main_2020_show.js 2.5 MB

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  1. /* 许钟文修改的 标记 xzw
  2. 另外 所有"matter"字样已被我删除 原因:删除matterport信息
  3. */
  4. !function() {
  5. "use strict";
  6. function t(t, i) {
  7. return typeof t === i
  8. }
  9. function i(t, i) {
  10. return t instanceof i
  11. }
  12. function n(t) {
  13. return t && t.nodeType
  14. }
  15. function e(t) {
  16. return n(t) ? t : i(t, g) ? t[0] : void 0
  17. }
  18. function o(t, i, n) {
  19. return g.each(t, function(t, e) {
  20. n = i.call(e, n, t, e)
  21. }),
  22. n
  23. }
  24. function r(t, i, n) {
  25. var e, o, r;
  26. if (t === i)
  27. return !0;
  28. if (!t || !i || t.constructor !== i.constructor)
  29. return !1;
  30. for (e = 0,
  31. o = n.length; o > e; e += 1) {
  32. if (r = n[e],
  33. t[r] && y(t[r].equals) && !t[r].equals(i[r]))
  34. return !1;
  35. if (t[r] !== i[r])
  36. return !1
  37. }
  38. return !0
  39. }
  40. function s(t, i, n, e) {
  41. this.left = E(t),
  42. this.top = E(i),
  43. this.width = E(n),
  44. this.height = E(e),
  45. this.right = this.left + this.width,
  46. this.bottom = this.top + this.height
  47. }
  48. function h(t, i, n, e) {
  49. this.visible = t || 0,
  50. this.viewport = i || 0,
  51. this.possible = n || 0,
  52. this.rects = e && T({}, e) || null
  53. }
  54. function l(t, i) {
  55. this.els = t,
  56. this.viewport = i
  57. }
  58. function c(t, i, n) {
  59. var e;
  60. return g.inArray(n, q) >= 0 ? e = s.ofElement(t) : g.inArray(n, S) >= 0 && (e = h.of(t, i)),
  61. e ? e[n] : 0
  62. }
  63. function u(t, i) {
  64. return t.val - i.val
  65. }
  66. function a(t, i) {
  67. return i.val - t.val
  68. }
  69. function f(t) {
  70. var i = s.ofContent(t, !0)
  71. , n = s.ofViewport(t, !0)
  72. , e = i.width - n.width
  73. , o = i.height - n.height;
  74. this.content = i,
  75. this.viewport = n,
  76. this.width = 0 >= e ? null : n.left / e,
  77. this.height = 0 >= o ? null : n.top / o,
  78. this.left = n.left,
  79. this.top = n.top,
  80. this.right = i.right - n.right,
  81. this.bottom = i.bottom - n.bottom
  82. }
  83. function p(t) {
  84. this.el = t || window
  85. }
  86. function d(t, i) {
  87. this.context = t,
  88. this.viewport = i,
  89. this.init()
  90. }
  91. function v(t, i, n, e) {
  92. this.context = new l(t,i),
  93. this.property = n,
  94. this.descending = e,
  95. this.init()
  96. }
  97. function w(t) {
  98. t && t !== window && t !== document ? (this.context = t,
  99. this.$autoTarget = g(t)) : this.context = window,
  100. this.init()
  101. }
  102. var g = jQuery
  103. , m = g(window)
  104. , b = g(document)
  105. , T = g.extend
  106. , y = g.isFunction
  107. , k = Math.max
  108. , V = Math.min
  109. , E = Math.round
  110. , x = function() {
  111. var t = {}
  112. , i = 1;
  113. return function(n) {
  114. return n ? (t[n] || (t[n] = i,
  115. i += 1),
  116. t[n]) : 0
  117. }
  118. }();
  119. T(s.prototype, {
  120. equals: function(t) {
  121. return r(this, t, ["left", "top", "width", "height"])
  122. },
  123. area: function() {
  124. return this.width * this.height
  125. },
  126. relativeTo: function(t) {
  127. return new s(this.left - t.left,this.top - t.top,this.width,this.height)
  128. },
  129. intersection: function(t) {
  130. if (!i(t, s))
  131. return null;
  132. var n = k(this.left, t.left)
  133. , e = V(this.right, t.right)
  134. , o = k(this.top, t.top)
  135. , r = V(this.bottom, t.bottom)
  136. , h = e - n
  137. , l = r - o;
  138. return h >= 0 && l >= 0 ? new s(n,o,h,l) : null
  139. },
  140. envelope: function(t) {
  141. if (!i(t, s))
  142. return this;
  143. var n = V(this.left, t.left)
  144. , e = k(this.right, t.right)
  145. , o = V(this.top, t.top)
  146. , r = k(this.bottom, t.bottom)
  147. , h = e - n
  148. , l = r - o;
  149. return new s(n,o,h,l)
  150. }
  151. }),
  152. T(s, {
  153. ofContent: function(t, i) {
  154. return t && t !== document && t !== window ? i ? new s(0,0,t.scrollWidth,t.scrollHeight) : new s(t.offsetLeft - t.scrollLeft,t.offsetTop - t.scrollTop,t.scrollWidth,t.scrollHeight) : new s(0,0,b.width(),b.height())
  155. },
  156. ofViewport: function(t, i) {
  157. return t && t !== document && t !== window ? i ? new s(t.scrollLeft,t.scrollTop,t.clientWidth,t.clientHeight) : new s(t.offsetLeft,t.offsetTop,t.clientWidth,t.clientHeight) : new s(m.scrollLeft(),m.scrollTop(),m.width(),m.height())
  158. },
  159. ofElement: function(t) {
  160. var i = g(t);
  161. if (!i.is(":visible"))
  162. return null;
  163. var n = i.offset();
  164. return new s(n.left,n.top,i.outerWidth(),i.outerHeight())
  165. }
  166. }),
  167. T(h.prototype, {
  168. equals: function(t) {
  169. return this.fracsEqual(t) && this.rectsEqual(t)
  170. },
  171. fracsEqual: function(t) {
  172. return r(this, t, ["visible", "viewport", "possible"])
  173. },
  174. rectsEqual: function(t) {
  175. return r(this.rects, t.rects, ["document", "element", "viewport"])
  176. }
  177. }),
  178. T(h, {
  179. of: function(t, i) {
  180. var e, o, r;
  181. return t = n(t) && s.ofElement(t) || t,
  182. i = n(i) && s.ofViewport(i) || i || s.ofViewport(),
  183. t instanceof s && (e = t.intersection(i)) ? (o = e.area(),
  184. r = V(t.width, i.width) * V(t.height, i.height),
  185. new h(o / t.area(),o / i.area(),o / r,{
  186. document: e,
  187. element: e.relativeTo(t),
  188. viewport: e.relativeTo(i)
  189. })) : new h
  190. }
  191. });
  192. var q = ["width", "height", "left", "right", "top", "bottom"]
  193. , S = ["possible", "visible", "viewport"];
  194. T(l.prototype, {
  195. sorted: function(t, i) {
  196. var n = this.viewport;
  197. return g.map(this.els, function(i) {
  198. return {
  199. el: i,
  200. val: c(i, n, t)
  201. }
  202. }).sort(i ? a : u)
  203. },
  204. best: function(t, i) {
  205. return this.els.length ? this.sorted(t, i)[0] : null
  206. }
  207. }),
  208. T(f.prototype, {
  209. equals: function(t) {
  210. return r(this, t, ["width", "height", "left", "top", "right", "bottom", "content", "viewport"])
  211. }
  212. }),
  213. T(p.prototype, {
  214. equals: function(t) {
  215. return r(this, t, ["el"])
  216. },
  217. scrollState: function() {
  218. return new f(this.el)
  219. },
  220. scrollTo: function(t, i, n) {
  221. var e = g(this.el === window ? "html,body" : this.el);
  222. t = t || 0,
  223. i = i || 0,
  224. n = isNaN(n) ? 1e3 : n,
  225. e.stop(!0).animate({
  226. scrollLeft: t,
  227. scrollTop: i
  228. }, n)
  229. },
  230. scroll: function(t, i, n) {
  231. var e = this.el === window ? m : g(this.el);
  232. t = t || 0,
  233. i = i || 0,
  234. this.scrollTo(e.scrollLeft() + t, e.scrollTop() + i, n)
  235. },
  236. scrollToRect: function(t, i, n, e) {
  237. i = i || 0,
  238. n = n || 0,
  239. this.scrollTo(t.left - i, t.top - n, e)
  240. },
  241. scrollToElement: function(t, i, n, e) {
  242. var o = s.ofElement(t).relativeTo(s.ofContent(this.el));
  243. this.scrollToRect(o, i, n, e)
  244. }
  245. });
  246. var C = {
  247. init: function() {
  248. this.callbacks = g.Callbacks("memory unique"),
  249. this.currVal = null,
  250. this.prevVal = null,
  251. this.checkProxy = g.proxy(this.check, this),
  252. this.autoCheck()
  253. },
  254. bind: function(t) {
  255. this.callbacks.add(t)
  256. },
  257. unbind: function(t) {
  258. t ? this.callbacks.remove(t) : this.callbacks.empty()
  259. },
  260. trigger: function() {
  261. this.callbacks.fireWith(this.context, [this.currVal, this.prevVal])
  262. },
  263. check: function(t) {
  264. var i = this.updatedValue(t);
  265. return void 0 !== i && (this.prevVal = this.currVal,
  266. this.currVal = i,
  267. this.trigger(),
  268. !0)
  269. },
  270. $autoTarget: m,
  271. autoEvents: "load resize scroll",
  272. autoCheck: function(t) {
  273. this.$autoTarget[t === !1 ? "off" : "on"](this.autoEvents, this.checkProxy)
  274. }
  275. };
  276. T(d.prototype, C, {
  277. updatedValue: function() {
  278. var t = h.of(this.context, this.viewport);
  279. return this.currVal && this.currVal.equals(t) ? void 0 : t
  280. }
  281. }),
  282. T(v.prototype, C, {
  283. updatedValue: function() {
  284. var t = this.context.best(this.property, this.descending);
  285. return t && (t = t.val > 0 ? t.el : null,
  286. this.currVal !== t) ? t : void 0
  287. }
  288. }),
  289. T(w.prototype, C, {
  290. updatedValue: function() {
  291. var t = new f(this.context);
  292. return this.currVal && this.currVal.equals(t) ? void 0 : t
  293. }
  294. });
  295. var L = function(t, i) {
  296. var n = [].slice
  297. , e = jQuery
  298. , o = e.extend
  299. , r = e.isFunction
  300. , s = o({}, i)
  301. , h = function(i, n, o, s) {
  302. return o = r(o) ? o.apply(i, n) : o,
  303. r(s[o]) ? s[o].apply(i, n) : void e.error('Method "' + o + '" does not exist on jQuery.' + t)
  304. }
  305. , l = function() {
  306. return h(this, n.call(arguments), s.defaultStatic, l)
  307. }
  308. , c = function(t) {
  309. return r(c[t]) ? c[t].apply(this, n.call(arguments, 1)) : h(this, n.call(arguments), s.defaultMethod, c)
  310. }
  311. , u = function(t) {
  312. t && (o(l, t.statics),
  313. o(c, t.methods)),
  314. l.modplug = u
  315. };
  316. u.prev = {
  317. statics: e[t],
  318. methods: e.fn[t]
  319. },
  320. u(i),
  321. e[t] = l,
  322. e.fn[t] = c
  323. }
  324. , M = "fracs";
  325. L(M, {
  326. statics: {
  327. version: "0.15.0",
  328. Rect: s,
  329. Fractions: h,
  330. Group: l,
  331. ScrollState: f,
  332. Viewport: p,
  333. FracsCallbacks: d,
  334. GroupCallbacks: v,
  335. ScrollStateCallbacks: w,
  336. fracs: function(t, i) {
  337. return h.of(t, i)
  338. }
  339. },
  340. methods: {
  341. content: function(t) {
  342. return this.length ? s.ofContent(this[0], t) : null
  343. },
  344. envelope: function() {
  345. return o(this, function(t) {
  346. var i = s.ofElement(this);
  347. return t ? t.envelope(i) : i
  348. })
  349. },
  350. fracs: function(i, n, o) {
  351. t(i, "string") || (o = n,
  352. n = i,
  353. i = null),
  354. y(n) || (o = n,
  355. n = null),
  356. o = e(o);
  357. var r = M + ".fracs." + x(o);
  358. return "unbind" === i ? this.each(function() {
  359. var t = g(this).data(r);
  360. t && t.unbind(n)
  361. }) : "check" === i ? this.each(function() {
  362. var t = g(this).data(r);
  363. t && t.check()
  364. }) : y(n) ? this.each(function() {
  365. var t = g(this)
  366. , i = t.data(r);
  367. i || (i = new d(this,o),
  368. t.data(r, i)),
  369. i.bind(n)
  370. }) : this.length ? h.of(this[0], o) : null
  371. },
  372. intersection: function() {
  373. return o(this, function(t) {
  374. var i = s.ofElement(this);
  375. return t ? t.intersection(i) : i
  376. })
  377. },
  378. max: function(t, i, n) {
  379. return y(i) || (n = i,
  380. i = null),
  381. n = e(n),
  382. i ? (new v(this,n,t,!0).bind(i),
  383. this) : this.pushStack(new l(this,n).best(t, !0).el)
  384. },
  385. min: function(t, i, n) {
  386. return y(i) || (n = i,
  387. i = null),
  388. n = e(n),
  389. i ? (new v(this,n,t).bind(i),
  390. this) : this.pushStack(new l(this,n).best(t).el)
  391. },
  392. rect: function() {
  393. return this.length ? s.ofElement(this[0]) : null
  394. },
  395. scrollState: function(i, n) {
  396. var e = M + ".scrollState";
  397. return t(i, "string") || (n = i,
  398. i = null),
  399. "unbind" === i ? this.each(function() {
  400. var t = g(this).data(e);
  401. t && t.unbind(n)
  402. }) : "check" === i ? this.each(function() {
  403. var t = g(this).data(e);
  404. t && t.check()
  405. }) : y(n) ? this.each(function() {
  406. var t = g(this)
  407. , i = t.data(e);
  408. i || (i = new w(this),
  409. t.data(e, i)),
  410. i.bind(n)
  411. }) : this.length ? new f(this[0]) : null
  412. },
  413. scroll: function(t, i, n) {
  414. return this.each(function() {
  415. new p(this).scroll(t, i, n)
  416. })
  417. },
  418. scrollTo: function(t, i, n, o) {
  419. return g.isNumeric(t) && (o = n,
  420. n = i,
  421. i = t,
  422. t = null),
  423. t = e(t),
  424. this.each(function() {
  425. t ? new p(this).scrollToElement(t, i, n, o) : new p(this).scrollTo(i, n, o)
  426. })
  427. },
  428. scrollToThis: function(t, i, n, o) {
  429. return o = new p(e(o)),
  430. o.scrollToElement(this[0], t, i, n),
  431. this
  432. },
  433. softLink: function(t, i, n, o) {
  434. return o = new p(e(o)),
  435. this.filter("a[href^=#]").each(function() {
  436. var e = g(this);
  437. e.on("click", function() {
  438. o.scrollToElement(g(e.attr("href"))[0], t, i, n)
  439. })
  440. })
  441. },
  442. sort: function(i, n, o) {
  443. return t(n, "boolean") || (o = n,
  444. n = null),
  445. o = e(o),
  446. this.pushStack(g.map(new l(this,o).sorted(i, !n), function(t) {
  447. return t.el
  448. }))
  449. },
  450. viewport: function(t) {
  451. return this.length ? s.ofViewport(this[0], t) : null
  452. }
  453. },
  454. defaultStatic: "fracs",
  455. defaultMethod: "fracs"
  456. })
  457. }();
  458. if ("undefined" == typeof jQuery)
  459. throw new Error("Bootstrap's JavaScript requires jQuery");
  460. +function(t) {
  461. "use strict";
  462. function e(e) {
  463. return this.each(function() {
  464. var o = t(this)
  465. , s = o.data("bs.tooltip")
  466. , n = "object" == typeof e && e;
  467. (s || "destroy" != e) && (s || o.data("bs.tooltip", s = new i(this,n)),
  468. "string" == typeof e && s[e]())
  469. })
  470. }
  471. var i = function(t, e) {
  472. this.type = this.options = this.enabled = this.timeout = this.hoverState = this.$element = null,
  473. this.init("tooltip", t, e)
  474. };
  475. i.VERSION = "3.2.0",
  476. i.DEFAULTS = {
  477. animation: !0,
  478. placement: "top",
  479. selector: !1,
  480. template: '<div class="tooltip" role="tooltip"><div class="tooltip-arrow"></div><div class="tooltip-inner"></div></div>',
  481. trigger: "hover focus",
  482. title: "",
  483. delay: 0,
  484. html: !1,
  485. container: !1,
  486. viewport: {
  487. selector: "body",
  488. padding: 0
  489. }
  490. },
  491. i.prototype.init = function(e, i, o) {
  492. this.enabled = !0,
  493. this.type = e,
  494. this.$element = t(i),
  495. this.options = this.getOptions(o),
  496. this.$viewport = this.options.viewport && t(this.options.viewport.selector || this.options.viewport);
  497. for (var s = this.options.trigger.split(" "), n = s.length; n--; ) {
  498. var r = s[n];
  499. if ("click" == r)
  500. this.$element.on("click." + this.type, this.options.selector, t.proxy(this.toggle, this));
  501. else if ("manual" != r) {
  502. var a = "hover" == r ? "mouseenter" : "focusin"
  503. , l = "hover" == r ? "mouseleave" : "focusout";
  504. this.$element.on(a + "." + this.type, this.options.selector, t.proxy(this.enter, this)),
  505. this.$element.on(l + "." + this.type, this.options.selector, t.proxy(this.leave, this))
  506. }
  507. }
  508. this.options.selector ? this._options = t.extend({}, this.options, {
  509. trigger: "manual",
  510. selector: ""
  511. }) : this.fixTitle()
  512. }
  513. ,
  514. i.prototype.getDefaults = function() {
  515. return i.DEFAULTS
  516. }
  517. ,
  518. i.prototype.getOptions = function(e) {
  519. return e = t.extend({}, this.getDefaults(), this.$element.data(), e),
  520. e.delay && "number" == typeof e.delay && (e.delay = {
  521. show: e.delay,
  522. hide: e.delay
  523. }),
  524. e
  525. }
  526. ,
  527. i.prototype.getDelegateOptions = function() {
  528. var e = {}
  529. , i = this.getDefaults();
  530. return this._options && t.each(this._options, function(t, o) {
  531. i[t] != o && (e[t] = o)
  532. }),
  533. e
  534. }
  535. ,
  536. i.prototype.enter = function(e) {
  537. var i = e instanceof this.constructor ? e : t(e.currentTarget).data("bs." + this.type);
  538. return i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  539. t(e.currentTarget).data("bs." + this.type, i)),
  540. clearTimeout(i.timeout),
  541. i.hoverState = "in",
  542. i.options.delay && i.options.delay.show ? void (i.timeout = setTimeout(function() {
  543. // "in" == i.hoverState && i.show()
  544. }, i.options.delay.show)) : i.show()
  545. }
  546. ,
  547. i.prototype.leave = function(e) {
  548. var i = e instanceof this.constructor ? e : t(e.currentTarget).data("bs." + this.type);
  549. return i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  550. t(e.currentTarget).data("bs." + this.type, i)),
  551. clearTimeout(i.timeout),
  552. i.hoverState = "out",
  553. i.options.delay && i.options.delay.hide ? void (i.timeout = setTimeout(function() {
  554. "out" == i.hoverState && i.hide()
  555. }, i.options.delay.hide)) : i.hide()
  556. }
  557. ,
  558. i.prototype.show = function() {
  559. var e = t.Event("show.bs." + this.type);
  560. if (this.hasContent() && this.enabled) {
  561. this.$element.trigger(e);
  562. var i = t.contains(document.documentElement, this.$element[0]);
  563. if (e.isDefaultPrevented() || !i)
  564. return;
  565. var o = this
  566. , s = this.tip()
  567. , n = this.getUID(this.type);
  568. this.setContent(),
  569. s.attr("id", n),
  570. this.$element.attr("aria-describedby", n),
  571. this.options.animation && s.addClass("fade");
  572. var r = "function" == typeof this.options.placement ? this.options.placement.call(this, s[0], this.$element[0]) : this.options.placement
  573. , a = /\s?auto?\s?/i
  574. , l = a.test(r);
  575. l && (r = r.replace(a, "") || "top"),
  576. s.detach().css({
  577. top: 0,
  578. left: 0,
  579. display: "block"
  580. }).addClass(r).data("bs." + this.type, this),
  581. this.options.container ? s.appendTo(this.options.container) : s.insertAfter(this.$element);
  582. var p = this.getPosition()
  583. , h = s[0].offsetWidth
  584. , f = s[0].offsetHeight;
  585. if (l) {
  586. var u = r
  587. , c = this.$element.parent()
  588. , d = this.getPosition(c);
  589. r = "bottom" == r && p.top + p.height + f - d.scroll > d.height ? "top" : "top" == r && p.top - d.scroll - f < 0 ? "bottom" : "right" == r && p.right + h > d.width ? "left" : "left" == r && p.left - h < d.left ? "right" : r,
  590. s.removeClass(u).addClass(r)
  591. }
  592. var g = this.getCalculatedOffset(r, p, h, f);
  593. this.applyPlacement(g, r);
  594. var y = function() {
  595. o.$element.trigger("shown.bs." + o.type),
  596. o.hoverState = null
  597. };
  598. t.support.transition && this.$tip.hasClass("fade") ? s.one("bsTransitionEnd", y).emulateTransitionEnd(150) : y()
  599. }
  600. }
  601. ,
  602. i.prototype.applyPlacement = function(e, i) {
  603. var o = this.tip()
  604. , s = o[0].offsetWidth
  605. , n = o[0].offsetHeight
  606. , r = parseInt(o.css("margin-top"), 10)
  607. , a = parseInt(o.css("margin-left"), 10);
  608. isNaN(r) && (r = 0),
  609. isNaN(a) && (a = 0),
  610. e.top = e.top + r,
  611. e.left = e.left + a,
  612. t.offset.setOffset(o[0], t.extend({
  613. using: function(t) {
  614. o.css({
  615. top: Math.round(t.top),
  616. left: Math.round(t.left)
  617. })
  618. }
  619. }, e), 0),
  620. o.addClass("in");
  621. var l = o[0].offsetWidth
  622. , p = o[0].offsetHeight;
  623. "top" == i && p != n && (e.top = e.top + n - p);
  624. var h = this.getViewportAdjustedDelta(i, e, l, p);
  625. h.left ? e.left += h.left : e.top += h.top;
  626. var f = h.left ? 2 * h.left - s + l : 2 * h.top - n + p
  627. , u = h.left ? "left" : "top"
  628. , c = h.left ? "offsetWidth" : "offsetHeight";
  629. o.offset(e),
  630. this.replaceArrow(f, o[0][c], u)
  631. }
  632. ,
  633. i.prototype.replaceArrow = function(t, e, i) {
  634. this.arrow().css(i, t ? 50 * (1 - t / e) + "%" : "")
  635. }
  636. ,
  637. i.prototype.setContent = function() {
  638. var t = this.tip()
  639. , e = this.getTitle();
  640. t.find(".tooltip-inner")[this.options.html ? "html" : "text"](e),
  641. t.removeClass("fade in top bottom left right")
  642. }
  643. ,
  644. i.prototype.hide = function() {
  645. function e() {
  646. "in" != i.hoverState && o.detach(),
  647. i.$element.trigger("hidden.bs." + i.type)
  648. }
  649. var i = this
  650. , o = this.tip()
  651. , s = t.Event("hide.bs." + this.type);
  652. if (this.$element.removeAttr("aria-describedby"),
  653. this.$element.trigger(s),
  654. !s.isDefaultPrevented())
  655. return o.removeClass("in"),
  656. t.support.transition && this.$tip.hasClass("fade") ? o.one("bsTransitionEnd", e).emulateTransitionEnd(150) : e(),
  657. this.hoverState = null,
  658. this
  659. }
  660. ,
  661. i.prototype.fixTitle = function() {
  662. var t = this.$element;
  663. (t.attr("title") || "string" != typeof t.attr("data-original-title")) && t.attr("data-original-title", t.attr("title") || "").attr("title", "")
  664. }
  665. ,
  666. i.prototype.hasContent = function() {
  667. return this.getTitle()
  668. }
  669. ,
  670. i.prototype.getPosition = function(e) {
  671. e = e || this.$element;
  672. var i = e[0]
  673. , o = "BODY" == i.tagName;
  674. return t.extend({}, "function" == typeof i.getBoundingClientRect ? i.getBoundingClientRect() : null, {
  675. scroll: o ? document.documentElement.scrollTop || document.body.scrollTop : e.scrollTop(),
  676. width: o ? t(window).width() : e.outerWidth(),
  677. height: o ? t(window).height() : e.outerHeight()
  678. }, o ? {
  679. top: 0,
  680. left: 0
  681. } : e.offset())
  682. }
  683. ,
  684. i.prototype.getCalculatedOffset = function(t, e, i, o) {
  685. return "bottom" == t ? {
  686. top: e.top + e.height,
  687. left: e.left + e.width / 2 - i / 2
  688. } : "top" == t ? {
  689. top: e.top - o,
  690. left: e.left + e.width / 2 - i / 2
  691. } : "left" == t ? {
  692. top: e.top + e.height / 2 - o / 2,
  693. left: e.left - i
  694. } : {
  695. top: e.top + e.height / 2 - o / 2,
  696. left: e.left + e.width
  697. }
  698. }
  699. ,
  700. i.prototype.getViewportAdjustedDelta = function(t, e, i, o) {
  701. var s = {
  702. top: 0,
  703. left: 0
  704. };
  705. if (!this.$viewport)
  706. return s;
  707. var n = this.options.viewport && this.options.viewport.padding || 0
  708. , r = this.getPosition(this.$viewport);
  709. if (/right|left/.test(t)) {
  710. var a = e.top - n - r.scroll
  711. , l = e.top + n - r.scroll + o;
  712. a < r.top ? s.top = r.top - a : l > r.top + r.height && (s.top = r.top + r.height - l)
  713. } else {
  714. var p = e.left - n
  715. , h = e.left + n + i;
  716. p < r.left ? s.left = r.left - p : h > r.width && (s.left = r.left + r.width - h)
  717. }
  718. return s
  719. }
  720. ,
  721. i.prototype.getTitle = function() {
  722. var t, e = this.$element, i = this.options;
  723. return t = e.attr("data-original-title") || ("function" == typeof i.title ? i.title.call(e[0]) : i.title)
  724. }
  725. ,
  726. i.prototype.getUID = function(t) {
  727. do
  728. t += ~~(1e6 * Math.random());
  729. while (document.getElementById(t));return t
  730. }
  731. ,
  732. i.prototype.tip = function() {
  733. return this.$tip = this.$tip || t(this.options.template)
  734. }
  735. ,
  736. i.prototype.arrow = function() {
  737. return this.$arrow = this.$arrow || this.tip().find(".tooltip-arrow")
  738. }
  739. ,
  740. i.prototype.validate = function() {
  741. this.$element[0].parentNode || (this.hide(),
  742. this.$element = null,
  743. this.options = null)
  744. }
  745. ,
  746. i.prototype.enable = function() {
  747. this.enabled = !0
  748. }
  749. ,
  750. i.prototype.disable = function() {
  751. this.enabled = !1
  752. }
  753. ,
  754. i.prototype.toggleEnabled = function() {
  755. this.enabled = !this.enabled
  756. }
  757. ,
  758. i.prototype.toggle = function(e) {
  759. var i = this;
  760. e && (i = t(e.currentTarget).data("bs." + this.type),
  761. i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  762. t(e.currentTarget).data("bs." + this.type, i))),
  763. i.tip().hasClass("in") ? i.leave(i) : i.enter(i)
  764. }
  765. ,
  766. i.prototype.destroy = function() {
  767. clearTimeout(this.timeout),
  768. this.hide().$element.off("." + this.type).removeData("bs." + this.type)
  769. }
  770. ;
  771. var o = t.fn.tooltip;
  772. t.fn.tooltip = e,
  773. t.fn.tooltip.Constructor = i,
  774. t.fn.tooltip.noConflict = function() {
  775. return t.fn.tooltip = o,
  776. this
  777. }
  778. }(jQuery);
  779. !function(e, t, n) {
  780. "undefined" != typeof module && module.exports ? module.exports = n() : "function" == typeof define && define.amd ? define(n) : t[e] = n()
  781. }("Keen", this, function() {
  782. "use strict";
  783. function Keen() {
  784. return _init.apply(this, arguments)
  785. }
  786. function _init(e) {
  787. if (_isUndefined(e))
  788. throw new Error("Check out our JavaScript SDK Usage Guide: https://keen.io/docs/clients/javascript/usage-guide/");
  789. if (_isUndefined(e.projectId) || "String" !== _type(e.projectId) || e.projectId.length < 1)
  790. throw new Error("Please provide a projectId");
  791. this.configure(e)
  792. }
  793. function _extend(e) {
  794. for (var t = 1; t < arguments.length; t++)
  795. for (var n in arguments[t])
  796. e[n] = arguments[t][n];
  797. return e
  798. }
  799. function _isUndefined(e) {
  800. return void 0 === e
  801. }
  802. function _type(e) {
  803. var t = e && e.constructor ? e.constructor.toString() : void 0;
  804. return t ? t.match(/function (.*)\(/)[1] : "Null"
  805. }
  806. function _each(e, t, n) {
  807. var r;
  808. if (!e)
  809. return 0;
  810. if (n = n ? n : e,
  811. "array" === _type(e)) {
  812. for (r = 0; r < e.length; r++)
  813. if (t.call(n, e[r], r, e) === !1)
  814. return 0
  815. } else
  816. for (r in e)
  817. if (e.hasOwnProperty(r) && t.call(n, e[r], r, e) === !1)
  818. return 0;
  819. return 1
  820. }
  821. function _parse_params(e) {
  822. for (var t, n = {}, r = /\+/g, i = /([^&=]+)=?([^&]*)/g, o = function(e) {
  823. return decodeURIComponent(e.replace(r, " "))
  824. }, a = e.split("?")[1]; t = i.exec(a); )
  825. n[o(t[1])] = o(t[2]);
  826. return n
  827. }
  828. function _set_protocol(e) {
  829. switch (e) {
  830. case "http":
  831. return "http";
  832. case "auto":
  833. return location.protocol.replace(/:/g, "");
  834. case "https":
  835. case void 0:
  836. default:
  837. return "https"
  838. }
  839. }
  840. function _set_request_type(e) {
  841. var t = e || "jsonp"
  842. , n = !1;
  843. return ("Object" === _type(XMLHttpRequest) || "Function" === _type(XMLHttpRequest)) && "withCredentials"in new XMLHttpRequest && (n = !0),
  844. null == t || "xhr" == t ? n ? "xhr" : "jsonp" : t
  845. }
  846. function _build_url(e) {
  847. return this.client.endpoint + "/projects/" + this.client.projectId + e
  848. }
  849. function _uploadEvent(e, t, n, r, i) {
  850. var o = _build_url.apply(this, ["/events/" + e])
  851. , a = {};
  852. n = n !== !1,
  853. this.client.globalProperties && (a = this.client.globalProperties(e));
  854. for (var c in t)
  855. t.hasOwnProperty(c) && (a[c] = t[c]);
  856. switch (this.client.requestType) {
  857. case "xhr":
  858. _request.xhr.apply(this, ["POST", o, null, a, this.client.writeKey, n, r, i]);
  859. break;
  860. case "jsonp":
  861. var s = JSON.stringify(a)
  862. , l = Keen.Base64.encode(s);
  863. o = o + "?api_key=" + this.client.writeKey,
  864. o = o + "&data=" + l,
  865. o = o + "&modified=" + (new Date).getTime(),
  866. _request.jsonp.apply(this, [o, this.client.writeKey, r, i]);
  867. break;
  868. case "beacon":
  869. var s = JSON.stringify(a)
  870. , l = Keen.Base64.encode(s);
  871. o = o + "?api_key=" + encodeURIComponent(this.client.writeKey),
  872. o = o + "&data=" + encodeURIComponent(l),
  873. o = o + "&modified=" + encodeURIComponent((new Date).getTime()),
  874. o += "&c=clv1",
  875. _request.beacon.apply(this, [o, null, r, i])
  876. }
  877. }
  878. Keen.prototype.configure = function(e) {
  879. return e.host = _isUndefined(e.host) ? "api.keen.io/3.0" : e.host.replace(/.*?:\/\//g, ""),
  880. e.protocol = _set_protocol(e.protocol),
  881. e.requestType = _set_request_type(e.requestType),
  882. this.client = {
  883. projectId: e.projectId,
  884. writeKey: e.writeKey,
  885. readKey: e.readKey,
  886. globalProperties: null,
  887. endpoint: e.protocol + "://" + e.host,
  888. requestType: e.requestType
  889. },
  890. Keen.trigger("client", this, e),
  891. this.trigger("ready"),
  892. this
  893. }
  894. ;
  895. var _request = {
  896. xhr: function(e, t, n, r, i, o, a, c) {
  897. if (!i)
  898. return Keen.log("Please provide a writeKey for https://keen.io/project/" + this.client.projectId);
  899. var s = new XMLHttpRequest;
  900. if (s.onreadystatechange = function() {
  901. if (4 == s.readyState)
  902. if (s.status >= 200 && s.status < 300) {
  903. var e;
  904. try {
  905. e = JSON.parse(s.responseText)
  906. } catch (e) {
  907. Keen.log("Could not JSON parse HTTP response: " + s.responseText),
  908. c && c(s, e)
  909. }
  910. a && e && a(e)
  911. } else
  912. Keen.log("HTTP request failed."),
  913. c && c(s, null)
  914. }
  915. ,
  916. s.open(e, t, o),
  917. i && s.setRequestHeader("Authorization", i),
  918. r && s.setRequestHeader("Content-Type", "application/json"),
  919. n)
  920. for (var l in n)
  921. n.hasOwnProperty(l) && s.setRequestHeader(l, n[l]);
  922. var u = r ? JSON.stringify(r) : null;
  923. s.send(u)
  924. },
  925. jsonp: function(e, t, n, r) {
  926. if (!t)
  927. return Keen.log("Please provide a writeKey for https://keen.io/project/" + this.client.projectId);
  928. if (t && e.indexOf("api_key") < 0) {
  929. var i = e.indexOf("?") > 0 ? "&" : "?";
  930. e = e + i + "api_key=" + t
  931. }
  932. for (var o = "keenJSONPCallback" + (new Date).getTime(); o in window; )
  933. o += "a";
  934. var a = !1;
  935. window[o] = function(e) {
  936. a = !0,
  937. n && e && n(e),
  938. window[o] = void 0
  939. }
  940. ,
  941. e = e + "&jsonp=" + o;
  942. var c = document.createElement("script");
  943. c.id = "keen-jsonp",
  944. c.src = e,
  945. document.getElementsByTagName("head")[0].appendChild(c),
  946. c.onreadystatechange = function() {
  947. a === !1 && "loaded" === this.readyState && (a = !0,
  948. r && r())
  949. }
  950. ,
  951. c.onerror = function() {
  952. a === !1 && (a = !0,
  953. r && r())
  954. }
  955. },
  956. beacon: function(e, t, n, r) {
  957. if (t && e.indexOf("api_key") < 0) {
  958. var i = e.indexOf("?") > 0 ? "&" : "?";
  959. e = e + i + "api_key=" + t
  960. }
  961. var o = !1
  962. , a = document.createElement("img");
  963. a.onload = function() {
  964. if (o = !0,
  965. "naturalHeight"in this) {
  966. if (this.naturalHeight + this.naturalWidth === 0)
  967. return void this.onerror()
  968. } else if (this.width + this.height === 0)
  969. return void this.onerror();
  970. n && n({
  971. created: !0
  972. })
  973. }
  974. ,
  975. a.onerror = function() {
  976. o = !0,
  977. r && r()
  978. }
  979. ,
  980. a.src = e
  981. }
  982. }
  983. , Events = Keen.Events = {
  984. on: function(e, t) {
  985. this.listeners || (this.listeners = {});
  986. var n = this.listeners[e] || (this.listeners[e] = []);
  987. return n.push({
  988. callback: t
  989. }),
  990. this
  991. },
  992. off: function(e, t) {
  993. if (!e && !t)
  994. return this.listeners = void 0,
  995. delete this.listeners,
  996. this;
  997. for (var n = this.listeners[e] || [], r = n.length; r--; )
  998. t && t == n[r].callback && this.listeners[e].splice(r, 1),
  999. t && 0 != n.length || (this.listeners[e] = void 0,
  1000. delete this.listeners[e]);
  1001. return this
  1002. },
  1003. trigger: function(e) {
  1004. if (!this.listeners)
  1005. return this;
  1006. for (var t = Array.prototype.slice.call(arguments, 1), n = this.listeners[e] || [], r = 0; r < n.length; r++)
  1007. n[r].callback.apply(this, t);
  1008. return this
  1009. }
  1010. };
  1011. _extend(Keen.prototype, Events),
  1012. _extend(Keen, Events),
  1013. Keen.loaded = !0,
  1014. Keen.utils = {
  1015. each: _each,
  1016. extend: _extend,
  1017. parseParams: _parse_params
  1018. },
  1019. Keen.ready = function(e) {
  1020. Keen.loaded ? e() : Keen.on("ready", e)
  1021. }
  1022. ,
  1023. Keen.log = function(e) {
  1024. "object" == typeof console && console.log("[Keen IO]", e)
  1025. }
  1026. ;
  1027. var Plugins = Keen.Plugins = {};
  1028. Keen.prototype.addEvent = function() {
  1029. _uploadEvent.apply(this, arguments)
  1030. }
  1031. ,
  1032. Keen.prototype.addEventSync = function(e, t, n, r) {
  1033. _uploadEvent.apply(this, [e, t, !1, n, r])
  1034. }
  1035. ,
  1036. Keen.prototype.trackExternalLink = function(e, t, n, r, i) {
  1037. var o = e
  1038. , a = o.metaKey
  1039. , c = o.target
  1040. , s = !1
  1041. , l = function() {};
  1042. return void 0 === r && (r = 500),
  1043. "A" === c.nodeName ? l = function() {
  1044. a || s || (s = !0,
  1045. window.location = c.href)
  1046. }
  1047. : "FORM" === c.nodeName && (l = function() {
  1048. s || (s = !0,
  1049. c.submit())
  1050. }
  1051. ),
  1052. i && (l = function() {
  1053. s || (s = !0,
  1054. i())
  1055. }
  1056. ),
  1057. _uploadEvent.call(this, t, n, l, l),
  1058. setTimeout(function() {
  1059. l()
  1060. }, r),
  1061. !!a && void 0
  1062. }
  1063. ,
  1064. Keen.prototype.setGlobalProperties = function(e) {
  1065. if (!this.client)
  1066. return Keen.log("Check out our JavaScript SDK Usage Guide: https://keen.io/docs/clients/javascript/usage-guide/");
  1067. if (!e || "function" != typeof e)
  1068. throw new Error("Invalid value for global properties: " + e);
  1069. this.client.globalProperties = e
  1070. }
  1071. ,
  1072. Keen.Base64 = {
  1073. map: "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/=",
  1074. encode: function(e) {
  1075. var t, n, r, i, o, a, c, s = "", l = 0, u = this.map;
  1076. for (e = this.utf8.encode(e); l < e.length; )
  1077. t = e.charCodeAt(l++),
  1078. n = e.charCodeAt(l++),
  1079. r = e.charCodeAt(l++),
  1080. i = t >> 2,
  1081. o = (3 & t) << 4 | n >> 4,
  1082. a = isNaN(n) ? 64 : (15 & n) << 2 | r >> 6,
  1083. c = isNaN(n) || isNaN(r) ? 64 : 63 & r,
  1084. s = s + u.charAt(i) + u.charAt(o) + u.charAt(a) + u.charAt(c);
  1085. return s
  1086. },
  1087. decode: function(e) {
  1088. var t, n, r, i, o, a, c, s = "", l = 0, u = this.map, f = String.fromCharCode;
  1089. for (e = e.replace(/[^A-Za-z0-9\+\/\=]/g, ""); l < e.length; )
  1090. t = u.indexOf(e.charAt(l++)),
  1091. n = u.indexOf(e.charAt(l++)),
  1092. r = u.indexOf(e.charAt(l++)),
  1093. i = u.indexOf(e.charAt(l++)),
  1094. o = t << 2 | n >> 4,
  1095. a = (15 & n) << 4 | r >> 2,
  1096. c = (3 & r) << 6 | i,
  1097. s = s + (f(o) + (64 != r ? f(a) : "")) + (64 != i ? f(c) : "");
  1098. return this.utf8.decode(s)
  1099. },
  1100. utf8: {
  1101. encode: function(e) {
  1102. for (var t, n = "", r = 0, i = String.fromCharCode; r < e.length; )
  1103. t = e.charCodeAt(r++),
  1104. n += 128 > t ? i(t) : t > 127 && 2048 > t ? i(t >> 6 | 192) + i(63 & t | 128) : i(t >> 12 | 224) + i(t >> 6 & 63 | 128) + i(63 & t | 128);
  1105. return n
  1106. },
  1107. decode: function(e) {
  1108. for (var t, n, r = "", i = 0, o = String.fromCharCode; i < e.length; )
  1109. n = e.charCodeAt(i),
  1110. r += 128 > n ? [o(n), i++][0] : n > 191 && 224 > n ? [o((31 & n) << 6 | 63 & (t = e.charCodeAt(i + 1))), i += 2][0] : [o((15 & n) << 12 | (63 & (t = e.charCodeAt(i + 1))) << 6 | 63 & (c3 = e.charCodeAt(i + 2))), i += 3][0];
  1111. return r
  1112. }
  1113. }
  1114. },
  1115. "object" != typeof JSON && (JSON = {}),
  1116. function() {
  1117. function f(e) {
  1118. return 10 > e ? "0" + e : e
  1119. }
  1120. function quote(e) {
  1121. return escapable.lastIndex = 0,
  1122. escapable.test(e) ? '"' + e.replace(escapable, function(e) {
  1123. var t = meta[e];
  1124. return "string" == typeof t ? t : "\\u" + ("0000" + e.charCodeAt(0).toString(16)).slice(-4)
  1125. }) + '"' : '"' + e + '"'
  1126. }
  1127. function str(e, t) {
  1128. var n, r, i, o, a, c = gap, s = t[e];
  1129. switch (s && "object" == typeof s && "function" == typeof s.toJSON && (s = s.toJSON(e)),
  1130. "function" == typeof rep && (s = rep.call(t, e, s)),
  1131. typeof s) {
  1132. case "string":
  1133. return quote(s);
  1134. case "number":
  1135. return isFinite(s) ? String(s) : "null";
  1136. case "boolean":
  1137. case "null":
  1138. return String(s);
  1139. case "object":
  1140. if (!s)
  1141. return "null";
  1142. if (gap += indent,
  1143. a = [],
  1144. "[object Array]" === Object.prototype.toString.apply(s)) {
  1145. for (o = s.length,
  1146. n = 0; o > n; n += 1)
  1147. a[n] = str(n, s) || "null";
  1148. return i = 0 === a.length ? "[]" : gap ? "[\n" + gap + a.join(",\n" + gap) + "\n" + c + "]" : "[" + a.join(",") + "]",
  1149. gap = c,
  1150. i
  1151. }
  1152. if (rep && "object" == typeof rep)
  1153. for (o = rep.length,
  1154. n = 0; o > n; n += 1)
  1155. "string" == typeof rep[n] && (r = rep[n],
  1156. i = str(r, s),
  1157. i && a.push(quote(r) + (gap ? ": " : ":") + i));
  1158. else
  1159. for (r in s)
  1160. Object.prototype.hasOwnProperty.call(s, r) && (i = str(r, s),
  1161. i && a.push(quote(r) + (gap ? ": " : ":") + i));
  1162. return i = 0 === a.length ? "{}" : gap ? "{\n" + gap + a.join(",\n" + gap) + "\n" + c + "}" : "{" + a.join(",") + "}",
  1163. gap = c,
  1164. i
  1165. }
  1166. }
  1167. "function" != typeof Date.prototype.toJSON && (Date.prototype.toJSON = function() {
  1168. return isFinite(this.valueOf()) ? this.getUTCFullYear() + "-" + f(this.getUTCMonth() + 1) + "-" + f(this.getUTCDate()) + "T" + f(this.getUTCHours()) + ":" + f(this.getUTCMinutes()) + ":" + f(this.getUTCSeconds()) + "Z" : null
  1169. }
  1170. ,
  1171. String.prototype.toJSON = Number.prototype.toJSON = Boolean.prototype.toJSON = function() {
  1172. return this.valueOf()
  1173. }
  1174. );
  1175. var cx = /[\u0000\u00ad\u0600-\u0604\u070f\u17b4\u17b5\u200c-\u200f\u2028-\u202f\u2060-\u206f\ufeff\ufff0-\uffff]/g, escapable = /[\\\"\x00-\x1f\x7f-\x9f\u00ad\u0600-\u0604\u070f\u17b4\u17b5\u200c-\u200f\u2028-\u202f\u2060-\u206f\ufeff\ufff0-\uffff]/g, gap, indent, meta = {
  1176. "\b": "\\b",
  1177. "\t": "\\t",
  1178. "\n": "\\n",
  1179. "\f": "\\f",
  1180. "\r": "\\r",
  1181. '"': '\\"',
  1182. "\\": "\\\\"
  1183. }, rep;
  1184. "function" != typeof JSON.stringify && (JSON.stringify = function(e, t, n) {
  1185. var r;
  1186. if (gap = "",
  1187. indent = "",
  1188. "number" == typeof n)
  1189. for (r = 0; n > r; r += 1)
  1190. indent += " ";
  1191. else
  1192. "string" == typeof n && (indent = n);
  1193. if (rep = t,
  1194. t && "function" != typeof t && ("object" != typeof t || "number" != typeof t.length))
  1195. throw new Error("JSON.stringify");
  1196. return str("", {
  1197. "": e
  1198. })
  1199. }
  1200. ),
  1201. "function" != typeof JSON.parse && (JSON.parse = function(text, reviver) {
  1202. function walk(e, t) {
  1203. var n, r, i = e[t];
  1204. if (i && "object" == typeof i)
  1205. for (n in i)
  1206. Object.prototype.hasOwnProperty.call(i, n) && (r = walk(i, n),
  1207. void 0 !== r ? i[n] = r : delete i[n]);
  1208. return reviver.call(e, t, i)
  1209. }
  1210. var j;
  1211. if (text = String(text),
  1212. cx.lastIndex = 0,
  1213. cx.test(text) && (text = text.replace(cx, function(e) {
  1214. return "\\u" + ("0000" + e.charCodeAt(0).toString(16)).slice(-4)
  1215. })),
  1216. /^[\],:{}\s]*$/.test(text.replace(/\\(?:["\\\/bfnrt]|u[0-9a-fA-F]{4})/g, "@").replace(/"[^"\\\n\r]*"|true|false|null|-?\d+(?:\.\d*)?(?:[eE][+\-]?\d+)?/g, "]").replace(/(?:^|:|,)(?:\s*\[)+/g, "")))
  1217. return j = eval("(" + text + ")"),
  1218. "function" == typeof reviver ? walk({
  1219. "": j
  1220. }, "") : j;
  1221. throw new SyntaxError("JSON.parse")
  1222. }
  1223. )
  1224. }(),
  1225. !function(e, t, n) {
  1226. "undefined" != typeof module && module.exports ? module.exports = n() : "function" == typeof define && define.amd ? define(n) : t[e] = n()
  1227. }("domready", Keen.utils, function(e) {
  1228. function t(e) {
  1229. for (d = 1; e = r.shift(); )
  1230. e()
  1231. }
  1232. var n, r = [], i = !1, o = document, a = o.documentElement, c = a.doScroll, s = "DOMContentLoaded", l = "addEventListener", u = "onreadystatechange", f = "readyState", p = c ? /^loaded|^c/ : /^loaded|c/, d = p.test(o[f]);
  1233. return o[l] && o[l](s, n = function() {
  1234. o.removeEventListener(s, n, i),
  1235. t()
  1236. }
  1237. , i),
  1238. c && o.attachEvent(u, n = function() {
  1239. /^c/.test(o[f]) && (o.detachEvent(u, n),
  1240. t())
  1241. }
  1242. ),
  1243. e = c ? function(t) {
  1244. self != top ? d ? t() : r.push(t) : function() {
  1245. try {
  1246. a.doScroll("left")
  1247. } catch (n) {
  1248. return setTimeout(function() {
  1249. e(t)
  1250. }, 50)
  1251. }
  1252. t()
  1253. }()
  1254. }
  1255. : function(e) {
  1256. d ? e() : r.push(e)
  1257. }
  1258. });
  1259. var loaded = window.Keen, cached = window._Keen || {}, clients, ready;
  1260. if (loaded && cached) {
  1261. clients = cached.clients || {},
  1262. ready = cached.ready || [];
  1263. for (var instance in clients)
  1264. if (clients.hasOwnProperty(instance)) {
  1265. var client = clients[instance];
  1266. for (var method in Keen.prototype)
  1267. Keen.prototype.hasOwnProperty(method) && (loaded.prototype[method] = Keen.prototype[method]);
  1268. if (loaded.Query = Keen.Query ? Keen.Query : function() {}
  1269. ,
  1270. loaded.Visualization = Keen.Visualization ? Keen.Visualization : function() {}
  1271. ,
  1272. client._config && (client.configure.call(client, client._config),
  1273. delete client._config),
  1274. client._setGlobalProperties) {
  1275. for (var globals = client._setGlobalProperties, i = 0; i < globals.length; i++)
  1276. client.setGlobalProperties.apply(client, globals[i]);
  1277. delete client._setGlobalProperties
  1278. }
  1279. if (client._addEvent) {
  1280. for (var queue = client._addEvent || [], i = 0; i < queue.length; i++)
  1281. client.addEvent.apply(client, queue[i]);
  1282. delete client._addEvent
  1283. }
  1284. var callback = client._on || [];
  1285. if (client._on) {
  1286. for (var i = 0; i < callback.length; i++)
  1287. client.on.apply(client, callback[i]);
  1288. client.trigger("ready"),
  1289. delete client._on
  1290. }
  1291. }
  1292. for (var i = 0; i < ready.length; i++) {
  1293. var callback = ready[i];
  1294. Keen.on("ready", function() {
  1295. callback()
  1296. })
  1297. }
  1298. }
  1299. return Keen.loaded && setTimeout(function() {
  1300. Keen.utils.domready(function() {
  1301. Keen.trigger("ready")
  1302. })
  1303. }, 0),
  1304. Keen
  1305. });
  1306. !function() {
  1307. var t = window.analytics = window.analytics || [];
  1308. if (!t.initialize) {
  1309. if (t.invoked)
  1310. return void (window.console && console.error && console.error("Segment snippet included twice."));
  1311. t.invoked = !0,
  1312. t.methods = ["trackSubmit", "trackClick", "trackLink", "trackForm", "pageview", "identify", "reset", "group", "track", "ready", "alias", "debug", "page", "once", "off", "on"],
  1313. t.factory = function(e) {
  1314. return function() {
  1315. var n = Array.prototype.slice.call(arguments);
  1316. return n.unshift(e),
  1317. t.push(n),
  1318. t
  1319. }
  1320. }
  1321. ;
  1322. for (var e = 0; e < t.methods.length; e++) {
  1323. var n = t.methods[e];
  1324. t[n] = t.factory(n)
  1325. }
  1326. t.load = function(t) {
  1327. var e = document.createElement("script");
  1328. e.type = "text/javascript",
  1329. e.async = !0,
  1330. e.src = ("https:" === document.location.protocol ? "https://" : "http://") + "cdn.segment.com/analytics.js/v1/" + t + "/analytics.min.js";
  1331. var n = document.getElementsByTagName("script")[0];
  1332. n.parentNode.insertBefore(e, n)
  1333. }
  1334. ,
  1335. t.SNIPPET_VERSION = "4.0.0"
  1336. }
  1337. }();
  1338. !function(i, e) {
  1339. "use strict";
  1340. var s = ""
  1341. , r = "?"
  1342. , o = "function"
  1343. , a = "undefined"
  1344. , n = "object"
  1345. , t = "major"
  1346. , d = "model"
  1347. , w = "name"
  1348. , l = "type"
  1349. , p = "vendor"
  1350. , m = "version"
  1351. , c = "architecture"
  1352. , u = "console"
  1353. , g = "mobile"
  1354. , f = "tablet"
  1355. , h = "smarttv"
  1356. , b = {
  1357. has: function(i, e) {
  1358. return e.toLowerCase().indexOf(i.toLowerCase()) !== -1
  1359. },
  1360. lowerize: function(i) {
  1361. return i.toLowerCase()
  1362. }
  1363. }
  1364. , y = {
  1365. rgx: function() {
  1366. for (var i, s, r, t, d, w, l, p = 0, m = arguments; p < m.length; p += 2) {
  1367. var c = m[p]
  1368. , u = m[p + 1];
  1369. if (typeof i === a) {
  1370. i = {};
  1371. for (t in u)
  1372. d = u[t],
  1373. typeof d === n ? i[d[0]] = e : i[d] = e
  1374. }
  1375. for (s = r = 0; s < c.length; s++)
  1376. if (w = c[s].exec(this.getUA())) {
  1377. for (t = 0; t < u.length; t++)
  1378. l = w[++r],
  1379. d = u[t],
  1380. typeof d === n && d.length > 0 ? 2 == d.length ? typeof d[1] == o ? i[d[0]] = d[1].call(this, l) : i[d[0]] = d[1] : 3 == d.length ? typeof d[1] !== o || d[1].exec && d[1].test ? i[d[0]] = l ? l.replace(d[1], d[2]) : e : i[d[0]] = l ? d[1].call(this, l, d[2]) : e : 4 == d.length && (i[d[0]] = l ? d[3].call(this, l.replace(d[1], d[2])) : e) : i[d] = l ? l : e;
  1381. break
  1382. }
  1383. if (w)
  1384. break
  1385. }
  1386. return i
  1387. },
  1388. str: function(i, s) {
  1389. for (var o in s)
  1390. if (typeof s[o] === n && s[o].length > 0) {
  1391. for (var a = 0; a < s[o].length; a++)
  1392. if (b.has(s[o][a], i))
  1393. return o === r ? e : o
  1394. } else if (b.has(s[o], i))
  1395. return o === r ? e : o;
  1396. return i
  1397. }
  1398. }
  1399. , v = {
  1400. browser: {
  1401. oldsafari: {
  1402. major: {
  1403. 1: ["/8", "/1", "/3"],
  1404. 2: "/4",
  1405. "?": "/"
  1406. },
  1407. version: {
  1408. "1.0": "/8",
  1409. 1.2: "/1",
  1410. 1.3: "/3",
  1411. "2.0": "/412",
  1412. "2.0.2": "/416",
  1413. "2.0.3": "/417",
  1414. "2.0.4": "/419",
  1415. "?": "/"
  1416. }
  1417. }
  1418. },
  1419. device: {
  1420. sprint: {
  1421. model: {
  1422. "Evo Shift 4G": "7373KT"
  1423. },
  1424. vendor: {
  1425. HTC: "APA",
  1426. Sprint: "Sprint"
  1427. }
  1428. }
  1429. },
  1430. os: {
  1431. windows: {
  1432. version: {
  1433. ME: "4.90",
  1434. "NT 3.11": "NT3.51",
  1435. "NT 4.0": "NT4.0",
  1436. 2e3: "NT 5.0",
  1437. XP: ["NT 5.1", "NT 5.2"],
  1438. Vista: "NT 6.0",
  1439. 7: "NT 6.1",
  1440. 8: "NT 6.2",
  1441. 8.1: "NT 6.3",
  1442. RT: "ARM"
  1443. }
  1444. }
  1445. }
  1446. }
  1447. , k = {
  1448. browser: [[/(opera\smini)\/((\d+)?[\w\.-]+)/i, /(opera\s[mobiletab]+).+version\/((\d+)?[\w\.-]+)/i, /(opera).+version\/((\d+)?[\w\.]+)/i, /(opera)[\/\s]+((\d+)?[\w\.]+)/i], [w, m, t], [/\s(opr)\/((\d+)?[\w\.]+)/i], [[w, "Opera"], m, t], [/(kindle)\/((\d+)?[\w\.]+)/i, /(lunascape|maxthon|netfront|jasmine|blazer)[\/\s]?((\d+)?[\w\.]+)*/i, /(avant\s|iemobile|slim|baidu)(?:browser)?[\/\s]?((\d+)?[\w\.]*)/i, /(?:ms|\()(ie)\s((\d+)?[\w\.]+)/i, /(rekonq)((?:\/)[\w\.]+)*/i, /(chromium|flock|rockmelt|midori|epiphany|silk|skyfire|ovibrowser|bolt|iron)\/((\d+)?[\w\.-]+)/i], [w, m, t], [/(trident).+rv[:\s]((\d+)?[\w\.]+).+like\sgecko/i], [[w, "IE"], m, t], [/(yabrowser)\/((\d+)?[\w\.]+)/i], [[w, "Yandex"], m, t], [/(comodo_dragon)\/((\d+)?[\w\.]+)/i], [[w, /_/g, " "], m, t], [/(chrome|omniweb|arora|[tizenoka]{5}\s?browser)\/v?((\d+)?[\w\.]+)/i], [w, m, t], [/(dolfin)\/((\d+)?[\w\.]+)/i], [[w, "Dolphin"], m, t], [/((?:android.+)crmo|crios)\/((\d+)?[\w\.]+)/i], [[w, "Chrome"], m, t], [/version\/((\d+)?[\w\.]+).+?mobile\/\w+\s(safari)/i], [m, t, [w, "Mobile Safari"]], [/version\/((\d+)?[\w\.]+).+?(mobile\s?safari|safari)/i], [m, t, w], [/webkit.+?(mobile\s?safari|safari)((\/[\w\.]+))/i], [w, [t, y.str, v.browser.oldsafari.major], [m, y.str, v.browser.oldsafari.version]], [/(konqueror)\/((\d+)?[\w\.]+)/i, /(webkit|khtml)\/((\d+)?[\w\.]+)/i], [w, m, t], [/(navigator|netscape)\/((\d+)?[\w\.-]+)/i], [[w, "Netscape"], m, t], [/(swiftfox)/i, /(icedragon|iceweasel|camino|chimera|fennec|maemo\sbrowser|minimo|conkeror)[\/\s]?((\d+)?[\w\.\+]+)/i, /(firefox|seamonkey|k-meleon|icecat|iceape|firebird|phoenix)\/((\d+)?[\w\.-]+)/i, /(mozilla)\/((\d+)?[\w\.]+).+rv\:.+gecko\/\d+/i, /(uc\s?browser|polaris|lynx|dillo|icab|doris|amaya|w3m|netsurf|qqbrowser)[\/\s]?((\d+)?[\w\.]+)/i, /(links)\s\(((\d+)?[\w\.]+)/i, /(gobrowser)\/?((\d+)?[\w\.]+)*/i, /(ice\s?browser)\/v?((\d+)?[\w\._]+)/i, /(mosaic)[\/\s]((\d+)?[\w\.]+)/i], [w, m, t], [/(apple(?:coremedia|))\/((\d+)[\w\._]+)/i, /(coremedia) v((\d+)[\w\._]+)/i], [w, m, t], [/(aqualung|lyssna|bsplayer)\/([\w\.-]+)/i], [w, m], [/(ares|ossproxy)\s((\d+)[\w\.-]+)/i], [w, m, t], [/(audacious|audimusicstream|amarok|bass|core|dalvik|gnomemplayer|music on console|nsplayer|psp-internetradioplayer|videos)\/((\d+)[\w\.-]+)/i, /(clementine|music player daemon)\s((\d+)[\w\.-]+)/i, /(lg player|nexplayer)\s((\d+)[\d\.]+)/i, /player\/(nexplayer|lg player)\s((\d+)[\w\.-]+)/i], [w, m, t], [/(nexplayer)\s((\d+)[\w\.-]+)/i], [w, m, t], [/(flrp)\/((\d+)[\w\.-]+)/i], [[w, "Flip Player"], m, t], [/(fstream|nativehost|queryseekspider|ia-archiver|facebookexternalhit)/i], [w], [/(gstreamer) souphttpsrc (?:\([^\)]+\)){0,1} libsoup\/((\d+)[\w\.-]+)/i], [w, m, t], [/(htc streaming player)\s[\w_]+\s\/\s((\d+)[\d\.]+)/i, /(java|python-urllib|python-requests|wget|libcurl)\/((\d+)[\w\.-_]+)/i, /(lavf)((\d+)[\d\.]+)/i], [w, m, t], [/(htc_one_s)\/((\d+)[\d\.]+)/i], [[w, /_/g, " "], m, t], [/(mplayer)(?:\s|\/)(?:(?:sherpya-){0,1}svn)(?:-|\s)(r\d+(?:-\d+[\w\.-]+){0,1})/i], [w, m], [/(mplayer)(?:\s|\/)((\d+)[\w\.-]+)/i, /(mplayer) unknown-((\d+)[\w\.\-]+)/i], [w, m, t], [/(mplayer)/i, /(yourmuze)/i, /(media player classic|nero showtime)/i], [w], [/(nero (?:home|scout))\/((\d+)[\w\.-]+)/i], [w, m, t], [/(nokia\d+)\/((\d+)[\w\.-]+)/i], [w, m, t], [/\s(songbird)\/((\d+)[\w\.-]+)/i], [w, m, t], [/(winamp)3 version ((\d+)[\w\.-]+)/i, /(winamp)\s((\d+)[\w\.-]+)/i, /(winamp)mpeg\/((\d+)[\w\.-]+)/i], [w, m, t], [/(ocms-bot|tapinradio|tunein radio|unknown|winamp|inlight radio)/i], [w], [/(quicktime|rma|radioapp|radioclientapplication|soundtap|totem|stagefright|streamium)\/((\d+)[\w\.-]+)/i], [w, m, t], [/(smp)((\d+)[\d\.]+)/i], [w, m, t], [/(vlc) media player - version ((\d+)[\w\.]+)/i, /(vlc)\/((\d+)[\w\.-]+)/i, /(xbmc|gvfs|xine|xmms|irapp)\/((\d+)[\w\.-]+)/i, /(foobar2000)\/((\d+)[\d\.]+)/i, /(itunes)\/((\d+)[\d\.]+)/i], [w, m, t], [/(wmplayer)\/((\d+)[\w\.-]+)/i, /(windows-media-player)\/((\d+)[\w\.-]+)/i], [[w, /-/g, " "], m, t], [/windows\/((\d+)[\w\.-]+) upnp\/[\d\.]+ dlnadoc\/[\d\.]+ (home media server)/i], [m, t, [w, "Windows"]], [/(com\.riseupradioalarm)\/((\d+)[\d\.]*)/i], [w, m, t], [/(rad.io)\s((\d+)[\d\.]+)/i, /(radio.(?:de|at|fr))\s((\d+)[\d\.]+)/i], [[w, "rad.io"], m, t]],
  1449. cpu: [[/(?:(amd|x(?:(?:86|64)[_-])?|wow|win)64)[;\)]/i], [[c, "amd64"]], [/(ia32(?=;))/i], [[c, b.lowerize]], [/((?:i[346]|x)86)[;\)]/i], [[c, "ia32"]], [/windows\s(ce|mobile);\sppc;/i], [[c, "arm"]], [/((?:ppc|powerpc)(?:64)?)(?:\smac|;|\))/i], [[c, /ower/, "", b.lowerize]], [/(sun4\w)[;\)]/i], [[c, "sparc"]], [/(ia64(?=;)|68k(?=\))|arm(?=v\d+;)|(?:irix|mips|sparc)(?:64)?(?=;)|pa-risc)/i], [c, b.lowerize]],
  1450. device: [[/\((ipad|playbook);[\w\s\);-]+(rim|apple)/i], [d, p, [l, f]], [/applecoremedia\/[\w\.]+ \((ipad)/], [d, [p, "Apple"], [l, f]], [/(apple\s{0,1}tv)/i], [[d, "Apple TV"], [p, "Apple"]], [/(hp).+(touchpad)/i, /(kindle)\/([\w\.]+)/i, /\s(nook)[\w\s]+build\/(\w+)/i, /(dell)\s(strea[kpr\s\d]*[\dko])/i], [p, d, [l, f]], [/\((ip[honed|\s\w*]+);.+(apple)/i], [d, p, [l, g]], [/\((ip[honed|\s\w*]+);/i], [d, [p, "Apple"], [l, g]], [/(blackberry)[\s-]?(\w+)/i, /(blackberry|benq|palm(?=\-)|sonyericsson|acer|asus|dell|huawei|meizu|motorola)[\s_-]?([\w-]+)*/i, /(hp)\s([\w\s]+\w)/i, /(asus)-?(\w+)/i], [p, d, [l, g]], [/\((bb10);\s(\w+)/i], [[p, "BlackBerry"], d, [l, g]], [/android.+((transfo[prime\s]{4,10}\s\w+|eeepc|slider\s\w+))/i], [[p, "Asus"], d, [l, f]], [/(sony)\s(tablet\s[ps])/i], [p, d, [l, f]], [/(nintendo)\s([wids3u]+)/i], [p, d, [l, u]], [/((playstation)\s[3portablevi]+)/i], [[p, "Sony"], d, [l, u]], [/(sprint\s(\w+))/i], [[p, y.str, v.device.sprint.vendor], [d, y.str, v.device.sprint.model], [l, g]], [/(htc)[;_\s-]+([\w\s]+(?=\))|\w+)*/i, /(zte)-(\w+)*/i, /(alcatel|geeksphone|huawei|lenovo|nexian|panasonic|(?=;\s)sony)[_\s-]?([\w-]+)*/i], [p, [d, /_/g, " "], [l, g]], [/\s((milestone|droid(?:[2-4x]|\s(?:bionic|x2|pro|razr))?(:?\s4g)?))[\w\s]+build\//i, /(mot)[\s-]?(\w+)*/i], [[p, "Motorola"], d, [l, g]], [/android.+\s((mz60\d|xoom[\s2]{0,2}))\sbuild\//i], [[p, "Motorola"], d, [l, f]], [/android.+((sch-i[89]0\d|shw-m380s|gt-p\d{4}|gt-n8000|sgh-t8[56]9))/i], [[p, "Samsung"], d, [l, f]], [/((s[cgp]h-\w+|gt-\w+|galaxy\snexus))/i, /(sam[sung]*)[\s-]*(\w+-?[\w-]*)*/i, /sec-((sgh\w+))/i], [[p, "Samsung"], d, [l, g]], [/(sie)-(\w+)*/i], [[p, "Siemens"], d, [l, g]], [/(maemo|nokia).*(n900|lumia\s\d+)/i, /(nokia)[\s_-]?([\w-]+)*/i], [[p, "Nokia"], d, [l, g]], [/android\s3\.[\s\w-;]{10}((a\d{3}))/i], [[p, "Acer"], d, [l, f]], [/android\s3\.[\s\w-;]{10}(lg?)-([06cv9]{3,4})/i], [[p, "LG"], d, [l, f]], [/((nexus\s[45]))/i, /(lg)[e;\s-\/]+(\w+)*/i], [[p, "LG"], d, [l, g]], [/android.+((ideatab[a-z0-9\-\s]+))/i], [[p, "Lenovo"], d, [l, f]], [/(lg) netcast\.tv/i], [p, [l, h]], [/(mobile|tablet);.+rv\:.+gecko\//i], [l, p, d]],
  1451. engine: [[/(presto)\/([\w\.]+)/i, /(webkit|trident|netfront|netsurf|amaya|lynx|w3m)\/([\w\.]+)/i, /(khtml|tasman|links)[\/\s]\(?([\w\.]+)/i, /(icab)[\/\s]([23]\.[\d\.]+)/i], [w, m], [/rv\:([\w\.]+).*(gecko)/i], [m, w]],
  1452. os: [[/microsoft\s(windows)\s(vista|xp)/i], [w, m], [/(windows)\snt\s6\.2;\s(arm)/i, /(windows\sphone(?:\sos)*|windows\smobile|windows)[\s\/]?([ntce\d\.\s]+\w)/i], [w, [m, y.str, v.os.windows.version]], [/(win(?=3|9|n)|win\s9x\s)([nt\d\.]+)/i], [[w, "Windows"], [m, y.str, v.os.windows.version]], [/\((bb)(10);/i], [[w, "BlackBerry"], m], [/(blackberry)\w*\/?([\w\.]+)*/i, /(tizen)\/([\w\.]+)/i, /(android|webos|palm\os|qnx|bada|rim\stablet\sos|meego)[\/\s-]?([\w\.]+)*/i], [w, m], [/(symbian\s?os|symbos|s60(?=;))[\/\s-]?([\w\.]+)*/i], [[w, "Symbian"], m], [/mozilla.+\(mobile;.+gecko.+firefox/i], [[w, "Firefox OS"], m], [/(nintendo|playstation)\s([wids3portablevu]+)/i, /(mint)[\/\s\(]?(\w+)*/i, /(joli|[kxln]?ubuntu|debian|[open]*suse|gentoo|arch|slackware|fedora|mandriva|centos|pclinuxos|redhat|zenwalk)[\/\s-]?([\w\.-]+)*/i, /(hurd|linux)\s?([\w\.]+)*/i, /(gnu)\s?([\w\.]+)*/i], [w, m], [/(cros)\s[\w]+\s([\w\.]+\w)/i], [[w, "Chromium OS"], m], [/(sunos)\s?([\w\.]+\d)*/i], [[w, "Solaris"], m], [/\s([frentopc-]{0,4}bsd|dragonfly)\s?([\w\.]+)*/i], [w, m], [/(ip[honead]+)(?:.*os\s*([\w]+)*\slike\smac|;\sopera)/i], [[w, "iOS"], [m, /_/g, "."]], [/(mac\sos\sx)\s?([\w\s\.]+\w)*/i], [w, [m, /_/g, "."]], [/(haiku)\s(\w+)/i, /(aix)\s((\d)(?=\.|\)|\s)[\w\.]*)*/i, /(macintosh|mac(?=_powerpc)|plan\s9|minix|beos|os\/2|amigaos|morphos|risc\sos)/i, /(unix)\s?([\w\.]+)*/i], [w, m]]
  1453. }
  1454. , x = function(e) {
  1455. var r = e || (i && i.navigator && i.navigator.userAgent ? i.navigator.userAgent : s);
  1456. return this instanceof x ? (this.getBrowser = function() {
  1457. return y.rgx.apply(this, k.browser)
  1458. }
  1459. ,
  1460. this.getCPU = function() {
  1461. return y.rgx.apply(this, k.cpu)
  1462. }
  1463. ,
  1464. this.getDevice = function() {
  1465. return y.rgx.apply(this, k.device)
  1466. }
  1467. ,
  1468. this.getEngine = function() {
  1469. return y.rgx.apply(this, k.engine)
  1470. }
  1471. ,
  1472. this.getOS = function() {
  1473. return y.rgx.apply(this, k.os)
  1474. }
  1475. ,
  1476. this.getResult = function() {
  1477. return {
  1478. ua: this.getUA(),
  1479. browser: this.getBrowser(),
  1480. engine: this.getEngine(),
  1481. os: this.getOS(),
  1482. device: this.getDevice(),
  1483. cpu: this.getCPU()
  1484. }
  1485. }
  1486. ,
  1487. this.getUA = function() {
  1488. return r
  1489. }
  1490. ,
  1491. this.setUA = function(i) {
  1492. return r = i,
  1493. this
  1494. }
  1495. ,
  1496. void this.setUA(r)) : new x(e).getResult()
  1497. };
  1498. if (typeof exports !== a)
  1499. typeof module !== a && module.exports && (exports = module.exports = x),
  1500. exports.UAParser = x;
  1501. else if (i.UAParser = x,
  1502. typeof define === o && define.amd && define(function() {
  1503. return x
  1504. }),
  1505. typeof i.jQuery !== a) {
  1506. var A = i.jQuery
  1507. , _ = new x;
  1508. A.ua = _.getResult(),
  1509. A.ua.get = function() {
  1510. return _.getUA()
  1511. }
  1512. ,
  1513. A.ua.set = function(i) {
  1514. _.setUA(i);
  1515. var e = _.getResult();
  1516. for (var s in e)
  1517. A.ua[s] = e[s]
  1518. }
  1519. }
  1520. }(this);
  1521. window.Modernizr = function(n, e, t) {
  1522. function o(n) {
  1523. d.cssText = n
  1524. }
  1525. function r(n, e) {
  1526. return typeof n === e
  1527. }
  1528. var i, c, u, a = "2.8.2", f = {}, s = e.documentElement, l = "modernizr", p = e.createElement(l), d = p.style, y = ({}.toString,
  1529. {}), w = [], b = w.slice, v = {}.hasOwnProperty;
  1530. u = r(v, "undefined") || r(v.call, "undefined") ? function(n, e) {
  1531. return e in n && r(n.constructor.prototype[e], "undefined")
  1532. }
  1533. : function(n, e) {
  1534. return v.call(n, e)
  1535. }
  1536. ,
  1537. Function.prototype.bind || (Function.prototype.bind = function(n) {
  1538. var e = this;
  1539. if ("function" != typeof e)
  1540. throw new TypeError;
  1541. var t = b.call(arguments, 1)
  1542. , o = function() {
  1543. if (this instanceof o) {
  1544. var r = function() {};
  1545. r.prototype = e.prototype;
  1546. var i = new r
  1547. , c = e.apply(i, t.concat(b.call(arguments)));
  1548. return Object(c) === c ? c : i
  1549. }
  1550. return e.apply(n, t.concat(b.call(arguments)))
  1551. };
  1552. return o
  1553. }
  1554. ),
  1555. y.webgl = function() {
  1556. return !!n.WebGLRenderingContext
  1557. }
  1558. ;
  1559. for (var h in y)
  1560. u(y, h) && (c = h.toLowerCase(),
  1561. f[c] = y[h](),
  1562. w.push((f[c] ? "" : "no-") + c));
  1563. return f.addTest = function(n, e) {
  1564. if ("object" == typeof n)
  1565. for (var o in n)
  1566. u(n, o) && f.addTest(o, n[o]);
  1567. else {
  1568. if (n = n.toLowerCase(),
  1569. f[n] !== t)
  1570. return f;
  1571. e = "function" == typeof e ? e() : e,
  1572. "undefined" != typeof enableClasses && enableClasses && (s.className += " " + (e ? "" : "no-") + n),
  1573. f[n] = e
  1574. }
  1575. return f
  1576. }
  1577. ,
  1578. o(""),
  1579. p = i = null,
  1580. f._version = a,
  1581. f
  1582. }(this, this.document);
  1583. !function(e, t, a) {
  1584. "use strict";
  1585. function n(t, h, m) {
  1586. function H(a) {
  1587. var n = 0
  1588. , i = Ee.length;
  1589. if (Ce.old = e.extend({}, Ce),
  1590. Ie = we ? 0 : be[ge.horizontal ? "width" : "height"](),
  1591. ke = Be[ge.horizontal ? "width" : "height"](),
  1592. ze = we ? t : Pe[ge.horizontal ? "outerWidth" : "outerHeight"](),
  1593. Ee.length = 0,
  1594. Ce.start = 0,
  1595. Ce.end = q(ze - Ie, 0),
  1596. Re) {
  1597. n = Ne.length,
  1598. qe = Pe.children(ge.itemSelector),
  1599. Ne.length = 0;
  1600. var r, s = c(Pe, ge.horizontal ? "paddingLeft" : "paddingTop"), o = c(Pe, ge.horizontal ? "paddingRight" : "paddingBottom"), l = "border-box" === e(qe).css("boxSizing"), u = "none" !== qe.css("float"), f = 0, v = qe.length - 1;
  1601. ze = 0,
  1602. qe.each(function(t, a) {
  1603. var n = e(a)
  1604. , i = a.getBoundingClientRect()
  1605. , l = E(ge.horizontal ? i.width || i.right - i.left : i.height || i.bottom - i.top)
  1606. , d = c(n, ge.horizontal ? "marginLeft" : "marginTop")
  1607. , p = c(n, ge.horizontal ? "marginRight" : "marginBottom")
  1608. , h = l + d + p
  1609. , m = !d || !p
  1610. , g = {};
  1611. g.el = a,
  1612. g.size = m ? l : h,
  1613. g.half = g.size / 2,
  1614. g.start = ze + (m ? d : 0),
  1615. g.center = g.start - E(Ie / 2 - g.size / 2),
  1616. g.end = g.start - Ie + g.size,
  1617. t || (ze += s),
  1618. ze += h,
  1619. ge.horizontal || u || p && d && t > 0 && (ze -= N(d, p)),
  1620. t === v && (g.end += o,
  1621. ze += o,
  1622. f = m ? p : 0),
  1623. Ne.push(g),
  1624. r = g
  1625. }),
  1626. Pe[0].style[ge.horizontal ? "width" : "height"] = (l ? ze : ze - s - o) + "px",
  1627. ze -= f,
  1628. Ne.length ? (Ce.start = Ne[0][Me ? "center" : "start"],
  1629. Ce.end = Me ? r.center : ze > Ie ? r.end : Ce.start) : Ce.start = Ce.end = 0
  1630. }
  1631. if (Ce.center = E(Ce.end / 2 + Ce.start / 2),
  1632. Q(),
  1633. Se.length && ke > 0 && (ge.dynamicHandle ? (Te = Ce.start === Ce.end ? ke : E(ke * Ie / ze),
  1634. Te = d(Te, ge.minHandleSize, ke),
  1635. Se[0].style[ge.horizontal ? "width" : "height"] = Te + "px") : Te = Se[ge.horizontal ? "outerWidth" : "outerHeight"](),
  1636. xe.end = ke - Te,
  1637. it || j()),
  1638. !we && Ie > 0) {
  1639. var p = Ce.start
  1640. , h = "";
  1641. if (Re)
  1642. e.each(Ne, function(e, t) {
  1643. Me ? Ee.push(t.center) : t.start + t.size > p && p <= Ce.end && (p = t.start,
  1644. Ee.push(p),
  1645. p += Ie,
  1646. p > Ce.end && p < Ce.end + Ie && Ee.push(Ce.end))
  1647. });
  1648. else
  1649. for (; p - Ie < Ce.end; )
  1650. Ee.push(p),
  1651. p += Ie;
  1652. if (De[0] && i !== Ee.length) {
  1653. for (var m = 0; m < Ee.length; m++)
  1654. h += ge.pageBuilder.call(ye, m);
  1655. Ae = De.html(h).children(),
  1656. Ae.eq(Oe.activePage).addClass(ge.activeClass)
  1657. }
  1658. }
  1659. if (Oe.slideeSize = ze,
  1660. Oe.frameSize = Ie,
  1661. Oe.sbSize = ke,
  1662. Oe.handleSize = Te,
  1663. Re) {
  1664. a && null != ge.startAt && (W(ge.startAt),
  1665. ye[Le ? "toCenter" : "toStart"](ge.startAt));
  1666. var g = Ne[Oe.activeItem];
  1667. X(Le && g ? g.center : d(Ce.dest, Ce.start, Ce.end))
  1668. } else
  1669. a ? null != ge.startAt && X(ge.startAt, 1) : X(d(Ce.dest, Ce.start, Ce.end));
  1670. pe("load")
  1671. }
  1672. function X(e, t, a) {
  1673. if (Re && at.released && !a) {
  1674. var n = $(e)
  1675. , i = e > Ce.start && e < Ce.end;
  1676. Le ? (i && (e = Ne[n.centerItem].center),
  1677. Me && ge.activateMiddle && W(n.centerItem)) : i && (e = Ne[n.firstItem].start)
  1678. }
  1679. at.init && at.slidee && ge.elasticBounds ? e > Ce.end ? e = Ce.end + (e - Ce.end) / 6 : e < Ce.start && (e = Ce.start + (e - Ce.start) / 6) : e = d(e, Ce.start, Ce.end),
  1680. et.start = +new Date,
  1681. et.time = 0,
  1682. et.from = Ce.cur,
  1683. et.to = e,
  1684. et.delta = e - Ce.cur,
  1685. et.tweesing = at.tweese || at.init && !at.slidee,
  1686. et.immediate = !et.tweesing && (t || at.init && at.slidee || !ge.speed),
  1687. at.tweese = 0,
  1688. e !== Ce.dest && (Ce.dest = e,
  1689. pe("change"),
  1690. it || Y()),
  1691. K(),
  1692. Q(),
  1693. Z(),
  1694. F()
  1695. }
  1696. function Y() {
  1697. if (ye.initialized) {
  1698. if (!it)
  1699. return it = w(Y),
  1700. void (at.released && pe("moveStart"));
  1701. et.immediate ? Ce.cur = et.to : et.tweesing ? (et.tweeseDelta = et.to - Ce.cur,
  1702. x(et.tweeseDelta) < .1 ? Ce.cur = et.to : Ce.cur += et.tweeseDelta * (at.released ? ge.swingSpeed : ge.syncSpeed)) : (et.time = N(+new Date - et.start, ge.speed),
  1703. Ce.cur = et.from + et.delta * e.easing[ge.easing](et.time / ge.speed, et.time, 0, 1, ge.speed)),
  1704. et.to === Ce.cur ? (Ce.cur = et.to,
  1705. at.tweese = it = 0) : it = w(Y),
  1706. pe("move"),
  1707. we || (f ? Pe[0].style[f] = v + (ge.horizontal ? "translateX" : "translateY") + "(" + -Ce.cur + "px)" : Pe[0].style[ge.horizontal ? "left" : "top"] = -E(Ce.cur) + "px"),
  1708. !it && at.released && pe("moveEnd"),
  1709. j()
  1710. }
  1711. }
  1712. function j() {
  1713. Se.length && (xe.cur = Ce.start === Ce.end ? 0 : ((at.init && !at.slidee ? Ce.dest : Ce.cur) - Ce.start) / (Ce.end - Ce.start) * xe.end,
  1714. xe.cur = d(E(xe.cur), xe.start, xe.end),
  1715. _e.hPos !== xe.cur && (_e.hPos = xe.cur,
  1716. f ? Se[0].style[f] = v + (ge.horizontal ? "translateX" : "translateY") + "(" + xe.cur + "px)" : Se[0].style[ge.horizontal ? "left" : "top"] = xe.cur + "px"))
  1717. }
  1718. function F() {
  1719. Ae[0] && _e.page !== Oe.activePage && (_e.page = Oe.activePage,
  1720. Ae.removeClass(ge.activeClass).eq(Oe.activePage).addClass(ge.activeClass),
  1721. pe("activePage", _e.page))
  1722. }
  1723. function M() {
  1724. tt.speed && Ce.cur !== (tt.speed > 0 ? Ce.end : Ce.start) || ye.stop(),
  1725. ot = at.init ? w(M) : 0,
  1726. tt.now = +new Date,
  1727. tt.pos = Ce.cur + (tt.now - tt.lastTime) / 1e3 * tt.speed,
  1728. X(at.init ? tt.pos : E(tt.pos)),
  1729. at.init || Ce.cur !== Ce.dest || pe("moveEnd"),
  1730. tt.lastTime = tt.now
  1731. }
  1732. function L(e, t, n) {
  1733. if ("boolean" === i(t) && (n = t,
  1734. t = a),
  1735. t === a)
  1736. X(Ce[e], n);
  1737. else {
  1738. if (Le && "center" !== e)
  1739. return;
  1740. var r = ye.getPos(t);
  1741. r && X(r[e], n, !Le)
  1742. }
  1743. }
  1744. function R(e) {
  1745. return null != e ? l(e) ? e >= 0 && e < Ne.length ? e : -1 : qe.index(e) : -1
  1746. }
  1747. function U(e) {
  1748. return R(l(e) && 0 > e ? e + Ne.length : e)
  1749. }
  1750. function W(e, t) {
  1751. var a = R(e);
  1752. return !(!Re || 0 > a) && ((_e.active !== a || t) && (qe.eq(Oe.activeItem).removeClass(ge.activeClass),
  1753. qe.eq(a).addClass(ge.activeClass),
  1754. _e.active = Oe.activeItem = a,
  1755. Z(),
  1756. pe("active", a)),
  1757. a)
  1758. }
  1759. function $(e) {
  1760. e = d(l(e) ? e : Ce.dest, Ce.start, Ce.end);
  1761. var t = {}
  1762. , a = Me ? 0 : Ie / 2;
  1763. if (!we)
  1764. for (var n = 0, i = Ee.length; i > n; n++) {
  1765. if (e >= Ce.end || n === Ee.length - 1) {
  1766. t.activePage = Ee.length - 1;
  1767. break
  1768. }
  1769. if (e <= Ee[n] + a) {
  1770. t.activePage = n;
  1771. break
  1772. }
  1773. }
  1774. if (Re) {
  1775. for (var r = !1, s = !1, o = !1, c = 0, u = Ne.length; u > c; c++)
  1776. if (r === !1 && e <= Ne[c].start + Ne[c].half && (r = c),
  1777. o === !1 && e <= Ne[c].center + Ne[c].half && (o = c),
  1778. c === u - 1 || e <= Ne[c].end + Ne[c].half) {
  1779. s = c;
  1780. break
  1781. }
  1782. t.firstItem = l(r) ? r : 0,
  1783. t.centerItem = l(o) ? o : t.firstItem,
  1784. t.lastItem = l(s) ? s : t.centerItem
  1785. }
  1786. return t
  1787. }
  1788. function Q(t) {
  1789. e.extend(Oe, $(t))
  1790. }
  1791. function Z() {
  1792. var e = Ce.dest <= Ce.start
  1793. , t = Ce.dest >= Ce.end
  1794. , a = (e ? 1 : 0) | (t ? 2 : 0);
  1795. if (_e.slideePosState !== a && (_e.slideePosState = a,
  1796. Je.is("button,input") && Je.prop("disabled", e),
  1797. Ke.is("button,input") && Ke.prop("disabled", t),
  1798. Je.add(Qe)[e ? "addClass" : "removeClass"](ge.disabledClass),
  1799. Ke.add($e)[t ? "addClass" : "removeClass"](ge.disabledClass)),
  1800. _e.fwdbwdState !== a && at.released && (_e.fwdbwdState = a,
  1801. Qe.is("button,input") && Qe.prop("disabled", e),
  1802. $e.is("button,input") && $e.prop("disabled", t)),
  1803. Re && null != Oe.activeItem) {
  1804. var n = 0 === Oe.activeItem
  1805. , i = Oe.activeItem >= Ne.length - 1
  1806. , r = (n ? 1 : 0) | (i ? 2 : 0);
  1807. _e.itemsButtonState !== r && (_e.itemsButtonState = r,
  1808. Ze.is("button,input") && Ze.prop("disabled", n),
  1809. Ge.is("button,input") && Ge.prop("disabled", i),
  1810. Ze[n ? "addClass" : "removeClass"](ge.disabledClass),
  1811. Ge[i ? "addClass" : "removeClass"](ge.disabledClass))
  1812. }
  1813. }
  1814. function G(e, t, a) {
  1815. if (e = U(e),
  1816. t = U(t),
  1817. e > -1 && t > -1 && e !== t && (!a || t !== e - 1) && (a || t !== e + 1)) {
  1818. qe.eq(e)[a ? "insertAfter" : "insertBefore"](Ne[t].el);
  1819. var n = t > e ? e : a ? t : t - 1
  1820. , i = e > t ? e : a ? t + 1 : t
  1821. , r = e > t;
  1822. null != Oe.activeItem && (e === Oe.activeItem ? _e.active = Oe.activeItem = a ? r ? t + 1 : t : r ? t : t - 1 : Oe.activeItem > n && Oe.activeItem < i && (_e.active = Oe.activeItem += r ? 1 : -1)),
  1823. H()
  1824. }
  1825. }
  1826. function J(e, t) {
  1827. for (var a = 0, n = Ve[e].length; n > a; a++)
  1828. if (Ve[e][a] === t)
  1829. return a;
  1830. return -1
  1831. }
  1832. function K() {
  1833. at.released && !ye.isPaused && ye.resume()
  1834. }
  1835. function V(e) {
  1836. return E(d(e, xe.start, xe.end) / xe.end * (Ce.end - Ce.start)) + Ce.start
  1837. }
  1838. function _() {
  1839. at.history[0] = at.history[1],
  1840. at.history[1] = at.history[2],
  1841. at.history[2] = at.history[3],
  1842. at.history[3] = at.delta
  1843. }
  1844. function ee(e) {
  1845. at.released = 0,
  1846. at.source = e,
  1847. at.slidee = "slidee" === e
  1848. }
  1849. function te(t) {
  1850. var a = "touchstart" === t.type
  1851. , n = t.data.source
  1852. , i = "slidee" === n;
  1853. at.init || !a && ie(t.target) || ("handle" !== n || ge.dragHandle && xe.start !== xe.end) && (!i || (a ? ge.touchDragging : ge.mouseDragging && t.which < 2)) && (a || r(t),
  1854. ee(n),
  1855. at.init = 0,
  1856. at.$source = e(t.target),
  1857. at.touch = a,
  1858. at.pointer = a ? t.originalEvent.touches[0] : t,
  1859. at.initX = at.pointer.pageX,
  1860. at.initY = at.pointer.pageY,
  1861. at.initPos = i ? Ce.cur : xe.cur,
  1862. at.start = +new Date,
  1863. at.time = 0,
  1864. at.path = 0,
  1865. at.delta = 0,
  1866. at.locked = 0,
  1867. at.history = [0, 0, 0, 0],
  1868. at.pathToLock = i ? a ? 30 : 10 : 0,
  1869. b.on(a ? z : I, ae),
  1870. ye.pause(1),
  1871. (i ? Pe : Se).addClass(ge.draggedClass),
  1872. pe("moveStart"),
  1873. i && (rt = setInterval(_, 10)))
  1874. }
  1875. function ae(e) {
  1876. if (at.released = "mouseup" === e.type || "touchend" === e.type,
  1877. at.pointer = at.touch ? e.originalEvent[at.released ? "changedTouches" : "touches"][0] : e,
  1878. at.pathX = at.pointer.pageX - at.initX,
  1879. at.pathY = at.pointer.pageY - at.initY,
  1880. at.path = D(A(at.pathX, 2) + A(at.pathY, 2)),
  1881. at.delta = ge.horizontal ? at.pathX : at.pathY,
  1882. at.released || !(at.path < 1)) {
  1883. if (!at.init) {
  1884. if (!(ge.horizontal ? x(at.pathX) > x(at.pathY) : x(at.pathX) < x(at.pathY)))
  1885. return ne();
  1886. at.init = 1
  1887. }
  1888. r(e),
  1889. !at.locked && at.path > at.pathToLock && at.slidee && (at.locked = 1,
  1890. at.$source.on(B, s)),
  1891. at.released && (ne(),
  1892. ge.releaseSwing && at.slidee && (at.swing = (at.delta - at.history[0]) / 40 * 300,
  1893. at.delta += at.swing,
  1894. at.tweese = x(at.swing) > 10)),
  1895. X(at.slidee ? E(at.initPos - at.delta) : V(at.initPos + at.delta))
  1896. }
  1897. }
  1898. function ne() {
  1899. clearInterval(rt),
  1900. at.released = !0,
  1901. b.off(at.touch ? z : I, ae),
  1902. (at.slidee ? Pe : Se).removeClass(ge.draggedClass),
  1903. setTimeout(function() {
  1904. at.$source.off(B, s)
  1905. }),
  1906. Ce.cur === Ce.dest && at.init && pe("moveEnd"),
  1907. ye.resume(1),
  1908. at.init = 0
  1909. }
  1910. function ie(t) {
  1911. return ~e.inArray(t.nodeName, k) || e(t).is(ge.interactive)
  1912. }
  1913. function re() {
  1914. ye.stop(),
  1915. b.off("mouseup", re)
  1916. }
  1917. function se(e) {
  1918. switch (r(e),
  1919. this) {
  1920. case $e[0]:
  1921. case Qe[0]:
  1922. ye.moveBy($e.is(this) ? ge.moveBy : -ge.moveBy),
  1923. b.on("mouseup", re);
  1924. break;
  1925. case Ze[0]:
  1926. ye.prev();
  1927. break;
  1928. case Ge[0]:
  1929. ye.next();
  1930. break;
  1931. case Je[0]:
  1932. ye.prevPage();
  1933. break;
  1934. case Ke[0]:
  1935. ye.nextPage()
  1936. }
  1937. }
  1938. function oe(e) {
  1939. return nt.curDelta = (ge.horizontal ? e.deltaY || e.deltaX : e.deltaY) || -e.wheelDelta,
  1940. nt.curDelta /= 1 === e.deltaMode ? 3 : 100,
  1941. Re ? (p = +new Date,
  1942. nt.last < p - nt.resetTime && (nt.delta = 0),
  1943. nt.last = p,
  1944. nt.delta += nt.curDelta,
  1945. x(nt.delta) < 1 ? nt.finalDelta = 0 : (nt.finalDelta = E(nt.delta / 1),
  1946. nt.delta %= 1),
  1947. nt.finalDelta) : nt.curDelta
  1948. }
  1949. function le(e) {
  1950. e.originalEvent[g] = ye;
  1951. var t = +new Date;
  1952. if (O + ge.scrollHijack > t && Ue[0] !== document && Ue[0] !== window)
  1953. return void (O = t);
  1954. if (ge.scrollBy && Ce.start !== Ce.end) {
  1955. var a = oe(e.originalEvent);
  1956. (ge.scrollTrap || a > 0 && Ce.dest < Ce.end || 0 > a && Ce.dest > Ce.start) && r(e, 1),
  1957. ye.slideBy(ge.scrollBy * a)
  1958. }
  1959. }
  1960. function ce(e) {
  1961. ge.clickBar && e.target === Be[0] && (r(e),
  1962. X(V((ge.horizontal ? e.pageX - Be.offset().left : e.pageY - Be.offset().top) - Te / 2)))
  1963. }
  1964. function de(e) {
  1965. if (ge.keyboardNavBy)
  1966. switch (e.which) {
  1967. case ge.horizontal ? 37 : 38:
  1968. r(e),
  1969. ye["pages" === ge.keyboardNavBy ? "prevPage" : "prev"]();
  1970. break;
  1971. case ge.horizontal ? 39 : 40:
  1972. r(e),
  1973. ye["pages" === ge.keyboardNavBy ? "nextPage" : "next"]()
  1974. }
  1975. }
  1976. function ue(e) {
  1977. return ie(this) ? void (e.originalEvent[g + "ignore"] = !0) : void (this.parentNode !== Pe[0] || e.originalEvent[g + "ignore"] || ye.activate(this))
  1978. }
  1979. function fe() {
  1980. this.parentNode === De[0] && ye.activatePage(Ae.index(this))
  1981. }
  1982. function ve(e) {
  1983. ge.pauseOnHover && ye["mouseenter" === e.type ? "pause" : "resume"](2)
  1984. }
  1985. function pe(e, t) {
  1986. if (Ve[e]) {
  1987. for (me = Ve[e].length,
  1988. T.length = 0,
  1989. he = 0; me > he; he++)
  1990. T.push(Ve[e][he]);
  1991. for (he = 0; me > he; he++)
  1992. T[he].call(ye, e, t)
  1993. }
  1994. }
  1995. var he, me, ge = e.extend({}, n.defaults, h), ye = this, we = l(t), be = e(t), Pe = ge.slidee ? e(ge.slidee).eq(0) : be.children().eq(0), Ie = 0, ze = 0, Ce = {
  1996. start: 0,
  1997. center: 0,
  1998. end: 0,
  1999. cur: 0,
  2000. dest: 0
  2001. }, Be = e(ge.scrollBar).eq(0), Se = Be.children().eq(0), ke = 0, Te = 0, xe = {
  2002. start: 0,
  2003. end: 0,
  2004. cur: 0
  2005. }, De = e(ge.pagesBar), Ae = 0, Ee = [], qe = 0, Ne = [], Oe = {
  2006. firstItem: 0,
  2007. lastItem: 0,
  2008. centerItem: 0,
  2009. activeItem: null,
  2010. activePage: 0
  2011. }, He = new u(be[0]), Xe = new u(Pe[0]), Ye = new u(Be[0]), je = new u(Se[0]), Fe = "basic" === ge.itemNav, Me = "forceCentered" === ge.itemNav, Le = "centered" === ge.itemNav || Me, Re = !we && (Fe || Le || Me), Ue = ge.scrollSource ? e(ge.scrollSource) : be, We = ge.dragSource ? e(ge.dragSource) : be, $e = e(ge.forward), Qe = e(ge.backward), Ze = e(ge.prev), Ge = e(ge.next), Je = e(ge.prevPage), Ke = e(ge.nextPage), Ve = {}, _e = {}, et = {}, tt = {}, at = {
  2012. released: 1
  2013. }, nt = {
  2014. last: 0,
  2015. delta: 0,
  2016. resetTime: 200
  2017. }, it = 0, rt = 0, st = 0, ot = 0;
  2018. we || (t = be[0]),
  2019. ye.initialized = 0,
  2020. ye.frame = t,
  2021. ye.slidee = Pe[0],
  2022. ye.pos = Ce,
  2023. ye.rel = Oe,
  2024. ye.items = Ne,
  2025. ye.pages = Ee,
  2026. ye.isPaused = 0,
  2027. ye.options = ge,
  2028. ye.dragging = at,
  2029. ye.reload = function() {
  2030. H()
  2031. }
  2032. ,
  2033. ye.getPos = function(e) {
  2034. if (Re) {
  2035. var t = R(e);
  2036. return -1 !== t && Ne[t]
  2037. }
  2038. var a = Pe.find(e).eq(0);
  2039. if (a[0]) {
  2040. var n = ge.horizontal ? a.offset().left - Pe.offset().left : a.offset().top - Pe.offset().top
  2041. , i = a[ge.horizontal ? "outerWidth" : "outerHeight"]();
  2042. return {
  2043. start: n,
  2044. center: n - Ie / 2 + i / 2,
  2045. end: n - Ie + i,
  2046. size: i
  2047. }
  2048. }
  2049. return !1
  2050. }
  2051. ,
  2052. ye.moveBy = function(e) {
  2053. tt.speed = e,
  2054. !at.init && tt.speed && Ce.cur !== (tt.speed > 0 ? Ce.end : Ce.start) && (tt.lastTime = +new Date,
  2055. tt.startPos = Ce.cur,
  2056. ee("button"),
  2057. at.init = 1,
  2058. pe("moveStart"),
  2059. y(ot),
  2060. M())
  2061. }
  2062. ,
  2063. ye.stop = function() {
  2064. "button" === at.source && (at.init = 0,
  2065. at.released = 1)
  2066. }
  2067. ,
  2068. ye.prev = function() {
  2069. ye.activate(null == Oe.activeItem ? 0 : Oe.activeItem - 1)
  2070. }
  2071. ,
  2072. ye.next = function() {
  2073. ye.activate(null == Oe.activeItem ? 0 : Oe.activeItem + 1)
  2074. }
  2075. ,
  2076. ye.prevPage = function() {
  2077. ye.activatePage(Oe.activePage - 1)
  2078. }
  2079. ,
  2080. ye.nextPage = function() {
  2081. ye.activatePage(Oe.activePage + 1)
  2082. }
  2083. ,
  2084. ye.slideBy = function(e, t) {
  2085. e && (Re ? ye[Le ? "toCenter" : "toStart"](d((Le ? Oe.centerItem : Oe.firstItem) + ge.scrollBy * e, 0, Ne.length)) : X(Ce.dest + e, t))
  2086. }
  2087. ,
  2088. ye.slideTo = function(e, t) {
  2089. X(e, t)
  2090. }
  2091. ,
  2092. ye.toStart = function(e, t) {
  2093. L("start", e, t)
  2094. }
  2095. ,
  2096. ye.toEnd = function(e, t) {
  2097. L("end", e, t)
  2098. }
  2099. ,
  2100. ye.toCenter = function(e, t) {
  2101. L("center", e, t)
  2102. }
  2103. ,
  2104. ye.getIndex = R,
  2105. ye.activate = function(e, t) {
  2106. var a = W(e);
  2107. ge.smart && a !== !1 && (Le ? ye.toCenter(a, t) : a >= Oe.lastItem ? ye.toStart(a, t) : a <= Oe.firstItem ? ye.toEnd(a, t) : K())
  2108. }
  2109. ,
  2110. ye.activatePage = function(e, t) {
  2111. l(e) && X(Ee[d(e, 0, Ee.length - 1)], t)
  2112. }
  2113. ,
  2114. ye.resume = function(e) {
  2115. ge.cycleBy && ge.cycleInterval && ("items" !== ge.cycleBy || Ne[0] && null != Oe.activeItem) && !(e < ye.isPaused) && (ye.isPaused = 0,
  2116. st ? st = clearTimeout(st) : pe("resume"),
  2117. st = setTimeout(function() {
  2118. switch (pe("cycle"),
  2119. ge.cycleBy) {
  2120. case "items":
  2121. ye.activate(Oe.activeItem >= Ne.length - 1 ? 0 : Oe.activeItem + 1);
  2122. break;
  2123. case "pages":
  2124. ye.activatePage(Oe.activePage >= Ee.length - 1 ? 0 : Oe.activePage + 1)
  2125. }
  2126. }, ge.cycleInterval))
  2127. }
  2128. ,
  2129. ye.pause = function(e) {
  2130. e < ye.isPaused || (ye.isPaused = e || 100,
  2131. st && (st = clearTimeout(st),
  2132. pe("pause")))
  2133. }
  2134. ,
  2135. ye.toggle = function() {
  2136. ye[st ? "pause" : "resume"]()
  2137. }
  2138. ,
  2139. ye.set = function(t, a) {
  2140. e.isPlainObject(t) ? e.extend(ge, t) : ge.hasOwnProperty(t) && (ge[t] = a)
  2141. }
  2142. ,
  2143. ye.add = function(t, a) {
  2144. var n = e(t);
  2145. Re ? (null == a || !Ne[0] || a >= Ne.length ? n.appendTo(Pe) : Ne.length && n.insertBefore(Ne[a].el),
  2146. null != Oe.activeItem && a <= Oe.activeItem && (_e.active = Oe.activeItem += n.length)) : Pe.append(n),
  2147. H()
  2148. }
  2149. ,
  2150. ye.remove = function(t) {
  2151. if (Re) {
  2152. var a = U(t);
  2153. if (a > -1) {
  2154. qe.eq(a).remove();
  2155. var n = a === Oe.activeItem;
  2156. null != Oe.activeItem && a < Oe.activeItem && (_e.active = --Oe.activeItem),
  2157. H(),
  2158. n && (_e.active = null,
  2159. ye.activate(Oe.activeItem))
  2160. }
  2161. } else
  2162. e(t).remove(),
  2163. H()
  2164. }
  2165. ,
  2166. ye.moveAfter = function(e, t) {
  2167. G(e, t, 1)
  2168. }
  2169. ,
  2170. ye.moveBefore = function(e, t) {
  2171. G(e, t)
  2172. }
  2173. ,
  2174. ye.on = function(e, t) {
  2175. if ("object" === i(e))
  2176. for (var a in e)
  2177. e.hasOwnProperty(a) && ye.on(a, e[a]);
  2178. else if ("function" === i(t))
  2179. for (var n = e.split(" "), r = 0, s = n.length; s > r; r++)
  2180. Ve[n[r]] = Ve[n[r]] || [],
  2181. -1 === J(n[r], t) && Ve[n[r]].push(t);
  2182. else if ("array" === i(t))
  2183. for (var o = 0, l = t.length; l > o; o++)
  2184. ye.on(e, t[o])
  2185. }
  2186. ,
  2187. ye.one = function(e, t) {
  2188. function a() {
  2189. t.apply(ye, arguments),
  2190. ye.off(e, a)
  2191. }
  2192. ye.on(e, a)
  2193. }
  2194. ,
  2195. ye.off = function(e, t) {
  2196. if (t instanceof Array)
  2197. for (var a = 0, n = t.length; n > a; a++)
  2198. ye.off(e, t[a]);
  2199. else
  2200. for (var i = e.split(" "), r = 0, s = i.length; s > r; r++)
  2201. if (Ve[i[r]] = Ve[i[r]] || [],
  2202. null == t)
  2203. Ve[i[r]].length = 0;
  2204. else {
  2205. var o = J(i[r], t);
  2206. -1 !== o && Ve[i[r]].splice(o, 1)
  2207. }
  2208. }
  2209. ,
  2210. ye.destroy = function() {
  2211. return Ue.add(Se).add(Be).add(De).add($e).add(Qe).add(Ze).add(Ge).add(Je).add(Ke).off("." + g),
  2212. b.off("keydown", de),
  2213. Ze.add(Ge).add(Je).add(Ke).removeClass(ge.disabledClass),
  2214. qe && null != Oe.activeItem && qe.eq(Oe.activeItem).removeClass(ge.activeClass),
  2215. De.empty(),
  2216. we || (be.off("." + g),
  2217. He.restore(),
  2218. Xe.restore(),
  2219. Ye.restore(),
  2220. je.restore(),
  2221. e.removeData(t, g)),
  2222. Ne.length = Ee.length = 0,
  2223. _e = {},
  2224. ye.initialized = 0,
  2225. ye
  2226. }
  2227. ,
  2228. ye.init = function() {
  2229. if (!ye.initialized) {
  2230. ye.on(m);
  2231. var e = ["overflow", "position"]
  2232. , t = ["position", "webkitTransform", "msTransform", "transform", "left", "top", "width", "height"];
  2233. He.save.apply(He, e),
  2234. Ye.save.apply(Ye, e),
  2235. Xe.save.apply(Xe, t),
  2236. je.save.apply(je, t);
  2237. var a = Se;
  2238. return we || (a = a.add(Pe),
  2239. be.css("overflow", "hidden"),
  2240. f || "static" !== be.css("position") || be.css("position", "relative")),
  2241. f ? v && a.css(f, v) : ("static" === Be.css("position") && Be.css("position", "relative"),
  2242. a.css({
  2243. position: "absolute"
  2244. })),
  2245. ge.forward && $e.on(S, se),
  2246. ge.backward && Qe.on(S, se),
  2247. ge.prev && Ze.on(B, se),
  2248. ge.next && Ge.on(B, se),
  2249. ge.prevPage && Je.on(B, se),
  2250. ge.nextPage && Ke.on(B, se),
  2251. Ue.on(C, le),
  2252. Be[0] && Be.on(B, ce),
  2253. Re && ge.activateOn && be.on(ge.activateOn + "." + g, "*", ue),
  2254. De[0] && ge.activatePageOn && De.on(ge.activatePageOn + "." + g, "*", fe),
  2255. We.on(P, {
  2256. source: "slidee"
  2257. }, te),
  2258. Se && Se.on(P, {
  2259. source: "handle"
  2260. }, te),
  2261. b.on("keydown", de),
  2262. we || (be.on("mouseenter." + g + " mouseleave." + g, ve),
  2263. be.on("scroll." + g, o)),
  2264. ye.initialized = 1,
  2265. H(!0),
  2266. ge.cycleBy && !we && ye[ge.startPaused ? "pause" : "resume"](),
  2267. ye
  2268. }
  2269. }
  2270. }
  2271. function i(e) {
  2272. return null == e ? String(e) : "object" == typeof e || "function" == typeof e ? Object.prototype.toString.call(e).match(/\s([a-z]+)/i)[1].toLowerCase() || "object" : typeof e
  2273. }
  2274. function r(e, t) {
  2275. e.preventDefault(),
  2276. t && e.stopPropagation()
  2277. }
  2278. function s(t) {
  2279. r(t, 1),
  2280. e(this).off(t.type, s)
  2281. }
  2282. function o() {
  2283. this.scrollLeft = 0,
  2284. this.scrollTop = 0
  2285. }
  2286. function l(e) {
  2287. return !isNaN(parseFloat(e)) && isFinite(e)
  2288. }
  2289. function c(e, t) {
  2290. return 0 | E(String(e.css(t)).replace(/[^\-0-9.]/g, ""))
  2291. }
  2292. function d(e, t, a) {
  2293. return t > e ? t : e > a ? a : e
  2294. }
  2295. function u(e) {
  2296. var t = {};
  2297. return t.style = {},
  2298. t.save = function() {
  2299. if (e && e.nodeType) {
  2300. for (var a = 0; a < arguments.length; a++)
  2301. t.style[arguments[a]] = e.style[arguments[a]];
  2302. return t
  2303. }
  2304. }
  2305. ,
  2306. t.restore = function() {
  2307. if (e && e.nodeType) {
  2308. for (var a in t.style)
  2309. t.style.hasOwnProperty(a) && (e.style[a] = t.style[a]);
  2310. return t
  2311. }
  2312. }
  2313. ,
  2314. t
  2315. }
  2316. var f, v, p, h = "sly", m = "Sly", g = h, y = t.cancelAnimationFrame || t.cancelRequestAnimationFrame, w = t.requestAnimationFrame, b = e(document), P = "touchstart." + g + " mousedown." + g, I = "mousemove." + g + " mouseup." + g, z = "touchmove." + g + " touchend." + g, C = (document.implementation.hasFeature("Event.wheel", "3.0") ? "wheel." : "mousewheel.") + g, B = "click." + g, S = "mousedown." + g, k = ["INPUT", "SELECT", "BUTTON", "TEXTAREA"], T = [], x = Math.abs, D = Math.sqrt, A = Math.pow, E = Math.round, q = Math.max, N = Math.min, O = 0;
  2317. b.on(C, function(e) {
  2318. var t = e.originalEvent[g]
  2319. , a = +new Date;
  2320. (!t || t.options.scrollHijack < a - O) && (O = a)
  2321. }),
  2322. function(e) {
  2323. function t(e) {
  2324. var t = (new Date).getTime()
  2325. , n = Math.max(0, 16 - (t - a))
  2326. , i = setTimeout(e, n);
  2327. return a = t,
  2328. i
  2329. }
  2330. w = e.requestAnimationFrame || e.webkitRequestAnimationFrame || t;
  2331. var a = (new Date).getTime()
  2332. , n = e.cancelAnimationFrame || e.webkitCancelAnimationFrame || e.clearTimeout;
  2333. y = function(t) {
  2334. n.call(e, t)
  2335. }
  2336. }(window),
  2337. function() {
  2338. function e(e) {
  2339. for (var n = 0, i = t.length; i > n; n++) {
  2340. var r = t[n] ? t[n] + e.charAt(0).toUpperCase() + e.slice(1) : e;
  2341. if (null != a.style[r])
  2342. return r
  2343. }
  2344. }
  2345. var t = ["", "webkit", "moz", "ms", "o"]
  2346. , a = document.createElement("div");
  2347. f = e("transform"),
  2348. v = e("perspective") ? "translateZ(0) " : ""
  2349. }(),
  2350. t[m] = n,
  2351. e.fn[h] = function(t, a) {
  2352. var r, s;
  2353. return e.isPlainObject(t) || (("string" === i(t) || t === !1) && (r = t === !1 ? "destroy" : t,
  2354. s = Array.prototype.slice.call(arguments, 1)),
  2355. t = {}),
  2356. this.each(function(i, o) {
  2357. var l = e.data(o, g);
  2358. l || r ? l && r && l[r] && l[r].apply(l, s) : l = e.data(o, g, new n(o,t,a).init())
  2359. })
  2360. }
  2361. ,
  2362. n.defaults = {
  2363. slidee: null,
  2364. horizontal: !1,
  2365. itemNav: null,
  2366. itemSelector: null,
  2367. smart: !1,
  2368. activateOn: null,
  2369. activateMiddle: !1,
  2370. scrollSource: null,
  2371. scrollBy: 0,
  2372. scrollHijack: 300,
  2373. scrollTrap: !1,
  2374. dragSource: null,
  2375. mouseDragging: !1,
  2376. touchDragging: !1,
  2377. releaseSwing: !1,
  2378. swingSpeed: .2,
  2379. elasticBounds: !1,
  2380. interactive: null,
  2381. scrollBar: null,
  2382. dragHandle: !1,
  2383. dynamicHandle: !1,
  2384. minHandleSize: 50,
  2385. clickBar: !1,
  2386. syncSpeed: .5,
  2387. pagesBar: null,
  2388. activatePageOn: null,
  2389. pageBuilder: function(e) {
  2390. return "<li>" + (e + 1) + "</li>"
  2391. },
  2392. forward: null,
  2393. backward: null,
  2394. prev: null,
  2395. next: null,
  2396. prevPage: null,
  2397. nextPage: null,
  2398. cycleBy: null,
  2399. cycleInterval: 5e3,
  2400. pauseOnHover: !1,
  2401. startPaused: !1,
  2402. moveBy: 300,
  2403. speed: 0,
  2404. easing: "swing",
  2405. startAt: null,
  2406. keyboardNavBy: null,
  2407. draggedClass: "dragged",
  2408. activeClass: "active",
  2409. disabledClass: "disabled"
  2410. }
  2411. }(jQuery, window);
  2412. !function e(t, i, n) {
  2413. function r(a, s) {
  2414. if (!i[a]) {
  2415. if (!t[a]) {
  2416. var l = "function" == typeof require && require;
  2417. if (!s && l)
  2418. return l(a, !0);
  2419. if (o)
  2420. return o(a, !0);
  2421. var c = new Error("Cannot find module '" + a + "'");
  2422. throw c.code = "MODULE_NOT_FOUND",
  2423. c
  2424. }
  2425. var h = i[a] = {
  2426. exports: {}
  2427. };
  2428. t[a][0].call(h.exports, function(e) {
  2429. var i = t[a][1][e];
  2430. return r(i ? i : e)
  2431. }, h, h.exports, e, t, i, n)
  2432. }
  2433. return i[a].exports
  2434. }
  2435. for (var o = "function" == typeof require && require, a = 0; a < n.length; a++)
  2436. r(n[a]);
  2437. return r
  2438. }({
  2439. 1: [function(e, t, i) {
  2440. (function(i) {
  2441. "use strict";
  2442. function n(e) {
  2443. this.player = null,
  2444. this.director = null,
  2445. this.modelManager = null,
  2446. this.container = null,
  2447. this.tagManager = null,
  2448. this.fadeInSpeed = e,
  2449. null !== this.fadeInSpeed && void 0 !== this.fadeInSpeed || (this.fadeInSpeed = 0)
  2450. }
  2451. var r = e("three")
  2452. , o = e("./util/logger")
  2453. , a = (e("./util/common"),
  2454. e("./enum/PlayerEvents"))
  2455. , s = e("./enum/DirectorEvents")
  2456. , l = e("./settings")
  2457. , c = e("./enum/Viewmode")
  2458. , h = (e("./enum/WarpStyle"),
  2459. e("./enum/BlackoutStyle"),
  2460. e("./enum/ModelManagerEvents"))
  2461. , u = e("./enum/tagEvents")
  2462. , d = e("./util/transitions")
  2463. , p = e("./util/lerp")
  2464. , f = new o(i);
  2465. //window.THREE = r;
  2466. n.prototype.init = function(e, t, i, n, r) {
  2467. window.app = this;
  2468. this.player = t,
  2469. this.director = e,
  2470. this.modelManager = i,
  2471. this.tagManager = n,
  2472. this.container = r,
  2473. this.updateModel(),
  2474. this.bindEvents()
  2475. }
  2476. ,
  2477. n.prototype.bindEvents = function() {
  2478. this.modelManager.on(h.ActiveModelChanged, this.updateModel.bind(this)),
  2479. this.player.on(a.ModeChanging, this.handlePlayerModeChanging.bind(this)),
  2480. this.player.on(a.ModeChanged, this.handlePlayerModeChanged.bind(this)),
  2481. this.player.on(a.ClosestPanoChanging, this.handleClosestPanoChanging.bind(this)),
  2482. this.player.on(a.StartInside, this.handleStartInside.bind(this)),
  2483. this.player.on(a.StartOutside, this.handleStartOutside.bind(this)),
  2484. this.player.on(a.WarpStarted, this.handleWarpStarted.bind(this)),
  2485. this.director.on(s.ActionInterrupted, this.handleActionInterruption.bind(this)),
  2486. this.tagManager.on(u.TagActivated, this.ontagActivated.bind(this)),
  2487. this.tagManager.on(u.TagNavigation, this.onNavigationTotag.bind(this))
  2488. }
  2489. ,
  2490. n.prototype.updateModel = function() {
  2491. //模型this.model
  2492. this.model = this.modelManager.getActiveModel()
  2493. }
  2494. ,
  2495. n.prototype.handleWarpStarted = function() {
  2496. this.hidePlayerReticule()
  2497. }
  2498. ,
  2499. n.prototype.ontagActivated = function() {
  2500. this.hidePlayerReticule()
  2501. }
  2502. ,
  2503. n.prototype.onNavigationTotag = function() {
  2504. this.hidePlayerReticule()
  2505. }
  2506. ,
  2507. n.prototype.handlePlayerModeChanging = function(e, t, i) {
  2508. var n = this.modelManager.getActiveModel()
  2509. , r = this.player.is360View(t, i) || this.director.tourIsPlaying ? 0 : l[t].markerOpacity;
  2510. n.fadePanoMarkers(r),
  2511. n.setMode(t)
  2512. }
  2513. ,
  2514. n.prototype.handlePlayerModeChanged = function(e, t) {
  2515. var i = this.modelManager.getActiveModel()
  2516. , n = t === c.PANORAMA ? r.DoubleSide : r.FrontSide;
  2517. i.setSide(n),
  2518. i.setMode(t)
  2519. }
  2520. ,
  2521. n.prototype.handleClosestPanoChanging = function(e, t, i) {
  2522. i !== c.TRANSITIONING && (e && !this.director.tourIsPlaying && e.hoverOff(i),
  2523. t && !this.director.tourIsPlaying && t.hoverOn(i))
  2524. }
  2525. ,
  2526. n.prototype.handleActionInterruption = function() {}
  2527. ,
  2528. n.prototype.handleStartInside = function(e) {
  2529. var t = l[this.player.mode]
  2530. , i = e ? 0 : t.transitionTime * t.skyboxOpacityLength;
  2531. this.fadeIn(this.fadeInSpeed),
  2532. this.model.alpha = 0,
  2533. this.model.skybox.material.uniforms.opacity.value = 1,
  2534. this.model.fadePanoMarkers(e ? 0 : t.markerOpacity);
  2535. var n = this.player.reticule;
  2536. d.start(p.property(n.material, "opacity", 0), i, null, 0, null, "retReOpac")
  2537. }
  2538. ,
  2539. n.prototype.handleStartOutside = function(e) {
  2540. this.fadeIn(e)
  2541. }
  2542. ,
  2543. n.prototype.fadeIn = function(e) {
  2544. null !== e && void 0 !== e || (e = 2e3,
  2545. f.warn("DisplayController.fadeIn -> no transition time specified, defaulting to 2000 ms.")),
  2546. $(this.container).fadeIn(e)
  2547. }
  2548. ,
  2549. n.prototype.hidePlayerReticule = function() {
  2550. this.player.reticule.hide()
  2551. }
  2552. ,
  2553. t.exports = n
  2554. }
  2555. ).call(this, "/js/DisplayController.js")
  2556. }
  2557. , {
  2558. "./enum/BlackoutStyle": 18,
  2559. "./enum/DirectorEvents": 23,
  2560. "./enum/tagEvents": 32,
  2561. "./enum/ModelManagerEvents": 33,
  2562. "./enum/PlayerEvents": 40,
  2563. "./enum/Viewmode": 51,
  2564. "./enum/WarpStyle": 52,
  2565. "./settings": 166,
  2566. "./util/common": 185,
  2567. "./util/lerp": 188,
  2568. "./util/logger": 189,
  2569. "./util/transitions": 195,
  2570. three: 217
  2571. }],
  2572. 2: [function(e, t, i) {
  2573. "use strict";
  2574. function n() {
  2575. this.baseStartTime = performance.timing.navigationStart,
  2576. this.loadingStartTime = null,
  2577. this.waitingStartTime = null,
  2578. this.appReadyTime = null
  2579. }
  2580. n.prototype.setBaseStartTime = function(e) {
  2581. this.baseStartTime = e || Date.now()
  2582. }
  2583. ,
  2584. n.prototype.setWaitingStartTime = function(e) {
  2585. this.waitingStartTime = e || Date.now()
  2586. }
  2587. ,
  2588. n.prototype.setLoadingStartTime = function(e) {
  2589. this.loadingStartTime = e || Date.now()
  2590. }
  2591. ,
  2592. n.prototype.setAppReadyTime = function(e) {
  2593. this.appReadyTime = e || Date.now()
  2594. }
  2595. ,
  2596. n.prototype.calcFullLoadingTime = function() {
  2597. var e = this.appReadyTime - this.baseStartTime;
  2598. return this.waitingStartTime && (e -= this.loadingStartTime - this.waitingStartTime),
  2599. e
  2600. }
  2601. ,
  2602. t.exports = n
  2603. }
  2604. , {}],
  2605. 3: [function(e, t, i) {
  2606. (function(i) {
  2607. "use strict";
  2608. function n() {
  2609. return 100 * Math.random()
  2610. }
  2611. var r = e("./util/logger")
  2612. , o = e("./util/browser")
  2613. , a = new r(i)
  2614. , s = window.MP_AB_TESTS = window.MP_AB_TESTS || {
  2615. initialized: !1,
  2616. init: function(e, t) {
  2617. if (t = t || {},
  2618. !this.initialized) {
  2619. this.initialized = !0,
  2620. o.valueFromHash("tilegen") && (t.tilegen = 1 === o.valueFromHash("tilegen", 0)),
  2621. o.valueFromHash("imgopt") && (t.imgopt = 1 === o.valueFromHash("imgopt", 0));
  2622. for (var i in e) {
  2623. var r = i.match("^sc_tilegen_([0-9]+)$");
  2624. r && (s.tilegen = n() < parseInt(r[1]));
  2625. var l = i.match("^sc_imgopt_([0-9]+)$");
  2626. l && (s.imgopt = n() < parseInt(l[1]))
  2627. }
  2628. for (var c in t)
  2629. s[c] = t[c],
  2630. a.debug("A/B override:", c, s[c])
  2631. }
  2632. },
  2633. changeIfTileGenerating: function(e) {
  2634. return s.tilegen && (e += e.indexOf("?") === -1 ? "?" : "&",
  2635. e += ""),
  2636. e
  2637. },
  2638. changeIfImageOptimzing: function(e) {
  2639. return s.imgopt && e.indexOf("imgopt=1") === -1 && (e += e.indexOf("?") === -1 ? "?" : "&",
  2640. e += ""),
  2641. e
  2642. },
  2643. tilegen: !1,
  2644. imgopt: !1
  2645. };
  2646. t.exports = s
  2647. }
  2648. ).call(this, "/js/ab.js")
  2649. }
  2650. , {
  2651. "./util/browser": 182,
  2652. "./util/logger": 189
  2653. }],
  2654. 4: [function(e, t, i) {
  2655. (function(i) {
  2656. "use strict";
  2657. function n() {
  2658. return {
  2659. addons: [{
  2660. name: "keen:ua_parser",
  2661. input: {
  2662. ua_string: "user_agent"
  2663. },
  2664. output: "parsed_user_agent"
  2665. }]
  2666. }
  2667. }
  2668. function r(e, t, i, n) {
  2669. function r(t) {
  2670. l[t.sid] = !0;
  2671. var i = t.billboard.media && t.billboard.media.type
  2672. , n = {
  2673. tag_id: t.sid,
  2674. tags_visited: Object.keys(l).length,
  2675. tag_count: Object.keys(e.tags).length,
  2676. tag_view_count: ++E,
  2677. has_media: !!i
  2678. };
  2679. i && (n.media_type = i),
  2680. u("tag_opened", n)
  2681. }
  2682. var l = {}
  2683. , h = Date.now() - N
  2684. , f = null;
  2685. n && (f = Date.now() - window.navigationStart);
  2686. var g;
  2687. try {
  2688. g = /* e.data.player_options.highlight_reel && */ e.heroLocations.length > 0
  2689. } catch (e) {
  2690. g = !1
  2691. }
  2692. var v, A = e.supportsVR;
  2693. A || (v = "VR disabled at the model/account level",
  2694. m.valueFromHash("vr") === _.NONE ? v = "VR disabled, using &vr=0" : m.detectAndroid() ? b.isDeviceSupported(w.Android) || (v = "VR disabled, unsupported Android version") : m.detectIOS() && (b.isDeviceSupported(w.IOS) || (v = "VR disabled, unsupported iOS version"))),
  2695. u("model_loaded", {
  2696. duration: h,
  2697. duration_from_navigation_start: f,
  2698. has_hlr: g,
  2699. has_vr: A,
  2700. vr_reason: v
  2701. });
  2702. var I = 0;
  2703. e.panos.forEach(function(e) {
  2704. e.on("enter", function() {
  2705. c("pano_viewed", {
  2706. pano_id: e.id,
  2707. pano_view_count: ++I,
  2708. alignment_type: e.alignmentType,
  2709. interaction_source: O,
  2710. navigation_source: p
  2711. })
  2712. })
  2713. });
  2714. var E = 0;
  2715. for (var T in e.tags)
  2716. e.tags[T].billboard.on(M.OPENED, r.bind(this, e.tags[T]));
  2717. t.on("tour_auto", function(e) {
  2718. p = "tour_" + e
  2719. }),
  2720. t.on("tour_manual", function(e) {
  2721. O = "gui-" + e,
  2722. p = "tour_manual"
  2723. }),
  2724. i.on(C.InteractionKey, function() {
  2725. t.mode === y.TRANSITIONING || t.flying || d(C.InteractionKey)
  2726. }),
  2727. i.on(C.InteractionDirect, function() {
  2728. t.mode === y.TRANSITIONING || t.flying || d(C.InteractionDirect)
  2729. }),
  2730. o(t),
  2731. a(),
  2732. s()
  2733. }
  2734. function o(e) {
  2735. I.on(T.OPENED, function() {
  2736. c("showcase_share_intent", {
  2737. pano_id: e.currentPano && e.currentPano.id
  2738. })
  2739. }),
  2740. I.on(T.LINK_CLICKED, function(t) {
  2741. c("showcase_share_action", {
  2742. channel: t.channel,
  2743. pano_id: e.currentPano && e.currentPano.id
  2744. })
  2745. }),
  2746. E.on(x.ORIGIN_LINK_CLICKED, function() {
  2747. c("showcase_share_origin_link_clicked")
  2748. })
  2749. }
  2750. function a() {}
  2751. function s() {
  2752. b.on(S.OPENED, c.bind(this, "showcase_gui", {
  2753. gui_action: "click_vr_button"
  2754. })),
  2755. b.on(S.LAUNCH, function(e) {
  2756. c("showcase_gui", {
  2757. gui_action: "launch_vr",
  2758. vr_platform: e.vr_platform,
  2759. vr_app: e.vr_app
  2760. })
  2761. }),
  2762. b.on(S.PREV, c.bind(this, "showcase_gui", {
  2763. gui_action: "vr_modal_prev"
  2764. })),
  2765. b.on(S.NEXT, function(e) {
  2766. c("showcase_gui", {
  2767. gui_action: e.nextAction
  2768. })
  2769. }),
  2770. b.on(S.CLOSED, c.bind(this, "showcase_gui", {
  2771. gui_action: "vr_modal_close"
  2772. })),
  2773. b.on(S.falseICECHOSEN, function(e) {
  2774. c("showcase_gui", {
  2775. gui_action: e.name + " "
  2776. })
  2777. }),
  2778. b.on(S.STORE, function(e) {
  2779. c("showcase_gui", {
  2780. gui_action: "launch_store",
  2781. store: e
  2782. })
  2783. })
  2784. }
  2785. function l(e, t) {
  2786. if (f)
  2787. try {
  2788. f.addEvent(e, v.extendObject({
  2789. host: window.location.host,
  2790. keen: n(),
  2791. user_agent: "${keen.user_agent}",
  2792. referrer: {
  2793. url: v.normalizeUrl(document.referrer),
  2794. domain: v.domainFromUrl(document.referrer),
  2795. url_original: document.referrer
  2796. },
  2797. embedded: m.inIframe(),
  2798. is_mobile: m.isMobile(),
  2799. version: "2.25.6-0-gd87e5b1"
  2800. }, t))
  2801. } catch (e) {
  2802. P.warn("analytics.report -> client.addEvent() error (is there blocking software installed?). Error message: " + e)
  2803. }
  2804. }
  2805. function c(e, t) {
  2806. if (t = t || {},
  2807. L)
  2808. try {
  2809. window.analytics.track(e, v.extendObject(t, B), {
  2810. context: {
  2811. app: {
  2812. name: "showcase",
  2813. version: "2.25.6-0-gd87e5b1"
  2814. },
  2815. screen: {
  2816. width: window.screen.width,
  2817. height: window.screen.height,
  2818. density: window.devicePixelRatio
  2819. }
  2820. }
  2821. })
  2822. } catch (t) {
  2823. console.warn("Failed to send data to segment for " + e)
  2824. }
  2825. }
  2826. function h(e, t) {
  2827. if (t = t || {},
  2828. navigator.sendBeacon && L)
  2829. try {
  2830. navigator.sendBeacon("https://api.segment.io/v1/t", JSON.stringify({
  2831. event: e,
  2832. anonymousId: window.analytics.user().anonymousId(),
  2833. properties: v.extendObject(t, B),
  2834. writeKey: L,
  2835. sentAt: Date.now(),
  2836. type: "track",
  2837. context: {
  2838. userAgent: m.userAgent(),
  2839. library: {
  2840. name: "showcase-beacon",
  2841. version: "2.25.6-0-gd87e5b1"
  2842. },
  2843. app: {
  2844. name: "showcase",
  2845. version: "2.25.6-0-gd87e5b1"
  2846. }
  2847. }
  2848. }))
  2849. } catch (e) {
  2850. console.warn("Failed to send async segment request")
  2851. }
  2852. }
  2853. function u(e, t) {
  2854. t = t || {},
  2855. c(e, t)
  2856. }
  2857. function d(e, t) {
  2858. O = e === C.InteractionGui ? "gui-" + t : e,
  2859. p = "self_guided"
  2860. }
  2861. var p, f, g = (e("three"),
  2862. e("./util/ajax"),
  2863. e("./ab")), m = e("./util/browser"), v = e("./util/common"), A = e("./settings"), y = (e("./localization/localize"),
  2864. e("./enum/Viewmode")), C = e("./enum/ControlEvents"), I = e("./gui/sharing/modal"), E = e("./gui/title/titleBar"), b = e("./gui/vr/vrModal"), w = e("./enum/VRPlatforms"), _ = e("./enum/VROption"), T = e("./gui/sharing/ShareEvents"), x = e("./gui/title/TitleEvents"), S = e("./gui/vr/vrEvent"), M = e("./tag/Billboard/BillboardEvent"), R = e("./util/logger"), P = new R(i), O = (e("./enum/PlayerEvents"),
  2865. "direct"), L = null, D = !1, N = null, B = null, F = v.uuid4();
  2866. t.exports = {
  2867. report: function(e, t, i, n) {
  2868. l("Session starts", {
  2869. model: e,
  2870. status: t,
  2871. loadtime: Date.now() - (N || Date.now()),
  2872. loadtime_from_navigation_start: i ? Date.now() - window.navigationStart : null,
  2873. autoplay: i,
  2874. quickstart: n,
  2875. ab_tilegen: g.tilegen,
  2876. ab_imgopt: g.imgopt
  2877. })
  2878. },
  2879. impression: function(e) {
  2880. e = e || {};
  2881. var t = void 0 === e.isVisible || e.isVisible
  2882. , i = (void 0 !== e.immediate && e.immediate,
  2883. window.location.search.substr(1).split("&"));
  2884. u("impression", {
  2885. visible: t,
  2886. url_params: i
  2887. })
  2888. },
  2889. initKeen: function(e) {
  2890. return e.token && e.appId ? void (f = new Keen({
  2891. projectId: e.appId,
  2892. writeKey: e.token,
  2893. readKey: "",
  2894. requestType: "xhr"
  2895. })) : void P.warn("no keen token/appId")
  2896. },
  2897. initSegment: function(e) {
  2898. return e.token ? (L = e.token,
  2899. window.analytics.load(e.token),
  2900. B = {
  2901. model_id: e.model,
  2902. start_source: e.startSource,
  2903. autoplay: e.autoplay,
  2904. quickstart: e.quickstart,
  2905. language_tag: A.languageTag,
  2906. is_mobile: m.isMobile(),
  2907. iframe: m.inIframe(),
  2908. aspect_ratio: m.aspectRatio(),
  2909. session_id: F,
  2910. window: {
  2911. width: $("#player").width(),
  2912. height: $("#player").height()
  2913. },
  2914. platform: {
  2915. browser: {
  2916. name: $.ua.browser.name,
  2917. major: $.ua.browser.major,
  2918. version: $.ua.browser.version
  2919. },
  2920. os: {
  2921. name: $.ua.os.name,
  2922. version: $.ua.os.version
  2923. },
  2924. device: {
  2925. vendor: $.ua.device.vendor,
  2926. model: $.ua.device.model,
  2927. type: $.ua.device.type
  2928. }
  2929. }
  2930. },
  2931. D = Math.random() < A.analytics.sessionTrackingRate,
  2932. P.debug("tracking sample rate = " + A.analytics.sessionTrackingRate),
  2933. void P.debug("tracking this session = " + D)) : void P.warn("no segment token")
  2934. },
  2935. sessionStart: function(e) {
  2936. P.debug("analytics user_session_start"),
  2937. c("session_started"),
  2938. N = Date.now(),
  2939. window.addEventListener("unload", function() {
  2940. h("session_ended", {
  2941. duration: Date.now() - N
  2942. })
  2943. })
  2944. },
  2945. modelLoaded: function(e, t, i, n) {
  2946. r(e, t, i, n)
  2947. },
  2948. loadComplete: function(e) {
  2949. var t = {
  2950. time_to_app_start: e
  2951. };
  2952. c("load_times", t)
  2953. },
  2954. track: function(e, t) {
  2955. D && (P.debug('analytics.track("' + e + '", ' + JSON.stringify(t) + " )"),
  2956. c(e, t))
  2957. },
  2958. trackAlways: function(e, t) {
  2959. P.debug('analytics.trackAlways("' + e + '", ' + JSON.stringify(t) + " )"),
  2960. c(e, t)
  2961. },
  2962. getSessionId: function() {
  2963. return F
  2964. },
  2965. updateInteraction: d
  2966. }
  2967. }
  2968. ).call(this, "/js/analytics.js")
  2969. }
  2970. , {
  2971. "./ab": 3,
  2972. "./enum/ControlEvents": 21,
  2973. "./enum/PlayerEvents": 40,
  2974. "./enum/VROption": 47,
  2975. "./enum/VRPlatforms": 49,
  2976. "./enum/Viewmode": 51,
  2977. "./gui/sharing/ShareEvents": 76,
  2978. "./gui/sharing/modal": 77,
  2979. "./gui/title/TitleEvents": 80,
  2980. "./gui/title/titleBar": 82,
  2981. "./gui/vr/vrEvent": 85,
  2982. "./gui/vr/vrModal": 87,
  2983. "./localization/localize": 108,
  2984. "./tag/Billboard/BillboardEvent": 120,
  2985. "./settings": 166,
  2986. "./util/ajax": 181,
  2987. "./util/browser": 182,
  2988. "./util/common": 185,
  2989. "./util/logger": 189,
  2990. three: 217
  2991. }],
  2992. 5: [function(e, t, i) {
  2993. "use strict";
  2994. function n() {
  2995. r.PerspectiveCamera.call(this, a.clampVFOV(o.dollhouseFOV), $("#player").width() / $("#player").height(), o.dollhouseNear, o.dollhouseFar),
  2996. this.controls = null
  2997. }
  2998. var r = e("three")
  2999. , o = e("../constants")
  3000. , a = e("../util/cameraLight");
  3001. n.prototype = Object.create(r.PerspectiveCamera.prototype),
  3002. n.prototype.updateAspect = function(e) {
  3003. this.aspect = e,
  3004. this.updateProjectionMatrix()
  3005. }
  3006. ,
  3007. t.exports = n
  3008. }
  3009. , {
  3010. "../constants": 8,
  3011. "../util/cameraLight": 184,
  3012. three: 217
  3013. }],
  3014. 6: [function(e, t, i) {
  3015. "use strict";
  3016. function n() {
  3017. var e = $("#player").width() / $("#player").height();
  3018. r.OrthographicCamera.call(this, -o.orthoBase, o.orthoBase, o.orthoBase / e, -o.orthoBase / e, o.orthoNear, o.orthoFar),
  3019. this.controls = null,
  3020. this.updateAspect(e)
  3021. }
  3022. var r = e("three")
  3023. , o = e("../constants");
  3024. n.prototype = Object.create(r.OrthographicCamera.prototype),
  3025. n.prototype.updateAspect = function(e) {
  3026. this.aspect = e,
  3027. this.top = o.orthoBase / e,
  3028. this.bottom = -o.orthoBase / e,
  3029. this.updateProjectionMatrix()
  3030. }
  3031. ,
  3032. t.exports = n
  3033. }
  3034. , {
  3035. "../constants": 8,
  3036. three: 217
  3037. }],
  3038. 7: [function(e, t, i) {
  3039. "use strict";
  3040. function n() {
  3041. r.PerspectiveCamera.call(this, a.clampVFOV(o.insideFOV), $("#player").width() / $("#player").height(), o.insideNear, o.insideFar),
  3042. this.controls = null
  3043. }
  3044. var r = e("three")
  3045. , o = e("../settings")
  3046. , a = e("../util/cameraLight");
  3047. n.prototype = Object.create(r.PerspectiveCamera.prototype),
  3048. n.prototype.updateAspect = function(e) {
  3049. this.aspect = e,
  3050. this.updateProjectionMatrix()
  3051. }
  3052. ,
  3053. t.exports = n
  3054. }
  3055. , {
  3056. "../settings": 166,
  3057. "../util/cameraLight": 184,
  3058. three: 217
  3059. }],
  3060. 8: [function(e, t, i) {
  3061. "use strict";
  3062. t.exports = {
  3063. signedUrlDefaultExpireTime: 24e4,
  3064. signedUrlCheckInterval: 1e4,
  3065. signedUrlRefreshBuffer: 15e3,
  3066. dollhouseFOV: 70,
  3067. dollhouseNear: 1,
  3068. dollhouseFar: 5e3,
  3069. insideFOV: 70,
  3070. insideFOVMax: 120,
  3071. insideNear: .1,
  3072. insideFar: 5e3,
  3073. insideLookSpeed: .12,
  3074. insideLookLimitUp: 40,
  3075. insideLookLimitDown: -40,
  3076. orthoNear: 1,
  3077. orthoFar: 5e3,
  3078. orthoBase: 10,
  3079. narrowLandscapeHeight: 290,
  3080. reallyNarrowLandscapeHeight: 250,
  3081. visionTilingStartDate: new Date("8/26/2016"),
  3082. visionTilingStartVersion: "1.1.407.13667",
  3083. windowHeightHighQualityThreshold: 900,
  3084. tourStepDelayDefault: 3500,
  3085. tourStepDelaySlideShow: 5e3,
  3086. workshopApsect: 9 / 16,
  3087. highQualityMaxZoom: 2,
  3088. ultraHighQualityMaxZoom: 3
  3089. }
  3090. }
  3091. , {}],
  3092. 9: [function(e, t, i) {
  3093. "use strict";
  3094. function n() {
  3095. this.activeControl = null,
  3096. this.controls = {},
  3097. this.cameras = {}
  3098. }
  3099. var r = e("./PanoramaControls")
  3100. , o = e("./DollhouseControls")
  3101. , a = e("./FloorplanControls")
  3102. , s = e("../cameras/PanoramaCamera")
  3103. , l = e("../cameras/DollhouseCamera")
  3104. , c = e("../cameras/FloorplanCamera")
  3105. , h = e("events").EventEmitter
  3106. , u = e("../enum/ControlEvents")
  3107. , d = e("../enum/ModelManagerEvents")
  3108. , p = e("../enum/Viewmode")
  3109. , f = e("../settings");
  3110. n.prototype = Object.create(h.prototype),
  3111. n.prototype.init = function(e, t) {
  3112. this.setUpControls(),
  3113. this.bindEvents(e, t)
  3114. }
  3115. ,
  3116. n.prototype.activateControls = function(e) {
  3117. this.activeControl && (this.activeControl.reset(),
  3118. this.activeControl.enabled = !1),
  3119. this.controls[e] && (this.controls[e].enabled = !0),
  3120. this.activeControl = this.controls[e]
  3121. }
  3122. ,
  3123. n.prototype.setUpControls = function() {
  3124. var e = {}
  3125. , t = {}
  3126. , i = [p.PANORAMA, p.DOLLHOUSE, p.FLOORPLAN]
  3127. , n = [s, l, c]
  3128. , h = [r, o, a];
  3129. i.forEach(function(i, r) {
  3130. e[i] = new n[r],
  3131. t[i] = new h[r](e[i]),
  3132. t[i].on(u.Move, this.emit.bind(this, u.Move)),
  3133. t[i].on(u.InputStart, this.emit.bind(this, u.InputStart)),
  3134. t[i].on(u.InteractionDirect, this.emit.bind(this, u.InteractionDirect)),
  3135. t[i].on(u.InteractionKey, this.emit.bind(this, u.InteractionKey)),
  3136. t[i].on(u.Pinch, this.emit.bind(this, u.Pinch)),
  3137. t[i].on(u.Scroll, this.emit.bind(this, u.Scroll))
  3138. }
  3139. .bind(this)),
  3140. this.controls = t,
  3141. this.cameras = e
  3142. }
  3143. ,
  3144. n.prototype.bindEvents = function(e, t) {
  3145. e.addEventListener("mousemove", this.onMouseMove.bind(this)),
  3146. e.addEventListener("mousedown", this.onMouseDown.bind(this)),
  3147. e.addEventListener("mouseup", this.onMouseUp.bind(this)),
  3148. e.addEventListener("mouseover", this.onMouseOver.bind(this)),
  3149. f.useWheel && (e.addEventListener("mousewheel", this.onMouseWheel.bind(this),{ passive: false }),
  3150. e.addEventListener("DOMMouseScroll", this.onMouseWheel.bind(this))),
  3151. e.addEventListener("touchstart", this.onTouchStart.bind(this)),
  3152. e.addEventListener("touchmove", this.onTouchMove.bind(this)),
  3153. e.addEventListener("touchend", this.onTouchEnd.bind(this)),
  3154. e.addEventListener("contextmenu", function(e) {
  3155. e.preventDefault()
  3156. }),
  3157. e.addEventListener("pointerdown", this.onPointerDown.bind(this)),
  3158. e.addEventListener("pointermove", this.onPointerMove.bind(this)),
  3159. e.addEventListener("pointerup", this.onPointerUp.bind(this)),
  3160. e.addEventListener("pointerout", this.onPointerCancel.bind(this)),
  3161. e.addEventListener("pointercancel", this.onPointerCancel.bind(this)),
  3162. document.addEventListener("keydown", this.onKeyDown.bind(this)),
  3163. document.addEventListener("keyup", this.onKeyUp.bind(this)),
  3164. t.on(d.ActiveModelChanged, function(e) {
  3165. this.setModelForControls(e.model)
  3166. }
  3167. .bind(this))
  3168. }
  3169. ,
  3170. n.prototype.setModelForControls = function(e) {
  3171. this.controls[p.DOLLHOUSE].setZoomBounds(e.boundingBox);
  3172. var t = e.boundingBox.clone().expandByScalar(f.modelBoundsPadding);
  3173. [p.DOLLHOUSE, p.FLOORPLAN].forEach(function(e) {
  3174. this.controls[e].setBounds(t)
  3175. }
  3176. .bind(this))
  3177. }
  3178. ,
  3179. n.prototype.onMouseDown = function(e) {
  3180. e.preventDefault(),
  3181. this.activeControl && this.activeControl.onMouseDown(e)
  3182. }
  3183. ,
  3184. n.prototype.onMouseMove = function(e) {
  3185. e.preventDefault(),
  3186. this.activeControl && this.activeControl.onMouseMove(e)
  3187. }
  3188. ,
  3189. n.prototype.onMouseUp = function(e) {
  3190. e.preventDefault(),
  3191. this.activeControl && this.activeControl.onMouseUp(e)
  3192. }
  3193. ,
  3194. n.prototype.onMouseOver = function(e) {
  3195. e.preventDefault(),
  3196. this.activeControl && this.activeControl.onMouseOver(e)
  3197. }
  3198. ,
  3199. n.prototype.onMouseWheel = function(e) {
  3200. e.preventDefault(),
  3201. this.activeControl && this.activeControl.onMouseWheel(e)
  3202. }
  3203. ,
  3204. n.prototype.onTouchStart = function(e) {
  3205. e.preventDefault(),
  3206. this.activeControl && this.activeControl.onTouchStart(e);
  3207. var hotList = $('#hotListWrap')[0];
  3208. hotList.classList.remove('hotListActive');
  3209. $('#hotListContent ul .active').removeClass('active');
  3210. $('#hotList')[0].classList.remove('active')
  3211. }
  3212. ,
  3213. n.prototype.onTouchMove = function(e) {
  3214. e.preventDefault(),
  3215. this.activeControl && this.activeControl.onTouchMove(e)
  3216. }
  3217. ,
  3218. n.prototype.onTouchEnd = function(e) {
  3219. e.preventDefault(),
  3220. this.activeControl && this.activeControl.onTouchEnd(e)
  3221. }
  3222. ,
  3223. n.prototype.onPointerDown = function(e) {
  3224. if (e.preventDefault(),
  3225. this.activeControl)
  3226. switch (e.pointerType) {
  3227. case "mouse":
  3228. this.activeControl.onMouseDown(e);
  3229. break;
  3230. default:
  3231. this.activeControl.onPointerDown(e)
  3232. }
  3233. }
  3234. ,
  3235. n.prototype.onPointerMove = function(e) {
  3236. if (e.preventDefault(),
  3237. this.activeControl)
  3238. switch (e.pointerType) {
  3239. case "mouse":
  3240. this.activeControl.onMouseMove(e);
  3241. break;
  3242. default:
  3243. this.activeControl.onPointerMove(e)
  3244. }
  3245. }
  3246. ,
  3247. n.prototype.onPointerUp = function(e) {
  3248. if (e.preventDefault(),
  3249. this.activeControl)
  3250. switch (e.pointerType) {
  3251. case "mouse":
  3252. this.activeControl.onMouseUp(e);
  3253. break;
  3254. default:
  3255. this.activeControl.onPointerUp(e)
  3256. }
  3257. }
  3258. ,
  3259. n.prototype.onPointerCancel = function(e) {
  3260. e.preventDefault(),
  3261. this.activeControl && "mouse" !== e.pointerType && this.activeControl.onPointerUp(e)
  3262. }
  3263. ,
  3264. n.prototype.onKeyDown = function(e) {
  3265. e.metaKey || e.ctrlKey || (e.preventDefault(),
  3266. this.activeControl && this.activeControl.onKeyDown(e))
  3267. }
  3268. ,
  3269. n.prototype.onKeyUp = function(e) {
  3270. e.preventDefault(),
  3271. this.activeControl && this.activeControl.onKeyUp(e)
  3272. }
  3273. ,
  3274. t.exports = n
  3275. }
  3276. , {
  3277. "../cameras/DollhouseCamera": 5,
  3278. "../cameras/FloorplanCamera": 6,
  3279. "../cameras/PanoramaCamera": 7,
  3280. "../enum/ControlEvents": 21,
  3281. "../enum/ModelManagerEvents": 33,
  3282. "../enum/Viewmode": 51,
  3283. "../settings": 166,
  3284. "./DollhouseControls": 10,
  3285. "./FloorplanControls": 11,
  3286. "./PanoramaControls": 13,
  3287. events: 202
  3288. }],
  3289. 10: [function(e, t, i) {
  3290. "use strict";
  3291. function n(e) {
  3292. a.call(this, e),
  3293. this.minPolarAngle = o.dollhouseDefault.minPolarAngle,
  3294. this.maxPolarAngle = o.dollhouseDefault.maxPolarAngle,
  3295. this.minDistance = o.dollhouseDefault.minDistance,
  3296. this.maxDistance = o.dollhouseDefault.maxDistance,
  3297. this.adjustedMinDistance = this.minDistance,
  3298. this.adjustedMaxDistance = this.maxDistance
  3299. }
  3300. var r = e("three")
  3301. , o = e("../settings")
  3302. , a = e("./OutsideControls");
  3303. n.prototype = Object.create(a.prototype),
  3304. n.prototype.pan = function(e, t) {
  3305. this.camera.updateMatrix();
  3306. var i = this.camera.position.clone().sub(this.target).length();
  3307. i *= Math.tan(this.camera.fov / 2 * Math.PI / 180),
  3308. this.panLeft(2 * e * i / $("#player").height()),
  3309. this.panUp(-2 * t * i / $("#player").height())
  3310. }
  3311. ,
  3312. n.prototype.updateZoom = function() {
  3313. var e = this.offset.length();
  3314. return e * this.scale
  3315. }
  3316. ,
  3317. n.prototype.setZoomBounds = function(e) {
  3318. var t = e.min.distanceTo(e.max);
  3319. this.adjustedMinDistance = Math.max(Math.min(t / 2, o.dollhouseDefault.minDistance), 0),
  3320. this.adjustedMaxDistance = Math.min(Math.max(t, o.dollhouseDefault.maxDistance), o.skyboxRadius),
  3321. this.minDistance = this.adjustedMinDistance,
  3322. this.maxDistance = this.adjustedMaxDistance
  3323. }
  3324. ,
  3325. n.prototype.resetRanges = function(e, t) {
  3326. e ? (this.minDistance = Math.min(e, this.minDistance),
  3327. this.maxDistance = Math.max(e, this.maxDistance)) : (this.minDistance = this.adjustedMinDistance,
  3328. this.maxDistance = this.adjustedMaxDistance),
  3329. t ? (this.minPolarAngle = r.Math.degToRad(-15),
  3330. this.maxPolarAngle = r.Math.degToRad(89.9)) : (this.minPolarAngle = o.dollhouseDefault.minPolarAngle,
  3331. this.maxPolarAngle = o.dollhouseDefault.maxPolarAngle)
  3332. }
  3333. ,
  3334. n.prototype.toJSON = function() {
  3335. return a.prototype.toJSON.call(this)
  3336. }
  3337. ,
  3338. t.exports = n
  3339. }
  3340. , {
  3341. "../settings": 166,
  3342. "./OutsideControls": 12,
  3343. three: 217
  3344. }],
  3345. 11: [function(e, t, i) {
  3346. "use strict";
  3347. function n(e) {
  3348. a.call(this, e),
  3349. this.minDistance = 15,
  3350. this.maxDistance = 50,
  3351. this.noRotateUpDown = !0,
  3352. this.minPolarAngle = 0,
  3353. this.maxPolarAngle = 0,
  3354. this.mouseActions[l.LEFT] = s.PAN,
  3355. this.mouseActions[l.MIDDLE] = s.DOLLY,
  3356. this.mouseActions[l.RIGHT] = s.ROTATE,
  3357. this.touchActions[1] = s.PAN,
  3358. this.touchActions[2] = s.ROTATE_DOLLY,
  3359. this.absoluteScale = 1,
  3360. this.currentScale = 1
  3361. }
  3362. var r = e("three")
  3363. , o = e("../settings")
  3364. , a = e("./OutsideControls")
  3365. , s = e("../enum/ControlActions")
  3366. , l = e("../enum/MouseButton")
  3367. , c = e("../util/math")
  3368. , h = e("../util/browser");
  3369. n.prototype = Object.create(a.prototype),
  3370. n.prototype.zoomToContain = function(e) {
  3371. this.absoluteScale = this.getDefaultAbsoluteScale(e);
  3372. this.currentScale = this.absoluteScale
  3373. }
  3374. ,
  3375. n.prototype.getDefaultAbsoluteScale = function(modelSize, ratio) {
  3376. let defaultRatio = 1.2 , absoluteScale
  3377. if(_settings.floorPlanAngle){//指定了角度的话,就和browser.aspectRatio()无关,总使用纵向
  3378. var angle = parseFloat(_settings.floorPlanAngle)
  3379. modelSize = modelSize.clone().applyEuler(new THREE.Euler(0, angle, 0))
  3380. var n = Math.max(Math.abs(modelSize.x), Math.abs(modelSize.z) * this.camera.aspect) //视口宽高比 >= 1 情况下,模型所占最大视口尺寸
  3381. var screenSize = Math.min($("#player").width(), $("#player").height())
  3382. var maxSize = 800;//模型最大占据像素
  3383. ratio = ratio != void 0 ? ratio : Math.max(screenSize * defaultRatio / maxSize, defaultRatio) ;
  3384. absoluteScale = n / 2 / o.orthoBase * ratio; //根据模型所占最大视口尺寸调整缩放
  3385. }else{
  3386. var t = Math.max(modelSize.x, modelSize.z)
  3387. , i = Math.min(modelSize.x, modelSize.z)
  3388. , n = Math.max(t, i * this.camera.aspect)
  3389. , r = Math.max(i, t * this.camera.aspect);
  3390. absoluteScale = (h.aspectRatio() < 1 ? r : n) / 2 / o.orthoBase * defaultRatio
  3391. }
  3392. return absoluteScale
  3393. },
  3394. /* n.prototype.rotateToView = function(e, t) {
  3395. var i = 0
  3396. , n = h.aspectRatio() < 1
  3397. , r = e.x < e.z;
  3398. n === r ? t.z > 0 && (i = Math.PI) : i = t.x > 0 ? Math.PI / 2 : -Math.PI / 2,
  3399. this.rotateLeft(i),
  3400. this.update(0)
  3401. },
  3402. */
  3403. n.prototype.rotateToView = function(modelSize, direction) {
  3404. let i = 0, n = h.aspectRatio() < 1 //是否模型尺寸显“细长”
  3405. if(_settings.floorPlanAngle ){//规定了cadImage旋转值的话 (0是无效的,将不设置)
  3406. i = parseFloat(_settings.floorPlanAngle)
  3407. }else{
  3408. let r = modelSize.x < modelSize.z; //是否视口为“窄屏”
  3409. if(n === r) //“细长” 且 “窄屏”,说明模型尺寸比例与视口比例匹配,相机坐标只需要调转“前”“后”
  3410. {
  3411. if(direction.z > 0) //(第一种情况)相机是否位于背面。 注:在默认情况下webgl的相机朝向-z, direction.z > 0 说明相机视野已经偏向+z,说明相机位于模型“背面”
  3412. {
  3413. i = Math.PI; //经度上做180度轨道角位移,使相机移到静止模型的“前面”
  3414. }
  3415. //(第二种情况) 不做处理
  3416. }
  3417. else if(direction.x > 0)
  3418. {
  3419. i = Math.PI / 2;
  3420. }
  3421. else
  3422. {
  3423. i = -Math.PI / 2;
  3424. }
  3425. }
  3426. this.rotateLeft(i);
  3427. this.update(0);
  3428. }
  3429. ,
  3430. n.prototype.rotateToAngle = function(angle){//add 旋转到特定角度
  3431. this.rotateLeft(angle + this.lon);
  3432. this.update(0);
  3433. }
  3434. ,
  3435. n.prototype.pan = function(e, t) {
  3436. this.camera.updateMatrix(),
  3437. this.panLeft(e * (this.camera.right - this.camera.left) / $("#player").width()),
  3438. this.panUp(-t * (this.camera.top - this.camera.bottom) / $("#player").height())
  3439. }
  3440. ,
  3441. n.prototype.updateZoom = function() {
  3442. return this.absoluteScale *= this.scale - .03 * this.keyboardZoomSpeed,
  3443. this.absoluteScale = Math.max(o.zoomNearLimit, Math.min(this.absoluteScale, o.zoomFarLimit)),
  3444. this.currentScale = .8 * this.currentScale + .2 * this.absoluteScale,
  3445. this.camera.left = -o.orthoBase * this.currentScale,
  3446. this.camera.right = o.orthoBase * this.currentScale,
  3447. this.camera.top = o.orthoBase * this.currentScale / this.camera.aspect,
  3448. this.camera.bottom = -o.orthoBase * this.currentScale / this.camera.aspect,
  3449. this.camera.updateProjectionMatrix(),
  3450. this.offset.length()
  3451. }
  3452. ,
  3453. n.prototype.toJSON = function() {
  3454. var e = new r.Quaternion
  3455. , t = (new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), r.Math.degToRad(90))
  3456. , i = new r.Quaternion;
  3457. return function() {
  3458. var n = a.prototype.toJSON.call(this);
  3459. return e.copy(n.camera_quaternion),
  3460. i.copy(t),
  3461. i.multiply(e),
  3462. n.camera_quaternion.x = c.toPrecision(i.x, 4),
  3463. n.camera_quaternion.y = c.toPrecision(i.y, 4),
  3464. n.camera_quaternion.z = c.toPrecision(i.z, 4),
  3465. n.camera_quaternion.w = c.toPrecision(i.w, 4),
  3466. n.ortho_zoom = c.toPrecision(this.currentScale * this.camera.aspect, 4),
  3467. n
  3468. }
  3469. }(),
  3470. t.exports = n
  3471. }
  3472. , {
  3473. "../enum/ControlActions": 20,
  3474. "../enum/MouseButton": 34,
  3475. "../settings": 166,
  3476. "../util/browser": 182,
  3477. "../util/math": 190,
  3478. "./OutsideControls": 12,
  3479. three: 217
  3480. }],
  3481. 12: [function(e, t, i) {
  3482. "use strict";
  3483. function n(e) {
  3484. this.camera = e,
  3485. this.camera.controls = this,
  3486. this.enabled = !1,
  3487. this.target = new r.Vector3,
  3488. this.targetBounds = new r.Box3,
  3489. this.zoomSpeed = 1,
  3490. this.minDistance = 0,
  3491. this.maxDistance = 1 / 0,
  3492. this.noRotateUpDown = !1,
  3493. this.rotateSpeed = 1,
  3494. this.keyboardZoomSpeed = 0,
  3495. this.keyPanSpeed = 7,
  3496. this.autoRotate = !1,
  3497. this.autoRotateSpeed = 2,
  3498. this.autoPan = !1,
  3499. this.autoPanPosition = new r.Vector3,
  3500. this.minPolarAngle = r.Math.degToRad(25),
  3501. this.maxPolarAngle = r.Math.degToRad(65),
  3502. this.rotationAcceleration = new r.Vector2,
  3503. this.rotationSpeed = new r.Vector2,
  3504. this.panAcceleration = new r.Vector2,
  3505. this.panSpeed = new r.Vector2,
  3506. this.rotateStart = new r.Vector2,
  3507. this.rotateEnd = new r.Vector2,
  3508. this.rotateDelta = new r.Vector2,
  3509. this.panStart = new r.Vector2,
  3510. this.panEnd = new r.Vector2,
  3511. this.panDelta = new r.Vector2,
  3512. this.panOffset = new r.Vector3,
  3513. this.offset = new r.Vector3,
  3514. this.dollyStart = new r.Vector2,
  3515. this.dollyEnd = new r.Vector2,
  3516. this.dollyDelta = new r.Vector2,
  3517. this.phiDelta = 0,
  3518. this.thetaDelta = 0,
  3519. this.scale = 1,
  3520. this.panVector = new r.Vector3,
  3521. this.lastPosition = new r.Vector3,
  3522. this.state = c.NONE,
  3523. this.mouseActions = {},
  3524. this.mouseActions[h.LEFT] = c.ROTATE,
  3525. this.mouseActions[h.MIDDLE] = c.DOLLY,
  3526. this.mouseActions[h.RIGHT] = c.PAN,
  3527. this.touchActions = {},
  3528. this.touchActions[1] = c.ROTATE,
  3529. this.touchActions[2] = c.PAN_DOLLY,
  3530. this.lastMoveTime = 0,
  3531. this.pointersLimit = 2,
  3532. this.pointers = []
  3533. }
  3534. var r = e("three")
  3535. , o = e("../settings")
  3536. , a = e("../util/common")
  3537. , s = e("../util/math")
  3538. , l = e("../enum/Vectors")
  3539. , c = e("../enum/ControlActions")
  3540. , h = e("../enum/MouseButton")
  3541. , u = e("../enum/Keys")
  3542. , d = e("../enum/ControlEvents")
  3543. , p = e("events").EventEmitter
  3544. , f = 1e-6;
  3545. n.prototype = Object.create(p.prototype),
  3546. n.prototype.setBounds = function(e) {
  3547. this.targetBounds = e
  3548. }
  3549. ,
  3550. n.prototype.isEngaged = function() {
  3551. return this.state !== c.NONE
  3552. }
  3553. ,
  3554. n.prototype.rotateLeft = function(e) {
  3555. void 0 === e && (e = this.getAutoRotationAngle()),
  3556. this.thetaDelta -= e
  3557. }
  3558. ,
  3559. n.prototype.rotateUp = function(e) {
  3560. this.noRotateUpDown || (void 0 === e && (e = this.getAutoRotationAngle()),
  3561. this.phiDelta -= e)
  3562. }
  3563. ,
  3564. n.prototype.panLeft = function(e) {
  3565. var t = this.camera.matrix.elements;
  3566. this.panOffset.set(t[0], 0, t[2]).normalize(),
  3567. this.panOffset.multiplyScalar(-e),
  3568. this.panVector.add(this.panOffset)
  3569. }
  3570. ,
  3571. n.prototype.panUp = function(e) {
  3572. var t = this.camera.matrix.elements;
  3573. this.panOffset.set(t[4], 0, t[6]).normalize(),
  3574. this.panOffset.multiplyScalar(-e),
  3575. this.panVector.add(this.panOffset)
  3576. }
  3577. ,
  3578. n.prototype.startRotating = function(e, t) {
  3579. e && this.navRotationAcc("x", e),
  3580. t && this.navRotationAcc("y", t)
  3581. }
  3582. ,
  3583. n.prototype.stopRotating = function(e) {
  3584. e && (this.rotationSpeed.x = this.rotationSpeed.y = 0),
  3585. this.navRotationAcc("x", 0),
  3586. this.navRotationAcc("y", 0)
  3587. }
  3588. ,
  3589. n.prototype.setAutoPanPosition = function(e, t) {
  3590. var i = new r.Vector3
  3591. , n = new r.Vector3;
  3592. return function(e, t) {
  3593. i.copy(this.camera.position),
  3594. void 0 === e && null === e || i.setX(e),
  3595. void 0 === t && null === t || i.setZ(t);
  3596. var r = this.camera.position.distanceTo(this.target)
  3597. , o = l.FORWARD.clone().applyQuaternion(this.camera.quaternion);
  3598. this.targetClamped = !1,
  3599. n.copy(i).addScaledVector(o, r),
  3600. this.targetBounds.containsPoint(n) || (this.targetBounds.clampPoint(n, n),
  3601. i.copy(n).addScaledVector(o, -r),
  3602. this.targetClamped = !0),
  3603. this.autoPanPosition.x = i.x,
  3604. this.autoPanPosition.z = i.z,
  3605. this.autoPan && this.stopAutoPanning()
  3606. }
  3607. }(),
  3608. n.prototype.stopAutoPanning = function() {
  3609. var e = this.autoPan;
  3610. this.autoPan = !1,
  3611. this.emit(this.targetClamped ? d.AutoPanClamped : e ? d.AutoPanInterrupt : d.AutoPanComplete)
  3612. }
  3613. ,
  3614. n.prototype.dollyIn = function(e) {
  3615. void 0 === e && (e = this.getZoomScale()),
  3616. this.scale /= e
  3617. }
  3618. ,
  3619. n.prototype.dollyOut = function(e) {
  3620. void 0 === e && (e = this.getZoomScale()),
  3621. this.scale *= e
  3622. }
  3623. ,
  3624. n.prototype.updatePan = function(e) {
  3625. if (this.panSpeed.multiplyScalar(1 - o.panFriction).addScaledVector(this.panAcceleration, o.panAccelerationOutside * e),
  3626. this.pan(-this.panSpeed.x, this.panSpeed.y),
  3627. this.autoPan) {
  3628. var t = (new r.Vector3).copy(this.autoPanPosition).sub(this.camera.position);
  3629. t.setY(0).clampLength(0, 50 * e),
  3630. this.target.add(t),
  3631. this.camera.position.add(t),
  3632. this.autoPanPosition.x === this.camera.position.x && this.autoPanPosition.z === this.camera.position.z && (this.autoPan = !1,
  3633. this.stopAutoPanning())
  3634. }
  3635. }
  3636. ,
  3637. n.prototype.update = function(e) {
  3638. e || (e = 1 / 60),
  3639. this.rotationSpeed.multiplyScalar(1 - o.rotationFriction).addScaledVector(this.rotationAcceleration, o.rotationAccelerationOutside * e),
  3640. this.rotateLeft(-this.rotationSpeed.x),
  3641. this.noRotateUpDown || this.rotateUp(this.rotationSpeed.y),
  3642. this.updatePan(e);
  3643. var t = this.camera.position;
  3644. this.offset.copy(t).sub(this.target);
  3645. var i = Math.atan2(this.offset.x, this.offset.z)
  3646. , n = Math.atan2(Math.sqrt(this.offset.x * this.offset.x + this.offset.z * this.offset.z), this.offset.y);
  3647. this.autoRotate && this.rotateLeft(this.getAutoRotationAngle()),
  3648. i += this.thetaDelta,
  3649. n += this.phiDelta,
  3650. n = Math.max(this.minPolarAngle, Math.min(this.maxPolarAngle, n)),
  3651. n = Math.max(f, Math.min(Math.PI - f, n));
  3652. this.lon = i, this.lat = n//add
  3653. var r = this.updateZoom();
  3654. r = Math.max(this.minDistance, Math.min(this.maxDistance, r)),
  3655. this.target.add(this.panVector),
  3656. this.targetBounds.clampPoint(this.target, this.target),
  3657. this.offset.x = r * Math.sin(n) * Math.sin(i),
  3658. this.offset.y = r * Math.cos(n),
  3659. this.offset.z = r * Math.sin(n) * Math.cos(i),
  3660. t.copy(this.target).add(this.offset),
  3661. this.camera.lookAt(this.target),
  3662. this.thetaDelta = 0,
  3663. this.phiDelta = 0,
  3664. this.scale = 1,
  3665. this.panVector.set(0, 0, 0),
  3666. this.lastPosition.distanceTo(this.camera.position) > 0 && this.lastPosition.copy(this.camera.position)
  3667. }
  3668. ,
  3669. n.prototype.getAutoRotationAngle = function() {
  3670. return 2 * Math.PI / 60 / 60 * this.autoRotateSpeed
  3671. }
  3672. ,
  3673. n.prototype.getZoomScale = function() {
  3674. return Math.pow(.95, this.zoomSpeed)
  3675. }
  3676. ,
  3677. n.prototype.onMouseDown = function(e) {
  3678. if (this.enabled) {
  3679. switch (e.preventDefault(),
  3680. this.stopAutoPanning(),
  3681. this.mouseDown = !0,
  3682. this.state = this.mouseActions[e.button],
  3683. this.state) {
  3684. case c.ROTATE:
  3685. this.rotateStart.set(e.clientX, this.noRotateUpDown ? 0 : e.clientY),
  3686. this.rotationSpeed.set(0, 0);
  3687. break;
  3688. case c.DOLLY:
  3689. this.dollyStart.set(e.clientX, e.clientY);
  3690. break;
  3691. case c.PAN:
  3692. this.panStart.set(e.clientX, e.clientY)
  3693. }
  3694. this.emit(d.InputStart, "mouse")
  3695. }
  3696. }
  3697. ,
  3698. n.prototype.onMouseMove = function(e) {
  3699. if (this.enabled && this.mouseDown && 0 !== e.buttons) {
  3700. switch (e.preventDefault(),
  3701. this.state) {
  3702. case c.ROTATE:
  3703. this.rotateEnd.set(e.clientX, this.noRotateUpDown ? 0 : e.clientY),
  3704. this.rotateDelta.subVectors(this.rotateEnd, this.rotateStart),
  3705. this.rotateLeft(2 * Math.PI * this.rotateDelta.x / $("#player").width() * this.rotateSpeed),
  3706. this.rotateUp(2 * Math.PI * this.rotateDelta.y / $("#player").height() * this.rotateSpeed),
  3707. this.rotateStart.copy(this.rotateEnd);
  3708. break;
  3709. case c.DOLLY:
  3710. this.dollyEnd.set(e.clientX, e.clientY),
  3711. this.dollyDelta.subVectors(this.dollyEnd, this.dollyStart);
  3712. var t = this.dollyDelta.y > 0 ? this.dollyIn : this.dollyOut;
  3713. t.call(this),
  3714. this.dollyStart.copy(this.dollyEnd);
  3715. break;
  3716. case c.PAN:
  3717. this.panEnd.set(e.clientX, e.clientY),
  3718. this.panDelta.subVectors(this.panEnd, this.panStart),
  3719. this.pan(this.panDelta.x, this.panDelta.y),
  3720. this.panStart.copy(this.panEnd)
  3721. }
  3722. this.emit(d.Move, "mouse"),
  3723. this.lastMoveTime = e.timeStamp,
  3724. this.update()
  3725. }
  3726. }
  3727. ,
  3728. n.prototype.onMouseUp = function(e) {
  3729. this.enabled && (this.mouseDown = !1,
  3730. this.state = c.NONE,
  3731. "mouseover" !== e.type && (e.timeStamp > this.lastMoveTime + 100 ? (this.rotationSpeed.set(0, 0),
  3732. this.rotationAcceleration.set(0, 0)) : this.rotationAcceleration.set(-this.rotateDelta.x, this.rotateDelta.y),
  3733. this.update(),
  3734. this.rotationAcceleration.set(0, 0),
  3735. this.rotateDelta.set(0, 0)))
  3736. }
  3737. ,
  3738. n.prototype.onMouseOver = function(e) {
  3739. 0 !== e.which && 0 !== e.buttons || this.onMouseUp(e)
  3740. }
  3741. ,
  3742. n.prototype.onMouseWheel = function(e) {
  3743. if (this.enabled && o.useWheel) {
  3744. this.emit(d.Move, "wheel");
  3745. var t = e.wheelDelta || -e.detail
  3746. , i = t > 0 ? this.dollyOut : this.dollyIn;
  3747. i.call(this),
  3748. this.update()
  3749. }
  3750. }
  3751. ,
  3752. n.prototype.onKeyDown = function(e) {
  3753. this.enabled && (e.metaKey || e.ctrlKey || (e.preventDefault(),
  3754. this.handleKeyDown(e.which)))
  3755. }
  3756. ,
  3757. n.prototype.navRotationAcc = function(e, t) {
  3758. "y" === e ? this.noRotateUpDown ? this.keyboardZoomSpeed = t : this.rotationAcceleration.y = t : this.rotationAcceleration.x = t
  3759. }
  3760. ,
  3761. n.prototype.navPanAcc = function(e, t) {
  3762. this.stopAutoPanning(),
  3763. this.panAcceleration[e] = t
  3764. }
  3765. ,
  3766. n.prototype.handleKeyDown = function(e) {
  3767. var t = !0;
  3768. switch (e) {
  3769. case u.UPARROW:
  3770. case u.I:
  3771. this.navRotationAcc("y", 1);
  3772. break;
  3773. case u.DOWNARROW:
  3774. case u.K:
  3775. this.navRotationAcc("y", -1);
  3776. break;
  3777. case u.LEFTARROW:
  3778. case u.J:
  3779. this.navRotationAcc("x", -1);
  3780. break;
  3781. case u.RIGHTARROW:
  3782. case u.L:
  3783. this.navRotationAcc("x", 1);
  3784. break;
  3785. case u.W:
  3786. this.navPanAcc("y", 1);
  3787. break;
  3788. case u.S:
  3789. this.navPanAcc("y", -1);
  3790. break;
  3791. case u.A:
  3792. this.navPanAcc("x", -1);
  3793. break;
  3794. case u.D:
  3795. this.navPanAcc("x", 1);
  3796. break;
  3797. default:
  3798. t = !1
  3799. }
  3800. t && this.emit(d.Move, "key")
  3801. }
  3802. ,
  3803. n.prototype.onKeyUp = function(e) {
  3804. this.enabled && (e.preventDefault(),
  3805. e.stopPropagation(),
  3806. this.handleKeyUp(e.which))
  3807. }
  3808. ,
  3809. n.prototype.handleKeyUp = function(e) {
  3810. switch (e) {
  3811. case u.I:
  3812. case u.K:
  3813. case u.UPARROW:
  3814. case u.DOWNARROW:
  3815. this.keyboardZoomSpeed = 0,
  3816. this.rotationAcceleration.y = 0;
  3817. break;
  3818. case u.J:
  3819. case u.L:
  3820. case u.LEFTARROW:
  3821. case u.RIGHTARROW:
  3822. this.rotationAcceleration.x = 0;
  3823. break;
  3824. case u.S:
  3825. case u.W:
  3826. this.panAcceleration.y = 0;
  3827. break;
  3828. case u.A:
  3829. case u.D:
  3830. this.panAcceleration.x = 0
  3831. }
  3832. }
  3833. ,
  3834. n.prototype.onTouchStart = function(e) {
  3835. if (this.enabled || this.state === c.NONE) {
  3836. e.preventDefault(),
  3837. e.stopPropagation(),
  3838. this.stopAutoPanning();
  3839. var t = function() {
  3840. if (2 === e.touches.length) {
  3841. var t = e.touches[0].pageX - e.touches[1].pageX
  3842. , i = e.touches[0].pageY - e.touches[1].pageY;
  3843. this.dollyStart.set(t, i)
  3844. }
  3845. }
  3846. .bind(this)
  3847. , i = function() {
  3848. this.panStart.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY"))
  3849. }
  3850. .bind(this)
  3851. , n = function() {
  3852. this.rotateStart.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY"))
  3853. }
  3854. .bind(this);
  3855. switch (this.state = this.touchActions[e.touches.length],
  3856. this.state) {
  3857. case c.PAN_DOLLY:
  3858. t();
  3859. case c.PAN:
  3860. i();
  3861. break;
  3862. case c.ROTATE_DOLLY:
  3863. t();
  3864. case c.ROTATE:
  3865. n()
  3866. }
  3867. this.rotationSpeed.set(0, 0),
  3868. this.emit(d.InputStart, "touch")
  3869. }
  3870. }
  3871. ,
  3872. n.prototype.onTouchMove = function(e) {
  3873. if (this.enabled && this.state !== c.NONE) {
  3874. e.preventDefault(),
  3875. e.stopPropagation();
  3876. var t = function() {
  3877. var t = e.touches[0].pageX - e.touches[1].pageX
  3878. , i = e.touches[0].pageY - e.touches[1].pageY;
  3879. this.dollyEnd.set(t, i);
  3880. var n = this.dollyStart.length() - this.dollyEnd.length();
  3881. n > 0 ? this.dollyOut(1 + n / 500) : this.dollyIn(1 - n / 500),
  3882. this.dollyStart.copy(this.dollyEnd)
  3883. }
  3884. .bind(this)
  3885. , i = function() {
  3886. this.panEnd.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY")),
  3887. this.panDelta.subVectors(this.panEnd, this.panStart),
  3888. this.pan(this.panDelta.x, this.panDelta.y),
  3889. this.panStart.copy(this.panEnd),
  3890. this.rotateDelta.set(0, 0)
  3891. }
  3892. .bind(this)
  3893. , n = function() {
  3894. this.rotateEnd.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY")),
  3895. this.rotateDelta.subVectors(this.rotateEnd, this.rotateStart),
  3896. this.rotateLeft(2 * Math.PI * this.rotateDelta.x / $("#player").width() * this.rotateSpeed),
  3897. this.rotateUp(2 * Math.PI * this.rotateDelta.y / $("#player").height() * this.rotateSpeed),
  3898. this.rotateStart.copy(this.rotateEnd)
  3899. }
  3900. .bind(this)
  3901. , r = function() {
  3902. if (2 === e.touches.length) {
  3903. var i = window.devicePixelRatio || 1
  3904. , r = e.touches[1].pageX - e.touches[0].pageX
  3905. , s = e.touches[1].pageY - e.touches[0].pageY
  3906. , l = Math.sqrt(r * r + s * s)
  3907. , h = Math.abs(this.dollyStart.length() - l);
  3908. if (h > o.input.touchMoveThreshold * i)
  3909. this.state = c.DOLLY,
  3910. t();
  3911. else {
  3912. var u = a.average(e.touches, "pageX")
  3913. , d = a.average(e.touches, "pageY")
  3914. , p = this.rotateDelta.set(u, d).sub(this.rotateStart).length();
  3915. p > o.input.touchMoveThreshold && (this.state = c.ROTATE,
  3916. this.rotateStart.set(u, d),
  3917. n())
  3918. }
  3919. }
  3920. }
  3921. .bind(this);
  3922. switch (this.state) {
  3923. case c.PAN_DOLLY:
  3924. t();
  3925. case c.PAN:
  3926. i();
  3927. break;
  3928. case c.ROTATE_DOLLY:
  3929. r();
  3930. break;
  3931. case c.DOLLY:
  3932. t();
  3933. break;
  3934. case c.ROTATE:
  3935. n();
  3936. break;
  3937. default:
  3938. this.state = c.NONE
  3939. }
  3940. this.lastMoveTime = e.timeStamp,
  3941. this.emit(d.Move, "touch")
  3942. }
  3943. }
  3944. ,
  3945. n.prototype.onTouchEnd = function(e) {
  3946. this.enabled && (this.state === c.ROTATE && (e.timeStamp > this.lastMoveTime + 100 ? (this.rotationSpeed.set(0, 0),
  3947. this.rotationAcceleration.set(0, 0)) : this.rotationAcceleration.set(-this.rotateDelta.x, this.rotateDelta.y)),
  3948. this.state = c.NONE,
  3949. this.update(),
  3950. this.rotationAcceleration.set(0, 0),
  3951. this.rotateDelta.set(0, 0))
  3952. }
  3953. ,
  3954. n.prototype.onPointerDown = function(e) {
  3955. this.enabled && ("touch" === e.pointerType && (this.pointers.length < this.pointersLimit && this.pointers.push({
  3956. id: e.pointerId,
  3957. pageX: e.pageX,
  3958. pageY: e.pageY
  3959. }),
  3960. e.touches = this.pointers,
  3961. this.onTouchStart(e)),
  3962. this.emit(d.InputStart, "pointer"))
  3963. }
  3964. ,
  3965. n.prototype.onPointerMove = function(e) {
  3966. this.enabled && "touch" === e.pointerType && (this.pointers.forEach(function(t) {
  3967. e.pointerId === t.id && (t.pageX = e.pageX,
  3968. t.pageY = e.pageY)
  3969. }),
  3970. e.touches = this.pointers,
  3971. this.onTouchMove(e))
  3972. }
  3973. ,
  3974. n.prototype.onPointerUp = function(e) {
  3975. this.enabled && "touch" === e.pointerType && (this.pointers.forEach(function(t, i) {
  3976. e.pointerId === t.id && this.pointers.splice(i, 1)
  3977. }
  3978. .bind(this)),
  3979. e.touches = this.pointers,
  3980. this.onTouchEnd(e))
  3981. }
  3982. ,
  3983. n.prototype.reset = function() {
  3984. this.state = c.NONE,
  3985. this.stopAutoPanning(),
  3986. this.rotationSpeed.set(0, 0),
  3987. this.rotationAcceleration.set(0, 0),
  3988. this.panSpeed.set(0, 0),
  3989. this.panAcceleration.set(0, 0)
  3990. }
  3991. ,
  3992. n.prototype.toJSON = function() {
  3993. var e = {
  3994. camera_position: {
  3995. x: s.toPrecision(this.camera.position.x, 4),
  3996. y: s.toPrecision(this.camera.position.y, 4),
  3997. z: s.toPrecision(this.camera.position.z, 4)
  3998. },
  3999. camera_quaternion: {
  4000. x: s.toPrecision(this.camera.quaternion.x, 4),
  4001. y: s.toPrecision(this.camera.quaternion.y, 4),
  4002. z: s.toPrecision(this.camera.quaternion.z, 4),
  4003. w: s.toPrecision(this.camera.quaternion.w, 4)
  4004. }
  4005. };
  4006. return e
  4007. }
  4008. ,
  4009. t.exports = n
  4010. }
  4011. , {
  4012. "../enum/ControlActions": 20,
  4013. "../enum/ControlEvents": 21,
  4014. "../enum/Keys": 30,
  4015. "../enum/MouseButton": 34,
  4016. "../enum/Vectors": 50,
  4017. "../settings": 166,
  4018. "../util/common": 185,
  4019. "../util/math": 190,
  4020. events: 202,
  4021. three: 217
  4022. }],
  4023. 13: [function(e, t, i) {
  4024. (function(i) {
  4025. "use strict";
  4026. function n(e) {
  4027. this.camera = e,
  4028. this.camera.controls = this,
  4029. this.target = new r.Vector3(0,0,0),
  4030. this.lookVector = new r.Vector3,
  4031. this.lookSpeed = .05,
  4032. this.rotationAcc = new r.Vector2,
  4033. this.rotationSpeed = new r.Vector2,
  4034. this.lat = 0,
  4035. this.lon = 0,
  4036. this.phi = 0,
  4037. this.theta = 0,
  4038. this.enabled = !1,
  4039. this.locked = !1,
  4040. this.pointer = new r.Vector2(0,0),
  4041. this.rotationHistory = [],
  4042. this.rotationDifference = new r.Vector2,
  4043. this.pointerDragOn = !1,
  4044. this.pointerDragStart = new r.Vector2(0,0),
  4045. this.pinchDistance = 0,
  4046. this.moveStart = new r.Vector2,
  4047. this.moveTolerance = .01,
  4048. this.pointersLimit = 2,
  4049. this.pointers = []
  4050. }
  4051. var r = e("three")
  4052. , o = e("../util/logger")
  4053. , a = e("../settings")
  4054. , s = e("../util/common")
  4055. , l = e("../util/math")
  4056. , c = (e("../enum/Vectors"),
  4057. e("../enum/MouseButton"))
  4058. , h = e("../enum/Keys")
  4059. , u = e("../enum/ControlEvents")
  4060. , d = e("events").EventEmitter;
  4061. new o(i);
  4062. n.prototype = Object.create(d.prototype),
  4063. n.prototype.usable = function() {
  4064. return this.enabled && !this.locked
  4065. }
  4066. ,
  4067. /* n.prototype.lookAt = function(e) {
  4068. var t = this.camera.position.clone().sub(e)
  4069. , i = Math.atan(t.z / t.x);
  4070. i += t.x < 0 ? Math.PI : 0,
  4071. i += t.x > 0 && t.z < 0 ? 2 * Math.PI : 0,
  4072. this.lon = r.Math.radToDeg(i) + 180;
  4073. var n = Math.sqrt(t.x * t.x + t.z * t.z)
  4074. , o = Math.atan(t.y / n);
  4075. this.lat = -r.Math.radToDeg(o)
  4076. }
  4077. */
  4078. n.prototype.lookAt = function(aim, dir) {
  4079. var t = dir || this.camera.position.clone().sub(aim); //aim所指点的笛卡尔坐标系
  4080. var i = Math.atan(t.z / t.x);
  4081. i += t.x < 0 ? Math.PI : 0;
  4082. i += t.x > 0 && t.z < 0 ? 2 * Math.PI : 0;
  4083. this.lon = r.Math.radToDeg(i) + 180;
  4084. var n = Math.sqrt(t.x * t.x + t.z * t.z),
  4085. o = Math.atan(t.y / n);
  4086. this.lat = -r.Math.radToDeg(o);
  4087. }
  4088. ,
  4089. n.prototype.startRotationFrom = function(e, t) {
  4090. l.convertScreenPositionToNDC(e, t, this.pointer),
  4091. this.pointerDragOn = !0,
  4092. this.pointerDragStart.copy(this.pointer),
  4093. this.moveStart.copy(this.pointer),
  4094. this.rotationHistory = [],
  4095. this.rotationSpeed.set(0, 0)
  4096. }
  4097. ,
  4098. n.prototype.onMouseOver = function(e) {
  4099. !this.pointerDragOn || 0 !== e.which && 0 !== e.buttons || this.onMouseUp(e)
  4100. }
  4101. ,
  4102. n.prototype.onTouchStart = function(e) {
  4103. if (this.usable()) {
  4104. switch (e.preventDefault(),
  4105. e.stopPropagation(),
  4106. e.touches.length) {
  4107. case 1:
  4108. this.startRotationFrom(e.touches[0].clientX, e.touches[0].clientY);
  4109. break;
  4110. case 2:
  4111. var t = (e.touches[0].clientX - e.touches[1].clientX) / $("#player").width()
  4112. , i = (e.touches[0].clientY - e.touches[1].clientY) / $("#player").height();
  4113. this.pinchDistance = Math.sqrt(t * t + i * i)
  4114. }
  4115. this.emit(u.InputStart, "touch")
  4116. }
  4117. }
  4118. ,
  4119. n.prototype.onPointerDown = function(e) {
  4120. this.usable() && "touch" === e.pointerType && (this.pointers.length < this.pointersLimit && this.pointers.push({
  4121. id: e.pointerId,
  4122. clientX: e.clientX,
  4123. clientY: e.clientY
  4124. }),
  4125. e.touches = this.pointers,
  4126. this.onTouchStart(e),
  4127. this.emit(u.InputStart, "pointer"))
  4128. }
  4129. ,
  4130. n.prototype.onMouseDown = function(e) {
  4131. if (this.usable()) {
  4132. switch (e.preventDefault(),
  4133. e.stopPropagation(),
  4134. e.button) {
  4135. case c.LEFT:
  4136. this.startRotationFrom(e.clientX, e.clientY)
  4137. }
  4138. SoundManager.pause('tour') // 周恩光 点击场景时停止语音
  4139. this.emit(u.InputStart, "mouse")
  4140. }
  4141. }
  4142. ,
  4143. n.prototype.updateRotation = function() {
  4144. if (this.usable() && this.pointerDragOn) {
  4145. var e = new r.Vector3(this.pointerDragStart.x,this.pointerDragStart.y,-1).unproject(this.camera)
  4146. , t = new r.Vector3(this.pointer.x,this.pointer.y,-1).unproject(this.camera)
  4147. , i = Math.sqrt(e.x * e.x + e.z * e.z)
  4148. , n = Math.sqrt(t.x * t.x + t.z * t.z)
  4149. , o = Math.atan2(e.y, i)
  4150. , a = Math.atan2(t.y, n);
  4151. this.rotationDifference.y = r.Math.radToDeg(o - a),
  4152. e.y = 0,
  4153. t.y = 0;
  4154. var s = Math.acos(e.dot(t) / e.length() / t.length());
  4155. isNaN(s) || (this.rotationDifference.x = r.Math.radToDeg(s),
  4156. this.pointerDragStart.x < this.pointer.x && (this.rotationDifference.x *= -1)),
  4157. this.pointerDragStart.copy(this.pointer)
  4158. }
  4159. }
  4160. ,
  4161. n.prototype.onMouseMove = function(e) {
  4162. this.usable() && (l.convertScreenPositionToNDC(e.clientX, e.clientY, this.pointer),
  4163. this.pointerDragOn && (Math.abs(this.pointer.x - this.moveStart.x) > this.moveTolerance || Math.abs(this.pointer.y - this.moveStart.y) > this.moveTolerance) && this.emit(u.Move, "mouse"))
  4164. }
  4165. ,
  4166. n.prototype.onTouchMove = function(e) {
  4167. if (this.usable())
  4168. switch (this.emit(u.Move, "touch"),
  4169. e.touches.length) {
  4170. case 1:
  4171. l.convertScreenPositionToNDC(e.touches[0].clientX, e.touches[0].clientY, this.pointer);
  4172. break;
  4173. case 2:
  4174. var t = (e.touches[0].clientX - e.touches[1].clientX) / $("#player").width()
  4175. , i = (e.touches[0].clientY - e.touches[1].clientY) / $("#player").height()
  4176. , n = this.pinchDistance - Math.sqrt(t * t + i * i);
  4177. Math.abs(n) > .01 && (this.emit(u.InteractionDirect),
  4178. this.emit(u.Pinch, n),
  4179. this.pinchDistance -= n)
  4180. }
  4181. }
  4182. ,
  4183. n.prototype.onPointerMove = function(e) {
  4184. this.usable() && "touch" === e.pointerType && (this.pointers.forEach(function(t) {
  4185. e.pointerId === t.id && (t.clientX = e.clientX,
  4186. t.clientY = e.clientY)
  4187. }),
  4188. e.touches = this.pointers,
  4189. this.onTouchMove(e))
  4190. }
  4191. ,
  4192. n.prototype.endRotation = function() {
  4193. this.pointerDragOn = !1;
  4194. var e = s.averageVectors(this.rotationHistory);
  4195. this.rotationSpeed.set(e.x * a.rotationAfterMoveMultiplier, e.y * a.rotationAfterMoveMultiplier)
  4196. }
  4197. ,
  4198. n.prototype.onTouchEnd = function(e) {
  4199. this.usable() && (e.preventDefault(),
  4200. e.stopPropagation(),
  4201. this.endRotation())
  4202. }
  4203. ,
  4204. n.prototype.onMouseUp = function(e) {
  4205. this.usable() && (e.preventDefault(),
  4206. e.stopPropagation(),
  4207. this.endRotation())
  4208. }
  4209. ,
  4210. n.prototype.onPointerUp = function(e) {
  4211. this.usable() && "touch" === e.pointerType && (this.pointers.forEach(function(t, i) {
  4212. e.pointerId === t.id && this.pointers.splice(i, 1)
  4213. }
  4214. .bind(this)),
  4215. e.touches = this.pointers,
  4216. this.onTouchEnd(e))
  4217. }
  4218. ,
  4219. n.prototype.update = function(e) {
  4220. this.lon,
  4221. this.lat;
  4222. for (this.updateRotation(),
  4223. this.rotationHistory.push(this.rotationDifference.clone()); this.rotationHistory.length > a.rotationAfterMoveHistoryCount; )
  4224. this.rotationHistory.shift();
  4225. this.lon += this.rotationDifference.x,
  4226. this.lat += this.rotationDifference.y,
  4227. this.rotationDifference.set(0, 0),
  4228. this.rotationSpeed.x = this.rotationSpeed.x * (1 - a.rotationFriction) + this.rotationAcc.x * a.rotationAccelerationInside,
  4229. this.rotationSpeed.y = this.rotationSpeed.y * (1 - a.rotationFriction) + this.rotationAcc.y * a.rotationAccelerationInside,
  4230. this.lon += this.rotationSpeed.x * e,
  4231. this.lat += this.rotationSpeed.y * e
  4232. //this.lat = Math.max(a.insideLookLimitDown, Math.min(a.insideLookLimitUp, this.lat)),
  4233. var insideLookLimitDown = a.insideLookLimitDown - a.insideFOV/2 + this.camera.fov / 2
  4234. var insideLookLimitUp = a.insideLookLimitUp + a.insideFOV/2 - this.camera.fov / 2
  4235. this.lat = Math.max(insideLookLimitDown, Math.min(insideLookLimitUp, this.lat)); //通过预定义的俯仰角最大最小范围(insideLookLimitUp、insideLookLimitDown)来限制俯仰角。 注:这种数学计算很常见,因此API也很常见(clamp),等价于 this.lat = THREE.Math.clamp( this.lat, settings.insideLookLimitDown, settings.insideLookLimitUp );
  4236. this.phi = r.Math.degToRad(90 - this.lat),
  4237. this.theta = r.Math.degToRad(this.lon),
  4238. this.lookVector.x = Math.sin(this.phi) * Math.cos(this.theta),
  4239. this.lookVector.y = Math.cos(this.phi),
  4240. this.lookVector.z = Math.sin(this.phi) * Math.sin(this.theta),
  4241. this.target.copy(this.lookVector).add(this.camera.position),
  4242. this.camera.lookAt(this.target)
  4243. }
  4244. ,
  4245. n.prototype.onMouseWheel = function(e) {
  4246. if (this.usable()) {
  4247. var t = e.wheelDelta || -e.detail;
  4248. this.emit(u.InteractionDirect),
  4249. this.emit(u.Scroll, t)
  4250. }
  4251. }
  4252. ,
  4253. n.prototype.onKeyDown = function(e) {
  4254. this.usable() && (e.metaKey || e.ctrlKey || (e.preventDefault(),
  4255. this.handleKeyDown(e.which)))
  4256. }
  4257. ,
  4258. n.prototype.handleKeyDown = function(e) {
  4259. var t = function(e, t) {
  4260. this.rotationAcc[e] = t
  4261. }
  4262. .bind(this);
  4263. this.emit(u.InteractionKey);
  4264. var i = !0;
  4265. switch (e) {
  4266. case h.LEFTARROW:
  4267. case h.J:
  4268. t("x", -1);
  4269. break;
  4270. case h.RIGHTARROW:
  4271. case h.L:
  4272. t("x", 1);
  4273. break;
  4274. case h.I:
  4275. t("y", 1);
  4276. break;
  4277. case h.K:
  4278. t("y", -1);
  4279. break;
  4280. default:
  4281. i = !1
  4282. }
  4283. i && this.emit(u.Move, "key")
  4284. }
  4285. ,
  4286. n.prototype.onKeyUp = function(e) {
  4287. this.usable() && (e.preventDefault(),
  4288. e.stopPropagation(),
  4289. this.handleKeyUp(e.which))
  4290. }
  4291. ,
  4292. n.prototype.handleKeyUp = function(e) {
  4293. switch (e) {
  4294. case h.LEFTARROW:
  4295. case h.J:
  4296. case h.RIGHTARROW:
  4297. case h.L:
  4298. this.rotationAcc.x = 0;
  4299. break;
  4300. case h.I:
  4301. case h.K:
  4302. this.rotationAcc.y = 0
  4303. }
  4304. }
  4305. ,
  4306. n.prototype.startRotating = function(e, t) {
  4307. e && (this.rotationAcc.x = e),
  4308. t && (this.rotationAcc.y = t)
  4309. }
  4310. ,
  4311. n.prototype.stopRotating = function(e) {
  4312. e && (this.rotationSpeed.x = this.rotationSpeed.y = 0),
  4313. this.rotationAcc.set(0, 0)
  4314. }
  4315. ,
  4316. n.prototype.reset = function() {
  4317. this.pointerDragOn = !1,
  4318. this.rotationAcc.set(0, 0),
  4319. this.rotationSpeed.set(0, 0),
  4320. this.pointers = []
  4321. }
  4322. ,
  4323. n.prototype.toJSON = function() {
  4324. var e = {
  4325. camera_position: {
  4326. x: l.toPrecision(this.camera.position.x, 4),
  4327. y: l.toPrecision(this.camera.position.y, 4),
  4328. z: l.toPrecision(this.camera.position.z, 4)
  4329. },
  4330. camera_quaternion: {
  4331. x: l.toPrecision(this.camera.quaternion.x, 4),
  4332. y: l.toPrecision(this.camera.quaternion.y, 4),
  4333. z: l.toPrecision(this.camera.quaternion.z, 4),
  4334. w: l.toPrecision(this.camera.quaternion.w, 4)
  4335. }
  4336. };
  4337. return e
  4338. }
  4339. ,
  4340. n.prototype.setStateFromJSON = function(e) {
  4341. this.camera.position.copy(e.camera_position),
  4342. this.camera.quaternion.copy(e.camera_quaternion)
  4343. }
  4344. ,
  4345. t.exports = n
  4346. }
  4347. ).call(this, "/js/controls/PanoramaControls.js")
  4348. }
  4349. , {
  4350. "../enum/ControlEvents": 21,
  4351. "../enum/Keys": 30,
  4352. "../enum/MouseButton": 34,
  4353. "../enum/Vectors": 50,
  4354. "../settings": 166,
  4355. "../util/common": 185,
  4356. "../util/logger": 189,
  4357. "../util/math": 190,
  4358. events: 202,
  4359. three: 217
  4360. }],
  4361. 14: [function(e, t, i) {
  4362. (function(i) {
  4363. "use strict";
  4364. var n = e("three")
  4365. , r = e("../enum/Viewmode")
  4366. , o = e("../util/logger")
  4367. , a = new o(i);
  4368. t.exports = {
  4369. serialize: function(e) {
  4370. return encodeURI(JSON.stringify(e))
  4371. },
  4372. deserialize: function(e) {
  4373. function t(e) {
  4374. function t(e, t) {
  4375. return e && "number" == typeof t && !isNaN(t)
  4376. }
  4377. return e.reduce(t, !0)
  4378. }
  4379. try {
  4380. var i = JSON.parse(decodeURI(e))
  4381. , o = {
  4382. mode: r.fromInt(i.camera_mode),
  4383. panoId: i.scan_id,
  4384. position: (new n.Vector3).copy(i.camera_position),
  4385. quaternion: (new n.Quaternion).copy(i.camera_quaternion),
  4386. zoom: i.ortho_zoom,
  4387. floorVisibility: i.floor_visibility
  4388. }
  4389. , s = o.position;
  4390. t([s.x, s.y, s.z]) || o.position.set(0, 0, 0);
  4391. var l = o.quaternion;
  4392. return t([l.x, l.y, l.z, l.w]) || o.quaternion.set(0, 0, 0, 1),
  4393. o
  4394. } catch (i) {
  4395. a.debug("Not able to parse start location as JSON; falling back to old array style parsing");
  4396. try {
  4397. var c = e.split(",")
  4398. , h = {
  4399. x: parseFloat(c[2]),
  4400. y: parseFloat(c[3]),
  4401. z: parseFloat(c[4])
  4402. }
  4403. , u = {
  4404. x: parseFloat(c[5]),
  4405. y: parseFloat(c[6]),
  4406. z: parseFloat(c[7]),
  4407. w: parseFloat(c[8])
  4408. };
  4409. return t([h.x, h.y, h.z]) || (h.x = 0,
  4410. h.y = 0,
  4411. h.z = 0),
  4412. t([u.x, u.y, u.z, u.w]) || (u.x = 0,
  4413. u.y = 0,
  4414. u.z = 0,
  4415. u.w = 1),
  4416. {
  4417. mode: r.fromInt(c[0]),
  4418. panoId: c[1],
  4419. position: (new n.Vector3).copy(h),
  4420. quaternion: (new n.Quaternion).copy(u)
  4421. }
  4422. } catch (t) {
  4423. a.warn('Invalid start override, ignoring: "' + e + '"', t.message)
  4424. }
  4425. }
  4426. return null
  4427. }
  4428. }
  4429. }
  4430. ).call(this, "/js/controls/serializer.js")
  4431. }
  4432. , {
  4433. "../enum/Viewmode": 51,
  4434. "../util/logger": 189,
  4435. three: 217
  4436. }],
  4437. 15: [function(e, t, i) {
  4438. (function(i) {
  4439. "use strict";
  4440. function n() {
  4441. this.endlessLoop = a.warp.loop,
  4442. this.clock = new r.Clock(!0),
  4443. this.model = null,
  4444. this.player = null,
  4445. this.currentItem = null,
  4446. this.destinationItem = null,
  4447. this.tourIsPlaying = !1,
  4448. this.transitionStage = y.None,
  4449. this.nextFunc = null,
  4450. this.onTheBus = !1,
  4451. this.tourInProgress = !1,
  4452. this.reachSource = null,
  4453. this.interrupted = !1,
  4454. this.nItems = 0,
  4455. this.walkingSectionPaused = !1
  4456. }
  4457. var r = e("three")
  4458. , o = e("./util/logger")
  4459. , a = e("./settings")
  4460. , s = e("./util/transitions")
  4461. , l = e("events").EventEmitter
  4462. , c = e("./enum/Viewmode")
  4463. , h = e("./analytics")
  4464. , u = e("./enum/WarpStyle")
  4465. , s = e("./util/transitions")
  4466. , d = (e("./model/ModelManager"),
  4467. e("./enum/ModelManagerEvents"))
  4468. , p = e("./enum/DirectorEvents")
  4469. , f = e("./enum/PlayerEvents")
  4470. , g = (e("./enum/ControlEvents"),
  4471. e("./enum/BlackoutStyle"))
  4472. , m = e("./enum/PathDiscardMode")
  4473. , v = e("./enum/PathDisplayMode")
  4474. , A = (e("./player"),
  4475. new o(i))
  4476. , y = Object.freeze({
  4477. None: 0,
  4478. Moving: 1,
  4479. Aiming: 2,
  4480. Interlude: 3
  4481. })
  4482. , C = Object.freeze({
  4483. Forward: 1,
  4484. NoChange: 0,
  4485. Backwards: -1
  4486. })
  4487. , I = s.getUniqueId();
  4488. n.prototype = Object.create(l.prototype),
  4489. n.prototype.init = function(e, t) {
  4490. this.player = e,
  4491. this.modelManager = t,
  4492. this.updateModel(),
  4493. this.resetAll(),
  4494. this.bindEvents()
  4495. // 周恩光 查询pano对应的导览片段
  4496. if(!this.panoIdMap) {
  4497. this.panoIdMap = new Map()
  4498. this.model.heroLocations.forEach( (value, index) => {
  4499. value.heroLocations.forEach( hl => {
  4500. let arr = this.panoIdMap.get(hl.panoId)
  4501. if(arr){
  4502. this.panoIdMap.set(hl.panoId, [...arr, index])
  4503. } else {
  4504. this.panoIdMap.set(hl.panoId, [index])
  4505. }
  4506. })
  4507. })
  4508. }
  4509. }
  4510. ,
  4511. n.prototype.resetAll = function() {
  4512. if (this.currentItem = null,
  4513. this.destinationItem = null,
  4514. this.tourIsPlaying = !1,
  4515. //this.bgmReplay(),//xzw
  4516. this.transitionStage = y.None,
  4517. this.nextFunc = null,
  4518. this.onTheBus = !1,
  4519. this.reachSource = null,
  4520. this.interrupted = !1,
  4521. this.model) {
  4522. var e = a.path.typ === u.WALK ? u.WALK : u.STD;
  4523. this.defaultWarpStyle = this.model.data.hasOwnProperty("player_options") && this.model.data.player_options && this.model.data.player_options.fast_transitions === !1 ? e : u.BLACK
  4524. } else
  4525. this.defaultWarpStyle = u.BLACK,
  4526. A.warn('No model yet, choosing "' + this.defaultWarpStyle + '" transitions');
  4527. this.resetSpecialTransition()
  4528. }
  4529. ,
  4530. n.prototype.updateModel = function() {
  4531. this.model = this.modelManager.getActiveModel(),
  4532. this.nItems = this.model.heroLocations.length
  4533. }
  4534. ,
  4535. n.prototype.bindEvents = function() {
  4536. this.modelManager.on(d.ActiveModelChanged, this.updateModel.bind(this)),
  4537. this.player.on(f.WarpInterruptedWithFlyTo, this.checkAndHandleWalkingtourInterruption.bind(this)),
  4538. this.player.on(f.Move, this.handlePlayerMove.bind(this)),
  4539. this.player.on(f.PanoChosen, this.handlePlayerPanoChosen.bind(this)),
  4540. this.player.on(f.ModeChanged, this.handlePlayerModeChanged.bind(this)),
  4541. this.player.on(f.InputStart, this.handlePlayerInputStart.bind(this)),
  4542. this.player.on(f.FlyingStarted, this.handlePlayerFlyingStarted.bind(this)),
  4543. this.player.once(f.Move, function() {
  4544. s.cancelById(I)
  4545. })
  4546. }
  4547. ,
  4548. n.prototype.checkAndHandleWalkingtourInterruption = function(e) {//快速停止。 改:去掉判断nextWarpStyle,因为这个属性改乱了,导致点击停止按钮不执行
  4549. return /* e === u.WALK && ( */this.interrupt(g.NONE),
  4550. this.pauseWalkingSection(),
  4551. this.player.fastForwardActivePanoFlight(),
  4552. !0/* ) */
  4553. }
  4554. ,
  4555. n.prototype.handlePlayerMove = function(e) {
  4556. this.transitionStage === y.Interlude && this.interrupt(g.NONE),
  4557. this.emit("update.controls")
  4558. }
  4559. ,
  4560. n.prototype.handlePlayerPanoChosen = function(e, t) {
  4561. this.intermediateState() || e.id === t.id || (this.onTheBus = !1,
  4562. this.emit("update.controls"))
  4563. }
  4564. ,
  4565. n.prototype.handlePlayerModeChanged = function(e, t) {
  4566. this.intermediateState() || e === t || (this.onTheBus = !1,
  4567. this.emit("update.controls"))
  4568. }
  4569. ,
  4570. n.prototype.handlePlayerInputStart = function(e) {
  4571. this.transitionStage === y.Interlude && this.interrupt(g.NONE)
  4572. }
  4573. ,
  4574. n.prototype.handlePlayerFlyingStarted = function() {
  4575. this.clearWalkingSectionPaused()
  4576. }
  4577. ,
  4578. n.prototype.describe = function() {
  4579. return {
  4580. nItems: this.nItems,
  4581. currentItem: this.currentItem,
  4582. destinationItem: this.destinationItem,
  4583. tourIsPlaying: this.tourIsPlaying,
  4584. onTheBus: this.onTheBus,
  4585. endlessLoop: this.endlessLoop,
  4586. viewMode: this.player.mode,
  4587. inTransition: this._inTransition(),
  4588. transitionStage: this.transitionStage,
  4589. tourInProgress: this.tourInProgress
  4590. }
  4591. }
  4592. ,
  4593. n.prototype._inTransition = function() {
  4594. return this.player.flying || this.player.isWarping() || this.player.isWaitingToWarp() || this.player.mode === c.TRANSITIONING || this.tourIsPlaying
  4595. }
  4596. ,
  4597. n.prototype.bounceable = function() {
  4598. var e = this.clock.getDelta();
  4599. return this.isInterrupted() || e < .9 && e > .01 || this.player.flying && !this.player.isWarping()
  4600. }
  4601. ,
  4602. n.prototype.itemCompare = function(item1, item2, type){//add
  4603. if(type == 'equal'){//==
  4604. return item1 && item2 && item1[0] == item2[0] && item1[1] == item2[1]
  4605. }else if(type == 'less'){//<
  4606. return item1 && item2 && (item1[0] < item2[0]) || (item1[0] == item2[0] && item1[1] < item2[1])
  4607. }
  4608. }
  4609. n.prototype.currentMoveDirection = function() {
  4610. //return null === this.currentItem || void 0 === this.currentItem ? y.Forward : this.destinationItem === this.currentItem ? y.NoChange : this.destinationItem > this.currentItem ? y.Forward : y.Backwards
  4611. return null === this.currentItem || void 0 === this.currentItem ? y.Forward : this.itemCompare(this.destinationItem, this.currentItem,'equal') ? y.NoChange : this.itemCompare(this.currentItem, this.destinationItem,'less') ? y.Forward : y.Backwards
  4612. }
  4613. ,
  4614. n.prototype.clearPath = function() {
  4615. this._inTransition() || this.player.path.discardPathObject()
  4616. }
  4617. ,
  4618. n.prototype.allFloors = function() {
  4619. this.model.toggleAllFloors()
  4620. }
  4621. ,
  4622. n.prototype.actionComplete = function(e) {
  4623. if (this.interrupted = !1,
  4624. this.transitionStage = y.None,
  4625. this.resetSpecialTransition(),
  4626. null !== this.destinationItem && this.setCurrentItem(this.destinationItem),
  4627. this.tourIsPlaying || (this.player.disablePreRendering(),
  4628. this.player.mode === c.PANORAMA && this.player.currentPano.isAligned() && this.model.fadePanoMarkers()),
  4629. this.emit("update.controls"),
  4630. this.nextFunc) {
  4631. var t = this.nextFunc;
  4632. this.nextFunc = null,
  4633. t()
  4634. }
  4635. }
  4636. ,
  4637. n.prototype.awaitCompletion = function(e, t) {
  4638. this.nextFunc = t,
  4639. e()
  4640. }
  4641. ,
  4642. n.prototype.updateSuccessFunction = function(e) {
  4643. this.nextFunc = e
  4644. }
  4645. ,
  4646. n.prototype.interrupt = function(e, t) {
  4647. return !!this.wouldInterrupt() && (this.tourIsPlaying && (this.player.zoomEnabled = this.wasZoomEnabled),
  4648. this.tourIsPlaying = !1,
  4649. //this.bgmReplay(),//xzw
  4650. this.interrupted = !0,
  4651. this.nextFunc = null,
  4652. this.emit(p.ActionInterrupted),
  4653. null !== e && void 0 !== e || (e = g.BEGINNING),
  4654. this.player.interruptAndFastForward(e, t),
  4655. !0)
  4656. }
  4657. ,
  4658. n.prototype.wouldInterrupt = function() {
  4659. return this.transitionStage !== y.None
  4660. }
  4661. ,
  4662. n.prototype.intermediateState = function() {
  4663. return this.transitionStage !== y.None
  4664. }
  4665. ,
  4666. n.prototype.isInterrupted = function() {
  4667. return this.interrupted
  4668. }
  4669. ,
  4670. n.prototype.pauseWalkingSection = function() {
  4671. this.walkingSectionPaused = !0
  4672. }
  4673. ,
  4674. n.prototype.clearWalkingSectionPaused = function() {
  4675. this.walkingSectionPaused = !1
  4676. }
  4677. ,
  4678. n.prototype.autoTour = function() {
  4679. var e = Date.now();
  4680. this.model.auxDataPromise.then(function() {
  4681. e = Date.now() - e;
  4682. var t = a.warp.auto
  4683. , i = this.model.data && this.model.data.player_options /* && this.model.data.player_options.highlight_reel */;
  4684. t >= 0 && this.model.heroCount() > 1 && i && s.trigger({
  4685. duration: Math.max(1e3 * Math.min(300, t) - e, 0),
  4686. done: function() {
  4687. this.playTour()
  4688. }
  4689. .bind(this),
  4690. name: "_atr",
  4691. id: I
  4692. })
  4693. }
  4694. .bind(this))
  4695. }
  4696. ,
  4697. n.prototype.atDestinationPano = function() {
  4698. if (!this.player.currentPano || null === this.destinationItem)
  4699. return !1;
  4700. var e = this.player.currentPano.id;
  4701. if (void 0 === e)
  4702. return !1;
  4703. var t = this.model.heroLocations;
  4704. //return null !== this.destinationItem && void 0 !== t[this.destinationItem] && e === t[this.destinationItem].panoId
  4705. var destination = this.destinationItem && this.model.getHeroDescriptorByIndex(this.destinationItem)
  4706. return destination && destination.panoId == e
  4707. }
  4708. ,
  4709. n.prototype.redirectToItem = function(e, t) {
  4710. if (null === e || void 0 === e)
  4711. return void A.warn("Director.redirectToItem() -> Redirecting to null item.");
  4712. if (!this.wouldInterrupt())
  4713. return void A.warn("Director.redirectToItem() -> Director cannot redirect if there is nothing to interrupt.");
  4714. if (this.player.mode === c.TRANSITIONING)
  4715. return void A.debug("Director.redirectToItem() -> Cannot redirect while transitioning.");
  4716. A.debug("Director.redirectToItem() -> Redirecting to " + e + " via " + t);
  4717. var i = function() {
  4718. s.setTimeout(function() {
  4719. this.setDestinationItem(e),
  4720. this.goToDestination(!0, g.BEGINNING, a.warp.warpInterruptionRedirectTime, !1)
  4721. }
  4722. .bind(this), 0)
  4723. }
  4724. .bind(this);
  4725. this.interrupt(g.END, 0),
  4726. this.updateSuccessFunction(i)
  4727. }
  4728. ,
  4729. n.prototype.useSpecialTransition = function(e) {
  4730. void 0 !== e && this.defaultWarpStyle !== u.BLACK && A.debug("useSpecialTransition(): " + e),
  4731. this.nextWarpStyle = u.BLACK
  4732. }
  4733. ,
  4734. n.prototype.resetSpecialTransition = function() {
  4735. this.nextWarpStyle = this.defaultWarpStyle
  4736. }
  4737. ,
  4738. n.prototype.arrivedAtDestination = function(e) {
  4739. if (this.player.flying || this.player.isWarping())
  4740. A.warn("Cannot advance to interlude or aiming while player is flying or warping.");
  4741. else {
  4742. this.transitionStage = y.Aiming;
  4743. var t = this.tourIsPlaying ? this.tourInterlude.bind(this, this.nextItem(this.currentItem)) : null;
  4744. this.player.model.fadePanoMarkers(0),
  4745. this.awaitCompletion(function() {
  4746. this.resetSpecialTransition(),
  4747. e ? this.player.aimTourCamera(this.destinationItem, v.Retain, v.Slow, this.actionComplete.bind(this)) : this.actionComplete()
  4748. }
  4749. .bind(this), t)
  4750. }
  4751. }
  4752. ,
  4753. n.prototype.goToDestination = function(e, t, i, n) {
  4754. //音频
  4755. var musicInfo = this.model.heroLocations[this.destinationItem[0]].musicInfo
  4756. // 手动导览不播放音频
  4757. if(musicInfo && musicInfo.music && !e){
  4758. let musicType = localStorage.getItem('xunirole') || 'male'
  4759. let isMale = musicType.indexOf('female') < 0
  4760. let fixMusic = isMale?musicInfo.music:(musicInfo.fmusic||musicInfo.music)
  4761. // let src = musicInfo.music.includes(g_Prefix.slice(-10)) ? musicInfo.music : g_Prefix + musicInfo.music;
  4762. let src = fixMusic
  4763. let audioObj = SoundManager.list.find(e=>e.name == 'tour')
  4764. let audioSrc1 = common.getFileNameFromUrl(audioObj.src);
  4765. let audioSrc2 = common.getFileNameFromUrl(src)
  4766. if(audioSrc1 == audioSrc2){//应该是继续播放该folder
  4767. if(this.destinationItem[1] == 0){//从头开始播放 因为可能暂停后然后再点该缩略图播
  4768. SoundManager.play('tour',null,0) // currentTime = 0;
  4769. }else if( audioObj.audio.paused && audioObj.audio.currentTime < audioObj.audio.duration ){//未播完
