, -1),
  57578. e("t", 0, 0, 1),
  57579. e("n1", -n, -r, -1),
  57580. e("n2", n, -r, -1),
  57581. e("n3", -n, r, -1),
  57582. e("n4", n, r, -1),
  57583. e("f1", -n, -r, 1),
  57584. e("f2", n, -r, 1),
  57585. e("f3", -n, r, 1),
  57586. e("f4", n, r, 1),
  57587. e("u1", .7 * n, 1.1 * r, -1),
  57588. e("u2", .7 * -n, 1.1 * r, -1),
  57589. e("u3", 0, 2 * r, -1),
  57590. e("cf1", -n, 0, 1),
  57591. e("cf2", n, 0, 1),
  57592. e("cf3", 0, -r, 1),
  57593. e("cf4", 0, r, 1),
  57594. e("cn1", -n, 0, -1),
  57595. e("cn2", n, 0, -1),
  57596. e("cn3", 0, -r, -1),
  57597. e("cn4", 0, r, -1),
  57598. t.verticesNeedUpdate = !0
  57599. }
  57600. }(),
  57601. n.DirectionalLightHelper = function(e, t) {
  57602. n.Object3D.call(this),
  57603. this.light = e,
  57604. this.light.updateMatrixWorld(),
  57605. this.matrix = e.matrixWorld,
  57606. this.matrixAutoUpdate = !1,
  57607. t = t || 1;
  57608. var i = new n.Geometry;
  57609. i.vertices.push(new n.Vector3(-t,t,0), new n.Vector3(t,t,0), new n.Vector3(t,-t,0), new n.Vector3(-t,-t,0), new n.Vector3(-t,t,0));
  57610. var r = new n.LineBasicMaterial({
  57611. fog: !1
  57612. });
  57613. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57614. this.lightPlane = new n.Line(i,r),
  57615. this.add(this.lightPlane),
  57616. i = new n.Geometry,
  57617. i.vertices.push(new n.Vector3, new n.Vector3),
  57618. r = new n.LineBasicMaterial({
  57619. fog: !1
  57620. }),
  57621. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57622. this.targetLine = new n.Line(i,r),
  57623. this.add(this.targetLine),
  57624. this.update()
  57625. }
  57626. ,
  57627. n.DirectionalLightHelper.prototype = Object.create(n.Object3D.prototype),
  57628. n.DirectionalLightHelper.prototype.constructor = n.DirectionalLightHelper,
  57629. n.DirectionalLightHelper.prototype.dispose = function() {
  57630. this.lightPlane.geometry.dispose(),
  57631. this.lightPlane.material.dispose(),
  57632. this.targetLine.geometry.dispose(),
  57633. this.targetLine.material.dispose()
  57634. }
  57635. ,
  57636. n.DirectionalLightHelper.prototype.update = function() {
  57637. var e = new n.Vector3
  57638. , t = new n.Vector3
  57639. , i = new n.Vector3;
  57640. return function() {
  57641. e.setFromMatrixPosition(this.light.matrixWorld),
  57642. t.setFromMatrixPosition(this.light.target.matrixWorld),
  57643. i.subVectors(t, e),
  57644. this.lightPlane.lookAt(i),
  57645. this.lightPlane.material.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57646. this.targetLine.geometry.vertices[1].copy(i),
  57647. this.targetLine.geometry.verticesNeedUpdate = !0,
  57648. this.targetLine.material.color.copy(this.lightPlane.material.color)
  57649. }
  57650. }(),
  57651. n.EdgesHelper = function(e, t, i) {
  57652. var r = void 0 !== t ? t : 16777215;
  57653. n.LineSegments.call(this, new n.EdgesGeometry(e.geometry,i), new n.LineBasicMaterial({
  57654. color: r
  57655. })),
  57656. this.matrix = e.matrixWorld,
  57657. this.matrixAutoUpdate = !1
  57658. }
  57659. ,
  57660. n.EdgesHelper.prototype = Object.create(n.LineSegments.prototype),