  4770. SoundManager.play('tour')//继续播。为什么会有暂停的情况?如果手动切换到bgm了呢?
  4771. }
  4772. }else{//很可能是该folder的起始
  4773. SoundManager.play('tour', manage.dealURL(src))
  4774. }
  4775. }
  4776. let oldPos = this.player.position.clone();
  4777. let oldPano = this.player.currentPano
  4778. if (this.onTheBus = !0,
  4779. this.emit("update.controls"),
  4780. this.player.updateLastView(),
  4781. !n && this.atDestinationPano()){
  4782. /*
  4783. // 原地旋转时, 写到_warpCameraAim里,因那有时间
  4784. var r = this.model.getHeroDescriptorByIndex(this.destinationItem)
  4785. if(r.zoom && r.zoom != this.player.zoomLevel){//add
  4786. this.player.smoothZoomFovTo(null, r.zoom, a.warp.teleportTime) //瞬间过渡的时间
  4787. } */
  4788. return void this.arrivedAtDestination(!0);
  4789. }
  4790. if (this.player.flying || this.player.isWarping())
  4791. A.warn("Cannot go to new destination while player is flying or warping.");
  4792. else {
  4793. var r = this.model.getHeroDescriptorByIndex(this.destinationItem)
  4794. , o = null
  4795. , a1 = null;
  4796. // console.error(this.destinationItem)
  4797. if (r.isPano()) {
  4798. //var s = 0 === this.destinationItem || e ? u.BLACK : this.nextWarpStyle;
  4799. //var walk = window.DATA.black ? 'black' : 'walk';
  4800. //若是点击item,直接瞬间过渡。
  4801. var s = e ? 'black' : this.getMomentTour(this.destinationItem) //window.DATA.momentTour || "walk";
  4802. a1 = this.player.warpToPanoByHeroIndex.bind(this.player, this.destinationItem, v.Show, m.Slow, s, true, i, this.actionComplete.bind(this)),
  4803. o = this.arrivedAtDestination.bind(this, !0)
  4804. if(s=='black' && r.zoom && r.zoom != this.player.zoomLevel){//add
  4805. this.player.smoothZoomFovTo(null, r.zoom, a.warp.teleportTime) //瞬间过渡的时间
  4806. }
  4807. } else{
  4808. a1 = this.player.warpToNonPanoByHeroIndex.bind(this.player, this.destinationItem, this.actionComplete.bind(this)),
  4809. o = this.arrivedAtDestination.bind(this, !1);
  4810. }
  4811. this.transitionStage = y.Moving,
  4812. this.model.fadePanoMarkers(0),
  4813. this.awaitCompletion(function() {
  4814. a1();
  4815. }
  4816. .bind(this), o),
  4817. this.emit("update.controls")
  4818. let pano = this.model.panos.index[r.panoId]
  4819. this.player.emit("flying.ended", pano.position, oldPos, pano, oldPano)
  4820. }
  4821. }
  4822. ,
  4823. n.prototype.tourInterlude = function() {
  4824. if (h.trackAlways("reach_highlight", {
  4825. reach_source: this.reachSource
  4826. }),
  4827. this.model.fadePanoMarkers(0),
  4828. this.emit("update.controls"),
  4829. this.tourIsPlaying)
  4830. return this.atEndOfTour() && !this.endlessLoop ? (this.tourInProgress = !1,
  4831. void this.awaitCompletion(function() {
  4832. this.transitionStage = y.Interlude,
  4833. this.player.tourInterlude(this.nextItem(this.currentItem),this.actionComplete.bind(this))
  4834. }
  4835. .bind(this), function(){
  4836. this.stopTour(true),
  4837. this.emit(p.TourEnd)
  4838. }.bind(this)),
  4839. void (this.player.mode === c.PANORAMA && this.model.fadePanoMarkers(a.panorama.markerOpacity))) : void this.awaitCompletion(function() {
  4840. this.transitionStage = y.Interlude,
  4841. this.player.tourInterlude(this.nextItem(this.currentItem),this.actionComplete.bind(this))
  4842. }
  4843. .bind(this), this.goNext.bind(this))
  4844. }
  4845. ,
  4846. n.prototype.playTour = function() {
  4847. if (!this.bounceable())
  4848. return this.tourIsPlaying ? void A.info("tour is already playing") : void (this.wouldInterrupt() || (this.player.emit("tour_auto", this.defaultWarpStyle),
  4849. this.tourInProgress = !0,
  4850. this.reachSource = "play",
  4851. this.tourIsPlaying = !0,
  4852. this.wasZoomEnabled = this.player.zoomEnabled,
  4853. this.player.zoomEnabled = !1,
  4854. this.resetSpecialTransition(),
  4855. this.emit("update.controls"),
  4856. this.emit(p.TourStart),
  4857. this.player.enablePreRendering(),
  4858. this.walkingSectionPaused ? (this.clearWalkingSectionPaused(),
  4859. this.goToDestination()) : this.goNext()))
  4860. }
  4861. ,
  4862. /* n.prototype.bgmReplay = function() {//xzw add 结束tour后可能要继续播放背景音乐
  4863. } */
  4864. n.prototype.stopTour = function(isAutoStop) {//停止导览 isAutoStop 希望仅在飞完结束自动停止时的stopTour不停止tourSound, 这样才能完整播放tourSound. 不过似乎会在倒数第二个片段点击按钮停止导览时也视作自动结束的(执行this.interrupt() )。
  4865. SoundManager.pause('tour'), // 周恩光 自动导览暂停时同时停止语音
  4866. this.isInterrupted() || this.transitionStage === y.Moving && this.checkAndHandleWalkingtourInterruption(this.nextWarpStyle) || (this.tourIsPlaying && (this.player.zoomEnabled = this.wasZoomEnabled),
  4867. this.tourIsPlaying = !1,
  4868. this.interrupt(),
  4869. this.clearWalkingSectionPaused(),
  4870. this.resetSpecialTransition(),
  4871. this.emit("update.controls"))
  4872. }
  4873. ,
  4874. n.prototype.endTourProgress = function() {
  4875. this.tourInProgress = !1,
  4876. this.emit("update.controls"),
  4877. this.emit(p.TourEnd)
  4878. }
  4879. ,
  4880. n.prototype.goToHighlight = function(e) {
  4881. if (this.wouldInterrupt())
  4882. this.itemCompare(this.destinationItem,e,'equal') ? this.interrupt() : this.redirectToItem(e, "goToHighlight");
  4883. else {
  4884. if (A.debug("<tour.goto " + e + ">"),
  4885. this.isInterrupted())
  4886. return;
  4887. this.clearWalkingSectionPaused(),
  4888. this.setDestinationItem(e),
  4889. this.useSpecialTransition("Hilight")
  4890. this.goToDestination(true),//add true
  4891. h.trackAlways("reach_highlight", {
  4892. reach_source: "thumb"
  4893. })
  4894. }
  4895. }
  4896. ,
  4897. n.prototype.prevHighlight = function() {
  4898. this.bounceable() || (this.player.emit("tour_manual", "prev"),
  4899. this.interrupt(g.BEGINNING) || this.isInterrupted() || (this.clearWalkingSectionPaused(),
  4900. this.reachSource = "prev",
  4901. this.goPrev()))
  4902. }
  4903. ,
  4904. n.prototype.nextHighlight = function() {
  4905. this.bounceable() || (this.player.emit("tour_manual", "next"),
  4906. this.interrupt(g.BEGINNING) || this.isInterrupted() || (this.clearWalkingSectionPaused(),
  4907. this.reachSource = "next",
  4908. this.goNext()))
  4909. }
  4910. ,
  4911. n.prototype.changeMode = function(e) {
  4912. var t = $.Deferred()
  4913. , i = t.resolve.bind(t)
  4914. , n = t.reject.bind(t);
  4915. this.emit(p.StartModeChange);
  4916. var r = function() {
  4917. return this.clearWalkingSectionPaused(),
  4918. !!this.wouldInterrupt() && (this.interrupt(),
  4919. !0)
  4920. }
  4921. .bind(this);
  4922. if (!r()) {
  4923. switch (e) {
  4924. case c.PANORAMA:
  4925. this.player.mode === c.PANORAMA ? this.player.currentPano.isAligned() || this.player.goToLastView(!0).done(i).fail(n) : this.player.insideMode(this.player.lastInsideView.pano).done(i).fail(n);
  4926. break;
  4927. case c.DOLLHOUSE:
  4928. case c.FLOORPLAN:
  4929. this.player.flyToNewMode({
  4930. mode: e
  4931. }).done(i).fail(n);
  4932. break;
  4933. case c.OUTDOOR:
  4934. this.player.model.has360Views && (this.player.mode !== c.PANORAMA || this.player.mode === c.PANORAMA && this.player.currentPano.isAligned()) && this.player.goToLastView(!1).done(i).fail(n)
  4935. }
  4936. return t.promise()
  4937. }
  4938. }
  4939. ,
  4940. n.prototype.atEndOfTour = function() {
  4941. //return this.currentItem >= this.nItems - 1
  4942. var end = this.currentItem && this.currentItem[0] >= this.nItems - 1;
  4943. if(end){
  4944. var heroLocations = this.model.heroLocations[this.nItems-1].heroLocations
  4945. if(heroLocations){
  4946. end = this.currentItem[1] >= heroLocations.length - 1
  4947. }
  4948. }
  4949. return end;
  4950. }
  4951. ,
  4952. n.prototype.firstDestination = function() {
  4953. //return 0 < this.nItems ? 0 : null
  4954. return 0 < this.nItems ? [0,0]: null
  4955. }
  4956. ,
  4957. n.prototype.finalDestination = function() {
  4958. //return 0 < this.nItems ? this.nItems - 1 : null
  4959. return 0 < this.nItems ? [this.nItems - 1,0]: null
  4960. }
  4961. ,
  4962. n.prototype.goPrev = function() {
  4963. this.tourAdvance(-1)
  4964. }
  4965. ,
  4966. n.prototype.goNext = function() {
  4967. this.tourAdvance(1)
  4968. }
  4969. ,
  4970. n.prototype.setDestinationItem = function(e) {
  4971. this.destinationItem = e,
  4972. this.emit("update.controls")
  4973. }
  4974. ,
  4975. n.prototype.setCurrentItem = function(e) {
  4976. this.currentItem = e,
  4977. this.emit("update.controls")
  4978. }
  4979. ,
  4980. n.prototype.nextItem = function(currentItem) {
  4981. //return null === e ? this.firstDestination() : e >= this.nItems - 1 ? this.endlessLoop ? this.firstDestination() : null : e + 1
  4982. if(currentItem == void 0)return this.firstDestination()
  4983. var currentLocation = this.model.heroLocations[currentItem[0]];
  4984. var currentChildNum = currentLocation.heroLocations ? currentLocation.heroLocations.length : 1
  4985. var item;
  4986. if(this.currentItem[1] >= currentChildNum - 1){//子目录中最后一个
  4987. item = [currentItem[0] + 1, 0] //结果可能超出nItems
  4988. }else{
  4989. item = [currentItem[0] , currentItem[1]+1]
  4990. }
  4991. if(item[0] >= this.nItems ){
  4992. item = this.firstDestination()
  4993. }
  4994. return item;
  4995. //暂时不理会endlessLoop,默认为false
  4996. }
  4997. ,
  4998. n.prototype.prevItem = function(currentItem) {
  4999. //return null === e ? this.firstDestination() : e < 0 ? this.endlessLoop ? this.lastDestination() : null : e - 1
  5000. if(currentItem == void 0)return this.firstDestination()
  5001. var item;
  5002. var lastLocation = this.model.heroLocations[currentItem[0]-1];
  5003. if(!lastLocation) return this.finalDestination()//[-1, 0]//this.setDestinationItem([-1, 0]) //结果小于0
  5004. else{
  5005. var lastChildNum = lastLocation.heroLocations ? lastLocation.heroLocations.length : 1
  5006. if(this.currentItem[1] == 0){//子目录中第一个
  5007. return [currentItem[0] - 1, lastChildNum-1]
  5008. }else{
  5009. return [currentItem[0], currentItem[1]-1]
  5010. }
  5011. }
  5012. }
  5013. ,
  5014. n.prototype.tourAdvance = function(e) {//e是1或-1
  5015. A.debug("tourAdvance(" + e + ")")
  5016. // 周恩光加 从当前pano进行自动导览
  5017. let currentPanoDestinations = this.panoIdMap.get(this.player.currentPano.id)
  5018. // this.model.heroLocations.forEach( (value, index) => {
  5019. // if(value.heroLocations.find( hl => hl.panoId == this.player.currentPano.id )) {
  5020. // currentPanoDestinations.push(index)
  5021. // }
  5022. // })
  5023. if(!currentPanoDestinations) {
  5024. // let panoIndex = this.model.panos.list.findIndex( pano => pano.id == this.player.currentPano.id )
  5025. let panoIndex = this.model.panos.list.indexOf( this.player.currentPano )
  5026. let neighbourIndex = [ panoIndex + 1, panoIndex - 1, panoIndex + 2, panoIndex - 2 ]
  5027. for(var i = 0; i < neighbourIndex.length; i++) {
  5028. currentPanoDestinations = this.panoIdMap.get(this.model.panos.list[neighbourIndex[i]].id)
  5029. if(currentPanoDestinations) break
  5030. }
  5031. if(!currentPanoDestinations)
  5032. currentPanoDestinations.push(0)
  5033. }
  5034. if(null === this.currentItem || void 0 === this.currentItem){
  5035. // this.setDestinationItem(this.firstDestination())
  5036. this.setDestinationItem([currentPanoDestinations[0], 0])
  5037. }else{
  5038. if(currentPanoDestinations.indexOf(this.currentItem[0]) == -1) {
  5039. this.setDestinationItem([currentPanoDestinations[0], 0])
  5040. } else {
  5041. var item
  5042. if(e == 1){
  5043. item = this.nextItem(this.currentItem)
  5044. }else if(e == -1){
  5045. item = this.prevItem(this.currentItem)
  5046. }
  5047. this.setDestinationItem(item)
  5048. }
  5049. }
  5050. if(this.itemCompare(this.destinationItem, this.finalDestination(), 'equal')[0] < 0 ){
  5051. this.useSpecialTransition("reverse-looping to end")
  5052. }else if(this.itemCompare(this.destinationItem, this.firstDestination(), 'equal')){
  5053. this.useSpecialTransition("looping back to start")
  5054. }
  5055. /* var momentTour = this.getMomentTour(this.destinationItem);
  5056. if ( "black" === momentTour) { // 方奕卓 瞬间过渡, 相机缩放至1
  5057. var zoomLevel = this.player.zoomLevel;
  5058. this.player.zoomEnabled = true;
  5059. var zoom = function(e, d) {
  5060. this.player.zoomTo((1-e)*zoomLevel, true)
  5061. }.bind(this)
  5062. s.start(zoom, 1500, function(){
  5063. }, 0, d.easeOutQuad, "zoom")
  5064. } */
  5065. this.goToDestination()
  5066. }
  5067. ,
  5068. n.prototype.getMomentTour = function(destinationItem) {//add
  5069. var wholeMomentTour = window.DATA.momentTour || "walk"; //最外层
  5070. if(!destinationItem) return wholeMomentTour
  5071. else{
  5072. var currentLocation = this.model.getHeroDescriptorByIndex(destinationItem)//最内层。 如果有使用最内层
  5073. if(currentLocation.momentTour)return currentLocation.momentTour;
  5074. var currentLocation_ = this.model.heroLocations[destinationItem[0]];
  5075. return currentLocation_.momentTour || wholeMomentTour; //若中间层或最内层有就使用,否则使用最外层
  5076. }
  5077. }
  5078. ,
  5079. t.exports = n
  5080. }
  5081. ).call(this, "/js/director.js")
  5082. }
  5083. , {
  5084. "./analytics": 4,
  5085. "./enum/BlackoutStyle": 18,
  5086. "./enum/ControlEvents": 21,
  5087. "./enum/DirectorEvents": 23,
  5088. "./enum/ModelManagerEvents": 33,
  5089. "./enum/PathDiscardMode": 38,
  5090. "./enum/PathDisplayMode": 39,
  5091. "./enum/PlayerEvents": 40,
  5092. "./enum/Viewmode": 51,
  5093. "./enum/WarpStyle": 52,
  5094. "./model/ModelManager": 140,
  5095. "./player": 155,
  5096. "./settings": 166,
  5097. "./util/logger": 189,
  5098. "./util/transitions": 195,
  5099. events: 202,
  5100. three: 217
  5101. }],
  5102. 16: [function(e, t, i) {
  5103. "use strict";
  5104. var n = e("three")
  5105. , r = e("./enum/Viewmode")
  5106. , o = (e("./settings"),
  5107. e("./util/transitions"))
  5108. , a = e("./enum/PlayerEvents")
  5109. , s = new n.ShaderPass(n.HorizontalBlurShader)
  5110. , l = new n.ShaderPass(n.VerticalBlurShader);
  5111. l.renderToScreen = !0;
  5112. var c = $("#player").width() / $("#player").height();
  5113. isNaN(c) && (c = 1);
  5114. initTransitionPass(n)
  5115. var h = {
  5116. currentBlur: 0,
  5117. aspect: c,
  5118. blurStrength: 1,
  5119. hblurPass: s,
  5120. vblurPass: l,
  5121. transitionMaskPass : new n.TransitionPass()
  5122. ,
  5123. bindEvents: function(e) {
  5124. e.on(a.ModeChanged, function(e, t) {
  5125. e === r.PANORAMA && (o.cancel(h.blur),
  5126. o.cancel(h.addBlur),
  5127. o.start(h.removeBlur, 500, null, 0, null, "deblur"))
  5128. })
  5129. },
  5130. blur: function(e) {
  5131. h.currentBlur = e;
  5132. var t = e * h.blurStrength;
  5133. l.uniforms.v.value = t / 512 * h.aspect,
  5134. s.uniforms.h.value = t / 512
  5135. },
  5136. addBlur: function(e) {
  5137. e = Math.max(e, h.currentBlur),
  5138. h.blur(e)
  5139. },
  5140. removeBlur: function(e) {
  5141. e = Math.min(1 - e, h.currentBlur),
  5142. h.blur(e)
  5143. }
  5144. };
  5145. h.blur(0),
  5146. t.exports = h
  5147. }
  5148. , {
  5149. "./enum/PlayerEvents": 40,
  5150. "./enum/Viewmode": 51,
  5151. "./settings": 166,
  5152. "./util/transitions": 195,
  5153. three: 217
  5154. }],
  5155. 17: [function(e, t, i) {
  5156. "use strict";
  5157. t.exports = {
  5158. UNKNOWN: 0,
  5159. ALIGNED: 1,
  5160. UNALIGNED: 2,
  5161. PLACED: 3
  5162. }
  5163. }
  5164. , {}],
  5165. 18: [function(e, t, i) {
  5166. "use strict";
  5167. t.exports = {
  5168. NONE: 0,
  5169. MIDDLE: 1,
  5170. END: 2,
  5171. BEGINNING: 3,
  5172. FADEIN: 4
  5173. }
  5174. }
  5175. , {}],
  5176. 19: [function(e, t, i) {
  5177. "use strict";
  5178. var n = e("three");
  5179. t.exports = {
  5180. newBlue: new n.Color(4967932),
  5181. altBlue: new n.Color(47355),
  5182. tagDefault: new n.Color(223357),
  5183. classicBlue: new n.Color(53759),
  5184. mpYellow: new n.Color(16502016),
  5185. mpOrange: new n.Color(16428055),
  5186. mpBlue: new n.Color(12096),
  5187. mpLtGrey: new n.Color(13751252),
  5188. mpDkGrey: new n.Color(10000019),
  5189. mpRed: new n.Color(12525854),
  5190. mpOrangeDesat: new n.Color(16764529),
  5191. mpBlueDesat: new n.Color(4034734),
  5192. mpRedDesat: new n.Color(14705505),
  5193. white: new n.Color(16777215),
  5194. black: new n.Color(0),
  5195. _desat: function(e, t) {
  5196. var i = t || .3
  5197. , r = (new n.Color).copy(e).getHSL();
  5198. return (new n.Color).setHSL(r.h, r.s * (1 - i), r.l)
  5199. },
  5200. _darken: function(e, t) {
  5201. var i = t || .2
  5202. , r = e.getHSL();
  5203. return (new n.Color).setHSL(r.h, r.s, r.l * (1 - i))
  5204. }
  5205. }
  5206. }
  5207. , {
  5208. three: 217
  5209. }],
  5210. 20: [function(e, t, i) {
  5211. "use strict";
  5212. t.exports = {
  5213. NONE: -1,
  5214. ROTATE: 0,
  5215. DOLLY: 1,
  5216. PAN: 2,
  5217. ROTATE_DOLLY: 3,
  5218. PAN_DOLLY: 4
  5219. }
  5220. }
  5221. , {}],
  5222. 21: [function(e, t, i) {
  5223. "use strict";
  5224. t.exports = {
  5225. Move: "move",
  5226. InteractionDirect: "interaction.direct",
  5227. InteractionKey: "interaction.key",
  5228. InteractionGui: "interaction.gui",
  5229. FlyInDirection: "fly.direction",
  5230. InputStart: "input.start",
  5231. Pinch: "input.pinch",
  5232. Scroll: "input.scroll",
  5233. AutoPanInterrupt: "autopan.interrupt",
  5234. AutoPanComplete: "autopan.complete",
  5235. AutoPanClamped: "autopan.clamped",
  5236. LongTap: "longtap"
  5237. }
  5238. }
  5239. , {}],
  5240. 22: [function(e, t, i) {
  5241. "use strict";
  5242. t.exports = Object.freeze({
  5243. FORWARD: "FORWARD",
  5244. LEFT: "LEFT",
  5245. RIGHT: "RIGHT",
  5246. BACK: "BACK",
  5247. UP: "UP",
  5248. DOWN: "DOWN"
  5249. })
  5250. }
  5251. , {}],
  5252. 23: [function(e, t, i) {
  5253. "use strict";
  5254. t.exports = {
  5255. ActionInterrupted: "action.interrupted",
  5256. TourStart: "tour.start",
  5257. TourEnd: "tour.end",
  5258. StartModeChange: "mode.startChange"
  5259. }
  5260. }
  5261. , {}],
  5262. 24: [function(e, t, i) {
  5263. "use strict";
  5264. t.exports = Object.freeze({
  5265. None: 0,
  5266. Queued: 1,
  5267. ForceQueued: 2,
  5268. Downloading: 3,
  5269. Downloaded: 4,
  5270. DownloadFailed: 5
  5271. })
  5272. }
  5273. , {}],
  5274. 25: [function(e, t, i) {
  5275. "use strict";
  5276. t.exports = {
  5277. GL_TEXTURE_CUBE_MAP_POSITIVE_X: 0,
  5278. GL_TEXTURE_CUBE_MAP_NEGATIVE_X: 1,
  5279. GL_TEXTURE_CUBE_MAP_POSITIVE_Y: 2,
  5280. GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: 3,
  5281. GL_TEXTURE_CUBE_MAP_POSITIVE_Z: 4,
  5282. GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: 5
  5283. }
  5284. }
  5285. , {}],
  5286. 26: [function(e, t, i) {
  5287. "use strict";
  5288. t.exports = {
  5289. Texture2D: 0,
  5290. TextureCube: 1
  5291. }
  5292. }
  5293. , {}],
  5294. 27: [function(e, t, i) {
  5295. "use strict";
  5296. t.exports = {
  5297. SMALL: "small",
  5298. LARGE: "large"
  5299. }
  5300. }
  5301. , {}],
  5302. 28: [function(e, t, i) {
  5303. "use strict";
  5304. var n = e("./Viewmode")
  5305. , r = {
  5306. LANDING: {},
  5307. NAVIGATION: "navigation",
  5308. MORE_HELP: "moreHelp",
  5309. TOUR_INTERACTION: {}
  5310. };
  5311. r.LANDING[n.PANORAMA] = "panorama.landing",
  5312. r.LANDING[n.OUTDOOR] = "outdoor.landing",
  5313. r.LANDING[n.DOLLHOUSE] = "dollhouse.landing",
  5314. r.LANDING[n.FLOORPLAN] = "floorplan.landing",
  5315. r.TOUR_INTERACTION.standard = "standard.tour",
  5316. r.TOUR_INTERACTION[n.OUTDOOR] = "outdoor.tour",
  5317. r.TOUR_INTERACTION[n.FLOORPLAN] = "floorplan.tour",
  5318. t.exports = r
  5319. }
  5320. , {
  5321. "./Viewmode": 51
  5322. }],
  5323. 29: [function(e, t, i) {
  5324. "use strict";
  5325. var n = {
  5326. UP: 1,
  5327. DOWN: -1,
  5328. LEFT: "L",
  5329. RIGHT: "R",
  5330. FORWARD: "F",
  5331. BACK: "B",
  5332. reverse: {},
  5333. opposite: function(e) {
  5334. return this.reverse[e.toString()]
  5335. }
  5336. };
  5337. !function() {
  5338. n.reverse[n.UP] = n.DOWN,
  5339. n.reverse[n.DOWN] = n.UP,
  5340. n.reverse[n.LEFT] = n.RIGHT,
  5341. n.reverse[n.RIGHT] = n.LEFT,
  5342. n.reverse[n.FORWARD] = n.BACK,
  5343. n.reverse[n.BACK] = n.FORWARD
  5344. }(),
  5345. t.exports = n
  5346. }
  5347. , {}],
  5348. 30: [function(e, t, i) {
  5349. "use strict";
  5350. var n = e("../util/browser")
  5351. , r = {
  5352. ZERO: 48,
  5353. ONE: 49,
  5354. TWO: 50,
  5355. THREE: 51,
  5356. FOUR: 52,
  5357. FIVE: 53,
  5358. SIX: 54,
  5359. SEVEN: 55,
  5360. EIGHT: 56,
  5361. NINE: 57,
  5362. LEFTARROW: 37,
  5363. UPARROW: 38,
  5364. RIGHTARROW: 39,
  5365. DOWNARROW: 40,
  5366. A: 65,
  5367. B: 66,
  5368. C: 67,
  5369. D: 68,
  5370. E: 69,
  5371. F: 70,
  5372. G: 71,
  5373. H: 72,
  5374. I: 73,
  5375. J: 74,
  5376. K: 75,
  5377. L: 76,
  5378. M: 77,
  5379. N: 78,
  5380. O: 79,
  5381. P: 80,
  5382. Q: 81,
  5383. R: 82,
  5384. S: 83,
  5385. T: 84,
  5386. U: 85,
  5387. V: 86,
  5388. W: 87,
  5389. X: 88,
  5390. Y: 89,
  5391. Z: 90,
  5392. SPACE: 32,
  5393. RETURN: 13,
  5394. SEMICOLON: 186,
  5395. PLUSEQUALS: 187,
  5396. DASHUNDERSCORE: 189,
  5397. OPENBRACKET: 219
  5398. };
  5399. n.detectFirefox() && (r.SEMICOLON = 59,
  5400. r.PLUSEQUALS = 61,
  5401. r.DASHUNDERSCORE = 173),
  5402. t.exports = r
  5403. }
  5404. , {
  5405. "../util/browser": 182
  5406. }],
  5407. 31: [function(e, t, i) {
  5408. "use strict";
  5409. t.exports = {
  5410. EN_US: "en-US",
  5411. ES_MX: "es-MX",
  5412. FR_FR: "fr-FR",
  5413. DE_DE: "de-DE",
  5414. RU_RU: "ru-RU",
  5415. CN_CN: "cn-CN",
  5416. JP_JP: "jp-JP"
  5417. }
  5418. }
  5419. , {}],
  5420. 32: [function(e, t, i) {
  5421. "use strict";
  5422. t.exports = {
  5423. TagActivated: "tag.activated",
  5424. TagDismissed: "tag.dismissed",
  5425. TagNavigation: "tag.navigation"
  5426. }
  5427. }
  5428. , {}],
  5429. 33: [function(e, t, i) {
  5430. "use strict";
  5431. t.exports = {
  5432. ModelAdded: "model-added",
  5433. ActiveModelChanged: "active-model-changed"
  5434. }
  5435. }
  5436. , {}],
  5437. 34: [function(e, t, i) {
  5438. "use strict";
  5439. t.exports = {
  5440. LEFT: 0,
  5441. MIDDLE: 1,
  5442. RIGHT: 2
  5443. }
  5444. }
  5445. , {}],
  5446. 35: [function(e, t, i) {
  5447. "use strict";
  5448. t.exports = {
  5449. PanoRenderComplete: "panorama.render.complete",
  5450. TileRenderFailure: "panorama.tile.render.failed",
  5451. TileRenderSuccess: "panorama.tile.render.success",
  5452. TileUploadAttempted: "panorama.tile.upload.attempted",
  5453. UploadAttemptedForAllTiles: "panorama.upload.attempted.all.tiles",
  5454. ZoomLevelRenderStarted: "panorama.zoom.render.started"
  5455. }
  5456. }
  5457. , {}],
  5458. 36: [function(e, t, i) {
  5459. "use strict";
  5460. t.exports = {
  5461. BASE: 1,
  5462. STANDARD: 2,
  5463. HIGH: 3,
  5464. ULTRAHIGH: 4
  5465. }
  5466. }
  5467. , {}],
  5468. 37: [function(e, t, i) {
  5469. "use strict";
  5470. t.exports = {
  5471. LoadComplete: "panorama.load.complete",
  5472. LoadFailed: "panorama.load.failed",
  5473. TileLoaded: "panorama.tile.loaded"
  5474. }
  5475. }
  5476. , {}],
  5477. 38: [function(e, t, i) {
  5478. "use strict";
  5479. t.exports = Object.freeze({
  5480. Standard: 0,
  5481. Slow: 1,
  5482. Retain: 2
  5483. })
  5484. }
  5485. , {}],
  5486. 39: [function(e, t, i) {
  5487. "use strict";
  5488. t.exports = Object.freeze({
  5489. Show: 0,
  5490. Hide: 1,
  5491. Retain: 2
  5492. })
  5493. }
  5494. , {}],
  5495. 40: [function(e, t, i) {
  5496. "use strict";
  5497. t.exports = {
  5498. Move: "move",
  5499. MoveComplete: "move.complete",
  5500. ModeChanged: "mode.changed",
  5501. ModeChanging: "mode.changing",
  5502. PanoChosen: "pano.chosen",
  5503. ClosestPanoChanging: "closest.pano.changing",
  5504. WarpStarted: "warp.started",
  5505. WarpInterrupted: "warp.interrupted",
  5506. WarpEnded: "warp.ended",
  5507. FlyinFinished: "flyin.finished",
  5508. FlyingStarted: "flying.started",
  5509. FlyingInterrupted: "flying.interrupted",
  5510. FlyingEnded: "flying.ended",
  5511. Ready: "ready",
  5512. StartInside: "start.inside",
  5513. StartOutside: "start.outside",
  5514. ViewChanged: "view.changed",
  5515. WarpInterruptedWithFlyTo: "warp.interrupted.flyto",
  5516. InputStart: "input.start"
  5517. }
  5518. }
  5519. , {}],
  5520. 41: [function(e, t, i) {
  5521. "use strict";
  5522. t.exports = Object.freeze({
  5523. DEFAULT: 0,
  5524. PANOMARKERS: 1,
  5525. RETICULE: 2,
  5526. TAG: 3
  5527. })
  5528. }
  5529. , {}],
  5530. 42: [function(e, t, i) {
  5531. "use strict";
  5532. t.exports = {
  5533. visibleFloor: 1,
  5534. ghostFloor: 3,
  5535. boundingSkybox: 1,
  5536. panoMarker: 2,
  5537. reticule: 3,
  5538. tagStem: 4,
  5539. tagDisc: 5,
  5540. ribbon: 100
  5541. }
  5542. }
  5543. , {}],
  5544. 43: [function(e, t, i) {
  5545. "use strict";
  5546. t.exports = {
  5547. ContextCreated: "scene-renderer-context-created",
  5548. AfterRender: "after-render",
  5549. MemoryUsageUpdated: "scene-renderer-memory-usage-updated"
  5550. }
  5551. }
  5552. , {}],
  5553. 44: [function(e, t, i) {
  5554. "use strict";
  5555. t.exports = {
  5556. IDLE: "idle",
  5557. BROWSE: "browse",
  5558. EXAMINE: "examine"
  5559. }
  5560. }
  5561. , {}],
  5562. 45: [function(e, t, i) {
  5563. "use strict";
  5564. t.exports = {
  5565. TileDownloadSuccess: "tiledownloader.download.success",
  5566. TileDownloadFailure: "tiledownloader.download.failure",
  5567. PanoDownloadComplete: "tiledownloader.pano.download.complete"
  5568. }
  5569. }
  5570. , {}],
  5571. 46: [function(e, t, i) {
  5572. "use strict";
  5573. t.exports = {
  5574. CardboardAndroid: "googlevr",
  5575. GearVR: "gearvr",
  5576. CardboardIOS: "googlevrios",
  5577. Cardboard: "googlevr"
  5578. }
  5579. }
  5580. , {}],
  5581. 47: [function(e, t, i) {
  5582. "use strict";
  5583. t.exports = {
  5584. NONE: 0,
  5585. CONTEXTUAL: 1,
  5586. ANDROID: 2
  5587. }
  5588. }
  5589. , {}],
  5590. 48: [function(e, t, i) {
  5591. "use strict";
  5592. var n = {
  5593. Title: 0,
  5594. Cardboard: 1
  5595. }
  5596. , r = {
  5597. Title: 0,
  5598. Cardboard: 1,
  5599. Gear: 2
  5600. };
  5601. !function() {
  5602. [n, r].forEach(function(e) {
  5603. e.pageCount = Object.keys(e).length
  5604. })
  5605. }(),
  5606. t.exports.ios = n,
  5607. t.exports.standard = r
  5608. }
  5609. , {}],
  5610. 49: [function(e, t, i) {
  5611. "use strict";
  5612. t.exports = {
  5613. Android: "android",
  5614. IOS: "ios",
  5615. Desktop: "desktop",
  5616. UnsupportedAndroid: "android-unsupported"
  5617. }
  5618. }
  5619. , {}],
  5620. 50: [function(e, t, i) {
  5621. "use strict";
  5622. var n = e("three");
  5623. t.exports = {
  5624. UP: new n.Vector3(0,1,0),
  5625. DOWN: new n.Vector3(0,-1,0),
  5626. LEFT: new n.Vector3(-1,0,0),
  5627. RIGHT: new n.Vector3(1,0,0),
  5628. FORWARD: new n.Vector3(0,0,-1),
  5629. BACK: new n.Vector3(0,0,1)
  5630. }
  5631. }
  5632. , {
  5633. three: 217
  5634. }],
  5635. 51: [function(e, t, i) {
  5636. "use strict";
  5637. var n = e("../exception/ViewmodeConvertException")
  5638. , r = e("./coreViewmodes")
  5639. , o = e("../util/common")
  5640. , a = {
  5641. MESH: "mesh",
  5642. OUTDOOR: "outdoor",
  5643. TRANSITIONING: "transitioning",
  5644. toInt: function(e) {
  5645. switch (e) {
  5646. case this.PANORAMA:
  5647. return 1;
  5648. case this.DOLLHOUSE:
  5649. return 2;
  5650. case this.FLOORPLAN:
  5651. return 3;
  5652. case this.OUTDOOR:
  5653. return 4;
  5654. case this.TRANSITIONING:
  5655. return -1
  5656. }
  5657. throw new n("No known conversion for Viewmode to int for mode: " + e)
  5658. },
  5659. fromInt: function(e) {
  5660. switch (e) {
  5661. case "1":
  5662. case 1:
  5663. return this.PANORAMA;
  5664. case "2":
  5665. case 2:
  5666. return this.DOLLHOUSE;
  5667. case "3":
  5668. case 3:
  5669. return this.FLOORPLAN;
  5670. case "4":
  5671. case 4:
  5672. return this.OUTDOOR
  5673. }
  5674. throw new n("No known conversion for int to viewmode for int: " + e)
  5675. },
  5676. convertWorkshopModeInt: function(e) {
  5677. switch (e) {
  5678. case "0":
  5679. case 0:
  5680. case undefined: //xzw add
  5681. return this.PANORAMA;
  5682. case "1":
  5683. case 1:
  5684. return this.FLOORPLAN;
  5685. case "2":
  5686. case 2:
  5687. return this.DOLLHOUSE;
  5688. case "3":
  5689. case 3:
  5690. return this.MESH
  5691. }
  5692. throw new n("No known conversion for Workshop int to viewmode for int: " + e)
  5693. }
  5694. };
  5695. o.extendObject(a, r),
  5696. t.exports = a
  5697. }
  5698. , {
  5699. "../exception/ViewmodeConvertException": 58,
  5700. "../util/common": 185,
  5701. "./coreViewmodes": 54
  5702. }],
  5703. 52: [function(e, t, i) {
  5704. "use strict";
  5705. t.exports = {
  5706. BLACK: "black",
  5707. STD: "std",
  5708. WALK: "walk"
  5709. }
  5710. }
  5711. , {}],
  5712. 53: [function(e, t, i) {
  5713. "use strict";
  5714. t.exports = {
  5715. ZoomIn: "zoom.in",
  5716. ZoomOut: "zoom.out",
  5717. ZoomMax: "zoom.max",
  5718. ZoomMin: "zoom.min"
  5719. }
  5720. }
  5721. , {}],
  5722. 54: [function(e, t, i) {
  5723. "use strict";
  5724. t.exports = {
  5725. PANORAMA: "panorama",
  5726. DOLLHOUSE: "dollhouse",
  5727. FLOORPLAN: "floorplan"
  5728. }
  5729. }
  5730. , {}],
  5731. 55: [function(e, t, i) {
  5732. "use strict";
  5733. function n(e) {
  5734. this.message = e
  5735. }
  5736. t.exports = n
  5737. }
  5738. , {}],
  5739. 56: [function(e, t, i) {
  5740. "use strict";
  5741. function n(e) {
  5742. r.call(this, e)
  5743. }
  5744. var r = e("./BasicException");
  5745. n.prototype = Object.create(r.prototype),
  5746. t.exports = n
  5747. }
  5748. , {
  5749. "./BasicException": 55
  5750. }],
  5751. 57: [function(e, t, i) {
  5752. "use strict";
  5753. function n(e) {
  5754. r.call(this, e)
  5755. }
  5756. var r = e("./BasicException");
  5757. n.prototype = Object.create(r.prototype),
  5758. t.exports = n
  5759. }
  5760. , {
  5761. "./BasicException": 55
  5762. }],
  5763. 58: [function(e, t, i) {
  5764. "use strict";
  5765. function n(e) {
  5766. r.call(this, e)
  5767. }
  5768. var r = e("./BasicException");
  5769. n.prototype = Object.create(r.prototype),
  5770. t.exports = n
  5771. }
  5772. , {
  5773. "./BasicException": 55
  5774. }],
  5775. 59: [function(e, t, i) {
  5776. (function(i) {
  5777. "use strict";
  5778. function n(e) {
  5779. var t = {};
  5780. if (e) {
  5781. var i = e.flags;
  5782. if (i)
  5783. for (var n in i)
  5784. i.hasOwnProperty(n) && (t[i[n]] = !0);
  5785. return t
  5786. }
  5787. return l.debug("Feature flags -> parseFeatureFlags: rawData is null."),
  5788. null
  5789. }
  5790. var r = e("./util/ajax")
  5791. , o = e("./util/showcase")
  5792. , a = e("./util/logger")
  5793. , s = ""
  5794. , l = new a(i)
  5795. , c = {};
  5796. t.exports = {
  5797. loadFeatureFlags: function(e) {
  5798. var t = $.Deferred();
  5799. return r.get(e.urlBase + s, {
  5800. responseType: "json",
  5801. prefetchFrom: "user",
  5802. auth: o.getAuthorizationHeader()
  5803. }).done(function(e) {
  5804. c = n(e),
  5805. c ? t.resolve(c) : t.reject("loading-failed")
  5806. }).fail(function() {
  5807. l.debug("Retrieval of feature flags failed."),
  5808. t.reject("loading-failed")
  5809. }),
  5810. t.promise()
  5811. },
  5812. getFlags: function() {
  5813. return c
  5814. },
  5815. updateDependentSettings: function(e, t) {
  5816. e = e || c,
  5817. e.labels && (t.labels.enabled = !0),
  5818. e.zooming && !t.zoom.forceOff && (t.zoom.enabled = !0),
  5819. e.showcase_sdk && (t.sdkInit = !0),
  5820. e.mobile_highq_override && (t.tiling.mobileHighQualityOverride = !0),
  5821. e.showcase_webvr && (t.vr.allowWebVR = !0),
  5822. e.uhql && (t.tiling.allowUltraHighResolution = !0),
  5823. e.hide_sc_sharing && (t.share.enabled = !1)
  5824. }
  5825. }
  5826. }
  5827. ).call(this, "/js/featureflags.js")
  5828. }
  5829. , {
  5830. "./util/ajax": 181,
  5831. "./util/logger": 189,
  5832. "./util/showcase": 193
  5833. }],
  5834. 60: [function(e, t, i) {
  5835. "use strict";
  5836. var n = (e("../util/common"),
  5837. {
  5838. status: 0,
  5839. set: function(e) {
  5840. if (isNaN(e))
  5841. return !1;
  5842. var t = $('.progressbar');
  5843. 0 > e && (e = 0);
  5844. e > 100 && (e = 100);
  5845. var width = parseInt(t.css('width').replace("px",""))/100; //获取进度条总长度除以100
  5846. var barperc = e*width;
  5847. var perc = Math.round(e);
  5848. var labelpos = (parseInt(barperc)-15);
  5849. t.find('.bar').css('width',barperc); //已经再跑颜色的百分比
  5850. t.find('.label').css('left', labelpos); //上面跟着的字的百分比
  5851. t.find('.perc').text(perc+'%'); //具体数字的百分比
  5852. this.status = e
  5853. },
  5854. done: function(e) {
  5855. return e || this.status ? (this.status = null,
  5856. this.set(100)) : this
  5857. }
  5858. });
  5859. t.exports.circleLoader = n
  5860. }
  5861. , {
  5862. "../util/common": 185
  5863. }],
  5864. 61: [function(e, t, i) {
  5865. "use strict";
  5866. t.exports = Object.freeze({
  5867. CLOSE: "modal.closer.close"
  5868. })
  5869. }
  5870. , {}],
  5871. 62: [function(e, t, i) {
  5872. "use strict";
  5873. function n(e, t) {
  5874. t && (t.stopPropagation(),
  5875. t.preventDefault()),
  5876. e && this.emit(l.CLOSE, e),
  5877. g.reset()
  5878. }
  5879. function r(e, t) {
  5880. function i() {
  5881. var t = e.offsetHeight >= $("#player").height() && e.offsetWidth >= $("#player").width();
  5882. t !== f && (f = t,
  5883. t ? (e.classList.add("closeByFooter"),
  5884. h.classList.add("closeByFooter")) : (e.classList.remove("closeByFooter"),
  5885. h.classList.remove("closeByFooter")))
  5886. }
  5887. t ? setTimeout(i, o.guiAnimationSpeed) : i()
  5888. }
  5889. var o = e("../../settings")
  5890. , a = (e("../../tag/Media/MediaEvent"),
  5891. e("../../util/browser"))
  5892. , s = e("../../util/common")
  5893. , l = e("./ModalCloserEvent")
  5894. , c = e("events").EventEmitter
  5895. , h = document.getElementsByClassName("footer")[0]
  5896. , u = h.querySelectorAll(".close")[0]
  5897. , d = null
  5898. , p = null
  5899. , f = null
  5900. , g = (a.isMobile(),
  5901. {
  5902. open: function(e) {
  5903. e && (r(e),
  5904. d && u.removeEventListener("click", d, !0),
  5905. d = n.bind(this, e.id),
  5906. u.addEventListener("click", d, !0),
  5907. p && window.removeEventListener("resize", p, !0),
  5908. p = r.bind(this, e),
  5909. window.addEventListener("resize", p, !0))
  5910. },
  5911. reset: function() {
  5912. h.classList.remove("closeByFooter"),
  5913. u.removeEventListener("click", d, !0),
  5914. window.removeEventListener("resize", p, !0),
  5915. d = p = f = null
  5916. }
  5917. });
  5918. s.extendObject(g, c.prototype),
  5919. t.exports = g
  5920. }
  5921. , {
  5922. "../../tag/Media/MediaEvent": 131,
  5923. "../../settings": 166,
  5924. "../../util/browser": 182,
  5925. "../../util/common": 185,
  5926. "./ModalCloserEvent": 61,
  5927. events: 202
  5928. }],
  5929. 63: [function(e, t, i) {
  5930. "use strict";
  5931. function n(e, t, i) {
  5932. var n = new r.GUI({
  5933. width: 400
  5934. })
  5935. , u = n.addFolder("Flydown from Dollhouse");
  5936. u.add(h.flydown, "movementEasing", Object.keys(a)),
  5937. u.add(h.flydown, "movementDelay", 0, 1).step(.01),
  5938. u.add(h.flydown, "rotationEasing", Object.keys(a)),
  5939. u.add(h.flydown, "rotationDelay", 0, 1).step(.01),
  5940. u.add(h.flydown, "modelTextureDelay", 0, 1).step(.01),
  5941. u.add(h.flydown, "skyboxDelay", 0, 1).step(.01),
  5942. u.add(h.dollhouseDefault, "minPolarAngle", 0, o.Math.degToRad(50)),
  5943. u.add(h.dollhouseDefault, "maxPolarAngle", o.Math.degToRad(50), o.Math.degToRad(170));
  5944. var d = n.addFolder("Transition between panos");
  5945. d.add(h.transition, "blur", 0, 10).onFinishChange(function() {}),
  5946. d.add(h.transition, "flySpeed", 0, 10).step(.01).onFinishChange(function() {
  5947. h.transition.flyTime = 0,
  5948. d.__controllers.forEach(function(e) {
  5949. e.updateDisplay()
  5950. })
  5951. }),
  5952. d.add(h.transition, "flyTime", 0, 5e3).onFinishChange(function() {
  5953. h.transition.flySpeed = 0,
  5954. d.__controllers.forEach(function(e) {
  5955. e.updateDisplay()
  5956. })
  5957. }),
  5958. d.add(h.transition, "aimTime", 500, 2500).step(50),
  5959. d.add(h.transition, "aimSlowFactor", 1, 3).step(.1),
  5960. d.add(h.transition, "movementEasing", Object.keys(a));
  5961. var p = n.addFolder("Path Display");
  5962. p.add(h.path, "opacity", 0, 1).step(.01).onFinishChange(function() {}),
  5963. p.add(h.path, "height", 0, .2).step(.01).onFinishChange(function() {}),
  5964. p.add(h.path, "outsideHeight", 0, 2).step(.01).onFinishChange(function() {}),
  5965. p.add(h.path, "ribbonWidth", .01, .35).step(.01).onFinishChange(function() {}),
  5966. p.add(h.path, "waypointRadius", .01, 1.2).step(.01).onFinishChange(function() {}),
  5967. p.add(h.path, "waypointPulse", 0, 3600).step(20).onFinishChange(function() {}),
  5968. p.add(h.path, "waypointIndoorRadius", .01, 1.2).step(.01).onFinishChange(function() {}),
  5969. p.add(h.path, "fadeInTime", 0, 1200).step(10).onFinishChange(function() {}),
  5970. p.add(h.path, "fadeOutTime", 0, 1200).step(10).onFinishChange(function() {}),
  5971. p.add(h.path, "color", Object.keys(l)).onFinishChange(function() {
  5972. h.path.color = l[h.path.color],
  5973. h.path.colorUp = l._desat(h.path.color),
  5974. h.path.colorDown = l.darken(h.path.color)
  5975. }),
  5976. p.add(h, "reticuleColor", Object.keys(l)).onFinishChange(function() {
  5977. h.reticuleColor = l[h.reticuleColor]
  5978. });
  5979. var f = n.addFolder("Warping")
  5980. , g = f.addFolder("Warp/Teleport");
  5981. g.add(h.warp, "softPushDist", 0, 2).onFinishChange(function() {}),
  5982. g.add(h.warp, "softPushEnd", 0, 1).step(.01).onFinishChange(function() {}),
  5983. g.add(h.warp, "softBendAngle", 0, 45).onFinishChange(function() {}),
  5984. g.add(h.warp, "softBendTilt", 0, 45).onFinishChange(function() {}),
  5985. g.add(h.warp, "softBendEnd", 0, 1).step(.01).onFinishChange(function() {}),
  5986. g.add(h.warp, "burnsAngle", 0, 30).onFinishChange(function() {}),
  5987. g.add(h.warp, "minBurnsAngle", 0, 10).onFinishChange(function() {}),
  5988. g.add(h.warp, "brakeStrength", 1, 8).onFinishChange(function() {}),
  5989. g.add(h.warp, "minBrakeAngle", 0, 5).step(.01).onFinishChange(function() {}),
  5990. g.add(h.warp, "maxBrakeAngle", 0, 5).step(.01).onFinishChange(function() {}),
  5991. g.add(h.path, "mapGuides").onFinishChange(function() {}),
  5992. g.add(h.warp, "teleportTime", 0, 5e3).step(10).onFinishChange(function() {}),
  5993. g.add(h.warp, "outsideTime", 0, 5e3).step(10).onFinishChange(function() {}),
  5994. g.add(h.path, "typ", Object.keys(c)).onFinishChange(function() {
  5995. h.path.typ = c[h.path.typ]
  5996. }),
  5997. g.add(h.warp, "loop").onChange(function() {}).onFinishChange(function() {
  5998. t.endlessLoop = h.warp.loop
  5999. }),
  6000. g.add(h.warp, "walkSlideShowThreshhold", 1, 1e4).step(1).onFinishChange(function() {}),
  6001. g.add(h.warp, "walkExtraPanosDistance", 0, 3).step(.1).onFinishChange(function() {}),
  6002. g.add(h.transition, "fastForwardFactor", 1, 10).step(1).onFinishChange(function() {});
  6003. var m = f.addFolder("Long Warp Only");
  6004. m.add(h.warp, "minWarpTime", 0, 5e3).step(10).onFinishChange(function() {
  6005. h.warp.flySpeed = 0,
  6006. m.__controllers.forEach(function(e) {
  6007. e.updateDisplay()
  6008. })
  6009. }),
  6010. m.add(h.warp, "timePerMeter", 0, 5e3).step(10).onFinishChange(function() {}),
  6011. m.add(h.warp, "lookAheadMax", .01, 1).step(.01).onFinishChange(function() {}),
  6012. m.add(h.warp, "lookAheadDist", .01, 4).step(.01).onFinishChange(function() {}),
  6013. m.add(h.warp, "maxTurnPerSec", 0, 720).step(1).onFinishChange(function() {}),
  6014. m.add(h.warp, "maxAimPerSec", 0, 720).step(1).onFinishChange(function() {}),
  6015. m.add(h.warp, "turnFriction", 0, 1).step(.01).onFinishChange(function() {}),
  6016. m.add(h.warp, "walkDelay", 0, 2e3).step(10).onFinishChange(function() {}),
  6017. m.add(h.transition, "flytimeMaxDistanceThreshold", 0, 25).step(10).onFinishChange(function() {}),
  6018. m.add(h.warp, "walkMaxDist", 0, 100).step(1).onFinishChange(function() {});
  6019. var v = n.addFolder("Warp Esoterica");
  6020. v.add(h.warp, "nearPanoDist", .01, 12).step(0).onFinishChange(function() {}),
  6021. v.add(h.warp, "blur", .01, 1).onFinishChange(function() {}),
  6022. v.add(h.warp, "flySpeed", 0, 10).step(.01).onFinishChange(function() {
  6023. h.warp.minWarpTime = 0,
  6024. v.__controllers.forEach(function(e) {
  6025. e.updateDisplay()
  6026. })
  6027. }),
  6028. v.add(h.warp, "showBunny").onFinishChange(function() {}),
  6029. v.add(h.warp, "fastTime", 0, 2500).step(10).onFinishChange(function() {}),
  6030. v.add(h.warp, "movementEasing", Object.keys(a));
  6031. var A = n.addFolder("Misc");
  6032. A.add(h, "dollhouseFOV", 10, 180).onChange(function() {
  6033. i.cameras[s.DOLLHOUSE].fov = h.dollhouseFOV
  6034. }),
  6035. A.add(h, "insideFOV", 10, 180).onChange(function() {
  6036. i.cameras[s.PANORAMA].fov = h.insideFOV
  6037. }),
  6038. A.add(h, "insideLookSpeed", .01, .3).step(.01).onChange(function() {}),
  6039. A.add(h, "rotationAccelerationInside", .1, 10).step(.1).onChange(function() {}),
  6040. A.add(h, "rotationAccelerationOutside", .1, 10).step(.1).onChange(function() {});
  6041. var y = n.addFolder("Navigation");
  6042. y.add(h.navigation, "panoScores").onFinishChange(function() {
  6043. h.navigation.panoScores || e.panos.forEach(function(e) {
  6044. e.floor.remove(e.text3d),
  6045. e.text3d = null
  6046. })
  6047. }),
  6048. y.add(h.navigation, "mouseDirection"),
  6049. y.add(h.navigation, "filterStrictness", 0, 1),
  6050. y.add(h.navigation, "angleFactor", -60, 0),
  6051. y.add(h.navigation, "directionFactor", 1, 20),
  6052. y.add(h.navigation, "distanceFactor", -5, 5),
  6053. y.add(h.navigation, "optionalityFactor", .1, 10);
  6054. var C = n.addFolder("tags")
  6055. , I = C.addFolder("Tag Creation");
  6056. I.add(h.tags.pole, "enabled").name("poleEnabled"),
  6057. I.add(h.tags.pole, "height", 0, 2.5).step(.01).name("poleHeight"),
  6058. I.add(h.tags.pole, "width", 1, 10).step(1).name("poleWidth"),
  6059. I.add(h.tags.pole, "opacity", .1, 1).step(.1).name("poleOpacity");
  6060. var E = C.addFolder("Visibility");
  6061. E.add(h.tags.visibility, "anyDistance"),
  6062. E.add(h.tags.visibility, "visibleDistance", .1, 30).step(.1),
  6063. E.add(h.tags.visibility, "cameraClearance", 0, 1).step(.01),
  6064. E.add(h.tags.visibility, "hideViaFloor"),
  6065. E.add(h.tags.visibility, "hideOffScreenDisc").name("hideEdgeDisc"),
  6066. E.add(h.tags.visibility, "hideOffScreenObject").name("hideEdgeObject");
  6067. var b = C.addFolder("Disc Parameters");
  6068. b.add(h.tags.disc.scale, "nearBound", .1, 10).step(.1),
  6069. b.add(h.tags.disc.scale, "farBound", .1, 20).step(.1).listen(),
  6070. b.add(h.tags.disc.scale, "linkFarBound").onChange(function(e) {
  6071. e && (h.tags.disc.scale.farBound = h.tags.visibility.visibleDistance * (1 - h.tags.disc.scale.linkPercent / 100))
  6072. }),
  6073. b.add(h.tags.disc.scale, "linkPercent", 0, 100).step(1).onChange(function(e) {
  6074. h.tags.disc.scale.linkFarBound && (h.tags.disc.scale.farBound = h.tags.visibility.visibleDistance * (1 - e / 100))
  6075. }),
  6076. b.add(h.tags.disc.scale, "maxSize", 40, 200).step(1),
  6077. b.add(h.tags.disc.scale, "minSize", 20, 100).step(1),
  6078. b.add(h.tags.disc.scale, "responsiveness", 0, 100).step(1);
  6079. var w = C.addFolder("Navigate");
  6080. w.add(h.tags.navigate, "nearestPano").name("nearestPano"),
  6081. w.add(h.tags.navigate, "lineOfSight").name("lineOfSight"),
  6082. w.add(h.tags.navigate, "reactivate").name("reactivate"),
  6083. w.add(h.tags.navigate, "aimAt", ["disc", "object", "pole", "nothing"]).name("aim at"),
  6084. w.add(h.tags.navigate, "tiltTolerance", 0, 50).step(1),
  6085. w.add(h.tags.navigate, "rotateSpeedFactor", 0, 5).step(.1);
  6086. var _ = n.addFolder("Debug");
  6087. _.add(h, "wireframe").onFinishChange(function() {
  6088. e.chunks.forEach(function(t) {
  6089. t.material && (t.wireframeTwin || (t.wireframeTwin = new o.WireframeHelper(t),
  6090. t.wireframeTwin.material.depthWrite = !1,
  6091. t.wireframeTwin.material.depthTest = !1,
  6092. t.wireframeTwin.material.opacity = .5,
  6093. t.wireframeTwin.material.transparent = !0),
  6094. h.wireframe ? e.add(t.wireframeTwin) : e.remove(t.wireframeTwin))
  6095. })
  6096. }),
  6097. _.add(h, "skyboxWireframe").onFinishChange(function() {
  6098. h.skyboxWireframe ? (e.skybox.wireframe = new o.WireframeHelper(e.skybox),
  6099. e.add(e.skybox.wireframe)) : (e.remove(e.skybox.wireframe),
  6100. e.skybox.wireframe = null)
  6101. }),
  6102. _.add(h, "showSweeps").onFinishChange(function() {
  6103. e.setSweepVisibility(h.showSweeps)
  6104. }),
  6105. _.add(h, "showMesh").onFinishChange(function() {
  6106. e.chunks.forEach(function(e) {
  6107. e.visible = h.showMesh
  6108. })
  6109. }),
  6110. _.add(h, "showFloors").onFinishChange(function() {
  6111. e.floors.forEach(function(e) {
  6112. e.collider.children.forEach(function(e) {
  6113. e.material.visible = h.showFloors
  6114. })
  6115. })
  6116. }),
  6117. _.add(h, "showSkyboxes").onFinishChange(function() {
  6118. e.panos.forEach(function(e) {
  6119. e.skyboxMesh.visible = h.showSkyboxes
  6120. })
  6121. }),
  6122. _.add(h, "showNeighbors").onChange(function() {}),
  6123. _.add(e, "alpha", 0, 1)
  6124. }
  6125. var r = e("../lib/dat.gui")
  6126. , o = e("three")
  6127. , a = e("../util/easing")
  6128. , s = e("../enum/Viewmode")
  6129. , l = e("../enum/Colors")
  6130. , c = e("../enum/WarpStyle")
  6131. , h = e("../settings");
  6132. e("../tag/tag");
  6133. r.GUI.prototype.removeFolder = function(e) {
  6134. var t = this.__folders[e];
  6135. t && (t.close(),
  6136. this.__ul.removeChild(t.domElement.parentNode),
  6137. delete this.__folders[e],
  6138. this.onResize())
  6139. }
  6140. ,
  6141. t.exports.toggle = n
  6142. }
  6143. , {
  6144. "../enum/Colors": 19,
  6145. "../enum/Viewmode": 51,
  6146. "../enum/WarpStyle": 52,
  6147. "../lib/dat.gui": 93,
  6148. "../tag/tag": 123,
  6149. "../settings": 166,
  6150. "../util/easing": 186,
  6151. three: 217
  6152. }],
  6153. 64: [function(e, t, i) {
  6154. (function(i) {
  6155. "use strict";
  6156. function n(e, t, i, n) {
  6157. $(".gui-error .error-problem-text").text(e),
  6158. $(".gui-error .error-solution-text").text(t),
  6159. $(".gui-error .error-explanation").text(i),
  6160. $(".gui-error .error-actions").html(n),
  6161. $(window).resize(),
  6162. $(".gui-error").fadeIn(),
  6163. $("#bottom-logo").fadeIn()
  6164. }
  6165. function r(e) {
  6166. var t = ['<div class="browser-tiles">', '<div class="tile">', '<a href="https://www.google.com/chrome/browser/" target="_blank">', '<img class="icon" src="static/images/icon_Google_Chrome_2011.png" ', 'rel="tiletip" title="Chrome"></a>', "</div>", '<div class="tile">', '<a href="https://www.mozilla.org/en-US/firefox/new/" target="_blank">', '<img class="icon" src="static/images/icon_Mozilla_Firefox.png" ', 'rel="tiletip" title="Firefox"></a>', "</div>", '<div class="tile">', '<a href="http://windows.microsoft.com/en-us/internet-explorer/download-ie" target="_blank">', '<img class="icon" src="static/images/icon_Internet_Explorer_10.png" ', 'rel="tiletip" title="Internet Explorer"></a>', "</div>", '<div class="tile">', '<a href="https://support.apple.com/en-us/HT204416" target="_blank">', '<img class="icon" src="static/images/icon_MacOSX_Safari.png" ', 'rel="tiletip" title="Safari"></a>', "</div>", "</div>"].join("");
  6167. n(e, h.ERROR_BROWSER_SOLUTION, h.ERROR_BROWSER_EXPLANATION, t),
  6168. s.isMobile() || $("[rel=tiletip]").tooltip({
  6169. placement: "bottom",
  6170. delay: {
  6171. show: 50,
  6172. hide: 0
  6173. },
  6174. trigger: "hover",
  6175. viewport: {
  6176. selector: "body",
  6177. padding: 10
  6178. }
  6179. })
  6180. }
  6181. function o() {
  6182. var e = s.isMobile() ? "" : '<span class="link install-browser">' + h.ERROR_GENERIC_ACTIONS_2 + "</span>" + h.ERROR_GENERIC_ACTIONS_3
  6183. , t = [h.ERROR_GENERIC_ACTIONS_1, e,].join("");
  6184. n(h.ERROR_GENERIC_PROBLEM, h.ERROR_GENERIC_SOLUTION, "", t),
  6185. s.isMobile() || $(".install-browser").on("click touchstart", function(e) {
  6186. e.preventDefault(),
  6187. e.stopPropagation(),
  6188. r(" ")
  6189. })
  6190. }
  6191. function a(e) {
  6192. if ($("head title").text(c.pageTitle),
  6193. $("#gui-message, #gui-loading, #nprogress, #gui-thumb, #bottom-logo").hide(),
  6194. $("#gui-loading").fadeOut(250),
  6195. $("#quick-blackout").hide(),
  6196. l.track("showcase_error", {
  6197. error_key: e
  6198. }),
  6199. h.locale || h.init(),
  6200. "webgl-unsupported" === e)
  6201. s.isMobile() ? o() : r(h.ERROR_WEBGL_UNSUPPORTED_PROBLEM);
  6202. else if ("webgl-ios" === e)
  6203. n(h.ERROR_WEBGL_IOS_PROBLEM, h.ERROR_WEBGL_IOS_SOLUTION, "", h.ERROR_WEBGL_IOS_ACTIONS_1 + "<strong>" + h.ERROR_WEBGL_IOS_ACTIONS_2 + "</strong>.");
  6204. else if ("webgl-safari" === e)
  6205. n(h.ERROR_WEBGL_SAFARI_PROBLEM, "", "", h.ERROR_WEBGL_SAFARI_ACTIONS_1 + "<strong>" + h.ERROR_WEBGL_SAFARI_ACTIONS_2 + "</strong>. " + h.ERROR_WEBGL_SAFARI_ACTIONS_3 + "<strong>" + h.ERROR_WEBGL_SAFARI_ACTIONS_4 + "</strong>.");
  6206. else if ("webgl-generic" === e)
  6207. o();
  6208. else if ("missing-urls" === e)
  6209. n(h.ERROR_MISSING_URLS_PROBLEM, "", h.ERROR_MISSING_URLS_EXPLANATION);
  6210. else if ("loading-failed" === e)
  6211. n(h.ERROR_LOADING_FAILED_PROBLEM, "", "", h.ERROR_LOADING_FAILED_ACTIONS_1 + '<a class="link" target="_blank" href=' + p + ">" + h.ERROR_LOADING_FAILED_ACTIONS_2 + "</a>.");
  6212. else {
  6213. if ("loading-failed-maintenance" !== e)
  6214. return void d.error("Unhandled error: " + e);
  6215. n(h.ERROR_MAINTENANCE_PROBLEM, h.ERROR_MAINTENANCE_SOLUTION)
  6216. }
  6217. }
  6218. var s = e("./../util/browser")
  6219. , l = e("./../analytics")
  6220. , c = e("./../settings")
  6221. , h = e("../localization/localize")
  6222. , u = e("./../util/logger")
  6223. , d = new u(i)
  6224. , p = '"https://support.port.com/hc/articles/208220058"';
  6225. t.exports.error = a
  6226. }
  6227. ).call(this, "/js/gui/error.js")
  6228. }
  6229. , {
  6230. "../localization/localize": 108,
  6231. "./../analytics": 4,
  6232. "./../settings": 166,
  6233. "./../util/browser": 182,
  6234. "./../util/logger": 189
  6235. }],
  6236. 65: [function(e, t, i) {
  6237. (function(i) {
  6238. "use strict";
  6239. function n() {
  6240. Ue = [],
  6241. je.floors.visible && Ue.push(".gui-floor", ".gui-floor-title"),
  6242. Ue.push(".hideTarget", ".pinTop.right")
  6243. }
  6244. function r() {
  6245. for (var e in je)
  6246. if (je.hasOwnProperty(e)) {
  6247. var t = je[e];
  6248. if (!t.visible)
  6249. for (var i = 0; i < t.elements.length; i++)
  6250. $(t.elements[i]).hide()
  6251. }
  6252. je.highlight.visible && $(".pinBottom").addClass("highlightExists"),
  6253. je.tourControls.visible === !1 && $("#drawer").addClass("fullWidth"),
  6254. n()
  6255. }
  6256. function o(e, t) {
  6257. var i = !K.isMobile() && Q.zoom.enabled && t.mode === _e.PANORAMA && !e.tourIsPlaying;
  6258. $("#gui-zoomin").toggle(i),
  6259. $("#gui-zoomout").toggle(i)
  6260. }
  6261. function a() {
  6262. c(),
  6263. $(".pinBottom").toggleClass("open"),
  6264. $("#drawer").toggleClass("open"),
  6265. $(".footer").toggleClass("open"),
  6266. $("#drawer").hasClass("open") ? ($("#pullTab .icon").attr("data-original-title", Re.CLOSE_HIGHLIGHTS),
  6267. Ze("highlights")) : ($("#pullTab .icon").attr("data-original-title", Re.OPEN_HIGHLIGHTS),
  6268. ie.resetDrawer()),
  6269. setTimeout(function() {
  6270. $("#pullTab").toggleClass("opened");
  6271. }, $("#drawer").hasClass("open") ? 0 : Q.highlightAnimationDuration),
  6272. $(".pinBottom").hasClass("open") && s($(".vr-popup")) && $(".vr-popup").is(":visible") && Ae.dismiss()
  6273. }
  6274. function s(e) {
  6275. var t;
  6276. "none" !== e.css("display") ? t = e.position().top + e.outerHeight() : (e.attr("style", "visibility: hidden"),
  6277. t = e.position().top + e.outerHeight(),
  6278. e.attr("style", "display: none"));
  6279. var i = $("#player").outerHeight()
  6280. , n = i - 130;
  6281. return n < t + 25
  6282. }
  6283. function l(e) {
  6284. "touchstart" === e.type && e.preventDefault(),
  6285. e.stopPropagation()
  6286. }
  6287. function c() {
  6288. W && (W.reload(),
  6289. W.init())
  6290. }
  6291. function h(e) {
  6292. ne.show(e),
  6293. r()
  6294. }
  6295. function u(e) {
  6296. ne.progress(e)
  6297. }
  6298. function d(e, t, i) {
  6299. var n = t.player;
  6300. $("#gui-thumb").fadeOut(2500),
  6301. ne.hide(function() {
  6302. Ge = !1
  6303. }),
  6304. me.init(e, i),
  6305. de.finishSetup(Object.keys(e.tags).length),
  6306. i.on(Te.IMAGE_OPENED, Ze.bind(this, "tag"));
  6307. var s = function() {
  6308. i.dismissExaminedTag(),
  6309. i.disableHovering()
  6310. };
  6311. Ae.on(ye.OPENED, s),
  6312. Ce.on(Me.OPENED, s),
  6313. he.on(ue.OPENED, s),
  6314. fe.on(ge.OPENED, s);
  6315. var l = i.enableHovering.bind(i);
  6316. if (Ae.on(ye.CLOSED, l),
  6317. Ce.on(Me.CLOSED, l),
  6318. he.on(ue.CLOSED, l),
  6319. fe.on(ge.CLOSED, l),
  6320. Q.labels.enabled && Object.keys(e.labels).length,
  6321. e.floors.length <= 1 || !je.floors.visible ? je.floors.visible = !1 : (y(e, t),
  6322. C(e.currentFloor, n.mode)),
  6323. getQueryVariable('m') === '372'&& (je.floors.visible = 1, y(e,t)),
  6324. r(),
  6325. o(t, t.player),
  6326. $("#gui").fadeIn(1500),
  6327. je.highlight.visible && (2 !== Q.startHighlights || e.has360Views) && setTimeout(function() {
  6328. a(),
  6329. (!e.has360Views && 1 !== Q.startHighlights || e.has360Views && 0 === Q.startHighlights) && setTimeout(a, 2e3)
  6330. }, 2e3),
  6331. !K.isMobile())
  6332. for (var c = ["a", "#title-toggle", ".next-button", ".prev-button", ".gui-floor", ".meta-toggle", ".thumbImg", "logo-button"], h = 0; h < c.length; h++)
  6333. $(c[h]).addClass("hasHover");
  6334. O(e),
  6335. de.setupToggling();
  6336. //xzw:
  6337. window.editHotPanel && editHotPanel();
  6338. //czj
  6339. navBorderRadius(e);
  6340. //czj 编辑界面
  6341. //window.EditingInterface && new EditingInterface(n.sceneRenderer);
  6342. window.EditTools && new EditTools(n.sceneRenderer);
  6343. }
  6344. function navBorderRadius(e){
  6345. var pullTab = $("#pullTab"),
  6346. mobileRadius = {
  6347. "bottom":{"border-bottom-left-radius":"10px","border-bottom-right-radius":"10px"},
  6348. "top":{"border-top-left-radius":"10px","border-top-right-radius":"10px"}
  6349. },
  6350. topRadius = {
  6351. "bottom":{"border-top-right-radius":"10px","border-bottom-right-radius":"10px"},
  6352. "top":{"border-bottom-left-radius":"10px","border-top-left-radius":"10px"}
  6353. };
  6354. function BorderRadius(bottom,top){
  6355. $("#gui-modes-map > div:visible:last").css(bottom);
  6356. if(pullTab.is(':visible')){
  6357. $(".viewContainer > div:visible:first").css(top);
  6358. }else{
  6359. $("#gui-modes-map > div:visible:first").css(top);
  6360. }
  6361. }
  6362. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)){
  6363. BorderRadius(mobileRadius.bottom,mobileRadius.top);
  6364. }else{
  6365. BorderRadius(topRadius.bottom,topRadius.top);
  6366. }
  6367. //判断someData里面是否有special字段,如果有就会处理这些特殊的大场景
  6368. if(window.DATA.model.special || window.DATA.special){
  6369. window.specialScene && specialScene.special().afterImplement();
  6370. }
  6371. }
  6372. function p(e) {
  6373. e || (e = 0),
  6374. We = !1,
  6375. window.setTimeout(function() {
  6376. We || (ze = !0,
  6377. $("#gui-spinner").stop(!0, !0).show())
  6378. }
  6379. .bind(this), e)
  6380. }
  6381. function f() {
  6382. $("#gui-spinner").stop(!0, !0),
  6383. $("#gui-spinner").fadeOut(1e3),
  6384. We = !0,
  6385. ze = !1
  6386. }
  6387. function g(e, t) {
  6388. var i = e.mode
  6389. , n = t || e.currentPano;
  6390. $("#gui-modes-dollhouse").toggleClass("active", i === _e.DOLLHOUSE),
  6391. $("#gui-modes-floorplan").toggleClass("active", i === _e.FLOORPLAN),
  6392. $("#gui-modes-inside").toggleClass("active", i === _e.PANORAMA),
  6393. i === _e.PANORAMA ? ($("#view-controllers").slideUp(500),
  6394. Q.show360Views.enabled && !n.isAligned() ? (
  6395. $(".gui-floor").addClass("hidden"),
  6396. $("#gui-modes-outside").addClass("desktop-only")) : (
  6397. $(".gui-floor").removeClass("hidden"),
  6398. $("#gui-modes-outside").removeClass("desktop-only")),
  6399. $("#gui-modes-outside").removeClass("hidden")) : i !== _e.TRANSITIONING && (f(),
  6400. Be = i,
  6401. $("#gui-modes-outside").addClass("hidden"),
  6402. e.model.has360Views && $(".gui-floor").removeClass("hidden"),
  6403. $("#view-controllers").is(":visible") || $("#view-controllers").slideDown(Q.guiAnimationSpeed))
  6404. }
  6405. function m(e, t) {
  6406. var i = t.player;
  6407. $("#gui-modes-inside").on("mousedown touchstart", function(e) {
  6408. l(e),
  6409. J.updateInteraction(Se.InteractionGui, "inside-button"),
  6410. J.track("USER", {
  6411. event_type: "showcase_gui",
  6412. gui_action: "click_inside_mode_button"
  6413. }),
  6414. t.changeMode(_e.PANORAMA);
  6415. }),
  6416. $("#gui-modes-outside").find("a").on("click", function(e) {
  6417. l(e),
  6418. J.track("showcase_gui", {
  6419. gui_action: "click_outside_mode_button"
  6420. }),
  6421. t.changeMode(Be)
  6422. }),
  6423. $("#gui-modes-floorplan").on("click", function(e) {
  6424. l(e),
  6425. i.mode !== _e.FLOORPLAN && (J.track("showcase_gui", {
  6426. gui_action: "click_floorplan_mode_button"
  6427. }),
  6428. t.changeMode(_e.FLOORPLAN));
  6429. }),
  6430. $("#gui-modes-dollhouse").on("click", function(e) {
  6431. l(e),
  6432. i.mode !== _e.DOLLHOUSE && (J.track("showcase_gui", {
  6433. gui_action: "click_dollhouse_mode_button"
  6434. }),
  6435. t.changeMode(_e.DOLLHOUSE));
  6436. })
  6437. }
  6438. function v(e, t) {
  6439. function i() {
  6440. document.getElementById("vr").classList.remove("hidden"),
  6441. Q.vr.allowWebVR ? K.getVRDisplay().then(function(e) {
  6442. K.supportsFullscreen() ? n(e) : (De.warn("Unable to use WebVR when full screen is not supported"),
  6443. $(".improper-embed").toggleClass("hidden", !1),
  6444. r())
  6445. }, function(e) {
  6446. r()
  6447. }) : r()
  6448. }
  6449. function n(i) {
  6450. De.info(i.displayName + " detected, VR button activates WebVR experience"),
  6451. Ie.init(e.data, t, i, q),
  6452. Ie.on(Ee.OPENED, Ze.bind(gui, "vr")),
  6453. Ie.on(Ee.SHOW_TERMS, fe.show.bind(fe))
  6454. }
  6455. function r() {
  6456. De.info("WebVR support not found, VR button activates native app VR modal"),
  6457. Ae.init(e.data, q),
  6458. Ae.on(ye.OPENED, function() {
  6459. var e = document.getElementById("vr-modal");
  6460. return function() {
  6461. Ze("vr"),
  6462. le.open(e)
  6463. }
  6464. }()),
  6465. Ae.on(ye.CLOSED, le.reset)
  6466. }
  6467. if (Q.vr.enabled && e.supportsVR && !K.valueFromHash("mls", 0)){
  6468. /*********************** 方奕卓 VR功能事件监听 ********************/
  6469. K.isMobile() && $('#vr').css('display', ''); // 显示vr功能按钮
  6470. switch (Q.vr.option) {
  6471. case Pe.CONTEXTUAL:
  6472. i();
  6473. break;
  6474. case Pe.ANDROID:
  6475. K.detectAndroid() && i();
  6476. break;
  6477. case Pe.NONE:
  6478. }
  6479. }
  6480. }
  6481. function A(e, t) {
  6482. $("#play").on("mousedown touchstart", function(e) {
  6483. l(e);
  6484. Ze("tour");
  6485. ve.play();
  6486. J.trackAlways("showcase_gui", {
  6487. gui_action: "play_highlights"
  6488. })
  6489. }),
  6490. window.startAndPlay = function(e) {
  6491. // l(e);
  6492. Ze("tour");
  6493. ve.play();
  6494. J.trackAlways("showcase_gui", {
  6495. gui_action: "play_highlights"
  6496. })
  6497. };
  6498. $("#pause").on("mousedown touchstart", function(e) {
  6499. l(e),
  6500. ve.pause(),
  6501. J.trackAlways("showcase_gui", {
  6502. gui_action: "pause_highlights"
  6503. })
  6504. }),
  6505. $("#gui-zoomin").find("a").on("click", function(e) {
  6506. l(e),
  6507. t.player.zoomInIncrementally()
  6508. }),
  6509. $("#gui-zoomout").find("a").on("click", function(e) {
  6510. l(e),
  6511. t.player.zoomOutIncrementally()
  6512. })
  6513. }
  6514. function y(e, t) {
  6515. for (var i = $(".gui-floor"), n = 0; n < e.floors.length; n++) {
  6516. if(getQueryVariable('m') === '372') continue;
  6517. var r = $('<div class="floorChoice" data-index="' + n + '"></div>').text(e.floors.get(n).name);
  6518. $(".gui-floor").find(".container").prepend(r)
  6519. //cxz 本来一开始是prepend 后来改了append 按顺序插入
  6520. }
  6521. i.find(".container").prepend('<div class="floorChoice darkGlass allFloorBtn" data-index="all" style="display:none">' + Re.FLOOR_ALL + "</div>"),
  6522. i.on("click", function(e) {
  6523. l(e),
  6524. Ze("floor"),
  6525. i.toggleClass("open")
  6526. }),
  6527. $(".floorChoice").on("click", function(e) {
  6528. l(e);
  6529. var n = $(this).data("index");
  6530. "all" !== n ? (J.updateInteraction(Se.InteractionGui, "floor-control"),
  6531. t.player.gotoFloor(n),
  6532. J.track("showcase_gui", {
  6533. gui_action: "click_floor_select_button",
  6534. interaction_source: "gui"
  6535. })) : (J.updateInteraction(Se.InteractionGui, "floor-control"),
  6536. Ze("move"),
  6537. t.allFloors(),
  6538. J.track("showcase_gui", {
  6539. gui_action: "click_toggle_all_floors_button",
  6540. interaction_source: "gui"
  6541. })),
  6542. i.removeClass("open")
  6543. })
  6544. }
  6545. function C(e, t) {
  6546. e && (t === _e.DOLLHOUSE || t === _e.FLOORPLAN ? ($(".allFloorBtn").show(),$(".gui-floor-icon").hide(),$(".gui-floor-title").show()) : ($(".allFloorBtn").hide(),$(".gui-floor-icon").show(),$(".gui-floor-title").hide()),
  6547. e.model.allFloorsVisible ? ($(".gui-floor-title").text(Re.FLOOR_ALL),
  6548. $(".gui-floor-number").text(Re.FLOOR_ALL),
  6549. $(".floorChoice").removeClass("active"),
  6550. $('.floorChoice[data-index="all"]').addClass("active")) : ($(".gui-floor-title").text(e.name),
  6551. $(".gui-floor-number").text(" " + (e.floorIndex + 1)),
  6552. $(".floorChoice").removeClass("active"),
  6553. $(".floorChoice[data-index=" + e.floorIndex + "]").addClass("active")))
  6554. if(window.number == '1149_2'){
  6555. if(e.floorIndex===0){
  6556. $('.cad') && $('.cad').addClass('hidemap')
  6557. $('.cad1') && $('.cad1').removeClass('hidemap')
  6558. }
  6559. if(e.floorIndex===1){
  6560. $('.cad1') && $('.cad1').addClass('hidemap')
  6561. $('.cad') && $('.cad').removeClass('hidemap')
  6562. }
  6563. }
  6564. }
  6565. function I(e) {
  6566. return e.describe().inTransition
  6567. }
  6568. function b(e, t, i) {
  6569. Fe = e.heroLocations.length;
  6570. var n = '<li class="thumbImg" data-index=""><img src=""></li>'
  6571. , r = 100 / Fe + "%"
  6572. , o = $("#thumb-container")
  6573. , a = $("#progressBar");
  6574. $("#status").find(".totalSteps").text(Fe);
  6575. for (var s = 0; s < Fe; s++) {
  6576. var c = e.heroLocations[s]
  6577. , h = $(n);
  6578. var thumbUrl
  6579. if(c.heroLocations){//有子项,选第一张截图
  6580. thumbUrl = manage.dealURL(c.heroLocations[0].thumbUrl)//.replace('https://','').replace('http://','')
  6581. }else{
  6582. thumbUrl = manage.dealURL(c.thumbUrl)//.replace('https://','').replace('http://','')
  6583. }
  6584. h.attr("data-index", s)
  6585. je.highlight.visible && h.find("img").attr("src", thumbUrl)
  6586. if (c.name) {
  6587. var u = $('<div class="overlay"></div>').text(c.name);
  6588. h.prepend(u)
  6589. }
  6590. if (e.has360Views && c.cameraMode === _e.PANORAMA) {
  6591. var d = e.panos.get(c.panoId)
  6592. , p = d && !d.isAligned()
  6593. , f = p ? '<div><img class="mark360View" src="static/images/mark-360-white-v2.png"></div>' : '<div><img class="markInsideView" src="static/images/mark-inside-white.png"></div>';
  6594. h.prepend(f)
  6595. }
  6596. o.append(h),
  6597. a.append('<div class="step" data-idx="' + s + '" style="width:' + r + '"></div>')
  6598. }
  6599. j = 144 * Fe,
  6600. Y = 111 * Fe,
  6601. $(".thumbImg").on("mouseover", function() {
  6602. I(t) || i.showPathToHeroLocation([$(this).data("index"),0])//改
  6603. }),
  6604. $(".thumbImg").on("mouseout", function() {
  6605. t.clearPath()
  6606. }),
  6607. $(".thumbImg").on("click", function(e) {
  6608. l(e);
  6609. var i = $(this);
  6610. J.updateInteraction(Se.InteractionGui, "thumbnail"),
  6611. J.trackAlways("showcase_gui", {
  6612. gui_action: "click_highlight"
  6613. }),
  6614. t.goToHighlight([i.data("index"),0])//改
  6615. }),
  6616. $(".previous").find("a").on("click", function(e) {
  6617. l(e),
  6618. J.trackAlways("showcase_gui", {
  6619. gui_action: "prev_highlight"
  6620. }),
  6621. t.prevHighlight()
  6622. }),
  6623. $(".next").find("a").on("click", function(e) {
  6624. l(e),
  6625. J.trackAlways("showcase_gui", {
  6626. gui_action: "next_highlight"
  6627. }),
  6628. t.nextHighlight()
  6629. }),
  6630. $("#drawer").on("mouseleave", function(e) {
  6631. l(e);
  6632. var t;
  6633. try {
  6634. t = new MouseEvent("mouseup",{
  6635. clientX: e.clientX,
  6636. clientY: e.clientY,
  6637. screenX: e.screenX,
  6638. screenY: e.screenY
  6639. })
  6640. } catch (i) {
  6641. t = document.createEvent("MouseEvents"),
  6642. t.initMouseEvent("mouseup", e.bubbles, e.cancelable, e.view, e.detail, e.screenX, e.screenY, e.clientX, e.clientY, e.ctrlKey, e.altKey, e.shiftKey, e.metaKey, e.button, e.relatedTarget)
  6643. }
  6644. document.dispatchEvent(t)
  6645. }),
  6646. W = new Sly($("#scrollFrame"),{
  6647. horizontal: !0,
  6648. itemNav: "centered",
  6649. smart: !0,
  6650. scrollTrap: !0,
  6651. scrollBy: 1,
  6652. mouseDragging: !0,
  6653. touchDragging: !0,
  6654. speed: 300,
  6655. dragHandle: !0,
  6656. dynamicHandle: !0,
  6657. clickBar: !0,
  6658. scrollBar: $("#scroller"),
  6659. activateOn: null
  6660. }).init(),
  6661. W.on("active", function(e, t) {
  6662. Ve = t,
  6663. Ze("tour"),
  6664. $(".step").removeClass("active"),
  6665. $("#status").find(".curIdx").text(t + 1);
  6666. for (var i = 0; i <= t; i++)
  6667. $("#progressBar").find("[data-idx='" + i + "']").addClass("active")
  6668. }),
  6669. w()
  6670. }
  6671. function w() {
  6672. var e = $("#player").width() - 20
  6673. , t = $("#scroller")
  6674. , i = $("#drawer")
  6675. , n = $(".pinBottom");
  6676. if ($("#player").width() < 488 || $("#player").height() < 488)
  6677. t.addClass("hidden"),
  6678. i.addClass("noScroll"),
  6679. n.addClass("noScroll");
  6680. else {
  6681. var r = j > e
  6682. , o = !i.hasClass("noScroll")
  6683. , a = r !== o;
  6684. a && (t.toggleClass("hidden"),
  6685. i.toggleClass("noScroll"),
  6686. n.toggleClass("noScroll"))
  6687. }
  6688. }
  6689. function _(e) {
  6690. je.tourControls.visible = true//e.tour_buttons && K.valueFromHash("gt", 1),
  6691. je.coBrand.visible = e.presented_by && 1 !== Q.specialEdition && Q.brand && !K.valueFromHash("mls", !1),
  6692. je.highlight.visible = /* e.highlight_reel && */ 1 !== Q.specialEdition && Q.showHighlights
  6693. }
  6694. function T(e) {
  6695. function t(t, i) {
  6696. return !!e.player_options[t] && e[i || t]
  6697. }
  6698. $(".model-title").text(e.name);
  6699. var i = Q.pageTitle;
  6700. // 2 !== K.valueFromHash("mls", 0) && (i = e.name + " - " + i),
  6701. 2 !== K.valueFromHash("mls", 0) && e.name && (i = e.name),
  6702. document.title = i ,
  6703. K.isMobile() ? $("#gui-fullscreen").css("display", "none") : ($("[rel=tooltip]").tooltip({
  6704. delay: {
  6705. show: 50,
  6706. hide: 0
  6707. },
  6708. trigger: "hover",
  6709. html: !1,
  6710. viewport: {
  6711. selector: "body",
  6712. padding: 10
  6713. }
  6714. }),
  6715. K.inIframe() && document.getElementsByClassName("pinBottom-container")[0].classList.add("embed")),
  6716. // t("presented_by") && 1 !== Q.specialEdition && Q.brand && !K.valueFromHash("mls", 0) ? document.getElementById("loaderCoBrandName").innerText = t("presented_by") : document.getElementById("loaderCoBrand").classList.add("hidden"),
  6717. de.populate({
  6718. name: t("model_name", "name"),
  6719. coBrand: t("presented_by"),
  6720. description: t("model_summary", "summary") || "暂无内容",
  6721. contactName: t("contact_name"),
  6722. address: t("address"),
  6723. phone: t("contact_phone"),
  6724. formattedPhone: e.formatted_contact_phone,
  6725. email: t("contact_email"),
  6726. url: t("external_url"),
  6727. socialSharing: e.enable_social_sharing && e.is_public
  6728. })
  6729. }
  6730. function x(e, t, i, n, r, o) {
  6731. function a() {
  6732. o.setLoadingStartTime(),
  6733. H(),
  6734. r ? (re.showMessage(t, i, je.coBrand.visible),
  6735. l()) : h(l)
  6736. }
  6737. var s = $.Deferred()
  6738. , l = s.resolve.bind(s);
  6739. return Ge = !0,
  6740. O(e),
  6741. e.data.player_options && _(e.data.player_options),
  6742. 1 === Q.specialEdition && $("body").addClass("specialEdition"),
  6743. Re.localizeGUI(),
  6744. T(e.data),
  6745. r || $(".quick").addClass("hidden"),
  6746. //e.data.image && !r && E(e.data.image),
  6747. n ? (J.impression(),
  6748. a()) : (o.setWaitingStartTime(),
  6749. oe.show(r, a)),
  6750. s
  6751. }
  6752. function S(e, t, i, n, r, a, s) {
  6753. q = s,
  6754. e.outsideAllowed() || $("#gui-modes-outside").addClass("invisible"),
  6755. e.supportedModes[_e.PANORAMA] || $("#gui-modes-inside").addClass("invisible"),
  6756. ae.init(),
  6757. re.init(e, a),
  6758. Oe.init(e, t, n),
  6759. $(".icon").on("mouseover", function() {
  6760. t.player && t.player.reticule.hide()
  6761. }),
  6762. m(e, t),
  6763. A(e, t),
  6764. e.data.enable_social_sharing && e.data.is_public && Q.share.enabled && (Ce.init(window.DATA.name/* e.data.name */),
  6765. Ce.on(Me.OPENED, function() {
  6766. var e = document.getElementById("share-modal");
  6767. return function() {
  6768. Ze("share"),
  6769. le.open(e)
  6770. }
  6771. }()),
  6772. Ce.on(Me.CLOSED, le.reset)),
  6773. e.heroLocations.length > 0 ? b(e, t, i) : (je.highlight.visible = !1,
  6774. je.tourControls.visible = !1),
  6775. de.on(pe.OPEN_INFO, Ze.bind(this, "info")),
  6776. z(),
  6777. g(i),
  6778. v(e, r),
  6779. e.on("floor.changed", C),
  6780. e.on("waiting", R.bind(this, e)),
  6781. e.on("waiting-done", P.bind(this, e)),
  6782. i.on(xe.ModeChanged, function(e, n) {
  6783. g(i),
  6784. o(t, i),
  6785. n === _e.PANORAMA && i.currentPano && !i.currentPano.isAligned() && (n = _e.OUTDOOR),
  6786. he.updateMode(n)
  6787. }),
  6788. n.on(Se.Move, Ze.bind(this, "move")),
  6789. i.on(xe.Ready, function() {
  6790. ie.init(n, i, i.tagManager, t),
  6791. i.on(xe.ModeChanged, function(e, t) {
  6792. e !== t && $(".vr-popup").is(":visible") && Ae.dismiss()
  6793. })
  6794. }),
  6795. i.on(xe.PanoChosen, function(e, t) {
  6796. g(i, t),
  6797. he.updateMode(t && !t.isAligned() ? _e.OUTDOOR : _e.PANORAMA)
  6798. }),
  6799. le.on(ce.CLOSE, function(e) {
  6800. switch (e) {
  6801. case "vr-modal":
  6802. Ae.dismiss();
  6803. break;
  6804. case "share-modal":
  6805. Ce.hide();
  6806. break;
  6807. case "terms-modal":
  6808. fe.hide()
  6809. }
  6810. });
  6811. var l = $("#play").eq(0)
  6812. , c = $("#pause").eq(0)
  6813. , h = $(".pinBottom").toArray()
  6814. , u = $("#drawer").eq(0)
  6815. , d = $("#playHead").eq(0)
  6816. , p = $("#progressBar").eq(0)
  6817. , f = $("#thumb-container").eq(0)
  6818. , y = f.children()
  6819. , I = p.children();
  6820. t.on("update.controls", function() {
  6821. var n = t.describe();
  6822. n.tourIsPlaying || i.isWarping() ? (je.tourControls.visible && (l.hide(),
  6823. c.show()),
  6824. n.tourInProgress && (h.forEach(function(e) {
  6825. e.classList.add("playing")
  6826. }),
  6827. u.addClass("playing"),
  6828. d.addClass("playing"))) : (je.tourControls.visible && (l.show(),
  6829. c.hide()),
  6830. n.tourInProgress || (ve.stopTour(),
  6831. h.forEach(function(e) {
  6832. e.classList.remove("playing")
  6833. }),
  6834. u.removeClass("playing"),
  6835. d.removeClass("playing")));
  6836. var r, a, s;
  6837. if (null !== n.currentItem) {
  6838. var p, f;
  6839. $("#status").find(".curIdx").text(n.currentItem[0] + 1),
  6840. n.onTheBus ? (p = "active",
  6841. f = "recent") : (f = "active",
  6842. p = "recent");
  6843. var g = null === n.destinationItem || n.currentItem[0] === n.destinationItem[0];
  6844. for (r = 0; r < e.heroLocations.length; r += 1)
  6845. s = y.eq(r),
  6846. a = I.eq(r),
  6847. s.removeClass(f),
  6848. a.removeClass(f),
  6849. n.onTheBus && r === n.destinationItem[0] ? (s.addClass(p),
  6850. a.addClass(p),
  6851. W.activate(r)) : n.onTheBus && g && r === n.currentItem[0] ? (s.addClass(p),
  6852. a.addClass(p)) : (s.removeClass(p),
  6853. a.removeClass(p))
  6854. } else
  6855. for (r = 0; r < e.heroLocations.length; r += 1)
  6856. s = y.eq(r),
  6857. a = I.eq(r),
  6858. s.removeClass("active recent"),
  6859. a.removeClass("active recent");
  6860. o(t, i)
  6861. }),
  6862. document.addEventListener("keydown", function(n) {
  6863. switch (J.updateInteraction(Se.InteractionKey),
  6864. n.which) {
  6865. case we.ZERO:
  6866. Q.debug && e.toggleAlpha();
  6867. break;
  6868. case we.NINE:
  6869. Q.debug && se.toggle();
  6870. break;
  6871. case we.ONE:
  6872. i.isInMode(_e.TRANSITIONING) || t.changeMode(_e.PANORAMA);
  6873. break;
  6874. case we.TWO:
  6875. e.outsideAllowed() && !i.isInMode(_e.DOLLHOUSE, _e.TRANSITIONING) && t.changeMode(_e.DOLLHOUSE);
  6876. break;
  6877. case we.THREE:
  6878. e.outsideAllowed() && !i.isInMode(_e.FLOORPLAN, _e.TRANSITIONING) && t.changeMode(_e.FLOORPLAN);
  6879. break;
  6880. case we.FOUR:
  6881. i.isInMode(_e.TRANSITIONING) || t.changeMode(_e.OUTDOOR);
  6882. break;
  6883. case we.SPACE:
  6884. je.tourControls.visible && ($("#playHead").hasClass("playing") || Ze("tour"));
  6885. break;
  6886. case we.RETURN:
  6887. Q.debug && e.toggleExplodeUp();
  6888. break;
  6889. case we.P:
  6890. k();
  6891. break;
  6892. case we.U:
  6893. B();
  6894. break;
  6895. case we.X:
  6896. Q.debug && e.toggleExplode();
  6897. break;
  6898. case we.PLUSEQUALS:
  6899. t.player.activatePersistentZooming(!0),
  6900. ie.hideUi();
  6901. break;
  6902. case we.DASHUNDERSCORE:
  6903. t.player.activatePersistentZooming(!1),
  6904. ie.hideUi();
  6905. break;
  6906. case we.SEVEN:
  6907. De.info("Zoom level: " + t.player.zoomLevel + ", FOV: " + t.player.zoomFov);
  6908. break;
  6909. case we.EIGHT:
  6910. t.player.decreaseZoomSpeed();
  6911. break;
  6912. case we.NINE:
  6913. t.player.increaseZoomSpeed()
  6914. }
  6915. return i && i.reticule.hide(),
  6916. !0
  6917. }
  6918. .bind(this)),
  6919. document.addEventListener("keyup", function(e) {
  6920. switch (e.which) {
  6921. case we.PLUSEQUALS:
  6922. t.player.deactivatePersistentZooming();
  6923. break;
  6924. case we.DASHUNDERSCORE:
  6925. t.player.deactivatePersistentZooming()
  6926. }
  6927. }
  6928. .bind(this)),
  6929. F(e),
  6930. L(e, t.player),
  6931. M(i),
  6932. te.setAutoPlay(e.heroCount()),
  6933. he.init(i, a.mode),
  6934. he.on(ue.OPENED, Ze.bind(this, "help")),
  6935. fe.init(),
  6936. fe.on(ge.OPENED, function() {
  6937. var e = document.getElementById("terms-modal");
  6938. return function() {
  6939. Ze("terms"),
  6940. le.open(e)
  6941. }
  6942. }()),
  6943. fe.on(ge.CLOSED, le.reset),
  6944. Q.quickstart.enabled || re.delayLanding(a.mode).then(re.showMessage.bind(this, i, t, je.coBrand.visible)),
  6945. (Q.quickstart.enabled || i.model.outsideAllowed()) && ie.init(n, i, i.tagManager, t),
  6946. Q.profiling.enabled && se.show(),
  6947. ve.init(t)
  6948. }
  6949. function M(e) {
  6950. var t = function(e, t) {
  6951. $(e).find("a").each(function(e, i) {
  6952. t ? $(i).removeClass("buttonZoomDisabled").addClass("buttonZoomEnabled") : $(i).addClass("buttonZoomDisabled").removeClass("buttonZoomEnabled"),
  6953. i.style.pointerEvents = t ? "auto" : "none"
  6954. })
  6955. }
  6956. , i = function() {
  6957. e.zoomLevel >= Q.zoom.max ? t("#gui-zoomin", !1) : t("#gui-zoomin", !0),
  6958. e.zoomLevel <= Q.zoom.min ? t("#gui-zoomout", !1) : t("#gui-zoomout", !0)
  6959. };
  6960. e.on(Ne.ZoomMax, function() {
  6961. t("#gui-zoomin", !1),
  6962. t("#gui-zoomout", !0)
  6963. }),
  6964. e.on(Ne.ZoomMin, function() {
  6965. t("#gui-zoomin", !0),
  6966. t("#gui-zoomout", !1)
  6967. }),
  6968. e.on(Ne.ZoomIn, function() {
  6969. t("#gui-zoomout", !0)
  6970. }),
  6971. e.on(Ne.ZoomOut, function() {
  6972. t("#gui-zoomin", !0)
  6973. }),
  6974. i()
  6975. }
  6976. function R(e) {
  6977. O(e)
  6978. }
  6979. function P(e) {
  6980. O(e)
  6981. }
  6982. function O(e) {
  6983. var t = e.waitQueue.length;
  6984. t <= 0 ? f() : Ge || p(Q.modelComponentLoadSpinnerDelay)
  6985. }
  6986. function L(e, t) {
  6987. He = {
  6988. gui: null,
  6989. visible: !1,
  6990. model: e,
  6991. player: t
  6992. }
  6993. }
  6994. function D(e, t) {
  6995. function i() {
  6996. var i = t.toJSON();
  6997. n.linkToLocation = window.location.protocol + "//" + window.location.host + window.location.pathname + "?m=" + e.sid + "&start=" + be.serialize(i),
  6998. t.tagManager.activeTag && (n.linkToLocation += "&tag=" + t.tagManager.activeTag.sid)
  6999. }
  7000. var n = {}
  7001. , r = new Le.GUI({
  7002. autoPlace: !0,
  7003. width: "60%"
  7004. });
  7005. i(),
  7006. t.on(xe.ViewChanged, i),
  7007. r.add(n, "linkToLocation").name(Re.LINK_TO_LOCATION).listen(),
  7008. r.domElement.id = "datLinks";
  7009. var o = [].slice.call(r.domElement.querySelectorAll(".property-name"));
  7010. return o.forEach(function(e) {
  7011. if (!K.detectSafari()) {
  7012. var t = document.createElement("button");
  7013. t.classList.add("btn-deep-link"),
  7014. t.innerText = Re.MENU_COPY,
  7015. e.nextSibling.appendChild(t);
  7016. var i = function() {
  7017. alert(Re.LINK_ALERT_COPY),
  7018. t.hide()
  7019. };
  7020. t.addEventListener("click", function(e) {
  7021. try {
  7022. var t = e.target.parentNode.childNodes[0];
  7023. t.select();
  7024. var n = document.execCommand("copy");
  7025. t.blur(),
  7026. n || i()
  7027. } catch (e) {
  7028. i()
  7029. }
  7030. })
  7031. }
  7032. }),
  7033. $(r.__closeButton).hide(),
  7034. r
  7035. }
  7036. function N(e) {
  7037. He.gui || (He.gui = D(He.model, He.player)),
  7038. He.visible = e,
  7039. e ? $(He.gui.domElement).show() : $(He.gui.domElement).hide()
  7040. }
  7041. function B() {
  7042. N(!He.visible)
  7043. }
  7044. function F(e) {
  7045. ke = {
  7046. gui: null,
  7047. visible: !1,
  7048. model: e
  7049. }
  7050. }
  7051. function V(e) {
  7052. var t = new Le.GUI;
  7053. return t.add(Q, "showSweeps").name("Show sweeps").onFinishChange(function() {
  7054. e.setSweepVisibility(Q.showSweeps)
  7055. }),
  7056. t.add(Q, "rotationAccelerationInside", .1, 10).name("Rotation speed").step(.1),
  7057. t.add(Q.transition, "flyTime", 0, 5e3).name("Transition time").onFinishChange(function() {
  7058. Q.transition.flySpeed = 0,
  7059. t.__controllers.forEach(function(e) {
  7060. e.updateDisplay()
  7061. })
  7062. }),
  7063. t.add(Q.path, "opacity", 0, 1).name("Path opacity"),
  7064. $(t.__closeButton).hide(),
  7065. t
  7066. }
  7067. function U(e) {
  7068. ke.gui || (ke.gui = V(ke.model)),
  7069. ke.visible = e,
  7070. e ? $(ke.gui.domElement).show() : $(ke.gui.domElement).hide()
  7071. }
  7072. function k() {
  7073. U(!ke.visible)
  7074. }
  7075. function H() {
  7076. function e(e) {
  7077. e.target === t || $.contains(t, e.target) || e.target === i || $.contains(i, e.target) || e.target === n || $.contains(n, e.target)/* || e.preventDefault()*/
  7078. }
  7079. $("body").css("touch-action", "none"),
  7080. $("#gui-parent").find("*:not(#tag-billboards)").on("touchmove", function(e) {
  7081. // e.preventDefault()
  7082. });
  7083. var t = document.getElementById("terms-text")
  7084. , i = document.getElementById("more-help-wrapper")
  7085. , n = (document.getElementById("navigation-help-wrapper"),
  7086. document.getElementById("help-dialog"),
  7087. document.getElementById("tag-billboards"));
  7088. Q.useWheel && (document.body.addEventListener("mousewheel", e, { passive: false }),
  7089. document.body.addEventListener("DOMMouseScroll", e)),
  7090. $("#terms-text, #more-help-wrapper, #navigation-help-wrapper").off("touchmove").on("touchmove", function(e) {
  7091. e.stopPropagation()
  7092. })
  7093. }
  7094. function G(e, t) {
  7095. for (var i = []; e; )
  7096. i.push(e),
  7097. e = e.parentNode;
  7098. for (; t && i.indexOf(t) === -1; )
  7099. t = t.parentNode;
  7100. return t
  7101. }
  7102. function z() {
  7103. var e, t = function(t) {
  7104. e = 0 === t.button || 1 === t.which ? t.target : null
  7105. }, i = function(t) {
  7106. e !== t.target && (e = G(e, t.target));
  7107. var i = document.getElementById("gui-parent");
  7108. if (G(i, e) !== i && (e = null),
  7109. e) {
  7110. var n;
  7111. try {
  7112. n = new MouseEvent("click",t)
  7113. } catch (e) {
  7114. n = document.createEvent("MouseEvents"),
  7115. n.initMouseEvent("click", t.bubbles, t.cancelable, t.view, t.detail, t.screenX, t.screenY, t.clientX, t.clientY, t.ctrlKey, t.altKey, t.shiftKey, t.metaKey, t.button, t.relatedTarget)
  7116. }
  7117. n.syntheticClick = !0,
  7118. e.dispatchEvent(n),
  7119. e = null
  7120. }
  7121. };
  7122. document.body.addEventListener("mousedown", t, !0),
  7123. document.body.addEventListener("mouseup", i, !0),
  7124. document.getElementById("gui-parent").addEventListener("click", function(e) {
  7125. e.syntheticClick || (e.stopPropagation(),
  7126. "A" === e.target.nodeName && e.preventDefault())
  7127. }, !0)
  7128. }
  7129. var W, j, Y, X, Z, q, K = (e("three"),
  7130. e("../util/ajax"),
  7131. e("../util/browser")), Q = e("../settings"), J = e("../analytics"), ee = (e("../util/transitions"),
  7132. e("../util/camera"),
  7133. e("../util/logger")), te = (e("../objects/Snapshot"),
  7134. e("./helpManager")), ie = e("./immersiveMode"), ne = e("./loadingScreen"), re = e("./landingScreen"), oe = e("./playButton"), ae = e("./populateModal"), se = e("./memoryUsage"), le = e("./closer/modalCloser"), ce = e("./closer/ModalCloserEvent"), he = e("./help/help"), ue = e("./help/HelpEvent"), de = e("./title/titleBar"), pe = e("./title/TitleEvents"), fe = e("./terms/terms"), ge = e("./terms/TermsEvent"), me = e("./title/tagToggle"), ve = e("./tourInteraction"), Ae = e("./vr/vrModal"), ye = e("./vr/vrEvent"), Ce = e("./sharing/modal"), Ie = e("./webvr/webVRgui"), Ee = e("./webvr/WebVrEvent"), be = e("../controls/serializer"), we = e("../enum/Keys"), _e = e("../enum/Viewmode"), Te = (e("../enum/BlackoutStyle"),
  7135. e("../tag/Media/MediaEvent")), xe = (e("../enum/PathDiscardMode"),
  7136. e("../enum/PathDisplayMode"),
  7137. e("../enum/DirectorEvents"),
  7138. e("../enum/PlayerEvents")), Se = e("../enum/ControlEvents"), Me = e("./sharing/ShareEvents"), Re = e("../localization/localize"), Pe = (e("../enum/Vectors"),
  7139. e("../enum/WarpStyle"),
  7140. e("../enum/AlignmentType"),
  7141. e("../enum/VROption")), Oe = e("./konami"), Le = e("../lib/dat.gui"), De = new ee(i), Ne = (e("../util/showcase"),
  7142. e("../enum/ZoomEvents")), Be = _e.DOLLHOUSE, Fe = 0, Ve = 0, Ue = [".hideTarget"], ke = null, He = null, Ge = !1, ze = !1, We = !1, je = {
  7143. coBrand: {
  7144. visible: !0,
  7145. elements: [".co-brand", "#loaderCoBrand"]
  7146. },
  7147. help: {
  7148. visible: !0,
  7149. elements: [".nav-help", "#nav-help"]
  7150. },
  7151. tourControls: {
  7152. visible: !0,
  7153. elements: [".next", ".previous", "#play"]
  7154. },
  7155. highlight: {
  7156. visible: !0,
  7157. elements: ["#drawer", "#pullTab"]
  7158. },
  7159. share: {
  7160. visible: !0,
  7161. elements: [".socialButton", "#share"]
  7162. },
  7163. fullScreen: {
  7164. visible: !0,
  7165. elements: ["#gui-fullscreen"]
  7166. },
  7167. floors: {
  7168. visible: !0,
  7169. elements: [".gui-floor"]
  7170. }
  7171. }, Ye = function() {
  7172. var e = document.getElementById("drawer");
  7173. return function() {
  7174. $("#player").height() < 400 && e.classList.contains("open") && a()
  7175. }
  7176. }(), Xe = function() {
  7177. var e = document.getElementById("meta-info");
  7178. return function() {
  7179. $("#player").height() < 400 && e.classList.contains("expand") && de.toggleMeta(!0)
  7180. }
  7181. }(), Ze = function(e) {
  7182. function t() {
  7183. u.classList.contains("expand") && de.toggleMeta(!0)
  7184. }
  7185. function i() {
  7186. fe.hide()
  7187. }
  7188. function n() {
  7189. he.close()
  7190. }
  7191. function r() {
  7192. Ae.dismiss()
  7193. }
  7194. function o() {
  7195. p.hasClass("open") && a(!0)
  7196. }
  7197. function l() {
  7198. Ce.hide()
  7199. }
  7200. function c() {
  7201. f.hasClass("open") && f.removeClass("open")
  7202. }
  7203. function h() {
  7204. d.classList.contains("fadeIn") && (d.classList.contains("landing") ? re.dismissModal() : d.classList.contains("tour") && ve.dismissModal())
  7205. }
  7206. var u = document.getElementById("meta-info")
  7207. , d = document.getElementById("interaction-modal")
  7208. , p = $("#drawer").eq(0)
  7209. , f = $(".gui-floor").eq(0)
  7210. , g = $(".vr-popup").eq(0);
  7211. return function(e) {
  7212. switch (e) {
  7213. case "info":
  7214. i(),
  7215. n(),
  7216. Ye(),
  7217. l(),
  7218. c(),
  7219. r(),
  7220. h();
  7221. break;
  7222. case "terms":
  7223. t(),
  7224. n(),
  7225. o(),
  7226. l(),
  7227. c(),
  7228. r(),
  7229. h();
  7230. break;
  7231. case "help":
  7232. t(),
  7233. i(),
  7234. l(),
  7235. c(),
  7236. r(),
  7237. h();
  7238. break;
  7239. case "vr":
  7240. t(),
  7241. i(),
  7242. l(),
  7243. c(),
  7244. n(),
  7245. h(),
  7246. s(g) && o();
  7247. break;
  7248. case "highlights":
  7249. Xe(),
  7250. i(),
  7251. l(),
  7252. c();
  7253. break;
  7254. case "share":
  7255. t(),
  7256. i(),
  7257. n(),
  7258. c(),
  7259. r(),
  7260. h();
  7261. break;
  7262. case "floor":
  7263. i(),
  7264. l(),
  7265. r();
  7266. break;
  7267. case "view":
  7268. c(),
  7269. l(),
  7270. i(),
  7271. r();
  7272. break;
  7273. case "tour":
  7274. i(),
  7275. l(),
  7276. c(),
  7277. r();
  7278. break;
  7279. case "move":
  7280. i(),
  7281. l(),
  7282. c(),
  7283. r();
  7284. break;
  7285. case "resize":
  7286. t(),
  7287. Ye(),
  7288. c();
  7289. break;
  7290. case "tag":
  7291. i(),
  7292. n(),
  7293. l(),
  7294. c(),
  7295. r()
  7296. }
  7297. }
  7298. }();
  7299. $(document).on("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", function(e) {
  7300. $("#gui-fullscreen").toggle(!K.isFullscreen()),
  7301. $("#gui-fullscreen-exit").toggle(!!K.isFullscreen()),
  7302. setTimeout(function() {
  7303. $(".icon:visible").hide().show(0)
  7304. }, 100)
  7305. }),
  7306. $("#gui-fullscreen").on("click", function(e) {
  7307. l(e),
  7308. K.requestFullscreen($("body")[0]),
  7309. J.track("showcase_gui", {
  7310. gui_action: "click_enter_fullscreen",
  7311. interaction_source: "gui"
  7312. })
  7313. //czj
  7314. //W.reload()
  7315. }),
  7316. $("#gui-fullscreen-exit").on("click", function(e) {
  7317. l(e),
  7318. K.exitFullscreen(),
  7319. J.track("showcase_gui", {
  7320. gui_action: "click_exit_fullscreen",
  7321. interaction_source: "gui"
  7322. })
  7323. })
  7324. $(window).on("resize", function(e) {
  7325. var t = e.target.innerHeight
  7326. , i = e.target.innerWidth;
  7327. t === X && i === Z || (je.highlight.visible && w(),
  7328. Ze("resize"),
  7329. $(".pinTop.right").removeClass("hideUnderMeta"),
  7330. c(),
  7331. X = t,
  7332. Z = i)
  7333. }).resize(),
  7334. K.supportsFullscreen() || $("#gui-fullscreen").hide(),
  7335. $("#pullTab").on("click", function(e) {
  7336. l(e),
  7337. window.player.director.emit('isPulltttttt',!$("#drawer").hasClass("open"));
  7338. $("#drawer").hasClass("open") ? (J.trackAlways("showcase_gui", {
  7339. gui_action: "hide_highlight_reel"
  7340. }),
  7341. $(this).addClass("open").children("img").attr("src","static/images/auto.png")) : (J.trackAlways("showcase_gui", {
  7342. gui_action: "show_highlight_reel"
  7343. }),
  7344. $(this).removeClass("open").children("img").attr("src","static/images/auto-suspend.png"));
  7345. a()
  7346. });
  7347. /***********************方奕卓 热点列表事件监听 ************************/
  7348. if(window.DATA.showHotListSta) {
  7349. $('#hotList').css('display', '');
  7350. $('#hotList').on('click',function(e){
  7351. l(e);
  7352. var hotList = $('#hotListWrap')[0];
  7353. var isActive = hotList.classList.contains('hotListActive');
  7354. if(isActive){
  7355. hotList.classList.remove('hotListActive');
  7356. this.classList.remove('active')
  7357. }else{
  7358. hotList.classList.add('hotListActive');
  7359. this.classList.add('active')
  7360. }
  7361. }),
  7362. $('#hotListContent ul').on('mouseover', function(e){
  7363. l(e);
  7364. var target = e.target;
  7365. var hotList = document.getElementById('hotListWrap');
  7366. if(target.tagName === 'SPAN'){
  7367. var targetParent = target.parentElement.parentElement;
  7368. if(target.offsetWidth + 116 >= targetParent.clientWidth){
  7369. hotList.style.width = target.offsetWidth + 116 + 'px';
  7370. }else{
  7371. hotList.style.width = '';
  7372. }
  7373. }else if(target.tagName === 'LI'){
  7374. var targetParent = target.parentElement;
  7375. if(target.children[0].offsetWidth + 116 >= targetParent.clientWidth){
  7376. hotList.style.width = target.children[0].offsetWidth + 116 + 'px';
  7377. }else{
  7378. hotList.style.width = ''
  7379. }
  7380. }else {
  7381. hotList.style.width = '';
  7382. }
  7383. });
  7384. $('#hotListContent ul').on('click', function(e){
  7385. l(e);
  7386. this.preElem && this.preElem.classList.remove('active');
  7387. if(e.target.tagName === 'SPAN'){
  7388. e.target.parentElement.classList.add('active');
  7389. e.target.parentElement.hot && e.target.parentElement.hot.examine(window.player,true); // 打开热点
  7390. this.preElem = e.target.parentElement;
  7391. }else{
  7392. e.target.classList.add('active');
  7393. e.target.hot && e.target.hot.examine(window.player,true); // 打开热点
  7394. this.preElem = e.target;
  7395. }
  7396. })
  7397. $('#hotListClose').on('click', function(e){
  7398. l(e);
  7399. var hotList = $('#hotListWrap')[0];
  7400. hotList.classList.remove('hotListActive');
  7401. $('#hotListContent ul .active').removeClass('active');
  7402. $('#hotList')[0].classList.remove('active')
  7403. })
  7404. }
  7405. /*****************************************************************/
  7406. $("#more-menu-button").on("click", function(e) {
  7407. l(e);
  7408. var t = $("#more-menu");
  7409. t.toggleClass("open")
  7410. }),
  7411. t.exports.init = S,
  7412. t.exports.startLoading = x,
  7413. t.exports.endLoading = d,
  7414. t.exports.onProgress = u
  7415. }
  7416. ).call(this, "/js/gui/gui.js")
  7417. }
  7418. , {
  7419. "../analytics": 4,
  7420. "../controls/serializer": 14,
  7421. "../enum/AlignmentType": 17,
  7422. "../enum/BlackoutStyle": 18,
  7423. "../enum/ControlEvents": 21,
  7424. "../enum/DirectorEvents": 23,
  7425. "../enum/Keys": 30,
  7426. "../enum/PathDiscardMode": 38,
  7427. "../enum/PathDisplayMode": 39,
  7428. "../enum/PlayerEvents": 40,
  7429. "../enum/VROption": 47,
  7430. "../enum/Vectors": 50,
  7431. "../enum/Viewmode": 51,
  7432. "../enum/WarpStyle": 52,
  7433. "../enum/ZoomEvents": 53,
  7434. "../lib/dat.gui": 93,
  7435. "../localization/localize": 108,
  7436. "../tag/Media/MediaEvent": 131,
  7437. "../objects/Snapshot": 153,
  7438. "../settings": 166,
  7439. "../util/ajax": 181,
  7440. "../util/browser": 182,
  7441. "../util/camera": 183,
  7442. "../util/logger": 189,
  7443. "../util/showcase": 193,
  7444. "../util/transitions": 195,
  7445. "./closer/ModalCloserEvent": 61,
  7446. "./closer/modalCloser": 62,
  7447. "./help/HelpEvent": 66,
  7448. "./help/help": 67,
  7449. "./helpManager": 68,
  7450. "./immersiveMode": 69,
  7451. "./konami": 70,
  7452. "./landingScreen": 71,
  7453. "./loadingScreen": 72,
  7454. "./memoryUsage": 73,
  7455. "./playButton": 74,
  7456. "./populateModal": 75,
  7457. "./sharing/ShareEvents": 76,
  7458. "./sharing/modal": 77,
  7459. "./terms/TermsEvent": 78,
  7460. "./terms/terms": 79,
  7461. "./title/TitleEvents": 80,
  7462. "./title/tagToggle": 81,
  7463. "./title/titleBar": 82,
  7464. "./tourInteraction": 84,
  7465. "./vr/vrEvent": 85,
  7466. "./vr/vrModal": 87,
  7467. "./webvr/WebVrEvent": 88,
  7468. "./webvr/webVRgui": 89,
  7469. three: 217
  7470. }],
  7471. 66: [function(e, t, i) {
  7472. "use strict";
  7473. t.exports = Object.freeze({
  7474. OPENED: "help.opened",
  7475. CLOSED: "help.closed"
  7476. })
  7477. }
  7478. , {}],
  7479. 67: [function(e, t, i) {
  7480. "use strict";
  7481. function n() {
  7482. g.on("click", function(e) {
  7483. if (S && S !== l.TRANSITIONING) {
  7484. var t = window.getComputedStyle(y).getPropertyValue("opacity") > 0;
  7485. t && !M ? R.close() : r()
  7486. }
  7487. }),
  7488. w.on("click", function(e) {
  7489. R.close()
  7490. }),
  7491. E.on("click", function(e) {
  7492. S && S !== l.TRANSITIONING && (s(),
  7493. o())
  7494. }),
  7495. b.on("click", function(e) {
  7496. s(),
  7497. a()
  7498. })
  7499. }
  7500. function r() {
  7501. S && S !== l.TRANSITIONING && (M = !0,
  7502. setTimeout(function() {
  7503. M = !1
  7504. }, d.help.modalStayDuration),
  7505. R.emit(h.OPENED),
  7506. m.addClass("open " + S),
  7507. g.addClass("open"),
  7508. s(),
  7509. o(),
  7510. y.style.removeProperty ? y.style.removeProperty("display") : y.style.removeAttribute("display"),
  7511. y.classList.add("fadeIn"))
  7512. }
  7513. function o() {
  7514. E.addClass("underline-tab"),
  7515. u.fill(_, c.NAVIGATION, S),
  7516. m.addClass(S)
  7517. }
  7518. function a() {
  7519. b.addClass("underline-tab"),
  7520. u.fill(T, c.MORE_HELP),
  7521. m.addClass("more-help")
  7522. }
  7523. function s(e, t) {
  7524. m.removeClass("more-help " + l.PANORAMA + " " + l.DOLLHOUSE + " " + l.FLOORPLAN + " " + l.OUTDOOR),
  7525. I.forEach(function(e) {
  7526. e.classList.remove("underline-tab")
  7527. })
  7528. }
  7529. var l = e("../../enum/Viewmode")
  7530. , c = e("../../enum/HelpModalType")
  7531. , h = e("./HelpEvent")
  7532. , u = (e("../helpManager"),
  7533. e("./../populateModal"))
  7534. , d = e("../../settings")
  7535. , p = e("../../util/common")
  7536. , f = e("events").EventEmitter
  7537. , g = $(".footer-help").eq(0)
  7538. , m = $("#help-dialog").eq(0)
  7539. , v = document.querySelector("#quick-logo")
  7540. , A = document.querySelector("#loaderCoBrand")
  7541. , y = document.querySelector("#help-dialog")
  7542. , C = document.querySelector(".footer")
  7543. , I = $(".help-tabs").children().toArray()
  7544. , E = $(".navigation-tab").eq(0)
  7545. , b = $(".more-help-tab").eq(0)
  7546. , w = ($("#interaction-modal").eq(0).find(".interaction").toArray(),
  7547. m.find(".close").eq(0))
  7548. , _ = m.find(".interactions").toArray()
  7549. , T = m.find(".ui-instructions").toArray()
  7550. , x = l.PANORAMA
  7551. , S = l.PANORAMA
  7552. , M = !1
  7553. , R = {
  7554. init: function(e, t) {
  7555. S = t,
  7556. x = t,
  7557. [y, A, v, C].forEach(function(e) {
  7558. e.classList.add(u.deviceType)
  7559. }),
  7560. n()
  7561. },
  7562. close: function() {
  7563. if (m.hasClass("open") && (this.emit(h.CLOSED),
  7564. g.removeClass("open"),
  7565. m.removeClass("open"),
  7566. y.classList.contains("fadeIn"))) {
  7567. y.classList.remove("fadeIn");
  7568. var e = S === l.TRANSITIONING ? x : S;
  7569. u.clear(_, c.NAVIGATION, e)
  7570. }
  7571. },
  7572. updateMode: function(e) {
  7573. x = S,
  7574. S = e
  7575. }
  7576. };
  7577. p.extendObject(R, f.prototype),
  7578. t.exports = R
  7579. }
  7580. , {
  7581. "../../enum/HelpModalType": 28,
  7582. "../../enum/Viewmode": 51,
  7583. "../../settings": 166,
  7584. "../../util/common": 185,
  7585. "../helpManager": 68,
  7586. "./../populateModal": 75,
  7587. "./HelpEvent": 66,
  7588. events: 202
  7589. }],
  7590. 68: [function(e, t, i) {
  7591. (function(i) {
  7592. "use strict";
  7593. var n = e("../util/browser")
  7594. , r = e("./../util/logger")
  7595. , o = e("./../settings")
  7596. , a = new r(i)
  7597. , s = function() {
  7598. var e;
  7599. try {
  7600. return e = window.localStorage.getItem("visitCount") || "0",
  7601. e = (parseFloat(e) + 1).toString(),
  7602. window.localStorage.setItem("visitCount", e),
  7603. a.debug("visitCount = " + e),
  7604. e
  7605. } catch (t) {
  7606. e = "1",
  7607. a.debug("couldn't set local storage")
  7608. }
  7609. }()
  7610. , l = !1;
  7611. t.exports = {
  7612. isHelpDisabled: function() {
  7613. return "0" === n.valueFromHash("help", null) || l
  7614. },
  7615. isLargeHelpEnabled: function() {
  7616. return ("1" === s || "1" === n.valueFromHash("help", null)) && !this.isHelpDisabled()
  7617. },
  7618. isSmallHelpEnabled: function() {
  7619. return "2" === n.valueFromHash("help", null) && !this.isHelpDisabled()
  7620. },
  7621. isHelpEnabled: function() {
  7622. return this.isLargeHelpEnabled() || this.isSmallHelpEnabled()
  7623. },
  7624. setAutoPlay: function(e) {
  7625. l = o.warp.auto >= 0 && e > 1
  7626. }
  7627. }
  7628. }
  7629. ).call(this, "/js/gui/helpManager.js")
  7630. }
  7631. , {
  7632. "../util/browser": 182,
  7633. "./../settings": 166,
  7634. "./../util/logger": 189
  7635. }],
  7636. 69: [function(e, t, i) {
  7637. "use strict";
  7638. function n(e, t, i, n) {
  7639. F = n,
  7640. r(e, t, i, F),
  7641. o(),
  7642. N = t.mode
  7643. }
  7644. function r(e, t, i, n) {
  7645. [C.PANORAMA, C.DOLLHOUSE, C.FLOORPLAN].forEach(function(t) {
  7646. e.controls[t].on(v.Move, a),
  7647. e.controls[t].on(v.LongTap, c)
  7648. }),
  7649. M.on("mousewheel DOMMouseScroll", a),
  7650. i.on(m.TagActivated, a),
  7651. i.on(m.TagNavigation, a),
  7652. t.on(A.FlyingEnded, s),
  7653. t.on(A.ModeChanging, function(e, t) {
  7654. B = t !== C.PANORAMA && e !== C.PANORAMA
  7655. }),
  7656. t.on(A.ModeChanged, function(e, i) {
  7657. N = t.mode,
  7658. i !== C.TRANSITIONING ? l() : a("modeChange")
  7659. }),
  7660. n.on(y.TourStart, function() {
  7661. L = !0,
  7662. a()
  7663. }),
  7664. n.on(y.TourEnd, function() {
  7665. L = !1,
  7666. l()
  7667. }),
  7668. n.on(y.ActionInterrupted, function() {
  7669. L = !1
  7670. }),
  7671. R.addEventListener("touchend", function() {
  7672. $("#pullTab").hasClass("opened") && !L && l()
  7673. }, !0)
  7674. }
  7675. function o() {
  7676. p.isMobile() ? (b.forEach(function(e) {
  7677. e.classList.add("mobile")
  7678. }),
  7679. w.click(l)) : (b.forEach(function(e) {
  7680. e.addEventListener("mouseleave", function() {
  7681. !M.is(":hover") && b[0].classList.contains("detectHover") && l()
  7682. }, !0)
  7683. }),
  7684. M.mouseleave(function() {
  7685. b[0].classList.contains("detectHover") && l()
  7686. }))
  7687. }
  7688. function a(e) {
  7689. D || d(e) && _.hasClass("playing") || (clearTimeout(O),
  7690. P = !0,
  7691. g.close(),
  7692. h(e),
  7693. N !== C.DOLLHOUSE && N !== C.FLOORPLAN && (x.hasClass("expand") && !S.hasClass("closed") || 2 === p.valueFromHash("title", 1) ,
  7694. _.hasClass("playing") || (b.forEach(function(e) {
  7695. e.classList.add("detectHover")
  7696. }),
  7697. O = setTimeout(l, f.immersive.timeToShowAgain))))
  7698. }
  7699. function s() {
  7700. _.hasClass("playing") || (clearTimeout(O),
  7701. O = setTimeout(l, f.immersive.timeToShowAgain))
  7702. }
  7703. function l() {
  7704. clearTimeout(O),
  7705. P = !1,
  7706. I.forEach(function(e) {
  7707. e.classList.remove("drawerOpen")
  7708. }),
  7709. L || E.forEach(function(e) {
  7710. e.classList.remove("duringTour")
  7711. }),
  7712. b.forEach(function(e) {
  7713. e.classList.remove("detectHover")
  7714. })
  7715. }
  7716. function c() {
  7717. P ? l() : a(),
  7718. D = !0,
  7719. setTimeout(function() {
  7720. D = !1
  7721. }, f.immersive.uiStayDuration)
  7722. }
  7723. function h(e) {
  7724. !d(e) && L ? E.forEach(function(e) {
  7725. e.classList.remove("drawerOpen"),
  7726. e.classList.add("duringTour")
  7727. }) : _.hasClass("open") ? E.forEach(function(e) {
  7728. e.classList.remove("duringTour"),
  7729. e.classList.add("drawerOpen")
  7730. }) : B || N === C.FLOORPLAN || N === C.DOLLHOUSE || E.forEach(function(e) {
  7731. e.classList.add("fadeOut")
  7732. })
  7733. }
  7734. function u() {
  7735. T.hasClass("duringTour") || (L = !1,
  7736. a("gui"),
  7737. l())
  7738. }
  7739. function d(e) {
  7740. return "mouse" === e || "touch" === e || "key" === e || "gui" === e
  7741. }
  7742. var p = e("../util/browser")
  7743. , f = e("../settings")
  7744. , g = e("./help/help")
  7745. , m = e("../enum/tagEvents")
  7746. , v = e("../enum/ControlEvents")
  7747. , A = e("../enum/PlayerEvents")
  7748. , y = e("../enum/DirectorEvents")
  7749. , A = e("../enum/PlayerEvents")
  7750. , C = e("../enum/Viewmode")
  7751. , I = $(".pinTop.left, .pinBottom-container, #drawer-container, #drawer, .footer").toArray()
  7752. , E = $(".pinBottom-container, #drawer-container, .footer").toArray()
  7753. , b = $("#hover-bottom, #hover-top").toArray()
  7754. , w = ($("#pullTab").eq(0),
  7755. $("#playHead").eq(0),
  7756. $(".pinBottom-container").eq(0))
  7757. , _ = $("#drawer").eq(0)
  7758. , T = $("#drawer-container").eq(0)
  7759. , x = $("#meta-info").eq(0)
  7760. , S = $(".pinTop.left").eq(0)
  7761. , M = $("#player").eq(0)
  7762. , R = document.getElementById("pullTab")
  7763. , P = !1
  7764. , O = null
  7765. , L = !1
  7766. , D = !1
  7767. , N = null
  7768. , B = !1
  7769. , F = null;
  7770. t.exports.init = n,
  7771. t.exports.hideUi = a,
  7772. t.exports.resetDrawer = u
  7773. }
  7774. , {
  7775. "../enum/ControlEvents": 21,
  7776. "../enum/DirectorEvents": 23,
  7777. "../enum/tagEvents": 32,
  7778. "../enum/PlayerEvents": 40,
  7779. "../enum/Viewmode": 51,
  7780. "../settings": 166,
  7781. "../util/browser": 182,
  7782. "./help/help": 67
  7783. }],
  7784. 70: [function(e, t, i) {
  7785. (function(i) {
  7786. "use strict";
  7787. function n(e, t, i) {
  7788. l.debug("konami has the modelInstance");
  7789. var n = [];
  7790. $(window).on("keydown", function(e) {
  7791. n.push(e.which),
  7792. n.length > o.secretPanelWord.length && n.shift(),
  7793. s.equalLists(n, o.secretPanelWord) && (l.debug("Developer mode active."),
  7794. o.debug = !0)
  7795. }),
  7796. $(window).on("keydown", function n(r) {
  7797. o.debug && 72 === r.which && (e && i ? (a.toggle(e, t, i),
  7798. $(window).off("keydown", n)) : console.warn("sorry we're not ready yet"))
  7799. })
  7800. }
  7801. var r = e("./../util/logger")
  7802. , o = e("./../settings")
  7803. , a = e("./debug")
  7804. , s = e("./../util/common")
  7805. , l = (e("./gui"),
  7806. new r(i));
  7807. o.console && $("body").append('<div id="debug-console"></div>'),
  7808. t.exports.init = n
  7809. }
  7810. ).call(this, "/js/gui/konami.js")
  7811. }
  7812. , {
  7813. "./../settings": 166,
  7814. "./../util/common": 185,
  7815. "./../util/logger": 189,
  7816. "./debug": 63,
  7817. "./gui": 65
  7818. }],
  7819. 71: [function(e, t, i) {
  7820. "use strict";
  7821. function n(e, t) {
  7822. E = t.mode === p.PANORAMA && t.pano && !t.pano.isAligned() ? p.OUTDOOR : t.mode
  7823. }
  7824. function r(e) {
  7825. var t = $.Deferred();
  7826. e || t.resolve();
  7827. var i = c.startupFlyinDelay;
  7828. return e === p.PANORAMA && (i += c.dollhouse.transitionTime),
  7829. setTimeout(t.resolve.bind(t), i),
  7830. t
  7831. }
  7832. function o(e, t, i) {
  7833. var n = 0;
  7834. c.quickstart.enabled && (a(i),
  7835. n = c.quickstart.showTextDelay + c.quickstart.fadeOutDelay);
  7836. var r = function() {
  7837. e.once(g.Move, l),
  7838. t.once(f.TourStart, l)
  7839. };
  7840. s(n, r)
  7841. }
  7842. function a(e) {
  7843. return /* e && (y.addClass("quick-brand"), //quick-brand样式有问题 会遮住屏幕
  7844. v.before(y),
  7845. A = $(".quick-brand").toArray()),*/
  7846. m.addClass("fadeOut"),
  7847. setTimeout(function() {
  7848. A.forEach(function(e) {
  7849. e.classList.add("fadeIn")
  7850. })
  7851. }, c.quickstart.showTextDelay),
  7852. setTimeout(function() {
  7853. A.forEach(function(e) {
  7854. e.classList.add("fadeOut")
  7855. })
  7856. }, c.quickstart.fadeOutDelay),
  7857. !0
  7858. }
  7859. function s(e, t) {
  7860. setTimeout(function() {
  7861. // h.isHelpEnabled()
  7862. if (false) {
  7863. if (t(),
  7864. u.init(),
  7865. C.addClass("fadeIn landing " + u.deviceType),
  7866. h.isSmallHelpEnabled())
  7867. return void C.addClass("small");
  7868. u.fill(I, d.LANDING[E]),
  7869. C.addClass(E)
  7870. }
  7871. }, e)
  7872. //csz 用户引导界面
  7873. var helpData = {
  7874. "pc":["static/images/pc_step1.png","static/images/pc_step2.png","static/images/pc_step3.png"],
  7875. "mobile":["static/images/phone_step1.png","static/images/phone_step2.png","static/images/phone_step3.png"]
  7876. }
  7877. var navIcon = $(".nav-icon .icon");
  7878. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)) navIcon.attr("src",helpData.mobile[0]);
  7879. function paging(id){
  7880. id.on("click",function(){
  7881. var navPage = null;
  7882. $(this).attr("data-id") == "plus" ? navPage = +navIcon.attr("data-page")+1 : navPage = +navIcon.attr("data-page")-1;
  7883. if(navPage > helpData.length || navPage < 1) return false
  7884. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)){
  7885. navIcon.attr({"data-page":navPage,"src":helpData.mobile[navPage - 1]});
  7886. }else{
  7887. navIcon.attr({"data-page":navPage,"src":helpData.pc[navPage - 1]});
  7888. }
  7889. })
  7890. };
  7891. paging($(".next-button"));
  7892. paging($(".prev-button"));
  7893. }
  7894. function l() {
  7895. u.clear(I, d.LANDING[E]),
  7896. C.removeClass("fadeIn")
  7897. }
  7898. var c = e("../settings")
  7899. , h = (e("./help/help"),
  7900. e("./helpManager"))
  7901. , u = e("./populateModal")
  7902. , d = e("../enum/HelpModalType")
  7903. , p = e("../enum/Viewmode")
  7904. , f = e("../enum/DirectorEvents")
  7905. , g = e("../enum/PlayerEvents")
  7906. , m = $("#quick-blackout").eq(0)
  7907. , v = $("#quick-logo").eq(0)
  7908. , A = $(".quick-brand").toArray()
  7909. , y = $("#loaderCoBrand").eq(0)
  7910. , C = $("#interaction-modal").eq(0)
  7911. , I = C.find(".interaction").toArray()
  7912. , E = ($("#model-title, .pinBottom-container, #drawer-container, #drawer, .footer").toArray(),
  7913. "");
  7914. t.exports.delayLanding = r,
  7915. t.exports.showMessage = o,
  7916. t.exports.init = n,
  7917. t.exports.dismissModal = l
  7918. }
  7919. , {
  7920. "../enum/DirectorEvents": 23,
  7921. "../enum/HelpModalType": 28,
  7922. "../enum/PlayerEvents": 40,
  7923. "../enum/Viewmode": 51,
  7924. "../settings": 166,
  7925. "./help/help": 67,
  7926. "./helpManager": 68,
  7927. "./populateModal": 75
  7928. }],
  7929. 72: [function(e, t, i) {
  7930. "use strict";
  7931. var n = e("./circleLoader").circleLoader;
  7932. t.exports = {
  7933. element: $("#gui-loading"),
  7934. hide: function(e) {
  7935. n.done(),
  7936. this.element.fadeOut(1500, e)
  7937. },
  7938. show: function(e) {
  7939. this.element.fadeIn(500, function() {
  7940. this.element.css("display", "table"),
  7941. e && e()
  7942. }
  7943. .bind(this))
  7944. },
  7945. progress: function(e) {
  7946. n.set(e)
  7947. }
  7948. }
  7949. }
  7950. , {
  7951. "./circleLoader": 60
  7952. }],
  7953. 73: [function(e, t, i) {
  7954. "use strict";
  7955. var n = e("../settings")
  7956. , r = $("#memory-info")
  7957. , o = r.find("#memory-gpu")
  7958. , a = !1;
  7959. t.exports = {
  7960. show: function() {
  7961. n.profiling.enabled && (r.show(),
  7962. a = !0)
  7963. },
  7964. hide: function() {
  7965. r.hide(),
  7966. a = !1
  7967. },
  7968. toggle: function() {
  7969. a ? this.hide() : this.show()
  7970. },
  7971. update: function(e) {
  7972. n.profiling.enabled && o.text(Math.floor(e / 1e6) + "MB")
  7973. }
  7974. }
  7975. }
  7976. , {
  7977. "../settings": 166
  7978. }],
  7979. 74: [function(e, t, i) {
  7980. "use strict";
  7981. var n = e("../util/browser")
  7982. , r = e("../analytics");
  7983. e("../settings");
  7984. t.exports = {
  7985. show: function(e, t) {
  7986. $("#gui-message").fadeOut(500, function() {
  7987. t()
  7988. })
  7989. }
  7990. }
  7991. }
  7992. , {
  7993. "../analytics": 4,
  7994. "../settings": 166,
  7995. "../util/browser": 182
  7996. }],
  7997. 75: [function(e, t, i) {
  7998. "use strict";
  7999. function n(e, t, i, n) {
  8000. function r(e) {
  8001. return e.classList.contains(a)
  8002. }
  8003. var o = i ? this.assets[t][i][this.deviceType] : this.assets[t][this.deviceType];
  8004. //for (var a in o) {
  8005. //var s = e.find(r);
  8006. //for (var l in o[a]) {
  8007. //var c = o[a][l];
  8008. //if ("top-info" === l || "bottom-info" === l) {
  8009. //var h = n ? c : "";
  8010. //czj 注释掉第一次打开的用户引导
  8011. //s.querySelector("." + l).textContent = h
  8012. //} else {
  8013. //var u = n ? c : "";
  8014. //, d = s.querySelector("." + l);
  8015. //d.src = u,
  8016. //n ? d.classList.remove("hidden") : d.classList.add("hidden")
  8017. //}
  8018. //}
  8019. //}
  8020. //var p = Array.prototype.slice.call(e[0].parentElement.querySelectorAll("hr"));
  8021. // p.forEach(function(e) {
  8022. // n ? e.classList.remove("hidden") : e.classList.add("hidden")
  8023. // })
  8024. }
  8025. var r = e("../util/browser")
  8026. , o = e("../localization/localize")
  8027. , a = e("../enum/HelpModalType")
  8028. , s = (e("../enum/HelpModalSize"),
  8029. e("../enum/Viewmode"));
  8030. t.exports = {
  8031. init: function() {
  8032. if (!this.hasInitialized) {
  8033. this.hasInitialized = !0,
  8034. this.deviceType = r.isMobile() ? "mobile" : "desktop",
  8035. this.assets = {},
  8036. this.assets[a.LANDING[s.PANORAMA]] = {
  8037. desktop: {
  8038. left: {
  8039. "top-info": o.ROTATE,
  8040. "big-image": "static/images/nav_help_mouse_drag_left.png",
  8041. keyboard: "static/images/nav_help_keyboard_left_right.png"
  8042. },
  8043. middle: {
  8044. "top-info": o.MOVE,
  8045. "big-image": "static/images/nav_help_mouse_click.png",
  8046. keyboard: "static/images/nav_help_keyboard_up_down.png"
  8047. },
  8048. right: {
  8049. "top-info": o.ZOOM,
  8050. "big-image": "static/images/nav_help_mouse_zoom.png",
  8051. keyboard: "static/images/nav_help_zoom_keys.png"
  8052. }
  8053. },
  8054. mobile: {
  8055. left: {
  8056. "top-info": o.ROTATE,
  8057. "big-image": "static/images/nav_help_gesture_drag.png"
  8058. },
  8059. middle: {
  8060. "top-info": o.MOVE,
  8061. "big-image": "static/images/nav_help_gesture_tap.png"
  8062. },
  8063. right: {
  8064. "top-info": o.ZOOM,
  8065. "big-image": "static/images/nav_help_gesture_pinch.png"
  8066. }
  8067. }
  8068. },
  8069. this.assets[a.LANDING[s.OUTDOOR]] = JSON.parse(JSON.stringify(this.assets[a.LANDING[s.PANORAMA]])),
  8070. this.assets[a.LANDING[s.DOLLHOUSE]] = {
  8071. desktop: {
  8072. left: {
  8073. "top-info": o.ROTATE,
  8074. "big-image": "static/images/nav_help_mouse_drag_left.png",
  8075. keyboard: "static/images/nav_help_keyboard_left_right.png"
  8076. },
  8077. middle: {
  8078. "top-info": o.MOVE,
  8079. "big-image": "static/images/nav_help_mouse_position_right.png"
  8080. }
  8081. },
  8082. mobile: {
  8083. left: {
  8084. "top-info": o.ROTATE,
  8085. "big-image": "static/images/nav_help_gesture_drag.png"
  8086. },
  8087. middle: {
  8088. "top-info": o.MOVE,
  8089. "big-image": "static/images/nav_help_gesture_position_two_finger.png"
  8090. }
  8091. }
  8092. },
  8093. this.assets[a.LANDING[s.FLOORPLAN]] = {
  8094. desktop: {
  8095. left: {
  8096. "top-info": o.MOVE,
  8097. "big-image": "static/images/nav_help_mouse_position_left.png"
  8098. },
  8099. middle: {
  8100. "top-info": o.ROTATE,
  8101. "big-image": "static/images/nav_help_mouse_drag_right.png",
  8102. keyboard: "static/images/nav_help_keyboard_left_right.png"
  8103. }
  8104. },
  8105. mobile: {
  8106. left: {
  8107. "top-info": o.MOVE,
  8108. "big-image": "static/images/nav_help_gesture_position.png"
  8109. },
  8110. middle: {
  8111. "top-info": o.ROTATE,
  8112. "big-image": "static/images/nav_help_gesture_drag_two_finger.png"
  8113. }
  8114. }
  8115. };
  8116. var e = {
  8117. "top-info": o.INSIDE,
  8118. "big-image": "static/images/nav_help_click_inside.png",
  8119. keyboard: "static/images/nav_help_inside_key.png"
  8120. };
  8121. this.assets[a.LANDING[s.OUTDOOR]].desktop.middle = e,
  8122. this.assets[a.LANDING[s.DOLLHOUSE]].desktop.right = e,
  8123. this.assets[a.LANDING[s.FLOORPLAN]].desktop.right = e;
  8124. var t = {
  8125. "top-info": o.INSIDE,
  8126. "big-image": "static/images/nav_help_tap_inside.png"
  8127. };
  8128. this.assets[a.LANDING[s.OUTDOOR]].mobile.middle = t,
  8129. this.assets[a.LANDING[s.DOLLHOUSE]].mobile.right = t,
  8130. this.assets[a.LANDING[s.FLOORPLAN]].mobile.right = t,
  8131. this.assets[a.NAVIGATION] = {},
  8132. this.assets[a.NAVIGATION][s.PANORAMA] = {
  8133. desktop: {
  8134. left: {
  8135. "top-info": o.HELP_DESKTOP_PANORAMA_1A,
  8136. "bottom-info": o.HELP_DESKTOP_PANORAMA_1B,
  8137. "big-image": "static/images/nav_help_mouse_drag_left.png",
  8138. keyboard: "static/images/nav_help_keyboard_left_right.png"
  8139. },
  8140. middle: {
  8141. "top-info": o.HELP_DESKTOP_PANORAMA_2A,
  8142. "bottom-info": o.HELP_DESKTOP_PANORAMA_2B,
  8143. "big-image": "static/images/nav_help_mouse_click.png",
  8144. keyboard: "static/images/nav_help_keyboard_up_down.png"
  8145. },
  8146. right: {
  8147. "top-info": o.HELP_DESKTOP_PANORAMA_3A,
  8148. "bottom-info": o.HELP_DESKTOP_PANORAMA_3B,
  8149. "big-image": "static/images/nav_help_mouse_zoom.png",
  8150. keyboard: "static/images/nav_help_zoom_keys.png"
  8151. }
  8152. },
  8153. mobile: {
  8154. left: {
  8155. "top-info": o.HELP_MOBILE_PANORAMA_1,
  8156. "big-image": "static/images/nav_help_gesture_drag.png"
  8157. },
  8158. middle: {
  8159. "top-info": o.HELP_MOBILE_PANORAMA_2,
  8160. "big-image": "static/images/nav_help_gesture_tap.png"
  8161. },
  8162. right: {
  8163. "top-info": o.HELP_MOBILE_3,
  8164. "big-image": "static/images/nav_help_gesture_pinch.png"
  8165. }
  8166. }
  8167. },
  8168. this.assets[a.NAVIGATION][s.DOLLHOUSE] = {
  8169. desktop: {
  8170. left: {
  8171. "top-info": o.HELP_DESKTOP_DOLLHOUSE_1A,
  8172. "bottom-info": o.HELP_DESKTOP_DOLLHOUSE_1B,
  8173. "big-image": "static/images/nav_help_mouse_drag_left.png",
  8174. keyboard: "static/images/nav_help_keyboard_all.png"
  8175. },
  8176. middle: {
  8177. "top-info": o.HELP_DESKTOP_DOLLHOUSE_2A,
  8178. "big-image": "static/images/nav_help_mouse_position_right.png"
  8179. },
  8180. right: {
  8181. "top-info": o.HELP_DESKTOP_DOLLHOUSE_3A,
  8182. "big-image": "static/images/nav_help_mouse_zoom.png"
  8183. }
  8184. },
  8185. mobile: {
  8186. left: {
  8187. "top-info": o.HELP_MOBILE_DOLLHOUSE_1,
  8188. "big-image": "static/images/nav_help_gesture_drag.png"
  8189. },
  8190. middle: {
  8191. "top-info": o.HELP_MOBILE_DOLLHOUSE_2,
  8192. "big-image": "static/images/nav_help_gesture_position_two_finger.png"
  8193. },
  8194. right: {
  8195. "top-info": o.HELP_MOBILE_3,
  8196. "big-image": "static/images/nav_help_gesture_pinch.png"
  8197. }
  8198. }
  8199. },
  8200. this.assets[a.NAVIGATION][s.FLOORPLAN] = {
  8201. desktop: {
  8202. left: {
  8203. "top-info": o.HELP_DESKTOP_FLOORPLAN_1A,
  8204. "big-image": "static/images/nav_help_mouse_position_left.png"
  8205. },
  8206. middle: {
  8207. "top-info": o.HELP_DESKTOP_FLOORPLAN_2A,
  8208. "bottom-info": o.HELP_DESKTOP_FLOORPLAN_2B,
  8209. "big-image": "static/images/nav_help_mouse_drag_right.png",
  8210. keyboard: "static/images/nav_help_keyboard_left_right.png"
  8211. },
  8212. right: {
  8213. "top-info": o.HELP_DESKTOP_FLOORPLAN_3A,
  8214. "bottom-info": o.HELP_DESKTOP_FLOORPLAN_3B,
  8215. "big-image": "static/images/nav_help_mouse_zoom.png",
  8216. keyboard: "static/images/nav_help_keyboard_up_down.png"
  8217. }
  8218. },
  8219. mobile: {
  8220. left: {
  8221. "top-info": o.HELP_MOBILE_FLOORPLAN_1,
  8222. "big-image": "static/images/nav_help_gesture_position.png"
  8223. },
  8224. middle: {
  8225. "top-info": o.HELP_MOBILE_FLOORPLAN_2,
  8226. "big-image": "static/images/nav_help_gesture_drag_two_finger.png"
  8227. },
  8228. right: {
  8229. "top-info": o.HELP_MOBILE_3,
  8230. "big-image": "static/images/nav_help_gesture_pinch.png"
  8231. }
  8232. }
  8233. },
  8234. this.assets[a.NAVIGATION][s.OUTDOOR] = JSON.parse(JSON.stringify(this.assets[a.NAVIGATION][s.PANORAMA])),
  8235. this.assets[a.NAVIGATION][s.OUTDOOR].desktop.middle = {
  8236. "top-info": o.HELP_DESKTOP_360_2A,
  8237. "bottom-info": o.HELP_DESKTOP_360_2B,
  8238. "big-image": "static/images/nav_help_click_inside.png",
  8239. keyboard: "static/images/nav_help_inside_key.png"
  8240. },
  8241. this.assets[a.NAVIGATION][s.OUTDOOR].mobile.middle = {
  8242. "top-info": o.HELP_MOBILE_360_2,
  8243. "big-image": "static/images/nav_help_tap_inside.png"
  8244. },
  8245. this.assets[a.MORE_HELP] = {
  8246. desktop: {
  8247. "more-help-hlr": {
  8248. "top-info": o.HELP_MORE_HLR_A,
  8249. "big-image": "static/images/nav_help_expand.svg",
  8250. "bottom-info": o.HELP_DESKTOP_MORE_HLR_B
  8251. },
  8252. "more-help-dollhouse": {
  8253. "top-info": o.HELP_MORE_DOLLHOUSE_A,
  8254. "big-image": "static/images/nav_help_dollhouse.svg",
  8255. "bottom-info": o.HELP_DESKTOP_MORE_DOLLHOUSE_B
  8256. },
  8257. "more-help-floors": {
  8258. "top-info": o.HELP_MORE_FLOORS_A,
  8259. "big-image": "static/images/nav_help_floor picker.svg",
  8260. "bottom-info": o.HELP_DESKTOP_MORE_FLOORS_B
  8261. },
  8262. "more-help-tag": {
  8263. "top-info": o.HELP_MORE_TAG_A,
  8264. "big-image": "static/images/nav_help_tag.svg",
  8265. "bottom-info": o.HELP_DESKTOP_MORE_TAG_B
  8266. },
  8267. "more-help-zoom": {
  8268. "top-info": o.HELP_MORE_ZOOM_A,
  8269. "big-image": "static/images/nav_help_zoom.svg",
  8270. "bottom-info": o.HELP_DESKTOP_MORE_ZOOM_B
  8271. },
  8272. "more-help-tour": {
  8273. "top-info": o.HELP_MORE_TOUR_A,
  8274. "big-image": "static/images/nav_help_play.png",
  8275. "bottom-info": o.HELP_DESKTOP_MORE_TOUR_B
  8276. },
  8277. "more-help-inside": {
  8278. "top-info": o.HELP_MORE_INSIDE_A,
  8279. "big-image": "static/images/nav_help_inside.svg",
  8280. "bottom-info": o.HELP_DESKTOP_MORE_INSIDE_B
  8281. },
  8282. "more-help-vr": {
  8283. "top-info": o.HELP_MORE_VR_A,
  8284. "big-image": "static/images/nav_help_vr.svg",
  8285. "bottom-info": o.HELP_DESKTOP_MORE_VR_B
  8286. },
  8287. "more-help-360": {
  8288. "top-info": o.HELP_MORE_360_A,
  8289. "big-image": "static/images/nav_help_360.svg",
  8290. "bottom-info": o.HELP_DESKTOP_MORE_360_B
  8291. },
  8292. "more-help-fullscreen": {
  8293. "top-info": o.HELP_MORE_FULLSCREEN_A,
  8294. "big-image": "static/images/nav_help_fullscreen.svg",
  8295. "bottom-info": o.HELP_DESKTOP_MORE_FULLSCREEN_B
  8296. }
  8297. },
  8298. mobile: {
  8299. "more-help-hlr": {
  8300. "top-info": o.HELP_MORE_HLR_A,
  8301. "big-image": "static/images/nav_help_expand.svg",
  8302. "bottom-info": o.HELP_DESKTOP_MORE_HLR_B
  8303. },
  8304. "more-help-dollhouse": {
  8305. "top-info": o.HELP_MORE_DOLLHOUSE_A,
  8306. "big-image": "static/images/nav_help_dollhouse.svg",
  8307. "bottom-info": o.HELP_MOBILE_MORE_DOLLHOUSE_B
  8308. },
  8309. "more-help-floors": {
  8310. "top-info": o.HELP_MORE_FLOORS_A,
  8311. "big-image": "static/images/nav_help_floor picker.svg",
  8312. "bottom-info": o.HELP_DESKTOP_MORE_FLOORS_B
  8313. },
  8314. "more-help-tag": {
  8315. "top-info": o.HELP_MORE_TAG_A,
  8316. "big-image": "static/images/nav_help_tag.svg",
  8317. "bottom-info": o.HELP_MOBILE_MORE_TAG_B
  8318. },
  8319. "more-help-tour": {
  8320. "top-info": o.HELP_MORE_TOUR_A,
  8321. "big-image": "static/images/nav_help_play.png",
  8322. "bottom-info": o.HELP_DESKTOP_MORE_TOUR_B
  8323. },
  8324. "more-help-inside": {
  8325. "top-info": o.HELP_MORE_INSIDE_A,
  8326. "big-image": "static/images/nav_help_inside.svg",
  8327. "bottom-info": o.HELP_MOBILE_MORE_INSIDE_B
  8328. },
  8329. "more-help-vr": {
  8330. "top-info": o.HELP_MORE_VR_A,
  8331. "big-image": "static/images/webvr.svg",
  8332. "bottom-info": o.HELP_MOBILE_MORE_VR_B
  8333. },
  8334. "more-help-360": {
  8335. "top-info": o.HELP_MORE_360_A,
  8336. "big-image": "static/images/nav_help_360.svg",
  8337. "bottom-info": o.HELP_MOBILE_MORE_360_B
  8338. }
  8339. }
  8340. },
  8341. this.assets[a.TOUR_INTERACTION[s.PANORAMA]] = {
  8342. desktop: {
  8343. left: {
  8344. "top-info": o.ROTATE,
  8345. "big-image": "static/images/nav_help_mouse_drag_left.png",
  8346. keyboard: "static/images/nav_help_keyboard_left_right.png"
  8347. },
  8348. middle: {
  8349. "top-info": o.MOVE,
  8350. "big-image": "static/images/nav_help_mouse_click.png",
  8351. keyboard: "static/images/nav_help_keyboard_up_down.png"
  8352. },
  8353. right: {
  8354. "top-info": o.PLAY,
  8355. "big-image": "static/images/Desktop-help-play-button.svg",
  8356. keyboard: "static/images/Desktop-help-spacebar-2.svg"
  8357. }
  8358. },
  8359. mobile: {
  8360. left: {
  8361. "top-info": o.ROTATE,
  8362. "big-image": "static/images/nav_help_gesture_drag.png"
  8363. },
  8364. middle: {
  8365. "top-info": o.MOVE,
  8366. "big-image": "static/images/nav_help_gesture_tap.png"
  8367. },
  8368. right: {
  8369. "top-info": o.PLAY,
  8370. "big-image": "static/images/mobile-help-play-button.svg"
  8371. }
  8372. }
  8373. },
  8374. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]] = JSON.parse(JSON.stringify(this.assets[a.TOUR_INTERACTION[s.PANORAMA]])),
  8375. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]].desktop.middle = this.assets[a.LANDING[s.OUTDOOR]].desktop.middle,
  8376. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]].mobile.middle = this.assets[a.LANDING[s.OUTDOOR]].mobile.middle,
  8377. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]] = JSON.parse(JSON.stringify(this.assets[a.TOUR_INTERACTION[s.OUTDOOR]])),
  8378. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]].desktop.left = this.assets[a.LANDING[s.FLOORPLAN]].desktop.left,
  8379. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]].mobile.left = this.assets[a.LANDING[s.FLOORPLAN]].mobile.left
  8380. }
  8381. },
  8382. fill: function(e, t, i) {
  8383. n.call(this, e, t, i, !0)
  8384. },
  8385. clear: function(e, t, i) {
  8386. n.call(this, e, t, i, !1)
  8387. }
  8388. }
  8389. }
  8390. , {
  8391. "../enum/HelpModalSize": 27,
  8392. "../enum/HelpModalType": 28,
  8393. "../enum/Viewmode": 51,
  8394. "../localization/localize": 108,
  8395. "../util/browser": 182
  8396. }],
  8397. 76: [function(e, t, i) {
  8398. "use strict";
  8399. t.exports = Object.freeze({
  8400. OPENED: "share.open",
  8401. CLOSED: "share.closed",
  8402. LINK_CLICKED: "share.linked"
  8403. })
  8404. }
  8405. , {}],
  8406. 77: [function(e, t, i) {
  8407. "use strict";
  8408. function n(e) {
  8409. function t(t, i) {
  8410. var n = window.screenY + ($("#player").height() - i) / 2
  8411. , r = window.screenX + ($("#player").width() - t) / 2
  8412. , o = "top=" + n + ",left=" + r + ",width=" + t + ",height=" + i;
  8413. I.emit(l.LINK_CLICKED, {
  8414. channel: e
  8415. }),
  8416. window.open(C[e], "shareWindow", o)
  8417. }
  8418. switch (e) {
  8419. case y.FACEBOOK:
  8420. t(580, 420);
  8421. break;
  8422. case y.TWITTER:
  8423. t(550, 440);
  8424. break;
  8425. case y.MAIL:
  8426. I.emit(l.LINK_CLICKED, {
  8427. channel: "email"
  8428. }),
  8429. window.open(C[e], "_blank");
  8430. break;
  8431. case y.LINKEDIN:
  8432. }
  8433. }
  8434. function r(e) {
  8435. I.emit(l.LINK_CLICKED, {
  8436. channel: "copylink"
  8437. });
  8438. var t = document.createRange();
  8439. t.selectNodeContents(v);
  8440. var i = window.getSelection();
  8441. i.removeAllRanges(),
  8442. i.addRange(t),
  8443. document.execCommand("copy"),
  8444. A.classList.remove("hidden"),
  8445. v.classList.add("highlighted")
  8446. }
  8447. function o(e) {
  8448. e && (e.stopPropagation(),
  8449. e.target === v) || (window.getSelection().removeAllRanges(),
  8450. v.classList.remove("highlighted"),
  8451. A.classList.add("hidden"))
  8452. }
  8453. var a = e("../../util/browser")
  8454. , s = e("../../localization/localize")
  8455. , l = e("./ShareEvents")
  8456. , c = e("../../util/common")
  8457. , h = e("events").EventEmitter
  8458. , u = document.getElementById("sharing")
  8459. , d = document.getElementById("share-modal")
  8460. , p = document.getElementById("share-close")
  8461. , f = document.getElementById("facebook-share")
  8462. , g = document.getElementById("twitter-share")
  8463. , m = document.getElementById("mail-share")
  8464. , v = document.getElementById("share-url-text")
  8465. , A = document.getElementById("copy-success")
  8466. , y = Object.freeze({
  8467. FACEBOOK: "facebook",
  8468. TWITTER: "twitter",
  8469. MAIL: "mail",
  8470. LINKEDIN: "linkedin"
  8471. })
  8472. , C = {};
  8473. C[y.FACEBOOK] = "http://www.facebook.com/sharer.php?u=" + encodeURIComponent(window.location.href + "&utm_source=1") + "&t=",
  8474. C[y.TWITTER] = "http://twitter.com/intent/tweet?text=",
  8475. C[y.MAIL] = "mailto:?subject=";
  8476. var I = {
  8477. init: function(e) {
  8478. var t = encodeURIComponent(s.SHARE_EXPLORE + e + " " + s.SHARE_AT + " ");
  8479. C[y.FACEBOOK] += t + encodeURIComponent(window.location.href + "&utm_source=1"),
  8480. C[y.TWITTER] += t + encodeURIComponent(window.location.href + "&utm_source=2 " + s.SHARE_WITH + " #port"),
  8481. C[y.MAIL] += encodeURIComponent(s.SHARE_EXPLORE + e + s.SHARE_3D) + "&body=" + t + encodeURIComponent(window.location.href + "&utm_source=3"),
  8482. u.addEventListener("click", this.toggle.bind(this)),
  8483. p.addEventListener("click", this.hide.bind(this)),
  8484. v.addEventListener("click", r),
  8485. d.addEventListener("click", o),
  8486. f.addEventListener("click", n.bind(this, y.FACEBOOK)),
  8487. g.addEventListener("click", n.bind(this, y.TWITTER)),
  8488. m.addEventListener("click", n.bind(this, y.MAIL)),
  8489. v.textContent = window.location.href + "&utm_source=4",
  8490. d.classList.add(a.isMobile() ? "mobile" : "desktop"),
  8491. u.classList.remove("hidden")
  8492. },
  8493. show: function() {
  8494. this.emit(l.OPENED),
  8495. d.classList.add("fadeIn")
  8496. },
  8497. hide: function() {
  8498. d.classList.contains("fadeIn") && (this.emit(l.CLOSED),
  8499. document.selection && document.selection.empty(),
  8500. window.getSelection().removeAllRanges(),
  8501. o(),
  8502. d.classList.remove("fadeIn"))
  8503. },
  8504. toggle: function() {
  8505. d.classList.contains("fadeIn") ? this.hide() : this.show()
  8506. }
  8507. };
  8508. c.extendObject(I, h.prototype),
  8509. t.exports = I
  8510. }
  8511. , {
  8512. "../../localization/localize": 108,
  8513. "../../util/browser": 182,
  8514. "../../util/common": 185,
  8515. "./ShareEvents": 76,
  8516. events: 202
  8517. }],
  8518. 78: [function(e, t, i) {
  8519. "use strict";
  8520. t.exports = Object.freeze({
  8521. OPENED: "terms.opened",
  8522. CLOSED: "terms.closed"
  8523. })
  8524. }
  8525. , {}],
  8526. 79: [function(e, t, i) {
  8527. "use strict";
  8528. var n = e("./TermsEvent")
  8529. , r = e("../../localization/localize")
  8530. , o = e("../../analytics")
  8531. , a = e("../../util/ajax")
  8532. , s = e("../../util/common")
  8533. , l = e("events").EventEmitter
  8534. , c = document.getElementById("terms-modal")
  8535. , h = {
  8536. init: function() {
  8537. $(".footer-terms").on("click", function(e) {
  8538. e.preventDefault(),
  8539. this.show()
  8540. }
  8541. .bind(this)),
  8542. $("#terms-modal .close").on("click", this.hide.bind(this))
  8543. },
  8544. show: function() {
  8545. this.emit(n.OPENED),
  8546. a.get("static/" + r.TERMS_TEXT_FILE).done(function(e) {
  8547. var t = $("#terms-text").html(e);
  8548. o.track("showcase_gui", {
  8549. gui_action: "click_terms_button",
  8550. interaction_source: "gui"
  8551. }),
  8552. t.find("a").attr("target", "_blank")
  8553. }).fail(function() {
  8554. $("#terms-text").html("<h1>" + r.TERMS_OF_USE + "</h1><p>" + r.TERMS_FAIL)
  8555. }),
  8556. c.classList.add("fadeIn")
  8557. },
  8558. hide: function(e) {
  8559. e && e.preventDefault(),
  8560. c.classList.contains("fadeIn") && this.emit(n.CLOSED),
  8561. c.classList.remove("fadeIn")
  8562. }
  8563. };
  8564. s.extendObject(h, l.prototype),
  8565. t.exports = h
  8566. }
  8567. , {
  8568. "../../analytics": 4,
  8569. "../../localization/localize": 108,
  8570. "../../util/ajax": 181,
  8571. "../../util/common": 185,
  8572. "./TermsEvent": 78,
  8573. events: 202
  8574. }],
  8575. 80: [function(e, t, i) {
  8576. "use strict";
  8577. t.exports = Object.freeze({
  8578. OPEN_INFO: "title.open.info",
  8579. CLOSE_INFO: "title.close.info",
  8580. SHOW_INFO: "title.show.info",
  8581. HIDE_INFO: "title.hide.info",
  8582. LINK_CLICKED: "title.link.click",
  8583. CONTACT_LINK_CLICKED: "title.contact.click",
  8584. ORIGIN_LINK_CLICKED: "title.origin.click"
  8585. })
  8586. }
  8587. , {}],
  8588. 81: [function(e, t, i) {
  8589. "use strict";
  8590. function n(e, t) {
  8591. o.tags.enabled && 0 !== Object.keys(e.tags).length && r(e, t)
  8592. }
  8593. function r(e, t) {
  8594. function i(i) {
  8595. e.shouldShowtags = "show" === this.value,
  8596. e.shouldShowtags ? t.showAlltags(o.tags.startup.fadeInDuration) : t.hideAlltags(o.tags.startup.fadeInDuration)
  8597. }
  8598. document.getElementById("tag-toggles").classList.remove("hidden"),
  8599. document.getElementById("radio-tag-show").checked = !0;
  8600. for (var n = document.getElementById("tag-inputs").querySelectorAll("input"), r = 0; r < n.length; r++)
  8601. n[r].addEventListener("change", i)
  8602. }
  8603. var o = e("../../settings");
  8604. t.exports.init = n
  8605. }
  8606. , {
  8607. "../../settings": 166
  8608. }],
  8609. 82: [function(e, t, i) {
  8610. (function(i) {
  8611. "use strict";
  8612. function n(e, t) {
  8613. return e && u.valueFromHash("title", 1) && 2 !== u.valueFromHash("mls", 0) ? (document.getElementsByClassName("titleText")[0].innerText = e, g_weixinObj.title = e,
  8614. e.length > g.minTooltipCharacters && I.parentElement.setAttribute("data-original-title", e),
  8615. t && 1 !== m.specialEdition && m.brand && !m.mls ? document.getElementById("cobrandTitle").innerText = t : (document.getElementsByClassName("co-brand")[0].classList.add("hidden"),
  8616. document.getElementById("gui-name").classList.add("noCoBrand"),
  8617. document.getElementById("cobrandTitle").classList.add("hidden")),
  8618. !0) : (document.getElementById("model-title").classList.add("hidden"),
  8619. !1)
  8620. }
  8621. function r(e) {
  8622. return e ? (L = !0,
  8623. void (_.innerHTML = e)) : void _.classList.add("hidden")
  8624. }
  8625. function o(e, t, i, n) {
  8626. if (!e && !t && !i || !m.brand || u.valueFromHash("mls", !1))
  8627. return void T.classList.add("hidden");
  8628. L = !0;
  8629. var r = []
  8630. , o = c(r, "<br>");
  8631. if (e && o('<span id="contactName">' + e + "</span>"),
  8632. t) {
  8633. var a = n || t
  8634. , s = u.isMobile() ? '<a id="phone" href="callto:' + t + '">' + a + "</a>" : "<span>" + a + "</span>";
  8635. o(s)
  8636. }
  8637. i && o('<a id="email" href="mailTo:' + i + '">' + i + "</a>"),
  8638. r[0] = "",
  8639. x.innerHTML = r.join("")
  8640. }
  8641. function a(e) {
  8642. if ("string" == typeof e)
  8643. try {
  8644. e = JSON.parse(e)
  8645. } catch (e) {
  8646. return y.warn("Unable to parse address data"),
  8647. void S.parentElement.classList.add("hidden")
  8648. }
  8649. if (!(e && (e.address_1 || e.address_2 || e.city || e.state || e.zip)))
  8650. return void S.parentElement.classList.add("hidden");
  8651. L = !0;
  8652. var t = []
  8653. , i = c(t, " ");
  8654. e.address_1 && i(e.address_1),
  8655. e.address_2 && i(e.address_2),
  8656. e.city && i(e.city, ", "),
  8657. e.state && i(e.state, ", "),
  8658. e.zip && i(e.zip, e.state ? " " : ", "),
  8659. t[0] = "",
  8660. S.innerText = t.join("")
  8661. }
  8662. function s(e) {
  8663. var t = document.createElement("a");
  8664. return t.id = "url",
  8665. t.target = "_blank",
  8666. t.href = e,
  8667. t.innerText = e,
  8668. t.addEventListener("click", N.emit.bind(N, v.ORIGIN_LINK_CLICKED)),
  8669. t
  8670. }
  8671. function l(e) {
  8672. return !(!e || u.inIframe() && document.referrer === e) && (R.classList.remove("hidden"),
  8673. P.innerHTML = f.WEBVR_LEARN_MORE + ": ",
  8674. P.appendChild(s(e)),
  8675. O.forEach(function(e) {
  8676. e.classList.add("share-link")
  8677. }),
  8678. !0)
  8679. }
  8680. function c(e, t) {
  8681. var i = e
  8682. , n = t;
  8683. return function(e, t) {
  8684. i.push(t || n, e)
  8685. }
  8686. }
  8687. function h() {
  8688. document.getElementById("title-toggle").addEventListener("click", N.toggleTitle.bind(N)),
  8689. L && I.addEventListener("click", N.toggleMeta.bind(N, !1));
  8690. var e = [].slice.call(_.querySelectorAll("a"));
  8691. e.forEach(function(e) {
  8692. e.addEventListener("click", N.emit.bind(N, v.LINK_CLICKED))
  8693. });
  8694. var t = [].slice.call(T.querySelectorAll("a"));
  8695. t.forEach(function(e) {
  8696. e.addEventListener("click", N.emit.bind(N, v.CONTACT_LINK_CLICKED, {
  8697. contact_type: e.getAttribute("id")
  8698. }))
  8699. })
  8700. }
  8701. var u = e("../../util/browser")
  8702. , d = e("../../util/common")
  8703. , p = e("../../util/logger")
  8704. , f = e("../../localization/localize")
  8705. , g = e("./titleBarSettings")
  8706. , m = e("../../settings")
  8707. , v = e("./TitleEvents")
  8708. , A = e("events").EventEmitter
  8709. , y = new p(i)
  8710. , C = document.querySelector(".pinTop.left")
  8711. , I = document.getElementsByClassName("title-container")[0]
  8712. , E = document.getElementById("title-toggle").querySelector("i")
  8713. , b = document.getElementById("meta-info-wrapper")
  8714. , w = document.getElementById("meta-info")
  8715. , _ = document.getElementById("meta-description")
  8716. , T = document.getElementsByClassName("contact-info")[0]
  8717. , x = document.getElementById("contact-data")
  8718. , S = document.getElementById("addressTxt")
  8719. , M = document.getElementById("tag-toggles")
  8720. , R = document.getElementById("share-origin")
  8721. , P = document.getElementById("share-link-wrapper")
  8722. , O = [w, b, I]
  8723. , L = !1
  8724. , D = !1
  8725. , N = {
  8726. populate: function(e) {
  8727. if (n(window.DATA.name, e.coBrand)) {
  8728. if (r(e.description),
  8729. o(e.contactName, e.phone, e.email, e.formatted_contact_phone),
  8730. a(e.address),
  8731. L) {
  8732. var t = document.createElement("br");
  8733. M.insertBefore(t, M.firstElementChild)
  8734. }
  8735. e.socialSharing && m.share.enabled && (D = l(e.url))
  8736. }
  8737. },
  8738. finishSetup: function(e) {
  8739. L = L || !!e,
  8740. h(),
  8741. L || (D ? I.classList.add("share-only") : I.classList.add("no-meta"))
  8742. },
  8743. toggleMeta: function(e, t) {
  8744. var title = document.getElementById("model-title");
  8745. t && t.preventDefault();
  8746. var i = w.classList.contains("expand");
  8747. e && !i || (i ? (O.forEach(function(e) {
  8748. e.classList.remove("expand")
  8749. }),
  8750. this.emit(v.CLOSE_INFO),title.classList.remove("expand")) : (O.forEach(function(e) {
  8751. e.classList.add("expand");
  8752. }),
  8753. title.classList.add("expand"),
  8754. this.emit(v.OPEN_INFO)))
  8755. },
  8756. setupToggling: function() {
  8757. b.style.height = w.offsetHeight + "px",
  8758. w.addEventListener("transitionend", function() {
  8759. b.style.height = w.offsetHeight + "px"
  8760. })
  8761. },
  8762. toggleTitle: function(e) {
  8763. e && e.preventDefault(),
  8764. C.classList.contains("closed") ? (C.classList.add("open"),
  8765. E.classList.remove("icon-dpad-right"),
  8766. E.classList.add("icon-dpad-left"),
  8767. this.emit(v.SHOW_INFO),
  8768. setTimeout(function() {
  8769. C.classList.remove("closed"),
  8770. C.classList.remove("open")
  8771. }, g.removeAnimationClasses)) : (C.classList.add("closed"),
  8772. E.classList.remove("icon-dpad-left"),
  8773. E.classList.add("icon-dpad-right"),
  8774. this.emit(v.HIDE_INFO))
  8775. }
  8776. };
  8777. d.extendObject(N, A.prototype),
  8778. t.exports = N
  8779. }
  8780. ).call(this, "/js/gui/title/titleBar.js")
  8781. }
  8782. , {
  8783. "../../localization/localize": 108,
  8784. "../../settings": 166,
  8785. "../../util/browser": 182,
  8786. "../../util/common": 185,
  8787. "../../util/logger": 189,
  8788. "./TitleEvents": 80,
  8789. "./titleBarSettings": 83,
  8790. events: 202
  8791. }],
  8792. 83: [function(e, t, i) {
  8793. "use strict";
  8794. t.exports = Object.freeze({
  8795. minTooltipCharacters: 19,
  8796. removeAnimationClasses: 500
  8797. })
  8798. }
  8799. , {}],
  8800. 84: [function(e, t, i) {
  8801. "use strict";
  8802. function n(e) {
  8803. C = e,
  8804. P.forEach(function(e) {
  8805. b.addEventListener(e, u.bind(this, !1), !0),
  8806. w.addEventListener(e, u.bind(this, !0), !0),
  8807. E.addEventListener(e, o, !0)
  8808. S.forEach(function(t) {//会触发导览停止
  8809. t.addEventListener(e, a, !0)
  8810. })
  8811. $("#drawer img").on(e, a)
  8812. })
  8813. document.addEventListener("keydown", u.bind(this, !1), !0)
  8814. C.on(v.TourStart, function() {
  8815. E.classList.add("playing")
  8816. })
  8817. }
  8818. function r() {
  8819. C.playTour(),
  8820. I && clearTimeout(I),
  8821. d(),
  8822. _.removeClass("fadeIn")
  8823. }
  8824. function o() {
  8825. E.classList.contains("playing") && (C.stopTour(),
  8826. _.addClass("fadeIn"),
  8827. setTimeout(function() {
  8828. _.removeClass("fadeIn")
  8829. }, p.tourInteraction.showPauseButton),
  8830. O || (clearTimeout(I),
  8831. I = setTimeout(h, p.tourInteraction.showModal)),
  8832. setTimeout(function() {
  8833. E.classList.remove("playing")
  8834. }, p.tourInteraction.allowNextClick))
  8835. }
  8836. function a() {
  8837. C.tourInProgress && (C.stopTour(),
  8838. C.endTourProgress(),
  8839. E.classList.remove("playing"))
  8840. }
  8841. function s() {
  8842. T.is(":visible") ? r() : o()
  8843. }
  8844. function l() {
  8845. x.hasClass("playing") && (clearTimeout(I),
  8846. C.atEndOfTour() ? c() : _.removeClass("fadeIn"))
  8847. }
  8848. function c() {
  8849. E.classList.remove("playing"),
  8850. h()
  8851. }
  8852. function h() {//去掉导览结束时的提示
  8853. /* if (!p.tourInteraction.disabled) {
  8854. M.removeClass("small landing " + g.FLOORPLAN + " " + g.OUTDOOR + " " + g.PANORAMA),
  8855. M.addClass("fadeIn tour " + m.deviceType);
  8856. var e = p.tourInteraction.smallModal ? y.SMALL : y.LARGE;
  8857. if (!p.tourInteraction.smallModal) {
  8858. var t;
  8859. t = C.player.mode === g.PANORAMA && !C.player.currentPano.isAligned() || C.player.mode === g.DOLLHOUSE ? g.OUTDOOR : C.player.mode === g.FLOORPLAN ? g.FLOORPLAN : g.PANORAMA,
  8860. m.fill(R, A.TOUR_INTERACTION[t]),
  8861. M.addClass(t)
  8862. }
  8863. M.addClass(e)
  8864. } */
  8865. }
  8866. function u(e, t) {
  8867. if (t) {
  8868. // var i = "keydown" === t.type
  8869. // , n = t.which === f.SPACE || C.tourIsPlaying;
  8870. // i && n || e || (O = !0),
  8871. // C.atEndOfTour() && d(),
  8872. // !C.tourIsPlaying && C.tourInProgress && (_.removeClass("fadeIn"),
  8873. // d(),
  8874. // t.which !== f.SPACE && a()),
  8875. // i && n && s()
  8876. }
  8877. }
  8878. function d() {
  8879. M.removeClass("fadeIn")
  8880. }
  8881. var p = (e("../util/browser"),
  8882. e("../settings"))
  8883. , f = e("../enum/Keys")
  8884. , g = e("../enum/Viewmode")
  8885. , m = (e("./helpManager"),
  8886. e("./populateModal"))
  8887. , v = e("../enum/DirectorEvents")
  8888. , A = e("../enum/HelpModalType")
  8889. , y = e("../enum/HelpModalSize")
  8890. , C = null
  8891. , I = null
  8892. , E = document.getElementById("pause-overlay")
  8893. , b = document.getElementById("player")
  8894. , w = document.getElementById("gui")
  8895. , _ = $("#pause-icon").eq(0)
  8896. , T = $("#play").eq(0)
  8897. , x = $("#playHead").eq(0)
  8898. , S = $(".rightViewContainer, #previous, #next, #gui-modes-inside, #gui-modes-outside, #gui-modes-dollhouse, #gui-modes-floorplan").toArray()
  8899. , M = $("#interaction-modal").eq(0)
  8900. , R = $("#interaction-modal .interaction").toArray()
  8901. , P = ["touchstart", "mousedown", "pointerdown"]
  8902. , O = !1;
  8903. t.exports.init = n,
  8904. t.exports.play = r,
  8905. t.exports.pause = o,
  8906. t.exports.pauseWithoutCTA = a,
  8907. t.exports.togglePlay = s,
  8908. t.exports.stopTour = l,
  8909. t.exports.dismissModal = d
  8910. }
  8911. , {
  8912. "../enum/DirectorEvents": 23,
  8913. "../enum/HelpModalSize": 27,
  8914. "../enum/HelpModalType": 28,
  8915. "../enum/Keys": 30,
  8916. "../enum/Viewmode": 51,
  8917. "../settings": 166,
  8918. "../util/browser": 182,
  8919. "./helpManager": 68,
  8920. "./populateModal": 75
  8921. }],
  8922. 85: [function(e, t, i) {
  8923. "use strict";
  8924. t.exports = Object.freeze({
  8925. OPENED: "vr.modal.opened",
  8926. LAUNCH: "vr.modal.launch",
  8927. CLOSED: "vr.modal.closed",
  8928. NEXT: "vr.modal.next",
  8929. PREV: "vr.modal.prev",
  8930. STORE: "vr.modal.store",
  8931. falseICECHOSEN: "vr.modal.device"
  8932. })
  8933. }
  8934. , {}],
  8935. 86: [function(e, t, i) {
  8936. "use strict";
  8937. function n(e, t, i) {
  8938. function n(e, t, n, r) {
  8939. function o() {
  8940. return p + "&m=" + t + "&display=" + e
  8941. }
  8942. function s() {
  8943. var e = "&utm_medium=" + (a.inIframe() ? "embed" : "direct")
  8944. , t = "&utm_source=" + u
  8945. , n = "&utm_showcase_session_id=" + i;
  8946. return e + t + n
  8947. }
  8948. function l() {
  8949. return d + "&sids=" + t + "&lsid=" + t + "&ln=" + encodeURIComponent(n) + "&ld=" + encodeURIComponent(r) + "&display=" + e
  8950. }
  8951. return a.valueFromHash("vrcoll", !1) ? l() + s() : o() + s()
  8952. }
  8953. function r(e, t, i, r) {
  8954. var o = "https://api.branch.io/v1/url"
  8955. , a = n(e, t, i, r)
  8956. , s = {
  8957. responseType: "json",
  8958. data: {
  8959. branch_key: h.appConfig.branch_key,
  8960. data: {
  8961. m: t,
  8962. full_url: a,
  8963. $desktop_url: m,
  8964. $og_app_id: "331853976762864119",
  8965. $og_title: i,
  8966. $og_description: r,
  8967. $og_image_url: location.origin + "/api/v1/player/models/" + t + "/thumb",
  8968. $canonical_url: window.location.href
  8969. }
  8970. }
  8971. };
  8972. c.post(o, s).done(function(t) {
  8973. f[e] = t.url
  8974. }).fail(function(t) {
  8975. f[e] = t
  8976. }
  8977. .bind(this, a))
  8978. }
  8979. function o(e, t, i) {
  8980. for (var r in s) {
  8981. var o = s[r]
  8982. , a = n(o, e, t, i);
  8983. f[o] = a
  8984. }
  8985. }
  8986. var u = a.inIframe() ? encodeURIComponent(document.referrer) : encodeURIComponent(window.location.href)
  8987. , d = g + "/vr/dlist/?ret=" + u
  8988. , p = g + "/vr/show/?ret=" + u
  8989. , m = "";
  8990. switch (e) {
  8991. case l.IOS:
  8992. r(s.CardboardIOS, t.sid, t.name, t.summary);
  8993. break;
  8994. default:
  8995. o(t.sid, t.name, t.summary)
  8996. }
  8997. }
  8998. function r(e) {
  8999. var t = f[e];
  9000. window.open(t, "_blank")
  9001. }
  9002. function o(e) {
  9003. var t = u[e];
  9004. window.open(t, "_blank")
  9005. }
  9006. var a = e("../../util/browser")
  9007. , s = e("../../enum/VRApps")
  9008. , l = e("../../enum/VRPlatforms")
  9009. , c = e("../../util/ajax")
  9010. , h = e("../../settings")
  9011. , u = {};
  9012. u[s.CardboardAndroid] = "https://play.google.com/store/apps/details?id=com.port.mpvrcardboard&redirect_uri=",
  9013. u[s.CardboardIOS] = "https://itunes.apple.com/us/app/port-vr/id1168808473&redirect_uri=",
  9014. u[s.GearVR] = "https://www.oculus.com/experiences/gear-vr/811670972252145/?redirect_uri=";
  9015. for (var d in s) {
  9016. var p = s[d];
  9017. u[p] += encodeURIComponent(document.referrer + "&display=" + p)
  9018. }
  9019. var f = {}
  9020. , g = function() {
  9021. var e = window.location.host;
  9022. return e.indexOf(".port.com") === -1 && e.indexOf("localhost") === -1 && (e = "my.port.com"),
  9023. "https://" + e
  9024. }();
  9025. t.exports.init = n,
  9026. t.exports.launch = r,
  9027. t.exports.launchStore = o
  9028. }
  9029. , {
  9030. "../../enum/VRApps": 46,
  9031. "../../enum/VRPlatforms": 49,
  9032. "../../settings": 166,
  9033. "../../util/ajax": 181,
  9034. "../../util/browser": 182
  9035. }],
  9036. 87: [function(e, t, i) {
  9037. "use strict";
  9038. function n(e) {
  9039. var t;
  9040. switch (e) {
  9041. case m.IOS:
  9042. return t = p.iosVersion(),
  9043. t.major > 9 || 9 === t.major && t.minor >= 1;
  9044. case m.Android:
  9045. return t = p.androidVersion(),
  9046. t.major > 4 || 4 === t.major && t.minor > 4 || 4 === t.major && 4 === t.minor && t.patch >= 4
  9047. }
  9048. return !1
  9049. }
  9050. function r(e, t) {
  9051. function i(e) {
  9052. K.emit(A.STORE, {
  9053. type: e
  9054. }),
  9055. f.launchStore(e)
  9056. }
  9057. function r(e) {
  9058. switch (e !== _.pageCount && (a(e),
  9059. N.text(e + 1 + " / " + _.pageCount)),
  9060. e) {
  9061. case _.Title:
  9062. O.css("display", "none"),
  9063. L.text(u[e]),
  9064. o(s);
  9065. break;
  9066. case _.Cardboard:
  9067. O.css("display", "block"),
  9068. L.text(u[e]),
  9069. M.filter(".cardboard").off(),
  9070. M.filter(".gearvr").off(),
  9071. c(e, s),
  9072. h(H, X, Z);
  9073. break;
  9074. case _.Gear:
  9075. L.text(u[e]),
  9076. c(e, s),
  9077. T.addClass("lastPage"),
  9078. h(G, X, Z);
  9079. break;
  9080. case _.pageCount:
  9081. T.removeClass("fadeIn"),
  9082. K.emit(A.CLOSED)
  9083. }
  9084. B.filter("[src='']").hide()
  9085. }
  9086. var s = function() {
  9087. return p.detectAndroid() ? p.detectAndroidMobile() && n(m.Android) ? (T.addClass("supported"),
  9088. w = ".show-supported",
  9089. m.Android) : (T.addClass("unsupported"),
  9090. w = ".show-unsupported",
  9091. m.UnsupportedAndroid) : p.detectIPhone() || p.detectIPod() ? (T.addClass("ios"),
  9092. w = ".show-ios",
  9093. _ = v.ios,
  9094. m.IOS) : (T.addClass("desktop"),
  9095. w = ".show-desktop",
  9096. m.Desktop)
  9097. }();
  9098. f.init(s, e, t),
  9099. s !== m.Desktop && T.addClass("mobile");
  9100. var l = function(e) {
  9101. K.emit(A.LAUNCH, {
  9102. vr_platform: s,
  9103. vr_app: e
  9104. }),
  9105. f.launch(e)
  9106. };
  9107. q.cardboardAndroid = l.bind(this, g.CardboardAndroid),
  9108. q.gear = l.bind(this, g.GearVR),
  9109. q.cardboardIOS = l.bind(this, g.CardboardIOS),
  9110. d(),
  9111. $(".show-supported, .show-unsupported, .show-ios, .show-desktop").hide(),
  9112. $(w).show();
  9113. var u = [C.VR_LEARN_MORE_CAPS, C.VR_NEXT_CAPS, C.VR_GOT_IT_CAPS]
  9114. , y = ["vr_modal_learn_more", "vr_modal_next", "vr_modal_done"];
  9115. s === m.IOS && (u.splice(1, 1),
  9116. y.splice(1, 1)),
  9117. $("#vr").on("click", function(e) {
  9118. e.preventDefault();
  9119. player.FlyToMode("panorama", ()=>{
  9120. if(!window.vrEnabled) { // 开启VR
  9121. window.vrEnabled = true;
  9122. this.classList.add('active');
  9123. $('#gui div').not('#vrOff').addClass('vrHide');
  9124. $('#vrOffImg').css({'display':'inline-block'});
  9125. }else{
  9126. }
  9127. })
  9128. });
  9129. $('#vrOff').on('click', function(){
  9130. window.vrEnabled = false;
  9131. $('#gui div').not('#vrOff').removeClass('vrHide');
  9132. $('#vrOffImg').css({'display':'none'});
  9133. $('#player canvas').css({width:'', 'height': ''}); // 清楚vr下给canvas设置的宽高, 避免横竖屏切换的时候出现宽高错误的现象
  9134. $('#vr').removeClass('active'); // 清除vr按钮的激活样式
  9135. })
  9136. var I = "https://my.port.com/vr/show/?m=" + e.sid;
  9137. s === m.IOS ? $(".cardboardLink").on("click", i.bind(this, g.CardboardIOS)) : $(".cardboardLink").on("click", i.bind(this, g.CardboardAndroid)),
  9138. $(".gearLink").on("click", i.bind(this, g.GearVR)),
  9139. $("span.modelLink").text(I),
  9140. O.on("click", function(e) {
  9141. K.emit(A.PREV),
  9142. b--,
  9143. r(b)
  9144. }),
  9145. L.on("click", function(e) {
  9146. L.text();
  9147. K.emit(A.NEXT, {
  9148. nextAction: y[b]
  9149. }),
  9150. b++,
  9151. r(b)
  9152. }),
  9153. T.find(".close").on("click", K.dismiss)
  9154. }
  9155. function o(e) {
  9156. switch (e) {
  9157. case m.Android:
  9158. M.filter(".cardboard").off().on("click", q.cardboardAndroid),
  9159. M.filter(".gearvr").off().on("click", q.gear),
  9160. s(H, G, "logo-button", "same-line");
  9161. break;
  9162. case m.UnsupportedAndroid:
  9163. s("", z, "", "");
  9164. break;
  9165. case m.IOS:
  9166. M.filter(".cardboard").off().on("click", q.cardboardIOS),
  9167. s(H, "", "logo-button", "");
  9168. break;
  9169. case m.Desktop:
  9170. M.filter(".cardboard").off().on("click", l.bind(this, null, F, U)),
  9171. M.filter(".gearvr").off().on("click", l.bind(this, G, V, null)),
  9172. s(H, G, "logo-button", "same-line"),
  9173. Q.cardboard()
  9174. }
  9175. }
  9176. function a(e) {
  9177. $(".p1, .p2, .p3").hide(),
  9178. x.insertAfter(S),
  9179. T.removeClass("front-page"),
  9180. T.removeClass("details-page"),
  9181. T.removeClass("lastPage"),
  9182. M.removeClass("logo-button"),
  9183. M.removeClass("same-line"),
  9184. S.removeClass("headsetOptions"),
  9185. R.attr("src", ""),
  9186. R.filter(".second").removeClass("gear"),
  9187. R.css("display", "inline-block"),
  9188. R.off(),
  9189. P.filter(".second").css("display", ""),
  9190. D.css("display", "none"),
  9191. $(".p" + (e + 1) + w).show(),
  9192. R.filter(".third").insertBefore(P.filter(".third"))
  9193. }
  9194. function s(e, t, i, n) {
  9195. T.addClass("front-page"),
  9196. R.filter(".first").attr("src", e),
  9197. R.filter(".second").attr("src", t),
  9198. M.filter(".first").addClass(i),
  9199. M.filter(".second").addClass(i),
  9200. M.addClass(n),
  9201. ".show-desktop" === w && S.insertAfter(x)
  9202. }
  9203. function l(e, t, i) {
  9204. S.addClass("headsetOptions"),
  9205. M.off(),
  9206. R.filter(".second").attr("src", t),
  9207. D.css("display", "block"),
  9208. P.filter(".second").css("display", "none"),
  9209. D.on("click", function() {
  9210. a(_.Title),
  9211. o(m.Desktop)
  9212. }),
  9213. e && (K.emit(A.falseICECHOSEN, {
  9214. name: g.GearVR
  9215. }),
  9216. R.filter(".first").attr("src", e),
  9217. R.filter(".second").addClass("gear"),
  9218. R.filter(".second").on("click", f.launchStore.bind(this, g.GearVR)),
  9219. Q.gearvr()),
  9220. i && (K.emit(A.falseICECHOSEN, {
  9221. name: g.Cardboard
  9222. }),
  9223. R.filter(".third").attr("src", i),
  9224. R.filter(".third").show(),
  9225. R.filter(".third").insertAfter(R.filter(".second")),
  9226. R.filter(".third").addClass("link"),
  9227. R.filter(".second").addClass("link"),
  9228. R.filter(".second").on("click", f.launchStore.bind(this, g.CardboardIOS)),
  9229. R.filter(".third").on("click", f.launchStore.bind(this, g.CardboardAndroid)),
  9230. Q.cardboard())
  9231. }
  9232. function c(e, t) {
  9233. switch (t) {
  9234. case m.IOS:
  9235. X = Y,
  9236. Z = j;
  9237. break;
  9238. case m.Desktop:
  9239. e === _.Cardboard ? (X = F,
  9240. Z = U,
  9241. R.filter(".second").on("click", f.launchStore.bind(this, g.CardboardIOS)),
  9242. R.filter(".third").on("click", f.launchStore.bind(this, g.CardboardAndroid))) : (X = V,
  9243. R.filter(".second").on("click", f.launchStore.bind(this, g.GearVR)),
  9244. Z = "");
  9245. break;
  9246. default:
  9247. e === _.Cardboard ? (X = z,
  9248. Z = j) : (X = k,
  9249. Z = W)
  9250. }
  9251. }
  9252. function h(e, t, i) {
  9253. T.find(".inner").addClass("details-page"),
  9254. T.addClass("details-page"),
  9255. R.filter(".first").attr("src", e),
  9256. R.filter(".second").attr("src", t),
  9257. R.filter(".third").attr("src", i)
  9258. }
  9259. function u() {
  9260. T.hasClass("fadeIn") && (T.removeClass("fadeIn"),
  9261. K.emit(A.CLOSED))
  9262. }
  9263. function d() {
  9264. var e = p.aspectRatio() > 1 && p.isMobile();
  9265. T.toggleClass("landscape", e).toggleClass("portrait", !e),
  9266. T.toggleClass("tiny", $("#player").height() <= y.narrowLandscapeHeight),
  9267. T.toggleClass("tinier", $("#player").height() <= y.reallyNarrowLandscapeHeight)
  9268. }
  9269. var p = e("../../util/browser")
  9270. , f = e("./vrLink")
  9271. , g = e("../../enum/VRApps")
  9272. , m = e("../../enum/VRPlatforms")
  9273. , v = e("../../enum/VRPages")
  9274. , A = e("./vrEvent")
  9275. , y = (e("../../settings"),
  9276. e("../../constants"))
  9277. , C = e("../../localization/localize")
  9278. , I = e("../../util/common")
  9279. , E = e("events").EventEmitter
  9280. , b = 0
  9281. , w = null
  9282. , _ = v.standard
  9283. , T = $(".vr-popup")
  9284. , x = T.find(".vr-popup-body")
  9285. , S = T.find(".vr-images")
  9286. , M = T.find(".img-container")
  9287. , R = T.find(".vr-sm-image")
  9288. , P = M.find(".vr-img-caption")
  9289. , O = $(".vr-buttons").find(".prev-button")
  9290. , L = $(".vr-buttons").find(".next-button")
  9291. , D = S.find(".front-close")
  9292. , N = $(".vr-page")
  9293. , B = T.find("img")
  9294. , F = "static/images/apple-store.png"
  9295. , V = "static/images/badge-oculus.png"
  9296. , U = "static/images/badge-cardboard.png"
  9297. , k = "static/images/logo-samsung.png"
  9298. , H = "static/images/headset-cardboard.png"
  9299. , G = "static/images/headset-gearvr.png"
  9300. , z = "static/images/ico-android-robot.png"
  9301. , W = "static/images/ico-gearvr.png"
  9302. , j = "static/images/ico-vr.png"
  9303. , Y = "static/images/apple-logo-white.svg"
  9304. , X = null
  9305. , Z = null
  9306. , q = {}
  9307. , K = {
  9308. init: r,
  9309. dismiss: u,
  9310. isDeviceSupported: n
  9311. };
  9312. I.extendObject(K, E.prototype),
  9313. $(window).resize(d);
  9314. var Q = function() {
  9315. var e = P.filter(".first").find(".cardboard")
  9316. , t = P.filter(".first").find(".gearvr");
  9317. return {
  9318. cardboard: function() {
  9319. t.addClass("hidden"),
  9320. e.removeClass("hidden")
  9321. },
  9322. gearvr: function() {
  9323. e.addClass("hidden"),
  9324. t.removeClass("hidden")
  9325. }
  9326. }
  9327. }();
  9328. t.exports = K
  9329. }
  9330. , {
  9331. "../../constants": 8,
  9332. "../../enum/VRApps": 46,
  9333. "../../enum/VRPages": 48,
  9334. "../../enum/VRPlatforms": 49,
  9335. "../../localization/localize": 108,
  9336. "../../settings": 166,
  9337. "../../util/browser": 182,
  9338. "../../util/common": 185,
  9339. "./vrEvent": 85,
  9340. "./vrLink": 86,
  9341. events: 202
  9342. }],
  9343. 88: [function(e, t, i) {
  9344. "use strict";
  9345. t.exports = Object.freeze({
  9346. OPENED: "webvr.modal.opened",
  9347. SHOW_TERMS: "webvr.footer.show.terms"
  9348. })
  9349. }
  9350. , {}],
  9351. 89: [function(e, t, i) {
  9352. (function(i) {
  9353. "use strict";
  9354. function n(e, t, i, n) {
  9355. function r(e) {
  9356. e.preventDefault(),
  9357. a(e.currentTarget.id)
  9358. }
  9359. function a(e) {
  9360. ne[e](),
  9361. Object.keys(ne).map(function(t, i) {
  9362. $("#" + t).toggleClass("tabs-underlined", t === e)
  9363. })
  9364. }
  9365. y = i,
  9366. v = t,
  9367. w.init(E.Android, e, n),
  9368. m();
  9369. var l = new RegExp("daydream","i")
  9370. , c = l.test(y.displayName);
  9371. c ? (a("tabdaydream"),
  9372. B.filter(".device-headset-side").attr("src", H),
  9373. D.find(".title").text(x.localizeText("WEBVR_FOR_DAYDREAM"))) : (a("tabcardboard"),
  9374. B.filter(".device-headset-side").attr("src", Y),
  9375. D.find(".title").text(x.localizeText("WEBVR_FOR_CARDBOARD"))),
  9376. $("#vr").on("click", function(e) {
  9377. e.preventDefault(),
  9378. g("click_webvr_button"),
  9379. L.is(":hidden") && (ie.emit(_.OPENED),
  9380. o())
  9381. }),
  9382. $(".webvr-popup .close").on("click", function(e) {
  9383. e.preventDefault(),
  9384. D.hasClass("hidden") ? (g("webvr_help_close"),
  9385. p()) : s()
  9386. }),
  9387. $("#tabcardboard").on("click", r),
  9388. $("#tabdaydream").on("click", r),
  9389. $("#tabnative").on("click", r),
  9390. $(".webvr-popup .open-with-app").on("click", function(e) {
  9391. e.preventDefault(),
  9392. g("webvr_learn_more"),
  9393. a("tabnative"),
  9394. p()
  9395. }),
  9396. $(".webvr-popup .help").on("click", function(e) {
  9397. e.preventDefault(),
  9398. g(D.hasClass("hidden") ? "webvr_help_close" : "webvr_help_show"),
  9399. p()
  9400. }),
  9401. $(".webvr-popup .terms").on("click", function(e) {
  9402. e.preventDefault(),
  9403. g("webvr_click_terms"),
  9404. s(),
  9405. ie.emit(_.SHOW_TERMS)
  9406. }),
  9407. F.on("click", function(e) {
  9408. e.preventDefault(),
  9409. g(ee),
  9410. window.open(J, "_blank")
  9411. }),
  9412. V.on("click", function(e) {
  9413. e.preventDefault(),
  9414. g("webvr_phone_link"),
  9415. window.open(te, "_blank")
  9416. }),
  9417. $(".webvr-popup .badge-cardboard").on("click", function(e) {
  9418. e.preventDefault(),
  9419. g("webvr_cardboard_link"),
  9420. w.launch(b.CardboardAndroid)
  9421. }),
  9422. $(".webvr-popup .badge-oculus").on("click", function(e) {
  9423. e.preventDefault(),
  9424. g("webvr_oculus_link"),
  9425. w.launch(b.GearVR)
  9426. })
  9427. }
  9428. function r() {
  9429. function e() {
  9430. y.isPresenting || (f(),
  9431. window.removeEventListener("vrdisplaypresentchange", e))
  9432. }
  9433. R.info("Headset mounted"),
  9434. v.suspend();
  9435. var t = document.createElement("canvas");
  9436. for (t.getContext("webgl"),
  9437. t.className = "webvr-canvas",
  9438. document.bgColor = "#000",
  9439. document.body.style.backgroundColor = "#000"; document.body.firstChild; )
  9440. document.body.removeChild(document.body.firstChild);
  9441. document.body.appendChild(t),
  9442. g("webvr_enter_app"),
  9443. y.requestPresent([{
  9444. source: t,
  9445. predistorted: !0
  9446. }]).catch(function(t) {
  9447. R.error("Failed to present: " + t),
  9448. g("webvr_exit_calibrate"),
  9449. e()
  9450. }),
  9451. A.then(function() {
  9452. window.dispatchEvent(new Event("vrapp-start"))
  9453. }),
  9454. window.addEventListener("vrdisplaypresentchange", e)
  9455. }
  9456. function o() {
  9457. O.fadeOut(I.guiAnimationSpeed),
  9458. L.fadeIn(I.guiAnimationSpeed),
  9459. a()
  9460. }
  9461. function a() {
  9462. if (!A) {
  9463. var e = C.valueFromHash("webvr") || I.appConfig.webvr_version
  9464. , t = "https://static.port.com/webvr/" + e + "/js/main.js";
  9465. A = new Promise(function(e, i) {
  9466. var n = document.createElement("script");
  9467. n.type = "text/javascript",
  9468. n.src = t,
  9469. n.onload = e,
  9470. document.head.appendChild(n)
  9471. }
  9472. )
  9473. }
  9474. D.find(".enter-button").on("click", r)
  9475. }
  9476. function s() {
  9477. g("webvr_modal_close"),
  9478. D.find(".enter-button").off("click", r),
  9479. L.fadeOut(I.guiAnimationSpeed, function() {
  9480. D.toggleClass("hidden", !1),
  9481. N.toggleClass("hidden", !0),
  9482. C.exitFullscreen()
  9483. }),
  9484. O.fadeIn(I.guiAnimationSpeed)
  9485. }
  9486. function l() {
  9487. k.toggleClass("hidden", !1),
  9488. U.toggleClass("hidden", !0)
  9489. }
  9490. function c() {
  9491. k.toggleClass("hidden", !0),
  9492. U.toggleClass("hidden", !1)
  9493. }
  9494. function h() {
  9495. B.filter(".device-headset").attr("src", G),
  9496. B.filter(".device-phone").attr("src", z),
  9497. J = Z,
  9498. ee = K,
  9499. F.text(x.localizeText("WEBVR_DAYDREAM_VIEW")),
  9500. V.text(x.localizeText("VR_NEED_DAYDREAM_PHONE")),
  9501. $(".webvr-popup .detail.daydream-label").toggleClass("hidden", !1),
  9502. c()
  9503. }
  9504. function u() {
  9505. B.filter(".badge-cardboard").attr("src", j),
  9506. B.filter(".badge-oculus").attr("src", X),
  9507. l()
  9508. }
  9509. function d() {
  9510. B.filter(".device-headset").attr("src", Y),
  9511. B.filter(".device-phone").attr("src", W),
  9512. J = q,
  9513. ee = Q,
  9514. F.text(x.localizeText("VR_GOOGLE_CARDBOARD")),
  9515. V.text(x.localizeText("VR_COMPATIBLE_ANDROID_LONG")),
  9516. $(".webvr-popup .detail.daydream-label").toggleClass("hidden", !0),
  9517. c()
  9518. }
  9519. function p() {
  9520. D.toggleClass("hidden"),
  9521. N.toggleClass("hidden")
  9522. }
  9523. function f() {
  9524. R.info("exiting webVR"),
  9525. g("webvr_exit_app"),
  9526. window.location.search.indexOf("&qs=1") === -1 ? window.location = window.location + "&qs=1" : window.location = window.location
  9527. }
  9528. function g(e) {
  9529. var t = C.isLandscape() ? "landscape" : "portrait";
  9530. T.trackAlways("showcase_gui", {
  9531. gui_action: e,
  9532. orientation: t
  9533. })
  9534. }
  9535. function m() {
  9536. var e = C.isLandscape();
  9537. L.toggleClass("landscape", e).toggleClass("portrait", !e)
  9538. }
  9539. var v, A, y, C = e("../../util/browser"), I = e("../../settings"), E = (e("./../gui"),
  9540. e("../../enum/VRPlatforms")), b = e("../../enum/VRApps"), w = e("./../vr/vrLink"), _ = e("./WebVrEvent"), T = e("../../analytics"), x = (e("../../constants"),
  9541. e("../../localization/localize")), S = e("../../util/common"), M = e("../../util/logger"), R = new M(i), P = e("events").EventEmitter, O = $("#gui"), L = $(".webvr-popup"), D = $(".webvr-popup .page.p1"), N = $(".webvr-popup .page.p2"), B = L.find(".image"), F = $(".webvr-popup .detail.headset"), V = $(".webvr-popup .detail.phone"), U = $(".webvr-popup .tab-content.webvr"), k = $(".webvr-popup .tab-content.native"), H = "static/images/device-daydream-side.png", G = "static/images/device-daydream.png", z = "static/images/device-pixel.png", W = "static/images/ico-android-robot.png", j = "static/images/badge-cardboard.png", Y = "static/images/headset-cardboard.png", X = "static/images/badge-oculus.png", Z = "https://madeby.google.com/vr/", q = "https://vr.google.com/cardboard/get-cardboard/", K = "webvr_daydream_link", Q = "webvr_cardboard_link", J = Z, ee = K, te = "https://vr.google.com/daydream/phones/", ie = {
  9542. init: n
  9543. }, ne = {
  9544. tabcardboard: d,
  9545. tabdaydream: h,
  9546. tabnative: u
  9547. };
  9548. S.extendObject(ie, P.prototype),
  9549. $(window).resize(m),
  9550. t.exports = ie
  9551. }
  9552. ).call(this, "/js/gui/webvr/webVRgui.js")
  9553. }
  9554. , {
  9555. "../../analytics": 4,
  9556. "../../constants": 8,
  9557. "../../enum/VRApps": 46,
  9558. "../../enum/VRPlatforms": 49,
  9559. "../../localization/localize": 108,
  9560. "../../settings": 166,
  9561. "../../util/browser": 182,
  9562. "../../util/common": 185,
  9563. "../../util/logger": 189,
  9564. "./../gui": 65,
  9565. "./../vr/vrLink": 86,
  9566. "./WebVrEvent": 88,
  9567. events: 202
  9568. }],
  9569. 90: [function(e, t, i) {
  9570. "use strict";
  9571. function n(e, t, i, n, o) {
  9572. n || 0 === n ? this.floorId = n : this.floorId = -1,
  9573. this.roomId = o || "",
  9574. this.labelId = e,
  9575. this.position = (new r.Vector3).copy(t),
  9576. this.text = i
  9577. }
  9578. var r = e("three")
  9579. , o = e("../util/browser");
  9580. n.prototype.build = function() {
  9581. var e = window.document.createElement("div");
  9582. o.isMobile() ? e.setAttribute("class", "gui-floorplan-label gui-floorplan-label-mobile") : e.setAttribute("class", "gui-floorplan-label");
  9583. var t = window.document.createElement("div");
  9584. t.setAttribute("class", "gui-floorplan-label-text");
  9585. var i = window.document.createTextNode(this.text);
  9586. t.appendChild(i),
  9587. e.appendChild(t),
  9588. window.document.body.appendChild(e),
  9589. this.labelGui = e,
  9590. this.textBlock = t,
  9591. $(this.labelGui).hide();
  9592. var n = window.getComputedStyle(this.labelGui);
  9593. this.initialTransform = n.transform || n.webkitTransform
  9594. }
  9595. ,
  9596. t.exports = n
  9597. }
  9598. , {
  9599. "../util/browser": 182,
  9600. three: 217
  9601. }],
  9602. 91: [function(e, t, i) {
  9603. "use strict";
  9604. function n() {
  9605. this.player = null,
  9606. this.modelManager = null,
  9607. this.container = null
  9608. }
  9609. var r = e("three")
  9610. , o = (e("../util/common"),
  9611. e("../enum/PlayerEvents"))
  9612. , a = (e("../enum/DirectorEvents"),
  9613. e("../enum/ModelManagerEvents"))
  9614. , s = e("../settings")
  9615. , l = e("../enum/Viewmode")
  9616. , c = (e("../enum/WarpStyle"),
  9617. e("../util/transitions"),
  9618. e("../util/lerp"),
  9619. e("../util/browser"));
  9620. //场景初始化
  9621. n.prototype.init = function(e, t, i) {
  9622. this.player = e,
  9623. this.modelManager = t,
  9624. this.container = i,
  9625. this.updateModel(),
  9626. this.bindEvents()
  9627. }
  9628. ,
  9629. n.prototype.bindEvents = function() {
  9630. this.modelManager.on(a.ActiveModelChanged, this.updateModel.bind(this)),
  9631. this.player.on(o.ViewChanged, this.handlePlayerViewChanged.bind(this)),
  9632. this.player.on(o.ModeChanged, this.handlePlayerViewChanged.bind(this)),
  9633. this.player.on(o.StartInside, this.handleStartInside.bind(this)),
  9634. this.player.on(o.StartOutside, this.handleStartOutside.bind(this))
  9635. }
  9636. ,
  9637. n.prototype.updateModel = function() {
  9638. this.model = this.modelManager.getActiveModel()
  9639. }
  9640. ,
  9641. n.prototype.handlePlayerViewChanged = function() {
  9642. this.updateLabelVisibility(),
  9643. this.updateLabelDisplay()
  9644. }
  9645. ,
  9646. n.prototype.getLabelsForFloor = function(e, t) {
  9647. return t = t || [],
  9648. t.length = 0,
  9649. this.model.labels.forEach(function(i) {
  9650. this.labelVisibleForFloor(i, e) && t.push(i)
  9651. }
  9652. .bind(this)),
  9653. t
  9654. }
  9655. ,
  9656. n.prototype.getLabelsForCurrentFloor = function(e) {
  9657. return this.getLabelsForFloor(this.model.currentFloor.floorIndex, e)
  9658. }
  9659. ,
  9660. n.prototype.labelVisibleForFloor = function(e, t) {
  9661. var i = c.isMobile() && this.player.getLabelScaleFactor() < s.labels.zoomHideThreshhold.mobile || !c.isMobile() && this.player.getLabelScaleFactor() < s.labels.zoomHideThreshhold.desktop;
  9662. if (!this.model.showingLabels || !e.labelGui || !i)
  9663. return !1;
  9664. var n = e.floorId === this.model.floors.size() - 1;
  9665. return this.model.allFloorsVisible ? n : e.floorId === t
  9666. }
  9667. ,
  9668. n.prototype.updateLabelVisibility = function(e) {
  9669. this.model.labels.forEach(function(e) {
  9670. this.supportedMode() && this.labelVisibleForFloor(e, this.model.currentFloor.floorIndex) ? this.showLabel(e, s.labels.fadeInDelay, s.labels.fadeInDuration) : this.hideLabel(e, s.labels.fadeOutDelay, s.labels.fadeOutDuration)
  9671. }
  9672. .bind(this))
  9673. }
  9674. ,
  9675. n.prototype.showAllLabels = function(e, t) {
  9676. this.model.labels.forEach(function(i) {
  9677. this.showLabel(i, e, t)
  9678. }
  9679. .bind(this))
  9680. }
  9681. ,
  9682. n.prototype.hideAllLabels = function(e, t) {
  9683. this.model.labels.forEach(function(i) {
  9684. this.hideLabel(i, e, t)
  9685. }
  9686. .bind(this))
  9687. }
  9688. ,
  9689. n.prototype.showLabel = function(e, t, i) {
  9690. this.model.showingLabels && (e.visible || (e.visible = !0,
  9691. e.labelGui.style.display = "block",
  9692. e.labelGui.style.opacity = 0,
  9693. $(e.labelGui).delay(t).fadeTo(i, 1)))
  9694. }
  9695. ,
  9696. n.prototype.hideLabel = function(e, t, i) {
  9697. e.visible && (e.visible = !1,
  9698. c.isMobile() ? $(e.labelGui).hide() : $(e.labelGui).delay(t).fadeOut(i))
  9699. }
  9700. ,
  9701. n.prototype.supportedMode = function() {
  9702. return this.player.mode === l.FLOORPLAN
  9703. }
  9704. ,
  9705. n.prototype.updateLabelDisplay = function() {
  9706. var e = (new r.Vector3,
  9707. new r.Vector3,
  9708. []);
  9709. return function() {
  9710. var t = this.player.getLabelScaleFactor()
  9711. , i = .6
  9712. , n = 1.2
  9713. , r = (1 - t) * n + i
  9714. , o = c.isMobile() ? s.labels.zoomTruncateThreshhold.mobile : s.labels.zoomTruncateThreshhold.desktop;
  9715. this.getLabelsForCurrentFloor(e);
  9716. for (var a = 0; a < e.length; a++) {
  9717. var l = e[a];
  9718. this.supportedMode() && l.labelGui && (this.updateProjectedGuiElement(l.labelGui, l.textBlock, l.position, r, r),
  9719. t >= o && l.text.length >= s.labels.minLengthForTruncate ? l.textBlock.innerText = l.text.substring(0, s.labels.truncateLength) + s.labels.truncateSuffix : l.textBlock.innerText = l.text)
  9720. }
  9721. }
  9722. }(),
  9723. n.prototype.updateProjectedGuiElement = function() {
  9724. var e = new r.Vector3;
  9725. new r.Vector3;
  9726. return function(t, i, n, r, o) {
  9727. i.style.fontSize = 100 * o + "%";
  9728. var a = $("#player").width()
  9729. , s = $("#player").height()
  9730. , l = .5 * a
  9731. , c = .5 * s;
  9732. e.copy(n),
  9733. e.project(this.player.camera);
  9734. var h = e.x * l + l
  9735. , u = -(e.y * c) + c;
  9736. h -= t.offsetWidth / 2,
  9737. u -= t.offsetHeight / 2,
  9738. t.style.left = h + "px",
  9739. t.style.top = u + "px"
  9740. }
  9741. }(),
  9742. n.prototype.handleStartInside = function(e) {
  9743. this.updateLabelVisibility()
  9744. }
  9745. ,
  9746. n.prototype.handleStartOutside = function() {
  9747. this.updateLabelVisibility()
  9748. }
  9749. ,
  9750. t.exports = n
  9751. }
  9752. , {
  9753. "../enum/DirectorEvents": 23,
  9754. "../enum/ModelManagerEvents": 33,
  9755. "../enum/PlayerEvents": 40,
  9756. "../enum/Viewmode": 51,
  9757. "../enum/WarpStyle": 52,
  9758. "../settings": 166,
  9759. "../util/browser": 182,
  9760. "../util/common": 185,
  9761. "../util/lerp": 188,
  9762. "../util/transitions": 195,
  9763. three: 217
  9764. }],
  9765. 92: [function(e, t, i) {
  9766. "use strict";
  9767. Array.prototype.findIndex || (Array.prototype.findIndex = function(e) {
  9768. if (null == this)
  9769. throw new TypeError("Array.prototype.findIndex called on null or undefined");
  9770. if ("function" != typeof e)
  9771. throw new TypeError("predicate must be a function");
  9772. for (var t, i = Object(this), n = i.length >>> 0, r = arguments[1], o = 0; o < n; o++)
  9773. if (t = i[o],
  9774. e.call(r, t, o, i))
  9775. return o;
  9776. return -1
  9777. }
  9778. ),
  9779. Array.prototype.find || Object.defineProperty(Array.prototype, "find", {
  9780. value: function(e) {
  9781. if (null == this)
  9782. throw new TypeError('"this" is null or not defined');
  9783. var t = Object(this)
  9784. , i = t.length >>> 0;
  9785. if ("function" != typeof e)
  9786. throw new TypeError("predicate must be a function");
  9787. for (var n = arguments[1], r = 0; r < i; ) {
  9788. var o = t[r];
  9789. if (e.call(n, o, r, t))
  9790. return o;
  9791. r++
  9792. }
  9793. }
  9794. })
  9795. }
  9796. , {}],
  9797. 93: [function(e, t, i) {
  9798. "use strict";
  9799. var n = n || {};
  9800. t.exports = n,
  9801. n.gui = n.gui || {},
  9802. n.utils = n.utils || {},
  9803. n.controllers = n.controllers || {},
  9804. n.dom = n.dom || {},
  9805. n.color = n.color || {},
  9806. n.utils.css = function() {
  9807. return {
  9808. load: function(e, t) {
  9809. t = t || document;
  9810. var i = t.createElement("link");
  9811. i.type = "text/css",
  9812. i.rel = "stylesheet",
  9813. i.href = e,
  9814. t.getElementsByTagName("head")[0].appendChild(i)
  9815. },
  9816. inject: function(e, t) {
  9817. t = t || document;
  9818. var i = document.createElement("style");
  9819. i.type = "text/css",
  9820. i.innerHTML = e,
  9821. t.getElementsByTagName("head")[0].appendChild(i)
  9822. }
  9823. }
  9824. }(),
  9825. n.utils.common = function() {
  9826. var e = Array.prototype.forEach
  9827. , t = Array.prototype.slice;
  9828. return {
  9829. BREAK: {},
  9830. extend: function(e) {
  9831. return this.each(t.call(arguments, 1), function(t) {
  9832. for (var i in t)
  9833. this.isUndefined(t[i]) || (e[i] = t[i])
  9834. }, this),
  9835. e
  9836. },
  9837. defaults: function(e) {
  9838. return this.each(t.call(arguments, 1), function(t) {
  9839. for (var i in t)
  9840. this.isUndefined(e[i]) && (e[i] = t[i])
  9841. }, this),
  9842. e
  9843. },
  9844. compose: function() {
  9845. var e = t.call(arguments);
  9846. return function() {
  9847. for (var i = t.call(arguments), n = e.length - 1; n >= 0; n--)
  9848. i = [e[n].apply(this, i)];
  9849. return i[0]
  9850. }
  9851. },
  9852. each: function(t, i, n) {
  9853. if (t)
  9854. if (e && t.forEach && t.forEach === e)
  9855. t.forEach(i, n);
  9856. else if (t.length === t.length + 0) {
  9857. for (var r = 0, o = t.length; r < o; r++)
  9858. if (r in t && i.call(n, t[r], r) === this.BREAK)
  9859. return
  9860. } else
  9861. for (var r in t)
  9862. if (i.call(n, t[r], r) === this.BREAK)
  9863. return
  9864. },
  9865. defer: function(e) {
  9866. setTimeout(e, 0)
  9867. },
  9868. toArray: function(e) {
  9869. return e.toArray ? e.toArray() : t.call(e)
  9870. },
  9871. isUndefined: function(e) {
  9872. return void 0 === e
  9873. },
  9874. isNull: function(e) {
  9875. return null === e
  9876. },
  9877. isNaN: function(e) {
  9878. return e !== e
  9879. },
  9880. isArray: Array.isArray || function(e) {
  9881. return e.constructor === Array
  9882. }
  9883. ,
  9884. isObject: function(e) {
  9885. return e === Object(e)
  9886. },
  9887. isNumber: function(e) {
  9888. return e === e + 0
  9889. },
  9890. isString: function(e) {
  9891. return e === e + ""
  9892. },
  9893. isBoolean: function(e) {
  9894. return e === !1 || e === !0
  9895. },
  9896. isFunction: function(e) {
  9897. return "[object Function]" === Object.prototype.toString.call(e)
  9898. }
  9899. }
  9900. }(),
  9901. n.controllers.Controller = function(e) {
  9902. var t = function(e, t) {
  9903. this.initialValue = e[t],
  9904. this.domElement = document.createElement("div"),
  9905. this.object = e,
  9906. this.property = t,
  9907. this.__onChange = void 0,
  9908. this.__onFinishChange = void 0
  9909. };
  9910. return e.extend(t.prototype, {
  9911. onChange: function(e) {
  9912. return this.__onChange = e,
  9913. this
  9914. },
  9915. onFinishChange: function(e) {
  9916. return this.__onFinishChange = e,
  9917. this
  9918. },
  9919. setValue: function(e) {
  9920. return this.object[this.property] = e,
  9921. this.__onChange && this.__onChange.call(this, e),
  9922. this.updateDisplay(),
  9923. this
  9924. },
  9925. getValue: function() {
  9926. return this.object[this.property]
  9927. },
  9928. updateDisplay: function() {
  9929. return this
  9930. },
  9931. isModified: function() {
  9932. return this.initialValue !== this.getValue()
  9933. }
  9934. }),
  9935. t
  9936. }(n.utils.common),
  9937. n.dom.dom = function(e) {
  9938. function t(t) {
  9939. if ("0" === t || e.isUndefined(t))
  9940. return 0;
  9941. var i = t.match(r);
  9942. return e.isNull(i) ? 0 : parseFloat(i[1])
  9943. }
  9944. var i = {
  9945. HTMLEvents: ["change"],
  9946. MouseEvents: ["click", "mousemove", "mousedown", "mouseup", "mouseover"],
  9947. KeyboardEvents: ["keydown"]
  9948. }
  9949. , n = {};
  9950. e.each(i, function(t, i) {
  9951. e.each(t, function(e) {
  9952. n[e] = i
  9953. })
  9954. });
  9955. var r = /(\d+(\.\d+)?)px/
  9956. , o = {
  9957. makeSelectable: function(e, t) {
  9958. void 0 !== e && void 0 !== e.style && (e.onselectstart = t ? function() {
  9959. return !1
  9960. }
  9961. : function() {}
  9962. ,
  9963. e.style.MozUserSelect = t ? "auto" : "none",
  9964. e.style.KhtmlUserSelect = t ? "auto" : "none",
  9965. e.unselectable = t ? "on" : "off")
  9966. },
  9967. makeFullscreen: function(t, i, n) {
  9968. e.isUndefined(i) && (i = !0),
  9969. e.isUndefined(n) && (n = !0),
  9970. t.style.position = "absolute",
  9971. i && (t.style.left = 0,
  9972. t.style.right = 0),
  9973. n && (t.style.top = 0,
  9974. t.style.bottom = 0)
  9975. },
  9976. fakeEvent: function(t, i, r, o) {
  9977. r = r || {};
  9978. var a = n[i];
  9979. if (!a)
  9980. throw new Error("Event type " + i + " not supported.");
  9981. var s = document.createEvent(a);
  9982. switch (a) {
  9983. case "MouseEvents":
  9984. var l = r.x || r.clientX || 0
  9985. , c = r.y || r.clientY || 0;
  9986. s.initMouseEvent(i, r.bubbles || !1, r.cancelable || !0, window, r.clickCount || 1, 0, 0, l, c, !1, !1, !1, !1, 0, null);
  9987. break;
  9988. case "KeyboardEvents":
  9989. var h = s.initKeyboardEvent || s.initKeyEvent;
  9990. e.defaults(r, {
  9991. cancelable: !0,
  9992. ctrlKey: !1,
  9993. altKey: !1,
  9994. shiftKey: !1,
  9995. metaKey: !1,
  9996. keyCode: void 0,
  9997. charCode: void 0
  9998. }),
  9999. h(i, r.bubbles || !1, r.cancelable, window, r.ctrlKey, r.altKey, r.shiftKey, r.metaKey, r.keyCode, r.charCode);
  10000. break;
  10001. default:
  10002. s.initEvent(i, r.bubbles || !1, r.cancelable || !0)
  10003. }
  10004. e.defaults(s, o),
  10005. t.dispatchEvent(s)
  10006. },
  10007. bind: function(e, t, i, n) {
  10008. return n = n || !1,
  10009. e.addEventListener ? e.addEventListener(t, i, n) : e.attachEvent && e.attachEvent("on" + t, i),
  10010. o
  10011. },
  10012. unbind: function(e, t, i, n) {
  10013. return n = n || !1,
  10014. e.removeEventListener ? e.removeEventListener(t, i, n) : e.detachEvent && e.detachEvent("on" + t, i),
  10015. o
  10016. },
  10017. addClass: function(e, t) {
  10018. if (void 0 === e.className)
  10019. e.className = t;
  10020. else if (e.className !== t) {
  10021. var i = e.className.split(/ +/);
  10022. i.indexOf(t) == -1 && (i.push(t),
  10023. e.className = i.join(" ").replace(/^\s+/, "").replace(/\s+$/, ""))
  10024. }
  10025. return o
  10026. },
  10027. removeClass: function(e, t) {
  10028. if (t)
  10029. if (void 0 === e.className)
  10030. ;
  10031. else if (e.className === t)
  10032. e.removeAttribute("class");
  10033. else {
  10034. var i = e.className.split(/ +/)
  10035. , n = i.indexOf(t);
  10036. n != -1 && (i.splice(n, 1),
  10037. e.className = i.join(" "))
  10038. }
  10039. else
  10040. e.className = void 0;
  10041. return o
  10042. },
  10043. hasClass: function(e, t) {
  10044. return new RegExp("(?:^|\\s+)" + t + "(?:\\s+|$)").test(e.className) || !1
  10045. },
  10046. getWidth: function(e) {
  10047. var i = getComputedStyle(e);
  10048. return t(i["border-left-width"]) + t(i["border-right-width"]) + t(i["padding-left"]) + t(i["padding-right"]) + t(i.width)
  10049. },
  10050. getHeight: function(e) {
  10051. var i = getComputedStyle(e);
  10052. return t(i["border-top-width"]) + t(i["border-bottom-width"]) + t(i["padding-top"]) + t(i["padding-bottom"]) + t(i.height)
  10053. },
  10054. getOffset: function(e) {
  10055. var t = {
  10056. left: 0,
  10057. top: 0
  10058. };
  10059. if (e.offsetParent)
  10060. do
  10061. t.left += e.offsetLeft,
  10062. t.top += e.offsetTop;
  10063. while (e = e.offsetParent);return t
  10064. },
  10065. isActive: function(e) {
  10066. return e === document.activeElement && (e.type || e.href)
  10067. }
  10068. };
  10069. return o
  10070. }(n.utils.common),
  10071. n.controllers.OptionController = function(e, t, i) {
  10072. var n = function(e, r, o) {
  10073. n.superclass.call(this, e, r);
  10074. var a = this;
  10075. if (this.__select = document.createElement("select"),
  10076. i.isArray(o)) {
  10077. var s = {};
  10078. i.each(o, function(e) {
  10079. s[e] = e
  10080. }),
  10081. o = s
  10082. }
  10083. i.each(o, function(e, t) {
  10084. var i = document.createElement("option");
  10085. i.innerHTML = t,
  10086. i.setAttribute("value", e),
  10087. a.__select.appendChild(i)
  10088. }),
  10089. this.updateDisplay(),
  10090. t.bind(this.__select, "change", function() {
  10091. var e = this.options[this.selectedIndex].value;
  10092. a.setValue(e)
  10093. }),
  10094. this.domElement.appendChild(this.__select)
  10095. };
  10096. return n.superclass = e,
  10097. i.extend(n.prototype, e.prototype, {
  10098. setValue: function(e) {
  10099. var t = n.superclass.prototype.setValue.call(this, e);
  10100. return this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10101. t
  10102. },
  10103. updateDisplay: function() {
  10104. return this.__select.value = this.getValue(),
  10105. n.superclass.prototype.updateDisplay.call(this)
  10106. }
  10107. }),
  10108. n
  10109. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10110. n.controllers.NumberController = function(e, t) {
  10111. function i(e) {
  10112. return e = e.toString(),
  10113. e.indexOf(".") > -1 ? e.length - e.indexOf(".") - 1 : 0
  10114. }
  10115. var n = function(e, r, o) {
  10116. n.superclass.call(this, e, r),
  10117. o = o || {},
  10118. this.__min = o.min,
  10119. this.__max = o.max,
  10120. this.__step = o.step,
  10121. t.isUndefined(this.__step) ? 0 == this.initialValue ? this.__impliedStep = 1 : this.__impliedStep = Math.pow(10, Math.floor(Math.log(this.initialValue) / Math.LN10)) / 10 : this.__impliedStep = this.__step,
  10122. this.__precision = i(this.__impliedStep)
  10123. };
  10124. return n.superclass = e,
  10125. t.extend(n.prototype, e.prototype, {
  10126. setValue: function(e) {
  10127. return void 0 !== this.__min && e < this.__min ? e = this.__min : void 0 !== this.__max && e > this.__max && (e = this.__max),
  10128. void 0 !== this.__step && e % this.__step != 0 && (e = Math.round(e / this.__step) * this.__step),
  10129. n.superclass.prototype.setValue.call(this, e)
  10130. },
  10131. min: function(e) {
  10132. return this.__min = e,
  10133. this
  10134. },
  10135. max: function(e) {
  10136. return this.__max = e,
  10137. this
  10138. },
  10139. step: function(e) {
  10140. return this.__step = e,
  10141. this.__impliedStep = e,
  10142. this.__precision = i(e),
  10143. this
  10144. }
  10145. }),
  10146. n
  10147. }(n.controllers.Controller, n.utils.common),
  10148. n.controllers.NumberControllerBox = function(e, t, i) {
  10149. function n(e, t) {
  10150. var i = Math.pow(10, t);
  10151. return Math.round(e * i) / i
  10152. }
  10153. var r = function(e, n, o) {
  10154. function a() {
  10155. var e = parseFloat(d.__input.value);
  10156. i.isNaN(e) || d.setValue(e)
  10157. }
  10158. function s() {
  10159. a(),
  10160. d.__onFinishChange && d.__onFinishChange.call(d, d.getValue())
  10161. }
  10162. function l(e) {
  10163. t.bind(window, "mousemove", c),
  10164. t.bind(window, "mouseup", h),
  10165. u = e.clientY
  10166. }
  10167. function c(e) {
  10168. var t = u - e.clientY;
  10169. d.setValue(d.getValue() + t * d.__impliedStep),
  10170. u = e.clientY
  10171. }
  10172. function h() {
  10173. t.unbind(window, "mousemove", c),
  10174. t.unbind(window, "mouseup", h)
  10175. }
  10176. this.__truncationSuspended = !1,
  10177. r.superclass.call(this, e, n, o);
  10178. var u, d = this;
  10179. this.__input = document.createElement("input"),
  10180. this.__input.setAttribute("type", "text"),
  10181. t.bind(this.__input, "change", a),
  10182. t.bind(this.__input, "blur", s),
  10183. t.bind(this.__input, "mousedown", l),
  10184. t.bind(this.__input, "keydown", function(e) {
  10185. 13 === e.keyCode && (d.__truncationSuspended = !0,
  10186. this.blur(),
  10187. d.__truncationSuspended = !1)
  10188. }),
  10189. this.updateDisplay(),
  10190. this.domElement.appendChild(this.__input)
  10191. };
  10192. return r.superclass = e,
  10193. i.extend(r.prototype, e.prototype, {
  10194. updateDisplay: function() {
  10195. return this.__input.value = this.__truncationSuspended ? this.getValue() : n(this.getValue(), this.__precision),
  10196. r.superclass.prototype.updateDisplay.call(this)
  10197. }
  10198. }),
  10199. r
  10200. }(n.controllers.NumberController, n.dom.dom, n.utils.common),
  10201. n.controllers.NumberControllerSlider = function(e, t, i, n, r) {
  10202. function o(e, t, i, n, r) {
  10203. return n + (r - n) * ((e - t) / (i - t))
  10204. }
  10205. var a = function(e, i, n, r, s) {
  10206. function l(e) {
  10207. t.bind(window, "mousemove", c),
  10208. t.bind(window, "mouseup", h),
  10209. c(e)
  10210. }
  10211. function c(e) {
  10212. e.preventDefault();
  10213. var i = t.getOffset(u.__background)
  10214. , n = t.getWidth(u.__background);
  10215. return u.setValue(o(e.clientX, i.left, i.left + n, u.__min, u.__max)),
  10216. !1
  10217. }
  10218. function h() {
  10219. t.unbind(window, "mousemove", c),
  10220. t.unbind(window, "mouseup", h),
  10221. u.__onFinishChange && u.__onFinishChange.call(u, u.getValue())
  10222. }
  10223. a.superclass.call(this, e, i, {
  10224. min: n,
  10225. max: r,
  10226. step: s
  10227. });
  10228. var u = this;
  10229. this.__background = document.createElement("div"),
  10230. this.__foreground = document.createElement("div"),
  10231. t.bind(this.__background, "mousedown", l),
  10232. t.addClass(this.__background, "slider"),
  10233. t.addClass(this.__foreground, "slider-fg"),
  10234. this.updateDisplay(),
  10235. this.__background.appendChild(this.__foreground),
  10236. this.domElement.appendChild(this.__background)
  10237. };
  10238. return a.superclass = e,
  10239. a.useDefaultStyles = function() {
  10240. i.inject(r)
  10241. }
  10242. ,
  10243. n.extend(a.prototype, e.prototype, {
  10244. updateDisplay: function() {
  10245. var e = (this.getValue() - this.__min) / (this.__max - this.__min);
  10246. return this.__foreground.style.width = 100 * e + "%",
  10247. a.superclass.prototype.updateDisplay.call(this)
  10248. }
  10249. }),
  10250. a
  10251. }(n.controllers.NumberController, n.dom.dom, n.utils.css, n.utils.common, "/**\n * dat-gui JavaScript Controller Library\n * http://code.google.com/p/dat-gui\n *\n * Copyright 2011 Data Arts Team, Google Creative Lab\n *\n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n *\n * http://www.apache.org/licenses/LICENSE-2.0\n */\n\n.slider {\n box-shadow: inset 0 2px 4px rgba(0,0,0,0.15);\n height: 1em;\n border-radius: 1em;\n background-color: #eee;\n padding: 0 0.5em;\n overflow: hidden;\n}\n\n.slider-fg {\n padding: 1px 0 2px 0;\n background-color: #aaa;\n height: 1em;\n margin-left: -0.5em;\n padding-right: 0.5em;\n border-radius: 1em 0 0 1em;\n}\n\n.slider-fg:after {\n display: inline-block;\n border-radius: 1em;\n background-color: #fff;\n border: 1px solid #aaa;\n content: '';\n float: right;\n margin-right: -1em;\n margin-top: -1px;\n height: 0.9em;\n width: 0.9em;\n}"),
  10252. n.controllers.FunctionController = function(e, t, i) {
  10253. var n = function(e, i, r) {
  10254. n.superclass.call(this, e, i);
  10255. var o = this;
  10256. this.__button = document.createElement("div"),
  10257. this.__button.innerHTML = void 0 === r ? "Fire" : r,
  10258. t.bind(this.__button, "click", function(e) {
  10259. return e.preventDefault(),
  10260. o.fire(),
  10261. !1
  10262. }),
  10263. t.addClass(this.__button, "button"),
  10264. this.domElement.appendChild(this.__button)
  10265. };
  10266. return n.superclass = e,
  10267. i.extend(n.prototype, e.prototype, {
  10268. fire: function() {
  10269. this.__onChange && this.__onChange.call(this),
  10270. this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10271. this.getValue().call(this.object)
  10272. }
  10273. }),
  10274. n
  10275. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10276. n.controllers.BooleanController = function(e, t, i) {
  10277. var n = function(e, i) {
  10278. function r() {
  10279. o.setValue(!o.__prev)
  10280. }
  10281. n.superclass.call(this, e, i);
  10282. var o = this;
  10283. this.__prev = this.getValue(),
  10284. this.__checkbox = document.createElement("input"),
  10285. this.__checkbox.setAttribute("type", "checkbox"),
  10286. t.bind(this.__checkbox, "change", r, !1),
  10287. this.domElement.appendChild(this.__checkbox),
  10288. this.updateDisplay()
  10289. };
  10290. return n.superclass = e,
  10291. i.extend(n.prototype, e.prototype, {
  10292. setValue: function(e) {
  10293. var t = n.superclass.prototype.setValue.call(this, e);
  10294. return this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10295. this.__prev = this.getValue(),
  10296. t
  10297. },
  10298. updateDisplay: function() {
  10299. return this.getValue() === !0 ? (this.__checkbox.setAttribute("checked", "checked"),
  10300. this.__checkbox.checked = !0) : this.__checkbox.checked = !1,
  10301. n.superclass.prototype.updateDisplay.call(this)
  10302. }
  10303. }),
  10304. n
  10305. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10306. n.color.toString = function(e) {
  10307. return function(t) {
  10308. if (1 == t.a || e.isUndefined(t.a)) {
  10309. for (var i = t.hex.toString(16); i.length < 6; )
  10310. i = "0" + i;
  10311. return "#" + i
  10312. }
  10313. return "rgba(" + Math.round(t.r) + "," + Math.round(t.g) + "," + Math.round(t.b) + "," + t.a + ")"
  10314. }
  10315. }(n.utils.common),
  10316. n.color.interpret = function(e, t) {
  10317. var i, n, r = function() {
  10318. n = !1;
  10319. var e = arguments.length > 1 ? t.toArray(arguments) : arguments[0];
  10320. return t.each(o, function(r) {
  10321. if (r.litmus(e))
  10322. return t.each(r.conversions, function(r, o) {
  10323. if (i = r.read(e),
  10324. n === !1 && i !== !1)
  10325. return n = i,
  10326. i.conversionName = o,
  10327. i.conversion = r,
  10328. t.BREAK
  10329. }),
  10330. t.BREAK
  10331. }),
  10332. n
  10333. }, o = [{
  10334. litmus: t.isString,
  10335. conversions: {
  10336. THREE_CHAR_HEX: {
  10337. read: function(e) {
  10338. var t = e.match(/^#([A-F0-9])([A-F0-9])([A-F0-9])$/i);
  10339. return null !== t && {
  10340. space: "HEX",
  10341. hex: parseInt("0x" + t[1].toString() + t[1].toString() + t[2].toString() + t[2].toString() + t[3].toString() + t[3].toString())
  10342. }
  10343. },
  10344. write: e
  10345. },
  10346. SIX_CHAR_HEX: {
  10347. read: function(e) {
  10348. var t = e.match(/^#([A-F0-9]{6})$/i);
  10349. return null !== t && {
  10350. space: "HEX",
  10351. hex: parseInt("0x" + t[1].toString())
  10352. }
  10353. },
  10354. write: e
  10355. },
  10356. CSS_RGB: {
  10357. read: function(e) {
  10358. var t = e.match(/^rgb\(\s*(.+)\s*,\s*(.+)\s*,\s*(.+)\s*\)/);
  10359. return null !== t && {
  10360. space: "RGB",
  10361. r: parseFloat(t[1]),
  10362. g: parseFloat(t[2]),
  10363. b: parseFloat(t[3])
  10364. }
  10365. },
  10366. write: e
  10367. },
  10368. CSS_RGBA: {
  10369. read: function(e) {
  10370. var t = e.match(/^rgba\(\s*(.+)\s*,\s*(.+)\s*,\s*(.+)\s*\,\s*(.+)\s*\)/);
  10371. return null !== t && {
  10372. space: "RGB",
  10373. r: parseFloat(t[1]),
  10374. g: parseFloat(t[2]),
  10375. b: parseFloat(t[3]),
  10376. a: parseFloat(t[4])
  10377. }
  10378. },
  10379. write: e
  10380. }
  10381. }
  10382. }, {
  10383. litmus: t.isNumber,
  10384. conversions: {
  10385. HEX: {
  10386. read: function(e) {
  10387. return {
  10388. space: "HEX",
  10389. hex: e,
  10390. conversionName: "HEX"
  10391. }
  10392. },
  10393. write: function(e) {
  10394. return e.hex
  10395. }
  10396. }
  10397. }
  10398. }, {
  10399. litmus: t.isArray,
  10400. conversions: {
  10401. RGB_ARRAY: {
  10402. read: function(e) {
  10403. return 3 == e.length && {
  10404. space: "RGB",
  10405. r: e[0],
  10406. g: e[1],
  10407. b: e[2]
  10408. }
  10409. },
  10410. write: function(e) {
  10411. return [e.r, e.g, e.b]
  10412. }
  10413. },
  10414. RGBA_ARRAY: {
  10415. read: function(e) {
  10416. return 4 == e.length && {
  10417. space: "RGB",
  10418. r: e[0],
  10419. g: e[1],
  10420. b: e[2],
  10421. a: e[3]
  10422. }
  10423. },
  10424. write: function(e) {
  10425. return [e.r, e.g, e.b, e.a]
  10426. }
  10427. }
  10428. }
  10429. }, {
  10430. litmus: t.isObject,
  10431. conversions: {
  10432. RGBA_OBJ: {
  10433. read: function(e) {
  10434. return !!(t.isNumber(e.r) && t.isNumber(e.g) && t.isNumber(e.b) && t.isNumber(e.a)) && {
  10435. space: "RGB",
  10436. r: e.r,
  10437. g: e.g,
  10438. b: e.b,
  10439. a: e.a
  10440. }
  10441. },
  10442. write: function(e) {
  10443. return {
  10444. r: e.r,
  10445. g: e.g,
  10446. b: e.b,
  10447. a: e.a
  10448. }
  10449. }
  10450. },
  10451. RGB_OBJ: {
  10452. read: function(e) {
  10453. return !!(t.isNumber(e.r) && t.isNumber(e.g) && t.isNumber(e.b)) && {
  10454. space: "RGB",
  10455. r: e.r,
  10456. g: e.g,
  10457. b: e.b
  10458. }
  10459. },
  10460. write: function(e) {
  10461. return {
  10462. r: e.r,
  10463. g: e.g,
  10464. b: e.b
  10465. }
  10466. }
  10467. },
  10468. HSVA_OBJ: {
  10469. read: function(e) {
  10470. return !!(t.isNumber(e.h) && t.isNumber(e.s) && t.isNumber(e.v) && t.isNumber(e.a)) && {
  10471. space: "HSV",
  10472. h: e.h,
  10473. s: e.s,
  10474. v: e.v,
  10475. a: e.a
  10476. }
  10477. },
  10478. write: function(e) {
  10479. return {
  10480. h: e.h,
  10481. s: e.s,
  10482. v: e.v,
  10483. a: e.a
  10484. }
  10485. }
  10486. },
  10487. HSV_OBJ: {
  10488. read: function(e) {
  10489. return !!(t.isNumber(e.h) && t.isNumber(e.s) && t.isNumber(e.v)) && {
  10490. space: "HSV",
  10491. h: e.h,
  10492. s: e.s,
  10493. v: e.v
  10494. }
  10495. },
  10496. write: function(e) {
  10497. return {
  10498. h: e.h,
  10499. s: e.s,
  10500. v: e.v
  10501. }
  10502. }
  10503. }
  10504. }
  10505. }];
  10506. return r
  10507. }(n.color.toString, n.utils.common),
  10508. n.GUI = n.gui.GUI = function(e, t, i, n, r, o, a, s, l, c, h, u, d, p, f) {
  10509. function g(e, t, i, o) {
  10510. if (void 0 === t[i])
  10511. throw new Error("Object " + t + ' has no property "' + i + '"');
  10512. var a;
  10513. if (o.color)
  10514. a = new h(t,i);
  10515. else {
  10516. var s = [t, i].concat(o.factoryArgs);
  10517. a = n.apply(e, s)
  10518. }
  10519. o.before instanceof r && (o.before = o.before.__li),
  10520. A(e, a),
  10521. p.addClass(a.domElement, "c");
  10522. var l = document.createElement("span");
  10523. p.addClass(l, "property-name"),
  10524. l.innerHTML = a.property;
  10525. var c = document.createElement("div");
  10526. c.appendChild(l),
  10527. c.appendChild(a.domElement);
  10528. var u = m(e, c, o.before);
  10529. return p.addClass(u, V.CLASS_CONTROLLER_ROW),
  10530. p.addClass(u, typeof a.getValue()),
  10531. v(e, u, a),
  10532. e.__controllers.push(a),
  10533. a
  10534. }
  10535. function m(e, t, i) {
  10536. var n = document.createElement("li");
  10537. return t && n.appendChild(t),
  10538. i ? e.__ul.insertBefore(n, params.before) : e.__ul.appendChild(n),
  10539. e.onResize(),
  10540. n
  10541. }
  10542. function v(e, t, i) {
  10543. if (i.__li = t,
  10544. i.__gui = e,
  10545. f.extend(i, {
  10546. options: function(t) {
  10547. return arguments.length > 1 ? (i.remove(),
  10548. g(e, i.object, i.property, {
  10549. before: i.__li.nextElementSibling,
  10550. factoryArgs: [f.toArray(arguments)]
  10551. })) : f.isArray(t) || f.isObject(t) ? (i.remove(),
  10552. g(e, i.object, i.property, {
  10553. before: i.__li.nextElementSibling,
  10554. factoryArgs: [t]
  10555. })) : void 0
  10556. },
  10557. name: function(e) {
  10558. return i.__li.firstElementChild.firstElementChild.innerHTML = e,
  10559. i
  10560. },
  10561. listen: function() {
  10562. return i.__gui.listen(i),
  10563. i
  10564. },
  10565. remove: function() {
  10566. return i.__gui.remove(i),
  10567. i
  10568. }
  10569. }),
  10570. i instanceof l) {
  10571. var n = new s(i.object,i.property,{
  10572. min: i.__min,
  10573. max: i.__max,
  10574. step: i.__step
  10575. });
  10576. f.each(["updateDisplay", "onChange", "onFinishChange"], function(e) {
  10577. var t = i[e]
  10578. , r = n[e];
  10579. i[e] = n[e] = function() {
  10580. var e = Array.prototype.slice.call(arguments);
  10581. return t.apply(i, e),
  10582. r.apply(n, e)
  10583. }
  10584. }),
  10585. p.addClass(t, "has-slider"),
  10586. i.domElement.insertBefore(n.domElement, i.domElement.firstElementChild)
  10587. } else if (i instanceof s) {
  10588. var r = function(t) {
  10589. return f.isNumber(i.__min) && f.isNumber(i.__max) ? (i.remove(),
  10590. g(e, i.object, i.property, {
  10591. before: i.__li.nextElementSibling,
  10592. factoryArgs: [i.__min, i.__max, i.__step]
  10593. })) : t
  10594. };
  10595. i.min = f.compose(r, i.min),
  10596. i.max = f.compose(r, i.max)
  10597. } else
  10598. i instanceof o ? (p.bind(t, "click", function() {
  10599. p.fakeEvent(i.__checkbox, "click")
  10600. }),
  10601. p.bind(i.__checkbox, "click", function(e) {
  10602. e.stopPropagation()
  10603. })) : i instanceof a ? (p.bind(t, "click", function() {
  10604. p.fakeEvent(i.__button, "click")
  10605. }),
  10606. p.bind(t, "mouseover", function() {
  10607. p.addClass(i.__button, "hover")
  10608. }),
  10609. p.bind(t, "mouseout", function() {
  10610. p.removeClass(i.__button, "hover")
  10611. })) : i instanceof h && (p.addClass(t, "color"),
  10612. i.updateDisplay = f.compose(function(e) {
  10613. return t.style.borderLeftColor = i.__color.toString(),
  10614. e
  10615. }, i.updateDisplay),
  10616. i.updateDisplay());
  10617. i.setValue = f.compose(function(t) {
  10618. return e.getRoot().__preset_select && i.isModified() && T(e.getRoot(), !0),
  10619. t
  10620. }, i.setValue)
  10621. }
  10622. function A(e, t) {
  10623. var i = e.getRoot()
  10624. , n = i.__rememberedObjects.indexOf(t.object);
  10625. if (n != -1) {
  10626. var r = i.__rememberedObjectIndecesToControllers[n];
  10627. if (void 0 === r && (r = {},
  10628. i.__rememberedObjectIndecesToControllers[n] = r),
  10629. r[t.property] = t,
  10630. i.load && i.load.remembered) {
  10631. var o, a = i.load.remembered;
  10632. if (a[e.preset])
  10633. o = a[e.preset];
  10634. else {
  10635. if (!a[L])
  10636. return;
  10637. o = a[L]
  10638. }
  10639. if (o[n] && void 0 !== o[n][t.property]) {
  10640. var s = o[n][t.property];
  10641. t.initialValue = s,
  10642. t.setValue(s)
  10643. }
  10644. }
  10645. }
  10646. }
  10647. function y(e, t) {
  10648. return document.location.href + "." + t
  10649. }
  10650. function C(e) {
  10651. var t = e.__save_row = document.createElement("li");
  10652. p.addClass(e.domElement, "has-save"),
  10653. e.__ul.insertBefore(t, e.__ul.firstChild),
  10654. p.addClass(t, "save-row");
  10655. var i = document.createElement("span");
  10656. i.innerHTML = "&nbsp;",
  10657. p.addClass(i, "button gears");
  10658. var n = document.createElement("span");
  10659. n.innerHTML = "Save",
  10660. p.addClass(n, "button"),
  10661. p.addClass(n, "save");
  10662. var r = document.createElement("span");
  10663. r.innerHTML = "New",
  10664. p.addClass(r, "button"),
  10665. p.addClass(r, "save-as");
  10666. var o = document.createElement("span");
  10667. o.innerHTML = "Revert",
  10668. p.addClass(o, "button"),
  10669. p.addClass(o, "revert");
  10670. var a = e.__preset_select = document.createElement("select");
  10671. if (e.load && e.load.remembered ? f.each(e.load.remembered, function(t, i) {
  10672. w(e, i, i == e.preset)
  10673. }) : w(e, L, !1),
  10674. p.bind(a, "change", function() {
  10675. for (var t = 0; t < e.__preset_select.length; t++)
  10676. e.__preset_select[t].innerHTML = e.__preset_select[t].value;
  10677. e.preset = this.value
  10678. }),
  10679. t.appendChild(a),
  10680. t.appendChild(i),
  10681. t.appendChild(n),
  10682. t.appendChild(r),
  10683. t.appendChild(o),
  10684. D) {
  10685. var s = document.getElementById("dg-save-locally")
  10686. , l = document.getElementById("dg-local-explain");
  10687. s.style.display = "block";
  10688. var c = document.getElementById("dg-local-storage");
  10689. "true" === localStorage.getItem(y(e, "isLocal")) && c.setAttribute("checked", "checked");
  10690. var h = function() {
  10691. l.style.display = e.useLocalStorage ? "block" : "none"
  10692. };
  10693. h(),
  10694. p.bind(c, "change", function() {
  10695. e.useLocalStorage = !e.useLocalStorage,
  10696. h()
  10697. })
  10698. }
  10699. var u = document.getElementById("dg-new-constructor");
  10700. p.bind(u, "keydown", function(e) {
  10701. !e.metaKey || 67 !== e.which && 67 != e.keyCode || S.hide()
  10702. }),
  10703. p.bind(i, "click", function() {
  10704. u.innerHTML = JSON.stringify(e.getSaveObject(), void 0, 2),
  10705. S.show(),
  10706. u.focus(),
  10707. u.select()
  10708. }),
  10709. p.bind(n, "click", function() {
  10710. e.save()
  10711. }),
  10712. p.bind(r, "click", function() {
  10713. var t = prompt("Enter a new preset name.");
  10714. t && e.saveAs(t)
  10715. }),
  10716. p.bind(o, "click", function() {
  10717. e.revert()
  10718. })
  10719. }
  10720. function I(e) {
  10721. function t(t) {
  10722. return t.preventDefault(),
  10723. r = t.clientX,
  10724. p.addClass(e.__closeButton, V.CLASS_DRAG),
  10725. p.bind(window, "mousemove", i),
  10726. p.bind(window, "mouseup", n),
  10727. !1
  10728. }
  10729. function i(t) {
  10730. return t.preventDefault(),
  10731. e.width += r - t.clientX,
  10732. e.onResize(),
  10733. r = t.clientX,
  10734. !1
  10735. }
  10736. function n() {
  10737. p.removeClass(e.__closeButton, V.CLASS_DRAG),
  10738. p.unbind(window, "mousemove", i),
  10739. p.unbind(window, "mouseup", n)
  10740. }
  10741. e.__resize_handle = document.createElement("div"),
  10742. f.extend(e.__resize_handle.style, {
  10743. width: "6px",
  10744. marginLeft: "-3px",
  10745. height: "200px",
  10746. cursor: "ew-resize",
  10747. position: "absolute"
  10748. });
  10749. var r;
  10750. p.bind(e.__resize_handle, "mousedown", t),
  10751. p.bind(e.__closeButton, "mousedown", t),
  10752. e.domElement.insertBefore(e.__resize_handle, e.domElement.firstElementChild)
  10753. }
  10754. function E(e, t) {
  10755. e.domElement.style.width = t + "px",
  10756. e.__save_row && e.autoPlace && (e.__save_row.style.width = t + "px"),
  10757. e.__closeButton && (e.__closeButton.style.width = t + "px")
  10758. }
  10759. function b(e, t) {
  10760. var i = {};
  10761. return f.each(e.__rememberedObjects, function(n, r) {
  10762. var o = {}
  10763. , a = e.__rememberedObjectIndecesToControllers[r];
  10764. f.each(a, function(e, i) {
  10765. o[i] = t ? e.initialValue : e.getValue()
  10766. }),
  10767. i[r] = o
  10768. }),
  10769. i
  10770. }
  10771. function w(e, t, i) {
  10772. var n = document.createElement("option");
  10773. n.innerHTML = t,
  10774. n.value = t,
  10775. e.__preset_select.appendChild(n),
  10776. i && (e.__preset_select.selectedIndex = e.__preset_select.length - 1)
  10777. }
  10778. function _(e) {
  10779. for (var t = 0; t < e.__preset_select.length; t++)
  10780. e.__preset_select[t].value == e.preset && (e.__preset_select.selectedIndex = t)
  10781. }
  10782. function T(e, t) {
  10783. var i = e.__preset_select[e.__preset_select.selectedIndex];
  10784. t ? i.innerHTML = i.value + "*" : i.innerHTML = i.value
  10785. }
  10786. function x(e) {
  10787. 0 != e.length && u(function() {
  10788. x(e)
  10789. }),
  10790. f.each(e, function(e) {
  10791. e.updateDisplay()
  10792. })
  10793. }
  10794. e.inject(i);
  10795. var S, M, R = "dg", P = 72, O = 20, L = "Default", D = function() {
  10796. try {
  10797. return "localStorage"in window && null !== window.localStorage
  10798. } catch (e) {
  10799. return !1
  10800. }
  10801. }(), N = !0, B = !1, F = [], V = function(e) {
  10802. function t() {
  10803. var e = i.getRoot();
  10804. e.width += 1,
  10805. f.defer(function() {
  10806. e.width -= 1
  10807. })
  10808. }
  10809. var i = this;
  10810. this.domElement = document.createElement("div"),
  10811. this.__ul = document.createElement("ul"),
  10812. this.domElement.appendChild(this.__ul),
  10813. p.addClass(this.domElement, R),
  10814. this.__folders = {},
  10815. this.__controllers = [],
  10816. this.__rememberedObjects = [],
  10817. this.__rememberedObjectIndecesToControllers = [],
  10818. this.__listening = [],
  10819. e = e || {},
  10820. e = f.defaults(e, {
  10821. autoPlace: !0,
  10822. width: V.DEFAULT_WIDTH
  10823. }),
  10824. e = f.defaults(e, {
  10825. resizable: e.autoPlace,
  10826. hideable: e.autoPlace
  10827. }),
  10828. f.isUndefined(e.load) ? e.load = {
  10829. preset: L
  10830. } : e.preset && (e.load.preset = e.preset),
  10831. f.isUndefined(e.parent) && e.hideable && F.push(this),
  10832. e.resizable = f.isUndefined(e.parent) && e.resizable,
  10833. e.autoPlace && f.isUndefined(e.scrollable) && (e.scrollable = !0);
  10834. var n, r = D && "true" === localStorage.getItem(y(this, "isLocal"));
  10835. if (Object.defineProperties(this, {
  10836. parent: {
  10837. get: function() {
  10838. return e.parent
  10839. }
  10840. },
  10841. scrollable: {
  10842. get: function() {
  10843. return e.scrollable
  10844. }
  10845. },
  10846. autoPlace: {
  10847. get: function() {
  10848. return e.autoPlace
  10849. }
  10850. },
  10851. preset: {
  10852. get: function() {
  10853. return i.parent ? i.getRoot().preset : e.load.preset
  10854. },
  10855. set: function(t) {
  10856. i.parent ? i.getRoot().preset = t : e.load.preset = t,
  10857. _(this),
  10858. i.revert()
  10859. }
  10860. },
  10861. width: {
  10862. get: function() {
  10863. return e.width
  10864. },
  10865. set: function(t) {
  10866. e.width = t,
  10867. E(i, t)
  10868. }
  10869. },
  10870. name: {
  10871. get: function() {
  10872. return e.name
  10873. },
  10874. set: function(t) {
  10875. e.name = t,
  10876. a && (a.innerHTML = e.name)
  10877. }
  10878. },
  10879. closed: {
  10880. get: function() {
  10881. return e.closed
  10882. },
  10883. set: function(t) {
  10884. e.closed = t,
  10885. e.closed ? p.addClass(i.__ul, V.CLASS_CLOSED) : p.removeClass(i.__ul, V.CLASS_CLOSED),
  10886. this.onResize(),
  10887. i.__closeButton && (i.__closeButton.innerHTML = t ? V.TEXT_OPEN : V.TEXT_CLOSED)
  10888. }
  10889. },
  10890. load: {
  10891. get: function() {
  10892. return e.load
  10893. }
  10894. },
  10895. useLocalStorage: {
  10896. get: function() {
  10897. return r
  10898. },
  10899. set: function(e) {
  10900. D && (r = e,
  10901. e ? p.bind(window, "unload", n) : p.unbind(window, "unload", n),
  10902. localStorage.setItem(y(i, "isLocal"), e))
  10903. }
  10904. }
  10905. }),
  10906. f.isUndefined(e.parent)) {
  10907. if (e.closed = !1,
  10908. p.addClass(this.domElement, V.CLASS_MAIN),
  10909. p.makeSelectable(this.domElement, !1),
  10910. D && r) {
  10911. i.useLocalStorage = !0;
  10912. var o = localStorage.getItem(y(this, "gui"));
  10913. o && (e.load = JSON.parse(o))
  10914. }
  10915. this.__closeButton = document.createElement("div"),
  10916. this.__closeButton.innerHTML = V.TEXT_CLOSED,
  10917. p.addClass(this.__closeButton, V.CLASS_CLOSE_BUTTON),
  10918. this.domElement.appendChild(this.__closeButton),
  10919. p.bind(this.__closeButton, "click", function() {
  10920. i.closed = !i.closed
  10921. })
  10922. } else {
  10923. void 0 === e.closed && (e.closed = !0);
  10924. var a = document.createTextNode(e.name);
  10925. p.addClass(a, "controller-name");
  10926. var s = m(i, a)
  10927. , l = function(e) {
  10928. return e.preventDefault(),
  10929. i.closed = !i.closed,
  10930. !1
  10931. };
  10932. p.addClass(this.__ul, V.CLASS_CLOSED),
  10933. p.addClass(s, "title"),
  10934. p.bind(s, "click", l),
  10935. e.closed || (this.closed = !1)
  10936. }
  10937. e.autoPlace && (f.isUndefined(e.parent) && (N && (M = document.createElement("div"),
  10938. p.addClass(M, R),
  10939. p.addClass(M, V.CLASS_AUTO_PLACE_CONTAINER),
  10940. document.body.appendChild(M),
  10941. N = !1),
  10942. M.appendChild(this.domElement),
  10943. p.addClass(this.domElement, V.CLASS_AUTO_PLACE)),
  10944. this.parent || E(i, e.width)),
  10945. p.bind(window, "resize", function() {
  10946. i.onResize()
  10947. }),
  10948. p.bind(this.__ul, "webkitTransitionEnd", function() {
  10949. i.onResize()
  10950. }),
  10951. p.bind(this.__ul, "transitionend", function() {
  10952. i.onResize()
  10953. }),
  10954. p.bind(this.__ul, "oTransitionEnd", function() {
  10955. i.onResize()
  10956. }),
  10957. this.onResize(),
  10958. e.resizable && I(this),
  10959. n = function() {
  10960. D && "true" === localStorage.getItem(y(i, "isLocal")) && localStorage.setItem(y(i, "gui"), JSON.stringify(i.getSaveObject()))
  10961. }
  10962. ,
  10963. this.saveToLocalStorageIfPossible = n;
  10964. i.getRoot();
  10965. e.parent || t()
  10966. };
  10967. return V.toggleHide = function() {
  10968. B = !B,
  10969. f.each(F, function(e) {
  10970. e.domElement.style.zIndex = B ? -999 : 999,
  10971. e.domElement.style.opacity = B ? 0 : 1
  10972. })
  10973. }
  10974. ,
  10975. V.CLASS_AUTO_PLACE = "a",
  10976. V.CLASS_AUTO_PLACE_CONTAINER = "ac",
  10977. V.CLASS_MAIN = "main",
  10978. V.CLASS_CONTROLLER_ROW = "cr",
  10979. V.CLASS_TOO_TALL = "taller-than-window",
  10980. V.CLASS_CLOSED = "closed",
  10981. V.CLASS_CLOSE_BUTTON = "close-button",
  10982. V.CLASS_DRAG = "drag",
  10983. V.DEFAULT_WIDTH = 245,
  10984. V.TEXT_CLOSED = "Close Controls",
  10985. V.TEXT_OPEN = "Open Controls",
  10986. p.bind(window, "keydown", function(e) {
  10987. "text" === document.activeElement.type || e.which !== P && e.keyCode != P || V.toggleHide()
  10988. }, !1),
  10989. f.extend(V.prototype, {
  10990. add: function(e, t) {
  10991. return g(this, e, t, {
  10992. factoryArgs: Array.prototype.slice.call(arguments, 2)
  10993. })
  10994. },
  10995. addColor: function(e, t) {
  10996. return g(this, e, t, {
  10997. color: !0
  10998. })
  10999. },
  11000. remove: function(e) {
  11001. this.__ul.removeChild(e.__li),
  11002. this.__controllers.slice(this.__controllers.indexOf(e), 1);
  11003. var t = this;
  11004. f.defer(function() {
  11005. t.onResize()
  11006. })
  11007. },
  11008. destroy: function() {
  11009. this.autoPlace && M.removeChild(this.domElement)
  11010. },
  11011. addFolder: function(e) {
  11012. if (void 0 !== this.__folders[e])
  11013. throw new Error('You already have a folder in this GUI by the name "' + e + '"');
  11014. var t = {
  11015. name: e,
  11016. parent: this
  11017. };
  11018. t.autoPlace = this.autoPlace,
  11019. this.load && this.load.folders && this.load.folders[e] && (t.closed = this.load.folders[e].closed,
  11020. t.load = this.load.folders[e]);
  11021. var i = new V(t);
  11022. this.__folders[e] = i;
  11023. var n = m(this, i.domElement);
  11024. return p.addClass(n, "folder"),
  11025. i
  11026. },
  11027. open: function() {
  11028. this.closed = !1
  11029. },
  11030. close: function() {
  11031. this.closed = !0
  11032. },
  11033. onResize: function() {
  11034. var e = this.getRoot();
  11035. if (e.scrollable) {
  11036. var t = p.getOffset(e.__ul).top
  11037. , i = 0;
  11038. f.each(e.__ul.childNodes, function(t) {
  11039. e.autoPlace && t === e.__save_row || (i += p.getHeight(t))
  11040. }),
  11041. $("#player").height() - t - O < i ? (p.addClass(e.domElement, V.CLASS_TOO_TALL),
  11042. e.__ul.style.height = $("#player").height() - t - O + "px") : (p.removeClass(e.domElement, V.CLASS_TOO_TALL),
  11043. e.__ul.style.height = "auto")
  11044. }
  11045. e.__resize_handle && f.defer(function() {
  11046. e.__resize_handle.style.height = e.__ul.offsetHeight + "px"
  11047. }),
  11048. e.__closeButton && (e.__closeButton.style.width = e.width + "px")
  11049. },
  11050. remember: function() {
  11051. if (f.isUndefined(S) && (S = new d,
  11052. S.domElement.innerHTML = t),
  11053. this.parent)
  11054. throw new Error("You can only call remember on a top level GUI.");
  11055. var e = this;
  11056. f.each(Array.prototype.slice.call(arguments), function(t) {
  11057. 0 == e.__rememberedObjects.length && C(e),
  11058. e.__rememberedObjects.indexOf(t) == -1 && e.__rememberedObjects.push(t)
  11059. }),
  11060. this.autoPlace && E(this, this.width)
  11061. },
  11062. getRoot: function() {
  11063. for (var e = this; e.parent; )
  11064. e = e.parent;
  11065. return e
  11066. },
  11067. getSaveObject: function() {
  11068. var e = this.load;
  11069. return e.closed = this.closed,
  11070. this.__rememberedObjects.length > 0 && (e.preset = this.preset,
  11071. e.remembered || (e.remembered = {}),
  11072. e.remembered[this.preset] = b(this)),
  11073. e.folders = {},
  11074. f.each(this.__folders, function(t, i) {
  11075. e.folders[i] = t.getSaveObject()
  11076. }),
  11077. e
  11078. },
  11079. save: function() {
  11080. this.load.remembered || (this.load.remembered = {}),
  11081. this.load.remembered[this.preset] = b(this),
  11082. T(this, !1),
  11083. this.saveToLocalStorageIfPossible()
  11084. },
  11085. saveAs: function(e) {
  11086. this.load.remembered || (this.load.remembered = {},
  11087. this.load.remembered[L] = b(this, !0)),
  11088. this.load.remembered[e] = b(this),
  11089. this.preset = e,
  11090. w(this, e, !0),
  11091. this.saveToLocalStorageIfPossible()
  11092. },
  11093. revert: function(e) {
  11094. f.each(this.__controllers, function(t) {
  11095. this.getRoot().load.remembered ? A(e || this.getRoot(), t) : t.setValue(t.initialValue)
  11096. }, this),
  11097. f.each(this.__folders, function(e) {
  11098. e.revert(e)
  11099. }),
  11100. e || T(this.getRoot(), !1)
  11101. },
  11102. listen: function(e) {
  11103. var t = 0 == this.__listening.length;
  11104. this.__listening.push(e),
  11105. t && x(this.__listening)
  11106. }
  11107. }),
  11108. V
  11109. }(n.utils.css, '<div id="dg-save" class="dg dialogue">\n\n Here\'s the new load parameter for your <code>GUI</code>\'s constructor:\n\n <textarea id="dg-new-constructor"></textarea>\n\n <div id="dg-save-locally">\n\n <input id="dg-local-storage" type="checkbox"/> Automatically save\n values to <code>localStorage</code> on exit.\n\n <div id="dg-local-explain">The values saved to <code>localStorage</code> will\n override those passed to <code>dat.GUI</code>\'s constructor. This makes it\n easier to work incrementally, but <code>localStorage</code> is fragile,\n and your friends may not see the same values you do.\n \n </div>\n \n </div>\n\n</div>', ".dg {\n /** Clear list styles */\n /* Auto-place container */\n /* Auto-placed GUI's */\n /* Line items that don't contain folders. */\n /** Folder names */\n /** Hides closed items */\n /** Controller row */\n /** Name-half (left) */\n /** Controller-half (right) */\n /** Controller placement */\n /** Shorter number boxes when slider is present. */\n /** Ensure the entire boolean and function row shows a hand */ }\n .dg ul {\n list-style: none;\n margin: 0;\n padding: 0;\n width: 100%;\n clear: both; }\n .dg.ac {\n position: fixed;\n top: 0;\n left: 0;\n right: 0;\n height: 0;\n z-index: 0; }\n .dg:not(.ac) .main {\n /** Exclude mains in ac so that we don't hide close button */\n overflow: hidden; }\n .dg.main {\n -webkit-transition: opacity 0.1s linear;\n -o-transition: opacity 0.1s linear;\n -moz-transition: opacity 0.1s linear;\n transition: opacity 0.1s linear; }\n .dg.main.taller-than-window {\n overflow-y: auto; }\n .dg.main.taller-than-window .close-button {\n opacity: 1;\n /* TODO, these are style notes */\n margin-top: -1px;\n border-top: 1px solid #2c2c2c; }\n .dg.main ul.closed .close-button {\n opacity: 1 !important; }\n .dg.main:hover .close-button,\n .dg.main .close-button.drag {\n opacity: 1; }\n .dg.main .close-button {\n /*opacity: 0;*/\n -webkit-transition: opacity 0.1s linear;\n -o-transition: opacity 0.1s linear;\n -moz-transition: opacity 0.1s linear;\n transition: opacity 0.1s linear;\n border: 0;\n position: absolute;\n line-height: 19px;\n height: 20px;\n /* TODO, these are style notes */\n cursor: pointer;\n text-align: center;\n background-color: #000; }\n .dg.main .close-button:hover {\n background-color: #111; }\n .dg.a {\n float: right;\n margin-right: 15px;\n overflow-x: hidden; }\n .dg.a.has-save > ul {\n margin-top: 27px; }\n .dg.a.has-save > ul.closed {\n margin-top: 0; }\n .dg.a .save-row {\n position: fixed;\n top: 0;\n z-index: 1002; }\n .dg li {\n -webkit-transition: height 0.1s ease-out;\n -o-transition: height 0.1s ease-out;\n -moz-transition: height 0.1s ease-out;\n transition: height 0.1s ease-out; }\n .dg li:not(.folder) {\n cursor: auto;\n height: 27px;\n line-height: 27px;\n overflow: hidden;\n padding: 0 4px 0 5px; }\n .dg li.folder {\n padding: 0;\n border-left: 4px solid rgba(0, 0, 0, 0); }\n .dg li.title {\n cursor: pointer;\n margin-left: -4px; }\n .dg .closed li:not(.title),\n .dg .closed ul li,\n .dg .closed ul li > * {\n height: 0;\n overflow: hidden;\n border: 0; }\n .dg .cr {\n clear: both;\n padding-left: 3px;\n height: 27px; }\n .dg .property-name {\n cursor: default;\n float: left;\n clear: left;\n width: 40%;\n overflow: hidden;\n text-overflow: ellipsis; }\n .dg .c {\n float: left;\n width: 60%; }\n .dg .c input[type=text] {\n border: 0;\n margin-top: 4px;\n padding: 3px;\n width: 100%;\n float: right; }\n .dg .has-slider input[type=text] {\n width: 30%;\n /*display: none;*/\n margin-left: 0; }\n .dg .slider {\n float: left;\n width: 66%;\n margin-left: -5px;\n margin-right: 0;\n height: 19px;\n margin-top: 4px; }\n .dg .slider-fg {\n height: 100%; }\n .dg .c input[type=checkbox] {\n margin-top: 9px; }\n .dg .c select {\n margin-top: 5px; }\n .dg .cr.function,\n .dg .cr.function .property-name,\n .dg .cr.function *,\n .dg .cr.boolean,\n .dg .cr.boolean * {\n cursor: pointer; }\n .dg .selector {\n display: none;\n position: absolute;\n margin-left: -9px;\n margin-top: 23px;\n z-index: 10; }\n .dg .c:hover .selector,\n .dg .selector.drag {\n display: block; }\n .dg li.save-row {\n padding: 0; }\n .dg li.save-row .button {\n display: inline-block;\n padding: 0px 6px; }\n .dg.dialogue {\n background-color: #222;\n width: 460px;\n padding: 15px;\n font-size: 13px;\n line-height: 15px; }\n\n/* TODO Separate style and structure */\n#dg-new-constructor {\n padding: 10px;\n color: #222;\n font-family: Monaco, monospace;\n font-size: 10px;\n border: 0;\n resize: none;\n box-shadow: inset 1px 1px 1px #888;\n word-wrap: break-word;\n margin: 12px 0;\n display: block;\n width: 440px;\n overflow-y: scroll;\n height: 100px;\n position: relative; }\n\n#dg-local-explain {\n display: none;\n font-size: 11px;\n line-height: 17px;\n border-radius: 3px;\n background-color: #333;\n padding: 8px;\n margin-top: 10px; }\n #dg-local-explain code {\n font-size: 10px; }\n\n#dat-gui-save-locally {\n display: none; }\n\n/** Main type */\n.dg {\n color: #eee;\n font: 11px 'Lucida Grande', sans-serif;\n text-shadow: 0 -1px 0 #111;\n /** Auto place */\n /* Controller row, <li> */\n /** Controllers */ }\n .dg.main {\n /** Scrollbar */ }\n .dg.main::-webkit-scrollbar {\n width: 5px;\n background: #1a1a1a; }\n .dg.main::-webkit-scrollbar-corner {\n height: 0;\n display: none; }\n .dg.main::-webkit-scrollbar-thumb {\n border-radius: 5px;\n background: #676767; }\n .dg li:not(.folder) {\n background: #1a1a1a;\n border-bottom: 1px solid #2c2c2c; }\n .dg li.save-row {\n line-height: 25px;\n background: #dad5cb;\n border: 0; }\n .dg li.save-row select {\n margin-left: 5px;\n width: 108px; }\n .dg li.save-row .button {\n margin-left: 5px;\n margin-top: 1px;\n border-radius: 2px;\n font-size: 9px;\n line-height: 7px;\n padding: 4px 4px 5px 4px;\n background: #c5bdad;\n color: #fff;\n text-shadow: 0 1px 0 #b0a58f;\n box-shadow: 0 -1px 0 #b0a58f;\n cursor: pointer; }\n .dg li.save-row .button.gears {\n background: #c5bdad url(data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAAsAAAANCAYAAAB/9ZQ7AAAAGXRFWHRTb2Z0d2FyZQBBZG9iZSBJbWFnZVJlYWR5ccllPAAAAQJJREFUeNpiYKAU/P//PwGIC/ApCABiBSAW+I8AClAcgKxQ4T9hoMAEUrxx2QSGN6+egDX+/vWT4e7N82AMYoPAx/evwWoYoSYbACX2s7KxCxzcsezDh3evFoDEBYTEEqycggWAzA9AuUSQQgeYPa9fPv6/YWm/Acx5IPb7ty/fw+QZblw67vDs8R0YHyQhgObx+yAJkBqmG5dPPDh1aPOGR/eugW0G4vlIoTIfyFcA+QekhhHJhPdQxbiAIguMBTQZrPD7108M6roWYDFQiIAAv6Aow/1bFwXgis+f2LUAynwoIaNcz8XNx3Dl7MEJUDGQpx9gtQ8YCueB+D26OECAAQDadt7e46D42QAAAABJRU5ErkJggg==) 2px 1px no-repeat;\n height: 7px;\n width: 8px; }\n .dg li.save-row .button:hover {\n background-color: #bab19e;\n box-shadow: 0 -1px 0 #b0a58f; }\n .dg li.folder {\n border-bottom: 0; }\n .dg li.title {\n padding-left: 16px;\n background: black url(data:image/gif;base64,R0lGODlhBQAFAJEAAP////Pz8////////yH5BAEAAAIALAAAAAAFAAUAAAIIlI+hKgFxoCgAOw==) 6px 10px no-repeat;\n cursor: pointer;\n border-bottom: 1px solid rgba(255, 255, 255, 0.2); }\n .dg .closed li.title {\n background-image: url(data:image/gif;base64,R0lGODlhBQAFAJEAAP////Pz8////////yH5BAEAAAIALAAAAAAFAAUAAAIIlGIWqMCbWAEAOw==); }\n .dg .cr.boolean {\n border-left: 3px solid #806787; }\n .dg .cr.function {\n border-left: 3px solid #e61d5f; }\n .dg .cr.number {\n border-left: 3px solid #2fa1d6; }\n .dg .cr.number input[type=text] {\n color: #2fa1d6; }\n .dg .cr.string {\n border-left: 3px solid #1ed36f; }\n .dg .cr.string input[type=text] {\n color: #1ed36f; }\n .dg .cr.function:hover, .dg .cr.boolean:hover {\n background: #111; }\n .dg .c input[type=text] {\n background: #303030;\n outline: none; }\n .dg .c input[type=text]:hover {\n background: #3c3c3c; }\n .dg .c input[type=text]:focus {\n background: #494949;\n color: #fff; }\n .dg .c .slider {\n background: #303030;\n cursor: ew-resize; }\n .dg .c .slider-fg {\n background: #2fa1d6; }\n .dg .c .slider:hover {\n background: #3c3c3c; }\n .dg .c .slider:hover .slider-fg {\n background: #44abda; }\n", n.controllers.factory = function(e, t, i, n, r, o, a) {
  11110. return function(s, l) {
  11111. var c = s[l];
  11112. return a.isArray(arguments[2]) || a.isObject(arguments[2]) ? new e(s,l,arguments[2]) : a.isNumber(c) ? a.isNumber(arguments[2]) && a.isNumber(arguments[3]) ? new i(s,l,arguments[2],arguments[3]) : new t(s,l,{
  11113. min: arguments[2],
  11114. max: arguments[3]
  11115. }) : a.isString(c) ? new n(s,l) : a.isFunction(c) ? new r(s,l,"") : a.isBoolean(c) ? new o(s,l) : void 0
  11116. }
  11117. }(n.controllers.OptionController, n.controllers.NumberControllerBox, n.controllers.NumberControllerSlider, n.controllers.StringController = function(e, t, i) {
  11118. var n = function(e, i) {
  11119. function r() {
  11120. a.setValue(a.__input.value)
  11121. }
  11122. function o() {
  11123. a.__onFinishChange && a.__onFinishChange.call(a, a.getValue())
  11124. }
  11125. n.superclass.call(this, e, i);
  11126. var a = this;
  11127. this.__input = document.createElement("input"),
  11128. this.__input.setAttribute("type", "text"),
  11129. t.bind(this.__input, "keyup", r),
  11130. t.bind(this.__input, "change", r),
  11131. t.bind(this.__input, "blur", o),
  11132. t.bind(this.__input, "keydown", function(e) {
  11133. 13 === e.keyCode && this.blur()
  11134. }),
  11135. this.updateDisplay(),
  11136. this.domElement.appendChild(this.__input)
  11137. };
  11138. return n.superclass = e,
  11139. i.extend(n.prototype, e.prototype, {
  11140. updateDisplay: function() {
  11141. return t.isActive(this.__input) || (this.__input.value = this.getValue()),
  11142. n.superclass.prototype.updateDisplay.call(this)
  11143. }
  11144. }),
  11145. n
  11146. }(n.controllers.Controller, n.dom.dom, n.utils.common), n.controllers.FunctionController, n.controllers.BooleanController, n.utils.common), n.controllers.Controller, n.controllers.BooleanController, n.controllers.FunctionController, n.controllers.NumberControllerBox, n.controllers.NumberControllerSlider, n.controllers.OptionController, n.controllers.ColorController = function(e, t, i, n, r) {
  11147. function o(e, t, i, n) {
  11148. e.style.background = "",
  11149. r.each(l, function(r) {
  11150. e.style.cssText += "background: " + r + "linear-gradient(" + t + ", " + i + " 0%, " + n + " 100%); "
  11151. })
  11152. }
  11153. function a(e) {
  11154. e.style.background = "",
  11155. e.style.cssText += "background: -moz-linear-gradient(top, #ff0000 0%, #ff00ff 17%, #0000ff 34%, #00ffff 50%, #00ff00 67%, #ffff00 84%, #ff0000 100%);",
  11156. e.style.cssText += "background: -webkit-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11157. e.style.cssText += "background: -o-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11158. e.style.cssText += "background: -ms-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11159. e.style.cssText += "background: linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);"
  11160. }
  11161. var s = function(e, l) {
  11162. function c(e) {
  11163. p(e),
  11164. t.bind(window, "mousemove", p),
  11165. t.bind(window, "mouseup", h)
  11166. }
  11167. function h() {
  11168. t.unbind(window, "mousemove", p),
  11169. t.unbind(window, "mouseup", h)
  11170. }
  11171. function u() {
  11172. var e = n(this.value);
  11173. e !== !1 ? (g.__color.__state = e,
  11174. g.setValue(g.__color.toOriginal())) : this.value = g.__color.toString()
  11175. }
  11176. function d() {
  11177. t.unbind(window, "mousemove", f),
  11178. t.unbind(window, "mouseup", d)
  11179. }
  11180. function p(e) {
  11181. e.preventDefault();
  11182. var i = t.getWidth(g.__saturation_field)
  11183. , n = t.getOffset(g.__saturation_field)
  11184. , r = (e.clientX - n.left + document.body.scrollLeft) / i
  11185. , o = 1 - (e.clientY - n.top + document.body.scrollTop) / i;
  11186. return o > 1 ? o = 1 : o < 0 && (o = 0),
  11187. r > 1 ? r = 1 : r < 0 && (r = 0),
  11188. g.__color.v = o,
  11189. g.__color.s = r,
  11190. g.setValue(g.__color.toOriginal()),
  11191. !1
  11192. }
  11193. function f(e) {
  11194. e.preventDefault();
  11195. var i = t.getHeight(g.__hue_field)
  11196. , n = t.getOffset(g.__hue_field)
  11197. , r = 1 - (e.clientY - n.top + document.body.scrollTop) / i;
  11198. return r > 1 ? r = 1 : r < 0 && (r = 0),
  11199. g.__color.h = 360 * r,
  11200. g.setValue(g.__color.toOriginal()),
  11201. !1
  11202. }
  11203. s.superclass.call(this, e, l),
  11204. this.__color = new i(this.getValue()),
  11205. this.__temp = new i(0);
  11206. var g = this;
  11207. this.domElement = document.createElement("div"),
  11208. t.makeSelectable(this.domElement, !1),
  11209. this.__selector = document.createElement("div"),
  11210. this.__selector.className = "selector",
  11211. this.__saturation_field = document.createElement("div"),
  11212. this.__saturation_field.className = "saturation-field",
  11213. this.__field_knob = document.createElement("div"),
  11214. this.__field_knob.className = "field-knob",
  11215. this.__field_knob_border = "2px solid ",
  11216. this.__hue_knob = document.createElement("div"),
  11217. this.__hue_knob.className = "hue-knob",
  11218. this.__hue_field = document.createElement("div"),
  11219. this.__hue_field.className = "hue-field",
  11220. this.__input = document.createElement("input"),
  11221. this.__input.type = "text",
  11222. this.__input_textShadow = "0 1px 1px ",
  11223. t.bind(this.__input, "keydown", function(e) {
  11224. 13 === e.keyCode && u.call(this)
  11225. }),
  11226. t.bind(this.__input, "blur", u),
  11227. t.bind(this.__selector, "mousedown", function(e) {
  11228. t.addClass(this, "drag").bind(window, "mouseup", function(e) {
  11229. t.removeClass(g.__selector, "drag")
  11230. })
  11231. });
  11232. var m = document.createElement("div");
  11233. r.extend(this.__selector.style, {
  11234. width: "122px",
  11235. height: "102px",
  11236. padding: "3px",
  11237. backgroundColor: "#222",
  11238. boxShadow: "0px 1px 3px rgba(0,0,0,0.3)"
  11239. }),
  11240. r.extend(this.__field_knob.style, {
  11241. position: "absolute",
  11242. width: "12px",
  11243. height: "12px",
  11244. border: this.__field_knob_border + (this.__color.v < .5 ? "#fff" : "#000"),
  11245. boxShadow: "0px 1px 3px rgba(0,0,0,0.5)",
  11246. borderRadius: "12px",
  11247. zIndex: 1
  11248. }),
  11249. r.extend(this.__hue_knob.style, {
  11250. position: "absolute",
  11251. width: "15px",
  11252. height: "2px",
  11253. borderRight: "4px solid #fff",
  11254. zIndex: 1
  11255. }),
  11256. r.extend(this.__saturation_field.style, {
  11257. width: "100px",
  11258. height: "100px",
  11259. border: "1px solid #555",
  11260. marginRight: "3px",
  11261. display: "inline-block",
  11262. cursor: "pointer"
  11263. }),
  11264. r.extend(m.style, {
  11265. width: "100%",
  11266. height: "100%",
  11267. background: "none"
  11268. }),
  11269. o(m, "top", "rgba(0,0,0,0)", "#000"),
  11270. r.extend(this.__hue_field.style, {
  11271. width: "15px",
  11272. height: "100px",
  11273. display: "inline-block",
  11274. border: "1px solid #555",
  11275. cursor: "ns-resize"
  11276. }),
  11277. a(this.__hue_field),
  11278. r.extend(this.__input.style, {
  11279. outline: "none",
  11280. textAlign: "center",
  11281. color: "#fff",
  11282. border: 0,
  11283. fontWeight: "bold",
  11284. textShadow: this.__input_textShadow + "rgba(0,0,0,0.7)"
  11285. }),
  11286. t.bind(this.__saturation_field, "mousedown", c),
  11287. t.bind(this.__field_knob, "mousedown", c),
  11288. t.bind(this.__hue_field, "mousedown", function(e) {
  11289. f(e),
  11290. t.bind(window, "mousemove", f),
  11291. t.bind(window, "mouseup", d)
  11292. }),
  11293. this.__saturation_field.appendChild(m),
  11294. this.__selector.appendChild(this.__field_knob),
  11295. this.__selector.appendChild(this.__saturation_field),
  11296. this.__selector.appendChild(this.__hue_field),
  11297. this.__hue_field.appendChild(this.__hue_knob),
  11298. this.domElement.appendChild(this.__input),
  11299. this.domElement.appendChild(this.__selector),
  11300. this.updateDisplay()
  11301. };
  11302. s.superclass = e,
  11303. r.extend(s.prototype, e.prototype, {
  11304. updateDisplay: function() {
  11305. var e = n(this.getValue());
  11306. if (e !== !1) {
  11307. var t = !1;
  11308. r.each(i.COMPONENTS, function(i) {
  11309. if (!r.isUndefined(e[i]) && !r.isUndefined(this.__color.__state[i]) && e[i] !== this.__color.__state[i])
  11310. return t = !0,
  11311. {}
  11312. }, this),
  11313. t && r.extend(this.__color.__state, e)
  11314. }
  11315. r.extend(this.__temp.__state, this.__color.__state),
  11316. this.__temp.a = 1;
  11317. var a = this.__color.v < .5 || this.__color.s > .5 ? 255 : 0
  11318. , s = 255 - a;
  11319. r.extend(this.__field_knob.style, {
  11320. marginLeft: 100 * this.__color.s - 7 + "px",
  11321. marginTop: 100 * (1 - this.__color.v) - 7 + "px",
  11322. backgroundColor: this.__temp.toString(),
  11323. border: this.__field_knob_border + "rgb(" + a + "," + a + "," + a + ")"
  11324. }),
  11325. this.__hue_knob.style.marginTop = 100 * (1 - this.__color.h / 360) + "px",
  11326. this.__temp.s = 1,
  11327. this.__temp.v = 1,
  11328. o(this.__saturation_field, "left", "#fff", this.__temp.toString()),
  11329. r.extend(this.__input.style, {
  11330. backgroundColor: this.__input.value = this.__color.toString(),
  11331. color: "rgb(" + a + "," + a + "," + a + ")",
  11332. textShadow: this.__input_textShadow + "rgba(" + s + "," + s + "," + s + ",.7)"
  11333. })
  11334. }
  11335. });
  11336. var l = ["-moz-", "-o-", "-webkit-", "-ms-", ""];
  11337. return s
  11338. }(n.controllers.Controller, n.dom.dom, n.color.Color = function(e, t, i, n) {
  11339. function r(e, t, i) {
  11340. Object.defineProperty(e, t, {
  11341. get: function() {
  11342. return "RGB" === this.__state.space ? this.__state[t] : (a(this, t, i),
  11343. this.__state[t])
  11344. },
  11345. set: function(e) {
  11346. "RGB" !== this.__state.space && (a(this, t, i),
  11347. this.__state.space = "RGB"),
  11348. this.__state[t] = e
  11349. }
  11350. })
  11351. }
  11352. function o(e, t) {
  11353. Object.defineProperty(e, t, {
  11354. get: function() {
  11355. return "HSV" === this.__state.space ? this.__state[t] : (s(this),
  11356. this.__state[t])
  11357. },
  11358. set: function(e) {
  11359. "HSV" !== this.__state.space && (s(this),
  11360. this.__state.space = "HSV"),
  11361. this.__state[t] = e
  11362. }
  11363. })
  11364. }
  11365. function a(e, i, r) {
  11366. if ("HEX" === e.__state.space)
  11367. e.__state[i] = t.component_from_hex(e.__state.hex, r);
  11368. else {
  11369. if ("HSV" !== e.__state.space)
  11370. throw "Corrupted color state";
  11371. n.extend(e.__state, t.hsv_to_rgb(e.__state.h, e.__state.s, e.__state.v))
  11372. }
  11373. }
  11374. function s(e) {
  11375. var i = t.rgb_to_hsv(e.r, e.g, e.b);
  11376. n.extend(e.__state, {
  11377. s: i.s,
  11378. v: i.v
  11379. }),
  11380. n.isNaN(i.h) ? n.isUndefined(e.__state.h) && (e.__state.h = 0) : e.__state.h = i.h
  11381. }
  11382. var l = function() {
  11383. if (this.__state = e.apply(this, arguments),
  11384. this.__state === !1)
  11385. throw "Failed to interpret color arguments";
  11386. this.__state.a = this.__state.a || 1
  11387. };
  11388. return l.COMPONENTS = ["r", "g", "b", "h", "s", "v", "hex", "a"],
  11389. n.extend(l.prototype, {
  11390. toString: function() {
  11391. return i(this)
  11392. },
  11393. toOriginal: function() {
  11394. return this.__state.conversion.write(this)
  11395. }
  11396. }),
  11397. r(l.prototype, "r", 2),
  11398. r(l.prototype, "g", 1),
  11399. r(l.prototype, "b", 0),
  11400. o(l.prototype, "h"),
  11401. o(l.prototype, "s"),
  11402. o(l.prototype, "v"),
  11403. Object.defineProperty(l.prototype, "a", {
  11404. get: function() {
  11405. return this.__state.a
  11406. },
  11407. set: function(e) {
  11408. this.__state.a = e
  11409. }
  11410. }),
  11411. Object.defineProperty(l.prototype, "hex", {
  11412. get: function() {
  11413. return "HEX" !== !this.__state.space && (this.__state.hex = t.rgb_to_hex(this.r, this.g, this.b)),
  11414. this.__state.hex
  11415. },
  11416. set: function(e) {
  11417. this.__state.space = "HEX",
  11418. this.__state.hex = e
  11419. }
  11420. }),
  11421. l
  11422. }(n.color.interpret, n.color.math = function() {
  11423. var e;
  11424. return {
  11425. hsv_to_rgb: function(e, t, i) {
  11426. var n = Math.floor(e / 60) % 6
  11427. , r = e / 60 - Math.floor(e / 60)
  11428. , o = i * (1 - t)
  11429. , a = i * (1 - r * t)
  11430. , s = i * (1 - (1 - r) * t)
  11431. , l = [[i, s, o], [a, i, o], [o, i, s], [o, a, i], [s, o, i], [i, o, a]][n];
  11432. return {
  11433. r: 255 * l[0],
  11434. g: 255 * l[1],
  11435. b: 255 * l[2]
  11436. }
  11437. },
  11438. rgb_to_hsv: function(e, t, i) {
  11439. var n, r, o = Math.min(e, t, i), a = Math.max(e, t, i), s = a - o;
  11440. return 0 == a ? {
  11441. h: NaN,
  11442. s: 0,
  11443. v: 0
  11444. } : (r = s / a,
  11445. n = e == a ? (t - i) / s : t == a ? 2 + (i - e) / s : 4 + (e - t) / s,
  11446. n /= 6,
  11447. n < 0 && (n += 1),
  11448. {
  11449. h: 360 * n,
  11450. s: r,
  11451. v: a / 255
  11452. })
  11453. },
  11454. rgb_to_hex: function(e, t, i) {
  11455. var n = this.hex_with_component(0, 2, e);
  11456. return n = this.hex_with_component(n, 1, t),
  11457. n = this.hex_with_component(n, 0, i)
  11458. },
  11459. component_from_hex: function(e, t) {
  11460. return e >> 8 * t & 255
  11461. },
  11462. hex_with_component: function(t, i, n) {
  11463. return n << (e = 8 * i) | t & ~(255 << e)
  11464. }
  11465. }
  11466. }(), n.color.toString, n.utils.common), n.color.interpret, n.utils.common), n.utils.requestAnimationFrame = function() {
  11467. return window.requestAnimationFrame || window.webkitRequestAnimationFrame || window.mozRequestAnimationFrame || window.oRequestAnimationFrame || window.msRequestAnimationFrame || function(e, t) {
  11468. window.setTimeout(e, 1e3 / 60)
  11469. }
  11470. }(), n.dom.CenteredDiv = function(e, t) {
  11471. var i = function() {
  11472. this.backgroundElement = document.createElement("div"),
  11473. t.extend(this.backgroundElement.style, {
  11474. backgroundColor: "rgba(0,0,0,0.8)",
  11475. top: 0,
  11476. left: 0,
  11477. display: "none",
  11478. zIndex: "1000",
  11479. opacity: 0,
  11480. WebkitTransition: "opacity 0.2s linear"
  11481. }),
  11482. e.makeFullscreen(this.backgroundElement),
  11483. this.backgroundElement.style.position = "fixed",
  11484. this.domElement = document.createElement("div"),
  11485. t.extend(this.domElement.style, {
  11486. position: "fixed",
  11487. display: "none",
  11488. zIndex: "1001",
  11489. opacity: 0,
  11490. WebkitTransition: "-webkit-transform 0.2s ease-out, opacity 0.2s linear"
  11491. }),
  11492. document.body.appendChild(this.backgroundElement),
  11493. document.body.appendChild(this.domElement);
  11494. var i = this;
  11495. e.bind(this.backgroundElement, "click", function() {
  11496. i.hide()
  11497. })
  11498. };
  11499. return i.prototype.show = function() {
  11500. var e = this;
  11501. this.backgroundElement.style.display = "block",
  11502. this.domElement.style.display = "block",
  11503. this.domElement.style.opacity = 0,
  11504. this.domElement.style.webkitTransform = "scale(1.1)",
  11505. this.layout(),
  11506. t.defer(function() {
  11507. e.backgroundElement.style.opacity = 1,
  11508. e.domElement.style.opacity = 1,
  11509. e.domElement.style.webkitTransform = "scale(1)"
  11510. })
  11511. }
  11512. ,
  11513. i.prototype.hide = function() {
  11514. var t = this
  11515. , i = function() {
  11516. t.domElement.style.display = "none",
  11517. t.backgroundElement.style.display = "none",
  11518. e.unbind(t.domElement, "webkitTransitionEnd", i),
  11519. e.unbind(t.domElement, "transitionend", i),
  11520. e.unbind(t.domElement, "oTransitionEnd", i)
  11521. };
  11522. e.bind(this.domElement, "webkitTransitionEnd", i),
  11523. e.bind(this.domElement, "transitionend", i),
  11524. e.bind(this.domElement, "oTransitionEnd", i),
  11525. this.backgroundElement.style.opacity = 0,
  11526. this.domElement.style.opacity = 0,
  11527. this.domElement.style.webkitTransform = "scale(1.1)"
  11528. }
  11529. ,
  11530. i.prototype.layout = function() {
  11531. this.domElement.style.left = $("#player").width() / 2 - e.getWidth(this.domElement) / 2 + "px",
  11532. this.domElement.style.top = $("#player").height() / 2 - e.getHeight(this.domElement) / 2 + "px"
  11533. }
  11534. ,
  11535. i
  11536. }(n.dom.dom, n.utils.common), n.dom.dom, n.utils.common)
  11537. }
  11538. , {}],
  11539. 94: [function(e, t, i) {
  11540. (function(e) {
  11541. "use strict";
  11542. function i(t) {
  11543. function i(e) {
  11544. for (var t = [16, 11, 10, 16, 24, 40, 51, 61, 12, 12, 14, 19, 26, 58, 60, 55, 14, 13, 16, 24, 40, 57, 69, 56, 14, 17, 22, 29, 51, 87, 80, 62, 18, 22, 37, 56, 68, 109, 103, 77, 24, 35, 55, 64, 81, 104, 113, 92, 49, 64, 78, 87, 103, 121, 120, 101, 72, 92, 95, 98, 112, 100, 103, 99], i = 0; i < 64; i++) {
  11545. var n = _((t[i] * e + 50) / 100);
  11546. n < 1 ? n = 1 : n > 255 && (n = 255),
  11547. T[G[i]] = n
  11548. }
  11549. for (var r = [17, 18, 24, 47, 99, 99, 99, 99, 18, 21, 26, 66, 99, 99, 99, 99, 24, 26, 56, 99, 99, 99, 99, 99, 47, 66, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99], o = 0; o < 64; o++) {
  11550. var a = _((r[o] * e + 50) / 100);
  11551. a < 1 ? a = 1 : a > 255 && (a = 255),
  11552. x[G[o]] = a
  11553. }
  11554. for (var s = [1, 1.387039845, 1.306562965, 1.175875602, 1, .785694958, .5411961, .275899379], l = 0, c = 0; c < 8; c++)
  11555. for (var h = 0; h < 8; h++)
  11556. S[l] = 1 / (T[G[l]] * s[c] * s[h] * 8),
  11557. M[l] = 1 / (x[G[l]] * s[c] * s[h] * 8),
  11558. l++
  11559. }
  11560. function n(e, t) {
  11561. for (var i = 0, n = 0, r = new Array, o = 1; o <= 16; o++) {
  11562. for (var a = 1; a <= e[o]; a++)
  11563. r[t[n]] = [],
  11564. r[t[n]][0] = i,
  11565. r[t[n]][1] = o,
  11566. n++,
  11567. i++;
  11568. i *= 2
  11569. }
  11570. return r
  11571. }
  11572. function r() {
  11573. C = n(z, W),
  11574. I = n(X, Z),
  11575. E = n(j, Y),
  11576. b = n(q, K)
  11577. }
  11578. function o() {
  11579. for (var e = 1, t = 2, i = 1; i <= 15; i++) {
  11580. for (var n = e; n < t; n++)
  11581. P[32767 + n] = i,
  11582. R[32767 + n] = [],
  11583. R[32767 + n][1] = i,
  11584. R[32767 + n][0] = n;
  11585. for (var r = -(t - 1); r <= -e; r++)
  11586. P[32767 + r] = i,
  11587. R[32767 + r] = [],
  11588. R[32767 + r][1] = i,
  11589. R[32767 + r][0] = t - 1 + r;
  11590. e <<= 1,
  11591. t <<= 1
  11592. }
  11593. }
  11594. function a() {
  11595. for (var e = 0; e < 256; e++)
  11596. H[e] = 19595 * e,
  11597. H[e + 256 >> 0] = 38470 * e,
  11598. H[e + 512 >> 0] = 7471 * e + 32768,
  11599. H[e + 768 >> 0] = -11059 * e,
  11600. H[e + 1024 >> 0] = -21709 * e,
  11601. H[e + 1280 >> 0] = 32768 * e + 8421375,
  11602. H[e + 1536 >> 0] = -27439 * e,
  11603. H[e + 1792 >> 0] = -5329 * e
  11604. }
  11605. function s(e) {
  11606. for (var t = e[0], i = e[1] - 1; i >= 0; )
  11607. t & 1 << i && (N |= 1 << B),
  11608. i--,
  11609. B--,
  11610. B < 0 && (255 == N ? (l(255),
  11611. l(0)) : l(N),
  11612. B = 7,
  11613. N = 0)
  11614. }
  11615. function l(e) {
  11616. D.push(e)
  11617. }
  11618. function c(e) {
  11619. l(e >> 8 & 255),
  11620. l(255 & e)
  11621. }
  11622. function h(e, t) {
  11623. var i, n, r, o, a, s, l, c, h, u = 0, d = 8, p = 64;
  11624. for (h = 0; h < d; ++h) {
  11625. i = e[u],
  11626. n = e[u + 1],
  11627. r = e[u + 2],
  11628. o = e[u + 3],
  11629. a = e[u + 4],
  11630. s = e[u + 5],
  11631. l = e[u + 6],
  11632. c = e[u + 7];
  11633. var f = i + c
  11634. , g = i - c
  11635. , m = n + l
  11636. , v = n - l
  11637. , A = r + s
  11638. , y = r - s
  11639. , C = o + a
  11640. , I = o - a
  11641. , E = f + C
  11642. , b = f - C
  11643. , w = m + A
  11644. , _ = m - A;
  11645. e[u] = E + w,
  11646. e[u + 4] = E - w;
  11647. var T = .707106781 * (_ + b);
  11648. e[u + 2] = b + T,
  11649. e[u + 6] = b - T,
  11650. E = I + y,
  11651. w = y + v,
  11652. _ = v + g;
  11653. var x = .382683433 * (E - _)
  11654. , S = .5411961 * E + x
  11655. , M = 1.306562965 * _ + x
  11656. , R = .707106781 * w
  11657. , P = g + R
  11658. , L = g - R;
  11659. e[u + 5] = L + S,
  11660. e[u + 3] = L - S,
  11661. e[u + 1] = P + M,
  11662. e[u + 7] = P - M,
  11663. u += 8
  11664. }
  11665. for (u = 0,
  11666. h = 0; h < d; ++h) {
  11667. i = e[u],
  11668. n = e[u + 8],
  11669. r = e[u + 16],
  11670. o = e[u + 24],
  11671. a = e[u + 32],
  11672. s = e[u + 40],
  11673. l = e[u + 48],
  11674. c = e[u + 56];
  11675. var D = i + c
  11676. , N = i - c
  11677. , B = n + l
  11678. , F = n - l
  11679. , V = r + s
  11680. , U = r - s
  11681. , k = o + a
  11682. , H = o - a
  11683. , G = D + k
  11684. , z = D - k
  11685. , W = B + V
  11686. , j = B - V;
  11687. e[u] = G + W,
  11688. e[u + 32] = G - W;
  11689. var Y = .707106781 * (j + z);
  11690. e[u + 16] = z + Y,
  11691. e[u + 48] = z - Y,
  11692. G = H + U,
  11693. W = U + F,
  11694. j = F + N;
  11695. var X = .382683433 * (G - j)
  11696. , Z = .5411961 * G + X
  11697. , q = 1.306562965 * j + X
  11698. , K = .707106781 * W
  11699. , Q = N + K
  11700. , J = N - K;
  11701. e[u + 40] = J + Z,
  11702. e[u + 24] = J - Z,
  11703. e[u + 8] = Q + q,
  11704. e[u + 56] = Q - q,
  11705. u++
  11706. }
  11707. var $;
  11708. for (h = 0; h < p; ++h)
  11709. $ = e[h] * t[h],
  11710. O[h] = $ > 0 ? $ + .5 | 0 : $ - .5 | 0;
  11711. return O
  11712. }
  11713. function u() {
  11714. c(65504),
  11715. c(16),
  11716. l(74),
  11717. l(70),
  11718. l(73),
  11719. l(70),
  11720. l(0),
  11721. l(1),
  11722. l(1),
  11723. l(0),
  11724. c(1),
  11725. c(1),
  11726. l(0),
  11727. l(0)
  11728. }
  11729. function d(e, t) {
  11730. c(65472),
  11731. c(17),
  11732. l(8),
  11733. c(t),
  11734. c(e),
  11735. l(3),
  11736. l(1),
  11737. l(17),
  11738. l(0),
  11739. l(2),
  11740. l(17),
  11741. l(1),
  11742. l(3),
  11743. l(17),
  11744. l(1)
  11745. }
  11746. function p() {
  11747. c(65499),
  11748. c(132),
  11749. l(0);
  11750. for (var e = 0; e < 64; e++)
  11751. l(T[e]);
  11752. l(1);
  11753. for (var t = 0; t < 64; t++)
  11754. l(x[t])
  11755. }
  11756. function f() {
  11757. c(65476),
  11758. c(418),
  11759. l(0);
  11760. for (var e = 0; e < 16; e++)
  11761. l(z[e + 1]);
  11762. for (var t = 0; t <= 11; t++)
  11763. l(W[t]);
  11764. l(16);
  11765. for (var i = 0; i < 16; i++)
  11766. l(j[i + 1]);
  11767. for (var n = 0; n <= 161; n++)
  11768. l(Y[n]);
  11769. l(1);
  11770. for (var r = 0; r < 16; r++)
  11771. l(X[r + 1]);
  11772. for (var o = 0; o <= 11; o++)
  11773. l(Z[o]);
  11774. l(17);
  11775. for (var a = 0; a < 16; a++)
  11776. l(q[a + 1]);
  11777. for (var s = 0; s <= 161; s++)
  11778. l(K[s])
  11779. }
  11780. function g() {
  11781. c(65498),
  11782. c(12),
  11783. l(3),
  11784. l(1),
  11785. l(0),
  11786. l(2),
  11787. l(17),
  11788. l(3),
  11789. l(17),
  11790. l(0),
  11791. l(63),
  11792. l(0)
  11793. }
  11794. function m(e, t, i, n, r) {
  11795. for (var o, a = r[0], l = r[240], c = 16, u = 63, d = 64, p = h(e, t), f = 0; f < d; ++f)
  11796. L[G[f]] = p[f];
  11797. var g = L[0] - i;
  11798. i = L[0],
  11799. 0 == g ? s(n[0]) : (o = 32767 + g,
  11800. s(n[P[o]]),
  11801. s(R[o]));
  11802. for (var m = 63; m > 0 && 0 == L[m]; m--)
  11803. ;
  11804. if (0 == m)
  11805. return s(a),
  11806. i;
  11807. for (var v, A = 1; A <= m; ) {
  11808. for (var y = A; 0 == L[A] && A <= m; ++A)
  11809. ;
  11810. var C = A - y;
  11811. if (C >= c) {
  11812. v = C >> 4;
  11813. for (var I = 1; I <= v; ++I)
  11814. s(l);
  11815. C &= 15
  11816. }
  11817. o = 32767 + L[A],
  11818. s(r[(C << 4) + P[o]]),
  11819. s(R[o]),
  11820. A++
  11821. }
  11822. return m != u && s(a),
  11823. i
  11824. }
  11825. function v() {
  11826. for (var e = String.fromCharCode, t = 0; t < 256; t++)
  11827. k[t] = e(t)
  11828. }
  11829. function A(e) {
  11830. if (e <= 0 && (e = 1),
  11831. e > 100 && (e = 100),
  11832. w != e) {
  11833. var t = 0;
  11834. t = e < 50 ? Math.floor(5e3 / e) : Math.floor(200 - 2 * e),
  11835. i(t),
  11836. w = e
  11837. }
  11838. }
  11839. function y() {
  11840. var e = (new Date).getTime();
  11841. t || (t = 50),
  11842. v(),
  11843. r(),
  11844. o(),
  11845. a(),
  11846. A(t);
  11847. (new Date).getTime() - e
  11848. }
  11849. var C, I, E, b, w, _ = (Math.round,
  11850. Math.floor), T = new Array(64), x = new Array(64), S = new Array(64), M = new Array(64), R = new Array(65535), P = new Array(65535), O = new Array(64), L = new Array(64), D = [], N = 0, B = 7, F = new Array(64), V = new Array(64), U = new Array(64), k = new Array(256), H = new Array(2048), G = [0, 1, 5, 6, 14, 15, 27, 28, 2, 4, 7, 13, 16, 26, 29, 42, 3, 8, 12, 17, 25, 30, 41, 43, 9, 11, 18, 24, 31, 40, 44, 53, 10, 19, 23, 32, 39, 45, 52, 54, 20, 22, 33, 38, 46, 51, 55, 60, 21, 34, 37, 47, 50, 56, 59, 61, 35, 36, 48, 49, 57, 58, 62, 63], z = [0, 0, 1, 5, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0], W = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11], j = [0, 0, 2, 1, 3, 3, 2, 4, 3, 5, 5, 4, 4, 0, 0, 1, 125], Y = [1, 2, 3, 0, 4, 17, 5, 18, 33, 49, 65, 6, 19, 81, 97, 7, 34, 113, 20, 50, 129, 145, 161, 8, 35, 66, 177, 193, 21, 82, 209, 240, 36, 51, 98, 114, 130, 9, 10, 22, 23, 24, 25, 26, 37, 38, 39, 40, 41, 42, 52, 53, 54, 55, 56, 57, 58, 67, 68, 69, 70, 71, 72, 73, 74, 83, 84, 85, 86, 87, 88, 89, 90, 99, 100, 101, 102, 103, 104, 105, 106, 115, 116, 117, 118, 119, 120, 121, 122, 131, 132, 133, 134, 135, 136, 137, 138, 146, 147, 148, 149, 150, 151, 152, 153, 154, 162, 163, 164, 165, 166, 167, 168, 169, 170, 178, 179, 180, 181, 182, 183, 184, 185, 186, 194, 195, 196, 197, 198, 199, 200, 201, 202, 210, 211, 212, 213, 214, 215, 216, 217, 218, 225, 226, 227, 228, 229, 230, 231, 232, 233, 234, 241, 242, 243, 244, 245, 246, 247, 248, 249, 250], X = [0, 0, 3, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0], Z = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11], q = [0, 0, 2, 1, 2, 4, 4, 3, 4, 7, 5, 4, 4, 0, 1, 2, 119], K = [0, 1, 2, 3, 17, 4, 5, 33, 49, 6, 18, 65, 81, 7, 97, 113, 19, 34, 50, 129, 8, 20, 66, 145, 161, 177, 193, 9, 35, 51, 82, 240, 21, 98, 114, 209, 10, 22, 36, 52, 225, 37, 241, 23, 24, 25, 26, 38, 39, 40, 41, 42, 53, 54, 55, 56, 57, 58, 67, 68, 69, 70, 71, 72, 73, 74, 83, 84, 85, 86, 87, 88, 89, 90, 99, 100, 101, 102, 103, 104, 105, 106, 115, 116, 117, 118, 119, 120, 121, 122, 130, 131, 132, 133, 134, 135, 136, 137, 138, 146, 147, 148, 149, 150, 151, 152, 153, 154, 162, 163, 164, 165, 166, 167, 168, 169, 170, 178, 179, 180, 181, 182, 183, 184, 185, 186, 194, 195, 196, 197, 198, 199, 200, 201, 202, 210, 211, 212, 213, 214, 215, 216, 217, 218, 226, 227, 228, 229, 230, 231, 232, 233, 234, 242, 243, 244, 245, 246, 247, 248, 249, 250];
  11851. this.encode = function(t, i) {
  11852. var n = ((new Date).getTime(),
  11853. i.quality);
  11854. n && A(n),
  11855. D = new Array,
  11856. N = 0,
  11857. B = 7,
  11858. c(65496),
  11859. u(),
  11860. p(),
  11861. d(t.width, t.height),
  11862. f(),
  11863. g();
  11864. var r = 0
  11865. , o = 0
  11866. , a = 0;
  11867. N = 0,
  11868. B = 7,
  11869. this.encode.displayName = "_encode_";
  11870. for (var l, h, v, y, w, _, T, x, R, P = t.data, O = t.width, L = t.height, k = i.flipY, G = 4 * O, z = k ? L : 0, W = k ? -8 : 8; k && z > 0 || !k && z < L; ) {
  11871. for (l = 0; l < G; ) {
  11872. for (w = G * z + l,
  11873. _ = w,
  11874. T = -1,
  11875. x = 0,
  11876. R = 0; R < 64; R++)
  11877. x = (k ? 63 - R : R) >> 3,
  11878. T = 4 * (7 & R),
  11879. _ = w + x * G + T,
  11880. z + x >= L && (_ -= G * (z + 1 + x - L)),
  11881. l + T >= G && (_ -= l + T - G + 4),
  11882. h = P[_++],
  11883. v = P[_++],
  11884. y = P[_++],
  11885. F[R] = (H[h] + H[v + 256 >> 0] + H[y + 512 >> 0] >> 16) - 128,
  11886. V[R] = (H[h + 768 >> 0] + H[v + 1024 >> 0] + H[y + 1280 >> 0] >> 16) - 128,
  11887. U[R] = (H[h + 1280 >> 0] + H[v + 1536 >> 0] + H[y + 1792 >> 0] >> 16) - 128;
  11888. r = m(F, S, r, C, E),
  11889. o = m(V, M, o, I, b),
  11890. a = m(U, M, a, I, b),
  11891. l += 32
  11892. }
  11893. z += W
  11894. }
  11895. if (B >= 0) {
  11896. var j = [];
  11897. j[1] = B + 1,
  11898. j[0] = (1 << B + 1) - 1,
  11899. s(j)
  11900. }
  11901. return c(65497),
  11902. new e(D)
  11903. }
  11904. ,
  11905. y()
  11906. }
  11907. function n(e, t) {
  11908. t = t || {},
  11909. t.quality = t.quality || 50;
  11910. var n = t.quality
  11911. , r = new i(n)
  11912. , o = r.encode(e, t);
  11913. return {
  11914. data: o,
  11915. width: e.width,
  11916. height: e.height
  11917. }
  11918. }
  11919. t.exports.encode = n
  11920. }
  11921. ).call(this, e("buffer").Buffer)
  11922. }
  11923. , {
  11924. buffer: 198
  11925. }],
  11926. 95: [function(e, t, i) {
  11927. "use strict";
  11928. !function() {
  11929. if ("performance"in window == !1 && (window.performance = {}),
  11930. Date.now = Date.now || function() {
  11931. return (new Date).getTime()
  11932. }
  11933. ,
  11934. "now"in window.performance == !1) {
  11935. var e = Date.now();
  11936. performance.timing && performance.timing.navigationStart && (e = performance.timing.navigationStart),
  11937. window.performance.now = function() {
  11938. return Date.now() - e
  11939. }
  11940. }
  11941. }()
  11942. }
  11943. , {}],
  11944. 96: [function(e, t, i) {
  11945. "use strict";
  11946. var n = e("three");
  11947. n.EffectComposer = function(e, t) {
  11948. if (this.renderer = e,
  11949. void 0 === t) {
  11950. var i = {
  11951. minFilter: n.LinearFilter,
  11952. magFilter: n.LinearFilter,
  11953. format: n.RGBAFormat,
  11954. stencilBuffer: !1
  11955. }
  11956. , r = e.getSize();
  11957. t = new n.WebGLRenderTarget(r.width,r.height,i)
  11958. }
  11959. this.renderTarget1 = t,
  11960. this.renderTarget2 = t.clone(),
  11961. this.writeBuffer = this.renderTarget1,
  11962. this.readBuffer = this.renderTarget2,
  11963. this.passes = [],
  11964. void 0 === n.CopyShader && console.error("THREE.EffectComposer relies on THREE.CopyShader"),
  11965. this.copyPass = new n.ShaderPass(n.CopyShader)
  11966. }
  11967. ,
  11968. n.EffectComposer.prototype = {
  11969. swapBuffers: function() {
  11970. var e = this.readBuffer;
  11971. this.readBuffer = this.writeBuffer,
  11972. this.writeBuffer = e
  11973. },
  11974. addPass: function(e) {
  11975. this.passes.push(e)
  11976. },
  11977. insertPass: function(e, t) {
  11978. this.passes.splice(t, 0, e)
  11979. },
  11980. render: function(e) {
  11981. this.writeBuffer = this.renderTarget1,
  11982. this.readBuffer = this.renderTarget2;
  11983. var t, i, r = !1, o = this.passes.length;
  11984. for (i = 0; i < o; i++)
  11985. if (t = this.passes[i],
  11986. t.enabled) {
  11987. if (t.render(this.renderer, this.writeBuffer, this.readBuffer, e, r),
  11988. t.needsSwap) {
  11989. if (r) {
  11990. var a = this.renderer.context;
  11991. a.stencilFunc(a.NOTEQUAL, 1, 4294967295),
  11992. this.copyPass.render(this.renderer, this.writeBuffer, this.readBuffer, e),
  11993. a.stencilFunc(a.EQUAL, 1, 4294967295)
  11994. }
  11995. this.swapBuffers()
  11996. }
  11997. t instanceof n.MaskPass ? r = !0 : t instanceof n.ClearMaskPass && (r = !1)
  11998. }
  11999. },
  12000. reset: function(e) {
  12001. if (void 0 === e) {
  12002. var t = this.renderer.getSize();
  12003. e = this.renderTarget1.clone(),
  12004. e.setSize(t.width, t.height)
  12005. }
  12006. this.renderTarget1.dispose(),
  12007. this.renderTarget2.dispose(),
  12008. this.renderTarget1 = e,
  12009. this.renderTarget2 = e.clone(),
  12010. this.writeBuffer = this.renderTarget1,
  12011. this.readBuffer = this.renderTarget2
  12012. },
  12013. setSize: function(e, t) {
  12014. this.renderTarget1.setSize(e, t),
  12015. this.renderTarget2.setSize(e, t)
  12016. this.passes.forEach(a=>{//add
  12017. a.setSize && a.setSize(e, t)
  12018. })
  12019. }
  12020. }
  12021. }
  12022. , {
  12023. three: 217
  12024. }],
  12025. 97: [function(e, t, i) {
  12026. "use strict";
  12027. var n = e("three");
  12028. n.MaskPass = function(e, t) {
  12029. this.scene = e,
  12030. this.camera = t,
  12031. this.enabled = !0,
  12032. this.clear = !0,
  12033. this.needsSwap = !1,
  12034. this.inverse = !1
  12035. }
  12036. ,
  12037. n.MaskPass.prototype = {
  12038. render: function(e, t, i, n) {
  12039. var r = e.context;
  12040. r.colorMask(!1, !1, !1, !1),
  12041. r.depthMask(!1);
  12042. var o, a;
  12043. this.inverse ? (o = 0,
  12044. a = 1) : (o = 1,
  12045. a = 0),
  12046. r.enable(r.STENCIL_TEST),
  12047. r.stencilOp(r.REPLACE, r.REPLACE, r.REPLACE),
  12048. r.stencilFunc(r.ALWAYS, o, 4294967295),
  12049. r.clearStencil(a),
  12050. e.render(this.scene, this.camera, i, this.clear),
  12051. e.render(this.scene, this.camera, t, this.clear),
  12052. r.colorMask(!0, !0, !0, !0),
  12053. r.depthMask(!0),
  12054. r.stencilFunc(r.EQUAL, 1, 4294967295),
  12055. r.stencilOp(r.KEEP, r.KEEP, r.KEEP)
  12056. }
  12057. },
  12058. n.ClearMaskPass = function() {
  12059. this.enabled = !0
  12060. }
  12061. ,
  12062. n.ClearMaskPass.prototype = {
  12063. render: function(e, t, i, n) {
  12064. var r = e.context;
  12065. r.disable(r.STENCIL_TEST)
  12066. }
  12067. }
  12068. }
  12069. , {
  12070. three: 217
  12071. }],
  12072. 98: [function(e, t, i) {
  12073. "use strict";
  12074. var n = e("three");
  12075. n.RenderPass = function(e, t, i, r, o) {
  12076. this.scene = e,
  12077. this.camera = t,
  12078. this.overrideMaterial = i,
  12079. this.clearColor = r,
  12080. this.clearAlpha = void 0 !== o ? o : 1,
  12081. this.oldClearColor = new n.Color,
  12082. this.oldClearAlpha = 1,
  12083. this.enabled = !0,
  12084. this.clear = !0,
  12085. this.needsSwap = !1
  12086. }
  12087. ,
  12088. n.RenderPass.prototype = {
  12089. render: function(e, t, i, n) {
  12090. this.scene.overrideMaterial = this.overrideMaterial,
  12091. this.clearColor && (this.oldClearColor.copy(e.getClearColor()),
  12092. this.oldClearAlpha = e.getClearAlpha(),
  12093. e.setClearColor(this.clearColor, this.clearAlpha)),
  12094. e.render(this.scene, this.camera, i, this.clear),
  12095. this.clearColor && e.setClearColor(this.oldClearColor, this.oldClearAlpha),
  12096. this.scene.overrideMaterial = null
  12097. }
  12098. }
  12099. }
  12100. , {
  12101. three: 217
  12102. }],
  12103. 99: [function(e, t, i) {
  12104. "use strict";
  12105. var n = e("three");
  12106. n.ShaderPass = function(e, t) {
  12107. this.textureID = void 0 !== t ? t : "tDiffuse",
  12108. e instanceof n.ShaderMaterial ? (this.uniforms = e.uniforms,
  12109. this.material = e) : e && (this.uniforms = n.UniformsUtils.clone(e.uniforms),
  12110. this.material = new n.ShaderMaterial({
  12111. defines: e.defines || {},
  12112. uniforms: this.uniforms,
  12113. vertexShader: e.vertexShader,
  12114. fragmentShader: e.fragmentShader
  12115. })),
  12116. this.renderToScreen = !1,
  12117. this.enabled = !0,
  12118. this.needsSwap = !0,
  12119. this.clear = !1,
  12120. this.camera = new n.OrthographicCamera(-1,1,1,-1,0,1),
  12121. this.scene = new n.Scene,
  12122. this.quad = new n.Mesh(new n.PlaneBufferGeometry(2,2),null),
  12123. this.scene.add(this.quad)
  12124. }
  12125. ,
  12126. n.ShaderPass.prototype = {
  12127. render: function(e, t, i, n) {
  12128. this.uniforms[this.textureID] && (this.uniforms[this.textureID].value = i),
  12129. this.quad.material = this.material,
  12130. this.renderToScreen ? e.render(this.scene, this.camera) : e.render(this.scene, this.camera, t, this.clear)
  12131. }
  12132. }
  12133. }
  12134. , {
  12135. three: 217
  12136. }],
  12137. 100: [function(e, t, i) {
  12138. "use strict";
  12139. var n = e("three");
  12140. n.CopyShader = {
  12141. uniforms: {
  12142. tDiffuse: {
  12143. type: "t",
  12144. value: null
  12145. },
  12146. opacity: {
  12147. type: "f",
  12148. value: 1
  12149. }
  12150. },
  12151. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12152. fragmentShader: ["uniform float opacity;", "uniform sampler2D tDiffuse;", "varying vec2 vUv;", "void main() {", "vec4 texel = texture2D( tDiffuse, vUv );", "gl_FragColor = opacity * texel;", "}"].join("\n")
  12153. }
  12154. }
  12155. , {
  12156. three: 217
  12157. }],
  12158. 101: [function(e, t, i) {
  12159. "use strict";
  12160. var n = e("three");
  12161. n.HorizontalBlurShader = {
  12162. uniforms: {
  12163. tDiffuse: {
  12164. type: "t",
  12165. value: null
  12166. },
  12167. h: {
  12168. type: "f",
  12169. value: 1 / 512
  12170. }
  12171. },
  12172. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12173. fragmentShader: ["uniform sampler2D tDiffuse;", "uniform float h;", "varying vec2 vUv;", "void main() {", "vec4 sum = vec4( 0.0 );", "sum += texture2D( tDiffuse, vec2( vUv.x - 4.0 * h, vUv.y ) ) * 0.051;", "sum += texture2D( tDiffuse, vec2( vUv.x - 3.0 * h, vUv.y ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x - 2.0 * h, vUv.y ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x - 1.0 * h, vUv.y ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y ) ) * 0.1633;", "sum += texture2D( tDiffuse, vec2( vUv.x + 1.0 * h, vUv.y ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x + 2.0 * h, vUv.y ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x + 3.0 * h, vUv.y ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x + 4.0 * h, vUv.y ) ) * 0.051;", "gl_FragColor = sum;", "}"].join("\n")
  12174. }
  12175. }
  12176. , {
  12177. three: 217
  12178. }],
  12179. 102: [function(e, t, i) {
  12180. "use strict";
  12181. var n = e("three");
  12182. n.VerticalBlurShader = {
  12183. uniforms: {
  12184. tDiffuse: {
  12185. type: "t",
  12186. value: null
  12187. },
  12188. v: {
  12189. type: "f",
  12190. value: 1 / 512
  12191. }
  12192. },
  12193. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12194. fragmentShader: ["uniform sampler2D tDiffuse;", "uniform float v;", "varying vec2 vUv;", "void main() {", "vec4 sum = vec4( 0.0 );", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 4.0 * v ) ) * 0.051;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 3.0 * v ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 2.0 * v ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 1.0 * v ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y ) ) * 0.1633;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 1.0 * v ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 2.0 * v ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 3.0 * v ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 4.0 * v ) ) * 0.051;", "gl_FragColor = sum;", "}"].join("\n")
  12195. }
  12196. }
  12197. , {
  12198. three: 217
  12199. }],
  12200. 103: [function(e, t, i) {
  12201. "use strict";
  12202. var n = e("three");
  12203. !function() {
  12204. if ("performance"in window == 0 && (window.performance = {}),
  12205. "now"in window.performance == 0) {
  12206. var e = Date.now();
  12207. performance.timing && performance.timing.navigationStart && (e = performance.timing.navigationStart),
  12208. window.performance.now = function() {
  12209. return Date.now() - e
  12210. }
  12211. }
  12212. }(),
  12213. n.WebGLRenderer.prototype.paramThreeToGL = function(e) {
  12214. var t, i = this.extensions, r = this.context;
  12215. if (e === n.RepeatWrapping)
  12216. return r.REPEAT;
  12217. if (e === n.ClampToEdgeWrapping)
  12218. return r.CLAMP_TO_EDGE;
  12219. if (e === n.MirroredRepeatWrapping)
  12220. return r.MIRRORED_REPEAT;
  12221. if (e === n.NearestFilter)
  12222. return r.NEAREST;
  12223. if (e === n.NearestMipMapNearestFilter)
  12224. return r.NEAREST_MIPMAP_NEAREST;
  12225. if (e === n.NearestMipMapLinearFilter)
  12226. return r.NEAREST_MIPMAP_LINEAR;
  12227. if (e === n.LinearFilter)
  12228. return r.LINEAR;
  12229. if (e === n.LinearMipMapNearestFilter)
  12230. return r.LINEAR_MIPMAP_NEAREST;
  12231. if (e === n.LinearMipMapLinearFilter)
  12232. return r.LINEAR_MIPMAP_LINEAR;
  12233. if (e === n.UnsignedByteType)
  12234. return r.UNSIGNED_BYTE;
  12235. if (e === n.UnsignedShort4444Type)
  12236. return r.UNSIGNED_SHORT_4_4_4_4;
  12237. if (e === n.UnsignedShort5551Type)
  12238. return r.UNSIGNED_SHORT_5_5_5_1;
  12239. if (e === n.UnsignedShort565Type)
  12240. return r.UNSIGNED_SHORT_5_6_5;
  12241. if (e === n.ByteType)
  12242. return r.BYTE;
  12243. if (e === n.ShortType)
  12244. return r.SHORT;
  12245. if (e === n.UnsignedShortType)
  12246. return r.UNSIGNED_SHORT;
  12247. if (e === n.IntType)
  12248. return r.INT;
  12249. if (e === n.UnsignedIntType)
  12250. return r.UNSIGNED_INT;
  12251. if (e === n.FloatType)
  12252. return r.FLOAT;
  12253. if (t = i.get("OES_texture_half_float"),
  12254. null !== t && e === n.HalfFloatType)
  12255. return t.HALF_FLOAT_OES;
  12256. if (e === n.AlphaFormat)
  12257. return r.ALPHA;
  12258. if (e === n.RGBFormat)
  12259. return r.RGB;
  12260. if (e === n.RGBAFormat)
  12261. return r.RGBA;
  12262. if (e === n.LuminanceFormat)
  12263. return r.LUMINANCE;
  12264. if (e === n.LuminanceAlphaFormat)
  12265. return r.LUMINANCE_ALPHA;
  12266. if (e === n.AddEquation)
  12267. return r.FUNC_ADD;
  12268. if (e === n.SubtractEquation)
  12269. return r.FUNC_SUBTRACT;
  12270. if (e === n.ReverseSubtractEquation)
  12271. return r.FUNC_REVERSE_SUBTRACT;
  12272. if (e === n.ZeroFactor)
  12273. return r.ZERO;
  12274. if (e === n.OneFactor)
  12275. return r.ONE;
  12276. if (e === n.SrcColorFactor)
  12277. return r.SRC_COLOR;
  12278. if (e === n.OneMinusSrcColorFactor)
  12279. return r.ONE_MINUS_SRC_COLOR;
  12280. if (e === n.SrcAlphaFactor)
  12281. return r.SRC_ALPHA;
  12282. if (e === n.OneMinusSrcAlphaFactor)
  12283. return r.ONE_MINUS_SRC_ALPHA;
  12284. if (e === n.DstAlphaFactor)
  12285. return r.DST_ALPHA;
  12286. if (e === n.OneMinusDstAlphaFactor)
  12287. return r.ONE_MINUS_DST_ALPHA;
  12288. if (e === n.DstColorFactor)
  12289. return r.DST_COLOR;
  12290. if (e === n.OneMinusDstColorFactor)
  12291. return r.ONE_MINUS_DST_COLOR;
  12292. if (e === n.SrcAlphaSaturateFactor)
  12293. return r.SRC_ALPHA_SATURATE;
  12294. if (t = i.get("WEBGL_compressed_texture_s3tc"),
  12295. null !== t) {
  12296. if (e === n.RGB_S3TC_DXT1_Format)
  12297. return t.COMPRESSED_RGB_S3TC_DXT1_EXT;
  12298. if (e === n.RGBA_S3TC_DXT1_Format)
  12299. return t.COMPRESSED_RGBA_S3TC_DXT1_EXT;
  12300. if (e === n.RGBA_S3TC_DXT3_Format)
  12301. return t.COMPRESSED_RGBA_S3TC_DXT3_EXT;
  12302. if (e === n.RGBA_S3TC_DXT5_Format)
  12303. return t.COMPRESSED_RGBA_S3TC_DXT5_EXT
  12304. }
  12305. if (t = i.get("WEBGL_compressed_texture_pvrtc"),
  12306. null !== t) {
  12307. if (e === n.RGB_PVRTC_4BPPV1_Format)
  12308. return t.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;
  12309. if (e === n.RGB_PVRTC_2BPPV1_Format)
  12310. return t.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;
  12311. if (e === n.RGBA_PVRTC_4BPPV1_Format)
  12312. return t.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;
  12313. if (e === n.RGBA_PVRTC_2BPPV1_Format)
  12314. return t.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG
  12315. }
  12316. if (t = i.get("WEBGL_compressed_texture_etc1"),
  12317. null !== t && e === n.RGB_ETC1_Format)
  12318. return t.COMPRESSED_RGB_ETC1_WEBGL;
  12319. if (t = i.get("EXT_blend_minmax"),
  12320. null !== t) {
  12321. if (e === n.MinEquation)
  12322. return t.MIN_EXT;
  12323. if (e === n.MaxEquation)
  12324. return t.MAX_EXT
  12325. }
  12326. return 0
  12327. }
  12328. ,
  12329. n.WebGLState = function(e, t, i) {
  12330. var r = this
  12331. , o = new n.Vector4
  12332. , a = e.getParameter(e.MAX_VERTEX_ATTRIBS)
  12333. , s = new Uint8Array(a)
  12334. , l = new Uint8Array(a)
  12335. , c = new Uint8Array(a)
  12336. , h = {}
  12337. , u = null
  12338. , d = null
  12339. , p = null
  12340. , f = null
  12341. , g = null
  12342. , m = null
  12343. , v = null
  12344. , A = null
  12345. , y = !1
  12346. , C = null
  12347. , I = null
  12348. , E = null
  12349. , b = null
  12350. , w = null
  12351. , _ = null
  12352. , T = null
  12353. , x = null
  12354. , S = null
  12355. , M = null
  12356. , R = null
  12357. , P = null
  12358. , O = null
  12359. , L = null
  12360. , D = null
  12361. , N = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS)
  12362. , B = void 0
  12363. , F = {}
  12364. , V = new n.Vector4
  12365. , U = null
  12366. , k = null
  12367. , H = new n.Vector4
  12368. , G = new n.Vector4;
  12369. this.init = function() {
  12370. this.clearColor(0, 0, 0, 1),
  12371. this.clearDepth(1),
  12372. this.clearStencil(0),
  12373. this.enable(e.DEPTH_TEST),
  12374. e.depthFunc(e.LEQUAL),
  12375. e.frontFace(e.CCW),
  12376. e.cullFace(e.BACK),
  12377. this.enable(e.CULL_FACE),
  12378. this.enable(e.BLEND),
  12379. e.blendEquation(e.FUNC_ADD),
  12380. e.blendFunc(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA)
  12381. }
  12382. ,
  12383. this.initAttributes = function() {
  12384. for (var e = 0, t = s.length; e < t; e++)
  12385. s[e] = 0
  12386. }
  12387. ,
  12388. this.enableAttribute = function(i) {
  12389. if (s[i] = 1,
  12390. 0 === l[i] && (e.enableVertexAttribArray(i),
  12391. l[i] = 1),
  12392. 0 !== c[i]) {
  12393. var n = t.get("ANGLE_instanced_arrays");
  12394. n.vertexAttribDivisorANGLE(i, 0),
  12395. c[i] = 0
  12396. }
  12397. }
  12398. ,
  12399. this.enableAttributeAndDivisor = function(t, i, n) {
  12400. s[t] = 1,
  12401. 0 === l[t] && (e.enableVertexAttribArray(t),
  12402. l[t] = 1),
  12403. c[t] !== i && (n.vertexAttribDivisorANGLE(t, i),
  12404. c[t] = i)
  12405. }
  12406. ,
  12407. this.disableUnusedAttributes = function() {
  12408. for (var t = 0, i = l.length; t < i; t++)
  12409. l[t] !== s[t] && (e.disableVertexAttribArray(t),
  12410. l[t] = 0)
  12411. }
  12412. ,
  12413. this.enable = function(t) {
  12414. h[t] !== !0 && (e.enable(t),
  12415. h[t] = !0)
  12416. }
  12417. ,
  12418. this.disable = function(t) {
  12419. h[t] !== !1 && (e.disable(t),
  12420. h[t] = !1)
  12421. }
  12422. ,
  12423. this.getCompressedTextureFormats = function() {
  12424. if (null === u && (u = [],
  12425. t.get("WEBGL_compressed_texture_pvrtc") || t.get("WEBGL_compressed_texture_s3tc") || t.get("WEBGL_compressed_texture_etc1")))
  12426. for (var i = e.getParameter(e.COMPRESSED_TEXTURE_FORMATS), n = 0; n < i.length; n++)
  12427. u.push(i[n]);
  12428. return u
  12429. }
  12430. ,
  12431. this.setBlending = function(t, r, o, a, s, l, c, h) {
  12432. t === n.NoBlending ? this.disable(e.BLEND) : this.enable(e.BLEND),
  12433. t === d && h === y || (t === n.AdditiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12434. e.blendFuncSeparate(e.ONE, e.ONE, e.ONE, e.ONE)) : (e.blendEquation(e.FUNC_ADD),
  12435. e.blendFunc(e.SRC_ALPHA, e.ONE)) : t === n.SubtractiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12436. e.blendFuncSeparate(e.ZERO, e.ZERO, e.ONE_MINUS_SRC_COLOR, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  12437. e.blendFunc(e.ZERO, e.ONE_MINUS_SRC_COLOR)) : t === n.MultiplyBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12438. e.blendFuncSeparate(e.ZERO, e.ZERO, e.SRC_COLOR, e.SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  12439. e.blendFunc(e.ZERO, e.SRC_COLOR)) : h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12440. e.blendFuncSeparate(e.ONE, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12441. e.blendFuncSeparate(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)),
  12442. d = t,
  12443. y = h),
  12444. t === n.CustomBlending ? (s = s || r,
  12445. l = l || o,
  12446. c = c || a,
  12447. r === p && s === m || (e.blendEquationSeparate(i(r), i(s)),
  12448. p = r,
  12449. m = s),
  12450. o === f && a === g && l === v && c === A || (e.blendFuncSeparate(i(o), i(a), i(l), i(c)),
  12451. f = o,
  12452. g = a,
  12453. v = l,
  12454. A = c)) : (p = null,
  12455. f = null,
  12456. g = null,
  12457. m = null,
  12458. v = null,
  12459. A = null)
  12460. }
  12461. ,
  12462. this.setDepthFunc = function(t) {
  12463. if (C !== t) {
  12464. if (t)
  12465. switch (t) {
  12466. case n.NeverDepth:
  12467. e.depthFunc(e.NEVER);
  12468. break;
  12469. case n.AlwaysDepth:
  12470. e.depthFunc(e.ALWAYS);
  12471. break;
  12472. case n.LessDepth:
  12473. e.depthFunc(e.LESS);
  12474. break;
  12475. case n.LessEqualDepth:
  12476. e.depthFunc(e.LEQUAL);
  12477. break;
  12478. case n.EqualDepth:
  12479. e.depthFunc(e.EQUAL);
  12480. break;
  12481. case n.GreaterEqualDepth:
  12482. e.depthFunc(e.GEQUAL);
  12483. break;
  12484. case n.GreaterDepth:
  12485. e.depthFunc(e.GREATER);
  12486. break;
  12487. case n.NotEqualDepth:
  12488. e.depthFunc(e.NOTEQUAL);
  12489. break;
  12490. default:
  12491. e.depthFunc(e.LEQUAL)
  12492. }
  12493. else
  12494. e.depthFunc(e.LEQUAL);
  12495. C = t
  12496. }
  12497. }
  12498. ,
  12499. this.setDepthTest = function(t) {
  12500. t ? this.enable(e.DEPTH_TEST) : this.disable(e.DEPTH_TEST)
  12501. }
  12502. ,
  12503. this.setDepthWrite = function(t) {
  12504. I !== t && (e.depthMask(t),
  12505. I = t)
  12506. }
  12507. ,
  12508. this.setColorWrite = function(t) {
  12509. E !== t && (e.colorMask(t, t, t, t),
  12510. E = t)
  12511. }
  12512. ,
  12513. this.setStencilFunc = function(t, i, n) {
  12514. w === t && _ === i && T === n || (e.stencilFunc(t, i, n),
  12515. w = t,
  12516. _ = i,
  12517. T = n)
  12518. }
  12519. ,
  12520. this.setStencilOp = function(t, i, n) {
  12521. x === t && S === i && M === n || (e.stencilOp(t, i, n),
  12522. x = t,
  12523. S = i,
  12524. M = n)
  12525. }
  12526. ,
  12527. this.setStencilTest = function(t) {
  12528. t ? this.enable(e.STENCIL_TEST) : this.disable(e.STENCIL_TEST)
  12529. }
  12530. ,
  12531. this.setStencilWrite = function(t) {
  12532. b !== t && (e.stencilMask(t),
  12533. b = t)
  12534. }
  12535. ,
  12536. this.setFlipSided = function(t) {
  12537. R !== t && (t ? e.frontFace(e.CW) : e.frontFace(e.CCW),
  12538. R = t)
  12539. }
  12540. ,
  12541. this.setLineWidth = function(t) {
  12542. t !== P && (e.lineWidth(t),
  12543. P = t)
  12544. }
  12545. ,
  12546. this.setPolygonOffset = function(t, i, n) {
  12547. t ? this.enable(e.POLYGON_OFFSET_FILL) : this.disable(e.POLYGON_OFFSET_FILL),
  12548. !t || O === i && L === n || (e.polygonOffset(i, n),
  12549. O = i,
  12550. L = n)
  12551. }
  12552. ,
  12553. this.getScissorTest = function() {
  12554. return D
  12555. }
  12556. ,
  12557. this.setScissorTest = function(t) {
  12558. D = t,
  12559. t ? this.enable(e.SCISSOR_TEST) : this.disable(e.SCISSOR_TEST)
  12560. }
  12561. ,
  12562. this.activeTexture = function(t) {
  12563. void 0 === t && (t = e.TEXTURE0 + N - 1),
  12564. B !== t && (e.activeTexture(t),
  12565. B = t)
  12566. }
  12567. ,
  12568. this.bindTexture = function(t, i) {
  12569. void 0 === B && r.activeTexture();
  12570. var n = F[B];
  12571. void 0 === n && (n = {
  12572. type: void 0,
  12573. texture: void 0
  12574. },
  12575. F[B] = n),
  12576. n.type === t && n.texture === i || (e.bindTexture(t, i),
  12577. n.type = t,
  12578. n.texture = i)
  12579. }
  12580. ,
  12581. this.compressedTexImage2D = function() {
  12582. try {
  12583. e.compressedTexImage2D.apply(e, arguments)
  12584. } catch (e) {
  12585. console.error(e)
  12586. }
  12587. }
  12588. ,
  12589. this.texImage2D = function() {
  12590. try {
  12591. e.texImage2D.apply(e, arguments)
  12592. } catch (e) {
  12593. console.error(e)
  12594. }
  12595. }
  12596. ,
  12597. this.clearColor = function(t, i, n, r) {
  12598. o.set(t, i, n, r),
  12599. V.equals(o) === !1 && (e.clearColor(t, i, n, r),
  12600. V.copy(o))
  12601. }
  12602. ,
  12603. this.clearDepth = function(t) {
  12604. U !== t && (e.clearDepth(t),
  12605. U = t)
  12606. }
  12607. ,
  12608. this.clearStencil = function(t) {
  12609. k !== t && (e.clearStencil(t),
  12610. k = t)
  12611. }
  12612. ,
  12613. this.scissor = function(t) {
  12614. H.equals(t) === !1 && (e.scissor(t.x, t.y, t.z, t.w),
  12615. H.copy(t))
  12616. }
  12617. ,
  12618. this.viewport = function(t) {
  12619. G.equals(t) === !1 && (e.viewport(t.x, t.y, t.z, t.w),
  12620. G.copy(t))
  12621. }
  12622. ,
  12623. this.reset = function() {
  12624. for (var t = 0; t < l.length; t++)
  12625. 1 === l[t] && (e.disableVertexAttribArray(t),
  12626. l[t] = 0);
  12627. h = {},
  12628. u = null,
  12629. B = void 0,
  12630. F = {},
  12631. d = null,
  12632. E = null,
  12633. I = null,
  12634. b = null,
  12635. R = null
  12636. }
  12637. }
  12638. }
  12639. , {
  12640. three: 217
  12641. }],
  12642. 104: [function(e, t, i) {
  12643. (function(i, n) {
  12644. "use strict";
  12645. function r(e) {
  12646. this.urls = e;
  12647. var t = i("bWVzc2FnZSBiaW5hcnlfbWVzaCB7CglyZXBlYXRlZCBjaHVua19zaW1wbGUgY2h1bmsgPSAxOwoJcmVwZWF0ZWQgY2h1bmtfcXVhbnRpemVkIHF1YW50aXplZF9jaHVuayA9IDI7Cn0KCi8vIERlZmluaXRpb24gb2YgdmVydGljZXM6IDNEIGNvb3JkaW5hdGVzLCBhbmQgMkQgdGV4dHVyZSBjb29yZGluYXRlcy4KbWVzc2FnZSB2ZXJ0aWNlc19zaW1wbGUgewoJcmVwZWF0ZWQgZmxvYXQgeHl6ID0gMSBbcGFja2VkPXRydWVdOyAgLy8geF8wLHlfMCx6XzAsIHhfMSx5XzEsel8xLCAuLi4KCXJlcGVhdGVkIGZsb2F0IHV2ID0gMiBbcGFja2VkPXRydWVdOyAgLy8gdV8wLHZfMCwgdV8xLHZfMSwgLi4uCn0KCi8vIEluZGV4ZXMgb2YgdmVydGljZXMgb2YgZmFjZXMKbWVzc2FnZSBmYWNlc19zaW1wbGUgewoJcmVwZWF0ZWQgdWludDMyIGZhY2VzID0gMSBbcGFja2VkPXRydWVdOyAvLyBpMDAsaTAxLGkwMiwgaTEwLGkxMSxpMTIsIC4uLgp9CgovLyBBIHNpbXBseSBlbmNvZGVkIGNodW5rLgovLyBUT0RPOiBhZGQgY2h1bmsgcHJvcGVyaXRlcyAoc3VjaCBhcyAicmVmbGVjdGl2ZSIpCm1lc3NhZ2UgY2h1bmtfc2ltcGxlIHsKCW9wdGlvbmFsIHZlcnRpY2VzX3NpbXBsZSB2ZXJ0aWNlcyA9IDE7CglvcHRpb25hbCBmYWNlc19zaW1wbGUgZmFjZXMgPSAyOwoJb3B0aW9uYWwgc3RyaW5nIGNodW5rX25hbWUgPSAzOwoJb3B0aW9uYWwgc3RyaW5nIG1hdGVyaWFsX25hbWUgPSA0Owp9CgovLyBRdWFudGl6ZWQgdmVyc2lvbnMgZm9sbG93OgptZXNzYWdlIHZlcnRpY2VzX3F1YW50aXplZCB7CglvcHRpb25hbCBmbG9hdCBxdWFudGl6YXRpb24gPSAxOwoJcmVwZWF0ZWQgZmxvYXQgdHJhbnNsYXRpb24gPSAyOwoJcmVwZWF0ZWQgc2ludDMyIHggPSAzIFtwYWNrZWQ9dHJ1ZV07CglyZXBlYXRlZCBzaW50MzIgeSA9IDQgW3BhY2tlZD10cnVlXTsKCXJlcGVhdGVkIHNpbnQzMiB6ID0gNSBbcGFja2VkPXRydWVdOwp9CgptZXNzYWdlIHV2X3F1YW50aXplZCB7CglvcHRpb25hbCBzdHJpbmcgbmFtZSA9IDE7CglvcHRpb25hbCBmbG9hdCBxdWFudGl6YXRpb24gPSAyOwoJcmVwZWF0ZWQgc2ludDMyIHUgPSAzIFtwYWNrZWQ9dHJ1ZV07CglyZXBlYXRlZCBzaW50MzIgdiA9IDQgW3BhY2tlZD10cnVlXTsKfQoKLy8gSW5kZXhlcyBvZiB2ZXJ0aWNlcyBvZiBmYWNlcwptZXNzYWdlIGZhY2VzX2NvbXByZXNzZWQgewoJcmVwZWF0ZWQgc2ludDMyIGZhY2VzID0gMSBbcGFja2VkPXRydWVdOyAvLyBpMDAsaTAxLGkwMiwgaTEwLGkxMSxpMTIsIC4uLgp9CgptZXNzYWdlIGNodW5rX3F1YW50aXplZCB7CglvcHRpb25hbCBzdHJpbmcgY2h1bmtfbmFtZSA9IDE7CglvcHRpb25hbCBzdHJpbmcgbWF0ZXJpYWxfbmFtZSA9IDI7CglvcHRpb25hbCB2ZXJ0aWNlc19xdWFudGl6ZWQgdmVydGljZXMgPSAzOwoJcmVwZWF0ZWQgdXZfcXVhbnRpemVkIHV2cyA9IDQ7CglvcHRpb25hbCBmYWNlc19zaW1wbGUgZmFjZXMgPSA1Owp9Cg==", "base64");
  12648. this.builder = a.loadProto(t),
  12649. this.decoder = this.builder.build("binary_mesh")
  12650. }
  12651. var o = e("three")
  12652. , a = e("protobufjs")
  12653. , s = e("../util/logger")
  12654. , l = (e("../util/common"),
  12655. e("../util/ajax"))
  12656. , c = e("../objects/Chunk")
  12657. , h = new s(n);
  12658. r.prototype = {
  12659. constructor: r,
  12660. load: function(e, t, i, n) {
  12661. return h.time("download"),
  12662. l.get(e, {
  12663. responseType: "arraybuffer"
  12664. }).done(function(r) {
  12665. h.timeEnd("download"),
  12666. this.parse(r, e, t, i, n)
  12667. }
  12668. .bind(this)).fail(n)
  12669. },
  12670. parse: function(e, t, i, n, r) {
  12671. var o = this.readProtobuf(e);
  12672. if (!o)
  12673. return r();
  12674. try {
  12675. h.time("convert to webgl"),
  12676. this.convertProtobufToSceneObject(o, t, i, n, r),
  12677. h.timeEnd("convert to webgl")
  12678. } catch (e) {
  12679. return h.error("failed parsing .dam"),
  12680. h.error(e.message),
  12681. r()
  12682. }
  12683. },
  12684. readProtobuf: function(e) {
  12685. var t;
  12686. try {
  12687. h.time("parse proto"),
  12688. t = this.decoder.decode(e),
  12689. h.timeEnd("parse proto")
  12690. } catch (e) {
  12691. return h.error("failed parsing proto for .dam"),
  12692. h.error(e.message),
  12693. null
  12694. }
  12695. return t
  12696. },
  12697. convertProtobufToSceneObject: function(e, t, i, n, r) {
  12698. function a(e) {
  12699. var i = new o.BufferGeometry;
  12700. return i.addAttribute("position", new o.BufferAttribute(new Float32Array(e.vertices.xyz,0,3),3)),
  12701. e.vertices.uv.length > 0 && i.addAttribute("uv", new o.BufferAttribute(new Float32Array(e.vertices.uv,0,2),2)),
  12702. i.setIndex(new o.BufferAttribute(new Uint32Array(e.faces.faces,0,1),1)),
  12703. i.applyMatrix(s),
  12704. i.computeBoundingBox(),
  12705. new c({
  12706. geometry: i,
  12707. textureName: e.material_name,
  12708. name: e.chunk_name,
  12709. meshUrl: t
  12710. })
  12711. }
  12712. if (0 === e.chunk.length)
  12713. return h.warn("No chunks in damfile..."),
  12714. i([]);
  12715. var s = new o.Matrix4;
  12716. s.set(1, 0, 0, 0, 0, 0, 1, 0, 0, -1, 0, 0, 0, 0, 0, 1);
  12717. var l = e.chunk.map(a);
  12718. return l ? i(l) : (h.error(".dam protobuf came out with no chunks..."),
  12719. r())
  12720. }
  12721. },
  12722. t.exports = r
  12723. }
  12724. ).call(this, e("buffer").Buffer, "/js/loaders/DamLoader.js")
  12725. }
  12726. , {
  12727. "../objects/Chunk": 144,
  12728. "../util/ajax": 181,
  12729. "../util/common": 185,
  12730. "../util/logger": 189,
  12731. buffer: 198,
  12732. protobufjs: 214,
  12733. three: 217
  12734. }],
  12735. 105: [function(e, t, i) {
  12736. (function(i) {
  12737. "use strict";
  12738. var n = (e("three"),
  12739. e("../settings"),
  12740. e("../util/browser"),
  12741. e("./DamLoader"))
  12742. , r = e("../util/logger")
  12743. , o = (e("../ab"),
  12744. new r(i));
  12745. t.exports = {
  12746. getLoaders: function() {
  12747. return [["_50k", ".dam", n], ["", ".dam", n]]
  12748. },
  12749. load: function(e, t, i, n, r, a) {
  12750. var s = this.getLoaders();
  12751. a = a || 0;
  12752. var l = s[a];
  12753. if (!l)
  12754. return void (r && r("No suitable model file found..."));
  12755. var c = l[0]
  12756. , h = l[1]
  12757. , u = new l[2](t)
  12758. , d = t.get(e + c + h);
  12759. d ? (o.debug("Trying " + c + h),
  12760. u.load(d, i, n, function() {
  12761. this.load(e, t, i, n, r, ++a)
  12762. }
  12763. .bind(this))) : (o.debug("Skipping " + h + ", not available"),
  12764. this.load(e, t, i, n, r, ++a))
  12765. }
  12766. }
  12767. }
  12768. ).call(this, "/js/loaders/ModelLoader.js")
  12769. }
  12770. , {
  12771. "../ab": 3,
  12772. "../settings": 166,
  12773. "../util/browser": 182,
  12774. "../util/logger": 189,
  12775. "./DamLoader": 104,
  12776. three: 217
  12777. }],
  12778. 106: [function(e, t, i) {
  12779. (function(i) {
  12780. "use strict";
  12781. var n = e("../util/common")
  12782. , r = e("../util/texture")
  12783. , o = e("../util/browser")
  12784. , a = e("../util/logger")
  12785. , s = e("../settings")
  12786. , l = new a(i);
  12787. t.exports = {
  12788. load: function(e, t) {
  12789. function i(e, i) {
  12790. e || (t.push(i),
  12791. p++,
  12792. d.notify(p, a),
  12793. p === a && d.resolve())
  12794. }
  12795. if (!e.chunks[0] || !e.chunks[0].meshUrl)
  12796. return $.when();
  12797. var a = n.countUnique(e.chunks.map(function(e) {
  12798. return e.textureName
  12799. }))
  12800. , c = e.chunks[0].meshUrl.indexOf("_50k") !== -1 ? "_50k" : ""
  12801. , h = "_50k" === c ? "high" : "low";
  12802. s.minimalMemoryMode && "high" === h && (o.detectSamsungS6() ? (l.warn("Galaxy S6 cannot handle large textures, turning down quality."),
  12803. h = "low") : a > s.maxMobileTextures && (l.warn("Model probably too large for mobile, turning down quality."),
  12804. h = "low"));
  12805. var u = e.data.job.uuid + c + "_texture_jpg_" + h + "/"
  12806. , d = $.Deferred()
  12807. , p = 0;
  12808. return e.chunks.forEach(function(t) {
  12809. if (!t.material.map && t.textureName) {
  12810. var n = e.urls.get(u + t.textureName);
  12811. t.setTextureMap(r.load(n, i.bind(this, r.isLoaded(n))))
  12812. }
  12813. }),
  12814. d.promise()
  12815. }
  12816. }
  12817. }
  12818. ).call(this, "/js/loaders/ModelTextureLoader.js")
  12819. }
  12820. , {
  12821. "../settings": 166,
  12822. "../util/browser": 182,
  12823. "../util/common": 185,
  12824. "../util/logger": 189,
  12825. "../util/texture": 194
  12826. }],
  12827. 107: [function(e, t, i) {
  12828. (function(i, n) {
  12829. "use strict";
  12830. function r(e) {
  12831. this.model = e,
  12832. this.modelDataPath = this.model.urls.get("vision.modeldata")+"?m="+new Date().getTime(),
  12833. this.sweepLocationsPath = this.model.urls.get("sweep_locations.csv");
  12834. var t = i("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", "base64")
  12835. , n = o.loadProto(t);
  12836. this.decoder = n.build("VisionModeldata")
  12837. }
  12838. var o = e("protobufjs")
  12839. , a = e("../util/ajax")
  12840. , s = (e("../util/common"),
  12841. e("../util/math"))
  12842. , l = e("../util/logger")
  12843. , c = new l(n);
  12844. r.prototype.load = function() {
  12845. return this.modelDataPath ? (c.info("Using vision.modeldata"),
  12846. this.loadVisionModelData()) : this.sweepLocationsPath ? (c.warn("Using sweep_locations.csv"),
  12847. this.loadSweepLocationsCSV()) : (c.warn("No sweep file found"),
  12848. $.when([]))
  12849. }
  12850. ,
  12851. r.prototype.loadVisionModelData = function() {
  12852. return a.get(this.modelDataPath, {
  12853. responseType: "arraybuffer"
  12854. }).then(function(e) {
  12855. var t;
  12856. try {
  12857. t = this.decoder.decode(e)
  12858. } catch (e) {
  12859. return c.warn("Could not decode vision.modeldata, trying sweep_locations.csv"),
  12860. this.loadSweepLocationsCSV()
  12861. }
  12862. var i = t.sweepLocations.map(function(e) {
  12863. return {
  12864. uuid: e.uuid.toUTF8().replace(/-/g, ""),
  12865. position: {
  12866. x: e.pose.translation.x,
  12867. y: e.pose.translation.y,
  12868. z: e.pose.translation.z
  12869. },
  12870. quaternion: {
  12871. x: e.pose.rotation.x,
  12872. y: e.pose.rotation.y,
  12873. z: e.pose.rotation.z,
  12874. w: e.pose.rotation.w
  12875. },
  12876. puck: {
  12877. x: e.puck.x,
  12878. y: e.puck.y,
  12879. z: e.puck.z
  12880. },
  12881. floor: e.group,
  12882. neighbours: e.visibles,
  12883. alignmentType: e.alignment_type
  12884. }
  12885. }).map(function(e) {
  12886. return e.position = s.convertVisionVector(e.position),
  12887. e.quaternion = s.convertVisionQuaternion(e.quaternion),
  12888. e.puck = s.convertVisionVector(e.puck),
  12889. e
  12890. });
  12891. return i.forEach(function(e) {
  12892. e.neighbours = e.neighbours.map(function(e) {
  12893. return i[e].uuid
  12894. })
  12895. }),
  12896. i
  12897. }
  12898. .bind(this), function() {
  12899. return c.warn("Could not load vision.modeldata, trying sweep_locations.csv"),
  12900. this.loadSweepLocationsCSV()
  12901. }
  12902. .bind(this))
  12903. }
  12904. ,
  12905. r.prototype.loadSweepLocationsCSV = function() {
  12906. return a.get(this.sweepLocationsPath).then(function(e) {
  12907. var t = e.split("\n").map(function(e) {
  12908. return e.split(", ")
  12909. }).filter(function(e) {
  12910. return e.length > 1
  12911. }).map(function(e) {
  12912. return {
  12913. uuid: e[0],
  12914. position: {
  12915. x: parseFloat(e[1]),
  12916. y: parseFloat(e[2]),
  12917. z: parseFloat(e[3])
  12918. },
  12919. quaternion: {
  12920. x: parseFloat(e[4]),
  12921. y: parseFloat(e[5]),
  12922. z: parseFloat(e[6]),
  12923. w: parseFloat(e[7])
  12924. }
  12925. }
  12926. }).map(function(e) {
  12927. return e.position = s.convertVisionVector(e.position),
  12928. e.quaternion = s.convertVisionQuaternion(e.quaternion),
  12929. e
  12930. });
  12931. return t
  12932. }).fail(function() {
  12933. c.warn("Could not load sweep_locations.csv, no sweeps loaded.")