  57661. n.EdgesHelper.prototype.constructor = n.EdgesHelper,
  57662. n.FaceNormalsHelper = function(e, t, i, r) {
  57663. this.object = e,
  57664. this.size = void 0 !== t ? t : 1;
  57665. var o = void 0 !== i ? i : 16776960
  57666. , a = void 0 !== r ? r : 1
  57667. , s = 0
  57668. , l = this.object.geometry;
  57669. l instanceof n.Geometry ? s = l.faces.length : console.warn("THREE.FaceNormalsHelper: only THREE.Geometry is supported. Use THREE.VertexNormalsHelper, instead.");
  57670. var c = new n.BufferGeometry
  57671. , h = new n.Float32Attribute(2 * s * 3,3);
  57672. c.addAttribute("position", h),
  57673. n.LineSegments.call(this, c, new n.LineBasicMaterial({
  57674. color: o,
  57675. linewidth: a
  57676. })),
  57677. this.matrixAutoUpdate = !1,
  57678. this.update()
  57679. }
  57680. ,
  57681. n.FaceNormalsHelper.prototype = Object.create(n.LineSegments.prototype),
  57682. n.FaceNormalsHelper.prototype.constructor = n.FaceNormalsHelper,
  57683. n.FaceNormalsHelper.prototype.update = function() {
  57684. var e = new n.Vector3
  57685. , t = new n.Vector3
  57686. , i = new n.Matrix3;
  57687. return function() {
  57688. this.object.updateMatrixWorld(!0),
  57689. i.getNormalMatrix(this.object.matrixWorld);
  57690. for (var n = this.object.matrixWorld, r = this.geometry.attributes.position, o = this.object.geometry, a = o.vertices, s = o.faces, l = 0, c = 0, h = s.length; c < h; c++) {
  57691. var u = s[c]
  57692. , d = u.normal;
  57693. e.copy(a[u.a]).add(a[u.b]).add(a[u.c]).divideScalar(3).applyMatrix4(n),
  57694. t.copy(d).applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  57695. r.setXYZ(l, e.x, e.y, e.z),
  57696. l += 1,
  57697. r.setXYZ(l, t.x, t.y, t.z),
  57698. l += 1
  57699. }
  57700. return r.needsUpdate = !0,
  57701. this
  57702. }
  57703. }(),
  57704. n.GridHelper = function(e, t) {
  57705. var i = new n.Geometry
  57706. , r = new n.LineBasicMaterial({
  57707. vertexColors: n.VertexColors
  57708. });
  57709. this.color1 = new n.Color(4473924),
  57710. this.color2 = new n.Color(8947848);
  57711. for (var o = -e; o <= e; o += t) {
  57712. i.vertices.push(new n.Vector3(-e,0,o), new n.Vector3(e,0,o), new n.Vector3(o,0,-e), new n.Vector3(o,0,e));
  57713. var a = 0 === o ? this.color1 : this.color2;
  57714. i.colors.push(a, a, a, a)
  57715. }
  57716. n.LineSegments.call(this, i, r)
  57717. }
  57718. ,
  57719. n.GridHelper.prototype = Object.create(n.LineSegments.prototype),
  57720. n.GridHelper.prototype.constructor = n.GridHelper,
  57721. n.GridHelper.prototype.setColors = function(e, t) {
  57722. this.color1.set(e),
  57723. this.color2.set(t),
  57724. this.geometry.colorsNeedUpdate = !0
  57725. }
  57726. ,
  57727. n.HemisphereLightHelper = function(e, t) {
  57728. n.Object3D.call(this),
  57729. this.light = e,
  57730. this.light.updateMatrixWorld(),
  57731. this.matrix = e.matrixWorld,
  57732. this.matrixAutoUpdate = !1,
  57733. this.colors = [new n.Color, new n.Color];
  57734. var i = new n.SphereGeometry(t,4,2);
  57735. i.rotateX(-Math.PI / 2);
  57736. for (var r = 0, o = 8; r < o; r++)
  57737. i.faces[r].color = this.colors[r < 4 ? 0 : 1];
  57738. var a = new n.MeshBasicMaterial({
  57739. vertexColors: n.FaceColors,
  57740. wireframe: !0
  57741. });
  57742. this.lightSphere = new n.Mesh(i,a),
  57743. this.add(this.lightSphere),
  57744. this.update()
  57745. }
  57746. ,
  57747. n.HemisphereLightHelper.prototype = Object.create(n.Object3D.prototype),
  57748. n.HemisphereLightHelper.prototype.constructor = n.HemisphereLightHelper,
  57749. n.HemisphereLightHelper.prototype.dispose = function() {
  57750. this.lightSphere.geometry.dispose(),
  57751. this.lightSphere.material.dispose()
  57752. }
  57753. ,
  57754. n.HemisphereLightHelper.prototype.update = function() {
  57755. var e = new n.Vector3;
  57756. return function() {
  57757. this.colors[0].copy(this.light.color).multiplyScalar(this.light.intensity),
  57758. this.colors[1].copy(this.light.groundColor).multiplyScalar(this.light.intensity),
  57759. this.lightSphere.lookAt(e.setFromMatrixPosition(this.light.matrixWorld).negate()),
  57760. this.lightSphere.geometry.colorsNeedUpdate = !0
  57761. }
  57762. }(),
  57763. n.PointLightHelper = function(e, t) {
  57764. this.light = e,
  57765. this.light.updateMatrixWorld();
  57766. var i = new n.SphereGeometry(t,4,2)
  57767. , r = new n.MeshBasicMaterial({
  57768. wireframe: !0,
  57769. fog: !1
  57770. });
  57771. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57772. n.Mesh.call(this, i, r),
  57773. this.matrix = this.light.matrixWorld,
  57774. this.matrixAutoUpdate = !1
  57775. }
  57776. ,
  57777. n.PointLightHelper.prototype = Object.create(n.Mesh.prototype),
  57778. n.PointLightHelper.prototype.constructor = n.PointLightHelper,
  57779. n.PointLightHelper.prototype.dispose = function() {
  57780. this.geometry.dispose(),
  57781. this.material.dispose()
  57782. }
  57783. ,
  57784. n.PointLightHelper.prototype.update = function() {
  57785. this.material.color.copy(this.light.color).multiplyScalar(this.light.intensity)
  57786. }
  57787. ,
  57788. n.SkeletonHelper = function(e) {
  57789. this.bones = this.getBoneList(e);
  57790. for (var t = new n.Geometry, i = 0; i < this.bones.length; i++) {
  57791. var r = this.bones[i];
  57792. r.parent instanceof n.Bone && (t.vertices.push(new n.Vector3),
  57793. t.vertices.push(new n.Vector3),
  57794. t.colors.push(new n.Color(0,0,1)),
  57795. t.colors.push(new n.Color(0,1,0)))
  57796. }
  57797. t.dynamic = !0;
  57798. var o = new n.LineBasicMaterial({
  57799. vertexColors: n.VertexColors,
  57800. depthTest: !1,
  57801. depthWrite: !1,
  57802. transparent: !0
  57803. });
  57804. n.LineSegments.call(this, t, o),
  57805. this.root = e,
  57806. this.matrix = e.matrixWorld,
  57807. this.matrixAutoUpdate = !1,
  57808. this.update()
  57809. }
  57810. ,
  57811. n.SkeletonHelper.prototype = Object.create(n.LineSegments.prototype),
  57812. n.SkeletonHelper.prototype.constructor = n.SkeletonHelper,
  57813. n.SkeletonHelper.prototype.getBoneList = function(e) {
  57814. var t = [];