  12934. })
  12935. }
  12936. ,
  12937. t.exports = r
  12938. }
  12939. ).call(this, e("buffer").Buffer, "/js/loaders/SweepDataLoader.js")
  12940. }
  12941. , {
  12942. "../util/ajax": 181,
  12943. "../util/common": 185,
  12944. "../util/logger": 189,
  12945. "../util/math": 190,
  12946. buffer: 198,
  12947. protobufjs: 214
  12948. }],
  12949. 108: [function(e, t, i) {
  12950. (function(i) {
  12951. "use strict";
  12952. function n() {
  12953. this.locale = null
  12954. }
  12955. var r = e("../settings")
  12956. , o = e("../util/common")
  12957. , a = e("../util/logger")
  12958. , s = e("../enum/Locale")
  12959. , l = new a(i);
  12960. n.prototype.init = function() {
  12961. var t;
  12962. switch (r.languageTag) {
  12963. case null:
  12964. case "en":
  12965. case s.EN_US:
  12966. this.locale = s.EN_US,
  12967. t = e("./strings-en-US");
  12968. break;
  12969. case "es":
  12970. case s.ES_MX:
  12971. this.locale = s.ES_MX,
  12972. t = e("./strings-es-MX");
  12973. break;
  12974. case "fr":
  12975. case s.FR_FR:
  12976. this.locale = s.FR_FR,
  12977. t = e("./strings-fr-FR");
  12978. break;
  12979. case "de":
  12980. case s.DE_DE:
  12981. this.locale = s.DE_DE,
  12982. t = e("./strings-de-DE");
  12983. break;
  12984. case "ru":
  12985. case s.RU_RU:
  12986. this.locale = s.RU_RU,
  12987. t = e("./strings-ru-RU");
  12988. break;
  12989. case "cn":
  12990. case s.CN_CN:
  12991. this.locale = s.CN_CN,
  12992. t = e("./strings-cn-CN");
  12993. break;
  12994. case "jp":
  12995. case s.JP_JP:
  12996. this.locale = s.JP_JP,
  12997. t = e("./strings-jp-JP");
  12998. break;
  12999. default:
  13000. l.info("Unsupported language tag, defaulting to 'en-US'"),
  13001. this.locale = s.EN_US,
  13002. t = e("./strings-en-US")
  13003. }
  13004. l.info("Using locale '" + this.locale + "'"),
  13005. o.extendObject(this, t)
  13006. }
  13007. ,
  13008. n.prototype.localizeGUI = function() {
  13009. var e = document.querySelector("#gui-parent");
  13010. this.localizeTree(e),
  13011. this.localizeLoadingText()
  13012. }
  13013. ,
  13014. n.prototype.localizeLoadingText = function() {
  13015. // var e = document.querySelector("#loader-cont")
  13016. // , t = e.getAttribute("title");
  13017. // e.removeAttribute("title"),
  13018. // e.setAttribute("data-status", t),
  13019. // e.classList.add(this.locale),
  13020. document.querySelector("#help-dialog").classList.add(this.locale),
  13021. document.querySelector("#interaction-modal").classList.add(this.locale),
  13022. document.querySelector("#gui").classList.add(this.locale);
  13023. }
  13024. ,
  13025. n.prototype.localizeTree = function(e) {
  13026. var t, i, n = /{\[{ ?(\w+) ?}\]}/;
  13027. if (e.nodeType === Node.TEXT_NODE)
  13028. t = e.data.match(n),
  13029. t && (i = t[1],
  13030. e.data = this.localizeText(i) || i);
  13031. else if (e.nodeType === Node.ELEMENT_NODE) {
  13032. var r = e.getAttribute("title");
  13033. r && (t = r.match(n),
  13034. t && (i = t[1],
  13035. e.setAttribute("title", this.localizeText(i) || i)))
  13036. }
  13037. for (e = e.firstChild; e; )
  13038. this.localizeTree(e),
  13039. e = e.nextSibling
  13040. }
  13041. ,
  13042. n.prototype.localizeText = function(t) {
  13043. var i = this[t];
  13044. return i || this.locale === s.EN_US || (l.warn("Localization key '" + t + "' not available for locale '" + this.locale + "', defaulting to English."),
  13045. i = e("./strings-en-US")[t]),
  13046. i || l.warn("Localization key '" + t + "' not available for locale 'en-US'"),
  13047. i
  13048. }
  13049. ,
  13050. t.exports = new n
  13051. }
  13052. ).call(this, "/js/localization/localize.js")
  13053. }
  13054. , {
  13055. "../enum/Locale": 31,
  13056. "../settings": 166,
  13057. "../util/common": 185,
  13058. "../util/logger": 189,
  13059. "./strings-cn-CN": 109,
  13060. "./strings-de-DE": 110,
  13061. "./strings-en-US": 111,
  13062. "./strings-es-MX": 112,
  13063. "./strings-fr-FR": 113,
  13064. "./strings-jp-JP": 114,
  13065. "./strings-ru-RU": 115
  13066. }],
  13067. 109: [function(e, t, i) {
  13068. "use strict";
  13069. t.exports = {
  13070. PAGE_TITLE: "",
  13071. LOADING: "正在加载",
  13072. PRESENTED_BY_CAPS: "呈现者:",
  13073. POWERED_BY: "技术支持:",
  13074. POWERED_BY_CAPS: "技术支持:",
  13075. DESKTOP_SHORT_CTA: "点击一次以探索这个 3D 空间。",
  13076. MOBILE_SHORT_CTA: "点击一次以探索这个 3D 空间。",
  13077. PRESENTED_BY: "呈现者:",
  13078. MORE: "更多 ",
  13079. LESS: "更少 ",
  13080. TAG_CONTENT: "tag™ 内容",
  13081. SHOW: "显示",
  13082. HIDE: "隐藏",
  13083. DOLLHOUSE: "场景屋",
  13084. FLOOR_PLAN: "楼层平面图",
  13085. OPEN_HIGHLIGHTS: "打开精彩片段",
  13086. CLOSE_HIGHLIGHTS: "关闭",
  13087. PREVIOUS: "上一个",
  13088. PLAY: "播放",
  13089. PAUSE: "暂停",
  13090. NEXT: "下一个",
  13091. EXPLORE_3D_SPACE: "探索 3D 空间",
  13092. VIEW_DOLLHOUSE: "观看场景屋",
  13093. SOCIAL_SHARING: "分享这个空间",
  13094. VIEW_IN_VR: "以 VR 观看",
  13095. VIEW_FULLSCREEN: "全屏观看",
  13096. EXIT_FULLSCREEN: " 退出全屏",
  13097. ZOOM_IN: "放大",
  13098. ZOOM_OUT: "缩小",
  13099. FLOOR_NAME: "楼层",
  13100. FLOOR_ALL: "ALL",
  13101. FLOOR_Lang: ["Floor",""],
  13102. TERMS: "条款",
  13103. PORT_TERMS: "port 条款",
  13104. TERMS_OF_USE: "使用条款",
  13105. CLOSE_TERMS: "关闭",
  13106. TERMS_TEXT_FILE: "terms-cn-CN.html",
  13107. TERMS_FAIL: "无法获取条款。请确保您有互联网连接以查看使用条款。",
  13108. WEBVR_FOR_DAYDREAM: "用于 Daydream 视图",
  13109. WEBVR_ENTER_WEBVR: "进入 VR",
  13110. WEBVR_DIFFERENT_HEADSET: "有其他耳机吗?",
  13111. WEBVR_LEARN_MORE: "了解更多",
  13112. WEBVR_VIEW_SPACE: "在 VR 中观看空间",
  13113. WEBVR_DAYDREAM_VIEW: "Daydream 视图",
  13114. WEBVR_DAYDREAM_PHONE: "支持 Daydream 的手机",
  13115. WEBVR_FOR_CARDBOARD: "用于 Google Cardboard",
  13116. WEBVR_VIEW_CARDBOARD: "或在 Google Cardboard 上观看",
  13117. VR_VIEW_SPACE: "在虚拟现实中观看空间",
  13118. VR_LEARN_MORE_CAPS: "了解更多",
  13119. VR_PREVIOUS_CAPS: "上一个’,",
  13120. VR_NEXT_CAPS: "下一个",
  13121. VR_GOT_IT_CAPS: "明白了",
  13122. VR_SHOW_SUPPORTED: "点击以使用 VR 观看空间",
  13123. VR_SHOW_UNSUPPORTED: "很遗憾,您的设备不符合在 VR 中观看空间的最低要求。",
  13124. VR_SHOW_IOS_1: "点击以使用 VR 观看空间",
  13125. VR_SHOW_IOS_2: "需要有 port VR 应用程序和兼容的 iPhone 才能观看",
  13126. VR_WHAT_YOU_NEED: "关于...您需要什么",
  13127. VR_NEED_CARDBOARD: "您使用 Google Cardboard 时需要什么",
  13128. VR_NEED_SAMSUNG: "您使用 Samsung Gear VR 时需要什么",
  13129. VR_NEED_DAYDREAM: "需要事先与 DAYDREAM VIEW 配对",
  13130. VR_NEED_DAYDREAM_PHONE: "支持 Daydream 的手机",
  13131. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13132. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13133. VR_APP: "port VR 应用程序",
  13134. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13135. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13136. VR_COMPATIBLE_IPHONES_2: "iPhone 5s 和更高版本,运行 iOS 9.1 和更高版本",
  13137. VR_COMPATIBLE_IPHONES_3: "兼容的 iPhone",
  13138. VR_COMPATIBLE_ANDROID: "兼容的 Android 设备",
  13139. VR_COMPATIBLE_ANDROID_LONG: "4.5-5.5 英寸、运行 Android OS 4.4.4 和更高版本的兼容型 Android 设备显示屏",
  13140. VR_ANDROID_DETAIL: "4.5 至 5.5 英寸、运行 Android OS 4.4.4 和更高版本的显示屏",
  13141. VR_ANDROID_DVICES: "Android 设备",
  13142. VR_COMPATIBLE_SAMSUNG: "兼容的 Samsung 设备",
  13143. VR_SAMSUNG_DETAIL: "Galaxy S6 和更高版本",
  13144. VR_APP_FOR_CARDBOARD: "用于 Google Cardboard 的 port VR 应用程序",
  13145. VR_APP_FOR_SAMSUNG: "用于 Gear VR 的 port VR 应用程序",
  13146. VR_APP_FOR_ANDROID: "用于 Android 手机的 port VR 应用程序",
  13147. VR_APP_OPEN: "请使用 port VR 应用程序打开",
  13148. VR_DOWNLOAD_HERE: "在此下载",
  13149. VR_REQUIRE_HEADSET: "需要一副 VR 耳机并安装用于 Android 的 port VR 应用程序",
  13150. VR_REDIRECT_TO_STORE: "如果未安装应用程序,您将跳转到应用程序商店。",
  13151. VR_IMPROPER_EMBED: "port 空间未正确嵌入,无法在您的 Web 浏览器支持 VR。",
  13152. VR_OPEN_ANDROID_LINK: "在您的手机上打开链接",
  13153. VR_ANDROID_OPTIONS: "可用的 VR 耳机选项",
  13154. SHARE_TO: "分享到",
  13155. SHARE_LINK: "直接链接",
  13156. SHARE_EXPLORE: "探索",
  13157. SHARE_AT: "在",
  13158. SHARE_WITH: "使用",
  13159. SHARE_3D: "以 3D",
  13160. SHARE_COPIED: "已复制!",
  13161. ERROR_BROWSER_SOLUTION: "安装更新的浏览器以探索 3D。",
  13162. ERROR_BROWSER_EXPLANATION: "WebGL 需要现代的浏览器。",
  13163. ERROR_GENERIC_PROBLEM: "糟糕,出现问题。",
  13164. ERROR_GENERIC_SOLUTION: "重新启动您的浏览器。",
  13165. ERROR_GENERIC_ACTIONS_1: "如果问题仍然存在,",
  13166. ERROR_GENERIC_ACTIONS_2: "请安装支持的浏览器",
  13167. ERROR_GENERIC_ACTIONS_3: " 或",
  13168. ERROR_GENERIC_ACTIONS_4: "查看我们的故障排除指南",
  13169. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "浏览器不受支持。",
  13170. ERROR_WEBGL_IOS_PROBLEM: "iOS 版本不受支持。",
  13171. ERROR_WEBGL_IOS_SOLUTION: "升级到 iOS 8 或更高版本以在 3D 中探索。",
  13172. ERROR_WEBGL_IOS_ACTIONS_1: "点击 ",
  13173. ERROR_WEBGL_IOS_ACTIONS_2: "设置 > 通用 > 软件更新",
  13174. ERROR_WEBGL_SAFARI_PROBLEM: "启用 WebGL 以在 3D 中探索。",
  13175. ERROR_WEBGL_SAFARI_ACTIONS_1: "单击",
  13176. ERROR_WEBGL_SAFARI_ACTIONS_2: "菜单栏中的首选项 > 高级 > 显示开发菜单",
  13177. ERROR_WEBGL_SAFARI_ACTIONS_3: "然后单击",
  13178. ERROR_WEBGL_SAFARI_ACTIONS_4: "开发 > 启用 WebGL",
  13179. ERROR_MISSING_URLS_PROBLEM: "糟糕,没有此模型的全景。",
  13180. ERROR_MISSING_URLS_EXPLANATION: "这是较早的模型。网站所有者可能正在开发一种新模型。",
  13181. ERROR_LOADING_FAILED_PROBLEM: "糟糕,模式不可用。",
  13182. ERROR_LOADING_FAILED_ACTIONS_1: "如果问题仍然存在,",
  13183. ERROR_LOADING_FAILED_ACTIONS_2: "查看我们的故障排除指南",
  13184. ERROR_MAINTENANCE_PROBLEM: "正在进行维护",
  13185. ERROR_MAINTENANCE_SOLUTION: "请过几分钟再来。",
  13186. LINK_TO_LOCATION: "地点链接",
  13187. MENU_COPY: "复制",
  13188. LINK_ALERT_COPY: "请使用 CTRL/CMD + C 复制。",
  13189. ROTATE: "旋转",
  13190. MOVE: "移动",
  13191. INSIDE: "内部",
  13192. ZOOM: "缩放",
  13193. HELP: "小帮手",
  13194. HELP_NAVIGATION_TAB: "导航",
  13195. HELP_MORE_HELP_TAB: "更多帮助",
  13196. HELP_DESKTOP_PANORAMA_1A: "单击并拖动以环顾空间。",
  13197. HELP_DESKTOP_PANORAMA_2A: "单击整个空间内的圆环以四处移动。",
  13198. HELP_DESKTOP_PANORAMA_3A: "使用鼠标滚轮来放大和缩小。",
  13199. HELP_DESKTOP_PANORAMA_1B: "或者,使用箭头键向左向右转。",
  13200. HELP_DESKTOP_PANORAMA_2B: "或者,使用箭头键向前移动和向后移动。",
  13201. HELP_DESKTOP_PANORAMA_3B: "或者,使用加号和减号键来放大和缩小。",
  13202. HELP_DESKTOP_360_2A: "单击内部视图图标以进入空间。",
  13203. HELP_DESKTOP_360_2B: "或者,按 1 号键进入内部视图。 ",
  13204. HELP_DESKTOP_DOLLHOUSE_1A: "左键单击并向左、向右、向上和向下拖动以旋转场景屋。",
  13205. HELP_DESKTOP_DOLLHOUSE_2A: "右键单击并向左、向右、向上和向下拖动以改变场景屋在屏幕上的位置。",
  13206. HELP_DESKTOP_DOLLHOUSE_3A: "使用鼠标滚轮来放大和缩小。",
  13207. HELP_DESKTOP_DOLLHOUSE_1B: "或者,使用箭头键来旋转场景屋。",
  13208. HELP_DESKTOP_FLOORPLAN_1A: "左键单击并向左、向右、向上和向下拖动以改变楼层平面图在屏幕上的位置。",
  13209. HELP_DESKTOP_FLOORPLAN_2A: "右键单击并向左或向右拖动以旋转楼层平面图。",
  13210. HELP_DESKTOP_FLOORPLAN_3A: "使用鼠标滚轮来放大和缩小。",
  13211. HELP_DESKTOP_FLOORPLAN_2B: "或者,使用箭头键以向左或向右旋转。",
  13212. HELP_DESKTOP_FLOORPLAN_3B: "或者,使用箭头键来放大和缩小。",
  13213. HELP_MOBILE_PANORAMA_1: "触摸并拖动以环顾空间。",
  13214. HELP_MOBILE_PANORAMA_2: "点击整个空间内的圆环以四处移动。",
  13215. HELP_MOBILE_3: "使用捏合手势来放大和缩小。",
  13216. HELP_MOBILE_360_2: "点击内部视图图标以进入空间。",
  13217. HELP_MOBILE_DOLLHOUSE_1: "触摸并向上、向下、向左和向右拖动以旋转场景屋。",
  13218. HELP_MOBILE_DOLLHOUSE_2: "用两指触摸并拖动以定位场景屋。",
  13219. HELP_MOBILE_FLOORPLAN_1: "触摸并拖动以定位楼层平面图。",
  13220. HELP_MOBILE_FLOORPLAN_2: "用两指触摸并拖动以旋转楼层平面图。",
  13221. HELP_MORE_HLR_A: "精彩片段集锦",
  13222. HELP_DESKTOP_MORE_HLR_B: "打开以使用缩略图图像在空间中流览。",
  13223. HELP_MORE_DOLLHOUSE_A: "场景屋",
  13224. HELP_DESKTOP_MORE_DOLLHOUSE_B: "单击以查看和旋转 3D 内整个空间的俯视图。",
  13225. HELP_MOBILE_MORE_DOLLHOUSE_B: "点击以查看和旋转 3D 内整个空间的俯视图。",
  13226. HELP_MORE_FLOORS_A: "楼层选择器",
  13227. HELP_DESKTOP_MORE_FLOORS_B: "在空间中的楼层之间切换。",
  13228. HELP_MORE_TAG_A: "tag™ 贴文",
  13229. HELP_DESKTOP_MORE_TAG_B: "单击或悬停鼠标以查看空间中的功能信息。",
  13230. HELP_MOBILE_MORE_TAG_B: "点击以查看空间中的功能信息。",
  13231. HELP_MORE_ZOOM_A: "缩放控件",
  13232. HELP_DESKTOP_MORE_ZOOM_B: "使用这些控件来放大和缩小或使用滚轮。",
  13233. HELP_MORE_TOUR_A: "导览控件",
  13234. HELP_DESKTOP_MORE_TOUR_B: "通过导览播放、暂停以及向前和向后流览。",
  13235. HELP_MORE_INSIDE_A: "内部视图",
  13236. HELP_DESKTOP_MORE_INSIDE_B: "单击以探索空间内部。",
  13237. HELP_MOBILE_MORE_INSIDE_B: "点击以探索空间内部。",
  13238. HELP_MORE_VR_A: "VR 模式",
  13239. HELP_DESKTOP_MORE_VR_B: "单击以在虚拟现实中启动空间。",
  13240. HELP_MOBILE_MORE_VR_B: "点击以在虚拟现实中启动空间。",
  13241. HELP_MORE_360_A: "360° 视图",
  13242. HELP_DESKTOP_MORE_360_B: "单击精彩片段集锦中的 360 视图中以观看室外场景。",
  13243. HELP_MOBILE_MORE_360_B: "点击精彩片段集锦中的 360 视图中以观看室外场景。",
  13244. HELP_MORE_FULLSCREEN_A: "全屏",
  13245. HELP_DESKTOP_MORE_FULLSCREEN_B: "将 3D Showcase 扩展到全屏。",
  13246. CLOSE: "关闭"
  13247. }
  13248. }
  13249. , {}],
  13250. 110: [function(e, t, i) {
  13251. "use strict";
  13252. t.exports = {
  13253. PAGE_TITLE: "",
  13254. LOADING: "Lädt",
  13255. PRESENTED_BY_CAPS: "PRÄSENTIERT VON",
  13256. POWERED_BY: "Angetrieben von",
  13257. POWERED_BY_CAPS: "ANGETRIEBEN VON",
  13258. DESKTOP_SHORT_CTA: "Sehen sie sich in diesem 3D Raum um.",
  13259. MOBILE_SHORT_CTA: "Sehen sie sich in diesem 3D Raum um.",
  13260. PRESENTED_BY: "Präsentiert von ",
  13261. MORE: "Mehr ",
  13262. LESS: "Weniger ",
  13263. TAG_CONTENT: "tag™ Inhalt",
  13264. SHOW: "Anzeigen",
  13265. HIDE: "Verbergen",
  13266. DOLLHOUSE: "Puppenhaus",
  13267. FLOOR_PLAN: "Grundriss",
  13268. OPEN_HIGHLIGHTS: "Highlights anzeigen",
  13269. CLOSE_HIGHLIGHTS: "Schließen",
  13270. PREVIOUS: "Vorheriges",
  13271. PLAY: "Abspielen",
  13272. PAUSE: "Pausieren",
  13273. NEXT: "Nächstes",
  13274. EXPLORE_3D_SPACE: "Innenraum betreten",
  13275. VIEW_DOLLHOUSE: "Puppenhaus ansehen",
  13276. SOCIAL_SHARING: "Teilen Sie diesen Raum",
  13277. VIEW_IN_VR: "In VR ansehen",
  13278. VIEW_FULLSCREEN: "Ansicht im Vollbildmodus",
  13279. EXIT_FULLSCREEN: "Beenden des Vollbildmodus",
  13280. ZOOM_IN: "Vergrößern",
  13281. ZOOM_OUT: "Verkleinern",
  13282. FLOOR_NAME: "Etage ",
  13283. FLOOR_ALL: "Alle",
  13284. TERMS: "Bedingungen",
  13285. PORT_TERMS: "port Bedingungen",
  13286. TERMS_OF_USE: "Nutzungsbedingungen",
  13287. TERMS_TEXT_FILE: "terms-de-DE.html",
  13288. CLOSE_TERMS: "Schließen",
  13289. TERMS_FAIL: "Konnte die Nutzungsbedingungen nicht abrufen. Bitte stellen Sie sicher, dass Sie zum Internet verbunden sind.",
  13290. HELP: "Hilfe",
  13291. HELP_NAVIGATION_TAB: "Navigation",
  13292. HELP_MORE_HELP_TAB: "Hilfe-Details",
  13293. CLOSE: "Schließen",
  13294. HELP_DESKTOP_PANORAMA_1A: "Klicken und ziehen Sie um sich im Raum umzusehen.",
  13295. HELP_DESKTOP_PANORAMA_2A: "Klicken Sie auf die Ringe im Raum um sich zu bewegen.",
  13296. HELP_DESKTOP_PANORAMA_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13297. HELP_DESKTOP_PANORAMA_1B: "Oder verwenden Sie die Pfeiltasten um sich nach links und rechts zu bewegen.",
  13298. HELP_DESKTOP_PANORAMA_2B: "Oder verwenden Sie die Pfeiltasten um sich vorwärts und rückwärts zubewegen.",
  13299. HELP_DESKTOP_PANORAMA_3B: "Oder verwenden Sie die Plus- und Minus-Tasten zum Vergrößern und Verkleinern.",
  13300. HELP_DESKTOP_360_2A: "Klicken Sie die Innenansicht ikone, um diesen Raum zu starten .",
  13301. HELP_DESKTOP_360_2B: "Oder, drücken Sie die 1-Taste um die Innenraumansicht zu starten.",
  13302. HELP_DESKTOP_DOLLHOUSE_1A: "Klicken Sie mit der linken Maustaste und ziehen Sie nach links, rechts, oben und unten um das Puppenhaus zu drehen.",
  13303. HELP_DESKTOP_DOLLHOUSE_2A: "Klicken mit der rechten Maustaste und ziehen Sie nach links, rechts, oben und unten um die Position des Puppenhauses zu ändern.",
  13304. HELP_DESKTOP_DOLLHOUSE_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13305. HELP_DESKTOP_DOLLHOUSE_1B: "Oder verwenden Sie die Pfeiltasten um das Puppenhaus zu drehen.",
  13306. HELP_DESKTOP_FLOORPLAN_1A: "Klicken mit der linken Maustaste und ziehen Sie nach links, rechts, oben und unten um die Position des Grundrisses auf zu ändern.",
  13307. HELP_DESKTOP_FLOORPLAN_2A: "Klicken Sie mit der rechten Maustaste und ziehen Sie nach links oder rechts um den Grundriss zu drehen.",
  13308. HELP_DESKTOP_FLOORPLAN_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13309. HELP_DESKTOP_FLOORPLAN_2B: "Oder verwenden Sie die Pfeiltasten um das Modell nach links oder rechts zu drehen.",
  13310. HELP_DESKTOP_FLOORPLAN_3B: "Oder verwenden Sie die Pfeiltasten zum Vergrößern und Verkleinern.",
  13311. HELP_MOBILE_PANORAMA_1: "Berühren und ziehen an dem Raum um sich umzusehen.",
  13312. HELP_MOBILE_PANORAMA_2: "Klicken Sie auf die Ringe im Raum, um sich zu bewegen.",
  13313. HELP_MOBILE_3: "Benutzen Sie die Zoom-Gäste zum Vergrößern und Verkleinern.",
  13314. HELP_MOBILE_360_2: "Tippen Sie die Innenansicht ikone, um diesen Raum zu starten.",
  13315. HELP_MOBILE_DOLLHOUSE_1: "Berühren und nach oben, unten, links und rechts ziehen um das Puppenhaus zu drehen.",
  13316. HELP_MOBILE_DOLLHOUSE_2: "Berühren und mit zwei Fingern ziehen um das Puppenhaus zu positionieren.",
  13317. HELP_MOBILE_FLOORPLAN_1: "Berühren und ziehen, um den Grundriss zu positionieren.",
  13318. HELP_MOBILE_FLOORPLAN_2: "Berühren und ziehen mit zwei Fingern, um den Grundriss zu drehen.",
  13319. HELP_MORE_HLR_A: "Liste das Highlight",
  13320. HELP_DESKTOP_MORE_HLR_B: "Öffnen um durch den Raum mit Vorschau-Bildern zu navigieren.",
  13321. HELP_MORE_DOLLHOUSE_A: "Puppenhaus Ansicht",
  13322. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Klicken Sie um die von oben nach unten Sicht des gesamten Raumes in 3D anzuzeigen und zu drehen.",
  13323. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tippen Sie um die von oben nach unten Sicht des gesamten Raumes in 3D anzuzeigen und zu drehen.",
  13324. HELP_MORE_FLOORS_A: "Etage auswählen",
  13325. HELP_DESKTOP_MORE_FLOORS_B: "Zwischen den Etagen im Raum wechseln.",
  13326. HELP_MORE_TAG_A: "tag™ Posts",
  13327. HELP_DESKTOP_MORE_TAG_B: "Klicken Sie auf oder bewegen Sie Ihren Mauszeiger über die Informationen über die Funktionen im Raum.",
  13328. HELP_MOBILE_MORE_TAG_B: "Tippen Sie für Informationen über die Funktionen im Raum.",
  13329. HELP_MORE_ZOOM_A: "Zoom Steuerung",
  13330. HELP_DESKTOP_MORE_ZOOM_B: "Verwenden Sie diese Steuerung oder das Scrollrad zum Vergrößern und Verkleinern.",
  13331. HELP_MORE_TOUR_A: "Tour Steuerung",
  13332. HELP_DESKTOP_MORE_TOUR_B: "Abspielen, pausieren und vorwärts und rückwärts durch eine geführte Tour navigieren.",
  13333. HELP_MORE_INSIDE_A: "Innenansicht",
  13334. HELP_DESKTOP_MORE_INSIDE_B: "Klicken Sie hier um sich im Raum umzusehen.",
  13335. HELP_MOBILE_MORE_INSIDE_B: "Sehen Sie sich in diesen 3D Raum um.",
  13336. HELP_MORE_VR_A: "VR Modus",
  13337. HELP_DESKTOP_MORE_VR_B: "Klicken Sie hier, um den Raum in der virtuellen Realität zu starten.",
  13338. HELP_MOBILE_MORE_VR_B: "Tippen Sie um den Raum in der virtuellen Realität zu starten.",
  13339. HELP_MORE_360_A: "360° Views Ansicht ",
  13340. HELP_DESKTOP_MORE_360_B: "Klicken Sie die 360° Views Ansicht in das Highlight um Aussen-Szenen zu sehen.",
  13341. HELP_MOBILE_MORE_360_B: "Tippen Sie die 360° Views Ansicht in das Highlight um Aussen-Szenen zu sehen.",
  13342. HELP_MORE_FULLSCREEN_A: "Vollbild",
  13343. HELP_DESKTOP_MORE_FULLSCREEN_B: "Erweitern Sie 3D Showcase im Vollbildmodus.",
  13344. WEBVR_FOR_CARDBOARD: "Für Google Cardboard",
  13345. WEBVR_FOR_DAYDREAM: "Für Daydream View",
  13346. WEBVR_ENTER_WEBVR: "Starten Sie VR",
  13347. WEBVR_DIFFERENT_HEADSET: "Haben Sie anderes Headset?",
  13348. WEBVR_LEARN_MORE: "Mehr Infos",
  13349. WEBVR_VIEW_SPACE: "Ansicht des Raumes in VR",
  13350. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13351. WEBVR_DAYDREAM_PHONE: "Daydream-fähiges Handy",
  13352. WEBVR_VIEW_CARDBOARD: "Oder mit Google Cardboard ansehen",
  13353. VR_WHAT_YOU_NEED: "Was Sie dafür brauchen...",
  13354. VR_NEED_DAYDREAM_PHONE: "Daydream-fähiges Handy",
  13355. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13356. VR_APP: "port VR App",
  13357. VR_APP_OPEN: "Oder öffnen Sie die port VR App",
  13358. VR_COMPATIBLE_ANDROID_LONG: "Kompatibles Android Gerät mit Bildschirmdiagonale von 11,5 bis 14 cm (4,5 - 5,5 Zoll) und Android 4.4.4 und neuer",
  13359. VR_SAMSUNG_DETAIL: "Galaxy S6 und neuer",
  13360. VR_APP_FOR_ANDROID: "port VR app für Android",
  13361. VR_NEED_DAYDREAM: "ERFORDERT VOR DER 'PAIRING' MIT DAYDREAM VIEW",
  13362. VR_VIEW_SPACE: "Ansicht des Raumes in VR",
  13363. VR_LEARN_MORE_CAPS: "MEHR INFOS",
  13364. VR_PREVIOUS_CAPS: "ZURÜCK",
  13365. VR_NEXT_CAPS: "WEITER",
  13366. VR_GOT_IT_CAPS: "VERSTANDEN",
  13367. VR_SHOW_SUPPORTED: "Tippen Sie um den Raum in VR zu sehen",
  13368. VR_SHOW_UNSUPPORTED: "Schade, aber Ihr Gerät erfüllt nicht die Mindestanforderungen um den Raum in VR zu sehen.",
  13369. VR_SHOW_IOS_1: "Tippen Sie um den Raum in VR zu sehen",
  13370. VR_SHOW_IOS_2: "port VR App sowie kompatibles iPhone sind von nöten um diesen Raum zu sehen",
  13371. VR_NEED_CARDBOARD: "Was Sie dafür brauchen ist Google Cardboard",
  13372. VR_NEED_SAMSUNG: "Was Sie dafür brauchen ist Samsung Gear VR",
  13373. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13374. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13375. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13376. VR_COMPATIBLE_IPHONES_2: "iPhone 5s oder neuer, mit iOS 9.1 und später",
  13377. VR_COMPATIBLE_IPHONES_3: "Kompatibles iPhones",
  13378. VR_COMPATIBLE_ANDROID: "Kompatibles Android Gerät",
  13379. VR_ANDROID_DETAIL: "Bildschirmdiagonale von 11,5 bis 14 cm (4,5 - 5,5 Zoll) und Android 4.4.4 und neuer",
  13380. VR_ANDROID_DVICES: "Android Geräte",
  13381. VR_COMPATIBLE_SAMSUNG: "Kompatible Samsung Geräte",
  13382. VR_APP_FOR_CARDBOARD: "port VR App für Google Cardboard",
  13383. VR_APP_FOR_SAMSUNG: "port VR App für Gear VR",
  13384. VR_DOWNLOAD_HERE: "Hier runterladen",
  13385. VR_REQUIRE_HEADSET: "Benötigt das ein VR-Headset und port VR App für Android installiert wird",
  13386. VR_REDIRECT_TO_STORE: "Wenn App nicht installiert ist, werden Sie zum App Store umgeleitet.",
  13387. VR_IMPROPER_EMBED: "Der port Raum ist nicht richtig eingebettet um VR in Ihrem Webbrowser zu unterstützen.",
  13388. VR_OPEN_ANDROID_LINK: "Öffnen Sie den Link auf Ihrem Handy",
  13389. VR_ANDROID_OPTIONS: "VR Headset Optionen",
  13390. SHARE_TO: "Teilen auf",
  13391. SHARE_LINK: "Direkter Link",
  13392. SHARE_EXPLORE: "Umsehen",
  13393. SHARE_AT: "auf",
  13394. SHARE_WITH: "mit",
  13395. SHARE_3D: "in 3D",
  13396. SHARE_COPIED: "Kopiert!",
  13397. ERROR_BROWSER_SOLUTION: "Installieren Sie einen neueren Browser um sich in 3D umzusehen.",
  13398. ERROR_BROWSER_EXPLANATION: "WebGL benötigt einen modernen Browser.",
  13399. ERROR_GENERIC_PROBLEM: "Huch, etwas ist schief gelaufen.",
  13400. ERROR_GENERIC_SOLUTION: "Starten Sie Ihren Browser neu.",
  13401. ERROR_GENERIC_ACTIONS_1: "Wenn das Problem weiterhin besteht, ",
  13402. ERROR_GENERIC_ACTIONS_2: "Installieren Sie einen unterstützten Browser",
  13403. ERROR_GENERIC_ACTIONS_3: " oder ",
  13404. ERROR_GENERIC_ACTIONS_4: "Sehen Sie unseren Leitfaden zur Fehlerbehebung",
  13405. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Browser wird nicht unterstützt.",
  13406. ERROR_WEBGL_IOS_PROBLEM: "iOS-Version wird nicht unterstützt.",
  13407. ERROR_WEBGL_IOS_SOLUTION: "Aktualisieren Sie auf iOS 8 oder neuer um sich in 3D umzusehen.",
  13408. ERROR_WEBGL_IOS_ACTIONS_1: "Tippen ",
  13409. ERROR_WEBGL_IOS_ACTIONS_2: "Einstellungen > Allgemein > Softwareaktualisierung",
  13410. ERROR_WEBGL_SAFARI_PROBLEM: "Aktivieren Sie WebVR um sich in 3D umzusehen.",
  13411. ERROR_WEBGL_SAFARI_ACTIONS_1: "Klicken ",
  13412. ERROR_WEBGL_SAFARI_ACTIONS_2: "Präferenzen > Fortgeschrittene > Entwickler-Menü anzeigen",
  13413. ERROR_WEBGL_SAFARI_ACTIONS_3: "Klicken Sie dann ",
  13414. ERROR_WEBGL_SAFARI_ACTIONS_4: "Entwickler > WebGL Aktivieren",
  13415. ERROR_MISSING_URLS_PROBLEM: "Huch, es gibt keine Panoramen für dieses Modell .",
  13416. ERROR_MISSING_URLS_EXPLANATION: "Dies ist ein älteres Modell. Der Website-Besitzer hat eventuell ein neues Modell in Arbeit.",
  13417. ERROR_LOADING_FAILED_PROBLEM: "Huch, das Modell ist nicht verfügbar.",
  13418. ERROR_LOADING_FAILED_ACTIONS_1: "Wenn das Problem weiterhin besteht, ",
  13419. ERROR_LOADING_FAILED_ACTIONS_2: "sehen Sie unseren Leitfaden zur Fehlerbehebung",
  13420. ERROR_MAINTENANCE_PROBLEM: "Wartung im Gange.",
  13421. ERROR_MAINTENANCE_SOLUTION: "Bitte versuchen Sie es in ein paar Minuten nochmal.",
  13422. LINK_TO_LOCATION: "Link zu",
  13423. MENU_COPY: "Kopieren",
  13424. LINK_ALERT_COPY: "Bitte benutzen Sie CTRL/CMD + C zum kopieren.",
  13425. ROTATE: "Drehen",
  13426. INSIDE: "Drinnen",
  13427. MOVE: "Bewegen",
  13428. ZOOM: "Vergrößern"
  13429. }
  13430. }
  13431. , {}],
  13432. 111: [function(e, t, i) {
  13433. "use strict";
  13434. t.exports = {
  13435. PAGE_TITLE: "",
  13436. LOADING: "Loading",
  13437. PRESENTED_BY_CAPS: "PRESENTED BY",
  13438. POWERED_BY: "powered by ",
  13439. POWERED_BY_CAPS: "POWERED BY",
  13440. DESKTOP_SHORT_CTA: "Click to explore this 3D space.",
  13441. MOBILE_SHORT_CTA: "Tap to explore this 3D space.",
  13442. PRESENTED_BY: "Presented by ",
  13443. MORE: "More ",
  13444. LESS: "Less ",
  13445. TAG_CONTENT: "tag™ Content",
  13446. SHOW: "Show",
  13447. HIDE: "Hide",
  13448. DOLLHOUSE: "Dollhouse",
  13449. FLOOR_PLAN: "Floor plan",
  13450. OPEN_HIGHLIGHTS: "Open Highlights",
  13451. CLOSE_HIGHLIGHTS: "Close",
  13452. PREVIOUS: "Previous",
  13453. PLAY: "Play",
  13454. PAUSE: "Pause",
  13455. NEXT: "Next",
  13456. EXPLORE_3D_SPACE: "Explore 3D Space",
  13457. VIEW_DOLLHOUSE: "View dollhouse",
  13458. SOCIAL_SHARING: "Share this Space",
  13459. VIEW_IN_VR: "View in VR",
  13460. VIEW_FULLSCREEN: "全屏",
  13461. EXIT_FULLSCREEN: "退出全屏",
  13462. ZOOM_IN: "Zoom in",
  13463. ZOOM_OUT: "Zoom out",
  13464. FLOOR_NAME: "Floor ",
  13465. FLOOR_ALL: "全部",
  13466. TERMS: "Terms",
  13467. PORT_TERMS: "port terms",
  13468. TERMS_OF_USE: "Terms of Use",
  13469. TERMS_TEXT_FILE: "terms-en-US.html",
  13470. CLOSE_TERMS: "Close",
  13471. TERMS_FAIL: "Could not fetch terms. Please make sure you have an internet connection to view the terms of use.",
  13472. HELP: "Help",
  13473. HELP_NAVIGATION_TAB: "Navigation",
  13474. HELP_MORE_HELP_TAB: "More Help",
  13475. CLOSE: "Close",
  13476. HELP_DESKTOP_PANORAMA_1A: "Click and Drag to look around the Space.",
  13477. HELP_DESKTOP_PANORAMA_2A: "Click on the rings throughout the space to move around.",
  13478. HELP_DESKTOP_PANORAMA_3A: "Use the scroll wheel to zoom in and out.",
  13479. HELP_DESKTOP_PANORAMA_1B: "Or, use the arrow keys to turn left and right.",
  13480. HELP_DESKTOP_PANORAMA_2B: "Or, use the arrow keys to move forward and back.",
  13481. HELP_DESKTOP_PANORAMA_3B: "Or, use the plus and minus keys to zoom in and out.",
  13482. HELP_DESKTOP_360_2A: "Click the Inside View icon to enter the Space.",
  13483. HELP_DESKTOP_360_2B: "Or, press the number 1 key to enter Inside View.",
  13484. HELP_DESKTOP_DOLLHOUSE_1A: "Left click and drag left, right, up, and down to rotate the Dollhouse.",
  13485. HELP_DESKTOP_DOLLHOUSE_2A: "Right click and drag left, right, up, and down to change the Dollhouse position on screen.",
  13486. HELP_DESKTOP_DOLLHOUSE_3A: "Use the scroll wheel to zoom in and out.",
  13487. HELP_DESKTOP_DOLLHOUSE_1B: "Or, use the arrow keys to rotate the Dollhouse.",
  13488. HELP_DESKTOP_FLOORPLAN_1A: "Left click and drag left, right, up, and down to change the Floorplan position on screen.",
  13489. HELP_DESKTOP_FLOORPLAN_2A: "Right click and drag left or right to rotate the Floorplan.",
  13490. HELP_DESKTOP_FLOORPLAN_3A: "Use the scroll wheel to zoom in and out.",
  13491. HELP_DESKTOP_FLOORPLAN_2B: "Or, use the arrow keys to rotate left or right.",
  13492. HELP_DESKTOP_FLOORPLAN_3B: "Or, use the arrow keys to zoom in and out.",
  13493. HELP_MOBILE_PANORAMA_1: "Touch and Drag to look around the Space.",
  13494. HELP_MOBILE_PANORAMA_2: "Tap on the rings throughout the Space to move around.",
  13495. HELP_MOBILE_3: "Use a pinch gesture to zoom in and out.",
  13496. HELP_MOBILE_360_2: "Tap the Inside View icon to enter the Space.",
  13497. HELP_MOBILE_DOLLHOUSE_1: "Touch and drag up, down, left, and right to rotate the Dollhouse.",
  13498. HELP_MOBILE_DOLLHOUSE_2: "Touch and drag with two fingers to position the Dollhouse.",
  13499. HELP_MOBILE_FLOORPLAN_1: "Touch and drag to position the Floorplan.",
  13500. HELP_MOBILE_FLOORPLAN_2: "Touch and drag with two fingers to rotate the Floorplan.",
  13501. HELP_MORE_HLR_A: "Highlight Reel",
  13502. HELP_DESKTOP_MORE_HLR_B: "Open to navigate through the Space using thumbnail images.",
  13503. HELP_MORE_DOLLHOUSE_A: "Dollhouse View",
  13504. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Click to view and rotate a top-down view of the entire Space in 3D.",
  13505. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tap to view and rotate a top-down view of the entire Space in 3D.",
  13506. HELP_MORE_FLOORS_A: "Floor Selector",
  13507. HELP_DESKTOP_MORE_FLOORS_B: "Switch between floors in the Space.",
  13508. HELP_MORE_TAG_A: "tag™ Posts",
  13509. HELP_DESKTOP_MORE_TAG_B: "Click or hover over for information about features in the Space.",
  13510. HELP_MOBILE_MORE_TAG_B: "Tap for information about features in the Space.",
  13511. HELP_MORE_ZOOM_A: "Zoom Controls",
  13512. HELP_DESKTOP_MORE_ZOOM_B: "Use these controls to zoom in and out or use the scroll wheel.",
  13513. HELP_MORE_TOUR_A: "Tour Controls",
  13514. HELP_DESKTOP_MORE_TOUR_B: "Play, pause, and navigate forward and backward through a Guided Tour.",
  13515. HELP_MORE_INSIDE_A: "Inside View",
  13516. HELP_DESKTOP_MORE_INSIDE_B: "Click to explore inside the Space.",
  13517. HELP_MOBILE_MORE_INSIDE_B: "Tap to explore inside the Space.",
  13518. HELP_MORE_VR_A: "VR Mode",
  13519. HELP_DESKTOP_MORE_VR_B: "Click to launch the Space in virtual reality.",
  13520. HELP_MOBILE_MORE_VR_B: "Tap to launch the Space in virtual reality.",
  13521. HELP_MORE_360_A: "360° Views",
  13522. HELP_DESKTOP_MORE_360_B: "Click 360 Views in the Highlight Reel to view outdoor scenes.",
  13523. HELP_MOBILE_MORE_360_B: "Tap 360 Views in the Highlight Reel to view outdoor scenes.",
  13524. HELP_MORE_FULLSCREEN_A: "Full screen",
  13525. HELP_DESKTOP_MORE_FULLSCREEN_B: "Expand 3D Showcase to full screen.",
  13526. WEBVR_FOR_CARDBOARD: "For Google Cardboard",
  13527. WEBVR_VIEW_CARDBOARD: "Or View on Google Cardboard",
  13528. WEBVR_FOR_DAYDREAM: "For Daydream View",
  13529. WEBVR_ENTER_WEBVR: "ENTER VR",
  13530. WEBVR_DIFFERENT_HEADSET: "Have a different headset?",
  13531. WEBVR_LEARN_MORE: "Learn more",
  13532. WEBVR_VIEW_SPACE: "View Space in VR",
  13533. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13534. WEBVR_DAYDREAM_PHONE: "Daydream-ready phone",
  13535. VR_VIEW_SPACE: "View Space in Virtual Reality",
  13536. VR_LEARN_MORE_CAPS: "LEARN MORE",
  13537. VR_PREVIOUS_CAPS: "PREVIOUS",
  13538. VR_NEXT_CAPS: "NEXT",
  13539. VR_GOT_IT_CAPS: "GOT IT",
  13540. VR_SHOW_SUPPORTED: "Tap to view the Space in VR with",
  13541. VR_SHOW_UNSUPPORTED: "Sorry, but your device doesn't meet the minimum requirements to view a space in VR.",
  13542. VR_SHOW_IOS_1: "Tap to view the space in VR",
  13543. VR_SHOW_IOS_2: "Requires port VR app and compatible iPhone to view",
  13544. VR_WHAT_YOU_NEED: "What You'll Need For...",
  13545. VR_NEED_CARDBOARD: "What you'll need with Google Cardboard",
  13546. VR_NEED_SAMSUNG: "What you'll need with Samsung Gear VR",
  13547. VR_NEED_DAYDREAM: "NEEDS PRIOR PAIRING WITH DAYDREAM VIEW",
  13548. VR_NEED_DAYDREAM_PHONE: "Daydream-ready phone",
  13549. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13550. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13551. VR_APP: "port VR App",
  13552. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13553. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13554. VR_COMPATIBLE_IPHONES_2: "iPhone 5s and newer, running iOS 9.1 and higher",
  13555. VR_COMPATIBLE_IPHONES_3: "Compatible iPhones",
  13556. VR_COMPATIBLE_ANDROID: "Compatible Android Devices",
  13557. VR_COMPATIBLE_ANDROID_LONG: 'Compatible Android Devices Displays from 4.5"-5.5" running Android OS 4.4.4 and higher',
  13558. VR_ANDROID_DETAIL: 'Displays from 4.5"-5.5" running Android OS 4.4.4 and higher',
  13559. VR_ANDROID_DVICES: "Android Devices",
  13560. VR_COMPATIBLE_SAMSUNG: "Compatible Samsung Devices",
  13561. VR_SAMSUNG_DETAIL: "Galaxy S6 and Above",
  13562. VR_APP_FOR_CARDBOARD: "port VR app for Google Cardboard",
  13563. VR_APP_FOR_SAMSUNG: "port VR app for Gear VR",
  13564. VR_APP_FOR_ANDROID: "port VR app for Android Phones",
  13565. VR_APP_OPEN: "Open with the port VR app instead",
  13566. VR_DOWNLOAD_HERE: "Download here",
  13567. VR_REQUIRE_HEADSET: "Requires a VR headset and port VR app for Android to be installed",
  13568. VR_REDIRECT_TO_STORE: "If app is not installed, you will be redirected to the app store.",
  13569. VR_IMPROPER_EMBED: "The port Space is not embedded properly to support VR in your web browser.",
  13570. VR_OPEN_ANDROID_LINK: "Open the Link on Your Mobile Phone",
  13571. VR_ANDROID_OPTIONS: "Available VR Headset Options",
  13572. SHARE_TO: "Share to",
  13573. SHARE_LINK: "Direct Link",
  13574. SHARE_EXPLORE: "Explore ",
  13575. SHARE_AT: "at",
  13576. SHARE_WITH: "with",
  13577. SHARE_3D: " in 3D",
  13578. SHARE_COPIED: "Copied!",
  13579. ERROR_BROWSER_SOLUTION: "Install a new browser to explore in 3D.",
  13580. ERROR_BROWSER_EXPLANATION: "WebGL requires a modern browser.",
  13581. ERROR_GENERIC_PROBLEM: "Oops, something went wrong.",
  13582. ERROR_GENERIC_SOLUTION: "Restart your browser.",
  13583. ERROR_GENERIC_ACTIONS_1: "If the problem persists, ",
  13584. ERROR_GENERIC_ACTIONS_2: "install a supported browser",
  13585. ERROR_GENERIC_ACTIONS_3: " or ",
  13586. ERROR_GENERIC_ACTIONS_4: "see our troubleshooting guide",
  13587. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Browser not supported.",
  13588. ERROR_WEBGL_IOS_PROBLEM: "iOS version not supported.",
  13589. ERROR_WEBGL_IOS_SOLUTION: "Upgrade to iOS 8 or higher to explore in 3D.",
  13590. ERROR_WEBGL_IOS_ACTIONS_1: "Tap ",
  13591. ERROR_WEBGL_IOS_ACTIONS_2: "Settings > General > Software Update",
  13592. ERROR_WEBGL_SAFARI_PROBLEM: "Enable WebGL to explore in 3D.",
  13593. ERROR_WEBGL_SAFARI_ACTIONS_1: "Click ",
  13594. ERROR_WEBGL_SAFARI_ACTIONS_2: "Preferences > Advanced > Show Develop menu",
  13595. ERROR_WEBGL_SAFARI_ACTIONS_3: "Then click ",
  13596. ERROR_WEBGL_SAFARI_ACTIONS_4: "Develop > Enable WebGL",
  13597. ERROR_MISSING_URLS_PROBLEM: "Oops, there are no panoramas for this model.",
  13598. ERROR_MISSING_URLS_EXPLANATION: "This is an older model. The website owner may have a new model on the way.",
  13599. ERROR_LOADING_FAILED_PROBLEM: "模型不可用.",
  13600. ERROR_LOADING_FAILED_ACTIONS_1: "If the problem persists, ",
  13601. ERROR_LOADING_FAILED_ACTIONS_2: "see our troubleshooting guide",
  13602. ERROR_MAINTENANCE_PROBLEM: "Maintenance in progress.",
  13603. ERROR_MAINTENANCE_SOLUTION: "Please come back in a few minutes.",
  13604. LINK_TO_LOCATION: "Link to location",
  13605. MENU_COPY: "Copy",
  13606. LINK_ALERT_COPY: "Please use CTRL/CMD + C to copy.",
  13607. ROTATE: "Rotate",
  13608. INSIDE: "Inside",
  13609. MOVE: "Move",
  13610. ZOOM: "Zoom"
  13611. }
  13612. }
  13613. , {}],
  13614. 112: [function(e, t, i) {
  13615. "use strict";
  13616. t.exports = {
  13617. PAGE_TITLE: "",
  13618. LOADING: "Cargando",
  13619. PRESENTED_BY_CAPS: "PRESENTADO POR",
  13620. POWERED_BY: "potenciando por ",
  13621. POWERED_BY_CAPS: "POTENCIADO POR ",
  13622. DESKTOP_SHORT_CTA: "Haga clic para explorar este Espacio 3D.",
  13623. MOBILE_SHORT_CTA: "Pulse para explorar este Espacio 3D.",
  13624. PRESENTED_BY: "Presentado por ",
  13625. MORE: "Más ",
  13626. LESS: "Menos ",
  13627. TAG_CONTENT: "Contenido de tag™",
  13628. SHOW: "Mostrar",
  13629. HIDE: "Ocultar",
  13630. DOLLHOUSE: "Dollhouse",
  13631. FLOOR_PLAN: "Planos",
  13632. OPEN_HIGHLIGHTS: "Aspectos Destacados",
  13633. CLOSE_HIGHLIGHTS: "Cerrar",
  13634. PREVIOUS: "Anterior",
  13635. PLAY: "Play",
  13636. PAUSE: "Pausa",
  13637. NEXT: "Siguiente",
  13638. EXPLORE_3D_SPACE: "Explorar el Espacio 3D",
  13639. VIEW_DOLLHOUSE: "Ver dollhouse",
  13640. SOCIAL_SHARING: "Compartir este espacio",
  13641. VIEW_IN_VR: "Ver en realidad virtual",
  13642. VIEW_FULLSCREEN: "Ver en pantalla completa",
  13643. EXIT_FULLSCREEN: "Salir de pantalla completa",
  13644. ZOOM_IN: "Acercar",
  13645. ZOOM_OUT: "Alejar",
  13646. FLOOR_NAME: "Piso ",
  13647. FLOOR_ALL: "Todas",
  13648. TERMS: "Condiciones",
  13649. PORT_TERMS: "port términos de uso",
  13650. TERMS_OF_USE: "Términos de uso",
  13651. TERMS_TEXT_FILE: "terms-es-MX.html",
  13652. CLOSE_TERMS: "Cerrar",
  13653. TERMS_FAIL: "No se han podido obtener las condiciones. Asegúrese de tener una conexión a Internet para ver los términos de uso.",
  13654. HELP: "Ayuda",
  13655. HELP_NAVIGATION_TAB: "Navegación",
  13656. HELP_MORE_HELP_TAB: "Más Ayuda",
  13657. CLOSE: "Cerrar",
  13658. HELP_DESKTOP_PANORAMA_1A: "Haga clic y arrastre para mirar alrededor del espacio.",
  13659. HELP_DESKTOP_PANORAMA_2A: "Haga clic en los aros a lo largo del espacio para moverse.",
  13660. HELP_DESKTOP_PANORAMA_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  13661. HELP_DESKTOP_PANORAMA_1B: "O use las teclas de flecha para girar a la izquierda y a la derecha.",
  13662. HELP_DESKTOP_PANORAMA_2B: "O use las teclas de dirección para adelantar o retroceder.",
  13663. HELP_DESKTOP_PANORAMA_3B: "O use la tecla más para acercar y la tecla menos para alejar.",
  13664. HELP_DESKTOP_360_2A: "Haga clic en el icono Vista Interior para ingresar al Espacio.",
  13665. HELP_DESKTOP_360_2B: "O bien, presione la tecla numero 1 para entrar en la Vista Interior.",
  13666. HELP_DESKTOP_DOLLHOUSE_1A: "Haga clic izquierdo y arrastre hacia la izquierda, derecha, arriba o abajo para girar la Dollhouse.",
  13667. HELP_DESKTOP_DOLLHOUSE_2A: "Haga clic derecho y arrastre hacia la izquierda, derecha, arriba o abajo para cambiar la posición della dollhouse.",
  13668. HELP_DESKTOP_DOLLHOUSE_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  13669. HELP_DESKTOP_DOLLHOUSE_1B: "O use las teclas de dirección para girar la Dollhouse.",
  13670. HELP_DESKTOP_FLOORPLAN_1A: "Haga clic con izquierdo y arrastre hacia la izquierda, derecha, arriba o abajo para cambiar la posición de la planta.",
  13671. HELP_DESKTOP_FLOORPLAN_2A: "Haga clic derecho y arrastre hacia la izquierda o derecha para girar la planta.",
  13672. HELP_DESKTOP_FLOORPLAN_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  13673. HELP_DESKTOP_FLOORPLAN_2B: "O use las teclas para girar hacia la izquierda o derecha.",
  13674. HELP_DESKTOP_FLOORPLAN_3B: "O use las teclas de dirección para acercar o alejar.",
  13675. HELP_MOBILE_PANORAMA_1: "Toque y arrastre para mirar alrededor del espacio.",
  13676. HELP_MOBILE_PANORAMA_2: "Toque en los aros a lo largo del espacio para moverse.",
  13677. HELP_MOBILE_3: "Use el gesto de pellizcar para acercar o alejar.",
  13678. HELP_MOBILE_360_2: "Toque el ícono Vista Interior para entrar en el Espacio.",
  13679. HELP_MOBILE_DOLLHOUSE_1: "Toque y arrastre con dos dedos para cambiar la posición della dollhouse.",
  13680. HELP_MOBILE_DOLLHOUSE_2: "Toque y arrastre con dos dedos para cambiar la posición de la vista aérea.",
  13681. HELP_MOBILE_FLOORPLAN_1: "Toque y arrastre para cambiar la posición de la planta.",
  13682. HELP_MOBILE_FLOORPLAN_2: "Toque y arrastre con dos dedos para girar la planta.",
  13683. HELP_MORE_HLR_A: "Galería destacada",
  13684. HELP_DESKTOP_MORE_HLR_B: "Abra para navegar a través del espacio utilizando imágenes en miniatura.",
  13685. HELP_MORE_DOLLHOUSE_A: "Vista aérea por pisos",
  13686. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Haga clic para ver y girar la Dollhouse del espacio completo en 3D.",
  13687. HELP_MOBILE_MORE_DOLLHOUSE_B: "Toque para ver y girar la vista Dollhouse del espacio completo en 3D.",
  13688. HELP_MORE_FLOORS_A: "Seleccionador de plantas",
  13689. HELP_DESKTOP_MORE_FLOORS_B: "Cambie de una planta a otra en el espacio.",
  13690. HELP_MORE_TAG_A: "tag™ Posts",
  13691. HELP_DESKTOP_MORE_TAG_B: "Haga clic o coloque el cursor para obtener más información acerca de las características del espacio.",
  13692. HELP_MOBILE_MORE_TAG_B: "Toque para obtener más información acerca de las características del espacio.",
  13693. HELP_MORE_ZOOM_A: "Controles de zoom",
  13694. HELP_DESKTOP_MORE_ZOOM_B: "Use estos controles o la rueda de desplazamiento para acercar o alejar.",
  13695. HELP_MORE_TOUR_A: "Controles de recorrido",
  13696. HELP_DESKTOP_MORE_TOUR_B: "Reproduzca, pause, adelante o retroceda a través de un recorrido guiado.",
  13697. HELP_MORE_INSIDE_A: "Vista interior",
  13698. HELP_DESKTOP_MORE_INSIDE_B: "Haga clic para explorar el interior del espacio.",
  13699. HELP_MOBILE_MORE_INSIDE_B: "Toque para explorar el interior del espacio.",
  13700. HELP_MORE_VR_A: "Modo de realidad virtual",
  13701. HELP_DESKTOP_MORE_VR_B: "Toque para ver el espacio en realidad virtual.",
  13702. HELP_MOBILE_MORE_VR_B: "Toque para ver el espacio en realidad virtual.",
  13703. HELP_MORE_360_A: "360° Views",
  13704. HELP_DESKTOP_MORE_360_B: "Una vez que se encuentre en galería destacada, haga clic en vistas de 360º para ver el exterior.",
  13705. HELP_MOBILE_MORE_360_B: "Una vez que se encuentre en galería destacada, toque en vistas de 360º para ver el exterior.",
  13706. HELP_MORE_FULLSCREEN_A: "Pantalla completa",
  13707. HELP_DESKTOP_MORE_FULLSCREEN_B: "Expanda el escenario 3D para verlo en pantalla completa.",
  13708. WEBVR_FOR_CARDBOARD: "Para Google Cardboard",
  13709. WEBVR_FOR_DAYDREAM: "Para Daydream View",
  13710. WEBVR_ENTER_WEBVR: "ENTRAR VR",
  13711. WEBVR_DIFFERENT_HEADSET: "¿Tiene un auricular diferente?",
  13712. WEBVR_LEARN_MORE: "Más información",
  13713. WEBVR_VIEW_SPACE: "Ver Espacio en VR",
  13714. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13715. WEBVR_DAYDREAM_PHONE: "Daydream Teléfono listos",
  13716. WEBVR_VIEW_CARDBOARD: "O Ver en Google Cardboard",
  13717. VR_NEED_DAYDREAM: "Necesidades antes de acoplarse con Daydream View",
  13718. VR_NEED_DAYDREAM_PHONE: "Teléfono listo para Daydream",
  13719. VR_GOOGLE_DAYDREAM: "Daydream de Google",
  13720. VR_APP: "port VR App",
  13721. VR_COMPATIBLE_ANDROID_LONG: 'Compatible con los Dispositivos Android con Pantallas de 4.5"-5.5" operando Android OS 4.4.4 y posteriores',
  13722. VR_APP_FOR_ANDROID: "Aplicación port VR para Teléfonos Android",
  13723. VR_APP_OPEN: "Abrir con la aplicación port VR en su lugar",
  13724. VR_VIEW_SPACE: "Ver Espacio en realidad virtual",
  13725. VR_LEARN_MORE_CAPS: "SABER MÁS",
  13726. VR_PREVIOUS_CAPS: "ANTERIOR",
  13727. VR_NEXT_CAPS: "SIGUIENTE",
  13728. VR_GOT_IT_CAPS: "COMPRENDIDO",
  13729. VR_SHOW_SUPPORTED: "Pulse para ver el Espacio en realidad virtual con",
  13730. VR_SHOW_UNSUPPORTED: "Lo sentimos, pero su dispositivo no cumple los requisitos mínimos para ver un Espacio en realidad virtual.",
  13731. VR_SHOW_IOS_1: "Pulse para ver el Espacio en realidad virtual",
  13732. VR_SHOW_IOS_2: "Necesita la aplicación port VR y un iPhone compatible para ver",
  13733. VR_WHAT_YOU_NEED: "Lo que necesitaras...",
  13734. VR_NEED_CARDBOARD: "Lo que necesitaras con Google Cardboard",
  13735. VR_NEED_SAMSUNG: "Lo que necesitaras con el Samsung Gear VR",
  13736. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13737. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13738. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13739. VR_COMPATIBLE_IPHONES_2: "Compatible con iPhone 6S o superior y con iOS 9.1 en adelante",
  13740. VR_COMPATIBLE_IPHONES_3: "iPhones compatibles",
  13741. VR_COMPATIBLE_ANDROID: "Dispositivos Android compatibles",
  13742. VR_ANDROID_DETAIL: "Pantallas de 11.43 cm a 13.97 cm con OS de Android 4.4.4 en adelante",
  13743. VR_ANDROID_DVICES: "Dispositivos Android",
  13744. VR_COMPATIBLE_SAMSUNG: "Dispositivos compatibles del Samsung",
  13745. VR_SAMSUNG_DETAIL: "Galaxy S5 en adelante",
  13746. VR_APP_FOR_CARDBOARD: "Aplicación port VR para Google Cardboard",
  13747. VR_APP_FOR_SAMSUNG: "Aplicación port VR para Gear VR",
  13748. VR_DOWNLOAD_HERE: "Descargar aquí",
  13749. VR_REQUIRE_HEADSET: "Necesita un casco de realidad virtual y que se instale la aplicación port VR para Android",
  13750. VR_REDIRECT_TO_STORE: "Si la aplicación no está instalada, se le redirigirá a la tienda de aplicaciones.",
  13751. VR_IMPROPER_EMBED: "El espacio de port no está incorporado correctamente para apoyar VR en su navegador web.",
  13752. VR_OPEN_ANDROID_LINK: "Abre el enlace en tu teléfono móvil",
  13753. VR_ANDROID_OPTIONS: "Opciones de auriculares en RV disponibles",
  13754. SHARE_TO: "Compartir en",
  13755. SHARE_LINK: "Enlace directo",
  13756. SHARE_EXPLORE: "Explorar ",
  13757. SHARE_AT: "en",
  13758. SHARE_WITH: "con",
  13759. SHARE_3D: " en 3D",
  13760. SHARE_COPIED: "¡Copiado!",
  13761. ERROR_BROWSER_SOLUTION: "Instale un nuevo navegador para explorar en 3D.",
  13762. ERROR_BROWSER_EXPLANATION: "WebGL requiere un navegador moderno.",
  13763. ERROR_GENERIC_PROBLEM: "Vaya, algo ha ido mal.",
  13764. ERROR_GENERIC_SOLUTION: "Reinicie su navegador.",
  13765. ERROR_GENERIC_ACTIONS_1: "Si el problema persiste, ",
  13766. ERROR_GENERIC_ACTIONS_2: "instale un navegador compatible",
  13767. ERROR_GENERIC_ACTIONS_3: " o ",
  13768. ERROR_GENERIC_ACTIONS_4: "consulte nuestra guía de solución de problemas",
  13769. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Navegador no compatible.",
  13770. ERROR_WEBGL_IOS_PROBLEM: "Versión de iOS no compatible.",
  13771. ERROR_WEBGL_IOS_SOLUTION: "Actualice a iOS 8 o superior para explorar en 3D.",
  13772. ERROR_WEBGL_IOS_ACTIONS_1: "Pulse ",
  13773. ERROR_WEBGL_IOS_ACTIONS_2: "Ajustes > General > Actualización de software",
  13774. ERROR_WEBGL_SAFARI_PROBLEM: "Habilite WebGL para explorar en 3D.",
  13775. ERROR_WEBGL_SAFARI_ACTIONS_1: "Haga clic en ",
  13776. ERROR_WEBGL_SAFARI_ACTIONS_2: "Preferencias > Avanzado > Mostrar el menú Desarrollar",
  13777. ERROR_WEBGL_SAFARI_ACTIONS_3: "Después, haga clic en ",
  13778. ERROR_WEBGL_SAFARI_ACTIONS_4: "Desarrollar > Habilitar WebGL",
  13779. ERROR_MISSING_URLS_PROBLEM: "Vaya, no hay panoramas para este modelo.",
  13780. ERROR_MISSING_URLS_EXPLANATION: "Este es un modelo antiguo. El propietario del sitio web puede tener un nuevo modelo en mente.",
  13781. ERROR_LOADING_FAILED_PROBLEM: "Vaya, modelo no disponible.",
  13782. ERROR_LOADING_FAILED_ACTIONS_1: "Si el problema persiste, ",
  13783. ERROR_LOADING_FAILED_ACTIONS_2: "consulte nuestra guía de solución de problemas",
  13784. ERROR_MAINTENANCE_PROBLEM: "Mantenimiento en progreso.",
  13785. ERROR_MAINTENANCE_SOLUTION: "Regrese en unos minutos.",
  13786. LINK_TO_LOCATION: "Enlace a la ubicación",
  13787. MENU_COPY: "Copiar",
  13788. LINK_ALERT_COPY: "Utilice CTRL/CMD + C para copiar.",
  13789. ROTATE: "Girar",
  13790. INSIDE: "Interior",
  13791. MOVE: "Moverse",
  13792. ZOOM: "Acercar o alejar"
  13793. }
  13794. }
  13795. , {}],
  13796. 113: [function(e, t, i) {
  13797. "use strict";
  13798. t.exports = {
  13799. PAGE_TITLE: "",
  13800. LOADING: "Chargement",
  13801. PRESENTED_BY_CAPS: "PRÉSENTÉ PAR",
  13802. POWERED_BY: "alimenté par ",
  13803. POWERED_BY_CAPS: "ALIMENTÉ PAR",
  13804. DESKTOP_SHORT_CTA: "Cliquez pour explorer l'Espace 3D.",
  13805. MOBILE_SHORT_CTA: "Cliquez pour explorer l'Espace 3D.",
  13806. PRESENTED_BY: "Présenté par ",
  13807. MORE: "Plus ",
  13808. LESS: "Moins ",
  13809. TAG_CONTENT: "Contenu tag™",
  13810. SHOW: "Montrer",
  13811. HIDE: "Cacher",
  13812. DOLLHOUSE: "Dollhouse",
  13813. FLOOR_PLAN: "Plan de sol",
  13814. OPEN_HIGHLIGHTS: "Ouvrir les faits saillants",
  13815. CLOSE_HIGHLIGHTS: "Fermer",
  13816. PREVIOUS: "Précédent",
  13817. PLAY: "Lecture",
  13818. PAUSE: "Pause",
  13819. NEXT: "Suivant",
  13820. EXPLORE_3D_SPACE: "Explorer l'Espace en 3D",
  13821. VIEW_DOLLHOUSE: "Voir dollhouse",
  13822. SOCIAL_SHARING: "Partager cet espace",
  13823. VIEW_IN_VR: "Voir en VR",
  13824. VIEW_FULLSCREEN: "Plein écran",
  13825. EXIT_FULLSCREEN: "Fermer plein écran",
  13826. ZOOM_IN: "Zoom avant",
  13827. ZOOM_OUT: "Zoom arrière",
  13828. FLOOR_NAME: "Étage ",
  13829. FLOOR_ALL: "Tous",
  13830. TERMS: "Mentions légales",
  13831. PORT_TERMS: "port mentions légales",
  13832. TERMS_OF_USE: "Conditions d'utilisation",
  13833. TERMS_TEXT_FILE: "terms-fr-FR.html",
  13834. CLOSE_TERMS: "Fermer",
  13835. TERMS_FAIL: "Impossible d'accéder aux mentions légales. Vérifiez que vous avez une connexion Internet pour afficher les conditions d'utilisation.",
  13836. HELP: "Aide",
  13837. HELP_NAVIGATION_TAB: "Navigation",
  13838. HELP_MORE_HELP_TAB: "Aide",
  13839. CLOSE: "Fermer",
  13840. HELP_DESKTOP_PANORAMA_1A: "Cliquez et faites glisser pour regarder autour de l’espace.",
  13841. HELP_DESKTOP_PANORAMA_2A: "Cliquez sur les anneaux pour vous déplacer.",
  13842. HELP_DESKTOP_PANORAMA_3A: "Utilisez la molette de votre souris pour zoomer.",
  13843. HELP_DESKTOP_PANORAMA_1B: "Ou utilisez les touches pour tourner.",
  13844. HELP_DESKTOP_PANORAMA_2B: "Ou utilisez les touches pour avancer et reculer.",
  13845. HELP_DESKTOP_PANORAMA_3B: "Ou utilisez les touches plus et moins pour zoomer.",
  13846. HELP_DESKTOP_360_2A: "Cliquez sur l’icône Vue Intérieure pour entrer dans l’Espace.",
  13847. HELP_DESKTOP_360_2B: "Ou, appuyez sur la touche numéro 1 pour entrer dans la Vue Intérieure.",
  13848. HELP_DESKTOP_DOLLHOUSE_1A: "Faites un clic gauche et bougez votre souris pour faire pivoter la vue Dollhouse.",
  13849. HELP_DESKTOP_DOLLHOUSE_2A: "Faites un clic droit et bougez votre souris pour changer la position de la vue Dollhouse.",
  13850. HELP_DESKTOP_DOLLHOUSE_3A: "Utilisez la molette de votre souris pour zoomer.",
  13851. HELP_DESKTOP_DOLLHOUSE_1B: "Ou utilisez les touches pour faire pivoter la vue Dollhouse.",
  13852. HELP_DESKTOP_FLOORPLAN_1A: "Faites un clic droit pour changer la position du plan sur l’écran.",
  13853. HELP_DESKTOP_FLOORPLAN_2A: "Faites un clic droit et faites glisser à gauche ou à droite pour faire pivoter le plan.",
  13854. HELP_DESKTOP_FLOORPLAN_3A: "Utilisez la molette de votre souris pour zoomer.",
  13855. HELP_DESKTOP_FLOORPLAN_2B: "Ou utilisez les touches pour faire pivoter à gauche ou à droite.",
  13856. HELP_DESKTOP_FLOORPLAN_3B: "Ou utilisez les touches pour effectuer un zoom avant ou arrière.",
  13857. HELP_MOBILE_PANORAMA_1: "Touchez et faites glisser pour regarder autour de l’espace.",
  13858. HELP_MOBILE_PANORAMA_2: "Tapez sur les anneaux dans tout l’espace pour vous déplacer.",
  13859. HELP_MOBILE_3: "Utilisez un geste de pincement pour zoomer avant/arrière.",
  13860. HELP_MOBILE_360_2: "Tapez sur l’icône Vue Intérieure pour entrer dans l’Espace.",
  13861. HELP_MOBILE_DOLLHOUSE_1: "Touchez et faites glisser vers le haut/bas/gauche/droite pour faire pivoter la vue Dollhouse.",
  13862. HELP_MOBILE_DOLLHOUSE_2: "Touchez et faites glisser avec deux doigts pour positionner vue en coupe.",
  13863. HELP_MOBILE_FLOORPLAN_1: "Touchez et faites glisser pour positionner le plan.",
  13864. HELP_MOBILE_FLOORPLAN_2: "Touchez et faites glisser avec deux doigts pour faire pivoter le plan.",
  13865. HELP_MORE_HLR_A: "Carrousel",
  13866. HELP_DESKTOP_MORE_HLR_B: "Ouvrez pour naviguer dans l’espace en utilisant les vignettes.",
  13867. HELP_MORE_DOLLHOUSE_A: "Vue en coupe",
  13868. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Cliquez pour afficher et faire pivoter l’espace entier en 3D.",
  13869. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tapez pour afficher et faire pivoter l’espace entier en 3D.",
  13870. HELP_MORE_FLOORS_A: "Sélecteur d’étage",
  13871. HELP_DESKTOP_MORE_FLOORS_B: "Basculer entre les étages dans l’espace.",
  13872. HELP_MORE_TAG_A: "tag™ Posts",
  13873. HELP_DESKTOP_MORE_TAG_B: "Cliquez ou survolez pour obtenir des informations sur l’espace.",
  13874. HELP_MOBILE_MORE_TAG_B: "Tapez pour obtenir des informations sur l’espace.",
  13875. HELP_MORE_ZOOM_A: "Commandes de zoom",
  13876. HELP_DESKTOP_MORE_ZOOM_B: "Utilisez votre clavier ou la molette de votre souris pour zoomer.",
  13877. HELP_MORE_TOUR_A: "Commandes de la visite",
  13878. HELP_DESKTOP_MORE_TOUR_B: "Mettez en marche ou en pause, avancez et reculez lors d'une visite guidée.",
  13879. HELP_MORE_INSIDE_A: "Vue intérieure",
  13880. HELP_DESKTOP_MORE_INSIDE_B: "Cliquez pour explorer l’intérieur de l’espace.",
  13881. HELP_MOBILE_MORE_INSIDE_B: "Tapez pour explorer l’intérieur de l’espace.",
  13882. HELP_MORE_VR_A: "Mode RV",
  13883. HELP_DESKTOP_MORE_VR_B: "Cliquez pour lancer l’espace en réalité virtuelle.",
  13884. HELP_MOBILE_MORE_VR_B: "Tapez pour lancer l’espace en réalité virtuelle.",
  13885. HELP_MORE_360_A: "Vues 360°",
  13886. HELP_DESKTOP_MORE_360_B: "Cliquez sur vues 360°, dans le carrousel pour voir les scènes extérieures.",
  13887. HELP_MOBILE_MORE_360_B: "Tapez sur vues 360°, dans le carrousel pour voir les scènes extérieures.",
  13888. HELP_MORE_FULLSCREEN_A: "Plein écran",
  13889. HELP_DESKTOP_MORE_FULLSCREEN_B: "Voir 3D Showcase en plein écran.",
  13890. WEBVR_FOR_CARDBOARD: "Pour Google Cardboard",
  13891. WEBVR_FOR_DAYDREAM: "Pour Daydream View",
  13892. WEBVR_ENTER_WEBVR: "ENTRER VR",
  13893. WEBVR_DIFFERENT_HEADSET: "Avez-vous un casque différent?",
  13894. WEBVR_LEARN_MORE: "En savoir plus",
  13895. WEBVR_VIEW_SPACE: "Voir Espace en VR",
  13896. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13897. WEBVR_DAYDREAM_PHONE: "Téléphone compatibles Daydream",
  13898. WEBVR_VIEW_CARDBOARD: "Ou Afficher sur Google Cardboard",
  13899. VR_VIEW_SPACE: "Voir l'Espace en Réalité Virtuelle",
  13900. VR_LEARN_MORE_CAPS: "EN SAVOIR PLUS",
  13901. VR_PREVIOUS_CAPS: "PRÉCÉDENT",
  13902. VR_NEXT_CAPS: "SUIVANT",
  13903. VR_GOT_IT_CAPS: "BIEN COMPRIS",
  13904. VR_SHOW_SUPPORTED: "Taper pour voir l'Espace en VR avec",
  13905. VR_SHOW_UNSUPPORTED: "Désolé mais votre appareil ne répond pas aux critères minimaux pour voir cet Espace en mode VR.",
  13906. VR_SHOW_IOS_1: "Taper pour voir l’Espace en Realité Virtuelle",
  13907. VR_SHOW_IOS_2: "Nécessite l’application port VR et un iPhone compatible pour voir",
  13908. VR_WHAT_YOU_NEED: "Ce dont vous aurez besoin pour...",
  13909. VR_NEED_CARDBOARD: "Ce dont vous aurez besoin avec Google Cardboard",
  13910. VR_NEED_SAMSUNG: "Ce dont vous aurez besoin avec Samsung Gear VR",
  13911. VR_NEED_DAYDREAM: "BESOINS AVANT APPARIEMENT AVEC DAYDREAM VIEW",
  13912. VR_NEED_DAYDREAM_PHONE: "Téléphone compatible avec Daydream",
  13913. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13914. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13915. VR_APP: "port VR App",
  13916. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13917. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13918. VR_COMPATIBLE_IPHONES_2: "iPhone 5s et plus récent, avec iOS 9.1 et plus récent",
  13919. VR_COMPATIBLE_IPHONES_3: "iPhones compatibles",
  13920. VR_COMPATIBLE_ANDROID: "Appareils Android compatibles",
  13921. VR_COMPATIBLE_ANDROID_LONG: "Compatible avec les écrans des appareils Android de 11,5 à 14 cm (4,5 à 5,5 po) fonctionnant sous Android OS 4.4.4 et plus",
  13922. VR_ANDROID_DETAIL: 'Écrans 4.5" à 5.5" avec Android 4.4.4 ou plus récent',
  13923. VR_ANDROID_DVICES: "Appareils Android",
  13924. VR_COMPATIBLE_SAMSUNG: "Appareils Samsung Compatibles",
  13925. VR_SAMSUNG_DETAIL: "Galaxy S6 et plus récents",
  13926. VR_APP_FOR_CARDBOARD: "Application port VR pour Google Cardboard",
  13927. VR_APP_FOR_SAMSUNG: "Application port VR pour Gear VR",
  13928. VR_APP_FOR_ANDROID: "Application port VR pour téléphones Android",
  13929. VR_APP_OPEN: "Ouvrir plutôt avec l’application port VR",
  13930. VR_DOWNLOAD_HERE: "Télécharger ici",
  13931. VR_REQUIRE_HEADSET: "Nécessite un casque VR et l'application port VR pour Android afin d'être installé",
  13932. VR_REDIRECT_TO_STORE: "Si l'application n'est pas installée, vous serez rediriger vers l'App store.",
  13933. VR_IMPROPER_EMBED: "L'Espace port n'est pas correctement intégré pour supporter VR dans votre navigateur Web.",
  13934. VR_OPEN_ANDROID_LINK: "Ouvrez ce lien avec votre appareil mobile",
  13935. VR_ANDROID_OPTIONS: "Options disponibles pour casque VR sous",
  13936. SHARE_TO: "Partager sur",
  13937. SHARE_LINK: "Lien direct",
  13938. SHARE_EXPLORE: "Explorer ",
  13939. SHARE_AT: "à",
  13940. SHARE_WITH: "avec",
  13941. SHARE_3D: " en 3D",
  13942. SHARE_COPIED: "Copié!",
  13943. ERROR_BROWSER_SOLUTION: "Installer un nouveau navigateur pour explorer en 3D.",
  13944. ERROR_BROWSER_EXPLANATION: "WebGL a besoin d'un navigateur récent.",
  13945. ERROR_GENERIC_PROBLEM: "Il y eu un problème.",
  13946. ERROR_GENERIC_SOLUTION: "Redémarrer votre navigateur.",
  13947. ERROR_GENERIC_ACTIONS_1: "Si le problème persiste, ",
  13948. ERROR_GENERIC_ACTIONS_2: "installez un navigateur plus récent",
  13949. ERROR_GENERIC_ACTIONS_3: " ou ",
  13950. ERROR_GENERIC_ACTIONS_4: "voir notre guide de dépannage",
  13951. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Navigateur non-supporté.",
  13952. ERROR_WEBGL_IOS_PROBLEM: "Version iOS non-supportée.",
  13953. ERROR_WEBGL_IOS_SOLUTION: "Mettre à jour avec iOS8 au minimum pour voir l'Espace en 3D.",
  13954. ERROR_WEBGL_IOS_ACTIONS_1: "Tapez ",
  13955. ERROR_WEBGL_IOS_ACTIONS_2: "Paramètres > Général > Mise à jour Software",
  13956. ERROR_WEBGL_SAFARI_PROBLEM: "Activez WegGL pour explorer en 3D.",
  13957. ERROR_WEBGL_SAFARI_ACTIONS_1: "Cliquez ",
  13958. ERROR_WEBGL_SAFARI_ACTIONS_2: "Préferences > Avancés > Voir menu développeur",
  13959. ERROR_WEBGL_SAFARI_ACTIONS_3: "Puis cliquez ",
  13960. ERROR_WEBGL_SAFARI_ACTIONS_4: "Développe > Activé WebGL",
  13961. ERROR_MISSING_URLS_PROBLEM: "Il n'y a pas de panoromas pour ce modèle.",
  13962. ERROR_MISSING_URLS_EXPLANATION: "Ceci est un ancien modèle. Le propriétaire du site a peut-être un nouveau modèle en cours.",
  13963. ERROR_LOADING_FAILED_PROBLEM: "Ce modèle n'est pas disponible.",
  13964. ERROR_LOADING_FAILED_ACTIONS_1: "Si le problème persiste, ",
  13965. ERROR_LOADING_FAILED_ACTIONS_2: "voir notre guide de dépannage",
  13966. ERROR_MAINTENANCE_PROBLEM: "Maintenance en cours.",
  13967. ERROR_MAINTENANCE_SOLUTION: "Revenez dans quelques instants.",
  13968. LINK_TO_LOCATION: "Lien vers l'emplacement",
  13969. MENU_COPY: "Copie",
  13970. LINK_ALERT_COPY: "Utiliser CTRL+CMD C pour copier.",
  13971. ROTATE: "Faire pivoter",
  13972. INSIDE: "Intérieure",
  13973. MOVE: "Se déplacer",
  13974. ZOOM: "Zoom"
  13975. }
  13976. }
  13977. , {}],
  13978. 114: [function(e, t, i) {
  13979. "use strict";
  13980. t.exports = {
  13981. PAGE_TITLE: "",
  13982. LOADING: "読み込み中",
  13983. PRESENTED_BY_CAPS: "PRESENTED BY",
  13984. POWERED_BY: "powered by",
  13985. POWERED_BY_CAPS: "POWERED BY",
  13986. DESKTOP_SHORT_CTA: "クリックしてこの3D Spaceを探索",
  13987. MOBILE_SHORT_CTA: "タップしてこの3D Spaceを探索",
  13988. PRESENTED_BY: "Presented by ",
  13989. MORE: "全て表示 ",
  13990. LESS: "閉じる ",
  13991. TAG_CONTENT: "tag™コンテンツ ",
  13992. SHOW: "表示",
  13993. HIDE: "非表示",
  13994. DOLLHOUSE: "ドールハウス",
  13995. FLOOR_PLAN: "フロアプラン",
  13996. OPEN_HIGHLIGHTS: "ハイライトを開く",
  13997. CLOSE_HIGHLIGHTS: "閉じる",
  13998. PREVIOUS: "前へ",
  13999. PLAY: "再生",
  14000. PAUSE: "一時停止",
  14001. NEXT: "次へ",
  14002. EXPLORE_3D_SPACE: "3DSpaceの探索",
  14003. VIEW_DOLLHOUSE: "ドールハウスの表示",
  14004. SOCIAL_SHARING: "このSpaceを共有する",
  14005. VIEW_IN_VR: "VRで表示",
  14006. VIEW_FULLSCREEN: "フルスクリーン表示",
  14007. EXIT_FULLSCREEN: "フルスクリーン表示を終了",
  14008. ZOOM_IN: "ズームイン",
  14009. ZOOM_OUT: "ズームアウト",
  14010. FLOOR_NAME: "フロア ",
  14011. FLOOR_ALL: "すべて",
  14012. TERMS: "規約",
  14013. PORT_TERMS: "port規約",
  14014. TERMS_OF_USE: "利用規約",
  14015. CLOSE_TERMS: "閉じる",
  14016. TERMS_TEXT_FILE: "terms-jp-JP.html",
  14017. TERMS_FAIL: "規約を取得できませんでした。利用規約を表示するためにインターネットに接続されていることを確認してください。",
  14018. WEBVR_FOR_DAYDREAM: "Daydream View用",
  14019. WEBVR_ENTER_WEBVR: "VRに入る",
  14020. WEBVR_DIFFERENT_HEADSET: "別のヘッドセットをお持ちですか?",
  14021. WEBVR_LEARN_MORE: "もっと詳しく",
  14022. WEBVR_VIEW_SPACE: "VRでSpaceを表示",
  14023. WEBVR_DAYDREAM_VIEW: "Daydream View",
  14024. WEBVR_DAYDREAM_PHONE: "Daydream対応スマホ",
  14025. WEBVR_FOR_CARDBOARD: "Google Cardboard用",
  14026. WEBVR_VIEW_CARDBOARD: "またはGoogle Cardboardで表示",
  14027. VR_VIEW_SPACE: "バーチャルリアリティでSpaceを表示",
  14028. VR_LEARN_MORE_CAPS: "もっと詳しく",
  14029. VR_PREVIOUS_CAPS: "前へ",
  14030. VR_NEXT_CAPS: "次へ",
  14031. VR_GOT_IT_CAPS: "了解",
  14032. VR_SHOW_SUPPORTED: "タップして次を使用してVRでSpaceを表示: ",
  14033. VR_SHOW_UNSUPPORTED: "お使いのデバイスはVRでSpaceを表示する最低要件を満たしていません",
  14034. VR_SHOW_IOS_1: "タップしてVRでSpaceを表示",
  14035. VR_SHOW_IOS_2: "表示するにはport VRアプリと互換性のあるiPhoneが必要です",
  14036. VR_WHAT_YOU_NEED: "必要なもの",
  14037. VR_NEED_CARDBOARD: "Google Cardboardに必要なもの",
  14038. VR_NEED_SAMSUNG: "Samsung Gear VRに必要なもの",
  14039. VR_NEED_DAYDREAM: "事前にDaydream Viewとのペアリングが必要です",
  14040. VR_NEED_DAYDREAM_PHONE: "Daydream対応スマホ",
  14041. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14042. VR_GOOGLE_DAYDREAM: "Google Daydream",
  14043. VR_APP: "port VRアプリ",
  14044. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14045. VR_COMPATIBLE_IPHONES_1: "iPhone",
  14046. VR_COMPATIBLE_IPHONES_2: "iOS 9.1以降で動作するiPhone 5s以降のモデル",
  14047. VR_COMPATIBLE_IPHONES_3: "互換性のあるiPhone",
  14048. VR_COMPATIBLE_ANDROID: "互換性のあるAndroidデバイス",
  14049. VR_COMPATIBLE_ANDROID_LONG: "Android OS 4.4.4以降で動作する互換性のあるAndroidデバイスの4.5~5.5インチディスプレイ",
  14050. VR_ANDROID_DETAIL: "Android OS 4.4.4以降で動作する4.5~5.5インチディスプレイ",
  14051. VR_ANDROID_DVICES: "Androidデバイス",
  14052. VR_COMPATIBLE_SAMSUNG: "互換性のあるSamsungデバイス",
  14053. VR_SAMSUNG_DETAIL: "Galaxy S5以降のモデル",
  14054. VR_APP_FOR_CARDBOARD: "Google Cardboard用のport VRアプリ",
  14055. VR_APP_FOR_SAMSUNG: "Gear VR 用のport VRアプリ",
  14056. VR_APP_FOR_ANDROID: "Androidフォン用のport VRアプリ",
  14057. VR_APP_OPEN: "port VRアプリで開く",
  14058. VR_DOWNLOAD_HERE: "ここからダウンロード",
  14059. VR_REQUIRE_HEADSET: "Android 用のVRヘッドセットとport VRアプリ をインストールする必要があります",
  14060. VR_REDIRECT_TO_STORE: "アプリがインストールされていない場合、App Storeにリダイレクトされます",
  14061. VR_IMPROPER_EMBED: "お使いのウェブブラウザでVRがサポートされるようport Spaceが適切に埋め込まれていません。",
  14062. VR_OPEN_ANDROID_LINK: "お使いの携帯電話でリンクを開いてください",
  14063. VR_ANDROID_OPTIONS: "利用可能なVRヘッドセットオプション",
  14064. SHARE_TO: "共有先",
  14065. SHARE_LINK: "ダイレクトリンク",
  14066. SHARE_EXPLORE: "探索",
  14067. SHARE_AT: "場所",
  14068. SHARE_WITH: "使用アプリ",
  14069. SHARE_3D: "3Dで",
  14070. SHARE_COPIED: "コピーされました!",
  14071. ERROR_BROWSER_SOLUTION: "3D探索するには、新しいバージョンのブラウザをインストールしてください",
  14072. ERROR_BROWSER_EXPLANATION: "WebGLにはモダンブラウザが必要です。",
  14073. ERROR_GENERIC_PROBLEM: "問題が発生しました。",
  14074. ERROR_GENERIC_SOLUTION: "ブラウザを再起動してください。",
  14075. ERROR_GENERIC_ACTIONS_1: "問題が解決しない場合は、",
  14076. ERROR_GENERIC_ACTIONS_2: "サポートされているブラウザをインストールしてください",
  14077. ERROR_GENERIC_ACTIONS_3: "または",
  14078. ERROR_GENERIC_ACTIONS_4: "トラブルシューティングガイドを参照してください",
  14079. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "ブラウザがサポートされていません。",
  14080. ERROR_WEBGL_IOS_PROBLEM: "サポートされていないiOSバージョンです。",
  14081. ERROR_WEBGL_IOS_SOLUTION: "3D探索するには、iOS 8以降にアップグレードしてください。",
  14082. ERROR_WEBGL_IOS_ACTIONS_1: "以下の順にタップします:",
  14083. ERROR_WEBGL_IOS_ACTIONS_2: "設定 > 全般 > ソフトウェアの更新",
  14084. ERROR_WEBGL_SAFARI_PROBLEM: "WebGLを有効にして3Dで探索します。",
  14085. ERROR_WEBGL_SAFARI_ACTIONS_1: "以下の順にクリックします:",
  14086. ERROR_WEBGL_SAFARI_ACTIONS_2: "環境設定 > 詳細 > メニューバーに開発メニューを表示",
  14087. ERROR_WEBGL_SAFARI_ACTIONS_3: "その後、以下の順にクリックします:",
  14088. ERROR_WEBGL_SAFARI_ACTIONS_4: "開発 > WebGLを有効にする",
  14089. ERROR_MISSING_URLS_PROBLEM: "このモデルではパノラマを使用できません。",
  14090. ERROR_MISSING_URLS_EXPLANATION: "これは古いモデルです。ウェブサイト所有者が新しいモデルを開発中かもしれません。",
  14091. ERROR_LOADING_FAILED_PROBLEM: "モデルは利用できません。",
  14092. ERROR_LOADING_FAILED_ACTIONS_1: "問題が解決しない場合は、",
  14093. ERROR_LOADING_FAILED_ACTIONS_2: "トラブルシューティングガイドを参照してください",
  14094. ERROR_MAINTENANCE_PROBLEM: "メンテナンスは進行中です。",
  14095. ERROR_MAINTENANCE_SOLUTION: "しばらくしてからやり直し てください。",
  14096. LINK_TO_LOCATION: "ロケーションへのリンク",
  14097. MENU_COPY: "コピー",
  14098. LINK_ALERT_COPY: "コピーするにはCTRL/CMD + Cを使用してください。",
  14099. ROTATE: "回転",
  14100. MOVE: "移動",
  14101. INSIDE: "内側",
  14102. ZOOM: "ズーム",
  14103. HELP: "ヘルプ",
  14104. HELP_NAVIGATION_TAB: "ナビゲーション",
  14105. HELP_MORE_HELP_TAB: "その他のヘルプ",
  14106. HELP_DESKTOP_PANORAMA_1A: "Spaceを見回すには、クリックしてドラッグします。",
  14107. HELP_DESKTOP_PANORAMA_2A: "移動するには、Space全体にあるリングをクリックします。",
  14108. HELP_DESKTOP_PANORAMA_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14109. HELP_DESKTOP_PANORAMA_1B: "または、矢印キーを使用して左右に向きを変えます。",
  14110. HELP_DESKTOP_PANORAMA_2B: "または、矢印キーを使用して前後に向きを変えます。",
  14111. HELP_DESKTOP_PANORAMA_3B: "あるいは、プラス(+)キーまたはマイナス(-)キーを使用して、ズームイン、ズームアウトします。",
  14112. HELP_DESKTOP_360_2A: "内側ビューアイコンをクリックしてSpaceに入ります。",
  14113. HELP_DESKTOP_360_2B: "または、数字キー1を押して内側ビューに入ります。",
  14114. HELP_DESKTOP_DOLLHOUSE_1A: "左クリックと左右、上下のドラッグでドールハウスを回転します。",
  14115. HELP_DESKTOP_DOLLHOUSE_2A: "右クリックと左右、上下のドラッグでドールハウスの画面上の位置を変更します。",
  14116. HELP_DESKTOP_DOLLHOUSE_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14117. HELP_DESKTOP_DOLLHOUSE_1B: "または、矢印キーを使用してドールハウスを回転します。",
  14118. HELP_DESKTOP_FLOORPLAN_1A: "左ボタンを押しながら、上下左右にドラッグしてフロアプランの画面上の位置を変更します。",
  14119. HELP_DESKTOP_FLOORPLAN_2A: "右ボタンを押しながら左右にドラッグして、フロアプランを回転します。",
  14120. HELP_DESKTOP_FLOORPLAN_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14121. HELP_DESKTOP_FLOORPLAN_2B: "または、矢印キーを使用して左右に回転します。",
  14122. HELP_DESKTOP_FLOORPLAN_3B: "または、矢印キーを使用して、ズームイン、ズームアウトします。",
  14123. HELP_MOBILE_PANORAMA_1: "Spaceを見回すには、タッチしてドラッグします。",
  14124. HELP_MOBILE_PANORAMA_2: "移動するには、Space全体にあるリングをタップします。",
  14125. HELP_MOBILE_3: "ピンチジェスチャーを使用してズームイン、ズームアウトします。",
  14126. HELP_MOBILE_360_2: "内側ビューアイコンをタップしてSpaceに入ります。",
  14127. HELP_MOBILE_DOLLHOUSE_1: "タッチして上下左右にドラッグしてドールハウスを回転します。",
  14128. HELP_MOBILE_DOLLHOUSE_2: "タッチして、2本指でドラッグしてドールハウスを配置します。",
  14129. HELP_MOBILE_FLOORPLAN_1: "タッチ&ドラッグしてフロアプランを配置します。",
  14130. HELP_MOBILE_FLOORPLAN_2: "タッチして、2本指でドラッグしてフロアプランを回転します。",
  14131. HELP_MORE_HLR_A: "ハイライト",
  14132. HELP_DESKTOP_MORE_HLR_B: "サムネイル画像を使用してSpaceを移動するために開きます。",
  14133. HELP_MORE_DOLLHOUSE_A: "ドールハウス",
  14134. HELP_DESKTOP_MORE_DOLLHOUSE_B: "クリックして3DでSpace全体のトップダウンビューを表示して回転します。",
  14135. HELP_MOBILE_MORE_DOLLHOUSE_B: "タップして3DでSpace全体のトップダウンビューを表示して回転します。",
  14136. HELP_MORE_FLOORS_A: "フロアセレクター",
  14137. HELP_DESKTOP_MORE_FLOORS_B: "Space内のフロアを切り替えます。",
  14138. HELP_MORE_TAG_A: "tag™ Posts",
  14139. HELP_DESKTOP_MORE_TAG_B: "クリックするか、カーソルを置くとSpace内の機能についての説明が表示されます。",
  14140. HELP_MOBILE_MORE_TAG_B: "タップするとSpace内の機能についての説明が表示されます。",
  14141. HELP_MORE_ZOOM_A: "ズームコントロール",
  14142. HELP_DESKTOP_MORE_ZOOM_B: "これらのコントロールまたはスクロールホイールを使用して、ズームイン、ズームアウトします。",
  14143. HELP_MORE_TOUR_A: "ツアーコントロール",
  14144. HELP_DESKTOP_MORE_TOUR_B: "ガイド付きツアー中に再生、一時停止、前方・後方に移動します。",
  14145. HELP_MORE_INSIDE_A: "内側ビュー",
  14146. HELP_DESKTOP_MORE_INSIDE_B: "クリックしてSpace内を探索します。",
  14147. HELP_MOBILE_MORE_INSIDE_B: "タップしてSpace内を探索します。",
  14148. HELP_MORE_VR_A: "VRモード",
  14149. HELP_DESKTOP_MORE_VR_B: "クリックしてバーチャルリアリティでSpaceを起動します。",
  14150. HELP_MOBILE_MORE_VR_B: "タップしてバーチャルリアリティでSpaceを起動します。",
  14151. HELP_MORE_360_A: "360° Views",
  14152. HELP_DESKTOP_MORE_360_B: "Highlight Reelの360° Viewsをクリックして屋外シーンを表示します。",
  14153. HELP_MOBILE_MORE_360_B: "Highlight Reelの360° Viewsをタップして屋外シーンを表示します。",
  14154. HELP_MORE_FULLSCREEN_A: "フルスクリーン",
  14155. HELP_DESKTOP_MORE_FULLSCREEN_B: "3D Showcaseをフルスクリーン表示にします。",
  14156. CLOSE: "閉じる"
  14157. }
  14158. }
  14159. , {}],
  14160. 115: [function(e, t, i) {
  14161. "use strict";
  14162. t.exports = {
  14163. PAGE_TITLE: "",
  14164. LOADING: "Загрузка",
  14165. PRESENTED_BY_CAPS: "ПРЕДСТАВЛЕНО",
  14166. POWERED_BY: "разработано на платформе ",
  14167. POWERED_BY_CAPS: "РАЗРАБОТАНО НА ПЛАТФОРМЕ",
  14168. DESKTOP_SHORT_CTA: "Нажмите для просмотра.",
  14169. MOBILE_SHORT_CTA: "Нажмите для просмотра.",
  14170. PRESENTED_BY: "Представлено ",
  14171. MORE: "Больше ",
  14172. LESS: "Меньше ",
  14173. TAG_CONTENT: "tag™ Контент",
  14174. SHOW: "Показать",
  14175. HIDE: "Скрыть",
  14176. DOLLHOUSE: "Dollhouse",
  14177. FLOOR_PLAN: "Планировка",
  14178. OPEN_HIGHLIGHTS: "Открыть Фотоколлаж",
  14179. CLOSE_HIGHLIGHTS: "Закрыть",
  14180. PREVIOUS: "Предыдущий",
  14181. PLAY: "Воспроизвести",
  14182. PAUSE: "Пауза",
  14183. NEXT: "Следующий",
  14184. EXPLORE_3D_SPACE: "Просмотреть 3D модель",
  14185. VIEW_DOLLHOUSE: "Посмотреть Dollhouse",
  14186. SOCIAL_SHARING: "Поделиться этой моделью",
  14187. VIEW_IN_VR: "Посмотреть в VR",
  14188. VIEW_FULLSCREEN: "Полный экран",
  14189. EXIT_FULLSCREEN: "Выйти из полноэкранного режима",
  14190. ZOOM_IN: "Увеличить",
  14191. ZOOM_OUT: "Уменьшить",
  14192. FLOOR_NAME: "Этаж ",
  14193. FLOOR_ALL: "Все",
  14194. TERMS: "Условия",
  14195. PORT_TERMS: "Правила пользования",
  14196. TERMS_OF_USE: "Условия использования",
  14197. TERMS_TEXT_FILE: "terms-ru-RU.html",
  14198. CLOSE_TERMS: "Закрыть",
  14199. TERMS_FAIL: "Не удалось загрузить условия использования. Для просмотра условий использования, пожалуйста, убедитесь, что у Вас есть подключение к Интернету.",
  14200. HELP: "Помощь",
  14201. HELP_NAVIGATION_TAB: "Навигация",
  14202. HELP_MORE_HELP_TAB: "Доп. Помощь",
  14203. CLOSE: "Закрыть",
  14204. HELP_DESKTOP_PANORAMA_1A: "Нажмите и перетащите, чтобы осмотреть пространство вокруг.",
  14205. HELP_DESKTOP_PANORAMA_2A: "Для передвижения по модели нажимайте на круги .",
  14206. HELP_DESKTOP_PANORAMA_3A: "Используйте колесо прокрутки для увеличения и уменьшения.",
  14207. HELP_DESKTOP_PANORAMA_1B: "Или используйте клавиши со стрелками для поворота влево и вправо.",
  14208. HELP_DESKTOP_PANORAMA_2B: "Или используйте стрелки для перемещения вперед и назад.",
  14209. HELP_DESKTOP_PANORAMA_3B: "Или используйте клавиши ‘плюс’ и ‘минус’ для увеличения и уменьшения изображения.",
  14210. HELP_DESKTOP_360_2A: "Нажмите на значок ‘Вид Изнутри’, чтобы увидеть внутреннюю панораму.",
  14211. HELP_DESKTOP_360_2B: "или нажмите 1 на клавиатуре, чтобы увидеть внутреннюю панораму.",
  14212. HELP_DESKTOP_DOLLHOUSE_1A: "Нажмите левую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы повернуть Dollhouse.",
  14213. HELP_DESKTOP_DOLLHOUSE_2A: "Нажмите правую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы изменить позицию Dollhouse на экране.",
  14214. HELP_DESKTOP_DOLLHOUSE_3A: "Используйте колесо прокрутки чтобы увеличить и уменьшить.",
  14215. HELP_DESKTOP_DOLLHOUSE_1B: "Или используйте клавиши со стрелками, чтобы повернуть Dollhouse.",
  14216. HELP_DESKTOP_FLOORPLAN_1A: "Нажмите левую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы изменить положение Планировки на экране.",
  14217. HELP_DESKTOP_FLOORPLAN_2A: "Нажмите правую кнопку мыши и перетащите влево или вправо, чтобы повернуть Планировку.",
  14218. HELP_DESKTOP_FLOORPLAN_3A: "Используйте колесо прокрутки чтобы увеличить и уменьшить.",
  14219. HELP_DESKTOP_FLOORPLAN_2B: "Или используйте клавиши со стрелками для поворота влево или вправо.",
  14220. HELP_DESKTOP_FLOORPLAN_3B: "Или используйте стрелки для увеличения и уменьшения.",
  14221. HELP_MOBILE_PANORAMA_1: "Нажмите и перетащите, чтобы осмотреть модель.",
  14222. HELP_MOBILE_PANORAMA_2: "Для передвижения по модели нажимайте на круги.",
  14223. HELP_MOBILE_3: "Используйте движение двумя пальцами в разные стороны, чтобы увеличить и уменьшить.",
  14224. HELP_MOBILE_360_2: "Нажмите на значок ‘Вид Изнутри’, чтобы увидеть внутреннюю панораму.",
  14225. HELP_MOBILE_DOLLHOUSE_1: "Нажмите и перетащите вверх, вниз, влево и вправо, чтобы повернуть Dollhouse.",
  14226. HELP_MOBILE_DOLLHOUSE_2: "Нажмите и перетащите, чтобы расположить Dollhouse.",
  14227. HELP_MOBILE_FLOORPLAN_1: "Нажмите и перетащите, чтобы расположить план здания.",
  14228. HELP_MOBILE_FLOORPLAN_2: "Коснитесь и перетащите двумя пальцами, чтобы повернуть план здания.",
  14229. HELP_MORE_HLR_A: "Фотоколлаж",
  14230. HELP_DESKTOP_MORE_HLR_B: "Откройте для перемещения по модели, используя иконки изображений.",
  14231. HELP_MORE_DOLLHOUSE_A: "Dollhouse",
  14232. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Нажмите и поверните сверху вниз чтобы просмотреть всю 3D модель.",
  14233. HELP_MOBILE_MORE_DOLLHOUSE_B: "Нажмите и поверните сверху вниз чтобы просмотреть всю 3D модель.",
  14234. HELP_MORE_FLOORS_A: "Выбор Этажа",
  14235. HELP_DESKTOP_MORE_FLOORS_B: "Переключение между этажами.",
  14236. HELP_MORE_TAG_A: "tag™ Posts",
  14237. HELP_DESKTOP_MORE_TAG_B: "Нажмите или наведите курсор мыши для получения информации о функциях в Пространстве.",
  14238. HELP_MOBILE_MORE_TAG_B: "Нажмите для получения информации о функциях.",
  14239. HELP_MORE_ZOOM_A: "Масштаб",
  14240. HELP_DESKTOP_MORE_ZOOM_B: "Используйте эти кнопки для увеличения и уменьшения изображения или используйте колесо прокрутки.",
  14241. HELP_MORE_TOUR_A: "Управление Туром",
  14242. HELP_DESKTOP_MORE_TOUR_B: "Используйте кнопки Воспроизвести, Пауза, Вперед и Назад для управления фотоколлажем.",
  14243. HELP_MORE_INSIDE_A: "Вид Изнутри",
  14244. HELP_DESKTOP_MORE_INSIDE_B: "Нажмите, чтобы просмотреть модель изнутри.",
  14245. HELP_MOBILE_MORE_INSIDE_B: "Нажмите, чтобы просмотреть модель изнутри.",
  14246. HELP_MORE_VR_A: "Режим VR",
  14247. HELP_DESKTOP_MORE_VR_B: "Нажмите, чтобы запустить модель в виртуальной реальности.",
  14248. HELP_MOBILE_MORE_VR_B: "Нажмите, чтобы запустить модель в виртуальной реальности.",
  14249. HELP_MORE_360_A: "360° Views",
  14250. HELP_DESKTOP_MORE_360_B: "Нажмите на “360 Views” в фотоколлаже, чтобы просмотреть внешний пейзаж.",
  14251. HELP_MOBILE_MORE_360_B: "Нажмите на “360 Views” в фотоколлаже, чтобы просмотреть внешний пейзаж.",
  14252. HELP_MORE_FULLSCREEN_A: "Полный экран",
  14253. HELP_DESKTOP_MORE_FULLSCREEN_B: "Развернуть 3D Showcase во весь экран.",
  14254. WEBVR_FOR_CARDBOARD: "Для Google Cardboard",
  14255. WEBVR_FOR_DAYDREAM: "Для просмотра в Daydream",
  14256. WEBVR_ENTER_WEBVR: "ВОЙТИ В VR ",
  14257. WEBVR_DIFFERENT_HEADSET: "Есть другой VR-шлем?",
  14258. WEBVR_LEARN_MORE: "Узнать больше",
  14259. WEBVR_VIEW_SPACE: "Запустить модель в VR",
  14260. WEBVR_DAYDREAM_VIEW: "Посмотреть в Daydream",
  14261. WEBVR_DAYDREAM_PHONE: "Daydream-готовый телефон",
  14262. WEBVR_VIEW_CARDBOARD: "Или просмотреть в Google Cardboard",
  14263. VR_WHAT_YOU_NEED: "Что Вам потребуется...",
  14264. VR_NEED_DAYDREAM_PHONE: "Daydream-готовый телефон",
  14265. VR_GOOGLE_DAYDREAM: "Google Daydream",
  14266. VR_APP: "port VR App",
  14267. VR_APP_OPEN: "Или открыть через приложение port VR",
  14268. VR_COMPATIBLE_ANDROID_LONG: 'Совместимые Android устройства с диагональю экрана 4.5"-5.5" дюймов и Android версией 4.4.4, и выше',
  14269. VR_SAMSUNG_DETAIL: "Galaxy S6 и выше",
  14270. VR_APP_FOR_ANDROID: "Приложение port VR для Android",
  14271. VR_NEED_DAYDREAM: "Необходимо для соединением с Daydream",
  14272. VR_VIEW_SPACE: "Запустить модель в VR",
  14273. VR_LEARN_MORE_CAPS: "УЗНАТЬ БОЛЬШЕ",
  14274. VR_PREVIOUS_CAPS: "ПРЕДЫДУЩИЙ",
  14275. VR_NEXT_CAPS: "СЛЕДУЮЩИЙ",
  14276. VR_GOT_IT_CAPS: "ЯСНО",
  14277. VR_SHOW_SUPPORTED: "Нажмите, чтобы просмотреть модель в VR с помощью",
  14278. VR_SHOW_UNSUPPORTED: "Извините, но Ваше устройство не соответствует минимальным требованиям для просмотра модели в VR.",
  14279. VR_SHOW_IOS_1: "Нажмите, чтобы просмотреть модель в VR",
  14280. VR_SHOW_IOS_2: "Для просмотра требуется приложение port VR и совместимый iPhone",
  14281. VR_NEED_CARDBOARD: "Что Вам потребуется для Google Cardboard",
  14282. VR_NEED_SAMSUNG: "Что Вам потребуется для Samsung Gear VR",
  14283. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14284. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14285. VR_COMPATIBLE_IPHONES_1: "iPhones",
  14286. VR_COMPATIBLE_IPHONES_2: "iPhone 5s или новее с iOS 9.1 и выше",
  14287. VR_COMPATIBLE_IPHONES_3: "Совместимые модели iPhone",
  14288. VR_COMPATIBLE_ANDROID: "Совместимые Android устройства",
  14289. VR_ANDROID_DETAIL: 'Экран от 4.5" до 5.5" и Android 4.4.4, и выше',
  14290. VR_ANDROID_DVICES: "Android устройства",
  14291. VR_COMPATIBLE_SAMSUNG: "Совместимые Samsung устройства",
  14292. VR_APP_FOR_CARDBOARD: "Приложение port VR для Google Cardboard",
  14293. VR_APP_FOR_SAMSUNG: "Приложение port VR для Gear VR",
  14294. VR_DOWNLOAD_HERE: "Скачать здесь",
  14295. VR_REQUIRE_HEADSET: "Требуется VR-шлем и установленное приложение port VR для Android",
  14296. VR_REDIRECT_TO_STORE: "Если приложение не установлено, Вы будете перенаправлены на страницу магазина приложений.",
  14297. VR_IMPROPER_EMBED: "port модель не встроена должным образом для поддержки VR в вашем веб-браузере.",
  14298. VR_OPEN_ANDROID_LINK: "Откройте ссылку на Вашем мобильном телефоне",
  14299. VR_ANDROID_OPTIONS: "Доступные опции VR-шлемов",
  14300. SHARE_TO: "Поделиться",
  14301. SHARE_LINK: "Прямая ссылка",
  14302. SHARE_EXPLORE: "просмотреть",
  14303. SHARE_AT: "на",
  14304. SHARE_WITH: "с",
  14305. SHARE_3D: "в 3D",
  14306. SHARE_COPIED: "Скопировано!",
  14307. ERROR_BROWSER_SOLUTION: "установите новый браузер, чтобы просмотреть 3D пространство.",
  14308. ERROR_BROWSER_EXPLANATION: "WebGL требует современный браузер.",
  14309. ERROR_GENERIC_PROBLEM: "Ой, что-то пошло не так.",
  14310. ERROR_GENERIC_SOLUTION: "Перезапустите браузер.",
  14311. ERROR_GENERIC_ACTIONS_1: "Если проблема не устранена, ",
  14312. ERROR_GENERIC_ACTIONS_2: "установите поддерживаемый браузер",
  14313. ERROR_GENERIC_ACTIONS_3: " или ",
  14314. ERROR_GENERIC_ACTIONS_4: "смотрите наше руководство по устранению неполадок",
  14315. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Браузер не поддерживается.",
  14316. ERROR_WEBGL_IOS_PROBLEM: "iOS-версия не поддерживается.",
  14317. ERROR_WEBGL_IOS_SOLUTION: "Обновите до iOS 8 или выше, чтобы просмотреть пространство в 3D.",
  14318. ERROR_WEBGL_IOS_ACTIONS_1: "Нажмите ",
  14319. ERROR_WEBGL_IOS_ACTIONS_2: "Настройки > Общие > Обновление ПО",
  14320. ERROR_WEBGL_SAFARI_PROBLEM: "Включите WebGL для 3D-просмотра.",
  14321. ERROR_WEBGL_SAFARI_ACTIONS_1: "Нажмите ",
  14322. ERROR_WEBGL_SAFARI_ACTIONS_2: "Настойки > Дополнения > Показывать меню “Разработка” в строке меню",
  14323. ERROR_WEBGL_SAFARI_ACTIONS_3: "Затем нажмите ",
  14324. ERROR_WEBGL_SAFARI_ACTIONS_4: "Разработка > Разрешить WebGL",
  14325. ERROR_MISSING_URLS_PROBLEM: "Ой, для этой модели нет панорамы.",
  14326. ERROR_MISSING_URLS_EXPLANATION: "Эта модель устарела. У владельца веб-сайта может быть новая модель.",
  14327. ERROR_LOADING_FAILED_PROBLEM: "Ой, модель недоступна.",
  14328. ERROR_LOADING_FAILED_ACTIONS_1: "Если проблема не устранена, ",
  14329. ERROR_LOADING_FAILED_ACTIONS_2: "посмотрите наше руководство по устранению неполадок",
  14330. ERROR_MAINTENANCE_PROBLEM: "Выполняется техническое обслуживание.",
  14331. ERROR_MAINTENANCE_SOLUTION: "Пожалуйста, попробуйте снова через несколько минут.",
  14332. LINK_TO_LOCATION: "Ссылка на местоположение",
  14333. MENU_COPY: "Копировать",
  14334. LINK_ALERT_COPY: "Для того, чтобы скопировать, пожалуйста, используйте CTRL/CMD + C.",
  14335. ROTATE: "Вращать",
  14336. MOVE: "Передвигаться",
  14337. INSIDE: "Вид изнутри",
  14338. ZOOM: "Масштаб"
  14339. }
  14340. }
  14341. , {}],
  14342. 116: [function(e, t, i) {//main.js
  14343. (function(t) {
  14344. "use strict";
  14345. var modelProgressBase = 0.4;
  14346. var progressUpdate = function(e){ // 0 <= e <= 1
  14347. console.log('e1:'+e)
  14348. e = Math.round(modelProgressBase * e * 100);
  14349. console.log('e2:'+e)
  14350. var t = $('.progressbar');
  14351. t.find('.bar').css('width',e+'%');
  14352. t.find('.label').css('left', t.width() * e / 100 - 15 + 'px' ); //上面跟着的字的百分比
  14353. t.find('.perc').text(e +'%'); //具体数字的百分比
  14354. }
  14355. $('#gui-loading').fadeIn(200);
  14356. progressUpdate(0.1)
  14357. var fileName = g_version ? 'modeldata.js' : 'someData.json' ;
  14358. $.ajax(g_Prefix + "data/"+window.number+"/"+fileName+"?"+randomTime().getTime(),{dataType: "json"}).done( function(e){ //改
  14359. var data = matcher(e);
  14360. data.files.templates[0] = g_Prefix + e.files.templates[0].replace("{{number}}",window.number);
  14361. data.user = {
  14362. "is_authenticated": false,
  14363. "flags": ["payment_show_past_due", "sc_imgopt_100", "mattertags", "labels", "fastly_v2_urls", "vr", "uhql", "sc_segment_100", "show_segment_metrics", "content_distribution", "workshop_webgl", "show360views", "showcase_vr", "ws_zooming", "model_settings", "ws_360snapshots", "img_multi_dl", "vrworkshop", "tag_links", "ws_img_multi_dl", "mattertag_links", "billing_tab_hidden", "static_cloud_ui", "metrics", "mattertag_media", "img_size_download", "show_360snapshots", "floorplan", "sc_tilegen_0", "showcase_webvr", "sc_mixpanel_0", "show_clickbait", "zooming", "showcase_tiling", "list_signed_urls_default_3", "fastly_image_opto"]
  14364. }
  14365. try{//处理一下导览数据
  14366. data.model.images = data.model.images.filter(e=>{
  14367. if(!e.locations && !e.thumbnail_signed_src)return; //旧的曾有导览数据是错误的,将它删除
  14368. if(e.locations && e.locations.length == 0)return;
  14369. return e
  14370. })
  14371. }catch(e){console.log(e) }
  14372. window.DATA = data;
  14373. data.model.summary = data.summary
  14374. data.model.name = data.name
  14375. for(let i in data){
  14376. data[i] == "false" && (data[i] = false)
  14377. }
  14378. progressUpdate(0.7);
  14379. StartLoad(); //xzw someData.js是我整合的 原本在html里 但这样每个场景的html都不一样了
  14380. if(data.weixinDesc){
  14381. g_weixinObj.desc = data.weixinDesc;
  14382. }
  14383. if(data.shareImgUrl){
  14384. g_weixinObj.imgUrl = data.shareImgUrl
  14385. }
  14386. window.wx && manage.weixinShare();
  14387. //初始画面
  14388. data.camera_start && data.camera_start.thumbImg && E(manage.dealURL(data.camera_start.thumbImg))
  14389. function E(e) {
  14390. $("<img/>").attr("src", e).on("load", function() {
  14391. $("#gui-thumb").css("backgroundImage", "url(" + e + ")").fadeIn(500),
  14392. $(this).remove()
  14393. })
  14394. }
  14395. //背景
  14396. settings.transparentBg = settings.transparentBg || data.transparentBg || false,
  14397. settings.bgImg = settings.bgImg || data.bgImg || null
  14398. if(settings.bgImg){
  14399. $("#player").css({'background-image': "url("+settings.bgImg+")",
  14400. "background-position": "center center"
  14401. })
  14402. }
  14403. {//初始化导览时间
  14404. if(DATA.tourBlackSpeed == void 0)DATA.tourBlackSpeed = 100
  14405. window._settings.warp.teleportTime = settings.teleportTime / DATA.tourBlackSpeed * 100;
  14406. if(DATA.tourWalkSpeed == void 0)DATA.tourWalkSpeed = 100
  14407. if(DATA.tourRotTime == '' || DATA.tourRotTime == void 0){
  14408. DATA.tourRotTime = settings.tourRotTime; //默认停留2秒
  14409. }
  14410. }
  14411. {//其他
  14412. _settings.floorPlanAngle = DATA.floorPlanAngle || 0
  14413. }
  14414. }).fail(e=>{
  14415. alert("缺少someData文件,请检查场景码是否正确。")
  14416. })
  14417. function StartLoad(){//当加载完data后
  14418. function i() {
  14419. var e = window.number//Y.getModelIDFromQueryString();
  14420. if (!e)
  14421. return b(null, "loading-failed");
  14422. var t = Y.parseSidUrl(e)
  14423. , i = l()
  14424. , a = c()
  14425. , s = o()
  14426. , u = V.quickstart.enabled
  14427. , g = null
  14428. , m = null
  14429. , v = null
  14430. , w = null
  14431. , T = null
  14432. , x = null
  14433. , S = null
  14434. , M = null
  14435. , R = null
  14436. , P = null
  14437. , O = null
  14438. , L = null
  14439. , N = new ue;
  14440. r(s);
  14441. h({ //MP开头写法
  14442. urlBase: t.urlBase
  14443. }).then(function() {
  14444. return re.init(),
  14445. d(t, e) //getModel and load
  14446. }).then(function(e) {
  14447. progressUpdate(0.9)
  14448. return P = e,
  14449. p(P, V.appConfig.segment_key, V.appConfig.keen_write_key, V.appConfig.keen_project_id, {
  14450. startSource: i,
  14451. autoplay: V.autoplay,
  14452. quickstart: u
  14453. }),
  14454. P.urls.init()
  14455. }).then(function() {
  14456. return P.loadPanos()
  14457. }).then(function() {
  14458. m = X.getStartCameraOptions(P, P.panos),
  14459. S = A(P),
  14460. O = y(u, m.mode),
  14461. v = O.controls,
  14462. w = O.player,
  14463. T = O.director,
  14464. x = O.tagManager,
  14465. M = O.tileDownloader,
  14466. R = O.qualityManager,
  14467. L = O.panoRenderer,
  14468. C(P, S, O, s),
  14469. w.director = T,//xzw add
  14470. P.supportsTiles && M.start(),
  14471. !u || m.mode === D.PANORAMA && m.pano || (de.warn("Tried to quickstart, but failed as we are not starting in inside mode."),
  14472. u = !1);
  14473. var e = null;
  14474. if (u) {
  14475. de.warn("Quickstart engaged. Hold on to your knickers.");
  14476. var t = v.controls[D.PANORAMA];
  14477. g = new ie(R,S.scene,S.camera,t,s),
  14478. _(S, s, P),
  14479. e = g.load(m).then(function() {
  14480. S.addComponent(g),
  14481. S.once(le.AfterRender, function() {
  14482. de.warn("First render after quickstart load finished.")
  14483. })
  14484. })
  14485. }
  14486. window.flyToFirst = function(){//xzw add
  14487. var pano = w.model.panos.get("8d778e19657f433fb9cf8947d823bb70");
  14488. var q = new _x.Quaternion(0.7099827027821568,-0.07708150183830938,0.6958985789714591,0.07555241737970636);
  14489. var lookAtPoint = new _x.Vector3(0,0,-1).applyQuaternion(q).add(pano.position);
  14490. w.flyToPano({pano:pano, lookAtPoint:lookAtPoint})
  14491. };
  14492. return $.when(e, U.startLoading(P, w, T, V.autoplay, u, N))
  14493. }).then(function() {
  14494. return f(P, U.onProgress, i, !u, a)
  14495. }).then(function() {
  14496. if (m.quickstart = u,
  14497. I(P, S, O, s),
  14498. S.started || _(S, s, P),
  14499. H.modelLoaded(P, w, v, V.autoplay),
  14500. E(w, P, m, V.autoplay).done(function() {
  14501. T.autoTour()
  14502. }),
  14503. !P.supportsTiles) {
  14504. var e = new Z(P,w);
  14505. e.start()
  14506. }
  14507. u && (S.removeComponent(g),
  14508. g.destroy(),
  14509. m.pano.enter()),
  14510. U.init(P, T, w, v, S, m, H.getSessionId()),
  14511. U.endLoading(P, T, x),
  14512. S.once(le.AfterRender, function() {
  14513. N.setAppReadyTime();
  14514. var e = N.calcFullLoadingTime();
  14515. de.warn("Total load time: " + e / 1e3),
  14516. H.loadComplete(e),
  14517. window.dispatchEvent(window.evt);
  14518. de.warn("First render after model load finished.")
  14519. try {
  14520. parent.postMessage({
  14521. cmd: "loaded",
  14522. }, "*")
  14523. } catch (err) {}
  14524. }),
  14525. S.on(le.MemoryUsageUpdated, n)
  14526. }).fail(b.bind(this, e))
  14527. }
  14528. function n(e) {
  14529. ce.update(e)
  14530. }
  14531. function r(e) {
  14532. de.info("Version", "2.25.6-0-gd87e5b1"),
  14533. q.defaultMaxListeners = 1e3,
  14534. a(e),
  14535. s()
  14536. }
  14537. function o() {
  14538. return document.getElementById("player")
  14539. }
  14540. function a(e) {
  14541. e.addEventListener("dragenter", T, !1),
  14542. e.addEventListener("dragover", T, !1)
  14543. }
  14544. function s() {
  14545. F.valueFromHash("title", !0) || $(document).ready(function() {
  14546. var e = $(".model-title");
  14547. e.hide()
  14548. })
  14549. }
  14550. function l() {
  14551. return F.valueFromHash("play", !1) ? "autoplay" : F.inIframe() ? "click" : "fullpage"
  14552. }
  14553. function c() {
  14554. return {
  14555. panoElementsToLoad: 6,
  14556. modelElementsToLoad: 0,
  14557. totalElementsLoaded: 0,
  14558. totalElementsToLoad: 0,
  14559. totalPercentageLoaded: 0,
  14560. progressCallback: null
  14561. }
  14562. }
  14563. function h(e) {
  14564. return K.loadFeatureFlags(e).done(function(e) {
  14565. K.updateDependentSettings(e, V)
  14566. })
  14567. }
  14568. // function u(e) {
  14569. // return Q.get(e.urlBase + "/api/v1/config/showcase", {
  14570. // responseType: "json",
  14571. // prefetchFrom: "config"
  14572. // }).then(function(e) {
  14573. // return e ? void j.extendObject(V.appConfig, e) : {}
  14574. // }, function(e) {
  14575. // return de.warn("Failed loading runtime config, using defaults."),
  14576. // $.when({})
  14577. // })
  14578. // }
  14579. function d(e, t) {
  14580. var i = B.getModel({
  14581. url: t,
  14582. floors: F.valueFromHash("f", !0),
  14583. autoload: !1
  14584. })
  14585. ;
  14586. return $.when(i, n).then(null, function(e) {
  14587. return this
  14588. })
  14589. }
  14590. function p(e, t, i, n, r) {
  14591. de.info("Model data loaded"),
  14592. de.debug("UUID: " + e.data.job.uuid),
  14593. J.init(K.getFlags()),
  14594. i && H.initKeen({
  14595. token: i,
  14596. appId: n
  14597. }),
  14598. H.initSegment({
  14599. model: e.sid,
  14600. version: "2.25.6-0-gd87e5b1",
  14601. startSource: r.startSource,
  14602. token: t,
  14603. autoplay: r.autoplay,
  14604. quickstart: r.quickstart
  14605. })
  14606. }
  14607. function f(e, t, i, n, r) {
  14608. return r.progressCallback = t,
  14609. H.sessionStart(),
  14610. e.load(n).progress(g.bind(this, r))
  14611. }
  14612. function g(e, t) {
  14613. e.modelElementsToLoad = t[1],
  14614. v(e),
  14615. m(e)
  14616. }
  14617. function m(e) {
  14618. e.totalElementsLoaded++,
  14619. e.totalPercentageLoaded = e.totalElementsLoaded / e.totalElementsToLoad,
  14620. //----许钟文-----------------模型进度条向后调整
  14621. isNaN(e.totalPercentageLoaded) && (e.totalPercentageLoaded = 0);
  14622. e.totalPercentageLoaded = modelProgressBase + (1-modelProgressBase)*e.totalPercentageLoaded;
  14623. console.log('pro:'+e.totalPercentageLoaded)
  14624. //---------------------------
  14625. e.progressCallback && e.progressCallback(100 * e.totalPercentageLoaded)
  14626. }
  14627. function v(e) {
  14628. e.totalElementsToLoad = e.modelElementsToLoad + e.panoElementsToLoad
  14629. }
  14630. function A(e) {
  14631. var t = new x.PerspectiveCamera;
  14632. t.layers.enable(he.PANOMARKERS),
  14633. t.layers.enable(he.RETICULE),
  14634. t.layers.enable(he.TAG);
  14635. var i = new x.Scene
  14636. , n = new x.AmbientLight(16777215);
  14637. i.add(n),
  14638. i.plane = new x.Mesh(new x.PlaneBufferGeometry(1e5,1e5),new x.RawShaderMaterial({
  14639. side: x.DoubleSide
  14640. })),
  14641. i.plane.position.y = 0,
  14642. i.plane.rotateX(-Math.PI / 2),
  14643. i.plane.material.visible = !1,
  14644. i.add(i.plane),
  14645. i.updateMatrixWorld(),
  14646. V.showScreenshotLocations && e.data.images.forEach(function(e) {
  14647. if (e.metadata && e.metadata.camera_position) {
  14648. var t = e.metadata.camera_position
  14649. , n = new x.Mesh(new x.BoxGeometry(.3,.3,.3));
  14650. n.position = t.clone(),
  14651. i.add(n);
  14652. var r = e.metadata.camera_quaternion
  14653. , o = new x.Vector3(0,0,-1).applyQuaternion(r);
  14654. i.add(new x.ArrowHelper(o,t.clone(),1,16711680))
  14655. }
  14656. }),
  14657. V.showAxis && (i.add(new x.ArrowHelper(new x.Vector3(0,1,0),new x.Vector3(0,0,0),1,255)),
  14658. i.add(new x.ArrowHelper(new x.Vector3(0,0,1),new x.Vector3(0,0,0),1,16711680)),
  14659. i.add(new x.ArrowHelper(new x.Vector3(1,0,0),new x.Vector3(0,0,0),1,65280)));
  14660. //背景
  14661. if(!settings.transparentBg && !settings.bgImg){
  14662. i.skybox = new W
  14663. i.add(i.skybox)
  14664. }
  14665. var r = new te(i,t,z);
  14666. return r
  14667. }
  14668. function y(e, t) {
  14669. var i = e ? 1 : 1e3
  14670. , n = J.tilegen || J.imgopt ? 6 : 2;
  14671. n = F.valueFromHash("tileconc", n);
  14672. var r = new ne
  14673. , o = new ae({
  14674. concurrentDownloads: n
  14675. })
  14676. , a = new se
  14677. , s = new P
  14678. , l = new M
  14679. , c = new S(t)
  14680. , h = new R
  14681. , u = new O(i)
  14682. , d = new L
  14683. , p = new oe;
  14684. return {
  14685. qualityManager: r,
  14686. panoRenderer: a,
  14687. tileDownloader: o,
  14688. player: c,
  14689. director: l,
  14690. modelManager: s,
  14691. tagManager: p,
  14692. displayController: u,
  14693. labelDisplayController: d,
  14694. controls: h
  14695. }
  14696. }
  14697. function C(e, t, i, n) {
  14698. var r = i.controls
  14699. , o = i.qualityManager
  14700. , a = i.panoRenderer
  14701. , s = i.tileDownloader
  14702. , l = i.modelManager;
  14703. r.init(n, l),
  14704. ee.init(i.director, r, i.player, l, t),
  14705. o.init(l),
  14706. s.init(o),
  14707. a.init(t, s, o),
  14708. l.init(s, a, o),
  14709. l.addModel(e),
  14710. t.addComponent(G)
  14711. }
  14712. function I(e, t, i, n) {
  14713. var r = i.qualityManager
  14714. , o = i.panoRenderer
  14715. , a = i.tileDownloader
  14716. , s = i.modelManager
  14717. , l = i.player
  14718. , c = i.director
  14719. , h = i.tagManager
  14720. , u = i.displayController
  14721. , d = i.labelDisplayController
  14722. , p = i.controls;
  14723. t.scene.add(e),
  14724. t.qualityManager = r;
  14725. var f = {
  14726. camera: t.camera,
  14727. director: c,
  14728. modelManager: s,
  14729. tileDownloader: a,
  14730. panoRenderer: o,
  14731. qualityManager: r,
  14732. tagManager: h,
  14733. container: n,
  14734. controls: p
  14735. };
  14736. l.init(f),
  14737. l.setScene(t.scene),
  14738. h.init(s, l),
  14739. c.init(l, s),
  14740. u.init(c, l, s, h, n),
  14741. d.init(l, s, n),
  14742. z.bindEvents(l),
  14743. t.addComponent(h),
  14744. t.addComponent(l),
  14745. t.addComponent(o),
  14746. l.sceneRenderer = t; //xzw add 方便resize
  14747. }
  14748. function E(e, t, i, n) {
  14749. return de.info("Starting player in " + i.mode),
  14750. H.report(t.sid, "started-playing", n, i.quickstart),
  14751. e.start(i)
  14752. }
  14753. function b(e, t) {
  14754. de.error(t),
  14755. k.error(t),
  14756. H.report(e, "error-" + t)
  14757. }
  14758. function w(e) {
  14759. var t = F.details();
  14760. t && "Safari" === t.name && t.version > 500 && t.version < 600 ? (k.error("webgl-safari"),
  14761. H.report(e, "error-webgl-safari")) : (k.error("webgl-generic"),
  14762. H.report(e, "error-webgl-generic"))
  14763. }
  14764. function _(e, t, i) {
  14765. try {
  14766. e.start(t)
  14767. } catch (e) {
  14768. throw de.warn(e.message),
  14769. w(i.sid),
  14770. e
  14771. }
  14772. }
  14773. function T(e) {
  14774. e.stopPropagation(),
  14775. e.preventDefault()
  14776. }
  14777. //czj 判断someData 有没有hoticon字段 修改热点的样式
  14778. if (window.DATA.hoticon){
  14779. g_HotImage = {
  14780. point: ("static/"+window.DATA.hoticon.default) || "https://super.4dage.com/images/4dagePoint2.png",
  14781. point2: ("static/"+window.DATA.hoticon.higt) || "https://super.4dage.com/images/4dagePoint.png"
  14782. } ;
  14783. }
  14784. //czj 判断someData 有没有backgroundMusic 添加音乐
  14785. if (window.DATA.backgroundMusic) {
  14786. if(window.isLocal){
  14787. SoundManager.setSrc('bgm', manage.dealURL(window.DATA.backgroundMusic))
  14788. }else{
  14789. SoundManager.setSrc('bgm', window.DATA.backgroundMusic )
  14790. }
  14791. $("#volume").show();
  14792. }else if (g_version === "one"){
  14793. SoundManager.setSrc('bgm', manage.dealURL( g_Prefix+"/audio/"+"audio"+window.number + "/background.mp3"))
  14794. $("#volume").show();
  14795. }
  14796. //隐藏公司logo
  14797. if(window.DATA.loadlogo){
  14798. showLogo();
  14799. }
  14800. e("./lib/three75-shim"),
  14801. e("./lib/array-polyfill"),
  14802. e("./lib/performance-polyfill"),
  14803. e("./lib/shaders/CopyShader.js"),
  14804. e("./lib/shaders/HorizontalBlurShader.js"),
  14805. e("./lib/shaders/VerticalBlurShader.js"),
  14806. e("./lib/postprocessing/EffectComposer.js"),
  14807. e("./lib/postprocessing/RenderPass.js"),
  14808. e("./lib/postprocessing/MaskPass.js"),
  14809. e("./lib/postprocessing/ShaderPass.js"),
  14810. window.Promise || (window.Promise = e("promise-polyfill"));
  14811. var x = e("three")
  14812. , _x = e("three")
  14813. , S = (e("./util/sentry"),
  14814. e("./player"))
  14815. , M = e("./director")
  14816. , R = e("./controls/CameraControls")
  14817. , P = e("./model/ModelManager")
  14818. , O = e("./DisplayController")
  14819. , L = e("./label/LabelDisplayController")
  14820. , D = e("./enum/Viewmode")
  14821. , N = e("./util/logger")
  14822. , B = e("./showcase")
  14823. , F = e("./util/browser")
  14824. , V = e("./settings")
  14825. , U = e("./gui/gui")
  14826. , k = e("./gui/error")
  14827. , H = e("./analytics")
  14828. , G = e("./util/transitions")
  14829. , z = e("./effects")
  14830. , W = e("./objects/Skybox")
  14831. , j = e("./util/common")
  14832. , Y = (e("./util/PanoramaCollection"),
  14833. e("./util/math"),
  14834. e("./util/showcase"))
  14835. , X = e("./util/camera")
  14836. , Z = (e("./objects/Panorama"),
  14837. e("./cameras/PanoramaCamera"),
  14838. e("./preloaders"))
  14839. , q = e("events").EventEmitter
  14840. , K = e("./featureflags")
  14841. , Q = (e("./util/lerp"),
  14842. e("./util/ajax"))
  14843. , J = e("./ab")
  14844. , ee = e("./sdk/automation.js")
  14845. , te = e("./scene/SceneRenderer")
  14846. , ie = e("./scene/QuickstartManager")
  14847. , ne = e("./tile/QualityManager.js")
  14848. , re = e("./localization/localize")
  14849. , oe = e("./tag/tagManager")
  14850. , ae = e("./tile/TileDownloader")
  14851. , se = e("./tile/PanoRenderer")
  14852. , le = (e("./enum/PanoSizeClass"),
  14853. e("./enum/PanoramaEvents"),
  14854. e("./enum/SceneRendererEvents"))
  14855. , ce = e("./gui/memoryUsage")
  14856. , he = e("./enum/RenderLayers")
  14857. , ue = e("./TimingData")
  14858. , de = new N(t);
  14859. N.level = V.logLevel,
  14860. N.consoleEnabled = V.console,
  14861. i()
  14862. }
  14863. }
  14864. ).call(this, "/js/main.js")
  14865. }
  14866. , {
  14867. "./DisplayController": 1,
  14868. "./TimingData": 2,
  14869. "./ab": 3,
  14870. "./analytics": 4,
  14871. "./cameras/PanoramaCamera": 7,
  14872. "./controls/CameraControls": 9,
  14873. "./director": 15,
  14874. "./effects": 16,
  14875. "./enum/PanoSizeClass": 36,
  14876. "./enum/PanoramaEvents": 37,
  14877. "./enum/RenderLayers": 41,
  14878. "./enum/SceneRendererEvents": 43,
  14879. "./enum/Viewmode": 51,
  14880. "./featureflags": 59,
  14881. "./gui/error": 64,
  14882. "./gui/gui": 65,
  14883. "./gui/memoryUsage": 73,
  14884. "./label/LabelDisplayController": 91,
  14885. "./lib/array-polyfill": 92,
  14886. "./lib/performance-polyfill": 95,
  14887. "./lib/postprocessing/EffectComposer.js": 96,
  14888. "./lib/postprocessing/MaskPass.js": 97,
  14889. "./lib/postprocessing/RenderPass.js": 98,
  14890. "./lib/postprocessing/ShaderPass.js": 99,
  14891. "./lib/shaders/CopyShader.js": 100,
  14892. "./lib/shaders/HorizontalBlurShader.js": 101,
  14893. "./lib/shaders/VerticalBlurShader.js": 102,
  14894. "./lib/three75-shim": 103,
  14895. "./localization/localize": 108,
  14896. "./tag/tagManager": 124,
  14897. "./model/ModelManager": 140,
  14898. "./objects/Panorama": 148,
  14899. "./objects/Skybox": 152,
  14900. "./player": 155,
  14901. "./preloaders": 156,
  14902. "./scene/QuickstartManager": 157,
  14903. "./scene/SceneRenderer": 158,
  14904. "./sdk/automation.js": 164,
  14905. "./settings": 166,
  14906. "./showcase": 168,
  14907. "./tile/PanoRenderer": 169,
  14908. "./tile/QualityManager.js": 170,
  14909. "./tile/TileDownloader": 171,
  14910. "./util/PanoramaCollection": 178,
  14911. "./util/ajax": 181,
  14912. "./util/browser": 182,
  14913. "./util/camera": 183,
  14914. "./util/common": 185,
  14915. "./util/lerp": 188,
  14916. "./util/logger": 189,
  14917. "./util/math": 190,
  14918. "./util/sentry": 192,
  14919. "./util/showcase": 193,
  14920. "./util/transitions": 195,
  14921. events: 202,
  14922. "promise-polyfill": 213,
  14923. three: 217
  14924. }],
  14925. 117: [function(e, t, i) {
  14926. "use strict";
  14927. function n(e) {
  14928. e = e || {}
  14929. r.RawShaderMaterial.call(this, a.extendObject({
  14930. fragmentShader: o.cube.fragmentShader,
  14931. vertexShader: o.cube.vertexShader,
  14932. uniforms: r.UniformsUtils.clone(o.cube.uniforms),
  14933. name: "CubemapMaterial",
  14934. }, e))
  14935. }
  14936. var r = e("three")
  14937. , o = e("../shaders")
  14938. , a = e("../util/common");
  14939. n.prototype = Object.create(r.RawShaderMaterial.prototype),
  14940. n.prototype.constructor = n,
  14941. t.exports = n
  14942. }
  14943. , {
  14944. "../shaders": 167,
  14945. "../util/common": 185,
  14946. three: 217
  14947. }],
  14948. 118: [function(e, t, i) {
  14949. "use strict";
  14950. function n(e) {
  14951. e = e || {}
  14952. r.RawShaderMaterial.call(this, a.extendObject({
  14953. fragmentShader: o.model.fragmentShader,
  14954. vertexShader: o.model.vertexShader,
  14955. uniforms: r.UniformsUtils.clone(o.model.uniforms),
  14956. name: "ModelTextureMaterial",
  14957. }, e))
  14958. }
  14959. var r = e("three")
  14960. , o = e("../shaders")
  14961. , a = e("../util/common");
  14962. n.prototype = Object.create(r.RawShaderMaterial.prototype),
  14963. n.prototype.constructor = n,
  14964. n.prototype.setProjectedPanos = function(e, t, i) {
  14965. i && (this.uniforms.progress.value = 0),
  14966. e.ensureSkyboxReadyForRender(),
  14967. this.uniforms.pano0Map.value = e.getSkyboxTexture(),
  14968. this.uniforms.pano0Position.value.copy(e.position),
  14969. this.uniforms.pano0Matrix.value.copy(e.skyboxMesh.matrixWorld),
  14970. t.ensureSkyboxReadyForRender(),
  14971. this.uniforms.pano1Map.value = t.getSkyboxTexture(),
  14972. this.uniforms.pano1Position.value.copy(t.position),
  14973. this.uniforms.pano1Matrix.value.copy(t.skyboxMesh.matrixWorld)
  14974. }
  14975. /* n.prototype.setEyeDir = function(dir, pos) {//加
  14976. this.uniforms.eyeDir.value.copy(dir)
  14977. this.uniforms.eyePos.value.copy(pos)
  14978. }
  14979. n.prototype.setBendCameraQua = function(matrix) {//加
  14980. this.uniforms.cameraDeltaMatrix.value.copy(matrix)
  14981. } */
  14982. ,
  14983. t.exports = n
  14984. }
  14985. , {
  14986. "../shaders": 167,
  14987. "../util/common": 185,
  14988. three: 217
  14989. }],
  14990. 119: [function(e, t, i) {
  14991. (function(i) {
  14992. "use strict";
  14993. function n(e, t, i, n) {
  14994. this.div = null,
  14995. this.body = null,
  14996. this.label = e,
  14997. this.description = t,
  14998. this.parsedDescription = [],
  14999. this.media = i || {
  15000. type: null
  15001. },
  15002. this.loadingSpinner = null,
  15003. this.parser = new r({
  15004. supportLinks: !u.valueFromHash("mls"),
  15005. keepLinkLabels: !0
  15006. }),
  15007. this.state = I.CLOSED,
  15008. this.orientation = "",
  15009. this.initialTransform = "",
  15010. this.hovering = !1,
  15011. this.openTransition = null,
  15012. this.closeTransition = null,
  15013. this.openPromise = null,
  15014. this.closePromise = null,
  15015. this.animationTransition = null,
  15016. this.animationScale = 0
  15017. }
  15018. var r = e("../Parser/DescriptionParser")
  15019. , o = e("../Media/Link")
  15020. , a = e("../Media/Image")
  15021. , s = e("../Media/EmbedlyPlayer")
  15022. , l = e("../Media/EmbedlyEmbed")
  15023. , c = e("../../util/transitions")
  15024. , h = e("../../util/lerp")
  15025. , u = e("../../util/browser")
  15026. , d = e("./BillboardEvent")
  15027. , p = e("../Media/MediaEvent")
  15028. , f = e("../Parser/DescriptionChunkType")
  15029. , g = e("events").EventEmitter
  15030. , m = e("./billboardSettings")
  15031. , v = e("./overlaySettings")
  15032. , A = e("../../util/logger")
  15033. , y = new A(i)
  15034. , C = document.getElementById("tag-billboards");
  15035. C.addEventListener("touchend", function(e) {
  15036. C.style.pointerEvents = "none"
  15037. }),
  15038. C.addEventListener("touchcancel", function(e) {
  15039. C.style.pointerEvents = "none"
  15040. });
  15041. var I = {
  15042. CLOSED: "closed",
  15043. OPENING: "opening",
  15044. OPEN: "open",
  15045. CLOSING: "closing",
  15046. ACTIVE: "active"
  15047. };
  15048. n.prototype = Object.create(g.prototype),
  15049. n.prototype.build = function(e) {
  15050. this.parsedDescription = this.parser.parse(this.description);
  15051. var t = document.createElement("div");
  15052. t.className = "tag-container has-hotzone",
  15053. this.div = t,
  15054. this.body = document.createElement("div"),
  15055. this.body.className = "tag-body";
  15056. var i = document.createElement("div");
  15057. i.classList.add("tag-content");
  15058. var n = document.createElement("div");
  15059. n.classList.add("tag-text-content");
  15060. var r = document.createElement("div");
  15061. r.className = "tag-label",
  15062. r.textContent = this.label,
  15063. n.appendChild(r);
  15064. var o = document.createElement("div");
  15065. o.className = "tag-desc",
  15066. n.appendChild(o),
  15067. i.appendChild(n),
  15068. this.body.appendChild(i),
  15069. this.appendDescriptionElements(this.parsedDescription, o),
  15070. this.appendMedia(),
  15071. t.appendChild(this.body),
  15072. C.appendChild(t),
  15073. this.bindEvents(t, this.body)
  15074. }
  15075. ,
  15076. n.prototype.bindEvents = function(e, t) {
  15077. var i = function(e) {
  15078. return function(t) {
  15079. if (!this.div.classList.contains("overlay")) {
  15080. var i, n = document.getElementById("player");
  15081. try {
  15082. i = new MouseEvent(e,t)
  15083. } catch (n) {
  15084. i = document.createEvent("MouseEvents"),
  15085. i.initMouseEvent(e, t.bubbles, t.cancelable, t.view, t.detail, t.screenX, t.screenY, t.clientX, t.clientY, t.ctrlKey, t.altKey, t.shiftKey, t.metaKey, t.button, t.relatedTarget)
  15086. }
  15087. n.dispatchEvent(i)
  15088. }
  15089. }
  15090. };
  15091. t.addEventListener("mousedown", function(e) {
  15092. e.stopPropagation()
  15093. }),
  15094. t.addEventListener("mouseup", function(e) {
  15095. e.stopPropagation()
  15096. }),
  15097. e.addEventListener("touchstart", function(e) {
  15098. C.style.pointerEvents = "auto"
  15099. }),
  15100. e.addEventListener("mousedown", i("mousedown").bind(this)),
  15101. e.addEventListener("mouseup", i("mouseup").bind(this)),
  15102. t.addEventListener("mouseover", function(t) {
  15103. this.state === I.OPEN && e.classList.remove("has-hotzone")
  15104. }
  15105. .bind(this)),
  15106. e.addEventListener("mouseenter", function(e) {
  15107. this.state !== I.CLOSING && (this.hovering = !0,
  15108. this.emit(d.ENTER))
  15109. }
  15110. .bind(this)),
  15111. e.addEventListener("mouseleave", function(e) {
  15112. this.hovering = !1,
  15113. this.emit(d.LEAVE)
  15114. }
  15115. .bind(this)),
  15116. e.addEventListener("gesturestart", function(e) {
  15117. e.preventDefault()
  15118. });
  15119. var n = e.querySelector(".tag-text-content")
  15120. , r = 0;
  15121. n.addEventListener("touchstart", function(e) {
  15122. r = e.changedTouches[0].clientY
  15123. }),
  15124. n.addEventListener("touchmove", function(t) {
  15125. function i(e) {
  15126. e && (0 === e.scrollTop && t.changedTouches[0].clientY > r || e.scrollTop + e.clientHeight - e.scrollHeight === 0 && t.changedTouches[0].clientY < r) && t.preventDefault()
  15127. }
  15128. return e.classList.contains("overlay") ? i(this.querySelector(".tag-desc")) : void i(this)
  15129. }),
  15130. e.addEventListener("touchmove", function(e) {
  15131. 0 === (n.compareDocumentPosition(e.target) & Node.DOCUMENT_POSITION_CONTAINED_BY) && e.preventDefault()
  15132. })
  15133. }
  15134. ,
  15135. n.prototype.appendDescriptionElements = function(e, t) {
  15136. e.length > 0 && this.div.classList.add("has-text"),
  15137. e.forEach(function(e, i) {
  15138. switch (e.type) {
  15139. case f.TEXT:
  15140. t.appendChild(this.createTextElement(e.text));
  15141. break;
  15142. case f.LINK:
  15143. t.appendChild(this.createLinkElement(e.link))
  15144. }
  15145. }
  15146. .bind(this))
  15147. }
  15148. ,
  15149. n.prototype.appendLoadingSpinner = function() {
  15150. this.loadingSpinner = document.createElement("div"),
  15151. this.loadingSpinner.classList.add("loading-spinner");
  15152. var e = document.createElement("div");
  15153. e.classList.add("gui-spinner-icon"),
  15154. this.loadingSpinner.appendChild(e),
  15155. this.body.appendChild(this.loadingSpinner)
  15156. }
  15157. ,
  15158. n.prototype.onMediaLoadFinished = function() {
  15159. this.loadingSpinner && (this.loadingSpinner.parentNode.removeChild(this.loadingSpinner),
  15160. this.applyOrientation(this.orientation),
  15161. this.loadingSpinner = null)
  15162. }
  15163. ,
  15164. n.prototype.appendMedia = function() {
  15165. if (this.media && this.media.type && "error" !== this.media.type && (!u.valueFromHash("mls", 0) || this.media.type === f.IMAGE)) {
  15166. this.appendLoadingSpinner();
  15167. var e = document.createElement("div");
  15168. e.classList.add("tag-media-content");
  15169. var t = document.createElement("i");
  15170. switch (["icon", "icon-close-thin", "close"].forEach(function(e) {
  15171. t.classList.add(e)
  15172. }),
  15173. this.body.appendChild(t),
  15174. this.body.appendChild(e),
  15175. this.media.type) {
  15176. case f.IMAGE:
  15177. e.appendChild(this.createImageElement(this.media, this.body));
  15178. break;
  15179. case f.VIDEO:
  15180. e.appendChild(this.createVideoElement(this.media, this.body));
  15181. break;
  15182. case f.RICH:
  15183. e.appendChild(this.createEmbedElement(this.media, this.body))
  15184. }
  15185. }
  15186. }
  15187. ,
  15188. n.prototype.createTextElement = function(e) {
  15189. var t = document.createElement("span");
  15190. return t.textContent = e,
  15191. t
  15192. }
  15193. ;
  15194. n.prototype.createLinkElement = function(e) {
  15195. var t = new o(e);
  15196. return t.on(p.LINK_CLICK, this.emit.bind(this, p.LINK_CLICK)),
  15197. t.createDomElement()
  15198. }
  15199. ,
  15200. n.prototype.createImageElement = function(e, t) {
  15201. function i() {
  15202. function e() {
  15203. m || (r.classList.remove("view-image"),
  15204. c.classList.add("overlay"),
  15205. i(),
  15206. window.addEventListener("resize", b),
  15207. c.addEventListener("click", a),
  15208. g.addEventListener("click", l),
  15209. f.addEventListener("click", s),
  15210. m = !0,
  15211. o.emit(p.IMAGE_OPENED))
  15212. }
  15213. function i() {
  15214. t.classList.add("show-info"),
  15215. h.classList.remove("collapsible"),
  15216. h.style.height = "";
  15217. var e = parseFloat(getComputedStyle(I).lineHeight)
  15218. , i = y + e
  15219. , r = c.clientWidth - 2 * v.boundaryWidth - C
  15220. , a = c.clientHeight - 2 * v.boundaryHeight - C - i
  15221. , s = a
  15222. , l = s * n.aspect;
  15223. l > r && (l = r,
  15224. s = l / n.aspect),
  15225. s > a && (s = a,
  15226. l = s * n.aspect),
  15227. l += C,
  15228. s += C + i,
  15229. t.style.width = l + "px",
  15230. t.style.height = s + "px",
  15231. u.style.paddingTop = e + C + "px",
  15232. o.description.length > 0 && (h.classList.add("collapsible"),
  15233. h.style.height = h.clientHeight + 12 + "px",
  15234. E.style.height = "calc(100% - " + I.clientHeight + "px)")
  15235. }
  15236. function a(e) {
  15237. e.target === c && s()
  15238. }
  15239. function s() {
  15240. m && (m = !1,
  15241. r.classList.add("view-image"),
  15242. c.classList.remove("overlay"),
  15243. h.style.height = "",
  15244. u.style.paddingTop = "",
  15245. t.style.width = "",
  15246. t.style.height = "",
  15247. window.removeEventListener("resize", b),
  15248. c.removeEventListener("click", a),
  15249. g.removeEventListener("click", l),
  15250. f.removeEventListener("click", s),
  15251. o.emit(p.IMAGE_CLOSED),
  15252. o.close(!0))
  15253. }
  15254. function l(e) {
  15255. t.classList.toggle("show-info")
  15256. }
  15257. var c = o.div
  15258. , h = c.getElementsByClassName("tag-content")[0]
  15259. , u = c.getElementsByClassName("tag-media-content")[0]
  15260. , f = t.getElementsByClassName("close")[0]
  15261. , g = h.getElementsByClassName("tag-label")[0];
  15262. c.classList.add("has-image"),
  15263. r.classList.add("view-image"),
  15264. c.classList.add(n.aspect >= 1 ? "image-landscape" : "image-portrait"),
  15265. o.applyOrientation(o.orientation);
  15266. var m = !1
  15267. , A = getComputedStyle(h)
  15268. , y = parseFloat(A.paddingTop) + parseFloat(A.paddingBottom)
  15269. , C = 2 * parseFloat(getComputedStyle(u).paddingLeft)
  15270. , I = h.querySelector(".tag-label")
  15271. , E = h.querySelector(".tag-desc")
  15272. , b = function() {
  15273. var e, t, n = 0;
  15274. return function() {
  15275. clearInterval(e),
  15276. clearTimeout(t),
  15277. e = setInterval(function() {
  15278. var e = c.clientHeight;
  15279. n !== e && (i(),
  15280. n = e)
  15281. }, 100),
  15282. t = setTimeout(clearInterval.bind(this, e), 1e3)
  15283. }
  15284. }();
  15285. n.on(p.IMAGE_OPENING, e),
  15286. o.on(d.ACTIVATE, e),
  15287. o.on(p.IMAGE_CLOSED, n.onClosed.bind(n)),
  15288. o.on(d.CLOSING, s)
  15289. }
  15290. var n = new a
  15291. , r = n.createDomElement();
  15292. this.once(d.OPENED, function() {
  15293. n.load(e.src).then(i).catch(function(t) {
  15294. y.warn("Failed to load image:", e.src),
  15295. y.warn("with error:", t)
  15296. }).then(this.onMediaLoadFinished.bind(this))
  15297. });
  15298. var o = this;
  15299. return r
  15300. }
  15301. ,
  15302. n.prototype.createVideoElement = function(e, t) {
  15303. var i = new s({
  15304. autoPlay: !0,
  15305. autoResume: !0,
  15306. startMuted: !1,
  15307. loop: !1
  15308. })
  15309. , n = i.createDomElement();
  15310. return this.once(d.OPENED, function() {
  15311. i.load(e.src).then(function() {
  15312. this.div.classList.add("has-video"),
  15313. this.state !== I.OPEN && this.state !== I.ACTIVE || (i.show(),
  15314. i.play()),
  15315. this.on(d.OPENING, i.show.bind(i)),
  15316. this.on(d.OPENED, i.play.bind(i)),
  15317. this.on(d.CLOSING, i.pause.bind(i)),
  15318. this.on(d.CLOSED, i.hide.bind(i))
  15319. }
  15320. .bind(this)).catch(function(t) {
  15321. y.warn("Failed to embed video:", e.src),
  15322. y.warn("with error:", t)
  15323. }).then(this.onMediaLoadFinished.bind(this))
  15324. }
  15325. .bind(this)),
  15326. n
  15327. }
  15328. ,
  15329. n.prototype.createEmbedElement = function(e, t) {
  15330. var i = new l
  15331. , n = i.createDomElement();
  15332. return this.once(d.OPENED, function() {
  15333. i.load(e.src).then(function() {
  15334. this.div.classList.add("has-embed"),
  15335. this.state !== I.OPEN && this.state !== I.ACTIVE || i.show(),
  15336. this.applyOrientation(this.orientation),
  15337. this.on(d.OPENING, i.show.bind(i)),
  15338. this.on(d.CLOSED, i.hide.bind(i))
  15339. }
  15340. .bind(this)).catch(function(t) {
  15341. y.warn("Failed to embed:", e.src),
  15342. y.warn("with error:", t)
  15343. }).then(this.onMediaLoadFinished.bind(this))
  15344. }
  15345. .bind(this)),
  15346. n
  15347. }
  15348. ,
  15349. n.prototype.open = function(e) {
  15350. return this.openPromise = $.Deferred(),
  15351. this.state === I.ACTIVE ? this.openPromise.resolve().promise() : (this.hovering || this.div.classList.add("has-hotzone"),
  15352. this.openTransition ? e && this.setActiveState() : this.openTransition = c.setTimeout(function() {
  15353. this.state !== I.OPEN && (this.emit(d.OPENING),
  15354. e && this.emit(d.ACTIVATING),
  15355. this.state = I.OPENING,
  15356. this.animateOpen(function() {
  15357. e && this.setActiveState(),
  15358. this.openPromise.resolve()
  15359. }
  15360. .bind(this)))
  15361. }
  15362. .bind(this), m.animation.openDelay),
  15363. c.cancel(this.closeTransition),
  15364. this.closePromise && this.closePromise.reject(),
  15365. this.closeTransition = void 0,
  15366. this.openPromise.promise())
  15367. }
  15368. ,
  15369. n.prototype.close = function(e) {
  15370. return this.closePromise = $.Deferred(),
  15371. !e && this.hovering ? this.closePromise.reject().promise() : (this.closeTransition || (this.closeTransition = c.setTimeout(function() {
  15372. this.state !== I.CLOSED && (this.emit(d.CLOSING),
  15373. this.state = I.CLOSING,
  15374. this.animateClose())
  15375. }
  15376. .bind(this), m.animation.closeDelay)),
  15377. c.cancel(this.openTransition),
  15378. this.openPromise && this.openPromise.reject(),
  15379. this.openTransition = void 0,
  15380. this.closePromise.resolve(),
  15381. this.closePromise.promise())
  15382. }
  15383. ,
  15384. n.prototype.setActiveState = function() {
  15385. this.state !== I.CLOSED && (this.state = I.ACTIVE,
  15386. this.emit(d.ACTIVATE),
  15387. this.div.classList.remove("has-hotzone"))
  15388. }
  15389. ,
  15390. n.prototype.animateOpen = function(e) {
  15391. if (this.state === I.OPENING) {
  15392. if (c.cancel(this.animationTransition),
  15393. u.detectSamsungNative())
  15394. return this.boardOrientation = null,
  15395. this.div.style.visibility = "visible",
  15396. this.emit(d.OPENED),
  15397. this.state = I.OPEN,
  15398. void (e && e());
  15399. this.div.style.webkitTransform = "scale(0)",
  15400. this.div.style.transform = "scale(0)",
  15401. this.div.style.visibility = "visible",
  15402. this.animationTransition = c.start(h.property(this, "animationScale", 1), m.animation.openDuration, function() {
  15403. this.emit(d.OPENED),
  15404. this.state = I.OPEN,
  15405. e && e()
  15406. }
  15407. .bind(this))
  15408. }
  15409. }
  15410. ,
  15411. n.prototype.animateClose = function(e) {
  15412. this.state === I.CLOSING && (c.cancel(this.animationTransition),
  15413. this.animationTransition = c.start(h.property(this, "animationScale", 0), m.animation.closeDuration, function() {
  15414. this.emit(d.CLOSED),
  15415. this.state = I.CLOSED,
  15416. this.div.style.visibility = "hidden",
  15417. this.div.classList.contains("has-hotzone") || this.div.classList.add("has-hotzone"),
  15418. e && e()
  15419. }
  15420. .bind(this)))
  15421. }
  15422. ,
  15423. n.prototype.needsUpdate = function() {
  15424. return this.state !== I.CLOSED
  15425. }
  15426. ,
  15427. n.prototype.update = function(e, t) {
  15428. if (this.needsUpdate()) {
  15429. var i = (this.updateOrientation(e),
  15430. this.calcScale(t))
  15431. , n = {
  15432. x: (e.x + 1) * $("#player").width() / 2,
  15433. y: (e.y + 1) * $("#player").height() / 2
  15434. };
  15435. this.div.screenTransform = this.initialTransform + " translate(" + n.x + "px, " + n.y + "px) scale(" + i * this.animationScale + ")",
  15436. this.div.style.webkitTransform = this.div.screenTransform,
  15437. this.div.style.transform = this.div.screenTransform
  15438. }
  15439. }
  15440. ,
  15441. n.prototype.getDimensions = function() {
  15442. return this.div.getBoundingClientRect()
  15443. }
  15444. ,
  15445. n.prototype.calcScale = function(e) {
  15446. return Math.sqrt(e / 40) * m.boardToDiscRatio
  15447. }
  15448. ,
  15449. n.prototype.updateOrientation = function(e) {
  15450. if (this.state !== I.ACTIVE) {
  15451. var t = 1 / 3
  15452. , i = e.y < -t ? 0 : e.y < t ? 1 : 2
  15453. , n = e.x < -t ? 0 : e.x < t ? 1 : 2
  15454. , r = "";
  15455. r += 0 === n ? "right" : 2 === n ? "left" : "",
  15456. r += 0 === i ? "-down" : 2 === i ? "-up" : "",
  15457. 1 === n && (r = 0 === i ? "bottom" : 2 === i ? "top" : "",
  15458. 1 === i && (r = $("#player").width() > $("#player").height() ? e.x < 0 ? "right" : "left" : e.y < 0 ? "bottom" : "top")),
  15459. 1 === n && 1 === i && r === this.orientation || this.applyOrientation(r)
  15460. }
  15461. }
  15462. ,
  15463. n.prototype.applyOrientation = function(e) {
  15464. this.div.style.transform = this.div.style.webkitTransform = "",
  15465. this.div.classList.remove("tag-container-" + this.orientation),
  15466. this.div.classList.add("tag-container-" + e);
  15467. var t = window.getComputedStyle(this.div);
  15468. this.initialTransform = t.transform || t.webkitTransform,
  15469. "none" === this.initialTransform && (this.initialTransform = "");
  15470. var i = t.transform.slice(7, -1).split(",")
  15471. , n = -i[4]
  15472. , r = -i[5];
  15473. this.div.style.webkitTransformOrigin = n + "px " + r + "px",
  15474. this.div.style.transformOrigin = n + "px " + r + "px",
  15475. this.orientation = e
  15476. }
  15477. ,
  15478. t.exports = n
  15479. }
  15480. ).call(this, "/js/tag/Billboard/Billboard.js")
  15481. }
  15482. , {
  15483. "../../util/browser": 182,
  15484. "../../util/lerp": 188,
  15485. "../../util/logger": 189,
  15486. "../../util/transitions": 195,
  15487. "../Media/EmbedlyEmbed": 125,
  15488. "../Media/EmbedlyPlayer": 126,
  15489. "../Media/Image": 128,
  15490. "../Media/Link": 129,
  15491. "../Media/MediaEvent": 131,
  15492. "../Parser/DescriptionChunkType": 133,
  15493. "../Parser/DescriptionParser": 134,
  15494. "./BillboardEvent": 120,
  15495. "./billboardSettings": 121,
  15496. "./overlaySettings": 122,
  15497. events: 202
  15498. }],
  15499. 120: [function(e, t, i) {
  15500. "use strict";
  15501. t.exports = Object.freeze({
  15502. ENTER: "billboard.enter",
  15503. LEAVE: "billboard.leave",
  15504. OPENING: "billboard.opening",
  15505. OPENED: "billboard.open",
  15506. CLOSING: "billboard.closing",
  15507. CLOSED: "billboard.closed",
  15508. ACTIVATING: "billboard.activating",
  15509. ACTIVATE: "billboard.activate"
  15510. })
  15511. }
  15512. , {}],
  15513. 121: [function(e, t, i) {
  15514. "use strict";
  15515. t.exports = Object.freeze({
  15516. animation: Object.freeze({
  15517. hoverOnClosing: !1,
  15518. openDelay: 100,
  15519. closeDelay: 50,
  15520. openDuration: 200,
  15521. closeDuration: 100
  15522. }),
  15523. boardToDiscRatio: 1.2
  15524. })
  15525. }
  15526. , {}],
  15527. 122: [function(e, t, i) {
  15528. "use strict";
  15529. t.exports = Object.freeze({
  15530. boundaryWidth: 30,
  15531. boundaryHeight: 0
  15532. })
  15533. }
  15534. , {}],
  15535. 123: [function(e, t, i) {//tag
  15536. (function(i) {
  15537. "use strict";
  15538. function n(e, t, i) {
  15539. var n = i.version || "0";
  15540. "0" !== n && I.info("tag defined using version " + n),
  15541. this.model = e,
  15542. this.sid = t,
  15543. this.color = (new r.Color).set(i.color || l.tagDefault),
  15544. this.hoverColor = l._darken(this.color, .2),
  15545. this.floor = null,
  15546. this.floorIndex = i.floor,
  15547. this.mode = s.PANORAMA,
  15548. i.preferred_camera && i.preferred_camera.mode && (this.mode = i.preferred_camera.mode),
  15549. this.obj3d = null,
  15550. this.disc = null,
  15551. this.materials = {
  15552. disc: null,
  15553. pole: null
  15554. },
  15555. this.position = (new r.Vector3).copy(i.position),
  15556. this.discPosition = (new r.Vector3).copy(i.stem.direction),
  15557. this.discWorldPosition = null,
  15558. this.discScale = .05,
  15559. this.poleEnabled = i.stem.enabled,
  15560. this.billboard = new o(i.label,i.description,i.media,this),
  15561. this.visibleTransition = null,
  15562. this.hoveringDisc = !1
  15563. }
  15564. var r = e("three")
  15565. , o = e("./Billboard/Billboard")
  15566. , a = e("../settings")
  15567. , s = e("../enum/Viewmode")
  15568. , l = e("../enum/Colors")
  15569. , c = e("../enum/RenderLayers")
  15570. , h = e("../enum/RenderOrder")
  15571. , u = (e("../util/common"),
  15572. e("../util/math"))
  15573. , d = e("../util/texture")
  15574. , p = e("../objects/Panorama")
  15575. , f = e("../shaders")
  15576. , g = e("../util/transitions")
  15577. , m = e("../util/lerp")
  15578. , v = e("../util/easing")
  15579. , A = e("./Billboard/BillboardEvent")
  15580. , y = e("events").EventEmitter
  15581. , C = e("../util/logger")
  15582. , I = new C(i)
  15583. , E = d.loadBase64("iVBORw0KGgoAAAANSUhEUgAAAIAAAACACAYAAADDPmHLAAAABmJLR0QAAAAAAAD5Q7t/AAAACXBIWXMAAAsTAAALEwEAmpwYAAAAB3RJTUUH4QYPFigDGhCnowAABQFJREFUeNrtXTtyFEEMHXX5FK7iAiYFQ+KAiMyZCQnxRXwVFwkngSKD2BQXEYlNLXaZnZ7RX0/xbrek96RW9/RnWSCthSoaxcys4iwiAgGagN2FFATQe5OBAHpvMhBA700GAvC9iUBVgZd2dmTd9siIAvxOB9/RI9GI3kftf3a0t0YG2OOEaOk0qy2UyWFZKutMthGc09tWiuyQKkuvke2miE6ouOYe1QcE4HsTgSIY2gX4iP4ZHcFn5kt+KpfmFfhK2zXXDMgR/FdE9D3ivNyaqMz8YlmW3x46kIfjNQyxXlnzskG6X8psQJjlVGObJPtLqXj1DSGWvhyZFI70EUVTv3tf3VkEAWmDLwV8xmmehe17+6DIymFHkL6fKaJS2BFk5+8RzUlVwY9qG0ViY2XwLfyzpV2KoEQX4C18NdsmAfzeJBiRDekg3ruGhpCi7wC+eXH4XqI9kc+Rs4wE+DZ+XNPeiKY0MoHtUHCyU6nTLOBnISoz84yuRETP6bqmLdrjiMhOjXw0zJKsx9oaxcC/1j4atizLdaah4GidYEEAbfC9NpVGsmsrVgTwe5PgZEkqUbaSP+iRds9CxuiPeo4ggr2z2A1Efg/dNs0CokV/Bgd7b3mf7X9EWQCpFF2ZhqiZDHDqFf0p79/zXYhajRWt7cgr/Wc/OOrli7U4DmllAb6eDRr4jKhAVDoyHtl/otNAfOrNt9YwIoJX8lr2QDYdYh1xIehN4QB+G46YUtW/2GHF4tfFWPvpGK7RMsCvBsP4F2SAptHv4atVGQDVe9/ZxLEh4AOiP+aMYMLnH48OAUj/fYeBsUBaCwgAAtQYEzvWAcgAEBAA4kwArCHknkkgAyADQEAACAgAAQEgIMC8dH3vJ4JI+B4ZABkAAgI4S8fFpCg2IwMgA0BAgOfT1BVclH6o+S+GR++3wbawmOO/BC5/t4RhLt93DWFUiwxU/ygCIZIEsH4FnJk/FY5+Edsk6zJa82McEI2V/qUKwH8yQNTz6wBfrwAUrwEwm7AFz6wI9GBvpSwQ2X9Dml3RbsWqBL4GPjOvhp2hHsihOzO/1FgH+Dnx2/PuJFDQecanP1ZnhBnlcVl0Dttn8Btahnnfmg3w5YcAzKcLDlVp3wyKNhxkfC1kWRK/GfRgbPVHo7RlbGGedy3wWBdmvnEA/qb0s3GSw4BlpFgQLqIdKgTISgINIrR8OnZFxxeRa4RDsf6/oZ27MCBthlUrmipFv8g6gMeb9wBfLphEnoxh5luQwBz8W4n2TNMNhgMb3820J7YUvAVMZAL/wBHvHJnAF/zZNkkj2rdGdhciaPlnS7ubUzBIkB980RpAaoGicl2wA3y1U9q0E2TWBLNKNtD2w572h6Zh96uoF3vaz5wR9urPzBfaQSZ1no8NouD1sixfk2B/TkTfovtUjACWCkceGiztk+rL/JNpxYMj1jZJ9ueyc7fCjmEvG1zOBko75r44vJXu91C0CjqN9pn51itw1Cps64slJHSLpIuVbmoLQTOXGFjvLKJnxBj4iwhBQlEY7hWBHhLJJ9TRaADvQIAtlXoVIkS2m6I7IzMRMthqfjh0S8F1sDv7LAHoZ1u2knt990h7rq7S4VBPWyi787ycWOVy7DCvh0t8M38kV4JgX0meFIr0mTtkcVV1W1jEYjZ0dY0dQc0JkJkMWaaubebXAL0QASKRIftqJa5lbwQ2BPJE/gA4gL5xbiNHuQAAAABJRU5ErkJggg==")
  15584. , b = d.loadBase64("iVBORw0KGgoAAAANSUhEUgAAAIAAAACACAYAAADDPmHLAAAABmJLR0QAAAAAAAD5Q7t/AAAACXBIWXMAAAsTAAALEwEAmpwYAAAAB3RJTUUH4QYPFgoIKnA4CwAAAkVJREFUeNrt3Uluw0AMRFHTvv+NrSibBAgyILGjodn16gbS/yxyYUOXi0SnZnyodV3XXV5WVREgBHaKFAV6tgwFerYMBXq2DAV8tggFfLYIBXy2CAV8tggFfrYEBXy2CAV+tgQFfrYEBXy2CAV+tgQFfrYEBX62BAV+tgQFfrYEBX62BAV+tgQFfrYEBX62BAV+tgRXry5cHNOf3QIFfrYEBX62BG4AN4DpT26BAj9bAivACjD9yS2gATSA6U9uAQ2gAUx/cgtoAA1g+pNbQAOEhwBWgPpPXgMawAoQK0D9x64BDWAFiBWg/mPXgAawAoQAQgAJPgIdgLmHoAawAoQAQgAhgBBACCAEEAIIAYQAQgAhgBBACCAEEAIIAYQAQgAhgEwQfw1LBe+vYUIAIQAB3rIsy4vXEXwEOgTzDkArQAhgBXyKNZBT/xpACGAFfBNrIKP+NYAQwAr4IdbA/PWvAcR3A5OnXwOIbwcnT78GkN8bQAvMO/1/bgA/FglvAC0w5/Q/JAAJ5oPvCJTHGkALzDX9TwlAgnngPy0ACeaA7waQ5xtAC/Sf/n8LQILe8DcRgAR94W8mAAl6wt9UABL0g7+5ACToBX8XAUjQB/5uApCgB/xdBSDB+PB3F4AEY8M/RAAijAn+cAFIMB78wwUgwVjwTxGACGOAf8/1zAf2a+Nz4Z/aANrgXPBDCZAmwgjghxRgdhFGAj+0ALOJMCL4FgJ0lmFk6C0F6CBDF+jtBfiY+/2+3G63K+ihAhzZEN1hi3zJK04kLKvtOfg1AAAAAElFTkSuQmCC")
  15585. , w = new r.PlaneBufferGeometry(1,1);
  15586. n.prototype = Object.create(y.prototype),
  15587. n.raycaster = new r.Raycaster,
  15588. n.prototype.bindEvents = function() {
  15589. this.billboard.on(A.ENTER, this.setHoverState.bind(this)),
  15590. this.billboard.on(A.LEAVE, this.setFreeState.bind(this))
  15591. }
  15592. ,
  15593. n.prototype.build = function() {
  15594. return this.floor = this.model.floors.get(this.floorIndex) || this.model.floors.first(),
  15595. this.floor && (this.billboard.build(this.model.sid),
  15596. this.obj3d = this.buildObject3D(),
  15597. this.floor.add(this.obj3d)),
  15598. this
  15599. }
  15600. ,
  15601. n.prototype.buildObject3D = function() {
  15602. var e = new r.Object3D;
  15603. e.position.copy(this.position);
  15604. var t = r.UniformsUtils.clone(f.tagDisc.uniforms);
  15605. t.bg.value = b,
  15606. t.mask.value = E,
  15607. t.color.value.copy(this.color),
  15608. this.materials.disc = new r.RawShaderMaterial({
  15609. transparent: !0,
  15610. vertexShader: f.tagDisc.vertexShader,
  15611. fragmentShader: f.tagDisc.fragmentShader,
  15612. uniforms: t
  15613. }),
  15614. this.disc = new r.Mesh(w,this.materials.disc),
  15615. this.disc.layers.set(c.TAG),
  15616. this.disc.position.copy(this.discPosition),
  15617. this.disc.renderOrder = h.tagDisc,
  15618. this.disc.tag = this;
  15619. var i = this.buildPole();
  15620. return i.layers.set(c.TAG),
  15621. i.renderOrder = h.tagStem,
  15622. e.add(i),
  15623. e.layers.set(c.TAG),
  15624. e.add(this.disc)
  15625. }
  15626. ,
  15627. n.prototype.buildPole = function() {
  15628. var e = new r.BufferGeometry
  15629. , t = new Float32Array(6);
  15630. return t[0] = t[1] = t[2] = 0,
  15631. t[3] = this.discPosition.x,
  15632. t[4] = this.discPosition.y,
  15633. t[5] = this.discPosition.z,
  15634. e.addAttribute("position", new r.BufferAttribute(t,3)),
  15635. this.materials.pole = new r.LineBasicMaterial({
  15636. linewidth: a.tags.pole.width,
  15637. color: a.tags.pole.color,
  15638. opacity: 0,
  15639. visible: this.poleEnabled,
  15640. transparent: !0,
  15641. depthWrite: !1
  15642. }),
  15643. new r.Line(e,this.materials.pole)
  15644. }
  15645. ,
  15646. n.prototype.setFreeState = function(e) {
  15647. !e && this.hoveringDisc || this.billboard.close(e).then(function() {
  15648. this.materials.disc.uniforms.color.value = this.color
  15649. }
  15650. .bind(this))
  15651. }
  15652. ,
  15653. n.prototype.setHoverState = function(e) {
  15654. this.billboard.open(e),
  15655. this.materials.disc.uniforms.color.value = this.hoverColor
  15656. }
  15657. ,
  15658. n.prototype.hide = function(e, t) {
  15659. var i = $.Deferred();
  15660. if (0 === this.materials.disc.uniforms.opacity.value && !g.isRunning(this.visibleTransition))
  15661. return i.resolve().promise();
  15662. e = e || 0,
  15663. t = t || 0,
  15664. g.cancel(this.visibleTransition);
  15665. var n = this.materials.disc.uniforms.opacity.value / a.tags.disc.opacity
  15666. , r = t + e
  15667. , o = t / r;
  15668. return this.visibleTransition = g.start(function(e) {
  15669. var t = m.property(e.materials.disc.uniforms.opacity, "value", 0)
  15670. , i = m.property(e.materials.pole, "opacity", 0);
  15671. return function(n) {
  15672. t(n),
  15673. e.materials.pole && i(n)
  15674. }
  15675. }(this), r * n, function() {
  15676. i.resolve()
  15677. }, o, v[a.warp.blendEasing]),
  15678. i.promise()
  15679. }
  15680. ,
  15681. n.prototype.show = function(e, t) {
  15682. var i = $.Deferred();
  15683. if (this.materials.disc.uniforms.opacity.value === a.tags.disc.opacity && !g.isRunning(this.visibleTransition))
  15684. return i.resolve().promise();
  15685. e = e || 0,
  15686. t = t || 0,
  15687. g.cancel(this.visibleTransition);
  15688. var n = (a.tags.disc.opacity - this.materials.disc.uniforms.opacity.value) / a.tags.disc.opacity
  15689. , r = t + e
  15690. , o = t / r;
  15691. return this.visibleTransition = g.start(function(e) {
  15692. var t = m.property(e.materials.disc.uniforms.opacity, "value", a.tags.disc.opacity)
  15693. , i = m.property(e.materials.pole, "opacity", a.tags.pole.opacity);
  15694. return function(n) {
  15695. t(n),
  15696. e.materials.pole && i(n)
  15697. }
  15698. }(this), r * n, function() {
  15699. i.resolve()
  15700. }, o, v[a.warp.blendEasing]),
  15701. i.promise()
  15702. }
  15703. ,
  15704. n.prototype.closestPanoTowardTag = function(e, t) {
  15705. var i = []
  15706. , o = []
  15707. , l = this.disc.getWorldPosition();
  15708. if (e === s.PANORAMA) {
  15709. var c = .5
  15710. , h = t.position.clone().sub(l).normalize();
  15711. i.push(p.filters.isPanoAligned()),
  15712. i.push(p.filters.inPanoDirection(l, h, c)),
  15713. i.push(p.filters.isNeighbourPanoTo(t)),
  15714. o.push(p.scoreFunctions.direction(l, h))
  15715. }
  15716. var u = new r.Vector3
  15717. , d = function(e) {
  15718. u.copy(l).sub(e.position);
  15719. var t = -r.Math.radToDeg(Math.atan(u.y / Math.sqrt(u.x * u.x + u.z * u.z)))
  15720. , i = a.tags.navigate.tiltTolerance;
  15721. return a.insideLookLimitDown - i < t && t < a.insideLookLimitUp + i
  15722. }
  15723. , f = function(e) {
  15724. return Math.abs(e.position.x - l.x) > a.tags.visibility.cameraClearance || Math.abs(e.position.z - l.z) > a.tags.visibility.cameraClearance
  15725. };
  15726. i.push(f, d),
  15727. o.push(p.scoreFunctions.distanceSquared(this, -2));
  15728. var g = this.model.panos.sortByScore(i, o);
  15729. if (a.tags.navigate.lineOfSight) {
  15730. for (var m = 0; m < g.length; m++) {
  15731. var v = g[m].pano
  15732. , A = v.position.distanceTo(l);
  15733. if (!a.tags.visibility.anyDistance && A > a.tags.visibility.visibleDistance)
  15734. return null;
  15735. n.raycaster.set(v.position, l.clone().sub(v.position).normalize());
  15736. var y = n.raycaster.intersectObjects(this.model.colliders);
  15737. if (0 === y.length || y[0].distance > A)
  15738. return v
  15739. }
  15740. return null
  15741. }
  15742. return g.length > 0 && g[0].pano
  15743. }
  15744. ,
  15745. n.prototype.examine = function(e) {
  15746. var t = e.mode
  15747. , i = a.tags.navigate.nearestPano && this.closestPanoTowardTag(t, e.currentPano) || e.currentPano
  15748. , n = this.disc.getWorldPosition();
  15749. this.billboard.setActiveState();
  15750. var o = function() {
  15751. var t = this.billboard.getDimensions()
  15752. , n = new r.Vector3;
  15753. u.convertScreenPositionToNDC(t.left + t.width / 2, t.top + t.height / 2, n),
  15754. n.unproject(e.camera),
  15755. e.flyToPano({
  15756. pano: i,
  15757. lookAtPoint: n
  15758. })
  15759. }
  15760. .bind(this);
  15761. if (t === s.PANORAMA)
  15762. if (i !== e.currentPano) {
  15763. var l = {
  15764. pano: i,
  15765. lookAtPoint: n,
  15766. duration: null,
  15767. maxDistanceOverride: null,
  15768. skipWarpingCheck: !1
  15769. };
  15770. e.flyToPano(l, o)
  15771. } else
  15772. setTimeout(function() {
  15773. this.billboard.open().then(function() {
  15774. o()
  15775. })
  15776. }
  15777. .bind(this), 0);
  15778. else {
  15779. var c = {
  15780. pano: i
  15781. };
  15782. if (n) {
  15783. var h = (new r.Matrix4).lookAt(i.position, n, new r.Vector3(0,1,0));
  15784. c.quaternion = (new r.Quaternion).setFromRotationMatrix(h)
  15785. }
  15786. c.callback = o,
  15787. c.duration = 1500,
  15788. c.mode = s.PANORAMA,
  15789. e.flyToNewMode(c)
  15790. }
  15791. }
  15792. ,
  15793. n.prototype.update = function(e, t) {
  15794. var i = new r.Vector3;
  15795. return function(e, t) {
  15796. this.discWorldPosition = this.disc.getWorldPosition(),
  15797. this.updateDisc(e, t),
  15798. this.billboard.needsUpdate() && (i.copy(this.discWorldPosition).project(t),
  15799. i.z < 1 && (i.y *= -1,
  15800. this.billboard.update(i, this.getDiscRadius(i, t))))
  15801. }
  15802. }(),
  15803. n.prototype.updateDisc = function(e, t) {
  15804. var i = new r.Vector3
  15805. , o = new r.Vector3
  15806. , l = new r.Vector3
  15807. , c = new r.Vector3
  15808. , h = new r.Vector3;
  15809. return function(e, t) {
  15810. var u = a.tags.visibility
  15811. , d = a.tags.disc.scale
  15812. , p = e === s.DOLLHOUSE || e === s.FLOORPLAN ? a.tags.visibility.visibleDistance : t.position.distanceTo(this.discWorldPosition);
  15813. if (this.obj3d.visible = 0 !== this.disc.material.opacity && (u.anyDistance || p <= u.visibleDistance || e === s.TRANSITIONING) && (!u.hideViaFloor || this.tagVisibleOnCurrentFloor(e)) && (!u.hideOffScreenDisc || !this.offScreen(this.disc, t)) && (!u.hideOffScreenObject || !this.offScreen(this.obj3d, t)),
  15814. this.obj3d.visible) {
  15815. this.disc.quaternion.copy(t.quaternion);
  15816. var f = d.maxSize - (d.maxSize - d.minSize) * r.Math.smoothstep(p, d.nearBound, d.farBound);
  15817. i.copy(this.discWorldPosition).project(t),
  15818. o.set($("#player").width() / 2, $("#player").height() / 2, 1).multiply(i),
  15819. l.set(f / 2, 0, 0).add(o),
  15820. c.set(2 / $("#player").width(), 2 / $("#player").height(), 1).multiply(l),
  15821. h.copy(c).unproject(t);
  15822. var g = h.distanceTo(this.discWorldPosition)
  15823. , m = 1 + a.tags.disc.scale.responsiveness / 100 * (n.viewportScale() - 1);
  15824. this.discScale = g * m,
  15825. this.disc.scale.set(this.discScale, this.discScale, this.discScale)
  15826. }
  15827. }
  15828. }(),
  15829. n.prototype.getDiscRadius = function(e, t) {
  15830. var i = new r.Vector3;
  15831. return function(e, t) {
  15832. return i.set(-this.discScale / 2, 0, 0).applyQuaternion(t.quaternion).add(this.discWorldPosition).project(t),
  15833. Math.abs(e.x - i.x) * $("#player").width()
  15834. }
  15835. }(),
  15836. n.prototype.tagVisibleOnCurrentFloor = function(e) {
  15837. return !(e === s.DOLLHOUSE || e === s.FLOORPLAN) || this.model.allFloorsVisible || !this.floor.hidden
  15838. }
  15839. ,
  15840. n.prototype.offScreen = function(e, t) {
  15841. var i = e.getWorldPosition().project(t);
  15842. return !(-1 < i.x && i.x < 1 && -1 < i.y && i.y < 1)
  15843. }
  15844. ,
  15845. n.viewportScale = function() {
  15846. return n.viewportWidth === $("#player").width() && n.viewportHeight === $("#player").height() || (n.viewportWidth = $("#player").width(),
  15847. n.viewportHeight = $("#player").height(),
  15848. n.currentViewportScale = Math.sqrt(Math.min(n.viewportWidth, n.viewportHeight) / a.tags.disc.scale.baseViewportSize)),
  15849. n.currentViewportScale
  15850. }
  15851. ,
  15852. t.exports = n
  15853. }
  15854. ).call(this, "/js/tag/tag.js")
  15855. }
  15856. , {
  15857. "../enum/Colors": 19,
  15858. "../enum/RenderLayers": 41,
  15859. "../enum/RenderOrder": 42,
  15860. "../enum/Viewmode": 51,
  15861. "../objects/Panorama": 148,
  15862. "../settings": 166,
  15863. "../shaders": 167,
  15864. "../util/common": 185,
  15865. "../util/easing": 186,
  15866. "../util/lerp": 188,
  15867. "../util/logger": 189,
  15868. "../util/math": 190,
  15869. "../util/texture": 194,
  15870. "../util/transitions": 195,
  15871. "./Billboard/Billboard": 119,
  15872. "./Billboard/BillboardEvent": 120,
  15873. events: 202,
  15874. three: 217
  15875. }],
  15876. 124: [function(e, t, i) {
  15877. (function(i) {
  15878. "use strict";
  15879. function n() {
  15880. this.tagState = y.IDLE,
  15881. this.intersectTag = null,
  15882. this.hoveredTag = null,
  15883. this.activeTag = null,
  15884. this.tagDiscs = [],
  15885. this.raycaster = new r.Raycaster,
  15886. this.modelManager = null,
  15887. this.player = null,
  15888. this.totaltags = 0,
  15889. this.navigatingViaTag = !1,
  15890. this.enabled = !1
  15891. }
  15892. var r = e("three")
  15893. , o = e("../util/logger")
  15894. , a = e("../util/common")
  15895. , s = e("../controls/serializer")
  15896. , l = e("../objects/Snapshot")
  15897. , c = e("../settings")
  15898. , h = e("./Billboard/BillboardEvent")
  15899. , u = e("./Media/MediaEvent")
  15900. , d = e("./Media/LinkType")
  15901. , p = e("../enum/Viewmode")
  15902. , f = e("../enum/WarpStyle")
  15903. , g = e("../enum/BlackoutStyle")
  15904. , m = e("../enum/ModelManagerEvents")
  15905. , v = e("../enum/tagEvents")
  15906. , A = e("../enum/PlayerEvents")
  15907. , y = (e("../util/lerp"),
  15908. e("../enum/TagStates"))
  15909. , C = e("events").EventEmitter
  15910. , I = new o(i);
  15911. a.extend(n, C),
  15912. n.prototype.init = function(e, t) {
  15913. this.modelManager = e,
  15914. this.player = t,
  15915. this.updateModel(),
  15916. this.bindEvents()
  15917. }
  15918. ,
  15919. n.prototype.update = function(e) {
  15920. this.updateTags(this.player.mode, this.player.camera, this.player.currentPano, this.player.flying)
  15921. }
  15922. ,
  15923. n.prototype.updateTags = function(e, t, i, n) {
  15924. for (var r in this.model.tags)
  15925. this.model.tags[r].update(e, t, i, n)
  15926. }
  15927. ,
  15928. n.prototype.updateModel = function() {
  15929. this.model = this.modelManager.getActiveModel(),
  15930. this.gettagsFromModel(),
  15931. this.totaltags = Object.keys(this.model.tags).length
  15932. }
  15933. ,
  15934. n.prototype.gettagsFromModel = function() {
  15935. this.tagDiscs = [];
  15936. for (var e in this.model.tags) {
  15937. var t = this.model.tags[e].disc;
  15938. t && this.tagDiscs.push(t)
  15939. }
  15940. }
  15941. ,
  15942. n.prototype.bindEvents = function() {
  15943. function e() {
  15944. Object.keys(this.model.tags).forEach(function(e) {
  15945. var t = this.model.tags[e];
  15946. t.bindEvents(),
  15947. t.billboard.on(u.LINK_CLICK, function(e) {
  15948. e.type === d.NAVIGATION && this.navigateViaLink(e.url)
  15949. }
  15950. .bind(this)),
  15951. t.billboard.on(u.IMAGE_OPENED, function() {
  15952. this.tagState = y.EXAMINE,
  15953. this.emit(u.IMAGE_OPENED)
  15954. }
  15955. .bind(this)),
  15956. t.billboard.on(h.CLOSING, this.dismissExaminedTag.bind(this))
  15957. }
  15958. .bind(this))
  15959. }
  15960. this.modelManager.on(m.ActiveModelChanged, this.updateModel.bind(this)),
  15961. this.modelManager.on(m.ActiveModelChanged, e.bind(this)),
  15962. this.player.on(A.ModeChanging, this.onPlayerModeChanging.bind(this)),
  15963. this.player.on(A.PanoChosen, this.onPanoChange.bind(this)),
  15964. this.player.on(A.Ready, this.onPlayerReady.bind(this)),
  15965. this.player.on(A.FlyingEnded, this.onPlayerFlyingEnded.bind(this)),
  15966. this.player.on(A.WarpStarted, this.handleWarpStart.bind(this)),
  15967. this.player.on(A.WarpInterrupted, this.handleWarpInterruption.bind(this)),
  15968. e.call(this)
  15969. }
  15970. ,
  15971. n.prototype.navigateViaLink = function(e) {
  15972. var t = s.deserialize(e);
  15973. if (t)
  15974. if (t.mode === p.PANORAMA) {
  15975. try {
  15976. this.player.model.panos.get(t.panoId)
  15977. } catch (e) {
  15978. return void I.warn("Unable to find panorama location", t.panoId)
  15979. }
  15980. this.player.warpToPanoById(t.panoId, t.quaternion, null, null, f.BLACK)
  15981. } else {
  15982. var i = {
  15983. cameraMode: t.mode,
  15984. position: t.position,
  15985. quaternion: t.quaternion,
  15986. scanId: t.panoId,
  15987. orthoZoom: t.zoom,
  15988. floorVisibility: t.floorVisibility,
  15989. thumbUrl: null,
  15990. name: null
  15991. };
  15992. this.player.flyToNewMode({
  15993. mode: t.mode,
  15994. duration: c.warp.outsideTime,
  15995. warpDest: new l(i),
  15996. force: !0
  15997. })
  15998. }
  15999. }
  16000. ,
  16001. n.prototype.handleWarpStart = function(e, t, i, n) {
  16002. this.dismissExaminedTag(),
  16003. t === f.BLACK && (null !== n && void 0 !== n || (n = c.warp.teleportTime),
  16004. e && (i = g.END),
  16005. this.hideShowTagsForBlackoutStyle(i, n))
  16006. }
  16007. ,
  16008. n.prototype.handleWarpInterruption = function(e, t, i) {
  16009. null !== i && void 0 !== i || (i = c.warp.teleportTime),
  16010. this.hideShowTagsForBlackoutStyle(t, i)
  16011. }
  16012. ,
  16013. n.prototype.hideShowTagsForBlackoutStyle = function(e, t) {
  16014. var i = 0
  16015. , n = 0
  16016. , r = t / 2;
  16017. switch (null !== e && void 0 !== e || (e = g.MIDDLE),
  16018. e) {
  16019. case g.END:
  16020. this.hideAlltags(r);
  16021. break;
  16022. case g.BEGINNING:
  16023. this.hideAlltags().done(this.showAlltags.bind(this, r));
  16024. break;
  16025. case g.NONE:
  16026. break;
  16027. case g.MIDDLE:
  16028. i = r,
  16029. n = r,
  16030. this.hideAlltags(n),
  16031. setTimeout(function() {
  16032. this.showAlltags(i)
  16033. }
  16034. .bind(this), n);
  16035. break;
  16036. case g.FADEIN:
  16037. setTimeout(function() {
  16038. this.showAlltags(r)
  16039. }
  16040. .bind(this), r)
  16041. }
  16042. }
  16043. ,
  16044. n.prototype.onPlayerModeChanging = function(e, t) {
  16045. t !== p.PANORAMA && this.dismissExaminedTag(),
  16046. t === p.PANORAMA && player.currentPano && !player.currentPano.isAligned() && (t = p.OUTDOOR);
  16047. var i = t !== p.OUTDOOR;
  16048. i !== this.model.tagsShown && (i ? this.showAlltags(c.tags.startup.fadeInDuration) : this.hideAlltags(c.tags.startup.fadeInDuration))
  16049. }
  16050. ,
  16051. n.prototype.onPanoChange = function(e, t) {
  16052. var i = this.navigatingViaTag;
  16053. if (this.navigatingViaTag = !1,
  16054. !i) {
  16055. this.dismissExaminedTag();
  16056. var n = e && !e.isAligned() ? p.OUTDOOR : p.PANORAMA
  16057. , r = t && !t.isAligned() ? p.OUTDOOR : p.PANORAMA;
  16058. n !== r && (r === p.PANORAMA ? this.showAlltags(c.tags.startup.fadeInDuration, null, !0) : this.hideAlltags(c.tags.startup.fadeInDuration))
  16059. }
  16060. }
  16061. ,
  16062. n.prototype.onPlayerReady = function(e, t, i) {
  16063. this.startAlltags(e, t ? i : null)
  16064. }
  16065. ,
  16066. n.prototype.onPlayerFlyingEnded = function(e, t) {
  16067. this.updateClosestTags(e)
  16068. }
  16069. ,
  16070. n.prototype.dismissExaminedTag = function() {
  16071. this.activeTag && this.tagState === y.EXAMINE && this.dismissActiveTag(),
  16072. this.hoveredTag && (this.hoveredTag.setFreeState(!0),
  16073. this.hoveredTag = null)
  16074. }
  16075. ,
  16076. n.prototype.startAlltags = function(e, t) {
  16077. this.model.shouldShowtags = c.tags.enabled,
  16078. this.enabled = !0,
  16079. e || (this.showAlltags(c.tags.startup.fadeInDuration, c.tags.startup.fadeInDelay),
  16080. t && setTimeout(function() {
  16081. this.activateTag(this.model.getTagBySid(t))
  16082. }
  16083. .bind(this), c.tags.startup.fadeInDuration / 2))
  16084. }
  16085. ,
  16086. n.prototype.showAlltags = function(e, t, i) {
  16087. function n() {
  16088. o++,
  16089. o === this.totaltags && (this.model.tagsShown = !0,
  16090. r.resolve())
  16091. }
  16092. var r = $.Deferred();
  16093. if (!i && this.player.mode === p.PANORAMA && this.player.currentPano && !this.player.currentPano.isAligned() || !this.model.shouldShowtags)
  16094. return r.resolve().promise();
  16095. var o = 0;
  16096. for (var a in this.model.tags) {
  16097. var s = this.model.tags[a];
  16098. s.show(e, t).done(n.bind(this))
  16099. }
  16100. return r.promise()
  16101. }
  16102. ,
  16103. n.prototype.hideAlltags = function(e, t) {
  16104. function i() {
  16105. r++,
  16106. r === this.totaltags && (this.model.tagsShown = !1,
  16107. n.resolve())
  16108. }
  16109. var n = $.Deferred()
  16110. , r = 0;
  16111. for (var o in this.model.tags) {
  16112. var a = this.model.tags[o];
  16113. a.hide(e, t).done(i.bind(this)),
  16114. a === this.activeTag && this.dismissActiveTag()
  16115. }
  16116. return n.promise()
  16117. }
  16118. ,
  16119. n.prototype.enableHovering = function() {
  16120. this.enabled = !0
  16121. }
  16122. ,
  16123. n.prototype.disableHovering = function() {
  16124. this.enabled = !1
  16125. }
  16126. ,
  16127. n.prototype.activateTag = function(e, t) {
  16128. t = t || y.EXAMINE,
  16129. this.activeTag = e,
  16130. this.activeTag.hoveringDisc = !0,
  16131. this.activeTag.setHoverState(t === y.EXAMINE),
  16132. this.tagState = t,
  16133. this.emit(v.TagActivated, e)
  16134. }
  16135. ,
  16136. n.prototype.dismissActiveTag = function() {
  16137. this.activeTag.hoveringDisc = !1,
  16138. this.activeTag.setFreeState(!0);
  16139. var e = this.activeTag;
  16140. this.activeTag = null,
  16141. this.tagState = y.IDLE,
  16142. this.emit(v.TagDismissed, e)
  16143. }
  16144. ,
  16145. n.prototype.clickedOnTag = function(e) {
  16146. var t = function() {
  16147. this.navigatingViaTag = !0,
  16148. this.activeTag.examine(this.player),
  16149. this.emit(v.TagNavigation, this.activeTag)
  16150. }
  16151. .bind(this);
  16152. return this.tagState !== y.EXAMINE ? (this.activateTag(this.intersectTag, y.EXAMINE),
  16153. this.activeTag = this.intersectTag,
  16154. t(),
  16155. !0) : (this.dismissActiveTag(),
  16156. !1)
  16157. }
  16158. ,
  16159. n.prototype.intersecttag = function() {
  16160. var e = new r.Vector3
  16161. , t = new r.Vector3
  16162. , i = new r.Vector3;
  16163. return function(n, r, o) {
  16164. if (!this.enabled)
  16165. return null;
  16166. var a = null
  16167. , s = this.tagDiscs.filter(function(e) {
  16168. return e.parent.visible
  16169. });
  16170. if (s.length > 0) {
  16171. var l = this.model.floors.reduce(function(e, t) {
  16172. return t.hidden ? e : e.concat(t.collider.children)
  16173. }, s);
  16174. e.set(n.x, n.y, -1).unproject(o),
  16175. t.set(n.x, n.y, 1).unproject(o),
  16176. i.copy(t).sub(e).normalize(),
  16177. this.raycaster.set(e, i);
  16178. var c = this.raycaster.intersectObjects(l);
  16179. c.length > 0 && s.indexOf(c[0].object) !== -1 && (a = c[0].object.tag)
  16180. }
  16181. return this.intersectTag = a,
  16182. r && (this.activeTag && a !== this.activeTag && (this.tagState === y.BROWSE || this.tagState === y.EXAMINE && a) && this.dismissActiveTag(),
  16183. a && a !== this.activeTag && (a.listeners(h.ENTER).length < 1 && (a.billboard.on(h.ENTER, function() {
  16184. this.hoveredTag = a
  16185. }
  16186. .bind(this)),
  16187. a.billboard.on(h.LEAVE, function() {
  16188. this.hoveredTag = null
  16189. }
  16190. .bind(this))),
  16191. this.activateTag(a, y.BROWSE))),
  16192. a
  16193. }
  16194. }(),
  16195. n.prototype.rankedtagInDirection = function() {
  16196. var e = []
  16197. , t = []
  16198. , i = new r.Vector3
  16199. , n = new r.Vector3
  16200. , o = new r.Vector3;
  16201. return function(r, a, s, l) {
  16202. var c = 0;
  16203. t.length = 0;
  16204. for (var h = 0; h < this.closesttags.length; h++) {
  16205. var u = this.closesttags[h];
  16206. n.copy(u.position),
  16207. n.add(u.discPosition),
  16208. i.copy(a),
  16209. i.sub(n).negate(),
  16210. i.normalize();
  16211. var d = i.dot(l);
  16212. if (d >= 0) {
  16213. o.copy(n),
  16214. o.project(s);
  16215. var p = this.intersecttag(o, !1, s);
  16216. if (p) {
  16217. if (c >= e.length)
  16218. for (var f = 0; f < 64; f++)
  16219. e.push({
  16220. tag: u,
  16221. dot: d
  16222. });
  16223. var g = e[c];
  16224. g.tag = u,
  16225. g.dot = d,
  16226. g.position = math.projectPositionToCanvas(n, s),
  16227. t.push(g),
  16228. c++
  16229. }
  16230. }
  16231. }
  16232. return t.sort(function(e, t) {
  16233. return e.dot > t.dot ? -1 : e.dot < t.dot ? 1 : 0
  16234. }),
  16235. r < t.length ? t[r].tag : null
  16236. }
  16237. }(),
  16238. n.prototype.updateClosestTags = function() {
  16239. var e = new r.Vector3
  16240. , t = 30;
  16241. return function(i) {
  16242. this.closesttags || (this.closesttags = []),
  16243. this.closesttags.length = 0;
  16244. var n = this.model.tags;
  16245. if (n)
  16246. for (var r in n)
  16247. if (n.hasOwnProperty(r)) {
  16248. var o = n[r]
  16249. , a = o.position;
  16250. e.copy(i),
  16251. e.sub(a).negate();
  16252. var s = e.lengthSq();
  16253. s < t && this.closesttags.push(o)
  16254. }
  16255. }
  16256. }(),
  16257. t.exports = n
  16258. }
  16259. ).call(this, "/js/tag/tagManager.js")
  16260. }
  16261. , {
  16262. "../controls/serializer": 14,
  16263. "../enum/BlackoutStyle": 18,
  16264. "../enum/tagEvents": 32,
  16265. "../enum/ModelManagerEvents": 33,
  16266. "../enum/PlayerEvents": 40,
  16267. "../enum/TagStates": 44,
  16268. "../enum/Viewmode": 51,
  16269. "../enum/WarpStyle": 52,
  16270. "../objects/Snapshot": 153,
  16271. "../settings": 166,
  16272. "../util/common": 185,
  16273. "../util/lerp": 188,
  16274. "../util/logger": 189,
  16275. "./Billboard/BillboardEvent": 120,
  16276. "./Media/LinkType": 130,
  16277. "./Media/MediaEvent": 131,
  16278. events: 202,
  16279. three: 217
  16280. }],
  16281. 125: [function(e, t, i) {
  16282. (function(i) {
  16283. "use strict";
  16284. function n() {
  16285. this.embedWrapper = null,
  16286. this.embedElement = null
  16287. }
  16288. var r = e("../../util/ajax")
  16289. , o = e("./mediaSettings")
  16290. , a = e("../../settings")
  16291. , s = e("../../util/logger")
  16292. , l = new s(i);
  16293. n.prototype.createDomElement = function() {
  16294. return this.embedWrapper = document.createElement("div"),
  16295. this.embedWrapper.classList.add("tag-embed"),
  16296. this.embedWrapper.classList.add("hidden"),
  16297. this.embedWrapper
  16298. }
  16299. ,
  16300. n.prototype.load = function(e) {
  16301. var t = "https://api.embedly.com/1/oembed?key=" + a.appConfig.embedly_key + "&url=" + encodeURIComponent(e) + "&maxwidth=" + o.maxEmbedWidth;
  16302. return new Promise(function(e, i) {
  16303. r.get(t).then(function(t) {
  16304. if (t = JSON.parse(t),
  16305. t.html && t.html.indexOf("<script") === -1) {
  16306. this.embedWrapper.innerHTML = t.html;
  16307. var n = Math.min(t.width, o.maxEmbedWidth) || o.maxEmbedWidth;
  16308. if (this.embedWrapper.style.width = n + "px",
  16309. t.height) {
  16310. var r = t.height / t.width;
  16311. this.embedWrapper.style.height = n * r + "px"
  16312. }
  16313. this.embedElement = this.embedWrapper.firstChild;
  16314. var a = [];
  16315. try {
  16316. a = [].slice.call(this.embedElement.querySelectorAll("a"))
  16317. } catch (e) {
  16318. l.debug("Error getting `a` elements for embed; was it an iframe?")
  16319. }
  16320. a.forEach(function(e) {
  16321. e.setAttribute("target", "_blank")
  16322. }),
  16323. this.embedElement.classList.add("hidden"),
  16324. this.embedWrapper.classList.remove("hidden"),
  16325. e()
  16326. } else
  16327. i("Not a valid embed")
  16328. }
  16329. .bind(this), function(e) {
  16330. i(e.response)
  16331. })
  16332. }
  16333. .bind(this))
  16334. }
  16335. ,
  16336. n.prototype.show = function() {
  16337. this.embedElement && this.embedElement.classList.remove("hidden")
  16338. }
  16339. ,
  16340. n.prototype.hide = function() {
  16341. this.embedElement && this.embedElement.classList.add("hidden")
  16342. }
  16343. ,
  16344. t.exports = n
  16345. }
  16346. ).call(this, "/js/tag/Media/EmbedlyEmbed.js")
  16347. }
  16348. , {
  16349. "../../settings": 166,
  16350. "../../util/ajax": 181,
  16351. "../../util/logger": 189,
  16352. "./mediaSettings": 132
  16353. }],
  16354. 126: [function(e, t, i) {
  16355. (function(i) {
  16356. "use strict";
  16357. function n(e) {
  16358. o.call(this),
  16359. this.options = e,
  16360. this.playerControls = null,
  16361. this.state = s.NOT_READY
  16362. }
  16363. var r = e("../../util/browser")
  16364. , o = e("./EmbedlyEmbed")
  16365. , a = e("../../util/logger")
  16366. , s = (new a(i),
  16367. Object.freeze({
  16368. NOT_READY: "player.not.ready",
  16369. CUED: "player.cued",
  16370. PLAYING: "player.playing",
  16371. PAUSED: "player.paused"
  16372. }));
  16373. n.prototype = Object.create(o.prototype),
  16374. n.prototype.createDomElement = function() {
  16375. return this.embedWrapper = document.createElement("div"),
  16376. this.embedWrapper.classList.add("tag-video"),
  16377. this.embedWrapper.classList.add("hidden"),
  16378. this.embedWrapper
  16379. }
  16380. ,
  16381. n.prototype.load = function(e) {
  16382. var t = function() {
  16383. function e(e) {
  16384. this.playerState = s.CUED,
  16385. this.options.startMuted && this.playerControls.mute()
  16386. }
  16387. function t(e) {
  16388. this.playerState = e
  16389. }
  16390. function i(e) {
  16391. this.playerControls.setCurrentTime(0),
  16392. this.options.loop ? this.playerControls.play() : this.playerControls.pause()
  16393. }
  16394. this.playerControls = new playerjs.Player(this.embedElement),
  16395. this.playerControls.on("ready", e.bind(this)),
  16396. this.playerControls.on("play", t.bind(this, s.PLAYING)),
  16397. this.playerControls.on("pause", t.bind(this, s.PAUSED)),
  16398. this.playerControls.on("ended", i.bind(this))
  16399. }
  16400. .bind(this);
  16401. return o.prototype.load.call(this, e).then(t.bind(this))
  16402. }
  16403. ,
  16404. n.prototype.play = function() {
  16405. var e = r.isMobile();
  16406. return function() {
  16407. this.playerState !== s.NOT_READY && this.playerControls && !e && (this.state === s.CUED && this.options.autoPlay || this.options.autoResume) && this.playerControls.play()
  16408. }
  16409. }(),
  16410. n.prototype.pause = function() {
  16411. this.playerState !== s.NOT_READY && this.playerControls && this.playerControls.pause()
  16412. }
  16413. ,
  16414. t.exports = n
  16415. }
  16416. ).call(this, "/js/tag/Media/EmbedlyPlayer.js")
  16417. }
  16418. , {
  16419. "../../util/browser": 182,
  16420. "../../util/logger": 189,
  16421. "./EmbedlyEmbed": 125
  16422. }],
  16423. 127: [function(e, t, i) {
  16424. (function(i) {
  16425. "use strict";
  16426. function n(e) {
  16427. function t() {
  16428. return a.debug("requesting file from embedly:", e.href),
  16429. r.get(e.href, {
  16430. responseType: e.responseType
  16431. }).then(function(t) {
  16432. return a.debug("requesting file finished:", e.href),
  16433. t
  16434. })
  16435. }
  16436. function i() {}
  16437. return s = new Promise(function(e, n) {
  16438. s.catch(i).then(function() {
  16439. t().then(e, n)
  16440. })
  16441. }
  16442. )
  16443. }
  16444. var r = e("../../util/ajax")
  16445. , o = (e("./mediaSettings"),
  16446. e("../../util/logger"))
  16447. , a = new o(i)
  16448. , s = Promise.resolve();
  16449. t.exports.enqueue = n
  16450. }
  16451. ).call(this, "/js/tag/Media/EmbedlyQueue.js")
  16452. }
  16453. , {
  16454. "../../util/ajax": 181,
  16455. "../../util/logger": 189,
  16456. "./mediaSettings": 132
  16457. }],
  16458. 128: [function(e, t, i) {
  16459. (function(i) {
  16460. "use strict";
  16461. function n() {
  16462. this.imageWrapper = null,
  16463. this.width = 0,
  16464. this.height = 0,
  16465. this.aspect = 1
  16466. }
  16467. var r = e("./MediaEvent")
  16468. , o = e("./EmbedlyQueue")
  16469. , a = e("events").EventEmitter
  16470. , s = e("../../util/logger")
  16471. , l = e("../../settings");
  16472. new s(i);
  16473. n.prototype = Object.create(a.prototype),
  16474. n.prototype.createDomElement = function() {
  16475. return this.imageWrapper = document.createElement("div"),
  16476. this.imageWrapper.classList.add("tag-image"),
  16477. this.imageWrapper.classList.add("hidden"),
  16478. this.imageWrapper.addEventListener("click", function(e) {
  16479. e.stopPropagation(),
  16480. this.emit(r.IMAGE_OPENING),
  16481. this.imageWrapper.style.pointerEvents = "none"
  16482. }
  16483. .bind(this)),
  16484. this.imageWrapper
  16485. }
  16486. ,
  16487. n.prototype.onClosed = function() {
  16488. this.imageWrapper.style.pointerEvents = "auto"
  16489. }
  16490. ,
  16491. n.prototype.load = function(e) {
  16492. var t = Math.max(window.screen.height, window.screen.width)
  16493. , i = "https://i.embed.ly/1/display/resize?key=" + l.appConfig.embedly_key + "&url=" + encodeURIComponent(e) + "&width=" + t + "&height=" + t;
  16494. return new Promise(function(e, t) {
  16495. function n(t) {
  16496. var i = t.target;
  16497. this.width = i.naturalWidth,
  16498. this.height = i.naturalHeight,
  16499. this.aspect = this.width / this.height;
  16500. var n = t.target.src;
  16501. this.imageWrapper.style.backgroundImage = 'url("' + n + '")',
  16502. this.imageWrapper.style.width = this.width + "px",
  16503. this.imageWrapper.style.height = this.height + "px",
  16504. this.imageWrapper.classList.remove("hidden"),
  16505. e()
  16506. }
  16507. o.enqueue({
  16508. href: i,
  16509. responseType: "arraybuffer"
  16510. }).then(function(e) {
  16511. var t = new Uint8Array(e)
  16512. , i = new Blob([t])
  16513. , r = new window.Image;
  16514. r.addEventListener("load", n.bind(this));
  16515. var o = URL.createObjectURL(i);
  16516. r.src = o
  16517. }
  16518. .bind(this), t)
  16519. }
  16520. .bind(this))
  16521. }
  16522. ,
  16523. t.exports = n
  16524. }
  16525. ).call(this, "/js/tag/Media/Image.js")
  16526. }
  16527. , {
  16528. "../../settings": 166,
  16529. "../../util/logger": 189,
  16530. "./EmbedlyQueue": 127,
  16531. "./MediaEvent": 131,
  16532. events: 202
  16533. }],
  16534. 129: [function(e, t, i) {
  16535. "use strict";
  16536. function n(e) {
  16537. this.label = e.label,
  16538. this.href = e.url,
  16539. this.type = this.updateLinkForType(),
  16540. this.domElement = null,
  16541. this.id = c++
  16542. }
  16543. var r = e("./LinkType")
  16544. , o = e("./MediaEvent")
  16545. , a = e("../../util/browser")
  16546. , s = e("../../analytics")
  16547. , l = e("events").EventEmitter
  16548. , c = 0;
  16549. n.prototype = Object.create(l.prototype),
  16550. n.prototype.updateLinkForType = function() {
  16551. function e(e) {
  16552. var t = new RegExp("[#&?]start=([^#&?]*)")
  16553. , i = t.exec(e);
  16554. return i[1]
  16555. }
  16556. function t(e) {
  16557. return e + "&play=1"
  16558. }
  16559. var i = a.valueFromHash("m") || a.valueFromHash("model");
  16560. return this.href.indexOf("port.com/show") !== -1 || this.href.indexOf(window.location.host + "/show") !== -1 ? this.href.indexOf(i) !== -1 && this.href.indexOf("start=") !== -1 ? (this.href = e(this.href),
  16561. r.NAVIGATION) : (this.href = t(this.href),
  16562. r.MODEL) : r.EXT_LINK
  16563. }
  16564. ;
  16565. var h = {};
  16566. n.prototype.createDomElement = function() {
  16567. function e(e) {
  16568. switch (e.stopPropagation(),
  16569. h[this.id] = !0,
  16570. s.trackAlways("click_tag_link", {
  16571. link_type: this.type,
  16572. link_count: c,
  16573. links_clicked: Object.keys(h).length
  16574. }),
  16575. this.type) {
  16576. case r.MODEL:
  16577. window.location.replace(this.href);
  16578. break;
  16579. case r.EXT_LINK:
  16580. window.open(this.href, "_blank")
  16581. }
  16582. this.emit(o.LINK_CLICK, {
  16583. type: this.type,
  16584. url: this.href
  16585. })
  16586. }
  16587. if (this.domElement = document.createElement("a"),
  16588. this.domElement.classList.add("tag-link"),
  16589. this.domElement.textContent = this.label,
  16590. this.type === r.EXT_LINK) {
  16591. this.domElement.textContent += " ";
  16592. var t = document.createElement("i");
  16593. t.classList.add("icon-ext-link"),
  16594. t.title = "Link to external web site",
  16595. this.domElement.appendChild(t)
  16596. }
  16597. return this.domElement.addEventListener("click", e.bind(this)),
  16598. this.domElement
  16599. }
  16600. ,
  16601. t.exports = n
  16602. }
  16603. , {
  16604. "../../analytics": 4,
  16605. "../../util/browser": 182,
  16606. "./LinkType": 130,
  16607. "./MediaEvent": 131,
  16608. events: 202
  16609. }],
  16610. 130: [function(e, t, i) {
  16611. "use strict";
  16612. t.exports = {
  16613. NAVIGATION: "navigation",
  16614. MODEL: "model",
  16615. EXT_LINK: "ext-link"
  16616. }
  16617. }
  16618. , {}],
  16619. 131: [function(e, t, i) {
  16620. "use strict";
  16621. t.exports = Object.freeze({
  16622. LINK_CLICK: "mtmedia.link",
  16623. IMAGE_LOADED: "mtmedia.image.loaded",
  16624. IMAGE_OPENING: "mtmedia.image.opening",
  16625. IMAGE_OPENED: "mtmedia.image.opened",
  16626. IMAGE_CLOSING: "mtmedia.image.closing",
  16627. IMAGE_CLOSED: "mtmedia.image.closed",
  16628. VIDEO_START: "mtmedia.video.start",
  16629. VIDEO_PAUSE: "mtmedia.video.pause",
  16630. VIDEO_ENDED: "mtmedia.video.end"
  16631. })
  16632. }
  16633. , {}],
  16634. 132: [function(e, t, i) {
  16635. "use strict";
  16636. t.exports = Object.freeze({
  16637. maxEmbedWidth: 350,
  16638. defaultAspectRatio: .75
  16639. })
  16640. }
  16641. , {}],
  16642. 133: [function(e, t, i) {
  16643. "use strict";
  16644. t.exports = Object.freeze({
  16645. TEXT: "text",
  16646. LINK: "link",
  16647. IMAGE: "photo",
  16648. VIDEO: "video",
  16649. RICH: "rich"
  16650. })
  16651. }
  16652. , {}],
  16653. 134: [function(e, t, i) {
  16654. "use strict";
  16655. function n(e) {
  16656. this.capabilities = {
  16657. links: {
  16658. enable: e.supportLinks,
  16659. keepLabels: e.keepLinkLabels
  16660. }
  16661. }
  16662. }
  16663. var r = e("./DescriptionChunkType");
  16664. n.prototype.parse = function(e, t) {
  16665. var i = []
  16666. , n = e.split("[").map(function(e, t) {
  16667. return 0 === t ? e : "[" + e
  16668. });
  16669. return n.forEach(function(e) {
  16670. var n = this.findMarkdown(e);
  16671. if (n) {
  16672. if (n.url.indexOf("javascript:") !== -1)
  16673. return;
  16674. this.addLinkChunk(i, n, t),
  16675. this.addTextChunk(i, e.slice(n.markdown.length))
  16676. } else
  16677. this.addTextChunk(i, e)
  16678. }
  16679. .bind(this)),
  16680. i
  16681. }
  16682. ,
  16683. n.prototype.findMarkdown = function(e) {
  16684. var t = /\[([^\]]*)\]\((.*)\)/
  16685. , i = e.match(t);
  16686. if (i) {
  16687. for (var n = i[2], r = 1, o = 0; o < n.length && ("(" === n[o] ? r++ : ")" === n[o] && r--,
  16688. 0 !== r); )
  16689. o++;
  16690. var a = n.length - o;
  16691. return {
  16692. markdown: i[0].substring(0, i[0].length - a),
  16693. label: i[1],
  16694. url: i[2].substring(0, o)
  16695. }
  16696. }
  16697. }
  16698. ,
  16699. n.prototype.addTextChunk = function(e, t) {
  16700. 0 !== t.length && e.push({
  16701. type: r.TEXT,
  16702. text: t
  16703. })
  16704. }
  16705. ,
  16706. n.prototype.addLinkChunk = function(e, t) {
  16707. if (!this.capabilities.links.enable)
  16708. return void (this.capabilities.links.keepLabels && this.addTextChunk(e, t.label));
  16709. var i = {
  16710. label: t.label,
  16711. url: t.url
  16712. };
  16713. i.url.indexOf("://") === -1 && (i.url = "http://" + i.url),
  16714. e.push({
  16715. type: r.LINK,
  16716. link: i
  16717. })
  16718. }
  16719. ,
  16720. t.exports = n
  16721. }
  16722. , {
  16723. "./DescriptionChunkType": 133
  16724. }],
  16725. 135: [function(e, t, i) {
  16726. (function(i) {
  16727. "use strict";
  16728. var n = e("../util/logger")
  16729. , r = new n(i)
  16730. , o = {
  16731. parseIdsFromChunkName: function(e, t) {
  16732. t.floorId = o.parseFloor(e),
  16733. t.roomId = o.parseRoom(e)
  16734. },
  16735. parseFloor: function(e) {
  16736. var t = e.match(/_group([0-9]+)/);
  16737. if (!t)
  16738. return 0;
  16739. try {
  16740. return parseInt(t[1], 10)
  16741. } catch (e) {
  16742. return r.warn('Non-int value "' + t[1] + '" for mesh group, defaulting to floor 0'),
  16743. 0
  16744. }
  16745. },
  16746. parseRoom: function(e) {
  16747. var t = e.match(/_sub([0-9]+)/);
  16748. if (!t)
  16749. return -1;
  16750. try {
  16751. return parseInt(t[1], 10)
  16752. } catch (e) {
  16753. return r.warn('Non-int value "' + t[1] + '" for mesh subgroup, defaulting to subgroup 0'),
  16754. 0
  16755. }
  16756. }
  16757. };
  16758. t.exports = o
  16759. }
  16760. ).call(this, "/js/model/Chunks.js")
  16761. }
  16762. , {
  16763. "../util/logger": 189
  16764. }],
  16765. 136: [function(e, t, i) {
  16766. (function(i) {
  16767. "use strict";
  16768. function n(e) {
  16769. s.call(this),
  16770. this.model = e,
  16771. this.exploded = !1
  16772. }
  16773. var r = e("../objects/Floor")
  16774. , o = (e("../settings"),
  16775. e("../util/logger"))
  16776. , a = e("../util/transitions")
  16777. , s = e("../util/IndexedCollection")
  16778. , l = e("../util/common")
  16779. , c = e("../util/easing");
  16780. new o(i);
  16781. l.inherit(n, s),
  16782. n.prototype.add = function(e) {
  16783. s.prototype.add.call(this, e),
  16784. this.model.add(e)
  16785. }
  16786. ,
  16787. n.prototype.getIndex = function(e) {
  16788. return e.floorIndex
  16789. }
  16790. ,
  16791. n.prototype.build = function() {
  16792. this.list.forEach(function(e) {
  16793. e.build()
  16794. })
  16795. }
  16796. ,
  16797. n.prototype.size = function() {
  16798. return this.length
  16799. }
  16800. ,
  16801. n.prototype.sort = function() {
  16802. s.prototype.sort.call(this, function(e, t) {
  16803. return e.floorIndex - t.floorIndex
  16804. })
  16805. }
  16806. ,
  16807. n.prototype.nextFloor = function(e, t) {
  16808. return this.index[e.floorIndex + t] || null
  16809. }
  16810. ,
  16811. n.prototype.getFloorAtPoint = function(e) {
  16812. for (var t = null, i = 1 / 0, n = 0; n < this.list.length; n++) {
  16813. var r = this.list[n]
  16814. , o = r.distanceToPoint(e);
  16815. (!t || i > o) && (i = o,
  16816. t = r)
  16817. }
  16818. return t
  16819. }
  16820. ,
  16821. n.prototype.getOrMakeFloor = function(e) {
  16822. var t = this.index[e];
  16823. return t || (t = new r(this.model,e),
  16824. this.add(t)),
  16825. t
  16826. }
  16827. ,
  16828. n.prototype.hide = function() {
  16829. this.list.forEach(function(e) {
  16830. e.hide()
  16831. })
  16832. }
  16833. ,
  16834. n.prototype.show = function() {
  16835. this.list.forEach(function(e) {
  16836. e.show()
  16837. })
  16838. }
  16839. ,
  16840. n.prototype.names = function() {
  16841. return this.list.reduce(function(e, t) {
  16842. return e.concat(t.name)
  16843. }, [])
  16844. }
  16845. ,
  16846. n.prototype.toggleExplodeHorizontal = function() {
  16847. function e(e, t) {
  16848. r.copy(e.position),
  16849. e.position.x = i[e.floorIndex] * t,
  16850. e.position.y = 1 * e.floorIndex * t,
  16851. r.sub(e.position).multiplyScalar(-1),
  16852. e.panos.forEach(function(e) {
  16853. e.translate(r)
  16854. })
  16855. }
  16856. var t, i = [], n = 0;
  16857. this.list.forEach(function(e, r, o) {
  16858. t = r > 0 ? Math.max(o[r - 1].boundingBox.max.x - e.boundingBox.min.x, e.boundingBox.size().x / 2) : 0,
  16859. n += t,
  16860. i[r] = n
  16861. }),
  16862. i = i.map(function(e) {
  16863. return e - n / 2
  16864. });
  16865. var r = this.list[0].position.clone();
  16866. this.exploded ? this.list.forEach(function(t) {
  16867. a.start(function(i) {
  16868. e(t, 1 - i)
  16869. }, 1500, null, 0, c.easeOutExpo)
  16870. }) : this.list.forEach(function(t) {
  16871. a.start(function(i) {
  16872. e(t, i)
  16873. }, 1500, null, 0, c.easeOutExpo)
  16874. }),
  16875. this.exploded = !this.exploded
  16876. }
  16877. ,
  16878. n.prototype.toggleExplodeVertical = function() {
  16879. function e(e, i) {
  16880. var n = n.copy(e.position);
  16881. e.position.y = (5 * e.floorIndex - t.y / 2) * i,
  16882. n.sub(e.position).multiplyScalar(-1),
  16883. e.panos.forEach(function(e) {
  16884. e.translate(n)
  16885. })
  16886. }
  16887. var t = this.model.size;
  16888. this.list[0].position.clone();
  16889. this.exploded ? this.list.forEach(function(t) {
  16890. a.start(function(i) {
  16891. e(t, 1 - i)
  16892. }, 1500, null, 0, c.easeOutExpo)
  16893. }) : this.list.forEach(function(t) {
  16894. a.start(function(i) {
  16895. e(t, i)
  16896. }, 1500, null, 0, c.easeOutExpo)
  16897. }),
  16898. this.exploded = !this.exploded
  16899. }
  16900. ,
  16901. t.exports = n
  16902. }
  16903. ).call(this, "/js/model/FloorCollection.js")
  16904. }
  16905. , {
  16906. "../objects/Floor": 146,
  16907. "../settings": 166,
  16908. "../util/IndexedCollection": 175,
  16909. "../util/common": 185,
  16910. "../util/easing": 186,
  16911. "../util/logger": 189,
  16912. "../util/transitions": 195
  16913. }],
  16914. 137: [function(e, t, i) {
  16915. (function(i) {
  16916. "use strict";
  16917. function n() {
  16918. c.call(this)
  16919. }
  16920. var r = e("../settings")
  16921. , o = e("../util/logger")
  16922. , a = e("../enum/Viewmode")
  16923. , s = e("../objects/Snapshot")
  16924. , l = (e("../util/math"),
  16925. e("../util/common"))
  16926. , c = e("../util/IndexedCollection")
  16927. , h = new o(i);
  16928. l.inherit(n, c),
  16929. n.prototype.getImage = function(e) {
  16930. return e && this.index.hasOwnProperty(e) ? this.index[e] : null
  16931. }
  16932. ,
  16933. n.prototype.filterByModesAndReel = function(e, t) {
  16934. for (var i = [], n = 0; n < t.length; n += 1) {
  16935. var r = t[n]
  16936. , o = this.index[r.sid];
  16937. o && i.push(o)
  16938. }
  16939. var s = e[a.DOLLHOUSE]
  16940. , l = e[a.FLOORPLAN];
  16941. i = i.filter(function(e) {
  16942. if (!e.metadata || void 0 === e.metadata.camera_mode)
  16943. return !0;
  16944. var t;
  16945. try {
  16946. t = a.convertWorkshopModeInt(e.metadata.camera_mode)
  16947. } catch (e) {
  16948. return h.debug(e.message),
  16949. !1
  16950. }
  16951. return t === a.PANORAMA || t === a.FLOORPLAN && l || t === a.DOLLHOUSE && s
  16952. }),
  16953. i.length !== this.list.length && h.info("Disallowed " + (this.list.length - i.length) + " highlight images"),
  16954. this.list = i,
  16955. this.reIndex()
  16956. }
  16957. ,
  16958. n.prototype.getHeroLocations = function(panos) {//改 增加二级location
  16959. if (0 === this.list.length)
  16960. return [];
  16961. var locations = [];
  16962. var deal = (info, container)=>{
  16963. var src = info.thumbnail_signed_src,
  16964. o = info.name || "";
  16965. if (info.metadata && void 0 !== info.metadata.camera_quaternion) {
  16966. if (!r.show360Views.enabled && info.metadata.scan_id) {
  16967. let a = panos.get(info.metadata.scan_id);
  16968. if (a && !a.isAligned()) return
  16969. }
  16970. var cameraMode = a.convertWorkshopModeInt(info.metadata.camera_mode);
  16971. if (cameraMode === a.MESH) return
  16972. if(window.isLocal){
  16973. src = manage.dealURL(src)
  16974. //本地文件莫名少了个"."
  16975. if(src[src.length-1]=='.'){
  16976. src = src.slice(0,-1)
  16977. }
  16978. }
  16979. else src = "one" === g_version ? g_Prefix + src + "?" + randomTime().getTime() : src + "?" + randomTime().getTime()
  16980. var l = {
  16981. cameraMode: cameraMode,
  16982. position: info.metadata.camera_position,
  16983. quaternion: info.metadata.camera_quaternion,
  16984. zoom: info.metadata.zoom,
  16985. panoId: info.metadata.scan_id,
  16986. orthoZoom: info.metadata.ortho_zoom,
  16987. floorVisibility: void 0 !== info.metadata.floor_visibility ? info.metadata.floor_visibility.slice(0) : [],
  16988. thumbUrl: src,
  16989. name: n.filterImageName(o),
  16990. sid: info.sid
  16991. }
  16992. var item = new s(l);
  16993. item.momentTour = info.momentTour
  16994. item.dontRot = info.dontRot
  16995. item.rotTime = info.rotTime
  16996. container.push(item)
  16997. return item
  16998. }
  16999. }
  17000. this.list.forEach(image=>{
  17001. if(image.images){
  17002. var folder = $.extend({}, image )
  17003. folder.heroLocations = [];
  17004. image.images.list.forEach(child=>{
  17005. deal(child, folder.heroLocations);
  17006. })
  17007. folder.musicInfo = folder.musicInfo || {}
  17008. locations.push(folder)
  17009. delete folder.images;
  17010. delete folder.locations;
  17011. }else{
  17012. var item = deal(image, locations);
  17013. item.musicInfo = image.musicInfo || g_data2.tourAudio[item.sid] || {}//新的music数据统一写在每个info下,如果有musicInfo则覆盖g_data2.tourAudio
  17014. }
  17015. })
  17016. return locations
  17017. }
  17018. ,
  17019. n.prototype.getIndex = function(e) {
  17020. return e.sid
  17021. }
  17022. ,
  17023. n.filterImageName = function(e) {
  17024. return "" === e || e.match(/^[0-9.]+_[0-9.]+$/) ? null : e
  17025. }
  17026. ,
  17027. t.exports = n
  17028. }
  17029. ).call(this, "/js/model/ImageCollection.js")
  17030. }
  17031. , {
  17032. "../enum/Viewmode": 51,
  17033. "../objects/Snapshot": 153,
  17034. "../settings": 166,
  17035. "../util/IndexedCollection": 175,
  17036. "../util/common": 185,
  17037. "../util/logger": 189,
  17038. "../util/math": 190
  17039. }],
  17040. 138: [function(e, t, i) {
  17041. (function(i) {
  17042. "use strict";
  17043. function n() {
  17044. u.call(this)
  17045. }
  17046. var r = e("../label/Label")
  17047. , o = e("../settings")
  17048. , a = e("../util/logger")
  17049. , s = e("../util/math")
  17050. , l = e("../util/ajax")
  17051. , c = e("./RoomCollection")
  17052. , h = e("../util/common")
  17053. , u = e("../util/IndexedCollection");
  17054. new a(i);
  17055. h.inherit(n, u),
  17056. n.prototype.getIndex = function(e) {
  17057. return e.labelId
  17058. }
  17059. ,
  17060. n.prototype.associateWithRooms = function(e) {
  17061. this.forEach(function(t) {
  17062. e.forEach(function(e) {
  17063. e.roomId === t.roomId && (t.room = e)
  17064. })
  17065. })
  17066. }
  17067. ,
  17068. n.prototype.createFromLabelData = function(e) {
  17069. e.forEach(function(e) {
  17070. var t = n.parseRoomIndexFromWorkshopRoomId(e.roomId);
  17071. t = c.generateRoomId(e.floorId, t);
  17072. var i = new r(e.sid,e.position || e.positions[0],e.text,e.floorId,t);
  17073. i.position = s.convertWorkshopVector(i.position),
  17074. this.add(i),
  17075. i.build()
  17076. }
  17077. .bind(this))
  17078. }
  17079. ,
  17080. n.prototype.load = function(e, t) {
  17081. return l.get(e, {
  17082. responseType: "json",
  17083. auth: t ? o.authorizationHeader : null
  17084. }).done(function(e) {
  17085. var t = [];
  17086. for (var i in e) {
  17087. var n = e[i];
  17088. t.push(n)
  17089. }
  17090. this.createFromLabelData(t)
  17091. }
  17092. .bind(this))
  17093. }
  17094. ,
  17095. n.parseRoomIndexFromWorkshopRoomId = function(e) {
  17096. var t = -1;
  17097. if (e) {
  17098. if(typeof e == 'number'){//add
  17099. t = parseInt(e)
  17100. }else{
  17101. var i = e.split("_");
  17102. t = parseInt(i[0])
  17103. }
  17104. }
  17105. return t
  17106. },
  17107. t.exports = n
  17108. }
  17109. ).call(this, "/js/model/LabelCollection.js")
  17110. }
  17111. , {
  17112. "../label/Label": 90,
  17113. "../settings": 166,
  17114. "../util/IndexedCollection": 175,
  17115. "../util/ajax": 181,
  17116. "../util/common": 185,
  17117. "../util/logger": 189,
  17118. "../util/math": 190,
  17119. "./RoomCollection": 141
  17120. }],
  17121. 139: [function(e, t, i) {
  17122. (function(i) {
  17123. "use strict";
  17124. function n(e, t) {
  17125. o.Object3D.call(this)
  17126. this.sid = window.number;//t.sid,
  17127. this.data = t,
  17128. this.options = e,
  17129. this.urls = new s(e.urlFiles),
  17130. this.isPublic = void 0 !== t.is_public && t.is_public,
  17131. //创建heroLocations
  17132. this.images = new _(this),
  17133. this.images.extend(t.images),
  17134. this.images.forEach((info)=>{
  17135. if(info.locations){
  17136. info.images = new _(this);
  17137. info.images.extend(info.locations)
  17138. }
  17139. })
  17140. this.heroLocations = []
  17141. //this.heroImage = this.images.getImage(t.icon), //初始画面沒有用到icon
  17142. this.outdoorPanoLocations = [],
  17143. this.floors = new d(this),
  17144. this.floorsEnabled = void 0 === e.floors || e.floors,
  17145. this.changingFloor = !1,
  17146. this.chunks = [],
  17147. this.panos = new A,
  17148. this.colliders = [],
  17149. this.loadPanosPromise = null,
  17150. this.loadMeshTexturesPromise = null,
  17151. this.auxDataPromise = null,
  17152. this.meshTexturesLoaded = !1,
  17153. this.meshTextures = [],
  17154. this.tags = {},
  17155. this.tagsShown = !1,
  17156. this.shouldShowtags = !1,
  17157. this.has360Views = !1,
  17158. this.showingLabels = f.labels.enabled && t.player_options.labels,
  17159. this.supportedModes = {},
  17160. this.supportedModes[c.PANORAMA] = !0,
  17161. this.supportedModes[c.DOLLHOUSE] = !t.player_options || t.player_options.dollhouse && w.valueFromHash("dh", 1),
  17162. this.supportedModes[c.FLOORPLAN] = !t.player_options || t.player_options.floor_plan && w.valueFromHash("dh", 1),
  17163. this.supportedModes[c.TRANSITIONING] = !0,
  17164. this.supportsTiles = this.configureTiling(),
  17165. // this.supportsVR = t.is_vr,
  17166. this.supportsVR = window.DATA.supportsVR || false//true; // 方奕卓 VR功能可配置
  17167. this.mode = c.DOLLHOUSE,
  17168. this.size = null,
  17169. this.center = null,
  17170. this.boundingBox = new o.Box3,
  17171. this.currentFloor = null,
  17172. this.allFloorsVisible = !0,
  17173. this.projectedPano0 = null,
  17174. this.projectedPano1 = null,
  17175. this.floorsEnabled && t.floors && t.floors.indexOf(",") !== -1 && t.floors.split(",").forEach(function(e, t) {
  17176. this.addFloor(new u(this,t,e.trim()))
  17177. }
  17178. .bind(this)),
  17179. this.waitQueue = [],
  17180. this.on("load", function(e) {
  17181. 0 !== this.waitQueue.length && (this.waitQueue = this.waitQueue.filter(function(e) {
  17182. return !e.isLoadedCallback()
  17183. }),
  17184. 0 === this.waitQueue.length && this.emit("waiting-done"))
  17185. }
  17186. .bind(this)),
  17187. this.setupCustomProperties()
  17188. this.hots = {};
  17189. }
  17190. function r() {
  17191. try {
  17192. var e = document.createElement("canvas")
  17193. , t = e.getContext("webgl");
  17194. t || (t = e.getContext("experimental-webgl"));
  17195. var i = t.getParameter(t.MAX_CUBE_MAP_TEXTURE_SIZE);
  17196. return i
  17197. } catch (e) {
  17198. return 0
  17199. }
  17200. }
  17201. var o = e("three")
  17202. , a = e("../util/ajax")
  17203. , s = e("../util/ModelUrls")
  17204. , l = e("../objects/BoundingTextureSkybox")
  17205. , c = e("../enum/Viewmode")
  17206. , h = e("../enum/RenderOrder")
  17207. , u = (e("../enum/AlignmentType"),
  17208. e("../objects/Floor"))
  17209. , d = e("./FloorCollection")
  17210. , p = e("../objects/Chunk")
  17211. , f = (e("../objects/Room"),
  17212. e("../objects/Snapshot"),
  17213. e("../label/Label"),
  17214. e("../util/math"),
  17215. e("../settings"))
  17216. ,ss = e("../shaders")
  17217. , g = e("../util/logger")
  17218. , m = e("../tag/tag")
  17219. , v = (e("../tag/tagManager"),
  17220. e("../objects/Panorama"))
  17221. , A = e("../util/PanoramaCollection")
  17222. , y = e("../loaders/ModelLoader")
  17223. , C = e("../loaders/ModelTextureLoader")
  17224. , I = e("../loaders/SweepDataLoader")
  17225. , E = e("../util/transitions")
  17226. , b = e("../util/common")
  17227. , es = e("../util/easing")
  17228. ,lerp = e("../util/lerp")
  17229. ,tex = e("../util/texture")
  17230. , w = e("./../util/browser")
  17231. , _ = e("./ImageCollection")
  17232. , T = e("./RoomCollection")
  17233. , x = e("./LabelCollection")
  17234. , S = e("./Chunks")
  17235. , M = e("./../util/showcase")
  17236. , R = e("../exception/BasicException")
  17237. , P = (e("../constants")
  17238. ,e("events").EventEmitter)
  17239. //,Hot = e("hot")
  17240. , O = new g(i);
  17241. n.prototype = Object.create(o.Object3D.prototype),
  17242. b.extend(n, P),
  17243. n.prototype.setupCustomProperties = function() {
  17244. var e = f.modelAlpha;
  17245. Object.defineProperty(this, "alpha", {
  17246. get: function() {
  17247. return e
  17248. },
  17249. set: function(t) {
  17250. e = t,
  17251. this.chunks.forEach(function(t) {
  17252. t.material && t.material.uniforms.modelAlpha && (t.material.uniforms.modelAlpha.value = e)
  17253. })
  17254. }
  17255. })
  17256. }
  17257. ,
  17258. n.prototype.configureTiling = function() {
  17259. var e = r();
  17260. if (e < 2048)
  17261. return !1;
  17262. O.warn("Max cube texture size: " + e);
  17263. for (var t = 0; t < f.tiling.tilingFlagNames.length; t++) {
  17264. var i = f.tiling.tilingFlagNames[t];
  17265. if ("1" === w.valueFromHash(i, null))
  17266. return !0;
  17267. if ("0" === w.valueFromHash(i, null))
  17268. return !1
  17269. }
  17270. //--------------------------------------------许钟文-------------------------------------------
  17271. //return true;
  17272. return !!M.modelDataPromisesTiles(this.data) //免去访问mdoeldata.json的vision_version,不明白这是什么
  17273. //--------------------------------------------e n d -------------------------------------------
  17274. }
  17275. ,
  17276. n.prototype.toggleAlpha = function() {
  17277. this.alpha < 1 ? this.alpha = 1 : this.alpha = 0
  17278. }
  17279. ,
  17280. n.prototype.load = function(e) {
  17281. var t = function() {
  17282. return $.when(this.loadPanos(), this.loadMesh())
  17283. }
  17284. , i = this.urls.init().then(t.bind(this));
  17285. return e ? i = i.then(this.loadMeshTextures.bind(this)) : i.then(this.loadMeshTextures.bind(this)),
  17286. this.auxDataPromise = $.when( /*this.loadHighlightReel(), this.loadtags() */this.loadhots(), this.loadLabels()),
  17287. $.when(i, this.auxDataPromise).done(this.build.bind(this)) //不要另外使用active_reel文件
  17288. }
  17289. ,
  17290. n.prototype.loadMesh = function() {
  17291. function e(e) {
  17292. O.error(e),
  17293. n.reject("loading-failed")
  17294. }
  17295. function t(e, t) {
  17296. n.notify(e, t)
  17297. }
  17298. function i(e, t) {
  17299. if (0 === e.length) {
  17300. O.warn("No geometry found for model, loading faux geometry, disabling outside mode"),
  17301. r.supportedModes[c.DOLLHOUSE] = !1,
  17302. r.supportedModes[c.FLOORPLAN] = !1;
  17303. var i = new p({
  17304. geometry: new o.PlaneBufferGeometry(5,5,1,1)
  17305. });
  17306. i.material.visible = !1,
  17307. i.rotateX(-Math.PI / 2),
  17308. i.geometry.computeBoundingBox(),
  17309. e = [i]
  17310. }
  17311. e.forEach(function(e) {
  17312. var t = r.floorsEnabled ? S.parseFloor(e.name) : 0;
  17313. r.addChunk(t, e)
  17314. }),
  17315. r.floors.sort(),
  17316. n.resolve(r)
  17317. }
  17318. var n = $.Deferred()
  17319. , r = this;
  17320. return y.load(r.data.job.uuid, r.urls, i, t, e),
  17321. n.promise()
  17322. }
  17323. ,
  17324. n.prototype.loadMeshTextures = function() {
  17325. return this.loadTexturesPromise ? this.loadTexturesPromise : (this.loadTexturesPromise = C.load(this, this.meshTextures).then(function() {
  17326. this.meshTexturesLoaded = !0
  17327. }
  17328. .bind(this)),
  17329. this.loadTexturesPromise)
  17330. }
  17331. ,
  17332. /* n.prototype.loadtags = function() {//xzw改
  17333. var e = $.Deferred();
  17334. if (!f.tags.enabled)
  17335. return e.resolve();
  17336. //var t = this.options.urlBase + "/api/v1/jsonstore/model/tags/" + this.sid;
  17337. t = "data/" + this.sid + "/tags.json"
  17338. return a.get(t, {
  17339. responseType: "json",
  17340. auth: this.isPublic ? null : f.authorizationHeader
  17341. }).done(function(t) {
  17342. var i = 0
  17343. , n = 0;
  17344. for (var r in t) {
  17345. var o = t[r];
  17346. o.enabled && (n++,
  17347. (o.label.length || o.description.length) && (this.tags[r] = new m(this,r,o),
  17348. i++))
  17349. }
  17350. i !== n && O.warn("Disallowed " + (n - i) + " tags with no text data"),
  17351. e.resolve()
  17352. }
  17353. .bind(this)).fail(function() {
  17354. O.warn("Getting tags failed, not displaying tags."),
  17355. e.resolve()
  17356. }),
  17357. e
  17358. } */
  17359. n.prototype.shineHots = function(){ //xzw
  17360. E.trigger({
  17361. func: function(e) {
  17362. var opa = e <= .5 ? 2 * e : -2 * e + 2
  17363. for(var i in this.hots){
  17364. this.hots[i].mesh.material.uniforms.opac.value = opa;
  17365. }
  17366. }.bind(this),
  17367. cycling: true,
  17368. duration: 3000,
  17369. //easing: "easeInOutQuad",
  17370. name: "hotShine"
  17371. })
  17372. },
  17373. /* n.prototype.loadOverlays = function(overlays){
  17374. var overlays = window.data2 && window.data2.overlays
  17375. overlays && overlays.forEach((info)=>{
  17376. new Overlay(info)
  17377. })
  17378. Overlay.load()
  17379. }
  17380. */
  17381. n.prototype.loadhots = function() {//xzw
  17382. initHot(this)
  17383. var r = $.Deferred();
  17384. var t = g_Prefix+"data/" + this.sid + "/data2.js" +'?'+ randomTime().getTime();
  17385. return a.get(t, {
  17386. responseType: "json",
  17387. auth: this.isPublic ? null : f.authorizationHeader
  17388. }).done(function(e) {
  17389. window.data2 = e;
  17390. if(!e){
  17391. console.error("data2 is null")
  17392. }else{
  17393. g_data2 = hotMatcher(e);
  17394. this.hotsCount = 0;
  17395. //因为热点保存后在hots里的顺序会被修改,所以使用order来记录顺序,这里要重排序:
  17396. if(e.hots){
  17397. var sids = Object.keys(e.hots).sort((a,b)=>{return e.hots[a].order - e.hots[b].order});
  17398. sids.forEach((sid)=>{
  17399. e.hots[sid].sid = sid
  17400. new Hot(e.hots[sid], e.hots[sid].version != 'multi' && "byHot" )
  17401. })
  17402. }
  17403. if(e.overlays){
  17404. e.overlays.forEach((info)=>{
  17405. //if(info.file.includes('m/data/762/edit/20210312_112357584.mp4') )return;
  17406. new Hot(info, 'byOverlay')
  17407. })
  17408. }
  17409. Hot.createHotList();
  17410. Hot.startLoad()
  17411. g_index = w.valueFromHash("m");
  17412. }
  17413. /***************************方奕卓 请求data.js数据, 用于初始化热点列表 ****************************/
  17414. /* var dataJsPromise = $.Deferred();
  17415. var dataJsUrl = g_Prefix+"data/" + this.sid + "/hot/js/data.js" +'?'+ randomTime().getTime();
  17416. a.get(dataJsUrl,{
  17417. responseType: "json",
  17418. auth: this.isPublic ? null : f.authorizationHeader
  17419. }).done(function(data) {
  17420. window.hotData = data;
  17421. this.createHotItem(data, this.hots);
  17422. for(let i in this.hots){//add
  17423. data[i] && this.hots[i].initStyleImg(data[i]);
  17424. }
  17425. dataJsPromise.resolve();
  17426. }.bind(this)).fail(function(){
  17427. console.log('Data.js is empty');
  17428. dataJsPromise.resolve();
  17429. }) */
  17430. r.resolve();
  17431. }.bind(this)).fail(function() {
  17432. console.log('没有热点');
  17433. r.resolve()
  17434. }),
  17435. r
  17436. }
  17437. ,
  17438. n.prototype.loadPanos = function() {
  17439. if (this.loadPanosPromise)
  17440. return this.loadPanosPromise;
  17441. var e = new I(this);
  17442. return this.loadPanosPromise = e.load().then(function(e) {
  17443. return this.data.sweeps && Object.keys(this.data.sweeps).length > 0 && (e = e.filter(function(e) {
  17444. if(this.data.sweeps[e.uuid])return this.data.sweeps[e.uuid].enabled
  17445. else console.log(e.uuid)
  17446. }
  17447. .bind(this))),
  17448. this.panos.extend(e.map(function(e) {
  17449. return new v(this,e.uuid,e,this.supportsTiles)
  17450. }
  17451. .bind(this))),
  17452. this.panos.forEach(function(e) {
  17453. e.neighbourUUIDs && (e.neighbourUUIDs.forEach(function(t) {
  17454. var i = this.panos.get(t);
  17455. i && this.panos.setNeighbour(e, i, !0)
  17456. }
  17457. .bind(this)),
  17458. e.neighbourPanos = this.panos.getNeighbours(e) || this.panos.setNeighbour(e, e, !0))
  17459. }
  17460. .bind(this)),
  17461. 0 === this.panos.length && (O.warn("Model has no panos, turning off inside mode"),
  17462. this.supportedModes[c.PANORAMA] = !1),
  17463. $.when(this)
  17464. }
  17465. .bind(this)),
  17466. this.loadPanosPromise
  17467. }
  17468. ,
  17469. n.prototype.loadHighlightReel = function() {//xzw
  17470. var e = $.Deferred()
  17471. // , t = this.options.urlBase + "/api/v1/jsonstore/model/highlights/" + this.sid + "/active_reel";
  17472. ,t = this.options.urlBase + "data/" + this.sid + "/active_reel.json";
  17473. return a.get(t, {
  17474. responseType: "json",
  17475. auth: this.isPublic ? null : f.authorizationHeader
  17476. }).done(function(t) {
  17477. t.reel ? (O.info("Got highlight reel with " + t.reel.length + " items"),
  17478. this.images.filterByModesAndReel(this.supportedModes, t.reel)) : O.info("No highlight reel found"),
  17479. e.resolve()
  17480. }
  17481. .bind(this)).fail(function() {
  17482. O.warn("Getting highlight reel failed, no highlights available"),
  17483. e.resolve()
  17484. }),
  17485. e
  17486. }
  17487. ,
  17488. n.prototype.waitForLoad = function(e, t) {
  17489. t() || (this.waitQueue.push({
  17490. object: e,
  17491. isLoadedCallback: t
  17492. }),
  17493. 1 === this.waitQueue.length && this.emit("waiting"))
  17494. }
  17495. ,
  17496. n.prototype.hide = function() {
  17497. this.floors.hide()
  17498. }
  17499. ,
  17500. n.prototype.show = function() {
  17501. this.floors.show()
  17502. }
  17503. ,
  17504. n.prototype.floorNames = function() {
  17505. return this.floors.names()
  17506. }
  17507. ,
  17508. n.prototype.warpDestFloors = function(e, t) {
  17509. if (!e || this.floors.length !== e.length)
  17510. return void this.toggleAllFloors(!0);
  17511. var i = e.findIndex(function(e) {
  17512. return e
  17513. }
  17514. .bind(this));
  17515. i !== -1 && this.setFloor(this.floors.list[i], null, t)
  17516. }
  17517. ,
  17518. n.prototype.setFloor = function(e, t, i) {
  17519. this.allFloorsVisible && this.emit("allfloors.toggled", !1, this.currentFloor),
  17520. this.allFloorsVisible = !1,
  17521. this._setFloor(e, t, i)
  17522. }
  17523. ,
  17524. n.prototype.toggleAllFloors = function(e) {
  17525. this.allFloorsVisible = void 0 !== e ? e : !this.allFloorsVisible,
  17526. this.emit("allfloors.toggled", this.allFloorsVisible, this.currentFloor),
  17527. this._setFloor(this.currentFloor)
  17528. }
  17529. ,
  17530. n.prototype._setFloor = function(e, t, i) {
  17531. t = t || this.mode,
  17532. this.emit("floor.changed", e, t, this.currentFloor),
  17533. this.currentFloor = e;
  17534. var n;
  17535. if (t === c.PANORAMA) {
  17536. if (this.show(),
  17537. this.shouldShowtags && this.tagsShown)
  17538. for (n in this.tags)
  17539. this.tags[n].show(f.showFloorDuration)
  17540. } else if ((t === c.FLOORPLAN || t === c.DOLLHOUSE) && (this.floors.list.forEach(function(e, t) {
  17541. e.toggle(e === this.currentFloor || this.allFloorsVisible, i || this.allFloorsVisible)
  17542. }
  17543. .bind(this)),
  17544. this.shouldShowtags && this.tagsShown))
  17545. for (n in this.tags) {
  17546. var r = this.tags[n];
  17547. this.allFloorsVisible ? r.show(f.showFloorDuration) : r.floor === this.currentFloor ? r.show(f.showFloorDuration, f.showFloorDelay) : r.hide(f.hideFloorDuration, f.hideFloorDelay)
  17548. }
  17549. var o = this
  17550. , a = e;
  17551. E.start(function() {}, f.showFloorDelay, function() {
  17552. o.floors.forEach(function(e) {
  17553. e.chunks.forEach(function(t) {
  17554. t.renderOrder = e === a ? h.visibleFloor : h.ghostFloor
  17555. })
  17556. })
  17557. }
  17558. .bind(this))
  17559. }
  17560. ,
  17561. n.prototype.toggleExplode = function() {
  17562. this.floors.toggleExplodeHorizontal()
  17563. }
  17564. ,
  17565. n.prototype.toggleExplodeUp = function() {
  17566. this.floors.toggleExplodeVertical()
  17567. }
  17568. ,
  17569. n.prototype.nextFloor = function(e) {
  17570. return this.floors.nextFloor(this.currentFloor, e)
  17571. }
  17572. ,
  17573. n.prototype.addFloor = function(e) {
  17574. this.floors.add(e)
  17575. }
  17576. ,
  17577. n.prototype.getFloorAtPoint = function(e) {
  17578. return this.floors.getFloorAtPoint(e)
  17579. }
  17580. ,
  17581. n.prototype.getTagBySid = function(e) {
  17582. return this.tags[e]
  17583. }
  17584. ,
  17585. n.prototype.addChunk = function(e, t) {
  17586. this.floors.getOrMakeFloor(e).addChunk(t),
  17587. this.chunks.push(t)
  17588. }
  17589. ,
  17590. n.prototype.setMode = function(e) {
  17591. if (!this.supportedModes[e])
  17592. throw new R("Mode not supported for this model: " + e);
  17593. this.mode = e;
  17594. this.skybox.material.transparent = e == "panorama" ? false : true //xzw add // 如果skybox透明,会让其中其他mesh 如热点的透明出问题
  17595. this.chunks.forEach(function(t) {
  17596. t.setMode(e)
  17597. })
  17598. }
  17599. ,
  17600. n.prototype.build = function() {
  17601. this.heroLocations = this.images.getHeroLocations(this.panos);
  17602. var e = function() {
  17603. return !!(this.heroImage && this.heroImage.metadata && this.heroImage.metadata.scan_id && this.panos.get(this.heroImage.metadata.scan_id)) && !this.panos.get(this.heroImage.metadata.scan_id).isAligned()
  17604. }
  17605. .bind(this)();
  17606. this.has360Views = f.show360Views.enabled && this.heroLocations.some(function(e) {
  17607. return e.cameraMode === c.PANORAMA && this.panos.get(e.panoId) && !this.panos.get(e.panoId).isAligned()
  17608. }
  17609. .bind(this)) || e,
  17610. null === this.heroImage && O.warn("No hero image defined."),
  17611. this.currentFloor = this.floors.last(),
  17612. this.floors.build(),
  17613. this.colliders = this.floors.reduce(function(e, t) {
  17614. return e.concat(t.collider.children)
  17615. }, []),
  17616. this.panos.forEach(function(e) {
  17617. e.build1(),
  17618. e.on("enter", function() {
  17619. e.floor !== this.currentFloor && this.setFloor(e.floor)
  17620. }
  17621. .bind(this))
  17622. }
  17623. .bind(this)),
  17624. this.panos.forEach(function(e) {
  17625. e.build2()
  17626. }),
  17627. this.floors.forEach(function(e) {
  17628. this.boundingBox.union(e.boundingBox)
  17629. }
  17630. .bind(this)),
  17631. this.size = this.boundingBox.size(),
  17632. this.center = this.boundingBox.center(),
  17633. this.floors.forEach(function(e) {
  17634. O.info("Floor " + e + ": " + e.children.length + " chunks, " + e.panos.length + " panos.")
  17635. }
  17636. .bind(this)),
  17637. this.panos.populate_path_graph(),
  17638. this.skybox = new l(this.boundingBox),
  17639. this.skybox.matrixWorldNeedsUpdate = !0,
  17640. this.add(this.skybox);
  17641. setTimeout(function() {
  17642. //this.hotsCount && this.shineHots()
  17643. Hot.beginShineHot()
  17644. }
  17645. .bind(this), 1300)
  17646. //add-----
  17647. {
  17648. let maxCount = browser.isMobile() ? 200000 : 400000
  17649. let noVisiHots = this.hotGroup.children.filter(e=>!e.info.visiblePanos && e.info.texType != 'shine') //只看非热点的,否则数据太多
  17650. let visiHots = this.hotGroup.children.filter(e=>e.info.visiblePanos)
  17651. let c = this.panos.list.length * this.colliders.length * noVisiHots.length
  17652. if(c > maxCount){ //防止加载时间过长,分批计算
  17653. console.log('hot分批setVisiblePanos')
  17654. Hot.visiPanosCountSlice = Math.ceil(maxCount / this.colliders.length / noVisiHots.length)
  17655. Hot.visiEveryDurSlice = browser.isMobile() ? 25 : 16;
  17656. let dur = Math.ceil(this.panos.list.length / Hot.visiPanosCountSlice) * Hot.visiEveryDurSlice
  17657. console.log(Hot.visiPanosCountSlice, Hot.visiEveryDurSlice, dur, Math.round(dur*noVisiHots.length))
  17658. if(noVisiHots.length){
  17659. let i = 0
  17660. let hotVisiInterval = setInterval(()=>{
  17661. noVisiHots[i].setVisiblePanos(noVisiHots[i].info.visiblePanos);
  17662. i++;
  17663. if(i>=noVisiHots.length){
  17664. clearInterval(hotVisiInterval)
  17665. }
  17666. }, dur)
  17667. }
  17668. }
  17669. }
  17670. //---------
  17671. this.createFloorLogo()
  17672. return O.debug("Done building model"),
  17673. v.raycastsDone > 0 && (O.warn("raycasts: " + v.raycastsDone),
  17674. O.warn("raycasts skipped: " + v.raycastsSkipped)),
  17675. this.buildRooms(),
  17676. this.labels.associateWithRooms(this.rooms),
  17677. $.when(this)
  17678. }
  17679. ,
  17680. n.prototype.createFloorLogo = function(){
  17681. console.log('createFloorLogo')
  17682. if(this.floorLogos || !settings.floorlogoURL)return;
  17683. var url = settings.floorlogoURL
  17684. var map = tex.load(url);//可以追加done
  17685. this.floorLogos = [];
  17686. for(var i=0; i<2; i++){ //不可共用uniforms等 [0]在上一个位置,[1]是下一个位置、 是飞入及飞出后的位置
  17687. var material = new o.MeshBasicMaterial({
  17688. opacity:0,
  17689. map:map,
  17690. side: o.DoubleSide,
  17691. transparent: !0,
  17692. depthWrite: !1,
  17693. depthTest:false//改 在chunk\skybox外也可看到
  17694. });
  17695. var logo = new o.Mesh(new o.PlaneGeometry(2,2,1,1),material);
  17696. //var s = (Store.metadata.floorLogoSize || 100)/100;
  17697. //logo.scale.set(s,s,s);
  17698. logo.position.set(0,-1.5,0);
  17699. logo.lookAt(logo.position.clone().add(new o.Vector3(0,1,0)));
  17700. logo.renderOrder = 100;//cover the videoSkybox
  17701. //logo.layers.set(0)
  17702. this.add(logo);
  17703. this.floorLogos.push(logo);
  17704. }
  17705. this.floorLogos[1].visible = false;
  17706. }
  17707. n.prototype.adjustfloorLogoHeight = function(o){
  17708. var h = player.currentPano.floorPosition.y + 0.01;
  17709. this.floorLogos[1].position.setY(h);
  17710. this.floorLogos[0].position.setY(h);
  17711. //publicObjectSet.player.path.currentPanoMarker.mesh.position.y = h
  17712. },
  17713. n.prototype.changefloorLogoOpa = function(o){//改 i, opacity, time, delay
  17714. if(!this.floorLogos) return;
  17715. E.cancelById("flOpa_"+o.index);//先停止之前该logo的透明度变化
  17716. if(o.from!=void 0)this.floorLogos[o.index].material.opacity = o.from;//初始透明度
  17717. if(!o.dur){//立刻
  17718. //this.floorLogos[o.index].material.uniforms.opacity.value = o.opa;
  17719. this.floorLogos[o.index].material.opacity = o.opa;
  17720. }else{
  17721. //E.start(lerp.uniform(this.floorLogos[o.index], "opacity", o.opa), o.dur || 0, null,
  17722. E.start(lerp.property(this.floorLogos[o.index].material, "opacity", o.opa), o.dur || 0, null,
  17723. o.delay||0, es["easeInQuad"], "changefloorLogoOpa", "flOpa_"+o.index)
  17724. }
  17725. },
  17726. n.prototype.updateFloorlogo = function() { //xzw add 更新地标的旋转
  17727. var lastQ, lastP;
  17728. var equals = function(v1, v2, min){
  17729. return Math.abs(v1-v2) < min
  17730. }
  17731. var isSame = function(now, last, k){//如果和上次相同就不改变
  17732. if(!last)return false;
  17733. var R = k.sceneRenderer;
  17734. //var min = R.AFPS < 38 ? 0.005 : R.AFPS < 45 ? 0.0008 : R.AFPS < 50 ? 0.0006 : 0.0003;
  17735. //暂时:
  17736. var min = 0.0008
  17737. var same = equals(now.x , last.x, min) && equals(now.y , last.y, min) && equals(now.z , last.z, min)
  17738. && (now.w!=void 0 ? equals(now.w , last.w, min) : true)
  17739. return same;
  17740. }
  17741. return function(Q, k){
  17742. if(!Q)return;
  17743. /* if(Config.ifFish && window.lowFPS){
  17744. this.fLCompute++;
  17745. if(R.AFPS < 38){
  17746. if(k.flyingToTag && k.flying && k.fLCompute %4 !=1) return; //点击tag过渡
  17747. else if(k.flying && k.fLCompute%2 !=1) return;
  17748. k.fLCompute %= 4;
  17749. }else if(R.AFPS < 45){
  17750. if(k.flyingToTag && k.flying && k.fLCompute %3 !=1) return; //点击tag过渡
  17751. else if(k.flying && k.fLCompute%2 !=1) return;
  17752. k.fLCompute %= 6;
  17753. }else{
  17754. if(k.flyingToTag && k.flying && k.fLCompute %2 !=1) return;
  17755. //else if(k.flying && k.fLCompute%2 !=1) return;
  17756. k.fLCompute %= 2;
  17757. }
  17758. } */
  17759. var sameQ, sameP, quaternion, visible;
  17760. for(var i=0;i<2;i++){
  17761. var logo = this.floorLogos[i];
  17762. if(!logo.visible || logo.material.uniforms.opacity.value==0) continue;
  17763. visible = true;
  17764. }
  17765. if(!visible)return; //如果两个都不可见,就不更改,如果有一个可见,就都改
  17766. var c = k.cameraControls.activeControl;
  17767. var sameQ = c ? ( c.lat < 10 ? equals(c.lon, lastQ, 0.1) : equals(c.lon, lastQ, 1) ): false;
  17768. sameQ || (lastQ = c ? c.lon : null); //相机旋转是否改变了
  17769. for(var i=0;i<2;i++){
  17770. var logo = this.floorLogos[i];
  17771. if(!sameQ){
  17772. if(!quaternion){
  17773. var a = new THREE.Vector3(0,0,-1);
  17774. a.applyQuaternion(Q);
  17775. a.setY(0);
  17776. var _ = (new THREE.Matrix4).lookAt(a,new THREE.Vector3, new THREE.Vector3(0,1,0));
  17777. quaternion = (new THREE.Quaternion).setFromRotationMatrix(_)
  17778. var a = new THREE.Quaternion( 0, 0.7071067811865476, 0.7071067811865476 , 0)//计算得
  17779. quaternion.multiply(a);
  17780. }
  17781. logo.quaternion.copy(quaternion);
  17782. }
  17783. }
  17784. }
  17785. }()
  17786. n.prototype.loadLabels = function() {//xzw
  17787. this.labels = new x(this);
  17788. var e = $.Deferred();
  17789. //加载俯视图的标签 注释这个备注就会加载
  17790. //原先是labels, 改为showLabels,因为之前的somedata写的labels都是true
  17791. window.DATA.showingLabels ? this.showingLabels = true : '';
  17792. if (!this.showingLabels)
  17793. return e.resolve();
  17794. // var t = this.options.urlBase + "/api/v1/jsonstore/model/labels/" + this.sid;
  17795. var t = g_Prefix + "data/" + this.sid + "/labels.json";
  17796. return this.labels.load(t, !this.isPublic).done(e.resolve.bind(e)).fail(function() {
  17797. O.warn("Getting labels failed, not displaying labels."),
  17798. e.resolve()
  17799. }),
  17800. e
  17801. }
  17802. ,
  17803. n.prototype.buildRooms = function() {
  17804. this.rooms = new T(this),
  17805. this.rooms.createFromChunks(this.chunks),
  17806. this.rooms.calcRoomBoundaries()
  17807. }
  17808. ,
  17809. n.prototype.updateProjectedPanos = function() {
  17810. this.projectedPano0 && this.projectedPano1 && this.setProjectedPanos(this.projectedPano0, this.projectedPano1, !1)
  17811. }
  17812. ,
  17813. n.prototype.setProjectedPanos = function(e, t, i) {
  17814. void 0 !== i && null !== i || (i = !0),
  17815. i = !!i,
  17816. this.projectedPano0 = e,
  17817. this.projectedPano1 = t,
  17818. this.skybox.material.setProjectedPanos(e, t, i),
  17819. this.chunks.forEach(function(n) {
  17820. n.materialInside.setProjectedPanos(e, t, i)
  17821. })
  17822. }
  17823. ,
  17824. n.prototype.setSide = function(e) {
  17825. this.floors.forEach(function(t) {
  17826. t.collider.material.side = e
  17827. })
  17828. }
  17829. ,
  17830. n.prototype.heroCount = function() {
  17831. return this.heroLocations ? this.heroLocations.length : 0
  17832. }
  17833. ,
  17834. n.prototype.getHeroDescriptorByIndex = function(e=[]) {//改 因增加了二级目录
  17835. if (e[0] < 0)
  17836. return O.warn("Model.getHeroDescriptorByHeroIndex() -> heroIndex is less than 0."),
  17837. null;
  17838. if (this.heroCount() < 1)
  17839. return O.warn("Model.getHeroDescriptorByIndex() -> No hero locations in this model"),
  17840. null;
  17841. var t = this.heroLocations[e[0]];
  17842. if(t.heroLocations && e[1]!=void 0){
  17843. t = t.heroLocations[e[1]];
  17844. }
  17845. return void 0 === t ? (O.warn("Model.getHeroDescriptorByIndex() -> Index " + e + " is not a validindex"),
  17846. null) : t
  17847. }
  17848. ,
  17849. n.prototype.findPanoramicHero = function() {
  17850. for (var e in this.heroLocations)
  17851. if (this.heroLocations[e].cameraMode === c.PANORAMA)
  17852. return this.heroLocations[e];
  17853. return null
  17854. }
  17855. ,
  17856. n.prototype.listImagePanos = function() {
  17857. var e = []
  17858. , t = this;
  17859. return this.images.forEach(function(i) {
  17860. if (i.metadata && i.metadata.scan_id) {
  17861. var n = t.panos.get(i.metadata.scan_id);
  17862. n && (t.supportsTiles || n.isLoaded("high") || e.push(n))
  17863. }
  17864. }),
  17865. e
  17866. }
  17867. ,
  17868. n.prototype.fadePanoMarkers = function(e, t) {
  17869. this.panos.fadeMarkerOpacity(e, t)
  17870. }
  17871. ,
  17872. n.prototype.setSweepVisibility = function(e) {
  17873. this.panos.forEach(function(t) {
  17874. t.marker && (t.marker.visible = e)
  17875. })
  17876. }
  17877. ,
  17878. n.prototype.outsideAllowed = function() {
  17879. return this.supportedModes[c.DOLLHOUSE] && this.supportedModes[c.FLOORPLAN]
  17880. }
  17881. ,
  17882. t.exports = n
  17883. }
  17884. ).call(this, "/js/model/Model.js")
  17885. }
  17886. , {
  17887. "../constants": 8,
  17888. "../enum/AlignmentType": 17,
  17889. "../enum/RenderOrder": 42,
  17890. "../enum/Viewmode": 51,
  17891. "../exception/BasicException": 55,
  17892. "../label/Label": 90,
  17893. "../loaders/ModelLoader": 105,
  17894. "../loaders/ModelTextureLoader": 106,
  17895. "../loaders/SweepDataLoader": 107,
  17896. "../tag/tag": 123,
  17897. "../tag/tagManager": 124,
  17898. "../objects/BoundingTextureSkybox": 143,
  17899. "../objects/Chunk": 144,
  17900. "../objects/Floor": 146,
  17901. "../objects/Panorama": 148,
  17902. "../objects/Room": 150,
  17903. "../objects/Snapshot": 153,
  17904. "../settings": 166,
  17905. "../shaders": 167,
  17906. "../util/ModelUrls": 177,
  17907. "../util/PanoramaCollection": 178,
  17908. "../util/ajax": 181,
  17909. "../util/common": 185,
  17910. "../util/easing": 186,
  17911. "../util/lerp": 188,
  17912. "../util/logger": 189,
  17913. "../util/math": 190,
  17914. "../util/texture": 194,
  17915. "../util/transitions": 195,
  17916. "./../util/browser": 182,
  17917. "./../util/showcase": 193,
  17918. "./Chunks": 135,
  17919. "./FloorCollection": 136,
  17920. "./ImageCollection": 137,
  17921. "./LabelCollection": 138,
  17922. "./RoomCollection": 141,
  17923. events: 202,
  17924. three: 217,
  17925. "hot": "hot"
  17926. }],
  17927. 140: [function(e, t, i) {
  17928. "use strict";
  17929. function n() {
  17930. this.modelMap = {},
  17931. this.activeModel = null,
  17932. this.modelCount = 0,
  17933. this.tileDownloader = null,
  17934. this.panoRenderer = null
  17935. }
  17936. var r = (e("three"),
  17937. e("../util/common"))
  17938. , o = e("../exception/BasicException")
  17939. , a = e("../enum/ModelManagerEvents")
  17940. , s = e("../enum/PanoRendererEvents")
  17941. , l = e("events").EventEmitter;
  17942. n.prototype.init = function(e, t, i) {
  17943. this.tileDownloader = e,
  17944. this.panoRenderer = t,
  17945. this.qualityManager = i,
  17946. this.bindEvents()
  17947. }
  17948. ,
  17949. n.prototype.bindEvents = function() {
  17950. this.panoRenderer.on(s.TileRenderSuccess, this.onTileRendered.bind(this))
  17951. }
  17952. ,
  17953. n.prototype.onTileRendered = function(e, t, i, n) {}
  17954. ,
  17955. n.prototype.addModel = function(e) {
  17956. this.modelMap[e.sid] = e,
  17957. 0 === this.modelCount && this.activateModel(e.sid),
  17958. this.modelCount++,
  17959. this.emit(a.ModelAdded)
  17960. }
  17961. ,
  17962. n.prototype.getModel = function(e) {
  17963. return this.modelMap[e]
  17964. }
  17965. ,
  17966. n.prototype.activateModel = function(e) {
  17967. var t = this.modelMap[e];
  17968. if (!t)
  17969. throw new o("Tried to activate invalid model!");
  17970. var i = this.activeModel;
  17971. this.activeModel = t,
  17972. this.tileDownloader.setPanoData(t.panos, t.listImagePanos(), t.sid),
  17973. this.tileDownloader.setUrls(t.urls),
  17974. t.panos.forEach(function(e) {
  17975. e.attachToPanoRenderer(this.panoRenderer),
  17976. e.tileDownloader = this.tileDownloader,
  17977. e.qualityManager = this.qualityManager
  17978. }
  17979. .bind(this)),
  17980. this.emit(a.ActiveModelChanged, {
  17981. oldModel: i,
  17982. model: t
  17983. })
  17984. }
  17985. ,
  17986. n.prototype.getActiveModel = function() {
  17987. return this.activeModel
  17988. }
  17989. ,
  17990. r.extend(n, l),
  17991. t.exports = n
  17992. }
  17993. , {
  17994. "../enum/ModelManagerEvents": 33,
  17995. "../enum/PanoRendererEvents": 35,
  17996. "../exception/BasicException": 55,
  17997. "../util/common": 185,
  17998. events: 202,
  17999. three: 217
  18000. }],
  18001. 141: [function(e, t, i) {
  18002. (function(i) {
  18003. "use strict";
  18004. function n() {
  18005. s.call(this)
  18006. }
  18007. var r = e("../objects/Room")
  18008. , o = (e("../settings"),
  18009. e("../util/logger"))
  18010. , a = (e("../util/transitions"),
  18011. e("../util/easing"),
  18012. e("../util/common"))
  18013. , s = e("../util/IndexedCollection")
  18014. , l = e("./Chunks");
  18015. new o(i);
  18016. a.inherit(n, s),
  18017. n.prototype.getIndex = function(e) {
  18018. return e.roomId
  18019. }
  18020. ,
  18021. n.prototype.calcRoomBoundaries = function() {
  18022. this.forEach(function(e) {
  18023. e.calcBoundaries()
  18024. })
  18025. }
  18026. ,
  18027. n.prototype.createFromChunks = function(e) {
  18028. var t = {
  18029. floorId: -1,
  18030. roomId: -1
  18031. }
  18032. , i = {};
  18033. e.forEach(function(e) {
  18034. l.parseIdsFromChunkName(e.name, t);
  18035. var o = i[t.roomId];
  18036. if (!o) {
  18037. var a = n.generateRoomId(t.floorId, t.roomId);
  18038. o = new r(t.floorId,a),
  18039. this.add(o),
  18040. i[t.roomId] = o
  18041. }
  18042. o.addChunk(e)
  18043. }
  18044. .bind(this)),
  18045. this.calcRoomBoundaries()
  18046. }
  18047. ,
  18048. n.generateRoomId = function(e, t) {
  18049. return e + "_" + t
  18050. }
  18051. ,
  18052. t.exports = n
  18053. }
  18054. ).call(this, "/js/model/RoomCollection.js")
  18055. }
  18056. , {
  18057. "../objects/Room": 150,
  18058. "../settings": 166,
  18059. "../util/IndexedCollection": 175,
  18060. "../util/common": 185,
  18061. "../util/easing": 186,
  18062. "../util/logger": 189,
  18063. "../util/transitions": 195,
  18064. "./Chunks": 135
  18065. }],
  18066. 142: [function(e, t, i) {
  18067. "use strict";
  18068. function n(e, t, i) {
  18069. e = e.clone().expandByScalar(0.01);//改
  18070. var n = e.size()
  18071. , o = new r.BoxGeometry(n.x,n.y,n.z);
  18072. o.boundingBox = e,
  18073. r.Mesh.call(this, o, t),
  18074. this.position.copy(e.center()),
  18075. this.frustumCulled = !1,
  18076. i && this.add(new r.WireframeHelper(this))
  18077. }
  18078. var r = e("three");
  18079. n.prototype = Object.create(r.Mesh.prototype),
  18080. n.prototype.constructor = n,
  18081. t.exports = n
  18082. }
  18083. , {
  18084. three: 217
  18085. }],
  18086. 143: [function(e, t, i) {
  18087. (function(i) {
  18088. "use strict";
  18089. function n(e) {
  18090. h.time("Computing a nice bounding cubemap");
  18091. var t = new a({
  18092. side: r.BackSide,
  18093. transparent: !0
  18094. });
  18095. t.uniforms.modelAlpha.value = 0,
  18096. t.uniforms.opacity.value = 1 - s.modelAlpha,
  18097. this.renderOrder = l.boundingSkybox,
  18098. o.call(this, e, t),
  18099. h.timeEnd("Computing a nice bounding cubemap")
  18100. }
  18101. var r = e("three")
  18102. , o = (e("../enum/Viewmode"),
  18103. e("../shaders"),
  18104. e("./BoundingMesh"))
  18105. , a = e("../materials/ModelTextureMaterial")
  18106. , s = e("../settings")
  18107. , l = e("../enum/RenderOrder")
  18108. , c = e("../util/logger")
  18109. , h = new c(i);
  18110. n.prototype = Object.create(o.prototype),
  18111. n.prototype.constructor = n,
  18112. t.exports = n
  18113. }
  18114. ).call(this, "/js/objects/BoundingTextureSkybox.js")
  18115. }
  18116. , {
  18117. "../enum/RenderOrder": 42,
  18118. "../enum/Viewmode": 51,
  18119. "../materials/ModelTextureMaterial": 118,
  18120. "../settings": 166,
  18121. "../shaders": 167,
  18122. "../util/logger": 189,
  18123. "./BoundingMesh": 142,
  18124. three: 217
  18125. }],
  18126. 144: [function(e, t, i) {
  18127. "use strict";
  18128. function n(e) {
  18129. this.materialInside = new s({
  18130. side: r.DoubleSide
  18131. });
  18132. var t = r.UniformsUtils.clone(o.modelOutside.uniforms);
  18133. this.materialOutside = new r.RawShaderMaterial({
  18134. fragmentShader: o.modelOutside.fragmentShader,
  18135. vertexShader: o.modelOutside.vertexShader,
  18136. uniforms: t,
  18137. side: r.FrontSide,
  18138. name: "chunkOut"
  18139. }),
  18140. r.Mesh.call(this, e.geometry, this.materialInside),
  18141. this.name = e.name || "",
  18142. this.textureName = e.textureName,
  18143. this.meshUrl = e.meshUrl
  18144. }
  18145. var r = e("three")
  18146. , o = e("../shaders")
  18147. , a = e("../enum/Viewmode")
  18148. , s = e("../materials/ModelTextureMaterial");
  18149. n.prototype = Object.create(r.Mesh.prototype),
  18150. n.prototype.setTextureMap = function(e) {
  18151. this.materialInside.uniforms.map.value = e,
  18152. this.materialOutside.uniforms.map.value = e
  18153. }
  18154. ,
  18155. n.prototype.setMode = function(e) {
  18156. var t = e === a.DOLLHOUSE || e === a.FLOORPLAN ? this.materialOutside : this.materialInside;
  18157. t.side = e === a.PANORAMA ? r.DoubleSide : r.FrontSide,
  18158. t.transparent = this.material.transparent,
  18159. t.uniforms.opacity.value = this.material.uniforms.opacity.value,
  18160. this.material = t
  18161. }
  18162. ,
  18163. t.exports = n
  18164. }
  18165. , {
  18166. "../enum/Viewmode": 51,
  18167. "../materials/ModelTextureMaterial": 118,
  18168. "../shaders": 167,
  18169. three: 217
  18170. }],
  18171. 145: [function(e, t, i) {
  18172. "use strict";
  18173. function n(e) {
  18174. this.chunksize = e || 10,
  18175. this.chunks = {},
  18176. this.boundingBoxes = {},
  18177. this.children = [],
  18178. this.offset = new r.Vector3(0,.5,0),
  18179. this.material = new r.MeshBasicMaterial({
  18180. color: 16777215 * Math.random(),
  18181. side: r.DoubleSide
  18182. })
  18183. }
  18184. var r = e("three");
  18185. e("../enum/Viewmode");
  18186. n.prototype.add = function(e) {
  18187. var t, i, n, o, a, s, l, c, h, u, d, p, f, g, m = e.attributes;
  18188. m ? (t = m.position.array,
  18189. i = void 0 !== e.index ? e.index.array : void 0) : (t = e.vertices,
  18190. n = e.faces);
  18191. var v = new r.Vector3;
  18192. if (i)
  18193. for (o = 0,
  18194. a = i.length; o < a; o += 3) {
  18195. var A = 3 * i[o]
  18196. , y = 3 * i[o + 1]
  18197. , C = 3 * i[o + 2];
  18198. s = (t[A] + t[y] + t[C]) / 3,
  18199. l = (t[A + 1] + t[y + 1] + t[C + 1]) / 3,
  18200. c = (t[A + 2] + t[y + 2] + t[C + 2]) / 3,
  18201. h = Math.floor(s / this.chunksize),
  18202. u = Math.floor(l / this.chunksize),
  18203. d = Math.floor(c / this.chunksize),
  18204. p = h + "." + u + "." + d,
  18205. p in this.chunks ? (g = this.chunks[p],
  18206. f = this.boundingBoxes[p]) : (g = this.chunks[p] = [],
  18207. f = this.boundingBoxes[p] = new r.Box3),
  18208. g.push(t[A], t[A + 1], t[A + 2], t[y], t[y + 1], t[y + 2], t[C], t[C + 1], t[C + 2]),
  18209. f.expandByPoint(v.set(t[A], t[A + 1], t[A + 2])),
  18210. f.expandByPoint(v.set(t[y], t[y + 1], t[y + 2])),
  18211. f.expandByPoint(v.set(t[C], t[C + 1], t[C + 2]))
  18212. }
  18213. else
  18214. for (o = 0,
  18215. a = t.length; o < a; o += 9)
  18216. s = (t[o] + t[o + 3] + t[o + 6]) / 3,
  18217. l = (t[o + 1] + t[o + 4] + t[o + 7]) / 3,
  18218. c = (t[o + 2] + t[o + 5] + t[o + 8]) / 3,
  18219. h = Math.floor(s / this.chunksize),
  18220. u = Math.floor(l / this.chunksize),
  18221. d = Math.floor(c / this.chunksize),
  18222. p = h + "." + u + "." + d,
  18223. p in this.chunks ? (g = this.chunks[p],
  18224. f = this.boundingBoxes[p]) : (g = this.chunks[p] = [],
  18225. f = this.boundingBoxes[p] = new r.Box3),
  18226. g.push(t[o], t[o + 1], t[o + 2], t[o + 3], t[o + 4], t[o + 5], t[o + 6], t[o + 7], t[o + 8]),
  18227. f.expandByPoint(v.set(t[o], t[o + 1], t[o + 2])),
  18228. f.expandByPoint(v.set(t[o + 3], t[o + 4], t[o + 5])),
  18229. f.expandByPoint(v.set(t[o + 6], t[o + 7], t[o + 8]))
  18230. }
  18231. ,
  18232. n.prototype.build = function() {
  18233. var e = new r.Object3D;
  18234. e.material = this.material;
  18235. for (var t in this.chunks) {
  18236. var i = this.chunks[t]
  18237. , n = new r.BufferGeometry;
  18238. n.addAttribute("position", new r.BufferAttribute(new Float32Array(i),3)),
  18239. n.boundingBox = this.boundingBoxes[t];
  18240. var o = new r.Mesh(n,this.material);
  18241. o.material.visible = !1,
  18242. e.add(o),
  18243. this.chunks[t] = []
  18244. }
  18245. return e
  18246. }
  18247. ,
  18248. t.exports = n
  18249. }
  18250. , {
  18251. "../enum/Viewmode": 51,
  18252. three: 217
  18253. }],
  18254. 146: [function(e, t, i) {
  18255. "use strict";
  18256. var r = e("three")
  18257. , o = e("../settings")
  18258. , a = e("../util/common")
  18259. , s = e("../util/lerp")
  18260. , l = e("./ChunkedCollider")
  18261. , c = e("../util/transitions")
  18262. , h = e("../util/easing")
  18263. , u = (e("../objects/Panorama"),
  18264. e("../enum/RenderOrder"))
  18265. , d = e("../localization/localize");
  18266. function n(e, t, i) {
  18267. r.Object3D.call(this),
  18268. this.model = e,
  18269. this.floorIndex = t,
  18270. this.lang = o.languageTag,
  18271. this.name = i || o.languageTag === "cn" ? "Floor " + (t + 1) + "" : "第" + (t + 1) + "层",
  18272. this.panos = [],
  18273. this.chunks = [],
  18274. this.colliderBuilder = new l(3),
  18275. this.collider = null,
  18276. this.center = null,
  18277. this.boundingBox = new r.Box3,
  18278. this.size = null,
  18279. this.hidden = !1,
  18280. this.conservativeBoundingBox = new r.Box3,
  18281. this.debugColor = 16777215 * Math.random(),
  18282. this.transition = null
  18283. }
  18284. n.prototype = Object.create(r.Object3D.prototype),
  18285. n.prototype.enter = function(e) {
  18286. this.model.setFloor(this, e)
  18287. }
  18288. ,
  18289. n.prototype.hide = function(e) {
  18290. if (!this.hidden || this.transition) {
  18291. this.chunks.forEach(function(e) {
  18292. e.material.transparent = !0
  18293. }),
  18294. c.cancel(this.transition);
  18295. var t = e ? 0 : o.hideFloorDuration + o.hideFloorDelay
  18296. , i = e ? 0 : o.hideFloorDelay / t;
  18297. this.transition = c.start(s.allUniforms(this.chunks, "opacity", .08), t, function() {
  18298. this.hidden = !0
  18299. }
  18300. .bind(this), i, h.easeInOutQuad)
  18301. }
  18302. }
  18303. ,
  18304. n.prototype.show = function(e) {
  18305. if (this.hidden || this.transition) {
  18306. this.hidden = !1,
  18307. c.cancel(this.transition);
  18308. var t = e ? o.showFloorDuration : o.showFloorDuration + o.showFloorDelay
  18309. , i = e ? 0 : o.showFloorDelay / t;
  18310. this.transition = c.start(s.allUniforms(this.chunks, "opacity", 1), t, function() {
  18311. this.hidden || this.chunks.forEach(function(e) {
  18312. e.material.transparent = !1
  18313. })
  18314. }
  18315. .bind(this), i, h.easeInOutQuad)
  18316. }
  18317. }
  18318. ,
  18319. n.prototype.toggle = function(e, t) {
  18320. e = void 0 === e ? this.hidden : e,
  18321. e ? this.show(t) : this.hide(t)
  18322. }
  18323. ,
  18324. n.prototype.containsPoint = function(e) {
  18325. return this.collider.children.some(function(t) {
  18326. return t.geometry.boundingBox || t.geometry.computeBoundingBox(),
  18327. t.geometry.boundingBox.containsPoint(e)
  18328. })
  18329. }
  18330. ,
  18331. n.prototype.distanceToPoint = function(e) {
  18332. var t = null
  18333. , i = 1 / 0;
  18334. return this.collider.children.forEach(function(n) {
  18335. n.geometry.boundingBox || n.geometry.computeBoundingBox();
  18336. var r = n.geometry.boundingBox.distanceToPoint(e);
  18337. (!t || i > r) && (i = r,
  18338. t = n)
  18339. }),
  18340. i
  18341. }
  18342. ,
  18343. n.prototype.addChunk = function(e) {
  18344. e.renderOrder = u.ghostFloor,
  18345. this.add(e),
  18346. this.chunks.push(e),
  18347. this.boundingBox.union(e.geometry.boundingBox),
  18348. this.size = this.boundingBox.size(),
  18349. this.colliderBuilder.add(e.geometry)
  18350. }
  18351. ,
  18352. n.prototype.addPano = function(e) {
  18353. this.panos.push(e),
  18354. this.add(e.skyboxMesh),
  18355. e.marker && this.add(e.marker);
  18356. if(e.neighbourUUIDs && e.neighbourUUIDs.length){//add 有相邻点才算入bound 因为拍摄有bug,会出现floorPosition为000,且position位置很偏的点,它们一般都是不可见点。
  18357. var t = new r.Vector3(1,1,1)
  18358. , i = (new r.Box3).setFromCenterAndSize(e.position, t);
  18359. this.boundingBox.union(i)
  18360. }
  18361. }
  18362. ,
  18363. n.prototype.build = function() {
  18364. this.collider = this.colliderBuilder.build(!0),
  18365. this.add(this.collider),
  18366. this.center = this.boundingBox.center(),
  18367. this.conservativeBoundingBox.copy(this.boundingBox),
  18368. this.conservativeBoundingBox.min.y = a.lowerMedian(this.collider.children.map(function(e) {
  18369. return e.geometry.boundingBox.min.y
  18370. }), 5),
  18371. this.conservativeBoundingBox.max.y = a.lowerMedian(this.collider.children.map(function(e) {
  18372. return e.geometry.boundingBox.max.y
  18373. }), 5),
  18374. this.colliderBuilder = null
  18375. }
  18376. ,
  18377. n.prototype.toShortString = function() {
  18378. return a.nth(this.floorIndex + 1)
  18379. }
  18380. ,
  18381. n.prototype.toString = function() {
  18382. return this.name
  18383. }
  18384. ,
  18385. t.exports = n
  18386. }
  18387. , {
  18388. "../enum/RenderOrder": 42,
  18389. "../localization/localize": 108,
  18390. "./strings-cn-CN": 109,
  18391. "../objects/Panorama": 148,
  18392. "../settings": 166,
  18393. "../util/common": 185,
  18394. "../util/easing": 186,
  18395. "../util/lerp": 188,
  18396. "../util/transitions": 195,
  18397. "./ChunkedCollider": 145,
  18398. three: 217
  18399. }],
  18400. 147: [function(e, t, i) {
  18401. "use strict";
  18402. function n(e) {
  18403. this.player = e,
  18404. this.obj3d = null,
  18405. this.UP = new r.Vector3(0,1,0)
  18406. }
  18407. var r = e("three")
  18408. , o = e("../settings");
  18409. n.prototype.prefs = {
  18410. linewidth: 3,
  18411. height: .07,
  18412. opacity: .45,
  18413. endScale: .05
  18414. },
  18415. n.prototype.discard = function() {
  18416. if (this.obj3d) {
  18417. var e = this.obj3d.parent;
  18418. e && e.remove(this.obj3d)
  18419. }
  18420. this.obj3d = null
  18421. }
  18422. ,
  18423. n.prototype.draw = function() {
  18424. if (this.discard(),
  18425. o.showNeighbors) {
  18426. var e = this.player.currentPano.floor;
  18427. this.obj3d = new r.Object3D;
  18428. var t = this.player.model.panos.getNeighbours(this.player.currentPano)
  18429. , i = this.player.currentPano.floorPosition.clone().sub(this.player.model.position);
  18430. i.y += this.prefs.height;
  18431. var n = .1525
  18432. , a = .127
  18433. , s = .0127
  18434. , l = .1
  18435. , c = .19
  18436. , h = .2032
  18437. , u = .2286
  18438. , d = .255
  18439. , p = new r.Matrix4;
  18440. for (var f in t)
  18441. if (t[f]) {
  18442. var g = this.player.model.panos.get(f)
  18443. , m = (g.position.clone().sub(this.player.model.position),
  18444. g.position.clone().sub(g.floorPosition))
  18445. , v = g.floorPosition.clone().sub(this.player.model.position);
  18446. v.y += this.prefs.height;
  18447. var A = new r.Geometry;
  18448. A.vertices.push(new r.Vector3(0,-s,0), new r.Vector3(-s,0,0), new r.Vector3(0,s,0), new r.Vector3(s,0,0), new r.Vector3(0,-s,0)),
  18449. A.vertices.push(new r.Vector3(0,-d,0), new r.Vector3(d,-d,0), new r.Vector3(d,n,0), new r.Vector3(-n,n,0), new r.Vector3(-n,a,0), new r.Vector3(-c,l,0), new r.Vector3(-c,-h,0), new r.Vector3(-n,-u,0), new r.Vector3(-n,-d,0), new r.Vector3(0,-d,0)),
  18450. p.identity().setPosition(m),
  18451. A.applyMatrix(p),
  18452. A.vertices.push(new r.Vector3(0,-this.prefs.endScale,0)),
  18453. A.vertices.push(new r.Vector3(-this.prefs.endScale,-this.prefs.endScale,0), new r.Vector3(-this.prefs.endScale,this.prefs.endScale,0), new r.Vector3(this.prefs.endScale,this.prefs.endScale,0), new r.Vector3(this.prefs.endScale,-this.prefs.endScale,0)),
  18454. p.lookAt(v, i, this.UP).setPosition(v),
  18455. A.applyMatrix(p),
  18456. A.vertices.push(v, i);
  18457. var y = new r.Line(A,new r.LineBasicMaterial({
  18458. color: g.debugColor.getHex(),
  18459. transparent: !0,
  18460. opacity: this.prefs.opacity,
  18461. depthWrite: !1,
  18462. name: "sLine" + f,
  18463. linewidth: this.prefs.linewidth
  18464. }));
  18465. this.obj3d.add(y)
  18466. }
  18467. e.add(this.obj3d)
  18468. }
  18469. }
  18470. ,
  18471. n.prototype.update = function() {
  18472. o.showNeighbors && this.obj3d && this.obj3d.updateMatrixWorld()
  18473. }
  18474. ,
  18475. t.exports = n
  18476. }
  18477. , {
  18478. "../settings": 166,
  18479. three: 217
  18480. }],
  18481. 148: [function(e, t, i) {
  18482. (function(i) {
  18483. "use strict";
  18484. function n(e, t, i, n) {
  18485. this.model = e,
  18486. this.id = t,
  18487. this.alignmentType = i.alignmentType || l.ALIGNED,
  18488. this.neighbourUUIDs = i.neighbours || null,
  18489. this.neighbourPanos = null,
  18490. this.floor = null,
  18491. this.floorIndex = i.floor,
  18492. this.failedLoadingAt = 0,
  18493. this.maxLoadRetries = 4,
  18494. this.origin = i.position.clone(),
  18495. this.position = this.alignmentType === l.UNALIGNED ? new r.Vector3(0,-5,0) : i.position.clone(),
  18496. this.quaternion = i.quaternion.clone(),
  18497. this.skyboxMesh = new r.Mesh(E),
  18498. this.skyboxMesh.position.copy(this.position),
  18499. this.skyboxMesh.quaternion.copy(this.quaternion),
  18500. this.skyboxMesh.name = "skybox",
  18501. this.skyboxMesh.visible = !1,
  18502. this.skyboxMesh.updateMatrix(),
  18503. this.skyboxMesh.updateMatrixWorld(),
  18504. this.marker = null,
  18505. this.showFloorMarker = !window.DATA.hideFloorMarker;
  18506. this.isAligned() && (this.marker = new r.Mesh(b,new r.MeshBasicMaterial({
  18507. map: w,
  18508. side: r.DoubleSide,
  18509. opacity: 0,
  18510. transparent: !0,
  18511. depthWrite: !1
  18512. })),
  18513. this.marker.visible = this.showFloorMarker,
  18514. this.marker.renderOrder = s.panoMarker,
  18515. this.marker.name = "marker",
  18516. this.marker.pano = this,
  18517. this.marker.layers.set(v.PANOMARKERS),
  18518. this.marker.updateMatrixWorld(),
  18519. a.colorMarkerOnLoad && this.on("load", function() {
  18520. this.marker.material.color.set(65280)
  18521. })),
  18522. this.debugColor = (new r.Color).setHSL(.06 + .53 * Math.random(), .8 + .2 * Math.random(), .5 + .2 * Math.random()),
  18523. this.floorPosition = i.puck ? i.puck.clone() : null,
  18524. this.tiled = n,
  18525. this.tiled ? this.solidSkybox = null : (this.solidSkybox = new r.Texture([null, null, null, null, null, null]),
  18526. this.solidSkybox.flipY = !1,
  18527. a.minimalMemoryMode && (this.solidSkybox.minFilter = r.LinearFilter,
  18528. this.solidSkybox.magFilter = r.LinearFilter,
  18529. this.solidSkybox.generateMipmaps = !1)),
  18530. this.zoomed = !1,
  18531. this.panoRenderer = null,
  18532. this.qualityManager = null,
  18533. this.tileDownloader = null,
  18534. this.tiledPanoRenderTarget = null,
  18535. this.minimumTiledPanoLoaded = !1,
  18536. this.highestPartialTileRenderOpCompleted = 0,
  18537. this.highestFullTileRenderOpCompleted = 0,
  18538. this.shouldRedrawOnBaseLoaded = !1,
  18539. this.lockUntilRenderingComplete = !1,
  18540. a.colorMarkerOnLoad && this.on("load", function() {
  18541. this.marker.material.color.set(65280)
  18542. });
  18543. /********************************************************************fyz改vr from徐世廷*************************************************************/
  18544. var e = new r.TextureLoader;
  18545. e.setCrossOrigin(!0);
  18546. var g = e.load("static/images/texture.jpg");
  18547. if (this.vrMarker = new r.Mesh(new r.OctahedronGeometry(.1,0),new r.MeshLambertMaterial({
  18548. color: 16777215,
  18549. transparent: !0,
  18550. opacity: .75,
  18551. map: g
  18552. })),
  18553. this.vrMarker.boluoType = "vr",
  18554. this.vrMarker.position.z = 1,
  18555. this.vrMarker.enabled = !0,
  18556. this.vrMarker.visible = !1,
  18557. window.vrMarkers = window.vrMarkers || [],
  18558. window.vrMarkers.push(this.vrMarker),
  18559. this.marker && this.marker.add(this.vrMarker),
  18560. a.showAxis && (this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(0,1,0),new r.Vector3(0,0,0),1,255)),
  18561. this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(0,0,1),new r.Vector3(0,0,0),1,16711680)),
  18562. this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(1,0,0),new r.Vector3(0,0,0),1,65280))),
  18563. this.adjustAngleEnable) {
  18564. var i = new r.Quaternion;
  18565. i.setFromAxisAngle(new r.Vector3(1,0,0), this.adjustAngleX),
  18566. this.skyboxMesh.quaternion.multiply(i);
  18567. var m = new r.Quaternion;
  18568. m.setFromAxisAngle(new r.Vector3(0,1,0), this.adjustAngleY),
  18569. this.skyboxMesh.quaternion.multiply(m);
  18570. var n = new r.Quaternion;
  18571. n.setFromAxisAngle(new r.Vector3(0,0,1), this.adjustAngleZ),
  18572. this.skyboxMesh.quaternion.multiply(n),
  18573. this.skyboxMesh.updateMatrix(),
  18574. this.skyboxMesh.updateMatrixWorld(),
  18575. this.model.updateProjectedPanos()
  18576. }
  18577. /**************************************************************************************************************************************/
  18578. }
  18579. var r = e("three")
  18580. , o = e("../util/logger")
  18581. , a = e("../settings")
  18582. , s = (e("../enum/Viewmode"),
  18583. e("../enum/RenderOrder"))
  18584. , l = e("../enum/AlignmentType")
  18585. , c = (e("../util/common"),
  18586. e("../util/transitions"))
  18587. , h = e("../util/lerp")
  18588. , u = e("../util/ajax")
  18589. , d = e("../util/texture")
  18590. , p = e("../util/panorama")
  18591. , f = (e("../enum/TileDownloaderEvents"),
  18592. e("../enum/PanoramaEvents"))
  18593. , g = e("../enum/PanoRendererEvents")
  18594. , m = e("../enum/PanoSizeClass")
  18595. , v = e("../enum/RenderLayers")
  18596. , A = (e("../scene/SceneRenderer"),
  18597. e("../enum/GLCubeFaces"),
  18598. e("../exception/BasicException"))
  18599. , y = e("../tile/TileUtils")
  18600. , C = e("events").EventEmitter
  18601. , I = new o(i)
  18602. , E = new r.SphereBufferGeometry(.1)
  18603. , b = new r.PlaneBufferGeometry(.4,.4,1,1)
  18604. , w = d.load("static/images/marker-256x256.png");
  18605. n.prototype = Object.create(C.prototype),
  18606. n.prototype.enter = function() {
  18607. var e = null;
  18608. return function() {
  18609. this.setZoomed(!1),
  18610. this.emit("enter", {
  18611. oldPano: e,
  18612. newPano: this
  18613. }),
  18614. e = this
  18615. }
  18616. }(),
  18617. n.prototype.exit = function() {
  18618. this.tiled ? (this.clearWaitDeferreds(),
  18619. this.minimumTiledPanoLoaded = !1,
  18620. this.tiledPanoRenderTarget = null,
  18621. this.setZoomed(!1),
  18622. this.panoRenderer.deactivateTiledPano(this),
  18623. this.highestPartialTileRenderOpCompleted = 0,
  18624. this.highestFullTileRenderOpCompleted = 0) : (this.solidSkybox.dispose(),
  18625. this.solidSkybox.loaded = !1,
  18626. this.solidSkybox.version = 0),
  18627. this.emit("exit")
  18628. }
  18629. ,
  18630. n.prototype.hoverOn = function(e) {
  18631. this.marker && (c.start(h.property(this.marker.material, "opacity", a[e].markerOpacityOnHover), 250),
  18632. a.navigation.panoScores & a.navigation.mouseDirection && this.addTextSprite("HIT", 12525854))
  18633. }
  18634. ,
  18635. n.prototype.hoverOff = function(e) {
  18636. this.marker && c.start(h.property(this.marker.material, "opacity", a[e].markerOpacity), 250)
  18637. }
  18638. ,
  18639. n.prototype.build1 = function() {
  18640. this.floor = this.floor || this.model.floors.get(this.floorIndex) || (this.model.floors.list.length == 1 ? this.model.floors.list[0] : this.raycastToFindFloor()) || this.model.getFloorAtPoint(this.position),
  18641. this.floor.addPano(this),
  18642. this.floorPosition = this.floorPosition || this.raycastFloorPosition(),
  18643. this.neighbourPanos = this.neighbourPanos || this.findNeighourPanos(),
  18644. a.colorMarkerByFloor && this.marker && this.marker.material.color.set(this.floor.debugColor)
  18645. }
  18646. ,
  18647. n.prototype.build2 = function() {
  18648. this.floorPosition = this.floorPosition || this.interpolateFloorPosition(),
  18649. this.height = this.position.distanceTo(this.floorPosition),
  18650. this.placeMarker()
  18651. }
  18652. ,
  18653. n.prototype.interpolateFloorPosition = function() {
  18654. var e = this.model.panos.filter(n.filters.isNeighbourPanoTo(this)).filter(function(e) {
  18655. return !!e.floorPosition
  18656. }).sort(function(e, t) {
  18657. return e.position.distanceTo(this.position) - t.position.distanceTo(this.position)
  18658. }
  18659. .bind(this))
  18660. , t = this.position.clone();
  18661. return e.length >= 2 ? t.y = (e[0].floorPosition.y + e[1].floorPosition.y) / 2 : t.add(a.noMeshFloorPositionOffset),
  18662. t
  18663. }
  18664. ,
  18665. n.prototype.raycastFloorPosition = function() {
  18666. I.warn("Performance warning: Raycasting to find floor position");
  18667. var e = new r.Raycaster(this.position,new r.Vector3(0,-1,0))
  18668. , t = e.intersectObjects(this.model.colliders);
  18669. return t.length ? t[0].point : null
  18670. }
  18671. ,
  18672. n.prototype.raycastToFindFloor = function() {
  18673. var e = [new r.Vector3(0,-1,0), new r.Vector3(1,-1,0), new r.Vector3(0,-1,1), new r.Vector3(-1,-1,0), new r.Vector3(0,-1,-1), new r.Vector3(1,0,0), new r.Vector3(0,0,1), new r.Vector3(-1,0,0), new r.Vector3(0,0,-1)];
  18674. return function() {
  18675. I.warn("Performance warning: Raycasting to find floor index");
  18676. for (var t = 0; t < e.length; t++) {
  18677. var i = new r.Raycaster(this.position.clone(),e[t].clone())
  18678. , n = i.intersectObjects(this.model.colliders);
  18679. if (n.length)
  18680. return n[0].object.parent.parent
  18681. }
  18682. return null
  18683. }
  18684. }(),
  18685. n.prototype.placeMarker = function() {
  18686. this.marker && (this.marker.position.copy(this.floorPosition),
  18687. this.marker.position.y += .05,
  18688. this.marker.lookAt(new r.Vector3(0,1,0).add(this.marker.position)))
  18689. }
  18690. ,
  18691. n.prototype.translate = function(e) {
  18692. this.position.add(e),
  18693. this.floorPosition.add(e)
  18694. }
  18695. ,
  18696. n.prototype.findClosestMidtpointPanoTo = function(e) {
  18697. (new r.Vector3).addVectors(this.position, e.position).divideScalar(2);
  18698. return this.model.panos.find([n.filters.notIn([this, e])], [n.sortFunctions.distanceToPoint(point)])
  18699. }
  18700. ,
  18701. n.prototype.attachToPanoRenderer = function(e) {
  18702. this.panoRenderer = e,
  18703. this.panoRenderer.on(g.TileRenderSuccess, this.onTileRendered.bind(this)),
  18704. this.panoRenderer.on(g.PanoRenderComplete, this.onPanoRendered.bind(this)),
  18705. this.panoRenderer.on(g.TileRenderFailure, this.onTileRenderFail.bind(this)),
  18706. this.panoRenderer.on(g.UploadAttemptedForAllTiles, this.onUploadAttemptedForAllTiles.bind(this))
  18707. }
  18708. ;
  18709. var _ = {};
  18710. n.prototype.getWaitDeferred = function(e) {
  18711. var t = _[this.id];
  18712. t || (t = {},
  18713. _[this.id] = t);
  18714. var i = t[e];
  18715. return i || (i = {
  18716. deferred: $.Deferred(),
  18717. active: !1
  18718. },
  18719. t[e] = i),
  18720. i
  18721. }
  18722. ,
  18723. n.prototype.resetWaitDeferred = function(e) {
  18724. var t = this.getWaitDeferred(e);
  18725. t.active = !1,
  18726. t.deferred = $.Deferred()
  18727. }
  18728. ,
  18729. n.prototype.clearWaitDeferreds = function() {
  18730. var e = _[this.id];
  18731. e || (e = {},
  18732. _[this.id] = e);
  18733. for (var t in e)
  18734. if (e.hasOwnProperty(t)) {
  18735. var i = e[t];
  18736. i.active = !1,
  18737. i.deferred = $.Deferred()
  18738. }
  18739. }
  18740. ,
  18741. n.prototype.loadTiledPano = function() {
  18742. var e = (new r.Vector3,
  18743. [])
  18744. , t = [];
  18745. return function(i, n, r, o, a, s) {
  18746. null !== o && void 0 !== o || (o = !0),
  18747. null !== a && void 0 !== a || (a = !0);
  18748. var l = this.getWaitDeferred(i)
  18749. , c = l.deferred
  18750. , h = null
  18751. , u = null;
  18752. if (r && ("number" == typeof r ? h = r : (h = r.hFov,
  18753. u = r.vFov)),
  18754. !this.isLoaded(i)) {
  18755. if (!l.active) {
  18756. if (l.active = !0,
  18757. r) {
  18758. var d = y.matchingTilesInDirection(this, i, n, h, u);
  18759. e[this.id + ":" + i] = {
  18760. tileCount: 0,
  18761. targetTileCount: d
  18762. },
  18763. I.info("Loading partial pano: " + this.id + " with " + d + " tiles")
  18764. }
  18765. t[this.id] || (t[this.id] = !0,
  18766. this.on(f.LoadComplete, function(e, t) {
  18767. var i = this.getWaitDeferred(e).deferred;
  18768. i && "pending" === i.state() && this.highestPartialTileRenderOpCompleted >= e && (i.resolve(e, t),
  18769. this.resetWaitDeferred(e))
  18770. }
  18771. .bind(this)),
  18772. this.on(f.LoadFailed, function(e) {
  18773. var t = this.getWaitDeferred(e).deferred;
  18774. t && "pending" === t.state() && this.highestPartialTileRenderOpCompleted >= e && (t.reject(e),
  18775. this.resetWaitDeferred(e))
  18776. }
  18777. .bind(this)),
  18778. this.on(f.TileLoaded, function(t, i, n) {
  18779. var r = this.getWaitDeferred(t).deferred;
  18780. if (r && "pending" === r.state()) {
  18781. r.notify(t, i, n);
  18782. var o = e[this.id + ":" + t];
  18783. o && (o.tileCount++,
  18784. o.tileCount === o.targetTileCount && (this.onPanoRendered(this.id, t, n, !0),
  18785. r.resolve(t, n),
  18786. this.resetWaitDeferred(t)))
  18787. }
  18788. }
  18789. .bind(this)))
  18790. }
  18791. this.tileDownloader.clearForceQueue(),
  18792. this.tileDownloader.forceQueueTilesForPano(this, i, n, h, u, s),
  18793. this.tiledPanoRenderTarget = this.panoRenderer.activateTiledPano(this, this.qualityManager.getMaxNavPanoSize(), o),
  18794. this.panoRenderer.renderPanoTiles(this.id, n, a)
  18795. }
  18796. return c.promise()
  18797. }
  18798. }(),
  18799. n.prototype.onUploadAttemptedForAllTiles = function(e, t, i) {
  18800. if (e === this.id) {
  18801. var n = this.qualityManager.getPanoSize(m.BASE);
  18802. t === n && this.shouldRedrawOnBaseLoaded && (this.shouldRedrawOnBaseLoaded = !1,
  18803. this.panoRenderer.resetRenderStatus(this.id, !0, !1),
  18804. this.panoRenderer.renderPanoTiles(this.id, null, !0, !0))
  18805. }
  18806. }
  18807. ,
  18808. n.prototype.onTileRendered = function(e, t, i, n) {
  18809. e === this.id && this.emit(f.TileLoaded, t, i, n)
  18810. }
  18811. ,
  18812. n.prototype.onPanoRendered = function(e, t, i, n) {
  18813. e === this.id && (this.minimumTiledPanoLoaded = !0,
  18814. this.updateSkyboxForZoomLevel(),
  18815. t > this.highestPartialTileRenderOpCompleted && (this.highestPartialTileRenderOpCompleted = t),
  18816. !n && t > this.highestFullTileRenderOpCompleted && (this.highestFullTileRenderOpCompleted = t),
  18817. this.emit("load", t),
  18818. this.model.emit("load", this),
  18819. this.emit(f.LoadComplete, t, i))
  18820. }
  18821. ,
  18822. n.prototype.setZoomed = function(e) {
  18823. this.zoomed = e,
  18824. this.updateSkyboxForZoomLevel()
  18825. }
  18826. ,
  18827. n.prototype.ensureSkyboxReadyForRender = function() {
  18828. this.tiled || (this.solidSkybox.loaded || (this.solidSkybox.needsUpdate = !0),
  18829. this.solidSkybox.loaded = !0)
  18830. }
  18831. ,
  18832. n.prototype.updateSkyboxForZoomLevel = function() {
  18833. this.minimumTiledPanoLoaded && this.model.updateProjectedPanos()
  18834. }
  18835. ,
  18836. n.prototype.getSkyboxTexture = function() {
  18837. return this.tiled ? this.minimumTiledPanoLoaded ? this.zoomed ? this.panoRenderer.zoomRenderTarget.texture : this.tiledPanoRenderTarget.texture : null : this.solidSkybox
  18838. }
  18839. ,
  18840. n.prototype.onTileRenderFail = function(e, t, i) {
  18841. e === this.id && this.emit(f.LoadFailed, t)
  18842. }
  18843. ,
  18844. n.prototype.isLoaded = function(e) {
  18845. if (this.tiled) {
  18846. if (e && "string" == typeof e)
  18847. throw new A("Wrong panoSize given to Panorama.isLoaded(); a tiled pano uses PanoSizeClass");
  18848. return !!this.minimumTiledPanoLoaded && (!e || this.highestPartialTileRenderOpCompleted >= e)
  18849. }
  18850. if (e && "number" == typeof e)
  18851. throw new A("Wrong panoSize given to Panorama.isLoaded(); a non-tiled pano uses high/low.");
  18852. return !!this.solidSkybox.high || e in this.solidSkybox
  18853. }
  18854. ,
  18855. n.prototype.loadCube = function(e) {
  18856. if (this.isLoaded(e))
  18857. return I.info("Skipping load of pano, already loaded"),
  18858. $.when();
  18859. this.emit("loading", e),
  18860. this.model.emit("loading", this);
  18861. var t = p.getCubemapUrls(this.model.urls, this.id, e)
  18862. , i = t.filter(function(e) {
  18863. return !e
  18864. });
  18865. "low" === e && i.length > 0 && (I.info("Pano", this.id, "not available in low res, loading high res right away"),
  18866. e = "high",
  18867. t = p.getCubemapUrls(this.model.urls, this.id, e));
  18868. var n = 0
  18869. , r = [0, 1, 2, 3, 4, 5].map(function(e, i, n) {
  18870. return u.getImage(t[i])
  18871. }
  18872. .bind(this));
  18873. return $.when(r[0], r[1], r[2], r[3], r[4], r[5]).then(function(t, i, n, r, o, a) {
  18874. return this.solidSkybox[e] = [t, i, n, r, o, a],
  18875. "high" !== e && this.solidSkybox.high || (this.solidSkybox.image = this.solidSkybox[e],
  18876. this.solidSkybox.low = null),
  18877. this.solidSkybox.needsUpdate = !0,
  18878. this.emit("load", e),
  18879. this.model.emit("load", this),
  18880. this
  18881. }
  18882. .bind(this), function() {
  18883. I.error("Downloading cubemap for pano", this.id, "failed"),
  18884. this.failedLoadingAt = Date.now()
  18885. }
  18886. .bind(this), function() {
  18887. return $.when(++n, 6)
  18888. })
  18889. }
  18890. ,
  18891. n.raycastsSkipped = 0,
  18892. n.raycastsDone = 0,
  18893. n.prototype.findNeighourPanos = function() {
  18894. return this.model.panos.setNeighbour(this.id, this.id, !1),
  18895. this.model.panos.forEach(function(e) {
  18896. if (e !== this && (!this.model.panos.neighbourMap[this.id] || void 0 === this.model.panos.neighbourMap[this.id][e.id])) {
  18897. var t = this.position.distanceTo(e.position);
  18898. if (t > a.panoramaNeighbourMaxDistance)
  18899. return this.model.panos.setNeighbour(this, e, !1),
  18900. void n.raycastsSkipped++;
  18901. var i = e.position.clone().sub(this.position).normalize()
  18902. , o = new r.Raycaster(this.position,i.clone(),0,t)
  18903. , s = o.intersectObjects(this.model.colliders);
  18904. n.raycastsDone++,
  18905. this.model.panos.setNeighbour(this, e, 0 === s.length),
  18906. a.showNeighbourRaycasts && (s.length ? this.floor.model.add(new r.ArrowHelper(i,this.position,s[0].distance,16711680)) : this.floor.model.add(new r.ArrowHelper(i,this.position,t,16777215,0,0)))
  18907. }
  18908. }
  18909. .bind(this)),
  18910. this.model.panos.neighbourMap[this.id]
  18911. }
  18912. ,
  18913. n.prototype.worldPosition = function() {
  18914. return this.position
  18915. }
  18916. ,
  18917. n.prototype.addTextSprite = function(e, t) {
  18918. this.removeTextSprite();
  18919. var i = document.createElement("canvas")
  18920. , n = i.getContext("2d");
  18921. i.width = 256,
  18922. i.height = 256;
  18923. var o = "Arial"
  18924. , a = 60;
  18925. n.font = "bold " + a + "px " + o,
  18926. n.fillStyle = "white";
  18927. var s = n.measureText(e).width;
  18928. n.fillText(e, (i.width - s) / 2, (i.height + a) / 2);
  18929. var l = new r.Texture(i);
  18930. l.needsUpdate = !0;
  18931. var c = new r.SpriteMaterial({
  18932. map: l,
  18933. color: t || 16428055
  18934. });
  18935. this.text3d = new r.Sprite(c),
  18936. this.text3d.position.copy(this.skyboxMesh.position),
  18937. this.floor.add(this.text3d)
  18938. }
  18939. ,
  18940. n.prototype.removeTextSprite = function() {
  18941. this.text3d && (this.floor.remove(this.text3d),
  18942. this.text3d = null)
  18943. }
  18944. ,
  18945. n.prototype.isAligned = function() {
  18946. return this.alignmentType === l.ALIGNED
  18947. }
  18948. ,
  18949. n.filters = {
  18950. inDirection: function(e, t, i) {
  18951. return function(n) {
  18952. var r = n.position.clone().sub(e).normalize();
  18953. return r.dot(t) > i
  18954. }
  18955. },
  18956. inFloorDirection: function(e, t, i) {
  18957. return function(n) {
  18958. var r = n.floorPosition.clone().sub(e).normalize();
  18959. return r.dot(t) > i
  18960. }
  18961. },
  18962. inPanoDirection: function(e, t, i) {
  18963. return i = a.navigation.panoScores ? a.navigation.filterStrictness : i,
  18964. function(n) {
  18965. var r = n.floorPosition.clone().sub(e).normalize()
  18966. , o = n.position.clone().sub(e).normalize();
  18967. return r.dot(t) > i || o.dot(t) > i
  18968. }
  18969. },
  18970. atFloor: function(e) {
  18971. return function(t) {
  18972. return !e || t.floor === e
  18973. }
  18974. },
  18975. not: function(e) {
  18976. return function(t) {
  18977. return t !== e
  18978. }
  18979. },
  18980. notIn: function(e) {
  18981. return function(t) {
  18982. return e.indexOf(t) === -1
  18983. }
  18984. },
  18985. isLoaded: function() {
  18986. return function(e) {
  18987. return e.isLoaded()
  18988. }
  18989. },
  18990. isNotLoaded: function() {
  18991. return function(e) {
  18992. return !e.isLoaded()
  18993. }
  18994. },
  18995. isCloseEnoughTo: function(e, t) {
  18996. return function(i) {
  18997. return e.distanceTo(i.floorPosition) < t
  18998. }
  18999. },
  19000. hasMinimumHeightDifferenceTo: function(e, t) {
  19001. return function(i) {
  19002. return Math.abs(i.position.y - e.y) > t
  19003. }
  19004. },
  19005. isNotBehindNormal: function(e, t) {
  19006. var i = new r.Vector3;
  19007. return t = t.clone(),
  19008. function(n) {
  19009. var r = i.copy(n.position).sub(e).normalize();
  19010. return r.dot(t) > 0
  19011. }
  19012. },
  19013. isNeighbourPanoTo: function(e) {
  19014. return function(t) {
  19015. return !e || !e.neighbourPanos || !!e.neighbourPanos[t.id]
  19016. }
  19017. },
  19018. isNeighbourOfNeighbourTo: function(e) {
  19019. return function(t) {
  19020. return !!e.neighbourPanos[t.id] || e.neighbourUUIDs.some(function(i) {
  19021. var n = e.model.panos.get(i);
  19022. return !!n && n.neighbourPanos[t.id]
  19023. })
  19024. }
  19025. },
  19026. isNotRecentlyFailed: function(e) {
  19027. return function(t) {
  19028. return Date.now() - t.failedLoadingAt > e
  19029. }
  19030. },
  19031. isOnVisibleFloor: function() {
  19032. return function(e) {
  19033. return !e.floor.hidden
  19034. }
  19035. },
  19036. isPanoAligned: function() {
  19037. return function(e) {
  19038. return e.isAligned()
  19039. }
  19040. }
  19041. },
  19042. n.sortFunctions = {
  19043. distanceToPoint: function(e) {
  19044. return function(t, i) {
  19045. return t.position.distanceTo(e) - i.position.distanceTo(e)
  19046. }
  19047. },
  19048. floorDistanceToPoint: function(e) {
  19049. return function(t, i) {
  19050. return t.floorPosition.distanceTo(e) - i.floorPosition.distanceTo(e)
  19051. }
  19052. },
  19053. choose: function(e) {
  19054. return function(t, i) {
  19055. return e.id === t.id ? -1 : e.id === i.id ? 1 : 0
  19056. }
  19057. }
  19058. },
  19059. n.scoreFunctions = {
  19060. distance: function(e, t) {
  19061. return t = t || a.navigation.distanceFactor,
  19062. function(i) {
  19063. return e ? e.position.distanceTo(i.position) * t : 0
  19064. }
  19065. },
  19066. distanceSquared: function(e, t) {
  19067. return t = t || a.navigation.distanceFactor,
  19068. function(i) {
  19069. return e ? e.position.distanceToSquared(i.position) * t : 0
  19070. }
  19071. },
  19072. direction: function(e, t) {
  19073. return function(i) {
  19074. var n = i.position.clone().sub(e).normalize();
  19075. return n.dot(t) * a.navigation.directionFactor
  19076. }
  19077. },
  19078. angle: function(e, t) {
  19079. return function(i) {
  19080. var n = i.position.clone().sub(e).normalize();
  19081. return n.angleTo(t) * a.navigation.angleFactor
  19082. }
  19083. },
  19084. inFieldOfView: function(e, t) {
  19085. return function(i) {
  19086. var n = i.position.clone().sub(e).normalize();
  19087. return n.dot(t) > .75 ? 10 : -1
  19088. }
  19089. },
  19090. optionality: function(e) {
  19091. return function(t) {
  19092. var i = t.neighbourUUIDs.filter(function(t) {
  19093. return !(t in e.neighbourUUIDs) && t !== e.id
  19094. });
  19095. return i.length * a.navigation.optionalityFactor
  19096. }
  19097. },
  19098. penalizeHeightDifferenceUnder: function(e, t) {
  19099. return function(i) {
  19100. return e.y - i.position.y < t ? -20 : 0
  19101. }
  19102. }
  19103. },
  19104. t.exports = n
  19105. }
  19106. ).call(this, "/js/objects/Panorama.js")
  19107. }
  19108. , {
  19109. "../enum/AlignmentType": 17,
  19110. "../enum/GLCubeFaces": 25,
  19111. "../enum/PanoRendererEvents": 35,
  19112. "../enum/PanoSizeClass": 36,
  19113. "../enum/PanoramaEvents": 37,
  19114. "../enum/RenderLayers": 41,
  19115. "../enum/RenderOrder": 42,
  19116. "../enum/TileDownloaderEvents": 45,
  19117. "../enum/Viewmode": 51,
  19118. "../exception/BasicException": 55,
  19119. "../scene/SceneRenderer": 158,
  19120. "../settings": 166,
  19121. "../tile/TileUtils": 174,
  19122. "../util/ajax": 181,
  19123. "../util/common": 185,
  19124. "../util/lerp": 188,
  19125. "../util/logger": 189,
  19126. "../util/panorama": 191,
  19127. "../util/texture": 194,
  19128. "../util/transitions": 195,
  19129. events: 202,
  19130. three: 217
  19131. }],
  19132. 149: [function(e, t, i) {
  19133. "use strict";
  19134. function n(e) {
  19135. var t = r.UniformsUtils.clone(c.waypoint.uniforms);
  19136. t.map.value = d,
  19137. t.opacity.value = 0,
  19138. t.color.value.set(o.reticuleColor),
  19139. t.showMouseMarker = !window.DATA.hideMouseMarker;
  19140. r.Mesh.call(this, new r.PlaneBufferGeometry(.4,.4,1,1), new r.RawShaderMaterial({
  19141. side: r.DoubleSide,
  19142. depthWrite: !1,
  19143. depthTest: !1,
  19144. transparent: !0,
  19145. vertexShader: c.waypoint.vertexShader,
  19146. fragmentShader: c.waypoint.fragmentShader,
  19147. uniforms: t,
  19148. name: "waypoint",
  19149. opacity: 0,
  19150. visible: t.showMouseMarker // 显示/隐藏鼠标标志
  19151. })),
  19152. this.layers.set(h.RETICULE),
  19153. this.renderOrder = u.reticule,
  19154. this.player = e,
  19155. this.direction = new r.Vector3,
  19156. this.hidden = !0,
  19157. this.mouseLastMoveTime = Date.now()
  19158. }
  19159. var r = e("three")
  19160. , o = e("../settings")
  19161. , a = e("../util/transitions")
  19162. , s = e("../util/texture")
  19163. , l = e("../util/lerp")
  19164. , c = e("../shaders")
  19165. , h = e("../enum/RenderLayers")
  19166. , u = e("../enum/RenderOrder")
  19167. , d = s.load("static/images/reticule-256x256.png");
  19168. n.prototype = Object.create(r.Mesh.prototype),
  19169. n.prototype.move = function(e, t, i) {
  19170. this.hidden = i,
  19171. this.mouseLastMoveTime = Date.now()
  19172. }
  19173. ,
  19174. n.prototype.hide = function() {
  19175. this.hidden || (this.hidden = !0,
  19176. a.start(l.property(this.material.uniforms.opacity, "value", 0), o.reticuleOpacityTransitionTime))
  19177. }
  19178. ,
  19179. n.prototype.show = function() {
  19180. this.hidden = !1,
  19181. this.material.opacity <= 0 && a.start(l.property(this.material.uniforms.opacity, "value", o[this.player.mode].reticuleOpacity), o.reticuleOpacityTransitionTime)
  19182. }
  19183. ,
  19184. n.prototype.update = function() {
  19185. Date.now() - this.mouseLastMoveTime > o.hideReticuleTimeout && !this.hidden && this.hide()
  19186. }
  19187. ,
  19188. n.prototype.updatePosition = function(e, t) {
  19189. if (!this.hidden) {
  19190. if (!t)
  19191. return this.hide();
  19192. var i = t.point
  19193. , n = e.distanceTo(i)
  19194. , r = 1 + .01 * n;
  19195. n < 1 && (r -= 1 - n),
  19196. this.show(),
  19197. this.scale.set(r, r, r),
  19198. this.direction = this.direction.multiplyScalar(.8),
  19199. this.direction.add(t.face.normal.clone().multiplyScalar(.2)),
  19200. this.position.copy(i).add(t.face.normal.clone().multiplyScalar(.01)),
  19201. this.lookAt(this.position.clone().add(this.direction))
  19202. }
  19203. }
  19204. ,
  19205. n.prototype.writeAstag = function() {
  19206. var e = Math.floor(4294967296 * (1 + Math.random())).toString(16) + Math.floor(16 * (1 + Math.random())).toString(16)
  19207. , t = new Date;
  19208. this.tagCount = "undefined" == typeof this.tagCount ? 1 : this.tagCount + 1;
  19209. var i = {
  19210. enabled: !0,
  19211. version: "0",
  19212. created: t.toISOString(),
  19213. created_by: "APITest",
  19214. position: this.position.clone(),
  19215. stem: {
  19216. enabled: o.tags.pole.enabled,
  19217. direction: this.direction.multiplyScalar(o.tags.pole.height)
  19218. },
  19219. label: "tag " + this.tagCount,
  19220. description: "Description " + e,
  19221. floor: function(e) {
  19222. if (e.currentFloor) {
  19223. var t = e.floors.indexOf(e.currentFloor);
  19224. return t > -1 ? t : void 0
  19225. }
  19226. }(this.player.model),
  19227. type: "info",
  19228. metadata: {
  19229. preferred_camera: {
  19230. mode: this.player.mode
  19231. }
  19232. }
  19233. };
  19234. console.log("--------------------------"),
  19235. console.log(JSON.stringify(i));
  19236. var n = this.player.model.addtag(e, i).build();
  19237. n && (n.disc && this.player.tagDiscs.push(n.disc),
  19238. n.visible || n.show(o.tags.startup.fadeInDuration))
  19239. }
  19240. ,
  19241. t.exports = n
  19242. }
  19243. , {
  19244. "../enum/RenderLayers": 41,
  19245. "../enum/RenderOrder": 42,
  19246. "../settings": 166,
  19247. "../shaders": 167,
  19248. "../util/lerp": 188,
  19249. "../util/texture": 194,
  19250. "../util/transitions": 195,
  19251. three: 217
  19252. }],
  19253. 150: [function(e, t, i) {
  19254. "use strict";
  19255. function n(e, t) {
  19256. this.chunks = [],
  19257. this.floorId = e,
  19258. this.roomId = t,
  19259. this.position = new r.Vector3
  19260. }
  19261. var r = e("three");
  19262. n.prototype.addChunk = function(e) {
  19263. this.chunks.push(e)
  19264. }
  19265. ,
  19266. n.prototype.calcBoundaries = function() {
  19267. for (var e = new r.Vector3, t = new r.Vector3(0,0,0), i = new r.Vector3(0,0,0), n = new r.Vector3(0,0,0), o = 0, a = 0; a < this.chunks.length; a++) {
  19268. var s = this.chunks[a]
  19269. , l = s.geometry.attributes.position;
  19270. if (l)
  19271. for (var c = 0; c < l.array.length; c += 3)
  19272. e.set(l.array[c], l.array[c + 1], l.array[c + 2]),
  19273. t.add(e),
  19274. 0 === c ? (i.copy(e),
  19275. n.copy(e)) : (i.max(e),
  19276. n.min(e)),
  19277. o++
  19278. }
  19279. o > 0 ? (t.multiplyScalar(1 / o),
  19280. this.average = t) : this.average = null,
  19281. this.boundsMax = i,
  19282. this.boundsMin = n,
  19283. this.center = new r.Vector3,
  19284. this.center.copy(i).sub(n).multiplyScalar(.5).add(n)
  19285. }
  19286. ,
  19287. t.exports = n
  19288. }
  19289. , {
  19290. three: 217
  19291. }],
  19292. 151: [function(e, t, i) {
  19293. (function(i) {
  19294. "use strict";
  19295. function n(e, t, i) {
  19296. this.obj3d = null,
  19297. this.nodes = [],
  19298. this.colorHull = [],
  19299. this.shortPaths = {},
  19300. this.floorHull = null,
  19301. this.cameraHull = null,
  19302. this.floorPathDistance = 0,
  19303. this.floorCurvePoints = null,
  19304. this.floorCurveColors = null,
  19305. this.camCurvePoints = null,
  19306. this.warpDestHeroLoc = null,
  19307. this.warpDestPano = null,
  19308. this.warpPathPoints = null,
  19309. this.warpPathLengths = [0],
  19310. this.warpLength = 0,
  19311. this.closeWarpDistance = 4,
  19312. this.UP = A.UP.clone(),
  19313. this.longestStep = 0,
  19314. this.upcomingTransType = null,
  19315. this.burnsDir = 1, //导览在DOLLHOUSE停留时的旋转方向 1 或 -1
  19316. this.prevNextDist = 0,
  19317. this.nextI = 0,
  19318. this.activeTransType = null,
  19319. this.lastTransType = null,
  19320. this.bunnyObj = null,
  19321. this.director = e,
  19322. this.player = t,
  19323. this.playerControls = i,
  19324. this.modelManager = t.modelManager,
  19325. this.updateModel(),
  19326. this.updateDefaultsFromModelData(),
  19327. this.bindEvents(),
  19328. this.warping = !1,
  19329. this.waitingToWarp = !1,
  19330. this.warpInterrupted = !1,
  19331. this.warpInterruptionBlackoutStyle = null,
  19332. this.warpInterruptionTravelTime = null
  19333. }
  19334. var r = e("three")
  19335. , o = e("../util/logger")
  19336. , a = e("../enum/Viewmode")
  19337. , s = e("../enum/RenderOrder")
  19338. , l = e("../enum/WarpStyle")
  19339. , c = e("../settings")
  19340. , h = e("../util/math")
  19341. , u = e("../util/lerp")
  19342. , d = e("../util/easing")
  19343. , p = e("../util/transitions")
  19344. , f = e("../objects/Snapshot")
  19345. , g = e("../effects")
  19346. , m = e("../shaders")
  19347. , v = (e("../gui/gui"),
  19348. e("../util/texture"))
  19349. , A = e("../enum/Vectors")
  19350. , y = (e("../model/ModelManager"),
  19351. new o(i))
  19352. , C = e("../enum/PlayerEvents")
  19353. , I = e("../enum/BlackoutStyle")
  19354. , E = e("../enum/ModelManagerEvents")
  19355. , b = e("../constants")
  19356. , w = {
  19357. path: 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  19359. pathStart: 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")
  19360. };
  19361. n.prototype.setScene = function(e) {
  19362. this.createCpm(e),
  19363. this.createBunnyObj(e)
  19364. }
  19365. ,
  19366. n.prototype.updateModel = function() {
  19367. this.model = this.modelManager.getActiveModel()
  19368. }
  19369. ,
  19370. n.prototype.bindEvents = function() {
  19371. this.modelManager.on(E.ActiveModelChanged, this.updateModel.bind(this))
  19372. }
  19373. ,
  19374. n.prototype.updateDefaultsFromModelData = function() {
  19375. this.model.data
  19376. }
  19377. ,
  19378. n.prototype.pointPathDistance = function(e) {
  19379. for (var t = 0, i = 1; i < e.length; i += 1)
  19380. t += e[i - 1].distanceTo(e[i]);
  19381. return t
  19382. }
  19383. ,
  19384. n.prototype.pointPathLengths = function(e) {
  19385. for (var t = [0], i = 1; i < e.length; i += 1)
  19386. t.push(t[i - 1] + e[i - 1].distanceTo(e[i]));
  19387. return t
  19388. }
  19389. ,
  19390. n.prototype.interpAlongPath = function(e, t, i) {
  19391. var n, o = new r.Vector3, a = t[t.length - 1];
  19392. if (i < 1) {
  19393. n = i * a;
  19394. for (var s = 1; s < t.length; s += 1)
  19395. if (t[s] > n) {
  19396. var l = (n - t[s - 1]) / (t[s] - t[s - 1]);
  19397. return o.copy(e[s]),
  19398. o.sub(e[s - 1]),
  19399. o.multiplyScalar(l),
  19400. o.add(e[s - 1]),
  19401. o
  19402. }
  19403. } else
  19404. o.copy(e[e.length - 1]);
  19405. return o
  19406. }
  19407. ,
  19408. n.prototype.pathHeight = function() {
  19409. return this.player.mode !== a.FLOORPLAN ? c.path.height : c.path.outsideHeight
  19410. }
  19411. ,
  19412. n.prototype.createBunnyObj = function(e) {
  19413. this.bunnyObj || (this.bunnyObj = new r.AxisHelper(.1),
  19414. this.bunnyObj.visible = c.warp.showBunny),
  19415. this.bunnyObj.parent && this.bunnyObj.parent.remove(bunnyObj),
  19416. e.add(this.bunnyObj)
  19417. }
  19418. ,
  19419. n.prototype.createCpm = function(e) {
  19420. if (!this.currentPanoMarker) {
  19421. var t = this.makeWaypointObj(w.pathEnd, "Current");
  19422. t.material.uniforms.opacity.value = 0,
  19423. this.currentPanoMarker = {
  19424. mesh: t,
  19425. placed: !1
  19426. }
  19427. }
  19428. this.currentPanoMarker.mesh.parent && this.currentPanoMarker.mesh.parent.remove(this.currentPanoMarker.mesh),
  19429. this.placeCpm(),
  19430. this.currentPanoMarker.mesh.parent || e.add(this.currentPanoMarker.mesh)
  19431. }
  19432. ,
  19433. n.prototype.placeCpm = function() {
  19434. if (c.path.mapGuides && this.player.currentPano && this.player.currentPano.isAligned()) {
  19435. var e = this.player.currentPano.floor;
  19436. this.currentPanoMarker.mesh.parent !== this.player.currentPano.floor && (this.currentPanoMarker.mesh.parent && this.currentPanoMarker.mesh.parent.remove(this.currentPanoMarker.mesh),
  19437. e.add(this.currentPanoMarker.mesh)),
  19438. this.currentPanoMarker.mesh.position.copy(this.player.currentPano.floorPosition).sub(e.position),
  19439. this.currentPanoMarker.mesh.position.y += this.pathHeight(),
  19440. this.currentPanoMarker.placed = !0
  19441. } else
  19442. this.popOutCpm()
  19443. }
  19444. ,
  19445. n.prototype.fadeInCpm = function(e) {
  19446. this.player.mode === a.PANORAMA && this.player.currentPano && !this.player.currentPano.isAligned() || c.path.mapGuides && this.currentPanoMarker.placed && p.start(u.property(this.currentPanoMarker.mesh.material.uniforms.opacity, "value", 1), e)
  19447. }
  19448. ,
  19449. n.prototype.fadeOutCpm = function(e) {
  19450. p.start(u.property(this.currentPanoMarker.mesh.material.uniforms.opacity, "value", 0), e)
  19451. }
  19452. ,
  19453. n.prototype.popInCpm = function() {
  19454. c.path.mapGuides && this.currentPanoMarker.placed && this.fadeInCpm(2)
  19455. }
  19456. ,
  19457. n.prototype.popOutCpm = function() {
  19458. this.fadeOutCpm(2)
  19459. }
  19460. ,
  19461. n.prototype.brushPrefs = {
  19462. linewidth: 7,
  19463. strokeWidth: 15,
  19464. cvSegments: 48,
  19465. paveStep: .1,
  19466. paveWidth: .2,
  19467. lookBlendDist: 3,
  19468. maxTurn: r.Math.degToRad(2)
  19469. },
  19470. n.prototype.panoPathDistance = function(e) {
  19471. var t = this.model.panos;
  19472. if (!e || e.length < 2)
  19473. return 0;
  19474. for (var i = [], n = 0; n < e.length; n += 1)
  19475. i.push(t.get(e[n]).floorPosition);
  19476. return this.pointPathDistance(i)
  19477. }
  19478. ,
  19479. n.prototype.loadTileTexture = function(e) {
  19480. var t = v.load(e, function(t) {
  19481. t.wrapS = r.RepeatWrapping,
  19482. t.wrapT = r.RepeatWrapping,
  19483. t.needsUpdate = !0,
  19484. y.debug('path texture "' + e + '" is ready')
  19485. }, function() {
  19486. y.error('path texture "' + e + '" failed')
  19487. });
  19488. return t.mapping = r.UVMapping,
  19489. t
  19490. }
  19491. ,
  19492. n.prototype.buildWarpDestinationDescriptor = function(e, t, i, n, r, o) {
  19493. var a = {
  19494. cameraMode: n,
  19495. position: e,
  19496. quaternion: t,
  19497. panoId: i,
  19498. orthoZoom: o,
  19499. floorVisibility: r,
  19500. thumbUrl: null,
  19501. name: null
  19502. };
  19503. return new f(a)
  19504. }
  19505. ,
  19506. n.prototype.buildWarpDestinationDescriptorFromHero = function(e) {
  19507. return this.buildWarpDestinationDescriptor(e.position, e.quaternion, this.getHeroId(e), e.cameraMode, e.floorVisibility, e.orthoZoom)
  19508. }
  19509. ,
  19510. n.prototype.setWarpDestination = function(e) {
  19511. this.warpDestHeroLoc = e
  19512. }
  19513. ,
  19514. n.prototype.setWarpDestinationByHeroIndex = function(e) {
  19515. var t = this.getHeroDescriptorByHeroIndex(e);
  19516. return null !== t && (this.setWarpDestination(t),
  19517. !0)
  19518. }
  19519. ,
  19520. n.prototype.setWarpDestinationByPano = function(e, t) {
  19521. var i = this.model.panos.get(e.id);
  19522. return !!i && this.setWarpDestinationByPanoId(e.id, t)
  19523. }
  19524. ,
  19525. n.prototype.setWarpDestinationByPanoId = function(e, t) {
  19526. var i = this.model.panos.get(e);
  19527. if (i) {
  19528. t = t || new r.Quaternion;
  19529. var n = this.buildWarpDestinationDescriptor(i.position, t, i.id, "panorama", [], -1);
  19530. return this.setWarpDestination(n),
  19531. !0
  19532. }
  19533. return !1
  19534. }
  19535. ,
  19536. n.prototype.getHeroDescriptorByHeroIndex = function(e) {
  19537. var t = this.model.heroCount();
  19538. /* if (null !== this.warpDestHeroLoc && t < 2)
  19539. return y.info("ShowPath.getHeroDescriptorByHeroIndex() -> Only one hero location is available."),
  19540. this.model.getHeroDescriptorByIndex(0); */
  19541. var i = this.model.getHeroDescriptorByIndex(e);
  19542. if (i) {
  19543. var n = i.isPano() ? i.panoId : i.cameraMode;
  19544. y.debug('ShowPath.getHeroDescriptorByHeroIndex() -> New brush/warp destination: "' + n + '" out of ' + t + " choices.")
  19545. }
  19546. return i
  19547. }
  19548. ,
  19549. n.prototype.getHeroDescriptorByPano = function(e) {
  19550. var t = this.model.panos.get(e.id);
  19551. return t ? this.getHeroDescriptorByPanoId(e.id) : null
  19552. }
  19553. ,
  19554. n.prototype.getHeroDescriptorByPanoId = function(e) {
  19555. var t = this.getHeroIndexFromPanoId(e);
  19556. return this.getHeroDescriptorByHeroIndex(t)
  19557. }
  19558. ,
  19559. n.prototype.getHeroIndexFromPanoId = function(e) {
  19560. for (var t = 0; t < this.model.heroLocations.length; t++) {
  19561. var i = this.model.heroLocations[t]
  19562. , n = this.getHeroId(i);
  19563. if (n && n === e)
  19564. return t
  19565. }
  19566. return -1
  19567. }
  19568. ,
  19569. n.prototype.getHeroPano = function(e) {
  19570. if (null === e)
  19571. return y.warn("getHeroPano(): no destination"),
  19572. null;
  19573. var t = this.getHeroId(e)
  19574. , i = this.model.panos.get(t);
  19575. return void 0 === i && (i = null,
  19576. "" !== t && y.debug('unable to find pano "' + t + '"')),
  19577. i
  19578. }
  19579. ,
  19580. n.prototype.getHeroId = function(e) {
  19581. return e.panoId
  19582. }
  19583. ,
  19584. n.prototype.setWarpDestPano = function() {
  19585. return this.warpDestPano = this.getHeroPano(this.warpDestHeroLoc),
  19586. this.warpDestPano
  19587. }
  19588. ,
  19589. n.prototype.brushToWarpPano = function(e, t) {
  19590. if (this.discardPathObject(),
  19591. !this.setWarpDestPano())
  19592. return !1;
  19593. if (this.warpDestHeroLoc.cameraMode !== a.PANORAMA && y.warn("Can only brush from pano to pano"),
  19594. !this.warpDestPano)
  19595. return y.info("No brush"),
  19596. !1;
  19597. if (!this.player.currentPano)
  19598. return y.debug("No current pano, visibility undefined"),
  19599. !1;
  19600. if (!this.warpDestPano)
  19601. return y.info("No wPano, visibility undefined"),
  19602. !1;
  19603. if (!this.warpDestPano.isAligned())
  19604. return y.debug("Cannot brush to unaligned pano"),
  19605. !1;
  19606. var i = (e === l.STD || e === l.WALK) && c.path.mapGuides
  19607. , n = !0;
  19608. if (this.player.currentPano.id === this.warpDestPano.id)
  19609. y.debug("Already at destination pano");
  19610. else {
  19611. this.nodes = this.findShortestPath(this.player.currentPano, this.warpDestPano),
  19612. n = void 0 === this.nodes || null === this.nodes || this.nodes.length < 1,
  19613. this.obj3d = new r.Object3D,
  19614. y.debug('Brushing from "' + this.player.currentPano.id + '" to "' + this.warpDestPano.id + '" (' + (this.nodes ? this.nodes.length : 0) + ")"),
  19615. n ? (y.info('No "walkable" route, using fall-back warp style transition'),
  19616. e = t) : (this.setPathHulls(this.nodes),
  19617. this.setFloorCurves(),
  19618. i && ("chevron" === c.path.style ? this.obj3d.add(this.drawPathPavement(this.floorCurvePoints)) : "ribbon" === c.path.style && this.obj3d.add(this.drawPathRibbon(this.floorCurvePoints, this.floorCurveColors)))),
  19619. this.player.currentPano.floor.add(this.obj3d);
  19620. var o = this.player.mode === a.DOLLHOUSE || this.player.mode === a.FLOORPLAN
  19621. , s = e === l.STD;
  19622. if (!n && (i || s)) {
  19623. if (o) {
  19624. var h = this.makeStartMarker(this.floorHull[0], this.floorCurvePoints);
  19625. this.obj3d.add(h)
  19626. }
  19627. var u = this.makeEndMarker(this.floorHull[this.floorHull.length - 1]);
  19628. this.obj3d.add(u)
  19629. }
  19630. this.appearSlow()
  19631. }
  19632. return this.upcomingTransType = e,
  19633. !n
  19634. }
  19635. ,
  19636. n.prototype.findShortestPath = function(e, t) {
  19637. if (!e || !t)
  19638. return null;
  19639. var i = c.warp.walkExtraPanosDistance
  19640. , n = e.id + ":" + t.id + ":" + i;
  19641. if (this.shortPaths.hasOwnProperty(n))
  19642. return this.shortPaths[n] ? this.shortPaths[n].slice() : null;
  19643. var r = t.id + ":" + e.id + ":" + i;
  19644. if (this.shortPaths.hasOwnProperty(r))
  19645. return this.shortPaths[r] ? this.shortPaths[r].slice().reverse() : null;
  19646. var o = this.model.panos.aStarSearch(e, t);
  19647. return this.model.panos.includeNodesNearPath(o, i),
  19648. this.shortPaths[n] = o ? o.slice() : null,
  19649. o
  19650. }
  19651. ,
  19652. n.prototype.makePathHulls = function(e) {
  19653. var t, i, n, r, o, a = 0, s = [], l = [], h = [], u = this.model.panos;
  19654. t = u.get(e[0]),
  19655. r = t.floor.floorIndex;
  19656. for (var d = 0; d < e.length; d += 1)
  19657. t = u.get(e[d]),
  19658. i = t.floorPosition.clone().sub(this.model.position),
  19659. i.y += this.pathHeight(),
  19660. s.push(i),
  19661. l.push(t.position.clone()),
  19662. n = t.floor.floorIndex,
  19663. h.push(n > r ? c.path.colorUp : n < r ? c.path.colorDown : c.path.color),
  19664. d > 0 && (o = l[d].distanceTo(l[d - 1]),
  19665. o > a && (a = o));
  19666. return a > this.longestStep && (this.longestStep = a,
  19667. y.debug("path contains " + a + " meter segment")),
  19668. {
  19669. floor: s,
  19670. camera: l,
  19671. color: h
  19672. }
  19673. }
  19674. ,
  19675. n.prototype.makeFloorCurves = function(e, t, i) {
  19676. var n = this.player.mode === a.PANORAMA ? c.path.waypointIndoorRadius : c.path.waypointRadius
  19677. , o = this.pointPathDistance(e) - 2 * n
  19678. , s = e.slice(0)
  19679. , l = s[1].clone().sub(s[0]);
  19680. l.y = 0,
  19681. l.normalize().multiplyScalar(n),
  19682. s[0] = (new r.Vector3).copy(s[0]).add(l),
  19683. l = s[s.length - 2].clone().sub(s[s.length - 1]),
  19684. l.y = 0,
  19685. l.normalize().multiplyScalar(n),
  19686. s[s.length - 1] = (new r.Vector3).copy(s[s.length - 1]).add(l);
  19687. var h = new r.CatmullRomCurve3(s)
  19688. , u = Math.floor(o / i);
  19689. u = 4 * Math.floor(u / 4),
  19690. u = Math.max(4, u);
  19691. for (var d, p, f, g = h.getSpacedPoints(u), m = [], v = new r.Vector3, A = 0; A < g.length; A += 1) {
  19692. f = 0,
  19693. d = g[A].distanceTo(e[0]);
  19694. for (var y = 1; y < e.length; y += 1)
  19695. v.copy(g[A]).sub(e[y]),
  19696. v.y *= 4,
  19697. p = v.length(),
  19698. p < d && (f = y);
  19699. m.push(t[f])
  19700. }
  19701. return {
  19702. distance: o,
  19703. points: g,
  19704. colors: m
  19705. }
  19706. }
  19707. ,
  19708. n.prototype.makeCameraCurvePoints = function(e, t) {
  19709. var i = this.pointPathDistance(e)
  19710. , n = new r.CatmullRomCurve3(e);
  19711. return n.getSpacedPoints(Math.max(2, Math.floor(i / t)))
  19712. }
  19713. ,
  19714. n.prototype.makeCameraCurveTangents = function(e, t) {
  19715. var i = this.pointPathDistance(e)
  19716. , n = new r.CatmullRomCurve3(e)
  19717. , o = Math.max(2, Math.floor(i / t));
  19718. o || (o = 5);
  19719. for (var a = [], s = 0; s <= o; s++)
  19720. a.push(n.getTangentAt(s / o));
  19721. return a
  19722. }
  19723. ,
  19724. n.prototype.setPathHulls = function(e) {
  19725. var t = this.makePathHulls(e);
  19726. this.floorHull = t.floor,
  19727. this.cameraHull = t.camera,
  19728. this.colorHull = t.color
  19729. }
  19730. ,
  19731. n.prototype.setFloorCurves = function() {
  19732. var e = this.makeFloorCurves(this.floorHull, this.colorHull, this.brushPrefs.paveStep);
  19733. this.floorPathDistance = e.distance,
  19734. this.floorCurvePoints = e.points,
  19735. this.floorCurveColors = e.colors
  19736. }
  19737. ,
  19738. n.prototype.setCameraCurvePoints = function() {
  19739. this.camCurvePoints = this.makeCameraCurvePoints(this.cameraHull, c.warp.stepFactor * this.brushPrefs.paveStep)
  19740. }
  19741. ,
  19742. n.prototype.chooseWarpPath = function(e) {
  19743. var t, i, n, o = this.playerControls.cameras[a.PANORAMA];
  19744. if (this.player.currentPano === this.warpDestPano || !e)
  19745. return this.warpPathPoints = null,
  19746. this.warpLength = 0,
  19747. !1;
  19748. this.nodes = this.findShortestPath(this.player.currentPano, this.warpDestPano),
  19749. void 0 === this.nodes || null === this.nodes || this.nodes.length < 1 ? (y.debug("warp path to unreachable node"),
  19750. t = this.warpDestPano.position.clone().sub(o.position),
  19751. i = t.clone().negate(),
  19752. t.multiplyScalar(.15).add(o.position),
  19753. i.multiplyScalar(.15).add(this.warpDestPano.position),
  19754. t.y = o.position.y,
  19755. i.y = this.warpDestPano.position.y,
  19756. n = new r.CubicBezierCurve3(o.position.clone(),t,i,this.warpDestPano.position.clone()),
  19757. this.warpPathPoints = n.getSpacedPoints(this.brushPrefs.cvSegments)) : (y.debug("follow warp path (path distance was " + this.nodes.length + " nodes, " + this.floorPathDistance + ")"),
  19758. this.setCameraCurvePoints(),
  19759. this.warpPathPoints = this.camCurvePoints.slice(0)),
  19760. this.warpLength = 0,
  19761. this.warpPathLengths = [0];
  19762. for (var s = new r.Vector3, l = new r.Vector3, h = Math.cos(r.Math.degToRad(c.warp.minBrakeAngle)), u = Math.cos(r.Math.degToRad(c.warp.maxBrakeAngle)), d = 1; d < this.warpPathPoints.length; d += 1) {
  19763. s.copy(this.warpPathPoints[d - 1]).sub(this.warpPathPoints[d]);
  19764. var p = s.length();
  19765. s.y *= c.warp.climbEffort;
  19766. var f = s.length() / p;
  19767. if (d > 1) {
  19768. s.setY(0).normalize(),
  19769. l.copy(this.warpPathPoints[d - 2]).sub(this.warpPathPoints[d - 1]).setY(0).normalize();
  19770. var g = Math.min(1, s.dot(l))
  19771. , m = 1 + (c.warp.brakeStrength - 1) * (1 - r.Math.smoothstep(g, u, h));
  19772. f = Math.max(m, f)
  19773. }
  19774. this.warpLength += p * f,
  19775. this.warpPathLengths[d] = this.warpLength
  19776. }
  19777. return !0
  19778. }
  19779. ,
  19780. n.prototype.drawPathRibbon = function(e, t) {
  19781. this.bunnyObj.visible = c.warp.showBunny;
  19782. for (var i = .6 * c.path.ribbonWidth * .5, n = new r.Vector3, o = new r.Vector3(0,this.pathHeight(),0), l = new r.Geometry, h = new r.Vector3, u = 0; u < e.length; u += 1) {
  19783. h.copy(e[u]),
  19784. 0 === u ? h.sub(e[u + 1]) : h.sub(e[u - 1]).negate(),
  19785. h.normalize(),
  19786. n.crossVectors(h, A.UP),
  19787. n.multiplyScalar(i);
  19788. var d = (new r.Vector3).copy(e[u]).add(o);
  19789. d.sub(n),
  19790. l.vertices.push(d),
  19791. d = (new r.Vector3).copy(e[u]).add(o),
  19792. d.add(n),
  19793. l.vertices.push(d)
  19794. }
  19795. var p, f = 0;
  19796. for (u = 0; u < e.length - 1; u += 1) {
  19797. var g = 2 * u
  19798. , v = f;
  19799. f += e[u + 1].distanceTo(e[u]);
  19800. var y = f
  19801. , C = t[u]
  19802. , I = t[u + 1];
  19803. p = new r.Face3(g,g + 1,g + 2),
  19804. p.vertexColors = [new r.Color(C), new r.Color(C), new r.Color(I)],
  19805. l.faces.push(p),
  19806. l.faceVertexUvs[0].push([new r.Vector2(0,v), new r.Vector2(1,v), new r.Vector2(0,y)]),
  19807. p = new r.Face3(g + 2,g + 1,g + 3),
  19808. p.vertexColors = [new r.Color(I), new r.Color(C), new r.Color(I)],
  19809. l.faces.push(p),
  19810. l.faceVertexUvs[0].push([new r.Vector2(0,y), new r.Vector2(1,v), new r.Vector2(1,y)])
  19811. }
  19812. l.computeFaceNormals(),
  19813. l.computeVertexNormals();
  19814. var E, b;
  19815. this.player.mode === a.PANORAMA ? (b = r.UniformsUtils.clone(m.ribbon.uniforms),
  19816. b.map.value = w.path,
  19817. b.opacity.value = 0,
  19818. b.color.value.set(c.path.color),
  19819. E = new r.RawShaderMaterial({
  19820. side: r.DoubleSide,
  19821. depthWrite: !1,
  19822. transparent: !0,
  19823. vertexShader: m.ribbon.vertexShader,
  19824. fragmentShader: m.ribbon.fragmentShader,
  19825. uniforms: b,
  19826. name: "ribbonT",
  19827. opacity: 0
  19828. })) : E = new r.MeshBasicMaterial({
  19829. color: 16777215,
  19830. side: r.DoubleSide,
  19831. name: "ribbonOut",
  19832. vertexColors: r.VertexColors
  19833. });
  19834. var _ = new r.Mesh(l,E);
  19835. return _.name = "ribbon",
  19836. this.player.mode === a.PANORAMA && (_.renderOrder = s.ribbon),
  19837. _
  19838. }
  19839. ,
  19840. n.prototype.drawPathPavement = function(e) {
  19841. for (var t, i = .25, n = new r.Vector3, o = new r.Geometry, s = new r.Vector3, l = 0; l < e.length; l += 1)
  19842. s.copy(e[l]),
  19843. 0 === l ? s.sub(e[l + 1]).negate() : s.sub(e[l - 1]),
  19844. s.normalize(),
  19845. n.crossVectors(s, A.UP),
  19846. n.multiplyScalar(this.brushPrefs.paveWidth),
  19847. t = (new r.Vector3).copy(e[l]),
  19848. t.sub(n),
  19849. o.vertices.push(t),
  19850. o.vertices.push((new r.Vector3).copy(e[l])),
  19851. t = (new r.Vector3).copy(e[l]),
  19852. t.add(n),
  19853. o.vertices.push(t);
  19854. var h, u, d;
  19855. for (l = 0; l < e.length - 1; l += 1)
  19856. h = 3 * l + 1,
  19857. u = l * i,
  19858. d = u + i,
  19859. o.faces.push(new r.Face3(h - 1,h,h + 3)),
  19860. o.faceVertexUvs[0].push([new r.Vector2(0,u), new r.Vector2(.5,u), new r.Vector2(.5,d)]),
  19861. o.faces.push(new r.Face3(h + 3,h + 2,h - 1)),
  19862. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(0,d), new r.Vector2(0,u)]),
  19863. o.faces.push(new r.Face3(h + 3,h,h + 1)),
  19864. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(.5,u), new r.Vector2(1,u)]),
  19865. o.faces.push(new r.Face3(h + 3,h + 1,h + 4)),
  19866. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(1,u), new r.Vector2(1,d)]);
  19867. var p = this.player.mode === a.PANORAMA ? new r.MeshBasicMaterial({
  19868. color: c.path.color,
  19869. side: r.DoubleSide,
  19870. transparent: !0,
  19871. depthWrite: !1,
  19872. opacity: 0,
  19873. name: "paveT",
  19874. map: w.path
  19875. }) : new r.MeshBasicMaterial({
  19876. color: c.path.color,
  19877. side: r.DoubleSide,
  19878. transparent: !0,
  19879. depthWrite: !1,
  19880. opacity: 1,
  19881. name: "paveO",
  19882. map: w.path
  19883. });
  19884. return new r.Mesh(o,p)
  19885. }
  19886. ,
  19887. n.prototype.hintPrefs = {
  19888. rad: .18,
  19889. width: .0125,
  19890. depth: .0625,
  19891. setBack: -.04,
  19892. markRad: .25,
  19893. markInnerRad: .16
  19894. },
  19895. n.prototype.makeWaypointObj = function(e, t) {
  19896. var i = new r.Geometry
  19897. , n = this.player.mode === a.PANORAMA ? c.path.waypointIndoorRadius : c.path.waypointRadius
  19898. , o = this.pathHeight();
  19899. i.vertices.push(new r.Vector3(-n,o,n), new r.Vector3(-n,o,-n), new r.Vector3(n,o,-n), new r.Vector3(n,o,n)),
  19900. i.faces.push(new r.Face3(0,1,2), new r.Face3(2,3,0)),
  19901. i.faceVertexUvs[0].push([new r.Vector2(0,0), new r.Vector2(1,0), new r.Vector2(1,1)]),
  19902. i.faceVertexUvs[0].push([new r.Vector2(1,1), new r.Vector2(0,1), new r.Vector2(0,0)]);
  19903. var s = r.UniformsUtils.clone(m.waypoint.uniforms);
  19904. s.map.value = e,
  19905. s.opacity.value = 0,
  19906. s.color.value.set(c.path.color);
  19907. var l = {
  19908. side: r.DoubleSide,
  19909. depthWrite: !1,
  19910. transparent: !0,
  19911. vertexShader: m.waypoint.vertexShader,
  19912. fragmentShader: m.waypoint.fragmentShader,
  19913. uniforms: s,
  19914. name: "waypoint",
  19915. opacity: 0
  19916. };
  19917. this.player.mode !== a.PANORAMA && (l.depthTest = !1,
  19918. l.name = "wayPtOut");
  19919. var h = new r.RawShaderMaterial(l)
  19920. , u = new r.Mesh(i,h);
  19921. return u.name = t,
  19922. u
  19923. }
  19924. ,
  19925. n.prototype.makeStartMarker = function(e, t) {
  19926. var i = (new r.Vector3).copy(t[1]).sub(t[0]);
  19927. i.y = 0,
  19928. i.normalize();
  19929. var n = Math.acos(i.x)
  19930. , o = this.makeWaypointObj(w.pathStart, "Start");
  19931. return o.rotateOnAxis(new r.Vector3(0,1,0), n),
  19932. o.position.copy(e),
  19933. o
  19934. }
  19935. ,
  19936. n.prototype.makeEndMarker = function(e) {
  19937. var t = this.makeWaypointObj(w.pathEnd, "End")
  19938. , i = this.model.panos.get(this.nodes[0]).floor.floorIndex
  19939. , n = this.model.panos.get(this.nodes[this.nodes.length - 1]).floor.floorIndex;
  19940. return i < n ? t.material.uniforms.color.value.set(c.path.colorUp) : i > n && t.material.uniforms.color.value.set(c.path.colorDown),
  19941. t.position.copy(e),
  19942. t
  19943. }
  19944. ,
  19945. n.prototype.pathClean = function(e) {
  19946. if (e) {
  19947. for (var t in e.children)
  19948. this.pathClean(e.children[t]);
  19949. e.geometry && e.geometry.dispose(),
  19950. e.material && e.material.dispose()
  19951. }
  19952. }
  19953. ,
  19954. n.prototype.discardPathObject = function() {
  19955. if (this.obj3d) {
  19956. var e = this.obj3d.parent;
  19957. e && e.remove(this.obj3d),
  19958. this.pathClean(this.obj3d)
  19959. }
  19960. this.obj3d = null,
  19961. this.popInCpm()
  19962. }
  19963. ,
  19964. n.prototype.discardSlow = function() {
  19965. if (this.obj3d) {
  19966. if (this.player.mode !== a.PANORAMA)
  19967. return void this.discardPathObject();
  19968. for (var e, t = this, i = 0, n = function() {
  19969. this.discardPathObject()
  19970. }
  19971. .bind(this), r = 0; r < t.obj3d.children.length; r += 1)
  19972. e = t.obj3d.children[r],
  19973. void 0 !== e.material && e.material.transparent === !0 && (void 0 !== e.material.uniforms ? p.start(u.property(e.material.uniforms.opacity, "value", 0), c.path.fadeOutTime, n, 0, d[c.warp.blendEasing]) : p.start(u.property(e.material, "opacity", 0), c.path.fadeOutTime, n, 0, d[c.warp.blendEasing]),
  19974. i += 1,
  19975. n = null);
  19976. 0 === i && this.discardPathObject(),
  19977. this.player.mode !== a.PANORAMA && this.fadeInCpm(c.path.fadeInTime - 3)
  19978. }
  19979. }
  19980. ,
  19981. n.prototype.appearSlow = function() {
  19982. var e, t = this;
  19983. this.fadeOutCpm(c.path.fadeInTime);
  19984. for (var i = this.player.mode === a.PANORAMA ? c.path.opacity : 1, n = 0; n < t.obj3d.children.length; n += 1)
  19985. e = t.obj3d.children[n],
  19986. void 0 !== e.material && e.material.transparent === !0 && (void 0 !== e.material.uniforms ? p.start(u.property(e.material.uniforms.opacity, "value", i), c.path.fadeInTime, null, 0, d[c.warp.blendEasing]) : p.start(u.property(e.material, "opacity", i), c.path.fadeInTime, null, 0, d[c.warp.blendEasing]))
  19987. }
  19988. ,
  19989. n.prototype.update = function() {
  19990. this.obj3d && this.obj3d.updateMatrixWorld()
  19991. }
  19992. ,
  19993. n.prototype.calcBurnsAmount = function(e) {//计算导览点旋转角
  19994. var t = r.Math.degToRad(c.warp.burnsAngle);
  19995. if (this.player.mode === a.PANORAMA) {
  19996. var i = this.burnsDir * t;
  19997. if (this.upcomingTransType === l.BLACK)
  19998. return i;
  19999. var n = e;
  20000. if (null === n)
  20001. return y.warn("Transition request for non-highlight"),
  20002. i;
  20003. var o = this.getHeroDescriptorByHeroIndex(n);
  20004. if (null === o)
  20005. return i;
  20006. if (!o.isPano())
  20007. return i;
  20008. var s = this.getHeroPano(o)
  20009. , h = this.playerControls.cameras[a.PANORAMA]
  20010. , u = A.FORWARD.clone().applyQuaternion(h.quaternion).setY(0).normalize()
  20011. , d = Math.min(r.Math.degToRad(c.warp.minBurnsAngle), t)
  20012. , p = function(e) {
  20013. var i = Math.acos(Math.min(1, e.dot(u)))
  20014. , n = (new r.Vector3).crossVectors(u, e);
  20015. return Math.max(d, Math.min(Math.abs(i), t)) * Math.sign(n.y)
  20016. };
  20017. if (s === this.player.currentPano)
  20018. return i = p(A.FORWARD.clone().applyQuaternion(o.quaternion).setY(0).normalize());
  20019. var f = this.findShortestPath(this.player.currentPano, s);
  20020. if (void 0 === f || null === f || f.length < 1)
  20021. return y.debug("Empty path ahead..."),
  20022. i;
  20023. var g = this.makePathHulls(f)
  20024. , m = new r.CatmullRomCurve3(g.camera)
  20025. , v = Math.min(.1, c.warp.lookAheadDist / m.getLength());
  20026. return i = p(m.getPointAt(v).clone().sub(h.position).setY(0).normalize())
  20027. }
  20028. return this.player.mode === a.DOLLHOUSE ? .02 * this.burnsDir : this.burnsDir
  20029. }
  20030. ,
  20031. n.prototype.waitNextStep = function(e, t, time) {//xzw 改时间
  20032. var i = (time==void 0)? c.warp.tourStepDelay : time;
  20033. i==void 0 && (i = this.lastTransType === l.BLACK ? b.tourStepDelaySlideShow : b.tourStepDelayDefault);
  20034. var n = new r.Euler
  20035. , o = new r.Vector3;
  20036. y.debug("Starting wait: " + (void 0 !== t));
  20037. var currentLocation = this.model.heroLocations[this.director.currentItem[0]]
  20038. var s = currentLocation.dontRot || this.calcBurnsAmount(e)
  20039. , h = function() {
  20040. this.endWarpState(),
  20041. this.player.mode === a.DOLLHOUSE && (this.playerControls.cameras[a.DOLLHOUSE].controls.rotationAcceleration.x = 0),
  20042. t && t()
  20043. }
  20044. .bind(this)
  20045. , u = function(e, t) {
  20046. if (this.warpInterrupted)
  20047. return h(),
  20048. !0;
  20049. var r = t || 1e3 / 60;
  20050. if (c.warp.doBurns && !currentLocation.dontRot )
  20051. if (this.player.mode === a.PANORAMA) {
  20052. var l = this.playerControls.cameras[a.PANORAMA];
  20053. n.setFromQuaternion(l.quaternion, c.warp.eOrder);
  20054. var u = i == 0 ? s : r * s / i;
  20055. u = Math.sign(u) * Math.max(u, 0.0001) //add 如果音频长的话,使旋转可见,否则以为停住了
  20056. n.y += u,
  20057. o.set(0, 0, -1),
  20058. o.applyEuler(n),
  20059. o.add(l.position),
  20060. l.controls.lookAt(o),
  20061. l.controls.lookVector.copy(o)
  20062. ,l.lookAt(o)
  20063. } else
  20064. this.player.mode === a.DOLLHOUSE ? this.playerControls.controls[a.DOLLHOUSE].rotationAcceleration.x = s : this.playerControls.controls[a.FLOORPLAN].absoluteScale *= .9996
  20065. }
  20066. .bind(this);
  20067. this.startWarpState(),
  20068. p.start(u, i, h, 0, d.easeInOutQuad, "wait")
  20069. }
  20070. ,
  20071. n.prototype.warpToNonPano = function(e) {
  20072. if (this.discardPathObject(),
  20073. this.warpDestHeroLoc.cameraMode === a.DOLLHOUSE || this.warpDestHeroLoc.cameraMode === a.FLOORPLAN) {
  20074. var t = function() {
  20075. e && e()
  20076. }
  20077. .bind(this);
  20078. this.player.flyToNewMode({
  20079. mode: this.warpDestHeroLoc.cameraMode,
  20080. duration: c.warp.outsideTime,
  20081. warpDest: this.warpDestHeroLoc,
  20082. callback: t,
  20083. force: !0
  20084. })
  20085. } else
  20086. y.warn("no warp destination!!!"),
  20087. e && e()
  20088. }
  20089. ,
  20090. n.prototype._resetWarpShaderParams = function(e) {//
  20091. this.player.mode === a.PANORAMA && (void 0 !== e.material.uniforms.blackout && (e.material.uniforms.blackout.value = 0),
  20092. void 0 !== e.material.uniforms.modelAlpha && (e.material.uniforms.modelAlpha.value = 0))
  20093. /* if(momentTourBlackNewType && "newBlack" in e.material.defines){
  20094. delete e.material.defines.newBlack;
  20095. e.material.needsUpdate = true
  20096. } */
  20097. }
  20098. ,
  20099. n.prototype._clearWarpShading = function() {
  20100. for (var e = this.model.chunks, t = 0; t < e.length; t += 1)
  20101. this._resetWarpShaderParams(e[t]),
  20102. e[t].visible = !0;
  20103. this._resetWarpShaderParams(this.model.skybox)
  20104. }
  20105. ,
  20106. n.prototype._warpStopFlying = function() {
  20107. this.activeTransType = null,
  20108. this.placeCpm()
  20109. }
  20110. ,
  20111. n.prototype._wrapupTravelOnlyBits = function() {
  20112. this._warpStopFlying(),
  20113. this.warpPathPoints && (this.player.currentPano.exit(),
  20114. this.warpDestPano.enter(),
  20115. this.player.currentPano = this.warpDestPano),
  20116. this.player.spider.draw(),
  20117. this.placeCpm()
  20118. }
  20119. ,
  20120. n.prototype._wrapupTravel = function(e) {
  20121. this._wrapupTravelOnlyBits(),
  20122. this.warpCameraAim(e)
  20123. }
  20124. ,
  20125. n.prototype._wrapupWarpShading = function(e) {
  20126. this._clearWarpShading(),
  20127. this._wrapupTravel(e)
  20128. }
  20129. ,
  20130. n.prototype.wrapupWarpShadingOnly = function(e, t) {
  20131. t !== I.END && this._clearWarpShading(),
  20132. this._wrapupTravelOnlyBits(),
  20133. this.upcomingTransType = null,
  20134. e && e()
  20135. }
  20136. ,
  20137. n.prototype._warpCameraAim = function(e, t) {//到每个片段终点时转向终点朝向。
  20138. var i = this.warpDestHeroLoc.quaternion
  20139. , n = this.playerControls.cameras[a.PANORAMA]
  20140. , o = new r.Vector3(0,0,1).applyQuaternion(i).normalize()
  20141. , s = new r.Vector3(0,0,1).applyQuaternion(n.quaternion).normalize()
  20142. , l = s.dot(o)
  20143. , u = r.Math.radToDeg(Math.acos(l))
  20144. , f = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(i, c.warp.eOrder)
  20145. , g = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder)
  20146. , m = new r.Euler(f.x - g.x,f.y - g.y,f.z - g.z,c.warp.eOrder);
  20147. m.y = h.constrainedTurn(m.y),
  20148. this.burnsDir = Math.sign(m.y);
  20149. var v = new r.Euler(0,0,0,c.warp.eOrder)
  20150. , A = new r.Vector3
  20151. , C = function(e, t) {
  20152. return !!this.warpInterrupted || (v.x = g.x + e * m.x,
  20153. v.y = g.y + e * m.y,
  20154. v.z = g.z + e * m.z,
  20155. A.set(0, 0, -1),
  20156. A.applyEuler(v),
  20157. A.add(n.position),
  20158. n.controls.lookAt(A),
  20159. n.controls.lookVector.copy(A),
  20160. void n.lookAt(A))
  20161. }
  20162. .bind(this);
  20163. /* return u > c.warp.minRotation ? (p.start(C, e, t, 0, d[c.warp.movementEasing])
  20164. ,(this.warpDestHeroLoc.zoom != this.player.zoomLevel) && //add 原地转向最终方位时
  20165. this.player.smoothZoomFovTo(null, this.warpDestHeroLoc.zoom , e)
  20166. ):
  20167. (y.info("Aim angle only is " + u.toPrecision(3) + " degrees, skipping explicit re-aim")
  20168. ,void (t && t())
  20169. ) */
  20170. (this.warpDestHeroLoc.zoom != this.player.zoomLevel) && //add 原地转向最终方位时
  20171. this.player.smoothZoomFovTo(null, this.warpDestHeroLoc.zoom , e)
  20172. return u > c.warp.minRotation ? p.start(C, e, t, 0, d[c.warp.movementEasing]) :
  20173. (y.info("Aim angle only is " + u.toPrecision(3) + " degrees, skipping explicit re-aim")
  20174. ,void (t && t())
  20175. )
  20176. }
  20177. ,
  20178. n.prototype._warpBendAim = function(e, t, i, n) {
  20179. var o = n || 0
  20180. , s = this.playerControls.cameras[a.PANORAMA]
  20181. , l = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20182. , u = (new r.Euler).setFromQuaternion(s.quaternion, c.warp.eOrder)
  20183. , f = new r.Euler(l.x - u.x,l.y - u.y,l.z - u.z,c.warp.eOrder);
  20184. f.y = h.constrainedTurn(f.y);
  20185. var g = Math.min(r.Math.degToRad(c.warp.softBendTilt), Math.abs(f.x));
  20186. f.x = g * Math.sign(f.x),
  20187. g = Math.min(r.Math.degToRad(Math.max(0, c.warp.softBendAngle)), g),
  20188. this.burnsDir = Math.sign(f.y),
  20189. g *= Math.sign(f.y),
  20190. f.y = g;
  20191. var m = new r.Euler(0,0,0,c.warp.eOrder)
  20192. , v = new r.Vector3
  20193. , A = function(e, t) {
  20194. if (e < .5)
  20195. m.x = u.x + e * f.x,
  20196. m.y = u.y + e * f.y,
  20197. m.z = u.z + e * f.z;
  20198. else {
  20199. var i = (1 - e) * c.warp.softBendEnd;
  20200. m.x = l.x - i * f.x,
  20201. m.y = l.y - i * f.y,
  20202. m.z = l.z - i * f.z
  20203. }
  20204. v.set(0, 0, -1),
  20205. v.applyEuler(m),
  20206. v.add(s.position);
  20207. s.controls.lookAt(v),
  20208. s.controls.lookVector.copy(v),
  20209. s.lookAt(v);
  20210. }
  20211. .bind(this);
  20212. if(momentTourBlackNewType){
  20213. A(1)
  20214. }else return p.start(A, t, i, o, d[c.warp.movementEasing])
  20215. }
  20216. ,
  20217. n.prototype._warpStepCameraAim = function(e, t, i) {
  20218. var n = this.playerControls.cameras[a.PANORAMA]
  20219. , o = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20220. , s = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder)
  20221. , l = new r.Euler(o.x - s.x,o.y - s.y,o.z - s.z,c.warp.eOrder);
  20222. l.y = h.constrainedTurn(l.y),
  20223. this.burnsDir = Math.sign(l.y);
  20224. var u = new r.Euler(0,0,0,c.warp.eOrder)
  20225. , f = new r.Vector3
  20226. , g = function(e, t) {
  20227. e < .5 ? u.copy(s) : u.copy(o),
  20228. f.set(0, 0, -1),
  20229. f.applyEuler(u),
  20230. f.add(n.position),
  20231. n.controls.lookAt(f),
  20232. n.controls.lookVector.copy(f),
  20233. n.lookAt(f)
  20234. }
  20235. .bind(this);
  20236. return p.start(g, t, i, 0, d[c.warp.movementEasing])
  20237. }
  20238. ,
  20239. n.prototype.setBurnsDir = function() {
  20240. var e = this.playerControls.cameras[a.PANORAMA]
  20241. , t = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20242. , i = (new r.Euler).setFromQuaternion(e.quaternion, c.warp.eOrder)
  20243. , n = new r.Euler(t.x - i.x,t.y - i.y,t.z - i.z,c.warp.eOrder);
  20244. n.y = h.constrainedTurn(n.y),
  20245. this.burnsDir = Math.sign(n.y)
  20246. }
  20247. ,
  20248. n.prototype.stepWarpPath = function(firstPos, e ) {
  20249. var i = this.playerControls.cameras[a.PANORAMA];
  20250. var n = this.warpPathPoints ? this.warpPathPoints[0] : firstPos
  20251. if (!n){
  20252. return i.position.copy(this.warpDestPano.position),
  20253. !0;
  20254. }
  20255. /* if (!this.warpPathPoints)
  20256. return i.position.copy(this.warpDestPano.position),
  20257. !0;
  20258. var n = this.warpPathPoints[0] */
  20259. var o = this.warpDestPano.position;
  20260. /* console.log(firstPos)
  20261. console.log(o) */
  20262. if (null !== this.nodes && this.cameraHull && this.cameraHull.length > 1) {
  20263. var s = new r.Vector3;
  20264. e < .5 ? s.copy(this.cameraHull[1]).sub(n).normalize().multiplyScalar(c.warp.softPushDist * e).add(n) : s.copy(this.cameraHull[this.cameraHull.length - 2]).sub(o).normalize().multiplyScalar(c.warp.softPushDist * c.warp.softPushEnd * (1 - e)).add(o),
  20265. i.position.copy(s)
  20266. } else
  20267. e < .5 ? i.position.copy(n) : i.position.copy(o)
  20268. }
  20269. ,
  20270. n.prototype.interruptAndFastForward = function(e, t) {
  20271. this.warping && (this.warpInterrupted = !0,
  20272. this.warpInterruptionBlackoutStyle = e,
  20273. this.warpInterruptionTravelTime = t,
  20274. null !== this.warpInterruptionBlackoutStyle && void 0 !== this.warpInterruptionBlackoutStyle || (this.warpInterruptionBlackoutStyle = I.MIDDLE),
  20275. null !== this.warpInterruptionTravelTime && void 0 !== this.warpInterruptionTravelTime || (this.warpInterruptionTravelTime = c.minWarpTime))
  20276. }
  20277. ,
  20278. n.prototype.warpCameraAim = function(e) {
  20279. var t = c.warp.minWarpTime;
  20280. if (this.upcomingTransType === l.BLACK)
  20281. t = c.warp.teleportTime;
  20282. else {
  20283. var i = this.playerControls.cameras[a.PANORAMA]
  20284. , n = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20285. , o = (new r.Euler).setFromQuaternion(i.quaternion, c.warp.eOrder)
  20286. , s = new r.Euler(n.x - o.x,n.y - o.y,n.z - o.z,c.warp.eOrder);
  20287. s.y = h.constrainedTurn(s.y);
  20288. var u = 1e3 * Math.abs(s.y) / r.Math.degToRad(c.warp.maxAimPerSec);
  20289. t = Math.max(t, u)
  20290. }
  20291. var d = function() {
  20292. this._warpStopFlying(),
  20293. this.discardSlow(),
  20294. e && e()
  20295. }
  20296. .bind(this);
  20297. this._warpCameraAim(t, d)
  20298. }
  20299. ,
  20300. n.prototype.warpCommonParameters = function(e, t, i, n) {
  20301. this.model.skybox.material.uniforms.blackout.value = n;
  20302. var r = u.uniform(this.model.skybox, "progress", 1)
  20303. , o = u.allUniforms(this.model.chunks, "progress", 1)
  20304. , a = !1
  20305. , s = function() {
  20306. if (this.warpInterrupted)
  20307. return a = !0,
  20308. !0
  20309. }
  20310. .bind(this)
  20311. , l = function(e, t) {
  20312. return i && a ? (this.model.skybox.material.uniforms.progress.value = 0,
  20313. !0) : void r(e, t)
  20314. }
  20315. .bind(this)
  20316. , h = function(e, t) {
  20317. return i && a ? (o(0),
  20318. !0) : void o(e, t)
  20319. }
  20320. .bind(this);
  20321. p.start(s, e, null, t, null, "safeHaltWatch"),
  20322. p.start(l, e, null, t, d[c.warp.blendEasing], "skyboxProgress"),
  20323. p.start(h, e, null, t, d[c.warp.blendEasing], "chunkProgress")
  20324. }
  20325. ,
  20326. n.prototype.warpTravel_STD = function(e) {
  20327. var t, i = Math.min(c.warp.lookAheadMax, c.warp.lookAheadDist / this.warpLength), n = this.playerControls.cameras[a.PANORAMA], o = (Math.min(.25, 3 / this.warpLength),
  20328. Math.min(.35, 7 / this.warpLength)), s = new r.Euler(0,0,0,c.warp.eOrder), f = new r.Vector3, m = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder), v = (new r.Euler).copy(m), C = n.position.clone(), E = new r.Matrix4, b = new r.Euler, w = c.warp.minWarpTime;
  20329. w += this.warpLength * c.warp.timePerMeter,
  20330. c.warp.flySpeed > .01 && (w = 1e3 * this.warpLength / c.warp.flySpeed);
  20331. var _ = !1
  20332. , T = this.warpDestHeroLoc.quaternion
  20333. , x = new r.Vector3(0,0,-1).applyQuaternion(T).normalize()
  20334. , S = this.warpPathPoints[this.warpPathPoints.length - 1].clone().sub(this.warpPathPoints[this.warpPathPoints.length - 2]).normalize()
  20335. , M = S.dot(x)
  20336. , R = r.Math.radToDeg(Math.acos(M))
  20337. , P = function(e) {
  20338. var t = o
  20339. , i = r.Math.smoothstep(e, 0, t) * (1 - r.Math.smoothstep(e, 1 - t, 1));
  20340. return i
  20341. }
  20342. , O = function() {
  20343. return E.lookAt(C, t, A.UP),
  20344. s.setFromRotationMatrix(E, c.warp.eOrder),
  20345. m.setFromQuaternion(n.quaternion, c.warp.eOrder),
  20346. b.set(s.x - m.x, s.y - m.y, s.z - m.z, c.warp.eOrder),
  20347. h.constrainedTurn(b.y)
  20348. }
  20349. .bind(this)
  20350. , L = function(e, t) {
  20351. if (this.warpInterrupted)
  20352. return _ = !0,
  20353. !0
  20354. }
  20355. .bind(this)
  20356. , D = function(e, t) {
  20357. return _ || !this.warpPathPoints ? (g.blur(0),
  20358. !0) : void g.blur(e)
  20359. }
  20360. .bind(this)
  20361. , N = u.allUniforms(this.model.chunks, "modelAlpha", 1)
  20362. , B = function(e, t) {
  20363. return _ || !this.warpPathPoints ? (N(0),
  20364. !0) : void N(e, t)
  20365. }
  20366. .bind(this)
  20367. , F = function(e, t) {
  20368. if (!this.warpPathPoints)
  20369. return n.position.copy(this.warpDestPano.position),
  20370. !0;
  20371. if (_)
  20372. return !0;
  20373. var i = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, e);
  20374. n.position.copy(i),
  20375. C = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, .99 * e)
  20376. }
  20377. .bind(this)
  20378. , V = function(e, n) {
  20379. return this.warpPathPoints ? !!_ || void (t = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, Math.min(e + i, 1))) : (y.debug("Lost bunny."),
  20380. !0)
  20381. }
  20382. .bind(this)
  20383. , U = function(e, o) {
  20384. if (_)
  20385. return y.debug(">>>> Walkthrough interupted at t=" + e),
  20386. !0;
  20387. if (!this.warpPathPoints)
  20388. return !0;
  20389. var a = this.warpLength * e
  20390. , l = r.Math.smoothstep(a, 0, this.brushPrefs.lookBlendDist)
  20391. , u = r.Math.smoothstep(a, this.warpLength - this.brushPrefs.lookBlendDist, this.warpLength);
  20392. c.warp.matchCam && (l *= 1 - u),
  20393. E.lookAt(C, t, A.UP),
  20394. s.setFromRotationMatrix(E, c.warp.eOrder),
  20395. m.setFromQuaternion(n.quaternion, c.warp.eOrder),
  20396. b.set(s.x - m.x, s.y - m.y, s.z - m.z, c.warp.eOrder),
  20397. b.y = h.constrainedTurn(b.y),
  20398. s.x = m.x + l * b.x,
  20399. s.y = m.y + l * b.y,
  20400. s.z = m.z + l * b.z,
  20401. b.set(s.x - v.x, s.y - v.y, s.z - v.z, c.warp.eOrder),
  20402. b.y = h.constrainedTurn(b.y);
  20403. var d = r.Math.degToRad(c.warp.maxTurnPerSec) * o / 1e3;
  20404. b.y = Math.sign(b.y) * Math.min(d, Math.abs(b.y)),
  20405. v.x = v.x + b.x * c.warp.turnFriction,
  20406. v.y = v.y + b.y * c.warp.turnFriction,
  20407. v.z = v.z + b.z * c.warp.turnFriction,
  20408. v.x = Math.max(r.Math.degToRad(c.warp.minDownAngle), v.x);
  20409. var p = t.clone().sub(C).normalize();
  20410. if (R < c.warp.maxAimRotation && u > 0) {
  20411. var g = 1 - u;
  20412. p.x = p.x * g + u * S.x,
  20413. p.y = p.y * g + u * S.y,
  20414. p.z = p.z * g + u * S.z,
  20415. p.normalize()
  20416. }
  20417. this.bunnyObj.position.copy(n.position).add(p),
  20418. f.set(0, 0, -1).applyEuler(v).normalize(),
  20419. f.multiplyScalar(8),
  20420. f.add(n.position),
  20421. e > 1 - i && c.warp.matchCam || (n.controls.lookAt(f),
  20422. n.controls.lookVector.copy(f),
  20423. n.lookAt(f))
  20424. }
  20425. .bind(this)
  20426. , k = function() {
  20427. _ ? (this.discardSlow(),
  20428. this.upcomingTransType = l.BLACK,
  20429. this.warpTravel_BLACK(-.5, this.warpInterruptionTravelTime, I.BEGINNING, e)) : this._wrapupWarpShading(e)
  20430. }
  20431. .bind(this);
  20432. V(0);
  20433. var H = c.warp.motionLeadTime + 1e3 * Math.abs(O()) / r.Math.degToRad(c.warp.maxTurnPerSec);
  20434. w += H;
  20435. var G = H / w;
  20436. this.warpCommonParameters(w, G, !0, I.NONE),
  20437. p.start(L, w, null, 0, null, "_haltWatcher"),
  20438. c.warp.blur > 0 && (g.blurStrength = c.warp.blur,
  20439. p.start(D, w, null, G, P, "blurring")),
  20440. p.start(B, w, null, G, P, "modelAlpha"),
  20441. p.start(F, w, null, G, d[c.warp.blendEasing], "followPath"),
  20442. p.start(V, w, null, G, d[c.warp.blendEasing], "goBunny"),
  20443. p.start(U, w, k, 0, d[c.warp.blendEasing], "lookAtBunny")
  20444. }
  20445. ,
  20446. n.prototype.warpTravel_BLACK = function(e, t, i, n) {
  20447. var r = e || 0;
  20448. void 0 !== t && null !== t || (t = c.warp.teleportTime)
  20449. //add
  20450. var done = ()=>{
  20451. Hot.updateVisibles([this.player.currentPano]) //更新热点显示
  20452. this.player.transitionPos({type:"beforeFlytopano", pano:this.player.currentPano, dur:100})//add
  20453. }
  20454. if(momentTourBlackNewType){
  20455. player.sceneRenderer.effects.transitionMaskPass.start(player.sceneRenderer)
  20456. var camera = this.playerControls.cameras[a.PANORAMA];
  20457. var end = this.warpDestHeroLoc.position
  20458. camera.position.copy(end)
  20459. setTimeout(()=>{
  20460. player.sceneRenderer.effects.transitionMaskPass.stop()
  20461. this.wrapupWarpShadingOnly(n, i);
  20462. done()
  20463. },t)
  20464. }else{
  20465. var o = function() {
  20466. this.wrapupWarpShadingOnly(n, i);
  20467. done()
  20468. }
  20469. .bind(this);
  20470. var firstPos = this.player.position.clone()//add
  20471. p.start(this.stepWarpPath.bind(this, firstPos), t, o, r, d[c.warp.blendEasing], "stepMotion")
  20472. }
  20473. this.warpCommonParameters(t, r, !1, i)
  20474. this.model.chunks.concat(this.model.skybox).forEach(function(e) {// 改
  20475. if(window.momentTourBlackNewType){
  20476. e.material.uniforms.blackout.value = 5//i 改
  20477. //e.material.defines.newBlack = ''
  20478. //e.material.needsUpdate = true
  20479. }else{
  20480. e.material.uniforms.blackout.value = i
  20481. }
  20482. }),
  20483. this._warpBendAim(null, t, null, r);
  20484. }
  20485. ,
  20486. n.prototype.flightStepWalk = function(e, t, i) {
  20487. var n = .001
  20488. , o = 1
  20489. , a = 1.2
  20490. , s = new r.Vector3
  20491. , h = new r.Vector3
  20492. , u = function(e, t) {
  20493. //导览速度
  20494. var i = Math.min(this.player.position.distanceTo(e.position), c.transition.flytimeMaxDistanceThreshold)
  20495. // , r = i * c.transition.flytimeDistanceMultiplier + c.transition.flyTime;
  20496. , r = i * c.warp.flytimeDistanceMultiplier + c.warp.flyTime;
  20497. h.copy(A.FORWARD),
  20498. this.player.getDirection(h),
  20499. s.copy(t).sub(e.position).normalize();
  20500. var l = s.dot(h)
  20501. , u = Math.acos(l)
  20502. , d = u / r;
  20503. d > n && (r *= d / n,
  20504. u < o && (r *= a))
  20505. return r / DATA.tourWalkSpeed * 100 // 改
  20506. };
  20507. return function(e, t, i) {
  20508. if (this.warpInterrupted)
  20509. i && i();
  20510. else if (this.activeTransType !== l.WALK)
  20511. this._clearWarpShading(),
  20512. this._warpStopFlying(),
  20513. this.player.spider.draw(),
  20514. this.placeCpm(),
  20515. i && i();
  20516. else if (this.player.currentPano !== e) {
  20517. var n = {
  20518. pano: e,
  20519. lookAtPoint: t,
  20520. duration: null,
  20521. maxDistanceOverride: c.warp.walkMaxDist,
  20522. skipWarpingCheck: !1,
  20523. constantMoveSpeed: !0
  20524. };
  20525. if(e == this.warpDestPano){//到达终点前,放大到终点的zoom
  20526. n.zoomLevel = this.warpDestHeroLoc.zoom
  20527. }
  20528. n.duration = u.call(this, e, t),
  20529. this.player.nonInterruptingFlyToPano(n, i)
  20530. } else
  20531. i && i()
  20532. }
  20533. }(),
  20534. n.prototype.makeWalkFlightFunc = function(e, t, i) {
  20535. return this.flightStepWalk.bind(this, e, t, i)
  20536. }
  20537. ,
  20538. n.prototype.warpTravel_WALK = function() {
  20539. var e = [];
  20540. return function(t) {
  20541. var i = this.player.model.panos;
  20542. e.length = 0;
  20543. for (var n = null, o = !1, a = 0; a < this.nodes.length; a++) {
  20544. var s = this.nodes[a]
  20545. , l = i.get(s);
  20546. a === this.nodes.length - 1;
  20547. o = n && l.position.distanceTo(n.position) < c.warp.walkMinDist,
  20548. n && o || (e.push(s),
  20549. n = l)
  20550. }
  20551. o && this.nodes.length > 1 && (e[e.length - 1] = this.nodes[this.nodes.length - 1]);
  20552. var h = e.length
  20553. , u = i.get(e[h - 1])
  20554. , d = new Array(h + 1);
  20555. d[d.length - 1] = function() {
  20556. t && t()
  20557. }
  20558. .bind(this);
  20559. for (var p = h - 1, f = d.length - 1; f > 0; f -= 1) {
  20560. var g = e[p];
  20561. u = i.get(g);
  20562. var m = new r.Vector3;
  20563. this.getLookAtForWalkingTourNode(e, p, m),
  20564. d[f - 1] = this.makeWalkFlightFunc(u, m, d[f]),
  20565. p--
  20566. }
  20567. d[0]()
  20568. }
  20569. }(),
  20570. n.prototype.getLookAtForWalkingTourNode = function() {
  20571. var e = new r.Vector3
  20572. , t = new r.Vector3
  20573. , i = new r.Vector3
  20574. , n = new r.Vector3
  20575. , o = new r.Vector3
  20576. , a = .65
  20577. , s = .75
  20578. , l = .2
  20579. , c = .4
  20580. , h = .2
  20581. , u = 3;
  20582. return function(r, d, p) {
  20583. var f = r.length;
  20584. if (d >= f)
  20585. return !1;
  20586. var g = 1
  20587. , m = 1;
  20588. t.set(0, 0, 0),
  20589. o.set(0, 0, 0);
  20590. for (var v = null, A = d; A < d + u && !(A >= f); A++) {
  20591. if (v = this.player.model.panos.get(r[A]),
  20592. this.getOrientationForWalkingTourNode(r, A, i),
  20593. A === d && e.copy(i),
  20594. n.copy(i),
  20595. A > d) {
  20596. var y = n.dot(e) < a;
  20597. g *= y ? l : s,
  20598. m *= y ? h : c
  20599. }
  20600. i.multiplyScalar(g),
  20601. t.add(i),
  20602. o.lerp(v.position, m)
  20603. }
  20604. return t.normalize(),
  20605. p.copy(o),
  20606. p.add(t),
  20607. !0
  20608. }
  20609. }(),
  20610. n.prototype.getOrientationForWalkingTourNode = function(e, t, i) {
  20611. var n = e.length;
  20612. if (t >= n)
  20613. return !1;
  20614. if (t === n - 1)
  20615. i.copy(A.FORWARD).applyQuaternion(this.warpDestHeroLoc.quaternion);
  20616. else {
  20617. var r = this.player.model.panos.get(e[t])
  20618. , o = this.player.model.panos.get(e[t + 1]);
  20619. i.copy(o.position).sub(r.position)
  20620. }
  20621. return i.normalize(),
  20622. !0
  20623. }
  20624. ,
  20625. n.prototype.warpCameraTravel = function(e, t, i, n) {
  20626. if (this.activeTransType = this.upcomingTransType,
  20627. this.lastTransType = this.activeTransType,
  20628. this.upcomingTransType = null,
  20629. !e) {
  20630. var r = function() {
  20631. this._wrapupTravel(n)
  20632. }
  20633. .bind(this)
  20634. , o = {
  20635. pano: this.warpDestPano,
  20636. lookAtPoint: null,
  20637. duration: null,
  20638. maxDistanceOverride: null,
  20639. skipWarpingCheck: !1
  20640. };
  20641. return void this.player.flyToPano(o, r)
  20642. }
  20643. this.activeTransType === l.BLACK ? this.warpTravel_BLACK(null, i, t, n) : this.activeTransType === l.WALK ? this.warpTravel_WALK(function() {
  20644. this._clearWarpShading(),
  20645. this._warpStopFlying(),
  20646. this.player.spider.draw(),
  20647. this.placeCpm(),
  20648. n && n()
  20649. }
  20650. .bind(this)) : this.warpTravel_STD(n)
  20651. }
  20652. ,
  20653. n.prototype.startWarpState = function() {
  20654. this.warping = !0,
  20655. this.warpInterrupted = !1,
  20656. this.warpInterruptionBlackoutStyle = null,
  20657. this.warpInterruptionTravelTime = null
  20658. }
  20659. ,
  20660. n.prototype.endWarpState = function() {
  20661. this.warping = !1
  20662. }
  20663. ,
  20664. n.prototype.warpToPano = function(e, t, i, n) {
  20665. if (this.warping)
  20666. return void y.warn("Cannot warp when already warping");
  20667. if (this.upcomingTransType = e,
  20668. this.activeTransType = null,
  20669. !this.setWarpDestPano())
  20670. return this.upcomingTransType = null,
  20671. void this.warpToNonPano(n);
  20672. if (this.player.mode !== a.PANORAMA)
  20673. return this.upcomingTransType = null,
  20674. this.discardSlow(),
  20675. void this.player.flyToNewMode({
  20676. mode: a.PANORAMA,
  20677. pano: this.warpDestPano,
  20678. duration: c.warp.outsideTime,
  20679. warpDest: this.warpDestHeroLoc,
  20680. callback: n,
  20681. force: !0
  20682. });
  20683. if (!this.warpDestPano)
  20684. return y.warn("no warp destination, callback dropped"),
  20685. void (this.upcomingTransType = null);
  20686. var r = !(this.model.panos.isNeighbour(this.player.currentPano, this.warpDestPano) && this.warpDestPano !== this.player.currentPano && this.warpDestPano.position.distanceTo(this.player.currentPano.position) < c.warp.nearPanoDist)
  20687. , o = this.chooseWarpPath(r);
  20688. if (o && this.upcomingTransType !== l.WALK) {
  20689. var s = function() {
  20690. this.waitingToWarp = !1,
  20691. this.warpToPano(e, t, i, n)
  20692. }
  20693. .bind(this);
  20694. if (this.player.checkAndWaitForPanoLoad(this.warpDestPano, "high", "low", this.player.basePanoSize, s))
  20695. return void (this.waitingToWarp = !0)
  20696. }
  20697. this.player.currentPano || (y.warn("Arrived at a very strange spot!"),
  20698. this.player.currentPano = this.warpDestPano,
  20699. this.placeCpm(),
  20700. this.fadeOutCpm(c.path.fadeOutTime),
  20701. this.player.spider.draw()),
  20702. y.debug("Warping to pano ", this.warpDestPano.position),
  20703. this.upcomingTransType !== l.WALK && this.player.emit(C.PanoChosen, this.player.currentPano, this.warpDestPano),
  20704. this.startWarpState();
  20705. var h = function() {
  20706. this.endWarpState(),
  20707. n && n()
  20708. }
  20709. .bind(this);
  20710. o ? this.warpCameraTravel(r, t, i, h) : this.warpCameraAim(h)
  20711. //this.player.smoothZoomToDefault(c.zoom.restoreTime);
  20712. }
  20713. ,
  20714. t.exports = n
  20715. }
  20716. ).call(this, "/js/objects/ShowPath.js")
  20717. }
  20718. , {
  20719. "../constants": 8,
  20720. "../effects": 16,
  20721. "../enum/BlackoutStyle": 18,
  20722. "../enum/ModelManagerEvents": 33,
  20723. "../enum/PlayerEvents": 40,
  20724. "../enum/RenderOrder": 42,
  20725. "../enum/Vectors": 50,
  20726. "../enum/Viewmode": 51,
  20727. "../enum/WarpStyle": 52,
  20728. "../gui/gui": 65,
  20729. "../model/ModelManager": 140,
  20730. "../objects/Snapshot": 153,
  20731. "../settings": 166,
  20732. "../shaders": 167,
  20733. "../util/easing": 186,
  20734. "../util/lerp": 188,
  20735. "../util/logger": 189,
  20736. "../util/math": 190,
  20737. "../util/texture": 194,
  20738. "../util/transitions": 195,
  20739. three: 217
  20740. }],
  20741. 152: [function(e, t, i) {
  20742. "use strict";
  20743. function n() {
  20744. var e = new r.SphereBufferGeometry(a.skyboxRadius,20,5)
  20745. , t = new r.RawShaderMaterial({
  20746. fragmentShader: o.skysphere.fragmentShader,
  20747. vertexShader: o.skysphere.vertexShader,
  20748. uniforms: r.UniformsUtils.clone(o.skysphere.uniforms),
  20749. side: r.BackSide,
  20750. name: "skysphere"
  20751. });
  20752. t.uniforms.radius.value = e.parameters.radius,
  20753. r.Mesh.call(this, e, t)
  20754. }
  20755. var r = e("three")
  20756. , o = e("../shaders")
  20757. , a = e("../settings");
  20758. n.prototype = Object.create(r.Mesh.prototype),
  20759. n.prototype.constructor = n,
  20760. t.exports = n
  20761. }
  20762. , {
  20763. "../settings": 166,
  20764. "../shaders": 167,
  20765. three: 217
  20766. }],
  20767. 153: [function(e, t, i) {
  20768. (function(i) {
  20769. "use strict";
  20770. function n(e) {
  20771. o.call(this, e),
  20772. this.sid = e.sid,//xzw add
  20773. this.panoId = e.panoId,
  20774. this.orthoZoom = e.orthoZoom,
  20775. this.floorVisibility = e.floorVisibility,
  20776. this.thumbUrl = e.thumbUrl,
  20777. this.name = e.name,
  20778. this.zoom = e.zoom
  20779. }
  20780. var r = (e("three"),
  20781. e("../util/logger"))
  20782. , o = (e("../settings"),
  20783. e("../enum/Viewmode"),
  20784. e("../util/common"),
  20785. e("../util/transitions"),
  20786. e("../util/lerp"),
  20787. e("../util/ajax"),
  20788. e("../util/texture"),
  20789. e("./View"));
  20790. e("events").EventEmitter,
  20791. new r(i);
  20792. n.prototype = Object.create(o.prototype),
  20793. n.prototype.isPano = function() {
  20794. return this.panoId && "" !== this.panoId && this.panoId != "outside"
  20795. }
  20796. ,
  20797. t.exports = n
  20798. }
  20799. ).call(this, "/js/objects/Snapshot.js")
  20800. }
  20801. , {
  20802. "../enum/Viewmode": 51,
  20803. "../settings": 166,
  20804. "../util/ajax": 181,
  20805. "../util/common": 185,
  20806. "../util/lerp": 188,
  20807. "../util/logger": 189,
  20808. "../util/texture": 194,
  20809. "../util/transitions": 195,
  20810. "./View": 154,
  20811. events: 202,
  20812. three: 217
  20813. }],
  20814. 154: [function(e, t, i) {
  20815. (function(i) {
  20816. "use strict";
  20817. function n(e) {
  20818. e = e || {},
  20819. this.position = new r.Vector3,
  20820. this.quaternion = new r.Quaternion,
  20821. this.update(e)
  20822. }
  20823. var r = e("three")
  20824. , o = e("../util/logger")
  20825. , a = (e("../settings"),
  20826. e("../enum/Viewmode"),
  20827. e("../util/common"),
  20828. e("../util/transitions"),
  20829. e("../util/lerp"),
  20830. e("../util/ajax"),
  20831. e("../util/texture"),
  20832. e("events").EventEmitter);
  20833. new o(i);
  20834. n.prototype = Object.create(a.prototype),
  20835. n.prototype.isValid = function() {
  20836. return !!this.cameraMode
  20837. }
  20838. ,
  20839. n.prototype.update = function(e) {
  20840. return this.cameraMode = e.cameraMode || this.cameraMode,
  20841. this.pano = e.pano || this.pano,
  20842. e.position && this.position.copy(e.position),
  20843. e.quaternion && this.quaternion.copy(e.quaternion),
  20844. this
  20845. }
  20846. ,
  20847. t.exports = n
  20848. }
  20849. ).call(this, "/js/objects/View.js")
  20850. }
  20851. , {
  20852. "../enum/Viewmode": 51,
  20853. "../settings": 166,
  20854. "../util/ajax": 181,
  20855. "../util/common": 185,
  20856. "../util/lerp": 188,
  20857. "../util/logger": 189,
  20858. "../util/texture": 194,
  20859. "../util/transitions": 195,
  20860. events: 202,
  20861. three: 217
  20862. }],
  20863. 155: [function(e, t, i) {//player.js
  20864. (function(i) {
  20865. "use strict";
  20866. function n(e) {
  20867. this.currentPano = null,
  20868. this.nextPano = null,
  20869. this.camera = null,
  20870. this.paused = !1,
  20871. this.flying = !1,
  20872. this.sceneIntersectionPlane = null,
  20873. this.target = new r.Vector3,
  20874. this.mouse = new r.Vector3(1.1,1.1,.5),
  20875. this.mouseAtMouseDown = new r.Vector2,
  20876. this.mouseCouldBeClickToMove = !1,
  20877. this.mouseLastMoveTime = Date.now(),
  20878. this.mouseDown = !1,
  20879. this.mouseDownTimer = null,
  20880. this.couldBeLongTap = !1,
  20881. this.containsMouse = !1, //
  20882. this.isTouchEvent = !1,
  20883. this.isPanoHover = !1,
  20884. this.reticule = new a(this),
  20885. this.panoMarkers = [],
  20886. this.spider = new h(this),
  20887. this.quaternion = new r.Quaternion,
  20888. this.position = new r.Vector3(15,10,15),
  20889. this.previousState = null,
  20890. this.lastInsideView = new c,
  20891. this.last360View = new c,
  20892. this.raycaster = new r.Raycaster,
  20893. this.intersect = null,
  20894. this.lastChangeTime = Date.now(),
  20895. this.history = new I,
  20896. this.cameraControls = null,
  20897. this.path = null,
  20898. this.model = null,
  20899. this.domElement = null,
  20900. this.cachedPanoCandidates = null,
  20901. this.basePanoSize = 0,
  20902. this.standardPanoSize = 0,
  20903. this.highPanoSize = 0,
  20904. this.ultraHighPanoSize = 0,
  20905. this.zoomLevel = 1,
  20906. this.zooming = 0,
  20907. this.zoomSpeed = .5,
  20908. this.scrollZoomSpeed = .06,
  20909. this.zoomSpeedAdjust = .05,
  20910. this.defaultZoomIncrement = .2,
  20911. this.baseFov = f.insideFOV,
  20912. this.zoomFov = this.baseFov,
  20913. this.zoomEnabled = !0,
  20914. this.preRenderingEnabled = !1,
  20915. this.setupCustomProperties(e),
  20916. this.zoomStats = new L
  20917. }
  20918. var r = e("three")
  20919. , o = e("./util/logger")
  20920. , a = e("./objects/Reticule")
  20921. , s = e("./objects/Panorama")
  20922. , l = e("./objects/ShowPath")
  20923. , c = e("./objects/View")
  20924. , h = (e("./objects/Snapshot"),
  20925. e("./objects/NSpider"))
  20926. , u = e("./enum/Viewmode")
  20927. , d = (e("./enum/TagStates"),
  20928. e("./enum/Vectors"))
  20929. , p = e("./enum/Keys")
  20930. , f = (e("./enum/AlignmentType"),
  20931. e("./settings"))
  20932. , g = e("./util/common")
  20933. , m = (e("./util/browser"),
  20934. e("./util/math"))
  20935. , v = e("./util/lerp")
  20936. , A = e("./util/easing")
  20937. , y = e("./util/transitions")
  20938. , C = e("events").EventEmitter
  20939. , I = (e("./shaders"),
  20940. e("./util/history"))
  20941. , E = (e("./util/camera"),
  20942. e("./model/ModelManager"),
  20943. e("./enum/PathDiscardMode"))
  20944. , b = e("./enum/PathDisplayMode")
  20945. , w = e("./enum/PlayerEvents")
  20946. , _ = e("./enum/ControlEvents")
  20947. , T = e("./enum/ModelManagerEvents")
  20948. , x = e("./enum/WarpStyle")
  20949. , S = e("./enum/BlackoutStyle")
  20950. , M = e("./exception/BasicException")
  20951. , R = e("./enum/PanoSizeClass")
  20952. , P = (e("./tile/TileDownloader"),
  20953. e("./tile/TilePrioritizer"))
  20954. , O = (e("./enum/PanoramaEvents"),
  20955. e("./enum/ZoomEvents"))
  20956. , L = e("./util/ZoomStats")
  20957. , D = e("./constants")
  20958. , N = e("./util/common")
  20959. , B = e("./util/cameraLight")
  20960. //, Hot = e('hot')
  20961. , F = new o(i)
  20962. , V = Object.freeze({
  20963. FlyToPano: y.getUniqueId(),
  20964. FlyToNewMode: y.getUniqueId(),
  20965. FlyToSameMode: y.getUniqueId(),
  20966. FlyToViewFloor: y.getUniqueId(),
  20967. LookTransition: y.getUniqueId(),
  20968. ZoomTransition: y.getUniqueId()
  20969. });
  20970. n.prototype = Object.create(C.prototype),
  20971. n.prototype.init = function(e) {
  20972. window.player = this
  20973. this.modelManager = e.modelManager,
  20974. this.tileDownloader = e.tileDownloader,
  20975. this.panoRenderer = e.panoRenderer,
  20976. this.qualityManager = e.qualityManager,
  20977. this.domElement = e.container,
  20978. this.camera = e.camera,
  20979. this.tagManager = e.tagManager,
  20980. this.cameraControls = e.controls,
  20981. this.path = new l(e.director,this,e.controls),
  20982. this.basePanoSize = this.qualityManager.getPanoSize(R.BASE),
  20983. this.standardPanoSize = this.qualityManager.getPanoSize(R.STANDARD),
  20984. this.highPanoSize = this.qualityManager.getPanoSize(R.HIGH),
  20985. this.ultraHighPanoSize = this.qualityManager.getPanoSize(R.ULTRAHIGH),
  20986. this.tileDownloader.processPriorityQueue = !1,
  20987. this.tileDownloader.tilePrioritizer = new P(this.qualityManager,this.basePanoSize,this.standardPanoSize,this.highPanoSize,this.ultraHighPanoSize),
  20988. this.bindEvents(e.container),
  20989. this.updateModel()
  20990. this.modeTran = ''
  20991. }
  20992. //xzw add: 截图
  20993. function dataURLtoBlob(dataurl) {
  20994. var arr = dataurl.split(','), mime = arr[0].match(/:(.*?);/)[1],
  20995. bstr = atob(arr[1]), n = bstr.length, u8arr = new Uint8Array(n);
  20996. while(n--){
  20997. u8arr[n] = bstr.charCodeAt(n);
  20998. };
  20999. return new Blob([u8arr], {type:mime});
  21000. }
  21001. n.prototype.screenShot = function(o){
  21002. if(this.flying || this.flyingToTag) return;
  21003. var R = this.sceneRenderer;
  21004. R.updateScreenSize(o);
  21005. for(var i in this.model.panos.index){
  21006. if(!this.model.panos.index[i].marker) continue;
  21007. this.model.panos.index[i].marker.forceHide = this.model.panos.index[i].marker.visible;
  21008. this.model.panos.index[i].marker.visible = false;
  21009. }
  21010. for(var i in this.model.hots){
  21011. this.model.hots[i].mesh.visible = false;
  21012. }
  21013. this.reticule.visible = false;
  21014. this.reticule.forceUnvisible = true;
  21015. this.path.currentPanoMarker.mesh.visible = false;
  21016. setTimeout(function(){//因resize效用没办法立即生效(原因未知),故而延后
  21017. R.renderer.clear(true,true,true);
  21018. R.renderer.render(R.scene, R.camera);
  21019. var imgData = R.renderer.domElement.toDataURL(o.type,0.9);
  21020. o.f && o.f(imgData)
  21021. R.updateScreenSize({resize:true});
  21022. this.reticule.visible = true;
  21023. for(var i in this.model.hots){
  21024. this.model.hots[i].mesh.visible = true;
  21025. }
  21026. for(var i in this.model.panos.index){
  21027. this.model.panos.index[i].marker.visible = this.model.panos.index[i].marker.forceHide;
  21028. }
  21029. this.path.currentPanoMarker.mesh.visible = true;
  21030. R.renderer.render(R.scene, R.camera);
  21031. }.bind(this),30) //这个数字不能太小
  21032. }
  21033. var scaleImg = e("scaleImg");
  21034. var ResizeImg = function(img, option){
  21035. var img2; //不能直接改img 否则可能触发第二次img.onload
  21036. var compress = function(ratio,type){
  21037. var image = img2 || img;
  21038. var c = document.createElement('canvas');
  21039. c.width = image.width; c.height = image.height;
  21040. var ctx = c.getContext('2d');
  21041. ctx.drawImage(image,0,0,image.width,image.height);
  21042. img2 = scaleImg(ratio/* option.maxSize/oldSize */, c, type/* option.type||"png" */);//最大不能超过0.8M
  21043. }
  21044. var reCom = function(){ //如果有了img2 就只需要img2 否则创造新的img2
  21045. var image = img2 || img;
  21046. var blob = dataURLtoBlob(image.src);
  21047. if(option.maxWeight && blob.size > option.maxWeight){
  21048. compress(option.maxWeight/blob.size, "jpeg")
  21049. blob = dataURLtoBlob(image.src);
  21050. }
  21051. if(!img2){
  21052. img2 = new Image();
  21053. }
  21054. img2.base64Src = image.src;
  21055. img2.src = window.URL.createObjectURL(blob);
  21056. }
  21057. var oldSize = Math.max(img.width, img.height);
  21058. if(option.toType != "png"){//不是非要png的话
  21059. if(option.oldType == "jpeg"){//jpeg先判断尺寸,然后是尺寸
  21060. if(oldSize > option.maxSize){
  21061. compress(option.maxSize/oldSize, "jpeg");
  21062. }
  21063. reCom();
  21064. }else if(option.oldType == "png"){//png先判断数据量 如果数据量达标,就无视大小(有可能超出大小)
  21065. if(option.maxWeight && option.weight > option.maxWeight){//如果一开始大小不大就不压缩 还是png
  21066. compress(oldSize>option.maxSize ? option.maxSize/oldSize : 1, "jpeg");
  21067. reCom();
  21068. }
  21069. }
  21070. }else{
  21071. //?貌似png会越压缩越大?
  21072. }
  21073. return img2 || img;
  21074. }
  21075. var _fixType=function(type) {
  21076. type = type.toLowerCase().replace(/jpg/i, 'jpeg');
  21077. var r = type.match(/png|jpeg|bmp|gif/)[0];
  21078. return 'image/' + r;
  21079. };
  21080. var saveFile=function(data, filename){
  21081. var save_link = document.createElementNS('http://www.w3.org/1999/xhtml', 'a');
  21082. save_link.href = data;
  21083. save_link.download = filename;
  21084. var event = document.createEvent('MouseEvents');
  21085. event.initMouseEvent('click', true, false, window, 0, 0, 0, 0, 0, false, false, false, false, 0, null);
  21086. save_link.dispatchEvent(event);
  21087. };
  21088. n.prototype.getWrapShot = function(){ //获取导览点截图/初始画面和信息
  21089. var info = this.getSnapAngleInfo();
  21090. var str = ',{\r\t' + info;
  21091. var arg = arguments[0];
  21092. this.screenShot({ width:g_snapShotWidth*4, height:g_snapShotHeight*4, type:"image/jpeg", f:function(imgData){
  21093. if (arg && arg.__callback) {
  21094. return arg.__callback(imgData, info)
  21095. }
  21096. var img = new Image();
  21097. img.src = imgData;
  21098. img.onload = function(){
  21099. var img2 = ResizeImg(this,{maxSize: g_snapShotWidth, oldType:"jpeg"}); //暂定缩略图大小
  21100. img2.src.replace(_fixType("image/jpeg"),'image/octet-stream');
  21101. var filename = "snap" + (new Date()).getTime();
  21102. saveFile(img2.src,filename + ".jpg");
  21103. str +=(',\r\t"thumbnail_signed_src":"'+filename+'.jpg",');
  21104. str +=('\r\t"sid":"'+filename+'",');
  21105. str +=('\r\t"name":"'+filename+'"\r}');
  21106. logData(str)
  21107. }
  21108. }});
  21109. }
  21110. ,
  21111. n.prototype.getSnapAngleInfo = function(){
  21112. var info = {};
  21113. var str = '"metadata":{';
  21114. var q = this.camera.quaternion.clone();
  21115. switch (this.mode) {
  21116. case "panorama":
  21117. info.scan_id = this.currentPano.id;
  21118. str += ('"scan_id":"'+this.currentPano.id+'",');
  21119. break;
  21120. case "floorplan":
  21121. info.camera_mode = 1;
  21122. q = (new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), r.Math.degToRad(90))
  21123. q.multiply(this.camera.quaternion);
  21124. str += ('"camera_mode":1,');
  21125. //str += ('"ortho_zoom":'+m.toPrecision(this.cameraControls.activeControl.currentScale * $("#player").height() / $("#player").width() * D.workshopApsect * 16, 4)+",");
  21126. str += ('"ortho_zoom":'+ m.toPrecision(this.cameraControls.activeControl.currentScale, 4 )+",");
  21127. break;
  21128. case "dollhouse":
  21129. info.camera_mode = 2;
  21130. str += ('"camera_mode":2,');
  21131. break;
  21132. }
  21133. info.camera_position = m.toPrecision(this.camera.position.toArray(),4);
  21134. console.log(info.camera_position)
  21135. if(window.screenSta === 'tour'){ // fyz 导览截屏需要做额外的
  21136. /**fyz 对相机截屏的角度进行校对 */
  21137. var out = new r.Quaternion(q.x, q.y, q.z, q.w)
  21138. out.multiply(new r.Quaternion(Math.sqrt(2) / 2, Math.sqrt(2) / 2, 0, 0).conjugate())
  21139. out.x *= -1;
  21140. out.w *= -1;
  21141. info.camera_quaternion = m.toPrecision(out.toArray(),4);
  21142. }else{
  21143. info.camera_quaternion = m.toPrecision(q.toArray(),4);;
  21144. }
  21145. info.zoom = this.zoomLevel;
  21146. console.log(info.camera_quaternion)
  21147. // str += ( '"camera_position":['+ info.camera_position + '],"camera_quaternion":['+info.camera_quaternion+"]}");
  21148. // fyz 扩展编辑页面, 加上导览点缩放值
  21149. str += ( '"camera_position":['+ info.camera_position + '],"camera_quaternion":['+info.camera_quaternion+'], "zoom":' + info.zoom + '}');
  21150. return str;
  21151. }
  21152. //------end
  21153. n.prototype.setupCustomProperties = function(e) {
  21154. var t = e || u.PANORAMA;
  21155. Object.defineProperty(this, "mode", {
  21156. get: function() {
  21157. return t
  21158. },
  21159. set: function(e) {
  21160. var i = t;
  21161. t = e,
  21162. this.onModeUpdated(i, t)
  21163. }
  21164. })
  21165. }
  21166. ,
  21167. n.prototype.isInMode = function() {
  21168. for (var e = 0; e < arguments.length; e++)
  21169. if (this.mode === arguments[e])
  21170. return !0;
  21171. return !1
  21172. }
  21173. ,
  21174. n.prototype.isOutsideMode = function(e) {
  21175. return e = e || this.mode,
  21176. e === u.DOLLHOUSE || e === u.FLOORPLAN
  21177. }
  21178. ,
  21179. n.prototype.is360View = function(e, t) {
  21180. return e === u.PANORAMA && t && !t.isAligned()
  21181. }
  21182. ,
  21183. n.prototype.setScene = function(e) {
  21184. this.sceneIntersectionPlane = e.plane,
  21185. this.path.setScene(e),
  21186. this.moveReticuleToScene(e)
  21187. }
  21188. ,
  21189. n.prototype.moveReticuleToScene = function(e) {
  21190. this.reticule.parent && this.reticule.parent.remove(this.reticule),
  21191. e.add(this.reticule)
  21192. }
  21193. ,
  21194. n.prototype.updateModel = function() {
  21195. function e(e, t, n) {
  21196. this.mode === u.DOLLHOUSE && e !== n && i.call(this, e.center.y)
  21197. }
  21198. function t(e, t) {
  21199. if (this.mode === u.DOLLHOUSE) {
  21200. var n = e ? this.model.center.y : n = t.center.y;
  21201. i.call(this, n)
  21202. }
  21203. }
  21204. function i(e) {
  21205. var t = this.cameraControls.cameras[u.DOLLHOUSE]
  21206. , i = this.cameraControls.controls[u.DOLLHOUSE]
  21207. , n = t.position.y + (e - i.target.y)
  21208. , r = f.showFloorDuration + f.showFloorDelay;
  21209. y.start(v.property(i.target, "y", e), r, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToViewFloor),
  21210. y.start(v.property(t.position, "y", n), r, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToViewFloor)
  21211. }
  21212. this.model = this.modelManager.getActiveModel(),
  21213. this.model.on("floor.changed", e.bind(this)),
  21214. this.model.on("allfloors.toggled", t.bind(this)),
  21215. this.on(w.PanoChosen, this.model.setProjectedPanos.bind(this.model));
  21216. /*******************************************************************VR fyz改 from徐世廷*******************************************************************/
  21217. var e2 = this;
  21218. this.model.panos.list.forEach(function(a) {
  21219. a.vrMarker.addEventListener("click", function() {
  21220. e2.flyToPano({
  21221. pano: a
  21222. })
  21223. })
  21224. })
  21225. /********************************************************************************************************************************************/
  21226. }
  21227. ,
  21228. n.prototype.updateModelDependentData = function() {
  21229. this.cameraControls.setModelForControls(this.model),
  21230. this.getPanoMarkersFromModel(this.model)
  21231. }
  21232. ,
  21233. n.prototype.onModelChanged = function() {
  21234. this.updateModel(),
  21235. this.updateModelDependentData()
  21236. }
  21237. ,
  21238. n.prototype.getPanoMarkersFromModel = function(e) {
  21239. this.panoMarkers = e.panos.list.reduce(function(e, t) {
  21240. return t.marker ? e.concat(t.marker) : e
  21241. }, [])
  21242. }
  21243. ,
  21244. n.prototype.handleControlMove = function(e) {
  21245. this.emit(w.Move, e)
  21246. }
  21247. ,
  21248. n.prototype.handleControlInputStart = function(e) {
  21249. this.emit(w.InputStart, e)
  21250. }
  21251. ,
  21252. n.prototype.onModeUpdated = function(e, t) {
  21253. this.cameraControls.activateControls(t),
  21254. this.emit(w.ModeChanged, e, t)
  21255. }
  21256. ,
  21257. n.prototype.isWarping = function() {//是否导览缓慢走向某个点
  21258. return this.path.warping
  21259. }
  21260. ,
  21261. n.prototype.isWaitingToWarp = function() {
  21262. return this.path.waitingToWarp
  21263. }
  21264. ,
  21265. n.prototype.getLabelScaleFactor = function() {
  21266. if (this.isOutsideMode()) {
  21267. var e = 10
  21268. , t = Math.sqrt(this.cameraControls.controls[u.FLOORPLAN].currentScale / e);
  21269. return t
  21270. }
  21271. return .5
  21272. }
  21273. ,
  21274. /* n.prototype.changeMusic = function() {//xzw add
  21275. if(!this.director.tourIsPlaying) this.director.bgmReplay()
  21276. } */
  21277. n.prototype.bindEvents = function(e) {
  21278. e !== document && e.setAttribute("tabindex", -1),
  21279. e.addEventListener("mousedown", this.onMouseDown.bind(this)),
  21280. e.addEventListener("mousemove", this.onMouseMove.bind(this)),
  21281. e.addEventListener("mouseover", this.onMouseOver.bind(this)),
  21282. e.addEventListener("mouseout", this.onMouseOut.bind(this)),
  21283. e.addEventListener("mouseup", this.onMouseUp.bind(this)),
  21284. this.modelManager.on(T.ActiveModelChanged, this.onModelChanged.bind(this)),
  21285. e.addEventListener("touchstart", this.onTouchStart.bind(this)),
  21286. e.addEventListener("touchmove", this.onTouchMove.bind(this)),
  21287. e.addEventListener("touchend", this.onTouchEnd.bind(this)),
  21288. e.addEventListener("pointerdown", this.onPointerDown.bind(this)),
  21289. e.addEventListener("pointermove", this.onPointerMove.bind(this)),
  21290. e.addEventListener("pointerup", this.onPointerUp.bind(this)),
  21291. e.addEventListener("pointerout", this.onPointerOut.bind(this)),
  21292. e.addEventListener("pointercancel", this.onPointerCancel.bind(this)),
  21293. document.addEventListener("keydown", this.onKeyDown.bind(this)),
  21294. this.cameraControls.on(_.Move, this.handleControlMove.bind(this)),
  21295. this.cameraControls.on(_.InputStart, this.handleControlInputStart.bind(this)),
  21296. this.cameraControls.on(_.Pinch, this.handleControlPinch.bind(this)),
  21297. this.cameraControls.on(_.Scroll, this.handleControlScroll.bind(this)),
  21298. window.addEventListener("snapshotBegin", this.getWrapShot.bind(this)),//xzw add
  21299. //window.addEventListener("tourAudioEnded", this.changeMusic.bind(this));//xzw add
  21300. // lzb
  21301. window.getSeft && getSeft(this);
  21302. }
  21303. ,
  21304. n.prototype.onMouseDown = function(e) {
  21305. e.currentTarget !== document && e.currentTarget.focus(),
  21306. 0 === e.button && (this.handleInputStart.call(this, e.clientX, e.clientY, !1),
  21307. this.updateIntersect())
  21308. }
  21309. ,
  21310. n.prototype.onMouseMove = function(e) {
  21311. this.isTouchEvent = !1,
  21312. this.handleInputMove.call(this, e.clientX, e.clientY, !1)
  21313. }
  21314. ,
  21315. n.prototype.onMouseOver = function(e) {
  21316. this.containsMouse = !0,
  21317. !this.mouseDown || 0 !== e.which && 0 !== e.buttons || (this.mouseDown = !1)
  21318. }
  21319. ,
  21320. n.prototype.onMouseOut = function(e) {
  21321. this.containsMouse = !1
  21322. }
  21323. ,
  21324. n.prototype.onMouseUp = function(e) {
  21325. this.handleInputEnd.call(this, e.clientX, e.clientY, !1);
  21326. }
  21327. ,
  21328. n.prototype.onTouchStart = function(e) {
  21329. if (e.currentTarget !== document && e.currentTarget.focus(),
  21330. !this.mouseDown) {
  21331. this.couldBeLongTap = !0;
  21332. var t = g.average(e.changedTouches, "clientX")
  21333. , i = g.average(e.changedTouches, "clientY");
  21334. this.handleInputStart.call(this, t, i, !0),
  21335. this.mouseDownTimer = setTimeout(function() {
  21336. this.updateIntersect(),
  21337. this.handleInputEnd.call(this, t, i, !0)
  21338. }
  21339. .bind(this), f.input.longTapThreshold)
  21340. }
  21341. }
  21342. ,
  21343. n.prototype.onTouchMove = function(e) {
  21344. var t = g.average(e.changedTouches, "clientX")
  21345. , i = g.average(e.changedTouches, "clientY");
  21346. this.handleInputMove.call(this, t, i, !0)
  21347. }
  21348. ,
  21349. n.prototype.onTouchEnd = function(e) {
  21350. if (clearTimeout(this.mouseDownTimer),
  21351. this.mouseDown) {
  21352. this.couldBeLongTap = !1,
  21353. this.updateIntersect();
  21354. var t = g.average(e.changedTouches, "clientX")
  21355. , i = g.average(e.changedTouches, "clientY");
  21356. this.handleInputEnd.call(this, t, i, !0)
  21357. }
  21358. }
  21359. ,
  21360. n.prototype.onPointerDown = function(e) {
  21361. return e.currentTarget !== document && e.currentTarget.focus(),
  21362. this.mouseDown || "mouse" === e.pointerType ? this.onMouseDown(e) : (this.couldBeLongTap = !0,
  21363. this.handleInputStart.call(this, e.clientX, e.clientY, !0),
  21364. void (this.mouseDownTimer = setTimeout(function() {
  21365. this.updateIntersect(),
  21366. this.handleInputEnd.call(this, e.clientX, e.clientY, !0)
  21367. }
  21368. .bind(this), f.input.longTapThreshold)))
  21369. }
  21370. ,
  21371. n.prototype.onPointerMove = function(e) {
  21372. "mouse" !== e.pointerType ? this.handleInputMove.call(this, e.clientX, e.clientY, !0) : this.onMouseMove(e)
  21373. }
  21374. ,
  21375. n.prototype.onPointerUp = function(e) {
  21376. return this.mouseDown && "mouse" !== e.pointerType ? (clearTimeout(this.mouseDownTimer),
  21377. this.couldBeLongTap = !1,
  21378. this.updateIntersect(),
  21379. void this.handleInputEnd.call(this, e.clientX, e.clientY, !0)) : this.onMouseUp(e)
  21380. }
  21381. ,
  21382. n.prototype.onPointerOut = function(e) {
  21383. this.mouseDown = !1
  21384. }
  21385. ,
  21386. n.prototype.onPointerCancel = function(e) {
  21387. this.mouseDown = !1
  21388. }
  21389. ,
  21390. n.prototype.onKeyDown = function(e) {
  21391. var t = function() {
  21392. this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.Move, "key")
  21393. }
  21394. .bind(this)
  21395. , i = e.which;
  21396. switch (i) {
  21397. case p.F:
  21398. t(),
  21399. this.changeFloor(-1);
  21400. break;
  21401. case p.R:
  21402. t(),
  21403. this.changeFloor(1)
  21404. }
  21405. if (this.mode === u.PANORAMA)
  21406. switch (i) {
  21407. case p.UPARROW:
  21408. case p.W:
  21409. this.flyLocalDirection(d.FORWARD.clone());
  21410. break;
  21411. case p.DOWNARROW:
  21412. case p.S:
  21413. this.flyLocalDirection(d.BACK.clone());
  21414. break;
  21415. case p.A:
  21416. this.flyLocalDirection(d.LEFT.clone());
  21417. break;
  21418. case p.D:
  21419. this.flyLocalDirection(d.RIGHT.clone())
  21420. }
  21421. }
  21422. ,
  21423. n.prototype.handleScrollPinchZoom = function() {
  21424. return function(e) {
  21425. var t = e
  21426. , i = this.zoomLevel;
  21427. this.zoomBy(t),
  21428. this.currentPano && this.zoomStats.addZoomAction(i, this.zoomLevel, this.currentPano.id)
  21429. }
  21430. }(),
  21431. n.prototype.handleControlPinch = function(e) {
  21432. f.zoom.enabled ? this.handleScrollPinchZoom(1 - e) : this.flyLocalDirection(new r.Vector3(0,0,e).normalize())
  21433. }
  21434. ,
  21435. n.prototype.handleControlScroll = function(e) {
  21436. f.zoom.enabled ? (e > 0 ? e = 1 + this.scrollZoomSpeed : e < 0 && (e = 1 - this.scrollZoomSpeed),
  21437. 0 !== e && this.handleScrollPinchZoom(e)) : this.flyLocalDirection(new r.Vector3(0,0,-e).normalize())
  21438. }
  21439. ,
  21440. n.prototype.handleInputStart = function(e, t, i) {
  21441. //许钟文加
  21442. var pad = this.handelPadding(e, t);
  21443. e = pad.x;
  21444. t = pad.y;
  21445. this.isTouchEvent = i,
  21446. m.convertScreenPositionToNDC(e, t, this.mouse),
  21447. m.convertScreenPositionToNDC(e, t, this.mouseAtMouseDown),
  21448. this.mouseCouldBeClickToMove = !0,
  21449. this.mouseDown = !0;
  21450. }
  21451. ,
  21452. n.prototype.handelPadding = function(x, y) {
  21453. //去除player左边和上面的宽高,因为pc的player左上有其他element 许钟文
  21454. if (!this.pad)
  21455. this.pad = {
  21456. x: dom.getOffset("left", $("#player")[0]),
  21457. y: dom.getOffset("top", $("#player")[0])
  21458. }
  21459. return {
  21460. x: x - this.pad.x,
  21461. y: y - this.pad.y
  21462. }
  21463. }
  21464. n.prototype.handleInputMove = function(e, t, i) {
  21465. //许钟文加
  21466. var pad = this.handelPadding(e, t);
  21467. e = pad.x;
  21468. t = pad.y;
  21469. this.isTouchEvent = i,
  21470. m.convertScreenPositionToNDC(e, t, this.mouse),
  21471. this.mouseAtMouseDown.distanceTo(this.mouse) > f.input.moveToleranceNDC && (this.mouseCouldBeClickToMove = !1,
  21472. this.couldBeLongTap = !1,
  21473. clearTimeout(this.mouseDownTimer)),
  21474. this.mouseLastMoveTime = Date.now(),
  21475. this.reticule.move(e, t, i)
  21476. }
  21477. ,
  21478. n.prototype.handleInputEnd = function(e, t, i) {//xzw
  21479. if (this.isTouchEvent = i,
  21480. this.mouseDown = !1,
  21481. this.cameraControls.controls[u.PANORAMA].emit("interaction.direct"),
  21482. !i && this.couldBeLongTap)
  21483. return !0;
  21484. if (this.handleLongTap())
  21485. return !0;
  21486. if (this.mouseCouldBeClickToMove) {
  21487. if (this.flying)
  21488. return this.path.activeTransType === x.WALK && this.emit(w.WarpInterruptedWithFlyTo, this.path.activeTransType),
  21489. !0;
  21490. //add----
  21491. if(this.checkHotClick())//add
  21492. return !0;
  21493. if(this.hoveringPlane){
  21494. this.clickOverlay(this.hoveringPlane)
  21495. return;
  21496. }
  21497. if (this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.Move, this.isTouchEvent ? "touch" : "mouse"),
  21498. this.history.invalidate(),
  21499. this.intersect)
  21500. return this.flyToPanoClosestToMouse();
  21501. if (this.mode === u.PANORAMA) {
  21502. var n = this.closestPanoInDirection(this.getMouseDirection());
  21503. return n ? this.flyToPano({
  21504. pano: n
  21505. }) : this.bump(this.getMouseDirection())
  21506. }
  21507. }
  21508. this.intersect && this.closestPano && this.closestPano.hoverOff(this.mode)
  21509. }
  21510. ,
  21511. n.prototype.handleLongTap = function() {
  21512. if (this.couldBeLongTap && (!this.isPanoHover || this.mode !== u.PANORAMA))
  21513. return this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.LongTap, "touch"),
  21514. !0
  21515. }
  21516. ,
  21517. n.prototype.checktagClick = function() {
  21518. if (this.tagManager.intersectTag) {
  21519. var e = this.isTouchEvent
  21520. , t = this.tagManager.clickedOnTag(e, this);
  21521. return e || t || y.cancelById(V.LookTransition),
  21522. !0
  21523. }
  21524. if (this.tagManager.activeTag)
  21525. return this.tagManager.dismissActiveTag(),
  21526. !1
  21527. }
  21528. ,
  21529. n.prototype.rankedtagInDirection = function(e, t) {
  21530. return this.tagManager.rankedtagInDirection(e, this.position, this.camera, t)
  21531. }
  21532. ,
  21533. n.prototype.start = function(e) {
  21534. //-------------------
  21535. //-------------------
  21536. var t = e.mode
  21537. , i = e.pano
  21538. , n = e.position
  21539. , rr = e.quaternion
  21540. , o = e.tag
  21541. , a = e.quickstart
  21542. , s = $.Deferred();
  21543. this.updateModelDependentData(),
  21544. this.updateFromControls(),
  21545. this.findDefaultViews();
  21546. var l = this.is360View(t, i);
  21547. return !this.model.outsideAllowed() || l || a ? this.startInside(i, n, rr, o, s) : this.startOutside(e, s),
  21548. s.done(function(e) {
  21549. this.emit(w.Ready, l, e, o)
  21550. }
  21551. .bind(this)),
  21552. s.promise()
  21553. }
  21554. ,
  21555. n.prototype.startOutside = function(e, t) {
  21556. var i = e.mode
  21557. , n = e.pano
  21558. , r = e.position
  21559. , o = e.quaternion
  21560. , a = e.zoom
  21561. , s = e.floorVisibility
  21562. , l = e.tag;
  21563. this.emit(w.StartOutside, f[i].transitionTime),
  21564. this.isOutsideMode(i) ? (this.model.warpDestFloors(s, !0),
  21565. y.cancelById(V.FlyToViewFloor),
  21566. i === u.FLOORPLAN ? this.floorplanMode(r, o, a) : this.dollhouseMode(r, o),
  21567. t.resolve(!1)) : this.startInsideWithFlyin(n, r, o, l, t)
  21568. }
  21569. ,
  21570. n.prototype.startInside = function(e, t, i, n, r) {
  21571. r = r || $.Deferred(),
  21572. this.currentPano = e;
  21573. var o = e && !e.isAligned();
  21574. if (t = o ? e.position : t || e.position,
  21575. i = i || e.quaternion,
  21576. e) {
  21577. var a = this.startInside.bind(this, e, t, i, n, r);
  21578. if (this.checkAndWaitForPanoLoad(e, "high", "low", this.basePanoSize, a))
  21579. return
  21580. }
  21581. //add
  21582. this.transitionPos({type:"beforeFlytopano", pano:this.currentPano, dur:0})
  21583. this.updateHotVisible()
  21584. Hot.updateVisibles([this.currentPano])
  21585. this.modeTran = "panorama-panorama"
  21586. return this.mode = u.PANORAMA,
  21587. e.floor.enter(this.mode),
  21588. this.emit(w.PanoChosen, this.currentPano, this.currentPano),
  21589. this.switchCameraMode(this.mode, i),
  21590. this.emit(w.StartInside, o),
  21591. r.resolve(!0),
  21592. r
  21593. }
  21594. ,
  21595. n.prototype.startInsideWithFlyin = function(e, t, i, n, r) {
  21596. if (r = r || $.Deferred(),
  21597. this.dollhouseMode(),
  21598. !e)
  21599. return F.warn("Player.startInsideWithFlyin() -> targetPano is invalid."),
  21600. r.resolve(!1),
  21601. r;
  21602. t = t || e.position;
  21603. var o = i || this.cameraControls.activeControl.camera.quaternion
  21604. , a = e.position;
  21605. return this.fitDollhouse(a, t, o),
  21606. setTimeout(function(t) {
  21607. this.cameraControls.activeControl && (this.cameraControls.activeControl.maxDistance = t);
  21608. var n = {
  21609. mode: u.PANORAMA,
  21610. pano: e,
  21611. quaternion: i,
  21612. callback: function() {
  21613. this.emit(w.FlyinFinished),
  21614. r.resolve(!0)
  21615. }
  21616. .bind(this)
  21617. };
  21618. this.flyToNewMode(n)
  21619. }.bind(this, this.cameraControls.activeControl.maxDistance), f.startupFlyinDelay),
  21620. r
  21621. }
  21622. ,
  21623. n.prototype.checkAndWaitForPanoLoad = function() {
  21624. var e = {}
  21625. , t = {}
  21626. , i = 5e3
  21627. , n = function() {
  21628. for (var n in e)
  21629. if (e.hasOwnProperty(n) && e[n]) {
  21630. var r = performance.now() - t[n];
  21631. if (r < i)
  21632. return !0
  21633. }
  21634. return !1
  21635. };
  21636. return function(r, o, a, s, l, c, h, u, d, p) {
  21637. if (n())
  21638. return !0;
  21639. var f = function(t, i, n) {
  21640. N.delayOneFrame(function() {
  21641. e[t] = !1,
  21642. l && l(i, n)
  21643. }
  21644. .bind(this))
  21645. }
  21646. .bind(this, r.id)
  21647. , g = function(t, i) {
  21648. N.delayOneFrame(function() {
  21649. e[t] = !1,
  21650. c && c(i)
  21651. }
  21652. .bind(this))
  21653. }
  21654. .bind(this, r.id);
  21655. try {
  21656. return null !== u && void 0 !== u || (u = !0),
  21657. this.model.supportsTiles ? e[r.id] = this.checkAndWaitForTiledPanoLoad(r, s, f, g, h, u, d, p) : e[r.id] = this.checkAndWaitForWholePanoLoad(r, o, a, f, u),
  21658. e[r.id] && (t[r.id] = performance.now()),
  21659. e[r.id]
  21660. } catch (n) {
  21661. throw e[r.id] = !1,
  21662. t[r.id] = performance.now() - i,
  21663. n
  21664. }
  21665. }
  21666. }(),
  21667. n.prototype.checkAndWaitForWholePanoLoad = function(e, t, i, n, r) {
  21668. if (!e)
  21669. throw new M("Player.checkAndWaitForWholePanoLoad() -> Cannot load texture for null pano.");
  21670. return r && this.model.waitForLoad(e, function() {
  21671. return e.isLoaded(i)
  21672. }),
  21673. !e.isLoaded(t) && (e.loadCube(t).done(n),
  21674. !0)
  21675. }
  21676. ,
  21677. n.prototype.checkAndWaitForTiledPanoLoad = function() {
  21678. var e = new r.Vector3;
  21679. return function(t, i, n, r, o, a, s, l) {
  21680. if (!t)
  21681. throw new M("Player.checkAndWaitForTiledPanoLoad() -> Cannot load texture for null pano.");
  21682. return e.copy(d.FORWARD),
  21683. this.getDirection(e),
  21684. !t.isLoaded(i) && (a && this.model.waitForLoad(t, function() {
  21685. return t.isLoaded(i)
  21686. }),
  21687. t.loadTiledPano(i, e, null, s, l).done(function(e, t) {
  21688. n && n(e, t)
  21689. }
  21690. .bind(this)).fail(function(e) {
  21691. r && r(e)
  21692. }
  21693. .bind(this)).progress(function(e, t, i) {
  21694. o && o(e, t, i)
  21695. }
  21696. .bind(this)),
  21697. !0)
  21698. }
  21699. }(),
  21700. n.prototype.switchCameraMode = function(e, t) {
  21701. var i = this.cameraControls.controls[e]
  21702. , n = i.camera;
  21703. switch (e) {
  21704. case u.PANORAMA:
  21705. n.position.copy(this.currentPano.position);
  21706. var o = t ? d.FORWARD.clone().applyQuaternion(t) : this.getDirection().setY(0).normalize();
  21707. i.lookAt(o.add(n.position));
  21708. break;
  21709. case u.DOLLHOUSE:
  21710. /* var a = this.position.clone();
  21711. this.mode === u.PANORAMA ? a.add(new r.Vector3(0,6,0)).add(this.getDirection().multiplyScalar(-10)) : a.add(d.DOWN.clone().applyQuaternion(this.quaternion).multiplyScalar(6)).setY(6),
  21712. n.position.copy(a),
  21713. i.target.copy(this.target.clone().setY(this.model.center.y));
  21714. break; */
  21715. //for多楼层 且 让模型刚好适应屏幕
  21716. var box = this.model.boundingBox.clone();
  21717. box.applyMatrix4(this.camera.matrixWorld);//将 boundingbox、也就是模型, 转换到当前相机朝向
  21718. var boxSize = box.size() //其中boxSize.x是模型在当前相机视角下的横向宽度,当飞出后,该宽度要刚好占满窗口宽度
  21719. var fov = B.getHFOVFromVFOV(f.insideFOV, n.aspect, 1); //获得在当前窗口的横向的fov
  21720. var distance = Math.abs(boxSize.x) / 2 / Math.tan(THREE.Math.degToRad(fov / 2))//根据上面获得的参数得到target到相机的距离
  21721. console.log(boxSize.x,distance, boxSize.length() / 2)
  21722. distance += boxSize.length() / 2 //由于此时模型从中心向相机的部分由于近大远小仍超出屏幕,所以将target放在靠近模型靠近相机的这一端,故而再加上box的对角线长度的一半, 虽然本该加上Math.sqrt(boxSize.z*boxSize.z +boxSize.y+boxSize.y)/2,但是这样模型显得比较满
  21723. if(this.mode === u.PANORAMA){
  21724. i.target.copy(this.model.center);
  21725. var vec = this.getDirection().negate().setY(1).normalize()//获得朝向
  21726. }else{
  21727. i.target.copy(this.target.clone().setY(this.model.center.y))
  21728. var vec = d.DOWN.clone().applyQuaternion(this.quaternion).setY(1).normalize()
  21729. }
  21730. vec.multiplyScalar(distance )
  21731. n.position.copy(i.target.clone().add(vec))
  21732. break
  21733. case u.FLOORPLAN:
  21734. n.position.copy(this.model.center).setY(f.floorplan.cameraHeight),
  21735. i.target.copy(this.model.center).setY(0),
  21736. i.zoomToContain(this.model.size),
  21737. i.rotateToView(this.model.size, this.getDirection())
  21738. }
  21739. i.update(0)
  21740. }
  21741. ,
  21742. n.prototype.update = function() {
  21743. var e = (new r.Vector3,
  21744. {})
  21745. , t = [];
  21746. return function(i) {
  21747. this.updatePersistentZooming(i),
  21748. this.updateFromControls(i),
  21749. this.getCurrentNodePanos(t)
  21750. if(this.hasChanged(e) ) {
  21751. this.lastChangeTime = Date.now(),
  21752. !this.mouseDown && this.containsMouse && this.updateIntersect(),
  21753. this.emit(w.ViewChanged),
  21754. this.intersectHot && this.intersectHot.showTitle()
  21755. this.intersect && this.magnifier && this.magnifier.update(this.intersect.point)
  21756. }
  21757. if(e.cameraChanged){
  21758. this.mode == "panorama" && window.cad && cad.setSign({ x: this.position.x, y: this.position.z }, this.cameraControls.controls.panorama.lon);
  21759. }
  21760. if(e.cameraChanged2){ //变化要更大些
  21761. for(var i in this.model.hots){
  21762. this.model.hots[i].update(this)
  21763. }
  21764. }
  21765. this.model.supportsTiles && (this.updateTileDownloader(t),
  21766. this.updatePanoRenderer(t)),
  21767. this.updatePreRendering(t),
  21768. this.reticule.update(),
  21769. this.path.update(),
  21770. this.spider.update(),
  21771. this.cachedPanoCandidates && f.navigation.panoScores && this.model.panos.showPanoScores(this.cachedPanoCandidates),
  21772. this.updateControlLocks(),
  21773. this.model.supportsTiles && this.updateZoomPano()
  21774. }
  21775. }(),
  21776. /* n.prototype.controlVideosPlay = function() {//判断box视频是否可见 不可见就暂停
  21777. var lastMode, lastPano;
  21778. return function(){
  21779. var mode = this.mode;
  21780. var pano = mode == "panorama" ? this.currentPano : "";
  21781. if(mode != "panorama" || pano != lastPano){
  21782. overlay.noBlock = null
  21783. }
  21784. this.overlayGroup.children.forEach((overlay)=>{
  21785. if(overlay.overlayType == "video" ){
  21786. var matrix = overlay.plane.matrixWorld;
  21787. var inSight = false;
  21788. var cameraDir = this.getDirection();
  21789. var planeDir = (new r.Vector3).copy(d.FORWARD).applyQuaternion(overlay.plane.quaternion)
  21790. var vertexes = []
  21791. if(cameraDir.angleTo(planeDir)>Math.PI/2){//朝向相机视线
  21792. for(let i=0; i<4; i++){
  21793. var vertex = overlay.plane.geometry.vertices[i].clone().applyMatrix4(matrix)
  21794. vertexes.push(vertex)
  21795. if(overlay.noBlock == null){
  21796. if(!m.ifShelter(vertex)){
  21797. overlay.noBlock = true
  21798. }
  21799. inSight = true; break;
  21800. }else{
  21801. overlay.noBlock = true
  21802. }
  21803. if(m.getPos2d(vertex, this.camera, $("#player")[0]).inSight){
  21804. inSight = true; break;
  21805. }
  21806. }
  21807. }
  21808. overlay.inSight = inSight
  21809. if(!inSight)overlay.plane.material.map.image.pause()
  21810. else overlay.plane.material.map.image.play()//maybe fail
  21811. }
  21812. })
  21813. lastMode = mode, lastPano = pano
  21814. }
  21815. }() */
  21816. n.prototype.updatePersistentZooming = function(e) {
  21817. 1 === this.zooming ? this.zoomBy(1 + this.zoomSpeed * e) : this.zooming === -1 && this.zoomBy(1 - this.zoomSpeed * e)
  21818. }
  21819. ,
  21820. n.prototype.updateControlLocks = function() {
  21821. this.currentPano && this.model.supportsTiles && (this.cameraControls.controls[u.PANORAMA].locked = !this.currentPano.highestFullTileRenderOpCompleted && this.currentPano.lockUntilRenderingComplete)
  21822. }
  21823. ,
  21824. n.prototype.updatePanoRenderer = function() {
  21825. var e = new r.Vector3;
  21826. return function(t) {
  21827. var i = this.nextPano || this.currentPano;
  21828. this.panoRenderer.hasQueuedTiles() && i && (e.copy(d.FORWARD),
  21829. this.getDirection(e),
  21830. this.panoRenderer.updateDirection(e))
  21831. }
  21832. }(),
  21833. n.prototype.cleanupInactivePanos = function() {
  21834. var e = []
  21835. , t = [];
  21836. return function() {
  21837. e.length = 0,
  21838. e.push(this.currentPano),
  21839. this.nextPano && e.push(this.nextPano),
  21840. t.length = 0;
  21841. for (var i = 0; i < this.panoRenderer.activePanos.length; i++)
  21842. t.push(this.panoRenderer.activePanos[i]);
  21843. for (var n = 0; n < t.length; n++) {
  21844. for (var r = t[n], o = !0, a = 0; a < e.length; a++)
  21845. r.id === e[a].id && (o = !1);
  21846. o && r.exit()
  21847. }
  21848. }
  21849. }(),
  21850. n.prototype.updatePreRendering = function() {
  21851. var e = {};
  21852. return function(t) {
  21853. if (1 === f.tiling.preRenderTourPanos && this.preRenderingEnabled) {
  21854. var i = this.nextPano || this.currentPano;
  21855. if (i && t && t.length > 1) {
  21856. var n = t.findIndex(function(e) {
  21857. if (e.id === i.id)
  21858. return !0
  21859. });
  21860. if (n >= 0 && n + 1 < t.length) {
  21861. var r = t[n + 1];
  21862. r.isLoaded(this.basePanoSize) || e[r.id] || (window.setTimeout(function(t) {
  21863. this.checkAndWaitForPanoLoad(t, "high", "low", this.basePanoSize, null, null, null, !1, !1, !1),
  21864. window.setTimeout(function(t) {
  21865. e[t.id] = !1
  21866. }
  21867. .bind(this, t), f.tiling.panoPreRenderRepeatDelay)
  21868. }
  21869. .bind(this, r), f.tiling.panoPreRenderDelay),
  21870. e[r.id] = !0)
  21871. }
  21872. }
  21873. }
  21874. }
  21875. }(),
  21876. n.prototype.enablePreRendering = function() {
  21877. this.preRenderingEnabled = !0
  21878. }
  21879. ,
  21880. n.prototype.disablePreRendering = function() {
  21881. this.preRenderingEnabled = !1,
  21882. this.cleanupInactivePanos()
  21883. }
  21884. ,
  21885. n.prototype.updateTileDownloader = function() {
  21886. var e = new r.Vector3;
  21887. return function(t) {
  21888. var i = this.nextPano || this.currentPano;
  21889. i && (e.copy(d.FORWARD),
  21890. this.getDirection(e),
  21891. this.tileDownloader.tilePrioritizer.updateCriteria(i, this.position, e, t.length > 0 ? t : null),
  21892. this.tileDownloader.processPriorityQueue = !0)
  21893. }
  21894. }(),
  21895. n.prototype.updateFromControls = function(e) {
  21896. null !== e && void 0 !== e || (e = 0),
  21897. this.cameraControls.activeControl && (this.cameraControls.activeControl.update(e),
  21898. this.quaternion.copy(this.cameraControls.activeControl.camera.quaternion),
  21899. this.position.copy(this.cameraControls.activeControl.camera.position),
  21900. this.target.copy(this.cameraControls.activeControl.target),
  21901. this.cameraControls.activeControl.camera.updateProjectionMatrix(),
  21902. this.camera.projectionMatrix.copy(this.cameraControls.activeControl.camera.projectionMatrix)),
  21903. this.camera.position.copy(this.position),
  21904. this.camera.quaternion.copy(this.quaternion),
  21905. this.camera.updateMatrix(),
  21906. this.camera.updateMatrixWorld()
  21907. }
  21908. ,
  21909. n.prototype.hasChanged = function(e) {
  21910. /* if (!this.previousState)
  21911. return this.previousState = {
  21912. allFloorsVisible: this.model.allFloorsVisible,
  21913. position: this.position.clone(),
  21914. quaternion: this.quaternion.clone(),
  21915. mouse: this.mouse.clone(),
  21916. labelScaleFactor: this.getLabelScaleFactor(),
  21917. currentFloor: this.model.currentFloor,
  21918. projectionMatrix: this.camera.projectionMatrix.clone(),
  21919. worldMatrix: this.camera.matrixWorld.clone(),
  21920. mode: this.mode,
  21921. modelPosition: this.model.position.clone(),
  21922. modelCenter: this.model.center.clone(),
  21923. zoomLevel: this.zoomLevel
  21924. },
  21925. !0;
  21926. var t = this.model.allFloorsVisible === this.previousState.allFloorsVisible && this.position.equals(this.previousState.position) && this.quaternion.equals(this.previousState.quaternion) && this.mouse.equals(this.previousState.mouse) && this.getLabelScaleFactor() === this.previousState.labelScaleFactor && this.model.currentFloor === this.previousState.currentFloor && this.camera.projectionMatrix.equals(this.previousState.projectionMatrix) && this.camera.matrixWorld.equals(this.previousState.worldMatrix) && this.mode === this.previousState.mode && this.model.position.equals(this.previousState.modelPosition) && this.model.center.equals(this.previousState.modelCenter) && null === this.nextPano && this.zoomLevel === this.previousState.zoomLevel;
  21927. return e.allFloorsVisible = this.model.allFloorsVisible !== this.previousState.allFloorsVisible,
  21928. e.moved = !this.position.equals(this.previousState.position),
  21929. e.rotated = !this.quaternion.equals(this.previousState.quaternion),
  21930. e.mouseMoved = !this.mouse.equals(this.previousState.mouse),
  21931. e.labelScaleFactor = this.getLabelScaleFactor() !== this.previousState.labelScaleFactor,
  21932. e.floorChanged = this.model.currentFloor !== this.previousState.currentFloor,
  21933. e.cameraProjectionChanged = !this.camera.projectionMatrix.equals(this.previousState.projectionMatrix),
  21934. e.cameraWorldMatrixChanged = !this.camera.matrixWorld.equals(this.previousState.worldMatrix),
  21935. e.modeChanged = this.mode !== this.previousState.mode,
  21936. e.modelPositionChanged = !this.model.position.equals(this.previousState.modelPosition),
  21937. e.modelCenterChanged = !this.model.center.equals(this.previousState.modelCenter),
  21938. e.nextPanoActive = null !== this.nextPano,
  21939. e.zoomLevel = this.zoomLevel !== this.previousState.zoomLevel,
  21940. this.previousState.allFloorsVisible = this.model.allFloorsVisible,
  21941. this.previousState.position.copy(this.position),
  21942. this.previousState.quaternion.copy(this.quaternion),
  21943. this.previousState.mouse.copy(this.mouse),
  21944. this.previousState.labelScaleFactor = this.getLabelScaleFactor(),
  21945. this.previousState.currentFloor = this.model.currentFloor,
  21946. this.previousState.projectionMatrix.copy(this.camera.projectionMatrix),
  21947. this.previousState.worldMatrix.copy(this.camera.matrixWorld),
  21948. this.previousState.mode = this.mode,
  21949. this.previousState.modelPosition.copy(this.model.position),
  21950. this.previousState.modelCenter.copy(this.model.center),
  21951. this.previousState.zoomLevel = this.zoomLevel,
  21952. !t */
  21953. if (!this.previousState)
  21954. {
  21955. this.previousState = {
  21956. allFloorsVisible: this.model.allFloorsVisible,
  21957. position: this.position.clone(),
  21958. quaternion: this.quaternion.clone(),
  21959. mouse: this.mouse.clone(),
  21960. //labelScaleFactor: this.getLabelScaleFactor(),
  21961. currentFloor: this.model.currentFloor,
  21962. projectionMatrix: this.camera.projectionMatrix.clone(),
  21963. worldMatrix: this.camera.matrixWorld.clone(),
  21964. mode: this.mode,
  21965. modelPosition: this.model.position.clone(),
  21966. modelCenter: this.model.center.clone(),
  21967. zoomLevel: this.zoomLevel
  21968. };
  21969. return !0;
  21970. }
  21971. //许钟文改 分成相机是否改变cameraChanged 和其他
  21972. var a = this.position.equals(this.previousState.position) && this.quaternion.equals(this.previousState.quaternion)&& this.camera.matrixWorld.equals(this.previousState.worldMatrix) && this.camera.projectionMatrix.equals(this.previousState.projectionMatrix) && this.mode === this.previousState.mode && this.zoomLevel === this.previousState.zoomLevel && this.model.center.equals(this.previousState.modelCenter) && this.model.position.equals(this.previousState.modelPosition)
  21973. var t = a && this.mouse.equals(this.previousState.mouse) && this.model.allFloorsVisible === this.previousState.allFloorsVisible /* && this.getLabelScaleFactor() === this.previousState.labelScaleFactor */ && this.model.currentFloor === this.previousState.currentFloor && null === this.nextPano ;
  21974. e.cameraChanged = !a;
  21975. if(e.cameraChanged){//
  21976. e.cameraChanged2 = !MathLight.closeTo(this.quaternion, this.previousState.quaternion, 3) || !MathLight.closeTo(this.position, this.previousState.position, 4) || !this.camera.projectionMatrix.equals(this.previousState.projectionMatrix)
  21977. }else e.cameraChanged2 = false
  21978. e.allFloorsVisible = this.model.allFloorsVisible !== this.previousState.allFloorsVisible,
  21979. e.moved = !this.position.equals(this.previousState.position),
  21980. e.rotated = !this.quaternion.equals(this.previousState.quaternion),
  21981. e.mouseMoved = !this.mouse.equals(this.previousState.mouse),
  21982. // e.labelScaleFactor = this.getLabelScaleFactor() !== this.previousState.labelScaleFactor,
  21983. e.floorChanged = this.model.currentFloor !== this.previousState.currentFloor,
  21984. e.cameraProjectionChanged = !this.camera.projectionMatrix.equals(this.previousState.projectionMatrix),
  21985. e.cameraWorldMatrixChanged = !this.camera.matrixWorld.equals(this.previousState.worldMatrix),
  21986. e.modeChanged = this.mode !== this.previousState.mode,
  21987. e.modelPositionChanged = !this.model.position.equals(this.previousState.modelPosition),
  21988. e.modelCenterChanged = !this.model.center.equals(this.previousState.modelCenter),
  21989. e.nextPanoActive = null !== this.nextPano,
  21990. e.zoomLevel = this.zoomLevel !== this.previousState.zoomLevel,
  21991. this.previousState.allFloorsVisible = this.model.allFloorsVisible,
  21992. this.previousState.position.copy(this.position),
  21993. this.previousState.quaternion.copy(this.quaternion),
  21994. this.previousState.mouse.copy(this.mouse),
  21995. //this.previousState.labelScaleFactor = this.getLabelScaleFactor(),
  21996. this.previousState.currentFloor = this.model.currentFloor,
  21997. this.previousState.projectionMatrix.copy(this.camera.projectionMatrix),
  21998. this.previousState.worldMatrix.copy(this.camera.matrixWorld),
  21999. this.previousState.mode = this.mode,
  22000. this.previousState.modelPosition.copy(this.model.position),
  22001. this.previousState.modelCenter.copy(this.model.center),
  22002. this.previousState.zoomLevel = this.zoomLevel;
  22003. //console.log("cameraChanged2 "+ e.cameraChanged2 + ", mouseMoved "+e.mouseMoved)
  22004. return !t
  22005. }
  22006. ,
  22007. n.prototype.updateIntersect = function() {
  22008. var e = this.flying || this.isWarping()
  22009. , t = this.isOutsideMode() && this.cameraControls.controls[this.mode].isEngaged()
  22010. , i = y.getById(V.LookTransition)
  22011. , n = !(e || t || this.isTouchEvent || i.length && i[0].running);
  22012. {//clear:
  22013. if(this.intersectHot) this.intersectHot.hideTitle()
  22014. this.intersectHot = null
  22015. $("#player").css("cursor", "")
  22016. }
  22017. var deal = ()=>{
  22018. if(this.intersect && this.intersect.object.visible ){
  22019. if("hotSprite" == this.intersect.object.type){
  22020. this.intersectHot = this.intersect.object
  22021. while(!(this.intersectHot instanceof Hot)){
  22022. this.intersectHot = this.intersectHot.parent
  22023. }
  22024. $(`.toolRight .spotList ul li[data-spid=${this.intersectHot.sid}]`).addClass("active")
  22025. this.intersectHot.showTitle()
  22026. }
  22027. }
  22028. }
  22029. if(this.model.hotGroup){
  22030. var hots = this.model.hotGroup.children.filter(e=> e.info.actionType.examine || e.info.actionType.openHot || e.info.actionType.playAndPause)
  22031. this.intersect = this.getMouseIntersect(null, hots.concat(this.model.colliders));
  22032. if(this.intersect){
  22033. deal()
  22034. this.intersectHot && $("#player").css("cursor", "pointer");
  22035. }
  22036. }
  22037. this.intersect = this.getMouseIntersect(),
  22038. this.intersect && this.updateClosestPano(this.intersect),
  22039. this.closestPano || this.closestPanoInDirection(this.getMouseDirection()) ? (this.reticule.updatePosition(this.position, this.intersect),
  22040. f.navigation.panoScores && !f.navigation.mouseDirection && this.closestPanoInDirection(this.getDirection())) : this.reticule.hide()
  22041. }
  22042. ,
  22043. n.prototype.checkHotClick = function() {
  22044. if(this.intersectHot){
  22045. if(this.intersectHot.texType == "video" && this.intersectHot.info.actionType.playAndPause){
  22046. this.intersectHot.switchPlay(!!this.intersectHot.pausedByUser)
  22047. }
  22048. this.intersectHot.examine(this)
  22049. return true;
  22050. }
  22051. },
  22052. n.prototype.getMouseDirection = function(e) {
  22053. e = e || this.mouse;
  22054. var t = new r.Vector3(e.x,e.y,-1).unproject(this.camera)
  22055. , i = new r.Vector3(e.x,e.y,1).unproject(this.camera);
  22056. return i.sub(t).normalize()
  22057. }
  22058. ,
  22059. n.prototype.hoverOverlay = function(mesh){
  22060. if(!mesh){
  22061. this.hoveringPlane = null;
  22062. $("#player").css("cursor",this.currentCursor || "" );
  22063. }else{
  22064. var overlay = mesh.parent;
  22065. $("#player").css("cursor","pointer");
  22066. this.hoveringPlane = overlay;
  22067. return true;
  22068. }
  22069. },
  22070. n.prototype.clickOverlay = function(overlay){
  22071. if(this.openOverlay && !overlay)return;
  22072. var plane = overlay.plane;
  22073. /* if(overlay.overlayType == "video"){
  22074. if(plane.material.map.image.paused) plane.material.map.image.play()
  22075. else plane.material.map.image.pause()
  22076. } */
  22077. if(overlay.overlayType == "video"){
  22078. overlay.switchPlay(!!overlay.pausedByUser)
  22079. }
  22080. /* if(window.EditOverlay &&EditOverlay.editing){
  22081. if(EditOverlay.editPlane && overlay != EditOverlay.editPlane) EditOverlay.closeOverlayPanel('cancel')
  22082. $('#overlayProp').removeClass('atRight').removeClass('hide')
  22083. EditOverlay.endAddPlane();
  22084. EditOverlay.updateOverlayPanel(overlay)
  22085. EditOverlay.controlSelectOverlay(overlay)
  22086. return;
  22087. } */
  22088. },
  22089. n.prototype.getMouseIntersect = function(e, t) {//xzw change
  22090. e = e || this.mouse.clone(),
  22091. t = t || this.model.floors.reduce(function(e, t) {
  22092. return t.hidden ? e : e.concat(t.collider.children)
  22093. }, this.mode === u.PANORAMA ? this.panoMarkers : []);
  22094. var i = new r.Vector3(e.x,e.y,-1).unproject(this.camera);
  22095. this.raycaster.set(i, this.getMouseDirection(e));
  22096. var n = this.raycaster.intersectObjects(t, true);//add true
  22097. var o = n[0];
  22098. if(o){
  22099. o.face && (o.normal = o.face.normal.applyQuaternion(o.object.quaternion),
  22100. this.position.clone().sub(o.point).dot(o.normal) < 0 && o.normal.negate(),
  22101. this.currentPano ? o.onFloor = o.point.y < this.position.y - .5 * this.currentPano.height : o.onFloor = o.point.y < this.position.y - .5,
  22102. o.horizontal = .8 < o.normal.y);
  22103. return o
  22104. }
  22105. }
  22106. ,
  22107. n.prototype.updateClosestPano = function(e) {
  22108. var t = [s.filters.isPanoAligned()];
  22109. if (this.mode === u.PANORAMA) {
  22110. if (!this.currentPano)
  22111. return;
  22112. t.push(s.filters.not(this.currentPano)),
  22113. t.push(s.filters.inFloorDirection(this.currentPano.floorPosition, this.getDirection(), .25)),
  22114. t.push(s.filters.isNeighbourPanoTo(this.currentPano)),
  22115. t.push(s.filters.isCloseEnoughTo(e.point, f.panoFloorClickRadius)),
  22116. t.push(s.filters.isNotBehindNormal(e.point, e.normal))
  22117. } else{
  22118. t.push((pano)=>{ // add
  22119. return this.checkHasNeighbor(pano)
  22120. })
  22121. t.push(s.filters.isOnVisibleFloor()),
  22122. this.mode !== u.FLOORPLAN && t.push(s.filters.inDirection(this.position, this.getDirection(), .25));
  22123. }
  22124. var i = this.model.panos.find(t, [s.sortFunctions.floorDistanceToPoint(e.point)]);
  22125. i !== this.closestPano ? (i && (this.isPanoHover = !0),
  22126. this.emit(w.ClosestPanoChanging, this.closestPano, i, this.mode),
  22127. this.closestPano = i) : this.isPanoHover = !1
  22128. }
  22129. ,
  22130. n.prototype.dollhouseMode = function(e, t) {
  22131. this.emit(w.ModeChanging, this.mode, u.DOLLHOUSE),
  22132. this.mode = u.DOLLHOUSE,
  22133. this.cameraControls.controls[u.DOLLHOUSE].reset();
  22134. var i = new r.Vector3(this.model.center.x,0,this.model.center.z)
  22135. , n = new r.Vector3(15,10,15);
  22136. if (e && t) {
  22137. var o = d.FORWARD.clone().applyQuaternion(t)
  22138. , a = this.model.center.clone().sub(e)
  22139. , s = a.dot(o);
  22140. s > 0 ? (i = o.clone().multiplyScalar(s).add(e),
  22141. n.copy(e)) : F.warn("Tried to initiate dollhouse mode that wasn't looking at the model", e, t)
  22142. }
  22143. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(0, !0),
  22144. this.cameraControls.controls[u.DOLLHOUSE].target.copy(i),
  22145. this.cameraControls.cameras[u.DOLLHOUSE].position.copy(n),
  22146. this.updateFromControls(),
  22147. this.model.alpha = 1,
  22148. this.model.skybox.material.uniforms.opacity.value = 0
  22149. }
  22150. ,
  22151. n.prototype.insideMode = function(e, t) {
  22152. var i = $.Deferred()
  22153. , n = t || null;
  22154. if (this.mode !== u.PANORAMA && this.mode !== u.TRANSITIONING) {
  22155. var r = [s.filters.isPanoAligned()];
  22156. this.model.currentFloor && r.push(s.filters.atFloor(this.model.currentFloor)),
  22157. e = e || this.currentPano || this.model.panos.find(r, [s.sortFunctions.distanceToPoint(this.cameraControls.activeControl.target)]),
  22158. this.flyToNewMode({
  22159. mode: u.PANORAMA,
  22160. pano: e,
  22161. callback: n
  22162. }).done(i.resolve.bind(i)).fail(i.reject.bind(i))
  22163. } else {
  22164. var o = this.mode === u.PANORAMA ? "Already in panorama mode" : "Cannot change mode during mode transition";
  22165. i.reject(o)
  22166. }
  22167. return i.promise()
  22168. }
  22169. ,
  22170. n.prototype.fitDollhouse = function(e, t, i) {//许钟文改 飞入前寻找和初始视角最合适的位置
  22171. //if(urlHasValue('oldEntry')){
  22172. //搬自一代。
  22173. var maxY = this.model.boundingBox.max.y;
  22174. var n = d.FORWARD.clone().applyQuaternion(i)
  22175. , i = n.clone().add(e);
  22176. this.cameraControls.activeControl.target.copy(i),
  22177. this.cameraControls.activeControl.camera.position.set(0, maxY * 2.4, 0).add(e).add(n.multiplyScalar(-10))
  22178. //return;
  22179. /* //this.camera.position.copy(this.model.center);
  22180. //this.camera.updateMatrixWorld()
  22181. this.switchCameraMode("dollhouse", i) */
  22182. //}//下面是二代代码,看不太懂。因为有的场景在靠近一端的某个方向截取的初始视角会甩镜头,也就是不是下去之后的方向
  22183. //直接用一代的这个 效果和二代几乎一样,且不会甩
  22184. /* var n = d.FORWARD.clone().applyQuaternion(i);
  22185. this.cameraControls.activeControl.target.copy(n).add(e);
  22186. var o = d.RIGHT.clone().applyQuaternion(i)
  22187. , a = d.UP.clone()
  22188. , s = o.clone().applyAxisAngle(a, Math.PI / 2)
  22189. , l = this.model.boundingBox.max.clone()
  22190. , c = this.model.boundingBox.min.clone()
  22191. , h = [new r.Vector3(l.x,0,l.z).sub(e), new r.Vector3(l.x,0,c.z).sub(e), new r.Vector3(c.x,0,l.z).sub(e), new r.Vector3(c.x,0,c.z).sub(e)]
  22192. , u = 0
  22193. , p = 0
  22194. , g = 0;
  22195. h.forEach(function(e, t, i) {
  22196. var n = Math.abs(e.dot(o))
  22197. , r = e.dot(s);
  22198. n > u && (u = n,
  22199. p = r),
  22200. r > g && (g = r)
  22201. });
  22202. var m = Math.max(Math.abs(new r.Vector3(0,l.y,0).sub(e).dot(a)), Math.abs(new r.Vector3(0,c.y,0).sub(e).dot(a)))
  22203. , v = s.clone().multiplyScalar(p).add(t)
  22204. , A = s.clone().multiplyScalar(g).add(t);
  22205. p = u / Math.tan(this.cameraControls.activeControl.camera.fov / 2 * this.cameraControls.activeControl.camera.aspect * (Math.PI / 180));
  22206. g = m / Math.tan(this.cameraControls.activeControl.camera.fov / 2 * (Math.PI / 180));
  22207. p = Math.max(p, 10),
  22208. g = Math.max(g, 10);
  22209. var y = n.clone().multiplyScalar(-p).add(v).sub(t).length()
  22210. , C = n.clone().multiplyScalar(-g).add(v).sub(t).length();
  22211. this.cameraControls.activeControl.maxDistance = f.skyboxRadius - 1;
  22212. y >= C ? this.cameraControls.activeControl.camera.position.set(0, 6, 0).add(v).add(n.multiplyScalar(1.1 * -p))
  22213. : this.cameraControls.activeControl.camera.position.set(0, 6, 0).add(A).add(n.multiplyScalar(1.1 * -g))
  22214. */
  22215. }
  22216. ,
  22217. n.prototype.floorplanMode = function(e, t, i) {
  22218. this.mode = u.FLOORPLAN;
  22219. var n = this.cameraControls.controls[u.FLOORPLAN];
  22220. n.reset();
  22221. var r = e ? e : this.model.center;
  22222. if (n.target.copy(r).setY(0),
  22223. n.camera.position.copy(r).setY(f.floorplan.cameraHeight),
  22224. i ? (n.currentScale = i / ($("#player").width() / $("#player").height()),
  22225. n.absoluteScale = n.currentScale) : n.zoomToContain(this.model.size),
  22226. t) {
  22227. var o = d.LEFT.clone().applyQuaternion(t);
  22228. n.rotateLeft(-Math.atan2(o.x, o.z))
  22229. } else
  22230. n.rotateToView(this.model.size, this.getDirection());
  22231. n.update(0)
  22232. }
  22233. ,
  22234. n.prototype.nonInterruptingFlyToPano = function(e, t) {
  22235. return e.skipWarpingCheck = !0,
  22236. this.flyToPano(e, t)
  22237. }
  22238. ,
  22239. n.prototype.updateMarkerVisi = function() {//加
  22240. if(this.mode != "panorama")return;
  22241. this.model.panos.list.forEach((pano)=>{
  22242. if(!pano.marker)return;
  22243. pano.marker.material.visible = !!pano.neighbourPanos[this.currentPano.id];
  22244. })
  22245. }
  22246. ,
  22247. n.prototype.updateHotVisible = function(pano){
  22248. var hots = this.model.hots;
  22249. pano = pano || this.currentPano;
  22250. for (var index in hots){
  22251. var visible;
  22252. if(this.mode != "panorama"){
  22253. // visible = true;
  22254. visible = false; // 周恩光改 非全景模式下隐藏热点
  22255. }else{
  22256. //hots[index].mesh.material.depthTest = false;
  22257. visible = !hots[index].visiblePanos || hots[index].visiblePanos.indexOf(pano.id) > -1
  22258. }
  22259. hots[index].mesh.visible = visible;
  22260. }
  22261. }
  22262. n.prototype.flyToPano = function(e, t) {
  22263. var i = e.pano
  22264. , aim = e.lookAtPoint
  22265. , aimQua = e.quaternion //ADD
  22266. , o = e.duration
  22267. , a = e.aimDuration
  22268. , s = e.maxDistanceOverride
  22269. , l = e.skipWarpingCheck
  22270. , c = e.constantMoveSpeed
  22271. , h = null
  22272. , p = null
  22273. if (aim){
  22274. var _ = (new r.Matrix4).lookAt(i.position, aim, d.UP)
  22275. aimQua = (new r.Quaternion).setFromRotationMatrix(_)
  22276. }
  22277. else aimQua = aimQua
  22278. var zoomLevel = e.zoomLevel || 1 //add
  22279. if(this.flying) return t && t(e)
  22280. window.specialScene && specialScene.special().specifySpot && specialScene.special().specifySpot(i);
  22281. if (this.isWarping() && !l && (this.path.activeTransType === x.BLACK || this.path.activeTransType === x.STD))
  22282. return F.warn("Player.flyToPano() -> Cannot fly when warping"),
  22283. t && t(),
  22284. !1;
  22285. if (this.updateLastView(),
  22286. this.mode !== u.PANORAMA) {
  22287. var m;
  22288. void this.flyToNewMode({
  22289. mode: u.PANORAMA,
  22290. pano: i,
  22291. duration: o,
  22292. quaternion: aimQua ,
  22293. callback: t
  22294. })
  22295. }
  22296. if (!i || (h = g.deepExtend(e),
  22297. p = function() {
  22298. N.delayOneFrame(function() {
  22299. this.flyToPano(h, t)
  22300. }
  22301. .bind(this))
  22302. }
  22303. .bind(this),
  22304. !this.checkAndWaitForPanoLoad(i, "high", "low", this.basePanoSize, p))) {
  22305. var C = function(e) {
  22306. t && t(e)
  22307. }
  22308. .bind(this);
  22309. this.currentPano || (this.currentPano = i,
  22310. this.path.placeCpm(),
  22311. this.path.fadeOutCpm(f.path.fadeOutTime),
  22312. this.spider.draw());
  22313. var I = o;
  22314. if ("number" != typeof o) {
  22315. var E = s || f.transition.flytimeMaxDistanceThreshold;
  22316. I = Math.min(this.currentPano.position.distanceTo(i.position), E) * f.transition.flytimeDistanceMultiplier + f.transition.flyTime
  22317. }
  22318. if (f.transition.flySpeed > .01 && (I = 1e3 * this.currentPano.position.distanceTo(i.position) / f.transition.flySpeed),
  22319. zoomLevel !== this.zoomLevel)
  22320. switch (f.zoom.transitionStyle) {
  22321. case 1:
  22322. this.smoothZoomFovTo(null, zoomLevel, zoomLevel == 1 ? I / 2 : I); //改
  22323. break;
  22324. case 2:
  22325. return h = g.deepExtend(e),
  22326. p = this.flyToPano.bind(this, h, t),
  22327. void this.smoothZoomFovTo(null, zoomLevel, f.zoom.restoreTime * (this.zoomLevel - 1), p)
  22328. }
  22329. if (aimQua) {
  22330. y.cancelById(V.LookTransition),
  22331. I *= f.transition.aimSlowFactor;
  22332. var b = this.cameraControls.activeControl.camera.quaternion.clone()
  22333. , S = b.clone()
  22334. , M = new r.Vector3;
  22335. if (i === this.currentPano) {
  22336. var R = d.FORWARD.clone().applyQuaternion(b)
  22337. , P = d.FORWARD.clone().applyQuaternion(aimQua)
  22338. , O = R.angleTo(P);
  22339. return void 0 !== a && null !== a || (a = 1 * Math.sqrt(O) / f.tags.navigate.rotateSpeedFactor * 1e3),
  22340. void y.start(function(e) {
  22341. S.copy(b),
  22342. v.quaternion(S, aimQua)(e),
  22343. M.copy(d.FORWARD).applyQuaternion(S).add(this.cameraControls.activeControl.camera.position),
  22344. this.cameraControls.activeControl.lookAt(M)
  22345. }
  22346. .bind(this), a, C, 0, A[f.transition.movementEasing], null, V.LookTransition)
  22347. }
  22348. }
  22349. if (i === this.currentPano )
  22350. return void C();
  22351. this.flying = !0;
  22352. var L = this.position.clone()
  22353. , D = this.currentPano;
  22354. F.debug("Flying to pano ", i.position),
  22355. this.emit(w.PanoChosen, this.currentPano, i),
  22356. this.emit(w.FlyingStarted, i.position, L, i, D)
  22357. //---------before fly--------------- add
  22358. this.updateHotVisible(i); //更新热点显示
  22359. this.transitionPos({type:"beforeFlytopano", pano:i, dur:I})//add
  22360. //Hot.updateVisibles([this.currentPano, i]) // 周恩光 注释 只在fly完成时再显示热点
  22361. //地标变化
  22362. if(this.model.floorLogos){
  22363. this.model.changefloorLogoOpa({index:0, opa:0, dur: p, delay:0.7})//this.model.floorLogoFade(0, _duration*0.5, 0.7);
  22364. this.model.floorLogos[1].position.copy(i.floorPosition.clone().sub(this.model.position));
  22365. //this.model.adjustfloorLogoHeight();
  22366. this.model.floorLogos[1].material.opacity = 0;//uniforms.opacity.value = 0;
  22367. this.model.floorLogos[1].visible = true;
  22368. this.model.changefloorLogoOpa({index:1, opa:1, dur: 250})//this.model.floorLogoShow(1,250);
  22369. }
  22370. //=======================================
  22371. aimQua && y.start(function(e) {
  22372. S.copy(b),
  22373. v.quaternion(S, aimQua)(e),
  22374. M.copy(d.FORWARD).applyQuaternion(S).add(this.cameraControls.activeControl.camera.position),
  22375. this.cameraControls.activeControl.lookAt(M)
  22376. }
  22377. .bind(this), I, null, 0, A[f.transition.movementEasing], null, V.LookTransition);
  22378. var B = c ? null : A[f.transition.movementEasing];
  22379. this.nextPano = i,
  22380. y.start(v.uniform(this.model.skybox, "progress", 1), I, null, 0, A[f.transition.blendEasing], "skyFly", V.FlyToPano),
  22381. y.start(v.allUniforms(this.model.chunks, "progress", 1), I, null, 0, A[f.transition.blendEasing], "chunkFly", V.FlyToPano),
  22382. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, i.position), I, function(e) {
  22383. this.flying = !1,
  22384. this.currentPano !== i && this.currentPano.exit(),
  22385. i.enter(),
  22386. this.currentPano = i,
  22387. this.nextPano = null,
  22388. this.path.placeCpm(),
  22389. this.path.fadeOutCpm(f.path.fadeOutTime),
  22390. this.spider.draw(),
  22391. this.emit(w.FlyingEnded, i.position, L, i, D),
  22392. this.updateMarkerVisi(),//add
  22393. C(e)
  22394. //add:
  22395. if(this.mode == "panorama" ){
  22396. if(this.model.floorLogos){
  22397. this.model.floorLogos[0].position.copy(this.model.floorLogos[1].position)
  22398. //this.model.adjustfloorLogoHeight()
  22399. this.model.changefloorLogoOpa({index:0,opa:1,dur:0});//this.model.floorLogos[0].material.uniforms.opacity.value = 1;
  22400. this.model.floorLogos[1].visible = false;
  22401. }
  22402. Hot.updateVisibles([this.currentPano])//add
  22403. }
  22404. }
  22405. .bind(this), 0, B, "camFly", V.FlyToPano)
  22406. }
  22407. }
  22408. ,
  22409. n.prototype.warpToPano = function(o={}) {
  22410. }
  22411. n.prototype.blackToPano = function(o={}) {//add 瞬间过渡
  22412. //o.panoId = "8bc9156b288d48459e4e0f74d7051ef1"
  22413. if(this.flying || this.isWarping() )return;
  22414. let oldPos = this.position.clone();
  22415. let oldPano = this.currentPano
  22416. let pano = o.pano || this.model.panos.index[o.panoId]
  22417. this.path.warpDestPano = pano
  22418. var retry = ()=>{
  22419. this.waitingToWarp = !1,
  22420. this.blackToPano(o)
  22421. }
  22422. if (this.checkAndWaitForPanoLoad(pano, "high", "low", this.basePanoSize, retry))
  22423. return void (this.waitingToWarp = !0)
  22424. this.emit("pano.chosen", oldPano, pano)
  22425. /* if(window.momentTourBlackNewType == 1) { */
  22426. this.flying = true
  22427. this.path.warpDestHeroLoc = {
  22428. panoId : o.panoId,
  22429. position: pano.position,
  22430. quaternion: o.quaternion || this.quaternion.clone()
  22431. }
  22432. this.path.warpTravel_BLACK(null, 1500,1, ()=>{
  22433. pano != this.currentPano && this.currentPano.exit()
  22434. pano.enter()
  22435. this.currentPano = pano
  22436. this.emit("flying.ended", pano.position, oldPos, pano, oldPano)
  22437. this.flying = false
  22438. } )
  22439. }
  22440. window._transitionPosId = 9999
  22441. n.prototype.transitionPos = function(o={}) {//渐变overlay和热点的位置
  22442. y.cancelById(_transitionPosId)
  22443. var begin = function(object, pos, qua, scale){
  22444. if(pos){
  22445. if(!same(object.position, pos, 0.01)){
  22446. y.start(v.vector(object.position, pos), o.dur, (e)=>{
  22447. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  22448. }
  22449. if(qua && !same(object.quaternion, qua, 1e-6)){
  22450. y.start(v.quaternion(object.quaternion, qua), o.dur, (e)=>{
  22451. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  22452. }
  22453. if(scale && !same(object.scale, scale, 0.001)){
  22454. y.start(v.vector(object.scale, scale), o.dur, (e)=>{
  22455. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  22456. }
  22457. }
  22458. }
  22459. var same = function(vec1, vec2, diff){
  22460. var s = Math.abs(vec1.x-vec2.x) < diff && Math.abs(vec1.y-vec2.y) < diff && Math.abs(vec1.z-vec2.z) < diff
  22461. if(s && vec1.w) s = Math.abs(vec1.w-vec2.w) < diff
  22462. return s
  22463. }
  22464. var sid = o.pano != void 0 ? o.pano.id : "outside";
  22465. for(let i in this.model.hots){//是否判断visible?
  22466. var hot = this.model.hots[i];
  22467. var panoData = hot.info.transformAtPanos[sid];
  22468. var useCustom = !panoData
  22469. //if(hot.usingTransformData || !useCustom){
  22470. var pos = useCustom ? hot.info.position : panoData.pos;
  22471. begin(hot, pos/* , qua */ )
  22472. //}
  22473. }
  22474. }
  22475. window._tranOutsideFocus = 4399
  22476. n.prototype.focusPoint = function(o={}){//当在外时,聚焦相机到这一点
  22477. console.log("focusPoint")
  22478. if(this.mode == "floorplan"){
  22479. var modelSize = o.modelSize || new THREE.Vector3(8,8,8);//可视范围
  22480. var control = this.cameraControls.controls.floorplan;
  22481. var absoluteScale = control.getDefaultAbsoluteScale(modelSize)
  22482. var currentScale = control.absoluteScale;
  22483. var currentTarget = control.target.clone()
  22484. y.cancelById(window._tranOutsideFocus, true);
  22485. y.start(function(progress){
  22486. control.absoluteScale = absoluteScale*progress + currentScale*(1-progress);
  22487. control.target = o.aim.clone().multiplyScalar(progress).add(currentTarget.clone().multiplyScalar(1-progress))
  22488. control.camera.position.copy(control.target.clone().add(control.offset)) //维持角度
  22489. }.bind(this) , o.dur || 600, null/* cancelFuc */, 0, A[f.transition.movementEasing], "outsideFocus", window._tranOutsideFocus, null/* cancelFuc */);
  22490. }else if(player.mode == "dollhouse"){
  22491. var control = player.cameraControls.controls.dollhouse;
  22492. var radius = o.radius || 8;
  22493. var currentTarget = control.target.clone()
  22494. var dir = control.offset.clone().normalize()
  22495. var currentRadius = control.offset.length();
  22496. y.cancelById(window._tranOutsideFocus, true);
  22497. y.start(function(progress){
  22498. control.target = o.aim.clone().multiplyScalar(progress).add(currentTarget.clone().multiplyScalar(1-progress))
  22499. let radius_ = radius*progress+currentRadius*(1-progress)
  22500. control.camera.position.copy(control.target.clone().add(dir.clone().multiplyScalar(radius_)))
  22501. }.bind(this) , o.dur || 600, null/* cancelFuc */, 0, A[f.transition.movementEasing], "outsideFocus", window._tranOutsideFocus, null/* cancelFuc */);
  22502. }else if(this.mode == 'panorama'){
  22503. this.flyToPano({
  22504. lookAtPoint: o.aim.clone() ,
  22505. pano: this.currentPano,
  22506. aimDuration: o.dur || 600
  22507. })
  22508. }
  22509. }
  22510. /*
  22511. 切换到某个模式后再执行函数
  22512. */
  22513. n.prototype.FlyToMode = function(mode, f1, duration){
  22514. var f2;
  22515. if (this.mode == mode) {
  22516. f1 && f1()
  22517. } else {
  22518. f2 = f1;
  22519. if (this.mode == "transitioning" && this.modeTran.split('-')[1] != mode) {//正飞向其他模式,就要先飞完再飞进来然后执行
  22520. this.afterCModeFuc = function() {
  22521. /* objects.gui.modeChange[mode](null, {
  22522. fuc: f2 这个写法会使得先添加的回调fuc取代之后添加的afterCModeFuc,所以统一改为afterCModeFuc
  22523. }); */
  22524. this.afterCModeFuc = f2
  22525. this.flyToNewMode({mode:mode, pano: mode == "panorama" && this.currentPano,
  22526. //callback : f2
  22527. });
  22528. //这个fuc在trainsitioning状态下传入是无效的,所以后面得用afterCModeFuc。但是执行完afterCModeFuc,afterCModeFuc会变为null,所以里面得用fuc。。orz
  22529. }.bind(this)
  22530. } else {
  22531. if(this.afterCModeFuc)console.log("已经有afterCModeFuc了!!!!!!!!!!!!!!!")
  22532. this.afterCModeFuc = f2;//飞入后执行
  22533. try{ //在场景刚开始加载 control还没建好时这句可能会报错所以用try。 不用callback而用 afterCModeFuc也是这个原因,因为会有别的函数可以飞入然后执行它
  22534. this.flyToNewMode({mode:mode, pano: mode == "panorama" && this.currentPano, duration:duration});
  22535. }catch(e){
  22536. console.log('FlyToMode遇到问题?')