  57815. e instanceof n.Bone && t.push(e);
  57816. for (var i = 0; i < e.children.length; i++)
  57817. t.push.apply(t, this.getBoneList(e.children[i]));
  57818. return t
  57819. }
  57820. ,
  57821. n.SkeletonHelper.prototype.update = function() {
  57822. for (var e = this.geometry, t = (new n.Matrix4).getInverse(this.root.matrixWorld), i = new n.Matrix4, r = 0, o = 0; o < this.bones.length; o++) {
  57823. var a = this.bones[o];
  57824. a.parent instanceof n.Bone && (i.multiplyMatrices(t, a.matrixWorld),
  57825. e.vertices[r].setFromMatrixPosition(i),
  57826. i.multiplyMatrices(t, a.parent.matrixWorld),
  57827. e.vertices[r + 1].setFromMatrixPosition(i),
  57828. r += 2)
  57829. }
  57830. e.verticesNeedUpdate = !0,
  57831. e.computeBoundingSphere()
  57832. }
  57833. ,
  57834. n.SpotLightHelper = function(e) {
  57835. n.Object3D.call(this),
  57836. this.light = e,
  57837. this.light.updateMatrixWorld(),
  57838. this.matrix = e.matrixWorld,
  57839. this.matrixAutoUpdate = !1;
  57840. var t = new n.CylinderGeometry(0,1,1,8,1,!0);
  57841. t.translate(0, -.5, 0),
  57842. t.rotateX(-Math.PI / 2);
  57843. var i = new n.MeshBasicMaterial({
  57844. wireframe: !0,
  57845. fog: !1
  57846. });
  57847. this.cone = new n.Mesh(t,i),
  57848. this.add(this.cone),
  57849. this.update()
  57850. }
  57851. ,
  57852. n.SpotLightHelper.prototype = Object.create(n.Object3D.prototype),
  57853. n.SpotLightHelper.prototype.constructor = n.SpotLightHelper,
  57854. n.SpotLightHelper.prototype.dispose = function() {
  57855. this.cone.geometry.dispose(),
  57856. this.cone.material.dispose()
  57857. }
  57858. ,
  57859. n.SpotLightHelper.prototype.update = function() {
  57860. var e = new n.Vector3
  57861. , t = new n.Vector3;
  57862. return function() {
  57863. var i = this.light.distance ? this.light.distance : 1e4
  57864. , n = i * Math.tan(this.light.angle);
  57865. this.cone.scale.set(n, n, i),
  57866. e.setFromMatrixPosition(this.light.matrixWorld),
  57867. t.setFromMatrixPosition(this.light.target.matrixWorld),
  57868. this.cone.lookAt(t.sub(e)),
  57869. this.cone.material.color.copy(this.light.color).multiplyScalar(this.light.intensity)
  57870. }
  57871. }(),
  57872. n.VertexNormalsHelper = function(e, t, i, r) {
  57873. this.object = e,
  57874. this.size = void 0 !== t ? t : 1;
  57875. var o = void 0 !== i ? i : 16711680
  57876. , a = void 0 !== r ? r : 1
  57877. , s = 0
  57878. , l = this.object.geometry;
  57879. l instanceof n.Geometry ? s = 3 * l.faces.length : l instanceof n.BufferGeometry && (s = l.attributes.normal.count);
  57880. var c = new n.BufferGeometry
  57881. , h = new n.Float32Attribute(2 * s * 3,3);
  57882. c.addAttribute("position", h),
  57883. n.LineSegments.call(this, c, new n.LineBasicMaterial({
  57884. color: o,
  57885. linewidth: a
  57886. })),
  57887. this.matrixAutoUpdate = !1,
  57888. this.update()
  57889. }
  57890. ,
  57891. n.VertexNormalsHelper.prototype = Object.create(n.LineSegments.prototype),
  57892. n.VertexNormalsHelper.prototype.constructor = n.VertexNormalsHelper,
  57893. n.VertexNormalsHelper.prototype.update = function() {
  57894. var e = new n.Vector3
  57895. , t = new n.Vector3
  57896. , i = new n.Matrix3;
  57897. return function() {
  57898. var r = ["a", "b", "c"];
  57899. this.object.updateMatrixWorld(!0),
  57900. i.getNormalMatrix(this.object.matrixWorld);
  57901. var o = this.object.matrixWorld
  57902. , a = this.geometry.attributes.position
  57903. , s = this.object.geometry;
  57904. if (s instanceof n.Geometry)
  57905. for (var l = s.vertices, c = s.faces, h = 0, u = 0, d = c.length; u < d; u++)
  57906. for (var p = c[u], f = 0, g = p.vertexNormals.length; f < g; f++) {
  57907. var m = l[p[r[f]]]
  57908. , v = p.vertexNormals[f];
  57909. e.copy(m).applyMatrix4(o),
  57910. t.copy(v).applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  57911. a.setXYZ(h, e.x, e.y, e.z),
  57912. h += 1,
  57913. a.setXYZ(h, t.x, t.y, t.z),
  57914. h += 1
  57915. }
  57916. else if (s instanceof n.BufferGeometry)
  57917. for (var A = s.attributes.position, y = s.attributes.normal, h = 0, f = 0, g = A.count; f < g; f++)
  57918. e.set(A.getX(f), A.getY(f), A.getZ(f)).applyMatrix4(o),
  57919. t.set(y.getX(f), y.getY(f), y.getZ(f)),
  57920. t.applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  57921. a.setXYZ(h, e.x, e.y, e.z),
  57922. h += 1,
  57923. a.setXYZ(h, t.x, t.y, t.z),
  57924. h += 1;
  57925. return a.needsUpdate = !0,
  57926. this
  57927. }
  57928. }(),
  57929. n.WireframeHelper = function(e, t) {
  57930. var i = void 0 !== t ? t : 16777215;
  57931. n.LineSegments.call(this, new n.WireframeGeometry(e.geometry), new n.LineBasicMaterial({
  57932. color: i
  57933. })),
  57934. this.matrix = e.matrixWorld,
  57935. this.matrixAutoUpdate = !1
  57936. }
  57937. ,
  57938. n.WireframeHelper.prototype = Object.create(n.LineSegments.prototype),
  57939. n.WireframeHelper.prototype.constructor = n.WireframeHelper,
  57940. n.ImmediateRenderObject = function(e) {
  57941. n.Object3D.call(this),
  57942. this.material = e,
  57943. this.render = function(e) {}
  57944. }
  57945. ,
  57946. n.ImmediateRenderObject.prototype = Object.create(n.Object3D.prototype),
  57947. n.ImmediateRenderObject.prototype.constructor = n.ImmediateRenderObject,
  57948. n.MorphBlendMesh = function(e, t) {
  57949. n.Mesh.call(this, e, t),
  57950. this.animationsMap = {},
  57951. this.animationsList = [];
  57952. var i = this.geometry.morphTargets.length
  57953. , r = "__default"
  57954. , o = 0
  57955. , a = i - 1
  57956. , s = i / 1;
  57957. this.createAnimation(r, o, a, s),
  57958. this.setAnimationWeight(r, 1)
  57959. }
  57960. ,
  57961. n.MorphBlendMesh.prototype = Object.create(n.Mesh.prototype),
  57962. n.MorphBlendMesh.prototype.constructor = n.MorphBlendMesh,
  57963. n.MorphBlendMesh.prototype.createAnimation = function(e, t, i, n) {
  57964. var r = {
  57965. start: t,
  57966. end: i,
  57967. length: i - t + 1,
  57968. fps: n,
  57969. duration: (i - t) / n,
  57970. lastFrame: 0,
  57971. currentFrame: 0,
  57972. active: !1,
  57973. time: 0,
  57974. direction: 1,