  22537. }
  22538. }
  22539. }
  22540. }
  22541. n.prototype.fastForwardActivePanoFlight = function(e) {
  22542. e = e || f.transition.fastForwardFactor / 10 * 4 + 1
  22543. y.adjustSpeed(V.FlyToPano, e)
  22544. y.adjustSpeed(V.LookTransition, e)
  22545. }
  22546. ,
  22547. n.prototype.flyToPanoClosestToMouse = function() {
  22548. if (Date.now() - this.mouseLastMoveTime > 50 && (this.intersect = this.getMouseIntersect(),
  22549. this.intersect && this.updateClosestPano(this.intersect)),
  22550. this.closestPano)
  22551. return this.flyToPano({
  22552. pano: this.closestPano
  22553. });
  22554. var e = this.getMouseDirection();
  22555. this.flyDirection(e) || this.flyToPano({
  22556. pano: this.currentPano
  22557. })
  22558. }
  22559. ,
  22560. n.prototype.flyLocalDirection = function(e) {
  22561. var t = this.getDirection(e)
  22562. , i = 1 === e.z ? .4 : .75
  22563. , n = 1 === Math.abs(e.x);
  22564. return this.flyDirection(t, i, n)
  22565. }
  22566. ,
  22567. n.prototype.flyDirection = function(e, t, i) {
  22568. Hot && Hot.closePopup();//xzw add
  22569. var n = $.Deferred();
  22570. this.history.invalidate();
  22571. var r = this.closestPanoInDirection(e, t, i);
  22572. return r ? this.flyToPano({
  22573. pano: r
  22574. }, n.resolve.bind(n, !0)) : (this.bump(e),
  22575. n.resolve(!1)),
  22576. n.promise()
  22577. }
  22578. ,
  22579. n.prototype.closestPanoInDirection = function(e, t, i) {
  22580. return this.rankedPanoInDirection(0, e, t, i)
  22581. }
  22582. ,
  22583. n.prototype.rankedPanoInDirection = function() {
  22584. var e = {
  22585. pano: null,
  22586. candidates: []
  22587. };
  22588. return function(t, i, n, r) {
  22589. t || (t = 0),
  22590. n = void 0 !== n ? n : .75;
  22591. var o = r ? "angle" : "direction";
  22592. return this.model.panos.findRankedByScore(t, [s.filters.isPanoAligned(), s.filters.inPanoDirection(this.position, i, n), s.filters.isNeighbourPanoTo(this.currentPano), s.filters.not(this.currentPano)], [s.scoreFunctions.distanceSquared(this.currentPano), s.scoreFunctions[o](this.position, i)], e),
  22593. this.cachedPanoCandidates = e.candidates,
  22594. e.pano
  22595. }
  22596. }(),
  22597. n.prototype.bump = function(e) {
  22598. if (this.mode === u.PANORAMA && !this.flying && !this.isWarping()) {
  22599. var t, i, n, r = f.transition, o = (r.flytimeMaxDistanceThreshold * r.flytimeDistanceMultiplier + r.flyTime) / 8, a = this.camera.getWorldDirection().dot(e), s = Math.abs(a) > .5;
  22600. if (s)
  22601. t = function() {
  22602. y.start(v.property(this.cameraControls.cameras[u.PANORAMA], "zoom", a > 0 ? 1.04 : .96), o, i, 0, A.easeInOutSine, "bumpZStart")
  22603. }
  22604. .bind(this),
  22605. i = function() {
  22606. y.start(v.property(this.cameraControls.cameras[u.PANORAMA], "zoom", 1), 5 * o, n, 0, A.easeInOutSine, "bumpZRelax")
  22607. }
  22608. .bind(this);
  22609. else {
  22610. var l = this.camera.position.clone()
  22611. , c = e.clone();
  22612. this.raycaster.set(l, c);
  22613. var h = this.model.floors.reduce(function(e, t) {
  22614. return e.concat(t.collider.children)
  22615. }, [])
  22616. , d = this.raycaster.intersectObjects(h)
  22617. , p = d.length > 0 ? d[0].distance / 25 : .04
  22618. , g = l.clone().add(c.multiplyScalar(p));
  22619. t = function() {
  22620. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, g), o, i, 0, A.easeInOutSine, "bumpTStart")
  22621. }
  22622. .bind(this),
  22623. i = function() {
  22624. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, l), 5 * o, n, 0, A.easeInOutSine, "bumpTRelax")
  22625. }
  22626. .bind(this)
  22627. }
  22628. n = function() {
  22629. this.flying = !1
  22630. }
  22631. .bind(this),
  22632. this.flying = !0,
  22633. t()
  22634. }
  22635. }
  22636. ,
  22637. n.prototype.changeFloor = function(e) {
  22638. if (!this.is360View(this.mode, this.currentPano))
  22639. if (this.mode === u.PANORAMA) {
  22640. var t = this.history.reversePano(e);
  22641. t && t.isAligned() ? this.flyToPano({
  22642. pano: t
  22643. }) : this.changeFloorByScore(e)
  22644. } else
  22645. this.model.setFloor(this.model.nextFloor(e) || this.model.currentFloor)
  22646. }
  22647. ,
  22648. n.prototype.changeFloorByScore = function() {
  22649. var e = {
  22650. pano: null,
  22651. candidates: []
  22652. };
  22653. return function(t) {
  22654. var i = this.model.nextFloor(t);
  22655. return i ? (this.model.panos.lowestByScore([s.filters.atFloor(i), s.filters.isPanoAligned()], [s.scoreFunctions.distance(this.currentPano), s.scoreFunctions.direction(this.position, new r.Vector3(0,t,0)), s.scoreFunctions.penalizeHeightDifferenceUnder(this.position, .5)], e),
  22656. void (e.pano ? (this.cachedPanoCandidates = e.candidates,
  22657. this.history.push(t, this.currentPano),
  22658. this.flyToPano({
  22659. pano: e.pano
  22660. })) : F.warn("No pano found on selected floor, not moving there."))) : void F.debug("player.changeFloor(" + t + "): no such floor")
  22661. }
  22662. }(),
  22663. n.prototype.gotoFloor = function(e) {
  22664. var t = e - this.model.currentFloor.floorIndex;
  22665. this.changeFloor(t)
  22666. }
  22667. ,
  22668. n.prototype.getDirection = function(e) {
  22669. return e = e ? e : (new r.Vector3).copy(d.FORWARD),
  22670. e.applyQuaternion(this.camera.quaternion)
  22671. }
  22672. ,
  22673. n.prototype.flyToSameMode = function(e, t, i, n, o) {
  22674. if (o = o || $.Deferred(),
  22675. this.mode === u.TRANSITIONING)
  22676. return F.warn("should not be transitioning here"),
  22677. n && n(!1),
  22678. o.reject().promise();
  22679. var a = i || !1
  22680. , s = i ? i.position : this.position
  22681. , l = this.position.clone()
  22682. , c = this.currentPano;
  22683. if (F.debug("New pose in mode " + this.mode),
  22684. !e || (retryCallback = function() {
  22685. N.delayOneFrame(function() {
  22686. this.flyToSameMode(e, t, i, n, o)
  22687. }
  22688. .bind(this))
  22689. }
  22690. .bind(this),
  22691. !this.checkAndWaitForPanoLoad(e, "high", "low", this.basePanoSize, retryCallback))) {
  22692. var h = function() {
  22693. this.emit(w.FlyingEnded, s, l, e, c),
  22694. n && n(!0)
  22695. }
  22696. .bind(this)
  22697. , d = f[this.mode]
  22698. , p = void 0 !== t ? t : d.transitionTime
  22699. , g = new r.Vector3
  22700. , C = new r.Vector3;
  22701. if (this.emit(w.FlyingStarted, s, l, e, c),
  22702. this.mode === u.PANORAMA)
  22703. F.warn("we should not be here for panorama views");
  22704. else if (this.mode === u.DOLLHOUSE)
  22705. if (a) {
  22706. var I = new r.Vector3(0,1,0);
  22707. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(1, !0),
  22708. this.model.warpDestFloors(i.floorVisibility),
  22709. C.copy(i.position);
  22710. var E = new r.Vector3(0,0,-1).applyQuaternion(i.quaternion)
  22711. , b = new r.Raycaster(C.clone(),E.clone(),0,1 / 0)
  22712. , _ = b.intersectObjects(this.model.colliders)
  22713. , T = 3;
  22714. _.length ? (g.copy(_[0].point),
  22715. T = .75 * C.distanceTo(g)) : (g.copy(E).multiplyScalar(3).add(C),
  22716. F.debug("Tried to restore dollhouse mode that did not intersect...", i.position, i.quaternion));
  22717. var x = (new r.Matrix4).lookAt(C, g, I)
  22718. , S = (new r.Euler).setFromRotationMatrix(x, f.warp.eOrder)
  22719. , M = g.distanceTo(C)
  22720. , R = (new r.Matrix4).lookAt(this.cameraControls.cameras[u.DOLLHOUSE].position, this.cameraControls.controls[u.DOLLHOUSE].target, I)
  22721. , P = (new r.Euler).setFromRotationMatrix(R, f.warp.eOrder)
  22722. , O = this.cameraControls.cameras[u.DOLLHOUSE].position.distanceTo(this.cameraControls.controls[u.DOLLHOUSE].target);
  22723. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(Math.min(O, T), !0);
  22724. var L = new r.Euler(S.x - P.x,S.y - P.y,S.z - P.z,f.warp.eOrder);
  22725. L.y = L.y > Math.PI ? L.y -= 2 * Math.PI : L.y < -Math.PI ? L.y += 2 * Math.PI : L.y,
  22726. this.path.burnsDir = Math.sign(L.y);
  22727. var D = new r.Euler(0,0,0,f.warp.eOrder)
  22728. , B = new r.Vector3;
  22729. y.start(v.vector(this.cameraControls.controls[u.DOLLHOUSE].target, g), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode),
  22730. y.start(function(e, t) {
  22731. D.x = P.x + e * L.x,
  22732. D.y = P.y + e * L.y,
  22733. D.z = P.z + e * L.z;
  22734. var i = O + e * (M - O);
  22735. B.set(0, 0, i).applyEuler(D).add(this.cameraControls.controls[u.DOLLHOUSE].target),
  22736. this.cameraControls.cameras[u.DOLLHOUSE].position.copy(B).add(this.model.position)
  22737. }
  22738. .bind(this), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode),
  22739. y.start(function(e, t) {
  22740. this.cameraControls.controls[u.DOLLHOUSE].update(),
  22741. this.quaternion.copy(this.cameraControls.cameras[u.DOLLHOUSE].quaternion),
  22742. this.position.copy(this.cameraControls.cameras[u.DOLLHOUSE].position)
  22743. }
  22744. .bind(this), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode)
  22745. } else
  22746. F.warn("invalid warp destination in flyToSameMode()? ignore it then");
  22747. else if (this.path.placeCpm(),
  22748. this.path.fadeInCpm(f.path.fadeInTime),
  22749. i) {
  22750. this.model.warpDestFloors(i.floorVisibility);
  22751. var U = this.cameraControls.cameras[u.FLOORPLAN]
  22752. , k = this.cameraControls.controls[u.FLOORPLAN]
  22753. , H = k.target.clone()
  22754. , G = i.position.clone().sub(H)
  22755. , z = U.position.clone().sub(k.target)
  22756. , W = z.length()
  22757. , j = new r.Vector3(-1,0,0).applyQuaternion(i.quaternion).normalize()
  22758. , Y = Math.atan2(k.offset.x, k.offset.z)
  22759. , X = Math.atan2(j.x, j.z)
  22760. , Z = k.absoluteScale
  22761. , q = m.convertWorkshopOrthoZoom(i.orthoZoom);
  22762. y.start(function(e, t) {
  22763. k.target.copy(G).multiplyScalar(e).add(H);
  22764. var i = Y + (X - Y) * e;
  22765. k.offset.x = W * Math.sin(i),
  22766. k.offset.z = W * Math.cos(i),
  22767. U.position.copy(k.target).add(k.offset),
  22768. k.absoluteScale = Z + e * (q - Z),
  22769. k.update(),
  22770. this.quaternion.copy(U.quaternion),
  22771. this.position.copy(U.position),
  22772. this.target.copy(k.target),
  22773. this.camera.projectionMatrix.copy(U.projectionMatrix)
  22774. }
  22775. .bind(this), p, null, 0, A[f.flydown.movementEasing], null, V.FlyToSameMode)
  22776. } else
  22777. F.info("flyToSameMode() funny floorplan view? skipping");
  22778. return y.setTimeout(function(e) {
  22779. this.mode = e,
  22780. h(),
  22781. o.resolve(!0)
  22782. }
  22783. .bind(this, this.mode), p, V.FlyToSameMode),
  22784. this.mode = u.TRANSITIONING,
  22785. o.promise()
  22786. }
  22787. }
  22788. ,
  22789. n.prototype.flyToNewMode = function(e, t) {
  22790. Hot.closePopup();//xzw add
  22791. e = e || {};
  22792. var i = e.mode
  22793. , n = e.pano
  22794. , o = e.duration
  22795. , a = e.warpDest
  22796. , s = e.callback
  22797. , l = e.force
  22798. , c = e.quaternion;
  22799. if (t = t || $.Deferred(),
  22800. this.isWarping())
  22801. return F.warn("Player.flyToNewMode() -> Cannot fly when warping"),
  22802. s && s(!1),
  22803. t.reject("Cannot change mode during tour transition").promise();
  22804. if (this.mode === u.TRANSITIONING)
  22805. return s && s(!1),
  22806. t.reject("Cannot change mode during mode transition").promise();
  22807. if (i === this.mode)
  22808. return l ? (this.flyToSameMode(n, o, a, s).done(t.resolve.bind(t)).fail(t.reject.bind(t)),
  22809. t.promise()) : (s && s(!1),
  22810. t.reject("Already in " + i + " mode").promise());
  22811. var h = a || !1;
  22812. F.debug("Switching mode to " + i);
  22813. var d = function() {
  22814. N.delayOneFrame(function() {
  22815. this.flyToNewMode(e, t)
  22816. }
  22817. .bind(this))
  22818. }
  22819. .bind(this);
  22820. if (n && this.checkAndWaitForPanoLoad(n, "low", "low", this.basePanoSize, d))
  22821. return t.promise();
  22822. if (!this.model.meshTexturesLoaded && this.isOutsideMode(i))
  22823. return F.info("Waiting for model textures to be loaded before going out to dollhouse"),
  22824. this.model.waitForLoad(this.model, function() {
  22825. return this.model.meshTexturesLoaded;
  22826. }
  22827. .bind(this)),
  22828. this.model.loadMeshTextures().done(d),
  22829. t.promise();
  22830. this.history.invalidate(),
  22831. this.updateLastView();
  22832. var p = this.mode
  22833. , C = this.cameraControls.cameras[i];
  22834. e = g.deepExtend({}, f[i], f[p + "-" + i]);
  22835. var I = void 0 !== o ? o : e.transitionTime;
  22836. this.emit(w.ModeChanging, p, i, n),
  22837. n && (this.currentPano = n),
  22838. this.switchCameraMode(i, c),
  22839. y.cancelById(V.LookTransition);
  22840. //before fly---------------------
  22841. this.modeTran = p + "-" + i; //add
  22842. if(this.mode == "panorama"){
  22843. if(this.model.floorLogos){
  22844. this.model.floorLogos[0].visible = false;
  22845. this.model.floorLogos[1].visible = false;
  22846. }
  22847. }
  22848. if(i == "panorama"){
  22849. this.transitionPos({type:"beforeFlyIn", pano:n, dur:I})//add
  22850. }else{
  22851. this.transitionPos({type:"beforeFlyOut", dur:I/2})//add
  22852. }
  22853. //------------------------------------
  22854. var _ = (new r.Vector3).copy(this.position);
  22855. if (i === u.PANORAMA){
  22856. this.emit(w.PanoChosen, n, n),
  22857. setTimeout(function() {
  22858. n.floor.enter(i)
  22859. }
  22860. .bind(this), I / 2),
  22861. this.path.fadeOutCpm(f.path.fadeOutTime);
  22862. if(this.model.floorLogos){
  22863. this.model.floorLogos[0].position.copy(n.floorPosition.clone().sub(this.model.position));//改
  22864. this.model.floorLogos[1].position.copy(this.model.floorLogos[0].position);//for floorIcon position
  22865. }
  22866. }else if (i === u.DOLLHOUSE) {
  22867. if (h && (this.model.stayPut = !0),
  22868. a ? (this.cameraControls.controls[u.DOLLHOUSE].resetRanges(1, !0),
  22869. this.model.warpDestFloors(a.floorVisibility)) : this.model.toggleAllFloors(!0),
  22870. this.path.placeCpm(),
  22871. this.path.fadeInCpm(f.path.fadeInTime),
  22872. h) {
  22873. var T = new r.Vector3(this.model.center.x,0,this.model.center.z);
  22874. _.set(15, 10, 15);
  22875. var M = new r.Vector3(0,0,-1).applyQuaternion(a.quaternion)
  22876. , R = new r.Raycaster(a.position.clone(),M.clone(),0,1 / 0)
  22877. , P = R.intersectObjects([this.sceneIntersectionPlane]);
  22878. P.length ? (T.copy(P[0].point),
  22879. _.copy(a.position),
  22880. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(.75 * _.distanceTo(T), !0)) : (F.warn("Tried to restore dollhouse mode that did not intersect...", a.position, a.quaternion),
  22881. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(3, !0)),
  22882. this.cameraControls.controls[u.DOLLHOUSE].target.copy(T),
  22883. _.add(this.model.position),
  22884. C.position.copy(_),
  22885. this.cameraControls.controls[u.DOLLHOUSE].update()
  22886. }
  22887. } else if (this.path.placeCpm(),
  22888. this.path.fadeInCpm(f.path.fadeInTime),
  22889. a) {
  22890. this.model.warpDestFloors(a.floorVisibility);
  22891. var O = this.cameraControls.cameras[u.FLOORPLAN]
  22892. , L = this.cameraControls.controls[u.FLOORPLAN]
  22893. , D = O.position.clone().sub(L.target)
  22894. , B = new r.Vector3(-1,0,0).applyQuaternion(a.quaternion).normalize()
  22895. , U = Math.atan2(B.x, B.z);
  22896. L.target.copy(a.position);
  22897. var k = D.length();
  22898. L.offset.x = k * Math.sin(U),
  22899. L.offset.y = 0,
  22900. L.offset.z = k * Math.cos(U),
  22901. O.position.copy(L.target).add(L.offset);
  22902. L.target.clone().sub(C.position);
  22903. C.quaternion.copy(a.quaternion),
  22904. L.currentScale = m.convertWorkshopOrthoZoom(a.orthoZoom),
  22905. L.absoluteScale = L.currentScale,
  22906. L.update()
  22907. } else
  22908. this.model.currentFloor.enter(i);
  22909. var H = this.currentPano
  22910. , G = this.position.clone();
  22911. return this.emit(w.FlyingStarted, _, G, n, this.currentPano),
  22912. this.flying = !0,
  22913. this.isOutsideMode(i) && this.is360View(p, H) ? (h || i !== u.DOLLHOUSE || (C.position.set(15, 10, 15),
  22914. C.controls.target.set(this.model.center.x, 0, this.model.center.z),
  22915. C.controls.update()),
  22916. e.blackoutStyle = S.FADEIN,
  22917. I = f.show360Views.transitionTime,
  22918. this.fade360View(I, C, e)) : this.isOutsideMode(p) && this.is360View(i, n) ? (h && this.switchCameraMode(i, h.quaternion),
  22919. this.mode = i,
  22920. this.path && this.path.popOutCpm(),
  22921. e.blackoutStyle = S.END,
  22922. I = f.show360Views.transitionTime,
  22923. this.fade360View(I, C, e)) : (y.start(v.property(this.model, "alpha", e.modelAlpha, null), I * e.modelAlphaLength, null, e.modelAlphaDelay, null, V.FlyToNewMode),
  22924. y.start(v.vector(this.position, C.position), I, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToNewMode),
  22925. y.start(v.quaternion(this.quaternion, C.quaternion), I * e.rotationDuration, null, e.rotationDelay, A[f.flydown.rotationEasing], null, V.FlyToNewMode),
  22926. y.start(v.matrix4(this.camera.projectionMatrix, C.projectionMatrix), I * e.cameraMatrixDuration, null, e.cameraMatrixDelay, e.cameraMatrixEase, null, V.FlyToNewMode),
  22927. y.start(v.uniform(this.model.skybox, "opacity", e.skyboxOpacity), I * e.skyboxOpacityLength, null, e.skyboxOpacityDelay, null, V.FlyToNewMode),
  22928. y.start(v.property(this.reticule.material.uniforms.opacity, "value", 0), I, null, V.FlyToNewMode)),
  22929. y.setTimeout(function() {
  22930. this.flying = !1,
  22931. p === u.PANORAMA && i !== u.PANORAMA ? this.currentPano.exit() : p !== u.PANORAMA && i === u.PANORAMA && (this.currentPano !== H && H.exit(),
  22932. this.currentPano.enter(),
  22933. this.path.placeCpm(),
  22934. this.path.fadeOutCpm(f.path.fadeOutTime),
  22935. this.spider.draw()),
  22936. p === u.DOLLHOUSE && this.cameraControls.controls[u.DOLLHOUSE].resetRanges(),
  22937. this.mode = i,
  22938. this.emit(w.FlyingEnded, _, G, this.currentPano, H)
  22939. //add:
  22940. this.updateMarkerVisi() ;
  22941. (this.mode == u.PANORAMA) && this.updateHotVisible(),
  22942. this.mode == u.PANORAMA&&this.model.floorLogos&&(
  22943. this.model.changefloorLogoOpa({index:0, from:0, opa:1, dur: 150 }),//this.model.floorLogoShow(0,150);
  22944. this.model.floorLogos[0].visible = true
  22945. )
  22946. if (this.afterCModeFuc) {
  22947. //手动加的函数
  22948. var cf = this.afterCModeFuc;
  22949. this.afterCModeFuc = null;//因为可能在执行afterCModeFuc时需要再添加afterCModeFuc所以要置空的话提前
  22950. cf();
  22951. }
  22952. if(this.mode == u.PANORAMA){
  22953. Hot.updateVisibles([this.currentPano])
  22954. }else{
  22955. Hot.updateVisibles(true)
  22956. this.model.hotGroup.children.forEach(overlay=>{
  22957. if(overlay.animateInfo){
  22958. GifTexDeal.start(overlay.animation)
  22959. }
  22960. })
  22961. }
  22962. h && p !== u.PANORAMA && i === u.PANORAMA ? this.startWarp(b.Retain, E.Retain, x.BLACK, null, null, s) : (s && s(),
  22963. t.resolve())
  22964. }
  22965. .bind(this), I, V.FlyToNewMode),
  22966. this.mode = u.TRANSITIONING,
  22967. p == "panorama" && this.updateHotVisible(),
  22968. t.promise()
  22969. }
  22970. ,
  22971. n.prototype.fade360View = function(e, t, i) {
  22972. this.tagManager.hideShowTagsForBlackoutStyle(i.blackoutStyle, e),
  22973. $(this.domElement).fadeOut(.5 * e, function() {
  22974. this.model.skybox.material.uniforms.opacity.value = i.skyboxOpacity,
  22975. this.model.alpha = i.modelAlpha,
  22976. this.position.copy(t.position),
  22977. this.quaternion.copy(t.quaternion),
  22978. this.camera.projectionMatrix.copy(t.projectionMatrix),
  22979. $(this.domElement).fadeIn(.5 * e)
  22980. }
  22981. .bind(this))
  22982. }
  22983. ,
  22984. n.prototype.findDefaultViews = function() {
  22985. this.findDefaultView(this.lastInsideView, !0),
  22986. this.findDefaultView(this.last360View, !1)
  22987. }
  22988. ,
  22989. n.prototype.findDefaultView = function(e, t) {
  22990. var i, n = this.model.heroLocations, r = this.model.panos, o = n.findIndex(function(e) {
  22991. if (e.cameraMode !== u.PANORAMA)
  22992. return !1;
  22993. var i = r.get(e.panoId);
  22994. return i && i.isAligned() === t
  22995. });
  22996. o >= 0 ? (i = r.get(n[o].panoId),
  22997. e.update({
  22998. cameraMode: u.PANORAMA,
  22999. pano: i,
  23000. position: n[o].position,
  23001. quaternion: n[o].quaternion
  23002. })) : (o = r.list.findIndex(function(e) {
  23003. return e.isAligned() === t
  23004. }),
  23005. o >= 0 ? (i = r.list[o],
  23006. e.update({
  23007. cameraMode: u.PANORAMA,
  23008. pano: i,
  23009. position: i.position
  23010. })) : F.warn("There are no", t ? "inside" : "360º", "views in this model"))
  23011. }
  23012. ,
  23013. n.prototype.updateLastView = function() {
  23014. if (this.mode === u.PANORAMA) {
  23015. var e = this.currentPano.isAligned() ? this.lastInsideView : this.last360View;
  23016. e.update({
  23017. pano: this.currentPano,
  23018. position: this.position,
  23019. quaternion: this.quaternion
  23020. })
  23021. }
  23022. }
  23023. ,
  23024. n.prototype.goToLastView = function(e, t) {
  23025. var i = $.Deferred()
  23026. , n = i.resolve.bind(i)
  23027. , r = i.reject.bind(i)
  23028. , o = e ? this.lastInsideView : this.last360View;
  23029. return this.isInMode(u.PANORAMA) && this.currentPano.isAligned() !== e && this.updateLastView(),
  23030. this.isInMode(u.PANORAMA) ? (this.path && this.path.popOutCpm(),
  23031. this.fadeToView(e, o, f.show360Views.transitionTime, t).done(n).fail(r)) : this.isOutsideMode() && this.flyToNewMode({
  23032. mode: o.cameraMode,
  23033. pano: o.pano,
  23034. quaternion: o.quaternion,
  23035. callback: t
  23036. }).done(n).fail(r),
  23037. i.promise()
  23038. }
  23039. ,
  23040. n.prototype.fadeToView = function(e, t, i, n) {
  23041. var r = $.Deferred()
  23042. , o = r.resolve.bind(r)
  23043. , a = r.reject.bind(r);
  23044. if (!t.isValid() || t.cameraMode === u.PANORAMA && !t.pano)
  23045. return F.warn("Tried to fade to an illegal view", t.cameraMode),
  23046. a("Cannot go to illegal view"),
  23047. r.promise();
  23048. var s = (f[t.cameraMode],
  23049. function() {
  23050. $(this.domElement).fadeIn(.5 * i),
  23051. n && n(),
  23052. o()
  23053. }
  23054. .bind(this))
  23055. , l = e ? S.FADEIN : S.END;
  23056. return this.tagManager.hideShowTagsForBlackoutStyle(l, i),
  23057. $(this.domElement).fadeOut(.5 * i, function() {
  23058. this.model.fadePanoMarkers(e ? f.panorama.markerOpacity : 0),
  23059. t.cameraMode === u.PANORAMA ? this.flyToPano({
  23060. pano: t.pano,
  23061. lookAtPoint: d.FORWARD.clone().applyQuaternion(t.quaternion).add(t.pano.position),
  23062. duration: 0
  23063. }, s) : this.flyToNewMode({
  23064. mode: t.cameraMode,
  23065. quaternion: t.quaternion,
  23066. duration: 0,
  23067. callback: s
  23068. })
  23069. }
  23070. .bind(this)),
  23071. r.promise()
  23072. }
  23073. ,
  23074. n.prototype.startWarp = function(e, t, i, n, r, o) {
  23075. if (this.cameraControls.activeControl && (this.cameraControls.activeControl.enabled = !1),
  23076. this.flying)
  23077. return F.warn("Player.startWarp() -> Cannot warp when flying"),
  23078. o && o(),
  23079. !1;
  23080. null !== e && void 0 !== e || (e = b.Show),
  23081. this.history.invalidate()
  23082. e !== b.Retain ? this.path.brushToWarpPano(i, x.BLACK) || (i = x.BLACK) : i = this.path.upcomingTransType;
  23083. var a = this.path.warpDestPano && !this.path.warpDestPano.isAligned();
  23084. return this.emit(w.WarpStarted, a, i, n, r),
  23085. n = n || S.MIDDLE,
  23086. this.path.warpToPano(i, n, r, function() {
  23087. t === E.Slow ? this.path.discardSlow() : t === E.Standard && this.path.discardPathObject(),
  23088. this.emit(w.WarpEnded, i),
  23089. this.cameraControls.activeControl && (this.cameraControls.activeControl.enabled = !0),
  23090. o && o()
  23091. }
  23092. .bind(this)),
  23093. e === b.Hide && this.path.discardPathObject(),
  23094. !0
  23095. }
  23096. ,
  23097. n.prototype.warpToPanoById = function(e, t, i, n, r, o, a, s) {
  23098. return this.path.setWarpDestinationByPanoId(e, t) ? this.startWarp(i, n, r, o, a, s) : (F.warn("Player.warpToPanoById() -> Could not setWarpDestinationByPanoId()"),
  23099. s && s(),
  23100. !1)
  23101. }
  23102. ,
  23103. n.prototype.warpToPanoByHeroIndex = function(e, t, i, n, r, o, a) {
  23104. return this.path.setWarpDestinationByHeroIndex(e) ? this.startWarp(t, i, n, r, o, a) : (F.warn("Player.warpToPanoByHeroIndex() -> Could not setWarpDestinationByHeroIndex()"),
  23105. a && a(),
  23106. !1)
  23107. }
  23108. ,
  23109. n.prototype.warpToPano = function(e, t, i, n, r, o, a, s) {
  23110. return this.warpToPanoById(e.id, t, i, n, r, o, a, s)
  23111. }
  23112. ,
  23113. n.prototype.warpToNonPanoByHeroIndex = function(e, t) {
  23114. return this.path.setWarpDestinationByHeroIndex(e) ? (this.path.warpToNonPano(t),
  23115. !0) : (F.warn("Player.warpToNonPanoByHeroIndex() -> Could not setWarpDestinationByHeroIndex()"),
  23116. t && t(),
  23117. !1)
  23118. }
  23119. ,
  23120. n.prototype.aimTourCamera = function(e, t, i, n) {
  23121. return F.debug("player.aimTourCamera(" + e + ") calling warpToPanoByHeroIndex(" + e + ")"),
  23122. this.warpToPanoByHeroIndex(e, t, i, null, null, null, n)
  23123. }
  23124. ,
  23125. n.prototype.showPathToHeroLocation = function(e) {
  23126. this.path.setWarpDestinationByHeroIndex(e) && this.path.brushToWarpPano(x.STD, x.BLACK)
  23127. }
  23128. ,
  23129. n.prototype.tourInterlude = function(e, t) {
  23130. this.history.invalidate();
  23131. this.path.discardSlow();
  23132. //xzw:
  23133. var defaultRotTime = DATA.tourRotTime * 1000
  23134. var timeEachItem = 2e3 / (DATA.tourWalkSpeed + DATA.tourBlackSpeed) * 200 //预估时间假设每个item飞的时间(如果距离远就少了)
  23135. var currentLocation = this.model.heroLocations[this.director.currentItem[0]]
  23136. var rotTime
  23137. if(currentLocation.rotTime == void 0 || currentLocation.rotTime == ''){
  23138. var restChildCount = currentLocation.heroLocations ? (currentLocation.heroLocations.length-this.director.currentItem[1]-1) : 0
  23139. var hasMusic = currentLocation && currentLocation.musicInfo.music
  23140. if(hasMusic){
  23141. var audioObj = SoundManager.list.find(e=>e.name == 'tour')
  23142. var current = audioObj.audio.currentTime * 1e3 // || 0 //g_tourAudio ? 1e3 * g_tourAudio.currentTime : 0
  23143. rotTime = currentLocation.musicInfo.time - current
  23144. if(restChildCount){//如果当前folder中还有剩下的item,平分一下时间
  23145. rotTime = (rotTime-timeEachItem*restChildCount) / (restChildCount+1);
  23146. }
  23147. }else{
  23148. rotTime = defaultRotTime
  23149. }
  23150. rotTime = Math.max(0, rotTime)
  23151. Log("rotTime "+rotTime +" at item "+this.director.currentItem + (hasMusic ? (",musicCurrentTime:"+current+'音乐总长:'+currentLocation.musicInfo.time) : ''),"#E8E")
  23152. }else{
  23153. rotTime = currentLocation.rotTime * 1000
  23154. Log("rotTime "+rotTime +" at item "+this.director.currentItem,"#E8E")
  23155. }
  23156. this.path.waitNextStep(e, function() {
  23157. t && t()
  23158. }.bind(this), rotTime)
  23159. }
  23160. ,
  23161. n.prototype.stopInterlude = function() {
  23162. this.interruptAndFastForward(null, 0)
  23163. }
  23164. ,
  23165. n.prototype.interruptAndFastForward = function(e, t) {
  23166. //Log('interruptAndFastForward' , '#f00')
  23167. this.isWarping() && this.emit(w.WarpInterrupted, this.path.activeTransType, e, t),
  23168. this.flying && this.emit(w.FlyingInterrupted),
  23169. this.path.interruptAndFastForward(e, t)
  23170. }
  23171. ,
  23172. n.prototype.setSize = function(e, t) {
  23173. var i = e / t;
  23174. this.baseFov = B.clampVFOV(f.insideFOV, f.insideFOVMax, e, t);
  23175. var n = B.getHFOVFromVFOV(f.insideFOV, e, t);
  23176. n > f.insideFOVMax ? this.baseFov = B.getVFOVFromHFOV(f.insideFOVMax, e, t) : this.baseFov = f.insideFOV;
  23177. for (var r in this.cameraControls.cameras) {
  23178. var o = this.cameraControls.cameras[r];
  23179. o.fov = this.baseFov * (1 / this.zoomLevel),
  23180. o.updateAspect(i)
  23181. }
  23182. }
  23183. ,
  23184. n.prototype.toJSON = function() {
  23185. var e = {};
  23186. return this.cameraControls.activeControl ? (e = this.cameraControls.activeControl.toJSON(),
  23187. e.camera_mode = u.toInt(this.mode),
  23188. this.isOutsideMode() ? this.model.allFloorsVisible ? e.floor_visibility = [] : e.floor_visibility = this.model.floors.list.map(function(e) {
  23189. return e.hidden ? 0 : 1
  23190. }) : u.PANORAMA && (e.scan_id = this.currentPano.id),
  23191. e) : e
  23192. }
  23193. ,
  23194. n.prototype.getCurrentNodePanos = function(e) {
  23195. this.model.panos.map;
  23196. if (e.length = 0, this.path.nodes){
  23197. var momentTour = this.director.getMomentTour(this.director.destinationItem)
  23198. if(momentTour == 'black'){ //改 upcomingPanos如果是black的只需要起点和终点
  23199. if(this.path.nodes.length){
  23200. e.push(this.model.panos.get(this.path.nodes[0]))
  23201. }
  23202. if(this.path.nodes.length>1){
  23203. e.push(this.model.panos.get(this.path.nodes[this.path.nodes.length-1]))
  23204. }
  23205. }else{
  23206. for (var t = 0; t < this.path.nodes.length; t++) {
  23207. var i = this.path.nodes[t];
  23208. e.push(this.model.panos.get(i))
  23209. }
  23210. }
  23211. }
  23212. }
  23213. ,
  23214. n.prototype.zoomIncrementally = function(e) {
  23215. var t = this.zoomLevel;
  23216. this.zoomTo(this.zoomLevel + e),
  23217. t !== this.zoomLevel && this.currentPano && this.zoomStats.addZoomAction(t, this.zoomLevel, this.currentPano.id)
  23218. }
  23219. ,
  23220. n.prototype.zoomInIncrementally = function(e) {
  23221. e = e || this.defaultZoomIncrement,
  23222. this.zoomIncrementally(e)
  23223. }
  23224. ,
  23225. n.prototype.zoomOutIncrementally = function(e) {
  23226. e = e || -this.defaultZoomIncrement,
  23227. this.zoomIncrementally(e)
  23228. }
  23229. ,
  23230. n.prototype.zoomBy = function(e) {
  23231. this.zoomTo(this.zoomLevel * e)
  23232. }
  23233. ,
  23234. n.prototype.zoomIn = function() {
  23235. this.zoomBy(1 + this.zoomSpeed)
  23236. }
  23237. ,
  23238. n.prototype.zoomOut = function() {
  23239. this.zoomBy(1 - this.zoomSpeed)
  23240. }
  23241. ,
  23242. n.prototype.zoomTo = function(e, t) {
  23243. if (t || f.zoom.enabled && this.mode === u.PANORAMA && this.zoomEnabled) {
  23244. if (e < f.zoom.min && (e = f.zoom.min),
  23245. e > f.zoom.max && (e = f.zoom.max),
  23246. e > this.zoomLevel ? (this.emit(O.ZoomIn),
  23247. e === f.zoom.max && this.emit(O.ZoomMax)) : e < this.zoomLevel && (this.emit(O.ZoomOut),
  23248. e === f.zoom.min && this.emit(O.ZoomMin)),
  23249. this.cameraControls.activeControl) {
  23250. var i = this.cameraControls.activeControl.camera;
  23251. this.zoomLevel = e,
  23252. i.fov = this.baseFov * (1 / this.zoomLevel),
  23253. i.updateProjectionMatrix(),
  23254. this.zoomFov = i.fov
  23255. }
  23256. }
  23257. }
  23258. ,
  23259. n.prototype.increaseZoomSpeed = function() {
  23260. this.zoomSpeed = this.clampZoomSpeed(this.zoomSpeed + this.zoomSpeedAdjust)
  23261. }
  23262. ,
  23263. n.prototype.decreaseZoomSpeed = function() {
  23264. this.zoomSpeed = this.clampZoomSpeed(this.zoomSpeed - this.zoomSpeedAdjust)
  23265. }
  23266. ,
  23267. n.prototype.clampZoomSpeed = function(e) {
  23268. return e < 0 ? 0 : e
  23269. }
  23270. ,
  23271. n.prototype.activatePersistentZooming = function(e) {
  23272. this.zooming = e ? 1 : -1
  23273. }
  23274. ,
  23275. n.prototype.deactivatePersistentZooming = function() {
  23276. this.zooming = 0
  23277. }
  23278. ,
  23279. n.prototype.zoomDefault = function() {
  23280. this.zoomTo(1, !0)
  23281. }
  23282. ,
  23283. window.fovTranId = 333;//add
  23284. n.prototype.smoothZoomToDefault = function(e, t) {
  23285. y.cancelById(window.fovTranId)
  23286. var i, n = this.zoomLevel,
  23287. r = function(e) {
  23288. e > 1 && (e = 1),
  23289. i = n * (1 - e) + e,
  23290. this.zoomTo(i, !0)
  23291. }.bind(this),
  23292. o = function() {
  23293. this.zoomDefault(),
  23294. t && window.setTimeout(t, 50)
  23295. }.bind(this);
  23296. y.start(r, e, o, null, 0, A[f.transition.blendEasing], null, window.fovTranId)
  23297. }
  23298. n.prototype.smoothZoomFovTo = function (fov, zoomLevel, dur, callback) {//add
  23299. y.cancelById(window.fovTranId)
  23300. console.log("smoothZoomFovTo "+zoomLevel)
  23301. var i,
  23302. n = this.zoomLevel,
  23303. aimLevel = zoomLevel || this.baseFov / fov
  23304. if (n == aimLevel) return
  23305. var fun = function (e) {
  23306. e > 1 && (e = 1), (i = n * (1 - e) + e * aimLevel),
  23307. this.zoomTo(i, !0)
  23308. }.bind(this)
  23309. y.start(fun, dur, callback, null, 0, A[f.transition.blendEasing], null, window.fovTranId)
  23310. }
  23311. ,
  23312. n.prototype.updateZoomPano = function() {
  23313. if (!this.panoRenderer.zoomPanoRenderingDisabled && this.mode === u.PANORAMA) {
  23314. var e = this.currentPano;
  23315. if (e) {
  23316. var t = this.zoomLevel > f.zoom.activationThreshold
  23317. , i = this.flying && this.nextPano && this.nextPano !== this.currentPano
  23318. , n = !i && !this.isWarping()
  23319. , r = t /*&& n*/; // 允许flying状态下加载4K图
  23320. this.tileDownloader.tilePrioritizer.setZoomingActive(r),
  23321. this.panoRenderer.setZoomingActive(r, e, !0);
  23322. var o = function(e, t) {
  23323. this.panoRenderer.resetRenderStatus(e.id, !1, !0, this.qualityManager.getMaxNavPanoSize()),
  23324. this.panoRenderer.clearAllQueuedUploadsForPano(e.id),
  23325. this.panoRenderer.renderPanoTiles(e.id, null, !1, !1),
  23326. e.setZoomed(t)
  23327. }
  23328. .bind(this);
  23329. r && !e.zoomed ? (o(e, !0),
  23330. this.panoRenderer.enableUltraHighQualityMode(function() {
  23331. this.qualityManager.useUltraHighResolutionPanos && !f.zoom.overridemax && (f.zoom.max = D.ultraHighQualityMaxZoom),
  23332. r && o(e, !0)
  23333. }
  23334. .bind(this))) : !t && e.zoomed && o(e, !1)
  23335. }
  23336. }
  23337. },
  23338. n.prototype.checkHasNeighbor = function(pano){//add
  23339. for(var i in pano.neighbourPanos ){
  23340. if(i == pano.id)continue;
  23341. if(pano.neighbourPanos[i]){
  23342. return true;
  23343. }
  23344. }
  23345. }
  23346. ,
  23347. t.exports = n
  23348. }
  23349. ).call(this, "/js/player.js")
  23350. }
  23351. , {
  23352. "./constants": 8,
  23353. "./enum/AlignmentType": 17,
  23354. "./enum/BlackoutStyle": 18,
  23355. "./enum/ControlEvents": 21,
  23356. "./enum/Keys": 30,
  23357. "./enum/ModelManagerEvents": 33,
  23358. "./enum/PanoSizeClass": 36,
  23359. "./enum/PanoramaEvents": 37,
  23360. "./enum/PathDiscardMode": 38,
  23361. "./enum/PathDisplayMode": 39,
  23362. "./enum/PlayerEvents": 40,
  23363. "./enum/TagStates": 44,
  23364. "./enum/Vectors": 50,
  23365. "./enum/Viewmode": 51,
  23366. "./enum/WarpStyle": 52,
  23367. "./enum/ZoomEvents": 53,
  23368. "./exception/BasicException": 55,
  23369. "./model/ModelManager": 140,
  23370. "./objects/NSpider": 147,
  23371. "./objects/Panorama": 148,
  23372. "./objects/Reticule": 149,
  23373. "./objects/ShowPath": 151,
  23374. "./objects/Snapshot": 153,
  23375. "./objects/View": 154,
  23376. "./settings": 166,
  23377. "./shaders": 167,
  23378. "./tile/TileDownloader": 171,
  23379. "./tile/TilePrioritizer": 172,
  23380. "./util/ZoomStats": 179,
  23381. "./util/browser": 182,
  23382. "./util/camera": 183,
  23383. "./util/cameraLight": 184,
  23384. "./util/common": 185,
  23385. "./util/easing": 186,
  23386. "./util/history": 187,
  23387. "./util/lerp": 188,
  23388. "./util/logger": 189,
  23389. "./util/math": 190,
  23390. "./util/transitions": 195,
  23391. "hot":"hot",
  23392. "scaleImg":"scaleImg",
  23393. events: 202,
  23394. three: 217
  23395. }],
  23396. "scaleImg":[function(t, e){// xzw
  23397. var OUTPUT = e;
  23398. (function(){function t(t,a,i,r){function h(){B="object"==typeof i?i:a.src||r?u:document.createElement("canvas"),B.width=s,B.height=f,G=B.getContext("2d")}
  23399. function n(t){if(t){var e,a=G.getImageData(0,0,s,f),i=a.data;for(e=0;at>e;e+=4)
  23400. i[e]=t[e]*it|0,i[e+1]=t[e+1]*it|0,i[e+2]=t[e+2]*it|0,i[e+3]=t[e+3]*it|0;return delete t,a}
  23401. return G.getImageData(0,0,s,f)}
  23402. function o(t,e,a,i,r){return.5*(i-e+(2*e-5*a+4*i-r+(3*(a-i)+r-e)*t)*t)*t+a}
  23403. a||(a=t.input,i=t.output,r=t.inputRemovable,t.scale&&(t=t.scale));var u,d;if(a.src)
  23404. if(u=document.createElement("canvas"),null!=a.naturalWidth)
  23405. u.width=a.naturalWidth,u.height=a.naturalHeight;else if(null!=a.runtimeStyle){var l=a.runtimeStyle,c=l.width,g=l.height;l.width="auto",l.height="auto",u.width=a.width,u.height=a.height,l.width=c,l.height=g}else{var c=a.width,g=a.height;a.removeAttribute&&(a.removeAttribute("width"),a.removeAttribute("height")),u.width=a.width,u.height=a.height,a.width=c,a.height=g}
  23406. else
  23407. u=a;d=u.getContext("2d"),a.src&&d.drawImage(a,0,0);var s,f,m=u.width,w=u.height,p=d.getImageData(0,0,m,w).data;if(!m||!w)
  23408. return!1;(a.src||r)&&u.clearRect(0,0,m,w),"object"==typeof t?t.width?(s=t.width+.5|0,f=t.height+.5|0):(s=m*t.scaleX+.5|0,f=w*t.scaleY+.5|0):(s=t*m+.5|0,f=t*w+.5|0);var v,b,y,x,D,I,A,j,R,k,C,E,F,L,S,U,W,H,alpha,X,Y,q,z,B,G,J,K,M,N,O,P,Q,T,V,Z,$=s<<2,_=m<<2,tt=0,et=0,at=$*f,it=255.99/255,rt=s/m,ht=f/w,nt=rt*ht;if(rt>1||ht>1)
  23409. for(h(),J=n(),K=J.data,x=0;f>x;x++)
  23410. for(b=x/ht,R=0|b,q=b-R,N=R*_,M=1>R?N:N-_,w-2>R?(O=N+_,P=(R+2)*_):O=P=R>w-2?N:N+_,y=0;s>y;y++,et+=4)
  23411. v=y/rt,j=0|v,z=v-j,T=j<<2,Q=1>j?T:T-4,m-2>j?(V=T+4,Z=T+8):V=Z=j>m-2?T:T+4,H=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,X=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,Y=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,alpha=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,K[et]=H>=0?256>H?H:255:0,K[et+1]=X>=0?256>X?X:255:0,K[et+2]=Y>=0?256>Y?Y:255:0,K[et+3]=alpha>=0?256>alpha?alpha:255:0;else{if(e.Float32Array)
  23412. W=new Float32Array(at);else
  23413. for(W=[],et=0;at>et;++et)
  23414. W[et]=0;for(b=0;w>b;b++)
  23415. for(x=b*ht,A=0|x,D=A*$,U=!!((A-(x+ht|0))*(w-1-b))<<1,U&&(F=A+1-x,L=x+ht-A-1),v=0;m>v;v++,tt+=4)
  23416. switch(y=v*rt,I=0|y,et=D+(I<<2),S=!!((I-(y+rt|0))*(m-1-v)),S&&(C=I+1-y,E=y+rt-I-1),H=p[tt],X=p[tt+1],Y=p[tt+2],alpha=p[tt+3],S+U){case 0:W[et]+=H*nt,W[et+1]+=X*nt,W[et+2]+=Y*nt,W[et+3]+=alpha*nt;break;case 1:k=C*ht,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*ht,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k;break;case 2:k=rt*F,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=rt*L,et+=$,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k;break;default:k=C*F,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*F,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k,k=C*L,et+=$,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*L,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k;}
  23417. delete p,h(),J=n(W)}
  23418. if(G.putImageData(J,0,0),"string"==typeof i){if("png"===i||"jpeg"===i){var ot;return ot=r&&a.src?a:new Image,ot.width=s,ot.height=f,ot.src=B.toDataURL("image/"+i,0.85),ot}
  23419. if("png-src"===i||"jpeg-src"===i)
  23420. return B.toDataURL("image/"+i.split("-")[0],0.85)}
  23421. return B}
  23422. var e=this;"undefined"!=typeof exports?("undefined"!=typeof module&&module.exports&&(exports=module.exports=t),exports.scale=t):c=t}).call(this);
  23423. OUTPUT.exports = c;
  23424. }, {}
  23425. ],
  23426. 156: [function(e, t, i) {
  23427. (function(i) {
  23428. "use strict";
  23429. function n(e, t) {
  23430. this.model = e,
  23431. this.panos = e.panos,
  23432. this.player = t,
  23433. this.imagePanos = this.listImagePanos(),
  23434. this.retryMinimumTime = 1e4
  23435. }
  23436. var r = (e("three"),
  23437. e("./enum/Viewmode"))
  23438. , o = (e("./settings"),
  23439. e("./objects/Panorama"))
  23440. , a = e("./util/logger")
  23441. , s = new a(i);
  23442. n.prototype.start = function() {
  23443. this.loadNextPano(function(e) {
  23444. e ? this.start() : (s.debug("No suitable pano loaded, waiting a little while before looking again"),
  23445. setTimeout(function() {
  23446. this.start()
  23447. }
  23448. .bind(this), 1e3))
  23449. }
  23450. .bind(this))
  23451. }
  23452. ,
  23453. n.prototype.validLoadTarget = function(e) {
  23454. return e && !e.isLoaded("high") && Date.now() - e.failedLoadingAt > this.retryMinimumTime
  23455. }
  23456. ,
  23457. n.prototype.listImagePanos = function() {
  23458. var e = []
  23459. , t = this;
  23460. return this.model.images.forEach(function(i) {
  23461. if (i.metadata && i.metadata.scan_id) {
  23462. var n = t.model.panos.get(i.metadata.scan_id);
  23463. n && !n.isLoaded("high") && e.push(n)
  23464. }
  23465. }),
  23466. e
  23467. }
  23468. ,
  23469. n.prototype.nextNotLoadedImage = function() {
  23470. for (; this.imagePanos.length > 0; ) {
  23471. var e = this.imagePanos[0];
  23472. if (!e.isLoaded("high"))
  23473. return e;
  23474. this.imagePanos.shift()
  23475. }
  23476. return null
  23477. }
  23478. ,
  23479. n.prototype.loadNextPano = function(e) {
  23480. var t, i, n = this.model.waitQueue.filter(function(e) {
  23481. return e.object instanceof o
  23482. });
  23483. n.length > 0 ? (t = n[0].object,
  23484. s.debug("Overrode pano selection: Flying to an unloaded pano " + t.id)) : this.validLoadTarget(this.player.currentPano) ? (t = this.player.currentPano,
  23485. s.debug("Overrode pano selection: Currently at an unloaded pano " + t.id)) : this.validLoadTarget(this.player.closestPano) ? (t = this.player.closestPano,
  23486. s.debug("Overrode pano selection: Hovering over an unloaded pano " + t.id)) : this.validLoadTarget(this.nextNotLoadedImage()) ? (i = "high",
  23487. t = this.imagePanos[0],
  23488. s.debug("Overrode pano selection: Highlight image " + t.id)) : this.player.mode === r.PANORAMA && (t = this.panos.lowestByScore([this.validLoadTarget.bind(this), o.filters.isNeighbourPanoTo(this.player.currentPano)], [o.scoreFunctions.distance(this.player.currentPano), o.scoreFunctions.direction(this.player.position, this.player.getDirection()), o.scoreFunctions.inFieldOfView(this.player.position, this.player.getDirection())]),
  23489. t && s.debug("Normal pano selection: neighbor " + t.id)),
  23490. t ? (i = i || t.isLoaded("low") ? "high" : "low",
  23491. s.debug("Preloading " + i + "-res pano " + t.id),
  23492. t.loadCube(i).done(e).fail(function() {
  23493. s.warn("Failed preloading pano", t.id, ", marking it as failed and forgetting it for a while"),
  23494. e()
  23495. })) : e && e(null)
  23496. }
  23497. ,
  23498. t.exports = n
  23499. }
  23500. ).call(this, "/js/preloaders.js")
  23501. }
  23502. , {
  23503. "./enum/Viewmode": 51,
  23504. "./objects/Panorama": 148,
  23505. "./settings": 166,
  23506. "./util/logger": 189,
  23507. three: 217
  23508. }],
  23509. 157: [function(e, t, i) {
  23510. (function(i) {
  23511. "use strict";
  23512. function n(e, t, i, n, r) {
  23513. this.qualityManager = e,
  23514. this.scene = t,
  23515. this.camera = i,
  23516. this.container = r,
  23517. this.controls = n,
  23518. this.controls.enabled = !0,
  23519. this.controls.locked = !0,
  23520. this.quickstartCamera = n.camera,
  23521. this.quickstartCamera.fov = h.clampVFOV(a.insideFOV, a.insideFOVMax, $("#player").width(), $("#player").height()),
  23522. this.skybox = null
  23523. }
  23524. var r = e("three")
  23525. , o = e("../util/logger")
  23526. , a = e("../constants")
  23527. , s = (e("../util/transitions"),
  23528. e("../util/lerp"),
  23529. e("../util/easing"),
  23530. e("../enum/Vectors"))
  23531. , l = e("../enum/PanoSizeClass")
  23532. , c = (e("../materials/ModelTextureMaterial"),
  23533. e("../materials/CubemapMaterial"))
  23534. , h = (e("../cameras/PanoramaCamera"),
  23535. e("../controls/PanoramaControls"),
  23536. e("../tile/TileUtils"),
  23537. e("../util/camera"),
  23538. e("../util/cameraLight"))
  23539. , u = (e("../util/browser"),
  23540. e("../settings"),
  23541. e("../gui/helpManager"),
  23542. new o(i));
  23543. n.prototype.load = function(e) {
  23544. e.pano.shouldRedrawOnBaseLoaded = !0;
  23545. var t, i, n = this, r = s.FORWARD.clone().applyQuaternion(e.quaternion), o = r.clone().negate();
  23546. this.controls.lookAt(r.add(this.quickstartCamera.position));
  23547. var a = this.qualityManager.getPanoSize(l.BASE)
  23548. , c = this.qualityManager.getPanoSize(l.STANDARD);
  23549. if (e.pano.tiled) {
  23550. u.warn("Loading startPano, TILED", e.pano.id);
  23551. var d = h.getHFOVForCamera(this.quickstartCamera, $("#player").width(), $("#player").height())
  23552. , p = this.quickstartCamera.fov;
  23553. u.warn("Quickstart loading tiles in frustum: [horizontal FOV: " + d + ", vertical FOV: " + p + "]"),
  23554. t = e.pano.loadTiledPano(c, r, {
  23555. hFov: d,
  23556. vFov: p
  23557. }, !1, !1, !0),
  23558. i = e.pano.loadTiledPano(a, o, null, !1, !1, !0)
  23559. } else
  23560. u.warn("Loading startPano", e.pano.id),
  23561. t = e.pano.loadCube("high");
  23562. return $.when(t).then(function() {
  23563. n.init(e.pano, e.quaternion),
  23564. e.pano.tiled ? i.done(function() {
  23565. e.pano.lockUntilRenderingComplete = !1,
  23566. this.controls.locked = !1
  23567. }
  23568. .bind(this)) : this.controls.locked = !1
  23569. }
  23570. .bind(this))
  23571. }
  23572. ,
  23573. n.prototype.init = function(e, t) {
  23574. u.info("Quickstart done loading, adding scene objects"),
  23575. e.lockUntilRenderingComplete = !0,
  23576. this.skybox = new r.Mesh(new r.CubeGeometry(1,1,1),new c({
  23577. side: r.BackSide
  23578. })),
  23579. this.skybox.material.uniforms.map.value = e.getSkyboxTexture(),
  23580. this.skybox.quaternion.copy(e.quaternion),
  23581. this.scene.add(this.skybox),
  23582. $(this.container).show()
  23583. }
  23584. ,
  23585. n.prototype.update = function(e) {
  23586. this.controls.update(e),
  23587. this.camera.copy(this.quickstartCamera)
  23588. }
  23589. ,
  23590. n.prototype.setSize = function(e, t) {
  23591. this.quickstartCamera.updateAspect(e / t)
  23592. }
  23593. ,
  23594. n.prototype.destroy = function() {
  23595. this.scene.remove(this.skybox)
  23596. }
  23597. ,
  23598. t.exports = n
  23599. }
  23600. ).call(this, "/js/scene/QuickstartManager.js")
  23601. }
  23602. , {
  23603. "../cameras/PanoramaCamera": 7,
  23604. "../constants": 8,
  23605. "../controls/PanoramaControls": 13,
  23606. "../enum/PanoSizeClass": 36,
  23607. "../enum/Vectors": 50,
  23608. "../gui/helpManager": 68,
  23609. "../materials/CubemapMaterial": 117,
  23610. "../materials/ModelTextureMaterial": 118,
  23611. "../settings": 166,
  23612. "../tile/TileUtils": 174,
  23613. "../util/browser": 182,
  23614. "../util/camera": 183,
  23615. "../util/cameraLight": 184,
  23616. "../util/easing": 186,
  23617. "../util/lerp": 188,
  23618. "../util/logger": 189,
  23619. "../util/transitions": 195,
  23620. three: 217
  23621. }],
  23622. 158: [function(e, t, i) {
  23623. "use strict";
  23624. function n(e, t, i) {
  23625. this.scene = e,
  23626. this.camera = t,
  23627. this.renderer = null,
  23628. this.effects = i,
  23629. this.animateCallback = null,
  23630. this.composer = null,
  23631. this.qualityManager = null,
  23632. e.renderWidth = 0,
  23633. e.renderHeight = 0,
  23634. this.updateClock = new r.Clock,
  23635. this.components = [],
  23636. this.updateListeners = [],
  23637. this.resizeListeners = [],
  23638. this.forceUpdateSize = !1,
  23639. this.started = !1,
  23640. this.textures = {},
  23641. this.suspendedObjects = []
  23642. }
  23643. var r = e("three")
  23644. , o = e("../shaders")
  23645. , a = e("../enum/SceneRendererEvents")
  23646. , s = e("../enum/GLTextureType")
  23647. , l = e("../enum/GLCubeFaces")
  23648. , c = e("../exception/BasicException")
  23649. , h = e("../exception/RendererCreationException")
  23650. /**********************************************************************fyz改 from徐世廷**********************************************************************/
  23651. , m = e("../util/browser")
  23652. /**************************************************************************************************************************************************/
  23653. , u = e("../settings")
  23654. , d = e("events").EventEmitter;
  23655. window.requestAnimationFrame = window.requestAnimationFrame || window.webkitRequestAnimationFrame,
  23656. n.prototype = Object.create(d.prototype),
  23657. n.prototype.addComponent = function(e) {
  23658. this.components.push(e),
  23659. e.update && this.updateListeners.push(e),
  23660. e.setSize && (this.resizeListeners.push(e),
  23661. this.forceUpdateSize = !0)
  23662. }
  23663. ,
  23664. n.prototype.removeComponent = function(e) {
  23665. var t = function(t) {
  23666. return t !== e
  23667. };
  23668. this.components = this.components.filter(t),
  23669. this.updateListeners = this.updateListeners.filter(t),
  23670. this.resizeListeners = this.resizeListeners.filter(t)
  23671. }
  23672. ,
  23673. n.prototype.start = function(e) {
  23674. if (this.started)
  23675. throw new c("Can't start SceneRenderer, already started");
  23676. this.createContext(e),
  23677. /***************************************************VR fyz改 from徐世廷**********************************************************************/
  23678. m.isMobile() && this.boluoVrInit(),
  23679. /*******************************************************************************************************************************/
  23680. this.initComposer(),
  23681. this.started = !0,
  23682. (p = p.bind(this))()
  23683. }
  23684. ,
  23685. n.prototype.createContext = function(e) {
  23686. var transparent = !!(settings.transparentBg || settings.bgImg)
  23687. try {
  23688. this.renderer = new r.WebGLRenderer({antialias: !m.isMobile(), alpha:transparent}),
  23689. this.renderer.autoClear = !0,
  23690. this.renderer.setPixelRatio(window.devicePixelRatio ? window.devicePixelRatio : 1),
  23691. this.renderer.setSize($("#player").width(), $("#player").height(), false), //改
  23692. transparent && this.renderer.setClearColor( 0x000000, 0 ); //透明
  23693. this.emit(a.ContextCreated)
  23694. } catch (e) {
  23695. throw new h("Unable to create a WebGL rendering context")
  23696. }
  23697. u.profiling.enabled && this.overrideTextures(),
  23698. e.appendChild(this.renderer.domElement)
  23699. /* window.stats = new Stats();
  23700. e.appendChild( stats.dom ); */
  23701. }
  23702. ,
  23703. n.prototype.overrideTextures = function() {
  23704. var e = this.renderer.context
  23705. , t = 0
  23706. , i = e.createTexture;
  23707. e.createTexture = function() {
  23708. var n = i.call(e);
  23709. return n.id = t++,
  23710. this.textures[n.id] = n,
  23711. n
  23712. }
  23713. .bind(this);
  23714. var n = e.texImage2D;
  23715. e.texImage2D = function(t, i, r, o, a, l, c, h, u) {
  23716. var d, p = this.getTextureTypeFromTarget(e, t);
  23717. d = p === s.TextureCube ? e.getParameter(e.TEXTURE_BINDING_CUBE_MAP) : e.getParameter(e.TEXTURE_BINDING_2D),
  23718. void 0 !== c ? n.call(e, t, i, r, o, a, l, c, h, u) : (c = o,
  23719. h = a,
  23720. u = l,
  23721. o = u.naturalWidth,
  23722. a = u.naturalHeight,
  23723. n.call(e, t, i, r, c, h, u));
  23724. var f = this.textures[d.id];
  23725. f.width = p === s.TextureCube ? 6 * o : o,
  23726. f.height = a
  23727. }
  23728. .bind(this);
  23729. var r = e.deleteTexture;
  23730. e.deleteTexture = function(t) {
  23731. delete this.textures[t.id],
  23732. r.call(e, t)
  23733. }
  23734. .bind(this)
  23735. }
  23736. ,
  23737. n.prototype.updateTextureMemory = function() {
  23738. var e = null;
  23739. return function() {
  23740. var t = 0;
  23741. for (var i in this.textures) {
  23742. var n = this.textures[i];
  23743. n.width && n.height && (t += n.width * n.height * 4)
  23744. }
  23745. t !== e && this.emit(a.MemoryUsageUpdated, t),
  23746. e = t
  23747. }
  23748. }(),
  23749. n.prototype.getTextureTypeFromTarget = function(e, t) {
  23750. switch (t) {
  23751. case e.TEXTURE_CUBE_MAP_POSITIVE_X:
  23752. case e.TEXTURE_CUBE_MAP_NEGATIVE_X:
  23753. case e.TEXTURE_CUBE_MAP_POSITIVE_Y:
  23754. case e.TEXTURE_CUBE_MAP_NEGATIVE_Y:
  23755. case e.TEXTURE_CUBE_MAP_POSITIVE_Z:
  23756. case e.TEXTURE_CUBE_MAP_NEGATIVE_Z:
  23757. return s.TextureCube;
  23758. case e.TEXTURE_2D:
  23759. return s.Texture2D;
  23760. default:
  23761. return null
  23762. }
  23763. }
  23764. ,
  23765. n.prototype.initComposer = function() {
  23766. this.composer = new r.EffectComposer(this.renderer),
  23767. this.composer.addPass(new r.RenderPass(this.scene,this.camera)),
  23768. //this.composer.addPass(this.effects.hblurPass),
  23769. //this.composer.addPass(this.effects.vblurPass)
  23770. this.composer.addPass(this.effects.transitionMaskPass)//add
  23771. }
  23772. ,
  23773. n.prototype.setSize = function(e, t, devicePixelRatio) {
  23774. this.renderWidth = e,
  23775. this.renderHeight = t,
  23776. this.effects.aspect = e / t,
  23777. /* this.renderer.setSize(e, t), -----MP */
  23778. this.renderer.setSize(e, t, false, devicePixelRatio), //改 为了防止给canvas设置宽高
  23779. this.composer.setSize(e, t);
  23780. for (var i = 0; i < this.resizeListeners.length; i++)
  23781. this.resizeListeners[i].setSize(e, t)
  23782. }
  23783. ,
  23784. n.prototype.render = function() {
  23785. //this.effects.currentBlur > 0 ? this.composer.render() : this.renderer.render(this.scene, this.camera)
  23786. this.effects.transitionMaskPass.enabled ? this.composer.render() : this.renderer.render(this.scene, this.camera)
  23787. }
  23788. /******************************************************************************************************徐世廷**********************************************************************/
  23789. var vrPermission = {};
  23790. var vrPermissionCallBack = function(info1,info2){
  23791. if(info1 == "reset"){
  23792. vrPermission = {};
  23793. }else{
  23794. vrPermission[info1] = info2
  23795. if(Object.keys(vrPermission).length == 2 && (vrPermission.deviceMotion != "granted" || vrPermission.deviceOrientation != "granted")){
  23796. alert("运动和方向访问失败。这会导致画面视角一直固定。您需要完全关闭此应用,然后再次打开,并允许访问运动与方向。" )
  23797. }
  23798. }
  23799. }
  23800. n.prototype.boluoVrInit = function() {
  23801. console.log("boluoVrInit")
  23802. this.isHuawei5X = m.detectHUAWEI5X(),
  23803. this.oldRenderer = this.renderer,
  23804. this.newRenderer = new this.vrRenderer(this.renderer,this,this.camera);
  23805. window.panoCamera = this.camera;
  23806. var a = this;
  23807. window._vrEnabled = !1,
  23808. Object.defineProperty(window, "vrEnabled", {
  23809. get: function() {
  23810. return window._vrEnabled
  23811. },
  23812. set: function(b) {
  23813. b = !!b,
  23814. b ? (a.renderer = a.newRenderer,
  23815. window.vrMarkers.forEach(function(a) {
  23816. a.visible = !0
  23817. })) : (a.renderer = a.oldRenderer,
  23818. window.vrMarkers.forEach(function(a) {
  23819. a.visible = !1
  23820. })),
  23821. a.cursor.visible = b,
  23822. a.setSize(window.innerWidth, window.innerHeight),
  23823. window._vrEnabled = b
  23824. if(b){
  23825. setTimeout(function(){
  23826. console.log("orientEnable"+window.orientEnable)
  23827. if(window.vrEnabled && !window.orientEnable){//很可能没能触发陀螺仪事件
  23828. if(m.detectIOS()/* && m.detectSafari() */){
  23829. var b = m.iosVersion();//{major: 10, minor: 3, patch: 1}
  23830. console.log("开始获取权限 major"+b.major)
  23831. if(b.major == 12 && b.minor>=2){
  23832. if(browser.detectSafari()) alert("浏览器未能检测到转动。为完整体验VR效果,请打开 “设置” > “Safari” > “隐私和安全” 下的 “运动和方向访问” 开关,然后刷新此页面。")
  23833. else{//app??
  23834. alert("浏览器未能检测到转动。请在手机或浏览器设置中开启了运动和方向访问等设置,然后刷新此页面。")
  23835. }
  23836. }else if(b.major >= 13){
  23837. if(!window.location.href.includes("https://")){
  23838. console.log("需要https");
  23839. alert("当前网页下,高于ios12的浏览器版本可能不支持陀螺仪开启。")
  23840. return;
  23841. }
  23842. var hasFailed = window.vrPermission && (window.vrPermission.deviceMotion != "granted" || window.vrPermission.deviceOrientation != "granted")
  23843. setTimeout(()=>{//如果使用了alert会阻断这个事件,报以下错requusting device orientation or motion access requires a user gesture
  23844. if(!window.vrEnabled || window.orientEnable)return;
  23845. vrPermissionCallBack("reset")
  23846. console.log(window.DeviceMotionEvent)
  23847. if ( window.DeviceMotionEvent && window.DeviceMotionEvent.requestPermission && typeof window.DeviceMotionEvent.requestPermission === 'function') {
  23848. console.log("开始获取权限1")
  23849. ///注意:需要https 本地服务器permissionState会得到denied
  23850. window.DeviceMotionEvent.requestPermission().then(permissionState => {
  23851. console.log("permissionState1: "+permissionState)
  23852. vrPermissionCallBack("deviceMotion", permissionState)
  23853. }).catch(function(e){
  23854. vrPermissionCallBack("deviceMotion", false)
  23855. console.log(e)
  23856. })
  23857. }else{
  23858. console.log("window.DeviceMotionEvent undefined")
  23859. vrPermissionCallBack("deviceMotion", false)
  23860. }
  23861. if ( window.DeviceOrientationEvent && window.DeviceOrientationEvent.requestPermission && typeof window.DeviceOrientationEvent.requestPermission === 'function') {
  23862. console.log("开始获取权限2")
  23863. window.DeviceOrientationEvent.requestPermission().then(permissionState => {
  23864. console.log("permissionState2: "+permissionState)
  23865. vrPermissionCallBack("deviceOrientation", permissionState)
  23866. }).catch(function(e){
  23867. vrPermissionCallBack("deviceOrientation", false)
  23868. console.log(e)
  23869. })
  23870. }else{
  23871. console.log("window.DeviceOrientationEvent undefined")
  23872. vrPermissionCallBack("deviceOrientation", false)
  23873. }
  23874. },hasFailed ? 0 : 150)
  23875. /* /* setTimeout(function(){
  23876. if(settings.vrEnabled && !window.orientEnable){
  23877. $alert("若画面视角一直固定,您需要完全关闭Safari浏览器,然后再次打开以开启运动和方向访问。")
  23878. }
  23879. },4000) */
  23880. }else console.log("陀螺仪未能启用 ios "+b.major+"."+b.minor)
  23881. }else{
  23882. //$alert("浏览器未能检测到转动", "请在手机或浏览器设置中开启了运动和方向访问等设置,然后刷新此页面。")
  23883. }
  23884. }else{
  23885. //已经触发了
  23886. }
  23887. },200);
  23888. }
  23889. }
  23890. }),
  23891. this.createCursor(.5, !1, 1, 16777215, 0);
  23892. var b = {
  23893. setSize: function(b, c) {
  23894. a.camera.aspect = b / c
  23895. }
  23896. };
  23897. this.resizeListeners.push(b),
  23898. this.vrLoadingInit()
  23899. }
  23900. ,
  23901. n.prototype.vrLoadingInit = function() {
  23902. var a = function(camera) {
  23903. var a = this
  23904. , b = new r.RingGeometry(1.3,1.5,32,32,0,1.2 * Math.PI)
  23905. , c = new r.MeshBasicMaterial({
  23906. color: 4967932,
  23907. side: r.DoubleSide
  23908. })
  23909. , d = new r.Mesh(b,c);
  23910. this.mesh = d,
  23911. d.position.z = -2,
  23912. d.scale.set(.08, .08, .08),
  23913. d.visible = !1,
  23914. camera.add(d),
  23915. //window.player.camera.add(d),
  23916. a.enabled = !1,
  23917. this.update = function(b) {
  23918. 1 == a.enabled && (d.rotation.z += 15 * b)
  23919. }
  23920. }
  23921. , a = new a(this.camera);
  23922. window.Loading = a,
  23923. this.updateListeners.push(a)
  23924. }
  23925. ,
  23926. n.prototype.createCursor = function(a, b, c, d, e) {
  23927. var g, h = new r.SpriteMaterial({
  23928. opacity: c,
  23929. color: d,
  23930. transparent: b,
  23931. map: this.boluoGetTexture("static/images/cursor.png"),
  23932. needsUpdate: !0,
  23933. side: r.DoubleSide
  23934. });
  23935. h.map.offset = new r.Vector2(1 / 17 * e,0),
  23936. h.map.repeat = new r.Vector2(1 / 17,1),
  23937. h.depthTest = !1,
  23938. h.blending = r.AdditiveBlending,
  23939. g = new r.Sprite(h),
  23940. // g.scale.set(a, a, a),
  23941. g.scale.set(.3,.3,.3)
  23942. g.position.z = -2,
  23943. g.visible = !1,
  23944. g.name = "cursor",
  23945. this.camera.add(g),
  23946. this.scene.add(this.camera),
  23947. this.cursor = g;
  23948. var i = new this.CursorAnimation(this.scene,g,this.camera);
  23949. this.cursor.triggerTargetEvent = i.triggerTargetEvent,
  23950. this.updateListeners.push(i)
  23951. }
  23952. ,
  23953. window.orientEnable = 0; //是否能触发deviceorientation
  23954. n.prototype.CursorAnimation = function(a, b, c) {
  23955. function d() {
  23956. g.orient = r.Math.degToRad(window.orientation || 0)
  23957. }
  23958. function e(a) {
  23959. if(!window.vrEnabled && window.orientEnable) return;
  23960. window.orientEnable || (window.orientEnable = 1);
  23961. var b = r.Math.degToRad(a.alpha)
  23962. , c = r.Math.degToRad(a.beta)
  23963. , d = r.Math.degToRad(a.gamma);
  23964. if (this.isHuawei5X ? (-1e3 === g.alpha && (g.alpha = b),
  23965. -1e3 === g.beta && (g.beta = c),
  23966. -1e3 === g.gamma && (g.gamma = d),
  23967. Math.abs(b - g.alpha) > .06 && (g.alpha = b),
  23968. Math.abs(c - g.beta) > .006 && (g.beta = c),
  23969. Math.abs(d - g.gamma) > .006 && (g.gamma = d)) : (g.alpha = b,
  23970. g.beta = c,
  23971. g.gamma = d),
  23972. n.vrDebug) {
  23973. $("#info-device-orientation").css("display", "block");
  23974. var e = "";
  23975. e += "alpha=(" + g.alpha + ")<BR/>",
  23976. e += "beta=(" + g.beta + ")<BR/>",
  23977. e += "gamma=" + g.gamma + "<BR/>",
  23978. document.getElementById("info-device-orientation").innerHTML = e
  23979. }
  23980. }
  23981. this.cursor = b,
  23982. this.raycaster = new r.Raycaster,
  23983. this.targetEventObj = {},
  23984. this.type = 1,
  23985. this.tweenFlag = !0;
  23986. var g = this;
  23987. this.target = c,
  23988. console.log(c.uuid),
  23989. this.euler = new r.Euler,
  23990. this.q0 = new r.Quaternion,
  23991. this.q1 = new r.Quaternion(-Math.sqrt(.5),0,0,Math.sqrt(.5)),
  23992. this.zee = new r.Vector3(0,0,1),
  23993. this.alpha = -1e3,
  23994. this.beta = -1e3,
  23995. this.gamma = -1e3,
  23996. this.orient = r.Math.degToRad(window.orientation || 0),
  23997. window.addEventListener("orientationchange", d),
  23998. window.addEventListener("deviceorientation", e),
  23999. this.setObjectQuaternion = function(a, b, d, e, f) {
  24000. g.euler.set(d, b, -e, "YXZ"),
  24001. a.setFromEuler(g.euler),
  24002. a.multiply(g.q1),
  24003. a.multiply(g.q0.setFromAxisAngle(g.zee, -f)),
  24004. c.updateMatrixWorld()
  24005. }
  24006. ,
  24007. parent !== window && window.addEventListener("message", function(a) {
  24008. var b = JSON.parse(a.data)
  24009. , c = -1 !== window.navigator.userAgent.indexOf("KIW-TL00H");
  24010. b && b.alpha && b.beta && b.gamma && function(a) {
  24011. var c = r.Math.degToRad(b.alpha)
  24012. , d = r.Math.degToRad(b.beta)
  24013. , e = r.Math.degToRad(b.gamma);
  24014. a ? (-1e3 === g.alpha && (g.alpha = c),
  24015. -1e3 === g.beta && (g.beta = d),
  24016. -1e3 === g.gamma && (g.gamma = e),
  24017. Math.abs(c - g.alpha) > .06 && (g.alpha = c),
  24018. Math.abs(d - g.beta) > .006 && (g.beta = d),
  24019. Math.abs(e - g.gamma) > .006 && (g.gamma = e)) : (g.alpha = c,
  24020. g.beta = d,
  24021. g.gamma = e)
  24022. }(c)
  24023. }),
  24024. this.update = function(a) {
  24025. TWEEN.update();
  24026. if(window.ifTest && window.vrEnabled) this.triggerTargetEvent() //测试时不根据陀螺仪来转向
  24027. else window.vrEnabled && (this.setObjectQuaternion(this.target.quaternion, this.alpha, this.beta, this.gamma, this.orient ),
  24028. this.triggerTargetEvent())
  24029. }
  24030. ,
  24031. this.triggerTargetEvent = function() {
  24032. var a = this.choseObj()
  24033. , b = a ? a.object : void 0;
  24034. this.targetEventObj.currentObj = b,
  24035. b !== this.targetEventObj.lastObj && (b && this.autoCursorPosition(a),
  24036. 1 === this.type ? (this.cursorAnimate && this.cursorAnimate.stop(),
  24037. b && b.enabled && this.startAnimate(function() {
  24038. this.clickCallback(b)
  24039. }
  24040. .bind(this))) : this.type,
  24041. this.targetEventObj.lastObj = b)
  24042. }
  24043. ,
  24044. this.choseObj = function() {
  24045. this.raycaster.setFromCamera({
  24046. x: 0,
  24047. y: 0
  24048. }, c);
  24049. var a = (this.raycaster.ray,
  24050. window.vrMarkers)
  24051. , b = this.raycaster.intersectObjects(a);
  24052. if (b.length > 0)
  24053. return b[0]
  24054. }
  24055. ,
  24056. this.clickCallback = function(a) {
  24057. this.runTHREEAction(a, "onclick")
  24058. }
  24059. ,
  24060. this.runTHREEAction = function(a, b) {
  24061. switch (b) {
  24062. case "onclick":
  24063. a._listeners && a._listeners.click && a._listeners.click.forEach(function(a) {
  24064. a()
  24065. });
  24066. break;
  24067. case "onhover":
  24068. a._listeners && a._listeners.hover && a._listeners.hover.forEach(function(a) {
  24069. a()
  24070. });
  24071. break;
  24072. case "onout":
  24073. a._listeners && a._listeners.out && a._listeners.out.forEach(function(a) {
  24074. a()
  24075. })
  24076. }
  24077. }
  24078. ,
  24079. this.startAnimate = function(a) {
  24080. this.tweenFlag && this.initAnimation(a)
  24081. }
  24082. ,
  24083. this.initAnimation = function(a) {
  24084. var b = this
  24085. , c = this.cursor.material.map.offset
  24086. , d = function(a) {
  24087. return Math.floor(17 * a) / 17
  24088. };
  24089. b.tweenFlag = !1,
  24090. this.cursorAnimate = new TWEEN.Tween(c).to({
  24091. x: 1
  24092. }, 1e3).onStart(function() {
  24093. b.tweenFlag = !1
  24094. }).onStop(function() {
  24095. b.tweenFlag = !0,
  24096. this.x = 0,
  24097. c.x = 0
  24098. }).onUpdate(function() {}).onComplete(function() {
  24099. a(),
  24100. c.x = 0,
  24101. setTimeout(function() {
  24102. b.tweenFlag = !0
  24103. }, 1500)
  24104. }),
  24105. this.cursorAnimate.easing(d),
  24106. this.cursorAnimate.start()
  24107. }
  24108. ,
  24109. this.autoCursorPosition = function(a) {
  24110. // var b = Math.abs(a.distance - 10);
  24111. // this.cursor.position.z = -b,
  24112. // b /= 10;
  24113. // alert(b);
  24114. // this.cursor.scale.set(b, b, b)
  24115. this.cursor.scale.set(.3,.3,.3)
  24116. }
  24117. }
  24118. ,
  24119. n.prototype.vrRenderer = function(a, b, c) {
  24120. var d = new b.vrCamera(c);
  24121. d.bananaAspect = .8,
  24122. this.width,
  24123. this.height;
  24124. var b = this;
  24125. this.setSize = function(c, d) {
  24126. a.setSize.call(this, c, d),
  24127. b.width = c,
  24128. b.height = d
  24129. }
  24130. ,
  24131. this.render = function(b, c, e, f) {
  24132. window.cameraQua = c.quaternion.clone();
  24133. var g, h;
  24134. if (c.__RESS__SKIP__STEREO__)
  24135. return a.render(b, c, e, f);
  24136. if ("PerspectiveCamera" === c.type)
  24137. g = d.cameraL,
  24138. h = d.cameraR,
  24139. b.updateMatrixWorld(),
  24140. null === c.parent && c.updateMatrixWorld(),
  24141. d.vrCameraUpdate(c);
  24142. else {
  24143. if ("OrthographicCamera" !== c.type)
  24144. return DEBUG && console.error("Unsupported renderer: ", c.type);
  24145. g = h = c
  24146. }
  24147. a.setScissorTest(!0),
  24148. a.setScissor(0, 0, this.width / 2, this.height),
  24149. a.setViewport(0, 0, this.width / 2, this.height),
  24150. a.render.call(this, b, g, e, f),
  24151. a.setScissor(this.width / 2, 0, this.width / 2, this.height),
  24152. a.setViewport(this.width / 2, 0, this.width / 2, this.height),
  24153. a.render.call(this, b, h, e, f),
  24154. a.setScissorTest(!1)
  24155. }
  24156. ,
  24157. this.__proto__ = {
  24158. __proto__: a
  24159. }
  24160. }
  24161. ,
  24162. n.prototype.vrCamera = function(a) {
  24163. this.type = "StereoCamera",
  24164. this._aspect = 1,
  24165. this._overlap = .064,
  24166. this.cameraL = new r.PerspectiveCamera,
  24167. this.cameraL.layers.enable(1),
  24168. this.cameraL.near = 0.01,//xzw add
  24169. this.cameraL.matrixAutoUpdate = !1,
  24170. this.cameraR = new r.PerspectiveCamera,
  24171. this.cameraR.layers.enable(2),
  24172. this.cameraR.near = 0.01,//xzw add
  24173. this.cameraR.matrixAutoUpdate = !1,
  24174. this.eyeRight = new r.Matrix4,
  24175. this.eyeLeft = new r.Matrix4,
  24176. this.vrCameraNeedsUpdate = !0,
  24177. window.vrCameraL = this.cameraL; // fyz 记录vr相机
  24178. Object.defineProperty(this, "bananaAspect", {
  24179. get: function() {
  24180. return this._aspect
  24181. },
  24182. set: function(a) {
  24183. this._aspect !== a && (this.vrCameraNeedsUpdate = !0),
  24184. this._aspect = a
  24185. }
  24186. }),
  24187. Object.defineProperty(this, "overlap", {
  24188. get: function() {
  24189. return this._overlap
  24190. },
  24191. set: function(a) {
  24192. this._overlap !== a && (this.vrCameraNeedsUpdate = !0),
  24193. this._overlap = a
  24194. }
  24195. }),
  24196. this.vrCameraUpdate = function(a) {
  24197. this.vrCameraNeedsUpdate = true;
  24198. if (this.vrCameraNeedsUpdate = this.vrCameraNeedsUpdate || this.bananaFov !== a.fov || this.bananaReal_aspect !== a.aspect * this.bananaAspect || this.bananaNear !== a.near || this.bananaFar !== a.far,
  24199. this.vrCameraNeedsUpdate) {
  24200. this.vrCameraNeedsUpdate = !1,
  24201. //console.debug("vrCameraUpdate"),
  24202. this.bananaFocus = a.focus,
  24203. this.bananaFov = a.fov,
  24204. this.bananaReal_aspect = a.aspect * this.bananaAspect,
  24205. this.bananaNear = a.near,
  24206. this.bananaFar = a.far,
  24207. //console.debug(a.aspect),
  24208. this.bananaFocus = 10;
  24209. var b, c, d = a.projectionMatrix.clone(), e = this.overlap / 2, f = e * this.bananaNear / this.bananaFocus, g = this.bananaNear * Math.tan(Math.PI / 180 * this.bananaFov * .5);
  24210. this.eyeLeft.elements[12] = -e,
  24211. this.eyeRight.elements[12] = e,
  24212. b = -g * this.bananaReal_aspect + f,
  24213. c = g * this.bananaReal_aspect + f,
  24214. d.elements[0] = 2 * this.bananaNear / (c - b),
  24215. d.elements[8] = (c + b) / (c - b),
  24216. this.cameraL.projectionMatrix.copy(d),
  24217. b = -g * this.bananaReal_aspect - f,
  24218. c = g * this.bananaReal_aspect - f,
  24219. d.elements[0] = 2 * this.bananaNear / (c - b),
  24220. d.elements[8] = (c + b) / (c - b),
  24221. this.cameraR.projectionMatrix.copy(d)
  24222. }
  24223. this.cameraL.matrixWorld.copy(a.matrixWorld).multiply(this.eyeLeft),
  24224. this.cameraR.matrixWorld.copy(a.matrixWorld).multiply(this.eyeRight)
  24225. }
  24226. }
  24227. ,
  24228. n.prototype.boluoGetTexture = function(a) {
  24229. var b = new r.TextureLoader;
  24230. return b.crossOrigin = "anonymous",
  24231. b.load(a)
  24232. }
  24233. ,
  24234. /***********************************************************************************************************************************************************************************/
  24235. n.prototype.updateScreenSize = function() {//xzw 改 为了截屏 要改canvas大小 以及缩放时不模糊
  24236. var W,H;//当截屏时有setTimeout 期间不能恢复大小,所以要用W,H记录正常大小
  24237. return function(o){
  24238. var render = false;
  24239. var ratio;
  24240. var w, h; //记录应当render的大小
  24241. if(o && !o.resize && o.width!= void 0 && o.height!= void 0){
  24242. w = o.width, h = o.height, render = true, ratio=1;
  24243. }else{
  24244. w = $('#player').width();
  24245. h = $('#player').height();
  24246. o && o.resize && (W = this.renderWidth, H = this.renderHeight);
  24247. (w !== W || h !== H || this.forceUpdateSize) &&
  24248. (W = w, H = h, render = true, ratio = window.devicePixelRatio);
  24249. }
  24250. if(render){
  24251. this.setSize(w, h, ratio);
  24252. this.forceUpdateSize = !1
  24253. }
  24254. }
  24255. }()
  24256. ,
  24257. n.prototype.updateComponents = function() {
  24258. for (var e = Math.min(1, this.updateClock.getDelta()), t = 0; t < this.updateListeners.length; t++)
  24259. this.updateListeners[t].update(e)
  24260. }
  24261. ,
  24262. n.prototype.suspend = function() {
  24263. this.started = !1,
  24264. this.suspendedObjects = this.scene.children.map(function(e) {
  24265. return this.scene.remove(e),
  24266. e
  24267. }
  24268. .bind(this)),
  24269. this.render()
  24270. }
  24271. ,
  24272. n.prototype.resume = function() {
  24273. this.suspendedObjects.forEach(function(e) {
  24274. this.scene.add(e)
  24275. }
  24276. .bind(this)),
  24277. this.suspendedObjects = [],
  24278. this.started = !0,
  24279. p()
  24280. }
  24281. ;
  24282. var p = function() {
  24283. this.started && (window.requestAnimationFrame(p),
  24284. this.updateScreenSize(), // fyz resize
  24285. this.updateComponents(),
  24286. this.updateTextureMemory(),
  24287. this.render(),
  24288. window.stats && (window.fps = stats.update()),
  24289. this.emit(a.AfterRender))
  24290. };
  24291. n.prototype.getImageData = function() {
  24292. var e = document.createElement("canvas")
  24293. , t = e.getContext("2d");
  24294. return function(i, n, r) {
  24295. return e.width === n && e.height === r || (e.width = n,
  24296. e.height = r),
  24297. t.drawImage(i, 0, 0, n, r),
  24298. t.getImageData(0, 0, n, r)
  24299. }
  24300. }(),
  24301. n.prototype.initSizedTexture2D = function(e, t, i) {
  24302. var n = this.renderer
  24303. , o = n.context
  24304. , a = n.state
  24305. , s = new r.Texture(null);
  24306. s.flipY = !1,
  24307. i !== !0 && (i = !1),
  24308. s.generateMipmaps = i;
  24309. var l = n.paramThreeToGL(s.format)
  24310. , c = n.paramThreeToGL(s.type)
  24311. , h = n.properties.get(s)
  24312. , u = o.createTexture();
  24313. a.bindTexture(o.TEXTURE_2D, u),
  24314. o.pixelStorei(o.UNPACK_FLIP_Y_WEBGL, s.flipY),
  24315. o.texImage2D(o.TEXTURE_2D, 0, l, e, e, 0, l, c, null),
  24316. s.wrapS = t,
  24317. s.wrapT = t;
  24318. var d = n.paramThreeToGL(t);
  24319. return o.texParameteri(o.TEXTURE_2D, o.TEXTURE_WRAP_S, d),
  24320. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_WRAP_T, d),
  24321. i ? (s.magFilter = r.LinearFilter,
  24322. s.minFilter = r.LinearMipMapLinearFilter,
  24323. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MAG_FILTER, o.LINEAR),
  24324. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MIN_FILTER, o.LINEAR_MIPMAP_NEAREST),
  24325. o.generateMipmap(o.TEXTURE_2D)) : (s.magFilter = r.LinearFilter,
  24326. s.minFilter = r.LinearFilter,
  24327. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MAG_FILTER, o.LINEAR),
  24328. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MIN_FILTER, o.LINEAR)),
  24329. a.bindTexture(o.TEXTURE_2D, null),
  24330. h.__webglTexture = u,
  24331. s
  24332. }
  24333. ,
  24334. n.prototype.initSizedCubeMap = function(e, t) {
  24335. var i = this.renderer
  24336. , n = i.context
  24337. , o = i.state
  24338. , a = new r.CubeTexture([null, null, null, null, null, null]);
  24339. a.flipY = !1,
  24340. a.generateMipmaps = t;
  24341. var s = i.paramThreeToGL(a.format)
  24342. , l = i.paramThreeToGL(a.type)
  24343. , c = i.properties.get(a)
  24344. , h = n.createTexture();
  24345. o.bindTexture(n.TEXTURE_CUBE_MAP, h),
  24346. n.pixelStorei(n.UNPACK_FLIP_Y_WEBGL, a.flipY);
  24347. for (var u = 0; u < 6; u++)
  24348. n.texImage2D(n.TEXTURE_CUBE_MAP_POSITIVE_X + u, 0, s, e, e, 0, s, l, null);
  24349. return t ? (a.magFilter = r.LinearFilter,
  24350. a.minFilter = r.LinearMipMapLinearFilter,
  24351. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MAG_FILTER, n.LINEAR),
  24352. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MIN_FILTER, n.LINEAR_MIPMAP_LINEAR),
  24353. n.texParameteri(n.TEXTURE_CUBE_MAP, n.GENERATE_MIPMAP, n.TRUE),
  24354. n.generateMipmap(n.TEXTURE_CUBE_MAP)) : (a.magFilter = r.LinearFilter,
  24355. a.minFilter = r.LinearFilter,
  24356. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MAG_FILTER, n.LINEAR),
  24357. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MIN_FILTER, n.LINEAR)),
  24358. o.bindTexture(n.TEXTURE_CUBE_MAP, null),
  24359. c.__image__webglTextureCube = h,
  24360. a
  24361. }
  24362. ,
  24363. n.prototype.deallocateCubeTexture = function(e) {
  24364. var t = this.renderer
  24365. , i = t.context
  24366. , n = t.properties.get(e);
  24367. i.deleteTexture(n.__image__webglTextureCube)
  24368. }
  24369. ,
  24370. n.prototype.uploadTexture2D = function(e, t, i, n, r, o) {
  24371. var a = this.renderer
  24372. , s = a.context
  24373. , l = a.state
  24374. , c = a.properties.get(t);
  24375. l.bindTexture(s.TEXTURE_2D, c.__webglTexture),
  24376. s.pixelStorei(s.UNPACK_FLIP_Y_WEBGL, t.flipY),
  24377. s.pixelStorei(s.UNPACK_PREMULTIPLY_ALPHA_WEBGL, t.premultiplyAlpha),
  24378. s.pixelStorei(s.UNPACK_ALIGNMENT, t.unpackAlignment),
  24379. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_WRAP_S, a.paramThreeToGL(t.wrapS)),
  24380. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_WRAP_T, a.paramThreeToGL(t.wrapT)),
  24381. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_MAG_FILTER, a.paramThreeToGL(t.magFilter)),
  24382. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_MIN_FILTER, a.paramThreeToGL(t.minFilter)),
  24383. s.texSubImage2D(s.TEXTURE_2D, 0, i, n, s.RGBA, s.UNSIGNED_BYTE, e),
  24384. t.generateMipmaps && s.generateMipmap(s.TEXTURE_2D),
  24385. l.bindTexture(s.TEXTURE_2D, null)
  24386. }
  24387. ,
  24388. n.prototype.uploadTexture3D = function(e, t, i, n, r, o, a) {
  24389. var s = this.renderer
  24390. , l = s.context
  24391. , c = s.state
  24392. , h = s.properties.get(t);
  24393. c.bindTexture(l.TEXTURE_CUBE_MAP, h.__image__webglTextureCube),
  24394. l.pixelStorei(l.UNPACK_FLIP_Y_WEBGL, t.flipY),
  24395. l.texSubImage2D(r, 0, i, n, l.RGBA, l.UNSIGNED_BYTE, e),
  24396. t.generateMipmaps && l.generateMipmap(l.TEXTURE_CUBE_MAP),
  24397. c.bindTexture(l.TEXTURE_CUBE_MAP, null)
  24398. }
  24399. ,
  24400. n.prototype.rebuildMipMaps2D = function(e) {
  24401. var t = this.renderer
  24402. , i = t.context
  24403. , n = t.state;
  24404. t.properties.get(e);
  24405. i.generateMipmap(i.TEXTURE_2D),
  24406. n.bindTexture(i.TEXTURE_2D, null)
  24407. }
  24408. ,
  24409. n.prototype.rebuildMipMaps3D = function(e) {
  24410. var t = this.renderer
  24411. , i = t.context
  24412. , n = t.state
  24413. , r = t.properties.get(e);
  24414. n.bindTexture(i.TEXTURE_CUBE_MAP, r.__image__webglTextureCube),
  24415. i.generateMipmap(i.TEXTURE_CUBE_MAP),
  24416. n.bindTexture(i.TEXTURE_CUBE_MAP, null)
  24417. }
  24418. ,
  24419. n.prototype.renderToCubeMap = function() {
  24420. var e = !1
  24421. , t = null
  24422. , i = null
  24423. , n = null
  24424. , a = null
  24425. , s = null
  24426. , l = 1;
  24427. return function(c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w) {
  24428. var _ = this.renderer;
  24429. _.context;
  24430. e || (i = new r.OrthographicCamera(l / -2,l / 2,l / 2,l / -2,-200,200),
  24431. i.position.z = 150,
  24432. t = new r.Scene,
  24433. t.add(i),
  24434. n = new r.ShaderMaterial({
  24435. uniforms: {
  24436. tDiffuse: {
  24437. type: "t",
  24438. value: null
  24439. },
  24440. alpha: {
  24441. type: "f",
  24442. value: 1
  24443. }
  24444. },
  24445. vertexShader: o.basicTextured.vertexShader,
  24446. fragmentShader: o.basicTextured.fragmentShader,
  24447. depthWrite: !1,
  24448. depthTest: !1,
  24449. side: r.DoubleSide
  24450. }),
  24451. a = new r.PlaneBufferGeometry(l,l),
  24452. s = new r.Mesh(a,n),
  24453. s.position.z = 0,
  24454. t.add(s),
  24455. e = !0);
  24456. var T = a.getAttribute("uv");
  24457. T.setDynamic(!0),
  24458. T.needsUpdate = !0;
  24459. var x = T.array
  24460. , S = p / u
  24461. , M = f / d
  24462. , R = g / u
  24463. , P = m / d;
  24464. x[0] = S,
  24465. x[1] = M + P,
  24466. x[2] = S + R,
  24467. x[3] = M + P,
  24468. x[4] = S,
  24469. x[5] = M,
  24470. x[6] = S + R,
  24471. x[7] = M;
  24472. var O = a.getAttribute("position");
  24473. O.setDynamic(!0),
  24474. O.needsUpdate = !0;
  24475. var L = O.array
  24476. , D = v / h.width - l / 2
  24477. , N = A / h.height - l / 2
  24478. , B = y / h.width
  24479. , F = C / h.height;
  24480. L[0] = D,
  24481. L[1] = N + F,
  24482. L[3] = D + B,
  24483. L[4] = N + F,
  24484. L[6] = D,
  24485. L[7] = N,
  24486. L[9] = D + B,
  24487. L[10] = N;
  24488. this.renderer.properties.get(c);
  24489. n.uniforms.tDiffuse.value = c,
  24490. n.blending = E || r.NoBlending,
  24491. n.transparent = !!b,
  24492. void 0 !== w && null !== w || (w = 1),
  24493. n.uniforms.alpha.value = w,
  24494. n.needUpdate = !0,
  24495. h.activeCubeFace = I,
  24496. h.viewport.set(0, 0, h.width, h.height);
  24497. var V = this.renderer.autoClear;
  24498. this.renderer.autoClear = !1,
  24499. this.renderer.render(t, i, h, !1),
  24500. this.renderer.autoClear = V
  24501. }
  24502. }(),
  24503. n.prototype.copyCubeMap = function() {
  24504. var e = !1
  24505. , t = null
  24506. , i = null
  24507. , a = null
  24508. , s = null
  24509. , l = null
  24510. , c = new r.Euler;
  24511. new r.Vector3;
  24512. return function(h, u, d, p, f, g, m, v, A) {
  24513. this.renderer;
  24514. if (!e) {
  24515. var y = 2;
  24516. i = new r.OrthographicCamera(y / -2,y / 2,y / 2,y / -2,0,200),
  24517. i.position.set(0, 0, 0),
  24518. t = new r.Scene,
  24519. t.add(i),
  24520. a = new r.ShaderMaterial({
  24521. uniforms: {
  24522. tDiffuse: {
  24523. type: "t",
  24524. value: null
  24525. },
  24526. alpha: {
  24527. type: "f",
  24528. value: 1
  24529. }
  24530. },
  24531. vertexShader: o.copyCubeMap.vertexShader,
  24532. fragmentShader: o.copyCubeMap.fragmentShader,
  24533. depthWrite: !1,
  24534. depthTest: !1,
  24535. side: r.DoubleSide
  24536. }),
  24537. s = new r.BoxGeometry(y,y,y),
  24538. l = new r.Mesh(s,a),
  24539. t.add(l),
  24540. e = !0
  24541. }
  24542. for (var C = 0; C < 6; C++)
  24543. n.getCubeOrientationForCubeFace(C, c),
  24544. l.rotation.copy(c),
  24545. l.matrixWorldNeedsUpdate = !0,
  24546. l.updateMatrixWorld(),
  24547. a.uniforms.tDiffuse.value = h,
  24548. a.blending = m || r.NoBlending,
  24549. a.transparent = !!v,
  24550. void 0 !== A && null !== A || (A = 1),
  24551. a.uniforms.alpha.value = A,
  24552. a.needUpdate = !0,
  24553. u.activeCubeFace = C,
  24554. u.viewport.set(0, 0, f, g),
  24555. this.renderer.render(t, i, u, !1)
  24556. }
  24557. }(),
  24558. n.getLookAtForCubeFace = function(e, t) {
  24559. switch (e) {
  24560. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  24561. t.set(1, 0, 0);
  24562. break;
  24563. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  24564. t.set(-1, 0, 0);
  24565. break;
  24566. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  24567. t.set(0, 1, 0);
  24568. break;
  24569. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  24570. t.set(0, -1, 0);
  24571. break;
  24572. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  24573. t.set(0, 0, 1);
  24574. break;
  24575. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  24576. t.set(0, 0, -1)
  24577. }
  24578. }
  24579. ,
  24580. n.getCubeOrientationForCubeFace = function(e, t) {
  24581. switch (e) {
  24582. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  24583. t.set(0, -Math.PI / 2, 0);
  24584. break;
  24585. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  24586. t.set(0, Math.PI / 2, 0);
  24587. break;
  24588. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  24589. t.set(Math.PI / 2, Math.PI, 0);
  24590. break;
  24591. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  24592. t.set(-Math.PI / 2, Math.PI, 0);
  24593. break;
  24594. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  24595. t.set(0, -Math.PI, 0);
  24596. break;
  24597. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  24598. t.set(0, 0, 0)
  24599. }
  24600. }
  24601. ,
  24602. t.exports = n
  24603. }
  24604. , {
  24605. "../enum/GLCubeFaces": 25,
  24606. "../enum/GLTextureType": 26,
  24607. "../enum/SceneRendererEvents": 43,
  24608. "../exception/BasicException": 55,
  24609. "../exception/RendererCreationException": 57,
  24610. "../settings": 166,
  24611. "../shaders": 167,
  24612. /********************************************************************fyz改 from徐世廷**********************************************************************/
  24613. "../util/browser": 182,
  24614. /************************************************************************************************************************************************/
  24615. events: 202,
  24616. three: 217
  24617. }],
  24618. 159: [function(e, t, i) {
  24619. "use strict";
  24620. function n(e) {
  24621. this.messenger = new a(e),
  24622. this.clientKey = null
  24623. }
  24624. var r = e("../util/ajax")
  24625. , o = e("./PostMessageType")
  24626. , a = e("./postmessage")
  24627. , s = e("./VersionInfo")
  24628. , l = e("events").EventEmitter
  24629. , c = window.location.origin + "/api/v1/user/";
  24630. n.prototype = Object.create(l.prototype),
  24631. n.prototype.bindEvents = function() {
  24632. this.messenger.on(o.ACTION, this.onMessageReceived.bind(this))
  24633. }
  24634. ,
  24635. n.prototype.waitForConnection = function() {
  24636. var e = new Promise(function(e, t) {
  24637. this.messenger.on(o.CONNECT, function(i) {
  24638. this.onConnectionReceived(i).then(e.bind(this, i.sdkVersion), t.bind())
  24639. }
  24640. .bind(this))
  24641. }
  24642. .bind(this));
  24643. return e
  24644. }
  24645. ,
  24646. n.prototype.onConnectionReceived = function(e) {
  24647. return this.messenger.setTarget(e.source, e.origin),
  24648. this.verifyConnection(e).then(function(t, i) {
  24649. this.messenger.send({
  24650. type: o.ACCEPT,
  24651. toId: e.fromId,
  24652. warning: i
  24653. }),
  24654. this.clientKey = t,
  24655. this.messenger.removeAllListeners(o.CONNECT),
  24656. this.bindEvents()
  24657. }
  24658. .bind(this), function(t) {
  24659. this.messenger.send({
  24660. type: o.REJECT,
  24661. toId: e.fromId,
  24662. reason: t
  24663. }),
  24664. this.messenger.setTarget()
  24665. }
  24666. .bind(this))
  24667. }
  24668. ,
  24669. n.prototype.verifyConnection = function(e) {
  24670. return new Promise(function(t, i) {
  24671. var n;
  24672. if (s.isDeprecated(e.sdkVersion))
  24673. n = "这个版本正在被弃用";
  24674. else if (!s.isSupported(e.sdkVersion))
  24675. return i("不支持此版本的SDK");
  24676. var o = {
  24677. cache: !1,
  24678. headers: {
  24679. "X-port-Application-Key": e.applicationKey,
  24680. "X-port-Referrer": e.origin
  24681. }
  24682. };
  24683. r.get(c, o).done(t.bind(this, e.applicationKey, n)).fail(i.bind(this, "key/referrer mismatch"))
  24684. }
  24685. )
  24686. }
  24687. ,
  24688. n.prototype.onMessageReceived = function(e) {
  24689. if (this.validateClientApplicationKey(e.applicationKey)) {
  24690. var t = this;
  24691. e.onDone = function(i) {
  24692. i.toId = e.fromId,
  24693. i.uid = e.uid,
  24694. i.type = o.RESPONSE,
  24695. t.messenger.send(i)
  24696. }
  24697. ,
  24698. this.emit(o.ACTION, e)
  24699. }
  24700. }
  24701. ,
  24702. n.prototype.validateClientApplicationKey = function(e) {
  24703. return this.clientKey === e
  24704. }
  24705. ,
  24706. n.prototype.sendEvent = function(e, t) {
  24707. this.messenger.send({
  24708. type: o.EVENT,
  24709. eventType: e,
  24710. eventData: t
  24711. })
  24712. }
  24713. ,
  24714. t.exports = n
  24715. }
  24716. , {
  24717. "../util/ajax": 181,
  24718. "./PostMessageType": 160,
  24719. "./VersionInfo": 163,
  24720. "./postmessage": 165,
  24721. events: 202
  24722. }],
  24723. 160: [function(e, t, i) {
  24724. "use strict";
  24725. t.exports = Object.freeze({
  24726. CONNECT: "postmessage.connect",
  24727. ACCEPT: "postmessage.accept",
  24728. REJECT: "postmessage.reject",
  24729. ACTION: "postmessage.action",
  24730. RESPONSE: "postmessage.response",
  24731. EVENT: "postmessage.event"
  24732. })
  24733. }
  24734. , {}],
  24735. 161: [function(e, t, i) {
  24736. "use strict";
  24737. t.exports = Object.freeze({
  24738. MOVE: "sdk.move",
  24739. ENTER_PANO: "sdk.enterpano",
  24740. MODEL_LOADED: "sdk.modelloaded"
  24741. })
  24742. }
  24743. , {}],
  24744. 162: [function(e, t, i) {
  24745. "use strict";
  24746. t.exports = Object.freeze({
  24747. FLY: "transition.fly",
  24748. FADEOUT: "transition.fade",
  24749. INSTANT: "transition.instant"
  24750. })
  24751. }
  24752. , {}],
  24753. 163: [function(e, t, i) {
  24754. "use strict";
  24755. t.exports = {
  24756. current: "1.0",
  24757. supported: ["1.0"],
  24758. deprecated: [],
  24759. isSupported: function(e) {
  24760. return this.supported.indexOf(e) !== -1
  24761. },
  24762. isDeprecated: function(e) {
  24763. return this.deprecated.indexOf(e) !== -1
  24764. },
  24765. isValid: function(e) {
  24766. return this.isSupported(e) || this.isDeprecated(e)
  24767. }
  24768. }
  24769. }
  24770. , {}],
  24771. 164: [function(e, t, i) {
  24772. (function(i) {
  24773. "use strict";
  24774. function n(e, t, i) {
  24775. e && (e = e.toLowerCase().trim());
  24776. var n = new I.UP.clone
  24777. , r = Math.PI / 3
  24778. , o = Math.PI / 2;
  24779. switch (e) {
  24780. case "left":
  24781. i.copy(t),
  24782. i.applyAxisAngle(n, o);
  24783. break;
  24784. case "right":
  24785. i.copy(t),
  24786. i.applyAxisAngle(n, -o);
  24787. break;
  24788. case "forwardleft":
  24789. i.copy(t),
  24790. i.applyAxisAngle(n, r);
  24791. break;
  24792. case "forwardright":
  24793. i.copy(t),
  24794. i.applyAxisAngle(n, -r);
  24795. break;
  24796. case "forward":
  24797. default:
  24798. i.copy(t)
  24799. }
  24800. return i
  24801. }
  24802. function r(e, t) {
  24803. if (e) {
  24804. var i = {
  24805. pano: e,
  24806. lookAtPoint: null,
  24807. duration: null,
  24808. maxDistanceOverride: null,
  24809. skipWarpingCheck: !1
  24810. };
  24811. this.player.flyToPano(i, function() {
  24812. t && t({
  24813. success: !0,
  24814. message: "Transition complete."
  24815. })
  24816. })
  24817. } else
  24818. R.warn("Showcase -> clickPanoObject: Unable to find pano."),
  24819. t && t({
  24820. success: !1,
  24821. error: "Unable to find pano."
  24822. })
  24823. }
  24824. function o(e, t) {
  24825. var i = this.findRankedPano(e, t);
  24826. return i >= 0 ? this.handleToObject[i] : (R.warn("Showcase -> findRankedPanoObject: Unable to find nearby pano."),
  24827. null)
  24828. }
  24829. function a(e, t) {
  24830. var i = this.findRankedtag(e, t);
  24831. return i >= 0 ? this.handleToObject[i] : (R.warn("Showcase -> findRankedtagObject: Unable to find nearby tag."),
  24832. null)
  24833. }
  24834. function s(e, t) {
  24835. t.copy(I.FORWARD),
  24836. e.getDirection(t)
  24837. }
  24838. function l(e) {
  24839. function t(e) {
  24840. var t = (new c.Euler).setFromQuaternion(e.quaternion, "YXZ");
  24841. return {
  24842. x: c.Math.radToDeg(t._x),
  24843. y: c.Math.radToDeg(t._y),
  24844. z: c.Math.radToDeg(t._z)
  24845. }
  24846. }
  24847. var i = function(e) {
  24848. return e.alignmentType !== m.ALIGNED ? null : {
  24849. x: e.position.x,
  24850. y: e.position.y,
  24851. z: e.position.z
  24852. }
  24853. };
  24854. return {
  24855. panos: e.panos.list.map(function(n) {
  24856. var r = y.getCubemapUrls(e.urls, n.id, "high")[C.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z];
  24857. return {
  24858. uuid: n.id,
  24859. aligned: n.alignmentType === m.ALIGNED,
  24860. neighbourUUIDs: n.neighbourUUIDs.slice(),
  24861. position: i(n),
  24862. rotation: t(n),
  24863. thumbnail: r
  24864. }
  24865. })
  24866. }
  24867. }
  24868. var c = e("three")
  24869. , h = e("./ApiHost")
  24870. , u = e("../util/logger")
  24871. , d = e("../util/common")
  24872. , p = e("../util/math")
  24873. , f = e("../enum/ModelManagerEvents")
  24874. , g = e("./PostMessageType")
  24875. , m = e("../enum/AlignmentType")
  24876. , v = e("../enum/Direction")
  24877. , A = e("./TransitionStyles")
  24878. , y = e("../util/panorama")
  24879. , C = e("../enum/GLCubeFaces")
  24880. , I = e("../enum/Vectors")
  24881. , E = e("../enum/Viewmode")
  24882. , b = e("../enum/WarpStyle")
  24883. , w = (e("../enum/Keys"),
  24884. e("../enum/PlayerEvents"))
  24885. , _ = e("../sdk/SdkEvents")
  24886. , I = e("../enum/Vectors")
  24887. , T = e("../enum/ControlEvents")
  24888. , x = e("../enum/RenderLayers")
  24889. , S = (e("../constants"),
  24890. e("../settings"))
  24891. , M = e("../lib/jpeg_encoder")
  24892. , R = new u(i)
  24893. , P = function() {
  24894. var e = function e() {
  24895. e.playerDirection.copy(e.player.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  24896. e.player.getDirection(e.playerDirection),
  24897. e.projectVectors();
  24898. var t = e.playerDirection.angleTo(e.lastFacingDirection);
  24899. if (e.angleTravelled += Math.abs(t),
  24900. e.angleTravelled >= Math.abs(e.angle)) {
  24901. if (e.active = !1,
  24902. e.onDone) {
  24903. var i = e.onDone;
  24904. i()
  24905. }
  24906. } else
  24907. e.lastFacingDirection.copy(e.playerDirection),
  24908. window.setTimeout(e, 4)
  24909. };
  24910. return e.active = !1,
  24911. e.angle = 0,
  24912. e.angleTravelled = 0,
  24913. e.playerDirection = new c.Vector3,
  24914. e.lastFacingDirection = new c.Vector3,
  24915. e.onDone = null,
  24916. e.player = null,
  24917. e.start = function(t, i, n, r) {
  24918. e.active = !0,
  24919. t && i && (i = 0),
  24920. e.angle = t || i,
  24921. e.xAngle = t,
  24922. e.yAngle = i,
  24923. e.angleTravelled = 0,
  24924. e.playerDirection.copy(n.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  24925. n.getDirection(e.playerDirection),
  24926. e.lastFacingDirection.copy(e.playerDirection),
  24927. e.projectVectors(),
  24928. e.onDone = r,
  24929. e.player = n,
  24930. e()
  24931. }
  24932. ,
  24933. e.projectVectors = function() {
  24934. e.xAngle && (e.playerDirection.projectOnPlane(I.UP),
  24935. e.lastFacingDirection.projectOnPlane(I.UP))
  24936. }
  24937. ,
  24938. e
  24939. }()
  24940. , O = function() {
  24941. var e = new c.Vector3;
  24942. return function(t) {
  24943. t ? (e.copy(t.position),
  24944. e.add(t.discPosition),
  24945. p.projectPositionToCanvas(e, this.player.camera, e),
  24946. this.click(e.x, e.y)) : R.warn("Showcase -> clicktagObject: Unable to find tag.")
  24947. }
  24948. }()
  24949. , L = function() {
  24950. return this.player.mode === E.PANORAMA ? S.insideLookLimitUp : this.player.mode === E.DOLLHOUSE ? 90 - c.Math.radToDeg(S.dollhouseDefault.minPolarAngle) : null
  24951. }
  24952. , D = function() {
  24953. return this.player.mode === E.PANORAMA ? S.insideLookLimitDown : this.player.mode === E.DOLLHOUSE ? 90 - c.Math.radToDeg(S.dollhouseDefault.maxPolarAngle) : null
  24954. }
  24955. , N = function(e) {
  24956. var t = new c.Vector3;
  24957. return function(e) {
  24958. var i = this.player.getDirection();
  24959. t.copy(i);
  24960. var n = t.y;
  24961. t.y = 0,
  24962. t.normalize();
  24963. var r = c.Math.radToDeg(t.angleTo(i)) * (n < 0 ? -1 : 1);
  24964. if (this.player.mode !== E.DOLLHOUSE && this.player.mode !== E.PANORAMA)
  24965. return 0 !== e && R.warn("Cannot rotate in y direction when in " + this.player.mode + " mode"),
  24966. 0;
  24967. this.player.mode === E.DOLLHOUSE && (r = -r);
  24968. var o = L.call(this) - .1
  24969. , a = D.call(this) + .1
  24970. , s = r + e;
  24971. s > o ? s = o : s < a && (s = a);
  24972. var l = s - r;
  24973. return e > 0 && l < .01 && (l = 0),
  24974. e < 0 && l > -.01 && (l = 0),
  24975. l
  24976. }
  24977. }()
  24978. , B = function() {
  24979. var e = new c.Euler;
  24980. return function(t) {
  24981. return e.setFromQuaternion(t.quaternion, "YXZ"),
  24982. {
  24983. position: {
  24984. x: t.position.x,
  24985. y: t.position.y,
  24986. z: t.position.z
  24987. },
  24988. rotation: {
  24989. x: c.Math.radToDeg(e.x),
  24990. y: c.Math.radToDeg(e.y),
  24991. z: 0
  24992. },
  24993. pano: t.currentPano ? t.currentPano.id : null,
  24994. mode: t.mode
  24995. }
  24996. }
  24997. }()
  24998. , F = null;
  24999. t.exports = {
  25000. init: function(e, t, i, n, r) {
  25001. V.init(e, t, i, r),
  25002. F = new Promise(function(e, t) {
  25003. i.on(w.Ready, function() {
  25004. e()
  25005. })
  25006. }
  25007. .bind(this));
  25008. var o = new h(window)
  25009. , a = o.waitForConnection();
  25010. a.then(function(e) {
  25011. o.on(g.ACTION, V.onMessageReceive.bind(V))
  25012. });
  25013. var s = function() {
  25014. var e = Date.now();
  25015. return function() {
  25016. if (!(Date.now() - e < 100)) {
  25017. var t = B(i);
  25018. o.sendEvent(_.MOVE, {
  25019. state: t
  25020. }),
  25021. e = Date.now()
  25022. }
  25023. }
  25024. }();
  25025. i.on(w.Move, s),
  25026. i.on(w.ViewChanged, s),
  25027. n.on(f.ActiveModelChanged, function(e) {
  25028. function t(e) {
  25029. var t, i = e.newPano.id;
  25030. e.oldPano && (t = e.oldPano.id),
  25031. i !== t && o.sendEvent(_.ENTER_PANO, {
  25032. oldPano: t,
  25033. newPano: i
  25034. })
  25035. }
  25036. var i = e.model
  25037. , n = e.oldModel;
  25038. V.model = i,
  25039. a.then(function() {
  25040. o.sendEvent(_.MODEL_LOADED, {
  25041. metadata: l(i)
  25042. })
  25043. }),
  25044. n && n.panos.forEach(function(e) {
  25045. e.removeEventListener("enter", t)
  25046. }),
  25047. i.panos.forEach(function(e) {
  25048. e.on("enter", t)
  25049. })
  25050. })
  25051. }
  25052. };
  25053. var V = {
  25054. director: null,
  25055. player: null,
  25056. controls: null,
  25057. sceneRenderer: null,
  25058. model: null,
  25059. init: function(e, t, i, n) {
  25060. this.director = e,
  25061. this.player = i,
  25062. this.controls = t,
  25063. this.sceneRenderer = n
  25064. },
  25065. handleToObject: {},
  25066. objectToHandle: {},
  25067. handleCount: 0,
  25068. onMessageReceive: function(e) {
  25069. if (e) {
  25070. var t = e.targetFunction
  25071. , i = e.params
  25072. , n = e.onDone;
  25073. t && this[t] && this[t](i, n)
  25074. }
  25075. },
  25076. waitForInit: function(e, t) {
  25077. F.then(t.bind({
  25078. success: !0,
  25079. message: "Init complete."
  25080. }))
  25081. },
  25082. moveToPano: function(e, t) {
  25083. var i = new c.Euler(0,0,0,"YXZ")
  25084. , n = new c.Quaternion;
  25085. return function(e, t) {
  25086. var r = e.pano
  25087. , o = e.rotation
  25088. , a = e.transition;
  25089. if (!this.model)
  25090. return t({
  25091. success: !1,
  25092. error: "The model has not been loaded yet"
  25093. });
  25094. var s = this.model.panos.get(r);
  25095. if (!s)
  25096. return t({
  25097. success: !1,
  25098. error: r + " does not exist in this model"
  25099. });
  25100. if (!o)
  25101. return t({
  25102. sucess: !1,
  25103. erorr: o + " is not a valid rotation"
  25104. });
  25105. i.set(c.Math.degToRad(o.x || 0), c.Math.degToRad(o.y || 0), c.Math.degToRad(o.z || 0), "YXZ"),
  25106. console.log(o.z);
  25107. var l = {
  25108. success: !0,
  25109. message: r
  25110. };
  25111. if (a === A.FADEOUT)
  25112. n.setFromEuler(i),
  25113. this.player.warpToPano(s, n, null, null, b.BLACK, null, null, t.bind(this, l));
  25114. else {
  25115. var h, u;
  25116. a === A.INSTANT && (h = 0,
  25117. u = 0);
  25118. var d = I.FORWARD.clone().applyEuler(i).add(s.position);
  25119. this.player.flyToPano({
  25120. pano: s,
  25121. lookAtPoint: d,
  25122. duration: h,
  25123. aimDuration: u
  25124. }, t.bind(this, l))
  25125. }
  25126. }
  25127. }(),
  25128. moveInDirection: function(e, t) {
  25129. var i = e.direction;
  25130. return "undefined" == typeof v[i] ? (R.warn("Showcase -> moveInDirection: Cannot move in invalid direction."),
  25131. void (t && t({
  25132. success: !1,
  25133. error: "Invalid direction."
  25134. }))) : void this.player.flyLocalDirection(I[i].clone()).then(function(e) {
  25135. t(e ? {
  25136. success: !0,
  25137. message: "moved " + i
  25138. } : {
  25139. success: !1,
  25140. error: "Cannot move in direction: " + i
  25141. })
  25142. })
  25143. },
  25144. getPose: function(e, t) {
  25145. this.player.camera.position,
  25146. (new c.Euler).setFromQuaternion(this.player.camera.quaternion, "YXZ");
  25147. return t({
  25148. success: !0,
  25149. message: B(this.player)
  25150. })
  25151. },
  25152. takeScreenShot: function() {
  25153. var e = new c.PerspectiveCamera
  25154. , t = new c.WebGLRenderTarget;
  25155. return function(i, n) {
  25156. if (!i.resolution)
  25157. return n({
  25158. success: !1,
  25159. error: "An invalid resolution was specified"
  25160. });
  25161. if (i.resolution.width === -1 || i.resolution.height === -1) {
  25162. var r = this.sceneRenderer.renderer.getSize();
  25163. i.resolution.width = r.width,
  25164. i.resolution.height = r.height
  25165. }
  25166. e.layers.set(x.DEFAULT),
  25167. i.visibleObjects && (i.visibleObjects.showtags && e.layers.enable(x.TAG),
  25168. i.visibleObjects.showPucks && e.layers.enable(x.PANOMARKERS),
  25169. i.visibleObjects.showReticule && e.layers.enable(x.RETICULE));
  25170. var o = i.resolution.width
  25171. , a = i.resolution.height
  25172. , s = o / a;
  25173. e.position.copy(this.sceneRenderer.camera.position),
  25174. e.quaternion.copy(this.sceneRenderer.camera.quaternion),
  25175. e.projectionMatrix.copy(this.player.camera.projectionMatrix),
  25176. e.projectionMatrix.elements[0] = this.player.camera.projectionMatrix.elements[5] / s,
  25177. t.setSize(o, a),
  25178. this.sceneRenderer.renderer.render(this.sceneRenderer.scene, e, t);
  25179. var l = new Uint8Array(o * a * 4);
  25180. this.sceneRenderer.renderer.readRenderTargetPixels(t, 0, 0, o, a, l);
  25181. var c = M.encode({
  25182. data: l,
  25183. width: o,
  25184. height: a,
  25185. heading: 180,
  25186. pitch: 0
  25187. }, {
  25188. quality: 75,
  25189. flipY: !0
  25190. })
  25191. , h = "data:image/jpg;base64," + d.uint8ToBase64(c.data);
  25192. n({
  25193. success: !0,
  25194. message: h
  25195. })
  25196. }
  25197. }(),
  25198. findRankedPano: function(e, t) {
  25199. var i = new c.Vector3
  25200. , r = new c.Vector3;
  25201. return function(e, t) {
  25202. s(this.player, r),
  25203. n(t, r, i);
  25204. var o = this.player.rankedPanoInDirection(e, i);
  25205. if (o) {
  25206. var a = this.objectToHandle[o.id];
  25207. return a || (this.objectToHandle[o.id] = a = this.handleCount++,
  25208. this.handleToObject[a] = o),
  25209. a
  25210. }
  25211. return R.warn("Showcase -> findRankedPano: Unable to find nearby pano."),
  25212. -1
  25213. }
  25214. }(),
  25215. findRankedtag: function(e, t) {
  25216. var i = new c.Vector3
  25217. , r = new c.Vector3;
  25218. return function(e, t) {
  25219. s(this.player, r),
  25220. n(t, r, i);
  25221. var o = this.player.rankedtagInDirection(e, i);
  25222. if (o) {
  25223. var a = this.objectToHandle[o.sid];
  25224. return a || (this.objectToHandle[o.sid] = a = this.handleCount++,
  25225. this.handleToObject[a] = o),
  25226. a
  25227. }
  25228. return R.warn("Showcase -> findRankedtag: Unable to find nearby tag."),
  25229. -1
  25230. }
  25231. }(),
  25232. clickNearesttag: function(e) {
  25233. this.clickRankedtag(0, e)
  25234. },
  25235. clickRankedtag: function(e, t) {
  25236. var i = a.call(this, e, t);
  25237. i && O.call(this, i)
  25238. },
  25239. clickNearestPano: function(e, t) {
  25240. this.clickRankedPano(0, e, t)
  25241. },
  25242. clickRankedPano: function(e, t, i) {
  25243. var n = o.call(this, e, t);
  25244. n ? r.call(this, n, i) : i(null)
  25245. },
  25246. clickPano: function(e, t) {
  25247. var i = this.handleTable[e];
  25248. i ? r.call(this, i, t) : t(null)
  25249. },
  25250. rotateDirection: function() {
  25251. return function(e, t) {
  25252. var i = e.direction
  25253. , n = e.angle;
  25254. if (!P.active) {
  25255. var r = 0
  25256. , o = 0
  25257. , a = 0
  25258. , s = 0;
  25259. if (!n || isNaN(n))
  25260. return R.warn("Showcase -> rotateDirection: Invalid rotation angle."),
  25261. void (t && t({
  25262. success: !1,
  25263. error: "Invalid rotation angle."
  25264. }));
  25265. if (this.player.mode === E.TRANSITIONING)
  25266. return R.warn("Automation -> rotateDirection: Cannot rotate while transitioning"),
  25267. void (t && t({
  25268. success: !1,
  25269. error: "Cannot rotate while transitioning"
  25270. }));
  25271. if (i === v.RIGHT || i === v.LEFT)
  25272. i === v.RIGHT && (n = -n),
  25273. r = n > 0 ? -1 : 1,
  25274. a = n;
  25275. else {
  25276. if (i !== v.UP && i !== v.DOWN)
  25277. return R.warn("Showcase -> rotateDirection: Invalid direction for rotation: " + i),
  25278. void (t && t({
  25279. success: !1,
  25280. error: "Invalid direction for rotation."
  25281. }));
  25282. if (this.player.mode === E.FLOORPLAN)
  25283. return R.warn("Showcase -> rotateDirection: Cannot rotate " + i + " in floorplan mode"),
  25284. void (t && t({
  25285. success: !1,
  25286. error: "Cannot rotate " + i + " in floorplan mode"
  25287. }));
  25288. if (i === v.DOWN && (n = -n),
  25289. n = N.call(this, n),
  25290. 0 === n)
  25291. return R.warn("Showcase -> rotateDirection: Already at maximum rotation in direction: " + i),
  25292. void (t && t({
  25293. success: !1,
  25294. error: "Already at maximum rotation in direction: " + i
  25295. }));
  25296. o = n > 0 ? 1 : -1,
  25297. s = n
  25298. }
  25299. var l = n;
  25300. n = c.Math.degToRad(n),
  25301. a = c.Math.degToRad(a),
  25302. s = c.Math.degToRad(s);
  25303. var h = this.controls.activeControl
  25304. , u = function() {
  25305. h.stopRotating(!0),
  25306. t && t({
  25307. success: !0,
  25308. message: "Rotated " + l.toFixed(2) + "° in direction: " + e.direction
  25309. })
  25310. };
  25311. h.startRotating(r, o),
  25312. P.start(a, s, this.player, u)
  25313. }
  25314. }
  25315. }(),
  25316. rotate: function() {
  25317. var e = new c.Vector3
  25318. , t = new c.Vector3;
  25319. return function(i, n) {
  25320. var r = i.xAngle
  25321. , o = i.yAngle;
  25322. if (!P.active) {
  25323. if (r = r || 0,
  25324. o = o || 0,
  25325. isNaN(r) || isNaN(o))
  25326. return R.warn("Showcase -> rotate: Invalid rotation angle."),
  25327. void (n && n({
  25328. success: !1,
  25329. error: "Invalid rotation angle."
  25330. }));
  25331. if (this.player.mode === E.TRANSITIONING)
  25332. return R.warn("Automation -> rotate: Cannot rotate while transitioning"),
  25333. void (n && n({
  25334. success: !1,
  25335. error: "Cannot rotate while transitioning"
  25336. }));
  25337. Math.abs(r) < .01 && (r = 0),
  25338. Math.abs(o) < .01 && (o = 0);
  25339. var a = o;
  25340. o = N.call(this, o),
  25341. r = -r;
  25342. var s = a > 0 ? "UP" : "DOWN";
  25343. if (!r && a && !o)
  25344. return R.warn("Showcase -> rotate: Already at maximum rotation in direction: " + s),
  25345. void (n && n({
  25346. success: !1,
  25347. error: "Already at maximum rotation in direction: " + s
  25348. }));
  25349. a > o && R.warn("Showcase -> rotate: Reached maximum rotation in direction: " + s);
  25350. var l = o;
  25351. o = c.Math.degToRad(o),
  25352. r = c.Math.degToRad(r),
  25353. e.copy(this.player.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  25354. this.player.getDirection(e),
  25355. t.copy(e).applyAxisAngle(I.UP, r),
  25356. t.applyAxisAngle(I.RIGHT, o);
  25357. var h = (e.angleTo(t),
  25358. r > 0 ? -1 : r < 0 ? 1 : 0)
  25359. , u = o > 0 ? 1 : o < 0 ? -1 : 0;
  25360. Math.abs(r) > Math.abs(o) ? u *= Math.abs(o / r) : Math.abs(o) > Math.abs(r) && (h *= Math.abs(r / o));
  25361. var d = this.controls.activeControl
  25362. , p = function() {
  25363. d.stopRotating(!0),
  25364. n && n({
  25365. success: !0,
  25366. message: "Rotated " + i.xAngle.toFixed(2) + "° horizontally, " + l.toFixed(2) + "° vertically"
  25367. })
  25368. };
  25369. d.startRotating(h, u),
  25370. P.start(r, o, this.player, p)
  25371. }
  25372. }
  25373. }(),
  25374. panCamera: function(e, t) {
  25375. function i(e) {
  25376. switch (r.removeAllListeners(T.AutoPanComplete),
  25377. r.removeAllListeners(T.AutoPanInterrupt),
  25378. r.removeAllListeners(T.AutoPanClamped),
  25379. e) {
  25380. case T.AutoPanInterrupt:
  25381. t({
  25382. success: !0,
  25383. message: "Camera panning interrupted."
  25384. });
  25385. break;
  25386. case T.AutoPanClamped:
  25387. if (r.autoPanPosition.x !== n.x || r.autoPanPosition.z !== n.z) {
  25388. if (Math.abs(this.player.position.x - r.autoPanPosition.x) < .01 && Math.abs(this.player.position.z - r.autoPanPosition.z) < .01)
  25389. return void t({
  25390. success: !1,
  25391. error: "Already at edge of current model bounds."
  25392. });
  25393. var i = "The view point is outside the bounds for the current model. ";
  25394. i += "The view point was clamped to " + o(r.target.x, r.target.z),
  25395. console.warn(i)
  25396. }
  25397. case T.AutoPanComplete:
  25398. t({
  25399. success: !0,
  25400. message: "Panned camera to position " + o(r.autoPanPosition.x, r.autoPanPosition.z)
  25401. })
  25402. }
  25403. }
  25404. if (this.player.mode !== E.DOLLHOUSE && this.player.mode !== E.FLOORPLAN)
  25405. return t({
  25406. success: !1,
  25407. error: "Camera panning is not available in the current mode: " + this.player.mode
  25408. });
  25409. var n = e.position
  25410. , r = this.player.control;
  25411. r.setAutoPanPosition(n.x, n.z),
  25412. r.autoPan = !0;
  25413. var o = function(e, t) {
  25414. return "(" + e.toFixed(2) + ", " + t.toFixed(2) + ")"
  25415. };
  25416. r.on(T.AutoPanComplete, i.bind(this, T.AutoPanComplete)),
  25417. r.on(T.AutoPanInterrupt, i.bind(this, T.AutoPanInterrupt)),
  25418. r.on(T.AutoPanClamped, i.bind(this, T.AutoPanClamped))
  25419. },
  25420. click: function(e, t) {
  25421. var i = e.x
  25422. , n = e.y
  25423. , r = e.percentage;
  25424. r === !0 && (i = i / 100 * $("#player").width(),
  25425. n = n / 100 * $("#player").height()),
  25426. this.player.handleInputStart(i, n),
  25427. this.player.updateIntersect(),
  25428. this.player.handleInputEnd(i, n)
  25429. },
  25430. mouseOver: function(e, t) {
  25431. var i = e.x
  25432. , n = e.y
  25433. , r = e.percentage;
  25434. r === !0 && (i = i / 100 * $("#player").width(),
  25435. n = n / 100 * $("#player").height()),
  25436. this.player.handleInputMove(i, n),
  25437. this.player.updateIntersect()
  25438. },
  25439. moveToMode: function(e, t) {
  25440. function i(e) {
  25441. t(e ? {
  25442. success: !1,
  25443. error: "Failed to load new mode: " + e
  25444. } : {
  25445. success: !0,
  25446. message: "Moved to new mode: " + n
  25447. })
  25448. }
  25449. var n = e.mode;
  25450. n === E.PANORAMA || n === E.DOLLHOUSE || n === E.FLOORPLAN ? this.director.changeMode(n).then(function() {
  25451. i()
  25452. }, function(e) {
  25453. i(e)
  25454. }) : t({
  25455. success: !1,
  25456. error: "Invalid mode selection"
  25457. })
  25458. }
  25459. }
  25460. }
  25461. ).call(this, "/js/sdk/automation.js")
  25462. }
  25463. , {
  25464. "../constants": 8,
  25465. "../enum/AlignmentType": 17,
  25466. "../enum/ControlEvents": 21,
  25467. "../enum/Direction": 22,
  25468. "../enum/GLCubeFaces": 25,
  25469. "../enum/Keys": 30,
  25470. "../enum/ModelManagerEvents": 33,
  25471. "../enum/PlayerEvents": 40,
  25472. "../enum/RenderLayers": 41,
  25473. "../enum/Vectors": 50,
  25474. "../enum/Viewmode": 51,
  25475. "../enum/WarpStyle": 52,
  25476. "../lib/jpeg_encoder": 94,
  25477. "../sdk/SdkEvents": 161,
  25478. "../settings": 166,
  25479. "../util/common": 185,
  25480. "../util/logger": 189,
  25481. "../util/math": 190,
  25482. "../util/panorama": 191,
  25483. "./ApiHost": 159,
  25484. "./PostMessageType": 160,
  25485. "./TransitionStyles": 162,
  25486. three: 217
  25487. }],
  25488. 165: [function(e, t, i) {
  25489. "use strict";
  25490. function n(e) {
  25491. this.sourceWindow = e,
  25492. this.targetWindow = null,
  25493. this.targetOrigin = null,
  25494. this.id = Math.floor(1e5 * Math.random()),
  25495. this.bindEvents()
  25496. }
  25497. var r = e("./PostMessageType")
  25498. , o = e("events").EventEmitter;
  25499. n.prototype = Object.create(o.prototype),
  25500. n.prototype.bindEvents = function() {
  25501. this.sourceWindow.addEventListener("message", this.onPostmessageReceived.bind(this))
  25502. }
  25503. ,
  25504. n.prototype.setTarget = function(e, t) {
  25505. this.targetWindow = e,
  25506. this.targetOrigin = t
  25507. }
  25508. ,
  25509. n.prototype.onPostmessageReceived = function(e) {
  25510. var t = e.origin || e.originalEvent.origin
  25511. , i = e.source;
  25512. switch (e.data.type) {
  25513. case r.CONNECT:
  25514. break;
  25515. case r.RESPONSE:
  25516. if (this.id !== e.data.toId)
  25517. return;
  25518. default:
  25519. if (!this.validateMessageOrigin(t))
  25520. return
  25521. }
  25522. var n = e.data;
  25523. n.source = i,
  25524. n.origin = t,
  25525. n.timestamp = Date.now(),
  25526. this.emit(e.data.type, n)
  25527. }
  25528. ,
  25529. n.prototype.validateMessageOrigin = function(e) {
  25530. return "*" === this.targetOrigin || e === this.targetOrigin
  25531. }
  25532. ,
  25533. n.prototype.send = function(e) {
  25534. this.targetWindow && this.targetOrigin && (e.fromId = this.id,
  25535. this.targetWindow.postMessage(e, this.targetOrigin))
  25536. }
  25537. ,
  25538. t.exports = n
  25539. }
  25540. , {
  25541. "./PostMessageType": 160,
  25542. events: 202
  25543. }],
  25544. 166: [function(e, t, i) {
  25545. "use strict";
  25546. var n = e("three")
  25547. , r = e("./util/browser")
  25548. , o = e("./enum/Viewmode")
  25549. , a = e("./enum/VROption")
  25550. , s = e("./enum/Colors")
  25551. , l = e("./enum/WarpStyle")
  25552. , c = e("./util/easing")
  25553. , h = e("./util/common")
  25554. , u = e("./util/showcase")
  25555. , d = e("./constants")
  25556. , p = {
  25557. debug: !1,
  25558. version: "2.25.6-0-gd87e5b1",
  25559. languageTag: r.valueFromHash("lang", null),
  25560. pageTitle: "四维虚拟漫游",
  25561. authorizationHeader: u.getAuthorizationHeader(),
  25562. autoplay: r.valueFromHash("play", !1) || !r.inIframe(),
  25563. logLevel: r.valueFromHash("log", 2),
  25564. skyboxRadius: 2500,
  25565. modelBoundsPadding: 5,
  25566. showNeighbors: !1,
  25567. brand: r.valueFromHash("brand", !0),
  25568. showHighlights: r.valueFromHash("hhl", !0) && r.valueFromHash("hr", 1),
  25569. startHighlights: r.valueFromHash("hl", -1),
  25570. specialEdition: r.valueFromHash("bn", 0),
  25571. useWheel: r.valueFromHash("wh", !0),
  25572. crossOrigin: "anonymous",
  25573. fancierTransition: !1,
  25574. wireframe: !1,
  25575. skyboxWireframe: !1,
  25576. modelAlpha: 1,
  25577. highlightPanoSelection: !1,
  25578. showSweeps: !0,
  25579. showSkyboxes: !1,
  25580. showMesh: !0,
  25581. showFloors: !1,
  25582. showFloorDuration: 300,
  25583. showFloorDelay: 300,
  25584. hideFloorDuration: 300,
  25585. hideFloorDelay: 0,
  25586. reticuleOpacityTransitionTime: 250,
  25587. reticuleColor: window.DATA.mouseMarkerColor || s.newBlue, // 方奕卓 配置鼠标标志颜色
  25588. markerOpacityTransitionTime: 500,
  25589. guiAnimationSpeed: 250,
  25590. highlightAnimationDuration: 500,
  25591. modelComponentLoadSpinnerDelay: 150,
  25592. captureErrors: !1,
  25593. maxMobileTextures: 6,
  25594. minimalMemoryMode: r.valueFromHash("m3", r.isMobile()),
  25595. startupFlyinDelay: 3e3,
  25596. dollhouseDefault: {
  25597. minDistance: 15,
  25598. maxDistance: 50,
  25599. minPolarAngle: n.Math.degToRad(10),
  25600. maxPolarAngle: n.Math.degToRad(90)
  25601. },
  25602. hideReticuleTimeout: 1e3,
  25603. analytics: {
  25604. inactivityThreshold: 30,
  25605. sessionTrackingRate: .15,
  25606. maxTrackedErrors: 20,
  25607. sessionDurationPingFrequency: 10,
  25608. sessionDurationTimeout: 15
  25609. },
  25610. flydown: {
  25611. movementEasing: "easeInOutQuad",
  25612. movementDelay: .001,
  25613. rotationEasing: "easeInOutQuad",
  25614. rotationDelay: .5,
  25615. modelTextureDelay: .75,
  25616. skyboxDelay: .75
  25617. },
  25618. transition: {
  25619. flySpeed: .001,
  25620. flyTime: 750,
  25621. flytimeMaxDistanceThreshold: 5,
  25622. flytimeDistanceMultiplier: 150,
  25623. aimTime: 1500,
  25624. aimSlowFactor: 1.5,
  25625. blur: 0.8,
  25626. movementEasing: "easeInOutQuad",
  25627. blendEasing: "easeInOutQuad",
  25628. fastForwardFactor: 4,//r.valueFromHash("mfis", 3) //快速停止导览的速度,原先是3
  25629. },
  25630. show360Views: {
  25631. enabled: !0,
  25632. transitionTime: 1e3
  25633. },
  25634. quickstart: {
  25635. enabled: 1 === r.valueFromHash("qust", 0) || 1 === r.valueFromHash("qs", 0),
  25636. animation: 1400,
  25637. showTextDelay: 500,
  25638. fadeOutDelay: 3e3,
  25639. fovChange: 10
  25640. },
  25641. appConfig: {
  25642. webvr_version: null,
  25643. segment_key: null,
  25644. embedly_key: null,
  25645. branch_key: null,
  25646. keen_write_key: null,
  25647. keen_project_id: null
  25648. },
  25649. vr: {
  25650. enabled: !0,
  25651. allowWebVR: !1,
  25652. option: r.valueFromHash("vr", a.CONTEXTUAL)
  25653. },
  25654. share: {
  25655. enabled: !r.valueFromHash("mls", 0) && r.valueFromHash("brand", !0)
  25656. },
  25657. input: {
  25658. longTapThreshold: 200,
  25659. moveToleranceNDC: .08,
  25660. touchMoveThreshold: 25
  25661. },
  25662. help: {
  25663. modalStayDuration: 600
  25664. },
  25665. immersive: {
  25666. timeToShowAgain: 1250,
  25667. uiStayDuration: 600
  25668. },
  25669. tourInteraction: {
  25670. disabled: "0" === r.valueFromHash("tourcta", null),
  25671. showPauseButton: 1e3,
  25672. showModal: 1500,
  25673. allowNextClick: 200,
  25674. largeModal: "1" === r.valueFromHash("tourcta", null),
  25675. smallModal: "2" === r.valueFromHash("tourcta", null)
  25676. },
  25677. labels: {
  25678. enabled: !1,
  25679. hideUntilStart: !0,
  25680. fadeInDuration: 250,
  25681. fadeInDelay: 250,
  25682. fadeOutDuration: 250,
  25683. fadeOutDelay: 0,
  25684. zoomHideThreshhold: {
  25685. mobile: r.isSmallScreen() ? .45 : .6,
  25686. desktop: 2
  25687. },
  25688. zoomTruncateThreshhold: {
  25689. mobile: r.isSmallScreen() ? .35 : .45,
  25690. desktop: .85
  25691. },
  25692. minLengthForTruncate: 16,
  25693. truncateLength: 12,
  25694. truncateSuffix: "..."
  25695. },
  25696. tags: {
  25697. enabled: r.valueFromHash("mt", 1),
  25698. startup: {
  25699. hideUntilStart: !0,
  25700. fadeInDuration: 500,
  25701. fadeInDelay: 100
  25702. },
  25703. visibility: {
  25704. anyDistance: !0,
  25705. visibleDistance: 8,
  25706. cameraClearance: .1,
  25707. alphaTestLevel: .05,
  25708. hideViaFloor: !0,
  25709. hideOffScreenDisc: !1,
  25710. hideOffScreenObject: !1
  25711. },
  25712. disc: {
  25713. opacity: 1,
  25714. disabledOpacity: .5,
  25715. scale: {
  25716. nearBound: 1.5,
  25717. farBound: 4.8,
  25718. linkFarBound: !1,
  25719. linkPercent: 40,
  25720. maxSize: 80,
  25721. minSize: 40,
  25722. baseViewportSize: 800,
  25723. responsiveness: 100
  25724. }
  25725. },
  25726. pole: {
  25727. enabled: !0,
  25728. height: .5,
  25729. width: 2,
  25730. opacity: .5,
  25731. color: "white"
  25732. },
  25733. navigate: {
  25734. nearestPano: !0,
  25735. lineOfSight: !0,
  25736. reactivate: !0,
  25737. aimAt: "disc",
  25738. tiltTolerance: 25,
  25739. rotateSpeedFactor: .6
  25740. }
  25741. },
  25742. path: {
  25743. color: window.DATA.floorMarkerColor || s.newBlue, // 方奕卓 配置导览标志颜色
  25744. colorUp: s._desat(s.newBlue, .5),
  25745. colorDown: s._darken(s.newBlue, .35),
  25746. opacity: .5,
  25747. style: "ribbon",
  25748. height: .025,
  25749. ribbonWidth: .24,
  25750. outsideHeight: .5,
  25751. waypointRadius: .5,
  25752. waypointIndoorRadius: .24,
  25753. waypointPulse: 1e3,
  25754. typ: l.BLACK,
  25755. meshFree: r.valueFromHash("mf", 1),
  25756. mapGuides: r.valueFromHash("guides", !0),
  25757. fadeInTime: 400,
  25758. fadeOutTime: 300
  25759. },
  25760. warp: {
  25761. nearPanoDist: .1,
  25762. matchCam: !1,
  25763. blur: .33,
  25764. fastTime: 1500,
  25765. teleportTime: 1500,//瞬间过渡的时间
  25766. flytimeDistanceMultiplier:150,//add
  25767. flyTime:750,//add
  25768. outsideTime: 2e3,
  25769. lookAheadMax: .3,
  25770. lookAheadDist: 2.5,
  25771. softPushDist: .37,
  25772. softPushEnd: .3,
  25773. softBendAngle: 8,
  25774. softBendTilt: 4,
  25775. softBendEnd: .3,
  25776. doBurns: true, //r.valueFromHash("kb", !0),
  25777. burnsAngle: 8, //导览在每个点停留时的旋转角度
  25778. minBurnsAngle: 35,
  25779. minDownAngle: -35,
  25780. maxTurnPerSec: 280,
  25781. maxAimPerSec: 35,
  25782. minRotation: 12,
  25783. maxAimRotation: 33.2,
  25784. turnFriction: .2,
  25785. flySpeed: .01,
  25786. minWarpTime: 1200,
  25787. warpInterruptionRedirectTime: 500,
  25788. tourStepDelay: r.valueFromHash("st", 0),
  25789. walkDelay: 0,
  25790. walkMaxDist: 50,
  25791. walkMinDist: .8,
  25792. walkSlideShowThreshhold: 3000,
  25793. walkExtraPanosDistance: .4,
  25794. timePerMeter: 1200,
  25795. motionLeadTime: 5000,
  25796. movementEasing: "easeInOutQuad",
  25797. blendEasing: "easeInOutQuad",
  25798. showBunny: !1,
  25799. loop: r.valueFromHash("lp", !1),
  25800. auto: r.valueFromHash("ts", -1),
  25801. eOrder: 'YXZ', //"YXZ",
  25802. stepFactor: .25,
  25803. brakeStrength: 2,
  25804. minBrakeAngle: .1,
  25805. maxBrakeAngle: 1.8,
  25806. climbEffort: 4
  25807. },
  25808. rotationFriction: .05,
  25809. rotationAccelerationInside: 4.5,
  25810. rotationAccelerationOutside: .15,
  25811. rotationAfterMoveMultiplier: 40,
  25812. rotationAfterMoveHistoryCount: 5,
  25813. panFriction: .09,
  25814. panAccelerationOutside: 60,
  25815. onload: r.valueFromHash("onload", o.PANORAMA),
  25816. zoomNearLimit: .1,
  25817. zoomFarLimit: 50,
  25818. navigation: {
  25819. panoScores: !1,
  25820. mouseDirection: !0,
  25821. filterStrictness: .75,
  25822. angleFactor: -30,
  25823. directionFactor: 10,
  25824. distanceFactor: -1,
  25825. optionalityFactor: 3
  25826. },
  25827. sdkInit: !1,
  25828. secretPanelWord: [38, 38, 40, 40, 37, 39, 37, 39, 66, 65],
  25829. console: r.valueFromHash("console", !1),
  25830. noMeshFloorPositionOffset: new n.Vector3(0,-1.2,0),
  25831. panoramaNeighbourMaxDistance: 5,
  25832. panoFloorClickRadius: .35,
  25833. showScreenshotLocations: !1,
  25834. showAxis: !1,
  25835. showNeighbourRaycasts: !1,
  25836. colorMarkerOnLoad: !1,
  25837. colorMarkerByFloor: !1,
  25838. tiling: {
  25839. panoPreRenderRepeatDelay: 2500,
  25840. panoPreRenderDelay: 500,
  25841. preRenderTourPanos: r.valueFromHash("tileprerender", 0),
  25842. tilingFlagNames: ["usetiles", "tiles"],
  25843. maxNavPanoQuality: r.valueFromHash("maxtileq", null),
  25844. maxZoomPanoQuality: r.valueFromHash("maxztileq", null),
  25845. overlayStyle: r.valueFromHash("tileoverlay", 0),
  25846. uploadIntervalDelay: r.valueFromHash("tileupdelay", 10),
  25847. initialIntervalDelay: r.valueFromHash("itiledelay", 0),
  25848. maxNonBaseUploadsPerFrame: r.valueFromHash("maxnbtpf", 2),
  25849. maxBaseUploadsPerFrame: r.valueFromHash("maxbtpf", 6),
  25850. customCompression: r.valueFromHash("tilecustcomp", 0),
  25851. // mobileHighQualityOverride: !1,
  25852. mobileHighQualityOverride: 1,
  25853. allowUltraHighResolution: true
  25854. },
  25855. zoom: {
  25856. enabled: true,
  25857. forceOff: r.valueFromHash("nozoom", 0),
  25858. overridemax: r.valueFromHash("maxzoom", null),
  25859. overridemin: r.valueFromHash("minzoom", null),
  25860. max: d.highQualityMaxZoom,
  25861. min: 1,
  25862. transitionStyle: r.valueFromHash("zoomtrans", 1),
  25863. activationThreshold: 1.1,
  25864. restoreTime: 500
  25865. },
  25866. profiling: {
  25867. enabled: r.valueFromHash("mem", !1)
  25868. }
  25869. };
  25870. p = h.deepExtend(p, d, {
  25871. insideFOV: r.valueFromHash("fov", d.insideFOV),
  25872. insideFOVMax: r.valueFromHash("fovmax", d.insideFOVMax),
  25873. panorama: {
  25874. transitionTime: 1e3,
  25875. modelAlpha: 0,
  25876. modelAlphaDelay: p.flydown.modelTextureDelay,
  25877. modelAlphaLength: 1,
  25878. skyboxOpacity: 1,
  25879. skyboxOpacityDelay: p.flydown.skyboxDelay,
  25880. skyboxOpacityLength: .9,
  25881. fovLength: 1,
  25882. fovDelay: 0,
  25883. cameraMatrixDuration: .8,
  25884. cameraMatrixDelay: 0,
  25885. cameraMatrixEase: c.easeInCubic,
  25886. reticuleOpacity: 1,
  25887. markerOpacity: .3,
  25888. markerOpacityOnHover: 1
  25889. },
  25890. dollhouse: {
  25891. transitionTime: 1e3,
  25892. modelAlpha: 1,
  25893. modelAlphaDelay: 0,
  25894. modelAlphaLength: 1 - p.flydown.modelTextureDelay,
  25895. skyboxOpacity: 0,
  25896. skyboxOpacityDelay: 0,
  25897. skyboxOpacityLength: 1 - p.flydown.skyboxDelay,
  25898. fovLength: 1,
  25899. fovDelay: 0,
  25900. cameraMatrixDuration: .8,
  25901. cameraMatrixDelay: .3,
  25902. cameraMatrixEase: c.easeInCubic,
  25903. reticuleOpacity: 1,
  25904. markerOpacity: 0,
  25905. markerOpacityOnHover: 0
  25906. },
  25907. floorplan: {
  25908. transitionTime: 1e3,
  25909. modelAlpha: 1,
  25910. modelAlphaDelay: 0,
  25911. modelAlphaLength: 1 - p.flydown.modelTextureDelay,
  25912. skyboxOpacity: 0,
  25913. skyboxOpacityDelay: 0,
  25914. skyboxOpacityLength: 1 - p.flydown.skyboxDelay,
  25915. fovLength: 1,
  25916. fovDelay: 0,
  25917. cameraMatrixDuration: .5,
  25918. cameraMatrixDelay: 0,
  25919. cameraMatrixEase: c.easeOutCubic,
  25920. reticuleOpacity: 1,
  25921. markerOpacity: 0,
  25922. markerOpacityOnHover: 0,
  25923. cameraHeight: 50
  25924. },
  25925. transitioning: {
  25926. reticuleOpacity: 0,
  25927. markerOpacity: .3,
  25928. markerOpacityOnHover: 1
  25929. },
  25930. "floorplan-dollhouse": {
  25931. rotationDelay: 0,
  25932. rotationDuration: 1
  25933. },
  25934. "floorplan-panorama": {
  25935. rotationDelay: .5,
  25936. rotationDuration: 1
  25937. },
  25938. "dollhouse-panorama": {
  25939. rotationDelay: .5,
  25940. rotationDuration: 1
  25941. },
  25942. "dollhouse-floorplan": {
  25943. rotationDelay: 0,
  25944. rotationDuration: 1,
  25945. cameraMatrixDuration: 1.05,
  25946. cameraMatrixDelay: .5
  25947. },
  25948. "panorama-dollhouse": {
  25949. rotationDelay: 0,
  25950. rotationDuration: .5
  25951. },
  25952. "panorama-floorplan": {
  25953. transitionTime: 1500,
  25954. rotationDelay: 0,
  25955. rotationDuration: .5
  25956. }
  25957. }),
  25958. p.path.meshFree && (p.path.typ = l.WALK),
  25959. p.zoom.max = p.zoom.overridemax || p.zoom.max,
  25960. p.zoom.min = p.zoom.overridemin || p.zoom.min,
  25961. window._settings = t.exports = p
  25962. }
  25963. , {
  25964. "./constants": 8,
  25965. "./enum/Colors": 19,
  25966. "./enum/VROption": 47,
  25967. "./enum/Viewmode": 51,
  25968. "./enum/WarpStyle": 52,
  25969. "./util/browser": 182,
  25970. "./util/common": 185,
  25971. "./util/easing": 186,
  25972. "./util/showcase": 193,
  25973. three: 217
  25974. }],
  25975. 167: [function(e, t, i) {
  25976. "use strict";
  25977. var n = e("three")
  25978. , r = e("./settings")
  25979. , o = "precision highp float;\nprecision highp int;\n\nuniform mat4 modelMatrix;\nuniform mat4 modelViewMatrix;\nuniform mat4 projectionMatrix;\nuniform mat4 viewMatrix;\nuniform mat3 normalMatrix;\nuniform vec3 cameraPosition;\nattribute vec3 position;\nattribute vec3 normal;\nattribute vec2 uv;\n"
  25980. , a = "precision highp float;\nprecision highp int;\n\nuniform mat4 viewMatrix;\nuniform vec3 cameraPosition;\n";
  25981. t.exports = {
  25982. basicTextured: {
  25983. uniforms: {
  25984. tDiffuse: {
  25985. type: "t",
  25986. value: null
  25987. },
  25988. alpha: {
  25989. type: "f",
  25990. value: 1
  25991. }
  25992. },
  25993. vertexShader: "varying vec2 vUv;\nvoid main() {\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  25994. fragmentShader: "varying vec2 vUv;\nuniform float alpha;\nuniform sampler2D tDiffuse;\nvoid main() {\n vec4 texColor = texture2D(tDiffuse, vUv);\n gl_FragColor = vec4(texColor.rgb, texColor.a * alpha);\n}"
  25995. },
  25996. copyCubeMap: {
  25997. uniforms: {
  25998. tDiffuse: {
  25999. type: "t",
  26000. value: null
  26001. },
  26002. alpha: {
  26003. type: "f",
  26004. value: 1
  26005. }
  26006. },
  26007. vertexShader: "varying vec3 vWorldPos;\nvoid main() {\n vWorldPos = vec3(-position.x, -position.y, position.z);\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  26008. fragmentShader: "varying vec3 vWorldPos;\nuniform float alpha;\nuniform samplerCube tDiffuse;\nvoid main() {\n vec4 texColor = textureCube(tDiffuse, vWorldPos);\n gl_FragColor = vec4(texColor.rgb, texColor.a * alpha);\n}"
  26009. },
  26010. cube: {
  26011. uniforms: {
  26012. map: {
  26013. type: "t",
  26014. value: null
  26015. },
  26016. opacity: {
  26017. type: "f",
  26018. value: 1
  26019. }
  26020. },
  26021. vertexShader: o + "varying vec3 vWorldPosition;\n\nvoid main() {\n vWorldPosition = position;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}\n",
  26022. fragmentShader: a + "uniform samplerCube map;\nuniform float opacity;\n\nvarying vec3 vWorldPosition;\n\nvoid main() {\n vec4 color = textureCube( map, vec3( -vWorldPosition.x, vWorldPosition.yz ) );\n gl_FragColor = vec4(color.rgb, opacity);\n}\n"
  26023. },
  26024. model: {
  26025. uniforms: {
  26026. map: {
  26027. type: "t",
  26028. value: null
  26029. },
  26030. modelAlpha: {
  26031. type: "f",
  26032. value: r.modelAlpha
  26033. },
  26034. opacity: {
  26035. type: "f",
  26036. value: 1
  26037. },
  26038. progress: {
  26039. type: "f",
  26040. value: 0
  26041. },
  26042. blackout: {
  26043. type: "i",
  26044. value: 0
  26045. },
  26046. pano0Map: {
  26047. type: "t",
  26048. value: null
  26049. },
  26050. pano0Position: {
  26051. type: "v3",
  26052. value: new n.Vector3
  26053. },
  26054. pano0Matrix: {
  26055. type: "m4",
  26056. value: new n.Matrix4
  26057. },
  26058. pano1Map: {
  26059. type: "t",
  26060. value: null
  26061. },
  26062. pano1Position: {
  26063. type: "v3",
  26064. value: new n.Vector3
  26065. },
  26066. pano1Matrix: {
  26067. type: "m4",
  26068. value: new n.Matrix4
  26069. }
  26070. },
  26071. vertexShader: o + `uniform vec3 pano0Position;
  26072. uniform mat4 pano0Matrix;\n\nuniform vec3 pano1Position;\n
  26073. uniform mat4 pano1Matrix;\n\nvarying vec2 vUv;\n
  26074. varying vec3 vWorldPosition0;
  26075. varying vec3 vWorldPosition1;
  26076. uniform int blackout;
  26077. void main() {
  26078. vUv = uv;
  26079. vec4 worldPosition = modelMatrix * vec4(position, 1.0);
  26080. vec3 positionLocalToPanoCenter0 = worldPosition.xyz - pano0Position;
  26081. vWorldPosition0 = (vec4(positionLocalToPanoCenter0, 1.0) * pano0Matrix).xyz;
  26082. vWorldPosition0.x *= -1.0;
  26083. vec3 positionLocalToPanoCenter1 = worldPosition.xyz - pano1Position;
  26084. vWorldPosition1 = (vec4(positionLocalToPanoCenter1, 1.0) * pano1Matrix).xyz;
  26085. vWorldPosition1.x *= -1.0;
  26086. gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
  26087. }`,
  26088. fragmentShader: a + `uniform sampler2D map;\nuniform float modelAlpha;\nuniform float opacity;\n
  26089. uniform float progress;\nuniform int blackout;\n\nuniform vec3 pano0Position;\nuniform samplerCube pano0Map;\n\nuniform vec3 pano1Position;\nuniform samplerCube pano1Map;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\n\n
  26090. void main() {
  26091. const vec4 BLACK = vec4(0.0, 0.0, 0.0, 1.0);
  26092. const vec4 GREY = vec4(0.5, 0.5, 0.5, 1.0);
  26093. vec4 colorFromPanos;
  26094. if (blackout == 5){
  26095. colorFromPanos = textureCube( pano1Map, vWorldPosition1.xyz) ;
  26096. }else{
  26097. vec4 colorFromPano0 = textureCube( pano0Map, vWorldPosition0.xyz);
  26098. vec4 colorFromPano1 = textureCube( pano1Map, vWorldPosition1.xyz);
  26099. if (blackout == 0) {colorFromPanos = mix(colorFromPano0, colorFromPano1, progress);}
  26100. else if (blackout == 1) {
  26101. colorFromPanos = mix(colorFromPano0, BLACK, min(1.0, progress*2.0));
  26102. colorFromPanos = mix(colorFromPanos, colorFromPano1, max(0.0, progress * 2.0 - 1.0));
  26103. }
  26104. else if (blackout == 2) {colorFromPanos = mix(colorFromPano0, BLACK, progress);}
  26105. else if (blackout == 3) {colorFromPanos = mix(BLACK, colorFromPano1, max(0.0, progress * 2.0 - 1.0));}
  26106. }
  26107. vec4 colorFromTexture = texture2D( map, vUv );
  26108. colorFromPanos = mix(colorFromPanos, colorFromTexture, modelAlpha);
  26109. float whiteness = 1.0 - smoothstep(0.1, 0.2, opacity);
  26110. colorFromPanos = mix(colorFromPanos, GREY, whiteness);
  26111. gl_FragColor = vec4(colorFromPanos.rgb, opacity);
  26112. }`
  26113. },
  26114. hot:{
  26115. uniforms:{
  26116. color:{
  26117. type: "c",
  26118. value: new n.Color( 0xff2200 )
  26119. },
  26120. opac:{
  26121. type: "f",
  26122. value: 0
  26123. },
  26124. texture1:{
  26125. type: "t",
  26126. value: null
  26127. },
  26128. texture2:{
  26129. type: "t",
  26130. value: null
  26131. }
  26132. },
  26133. vertexShader:"varying vec2 vUv;\n\nvoid main() {\n\n vUv = uv ;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26134. fragmentShader:"varying vec3 vNormal;\n\nvarying vec2 vUv;\n\nuniform float opac;\n\nuniform vec3 color;\n\nuniform sampler2D texture1;\n\nuniform sampler2D texture2;\n\nvoid main() {\n\nvec4 tcolor1 = texture2D( texture1, vUv );\n\nvec4 tcolor2 = texture2D( texture2, vUv );\n\ngl_FragColor = mix(tcolor1,tcolor2 ,opac) + tcolor2*0.2; }\n"
  26135. },
  26136. modelOutside: {
  26137. uniforms: {
  26138. map: {
  26139. type: "t",
  26140. value: null
  26141. },
  26142. opacity: {
  26143. type: "f",
  26144. value: 1
  26145. }
  26146. },
  26147. vertexShader: o + "varying vec2 vUv;\n\nvoid main() {\n\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26148. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nvarying vec2 vUv;\n\nvec4 white = vec4(0.5, 0.5, 0.5, 1.0);\n\nvoid main() {\n\n vec4 colorFromTexture = texture2D( map, vUv );\n float whiteness = 1.0 - smoothstep(0.1, 0.2, opacity);\n colorFromTexture = mix(colorFromTexture, white, whiteness);\n gl_FragColor = vec4(colorFromTexture.rgb, opacity);\n\n}\n"
  26149. },
  26150. ribbon: {
  26151. uniforms: {
  26152. map: {
  26153. type: "t",
  26154. value: null
  26155. },
  26156. opacity: {
  26157. type: "f",
  26158. value: 1
  26159. },
  26160. color: {
  26161. type: "c",
  26162. value: new n.Color(r.path.color)
  26163. }
  26164. },
  26165. vertexShader: o + "varying vec2 vUv;\nvarying vec3 vN;\nvarying vec4 vP;\n\nvoid main() {\n\n vUv = uv;\n vN= normalMatrix * normal;\n vP = modelViewMatrix * vec4( position, 1.0 );\n gl_Position = projectionMatrix * vP;\n}\n",
  26166. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nvarying vec2 vUv;\nuniform vec3 color;\nvarying vec3 vN; // show-1182\nvarying vec4 vP; // show-1182\n\nvoid main() {\n\t// TODO add scroll-in and pulsing behaviors\n\tvec3 vNn = normalize(vN);\n\tvec3 vPn = normalize(vP.xyz);\n\tfloat f = pow(1.0-abs(dot(vNn,vPn)),0.2);\n vec4 colorFromTexture = texture2D( map, vUv );\n colorFromTexture.a *= f;\n gl_FragColor = vec4((color.rgb*colorFromTexture.rgb),\n \t\t\t\t\t\t(opacity*colorFromTexture.a));\n}\n"
  26167. },
  26168. waypoint: {
  26169. uniforms: {
  26170. map: {
  26171. type: "t",
  26172. value: null
  26173. },
  26174. opacity: {
  26175. type: "f",
  26176. value: 1
  26177. },
  26178. pulse: {
  26179. type: "f",
  26180. value: 1
  26181. },
  26182. nearFade: {
  26183. type: "v2",
  26184. value: new n.Vector2(2 * r.insideNear,2 * r.path.waypointIndoorRadius)
  26185. },
  26186. color: {
  26187. type: "c",
  26188. value: new n.Color(r.reticuleColor)
  26189. }
  26190. },
  26191. vertexShader: o + "varying vec2 vUv;\nvarying vec4 vPointView;\n\nvoid main() {\n\n vUv = uv;\n vPointView = modelViewMatrix * vec4( position, 1.0 );\n gl_Position = projectionMatrix * vPointView;\n\n}\n",
  26192. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nuniform float pulse; // another opacity, with a different clock\nuniform vec2 nearFade;\nvarying vec2 vUv;\nvarying vec4 vPointView;\nuniform vec3 color;\n\nvoid main() {\n\t// TODO add scroll-in and pulsing behaviors\n\tfloat depthFade = min(1.0, (abs(vPointView.z)-nearFade.x)/(nearFade.y-nearFade.x));\n vec4 colorFromTexture = texture2D( map, vUv );\t\t// we only use the alpha!\n gl_FragColor = vec4(color.rgb,\n \t\t\t\t\t\t(pulse*opacity*colorFromTexture.a * depthFade));\n}\n"
  26193. },
  26194. modelDebug: {
  26195. uniforms: {
  26196. map: {
  26197. type: "t",
  26198. value: null
  26199. },
  26200. modelAlpha: {
  26201. type: "f",
  26202. value: r.modelAlpha
  26203. },
  26204. depthmapRatio: {
  26205. type: "f",
  26206. value: 0
  26207. },
  26208. opacity: {
  26209. type: "f",
  26210. value: 1
  26211. },
  26212. progress: {
  26213. type: "f",
  26214. value: 0
  26215. },
  26216. considerOcclusion: {
  26217. type: "i",
  26218. value: r.fancierTransition
  26219. },
  26220. highlightPanoSelection: {
  26221. type: "i",
  26222. value: 0
  26223. },
  26224. useThirdPano: {
  26225. type: "i",
  26226. value: r.useThirdPano
  26227. },
  26228. pano0Map: {
  26229. type: "t",
  26230. value: null
  26231. },
  26232. pano0Depth: {
  26233. type: "t",
  26234. value: null
  26235. },
  26236. pano0Position: {
  26237. type: "v3",
  26238. value: new n.Vector3
  26239. },
  26240. pano0Matrix: {
  26241. type: "m4",
  26242. value: new n.Matrix4
  26243. },
  26244. pano0Weight: {
  26245. type: "f",
  26246. value: r.transition.pano0Weight
  26247. },
  26248. pano1Map: {
  26249. type: "t",
  26250. value: null
  26251. },
  26252. pano1Depth: {
  26253. type: "t",
  26254. value: null
  26255. },
  26256. pano1Position: {
  26257. type: "v3",
  26258. value: new n.Vector3
  26259. },
  26260. pano1Matrix: {
  26261. type: "m4",
  26262. value: new n.Matrix4
  26263. },
  26264. pano1Weight: {
  26265. type: "f",
  26266. value: r.transition.pano1Weight
  26267. },
  26268. pano2Map: {
  26269. type: "t",
  26270. value: null
  26271. },
  26272. pano2Depth: {
  26273. type: "t",
  26274. value: null
  26275. },
  26276. pano2Position: {
  26277. type: "v3",
  26278. value: new n.Vector3
  26279. },
  26280. pano2Matrix: {
  26281. type: "m4",
  26282. value: new n.Matrix4
  26283. },
  26284. pano2Weight: {
  26285. type: "f",
  26286. value: r.transition.pano2Weight
  26287. }
  26288. },
  26289. vertexShader: o + "uniform vec3 pano0Position;\nuniform mat4 pano0Matrix;\n\nuniform vec3 pano1Position;\nuniform mat4 pano1Matrix;\n\nuniform vec3 pano2Position;\nuniform mat4 pano2Matrix;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\nvarying vec3 vWorldPosition2;\n\nvarying vec4 worldPosition;\n\nvoid main() {\n\n vUv = uv;\n worldPosition = modelMatrix * vec4(position, 1.0);\n\n vec3 positionLocalToPanoCenter0 = worldPosition.xyz - pano0Position;\n vWorldPosition0 = (vec4(positionLocalToPanoCenter0, 1.0) * pano0Matrix).xyz;\n vWorldPosition0.x *= -1.0;\n\n vec3 positionLocalToPanoCenter1 = worldPosition.xyz - pano1Position;\n vWorldPosition1 = (vec4(positionLocalToPanoCenter1, 1.0) * pano1Matrix).xyz;\n vWorldPosition1.x *= -1.0;\n\n vec3 positionLocalToPanoCenter2 = worldPosition.xyz - pano2Position;\n vWorldPosition2 = (vec4(positionLocalToPanoCenter2, 2.0) * pano2Matrix).xyz;\n vWorldPosition2.x *= -1.0;\n\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26290. fragmentShader: a + "uniform sampler2D map;\nuniform float depthmapRatio;\nuniform float modelAlpha;\nuniform float opacity;\nuniform float progress;\nuniform int considerOcclusion;\nuniform int highlightPanoSelection;\nuniform int useThirdPano;\n\nuniform vec3 pano0Position;\nuniform samplerCube pano0Map;\nuniform samplerCube pano0Depth;\nuniform float pano0Weight;\n\nuniform vec3 pano1Position;\nuniform samplerCube pano1Map;\nuniform samplerCube pano1Depth;\nuniform float pano1Weight;\n\nuniform vec3 pano2Position;\nuniform samplerCube pano2Map;\nuniform samplerCube pano2Depth;\nuniform float pano2Weight;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\nvarying vec3 vWorldPosition2;\n\nvarying vec4 worldPosition;\n\nvoid main() {\n\n vec4 depthFromPano0 = textureCube( pano0Depth, vWorldPosition0.xyz );\n vec4 depthFromPano1 = textureCube( pano1Depth, vWorldPosition1.xyz );\n vec4 depthFromPano2 = textureCube( pano2Depth, vWorldPosition2.xyz );\n\n vec4 colorFromPano0 = textureCube( pano0Map, vWorldPosition0.xyz );\n vec4 colorFromPano1 = textureCube( pano1Map, vWorldPosition1.xyz );\n vec4 colorFromPano2 = textureCube( pano2Map, vWorldPosition2.xyz );\n\n float distanceToPano0 = distance(worldPosition.xyz, pano0Position);\n float distanceToPano1 = distance(worldPosition.xyz, pano1Position);\n float distanceToPano2 = distance(worldPosition.xyz, pano2Position);\n\n float cameraToPano0 = distance(cameraPosition.xyz, pano0Position);\n float cameraToPano1 = distance(cameraPosition.xyz, pano1Position);\n float cameraToPano2 = distance(cameraPosition.xyz, pano2Position);\n\n float contributionFromPano0 = cameraToPano0 == 0.0 ? 1000.0 : pano0Weight / cameraToPano0;\n float contributionFromPano1 = cameraToPano1 == 0.0 ? 1000.0 : pano1Weight / cameraToPano1;\n float contributionFromPano2 = cameraToPano2 == 0.0 ? 1000.0 : pano2Weight / cameraToPano2;\n\n contributionFromPano0 *= 1.0 / distanceToPano0;\n contributionFromPano1 *= 1.0 / distanceToPano1;\n contributionFromPano2 *= 1.0 / distanceToPano2;\n\n if(considerOcclusion == 1) {\n bool occludedFromPano0 = distanceToPano0 / 10.0 > 1.01 - depthFromPano0.x;\n bool occludedFromPano1 = distanceToPano1 / 10.0 > 1.01 - depthFromPano1.x;\n bool occludedFromPano2 = distanceToPano2 / 10.0 > 1.01 - depthFromPano2.x;\n\n if(occludedFromPano0){contributionFromPano0 *= 0.1;}\n if(occludedFromPano1){contributionFromPano1 *= 0.1;}\n if(occludedFromPano2){contributionFromPano2 *= 0.1;}\n //if(occludedFromPano0 && occludedFromPano1 && !occludedFromPano2) { contributionFromPano2 += 0.5; }\n }\n\n float contributionSum = contributionFromPano0 + contributionFromPano1 + contributionFromPano2;\n contributionFromPano0 /= contributionSum;\n contributionFromPano1 /= contributionSum;\n contributionFromPano2 /= contributionSum;\n\n vec4 colorFromPanos = colorFromPano0 * contributionFromPano0;\n colorFromPanos += colorFromPano1 * contributionFromPano1;\n colorFromPanos += colorFromPano2 * contributionFromPano2;\n\n vec4 depthFromPanos = depthFromPano0 * contributionFromPano0;\n depthFromPanos += depthFromPano1 * contributionFromPano1;\n depthFromPanos += depthFromPano2 * contributionFromPano2;\n\n vec4 colorFromTexture = texture2D( map, vUv );\n colorFromPanos = mix(colorFromPanos, colorFromTexture, modelAlpha);\n\n if(highlightPanoSelection == 1) {\n colorFromPanos.r = contributionFromPano0;\n colorFromPanos.g = contributionFromPano1;\n colorFromPanos.b = contributionFromPano2;\n }\n\n gl_FragColor = vec4(mix(colorFromPanos, depthFromPanos, depthmapRatio).rgb, opacity);\n\n}\n"
  26291. },
  26292. customDepth: {
  26293. uniforms: {
  26294. panoPosition: {
  26295. type: "v3",
  26296. value: new n.Vector3
  26297. }
  26298. },
  26299. vertexShader: o + "varying vec4 worldPosition;\n\nvoid main() {\n\n worldPosition = modelMatrix * vec4(position, 1.0);\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26300. fragmentShader: a + "uniform vec3 panoPosition;\nvarying vec4 worldPosition;\n\nvoid main() {\n\n float depth = distance(worldPosition.xyz, panoPosition);\n float color = 1.0 - depth / 10.0;\n gl_FragColor = vec4(color, color, color, 1.0);\n\n}\n"
  26301. },
  26302. skysphere: {
  26303. uniforms: {
  26304. radius: {
  26305. type: "f",
  26306. value: 0
  26307. }
  26308. },
  26309. vertexShader: o + "varying vec4 worldPosition;\n\nvoid main() {\n\n worldPosition = modelMatrix * vec4(position, 1.0);\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26310. fragmentShader: a + "varying vec4 worldPosition;\nuniform float radius;\n\nvoid main() {\n\n vec4 topColor = vec4(0.094, 0.102, 0.11, 1.0);\n vec4 bottomColor = vec4(0.2, 0.216, 0.235, 1.0);\n float normalizedHeight = (worldPosition.y + radius) / (radius * 2.0);\n float ratio = smoothstep(0.0, 0.5, normalizedHeight);\n gl_FragColor = mix(bottomColor, topColor, ratio);\n\n}\n"
  26311. },
  26312. tagDisc: {
  26313. uniforms: {
  26314. opacity: {
  26315. type: "f",
  26316. value: 0
  26317. },
  26318. color: {
  26319. type: "c",
  26320. value: new n.Color
  26321. },
  26322. bg: {
  26323. type: "t",
  26324. value: null
  26325. },
  26326. mask: {
  26327. type: "t",
  26328. value: null
  26329. }
  26330. },
  26331. vertexShader: o + "varying vec2 vUv;\nvoid main() {\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  26332. fragmentShader: a + "uniform float opacity;\nuniform vec3 color;\nuniform sampler2D bg;\nuniform sampler2D mask;\n\nvarying vec2 vUv;\n\nvoid main() {\n vec4 maskColor = texture2D(mask, vUv);\n vec4 bgColor = texture2D(bg, vUv);\n vec3 mappedColor = mix(bgColor.rgb, color, maskColor.a);\n gl_FragColor = vec4(mappedColor, bgColor.a * opacity);\n}\n"
  26333. }
  26334. }
  26335. }
  26336. , {
  26337. "./settings": 166,
  26338. three: 217
  26339. }],
  26340. 168: [function(e, t, i) {
  26341. (function(i) {
  26342. "use strict";
  26343. var n = e("three")
  26344. , r = (e("url"),
  26345. e("./util/ajax"))
  26346. , o = e("./settings")
  26347. , a = e("./util/logger")
  26348. , s = e("./util/math")
  26349. , l = e("./util/showcase")
  26350. , c = e("./objects/Panorama")
  26351. , h = new a(i)
  26352. , u = e("./model/Model")
  26353. , d = e("./shaders")
  26354. , p = e("./util/transitions")
  26355. , f = e("./objects/Chunk")
  26356. , g = e("./objects/Reticule")
  26357. , m = e("./objects/Skybox")
  26358. , v = e("./objects/Floor")
  26359. , A = e("./cameras/DollhouseCamera")
  26360. , y = e("./cameras/FloorplanCamera")
  26361. , C = e("./cameras/PanoramaCamera")
  26362. , I = e("./controls/DollhouseControls")
  26363. , E = e("./controls/FloorplanControls")
  26364. , b = e("./controls/PanoramaControls");
  26365. n.ImageUtils.crossOrigin = o.crossOrigin,
  26366. t.exports = {
  26367. shaders: d,
  26368. transitions: p,
  26369. Model: u,
  26370. Chunk: f,
  26371. Floor: v,
  26372. Skybox: m,
  26373. Reticule: g,
  26374. Panorama: c,
  26375. DollhouseCamera: A,
  26376. FloorplanCamera: y,
  26377. PanoramaCamera: C,
  26378. DollhouseControls: I,
  26379. FloorplanControls: E,
  26380. PanoramaControls: b,
  26381. getModel: function(e) {
  26382. if (!e.url)
  26383. throw 'getModel(): missing parameter "url"';
  26384. e.autoload = void 0 === e.autoload || e.autoload;
  26385. var t = l.parseSidUrl(e.url);
  26386. e.urlBase = t.urlBase,
  26387. e.urlModel = t.urlModel,
  26388. e.urlFiles = t.urlFiles;
  26389. var i = this._getPlatformError();
  26390. return i ? $.Deferred().reject(i).promise() : (this.options = e,
  26391. this._loadModel().then(this._buildModel.bind(this)))
  26392. },
  26393. _getPlatformError: function() {
  26394. return "IE" === $.ua.browser.name && parseInt($.ua.browser.major) < 11 ? "webgl-unsupported" : "iOS" === $.ua.os.name && /^[0-7][$\.]/.test($.ua.os.version) ? "webgl-ios" : Modernizr.webgl ? null : "webgl-unsupported"
  26395. },
  26396. _loadModel: function() {
  26397. return r.get(this.options.urlModel, {
  26398. responseType: "json",
  26399. prefetchFrom: "model",
  26400. auth: l.getAuthorizationHeader()
  26401. }).then(null, function() {
  26402. return h.warn("Model loading failed at initial metadata load"),
  26403. "loading-failed"
  26404. })
  26405. },
  26406. _buildModel: function(e) {
  26407. e = l.normalizeModeldata(e, s);
  26408. var t = new u(this.options,e);
  26409. return this.options.autoload ? t.load(!0) : $.when(t)
  26410. }
  26411. }
  26412. }
  26413. ).call(this, "/js/showcase.js")
  26414. }
  26415. , {
  26416. "./cameras/DollhouseCamera": 5,
  26417. "./cameras/FloorplanCamera": 6,
  26418. "./cameras/PanoramaCamera": 7,
  26419. "./controls/DollhouseControls": 10,
  26420. "./controls/FloorplanControls": 11,
  26421. "./controls/PanoramaControls": 13,
  26422. "./model/Model": 139,
  26423. "./objects/Chunk": 144,
  26424. "./objects/Floor": 146,
  26425. "./objects/Panorama": 148,
  26426. "./objects/Reticule": 149,
  26427. "./objects/Skybox": 152,
  26428. "./settings": 166,
  26429. "./shaders": 167,
  26430. "./util/ajax": 181,
  26431. "./util/logger": 189,
  26432. "./util/math": 190,
  26433. "./util/showcase": 193,
  26434. "./util/transitions": 195,
  26435. three: 217,
  26436. url: 208
  26437. }],
  26438. 169: [function(e, t, i) {
  26439. "use strict";
  26440. function n() {
  26441. var e = {
  26442. renderTarget: null,
  26443. inUse: !1,
  26444. size: -1,
  26445. pano: null
  26446. };
  26447. return e
  26448. }
  26449. function r(e) {
  26450. M.push(e)
  26451. }
  26452. function o(e) {
  26453. var t = n();
  26454. return t.inUse = !0,
  26455. t.size = e,
  26456. r(t),
  26457. t
  26458. }
  26459. function a(e) {
  26460. for (var t = 0; t < M.length; t++) {
  26461. var i = M[t];
  26462. if (!i.inUse && i.size === e)
  26463. return i.inUse = !0,
  26464. i
  26465. }
  26466. return null
  26467. }
  26468. function s(e) {
  26469. for (var t = 0; t < M.length; t++) {
  26470. var i = M[t];
  26471. if (i.renderTarget === e)
  26472. return i.inUse = !1,
  26473. !0
  26474. }
  26475. return !1
  26476. }
  26477. function l() {
  26478. this.tileDirectory = {},
  26479. this.activeRenderTargetDescriptors = {},
  26480. this.activePanos = [],
  26481. this.panoLODDescriptors = {},
  26482. this.panoDescriptors = {},
  26483. this.tileTrees = {},
  26484. this.sceneRenderer = null,
  26485. this.tileDownloader = null,
  26486. this.forceQueue = [],
  26487. this.uploadQueues = {},
  26488. this.uploadInterval = null,
  26489. this.uploadIntervalCancelled = !1,
  26490. this.usingTileOverlay = !1,
  26491. this.overlayTilesLoaded = !1,
  26492. this.overlayTileBase = null,
  26493. this.overlayTilesBasic = {},
  26494. this.overlayTilesEnhanced = {},
  26495. this.zoomRenderTarget = null,
  26496. this.zoomPano = null,
  26497. this.zoomingActive = !1,
  26498. this.zoomPanoId = null,
  26499. this.zoomPanoRenderingDisabled = !1,
  26500. this.direction = new h.Vector3,
  26501. this.initTime = -1,
  26502. this.maxBaseUploadsPerFrame = x,
  26503. this.maxNonBaseUploadsPerFrame = T
  26504. }
  26505. function c() {
  26506. this.uploadIntervalCancelled || (this.overlayTilesLoaded || !this.usingTileOverlay ? (b = !0,
  26507. this.updateUploadQueue(this.maxNonBaseUploadsPerFrame, this.maxBaseUploadsPerFrame),
  26508. this.peekNextFromUploadQueue() ? this.refreshUploadInterval(w) : this.uploadInterval = null) : this.refreshUploadInterval(this.uploadIntervalDelay))
  26509. }
  26510. var h = e("three")
  26511. , u = e("../exception/BasicException")
  26512. , d = e("../settings")
  26513. , p = e("../enum/PanoSizeClass")
  26514. , f = (e("../objects/Panorama"),
  26515. e("../enum/PanoRendererEvents"))
  26516. , g = e("../enum/SceneRendererEvents")
  26517. , m = e("../enum/TileDownloaderEvents")
  26518. , v = e("../enum/Vectors")
  26519. , A = (e("../enum/GLCubeFaces"),
  26520. e("../objects/Panorama"),
  26521. e("./TileTree"))
  26522. , y = (e("./TileDownloader"),
  26523. e("./TilePrioritizer"))
  26524. , C = e("./TileUtils")
  26525. , p = e("../enum/PanoSizeClass")
  26526. , I = (e("../util/browser"),
  26527. e("../util/panorama"))
  26528. , E = e("events").EventEmitter
  26529. , b = !1
  26530. , w = d.tiling.uploadIntervalDelay
  26531. , _ = d.tiling.initialIntervalDelay
  26532. , T = d.tiling.maxNonBaseUploadsPerFrame
  26533. , x = d.tiling.maxBaseUploadsPerFrame
  26534. , S = {
  26535. Base: 0,
  26536. Remaining: 1
  26537. }
  26538. , M = [];
  26539. l.prototype = Object.create(E.prototype),
  26540. l.prototype.init = function(e, t, i) {
  26541. this.sceneRenderer = e,
  26542. this.tileDownloader = t,
  26543. this.qualityManager = i,
  26544. this.bindEvents(),
  26545. this.sceneRenderer.on(g.ContextCreated, this.loadOverlayTiles.bind(this)),
  26546. this.initTime = performance.now()
  26547. }
  26548. ,
  26549. l.prototype.getActivePanoTextures = function(e) {
  26550. e = e || [];
  26551. for (var t = 0; t < M.length; t++) {
  26552. var i = M[t];
  26553. i.renderTarget && i.renderTarget.texture && e.push(i.renderTarget.texture)
  26554. }
  26555. }
  26556. ,
  26557. l.prototype.hasQueuedTiles = function() {
  26558. var e = this.peekNextFromUploadQueue();
  26559. return null !== e && void 0 !== e
  26560. }
  26561. ,
  26562. l.prototype.getActiveRenderTargetDescriptor = function(e) {
  26563. return this.activeRenderTargetDescriptors[e]
  26564. }
  26565. ,
  26566. l.prototype.setActiveRenderTargetDescriptor = function(e, t) {
  26567. this.activeRenderTargetDescriptors[e] = t
  26568. }
  26569. ,
  26570. l.prototype.loadOverlayTiles = function() {
  26571. if (0 !== d.tiling.overlayStyle) {
  26572. var e = 0
  26573. , t = function(t, n, r) {
  26574. t = n ? t[n] = this.sceneRenderer.initSizedTexture2D(C.TILE_SIZE, h.ClampToEdgeWrapping) : this.overlayTileBase = this.sceneRenderer.initSizedTexture2D(C.TILE_SIZE, h.ClampToEdgeWrapping),
  26575. this.sceneRenderer.uploadTexture2D(r, t, 0, 0, C.TILE_SIZE, C.TILE_SIZE),
  26576. e++,
  26577. e === i.length && (this.overlayTilesLoaded = !0)
  26578. }
  26579. .bind(this)
  26580. , i = [["static/images/outlineBase.png", t.bind(this, this.overlayTileBase, null)], ["static/images/outlineBasic512.png", t.bind(this, this.overlayTilesBasic, 256)], ["static/images/outlineBasic512.png", t.bind(this, this.overlayTilesBasic, 512)], ["static/images/outlineBasic1024.png", t.bind(this, this.overlayTilesBasic, 1024)], ["static/images/outlineBasic2048.png", t.bind(this, this.overlayTilesBasic, 2048)], ["static/images/outlineBasic4096.png", t.bind(this, this.overlayTilesBasic, 4096)], ["static/images/outlineEnhanced512.png", t.bind(this, this.overlayTilesEnhanced, 256)], ["static/images/outlineEnhanced512.png", t.bind(this, this.overlayTilesEnhanced, 512)], ["static/images/outlineEnhanced1024.png", t.bind(this, this.overlayTilesEnhanced, 1024)], ["static/images/outlineEnhanced2048.png", t.bind(this, this.overlayTilesEnhanced, 2048)], ["static/images/outlineEnhanced4096.png", t.bind(this, this.overlayTilesEnhanced, 4096)]];
  26581. i.forEach(function(e) {
  26582. this.tileDownloader.loadImage(e[0], 0, e[1])
  26583. }
  26584. .bind(this)),
  26585. this.usingTileOverlay = !0
  26586. } else
  26587. this.usingTileOverlay = !1
  26588. }
  26589. ,
  26590. l.prototype.bindEvents = function() {
  26591. this.tileDownloader.on(m.TileDownloadSuccess, this.onTileDownloaded.bind(this))
  26592. }
  26593. ,
  26594. l.prototype.setupZoomRenderTarget = function() {
  26595. if (this.qualityManager.getMaxZoomPanoSize() >= this.qualityManager.getMaxNavPanoSize()) {
  26596. if (this.zoomRenderTarget && this.zoomRenderTarget.width === this.qualityManager.getMaxZoomPanoSize())
  26597. return;
  26598. var e = this.zoomRenderTarget;
  26599. if (this.zoomRenderTarget = this.initTiledPano(this.qualityManager.getMaxZoomPanoSize(), !1),
  26600. e) {
  26601. var t = e.width
  26602. , i = this.zoomRenderTarget.width;
  26603. this.sceneRenderer.copyCubeMap(e.texture, this.zoomRenderTarget, t, t, i, i),
  26604. e.texture.dispose(),
  26605. e.texture.loaded = !1,
  26606. e.texture.version = 0,
  26607. this.sceneRenderer.deallocateCubeTexture(e.texture),
  26608. e.texture = null
  26609. }
  26610. this.zoomPanoRenderingDisabled = !1
  26611. } else
  26612. this.zoomPanoRenderingDisabled = !0
  26613. }
  26614. ,
  26615. l.prototype.enableUltraHighQualityMode = function(e) {
  26616. if (!this.qualityManager.ultraHighQualityModeEnabled()) {
  26617. var t = this.qualityManager.getPanoSize(p.ULTRAHIGH);
  26618. this.tileDownloader.testDownload(t, C.TILE_SIZE, function(t) {
  26619. t && (this.qualityManager.enableUltraHighQualityMode(),
  26620. this.setupZoomRenderTarget(),
  26621. e())
  26622. }
  26623. .bind(this))
  26624. }
  26625. }
  26626. ,
  26627. l.prototype.activateTiledPano = function(e, t, i) {
  26628. i && this.clearAllQueuedUploads();
  26629. for (var n = 0; n < C.FACES_PER_PANO; n++)
  26630. this.initTileTree(e.id, n, this.qualityManager.getMaxPossiblePanoSize());
  26631. this.linkAllTilesAndNodes(e);
  26632. var r = this.getActiveRenderTargetDescriptor(e.id)
  26633. , l = t;
  26634. if (l > this.qualityManager.getMaxNavPanoSize() && (l = this.qualityManager.getMaxNavPanoSize()),
  26635. !r || l !== r.size) {
  26636. if (r && s(r.renderTarget),
  26637. r = a(l),
  26638. !r) {
  26639. var c = this.initTiledPano(l, !1);
  26640. r = o(c.width),
  26641. r.renderTarget = c
  26642. }
  26643. r.pano = e,
  26644. this.resetPanoDescriptor(e.id),
  26645. this.resetPanoLODDescriptors(e.id),
  26646. this.resetRenderStatus(e.id, !0, !0)
  26647. }
  26648. this.setActiveRenderTargetDescriptor(e.id, r);
  26649. var h = i ? 0 : 1;
  26650. return this.updateActivePanos(e, h),
  26651. r.renderTarget
  26652. }
  26653. ,
  26654. l.prototype.deactivateTiledPano = function(e) {
  26655. var t = this.getActiveRenderTargetDescriptor(e.id);
  26656. this.isRenderTargetDescriptorValid(t) && s(t.renderTarget),
  26657. this.setActiveRenderTargetDescriptor(e.id, null);
  26658. var i = this.getUploadQueueForPano(e.id);
  26659. this.clearUploadQueue(i),
  26660. this.updateActivePanos()
  26661. }
  26662. ,
  26663. l.prototype.updateActivePanos = function() {
  26664. var e = [];
  26665. return function(t, i) {
  26666. e.length = 0;
  26667. for (var n = 0; n < this.activePanos.length; n++) {
  26668. t && e.length === i && e.push(t);
  26669. var r = this.activePanos[n]
  26670. , o = this.getActiveRenderTargetDescriptor(r.id);
  26671. t && r.id === t.id || !this.isRenderTargetDescriptorValid(o) || e.push(r)
  26672. }
  26673. t && i >= e.length && e.push(t),
  26674. this.activePanos.length = 0,
  26675. this.activePanos.push.apply(this.activePanos, e)
  26676. }
  26677. }(),
  26678. l.prototype.getActivePanoCount = function() {
  26679. return this.activePanos.length
  26680. }
  26681. ,
  26682. l.prototype.resetRenderStatus = function(e, t, i, n) {
  26683. var r = null;
  26684. n && (r = A.getLevelCountForSize(C.TILE_SIZE, n) + 1);
  26685. for (var o = function(e, n, r, o) {
  26686. i && (n.tile.zoomUploaded = !1),
  26687. t && (n.tile.uploaded = !1)
  26688. }, a = 0; a < C.FACES_PER_PANO; a++) {
  26689. var s = this.getTileTree(e, a);
  26690. s.breadthFirst({
  26691. callback: o.bind(this, a),
  26692. minLevel: r
  26693. })
  26694. }
  26695. }
  26696. ,
  26697. l.prototype.copyBaseRenderStatusToZoomed = function(e) {
  26698. for (var t = A.getLevelCountForSize(C.TILE_SIZE, this.qualityManager.getMaxNavPanoSize()), i = function(e, t, i, n) {
  26699. t.tile.zoomUploaded = t.tile.uploaded,
  26700. t.zoomCovered = t.covered
  26701. }, n = 0; n < C.FACES_PER_PANO; n++) {
  26702. var r = this.getTileTree(e, n);
  26703. r.breadthFirst({
  26704. callback: i.bind(this, n),
  26705. maxLevel: t
  26706. })
  26707. }
  26708. }
  26709. ,
  26710. l.prototype.renderPanoTiles = function() {
  26711. var e = [];
  26712. return function(t, i, n, r) {
  26713. this.zoomRenderTarget && this.zoomRenderTarget.width === this.qualityManager.getMaxZoomPanoSize() || this.zoomPanoRenderingDisabled || this.setupZoomRenderTarget(),
  26714. i = i || this.direction || v.FORWARD;
  26715. var o = this.getActiveRenderTargetDescriptor(t);
  26716. if (!this.isRenderTargetDescriptorValid(o))
  26717. throw new u("PanoRenderer.renderPanoTiles() -> Cannot render to a pano that is not activated.");
  26718. for (var a = 0; a < C.FACES_PER_PANO; a++) {
  26719. var s = this.getTileTree(t, a);
  26720. e.length = 0,
  26721. s.breadthFirst({
  26722. saveVisited: e
  26723. });
  26724. for (var l = 0; l < e.length; l++) {
  26725. var c = e[l];
  26726. this.queueTileUpload(c.tile, !1, r || 0 === l && n)
  26727. }
  26728. }
  26729. this.updateDirection(i)
  26730. }
  26731. }(),
  26732. l.prototype.isRenderTargetDescriptorValid = function(e) {
  26733. return e && e.renderTarget
  26734. }
  26735. ,
  26736. l.prototype.isPanoActive = function(e) {
  26737. var t = this.getActiveRenderTargetDescriptor(e);
  26738. return this.isRenderTargetDescriptorValid(t)
  26739. }
  26740. ,
  26741. l.prototype.isPanoZoomed = function(e) {
  26742. return this.zoomingActive && this.zoomPanoId === e
  26743. }
  26744. ,
  26745. l.prototype.initTileTree = function(e, t, i) {
  26746. var n = this.tileTrees[e];
  26747. n || (n = [],
  26748. this.tileTrees[e] = n);
  26749. var r = n[t];
  26750. if (!r) {
  26751. var o = A.getLevelCountForSize(C.TILE_SIZE, i);
  26752. r = new A(C.TILE_SIZE,o),
  26753. n[t] = r
  26754. }
  26755. }
  26756. ,
  26757. l.prototype.getTileTree = function(e, t) {
  26758. var i = this.tileTrees[e];
  26759. if (!i)
  26760. throw new u("PanoRenderer.getTileTree() -> Tree array not yet initialized!");
  26761. var n = i[t];
  26762. if (!n)
  26763. throw new u("PanoRenderer.getTileTree() -> Tree not yet initialized!");
  26764. return n
  26765. }
  26766. ,
  26767. l.prototype.initTiledPano = function(e, t) {
  26768. var i = this.sceneRenderer.renderer
  26769. , n = (i.context,
  26770. new h.WebGLRenderTargetCube(e,e,{
  26771. stencilBuffer: !1
  26772. }))
  26773. , r = new h.CubeTexture([]);
  26774. n.texture = r,
  26775. r.image = [null, null, null, null, null, null],
  26776. r.flipY = !0,
  26777. t ? (r.generateMipmaps = !0,
  26778. r.magFilter = h.LinearFilter,
  26779. r.minFilter = h.LinearMipMapLinearFilter) : (r.generateMipmaps = !1,
  26780. r.magFilter = h.LinearFilter,
  26781. r.minFilter = h.LinearFilter),
  26782. r.format = h.RGBAFormat,
  26783. i.setRenderTarget(n),
  26784. i.setRenderTarget(null);
  26785. var o = i.properties.get(r);
  26786. return o.__image__webglTextureCube = o.__webglTexture,
  26787. n
  26788. }
  26789. ,
  26790. l.prototype.getUploadQueueForPano = function(e) {
  26791. var t = this.uploadQueues[e];
  26792. return t || (t = [],
  26793. this.uploadQueues[e] = t),
  26794. t
  26795. }
  26796. ,
  26797. l.prototype.isTileUploaded = function(e) {
  26798. return this.isPanoZoomed(e.panoId) ? e.zoomUploaded : e.uploaded
  26799. }
  26800. ,
  26801. l.prototype.setUploaded = function(e, t) {
  26802. this.isPanoZoomed(e.panoId) ? e.zoomUploaded = t : e.uploaded = t
  26803. }
  26804. ,
  26805. l.prototype.queueTileUpload = function(e, t, i) {
  26806. var n = this.getActiveRenderTargetDescriptor(e.panoId);
  26807. if (this.isRenderTargetDescriptorValid(n) && e.downloaded && !this.isTileUploaded(e) && (!e.uploadQueued || i) && (!(e.panoSize > this.qualityManager.getMaxNavPanoSize()) || this.zoomingActive)) {
  26808. var r = this.getUploadQueueForPano(e.panoId);
  26809. i ? this.uploadTile(e, !1) : (this.shoulPushToFrontOfQueue(e) ? this.forceQueue.push(e) : t && this.direction ? y.insertSortedPanoTile(r, e, n.pano, this.direction) : r.push(e),
  26810. e.uploadQueued = !0,
  26811. this.uploadInterval || this.uploadIntervalCancelled || this.refreshUploadInterval(0))
  26812. }
  26813. }
  26814. ,
  26815. l.prototype.shoulPushToFrontOfQueue = function(e) {
  26816. return 0 === A.getLevelCountForSize(C.TILE_SIZE, e.panoSize)
  26817. }
  26818. ,
  26819. l.prototype.getTopUploadQueue = function() {
  26820. for (var e = null, t = null, i = S.Base; i <= S.Remaining; i++)
  26821. for (var n = 0; n < this.activePanos.length; n++)
  26822. if (e = this.activePanos[n],
  26823. t = this.getUploadQueueForPano(e.id),
  26824. t.length > 0)
  26825. switch (i) {
  26826. case S.Base:
  26827. if (0 === t[0].level)
  26828. return t;
  26829. break;
  26830. case S.Remaining:
  26831. return t
  26832. }
  26833. return null
  26834. }
  26835. ,
  26836. l.prototype.getNextFromUploadQueue = function() {
  26837. var e = function(e) {
  26838. var t = e.shift();
  26839. return t.uploadQueued = !1,
  26840. t
  26841. };
  26842. return function() {
  26843. if (this.forceQueue.length > 0)
  26844. return e(this.forceQueue);
  26845. var t = this.getTopUploadQueue();
  26846. return t && t.length > 0 ? e(t) : null
  26847. }
  26848. }(),
  26849. l.prototype.peekNextFromUploadQueue = function() {
  26850. if (this.forceQueue.length > 0)
  26851. return this.forceQueue[0];
  26852. var e = this.getTopUploadQueue();
  26853. return e && e.length > 0 ? e[0] : null
  26854. }
  26855. ,
  26856. l.prototype.clearAllQueuedUploads = function() {
  26857. this.clearAllUploadQueues(null, 0)
  26858. }
  26859. ,
  26860. l.prototype.clearAllQueuedUploadsForPano = function(e) {
  26861. this.clearAllUploadQueues(e, 0)
  26862. }
  26863. ,
  26864. l.prototype.clearAllUploadQueues = function(e, t) {
  26865. if (e)
  26866. this.clearUploadQueue(this.getUploadQueueForPano(e), t),
  26867. this.clearUploadQueue(this.forceQueue, t, e);
  26868. else {
  26869. for (var i = 0; i < this.activePanos.length; i++) {
  26870. var n = this.activePanos[i];
  26871. this.clearUploadQueue(this.getUploadQueueForPano(n.id), t)
  26872. }
  26873. this.clearUploadQueue(this.forceQueue, t)
  26874. }
  26875. }
  26876. ,
  26877. l.prototype.clearUploadQueue = function(e, t, i) {
  26878. if(!r || !r.tile) return
  26879. void 0 !== t && null !== t || (t = 0);
  26880. for (var n = 0; n < e.length; ) {
  26881. var r = e[n];
  26882. (!i || i && i === r.tile.panoId) && r.level >= t ? (r.uploadQueued = !1,
  26883. e.splice(n, 1)) : n++
  26884. }
  26885. }
  26886. ,
  26887. l.prototype.refreshUploadInterval = function() {
  26888. var e = null;
  26889. return function(t) {
  26890. this.uploadIntervalCancelled || (e || (e = c.bind(this)),
  26891. null !== t && void 0 !== t || (t = w),
  26892. b || (t = _),
  26893. this.uploadInterval = window.setTimeout(e, t),
  26894. this.uploadIntervalDelay = t)
  26895. }
  26896. }(),
  26897. l.prototype.update = function() {
  26898. var e = performance.now()
  26899. , t = 0;
  26900. return function() {
  26901. this.uploadIntervalCancelled = !0,
  26902. window.clearTimeout(this.uploadInterval),
  26903. this.uploadInterval = null;
  26904. var i = performance.now() - e;
  26905. !(i > w || 0 === t) || !this.overlayTilesLoaded && this.usingTileOverlay || (this.updateUploadQueue(this.maxNonBaseUploadsPerFrame, this.maxBaseUploadsPerFrame),
  26906. e = performance.now()),
  26907. t++
  26908. }
  26909. }(),
  26910. l.prototype.updateUploadQueue = function(e, t) {
  26911. e || (e = 1);
  26912. for (var i = 0, n = 0; ; ) {
  26913. if (n >= t || i >= e)
  26914. break;
  26915. var r = this.getNextFromUploadQueue();
  26916. if (!r)
  26917. break;
  26918. if (0 !== r.level ? i++ : n++,
  26919. !(r.panoSize > this.qualityManager.getMaxNavPanoSize()) || this.zoomingActive) {
  26920. var o = this.getActiveRenderTargetDescriptor(r.panoId);
  26921. this.isRenderTargetDescriptorValid(o) && this.uploadTile(r, r.forceUpload)
  26922. }
  26923. }
  26924. }
  26925. ,
  26926. l.prototype.updateDirection = function(e) {
  26927. if (e = e || this.direction) {
  26928. this.direction = e;
  26929. for (var t = 0; t < this.activePanos.length; t++) {
  26930. var i = this.activePanos[t]
  26931. , n = this.getUploadQueueForPano(i.id);
  26932. y.sortPanoTiles(n, i, this.direction)
  26933. }
  26934. }
  26935. }
  26936. ,
  26937. l.prototype.uploadTile = function() {
  26938. var e = {}
  26939. , t = (new h.Vector4,
  26940. d.tiling.overlayStyle);
  26941. return function(i, n) {
  26942. var r = i.panoId
  26943. , o = i.image
  26944. , a = i.tileSize
  26945. , s = i.panoSize
  26946. , l = i.tileIndex
  26947. , c = (i.faceTileIndex,
  26948. i.totalTiles)
  26949. , u = (i.face,
  26950. i.tileX)
  26951. , d = i.tileY
  26952. , p = !0
  26953. , g = !1
  26954. , m = (this.getPanoDescriptor(r),
  26955. this.getPanoLODDescriptor(r, s))
  26956. , v = this.getActiveRenderTargetDescriptor(r)
  26957. , A = v.renderTarget
  26958. , y = v.size;
  26959. if (this.isPanoZoomed(r) && (A = this.zoomRenderTarget,
  26960. y = this.qualityManager.getMaxZoomPanoSize()),
  26961. this.isRenderTargetDescriptorValid(v) || (p = !1,
  26962. g = !1),
  26963. n || (this.anyUploaded(i.node) && (p = !1,
  26964. g = !0),
  26965. this.isTileUploaded(i) && (p = !1,
  26966. g = !1)),
  26967. p) {
  26968. var C = u * a
  26969. , I = d * a
  26970. , E = a / s * y
  26971. , b = C / s * y
  26972. , w = I / s * y;
  26973. e[a] || (e[a] = this.sceneRenderer.initSizedTexture2D(a, h.ClampToEdgeWrapping));
  26974. var _ = e[a];
  26975. if (this.sceneRenderer.uploadTexture2D(o, _, 0, 0, a, a),
  26976. 1 === t || 2 === t) {
  26977. var T = 1 === t ? this.overlayTilesBasic : this.overlayTilesEnhanced;
  26978. this.sceneRenderer.renderToCubeMap(_, A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace),
  26979. this.sceneRenderer.renderToCubeMap(T[s], A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace, h.NormalBlending, !0, .5)
  26980. } else
  26981. this.sceneRenderer.renderToCubeMap(_, A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace);
  26982. m.uploadCount++,
  26983. this.emit(f.TileRenderSuccess, r, s, l, c),
  26984. m.uploadCount === c && this.emit(f.PanoRenderComplete, r, s, c),
  26985. this.setUploaded(i, !0),
  26986. this.addCoverageForNode(i.node)
  26987. } else
  26988. this.setUploaded(i, !1);
  26989. return i.uploadAttempted || (m.uploadAttempts++,
  26990. this.emit(f.TileUploadAttempted, r, s, l, c)),
  26991. i.uploadAttempted = !0,
  26992. m.uploadAttempts === c && this.emit(f.UploadAttemptedForAllTiles, r, s, c),
  26993. g
  26994. }
  26995. }(),
  26996. l.prototype.linkTileAndNode = function(e, t) {
  26997. t.tile = e,
  26998. e.node = t
  26999. }
  27000. ,
  27001. l.prototype.linkAllTilesAndNodes = function(e) {
  27002. for (var t = function(t, i, n, r, o) {
  27003. var a = this.getTileDirectoryEntry(e.id, i, r, o);
  27004. this.linkTileAndNode(a, n)
  27005. }, i = 0; i < C.FACES_PER_PANO; i++) {
  27006. var n = this.getTileTree(e.id, i);
  27007. n.breadthFirst({
  27008. callback: t.bind(this, n, i)
  27009. })
  27010. }
  27011. }
  27012. ,
  27013. l.prototype.anyUploaded = function(e) {
  27014. if (!e)
  27015. return !1;
  27016. if (e.tile && this.isTileUploaded(e.tile))
  27017. return !0;
  27018. if (e.children)
  27019. for (var t = 0; t < e.children.length; t++) {
  27020. var i = e.children[t];
  27021. if (this.anyUploaded(i))
  27022. return !0
  27023. }
  27024. return !1
  27025. }
  27026. ,
  27027. l.prototype.setNodeCovered = function(e, t) {
  27028. this.isPanoZoomed(e.tile.panoId) ? e.zoomCovered = t : e.covered = t
  27029. }
  27030. ,
  27031. l.prototype.isNodeCovered = function(e) {
  27032. return !!e && (this.isPanoZoomed(e.tile.panoId) ? e.zoomCovered : e.covered)
  27033. }
  27034. ,
  27035. l.prototype.addCoverageForNode = function(e) {
  27036. if (this.setNodeCovered(e, !0),
  27037. e.parent && e.covered) {
  27038. var t = e.parent;
  27039. this.nodeSubcovered(t) && this.addCoverageForNode(t, !0)
  27040. }
  27041. }
  27042. ,
  27043. l.prototype.calcFullCoverage = function(e) {
  27044. var t = !1;
  27045. if (e.children)
  27046. for (var i = 0; i < e.children.length; i++) {
  27047. var n = e.children[i];
  27048. t = t || this.calcFullCoverage(n)
  27049. }
  27050. e.covered = e.tile.uploaded || t
  27051. }
  27052. ,
  27053. l.prototype.nodeSubcovered = function(e) {
  27054. if (!e.children)
  27055. return !1;
  27056. for (var t = 0; t < e.children.length; t++)
  27057. if (!e.children[t] || !this.isNodeCovered(e.children[t]))
  27058. return !1;
  27059. return !0
  27060. }
  27061. ,
  27062. l.prototype.resetPanoDescriptor = function(e) {
  27063. this.getPanoDescriptor(e)
  27064. }
  27065. ,
  27066. l.prototype.getPanoDescriptor = function(e) {
  27067. var t = this.panoDescriptors[e];
  27068. return t || (t = {},
  27069. this.panoDescriptors[e] = t),
  27070. t
  27071. }
  27072. ,
  27073. l.prototype.resetPanoLODDescriptors = function(e) {
  27074. var t = this.getPanoLODDescriptors(e);
  27075. for (var i in t)
  27076. if (t.hasOwnProperty(i)) {
  27077. var n = t[i];
  27078. n.uploadCount = 0,
  27079. n.uploadAttempts = 0
  27080. }
  27081. }
  27082. ,
  27083. l.prototype.getPanoLODDescriptor = function(e, t) {
  27084. var i = this.getPanoLODDescriptors(e)
  27085. , n = i[t];
  27086. return n || (n = {
  27087. uploadCount: 0,
  27088. uploadAttempts: 0
  27089. },
  27090. i[t] = n),
  27091. n
  27092. }
  27093. ,
  27094. l.prototype.getPanoLODDescriptors = function(e) {
  27095. var t = this.panoLODDescriptors[e];
  27096. return t || (t = {},
  27097. this.panoLODDescriptors[e] = t),
  27098. t
  27099. }
  27100. ,
  27101. l.prototype.onTileDownloaded = function(e) {
  27102. var t = A.getLevelCountForSize(C.TILE_SIZE, e.panoSize)
  27103. , i = this.getTileDirectoryEntry(e.panoId, e.face, t, e.faceTileIndex);
  27104. if (i.downloaded = !0,
  27105. i.image = e.image,
  27106. i.panoSize = e.panoSize,
  27107. i.tileX = e.tileX,
  27108. i.tileY = e.tileY,
  27109. i.totalTiles = e.totalTiles,
  27110. i.tileIndex = e.tileIndex,
  27111. i.faceTileIndex = e.faceTileIndex,
  27112. i.face = e.face,
  27113. i.cubeFace = I.mapFaceToCubemapFace(e.face),
  27114. i.panoId = e.panoId,
  27115. i.tileSize = e.tileSize,
  27116. i.direction = (new h.Vector3).copy(e.direction),
  27117. i.node = null,
  27118. i.level = A.getLevelCountForSize(C.TILE_SIZE, i.panoSize),
  27119. this.isPanoActive(i.panoId)) {
  27120. var n = this.getTileTree(i.panoId, i.face)
  27121. , r = n.getSubNode(i.panoSize, i.tileX, i.tileY);
  27122. this.linkTileAndNode(i, r),
  27123. this.queueTileUpload(i, !0)
  27124. }
  27125. }
  27126. ,
  27127. l.prototype.getTileDirectoryEntry = function(e, t, i, n) {
  27128. var r = this.tileDirectory[e];
  27129. r || (r = {},
  27130. this.tileDirectory[e] = r);
  27131. var o = 16384 * t + 1024 * i + n
  27132. , a = r[o];
  27133. return a || (a = {
  27134. downloaded: !1,
  27135. uploaded: !1,
  27136. zoomUploaded: !1
  27137. },
  27138. r[o] = a),
  27139. a._key = e + ":" + t + ":" + i + ":" + n,
  27140. a._tileKey = o,
  27141. a
  27142. }
  27143. ,
  27144. l.prototype.setZoomingActive = function(e, t, i) {
  27145. this.zoomPanoRenderingDisabled || e === this.zoomingActive && this.zoomPanoId === t.id || (this.zoomingActive = e,
  27146. this.zoomPanoId = t.id,
  27147. this.zoomingActive && (this.zoomPanoId !== t.id || i) && this.updateZoomedPanoFromBase(t))
  27148. }
  27149. ,
  27150. l.prototype.updateZoomedPanoFromBase = function(e) {
  27151. if (!this.zoomPanoRenderingDisabled) {
  27152. var t = this.getActiveRenderTargetDescriptor(e.id);
  27153. if (t && t.renderTarget) {
  27154. var i = this.qualityManager.getMaxZoomPanoSize()
  27155. , n = t.renderTarget
  27156. , r = t.size;
  27157. this.sceneRenderer.copyCubeMap(n.texture, this.zoomRenderTarget, r, r, i, i),
  27158. this.copyBaseRenderStatusToZoomed(e.id)
  27159. }
  27160. }
  27161. }
  27162. ,
  27163. t.exports = l
  27164. }
  27165. , {
  27166. "../enum/GLCubeFaces": 25,
  27167. "../enum/PanoRendererEvents": 35,
  27168. "../enum/PanoSizeClass": 36,
  27169. "../enum/SceneRendererEvents": 43,
  27170. "../enum/TileDownloaderEvents": 45,
  27171. "../enum/Vectors": 50,
  27172. "../exception/BasicException": 55,
  27173. "../objects/Panorama": 148,
  27174. "../settings": 166,
  27175. "../util/browser": 182,
  27176. "../util/panorama": 191,
  27177. "./TileDownloader": 171,
  27178. "./TilePrioritizer": 172,
  27179. "./TileTree": 173,
  27180. "./TileUtils": 174,
  27181. events: 202,
  27182. three: 217
  27183. }],
  27184. 170: [function(e, t, i) {
  27185. "use strict";
  27186. function n(e, t, i) {
  27187. this.maxNavPanoSize = -1,
  27188. this.maxZoomPanoSize = -1,
  27189. this.devicePixelDensity = e,
  27190. this.deviceScreenSize = t,
  27191. this.clientBandwidth = i,
  27192. this.panoSizeClassMap = {},
  27193. this.useHighResolutionPanos = !0,
  27194. this.useUltraHighResolutionPanos = !1,
  27195. this.modelHasUltraHighPanos = !1
  27196. }
  27197. var r = e("../enum/PanoSizeClass")
  27198. , o = e("../settings")
  27199. , a = e("../util/browser")
  27200. , s = e("../constants")
  27201. , l = e("../util/showcase")
  27202. , c = e("../enum/ModelManagerEvents");
  27203. n.prototype.init = function(e) {
  27204. this.buildPanoSizeClassMap(this.devicePixelDensity, this.deviceScreenSize, this.clientBandwidth),
  27205. this.ultraHighSize = this.getPanoSize(r.ULTRAHIGH),
  27206. this.highSize = this.getPanoSize(r.HIGH),
  27207. this.standardSize = this.getPanoSize(r.STANDARD),
  27208. this.baseSize = this.getPanoSize(r.BASE),
  27209. o.tiling.maxZoomPanoQuality && this.ultraHighSize <= o.tiling.maxZoomPanoQuality && (o.tiling.allowUltraHighResolution = !0),
  27210. this.highQualityThreshold = a.valueFromHash("threshold2k", s.windowHeightHighQualityThreshold),
  27211. this.updateMaximums(),
  27212. e.on(c.ActiveModelChanged, this.onModelChanged.bind(this))
  27213. }
  27214. ,
  27215. n.prototype.updateFromModel = function(e) {
  27216. this.updateHighResolutionSettings(e),
  27217. this.updateUltraHighResolutionSettings(e)
  27218. }
  27219. ,
  27220. n.prototype.updateHighResolutionSettings = function(e) {
  27221. //---------------------许钟文---------原始的会判断modeldata里version,以致useHighResolutionPanos为false,所以我直接变为true啦----------------------------------
  27222. l.modelDataPromisesTiles(e.data) ? this.useHighResolutionPanos = !0 : this.useHighResolutionPanos = !1,
  27223. //this.useHighResolutionPanos = !0;
  27224. //----------------------e n d -----------------------------------------------------------------
  27225. this.updateMaximums()
  27226. }
  27227. ,
  27228. n.prototype.updateUltraHighResolutionSettings = function(e) {
  27229. o.tiling.allowUltraHighResolution && this.modelHasUltraHighPanos ? this.useUltraHighResolutionPanos = !0 : this.useUltraHighResolutionPanos = !1,
  27230. this.updateMaximums()
  27231. }
  27232. ,
  27233. n.prototype.enableUltraHighQualityMode = function() {
  27234. this.modelHasUltraHighPanos = !0,
  27235. this.updateUltraHighResolutionSettings(null)
  27236. }
  27237. ,
  27238. n.prototype.ultraHighQualityModeEnabled = function() {
  27239. return this.modelHasUltraHighPanos
  27240. }
  27241. ,
  27242. n.prototype.onModelChanged = function(e) {
  27243. this.updateFromModel(e.model),
  27244. this.updateMaximums()
  27245. }
  27246. ,
  27247. n.prototype.updateMaximums = function() {
  27248. this.maxNavPanoSize = o.tiling.maxNavPanoQuality || this.detectMaxNavPanoSize(),
  27249. this.maxZoomPanoSize = o.tiling.maxZoomPanoQuality || this.detectMaxZoomPanoSize(),
  27250. this.maxZoomPanoSize < this.maxNavPanoSize && (this.maxNavPanoSize = this.maxZoomPanoSize)
  27251. }
  27252. ,
  27253. n.prototype.buildPanoSizeClassMap = function() {
  27254. this.panoSizeClassMap[r.BASE] = 512,
  27255. this.panoSizeClassMap[r.STANDARD] = 1024,
  27256. this.panoSizeClassMap[r.HIGH] = 2048,
  27257. this.panoSizeClassMap[r.ULTRAHIGH] = 4096
  27258. }
  27259. ,
  27260. n.prototype.getPanoSize = function(e) {
  27261. return this.panoSizeClassMap[e]
  27262. }
  27263. ,
  27264. n.prototype.getMaxPossiblePanoSize = function() {
  27265. return this.getPanoSize(r.ULTRAHIGH)
  27266. }
  27267. ,
  27268. n.prototype.getMaxPanoSize = function() {
  27269. return this.maxZoomPanoSize
  27270. }
  27271. ,
  27272. n.prototype.getMaxNavPanoSize = function() {
  27273. return this.maxNavPanoSize
  27274. }
  27275. ,
  27276. n.prototype.getMaxZoomPanoSize = function() {
  27277. return this.maxZoomPanoSize
  27278. }
  27279. ,
  27280. n.prototype.detectMaxNavPanoSizeClass = function() {
  27281. if(settings.mobileNavHigh)return r.HIGH //改
  27282. else return this.useHighResolutionPanos ? a.isMobile() ? r.STANDARD : $("#player").height() < this.highQualityThreshold ? r.STANDARD : r.HIGH : r.STANDARD
  27283. }
  27284. ,
  27285. n.prototype.detectMaxNavPanoSize = function() {
  27286. var e = this.detectMaxNavPanoSizeClass();
  27287. return this.getPanoSize(e)
  27288. }
  27289. ,
  27290. n.prototype.detectMaxZoomPanoSize = function() {
  27291. return this.useHighResolutionPanos ? a.isMobile() ? o.tiling.mobileHighQualityOverride ? this.getPanoSize(r.HIGH) : this.getPanoSize(r.STANDARD) : this.useUltraHighResolutionPanos ? this.getPanoSize(r.ULTRAHIGH) : this.getPanoSize(r.HIGH) : this.getPanoSize(r.STANDARD)
  27292. }
  27293. ,
  27294. t.exports = n
  27295. }
  27296. , {
  27297. "../constants": 8,
  27298. "../enum/ModelManagerEvents": 33,
  27299. "../enum/PanoSizeClass": 36,
  27300. "../settings": 166,
  27301. "../util/browser": 182,
  27302. "../util/showcase": 193
  27303. }],
  27304. 171: [function(e, t, i) {
  27305. (function(i) {
  27306. "use strict";
  27307. function n(e) {
  27308. this.panos = null,
  27309. this.retryMinimumTime = 1e4,
  27310. this.urls = null,
  27311. this.panoLoadCallbacks = {},
  27312. this.downloadDescriptors = {},
  27313. this.priorityQueue = [],
  27314. this.forceQueue = [],
  27315. this.activeDownloads = [],
  27316. this.qualityManager = null,
  27317. this.tilePrioritizer = null,
  27318. this.refreshInterval = null,
  27319. this.processPriorityQueue = !1,
  27320. this.concurrentDownloads = e.concurrentDownloads || 1,
  27321. this.downloadTestResults = {}
  27322. }
  27323. var r = e("three")
  27324. , o = (e("../enum/Viewmode"),
  27325. e("../settings"))
  27326. , a = (e("../objects/Panorama"),
  27327. e("../util/logger"))
  27328. , s = (e("../enum/Vectors"),
  27329. e("../enum/PanoSizeClass"),
  27330. e("../enum/TileDownloaderEvents"))
  27331. , l = e("./TilePrioritizer")
  27332. , c = e("./TileUtils")
  27333. , h = (e("../enum/GLCubeFaces"),
  27334. e("../enum/DownloadStatus"))
  27335. , u = e("../util/panorama")
  27336. , d = e("../util/ajax")
  27337. , p = e("../ab")
  27338. , f = e("events").EventEmitter
  27339. , g = (new a(i),
  27340. Object.freeze({
  27341. Testing: 1,
  27342. Success: 2,
  27343. Fail: 3
  27344. }));
  27345. n.prototype = Object.create(f.prototype),
  27346. n.IDLE_REFRESH_DELAY = 500,
  27347. n.ACTIVE_REFRESH_DELAY = 16,
  27348. n.DOWNLOAD_RETRIES = 4,
  27349. n.prototype.init = function(e) {
  27350. this.qualityManager = e
  27351. }
  27352. ,
  27353. n.prototype.setUrls = function(e) {
  27354. this.urls = e
  27355. }
  27356. ,
  27357. n.prototype.setPanoData = function(e, t, i) {
  27358. this.panos = e,
  27359. this.imagePanos = t,
  27360. this.panoGroupId = i
  27361. }
  27362. ,
  27363. n.prototype.start = function() {
  27364. this.refreshUpdateInterval(0)
  27365. }
  27366. ,
  27367. n.prototype.stop = function() {
  27368. window.cancel(this.refreshInterval)
  27369. }
  27370. ,
  27371. n.prototype.refreshUpdateInterval = function(e) {
  27372. e || (e = 0),
  27373. this.refreshInterval = window.setTimeout(function() {
  27374. var e = this.update();
  27375. e ? this.refreshUpdateInterval(n.ACTIVE_REFRESH_DELAY) : this.refreshUpdateInterval(n.IDLE_REFRESH_DELAY)
  27376. }
  27377. .bind(this), e)
  27378. }
  27379. ,
  27380. n.prototype.update = function() {
  27381. var e = this.forceQueue.length > 0;
  27382. return this.processQueueForDownloading(this.forceQueue),
  27383. this.processPriorityQueue && (this.queuePrioritizedTilesForPanos(this.panos),
  27384. this.priorityQueue.length > 0 && (e = !0),
  27385. this.processQueueForDownloading(this.priorityQueue)),
  27386. e
  27387. }
  27388. ,
  27389. n.prototype.forceQueueTilesForPano = function() {
  27390. var e = []
  27391. , t = [];
  27392. return function(i, n, r, o, a, s) {
  27393. e.length = 0;
  27394. for (var u = this.getTileDownloadDescriptors(i, n), d = 0; d < u.length; d++) {
  27395. var p = u[d];
  27396. p.status !== h.None && p.status !== h.Queued || e.push(p)
  27397. }
  27398. if (r && e.length > 0) {
  27399. l.sortPanoTiles(e, i, r),
  27400. t.length = 0,
  27401. c.matchingTilesInDirection(i, n, r, o, a, t);
  27402. for (var f = 0, g = function(e) {
  27403. return e.face === m.face && e.faceTileIndex === m.faceTileIndex
  27404. }; f < e.length; ) {
  27405. var m = e[f]
  27406. , v = t.findIndex(g);
  27407. v < 0 ? e.splice(f, 1) : f++
  27408. }
  27409. }
  27410. for (var A = 0; A < e.length; A++)
  27411. this.forceQueue.push(e[A]);
  27412. this.setStatusForAllDescriptors(this.forceQueue, h.ForceQueued),
  27413. this.clearFromQueue(this.priorityQueue, h.ForceQueued, !1),
  27414. s && this.processQueueForDownloading(this.forceQueue, !0)
  27415. }
  27416. }(),
  27417. n.prototype.clearForceQueue = function() {
  27418. this.clearQueue(this.forceQueue)
  27419. }
  27420. ,
  27421. n.prototype.queuePrioritizedTilesForPanos = function(e) {
  27422. this.tilePrioritizer && (this.clearQueue(this.priorityQueue),
  27423. this.tilePrioritizer.filterAndPrioritize(this.priorityQueue, e, this),
  27424. this.clearFromQueue(this.priorityQueue, h.None, !0),
  27425. this.setStatusOrRemoveForAllDescriptors(this.priorityQueue, h.Queued))
  27426. }
  27427. ,
  27428. n.prototype.clearQueue = function(e) {
  27429. this.setStatusForAllDescriptors(e, h.None),
  27430. e.length = 0
  27431. }
  27432. ,
  27433. n.prototype.clearFromQueue = function(e, t, i) {
  27434. for (var n = 0; n < e.length; n++) {
  27435. var r = e[n];
  27436. r && (t === r.status && !i || t !== r.status && i) && (e[n] = null)
  27437. }
  27438. }
  27439. ,
  27440. n.prototype.setStatusForAllDescriptors = function(e, t) {
  27441. for (var i = 0; i < e.length; i++) {
  27442. var n = e[i];
  27443. n && (n.status = t)
  27444. }
  27445. }
  27446. ,
  27447. n.prototype.setStatusOrRemoveForAllDescriptors = function(e, t) {
  27448. for (var i = 0; i < e.length; i++) {
  27449. var n = e[i];
  27450. n && (n.status !== t ? n.status = t : e[i] = null)
  27451. }
  27452. }
  27453. ,
  27454. n.prototype.getTileDownloadDescriptors = function(e, t) {
  27455. var i = this.getAllTileDownloadDescriptorsForPano(e)
  27456. , n = i[t];
  27457. return n || (n = this.buildDownloadDescriptorArray(t),
  27458. i[t] = n,
  27459. this.initTileDownloadDescriptors(n, e, t)),
  27460. n
  27461. }
  27462. ,
  27463. n.prototype.getAllTileDownloadDescriptorsForPano = function(e) {
  27464. var t = this.downloadDescriptors[e.id];
  27465. return t || (t = {},
  27466. this.downloadDescriptors[e.id] = t),
  27467. t
  27468. }
  27469. ,
  27470. n.prototype.processQueueForDownloading = function(e, t) {
  27471. if (this.cleanupActiveDownloads(),
  27472. this.activeDownloads.length < this.concurrentDownloads || t)
  27473. for (var i = t ? e.length : this.concurrentDownloads - this.activeDownloads.length, n = 0, r = 0; n < i && e.length > 0; r++) {
  27474. var o = e.shift();
  27475. o && (this.startDownload(o),
  27476. n++)
  27477. }
  27478. }
  27479. ,
  27480. n.prototype.testDownload = function(e, t, i) {
  27481. var n = this.downloadTestResults[e];
  27482. if (n)
  27483. return void (n === g.Success ? i(!0) : n === g.Fail && i(!1));
  27484. this.downloadTestResults[e] = g.Testing;
  27485. var r = this.panos.list[0]
  27486. , o = this.getTileUrl(r.id, e, t, 0)
  27487. , a = function(t) {
  27488. this.downloadTestResults[e] = g.Success,
  27489. i(!0)
  27490. }
  27491. .bind(this)
  27492. , s = function() {
  27493. this.downloadTestResults[e] = g.Fail,
  27494. i(!1)
  27495. }
  27496. .bind(this);
  27497. this.loadImage(o, 0, a, s)
  27498. }
  27499. ,
  27500. n.prototype.startDownload = function(e) {
  27501. e.status = h.Downloading;
  27502. var t = this.getTileUrl(e.pano.id, e.panoSize, e.tileSize, e.tileIndex);
  27503. this.activeDownloads.push(e),
  27504. this.loadImage(t, n.DOWNLOAD_RETRIES, this.downloadComplete.bind(this, e), this.downloadFailed.bind(this, e))
  27505. }
  27506. ,
  27507. n.prototype.downloadFailed = function(e, t) {}
  27508. ,
  27509. n.prototype.downloadComplete = function(e, t) {
  27510. if (e.panoGroupId === this.panoGroupId) {
  27511. var i = this.getPanoLoadCallbacks(e.pano, e.panoSize);
  27512. e.status = h.Downloaded,
  27513. i && i.onProgress && i.onProgress(e.pano, e.panoSize);
  27514. var n = {
  27515. panoId: e.pano.id,
  27516. image: t,
  27517. tileSize: e.tileSize,
  27518. panoSize: e.panoSize,
  27519. tileIndex: e.tileIndex,
  27520. faceTileIndex: e.faceTileIndex,
  27521. totalTiles: e.totalTiles,
  27522. face: e.face,
  27523. tileX: e.tileX,
  27524. tileY: e.tileY,
  27525. direction: e.direction
  27526. };
  27527. e.image = t,
  27528. this.emit(s.TileDownloadSuccess, n),
  27529. this.isPanoDownloaded(e.pano, e.panoSize) && (n = {
  27530. panoId: e.pano.id,
  27531. tileSize: e.tileSize,
  27532. panoSize: e.panoSize
  27533. },
  27534. this.emit(s.PanoDownloadComplete, n),
  27535. i && i.onLoad && i.onLoad(e.pano, e.panoSize))
  27536. }
  27537. }
  27538. ,
  27539. n.prototype.cleanupActiveDownloads = function() {
  27540. var e = [];
  27541. return function() {
  27542. e.length = 0;
  27543. for (var t = 0; t < this.activeDownloads.length; t++) {
  27544. var i = this.activeDownloads[t];
  27545. i.status !== h.Downloaded && i.status !== h.Failed && e.push(i)
  27546. }
  27547. this.activeDownloads.length = 0,
  27548. this.activeDownloads.push.apply(this.activeDownloads, e)
  27549. }
  27550. }(),
  27551. n.prototype.isPanoDownloaded = function(e, t) {
  27552. var i = this.getTileDownloadDescriptors(e, t);
  27553. if (i.length <= 0)
  27554. return !1;
  27555. for (var n = 0; n < i.length; n++) {
  27556. var r = i[n];
  27557. if (r.status !== h.Downloaded)
  27558. return !1
  27559. }
  27560. return !0
  27561. }
  27562. ,
  27563. n.prototype.setPanoLoadCallbacks = function(e, t, i, n, r) {
  27564. var o = e.id + ":" + this.qualityManager.getPanoSize(t);
  27565. this.panoLoadCallbacks[o] = {
  27566. onLoad: i,
  27567. onFail: n,
  27568. onProgress: r
  27569. }
  27570. }
  27571. ,
  27572. n.prototype.getPanoLoadCallbacks = function(e, t) {
  27573. var i = e.id + ":" + t;
  27574. return this.panoLoadCallbacks[i]
  27575. }
  27576. ,
  27577. n.prototype.buildDownloadDescriptorArray = function(e) {
  27578. for (var t = c.getTileCountForSize(e), i = [], n = 0; n < t; n++) {
  27579. var r = this.buildDownloadDescriptor();
  27580. i.push(r)
  27581. }
  27582. return i
  27583. }
  27584. ,
  27585. n.prototype.buildDownloadDescriptor = function() {
  27586. var e = {
  27587. panoGroupId: null,
  27588. pano: null,
  27589. panoSize: -1,
  27590. tileSize: -1,
  27591. tileIndex: -1,
  27592. totalTiles: -1,
  27593. faceTileIndex: -1,
  27594. status: h.None,
  27595. url: null,
  27596. image: null,
  27597. direction: new r.Vector3,
  27598. face: -1,
  27599. cubeFace: -1,
  27600. tileX: -1,
  27601. tileY: -1
  27602. };
  27603. return e
  27604. }
  27605. ,
  27606. n.prototype.initTileDownloadDescriptors = function(e, t, i) {
  27607. for (var n = 0; n < e.length; n++) {
  27608. var r = e[n];
  27609. this.initTileDownloadDescriptor(r, t, i, n)
  27610. }
  27611. }
  27612. ,
  27613. n.prototype.initTileDownloadDescriptor = function(e, t, i, n) {
  27614. var r = i >= c.TILE_SIZE ? c.TILE_SIZE : i;
  27615. e.face = c.getFaceForTile(i, n),
  27616. e.cubeFace = u.mapFaceToCubemapFace(e.face),
  27617. e.panoGroupId = this.panoGroupId,
  27618. e.pano = t,
  27619. e.panoSize = i,
  27620. e.tileSize = r,
  27621. e.tileIndex = n,
  27622. e.totalTiles = c.getTileCountForSize(i),
  27623. e.status = h.None,
  27624. e.image = null,
  27625. c.getTileLocation(e.panoSize, e.tileIndex, e),
  27626. c.getTileVector(e.panoSize, e.tileSize, e.cubeFace, e.tileX, e.tileY, c.LocationOnTile.Center, 0, e.direction)
  27627. }
  27628. ,
  27629. n.prototype.getTileUrl = function() {
  27630. var e = {
  27631. 256: "256",
  27632. 512: "512",
  27633. 1024: "1k",
  27634. 2048: "2k",
  27635. 4096: "4k"
  27636. }
  27637. , t = {
  27638. face: -1,
  27639. faceTileIndex: -1,
  27640. tileX: -1,
  27641. tileY: -1
  27642. };
  27643. return function(i, n, r, a) {
  27644. c.getTileLocation(n, a, t);
  27645. var s = Math.floor(n / r)
  27646. , l = s * s
  27647. , h = Math.floor(a / l)
  27648. , u = "";
  27649. 1 === o.tiling.customCompression && (u = "_" + o.tiling["q" + e[n]]);
  27650. var d = this.urls.get("tiles/" + i + "/" + e[n] + u + "_face" + h + "_" + t.tileX + "_" + t.tileY + ".jpg");
  27651. return d = p.changeIfTileGenerating(d)
  27652. }
  27653. }(),
  27654. n.prototype.loadImage = function(e, t, i, n) {
  27655. d.getImage(e, t).then(function(e) {
  27656. i(e)
  27657. }).fail(n)
  27658. }
  27659. ,
  27660. t.exports = n
  27661. }
  27662. ).call(this, "/js/tile/TileDownloader.js")
  27663. }
  27664. , {
  27665. "../ab": 3,
  27666. "../enum/DownloadStatus": 24,
  27667. "../enum/GLCubeFaces": 25,
  27668. "../enum/PanoSizeClass": 36,
  27669. "../enum/TileDownloaderEvents": 45,
  27670. "../enum/Vectors": 50,
  27671. "../enum/Viewmode": 51,
  27672. "../objects/Panorama": 148,
  27673. "../settings": 166,
  27674. "../util/ajax": 181,
  27675. "../util/logger": 189,
  27676. "../util/panorama": 191,
  27677. "./TilePrioritizer": 172,
  27678. "./TileUtils": 174,
  27679. events: 202,
  27680. three: 217
  27681. }],
  27682. 172: [function(e, t, i) {
  27683. (function(i) {
  27684. "use strict";
  27685. function n(e, t, i, o, a) {
  27686. this.qualityManager = e,
  27687. this.maxNavQuality = this.qualityManager.getMaxNavPanoSize(),
  27688. this.maxZoomQuality = this.qualityManager.getMaxZoomPanoSize(),
  27689. this.baseSize = t,
  27690. this.standardSize = i,
  27691. this.highSize = o,
  27692. this.ultraHighSize = a,
  27693. this.priorityCriteria = new n.PriorityCriteria(null,new r.Vector3(0,0,0),new r.Vector3(0,0,-1),new r.Vector3(0,0,-1))
  27694. }
  27695. var r = e("three")
  27696. , o = (e("../enum/Viewmode"),
  27697. e("../settings"),
  27698. e("../settings"),
  27699. e("../objects/Panorama"))
  27700. , a = e("../util/logger")
  27701. , s = (e("../enum/Vectors"),
  27702. e("../enum/PanoSizeClass"),
  27703. e("../enum/ModelManagerEvents"),
  27704. e("../enum/GLCubeFaces"),
  27705. e("../enum/DownloadStatus"))
  27706. , l = (e("../util/browser"),
  27707. e("./TileUtils"))
  27708. , c = e("../util/math")
  27709. , h = (e("events").EventEmitter,
  27710. new a(i),
  27711. Object.freeze({
  27712. None: 0,
  27713. DirectionalFOV: 1
  27714. }));
  27715. n.PriorityCriteria = function(e, t, i, n, o) {
  27716. this.pano = e,
  27717. this.cameraPosition = (new r.Vector3).copy(t),
  27718. this.cameraDir = (new r.Vector3).copy(i),
  27719. this.panoSpaceDir = (new r.Vector3).copy(n),
  27720. this.upcomingPanos = o,
  27721. this.copy = function(e) {
  27722. this.pano = e.pano,
  27723. this.cameraPosition.copy(e.cameraPosition),
  27724. this.cameraDir.copy(e.cameraDir),
  27725. this.panoSpaceDir.copy(e.panoSpaceDir),
  27726. this.upcomingPanos = o
  27727. }
  27728. ,
  27729. this.zoomingActive = !1
  27730. }
  27731. ,
  27732. n.DIRECTIONAL_FOV = 180,
  27733. n.DIRECTIONAL_FOV_NARROW = 120,
  27734. n.MAX_SCORED_PANOS_TOCONSIDER = 6,
  27735. n.MAX_SCORED_PANOS_TOADD = 2,
  27736. n.MAX_UPCOMING_PANOS_TOADD = 3,
  27737. n.DIRECTION_SCORE_STRICTNESS = .75,
  27738. n.appendQueue = function(e, t) {
  27739. if (e && t)
  27740. for (var i = 0; i < t.length; i++)
  27741. e.push(t[i])
  27742. }
  27743. ,
  27744. n.prototype.updateCriteria = function(e, t, i, n) {
  27745. this.priorityCriteria.pano = e,
  27746. this.priorityCriteria.cameraPosition.copy(t),
  27747. this.priorityCriteria.cameraDir.copy(i),
  27748. this.priorityCriteria.upcomingPanos = n,
  27749. this.maxNavQuality = this.qualityManager.getMaxNavPanoSize(),
  27750. this.maxZoomQuality = this.qualityManager.getMaxZoomPanoSize()
  27751. }
  27752. ,
  27753. n.prototype.filterAndPrioritize = function() {
  27754. var e = []
  27755. , t = []
  27756. , i = [];
  27757. return function(r, o, a) {
  27758. this.populateNeighborPanos(this.priorityCriteria.pano, o, e),
  27759. this.populateScoredPanos(this.priorityCriteria.pano, o, t, this.priorityCriteria.cameraDir, n.MAX_SCORED_PANOS_TOCONSIDER);
  27760. var s = this.baseSize
  27761. , l = this.standardSize
  27762. , c = this.highSize
  27763. , h = this.ultraHighSize;
  27764. this.queueTilesForPano(r, a, this.priorityCriteria.pano, s),
  27765. this.priorityCriteria.upcomingPanos && this.queueTilesForPanos(r, this.priorityCriteria.upcomingPanos, a, s, n.MAX_UPCOMING_PANOS_TOADD),
  27766. this.priorityCriteria.upcomingPanos && this.queueTilesForPanos(r, this.priorityCriteria.upcomingPanos, a, 1024 , n.MAX_UPCOMING_PANOS_TOADD),//更清晰些
  27767. i.length = 0,
  27768. this.canDownloadSize(l) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, l, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  27769. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  27770. n.appendQueue(r, i),
  27771. this.queueTilesForPanos(r, t, a, s, n.MAX_SCORED_PANOS_TOADD),
  27772. i.length = 0,
  27773. this.canDownloadSize(c) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, c, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  27774. this.canDownloadSize(h) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, h, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  27775. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  27776. n.appendQueue(r, i),
  27777. i.length = 0,
  27778. this.canDownloadSize(l) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, l, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  27779. this.canDownloadSize(c) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, c, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  27780. this.canDownloadSize(h) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, h, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  27781. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  27782. n.appendQueue(r, i),
  27783. this.queueTilesForPanos(r, e, a, s)
  27784. }
  27785. }(),
  27786. n.prototype.canDownloadSize = function(e) {
  27787. return this.maxNavQuality >= e || this.maxZoomQuality >= e && this.zoomingActive
  27788. }
  27789. ,
  27790. n.prototype.populateNeighborPanos = function(e, t, i) {
  27791. i = i || [],
  27792. i.length = 0;
  27793. var n = t.getNeighbours(e);
  27794. for (var r in n)
  27795. if (n.hasOwnProperty(r)) {
  27796. var o = t.get(r);
  27797. i.push(o)
  27798. }
  27799. return i
  27800. }
  27801. ,
  27802. n.prototype.populateScoredPanos = function(e, t, i, r, a) {
  27803. i = i || [],
  27804. i.length = 0;
  27805. var s = [o.filters.inPanoDirection(e.position, r, n.DIRECTION_SCORE_STRICTNESS), o.filters.not(e)]
  27806. , l = [o.scoreFunctions.distanceSquared(e), o.scoreFunctions.direction(e.position, r)]
  27807. , c = t.sortByScore(s, l);
  27808. if (c)
  27809. for (var h = 0; h < c.length && h < a; h++) {
  27810. var u = c[h].pano;
  27811. i.push(u)
  27812. }
  27813. return i
  27814. }
  27815. ,
  27816. n.prototype.queueTilesForPanos = function(e, t, i, n, r) {
  27817. for (var o = 0, a = 0; a < t.length; a++) {
  27818. var s = t[a]
  27819. , l = this.queueTilesForPano(e, i, s, n);
  27820. if (o += l > 0 ? 1 : 0,
  27821. r && o >= r)
  27822. break
  27823. }
  27824. return o
  27825. }
  27826. ,
  27827. n.prototype.queueTilesForPano = function() {
  27828. var e = {
  27829. filter: h.None
  27830. };
  27831. return function(t, i, n, r) {
  27832. return this.filterAndQueueTileDownloadDescriptors(t, i, n, r, e)
  27833. }
  27834. }(),
  27835. n.prototype.queueTilesForPanosInDirection = function() {
  27836. var e = new r.Vector3;
  27837. return function(t, i, n, r, o, a, s, l) {
  27838. for (var h = 0, u = 0; u < n.length; u++) {
  27839. var d = n[u];
  27840. e.copy(d.position),
  27841. e.sub(o),
  27842. e.normalize();
  27843. var p = Math.max(Math.min(a.dot(e), 1), -1)
  27844. , f = c.getFOVDotThreshold(s);
  27845. if (p >= f) {
  27846. var g = this.queueTilesInDirectionForPano(t, i, d, r, o, a, s);
  27847. if (h += g > 0 ? 1 : 0,
  27848. l && h >= l)
  27849. break
  27850. }
  27851. }
  27852. return h
  27853. }
  27854. }(),
  27855. n.prototype.queueTilesInDirectionForPanos = function(e, t, i, n, r, o, a, s) {
  27856. for (var l = 0, c = 0; c < i.length; c++) {
  27857. var h = i[c]
  27858. , u = this.queueTilesInDirectionForPano(e, t, h, n, o, a);
  27859. if (l += u > 0 ? 1 : 0,
  27860. s && l >= s)
  27861. break
  27862. }
  27863. return l
  27864. }
  27865. ,
  27866. n.prototype.queueTilesInDirectionForPano = function() {
  27867. var e = {
  27868. filter: h.DirectionalFOV,
  27869. direction: new r.Vector3,
  27870. fov: 60
  27871. }
  27872. , t = new r.Vector3;
  27873. return function(i, n, r, o, a, s, c) {
  27874. return t.copy(s),
  27875. l.getRelativeDirection(r.quaternion, t),
  27876. e.direction.copy(t),
  27877. e.fov = c,
  27878. this.filterAndQueueTileDownloadDescriptors(i, n, r, o, e)
  27879. }
  27880. }(),
  27881. n.prototype.filterAndQueueTileDownloadDescriptors = function() {
  27882. var e = [];
  27883. return function(t, i, n, r, o) {
  27884. var a = i.getTileDownloadDescriptors(n, r);
  27885. e.length = 0,
  27886. this.filterTileDownloadDescriptors(n, a, e, o);
  27887. for (var s = 0, l = 0; l < e.length; l++) {
  27888. var c = e[l];
  27889. c && (t.push(c),
  27890. s++)
  27891. }
  27892. return s
  27893. }
  27894. }(),
  27895. n.prototype.filterTileDownloadDescriptors = function() {
  27896. new r.Vector3;
  27897. return function(e, t, i, n) {
  27898. var r, o;
  27899. switch (n.filter) {
  27900. case h.DirectionalFOV:
  27901. for (r = 0; r < t.length; r++)
  27902. o = t[r],
  27903. l.isTileWithinFOV(o.panoSize, o.tileSize, o.face, o.tileX, o.tileY, n.direction, n.fov) && i.push(o);
  27904. break;
  27905. default:
  27906. for (r = 0; r < t.length; r++)
  27907. o = t[r],
  27908. i.push(o)
  27909. }
  27910. for (r = 0; r < i.length; r++)
  27911. o = i[r],
  27912. this.canIncludeDescriptor(o) || (i[r] = null)
  27913. }
  27914. }(),
  27915. n.prototype.canIncludeDescriptor = function(e) {
  27916. return e.status !== s.Downloading && e.status !== s.Downloaded
  27917. }
  27918. ,
  27919. n.prototype.canIncludePano = function(e, t) {
  27920. return !e.isLoaded(t)
  27921. }
  27922. ,
  27923. n.getFOVDotThreshold = function(e) {
  27924. return Math.cos(r.Math.degToRad(e / 2))
  27925. }
  27926. ;
  27927. var u = function() {
  27928. var e = function e(t, i) {
  27929. var n = e._panoSpaceDir
  27930. , r = e._fovThreshold
  27931. , o = e._fovThresholdNarrow
  27932. , a = Math.max(Math.min(n.dot(t.direction), 1), -1)
  27933. , s = Math.max(Math.min(n.dot(i.direction), 1), -1);
  27934. return t._dot = a,
  27935. i._dot = s,
  27936. a >= r && s < r ? -1 : a < r && s >= r ? 1 : a >= o && s < o ? -1 : a < o && s >= o ? 1 : t.panoSize > i.panoSize ? 1 : i.panoSize > t.panoSize ? -1 : -(a - s)
  27937. };
  27938. return e._panoSpaceDir = new r.Vector3,
  27939. e._fovThreshold = -1,
  27940. e._fovThresholdNarrow = -1,
  27941. e
  27942. }();
  27943. n.sortPanoTiles = function(e, t, i) {
  27944. u._panoSpaceDir.copy(i),
  27945. l.getRelativeDirection(t.quaternion, u._panoSpaceDir),
  27946. u._fovThresholdNarrow = c.getFOVDotThreshold(n.DIRECTIONAL_FOV_NARROW),
  27947. u._fovThreshold = c.getFOVDotThreshold(n.DIRECTIONAL_FOV),
  27948. e.sort(u)
  27949. }
  27950. ,
  27951. n.insertSortedPanoTile = function(e, t, i, r) {
  27952. u._panoSpaceDir.copy(r),
  27953. l.getRelativeDirection(i.quaternion, u._panoSpaceDir),
  27954. u._fovThresholdNarrow = c.getFOVDotThreshold(n.DIRECTIONAL_FOV_NARROW),
  27955. u._fovThreshold = c.getFOVDotThreshold(n.DIRECTIONAL_FOV);
  27956. for (var o = -1, a = 0; a < e.length; a++) {
  27957. var s = u(t, e[a]);
  27958. if (s <= 0) {
  27959. o = a;
  27960. break
  27961. }
  27962. }
  27963. if (o === -1)
  27964. e[e.length] = t;
  27965. else {
  27966. for (var h = e.length; h > o; h--)
  27967. e[h] = e[h - 1];
  27968. e[o] = t
  27969. }
  27970. }
  27971. ,
  27972. n.prototype.setZoomingActive = function(e) {
  27973. e !== this.zoomingActive && (this.zoomingActive = e)
  27974. }
  27975. ,
  27976. t.exports = n
  27977. }
  27978. ).call(this, "/js/tile/TilePrioritizer.js")
  27979. }
  27980. , {
  27981. "../enum/DownloadStatus": 24,
  27982. "../enum/GLCubeFaces": 25,
  27983. "../enum/ModelManagerEvents": 33,
  27984. "../enum/PanoSizeClass": 36,
  27985. "../enum/Vectors": 50,
  27986. "../enum/Viewmode": 51,
  27987. "../objects/Panorama": 148,
  27988. "../settings": 166,
  27989. "../util/browser": 182,
  27990. "../util/logger": 189,
  27991. "../util/math": 190,
  27992. "./TileUtils": 174,
  27993. events: 202,
  27994. three: 217
  27995. }],
  27996. 173: [function(e, t, i) {
  27997. "use strict";
  27998. function n(e, t) {
  27999. this.levels = t,
  28000. this.tileSize = e,
  28001. this.root = null,
  28002. this.allNodes = [],
  28003. a(this)
  28004. }
  28005. function r(e, t) {
  28006. this.tree = e,
  28007. this.parent = t,
  28008. this.children = [],
  28009. this.id = ++u
  28010. }
  28011. function o(e, t, i, r, a, s, l, h) {
  28012. if (e) {
  28013. l = l || n.TraversalType.PreOrder;
  28014. var u = r * c + i;
  28015. if (l === n.TraversalType.PreOrder && (a && a(e, t, u, i, r),
  28016. s && s.push(e)),
  28017. e.children && 0 !== e.children.length) {
  28018. for (var d = r * c, p = i * c, f = 0; f < c; f++)
  28019. for (var g = 0; g < c; g++)
  28020. o(e.children[g * c + f], t + 1, p + f, d + g, a, s, l, h);
  28021. l === n.TraversalType.PostOrder && (a && a(e, t, u, i, r),
  28022. s && s.push(e))
  28023. }
  28024. }
  28025. }
  28026. function a(e) {
  28027. e.root = s(e, null, 0)
  28028. }
  28029. function s(e, t, i) {
  28030. if (i > e.levels)
  28031. return null;
  28032. var n = new r(e,t);
  28033. e.allNodes.push(n);
  28034. for (var o = 0; o < h; o++)
  28035. n.children[o] = s(e, n, i + 1);
  28036. return n
  28037. }
  28038. function l(e, t, i, n, r) {
  28039. if (!e)
  28040. return null;
  28041. if (0 === i)
  28042. return e;
  28043. if (!e.children || 0 === e.children.length)
  28044. return null;
  28045. var o = Math.pow(c, i)
  28046. , a = o / c
  28047. , s = n % a
  28048. , h = r % a
  28049. , u = Math.floor(r / a)
  28050. , d = Math.floor(n / a)
  28051. , p = u * c + d
  28052. , f = e.children[p];
  28053. return l(f, t + 1, i - 1, s, h)
  28054. }
  28055. var c = (e("three"),
  28056. e("./TileUtils"),
  28057. e("../objects/Panorama"),
  28058. e("../util/panorama"),
  28059. e("events").EventEmitter,
  28060. 2)
  28061. , h = c * c;
  28062. n.TraversalType = Object.freeze({
  28063. PreOrder: 0,
  28064. PostOrder: 1
  28065. });
  28066. var u = 0;
  28067. n.getLevelCountForSize = function(e, t) {
  28068. var i = 0;
  28069. for (t < e && (t = e); ; ) {
  28070. if (t /= c,
  28071. t < e)
  28072. break;
  28073. i++
  28074. }
  28075. return i
  28076. }
  28077. ,
  28078. n.getSizeForLevel = function(e, t) {
  28079. return Math.pow(c, t) * e
  28080. }
  28081. ,
  28082. n.prototype.getSubNode = function(e, t, i) {
  28083. (!t || e < this.tileSize) && (t = 0),
  28084. (!i || e < this.tileSize) && (i = 0),
  28085. e < this.tileSize && (e = this.tileSize);
  28086. var r = n.getLevelCountForSize(this.tileSize, e)
  28087. , o = l(this.root, 0, r, t, i);
  28088. return o
  28089. }
  28090. ,
  28091. n.prototype.breadthFirst = function(e) {
  28092. e = e || {};
  28093. var t = !!e.nullLevelEnd
  28094. , i = e.maxLevel
  28095. , n = e.minLevel
  28096. , r = e.callback
  28097. , o = e.saveVisited
  28098. , a = []
  28099. , s = {}
  28100. , l = 0
  28101. , c = 0;
  28102. for (a.push(this.root),
  28103. a.push(s); a.length > 0 && !(i && l > i); ) {
  28104. var h = a.shift();
  28105. if (h === s)
  28106. (!n || l >= n) && (r && t && r(null),
  28107. o && t && o.push(null)),
  28108. a.length > 0 && a.push(s),
  28109. l++,
  28110. c = 0;
  28111. else {
  28112. if (h.children)
  28113. for (var u = 0; u < h.children.length; u++) {
  28114. var d = h.children[u];
  28115. d && a.push(h.children[u])
  28116. }
  28117. var p = this.getFaceIndexFromNode(h);
  28118. (!n || l >= n) && (r && r(h, l, p),
  28119. o && o.push(h)),
  28120. c++
  28121. }
  28122. }
  28123. }
  28124. ,
  28125. n.prototype.getFaceIndexFromNode = function(e) {
  28126. if (!e)
  28127. return -1;
  28128. for (var t = 1, i = e, n = 0, r = 0; ; ) {
  28129. var o = i.parent;
  28130. if (!o)
  28131. break;
  28132. for (var a = -1, s = 0; s < o.children.length; s++)
  28133. o.children[s] === i && (a = s);
  28134. var l = a % c
  28135. , h = Math.floor(a / c);
  28136. n = l * t + n,
  28137. r = h * t + r,
  28138. t *= c,
  28139. i = o
  28140. }
  28141. return r * t + n
  28142. }
  28143. ,
  28144. n.prototype.depthFirst = function(e, t, i) {
  28145. o(this.root, 0, 0, 0, e, t, i, this.tileSize)
  28146. }
  28147. ,
  28148. t.exports = n
  28149. }
  28150. , {
  28151. "../objects/Panorama": 148,
  28152. "../util/panorama": 191,
  28153. "./TileUtils": 174,
  28154. events: 202,
  28155. three: 217
  28156. }],
  28157. 174: [function(e, t, i) {
  28158. "use strict";
  28159. var n = e("../enum/GLCubeFaces")
  28160. , r = e("../util/MathLight")
  28161. , o = {};
  28162. o.TILE_SIZE = 512,
  28163. o.FACES_PER_PANO = 6,
  28164. o.LocationOnTile = {
  28165. Center: 0,
  28166. UpperLeft: 1,
  28167. UpperRight: 2,
  28168. LowerRight: 3,
  28169. LowerLeft: 4
  28170. },
  28171. o.getTileVector = function() {
  28172. return function(e, t, i, a, s, l, c, h) {
  28173. l = l || o.LocationOnTile.Center;
  28174. var u = e / t
  28175. , d = a / u;
  28176. s = -s + (u - 1);
  28177. var p = s / u
  28178. , f = t / e
  28179. , g = 2 * f
  28180. , m = g / 2
  28181. , v = 2 * d - 1 + m
  28182. , A = 2 * p - 1 + m;
  28183. switch (l) {
  28184. case o.LocationOnTile.UpperLeft:
  28185. v -= m,
  28186. A += m,
  28187. v += c * g;
  28188. break;
  28189. case o.LocationOnTile.UpperRight:
  28190. v += m,
  28191. A += m,
  28192. A -= c * g;
  28193. break;
  28194. case o.LocationOnTile.LowerRight:
  28195. v += m,
  28196. A -= m,
  28197. v -= c * g;
  28198. break;
  28199. case o.LocationOnTile.LowerLeft:
  28200. v -= m,
  28201. A -= m,
  28202. A += c * g;
  28203. break;
  28204. case o.LocationOnTile.Center:
  28205. }
  28206. switch (i) {
  28207. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  28208. r.setVector(h, -1, A, -v);
  28209. break;
  28210. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  28211. r.setVector(h, 1, A, v);
  28212. break;
  28213. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  28214. r.setVector(h, -v, 1, -A);
  28215. break;
  28216. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  28217. r.setVector(h, -v, -1, A);
  28218. break;
  28219. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  28220. r.setVector(h, -v, A, 1);
  28221. break;
  28222. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  28223. r.setVector(h, v, A, -1)
  28224. }
  28225. r.normalize(h)
  28226. }
  28227. }(),
  28228. o.getFaceForTile = function(e, t) {
  28229. var i = o.TILE_SIZE;
  28230. e < o.TILE_SIZE && (i = e);
  28231. var n = Math.floor(e / i)
  28232. , r = n * n;
  28233. return Math.floor(t / r)
  28234. }
  28235. ,
  28236. o.getTileLocation = function(e, t, i) {
  28237. var n = o.TILE_SIZE;
  28238. e < o.TILE_SIZE && (n = e);
  28239. var r = o.getFaceForTile(e, t)
  28240. , a = Math.floor(e / n)
  28241. , s = a * a
  28242. , l = t - r * s;
  28243. i.tileX = l % a,
  28244. i.tileY = Math.floor(l / a),
  28245. i.face = r,
  28246. i.faceTileIndex = l
  28247. }
  28248. ,
  28249. o.getTileCountForSize = function(e) {
  28250. if (e <= o.TILE_SIZE)
  28251. return o.FACES_PER_PANO;
  28252. var t = Math.floor(e / o.TILE_SIZE)
  28253. , i = t * t
  28254. , n = i * o.FACES_PER_PANO;
  28255. return n
  28256. }
  28257. ,
  28258. o.getRelativeDirection = function() {
  28259. var e = new r.Matrix4
  28260. , t = new r.Quaternion;
  28261. return function(i, n) {
  28262. t.copy(i),
  28263. t.inverse(),
  28264. e.makeRotationFromQuaternion(t),
  28265. e.applyToVector3(n),
  28266. r.normalize(n)
  28267. }
  28268. }(),
  28269. o.matchingTilesInDirection = function() {
  28270. var e = new r.Vector3
  28271. , t = new r.Vector3(0,0,-1)
  28272. , i = new r.Quaternion
  28273. , n = function(e, t) {
  28274. e.push({
  28275. face: t.face,
  28276. faceTileIndex: t.faceTileIndex,
  28277. tileX: t.tileX,
  28278. tileY: t.tileY
  28279. })
  28280. }
  28281. , a = function() {
  28282. var e = {
  28283. face: -1,
  28284. faceTileIndex: -1,
  28285. tileX: -1,
  28286. tileY: -1
  28287. };
  28288. return function(t, i, r) {
  28289. for (var a = o.getTileCountForSize(t), s = 0, l = 0; l < a; l++)
  28290. o.getTileLocation(t, l, e),
  28291. i && !i(e) || (s++,
  28292. r && n(r, e));
  28293. return s
  28294. }
  28295. }();
  28296. return function(n, s, l, c, h, u) {
  28297. var d = s < o.TILE_SIZE ? s : o.TILE_SIZE;
  28298. o.getTileCountForSize(s);
  28299. if (!c && !h)
  28300. return a(s, null, u);
  28301. var p = !!h;
  28302. if (h = h || c,
  28303. h = Math.max(0, Math.min(h, 360)),
  28304. c = Math.max(0, Math.min(c, 360)),
  28305. r.copyVector(l, e),
  28306. o.getRelativeDirection(n.quaternion, e),
  28307. p) {
  28308. i.setFromUnitVectors(e, t);
  28309. var f = function(e) {
  28310. return o.isTileWithinFrustum(s, d, e.face, e.tileX, e.tileY, i, c, h)
  28311. };
  28312. return a(s, f, u)
  28313. }
  28314. var g = function(t) {
  28315. return o.isTileWithinFOV(s, d, t.face, t.tileX, t.tileY, e, c)
  28316. };
  28317. return a(s, g, u)
  28318. }
  28319. }(),
  28320. o.isTileWithinFrustum = function() {
  28321. var e = new r.Vector3
  28322. , t = 1e-5;
  28323. return function(i, n, a, s, l, c, h, u) {
  28324. for (var d = Math.tan(.5 * u * r.RADIANS_PER_DEGREE), p = -d, f = Math.tan(.5 * h * r.RADIANS_PER_DEGREE), g = -f, m = o.mapFaceToCubemapFace(a), v = 0, A = 0, y = 0, C = 0, I = 0, E = 0, b = o.LocationOnTile.Center; b <= o.LocationOnTile.LowerLeft; b++)
  28325. if (o.getTileVector(i, n, m, s, l, b, 0, e),
  28326. r.applyQuaternionToVector(c, e),
  28327. e.z >= -t)
  28328. I++;
  28329. else {
  28330. var w = -1 / e.z
  28331. , _ = e.x * w
  28332. , T = e.y * w;
  28333. T > d ? v++ : T < p && A++,
  28334. _ > f ? y++ : _ < g && C++,
  28335. E++
  28336. }
  28337. return A !== E && v !== E && y !== E && C !== E
  28338. }
  28339. }(),
  28340. o.isTileWithinFOV = function() {
  28341. var e = new r.Vector3
  28342. , t = new r.Vector3(0,1,0)
  28343. , i = new r.Vector3(1,0,0);
  28344. return function(n, a, s, l, c, h, u) {
  28345. var d = o.mapFaceToCubemapFace(s);
  28346. if (r.cross(h, t, i),
  28347. o.getTileVector(n, a, d, l, c, o.LocationOnTile.Center, 0, e),
  28348. o.isWithinFOV(e, h, u, null))
  28349. return !0;
  28350. for (var p = u / 360, f = Math.floor(1 / p), g = 0, m = 0; m < f; m++) {
  28351. for (var v = o.LocationOnTile.UpperLeft; v <= o.LocationOnTile.LowerLeft; v++)
  28352. if (o.getTileVector(n, a, d, l, c, v, g, e),
  28353. o.isWithinFOV(e, h, u, null))
  28354. return !0;
  28355. g += p
  28356. }
  28357. return !1
  28358. }
  28359. }(),
  28360. o.isWithinFOV = function() {
  28361. var e = new r.Vector3
  28362. , t = new r.Vector3;
  28363. return function(i, n, o, a) {
  28364. if (r.copyVector(i, t),
  28365. a) {
  28366. r.copyVector(a, e),
  28367. r.normalize(e);
  28368. var s = r.dot(e, i);
  28369. e.x *= s,
  28370. e.y *= s,
  28371. e.z *= s,
  28372. r.subVector(t, e)
  28373. }
  28374. var l = o / 2 * r.RADIANS_PER_DEGREE
  28375. , c = Math.cos(l)
  28376. , h = r.dot(t, n);
  28377. return h >= c
  28378. }
  28379. }(),
  28380. o.mapFaceToCubemapFace = function() {
  28381. var e = {
  28382. 0: n.GL_TEXTURE_CUBE_MAP_POSITIVE_Y,
  28383. 1: n.GL_TEXTURE_CUBE_MAP_POSITIVE_Z,
  28384. 2: n.GL_TEXTURE_CUBE_MAP_POSITIVE_X,
  28385. 3: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z,
  28386. 4: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
  28387. 5: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
  28388. };
  28389. return function(t) {
  28390. return e[t]
  28391. }
  28392. }(),
  28393. t.exports = o
  28394. }
  28395. , {
  28396. "../enum/GLCubeFaces": 25,
  28397. "../util/MathLight": 176
  28398. }],
  28399. 175: [function(e, t, i) {
  28400. (function(i) {
  28401. "use strict";
  28402. function n() {
  28403. this.list = [],
  28404. this.index = {},
  28405. Object.defineProperty(this, "length", {
  28406. get: function() {
  28407. return this.list.length
  28408. }
  28409. })
  28410. }
  28411. var r = (e("./common"),
  28412. e("./logger"));
  28413. new r(i);
  28414. n.prototype.forEach = function(e) {
  28415. this.list.forEach(e)
  28416. }
  28417. ,
  28418. n.prototype.add = function(e) {
  28419. this.list.push(e),
  28420. this.index[this.getIndex(e)] = e
  28421. }
  28422. ,
  28423. n.prototype.getIndex = function(e) {
  28424. throw new Error("IndexedCollection.getIndex not implemented in subclass.")
  28425. }
  28426. ,
  28427. n.prototype.extend = function(e) {
  28428. for (var t = 0; t < e.length; t++)
  28429. this.add(e[t])
  28430. }
  28431. ,
  28432. n.prototype.get = function(e) {
  28433. return this.index[e]
  28434. }
  28435. ,
  28436. n.prototype.first = function() {
  28437. return this.list[0]
  28438. }
  28439. ,
  28440. n.prototype.last = function() {
  28441. return this.list[this.list.length - 1]
  28442. }
  28443. ,
  28444. n.prototype.reIndex = function() {
  28445. this.index = {};
  28446. var e = this;
  28447. this.forEach(function(t) {
  28448. e.index[e.getIndex(t)] = t
  28449. })
  28450. }
  28451. ,
  28452. n.prototype.filter = function(e) {
  28453. var t = this.list.filter(e);
  28454. return this.reIndex(),
  28455. t
  28456. }
  28457. ,
  28458. n.prototype.reduce = function(e, t) {
  28459. return this.list.reduce(e, t)
  28460. }
  28461. ,
  28462. n.prototype.sort = function(e) {
  28463. return this.list.sort(e)
  28464. }
  28465. ,
  28466. n.prototype.indexOf = function(e) {
  28467. for (var t = 0; t < this.list.length; ++t)
  28468. if (this.list[t] === e)
  28469. return t;
  28470. return -1
  28471. }
  28472. ,
  28473. t.exports = n
  28474. }
  28475. ).call(this, "/js/util/IndexedCollection.js")
  28476. }
  28477. , {
  28478. "./common": 185,
  28479. "./logger": 189
  28480. }],
  28481. 176: [function(e, t, i) {
  28482. "use strict";
  28483. var n = e("../constants")
  28484. , r = {};
  28485. r.RADIANS_PER_DEGREE = Math.PI / 180,
  28486. r.DEGREES_PER_RADIAN = 180 / Math.PI,
  28487. r.Vector3 = function(e, t, i) {
  28488. this.x = e || 0,
  28489. this.y = t || 0,
  28490. this.z = i || 0
  28491. }
  28492. ,
  28493. r.Matrix4 = function() {
  28494. this.elements = new Float32Array([1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]),
  28495. arguments.length > 0 && console.error("MathLight.Matrix4: the constructor no longer reads arguments. use .set() instead.")