  57975. weight: 1,
  57976. directionBackwards: !1,
  57977. mirroredLoop: !1
  57978. };
  57979. this.animationsMap[e] = r,
  57980. this.animationsList.push(r)
  57981. }
  57982. ,
  57983. n.MorphBlendMesh.prototype.autoCreateAnimations = function(e) {
  57984. for (var t, i = /([a-z]+)_?(\d+)/i, n = {}, r = this.geometry, o = 0, a = r.morphTargets.length; o < a; o++) {
  57985. var s = r.morphTargets[o]
  57986. , l = s.name.match(i);
  57987. if (l && l.length > 1) {
  57988. var c = l[1];
  57989. n[c] || (n[c] = {
  57990. start: 1 / 0,
  57991. end: -(1 / 0)
  57992. });
  57993. var h = n[c];
  57994. o < h.start && (h.start = o),
  57995. o > h.end && (h.end = o),
  57996. t || (t = c)
  57997. }
  57998. }
  57999. for (var c in n) {
  58000. var h = n[c];
  58001. this.createAnimation(c, h.start, h.end, e)
  58002. }
  58003. this.firstAnimation = t
  58004. }
  58005. ,
  58006. n.MorphBlendMesh.prototype.setAnimationDirectionForward = function(e) {
  58007. var t = this.animationsMap[e];
  58008. t && (t.direction = 1,
  58009. t.directionBackwards = !1)
  58010. }
  58011. ,
  58012. n.MorphBlendMesh.prototype.setAnimationDirectionBackward = function(e) {
  58013. var t = this.animationsMap[e];
  58014. t && (t.direction = -1,
  58015. t.directionBackwards = !0)
  58016. }
  58017. ,
  58018. n.MorphBlendMesh.prototype.setAnimationFPS = function(e, t) {
  58019. var i = this.animationsMap[e];
  58020. i && (i.fps = t,
  58021. i.duration = (i.end - i.start) / i.fps)
  58022. }
  58023. ,
  58024. n.MorphBlendMesh.prototype.setAnimationDuration = function(e, t) {
  58025. var i = this.animationsMap[e];
  58026. i && (i.duration = t,
  58027. i.fps = (i.end - i.start) / i.duration)
  58028. }
  58029. ,
  58030. n.MorphBlendMesh.prototype.setAnimationWeight = function(e, t) {
  58031. var i = this.animationsMap[e];
  58032. i && (i.weight = t)
  58033. }
  58034. ,
  58035. n.MorphBlendMesh.prototype.setAnimationTime = function(e, t) {
  58036. var i = this.animationsMap[e];
  58037. i && (i.time = t)
  58038. }
  58039. ,
  58040. n.MorphBlendMesh.prototype.getAnimationTime = function(e) {
  58041. var t = 0
  58042. , i = this.animationsMap[e];
  58043. return i && (t = i.time),
  58044. t
  58045. }
  58046. ,
  58047. n.MorphBlendMesh.prototype.getAnimationDuration = function(e) {
  58048. var t = -1
  58049. , i = this.animationsMap[e];
  58050. return i && (t = i.duration),
  58051. t
  58052. }
  58053. ,
  58054. n.MorphBlendMesh.prototype.playAnimation = function(e) {
  58055. var t = this.animationsMap[e];
  58056. t ? (t.time = 0,
  58057. t.active = !0) : console.warn("THREE.MorphBlendMesh: animation[" + e + "] undefined in .playAnimation()")
  58058. }
  58059. ,
  58060. n.MorphBlendMesh.prototype.stopAnimation = function(e) {
  58061. var t = this.animationsMap[e];
  58062. t && (t.active = !1)
  58063. }
  58064. ,
  58065. n.MorphBlendMesh.prototype.update = function(e) {
  58066. for (var t = 0, i = this.animationsList.length; t < i; t++) {
  58067. var r = this.animationsList[t];
  58068. if (r.active) {
  58069. var o = r.duration / r.length;
  58070. r.time += r.direction * e,
  58071. r.mirroredLoop ? (r.time > r.duration || r.time < 0) && (r.direction *= -1,
  58072. r.time > r.duration && (r.time = r.duration,
  58073. r.directionBackwards = !0),
  58074. r.time < 0 && (r.time = 0,
  58075. r.directionBackwards = !1)) : (r.time = r.time % r.duration,
  58076. r.time < 0 && (r.time += r.duration));
  58077. var a = r.start + n.Math.clamp(Math.floor(r.time / o), 0, r.length - 1)
  58078. , s = r.weight;
  58079. a !== r.currentFrame && (this.morphTargetInfluences[r.lastFrame] = 0,
  58080. this.morphTargetInfluences[r.currentFrame] = 1 * s,
  58081. this.morphTargetInfluences[a] = 0,
  58082. r.lastFrame = r.currentFrame,
  58083. r.currentFrame = a);
  58084. var l = r.time % o / o;
  58085. r.directionBackwards && (l = 1 - l),
  58086. r.currentFrame !== r.lastFrame ? (this.morphTargetInfluences[r.currentFrame] = l * s,
  58087. this.morphTargetInfluences[r.lastFrame] = (1 - l) * s) : this.morphTargetInfluences[r.currentFrame] = s
  58088. }
  58089. }
  58090. }
  58091. ,
  58092. "undefined" != typeof i ? ("undefined" != typeof t && t.exports && (i = t.exports = n),
  58093. i.THREE = n) : this.THREE = n
  58094. window.THREE = n
  58095. getObjLoader()
  58096. }
  58097. , {}]
  58098. }, {}, [116]);
  58099. function initTransitionPass(THREE){
  58100. THREE.TransitionPass = function ( scene, camera ) {
  58101. this.renderScene = scene;
  58102. this.renderCamera = camera;
  58103. this.coverRenderTarget = new THREE.WebGLRenderTarget( 100, 100, {
  58104. minFilter: THREE.LinearFilter, magFilter: THREE.LinearFilter,
  58105. format: THREE.RGBAFormat
  58106. });
  58107. this.coverTex = this.coverRenderTarget.texture;
  58108. this.enabled = false;
  58109. this.oldClearColor = new THREE.Color();
  58110. this.oldClearAlpha = 1;
  58111. this.camera = new THREE.OrthographicCamera( - 1, 1, 1, - 1, 0, 1 );
  58112. this.scene = new THREE.Scene();
  58113. this.material = this.getMaskMaterial()
  58114. var copyShader = THREE.CopyShader;
  58115. this.materialCopy = new THREE.ShaderMaterial( {
  58116. uniforms: this.copyUniforms,
  58117. vertexShader: copyShader.vertexShader,
  58118. fragmentShader: copyShader.fragmentShader,
  58119. blending: THREE.NoBlending,
  58120. depthTest: false,
  58121. depthWrite: false,
  58122. transparent: true
  58123. } );
  58124. this.quad = new THREE.Mesh( new THREE.PlaneBufferGeometry( 2, 2 ), this.material);
  58125. this.quad.frustumCulled = false; // Avoid getting clipped
  58126. this.scene.add( this.quad );
  58127. }
  58128. THREE.TransitionPass.prototype = {//波形扩散,出下一个画面
  58129. constructor: THREE.TransitionPass,
  58130. setSize: function ( width, height ) {
  58131. this.coverRenderTarget.setSize( width, height );
  58132. },
  58133. render: function ( renderer, writeBuffer, readBuffer, delta, maskActive ) {
  58134. var oldAutoClear = renderer.autoClear;
  58135. renderer.autoClear = false;
  58136. var uniforms = this.quad.material.uniforms
  58137. uniforms.bgTex.value = readBuffer.texture;