  28496. }
  28497. ,
  28498. r.Matrix4.prototype = {
  28499. identity: function() {
  28500. return this.set(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  28501. this
  28502. },
  28503. copy: function(e) {
  28504. return this.elements.set(e.elements),
  28505. this
  28506. },
  28507. applyToVector3: function(e) {
  28508. var t = e.x
  28509. , i = e.y
  28510. , n = e.z
  28511. , r = this.elements;
  28512. return e.x = r[0] * t + r[4] * i + r[8] * n + r[12],
  28513. e.y = r[1] * t + r[5] * i + r[9] * n + r[13],
  28514. e.z = r[2] * t + r[6] * i + r[10] * n + r[14],
  28515. this
  28516. },
  28517. getInverse: function(e, t) {
  28518. var i = this.elements
  28519. , n = e.elements
  28520. , r = n[0]
  28521. , o = n[1]
  28522. , a = n[2]
  28523. , s = n[3]
  28524. , l = n[4]
  28525. , c = n[5]
  28526. , h = n[6]
  28527. , u = n[7]
  28528. , d = n[8]
  28529. , p = n[9]
  28530. , f = n[10]
  28531. , g = n[11]
  28532. , m = n[12]
  28533. , v = n[13]
  28534. , A = n[14]
  28535. , y = n[15]
  28536. , C = p * A * u - v * f * u + v * h * g - c * A * g - p * h * y + c * f * y
  28537. , I = m * f * u - d * A * u - m * h * g + l * A * g + d * h * y - l * f * y
  28538. , E = d * v * u - m * p * u + m * c * g - l * v * g - d * c * y + l * p * y
  28539. , b = m * p * h - d * v * h - m * c * f + l * v * f + d * c * A - l * p * A
  28540. , w = r * C + o * I + a * E + s * b;
  28541. if (0 === w) {
  28542. var _ = "MathLight.Matrix4.getInverse(): can't invert matrix, determinant is 0";
  28543. if (t)
  28544. throw new Error(_);
  28545. return console.warn(_),
  28546. this.identity()
  28547. }
  28548. var T = 1 / w;
  28549. return i[0] = C * T,
  28550. i[1] = (v * f * s - p * A * s - v * a * g + o * A * g + p * a * y - o * f * y) * T,
  28551. i[2] = (c * A * s - v * h * s + v * a * u - o * A * u - c * a * y + o * h * y) * T,
  28552. i[3] = (p * h * s - c * f * s - p * a * u + o * f * u + c * a * g - o * h * g) * T,
  28553. i[4] = I * T,
  28554. i[5] = (d * A * s - m * f * s + m * a * g - r * A * g - d * a * y + r * f * y) * T,
  28555. i[6] = (m * h * s - l * A * s - m * a * u + r * A * u + l * a * y - r * h * y) * T,
  28556. i[7] = (l * f * s - d * h * s + d * a * u - r * f * u - l * a * g + r * h * g) * T,
  28557. i[8] = E * T,
  28558. i[9] = (m * p * s - d * v * s - m * o * g + r * v * g + d * o * y - r * p * y) * T,
  28559. i[10] = (l * v * s - m * c * s + m * o * u - r * v * u - l * o * y + r * c * y) * T,
  28560. i[11] = (d * c * s - l * p * s - d * o * u + r * p * u + l * o * g - r * c * g) * T,
  28561. i[12] = b * T,
  28562. i[13] = (d * v * a - m * p * a + m * o * f - r * v * f - d * o * A + r * p * A) * T,
  28563. i[14] = (m * c * a - l * v * a - m * o * h + r * v * h + l * o * A - r * c * A) * T,
  28564. i[15] = (l * p * a - d * c * a + d * o * h - r * p * h - l * o * f + r * c * f) * T,
  28565. this
  28566. },
  28567. makeRotationFromQuaternion: function(e) {
  28568. var t = this.elements
  28569. , i = e.x
  28570. , n = e.y
  28571. , r = e.z
  28572. , o = e.w
  28573. , a = i + i
  28574. , s = n + n
  28575. , l = r + r
  28576. , c = i * a
  28577. , h = i * s
  28578. , u = i * l
  28579. , d = n * s
  28580. , p = n * l
  28581. , f = r * l
  28582. , g = o * a
  28583. , m = o * s
  28584. , v = o * l;
  28585. return t[0] = 1 - (d + f),
  28586. t[4] = h - v,
  28587. t[8] = u + m,
  28588. t[1] = h + v,
  28589. t[5] = 1 - (c + f),
  28590. t[9] = p - g,
  28591. t[2] = u - m,
  28592. t[6] = p + g,
  28593. t[10] = 1 - (c + d),
  28594. t[3] = 0,
  28595. t[7] = 0,
  28596. t[11] = 0,
  28597. t[12] = 0,
  28598. t[13] = 0,
  28599. t[14] = 0,
  28600. t[15] = 1,
  28601. this
  28602. }
  28603. },
  28604. r.Quaternion = function(e, t, i, n) {
  28605. this._x = e || 0,
  28606. this._y = t || 0,
  28607. this._z = i || 0,
  28608. this._w = void 0 !== n ? n : 1
  28609. }
  28610. ,
  28611. r.Quaternion.prototype = {
  28612. get x() {
  28613. return this._x
  28614. },
  28615. set x(e) {
  28616. this._x = e
  28617. },
  28618. get y() {
  28619. return this._y
  28620. },
  28621. set y(e) {
  28622. this._y = e
  28623. },
  28624. get z() {
  28625. return this._z
  28626. },
  28627. set z(e) {
  28628. this._z = e
  28629. },
  28630. get w() {
  28631. return this._w
  28632. },
  28633. set w(e) {
  28634. this._w = e
  28635. },
  28636. copy: function(e) {
  28637. this._x = e.x,
  28638. this._y = e.y,
  28639. this._z = e.z,
  28640. this._w = e.w
  28641. },
  28642. inverse: function() {
  28643. return this.conjugate().normalize()
  28644. },
  28645. conjugate: function() {
  28646. return this._x *= -1,
  28647. this._y *= -1,
  28648. this._z *= -1,
  28649. this
  28650. },
  28651. length: function() {
  28652. return Math.sqrt(this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w)
  28653. },
  28654. normalize: function() {
  28655. var e = this.length();
  28656. return 0 === e ? (this._x = 0,
  28657. this._y = 0,
  28658. this._z = 0,
  28659. this._w = 1) : (e = 1 / e,
  28660. this._x = this._x * e,
  28661. this._y = this._y * e,
  28662. this._z = this._z * e,
  28663. this._w = this._w * e),
  28664. this
  28665. },
  28666. setFromAxisAngle: function(e, t) {
  28667. var i = t / 2
  28668. , n = Math.sin(i);
  28669. return this._x = e.x * n,
  28670. this._y = e.y * n,
  28671. this._z = e.z * n,
  28672. this._w = Math.cos(i),
  28673. this
  28674. },
  28675. setFromUnitVectors: function() {
  28676. var e, t, i = 1e-6;
  28677. return function(n, o) {
  28678. return void 0 === e && (e = new r.Vector3),
  28679. t = r.dot(n, o) + 1,
  28680. t < i ? (t = 0,
  28681. Math.abs(n.x) > Math.abs(n.z) ? r.setVector(e, -n.y, n.x, 0) : r.setVector(e, 0, -n.z, n.y)) : r.cross(n, o, e),
  28682. this._x = e.x,
  28683. this._y = e.y,
  28684. this._z = e.z,
  28685. this._w = t,
  28686. this.normalize()
  28687. }
  28688. }(),
  28689. multiply: function(e) {
  28690. return this.multiplyQuaternions(this, e)
  28691. },
  28692. premultiply: function(e) {
  28693. return this.multiplyQuaternions(e, this)
  28694. },
  28695. multiplyQuaternions: function(e, t) {
  28696. var i = e._x
  28697. , n = e._y
  28698. , r = e._z
  28699. , o = e._w
  28700. , a = t._x
  28701. , s = t._y
  28702. , l = t._z
  28703. , c = t._w;
  28704. return this._x = i * c + o * a + n * l - r * s,
  28705. this._y = n * c + o * s + r * a - i * l,
  28706. this._z = r * c + o * l + i * s - n * a,
  28707. this._w = o * c - i * a - n * s - r * l,
  28708. this
  28709. }
  28710. },
  28711. r.convertWorkshopVector = function(e) {
  28712. return new r.Vector3(-e.x,e.y,e.z)
  28713. }
  28714. ,
  28715. r.convertWorkshopQuaternion = function(e) {
  28716. return new r.Quaternion(-e.x,e.y,e.z,-e.w).multiply(new r.Quaternion(Math.sqrt(2) / 2,Math.sqrt(2) / 2,0,0))
  28717. }
  28718. ;
  28719. r.convertWorkshopOrthoZoom = function(e) {//xzw
  28720. //return e === -1 ? -1 : e / 16 * ($("#player").width() / $("#player").height()) / n.workshopApsect
  28721. return e === -1 ? -1 : e * ($("#player").width() / $("#player").height()) / g_snapShotWidth * g_snapShotHeight;
  28722. }
  28723. ,
  28724. r.convertWorkshopPanoramaQuaternion = function(e) {
  28725. return new r.Quaternion(e.x,-e.y,-e.z,e.w).normalize().multiply((new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), 270 * r.RADIANS_PER_DEGREE))
  28726. }
  28727. ,
  28728. r.normalize = function(e) {
  28729. var t = e.x * e.x + e.y * e.y + e.z * e.z
  28730. , i = Math.sqrt(t);
  28731. e.x /= i,
  28732. e.y /= i,
  28733. e.z /= i
  28734. }
  28735. ,
  28736. r.dot = function(e, t) {
  28737. return e.x * t.x + e.y * t.y + e.z * t.z
  28738. }
  28739. ,
  28740. r.cross = function(e, t, i) {
  28741. var n = e.x
  28742. , r = e.y
  28743. , o = e.z;
  28744. i.x = r * t.z - o * t.y,
  28745. i.y = o * t.x - n * t.z,
  28746. i.z = n * t.y - r * t.x
  28747. }
  28748. ,
  28749. r.setVector = function(e, t, i, n) {
  28750. e.x = t,
  28751. e.y = i,
  28752. e.z = n
  28753. }
  28754. ,
  28755. r.copyVector = function(e, t) {
  28756. t.x = e.x,
  28757. t.y = e.y,
  28758. t.z = e.z
  28759. }
  28760. ,
  28761. r.addVector = function(e, t) {
  28762. e.x += t.x,
  28763. e.y += t.y,
  28764. e.z += t.z
  28765. }
  28766. ,
  28767. r.subVector = function(e, t) {
  28768. e.x -= t.x,
  28769. e.y -= t.y,
  28770. e.z -= t.z
  28771. }
  28772. ,
  28773. r.applyQuaternionToVector = function(e, t) {
  28774. var i = t.x
  28775. , n = t.y
  28776. , r = t.z
  28777. , o = e.x
  28778. , a = e.y
  28779. , s = e.z
  28780. , l = e.w
  28781. , c = l * i + a * r - s * n
  28782. , h = l * n + s * i - o * r
  28783. , u = l * r + o * n - a * i
  28784. , d = -o * i - a * n - s * r;
  28785. t.x = c * l + d * -o + h * -s - u * -a,
  28786. t.y = h * l + d * -a + u * -o - c * -s,
  28787. t.z = u * l + d * -s + c * -a - h * -o
  28788. }
  28789. ,
  28790. r.angleBetweenVectors = function(e, t) {
  28791. return Math.acos(r.dot(e, t))
  28792. }
  28793. ,
  28794. t.exports = r
  28795. }
  28796. , {
  28797. "../constants": 8
  28798. }],
  28799. 177: [function(e, t, i) {
  28800. (function(i) {
  28801. "use strict";
  28802. function n(e) {
  28803. this.cache = null,
  28804. this.expires = 0
  28805. }
  28806. function r() {
  28807. this.baseUrl = null,
  28808. this.cache = null,
  28809. this.expires = 0
  28810. }
  28811. function o() {
  28812. this.baseUrl = null,
  28813. this.expires = 0
  28814. }
  28815. function a(e) {
  28816. this.initialLoadingPromise = null,
  28817. this.endpoint = e + "?type=3",
  28818. this.urlContainer = null,
  28819. this.authorizationHeader = h.getAuthorizationHeader(),
  28820. this.containerClasses = [o, r, n]
  28821. }
  28822. var s = e("./ajax")
  28823. , l = e("./logger")
  28824. , c = e("../constants")
  28825. , h = e("./showcase")
  28826. , u = (e("../ab"),
  28827. new l(i));
  28828. n.prototype = {
  28829. version: 1,
  28830. validate: function(e) {
  28831. return "catalog.json"in e && Object.keys(e).length > 0
  28832. },
  28833. update: function(e) {
  28834. return this.cache = e,
  28835. this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  28836. $.when()
  28837. },
  28838. get: function(e) {
  28839. return this.cache[e]
  28840. }
  28841. },
  28842. r.prototype = {
  28843. version: 2,
  28844. validate: function(e) {
  28845. return "catalog.json"in e && "base.url"in e && Object.keys(e).length > 1
  28846. },
  28847. update: function(e) {
  28848. return this.baseUrl = e["base.url"],
  28849. this.cache = e,
  28850. this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  28851. $.when()
  28852. },
  28853. get: function(e) {
  28854. var t = this.cache[e];
  28855. return t ? this.baseUrl.replace("{{filename}}", e) + t : null
  28856. }
  28857. },
  28858. o.prototype = {
  28859. version: 3,
  28860. validate: function(e) {
  28861. return e.templates && e.catalog_file && (!e.expires || 1e3 * e.expires > Date.now())
  28862. },
  28863. update: function(e) {
  28864. return this.baseUrl = e.templates[0],
  28865. e.expires ? this.expires = 1e3 * e.expires : this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  28866. $.when()
  28867. },
  28868. get: function(e) {
  28869. return this.baseUrl.replace("{{filename}}", e)
  28870. }
  28871. },
  28872. a.prototype = {
  28873. init: function() {
  28874. return this.initialLoadingPromise ? this.initialLoadingPromise : (setInterval(function() {
  28875. var e = this.urlContainer ? this.urlContainer.expires : Date.now();
  28876. Date.now() + c.signedUrlRefreshBuffer > e && (u.debug("Refreshing urls..."),
  28877. this.refresh().done(function() {
  28878. u.debug("Refreshed")
  28879. }).fail(function() {
  28880. u.error("Failed url refresh, urls might go stale soon")
  28881. }))
  28882. }
  28883. .bind(this), c.signedUrlCheckInterval),
  28884. this.initialLoadingPromise = this.refresh(),
  28885. this.initialLoadingPromise)
  28886. },
  28887. refresh: function(e) { //已经在someData.js里加载过了 不用再加载file了吧
  28888. e = e || {};
  28889. /*var t = void 0 === e.cache || e.cache;
  28890. return s.get( this.endpoint , { //file
  28891. responseType: "json",
  28892. prefetchFrom: t ? "files" : null,
  28893. cache: t,
  28894. auth: this.authorizationHeader
  28895. }).then(function(e) {
  28896. if (this.urlContainer && this.urlContainer.validate(e))
  28897. return this.urlContainer.update(e);
  28898. for (var i = 0; i < this.containerClasses.length; i++) {
  28899. var n = this.containerClasses[i]
  28900. , r = new n;
  28901. if (r.validate(e))
  28902. return u.info("Using urls version " + r.version),
  28903. this.urlContainer = r,
  28904. this.urlContainer.update(e)
  28905. }
  28906. return t ? this.refresh({
  28907. cache: !1
  28908. }) : $.Deferred().reject("missing-urls")
  28909. }
  28910. .bind(this), function(e) {
  28911. return "loading-failed"
  28912. }) */
  28913. return $.Deferred().resolve();
  28914. },
  28915. get: function(e) {
  28916. //return this.urlContainer.get(e)
  28917. return window.DATA.files.templates[0].replace("{{filename}}", e)
  28918. }
  28919. },
  28920. t.exports = a
  28921. }
  28922. ).call(this, "/js/util/ModelUrls.js")
  28923. }
  28924. , {
  28925. "../ab": 3,
  28926. "../constants": 8,
  28927. "./ajax": 181,
  28928. "./logger": 189,
  28929. "./showcase": 193
  28930. }],
  28931. 178: [function(e, t, i) {
  28932. (function(i) {
  28933. "use strict";
  28934. function n() {
  28935. u.call(this),
  28936. this.neighbourMap = {},
  28937. this.map = null
  28938. }
  28939. var r = e("three")
  28940. , o = e("./common")
  28941. , a = e("../settings")
  28942. , s = e("../objects/Panorama")
  28943. , a = e("../settings")
  28944. , l = e("./aStar")
  28945. , c = e("./logger")
  28946. , h = new c(i)
  28947. , u = e("./IndexedCollection")
  28948. , d = e("./transitions");
  28949. o.inherit(n, u),
  28950. n.prototype.getIndex = function(e) {
  28951. return e.id
  28952. }
  28953. ,
  28954. n.prototype.find = function(e, t) {
  28955. var i = o.filterAll(this.list, e);
  28956. return 0 === i.length ? null : (t && t.forEach(function(e) {
  28957. i = o.stableSort(i, e)
  28958. }),
  28959. i[0])
  28960. }
  28961. ,
  28962. n.prototype.sortByScore = function(e, t) {
  28963. var i = o.filterAll(this.list, e);
  28964. return 0 === i.length ? null : i = i.map(function(e) {
  28965. return {
  28966. pano: e,
  28967. score: t.reduce(function(t, i) {
  28968. return t + i(e)
  28969. }, 0)
  28970. }
  28971. }).sort(function(e, t) {
  28972. return t.score - e.score;
  28973. })
  28974. }
  28975. ,
  28976. n.prototype.lowestByScore = function(e, t, i) {
  28977. return this.findRankedByScore(0, e, t, i)
  28978. }
  28979. ,
  28980. n.prototype.findRankedByScore = function(e, t, i, n) {
  28981. n && (n.candidates = null,
  28982. n.pano = null),
  28983. e || (e = 0);
  28984. var r = this.sortByScore(t, i);
  28985. return !r || 0 === r.length || e >= r.length ? null : (n && (n.candidates = r,
  28986. n.pano = r[e].pano),
  28987. r[e].pano)
  28988. }
  28989. ,
  28990. n.prototype.showPanoScores = function(e) {
  28991. this.list.forEach(function(e) {
  28992. e.removeTextSprite()
  28993. });
  28994. var t = 6344768;
  28995. e.forEach(function(e) {
  28996. e.pano.addTextSprite(e.score.toFixed(2), t),
  28997. t = 16428055
  28998. })
  28999. }
  29000. ,
  29001. n.prototype.isNeighbour = function(e, t) {
  29002. return this.neighbourMap[e.id][t.id]
  29003. }
  29004. ,
  29005. n.prototype.getNeighbours = function(e) {
  29006. return this.neighbourMap[e.id]
  29007. }
  29008. ,
  29009. n.prototype.setNeighbour = function(e, t, i) {
  29010. return this.neighbourMap[e.id] || (this.neighbourMap[e.id] = {}),
  29011. this.neighbourMap[t.id] || (this.neighbourMap[t.id] = {}),
  29012. this.neighbourMap[e.id][e.id] = !0,
  29013. this.neighbourMap[t.id][t.id] = !0,
  29014. this.neighbourMap[e.id][t.id] = i,
  29015. this.neighbourMap[t.id][e.id] = i,
  29016. this.neighbourMap[e.id]
  29017. }
  29018. ,
  29019. n.prototype.findClosest = function(e, t) {
  29020. var i = [s.filters.isPanoAligned()];
  29021. return t && i.push(s.filters.inDirection(e, t, .75)),
  29022. this.find(i, [s.sortFunctions.distanceToPoint(e)])
  29023. }
  29024. ,
  29025. n.prototype.dualNeighbors = function(e, t) {
  29026. var i, n = [];
  29027. for (i in this.neighbourMap[e.id])
  29028. this.neighbourMap[t.id][i] && n.push(i);
  29029. return n
  29030. }
  29031. ,
  29032. n.prototype.populate_path_graph = function() {
  29033. var e, t, i, n, o, a, s, l, c = Date.now(), u = {}, d = 0, p = new r.Vector3(0,0,0), f = 0, g = 0;
  29034. for (e = 0; e < this.list.length; e += 1) {
  29035. o = this.list[e],
  29036. s = {},
  29037. l = !1,
  29038. i = o.neighbourPanos || o.findNeighourPanos();
  29039. for (t in i)
  29040. if (i[t]) {
  29041. a = this.index[t],
  29042. p.copy(o.floorPosition),
  29043. p.sub(a.floorPosition);
  29044. var m = Math.sqrt(p.x * p.x + p.z * p.z)
  29045. , v = (Math.abs(p.y) / Math.max(m, .01),
  29046. Math.max(0, Math.abs(p.y) - .2));
  29047. v > 0 ? (f += 1,
  29048. v = Math.pow(4 * v, 2),
  29049. m = Math.pow(m, 2),
  29050. n = Math.sqrt(v * v + m * m)) : (g += 1,
  29051. n = p.length()),
  29052. s[a.id] = n,
  29053. l = !0
  29054. }
  29055. l ? u[o.id] = s : d += 1
  29056. }
  29057. this.map = u,
  29058. h.info("graph ready in " + (Date.now() - c) + "ms, " + d + " had no neighbors")
  29059. }
  29060. ,
  29061. n.prototype.aStarSearch = function(e, t) {
  29062. var i = Date.now()
  29063. , n = new l({
  29064. start: e,
  29065. isEnd: function(e) {
  29066. return e === t
  29067. },
  29068. neighbor: function(e) {
  29069. var t = e.neighbourPanos || e.findNeighourPanos()
  29070. , i = [];
  29071. for (var n in t)
  29072. t[n] && i.push(this.index[n]); //add: t[n] &&
  29073. return i
  29074. }
  29075. .bind(this),
  29076. distance: function(e, t) {
  29077. var i = this.map[e.id]
  29078. , n = i[t.id];
  29079. return n
  29080. }
  29081. .bind(this),
  29082. heuristic: function(e, t) {
  29083. return 1
  29084. }
  29085. .bind(this),
  29086. hash: function(e) {
  29087. return e.id
  29088. },
  29089. timeout: 5e3
  29090. });
  29091. if (h.debug("A* search in " + (Date.now() - i) + "ms"),
  29092. "success" !== n.status)
  29093. return h.debug("Did not find A* path from " + e + " to " + t),
  29094. null;
  29095. h.debug("Total cost " + n.cost.toPrecision(3) + ", " + n.path.length + " steps");
  29096. var r = [];
  29097. return n.path.forEach(function(e) {
  29098. r.push(e.id)
  29099. }),
  29100. r
  29101. }
  29102. ,
  29103. n.prototype.includeNodesNearPath = function() {
  29104. var e = new r.Vector3
  29105. , t = new r.Vector3
  29106. , i = new r.Vector3
  29107. , n = new r.Vector3
  29108. , o = new r.Vector3
  29109. , a = new r.Vector3
  29110. , s = new r.Vector3
  29111. , l = new r.Vector3
  29112. , c = []
  29113. , h = new r.Vector3
  29114. , u = new r.Vector3;
  29115. return function(r, d) {
  29116. if (r)
  29117. for (var p = function(e, t, i) {
  29118. return o.copy(t).sub(e),
  29119. o.dot(i)
  29120. }, f = function(e, t) {
  29121. return p(h, e.position, i) - p(h, t.position, i)
  29122. }, g = 0; g < r.length - 1; ) {
  29123. var m = r[g]
  29124. , v = r[g + 1]
  29125. , A = this.index[m]
  29126. , y = this.index[v];
  29127. h.copy(A.position),
  29128. u.copy(y.position),
  29129. c.length = 0,
  29130. e.copy(u).sub(h),
  29131. i.copy(e).normalize();
  29132. for (var C = 0; C < this.list.length; C++) {
  29133. var I = this.list[C];
  29134. o.copy(I.position).sub(h);
  29135. var E = o.dot(i);
  29136. if (E > 0) {
  29137. s.copy(i),
  29138. s.multiplyScalar(E),
  29139. a.copy(o),
  29140. a.sub(s);
  29141. var b = a.length();
  29142. if (b < d) {
  29143. t.copy(e).negate(),
  29144. n.copy(t).normalize(),
  29145. l.copy(I.position).sub(u);
  29146. var w = l.dot(n);
  29147. w > 0 && c.push(I)
  29148. }
  29149. }
  29150. }
  29151. if (c.length > 0) {
  29152. c.sort(f);
  29153. for (var _ = r.length + c.length - 1; _ >= g + c.length; _--)
  29154. r[_] = r[_ - c.length];
  29155. for (var T = 0; T < c.length; T++)
  29156. r[T + g + 1] = c[T].id
  29157. }
  29158. g += c.length + 1
  29159. }
  29160. }
  29161. }(),
  29162. n.prototype.fadeMarkerOpacity = function(e, t) {
  29163. var i = void 0 === e ? a.panorama.markerOpacity : e
  29164. , n = this.list.findIndex(function(e) {
  29165. return e.marker
  29166. });
  29167. if (!(n < 0)) {
  29168. var r = this.list[n].marker.material.opacity;
  29169. if (r !== e) {
  29170. var o = i - r;
  29171. d.trigger({
  29172. func: function(e, t) {
  29173. var i = r + e * o;
  29174. this.forEach(function(e) {
  29175. e.marker && (e.marker.material.opacity = i)
  29176. })
  29177. }
  29178. .bind(this),
  29179. duration: void 0 === t ? a.markerOpacityTransitionTime : t,
  29180. name: "_fpm"
  29181. })
  29182. }
  29183. }
  29184. }
  29185. ,
  29186. t.exports = n
  29187. }
  29188. ).call(this, "/js/util/PanoramaCollection.js")
  29189. }
  29190. , {
  29191. "../objects/Panorama": 148,
  29192. "../settings": 166,
  29193. "./IndexedCollection": 175,
  29194. "./aStar": 180,
  29195. "./common": 185,
  29196. "./logger": 189,
  29197. "./transitions": 195,
  29198. three: 217
  29199. }],
  29200. 179: [function(e, t, i) {
  29201. "use strict";
  29202. function n() {
  29203. this.actionSequence = [],
  29204. this.actionSequenceInProgress = !1
  29205. }
  29206. function r(e, t, i, n) {
  29207. s.trackAlways("zoom_" + e, {
  29208. from: t,
  29209. to: i,
  29210. pano: n
  29211. })
  29212. }
  29213. function o(e, t) {
  29214. r("initial", 1, e, t)
  29215. }
  29216. function a(e, t, i) {
  29217. r("followup", e, t, i)
  29218. }
  29219. var s = e("../analytics");
  29220. n.prototype.reset = function(e) {
  29221. this.actionSequenceInProgress = !1,
  29222. this.actionSequence.length = 0
  29223. }
  29224. ,
  29225. n.prototype.addZoomAction = function() {
  29226. var e = null
  29227. , t = null
  29228. , i = !1
  29229. , n = function() {
  29230. if (e = null,
  29231. this.actionSequence.length > 0) {
  29232. var i = this.actionSequence[0].start
  29233. , n = this.actionSequence[this.actionSequence.length - 1].end;
  29234. 1 === i ? o(n, t) : a(i, n, t)
  29235. }
  29236. this.reset()
  29237. };
  29238. return function(r, o, a) {
  29239. if (r !== o) {
  29240. i || (n = n.bind(this),
  29241. i = !0),
  29242. e && (window.clearTimeout(e),
  29243. e = null),
  29244. a === t && this.actionSequenceInProgress || (this.reset(),
  29245. t = a),
  29246. this.actionSequenceInProgress = !0;
  29247. var s = {
  29248. start: r,
  29249. end: o
  29250. };
  29251. this.actionSequence.push(s),
  29252. e = window.setTimeout(n, 150)
  29253. }
  29254. }
  29255. }(),
  29256. t.exports = n
  29257. }
  29258. , {
  29259. "../analytics": 4
  29260. }],
  29261. 180: [function(e, t, i) {
  29262. "use strict";
  29263. function n(e) {
  29264. void 0 === e.timeout && (e.timeout = 1 / 0);
  29265. var t = e.hash || o
  29266. , i = {
  29267. data: e.start,
  29268. g: 0,
  29269. h: e.heuristic(e.start)
  29270. }
  29271. , n = i;
  29272. i.f = i.h;
  29273. var h = new s
  29274. , u = new l(a)
  29275. , d = c();
  29276. u.push(i),
  29277. d.set(t(i.data), i);
  29278. for (var p = new Date; u.size(); ) {
  29279. if (new Date - p > e.timeout)
  29280. return {
  29281. status: "timeout",
  29282. cost: n.g,
  29283. path: r(n)
  29284. };
  29285. var f = u.pop();
  29286. if (d.delete(t(f.data)),
  29287. e.isEnd(f.data))
  29288. return {
  29289. status: "success",
  29290. cost: f.g,
  29291. path: r(f)
  29292. };
  29293. h.add(t(f.data));
  29294. for (var g = e.neighbor(f.data), m = 0; m < g.length; m++) {
  29295. var v = g[m];
  29296. if (!h.contains(t(v))) {
  29297. var A = f.g + e.distance(f.data, v)
  29298. , y = d.get(t(v))
  29299. , C = !1;
  29300. if (void 0 === y)
  29301. y = {
  29302. data: v
  29303. },
  29304. d.set(t(v), y);
  29305. else {
  29306. if (y.g < A)
  29307. continue;
  29308. C = !0
  29309. }
  29310. y.parent = f,
  29311. y.g = A,
  29312. y.h = e.heuristic(v),
  29313. y.f = A + y.h,
  29314. y.h < n.h && (n = y),
  29315. C ? u.heapify() : u.push(y)
  29316. }
  29317. }
  29318. }
  29319. return {
  29320. status: "noPath",
  29321. cost: n.g,
  29322. path: r(n)
  29323. }
  29324. }
  29325. function r(e) {
  29326. if (void 0 !== e.parent) {
  29327. var t = r(e.parent);
  29328. return t.push(e.data),
  29329. t
  29330. }
  29331. return [e.data]
  29332. }
  29333. function o(e) {
  29334. return e.toString()
  29335. }
  29336. function a(e, t) {
  29337. return e.f - t.f
  29338. }
  29339. var s = e("Set")
  29340. , l = e("heap")
  29341. , c = e("dict");
  29342. t.exports = n
  29343. }
  29344. , {
  29345. Set: 196,
  29346. dict: 210,
  29347. heap: 211
  29348. }],
  29349. 181: [function(e, t, i) {
  29350. (function(i) {
  29351. "use strict";
  29352. function n(e, t, i) {
  29353. var n = new XMLHttpRequest;
  29354. if (i && "withCredentials"in n)
  29355. n.open(e, t, i);
  29356. else if ("undefined" != typeof XDomainRequest)
  29357. n = new XDomainRequest,
  29358. n.open(e, t);
  29359. else {
  29360. if (i)
  29361. throw "Browser does not support CORS!";
  29362. n.open(e, t)
  29363. }
  29364. return n
  29365. }
  29366. function r(e, t, i) {
  29367. function o() {
  29368. u.warn("Retrying ", t),
  29369. r(e, t, i).done(c.resolve.bind(c)).progress(c.notify.bind(c)).fail(c.reject.bind(c))
  29370. }
  29371. function a(e, t) {
  29372. var i = e.response;
  29373. if ("json" === t && "object" != typeof i)
  29374. try {
  29375. i = JSON.parse(e.responseText)
  29376. } catch (e) {
  29377. return void c.reject({
  29378. error: "Failed parsing JSON"
  29379. })
  29380. }
  29381. else if ("image/jpeg" === t) {
  29382. var n = new Uint8Array(e.response)
  29383. , r = new Blob([n],{
  29384. type: "image/jpeg"
  29385. })
  29386. , o = URL.createObjectURL(r);
  29387. i = new Image,
  29388. i.src = o,
  29389. i.crossOrigin = "Anonymous",
  29390. i.onload = function() {
  29391. URL.revokeObjectURL(o)
  29392. }
  29393. }
  29394. return i
  29395. }
  29396. var s = n(e, t, !1);
  29397. if (i = i || {},
  29398. i.retries = void 0 !== i.retries ? i.retries : 0,
  29399. i.retry = void 0 !== i.retry ? i.retry : "get" === e.toLowerCase(),
  29400. i.responseType)
  29401. if (["arraybuffer", "text", "json"].indexOf(i.responseType) > -1)
  29402. s.responseType = i.responseType;
  29403. else {
  29404. if ("image/jpeg" !== i.responseType)
  29405. throw new Error('reponseType can only be one of "arraybuffer", "text" or "json", "image/jpeg"');
  29406. s.responseType = "arraybuffer"
  29407. }
  29408. if ("json" === i.responseType && s.setRequestHeader("Accept", "application/json"),
  29409. i.auth && s.setRequestHeader("Authorization", i.auth),
  29410. "object" == typeof i.data && (i.data = JSON.stringify(i.data),
  29411. s.setRequestHeader("Content-Type", "application/json")),
  29412. "object" == typeof i.headers)
  29413. for (var l in i.headers)
  29414. s.setRequestHeader(l, i.headers[l]);
  29415. var c = $.Deferred();
  29416. return s.onreadystatechange = function(e) {
  29417. if (4 === this.readyState)
  29418. if (this.status >= 500 && this.status <= 600 && i.retry && i.retries < 3)
  29419. i.retries++,
  29420. setTimeout(o, 1e3);
  29421. else if (200 === this.status) {
  29422. var t = a(this, i.responseType);
  29423. c.resolve(t)
  29424. } else
  29425. c.reject(this)
  29426. }
  29427. ,
  29428. s.onprogress = function(e) {
  29429. c.notify(e)
  29430. }
  29431. ,
  29432. s.send(i.data),
  29433. c.promise()
  29434. }
  29435. function o(e) {
  29436. return Object.keys(e).sort().map(function(t) {
  29437. return {
  29438. key: t,
  29439. value: e[t]
  29440. }
  29441. })
  29442. }
  29443. function a(e, t) {
  29444. var i = t.responseType || null
  29445. , n = t.auth || null
  29446. , r = t.prefetchFrom || null
  29447. , a = e + "__" + i + "__" + n + "__" + r;
  29448. return t.headers && o(t.headers).forEach(function(e) {
  29449. a += "__" + e.key + ":" + e.value
  29450. }),
  29451. a
  29452. }
  29453. function s(e, t) {
  29454. return window.MP_REQUEST_CACHE ? window.MP_REQUEST_CACHE[a(e, t)] : null
  29455. }
  29456. function l(e, t, i) {
  29457. window.MP_REQUEST_CACHE && (window.MP_REQUEST_CACHE[a(e, t)] = i)
  29458. }
  29459. var c = e("./logger")
  29460. , h = e("../ab")
  29461. , u = new c(i);
  29462. window.URL = window.URL || window.webkitURL,
  29463. window.MP_REQUEST_CACHE = window.MP_REQUEST_CACHE || {},
  29464. window.DATA = window.DATA || {}
  29465. /* setTimeout(function() {//MP-- xzw delete
  29466. window.MP_REQUEST_CACHE = null,
  29467. window.DATA = {}
  29468. }, 6e4),
  29469. window.onpageshow = function(e) {
  29470. e.persisted && (window.MP_REQUEST_CACHE = null,
  29471. window.DATA = {})
  29472. } */
  29473. ,
  29474. t.exports = {
  29475. get: function(e, t) {
  29476. t = t || {};
  29477. var i = void 0 === t.cache || t.cache;
  29478. if (i) {
  29479. var n = s(e, t);
  29480. if (n)
  29481. return n
  29482. }
  29483. var o;
  29484. return o = t.prefetchFrom && window.DATA[t.prefetchFrom] ? $.when(window.DATA[t.prefetchFrom]) : r("GET", e, t),
  29485. i && l(e, t, o),
  29486. o
  29487. },
  29488. post: function(e, t) {
  29489. return r("POST", e, t)
  29490. },
  29491. patch: function(e, t) {
  29492. return r("PATCH", e, t)
  29493. },
  29494. getImage: function(e, t) {
  29495. function i() {
  29496. u.warn("Retrying ", e),
  29497. o.getImage(e, t - 1).done(n.resolve.bind(n)).progress(n.notify.bind(n)).fail(n.reject.bind(n))
  29498. }
  29499. var n = $.Deferred()
  29500. , r = new Image
  29501. , o = this;
  29502. return e = h.changeIfImageOptimzing(e),
  29503. null !== t && void 0 !== t || (t = 3),
  29504. r.onerror = function() {
  29505. t > 0 ? setTimeout(i, 1e3) : n.reject()
  29506. }
  29507. ,
  29508. r.onload = function() {
  29509. n.resolve(r)
  29510. }
  29511. ,
  29512. r.crossOrigin = "anonymous",
  29513. r.src = e,
  29514. n
  29515. }
  29516. }
  29517. }
  29518. ).call(this, "/js/util/ajax.js")
  29519. }
  29520. , {
  29521. "../ab": 3,
  29522. "./logger": 189
  29523. }],
  29524. 182: [function(e, t, i) {
  29525. "use strict";
  29526. function n(e, t) {
  29527. var i = window.navigator.userAgent
  29528. , n = i.match(e);
  29529. return n = n ? n[1].split(t) : [],
  29530. {
  29531. major: parseInt(n[0]) || 0,
  29532. minor: parseInt(n[1]) || 0,
  29533. patch: parseInt(n[2]) || 0
  29534. }
  29535. }
  29536. var r = e("../exception/DeviceMismatchException");
  29537. window.browser = t.exports = {
  29538. isFullscreen: function() {
  29539. return document.fullscreenElement || document.mozFullscreenElement || document.mozFullScreenElement || document.webkitFullscreenElement || document.msFullscreenElement
  29540. },
  29541. supportsFullscreen: function() {
  29542. return document.fullscreenEnabled || document.mozFullscreenEnabled || document.mozFullScreenEnabled || document.webkitFullscreenEnabled || document.msFullscreenEnabled
  29543. },
  29544. isPointerLocked: function() {
  29545. return document.pointerLockElement || document.mozPointerLockElement || document.webkitPointerLockElement
  29546. },
  29547. requestFullscreen: function(e, t) {
  29548. e.requestFullscreen ? e.requestFullscreen() : e.mozRequestFullScreen ? e.mozRequestFullScreen() : e.webkitRequestFullscreen ? e.webkitRequestFullscreen(Element.ALLOW_KEYBOARD_INPUT) : e.msRequestFullscreen && e.msRequestFullscreen(),
  29549. t && $(document).on("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", browser.requestPointerLock)
  29550. },
  29551. requestPointerLock: function() {
  29552. var e;
  29553. if (document.fullscreenElement)
  29554. e = document.fullscreenElement();
  29555. else if (document.mozFullscreenElement)
  29556. e = document.mozFullscreenElement();
  29557. else if (document.mozFullScreenElement)
  29558. e = document.mozFullScreenElement();
  29559. else {
  29560. if (!document.webkitFullscreenElement)
  29561. return;
  29562. e = document.webkitFullscreenElement()
  29563. }
  29564. e.requestPointerLock = e.requestPointerLock || e.mozRequestPointerLock || e.webkitRequestPointerLock,
  29565. e.requestPointerLock(),
  29566. $(document).off("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", this)
  29567. },
  29568. exitPointerLock: function() {
  29569. document.exitPointerLock = document.exitPointerLock || document.mozExitPointerLock || document.webkitExitPointerLock,
  29570. document.exitPointerLock()
  29571. },
  29572. exitFullscreen: function() {
  29573. document.exitFullscreen ? document.exitFullscreen() : document.msExitFullscreen ? document.msExitFullscreen() : document.mozCancelFullScreen ? document.mozCancelFullScreen() : document.webkitExitFullscreen && document.webkitExitFullscreen()
  29574. },
  29575. details: function() {
  29576. var e = navigator.userAgent.match("(Firefox|Chrome|Safari)/([\\d]+)");
  29577. return e ? {
  29578. name: e[1],
  29579. version: parseInt(e[2]),
  29580. platform: navigator.platform
  29581. } : {}
  29582. },
  29583. is: function(e) {
  29584. return this.details() && this.details().name === e
  29585. },
  29586. inIframe: function() {
  29587. return window.parent !== window
  29588. },
  29589. aspectRatio: function() {
  29590. var e = $("#player").width() / $("#player").height();
  29591. return isFinite(e) ? e : 0
  29592. },
  29593. userAgent: function() {
  29594. return window.navigator.userAgent
  29595. },
  29596. isMobile: function() {
  29597. var e = navigator.userAgent || navigator.vendor || window.opera;
  29598. return /(android|bb\d+|meego).+mobile|android|avantgo|bada\/|blackberry|blazer|compal|elaine|fennec|hiptop|iemobile|ip(hone|od|ad)|iris|kindle|lge |maemo|midp|mmp|mobile.+firefox|netfront|opera m(ob|in)i|palm( os)?|phone|p(ixi|re)\/|plucker|pocket|psp|series(4|6)0|symbian|treo|up\.(browser|link)|vodafone|wap|windows ce|xda|xiino/i.test(e) || /1207|6310|6590|3gso|4thp|50[1-6]i|770s|802s|a wa|abac|ac(er|oo|s\-)|ai(ko|rn)|al(av|ca|co)|amoi|an(ex|ny|yw)|aptu|ar(ch|go)|as(te|us)|attw|au(di|\-m|r |s )|avan|be(ck|ll|nq)|bi(lb|rd)|bl(ac|az)|br(e|v)w|bumb|bw\-(n|u)|c55\/|capi|ccwa|cdm\-|cell|chtm|cldc|cmd\-|co(mp|nd)|craw|da(it|ll|ng)|dbte|dc\-s|devi|dica|dmob|do(c|p)o|ds(12|\-d)|el(49|ai)|em(l2|ul)|er(ic|k0)|esl8|ez([4-7]0|os|wa|ze)|fetc|fly(\-|_)|g1 u|g560|gene|gf\-5|g\-mo|go(\.w|od)|gr(ad|un)|haie|hcit|hd\-(m|p|t)|hei\-|hi(pt|ta)|hp( i|ip)|hs\-c|ht(c(\-| |_|a|g|p|s|t)|tp)|hu(aw|tc)|i\-(20|go|ma)|i230|iac( |\-|\/)|ibro|idea|ig01|ikom|im1k|inno|ipaq|iris|ja(t|v)a|jbro|jemu|jigs|kddi|keji|kgt( |\/)|klon|kpt |kwc\-|kyo(c|k)|le(no|xi)|lg( g|\/(k|l|u)|50|54|\-[a-w])|libw|lynx|m1\-w|m3ga|m50\/|ma(te|ui|xo)|mc(01|21|ca)|m\-cr|me(rc|ri)|mi(o8|oa|ts)|mmef|mo(01|02|bi|de|do|t(\-| |o|v)|zz)|mt(50|p1|v )|mwbp|mywa|n10[0-2]|n20[2-3]|n30(0|2)|n50(0|2|5)|n7(0(0|1)|10)|ne((c|m)\-|on|tf|wf|wg|wt)|nok(6|i)|nzph|o2im|op(ti|wv)|oran|owg1|p800|pan(a|d|t)|pdxg|pg(13|\-([1-8]|c))|phil|pire|pl(ay|uc)|pn\-2|po(ck|rt|se)|prox|psio|pt\-g|qa\-a|qc(07|12|21|32|60|\-[2-7]|i\-)|qtek|r380|r600|raks|rim9|ro(ve|zo)|s55\/|sa(ge|ma|mm|ms|ny|va)|sc(01|h\-|oo|p\-)|sdk\/|se(c(\-|0|1)|47|mc|nd|ri)|sgh\-|shar|sie(\-|m)|sk\-0|sl(45|id)|sm(al|ar|b3|it|t5)|so(ft|ny)|sp(01|h\-|v\-|v )|sy(01|mb)|t2(18|50)|t6(00|10|18)|ta(gt|lk)|tcl\-|tdg\-|tel(i|m)|tim\-|t\-mo|to(pl|sh)|ts(70|m\-|m3|m5)|tx\-9|up(\.b|g1|si)|utst|v400|v750|veri|vi(rg|te)|vk(40|5[0-3]|\-v)|vm40|voda|vulc|vx(52|53|60|61|70|80|81|83|85|98)|w3c(\-| )|webc|whit|wi(g |nc|nw)|wmlb|wonu|x700|yas\-|your|zeto|zte\-/i.test(e.substr(0, 4))
  29599. },
  29600. isLandscape: function() {
  29601. return this.isMobile && this.aspectRatio() > 1
  29602. },
  29603. isSmallScreen: function() {
  29604. var e = screen.width / window.devicePixelRatio;
  29605. return e < 240
  29606. },
  29607. detectIE: function() {
  29608. var e = window.navigator.userAgent
  29609. , t = e.indexOf("MSIE ");
  29610. return t !== -1 || !!navigator.userAgent.match(/Trident.*rv\:11\./)
  29611. },
  29612. detectSafari: function() {
  29613. var e = window.navigator.userAgent
  29614. , t = e.indexOf("Safari");
  29615. return t !== -1 && !this.detectChrome()
  29616. },
  29617. detectFirefox: function() {
  29618. var e = window.navigator.userAgent;
  29619. return e.indexOf("Firefox") !== -1
  29620. },
  29621. detectChrome: function() {
  29622. var e = window.navigator.userAgent;
  29623. return e.indexOf("Chrome") !== -1 && !this.detectOpera()
  29624. },
  29625. detectOpera: function() {
  29626. var e = window.navigator.userAgent;
  29627. return e.indexOf("OPR") !== -1
  29628. },
  29629. detectIOS: function() {
  29630. return this.detectIPhone() || this.detectIPad() || this.detectIPod()
  29631. },
  29632. detectIPad: function() {
  29633. var e = window.navigator.userAgent
  29634. , t = /iPad/;
  29635. return t.test(e)
  29636. },
  29637. detectIPod: function() {
  29638. var e = window.navigator.userAgent
  29639. , t = /iPod/;
  29640. return t.test(e)
  29641. },
  29642. detectIPhone: function() {
  29643. var e = window.navigator.userAgent
  29644. , t = /iPhone/;
  29645. return t.test(e)
  29646. },
  29647. detectAndroid: function() {
  29648. var e = window.navigator.userAgent;
  29649. return e.indexOf("Android") !== -1
  29650. },
  29651. detectAndroidMobile: function() {
  29652. var e = window.navigator.userAgent;
  29653. return this.detectAndroid() && e.indexOf("Mobile") !== -1
  29654. },
  29655. detectSamsungNative: function() {
  29656. var e = window.navigator.userAgent;
  29657. return e.indexOf("SM-G900H") !== -1 || e.indexOf("GT-I9500") !== -1 || e.indexOf("SM-N900") !== -1
  29658. },
  29659. detectSamsungS6: function() {
  29660. var e = window.navigator.userAgent;
  29661. return e.indexOf("SM-G92") !== -1
  29662. },
  29663. /************************************************************fyz改from徐世廷*************************************************************/
  29664. detectHUAWEI5X: function() {
  29665. return -1 !== window.navigator.userAgent.indexOf("KIW-TL00H")
  29666. },
  29667. /*******************************************************************************************************************************/
  29668. detectWebVR: function() {
  29669. return !(!window.navigator.getVRDisplays || !window.VRDisplay)
  29670. },
  29671. getVRDisplay: function() {
  29672. var e = $.Deferred();
  29673. return this.detectWebVR() ? (navigator.getVRDisplays().then(function(t) {
  29674. t.length >= 1 && e.resolve(t[0]),
  29675. e.reject(null)
  29676. }),
  29677. e) : e.reject(null)
  29678. },
  29679. iosVersion: function() {
  29680. if (!this.detectIOS())
  29681. throw new r("Did not detect an iDevice");
  29682. var e = /((?:\d+\_?){1,3}) like Mac OS/
  29683. , t = "_";
  29684. return n(e, t)
  29685. },
  29686. androidVersion: function() {
  29687. if (!this.detectAndroid())
  29688. throw new r("Did not detect an Android based device");
  29689. var e = /Android ((?:\d+\.?){1,3})/
  29690. , t = ".";
  29691. return n(e, t)
  29692. },
  29693. valueFromCookie: function(e, t) {
  29694. var i = new RegExp(e + "=([0-9a-f]+)(; ?|$)").exec(document.cookie);
  29695. if (!i)
  29696. return t;
  29697. var n = i[1];
  29698. return "boolean" == typeof t ? "true" === n || "1" === n : "number" == typeof t ? parseFloat(n) : n
  29699. },
  29700. valueFromHash: function(e, t) {
  29701. var i = new RegExp("[#&?]" + e + "=([^#&?]*)")
  29702. , n = i.exec(window.location.href);
  29703. if (!n)
  29704. return t;
  29705. var r = n[1];
  29706. return "boolean" == typeof t ? "true" === r || "1" === r : "number" == typeof t ? parseFloat(r) : window.decodeURIComponent(r)
  29707. }
  29708. }
  29709. }
  29710. , {
  29711. "../exception/DeviceMismatchException": 56
  29712. }],
  29713. 183: [function(e, t, i) {
  29714. (function(i) {
  29715. "use strict";
  29716. function n(e, t) {
  29717. var i = r(t);
  29718. var replaceAll = function (str, f, e) {
  29719. //f全部替换成e
  29720. var reg = new RegExp(f, "g"); //创建正则RegExp对象
  29721. return str.replace(reg, e);
  29722. };
  29723. var urlFirstView = c.valueFromHash('firstView');
  29724. if(urlFirstView){
  29725. try{
  29726. urlFirstView = replaceAll(urlFirstView, "pano:", '"pano":"')
  29727. urlFirstView = replaceAll(urlFirstView, ",qua:", '","qua":[')
  29728. urlFirstView = "{"+urlFirstView+"]}"
  29729. let info = JSON.parse(urlFirstView);
  29730. i.pano = t.index[info.pano] //panos.get(info.pano)
  29731. if(!i.pano){
  29732. urlFirstView = false
  29733. console.error('检测到firstView但是 找不到该pano')
  29734. }else{
  29735. i.quaternion = new THREE.Quaternion().fromArray(info.qua)
  29736. i.zoom = -1;
  29737. i.mode = "panorama"
  29738. i.setByUrl = true
  29739. }
  29740. }catch(e){
  29741. urlFirstView = false
  29742. console.error('检测到firstView但是解析出错'+e)
  29743. }
  29744. }
  29745. if (Object.keys(i).length > 0)
  29746. return i;
  29747. if (e.heroImage)
  29748. i = o(e, t);
  29749. else if (window.DATA.camera_start) {
  29750. var n = window.DATA.camera_start;
  29751. try {
  29752. Object.keys(n).length > 0 && !l.isEmptyQuaternion(n.camera.quaternion) && (i.mode = h.convertWorkshopModeInt(n.mode),
  29753. i.position = n.camera.position,
  29754. //i.quaternion = n.camera.quaternion,
  29755. i.quaternion = new th.Quaternion().fromArray(n.camera.quaternion),//xzw
  29756. i.zoom = l.convertWorkshopOrthoZoom(n.camera.zoom),
  29757. n.pano && (i.pano = t.get(n.pano.uuid) || t.findClosest(i.position),
  29758. d.debug("Using camera_start"),
  29759. d.debug("Modeldata pano: ", i.pano.quaternion),
  29760. d.debug("Camera start pano: ", n.pano.quaternion)),
  29761. i.mode !== h.PANORAMA && (i.floorVisibility = e.heroImage.metadata.floor_visibility))
  29762. } catch (e) {
  29763. d.warn(e.message)
  29764. if(i.mode == "panorama" && !i.pano)i.pano = t.list[0]
  29765. }
  29766. }
  29767. if (e.outsideAllowed() || i.mode === h.PANORAMA || (i = {}),
  29768. i.mode === h.MESH && i.position && (i.mode = h.PANORAMA,
  29769. i.pano = t.findClosest(i.position),
  29770. i.quaternion = i.pano.quaternion),
  29771. 0 === Object.keys(i).length) {
  29772. var a = t.list[0];
  29773. a && (i.mode = h.PANORAMA,
  29774. i.pano = a,
  29775. i.position = a.position,
  29776. i.quaternion = a.quaternion,
  29777. d.info("Starting at 1st pano " + a.id))
  29778. }
  29779. return i.mode = i.mode || h.DOLLHOUSE,
  29780. i
  29781. }
  29782. function r(e) {
  29783. var t = c.valueFromHash("start", "")
  29784. , i = {};
  29785. if ("" !== t) {
  29786. d.debug("Start override found in parameters, trying to parse..."),
  29787. i = a(t) || {};
  29788. var n = c.valueFromHash("tag", null);
  29789. n && (i.tag = n),
  29790. i.panoId && (i.pano = e.get(i.panoId))
  29791. }
  29792. return i
  29793. }
  29794. function o(e, t) {
  29795. if (!e.heroImage || !e.heroImage.metadata.camera_position)
  29796. return {};
  29797. var i = {}
  29798. , n = e.heroImage.metadata;
  29799. d.debug("Using start position from thumbnail image"),
  29800. i.position = n.camera_position,
  29801. i.quaternion = n.camera_quaternion;
  29802. try {
  29803. i.mode = h.convertWorkshopModeInt(n.camera_mode),
  29804. i.mode === h.PANORAMA ? i.pano = t.get(n.scan_id) : i.floorVisibility = n.floor_visibility
  29805. } catch (e) {
  29806. d.debug(e.message)
  29807. }
  29808. return i
  29809. }
  29810. function a(e) {
  29811. return s.deserialize(e)
  29812. }
  29813. var s = e("../controls/serializer")
  29814. , l = e("../util/math")
  29815. , c = e("./browser")
  29816. , h = e("../enum/Viewmode")
  29817. , u = e("../util/logger")
  29818. , th = e("three")//xzw
  29819. , d = new u(i);
  29820. t.exports = {
  29821. getStartCameraOptions: n
  29822. }
  29823. }
  29824. ).call(this, "/js/util/camera.js")
  29825. }
  29826. , {
  29827. "../controls/serializer": 14,
  29828. "../enum/Viewmode": 51,
  29829. "../util/logger": 189,
  29830. "../util/math": 190,
  29831. "./browser": 182,
  29832. "three": 217
  29833. }],
  29834. 184: [function(e, t, i) {
  29835. "use strict";
  29836. function n(e, t, i) {
  29837. return o(e.fov, t, i)
  29838. }
  29839. var r = e("./MathLight")
  29840. , o = function(e, t, i) {
  29841. var n = t
  29842. , o = i
  29843. , a = 2 * Math.atan(Math.tan(e * r.RADIANS_PER_DEGREE / 2) * (n / o)) * r.DEGREES_PER_RADIAN;
  29844. return a
  29845. }
  29846. , a = function(e, t, i) {
  29847. var n = t
  29848. , o = i
  29849. , a = 2 * Math.atan(Math.tan(e * r.RADIANS_PER_DEGREE / 2) * (o / n)) * r.DEGREES_PER_RADIAN;
  29850. return a
  29851. }
  29852. , s = function(e, t, i, n) {
  29853. var r = o(e, i, n);
  29854. return r > t ? a(t, i, n) : e
  29855. };
  29856. t.exports = {
  29857. clampVFOV: s,
  29858. getHFOVForCamera: n,
  29859. getHFOVFromVFOV: o,
  29860. getVFOVFromHFOV: a
  29861. }
  29862. window.MathLight = t.exports
  29863. MathLight.closeTo = function(e1,e2, precision){//xzw add 判断e1,e2是否接近
  29864. var prec = Math.pow(10, - (precision || 4));
  29865. var s1 = Math.abs(e1.x - e2.x) < prec && Math.abs(e1.y - e2.y) < prec && Math.abs(e1.z - e2.z) < prec
  29866. if(e1.w){
  29867. return s1 && Math.abs(e1.w - e2.w) < prec
  29868. }else return s1
  29869. }
  29870. }
  29871. , {
  29872. "./MathLight": 176
  29873. }],
  29874. 185: [function(e, t, i) {
  29875. "use strict";
  29876. var n = e("three");
  29877. t.exports = {
  29878. delayOneFrame: function(e) {
  29879. window.setTimeout(e, 1)
  29880. },
  29881. normalizeUrl: function(e) {
  29882. return e.replace("https://", "http://")
  29883. },
  29884. domainFromUrl: function(e) {
  29885. var t = /^([^:]*:\/\/)?(www\.)?([^\/]+)/.exec(e);
  29886. return t ? t[3] : e
  29887. },
  29888. average: function(e, t) {
  29889. if (0 === e.length)
  29890. return null;
  29891. for (var i = 0, n = 0, r = 0; r < e.length; r++) {
  29892. var o = t ? e[r][t] : e[r];
  29893. i += o,
  29894. n++
  29895. }
  29896. return i / n
  29897. },
  29898. countUnique: function(e) {
  29899. for (var t = {}, i = 0; i < e.length; i++)
  29900. t[e[i]] = 1 + (t[e[i]] || 0);
  29901. return Object.keys(t).length
  29902. },
  29903. averageVectors: function(e, t) {
  29904. var i = new n.Vector3;
  29905. if (0 === e.length)
  29906. return i;
  29907. for (var r = 0, o = 0; o < e.length; o++) {
  29908. var a = t ? e[o][t] : e[o];
  29909. i.add(a),
  29910. r++
  29911. }
  29912. return i.divideScalar(r)
  29913. },
  29914. equalLists: function(e, t) {
  29915. if (e.length !== t.length)
  29916. return !1;
  29917. for (var i = 0; i < e.length; i++)
  29918. if (e[i] !== t[i])
  29919. return !1;
  29920. return !0
  29921. },
  29922. lowerMedian: function(e, t) {
  29923. if (0 === e.length)
  29924. return null;
  29925. t = t || 2,
  29926. e.sort(function(e, t) {
  29927. return e - t
  29928. });
  29929. var i = Math.floor(e.length / t);
  29930. return e[i]
  29931. },
  29932. stableSort: function(e, t) {
  29933. return e.map(function(e, t) {
  29934. return {
  29935. value: e,
  29936. index: t
  29937. }
  29938. }).sort(function(e, i) {
  29939. var n = t(e.value, i.value);
  29940. return 0 !== n ? n : e.index - i.index
  29941. }).map(function(e) {
  29942. return e.value
  29943. })
  29944. },
  29945. filterAll: function(e, t) {
  29946. return e.filter(function(e) {
  29947. return t.every(function(t) {
  29948. return t(e)
  29949. })
  29950. })
  29951. },
  29952. formatDate: function(e) {
  29953. return [e.getFullYear(), e.getMonth() + 1, e.getDate()].join("-")
  29954. },
  29955. formatDatetime: function(e) {
  29956. return [e.getFullYear(), e.getMonth() + 1, e.getDate(), e.getHours(), e.getMinutes()].join("-")
  29957. },
  29958. randomString: function(e) {
  29959. for (var t = "", i = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789", n = 0; n < e; n++)
  29960. t += i.charAt(Math.floor(Math.random() * i.length));
  29961. return t
  29962. },
  29963. uint8ToBase64: function(e, t) {
  29964. t && "number" == typeof t || (t = 8192);
  29965. for (var i = [], n = 0; n < e.length; n += t)
  29966. i.push(String.fromCharCode.apply(null, e.subarray(n, n + t)));
  29967. return btoa(i.join(""))
  29968. },
  29969. uuid4: function e(t) {
  29970. return t ? (t ^ 16 * Math.random() >> t / 4).toString(16) : ([1e7] + -1e3 + -4e3 + -8e3 + -1e11).replace(/[018]/g, e)
  29971. },
  29972. nth: function(e) {
  29973. return e %= 10,
  29974. 1 === e ? e + "st" : 2 === e ? e + "nd" : 3 === e ? e + "rd" : e + "th"
  29975. },
  29976. extendObject: function(e, t) {
  29977. return Object.keys(t).forEach(function(i) {
  29978. e[i] = t[i]
  29979. }),
  29980. e
  29981. },
  29982. deepExtend: function e(t) {
  29983. t = t || {};
  29984. for (var i = 1; i < arguments.length; i++) {
  29985. var n = arguments[i];
  29986. if (n)
  29987. for (var r in n)
  29988. n.hasOwnProperty(r) && ("object" == typeof n[r] ? t[r] = e(t[r], n[r]) : t[r] = n[r])
  29989. }
  29990. return t
  29991. },
  29992. inherit: function(e, t) {
  29993. e.prototype = Object.create(t.prototype),
  29994. e.prototype.constructor = e
  29995. },
  29996. extend: function(e, t) {
  29997. for (var i in t.prototype)
  29998. e.prototype[i] = t.prototype[i]
  29999. }
  30000. ,
  30001. getVisiblePano : function(positions = [], panos, options={}){//add
  30002. var visiblePanos = [];
  30003. options.posAtPanos = options.posAtPanos || {}//在不同漫游点的positions
  30004. panos.forEach((pano)=>{
  30005. if(!pano.isAligned())return;
  30006. var A = pano.position.clone();
  30007. var posB = options.posAtPanos[pano.id] || positions;
  30008. var posLength = posB.length
  30009. for(let i=0;i<posLength;i++){
  30010. var B = posB[i];
  30011. var ray = new THREE.Raycaster(A.clone(), B.clone().sub(A).normalize(), 0, A.distanceTo(B) - (options.tolerance||0) )
  30012. var o = ray.intersectObjects(options.model || player.model.colliders, true);
  30013. if (!o || !o.length){ //只要有一点可见,就算整体可见
  30014. visiblePanos.push(pano.id);
  30015. break;
  30016. }
  30017. }
  30018. })
  30019. return visiblePanos
  30020. }
  30021. ,
  30022. sortByScore : function(list, request, rank) {
  30023. var i = this.filterAll(list, request);
  30024. return 0 === i.length ? null : i = i.map(function(e) {
  30025. return {
  30026. item: e,
  30027. score: rank.reduce(function(t, i) {
  30028. return t + i(e);
  30029. }, 0)
  30030. };
  30031. }).sort(function(e, t) {
  30032. return t.score - e.score;
  30033. });
  30034. },
  30035. getFileNameFromUrl:function(url){
  30036. return url.split('/').pop();
  30037. }
  30038. },
  30039. Math.sign = function(e) {
  30040. return e < 0 ? -1 : 1
  30041. }
  30042. window.common = t.exports
  30043. }
  30044. , {
  30045. three: 217
  30046. }],
  30047. 186: [function(e, t, i) {
  30048. "use strict";
  30049. var n = {};
  30050. n.linearTween = function(e, t, i, n) {
  30051. return i * e / n + t
  30052. }
  30053. ,
  30054. n.easeInQuad = function(e, t, i, n) {
  30055. return e /= n,
  30056. i * e * e + t
  30057. }
  30058. ,
  30059. n.easeOutQuad = function(e, t, i, n) {
  30060. return e /= n,
  30061. -i * e * (e - 2) + t
  30062. }
  30063. ,
  30064. n.easeInOutQuad = function(e, t, i, n) {
  30065. return e /= n / 2,
  30066. e < 1 ? i / 2 * e * e + t : (e--,
  30067. -i / 2 * (e * (e - 2) - 1) + t)
  30068. }
  30069. ,
  30070. n.easeInCubic = function(e, t, i, n) {
  30071. return e /= n,
  30072. i * e * e * e + t
  30073. }
  30074. ,
  30075. n.easeOutCubic = function(e, t, i, n) {
  30076. return e /= n,
  30077. e--,
  30078. i * (e * e * e + 1) + t
  30079. }
  30080. ,
  30081. n.easeInOutCubic = function(e, t, i, n) {
  30082. return e /= n / 2,
  30083. e < 1 ? i / 2 * e * e * e + t : (e -= 2,
  30084. i / 2 * (e * e * e + 2) + t)
  30085. }
  30086. ,
  30087. n.easeInQuart = function(e, t, i, n) {
  30088. return e /= n,
  30089. i * e * e * e * e + t
  30090. }
  30091. ,
  30092. n.easeOutQuart = function(e, t, i, n) {
  30093. return e /= n,
  30094. e--,
  30095. -i * (e * e * e * e - 1) + t
  30096. }
  30097. ,
  30098. n.easeInOutQuart = function(e, t, i, n) {
  30099. return e /= n / 2,
  30100. e < 1 ? i / 2 * e * e * e * e + t : (e -= 2,
  30101. -i / 2 * (e * e * e * e - 2) + t)
  30102. }
  30103. ,
  30104. n.easeInQuint = function(e, t, i, n) {
  30105. return e /= n,
  30106. i * e * e * e * e * e + t
  30107. }
  30108. ,
  30109. n.easeOutQuint = function(e, t, i, n) {
  30110. return e /= n,
  30111. e--,
  30112. i * (e * e * e * e * e + 1) + t
  30113. }
  30114. ,
  30115. n.easeInOutQuint = function(e, t, i, n) {
  30116. return e /= n / 2,
  30117. e < 1 ? i / 2 * e * e * e * e * e + t : (e -= 2,
  30118. i / 2 * (e * e * e * e * e + 2) + t)
  30119. }
  30120. ,
  30121. n.easeInSine = function(e, t, i, n) {
  30122. return -i * Math.cos(e / n * (Math.PI / 2)) + i + t
  30123. }
  30124. ,
  30125. n.easeOutSine = function(e, t, i, n) {
  30126. return i * Math.sin(e / n * (Math.PI / 2)) + t
  30127. }
  30128. ,
  30129. n.easeInOutSine = function(e, t, i, n) {
  30130. return -i / 2 * (Math.cos(Math.PI * e / n) - 1) + t
  30131. }
  30132. ,
  30133. n.easeInExpo = function(e, t, i, n) {
  30134. return i * Math.pow(2, 10 * (e / n - 1)) + t
  30135. }
  30136. ,
  30137. n.easeOutExpo = function(e, t, i, n) {
  30138. return i * (-Math.pow(2, -10 * e / n) + 1) + t
  30139. }
  30140. ,
  30141. n.easeInOutExpo = function(e, t, i, n) {
  30142. return e /= n / 2,
  30143. e < 1 ? i / 2 * Math.pow(2, 10 * (e - 1)) + t : (e--,
  30144. i / 2 * (-Math.pow(2, -10 * e) + 2) + t)
  30145. }
  30146. ,
  30147. n.easeInCirc = function(e, t, i, n) {
  30148. return e /= n,
  30149. -i * (Math.sqrt(1 - e * e) - 1) + t
  30150. }
  30151. ,
  30152. n.easeOutCirc = function(e, t, i, n) {
  30153. return e /= n,
  30154. e--,
  30155. i * Math.sqrt(1 - e * e) + t
  30156. }
  30157. ,
  30158. n.easeInOutCirc = function(e, t, i, n) {
  30159. return e /= n / 2,
  30160. e < 1 ? -i / 2 * (Math.sqrt(1 - e * e) - 1) + t : (e -= 2,
  30161. i / 2 * (Math.sqrt(1 - e * e) + 1) + t)
  30162. }
  30163. ,
  30164. n.easeInElastic = function(e, t, i, n) {
  30165. var r = 1.70158
  30166. , o = 0
  30167. , a = i;
  30168. return 0 === e ? t : 1 === (e /= n) ? t + i : (o || (o = .3 * n),
  30169. a < Math.abs(i) ? (a = i,
  30170. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30171. -(a * Math.pow(2, 10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o)) + t)
  30172. }
  30173. ,
  30174. n.easeOutElastic = function(e, t, i, n) {
  30175. var r = 1.70158
  30176. , o = 0
  30177. , a = i;
  30178. return 0 === e ? t : 1 === (e /= n) ? t + i : (o || (o = .3 * n),
  30179. a < Math.abs(i) ? (a = i,
  30180. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30181. a * Math.pow(2, -10 * e) * Math.sin((e * n - r) * (2 * Math.PI) / o) + i + t)
  30182. }
  30183. ,
  30184. n.easeInOutElastic = function(e, t, i, n) {
  30185. var r = 1.70158
  30186. , o = 0
  30187. , a = i;
  30188. return 0 === e ? t : 2 === (e /= n / 2) ? t + i : (o || (o = n * (.3 * 1.5)),
  30189. a < Math.abs(i) ? (a = i,
  30190. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30191. e < 1 ? -.5 * (a * Math.pow(2, 10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o)) + t : a * Math.pow(2, -10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o) * .5 + i + t)
  30192. }
  30193. ,
  30194. n.easeInBack = function(e, t, i, n, r) {
  30195. return void 0 === r && (r = 1.70158),
  30196. i * (e /= n) * e * ((r + 1) * e - r) + t
  30197. }
  30198. ,
  30199. n.easeOutBack = function(e, t, i, n, r) {
  30200. return void 0 === r && (r = 1.70158),
  30201. i * ((e = e / n - 1) * e * ((r + 1) * e + r) + 1) + t
  30202. }
  30203. ,
  30204. n.easeInOutBack = function(e, t, i, n, r) {
  30205. return void 0 === r && (r = 1.70158),
  30206. (e /= n / 2) < 1 ? i / 2 * (e * e * (((r *= 1.525) + 1) * e - r)) + t : i / 2 * ((e -= 2) * e * (((r *= 1.525) + 1) * e + r) + 2) + t
  30207. }
  30208. ,
  30209. n.easeOutBounce = function(e, t, i, n) {
  30210. return (e /= n) < 1 / 2.75 ? i * (7.5625 * e * e) + t : e < 2 / 2.75 ? i * (7.5625 * (e -= 1.5 / 2.75) * e + .75) + t : e < 2.5 / 2.75 ? i * (7.5625 * (e -= 2.25 / 2.75) * e + .9375) + t : i * (7.5625 * (e -= 2.625 / 2.75) * e + .984375) + t
  30211. }
  30212. ,
  30213. n.easeInBounce = function(e, t, i, r) {
  30214. return i - n.easeOutBounce(r - e, 0, i, r) + t
  30215. }
  30216. ,
  30217. n.easeInOutBounce = function(e, t, i, r) {
  30218. return e < r / 2 ? .5 * n.easeInBounce(2 * e, 0, i, r) + t : .5 * n.easeOutBounce(x, 2 * e - r, 0, i, r) + .5 * i + t
  30219. }
  30220. ,
  30221. t.exports = n
  30222. window.easing = n
  30223. }
  30224. , {}],
  30225. 187: [function(e, t, i) {
  30226. "use strict";
  30227. function n() {
  30228. this.events = [],
  30229. this.valid = !1
  30230. }
  30231. var r = e("../enum/Joystick");
  30232. n.prototype.push = function(e, t) {
  30233. this.events.push({
  30234. direction: e,
  30235. pano: t
  30236. }),
  30237. this.valid = !0
  30238. }
  30239. ,
  30240. n.prototype.pop = function(e) {
  30241. var t = this.events.pop();
  30242. return this.events.length < 1 && (this.valid = !1),
  30243. t
  30244. }
  30245. ,
  30246. n.prototype.peek = function() {
  30247. return this.events.length ? this.events[this.events.length - 1] : {
  30248. direction: null,
  30249. pano: null
  30250. }
  30251. }
  30252. ,
  30253. n.prototype.invalidate = function() {
  30254. this.events = [],
  30255. this.valid = !1
  30256. }
  30257. ,
  30258. n.prototype.reversePano = function(e) {
  30259. if (!this.valid)
  30260. return null;
  30261. var t = this.peek();
  30262. return r.opposite(e) === t.direction ? (this.pop(),
  30263. t.pano) : null
  30264. }
  30265. ,
  30266. t.exports = n
  30267. }
  30268. , {
  30269. "../enum/Joystick": 29
  30270. }],
  30271. 188: [function(e, t, i) {
  30272. "use strict";
  30273. window.lerp = t.exports = {
  30274. vector: function(e, t) {
  30275. var i = e.clone();
  30276. return t = t.clone(),
  30277. function(n) {
  30278. e.set(i.x * (1 - n) + t.x * n, i.y * (1 - n) + t.y * n, i.z * (1 - n) + t.z * n)
  30279. }
  30280. },
  30281. quaternion: function(e, t) {
  30282. var i = e.clone();
  30283. return function(n) {
  30284. e.copy(i).slerp(t, n)
  30285. }
  30286. },
  30287. property: function(e, t, i, n) {
  30288. var r = e[t];
  30289. return function(o) {
  30290. e[t] = r * (1 - o) + i * o,
  30291. n && n(e[t])
  30292. }
  30293. },
  30294. uniform: function(e, t, i) {
  30295. var n = e.material.uniforms[t].value;
  30296. return function(r) {
  30297. e.material.uniforms[t] && (e.material.uniforms[t].value = n * (1 - r) + i * r)
  30298. }
  30299. },
  30300. matrix4: function(e, t) {
  30301. var i = e.clone();
  30302. return function(n) {
  30303. for (var r = e.elements, o = i.elements, a = t.elements, s = 0; s < 16; s++)
  30304. r[s] = o[s] * (1 - n) + a[s] * n
  30305. }
  30306. },
  30307. allUniforms: function(e, t, i) {
  30308. var n = e.map(function(e) {
  30309. return this.uniform(e, t, i)
  30310. }
  30311. .bind(this));
  30312. return function(e) {
  30313. n.forEach(function(t) {
  30314. t(e)
  30315. })
  30316. }
  30317. }
  30318. }
  30319. }
  30320. , {}],
  30321. 189: [function(e, t, i) {
  30322. "use strict";
  30323. function n(e) {
  30324. var t, i, o, a, s = e.split("/"), l = "[" + s[s.length - 1].replace(".js", "") + "]", c = {};
  30325. if (n.consoleEnabled) {
  30326. var h = function(e) {
  30327. $("#debug-console").append("<p>" + e + "</p>"),
  30328. $("#debug-console")[0].scrollTop = $("#debug-console")[0].scrollHeight
  30329. };
  30330. t = function(e) {
  30331. h(Array.prototype.slice.call(arguments).join(" "))
  30332. }
  30333. ,
  30334. i = function(e) {
  30335. h(Array.prototype.slice.call(arguments).join(" "))
  30336. }
  30337. ,
  30338. o = function(e) {
  30339. h("WARN: " + Array.prototype.slice.call(arguments).join(" "))
  30340. }
  30341. ,
  30342. a = function(e) {
  30343. h("ERROR: " + Array.prototype.slice.call(arguments).join(" "))
  30344. }
  30345. } else
  30346. console.log ? (t = console.log,
  30347. i = console.info ? console.info : console.log,
  30348. o = console.warn ? console.warn : console.log,
  30349. a = console.error ? console.error : console.log) : t = i = o = a = function() {}
  30350. ;
  30351. var u = function(e) {
  30352. return [l, n.timestamp()].concat(Array.prototype.slice.call(e))
  30353. }
  30354. , d = function(t, i) {
  30355. if (r) {
  30356. var o = Array.prototype.slice.call(t).join(" ");
  30357. r.captureMessage(o, {
  30358. level: i,
  30359. path: e,
  30360. timestamp: n.timestamp()
  30361. })
  30362. }
  30363. }
  30364. , p = function(t, i) {
  30365. if (r) {
  30366. var o = Array.prototype.slice.call(t).join(" ");
  30367. r.captureException(new Error(o), {
  30368. level: i,
  30369. path: e,
  30370. timestamp: n.timestamp()
  30371. })
  30372. }
  30373. };
  30374. return {
  30375. debug: function() {
  30376. n.level >= n.levels.debug && t.apply(console, u(arguments))
  30377. },
  30378. info: function() {
  30379. n.level >= n.levels.info && i.apply(console, u(arguments))
  30380. },
  30381. warn: function() {
  30382. d(arguments, "warn"),
  30383. n.level >= n.levels.warn && o.apply(console, u(arguments))
  30384. },
  30385. error: function() {
  30386. p(arguments, "error"),
  30387. n.level >= n.levels.error && a.apply(console, u(arguments))
  30388. },
  30389. v3str: function(e, t) {
  30390. var i = void 0 === t ? 2 : t;
  30391. return "(" + e.x.toPrecision(i) + ", " + e.y.toPrecision(i) + ", " + e.z.toPrecision(i) + ")"
  30392. },
  30393. eulstr: function(e, t) {
  30394. var i = void 0 === t ? 2 : t;
  30395. return "(" + THREE.Math.radToDeg(e.x).toPrecision(i) + ", " + THREE.Math.radToDeg(e.y).toPrecision(i) + ", " + THREE.Math.radToDeg(e.z).toPrecision(i) + ' "' + e.order + '")'
  30396. },
  30397. time: function(e) {
  30398. n.level >= n.levels.debug && (c[e] = Date.now())
  30399. },
  30400. timeEnd: function(e) {
  30401. if (n.level >= n.levels.debug) {
  30402. var t = c[e];
  30403. if (!t)
  30404. return;
  30405. var i = (Date.now() - t) / 1e3;
  30406. this.debug(e, i + "s")
  30407. }
  30408. }
  30409. }
  30410. }
  30411. var r = window.Raven;
  30412. n.timestamp = function() {
  30413. return (Date.now() - window.navigationStart) / 1e3 + "s"
  30414. }
  30415. ,
  30416. n.levels = {
  30417. debug: 3,
  30418. info: 2,
  30419. warn: 1,
  30420. error: 0
  30421. },
  30422. n.level = n.levels.info,
  30423. t.exports = n
  30424. }
  30425. , {}],
  30426. 190: [function(e, t, i) {
  30427. "use strict";
  30428. var n = e("three")
  30429. , r = e("../enum/GLCubeFaces")
  30430. , o = e("../constants");
  30431. t.exports = {
  30432. convertVisionVector: function(e) {
  30433. return new n.Vector3(e.x,e.z,-e.y)
  30434. },
  30435. convertVisionQuaternion: function(e) {
  30436. return new n.Quaternion(e.x,e.z,-e.y,e.w).multiply((new n.Quaternion).setFromAxisAngle(new n.Vector3(0,1,0), n.Math.degToRad(90)))
  30437. },
  30438. convertWorkshopVector: function(e) {
  30439. return new n.Vector3(-e.x,e.y,e.z)
  30440. },
  30441. convertWorkshopQuaternion: function(e) {
  30442. return new n.Quaternion(-e.x,e.y,e.z,-e.w).multiply(new n.Quaternion(Math.sqrt(2) / 2,Math.sqrt(2) / 2,0,0))
  30443. },
  30444. convertWorkshopPanoramaQuaternion: function(e) {
  30445. return new n.Quaternion(e.x,-e.y,-e.z,e.w).normalize().multiply((new n.Quaternion).setFromAxisAngle(new n.Vector3(0,1,0), n.Math.degToRad(270)))
  30446. },
  30447. convertWorkshopOrthoZoom: function(e) {// xzw
  30448. //return e === -1 ? -1 : e / 16 * ($("#player").width() / $("#player").height()) / o.workshopApsect
  30449. //return e;
  30450. return e === -1 ? -1 : e * ($("#player").width() / $("#player").height()) / g_snapShotWidth * g_snapShotHeight;
  30451. },
  30452. toPrecision: function(e, t) {//xzw change
  30453. var f = function(e, t){
  30454. var i = Math.pow(10, t);
  30455. return Math.round(e * i) / i
  30456. }
  30457. if(e instanceof Array){
  30458. for(var s=0; s<e.length; s++){
  30459. e[s] = f(e[s],t);
  30460. }
  30461. return e;
  30462. }
  30463. else return f(e,t)
  30464. },
  30465. isEmptyQuaternion: function(e) {
  30466. return 0 === Math.abs(e.x) && 0 === Math.abs(e.y) && 0 === Math.abs(e.z) && 0 === Math.abs(e.w)
  30467. },
  30468. projectPositionToCanvas: function(e, t, i) {
  30469. i = i || new n.Vector3,
  30470. i.copy(e);
  30471. var r = .5 * $("#player").width()
  30472. , o = .5 * $("#player").height();
  30473. return i.project(t),
  30474. i.x = i.x * r + r,
  30475. i.y = -(i.y * o) + o,
  30476. i
  30477. },
  30478. convertScreenPositionToNDC: function(e, t, i) {
  30479. return i = i || new n.Vector2,
  30480. i.x = e / $("#player").width() * 2 - 1,
  30481. i.y = 2 * -(t / $("#player").height()) + 1,
  30482. i
  30483. },
  30484. constrainedTurn: function(e) {
  30485. var t = e % (2 * Math.PI);
  30486. return t = t > Math.PI ? t -= 2 * Math.PI : t < -Math.PI ? t += 2 * Math.PI : t
  30487. },
  30488. getFOVDotThreshold: function(e) {
  30489. return Math.cos(n.Math.degToRad(e / 2))
  30490. },
  30491. transform2DForwardVectorByCubeFace: function(e, t, i, n) {
  30492. switch (e) {
  30493. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  30494. i.set(1, t.y, t.x);
  30495. break;
  30496. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  30497. i.set(-1, t.y, -t.x);
  30498. break;
  30499. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  30500. i.set(-t.x, 1, -t.y);
  30501. break;
  30502. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  30503. i.set(-t.x, -1, t.y);
  30504. break;
  30505. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  30506. i.set(-t.x, t.y, 1);
  30507. break;
  30508. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  30509. i.set(t.x, t.y, -1)
  30510. }
  30511. n && i.normalize()
  30512. },
  30513. //add:
  30514. getPos2d : function(point, camera, dom){
  30515. var camera = camera ;
  30516. var dom = dom;
  30517. var pos = point.clone().project(camera) //比之前hotspot的计算方式写得简单 project用于3转2(求法同shader); unproject用于2转3 :new r.Vector3(e.x, e.y, -1).unproject(this.camera);
  30518. var x,y;
  30519. x = (pos.x + 1) / 2 * dom.clientWidth;
  30520. y = (1 - (pos.y + 1) / 2) * dom.clientHeight;
  30521. var inSight = x <= dom.clientWidth && x >= 0
  30522. && y <= dom.clientHeight && y >= 0
  30523. return {
  30524. pos: new THREE.Vector2(x,y),
  30525. vector: pos,
  30526. trueSide : pos.z<1, //trueSide为false时,即使在屏幕范围内可见,也是反方向的另一个不可以被渲染的点 参见Tag.update
  30527. inSight : inSight //在屏幕范围内可见
  30528. };
  30529. },
  30530. getDirByLonLat: function(lon, lat) {
  30531. var dir = new THREE.Vector3();
  30532. var phi = THREE.Math.degToRad(90 - lat);
  30533. var theta = THREE.Math.degToRad(lon);
  30534. dir.x = Math.sin(phi) * Math.cos(theta);
  30535. dir.y = Math.cos(phi);
  30536. dir.z = Math.sin(phi) * Math.sin(theta);
  30537. return dir.negate();
  30538. }
  30539. }
  30540. window.math = t.exports
  30541. }
  30542. , {
  30543. "../constants": 8,
  30544. "../enum/GLCubeFaces": 25,
  30545. three: 217
  30546. }],
  30547. 191: [function(e, t, i) {
  30548. "use strict";
  30549. function n(e, t, i) {
  30550. return a.map(function(n, o) {
  30551. return e.get("pan/" + i + "/" + t + "_skybox" + r(n) + ".jpg")
  30552. }
  30553. .bind(this))
  30554. }
  30555. function r(e) {
  30556. return s[e]
  30557. }
  30558. var o = e("../enum/GLCubeFaces")
  30559. , a = [0, 1, 2, 3, 4, 5]
  30560. , s = {
  30561. 0: o.GL_TEXTURE_CUBE_MAP_POSITIVE_Y,
  30562. 1: o.GL_TEXTURE_CUBE_MAP_POSITIVE_Z,
  30563. 2: o.GL_TEXTURE_CUBE_MAP_POSITIVE_X,
  30564. 3: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z,
  30565. 4: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
  30566. 5: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
  30567. };
  30568. t.exports = {
  30569. mapFaceToCubemapFace: r,
  30570. getCubemapUrls: n
  30571. }
  30572. }
  30573. , {
  30574. "../enum/GLCubeFaces": 25
  30575. }],
  30576. 192: [function(e, t, i) {
  30577. "use strict";
  30578. t.exports = {
  30579. captureErrors: function(e, t, i) {
  30580. if ("Raven"in window) {
  30581. Raven.config(e, t).install(),
  30582. i && Raven.setTagsContext(i);
  30583. var n = console.warn
  30584. , r = console.error;
  30585. console.warn = function() {
  30586. var e = Array.prototype.slice.call(arguments);
  30587. Raven.captureMessage(e.join(" "), {
  30588. level: "warning"
  30589. }),
  30590. n.apply(console, e)
  30591. }
  30592. ,
  30593. console.error = function() {
  30594. var e = Array.prototype.slice.call(arguments);
  30595. Raven.captureException(new Error(e.join(" ")), {
  30596. level: "error"
  30597. }),
  30598. r.apply(console, e)
  30599. }
  30600. } else
  30601. console.error("Raven not found, not capturing errors.")
  30602. }
  30603. }
  30604. }
  30605. , {}],
  30606. 193: [function(e, t, i) {
  30607. (function(i) {
  30608. "use strict";
  30609. var n = e("./browser")
  30610. , r = e("../constants")
  30611. , o = e("url")
  30612. , a = e("./logger")
  30613. , ss = e('three')
  30614. , s = new a(i)
  30615. , l = {
  30616. getAuthorizationHeader: function() {
  30617. var e = n.valueFromHash("auth");
  30618. if (e)
  30619. return e.replace(",", " ");
  30620. var t = n.valueFromCookie("token");
  30621. return t ? "Token " + t : null
  30622. },
  30623. parseSidUrl: function(e) {
  30624. var t, i;
  30625. t=g_Prefix;
  30626. if (e = e || "",
  30627. e.match(/^https?/)) {
  30628. var n = o.parse(e);
  30629. t = g_Prefix,
  30630. i = e
  30631. } else{
  30632. //xzw 原先的不能用
  30633. //t = window.location.protocol + "//" + window.location.host, //MP
  30634. t = g_Prefix
  30635. //i = t + "/api/player/models/" + e; //MP
  30636. i = t + "data/" + e;
  30637. }
  30638. return {
  30639. urlBase: t,
  30640. urlModel: i,
  30641. urlFiles: i + (i.match(/\/$/) ? "files" : "/files"),
  30642. urlThumb: i + (i.match(/\/$/) ? "thumb" : "/thumb")
  30643. }
  30644. },
  30645. getModelIDFromQueryString: function() {
  30646. return n.valueFromHash("model") || n.valueFromHash("m")
  30647. },
  30648. /* normalizeModeldata: function(e, t) {//xzw 修改导览images数据
  30649. e = JSON.parse(JSON.stringify(e));
  30650. var i = null;
  30651. if (e.images.forEach(function(n) {
  30652. if(!n.metadata) return;
  30653. if ("string" == typeof n.metadata)
  30654. try {
  30655. n.metadata = JSON.parse(n.metadata)
  30656. } catch (e) {
  30657. s.warn("Unable to parse image metadata"),
  30658. n.metadata = null
  30659. }
  30660. else{
  30661. "object" == typeof n.metadata && s.debug("image.metadata already a JSON object");
  30662. }
  30663. if(n.metadata.camera_position instanceof Array){//xzw 改的格式
  30664. n.metadata.camera_position = new ss.Vector3().fromArray(n.metadata.camera_position);
  30665. n.metadata.camera_quaternion = new ss.Quaternion().fromArray(n.metadata.camera_quaternion);
  30666. }else{
  30667. n.metadata.camera_quaternion && (n.metadata.camera_quaternion = t.convertWorkshopQuaternion(n.metadata.camera_quaternion)),
  30668. n.metadata.camera_position && (n.metadata.camera_position = t.convertWorkshopVector(n.metadata.camera_position))
  30669. n.metadata.zoom = n.metadata.zoom || 1;
  30670. }
  30671. !i && e.icon && e.icon === n.sid && (i = n.metadata)
  30672. }),
  30673. //icon初始视角的:
  30674. i && i.camera_quaternion && i.camera_position && i.scan_position && i.scan_quaternion) {
  30675. var n = {};
  30676. n.pano = {
  30677. quaternion: t.convertWorkshopPanoramaQuaternion(i.scan_quaternion),
  30678. position: t.convertWorkshopVector(i.scan_position),
  30679. uuid: i.scan_id
  30680. },
  30681. n.camera = {
  30682. quaternion: i.camera_quaternion,
  30683. position: i.camera_position
  30684. },
  30685. e.startPano = n
  30686. }
  30687. return e
  30688. },
  30689. */
  30690. normalizeModeldata: function(e, t) {//xzw 修改导览images数据
  30691. e = JSON.parse(JSON.stringify(e));
  30692. var i = null;
  30693. var deal = function(n) {
  30694. if(!n.metadata) return;
  30695. if ("string" == typeof n.metadata)
  30696. try {
  30697. n.metadata = JSON.parse(n.metadata)
  30698. } catch (e) {
  30699. s.warn("Unable to parse image metadata"),
  30700. n.metadata = null
  30701. }
  30702. else{
  30703. "object" == typeof n.metadata && s.debug("image.metadata already a JSON object");
  30704. }
  30705. if(n.metadata.camera_position instanceof Array){//xzw 改的格式
  30706. n.metadata.camera_position = new ss.Vector3().fromArray(n.metadata.camera_position);
  30707. n.metadata.camera_quaternion = new ss.Quaternion().fromArray(n.metadata.camera_quaternion);
  30708. }else{
  30709. n.metadata.camera_position = new ss.Vector3().copy(n.metadata.camera_position)
  30710. n.metadata.camera_quaternion = new ss.Quaternion().copy(n.metadata.camera_quaternion)
  30711. /* n.metadata.camera_quaternion && (n.metadata.camera_quaternion = i.convertWorkshopQuaternion(n.metadata.camera_quaternion)),
  30712. n.metadata.camera_position && (n.metadata.camera_position = i.convertWorkshopVector(n.metadata.camera_position)) */
  30713. }
  30714. !i && e.icon && e.icon === n.sid && (i = n.metadata)
  30715. }
  30716. //改
  30717. e.images.forEach(info=>{
  30718. if(info.locations){
  30719. info.locations.forEach(a=>deal(a))
  30720. }else{
  30721. deal(info)
  30722. }
  30723. })
  30724. //icon初始视角的:
  30725. if(i && i.camera_quaternion && i.camera_position && i.scan_position && i.scan_quaternion) {
  30726. var n = {};
  30727. n.pano = {
  30728. quaternion: t.convertWorkshopPanoramaQuaternion(i.scan_quaternion),
  30729. position: t.convertWorkshopVector(i.scan_position),
  30730. uuid: i.scan_id
  30731. },
  30732. n.camera = {
  30733. quaternion: i.camera_quaternion,
  30734. position: i.camera_position
  30735. },
  30736. e.startPano = n
  30737. }
  30738. return e
  30739. },
  30740. visionVersionToInt: function() {
  30741. var e = new RegExp(["(?:[0-9.]+\\.){1,4}", "([0-9]+)", "[^\\.]*$"].join(""));
  30742. return function(t) {
  30743. if (!t)
  30744. throw new Error("Vision version is required");
  30745. var i = e.exec(t);
  30746. if (null === i)
  30747. throw new Error("String is not a vision version: " + t);
  30748. return parseInt(i[1])
  30749. }
  30750. }(),
  30751. modelDataPromisesTiles: function(e) {
  30752. var vision_version = e.vision_version || window.DATA.vision_version
  30753. if (vision_version)
  30754. try {
  30755. return l.visionVersionToInt(vision_version) >= l.visionVersionToInt(r.visionTilingStartVersion)
  30756. } catch (t) {
  30757. s.warn("Invalid vision version: " + vision_version)
  30758. }
  30759. // var t = e.created ? new Date(e.created) : null;
  30760. // return t && t >= r.visionTilingStartDate
  30761. return false
  30762. }
  30763. };
  30764. t.exports = l
  30765. }
  30766. ).call(this, "/js/util/showcase.js")
  30767. }
  30768. , {
  30769. "../constants": 8,
  30770. "./browser": 182,
  30771. "./logger": 189,
  30772. three:217,
  30773. url: 208
  30774. }],
  30775. 194: [function(e, t, i) {
  30776. "use strict";
  30777. var n = e("../util/ajax")
  30778. , r = e("three")
  30779. , o = e("../settings")
  30780. , a = {};
  30781. t.exports = {
  30782. load: function(e, t, i) {
  30783. var s = a[e];
  30784. return s ? (t && setTimeout(function() {
  30785. t(s)
  30786. }, 1),
  30787. s) : (s = new r.Texture,
  30788. o.minimalMemoryMode && (s.minFilter = r.LinearFilter,
  30789. s.magFilter = r.LinearFilter,
  30790. s.generateMipmaps = !1),
  30791. s.sourceFile = e,
  30792. a[e] = s,
  30793. n.getImage(e).then(function(e) {
  30794. s.image = e,
  30795. s.needsUpdate = !0,
  30796. t && t(s)
  30797. }).fail(i),
  30798. s)
  30799. },
  30800. loadBase64: function(e, t) {
  30801. t = t || "png";
  30802. var i = new r.Texture;
  30803. return i.image = document.createElement("img"),
  30804. i.image.setAttribute("src", "data:image/" + t + ";base64," + e),
  30805. o.minimalMemoryMode && (i.minFilter = r.LinearFilter,
  30806. i.magFilter = r.LinearFilter,
  30807. i.generateMipmaps = !1),
  30808. i.needsUpdate = !0,
  30809. i
  30810. },
  30811. isLoaded: function(e) {
  30812. return !!a[e]
  30813. }
  30814. }
  30815. window.Texture = t.exports
  30816. }
  30817. , {
  30818. "../settings": 166,
  30819. "../util/ajax": 181,
  30820. three: 217
  30821. }],
  30822. 195: [function(e, t, i) {
  30823. "use strict";
  30824. var n = e("./easing");
  30825. window.transitions = t.exports = {
  30826. globalDone: null,
  30827. funcs: [],
  30828. counter: 0,
  30829. uniqueID: 0,
  30830. start: function(e, t, i, r, o, a, s) {
  30831. return r = r || 0,
  30832. this.funcs.push({
  30833. func: e,
  30834. current: -r * Math.abs(t),
  30835. duration: (1 - Math.max(r, 0)) * Math.abs(t),
  30836. done: i,
  30837. easing: o || n.linearTween,
  30838. cycling: t < 0,
  30839. running: !0,
  30840. debug: r < 0,
  30841. name: a || "T" + this.counter,
  30842. id: void 0 === s ? this.counter : s,
  30843. paused: !1
  30844. }),
  30845. e(0, 16),
  30846. this.counter += 1,
  30847. e
  30848. },
  30849. trigger: function(e) {
  30850. var t = void 0 === e.delayRatio ? 0 : e.delayRatio
  30851. , i = e.func || function() {}
  30852. , r = void 0 === e.duration ? 0 : e.duration;
  30853. void 0 !== e.cycling && e.cycling && (r = -Math.abs(r));
  30854. var o = e.done || null
  30855. , a = e.easing || n.linearTween
  30856. , s = e.name || "R" + this.counter
  30857. , l = void 0 === e.id ? this.counter : e.id;
  30858. return this.start(i, r, o, t, a, s, l)
  30859. },
  30860. setTimeout: function(e, t, i) {
  30861. var n = void 0 === i ? this.counter : i;
  30862. return this.trigger({
  30863. done: e,
  30864. duration: void 0 === t ? 0 : t,
  30865. name: "O" + this.counter,
  30866. id: n
  30867. })
  30868. },
  30869. pause: function() {
  30870. this.paused = !0
  30871. },
  30872. resume: function() {
  30873. this.paused = !1
  30874. },
  30875. update: function(e) {
  30876. this.funcs.forEach(function(t) {
  30877. if (!(t.paused || (t.current += 1e3 * e,
  30878. t.current < 0)))
  30879. if (t.current >= t.duration && !t.cycling) {
  30880. var i = t.easing(1, 0, 1, 1);
  30881. t.func(i, 1e3 * e),
  30882. t.done && t.done(),
  30883. t.running = !1
  30884. } else {
  30885. var n = t.easing(t.current % t.duration / t.duration, 0, 1, 1)
  30886. , r = t.func(n, 1e3 * e) || !1;
  30887. r && (t.done && t.done(),
  30888. t.running = !1)
  30889. }
  30890. });
  30891. var t = this.funcs.length;
  30892. this.funcs = this.funcs.filter(function(e) {
  30893. return e.running
  30894. });
  30895. var i = this.funcs.length;
  30896. if (t > 0 && 0 === i && this.globalDone) {
  30897. var n = this.globalDone;
  30898. this.globalDone = null,
  30899. n()
  30900. }
  30901. },
  30902. adjustSpeed: function(e, t) {
  30903. for (var i = this.getById(e), n = 0; n < i.length; n++) {
  30904. var r = i[n];
  30905. r.duration /= t,
  30906. r.current /= t
  30907. }
  30908. },
  30909. getById: function(e) {
  30910. return this.funcs.filter(function(t) {
  30911. return e === t.id
  30912. })
  30913. },
  30914. get: function(e) {
  30915. for (var t = 0; t < this.funcs.length; t += 1)
  30916. if (this.funcs[t].func === e)
  30917. return this.funcs[t];
  30918. return null
  30919. },
  30920. isRunning: function(e) {
  30921. var t = this.get(e);
  30922. return null !== t && t.running
  30923. },
  30924. countActive: function() {
  30925. for (var e = 0, t = 0; t < this.funcs.length; t += 1)
  30926. e += this.funcs[t].running;
  30927. return e
  30928. },
  30929. listActive: function() {
  30930. for (var e = [], t = 0; t < this.funcs.length; t += 1)
  30931. this.funcs[t].running && e.push(this.funcs[t].name);
  30932. return e
  30933. },
  30934. done: function(e) {
  30935. this.globalDone = e
  30936. },
  30937. cancelById: function(e) {
  30938. var t = void 0 === e ? 0 : e;
  30939. this.funcs = this.funcs.filter(function(e) {
  30940. return e.id !== t
  30941. })
  30942. },
  30943. cancel: function(e) {
  30944. this.funcs = this.funcs.filter(function(t) {
  30945. return t.func !== e
  30946. })
  30947. },
  30948. getUniqueId: function() {
  30949. return this.uniqueID -= 1,
  30950. this.uniqueID
  30951. }
  30952. }
  30953. }
  30954. , {
  30955. "./easing": 186
  30956. }],
  30957. 196: [function(e, t, i) {
  30958. function n(e) {
  30959. if (this.set = {},
  30960. this.infContains = function() {
  30961. return !0
  30962. }
  30963. ,
  30964. "object" == typeof e)
  30965. if (e instanceof Array)
  30966. for (var t = 0; t < e.length; t++)
  30967. this.set[e[t]] = !0;
  30968. else
  30969. this.set = e;
  30970. else if ("function" == typeof e)
  30971. this.infContains = e;
  30972. else if ("undefined" != typeof e)
  30973. throw new Error("set must be either an array or an object.")
  30974. }
  30975. t.exports = n,
  30976. n.prototype.contains = function(e) {
  30977. return !!this.set[e]
  30978. }
  30979. ,
  30980. n.prototype.has = n.prototype.contains,
  30981. n.prototype.add = function(e) {
  30982. if (1 == arguments.length)
  30983. this.set[e] = !0;
  30984. else
  30985. for (var t = 0; t < arguments.length; t++)
  30986. this.set[arguments[t]] = !0
  30987. }
  30988. ,
  30989. n.prototype.addAll = function(e) {
  30990. if ("object" != typeof e && !(e instanceof Array))
  30991. throw new Error("arr must be an array.");
  30992. for (var t = 0; t < e.length; t++)
  30993. this.add(e[t])
  30994. }
  30995. ,
  30996. n.prototype.remove = function(e) {
  30997. if (1 == arguments.length)
  30998. delete this.set[e];
  30999. else
  31000. for (var t = 0; t < arguments.length; t++)
  31001. delete this.set[arguments[t]]
  31002. }
  31003. ,
  31004. n.prototype.delete = n.prototype.remove,
  31005. n.prototype.clear = function() {
  31006. this.set = {}
  31007. }
  31008. ,
  31009. n.prototype.size = function() {
  31010. return Object.keys(this.set).length
  31011. }
  31012. ,
  31013. n.prototype.toString = function() {
  31014. return "{" + Object.keys(this.set).toString() + "}"
  31015. }
  31016. ,
  31017. n.prototype.toArray = function() {
  31018. return "undefined" == typeof this.set ? [] : Object.keys(this.set)
  31019. }
  31020. ,
  31021. n.prototype["*values"] = n.prototype.toArray
  31022. }
  31023. , {}],
  31024. 197: [function(e, t, i) {}
  31025. , {}],
  31026. 198: [function(e, t, i) {
  31027. (function(t) {
  31028. "use strict";
  31029. function n() {
  31030. try {
  31031. var e = new Uint8Array(1);
  31032. return e.__proto__ = {
  31033. __proto__: Uint8Array.prototype,
  31034. foo: function() {
  31035. return 42
  31036. }
  31037. },
  31038. 42 === e.foo() && "function" == typeof e.subarray && 0 === e.subarray(1, 1).byteLength
  31039. } catch (e) {
  31040. return !1
  31041. }
  31042. }
  31043. function r() {
  31044. return a.TYPED_ARRAY_SUPPORT ? 2147483647 : 1073741823
  31045. }
  31046. function o(e, t) {
  31047. if (r() < t)
  31048. throw new RangeError("Invalid typed array length");
  31049. return a.TYPED_ARRAY_SUPPORT ? (e = new Uint8Array(t),
  31050. e.__proto__ = a.prototype) : (null === e && (e = new a(t)),
  31051. e.length = t),
  31052. e
  31053. }
  31054. function a(e, t, i) {
  31055. if (!(a.TYPED_ARRAY_SUPPORT || this instanceof a))
  31056. return new a(e,t,i);
  31057. if ("number" == typeof e) {
  31058. if ("string" == typeof t)
  31059. throw new Error("If encoding is specified then the first argument must be a string");
  31060. return h(this, e)
  31061. }
  31062. return s(this, e, t, i)
  31063. }
  31064. function s(e, t, i, n) {
  31065. if ("number" == typeof t)
  31066. throw new TypeError('"value" argument must not be a number');
  31067. return "undefined" != typeof ArrayBuffer && t instanceof ArrayBuffer ? p(e, t, i, n) : "string" == typeof t ? u(e, t, i) : f(e, t)
  31068. }
  31069. function l(e) {
  31070. if ("number" != typeof e)
  31071. throw new TypeError('"size" argument must be a number');
  31072. if (e < 0)
  31073. throw new RangeError('"size" argument must not be negative')
  31074. }
  31075. function c(e, t, i, n) {
  31076. return l(t),
  31077. t <= 0 ? o(e, t) : void 0 !== i ? "string" == typeof n ? o(e, t).fill(i, n) : o(e, t).fill(i) : o(e, t)
  31078. }
  31079. function h(e, t) {
  31080. if (l(t),
  31081. e = o(e, t < 0 ? 0 : 0 | g(t)),
  31082. !a.TYPED_ARRAY_SUPPORT)
  31083. for (var i = 0; i < t; ++i)
  31084. e[i] = 0;
  31085. return e
  31086. }
  31087. function u(e, t, i) {
  31088. if ("string" == typeof i && "" !== i || (i = "utf8"),
  31089. !a.isEncoding(i))
  31090. throw new TypeError('"encoding" must be a valid string encoding');
  31091. var n = 0 | v(t, i);
  31092. e = o(e, n);
  31093. var r = e.write(t, i);
  31094. return r !== n && (e = e.slice(0, r)),
  31095. e
  31096. }
  31097. function d(e, t) {
  31098. var i = t.length < 0 ? 0 : 0 | g(t.length);
  31099. e = o(e, i);
  31100. for (var n = 0; n < i; n += 1)
  31101. e[n] = 255 & t[n];
  31102. return e
  31103. }
  31104. function p(e, t, i, n) {
  31105. if (t.byteLength,
  31106. i < 0 || t.byteLength < i)
  31107. throw new RangeError("'offset' is out of bounds");
  31108. if (t.byteLength < i + (n || 0))
  31109. throw new RangeError("'length' is out of bounds");
  31110. return t = void 0 === i && void 0 === n ? new Uint8Array(t) : void 0 === n ? new Uint8Array(t,i) : new Uint8Array(t,i,n),
  31111. a.TYPED_ARRAY_SUPPORT ? (e = t,
  31112. e.__proto__ = a.prototype) : e = d(e, t),
  31113. e
  31114. }
  31115. function f(e, t) {
  31116. if (a.isBuffer(t)) {
  31117. var i = 0 | g(t.length);
  31118. return e = o(e, i),
  31119. 0 === e.length ? e : (t.copy(e, 0, 0, i),
  31120. e)
  31121. }
  31122. if (t) {
  31123. if ("undefined" != typeof ArrayBuffer && t.buffer instanceof ArrayBuffer || "length"in t)
  31124. return "number" != typeof t.length || K(t.length) ? o(e, 0) : d(e, t);
  31125. if ("Buffer" === t.type && $(t.data))
  31126. return d(e, t.data)
  31127. }
  31128. throw new TypeError("First argument must be a string, Buffer, ArrayBuffer, Array, or array-like object.")
  31129. }
  31130. function g(e) {
  31131. if (e >= r())
  31132. throw new RangeError("Attempt to allocate Buffer larger than maximum size: 0x" + r().toString(16) + " bytes");
  31133. return 0 | e
  31134. }
  31135. function m(e) {
  31136. return +e != e && (e = 0),
  31137. a.alloc(+e)
  31138. }
  31139. function v(e, t) {
  31140. if (a.isBuffer(e))
  31141. return e.length;
  31142. if ("undefined" != typeof ArrayBuffer && "function" == typeof ArrayBuffer.isView && (ArrayBuffer.isView(e) || e instanceof ArrayBuffer))
  31143. return e.byteLength;
  31144. "string" != typeof e && (e = "" + e);
  31145. var i = e.length;
  31146. if (0 === i)
  31147. return 0;
  31148. for (var n = !1; ; )
  31149. switch (t) {
  31150. case "ascii":
  31151. case "latin1":
  31152. case "binary":
  31153. return i;
  31154. case "utf8":
  31155. case "utf-8":
  31156. case void 0:
  31157. return j(e).length;
  31158. case "ucs2":
  31159. case "ucs-2":
  31160. case "utf16le":
  31161. case "utf-16le":
  31162. return 2 * i;
  31163. case "hex":
  31164. return i >>> 1;
  31165. case "base64":
  31166. return Z(e).length;
  31167. default:
  31168. if (n)
  31169. return j(e).length;
  31170. t = ("" + t).toLowerCase(),
  31171. n = !0
  31172. }
  31173. }
  31174. function A(e, t, i) {
  31175. var n = !1;
  31176. if ((void 0 === t || t < 0) && (t = 0),
  31177. t > this.length)
  31178. return "";
  31179. if ((void 0 === i || i > this.length) && (i = this.length),
  31180. i <= 0)
  31181. return "";
  31182. if (i >>>= 0,
  31183. t >>>= 0,
  31184. i <= t)
  31185. return "";
  31186. for (e || (e = "utf8"); ; )
  31187. switch (e) {
  31188. case "hex":
  31189. return L(this, t, i);
  31190. case "utf8":
  31191. case "utf-8":
  31192. return M(this, t, i);
  31193. case "ascii":
  31194. return P(this, t, i);
  31195. case "latin1":
  31196. case "binary":
  31197. return O(this, t, i);
  31198. case "base64":
  31199. return S(this, t, i);
  31200. case "ucs2":
  31201. case "ucs-2":
  31202. case "utf16le":
  31203. case "utf-16le":
  31204. return D(this, t, i);
  31205. default:
  31206. if (n)
  31207. throw new TypeError("Unknown encoding: " + e);
  31208. e = (e + "").toLowerCase(),
  31209. n = !0
  31210. }
  31211. }
  31212. function y(e, t, i) {
  31213. var n = e[t];
  31214. e[t] = e[i],
  31215. e[i] = n
  31216. }
  31217. function C(e, t, i, n, r) {
  31218. if (0 === e.length)
  31219. return -1;
  31220. if ("string" == typeof i ? (n = i,
  31221. i = 0) : i > 2147483647 ? i = 2147483647 : i < -2147483648 && (i = -2147483648),
  31222. i = +i,
  31223. isNaN(i) && (i = r ? 0 : e.length - 1),
  31224. i < 0 && (i = e.length + i),
  31225. i >= e.length) {
  31226. if (r)
  31227. return -1;
  31228. i = e.length - 1
  31229. } else if (i < 0) {
  31230. if (!r)
  31231. return -1;
  31232. i = 0
  31233. }
  31234. if ("string" == typeof t && (t = a.from(t, n)),
  31235. a.isBuffer(t))
  31236. return 0 === t.length ? -1 : I(e, t, i, n, r);
  31237. if ("number" == typeof t)
  31238. return t &= 255,
  31239. a.TYPED_ARRAY_SUPPORT && "function" == typeof Uint8Array.prototype.indexOf ? r ? Uint8Array.prototype.indexOf.call(e, t, i) : Uint8Array.prototype.lastIndexOf.call(e, t, i) : I(e, [t], i, n, r);
  31240. throw new TypeError("val must be string, number or Buffer")
  31241. }
  31242. function I(e, t, i, n, r) {
  31243. function o(e, t) {
  31244. return 1 === a ? e[t] : e.readUInt16BE(t * a)
  31245. }
  31246. var a = 1
  31247. , s = e.length
  31248. , l = t.length;
  31249. if (void 0 !== n && (n = String(n).toLowerCase(),
  31250. "ucs2" === n || "ucs-2" === n || "utf16le" === n || "utf-16le" === n)) {
  31251. if (e.length < 2 || t.length < 2)
  31252. return -1;
  31253. a = 2,
  31254. s /= 2,
  31255. l /= 2,
  31256. i /= 2
  31257. }
  31258. var c;
  31259. if (r) {
  31260. var h = -1;
  31261. for (c = i; c < s; c++)
  31262. if (o(e, c) === o(t, h === -1 ? 0 : c - h)) {
  31263. if (h === -1 && (h = c),
  31264. c - h + 1 === l)
  31265. return h * a
  31266. } else
  31267. h !== -1 && (c -= c - h),
  31268. h = -1
  31269. } else
  31270. for (i + l > s && (i = s - l),
  31271. c = i; c >= 0; c--) {
  31272. for (var u = !0, d = 0; d < l; d++)
  31273. if (o(e, c + d) !== o(t, d)) {
  31274. u = !1;
  31275. break
  31276. }
  31277. if (u)
  31278. return c
  31279. }
  31280. return -1
  31281. }
  31282. function E(e, t, i, n) {
  31283. i = Number(i) || 0;
  31284. var r = e.length - i;
  31285. n ? (n = Number(n),
  31286. n > r && (n = r)) : n = r;
  31287. var o = t.length;
  31288. if (o % 2 !== 0)
  31289. throw new TypeError("Invalid hex string");
  31290. n > o / 2 && (n = o / 2);
  31291. for (var a = 0; a < n; ++a) {
  31292. var s = parseInt(t.substr(2 * a, 2), 16);
  31293. if (isNaN(s))
  31294. return a;
  31295. e[i + a] = s
  31296. }
  31297. return a
  31298. }
  31299. function b(e, t, i, n) {
  31300. return q(j(t, e.length - i), e, i, n)
  31301. }
  31302. function w(e, t, i, n) {
  31303. return q(Y(t), e, i, n)
  31304. }
  31305. function _(e, t, i, n) {
  31306. return w(e, t, i, n)
  31307. }
  31308. function T(e, t, i, n) {
  31309. return q(Z(t), e, i, n)
  31310. }
  31311. function x(e, t, i, n) {
  31312. return q(X(t, e.length - i), e, i, n)
  31313. }
  31314. function S(e, t, i) {
  31315. return 0 === t && i === e.length ? Q.fromByteArray(e) : Q.fromByteArray(e.slice(t, i))
  31316. }
  31317. function M(e, t, i) {
  31318. i = Math.min(e.length, i);
  31319. for (var n = [], r = t; r < i; ) {
  31320. var o = e[r]
  31321. , a = null
  31322. , s = o > 239 ? 4 : o > 223 ? 3 : o > 191 ? 2 : 1;
  31323. if (r + s <= i) {
  31324. var l, c, h, u;
  31325. switch (s) {
  31326. case 1:
  31327. o < 128 && (a = o);
  31328. break;
  31329. case 2:
  31330. l = e[r + 1],
  31331. 128 === (192 & l) && (u = (31 & o) << 6 | 63 & l,
  31332. u > 127 && (a = u));
  31333. break;
  31334. case 3:
  31335. l = e[r + 1],
  31336. c = e[r + 2],
  31337. 128 === (192 & l) && 128 === (192 & c) && (u = (15 & o) << 12 | (63 & l) << 6 | 63 & c,
  31338. u > 2047 && (u < 55296 || u > 57343) && (a = u));
  31339. break;
  31340. case 4:
  31341. l = e[r + 1],
  31342. c = e[r + 2],
  31343. h = e[r + 3],
  31344. 128 === (192 & l) && 128 === (192 & c) && 128 === (192 & h) && (u = (15 & o) << 18 | (63 & l) << 12 | (63 & c) << 6 | 63 & h,
  31345. u > 65535 && u < 1114112 && (a = u))
  31346. }
  31347. }
  31348. null === a ? (a = 65533,
  31349. s = 1) : a > 65535 && (a -= 65536,
  31350. n.push(a >>> 10 & 1023 | 55296),
  31351. a = 56320 | 1023 & a),
  31352. n.push(a),
  31353. r += s
  31354. }
  31355. return R(n)
  31356. }
  31357. function R(e) {
  31358. var t = e.length;
  31359. if (t <= ee)
  31360. return String.fromCharCode.apply(String, e);
  31361. for (var i = "", n = 0; n < t; )
  31362. i += String.fromCharCode.apply(String, e.slice(n, n += ee));
  31363. return i
  31364. }
  31365. function P(e, t, i) {
  31366. var n = "";
  31367. i = Math.min(e.length, i);
  31368. for (var r = t; r < i; ++r)
  31369. n += String.fromCharCode(127 & e[r]);
  31370. return n
  31371. }
  31372. function O(e, t, i) {
  31373. var n = "";
  31374. i = Math.min(e.length, i);
  31375. for (var r = t; r < i; ++r)
  31376. n += String.fromCharCode(e[r]);
  31377. return n
  31378. }
  31379. function L(e, t, i) {
  31380. var n = e.length;
  31381. (!t || t < 0) && (t = 0),
  31382. (!i || i < 0 || i > n) && (i = n);
  31383. for (var r = "", o = t; o < i; ++o)
  31384. r += W(e[o]);
  31385. return r
  31386. }
  31387. function D(e, t, i) {
  31388. for (var n = e.slice(t, i), r = "", o = 0; o < n.length; o += 2)
  31389. r += String.fromCharCode(n[o] + 256 * n[o + 1]);
  31390. return r
  31391. }
  31392. function N(e, t, i) {
  31393. if (e % 1 !== 0 || e < 0)
  31394. throw new RangeError("offset is not uint");
  31395. if (e + t > i)
  31396. throw new RangeError("Trying to access beyond buffer length")
  31397. }
  31398. function B(e, t, i, n, r, o) {
  31399. if (!a.isBuffer(e))
  31400. throw new TypeError('"buffer" argument must be a Buffer instance');
  31401. if (t > r || t < o)
  31402. throw new RangeError('"value" argument is out of bounds');
  31403. if (i + n > e.length)
  31404. throw new RangeError("Index out of range")
  31405. }
  31406. function F(e, t, i, n) {
  31407. t < 0 && (t = 65535 + t + 1);
  31408. for (var r = 0, o = Math.min(e.length - i, 2); r < o; ++r)
  31409. e[i + r] = (t & 255 << 8 * (n ? r : 1 - r)) >>> 8 * (n ? r : 1 - r)
  31410. }
  31411. function V(e, t, i, n) {
  31412. t < 0 && (t = 4294967295 + t + 1);
  31413. for (var r = 0, o = Math.min(e.length - i, 4); r < o; ++r)
  31414. e[i + r] = t >>> 8 * (n ? r : 3 - r) & 255
  31415. }
  31416. function U(e, t, i, n, r, o) {
  31417. if (i + n > e.length)
  31418. throw new RangeError("Index out of range");
  31419. if (i < 0)
  31420. throw new RangeError("Index out of range")
  31421. }
  31422. function k(e, t, i, n, r) {
  31423. return r || U(e, t, i, 4, 3.4028234663852886e38, -3.4028234663852886e38),
  31424. J.write(e, t, i, n, 23, 4),
  31425. i + 4
  31426. }
  31427. function H(e, t, i, n, r) {
  31428. return r || U(e, t, i, 8, 1.7976931348623157e308, -1.7976931348623157e308),
  31429. J.write(e, t, i, n, 52, 8),
  31430. i + 8
  31431. }
  31432. function G(e) {
  31433. if (e = z(e).replace(te, ""),
  31434. e.length < 2)
  31435. return "";
  31436. for (; e.length % 4 !== 0; )
  31437. e += "=";
  31438. return e
  31439. }
  31440. function z(e) {
  31441. return e.trim ? e.trim() : e.replace(/^\s+|\s+$/g, "")
  31442. }
  31443. function W(e) {
  31444. return e < 16 ? "0" + e.toString(16) : e.toString(16)
  31445. }
  31446. function j(e, t) {
  31447. t = t || 1 / 0;
  31448. for (var i, n = e.length, r = null, o = [], a = 0; a < n; ++a) {
  31449. if (i = e.charCodeAt(a),
  31450. i > 55295 && i < 57344) {
  31451. if (!r) {
  31452. if (i > 56319) {
  31453. (t -= 3) > -1 && o.push(239, 191, 189);
  31454. continue
  31455. }
  31456. if (a + 1 === n) {
  31457. (t -= 3) > -1 && o.push(239, 191, 189);
  31458. continue
  31459. }
  31460. r = i;
  31461. continue
  31462. }
  31463. if (i < 56320) {
  31464. (t -= 3) > -1 && o.push(239, 191, 189),
  31465. r = i;
  31466. continue
  31467. }
  31468. i = (r - 55296 << 10 | i - 56320) + 65536
  31469. } else
  31470. r && (t -= 3) > -1 && o.push(239, 191, 189);
  31471. if (r = null,
  31472. i < 128) {
  31473. if ((t -= 1) < 0)
  31474. break;
  31475. o.push(i)
  31476. } else if (i < 2048) {
  31477. if ((t -= 2) < 0)
  31478. break;
  31479. o.push(i >> 6 | 192, 63 & i | 128)
  31480. } else if (i < 65536) {
  31481. if ((t -= 3) < 0)
  31482. break;
  31483. o.push(i >> 12 | 224, i >> 6 & 63 | 128, 63 & i | 128)
  31484. } else {
  31485. if (!(i < 1114112))
  31486. throw new Error("Invalid code point");
  31487. if ((t -= 4) < 0)
  31488. break;
  31489. o.push(i >> 18 | 240, i >> 12 & 63 | 128, i >> 6 & 63 | 128, 63 & i | 128)
  31490. }
  31491. }
  31492. return o
  31493. }
  31494. function Y(e) {
  31495. for (var t = [], i = 0; i < e.length; ++i)
  31496. t.push(255 & e.charCodeAt(i));
  31497. return t
  31498. }
  31499. function X(e, t) {
  31500. for (var i, n, r, o = [], a = 0; a < e.length && !((t -= 2) < 0); ++a)
  31501. i = e.charCodeAt(a),
  31502. n = i >> 8,
  31503. r = i % 256,
  31504. o.push(r),
  31505. o.push(n);
  31506. return o
  31507. }
  31508. function Z(e) {
  31509. return Q.toByteArray(G(e))
  31510. }
  31511. function q(e, t, i, n) {
  31512. for (var r = 0; r < n && !(r + i >= t.length || r >= e.length); ++r)
  31513. t[r + i] = e[r];
  31514. return r
  31515. }
  31516. function K(e) {
  31517. return e !== e
  31518. }
  31519. var Q = e("base64-js")
  31520. , J = e("ieee754")
  31521. , $ = e("isarray");
  31522. i.Buffer = a,
  31523. i.SlowBuffer = m,
  31524. i.INSPECT_MAX_BYTES = 50,
  31525. a.TYPED_ARRAY_SUPPORT = void 0 !== t.TYPED_ARRAY_SUPPORT ? t.TYPED_ARRAY_SUPPORT : n(),
  31526. i.kMaxLength = r(),
  31527. a.poolSize = 8192,
  31528. a._augment = function(e) {
  31529. return e.__proto__ = a.prototype,
  31530. e
  31531. }
  31532. ,
  31533. a.from = function(e, t, i) {
  31534. return s(null, e, t, i)
  31535. }
  31536. ,
  31537. a.TYPED_ARRAY_SUPPORT && (a.prototype.__proto__ = Uint8Array.prototype,
  31538. a.__proto__ = Uint8Array,
  31539. "undefined" != typeof Symbol && Symbol.species && a[Symbol.species] === a && Object.defineProperty(a, Symbol.species, {
  31540. value: null,
  31541. configurable: !0
  31542. })),
  31543. a.alloc = function(e, t, i) {
  31544. return c(null, e, t, i)
  31545. }
  31546. ,
  31547. a.allocUnsafe = function(e) {
  31548. return h(null, e)
  31549. }
  31550. ,
  31551. a.allocUnsafeSlow = function(e) {
  31552. return h(null, e)
  31553. }
  31554. ,
  31555. a.isBuffer = function(e) {
  31556. return !(null == e || !e._isBuffer)
  31557. }
  31558. ,
  31559. a.compare = function(e, t) {
  31560. if (!a.isBuffer(e) || !a.isBuffer(t))
  31561. throw new TypeError("Arguments must be Buffers");
  31562. if (e === t)
  31563. return 0;
  31564. for (var i = e.length, n = t.length, r = 0, o = Math.min(i, n); r < o; ++r)
  31565. if (e[r] !== t[r]) {
  31566. i = e[r],
  31567. n = t[r];
  31568. break
  31569. }
  31570. return i < n ? -1 : n < i ? 1 : 0
  31571. }
  31572. ,
  31573. a.isEncoding = function(e) {
  31574. switch (String(e).toLowerCase()) {
  31575. case "hex":
  31576. case "utf8":
  31577. case "utf-8":
  31578. case "ascii":
  31579. case "latin1":
  31580. case "binary":
  31581. case "base64":
  31582. case "ucs2":
  31583. case "ucs-2":
  31584. case "utf16le":
  31585. case "utf-16le":
  31586. return !0;
  31587. default:
  31588. return !1
  31589. }
  31590. }
  31591. ,
  31592. a.concat = function(e, t) {
  31593. if (!$(e))
  31594. throw new TypeError('"list" argument must be an Array of Buffers');
  31595. if (0 === e.length)
  31596. return a.alloc(0);
  31597. var i;
  31598. if (void 0 === t)
  31599. for (t = 0,
  31600. i = 0; i < e.length; ++i)
  31601. t += e[i].length;
  31602. var n = a.allocUnsafe(t)
  31603. , r = 0;
  31604. for (i = 0; i < e.length; ++i) {
  31605. var o = e[i];
  31606. if (!a.isBuffer(o))
  31607. throw new TypeError('"list" argument must be an Array of Buffers');
  31608. o.copy(n, r),
  31609. r += o.length
  31610. }
  31611. return n
  31612. }
  31613. ,
  31614. a.byteLength = v,
  31615. a.prototype._isBuffer = !0,
  31616. a.prototype.swap16 = function() {
  31617. var e = this.length;
  31618. if (e % 2 !== 0)
  31619. throw new RangeError("Buffer size must be a multiple of 16-bits");
  31620. for (var t = 0; t < e; t += 2)
  31621. y(this, t, t + 1);
  31622. return this
  31623. }
  31624. ,
  31625. a.prototype.swap32 = function() {
  31626. var e = this.length;
  31627. if (e % 4 !== 0)
  31628. throw new RangeError("Buffer size must be a multiple of 32-bits");
  31629. for (var t = 0; t < e; t += 4)
  31630. y(this, t, t + 3),
  31631. y(this, t + 1, t + 2);
  31632. return this
  31633. }
  31634. ,
  31635. a.prototype.swap64 = function() {
  31636. var e = this.length;
  31637. if (e % 8 !== 0)
  31638. throw new RangeError("Buffer size must be a multiple of 64-bits");
  31639. for (var t = 0; t < e; t += 8)
  31640. y(this, t, t + 7),
  31641. y(this, t + 1, t + 6),
  31642. y(this, t + 2, t + 5),
  31643. y(this, t + 3, t + 4);
  31644. return this
  31645. }
  31646. ,
  31647. a.prototype.toString = function() {
  31648. var e = 0 | this.length;
  31649. return 0 === e ? "" : 0 === arguments.length ? M(this, 0, e) : A.apply(this, arguments)
  31650. }
  31651. ,
  31652. a.prototype.equals = function(e) {
  31653. if (!a.isBuffer(e))
  31654. throw new TypeError("Argument must be a Buffer");
  31655. return this === e || 0 === a.compare(this, e)
  31656. }
  31657. ,
  31658. a.prototype.inspect = function() {
  31659. var e = ""
  31660. , t = i.INSPECT_MAX_BYTES;
  31661. return this.length > 0 && (e = this.toString("hex", 0, t).match(/.{2}/g).join(" "),
  31662. this.length > t && (e += " ... ")),
  31663. "<Buffer " + e + ">"
  31664. }
  31665. ,
  31666. a.prototype.compare = function(e, t, i, n, r) {
  31667. if (!a.isBuffer(e))
  31668. throw new TypeError("Argument must be a Buffer");
  31669. if (void 0 === t && (t = 0),
  31670. void 0 === i && (i = e ? e.length : 0),
  31671. void 0 === n && (n = 0),
  31672. void 0 === r && (r = this.length),
  31673. t < 0 || i > e.length || n < 0 || r > this.length)
  31674. throw new RangeError("out of range index");
  31675. if (n >= r && t >= i)
  31676. return 0;
  31677. if (n >= r)
  31678. return -1;
  31679. if (t >= i)
  31680. return 1;
  31681. if (t >>>= 0,
  31682. i >>>= 0,
  31683. n >>>= 0,
  31684. r >>>= 0,
  31685. this === e)
  31686. return 0;
  31687. for (var o = r - n, s = i - t, l = Math.min(o, s), c = this.slice(n, r), h = e.slice(t, i), u = 0; u < l; ++u)
  31688. if (c[u] !== h[u]) {
  31689. o = c[u],
  31690. s = h[u];
  31691. break
  31692. }
  31693. return o < s ? -1 : s < o ? 1 : 0
  31694. }
  31695. ,
  31696. a.prototype.includes = function(e, t, i) {
  31697. return this.indexOf(e, t, i) !== -1
  31698. }
  31699. ,
  31700. a.prototype.indexOf = function(e, t, i) {
  31701. return C(this, e, t, i, !0)
  31702. }
  31703. ,
  31704. a.prototype.lastIndexOf = function(e, t, i) {
  31705. return C(this, e, t, i, !1)
  31706. }
  31707. ,
  31708. a.prototype.write = function(e, t, i, n) {
  31709. if (void 0 === t)
  31710. n = "utf8",
  31711. i = this.length,
  31712. t = 0;
  31713. else if (void 0 === i && "string" == typeof t)
  31714. n = t,
  31715. i = this.length,
  31716. t = 0;
  31717. else {
  31718. if (!isFinite(t))
  31719. throw new Error("Buffer.write(string, encoding, offset[, length]) is no longer supported");
  31720. t |= 0,
  31721. isFinite(i) ? (i |= 0,
  31722. void 0 === n && (n = "utf8")) : (n = i,
  31723. i = void 0)
  31724. }
  31725. var r = this.length - t;
  31726. if ((void 0 === i || i > r) && (i = r),
  31727. e.length > 0 && (i < 0 || t < 0) || t > this.length)
  31728. throw new RangeError("Attempt to write outside buffer bounds");
  31729. n || (n = "utf8");
  31730. for (var o = !1; ; )
  31731. switch (n) {
  31732. case "hex":
  31733. return E(this, e, t, i);
  31734. case "utf8":
  31735. case "utf-8":
  31736. return b(this, e, t, i);
  31737. case "ascii":
  31738. return w(this, e, t, i);
  31739. case "latin1":
  31740. case "binary":
  31741. return _(this, e, t, i);
  31742. case "base64":
  31743. return T(this, e, t, i);
  31744. case "ucs2":
  31745. case "ucs-2":
  31746. case "utf16le":
  31747. case "utf-16le":
  31748. return x(this, e, t, i);
  31749. default:
  31750. if (o)
  31751. throw new TypeError("Unknown encoding: " + n);
  31752. n = ("" + n).toLowerCase(),
  31753. o = !0
  31754. }
  31755. }
  31756. ,
  31757. a.prototype.toJSON = function() {
  31758. return {
  31759. type: "Buffer",
  31760. data: Array.prototype.slice.call(this._arr || this, 0)
  31761. }
  31762. }
  31763. ;
  31764. var ee = 4096;
  31765. a.prototype.slice = function(e, t) {
  31766. var i = this.length;
  31767. e = ~~e,
  31768. t = void 0 === t ? i : ~~t,
  31769. e < 0 ? (e += i,
  31770. e < 0 && (e = 0)) : e > i && (e = i),
  31771. t < 0 ? (t += i,
  31772. t < 0 && (t = 0)) : t > i && (t = i),
  31773. t < e && (t = e);
  31774. var n;
  31775. if (a.TYPED_ARRAY_SUPPORT)
  31776. n = this.subarray(e, t),
  31777. n.__proto__ = a.prototype;
  31778. else {
  31779. var r = t - e;
  31780. n = new a(r,void 0);
  31781. for (var o = 0; o < r; ++o)
  31782. n[o] = this[o + e]
  31783. }
  31784. return n
  31785. }
  31786. ,
  31787. a.prototype.readUIntLE = function(e, t, i) {
  31788. e |= 0,
  31789. t |= 0,
  31790. i || N(e, t, this.length);
  31791. for (var n = this[e], r = 1, o = 0; ++o < t && (r *= 256); )
  31792. n += this[e + o] * r;
  31793. return n
  31794. }
  31795. ,
  31796. a.prototype.readUIntBE = function(e, t, i) {
  31797. e |= 0,
  31798. t |= 0,
  31799. i || N(e, t, this.length);
  31800. for (var n = this[e + --t], r = 1; t > 0 && (r *= 256); )
  31801. n += this[e + --t] * r;
  31802. return n
  31803. }
  31804. ,
  31805. a.prototype.readUInt8 = function(e, t) {
  31806. return t || N(e, 1, this.length),
  31807. this[e]
  31808. }
  31809. ,
  31810. a.prototype.readUInt16LE = function(e, t) {
  31811. return t || N(e, 2, this.length),
  31812. this[e] | this[e + 1] << 8
  31813. }
  31814. ,
  31815. a.prototype.readUInt16BE = function(e, t) {
  31816. return t || N(e, 2, this.length),
  31817. this[e] << 8 | this[e + 1]
  31818. }
  31819. ,
  31820. a.prototype.readUInt32LE = function(e, t) {
  31821. return t || N(e, 4, this.length),
  31822. (this[e] | this[e + 1] << 8 | this[e + 2] << 16) + 16777216 * this[e + 3]
  31823. }
  31824. ,
  31825. a.prototype.readUInt32BE = function(e, t) {
  31826. return t || N(e, 4, this.length),
  31827. 16777216 * this[e] + (this[e + 1] << 16 | this[e + 2] << 8 | this[e + 3])
  31828. }
  31829. ,
  31830. a.prototype.readIntLE = function(e, t, i) {
  31831. e |= 0,
  31832. t |= 0,
  31833. i || N(e, t, this.length);
  31834. for (var n = this[e], r = 1, o = 0; ++o < t && (r *= 256); )
  31835. n += this[e + o] * r;
  31836. return r *= 128,
  31837. n >= r && (n -= Math.pow(2, 8 * t)),
  31838. n
  31839. }
  31840. ,
  31841. a.prototype.readIntBE = function(e, t, i) {
  31842. e |= 0,
  31843. t |= 0,
  31844. i || N(e, t, this.length);
  31845. for (var n = t, r = 1, o = this[e + --n]; n > 0 && (r *= 256); )
  31846. o += this[e + --n] * r;
  31847. return r *= 128,
  31848. o >= r && (o -= Math.pow(2, 8 * t)),
  31849. o
  31850. }
  31851. ,
  31852. a.prototype.readInt8 = function(e, t) {
  31853. return t || N(e, 1, this.length),
  31854. 128 & this[e] ? (255 - this[e] + 1) * -1 : this[e]
  31855. }
  31856. ,
  31857. a.prototype.readInt16LE = function(e, t) {
  31858. t || N(e, 2, this.length);
  31859. var i = this[e] | this[e + 1] << 8;
  31860. return 32768 & i ? 4294901760 | i : i
  31861. }
  31862. ,
  31863. a.prototype.readInt16BE = function(e, t) {
  31864. t || N(e, 2, this.length);
  31865. var i = this[e + 1] | this[e] << 8;
  31866. return 32768 & i ? 4294901760 | i : i
  31867. }
  31868. ,
  31869. a.prototype.readInt32LE = function(e, t) {
  31870. return t || N(e, 4, this.length),
  31871. this[e] | this[e + 1] << 8 | this[e + 2] << 16 | this[e + 3] << 24
  31872. }
  31873. ,
  31874. a.prototype.readInt32BE = function(e, t) {
  31875. return t || N(e, 4, this.length),
  31876. this[e] << 24 | this[e + 1] << 16 | this[e + 2] << 8 | this[e + 3]
  31877. }
  31878. ,
  31879. a.prototype.readFloatLE = function(e, t) {
  31880. return t || N(e, 4, this.length),
  31881. J.read(this, e, !0, 23, 4)
  31882. }
  31883. ,
  31884. a.prototype.readFloatBE = function(e, t) {
  31885. return t || N(e, 4, this.length),
  31886. J.read(this, e, !1, 23, 4)
  31887. }
  31888. ,
  31889. a.prototype.readDoubleLE = function(e, t) {
  31890. return t || N(e, 8, this.length),
  31891. J.read(this, e, !0, 52, 8)
  31892. }
  31893. ,
  31894. a.prototype.readDoubleBE = function(e, t) {
  31895. return t || N(e, 8, this.length),
  31896. J.read(this, e, !1, 52, 8)
  31897. }
  31898. ,
  31899. a.prototype.writeUIntLE = function(e, t, i, n) {
  31900. if (e = +e,
  31901. t |= 0,
  31902. i |= 0,
  31903. !n) {
  31904. var r = Math.pow(2, 8 * i) - 1;
  31905. B(this, e, t, i, r, 0)
  31906. }
  31907. var o = 1
  31908. , a = 0;
  31909. for (this[t] = 255 & e; ++a < i && (o *= 256); )
  31910. this[t + a] = e / o & 255;
  31911. return t + i
  31912. }
  31913. ,
  31914. a.prototype.writeUIntBE = function(e, t, i, n) {
  31915. if (e = +e,
  31916. t |= 0,
  31917. i |= 0,
  31918. !n) {
  31919. var r = Math.pow(2, 8 * i) - 1;
  31920. B(this, e, t, i, r, 0)
  31921. }
  31922. var o = i - 1
  31923. , a = 1;
  31924. for (this[t + o] = 255 & e; --o >= 0 && (a *= 256); )
  31925. this[t + o] = e / a & 255;
  31926. return t + i
  31927. }
  31928. ,
  31929. a.prototype.writeUInt8 = function(e, t, i) {
  31930. return e = +e,
  31931. t |= 0,
  31932. i || B(this, e, t, 1, 255, 0),
  31933. a.TYPED_ARRAY_SUPPORT || (e = Math.floor(e)),
  31934. this[t] = 255 & e,
  31935. t + 1
  31936. }
  31937. ,
  31938. a.prototype.writeUInt16LE = function(e, t, i) {
  31939. return e = +e,
  31940. t |= 0,
  31941. i || B(this, e, t, 2, 65535, 0),
  31942. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  31943. this[t + 1] = e >>> 8) : F(this, e, t, !0),
  31944. t + 2
  31945. }
  31946. ,
  31947. a.prototype.writeUInt16BE = function(e, t, i) {
  31948. return e = +e,
  31949. t |= 0,
  31950. i || B(this, e, t, 2, 65535, 0),
  31951. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 8,
  31952. this[t + 1] = 255 & e) : F(this, e, t, !1),
  31953. t + 2
  31954. }
  31955. ,
  31956. a.prototype.writeUInt32LE = function(e, t, i) {
  31957. return e = +e,
  31958. t |= 0,
  31959. i || B(this, e, t, 4, 4294967295, 0),
  31960. a.TYPED_ARRAY_SUPPORT ? (this[t + 3] = e >>> 24,
  31961. this[t + 2] = e >>> 16,
  31962. this[t + 1] = e >>> 8,
  31963. this[t] = 255 & e) : V(this, e, t, !0),
  31964. t + 4
  31965. }
  31966. ,
  31967. a.prototype.writeUInt32BE = function(e, t, i) {
  31968. return e = +e,
  31969. t |= 0,
  31970. i || B(this, e, t, 4, 4294967295, 0),
  31971. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 24,
  31972. this[t + 1] = e >>> 16,
  31973. this[t + 2] = e >>> 8,
  31974. this[t + 3] = 255 & e) : V(this, e, t, !1),
  31975. t + 4
  31976. }
  31977. ,
  31978. a.prototype.writeIntLE = function(e, t, i, n) {
  31979. if (e = +e,
  31980. t |= 0,
  31981. !n) {
  31982. var r = Math.pow(2, 8 * i - 1);
  31983. B(this, e, t, i, r - 1, -r)
  31984. }
  31985. var o = 0
  31986. , a = 1
  31987. , s = 0;
  31988. for (this[t] = 255 & e; ++o < i && (a *= 256); )
  31989. e < 0 && 0 === s && 0 !== this[t + o - 1] && (s = 1),
  31990. this[t + o] = (e / a >> 0) - s & 255;
  31991. return t + i
  31992. }
  31993. ,
  31994. a.prototype.writeIntBE = function(e, t, i, n) {
  31995. if (e = +e,
  31996. t |= 0,
  31997. !n) {
  31998. var r = Math.pow(2, 8 * i - 1);
  31999. B(this, e, t, i, r - 1, -r)
  32000. }
  32001. var o = i - 1
  32002. , a = 1
  32003. , s = 0;
  32004. for (this[t + o] = 255 & e; --o >= 0 && (a *= 256); )
  32005. e < 0 && 0 === s && 0 !== this[t + o + 1] && (s = 1),
  32006. this[t + o] = (e / a >> 0) - s & 255;
  32007. return t + i
  32008. }
  32009. ,
  32010. a.prototype.writeInt8 = function(e, t, i) {
  32011. return e = +e,
  32012. t |= 0,
  32013. i || B(this, e, t, 1, 127, -128),
  32014. a.TYPED_ARRAY_SUPPORT || (e = Math.floor(e)),
  32015. e < 0 && (e = 255 + e + 1),
  32016. this[t] = 255 & e,
  32017. t + 1
  32018. }
  32019. ,
  32020. a.prototype.writeInt16LE = function(e, t, i) {
  32021. return e = +e,
  32022. t |= 0,
  32023. i || B(this, e, t, 2, 32767, -32768),
  32024. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  32025. this[t + 1] = e >>> 8) : F(this, e, t, !0),
  32026. t + 2
  32027. }
  32028. ,
  32029. a.prototype.writeInt16BE = function(e, t, i) {
  32030. return e = +e,
  32031. t |= 0,
  32032. i || B(this, e, t, 2, 32767, -32768),
  32033. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 8,
  32034. this[t + 1] = 255 & e) : F(this, e, t, !1),
  32035. t + 2
  32036. }
  32037. ,
  32038. a.prototype.writeInt32LE = function(e, t, i) {
  32039. return e = +e,
  32040. t |= 0,
  32041. i || B(this, e, t, 4, 2147483647, -2147483648),
  32042. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  32043. this[t + 1] = e >>> 8,
  32044. this[t + 2] = e >>> 16,
  32045. this[t + 3] = e >>> 24) : V(this, e, t, !0),
  32046. t + 4
  32047. }
  32048. ,
  32049. a.prototype.writeInt32BE = function(e, t, i) {
  32050. return e = +e,
  32051. t |= 0,
  32052. i || B(this, e, t, 4, 2147483647, -2147483648),
  32053. e < 0 && (e = 4294967295 + e + 1),
  32054. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 24,
  32055. this[t + 1] = e >>> 16,
  32056. this[t + 2] = e >>> 8,
  32057. this[t + 3] = 255 & e) : V(this, e, t, !1),
  32058. t + 4
  32059. }
  32060. ,
  32061. a.prototype.writeFloatLE = function(e, t, i) {
  32062. return k(this, e, t, !0, i)
  32063. }
  32064. ,
  32065. a.prototype.writeFloatBE = function(e, t, i) {
  32066. return k(this, e, t, !1, i)
  32067. }
  32068. ,
  32069. a.prototype.writeDoubleLE = function(e, t, i) {
  32070. return H(this, e, t, !0, i)
  32071. }
  32072. ,
  32073. a.prototype.writeDoubleBE = function(e, t, i) {
  32074. return H(this, e, t, !1, i)
  32075. }
  32076. ,
  32077. a.prototype.copy = function(e, t, i, n) {
  32078. if (i || (i = 0),
  32079. n || 0 === n || (n = this.length),
  32080. t >= e.length && (t = e.length),
  32081. t || (t = 0),
  32082. n > 0 && n < i && (n = i),
  32083. n === i)
  32084. return 0;
  32085. if (0 === e.length || 0 === this.length)
  32086. return 0;
  32087. if (t < 0)
  32088. throw new RangeError("targetStart out of bounds");
  32089. if (i < 0 || i >= this.length)
  32090. throw new RangeError("sourceStart out of bounds");
  32091. if (n < 0)
  32092. throw new RangeError("sourceEnd out of bounds");
  32093. n > this.length && (n = this.length),
  32094. e.length - t < n - i && (n = e.length - t + i);
  32095. var r, o = n - i;
  32096. if (this === e && i < t && t < n)
  32097. for (r = o - 1; r >= 0; --r)
  32098. e[r + t] = this[r + i];
  32099. else if (o < 1e3 || !a.TYPED_ARRAY_SUPPORT)
  32100. for (r = 0; r < o; ++r)
  32101. e[r + t] = this[r + i];
  32102. else
  32103. Uint8Array.prototype.set.call(e, this.subarray(i, i + o), t);
  32104. return o
  32105. }
  32106. ,
  32107. a.prototype.fill = function(e, t, i, n) {
  32108. if ("string" == typeof e) {
  32109. if ("string" == typeof t ? (n = t,
  32110. t = 0,
  32111. i = this.length) : "string" == typeof i && (n = i,
  32112. i = this.length),
  32113. 1 === e.length) {
  32114. var r = e.charCodeAt(0);
  32115. r < 256 && (e = r)
  32116. }
  32117. if (void 0 !== n && "string" != typeof n)
  32118. throw new TypeError("encoding must be a string");
  32119. if ("string" == typeof n && !a.isEncoding(n))
  32120. throw new TypeError("Unknown encoding: " + n)
  32121. } else
  32122. "number" == typeof e && (e &= 255);
  32123. if (t < 0 || this.length < t || this.length < i)
  32124. throw new RangeError("Out of range index");
  32125. if (i <= t)
  32126. return this;
  32127. t >>>= 0,
  32128. i = void 0 === i ? this.length : i >>> 0,
  32129. e || (e = 0);
  32130. var o;
  32131. if ("number" == typeof e)
  32132. for (o = t; o < i; ++o)
  32133. this[o] = e;
  32134. else {
  32135. var s = a.isBuffer(e) ? e : j(new a(e,n).toString())
  32136. , l = s.length;
  32137. for (o = 0; o < i - t; ++o)
  32138. this[o + t] = s[o % l]
  32139. }
  32140. return this
  32141. }
  32142. ;
  32143. var te = /[^+\/0-9A-Za-z-_]/g
  32144. }
  32145. ).call(this, "undefined" != typeof global ? global : "undefined" != typeof self ? self : "undefined" != typeof window ? window : {})
  32146. }
  32147. , {
  32148. "base64-js": 199,
  32149. ieee754: 200,
  32150. isarray: 201
  32151. }],
  32152. 199: [function(e, t, i) {
  32153. "use strict";
  32154. function n(e) {
  32155. var t = e.length;
  32156. if (t % 4 > 0)
  32157. throw new Error("Invalid string. Length must be a multiple of 4");
  32158. return "=" === e[t - 2] ? 2 : "=" === e[t - 1] ? 1 : 0
  32159. }
  32160. function r(e) {
  32161. return 3 * e.length / 4 - n(e)
  32162. }
  32163. function o(e) {
  32164. var t, i, r, o, a, s, l = e.length;
  32165. a = n(e),
  32166. s = new u(3 * l / 4 - a),
  32167. r = a > 0 ? l - 4 : l;
  32168. var c = 0;
  32169. for (t = 0,
  32170. i = 0; t < r; t += 4,
  32171. i += 3)
  32172. o = h[e.charCodeAt(t)] << 18 | h[e.charCodeAt(t + 1)] << 12 | h[e.charCodeAt(t + 2)] << 6 | h[e.charCodeAt(t + 3)],
  32173. s[c++] = o >> 16 & 255,
  32174. s[c++] = o >> 8 & 255,
  32175. s[c++] = 255 & o;
  32176. return 2 === a ? (o = h[e.charCodeAt(t)] << 2 | h[e.charCodeAt(t + 1)] >> 4,
  32177. s[c++] = 255 & o) : 1 === a && (o = h[e.charCodeAt(t)] << 10 | h[e.charCodeAt(t + 1)] << 4 | h[e.charCodeAt(t + 2)] >> 2,
  32178. s[c++] = o >> 8 & 255,
  32179. s[c++] = 255 & o),
  32180. s
  32181. }
  32182. function a(e) {
  32183. return c[e >> 18 & 63] + c[e >> 12 & 63] + c[e >> 6 & 63] + c[63 & e]
  32184. }
  32185. function s(e, t, i) {
  32186. for (var n, r = [], o = t; o < i; o += 3)
  32187. n = (e[o] << 16) + (e[o + 1] << 8) + e[o + 2],
  32188. r.push(a(n));
  32189. return r.join("")
  32190. }
  32191. function l(e) {
  32192. for (var t, i = e.length, n = i % 3, r = "", o = [], a = 16383, l = 0, h = i - n; l < h; l += a)
  32193. o.push(s(e, l, l + a > h ? h : l + a));
  32194. return 1 === n ? (t = e[i - 1],
  32195. r += c[t >> 2],
  32196. r += c[t << 4 & 63],
  32197. r += "==") : 2 === n && (t = (e[i - 2] << 8) + e[i - 1],
  32198. r += c[t >> 10],
  32199. r += c[t >> 4 & 63],
  32200. r += c[t << 2 & 63],
  32201. r += "="),
  32202. o.push(r),
  32203. o.join("")
  32204. }
  32205. i.byteLength = r,
  32206. i.toByteArray = o,
  32207. i.fromByteArray = l;
  32208. for (var c = [], h = [], u = "undefined" != typeof Uint8Array ? Uint8Array : Array, d = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/", p = 0, f = d.length; p < f; ++p)
  32209. c[p] = d[p],
  32210. h[d.charCodeAt(p)] = p;
  32211. h["-".charCodeAt(0)] = 62,
  32212. h["_".charCodeAt(0)] = 63
  32213. }
  32214. , {}],
  32215. 200: [function(e, t, i) {
  32216. i.read = function(e, t, i, n, r) {
  32217. var o, a, s = 8 * r - n - 1, l = (1 << s) - 1, c = l >> 1, h = -7, u = i ? r - 1 : 0, d = i ? -1 : 1, p = e[t + u];
  32218. for (u += d,
  32219. o = p & (1 << -h) - 1,
  32220. p >>= -h,
  32221. h += s; h > 0; o = 256 * o + e[t + u],
  32222. u += d,
  32223. h -= 8)
  32224. ;
  32225. for (a = o & (1 << -h) - 1,
  32226. o >>= -h,
  32227. h += n; h > 0; a = 256 * a + e[t + u],
  32228. u += d,
  32229. h -= 8)
  32230. ;
  32231. if (0 === o)
  32232. o = 1 - c;
  32233. else {
  32234. if (o === l)
  32235. return a ? NaN : (p ? -1 : 1) * (1 / 0);
  32236. a += Math.pow(2, n),
  32237. o -= c
  32238. }
  32239. return (p ? -1 : 1) * a * Math.pow(2, o - n)
  32240. }
  32241. ,
  32242. i.write = function(e, t, i, n, r, o) {
  32243. var a, s, l, c = 8 * o - r - 1, h = (1 << c) - 1, u = h >> 1, d = 23 === r ? Math.pow(2, -24) - Math.pow(2, -77) : 0, p = n ? 0 : o - 1, f = n ? 1 : -1, g = t < 0 || 0 === t && 1 / t < 0 ? 1 : 0;
  32244. for (t = Math.abs(t),
  32245. isNaN(t) || t === 1 / 0 ? (s = isNaN(t) ? 1 : 0,
  32246. a = h) : (a = Math.floor(Math.log(t) / Math.LN2),
  32247. t * (l = Math.pow(2, -a)) < 1 && (a--,
  32248. l *= 2),
  32249. t += a + u >= 1 ? d / l : d * Math.pow(2, 1 - u),
  32250. t * l >= 2 && (a++,
  32251. l /= 2),
  32252. a + u >= h ? (s = 0,
  32253. a = h) : a + u >= 1 ? (s = (t * l - 1) * Math.pow(2, r),
  32254. a += u) : (s = t * Math.pow(2, u - 1) * Math.pow(2, r),
  32255. a = 0)); r >= 8; e[i + p] = 255 & s,
  32256. p += f,
  32257. s /= 256,
  32258. r -= 8)
  32259. ;
  32260. for (a = a << r | s,
  32261. c += r; c > 0; e[i + p] = 255 & a,
  32262. p += f,
  32263. a /= 256,
  32264. c -= 8)
  32265. ;
  32266. e[i + p - f] |= 128 * g
  32267. }
  32268. }
  32269. , {}],
  32270. 201: [function(e, t, i) {
  32271. var n = {}.toString;
  32272. t.exports = Array.isArray || function(e) {
  32273. return "[object Array]" == n.call(e)
  32274. }
  32275. }
  32276. , {}],
  32277. 202: [function(e, t, i) {
  32278. function n() {
  32279. this._events = this._events || {},
  32280. this._maxListeners = this._maxListeners || void 0
  32281. }
  32282. function r(e) {
  32283. return "function" == typeof e
  32284. }
  32285. function o(e) {
  32286. return "number" == typeof e
  32287. }
  32288. function a(e) {
  32289. return "object" == typeof e && null !== e
  32290. }
  32291. function s(e) {
  32292. return void 0 === e
  32293. }
  32294. t.exports = n,
  32295. n.EventEmitter = n,
  32296. n.prototype._events = void 0,
  32297. n.prototype._maxListeners = void 0,
  32298. n.defaultMaxListeners = 10,
  32299. n.prototype.setMaxListeners = function(e) {
  32300. if (!o(e) || e < 0 || isNaN(e))
  32301. throw TypeError("n must be a positive number");
  32302. return this._maxListeners = e,
  32303. this
  32304. }
  32305. ,
  32306. n.prototype.emit = function(e) {
  32307. var t, i, n, o, l, c;
  32308. if (this._events || (this._events = {}),
  32309. "error" === e && (!this._events.error || a(this._events.error) && !this._events.error.length)) {
  32310. if (t = arguments[1],
  32311. t instanceof Error)
  32312. throw t;
  32313. var h = new Error('Uncaught, unspecified "error" event. (' + t + ")");
  32314. throw h.context = t,
  32315. h
  32316. }
  32317. if (i = this._events[e],
  32318. s(i))
  32319. return !1;
  32320. if (r(i))
  32321. switch (arguments.length) {
  32322. case 1:
  32323. i.call(this);
  32324. break;
  32325. case 2:
  32326. i.call(this, arguments[1]);
  32327. break;
  32328. case 3:
  32329. i.call(this, arguments[1], arguments[2]);
  32330. break;
  32331. default:
  32332. o = Array.prototype.slice.call(arguments, 1),
  32333. i.apply(this, o)
  32334. }
  32335. else if (a(i))
  32336. for (o = Array.prototype.slice.call(arguments, 1),
  32337. c = i.slice(),
  32338. n = c.length,
  32339. l = 0; l < n; l++)
  32340. c[l].apply(this, o);
  32341. return !0
  32342. }
  32343. ,
  32344. n.prototype.addListener = function(e, t) {
  32345. var i;
  32346. if (!r(t))
  32347. throw TypeError("listener must be a function");
  32348. return this._events || (this._events = {}),
  32349. this._events.newListener && this.emit("newListener", e, r(t.listener) ? t.listener : t),
  32350. this._events[e] ? a(this._events[e]) ? this._events[e].push(t) : this._events[e] = [this._events[e], t] : this._events[e] = t,
  32351. a(this._events[e]) && !this._events[e].warned && (i = s(this._maxListeners) ? n.defaultMaxListeners : this._maxListeners,
  32352. i && i > 0 && this._events[e].length > i && (this._events[e].warned = !0,
  32353. console.error("(node) warning: possible EventEmitter memory leak detected. %d listeners added. Use emitter.setMaxListeners() to increase limit.", this._events[e].length),
  32354. "function" == typeof console.trace && console.trace())),
  32355. this
  32356. }
  32357. ,
  32358. n.prototype.on = n.prototype.addListener,
  32359. n.prototype.once = function(e, t) {
  32360. function i() {
  32361. this.removeListener(e, i),
  32362. n || (n = !0,
  32363. t.apply(this, arguments))
  32364. }
  32365. if (!r(t))
  32366. throw TypeError("listener must be a function");
  32367. var n = !1;
  32368. return i.listener = t,
  32369. this.on(e, i),
  32370. this
  32371. }
  32372. ,
  32373. n.prototype.removeListener = function(e, t) {
  32374. var i, n, o, s;
  32375. if (!r(t))
  32376. throw TypeError("listener must be a function");
  32377. if (!this._events || !this._events[e])
  32378. return this;
  32379. if (i = this._events[e],
  32380. o = i.length,
  32381. n = -1,
  32382. i === t || r(i.listener) && i.listener === t)
  32383. delete this._events[e],
  32384. this._events.removeListener && this.emit("removeListener", e, t);
  32385. else if (a(i)) {
  32386. for (s = o; s-- > 0; )
  32387. if (i[s] === t || i[s].listener && i[s].listener === t) {
  32388. n = s;
  32389. break
  32390. }
  32391. if (n < 0)
  32392. return this;
  32393. 1 === i.length ? (i.length = 0,
  32394. delete this._events[e]) : i.splice(n, 1),
  32395. this._events.removeListener && this.emit("removeListener", e, t)
  32396. }
  32397. return this
  32398. }
  32399. ,
  32400. n.prototype.removeAllListeners = function(e) {
  32401. var t, i;
  32402. if (!this._events)
  32403. return this;
  32404. if (!this._events.removeListener)
  32405. return 0 === arguments.length ? this._events = {} : this._events[e] && delete this._events[e],
  32406. this;
  32407. if (0 === arguments.length) {
  32408. for (t in this._events)
  32409. "removeListener" !== t && this.removeAllListeners(t);
  32410. return this.removeAllListeners("removeListener"),
  32411. this._events = {},
  32412. this
  32413. }
  32414. if (i = this._events[e],
  32415. r(i))
  32416. this.removeListener(e, i);
  32417. else if (i)
  32418. for (; i.length; )
  32419. this.removeListener(e, i[i.length - 1]);
  32420. return delete this._events[e],
  32421. this
  32422. }
  32423. ,
  32424. n.prototype.listeners = function(e) {
  32425. var t;
  32426. return t = this._events && this._events[e] ? r(this._events[e]) ? [this._events[e]] : this._events[e].slice() : []
  32427. }
  32428. ,
  32429. n.prototype.listenerCount = function(e) {
  32430. if (this._events) {
  32431. var t = this._events[e];
  32432. if (r(t))
  32433. return 1;
  32434. if (t)
  32435. return t.length
  32436. }
  32437. return 0
  32438. }
  32439. ,
  32440. n.listenerCount = function(e, t) {
  32441. return e.listenerCount(t)
  32442. }
  32443. }
  32444. , {}],
  32445. 203: [function(e, t, i) {
  32446. function n() {
  32447. throw new Error("setTimeout has not been defined")
  32448. }
  32449. function r() {
  32450. throw new Error("clearTimeout has not been defined")
  32451. }
  32452. function o(e) {
  32453. if (u === setTimeout)
  32454. return setTimeout(e, 0);
  32455. if ((u === n || !u) && setTimeout)
  32456. return u = setTimeout,
  32457. setTimeout(e, 0);
  32458. try {
  32459. return u(e, 0)
  32460. } catch (t) {
  32461. try {
  32462. return u.call(null, e, 0)
  32463. } catch (t) {
  32464. return u.call(this, e, 0)
  32465. }
  32466. }
  32467. }
  32468. function a(e) {
  32469. if (d === clearTimeout)
  32470. return clearTimeout(e);
  32471. if ((d === r || !d) && clearTimeout)
  32472. return d = clearTimeout,
  32473. clearTimeout(e);
  32474. try {
  32475. return d(e)
  32476. } catch (t) {
  32477. try {
  32478. return d.call(null, e)
  32479. } catch (t) {
  32480. return d.call(this, e)
  32481. }
  32482. }
  32483. }
  32484. function s() {
  32485. m && f && (m = !1,
  32486. f.length ? g = f.concat(g) : v = -1,
  32487. g.length && l())
  32488. }
  32489. function l() {
  32490. if (!m) {
  32491. var e = o(s);
  32492. m = !0;
  32493. for (var t = g.length; t; ) {
  32494. for (f = g,
  32495. g = []; ++v < t; )
  32496. f && f[v].run();
  32497. v = -1,
  32498. t = g.length
  32499. }
  32500. f = null,
  32501. m = !1,
  32502. a(e)
  32503. }
  32504. }
  32505. function c(e, t) {
  32506. this.fun = e,
  32507. this.array = t
  32508. }
  32509. function h() {}
  32510. var u, d, p = t.exports = {};
  32511. !function() {
  32512. try {
  32513. u = "function" == typeof setTimeout ? setTimeout : n
  32514. } catch (e) {
  32515. u = n
  32516. }
  32517. try {
  32518. d = "function" == typeof clearTimeout ? clearTimeout : r
  32519. } catch (e) {
  32520. d = r
  32521. }
  32522. }();
  32523. var f, g = [], m = !1, v = -1;
  32524. p.nextTick = function(e) {
  32525. var t = new Array(arguments.length - 1);
  32526. if (arguments.length > 1)
  32527. for (var i = 1; i < arguments.length; i++)
  32528. t[i - 1] = arguments[i];
  32529. g.push(new c(e,t)),
  32530. 1 !== g.length || m || o(l)
  32531. }
  32532. ,
  32533. c.prototype.run = function() {
  32534. this.fun.apply(null, this.array)
  32535. }
  32536. ,
  32537. p.title = "browser",
  32538. p.browser = !0,
  32539. p.env = {},
  32540. p.argv = [],
  32541. p.version = "",
  32542. p.versions = {},
  32543. p.on = h,
  32544. p.addListener = h,
  32545. p.once = h,
  32546. p.off = h,
  32547. p.removeListener = h,
  32548. p.removeAllListeners = h,
  32549. p.emit = h,
  32550. p.binding = function(e) {
  32551. throw new Error("process.binding is not supported")
  32552. }
  32553. ,
  32554. p.cwd = function() {
  32555. return "/"
  32556. }
  32557. ,
  32558. p.chdir = function(e) {
  32559. throw new Error("process.chdir is not supported")
  32560. }
  32561. ,
  32562. p.umask = function() {
  32563. return 0
  32564. }
  32565. }
  32566. , {}],
  32567. 204: [function(e, t, i) {
  32568. (function(e) {
  32569. !function(n) {
  32570. function r(e) {
  32571. throw new RangeError(L[e])
  32572. }
  32573. function o(e, t) {
  32574. for (var i = e.length, n = []; i--; )
  32575. n[i] = t(e[i]);
  32576. return n
  32577. }
  32578. function a(e, t) {
  32579. var i = e.split("@")
  32580. , n = "";
  32581. i.length > 1 && (n = i[0] + "@",
  32582. e = i[1]),
  32583. e = e.replace(O, ".");
  32584. var r = e.split(".")
  32585. , a = o(r, t).join(".");
  32586. return n + a
  32587. }
  32588. function s(e) {
  32589. for (var t, i, n = [], r = 0, o = e.length; r < o; )
  32590. t = e.charCodeAt(r++),
  32591. t >= 55296 && t <= 56319 && r < o ? (i = e.charCodeAt(r++),
  32592. 56320 == (64512 & i) ? n.push(((1023 & t) << 10) + (1023 & i) + 65536) : (n.push(t),
  32593. r--)) : n.push(t);
  32594. return n
  32595. }
  32596. function l(e) {
  32597. return o(e, function(e) {
  32598. var t = "";
  32599. return e > 65535 && (e -= 65536,
  32600. t += B(e >>> 10 & 1023 | 55296),
  32601. e = 56320 | 1023 & e),
  32602. t += B(e)
  32603. }).join("")
  32604. }
  32605. function c(e) {
  32606. return e - 48 < 10 ? e - 22 : e - 65 < 26 ? e - 65 : e - 97 < 26 ? e - 97 : E
  32607. }
  32608. function h(e, t) {
  32609. return e + 22 + 75 * (e < 26) - ((0 != t) << 5)
  32610. }
  32611. function u(e, t, i) {
  32612. var n = 0;
  32613. for (e = i ? N(e / T) : e >> 1,
  32614. e += N(e / t); e > D * w >> 1; n += E)
  32615. e = N(e / D);
  32616. return N(n + (D + 1) * e / (e + _))
  32617. }
  32618. function d(e) {
  32619. var t, i, n, o, a, s, h, d, p, f, g = [], m = e.length, v = 0, A = S, y = x;
  32620. for (i = e.lastIndexOf(M),
  32621. i < 0 && (i = 0),
  32622. n = 0; n < i; ++n)
  32623. e.charCodeAt(n) >= 128 && r("not-basic"),
  32624. g.push(e.charCodeAt(n));
  32625. for (o = i > 0 ? i + 1 : 0; o < m; ) {
  32626. for (a = v,
  32627. s = 1,
  32628. h = E; o >= m && r("invalid-input"),
  32629. d = c(e.charCodeAt(o++)),
  32630. (d >= E || d > N((I - v) / s)) && r("overflow"),
  32631. v += d * s,
  32632. p = h <= y ? b : h >= y + w ? w : h - y,
  32633. !(d < p); h += E)
  32634. f = E - p,
  32635. s > N(I / f) && r("overflow"),
  32636. s *= f;
  32637. t = g.length + 1,
  32638. y = u(v - a, t, 0 == a),
  32639. N(v / t) > I - A && r("overflow"),
  32640. A += N(v / t),
  32641. v %= t,
  32642. g.splice(v++, 0, A)
  32643. }
  32644. return l(g)
  32645. }
  32646. function p(e) {
  32647. var t, i, n, o, a, l, c, d, p, f, g, m, v, A, y, C = [];
  32648. for (e = s(e),
  32649. m = e.length,
  32650. t = S,
  32651. i = 0,
  32652. a = x,
  32653. l = 0; l < m; ++l)
  32654. g = e[l],
  32655. g < 128 && C.push(B(g));
  32656. for (n = o = C.length,
  32657. o && C.push(M); n < m; ) {
  32658. for (c = I,
  32659. l = 0; l < m; ++l)
  32660. g = e[l],
  32661. g >= t && g < c && (c = g);
  32662. for (v = n + 1,
  32663. c - t > N((I - i) / v) && r("overflow"),
  32664. i += (c - t) * v,
  32665. t = c,
  32666. l = 0; l < m; ++l)
  32667. if (g = e[l],
  32668. g < t && ++i > I && r("overflow"),
  32669. g == t) {
  32670. for (d = i,
  32671. p = E; f = p <= a ? b : p >= a + w ? w : p - a,
  32672. !(d < f); p += E)
  32673. y = d - f,
  32674. A = E - f,
  32675. C.push(B(h(f + y % A, 0))),
  32676. d = N(y / A);
  32677. C.push(B(h(d, 0))),
  32678. a = u(i, v, n == o),
  32679. i = 0,
  32680. ++n
  32681. }
  32682. ++i,
  32683. ++t
  32684. }
  32685. return C.join("")
  32686. }
  32687. function f(e) {
  32688. return a(e, function(e) {
  32689. return R.test(e) ? d(e.slice(4).toLowerCase()) : e
  32690. })
  32691. }
  32692. function g(e) {
  32693. return a(e, function(e) {
  32694. return P.test(e) ? "xn--" + p(e) : e
  32695. })
  32696. }
  32697. var m = "object" == typeof i && i && !i.nodeType && i
  32698. , v = "object" == typeof t && t && !t.nodeType && t
  32699. , A = "object" == typeof e && e;
  32700. A.global !== A && A.window !== A && A.self !== A || (n = A);
  32701. var y, C, I = 2147483647, E = 36, b = 1, w = 26, _ = 38, T = 700, x = 72, S = 128, M = "-", R = /^xn--/, P = /[^\x20-\x7E]/, O = /[\x2E\u3002\uFF0E\uFF61]/g, L = {
  32702. overflow: "Overflow: input needs wider integers to process",
  32703. "not-basic": "Illegal input >= 0x80 (not a basic code point)",
  32704. "invalid-input": "Invalid input"
  32705. }, D = E - b, N = Math.floor, B = String.fromCharCode;
  32706. if (y = {
  32707. version: "1.4.1",
  32708. ucs2: {
  32709. decode: s,
  32710. encode: l
  32711. },
  32712. decode: d,
  32713. encode: p,
  32714. toASCII: g,
  32715. toUnicode: f
  32716. },
  32717. "function" == typeof define && "object" == typeof define.amd && define.amd)
  32718. define("punycode", function() {
  32719. return y
  32720. });
  32721. else if (m && v)
  32722. if (t.exports == m)
  32723. v.exports = y;
  32724. else
  32725. for (C in y)
  32726. y.hasOwnProperty(C) && (m[C] = y[C]);
  32727. else
  32728. n.punycode = y
  32729. }(this)
  32730. }
  32731. ).call(this, "undefined" != typeof global ? global : "undefined" != typeof self ? self : "undefined" != typeof window ? window : {})
  32732. }
  32733. , {}],
  32734. 205: [function(e, t, i) {
  32735. "use strict";
  32736. function n(e, t) {
  32737. return Object.prototype.hasOwnProperty.call(e, t)
  32738. }
  32739. t.exports = function(e, t, i, o) {
  32740. t = t || "&",
  32741. i = i || "=";
  32742. var a = {};
  32743. if ("string" != typeof e || 0 === e.length)
  32744. return a;
  32745. var s = /\+/g;
  32746. e = e.split(t);
  32747. var l = 1e3;
  32748. o && "number" == typeof o.maxKeys && (l = o.maxKeys);
  32749. var c = e.length;
  32750. l > 0 && c > l && (c = l);
  32751. for (var h = 0; h < c; ++h) {
  32752. var u, d, p, f, g = e[h].replace(s, "%20"), m = g.indexOf(i);
  32753. m >= 0 ? (u = g.substr(0, m),
  32754. d = g.substr(m + 1)) : (u = g,
  32755. d = ""),
  32756. p = decodeURIComponent(u),
  32757. f = decodeURIComponent(d),
  32758. n(a, p) ? r(a[p]) ? a[p].push(f) : a[p] = [a[p], f] : a[p] = f
  32759. }
  32760. return a
  32761. }
  32762. ;
  32763. var r = Array.isArray || function(e) {
  32764. return "[object Array]" === Object.prototype.toString.call(e)
  32765. }
  32766. }
  32767. , {}],
  32768. 206: [function(e, t, i) {
  32769. "use strict";
  32770. function n(e, t) {
  32771. if (e.map)
  32772. return e.map(t);
  32773. for (var i = [], n = 0; n < e.length; n++)
  32774. i.push(t(e[n], n));
  32775. return i
  32776. }
  32777. var r = function(e) {
  32778. switch (typeof e) {
  32779. case "string":
  32780. return e;
  32781. case "boolean":
  32782. return e ? "true" : "false";
  32783. case "number":
  32784. return isFinite(e) ? e : "";
  32785. default:
  32786. return ""
  32787. }
  32788. };
  32789. t.exports = function(e, t, i, s) {
  32790. return t = t || "&",
  32791. i = i || "=",
  32792. null === e && (e = void 0),
  32793. "object" == typeof e ? n(a(e), function(a) {
  32794. var s = encodeURIComponent(r(a)) + i;
  32795. return o(e[a]) ? n(e[a], function(e) {
  32796. return s + encodeURIComponent(r(e))
  32797. }).join(t) : s + encodeURIComponent(r(e[a]))
  32798. }).join(t) : s ? encodeURIComponent(r(s)) + i + encodeURIComponent(r(e)) : ""
  32799. }
  32800. ;
  32801. var o = Array.isArray || function(e) {
  32802. return "[object Array]" === Object.prototype.toString.call(e)
  32803. }
  32804. , a = Object.keys || function(e) {
  32805. var t = [];
  32806. for (var i in e)
  32807. Object.prototype.hasOwnProperty.call(e, i) && t.push(i);
  32808. return t
  32809. }
  32810. }
  32811. , {}],
  32812. 207: [function(e, t, i) {
  32813. "use strict";
  32814. i.decode = i.parse = e("./decode"),
  32815. i.encode = i.stringify = e("./encode")
  32816. }
  32817. , {
  32818. "./decode": 205,
  32819. "./encode": 206
  32820. }],
  32821. 208: [function(e, t, i) {
  32822. "use strict";
  32823. function n() {
  32824. this.protocol = null,
  32825. this.slashes = null,
  32826. this.auth = null,
  32827. this.host = null,
  32828. this.port = null,
  32829. this.hostname = null,
  32830. this.hash = null,
  32831. this.search = null,
  32832. this.query = null,
  32833. this.pathname = null,
  32834. this.path = null,
  32835. this.href = null
  32836. }
  32837. function r(e, t, i) {
  32838. if (e && c.isObject(e) && e instanceof n)
  32839. return e;
  32840. var r = new n;
  32841. return r.parse(e, t, i),
  32842. r
  32843. }
  32844. function o(e) {
  32845. return c.isString(e) && (e = r(e)),
  32846. e instanceof n ? e.format() : n.prototype.format.call(e)
  32847. }
  32848. function a(e, t) {
  32849. return r(e, !1, !0).resolve(t)
  32850. }
  32851. function s(e, t) {
  32852. return e ? r(e, !1, !0).resolveObject(t) : t
  32853. }
  32854. var l = e("punycode")
  32855. , c = e("./util");
  32856. i.parse = r,
  32857. i.resolve = a,
  32858. i.resolveObject = s,
  32859. i.format = o,
  32860. i.Url = n;
  32861. var h = /^([a-z0-9.+-]+:)/i
  32862. , u = /:[0-9]*$/
  32863. , d = /^(\/\/?(?!\/)[^\?\s]*)(\?[^\s]*)?$/
  32864. , p = ["<", ">", '"', "`", " ", "\r", "\n", "\t"]
  32865. , f = ["{", "}", "|", "\\", "^", "`"].concat(p)
  32866. , g = ["'"].concat(f)
  32867. , m = ["%", "/", "?", ";", "#"].concat(g)
  32868. , v = ["/", "?", "#"]
  32869. , A = 255
  32870. , y = /^[+a-z0-9A-Z_-]{0,63}$/
  32871. , C = /^([+a-z0-9A-Z_-]{0,63})(.*)$/
  32872. , I = {
  32873. javascript: !0,
  32874. "javascript:": !0
  32875. }
  32876. , E = {
  32877. javascript: !0,
  32878. "javascript:": !0
  32879. }
  32880. , b = {
  32881. http: !0,
  32882. https: !0,
  32883. ftp: !0,
  32884. gopher: !0,
  32885. file: !0,
  32886. "http:": !0,
  32887. "https:": !0,
  32888. "ftp:": !0,
  32889. "gopher:": !0,
  32890. "file:": !0
  32891. }
  32892. , w = e("querystring");
  32893. n.prototype.parse = function(e, t, i) {
  32894. if (!c.isString(e))
  32895. throw new TypeError("Parameter 'url' must be a string, not " + typeof e);
  32896. var n = e.indexOf("?")
  32897. , r = n !== -1 && n < e.indexOf("#") ? "?" : "#"
  32898. , o = e.split(r)
  32899. , a = /\\/g;
  32900. o[0] = o[0].replace(a, "/"),
  32901. e = o.join(r);
  32902. var s = e;
  32903. if (s = s.trim(),
  32904. !i && 1 === e.split("#").length) {
  32905. var u = d.exec(s);
  32906. if (u)
  32907. return this.path = s,
  32908. this.href = s,
  32909. this.pathname = u[1],
  32910. u[2] ? (this.search = u[2],
  32911. t ? this.query = w.parse(this.search.substr(1)) : this.query = this.search.substr(1)) : t && (this.search = "",
  32912. this.query = {}),
  32913. this
  32914. }
  32915. var p = h.exec(s);
  32916. if (p) {
  32917. p = p[0];
  32918. var f = p.toLowerCase();
  32919. this.protocol = f,
  32920. s = s.substr(p.length)
  32921. }
  32922. if (i || p || s.match(/^\/\/[^@\/]+@[^@\/]+/)) {
  32923. var _ = "//" === s.substr(0, 2);
  32924. !_ || p && E[p] || (s = s.substr(2),
  32925. this.slashes = !0)
  32926. }
  32927. if (!E[p] && (_ || p && !b[p])) {
  32928. for (var T = -1, x = 0; x < v.length; x++) {
  32929. var S = s.indexOf(v[x]);
  32930. S !== -1 && (T === -1 || S < T) && (T = S)
  32931. }
  32932. var M, R;
  32933. R = T === -1 ? s.lastIndexOf("@") : s.lastIndexOf("@", T),
  32934. R !== -1 && (M = s.slice(0, R),
  32935. s = s.slice(R + 1),
  32936. this.auth = decodeURIComponent(M)),
  32937. T = -1;
  32938. for (var x = 0; x < m.length; x++) {
  32939. var S = s.indexOf(m[x]);
  32940. S !== -1 && (T === -1 || S < T) && (T = S)
  32941. }
  32942. T === -1 && (T = s.length),
  32943. this.host = s.slice(0, T),
  32944. s = s.slice(T),
  32945. this.parseHost(),
  32946. this.hostname = this.hostname || "";
  32947. var P = "[" === this.hostname[0] && "]" === this.hostname[this.hostname.length - 1];
  32948. if (!P)
  32949. for (var O = this.hostname.split(/\./), x = 0, L = O.length; x < L; x++) {
  32950. var D = O[x];
  32951. if (D && !D.match(y)) {
  32952. for (var N = "", B = 0, F = D.length; B < F; B++)
  32953. N += D.charCodeAt(B) > 127 ? "x" : D[B];
  32954. if (!N.match(y)) {
  32955. var V = O.slice(0, x)
  32956. , U = O.slice(x + 1)
  32957. , k = D.match(C);
  32958. k && (V.push(k[1]),
  32959. U.unshift(k[2])),
  32960. U.length && (s = "/" + U.join(".") + s),
  32961. this.hostname = V.join(".");
  32962. break
  32963. }
  32964. }
  32965. }
  32966. this.hostname.length > A ? this.hostname = "" : this.hostname = this.hostname.toLowerCase(),
  32967. P || (this.hostname = l.toASCII(this.hostname));
  32968. var H = this.port ? ":" + this.port : ""
  32969. , G = this.hostname || "";
  32970. this.host = G + H,
  32971. this.href += this.host,
  32972. P && (this.hostname = this.hostname.substr(1, this.hostname.length - 2),
  32973. "/" !== s[0] && (s = "/" + s))
  32974. }
  32975. if (!I[f])
  32976. for (var x = 0, L = g.length; x < L; x++) {
  32977. var z = g[x];
  32978. if (s.indexOf(z) !== -1) {
  32979. var W = encodeURIComponent(z);
  32980. W === z && (W = escape(z)),
  32981. s = s.split(z).join(W)
  32982. }
  32983. }
  32984. var j = s.indexOf("#");
  32985. j !== -1 && (this.hash = s.substr(j),
  32986. s = s.slice(0, j));
  32987. var Y = s.indexOf("?");
  32988. if (Y !== -1 ? (this.search = s.substr(Y),
  32989. this.query = s.substr(Y + 1),
  32990. t && (this.query = w.parse(this.query)),
  32991. s = s.slice(0, Y)) : t && (this.search = "",
  32992. this.query = {}),
  32993. s && (this.pathname = s),
  32994. b[f] && this.hostname && !this.pathname && (this.pathname = "/"),
  32995. this.pathname || this.search) {
  32996. var H = this.pathname || ""
  32997. , X = this.search || "";
  32998. this.path = H + X
  32999. }
  33000. return this.href = this.format(),
  33001. this
  33002. }
  33003. ,
  33004. n.prototype.format = function() {
  33005. var e = this.auth || "";
  33006. e && (e = encodeURIComponent(e),
  33007. e = e.replace(/%3A/i, ":"),
  33008. e += "@");
  33009. var t = this.protocol || ""
  33010. , i = this.pathname || ""
  33011. , n = this.hash || ""
  33012. , r = !1
  33013. , o = "";
  33014. this.host ? r = e + this.host : this.hostname && (r = e + (this.hostname.indexOf(":") === -1 ? this.hostname : "[" + this.hostname + "]"),
  33015. this.port && (r += ":" + this.port)),
  33016. this.query && c.isObject(this.query) && Object.keys(this.query).length && (o = w.stringify(this.query));
  33017. var a = this.search || o && "?" + o || "";
  33018. return t && ":" !== t.substr(-1) && (t += ":"),
  33019. this.slashes || (!t || b[t]) && r !== !1 ? (r = "//" + (r || ""),
  33020. i && "/" !== i.charAt(0) && (i = "/" + i)) : r || (r = ""),
  33021. n && "#" !== n.charAt(0) && (n = "#" + n),
  33022. a && "?" !== a.charAt(0) && (a = "?" + a),
  33023. i = i.replace(/[?#]/g, function(e) {
  33024. return encodeURIComponent(e)
  33025. }),
  33026. a = a.replace("#", "%23"),
  33027. t + r + i + a + n
  33028. }
  33029. ,
  33030. n.prototype.resolve = function(e) {
  33031. return this.resolveObject(r(e, !1, !0)).format()
  33032. }
  33033. ,
  33034. n.prototype.resolveObject = function(e) {
  33035. if (c.isString(e)) {
  33036. var t = new n;
  33037. t.parse(e, !1, !0),
  33038. e = t
  33039. }
  33040. for (var i = new n, r = Object.keys(this), o = 0; o < r.length; o++) {
  33041. var a = r[o];
  33042. i[a] = this[a]
  33043. }
  33044. if (i.hash = e.hash,
  33045. "" === e.href)
  33046. return i.href = i.format(),
  33047. i;
  33048. if (e.slashes && !e.protocol) {
  33049. for (var s = Object.keys(e), l = 0; l < s.length; l++) {
  33050. var h = s[l];
  33051. "protocol" !== h && (i[h] = e[h])
  33052. }
  33053. return b[i.protocol] && i.hostname && !i.pathname && (i.path = i.pathname = "/"),
  33054. i.href = i.format(),
  33055. i
  33056. }
  33057. if (e.protocol && e.protocol !== i.protocol) {
  33058. if (!b[e.protocol]) {
  33059. for (var u = Object.keys(e), d = 0; d < u.length; d++) {
  33060. var p = u[d];
  33061. i[p] = e[p]
  33062. }
  33063. return i.href = i.format(),
  33064. i
  33065. }
  33066. if (i.protocol = e.protocol,
  33067. e.host || E[e.protocol])
  33068. i.pathname = e.pathname;
  33069. else {
  33070. for (var f = (e.pathname || "").split("/"); f.length && !(e.host = f.shift()); )
  33071. ;
  33072. e.host || (e.host = ""),
  33073. e.hostname || (e.hostname = ""),
  33074. "" !== f[0] && f.unshift(""),
  33075. f.length < 2 && f.unshift(""),
  33076. i.pathname = f.join("/")
  33077. }
  33078. if (i.search = e.search,
  33079. i.query = e.query,
  33080. i.host = e.host || "",
  33081. i.auth = e.auth,
  33082. i.hostname = e.hostname || e.host,
  33083. i.port = e.port,
  33084. i.pathname || i.search) {
  33085. var g = i.pathname || ""
  33086. , m = i.search || "";
  33087. i.path = g + m
  33088. }
  33089. return i.slashes = i.slashes || e.slashes,
  33090. i.href = i.format(),
  33091. i
  33092. }
  33093. var v = i.pathname && "/" === i.pathname.charAt(0)
  33094. , A = e.host || e.pathname && "/" === e.pathname.charAt(0)
  33095. , y = A || v || i.host && e.pathname
  33096. , C = y
  33097. , I = i.pathname && i.pathname.split("/") || []
  33098. , f = e.pathname && e.pathname.split("/") || []
  33099. , w = i.protocol && !b[i.protocol];
  33100. if (w && (i.hostname = "",
  33101. i.port = null,
  33102. i.host && ("" === I[0] ? I[0] = i.host : I.unshift(i.host)),
  33103. i.host = "",
  33104. e.protocol && (e.hostname = null,
  33105. e.port = null,
  33106. e.host && ("" === f[0] ? f[0] = e.host : f.unshift(e.host)),
  33107. e.host = null),
  33108. y = y && ("" === f[0] || "" === I[0])),
  33109. A)
  33110. i.host = e.host || "" === e.host ? e.host : i.host,
  33111. i.hostname = e.hostname || "" === e.hostname ? e.hostname : i.hostname,
  33112. i.search = e.search,
  33113. i.query = e.query,
  33114. I = f;
  33115. else if (f.length)
  33116. I || (I = []),
  33117. I.pop(),
  33118. I = I.concat(f),
  33119. i.search = e.search,
  33120. i.query = e.query;
  33121. else if (!c.isNullOrUndefined(e.search)) {
  33122. if (w) {
  33123. i.hostname = i.host = I.shift();
  33124. var _ = !!(i.host && i.host.indexOf("@") > 0) && i.host.split("@");
  33125. _ && (i.auth = _.shift(),
  33126. i.host = i.hostname = _.shift())
  33127. }
  33128. return i.search = e.search,
  33129. i.query = e.query,
  33130. c.isNull(i.pathname) && c.isNull(i.search) || (i.path = (i.pathname ? i.pathname : "") + (i.search ? i.search : "")),
  33131. i.href = i.format(),
  33132. i
  33133. }
  33134. if (!I.length)
  33135. return i.pathname = null,
  33136. i.search ? i.path = "/" + i.search : i.path = null,
  33137. i.href = i.format(),
  33138. i;
  33139. for (var T = I.slice(-1)[0], x = (i.host || e.host || I.length > 1) && ("." === T || ".." === T) || "" === T, S = 0, M = I.length; M >= 0; M--)
  33140. T = I[M],
  33141. "." === T ? I.splice(M, 1) : ".." === T ? (I.splice(M, 1),
  33142. S++) : S && (I.splice(M, 1),
  33143. S--);
  33144. if (!y && !C)
  33145. for (; S--; S)
  33146. I.unshift("..");
  33147. !y || "" === I[0] || I[0] && "/" === I[0].charAt(0) || I.unshift(""),
  33148. x && "/" !== I.join("/").substr(-1) && I.push("");
  33149. var R = "" === I[0] || I[0] && "/" === I[0].charAt(0);
  33150. if (w) {
  33151. i.hostname = i.host = R ? "" : I.length ? I.shift() : "";
  33152. var _ = !!(i.host && i.host.indexOf("@") > 0) && i.host.split("@");
  33153. _ && (i.auth = _.shift(),
  33154. i.host = i.hostname = _.shift())
  33155. }
  33156. return y = y || i.host && I.length,
  33157. y && !R && I.unshift(""),
  33158. I.length ? i.pathname = I.join("/") : (i.pathname = null,
  33159. i.path = null),
  33160. c.isNull(i.pathname) && c.isNull(i.search) || (i.path = (i.pathname ? i.pathname : "") + (i.search ? i.search : "")),
  33161. i.auth = e.auth || i.auth,
  33162. i.slashes = i.slashes || e.slashes,
  33163. i.href = i.format(),
  33164. i
  33165. }
  33166. ,
  33167. n.prototype.parseHost = function() {
  33168. var e = this.host
  33169. , t = u.exec(e);
  33170. t && (t = t[0],
  33171. ":" !== t && (this.port = t.substr(1)),
  33172. e = e.substr(0, e.length - t.length)),
  33173. e && (this.hostname = e)
  33174. }
  33175. }
  33176. , {
  33177. "./util": 209,
  33178. punycode: 204,
  33179. querystring: 207
  33180. }],
  33181. 209: [function(e, t, i) {
  33182. "use strict";
  33183. t.exports = {
  33184. isString: function(e) {
  33185. return "string" == typeof e
  33186. },
  33187. isObject: function(e) {
  33188. return "object" == typeof e && null !== e
  33189. },
  33190. isNull: function(e) {
  33191. return null === e
  33192. },
  33193. isNullOrUndefined: function(e) {
  33194. return null == e
  33195. }
  33196. }
  33197. }
  33198. , {}],
  33199. 210: [function(e, t, i) {
  33200. "use strict";
  33201. function n(e) {
  33202. return l + e
  33203. }
  33204. function r(e) {
  33205. return e.substring(l.length)
  33206. }
  33207. function o(e, t) {
  33208. for (var i in t)
  33209. Object.defineProperty(e, i, {
  33210. value: t[i],
  33211. configurable: !0,
  33212. writable: !0
  33213. })
  33214. }
  33215. function a(e) {
  33216. if ("string" != typeof e)
  33217. throw new TypeError("key must be a string.")
  33218. }
  33219. var s = Object.prototype.hasOwnProperty
  33220. , l = "~";
  33221. t.exports = function(e) {
  33222. var t = Object.create(null)
  33223. , i = 0
  33224. , l = {};
  33225. return o(l, {
  33226. get: function(e, i) {
  33227. a(e);
  33228. var r = n(e);
  33229. return r in t ? t[r] : i
  33230. },
  33231. set: function(e, r) {
  33232. a(e);
  33233. var o = n(e);
  33234. return o in t || ++i,
  33235. t[o] = r
  33236. },
  33237. has: function(e) {
  33238. return a(e),
  33239. n(e)in t
  33240. },
  33241. delete: function(e) {
  33242. a(e);
  33243. var r = n(e);
  33244. return r in t && (--i,
  33245. delete t[r],
  33246. !0)
  33247. },
  33248. clear: function() {
  33249. t = Object.create(null),
  33250. i = 0
  33251. },
  33252. forEach: function(e, i) {
  33253. if ("function" != typeof e)
  33254. throw new TypeError("`callback` must be a function");
  33255. for (var n in t)
  33256. if (s.call(t, n)) {
  33257. var o = r(n)
  33258. , a = t[n];
  33259. e.call(i, a, o, l)
  33260. }
  33261. }
  33262. }),
  33263. Object.defineProperty(l, "size", {
  33264. get: function() {
  33265. return i
  33266. },
  33267. configurable: !0
  33268. }),
  33269. "object" == typeof e && null !== e && Object.keys(e).forEach(function(t) {
  33270. l.set(t, e[t])
  33271. }),
  33272. l
  33273. }
  33274. }
  33275. , {}],
  33276. 211: [function(e, t, i) {
  33277. t.exports = e("./lib/heap")
  33278. }
  33279. , {
  33280. "./lib/heap": 212
  33281. }],
  33282. 212: [function(e, t, i) {
  33283. (function() {
  33284. var e, n, r, o, a, s, l, c, h, u, d, p, f, g, m;
  33285. r = Math.floor,
  33286. u = Math.min,
  33287. n = function(e, t) {
  33288. return e < t ? -1 : e > t ? 1 : 0
  33289. }
  33290. ,
  33291. h = function(e, t, i, o, a) {
  33292. var s;
  33293. if (null == i && (i = 0),
  33294. null == a && (a = n),
  33295. i < 0)
  33296. throw new Error("lo must be non-negative");
  33297. for (null == o && (o = e.length); i < o; )
  33298. s = r((i + o) / 2),
  33299. a(t, e[s]) < 0 ? o = s : i = s + 1;
  33300. return [].splice.apply(e, [i, i - i].concat(t)),
  33301. t
  33302. }
  33303. ,
  33304. s = function(e, t, i) {
  33305. return null == i && (i = n),
  33306. e.push(t),
  33307. g(e, 0, e.length - 1, i)
  33308. }
  33309. ,
  33310. a = function(e, t) {
  33311. var i, r;
  33312. return null == t && (t = n),
  33313. i = e.pop(),
  33314. e.length ? (r = e[0],
  33315. e[0] = i,
  33316. m(e, 0, t)) : r = i,
  33317. r
  33318. }
  33319. ,
  33320. c = function(e, t, i) {
  33321. var r;
  33322. return null == i && (i = n),
  33323. r = e[0],
  33324. e[0] = t,
  33325. m(e, 0, i),
  33326. r
  33327. }
  33328. ,
  33329. l = function(e, t, i) {
  33330. var r;
  33331. return null == i && (i = n),
  33332. e.length && i(e[0], t) < 0 && (r = [e[0], t],
  33333. t = r[0],
  33334. e[0] = r[1],
  33335. m(e, 0, i)),
  33336. t
  33337. }
  33338. ,
  33339. o = function(e, t) {
  33340. var i, o, a, s, l, c;
  33341. for (null == t && (t = n),
  33342. s = function() {
  33343. c = [];
  33344. for (var t = 0, i = r(e.length / 2); 0 <= i ? t < i : t > i; 0 <= i ? t++ : t--)
  33345. c.push(t);
  33346. return c
  33347. }
  33348. .apply(this).reverse(),
  33349. l = [],
  33350. o = 0,
  33351. a = s.length; o < a; o++)
  33352. i = s[o],
  33353. l.push(m(e, i, t));
  33354. return l
  33355. }
  33356. ,
  33357. f = function(e, t, i) {
  33358. var r;
  33359. if (null == i && (i = n),
  33360. r = e.indexOf(t),
  33361. r !== -1)
  33362. return g(e, 0, r, i),
  33363. m(e, r, i)
  33364. }
  33365. ,
  33366. d = function(e, t, i) {
  33367. var r, a, s, c, h;
  33368. if (null == i && (i = n),
  33369. a = e.slice(0, t),
  33370. !a.length)
  33371. return a;
  33372. for (o(a, i),
  33373. h = e.slice(t),
  33374. s = 0,
  33375. c = h.length; s < c; s++)
  33376. r = h[s],
  33377. l(a, r, i);
  33378. return a.sort(i).reverse()
  33379. }
  33380. ,
  33381. p = function(e, t, i) {
  33382. var r, s, l, c, d, p, f, g, m, v;
  33383. if (null == i && (i = n),
  33384. 10 * t <= e.length) {
  33385. if (c = e.slice(0, t).sort(i),
  33386. !c.length)
  33387. return c;
  33388. for (l = c[c.length - 1],
  33389. g = e.slice(t),
  33390. d = 0,
  33391. f = g.length; d < f; d++)
  33392. r = g[d],
  33393. i(r, l) < 0 && (h(c, r, 0, null, i),
  33394. c.pop(),
  33395. l = c[c.length - 1]);
  33396. return c
  33397. }
  33398. for (o(e, i),
  33399. v = [],
  33400. s = p = 0,
  33401. m = u(t, e.length); 0 <= m ? p < m : p > m; s = 0 <= m ? ++p : --p)
  33402. v.push(a(e, i));
  33403. return v
  33404. }
  33405. ,
  33406. g = function(e, t, i, r) {
  33407. var o, a, s;
  33408. for (null == r && (r = n),
  33409. o = e[i]; i > t && (s = i - 1 >> 1,
  33410. a = e[s],
  33411. r(o, a) < 0); )
  33412. e[i] = a,
  33413. i = s;
  33414. return e[i] = o
  33415. }
  33416. ,
  33417. m = function(e, t, i) {
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  33419. for (null == i && (i = n),
  33420. o = e.length,
  33421. l = t,
  33422. a = e[t],
  33423. r = 2 * t + 1; r < o; )
  33424. s = r + 1,
  33425. s < o && !(i(e[r], e[s]) < 0) && (r = s),
  33426. e[t] = e[r],
  33427. t = r,
  33428. r = 2 * t + 1;
  33429. return e[t] = a,
  33430. g(e, l, t, i)
  33431. }
  33432. ,
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  33434. function e(e) {
  33435. this.cmp = null != e ? e : n,
  33436. this.nodes = []
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  33438. return e.push = s,
  33439. e.pop = a,
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  33441. e.pushpop = l,
  33442. e.heapify = o,
  33443. e.updateItem = f,
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  33445. e.nsmallest = p,
  33446. e.prototype.push = function(e) {
  33447. return s(this.nodes, e, this.cmp)
  33448. }
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  33450. e.prototype.pop = function() {
  33451. return a(this.nodes, this.cmp)
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  33453. ,
  33454. e.prototype.peek = function() {
  33455. return this.nodes[0]
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  33457. ,
  33458. e.prototype.contains = function(e) {
  33459. return this.nodes.indexOf(e) !== -1
  33460. }
  33461. ,
  33462. e.prototype.replace = function(e) {
  33463. return c(this.nodes, e, this.cmp)
  33464. }
  33465. ,
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  33467. return l(this.nodes, e, this.cmp)
  33468. }
  33469. ,
  33470. e.prototype.heapify = function() {
  33471. return o(this.nodes, this.cmp)
  33472. }
  33473. ,
  33474. e.prototype.updateItem = function(e) {
  33475. return f(this.nodes, e, this.cmp)
  33476. }
  33477. ,
  33478. e.prototype.clear = function() {
  33479. return this.nodes = []
  33480. }
  33481. ,
  33482. e.prototype.empty = function() {
  33483. return 0 === this.nodes.length
  33484. }
  33485. ,
  33486. e.prototype.size = function() {
  33487. return this.nodes.length
  33488. }
  33489. ,
  33490. e.prototype.clone = function() {
  33491. var t;
  33492. return t = new e,
  33493. t.nodes = this.nodes.slice(0),
  33494. t
  33495. }
  33496. ,
  33497. e.prototype.toArray = function() {
  33498. return this.nodes.slice(0)
  33499. }
  33500. ,
  33501. e.prototype.insert = e.prototype.push,
  33502. e.prototype.top = e.prototype.peek,
  33503. e.prototype.front = e.prototype.peek,
  33504. e.prototype.has = e.prototype.contains,
  33505. e.prototype.copy = e.prototype.clone,
  33506. e
  33507. }(),
  33508. function(e, n) {
  33509. return "function" == typeof define && define.amd ? define([], n) : "object" == typeof i ? t.exports = n() : e.Heap = n()
  33510. }(this, function() {
  33511. return e
  33512. })
  33513. }
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  33515. }
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  33521. return function() {
  33522. e.apply(t, arguments)
  33523. }
  33524. }
  33525. function r(e) {
  33526. if ("object" != typeof this)
  33527. throw new TypeError("Promises must be constructed via new");
  33528. if ("function" != typeof e)
  33529. throw new TypeError("not a function");
  33530. this._state = 0,
  33531. this._handled = !1,
  33532. this._value = void 0,
  33533. this._deferreds = [],
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  33535. }
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  33540. void r._immediateFn(function() {
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  33542. if (null === i)
  33543. return void (1 === e._state ? a : s)(t.promise, e._value);
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  33545. try {
  33546. n = i(e._value)
  33547. } catch (e) {
  33548. return void s(t.promise, e)
  33549. }
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  33551. }))
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  33554. try {
  33555. if (t === e)
  33556. throw new TypeError("A promise cannot be resolved with itself.");
  33557. if (t && ("object" == typeof t || "function" == typeof t)) {
  33558. var i = t.then;
  33559. if (t instanceof r)
  33560. return e._state = 3,
  33561. e._value = t,
  33562. void l(e);
  33563. if ("function" == typeof i)
  33564. return void h(n(i, t), e)
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  33566. e._state = 1,
  33567. e._value = t,
  33568. l(e)
  33569. } catch (t) {
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  33573. function s(e, t) {
  33574. e._state = 2,
  33575. e._value = t,
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  33578. function l(e) {
  33579. 2 === e._state && 0 === e._deferreds.length && r._immediateFn(function() {
  33580. e._handled || r._unhandledRejectionFn(e._value)
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  33582. for (var t = 0, i = e._deferreds.length; t < i; t++)
  33583. o(e, e._deferreds[t]);
  33584. e._deferreds = null
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  33586. function c(e, t, i) {
  33587. this.onFulfilled = "function" == typeof e ? e : null,
  33588. this.onRejected = "function" == typeof t ? t : null,
  33589. this.promise = i
  33590. }
  33591. function h(e, t) {
  33592. var i = !1;
  33593. try {
  33594. e(function(e) {
  33595. i || (i = !0,
  33596. a(t, e))
  33597. }, function(e) {
  33598. i || (i = !0,
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  33600. })
  33601. } catch (e) {
  33602. if (i)
  33603. return;
  33604. i = !0,
  33605. s(t, e)
  33606. }
  33607. }
  33608. var u = setTimeout;
  33609. r.prototype.catch = function(e) {
  33610. return this.then(null, e)
  33611. }
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  33614. var n = new this.constructor(i);
  33615. return o(this, new c(e,t,n)),
  33616. n
  33617. }
  33618. ,
  33619. r.all = function(e) {
  33620. var t = Array.prototype.slice.call(e);
  33621. return new r(function(e, i) {
  33622. function n(o, a) {
  33623. try {
  33624. if (a && ("object" == typeof a || "function" == typeof a)) {
  33625. var s = a.then;
  33626. if ("function" == typeof s)
  33627. return void s.call(a, function(e) {
  33628. n(o, e)
  33629. }, i)
  33630. }
  33631. t[o] = a,
  33632. 0 === --r && e(t)
  33633. } catch (e) {
  33634. i(e)
  33635. }
  33636. }
  33637. if (0 === t.length)
  33638. return e([]);
  33639. for (var r = t.length, o = 0; o < t.length; o++)
  33640. n(o, t[o])
  33641. }
  33642. )
  33643. }
  33644. ,
  33645. r.resolve = function(e) {
  33646. return e && "object" == typeof e && e.constructor === r ? e : new r(function(t) {
  33647. t(e)
  33648. }
  33649. )
  33650. }
  33651. ,
  33652. r.reject = function(e) {
  33653. return new r(function(t, i) {
  33654. i(e)
  33655. }
  33656. )
  33657. }
  33658. ,
  33659. r.race = function(e) {
  33660. return new r(function(t, i) {
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  33672. }
  33673. ,
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  33675. "undefined" != typeof console && console && console.warn("Possible Unhandled Promise Rejection:", e)
  33676. }
  33677. ,
  33678. r._setImmediateFn = function(e) {
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  33681. ,
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  33689. , {}],
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  33691. (function(i) {
  33692. !function(i, n) {
  33693. "function" == typeof define && define.amd ? define(["bytebuffer"], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = n(e("bytebuffer"), !0) : (i.dcodeIO = i.dcodeIO || {}).ProtoBuf = n(i.dcodeIO.ByteBuffer)
  33694. }(this, function(t, n) {
  33695. "use strict";
  33696. var r = {};
  33697. return r.ByteBuffer = t,
  33698. r.Long = t.Long || null,
  33699. r.VERSION = "5.0.1",
  33700. r.WIRE_TYPES = {},
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  33702. r.WIRE_TYPES.BITS64 = 1,
  33703. r.WIRE_TYPES.LDELIM = 2,
  33704. r.WIRE_TYPES.STARTGROUP = 3,
  33705. r.WIRE_TYPES.ENDGROUP = 4,
  33706. r.WIRE_TYPES.BITS32 = 5,
  33707. r.PACKABLE_WIRE_TYPES = [r.WIRE_TYPES.VARINT, r.WIRE_TYPES.BITS64, r.WIRE_TYPES.BITS32],
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  33710. name: "int32",
  33711. wireType: r.WIRE_TYPES.VARINT,
  33712. defaultValue: 0
  33713. },
  33714. uint32: {
  33715. name: "uint32",
  33716. wireType: r.WIRE_TYPES.VARINT,
  33717. defaultValue: 0
  33718. },
  33719. sint32: {
  33720. name: "sint32",
  33721. wireType: r.WIRE_TYPES.VARINT,
  33722. defaultValue: 0
  33723. },
  33724. int64: {
  33725. name: "int64",
  33726. wireType: r.WIRE_TYPES.VARINT,
  33727. defaultValue: r.Long ? r.Long.ZERO : void 0
  33728. },
  33729. uint64: {
  33730. name: "uint64",
  33731. wireType: r.WIRE_TYPES.VARINT,
  33732. defaultValue: r.Long ? r.Long.UZERO : void 0
  33733. },
  33734. sint64: {
  33735. name: "sint64",
  33736. wireType: r.WIRE_TYPES.VARINT,
  33737. defaultValue: r.Long ? r.Long.ZERO : void 0
  33738. },
  33739. bool: {
  33740. name: "bool",
  33741. wireType: r.WIRE_TYPES.VARINT,
  33742. defaultValue: !1
  33743. },
  33744. double: {
  33745. name: "double",
  33746. wireType: r.WIRE_TYPES.BITS64,
  33747. defaultValue: 0
  33748. },
  33749. string: {
  33750. name: "string",
  33751. wireType: r.WIRE_TYPES.LDELIM,
  33752. defaultValue: ""
  33753. },
  33754. bytes: {
  33755. name: "bytes",
  33756. wireType: r.WIRE_TYPES.LDELIM,
  33757. defaultValue: null
  33758. },
  33759. fixed32: {
  33760. name: "fixed32",
  33761. wireType: r.WIRE_TYPES.BITS32,
  33762. defaultValue: 0
  33763. },
  33764. sfixed32: {
  33765. name: "sfixed32",
  33766. wireType: r.WIRE_TYPES.BITS32,
  33767. defaultValue: 0
  33768. },
  33769. fixed64: {
  33770. name: "fixed64",
  33771. wireType: r.WIRE_TYPES.BITS64,
  33772. defaultValue: r.Long ? r.Long.UZERO : void 0
  33773. },
  33774. sfixed64: {
  33775. name: "sfixed64",
  33776. wireType: r.WIRE_TYPES.BITS64,
  33777. defaultValue: r.Long ? r.Long.ZERO : void 0
  33778. },
  33779. float: {
  33780. name: "float",
  33781. wireType: r.WIRE_TYPES.BITS32,
  33782. defaultValue: 0
  33783. },
  33784. enum: {
  33785. name: "enum",
  33786. wireType: r.WIRE_TYPES.VARINT,
  33787. defaultValue: 0
  33788. },
  33789. message: {
  33790. name: "message",
  33791. wireType: r.WIRE_TYPES.LDELIM,
  33792. defaultValue: null
  33793. },
  33794. group: {
  33795. name: "group",
  33796. wireType: r.WIRE_TYPES.STARTGROUP,
  33797. defaultValue: null
  33798. }
  33799. },
  33800. r.MAP_KEY_TYPES = [r.TYPES.int32, r.TYPES.sint32, r.TYPES.sfixed32, r.TYPES.uint32, r.TYPES.fixed32, r.TYPES.int64, r.TYPES.sint64, r.TYPES.sfixed64, r.TYPES.uint64, r.TYPES.fixed64, r.TYPES.bool, r.TYPES.string, r.TYPES.bytes],
  33801. r.ID_MIN = 1,
  33802. r.ID_MAX = 536870911,
  33803. r.convertFieldsToCamelCase = !1,
  33804. r.populateAccessors = !0,
  33805. r.populateDefaults = !0,
  33806. r.Util = function() {
  33807. var t = {};
  33808. return t.IS_NODE = !("object" != typeof i || i + "" != "[object process]" || i.browser),
  33809. t.XHR = function() {
  33810. for (var e = [function() {
  33811. return new XMLHttpRequest
  33812. }
  33813. , function() {
  33814. return new ActiveXObject("Msxml2.XMLHTTP")
  33815. }
  33816. , function() {
  33817. return new ActiveXObject("Msxml3.XMLHTTP")
  33818. }
  33819. , function() {
  33820. return new ActiveXObject("Microsoft.XMLHTTP")
  33821. }
  33822. ], t = null, i = 0; i < e.length; i++) {
  33823. try {
  33824. t = e[i]()
  33825. } catch (e) {
  33826. continue
  33827. }
  33828. break
  33829. }
  33830. if (!t)
  33831. throw Error("XMLHttpRequest is not supported");
  33832. return t
  33833. }
  33834. ,
  33835. t.fetch = function(i, n) {
  33836. if (n && "function" != typeof n && (n = null),
  33837. t.IS_NODE) {
  33838. var r = e("fs");
  33839. if (n)
  33840. r.readFile(i, function(e, t) {
  33841. n(e ? null : "" + t)
  33842. });
  33843. else
  33844. try {
  33845. return r.readFileSync(i)
  33846. } catch (e) {
  33847. return null
  33848. }
  33849. } else {
  33850. var o = t.XHR();
  33851. if (o.open("GET", i, !!n),
  33852. o.setRequestHeader("Accept", "text/plain"),
  33853. "function" == typeof o.overrideMimeType && o.overrideMimeType("text/plain"),
  33854. !n)
  33855. return o.send(null),
  33856. 200 == o.status || 0 == o.status && "string" == typeof o.responseText ? o.responseText : null;
  33857. if (o.onreadystatechange = function() {
  33858. 4 == o.readyState && n(200 == o.status || 0 == o.status && "string" == typeof o.responseText ? o.responseText : null)
  33859. }
  33860. ,
  33861. 4 == o.readyState)
  33862. return;
  33863. o.send(null)
  33864. }
  33865. }
  33866. ,
  33867. t.toCamelCase = function(e) {
  33868. return e.replace(/_([a-zA-Z])/g, function(e, t) {
  33869. return t.toUpperCase()
  33870. })
  33871. }
  33872. ,
  33873. t
  33874. }(),
  33875. r.Lang = {
  33876. DELIM: /[\s\{\}=;:\[\],'"\(\)<>]/g,
  33877. RULE: /^(?:required|optional|repeated|map)$/,
  33878. TYPE: /^(?:double|float|int32|uint32|sint32|int64|uint64|sint64|fixed32|sfixed32|fixed64|sfixed64|bool|string|bytes)$/,
  33879. NAME: /^[a-zA-Z_][a-zA-Z_0-9]*$/,
  33880. TYPEDEF: /^[a-zA-Z][a-zA-Z_0-9]*$/,
  33881. TYPEREF: /^(?:\.?[a-zA-Z_][a-zA-Z_0-9]*)+$/,
  33882. FQTYPEREF: /^(?:\.[a-zA-Z][a-zA-Z_0-9]*)+$/,
  33883. NUMBER: /^-?(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+|([0-9]*(\.[0-9]*)?([Ee][+-]?[0-9]+)?)|inf|nan)$/,
  33884. NUMBER_DEC: /^(?:[1-9][0-9]*|0)$/,
  33885. NUMBER_HEX: /^0[xX][0-9a-fA-F]+$/,
  33886. NUMBER_OCT: /^0[0-7]+$/,
  33887. NUMBER_FLT: /^([0-9]*(\.[0-9]*)?([Ee][+-]?[0-9]+)?|inf|nan)$/,
  33888. BOOL: /^(?:true|false)$/i,
  33889. ID: /^(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+)$/,
  33890. NEGID: /^\-?(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+)$/,
  33891. WHITESPACE: /\s/,
  33892. STRING: /(?:"([^"\\]*(?:\\.[^"\\]*)*)")|(?:'([^'\\]*(?:\\.[^'\\]*)*)')/g,
  33893. STRING_DQ: /(?:"([^"\\]*(?:\\.[^"\\]*)*)")/g,
  33894. STRING_SQ: /(?:'([^'\\]*(?:\\.[^'\\]*)*)')/g
  33895. },
  33896. r.DotProto = function(e, t) {
  33897. function i(e, i) {
  33898. var n = -1
  33899. , r = 1;
  33900. if ("-" == e.charAt(0) && (r = -1,
  33901. e = e.substring(1)),
  33902. t.NUMBER_DEC.test(e))
  33903. n = parseInt(e);
  33904. else if (t.NUMBER_HEX.test(e))
  33905. n = parseInt(e.substring(2), 16);
  33906. else {
  33907. if (!t.NUMBER_OCT.test(e))
  33908. throw Error("illegal id value: " + (r < 0 ? "-" : "") + e);
  33909. n = parseInt(e.substring(1), 8)
  33910. }
  33911. if (n = r * n | 0,
  33912. !i && n < 0)
  33913. throw Error("illegal id value: " + (r < 0 ? "-" : "") + e);
  33914. return n
  33915. }
  33916. function n(e) {
  33917. var i = 1;
  33918. if ("-" == e.charAt(0) && (i = -1,
  33919. e = e.substring(1)),
  33920. t.NUMBER_DEC.test(e))
  33921. return i * parseInt(e, 10);
  33922. if (t.NUMBER_HEX.test(e))
  33923. return i * parseInt(e.substring(2), 16);
  33924. if (t.NUMBER_OCT.test(e))
  33925. return i * parseInt(e.substring(1), 8);
  33926. if ("inf" === e)
  33927. return i * (1 / 0);
  33928. if ("nan" === e)
  33929. return NaN;
  33930. if (t.NUMBER_FLT.test(e))
  33931. return i * parseFloat(e);
  33932. throw Error("illegal number value: " + (i < 0 ? "-" : "") + e)
  33933. }
  33934. function r(e, t, i) {
  33935. "undefined" == typeof e[t] ? e[t] = i : (Array.isArray(e[t]) || (e[t] = [e[t]]),
  33936. e[t].push(i))
  33937. }
  33938. var o = {}
  33939. , a = function(e) {
  33940. this.source = e + "",
  33941. this.index = 0,
  33942. this.line = 1,
  33943. this.stack = [],
  33944. this._stringOpen = null
  33945. }
  33946. , s = a.prototype;
  33947. s._readString = function() {
  33948. var e = '"' === this._stringOpen ? t.STRING_DQ : t.STRING_SQ;
  33949. e.lastIndex = this.index - 1;
  33950. var i = e.exec(this.source);
  33951. if (!i)
  33952. throw Error("unterminated string");
  33953. return this.index = e.lastIndex,
  33954. this.stack.push(this._stringOpen),
  33955. this._stringOpen = null,
  33956. i[1]
  33957. }
  33958. ,
  33959. s.next = function() {
  33960. if (this.stack.length > 0)
  33961. return this.stack.shift();
  33962. if (this.index >= this.source.length)
  33963. return null;
  33964. if (null !== this._stringOpen)
  33965. return this._readString();
  33966. var e, i, n;
  33967. do {
  33968. for (e = !1; t.WHITESPACE.test(n = this.source.charAt(this.index)); )
  33969. if ("\n" === n && ++this.line,
  33970. ++this.index === this.source.length)
  33971. return null;
  33972. if ("/" === this.source.charAt(this.index))
  33973. if (++this.index,
  33974. "/" === this.source.charAt(this.index)) {
  33975. for (; "\n" !== this.source.charAt(++this.index); )
  33976. if (this.index == this.source.length)
  33977. return null;
  33978. ++this.index,
  33979. ++this.line,
  33980. e = !0
  33981. } else {
  33982. if ("*" !== (n = this.source.charAt(this.index)))
  33983. return "/";
  33984. do {
  33985. if ("\n" === n && ++this.line,
  33986. ++this.index === this.source.length)
  33987. return null;
  33988. i = n,
  33989. n = this.source.charAt(this.index)
  33990. } while ("*" !== i || "/" !== n);++this.index,
  33991. e = !0
  33992. }
  33993. } while (e);if (this.index === this.source.length)
  33994. return null;
  33995. var r = this.index;
  33996. t.DELIM.lastIndex = 0;
  33997. var o = t.DELIM.test(this.source.charAt(r++));
  33998. if (!o)
  33999. for (; r < this.source.length && !t.DELIM.test(this.source.charAt(r)); )
  34000. ++r;
  34001. var a = this.source.substring(this.index, this.index = r);
  34002. return '"' !== a && "'" !== a || (this._stringOpen = a),
  34003. a
  34004. }
  34005. ,
  34006. s.peek = function() {
  34007. if (0 === this.stack.length) {
  34008. var e = this.next();
  34009. if (null === e)
  34010. return null;
  34011. this.stack.push(e)
  34012. }
  34013. return this.stack[0]
  34014. }
  34015. ,
  34016. s.skip = function(e) {
  34017. var t = this.next();
  34018. if (t !== e)
  34019. throw Error("illegal '" + t + "', '" + e + "' expected")
  34020. }
  34021. ,
  34022. s.omit = function(e) {
  34023. return this.peek() === e && (this.next(),
  34024. !0)
  34025. }
  34026. ,
  34027. s.toString = function() {
  34028. return "Tokenizer (" + this.index + "/" + this.source.length + " at line " + this.line + ")"
  34029. }
  34030. ,
  34031. o.Tokenizer = a;
  34032. var l = function(e) {
  34033. this.tn = new a(e),
  34034. this.proto3 = !1
  34035. }
  34036. , c = l.prototype;
  34037. return c.parse = function() {
  34038. var e, i, n = {
  34039. name: "[ROOT]",
  34040. package: null,
  34041. messages: [],
  34042. enums: [],
  34043. imports: [],
  34044. options: {},
  34045. services: []
  34046. }, r = !0;
  34047. try {
  34048. for (; e = this.tn.next(); )
  34049. switch (e) {
  34050. case "package":
  34051. if (!r || null !== n.package)
  34052. throw Error("unexpected 'package'");
  34053. if (e = this.tn.next(),
  34054. !t.TYPEREF.test(e))
  34055. throw Error("illegal package name: " + e);
  34056. this.tn.skip(";"),
  34057. n.package = e;
  34058. break;
  34059. case "import":
  34060. if (!r)
  34061. throw Error("unexpected 'import'");
  34062. e = this.tn.peek(),
  34063. ("public" === e || (i = "weak" === e)) && this.tn.next(),
  34064. e = this._readString(),
  34065. this.tn.skip(";"),
  34066. i || n.imports.push(e);
  34067. break;
  34068. case "syntax":
  34069. if (!r)
  34070. throw Error("unexpected 'syntax'");
  34071. this.tn.skip("="),
  34072. "proto3" === (n.syntax = this._readString()) && (this.proto3 = !0),
  34073. this.tn.skip(";");
  34074. break;
  34075. case "message":
  34076. this._parseMessage(n, null),
  34077. r = !1;
  34078. break;
  34079. case "enum":
  34080. this._parseEnum(n),
  34081. r = !1;
  34082. break;
  34083. case "option":
  34084. this._parseOption(n);
  34085. break;
  34086. case "service":
  34087. this._parseService(n);
  34088. break;
  34089. case "extend":
  34090. this._parseExtend(n);
  34091. break;
  34092. default:
  34093. throw Error("unexpected '" + e + "'")
  34094. }
  34095. } catch (e) {
  34096. throw e.message = "Parse error at line " + this.tn.line + ": " + e.message,
  34097. e
  34098. }
  34099. return delete n.name,
  34100. n
  34101. }
  34102. ,
  34103. l.parse = function(e) {
  34104. return new l(e).parse()
  34105. }
  34106. ,
  34107. c._readString = function() {
  34108. var e, t, i = "";
  34109. do {
  34110. if (t = this.tn.next(),
  34111. "'" !== t && '"' !== t)
  34112. throw Error("illegal string delimiter: " + t);
  34113. i += this.tn.next(),
  34114. this.tn.skip(t),
  34115. e = this.tn.peek()
  34116. } while ('"' === e || '"' === e);return i
  34117. }
  34118. ,
  34119. c._readValue = function(e) {
  34120. var i = this.tn.peek();
  34121. if ('"' === i || "'" === i)
  34122. return this._readString();
  34123. if (this.tn.next(),
  34124. t.NUMBER.test(i))
  34125. return n(i);
  34126. if (t.BOOL.test(i))
  34127. return "true" === i.toLowerCase();
  34128. if (e && t.TYPEREF.test(i))
  34129. return i;
  34130. throw Error("illegal value: " + i)
  34131. }
  34132. ,
  34133. c._parseOption = function(e, i) {
  34134. var n = this.tn.next()
  34135. , r = !1;
  34136. if ("(" === n && (r = !0,
  34137. n = this.tn.next()),
  34138. !t.TYPEREF.test(n))
  34139. throw Error("illegal option name: " + n);
  34140. var o = n;
  34141. r && (this.tn.skip(")"),
  34142. o = "(" + o + ")",
  34143. n = this.tn.peek(),
  34144. t.FQTYPEREF.test(n) && (o += n,
  34145. this.tn.next())),
  34146. this.tn.skip("="),
  34147. this._parseOptionValue(e, o),
  34148. i || this.tn.skip(";")
  34149. }
  34150. ,
  34151. c._parseOptionValue = function(e, i) {
  34152. var n = this.tn.peek();
  34153. if ("{" !== n)
  34154. r(e.options, i, this._readValue(!0));
  34155. else
  34156. for (this.tn.skip("{"); "}" !== (n = this.tn.next()); ) {
  34157. if (!t.NAME.test(n))
  34158. throw Error("illegal option name: " + i + "." + n);
  34159. this.tn.omit(":") ? r(e.options, i + "." + n, this._readValue(!0)) : this._parseOptionValue(e, i + "." + n)
  34160. }
  34161. }
  34162. ,
  34163. c._parseService = function(e) {
  34164. var i = this.tn.next();
  34165. if (!t.NAME.test(i))
  34166. throw Error("illegal service name at line " + this.tn.line + ": " + i);
  34167. var n = i
  34168. , r = {
  34169. name: n,
  34170. rpc: {},
  34171. options: {}
  34172. };
  34173. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  34174. if ("option" === i)
  34175. this._parseOption(r);
  34176. else {
  34177. if ("rpc" !== i)
  34178. throw Error("illegal service token: " + i);
  34179. this._parseServiceRPC(r)
  34180. }
  34181. this.tn.omit(";"),
  34182. e.services.push(r)
  34183. }
  34184. ,
  34185. c._parseServiceRPC = function(e) {
  34186. var i = "rpc"
  34187. , n = this.tn.next();
  34188. if (!t.NAME.test(n))
  34189. throw Error("illegal rpc service method name: " + n);
  34190. var r = n
  34191. , o = {
  34192. request: null,
  34193. response: null,
  34194. request_stream: !1,
  34195. response_stream: !1,
  34196. options: {}
  34197. };
  34198. if (this.tn.skip("("),
  34199. n = this.tn.next(),
  34200. "stream" === n.toLowerCase() && (o.request_stream = !0,
  34201. n = this.tn.next()),
  34202. !t.TYPEREF.test(n))
  34203. throw Error("illegal rpc service request type: " + n);
  34204. if (o.request = n,
  34205. this.tn.skip(")"),
  34206. n = this.tn.next(),
  34207. "returns" !== n.toLowerCase())
  34208. throw Error("illegal rpc service request type delimiter: " + n);
  34209. if (this.tn.skip("("),
  34210. n = this.tn.next(),
  34211. "stream" === n.toLowerCase() && (o.response_stream = !0,
  34212. n = this.tn.next()),
  34213. o.response = n,
  34214. this.tn.skip(")"),
  34215. n = this.tn.peek(),
  34216. "{" === n) {
  34217. for (this.tn.next(); "}" !== (n = this.tn.next()); ) {
  34218. if ("option" !== n)
  34219. throw Error("illegal rpc service token: " + n);
  34220. this._parseOption(o)
  34221. }
  34222. this.tn.omit(";")
  34223. } else
  34224. this.tn.skip(";");
  34225. "undefined" == typeof e[i] && (e[i] = {}),
  34226. e[i][r] = o
  34227. }
  34228. ,
  34229. c._parseMessage = function(e, n) {
  34230. var r = !!n
  34231. , o = this.tn.next()
  34232. , a = {
  34233. name: "",
  34234. fields: [],
  34235. enums: [],
  34236. messages: [],
  34237. options: {},
  34238. services: [],
  34239. oneofs: {}
  34240. };
  34241. if (!t.NAME.test(o))
  34242. throw Error("illegal " + (r ? "group" : "message") + " name: " + o);
  34243. for (a.name = o,
  34244. r && (this.tn.skip("="),
  34245. n.id = i(this.tn.next()),
  34246. a.isGroup = !0),
  34247. o = this.tn.peek(),
  34248. "[" === o && n && this._parseFieldOptions(n),
  34249. this.tn.skip("{"); "}" !== (o = this.tn.next()); )
  34250. if (t.RULE.test(o))
  34251. this._parseMessageField(a, o);
  34252. else if ("oneof" === o)
  34253. this._parseMessageOneOf(a);
  34254. else if ("enum" === o)
  34255. this._parseEnum(a);
  34256. else if ("message" === o)
  34257. this._parseMessage(a);
  34258. else if ("option" === o)
  34259. this._parseOption(a);
  34260. else if ("service" === o)
  34261. this._parseService(a);
  34262. else if ("extensions" === o)
  34263. a.extensions = this._parseExtensionRanges();
  34264. else if ("reserved" === o)
  34265. this._parseIgnored();
  34266. else if ("extend" === o)
  34267. this._parseExtend(a);
  34268. else {
  34269. if (!t.TYPEREF.test(o))
  34270. throw Error("illegal message token: " + o);
  34271. if (!this.proto3)
  34272. throw Error("illegal field rule: " + o);
  34273. this._parseMessageField(a, "optional", o)
  34274. }
  34275. return this.tn.omit(";"),
  34276. e.messages.push(a),
  34277. a
  34278. }
  34279. ,
  34280. c._parseIgnored = function() {
  34281. for (; ";" !== this.tn.peek(); )
  34282. this.tn.next();
  34283. this.tn.skip(";")
  34284. }
  34285. ,
  34286. c._parseMessageField = function(e, n, r) {
  34287. if (!t.RULE.test(n))
  34288. throw Error("illegal message field rule: " + n);
  34289. var o, a = {
  34290. rule: n,
  34291. type: "",
  34292. name: "",
  34293. options: {},
  34294. id: 0
  34295. };
  34296. if ("map" === n) {
  34297. if (r)
  34298. throw Error("illegal type: " + r);
  34299. if (this.tn.skip("<"),
  34300. o = this.tn.next(),
  34301. !t.TYPE.test(o) && !t.TYPEREF.test(o))
  34302. throw Error("illegal message field type: " + o);
  34303. if (a.keytype = o,
  34304. this.tn.skip(","),
  34305. o = this.tn.next(),
  34306. !t.TYPE.test(o) && !t.TYPEREF.test(o))
  34307. throw Error("illegal message field: " + o);
  34308. if (a.type = o,
  34309. this.tn.skip(">"),
  34310. o = this.tn.next(),
  34311. !t.NAME.test(o))
  34312. throw Error("illegal message field name: " + o);
  34313. a.name = o,
  34314. this.tn.skip("="),
  34315. a.id = i(this.tn.next()),
  34316. o = this.tn.peek(),
  34317. "[" === o && this._parseFieldOptions(a),
  34318. this.tn.skip(";")
  34319. } else if (r = "undefined" != typeof r ? r : this.tn.next(),
  34320. "group" === r) {
  34321. var s = this._parseMessage(e, a);
  34322. if (!/^[A-Z]/.test(s.name))
  34323. throw Error("illegal group name: " + s.name);
  34324. a.type = s.name,
  34325. a.name = s.name.toLowerCase(),
  34326. this.tn.omit(";")
  34327. } else {
  34328. if (!t.TYPE.test(r) && !t.TYPEREF.test(r))
  34329. throw Error("illegal message field type: " + r);
  34330. if (a.type = r,
  34331. o = this.tn.next(),
  34332. !t.NAME.test(o))
  34333. throw Error("illegal message field name: " + o);
  34334. a.name = o,
  34335. this.tn.skip("="),
  34336. a.id = i(this.tn.next()),
  34337. o = this.tn.peek(),
  34338. "[" === o && this._parseFieldOptions(a),
  34339. this.tn.skip(";")
  34340. }
  34341. return e.fields.push(a),
  34342. a
  34343. }
  34344. ,
  34345. c._parseMessageOneOf = function(e) {
  34346. var i = this.tn.next();
  34347. if (!t.NAME.test(i))
  34348. throw Error("illegal oneof name: " + i);
  34349. var n, r = i, o = [];
  34350. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  34351. n = this._parseMessageField(e, "optional", i),
  34352. n.oneof = r,
  34353. o.push(n.id);
  34354. this.tn.omit(";"),
  34355. e.oneofs[r] = o
  34356. }
  34357. ,
  34358. c._parseFieldOptions = function(e) {
  34359. this.tn.skip("[");
  34360. for (var t, i = !0; "]" !== (t = this.tn.peek()); )
  34361. i || this.tn.skip(","),
  34362. this._parseOption(e, !0),
  34363. i = !1;
  34364. this.tn.next()
  34365. }
  34366. ,
  34367. c._parseEnum = function(e) {
  34368. var n = {
  34369. name: "",
  34370. values: [],
  34371. options: {}
  34372. }
  34373. , r = this.tn.next();
  34374. if (!t.NAME.test(r))
  34375. throw Error("illegal name: " + r);
  34376. for (n.name = r,
  34377. this.tn.skip("{"); "}" !== (r = this.tn.next()); )
  34378. if ("option" === r)
  34379. this._parseOption(n);
  34380. else {
  34381. if (!t.NAME.test(r))
  34382. throw Error("illegal name: " + r);
  34383. this.tn.skip("=");
  34384. var o = {
  34385. name: r,
  34386. id: i(this.tn.next(), !0)
  34387. };
  34388. r = this.tn.peek(),
  34389. "[" === r && this._parseFieldOptions({
  34390. options: {}
  34391. }),
  34392. this.tn.skip(";"),
  34393. n.values.push(o)
  34394. }
  34395. this.tn.omit(";"),
  34396. e.enums.push(n)
  34397. }
  34398. ,
  34399. c._parseExtensionRanges = function() {
  34400. var t, i, r, o = [];
  34401. do {
  34402. for (i = []; ; ) {
  34403. switch (t = this.tn.next()) {
  34404. case "min":
  34405. r = e.ID_MIN;
  34406. break;
  34407. case "max":
  34408. r = e.ID_MAX;
  34409. break;
  34410. default:
  34411. r = n(t)
  34412. }
  34413. if (i.push(r),
  34414. 2 === i.length)
  34415. break;
  34416. if ("to" !== this.tn.peek()) {
  34417. i.push(r);
  34418. break
  34419. }
  34420. this.tn.next()
  34421. }
  34422. o.push(i)
  34423. } while (this.tn.omit(","));return this.tn.skip(";"),
  34424. o
  34425. }
  34426. ,
  34427. c._parseExtend = function(e) {
  34428. var i = this.tn.next();
  34429. if (!t.TYPEREF.test(i))
  34430. throw Error("illegal extend reference: " + i);
  34431. var n = {
  34432. ref: i,
  34433. fields: []
  34434. };
  34435. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  34436. if (t.RULE.test(i))
  34437. this._parseMessageField(n, i);
  34438. else {
  34439. if (!t.TYPEREF.test(i))
  34440. throw Error("illegal extend token: " + i);
  34441. if (!this.proto3)
  34442. throw Error("illegal field rule: " + i);
  34443. this._parseMessageField(n, "optional", i)
  34444. }
  34445. return this.tn.omit(";"),
  34446. e.messages.push(n),
  34447. n
  34448. }
  34449. ,
  34450. c.toString = function() {
  34451. return "Parser at line " + this.tn.line
  34452. }
  34453. ,
  34454. o.Parser = l,
  34455. o
  34456. }(r, r.Lang),
  34457. r.Reflect = function(e) {
  34458. function i(i) {
  34459. if ("string" == typeof i && (i = e.TYPES[i]),
  34460. "undefined" == typeof i.defaultValue)
  34461. throw Error("default value for type " + i.name + " is not supported");
  34462. return i == e.TYPES.bytes ? new t(0) : i.defaultValue
  34463. }
  34464. function n(t, i) {
  34465. if (t && "number" == typeof t.low && "number" == typeof t.high && "boolean" == typeof t.unsigned && t.low === t.low && t.high === t.high)
  34466. return new e.Long(t.low,t.high,"undefined" == typeof i ? t.unsigned : i);
  34467. if ("string" == typeof t)
  34468. return e.Long.fromString(t, i || !1, 10);
  34469. if ("number" == typeof t)
  34470. return e.Long.fromNumber(t, i || !1);
  34471. throw Error("not convertible to Long")
  34472. }
  34473. function r(t, i) {
  34474. var n = i.readVarint32()
  34475. , o = 7 & n
  34476. , a = n >>> 3;
  34477. switch (o) {
  34478. case e.WIRE_TYPES.VARINT:
  34479. do
  34480. n = i.readUint8();
  34481. while (128 === (128 & n));break;
  34482. case e.WIRE_TYPES.BITS64:
  34483. i.offset += 8;
  34484. break;
  34485. case e.WIRE_TYPES.LDELIM:
  34486. n = i.readVarint32(),
  34487. i.offset += n;
  34488. break;
  34489. case e.WIRE_TYPES.STARTGROUP:
  34490. r(a, i);
  34491. break;
  34492. case e.WIRE_TYPES.ENDGROUP:
  34493. if (a === t)
  34494. return !1;
  34495. throw Error("Illegal GROUPEND after unknown group: " + a + " (" + t + " expected)");
  34496. case e.WIRE_TYPES.BITS32:
  34497. i.offset += 4;
  34498. break;
  34499. default:
  34500. throw Error("Illegal wire type in unknown group " + t + ": " + o)
  34501. }
  34502. return !0
  34503. }
  34504. var o = {}
  34505. , a = function(e, t, i) {
  34506. this.builder = e,
  34507. this.parent = t,
  34508. this.name = i,
  34509. this.className
  34510. }
  34511. , s = a.prototype;
  34512. s.fqn = function() {
  34513. for (var e = this.name, t = this; ; ) {
  34514. if (t = t.parent,
  34515. null == t)
  34516. break;
  34517. e = t.name + "." + e
  34518. }
  34519. return e
  34520. }
  34521. ,
  34522. s.toString = function(e) {
  34523. return (e ? this.className + " " : "") + this.fqn()
  34524. }
  34525. ,
  34526. s.build = function() {
  34527. throw Error(this.toString(!0) + " cannot be built directly")
  34528. }
  34529. ,
  34530. o.T = a;
  34531. var l = function(e, t, i, n, r) {
  34532. a.call(this, e, t, i),
  34533. this.className = "Namespace",
  34534. this.children = [],
  34535. this.options = n || {},
  34536. this.syntax = r || "proto2"
  34537. }
  34538. , c = l.prototype = Object.create(a.prototype);
  34539. c.getChildren = function(e) {
  34540. if (e = e || null,
  34541. null == e)
  34542. return this.children.slice();
  34543. for (var t = [], i = 0, n = this.children.length; i < n; ++i)
  34544. this.children[i]instanceof e && t.push(this.children[i]);
  34545. return t
  34546. }
  34547. ,
  34548. c.addChild = function(e) {
  34549. var t;
  34550. if (t = this.getChild(e.name))
  34551. if (t instanceof d.Field && t.name !== t.originalName && null === this.getChild(t.originalName))
  34552. t.name = t.originalName;
  34553. else {
  34554. if (!(e instanceof d.Field && e.name !== e.originalName && null === this.getChild(e.originalName)))
  34555. throw Error("Duplicate name in namespace " + this.toString(!0) + ": " + e.name);
  34556. e.name = e.originalName
  34557. }
  34558. this.children.push(e)
  34559. }
  34560. ,
  34561. c.getChild = function(e) {
  34562. for (var t = "number" == typeof e ? "id" : "name", i = 0, n = this.children.length; i < n; ++i)
  34563. if (this.children[i][t] === e)
  34564. return this.children[i];
  34565. return null
  34566. }
  34567. ,
  34568. c.resolve = function(e, t) {
  34569. var i = "string" == typeof e ? e.split(".") : e
  34570. , n = this
  34571. , r = 0;
  34572. if ("" === i[r]) {
  34573. for (; null !== n.parent; )
  34574. n = n.parent;
  34575. r++
  34576. }
  34577. var a;
  34578. do {
  34579. do {
  34580. if (!(n instanceof o.Namespace)) {
  34581. n = null;
  34582. break
  34583. }
  34584. if (a = n.getChild(i[r]),
  34585. !a || !(a instanceof o.T) || t && !(a instanceof o.Namespace)) {
  34586. n = null;
  34587. break
  34588. }
  34589. n = a,
  34590. r++
  34591. } while (r < i.length);if (null != n)
  34592. break;
  34593. if (null !== this.parent)
  34594. return this.parent.resolve(e, t)
  34595. } while (null != n);return n
  34596. }
  34597. ,
  34598. c.qn = function(e) {
  34599. var t = []
  34600. , i = e;
  34601. do
  34602. t.unshift(i.name),
  34603. i = i.parent;
  34604. while (null !== i);for (var n = 1; n <= t.length; n++) {
  34605. var r = t.slice(t.length - n);
  34606. if (e === this.resolve(r, e instanceof o.Namespace))
  34607. return r.join(".")