  58138. uniforms.coverTex.value = this.coverTex;
  58139. uniforms.progress.value = player.model.skybox.material.uniforms.progress.value//
  58140. uniforms.screenRatio.value = player.domElement.clientWidth / player.domElement.clientHeight;// 使波纹为圆形
  58141. uniforms.screenRatio.value *= uniforms.screenRatio.value
  58142. renderer.render( this.scene, this.camera);
  58143. renderer.autoClear = oldAutoClear;
  58144. },
  58145. start:function(sceneRenderer){
  58146. this.enabled = true
  58147. //draw coverTex
  58148. this.quad.material.uniforms.progress.value = 1;
  58149. sceneRenderer.renderer.render( sceneRenderer.scene, sceneRenderer.camera, this.coverRenderTarget, true );
  58150. },
  58151. stop:function(){
  58152. this.enabled = false
  58153. }
  58154. ,
  58155. getMaskMaterial :function(){
  58156. return new THREE.ShaderMaterial( {
  58157. uniforms: {
  58158. coverTex: {
  58159. type: "t",
  58160. value: null
  58161. },
  58162. bgTex: {
  58163. type: "t",
  58164. value: null
  58165. },
  58166. progress:{
  58167. type: "f",
  58168. value: 0
  58169. },
  58170. screenRatio:{
  58171. type: "f",
  58172. value: 1
  58173. }
  58174. },
  58175. vertexShader: `
  58176. varying vec2 vUv;
  58177. void main()
  58178. {
  58179. vUv = uv;
  58180. gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
  58181. }
  58182. `,
  58183. fragmentShader: `
  58184. uniform sampler2D coverTex;
  58185. uniform sampler2D bgTex;
  58186. uniform float progress;
  58187. uniform float screenRatio;
  58188. varying vec2 vUv;
  58189. void main() {
  58190. const float maxRadius = 0.708; // sqrt(0.5^2+0.5^2)
  58191. const float minRadius = 0.0 ;
  58192. float radius = screenRatio>1.0 ? sqrt((vUv.x - 0.5)*(vUv.x - 0.5) + (vUv.y - 0.5)*(vUv.y - 0.5)/screenRatio) : sqrt((vUv.x - 0.5)*(vUv.x - 0.5)*screenRatio+ (vUv.y - 0.5)*(vUv.y - 0.5));
  58193. float diff = 0.292; //1.0-maxRadius;
  58194. float radiusIn = maxRadius * progress + minRadius * (1.0-progress);
  58195. float radiusOut = radiusIn + diff;
  58196. if(radius < radiusIn) {
  58197. gl_FragColor = texture2D(bgTex, vUv);
  58198. //gl_FragColor = vec4(0.0,0.0,1.0,1.0);//
  58199. }else if(radius>radiusOut){
  58200. gl_FragColor = texture2D(coverTex, vUv) ;
  58201. //gl_FragColor = vec4(1.0,1.0,0.0,1.0);//
  58202. }else{
  58203. vec4 color1 = texture2D(bgTex, vUv);
  58204. vec4 color2 = texture2D(coverTex, vUv);
  58205. float rotio = smoothstep(radiusIn ,radiusOut,radius);
  58206. gl_FragColor = mix(color1, color2, rotio);
  58207. }
  58208. }
  58209. `
  58210. } );
  58211. },
  58212. }
  58213. }
  58214. /*
  58215. 笔记:
  58216. 导览缩放的几处: 1 搜索smoothZoomFovTo 2 flightStepWalk里
  58217. {
  58218. //到导览中某个点位(假设点位不重复)
  58219. var id = 73
  58220. var p = player.model.heroLocations.find(e=>e.heroLocations && e.heroLocations.find(e=>e.panoId == id))
  58221. var i = player.model.heroLocations.indexOf(p)
  58222. var p1 = p.heroLocations.find(e=>e.panoId == id)
  58223. var j = p.heroLocations.indexOf(p1)
  58224. player.director.goToHighlight([i,j])
  58225. }
  58226. */