  34608. }
  34609. return e.fqn()
  34610. }
  34611. ,
  34612. c.build = function() {
  34613. for (var e, t = {}, i = this.children, n = 0, r = i.length; n < r; ++n)
  34614. e = i[n],
  34615. e instanceof l && (t[e.name] = e.build());
  34616. return Object.defineProperty && Object.defineProperty(t, "$options", {
  34617. value: this.buildOpt()
  34618. }),
  34619. t
  34620. }
  34621. ,
  34622. c.buildOpt = function() {
  34623. for (var e = {}, t = Object.keys(this.options), i = 0, n = t.length; i < n; ++i) {
  34624. var r = t[i]
  34625. , o = this.options[t[i]];
  34626. e[r] = o
  34627. }
  34628. return e
  34629. }
  34630. ,
  34631. c.getOption = function(e) {
  34632. return "undefined" == typeof e ? this.options : "undefined" != typeof this.options[e] ? this.options[e] : null
  34633. }
  34634. ,
  34635. o.Namespace = l;
  34636. var h = function(t, i, n, r) {
  34637. if (this.type = t,
  34638. this.resolvedType = i,
  34639. this.isMapKey = n,
  34640. this.syntax = r,
  34641. n && e.MAP_KEY_TYPES.indexOf(t) < 0)
  34642. throw Error("Invalid map key type: " + t.name)
  34643. }
  34644. , u = h.prototype;
  34645. h.defaultFieldValue = i,
  34646. u.verifyValue = function(i) {
  34647. function r(e, t) {
  34648. throw Error("Illegal value for " + o.toString(!0) + " of type " + o.type.name + ": " + e + " (" + t + ")")
  34649. }
  34650. var o = this;
  34651. switch (this.type) {
  34652. case e.TYPES.int32:
  34653. case e.TYPES.sint32:
  34654. case e.TYPES.sfixed32:
  34655. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  34656. i > 4294967295 ? 0 | i : i;
  34657. case e.TYPES.uint32:
  34658. case e.TYPES.fixed32:
  34659. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  34660. i < 0 ? i >>> 0 : i;
  34661. case e.TYPES.int64:
  34662. case e.TYPES.sint64:
  34663. case e.TYPES.sfixed64:
  34664. if (e.Long)
  34665. try {
  34666. return n(i, !1)
  34667. } catch (e) {
  34668. r(typeof i, e.message)
  34669. }
  34670. else
  34671. r(typeof i, "requires Long.js");
  34672. case e.TYPES.uint64:
  34673. case e.TYPES.fixed64:
  34674. if (e.Long)
  34675. try {
  34676. return n(i, !0)
  34677. } catch (e) {
  34678. r(typeof i, e.message)
  34679. }
  34680. else
  34681. r(typeof i, "requires Long.js");
  34682. case e.TYPES.bool:
  34683. return "boolean" != typeof i && r(typeof i, "not a boolean"),
  34684. i;
  34685. case e.TYPES.float:
  34686. case e.TYPES.double:
  34687. return "number" != typeof i && r(typeof i, "not a number"),
  34688. i;
  34689. case e.TYPES.string:
  34690. return "string" == typeof i || i && i instanceof String || r(typeof i, "not a string"),
  34691. "" + i;
  34692. case e.TYPES.bytes:
  34693. return t.isByteBuffer(i) ? i : t.wrap(i, "base64");
  34694. case e.TYPES.enum:
  34695. var a = this.resolvedType.getChildren(e.Reflect.Enum.Value);
  34696. for (l = 0; l < a.length; l++) {
  34697. if (a[l].name == i)
  34698. return a[l].id;
  34699. if (a[l].id == i)
  34700. return a[l].id
  34701. }
  34702. if ("proto3" === this.syntax)
  34703. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  34704. (i > 4294967295 || i < 0) && r(typeof i, "not in range for uint32"),
  34705. i;
  34706. r(i, "not a valid enum value");
  34707. case e.TYPES.group:
  34708. case e.TYPES.message:
  34709. if (i && "object" == typeof i || r(typeof i, "object expected"),
  34710. i instanceof this.resolvedType.clazz)
  34711. return i;
  34712. if (i instanceof e.Builder.Message) {
  34713. var s = {};
  34714. for (var l in i)
  34715. i.hasOwnProperty(l) && (s[l] = i[l]);
  34716. i = s
  34717. }
  34718. return new this.resolvedType.clazz(i)
  34719. }
  34720. throw Error("[INTERNAL] Illegal value for " + this.toString(!0) + ": " + i + " (undefined type " + this.type + ")")
  34721. }
  34722. ,
  34723. u.calculateLength = function(i, n) {
  34724. if (null === n)
  34725. return 0;
  34726. var r;
  34727. switch (this.type) {
  34728. case e.TYPES.int32:
  34729. return n < 0 ? t.calculateVarint64(n) : t.calculateVarint32(n);
  34730. case e.TYPES.uint32:
  34731. return t.calculateVarint32(n);
  34732. case e.TYPES.sint32:
  34733. return t.calculateVarint32(t.zigZagEncode32(n));
  34734. case e.TYPES.fixed32:
  34735. case e.TYPES.sfixed32:
  34736. case e.TYPES.float:
  34737. return 4;
  34738. case e.TYPES.int64:
  34739. case e.TYPES.uint64:
  34740. return t.calculateVarint64(n);
  34741. case e.TYPES.sint64:
  34742. return t.calculateVarint64(t.zigZagEncode64(n));
  34743. case e.TYPES.fixed64:
  34744. case e.TYPES.sfixed64:
  34745. return 8;
  34746. case e.TYPES.bool:
  34747. return 1;
  34748. case e.TYPES.enum:
  34749. return t.calculateVarint32(n);
  34750. case e.TYPES.double:
  34751. return 8;
  34752. case e.TYPES.string:
  34753. return r = t.calculateUTF8Bytes(n),
  34754. t.calculateVarint32(r) + r;
  34755. case e.TYPES.bytes:
  34756. if (n.remaining() < 0)
  34757. throw Error("Illegal value for " + this.toString(!0) + ": " + n.remaining() + " bytes remaining");
  34758. return t.calculateVarint32(n.remaining()) + n.remaining();
  34759. case e.TYPES.message:
  34760. return r = this.resolvedType.calculate(n),
  34761. t.calculateVarint32(r) + r;
  34762. case e.TYPES.group:
  34763. return r = this.resolvedType.calculate(n),
  34764. r + t.calculateVarint32(i << 3 | e.WIRE_TYPES.ENDGROUP)
  34765. }
  34766. throw Error("[INTERNAL] Illegal value to encode in " + this.toString(!0) + ": " + n + " (unknown type)")
  34767. }
  34768. ,
  34769. u.encodeValue = function(i, n, r) {
  34770. if (null === n)
  34771. return r;
  34772. switch (this.type) {
  34773. case e.TYPES.int32:
  34774. n < 0 ? r.writeVarint64(n) : r.writeVarint32(n);
  34775. break;
  34776. case e.TYPES.uint32:
  34777. r.writeVarint32(n);
  34778. break;
  34779. case e.TYPES.sint32:
  34780. r.writeVarint32ZigZag(n);
  34781. break;
  34782. case e.TYPES.fixed32:
  34783. r.writeUint32(n);
  34784. break;
  34785. case e.TYPES.sfixed32:
  34786. r.writeInt32(n);
  34787. break;
  34788. case e.TYPES.int64:
  34789. case e.TYPES.uint64:
  34790. r.writeVarint64(n);
  34791. break;
  34792. case e.TYPES.sint64:
  34793. r.writeVarint64ZigZag(n);
  34794. break;
  34795. case e.TYPES.fixed64:
  34796. r.writeUint64(n);
  34797. break;
  34798. case e.TYPES.sfixed64:
  34799. r.writeInt64(n);
  34800. break;
  34801. case e.TYPES.bool:
  34802. "string" == typeof n ? r.writeVarint32("false" === n.toLowerCase() ? 0 : !!n) : r.writeVarint32(n ? 1 : 0);
  34803. break;
  34804. case e.TYPES.enum:
  34805. r.writeVarint32(n);
  34806. break;
  34807. case e.TYPES.float:
  34808. r.writeFloat32(n);
  34809. break;
  34810. case e.TYPES.double:
  34811. r.writeFloat64(n);
  34812. break;
  34813. case e.TYPES.string:
  34814. r.writeVString(n);
  34815. break;
  34816. case e.TYPES.bytes:
  34817. if (n.remaining() < 0)
  34818. throw Error("Illegal value for " + this.toString(!0) + ": " + n.remaining() + " bytes remaining");
  34819. var o = n.offset;
  34820. r.writeVarint32(n.remaining()),
  34821. r.append(n),
  34822. n.offset = o;
  34823. break;
  34824. case e.TYPES.message:
  34825. var a = (new t).LE();
  34826. this.resolvedType.encode(n, a),
  34827. r.writeVarint32(a.offset),
  34828. r.append(a.flip());
  34829. break;
  34830. case e.TYPES.group:
  34831. this.resolvedType.encode(n, r),
  34832. r.writeVarint32(i << 3 | e.WIRE_TYPES.ENDGROUP);
  34833. break;
  34834. default:
  34835. throw Error("[INTERNAL] Illegal value to encode in " + this.toString(!0) + ": " + n + " (unknown type)")
  34836. }
  34837. return r
  34838. }
  34839. ,
  34840. u.decode = function(t, i, n) {
  34841. if (i != this.type.wireType)
  34842. throw Error("Unexpected wire type for element");
  34843. var r, o;
  34844. switch (this.type) {
  34845. case e.TYPES.int32:
  34846. return 0 | t.readVarint32();
  34847. case e.TYPES.uint32:
  34848. return t.readVarint32() >>> 0;
  34849. case e.TYPES.sint32:
  34850. return 0 | t.readVarint32ZigZag();
  34851. case e.TYPES.fixed32:
  34852. return t.readUint32() >>> 0;
  34853. case e.TYPES.sfixed32:
  34854. return 0 | t.readInt32();
  34855. case e.TYPES.int64:
  34856. return t.readVarint64();
  34857. case e.TYPES.uint64:
  34858. return t.readVarint64().toUnsigned();
  34859. case e.TYPES.sint64:
  34860. return t.readVarint64ZigZag();
  34861. case e.TYPES.fixed64:
  34862. return t.readUint64();
  34863. case e.TYPES.sfixed64:
  34864. return t.readInt64();
  34865. case e.TYPES.bool:
  34866. return !!t.readVarint32();
  34867. case e.TYPES.enum:
  34868. return t.readVarint32();
  34869. case e.TYPES.float:
  34870. return t.readFloat();
  34871. case e.TYPES.double:
  34872. return t.readDouble();
  34873. case e.TYPES.string:
  34874. return t.readVString();
  34875. case e.TYPES.bytes:
  34876. if (o = t.readVarint32(),
  34877. t.remaining() < o)
  34878. throw Error("Illegal number of bytes for " + this.toString(!0) + ": " + o + " required but got only " + t.remaining());
  34879. return r = t.clone(),
  34880. r.limit = r.offset + o,
  34881. t.offset += o,
  34882. r;
  34883. case e.TYPES.message:
  34884. return o = t.readVarint32(),
  34885. this.resolvedType.decode(t, o);
  34886. case e.TYPES.group:
  34887. return this.resolvedType.decode(t, -1, n)
  34888. }
  34889. throw Error("[INTERNAL] Illegal decode type")
  34890. }
  34891. ,
  34892. u.valueFromString = function(i) {
  34893. if (!this.isMapKey)
  34894. throw Error("valueFromString() called on non-map-key element");
  34895. switch (this.type) {
  34896. case e.TYPES.int32:
  34897. case e.TYPES.sint32:
  34898. case e.TYPES.sfixed32:
  34899. case e.TYPES.uint32:
  34900. case e.TYPES.fixed32:
  34901. return this.verifyValue(parseInt(i));
  34902. case e.TYPES.int64:
  34903. case e.TYPES.sint64:
  34904. case e.TYPES.sfixed64:
  34905. case e.TYPES.uint64:
  34906. case e.TYPES.fixed64:
  34907. return this.verifyValue(i);
  34908. case e.TYPES.bool:
  34909. return "true" === i;
  34910. case e.TYPES.string:
  34911. return this.verifyValue(i);
  34912. case e.TYPES.bytes:
  34913. return t.fromBinary(i)
  34914. }
  34915. }
  34916. ,
  34917. u.valueToString = function(t) {
  34918. if (!this.isMapKey)
  34919. throw Error("valueToString() called on non-map-key element");
  34920. return this.type === e.TYPES.bytes ? t.toString("binary") : t.toString()
  34921. }
  34922. ,
  34923. o.Element = h;
  34924. var d = function(e, t, i, n, r, o) {
  34925. l.call(this, e, t, i, n, o),
  34926. this.className = "Message",
  34927. this.extensions = void 0,
  34928. this.clazz = null,
  34929. this.isGroup = !!r,
  34930. this._fields = null,
  34931. this._fieldsById = null,
  34932. this._fieldsByName = null
  34933. }
  34934. , p = d.prototype = Object.create(l.prototype);
  34935. p.build = function(i) {
  34936. if (this.clazz && !i)
  34937. return this.clazz;
  34938. var n = function(e, i) {
  34939. function n(i, r, o, a) {
  34940. if (null === i || "object" != typeof i) {
  34941. if (a && a instanceof e.Reflect.Enum) {
  34942. var s = e.Reflect.Enum.getName(a.object, i);
  34943. if (null !== s)
  34944. return s
  34945. }
  34946. return i
  34947. }
  34948. if (t.isByteBuffer(i))
  34949. return r ? i.toBase64() : i.toBuffer();
  34950. if (e.Long.isLong(i))
  34951. return o ? i.toString() : e.Long.fromValue(i);
  34952. var l;
  34953. if (Array.isArray(i))
  34954. return l = [],
  34955. i.forEach(function(e, t) {
  34956. l[t] = n(e, r, o, a)
  34957. }),
  34958. l;
  34959. if (l = {},
  34960. i instanceof e.Map) {
  34961. for (var c = i.entries(), h = c.next(); !h.done; h = c.next())
  34962. l[i.keyElem.valueToString(h.value[0])] = n(h.value[1], r, o, i.valueElem.resolvedType);
  34963. return l
  34964. }
  34965. var u = i.$type
  34966. , d = void 0;
  34967. for (var p in i)
  34968. i.hasOwnProperty(p) && (u && (d = u.getChild(p)) ? l[p] = n(i[p], r, o, d.resolvedType) : l[p] = n(i[p], r, o));
  34969. return l
  34970. }
  34971. var r = i.getChildren(e.Reflect.Message.Field)
  34972. , o = i.getChildren(e.Reflect.Message.OneOf)
  34973. , a = function(n, s) {
  34974. e.Builder.Message.call(this);
  34975. for (var l = 0, c = o.length; l < c; ++l)
  34976. this[o[l].name] = null;
  34977. for (l = 0,
  34978. c = r.length; l < c; ++l) {
  34979. var h = r[l];
  34980. this[h.name] = h.repeated ? [] : h.map ? new e.Map(h) : null,
  34981. !h.required && "proto3" !== i.syntax || null === h.defaultValue || (this[h.name] = h.defaultValue)
  34982. }
  34983. if (arguments.length > 0) {
  34984. var u;
  34985. if (1 !== arguments.length || null === n || "object" != typeof n || !("function" != typeof n.encode || n instanceof a) || Array.isArray(n) || n instanceof e.Map || t.isByteBuffer(n) || n instanceof ArrayBuffer || e.Long && n instanceof e.Long)
  34986. for (l = 0,
  34987. c = arguments.length; l < c; ++l)
  34988. "undefined" != typeof (u = arguments[l]) && this.$set(r[l].name, u);
  34989. else
  34990. this.$set(n)
  34991. }
  34992. }
  34993. , s = a.prototype = Object.create(e.Builder.Message.prototype);
  34994. s.add = function(t, n, r) {
  34995. var o = i._fieldsByName[t];
  34996. if (!r) {
  34997. if (!o)
  34998. throw Error(this + "#" + t + " is undefined");
  34999. if (!(o instanceof e.Reflect.Message.Field))
  35000. throw Error(this + "#" + t + " is not a field: " + o.toString(!0));
  35001. if (!o.repeated)
  35002. throw Error(this + "#" + t + " is not a repeated field");
  35003. n = o.verifyValue(n, !0)
  35004. }
  35005. return null === this[t] && (this[t] = []),
  35006. this[t].push(n),
  35007. this
  35008. }
  35009. ,
  35010. s.$add = s.add,
  35011. s.set = function(t, n, r) {
  35012. if (t && "object" == typeof t) {
  35013. r = n;
  35014. for (var o in t)
  35015. t.hasOwnProperty(o) && "undefined" != typeof (n = t[o]) && this.$set(o, n, r);
  35016. return this
  35017. }
  35018. var a = i._fieldsByName[t];
  35019. if (r)
  35020. this[t] = n;
  35021. else {
  35022. if (!a)
  35023. throw Error(this + "#" + t + " is not a field: undefined");
  35024. if (!(a instanceof e.Reflect.Message.Field))
  35025. throw Error(this + "#" + t + " is not a field: " + a.toString(!0));
  35026. this[a.name] = n = a.verifyValue(n)
  35027. }
  35028. if (a && a.oneof) {
  35029. var s = this[a.oneof.name];
  35030. null !== n ? (null !== s && s !== a.name && (this[s] = null),
  35031. this[a.oneof.name] = a.name) : s === t && (this[a.oneof.name] = null)
  35032. }
  35033. return this
  35034. }
  35035. ,
  35036. s.$set = s.set,
  35037. s.get = function(t, n) {
  35038. if (n)
  35039. return this[t];
  35040. var r = i._fieldsByName[t];
  35041. if (!(r && r instanceof e.Reflect.Message.Field))
  35042. throw Error(this + "#" + t + " is not a field: undefined");
  35043. if (!(r instanceof e.Reflect.Message.Field))
  35044. throw Error(this + "#" + t + " is not a field: " + r.toString(!0));
  35045. return this[r.name]
  35046. }
  35047. ,
  35048. s.$get = s.get;
  35049. for (var l = 0; l < r.length; l++) {
  35050. var c = r[l];
  35051. c instanceof e.Reflect.Message.ExtensionField || i.builder.options.populateAccessors && function(e) {
  35052. var t = e.originalName.replace(/(_[a-zA-Z])/g, function(e) {
  35053. return e.toUpperCase().replace("_", "")
  35054. });
  35055. t = t.substring(0, 1).toUpperCase() + t.substring(1);
  35056. var n = e.originalName.replace(/([A-Z])/g, function(e) {
  35057. return "_" + e
  35058. })
  35059. , r = function(t, i) {
  35060. return this[e.name] = i ? t : e.verifyValue(t),
  35061. this
  35062. }
  35063. , o = function() {
  35064. return this[e.name]
  35065. };
  35066. null === i.getChild("set" + t) && (s["set" + t] = r),
  35067. null === i.getChild("set_" + n) && (s["set_" + n] = r),
  35068. null === i.getChild("get" + t) && (s["get" + t] = o),
  35069. null === i.getChild("get_" + n) && (s["get_" + n] = o)
  35070. }(c)
  35071. }
  35072. s.encode = function(e, n) {
  35073. "boolean" == typeof e && (n = e,
  35074. e = void 0);
  35075. var r = !1;
  35076. e || (e = new t,
  35077. r = !0);
  35078. var o = e.littleEndian;
  35079. try {
  35080. return i.encode(this, e.LE(), n),
  35081. (r ? e.flip() : e).LE(o)
  35082. } catch (t) {
  35083. throw e.LE(o),
  35084. t
  35085. }
  35086. }
  35087. ,
  35088. a.encode = function(e, t, i) {
  35089. return new a(e).encode(t, i)
  35090. }
  35091. ,
  35092. s.calculate = function() {
  35093. return i.calculate(this)
  35094. }
  35095. ,
  35096. s.encodeDelimited = function(e, n) {
  35097. var r = !1;
  35098. e || (e = new t,
  35099. r = !0);
  35100. var o = (new t).LE();
  35101. return i.encode(this, o, n).flip(),
  35102. e.writeVarint32(o.remaining()),
  35103. e.append(o),
  35104. r ? e.flip() : e
  35105. }
  35106. ,
  35107. s.encodeAB = function() {
  35108. try {
  35109. return this.encode().toArrayBuffer()
  35110. } catch (e) {
  35111. throw e.encoded && (e.encoded = e.encoded.toArrayBuffer()),
  35112. e
  35113. }
  35114. }
  35115. ,
  35116. s.toArrayBuffer = s.encodeAB,
  35117. s.encodeNB = function() {
  35118. try {
  35119. return this.encode().toBuffer()
  35120. } catch (e) {
  35121. throw e.encoded && (e.encoded = e.encoded.toBuffer()),
  35122. e
  35123. }
  35124. }
  35125. ,
  35126. s.toBuffer = s.encodeNB,
  35127. s.encode64 = function() {
  35128. try {
  35129. return this.encode().toBase64()
  35130. } catch (e) {
  35131. throw e.encoded && (e.encoded = e.encoded.toBase64()),
  35132. e
  35133. }
  35134. }
  35135. ,
  35136. s.toBase64 = s.encode64,
  35137. s.encodeHex = function() {
  35138. try {
  35139. return this.encode().toHex()
  35140. } catch (e) {
  35141. throw e.encoded && (e.encoded = e.encoded.toHex()),
  35142. e
  35143. }
  35144. }
  35145. ,
  35146. s.toHex = s.encodeHex,
  35147. s.toRaw = function(e, t) {
  35148. return n(this, !!e, !!t, this.$type)
  35149. }
  35150. ,
  35151. s.encodeJSON = function() {
  35152. return JSON.stringify(n(this, !0, !0, this.$type))
  35153. }
  35154. ,
  35155. a.decode = function(e, n, r) {
  35156. "string" == typeof n && (r = n,
  35157. n = -1),
  35158. "string" == typeof e && (e = t.wrap(e, r ? r : "base64")),
  35159. e = t.isByteBuffer(e) ? e : t.wrap(e);
  35160. var o = e.littleEndian;
  35161. try {
  35162. var a = i.decode(e.LE());
  35163. return e.LE(o),
  35164. a
  35165. } catch (t) {
  35166. throw e.LE(o),
  35167. t
  35168. }
  35169. }
  35170. ,
  35171. a.decodeDelimited = function(e, n) {
  35172. if ("string" == typeof e && (e = t.wrap(e, n ? n : "base64")),
  35173. e = t.isByteBuffer(e) ? e : t.wrap(e),
  35174. e.remaining() < 1)
  35175. return null;
  35176. var r = e.offset
  35177. , o = e.readVarint32();
  35178. if (e.remaining() < o)
  35179. return e.offset = r,
  35180. null;
  35181. try {
  35182. var a = i.decode(e.slice(e.offset, e.offset + o).LE());
  35183. return e.offset += o,
  35184. a
  35185. } catch (t) {
  35186. throw e.offset += o,
  35187. t
  35188. }
  35189. }
  35190. ,
  35191. a.decode64 = function(e) {
  35192. return a.decode(e, "base64")
  35193. }
  35194. ,
  35195. a.decodeHex = function(e) {
  35196. return a.decode(e, "hex")
  35197. }
  35198. ,
  35199. a.decodeJSON = function(e) {
  35200. return new a(JSON.parse(e))
  35201. }
  35202. ,
  35203. s.toString = function() {
  35204. return i.toString()
  35205. }
  35206. ;
  35207. return Object.defineProperty && (Object.defineProperty(a, "$options", {
  35208. value: i.buildOpt()
  35209. }),
  35210. Object.defineProperty(s, "$options", {
  35211. value: a.$options
  35212. }),
  35213. Object.defineProperty(a, "$type", {
  35214. value: i
  35215. }),
  35216. Object.defineProperty(s, "$type", {
  35217. value: i
  35218. })),
  35219. a
  35220. }(e, this);
  35221. this._fields = [],
  35222. this._fieldsById = {},
  35223. this._fieldsByName = {};
  35224. for (var r, o = 0, a = this.children.length; o < a; o++)
  35225. if (r = this.children[o],
  35226. r instanceof A || r instanceof d || r instanceof E) {
  35227. if (n.hasOwnProperty(r.name))
  35228. throw Error("Illegal reflect child of " + this.toString(!0) + ": " + r.toString(!0) + " cannot override static property '" + r.name + "'");
  35229. n[r.name] = r.build()
  35230. } else if (r instanceof d.Field)
  35231. r.build(),
  35232. this._fields.push(r),
  35233. this._fieldsById[r.id] = r,
  35234. this._fieldsByName[r.name] = r;
  35235. else if (!(r instanceof d.OneOf || r instanceof I))
  35236. throw Error("Illegal reflect child of " + this.toString(!0) + ": " + this.children[o].toString(!0));
  35237. return this.clazz = n
  35238. }
  35239. ,
  35240. p.encode = function(e, t, i) {
  35241. for (var n, r, o = null, a = 0, s = this._fields.length; a < s; ++a)
  35242. n = this._fields[a],
  35243. r = e[n.name],
  35244. n.required && null === r ? null === o && (o = n) : n.encode(i ? r : n.verifyValue(r), t, e);
  35245. if (null !== o) {
  35246. var l = Error("Missing at least one required field for " + this.toString(!0) + ": " + o);
  35247. throw l.encoded = t,
  35248. l
  35249. }
  35250. return t
  35251. }
  35252. ,
  35253. p.calculate = function(e) {
  35254. for (var t, i, n = 0, r = 0, o = this._fields.length; r < o; ++r) {
  35255. if (t = this._fields[r],
  35256. i = e[t.name],
  35257. t.required && null === i)
  35258. throw Error("Missing at least one required field for " + this.toString(!0) + ": " + t);
  35259. n += t.calculate(i, e)
  35260. }
  35261. return n
  35262. }
  35263. ,
  35264. p.decode = function(t, i, n) {
  35265. i = "number" == typeof i ? i : -1;
  35266. for (var o, a, s, l, c = t.offset, h = new this.clazz; t.offset < c + i || i === -1 && t.remaining() > 0; ) {
  35267. if (o = t.readVarint32(),
  35268. a = 7 & o,
  35269. s = o >>> 3,
  35270. a === e.WIRE_TYPES.ENDGROUP) {
  35271. if (s !== n)
  35272. throw Error("Illegal group end indicator for " + this.toString(!0) + ": " + s + " (" + (n ? n + " expected" : "not a group") + ")");
  35273. break
  35274. }
  35275. if (l = this._fieldsById[s]) {
  35276. if (l.repeated && !l.options.packed)
  35277. h[l.name].push(l.decode(a, t));
  35278. else if (l.map) {
  35279. var u = l.decode(a, t);
  35280. h[l.name].set(u[0], u[1])
  35281. } else if (h[l.name] = l.decode(a, t),
  35282. l.oneof) {
  35283. var d = h[l.oneof.name];
  35284. null !== d && d !== l.name && (h[d] = null),
  35285. h[l.oneof.name] = l.name
  35286. }
  35287. } else
  35288. switch (a) {
  35289. case e.WIRE_TYPES.VARINT:
  35290. t.readVarint32();
  35291. break;
  35292. case e.WIRE_TYPES.BITS32:
  35293. t.offset += 4;
  35294. break;
  35295. case e.WIRE_TYPES.BITS64:
  35296. t.offset += 8;
  35297. break;
  35298. case e.WIRE_TYPES.LDELIM:
  35299. var p = t.readVarint32();
  35300. t.offset += p;
  35301. break;
  35302. case e.WIRE_TYPES.STARTGROUP:
  35303. for (; r(s, t); )
  35304. ;
  35305. break;
  35306. default:
  35307. throw Error("Illegal wire type for unknown field " + s + " in " + this.toString(!0) + "#decode: " + a)
  35308. }
  35309. }
  35310. for (var f = 0, g = this._fields.length; f < g; ++f)
  35311. if (l = this._fields[f],
  35312. null === h[l.name])
  35313. if ("proto3" === this.syntax)
  35314. h[l.name] = l.defaultValue;
  35315. else {
  35316. if (l.required) {
  35317. var m = Error("Missing at least one required field for " + this.toString(!0) + ": " + l.name);
  35318. throw m.decoded = h,
  35319. m
  35320. }
  35321. e.populateDefaults && null !== l.defaultValue && (h[l.name] = l.defaultValue)
  35322. }
  35323. return h
  35324. }
  35325. ,
  35326. o.Message = d;
  35327. var f = function(t, i, n, r, o, s, l, c, h, u) {
  35328. a.call(this, t, i, s),
  35329. this.className = "Message.Field",
  35330. this.required = "required" === n,
  35331. this.repeated = "repeated" === n,
  35332. this.map = "map" === n,
  35333. this.keyType = r || null,
  35334. this.type = o,
  35335. this.resolvedType = null,
  35336. this.id = l,
  35337. this.options = c || {},
  35338. this.defaultValue = null,
  35339. this.oneof = h || null,
  35340. this.syntax = u || "proto2",
  35341. this.originalName = this.name,
  35342. this.element = null,
  35343. this.keyElement = null,
  35344. !this.builder.options.convertFieldsToCamelCase || this instanceof d.ExtensionField || (this.name = e.Util.toCamelCase(this.name))
  35345. }
  35346. , g = f.prototype = Object.create(a.prototype);
  35347. g.build = function() {
  35348. this.element = new h(this.type,this.resolvedType,!1,this.syntax),
  35349. this.map && (this.keyElement = new h(this.keyType,void 0,!0,this.syntax)),
  35350. "proto3" !== this.syntax || this.repeated || this.map ? "undefined" != typeof this.options.default && (this.defaultValue = this.verifyValue(this.options.default)) : this.defaultValue = h.defaultFieldValue(this.type)
  35351. }
  35352. ,
  35353. g.verifyValue = function(t, i) {
  35354. function n(e, t) {
  35355. throw Error("Illegal value for " + r.toString(!0) + " of type " + r.type.name + ": " + e + " (" + t + ")")
  35356. }
  35357. i = i || !1;
  35358. var r = this;
  35359. if (null === t)
  35360. return this.required && n(typeof t, "required"),
  35361. "proto3" === this.syntax && this.type !== e.TYPES.message && n(typeof t, "proto3 field without field presence cannot be null"),
  35362. null;
  35363. var o;
  35364. if (this.repeated && !i) {
  35365. Array.isArray(t) || (t = [t]);
  35366. var a = [];
  35367. for (o = 0; o < t.length; o++)
  35368. a.push(this.element.verifyValue(t[o]));
  35369. return a
  35370. }
  35371. return this.map && !i ? t instanceof e.Map ? t : (t instanceof Object || n(typeof t, "expected ProtoBuf.Map or raw object for map field"),
  35372. new e.Map(this,t)) : (!this.repeated && Array.isArray(t) && n(typeof t, "no array expected"),
  35373. this.element.verifyValue(t))
  35374. }
  35375. ,
  35376. g.hasWirePresence = function(t, i) {
  35377. if ("proto3" !== this.syntax)
  35378. return null !== t;
  35379. if (this.oneof && i[this.oneof.name] === this.name)
  35380. return !0;
  35381. switch (this.type) {
  35382. case e.TYPES.int32:
  35383. case e.TYPES.sint32:
  35384. case e.TYPES.sfixed32:
  35385. case e.TYPES.uint32:
  35386. case e.TYPES.fixed32:
  35387. return 0 !== t;
  35388. case e.TYPES.int64:
  35389. case e.TYPES.sint64:
  35390. case e.TYPES.sfixed64:
  35391. case e.TYPES.uint64:
  35392. case e.TYPES.fixed64:
  35393. return 0 !== t.low || 0 !== t.high;
  35394. case e.TYPES.bool:
  35395. return t;
  35396. case e.TYPES.float:
  35397. case e.TYPES.double:
  35398. return 0 !== t;
  35399. case e.TYPES.string:
  35400. return t.length > 0;
  35401. case e.TYPES.bytes:
  35402. return t.remaining() > 0;
  35403. case e.TYPES.enum:
  35404. return 0 !== t;
  35405. case e.TYPES.message:
  35406. return null !== t;
  35407. default:
  35408. return !0
  35409. }
  35410. }
  35411. ,
  35412. g.encode = function(i, n, r) {
  35413. if (null === this.type || "object" != typeof this.type)
  35414. throw Error("[INTERNAL] Unresolved type in " + this.toString(!0) + ": " + this.type);
  35415. if (null === i || this.repeated && 0 == i.length)
  35416. return n;
  35417. try {
  35418. if (this.repeated) {
  35419. var o;
  35420. if (this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0) {
  35421. n.writeVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  35422. n.ensureCapacity(n.offset += 1);
  35423. var a = n.offset;
  35424. for (o = 0; o < i.length; o++)
  35425. this.element.encodeValue(this.id, i[o], n);
  35426. var s = n.offset - a
  35427. , l = t.calculateVarint32(s);
  35428. if (l > 1) {
  35429. var c = n.slice(a, n.offset);
  35430. a += l - 1,
  35431. n.offset = a,
  35432. n.append(c)
  35433. }
  35434. n.writeVarint32(s, a - l)
  35435. } else
  35436. for (o = 0; o < i.length; o++)
  35437. n.writeVarint32(this.id << 3 | this.type.wireType),
  35438. this.element.encodeValue(this.id, i[o], n)
  35439. } else
  35440. this.map ? i.forEach(function(i, r, o) {
  35441. var a = t.calculateVarint32(8 | this.keyType.wireType) + this.keyElement.calculateLength(1, r) + t.calculateVarint32(16 | this.type.wireType) + this.element.calculateLength(2, i);
  35442. n.writeVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  35443. n.writeVarint32(a),
  35444. n.writeVarint32(8 | this.keyType.wireType),
  35445. this.keyElement.encodeValue(1, r, n),
  35446. n.writeVarint32(16 | this.type.wireType),
  35447. this.element.encodeValue(2, i, n)
  35448. }, this) : this.hasWirePresence(i, r) && (n.writeVarint32(this.id << 3 | this.type.wireType),
  35449. this.element.encodeValue(this.id, i, n))
  35450. } catch (e) {
  35451. throw Error("Illegal value for " + this.toString(!0) + ": " + i + " (" + e + ")")
  35452. }
  35453. return n
  35454. }
  35455. ,
  35456. g.calculate = function(i, n) {
  35457. if (i = this.verifyValue(i),
  35458. null === this.type || "object" != typeof this.type)
  35459. throw Error("[INTERNAL] Unresolved type in " + this.toString(!0) + ": " + this.type);
  35460. if (null === i || this.repeated && 0 == i.length)
  35461. return 0;
  35462. var r = 0;
  35463. try {
  35464. if (this.repeated) {
  35465. var o, a;
  35466. if (this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0) {
  35467. for (r += t.calculateVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  35468. a = 0,
  35469. o = 0; o < i.length; o++)
  35470. a += this.element.calculateLength(this.id, i[o]);
  35471. r += t.calculateVarint32(a),
  35472. r += a
  35473. } else
  35474. for (o = 0; o < i.length; o++)
  35475. r += t.calculateVarint32(this.id << 3 | this.type.wireType),
  35476. r += this.element.calculateLength(this.id, i[o])
  35477. } else
  35478. this.map ? i.forEach(function(i, n, o) {
  35479. var a = t.calculateVarint32(8 | this.keyType.wireType) + this.keyElement.calculateLength(1, n) + t.calculateVarint32(16 | this.type.wireType) + this.element.calculateLength(2, i);
  35480. r += t.calculateVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  35481. r += t.calculateVarint32(a),
  35482. r += a
  35483. }, this) : this.hasWirePresence(i, n) && (r += t.calculateVarint32(this.id << 3 | this.type.wireType),
  35484. r += this.element.calculateLength(this.id, i))
  35485. } catch (e) {
  35486. throw Error("Illegal value for " + this.toString(!0) + ": " + i + " (" + e + ")")
  35487. }
  35488. return r
  35489. }
  35490. ,
  35491. g.decode = function(t, i, n) {
  35492. var r, o, a = !this.map && t == this.type.wireType || !n && this.repeated && this.options.packed && t == e.WIRE_TYPES.LDELIM || this.map && t == e.WIRE_TYPES.LDELIM;
  35493. if (!a)
  35494. throw Error("Illegal wire type for field " + this.toString(!0) + ": " + t + " (" + this.type.wireType + " expected)");
  35495. if (t == e.WIRE_TYPES.LDELIM && this.repeated && this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0 && !n) {
  35496. o = i.readVarint32(),
  35497. o = i.offset + o;
  35498. for (var s = []; i.offset < o; )
  35499. s.push(this.decode(this.type.wireType, i, !0));
  35500. return s
  35501. }
  35502. if (this.map) {
  35503. var l = h.defaultFieldValue(this.keyType);
  35504. if (r = h.defaultFieldValue(this.type),
  35505. o = i.readVarint32(),
  35506. i.remaining() < o)
  35507. throw Error("Illegal number of bytes for " + this.toString(!0) + ": " + o + " required but got only " + i.remaining());
  35508. var c = i.clone();
  35509. for (c.limit = c.offset + o,
  35510. i.offset += o; c.remaining() > 0; ) {
  35511. var u = c.readVarint32();
  35512. t = 7 & u;
  35513. var d = u >>> 3;
  35514. if (1 === d)
  35515. l = this.keyElement.decode(c, t, d);
  35516. else {
  35517. if (2 !== d)
  35518. throw Error("Unexpected tag in map field key/value submessage");
  35519. r = this.element.decode(c, t, d)
  35520. }
  35521. }
  35522. return [l, r]
  35523. }
  35524. return this.element.decode(i, t, this.id)
  35525. }
  35526. ,
  35527. o.Message.Field = f;
  35528. var m = function(e, t, i, n, r, o, a) {
  35529. f.call(this, e, t, i, null, n, r, o, a),
  35530. this.extension
  35531. };
  35532. m.prototype = Object.create(f.prototype),
  35533. o.Message.ExtensionField = m;
  35534. var v = function(e, t, i) {
  35535. a.call(this, e, t, i),
  35536. this.fields = []
  35537. };
  35538. o.Message.OneOf = v;
  35539. var A = function(e, t, i, n, r) {
  35540. l.call(this, e, t, i, n, r),
  35541. this.className = "Enum",
  35542. this.object = null
  35543. };
  35544. A.getName = function(e, t) {
  35545. for (var i, n = Object.keys(e), r = 0; r < n.length; ++r)
  35546. if (e[i = n[r]] === t)
  35547. return i;
  35548. return null
  35549. }
  35550. ;
  35551. var y = A.prototype = Object.create(l.prototype);
  35552. y.build = function(t) {
  35553. if (this.object && !t)
  35554. return this.object;
  35555. for (var i = new e.Builder.Enum, n = this.getChildren(A.Value), r = 0, o = n.length; r < o; ++r)
  35556. i[n[r].name] = n[r].id;
  35557. return Object.defineProperty && Object.defineProperty(i, "$options", {
  35558. value: this.buildOpt(),
  35559. enumerable: !1
  35560. }),
  35561. this.object = i
  35562. }
  35563. ,
  35564. o.Enum = A;
  35565. var C = function(e, t, i, n) {
  35566. a.call(this, e, t, i),
  35567. this.className = "Enum.Value",
  35568. this.id = n
  35569. };
  35570. C.prototype = Object.create(a.prototype),
  35571. o.Enum.Value = C;
  35572. var I = function(e, t, i, n) {
  35573. a.call(this, e, t, i),
  35574. this.field = n
  35575. };
  35576. I.prototype = Object.create(a.prototype),
  35577. o.Extension = I;
  35578. var E = function(e, t, i, n) {
  35579. l.call(this, e, t, i, n),
  35580. this.className = "Service",
  35581. this.clazz = null
  35582. }
  35583. , b = E.prototype = Object.create(l.prototype);
  35584. b.build = function(i) {
  35585. return this.clazz && !i ? this.clazz : this.clazz = function(e, i) {
  35586. for (var n = function(t) {
  35587. e.Builder.Service.call(this),
  35588. this.rpcImpl = t || function(e, t, i) {
  35589. setTimeout(i.bind(this, Error("Not implemented, see: https://github.com/dcodeIO/ProtoBuf.js/wiki/Services")), 0)
  35590. }
  35591. }, r = n.prototype = Object.create(e.Builder.Service.prototype), o = i.getChildren(e.Reflect.Service.RPCMethod), a = 0; a < o.length; a++)
  35592. !function(e) {
  35593. r[e.name] = function(n, r) {
  35594. try {
  35595. try {
  35596. n = e.resolvedRequestType.clazz.decode(t.wrap(n))
  35597. } catch (e) {
  35598. if (!(e instanceof TypeError))
  35599. throw e
  35600. }
  35601. if (null === n || "object" != typeof n)
  35602. throw Error("Illegal arguments");
  35603. n instanceof e.resolvedRequestType.clazz || (n = new e.resolvedRequestType.clazz(n)),
  35604. this.rpcImpl(e.fqn(), n, function(t, n) {
  35605. if (t)
  35606. return void r(t);
  35607. null === n && (n = "");
  35608. try {
  35609. n = e.resolvedResponseType.clazz.decode(n)
  35610. } catch (e) {}
  35611. return n && n instanceof e.resolvedResponseType.clazz ? void r(null, n) : void r(Error("Illegal response type received in service method " + i.name + "#" + e.name))
  35612. })
  35613. } catch (e) {
  35614. setTimeout(r.bind(this, e), 0)
  35615. }
  35616. }
  35617. ,
  35618. n[e.name] = function(t, i, r) {
  35619. new n(t)[e.name](i, r)
  35620. }
  35621. ,
  35622. Object.defineProperty && (Object.defineProperty(n[e.name], "$options", {
  35623. value: e.buildOpt()
  35624. }),
  35625. Object.defineProperty(r[e.name], "$options", {
  35626. value: n[e.name].$options
  35627. }))
  35628. }(o[a]);
  35629. return Object.defineProperty && (Object.defineProperty(n, "$options", {
  35630. value: i.buildOpt()
  35631. }),
  35632. Object.defineProperty(r, "$options", {
  35633. value: n.$options
  35634. }),
  35635. Object.defineProperty(n, "$type", {
  35636. value: i
  35637. }),
  35638. Object.defineProperty(r, "$type", {
  35639. value: i
  35640. })),
  35641. n
  35642. }(e, this)
  35643. }
  35644. ,
  35645. o.Service = E;
  35646. var w = function(e, t, i, n) {
  35647. a.call(this, e, t, i),
  35648. this.className = "Service.Method",
  35649. this.options = n || {}
  35650. }
  35651. , _ = w.prototype = Object.create(a.prototype);
  35652. _.buildOpt = c.buildOpt,
  35653. o.Service.Method = w;
  35654. var T = function(e, t, i, n, r, o, a, s) {
  35655. w.call(this, e, t, i, s),
  35656. this.className = "Service.RPCMethod",
  35657. this.requestName = n,
  35658. this.responseName = r,
  35659. this.requestStream = o,
  35660. this.responseStream = a,
  35661. this.resolvedRequestType = null,
  35662. this.resolvedResponseType = null
  35663. };
  35664. return T.prototype = Object.create(w.prototype),
  35665. o.Service.RPCMethod = T,
  35666. o
  35667. }(r),
  35668. r.Builder = function(t, i, n) {
  35669. function r(e) {
  35670. e.messages && e.messages.forEach(function(t) {
  35671. t.syntax = e.syntax,
  35672. r(t)
  35673. }),
  35674. e.enums && e.enums.forEach(function(t) {
  35675. t.syntax = e.syntax
  35676. })
  35677. }
  35678. var o = function(e) {
  35679. this.ns = new n.Namespace(this,null,""),
  35680. this.ptr = this.ns,
  35681. this.resolved = !1,
  35682. this.result = null,
  35683. this.files = {},
  35684. this.importRoot = null,
  35685. this.options = e || {}
  35686. }
  35687. , a = o.prototype;
  35688. return o.isMessage = function(e) {
  35689. return "string" == typeof e.name && ("undefined" == typeof e.values && "undefined" == typeof e.rpc)
  35690. }
  35691. ,
  35692. o.isMessageField = function(e) {
  35693. return "string" == typeof e.rule && "string" == typeof e.name && "string" == typeof e.type && "undefined" != typeof e.id
  35694. }
  35695. ,
  35696. o.isEnum = function(e) {
  35697. return "string" == typeof e.name && !("undefined" == typeof e.values || !Array.isArray(e.values) || 0 === e.values.length)
  35698. }
  35699. ,
  35700. o.isService = function(e) {
  35701. return !("string" != typeof e.name || "object" != typeof e.rpc || !e.rpc)
  35702. }
  35703. ,
  35704. o.isExtend = function(e) {
  35705. return "string" == typeof e.ref
  35706. }
  35707. ,
  35708. a.reset = function() {
  35709. return this.ptr = this.ns,
  35710. this
  35711. }
  35712. ,
  35713. a.define = function(e) {
  35714. if ("string" != typeof e || !i.TYPEREF.test(e))
  35715. throw Error("illegal namespace: " + e);
  35716. return e.split(".").forEach(function(e) {
  35717. var t = this.ptr.getChild(e);
  35718. null === t && this.ptr.addChild(t = new n.Namespace(this,this.ptr,e)),
  35719. this.ptr = t
  35720. }, this),
  35721. this
  35722. }
  35723. ,
  35724. a.create = function(e) {
  35725. if (!e)
  35726. return this;
  35727. if (Array.isArray(e)) {
  35728. if (0 === e.length)
  35729. return this;
  35730. e = e.slice()
  35731. } else
  35732. e = [e];
  35733. for (var i = [e]; i.length > 0; ) {
  35734. if (e = i.pop(),
  35735. !Array.isArray(e))
  35736. throw Error("not a valid namespace: " + JSON.stringify(e));
  35737. for (; e.length > 0; ) {
  35738. var r = e.shift();
  35739. if (o.isMessage(r)) {
  35740. var a = new n.Message(this,this.ptr,r.name,r.options,r.isGroup,r.syntax)
  35741. , s = {};
  35742. r.oneofs && Object.keys(r.oneofs).forEach(function(e) {
  35743. a.addChild(s[e] = new n.Message.OneOf(this,a,e))
  35744. }, this),
  35745. r.fields && r.fields.forEach(function(e) {
  35746. if (null !== a.getChild(0 | e.id))
  35747. throw Error("duplicate or invalid field id in " + a.name + ": " + e.id);
  35748. if (e.options && "object" != typeof e.options)
  35749. throw Error("illegal field options in " + a.name + "#" + e.name);
  35750. var t = null;
  35751. if ("string" == typeof e.oneof && !(t = s[e.oneof]))
  35752. throw Error("illegal oneof in " + a.name + "#" + e.name + ": " + e.oneof);
  35753. e = new n.Message.Field(this,a,e.rule,e.keytype,e.type,e.name,e.id,e.options,t,r.syntax),
  35754. t && t.fields.push(e),
  35755. a.addChild(e)
  35756. }, this);
  35757. var l = [];
  35758. if (r.enums && r.enums.forEach(function(e) {
  35759. l.push(e)
  35760. }),
  35761. r.messages && r.messages.forEach(function(e) {
  35762. l.push(e)
  35763. }),
  35764. r.services && r.services.forEach(function(e) {
  35765. l.push(e)
  35766. }),
  35767. r.extensions && ("number" == typeof r.extensions[0] ? a.extensions = [r.extensions] : a.extensions = r.extensions),
  35768. this.ptr.addChild(a),
  35769. l.length > 0) {
  35770. i.push(e),
  35771. e = l,
  35772. l = null,
  35773. this.ptr = a,
  35774. a = null;
  35775. continue
  35776. }
  35777. l = null
  35778. } else if (o.isEnum(r))
  35779. a = new n.Enum(this,this.ptr,r.name,r.options,r.syntax),
  35780. r.values.forEach(function(e) {
  35781. a.addChild(new n.Enum.Value(this,a,e.name,e.id))
  35782. }, this),
  35783. this.ptr.addChild(a);
  35784. else if (o.isService(r))
  35785. a = new n.Service(this,this.ptr,r.name,r.options),
  35786. Object.keys(r.rpc).forEach(function(e) {
  35787. var t = r.rpc[e];
  35788. a.addChild(new n.Service.RPCMethod(this,a,e,t.request,t.response,!!t.request_stream,!!t.response_stream,t.options))
  35789. }, this),
  35790. this.ptr.addChild(a);
  35791. else {
  35792. if (!o.isExtend(r))
  35793. throw Error("not a valid definition: " + JSON.stringify(r));
  35794. if (a = this.ptr.resolve(r.ref, !0))
  35795. r.fields.forEach(function(e) {
  35796. if (null !== a.getChild(0 | e.id))
  35797. throw Error("duplicate extended field id in " + a.name + ": " + e.id);
  35798. if (a.extensions) {
  35799. var i = !1;
  35800. if (a.extensions.forEach(function(t) {
  35801. e.id >= t[0] && e.id <= t[1] && (i = !0)
  35802. }),
  35803. !i)
  35804. throw Error("illegal extended field id in " + a.name + ": " + e.id + " (not within valid ranges)")
  35805. }
  35806. var r = e.name;
  35807. this.options.convertFieldsToCamelCase && (r = t.Util.toCamelCase(r));
  35808. var o = new n.Message.ExtensionField(this,a,e.rule,e.type,this.ptr.fqn() + "." + r,e.id,e.options)
  35809. , s = new n.Extension(this,this.ptr,e.name,o);
  35810. o.extension = s,
  35811. this.ptr.addChild(s),
  35812. a.addChild(o)
  35813. }, this);
  35814. else if (!/\.?google\.protobuf\./.test(r.ref))
  35815. throw Error("extended message " + r.ref + " is not defined")
  35816. }
  35817. r = null,
  35818. a = null
  35819. }
  35820. e = null,
  35821. this.ptr = this.ptr.parent
  35822. }
  35823. return this.resolved = !1,
  35824. this.result = null,
  35825. this
  35826. }
  35827. ,
  35828. a.import = function(i, n) {
  35829. var o = "/";
  35830. if ("string" == typeof n) {
  35831. if (t.Util.IS_NODE && (n = e("path").resolve(n)),
  35832. this.files[n] === !0)
  35833. return this.reset();
  35834. this.files[n] = !0
  35835. } else if ("object" == typeof n) {
  35836. var a = n.root;
  35837. t.Util.IS_NODE && (a = e("path").resolve(a)),
  35838. (a.indexOf("\\") >= 0 || n.file.indexOf("\\") >= 0) && (o = "\\");
  35839. var s = a + o + n.file;
  35840. if (this.files[s] === !0)
  35841. return this.reset();
  35842. this.files[s] = !0
  35843. }
  35844. if (i.imports && i.imports.length > 0) {
  35845. var l, c = !1;
  35846. "object" == typeof n ? (this.importRoot = n.root,
  35847. c = !0,
  35848. l = this.importRoot,
  35849. n = n.file,
  35850. (l.indexOf("\\") >= 0 || n.indexOf("\\") >= 0) && (o = "\\")) : "string" == typeof n ? this.importRoot ? l = this.importRoot : n.indexOf("/") >= 0 ? (l = n.replace(/\/[^\/]*$/, ""),
  35851. "" === l && (l = "/")) : n.indexOf("\\") >= 0 ? (l = n.replace(/\\[^\\]*$/, ""),
  35852. o = "\\") : l = "." : l = null;
  35853. for (var h = 0; h < i.imports.length; h++)
  35854. if ("string" == typeof i.imports[h]) {
  35855. if (!l)
  35856. throw Error("cannot determine import root");
  35857. var u = i.imports[h];
  35858. if ("google/protobuf/descriptor.proto" === u)
  35859. continue;
  35860. if (u = l + o + u,
  35861. this.files[u] === !0)
  35862. continue;
  35863. /\.proto$/i.test(u) && !t.DotProto && (u = u.replace(/\.proto$/, ".json"));
  35864. var d = t.Util.fetch(u);
  35865. if (null === d)
  35866. throw Error("failed to import '" + u + "' in '" + n + "': file not found");
  35867. /\.json$/i.test(u) ? this.import(JSON.parse(d + ""), u) : this.import(t.DotProto.Parser.parse(d), u)
  35868. } else
  35869. n ? /\.(\w+)$/.test(n) ? this.import(i.imports[h], n.replace(/^(.+)\.(\w+)$/, function(e, t, i) {
  35870. return t + "_import" + h + "." + i
  35871. })) : this.import(i.imports[h], n + "_import" + h) : this.import(i.imports[h]);
  35872. c && (this.importRoot = null)
  35873. }
  35874. i.package && this.define(i.package),
  35875. i.syntax && r(i);
  35876. var p = this.ptr;
  35877. return i.options && Object.keys(i.options).forEach(function(e) {
  35878. p.options[e] = i.options[e]
  35879. }),
  35880. i.messages && (this.create(i.messages),
  35881. this.ptr = p),
  35882. i.enums && (this.create(i.enums),
  35883. this.ptr = p),
  35884. i.services && (this.create(i.services),
  35885. this.ptr = p),
  35886. i.extends && this.create(i.extends),
  35887. this.reset()
  35888. }
  35889. ,
  35890. a.resolveAll = function() {
  35891. var e;
  35892. if (null == this.ptr || "object" == typeof this.ptr.type)
  35893. return this;
  35894. if (this.ptr instanceof n.Namespace)
  35895. this.ptr.children.forEach(function(e) {
  35896. this.ptr = e,
  35897. this.resolveAll()
  35898. }, this);
  35899. else if (this.ptr instanceof n.Message.Field) {
  35900. if (i.TYPE.test(this.ptr.type))
  35901. this.ptr.type = t.TYPES[this.ptr.type];
  35902. else {
  35903. if (!i.TYPEREF.test(this.ptr.type))
  35904. throw Error("illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  35905. if (e = (this.ptr instanceof n.Message.ExtensionField ? this.ptr.extension.parent : this.ptr.parent).resolve(this.ptr.type, !0),
  35906. !e)
  35907. throw Error("unresolvable type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  35908. if (this.ptr.resolvedType = e,
  35909. e instanceof n.Enum) {
  35910. if (this.ptr.type = t.TYPES.enum,
  35911. "proto3" === this.ptr.syntax && "proto3" !== e.syntax)
  35912. throw Error("proto3 message cannot reference proto2 enum")
  35913. } else {
  35914. if (!(e instanceof n.Message))
  35915. throw Error("illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  35916. this.ptr.type = e.isGroup ? t.TYPES.group : t.TYPES.message
  35917. }
  35918. }
  35919. if (this.ptr.map) {
  35920. if (!i.TYPE.test(this.ptr.keyType))
  35921. throw Error("illegal key type for map field in " + this.ptr.toString(!0) + ": " + this.ptr.keyType);
  35922. this.ptr.keyType = t.TYPES[this.ptr.keyType]
  35923. }
  35924. } else if (this.ptr instanceof t.Reflect.Service.Method) {
  35925. if (!(this.ptr instanceof t.Reflect.Service.RPCMethod))
  35926. throw Error("illegal service type in " + this.ptr.toString(!0));
  35927. if (e = this.ptr.parent.resolve(this.ptr.requestName, !0),
  35928. !(e && e instanceof t.Reflect.Message))
  35929. throw Error("Illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.requestName);
  35930. if (this.ptr.resolvedRequestType = e,
  35931. e = this.ptr.parent.resolve(this.ptr.responseName, !0),
  35932. !(e && e instanceof t.Reflect.Message))
  35933. throw Error("Illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.responseName);
  35934. this.ptr.resolvedResponseType = e
  35935. } else if (!(this.ptr instanceof t.Reflect.Message.OneOf || this.ptr instanceof t.Reflect.Extension || this.ptr instanceof t.Reflect.Enum.Value))
  35936. throw Error("illegal object in namespace: " + typeof this.ptr + ": " + this.ptr);
  35937. return this.reset()
  35938. }
  35939. ,
  35940. a.build = function(e) {
  35941. if (this.reset(),
  35942. this.resolved || (this.resolveAll(),
  35943. this.resolved = !0,
  35944. this.result = null),
  35945. null === this.result && (this.result = this.ns.build()),
  35946. !e)
  35947. return this.result;
  35948. for (var t = "string" == typeof e ? e.split(".") : e, i = this.result, n = 0; n < t.length; n++) {
  35949. if (!i[t[n]]) {
  35950. i = null;
  35951. break
  35952. }
  35953. i = i[t[n]]
  35954. }
  35955. return i
  35956. }
  35957. ,
  35958. a.lookup = function(e, t) {
  35959. return e ? this.ns.resolve(e, t) : this.ns
  35960. }
  35961. ,
  35962. a.toString = function() {
  35963. return "Builder"
  35964. }
  35965. ,
  35966. o.Message = function() {}
  35967. ,
  35968. o.Enum = function() {}
  35969. ,
  35970. o.Service = function() {}
  35971. ,
  35972. o
  35973. }(r, r.Lang, r.Reflect),
  35974. r.Map = function(e, t) {
  35975. function i(e) {
  35976. var t = 0;
  35977. return {
  35978. next: function() {
  35979. return t < e.length ? {
  35980. done: !1,
  35981. value: e[t++]
  35982. } : {
  35983. done: !0
  35984. }
  35985. }
  35986. }
  35987. }
  35988. var n = function(e, i) {
  35989. if (!e.map)
  35990. throw Error("field is not a map");
  35991. if (this.field = e,
  35992. this.keyElem = new t.Element(e.keyType,null,!0,e.syntax),
  35993. this.valueElem = new t.Element(e.type,e.resolvedType,!1,e.syntax),
  35994. this.map = {},
  35995. Object.defineProperty(this, "size", {
  35996. get: function() {
  35997. return Object.keys(this.map).length
  35998. }
  35999. }),
  36000. i)
  36001. for (var n = Object.keys(i), r = 0; r < n.length; r++) {
  36002. var o = this.keyElem.valueFromString(n[r])
  36003. , a = this.valueElem.verifyValue(i[n[r]]);
  36004. this.map[this.keyElem.valueToString(o)] = {
  36005. key: o,
  36006. value: a
  36007. }
  36008. }
  36009. }
  36010. , r = n.prototype;
  36011. return r.clear = function() {
  36012. this.map = {}
  36013. }
  36014. ,
  36015. r.delete = function(e) {
  36016. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e))
  36017. , i = t in this.map;
  36018. return delete this.map[t],
  36019. i
  36020. }
  36021. ,
  36022. r.entries = function() {
  36023. for (var e, t = [], n = Object.keys(this.map), r = 0; r < n.length; r++)
  36024. t.push([(e = this.map[n[r]]).key, e.value]);
  36025. return i(t)
  36026. }
  36027. ,
  36028. r.keys = function() {
  36029. for (var e = [], t = Object.keys(this.map), n = 0; n < t.length; n++)
  36030. e.push(this.map[t[n]].key);
  36031. return i(e)
  36032. }
  36033. ,
  36034. r.values = function() {
  36035. for (var e = [], t = Object.keys(this.map), n = 0; n < t.length; n++)
  36036. e.push(this.map[t[n]].value);
  36037. return i(e)
  36038. }
  36039. ,
  36040. r.forEach = function(e, t) {
  36041. for (var i, n = Object.keys(this.map), r = 0; r < n.length; r++)
  36042. e.call(t, (i = this.map[n[r]]).value, i.key, this)
  36043. }
  36044. ,
  36045. r.set = function(e, t) {
  36046. var i = this.keyElem.verifyValue(e)
  36047. , n = this.valueElem.verifyValue(t);
  36048. return this.map[this.keyElem.valueToString(i)] = {
  36049. key: i,
  36050. value: n
  36051. },
  36052. this
  36053. }
  36054. ,
  36055. r.get = function(e) {
  36056. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e));
  36057. if (t in this.map)
  36058. return this.map[t].value
  36059. }
  36060. ,
  36061. r.has = function(e) {
  36062. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e));
  36063. return t in this.map
  36064. }
  36065. ,
  36066. n
  36067. }(r, r.Reflect),
  36068. r.loadProto = function(e, t, i) {
  36069. return ("string" == typeof t || t && "string" == typeof t.file && "string" == typeof t.root) && (i = t,
  36070. t = void 0),
  36071. r.loadJson(r.DotProto.Parser.parse(e), t, i)
  36072. }
  36073. ,
  36074. r.protoFromString = r.loadProto,
  36075. r.loadProtoFile = function(e, t, i) {
  36076. if (t && "object" == typeof t ? (i = t,
  36077. t = null) : t && "function" == typeof t || (t = null),
  36078. t)
  36079. return r.Util.fetch("string" == typeof e ? e : e.root + "/" + e.file, function(n) {
  36080. if (null === n)
  36081. return void t(Error("Failed to fetch file"));
  36082. try {
  36083. t(null, r.loadProto(n, i, e))
  36084. } catch (e) {
  36085. t(e)
  36086. }
  36087. });
  36088. var n = r.Util.fetch("object" == typeof e ? e.root + "/" + e.file : e);
  36089. return null === n ? null : r.loadProto(n, i, e)
  36090. }
  36091. ,
  36092. r.protoFromFile = r.loadProtoFile,
  36093. r.newBuilder = function(e) {
  36094. return e = e || {},
  36095. "undefined" == typeof e.convertFieldsToCamelCase && (e.convertFieldsToCamelCase = r.convertFieldsToCamelCase),
  36096. "undefined" == typeof e.populateAccessors && (e.populateAccessors = r.populateAccessors),
  36097. new r.Builder(e)
  36098. }
  36099. ,
  36100. r.loadJson = function(e, t, i) {
  36101. return ("string" == typeof t || t && "string" == typeof t.file && "string" == typeof t.root) && (i = t,
  36102. t = null),
  36103. t && "object" == typeof t || (t = r.newBuilder()),
  36104. "string" == typeof e && (e = JSON.parse(e)),
  36105. t.import(e, i),
  36106. t.resolveAll(),
  36107. t
  36108. }
  36109. ,
  36110. r.loadJsonFile = function(e, t, i) {
  36111. if (t && "object" == typeof t ? (i = t,
  36112. t = null) : t && "function" == typeof t || (t = null),
  36113. t)
  36114. return r.Util.fetch("string" == typeof e ? e : e.root + "/" + e.file, function(n) {
  36115. if (null === n)
  36116. return void t(Error("Failed to fetch file"));
  36117. try {
  36118. t(null, r.loadJson(JSON.parse(n), i, e))
  36119. } catch (e) {
  36120. t(e)
  36121. }
  36122. });
  36123. var n = r.Util.fetch("object" == typeof e ? e.root + "/" + e.file : e);
  36124. return null === n ? null : r.loadJson(JSON.parse(n), i, e)
  36125. }
  36126. ,
  36127. r
  36128. })
  36129. }
  36130. ).call(this, e("_process"))
  36131. }
  36132. , {
  36133. _process: 203,
  36134. bytebuffer: 215,
  36135. fs: 197,
  36136. path: 197
  36137. }],
  36138. 215: [function(e, t, i) {
  36139. !function(i, n) {
  36140. "function" == typeof define && define.amd ? define(["long"], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = function() {
  36141. var t;
  36142. try {
  36143. t = e("long")
  36144. } catch (e) {}
  36145. return n(t)
  36146. }() : (i.dcodeIO = i.dcodeIO || {}).ByteBuffer = n(i.dcodeIO.Long)
  36147. }(this, function(e) {
  36148. "use strict";
  36149. function t(e) {
  36150. var t = 0;
  36151. return function() {
  36152. return t < e.length ? e.charCodeAt(t++) : null
  36153. }
  36154. }
  36155. function i() {
  36156. var e = []
  36157. , t = [];
  36158. return function() {
  36159. return 0 === arguments.length ? t.join("") + l.apply(String, e) : (e.length + arguments.length > 1024 && (t.push(l.apply(String, e)),
  36160. e.length = 0),
  36161. void Array.prototype.push.apply(e, arguments))
  36162. }
  36163. }
  36164. function n(e, t, i, n, r) {
  36165. var o, a, s = 8 * r - n - 1, l = (1 << s) - 1, c = l >> 1, h = -7, u = i ? r - 1 : 0, d = i ? -1 : 1, p = e[t + u];
  36166. for (u += d,
  36167. o = p & (1 << -h) - 1,
  36168. p >>= -h,
  36169. h += s; h > 0; o = 256 * o + e[t + u],
  36170. u += d,
  36171. h -= 8)
  36172. ;
  36173. for (a = o & (1 << -h) - 1,
  36174. o >>= -h,
  36175. h += n; h > 0; a = 256 * a + e[t + u],
  36176. u += d,
  36177. h -= 8)
  36178. ;
  36179. if (0 === o)
  36180. o = 1 - c;
  36181. else {
  36182. if (o === l)
  36183. return a ? NaN : (p ? -1 : 1) * (1 / 0);
  36184. a += Math.pow(2, n),
  36185. o -= c
  36186. }
  36187. return (p ? -1 : 1) * a * Math.pow(2, o - n)
  36188. }
  36189. function r(e, t, i, n, r, o) {
  36190. var a, s, l, c = 8 * o - r - 1, h = (1 << c) - 1, u = h >> 1, d = 23 === r ? Math.pow(2, -24) - Math.pow(2, -77) : 0, p = n ? 0 : o - 1, f = n ? 1 : -1, g = t < 0 || 0 === t && 1 / t < 0 ? 1 : 0;
  36191. for (t = Math.abs(t),
  36192. isNaN(t) || t === 1 / 0 ? (s = isNaN(t) ? 1 : 0,
  36193. a = h) : (a = Math.floor(Math.log(t) / Math.LN2),
  36194. t * (l = Math.pow(2, -a)) < 1 && (a--,
  36195. l *= 2),
  36196. t += a + u >= 1 ? d / l : d * Math.pow(2, 1 - u),
  36197. t * l >= 2 && (a++,
  36198. l /= 2),
  36199. a + u >= h ? (s = 0,
  36200. a = h) : a + u >= 1 ? (s = (t * l - 1) * Math.pow(2, r),
  36201. a += u) : (s = t * Math.pow(2, u - 1) * Math.pow(2, r),
  36202. a = 0)); r >= 8; e[i + p] = 255 & s,
  36203. p += f,
  36204. s /= 256,
  36205. r -= 8)
  36206. ;
  36207. for (a = a << r | s,
  36208. c += r; c > 0; e[i + p] = 255 & a,
  36209. p += f,
  36210. a /= 256,
  36211. c -= 8)
  36212. ;
  36213. e[i + p - f] |= 128 * g
  36214. }
  36215. var o = function(e, t, i) {
  36216. if ("undefined" == typeof e && (e = o.DEFAULT_CAPACITY),
  36217. "undefined" == typeof t && (t = o.DEFAULT_ENDIAN),
  36218. "undefined" == typeof i && (i = o.DEFAULT_NOASSERT),
  36219. !i) {
  36220. if (e |= 0,
  36221. e < 0)
  36222. throw RangeError("Illegal capacity");
  36223. t = !!t,
  36224. i = !!i
  36225. }
  36226. this.buffer = 0 === e ? s : new ArrayBuffer(e),
  36227. this.view = 0 === e ? null : new Uint8Array(this.buffer),
  36228. this.offset = 0,
  36229. this.markedOffset = -1,
  36230. this.limit = e,
  36231. this.littleEndian = t,
  36232. this.noAssert = i
  36233. };
  36234. o.VERSION = "5.0.1",
  36235. o.LITTLE_ENDIAN = !0,
  36236. o.BIG_ENDIAN = !1,
  36237. o.DEFAULT_CAPACITY = 16,
  36238. o.DEFAULT_ENDIAN = o.BIG_ENDIAN,
  36239. o.DEFAULT_NOASSERT = !1,
  36240. o.Long = e || null;
  36241. var a = o.prototype;
  36242. a.__isByteBuffer__,
  36243. Object.defineProperty(a, "__isByteBuffer__", {
  36244. value: !0,
  36245. enumerable: !1,
  36246. configurable: !1
  36247. });
  36248. var s = new ArrayBuffer(0)
  36249. , l = String.fromCharCode;
  36250. o.accessor = function() {
  36251. return Uint8Array
  36252. }
  36253. ,
  36254. o.allocate = function(e, t, i) {
  36255. return new o(e,t,i)
  36256. }
  36257. ,
  36258. o.concat = function(e, t, i, n) {
  36259. "boolean" != typeof t && "string" == typeof t || (n = i,
  36260. i = t,
  36261. t = void 0);
  36262. for (var r, a = 0, s = 0, l = e.length; s < l; ++s)
  36263. o.isByteBuffer(e[s]) || (e[s] = o.wrap(e[s], t)),
  36264. r = e[s].limit - e[s].offset,
  36265. r > 0 && (a += r);
  36266. if (0 === a)
  36267. return new o(0,i,n);
  36268. var c, h = new o(a,i,n);
  36269. for (s = 0; s < l; )
  36270. c = e[s++],
  36271. r = c.limit - c.offset,
  36272. r <= 0 || (h.view.set(c.view.subarray(c.offset, c.limit), h.offset),
  36273. h.offset += r);
  36274. return h.limit = h.offset,
  36275. h.offset = 0,
  36276. h
  36277. }
  36278. ,
  36279. o.isByteBuffer = function(e) {
  36280. return (e && e.__isByteBuffer__) === !0
  36281. }
  36282. ,
  36283. o.type = function() {
  36284. return ArrayBuffer
  36285. }
  36286. ,
  36287. o.wrap = function(e, t, i, n) {
  36288. if ("string" != typeof t && (n = i,
  36289. i = t,
  36290. t = void 0),
  36291. "string" == typeof e)
  36292. switch ("undefined" == typeof t && (t = "utf8"),
  36293. t) {
  36294. case "base64":
  36295. return o.fromBase64(e, i);
  36296. case "hex":
  36297. return o.fromHex(e, i);
  36298. case "binary":
  36299. return o.fromBinary(e, i);
  36300. case "utf8":
  36301. return o.fromUTF8(e, i);
  36302. case "debug":
  36303. return o.fromDebug(e, i);
  36304. default:
  36305. throw Error("Unsupported encoding: " + t)
  36306. }
  36307. if (null === e || "object" != typeof e)
  36308. throw TypeError("Illegal buffer");
  36309. var r;
  36310. if (o.isByteBuffer(e))
  36311. return r = a.clone.call(e),
  36312. r.markedOffset = -1,
  36313. r;
  36314. if (e instanceof Uint8Array)
  36315. r = new o(0,i,n),
  36316. e.length > 0 && (r.buffer = e.buffer,
  36317. r.offset = e.byteOffset,
  36318. r.limit = e.byteOffset + e.byteLength,
  36319. r.view = new Uint8Array(e.buffer));
  36320. else if (e instanceof ArrayBuffer)
  36321. r = new o(0,i,n),
  36322. e.byteLength > 0 && (r.buffer = e,
  36323. r.offset = 0,
  36324. r.limit = e.byteLength,
  36325. r.view = e.byteLength > 0 ? new Uint8Array(e) : null);
  36326. else {
  36327. if ("[object Array]" !== Object.prototype.toString.call(e))
  36328. throw TypeError("Illegal buffer");
  36329. r = new o(e.length,i,n),
  36330. r.limit = e.length;
  36331. for (var s = 0; s < e.length; ++s)
  36332. r.view[s] = e[s]
  36333. }
  36334. return r
  36335. }
  36336. ,
  36337. a.writeBitSet = function(e, t) {
  36338. var i = "undefined" == typeof t;
  36339. if (i && (t = this.offset),
  36340. !this.noAssert) {
  36341. if (!(e instanceof Array))
  36342. throw TypeError("Illegal BitSet: Not an array");
  36343. if ("number" != typeof t || t % 1 !== 0)
  36344. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36345. if (t >>>= 0,
  36346. t < 0 || t + 0 > this.buffer.byteLength)
  36347. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36348. }
  36349. var n, r = t, o = e.length, a = o >> 3, s = 0;
  36350. for (t += this.writeVarint32(o, t); a--; )
  36351. n = 1 & !!e[s++] | (1 & !!e[s++]) << 1 | (1 & !!e[s++]) << 2 | (1 & !!e[s++]) << 3 | (1 & !!e[s++]) << 4 | (1 & !!e[s++]) << 5 | (1 & !!e[s++]) << 6 | (1 & !!e[s++]) << 7,
  36352. this.writeByte(n, t++);
  36353. if (s < o) {
  36354. var l = 0;
  36355. for (n = 0; s < o; )
  36356. n |= (1 & !!e[s++]) << l++;
  36357. this.writeByte(n, t++)
  36358. }
  36359. return i ? (this.offset = t,
  36360. this) : t - r
  36361. }
  36362. ,
  36363. a.readBitSet = function(e) {
  36364. var t = "undefined" == typeof e;
  36365. t && (e = this.offset);
  36366. var i, n = this.readVarint32(e), r = n.value, o = r >> 3, a = 0, s = [];
  36367. for (e += n.length; o--; )
  36368. i = this.readByte(e++),
  36369. s[a++] = !!(1 & i),
  36370. s[a++] = !!(2 & i),
  36371. s[a++] = !!(4 & i),
  36372. s[a++] = !!(8 & i),
  36373. s[a++] = !!(16 & i),
  36374. s[a++] = !!(32 & i),
  36375. s[a++] = !!(64 & i),
  36376. s[a++] = !!(128 & i);
  36377. if (a < r) {
  36378. var l = 0;
  36379. for (i = this.readByte(e++); a < r; )
  36380. s[a++] = !!(i >> l++ & 1)
  36381. }
  36382. return t && (this.offset = e),
  36383. s
  36384. }
  36385. ,
  36386. a.readBytes = function(e, t) {
  36387. var i = "undefined" == typeof t;
  36388. if (i && (t = this.offset),
  36389. !this.noAssert) {
  36390. if ("number" != typeof t || t % 1 !== 0)
  36391. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36392. if (t >>>= 0,
  36393. t < 0 || t + e > this.buffer.byteLength)
  36394. throw RangeError("Illegal offset: 0 <= " + t + " (+" + e + ") <= " + this.buffer.byteLength)
  36395. }
  36396. var n = this.slice(t, t + e);
  36397. return i && (this.offset += e),
  36398. n
  36399. }
  36400. ,
  36401. a.writeBytes = a.append,
  36402. a.writeInt8 = function(e, t) {
  36403. var i = "undefined" == typeof t;
  36404. if (i && (t = this.offset),
  36405. !this.noAssert) {
  36406. if ("number" != typeof e || e % 1 !== 0)
  36407. throw TypeError("Illegal value: " + e + " (not an integer)");
  36408. if (e |= 0,
  36409. "number" != typeof t || t % 1 !== 0)
  36410. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36411. if (t >>>= 0,
  36412. t < 0 || t + 0 > this.buffer.byteLength)
  36413. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36414. }
  36415. t += 1;
  36416. var n = this.buffer.byteLength;
  36417. return t > n && this.resize((n *= 2) > t ? n : t),
  36418. t -= 1,
  36419. this.view[t] = e,
  36420. i && (this.offset += 1),
  36421. this
  36422. }
  36423. ,
  36424. a.writeByte = a.writeInt8,
  36425. a.readInt8 = function(e) {
  36426. var t = "undefined" == typeof e;
  36427. if (t && (e = this.offset),
  36428. !this.noAssert) {
  36429. if ("number" != typeof e || e % 1 !== 0)
  36430. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36431. if (e >>>= 0,
  36432. e < 0 || e + 1 > this.buffer.byteLength)
  36433. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  36434. }
  36435. var i = this.view[e];
  36436. return 128 === (128 & i) && (i = -(255 - i + 1)),
  36437. t && (this.offset += 1),
  36438. i
  36439. }
  36440. ,
  36441. a.readByte = a.readInt8,
  36442. a.writeUint8 = function(e, t) {
  36443. var i = "undefined" == typeof t;
  36444. if (i && (t = this.offset),
  36445. !this.noAssert) {
  36446. if ("number" != typeof e || e % 1 !== 0)
  36447. throw TypeError("Illegal value: " + e + " (not an integer)");
  36448. if (e >>>= 0,
  36449. "number" != typeof t || t % 1 !== 0)
  36450. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36451. if (t >>>= 0,
  36452. t < 0 || t + 0 > this.buffer.byteLength)
  36453. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36454. }
  36455. t += 1;
  36456. var n = this.buffer.byteLength;
  36457. return t > n && this.resize((n *= 2) > t ? n : t),
  36458. t -= 1,
  36459. this.view[t] = e,
  36460. i && (this.offset += 1),
  36461. this
  36462. }
  36463. ,
  36464. a.writeUInt8 = a.writeUint8,
  36465. a.readUint8 = function(e) {
  36466. var t = "undefined" == typeof e;
  36467. if (t && (e = this.offset),
  36468. !this.noAssert) {
  36469. if ("number" != typeof e || e % 1 !== 0)
  36470. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36471. if (e >>>= 0,
  36472. e < 0 || e + 1 > this.buffer.byteLength)
  36473. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  36474. }
  36475. var i = this.view[e];
  36476. return t && (this.offset += 1),
  36477. i
  36478. }
  36479. ,
  36480. a.readUInt8 = a.readUint8,
  36481. a.writeInt16 = function(e, t) {
  36482. var i = "undefined" == typeof t;
  36483. if (i && (t = this.offset),
  36484. !this.noAssert) {
  36485. if ("number" != typeof e || e % 1 !== 0)
  36486. throw TypeError("Illegal value: " + e + " (not an integer)");
  36487. if (e |= 0,
  36488. "number" != typeof t || t % 1 !== 0)
  36489. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36490. if (t >>>= 0,
  36491. t < 0 || t + 0 > this.buffer.byteLength)
  36492. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36493. }
  36494. t += 2;
  36495. var n = this.buffer.byteLength;
  36496. return t > n && this.resize((n *= 2) > t ? n : t),
  36497. t -= 2,
  36498. this.littleEndian ? (this.view[t + 1] = (65280 & e) >>> 8,
  36499. this.view[t] = 255 & e) : (this.view[t] = (65280 & e) >>> 8,
  36500. this.view[t + 1] = 255 & e),
  36501. i && (this.offset += 2),
  36502. this
  36503. }
  36504. ,
  36505. a.writeShort = a.writeInt16,
  36506. a.readInt16 = function(e) {
  36507. var t = "undefined" == typeof e;
  36508. if (t && (e = this.offset),
  36509. !this.noAssert) {
  36510. if ("number" != typeof e || e % 1 !== 0)
  36511. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36512. if (e >>>= 0,
  36513. e < 0 || e + 2 > this.buffer.byteLength)
  36514. throw RangeError("Illegal offset: 0 <= " + e + " (+2) <= " + this.buffer.byteLength)
  36515. }
  36516. var i = 0;
  36517. return this.littleEndian ? (i = this.view[e],
  36518. i |= this.view[e + 1] << 8) : (i = this.view[e] << 8,
  36519. i |= this.view[e + 1]),
  36520. 32768 === (32768 & i) && (i = -(65535 - i + 1)),
  36521. t && (this.offset += 2),
  36522. i
  36523. }
  36524. ,
  36525. a.readShort = a.readInt16,
  36526. a.writeUint16 = function(e, t) {
  36527. var i = "undefined" == typeof t;
  36528. if (i && (t = this.offset),
  36529. !this.noAssert) {
  36530. if ("number" != typeof e || e % 1 !== 0)
  36531. throw TypeError("Illegal value: " + e + " (not an integer)");
  36532. if (e >>>= 0,
  36533. "number" != typeof t || t % 1 !== 0)
  36534. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36535. if (t >>>= 0,
  36536. t < 0 || t + 0 > this.buffer.byteLength)
  36537. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36538. }
  36539. t += 2;
  36540. var n = this.buffer.byteLength;
  36541. return t > n && this.resize((n *= 2) > t ? n : t),
  36542. t -= 2,
  36543. this.littleEndian ? (this.view[t + 1] = (65280 & e) >>> 8,
  36544. this.view[t] = 255 & e) : (this.view[t] = (65280 & e) >>> 8,
  36545. this.view[t + 1] = 255 & e),
  36546. i && (this.offset += 2),
  36547. this
  36548. }
  36549. ,
  36550. a.writeUInt16 = a.writeUint16,
  36551. a.readUint16 = function(e) {
  36552. var t = "undefined" == typeof e;
  36553. if (t && (e = this.offset),
  36554. !this.noAssert) {
  36555. if ("number" != typeof e || e % 1 !== 0)
  36556. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36557. if (e >>>= 0,
  36558. e < 0 || e + 2 > this.buffer.byteLength)
  36559. throw RangeError("Illegal offset: 0 <= " + e + " (+2) <= " + this.buffer.byteLength)
  36560. }
  36561. var i = 0;
  36562. return this.littleEndian ? (i = this.view[e],
  36563. i |= this.view[e + 1] << 8) : (i = this.view[e] << 8,
  36564. i |= this.view[e + 1]),
  36565. t && (this.offset += 2),
  36566. i
  36567. }
  36568. ,
  36569. a.readUInt16 = a.readUint16,
  36570. a.writeInt32 = function(e, t) {
  36571. var i = "undefined" == typeof t;
  36572. if (i && (t = this.offset),
  36573. !this.noAssert) {
  36574. if ("number" != typeof e || e % 1 !== 0)
  36575. throw TypeError("Illegal value: " + e + " (not an integer)");
  36576. if (e |= 0,
  36577. "number" != typeof t || t % 1 !== 0)
  36578. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36579. if (t >>>= 0,
  36580. t < 0 || t + 0 > this.buffer.byteLength)
  36581. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36582. }
  36583. t += 4;
  36584. var n = this.buffer.byteLength;
  36585. return t > n && this.resize((n *= 2) > t ? n : t),
  36586. t -= 4,
  36587. this.littleEndian ? (this.view[t + 3] = e >>> 24 & 255,
  36588. this.view[t + 2] = e >>> 16 & 255,
  36589. this.view[t + 1] = e >>> 8 & 255,
  36590. this.view[t] = 255 & e) : (this.view[t] = e >>> 24 & 255,
  36591. this.view[t + 1] = e >>> 16 & 255,
  36592. this.view[t + 2] = e >>> 8 & 255,
  36593. this.view[t + 3] = 255 & e),
  36594. i && (this.offset += 4),
  36595. this
  36596. }
  36597. ,
  36598. a.writeInt = a.writeInt32,
  36599. a.readInt32 = function(e) {
  36600. var t = "undefined" == typeof e;
  36601. if (t && (e = this.offset),
  36602. !this.noAssert) {
  36603. if ("number" != typeof e || e % 1 !== 0)
  36604. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36605. if (e >>>= 0,
  36606. e < 0 || e + 4 > this.buffer.byteLength)
  36607. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  36608. }
  36609. var i = 0;
  36610. return this.littleEndian ? (i = this.view[e + 2] << 16,
  36611. i |= this.view[e + 1] << 8,
  36612. i |= this.view[e],
  36613. i += this.view[e + 3] << 24 >>> 0) : (i = this.view[e + 1] << 16,
  36614. i |= this.view[e + 2] << 8,
  36615. i |= this.view[e + 3],
  36616. i += this.view[e] << 24 >>> 0),
  36617. i |= 0,
  36618. t && (this.offset += 4),
  36619. i
  36620. }
  36621. ,
  36622. a.readInt = a.readInt32,
  36623. a.writeUint32 = function(e, t) {
  36624. var i = "undefined" == typeof t;
  36625. if (i && (t = this.offset),
  36626. !this.noAssert) {
  36627. if ("number" != typeof e || e % 1 !== 0)
  36628. throw TypeError("Illegal value: " + e + " (not an integer)");
  36629. if (e >>>= 0,
  36630. "number" != typeof t || t % 1 !== 0)
  36631. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36632. if (t >>>= 0,
  36633. t < 0 || t + 0 > this.buffer.byteLength)
  36634. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36635. }
  36636. t += 4;
  36637. var n = this.buffer.byteLength;
  36638. return t > n && this.resize((n *= 2) > t ? n : t),
  36639. t -= 4,
  36640. this.littleEndian ? (this.view[t + 3] = e >>> 24 & 255,
  36641. this.view[t + 2] = e >>> 16 & 255,
  36642. this.view[t + 1] = e >>> 8 & 255,
  36643. this.view[t] = 255 & e) : (this.view[t] = e >>> 24 & 255,
  36644. this.view[t + 1] = e >>> 16 & 255,
  36645. this.view[t + 2] = e >>> 8 & 255,
  36646. this.view[t + 3] = 255 & e),
  36647. i && (this.offset += 4),
  36648. this
  36649. }
  36650. ,
  36651. a.writeUInt32 = a.writeUint32,
  36652. a.readUint32 = function(e) {
  36653. var t = "undefined" == typeof e;
  36654. if (t && (e = this.offset),
  36655. !this.noAssert) {
  36656. if ("number" != typeof e || e % 1 !== 0)
  36657. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36658. if (e >>>= 0,
  36659. e < 0 || e + 4 > this.buffer.byteLength)
  36660. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  36661. }
  36662. var i = 0;
  36663. return this.littleEndian ? (i = this.view[e + 2] << 16,
  36664. i |= this.view[e + 1] << 8,
  36665. i |= this.view[e],
  36666. i += this.view[e + 3] << 24 >>> 0) : (i = this.view[e + 1] << 16,
  36667. i |= this.view[e + 2] << 8,
  36668. i |= this.view[e + 3],
  36669. i += this.view[e] << 24 >>> 0),
  36670. t && (this.offset += 4),
  36671. i
  36672. }
  36673. ,
  36674. a.readUInt32 = a.readUint32,
  36675. e && (a.writeInt64 = function(t, i) {
  36676. var n = "undefined" == typeof i;
  36677. if (n && (i = this.offset),
  36678. !this.noAssert) {
  36679. if ("number" == typeof t)
  36680. t = e.fromNumber(t);
  36681. else if ("string" == typeof t)
  36682. t = e.fromString(t);
  36683. else if (!(t && t instanceof e))
  36684. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  36685. if ("number" != typeof i || i % 1 !== 0)
  36686. throw TypeError("Illegal offset: " + i + " (not an integer)");
  36687. if (i >>>= 0,
  36688. i < 0 || i + 0 > this.buffer.byteLength)
  36689. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  36690. }
  36691. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t)),
  36692. i += 8;
  36693. var r = this.buffer.byteLength;
  36694. i > r && this.resize((r *= 2) > i ? r : i),
  36695. i -= 8;
  36696. var o = t.low
  36697. , a = t.high;
  36698. return this.littleEndian ? (this.view[i + 3] = o >>> 24 & 255,
  36699. this.view[i + 2] = o >>> 16 & 255,
  36700. this.view[i + 1] = o >>> 8 & 255,
  36701. this.view[i] = 255 & o,
  36702. i += 4,
  36703. this.view[i + 3] = a >>> 24 & 255,
  36704. this.view[i + 2] = a >>> 16 & 255,
  36705. this.view[i + 1] = a >>> 8 & 255,
  36706. this.view[i] = 255 & a) : (this.view[i] = a >>> 24 & 255,
  36707. this.view[i + 1] = a >>> 16 & 255,
  36708. this.view[i + 2] = a >>> 8 & 255,
  36709. this.view[i + 3] = 255 & a,
  36710. i += 4,
  36711. this.view[i] = o >>> 24 & 255,
  36712. this.view[i + 1] = o >>> 16 & 255,
  36713. this.view[i + 2] = o >>> 8 & 255,
  36714. this.view[i + 3] = 255 & o),
  36715. n && (this.offset += 8),
  36716. this
  36717. }
  36718. ,
  36719. a.writeLong = a.writeInt64,
  36720. a.readInt64 = function(t) {
  36721. var i = "undefined" == typeof t;
  36722. if (i && (t = this.offset),
  36723. !this.noAssert) {
  36724. if ("number" != typeof t || t % 1 !== 0)
  36725. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36726. if (t >>>= 0,
  36727. t < 0 || t + 8 > this.buffer.byteLength)
  36728. throw RangeError("Illegal offset: 0 <= " + t + " (+8) <= " + this.buffer.byteLength)
  36729. }
  36730. var n = 0
  36731. , r = 0;
  36732. this.littleEndian ? (n = this.view[t + 2] << 16,
  36733. n |= this.view[t + 1] << 8,
  36734. n |= this.view[t],
  36735. n += this.view[t + 3] << 24 >>> 0,
  36736. t += 4,
  36737. r = this.view[t + 2] << 16,
  36738. r |= this.view[t + 1] << 8,
  36739. r |= this.view[t],
  36740. r += this.view[t + 3] << 24 >>> 0) : (r = this.view[t + 1] << 16,
  36741. r |= this.view[t + 2] << 8,
  36742. r |= this.view[t + 3],
  36743. r += this.view[t] << 24 >>> 0,
  36744. t += 4,
  36745. n = this.view[t + 1] << 16,
  36746. n |= this.view[t + 2] << 8,
  36747. n |= this.view[t + 3],
  36748. n += this.view[t] << 24 >>> 0);
  36749. var o = new e(n,r,!1);
  36750. return i && (this.offset += 8),
  36751. o
  36752. }
  36753. ,
  36754. a.readLong = a.readInt64,
  36755. a.writeUint64 = function(t, i) {
  36756. var n = "undefined" == typeof i;
  36757. if (n && (i = this.offset),
  36758. !this.noAssert) {
  36759. if ("number" == typeof t)
  36760. t = e.fromNumber(t);
  36761. else if ("string" == typeof t)
  36762. t = e.fromString(t);
  36763. else if (!(t && t instanceof e))
  36764. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  36765. if ("number" != typeof i || i % 1 !== 0)
  36766. throw TypeError("Illegal offset: " + i + " (not an integer)");
  36767. if (i >>>= 0,
  36768. i < 0 || i + 0 > this.buffer.byteLength)
  36769. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  36770. }
  36771. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t)),
  36772. i += 8;
  36773. var r = this.buffer.byteLength;
  36774. i > r && this.resize((r *= 2) > i ? r : i),
  36775. i -= 8;
  36776. var o = t.low
  36777. , a = t.high;
  36778. return this.littleEndian ? (this.view[i + 3] = o >>> 24 & 255,
  36779. this.view[i + 2] = o >>> 16 & 255,
  36780. this.view[i + 1] = o >>> 8 & 255,
  36781. this.view[i] = 255 & o,
  36782. i += 4,
  36783. this.view[i + 3] = a >>> 24 & 255,
  36784. this.view[i + 2] = a >>> 16 & 255,
  36785. this.view[i + 1] = a >>> 8 & 255,
  36786. this.view[i] = 255 & a) : (this.view[i] = a >>> 24 & 255,
  36787. this.view[i + 1] = a >>> 16 & 255,
  36788. this.view[i + 2] = a >>> 8 & 255,
  36789. this.view[i + 3] = 255 & a,
  36790. i += 4,
  36791. this.view[i] = o >>> 24 & 255,
  36792. this.view[i + 1] = o >>> 16 & 255,
  36793. this.view[i + 2] = o >>> 8 & 255,
  36794. this.view[i + 3] = 255 & o),
  36795. n && (this.offset += 8),
  36796. this
  36797. }
  36798. ,
  36799. a.writeUInt64 = a.writeUint64,
  36800. a.readUint64 = function(t) {
  36801. var i = "undefined" == typeof t;
  36802. if (i && (t = this.offset),
  36803. !this.noAssert) {
  36804. if ("number" != typeof t || t % 1 !== 0)
  36805. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36806. if (t >>>= 0,
  36807. t < 0 || t + 8 > this.buffer.byteLength)
  36808. throw RangeError("Illegal offset: 0 <= " + t + " (+8) <= " + this.buffer.byteLength)
  36809. }
  36810. var n = 0
  36811. , r = 0;
  36812. this.littleEndian ? (n = this.view[t + 2] << 16,
  36813. n |= this.view[t + 1] << 8,
  36814. n |= this.view[t],
  36815. n += this.view[t + 3] << 24 >>> 0,
  36816. t += 4,
  36817. r = this.view[t + 2] << 16,
  36818. r |= this.view[t + 1] << 8,
  36819. r |= this.view[t],
  36820. r += this.view[t + 3] << 24 >>> 0) : (r = this.view[t + 1] << 16,
  36821. r |= this.view[t + 2] << 8,
  36822. r |= this.view[t + 3],
  36823. r += this.view[t] << 24 >>> 0,
  36824. t += 4,
  36825. n = this.view[t + 1] << 16,
  36826. n |= this.view[t + 2] << 8,
  36827. n |= this.view[t + 3],
  36828. n += this.view[t] << 24 >>> 0);
  36829. var o = new e(n,r,!0);
  36830. return i && (this.offset += 8),
  36831. o
  36832. }
  36833. ,
  36834. a.readUInt64 = a.readUint64),
  36835. a.writeFloat32 = function(e, t) {
  36836. var i = "undefined" == typeof t;
  36837. if (i && (t = this.offset),
  36838. !this.noAssert) {
  36839. if ("number" != typeof e)
  36840. throw TypeError("Illegal value: " + e + " (not a number)");
  36841. if ("number" != typeof t || t % 1 !== 0)
  36842. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36843. if (t >>>= 0,
  36844. t < 0 || t + 0 > this.buffer.byteLength)
  36845. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36846. }
  36847. t += 4;
  36848. var n = this.buffer.byteLength;
  36849. return t > n && this.resize((n *= 2) > t ? n : t),
  36850. t -= 4,
  36851. r(this.view, e, t, this.littleEndian, 23, 4),
  36852. i && (this.offset += 4),
  36853. this
  36854. }
  36855. ,
  36856. a.writeFloat = a.writeFloat32,
  36857. a.readFloat32 = function(e) {
  36858. var t = "undefined" == typeof e;
  36859. if (t && (e = this.offset),
  36860. !this.noAssert) {
  36861. if ("number" != typeof e || e % 1 !== 0)
  36862. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36863. if (e >>>= 0,
  36864. e < 0 || e + 4 > this.buffer.byteLength)
  36865. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  36866. }
  36867. var i = n(this.view, e, this.littleEndian, 23, 4);
  36868. return t && (this.offset += 4),
  36869. i
  36870. }
  36871. ,
  36872. a.readFloat = a.readFloat32,
  36873. a.writeFloat64 = function(e, t) {
  36874. var i = "undefined" == typeof t;
  36875. if (i && (t = this.offset),
  36876. !this.noAssert) {
  36877. if ("number" != typeof e)
  36878. throw TypeError("Illegal value: " + e + " (not a number)");
  36879. if ("number" != typeof t || t % 1 !== 0)
  36880. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36881. if (t >>>= 0,
  36882. t < 0 || t + 0 > this.buffer.byteLength)
  36883. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36884. }
  36885. t += 8;
  36886. var n = this.buffer.byteLength;
  36887. return t > n && this.resize((n *= 2) > t ? n : t),
  36888. t -= 8,
  36889. r(this.view, e, t, this.littleEndian, 52, 8),
  36890. i && (this.offset += 8),
  36891. this
  36892. }
  36893. ,
  36894. a.writeDouble = a.writeFloat64,
  36895. a.readFloat64 = function(e) {
  36896. var t = "undefined" == typeof e;
  36897. if (t && (e = this.offset),
  36898. !this.noAssert) {
  36899. if ("number" != typeof e || e % 1 !== 0)
  36900. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36901. if (e >>>= 0,
  36902. e < 0 || e + 8 > this.buffer.byteLength)
  36903. throw RangeError("Illegal offset: 0 <= " + e + " (+8) <= " + this.buffer.byteLength)
  36904. }
  36905. var i = n(this.view, e, this.littleEndian, 52, 8);
  36906. return t && (this.offset += 8),
  36907. i
  36908. }
  36909. ,
  36910. a.readDouble = a.readFloat64,
  36911. o.MAX_VARINT32_BYTES = 5,
  36912. o.calculateVarint32 = function(e) {
  36913. return e >>>= 0,
  36914. e < 128 ? 1 : e < 16384 ? 2 : e < 1 << 21 ? 3 : e < 1 << 28 ? 4 : 5
  36915. }
  36916. ,
  36917. o.zigZagEncode32 = function(e) {
  36918. return ((e |= 0) << 1 ^ e >> 31) >>> 0
  36919. }
  36920. ,
  36921. o.zigZagDecode32 = function(e) {
  36922. return e >>> 1 ^ -(1 & e) | 0
  36923. }
  36924. ,
  36925. a.writeVarint32 = function(e, t) {
  36926. var i = "undefined" == typeof t;
  36927. if (i && (t = this.offset),
  36928. !this.noAssert) {
  36929. if ("number" != typeof e || e % 1 !== 0)
  36930. throw TypeError("Illegal value: " + e + " (not an integer)");
  36931. if (e |= 0,
  36932. "number" != typeof t || t % 1 !== 0)
  36933. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36934. if (t >>>= 0,
  36935. t < 0 || t + 0 > this.buffer.byteLength)
  36936. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36937. }
  36938. var n, r = o.calculateVarint32(e);
  36939. t += r;
  36940. var a = this.buffer.byteLength;
  36941. for (t > a && this.resize((a *= 2) > t ? a : t),
  36942. t -= r,
  36943. e >>>= 0; e >= 128; )
  36944. n = 127 & e | 128,
  36945. this.view[t++] = n,
  36946. e >>>= 7;
  36947. return this.view[t++] = e,
  36948. i ? (this.offset = t,
  36949. this) : r
  36950. }
  36951. ,
  36952. a.writeVarint32ZigZag = function(e, t) {
  36953. return this.writeVarint32(o.zigZagEncode32(e), t)
  36954. }
  36955. ,
  36956. a.readVarint32 = function(e) {
  36957. var t = "undefined" == typeof e;
  36958. if (t && (e = this.offset),
  36959. !this.noAssert) {
  36960. if ("number" != typeof e || e % 1 !== 0)
  36961. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36962. if (e >>>= 0,
  36963. e < 0 || e + 1 > this.buffer.byteLength)
  36964. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  36965. }
  36966. var i, n = 0, r = 0;
  36967. do {
  36968. if (!this.noAssert && e > this.limit) {
  36969. var o = Error("Truncated");
  36970. throw o.truncated = !0,
  36971. o
  36972. }
  36973. i = this.view[e++],
  36974. n < 5 && (r |= (127 & i) << 7 * n),
  36975. ++n
  36976. } while (0 !== (128 & i));return r |= 0,
  36977. t ? (this.offset = e,
  36978. r) : {
  36979. value: r,
  36980. length: n
  36981. }
  36982. }
  36983. ,
  36984. a.readVarint32ZigZag = function(e) {
  36985. var t = this.readVarint32(e);
  36986. return "object" == typeof t ? t.value = o.zigZagDecode32(t.value) : t = o.zigZagDecode32(t),
  36987. t
  36988. }
  36989. ,
  36990. e && (o.MAX_VARINT64_BYTES = 10,
  36991. o.calculateVarint64 = function(t) {
  36992. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t));
  36993. var i = t.toInt() >>> 0
  36994. , n = t.shiftRightUnsigned(28).toInt() >>> 0
  36995. , r = t.shiftRightUnsigned(56).toInt() >>> 0;
  36996. return 0 == r ? 0 == n ? i < 16384 ? i < 128 ? 1 : 2 : i < 1 << 21 ? 3 : 4 : n < 16384 ? n < 128 ? 5 : 6 : n < 1 << 21 ? 7 : 8 : r < 128 ? 9 : 10
  36997. }
  36998. ,
  36999. o.zigZagEncode64 = function(t) {
  37000. return "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned()),
  37001. t.shiftLeft(1).xor(t.shiftRight(63)).toUnsigned()
  37002. }
  37003. ,
  37004. o.zigZagDecode64 = function(t) {
  37005. return "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned()),
  37006. t.shiftRightUnsigned(1).xor(t.and(e.ONE).toSigned().negate()).toSigned()
  37007. }
  37008. ,
  37009. a.writeVarint64 = function(t, i) {
  37010. var n = "undefined" == typeof i;
  37011. if (n && (i = this.offset),
  37012. !this.noAssert) {
  37013. if ("number" == typeof t)
  37014. t = e.fromNumber(t);
  37015. else if ("string" == typeof t)
  37016. t = e.fromString(t);
  37017. else if (!(t && t instanceof e))
  37018. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  37019. if ("number" != typeof i || i % 1 !== 0)
  37020. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37021. if (i >>>= 0,
  37022. i < 0 || i + 0 > this.buffer.byteLength)
  37023. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37024. }
  37025. "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned());
  37026. var r = o.calculateVarint64(t)
  37027. , a = t.toInt() >>> 0
  37028. , s = t.shiftRightUnsigned(28).toInt() >>> 0
  37029. , l = t.shiftRightUnsigned(56).toInt() >>> 0;
  37030. i += r;
  37031. var c = this.buffer.byteLength;
  37032. switch (i > c && this.resize((c *= 2) > i ? c : i),
  37033. i -= r,
  37034. r) {
  37035. case 10:
  37036. this.view[i + 9] = l >>> 7 & 1;
  37037. case 9:
  37038. this.view[i + 8] = 9 !== r ? 128 | l : 127 & l;
  37039. case 8:
  37040. this.view[i + 7] = 8 !== r ? s >>> 21 | 128 : s >>> 21 & 127;
  37041. case 7:
  37042. this.view[i + 6] = 7 !== r ? s >>> 14 | 128 : s >>> 14 & 127;
  37043. case 6:
  37044. this.view[i + 5] = 6 !== r ? s >>> 7 | 128 : s >>> 7 & 127;
  37045. case 5:
  37046. this.view[i + 4] = 5 !== r ? 128 | s : 127 & s;
  37047. case 4:
  37048. this.view[i + 3] = 4 !== r ? a >>> 21 | 128 : a >>> 21 & 127;
  37049. case 3:
  37050. this.view[i + 2] = 3 !== r ? a >>> 14 | 128 : a >>> 14 & 127;
  37051. case 2:
  37052. this.view[i + 1] = 2 !== r ? a >>> 7 | 128 : a >>> 7 & 127;
  37053. case 1:
  37054. this.view[i] = 1 !== r ? 128 | a : 127 & a
  37055. }
  37056. return n ? (this.offset += r,
  37057. this) : r
  37058. }
  37059. ,
  37060. a.writeVarint64ZigZag = function(e, t) {
  37061. return this.writeVarint64(o.zigZagEncode64(e), t)
  37062. }
  37063. ,
  37064. a.readVarint64 = function(t) {
  37065. var i = "undefined" == typeof t;
  37066. if (i && (t = this.offset),
  37067. !this.noAssert) {
  37068. if ("number" != typeof t || t % 1 !== 0)
  37069. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37070. if (t >>>= 0,
  37071. t < 0 || t + 1 > this.buffer.byteLength)
  37072. throw RangeError("Illegal offset: 0 <= " + t + " (+1) <= " + this.buffer.byteLength)
  37073. }
  37074. var n = t
  37075. , r = 0
  37076. , o = 0
  37077. , a = 0
  37078. , s = 0;
  37079. if (s = this.view[t++],
  37080. r = 127 & s,
  37081. 128 & s && (s = this.view[t++],
  37082. r |= (127 & s) << 7,
  37083. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37084. r |= (127 & s) << 14,
  37085. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37086. r |= (127 & s) << 21,
  37087. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37088. o = 127 & s,
  37089. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37090. o |= (127 & s) << 7,
  37091. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37092. o |= (127 & s) << 14,
  37093. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37094. o |= (127 & s) << 21,
  37095. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37096. a = 127 & s,
  37097. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37098. a |= (127 & s) << 7,
  37099. 128 & s || this.noAssert && "undefined" == typeof s))))))))))
  37100. throw Error("Buffer overrun");
  37101. var l = e.fromBits(r | o << 28, o >>> 4 | a << 24, !1);
  37102. return i ? (this.offset = t,
  37103. l) : {
  37104. value: l,
  37105. length: t - n
  37106. }
  37107. }
  37108. ,
  37109. a.readVarint64ZigZag = function(t) {
  37110. var i = this.readVarint64(t);
  37111. return i && i.value instanceof e ? i.value = o.zigZagDecode64(i.value) : i = o.zigZagDecode64(i),
  37112. i
  37113. }
  37114. ),
  37115. a.writeCString = function(e, i) {
  37116. var n = "undefined" == typeof i;
  37117. n && (i = this.offset);
  37118. var r, o = e.length;
  37119. if (!this.noAssert) {
  37120. if ("string" != typeof e)
  37121. throw TypeError("Illegal str: Not a string");
  37122. for (r = 0; r < o; ++r)
  37123. if (0 === e.charCodeAt(r))
  37124. throw RangeError("Illegal str: Contains NULL-characters");
  37125. if ("number" != typeof i || i % 1 !== 0)
  37126. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37127. if (i >>>= 0,
  37128. i < 0 || i + 0 > this.buffer.byteLength)
  37129. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37130. }
  37131. o = h.calculateUTF16asUTF8(t(e))[1],
  37132. i += o + 1;
  37133. var a = this.buffer.byteLength;
  37134. return i > a && this.resize((a *= 2) > i ? a : i),
  37135. i -= o + 1,
  37136. h.encodeUTF16toUTF8(t(e), function(e) {
  37137. this.view[i++] = e
  37138. }
  37139. .bind(this)),
  37140. this.view[i++] = 0,
  37141. n ? (this.offset = i,
  37142. this) : o
  37143. }
  37144. ,
  37145. a.readCString = function(e) {
  37146. var t = "undefined" == typeof e;
  37147. if (t && (e = this.offset),
  37148. !this.noAssert) {
  37149. if ("number" != typeof e || e % 1 !== 0)
  37150. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37151. if (e >>>= 0,
  37152. e < 0 || e + 1 > this.buffer.byteLength)
  37153. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37154. }
  37155. var n, r = e, o = -1;
  37156. return h.decodeUTF8toUTF16(function() {
  37157. if (0 === o)
  37158. return null;
  37159. if (e >= this.limit)
  37160. throw RangeError("Illegal range: Truncated data, " + e + " < " + this.limit);
  37161. return o = this.view[e++],
  37162. 0 === o ? null : o
  37163. }
  37164. .bind(this), n = i(), !0),
  37165. t ? (this.offset = e,
  37166. n()) : {
  37167. string: n(),
  37168. length: e - r
  37169. }
  37170. }
  37171. ,
  37172. a.writeIString = function(e, i) {
  37173. var n = "undefined" == typeof i;
  37174. if (n && (i = this.offset),
  37175. !this.noAssert) {
  37176. if ("string" != typeof e)
  37177. throw TypeError("Illegal str: Not a string");
  37178. if ("number" != typeof i || i % 1 !== 0)
  37179. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37180. if (i >>>= 0,
  37181. i < 0 || i + 0 > this.buffer.byteLength)
  37182. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37183. }
  37184. var r, o = i;
  37185. r = h.calculateUTF16asUTF8(t(e), this.noAssert)[1],
  37186. i += 4 + r;
  37187. var a = this.buffer.byteLength;
  37188. if (i > a && this.resize((a *= 2) > i ? a : i),
  37189. i -= 4 + r,
  37190. this.littleEndian ? (this.view[i + 3] = r >>> 24 & 255,
  37191. this.view[i + 2] = r >>> 16 & 255,
  37192. this.view[i + 1] = r >>> 8 & 255,
  37193. this.view[i] = 255 & r) : (this.view[i] = r >>> 24 & 255,
  37194. this.view[i + 1] = r >>> 16 & 255,
  37195. this.view[i + 2] = r >>> 8 & 255,
  37196. this.view[i + 3] = 255 & r),
  37197. i += 4,
  37198. h.encodeUTF16toUTF8(t(e), function(e) {
  37199. this.view[i++] = e
  37200. }
  37201. .bind(this)),
  37202. i !== o + 4 + r)
  37203. throw RangeError("Illegal range: Truncated data, " + i + " == " + (i + 4 + r));
  37204. return n ? (this.offset = i,
  37205. this) : i - o
  37206. }
  37207. ,
  37208. a.readIString = function(e) {
  37209. var t = "undefined" == typeof e;
  37210. if (t && (e = this.offset),
  37211. !this.noAssert) {
  37212. if ("number" != typeof e || e % 1 !== 0)
  37213. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37214. if (e >>>= 0,
  37215. e < 0 || e + 4 > this.buffer.byteLength)
  37216. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  37217. }
  37218. var i = e
  37219. , n = this.readUint32(e)
  37220. , r = this.readUTF8String(n, o.METRICS_BYTES, e += 4);
  37221. return e += r.length,
  37222. t ? (this.offset = e,
  37223. r.string) : {
  37224. string: r.string,
  37225. length: e - i
  37226. }
  37227. }
  37228. ,
  37229. o.METRICS_CHARS = "c",
  37230. o.METRICS_BYTES = "b",
  37231. a.writeUTF8String = function(e, i) {
  37232. var n = "undefined" == typeof i;
  37233. if (n && (i = this.offset),
  37234. !this.noAssert) {
  37235. if ("number" != typeof i || i % 1 !== 0)
  37236. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37237. if (i >>>= 0,
  37238. i < 0 || i + 0 > this.buffer.byteLength)
  37239. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37240. }
  37241. var r, o = i;
  37242. r = h.calculateUTF16asUTF8(t(e))[1],
  37243. i += r;
  37244. var a = this.buffer.byteLength;
  37245. return i > a && this.resize((a *= 2) > i ? a : i),
  37246. i -= r,
  37247. h.encodeUTF16toUTF8(t(e), function(e) {
  37248. this.view[i++] = e
  37249. }
  37250. .bind(this)),
  37251. n ? (this.offset = i,
  37252. this) : i - o
  37253. }
  37254. ,
  37255. a.writeString = a.writeUTF8String,
  37256. o.calculateUTF8Chars = function(e) {
  37257. return h.calculateUTF16asUTF8(t(e))[0]
  37258. }
  37259. ,
  37260. o.calculateUTF8Bytes = function(e) {
  37261. return h.calculateUTF16asUTF8(t(e))[1]
  37262. }
  37263. ,
  37264. o.calculateString = o.calculateUTF8Bytes,
  37265. a.readUTF8String = function(e, t, n) {
  37266. "number" == typeof t && (n = t,
  37267. t = void 0);
  37268. var r = "undefined" == typeof n;
  37269. if (r && (n = this.offset),
  37270. "undefined" == typeof t && (t = o.METRICS_CHARS),
  37271. !this.noAssert) {
  37272. if ("number" != typeof e || e % 1 !== 0)
  37273. throw TypeError("Illegal length: " + e + " (not an integer)");
  37274. if (e |= 0,
  37275. "number" != typeof n || n % 1 !== 0)
  37276. throw TypeError("Illegal offset: " + n + " (not an integer)");
  37277. if (n >>>= 0,
  37278. n < 0 || n + 0 > this.buffer.byteLength)
  37279. throw RangeError("Illegal offset: 0 <= " + n + " (+0) <= " + this.buffer.byteLength)
  37280. }
  37281. var a, s = 0, l = n;
  37282. if (t === o.METRICS_CHARS) {
  37283. if (a = i(),
  37284. h.decodeUTF8(function() {
  37285. return s < e && n < this.limit ? this.view[n++] : null
  37286. }
  37287. .bind(this), function(e) {
  37288. ++s,
  37289. h.UTF8toUTF16(e, a)
  37290. }),
  37291. s !== e)
  37292. throw RangeError("Illegal range: Truncated data, " + s + " == " + e);
  37293. return r ? (this.offset = n,
  37294. a()) : {
  37295. string: a(),
  37296. length: n - l
  37297. }
  37298. }
  37299. if (t === o.METRICS_BYTES) {
  37300. if (!this.noAssert) {
  37301. if ("number" != typeof n || n % 1 !== 0)
  37302. throw TypeError("Illegal offset: " + n + " (not an integer)");
  37303. if (n >>>= 0,
  37304. n < 0 || n + e > this.buffer.byteLength)
  37305. throw RangeError("Illegal offset: 0 <= " + n + " (+" + e + ") <= " + this.buffer.byteLength)
  37306. }
  37307. var c = n + e;
  37308. if (h.decodeUTF8toUTF16(function() {
  37309. return n < c ? this.view[n++] : null
  37310. }
  37311. .bind(this), a = i(), this.noAssert),
  37312. n !== c)
  37313. throw RangeError("Illegal range: Truncated data, " + n + " == " + c);
  37314. return r ? (this.offset = n,
  37315. a()) : {
  37316. string: a(),
  37317. length: n - l
  37318. }
  37319. }
  37320. throw TypeError("Unsupported metrics: " + t)
  37321. }
  37322. ,
  37323. a.readString = a.readUTF8String,
  37324. a.writeVString = function(e, i) {
  37325. var n = "undefined" == typeof i;
  37326. if (n && (i = this.offset),
  37327. !this.noAssert) {
  37328. if ("string" != typeof e)
  37329. throw TypeError("Illegal str: Not a string");
  37330. if ("number" != typeof i || i % 1 !== 0)
  37331. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37332. if (i >>>= 0,
  37333. i < 0 || i + 0 > this.buffer.byteLength)
  37334. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37335. }
  37336. var r, a, s = i;
  37337. r = h.calculateUTF16asUTF8(t(e), this.noAssert)[1],
  37338. a = o.calculateVarint32(r),
  37339. i += a + r;
  37340. var l = this.buffer.byteLength;
  37341. if (i > l && this.resize((l *= 2) > i ? l : i),
  37342. i -= a + r,
  37343. i += this.writeVarint32(r, i),
  37344. h.encodeUTF16toUTF8(t(e), function(e) {
  37345. this.view[i++] = e
  37346. }
  37347. .bind(this)),
  37348. i !== s + r + a)
  37349. throw RangeError("Illegal range: Truncated data, " + i + " == " + (i + r + a));
  37350. return n ? (this.offset = i,
  37351. this) : i - s
  37352. }
  37353. ,
  37354. a.readVString = function(e) {
  37355. var t = "undefined" == typeof e;
  37356. if (t && (e = this.offset),
  37357. !this.noAssert) {
  37358. if ("number" != typeof e || e % 1 !== 0)
  37359. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37360. if (e >>>= 0,
  37361. e < 0 || e + 1 > this.buffer.byteLength)
  37362. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37363. }
  37364. var i = e
  37365. , n = this.readVarint32(e)
  37366. , r = this.readUTF8String(n.value, o.METRICS_BYTES, e += n.length);
  37367. return e += r.length,
  37368. t ? (this.offset = e,
  37369. r.string) : {
  37370. string: r.string,
  37371. length: e - i
  37372. }
  37373. }
  37374. ,
  37375. a.append = function(e, t, i) {
  37376. "number" != typeof t && "string" == typeof t || (i = t,
  37377. t = void 0);
  37378. var n = "undefined" == typeof i;
  37379. if (n && (i = this.offset),
  37380. !this.noAssert) {
  37381. if ("number" != typeof i || i % 1 !== 0)
  37382. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37383. if (i >>>= 0,
  37384. i < 0 || i + 0 > this.buffer.byteLength)
  37385. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37386. }
  37387. e instanceof o || (e = o.wrap(e, t));
  37388. var r = e.limit - e.offset;
  37389. if (r <= 0)
  37390. return this;
  37391. i += r;
  37392. var a = this.buffer.byteLength;
  37393. return i > a && this.resize((a *= 2) > i ? a : i),
  37394. i -= r,
  37395. this.view.set(e.view.subarray(e.offset, e.limit), i),
  37396. e.offset += r,
  37397. n && (this.offset += r),
  37398. this
  37399. }
  37400. ,
  37401. a.appendTo = function(e, t) {
  37402. return e.append(this, t),
  37403. this
  37404. }
  37405. ,
  37406. a.assert = function(e) {
  37407. return this.noAssert = !e,
  37408. this
  37409. }
  37410. ,
  37411. a.capacity = function() {
  37412. return this.buffer.byteLength
  37413. }
  37414. ,
  37415. a.clear = function() {
  37416. return this.offset = 0,
  37417. this.limit = this.buffer.byteLength,
  37418. this.markedOffset = -1,
  37419. this
  37420. }
  37421. ,
  37422. a.clone = function(e) {
  37423. var t = new o(0,this.littleEndian,this.noAssert);
  37424. return e ? (t.buffer = new ArrayBuffer(this.buffer.byteLength),
  37425. t.view = new Uint8Array(t.buffer)) : (t.buffer = this.buffer,
  37426. t.view = this.view),
  37427. t.offset = this.offset,
  37428. t.markedOffset = this.markedOffset,
  37429. t.limit = this.limit,
  37430. t
  37431. }
  37432. ,
  37433. a.compact = function(e, t) {
  37434. if ("undefined" == typeof e && (e = this.offset),
  37435. "undefined" == typeof t && (t = this.limit),
  37436. !this.noAssert) {
  37437. if ("number" != typeof e || e % 1 !== 0)
  37438. throw TypeError("Illegal begin: Not an integer");
  37439. if (e >>>= 0,
  37440. "number" != typeof t || t % 1 !== 0)
  37441. throw TypeError("Illegal end: Not an integer");
  37442. if (t >>>= 0,
  37443. e < 0 || e > t || t > this.buffer.byteLength)
  37444. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  37445. }
  37446. if (0 === e && t === this.buffer.byteLength)
  37447. return this;
  37448. var i = t - e;
  37449. if (0 === i)
  37450. return this.buffer = s,
  37451. this.view = null,
  37452. this.markedOffset >= 0 && (this.markedOffset -= e),
  37453. this.offset = 0,
  37454. this.limit = 0,
  37455. this;
  37456. var n = new ArrayBuffer(i)
  37457. , r = new Uint8Array(n);
  37458. return r.set(this.view.subarray(e, t)),
  37459. this.buffer = n,
  37460. this.view = r,
  37461. this.markedOffset >= 0 && (this.markedOffset -= e),
  37462. this.offset = 0,
  37463. this.limit = i,
  37464. this
  37465. }
  37466. ,
  37467. a.copy = function(e, t) {
  37468. if ("undefined" == typeof e && (e = this.offset),
  37469. "undefined" == typeof t && (t = this.limit),
  37470. !this.noAssert) {
  37471. if ("number" != typeof e || e % 1 !== 0)
  37472. throw TypeError("Illegal begin: Not an integer");
  37473. if (e >>>= 0,
  37474. "number" != typeof t || t % 1 !== 0)
  37475. throw TypeError("Illegal end: Not an integer");
  37476. if (t >>>= 0,
  37477. e < 0 || e > t || t > this.buffer.byteLength)
  37478. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  37479. }
  37480. if (e === t)
  37481. return new o(0,this.littleEndian,this.noAssert);
  37482. var i = t - e
  37483. , n = new o(i,this.littleEndian,this.noAssert);
  37484. return n.offset = 0,
  37485. n.limit = i,
  37486. n.markedOffset >= 0 && (n.markedOffset -= e),
  37487. this.copyTo(n, 0, e, t),
  37488. n
  37489. }
  37490. ,
  37491. a.copyTo = function(e, t, i, n) {
  37492. var r, a;
  37493. if (!this.noAssert && !o.isByteBuffer(e))
  37494. throw TypeError("Illegal target: Not a ByteBuffer");
  37495. if (t = (a = "undefined" == typeof t) ? e.offset : 0 | t,
  37496. i = (r = "undefined" == typeof i) ? this.offset : 0 | i,
  37497. n = "undefined" == typeof n ? this.limit : 0 | n,
  37498. t < 0 || t > e.buffer.byteLength)
  37499. throw RangeError("Illegal target range: 0 <= " + t + " <= " + e.buffer.byteLength);
  37500. if (i < 0 || n > this.buffer.byteLength)
  37501. throw RangeError("Illegal source range: 0 <= " + i + " <= " + this.buffer.byteLength);
  37502. var s = n - i;
  37503. return 0 === s ? e : (e.ensureCapacity(t + s),
  37504. e.view.set(this.view.subarray(i, n), t),
  37505. r && (this.offset += s),
  37506. a && (e.offset += s),
  37507. this)
  37508. }
  37509. ,
  37510. a.ensureCapacity = function(e) {
  37511. var t = this.buffer.byteLength;
  37512. return t < e ? this.resize((t *= 2) > e ? t : e) : this
  37513. }
  37514. ,
  37515. a.fill = function(e, t, i) {
  37516. var n = "undefined" == typeof t;
  37517. if (n && (t = this.offset),
  37518. "string" == typeof e && e.length > 0 && (e = e.charCodeAt(0)),
  37519. "undefined" == typeof t && (t = this.offset),
  37520. "undefined" == typeof i && (i = this.limit),
  37521. !this.noAssert) {
  37522. if ("number" != typeof e || e % 1 !== 0)
  37523. throw TypeError("Illegal value: " + e + " (not an integer)");
  37524. if (e |= 0,
  37525. "number" != typeof t || t % 1 !== 0)
  37526. throw TypeError("Illegal begin: Not an integer");
  37527. if (t >>>= 0,
  37528. "number" != typeof i || i % 1 !== 0)
  37529. throw TypeError("Illegal end: Not an integer");
  37530. if (i >>>= 0,
  37531. t < 0 || t > i || i > this.buffer.byteLength)
  37532. throw RangeError("Illegal range: 0 <= " + t + " <= " + i + " <= " + this.buffer.byteLength)
  37533. }
  37534. if (t >= i)
  37535. return this;
  37536. for (; t < i; )
  37537. this.view[t++] = e;
  37538. return n && (this.offset = t),
  37539. this
  37540. }
  37541. ,
  37542. a.flip = function() {
  37543. return this.limit = this.offset,
  37544. this.offset = 0,
  37545. this
  37546. }
  37547. ,
  37548. a.mark = function(e) {
  37549. if (e = "undefined" == typeof e ? this.offset : e,
  37550. !this.noAssert) {
  37551. if ("number" != typeof e || e % 1 !== 0)
  37552. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37553. if (e >>>= 0,
  37554. e < 0 || e + 0 > this.buffer.byteLength)
  37555. throw RangeError("Illegal offset: 0 <= " + e + " (+0) <= " + this.buffer.byteLength)
  37556. }
  37557. return this.markedOffset = e,
  37558. this
  37559. }
  37560. ,
  37561. a.order = function(e) {
  37562. if (!this.noAssert && "boolean" != typeof e)
  37563. throw TypeError("Illegal littleEndian: Not a boolean");
  37564. return this.littleEndian = !!e,
  37565. this
  37566. }
  37567. ,
  37568. a.LE = function(e) {
  37569. return this.littleEndian = "undefined" == typeof e || !!e,
  37570. this
  37571. }
  37572. ,
  37573. a.BE = function(e) {
  37574. return this.littleEndian = "undefined" != typeof e && !e,
  37575. this
  37576. }
  37577. ,
  37578. a.prepend = function(e, t, i) {
  37579. "number" != typeof t && "string" == typeof t || (i = t,
  37580. t = void 0);
  37581. var n = "undefined" == typeof i;
  37582. if (n && (i = this.offset),
  37583. !this.noAssert) {
  37584. if ("number" != typeof i || i % 1 !== 0)
  37585. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37586. if (i >>>= 0,
  37587. i < 0 || i + 0 > this.buffer.byteLength)
  37588. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37589. }
  37590. e instanceof o || (e = o.wrap(e, t));
  37591. var r = e.limit - e.offset;
  37592. if (r <= 0)
  37593. return this;
  37594. var a = r - i;
  37595. if (a > 0) {
  37596. var s = new ArrayBuffer(this.buffer.byteLength + a)
  37597. , l = new Uint8Array(s);
  37598. l.set(this.view.subarray(i, this.buffer.byteLength), r),
  37599. this.buffer = s,
  37600. this.view = l,
  37601. this.offset += a,
  37602. this.markedOffset >= 0 && (this.markedOffset += a),
  37603. this.limit += a,
  37604. i += a
  37605. } else {
  37606. new Uint8Array(this.buffer)
  37607. }
  37608. return this.view.set(e.view.subarray(e.offset, e.limit), i - r),
  37609. e.offset = e.limit,
  37610. n && (this.offset -= r),
  37611. this
  37612. }
  37613. ,
  37614. a.prependTo = function(e, t) {
  37615. return e.prepend(this, t),
  37616. this
  37617. }
  37618. ,
  37619. a.printDebug = function(e) {
  37620. "function" != typeof e && (e = console.log.bind(console)),
  37621. e(this.toString() + "\n-------------------------------------------------------------------\n" + this.toDebug(!0))
  37622. }
  37623. ,
  37624. a.remaining = function() {
  37625. return this.limit - this.offset
  37626. }
  37627. ,
  37628. a.reset = function() {
  37629. return this.markedOffset >= 0 ? (this.offset = this.markedOffset,
  37630. this.markedOffset = -1) : this.offset = 0,
  37631. this
  37632. }
  37633. ,
  37634. a.resize = function(e) {
  37635. if (!this.noAssert) {
  37636. if ("number" != typeof e || e % 1 !== 0)
  37637. throw TypeError("Illegal capacity: " + e + " (not an integer)");
  37638. if (e |= 0,
  37639. e < 0)
  37640. throw RangeError("Illegal capacity: 0 <= " + e)
  37641. }
  37642. if (this.buffer.byteLength < e) {
  37643. var t = new ArrayBuffer(e)
  37644. , i = new Uint8Array(t);
  37645. i.set(this.view),
  37646. this.buffer = t,
  37647. this.view = i
  37648. }
  37649. return this
  37650. }
  37651. ,
  37652. a.reverse = function(e, t) {
  37653. if ("undefined" == typeof e && (e = this.offset),
  37654. "undefined" == typeof t && (t = this.limit),
  37655. !this.noAssert) {
  37656. if ("number" != typeof e || e % 1 !== 0)
  37657. throw TypeError("Illegal begin: Not an integer");
  37658. if (e >>>= 0,
  37659. "number" != typeof t || t % 1 !== 0)
  37660. throw TypeError("Illegal end: Not an integer");
  37661. if (t >>>= 0,
  37662. e < 0 || e > t || t > this.buffer.byteLength)
  37663. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  37664. }
  37665. return e === t ? this : (Array.prototype.reverse.call(this.view.subarray(e, t)),
  37666. this)
  37667. }
  37668. ,
  37669. a.skip = function(e) {
  37670. if (!this.noAssert) {
  37671. if ("number" != typeof e || e % 1 !== 0)
  37672. throw TypeError("Illegal length: " + e + " (not an integer)");
  37673. e |= 0
  37674. }
  37675. var t = this.offset + e;
  37676. if (!this.noAssert && (t < 0 || t > this.buffer.byteLength))
  37677. throw RangeError("Illegal length: 0 <= " + this.offset + " + " + e + " <= " + this.buffer.byteLength);
  37678. return this.offset = t,
  37679. this
  37680. }
  37681. ,
  37682. a.slice = function(e, t) {
  37683. if ("undefined" == typeof e && (e = this.offset),
  37684. "undefined" == typeof t && (t = this.limit),
  37685. !this.noAssert) {
  37686. if ("number" != typeof e || e % 1 !== 0)
  37687. throw TypeError("Illegal begin: Not an integer");
  37688. if (e >>>= 0,
  37689. "number" != typeof t || t % 1 !== 0)
  37690. throw TypeError("Illegal end: Not an integer");
  37691. if (t >>>= 0,
  37692. e < 0 || e > t || t > this.buffer.byteLength)
  37693. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  37694. }
  37695. var i = this.clone();
  37696. return i.offset = e,
  37697. i.limit = t,
  37698. i
  37699. }
  37700. ,
  37701. a.toBuffer = function(e) {
  37702. var t = this.offset
  37703. , i = this.limit;
  37704. if (!this.noAssert) {
  37705. if ("number" != typeof t || t % 1 !== 0)
  37706. throw TypeError("Illegal offset: Not an integer");
  37707. if (t >>>= 0,
  37708. "number" != typeof i || i % 1 !== 0)
  37709. throw TypeError("Illegal limit: Not an integer");
  37710. if (i >>>= 0,
  37711. t < 0 || t > i || i > this.buffer.byteLength)
  37712. throw RangeError("Illegal range: 0 <= " + t + " <= " + i + " <= " + this.buffer.byteLength)
  37713. }
  37714. if (!e && 0 === t && i === this.buffer.byteLength)
  37715. return this.buffer;
  37716. if (t === i)
  37717. return s;
  37718. var n = new ArrayBuffer(i - t);
  37719. return new Uint8Array(n).set(new Uint8Array(this.buffer).subarray(t, i), 0),
  37720. n
  37721. }
  37722. ,
  37723. a.toArrayBuffer = a.toBuffer,
  37724. a.toString = function(e, t, i) {
  37725. if ("undefined" == typeof e)
  37726. return "ByteBufferAB(offset=" + this.offset + ",markedOffset=" + this.markedOffset + ",limit=" + this.limit + ",capacity=" + this.capacity() + ")";
  37727. switch ("number" == typeof e && (e = "utf8",
  37728. t = e,
  37729. i = t),
  37730. e) {
  37731. case "utf8":
  37732. return this.toUTF8(t, i);
  37733. case "base64":
  37734. return this.toBase64(t, i);
  37735. case "hex":
  37736. return this.toHex(t, i);
  37737. case "binary":
  37738. return this.toBinary(t, i);
  37739. case "debug":
  37740. return this.toDebug();
  37741. case "columns":
  37742. return this.toColumns();
  37743. default:
  37744. throw Error("Unsupported encoding: " + e)
  37745. }
  37746. }
  37747. ;
  37748. var c = function() {
  37749. for (var e = {}, t = [65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 43, 47], i = [], n = 0, r = t.length; n < r; ++n)
  37750. i[t[n]] = n;
  37751. return e.encode = function(e, i) {
  37752. for (var n, r; null !== (n = e()); )
  37753. i(t[n >> 2 & 63]),
  37754. r = (3 & n) << 4,
  37755. null !== (n = e()) ? (r |= n >> 4 & 15,
  37756. i(t[63 & (r | n >> 4 & 15)]),
  37757. r = (15 & n) << 2,
  37758. null !== (n = e()) ? (i(t[63 & (r | n >> 6 & 3)]),
  37759. i(t[63 & n])) : (i(t[63 & r]),
  37760. i(61))) : (i(t[63 & r]),
  37761. i(61),
  37762. i(61))
  37763. }
  37764. ,
  37765. e.decode = function(e, t) {
  37766. function n(e) {
  37767. throw Error("Illegal character code: " + e)
  37768. }
  37769. for (var r, o, a; null !== (r = e()); )
  37770. if (o = i[r],
  37771. "undefined" == typeof o && n(r),
  37772. null !== (r = e()) && (a = i[r],
  37773. "undefined" == typeof a && n(r),
  37774. t(o << 2 >>> 0 | (48 & a) >> 4),
  37775. null !== (r = e()))) {
  37776. if (o = i[r],
  37777. "undefined" == typeof o) {
  37778. if (61 === r)
  37779. break;
  37780. n(r)
  37781. }
  37782. if (t((15 & a) << 4 >>> 0 | (60 & o) >> 2),
  37783. null !== (r = e())) {
  37784. if (a = i[r],
  37785. "undefined" == typeof a) {
  37786. if (61 === r)
  37787. break;
  37788. n(r)
  37789. }
  37790. t((3 & o) << 6 >>> 0 | a)
  37791. }
  37792. }
  37793. }
  37794. ,
  37795. e.test = function(e) {
  37796. return /^(?:[A-Za-z0-9+\/]{4})*(?:[A-Za-z0-9+\/]{2}==|[A-Za-z0-9+\/]{3}=)?$/.test(e)
  37797. }
  37798. ,
  37799. e
  37800. }();
  37801. a.toBase64 = function(e, t) {
  37802. if ("undefined" == typeof e && (e = this.offset),
  37803. "undefined" == typeof t && (t = this.limit),
  37804. e |= 0,
  37805. t |= 0,
  37806. e < 0 || t > this.capacity || e > t)
  37807. throw RangeError("begin, end");
  37808. var n;
  37809. return c.encode(function() {
  37810. return e < t ? this.view[e++] : null
  37811. }
  37812. .bind(this), n = i()),
  37813. n()
  37814. }
  37815. ,
  37816. o.fromBase64 = function(e, i) {
  37817. if ("string" != typeof e)
  37818. throw TypeError("str");
  37819. var n = new o(e.length / 4 * 3,i)
  37820. , r = 0;
  37821. return c.decode(t(e), function(e) {
  37822. n.view[r++] = e
  37823. }),
  37824. n.limit = r,
  37825. n
  37826. }
  37827. ,
  37828. o.btoa = function(e) {
  37829. return o.fromBinary(e).toBase64()
  37830. }
  37831. ,
  37832. o.atob = function(e) {
  37833. return o.fromBase64(e).toBinary()
  37834. }
  37835. ,
  37836. a.toBinary = function(e, t) {
  37837. if ("undefined" == typeof e && (e = this.offset),
  37838. "undefined" == typeof t && (t = this.limit),
  37839. e |= 0,
  37840. t |= 0,
  37841. e < 0 || t > this.capacity() || e > t)
  37842. throw RangeError("begin, end");
  37843. if (e === t)
  37844. return "";
  37845. for (var i = [], n = []; e < t; )
  37846. i.push(this.view[e++]),
  37847. i.length >= 1024 && (n.push(String.fromCharCode.apply(String, i)),
  37848. i = []);
  37849. return n.join("") + String.fromCharCode.apply(String, i)
  37850. }
  37851. ,
  37852. o.fromBinary = function(e, t) {
  37853. if ("string" != typeof e)
  37854. throw TypeError("str");
  37855. for (var i, n = 0, r = e.length, a = new o(r,t); n < r; ) {
  37856. if (i = e.charCodeAt(n),
  37857. i > 255)
  37858. throw RangeError("illegal char code: " + i);
  37859. a.view[n++] = i
  37860. }
  37861. return a.limit = r,
  37862. a
  37863. }
  37864. ,
  37865. a.toDebug = function(e) {
  37866. for (var t, i = -1, n = this.buffer.byteLength, r = "", o = "", a = ""; i < n; ) {
  37867. if (i !== -1 && (t = this.view[i],
  37868. r += t < 16 ? "0" + t.toString(16).toUpperCase() : t.toString(16).toUpperCase(),
  37869. e && (o += t > 32 && t < 127 ? String.fromCharCode(t) : ".")),
  37870. ++i,
  37871. e && i > 0 && i % 16 === 0 && i !== n) {
  37872. for (; r.length < 51; )
  37873. r += " ";
  37874. a += r + o + "\n",
  37875. r = o = ""
  37876. }
  37877. r += i === this.offset && i === this.limit ? i === this.markedOffset ? "!" : "|" : i === this.offset ? i === this.markedOffset ? "[" : "<" : i === this.limit ? i === this.markedOffset ? "]" : ">" : i === this.markedOffset ? "'" : e || 0 !== i && i !== n ? " " : ""
  37878. }
  37879. if (e && " " !== r) {
  37880. for (; r.length < 51; )
  37881. r += " ";
  37882. a += r + o + "\n"
  37883. }
  37884. return e ? a : r
  37885. }
  37886. ,
  37887. o.fromDebug = function(e, t, i) {
  37888. for (var n, r, a = e.length, s = new o((a + 1) / 3 | 0,t,i), l = 0, c = 0, h = !1, u = !1, d = !1, p = !1, f = !1; l < a; ) {
  37889. switch (n = e.charAt(l++)) {
  37890. case "!":
  37891. if (!i) {
  37892. if (u || d || p) {
  37893. f = !0;
  37894. break
  37895. }
  37896. u = d = p = !0
  37897. }
  37898. s.offset = s.markedOffset = s.limit = c,
  37899. h = !1;
  37900. break;
  37901. case "|":
  37902. if (!i) {
  37903. if (u || p) {
  37904. f = !0;
  37905. break
  37906. }
  37907. u = p = !0
  37908. }
  37909. s.offset = s.limit = c,
  37910. h = !1;
  37911. break;
  37912. case "[":
  37913. if (!i) {
  37914. if (u || d) {
  37915. f = !0;
  37916. break
  37917. }
  37918. u = d = !0
  37919. }
  37920. s.offset = s.markedOffset = c,
  37921. h = !1;
  37922. break;
  37923. case "<":
  37924. if (!i) {
  37925. if (u) {
  37926. f = !0;
  37927. break
  37928. }
  37929. u = !0
  37930. }
  37931. s.offset = c,
  37932. h = !1;
  37933. break;
  37934. case "]":
  37935. if (!i) {
  37936. if (p || d) {
  37937. f = !0;
  37938. break
  37939. }
  37940. p = d = !0
  37941. }
  37942. s.limit = s.markedOffset = c,
  37943. h = !1;
  37944. break;
  37945. case ">":
  37946. if (!i) {
  37947. if (p) {
  37948. f = !0;
  37949. break
  37950. }
  37951. p = !0
  37952. }
  37953. s.limit = c,
  37954. h = !1;
  37955. break;
  37956. case "'":
  37957. if (!i) {
  37958. if (d) {
  37959. f = !0;
  37960. break
  37961. }
  37962. d = !0
  37963. }
  37964. s.markedOffset = c,
  37965. h = !1;
  37966. break;
  37967. case " ":
  37968. h = !1;
  37969. break;
  37970. default:
  37971. if (!i && h) {
  37972. f = !0;
  37973. break
  37974. }
  37975. if (r = parseInt(n + e.charAt(l++), 16),
  37976. !i && (isNaN(r) || r < 0 || r > 255))
  37977. throw TypeError("Illegal str: Not a debug encoded string");
  37978. s.view[c++] = r,
  37979. h = !0
  37980. }
  37981. if (f)
  37982. throw TypeError("Illegal str: Invalid symbol at " + l)
  37983. }
  37984. if (!i) {
  37985. if (!u || !p)
  37986. throw TypeError("Illegal str: Missing offset or limit");
  37987. if (c < s.buffer.byteLength)
  37988. throw TypeError("Illegal str: Not a debug encoded string (is it hex?) " + c + " < " + a)
  37989. }
  37990. return s
  37991. }
  37992. ,
  37993. a.toHex = function(e, t) {
  37994. if (e = "undefined" == typeof e ? this.offset : e,
  37995. t = "undefined" == typeof t ? this.limit : t,
  37996. !this.noAssert) {
  37997. if ("number" != typeof e || e % 1 !== 0)
  37998. throw TypeError("Illegal begin: Not an integer");
  37999. if (e >>>= 0,
  38000. "number" != typeof t || t % 1 !== 0)
  38001. throw TypeError("Illegal end: Not an integer");
  38002. if (t >>>= 0,
  38003. e < 0 || e > t || t > this.buffer.byteLength)
  38004. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38005. }
  38006. for (var i, n = new Array(t - e); e < t; )
  38007. i = this.view[e++],
  38008. i < 16 ? n.push("0", i.toString(16)) : n.push(i.toString(16));
  38009. return n.join("")
  38010. }
  38011. ,
  38012. o.fromHex = function(e, t, i) {
  38013. if (!i) {
  38014. if ("string" != typeof e)
  38015. throw TypeError("Illegal str: Not a string");
  38016. if (e.length % 2 !== 0)
  38017. throw TypeError("Illegal str: Length not a multiple of 2")
  38018. }
  38019. for (var n, r = e.length, a = new o(r / 2 | 0,t), s = 0, l = 0; s < r; s += 2) {
  38020. if (n = parseInt(e.substring(s, s + 2), 16),
  38021. !i && (!isFinite(n) || n < 0 || n > 255))
  38022. throw TypeError("Illegal str: Contains non-hex characters");
  38023. a.view[l++] = n
  38024. }
  38025. return a.limit = l,
  38026. a
  38027. }
  38028. ;
  38029. var h = function() {
  38030. var e = {};
  38031. return e.MAX_CODEPOINT = 1114111,
  38032. e.encodeUTF8 = function(e, t) {
  38033. var i = null;
  38034. for ("number" == typeof e && (i = e,
  38035. e = function() {
  38036. return null
  38037. }
  38038. ); null !== i || null !== (i = e()); )
  38039. i < 128 ? t(127 & i) : i < 2048 ? (t(i >> 6 & 31 | 192),
  38040. t(63 & i | 128)) : i < 65536 ? (t(i >> 12 & 15 | 224),
  38041. t(i >> 6 & 63 | 128),
  38042. t(63 & i | 128)) : (t(i >> 18 & 7 | 240),
  38043. t(i >> 12 & 63 | 128),
  38044. t(i >> 6 & 63 | 128),
  38045. t(63 & i | 128)),
  38046. i = null
  38047. }
  38048. ,
  38049. e.decodeUTF8 = function(e, t) {
  38050. for (var i, n, r, o, a = function(e) {
  38051. e = e.slice(0, e.indexOf(null));
  38052. var t = Error(e.toString());
  38053. throw t.name = "TruncatedError",
  38054. t.bytes = e,
  38055. t
  38056. }; null !== (i = e()); )
  38057. if (0 === (128 & i))
  38058. t(i);
  38059. else if (192 === (224 & i))
  38060. null === (n = e()) && a([i, n]),
  38061. t((31 & i) << 6 | 63 & n);
  38062. else if (224 === (240 & i))
  38063. (null === (n = e()) || null === (r = e())) && a([i, n, r]),
  38064. t((15 & i) << 12 | (63 & n) << 6 | 63 & r);
  38065. else {
  38066. if (240 !== (248 & i))
  38067. throw RangeError("Illegal starting byte: " + i);
  38068. (null === (n = e()) || null === (r = e()) || null === (o = e())) && a([i, n, r, o]),
  38069. t((7 & i) << 18 | (63 & n) << 12 | (63 & r) << 6 | 63 & o)
  38070. }
  38071. }
  38072. ,
  38073. e.UTF16toUTF8 = function(e, t) {
  38074. for (var i, n = null; ; ) {
  38075. if (null === (i = null !== n ? n : e()))
  38076. break;
  38077. i >= 55296 && i <= 57343 && null !== (n = e()) && n >= 56320 && n <= 57343 ? (t(1024 * (i - 55296) + n - 56320 + 65536),
  38078. n = null) : t(i)
  38079. }
  38080. null !== n && t(n)
  38081. }
  38082. ,
  38083. e.UTF8toUTF16 = function(e, t) {
  38084. var i = null;
  38085. for ("number" == typeof e && (i = e,
  38086. e = function() {
  38087. return null
  38088. }
  38089. ); null !== i || null !== (i = e()); )
  38090. i <= 65535 ? t(i) : (i -= 65536,
  38091. t((i >> 10) + 55296),
  38092. t(i % 1024 + 56320)),
  38093. i = null
  38094. }
  38095. ,
  38096. e.encodeUTF16toUTF8 = function(t, i) {
  38097. e.UTF16toUTF8(t, function(t) {
  38098. e.encodeUTF8(t, i)
  38099. })
  38100. }
  38101. ,
  38102. e.decodeUTF8toUTF16 = function(t, i) {
  38103. e.decodeUTF8(t, function(t) {
  38104. e.UTF8toUTF16(t, i)
  38105. })
  38106. }
  38107. ,
  38108. e.calculateCodePoint = function(e) {
  38109. return e < 128 ? 1 : e < 2048 ? 2 : e < 65536 ? 3 : 4
  38110. }
  38111. ,
  38112. e.calculateUTF8 = function(e) {
  38113. for (var t, i = 0; null !== (t = e()); )
  38114. i += t < 128 ? 1 : t < 2048 ? 2 : t < 65536 ? 3 : 4;
  38115. return i
  38116. }
  38117. ,
  38118. e.calculateUTF16asUTF8 = function(t) {
  38119. var i = 0
  38120. , n = 0;
  38121. return e.UTF16toUTF8(t, function(e) {
  38122. ++i,
  38123. n += e < 128 ? 1 : e < 2048 ? 2 : e < 65536 ? 3 : 4
  38124. }),
  38125. [i, n]
  38126. }
  38127. ,
  38128. e
  38129. }();
  38130. return a.toUTF8 = function(e, t) {
  38131. if ("undefined" == typeof e && (e = this.offset),
  38132. "undefined" == typeof t && (t = this.limit),
  38133. !this.noAssert) {
  38134. if ("number" != typeof e || e % 1 !== 0)
  38135. throw TypeError("Illegal begin: Not an integer");
  38136. if (e >>>= 0,
  38137. "number" != typeof t || t % 1 !== 0)
  38138. throw TypeError("Illegal end: Not an integer");
  38139. if (t >>>= 0,
  38140. e < 0 || e > t || t > this.buffer.byteLength)
  38141. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38142. }
  38143. var n;
  38144. try {
  38145. h.decodeUTF8toUTF16(function() {
  38146. return e < t ? this.view[e++] : null
  38147. }
  38148. .bind(this), n = i())
  38149. } catch (i) {
  38150. if (e !== t)
  38151. throw RangeError("Illegal range: Truncated data, " + e + " != " + t)
  38152. }
  38153. return n()
  38154. }
  38155. ,
  38156. o.fromUTF8 = function(e, i, n) {
  38157. if (!n && "string" != typeof e)
  38158. throw TypeError("Illegal str: Not a string");
  38159. var r = new o(h.calculateUTF16asUTF8(t(e), !0)[1],i,n)
  38160. , a = 0;
  38161. return h.encodeUTF16toUTF8(t(e), function(e) {
  38162. r.view[a++] = e
  38163. }),
  38164. r.limit = a,
  38165. r
  38166. }
  38167. ,
  38168. o
  38169. })
  38170. }
  38171. , {
  38172. long: 216
  38173. }],
  38174. 216: [function(e, t, i) {
  38175. !function(i, n) {
  38176. "function" == typeof define && define.amd ? define([], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = n() : (i.dcodeIO = i.dcodeIO || {}).Long = n()
  38177. }(this, function() {
  38178. "use strict";
  38179. function e(e, t, i) {
  38180. this.low = 0 | e,
  38181. this.high = 0 | t,
  38182. this.unsigned = !!i
  38183. }
  38184. function t(e) {
  38185. return (e && e.__isLong__) === !0
  38186. }
  38187. function i(e, t) {
  38188. var i, n, o;
  38189. return t ? (e >>>= 0,
  38190. (o = 0 <= e && e < 256) && (n = l[e]) ? n : (i = r(e, (0 | e) < 0 ? -1 : 0, !0),
  38191. o && (l[e] = i),
  38192. i)) : (e |= 0,
  38193. (o = -128 <= e && e < 128) && (n = s[e]) ? n : (i = r(e, e < 0 ? -1 : 0, !1),
  38194. o && (s[e] = i),
  38195. i))
  38196. }
  38197. function n(e, t) {
  38198. if (isNaN(e) || !isFinite(e))
  38199. return t ? m : g;
  38200. if (t) {
  38201. if (e < 0)
  38202. return m;
  38203. if (e >= d)
  38204. return I
  38205. } else {
  38206. if (e <= -p)
  38207. return E;
  38208. if (e + 1 >= p)
  38209. return C
  38210. }
  38211. return e < 0 ? n(-e, t).neg() : r(e % u | 0, e / u | 0, t)
  38212. }
  38213. function r(t, i, n) {
  38214. return new e(t,i,n)
  38215. }
  38216. function o(e, t, i) {
  38217. if (0 === e.length)
  38218. throw Error("empty string");
  38219. if ("NaN" === e || "Infinity" === e || "+Infinity" === e || "-Infinity" === e)
  38220. return g;
  38221. if ("number" == typeof t ? (i = t,
  38222. t = !1) : t = !!t,
  38223. i = i || 10,
  38224. i < 2 || 36 < i)
  38225. throw RangeError("radix");
  38226. var r;
  38227. if ((r = e.indexOf("-")) > 0)
  38228. throw Error("interior hyphen");
  38229. if (0 === r)
  38230. return o(e.substring(1), t, i).neg();
  38231. for (var a = n(c(i, 8)), s = g, l = 0; l < e.length; l += 8) {
  38232. var h = Math.min(8, e.length - l)
  38233. , u = parseInt(e.substring(l, l + h), i);
  38234. if (h < 8) {
  38235. var d = n(c(i, h));
  38236. s = s.mul(d).add(n(u))
  38237. } else
  38238. s = s.mul(a),
  38239. s = s.add(n(u))
  38240. }
  38241. return s.unsigned = t,
  38242. s
  38243. }
  38244. function a(t) {
  38245. return t instanceof e ? t : "number" == typeof t ? n(t) : "string" == typeof t ? o(t) : r(t.low, t.high, t.unsigned)
  38246. }
  38247. e.prototype.__isLong__,
  38248. Object.defineProperty(e.prototype, "__isLong__", {
  38249. value: !0,
  38250. enumerable: !1,
  38251. configurable: !1
  38252. }),
  38253. e.isLong = t;
  38254. var s = {}
  38255. , l = {};
  38256. e.fromInt = i,
  38257. e.fromNumber = n,
  38258. e.fromBits = r;
  38259. var c = Math.pow;
  38260. e.fromString = o,
  38261. e.fromValue = a;
  38262. var h = 1 << 24
  38263. , u = 4294967296
  38264. , d = 0x10000000000000000
  38265. , p = d / 2
  38266. , f = i(h)
  38267. , g = i(0);
  38268. e.ZERO = g;
  38269. var m = i(0, !0);
  38270. e.UZERO = m;
  38271. var v = i(1);
  38272. e.ONE = v;
  38273. var A = i(1, !0);
  38274. e.UONE = A;
  38275. var y = i(-1);
  38276. e.NEG_ONE = y;
  38277. var C = r(-1, 2147483647, !1);
  38278. e.MAX_VALUE = C;
  38279. var I = r(-1, -1, !0);
  38280. e.MAX_UNSIGNED_VALUE = I;
  38281. var E = r(0, -2147483648, !1);
  38282. e.MIN_VALUE = E;
  38283. var b = e.prototype;
  38284. return b.toInt = function() {
  38285. return this.unsigned ? this.low >>> 0 : this.low
  38286. }
  38287. ,
  38288. b.toNumber = function() {
  38289. return this.unsigned ? (this.high >>> 0) * u + (this.low >>> 0) : this.high * u + (this.low >>> 0)
  38290. }
  38291. ,
  38292. b.toString = function(e) {
  38293. if (e = e || 10,
  38294. e < 2 || 36 < e)
  38295. throw RangeError("radix");
  38296. if (this.isZero())
  38297. return "0";
  38298. if (this.isNegative()) {
  38299. if (this.eq(E)) {
  38300. var t = n(e)
  38301. , i = this.div(t)
  38302. , r = i.mul(t).sub(this);
  38303. return i.toString(e) + r.toInt().toString(e)
  38304. }
  38305. return "-" + this.neg().toString(e)
  38306. }
  38307. for (var o = n(c(e, 6), this.unsigned), a = this, s = ""; ; ) {
  38308. var l = a.div(o)
  38309. , h = a.sub(l.mul(o)).toInt() >>> 0
  38310. , u = h.toString(e);
  38311. if (a = l,
  38312. a.isZero())
  38313. return u + s;
  38314. for (; u.length < 6; )
  38315. u = "0" + u;
  38316. s = "" + u + s
  38317. }
  38318. }
  38319. ,
  38320. b.getHighBits = function() {
  38321. return this.high
  38322. }
  38323. ,
  38324. b.getHighBitsUnsigned = function() {
  38325. return this.high >>> 0
  38326. }
  38327. ,
  38328. b.getLowBits = function() {
  38329. return this.low
  38330. }
  38331. ,
  38332. b.getLowBitsUnsigned = function() {
  38333. return this.low >>> 0
  38334. }
  38335. ,
  38336. b.getNumBitsAbs = function() {
  38337. if (this.isNegative())
  38338. return this.eq(E) ? 64 : this.neg().getNumBitsAbs();
  38339. for (var e = 0 != this.high ? this.high : this.low, t = 31; t > 0 && 0 == (e & 1 << t); t--)
  38340. ;
  38341. return 0 != this.high ? t + 33 : t + 1
  38342. }
  38343. ,
  38344. b.isZero = function() {
  38345. return 0 === this.high && 0 === this.low
  38346. }
  38347. ,
  38348. b.isNegative = function() {
  38349. return !this.unsigned && this.high < 0
  38350. }
  38351. ,
  38352. b.isPositive = function() {
  38353. return this.unsigned || this.high >= 0
  38354. }
  38355. ,
  38356. b.isOdd = function() {
  38357. return 1 === (1 & this.low)
  38358. }
  38359. ,
  38360. b.isEven = function() {
  38361. return 0 === (1 & this.low)
  38362. }
  38363. ,
  38364. b.equals = function(e) {
  38365. return t(e) || (e = a(e)),
  38366. (this.unsigned === e.unsigned || this.high >>> 31 !== 1 || e.high >>> 31 !== 1) && (this.high === e.high && this.low === e.low)
  38367. }
  38368. ,
  38369. b.eq = b.equals,
  38370. b.notEquals = function(e) {
  38371. return !this.eq(e)
  38372. }
  38373. ,
  38374. b.neq = b.notEquals,
  38375. b.lessThan = function(e) {
  38376. return this.comp(e) < 0
  38377. }
  38378. ,
  38379. b.lt = b.lessThan,
  38380. b.lessThanOrEqual = function(e) {
  38381. return this.comp(e) <= 0
  38382. }
  38383. ,
  38384. b.lte = b.lessThanOrEqual,
  38385. b.greaterThan = function(e) {
  38386. return this.comp(e) > 0
  38387. }
  38388. ,
  38389. b.gt = b.greaterThan,
  38390. b.greaterThanOrEqual = function(e) {
  38391. return this.comp(e) >= 0
  38392. }
  38393. ,
  38394. b.gte = b.greaterThanOrEqual,
  38395. b.compare = function(e) {
  38396. if (t(e) || (e = a(e)),
  38397. this.eq(e))
  38398. return 0;
  38399. var i = this.isNegative()
  38400. , n = e.isNegative();
  38401. return i && !n ? -1 : !i && n ? 1 : this.unsigned ? e.high >>> 0 > this.high >>> 0 || e.high === this.high && e.low >>> 0 > this.low >>> 0 ? -1 : 1 : this.sub(e).isNegative() ? -1 : 1
  38402. }
  38403. ,
  38404. b.comp = b.compare,
  38405. b.negate = function() {
  38406. return !this.unsigned && this.eq(E) ? E : this.not().add(v)
  38407. }
  38408. ,
  38409. b.neg = b.negate,
  38410. b.add = function(e) {
  38411. t(e) || (e = a(e));
  38412. var i = this.high >>> 16
  38413. , n = 65535 & this.high
  38414. , o = this.low >>> 16
  38415. , s = 65535 & this.low
  38416. , l = e.high >>> 16
  38417. , c = 65535 & e.high
  38418. , h = e.low >>> 16
  38419. , u = 65535 & e.low
  38420. , d = 0
  38421. , p = 0
  38422. , f = 0
  38423. , g = 0;
  38424. return g += s + u,
  38425. f += g >>> 16,
  38426. g &= 65535,
  38427. f += o + h,
  38428. p += f >>> 16,
  38429. f &= 65535,
  38430. p += n + c,
  38431. d += p >>> 16,
  38432. p &= 65535,
  38433. d += i + l,
  38434. d &= 65535,
  38435. r(f << 16 | g, d << 16 | p, this.unsigned)
  38436. }
  38437. ,
  38438. b.subtract = function(e) {
  38439. return t(e) || (e = a(e)),
  38440. this.add(e.neg())
  38441. }
  38442. ,
  38443. b.sub = b.subtract,
  38444. b.multiply = function(e) {
  38445. if (this.isZero())
  38446. return g;
  38447. if (t(e) || (e = a(e)),
  38448. e.isZero())
  38449. return g;
  38450. if (this.eq(E))
  38451. return e.isOdd() ? E : g;
  38452. if (e.eq(E))
  38453. return this.isOdd() ? E : g;
  38454. if (this.isNegative())
  38455. return e.isNegative() ? this.neg().mul(e.neg()) : this.neg().mul(e).neg();
  38456. if (e.isNegative())
  38457. return this.mul(e.neg()).neg();
  38458. if (this.lt(f) && e.lt(f))
  38459. return n(this.toNumber() * e.toNumber(), this.unsigned);
  38460. var i = this.high >>> 16
  38461. , o = 65535 & this.high
  38462. , s = this.low >>> 16
  38463. , l = 65535 & this.low
  38464. , c = e.high >>> 16
  38465. , h = 65535 & e.high
  38466. , u = e.low >>> 16
  38467. , d = 65535 & e.low
  38468. , p = 0
  38469. , m = 0
  38470. , v = 0
  38471. , A = 0;
  38472. return A += l * d,
  38473. v += A >>> 16,
  38474. A &= 65535,
  38475. v += s * d,
  38476. m += v >>> 16,
  38477. v &= 65535,
  38478. v += l * u,
  38479. m += v >>> 16,
  38480. v &= 65535,
  38481. m += o * d,
  38482. p += m >>> 16,
  38483. m &= 65535,
  38484. m += s * u,
  38485. p += m >>> 16,
  38486. m &= 65535,
  38487. m += l * h,
  38488. p += m >>> 16,
  38489. m &= 65535,
  38490. p += i * d + o * u + s * h + l * c,
  38491. p &= 65535,
  38492. r(v << 16 | A, p << 16 | m, this.unsigned)
  38493. }
  38494. ,
  38495. b.mul = b.multiply,
  38496. b.divide = function(e) {
  38497. if (t(e) || (e = a(e)),
  38498. e.isZero())
  38499. throw Error("division by zero");
  38500. if (this.isZero())
  38501. return this.unsigned ? m : g;
  38502. var i, r, o;
  38503. if (this.unsigned) {
  38504. if (e.unsigned || (e = e.toUnsigned()),
  38505. e.gt(this))
  38506. return m;
  38507. if (e.gt(this.shru(1)))
  38508. return A;
  38509. o = m
  38510. } else {
  38511. if (this.eq(E)) {
  38512. if (e.eq(v) || e.eq(y))
  38513. return E;
  38514. if (e.eq(E))
  38515. return v;
  38516. var s = this.shr(1);
  38517. return i = s.div(e).shl(1),
  38518. i.eq(g) ? e.isNegative() ? v : y : (r = this.sub(e.mul(i)),
  38519. o = i.add(r.div(e)))
  38520. }
  38521. if (e.eq(E))
  38522. return this.unsigned ? m : g;
  38523. if (this.isNegative())
  38524. return e.isNegative() ? this.neg().div(e.neg()) : this.neg().div(e).neg();
  38525. if (e.isNegative())
  38526. return this.div(e.neg()).neg();
  38527. o = g
  38528. }
  38529. for (r = this; r.gte(e); ) {
  38530. i = Math.max(1, Math.floor(r.toNumber() / e.toNumber()));
  38531. for (var l = Math.ceil(Math.log(i) / Math.LN2), h = l <= 48 ? 1 : c(2, l - 48), u = n(i), d = u.mul(e); d.isNegative() || d.gt(r); )
  38532. i -= h,
  38533. u = n(i, this.unsigned),
  38534. d = u.mul(e);
  38535. u.isZero() && (u = v),
  38536. o = o.add(u),
  38537. r = r.sub(d)
  38538. }
  38539. return o
  38540. }
  38541. ,
  38542. b.div = b.divide,
  38543. b.modulo = function(e) {
  38544. return t(e) || (e = a(e)),
  38545. this.sub(this.div(e).mul(e))
  38546. }
  38547. ,
  38548. b.mod = b.modulo,
  38549. b.not = function() {
  38550. return r(~this.low, ~this.high, this.unsigned)
  38551. }
  38552. ,
  38553. b.and = function(e) {
  38554. return t(e) || (e = a(e)),
  38555. r(this.low & e.low, this.high & e.high, this.unsigned)
  38556. }
  38557. ,
  38558. b.or = function(e) {
  38559. return t(e) || (e = a(e)),
  38560. r(this.low | e.low, this.high | e.high, this.unsigned)
  38561. }
  38562. ,
  38563. b.xor = function(e) {
  38564. return t(e) || (e = a(e)),
  38565. r(this.low ^ e.low, this.high ^ e.high, this.unsigned)
  38566. }
  38567. ,
  38568. b.shiftLeft = function(e) {
  38569. return t(e) && (e = e.toInt()),
  38570. 0 === (e &= 63) ? this : e < 32 ? r(this.low << e, this.high << e | this.low >>> 32 - e, this.unsigned) : r(0, this.low << e - 32, this.unsigned)
  38571. }
  38572. ,
  38573. b.shl = b.shiftLeft,
  38574. b.shiftRight = function(e) {
  38575. return t(e) && (e = e.toInt()),
  38576. 0 === (e &= 63) ? this : e < 32 ? r(this.low >>> e | this.high << 32 - e, this.high >> e, this.unsigned) : r(this.high >> e - 32, this.high >= 0 ? 0 : -1, this.unsigned)
  38577. }
  38578. ,
  38579. b.shr = b.shiftRight,
  38580. b.shiftRightUnsigned = function(e) {
  38581. if (t(e) && (e = e.toInt()),
  38582. e &= 63,
  38583. 0 === e)
  38584. return this;
  38585. var i = this.high;
  38586. if (e < 32) {
  38587. var n = this.low;
  38588. return r(n >>> e | i << 32 - e, i >>> e, this.unsigned)
  38589. }
  38590. return 32 === e ? r(i, 0, this.unsigned) : r(i >>> e - 32, 0, this.unsigned)
  38591. }
  38592. ,
  38593. b.shru = b.shiftRightUnsigned,
  38594. b.toSigned = function() {
  38595. return this.unsigned ? r(this.low, this.high, !1) : this
  38596. }
  38597. ,
  38598. b.toUnsigned = function() {
  38599. return this.unsigned ? this : r(this.low, this.high, !0)
  38600. }
  38601. ,
  38602. b.toBytes = function(e) {
  38603. return e ? this.toBytesLE() : this.toBytesBE()
  38604. }
  38605. ,
  38606. b.toBytesLE = function() {
  38607. var e = this.high
  38608. , t = this.low;
  38609. return [255 & t, t >>> 8 & 255, t >>> 16 & 255, t >>> 24 & 255, 255 & e, e >>> 8 & 255, e >>> 16 & 255, e >>> 24 & 255]
  38610. }
  38611. ,
  38612. b.toBytesBE = function() {
  38613. var e = this.high
  38614. , t = this.low;
  38615. return [e >>> 24 & 255, e >>> 16 & 255, e >>> 8 & 255, 255 & e, t >>> 24 & 255, t >>> 16 & 255, t >>> 8 & 255, 255 & t]
  38616. }
  38617. ,
  38618. e
  38619. })
  38620. }
  38621. , {}],
  38622. 217: [function(e, t, i) {
  38623. var n = {
  38624. REVISION: "75"
  38625. };
  38626. "function" == typeof define && define.amd ? define("three", n) : "undefined" != typeof i && "undefined" != typeof t && (t.exports = n),
  38627. void 0 === Number.EPSILON && (Number.EPSILON = Math.pow(2, -52)),
  38628. void 0 === Math.sign && (Math.sign = function(e) {
  38629. return e < 0 ? -1 : e > 0 ? 1 : +e
  38630. }
  38631. ),
  38632. void 0 === Function.prototype.name && void 0 !== Object.defineProperty && Object.defineProperty(Function.prototype, "name", {
  38633. get: function() {
  38634. return this.toString().match(/^\s*function\s*(\S*)\s*\(/)[1]
  38635. }
  38636. }),
  38637. void 0 === Object.assign && Object.defineProperty(Object, "assign", {
  38638. writable: !0,
  38639. configurable: !0,
  38640. value: function(e) {
  38641. "use strict";
  38642. if (void 0 === e || null === e)
  38643. throw new TypeError("Cannot convert first argument to object");
  38644. for (var t = Object(e), i = 1, n = arguments.length; i !== n; ++i) {
  38645. var r = arguments[i];
  38646. if (void 0 !== r && null !== r) {
  38647. r = Object(r);
  38648. for (var o = Object.keys(r), a = 0, s = o.length; a !== s; ++a) {
  38649. var l = o[a]
  38650. , c = Object.getOwnPropertyDescriptor(r, l);
  38651. void 0 !== c && c.enumerable && (t[l] = r[l])
  38652. }
  38653. }
  38654. }
  38655. return t
  38656. }
  38657. }),
  38658. n.MOUSE = {
  38659. LEFT: 0,
  38660. MIDDLE: 1,
  38661. RIGHT: 2
  38662. },
  38663. n.CullFaceNone = 0,
  38664. n.CullFaceBack = 1,
  38665. n.CullFaceFront = 2,
  38666. n.CullFaceFrontBack = 3,
  38667. n.FrontFaceDirectionCW = 0,
  38668. n.FrontFaceDirectionCCW = 1,
  38669. n.BasicShadowMap = 0,
  38670. n.PCFShadowMap = 1,
  38671. n.PCFSoftShadowMap = 2,
  38672. n.FrontSide = 0,
  38673. n.BackSide = 1,
  38674. n.DoubleSide = 2,
  38675. n.FlatShading = 1,
  38676. n.SmoothShading = 2,
  38677. n.NoColors = 0,
  38678. n.FaceColors = 1,
  38679. n.VertexColors = 2,
  38680. n.NoBlending = 0,
  38681. n.NormalBlending = 1,
  38682. n.AdditiveBlending = 2,
  38683. n.SubtractiveBlending = 3,
  38684. n.MultiplyBlending = 4,
  38685. n.CustomBlending = 5,
  38686. n.AddEquation = 100,
  38687. n.SubtractEquation = 101,
  38688. n.ReverseSubtractEquation = 102,
  38689. n.MinEquation = 103,
  38690. n.MaxEquation = 104,
  38691. n.ZeroFactor = 200,
  38692. n.OneFactor = 201,
  38693. n.SrcColorFactor = 202,
  38694. n.OneMinusSrcColorFactor = 203,
  38695. n.SrcAlphaFactor = 204,
  38696. n.OneMinusSrcAlphaFactor = 205,
  38697. n.DstAlphaFactor = 206,
  38698. n.OneMinusDstAlphaFactor = 207,
  38699. n.DstColorFactor = 208,
  38700. n.OneMinusDstColorFactor = 209,
  38701. n.SrcAlphaSaturateFactor = 210,
  38702. n.NeverDepth = 0,
  38703. n.AlwaysDepth = 1,
  38704. n.LessDepth = 2,
  38705. n.LessEqualDepth = 3,
  38706. n.EqualDepth = 4,
  38707. n.GreaterEqualDepth = 5,
  38708. n.GreaterDepth = 6,
  38709. n.NotEqualDepth = 7,
  38710. n.MultiplyOperation = 0,
  38711. n.MixOperation = 1,
  38712. n.AddOperation = 2,
  38713. n.NoToneMapping = 0,
  38714. n.LinearToneMapping = 1,
  38715. n.ReinhardToneMapping = 2,
  38716. n.Uncharted2ToneMapping = 3,
  38717. n.CineonToneMapping = 4,
  38718. n.UVMapping = 300,
  38719. n.CubeReflectionMapping = 301,
  38720. n.CubeRefractionMapping = 302,
  38721. n.EquirectangularReflectionMapping = 303,
  38722. n.EquirectangularRefractionMapping = 304,
  38723. n.SphericalReflectionMapping = 305,
  38724. n.CubeUVReflectionMapping = 306,
  38725. n.CubeUVRefractionMapping = 307,
  38726. n.RepeatWrapping = 1e3,
  38727. n.ClampToEdgeWrapping = 1001,
  38728. n.MirroredRepeatWrapping = 1002,
  38729. n.NearestFilter = 1003,
  38730. n.NearestMipMapNearestFilter = 1004,
  38731. n.NearestMipMapLinearFilter = 1005,
  38732. n.LinearFilter = 1006,
  38733. n.LinearMipMapNearestFilter = 1007,
  38734. n.LinearMipMapLinearFilter = 1008,
  38735. n.UnsignedByteType = 1009,
  38736. n.ByteType = 1010,
  38737. n.ShortType = 1011,
  38738. n.UnsignedShortType = 1012,
  38739. n.IntType = 1013,
  38740. n.UnsignedIntType = 1014,
  38741. n.FloatType = 1015,
  38742. n.HalfFloatType = 1025,
  38743. n.UnsignedShort4444Type = 1016,
  38744. n.UnsignedShort5551Type = 1017,
  38745. n.UnsignedShort565Type = 1018,
  38746. n.AlphaFormat = 1019,
  38747. n.RGBFormat = 1020,
  38748. n.RGBAFormat = 1021,
  38749. n.LuminanceFormat = 1022,
  38750. n.LuminanceAlphaFormat = 1023,
  38751. n.RGBEFormat = n.RGBAFormat,
  38752. n.RGB_S3TC_DXT1_Format = 2001,
  38753. n.RGBA_S3TC_DXT1_Format = 2002,
  38754. n.RGBA_S3TC_DXT3_Format = 2003,
  38755. n.RGBA_S3TC_DXT5_Format = 2004,
  38756. n.RGB_PVRTC_4BPPV1_Format = 2100,
  38757. n.RGB_PVRTC_2BPPV1_Format = 2101,
  38758. n.RGBA_PVRTC_4BPPV1_Format = 2102,
  38759. n.RGBA_PVRTC_2BPPV1_Format = 2103,
  38760. n.RGB_ETC1_Format = 2151,
  38761. n.LoopOnce = 2200,
  38762. n.LoopRepeat = 2201,
  38763. n.LoopPingPong = 2202,
  38764. n.InterpolateDiscrete = 2300,
  38765. n.InterpolateLinear = 2301,
  38766. n.InterpolateSmooth = 2302,
  38767. n.ZeroCurvatureEnding = 2400,
  38768. n.ZeroSlopeEnding = 2401,
  38769. n.WrapAroundEnding = 2402,
  38770. n.TrianglesDrawMode = 0,
  38771. n.TriangleStripDrawMode = 1,
  38772. n.TriangleFanDrawMode = 2,
  38773. n.LinearEncoding = 3e3,
  38774. n.sRGBEncoding = 3001,
  38775. n.GammaEncoding = 3007,
  38776. n.RGBEEncoding = 3002,
  38777. n.LogLuvEncoding = 3003,
  38778. n.RGBM7Encoding = 3004,
  38779. n.RGBM16Encoding = 3005,
  38780. n.RGBDEncoding = 3006,
  38781. n.Color = function(e) {
  38782. return 3 === arguments.length ? this.fromArray(arguments) : this.set(e)
  38783. }
  38784. ,
  38785. n.Color.prototype = {
  38786. constructor: n.Color,
  38787. r: 1,
  38788. g: 1,
  38789. b: 1,
  38790. set: function(e) {
  38791. return e instanceof n.Color ? this.copy(e) : "number" == typeof e ? this.setHex(e) : "string" == typeof e && this.setStyle(e),
  38792. this
  38793. },
  38794. setScalar: function(e) {
  38795. this.r = e,
  38796. this.g = e,
  38797. this.b = e
  38798. },
  38799. setHex: function(e) {
  38800. return e = Math.floor(e),
  38801. this.r = (e >> 16 & 255) / 255,
  38802. this.g = (e >> 8 & 255) / 255,
  38803. this.b = (255 & e) / 255,
  38804. this
  38805. },
  38806. setRGB: function(e, t, i) {
  38807. return this.r = e,
  38808. this.g = t,
  38809. this.b = i,
  38810. this
  38811. },
  38812. setHSL: function() {
  38813. function e(e, t, i) {
  38814. return i < 0 && (i += 1),
  38815. i > 1 && (i -= 1),
  38816. i < 1 / 6 ? e + 6 * (t - e) * i : i < .5 ? t : i < 2 / 3 ? e + 6 * (t - e) * (2 / 3 - i) : e
  38817. }
  38818. return function(t, i, r) {
  38819. if (t = n.Math.euclideanModulo(t, 1),
  38820. i = n.Math.clamp(i, 0, 1),
  38821. r = n.Math.clamp(r, 0, 1),
  38822. 0 === i)
  38823. this.r = this.g = this.b = r;
  38824. else {
  38825. var o = r <= .5 ? r * (1 + i) : r + i - r * i
  38826. , a = 2 * r - o;
  38827. this.r = e(a, o, t + 1 / 3),
  38828. this.g = e(a, o, t),
  38829. this.b = e(a, o, t - 1 / 3)
  38830. }
  38831. return this
  38832. }
  38833. }(),
  38834. setStyle: function(e) {
  38835. function t(t) {
  38836. void 0 !== t && parseFloat(t) < 1 && console.warn("THREE.Color: Alpha component of " + e + " will be ignored.")
  38837. }
  38838. var i;
  38839. if (i = /^((?:rgb|hsl)a?)\(\s*([^\)]*)\)/.exec(e)) {
  38840. var r, o = i[1], a = i[2];
  38841. switch (o) {
  38842. case "rgb":
  38843. case "rgba":
  38844. if (r = /^(\d+)\s*,\s*(\d+)\s*,\s*(\d+)\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a))
  38845. return this.r = Math.min(255, parseInt(r[1], 10)) / 255,
  38846. this.g = Math.min(255, parseInt(r[2], 10)) / 255,
  38847. this.b = Math.min(255, parseInt(r[3], 10)) / 255,
  38848. t(r[5]),
  38849. this;
  38850. if (r = /^(\d+)\%\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a))
  38851. return this.r = Math.min(100, parseInt(r[1], 10)) / 100,
  38852. this.g = Math.min(100, parseInt(r[2], 10)) / 100,
  38853. this.b = Math.min(100, parseInt(r[3], 10)) / 100,
  38854. t(r[5]),
  38855. this;
  38856. break;
  38857. case "hsl":
  38858. case "hsla":
  38859. if (r = /^([0-9]*\.?[0-9]+)\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a)) {
  38860. var s = parseFloat(r[1]) / 360
  38861. , l = parseInt(r[2], 10) / 100
  38862. , c = parseInt(r[3], 10) / 100;
  38863. return t(r[5]),
  38864. this.setHSL(s, l, c)
  38865. }
  38866. }
  38867. } else if (i = /^\#([A-Fa-f0-9]+)$/.exec(e)) {
  38868. var h = i[1]
  38869. , u = h.length;
  38870. if (3 === u)
  38871. return this.r = parseInt(h.charAt(0) + h.charAt(0), 16) / 255,
  38872. this.g = parseInt(h.charAt(1) + h.charAt(1), 16) / 255,
  38873. this.b = parseInt(h.charAt(2) + h.charAt(2), 16) / 255,
  38874. this;
  38875. if (6 === u)
  38876. return this.r = parseInt(h.charAt(0) + h.charAt(1), 16) / 255,
  38877. this.g = parseInt(h.charAt(2) + h.charAt(3), 16) / 255,
  38878. this.b = parseInt(h.charAt(4) + h.charAt(5), 16) / 255,
  38879. this
  38880. }
  38881. if (e && e.length > 0) {
  38882. var h = n.ColorKeywords[e];
  38883. void 0 !== h ? this.setHex(h) : console.warn("THREE.Color: Unknown color " + e)
  38884. }
  38885. return this
  38886. },
  38887. clone: function() {
  38888. return new this.constructor(this.r,this.g,this.b)
  38889. },
  38890. copy: function(e) {
  38891. return this.r = e.r,
  38892. this.g = e.g,
  38893. this.b = e.b,
  38894. this
  38895. },
  38896. copyGammaToLinear: function(e, t) {
  38897. return void 0 === t && (t = 2),
  38898. this.r = Math.pow(e.r, t),
  38899. this.g = Math.pow(e.g, t),
  38900. this.b = Math.pow(e.b, t),
  38901. this
  38902. },
  38903. copyLinearToGamma: function(e, t) {
  38904. void 0 === t && (t = 2);
  38905. var i = t > 0 ? 1 / t : 1;
  38906. return this.r = Math.pow(e.r, i),
  38907. this.g = Math.pow(e.g, i),
  38908. this.b = Math.pow(e.b, i),
  38909. this
  38910. },
  38911. convertGammaToLinear: function() {
  38912. var e = this.r
  38913. , t = this.g
  38914. , i = this.b;
  38915. return this.r = e * e,
  38916. this.g = t * t,
  38917. this.b = i * i,
  38918. this
  38919. },
  38920. convertLinearToGamma: function() {
  38921. return this.r = Math.sqrt(this.r),
  38922. this.g = Math.sqrt(this.g),
  38923. this.b = Math.sqrt(this.b),
  38924. this
  38925. },
  38926. getHex: function() {
  38927. return 255 * this.r << 16 ^ 255 * this.g << 8 ^ 255 * this.b << 0
  38928. },
  38929. getHexString: function() {
  38930. return ("000000" + this.getHex().toString(16)).slice(-6)
  38931. },
  38932. getHSL: function(e) {
  38933. var t, i, n = e || {
  38934. h: 0,
  38935. s: 0,
  38936. l: 0
  38937. }, r = this.r, o = this.g, a = this.b, s = Math.max(r, o, a), l = Math.min(r, o, a), c = (l + s) / 2;
  38938. if (l === s)
  38939. t = 0,
  38940. i = 0;
  38941. else {
  38942. var h = s - l;
  38943. switch (i = c <= .5 ? h / (s + l) : h / (2 - s - l),
  38944. s) {
  38945. case r:
  38946. t = (o - a) / h + (o < a ? 6 : 0);
  38947. break;
  38948. case o:
  38949. t = (a - r) / h + 2;
  38950. break;
  38951. case a:
  38952. t = (r - o) / h + 4
  38953. }
  38954. t /= 6
  38955. }
  38956. return n.h = t,
  38957. n.s = i,
  38958. n.l = c,
  38959. n
  38960. },
  38961. getStyle: function() {
  38962. return "rgb(" + (255 * this.r | 0) + "," + (255 * this.g | 0) + "," + (255 * this.b | 0) + ")"
  38963. },
  38964. offsetHSL: function(e, t, i) {
  38965. var n = this.getHSL();
  38966. return n.h += e,
  38967. n.s += t,
  38968. n.l += i,
  38969. this.setHSL(n.h, n.s, n.l),
  38970. this
  38971. },
  38972. add: function(e) {
  38973. return this.r += e.r,
  38974. this.g += e.g,
  38975. this.b += e.b,
  38976. this
  38977. },
  38978. addColors: function(e, t) {
  38979. return this.r = e.r + t.r,
  38980. this.g = e.g + t.g,
  38981. this.b = e.b + t.b,
  38982. this
  38983. },
  38984. addScalar: function(e) {
  38985. return this.r += e,
  38986. this.g += e,
  38987. this.b += e,
  38988. this
  38989. },
  38990. multiply: function(e) {
  38991. return this.r *= e.r,
  38992. this.g *= e.g,
  38993. this.b *= e.b,
  38994. this
  38995. },
  38996. multiplyScalar: function(e) {
  38997. return this.r *= e,
  38998. this.g *= e,
  38999. this.b *= e,
  39000. this
  39001. },
  39002. lerp: function(e, t) {
  39003. return this.r += (e.r - this.r) * t,
  39004. this.g += (e.g - this.g) * t,
  39005. this.b += (e.b - this.b) * t,
  39006. this
  39007. },
  39008. equals: function(e) {
  39009. return e.r === this.r && e.g === this.g && e.b === this.b
  39010. },
  39011. fromArray: function(e, t) {
  39012. return void 0 === t && (t = 0),
  39013. this.r = e[t],
  39014. this.g = e[t + 1],
  39015. this.b = e[t + 2],
  39016. this
  39017. },
  39018. toArray: function(e, t) {
  39019. return void 0 === e && (e = []),
  39020. void 0 === t && (t = 0),
  39021. e[t] = this.r,
  39022. e[t + 1] = this.g,
  39023. e[t + 2] = this.b,
  39024. e
  39025. }
  39026. },
  39027. n.ColorKeywords = {
  39028. aliceblue: 15792383,
  39029. antiquewhite: 16444375,
  39030. aqua: 65535,
  39031. aquamarine: 8388564,
  39032. azure: 15794175,
  39033. beige: 16119260,
  39034. bisque: 16770244,
  39035. black: 0,
  39036. blanchedalmond: 16772045,
  39037. blue: 255,
  39038. blueviolet: 9055202,
  39039. brown: 10824234,
  39040. burlywood: 14596231,
  39041. cadetblue: 6266528,
  39042. chartreuse: 8388352,
  39043. chocolate: 13789470,
  39044. coral: 16744272,
  39045. cornflowerblue: 6591981,
  39046. cornsilk: 16775388,
  39047. crimson: 14423100,
  39048. cyan: 65535,
  39049. darkblue: 139,
  39050. darkcyan: 35723,
  39051. darkgoldenrod: 12092939,
  39052. darkgray: 11119017,
  39053. darkgreen: 25600,
  39054. darkgrey: 11119017,
  39055. darkkhaki: 12433259,
  39056. darkmagenta: 9109643,
  39057. darkolivegreen: 5597999,
  39058. darkorange: 16747520,
  39059. darkorchid: 10040012,
  39060. darkred: 9109504,
  39061. darksalmon: 15308410,
  39062. darkseagreen: 9419919,
  39063. darkslateblue: 4734347,
  39064. darkslategray: 3100495,
  39065. darkslategrey: 3100495,
  39066. darkturquoise: 52945,
  39067. darkviolet: 9699539,
  39068. deeppink: 16716947,
  39069. deepskyblue: 49151,
  39070. dimgray: 6908265,
  39071. dimgrey: 6908265,
  39072. dodgerblue: 2003199,
  39073. firebrick: 11674146,
  39074. floralwhite: 16775920,
  39075. forestgreen: 2263842,
  39076. fuchsia: 16711935,
  39077. gainsboro: 14474460,
  39078. ghostwhite: 16316671,
  39079. gold: 16766720,
  39080. goldenrod: 14329120,
  39081. gray: 8421504,
  39082. green: 32768,
  39083. greenyellow: 11403055,
  39084. grey: 8421504,
  39085. honeydew: 15794160,
  39086. hotpink: 16738740,
  39087. indianred: 13458524,
  39088. indigo: 4915330,
  39089. ivory: 16777200,
  39090. khaki: 15787660,
  39091. lavender: 15132410,
  39092. lavenderblush: 16773365,
  39093. lawngreen: 8190976,
  39094. lemonchiffon: 16775885,
  39095. lightblue: 11393254,
  39096. lightcoral: 15761536,
  39097. lightcyan: 14745599,
  39098. lightgoldenrodyellow: 16448210,
  39099. lightgray: 13882323,
  39100. lightgreen: 9498256,
  39101. lightgrey: 13882323,
  39102. lightpink: 16758465,
  39103. lightsalmon: 16752762,
  39104. lightseagreen: 2142890,
  39105. lightskyblue: 8900346,
  39106. lightslategray: 7833753,
  39107. lightslategrey: 7833753,
  39108. lightsteelblue: 11584734,
  39109. lightyellow: 16777184,
  39110. lime: 65280,
  39111. limegreen: 3329330,
  39112. linen: 16445670,
  39113. magenta: 16711935,
  39114. maroon: 8388608,
  39115. mediumaquamarine: 6737322,
  39116. mediumblue: 205,
  39117. mediumorchid: 12211667,
  39118. mediumpurple: 9662683,
  39119. mediumseagreen: 3978097,
  39120. mediumslateblue: 8087790,
  39121. mediumspringgreen: 64154,
  39122. mediumturquoise: 4772300,
  39123. mediumvioletred: 13047173,
  39124. midnightblue: 1644912,
  39125. mintcream: 16121850,
  39126. mistyrose: 16770273,
  39127. moccasin: 16770229,
  39128. navajowhite: 16768685,
  39129. navy: 128,
  39130. oldlace: 16643558,
  39131. olive: 8421376,
  39132. olivedrab: 7048739,
  39133. orange: 16753920,
  39134. orangered: 16729344,
  39135. orchid: 14315734,
  39136. palegoldenrod: 15657130,
  39137. palegreen: 10025880,
  39138. paleturquoise: 11529966,
  39139. palevioletred: 14381203,
  39140. papayawhip: 16773077,
  39141. peachpuff: 16767673,
  39142. peru: 13468991,
  39143. pink: 16761035,
  39144. plum: 14524637,
  39145. powderblue: 11591910,
  39146. purple: 8388736,
  39147. red: 16711680,
  39148. rosybrown: 12357519,
  39149. royalblue: 4286945,
  39150. saddlebrown: 9127187,
  39151. salmon: 16416882,
  39152. sandybrown: 16032864,
  39153. seagreen: 3050327,
  39154. seashell: 16774638,
  39155. sienna: 10506797,
  39156. silver: 12632256,
  39157. skyblue: 8900331,
  39158. slateblue: 6970061,
  39159. slategray: 7372944,
  39160. slategrey: 7372944,
  39161. snow: 16775930,
  39162. springgreen: 65407,
  39163. steelblue: 4620980,
  39164. tan: 13808780,
  39165. teal: 32896,
  39166. thistle: 14204888,
  39167. tomato: 16737095,
  39168. turquoise: 4251856,
  39169. violet: 15631086,
  39170. wheat: 16113331,
  39171. white: 16777215,
  39172. whitesmoke: 16119285,
  39173. yellow: 16776960,
  39174. yellowgreen: 10145074
  39175. },
  39176. n.Quaternion = function(e, t, i, n) {
  39177. this._x = e || 0,
  39178. this._y = t || 0,
  39179. this._z = i || 0,
  39180. this._w = void 0 !== n ? n : 1
  39181. }
  39182. ,
  39183. n.Quaternion.prototype = {
  39184. constructor: n.Quaternion,
  39185. get x() {
  39186. return this._x
  39187. },
  39188. set x(e) {
  39189. this._x = e,
  39190. this.onChangeCallback()
  39191. },
  39192. get y() {
  39193. return this._y
  39194. },
  39195. set y(e) {
  39196. this._y = e,
  39197. this.onChangeCallback()
  39198. },
  39199. get z() {
  39200. return this._z
  39201. },
  39202. set z(e) {
  39203. this._z = e,
  39204. this.onChangeCallback()
  39205. },
  39206. get w() {
  39207. return this._w
  39208. },
  39209. set w(e) {
  39210. this._w = e,
  39211. this.onChangeCallback()
  39212. },
  39213. set: function(e, t, i, n) {
  39214. return this._x = e,
  39215. this._y = t,
  39216. this._z = i,
  39217. this._w = n,
  39218. this.onChangeCallback(),
  39219. this
  39220. },
  39221. clone: function() {
  39222. return new this.constructor(this._x,this._y,this._z,this._w)
  39223. },
  39224. copy: function(e) {
  39225. return this._x = e.x,
  39226. this._y = e.y,
  39227. this._z = e.z,
  39228. this._w = e.w,
  39229. this.onChangeCallback(),
  39230. this
  39231. },
  39232. setFromEuler: function(e, t) {
  39233. if (e instanceof n.Euler == !1)
  39234. throw new Error("THREE.Quaternion: .setFromEuler() now expects a Euler rotation rather than a Vector3 and order.");
  39235. var i = Math.cos(e._x / 2)
  39236. , r = Math.cos(e._y / 2)
  39237. , o = Math.cos(e._z / 2)
  39238. , a = Math.sin(e._x / 2)
  39239. , s = Math.sin(e._y / 2)
  39240. , l = Math.sin(e._z / 2)
  39241. , c = e.order;
  39242. return "XYZ" === c ? (this._x = a * r * o + i * s * l,
  39243. this._y = i * s * o - a * r * l,
  39244. this._z = i * r * l + a * s * o,
  39245. this._w = i * r * o - a * s * l) : "YXZ" === c ? (this._x = a * r * o + i * s * l,
  39246. this._y = i * s * o - a * r * l,
  39247. this._z = i * r * l - a * s * o,
  39248. this._w = i * r * o + a * s * l) : "ZXY" === c ? (this._x = a * r * o - i * s * l,
  39249. this._y = i * s * o + a * r * l,
  39250. this._z = i * r * l + a * s * o,
  39251. this._w = i * r * o - a * s * l) : "ZYX" === c ? (this._x = a * r * o - i * s * l,
  39252. this._y = i * s * o + a * r * l,
  39253. this._z = i * r * l - a * s * o,
  39254. this._w = i * r * o + a * s * l) : "YZX" === c ? (this._x = a * r * o + i * s * l,
  39255. this._y = i * s * o + a * r * l,
  39256. this._z = i * r * l - a * s * o,
  39257. this._w = i * r * o - a * s * l) : "XZY" === c && (this._x = a * r * o - i * s * l,
  39258. this._y = i * s * o - a * r * l,
  39259. this._z = i * r * l + a * s * o,
  39260. this._w = i * r * o + a * s * l),
  39261. t !== !1 && this.onChangeCallback(),
  39262. this
  39263. },
  39264. setFromAxisAngle: function(e, t) {
  39265. var i = t / 2
  39266. , n = Math.sin(i);
  39267. return this._x = e.x * n,
  39268. this._y = e.y * n,
  39269. this._z = e.z * n,
  39270. this._w = Math.cos(i),
  39271. this.onChangeCallback(),
  39272. this
  39273. },
  39274. setFromRotationMatrix: function(e) {
  39275. var t, i = e.elements, n = i[0], r = i[4], o = i[8], a = i[1], s = i[5], l = i[9], c = i[2], h = i[6], u = i[10], d = n + s + u;
  39276. return d > 0 ? (t = .5 / Math.sqrt(d + 1),
  39277. this._w = .25 / t,
  39278. this._x = (h - l) * t,
  39279. this._y = (o - c) * t,
  39280. this._z = (a - r) * t) : n > s && n > u ? (t = 2 * Math.sqrt(1 + n - s - u),
  39281. this._w = (h - l) / t,
  39282. this._x = .25 * t,
  39283. this._y = (r + a) / t,
  39284. this._z = (o + c) / t) : s > u ? (t = 2 * Math.sqrt(1 + s - n - u),
  39285. this._w = (o - c) / t,
  39286. this._x = (r + a) / t,
  39287. this._y = .25 * t,
  39288. this._z = (l + h) / t) : (t = 2 * Math.sqrt(1 + u - n - s),
  39289. this._w = (a - r) / t,
  39290. this._x = (o + c) / t,
  39291. this._y = (l + h) / t,
  39292. this._z = .25 * t),
  39293. this.onChangeCallback(),
  39294. this
  39295. },
  39296. setFromUnitVectors: function() {
  39297. var e, t, i = 1e-6;
  39298. return function(r, o) {
  39299. return void 0 === e && (e = new n.Vector3),
  39300. t = r.dot(o) + 1,
  39301. t < i ? (t = 0,
  39302. Math.abs(r.x) > Math.abs(r.z) ? e.set(-r.y, r.x, 0) : e.set(0, -r.z, r.y)) : e.crossVectors(r, o),
  39303. this._x = e.x,
  39304. this._y = e.y,
  39305. this._z = e.z,
  39306. this._w = t,
  39307. this.normalize(),
  39308. this
  39309. }
  39310. }(),
  39311. inverse: function() {
  39312. return this.conjugate().normalize(),
  39313. this
  39314. },
  39315. conjugate: function() {
  39316. return this._x *= -1,
  39317. this._y *= -1,
  39318. this._z *= -1,
  39319. this.onChangeCallback(),
  39320. this
  39321. },
  39322. dot: function(e) {
  39323. return this._x * e._x + this._y * e._y + this._z * e._z + this._w * e._w
  39324. },
  39325. lengthSq: function() {
  39326. return this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w
  39327. },
  39328. length: function() {
  39329. return Math.sqrt(this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w)
  39330. },
  39331. normalize: function() {
  39332. var e = this.length();
  39333. return 0 === e ? (this._x = 0,
  39334. this._y = 0,
  39335. this._z = 0,
  39336. this._w = 1) : (e = 1 / e,
  39337. this._x = this._x * e,
  39338. this._y = this._y * e,
  39339. this._z = this._z * e,
  39340. this._w = this._w * e),
  39341. this.onChangeCallback(),
  39342. this
  39343. },
  39344. multiply: function(e, t) {
  39345. return void 0 !== t ? (console.warn("THREE.Quaternion: .multiply() now only accepts one argument. Use .multiplyQuaternions( a, b ) instead."),
  39346. this.multiplyQuaternions(e, t)) : this.multiplyQuaternions(this, e)
  39347. },
  39348. multiplyQuaternions: function(e, t) {
  39349. var i = e._x
  39350. , n = e._y
  39351. , r = e._z
  39352. , o = e._w
  39353. , a = t._x
  39354. , s = t._y
  39355. , l = t._z
  39356. , c = t._w;
  39357. return this._x = i * c + o * a + n * l - r * s,
  39358. this._y = n * c + o * s + r * a - i * l,
  39359. this._z = r * c + o * l + i * s - n * a,
  39360. this._w = o * c - i * a - n * s - r * l,
  39361. this.onChangeCallback(),
  39362. this
  39363. },
  39364. slerp: function(e, t) {
  39365. if (0 === t)
  39366. return this;
  39367. if (1 === t)
  39368. return this.copy(e);
  39369. var i = this._x
  39370. , n = this._y
  39371. , r = this._z
  39372. , o = this._w
  39373. , a = o * e._w + i * e._x + n * e._y + r * e._z;
  39374. if (a < 0 ? (this._w = -e._w,
  39375. this._x = -e._x,
  39376. this._y = -e._y,
  39377. this._z = -e._z,
  39378. a = -a) : this.copy(e),
  39379. a >= 1)
  39380. return this._w = o,
  39381. this._x = i,
  39382. this._y = n,
  39383. this._z = r,
  39384. this;
  39385. var s = Math.sqrt(1 - a * a);
  39386. if (Math.abs(s) < .001)
  39387. return this._w = .5 * (o + this._w),
  39388. this._x = .5 * (i + this._x),
  39389. this._y = .5 * (n + this._y),
  39390. this._z = .5 * (r + this._z),
  39391. this;
  39392. var l = Math.atan2(s, a)
  39393. , c = Math.sin((1 - t) * l) / s
  39394. , h = Math.sin(t * l) / s;
  39395. return this._w = o * c + this._w * h,
  39396. this._x = i * c + this._x * h,
  39397. this._y = n * c + this._y * h,
  39398. this._z = r * c + this._z * h,
  39399. this.onChangeCallback(),
  39400. this
  39401. },
  39402. equals: function(e) {
  39403. return e._x === this._x && e._y === this._y && e._z === this._z && e._w === this._w
  39404. },
  39405. fromArray: function(e, t) {
  39406. return void 0 === t && (t = 0),
  39407. this._x = e[t],
  39408. this._y = e[t + 1],
  39409. this._z = e[t + 2],
  39410. this._w = e[t + 3],
  39411. this.onChangeCallback(),
  39412. this
  39413. },
  39414. toArray: function(e, t) {
  39415. return void 0 === e && (e = []),
  39416. void 0 === t && (t = 0),
  39417. e[t] = this._x,
  39418. e[t + 1] = this._y,
  39419. e[t + 2] = this._z,
  39420. e[t + 3] = this._w,
  39421. e
  39422. },
  39423. onChange: function(e) {
  39424. return this.onChangeCallback = e,
  39425. this
  39426. },
  39427. onChangeCallback: function() {}
  39428. },
  39429. Object.assign(n.Quaternion, {
  39430. slerp: function(e, t, i, n) {
  39431. return i.copy(e).slerp(t, n)
  39432. },
  39433. slerpFlat: function(e, t, i, n, r, o, a) {
  39434. var s = i[n + 0]
  39435. , l = i[n + 1]
  39436. , c = i[n + 2]
  39437. , h = i[n + 3]
  39438. , u = r[o + 0]
  39439. , d = r[o + 1]
  39440. , p = r[o + 2]
  39441. , f = r[o + 3];
  39442. if (h !== f || s !== u || l !== d || c !== p) {
  39443. var g = 1 - a
  39444. , m = s * u + l * d + c * p + h * f
  39445. , v = m >= 0 ? 1 : -1
  39446. , A = 1 - m * m;
  39447. if (A > Number.EPSILON) {
  39448. var y = Math.sqrt(A)
  39449. , C = Math.atan2(y, m * v);
  39450. g = Math.sin(g * C) / y,
  39451. a = Math.sin(a * C) / y
  39452. }
  39453. var I = a * v;
  39454. if (s = s * g + u * I,
  39455. l = l * g + d * I,
  39456. c = c * g + p * I,
  39457. h = h * g + f * I,
  39458. g === 1 - a) {
  39459. var E = 1 / Math.sqrt(s * s + l * l + c * c + h * h);
  39460. s *= E,
  39461. l *= E,
  39462. c *= E,
  39463. h *= E
  39464. }
  39465. }
  39466. e[t] = s,
  39467. e[t + 1] = l,
  39468. e[t + 2] = c,
  39469. e[t + 3] = h
  39470. }
  39471. }),
  39472. n.Vector2 = function(e, t) {
  39473. this.x = e || 0,
  39474. this.y = t || 0
  39475. }
  39476. ,
  39477. n.Vector2.prototype = {
  39478. constructor: n.Vector2,
  39479. get width() {
  39480. return this.x
  39481. },
  39482. set width(e) {
  39483. this.x = e
  39484. },
  39485. get height() {
  39486. return this.y
  39487. },
  39488. set height(e) {
  39489. this.y = e
  39490. },
  39491. set: function(e, t) {
  39492. return this.x = e,
  39493. this.y = t,
  39494. this
  39495. },
  39496. setScalar: function(e) {
  39497. return this.x = e,
  39498. this.y = e,
  39499. this
  39500. },
  39501. setX: function(e) {
  39502. return this.x = e,
  39503. this
  39504. },
  39505. setY: function(e) {
  39506. return this.y = e,
  39507. this
  39508. },
  39509. setComponent: function(e, t) {
  39510. switch (e) {
  39511. case 0:
  39512. this.x = t;
  39513. break;
  39514. case 1:
  39515. this.y = t;
  39516. break;
  39517. default:
  39518. throw new Error("index is out of range: " + e)
  39519. }
  39520. },
  39521. getComponent: function(e) {
  39522. switch (e) {
  39523. case 0:
  39524. return this.x;
  39525. case 1:
  39526. return this.y;
  39527. default:
  39528. throw new Error("index is out of range: " + e)
  39529. }
  39530. },
  39531. clone: function() {
  39532. return new this.constructor(this.x,this.y)
  39533. },
  39534. copy: function(e) {
  39535. return this.x = e.x,
  39536. this.y = e.y,
  39537. this
  39538. },
  39539. add: function(e, t) {
  39540. return void 0 !== t ? (console.warn("THREE.Vector2: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  39541. this.addVectors(e, t)) : (this.x += e.x,
  39542. this.y += e.y,
  39543. this)
  39544. },
  39545. addScalar: function(e) {
  39546. return this.x += e,
  39547. this.y += e,
  39548. this
  39549. },
  39550. addVectors: function(e, t) {
  39551. return this.x = e.x + t.x,
  39552. this.y = e.y + t.y,
  39553. this
  39554. },
  39555. addScaledVector: function(e, t) {
  39556. return this.x += e.x * t,
  39557. this.y += e.y * t,
  39558. this
  39559. },
  39560. sub: function(e, t) {
  39561. return void 0 !== t ? (console.warn("THREE.Vector2: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  39562. this.subVectors(e, t)) : (this.x -= e.x,
  39563. this.y -= e.y,
  39564. this)
  39565. },
  39566. subScalar: function(e) {
  39567. return this.x -= e,
  39568. this.y -= e,
  39569. this
  39570. },
  39571. subVectors: function(e, t) {
  39572. return this.x = e.x - t.x,
  39573. this.y = e.y - t.y,
  39574. this
  39575. },
  39576. multiply: function(e) {
  39577. return this.x *= e.x,
  39578. this.y *= e.y,
  39579. this
  39580. },
  39581. multiplyScalar: function(e) {
  39582. return isFinite(e) ? (this.x *= e,
  39583. this.y *= e) : (this.x = 0,
  39584. this.y = 0),
  39585. this
  39586. },
  39587. divide: function(e) {
  39588. return this.x /= e.x,
  39589. this.y /= e.y,
  39590. this
  39591. },
  39592. divideScalar: function(e) {
  39593. return this.multiplyScalar(1 / e)
  39594. },
  39595. min: function(e) {
  39596. return this.x = Math.min(this.x, e.x),
  39597. this.y = Math.min(this.y, e.y),
  39598. this
  39599. },
  39600. max: function(e) {
  39601. return this.x = Math.max(this.x, e.x),
  39602. this.y = Math.max(this.y, e.y),
  39603. this
  39604. },
  39605. clamp: function(e, t) {
  39606. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  39607. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  39608. this
  39609. },
  39610. clampScalar: function() {
  39611. var e, t;
  39612. return function(i, r) {
  39613. return void 0 === e && (e = new n.Vector2,
  39614. t = new n.Vector2),
  39615. e.set(i, i),
  39616. t.set(r, r),
  39617. this.clamp(e, t)
  39618. }
  39619. }(),
  39620. clampLength: function(e, t) {
  39621. var i = this.length();
  39622. return this.multiplyScalar(Math.max(e, Math.min(t, i)) / i),
  39623. this
  39624. },
  39625. floor: function() {
  39626. return this.x = Math.floor(this.x),
  39627. this.y = Math.floor(this.y),
  39628. this
  39629. },
  39630. ceil: function() {
  39631. return this.x = Math.ceil(this.x),
  39632. this.y = Math.ceil(this.y),
  39633. this
  39634. },
  39635. round: function() {
  39636. return this.x = Math.round(this.x),
  39637. this.y = Math.round(this.y),
  39638. this
  39639. },
  39640. roundToZero: function() {
  39641. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  39642. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  39643. this
  39644. },
  39645. negate: function() {
  39646. return this.x = -this.x,
  39647. this.y = -this.y,
  39648. this
  39649. },
  39650. dot: function(e) {
  39651. return this.x * e.x + this.y * e.y
  39652. },
  39653. lengthSq: function() {
  39654. return this.x * this.x + this.y * this.y
  39655. },
  39656. length: function() {
  39657. return Math.sqrt(this.x * this.x + this.y * this.y)
  39658. },
  39659. lengthManhattan: function() {
  39660. return Math.abs(this.x) + Math.abs(this.y)
  39661. },
  39662. normalize: function() {
  39663. return this.divideScalar(this.length())
  39664. },
  39665. angle: function() {
  39666. var e = Math.atan2(this.y, this.x);
  39667. return e < 0 && (e += 2 * Math.PI),
  39668. e
  39669. },
  39670. distanceTo: function(e) {
  39671. return Math.sqrt(this.distanceToSquared(e))
  39672. },
  39673. distanceToSquared: function(e) {
  39674. var t = this.x - e.x
  39675. , i = this.y - e.y;
  39676. return t * t + i * i
  39677. },
  39678. setLength: function(e) {
  39679. return this.multiplyScalar(e / this.length())
  39680. },
  39681. lerp: function(e, t) {
  39682. return this.x += (e.x - this.x) * t,
  39683. this.y += (e.y - this.y) * t,
  39684. this
  39685. },
  39686. lerpVectors: function(e, t, i) {
  39687. return this.subVectors(t, e).multiplyScalar(i).add(e),
  39688. this
  39689. },
  39690. equals: function(e) {
  39691. return e.x === this.x && e.y === this.y
  39692. },
  39693. fromArray: function(e, t) {
  39694. return void 0 === t && (t = 0),
  39695. this.x = e[t],
  39696. this.y = e[t + 1],
  39697. this
  39698. },
  39699. toArray: function(e, t) {
  39700. return void 0 === e && (e = []),
  39701. void 0 === t && (t = 0),
  39702. e[t] = this.x,
  39703. e[t + 1] = this.y,
  39704. e
  39705. },
  39706. fromAttribute: function(e, t, i) {
  39707. return void 0 === i && (i = 0),
  39708. t = t * e.itemSize + i,
  39709. this.x = e.array[t],
  39710. this.y = e.array[t + 1],
  39711. this
  39712. },
  39713. rotateAround: function(e, t) {
  39714. var i = Math.cos(t)
  39715. , n = Math.sin(t)
  39716. , r = this.x - e.x
  39717. , o = this.y - e.y;
  39718. return this.x = r * i - o * n + e.x,
  39719. this.y = r * n + o * i + e.y,
  39720. this
  39721. }
  39722. },
  39723. n.Vector3 = function(e, t, i) {
  39724. this.x = e || 0,
  39725. this.y = t || 0,
  39726. this.z = i || 0
  39727. }
  39728. ,
  39729. n.Vector3.prototype = {
  39730. constructor: n.Vector3,
  39731. set: function(e, t, i) {
  39732. return this.x = e,
  39733. this.y = t,
  39734. this.z = i,
  39735. this
  39736. },
  39737. setScalar: function(e) {
  39738. return this.x = e,
  39739. this.y = e,
  39740. this.z = e,
  39741. this
  39742. },
  39743. setX: function(e) {
  39744. return this.x = e,
  39745. this
  39746. },
  39747. setY: function(e) {
  39748. return this.y = e,
  39749. this
  39750. },
  39751. setZ: function(e) {
  39752. return this.z = e,
  39753. this
  39754. },
  39755. setComponent: function(e, t) {
  39756. switch (e) {
  39757. case 0:
  39758. this.x = t;
  39759. break;
  39760. case 1:
  39761. this.y = t;
  39762. break;
  39763. case 2:
  39764. this.z = t;
  39765. break;
  39766. default:
  39767. throw new Error("index is out of range: " + e)
  39768. }
  39769. },
  39770. getComponent: function(e) {
  39771. switch (e) {
  39772. case 0:
  39773. return this.x;
  39774. case 1:
  39775. return this.y;
  39776. case 2:
  39777. return this.z;
  39778. default:
  39779. throw new Error("index is out of range: " + e)
  39780. }
  39781. },
  39782. clone: function() {
  39783. return new this.constructor(this.x,this.y,this.z)
  39784. },
  39785. copy: function(e) {
  39786. return this.x = e.x,
  39787. this.y = e.y,
  39788. this.z = e.z,
  39789. this
  39790. },
  39791. add: function(e, t) {
  39792. return void 0 !== t ? (console.warn("THREE.Vector3: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  39793. this.addVectors(e, t)) : (this.x += e.x,
  39794. this.y += e.y,
  39795. this.z += e.z,
  39796. this)
  39797. },
  39798. addScalar: function(e) {
  39799. return this.x += e,
  39800. this.y += e,
  39801. this.z += e,
  39802. this
  39803. },
  39804. addVectors: function(e, t) {
  39805. return this.x = e.x + t.x,
  39806. this.y = e.y + t.y,
  39807. this.z = e.z + t.z,
  39808. this
  39809. },
  39810. addScaledVector: function(e, t) {
  39811. return this.x += e.x * t,
  39812. this.y += e.y * t,
  39813. this.z += e.z * t,
  39814. this
  39815. },
  39816. sub: function(e, t) {
  39817. return void 0 !== t ? (console.warn("THREE.Vector3: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  39818. this.subVectors(e, t)) : (this.x -= e.x,
  39819. this.y -= e.y,
  39820. this.z -= e.z,
  39821. this)
  39822. },
  39823. subScalar: function(e) {
  39824. return this.x -= e,
  39825. this.y -= e,
  39826. this.z -= e,
  39827. this
  39828. },
  39829. subVectors: function(e, t) {
  39830. return this.x = e.x - t.x,
  39831. this.y = e.y - t.y,
  39832. this.z = e.z - t.z,
  39833. this
  39834. },
  39835. multiply: function(e, t) {
  39836. return void 0 !== t ? (console.warn("THREE.Vector3: .multiply() now only accepts one argument. Use .multiplyVectors( a, b ) instead."),
  39837. this.multiplyVectors(e, t)) : (this.x *= e.x,
  39838. this.y *= e.y,
  39839. this.z *= e.z,
  39840. this)
  39841. },
  39842. multiplyScalar: function(e) {
  39843. return isFinite(e) ? (this.x *= e,
  39844. this.y *= e,
  39845. this.z *= e) : (this.x = 0,
  39846. this.y = 0,
  39847. this.z = 0),
  39848. this
  39849. },
  39850. multiplyVectors: function(e, t) {
  39851. return this.x = e.x * t.x,
  39852. this.y = e.y * t.y,
  39853. this.z = e.z * t.z,
  39854. this
  39855. },
  39856. applyEuler: function() {
  39857. var e;
  39858. return function(t) {
  39859. return t instanceof n.Euler == !1 && console.error("THREE.Vector3: .applyEuler() now expects an Euler rotation rather than a Vector3 and order."),
  39860. void 0 === e && (e = new n.Quaternion),
  39861. this.applyQuaternion(e.setFromEuler(t)),
  39862. this
  39863. }
  39864. }(),
  39865. applyAxisAngle: function() {
  39866. var e;
  39867. return function(t, i) {
  39868. return void 0 === e && (e = new n.Quaternion),
  39869. this.applyQuaternion(e.setFromAxisAngle(t, i)),
  39870. this
  39871. }
  39872. }(),
  39873. applyMatrix3: function(e) {
  39874. var t = this.x
  39875. , i = this.y
  39876. , n = this.z
  39877. , r = e.elements;
  39878. return this.x = r[0] * t + r[3] * i + r[6] * n,
  39879. this.y = r[1] * t + r[4] * i + r[7] * n,
  39880. this.z = r[2] * t + r[5] * i + r[8] * n,
  39881. this
  39882. },
  39883. applyMatrix4: function(e) {
  39884. var t = this.x
  39885. , i = this.y
  39886. , n = this.z
  39887. , r = e.elements;
  39888. return this.x = r[0] * t + r[4] * i + r[8] * n + r[12],
  39889. this.y = r[1] * t + r[5] * i + r[9] * n + r[13],
  39890. this.z = r[2] * t + r[6] * i + r[10] * n + r[14],
  39891. this
  39892. },
  39893. applyProjection: function(e) {
  39894. var t = this.x
  39895. , i = this.y
  39896. , n = this.z
  39897. , r = e.elements
  39898. , o = 1 / (r[3] * t + r[7] * i + r[11] * n + r[15]);
  39899. return this.x = (r[0] * t + r[4] * i + r[8] * n + r[12]) * o,
  39900. this.y = (r[1] * t + r[5] * i + r[9] * n + r[13]) * o,
  39901. this.z = (r[2] * t + r[6] * i + r[10] * n + r[14]) * o,
  39902. this
  39903. },
  39904. applyQuaternion: function(e) {
  39905. var t = this.x
  39906. , i = this.y
  39907. , n = this.z
  39908. , r = e.x
  39909. , o = e.y
  39910. , a = e.z
  39911. , s = e.w
  39912. , l = s * t + o * n - a * i
  39913. , c = s * i + a * t - r * n
  39914. , h = s * n + r * i - o * t
  39915. , u = -r * t - o * i - a * n;
  39916. return this.x = l * s + u * -r + c * -a - h * -o,
  39917. this.y = c * s + u * -o + h * -r - l * -a,
  39918. this.z = h * s + u * -a + l * -o - c * -r,
  39919. this
  39920. },
  39921. project: function() {
  39922. var e;
  39923. return function(t) {
  39924. return void 0 === e && (e = new n.Matrix4),
  39925. e.multiplyMatrices(t.projectionMatrix, e.getInverse(t.matrixWorld)),
  39926. this.applyProjection(e)
  39927. }
  39928. }(),
  39929. unproject: function() {
  39930. var e;
  39931. return function(t) {
  39932. return void 0 === e && (e = new n.Matrix4),
  39933. e.multiplyMatrices(t.matrixWorld, e.getInverse(t.projectionMatrix)),
  39934. this.applyProjection(e)
  39935. }
  39936. }(),
  39937. transformDirection: function(e) {
  39938. var t = this.x
  39939. , i = this.y
  39940. , n = this.z
  39941. , r = e.elements;
  39942. return this.x = r[0] * t + r[4] * i + r[8] * n,
  39943. this.y = r[1] * t + r[5] * i + r[9] * n,
  39944. this.z = r[2] * t + r[6] * i + r[10] * n,
  39945. this.normalize(),
  39946. this
  39947. },
  39948. divide: function(e) {
  39949. return this.x /= e.x,
  39950. this.y /= e.y,
  39951. this.z /= e.z,
  39952. this
  39953. },
  39954. divideScalar: function(e) {
  39955. return this.multiplyScalar(1 / e)
  39956. },
  39957. min: function(e) {
  39958. return this.x = Math.min(this.x, e.x),
  39959. this.y = Math.min(this.y, e.y),
  39960. this.z = Math.min(this.z, e.z),
  39961. this
  39962. },
  39963. max: function(e) {
  39964. return this.x = Math.max(this.x, e.x),
  39965. this.y = Math.max(this.y, e.y),
  39966. this.z = Math.max(this.z, e.z),
  39967. this
  39968. },
  39969. clamp: function(e, t) {
  39970. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  39971. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  39972. this.z = Math.max(e.z, Math.min(t.z, this.z)),
  39973. this
  39974. },
  39975. clampScalar: function() {
  39976. var e, t;
  39977. return function(i, r) {
  39978. return void 0 === e && (e = new n.Vector3,
  39979. t = new n.Vector3),
  39980. e.set(i, i, i),
  39981. t.set(r, r, r),
  39982. this.clamp(e, t)
  39983. }
  39984. }(),
  39985. clampLength: function(e, t) {
  39986. var i = this.length();
  39987. return this.multiplyScalar(Math.max(e, Math.min(t, i)) / i),
  39988. this
  39989. },
  39990. floor: function() {
  39991. return this.x = Math.floor(this.x),
  39992. this.y = Math.floor(this.y),
  39993. this.z = Math.floor(this.z),
  39994. this
  39995. },
  39996. ceil: function() {
  39997. return this.x = Math.ceil(this.x),
  39998. this.y = Math.ceil(this.y),
  39999. this.z = Math.ceil(this.z),
  40000. this
  40001. },
  40002. round: function() {
  40003. return this.x = Math.round(this.x),
  40004. this.y = Math.round(this.y),
  40005. this.z = Math.round(this.z),
  40006. this
  40007. },
  40008. roundToZero: function() {
  40009. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  40010. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  40011. this.z = this.z < 0 ? Math.ceil(this.z) : Math.floor(this.z),
  40012. this
  40013. },
  40014. negate: function() {
  40015. return this.x = -this.x,
  40016. this.y = -this.y,
  40017. this.z = -this.z,
  40018. this
  40019. },
  40020. dot: function(e) {
  40021. return this.x * e.x + this.y * e.y + this.z * e.z
  40022. },
  40023. lengthSq: function() {
  40024. return this.x * this.x + this.y * this.y + this.z * this.z
  40025. },
  40026. length: function() {
  40027. return Math.sqrt(this.x * this.x + this.y * this.y + this.z * this.z)
  40028. },
  40029. lengthManhattan: function() {
  40030. return Math.abs(this.x) + Math.abs(this.y) + Math.abs(this.z)
  40031. },
  40032. normalize: function() {
  40033. return this.divideScalar(this.length())
  40034. },
  40035. setLength: function(e) {
  40036. return this.multiplyScalar(e / this.length())
  40037. },
  40038. lerp: function(e, t) {
  40039. return this.x += (e.x - this.x) * t,
  40040. this.y += (e.y - this.y) * t,
  40041. this.z += (e.z - this.z) * t,
  40042. this
  40043. },
  40044. lerpVectors: function(e, t, i) {
  40045. return this.subVectors(t, e).multiplyScalar(i).add(e),
  40046. this
  40047. },
  40048. cross: function(e, t) {
  40049. if (void 0 !== t)
  40050. return console.warn("THREE.Vector3: .cross() now only accepts one argument. Use .crossVectors( a, b ) instead."),
  40051. this.crossVectors(e, t);
  40052. var i = this.x
  40053. , n = this.y
  40054. , r = this.z;
  40055. return this.x = n * e.z - r * e.y,
  40056. this.y = r * e.x - i * e.z,
  40057. this.z = i * e.y - n * e.x,
  40058. this
  40059. },
  40060. crossVectors: function(e, t) {
  40061. var i = e.x
  40062. , n = e.y
  40063. , r = e.z
  40064. , o = t.x
  40065. , a = t.y
  40066. , s = t.z;
  40067. return this.x = n * s - r * a,
  40068. this.y = r * o - i * s,
  40069. this.z = i * a - n * o,
  40070. this
  40071. },
  40072. projectOnVector: function() {
  40073. var e, t;
  40074. return function(i) {
  40075. return void 0 === e && (e = new n.Vector3),
  40076. e.copy(i).normalize(),
  40077. t = this.dot(e),
  40078. this.copy(e).multiplyScalar(t)
  40079. }
  40080. }(),
  40081. projectOnPlane: function() {
  40082. var e;
  40083. return function(t) {
  40084. return void 0 === e && (e = new n.Vector3),
  40085. e.copy(this).projectOnVector(t),
  40086. this.sub(e)
  40087. }
  40088. }(),
  40089. reflect: function() {
  40090. var e;
  40091. return function(t) {
  40092. return void 0 === e && (e = new n.Vector3),
  40093. this.sub(e.copy(t).multiplyScalar(2 * this.dot(t)))
  40094. }
  40095. }(),
  40096. angleTo: function(e) {
  40097. var t = this.dot(e) / Math.sqrt(this.lengthSq() * e.lengthSq());
  40098. return Math.acos(n.Math.clamp(t, -1, 1))
  40099. },
  40100. distanceTo: function(e) {
  40101. return Math.sqrt(this.distanceToSquared(e))
  40102. },
  40103. distanceToSquared: function(e) {
  40104. var t = this.x - e.x
  40105. , i = this.y - e.y
  40106. , n = this.z - e.z;
  40107. return t * t + i * i + n * n
  40108. },
  40109. setFromSpherical: function(e) {
  40110. var t = Math.sin(e.phi) * e.radius;
  40111. return this.x = t * Math.sin(e.theta),
  40112. this.y = Math.cos(e.phi) * e.radius,
  40113. this.z = t * Math.cos(e.theta),
  40114. this
  40115. },
  40116. setFromMatrixPosition: function(e) {
  40117. return this.setFromMatrixColumn(e, 3)
  40118. },
  40119. setFromMatrixScale: function(e) {
  40120. var t = this.setFromMatrixColumn(e, 0).length()
  40121. , i = this.setFromMatrixColumn(e, 1).length()
  40122. , n = this.setFromMatrixColumn(e, 2).length();
  40123. return this.x = t,
  40124. this.y = i,
  40125. this.z = n,
  40126. this
  40127. },
  40128. setFromMatrixColumn: function(e, t) {
  40129. return "number" == typeof e && (console.warn("THREE.Vector3: setFromMatrixColumn now expects ( matrix, index )."),
  40130. e = arguments[1],
  40131. t = arguments[0]),
  40132. this.fromArray(e.elements, 4 * t)
  40133. },
  40134. equals: function(e) {
  40135. return e.x === this.x && e.y === this.y && e.z === this.z
  40136. },
  40137. fromArray: function(e, t) {
  40138. return void 0 === t && (t = 0),
  40139. this.x = e[t],
  40140. this.y = e[t + 1],
  40141. this.z = e[t + 2],
  40142. this
  40143. },
  40144. toArray: function(e, t) {
  40145. return void 0 === e && (e = []),
  40146. void 0 === t && (t = 0),
  40147. e[t] = this.x,
  40148. e[t + 1] = this.y,
  40149. e[t + 2] = this.z,
  40150. e
  40151. },
  40152. fromAttribute: function(e, t, i) {
  40153. return void 0 === i && (i = 0),
  40154. t = t * e.itemSize + i,
  40155. this.x = e.array[t],
  40156. this.y = e.array[t + 1],
  40157. this.z = e.array[t + 2],
  40158. this
  40159. }
  40160. },
  40161. n.Vector4 = function(e, t, i, n) {
  40162. this.x = e || 0,
  40163. this.y = t || 0,
  40164. this.z = i || 0,
  40165. this.w = void 0 !== n ? n : 1
  40166. }
  40167. ,
  40168. n.Vector4.prototype = {
  40169. constructor: n.Vector4,
  40170. set: function(e, t, i, n) {
  40171. return this.x = e,
  40172. this.y = t,
  40173. this.z = i,
  40174. this.w = n,
  40175. this
  40176. },
  40177. setScalar: function(e) {
  40178. return this.x = e,
  40179. this.y = e,
  40180. this.z = e,
  40181. this.w = e,
  40182. this
  40183. },
  40184. setX: function(e) {
  40185. return this.x = e,
  40186. this
  40187. },
  40188. setY: function(e) {
  40189. return this.y = e,
  40190. this
  40191. },
  40192. setZ: function(e) {
  40193. return this.z = e,
  40194. this
  40195. },
  40196. setW: function(e) {
  40197. return this.w = e,
  40198. this
  40199. },
  40200. setComponent: function(e, t) {
  40201. switch (e) {
  40202. case 0:
  40203. this.x = t;
  40204. break;
  40205. case 1:
  40206. this.y = t;
  40207. break;
  40208. case 2:
  40209. this.z = t;
  40210. break;
  40211. case 3:
  40212. this.w = t;
  40213. break;
  40214. default:
  40215. throw new Error("index is out of range: " + e)
  40216. }
  40217. },
  40218. getComponent: function(e) {
  40219. switch (e) {
  40220. case 0:
  40221. return this.x;
  40222. case 1:
  40223. return this.y;
  40224. case 2:
  40225. return this.z;
  40226. case 3:
  40227. return this.w;
  40228. default:
  40229. throw new Error("index is out of range: " + e)
  40230. }
  40231. },
  40232. clone: function() {
  40233. return new this.constructor(this.x,this.y,this.z,this.w)
  40234. },
  40235. copy: function(e) {
  40236. return this.x = e.x,
  40237. this.y = e.y,
  40238. this.z = e.z,
  40239. this.w = void 0 !== e.w ? e.w : 1,
  40240. this
  40241. },
  40242. add: function(e, t) {
  40243. return void 0 !== t ? (console.warn("THREE.Vector4: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  40244. this.addVectors(e, t)) : (this.x += e.x,
  40245. this.y += e.y,
  40246. this.z += e.z,
  40247. this.w += e.w,
  40248. this)
  40249. },
  40250. addScalar: function(e) {
  40251. return this.x += e,
  40252. this.y += e,
  40253. this.z += e,
  40254. this.w += e,
  40255. this
  40256. },
  40257. addVectors: function(e, t) {
  40258. return this.x = e.x + t.x,
  40259. this.y = e.y + t.y,
  40260. this.z = e.z + t.z,
  40261. this.w = e.w + t.w,
  40262. this
  40263. },
  40264. addScaledVector: function(e, t) {
  40265. return this.x += e.x * t,
  40266. this.y += e.y * t,
  40267. this.z += e.z * t,
  40268. this.w += e.w * t,
  40269. this
  40270. },
  40271. sub: function(e, t) {
  40272. return void 0 !== t ? (console.warn("THREE.Vector4: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  40273. this.subVectors(e, t)) : (this.x -= e.x,
  40274. this.y -= e.y,
  40275. this.z -= e.z,
  40276. this.w -= e.w,
  40277. this)
  40278. },
  40279. subScalar: function(e) {
  40280. return this.x -= e,
  40281. this.y -= e,
  40282. this.z -= e,
  40283. this.w -= e,
  40284. this
  40285. },
  40286. subVectors: function(e, t) {
  40287. return this.x = e.x - t.x,
  40288. this.y = e.y - t.y,
  40289. this.z = e.z - t.z,
  40290. this.w = e.w - t.w,
  40291. this
  40292. },
  40293. multiplyScalar: function(e) {
  40294. return isFinite(e) ? (this.x *= e,
  40295. this.y *= e,
  40296. this.z *= e,
  40297. this.w *= e) : (this.x = 0,
  40298. this.y = 0,
  40299. this.z = 0,
  40300. this.w = 0),
  40301. this
  40302. },
  40303. applyMatrix4: function(e) {
  40304. var t = this.x
  40305. , i = this.y
  40306. , n = this.z
  40307. , r = this.w
  40308. , o = e.elements;
  40309. return this.x = o[0] * t + o[4] * i + o[8] * n + o[12] * r,
  40310. this.y = o[1] * t + o[5] * i + o[9] * n + o[13] * r,
  40311. this.z = o[2] * t + o[6] * i + o[10] * n + o[14] * r,
  40312. this.w = o[3] * t + o[7] * i + o[11] * n + o[15] * r,
  40313. this
  40314. },
  40315. divideScalar: function(e) {
  40316. return this.multiplyScalar(1 / e)
  40317. },
  40318. setAxisAngleFromQuaternion: function(e) {
  40319. this.w = 2 * Math.acos(e.w);
  40320. var t = Math.sqrt(1 - e.w * e.w);
  40321. return t < 1e-4 ? (this.x = 1,
  40322. this.y = 0,
  40323. this.z = 0) : (this.x = e.x / t,
  40324. this.y = e.y / t,
  40325. this.z = e.z / t),
  40326. this
  40327. },
  40328. setAxisAngleFromRotationMatrix: function(e) {
  40329. var t, i, n, r, o = .01, a = .1, s = e.elements, l = s[0], c = s[4], h = s[8], u = s[1], d = s[5], p = s[9], f = s[2], g = s[6], m = s[10];
  40330. if (Math.abs(c - u) < o && Math.abs(h - f) < o && Math.abs(p - g) < o) {
  40331. if (Math.abs(c + u) < a && Math.abs(h + f) < a && Math.abs(p + g) < a && Math.abs(l + d + m - 3) < a)
  40332. return this.set(1, 0, 0, 0),
  40333. this;
  40334. t = Math.PI;
  40335. var v = (l + 1) / 2
  40336. , A = (d + 1) / 2
  40337. , y = (m + 1) / 2
  40338. , C = (c + u) / 4
  40339. , I = (h + f) / 4
  40340. , E = (p + g) / 4;
  40341. return v > A && v > y ? v < o ? (i = 0,
  40342. n = .707106781,
  40343. r = .707106781) : (i = Math.sqrt(v),
  40344. n = C / i,
  40345. r = I / i) : A > y ? A < o ? (i = .707106781,
  40346. n = 0,
  40347. r = .707106781) : (n = Math.sqrt(A),
  40348. i = C / n,
  40349. r = E / n) : y < o ? (i = .707106781,
  40350. n = .707106781,
  40351. r = 0) : (r = Math.sqrt(y),
  40352. i = I / r,
  40353. n = E / r),
  40354. this.set(i, n, r, t),
  40355. this
  40356. }
  40357. var b = Math.sqrt((g - p) * (g - p) + (h - f) * (h - f) + (u - c) * (u - c));
  40358. return Math.abs(b) < .001 && (b = 1),
  40359. this.x = (g - p) / b,
  40360. this.y = (h - f) / b,
  40361. this.z = (u - c) / b,
  40362. this.w = Math.acos((l + d + m - 1) / 2),
  40363. this
  40364. },
  40365. min: function(e) {
  40366. return this.x = Math.min(this.x, e.x),
  40367. this.y = Math.min(this.y, e.y),
  40368. this.z = Math.min(this.z, e.z),
  40369. this.w = Math.min(this.w, e.w),
  40370. this
  40371. },
  40372. max: function(e) {
  40373. return this.x = Math.max(this.x, e.x),
  40374. this.y = Math.max(this.y, e.y),
  40375. this.z = Math.max(this.z, e.z),
  40376. this.w = Math.max(this.w, e.w),
  40377. this
  40378. },
  40379. clamp: function(e, t) {
  40380. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  40381. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  40382. this.z = Math.max(e.z, Math.min(t.z, this.z)),
  40383. this.w = Math.max(e.w, Math.min(t.w, this.w)),
  40384. this
  40385. },
  40386. clampScalar: function() {
  40387. var e, t;
  40388. return function(i, r) {
  40389. return void 0 === e && (e = new n.Vector4,
  40390. t = new n.Vector4),
  40391. e.set(i, i, i, i),
  40392. t.set(r, r, r, r),
  40393. this.clamp(e, t)
  40394. }
  40395. }(),
  40396. floor: function() {
  40397. return this.x = Math.floor(this.x),
  40398. this.y = Math.floor(this.y),
  40399. this.z = Math.floor(this.z),
  40400. this.w = Math.floor(this.w),
  40401. this
  40402. },
  40403. ceil: function() {
  40404. return this.x = Math.ceil(this.x),
  40405. this.y = Math.ceil(this.y),
  40406. this.z = Math.ceil(this.z),
  40407. this.w = Math.ceil(this.w),
  40408. this
  40409. },
  40410. round: function() {
  40411. return this.x = Math.round(this.x),
  40412. this.y = Math.round(this.y),
  40413. this.z = Math.round(this.z),
  40414. this.w = Math.round(this.w),
  40415. this
  40416. },
  40417. roundToZero: function() {
  40418. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  40419. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  40420. this.z = this.z < 0 ? Math.ceil(this.z) : Math.floor(this.z),
  40421. this.w = this.w < 0 ? Math.ceil(this.w) : Math.floor(this.w),
  40422. this
  40423. },
  40424. negate: function() {
  40425. return this.x = -this.x,
  40426. this.y = -this.y,
  40427. this.z = -this.z,
  40428. this.w = -this.w,
  40429. this
  40430. },
  40431. dot: function(e) {
  40432. return this.x * e.x + this.y * e.y + this.z * e.z + this.w * e.w
  40433. },
  40434. lengthSq: function() {
  40435. return this.x * this.x + this.y * this.y + this.z * this.z + this.w * this.w
  40436. },
  40437. length: function() {
  40438. return Math.sqrt(this.x * this.x + this.y * this.y + this.z * this.z + this.w * this.w)
  40439. },
  40440. lengthManhattan: function() {
  40441. return Math.abs(this.x) + Math.abs(this.y) + Math.abs(this.z) + Math.abs(this.w)
  40442. },
  40443. normalize: function() {
  40444. return this.divideScalar(this.length())
  40445. },
  40446. setLength: function(e) {
  40447. return this.multiplyScalar(e / this.length())
  40448. },
  40449. lerp: function(e, t) {
  40450. return this.x += (e.x - this.x) * t,
  40451. this.y += (e.y - this.y) * t,
  40452. this.z += (e.z - this.z) * t,
  40453. this.w += (e.w - this.w) * t,
  40454. this
  40455. },
  40456. lerpVectors: function(e, t, i) {
  40457. return this.subVectors(t, e).multiplyScalar(i).add(e),
  40458. this
  40459. },
  40460. equals: function(e) {
  40461. return e.x === this.x && e.y === this.y && e.z === this.z && e.w === this.w
  40462. },
  40463. fromArray: function(e, t) {
  40464. return void 0 === t && (t = 0),
  40465. this.x = e[t],
  40466. this.y = e[t + 1],
  40467. this.z = e[t + 2],
  40468. this.w = e[t + 3],
  40469. this
  40470. },
  40471. toArray: function(e, t) {
  40472. return void 0 === e && (e = []),
  40473. void 0 === t && (t = 0),
  40474. e[t] = this.x,
  40475. e[t + 1] = this.y,
  40476. e[t + 2] = this.z,
  40477. e[t + 3] = this.w,
  40478. e
  40479. },
  40480. fromAttribute: function(e, t, i) {
  40481. return void 0 === i && (i = 0),
  40482. t = t * e.itemSize + i,
  40483. this.x = e.array[t],
  40484. this.y = e.array[t + 1],
  40485. this.z = e.array[t + 2],
  40486. this.w = e.array[t + 3],
  40487. this
  40488. }
  40489. },
  40490. n.Euler = function(e, t, i, r) {
  40491. this._x = e || 0,
  40492. this._y = t || 0,
  40493. this._z = i || 0,
  40494. this._order = r || n.Euler.DefaultOrder
  40495. }
  40496. ,
  40497. n.Euler.RotationOrders = ["XYZ", "YZX", "ZXY", "XZY", "YXZ", "ZYX"],
  40498. n.Euler.DefaultOrder = "XYZ",
  40499. n.Euler.prototype = {
  40500. constructor: n.Euler,
  40501. get x() {
  40502. return this._x
  40503. },
  40504. set x(e) {
  40505. this._x = e,
  40506. this.onChangeCallback()
  40507. },
  40508. get y() {
  40509. return this._y
  40510. },
  40511. set y(e) {
  40512. this._y = e,
  40513. this.onChangeCallback()
  40514. },
  40515. get z() {
  40516. return this._z
  40517. },
  40518. set z(e) {
  40519. this._z = e,
  40520. this.onChangeCallback()
  40521. },
  40522. get order() {
  40523. return this._order
  40524. },
  40525. set order(e) {
  40526. this._order = e,
  40527. this.onChangeCallback()
  40528. },
  40529. set: function(e, t, i, n) {
  40530. return this._x = e,
  40531. this._y = t,
  40532. this._z = i,
  40533. this._order = n || this._order,
  40534. this.onChangeCallback(),
  40535. this
  40536. },
  40537. clone: function() {
  40538. return new this.constructor(this._x,this._y,this._z,this._order)
  40539. },
  40540. copy: function(e) {
  40541. return this._x = e._x,
  40542. this._y = e._y,
  40543. this._z = e._z,
  40544. this._order = e._order,
  40545. this.onChangeCallback(),
  40546. this
  40547. },
  40548. setFromRotationMatrix: function(e, t, i) {
  40549. var r = n.Math.clamp
  40550. , o = e.elements
  40551. , a = o[0]
  40552. , s = o[4]
  40553. , l = o[8]
  40554. , c = o[1]
  40555. , h = o[5]
  40556. , u = o[9]
  40557. , d = o[2]
  40558. , p = o[6]
  40559. , f = o[10];
  40560. return t = t || this._order,
  40561. "XYZ" === t ? (this._y = Math.asin(r(l, -1, 1)),
  40562. Math.abs(l) < .99999 ? (this._x = Math.atan2(-u, f),
  40563. this._z = Math.atan2(-s, a)) : (this._x = Math.atan2(p, h),
  40564. this._z = 0)) : "YXZ" === t ? (this._x = Math.asin(-r(u, -1, 1)),
  40565. Math.abs(u) < .99999 ? (this._y = Math.atan2(l, f),
  40566. this._z = Math.atan2(c, h)) : (this._y = Math.atan2(-d, a),
  40567. this._z = 0)) : "ZXY" === t ? (this._x = Math.asin(r(p, -1, 1)),
  40568. Math.abs(p) < .99999 ? (this._y = Math.atan2(-d, f),
  40569. this._z = Math.atan2(-s, h)) : (this._y = 0,
  40570. this._z = Math.atan2(c, a))) : "ZYX" === t ? (this._y = Math.asin(-r(d, -1, 1)),
  40571. Math.abs(d) < .99999 ? (this._x = Math.atan2(p, f),
  40572. this._z = Math.atan2(c, a)) : (this._x = 0,
  40573. this._z = Math.atan2(-s, h))) : "YZX" === t ? (this._z = Math.asin(r(c, -1, 1)),
  40574. Math.abs(c) < .99999 ? (this._x = Math.atan2(-u, h),
  40575. this._y = Math.atan2(-d, a)) : (this._x = 0,
  40576. this._y = Math.atan2(l, f))) : "XZY" === t ? (this._z = Math.asin(-r(s, -1, 1)),
  40577. Math.abs(s) < .99999 ? (this._x = Math.atan2(p, h),
  40578. this._y = Math.atan2(l, a)) : (this._x = Math.atan2(-u, f),
  40579. this._y = 0)) : console.warn("THREE.Euler: .setFromRotationMatrix() given unsupported order: " + t),
  40580. this._order = t,
  40581. i !== !1 && this.onChangeCallback(),
  40582. this
  40583. },
  40584. setFromQuaternion: function() {
  40585. var e;
  40586. return function(t, i, r) {
  40587. return void 0 === e && (e = new n.Matrix4),
  40588. e.makeRotationFromQuaternion(t),
  40589. this.setFromRotationMatrix(e, i, r),
  40590. this
  40591. }
  40592. }(),
  40593. setFromVector3: function(e, t) {
  40594. return this.set(e.x, e.y, e.z, t || this._order)
  40595. },
  40596. reorder: function() {
  40597. var e = new n.Quaternion;
  40598. return function(t) {
  40599. e.setFromEuler(this),
  40600. this.setFromQuaternion(e, t)
  40601. }
  40602. }(),
  40603. equals: function(e) {
  40604. return e._x === this._x && e._y === this._y && e._z === this._z && e._order === this._order
  40605. },
  40606. fromArray: function(e) {
  40607. return this._x = e[0],
  40608. this._y = e[1],
  40609. this._z = e[2],
  40610. void 0 !== e[3] && (this._order = e[3]),
  40611. this.onChangeCallback(),
  40612. this
  40613. },
  40614. toArray: function(e, t) {
  40615. return void 0 === e && (e = []),
  40616. void 0 === t && (t = 0),
  40617. e[t] = this._x,
  40618. e[t + 1] = this._y,
  40619. e[t + 2] = this._z,
  40620. e[t + 3] = this._order,
  40621. e
  40622. },
  40623. toVector3: function(e) {
  40624. return e ? e.set(this._x, this._y, this._z) : new n.Vector3(this._x,this._y,this._z)
  40625. },
  40626. onChange: function(e) {
  40627. return this.onChangeCallback = e,
  40628. this
  40629. },
  40630. onChangeCallback: function() {}
  40631. },
  40632. n.Line3 = function(e, t) {
  40633. this.start = void 0 !== e ? e : new n.Vector3,
  40634. this.end = void 0 !== t ? t : new n.Vector3
  40635. }
  40636. ,
  40637. n.Line3.prototype = {
  40638. constructor: n.Line3,
  40639. set: function(e, t) {
  40640. return this.start.copy(e),
  40641. this.end.copy(t),
  40642. this
  40643. },
  40644. clone: function() {
  40645. return (new this.constructor).copy(this)
  40646. },
  40647. copy: function(e) {
  40648. return this.start.copy(e.start),
  40649. this.end.copy(e.end),
  40650. this
  40651. },
  40652. center: function(e) {
  40653. var t = e || new n.Vector3;
  40654. return t.addVectors(this.start, this.end).multiplyScalar(.5)
  40655. },
  40656. delta: function(e) {
  40657. var t = e || new n.Vector3;
  40658. return t.subVectors(this.end, this.start)
  40659. },
  40660. distanceSq: function() {
  40661. return this.start.distanceToSquared(this.end)
  40662. },
  40663. distance: function() {
  40664. return this.start.distanceTo(this.end)
  40665. },
  40666. at: function(e, t) {
  40667. var i = t || new n.Vector3;
  40668. return this.delta(i).multiplyScalar(e).add(this.start)
  40669. },
  40670. closestPointToPointParameter: function() {
  40671. var e = new n.Vector3
  40672. , t = new n.Vector3;
  40673. return function(i, r) {
  40674. e.subVectors(i, this.start),
  40675. t.subVectors(this.end, this.start);
  40676. var o = t.dot(t)
  40677. , a = t.dot(e)
  40678. , s = a / o;
  40679. return r && (s = n.Math.clamp(s, 0, 1)),
  40680. s
  40681. }
  40682. }(),
  40683. closestPointToPoint: function(e, t, i) {
  40684. var r = this.closestPointToPointParameter(e, t)
  40685. , o = i || new n.Vector3;
  40686. return this.delta(o).multiplyScalar(r).add(this.start)
  40687. },
  40688. applyMatrix4: function(e) {
  40689. return this.start.applyMatrix4(e),
  40690. this.end.applyMatrix4(e),
  40691. this
  40692. },
  40693. equals: function(e) {
  40694. return e.start.equals(this.start) && e.end.equals(this.end)
  40695. }
  40696. },
  40697. n.Box2 = function(e, t) {
  40698. this.min = void 0 !== e ? e : new n.Vector2(+(1 / 0),+(1 / 0)),
  40699. this.max = void 0 !== t ? t : new n.Vector2(-(1 / 0),-(1 / 0))
  40700. }
  40701. ,
  40702. n.Box2.prototype = {
  40703. constructor: n.Box2,
  40704. set: function(e, t) {
  40705. return this.min.copy(e),
  40706. this.max.copy(t),
  40707. this
  40708. },
  40709. setFromPoints: function(e) {
  40710. this.makeEmpty();
  40711. for (var t = 0, i = e.length; t < i; t++)
  40712. this.expandByPoint(e[t]);
  40713. return this
  40714. },
  40715. setFromCenterAndSize: function() {
  40716. var e = new n.Vector2;
  40717. return function(t, i) {
  40718. var n = e.copy(i).multiplyScalar(.5);
  40719. return this.min.copy(t).sub(n),
  40720. this.max.copy(t).add(n),
  40721. this
  40722. }
  40723. }(),
  40724. clone: function() {
  40725. return (new this.constructor).copy(this)
  40726. },
  40727. copy: function(e) {
  40728. return this.min.copy(e.min),
  40729. this.max.copy(e.max),
  40730. this
  40731. },
  40732. makeEmpty: function() {
  40733. return this.min.x = this.min.y = +(1 / 0),
  40734. this.max.x = this.max.y = -(1 / 0),
  40735. this
  40736. },
  40737. isEmpty: function() {
  40738. return this.max.x < this.min.x || this.max.y < this.min.y
  40739. },
  40740. center: function(e) {
  40741. var t = e || new n.Vector2;
  40742. return t.addVectors(this.min, this.max).multiplyScalar(.5)
  40743. },
  40744. size: function(e) {
  40745. var t = e || new n.Vector2;
  40746. return t.subVectors(this.max, this.min)
  40747. },
  40748. expandByPoint: function(e) {
  40749. return this.min.min(e),
  40750. this.max.max(e),
  40751. this
  40752. },
  40753. expandByVector: function(e) {
  40754. return this.min.sub(e),
  40755. this.max.add(e),
  40756. this
  40757. },
  40758. expandByScalar: function(e) {
  40759. return this.min.addScalar(-e),
  40760. this.max.addScalar(e),
  40761. this
  40762. },
  40763. containsPoint: function(e) {
  40764. return !(e.x < this.min.x || e.x > this.max.x || e.y < this.min.y || e.y > this.max.y)
  40765. },
  40766. containsBox: function(e) {
  40767. return this.min.x <= e.min.x && e.max.x <= this.max.x && this.min.y <= e.min.y && e.max.y <= this.max.y
  40768. },
  40769. getParameter: function(e, t) {
  40770. var i = t || new n.Vector2;
  40771. return i.set((e.x - this.min.x) / (this.max.x - this.min.x), (e.y - this.min.y) / (this.max.y - this.min.y))
  40772. },
  40773. intersectsBox: function(e) {
  40774. return !(e.max.x < this.min.x || e.min.x > this.max.x || e.max.y < this.min.y || e.min.y > this.max.y)
  40775. },
  40776. clampPoint: function(e, t) {
  40777. var i = t || new n.Vector2;
  40778. return i.copy(e).clamp(this.min, this.max)
  40779. },
  40780. distanceToPoint: function() {
  40781. var e = new n.Vector2;
  40782. return function(t) {
  40783. var i = e.copy(t).clamp(this.min, this.max);
  40784. return i.sub(t).length()
  40785. }
  40786. }(),
  40787. intersect: function(e) {
  40788. return this.min.max(e.min),
  40789. this.max.min(e.max),
  40790. this
  40791. },
  40792. union: function(e) {
  40793. return this.min.min(e.min),
  40794. this.max.max(e.max),
  40795. this
  40796. },
  40797. translate: function(e) {
  40798. return this.min.add(e),
  40799. this.max.add(e),
  40800. this
  40801. },
  40802. equals: function(e) {
  40803. return e.min.equals(this.min) && e.max.equals(this.max)
  40804. }
  40805. },
  40806. n.Box3 = function(e, t) {
  40807. this.min = void 0 !== e ? e : new n.Vector3(+(1 / 0),+(1 / 0),+(1 / 0)),
  40808. this.max = void 0 !== t ? t : new n.Vector3(-(1 / 0),-(1 / 0),-(1 / 0))
  40809. }
  40810. ,
  40811. n.Box3.prototype = {
  40812. constructor: n.Box3,
  40813. set: function(e, t) {
  40814. return this.min.copy(e),
  40815. this.max.copy(t),
  40816. this
  40817. },
  40818. setFromArray: function(e) {
  40819. this.makeEmpty();
  40820. for (var t = +(1 / 0), i = +(1 / 0), n = +(1 / 0), r = -(1 / 0), o = -(1 / 0), a = -(1 / 0), s = 0, l = e.length; s < l; s += 3) {
  40821. var c = e[s]
  40822. , h = e[s + 1]
  40823. , u = e[s + 2];
  40824. c < t && (t = c),
  40825. h < i && (i = h),
  40826. u < n && (n = u),
  40827. c > r && (r = c),
  40828. h > o && (o = h),
  40829. u > a && (a = u)
  40830. }
  40831. this.min.set(t, i, n),
  40832. this.max.set(r, o, a)
  40833. },
  40834. setFromPoints: function(e) {
  40835. this.makeEmpty();
  40836. for (var t = 0, i = e.length; t < i; t++)
  40837. this.expandByPoint(e[t]);
  40838. return this
  40839. },
  40840. setFromCenterAndSize: function() {
  40841. var e = new n.Vector3;
  40842. return function(t, i) {
  40843. var n = e.copy(i).multiplyScalar(.5);
  40844. return this.min.copy(t).sub(n),
  40845. this.max.copy(t).add(n),
  40846. this
  40847. }
  40848. }(),
  40849. setFromObject: function() {
  40850. var e;
  40851. return function(t) {
  40852. void 0 === e && (e = new n.Box3);
  40853. var i = this;
  40854. return this.makeEmpty(),
  40855. t.updateMatrixWorld(!0),
  40856. t.traverse(function(t) {
  40857. var n = t.geometry;
  40858. void 0 !== n && (null === n.boundingBox && n.computeBoundingBox(),
  40859. n.boundingBox.isEmpty() === !1 && (e.copy(n.boundingBox),
  40860. e.applyMatrix4(t.matrixWorld),
  40861. i.union(e)))
  40862. }),
  40863. this
  40864. }
  40865. }(),
  40866. clone: function() {
  40867. return (new this.constructor).copy(this)
  40868. },
  40869. copy: function(e) {
  40870. return this.min.copy(e.min),
  40871. this.max.copy(e.max),
  40872. this
  40873. },
  40874. makeEmpty: function() {
  40875. return this.min.x = this.min.y = this.min.z = +(1 / 0),
  40876. this.max.x = this.max.y = this.max.z = -(1 / 0),
  40877. this
  40878. },
  40879. isEmpty: function() {
  40880. return this.max.x < this.min.x || this.max.y < this.min.y || this.max.z < this.min.z
  40881. },
  40882. center: function(e) {
  40883. var t = e || new n.Vector3;
  40884. return t.addVectors(this.min, this.max).multiplyScalar(.5)
  40885. },
  40886. size: function(e) {
  40887. var t = e || new n.Vector3;
  40888. return t.subVectors(this.max, this.min)
  40889. },
  40890. expandByPoint: function(e) {
  40891. return this.min.min(e),
  40892. this.max.max(e),
  40893. this
  40894. },
  40895. expandByVector: function(e) {
  40896. return this.min.sub(e),
  40897. this.max.add(e),
  40898. this
  40899. },
  40900. expandByScalar: function(e) {
  40901. return this.min.addScalar(-e),
  40902. this.max.addScalar(e),
  40903. this
  40904. },
  40905. containsPoint: function(e) {
  40906. return !(e.x < this.min.x || e.x > this.max.x || e.y < this.min.y || e.y > this.max.y || e.z < this.min.z || e.z > this.max.z)
  40907. },
  40908. containsBox: function(e) {
  40909. return this.min.x <= e.min.x && e.max.x <= this.max.x && this.min.y <= e.min.y && e.max.y <= this.max.y && this.min.z <= e.min.z && e.max.z <= this.max.z
  40910. },
  40911. getParameter: function(e, t) {
  40912. var i = t || new n.Vector3;
  40913. return i.set((e.x - this.min.x) / (this.max.x - this.min.x), (e.y - this.min.y) / (this.max.y - this.min.y), (e.z - this.min.z) / (this.max.z - this.min.z))
  40914. },
  40915. intersectsBox: function(e) {
  40916. return !(e.max.x < this.min.x || e.min.x > this.max.x || e.max.y < this.min.y || e.min.y > this.max.y || e.max.z < this.min.z || e.min.z > this.max.z)
  40917. },
  40918. intersectsSphere: function() {
  40919. var e;
  40920. return function(t) {
  40921. return void 0 === e && (e = new n.Vector3),
  40922. this.clampPoint(t.center, e),
  40923. e.distanceToSquared(t.center) <= t.radius * t.radius
  40924. }
  40925. }(),
  40926. intersectsPlane: function(e) {
  40927. var t, i;
  40928. return e.normal.x > 0 ? (t = e.normal.x * this.min.x,
  40929. i = e.normal.x * this.max.x) : (t = e.normal.x * this.max.x,
  40930. i = e.normal.x * this.min.x),
  40931. e.normal.y > 0 ? (t += e.normal.y * this.min.y,
  40932. i += e.normal.y * this.max.y) : (t += e.normal.y * this.max.y,
  40933. i += e.normal.y * this.min.y),
  40934. e.normal.z > 0 ? (t += e.normal.z * this.min.z,
  40935. i += e.normal.z * this.max.z) : (t += e.normal.z * this.max.z,
  40936. i += e.normal.z * this.min.z),
  40937. t <= e.constant && i >= e.constant
  40938. },
  40939. clampPoint: function(e, t) {
  40940. var i = t || new n.Vector3;
  40941. return i.copy(e).clamp(this.min, this.max)
  40942. },
  40943. distanceToPoint: function() {
  40944. var e = new n.Vector3;
  40945. return function(t) {
  40946. var i = e.copy(t).clamp(this.min, this.max);
  40947. return i.sub(t).length()
  40948. }
  40949. }(),
  40950. getBoundingSphere: function() {
  40951. var e = new n.Vector3;
  40952. return function(t) {
  40953. var i = t || new n.Sphere;
  40954. return i.center = this.center(),
  40955. i.radius = .5 * this.size(e).length(),
  40956. i
  40957. }
  40958. }(),
  40959. intersect: function(e) {
  40960. return this.min.max(e.min),
  40961. this.max.min(e.max),
  40962. this
  40963. },
  40964. union: function(e) {
  40965. return this.min.min(e.min),
  40966. this.max.max(e.max),
  40967. this
  40968. },
  40969. applyMatrix4: function() {
  40970. var e = [new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3];
  40971. return function(t) {
  40972. return e[0].set(this.min.x, this.min.y, this.min.z).applyMatrix4(t),
  40973. e[1].set(this.min.x, this.min.y, this.max.z).applyMatrix4(t),
  40974. e[2].set(this.min.x, this.max.y, this.min.z).applyMatrix4(t),
  40975. e[3].set(this.min.x, this.max.y, this.max.z).applyMatrix4(t),
  40976. e[4].set(this.max.x, this.min.y, this.min.z).applyMatrix4(t),
  40977. e[5].set(this.max.x, this.min.y, this.max.z).applyMatrix4(t),
  40978. e[6].set(this.max.x, this.max.y, this.min.z).applyMatrix4(t),
  40979. e[7].set(this.max.x, this.max.y, this.max.z).applyMatrix4(t),
  40980. this.makeEmpty(),
  40981. this.setFromPoints(e),
  40982. this
  40983. }
  40984. }(),
  40985. translate: function(e) {
  40986. return this.min.add(e),
  40987. this.max.add(e),
  40988. this
  40989. },
  40990. equals: function(e) {
  40991. return e.min.equals(this.min) && e.max.equals(this.max)
  40992. }
  40993. },
  40994. n.Matrix3 = function() {
  40995. this.elements = new Float32Array([1, 0, 0, 0, 1, 0, 0, 0, 1]),
  40996. arguments.length > 0 && console.error("THREE.Matrix3: the constructor no longer reads arguments. use .set() instead.")
  40997. }
  40998. ,
  40999. n.Matrix3.prototype = {
  41000. constructor: n.Matrix3,
  41001. set: function(e, t, i, n, r, o, a, s, l) {
  41002. var c = this.elements;
  41003. return c[0] = e,
  41004. c[1] = n,
  41005. c[2] = a,
  41006. c[3] = t,
  41007. c[4] = r,
  41008. c[5] = s,
  41009. c[6] = i,
  41010. c[7] = o,
  41011. c[8] = l,
  41012. this
  41013. },
  41014. identity: function() {
  41015. return this.set(1, 0, 0, 0, 1, 0, 0, 0, 1),
  41016. this
  41017. },
  41018. clone: function() {
  41019. return (new this.constructor).fromArray(this.elements)
  41020. },
  41021. copy: function(e) {
  41022. var t = e.elements;
  41023. return this.set(t[0], t[3], t[6], t[1], t[4], t[7], t[2], t[5], t[8]),
  41024. this
  41025. },
  41026. setFromMatrix4: function(e) {
  41027. var t = e.elements;
  41028. return this.set(t[0], t[4], t[8], t[1], t[5], t[9], t[2], t[6], t[10]),
  41029. this
  41030. },
  41031. applyToVector3Array: function() {
  41032. var e;
  41033. return function(t, i, r) {
  41034. void 0 === e && (e = new n.Vector3),
  41035. void 0 === i && (i = 0),
  41036. void 0 === r && (r = t.length);
  41037. for (var o = 0, a = i; o < r; o += 3,
  41038. a += 3)
  41039. e.fromArray(t, a),
  41040. e.applyMatrix3(this),
  41041. e.toArray(t, a);
  41042. return t
  41043. }
  41044. }(),
  41045. applyToBuffer: function() {
  41046. var e;
  41047. return function(t, i, r) {
  41048. void 0 === e && (e = new n.Vector3),
  41049. void 0 === i && (i = 0),
  41050. void 0 === r && (r = t.length / t.itemSize);
  41051. for (var o = 0, a = i; o < r; o++,
  41052. a++)
  41053. e.x = t.getX(a),
  41054. e.y = t.getY(a),
  41055. e.z = t.getZ(a),
  41056. e.applyMatrix3(this),
  41057. t.setXYZ(e.x, e.y, e.z);
  41058. return t
  41059. }
  41060. }(),
  41061. multiplyScalar: function(e) {
  41062. var t = this.elements;
  41063. return t[0] *= e,
  41064. t[3] *= e,
  41065. t[6] *= e,
  41066. t[1] *= e,
  41067. t[4] *= e,
  41068. t[7] *= e,
  41069. t[2] *= e,
  41070. t[5] *= e,
  41071. t[8] *= e,
  41072. this
  41073. },
  41074. determinant: function() {
  41075. var e = this.elements
  41076. , t = e[0]
  41077. , i = e[1]
  41078. , n = e[2]
  41079. , r = e[3]
  41080. , o = e[4]
  41081. , a = e[5]
  41082. , s = e[6]
  41083. , l = e[7]
  41084. , c = e[8];
  41085. return t * o * c - t * a * l - i * r * c + i * a * s + n * r * l - n * o * s
  41086. },
  41087. getInverse: function(e, t) {
  41088. e instanceof n.Matrix4 && console.warn("THREE.Matrix3.getInverse no longer takes a Matrix4 argument.");
  41089. var i = e.elements
  41090. , r = this.elements
  41091. , o = i[0]
  41092. , a = i[1]
  41093. , s = i[2]
  41094. , l = i[3]
  41095. , c = i[4]
  41096. , h = i[5]
  41097. , u = i[6]
  41098. , d = i[7]
  41099. , p = i[8]
  41100. , f = p * c - h * d
  41101. , g = h * u - p * l
  41102. , m = d * l - c * u
  41103. , v = o * f + a * g + s * m;
  41104. if (0 === v) {
  41105. var A = "THREE.Matrix3.getInverse(): can't invert matrix, determinant is 0";
  41106. if (t)
  41107. throw new Error(A);
  41108. return console.warn(A),
  41109. this.identity()
  41110. }
  41111. return r[0] = f,
  41112. r[1] = s * d - p * a,
  41113. r[2] = h * a - s * c,
  41114. r[3] = g,
  41115. r[4] = p * o - s * u,
  41116. r[5] = s * l - h * o,
  41117. r[6] = m,
  41118. r[7] = a * u - d * o,
  41119. r[8] = c * o - a * l,
  41120. this.multiplyScalar(1 / v)
  41121. },
  41122. transpose: function() {
  41123. var e, t = this.elements;
  41124. return e = t[1],
  41125. t[1] = t[3],
  41126. t[3] = e,
  41127. e = t[2],
  41128. t[2] = t[6],
  41129. t[6] = e,
  41130. e = t[5],
  41131. t[5] = t[7],
  41132. t[7] = e,
  41133. this
  41134. },
  41135. flattenToArrayOffset: function(e, t) {
  41136. var i = this.elements;
  41137. return e[t] = i[0],
  41138. e[t + 1] = i[1],
  41139. e[t + 2] = i[2],
  41140. e[t + 3] = i[3],
  41141. e[t + 4] = i[4],
  41142. e[t + 5] = i[5],
  41143. e[t + 6] = i[6],
  41144. e[t + 7] = i[7],
  41145. e[t + 8] = i[8],
  41146. e
  41147. },
  41148. getNormalMatrix: function(e) {
  41149. return this.setFromMatrix4(e).getInverse(this).transpose()
  41150. },
  41151. transposeIntoArray: function(e) {
  41152. var t = this.elements;
  41153. return e[0] = t[0],
  41154. e[1] = t[3],
  41155. e[2] = t[6],
  41156. e[3] = t[1],
  41157. e[4] = t[4],
  41158. e[5] = t[7],
  41159. e[6] = t[2],
  41160. e[7] = t[5],
  41161. e[8] = t[8],
  41162. this
  41163. },
  41164. fromArray: function(e) {
  41165. return this.elements.set(e),
  41166. this
  41167. },
  41168. toArray: function() {
  41169. var e = this.elements;
  41170. return [e[0], e[1], e[2], e[3], e[4], e[5], e[6], e[7], e[8]]
  41171. }
  41172. },
  41173. n.Matrix4 = function() {
  41174. this.elements = new Float32Array([1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]),
  41175. arguments.length > 0 && console.error("THREE.Matrix4: the constructor no longer reads arguments. use .set() instead.")
  41176. }
  41177. ,
  41178. n.Matrix4.prototype = {
  41179. constructor: n.Matrix4,
  41180. set: function(e, t, i, n, r, o, a, s, l, c, h, u, d, p, f, g) {
  41181. var m = this.elements;
  41182. return m[0] = e,
  41183. m[4] = t,
  41184. m[8] = i,
  41185. m[12] = n,
  41186. m[1] = r,
  41187. m[5] = o,
  41188. m[9] = a,
  41189. m[13] = s,
  41190. m[2] = l,
  41191. m[6] = c,
  41192. m[10] = h,
  41193. m[14] = u,
  41194. m[3] = d,
  41195. m[7] = p,
  41196. m[11] = f,
  41197. m[15] = g,
  41198. this
  41199. },
  41200. identity: function() {
  41201. return this.set(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  41202. this
  41203. },
  41204. clone: function() {
  41205. return (new n.Matrix4).fromArray(this.elements)
  41206. },
  41207. copy: function(e) {
  41208. return this.elements.set(e.elements),
  41209. this
  41210. },
  41211. copyPosition: function(e) {
  41212. var t = this.elements
  41213. , i = e.elements;
  41214. return t[12] = i[12],
  41215. t[13] = i[13],
  41216. t[14] = i[14],
  41217. this
  41218. },
  41219. extractBasis: function(e, t, i) {
  41220. return e.setFromMatrixColumn(this, 0),
  41221. t.setFromMatrixColumn(this, 1),
  41222. i.setFromMatrixColumn(this, 2),
  41223. this
  41224. },
  41225. makeBasis: function(e, t, i) {
  41226. return this.set(e.x, t.x, i.x, 0, e.y, t.y, i.y, 0, e.z, t.z, i.z, 0, 0, 0, 0, 1),
  41227. this
  41228. },
  41229. extractRotation: function() {
  41230. var e;
  41231. return function(t) {
  41232. void 0 === e && (e = new n.Vector3);
  41233. var i = this.elements
  41234. , r = t.elements
  41235. , o = 1 / e.setFromMatrixColumn(t, 0).length()
  41236. , a = 1 / e.setFromMatrixColumn(t, 1).length()
  41237. , s = 1 / e.setFromMatrixColumn(t, 2).length();
  41238. return i[0] = r[0] * o,
  41239. i[1] = r[1] * o,
  41240. i[2] = r[2] * o,
  41241. i[4] = r[4] * a,
  41242. i[5] = r[5] * a,
  41243. i[6] = r[6] * a,
  41244. i[8] = r[8] * s,
  41245. i[9] = r[9] * s,
  41246. i[10] = r[10] * s,
  41247. this
  41248. }
  41249. }(),
  41250. makeRotationFromEuler: function(e) {
  41251. e instanceof n.Euler == !1 && console.error("THREE.Matrix: .makeRotationFromEuler() now expects a Euler rotation rather than a Vector3 and order.");
  41252. var t = this.elements
  41253. , i = e.x
  41254. , r = e.y
  41255. , o = e.z
  41256. , a = Math.cos(i)
  41257. , s = Math.sin(i)
  41258. , l = Math.cos(r)
  41259. , c = Math.sin(r)
  41260. , h = Math.cos(o)
  41261. , u = Math.sin(o);
  41262. if ("XYZ" === e.order) {
  41263. var d = a * h
  41264. , p = a * u
  41265. , f = s * h
  41266. , g = s * u;
  41267. t[0] = l * h,
  41268. t[4] = -l * u,
  41269. t[8] = c,
  41270. t[1] = p + f * c,
  41271. t[5] = d - g * c,
  41272. t[9] = -s * l,
  41273. t[2] = g - d * c,
  41274. t[6] = f + p * c,
  41275. t[10] = a * l
  41276. } else if ("YXZ" === e.order) {
  41277. var m = l * h
  41278. , v = l * u
  41279. , A = c * h
  41280. , y = c * u;
  41281. t[0] = m + y * s,
  41282. t[4] = A * s - v,
  41283. t[8] = a * c,
  41284. t[1] = a * u,
  41285. t[5] = a * h,
  41286. t[9] = -s,
  41287. t[2] = v * s - A,
  41288. t[6] = y + m * s,
  41289. t[10] = a * l
  41290. } else if ("ZXY" === e.order) {
  41291. var m = l * h
  41292. , v = l * u
  41293. , A = c * h
  41294. , y = c * u;
  41295. t[0] = m - y * s,
  41296. t[4] = -a * u,
  41297. t[8] = A + v * s,
  41298. t[1] = v + A * s,
  41299. t[5] = a * h,
  41300. t[9] = y - m * s,
  41301. t[2] = -a * c,
  41302. t[6] = s,
  41303. t[10] = a * l
  41304. } else if ("ZYX" === e.order) {
  41305. var d = a * h
  41306. , p = a * u
  41307. , f = s * h
  41308. , g = s * u;
  41309. t[0] = l * h,
  41310. t[4] = f * c - p,
  41311. t[8] = d * c + g,
  41312. t[1] = l * u,
  41313. t[5] = g * c + d,
  41314. t[9] = p * c - f,
  41315. t[2] = -c,
  41316. t[6] = s * l,
  41317. t[10] = a * l
  41318. } else if ("YZX" === e.order) {
  41319. var C = a * l
  41320. , I = a * c
  41321. , E = s * l
  41322. , b = s * c;
  41323. t[0] = l * h,
  41324. t[4] = b - C * u,
  41325. t[8] = E * u + I,
  41326. t[1] = u,
  41327. t[5] = a * h,
  41328. t[9] = -s * h,
  41329. t[2] = -c * h,
  41330. t[6] = I * u + E,
  41331. t[10] = C - b * u
  41332. } else if ("XZY" === e.order) {
  41333. var C = a * l
  41334. , I = a * c
  41335. , E = s * l
  41336. , b = s * c;
  41337. t[0] = l * h,
  41338. t[4] = -u,
  41339. t[8] = c * h,
  41340. t[1] = C * u + b,
  41341. t[5] = a * h,
  41342. t[9] = I * u - E,
  41343. t[2] = E * u - I,
  41344. t[6] = s * h,
  41345. t[10] = b * u + C
  41346. }
  41347. return t[3] = 0,
  41348. t[7] = 0,
  41349. t[11] = 0,
  41350. t[12] = 0,
  41351. t[13] = 0,
  41352. t[14] = 0,
  41353. t[15] = 1,
  41354. this
  41355. },
  41356. makeRotationFromQuaternion: function(e) {
  41357. var t = this.elements
  41358. , i = e.x
  41359. , n = e.y
  41360. , r = e.z
  41361. , o = e.w
  41362. , a = i + i
  41363. , s = n + n
  41364. , l = r + r
  41365. , c = i * a
  41366. , h = i * s
  41367. , u = i * l
  41368. , d = n * s
  41369. , p = n * l
  41370. , f = r * l
  41371. , g = o * a
  41372. , m = o * s
  41373. , v = o * l;
  41374. return t[0] = 1 - (d + f),
  41375. t[4] = h - v,
  41376. t[8] = u + m,
  41377. t[1] = h + v,
  41378. t[5] = 1 - (c + f),
  41379. t[9] = p - g,
  41380. t[2] = u - m,
  41381. t[6] = p + g,
  41382. t[10] = 1 - (c + d),
  41383. t[3] = 0,
  41384. t[7] = 0,
  41385. t[11] = 0,
  41386. t[12] = 0,
  41387. t[13] = 0,
  41388. t[14] = 0,
  41389. t[15] = 1,
  41390. this
  41391. },
  41392. lookAt: function() {
  41393. var e, t, i;
  41394. return function(r, o, a) {
  41395. void 0 === e && (e = new n.Vector3),
  41396. void 0 === t && (t = new n.Vector3),
  41397. void 0 === i && (i = new n.Vector3);
  41398. var s = this.elements;
  41399. return i.subVectors(r, o).normalize(),
  41400. 0 === i.lengthSq() && (i.z = 1),
  41401. e.crossVectors(a, i).normalize(),
  41402. 0 === e.lengthSq() && (i.x += 1e-4,
  41403. e.crossVectors(a, i).normalize()),
  41404. t.crossVectors(i, e),
  41405. s[0] = e.x,
  41406. s[4] = t.x,
  41407. s[8] = i.x,
  41408. s[1] = e.y,
  41409. s[5] = t.y,
  41410. s[9] = i.y,
  41411. s[2] = e.z,
  41412. s[6] = t.z,
  41413. s[10] = i.z,
  41414. this
  41415. }
  41416. }(),
  41417. multiply: function(e, t) {
  41418. return void 0 !== t ? (console.warn("THREE.Matrix4: .multiply() now only accepts one argument. Use .multiplyMatrices( a, b ) instead."),
  41419. this.multiplyMatrices(e, t)) : this.multiplyMatrices(this, e)
  41420. },
  41421. multiplyMatrices: function(e, t) {
  41422. var i = e.elements
  41423. , n = t.elements
  41424. , r = this.elements
  41425. , o = i[0]
  41426. , a = i[4]
  41427. , s = i[8]
  41428. , l = i[12]
  41429. , c = i[1]
  41430. , h = i[5]
  41431. , u = i[9]
  41432. , d = i[13]
  41433. , p = i[2]
  41434. , f = i[6]
  41435. , g = i[10]
  41436. , m = i[14]
  41437. , v = i[3]
  41438. , A = i[7]
  41439. , y = i[11]
  41440. , C = i[15]
  41441. , I = n[0]
  41442. , E = n[4]
  41443. , b = n[8]
  41444. , w = n[12]
  41445. , _ = n[1]
  41446. , T = n[5]
  41447. , x = n[9]
  41448. , S = n[13]
  41449. , M = n[2]
  41450. , R = n[6]
  41451. , P = n[10]
  41452. , O = n[14]
  41453. , L = n[3]
  41454. , D = n[7]
  41455. , N = n[11]
  41456. , B = n[15];
  41457. return r[0] = o * I + a * _ + s * M + l * L,
  41458. r[4] = o * E + a * T + s * R + l * D,
  41459. r[8] = o * b + a * x + s * P + l * N,
  41460. r[12] = o * w + a * S + s * O + l * B,
  41461. r[1] = c * I + h * _ + u * M + d * L,
  41462. r[5] = c * E + h * T + u * R + d * D,
  41463. r[9] = c * b + h * x + u * P + d * N,
  41464. r[13] = c * w + h * S + u * O + d * B,
  41465. r[2] = p * I + f * _ + g * M + m * L,
  41466. r[6] = p * E + f * T + g * R + m * D,
  41467. r[10] = p * b + f * x + g * P + m * N,
  41468. r[14] = p * w + f * S + g * O + m * B,
  41469. r[3] = v * I + A * _ + y * M + C * L,
  41470. r[7] = v * E + A * T + y * R + C * D,
  41471. r[11] = v * b + A * x + y * P + C * N,
  41472. r[15] = v * w + A * S + y * O + C * B,
  41473. this
  41474. },
  41475. multiplyToArray: function(e, t, i) {
  41476. var n = this.elements;
  41477. return this.multiplyMatrices(e, t),
  41478. i[0] = n[0],
  41479. i[1] = n[1],
  41480. i[2] = n[2],
  41481. i[3] = n[3],
  41482. i[4] = n[4],
  41483. i[5] = n[5],
  41484. i[6] = n[6],
  41485. i[7] = n[7],
  41486. i[8] = n[8],
  41487. i[9] = n[9],
  41488. i[10] = n[10],
  41489. i[11] = n[11],
  41490. i[12] = n[12],
  41491. i[13] = n[13],
  41492. i[14] = n[14],
  41493. i[15] = n[15],
  41494. this
  41495. },
  41496. multiplyScalar: function(e) {
  41497. var t = this.elements;
  41498. return t[0] *= e,
  41499. t[4] *= e,
  41500. t[8] *= e,
  41501. t[12] *= e,
  41502. t[1] *= e,
  41503. t[5] *= e,
  41504. t[9] *= e,
  41505. t[13] *= e,
  41506. t[2] *= e,
  41507. t[6] *= e,
  41508. t[10] *= e,
  41509. t[14] *= e,
  41510. t[3] *= e,
  41511. t[7] *= e,
  41512. t[11] *= e,
  41513. t[15] *= e,
  41514. this
  41515. },
  41516. applyToVector3Array: function() {
  41517. var e;
  41518. return function(t, i, r) {
  41519. void 0 === e && (e = new n.Vector3),
  41520. void 0 === i && (i = 0),
  41521. void 0 === r && (r = t.length);
  41522. for (var o = 0, a = i; o < r; o += 3,
  41523. a += 3)
  41524. e.fromArray(t, a),
  41525. e.applyMatrix4(this),
  41526. e.toArray(t, a);
  41527. return t
  41528. }
  41529. }(),
  41530. applyToBuffer: function() {
  41531. var e;
  41532. return function(t, i, r) {
  41533. void 0 === e && (e = new n.Vector3),
  41534. void 0 === i && (i = 0),
  41535. void 0 === r && (r = t.length / t.itemSize);
  41536. for (var o = 0, a = i; o < r; o++,
  41537. a++)
  41538. e.x = t.getX(a),
  41539. e.y = t.getY(a),
  41540. e.z = t.getZ(a),
  41541. e.applyMatrix4(this),
  41542. t.setXYZ(e.x, e.y, e.z);
  41543. return t
  41544. }
  41545. }(),
  41546. determinant: function() {
  41547. var e = this.elements
  41548. , t = e[0]
  41549. , i = e[4]
  41550. , n = e[8]
  41551. , r = e[12]
  41552. , o = e[1]
  41553. , a = e[5]
  41554. , s = e[9]
  41555. , l = e[13]
  41556. , c = e[2]
  41557. , h = e[6]
  41558. , u = e[10]
  41559. , d = e[14]
  41560. , p = e[3]
  41561. , f = e[7]
  41562. , g = e[11]
  41563. , m = e[15];
  41564. return p * (+r * s * h - n * l * h - r * a * u + i * l * u + n * a * d - i * s * d) + f * (+t * s * d - t * l * u + r * o * u - n * o * d + n * l * c - r * s * c) + g * (+t * l * h - t * a * d - r * o * h + i * o * d + r * a * c - i * l * c) + m * (-n * a * c - t * s * h + t * a * u + n * o * h - i * o * u + i * s * c)
  41565. },
  41566. transpose: function() {
  41567. var e, t = this.elements;
  41568. return e = t[1],
  41569. t[1] = t[4],
  41570. t[4] = e,
  41571. e = t[2],
  41572. t[2] = t[8],
  41573. t[8] = e,
  41574. e = t[6],
  41575. t[6] = t[9],
  41576. t[9] = e,
  41577. e = t[3],
  41578. t[3] = t[12],
  41579. t[12] = e,
  41580. e = t[7],
  41581. t[7] = t[13],
  41582. t[13] = e,
  41583. e = t[11],
  41584. t[11] = t[14],
  41585. t[14] = e,
  41586. this
  41587. },
  41588. flattenToArrayOffset: function(e, t) {
  41589. var i = this.elements;
  41590. return e[t] = i[0],
  41591. e[t + 1] = i[1],
  41592. e[t + 2] = i[2],
  41593. e[t + 3] = i[3],
  41594. e[t + 4] = i[4],
  41595. e[t + 5] = i[5],
  41596. e[t + 6] = i[6],
  41597. e[t + 7] = i[7],
  41598. e[t + 8] = i[8],
  41599. e[t + 9] = i[9],
  41600. e[t + 10] = i[10],
  41601. e[t + 11] = i[11],
  41602. e[t + 12] = i[12],
  41603. e[t + 13] = i[13],
  41604. e[t + 14] = i[14],
  41605. e[t + 15] = i[15],
  41606. e
  41607. },
  41608. getPosition: function() {
  41609. var e;
  41610. return function() {
  41611. return void 0 === e && (e = new n.Vector3),
  41612. console.warn("THREE.Matrix4: .getPosition() has been removed. Use Vector3.setFromMatrixPosition( matrix ) instead."),
  41613. e.setFromMatrixColumn(this, 3)
  41614. }
  41615. }(),
  41616. setPosition: function(e) {
  41617. var t = this.elements;
  41618. return t[12] = e.x,
  41619. t[13] = e.y,
  41620. t[14] = e.z,
  41621. this
  41622. },
  41623. getInverse: function(e, t) {
  41624. var i = this.elements
  41625. , n = e.elements
  41626. , r = n[0]
  41627. , o = n[1]
  41628. , a = n[2]
  41629. , s = n[3]
  41630. , l = n[4]
  41631. , c = n[5]
  41632. , h = n[6]
  41633. , u = n[7]
  41634. , d = n[8]
  41635. , p = n[9]
  41636. , f = n[10]
  41637. , g = n[11]
  41638. , m = n[12]
  41639. , v = n[13]
  41640. , A = n[14]
  41641. , y = n[15]
  41642. , C = p * A * u - v * f * u + v * h * g - c * A * g - p * h * y + c * f * y
  41643. , I = m * f * u - d * A * u - m * h * g + l * A * g + d * h * y - l * f * y
  41644. , E = d * v * u - m * p * u + m * c * g - l * v * g - d * c * y + l * p * y
  41645. , b = m * p * h - d * v * h - m * c * f + l * v * f + d * c * A - l * p * A
  41646. , w = r * C + o * I + a * E + s * b;
  41647. if (0 === w) {
  41648. var _ = "THREE.Matrix4.getInverse(): can't invert matrix, determinant is 0";
  41649. if (t)
  41650. throw new Error(_);
  41651. return console.warn(_),
  41652. this.identity()
  41653. }
  41654. return i[0] = C,
  41655. i[1] = v * f * s - p * A * s - v * a * g + o * A * g + p * a * y - o * f * y,
  41656. i[2] = c * A * s - v * h * s + v * a * u - o * A * u - c * a * y + o * h * y,
  41657. i[3] = p * h * s - c * f * s - p * a * u + o * f * u + c * a * g - o * h * g,
  41658. i[4] = I,
  41659. i[5] = d * A * s - m * f * s + m * a * g - r * A * g - d * a * y + r * f * y,
  41660. i[6] = m * h * s - l * A * s - m * a * u + r * A * u + l * a * y - r * h * y,
  41661. i[7] = l * f * s - d * h * s + d * a * u - r * f * u - l * a * g + r * h * g,
  41662. i[8] = E,
  41663. i[9] = m * p * s - d * v * s - m * o * g + r * v * g + d * o * y - r * p * y,
  41664. i[10] = l * v * s - m * c * s + m * o * u - r * v * u - l * o * y + r * c * y,
  41665. i[11] = d * c * s - l * p * s - d * o * u + r * p * u + l * o * g - r * c * g,
  41666. i[12] = b,
  41667. i[13] = d * v * a - m * p * a + m * o * f - r * v * f - d * o * A + r * p * A,
  41668. i[14] = m * c * a - l * v * a - m * o * h + r * v * h + l * o * A - r * c * A,
  41669. i[15] = l * p * a - d * c * a + d * o * h - r * p * h - l * o * f + r * c * f,
  41670. this.multiplyScalar(1 / w)
  41671. },
  41672. scale: function(e) {
  41673. var t = this.elements
  41674. , i = e.x
  41675. , n = e.y
  41676. , r = e.z;
  41677. return t[0] *= i,
  41678. t[4] *= n,
  41679. t[8] *= r,
  41680. t[1] *= i,
  41681. t[5] *= n,
  41682. t[9] *= r,
  41683. t[2] *= i,
  41684. t[6] *= n,
  41685. t[10] *= r,
  41686. t[3] *= i,
  41687. t[7] *= n,
  41688. t[11] *= r,
  41689. this
  41690. },
  41691. getMaxScaleOnAxis: function() {
  41692. var e = this.elements
  41693. , t = e[0] * e[0] + e[1] * e[1] + e[2] * e[2]
  41694. , i = e[4] * e[4] + e[5] * e[5] + e[6] * e[6]
  41695. , n = e[8] * e[8] + e[9] * e[9] + e[10] * e[10];
  41696. return Math.sqrt(Math.max(t, i, n))
  41697. },
  41698. makeTranslation: function(e, t, i) {
  41699. return this.set(1, 0, 0, e, 0, 1, 0, t, 0, 0, 1, i, 0, 0, 0, 1),
  41700. this
  41701. },
  41702. makeRotationX: function(e) {
  41703. var t = Math.cos(e)
  41704. , i = Math.sin(e);
  41705. return this.set(1, 0, 0, 0, 0, t, -i, 0, 0, i, t, 0, 0, 0, 0, 1),
  41706. this
  41707. },
  41708. makeRotationY: function(e) {
  41709. var t = Math.cos(e)
  41710. , i = Math.sin(e);
  41711. return this.set(t, 0, i, 0, 0, 1, 0, 0, -i, 0, t, 0, 0, 0, 0, 1),
  41712. this
  41713. },
  41714. makeRotationZ: function(e) {
  41715. var t = Math.cos(e)
  41716. , i = Math.sin(e);
  41717. return this.set(t, -i, 0, 0, i, t, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  41718. this
  41719. },
  41720. makeRotationAxis: function(e, t) {
  41721. var i = Math.cos(t)
  41722. , n = Math.sin(t)
  41723. , r = 1 - i
  41724. , o = e.x
  41725. , a = e.y
  41726. , s = e.z
  41727. , l = r * o
  41728. , c = r * a;
  41729. return this.set(l * o + i, l * a - n * s, l * s + n * a, 0, l * a + n * s, c * a + i, c * s - n * o, 0, l * s - n * a, c * s + n * o, r * s * s + i, 0, 0, 0, 0, 1),
  41730. this
  41731. },
  41732. makeScale: function(e, t, i) {
  41733. return this.set(e, 0, 0, 0, 0, t, 0, 0, 0, 0, i, 0, 0, 0, 0, 1),
  41734. this
  41735. },
  41736. compose: function(e, t, i) {
  41737. return this.makeRotationFromQuaternion(t),
  41738. this.scale(i),
  41739. this.setPosition(e),
  41740. this
  41741. },
  41742. decompose: function() {
  41743. var e, t;
  41744. return function(i, r, o) {
  41745. void 0 === e && (e = new n.Vector3),
  41746. void 0 === t && (t = new n.Matrix4);
  41747. var a = this.elements
  41748. , s = e.set(a[0], a[1], a[2]).length()
  41749. , l = e.set(a[4], a[5], a[6]).length()
  41750. , c = e.set(a[8], a[9], a[10]).length()
  41751. , h = this.determinant();
  41752. h < 0 && (s = -s),
  41753. i.x = a[12],
  41754. i.y = a[13],
  41755. i.z = a[14],
  41756. t.elements.set(this.elements);
  41757. var u = 1 / s
  41758. , d = 1 / l
  41759. , p = 1 / c;
  41760. return t.elements[0] *= u,
  41761. t.elements[1] *= u,
  41762. t.elements[2] *= u,
  41763. t.elements[4] *= d,
  41764. t.elements[5] *= d,
  41765. t.elements[6] *= d,
  41766. t.elements[8] *= p,
  41767. t.elements[9] *= p,
  41768. t.elements[10] *= p,
  41769. r.setFromRotationMatrix(t),
  41770. o.x = s,
  41771. o.y = l,
  41772. o.z = c,
  41773. this
  41774. }
  41775. }(),
  41776. makeFrustum: function(e, t, i, n, r, o) {
  41777. var a = this.elements
  41778. , s = 2 * r / (t - e)
  41779. , l = 2 * r / (n - i)
  41780. , c = (t + e) / (t - e)
  41781. , h = (n + i) / (n - i)
  41782. , u = -(o + r) / (o - r)
  41783. , d = -2 * o * r / (o - r);
  41784. return a[0] = s,
  41785. a[4] = 0,
  41786. a[8] = c,
  41787. a[12] = 0,
  41788. a[1] = 0,
  41789. a[5] = l,
  41790. a[9] = h,
  41791. a[13] = 0,
  41792. a[2] = 0,
  41793. a[6] = 0,
  41794. a[10] = u,
  41795. a[14] = d,
  41796. a[3] = 0,
  41797. a[7] = 0,
  41798. a[11] = -1,
  41799. a[15] = 0,
  41800. this
  41801. },
  41802. makePerspective: function(e, t, i, r) {
  41803. var o = i * Math.tan(n.Math.degToRad(.5 * e))
  41804. , a = -o
  41805. , s = a * t
  41806. , l = o * t;
  41807. return this.makeFrustum(s, l, a, o, i, r)
  41808. },
  41809. makeOrthographic: function(e, t, i, n, r, o) {
  41810. var a = this.elements
  41811. , s = 1 / (t - e)
  41812. , l = 1 / (i - n)
  41813. , c = 1 / (o - r)
  41814. , h = (t + e) * s
  41815. , u = (i + n) * l
  41816. , d = (o + r) * c;
  41817. return a[0] = 2 * s,
  41818. a[4] = 0,
  41819. a[8] = 0,
  41820. a[12] = -h,
  41821. a[1] = 0,
  41822. a[5] = 2 * l,
  41823. a[9] = 0,
  41824. a[13] = -u,
  41825. a[2] = 0,
  41826. a[6] = 0,
  41827. a[10] = -2 * c,
  41828. a[14] = -d,
  41829. a[3] = 0,
  41830. a[7] = 0,
  41831. a[11] = 0,
  41832. a[15] = 1,
  41833. this
  41834. },
  41835. equals: function(e) {
  41836. for (var t = this.elements, i = e.elements, n = 0; n < 16; n++)
  41837. if (t[n] !== i[n])
  41838. return !1;
  41839. return !0
  41840. },
  41841. fromArray: function(e) {
  41842. return this.elements.set(e),
  41843. this
  41844. },
  41845. toArray: function() {
  41846. var e = this.elements;
  41847. return [e[0], e[1], e[2], e[3], e[4], e[5], e[6], e[7], e[8], e[9], e[10], e[11], e[12], e[13], e[14], e[15]]
  41848. }
  41849. },
  41850. n.Ray = function(e, t) {
  41851. this.origin = void 0 !== e ? e : new n.Vector3,
  41852. this.direction = void 0 !== t ? t : new n.Vector3
  41853. }
  41854. ,
  41855. n.Ray.prototype = {
  41856. constructor: n.Ray,
  41857. set: function(e, t) {
  41858. return this.origin.copy(e),
  41859. this.direction.copy(t),
  41860. this
  41861. },
  41862. clone: function() {
  41863. return (new this.constructor).copy(this)
  41864. },
  41865. copy: function(e) {
  41866. return this.origin.copy(e.origin),
  41867. this.direction.copy(e.direction),
  41868. this
  41869. },
  41870. at: function(e, t) {
  41871. var i = t || new n.Vector3;
  41872. return i.copy(this.direction).multiplyScalar(e).add(this.origin)
  41873. },
  41874. lookAt: function(e) {
  41875. this.direction.copy(e).sub(this.origin).normalize()
  41876. },
  41877. recast: function() {
  41878. var e = new n.Vector3;
  41879. return function(t) {
  41880. return this.origin.copy(this.at(t, e)),
  41881. this
  41882. }
  41883. }(),
  41884. closestPointToPoint: function(e, t) {
  41885. var i = t || new n.Vector3;
  41886. i.subVectors(e, this.origin);
  41887. var r = i.dot(this.direction);
  41888. return r < 0 ? i.copy(this.origin) : i.copy(this.direction).multiplyScalar(r).add(this.origin)
  41889. },
  41890. distanceToPoint: function(e) {
  41891. return Math.sqrt(this.distanceSqToPoint(e))
  41892. },
  41893. distanceSqToPoint: function() {
  41894. var e = new n.Vector3;
  41895. return function(t) {
  41896. var i = e.subVectors(t, this.origin).dot(this.direction);
  41897. return i < 0 ? this.origin.distanceToSquared(t) : (e.copy(this.direction).multiplyScalar(i).add(this.origin),
  41898. e.distanceToSquared(t))
  41899. }
  41900. }(),
  41901. distanceSqToSegment: function() {
  41902. var e = new n.Vector3
  41903. , t = new n.Vector3
  41904. , i = new n.Vector3;
  41905. return function(n, r, o, a) {
  41906. e.copy(n).add(r).multiplyScalar(.5),
  41907. t.copy(r).sub(n).normalize(),
  41908. i.copy(this.origin).sub(e);
  41909. var s, l, c, h, u = .5 * n.distanceTo(r), d = -this.direction.dot(t), p = i.dot(this.direction), f = -i.dot(t), g = i.lengthSq(), m = Math.abs(1 - d * d);
  41910. if (m > 0)
  41911. if (s = d * f - p,
  41912. l = d * p - f,
  41913. h = u * m,
  41914. s >= 0)
  41915. if (l >= -h)
  41916. if (l <= h) {
  41917. var v = 1 / m;
  41918. s *= v,
  41919. l *= v,
  41920. c = s * (s + d * l + 2 * p) + l * (d * s + l + 2 * f) + g
  41921. } else
  41922. l = u,
  41923. s = Math.max(0, -(d * l + p)),
  41924. c = -s * s + l * (l + 2 * f) + g;
  41925. else
  41926. l = -u,
  41927. s = Math.max(0, -(d * l + p)),
  41928. c = -s * s + l * (l + 2 * f) + g;
  41929. else
  41930. l <= -h ? (s = Math.max(0, -(-d * u + p)),
  41931. l = s > 0 ? -u : Math.min(Math.max(-u, -f), u),
  41932. c = -s * s + l * (l + 2 * f) + g) : l <= h ? (s = 0,
  41933. l = Math.min(Math.max(-u, -f), u),
  41934. c = l * (l + 2 * f) + g) : (s = Math.max(0, -(d * u + p)),
  41935. l = s > 0 ? u : Math.min(Math.max(-u, -f), u),
  41936. c = -s * s + l * (l + 2 * f) + g);
  41937. else
  41938. l = d > 0 ? -u : u,
  41939. s = Math.max(0, -(d * l + p)),
  41940. c = -s * s + l * (l + 2 * f) + g;
  41941. return o && o.copy(this.direction).multiplyScalar(s).add(this.origin),
  41942. a && a.copy(t).multiplyScalar(l).add(e),
  41943. c
  41944. }
  41945. }(),
  41946. intersectSphere: function() {
  41947. var e = new n.Vector3;
  41948. return function(t, i) {
  41949. e.subVectors(t.center, this.origin);
  41950. var n = e.dot(this.direction)
  41951. , r = e.dot(e) - n * n
  41952. , o = t.radius * t.radius;
  41953. if (r > o)
  41954. return null;
  41955. var a = Math.sqrt(o - r)
  41956. , s = n - a
  41957. , l = n + a;
  41958. return s < 0 && l < 0 ? null : s < 0 ? this.at(l, i) : this.at(s, i)
  41959. }
  41960. }(),
  41961. intersectsSphere: function(e) {
  41962. return this.distanceToPoint(e.center) <= e.radius
  41963. },
  41964. distanceToPlane: function(e) {
  41965. var t = e.normal.dot(this.direction);
  41966. if (0 === t)
  41967. return 0 === e.distanceToPoint(this.origin) ? 0 : null;
  41968. var i = -(this.origin.dot(e.normal) + e.constant) / t;
  41969. return i >= 0 ? i : null
  41970. },
  41971. intersectPlane: function(e, t) {
  41972. var i = this.distanceToPlane(e);
  41973. return null === i ? null : this.at(i, t)
  41974. },
  41975. intersectsPlane: function(e) {
  41976. var t = e.distanceToPoint(this.origin);
  41977. if (0 === t)
  41978. return !0;
  41979. var i = e.normal.dot(this.direction);
  41980. return i * t < 0
  41981. },
  41982. intersectBox: function(e, t) {
  41983. var i, n, r, o, a, s, l = 1 / this.direction.x, c = 1 / this.direction.y, h = 1 / this.direction.z, u = this.origin;
  41984. return l >= 0 ? (i = (e.min.x - u.x) * l,
  41985. n = (e.max.x - u.x) * l) : (i = (e.max.x - u.x) * l,
  41986. n = (e.min.x - u.x) * l),
  41987. c >= 0 ? (r = (e.min.y - u.y) * c,
  41988. o = (e.max.y - u.y) * c) : (r = (e.max.y - u.y) * c,
  41989. o = (e.min.y - u.y) * c),
  41990. i > o || r > n ? null : ((r > i || i !== i) && (i = r),
  41991. (o < n || n !== n) && (n = o),
  41992. h >= 0 ? (a = (e.min.z - u.z) * h,
  41993. s = (e.max.z - u.z) * h) : (a = (e.max.z - u.z) * h,
  41994. s = (e.min.z - u.z) * h),
  41995. i > s || a > n ? null : ((a > i || i !== i) && (i = a),
  41996. (s < n || n !== n) && (n = s),
  41997. n < 0 ? null : this.at(i >= 0 ? i : n, t)))
  41998. },
  41999. intersectsBox: function() {
  42000. var e = new n.Vector3;
  42001. return function(t) {
  42002. return null !== this.intersectBox(t, e)
  42003. }
  42004. }(),
  42005. intersectTriangle: function() {
  42006. var e = new n.Vector3
  42007. , t = new n.Vector3
  42008. , i = new n.Vector3
  42009. , r = new n.Vector3;
  42010. return function(n, o, a, s, l) {
  42011. t.subVectors(o, n),
  42012. i.subVectors(a, n),
  42013. r.crossVectors(t, i);
  42014. var c, h = this.direction.dot(r);
  42015. if (h > 0) {
  42016. if (s)
  42017. return null;
  42018. c = 1
  42019. } else {
  42020. if (!(h < 0))
  42021. return null;
  42022. c = -1,
  42023. h = -h
  42024. }
  42025. e.subVectors(this.origin, n);
  42026. var u = c * this.direction.dot(i.crossVectors(e, i));
  42027. if (u < 0)
  42028. return null;
  42029. var d = c * this.direction.dot(t.cross(e));
  42030. if (d < 0)
  42031. return null;
  42032. if (u + d > h)
  42033. return null;
  42034. var p = -c * e.dot(r);
  42035. return p < 0 ? null : this.at(p / h, l)
  42036. }
  42037. }(),
  42038. applyMatrix4: function(e) {
  42039. return this.direction.add(this.origin).applyMatrix4(e),
  42040. this.origin.applyMatrix4(e),
  42041. this.direction.sub(this.origin),
  42042. this.direction.normalize(),
  42043. this
  42044. },
  42045. equals: function(e) {
  42046. return e.origin.equals(this.origin) && e.direction.equals(this.direction)
  42047. }
  42048. },
  42049. n.Sphere = function(e, t) {
  42050. this.center = void 0 !== e ? e : new n.Vector3,
  42051. this.radius = void 0 !== t ? t : 0
  42052. }
  42053. ,
  42054. n.Sphere.prototype = {
  42055. constructor: n.Sphere,
  42056. set: function(e, t) {
  42057. return this.center.copy(e),
  42058. this.radius = t,
  42059. this
  42060. },
  42061. setFromPoints: function() {
  42062. var e = new n.Box3;
  42063. return function(t, i) {
  42064. var n = this.center;
  42065. void 0 !== i ? n.copy(i) : e.setFromPoints(t).center(n);
  42066. for (var r = 0, o = 0, a = t.length; o < a; o++)
  42067. r = Math.max(r, n.distanceToSquared(t[o]));
  42068. return this.radius = Math.sqrt(r),
  42069. this
  42070. }
  42071. }(),
  42072. clone: function() {
  42073. return (new this.constructor).copy(this)
  42074. },
  42075. copy: function(e) {
  42076. return this.center.copy(e.center),
  42077. this.radius = e.radius,
  42078. this
  42079. },
  42080. empty: function() {
  42081. return this.radius <= 0
  42082. },
  42083. containsPoint: function(e) {
  42084. return e.distanceToSquared(this.center) <= this.radius * this.radius
  42085. },
  42086. distanceToPoint: function(e) {
  42087. return e.distanceTo(this.center) - this.radius
  42088. },
  42089. intersectsSphere: function(e) {
  42090. var t = this.radius + e.radius;
  42091. return e.center.distanceToSquared(this.center) <= t * t
  42092. },
  42093. intersectsBox: function(e) {
  42094. return e.intersectsSphere(this)
  42095. },
  42096. intersectsPlane: function(e) {
  42097. return Math.abs(this.center.dot(e.normal) - e.constant) <= this.radius
  42098. },
  42099. clampPoint: function(e, t) {
  42100. var i = this.center.distanceToSquared(e)
  42101. , r = t || new n.Vector3;
  42102. return r.copy(e),
  42103. i > this.radius * this.radius && (r.sub(this.center).normalize(),
  42104. r.multiplyScalar(this.radius).add(this.center)),
  42105. r
  42106. },
  42107. getBoundingBox: function(e) {
  42108. var t = e || new n.Box3;
  42109. return t.set(this.center, this.center),
  42110. t.expandByScalar(this.radius),
  42111. t
  42112. },
  42113. applyMatrix4: function(e) {
  42114. return this.center.applyMatrix4(e),
  42115. this.radius = this.radius * e.getMaxScaleOnAxis(),
  42116. this
  42117. },
  42118. translate: function(e) {
  42119. return this.center.add(e),
  42120. this
  42121. },
  42122. equals: function(e) {
  42123. return e.center.equals(this.center) && e.radius === this.radius
  42124. }
  42125. },
  42126. n.Frustum = function(e, t, i, r, o, a) {
  42127. this.planes = [void 0 !== e ? e : new n.Plane, void 0 !== t ? t : new n.Plane, void 0 !== i ? i : new n.Plane, void 0 !== r ? r : new n.Plane, void 0 !== o ? o : new n.Plane, void 0 !== a ? a : new n.Plane]
  42128. }
  42129. ,
  42130. n.Frustum.prototype = {
  42131. constructor: n.Frustum,
  42132. set: function(e, t, i, n, r, o) {
  42133. var a = this.planes;
  42134. return a[0].copy(e),
  42135. a[1].copy(t),
  42136. a[2].copy(i),
  42137. a[3].copy(n),
  42138. a[4].copy(r),
  42139. a[5].copy(o),
  42140. this
  42141. },
  42142. clone: function() {
  42143. return (new this.constructor).copy(this)
  42144. },
  42145. copy: function(e) {
  42146. for (var t = this.planes, i = 0; i < 6; i++)
  42147. t[i].copy(e.planes[i]);
  42148. return this
  42149. },
  42150. setFromMatrix: function(e) {
  42151. var t = this.planes
  42152. , i = e.elements
  42153. , n = i[0]
  42154. , r = i[1]
  42155. , o = i[2]
  42156. , a = i[3]
  42157. , s = i[4]
  42158. , l = i[5]
  42159. , c = i[6]
  42160. , h = i[7]
  42161. , u = i[8]
  42162. , d = i[9]
  42163. , p = i[10]
  42164. , f = i[11]
  42165. , g = i[12]
  42166. , m = i[13]
  42167. , v = i[14]
  42168. , A = i[15];
  42169. return t[0].setComponents(a - n, h - s, f - u, A - g).normalize(),
  42170. t[1].setComponents(a + n, h + s, f + u, A + g).normalize(),
  42171. t[2].setComponents(a + r, h + l, f + d, A + m).normalize(),
  42172. t[3].setComponents(a - r, h - l, f - d, A - m).normalize(),
  42173. t[4].setComponents(a - o, h - c, f - p, A - v).normalize(),
  42174. t[5].setComponents(a + o, h + c, f + p, A + v).normalize(),
  42175. this
  42176. },
  42177. intersectsObject: function() {
  42178. var e = new n.Sphere;
  42179. return function(t) {
  42180. var i = t.geometry;
  42181. return null === i.boundingSphere && i.computeBoundingSphere(),
  42182. e.copy(i.boundingSphere),
  42183. e.applyMatrix4(t.matrixWorld),
  42184. this.intersectsSphere(e)
  42185. }
  42186. }(),
  42187. intersectsSphere: function(e) {
  42188. for (var t = this.planes, i = e.center, n = -e.radius, r = 0; r < 6; r++) {
  42189. var o = t[r].distanceToPoint(i);
  42190. if (o < n)
  42191. return !1
  42192. }
  42193. return !0
  42194. },
  42195. intersectsBox: function() {
  42196. var e = new n.Vector3
  42197. , t = new n.Vector3;
  42198. return function(i) {
  42199. for (var n = this.planes, r = 0; r < 6; r++) {
  42200. var o = n[r];
  42201. e.x = o.normal.x > 0 ? i.min.x : i.max.x,
  42202. t.x = o.normal.x > 0 ? i.max.x : i.min.x,
  42203. e.y = o.normal.y > 0 ? i.min.y : i.max.y,
  42204. t.y = o.normal.y > 0 ? i.max.y : i.min.y,
  42205. e.z = o.normal.z > 0 ? i.min.z : i.max.z,
  42206. t.z = o.normal.z > 0 ? i.max.z : i.min.z;
  42207. var a = o.distanceToPoint(e)
  42208. , s = o.distanceToPoint(t);
  42209. if (a < 0 && s < 0)
  42210. return !1
  42211. }
  42212. return !0
  42213. }
  42214. }(),
  42215. containsPoint: function(e) {
  42216. for (var t = this.planes, i = 0; i < 6; i++)
  42217. if (t[i].distanceToPoint(e) < 0)
  42218. return !1;
  42219. return !0
  42220. }
  42221. },
  42222. n.Plane = function(e, t) {
  42223. this.normal = void 0 !== e ? e : new n.Vector3(1,0,0),
  42224. this.constant = void 0 !== t ? t : 0
  42225. }
  42226. ,
  42227. n.Plane.prototype = {
  42228. constructor: n.Plane,
  42229. set: function(e, t) {
  42230. return this.normal.copy(e),
  42231. this.constant = t,
  42232. this
  42233. },
  42234. setComponents: function(e, t, i, n) {
  42235. return this.normal.set(e, t, i),
  42236. this.constant = n,
  42237. this
  42238. },
  42239. setFromNormalAndCoplanarPoint: function(e, t) {
  42240. return this.normal.copy(e),
  42241. this.constant = -t.dot(this.normal),
  42242. this
  42243. },
  42244. setFromCoplanarPoints: function() {
  42245. var e = new n.Vector3
  42246. , t = new n.Vector3;
  42247. return function(i, n, r) {
  42248. var o = e.subVectors(r, n).cross(t.subVectors(i, n)).normalize();
  42249. return this.setFromNormalAndCoplanarPoint(o, i),
  42250. this
  42251. }
  42252. }(),
  42253. clone: function() {
  42254. return (new this.constructor).copy(this)
  42255. },
  42256. copy: function(e) {
  42257. return this.normal.copy(e.normal),
  42258. this.constant = e.constant,
  42259. this
  42260. },
  42261. normalize: function() {
  42262. var e = 1 / this.normal.length();
  42263. return this.normal.multiplyScalar(e),
  42264. this.constant *= e,
  42265. this
  42266. },
  42267. negate: function() {
  42268. return this.constant *= -1,
  42269. this.normal.negate(),
  42270. this
  42271. },
  42272. distanceToPoint: function(e) {
  42273. return this.normal.dot(e) + this.constant
  42274. },
  42275. distanceToSphere: function(e) {
  42276. return this.distanceToPoint(e.center) - e.radius
  42277. },
  42278. projectPoint: function(e, t) {
  42279. return this.orthoPoint(e, t).sub(e).negate()
  42280. },
  42281. orthoPoint: function(e, t) {
  42282. var i = this.distanceToPoint(e)
  42283. , r = t || new n.Vector3;
  42284. return r.copy(this.normal).multiplyScalar(i)
  42285. },
  42286. intersectLine: function() {
  42287. var e = new n.Vector3;
  42288. return function(t, i) {
  42289. var r = i || new n.Vector3
  42290. , o = t.delta(e)
  42291. , a = this.normal.dot(o);
  42292. if (0 !== a) {
  42293. var s = -(t.start.dot(this.normal) + this.constant) / a;
  42294. if (!(s < 0 || s > 1))
  42295. return r.copy(o).multiplyScalar(s).add(t.start)
  42296. } else if (0 === this.distanceToPoint(t.start))
  42297. return r.copy(t.start)
  42298. }
  42299. }(),
  42300. intersectsLine: function(e) {
  42301. var t = this.distanceToPoint(e.start)
  42302. , i = this.distanceToPoint(e.end);
  42303. return t < 0 && i > 0 || i < 0 && t > 0
  42304. },
  42305. intersectsBox: function(e) {
  42306. return e.intersectsPlane(this)
  42307. },
  42308. intersectsSphere: function(e) {
  42309. return e.intersectsPlane(this)
  42310. },
  42311. coplanarPoint: function(e) {
  42312. var t = e || new n.Vector3;
  42313. return t.copy(this.normal).multiplyScalar(-this.constant)
  42314. },
  42315. applyMatrix4: function() {
  42316. var e = new n.Vector3
  42317. , t = new n.Vector3
  42318. , i = new n.Matrix3;
  42319. return function(n, r) {
  42320. var o = r || i.getNormalMatrix(n)
  42321. , a = e.copy(this.normal).applyMatrix3(o)
  42322. , s = this.coplanarPoint(t);
  42323. return s.applyMatrix4(n),
  42324. this.setFromNormalAndCoplanarPoint(a, s),
  42325. this
  42326. }
  42327. }(),
  42328. translate: function(e) {
  42329. return this.constant = this.constant - e.dot(this.normal),
  42330. this
  42331. },
  42332. equals: function(e) {
  42333. return e.normal.equals(this.normal) && e.constant === this.constant
  42334. }
  42335. },
  42336. n.Spherical = function(e, t, i) {
  42337. return this.radius = void 0 !== e ? e : 1,
  42338. this.phi = void 0 !== t ? t : 0,
  42339. this.theta = void 0 !== i ? i : 0,
  42340. this
  42341. }
  42342. ,
  42343. n.Spherical.prototype = {
  42344. constructor: n.Spherical,
  42345. set: function(e, t, i) {
  42346. this.radius = e,
  42347. this.phi = t,
  42348. this.theta = i
  42349. },
  42350. clone: function() {
  42351. return (new this.constructor).copy(this)
  42352. },
  42353. copy: function(e) {
  42354. return this.radius.copy(e.radius),
  42355. this.phi.copy(e.phi),
  42356. this.theta.copy(e.theta),
  42357. this
  42358. },
  42359. makeSafe: function() {
  42360. var e = 1e-6;
  42361. this.phi = Math.max(e, Math.min(Math.PI - e, this.phi))
  42362. },
  42363. setFromVector3: function(e) {
  42364. return this.radius = e.length(),
  42365. 0 === this.radius ? (this.theta = 0,
  42366. this.phi = 0) : (this.theta = Math.atan2(e.x, e.z),
  42367. this.phi = Math.acos(n.Math.clamp(e.y / this.radius, -1, 1))),
  42368. this
  42369. }
  42370. },
  42371. n.Math = {
  42372. generateUUID: function() {
  42373. var e, t = "0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz".split(""), i = new Array(36), n = 0;
  42374. return function() {
  42375. for (var r = 0; r < 36; r++)
  42376. 8 === r || 13 === r || 18 === r || 23 === r ? i[r] = "-" : 14 === r ? i[r] = "4" : (n <= 2 && (n = 33554432 + 16777216 * Math.random() | 0),
  42377. e = 15 & n,
  42378. n >>= 4,
  42379. i[r] = t[19 === r ? 3 & e | 8 : e]);
  42380. return i.join("")
  42381. }
  42382. }(),
  42383. clamp: function(e, t, i) {
  42384. return Math.max(t, Math.min(i, e))
  42385. },
  42386. euclideanModulo: function(e, t) {
  42387. return (e % t + t) % t
  42388. },
  42389. mapLinear: function(e, t, i, n, r) {
  42390. return n + (e - t) * (r - n) / (i - t)
  42391. },
  42392. smoothstep: function(e, t, i) {
  42393. return e <= t ? 0 : e >= i ? 1 : (e = (e - t) / (i - t),
  42394. e * e * (3 - 2 * e))
  42395. },
  42396. smootherstep: function(e, t, i) {
  42397. return e <= t ? 0 : e >= i ? 1 : (e = (e - t) / (i - t),
  42398. e * e * e * (e * (6 * e - 15) + 10))
  42399. },
  42400. random16: function() {
  42401. return console.warn("THREE.Math.random16() has been deprecated. Use Math.random() instead."),
  42402. Math.random()
  42403. },
  42404. randInt: function(e, t) {
  42405. return e + Math.floor(Math.random() * (t - e + 1))
  42406. },
  42407. randFloat: function(e, t) {
  42408. return e + Math.random() * (t - e)
  42409. },
  42410. randFloatSpread: function(e) {
  42411. return e * (.5 - Math.random())
  42412. },
  42413. degToRad: function() {
  42414. var e = Math.PI / 180;
  42415. return function(t) {
  42416. return t * e
  42417. }
  42418. }(),
  42419. radToDeg: function() {
  42420. var e = 180 / Math.PI;
  42421. return function(t) {
  42422. return t * e
  42423. }
  42424. }(),
  42425. isPowerOfTwo: function(e) {
  42426. return 0 === (e & e - 1) && 0 !== e
  42427. },
  42428. nearestPowerOfTwo: function(e) {
  42429. return Math.pow(2, Math.round(Math.log(e) / Math.LN2))
  42430. },
  42431. nextPowerOfTwo: function(e) {
  42432. return e--,
  42433. e |= e >> 1,
  42434. e |= e >> 2,
  42435. e |= e >> 4,
  42436. e |= e >> 8,
  42437. e |= e >> 16,
  42438. e++,
  42439. e
  42440. }
  42441. },
  42442. n.Spline = function(e) {
  42443. function t(e, t, i, n, r, o, a) {
  42444. var s = .5 * (i - e)
  42445. , l = .5 * (n - t);
  42446. return (2 * (t - i) + s + l) * a + (-3 * (t - i) - 2 * s - l) * o + s * r + t
  42447. }
  42448. this.points = e;
  42449. var i, r, o, a, s, l, c, h, u, d = [], p = {
  42450. x: 0,
  42451. y: 0,
  42452. z: 0
  42453. };
  42454. this.initFromArray = function(e) {
  42455. this.points = [];
  42456. for (var t = 0; t < e.length; t++)
  42457. this.points[t] = {
  42458. x: e[t][0],
  42459. y: e[t][1],
  42460. z: e[t][2]
  42461. }
  42462. }
  42463. ,
  42464. this.getPoint = function(e) {
  42465. return i = (this.points.length - 1) * e,
  42466. r = Math.floor(i),
  42467. o = i - r,
  42468. d[0] = 0 === r ? r : r - 1,
  42469. d[1] = r,
  42470. d[2] = r > this.points.length - 2 ? this.points.length - 1 : r + 1,
  42471. d[3] = r > this.points.length - 3 ? this.points.length - 1 : r + 2,
  42472. l = this.points[d[0]],
  42473. c = this.points[d[1]],
  42474. h = this.points[d[2]],
  42475. u = this.points[d[3]],
  42476. a = o * o,
  42477. s = o * a,
  42478. p.x = t(l.x, c.x, h.x, u.x, o, a, s),
  42479. p.y = t(l.y, c.y, h.y, u.y, o, a, s),
  42480. p.z = t(l.z, c.z, h.z, u.z, o, a, s),
  42481. p
  42482. }
  42483. ,
  42484. this.getControlPointsArray = function() {
  42485. var e, t, i = this.points.length, n = [];
  42486. for (e = 0; e < i; e++)
  42487. t = this.points[e],
  42488. n[e] = [t.x, t.y, t.z];
  42489. return n
  42490. }
  42491. ,
  42492. this.getLength = function(e) {
  42493. var t, i, r, o, a = 0, s = 0, l = 0, c = new n.Vector3, h = new n.Vector3, u = [], d = 0;
  42494. for (u[0] = 0,
  42495. e || (e = 100),
  42496. r = this.points.length * e,
  42497. c.copy(this.points[0]),
  42498. t = 1; t < r; t++)
  42499. i = t / r,
  42500. o = this.getPoint(i),
  42501. h.copy(o),
  42502. d += h.distanceTo(c),
  42503. c.copy(o),
  42504. a = (this.points.length - 1) * i,
  42505. s = Math.floor(a),
  42506. s !== l && (u[s] = d,
  42507. l = s);
  42508. return u[u.length] = d,
  42509. {
  42510. chunks: u,
  42511. total: d
  42512. }
  42513. }
  42514. ,
  42515. this.reparametrizeByArcLength = function(e) {
  42516. var t, i, r, o, a, s, l, c, h = [], u = new n.Vector3, d = this.getLength();
  42517. for (h.push(u.copy(this.points[0]).clone()),
  42518. t = 1; t < this.points.length; t++) {
  42519. for (s = d.chunks[t] - d.chunks[t - 1],
  42520. l = Math.ceil(e * s / d.total),
  42521. o = (t - 1) / (this.points.length - 1),
  42522. a = t / (this.points.length - 1),
  42523. i = 1; i < l - 1; i++)
  42524. r = o + i * (1 / l) * (a - o),
  42525. c = this.getPoint(r),
  42526. h.push(u.copy(c).clone());
  42527. h.push(u.copy(this.points[t]).clone())
  42528. }
  42529. this.points = h
  42530. }
  42531. }
  42532. ,
  42533. n.Triangle = function(e, t, i) {
  42534. this.a = void 0 !== e ? e : new n.Vector3,
  42535. this.b = void 0 !== t ? t : new n.Vector3,
  42536. this.c = void 0 !== i ? i : new n.Vector3
  42537. }
  42538. ,
  42539. n.Triangle.normal = function() {
  42540. var e = new n.Vector3;
  42541. return function(t, i, r, o) {
  42542. var a = o || new n.Vector3;
  42543. a.subVectors(r, i),
  42544. e.subVectors(t, i),
  42545. a.cross(e);
  42546. var s = a.lengthSq();
  42547. return s > 0 ? a.multiplyScalar(1 / Math.sqrt(s)) : a.set(0, 0, 0)
  42548. }
  42549. }(),
  42550. n.Triangle.barycoordFromPoint = function() {
  42551. var e = new n.Vector3
  42552. , t = new n.Vector3
  42553. , i = new n.Vector3;
  42554. return function(r, o, a, s, l) {
  42555. e.subVectors(s, o),
  42556. t.subVectors(a, o),
  42557. i.subVectors(r, o);
  42558. var c = e.dot(e)
  42559. , h = e.dot(t)
  42560. , u = e.dot(i)
  42561. , d = t.dot(t)
  42562. , p = t.dot(i)
  42563. , f = c * d - h * h
  42564. , g = l || new n.Vector3;
  42565. if (0 === f)
  42566. return g.set(-2, -1, -1);
  42567. var m = 1 / f
  42568. , v = (d * u - h * p) * m
  42569. , A = (c * p - h * u) * m;
  42570. return g.set(1 - v - A, A, v)
  42571. }
  42572. }(),
  42573. n.Triangle.containsPoint = function() {
  42574. var e = new n.Vector3;
  42575. return function(t, i, r, o) {
  42576. var a = n.Triangle.barycoordFromPoint(t, i, r, o, e);
  42577. return a.x >= 0 && a.y >= 0 && a.x + a.y <= 1
  42578. }
  42579. }(),
  42580. n.Triangle.prototype = {
  42581. constructor: n.Triangle,
  42582. set: function(e, t, i) {
  42583. return this.a.copy(e),
  42584. this.b.copy(t),
  42585. this.c.copy(i),
  42586. this
  42587. },
  42588. setFromPointsAndIndices: function(e, t, i, n) {
  42589. return this.a.copy(e[t]),
  42590. this.b.copy(e[i]),
  42591. this.c.copy(e[n]),
  42592. this
  42593. },
  42594. clone: function() {
  42595. return (new this.constructor).copy(this)
  42596. },
  42597. copy: function(e) {
  42598. return this.a.copy(e.a),
  42599. this.b.copy(e.b),
  42600. this.c.copy(e.c),
  42601. this
  42602. },
  42603. area: function() {
  42604. var e = new n.Vector3
  42605. , t = new n.Vector3;
  42606. return function() {
  42607. return e.subVectors(this.c, this.b),
  42608. t.subVectors(this.a, this.b),
  42609. .5 * e.cross(t).length()
  42610. }
  42611. }(),
  42612. midpoint: function(e) {
  42613. var t = e || new n.Vector3;
  42614. return t.addVectors(this.a, this.b).add(this.c).multiplyScalar(1 / 3)
  42615. },
  42616. normal: function(e) {
  42617. return n.Triangle.normal(this.a, this.b, this.c, e)
  42618. },
  42619. plane: function(e) {
  42620. var t = e || new n.Plane;
  42621. return t.setFromCoplanarPoints(this.a, this.b, this.c)
  42622. },
  42623. barycoordFromPoint: function(e, t) {
  42624. return n.Triangle.barycoordFromPoint(e, this.a, this.b, this.c, t)
  42625. },
  42626. containsPoint: function(e) {
  42627. return n.Triangle.containsPoint(e, this.a, this.b, this.c)
  42628. },
  42629. equals: function(e) {
  42630. return e.a.equals(this.a) && e.b.equals(this.b) && e.c.equals(this.c)
  42631. }
  42632. },
  42633. n.Interpolant = function(e, t, i, n) {
  42634. this.parameterPositions = e,
  42635. this._cachedIndex = 0,
  42636. this.resultBuffer = void 0 !== n ? n : new t.constructor(i),
  42637. this.sampleValues = t,
  42638. this.valueSize = i
  42639. }
  42640. ,
  42641. n.Interpolant.prototype = {
  42642. constructor: n.Interpolant,
  42643. evaluate: function(e) {
  42644. var t = this.parameterPositions
  42645. , i = this._cachedIndex
  42646. , n = t[i]
  42647. , r = t[i - 1];
  42648. e: {
  42649. t: {
  42650. var o;
  42651. i: {
  42652. n: if (!(e < n)) {
  42653. for (var a = i + 2; ; ) {
  42654. if (void 0 === n) {
  42655. if (e < r)
  42656. break n;
  42657. return i = t.length,
  42658. this._cachedIndex = i,
  42659. this.afterEnd_(i - 1, e, r)
  42660. }
  42661. if (i === a)
  42662. break;
  42663. if (r = n,
  42664. n = t[++i],
  42665. e < n)
  42666. break t
  42667. }
  42668. o = t.length;
  42669. break i
  42670. }
  42671. {
  42672. if (e >= r)
  42673. break e;
  42674. var s = t[1];
  42675. e < s && (i = 2,
  42676. r = s);
  42677. for (var a = i - 2; ; ) {
  42678. if (void 0 === r)
  42679. return this._cachedIndex = 0,
  42680. this.beforeStart_(0, e, n);
  42681. if (i === a)
  42682. break;
  42683. if (n = r,
  42684. r = t[--i - 1],
  42685. e >= r)
  42686. break t
  42687. }
  42688. o = i,
  42689. i = 0
  42690. }
  42691. }
  42692. for (; i < o; ) {
  42693. var l = i + o >>> 1;
  42694. e < t[l] ? o = l : i = l + 1
  42695. }
  42696. if (n = t[i],
  42697. r = t[i - 1],
  42698. void 0 === r)
  42699. return this._cachedIndex = 0,
  42700. this.beforeStart_(0, e, n);
  42701. if (void 0 === n)
  42702. return i = t.length,
  42703. this._cachedIndex = i,
  42704. this.afterEnd_(i - 1, r, e)
  42705. }
  42706. this._cachedIndex = i,
  42707. this.intervalChanged_(i, r, n)
  42708. }
  42709. return this.interpolate_(i, r, e, n)
  42710. },
  42711. settings: null,
  42712. DefaultSettings_: {},
  42713. getSettings_: function() {
  42714. return this.settings || this.DefaultSettings_
  42715. },
  42716. copySampleValue_: function(e) {
  42717. for (var t = this.resultBuffer, i = this.sampleValues, n = this.valueSize, r = e * n, o = 0; o !== n; ++o)
  42718. t[o] = i[r + o];
  42719. return t
  42720. },
  42721. interpolate_: function(e, t, i, n) {
  42722. throw new Error("call to abstract method")
  42723. },
  42724. intervalChanged_: function(e, t, i) {}
  42725. },
  42726. Object.assign(n.Interpolant.prototype, {
  42727. beforeStart_: n.Interpolant.prototype.copySampleValue_,
  42728. afterEnd_: n.Interpolant.prototype.copySampleValue_
  42729. }),
  42730. n.CubicInterpolant = function(e, t, i, r) {
  42731. n.Interpolant.call(this, e, t, i, r),
  42732. this._weightPrev = -0,
  42733. this._offsetPrev = -0,
  42734. this._weightNext = -0,
  42735. this._offsetNext = -0
  42736. }
  42737. ,
  42738. n.CubicInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  42739. constructor: n.CubicInterpolant,
  42740. DefaultSettings_: {
  42741. endingStart: n.ZeroCurvatureEnding,
  42742. endingEnd: n.ZeroCurvatureEnding
  42743. },
  42744. intervalChanged_: function(e, t, i) {
  42745. var r = this.parameterPositions
  42746. , o = e - 2
  42747. , a = e + 1
  42748. , s = r[o]
  42749. , l = r[a];
  42750. if (void 0 === s)
  42751. switch (this.getSettings_().endingStart) {
  42752. case n.ZeroSlopeEnding:
  42753. o = e,
  42754. s = 2 * t - i;
  42755. break;
  42756. case n.WrapAroundEnding:
  42757. o = r.length - 2,
  42758. s = t + r[o] - r[o + 1];
  42759. break;
  42760. default:
  42761. o = e,
  42762. s = i
  42763. }
  42764. if (void 0 === l)
  42765. switch (this.getSettings_().endingEnd) {
  42766. case n.ZeroSlopeEnding:
  42767. a = e,
  42768. l = 2 * i - t;
  42769. break;
  42770. case n.WrapAroundEnding:
  42771. a = 1,
  42772. l = i + r[1] - r[0];
  42773. break;
  42774. default:
  42775. a = e - 1,
  42776. l = t
  42777. }
  42778. var c = .5 * (i - t)
  42779. , h = this.valueSize;
  42780. this._weightPrev = c / (t - s),
  42781. this._weightNext = c / (l - i),
  42782. this._offsetPrev = o * h,
  42783. this._offsetNext = a * h
  42784. },
  42785. interpolate_: function(e, t, i, n) {
  42786. for (var r = this.resultBuffer, o = this.sampleValues, a = this.valueSize, s = e * a, l = s - a, c = this._offsetPrev, h = this._offsetNext, u = this._weightPrev, d = this._weightNext, p = (i - t) / (n - t), f = p * p, g = f * p, m = -u * g + 2 * u * f - u * p, v = (1 + u) * g + (-1.5 - 2 * u) * f + (-.5 + u) * p + 1, A = (-1 - d) * g + (1.5 + d) * f + .5 * p, y = d * g - d * f, C = 0; C !== a; ++C)
  42787. r[C] = m * o[c + C] + v * o[l + C] + A * o[s + C] + y * o[h + C];
  42788. return r
  42789. }
  42790. }),
  42791. n.DiscreteInterpolant = function(e, t, i, r) {
  42792. n.Interpolant.call(this, e, t, i, r)
  42793. }
  42794. ,
  42795. n.DiscreteInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  42796. constructor: n.DiscreteInterpolant,
  42797. interpolate_: function(e, t, i, n) {
  42798. return this.copySampleValue_(e - 1)
  42799. }
  42800. }),
  42801. n.LinearInterpolant = function(e, t, i, r) {
  42802. n.Interpolant.call(this, e, t, i, r)
  42803. }
  42804. ,
  42805. n.LinearInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  42806. constructor: n.LinearInterpolant,
  42807. interpolate_: function(e, t, i, n) {
  42808. for (var r = this.resultBuffer, o = this.sampleValues, a = this.valueSize, s = e * a, l = s - a, c = (i - t) / (n - t), h = 1 - c, u = 0; u !== a; ++u)
  42809. r[u] = o[l + u] * h + o[s + u] * c;
  42810. return r
  42811. }
  42812. }),
  42813. n.QuaternionLinearInterpolant = function(e, t, i, r) {
  42814. n.Interpolant.call(this, e, t, i, r)
  42815. }
  42816. ,
  42817. n.QuaternionLinearInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  42818. constructor: n.QuaternionLinearInterpolant,
  42819. interpolate_: function(e, t, i, r) {
  42820. for (var o = this.resultBuffer, a = this.sampleValues, s = this.valueSize, l = e * s, c = (i - t) / (r - t), h = l + s; l !== h; l += 4)
  42821. n.Quaternion.slerpFlat(o, 0, a, l - s, a, l, c);
  42822. return o
  42823. }
  42824. }),
  42825. n.Clock = function(e) {
  42826. this.autoStart = void 0 === e || e,
  42827. this.startTime = 0,
  42828. this.oldTime = 0,
  42829. this.elapsedTime = 0,
  42830. this.running = !1
  42831. }
  42832. ,
  42833. n.Clock.prototype = {
  42834. constructor: n.Clock,
  42835. start: function() {
  42836. this.startTime = performance.now(),
  42837. this.oldTime = this.startTime,
  42838. this.running = !0
  42839. },
  42840. stop: function() {
  42841. this.getElapsedTime(),
  42842. this.running = !1
  42843. },
  42844. getElapsedTime: function() {
  42845. return this.getDelta(),
  42846. this.elapsedTime
  42847. },
  42848. getDelta: function() {
  42849. var e = 0;
  42850. if (this.autoStart && !this.running && this.start(),
  42851. this.running) {
  42852. var t = performance.now();
  42853. e = .001 * (t - this.oldTime),
  42854. this.oldTime = t,
  42855. this.elapsedTime += e
  42856. }
  42857. return e
  42858. }
  42859. },
  42860. n.EventDispatcher = function() {}
  42861. ,
  42862. n.EventDispatcher.prototype = {
  42863. constructor: n.EventDispatcher,
  42864. apply: function(e) {
  42865. e.addEventListener = n.EventDispatcher.prototype.addEventListener,
  42866. e.hasEventListener = n.EventDispatcher.prototype.hasEventListener,
  42867. e.removeEventListener = n.EventDispatcher.prototype.removeEventListener,
  42868. e.dispatchEvent = n.EventDispatcher.prototype.dispatchEvent
  42869. },
  42870. addEventListener: function(e, t) {
  42871. void 0 === this._listeners && (this._listeners = {});
  42872. var i = this._listeners;
  42873. void 0 === i[e] && (i[e] = []),
  42874. i[e].indexOf(t) === -1 && i[e].push(t)
  42875. },
  42876. hasEventListener: function(e, t) {
  42877. if (void 0 === this._listeners)
  42878. return !1;
  42879. var i = this._listeners;
  42880. return void 0 !== i[e] && i[e].indexOf(t) !== -1
  42881. },
  42882. removeEventListener: function(e, t) {
  42883. if (void 0 !== this._listeners) {
  42884. var i = this._listeners
  42885. , n = i[e];
  42886. if (void 0 !== n) {
  42887. var r = n.indexOf(t);
  42888. r !== -1 && n.splice(r, 1)
  42889. }
  42890. }
  42891. },
  42892. dispatchEvent: function(e) {
  42893. if (void 0 !== this._listeners) {
  42894. var t = this._listeners
  42895. , i = t[e.type];
  42896. if (void 0 !== i) {
  42897. e.target = this;
  42898. for (var n = [], r = i.length, o = 0; o < r; o++)
  42899. n[o] = i[o];
  42900. for (var o = 0; o < r; o++)
  42901. n[o].call(this, e)
  42902. }
  42903. }
  42904. }
  42905. },
  42906. n.Layers = function() {
  42907. this.mask = 1
  42908. }
  42909. ,
  42910. n.Layers.prototype = {
  42911. constructor: n.Layers,
  42912. set: function(e) {
  42913. this.mask = 1 << e
  42914. },
  42915. enable: function(e) {
  42916. this.mask |= 1 << e
  42917. },
  42918. toggle: function(e) {
  42919. this.mask ^= 1 << e
  42920. },
  42921. disable: function(e) {
  42922. this.mask &= ~(1 << e)
  42923. },
  42924. test: function(e) {
  42925. return 0 !== (this.mask & e.mask)
  42926. }
  42927. },
  42928. function(e) {
  42929. function t(e, t) {
  42930. return e.distance - t.distance
  42931. }
  42932. function i(e, t, n, r) {
  42933. if (e.visible !== !1 && (e.raycast(t, n),
  42934. r === !0))
  42935. for (var o = e.children, a = 0, s = o.length; a < s; a++)
  42936. i(o[a], t, n, !0)
  42937. }
  42938. e.Raycaster = function(t, i, n, r) {
  42939. this.ray = new e.Ray(t,i),
  42940. this.near = n || 0,
  42941. this.far = r || 1 / 0,
  42942. this.params = {
  42943. Mesh: {},
  42944. Line: {},
  42945. LOD: {},
  42946. Points: {
  42947. threshold: 1
  42948. },
  42949. Sprite: {}
  42950. },
  42951. Object.defineProperties(this.params, {
  42952. PointCloud: {
  42953. get: function() {
  42954. return console.warn("THREE.Raycaster: params.PointCloud has been renamed to params.Points."),
  42955. this.Points
  42956. }
  42957. }
  42958. })
  42959. }
  42960. ,
  42961. e.Raycaster.prototype = {
  42962. constructor: e.Raycaster,
  42963. linePrecision: 1,
  42964. set: function(e, t) {
  42965. this.ray.set(e, t)
  42966. },
  42967. setFromCamera: function(t, i) {
  42968. i instanceof e.PerspectiveCamera ? (this.ray.origin.setFromMatrixPosition(i.matrixWorld),
  42969. this.ray.direction.set(t.x, t.y, .5).unproject(i).sub(this.ray.origin).normalize()) : i instanceof e.OrthographicCamera ? (this.ray.origin.set(t.x, t.y, -1).unproject(i),
  42970. this.ray.direction.set(0, 0, -1).transformDirection(i.matrixWorld)) : console.error("THREE.Raycaster: Unsupported camera type.")
  42971. },
  42972. intersectObject: function(e, n) {
  42973. var r = [];
  42974. return i(e, this, r, n),
  42975. r.sort(t),
  42976. r
  42977. },
  42978. intersectObjects: function(e, n) {
  42979. var r = [];
  42980. if (Array.isArray(e) === !1)
  42981. return console.warn("THREE.Raycaster.intersectObjects: objects is not an Array."),
  42982. r;
  42983. for (var o = 0, a = e.length; o < a; o++)
  42984. i(e[o], this, r, n);
  42985. return r.sort(t),
  42986. r
  42987. }
  42988. }
  42989. }(n),
  42990. n.Object3D = function() {
  42991. function e() {
  42992. o.setFromEuler(r, !1)
  42993. }
  42994. function t() {
  42995. r.setFromQuaternion(o, void 0, !1)
  42996. }
  42997. Object.defineProperty(this, "id", {
  42998. value: n.Object3DIdCount++
  42999. }),
  43000. this.uuid = n.Math.generateUUID(),
  43001. this.name = "",
  43002. this.type = "Object3D",
  43003. this.parent = null,
  43004. this.children = [],
  43005. this.up = n.Object3D.DefaultUp.clone();
  43006. var i = new n.Vector3
  43007. , r = new n.Euler
  43008. , o = new n.Quaternion
  43009. , a = new n.Vector3(1,1,1);
  43010. r.onChange(e),
  43011. o.onChange(t),
  43012. Object.defineProperties(this, {
  43013. position: {
  43014. enumerable: !0,
  43015. value: i
  43016. },
  43017. rotation: {
  43018. enumerable: !0,
  43019. value: r
  43020. },
  43021. quaternion: {
  43022. enumerable: !0,
  43023. value: o
  43024. },
  43025. scale: {
  43026. enumerable: !0,
  43027. value: a
  43028. },
  43029. modelViewMatrix: {
  43030. value: new n.Matrix4
  43031. },
  43032. normalMatrix: {
  43033. value: new n.Matrix3
  43034. }
  43035. }),
  43036. this.rotationAutoUpdate = !0,
  43037. this.matrix = new n.Matrix4,
  43038. this.matrixWorld = new n.Matrix4,
  43039. this.matrixAutoUpdate = n.Object3D.DefaultMatrixAutoUpdate,
  43040. this.matrixWorldNeedsUpdate = !1,
  43041. this.layers = new n.Layers,
  43042. this.visible = !0,
  43043. this.castShadow = !1,
  43044. this.receiveShadow = !1,
  43045. this.frustumCulled = !0,
  43046. this.renderOrder = 0,
  43047. this.userData = {}
  43048. }
  43049. ,
  43050. n.Object3D.DefaultUp = new n.Vector3(0,1,0),
  43051. n.Object3D.DefaultMatrixAutoUpdate = !0,
  43052. n.Object3D.prototype = {
  43053. constructor: n.Object3D,
  43054. applyMatrix: function(e) {
  43055. this.matrix.multiplyMatrices(e, this.matrix),
  43056. this.matrix.decompose(this.position, this.quaternion, this.scale)
  43057. },
  43058. setRotationFromAxisAngle: function(e, t) {
  43059. this.quaternion.setFromAxisAngle(e, t)
  43060. },
  43061. setRotationFromEuler: function(e) {
  43062. this.quaternion.setFromEuler(e, !0)
  43063. },
  43064. setRotationFromMatrix: function(e) {
  43065. this.quaternion.setFromRotationMatrix(e)
  43066. },
  43067. setRotationFromQuaternion: function(e) {
  43068. this.quaternion.copy(e)
  43069. },
  43070. rotateOnAxis: function() {
  43071. var e = new n.Quaternion;
  43072. return function(t, i) {
  43073. return e.setFromAxisAngle(t, i),
  43074. this.quaternion.multiply(e),
  43075. this
  43076. }
  43077. }(),
  43078. rotateX: function() {
  43079. var e = new n.Vector3(1,0,0);
  43080. return function(t) {
  43081. return this.rotateOnAxis(e, t)
  43082. }
  43083. }(),
  43084. rotateY: function() {
  43085. var e = new n.Vector3(0,1,0);
  43086. return function(t) {
  43087. return this.rotateOnAxis(e, t)
  43088. }
  43089. }(),
  43090. rotateZ: function() {
  43091. var e = new n.Vector3(0,0,1);
  43092. return function(t) {
  43093. return this.rotateOnAxis(e, t)
  43094. }
  43095. }(),
  43096. translateOnAxis: function() {
  43097. var e = new n.Vector3;
  43098. return function(t, i) {
  43099. return e.copy(t).applyQuaternion(this.quaternion),
  43100. this.position.add(e.multiplyScalar(i)),
  43101. this
  43102. }
  43103. }(),
  43104. translateX: function() {
  43105. var e = new n.Vector3(1,0,0);
  43106. return function(t) {
  43107. return this.translateOnAxis(e, t)
  43108. }
  43109. }(),
  43110. translateY: function() {
  43111. var e = new n.Vector3(0,1,0);
  43112. return function(t) {
  43113. return this.translateOnAxis(e, t)
  43114. }
  43115. }(),
  43116. translateZ: function() {
  43117. var e = new n.Vector3(0,0,1);
  43118. return function(t) {
  43119. return this.translateOnAxis(e, t)
  43120. }
  43121. }(),
  43122. localToWorld: function(e) {
  43123. return e.applyMatrix4(this.matrixWorld)
  43124. },
  43125. worldToLocal: function() {
  43126. var e = new n.Matrix4;
  43127. return function(t) {
  43128. return t.applyMatrix4(e.getInverse(this.matrixWorld))
  43129. }
  43130. }(),
  43131. lookAt: function() {
  43132. var e = new n.Matrix4;
  43133. return function(t) {
  43134. e.lookAt(t, this.position, this.up),
  43135. this.quaternion.setFromRotationMatrix(e)
  43136. }
  43137. }(),
  43138. add: function(e) {
  43139. if (arguments.length > 1) {
  43140. for (var t = 0; t < arguments.length; t++)
  43141. this.add(arguments[t]);
  43142. return this
  43143. }
  43144. return e === this ? (console.error("THREE.Object3D.add: object can't be added as a child of itself.", e),
  43145. this) : (e instanceof n.Object3D ? (null !== e.parent && e.parent.remove(e),
  43146. e.parent = this,
  43147. e.dispatchEvent({
  43148. type: "added"
  43149. }),
  43150. this.children.push(e)) : console.error("THREE.Object3D.add: object not an instance of THREE.Object3D.", e),
  43151. this)
  43152. },
  43153. remove: function(e) {
  43154. if (arguments.length > 1)
  43155. for (var t = 0; t < arguments.length; t++)
  43156. this.remove(arguments[t]);
  43157. var i = this.children.indexOf(e);
  43158. i !== -1 && (e.parent = null,
  43159. e.dispatchEvent({
  43160. type: "removed"
  43161. }),
  43162. this.children.splice(i, 1))
  43163. },
  43164. getObjectById: function(e) {
  43165. return this.getObjectByProperty("id", e)
  43166. },
  43167. getObjectByName: function(e) {
  43168. return this.getObjectByProperty("name", e)
  43169. },
  43170. getObjectByProperty: function(e, t) {
  43171. if (this[e] === t)
  43172. return this;
  43173. for (var i = 0, n = this.children.length; i < n; i++) {
  43174. var r = this.children[i]
  43175. , o = r.getObjectByProperty(e, t);
  43176. if (void 0 !== o)
  43177. return o
  43178. }
  43179. },
  43180. getWorldPosition: function(e) {
  43181. var t = e || new n.Vector3;
  43182. return this.updateMatrixWorld(!0),
  43183. t.setFromMatrixPosition(this.matrixWorld)
  43184. },
  43185. getWorldQuaternion: function() {
  43186. var e = new n.Vector3
  43187. , t = new n.Vector3;
  43188. return function(i) {
  43189. var r = i || new n.Quaternion;
  43190. return this.updateMatrixWorld(!0),
  43191. this.matrixWorld.decompose(e, r, t),
  43192. r
  43193. }
  43194. }(),
  43195. getWorldRotation: function() {
  43196. var e = new n.Quaternion;
  43197. return function(t) {
  43198. var i = t || new n.Euler;
  43199. return this.getWorldQuaternion(e),
  43200. i.setFromQuaternion(e, this.rotation.order, !1)
  43201. }
  43202. }(),
  43203. getWorldScale: function() {
  43204. var e = new n.Vector3
  43205. , t = new n.Quaternion;
  43206. return function(i) {
  43207. var r = i || new n.Vector3;
  43208. return this.updateMatrixWorld(!0),
  43209. this.matrixWorld.decompose(e, t, r),
  43210. r
  43211. }
  43212. }(),
  43213. getWorldDirection: function() {
  43214. var e = new n.Quaternion;
  43215. return function(t) {
  43216. var i = t || new n.Vector3;
  43217. return this.getWorldQuaternion(e),
  43218. i.set(0, 0, 1).applyQuaternion(e)
  43219. }
  43220. }(),
  43221. raycast: function() {},
  43222. traverse: function(e) {
  43223. e(this);
  43224. for (var t = this.children, i = 0, n = t.length; i < n; i++)
  43225. t[i].traverse(e)
  43226. },
  43227. traverseVisible: function(e) {
  43228. if (this.visible !== !1) {
  43229. e(this);
  43230. for (var t = this.children, i = 0, n = t.length; i < n; i++)
  43231. t[i].traverseVisible(e)
  43232. }
  43233. },
  43234. traverseAncestors: function(e) {
  43235. var t = this.parent;
  43236. null !== t && (e(t),
  43237. t.traverseAncestors(e))
  43238. },
  43239. updateMatrix: function() {
  43240. this.matrix.compose(this.position, this.quaternion, this.scale),
  43241. this.matrixWorldNeedsUpdate = !0
  43242. },
  43243. updateMatrixWorld: function(e) {
  43244. this.matrixAutoUpdate === !0 && this.updateMatrix(),
  43245. this.matrixWorldNeedsUpdate !== !0 && e !== !0 || (null === this.parent ? this.matrixWorld.copy(this.matrix) : this.matrixWorld.multiplyMatrices(this.parent.matrixWorld, this.matrix),
  43246. this.matrixWorldNeedsUpdate = !1,
  43247. e = !0);
  43248. for (var t = 0, i = this.children.length; t < i; t++)
  43249. this.children[t].updateMatrixWorld(e)
  43250. },
  43251. toJSON: function(e) {
  43252. function t(e) {
  43253. var t = [];
  43254. for (var i in e) {
  43255. var n = e[i];
  43256. delete n.metadata,
  43257. t.push(n)
  43258. }
  43259. return t
  43260. }
  43261. var i = void 0 === e
  43262. , n = {};
  43263. i && (e = {
  43264. geometries: {},
  43265. materials: {},
  43266. textures: {},
  43267. images: {}
  43268. },
  43269. n.metadata = {
  43270. version: 4.4,
  43271. type: "Object",
  43272. generator: "Object3D.toJSON"
  43273. });
  43274. var r = {};
  43275. if (r.uuid = this.uuid,
  43276. r.type = this.type,
  43277. "" !== this.name && (r.name = this.name),
  43278. "{}" !== JSON.stringify(this.userData) && (r.userData = this.userData),
  43279. this.castShadow === !0 && (r.castShadow = !0),
  43280. this.receiveShadow === !0 && (r.receiveShadow = !0),
  43281. this.visible === !1 && (r.visible = !1),
  43282. r.matrix = this.matrix.toArray(),
  43283. void 0 !== this.geometry && (void 0 === e.geometries[this.geometry.uuid] && (e.geometries[this.geometry.uuid] = this.geometry.toJSON(e)),
  43284. r.geometry = this.geometry.uuid),
  43285. void 0 !== this.material && (void 0 === e.materials[this.material.uuid] && (e.materials[this.material.uuid] = this.material.toJSON(e)),
  43286. r.material = this.material.uuid),
  43287. this.children.length > 0) {
  43288. r.children = [];
  43289. for (var o = 0; o < this.children.length; o++)
  43290. r.children.push(this.children[o].toJSON(e).object)
  43291. }
  43292. if (i) {
  43293. var a = t(e.geometries)
  43294. , s = t(e.materials)
  43295. , l = t(e.textures)
  43296. , c = t(e.images);
  43297. a.length > 0 && (n.geometries = a),
  43298. s.length > 0 && (n.materials = s),
  43299. l.length > 0 && (n.textures = l),
  43300. c.length > 0 && (n.images = c)
  43301. }
  43302. return n.object = r,
  43303. n
  43304. },
  43305. clone: function(e) {
  43306. return (new this.constructor).copy(this, e)
  43307. },
  43308. copy: function(e, t) {
  43309. if (void 0 === t && (t = !0),
  43310. this.name = e.name,
  43311. this.up.copy(e.up),
  43312. this.position.copy(e.position),
  43313. this.quaternion.copy(e.quaternion),
  43314. this.scale.copy(e.scale),
  43315. this.rotationAutoUpdate = e.rotationAutoUpdate,
  43316. this.matrix.copy(e.matrix),
  43317. this.matrixWorld.copy(e.matrixWorld),
  43318. this.matrixAutoUpdate = e.matrixAutoUpdate,
  43319. this.matrixWorldNeedsUpdate = e.matrixWorldNeedsUpdate,
  43320. this.visible = e.visible,
  43321. this.castShadow = e.castShadow,
  43322. this.receiveShadow = e.receiveShadow,
  43323. this.frustumCulled = e.frustumCulled,
  43324. this.renderOrder = e.renderOrder,
  43325. this.userData = JSON.parse(JSON.stringify(e.userData)),
  43326. t === !0)
  43327. for (var i = 0; i < e.children.length; i++) {
  43328. var n = e.children[i];
  43329. this.add(n.clone())
  43330. }
  43331. return this
  43332. }
  43333. },
  43334. n.EventDispatcher.prototype.apply(n.Object3D.prototype),
  43335. n.Object3DIdCount = 0,
  43336. n.Face3 = function(e, t, i, r, o, a) {
  43337. this.a = e,
  43338. this.b = t,
  43339. this.c = i,
  43340. this.normal = r instanceof n.Vector3 ? r : new n.Vector3,
  43341. this.vertexNormals = Array.isArray(r) ? r : [],
  43342. this.color = o instanceof n.Color ? o : new n.Color,
  43343. this.vertexColors = Array.isArray(o) ? o : [],
  43344. this.materialIndex = void 0 !== a ? a : 0
  43345. }
  43346. ,
  43347. n.Face3.prototype = {
  43348. constructor: n.Face3,
  43349. clone: function() {
  43350. return (new this.constructor).copy(this)
  43351. },
  43352. copy: function(e) {
  43353. this.a = e.a,
  43354. this.b = e.b,
  43355. this.c = e.c,
  43356. this.normal.copy(e.normal),
  43357. this.color.copy(e.color),
  43358. this.materialIndex = e.materialIndex;
  43359. for (var t = 0, i = e.vertexNormals.length; t < i; t++)
  43360. this.vertexNormals[t] = e.vertexNormals[t].clone();
  43361. for (var t = 0, i = e.vertexColors.length; t < i; t++)
  43362. this.vertexColors[t] = e.vertexColors[t].clone();
  43363. return this
  43364. }
  43365. },
  43366. n.BufferAttribute = function(e, t) {
  43367. this.uuid = n.Math.generateUUID(),
  43368. this.array = e,
  43369. this.itemSize = t,
  43370. this.dynamic = !1,
  43371. this.updateRange = {
  43372. offset: 0,
  43373. count: -1
  43374. },
  43375. this.version = 0
  43376. }
  43377. ,
  43378. n.BufferAttribute.prototype = {
  43379. constructor: n.BufferAttribute,
  43380. get count() {
  43381. return this.array.length / this.itemSize
  43382. },
  43383. set needsUpdate(e) {
  43384. e === !0 && this.version++
  43385. },
  43386. setDynamic: function(e) {
  43387. return this.dynamic = e,
  43388. this
  43389. },
  43390. copy: function(e) {
  43391. return this.array = new e.array.constructor(e.array),
  43392. this.itemSize = e.itemSize,
  43393. this.dynamic = e.dynamic,
  43394. this
  43395. },
  43396. copyAt: function(e, t, i) {
  43397. e *= this.itemSize,
  43398. i *= t.itemSize;
  43399. for (var n = 0, r = this.itemSize; n < r; n++)
  43400. this.array[e + n] = t.array[i + n];
  43401. return this
  43402. },
  43403. copyArray: function(e) {
  43404. return this.array.set(e),
  43405. this
  43406. },
  43407. copyColorsArray: function(e) {
  43408. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  43409. var a = e[r];
  43410. void 0 === a && (console.warn("THREE.BufferAttribute.copyColorsArray(): color is undefined", r),
  43411. a = new n.Color),
  43412. t[i++] = a.r,
  43413. t[i++] = a.g,
  43414. t[i++] = a.b
  43415. }
  43416. return this
  43417. },
  43418. copyIndicesArray: function(e) {
  43419. for (var t = this.array, i = 0, n = 0, r = e.length; n < r; n++) {
  43420. var o = e[n];
  43421. t[i++] = o.a,
  43422. t[i++] = o.b,
  43423. t[i++] = o.c
  43424. }
  43425. return this
  43426. },
  43427. copyVector2sArray: function(e) {
  43428. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  43429. var a = e[r];
  43430. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector2sArray(): vector is undefined", r),
  43431. a = new n.Vector2),
  43432. t[i++] = a.x,
  43433. t[i++] = a.y
  43434. }
  43435. return this
  43436. },
  43437. copyVector3sArray: function(e) {
  43438. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  43439. var a = e[r];
  43440. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector3sArray(): vector is undefined", r),
  43441. a = new n.Vector3),
  43442. t[i++] = a.x,
  43443. t[i++] = a.y,
  43444. t[i++] = a.z
  43445. }
  43446. return this
  43447. },
  43448. copyVector4sArray: function(e) {
  43449. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  43450. var a = e[r];
  43451. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector4sArray(): vector is undefined", r),
  43452. a = new n.Vector4),
  43453. t[i++] = a.x,
  43454. t[i++] = a.y,
  43455. t[i++] = a.z,
  43456. t[i++] = a.w
  43457. }
  43458. return this
  43459. },
  43460. set: function(e, t) {
  43461. return void 0 === t && (t = 0),
  43462. this.array.set(e, t),
  43463. this
  43464. },
  43465. getX: function(e) {
  43466. return this.array[e * this.itemSize]
  43467. },
  43468. setX: function(e, t) {
  43469. return this.array[e * this.itemSize] = t,
  43470. this
  43471. },
  43472. getY: function(e) {
  43473. return this.array[e * this.itemSize + 1]
  43474. },
  43475. setY: function(e, t) {
  43476. return this.array[e * this.itemSize + 1] = t,
  43477. this
  43478. },
  43479. getZ: function(e) {
  43480. return this.array[e * this.itemSize + 2]
  43481. },
  43482. setZ: function(e, t) {
  43483. return this.array[e * this.itemSize + 2] = t,
  43484. this
  43485. },
  43486. getW: function(e) {
  43487. return this.array[e * this.itemSize + 3]
  43488. },
  43489. setW: function(e, t) {
  43490. return this.array[e * this.itemSize + 3] = t,
  43491. this
  43492. },
  43493. setXY: function(e, t, i) {
  43494. return e *= this.itemSize,
  43495. this.array[e + 0] = t,
  43496. this.array[e + 1] = i,
  43497. this
  43498. },
  43499. setXYZ: function(e, t, i, n) {
  43500. return e *= this.itemSize,
  43501. this.array[e + 0] = t,
  43502. this.array[e + 1] = i,
  43503. this.array[e + 2] = n,
  43504. this
  43505. },
  43506. setXYZW: function(e, t, i, n, r) {
  43507. return e *= this.itemSize,
  43508. this.array[e + 0] = t,
  43509. this.array[e + 1] = i,
  43510. this.array[e + 2] = n,
  43511. this.array[e + 3] = r,
  43512. this
  43513. },
  43514. clone: function() {
  43515. return (new this.constructor).copy(this)
  43516. }
  43517. },
  43518. n.Int8Attribute = function(e, t) {
  43519. return new n.BufferAttribute(new Int8Array(e),t)
  43520. }
  43521. ,
  43522. n.Uint8Attribute = function(e, t) {
  43523. return new n.BufferAttribute(new Uint8Array(e),t)
  43524. }
  43525. ,
  43526. n.Uint8ClampedAttribute = function(e, t) {
  43527. return new n.BufferAttribute(new Uint8ClampedArray(e),t)
  43528. }
  43529. ,
  43530. n.Int16Attribute = function(e, t) {
  43531. return new n.BufferAttribute(new Int16Array(e),t)
  43532. }
  43533. ,
  43534. n.Uint16Attribute = function(e, t) {
  43535. return new n.BufferAttribute(new Uint16Array(e),t)
  43536. }
  43537. ;
  43538. n.Int32Attribute = function(e, t) {
  43539. return new n.BufferAttribute(new Int32Array(e),t)
  43540. }
  43541. ;
  43542. n.Uint32Attribute = function(e, t) {
  43543. return new n.BufferAttribute(new Uint32Array(e),t)
  43544. }
  43545. ,
  43546. n.Float32Attribute = function(e, t) {
  43547. return new n.BufferAttribute(new Float32Array(e),t)
  43548. }
  43549. ,
  43550. n.Float64Attribute = function(e, t) {
  43551. return new n.BufferAttribute(new Float64Array(e),t)
  43552. }
  43553. ,
  43554. n.DynamicBufferAttribute = function(e, t) {
  43555. return console.warn("THREE.DynamicBufferAttribute has been removed. Use new THREE.BufferAttribute().setDynamic( true ) instead."),
  43556. new n.BufferAttribute(e,t).setDynamic(!0)
  43557. }
  43558. ,
  43559. n.InstancedBufferAttribute = function(e, t, i) {
  43560. n.BufferAttribute.call(this, e, t),
  43561. this.meshPerAttribute = i || 1
  43562. }
  43563. ,
  43564. n.InstancedBufferAttribute.prototype = Object.create(n.BufferAttribute.prototype),
  43565. n.InstancedBufferAttribute.prototype.constructor = n.InstancedBufferAttribute,
  43566. n.InstancedBufferAttribute.prototype.copy = function(e) {
  43567. return n.BufferAttribute.prototype.copy.call(this, e),
  43568. this.meshPerAttribute = e.meshPerAttribute,
  43569. this
  43570. }
  43571. ,
  43572. n.InterleavedBuffer = function(e, t) {
  43573. this.uuid = n.Math.generateUUID(),
  43574. this.array = e,
  43575. this.stride = t,
  43576. this.dynamic = !1,
  43577. this.updateRange = {
  43578. offset: 0,
  43579. count: -1
  43580. },
  43581. this.version = 0
  43582. }
  43583. ,
  43584. n.InterleavedBuffer.prototype = {
  43585. constructor: n.InterleavedBuffer,
  43586. get length() {
  43587. return this.array.length
  43588. },
  43589. get count() {
  43590. return this.array.length / this.stride
  43591. },
  43592. set needsUpdate(e) {
  43593. e === !0 && this.version++
  43594. },
  43595. setDynamic: function(e) {
  43596. return this.dynamic = e,
  43597. this
  43598. },
  43599. copy: function(e) {
  43600. return this.array = new e.array.constructor(e.array),
  43601. this.stride = e.stride,
  43602. this.dynamic = e.dynamic,
  43603. this
  43604. },
  43605. copyAt: function(e, t, i) {
  43606. e *= this.stride,
  43607. i *= t.stride;
  43608. for (var n = 0, r = this.stride; n < r; n++)
  43609. this.array[e + n] = t.array[i + n];
  43610. return this
  43611. },
  43612. set: function(e, t) {
  43613. return void 0 === t && (t = 0),
  43614. this.array.set(e, t),
  43615. this
  43616. },
  43617. clone: function() {
  43618. return (new this.constructor).copy(this)
  43619. }
  43620. },
  43621. n.InstancedInterleavedBuffer = function(e, t, i) {
  43622. n.InterleavedBuffer.call(this, e, t),
  43623. this.meshPerAttribute = i || 1
  43624. }
  43625. ,
  43626. n.InstancedInterleavedBuffer.prototype = Object.create(n.InterleavedBuffer.prototype),
  43627. n.InstancedInterleavedBuffer.prototype.constructor = n.InstancedInterleavedBuffer,
  43628. n.InstancedInterleavedBuffer.prototype.copy = function(e) {
  43629. return n.InterleavedBuffer.prototype.copy.call(this, e),
  43630. this.meshPerAttribute = e.meshPerAttribute,
  43631. this
  43632. }
  43633. ,
  43634. n.InterleavedBufferAttribute = function(e, t, i) {
  43635. this.uuid = n.Math.generateUUID(),
  43636. this.data = e,
  43637. this.itemSize = t,
  43638. this.offset = i
  43639. }
  43640. ,
  43641. n.InterleavedBufferAttribute.prototype = {
  43642. constructor: n.InterleavedBufferAttribute,
  43643. get length() {
  43644. return console.warn("THREE.BufferAttribute: .length has been deprecated. Please use .count."),
  43645. this.array.length
  43646. },
  43647. get count() {
  43648. return this.data.count
  43649. },
  43650. setX: function(e, t) {
  43651. return this.data.array[e * this.data.stride + this.offset] = t,
  43652. this
  43653. },
  43654. setY: function(e, t) {
  43655. return this.data.array[e * this.data.stride + this.offset + 1] = t,
  43656. this
  43657. },
  43658. setZ: function(e, t) {
  43659. return this.data.array[e * this.data.stride + this.offset + 2] = t,
  43660. this
  43661. },
  43662. setW: function(e, t) {
  43663. return this.data.array[e * this.data.stride + this.offset + 3] = t,
  43664. this
  43665. },
  43666. getX: function(e) {
  43667. return this.data.array[e * this.data.stride + this.offset]
  43668. },
  43669. getY: function(e) {
  43670. return this.data.array[e * this.data.stride + this.offset + 1]
  43671. },
  43672. getZ: function(e) {
  43673. return this.data.array[e * this.data.stride + this.offset + 2]
  43674. },
  43675. getW: function(e) {
  43676. return this.data.array[e * this.data.stride + this.offset + 3]
  43677. },
  43678. setXY: function(e, t, i) {
  43679. return e = e * this.data.stride + this.offset,
  43680. this.data.array[e + 0] = t,
  43681. this.data.array[e + 1] = i,
  43682. this
  43683. },
  43684. setXYZ: function(e, t, i, n) {
  43685. return e = e * this.data.stride + this.offset,
  43686. this.data.array[e + 0] = t,
  43687. this.data.array[e + 1] = i,
  43688. this.data.array[e + 2] = n,
  43689. this
  43690. },
  43691. setXYZW: function(e, t, i, n, r) {
  43692. return e = e * this.data.stride + this.offset,
  43693. this.data.array[e + 0] = t,
  43694. this.data.array[e + 1] = i,
  43695. this.data.array[e + 2] = n,
  43696. this.data.array[e + 3] = r,
  43697. this
  43698. }
  43699. },
  43700. n.Geometry = function() {
  43701. Object.defineProperty(this, "id", {
  43702. value: n.GeometryIdCount++
  43703. }),
  43704. this.uuid = n.Math.generateUUID(),
  43705. this.name = "",
  43706. this.type = "Geometry",
  43707. this.vertices = [],
  43708. this.colors = [],
  43709. this.faces = [],
  43710. this.faceVertexUvs = [[]],
  43711. this.morphTargets = [],
  43712. this.morphNormals = [],
  43713. this.skinWeights = [],
  43714. this.skinIndices = [],
  43715. this.lineDistances = [],
  43716. this.boundingBox = null,
  43717. this.boundingSphere = null,
  43718. this.verticesNeedUpdate = !1,
  43719. this.elementsNeedUpdate = !1,
  43720. this.uvsNeedUpdate = !1,
  43721. this.normalsNeedUpdate = !1,
  43722. this.colorsNeedUpdate = !1,
  43723. this.lineDistancesNeedUpdate = !1,
  43724. this.groupsNeedUpdate = !1
  43725. }
  43726. ,
  43727. n.Geometry.prototype = {
  43728. constructor: n.Geometry,
  43729. applyMatrix: function(e) {
  43730. for (var t = (new n.Matrix3).getNormalMatrix(e), i = 0, r = this.vertices.length; i < r; i++) {
  43731. var o = this.vertices[i];
  43732. o.applyMatrix4(e)
  43733. }
  43734. for (var i = 0, r = this.faces.length; i < r; i++) {
  43735. var a = this.faces[i];
  43736. a.normal.applyMatrix3(t).normalize();
  43737. for (var s = 0, l = a.vertexNormals.length; s < l; s++)
  43738. a.vertexNormals[s].applyMatrix3(t).normalize()
  43739. }
  43740. return null !== this.boundingBox && this.computeBoundingBox(),
  43741. null !== this.boundingSphere && this.computeBoundingSphere(),
  43742. this.verticesNeedUpdate = !0,
  43743. this.normalsNeedUpdate = !0,
  43744. this
  43745. },
  43746. rotateX: function() {
  43747. var e;
  43748. return function(t) {
  43749. return void 0 === e && (e = new n.Matrix4),
  43750. e.makeRotationX(t),
  43751. this.applyMatrix(e),
  43752. this
  43753. }
  43754. }(),
  43755. rotateY: function() {
  43756. var e;
  43757. return function(t) {
  43758. return void 0 === e && (e = new n.Matrix4),
  43759. e.makeRotationY(t),
  43760. this.applyMatrix(e),
  43761. this
  43762. }
  43763. }(),
  43764. rotateZ: function() {
  43765. var e;
  43766. return function(t) {
  43767. return void 0 === e && (e = new n.Matrix4),
  43768. e.makeRotationZ(t),
  43769. this.applyMatrix(e),
  43770. this
  43771. }
  43772. }(),
  43773. translate: function() {
  43774. var e;
  43775. return function(t, i, r) {
  43776. return void 0 === e && (e = new n.Matrix4),
  43777. e.makeTranslation(t, i, r),
  43778. this.applyMatrix(e),
  43779. this
  43780. }
  43781. }(),
  43782. scale: function() {
  43783. var e;
  43784. return function(t, i, r) {
  43785. return void 0 === e && (e = new n.Matrix4),
  43786. e.makeScale(t, i, r),
  43787. this.applyMatrix(e),
  43788. this
  43789. }
  43790. }(),
  43791. lookAt: function() {
  43792. var e;
  43793. return function(t) {
  43794. void 0 === e && (e = new n.Object3D),
  43795. e.lookAt(t),
  43796. e.updateMatrix(),
  43797. this.applyMatrix(e.matrix)
  43798. }
  43799. }(),
  43800. fromBufferGeometry: function(e) {
  43801. function t(e, t, r, o) {
  43802. var a = void 0 !== s ? [u[e].clone(), u[t].clone(), u[r].clone()] : []
  43803. , f = void 0 !== l ? [i.colors[e].clone(), i.colors[t].clone(), i.colors[r].clone()] : []
  43804. , g = new n.Face3(e,t,r,a,f,o);
  43805. i.faces.push(g),
  43806. void 0 !== c && i.faceVertexUvs[0].push([d[e].clone(), d[t].clone(), d[r].clone()]),
  43807. void 0 !== h && i.faceVertexUvs[1].push([p[e].clone(), p[t].clone(), p[r].clone()])
  43808. }
  43809. var i = this
  43810. , r = null !== e.index ? e.index.array : void 0
  43811. , o = e.attributes
  43812. , a = o.position.array
  43813. , s = void 0 !== o.normal ? o.normal.array : void 0
  43814. , l = void 0 !== o.color ? o.color.array : void 0
  43815. , c = void 0 !== o.uv ? o.uv.array : void 0
  43816. , h = void 0 !== o.uv2 ? o.uv2.array : void 0;
  43817. void 0 !== h && (this.faceVertexUvs[1] = []);
  43818. for (var u = [], d = [], p = [], f = 0, g = 0; f < a.length; f += 3,
  43819. g += 2)
  43820. i.vertices.push(new n.Vector3(a[f],a[f + 1],a[f + 2])),
  43821. void 0 !== s && u.push(new n.Vector3(s[f],s[f + 1],s[f + 2])),
  43822. void 0 !== l && i.colors.push(new n.Color(l[f],l[f + 1],l[f + 2])),
  43823. void 0 !== c && d.push(new n.Vector2(c[g],c[g + 1])),
  43824. void 0 !== h && p.push(new n.Vector2(h[g],h[g + 1]));
  43825. if (void 0 !== r) {
  43826. var m = e.groups;
  43827. if (m.length > 0)
  43828. for (var f = 0; f < m.length; f++)
  43829. for (var v = m[f], A = v.start, y = v.count, g = A, C = A + y; g < C; g += 3)
  43830. t(r[g], r[g + 1], r[g + 2], v.materialIndex);
  43831. else
  43832. for (var f = 0; f < r.length; f += 3)
  43833. t(r[f], r[f + 1], r[f + 2])
  43834. } else
  43835. for (var f = 0; f < a.length / 3; f += 3)
  43836. t(f, f + 1, f + 2);
  43837. return this.computeFaceNormals(),
  43838. null !== e.boundingBox && (this.boundingBox = e.boundingBox.clone()),
  43839. null !== e.boundingSphere && (this.boundingSphere = e.boundingSphere.clone()),
  43840. this
  43841. },
  43842. center: function() {
  43843. this.computeBoundingBox();
  43844. var e = this.boundingBox.center().negate();
  43845. return this.translate(e.x, e.y, e.z),
  43846. e
  43847. },
  43848. normalize: function() {
  43849. this.computeBoundingSphere();
  43850. var e = this.boundingSphere.center
  43851. , t = this.boundingSphere.radius
  43852. , i = 0 === t ? 1 : 1 / t
  43853. , r = new n.Matrix4;
  43854. return r.set(i, 0, 0, -i * e.x, 0, i, 0, -i * e.y, 0, 0, i, -i * e.z, 0, 0, 0, 1),
  43855. this.applyMatrix(r),
  43856. this
  43857. },
  43858. computeFaceNormals: function() {
  43859. for (var e = new n.Vector3, t = new n.Vector3, i = 0, r = this.faces.length; i < r; i++) {
  43860. var o = this.faces[i]
  43861. , a = this.vertices[o.a]
  43862. , s = this.vertices[o.b]
  43863. , l = this.vertices[o.c];
  43864. e.subVectors(l, s),
  43865. t.subVectors(a, s),
  43866. e.cross(t),
  43867. e.normalize(),
  43868. o.normal.copy(e)
  43869. }
  43870. },
  43871. computeVertexNormals: function(e) {
  43872. void 0 === e && (e = !0);
  43873. var t, i, r, o, a, s;
  43874. for (s = new Array(this.vertices.length),
  43875. t = 0,
  43876. i = this.vertices.length; t < i; t++)
  43877. s[t] = new n.Vector3;
  43878. if (e) {
  43879. var l, c, h, u = new n.Vector3, d = new n.Vector3;
  43880. for (r = 0,
  43881. o = this.faces.length; r < o; r++)
  43882. a = this.faces[r],
  43883. l = this.vertices[a.a],
  43884. c = this.vertices[a.b],
  43885. h = this.vertices[a.c],
  43886. u.subVectors(h, c),
  43887. d.subVectors(l, c),
  43888. u.cross(d),
  43889. s[a.a].add(u),
  43890. s[a.b].add(u),
  43891. s[a.c].add(u)
  43892. } else
  43893. for (r = 0,
  43894. o = this.faces.length; r < o; r++)
  43895. a = this.faces[r],
  43896. s[a.a].add(a.normal),
  43897. s[a.b].add(a.normal),
  43898. s[a.c].add(a.normal);
  43899. for (t = 0,
  43900. i = this.vertices.length; t < i; t++)
  43901. s[t].normalize();
  43902. for (r = 0,
  43903. o = this.faces.length; r < o; r++) {
  43904. a = this.faces[r];
  43905. var p = a.vertexNormals;
  43906. 3 === p.length ? (p[0].copy(s[a.a]),
  43907. p[1].copy(s[a.b]),
  43908. p[2].copy(s[a.c])) : (p[0] = s[a.a].clone(),
  43909. p[1] = s[a.b].clone(),
  43910. p[2] = s[a.c].clone())
  43911. }
  43912. this.faces.length > 0 && (this.normalsNeedUpdate = !0)
  43913. },
  43914. computeMorphNormals: function() {
  43915. var e, t, i, r, o;
  43916. for (i = 0,
  43917. r = this.faces.length; i < r; i++)
  43918. for (o = this.faces[i],
  43919. o.__originalFaceNormal ? o.__originalFaceNormal.copy(o.normal) : o.__originalFaceNormal = o.normal.clone(),
  43920. o.__originalVertexNormals || (o.__originalVertexNormals = []),
  43921. e = 0,
  43922. t = o.vertexNormals.length; e < t; e++)
  43923. o.__originalVertexNormals[e] ? o.__originalVertexNormals[e].copy(o.vertexNormals[e]) : o.__originalVertexNormals[e] = o.vertexNormals[e].clone();
  43924. var a = new n.Geometry;
  43925. for (a.faces = this.faces,
  43926. e = 0,
  43927. t = this.morphTargets.length; e < t; e++) {
  43928. if (!this.morphNormals[e]) {
  43929. this.morphNormals[e] = {},
  43930. this.morphNormals[e].faceNormals = [],
  43931. this.morphNormals[e].vertexNormals = [];
  43932. var s, l, c = this.morphNormals[e].faceNormals, h = this.morphNormals[e].vertexNormals;
  43933. for (i = 0,
  43934. r = this.faces.length; i < r; i++)
  43935. s = new n.Vector3,
  43936. l = {
  43937. a: new n.Vector3,
  43938. b: new n.Vector3,
  43939. c: new n.Vector3
  43940. },
  43941. c.push(s),
  43942. h.push(l)
  43943. }
  43944. var u = this.morphNormals[e];
  43945. a.vertices = this.morphTargets[e].vertices,
  43946. a.computeFaceNormals(),
  43947. a.computeVertexNormals();
  43948. var s, l;
  43949. for (i = 0,
  43950. r = this.faces.length; i < r; i++)
  43951. o = this.faces[i],
  43952. s = u.faceNormals[i],
  43953. l = u.vertexNormals[i],
  43954. s.copy(o.normal),
  43955. l.a.copy(o.vertexNormals[0]),
  43956. l.b.copy(o.vertexNormals[1]),
  43957. l.c.copy(o.vertexNormals[2])
  43958. }
  43959. for (i = 0,
  43960. r = this.faces.length; i < r; i++)
  43961. o = this.faces[i],
  43962. o.normal = o.__originalFaceNormal,
  43963. o.vertexNormals = o.__originalVertexNormals
  43964. },
  43965. computeTangents: function() {
  43966. console.warn("THREE.Geometry: .computeTangents() has been removed.")
  43967. },
  43968. computeLineDistances: function() {
  43969. for (var e = 0, t = this.vertices, i = 0, n = t.length; i < n; i++)
  43970. i > 0 && (e += t[i].distanceTo(t[i - 1])),
  43971. this.lineDistances[i] = e
  43972. },
  43973. computeBoundingBox: function() {
  43974. null === this.boundingBox && (this.boundingBox = new n.Box3),
  43975. this.boundingBox.setFromPoints(this.vertices)
  43976. },
  43977. computeBoundingSphere: function() {
  43978. null === this.boundingSphere && (this.boundingSphere = new n.Sphere),
  43979. this.boundingSphere.setFromPoints(this.vertices)
  43980. },
  43981. merge: function(e, t, i) {
  43982. if (e instanceof n.Geometry == !1)
  43983. return void console.error("THREE.Geometry.merge(): geometry not an instance of THREE.Geometry.", e);
  43984. var r, o = this.vertices.length, a = this.vertices, s = e.vertices, l = this.faces, c = e.faces, h = this.faceVertexUvs[0], u = e.faceVertexUvs[0];
  43985. void 0 === i && (i = 0),
  43986. void 0 !== t && (r = (new n.Matrix3).getNormalMatrix(t));
  43987. for (var d = 0, p = s.length; d < p; d++) {
  43988. var f = s[d]
  43989. , g = f.clone();
  43990. void 0 !== t && g.applyMatrix4(t),
  43991. a.push(g)
  43992. }
  43993. for (d = 0,
  43994. p = c.length; d < p; d++) {
  43995. var m, v, A, y = c[d], C = y.vertexNormals, I = y.vertexColors;
  43996. m = new n.Face3(y.a + o,y.b + o,y.c + o),
  43997. m.normal.copy(y.normal),
  43998. void 0 !== r && m.normal.applyMatrix3(r).normalize();
  43999. for (var E = 0, b = C.length; E < b; E++)
  44000. v = C[E].clone(),
  44001. void 0 !== r && v.applyMatrix3(r).normalize(),
  44002. m.vertexNormals.push(v);
  44003. m.color.copy(y.color);
  44004. for (var E = 0, b = I.length; E < b; E++)
  44005. A = I[E],
  44006. m.vertexColors.push(A.clone());
  44007. m.materialIndex = y.materialIndex + i,
  44008. l.push(m)
  44009. }
  44010. for (d = 0,
  44011. p = u.length; d < p; d++) {
  44012. var w = u[d]
  44013. , _ = [];
  44014. if (void 0 !== w) {
  44015. for (var E = 0, b = w.length; E < b; E++)
  44016. _.push(w[E].clone());
  44017. h.push(_)
  44018. }
  44019. }
  44020. },
  44021. mergeMesh: function(e) {
  44022. return e instanceof n.Mesh == !1 ? void console.error("THREE.Geometry.mergeMesh(): mesh not an instance of THREE.Mesh.", e) : (e.matrixAutoUpdate && e.updateMatrix(),
  44023. void this.merge(e.geometry, e.matrix))
  44024. },
  44025. mergeVertices: function() {
  44026. var e, t, i, n, r, o, a, s, l = {}, c = [], h = [], u = 4, d = Math.pow(10, u);
  44027. for (i = 0,
  44028. n = this.vertices.length; i < n; i++)
  44029. e = this.vertices[i],
  44030. t = Math.round(e.x * d) + "_" + Math.round(e.y * d) + "_" + Math.round(e.z * d),
  44031. void 0 === l[t] ? (l[t] = i,
  44032. c.push(this.vertices[i]),
  44033. h[i] = c.length - 1) : h[i] = h[l[t]];
  44034. var p = [];
  44035. for (i = 0,
  44036. n = this.faces.length; i < n; i++) {
  44037. r = this.faces[i],
  44038. r.a = h[r.a],
  44039. r.b = h[r.b],
  44040. r.c = h[r.c],
  44041. o = [r.a, r.b, r.c];
  44042. for (var f = -1, g = 0; g < 3; g++)
  44043. if (o[g] === o[(g + 1) % 3]) {
  44044. f = g,
  44045. p.push(i);
  44046. break
  44047. }
  44048. }
  44049. for (i = p.length - 1; i >= 0; i--) {
  44050. var m = p[i];
  44051. for (this.faces.splice(m, 1),
  44052. a = 0,
  44053. s = this.faceVertexUvs.length; a < s; a++)
  44054. this.faceVertexUvs[a].splice(m, 1)
  44055. }
  44056. var v = this.vertices.length - c.length;
  44057. return this.vertices = c,
  44058. v
  44059. },
  44060. sortFacesByMaterialIndex: function() {
  44061. function e(e, t) {
  44062. return e.materialIndex - t.materialIndex
  44063. }
  44064. for (var t = this.faces, i = t.length, n = 0; n < i; n++)
  44065. t[n]._id = n;
  44066. t.sort(e);
  44067. var r, o, a = this.faceVertexUvs[0], s = this.faceVertexUvs[1];
  44068. a && a.length === i && (r = []),
  44069. s && s.length === i && (o = []);
  44070. for (var n = 0; n < i; n++) {
  44071. var l = t[n]._id;
  44072. r && r.push(a[l]),
  44073. o && o.push(s[l])
  44074. }
  44075. r && (this.faceVertexUvs[0] = r),
  44076. o && (this.faceVertexUvs[1] = o)
  44077. },
  44078. toJSON: function() {
  44079. function e(e, t, i) {
  44080. return i ? e | 1 << t : e & ~(1 << t)
  44081. }
  44082. function t(e) {
  44083. var t = e.x.toString() + e.y.toString() + e.z.toString();
  44084. return void 0 !== d[t] ? d[t] : (d[t] = u.length / 3,
  44085. u.push(e.x, e.y, e.z),
  44086. d[t])
  44087. }
  44088. function i(e) {
  44089. var t = e.r.toString() + e.g.toString() + e.b.toString();
  44090. return void 0 !== f[t] ? f[t] : (f[t] = p.length,
  44091. p.push(e.getHex()),
  44092. f[t])
  44093. }
  44094. function n(e) {
  44095. var t = e.x.toString() + e.y.toString();
  44096. return void 0 !== m[t] ? m[t] : (m[t] = g.length / 2,
  44097. g.push(e.x, e.y),
  44098. m[t])
  44099. }
  44100. var r = {
  44101. metadata: {
  44102. version: 4.4,
  44103. type: "Geometry",
  44104. generator: "Geometry.toJSON"
  44105. }
  44106. };
  44107. if (r.uuid = this.uuid,
  44108. r.type = this.type,
  44109. "" !== this.name && (r.name = this.name),
  44110. void 0 !== this.parameters) {
  44111. var o = this.parameters;
  44112. for (var a in o)
  44113. void 0 !== o[a] && (r[a] = o[a]);
  44114. return r
  44115. }
  44116. for (var s = [], l = 0; l < this.vertices.length; l++) {
  44117. var c = this.vertices[l];
  44118. s.push(c.x, c.y, c.z)
  44119. }
  44120. for (var h = [], u = [], d = {}, p = [], f = {}, g = [], m = {}, l = 0; l < this.faces.length; l++) {
  44121. var v = this.faces[l]
  44122. , A = !0
  44123. , y = !1
  44124. , C = void 0 !== this.faceVertexUvs[0][l]
  44125. , I = v.normal.length() > 0
  44126. , E = v.vertexNormals.length > 0
  44127. , b = 1 !== v.color.r || 1 !== v.color.g || 1 !== v.color.b
  44128. , w = v.vertexColors.length > 0
  44129. , _ = 0;
  44130. if (_ = e(_, 0, 0),
  44131. _ = e(_, 1, A),
  44132. _ = e(_, 2, y),
  44133. _ = e(_, 3, C),
  44134. _ = e(_, 4, I),
  44135. _ = e(_, 5, E),
  44136. _ = e(_, 6, b),
  44137. _ = e(_, 7, w),
  44138. h.push(_),
  44139. h.push(v.a, v.b, v.c),
  44140. h.push(v.materialIndex),
  44141. C) {
  44142. var T = this.faceVertexUvs[0][l];
  44143. h.push(n(T[0]), n(T[1]), n(T[2]))
  44144. }
  44145. if (I && h.push(t(v.normal)),
  44146. E) {
  44147. var x = v.vertexNormals;
  44148. h.push(t(x[0]), t(x[1]), t(x[2]))
  44149. }
  44150. if (b && h.push(i(v.color)),
  44151. w) {
  44152. var S = v.vertexColors;
  44153. h.push(i(S[0]), i(S[1]), i(S[2]))
  44154. }
  44155. }
  44156. return r.data = {},
  44157. r.data.vertices = s,
  44158. r.data.normals = u,
  44159. p.length > 0 && (r.data.colors = p),
  44160. g.length > 0 && (r.data.uvs = [g]),
  44161. r.data.faces = h,
  44162. r
  44163. },
  44164. clone: function() {
  44165. return (new n.Geometry).copy(this)
  44166. },
  44167. copy: function(e) {
  44168. this.vertices = [],
  44169. this.faces = [],
  44170. this.faceVertexUvs = [[]];
  44171. for (var t = e.vertices, i = 0, n = t.length; i < n; i++)
  44172. this.vertices.push(t[i].clone());
  44173. for (var r = e.faces, i = 0, n = r.length; i < n; i++)
  44174. this.faces.push(r[i].clone());
  44175. for (var i = 0, n = e.faceVertexUvs.length; i < n; i++) {
  44176. var o = e.faceVertexUvs[i];
  44177. void 0 === this.faceVertexUvs[i] && (this.faceVertexUvs[i] = []);
  44178. for (var a = 0, s = o.length; a < s; a++) {
  44179. for (var l = o[a], c = [], h = 0, u = l.length; h < u; h++) {
  44180. var d = l[h];
  44181. c.push(d.clone())
  44182. }
  44183. this.faceVertexUvs[i].push(c)
  44184. }
  44185. }
  44186. return this
  44187. },
  44188. dispose: function() {
  44189. this.dispatchEvent({
  44190. type: "dispose"
  44191. })
  44192. }
  44193. },
  44194. n.EventDispatcher.prototype.apply(n.Geometry.prototype),
  44195. n.GeometryIdCount = 0,
  44196. n.DirectGeometry = function() {
  44197. Object.defineProperty(this, "id", {
  44198. value: n.GeometryIdCount++
  44199. }),
  44200. this.uuid = n.Math.generateUUID(),
  44201. this.name = "",
  44202. this.type = "DirectGeometry",
  44203. this.indices = [],
  44204. this.vertices = [],
  44205. this.normals = [],
  44206. this.colors = [],
  44207. this.uvs = [],
  44208. this.uvs2 = [],
  44209. this.groups = [],
  44210. this.morphTargets = {},
  44211. this.skinWeights = [],
  44212. this.skinIndices = [],
  44213. this.boundingBox = null,
  44214. this.boundingSphere = null,
  44215. this.verticesNeedUpdate = !1,
  44216. this.normalsNeedUpdate = !1,
  44217. this.colorsNeedUpdate = !1,
  44218. this.uvsNeedUpdate = !1,
  44219. this.groupsNeedUpdate = !1
  44220. }
  44221. ,
  44222. n.DirectGeometry.prototype = {
  44223. constructor: n.DirectGeometry,
  44224. computeBoundingBox: n.Geometry.prototype.computeBoundingBox,
  44225. computeBoundingSphere: n.Geometry.prototype.computeBoundingSphere,
  44226. computeFaceNormals: function() {
  44227. console.warn("THREE.DirectGeometry: computeFaceNormals() is not a method of this type of geometry.")
  44228. },
  44229. computeVertexNormals: function() {
  44230. console.warn("THREE.DirectGeometry: computeVertexNormals() is not a method of this type of geometry.")
  44231. },
  44232. computeGroups: function(e) {
  44233. for (var t, i, n = [], r = e.faces, o = 0; o < r.length; o++) {
  44234. var a = r[o];
  44235. a.materialIndex !== i && (i = a.materialIndex,
  44236. void 0 !== t && (t.count = 3 * o - t.start,
  44237. n.push(t)),
  44238. t = {
  44239. start: 3 * o,
  44240. materialIndex: i
  44241. })
  44242. }
  44243. void 0 !== t && (t.count = 3 * o - t.start,
  44244. n.push(t)),
  44245. this.groups = n
  44246. },
  44247. fromGeometry: function(e) {
  44248. var t, i = e.faces, r = e.vertices, o = e.faceVertexUvs, a = o[0] && o[0].length > 0, s = o[1] && o[1].length > 0, l = e.morphTargets, c = l.length;
  44249. if (c > 0) {
  44250. t = [];
  44251. for (var h = 0; h < c; h++)
  44252. t[h] = [];
  44253. this.morphTargets.position = t
  44254. }
  44255. var u, d = e.morphNormals, p = d.length;
  44256. if (p > 0) {
  44257. u = [];
  44258. for (var h = 0; h < p; h++)
  44259. u[h] = [];
  44260. this.morphTargets.normal = u
  44261. }
  44262. for (var f = e.skinIndices, g = e.skinWeights, m = f.length === r.length, v = g.length === r.length, h = 0; h < i.length; h++) {
  44263. var A = i[h];
  44264. this.vertices.push(r[A.a], r[A.b], r[A.c]);
  44265. var y = A.vertexNormals;
  44266. if (3 === y.length)
  44267. this.normals.push(y[0], y[1], y[2]);
  44268. else {
  44269. var C = A.normal;
  44270. this.normals.push(C, C, C)
  44271. }
  44272. var I = A.vertexColors;
  44273. if (3 === I.length)
  44274. this.colors.push(I[0], I[1], I[2]);
  44275. else {
  44276. var E = A.color;
  44277. this.colors.push(E, E, E)
  44278. }
  44279. if (a === !0) {
  44280. var b = o[0][h];
  44281. void 0 !== b ? this.uvs.push(b[0], b[1], b[2]) : (console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv ", h),
  44282. this.uvs.push(new n.Vector2, new n.Vector2, new n.Vector2))
  44283. }
  44284. if (s === !0) {
  44285. var b = o[1][h];
  44286. void 0 !== b ? this.uvs2.push(b[0], b[1], b[2]) : (console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv2 ", h),
  44287. this.uvs2.push(new n.Vector2, new n.Vector2, new n.Vector2))
  44288. }
  44289. for (var w = 0; w < c; w++) {
  44290. var _ = l[w].vertices;
  44291. t[w].push(_[A.a], _[A.b], _[A.c])
  44292. }
  44293. for (var w = 0; w < p; w++) {
  44294. var T = d[w].vertexNormals[h];
  44295. u[w].push(T.a, T.b, T.c)
  44296. }
  44297. m && this.skinIndices.push(f[A.a], f[A.b], f[A.c]),
  44298. v && this.skinWeights.push(g[A.a], g[A.b], g[A.c])
  44299. }
  44300. return this.computeGroups(e),
  44301. this.verticesNeedUpdate = e.verticesNeedUpdate,
  44302. this.normalsNeedUpdate = e.normalsNeedUpdate,
  44303. this.colorsNeedUpdate = e.colorsNeedUpdate,
  44304. this.uvsNeedUpdate = e.uvsNeedUpdate,
  44305. this.groupsNeedUpdate = e.groupsNeedUpdate,
  44306. this
  44307. },
  44308. dispose: function() {
  44309. this.dispatchEvent({
  44310. type: "dispose"
  44311. })
  44312. }
  44313. },
  44314. n.EventDispatcher.prototype.apply(n.DirectGeometry.prototype),
  44315. n.BufferGeometry = function() {
  44316. Object.defineProperty(this, "id", {
  44317. value: n.GeometryIdCount++
  44318. }),
  44319. this.uuid = n.Math.generateUUID(),
  44320. this.name = "",
  44321. this.type = "BufferGeometry",
  44322. this.index = null,
  44323. this.attributes = {},
  44324. this.morphAttributes = {},
  44325. this.groups = [],
  44326. this.boundingBox = null,
  44327. this.boundingSphere = null,
  44328. this.drawRange = {
  44329. start: 0,
  44330. count: 1 / 0
  44331. }
  44332. }
  44333. ,
  44334. n.BufferGeometry.prototype = {
  44335. constructor: n.BufferGeometry,
  44336. getIndex: function() {
  44337. return this.index
  44338. },
  44339. setIndex: function(e) {
  44340. this.index = e
  44341. },
  44342. addAttribute: function(e, t) {
  44343. return t instanceof n.BufferAttribute == !1 && t instanceof n.InterleavedBufferAttribute == !1 ? (console.warn("THREE.BufferGeometry: .addAttribute() now expects ( name, attribute )."),
  44344. void this.addAttribute(e, new n.BufferAttribute(arguments[1],arguments[2]))) : "index" === e ? (console.warn("THREE.BufferGeometry.addAttribute: Use .setIndex() for index attribute."),
  44345. void this.setIndex(t)) : (this.attributes[e] = t,
  44346. this)
  44347. },
  44348. getAttribute: function(e) {
  44349. return this.attributes[e]
  44350. },
  44351. removeAttribute: function(e) {
  44352. return delete this.attributes[e],
  44353. this
  44354. },
  44355. addGroup: function(e, t, i) {
  44356. this.groups.push({
  44357. start: e,
  44358. count: t,
  44359. materialIndex: void 0 !== i ? i : 0
  44360. })
  44361. },
  44362. clearGroups: function() {
  44363. this.groups = []
  44364. },
  44365. setDrawRange: function(e, t) {
  44366. this.drawRange.start = e,
  44367. this.drawRange.count = t
  44368. },
  44369. applyMatrix: function(e) {
  44370. var t = this.attributes.position;
  44371. void 0 !== t && (e.applyToVector3Array(t.array),
  44372. t.needsUpdate = !0);
  44373. var i = this.attributes.normal;
  44374. if (void 0 !== i) {
  44375. var r = (new n.Matrix3).getNormalMatrix(e);
  44376. r.applyToVector3Array(i.array),
  44377. i.needsUpdate = !0
  44378. }
  44379. return null !== this.boundingBox && this.computeBoundingBox(),
  44380. null !== this.boundingSphere && this.computeBoundingSphere(),
  44381. this
  44382. },
  44383. rotateX: function() {
  44384. var e;
  44385. return function(t) {
  44386. return void 0 === e && (e = new n.Matrix4),
  44387. e.makeRotationX(t),
  44388. this.applyMatrix(e),
  44389. this
  44390. }
  44391. }(),
  44392. rotateY: function() {
  44393. var e;
  44394. return function(t) {
  44395. return void 0 === e && (e = new n.Matrix4),
  44396. e.makeRotationY(t),
  44397. this.applyMatrix(e),
  44398. this
  44399. }
  44400. }(),
  44401. rotateZ: function() {
  44402. var e;
  44403. return function(t) {
  44404. return void 0 === e && (e = new n.Matrix4),
  44405. e.makeRotationZ(t),
  44406. this.applyMatrix(e),
  44407. this
  44408. }
  44409. }(),
  44410. translate: function() {
  44411. var e;
  44412. return function(t, i, r) {
  44413. return void 0 === e && (e = new n.Matrix4),
  44414. e.makeTranslation(t, i, r),
  44415. this.applyMatrix(e),
  44416. this
  44417. }
  44418. }(),
  44419. scale: function() {
  44420. var e;
  44421. return function(t, i, r) {
  44422. return void 0 === e && (e = new n.Matrix4),
  44423. e.makeScale(t, i, r),
  44424. this.applyMatrix(e),
  44425. this
  44426. }
  44427. }(),
  44428. lookAt: function() {
  44429. var e;
  44430. return function(t) {
  44431. void 0 === e && (e = new n.Object3D),
  44432. e.lookAt(t),
  44433. e.updateMatrix(),
  44434. this.applyMatrix(e.matrix)
  44435. }
  44436. }(),
  44437. center: function() {
  44438. this.computeBoundingBox();
  44439. var e = this.boundingBox.center().negate();
  44440. return this.translate(e.x, e.y, e.z),
  44441. e
  44442. },
  44443. setFromObject: function(e) {
  44444. var t = e.geometry;
  44445. if (e instanceof n.Points || e instanceof n.Line) {
  44446. var i = new n.Float32Attribute(3 * t.vertices.length,3)
  44447. , r = new n.Float32Attribute(3 * t.colors.length,3);
  44448. if (this.addAttribute("position", i.copyVector3sArray(t.vertices)),
  44449. this.addAttribute("color", r.copyColorsArray(t.colors)),
  44450. t.lineDistances && t.lineDistances.length === t.vertices.length) {
  44451. var o = new n.Float32Attribute(t.lineDistances.length,1);
  44452. this.addAttribute("lineDistance", o.copyArray(t.lineDistances))
  44453. }
  44454. null !== t.boundingSphere && (this.boundingSphere = t.boundingSphere.clone()),
  44455. null !== t.boundingBox && (this.boundingBox = t.boundingBox.clone())
  44456. } else
  44457. e instanceof n.Mesh && t instanceof n.Geometry && this.fromGeometry(t);
  44458. return this
  44459. },
  44460. updateFromObject: function(e) {
  44461. var t = e.geometry;
  44462. if (e instanceof n.Mesh) {
  44463. var i = t.__directGeometry;
  44464. if (void 0 === i)
  44465. return this.fromGeometry(t);
  44466. i.verticesNeedUpdate = t.verticesNeedUpdate,
  44467. i.normalsNeedUpdate = t.normalsNeedUpdate,
  44468. i.colorsNeedUpdate = t.colorsNeedUpdate,
  44469. i.uvsNeedUpdate = t.uvsNeedUpdate,
  44470. i.groupsNeedUpdate = t.groupsNeedUpdate,
  44471. t.verticesNeedUpdate = !1,
  44472. t.normalsNeedUpdate = !1,
  44473. t.colorsNeedUpdate = !1,
  44474. t.uvsNeedUpdate = !1,
  44475. t.groupsNeedUpdate = !1,
  44476. t = i
  44477. }
  44478. if (t.verticesNeedUpdate === !0) {
  44479. var r = this.attributes.position;
  44480. void 0 !== r && (r.copyVector3sArray(t.vertices),
  44481. r.needsUpdate = !0),
  44482. t.verticesNeedUpdate = !1
  44483. }
  44484. if (t.normalsNeedUpdate === !0) {
  44485. var r = this.attributes.normal;
  44486. void 0 !== r && (r.copyVector3sArray(t.normals),
  44487. r.needsUpdate = !0),
  44488. t.normalsNeedUpdate = !1
  44489. }
  44490. if (t.colorsNeedUpdate === !0) {
  44491. var r = this.attributes.color;
  44492. void 0 !== r && (r.copyColorsArray(t.colors),
  44493. r.needsUpdate = !0),
  44494. t.colorsNeedUpdate = !1
  44495. }
  44496. if (t.uvsNeedUpdate) {
  44497. var r = this.attributes.uv;
  44498. void 0 !== r && (r.copyVector2sArray(t.uvs),
  44499. r.needsUpdate = !0),
  44500. t.uvsNeedUpdate = !1
  44501. }
  44502. if (t.lineDistancesNeedUpdate) {
  44503. var r = this.attributes.lineDistance;
  44504. void 0 !== r && (r.copyArray(t.lineDistances),
  44505. r.needsUpdate = !0),
  44506. t.lineDistancesNeedUpdate = !1
  44507. }
  44508. return t.groupsNeedUpdate && (t.computeGroups(e.geometry),
  44509. this.groups = t.groups,
  44510. t.groupsNeedUpdate = !1),
  44511. this
  44512. },
  44513. fromGeometry: function(e) {
  44514. return e.__directGeometry = (new n.DirectGeometry).fromGeometry(e),
  44515. this.fromDirectGeometry(e.__directGeometry)
  44516. },
  44517. fromDirectGeometry: function(e) {
  44518. var t = new Float32Array(3 * e.vertices.length);
  44519. if (this.addAttribute("position", new n.BufferAttribute(t,3).copyVector3sArray(e.vertices)),
  44520. e.normals.length > 0) {
  44521. var i = new Float32Array(3 * e.normals.length);
  44522. this.addAttribute("normal", new n.BufferAttribute(i,3).copyVector3sArray(e.normals))
  44523. }
  44524. if (e.colors.length > 0) {
  44525. var r = new Float32Array(3 * e.colors.length);
  44526. this.addAttribute("color", new n.BufferAttribute(r,3).copyColorsArray(e.colors))
  44527. }
  44528. if (e.uvs.length > 0) {
  44529. var o = new Float32Array(2 * e.uvs.length);
  44530. this.addAttribute("uv", new n.BufferAttribute(o,2).copyVector2sArray(e.uvs))
  44531. }
  44532. if (e.uvs2.length > 0) {
  44533. var a = new Float32Array(2 * e.uvs2.length);
  44534. this.addAttribute("uv2", new n.BufferAttribute(a,2).copyVector2sArray(e.uvs2))
  44535. }
  44536. if (e.indices.length > 0) {
  44537. var s = e.vertices.length > 65535 ? Uint32Array : Uint16Array
  44538. , l = new s(3 * e.indices.length);
  44539. this.setIndex(new n.BufferAttribute(l,1).copyIndicesArray(e.indices))
  44540. }
  44541. this.groups = e.groups;
  44542. for (var c in e.morphTargets) {
  44543. for (var h = [], u = e.morphTargets[c], d = 0, p = u.length; d < p; d++) {
  44544. var f = u[d]
  44545. , g = new n.Float32Attribute(3 * f.length,3);
  44546. h.push(g.copyVector3sArray(f))
  44547. }
  44548. this.morphAttributes[c] = h
  44549. }
  44550. if (e.skinIndices.length > 0) {
  44551. var m = new n.Float32Attribute(4 * e.skinIndices.length,4);
  44552. this.addAttribute("skinIndex", m.copyVector4sArray(e.skinIndices))
  44553. }
  44554. if (e.skinWeights.length > 0) {
  44555. var v = new n.Float32Attribute(4 * e.skinWeights.length,4);
  44556. this.addAttribute("skinWeight", v.copyVector4sArray(e.skinWeights))
  44557. }
  44558. return null !== e.boundingSphere && (this.boundingSphere = e.boundingSphere.clone()),
  44559. null !== e.boundingBox && (this.boundingBox = e.boundingBox.clone()),
  44560. this
  44561. },
  44562. computeBoundingBox: function() {
  44563. new n.Vector3;
  44564. return function() {
  44565. null === this.boundingBox && (this.boundingBox = new n.Box3);
  44566. var e = this.attributes.position.array;
  44567. e && this.boundingBox.setFromArray(e),
  44568. void 0 !== e && 0 !== e.length || (this.boundingBox.min.set(0, 0, 0),
  44569. this.boundingBox.max.set(0, 0, 0)),
  44570. (isNaN(this.boundingBox.min.x) || isNaN(this.boundingBox.min.y) || isNaN(this.boundingBox.min.z)) && console.error('THREE.BufferGeometry.computeBoundingBox: Computed min/max have NaN values. The "position" attribute is likely to have NaN values.', this)
  44571. }
  44572. }(),
  44573. computeBoundingSphere: function() {
  44574. var e = new n.Box3
  44575. , t = new n.Vector3;
  44576. return function() {
  44577. null === this.boundingSphere && (this.boundingSphere = new n.Sphere);
  44578. var i = this.attributes.position.array;
  44579. if (i) {
  44580. var r = this.boundingSphere.center;
  44581. e.setFromArray(i),
  44582. e.center(r);
  44583. for (var o = 0, a = 0, s = i.length; a < s; a += 3)
  44584. t.fromArray(i, a),
  44585. o = Math.max(o, r.distanceToSquared(t));
  44586. this.boundingSphere.radius = Math.sqrt(o),
  44587. isNaN(this.boundingSphere.radius) && console.error('THREE.BufferGeometry.computeBoundingSphere(): Computed radius is NaN. The "position" attribute is likely to have NaN values.', this)
  44588. }
  44589. }
  44590. }(),
  44591. computeFaceNormals: function() {},
  44592. computeVertexNormals: function() {
  44593. var e = this.index
  44594. , t = this.attributes
  44595. , i = this.groups;
  44596. if (t.position) {
  44597. var r = t.position.array;
  44598. if (void 0 === t.normal)
  44599. this.addAttribute("normal", new n.BufferAttribute(new Float32Array(r.length),3));
  44600. else
  44601. for (var o = t.normal.array, a = 0, s = o.length; a < s; a++)
  44602. o[a] = 0;
  44603. var l, c, h, u = t.normal.array, d = new n.Vector3, p = new n.Vector3, f = new n.Vector3, g = new n.Vector3, m = new n.Vector3;
  44604. if (e) {
  44605. var v = e.array;
  44606. 0 === i.length && this.addGroup(0, v.length);
  44607. for (var A = 0, y = i.length; A < y; ++A)
  44608. for (var C = i[A], I = C.start, E = C.count, a = I, s = I + E; a < s; a += 3)
  44609. l = 3 * v[a + 0],
  44610. c = 3 * v[a + 1],
  44611. h = 3 * v[a + 2],
  44612. d.fromArray(r, l),
  44613. p.fromArray(r, c),
  44614. f.fromArray(r, h),
  44615. g.subVectors(f, p),
  44616. m.subVectors(d, p),
  44617. g.cross(m),
  44618. u[l] += g.x,
  44619. u[l + 1] += g.y,
  44620. u[l + 2] += g.z,
  44621. u[c] += g.x,
  44622. u[c + 1] += g.y,
  44623. u[c + 2] += g.z,
  44624. u[h] += g.x,
  44625. u[h + 1] += g.y,
  44626. u[h + 2] += g.z
  44627. } else
  44628. for (var a = 0, s = r.length; a < s; a += 9)
  44629. d.fromArray(r, a),
  44630. p.fromArray(r, a + 3),
  44631. f.fromArray(r, a + 6),
  44632. g.subVectors(f, p),
  44633. m.subVectors(d, p),
  44634. g.cross(m),
  44635. u[a] = g.x,
  44636. u[a + 1] = g.y,
  44637. u[a + 2] = g.z,
  44638. u[a + 3] = g.x,
  44639. u[a + 4] = g.y,
  44640. u[a + 5] = g.z,
  44641. u[a + 6] = g.x,
  44642. u[a + 7] = g.y,
  44643. u[a + 8] = g.z;
  44644. this.normalizeNormals(),
  44645. t.normal.needsUpdate = !0
  44646. }
  44647. },
  44648. merge: function(e, t) {
  44649. if (e instanceof n.BufferGeometry == !1)
  44650. return void console.error("THREE.BufferGeometry.merge(): geometry not an instance of THREE.BufferGeometry.", e);
  44651. void 0 === t && (t = 0);
  44652. var i = this.attributes;
  44653. for (var r in i)
  44654. if (void 0 !== e.attributes[r])
  44655. for (var o = i[r], a = o.array, s = e.attributes[r], l = s.array, c = s.itemSize, h = 0, u = c * t; h < l.length; h++,
  44656. u++)
  44657. a[u] = l[h];
  44658. return this
  44659. },
  44660. normalizeNormals: function() {
  44661. for (var e, t, i, n, r = this.attributes.normal.array, o = 0, a = r.length; o < a; o += 3)
  44662. e = r[o],
  44663. t = r[o + 1],
  44664. i = r[o + 2],
  44665. n = 1 / Math.sqrt(e * e + t * t + i * i),
  44666. r[o] *= n,
  44667. r[o + 1] *= n,
  44668. r[o + 2] *= n
  44669. },
  44670. toNonIndexed: function() {
  44671. if (null === this.index)
  44672. return console.warn("THREE.BufferGeometry.toNonIndexed(): Geometry is already non-indexed."),
  44673. this;
  44674. var e = new n.BufferGeometry
  44675. , t = this.index.array
  44676. , i = this.attributes;
  44677. for (var r in i) {
  44678. for (var o = i[r], a = o.array, s = o.itemSize, l = new a.constructor(t.length * s), c = 0, h = 0, u = 0, d = t.length; u < d; u++) {
  44679. c = t[u] * s;
  44680. for (var p = 0; p < s; p++)
  44681. l[h++] = a[c++]
  44682. }
  44683. e.addAttribute(r, new n.BufferAttribute(l,s))
  44684. }
  44685. return e
  44686. },
  44687. toJSON: function() {
  44688. var e = {
  44689. metadata: {
  44690. version: 4.4,
  44691. type: "BufferGeometry",
  44692. generator: "BufferGeometry.toJSON"
  44693. }
  44694. };
  44695. if (e.uuid = this.uuid,
  44696. e.type = this.type,
  44697. "" !== this.name && (e.name = this.name),
  44698. void 0 !== this.parameters) {
  44699. var t = this.parameters;
  44700. for (var i in t)
  44701. void 0 !== t[i] && (e[i] = t[i]);
  44702. return e
  44703. }
  44704. e.data = {
  44705. attributes: {}
  44706. };
  44707. var n = this.index;
  44708. if (null !== n) {
  44709. var r = Array.prototype.slice.call(n.array);
  44710. e.data.index = {
  44711. type: n.array.constructor.name,
  44712. array: r
  44713. }
  44714. }
  44715. var o = this.attributes;
  44716. for (var i in o) {
  44717. var a = o[i]
  44718. , r = Array.prototype.slice.call(a.array);
  44719. e.data.attributes[i] = {
  44720. itemSize: a.itemSize,
  44721. type: a.array.constructor.name,
  44722. array: r
  44723. }
  44724. }
  44725. var s = this.groups;
  44726. s.length > 0 && (e.data.groups = JSON.parse(JSON.stringify(s)));
  44727. var l = this.boundingSphere;
  44728. return null !== l && (e.data.boundingSphere = {
  44729. center: l.center.toArray(),
  44730. radius: l.radius
  44731. }),
  44732. e
  44733. },
  44734. clone: function() {
  44735. return (new n.BufferGeometry).copy(this)
  44736. },
  44737. copy: function(e) {
  44738. var t = e.index;
  44739. null !== t && this.setIndex(t.clone());
  44740. var i = e.attributes;
  44741. for (var n in i) {
  44742. var r = i[n];
  44743. this.addAttribute(n, r.clone())
  44744. }
  44745. for (var o = e.groups, a = 0, s = o.length; a < s; a++) {
  44746. var l = o[a];
  44747. this.addGroup(l.start, l.count)
  44748. }
  44749. return this
  44750. },
  44751. dispose: function() {
  44752. this.dispatchEvent({
  44753. type: "dispose"
  44754. })
  44755. }
  44756. },
  44757. n.EventDispatcher.prototype.apply(n.BufferGeometry.prototype),
  44758. n.BufferGeometry.MaxIndex = 65535,
  44759. n.InstancedBufferGeometry = function() {
  44760. n.BufferGeometry.call(this),
  44761. this.type = "InstancedBufferGeometry",
  44762. this.maxInstancedCount = void 0
  44763. }
  44764. ,
  44765. n.InstancedBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  44766. n.InstancedBufferGeometry.prototype.constructor = n.InstancedBufferGeometry,
  44767. n.InstancedBufferGeometry.prototype.addGroup = function(e, t, i) {
  44768. this.groups.push({
  44769. start: e,
  44770. count: t,
  44771. instances: i
  44772. })
  44773. }
  44774. ,
  44775. n.InstancedBufferGeometry.prototype.copy = function(e) {
  44776. var t = e.index;
  44777. null !== t && this.setIndex(t.clone());
  44778. var i = e.attributes;
  44779. for (var n in i) {
  44780. var r = i[n];
  44781. this.addAttribute(n, r.clone())
  44782. }
  44783. for (var o = e.groups, a = 0, s = o.length; a < s; a++) {
  44784. var l = o[a];
  44785. this.addGroup(l.start, l.count, l.instances)
  44786. }
  44787. return this
  44788. }
  44789. ,
  44790. n.EventDispatcher.prototype.apply(n.InstancedBufferGeometry.prototype),
  44791. n.Uniform = function(e, t) {
  44792. this.type = e,
  44793. this.value = t,
  44794. this.dynamic = !1
  44795. }
  44796. ,
  44797. n.Uniform.prototype = {
  44798. constructor: n.Uniform,
  44799. onUpdate: function(e) {
  44800. return this.dynamic = !0,
  44801. this.onUpdateCallback = e,
  44802. this
  44803. }
  44804. },
  44805. n.AnimationClip = function(e, t, i) {
  44806. this.name = e || n.Math.generateUUID(),
  44807. this.tracks = i,
  44808. this.duration = void 0 !== t ? t : -1,
  44809. this.duration < 0 && this.resetDuration(),
  44810. this.trim(),
  44811. this.optimize()
  44812. }
  44813. ,
  44814. n.AnimationClip.prototype = {
  44815. constructor: n.AnimationClip,
  44816. resetDuration: function() {
  44817. for (var e = this.tracks, t = 0, i = 0, n = e.length; i !== n; ++i) {
  44818. var r = this.tracks[i];
  44819. t = Math.max(t, r.times[r.times.length - 1])
  44820. }
  44821. this.duration = t
  44822. },
  44823. trim: function() {
  44824. for (var e = 0; e < this.tracks.length; e++)
  44825. this.tracks[e].trim(0, this.duration);
  44826. return this
  44827. },
  44828. optimize: function() {
  44829. for (var e = 0; e < this.tracks.length; e++)
  44830. this.tracks[e].optimize();
  44831. return this
  44832. }
  44833. },
  44834. Object.assign(n.AnimationClip, {
  44835. parse: function(e) {
  44836. for (var t = [], i = e.tracks, r = 1 / (e.fps || 1), o = 0, a = i.length; o !== a; ++o)
  44837. t.push(n.KeyframeTrack.parse(i[o]).scale(r));
  44838. return new n.AnimationClip(e.name,e.duration,t)
  44839. },
  44840. toJSON: function(e) {
  44841. for (var t = [], i = e.tracks, r = {
  44842. name: e.name,
  44843. duration: e.duration,
  44844. tracks: t
  44845. }, o = 0, a = i.length; o !== a; ++o)
  44846. t.push(n.KeyframeTrack.toJSON(i[o]));
  44847. return r
  44848. },
  44849. CreateFromMorphTargetSequence: function(e, t, i) {
  44850. for (var r = t.length, o = [], a = 0; a < r; a++) {
  44851. var s = []
  44852. , l = [];
  44853. s.push((a + r - 1) % r, a, (a + 1) % r),
  44854. l.push(0, 1, 0);
  44855. var c = n.AnimationUtils.getKeyframeOrder(s);
  44856. s = n.AnimationUtils.sortedArray(s, 1, c),
  44857. l = n.AnimationUtils.sortedArray(l, 1, c),
  44858. 0 === s[0] && (s.push(r),
  44859. l.push(l[0])),
  44860. o.push(new n.NumberKeyframeTrack(".morphTargetInfluences[" + t[a].name + "]",s,l).scale(1 / i))
  44861. }
  44862. return new n.AnimationClip(e,-1,o)
  44863. },
  44864. findByName: function(e, t) {
  44865. for (var i = 0; i < e.length; i++)
  44866. if (e[i].name === t)
  44867. return e[i];
  44868. return null
  44869. },
  44870. CreateClipsFromMorphTargetSequences: function(e, t) {
  44871. for (var i = {}, r = /^([\w-]*?)([\d]+)$/, o = 0, a = e.length; o < a; o++) {
  44872. var s = e[o]
  44873. , l = s.name.match(r);
  44874. if (l && l.length > 1) {
  44875. var c = l[1]
  44876. , h = i[c];
  44877. h || (i[c] = h = []),
  44878. h.push(s)
  44879. }
  44880. }
  44881. var u = [];
  44882. for (var c in i)
  44883. u.push(n.AnimationClip.CreateFromMorphTargetSequence(c, i[c], t));
  44884. return u
  44885. },
  44886. parseAnimation: function(e, t, i) {
  44887. if (!e)
  44888. return console.error(" no animation in JSONLoader data"),
  44889. null;
  44890. for (var r = function(e, t, i, r, o) {
  44891. if (0 !== i.length) {
  44892. var a = []
  44893. , s = [];
  44894. n.AnimationUtils.flattenJSON(i, a, s, r),
  44895. 0 !== a.length && o.push(new e(t,a,s))
  44896. }
  44897. }, o = [], a = e.name || "default", s = e.length || -1, l = e.fps || 30, c = e.hierarchy || [], h = 0; h < c.length; h++) {
  44898. var u = c[h].keys;
  44899. if (u && 0 != u.length)
  44900. if (u[0].morphTargets) {
  44901. for (var d = {}, p = 0; p < u.length; p++)
  44902. if (u[p].morphTargets)
  44903. for (var f = 0; f < u[p].morphTargets.length; f++)
  44904. d[u[p].morphTargets[f]] = -1;
  44905. for (var g in d) {
  44906. for (var m = [], v = [], f = 0; f !== u[p].morphTargets.length; ++f) {
  44907. var A = u[p];
  44908. m.push(A.time),
  44909. v.push(A.morphTarget === g ? 1 : 0)
  44910. }
  44911. o.push(new n.NumberKeyframeTrack(".morphTargetInfluence[" + g + "]",m,v))
  44912. }
  44913. s = d.length * (l || 1)
  44914. } else {
  44915. var y = ".bones[" + t[h].name + "]";
  44916. r(n.VectorKeyframeTrack, y + ".position", u, "pos", o),
  44917. r(n.QuaternionKeyframeTrack, y + ".quaternion", u, "rot", o),
  44918. r(n.VectorKeyframeTrack, y + ".scale", u, "scl", o)
  44919. }
  44920. }
  44921. if (0 === o.length)
  44922. return null;
  44923. var C = new n.AnimationClip(a,s,o);
  44924. return C
  44925. }
  44926. }),
  44927. n.AnimationMixer = function(e) {
  44928. this._root = e,
  44929. this._initMemoryManager(),
  44930. this._accuIndex = 0,
  44931. this.time = 0,
  44932. this.timeScale = 1
  44933. }
  44934. ,
  44935. n.AnimationMixer.prototype = {
  44936. constructor: n.AnimationMixer,
  44937. clipAction: function(e, t) {
  44938. var i, r = t || this._root, o = r.uuid, a = "string" == typeof e ? e : e.name, s = e !== a ? e : null, l = this._actionsByClip[a];
  44939. if (void 0 !== l) {
  44940. var c = l.actionByRoot[o];
  44941. if (void 0 !== c)
  44942. return c;
  44943. if (i = l.knownActions[0],
  44944. s = i._clip,
  44945. e !== a && e !== s)
  44946. throw new Error("Different clips with the same name detected!")
  44947. }
  44948. if (null === s)
  44949. return null;
  44950. var h = new n.AnimationMixer._Action(this,s,t);
  44951. return this._bindAction(h, i),
  44952. this._addInactiveAction(h, a, o),
  44953. h
  44954. },
  44955. existingAction: function(e, t) {
  44956. var i = t || this._root
  44957. , n = i.uuid
  44958. , r = "string" == typeof e ? e : e.name
  44959. , o = this._actionsByClip[r];
  44960. return void 0 !== o ? o.actionByRoot[n] || null : null
  44961. },
  44962. stopAllAction: function() {
  44963. var e = this._actions
  44964. , t = this._nActiveActions
  44965. , i = this._bindings
  44966. , n = this._nActiveBindings;
  44967. this._nActiveActions = 0,
  44968. this._nActiveBindings = 0;
  44969. for (var r = 0; r !== t; ++r)
  44970. e[r].reset();
  44971. for (var r = 0; r !== n; ++r)
  44972. i[r].useCount = 0;
  44973. return this
  44974. },
  44975. update: function(e) {
  44976. e *= this.timeScale;
  44977. for (var t = this._actions, i = this._nActiveActions, n = this.time += e, r = Math.sign(e), o = this._accuIndex ^= 1, a = 0; a !== i; ++a) {
  44978. var s = t[a];
  44979. s.enabled && s._update(n, e, r, o)
  44980. }
  44981. for (var l = this._bindings, c = this._nActiveBindings, a = 0; a !== c; ++a)
  44982. l[a].apply(o);
  44983. return this
  44984. },
  44985. getRoot: function() {
  44986. return this._root
  44987. },
  44988. uncacheClip: function(e) {
  44989. var t = this._actions
  44990. , i = e.name
  44991. , n = this._actionsByClip
  44992. , r = n[i];
  44993. if (void 0 !== r) {
  44994. for (var o = r.knownActions, a = 0, s = o.length; a !== s; ++a) {
  44995. var l = o[a];
  44996. this._deactivateAction(l);
  44997. var c = l._cacheIndex
  44998. , h = t[t.length - 1];
  44999. l._cacheIndex = null,
  45000. l._byClipCacheIndex = null,
  45001. h._cacheIndex = c,
  45002. t[c] = h,
  45003. t.pop(),
  45004. this._removeInactiveBindingsForAction(l)
  45005. }
  45006. delete n[i]
  45007. }
  45008. },
  45009. uncacheRoot: function(e) {
  45010. var t = e.uuid
  45011. , i = this._actionsByClip;
  45012. for (var n in i) {
  45013. var r = i[n].actionByRoot
  45014. , o = r[t];
  45015. void 0 !== o && (this._deactivateAction(o),
  45016. this._removeInactiveAction(o))
  45017. }
  45018. var a = this._bindingsByRootAndName
  45019. , s = a[t];
  45020. if (void 0 !== s)
  45021. for (var l in s) {
  45022. var c = s[l];
  45023. c.restoreOriginalState(),
  45024. this._removeInactiveBinding(c)
  45025. }
  45026. },
  45027. uncacheAction: function(e, t) {
  45028. var i = this.existingAction(e, t);
  45029. null !== i && (this._deactivateAction(i),
  45030. this._removeInactiveAction(i))
  45031. }
  45032. },
  45033. n.EventDispatcher.prototype.apply(n.AnimationMixer.prototype),
  45034. n.AnimationMixer._Action = function(e, t, i) {
  45035. this._mixer = e,
  45036. this._clip = t,
  45037. this._localRoot = i || null;
  45038. for (var r = t.tracks, o = r.length, a = new Array(o), s = {
  45039. endingStart: n.ZeroCurvatureEnding,
  45040. endingEnd: n.ZeroCurvatureEnding
  45041. }, l = 0; l !== o; ++l) {
  45042. var c = r[l].createInterpolant(null);
  45043. a[l] = c,
  45044. c.settings = s
  45045. }
  45046. this._interpolantSettings = s,
  45047. this._interpolants = a,
  45048. this._propertyBindings = new Array(o),
  45049. this._cacheIndex = null,
  45050. this._byClipCacheIndex = null,
  45051. this._timeScaleInterpolant = null,
  45052. this._weightInterpolant = null,
  45053. this.loop = n.LoopRepeat,
  45054. this._loopCount = -1,
  45055. this._startTime = null,
  45056. this.time = 0,
  45057. this.timeScale = 1,
  45058. this._effectiveTimeScale = 1,
  45059. this.weight = 1,
  45060. this._effectiveWeight = 1,
  45061. this.repetitions = 1 / 0,
  45062. this.paused = !1,
  45063. this.enabled = !0,
  45064. this.clampWhenFinished = !1,
  45065. this.zeroSlopeAtStart = !0,
  45066. this.zeroSlopeAtEnd = !0
  45067. }
  45068. ,
  45069. n.AnimationMixer._Action.prototype = {
  45070. constructor: n.AnimationMixer._Action,
  45071. play: function() {
  45072. return this._mixer._activateAction(this),
  45073. this
  45074. },
  45075. stop: function() {
  45076. return this._mixer._deactivateAction(this),
  45077. this.reset()
  45078. },
  45079. reset: function() {
  45080. return this.paused = !1,
  45081. this.enabled = !0,
  45082. this.time = 0,
  45083. this._loopCount = -1,
  45084. this._startTime = null,
  45085. this.stopFading().stopWarping()
  45086. },
  45087. isRunning: function() {
  45088. this._startTime;
  45089. return this.enabled && !this.paused && 0 !== this.timeScale && null === this._startTime && this._mixer._isActiveAction(this)
  45090. },
  45091. isScheduled: function() {
  45092. return this._mixer._isActiveAction(this)
  45093. },
  45094. startAt: function(e) {
  45095. return this._startTime = e,
  45096. this
  45097. },
  45098. setLoop: function(e, t) {
  45099. return this.loop = e,
  45100. this.repetitions = t,
  45101. this
  45102. },
  45103. setEffectiveWeight: function(e) {
  45104. return this.weight = e,
  45105. this._effectiveWeight = this.enabled ? e : 0,
  45106. this.stopFading()
  45107. },
  45108. getEffectiveWeight: function() {
  45109. return this._effectiveWeight
  45110. },
  45111. fadeIn: function(e) {
  45112. return this._scheduleFading(e, 0, 1)
  45113. },
  45114. fadeOut: function(e) {
  45115. return this._scheduleFading(e, 1, 0)
  45116. },
  45117. crossFadeFrom: function(e, t, i) {
  45118. this._mixer;
  45119. if (e.fadeOut(t),
  45120. this.fadeIn(t),
  45121. i) {
  45122. var n = this._clip.duration
  45123. , r = e._clip.duration
  45124. , o = r / n
  45125. , a = n / r;
  45126. e.warp(1, o, t),
  45127. this.warp(a, 1, t)
  45128. }
  45129. return this
  45130. },
  45131. crossFadeTo: function(e, t, i) {
  45132. return e.crossFadeFrom(this, t, i)
  45133. },
  45134. stopFading: function() {
  45135. var e = this._weightInterpolant;
  45136. return null !== e && (this._weightInterpolant = null,
  45137. this._mixer._takeBackControlInterpolant(e)),
  45138. this
  45139. },
  45140. setEffectiveTimeScale: function(e) {
  45141. return this.timeScale = e,
  45142. this._effectiveTimeScale = this.paused ? 0 : e,
  45143. this.stopWarping()
  45144. },
  45145. getEffectiveTimeScale: function() {
  45146. return this._effectiveTimeScale
  45147. },
  45148. setDuration: function(e) {
  45149. return this.timeScale = this._clip.duration / e,
  45150. this.stopWarping()
  45151. },
  45152. syncWith: function(e) {
  45153. return this.time = e.time,
  45154. this.timeScale = e.timeScale,
  45155. this.stopWarping()
  45156. },
  45157. halt: function(e) {
  45158. return this.warp(this._currentTimeScale, 0, e)
  45159. },
  45160. warp: function(e, t, i) {
  45161. var n = this._mixer
  45162. , r = n.time
  45163. , o = this._timeScaleInterpolant
  45164. , a = this.timeScale;
  45165. null === o && (o = n._lendControlInterpolant(),
  45166. this._timeScaleInterpolant = o);
  45167. var s = o.parameterPositions
  45168. , l = o.sampleValues;
  45169. return s[0] = r,
  45170. s[1] = r + i,
  45171. l[0] = e / a,
  45172. l[1] = t / a,
  45173. this
  45174. },
  45175. stopWarping: function() {
  45176. var e = this._timeScaleInterpolant;
  45177. return null !== e && (this._timeScaleInterpolant = null,
  45178. this._mixer._takeBackControlInterpolant(e)),
  45179. this
  45180. },
  45181. getMixer: function() {
  45182. return this._mixer
  45183. },
  45184. getClip: function() {
  45185. return this._clip
  45186. },
  45187. getRoot: function() {
  45188. return this._localRoot || this._mixer._root
  45189. },
  45190. _update: function(e, t, i, n) {
  45191. var r = this._startTime;
  45192. if (null !== r) {
  45193. var o = (e - r) * i;
  45194. if (o < 0 || 0 === i)
  45195. return;
  45196. this._startTime = null,
  45197. t = i * o
  45198. }
  45199. t *= this._updateTimeScale(e);
  45200. var a = this._updateTime(t)
  45201. , s = this._updateWeight(e);
  45202. if (s > 0)
  45203. for (var l = this._interpolants, c = this._propertyBindings, h = 0, u = l.length; h !== u; ++h)
  45204. l[h].evaluate(a),
  45205. c[h].accumulate(n, s)
  45206. },
  45207. _updateWeight: function(e) {
  45208. var t = 0;
  45209. if (this.enabled) {
  45210. t = this.weight;
  45211. var i = this._weightInterpolant;
  45212. if (null !== i) {
  45213. var n = i.evaluate(e)[0];
  45214. t *= n,
  45215. e > i.parameterPositions[1] && (this.stopFading(),
  45216. 0 === n && (this.enabled = !1))
  45217. }
  45218. }
  45219. return this._effectiveWeight = t,
  45220. t
  45221. },
  45222. _updateTimeScale: function(e) {
  45223. var t = 0;
  45224. if (!this.paused) {
  45225. t = this.timeScale;
  45226. var i = this._timeScaleInterpolant;
  45227. if (null !== i) {
  45228. var n = i.evaluate(e)[0];
  45229. t *= n,
  45230. e > i.parameterPositions[1] && (this.stopWarping(),
  45231. 0 === t ? this.pause = !0 : this.timeScale = t)
  45232. }
  45233. }
  45234. return this._effectiveTimeScale = t,
  45235. t
  45236. },
  45237. _updateTime: function(e) {
  45238. var t = this.time + e;
  45239. if (0 === e)
  45240. return t;
  45241. var i = this._clip.duration
  45242. , r = this.loop
  45243. , o = this._loopCount
  45244. , a = !1;
  45245. switch (r) {
  45246. case n.LoopOnce:
  45247. if (o === -1 && (this.loopCount = 0,
  45248. this._setEndings(!0, !0, !1)),
  45249. t >= i)
  45250. t = i;
  45251. else {
  45252. if (!(t < 0))
  45253. break;
  45254. t = 0
  45255. }
  45256. this.clampWhenFinished ? this.pause = !0 : this.enabled = !1,
  45257. this._mixer.dispatchEvent({
  45258. type: "finished",
  45259. action: this,
  45260. direction: e < 0 ? -1 : 1
  45261. });
  45262. break;
  45263. case n.LoopPingPong:
  45264. a = !0;
  45265. case n.LoopRepeat:
  45266. if (o === -1 && (e > 0 ? (o = 0,
  45267. this._setEndings(!0, 0 === this.repetitions, a)) : this._setEndings(0 === this.repetitions, !0, a)),
  45268. t >= i || t < 0) {
  45269. var s = Math.floor(t / i);
  45270. t -= i * s,
  45271. o += Math.abs(s);
  45272. var l = this.repetitions - o;
  45273. if (l < 0) {
  45274. this.clampWhenFinished ? this.paused = !0 : this.enabled = !1,
  45275. t = e > 0 ? i : 0,
  45276. this._mixer.dispatchEvent({
  45277. type: "finished",
  45278. action: this,
  45279. direction: e > 0 ? 1 : -1
  45280. });
  45281. break
  45282. }
  45283. if (0 === l) {
  45284. var c = e < 0;
  45285. this._setEndings(c, !c, a)
  45286. } else
  45287. this._setEndings(!1, !1, a);
  45288. this._loopCount = o,
  45289. this._mixer.dispatchEvent({
  45290. type: "loop",
  45291. action: this,
  45292. loopDelta: s
  45293. })
  45294. }
  45295. if (r === n.LoopPingPong && 1 === (1 & o))
  45296. return this.time = t,
  45297. i - t
  45298. }
  45299. return this.time = t,
  45300. t
  45301. },
  45302. _setEndings: function(e, t, i) {
  45303. var r = this._interpolantSettings;
  45304. i ? (r.endingStart = n.ZeroSlopeEnding,
  45305. r.endingEnd = n.ZeroSlopeEnding) : (e ? r.endingStart = this.zeroSlopeAtStart ? n.ZeroSlopeEnding : n.ZeroCurvatureEnding : r.endingStart = n.WrapAroundEnding,
  45306. t ? r.endingEnd = this.zeroSlopeAtEnd ? n.ZeroSlopeEnding : n.ZeroCurvatureEnding : r.endingEnd = n.WrapAroundEnding)
  45307. },
  45308. _scheduleFading: function(e, t, i) {
  45309. var n = this._mixer
  45310. , r = n.time
  45311. , o = this._weightInterpolant;
  45312. null === o && (o = n._lendControlInterpolant(),
  45313. this._weightInterpolant = o);
  45314. var a = o.parameterPositions
  45315. , s = o.sampleValues;
  45316. return a[0] = r,
  45317. s[0] = t,
  45318. a[1] = r + e,
  45319. s[1] = i,
  45320. this
  45321. }
  45322. },
  45323. Object.assign(n.AnimationMixer.prototype, {
  45324. _bindAction: function(e, t) {
  45325. var i = e._localRoot || this._root
  45326. , r = e._clip.tracks
  45327. , o = r.length
  45328. , a = e._propertyBindings
  45329. , s = e._interpolants
  45330. , l = i.uuid
  45331. , c = this._bindingsByRootAndName
  45332. , h = c[l];
  45333. void 0 === h && (h = {},
  45334. c[l] = h);
  45335. for (var u = 0; u !== o; ++u) {
  45336. var d = r[u]
  45337. , p = d.name
  45338. , f = h[p];
  45339. if (void 0 !== f)
  45340. a[u] = f;
  45341. else {
  45342. if (f = a[u],
  45343. void 0 !== f) {
  45344. null === f._cacheIndex && (++f.referenceCount,
  45345. this._addInactiveBinding(f, l, p));
  45346. continue
  45347. }
  45348. var g = t && t._propertyBindings[u].binding.parsedPath;
  45349. f = new n.PropertyMixer(n.PropertyBinding.create(i, p, g),d.ValueTypeName,d.getValueSize()),
  45350. ++f.referenceCount,
  45351. this._addInactiveBinding(f, l, p),
  45352. a[u] = f
  45353. }
  45354. s[u].resultBuffer = f.buffer
  45355. }
  45356. },
  45357. _activateAction: function(e) {
  45358. if (!this._isActiveAction(e)) {
  45359. if (null === e._cacheIndex) {
  45360. var t = (e._localRoot || this._root).uuid
  45361. , i = e._clip.name
  45362. , n = this._actionsByClip[i];
  45363. this._bindAction(e, n && n.knownActions[0]),
  45364. this._addInactiveAction(e, i, t)
  45365. }
  45366. for (var r = e._propertyBindings, o = 0, a = r.length; o !== a; ++o) {
  45367. var s = r[o];
  45368. 0 === s.useCount++ && (this._lendBinding(s),
  45369. s.saveOriginalState())
  45370. }
  45371. this._lendAction(e)
  45372. }
  45373. },
  45374. _deactivateAction: function(e) {
  45375. if (this._isActiveAction(e)) {
  45376. for (var t = e._propertyBindings, i = 0, n = t.length; i !== n; ++i) {
  45377. var r = t[i];
  45378. 0 === --r.useCount && (r.restoreOriginalState(),
  45379. this._takeBackBinding(r))
  45380. }
  45381. this._takeBackAction(e)
  45382. }
  45383. },
  45384. _initMemoryManager: function() {
  45385. this._actions = [],
  45386. this._nActiveActions = 0,
  45387. this._actionsByClip = {},
  45388. this._bindings = [],
  45389. this._nActiveBindings = 0,
  45390. this._bindingsByRootAndName = {},
  45391. this._controlInterpolants = [],
  45392. this._nActiveControlInterpolants = 0;
  45393. var e = this;
  45394. this.stats = {
  45395. actions: {
  45396. get total() {
  45397. return e._actions.length
  45398. },
  45399. get inUse() {
  45400. return e._nActiveActions
  45401. }
  45402. },
  45403. bindings: {
  45404. get total() {
  45405. return e._bindings.length
  45406. },
  45407. get inUse() {
  45408. return e._nActiveBindings
  45409. }
  45410. },
  45411. controlInterpolants: {
  45412. get total() {
  45413. return e._controlInterpolants.length
  45414. },
  45415. get inUse() {
  45416. return e._nActiveControlInterpolants
  45417. }
  45418. }
  45419. }
  45420. },
  45421. _isActiveAction: function(e) {
  45422. var t = e._cacheIndex;
  45423. return null !== t && t < this._nActiveActions
  45424. },
  45425. _addInactiveAction: function(e, t, i) {
  45426. var n = this._actions
  45427. , r = this._actionsByClip
  45428. , o = r[t];
  45429. if (void 0 === o)
  45430. o = {
  45431. knownActions: [e],
  45432. actionByRoot: {}
  45433. },
  45434. e._byClipCacheIndex = 0,
  45435. r[t] = o;
  45436. else {
  45437. var a = o.knownActions;
  45438. e._byClipCacheIndex = a.length,
  45439. a.push(e)
  45440. }
  45441. e._cacheIndex = n.length,
  45442. n.push(e),
  45443. o.actionByRoot[i] = e
  45444. },
  45445. _removeInactiveAction: function(e) {
  45446. var t = this._actions
  45447. , i = t[t.length - 1]
  45448. , n = e._cacheIndex;
  45449. i._cacheIndex = n,
  45450. t[n] = i,
  45451. t.pop(),
  45452. e._cacheIndex = null;
  45453. var r = e._clip.name
  45454. , o = this._actionsByClip
  45455. , a = o[r]
  45456. , s = a.knownActions
  45457. , l = s[s.length - 1]
  45458. , c = e._byClipCacheIndex;
  45459. l._byClipCacheIndex = c,
  45460. s[c] = l,
  45461. s.pop(),
  45462. e._byClipCacheIndex = null;
  45463. var h = a.actionByRoot
  45464. , u = (t._localRoot || this._root).uuid;
  45465. delete h[u],
  45466. 0 === s.length && delete o[r],
  45467. this._removeInactiveBindingsForAction(e)
  45468. },
  45469. _removeInactiveBindingsForAction: function(e) {
  45470. for (var t = e._propertyBindings, i = 0, n = t.length; i !== n; ++i) {
  45471. var r = t[i];
  45472. 0 === --r.referenceCount && this._removeInactiveBinding(r)
  45473. }
  45474. },
  45475. _lendAction: function(e) {
  45476. var t = this._actions
  45477. , i = e._cacheIndex
  45478. , n = this._nActiveActions++
  45479. , r = t[n];
  45480. e._cacheIndex = n,
  45481. t[n] = e,
  45482. r._cacheIndex = i,
  45483. t[i] = r
  45484. },
  45485. _takeBackAction: function(e) {
  45486. var t = this._actions
  45487. , i = e._cacheIndex
  45488. , n = --this._nActiveActions
  45489. , r = t[n];
  45490. e._cacheIndex = n,
  45491. t[n] = e,
  45492. r._cacheIndex = i,
  45493. t[i] = r
  45494. },
  45495. _addInactiveBinding: function(e, t, i) {
  45496. var n = this._bindingsByRootAndName
  45497. , r = n[t]
  45498. , o = this._bindings;
  45499. void 0 === r && (r = {},
  45500. n[t] = r),
  45501. r[i] = e,
  45502. e._cacheIndex = o.length,
  45503. o.push(e)
  45504. },
  45505. _removeInactiveBinding: function(e) {
  45506. var t = this._bindings
  45507. , i = e.binding
  45508. , n = i.rootNode.uuid
  45509. , r = i.path
  45510. , o = this._bindingsByRootAndName
  45511. , a = o[n]
  45512. , s = t[t.length - 1]
  45513. , l = e._cacheIndex;
  45514. s._cacheIndex = l,
  45515. t[l] = s,
  45516. t.pop(),
  45517. delete a[r];
  45518. e: {
  45519. for (var c in a)
  45520. break e;
  45521. delete o[n]
  45522. }
  45523. },
  45524. _lendBinding: function(e) {
  45525. var t = this._bindings
  45526. , i = e._cacheIndex
  45527. , n = this._nActiveBindings++
  45528. , r = t[n];
  45529. e._cacheIndex = n,
  45530. t[n] = e,
  45531. r._cacheIndex = i,
  45532. t[i] = r
  45533. },
  45534. _takeBackBinding: function(e) {
  45535. var t = this._bindings
  45536. , i = e._cacheIndex
  45537. , n = --this._nActiveBindings
  45538. , r = t[n];
  45539. e._cacheIndex = n,
  45540. t[n] = e,
  45541. r._cacheIndex = i,
  45542. t[i] = r
  45543. },
  45544. _lendControlInterpolant: function() {
  45545. var e = this._controlInterpolants
  45546. , t = this._nActiveControlInterpolants++
  45547. , i = e[t];
  45548. return void 0 === i && (i = new n.LinearInterpolant(new Float32Array(2),new Float32Array(2),1,this._controlInterpolantsResultBuffer),
  45549. i.__cacheIndex = t,
  45550. e[t] = i),
  45551. i
  45552. },
  45553. _takeBackControlInterpolant: function(e) {
  45554. var t = this._controlInterpolants
  45555. , i = e.__cacheIndex
  45556. , n = --this._nActiveControlInterpolants
  45557. , r = t[n];
  45558. e.__cacheIndex = n,
  45559. t[n] = e,
  45560. r.__cacheIndex = i,
  45561. t[i] = r
  45562. },
  45563. _controlInterpolantsResultBuffer: new Float32Array(1)
  45564. }),
  45565. n.AnimationObjectGroup = function(e) {
  45566. this.uuid = n.Math.generateUUID(),
  45567. this._objects = Array.prototype.slice.call(arguments),
  45568. this.nCachedObjects_ = 0;
  45569. var t = {};
  45570. this._indicesByUUID = t;
  45571. for (var i = 0, r = arguments.length; i !== r; ++i)
  45572. t[arguments[i].uuid] = i;
  45573. this._paths = [],
  45574. this._parsedPaths = [],
  45575. this._bindings = [],
  45576. this._bindingsIndicesByPath = {};
  45577. var o = this;
  45578. this.stats = {
  45579. objects: {
  45580. get total() {
  45581. return o._objects.length
  45582. },
  45583. get inUse() {
  45584. return this.total - o.nCachedObjects_
  45585. }
  45586. },
  45587. get bindingsPerObject() {
  45588. return o._bindings.length
  45589. }
  45590. }
  45591. }
  45592. ,
  45593. n.AnimationObjectGroup.prototype = {
  45594. constructor: n.AnimationObjectGroup,
  45595. add: function(e) {
  45596. for (var t = this._objects, i = t.length, r = this.nCachedObjects_, o = this._indicesByUUID, a = this._paths, s = this._parsedPaths, l = this._bindings, c = l.length, h = 0, u = arguments.length; h !== u; ++h) {
  45597. var d = arguments[h]
  45598. , p = d.uuid
  45599. , f = o[p];
  45600. if (void 0 === f) {
  45601. f = i++,
  45602. o[p] = f,
  45603. t.push(d);
  45604. for (var g = 0, m = c; g !== m; ++g)
  45605. l[g].push(new n.PropertyBinding(d,a[g],s[g]))
  45606. } else if (f < r) {
  45607. var v = t[f]
  45608. , A = --r
  45609. , y = t[A];
  45610. o[y.uuid] = f,
  45611. t[f] = y,
  45612. o[p] = A,
  45613. t[A] = d;
  45614. for (var g = 0, m = c; g !== m; ++g) {
  45615. var C = l[g]
  45616. , I = C[A]
  45617. , E = C[f];
  45618. C[f] = I,
  45619. void 0 === E && (E = new n.PropertyBinding(d,a[g],s[g])),
  45620. C[A] = E
  45621. }
  45622. } else
  45623. t[f] !== v && console.error("Different objects with the same UUID detected. Clean the caches or recreate your infrastructure when reloading scenes...")
  45624. }
  45625. this.nCachedObjects_ = r
  45626. },
  45627. remove: function(e) {
  45628. for (var t = this._objects, i = (t.length,
  45629. this.nCachedObjects_), n = this._indicesByUUID, r = this._bindings, o = r.length, a = 0, s = arguments.length; a !== s; ++a) {
  45630. var l = arguments[a]
  45631. , c = l.uuid
  45632. , h = n[c];
  45633. if (void 0 !== h && h >= i) {
  45634. var u = i++
  45635. , d = t[u];
  45636. n[d.uuid] = h,
  45637. t[h] = d,
  45638. n[c] = u,
  45639. t[u] = l;
  45640. for (var p = 0, f = o; p !== f; ++p) {
  45641. var g = r[p]
  45642. , m = g[u]
  45643. , v = g[h];
  45644. g[h] = m,
  45645. g[u] = v
  45646. }
  45647. }
  45648. }
  45649. this.nCachedObjects_ = i
  45650. },
  45651. uncache: function(e) {
  45652. for (var t = this._objects, i = t.length, n = this.nCachedObjects_, r = this._indicesByUUID, o = this._bindings, a = o.length, s = 0, l = arguments.length; s !== l; ++s) {
  45653. var c = arguments[s]
  45654. , h = c.uuid
  45655. , u = r[h];
  45656. if (void 0 !== u)
  45657. if (delete r[h],
  45658. u < n) {
  45659. var d = --n
  45660. , p = t[d]
  45661. , f = --i
  45662. , g = t[f];
  45663. r[p.uuid] = u,
  45664. t[u] = p,
  45665. r[g.uuid] = d,
  45666. t[d] = g,
  45667. t.pop();
  45668. for (var m = 0, v = a; m !== v; ++m) {
  45669. var A = o[m]
  45670. , y = A[d]
  45671. , C = A[f];
  45672. A[u] = y,
  45673. A[d] = C,
  45674. A.pop()
  45675. }
  45676. } else {
  45677. var f = --i
  45678. , g = t[f];
  45679. r[g.uuid] = u,
  45680. t[u] = g,
  45681. t.pop();
  45682. for (var m = 0, v = a; m !== v; ++m) {
  45683. var A = o[m];
  45684. A[u] = A[f],
  45685. A.pop()
  45686. }
  45687. }
  45688. }
  45689. this.nCachedObjects_ = n
  45690. },
  45691. subscribe_: function(e, t) {
  45692. var i = this._bindingsIndicesByPath
  45693. , r = i[e]
  45694. , o = this._bindings;
  45695. if (void 0 !== r)
  45696. return o[r];
  45697. var a = this._paths
  45698. , s = this._parsedPaths
  45699. , l = this._objects
  45700. , c = l.length
  45701. , h = this.nCachedObjects_
  45702. , u = new Array(c);
  45703. r = o.length,
  45704. i[e] = r,
  45705. a.push(e),
  45706. s.push(t),
  45707. o.push(u);
  45708. for (var d = h, p = l.length; d !== p; ++d) {
  45709. var f = l[d];
  45710. u[d] = new n.PropertyBinding(f,e,t)
  45711. }
  45712. return u
  45713. },
  45714. unsubscribe_: function(e) {
  45715. var t = this._bindingsIndicesByPath
  45716. , i = t[e];
  45717. if (void 0 !== i) {
  45718. var n = this._paths
  45719. , r = this._parsedPaths
  45720. , o = this._bindings
  45721. , a = o.length - 1
  45722. , s = o[a]
  45723. , l = e[a];
  45724. t[l] = i,
  45725. o[i] = s,
  45726. o.pop(),
  45727. r[i] = r[a],
  45728. r.pop(),
  45729. n[i] = n[a],
  45730. n.pop()
  45731. }
  45732. }
  45733. },
  45734. n.AnimationUtils = {
  45735. arraySlice: function(e, t, i) {
  45736. return n.AnimationUtils.isTypedArray(e) ? new e.constructor(e.subarray(t, i)) : e.slice(t, i)
  45737. },
  45738. convertArray: function(e, t, i) {
  45739. return !e || !i && e.constructor === t ? e : "number" == typeof t.BYTES_PER_ELEMENT ? new t(e) : Array.prototype.slice.call(e)
  45740. },
  45741. isTypedArray: function(e) {
  45742. return ArrayBuffer.isView(e) && !(e instanceof DataView)
  45743. },
  45744. getKeyframeOrder: function(e) {
  45745. function t(t, i) {
  45746. return e[t] - e[i]
  45747. }
  45748. for (var i = e.length, n = new Array(i), r = 0; r !== i; ++r)
  45749. n[r] = r;
  45750. return n.sort(t),
  45751. n
  45752. },
  45753. sortedArray: function(e, t, i) {
  45754. for (var n = e.length, r = new e.constructor(n), o = 0, a = 0; a !== n; ++o)
  45755. for (var s = i[o] * t, l = 0; l !== t; ++l)
  45756. r[a++] = e[s + l];
  45757. return r
  45758. },
  45759. flattenJSON: function(e, t, i, n) {
  45760. for (var r = 1, o = e[0]; void 0 !== o && void 0 === o[n]; )
  45761. o = e[r++];
  45762. if (void 0 !== o) {
  45763. var a = o[n];
  45764. if (void 0 !== a)
  45765. if (Array.isArray(a)) {
  45766. do
  45767. a = o[n],
  45768. void 0 !== a && (t.push(o.time),
  45769. i.push.apply(i, a)),
  45770. o = e[r++];
  45771. while (void 0 !== o)
  45772. } else if (void 0 !== a.toArray) {
  45773. do
  45774. a = o[n],
  45775. void 0 !== a && (t.push(o.time),
  45776. a.toArray(i, i.length)),
  45777. o = e[r++];
  45778. while (void 0 !== o)
  45779. } else
  45780. do
  45781. a = o[n],
  45782. void 0 !== a && (t.push(o.time),
  45783. i.push(a)),
  45784. o = e[r++];
  45785. while (void 0 !== o)
  45786. }
  45787. }
  45788. },
  45789. n.KeyframeTrack = function(e, t, i, r) {
  45790. if (void 0 === e)
  45791. throw new Error("track name is undefined");
  45792. if (void 0 === t || 0 === t.length)
  45793. throw new Error("no keyframes in track named " + e);
  45794. this.name = e,
  45795. this.times = n.AnimationUtils.convertArray(t, this.TimeBufferType),
  45796. this.values = n.AnimationUtils.convertArray(i, this.ValueBufferType),
  45797. this.setInterpolation(r || this.DefaultInterpolation),
  45798. this.validate(),
  45799. this.optimize()
  45800. }
  45801. ,
  45802. n.KeyframeTrack.prototype = {
  45803. constructor: n.KeyframeTrack,
  45804. TimeBufferType: Float32Array,
  45805. ValueBufferType: Float32Array,
  45806. DefaultInterpolation: n.InterpolateLinear,
  45807. InterpolantFactoryMethodDiscrete: function(e) {
  45808. return new n.DiscreteInterpolant(this.times,this.values,this.getValueSize(),e)
  45809. },
  45810. InterpolantFactoryMethodLinear: function(e) {
  45811. return new n.LinearInterpolant(this.times,this.values,this.getValueSize(),e)
  45812. },
  45813. InterpolantFactoryMethodSmooth: function(e) {
  45814. return new n.CubicInterpolant(this.times,this.values,this.getValueSize(),e)
  45815. },
  45816. setInterpolation: function(e) {
  45817. var t = void 0;
  45818. switch (e) {
  45819. case n.InterpolateDiscrete:
  45820. t = this.InterpolantFactoryMethodDiscrete;
  45821. break;
  45822. case n.InterpolateLinear:
  45823. t = this.InterpolantFactoryMethodLinear;
  45824. break;
  45825. case n.InterpolateSmooth:
  45826. t = this.InterpolantFactoryMethodSmooth
  45827. }
  45828. if (void 0 === t) {
  45829. var i = "unsupported interpolation for " + this.ValueTypeName + " keyframe track named " + this.name;
  45830. if (void 0 === this.createInterpolant) {
  45831. if (e === this.DefaultInterpolation)
  45832. throw new Error(i);
  45833. this.setInterpolation(this.DefaultInterpolation)
  45834. }
  45835. return void console.warn(i)
  45836. }
  45837. this.createInterpolant = t
  45838. },
  45839. getInterpolation: function() {
  45840. switch (this.createInterpolant) {
  45841. case this.InterpolantFactoryMethodDiscrete:
  45842. return n.InterpolateDiscrete;
  45843. case this.InterpolantFactoryMethodLinear:
  45844. return n.InterpolateLinear;
  45845. case this.InterpolantFactoryMethodSmooth:
  45846. return n.InterpolateSmooth
  45847. }
  45848. },
  45849. getValueSize: function() {
  45850. return this.values.length / this.times.length
  45851. },
  45852. shift: function(e) {
  45853. if (0 !== e)
  45854. for (var t = this.times, i = 0, n = t.length; i !== n; ++i)
  45855. t[i] += e;
  45856. return this
  45857. },
  45858. scale: function(e) {
  45859. if (1 !== e)
  45860. for (var t = this.times, i = 0, n = t.length; i !== n; ++i)
  45861. t[i] *= e;
  45862. return this
  45863. },
  45864. trim: function(e, t) {
  45865. for (var i = this.times, r = i.length, o = 0, a = r - 1; o !== r && i[o] < e; )
  45866. ++o;
  45867. for (; a !== -1 && i[a] > t; )
  45868. --a;
  45869. if (++a,
  45870. 0 !== o || a !== r) {
  45871. o >= a && (a = Math.max(a, 1),
  45872. o = a - 1);
  45873. var s = this.getValueSize();
  45874. this.times = n.AnimationUtils.arraySlice(i, o, a),
  45875. this.values = n.AnimationUtils.arraySlice(this.values, o * s, a * s)
  45876. }
  45877. return this
  45878. },
  45879. validate: function() {
  45880. var e = !0
  45881. , t = this.getValueSize();
  45882. t - Math.floor(t) !== 0 && (console.error("invalid value size in track", this),
  45883. e = !1);
  45884. var i = this.times
  45885. , r = this.values
  45886. , o = i.length;
  45887. 0 === o && (console.error("track is empty", this),
  45888. e = !1);
  45889. for (var a = null, s = 0; s !== o; s++) {
  45890. var l = i[s];
  45891. if ("number" == typeof l && isNaN(l)) {
  45892. console.error("time is not a valid number", this, s, l),
  45893. e = !1;
  45894. break
  45895. }
  45896. if (null !== a && a > l) {
  45897. console.error("out of order keys", this, s, l, a),
  45898. e = !1;
  45899. break
  45900. }
  45901. a = l
  45902. }
  45903. if (void 0 !== r && n.AnimationUtils.isTypedArray(r))
  45904. for (var s = 0, c = r.length; s !== c; ++s) {
  45905. var h = r[s];
  45906. if (isNaN(h)) {
  45907. console.error("value is not a valid number", this, s, h),
  45908. e = !1;
  45909. break
  45910. }
  45911. }
  45912. return e
  45913. },
  45914. optimize: function() {
  45915. for (var e = this.times, t = this.values, i = this.getValueSize(), r = 1, o = 1, a = e.length - 1; o <= a; ++o) {
  45916. var s = !1
  45917. , l = e[o]
  45918. , c = e[o + 1];
  45919. if (l !== c && (1 !== o || l !== l[0]))
  45920. for (var h = o * i, u = h - i, d = h + i, p = 0; p !== i; ++p) {
  45921. var f = t[h + p];
  45922. if (f !== t[u + p] || f !== t[d + p]) {
  45923. s = !0;
  45924. break
  45925. }
  45926. }
  45927. if (s) {
  45928. if (o !== r) {
  45929. e[r] = e[o];
  45930. for (var g = o * i, m = r * i, p = 0; p !== i; ++p)
  45931. t[m + p] = t[g + p]
  45932. }
  45933. ++r
  45934. }
  45935. }
  45936. return r !== e.length && (this.times = n.AnimationUtils.arraySlice(e, 0, r),
  45937. this.values = n.AnimationUtils.arraySlice(t, 0, r * i)),
  45938. this
  45939. }
  45940. },
  45941. Object.assign(n.KeyframeTrack, {
  45942. parse: function(e) {
  45943. if (void 0 === e.type)
  45944. throw new Error("track type undefined, can not parse");
  45945. var t = n.KeyframeTrack._getTrackTypeForValueTypeName(e.type);
  45946. if (void 0 === e.times) {
  45947. console.warn("legacy JSON format detected, converting");
  45948. var i = []
  45949. , r = [];
  45950. n.AnimationUtils.flattenJSON(e.keys, i, r, "value"),
  45951. e.times = i,
  45952. e.values = r
  45953. }
  45954. return void 0 !== t.parse ? t.parse(e) : new t(e.name,e.times,e.values,e.interpolation)
  45955. },
  45956. toJSON: function(e) {
  45957. var t, i = e.constructor;
  45958. if (void 0 !== i.toJSON)
  45959. t = i.toJSON(e);
  45960. else {
  45961. t = {
  45962. name: e.name,
  45963. times: n.AnimationUtils.convertArray(e.times, Array),
  45964. values: n.AnimationUtils.convertArray(e.values, Array)
  45965. };
  45966. var r = e.getInterpolation();
  45967. r !== e.DefaultInterpolation && (t.interpolation = r)
  45968. }
  45969. return t.type = e.ValueTypeName,
  45970. t
  45971. },
  45972. _getTrackTypeForValueTypeName: function(e) {
  45973. switch (e.toLowerCase()) {
  45974. case "scalar":
  45975. case "double":
  45976. case "float":
  45977. case "number":
  45978. case "integer":
  45979. return n.NumberKeyframeTrack;
  45980. case "vector":
  45981. case "vector2":
  45982. case "vector3":
  45983. case "vector4":
  45984. return n.VectorKeyframeTrack;
  45985. case "color":
  45986. return n.ColorKeyframeTrack;
  45987. case "quaternion":
  45988. return n.QuaternionKeyframeTrack;
  45989. case "bool":
  45990. case "boolean":
  45991. return n.BooleanKeyframeTrack;
  45992. case "string":
  45993. return n.StringKeyframeTrack
  45994. }
  45995. throw new Error("Unsupported typeName: " + e)
  45996. }
  45997. }),
  45998. n.PropertyBinding = function(e, t, i) {
  45999. this.path = t,
  46000. this.parsedPath = i || n.PropertyBinding.parseTrackName(t),
  46001. this.node = n.PropertyBinding.findNode(e, this.parsedPath.nodeName) || e,
  46002. this.rootNode = e
  46003. }
  46004. ,
  46005. n.PropertyBinding.prototype = {
  46006. constructor: n.PropertyBinding,
  46007. getValue: function(e, t) {
  46008. this.bind(),
  46009. this.getValue(e, t)
  46010. },
  46011. setValue: function(e, t) {
  46012. this.bind(),
  46013. this.setValue(e, t)
  46014. },
  46015. bind: function() {
  46016. var e = this.node
  46017. , t = this.parsedPath
  46018. , i = t.objectName
  46019. , r = t.propertyName
  46020. , o = t.propertyIndex;
  46021. if (e || (e = n.PropertyBinding.findNode(this.rootNode, t.nodeName) || this.rootNode,
  46022. this.node = e),
  46023. this.getValue = this._getValue_unavailable,
  46024. this.setValue = this._setValue_unavailable,
  46025. !e)
  46026. return void console.error(" trying to update node for track: " + this.path + " but it wasn't found.");
  46027. if (i) {
  46028. var a = t.objectIndex;
  46029. switch (i) {
  46030. case "materials":
  46031. if (!e.material)
  46032. return void console.error(" can not bind to material as node does not have a material", this);
  46033. if (!e.material.materials)
  46034. return void console.error(" can not bind to material.materials as node.material does not have a materials array", this);
  46035. e = e.material.materials;
  46036. break;
  46037. case "bones":
  46038. if (!e.skeleton)
  46039. return void console.error(" can not bind to bones as node does not have a skeleton", this);
  46040. e = e.skeleton.bones;
  46041. for (var s = 0; s < e.length; s++)
  46042. if (e[s].name === a) {
  46043. a = s;
  46044. break
  46045. }
  46046. break;
  46047. default:
  46048. if (void 0 === e[i])
  46049. return void console.error(" can not bind to objectName of node, undefined", this);
  46050. e = e[i]
  46051. }
  46052. if (void 0 !== a) {
  46053. if (void 0 === e[a])
  46054. return void console.error(" trying to bind to objectIndex of objectName, but is undefined:", this, e);
  46055. e = e[a]
  46056. }
  46057. }
  46058. var l = e[r];
  46059. if (!l) {
  46060. var c = t.nodeName;
  46061. return void console.error(" trying to update property for track: " + c + "." + r + " but it wasn't found.", e)
  46062. }
  46063. var h = this.Versioning.None;
  46064. void 0 !== e.needsUpdate ? (h = this.Versioning.NeedsUpdate,
  46065. this.targetObject = e) : void 0 !== e.matrixWorldNeedsUpdate && (h = this.Versioning.MatrixWorldNeedsUpdate,
  46066. this.targetObject = e);
  46067. var u = this.BindingType.Direct;
  46068. if (void 0 !== o) {
  46069. if ("morphTargetInfluences" === r) {
  46070. if (!e.geometry)
  46071. return void console.error(" can not bind to morphTargetInfluences becasuse node does not have a geometry", this);
  46072. if (!e.geometry.morphTargets)
  46073. return void console.error(" can not bind to morphTargetInfluences becasuse node does not have a geometry.morphTargets", this);
  46074. for (var s = 0; s < this.node.geometry.morphTargets.length; s++)
  46075. if (e.geometry.morphTargets[s].name === o) {
  46076. o = s;
  46077. break
  46078. }
  46079. }
  46080. u = this.BindingType.ArrayElement,
  46081. this.resolvedProperty = l,
  46082. this.propertyIndex = o
  46083. } else
  46084. void 0 !== l.fromArray && void 0 !== l.toArray ? (u = this.BindingType.HasFromToArray,
  46085. this.resolvedProperty = l) : void 0 !== l.length ? (u = this.BindingType.EntireArray,
  46086. this.resolvedProperty = l) : this.propertyName = r;
  46087. this.getValue = this.GetterByBindingType[u],
  46088. this.setValue = this.SetterByBindingTypeAndVersioning[u][h]
  46089. },
  46090. unbind: function() {
  46091. this.node = null,
  46092. this.getValue = this._getValue_unbound,
  46093. this.setValue = this._setValue_unbound
  46094. }
  46095. },
  46096. Object.assign(n.PropertyBinding.prototype, {
  46097. _getValue_unavailable: function() {},
  46098. _setValue_unavailable: function() {},
  46099. _getValue_unbound: n.PropertyBinding.prototype.getValue,
  46100. _setValue_unbound: n.PropertyBinding.prototype.setValue,
  46101. BindingType: {
  46102. Direct: 0,
  46103. EntireArray: 1,
  46104. ArrayElement: 2,
  46105. HasFromToArray: 3
  46106. },
  46107. Versioning: {
  46108. None: 0,
  46109. NeedsUpdate: 1,
  46110. MatrixWorldNeedsUpdate: 2
  46111. },
  46112. GetterByBindingType: [function(e, t) {
  46113. e[t] = this.node[this.propertyName]
  46114. }
  46115. , function(e, t) {
  46116. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46117. e[t++] = i[n]
  46118. }
  46119. , function(e, t) {
  46120. e[t] = this.resolvedProperty[this.propertyIndex]
  46121. }
  46122. , function(e, t) {
  46123. this.resolvedProperty.toArray(e, t)
  46124. }
  46125. ],
  46126. SetterByBindingTypeAndVersioning: [[function(e, t) {
  46127. this.node[this.propertyName] = e[t]
  46128. }
  46129. , function(e, t) {
  46130. this.node[this.propertyName] = e[t],
  46131. this.targetObject.needsUpdate = !0
  46132. }
  46133. , function(e, t) {
  46134. this.node[this.propertyName] = e[t],
  46135. this.targetObject.matrixWorldNeedsUpdate = !0
  46136. }
  46137. ], [function(e, t) {
  46138. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46139. i[n] = e[t++]
  46140. }
  46141. , function(e, t) {
  46142. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46143. i[n] = e[t++];
  46144. this.targetObject.needsUpdate = !0
  46145. }
  46146. , function(e, t) {
  46147. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46148. i[n] = e[t++];
  46149. this.targetObject.matrixWorldNeedsUpdate = !0
  46150. }
  46151. ], [function(e, t) {
  46152. this.resolvedProperty[this.propertyIndex] = e[t]
  46153. }
  46154. , function(e, t) {
  46155. this.resolvedProperty[this.propertyIndex] = e[t],
  46156. this.targetObject.needsUpdate = !0
  46157. }
  46158. , function(e, t) {
  46159. this.resolvedProperty[this.propertyIndex] = e[t],
  46160. this.targetObject.matrixWorldNeedsUpdate = !0
  46161. }
  46162. ], [function(e, t) {
  46163. this.resolvedProperty.fromArray(e, t)
  46164. }
  46165. , function(e, t) {
  46166. this.resolvedProperty.fromArray(e, t),
  46167. this.targetObject.needsUpdate = !0
  46168. }
  46169. , function(e, t) {
  46170. this.resolvedProperty.fromArray(e, t),
  46171. this.targetObject.matrixWorldNeedsUpdate = !0
  46172. }
  46173. ]]
  46174. }),
  46175. n.PropertyBinding.Composite = function(e, t, i) {
  46176. var r = i || n.PropertyBinding.parseTrackName(t);
  46177. this._targetGroup = e,
  46178. this._bindings = e.subscribe_(t, r)
  46179. }
  46180. ,
  46181. n.PropertyBinding.Composite.prototype = {
  46182. constructor: n.PropertyBinding.Composite,
  46183. getValue: function(e, t) {
  46184. this.bind();
  46185. var i = this._targetGroup.nCachedObjects_
  46186. , n = this._bindings[i];
  46187. void 0 !== n && n.getValue(e, t)
  46188. },
  46189. setValue: function(e, t) {
  46190. for (var i = this._bindings, n = this._targetGroup.nCachedObjects_, r = i.length; n !== r; ++n)
  46191. i[n].setValue(e, t)
  46192. },
  46193. bind: function() {
  46194. for (var e = this._bindings, t = this._targetGroup.nCachedObjects_, i = e.length; t !== i; ++t)
  46195. e[t].bind()
  46196. },
  46197. unbind: function() {
  46198. for (var e = this._bindings, t = this._targetGroup.nCachedObjects_, i = e.length; t !== i; ++t)
  46199. e[t].unbind()
  46200. }
  46201. },
  46202. n.PropertyBinding.create = function(e, t, i) {
  46203. return e instanceof n.AnimationObjectGroup ? new n.PropertyBinding.Composite(e,t,i) : new n.PropertyBinding(e,t,i)
  46204. }
  46205. ,
  46206. n.PropertyBinding.parseTrackName = function(e) {
  46207. var t = /^(([\w]+\/)*)([\w-\d]+)?(\.([\w]+)(\[([\w\d\[\]\_.:\- ]+)\])?)?(\.([\w.]+)(\[([\w\d\[\]\_. ]+)\])?)$/
  46208. , i = t.exec(e);
  46209. if (!i)
  46210. throw new Error("cannot parse trackName at all: " + e);
  46211. i.index === t.lastIndex && t.lastIndex++;
  46212. var n = {
  46213. nodeName: i[3],
  46214. objectName: i[5],
  46215. objectIndex: i[7],
  46216. propertyName: i[9],
  46217. propertyIndex: i[11]
  46218. };
  46219. if (null === n.propertyName || 0 === n.propertyName.length)
  46220. throw new Error("can not parse propertyName from trackName: " + e);
  46221. return n
  46222. }
  46223. ,
  46224. n.PropertyBinding.findNode = function(e, t) {
  46225. if (!t || "" === t || "root" === t || "." === t || t === -1 || t === e.name || t === e.uuid)
  46226. return e;
  46227. if (e.skeleton) {
  46228. var i = function(e) {
  46229. for (var i = 0; i < e.bones.length; i++) {
  46230. var n = e.bones[i];
  46231. if (n.name === t)
  46232. return n
  46233. }
  46234. return null
  46235. }
  46236. , n = i(e.skeleton);
  46237. if (n)
  46238. return n
  46239. }
  46240. if (e.children) {
  46241. var r = function(e) {
  46242. for (var i = 0; i < e.length; i++) {
  46243. var n = e[i];
  46244. if (n.name === t || n.uuid === t)
  46245. return n;
  46246. var o = r(n.children);
  46247. if (o)
  46248. return o
  46249. }
  46250. return null
  46251. }
  46252. , o = r(e.children);
  46253. if (o)
  46254. return o
  46255. }
  46256. return null
  46257. }
  46258. ,
  46259. n.PropertyMixer = function(e, t, i) {
  46260. this.binding = e,
  46261. this.valueSize = i;
  46262. var n, r = Float64Array;
  46263. switch (t) {
  46264. case "quaternion":
  46265. n = this._slerp;
  46266. break;
  46267. case "string":
  46268. case "bool":
  46269. r = Array,
  46270. n = this._select;
  46271. break;
  46272. default:
  46273. n = this._lerp
  46274. }
  46275. this.buffer = new r(4 * i),
  46276. this._mixBufferRegion = n,
  46277. this.cumulativeWeight = 0,
  46278. this.useCount = 0,
  46279. this.referenceCount = 0
  46280. }
  46281. ,
  46282. n.PropertyMixer.prototype = {
  46283. constructor: n.PropertyMixer,
  46284. accumulate: function(e, t) {
  46285. var i = this.buffer
  46286. , n = this.valueSize
  46287. , r = e * n + n
  46288. , o = this.cumulativeWeight;
  46289. if (0 === o) {
  46290. for (var a = 0; a !== n; ++a)
  46291. i[r + a] = i[a];
  46292. o = t
  46293. } else {
  46294. o += t;
  46295. var s = t / o;
  46296. this._mixBufferRegion(i, r, 0, s, n)
  46297. }
  46298. this.cumulativeWeight = o
  46299. },
  46300. apply: function(e) {
  46301. var t = this.valueSize
  46302. , i = this.buffer
  46303. , n = e * t + t
  46304. , r = this.cumulativeWeight
  46305. , o = this.binding;
  46306. if (this.cumulativeWeight = 0,
  46307. r < 1) {
  46308. var a = 3 * t;
  46309. this._mixBufferRegion(i, n, a, 1 - r, t)
  46310. }
  46311. for (var s = t, l = t + t; s !== l; ++s)
  46312. if (i[s] !== i[s + t]) {
  46313. o.setValue(i, n);
  46314. break
  46315. }
  46316. },
  46317. saveOriginalState: function() {
  46318. var e = this.binding
  46319. , t = this.buffer
  46320. , i = this.valueSize
  46321. , n = 3 * i;
  46322. e.getValue(t, n);
  46323. for (var r = i, o = n; r !== o; ++r)
  46324. t[r] = t[n + r % i];
  46325. this.cumulativeWeight = 0
  46326. },
  46327. restoreOriginalState: function() {
  46328. var e = 3 * this.valueSize;
  46329. this.binding.setValue(this.buffer, e)
  46330. },
  46331. _select: function(e, t, i, n, r) {
  46332. if (n >= .5)
  46333. for (var o = 0; o !== r; ++o)
  46334. e[t + o] = e[i + o]
  46335. },
  46336. _slerp: function(e, t, i, r, o) {
  46337. n.Quaternion.slerpFlat(e, t, e, t, e, i, r)
  46338. },
  46339. _lerp: function(e, t, i, n, r) {
  46340. for (var o = 1 - n, a = 0; a !== r; ++a) {
  46341. var s = t + a;
  46342. e[s] = e[s] * o + e[i + a] * n
  46343. }
  46344. }
  46345. },
  46346. n.BooleanKeyframeTrack = function(e, t, i) {
  46347. n.KeyframeTrack.call(this, e, t, i)
  46348. }
  46349. ,
  46350. n.BooleanKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46351. constructor: n.BooleanKeyframeTrack,
  46352. ValueTypeName: "bool",
  46353. ValueBufferType: Array,
  46354. DefaultInterpolation: n.IntepolateDiscrete,
  46355. InterpolantFactoryMethodLinear: void 0,
  46356. InterpolantFactoryMethodSmooth: void 0
  46357. }),
  46358. n.NumberKeyframeTrack = function(e, t, i, r) {
  46359. n.KeyframeTrack.call(this, e, t, i, r)
  46360. }
  46361. ,
  46362. n.NumberKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46363. constructor: n.NumberKeyframeTrack,
  46364. ValueTypeName: "number"
  46365. }),
  46366. n.QuaternionKeyframeTrack = function(e, t, i, r) {
  46367. n.KeyframeTrack.call(this, e, t, i, r)
  46368. }
  46369. ,
  46370. n.QuaternionKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46371. constructor: n.QuaternionKeyframeTrack,
  46372. ValueTypeName: "quaternion",
  46373. DefaultInterpolation: n.InterpolateLinear,
  46374. InterpolantFactoryMethodLinear: function(e) {
  46375. return new n.QuaternionLinearInterpolant(this.times,this.values,this.getValueSize(),e)
  46376. },
  46377. InterpolantFactoryMethodSmooth: void 0
  46378. }),
  46379. n.StringKeyframeTrack = function(e, t, i, r) {
  46380. n.KeyframeTrack.call(this, e, t, i, r)
  46381. }
  46382. ,
  46383. n.StringKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46384. constructor: n.StringKeyframeTrack,
  46385. ValueTypeName: "string",
  46386. ValueBufferType: Array,
  46387. DefaultInterpolation: n.IntepolateDiscrete,
  46388. InterpolantFactoryMethodLinear: void 0,
  46389. InterpolantFactoryMethodSmooth: void 0
  46390. }),
  46391. n.VectorKeyframeTrack = function(e, t, i, r) {
  46392. n.KeyframeTrack.call(this, e, t, i, r)
  46393. }
  46394. ,
  46395. n.VectorKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46396. constructor: n.VectorKeyframeTrack,
  46397. ValueTypeName: "vector"
  46398. }),
  46399. n.Audio = function(e) {
  46400. n.Object3D.call(this),
  46401. this.type = "Audio",
  46402. this.context = e.context,
  46403. this.source = this.context.createBufferSource(),
  46404. this.source.onended = this.onEnded.bind(this),
  46405. this.gain = this.context.createGain(),
  46406. this.gain.connect(e.getInput()),
  46407. this.autoplay = !1,
  46408. this.startTime = 0,
  46409. this.playbackRate = 1,
  46410. this.isPlaying = !1,
  46411. this.hasPlaybackControl = !0,
  46412. this.sourceType = "empty",
  46413. this.filter = null
  46414. }
  46415. ,
  46416. n.Audio.prototype = Object.create(n.Object3D.prototype),
  46417. n.Audio.prototype.constructor = n.Audio,
  46418. n.Audio.prototype.getOutput = function() {
  46419. return this.gain
  46420. }
  46421. ,
  46422. n.Audio.prototype.load = function(e) {
  46423. var t = new n.AudioBuffer(this.context);
  46424. return t.load(e),
  46425. this.setBuffer(t),
  46426. this
  46427. }
  46428. ,
  46429. n.Audio.prototype.setNodeSource = function(e) {
  46430. return this.hasPlaybackControl = !1,
  46431. this.sourceType = "audioNode",
  46432. this.source = e,
  46433. this.connect(),
  46434. this
  46435. }
  46436. ,
  46437. n.Audio.prototype.setBuffer = function(e) {
  46438. var t = this;
  46439. return e.onReady(function(e) {
  46440. t.source.buffer = e,
  46441. t.sourceType = "buffer",
  46442. t.autoplay && t.play()
  46443. }),
  46444. this
  46445. }
  46446. ,
  46447. n.Audio.prototype.play = function() {
  46448. if (this.isPlaying === !0)
  46449. return void console.warn("THREE.Audio: Audio is already playing.");
  46450. if (this.hasPlaybackControl === !1)
  46451. return void console.warn("THREE.Audio: this Audio has no playback control.");
  46452. var e = this.context.createBufferSource();
  46453. e.buffer = this.source.buffer,
  46454. e.loop = this.source.loop,
  46455. e.onended = this.source.onended,
  46456. e.start(0, this.startTime),
  46457. e.playbackRate.value = this.playbackRate,
  46458. this.isPlaying = !0,
  46459. this.source = e,
  46460. this.connect()
  46461. }
  46462. ,
  46463. n.Audio.prototype.pause = function() {
  46464. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.source.stop(),
  46465. void (this.startTime = this.context.currentTime))
  46466. }
  46467. ,
  46468. n.Audio.prototype.stop = function() {
  46469. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.source.stop(),
  46470. void (this.startTime = 0))
  46471. }
  46472. ,
  46473. n.Audio.prototype.connect = function() {
  46474. null !== this.filter ? (this.source.connect(this.filter),
  46475. this.filter.connect(this.getOutput())) : this.source.connect(this.getOutput())
  46476. }
  46477. ,
  46478. n.Audio.prototype.disconnect = function() {
  46479. null !== this.filter ? (this.source.disconnect(this.filter),
  46480. this.filter.disconnect(this.getOutput())) : this.source.disconnect(this.getOutput())
  46481. }
  46482. ,
  46483. n.Audio.prototype.getFilter = function() {
  46484. return this.filter
  46485. }
  46486. ,
  46487. n.Audio.prototype.setFilter = function(e) {
  46488. void 0 === e && (e = null),
  46489. this.isPlaying === !0 ? (this.disconnect(),
  46490. this.filter = e,
  46491. this.connect()) : this.filter = e
  46492. }
  46493. ,
  46494. n.Audio.prototype.setPlaybackRate = function(e) {
  46495. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.playbackRate = e,
  46496. void (this.isPlaying === !0 && (this.source.playbackRate.value = this.playbackRate)))
  46497. }
  46498. ,
  46499. n.Audio.prototype.getPlaybackRate = function() {
  46500. return this.playbackRate
  46501. }
  46502. ,
  46503. n.Audio.prototype.onEnded = function() {
  46504. this.isPlaying = !1
  46505. }
  46506. ,
  46507. n.Audio.prototype.setLoop = function(e) {
  46508. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : void (this.source.loop = e)
  46509. }
  46510. ,
  46511. n.Audio.prototype.getLoop = function() {
  46512. return this.hasPlaybackControl === !1 ? (console.warn("THREE.Audio: this Audio has no playback control."),
  46513. !1) : this.source.loop
  46514. }
  46515. ,
  46516. n.Audio.prototype.setVolume = function(e) {
  46517. this.gain.gain.value = e
  46518. }
  46519. ,
  46520. n.Audio.prototype.getVolume = function() {
  46521. return this.gain.gain.value
  46522. }
  46523. ,
  46524. n.AudioAnalyser = function(e, t) {
  46525. this.analyser = e.context.createAnalyser(),
  46526. this.analyser.fftSize = void 0 !== t ? t : 2048,
  46527. this.data = new Uint8Array(this.analyser.frequencyBinCount),
  46528. e.getOutput().connect(this.analyser)
  46529. }
  46530. ,
  46531. n.AudioAnalyser.prototype = {
  46532. constructor: n.AudioAnalyser,
  46533. getData: function() {
  46534. return this.analyser.getByteFrequencyData(this.data),
  46535. this.data
  46536. }
  46537. },
  46538. n.AudioBuffer = function(e) {
  46539. this.context = e,
  46540. this.ready = !1,
  46541. this.readyCallbacks = []
  46542. }
  46543. ,
  46544. n.AudioBuffer.prototype.load = function(e) {
  46545. var t = this
  46546. , i = new XMLHttpRequest;
  46547. return i.open("GET", e, !0),
  46548. i.responseType = "arraybuffer",
  46549. i.onload = function(e) {
  46550. t.context.decodeAudioData(this.response, function(e) {
  46551. t.buffer = e,
  46552. t.ready = !0;
  46553. for (var i = 0; i < t.readyCallbacks.length; i++)
  46554. t.readyCallbacks[i](t.buffer);
  46555. t.readyCallbacks = []
  46556. })
  46557. }
  46558. ,
  46559. i.send(),
  46560. this
  46561. }
  46562. ,
  46563. n.AudioBuffer.prototype.onReady = function(e) {
  46564. this.ready ? e(this.buffer) : this.readyCallbacks.push(e)
  46565. }
  46566. ,
  46567. n.PositionalAudio = function(e) {
  46568. n.Audio.call(this, e),
  46569. this.panner = this.context.createPanner(),
  46570. this.panner.connect(this.gain)
  46571. }
  46572. ,
  46573. n.PositionalAudio.prototype = Object.create(n.Audio.prototype),
  46574. n.PositionalAudio.prototype.constructor = n.PositionalAudio,
  46575. n.PositionalAudio.prototype.getOutput = function() {
  46576. return this.panner
  46577. }
  46578. ,
  46579. n.PositionalAudio.prototype.setRefDistance = function(e) {
  46580. this.panner.refDistance = e
  46581. }
  46582. ,
  46583. n.PositionalAudio.prototype.getRefDistance = function() {
  46584. return this.panner.refDistance
  46585. }
  46586. ,
  46587. n.PositionalAudio.prototype.setRolloffFactor = function(e) {
  46588. this.panner.rolloffFactor = e
  46589. }
  46590. ,
  46591. n.PositionalAudio.prototype.getRolloffFactor = function() {
  46592. return this.panner.rolloffFactor
  46593. }
  46594. ,
  46595. n.PositionalAudio.prototype.setDistanceModel = function(e) {
  46596. this.panner.distanceModel = e
  46597. }
  46598. ,
  46599. n.PositionalAudio.prototype.getDistanceModel = function() {
  46600. return this.panner.distanceModel
  46601. }
  46602. ,
  46603. n.PositionalAudio.prototype.setMaxDistance = function(e) {
  46604. this.panner.maxDistance = e
  46605. }
  46606. ,
  46607. n.PositionalAudio.prototype.getMaxDistance = function() {
  46608. return this.panner.maxDistance
  46609. }
  46610. ,
  46611. n.PositionalAudio.prototype.updateMatrixWorld = function() {
  46612. var e = new n.Vector3;
  46613. return function(t) {
  46614. n.Object3D.prototype.updateMatrixWorld.call(this, t),
  46615. e.setFromMatrixPosition(this.matrixWorld),
  46616. this.panner.setPosition(e.x, e.y, e.z)
  46617. }
  46618. }(),
  46619. n.AudioListener = function() {
  46620. n.Object3D.call(this),
  46621. this.type = "AudioListener",
  46622. this.context = new (window.AudioContext || window.webkitAudioContext),
  46623. this.gain = this.context.createGain(),
  46624. this.gain.connect(this.context.destination),
  46625. this.filter = null
  46626. }
  46627. ,
  46628. n.AudioListener.prototype = Object.create(n.Object3D.prototype),
  46629. n.AudioListener.prototype.constructor = n.AudioListener,
  46630. n.AudioListener.prototype.getInput = function() {
  46631. return this.gain
  46632. }
  46633. ,
  46634. n.AudioListener.prototype.removeFilter = function() {
  46635. null !== this.filter && (this.gain.disconnect(this.filter),
  46636. this.filter.disconnect(this.context.destination),
  46637. this.gain.connect(this.context.destination),
  46638. this.filter = null)
  46639. }
  46640. ,
  46641. n.AudioListener.prototype.setFilter = function(e) {
  46642. null !== this.filter ? (this.gain.disconnect(this.filter),
  46643. this.filter.disconnect(this.context.destination)) : this.gain.disconnect(this.context.destination),
  46644. this.filter = e,
  46645. this.gain.connect(this.filter),
  46646. this.filter.connect(this.context.destination)
  46647. }
  46648. ,
  46649. n.AudioListener.prototype.getFilter = function() {
  46650. return this.filter
  46651. }
  46652. ,
  46653. n.AudioListener.prototype.setMasterVolume = function(e) {
  46654. this.gain.gain.value = e
  46655. }
  46656. ,
  46657. n.AudioListener.prototype.getMasterVolume = function() {
  46658. return this.gain.gain.value
  46659. }
  46660. ,
  46661. n.AudioListener.prototype.updateMatrixWorld = function() {
  46662. var e = new n.Vector3
  46663. , t = new n.Quaternion
  46664. , i = new n.Vector3
  46665. , r = new n.Vector3;
  46666. return function(o) {
  46667. n.Object3D.prototype.updateMatrixWorld.call(this, o);
  46668. var a = this.context.listener
  46669. , s = this.up;
  46670. this.matrixWorld.decompose(e, t, i),
  46671. r.set(0, 0, -1).applyQuaternion(t),
  46672. a.setPosition(e.x, e.y, e.z),
  46673. a.setOrientation(r.x, r.y, r.z, s.x, s.y, s.z)
  46674. }
  46675. }(),
  46676. n.Camera = function() {
  46677. n.Object3D.call(this),
  46678. this.type = "Camera",
  46679. this.matrixWorldInverse = new n.Matrix4,
  46680. this.projectionMatrix = new n.Matrix4
  46681. }
  46682. ,
  46683. n.Camera.prototype = Object.create(n.Object3D.prototype),
  46684. n.Camera.prototype.constructor = n.Camera,
  46685. n.Camera.prototype.getWorldDirection = function() {
  46686. var e = new n.Quaternion;
  46687. return function(t) {
  46688. var i = t || new n.Vector3;
  46689. return this.getWorldQuaternion(e),
  46690. i.set(0, 0, -1).applyQuaternion(e)
  46691. }
  46692. }(),
  46693. n.Camera.prototype.lookAt = function() {
  46694. var e = new n.Matrix4;
  46695. return function(t) {
  46696. e.lookAt(this.position, t, this.up),
  46697. this.quaternion.setFromRotationMatrix(e)
  46698. }
  46699. }(),
  46700. n.Camera.prototype.clone = function() {
  46701. return (new this.constructor).copy(this)
  46702. }
  46703. ,
  46704. n.Camera.prototype.copy = function(e) {
  46705. return n.Object3D.prototype.copy.call(this, e),
  46706. this.matrixWorldInverse.copy(e.matrixWorldInverse),
  46707. this.projectionMatrix.copy(e.projectionMatrix),
  46708. this
  46709. }
  46710. ,
  46711. n.CubeCamera = function(e, t, i) {
  46712. n.Object3D.call(this),
  46713. this.type = "CubeCamera";
  46714. var r = 90
  46715. , o = 1
  46716. , a = new n.PerspectiveCamera(r,o,e,t);
  46717. a.up.set(0, -1, 0),
  46718. a.lookAt(new n.Vector3(1,0,0)),
  46719. this.add(a);
  46720. var s = new n.PerspectiveCamera(r,o,e,t);
  46721. s.up.set(0, -1, 0),
  46722. s.lookAt(new n.Vector3(-1,0,0)),
  46723. this.add(s);
  46724. var l = new n.PerspectiveCamera(r,o,e,t);
  46725. l.up.set(0, 0, 1),
  46726. l.lookAt(new n.Vector3(0,1,0)),
  46727. this.add(l);
  46728. var c = new n.PerspectiveCamera(r,o,e,t);
  46729. c.up.set(0, 0, -1),
  46730. c.lookAt(new n.Vector3(0,-1,0)),
  46731. this.add(c);
  46732. var h = new n.PerspectiveCamera(r,o,e,t);
  46733. h.up.set(0, -1, 0),
  46734. h.lookAt(new n.Vector3(0,0,1)),
  46735. this.add(h);
  46736. var u = new n.PerspectiveCamera(r,o,e,t);
  46737. u.up.set(0, -1, 0),
  46738. u.lookAt(new n.Vector3(0,0,-1)),
  46739. this.add(u);
  46740. var d = {
  46741. format: n.RGBFormat,
  46742. magFilter: n.LinearFilter,
  46743. minFilter: n.LinearFilter
  46744. };
  46745. this.renderTarget = new n.WebGLRenderTargetCube(i,i,d),
  46746. this.updateCubeMap = function(e, t) {
  46747. null === this.parent && this.updateMatrixWorld();
  46748. var i = this.renderTarget
  46749. , n = i.texture.generateMipmaps;
  46750. i.texture.generateMipmaps = !1,
  46751. i.activeCubeFace = 0,
  46752. e.render(t, a, i),
  46753. i.activeCubeFace = 1,
  46754. e.render(t, s, i),
  46755. i.activeCubeFace = 2,
  46756. e.render(t, l, i),
  46757. i.activeCubeFace = 3,
  46758. e.render(t, c, i),
  46759. i.activeCubeFace = 4,
  46760. e.render(t, h, i),
  46761. i.texture.generateMipmaps = n,
  46762. i.activeCubeFace = 5,
  46763. e.render(t, u, i),
  46764. e.setRenderTarget(null)
  46765. }
  46766. }
  46767. ,
  46768. n.CubeCamera.prototype = Object.create(n.Object3D.prototype),
  46769. n.CubeCamera.prototype.constructor = n.CubeCamera,
  46770. n.OrthographicCamera = function(e, t, i, r, o, a) {
  46771. n.Camera.call(this),
  46772. this.type = "OrthographicCamera",
  46773. this.zoom = 1,
  46774. this.left = e,
  46775. this.right = t,
  46776. this.top = i,
  46777. this.bottom = r,
  46778. this.near = void 0 !== o ? o : .1,
  46779. this.far = void 0 !== a ? a : 2e3,
  46780. this.updateProjectionMatrix()
  46781. }
  46782. ,
  46783. n.OrthographicCamera.prototype = Object.create(n.Camera.prototype),
  46784. n.OrthographicCamera.prototype.constructor = n.OrthographicCamera,
  46785. n.OrthographicCamera.prototype.updateProjectionMatrix = function() {
  46786. var e = (this.right - this.left) / (2 * this.zoom)
  46787. , t = (this.top - this.bottom) / (2 * this.zoom)
  46788. , i = (this.right + this.left) / 2
  46789. , n = (this.top + this.bottom) / 2;
  46790. this.projectionMatrix.makeOrthographic(i - e, i + e, n + t, n - t, this.near, this.far)
  46791. }
  46792. ,
  46793. n.OrthographicCamera.prototype.copy = function(e) {
  46794. return n.Camera.prototype.copy.call(this, e),
  46795. this.left = e.left,
  46796. this.right = e.right,
  46797. this.top = e.top,
  46798. this.bottom = e.bottom,
  46799. this.near = e.near,
  46800. this.far = e.far,
  46801. this.zoom = e.zoom,
  46802. this
  46803. }
  46804. ,
  46805. n.OrthographicCamera.prototype.toJSON = function(e) {
  46806. var t = n.Object3D.prototype.toJSON.call(this, e);
  46807. return t.object.zoom = this.zoom,
  46808. t.object.left = this.left,
  46809. t.object.right = this.right,
  46810. t.object.top = this.top,
  46811. t.object.bottom = this.bottom,
  46812. t.object.near = this.near,
  46813. t.object.far = this.far,
  46814. t
  46815. }
  46816. ,
  46817. n.PerspectiveCamera = function(e, t, i, r) {
  46818. n.Camera.call(this),
  46819. this.type = "PerspectiveCamera",
  46820. this.focalLength = 10,
  46821. this.zoom = 1,
  46822. this.fov = void 0 !== e ? e : 50,
  46823. this.aspect = void 0 !== t ? t : 1,
  46824. this.near = void 0 !== i ? i : .1,
  46825. this.far = void 0 !== r ? r : 2e3,
  46826. this.updateProjectionMatrix()
  46827. }
  46828. ,
  46829. n.PerspectiveCamera.prototype = Object.create(n.Camera.prototype),
  46830. n.PerspectiveCamera.prototype.constructor = n.PerspectiveCamera,
  46831. n.PerspectiveCamera.prototype.setLens = function(e, t) {
  46832. void 0 === t && (t = 24),
  46833. this.fov = 2 * n.Math.radToDeg(Math.atan(t / (2 * e))),
  46834. this.updateProjectionMatrix()
  46835. }
  46836. ,
  46837. n.PerspectiveCamera.prototype.setViewOffset = function(e, t, i, n, r, o) {
  46838. this.fullWidth = e,
  46839. this.fullHeight = t,
  46840. this.x = i,
  46841. this.y = n,
  46842. this.width = r,
  46843. this.height = o,
  46844. this.updateProjectionMatrix()
  46845. }
  46846. ,
  46847. n.PerspectiveCamera.prototype.updateProjectionMatrix = function() {
  46848. var e = n.Math.radToDeg(2 * Math.atan(Math.tan(.5 * n.Math.degToRad(this.fov)) / this.zoom));
  46849. if (this.fullWidth) {
  46850. var t = this.fullWidth / this.fullHeight
  46851. , i = Math.tan(n.Math.degToRad(.5 * e)) * this.near
  46852. , r = -i
  46853. , o = t * r
  46854. , a = t * i
  46855. , s = Math.abs(a - o)
  46856. , l = Math.abs(i - r);
  46857. this.projectionMatrix.makeFrustum(o + this.x * s / this.fullWidth, o + (this.x + this.width) * s / this.fullWidth, i - (this.y + this.height) * l / this.fullHeight, i - this.y * l / this.fullHeight, this.near, this.far)
  46858. } else
  46859. this.projectionMatrix.makePerspective(e, this.aspect, this.near, this.far)
  46860. }
  46861. ,
  46862. n.PerspectiveCamera.prototype.copy = function(e) {
  46863. return n.Camera.prototype.copy.call(this, e),
  46864. this.focalLength = e.focalLength,
  46865. this.zoom = e.zoom,
  46866. this.fov = e.fov,
  46867. this.aspect = e.aspect,
  46868. this.near = e.near,
  46869. this.far = e.far,
  46870. this
  46871. }
  46872. ,
  46873. n.PerspectiveCamera.prototype.toJSON = function(e) {
  46874. var t = n.Object3D.prototype.toJSON.call(this, e);
  46875. return t.object.focalLength = this.focalLength,
  46876. t.object.zoom = this.zoom,
  46877. t.object.fov = this.fov,
  46878. t.object.aspect = this.aspect,
  46879. t.object.near = this.near,
  46880. t.object.far = this.far,
  46881. t
  46882. }
  46883. ,
  46884. n.StereoCamera = function() {
  46885. this.type = "StereoCamera",
  46886. this.aspect = 1,
  46887. this.cameraL = new n.PerspectiveCamera,
  46888. this.cameraL.layers.enable(1),
  46889. this.cameraL.matrixAutoUpdate = !1,
  46890. this.cameraR = new n.PerspectiveCamera,
  46891. this.cameraR.layers.enable(2),
  46892. this.cameraR.matrixAutoUpdate = !1
  46893. }
  46894. ,
  46895. n.StereoCamera.prototype = {
  46896. constructor: n.StereoCamera,
  46897. update: function() {
  46898. var e, t, i, r, o, a = new n.Matrix4, s = new n.Matrix4;
  46899. return function(l) {
  46900. var c = e !== l.focalLength || t !== l.fov || i !== l.aspect * this.aspect || r !== l.near || o !== l.far;
  46901. if (c) {
  46902. e = l.focalLength,
  46903. t = l.fov,
  46904. i = l.aspect * this.aspect,
  46905. r = l.near,
  46906. o = l.far;
  46907. var h, u, d = l.projectionMatrix.clone(), p = .032, f = p * r / e, g = r * Math.tan(n.Math.degToRad(.5 * t));
  46908. s.elements[12] = -p,
  46909. a.elements[12] = p,
  46910. h = -g * i + f,
  46911. u = g * i + f,
  46912. d.elements[0] = 2 * r / (u - h),
  46913. d.elements[8] = (u + h) / (u - h),
  46914. this.cameraL.projectionMatrix.copy(d),
  46915. h = -g * i - f,
  46916. u = g * i - f,
  46917. d.elements[0] = 2 * r / (u - h),
  46918. d.elements[8] = (u + h) / (u - h),
  46919. this.cameraR.projectionMatrix.copy(d)
  46920. }
  46921. this.cameraL.matrixWorld.copy(l.matrixWorld).multiply(s),
  46922. this.cameraR.matrixWorld.copy(l.matrixWorld).multiply(a)
  46923. }
  46924. }()
  46925. },
  46926. n.Light = function(e, t) {
  46927. n.Object3D.call(this),
  46928. this.type = "Light",
  46929. this.color = new n.Color(e),
  46930. this.intensity = void 0 !== t ? t : 1,
  46931. this.receiveShadow = void 0
  46932. }
  46933. ,
  46934. n.Light.prototype = Object.create(n.Object3D.prototype),
  46935. n.Light.prototype.constructor = n.Light,
  46936. n.Light.prototype.copy = function(e) {
  46937. return n.Object3D.prototype.copy.call(this, e),
  46938. this.color.copy(e.color),
  46939. this.intensity = e.intensity,
  46940. this
  46941. }
  46942. ,
  46943. n.Light.prototype.toJSON = function(e) {
  46944. var t = n.Object3D.prototype.toJSON.call(this, e);
  46945. return t.object.color = this.color.getHex(),
  46946. t.object.intensity = this.intensity,
  46947. void 0 !== this.groundColor && (t.object.groundColor = this.groundColor.getHex()),
  46948. void 0 !== this.distance && (t.object.distance = this.distance),
  46949. void 0 !== this.angle && (t.object.angle = this.angle),
  46950. void 0 !== this.decay && (t.object.decay = this.decay),
  46951. void 0 !== this.penumbra && (t.object.penumbra = this.penumbra),
  46952. t
  46953. }
  46954. ,
  46955. n.LightShadow = function(e) {
  46956. this.camera = e,
  46957. this.bias = 0,
  46958. this.radius = 1,
  46959. this.mapSize = new n.Vector2(512,512),
  46960. this.map = null,
  46961. this.matrix = new n.Matrix4
  46962. }
  46963. ,
  46964. n.LightShadow.prototype = {
  46965. constructor: n.LightShadow,
  46966. copy: function(e) {
  46967. return this.camera = e.camera.clone(),
  46968. this.bias = e.bias,
  46969. this.radius = e.radius,
  46970. this.mapSize.copy(e.mapSize),
  46971. this
  46972. },
  46973. clone: function() {
  46974. return (new this.constructor).copy(this)
  46975. }
  46976. },
  46977. n.AmbientLight = function(e, t) {
  46978. n.Light.call(this, e, t),
  46979. this.type = "AmbientLight",
  46980. this.castShadow = void 0
  46981. }
  46982. ,
  46983. n.AmbientLight.prototype = Object.create(n.Light.prototype),
  46984. n.AmbientLight.prototype.constructor = n.AmbientLight,
  46985. n.DirectionalLight = function(e, t) {
  46986. n.Light.call(this, e, t),
  46987. this.type = "DirectionalLight",
  46988. this.position.set(0, 1, 0),
  46989. this.updateMatrix(),
  46990. this.target = new n.Object3D,
  46991. this.shadow = new n.LightShadow(new n.OrthographicCamera(-5,5,5,-5,.5,500))
  46992. }
  46993. ,
  46994. n.DirectionalLight.prototype = Object.create(n.Light.prototype),
  46995. n.DirectionalLight.prototype.constructor = n.DirectionalLight,
  46996. n.DirectionalLight.prototype.copy = function(e) {
  46997. return n.Light.prototype.copy.call(this, e),
  46998. this.target = e.target.clone(),
  46999. this.shadow = e.shadow.clone(),
  47000. this
  47001. }
  47002. ,
  47003. n.HemisphereLight = function(e, t, i) {
  47004. n.Light.call(this, e, i),
  47005. this.type = "HemisphereLight",
  47006. this.castShadow = void 0,
  47007. this.position.set(0, 1, 0),
  47008. this.updateMatrix(),
  47009. this.groundColor = new n.Color(t)
  47010. }
  47011. ,
  47012. n.HemisphereLight.prototype = Object.create(n.Light.prototype),
  47013. n.HemisphereLight.prototype.constructor = n.HemisphereLight,
  47014. n.HemisphereLight.prototype.copy = function(e) {
  47015. return n.Light.prototype.copy.call(this, e),
  47016. this.groundColor.copy(e.groundColor),
  47017. this
  47018. }
  47019. ,
  47020. n.PointLight = function(e, t, i, r) {
  47021. n.Light.call(this, e, t),
  47022. this.type = "PointLight",
  47023. this.distance = void 0 !== i ? i : 0,
  47024. this.decay = void 0 !== r ? r : 1,
  47025. this.shadow = new n.LightShadow(new n.PerspectiveCamera(90,1,.5,500))
  47026. }
  47027. ,
  47028. n.PointLight.prototype = Object.create(n.Light.prototype),
  47029. n.PointLight.prototype.constructor = n.PointLight,
  47030. Object.defineProperty(n.PointLight.prototype, "power", {
  47031. get: function() {
  47032. return 4 * this.intensity * Math.PI
  47033. },
  47034. set: function(e) {
  47035. this.intensity = e / (4 * Math.PI)
  47036. }
  47037. }),
  47038. n.PointLight.prototype.copy = function(e) {
  47039. return n.Light.prototype.copy.call(this, e),
  47040. this.distance = e.distance,
  47041. this.decay = e.decay,
  47042. this.shadow = e.shadow.clone(),
  47043. this
  47044. }
  47045. ,
  47046. n.SpotLight = function(e, t, i, r, o, a) {
  47047. n.Light.call(this, e, t),
  47048. this.type = "SpotLight",
  47049. this.position.set(0, 1, 0),
  47050. this.updateMatrix(),
  47051. this.target = new n.Object3D,
  47052. this.distance = void 0 !== i ? i : 0,
  47053. this.angle = void 0 !== r ? r : Math.PI / 3,
  47054. this.penumbra = void 0 !== o ? o : 0,
  47055. this.decay = void 0 !== a ? a : 1,
  47056. this.shadow = new n.LightShadow(new n.PerspectiveCamera(50,1,.5,500))
  47057. }
  47058. ,
  47059. n.SpotLight.prototype = Object.create(n.Light.prototype),
  47060. n.SpotLight.prototype.constructor = n.SpotLight,
  47061. Object.defineProperty(n.SpotLight.prototype, "power", {
  47062. get: function() {
  47063. return this.intensity * Math.PI
  47064. },
  47065. set: function(e) {
  47066. this.intensity = e / Math.PI
  47067. }
  47068. }),
  47069. n.SpotLight.prototype.copy = function(e) {
  47070. return n.Light.prototype.copy.call(this, e),
  47071. this.distance = e.distance,
  47072. this.angle = e.angle,
  47073. this.penumbra = e.penumbra,
  47074. this.decay = e.decay,
  47075. this.target = e.target.clone(),
  47076. this.shadow = e.shadow.clone(),
  47077. this
  47078. }
  47079. ,
  47080. n.Cache = {
  47081. enabled: !1,
  47082. files: {},
  47083. add: function(e, t) {
  47084. this.enabled !== !1 && (this.files[e] = t)
  47085. },
  47086. get: function(e) {
  47087. if (this.enabled !== !1)
  47088. return this.files[e]
  47089. },
  47090. remove: function(e) {
  47091. delete this.files[e]
  47092. },
  47093. clear: function() {
  47094. this.files = {}
  47095. }
  47096. },
  47097. n.Loader = function() {
  47098. this.onLoadStart = function() {}
  47099. ,
  47100. this.onLoadProgress = function() {}
  47101. ,
  47102. this.onLoadComplete = function() {}
  47103. }
  47104. ,
  47105. n.Loader.prototype = {
  47106. constructor: n.Loader,
  47107. crossOrigin: void 0,
  47108. extractUrlBase: function(e) {
  47109. var t = e.split("/");
  47110. return 1 === t.length ? "./" : (t.pop(),
  47111. t.join("/") + "/")
  47112. },
  47113. initMaterials: function(e, t, i) {
  47114. for (var n = [], r = 0; r < e.length; ++r)
  47115. n[r] = this.createMaterial(e[r], t, i);
  47116. return n
  47117. },
  47118. createMaterial: function() {
  47119. var e, t, i;
  47120. return function(r, o, a) {
  47121. function s(e, i, r, s, c) {
  47122. var h, u = o + e, d = n.Loader.Handlers.get(u);
  47123. null !== d ? h = d.load(u) : (t.setCrossOrigin(a),
  47124. h = t.load(u)),
  47125. void 0 !== i && (h.repeat.fromArray(i),
  47126. 1 !== i[0] && (h.wrapS = n.RepeatWrapping),
  47127. 1 !== i[1] && (h.wrapT = n.RepeatWrapping)),
  47128. void 0 !== r && h.offset.fromArray(r),
  47129. void 0 !== s && ("repeat" === s[0] && (h.wrapS = n.RepeatWrapping),
  47130. "mirror" === s[0] && (h.wrapS = n.MirroredRepeatWrapping),
  47131. "repeat" === s[1] && (h.wrapT = n.RepeatWrapping),
  47132. "mirror" === s[1] && (h.wrapT = n.MirroredRepeatWrapping)),
  47133. void 0 !== c && (h.anisotropy = c);
  47134. var p = n.Math.generateUUID();
  47135. return l[p] = h,
  47136. p
  47137. }
  47138. void 0 === e && (e = new n.Color),
  47139. void 0 === t && (t = new n.TextureLoader),
  47140. void 0 === i && (i = new n.MaterialLoader);
  47141. var l = {}
  47142. , c = {
  47143. uuid: n.Math.generateUUID(),
  47144. type: "MeshLambertMaterial"
  47145. };
  47146. for (var h in r) {
  47147. var u = r[h];
  47148. switch (h) {
  47149. case "DbgColor":
  47150. case "DbgIndex":
  47151. case "opticalDensity":
  47152. case "illumination":
  47153. break;
  47154. case "DbgName":
  47155. c.name = u;
  47156. break;
  47157. case "blending":
  47158. c.blending = n[u];
  47159. break;
  47160. case "colorAmbient":
  47161. case "mapAmbient":
  47162. console.warn("THREE.Loader.createMaterial:", h, "is no longer supported.");
  47163. break;
  47164. case "colorDiffuse":
  47165. c.color = e.fromArray(u).getHex();
  47166. break;
  47167. case "colorSpecular":
  47168. c.specular = e.fromArray(u).getHex();
  47169. break;
  47170. case "colorEmissive":
  47171. c.emissive = e.fromArray(u).getHex();
  47172. break;
  47173. case "specularCoef":
  47174. c.shininess = u;
  47175. break;
  47176. case "shading":
  47177. "basic" === u.toLowerCase() && (c.type = "MeshBasicMaterial"),
  47178. "phong" === u.toLowerCase() && (c.type = "MeshPhongMaterial");
  47179. break;
  47180. case "mapDiffuse":
  47181. c.map = s(u, r.mapDiffuseRepeat, r.mapDiffuseOffset, r.mapDiffuseWrap, r.mapDiffuseAnisotropy);
  47182. break;
  47183. case "mapDiffuseRepeat":
  47184. case "mapDiffuseOffset":
  47185. case "mapDiffuseWrap":
  47186. case "mapDiffuseAnisotropy":
  47187. break;
  47188. case "mapLight":
  47189. c.lightMap = s(u, r.mapLightRepeat, r.mapLightOffset, r.mapLightWrap, r.mapLightAnisotropy);
  47190. break;
  47191. case "mapLightRepeat":
  47192. case "mapLightOffset":
  47193. case "mapLightWrap":
  47194. case "mapLightAnisotropy":
  47195. break;
  47196. case "mapAO":
  47197. c.aoMap = s(u, r.mapAORepeat, r.mapAOOffset, r.mapAOWrap, r.mapAOAnisotropy);
  47198. break;
  47199. case "mapAORepeat":
  47200. case "mapAOOffset":
  47201. case "mapAOWrap":
  47202. case "mapAOAnisotropy":
  47203. break;
  47204. case "mapBump":
  47205. c.bumpMap = s(u, r.mapBumpRepeat, r.mapBumpOffset, r.mapBumpWrap, r.mapBumpAnisotropy);
  47206. break;
  47207. case "mapBumpScale":
  47208. c.bumpScale = u;
  47209. break;
  47210. case "mapBumpRepeat":
  47211. case "mapBumpOffset":
  47212. case "mapBumpWrap":
  47213. case "mapBumpAnisotropy":
  47214. break;
  47215. case "mapNormal":
  47216. c.normalMap = s(u, r.mapNormalRepeat, r.mapNormalOffset, r.mapNormalWrap, r.mapNormalAnisotropy);
  47217. break;
  47218. case "mapNormalFactor":
  47219. c.normalScale = [u, u];
  47220. break;
  47221. case "mapNormalRepeat":
  47222. case "mapNormalOffset":
  47223. case "mapNormalWrap":
  47224. case "mapNormalAnisotropy":
  47225. break;
  47226. case "mapSpecular":
  47227. c.specularMap = s(u, r.mapSpecularRepeat, r.mapSpecularOffset, r.mapSpecularWrap, r.mapSpecularAnisotropy);
  47228. break;
  47229. case "mapSpecularRepeat":
  47230. case "mapSpecularOffset":
  47231. case "mapSpecularWrap":
  47232. case "mapSpecularAnisotropy":
  47233. break;
  47234. case "mapAlpha":
  47235. c.alphaMap = s(u, r.mapAlphaRepeat, r.mapAlphaOffset, r.mapAlphaWrap, r.mapAlphaAnisotropy);
  47236. break;
  47237. case "mapAlphaRepeat":
  47238. case "mapAlphaOffset":
  47239. case "mapAlphaWrap":
  47240. case "mapAlphaAnisotropy":
  47241. break;
  47242. case "flipSided":
  47243. c.side = n.BackSide;
  47244. break;
  47245. case "doubleSided":
  47246. c.side = n.DoubleSide;
  47247. break;
  47248. case "transparency":
  47249. console.warn("THREE.Loader.createMaterial: transparency has been renamed to opacity"),
  47250. c.opacity = u;
  47251. break;
  47252. case "depthTest":
  47253. case "depthWrite":
  47254. case "colorWrite":
  47255. case "opacity":
  47256. case "reflectivity":
  47257. case "transparent":
  47258. case "visible":
  47259. case "wireframe":
  47260. c[h] = u;
  47261. break;
  47262. case "vertexColors":
  47263. u === !0 && (c.vertexColors = n.VertexColors),
  47264. "face" === u && (c.vertexColors = n.FaceColors);
  47265. break;
  47266. default:
  47267. console.error("THREE.Loader.createMaterial: Unsupported", h, u)
  47268. }
  47269. }
  47270. return "MeshBasicMaterial" === c.type && delete c.emissive,
  47271. "MeshPhongMaterial" !== c.type && delete c.specular,
  47272. c.opacity < 1 && (c.transparent = !0),
  47273. i.setTextures(l),
  47274. i.parse(c)
  47275. }
  47276. }()
  47277. },
  47278. n.Loader.Handlers = {
  47279. handlers: [],
  47280. add: function(e, t) {
  47281. this.handlers.push(e, t)
  47282. },
  47283. get: function(e) {
  47284. for (var t = this.handlers, i = 0, n = t.length; i < n; i += 2) {
  47285. var r = t[i]
  47286. , o = t[i + 1];
  47287. if (r.test(e))
  47288. return o
  47289. }
  47290. return null
  47291. }
  47292. },
  47293. n.XHRLoader = function(e) {
  47294. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47295. }
  47296. ,
  47297. n.XHRLoader.prototype = {
  47298. constructor: n.XHRLoader,
  47299. load: function(e, t, i, r) {
  47300. void 0 !== this.path && (e = this.path + e);
  47301. var o = this
  47302. , a = n.Cache.get(e);
  47303. if (void 0 !== a)
  47304. return t && setTimeout(function() {
  47305. t(a)
  47306. }, 0),
  47307. a;
  47308. var s = new XMLHttpRequest;
  47309. return s.overrideMimeType("text/plain"),
  47310. s.open("GET", e, !0),
  47311. s.addEventListener("load", function(i) {
  47312. var a = i.target.response;
  47313. n.Cache.add(e, a),
  47314. 200 === this.status ? (t && t(a),
  47315. o.manager.itemEnd(e)) : 0 === this.status ? (console.warn("THREE.XHRLoader: HTTP Status 0 received."),
  47316. t && t(a),
  47317. o.manager.itemEnd(e)) : (r && r(i),
  47318. o.manager.itemError(e))
  47319. }, !1),
  47320. void 0 !== i && s.addEventListener("progress", function(e) {
  47321. i(e)
  47322. }, !1),
  47323. s.addEventListener("error", function(t) {
  47324. r && r(t),
  47325. o.manager.itemError(e)
  47326. }, !1),
  47327. void 0 !== this.responseType && (s.responseType = this.responseType),
  47328. void 0 !== this.withCredentials && (s.withCredentials = this.withCredentials),
  47329. s.send(null),
  47330. o.manager.itemStart(e),
  47331. s
  47332. },
  47333. setPath: function(e) {
  47334. this.path = e
  47335. },
  47336. setResponseType: function(e) {
  47337. this.responseType = e
  47338. },
  47339. setWithCredentials: function(e) {
  47340. this.withCredentials = e
  47341. }
  47342. },
  47343. n.FontLoader = function(e) {
  47344. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47345. }
  47346. ,
  47347. n.FontLoader.prototype = {
  47348. constructor: n.FontLoader,
  47349. load: function(e, t, i, r) {
  47350. var o = new n.XHRLoader(this.manager);
  47351. o.load(e, function(e) {
  47352. t(new n.Font(JSON.parse(e.substring(65, e.length - 2))))
  47353. }, i, r)
  47354. }
  47355. },
  47356. n.ImageLoader = function(e) {
  47357. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47358. }
  47359. ,
  47360. n.ImageLoader.prototype = {
  47361. constructor: n.ImageLoader,
  47362. load: function(e, t, i, r) {
  47363. void 0 !== this.path && (e = this.path + e);
  47364. var o = this
  47365. , a = n.Cache.get(e);
  47366. if (void 0 !== a)
  47367. return o.manager.itemStart(e),
  47368. t ? setTimeout(function() {
  47369. t(a),
  47370. o.manager.itemEnd(e)
  47371. }, 0) : o.manager.itemEnd(e),
  47372. a;
  47373. var s = document.createElement("img");
  47374. return s.addEventListener("load", function(i) {
  47375. n.Cache.add(e, this),
  47376. t && t(this),
  47377. o.manager.itemEnd(e)
  47378. }, !1),
  47379. void 0 !== i && s.addEventListener("progress", function(e) {
  47380. i(e)
  47381. }, !1),
  47382. s.addEventListener("error", function(t) {
  47383. r && r(t),
  47384. o.manager.itemError(e)
  47385. }, !1),
  47386. void 0 !== this.crossOrigin && (s.crossOrigin = this.crossOrigin),
  47387. o.manager.itemStart(e),
  47388. s.src = e,
  47389. s
  47390. },
  47391. setCrossOrigin: function(e) {
  47392. this.crossOrigin = e
  47393. },
  47394. setPath: function(e) {
  47395. this.path = e
  47396. }
  47397. },
  47398. n.JSONLoader = function(e) {
  47399. "boolean" == typeof e && (console.warn("THREE.JSONLoader: showStatus parameter has been removed from constructor."),
  47400. e = void 0),
  47401. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  47402. this.withCredentials = !1
  47403. }
  47404. ,
  47405. n.JSONLoader.prototype = {
  47406. constructor: n.JSONLoader,
  47407. get statusDomElement() {
  47408. return void 0 === this._statusDomElement && (this._statusDomElement = document.createElement("div")),
  47409. console.warn("THREE.JSONLoader: .statusDomElement has been removed."),
  47410. this._statusDomElement
  47411. },
  47412. load: function(e, t, i, r) {
  47413. var o = this
  47414. , a = this.texturePath && "string" == typeof this.texturePath ? this.texturePath : n.Loader.prototype.extractUrlBase(e)
  47415. , s = new n.XHRLoader(this.manager);
  47416. s.setWithCredentials(this.withCredentials),
  47417. s.load(e, function(i) {
  47418. var n = JSON.parse(i)
  47419. , r = n.metadata;
  47420. if (void 0 !== r) {
  47421. var s = r.type;
  47422. if (void 0 !== s) {
  47423. if ("object" === s.toLowerCase())
  47424. return void console.error("THREE.JSONLoader: " + e + " should be loaded with THREE.ObjectLoader instead.");
  47425. if ("scene" === s.toLowerCase())
  47426. return void console.error("THREE.JSONLoader: " + e + " should be loaded with THREE.SceneLoader instead.")
  47427. }
  47428. }
  47429. var l = o.parse(n, a);
  47430. t(l.geometry, l.materials)
  47431. }, i, r)
  47432. },
  47433. setTexturePath: function(e) {
  47434. this.texturePath = e
  47435. },
  47436. parse: function(e, t) {
  47437. function i(t) {
  47438. function i(e, t) {
  47439. return e & 1 << t
  47440. }
  47441. var r, o, a, l, c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w, _, T, x, S, M, R, P, O = e.faces, L = e.vertices, D = e.normals, N = e.colors, B = 0;
  47442. if (void 0 !== e.uvs) {
  47443. for (r = 0; r < e.uvs.length; r++)
  47444. e.uvs[r].length && B++;
  47445. for (r = 0; r < B; r++)
  47446. s.faceVertexUvs[r] = []
  47447. }
  47448. for (l = 0,
  47449. c = L.length; l < c; )
  47450. E = new n.Vector3,
  47451. E.x = L[l++] * t,
  47452. E.y = L[l++] * t,
  47453. E.z = L[l++] * t,
  47454. s.vertices.push(E);
  47455. for (l = 0,
  47456. c = O.length; l < c; )
  47457. if (f = O[l++],
  47458. g = i(f, 0),
  47459. m = i(f, 1),
  47460. v = i(f, 3),
  47461. A = i(f, 4),
  47462. y = i(f, 5),
  47463. C = i(f, 6),
  47464. I = i(f, 7),
  47465. g) {
  47466. if (w = new n.Face3,
  47467. w.a = O[l],
  47468. w.b = O[l + 1],
  47469. w.c = O[l + 3],
  47470. _ = new n.Face3,
  47471. _.a = O[l + 1],
  47472. _.b = O[l + 2],
  47473. _.c = O[l + 3],
  47474. l += 4,
  47475. m && (p = O[l++],
  47476. w.materialIndex = p,
  47477. _.materialIndex = p),
  47478. a = s.faces.length,
  47479. v)
  47480. for (r = 0; r < B; r++)
  47481. for (S = e.uvs[r],
  47482. s.faceVertexUvs[r][a] = [],
  47483. s.faceVertexUvs[r][a + 1] = [],
  47484. o = 0; o < 4; o++)
  47485. d = O[l++],
  47486. R = S[2 * d],
  47487. P = S[2 * d + 1],
  47488. M = new n.Vector2(R,P),
  47489. 2 !== o && s.faceVertexUvs[r][a].push(M),
  47490. 0 !== o && s.faceVertexUvs[r][a + 1].push(M);
  47491. if (A && (u = 3 * O[l++],
  47492. w.normal.set(D[u++], D[u++], D[u]),
  47493. _.normal.copy(w.normal)),
  47494. y)
  47495. for (r = 0; r < 4; r++)
  47496. u = 3 * O[l++],
  47497. x = new n.Vector3(D[u++],D[u++],D[u]),
  47498. 2 !== r && w.vertexNormals.push(x),
  47499. 0 !== r && _.vertexNormals.push(x);
  47500. if (C && (h = O[l++],
  47501. T = N[h],
  47502. w.color.setHex(T),
  47503. _.color.setHex(T)),
  47504. I)
  47505. for (r = 0; r < 4; r++)
  47506. h = O[l++],
  47507. T = N[h],
  47508. 2 !== r && w.vertexColors.push(new n.Color(T)),
  47509. 0 !== r && _.vertexColors.push(new n.Color(T));
  47510. s.faces.push(w),
  47511. s.faces.push(_)
  47512. } else {
  47513. if (b = new n.Face3,
  47514. b.a = O[l++],
  47515. b.b = O[l++],
  47516. b.c = O[l++],
  47517. m && (p = O[l++],
  47518. b.materialIndex = p),
  47519. a = s.faces.length,
  47520. v)
  47521. for (r = 0; r < B; r++)
  47522. for (S = e.uvs[r],
  47523. s.faceVertexUvs[r][a] = [],
  47524. o = 0; o < 3; o++)
  47525. d = O[l++],
  47526. R = S[2 * d],
  47527. P = S[2 * d + 1],
  47528. M = new n.Vector2(R,P),
  47529. s.faceVertexUvs[r][a].push(M);
  47530. if (A && (u = 3 * O[l++],
  47531. b.normal.set(D[u++], D[u++], D[u])),
  47532. y)
  47533. for (r = 0; r < 3; r++)
  47534. u = 3 * O[l++],
  47535. x = new n.Vector3(D[u++],D[u++],D[u]),
  47536. b.vertexNormals.push(x);
  47537. if (C && (h = O[l++],
  47538. b.color.setHex(N[h])),
  47539. I)
  47540. for (r = 0; r < 3; r++)
  47541. h = O[l++],
  47542. b.vertexColors.push(new n.Color(N[h]));
  47543. s.faces.push(b)
  47544. }
  47545. }
  47546. function r() {
  47547. var t = void 0 !== e.influencesPerVertex ? e.influencesPerVertex : 2;
  47548. if (e.skinWeights)
  47549. for (var i = 0, r = e.skinWeights.length; i < r; i += t) {
  47550. var o = e.skinWeights[i]
  47551. , a = t > 1 ? e.skinWeights[i + 1] : 0
  47552. , l = t > 2 ? e.skinWeights[i + 2] : 0
  47553. , c = t > 3 ? e.skinWeights[i + 3] : 0;
  47554. s.skinWeights.push(new n.Vector4(o,a,l,c))
  47555. }
  47556. if (e.skinIndices)
  47557. for (var i = 0, r = e.skinIndices.length; i < r; i += t) {
  47558. var h = e.skinIndices[i]
  47559. , u = t > 1 ? e.skinIndices[i + 1] : 0
  47560. , d = t > 2 ? e.skinIndices[i + 2] : 0
  47561. , p = t > 3 ? e.skinIndices[i + 3] : 0;
  47562. s.skinIndices.push(new n.Vector4(h,u,d,p))
  47563. }
  47564. s.bones = e.bones,
  47565. s.bones && s.bones.length > 0 && (s.skinWeights.length !== s.skinIndices.length || s.skinIndices.length !== s.vertices.length) && console.warn("When skinning, number of vertices (" + s.vertices.length + "), skinIndices (" + s.skinIndices.length + "), and skinWeights (" + s.skinWeights.length + ") should match.")
  47566. }
  47567. function o(t) {
  47568. if (void 0 !== e.morphTargets)
  47569. for (var i = 0, r = e.morphTargets.length; i < r; i++) {
  47570. s.morphTargets[i] = {},
  47571. s.morphTargets[i].name = e.morphTargets[i].name,
  47572. s.morphTargets[i].vertices = [];
  47573. for (var o = s.morphTargets[i].vertices, a = e.morphTargets[i].vertices, l = 0, c = a.length; l < c; l += 3) {
  47574. var h = new n.Vector3;
  47575. h.x = a[l] * t,
  47576. h.y = a[l + 1] * t,
  47577. h.z = a[l + 2] * t,
  47578. o.push(h)
  47579. }
  47580. }
  47581. if (void 0 !== e.morphColors && e.morphColors.length > 0) {
  47582. console.warn('THREE.JSONLoader: "morphColors" no longer supported. Using them as face colors.');
  47583. for (var u = s.faces, d = e.morphColors[0].colors, i = 0, r = u.length; i < r; i++)
  47584. u[i].color.fromArray(d, 3 * i)
  47585. }
  47586. }
  47587. function a() {
  47588. var t = []
  47589. , i = [];
  47590. void 0 !== e.animation && i.push(e.animation),
  47591. void 0 !== e.animations && (e.animations.length ? i = i.concat(e.animations) : i.push(e.animations));
  47592. for (var r = 0; r < i.length; r++) {
  47593. var o = n.AnimationClip.parseAnimation(i[r], s.bones);
  47594. o && t.push(o)
  47595. }
  47596. if (s.morphTargets) {
  47597. var a = n.AnimationClip.CreateClipsFromMorphTargetSequences(s.morphTargets, 10);
  47598. t = t.concat(a)
  47599. }
  47600. t.length > 0 && (s.animations = t)
  47601. }
  47602. var s = new n.Geometry
  47603. , l = void 0 !== e.scale ? 1 / e.scale : 1;
  47604. if (i(l),
  47605. r(),
  47606. o(l),
  47607. a(),
  47608. s.computeFaceNormals(),
  47609. s.computeBoundingSphere(),
  47610. void 0 === e.materials || 0 === e.materials.length)
  47611. return {
  47612. geometry: s
  47613. };
  47614. var c = n.Loader.prototype.initMaterials(e.materials, t, this.crossOrigin);
  47615. return {
  47616. geometry: s,
  47617. materials: c
  47618. }
  47619. }
  47620. },
  47621. n.LoadingManager = function(e, t, i) {
  47622. var n = this
  47623. , r = !1
  47624. , o = 0
  47625. , a = 0;
  47626. this.onStart = void 0,
  47627. this.onLoad = e,
  47628. this.onProgress = t,
  47629. this.onError = i,
  47630. this.itemStart = function(e) {
  47631. a++,
  47632. r === !1 && void 0 !== n.onStart && n.onStart(e, o, a),
  47633. r = !0
  47634. }
  47635. ,
  47636. this.itemEnd = function(e) {
  47637. o++,
  47638. void 0 !== n.onProgress && n.onProgress(e, o, a),
  47639. o === a && (r = !1,
  47640. void 0 !== n.onLoad && n.onLoad())
  47641. }
  47642. ,
  47643. this.itemError = function(e) {
  47644. void 0 !== n.onError && n.onError(e)
  47645. }
  47646. }
  47647. ,
  47648. n.DefaultLoadingManager = new n.LoadingManager,
  47649. n.BufferGeometryLoader = function(e) {
  47650. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47651. }
  47652. ,
  47653. n.BufferGeometryLoader.prototype = {
  47654. constructor: n.BufferGeometryLoader,
  47655. load: function(e, t, i, r) {
  47656. var o = this
  47657. , a = new n.XHRLoader(o.manager);
  47658. a.load(e, function(e) {
  47659. t(o.parse(JSON.parse(e)))
  47660. }, i, r)
  47661. },
  47662. parse: function(e) {
  47663. var t = new n.BufferGeometry
  47664. , i = e.data.index
  47665. , r = {
  47666. Int8Array: Int8Array,
  47667. Uint8Array: Uint8Array,
  47668. Uint8ClampedArray: Uint8ClampedArray,
  47669. Int16Array: Int16Array,
  47670. Uint16Array: Uint16Array,
  47671. Int32Array: Int32Array,
  47672. Uint32Array: Uint32Array,
  47673. Float32Array: Float32Array,
  47674. Float64Array: Float64Array
  47675. };
  47676. if (void 0 !== i) {
  47677. var o = new r[i.type](i.array);
  47678. t.setIndex(new n.BufferAttribute(o,1))
  47679. }
  47680. var a = e.data.attributes;
  47681. for (var s in a) {
  47682. var l = a[s]
  47683. , o = new r[l.type](l.array);
  47684. t.addAttribute(s, new n.BufferAttribute(o,l.itemSize))
  47685. }
  47686. var c = e.data.groups || e.data.drawcalls || e.data.offsets;
  47687. if (void 0 !== c)
  47688. for (var h = 0, u = c.length; h !== u; ++h) {
  47689. var d = c[h];
  47690. t.addGroup(d.start, d.count, d.materialIndex)
  47691. }
  47692. var p = e.data.boundingSphere;
  47693. if (void 0 !== p) {
  47694. var f = new n.Vector3;
  47695. void 0 !== p.center && f.fromArray(p.center),
  47696. t.boundingSphere = new n.Sphere(f,p.radius)
  47697. }
  47698. return t
  47699. }
  47700. },
  47701. n.MaterialLoader = function(e) {
  47702. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  47703. this.textures = {}
  47704. }
  47705. ,
  47706. n.MaterialLoader.prototype = {
  47707. constructor: n.MaterialLoader,
  47708. load: function(e, t, i, r) {
  47709. var o = this
  47710. , a = new n.XHRLoader(o.manager);
  47711. a.load(e, function(e) {
  47712. t(o.parse(JSON.parse(e)))
  47713. }, i, r)
  47714. },
  47715. setTextures: function(e) {
  47716. this.textures = e
  47717. },
  47718. getTexture: function(e) {
  47719. var t = this.textures;
  47720. return void 0 === t[e] && console.warn("THREE.MaterialLoader: Undefined texture", e),
  47721. t[e]
  47722. },
  47723. parse: function(e) {
  47724. var t = new n[e.type];
  47725. if (void 0 !== e.uuid && (t.uuid = e.uuid),
  47726. void 0 !== e.name && (t.name = e.name),
  47727. void 0 !== e.color && t.color.setHex(e.color),
  47728. void 0 !== e.roughness && (t.roughness = e.roughness),
  47729. void 0 !== e.metalness && (t.metalness = e.metalness),
  47730. void 0 !== e.emissive && t.emissive.setHex(e.emissive),
  47731. void 0 !== e.specular && t.specular.setHex(e.specular),
  47732. void 0 !== e.shininess && (t.shininess = e.shininess),
  47733. void 0 !== e.uniforms && (t.uniforms = e.uniforms),
  47734. void 0 !== e.vertexShader && (t.vertexShader = e.vertexShader),
  47735. void 0 !== e.fragmentShader && (t.fragmentShader = e.fragmentShader),
  47736. void 0 !== e.vertexColors && (t.vertexColors = e.vertexColors),
  47737. void 0 !== e.shading && (t.shading = e.shading),
  47738. void 0 !== e.blending && (t.blending = e.blending),
  47739. void 0 !== e.side && (t.side = e.side),
  47740. void 0 !== e.opacity && (t.opacity = e.opacity),
  47741. void 0 !== e.transparent && (t.transparent = e.transparent),
  47742. void 0 !== e.alphaTest && (t.alphaTest = e.alphaTest),
  47743. void 0 !== e.depthTest && (t.depthTest = e.depthTest),
  47744. void 0 !== e.depthWrite && (t.depthWrite = e.depthWrite),
  47745. void 0 !== e.colorWrite && (t.colorWrite = e.colorWrite),
  47746. void 0 !== e.wireframe && (t.wireframe = e.wireframe),
  47747. void 0 !== e.wireframeLinewidth && (t.wireframeLinewidth = e.wireframeLinewidth),
  47748. void 0 !== e.size && (t.size = e.size),
  47749. void 0 !== e.sizeAttenuation && (t.sizeAttenuation = e.sizeAttenuation),
  47750. void 0 !== e.map && (t.map = this.getTexture(e.map)),
  47751. void 0 !== e.alphaMap && (t.alphaMap = this.getTexture(e.alphaMap),
  47752. t.transparent = !0),
  47753. void 0 !== e.bumpMap && (t.bumpMap = this.getTexture(e.bumpMap)),
  47754. void 0 !== e.bumpScale && (t.bumpScale = e.bumpScale),
  47755. void 0 !== e.normalMap && (t.normalMap = this.getTexture(e.normalMap)),
  47756. void 0 !== e.normalScale) {
  47757. var i = e.normalScale;
  47758. Array.isArray(i) === !1 && (i = [i, i]),
  47759. t.normalScale = (new n.Vector2).fromArray(i)
  47760. }
  47761. if (void 0 !== e.displacementMap && (t.displacementMap = this.getTexture(e.displacementMap)),
  47762. void 0 !== e.displacementScale && (t.displacementScale = e.displacementScale),
  47763. void 0 !== e.displacementBias && (t.displacementBias = e.displacementBias),
  47764. void 0 !== e.roughnessMap && (t.roughnessMap = this.getTexture(e.roughnessMap)),
  47765. void 0 !== e.metalnessMap && (t.metalnessMap = this.getTexture(e.metalnessMap)),
  47766. void 0 !== e.emissiveMap && (t.emissiveMap = this.getTexture(e.emissiveMap)),
  47767. void 0 !== e.emissiveIntensity && (t.emissiveIntensity = e.emissiveIntensity),
  47768. void 0 !== e.specularMap && (t.specularMap = this.getTexture(e.specularMap)),
  47769. void 0 !== e.envMap && (t.envMap = this.getTexture(e.envMap),
  47770. t.combine = n.MultiplyOperation),
  47771. e.reflectivity && (t.reflectivity = e.reflectivity),
  47772. void 0 !== e.lightMap && (t.lightMap = this.getTexture(e.lightMap)),
  47773. void 0 !== e.lightMapIntensity && (t.lightMapIntensity = e.lightMapIntensity),
  47774. void 0 !== e.aoMap && (t.aoMap = this.getTexture(e.aoMap)),
  47775. void 0 !== e.aoMapIntensity && (t.aoMapIntensity = e.aoMapIntensity),
  47776. void 0 !== e.materials)
  47777. for (var r = 0, o = e.materials.length; r < o; r++)
  47778. t.materials.push(this.parse(e.materials[r]));
  47779. return t
  47780. }
  47781. },
  47782. n.ObjectLoader = function(e) {
  47783. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  47784. this.texturePath = ""
  47785. }
  47786. ,
  47787. n.ObjectLoader.prototype = {
  47788. constructor: n.ObjectLoader,
  47789. load: function(e, t, i, r) {
  47790. "" === this.texturePath && (this.texturePath = e.substring(0, e.lastIndexOf("/") + 1));
  47791. var o = this
  47792. , a = new n.XHRLoader(o.manager);
  47793. a.load(e, function(e) {
  47794. o.parse(JSON.parse(e), t)
  47795. }, i, r)
  47796. },
  47797. setTexturePath: function(e) {
  47798. this.texturePath = e
  47799. },
  47800. setCrossOrigin: function(e) {
  47801. this.crossOrigin = e
  47802. },
  47803. parse: function(e, t) {
  47804. var i = this.parseGeometries(e.geometries)
  47805. , n = this.parseImages(e.images, function() {
  47806. void 0 !== t && t(a)
  47807. })
  47808. , r = this.parseTextures(e.textures, n)
  47809. , o = this.parseMaterials(e.materials, r)
  47810. , a = this.parseObject(e.object, i, o);
  47811. return e.animations && (a.animations = this.parseAnimations(e.animations)),
  47812. void 0 !== e.images && 0 !== e.images.length || void 0 !== t && t(a),
  47813. a
  47814. },
  47815. parseGeometries: function(e) {
  47816. var t = {};
  47817. if (void 0 !== e)
  47818. for (var i = new n.JSONLoader, r = new n.BufferGeometryLoader, o = 0, a = e.length; o < a; o++) {
  47819. var s, l = e[o];
  47820. switch (l.type) {
  47821. case "PlaneGeometry":
  47822. case "PlaneBufferGeometry":
  47823. s = new n[l.type](l.width,l.height,l.widthSegments,l.heightSegments);
  47824. break;
  47825. case "BoxGeometry":
  47826. case "BoxBufferGeometry":
  47827. case "CubeGeometry":
  47828. s = new n[l.type](l.width,l.height,l.depth,l.widthSegments,l.heightSegments,l.depthSegments);
  47829. break;
  47830. case "CircleGeometry":
  47831. case "CircleBufferGeometry":
  47832. s = new n[l.type](l.radius,l.segments,l.thetaStart,l.thetaLength);
  47833. break;
  47834. case "CylinderGeometry":
  47835. case "CylinderBufferGeometry":
  47836. s = new n[l.type](l.radiusTop,l.radiusBottom,l.height,l.radialSegments,l.heightSegments,l.openEnded,l.thetaStart,l.thetaLength);
  47837. break;
  47838. case "SphereGeometry":
  47839. case "SphereBufferGeometry":
  47840. s = new n[l.type](l.radius,l.widthSegments,l.heightSegments,l.phiStart,l.phiLength,l.thetaStart,l.thetaLength);
  47841. break;
  47842. case "DodecahedronGeometry":
  47843. s = new n.DodecahedronGeometry(l.radius,l.detail);
  47844. break;
  47845. case "IcosahedronGeometry":
  47846. s = new n.IcosahedronGeometry(l.radius,l.detail);
  47847. break;
  47848. case "OctahedronGeometry":
  47849. s = new n.OctahedronGeometry(l.radius,l.detail);
  47850. break;
  47851. case "TetrahedronGeometry":
  47852. s = new n.TetrahedronGeometry(l.radius,l.detail);
  47853. break;
  47854. case "RingGeometry":
  47855. case "RingBufferGeometry":
  47856. s = new n[l.type](l.innerRadius,l.outerRadius,l.thetaSegments,l.phiSegments,l.thetaStart,l.thetaLength);
  47857. break;
  47858. case "TorusGeometry":
  47859. case "TorusBufferGeometry":
  47860. s = new n[l.type](l.radius,l.tube,l.radialSegments,l.tubularSegments,l.arc);
  47861. break;
  47862. case "TorusKnotGeometry":
  47863. case "TorusKnotBufferGeometry":
  47864. s = new n[l.type](l.radius,l.tube,l.tubularSegments,l.radialSegments,l.p,l.q);
  47865. break;
  47866. case "LatheGeometry":
  47867. s = new n.LatheGeometry(l.points,l.segments,l.phiStart,l.phiLength);
  47868. break;
  47869. case "BufferGeometry":
  47870. s = r.parse(l);
  47871. break;
  47872. case "Geometry":
  47873. s = i.parse(l.data, this.texturePath).geometry;
  47874. break;
  47875. default:
  47876. console.warn('THREE.ObjectLoader: Unsupported geometry type "' + l.type + '"');
  47877. continue
  47878. }
  47879. s.uuid = l.uuid,
  47880. void 0 !== l.name && (s.name = l.name),
  47881. t[l.uuid] = s
  47882. }
  47883. return t
  47884. },
  47885. parseMaterials: function(e, t) {
  47886. var i = {};
  47887. if (void 0 !== e) {
  47888. var r = new n.MaterialLoader;
  47889. r.setTextures(t);
  47890. for (var o = 0, a = e.length; o < a; o++) {
  47891. var s = r.parse(e[o]);
  47892. i[s.uuid] = s
  47893. }
  47894. }
  47895. return i
  47896. },
  47897. parseAnimations: function(e) {
  47898. for (var t = [], i = 0; i < e.length; i++) {
  47899. var r = n.AnimationClip.parse(e[i]);
  47900. t.push(r)
  47901. }
  47902. return t
  47903. },
  47904. parseImages: function(e, t) {
  47905. function i(e) {
  47906. return r.manager.itemStart(e),
  47907. s.load(e, function() {
  47908. r.manager.itemEnd(e)
  47909. })
  47910. }
  47911. var r = this
  47912. , o = {};
  47913. if (void 0 !== e && e.length > 0) {
  47914. var a = new n.LoadingManager(t)
  47915. , s = new n.ImageLoader(a);
  47916. s.setCrossOrigin(this.crossOrigin);
  47917. for (var l = 0, c = e.length; l < c; l++) {
  47918. var h = e[l]
  47919. , u = /^(\/\/)|([a-z]+:(\/\/)?)/i.test(h.url) ? h.url : r.texturePath + h.url;
  47920. o[h.uuid] = i(u)
  47921. }
  47922. }
  47923. return o
  47924. },
  47925. parseTextures: function(e, t) {
  47926. function i(e) {
  47927. return "number" == typeof e ? e : (console.warn("THREE.ObjectLoader.parseTexture: Constant should be in numeric form.", e),
  47928. n[e])
  47929. }
  47930. var r = {};
  47931. if (void 0 !== e)
  47932. for (var o = 0, a = e.length; o < a; o++) {
  47933. var s = e[o];
  47934. void 0 === s.image && console.warn('THREE.ObjectLoader: No "image" specified for', s.uuid),
  47935. void 0 === t[s.image] && console.warn("THREE.ObjectLoader: Undefined image", s.image);
  47936. var l = new n.Texture(t[s.image]);
  47937. l.needsUpdate = !0,
  47938. l.uuid = s.uuid,
  47939. void 0 !== s.name && (l.name = s.name),
  47940. void 0 !== s.mapping && (l.mapping = i(s.mapping)),
  47941. void 0 !== s.offset && (l.offset = new n.Vector2(s.offset[0],s.offset[1])),
  47942. void 0 !== s.repeat && (l.repeat = new n.Vector2(s.repeat[0],s.repeat[1])),
  47943. void 0 !== s.minFilter && (l.minFilter = i(s.minFilter)),
  47944. void 0 !== s.magFilter && (l.magFilter = i(s.magFilter)),
  47945. void 0 !== s.anisotropy && (l.anisotropy = s.anisotropy),
  47946. Array.isArray(s.wrap) && (l.wrapS = i(s.wrap[0]),
  47947. l.wrapT = i(s.wrap[1])),
  47948. r[s.uuid] = l
  47949. }
  47950. return r
  47951. },
  47952. parseObject: function() {
  47953. var e = new n.Matrix4;
  47954. return function(t, i, r) {
  47955. function o(e) {
  47956. return void 0 === i[e] && console.warn("THREE.ObjectLoader: Undefined geometry", e),
  47957. i[e]
  47958. }
  47959. function a(e) {
  47960. if (void 0 !== e)
  47961. return void 0 === r[e] && console.warn("THREE.ObjectLoader: Undefined material", e),
  47962. r[e]
  47963. }
  47964. var s;
  47965. switch (t.type) {
  47966. case "Scene":
  47967. s = new n.Scene;
  47968. break;
  47969. case "PerspectiveCamera":
  47970. s = new n.PerspectiveCamera(t.fov,t.aspect,t.near,t.far);
  47971. break;
  47972. case "OrthographicCamera":
  47973. s = new n.OrthographicCamera(t.left,t.right,t.top,t.bottom,t.near,t.far);
  47974. break;
  47975. case "AmbientLight":
  47976. s = new n.AmbientLight(t.color,t.intensity);
  47977. break;
  47978. case "DirectionalLight":
  47979. s = new n.DirectionalLight(t.color,t.intensity);
  47980. break;
  47981. case "PointLight":
  47982. s = new n.PointLight(t.color,t.intensity,t.distance,t.decay);
  47983. break;
  47984. case "SpotLight":
  47985. s = new n.SpotLight(t.color,t.intensity,t.distance,t.angle,t.penumbra,t.decay);
  47986. break;
  47987. case "HemisphereLight":
  47988. s = new n.HemisphereLight(t.color,t.groundColor,t.intensity);
  47989. break;
  47990. case "Mesh":
  47991. var l = o(t.geometry)
  47992. , c = a(t.material);
  47993. s = l.bones && l.bones.length > 0 ? new n.SkinnedMesh(l,c) : new n.Mesh(l,c);
  47994. break;
  47995. case "LOD":
  47996. s = new n.LOD;
  47997. break;
  47998. case "Line":
  47999. s = new n.Line(o(t.geometry),a(t.material),t.mode);
  48000. break;
  48001. case "PointCloud":
  48002. case "Points":
  48003. s = new n.Points(o(t.geometry),a(t.material));
  48004. break;
  48005. case "Sprite":
  48006. s = new n.Sprite(a(t.material));
  48007. break;
  48008. case "Group":
  48009. s = new n.Group;
  48010. break;
  48011. default:
  48012. s = new n.Object3D
  48013. }
  48014. if (s.uuid = t.uuid,
  48015. void 0 !== t.name && (s.name = t.name),
  48016. void 0 !== t.matrix ? (e.fromArray(t.matrix),
  48017. e.decompose(s.position, s.quaternion, s.scale)) : (void 0 !== t.position && s.position.fromArray(t.position),
  48018. void 0 !== t.rotation && s.rotation.fromArray(t.rotation),
  48019. void 0 !== t.scale && s.scale.fromArray(t.scale)),
  48020. void 0 !== t.castShadow && (s.castShadow = t.castShadow),
  48021. void 0 !== t.receiveShadow && (s.receiveShadow = t.receiveShadow),
  48022. void 0 !== t.visible && (s.visible = t.visible),
  48023. void 0 !== t.userData && (s.userData = t.userData),
  48024. void 0 !== t.children)
  48025. for (var h in t.children)
  48026. s.add(this.parseObject(t.children[h], i, r));
  48027. if ("LOD" === t.type)
  48028. for (var u = t.levels, d = 0; d < u.length; d++) {
  48029. var p = u[d]
  48030. , h = s.getObjectByProperty("uuid", p.object);
  48031. void 0 !== h && s.addLevel(h, p.distance)
  48032. }
  48033. return s
  48034. }
  48035. }()
  48036. },
  48037. n.TextureLoader = function(e) {
  48038. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48039. }
  48040. ,
  48041. n.TextureLoader.prototype = {
  48042. constructor: n.TextureLoader,
  48043. load: function(e, t, i, r) {
  48044. var o = new n.Texture
  48045. , a = new n.ImageLoader(this.manager);
  48046. return a.setCrossOrigin(this.crossOrigin),
  48047. a.setPath(this.path),
  48048. a.load(e, function(e) {
  48049. o.image = e,
  48050. o.needsUpdate = !0,
  48051. void 0 !== t && t(o)
  48052. }, i, r),
  48053. o
  48054. },
  48055. setCrossOrigin: function(e) {
  48056. this.crossOrigin = e
  48057. },
  48058. setPath: function(e) {
  48059. this.path = e
  48060. }
  48061. },
  48062. n.CubeTextureLoader = function(e) {
  48063. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48064. }
  48065. ,
  48066. n.CubeTextureLoader.prototype = {
  48067. constructor: n.CubeTextureLoader,
  48068. load: function(e, t, i, r) {
  48069. function o(i) {
  48070. s.load(e[i], function(e) {
  48071. a.images[i] = e,
  48072. l++,
  48073. 6 === l && (a.needsUpdate = !0,
  48074. t && t(a))
  48075. }, void 0, r)
  48076. }
  48077. var a = new n.CubeTexture
  48078. , s = new n.ImageLoader(this.manager);
  48079. s.setCrossOrigin(this.crossOrigin),
  48080. s.setPath(this.path);
  48081. for (var l = 0, c = 0; c < e.length; ++c)
  48082. o(c);
  48083. return a
  48084. },
  48085. setCrossOrigin: function(e) {
  48086. this.crossOrigin = e
  48087. },
  48088. setPath: function(e) {
  48089. this.path = e
  48090. }
  48091. },
  48092. n.DataTextureLoader = n.BinaryTextureLoader = function(e) {
  48093. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48094. this._parser = null
  48095. }
  48096. ,
  48097. n.BinaryTextureLoader.prototype = {
  48098. constructor: n.BinaryTextureLoader,
  48099. load: function(e, t, i, r) {
  48100. var o = this
  48101. , a = new n.DataTexture
  48102. , s = new n.XHRLoader(this.manager);
  48103. return s.setResponseType("arraybuffer"),
  48104. s.load(e, function(e) {
  48105. var i = o._parser(e);
  48106. i && (void 0 !== i.image ? a.image = i.image : void 0 !== i.data && (a.image.width = i.width,
  48107. a.image.height = i.height,
  48108. a.image.data = i.data),
  48109. a.wrapS = void 0 !== i.wrapS ? i.wrapS : n.ClampToEdgeWrapping,
  48110. a.wrapT = void 0 !== i.wrapT ? i.wrapT : n.ClampToEdgeWrapping,
  48111. a.magFilter = void 0 !== i.magFilter ? i.magFilter : n.LinearFilter,
  48112. a.minFilter = void 0 !== i.minFilter ? i.minFilter : n.LinearMipMapLinearFilter,
  48113. a.anisotropy = void 0 !== i.anisotropy ? i.anisotropy : 1,
  48114. void 0 !== i.format && (a.format = i.format),
  48115. void 0 !== i.type && (a.type = i.type),
  48116. void 0 !== i.mipmaps && (a.mipmaps = i.mipmaps),
  48117. 1 === i.mipmapCount && (a.minFilter = n.LinearFilter),
  48118. a.needsUpdate = !0,
  48119. t && t(a, i))
  48120. }, i, r),
  48121. a
  48122. }
  48123. },
  48124. n.CompressedTextureLoader = function(e) {
  48125. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48126. this._parser = null
  48127. }
  48128. ;
  48129. n.CompressedTextureLoader.prototype = {
  48130. constructor: n.CompressedTextureLoader,
  48131. load: function(e, t, i, r) {
  48132. function o(o) {
  48133. c.load(e[o], function(e) {
  48134. var i = a._parser(e, !0);
  48135. s[o] = {
  48136. width: i.width,
  48137. height: i.height,
  48138. format: i.format,
  48139. mipmaps: i.mipmaps
  48140. },
  48141. h += 1,
  48142. 6 === h && (1 === i.mipmapCount && (l.minFilter = n.LinearFilter),
  48143. l.format = i.format,
  48144. l.needsUpdate = !0,
  48145. t && t(l))
  48146. }, i, r)
  48147. }
  48148. var a = this
  48149. , s = []
  48150. , l = new n.CompressedTexture;
  48151. l.image = s;
  48152. var c = new n.XHRLoader(this.manager);
  48153. if (c.setPath(this.path),
  48154. c.setResponseType("arraybuffer"),
  48155. Array.isArray(e))
  48156. for (var h = 0, u = 0, d = e.length; u < d; ++u)
  48157. o(u);
  48158. else
  48159. c.load(e, function(e) {
  48160. var i = a._parser(e, !0);
  48161. if (i.isCubemap)
  48162. for (var r = i.mipmaps.length / i.mipmapCount, o = 0; o < r; o++) {
  48163. s[o] = {
  48164. mipmaps: []
  48165. };
  48166. for (var c = 0; c < i.mipmapCount; c++)
  48167. s[o].mipmaps.push(i.mipmaps[o * i.mipmapCount + c]),
  48168. s[o].format = i.format,
  48169. s[o].width = i.width,
  48170. s[o].height = i.height
  48171. }
  48172. else
  48173. l.image.width = i.width,
  48174. l.image.height = i.height,
  48175. l.mipmaps = i.mipmaps;
  48176. 1 === i.mipmapCount && (l.minFilter = n.LinearFilter),
  48177. l.format = i.format,
  48178. l.needsUpdate = !0,
  48179. t && t(l)
  48180. }, i, r);
  48181. return l
  48182. },
  48183. setPath: function(e) {
  48184. this.path = e
  48185. }
  48186. };
  48187. n.Material = function() {
  48188. Object.defineProperty(this, "id", {
  48189. value: n.MaterialIdCount++
  48190. }),
  48191. this.uuid = n.Math.generateUUID(),
  48192. this.name = "",
  48193. this.type = "Material",
  48194. this.side = n.FrontSide,
  48195. this.opacity = 1,
  48196. this.transparent = !1,
  48197. this.blending = n.NormalBlending,
  48198. this.blendSrc = n.SrcAlphaFactor,
  48199. this.blendDst = n.OneMinusSrcAlphaFactor,
  48200. this.blendEquation = n.AddEquation,
  48201. this.blendSrcAlpha = null,
  48202. this.blendDstAlpha = null,
  48203. this.blendEquationAlpha = null,
  48204. this.depthFunc = n.LessEqualDepth,
  48205. this.depthTest = !0,
  48206. this.depthWrite = !0,
  48207. this.colorWrite = !0,
  48208. this.precision = null,
  48209. this.polygonOffset = !1,
  48210. this.polygonOffsetFactor = 0,
  48211. this.polygonOffsetUnits = 0,
  48212. this.alphaTest = 0,
  48213. this.premultipliedAlpha = !1,
  48214. this.overdraw = 0,
  48215. this.visible = !0,
  48216. this._needsUpdate = !0
  48217. }
  48218. ,
  48219. n.Material.prototype = {
  48220. constructor: n.Material,
  48221. get needsUpdate() {
  48222. return this._needsUpdate
  48223. },
  48224. set needsUpdate(e) {
  48225. e === !0 && this.update(),
  48226. this._needsUpdate = e
  48227. },
  48228. setValues: function(e) {
  48229. if (void 0 !== e)
  48230. for (var t in e) {
  48231. var i = e[t];
  48232. if (void 0 !== i) {
  48233. var r = this[t];
  48234. void 0 !== r ? r instanceof n.Color ? r.set(i) : r instanceof n.Vector3 && i instanceof n.Vector3 ? r.copy(i) : "overdraw" === t ? this[t] = Number(i) : this[t] = i : console.warn("THREE." + this.type + ": '" + t + "' is not a property of this material.")
  48235. } else
  48236. console.warn("THREE.Material: '" + t + "' parameter is undefined.")
  48237. }
  48238. },
  48239. toJSON: function(e) {
  48240. function t(e) {
  48241. var t = [];
  48242. for (var i in e) {
  48243. var n = e[i];
  48244. delete n.metadata,
  48245. t.push(n)
  48246. }
  48247. return t
  48248. }
  48249. var i = void 0 === e;
  48250. i && (e = {
  48251. textures: {},
  48252. images: {}
  48253. });
  48254. var r = {
  48255. metadata: {
  48256. version: 4.4,
  48257. type: "Material",
  48258. generator: "Material.toJSON"
  48259. }
  48260. };
  48261. if (r.uuid = this.uuid,
  48262. r.type = this.type,
  48263. "" !== this.name && (r.name = this.name),
  48264. this.color instanceof n.Color && (r.color = this.color.getHex()),
  48265. .5 !== this.roughness && (r.roughness = this.roughness),
  48266. .5 !== this.metalness && (r.metalness = this.metalness),
  48267. this.emissive instanceof n.Color && (r.emissive = this.emissive.getHex()),
  48268. this.specular instanceof n.Color && (r.specular = this.specular.getHex()),
  48269. void 0 !== this.shininess && (r.shininess = this.shininess),
  48270. this.map instanceof n.Texture && (r.map = this.map.toJSON(e).uuid),
  48271. this.alphaMap instanceof n.Texture && (r.alphaMap = this.alphaMap.toJSON(e).uuid),
  48272. this.lightMap instanceof n.Texture && (r.lightMap = this.lightMap.toJSON(e).uuid),
  48273. this.bumpMap instanceof n.Texture && (r.bumpMap = this.bumpMap.toJSON(e).uuid,
  48274. r.bumpScale = this.bumpScale),
  48275. this.normalMap instanceof n.Texture && (r.normalMap = this.normalMap.toJSON(e).uuid,
  48276. r.normalScale = this.normalScale.toArray()),
  48277. this.displacementMap instanceof n.Texture && (r.displacementMap = this.displacementMap.toJSON(e).uuid,
  48278. r.displacementScale = this.displacementScale,
  48279. r.displacementBias = this.displacementBias),
  48280. this.roughnessMap instanceof n.Texture && (r.roughnessMap = this.roughnessMap.toJSON(e).uuid),
  48281. this.metalnessMap instanceof n.Texture && (r.metalnessMap = this.metalnessMap.toJSON(e).uuid),
  48282. this.emissiveMap instanceof n.Texture && (r.emissiveMap = this.emissiveMap.toJSON(e).uuid),
  48283. this.specularMap instanceof n.Texture && (r.specularMap = this.specularMap.toJSON(e).uuid),
  48284. this.envMap instanceof n.Texture && (r.envMap = this.envMap.toJSON(e).uuid,
  48285. r.reflectivity = this.reflectivity),
  48286. void 0 !== this.size && (r.size = this.size),
  48287. void 0 !== this.sizeAttenuation && (r.sizeAttenuation = this.sizeAttenuation),
  48288. void 0 !== this.vertexColors && this.vertexColors !== n.NoColors && (r.vertexColors = this.vertexColors),
  48289. void 0 !== this.shading && this.shading !== n.SmoothShading && (r.shading = this.shading),
  48290. void 0 !== this.blending && this.blending !== n.NormalBlending && (r.blending = this.blending),
  48291. void 0 !== this.side && this.side !== n.FrontSide && (r.side = this.side),
  48292. this.opacity < 1 && (r.opacity = this.opacity),
  48293. this.transparent === !0 && (r.transparent = this.transparent),
  48294. this.alphaTest > 0 && (r.alphaTest = this.alphaTest),
  48295. this.premultipliedAlpha === !0 && (r.premultipliedAlpha = this.premultipliedAlpha),
  48296. this.wireframe === !0 && (r.wireframe = this.wireframe),
  48297. this.wireframeLinewidth > 1 && (r.wireframeLinewidth = this.wireframeLinewidth),
  48298. i) {
  48299. var o = t(e.textures)
  48300. , a = t(e.images);
  48301. o.length > 0 && (r.textures = o),
  48302. a.length > 0 && (r.images = a)
  48303. }
  48304. return r
  48305. },
  48306. clone: function() {
  48307. return (new this.constructor).copy(this)
  48308. },
  48309. copy: function(e) {
  48310. return this.name = e.name,
  48311. this.side = e.side,
  48312. this.opacity = e.opacity,
  48313. this.transparent = e.transparent,
  48314. this.blending = e.blending,
  48315. this.blendSrc = e.blendSrc,
  48316. this.blendDst = e.blendDst,
  48317. this.blendEquation = e.blendEquation,
  48318. this.blendSrcAlpha = e.blendSrcAlpha,
  48319. this.blendDstAlpha = e.blendDstAlpha,
  48320. this.blendEquationAlpha = e.blendEquationAlpha,
  48321. this.depthFunc = e.depthFunc,
  48322. this.depthTest = e.depthTest,
  48323. this.depthWrite = e.depthWrite,
  48324. this.colorWrite = e.colorWrite,
  48325. this.precision = e.precision,
  48326. this.polygonOffset = e.polygonOffset,
  48327. this.polygonOffsetFactor = e.polygonOffsetFactor,
  48328. this.polygonOffsetUnits = e.polygonOffsetUnits,
  48329. this.alphaTest = e.alphaTest,
  48330. this.premultipliedAlpha = e.premultipliedAlpha,
  48331. this.overdraw = e.overdraw,
  48332. this.visible = e.visible,
  48333. this
  48334. },
  48335. update: function() {
  48336. this.dispatchEvent({
  48337. type: "update"
  48338. })
  48339. },
  48340. dispose: function() {
  48341. this.dispatchEvent({
  48342. type: "dispose"
  48343. })
  48344. }
  48345. },
  48346. n.EventDispatcher.prototype.apply(n.Material.prototype),
  48347. n.MaterialIdCount = 0,
  48348. n.LineBasicMaterial = function(e) {
  48349. n.Material.call(this),
  48350. this.type = "LineBasicMaterial",
  48351. this.color = new n.Color(16777215),
  48352. this.linewidth = 1,
  48353. this.linecap = "round",
  48354. this.linejoin = "round",
  48355. this.blending = n.NormalBlending,
  48356. this.vertexColors = n.NoColors,
  48357. this.fog = !0,
  48358. this.setValues(e)
  48359. }
  48360. ,
  48361. n.LineBasicMaterial.prototype = Object.create(n.Material.prototype),
  48362. n.LineBasicMaterial.prototype.constructor = n.LineBasicMaterial,
  48363. n.LineBasicMaterial.prototype.copy = function(e) {
  48364. return n.Material.prototype.copy.call(this, e),
  48365. this.color.copy(e.color),
  48366. this.linewidth = e.linewidth,
  48367. this.linecap = e.linecap,
  48368. this.linejoin = e.linejoin,
  48369. this.vertexColors = e.vertexColors,
  48370. this.fog = e.fog,
  48371. this
  48372. }
  48373. ,
  48374. n.LineDashedMaterial = function(e) {
  48375. n.Material.call(this),
  48376. this.type = "LineDashedMaterial",
  48377. this.color = new n.Color(16777215),
  48378. this.linewidth = 1,
  48379. this.scale = 1,
  48380. this.dashSize = 3,
  48381. this.gapSize = 1,
  48382. this.blending = n.NormalBlending,
  48383. this.vertexColors = n.NoColors,
  48384. this.fog = !0,
  48385. this.setValues(e)
  48386. }
  48387. ,
  48388. n.LineDashedMaterial.prototype = Object.create(n.Material.prototype),
  48389. n.LineDashedMaterial.prototype.constructor = n.LineDashedMaterial,
  48390. n.LineDashedMaterial.prototype.copy = function(e) {
  48391. return n.Material.prototype.copy.call(this, e),
  48392. this.color.copy(e.color),
  48393. this.linewidth = e.linewidth,
  48394. this.scale = e.scale,
  48395. this.dashSize = e.dashSize,
  48396. this.gapSize = e.gapSize,
  48397. this.vertexColors = e.vertexColors,
  48398. this.fog = e.fog,
  48399. this
  48400. }
  48401. ,
  48402. n.MeshBasicMaterial = function(e) {
  48403. n.Material.call(this),
  48404. this.type = "MeshBasicMaterial",
  48405. this.color = new n.Color(16777215),
  48406. this.map = null,
  48407. this.aoMap = null,
  48408. this.aoMapIntensity = 1,
  48409. this.specularMap = null,
  48410. this.alphaMap = null,
  48411. this.envMap = null,
  48412. this.combine = n.MultiplyOperation,
  48413. this.reflectivity = 1,
  48414. this.refractionRatio = .98,
  48415. this.fog = !0,
  48416. this.shading = n.SmoothShading,
  48417. this.blending = n.NormalBlending,
  48418. this.wireframe = !1,
  48419. this.wireframeLinewidth = 1,
  48420. this.wireframeLinecap = "round",
  48421. this.wireframeLinejoin = "round",
  48422. this.vertexColors = n.NoColors,
  48423. this.skinning = !1,
  48424. this.morphTargets = !1,
  48425. this.setValues(e)
  48426. }
  48427. ,
  48428. n.MeshBasicMaterial.prototype = Object.create(n.Material.prototype),
  48429. n.MeshBasicMaterial.prototype.constructor = n.MeshBasicMaterial,
  48430. n.MeshBasicMaterial.prototype.copy = function(e) {
  48431. return n.Material.prototype.copy.call(this, e),
  48432. this.color.copy(e.color),
  48433. this.map = e.map,
  48434. this.aoMap = e.aoMap,
  48435. this.aoMapIntensity = e.aoMapIntensity,
  48436. this.specularMap = e.specularMap,
  48437. this.alphaMap = e.alphaMap,
  48438. this.envMap = e.envMap,
  48439. this.combine = e.combine,
  48440. this.reflectivity = e.reflectivity,
  48441. this.refractionRatio = e.refractionRatio,
  48442. this.fog = e.fog,
  48443. this.shading = e.shading,
  48444. this.wireframe = e.wireframe,
  48445. this.wireframeLinewidth = e.wireframeLinewidth,
  48446. this.wireframeLinecap = e.wireframeLinecap,
  48447. this.wireframeLinejoin = e.wireframeLinejoin,
  48448. this.vertexColors = e.vertexColors,
  48449. this.skinning = e.skinning,
  48450. this.morphTargets = e.morphTargets,
  48451. this
  48452. }
  48453. ,
  48454. n.MeshLambertMaterial = function(e) {
  48455. n.Material.call(this),
  48456. this.type = "MeshLambertMaterial",
  48457. this.color = new n.Color(16777215),
  48458. this.map = null,
  48459. this.lightMap = null,
  48460. this.lightMapIntensity = 1,
  48461. this.aoMap = null,
  48462. this.aoMapIntensity = 1,
  48463. this.emissive = new n.Color(0),
  48464. this.emissiveIntensity = 1,
  48465. this.emissiveMap = null,
  48466. this.specularMap = null,
  48467. this.alphaMap = null,
  48468. this.envMap = null,
  48469. this.combine = n.MultiplyOperation,
  48470. this.reflectivity = 1,
  48471. this.refractionRatio = .98,
  48472. this.fog = !0,
  48473. this.blending = n.NormalBlending,
  48474. this.wireframe = !1,
  48475. this.wireframeLinewidth = 1,
  48476. this.wireframeLinecap = "round",
  48477. this.wireframeLinejoin = "round",
  48478. this.vertexColors = n.NoColors,
  48479. this.skinning = !1,
  48480. this.morphTargets = !1,
  48481. this.morphNormals = !1,
  48482. this.setValues(e)
  48483. }
  48484. ,
  48485. n.MeshLambertMaterial.prototype = Object.create(n.Material.prototype),
  48486. n.MeshLambertMaterial.prototype.constructor = n.MeshLambertMaterial,
  48487. n.MeshLambertMaterial.prototype.copy = function(e) {
  48488. return n.Material.prototype.copy.call(this, e),
  48489. this.color.copy(e.color),
  48490. this.map = e.map,
  48491. this.lightMap = e.lightMap,
  48492. this.lightMapIntensity = e.lightMapIntensity,
  48493. this.aoMap = e.aoMap,
  48494. this.aoMapIntensity = e.aoMapIntensity,
  48495. this.emissive.copy(e.emissive),
  48496. this.emissiveMap = e.emissiveMap,
  48497. this.emissiveIntensity = e.emissiveIntensity,
  48498. this.specularMap = e.specularMap,
  48499. this.alphaMap = e.alphaMap,
  48500. this.envMap = e.envMap,
  48501. this.combine = e.combine,
  48502. this.reflectivity = e.reflectivity,
  48503. this.refractionRatio = e.refractionRatio,
  48504. this.fog = e.fog,
  48505. this.wireframe = e.wireframe,
  48506. this.wireframeLinewidth = e.wireframeLinewidth,
  48507. this.wireframeLinecap = e.wireframeLinecap,
  48508. this.wireframeLinejoin = e.wireframeLinejoin,
  48509. this.vertexColors = e.vertexColors,
  48510. this.skinning = e.skinning,
  48511. this.morphTargets = e.morphTargets,
  48512. this.morphNormals = e.morphNormals,
  48513. this
  48514. }
  48515. ,
  48516. n.MeshPhongMaterial = function(e) {
  48517. n.Material.call(this),
  48518. this.type = "MeshPhongMaterial",
  48519. this.color = new n.Color(16777215),
  48520. this.specular = new n.Color(1118481),
  48521. this.shininess = 30,
  48522. this.map = null,
  48523. this.lightMap = null,
  48524. this.lightMapIntensity = 1,
  48525. this.aoMap = null,
  48526. this.aoMapIntensity = 1,
  48527. this.emissive = new n.Color(0),
  48528. this.emissiveIntensity = 1,
  48529. this.emissiveMap = null,
  48530. this.bumpMap = null,
  48531. this.bumpScale = 1,
  48532. this.normalMap = null,
  48533. this.normalScale = new n.Vector2(1,1),
  48534. this.displacementMap = null,
  48535. this.displacementScale = 1,
  48536. this.displacementBias = 0,
  48537. this.specularMap = null,
  48538. this.alphaMap = null,
  48539. this.envMap = null,
  48540. this.combine = n.MultiplyOperation,
  48541. this.reflectivity = 1,
  48542. this.refractionRatio = .98,
  48543. this.fog = !0,
  48544. this.shading = n.SmoothShading,
  48545. this.blending = n.NormalBlending,
  48546. this.wireframe = !1,
  48547. this.wireframeLinewidth = 1,
  48548. this.wireframeLinecap = "round",
  48549. this.wireframeLinejoin = "round",
  48550. this.vertexColors = n.NoColors,
  48551. this.skinning = !1,
  48552. this.morphTargets = !1,
  48553. this.morphNormals = !1,
  48554. this.setValues(e)
  48555. }
  48556. ,
  48557. n.MeshPhongMaterial.prototype = Object.create(n.Material.prototype),
  48558. n.MeshPhongMaterial.prototype.constructor = n.MeshPhongMaterial,
  48559. n.MeshPhongMaterial.prototype.copy = function(e) {
  48560. return n.Material.prototype.copy.call(this, e),
  48561. this.color.copy(e.color),
  48562. this.specular.copy(e.specular),
  48563. this.shininess = e.shininess,
  48564. this.map = e.map,
  48565. this.lightMap = e.lightMap,
  48566. this.lightMapIntensity = e.lightMapIntensity,
  48567. this.aoMap = e.aoMap,
  48568. this.aoMapIntensity = e.aoMapIntensity,
  48569. this.emissive.copy(e.emissive),
  48570. this.emissiveMap = e.emissiveMap,
  48571. this.emissiveIntensity = e.emissiveIntensity,
  48572. this.bumpMap = e.bumpMap,
  48573. this.bumpScale = e.bumpScale,
  48574. this.normalMap = e.normalMap,
  48575. this.normalScale.copy(e.normalScale),
  48576. this.displacementMap = e.displacementMap,
  48577. this.displacementScale = e.displacementScale,
  48578. this.displacementBias = e.displacementBias,
  48579. this.specularMap = e.specularMap,
  48580. this.alphaMap = e.alphaMap,
  48581. this.envMap = e.envMap,
  48582. this.combine = e.combine,
  48583. this.reflectivity = e.reflectivity,
  48584. this.refractionRatio = e.refractionRatio,
  48585. this.fog = e.fog,
  48586. this.shading = e.shading,
  48587. this.wireframe = e.wireframe,
  48588. this.wireframeLinewidth = e.wireframeLinewidth,
  48589. this.wireframeLinecap = e.wireframeLinecap,
  48590. this.wireframeLinejoin = e.wireframeLinejoin,
  48591. this.vertexColors = e.vertexColors,
  48592. this.skinning = e.skinning,
  48593. this.morphTargets = e.morphTargets,
  48594. this.morphNormals = e.morphNormals,
  48595. this
  48596. }
  48597. ,
  48598. n.MeshStandardMaterial = function(e) {
  48599. n.Material.call(this),
  48600. this.type = "MeshStandardMaterial",
  48601. this.color = new n.Color(16777215),
  48602. this.roughness = .5,
  48603. this.metalness = .5,
  48604. this.map = null,
  48605. this.lightMap = null,
  48606. this.lightMapIntensity = 1,
  48607. this.aoMap = null,
  48608. this.aoMapIntensity = 1,
  48609. this.emissive = new n.Color(0),
  48610. this.emissiveIntensity = 1,
  48611. this.emissiveMap = null,
  48612. this.bumpMap = null,
  48613. this.bumpScale = 1,
  48614. this.normalMap = null,
  48615. this.normalScale = new n.Vector2(1,1),
  48616. this.displacementMap = null,
  48617. this.displacementScale = 1,
  48618. this.displacementBias = 0,
  48619. this.roughnessMap = null,
  48620. this.metalnessMap = null,
  48621. this.alphaMap = null,
  48622. this.envMap = null,
  48623. this.envMapIntensity = 1,
  48624. this.refractionRatio = .98,
  48625. this.fog = !0,
  48626. this.shading = n.SmoothShading,
  48627. this.blending = n.NormalBlending,
  48628. this.wireframe = !1,
  48629. this.wireframeLinewidth = 1,
  48630. this.wireframeLinecap = "round",
  48631. this.wireframeLinejoin = "round",
  48632. this.vertexColors = n.NoColors,
  48633. this.skinning = !1,
  48634. this.morphTargets = !1,
  48635. this.morphNormals = !1,
  48636. this.setValues(e)
  48637. }
  48638. ,
  48639. n.MeshStandardMaterial.prototype = Object.create(n.Material.prototype),
  48640. n.MeshStandardMaterial.prototype.constructor = n.MeshStandardMaterial,
  48641. n.MeshStandardMaterial.prototype.copy = function(e) {
  48642. return n.Material.prototype.copy.call(this, e),
  48643. this.color.copy(e.color),
  48644. this.roughness = e.roughness,
  48645. this.metalness = e.metalness,
  48646. this.map = e.map,
  48647. this.lightMap = e.lightMap,
  48648. this.lightMapIntensity = e.lightMapIntensity,
  48649. this.aoMap = e.aoMap,
  48650. this.aoMapIntensity = e.aoMapIntensity,
  48651. this.emissive.copy(e.emissive),
  48652. this.emissiveMap = e.emissiveMap,
  48653. this.emissiveIntensity = e.emissiveIntensity,
  48654. this.bumpMap = e.bumpMap,
  48655. this.bumpScale = e.bumpScale,
  48656. this.normalMap = e.normalMap,
  48657. this.normalScale.copy(e.normalScale),
  48658. this.displacementMap = e.displacementMap,
  48659. this.displacementScale = e.displacementScale,
  48660. this.displacementBias = e.displacementBias,
  48661. this.roughnessMap = e.roughnessMap,
  48662. this.metalnessMap = e.metalnessMap,
  48663. this.alphaMap = e.alphaMap,
  48664. this.envMap = e.envMap,
  48665. this.envMapIntensity = e.envMapIntensity,
  48666. this.refractionRatio = e.refractionRatio,
  48667. this.fog = e.fog,
  48668. this.shading = e.shading,
  48669. this.wireframe = e.wireframe,
  48670. this.wireframeLinewidth = e.wireframeLinewidth,
  48671. this.wireframeLinecap = e.wireframeLinecap,
  48672. this.wireframeLinejoin = e.wireframeLinejoin,
  48673. this.vertexColors = e.vertexColors,
  48674. this.skinning = e.skinning,
  48675. this.morphTargets = e.morphTargets,
  48676. this.morphNormals = e.morphNormals,
  48677. this
  48678. }
  48679. ,
  48680. n.MeshDepthMaterial = function(e) {
  48681. n.Material.call(this),
  48682. this.type = "MeshDepthMaterial",
  48683. this.morphTargets = !1,
  48684. this.wireframe = !1,
  48685. this.wireframeLinewidth = 1,
  48686. this.setValues(e)
  48687. }
  48688. ,
  48689. n.MeshDepthMaterial.prototype = Object.create(n.Material.prototype),
  48690. n.MeshDepthMaterial.prototype.constructor = n.MeshDepthMaterial,
  48691. n.MeshDepthMaterial.prototype.copy = function(e) {
  48692. return n.Material.prototype.copy.call(this, e),
  48693. this.wireframe = e.wireframe,
  48694. this.wireframeLinewidth = e.wireframeLinewidth,
  48695. this
  48696. }
  48697. ,
  48698. n.MeshNormalMaterial = function(e) {
  48699. n.Material.call(this, e),
  48700. this.type = "MeshNormalMaterial",
  48701. this.wireframe = !1,
  48702. this.wireframeLinewidth = 1,
  48703. this.morphTargets = !1,
  48704. this.setValues(e)
  48705. }
  48706. ,
  48707. n.MeshNormalMaterial.prototype = Object.create(n.Material.prototype),
  48708. n.MeshNormalMaterial.prototype.constructor = n.MeshNormalMaterial,
  48709. n.MeshNormalMaterial.prototype.copy = function(e) {
  48710. return n.Material.prototype.copy.call(this, e),
  48711. this.wireframe = e.wireframe,
  48712. this.wireframeLinewidth = e.wireframeLinewidth,
  48713. this
  48714. }
  48715. ,
  48716. n.MultiMaterial = function(e) {
  48717. this.uuid = n.Math.generateUUID(),
  48718. this.type = "MultiMaterial",
  48719. this.materials = e instanceof Array ? e : [],
  48720. this.visible = !0
  48721. }
  48722. ,
  48723. n.MultiMaterial.prototype = {
  48724. constructor: n.MultiMaterial,
  48725. toJSON: function(e) {
  48726. for (var t = {
  48727. metadata: {
  48728. version: 4.2,
  48729. type: "material",
  48730. generator: "MaterialExporter"
  48731. },
  48732. uuid: this.uuid,
  48733. type: this.type,
  48734. materials: []
  48735. }, i = this.materials, n = 0, r = i.length; n < r; n++) {
  48736. var o = i[n].toJSON(e);
  48737. delete o.metadata,
  48738. t.materials.push(o)
  48739. }
  48740. return t.visible = this.visible,
  48741. t
  48742. },
  48743. clone: function() {
  48744. for (var e = new this.constructor, t = 0; t < this.materials.length; t++)
  48745. e.materials.push(this.materials[t].clone());
  48746. return e.visible = this.visible,
  48747. e
  48748. }
  48749. },
  48750. n.PointsMaterial = function(e) {
  48751. n.Material.call(this),
  48752. this.type = "PointsMaterial",
  48753. this.color = new n.Color(16777215),
  48754. this.map = null,
  48755. this.size = 1,
  48756. this.sizeAttenuation = !0,
  48757. this.blending = n.NormalBlending,
  48758. this.vertexColors = n.NoColors,
  48759. this.fog = !0,
  48760. this.setValues(e)
  48761. }
  48762. ,
  48763. n.PointsMaterial.prototype = Object.create(n.Material.prototype),
  48764. n.PointsMaterial.prototype.constructor = n.PointsMaterial,
  48765. n.PointsMaterial.prototype.copy = function(e) {
  48766. return n.Material.prototype.copy.call(this, e),
  48767. this.color.copy(e.color),
  48768. this.map = e.map,
  48769. this.size = e.size,
  48770. this.sizeAttenuation = e.sizeAttenuation,
  48771. this.vertexColors = e.vertexColors,
  48772. this.fog = e.fog,
  48773. this
  48774. }
  48775. ,
  48776. n.ShaderMaterial = function(e) {
  48777. n.Material.call(this),
  48778. this.type = "ShaderMaterial",
  48779. this.defines = {},
  48780. this.uniforms = {},
  48781. this.vertexShader = "void main() {\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",
  48782. this.fragmentShader = "void main() {\n\tgl_FragColor = vec4( 1.0, 0.0, 0.0, 1.0 );\n}",
  48783. this.shading = n.SmoothShading,
  48784. this.linewidth = 1,
  48785. this.wireframe = !1,
  48786. this.wireframeLinewidth = 1,
  48787. this.fog = !1,
  48788. this.lights = !1,
  48789. this.vertexColors = n.NoColors,
  48790. this.skinning = !1,
  48791. this.morphTargets = !1,
  48792. this.morphNormals = !1,
  48793. this.extensions = {
  48794. derivatives: !1,
  48795. fragDepth: !1,
  48796. drawBuffers: !1,
  48797. shaderTextureLOD: !1
  48798. },
  48799. this.defaultAttributeValues = {
  48800. color: [1, 1, 1],
  48801. uv: [0, 0],
  48802. uv2: [0, 0]
  48803. },
  48804. this.index0AttributeName = void 0,
  48805. void 0 !== e && (void 0 !== e.attributes && console.error("THREE.ShaderMaterial: attributes should now be defined in THREE.BufferGeometry instead."),
  48806. this.setValues(e))
  48807. }
  48808. ,
  48809. n.ShaderMaterial.prototype = Object.create(n.Material.prototype),
  48810. n.ShaderMaterial.prototype.constructor = n.ShaderMaterial,
  48811. n.ShaderMaterial.prototype.copy = function(e) {
  48812. return n.Material.prototype.copy.call(this, e),
  48813. this.fragmentShader = e.fragmentShader,
  48814. this.vertexShader = e.vertexShader,
  48815. this.uniforms = n.UniformsUtils.clone(e.uniforms),
  48816. this.defines = e.defines,
  48817. this.shading = e.shading,
  48818. this.wireframe = e.wireframe,
  48819. this.wireframeLinewidth = e.wireframeLinewidth,
  48820. this.fog = e.fog,
  48821. this.lights = e.lights,
  48822. this.vertexColors = e.vertexColors,
  48823. this.skinning = e.skinning,
  48824. this.morphTargets = e.morphTargets,
  48825. this.morphNormals = e.morphNormals,
  48826. this.extensions = e.extensions,
  48827. this
  48828. }
  48829. ,
  48830. n.ShaderMaterial.prototype.toJSON = function(e) {
  48831. var t = n.Material.prototype.toJSON.call(this, e);
  48832. return t.uniforms = this.uniforms,
  48833. t.vertexShader = this.vertexShader,
  48834. t.fragmentShader = this.fragmentShader,
  48835. t
  48836. }
  48837. ,
  48838. n.RawShaderMaterial = function(e) {
  48839. n.ShaderMaterial.call(this, e),
  48840. this.type = "RawShaderMaterial"
  48841. }
  48842. ,
  48843. n.RawShaderMaterial.prototype = Object.create(n.ShaderMaterial.prototype),
  48844. n.RawShaderMaterial.prototype.constructor = n.RawShaderMaterial,
  48845. n.SpriteMaterial = function(e) {
  48846. n.Material.call(this),
  48847. this.type = "SpriteMaterial",
  48848. this.color = new n.Color(16777215),
  48849. this.map = null,
  48850. this.rotation = 0,
  48851. this.fog = !1,
  48852. this.setValues(e)
  48853. }
  48854. ,
  48855. n.SpriteMaterial.prototype = Object.create(n.Material.prototype),
  48856. n.SpriteMaterial.prototype.constructor = n.SpriteMaterial,
  48857. n.SpriteMaterial.prototype.copy = function(e) {
  48858. return n.Material.prototype.copy.call(this, e),
  48859. this.color.copy(e.color),
  48860. this.map = e.map,
  48861. this.rotation = e.rotation,
  48862. this.fog = e.fog,
  48863. this
  48864. }
  48865. ,
  48866. n.Texture = function(e, t, i, r, o, a, s, l, c) {
  48867. Object.defineProperty(this, "id", {
  48868. value: n.TextureIdCount++
  48869. }),
  48870. this.uuid = n.Math.generateUUID(),
  48871. this.name = "",
  48872. this.sourceFile = "",
  48873. this.image = void 0 !== e ? e : n.Texture.DEFAULT_IMAGE,
  48874. this.mipmaps = [],
  48875. this.mapping = void 0 !== t ? t : n.Texture.DEFAULT_MAPPING,
  48876. this.wrapS = void 0 !== i ? i : n.ClampToEdgeWrapping,
  48877. this.wrapT = void 0 !== r ? r : n.ClampToEdgeWrapping,
  48878. this.magFilter = void 0 !== o ? o : n.LinearFilter,
  48879. this.minFilter = void 0 !== a ? a : n.LinearMipMapLinearFilter,
  48880. this.anisotropy = void 0 !== c ? c : 1,
  48881. this.format = void 0 !== s ? s : n.RGBAFormat,
  48882. this.type = void 0 !== l ? l : n.UnsignedByteType,
  48883. this.offset = new n.Vector2(0,0),
  48884. this.repeat = new n.Vector2(1,1),
  48885. this.generateMipmaps = !0,
  48886. this.premultiplyAlpha = !1,
  48887. this.flipY = !0,
  48888. this.unpackAlignment = 4,
  48889. this.encoding = n.LinearEncoding,
  48890. this.version = 0,
  48891. this.onUpdate = null
  48892. }
  48893. ,
  48894. n.Texture.DEFAULT_IMAGE = void 0,
  48895. n.Texture.DEFAULT_MAPPING = n.UVMapping,
  48896. n.Texture.prototype = {
  48897. constructor: n.Texture,
  48898. set needsUpdate(e) {
  48899. e === !0 && this.version++
  48900. },
  48901. clone: function() {
  48902. return (new this.constructor).copy(this)
  48903. },
  48904. copy: function(e) {
  48905. return this.image = e.image,
  48906. this.mipmaps = e.mipmaps.slice(0),
  48907. this.mapping = e.mapping,
  48908. this.wrapS = e.wrapS,
  48909. this.wrapT = e.wrapT,
  48910. this.magFilter = e.magFilter,
  48911. this.minFilter = e.minFilter,
  48912. this.anisotropy = e.anisotropy,
  48913. this.format = e.format,
  48914. this.type = e.type,
  48915. this.offset.copy(e.offset),
  48916. this.repeat.copy(e.repeat),
  48917. this.generateMipmaps = e.generateMipmaps,
  48918. this.premultiplyAlpha = e.premultiplyAlpha,
  48919. this.flipY = e.flipY,
  48920. this.unpackAlignment = e.unpackAlignment,
  48921. this.encoding = e.encoding,
  48922. this
  48923. },
  48924. toJSON: function(e) {
  48925. function t(e) {
  48926. var t;
  48927. return void 0 !== e.toDataURL ? t = e : (t = document.createElement("canvas"),
  48928. t.width = e.width,
  48929. t.height = e.height,
  48930. t.getContext("2d").drawImage(e, 0, 0, e.width, e.height)),
  48931. t.width > 2048 || t.height > 2048 ? t.toDataURL("image/jpeg", .6) : t.toDataURL("image/png")
  48932. }
  48933. if (void 0 !== e.textures[this.uuid])
  48934. return e.textures[this.uuid];
  48935. var i = {
  48936. metadata: {
  48937. version: 4.4,
  48938. type: "Texture",
  48939. generator: "Texture.toJSON"
  48940. },
  48941. uuid: this.uuid,
  48942. name: this.name,
  48943. mapping: this.mapping,
  48944. repeat: [this.repeat.x, this.repeat.y],
  48945. offset: [this.offset.x, this.offset.y],
  48946. wrap: [this.wrapS, this.wrapT],
  48947. minFilter: this.minFilter,
  48948. magFilter: this.magFilter,
  48949. anisotropy: this.anisotropy
  48950. };
  48951. if (void 0 !== this.image) {
  48952. var r = this.image;
  48953. void 0 === r.uuid && (r.uuid = n.Math.generateUUID()),
  48954. void 0 === e.images[r.uuid] && (e.images[r.uuid] = {
  48955. uuid: r.uuid,
  48956. url: t(r)
  48957. }),
  48958. i.image = r.uuid
  48959. }
  48960. return e.textures[this.uuid] = i,
  48961. i
  48962. },
  48963. dispose: function() {
  48964. this.dispatchEvent({
  48965. type: "dispose"
  48966. })
  48967. },
  48968. transformUv: function(e) {
  48969. if (this.mapping === n.UVMapping) {
  48970. if (e.multiply(this.repeat),
  48971. e.add(this.offset),
  48972. e.x < 0 || e.x > 1)
  48973. switch (this.wrapS) {
  48974. case n.RepeatWrapping:
  48975. e.x = e.x - Math.floor(e.x);
  48976. break;
  48977. case n.ClampToEdgeWrapping:
  48978. e.x = e.x < 0 ? 0 : 1;
  48979. break;
  48980. case n.MirroredRepeatWrapping:
  48981. 1 === Math.abs(Math.floor(e.x) % 2) ? e.x = Math.ceil(e.x) - e.x : e.x = e.x - Math.floor(e.x)
  48982. }
  48983. if (e.y < 0 || e.y > 1)
  48984. switch (this.wrapT) {
  48985. case n.RepeatWrapping:
  48986. e.y = e.y - Math.floor(e.y);
  48987. break;
  48988. case n.ClampToEdgeWrapping:
  48989. e.y = e.y < 0 ? 0 : 1;
  48990. break;
  48991. case n.MirroredRepeatWrapping:
  48992. 1 === Math.abs(Math.floor(e.y) % 2) ? e.y = Math.ceil(e.y) - e.y : e.y = e.y - Math.floor(e.y)
  48993. }
  48994. this.flipY && (e.y = 1 - e.y)
  48995. }
  48996. }
  48997. },
  48998. n.EventDispatcher.prototype.apply(n.Texture.prototype),
  48999. n.TextureIdCount = 0,
  49000. n.CanvasTexture = function(e, t, i, r, o, a, s, l, c) {
  49001. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  49002. this.needsUpdate = !0
  49003. }
  49004. ,
  49005. n.CanvasTexture.prototype = Object.create(n.Texture.prototype),
  49006. n.CanvasTexture.prototype.constructor = n.CanvasTexture,
  49007. n.CubeTexture = function(e, t, i, r, o, a, s, l, c) {
  49008. e = void 0 !== e ? e : [],
  49009. t = void 0 !== t ? t : n.CubeReflectionMapping,
  49010. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  49011. this.flipY = !1
  49012. }
  49013. ,
  49014. n.CubeTexture.prototype = Object.create(n.Texture.prototype),
  49015. n.CubeTexture.prototype.constructor = n.CubeTexture,
  49016. Object.defineProperty(n.CubeTexture.prototype, "images", {
  49017. get: function() {
  49018. return this.image
  49019. },
  49020. set: function(e) {
  49021. this.image = e
  49022. }
  49023. }),
  49024. n.CompressedTexture = function(e, t, i, r, o, a, s, l, c, h, u) {
  49025. n.Texture.call(this, null, a, s, l, c, h, r, o, u),
  49026. this.image = {
  49027. width: t,
  49028. height: i
  49029. },
  49030. this.mipmaps = e,
  49031. this.flipY = !1,
  49032. this.generateMipmaps = !1
  49033. }
  49034. ,
  49035. n.CompressedTexture.prototype = Object.create(n.Texture.prototype),
  49036. n.CompressedTexture.prototype.constructor = n.CompressedTexture,
  49037. n.DataTexture = function(e, t, i, r, o, a, s, l, c, h, u) {
  49038. n.Texture.call(this, null, a, s, l, c, h, r, o, u),
  49039. this.image = {
  49040. data: e,
  49041. width: t,
  49042. height: i
  49043. },
  49044. this.magFilter = void 0 !== c ? c : n.NearestFilter,
  49045. this.minFilter = void 0 !== h ? h : n.NearestFilter,
  49046. this.flipY = !1,
  49047. this.generateMipmaps = !1
  49048. }
  49049. ,
  49050. n.DataTexture.prototype = Object.create(n.Texture.prototype),
  49051. n.DataTexture.prototype.constructor = n.DataTexture,
  49052. n.VideoTexture = function(e, t, i, r, o, a, s, l, c) {
  49053. function h() {
  49054. requestAnimationFrame(h)
  49055. if( !e.paused && e.readyState === e.HAVE_ENOUGH_DATA){//改 add !e.paused
  49056. u.needsUpdate = !0
  49057. }
  49058. }
  49059. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  49060. this.generateMipmaps = !1;
  49061. var u = this;
  49062. h()
  49063. }
  49064. ,
  49065. n.VideoTexture.prototype = Object.create(n.Texture.prototype),
  49066. n.VideoTexture.prototype.constructor = n.VideoTexture,
  49067. n.Group = function() {
  49068. n.Object3D.call(this),
  49069. this.type = "Group"
  49070. }
  49071. ,
  49072. n.Group.prototype = Object.create(n.Object3D.prototype),
  49073. n.Group.prototype.constructor = n.Group,
  49074. n.Points = function(e, t) {
  49075. n.Object3D.call(this),
  49076. this.type = "Points",
  49077. this.geometry = void 0 !== e ? e : new n.Geometry,
  49078. this.material = void 0 !== t ? t : new n.PointsMaterial({
  49079. color: 16777215 * Math.random()
  49080. })
  49081. }
  49082. ,
  49083. n.Points.prototype = Object.create(n.Object3D.prototype),
  49084. n.Points.prototype.constructor = n.Points,
  49085. n.Points.prototype.raycast = function() {
  49086. var e = new n.Matrix4
  49087. , t = new n.Ray
  49088. , i = new n.Sphere;
  49089. return function(r, o) {
  49090. function a(e, i) {
  49091. var n = t.distanceSqToPoint(e);
  49092. if (n < d) {
  49093. var a = t.closestPointToPoint(e);
  49094. a.applyMatrix4(c);
  49095. var l = r.ray.origin.distanceTo(a);
  49096. if (l < r.near || l > r.far)
  49097. return;
  49098. o.push({
  49099. distance: l,
  49100. distanceToRay: Math.sqrt(n),
  49101. point: a.clone(),
  49102. index: i,
  49103. face: null,
  49104. object: s
  49105. })
  49106. }
  49107. }
  49108. var s = this
  49109. , l = this.geometry
  49110. , c = this.matrixWorld
  49111. , h = r.params.Points.threshold;
  49112. if (null === l.boundingSphere && l.computeBoundingSphere(),
  49113. i.copy(l.boundingSphere),
  49114. i.applyMatrix4(c),
  49115. r.ray.intersectsSphere(i) !== !1) {
  49116. e.getInverse(c),
  49117. t.copy(r.ray).applyMatrix4(e);
  49118. var u = h / ((this.scale.x + this.scale.y + this.scale.z) / 3)
  49119. , d = u * u
  49120. , p = new n.Vector3;
  49121. if (l instanceof n.BufferGeometry) {
  49122. var f = l.index
  49123. , g = l.attributes
  49124. , m = g.position.array;
  49125. if (null !== f)
  49126. for (var v = f.array, A = 0, y = v.length; A < y; A++) {
  49127. var C = v[A];
  49128. p.fromArray(m, 3 * C),
  49129. a(p, C)
  49130. }
  49131. else
  49132. for (var A = 0, I = m.length / 3; A < I; A++)
  49133. p.fromArray(m, 3 * A),
  49134. a(p, A)
  49135. } else
  49136. for (var E = l.vertices, A = 0, I = E.length; A < I; A++)
  49137. a(E[A], A)
  49138. }
  49139. }
  49140. }(),
  49141. n.Points.prototype.clone = function() {
  49142. return new this.constructor(this.geometry,this.material).copy(this)
  49143. }
  49144. ,
  49145. n.Line = function(e, t, i) {
  49146. return 1 === i ? (console.warn("THREE.Line: parameter THREE.LinePieces no longer supported. Created THREE.LineSegments instead."),
  49147. new n.LineSegments(e,t)) : (n.Object3D.call(this),
  49148. this.type = "Line",
  49149. this.geometry = void 0 !== e ? e : new n.Geometry,
  49150. void (this.material = void 0 !== t ? t : new n.LineBasicMaterial({
  49151. color: 16777215 * Math.random()
  49152. })))
  49153. }
  49154. ,
  49155. n.Line.prototype = Object.create(n.Object3D.prototype),
  49156. n.Line.prototype.constructor = n.Line,
  49157. n.Line.prototype.raycast = function() {
  49158. var e = new n.Matrix4
  49159. , t = new n.Ray
  49160. , i = new n.Sphere;
  49161. return function(r, o) {
  49162. var a = r.linePrecision
  49163. , s = a * a
  49164. , l = this.geometry
  49165. , c = this.matrixWorld;
  49166. if (null === l.boundingSphere && l.computeBoundingSphere(),
  49167. i.copy(l.boundingSphere),
  49168. i.applyMatrix4(c),
  49169. r.ray.intersectsSphere(i) !== !1) {
  49170. e.getInverse(c),
  49171. t.copy(r.ray).applyMatrix4(e);
  49172. var h = new n.Vector3
  49173. , u = new n.Vector3
  49174. , d = new n.Vector3
  49175. , p = new n.Vector3
  49176. , f = this instanceof n.LineSegments ? 2 : 1;
  49177. if (l instanceof n.BufferGeometry) {
  49178. var g = l.index
  49179. , m = l.attributes
  49180. , v = m.position.array;
  49181. if (null !== g)
  49182. for (var A = g.array, y = 0, C = A.length - 1; y < C; y += f) {
  49183. var I = A[y]
  49184. , E = A[y + 1];
  49185. h.fromArray(v, 3 * I),
  49186. u.fromArray(v, 3 * E);
  49187. var b = t.distanceSqToSegment(h, u, p, d);
  49188. if (!(b > s)) {
  49189. p.applyMatrix4(this.matrixWorld);
  49190. var w = r.ray.origin.distanceTo(p);
  49191. w < r.near || w > r.far || o.push({
  49192. distance: w,
  49193. point: d.clone().applyMatrix4(this.matrixWorld),
  49194. index: y,
  49195. face: null,
  49196. faceIndex: null,
  49197. object: this
  49198. })
  49199. }
  49200. }
  49201. else
  49202. for (var y = 0, C = v.length / 3 - 1; y < C; y += f) {
  49203. h.fromArray(v, 3 * y),
  49204. u.fromArray(v, 3 * y + 3);
  49205. var b = t.distanceSqToSegment(h, u, p, d);
  49206. if (!(b > s)) {
  49207. p.applyMatrix4(this.matrixWorld);
  49208. var w = r.ray.origin.distanceTo(p);
  49209. w < r.near || w > r.far || o.push({
  49210. distance: w,
  49211. point: d.clone().applyMatrix4(this.matrixWorld),
  49212. index: y,
  49213. face: null,
  49214. faceIndex: null,
  49215. object: this
  49216. })
  49217. }
  49218. }
  49219. } else if (l instanceof n.Geometry)
  49220. for (var _ = l.vertices, T = _.length, y = 0; y < T - 1; y += f) {
  49221. var b = t.distanceSqToSegment(_[y], _[y + 1], p, d);
  49222. if (!(b > s)) {
  49223. p.applyMatrix4(this.matrixWorld);
  49224. var w = r.ray.origin.distanceTo(p);
  49225. w < r.near || w > r.far || o.push({
  49226. distance: w,
  49227. point: d.clone().applyMatrix4(this.matrixWorld),
  49228. index: y,
  49229. face: null,
  49230. faceIndex: null,
  49231. object: this
  49232. })
  49233. }
  49234. }
  49235. }
  49236. }
  49237. }(),
  49238. n.Line.prototype.clone = function() {
  49239. return new this.constructor(this.geometry,this.material).copy(this)
  49240. }
  49241. ,
  49242. n.LineStrip = 0,
  49243. n.LinePieces = 1,
  49244. n.LineSegments = function(e, t) {
  49245. n.Line.call(this, e, t),
  49246. this.type = "LineSegments"
  49247. }
  49248. ,
  49249. n.LineSegments.prototype = Object.create(n.Line.prototype),
  49250. n.LineSegments.prototype.constructor = n.LineSegments,
  49251. n.Mesh = function(e, t) {
  49252. n.Object3D.call(this),
  49253. this.type = "Mesh",
  49254. this.geometry = void 0 !== e ? e : new n.Geometry,
  49255. this.material = void 0 !== t ? t : new n.MeshBasicMaterial({
  49256. color: 16777215 * Math.random()
  49257. }),
  49258. this.drawMode = n.TrianglesDrawMode,
  49259. this.updateMorphTargets()
  49260. }
  49261. ,
  49262. n.Mesh.prototype = Object.create(n.Object3D.prototype),
  49263. n.Mesh.prototype.constructor = n.Mesh,
  49264. n.Mesh.prototype.setDrawMode = function(e) {
  49265. this.drawMode = e
  49266. }
  49267. ,
  49268. n.Mesh.prototype.updateMorphTargets = function() {
  49269. if (void 0 !== this.geometry.morphTargets && this.geometry.morphTargets.length > 0) {
  49270. this.morphTargetBase = -1,
  49271. this.morphTargetInfluences = [],
  49272. this.morphTargetDictionary = {};
  49273. for (var e = 0, t = this.geometry.morphTargets.length; e < t; e++)
  49274. this.morphTargetInfluences.push(0),
  49275. this.morphTargetDictionary[this.geometry.morphTargets[e].name] = e
  49276. }
  49277. }
  49278. ,
  49279. n.Mesh.prototype.getMorphTargetIndexByName = function(e) {
  49280. return void 0 !== this.morphTargetDictionary[e] ? this.morphTargetDictionary[e] : (console.warn("THREE.Mesh.getMorphTargetIndexByName: morph target " + e + " does not exist. Returning 0."),
  49281. 0)
  49282. }
  49283. ,
  49284. n.Mesh.prototype.raycast = function() {
  49285. function e(e, t, i, r, o, a, s) {
  49286. return n.Triangle.barycoordFromPoint(e, t, i, r, m),
  49287. o.multiplyScalar(m.x),
  49288. a.multiplyScalar(m.y),
  49289. s.multiplyScalar(m.z),
  49290. o.add(a).add(s),
  49291. o.clone()
  49292. }
  49293. function t(e, t, i, r, o, a, s) {
  49294. var l, c = e.material;
  49295. if (l = c.side === n.BackSide ? i.intersectTriangle(a, o, r, !0, s) : i.intersectTriangle(r, o, a, c.side !== n.DoubleSide, s),
  49296. null === l)
  49297. return null;
  49298. A.copy(s),
  49299. A.applyMatrix4(e.matrixWorld);
  49300. var h = t.ray.origin.distanceTo(A);
  49301. return h < t.near || h > t.far ? null : {
  49302. distance: h,
  49303. point: A.clone(),
  49304. object: e
  49305. }
  49306. }
  49307. function i(i, r, o, a, h, u, d, m) {
  49308. s.fromArray(a, 3 * u),
  49309. l.fromArray(a, 3 * d),
  49310. c.fromArray(a, 3 * m);
  49311. var A = t(i, r, o, s, l, c, v);
  49312. return A && (h && (p.fromArray(h, 2 * u),
  49313. f.fromArray(h, 2 * d),
  49314. g.fromArray(h, 2 * m),
  49315. A.uv = e(v, s, l, c, p, f, g)),
  49316. A.face = new n.Face3(u,d,m,n.Triangle.normal(s, l, c)),
  49317. A.faceIndex = u),
  49318. A
  49319. }
  49320. var r = new n.Matrix4
  49321. , o = new n.Ray
  49322. , a = new n.Sphere
  49323. , s = new n.Vector3
  49324. , l = new n.Vector3
  49325. , c = new n.Vector3
  49326. , h = new n.Vector3
  49327. , u = new n.Vector3
  49328. , d = new n.Vector3
  49329. , p = new n.Vector2
  49330. , f = new n.Vector2
  49331. , g = new n.Vector2
  49332. , m = new n.Vector3
  49333. , v = new n.Vector3
  49334. , A = new n.Vector3;
  49335. return function(m, A) {
  49336. var y = this.geometry
  49337. , C = this.material
  49338. , I = this.matrixWorld;
  49339. if (void 0 !== C && (null === y.boundingSphere && y.computeBoundingSphere(),
  49340. a.copy(y.boundingSphere),
  49341. a.applyMatrix4(I),
  49342. m.ray.intersectsSphere(a) !== !1 && (r.getInverse(I),
  49343. o.copy(m.ray).applyMatrix4(r),
  49344. null === y.boundingBox || o.intersectsBox(y.boundingBox) !== !1))) {
  49345. var E, b;
  49346. if (y instanceof n.BufferGeometry) {
  49347. var w, _, T, x = y.index, S = y.attributes, M = S.position.array;
  49348. if (void 0 !== S.uv && (E = S.uv.array),
  49349. null !== x)
  49350. for (var R = x.array, P = 0, O = R.length; P < O; P += 3)
  49351. w = R[P],
  49352. _ = R[P + 1],
  49353. T = R[P + 2],
  49354. b = i(this, m, o, M, E, w, _, T),
  49355. b && (b.faceIndex = Math.floor(P / 3),
  49356. A.push(b));
  49357. else
  49358. for (var P = 0, O = M.length; P < O; P += 9)
  49359. w = P / 3,
  49360. _ = w + 1,
  49361. T = w + 2,
  49362. b = i(this, m, o, M, E, w, _, T),
  49363. b && (b.index = w,
  49364. A.push(b))
  49365. } else if (y instanceof n.Geometry) {
  49366. var L, D, N, B = C instanceof n.MultiMaterial, F = B === !0 ? C.materials : null, V = y.vertices, U = y.faces, k = y.faceVertexUvs[0];
  49367. k.length > 0 && (E = k);
  49368. for (var H = 0, G = U.length; H < G; H++) {
  49369. var z = U[H]
  49370. , W = B === !0 ? F[z.materialIndex] : C;
  49371. if (void 0 !== W) {
  49372. if (L = V[z.a],
  49373. D = V[z.b],
  49374. N = V[z.c],
  49375. W.morphTargets === !0) {
  49376. var j = y.morphTargets
  49377. , Y = this.morphTargetInfluences;
  49378. s.set(0, 0, 0),
  49379. l.set(0, 0, 0),
  49380. c.set(0, 0, 0);
  49381. for (var X = 0, Z = j.length; X < Z; X++) {
  49382. var q = Y[X];
  49383. if (0 !== q) {
  49384. var K = j[X].vertices;
  49385. s.addScaledVector(h.subVectors(K[z.a], L), q),
  49386. l.addScaledVector(u.subVectors(K[z.b], D), q),
  49387. c.addScaledVector(d.subVectors(K[z.c], N), q)
  49388. }
  49389. }
  49390. s.add(L),
  49391. l.add(D),
  49392. c.add(N),
  49393. L = s,
  49394. D = l,
  49395. N = c
  49396. }
  49397. if (b = t(this, m, o, L, D, N, v)) {
  49398. if (E) {
  49399. var Q = E[H];
  49400. p.copy(Q[0]),
  49401. f.copy(Q[1]),
  49402. g.copy(Q[2]),
  49403. b.uv = e(v, L, D, N, p, f, g)
  49404. }
  49405. b.face = z,
  49406. b.faceIndex = H,
  49407. A.push(b)
  49408. }
  49409. }
  49410. }
  49411. }
  49412. }
  49413. }
  49414. }(),
  49415. n.Mesh.prototype.clone = function() {
  49416. return new this.constructor(this.geometry,this.material).copy(this)
  49417. }
  49418. ,
  49419. n.Bone = function(e) {
  49420. n.Object3D.call(this),
  49421. this.type = "Bone",
  49422. this.skin = e
  49423. }
  49424. ,
  49425. n.Bone.prototype = Object.create(n.Object3D.prototype),
  49426. n.Bone.prototype.constructor = n.Bone,
  49427. n.Bone.prototype.copy = function(e) {
  49428. return n.Object3D.prototype.copy.call(this, e),
  49429. this.skin = e.skin,
  49430. this
  49431. }
  49432. ,
  49433. n.Skeleton = function(e, t, i) {
  49434. if (this.useVertexTexture = void 0 === i || i,
  49435. this.identityMatrix = new n.Matrix4,
  49436. e = e || [],
  49437. this.bones = e.slice(0),
  49438. this.useVertexTexture) {
  49439. var r = Math.sqrt(4 * this.bones.length);
  49440. r = n.Math.nextPowerOfTwo(Math.ceil(r)),
  49441. r = Math.max(r, 4),
  49442. this.boneTextureWidth = r,
  49443. this.boneTextureHeight = r,
  49444. this.boneMatrices = new Float32Array(this.boneTextureWidth * this.boneTextureHeight * 4),
  49445. this.boneTexture = new n.DataTexture(this.boneMatrices,this.boneTextureWidth,this.boneTextureHeight,n.RGBAFormat,n.FloatType)
  49446. } else
  49447. this.boneMatrices = new Float32Array(16 * this.bones.length);
  49448. if (void 0 === t)
  49449. this.calculateInverses();
  49450. else if (this.bones.length === t.length)
  49451. this.boneInverses = t.slice(0);
  49452. else {
  49453. console.warn("THREE.Skeleton bonInverses is the wrong length."),
  49454. this.boneInverses = [];
  49455. for (var o = 0, a = this.bones.length; o < a; o++)
  49456. this.boneInverses.push(new n.Matrix4)
  49457. }
  49458. }
  49459. ,
  49460. n.Skeleton.prototype.calculateInverses = function() {
  49461. this.boneInverses = [];
  49462. for (var e = 0, t = this.bones.length; e < t; e++) {
  49463. var i = new n.Matrix4;
  49464. this.bones[e] && i.getInverse(this.bones[e].matrixWorld),
  49465. this.boneInverses.push(i)
  49466. }
  49467. }
  49468. ,
  49469. n.Skeleton.prototype.pose = function() {
  49470. for (var e, t = 0, i = this.bones.length; t < i; t++)
  49471. e = this.bones[t],
  49472. e && e.matrixWorld.getInverse(this.boneInverses[t]);
  49473. for (var t = 0, i = this.bones.length; t < i; t++)
  49474. e = this.bones[t],
  49475. e && (e.parent ? (e.matrix.getInverse(e.parent.matrixWorld),
  49476. e.matrix.multiply(e.matrixWorld)) : e.matrix.copy(e.matrixWorld),
  49477. e.matrix.decompose(e.position, e.quaternion, e.scale));
  49478. }
  49479. ,
  49480. n.Skeleton.prototype.update = function() {
  49481. var e = new n.Matrix4;
  49482. return function() {
  49483. for (var t = 0, i = this.bones.length; t < i; t++) {
  49484. var n = this.bones[t] ? this.bones[t].matrixWorld : this.identityMatrix;
  49485. e.multiplyMatrices(n, this.boneInverses[t]),
  49486. e.flattenToArrayOffset(this.boneMatrices, 16 * t)
  49487. }
  49488. this.useVertexTexture && (this.boneTexture.needsUpdate = !0)
  49489. }
  49490. }(),
  49491. n.Skeleton.prototype.clone = function() {
  49492. return new n.Skeleton(this.bones,this.boneInverses,this.useVertexTexture)
  49493. }
  49494. ,
  49495. n.SkinnedMesh = function(e, t, i) {
  49496. n.Mesh.call(this, e, t),
  49497. this.type = "SkinnedMesh",
  49498. this.bindMode = "attached",
  49499. this.bindMatrix = new n.Matrix4,
  49500. this.bindMatrixInverse = new n.Matrix4;
  49501. var r = [];
  49502. if (this.geometry && void 0 !== this.geometry.bones) {
  49503. for (var o, a, s = 0, l = this.geometry.bones.length; s < l; ++s)
  49504. a = this.geometry.bones[s],
  49505. o = new n.Bone(this),
  49506. r.push(o),
  49507. o.name = a.name,
  49508. o.position.fromArray(a.pos),
  49509. o.quaternion.fromArray(a.rotq),
  49510. void 0 !== a.scl && o.scale.fromArray(a.scl);
  49511. for (var s = 0, l = this.geometry.bones.length; s < l; ++s)
  49512. a = this.geometry.bones[s],
  49513. a.parent !== -1 && null !== a.parent ? r[a.parent].add(r[s]) : this.add(r[s])
  49514. }
  49515. this.normalizeSkinWeights(),
  49516. this.updateMatrixWorld(!0),
  49517. this.bind(new n.Skeleton(r,void 0,i), this.matrixWorld)
  49518. }
  49519. ,
  49520. n.SkinnedMesh.prototype = Object.create(n.Mesh.prototype),
  49521. n.SkinnedMesh.prototype.constructor = n.SkinnedMesh,
  49522. n.SkinnedMesh.prototype.bind = function(e, t) {
  49523. this.skeleton = e,
  49524. void 0 === t && (this.updateMatrixWorld(!0),
  49525. this.skeleton.calculateInverses(),
  49526. t = this.matrixWorld),
  49527. this.bindMatrix.copy(t),
  49528. this.bindMatrixInverse.getInverse(t)
  49529. }
  49530. ,
  49531. n.SkinnedMesh.prototype.pose = function() {
  49532. this.skeleton.pose()
  49533. }
  49534. ,
  49535. n.SkinnedMesh.prototype.normalizeSkinWeights = function() {
  49536. if (this.geometry instanceof n.Geometry)
  49537. for (var e = 0; e < this.geometry.skinWeights.length; e++) {
  49538. var t = this.geometry.skinWeights[e]
  49539. , i = 1 / t.lengthManhattan();
  49540. i !== 1 / 0 ? t.multiplyScalar(i) : t.set(1, 0, 0, 0)
  49541. }
  49542. else if (this.geometry instanceof n.BufferGeometry)
  49543. for (var r = new n.Vector4, o = this.geometry.attributes.skinWeight, e = 0; e < o.count; e++) {
  49544. r.x = o.getX(e),
  49545. r.y = o.getY(e),
  49546. r.z = o.getZ(e),
  49547. r.w = o.getW(e);
  49548. var i = 1 / r.lengthManhattan();
  49549. i !== 1 / 0 ? r.multiplyScalar(i) : r.set(1, 0, 0, 0),
  49550. o.setXYZW(e, r.x, r.y, r.z, r.w)
  49551. }
  49552. }
  49553. ,
  49554. n.SkinnedMesh.prototype.updateMatrixWorld = function(e) {
  49555. n.Mesh.prototype.updateMatrixWorld.call(this, !0),
  49556. "attached" === this.bindMode ? this.bindMatrixInverse.getInverse(this.matrixWorld) : "detached" === this.bindMode ? this.bindMatrixInverse.getInverse(this.bindMatrix) : console.warn("THREE.SkinnedMesh unrecognized bindMode: " + this.bindMode)
  49557. }
  49558. ,
  49559. n.SkinnedMesh.prototype.clone = function() {
  49560. return new this.constructor(this.geometry,this.material,this.useVertexTexture).copy(this)
  49561. }
  49562. ,
  49563. n.LOD = function() {
  49564. n.Object3D.call(this),
  49565. this.type = "LOD",
  49566. Object.defineProperties(this, {
  49567. levels: {
  49568. enumerable: !0,
  49569. value: []
  49570. },
  49571. objects: {
  49572. get: function() {
  49573. return console.warn("THREE.LOD: .objects has been renamed to .levels."),
  49574. this.levels
  49575. }
  49576. }
  49577. })
  49578. }
  49579. ,
  49580. n.LOD.prototype = Object.create(n.Object3D.prototype),
  49581. n.LOD.prototype.constructor = n.LOD,
  49582. n.LOD.prototype.addLevel = function(e, t) {
  49583. void 0 === t && (t = 0),
  49584. t = Math.abs(t);
  49585. for (var i = this.levels, n = 0; n < i.length && !(t < i[n].distance); n++)
  49586. ;
  49587. i.splice(n, 0, {
  49588. distance: t,
  49589. object: e
  49590. }),
  49591. this.add(e)
  49592. }
  49593. ,
  49594. n.LOD.prototype.getObjectForDistance = function(e) {
  49595. for (var t = this.levels, i = 1, n = t.length; i < n && !(e < t[i].distance); i++)
  49596. ;
  49597. return t[i - 1].object
  49598. }
  49599. ,
  49600. n.LOD.prototype.raycast = function() {
  49601. var e = new n.Vector3;
  49602. return function(t, i) {
  49603. e.setFromMatrixPosition(this.matrixWorld);
  49604. var n = t.ray.origin.distanceTo(e);
  49605. this.getObjectForDistance(n).raycast(t, i)
  49606. }
  49607. }(),
  49608. n.LOD.prototype.update = function() {
  49609. var e = new n.Vector3
  49610. , t = new n.Vector3;
  49611. return function(i) {
  49612. var n = this.levels;
  49613. if (n.length > 1) {
  49614. e.setFromMatrixPosition(i.matrixWorld),
  49615. t.setFromMatrixPosition(this.matrixWorld);
  49616. var r = e.distanceTo(t);
  49617. n[0].object.visible = !0;
  49618. for (var o = 1, a = n.length; o < a && r >= n[o].distance; o++)
  49619. n[o - 1].object.visible = !1,
  49620. n[o].object.visible = !0;
  49621. for (; o < a; o++)
  49622. n[o].object.visible = !1
  49623. }
  49624. }
  49625. }(),
  49626. n.LOD.prototype.copy = function(e) {
  49627. n.Object3D.prototype.copy.call(this, e, !1);
  49628. for (var t = e.levels, i = 0, r = t.length; i < r; i++) {
  49629. var o = t[i];
  49630. this.addLevel(o.object.clone(), o.distance)
  49631. }
  49632. return this
  49633. }
  49634. ,
  49635. n.LOD.prototype.toJSON = function(e) {
  49636. var t = n.Object3D.prototype.toJSON.call(this, e);
  49637. t.object.levels = [];
  49638. for (var i = this.levels, r = 0, o = i.length; r < o; r++) {
  49639. var a = i[r];
  49640. t.object.levels.push({
  49641. object: a.object.uuid,
  49642. distance: a.distance
  49643. })
  49644. }
  49645. return t
  49646. }
  49647. ,
  49648. n.Sprite = function() {
  49649. var e = new Uint16Array([0, 1, 2, 0, 2, 3])
  49650. , t = new Float32Array([-.5, -.5, 0, .5, -.5, 0, .5, .5, 0, -.5, .5, 0])
  49651. , i = new Float32Array([0, 0, 1, 0, 1, 1, 0, 1])
  49652. , r = new n.BufferGeometry;
  49653. return r.setIndex(new n.BufferAttribute(e,1)),
  49654. r.addAttribute("position", new n.BufferAttribute(t,3)),
  49655. r.addAttribute("uv", new n.BufferAttribute(i,2)),
  49656. function(e) {
  49657. n.Object3D.call(this),
  49658. this.type = "Sprite",
  49659. this.geometry = r,
  49660. this.material = void 0 !== e ? e : new n.SpriteMaterial
  49661. }
  49662. }(),
  49663. n.Sprite.prototype = Object.create(n.Object3D.prototype),
  49664. n.Sprite.prototype.constructor = n.Sprite,
  49665. n.Sprite.prototype.raycast = function() {
  49666. var e = new n.Vector3;
  49667. return function(t, i) {
  49668. e.setFromMatrixPosition(this.matrixWorld);
  49669. var n = t.ray.distanceSqToPoint(e)
  49670. , r = this.scale.x * this.scale.y;
  49671. n > r || i.push({
  49672. distance: Math.sqrt(n),
  49673. point: this.position,
  49674. face: null,
  49675. object: this
  49676. })
  49677. }
  49678. }(),
  49679. n.Sprite.prototype.clone = function() {
  49680. return new this.constructor(this.material).copy(this)
  49681. }
  49682. ,
  49683. n.Particle = n.Sprite,
  49684. n.LensFlare = function(e, t, i, r, o) {
  49685. n.Object3D.call(this),
  49686. this.lensFlares = [],
  49687. this.positionScreen = new n.Vector3,
  49688. this.customUpdateCallback = void 0,
  49689. void 0 !== e && this.add(e, t, i, r, o)
  49690. }
  49691. ,
  49692. n.LensFlare.prototype = Object.create(n.Object3D.prototype),
  49693. n.LensFlare.prototype.constructor = n.LensFlare,
  49694. n.LensFlare.prototype.add = function(e, t, i, r, o, a) {
  49695. void 0 === t && (t = -1),
  49696. void 0 === i && (i = 0),
  49697. void 0 === a && (a = 1),
  49698. void 0 === o && (o = new n.Color(16777215)),
  49699. void 0 === r && (r = n.NormalBlending),
  49700. i = Math.min(i, Math.max(0, i)),
  49701. this.lensFlares.push({
  49702. texture: e,
  49703. size: t,
  49704. distance: i,
  49705. x: 0,
  49706. y: 0,
  49707. z: 0,
  49708. scale: 1,
  49709. rotation: 0,
  49710. opacity: a,
  49711. color: o,
  49712. blending: r
  49713. })
  49714. }
  49715. ,
  49716. n.LensFlare.prototype.updateLensFlares = function() {
  49717. var e, t, i = this.lensFlares.length, n = 2 * -this.positionScreen.x, r = 2 * -this.positionScreen.y;
  49718. for (e = 0; e < i; e++)
  49719. t = this.lensFlares[e],
  49720. t.x = this.positionScreen.x + n * t.distance,
  49721. t.y = this.positionScreen.y + r * t.distance,
  49722. t.wantedRotation = t.x * Math.PI * .25,
  49723. t.rotation += .25 * (t.wantedRotation - t.rotation)
  49724. }
  49725. ,
  49726. n.LensFlare.prototype.copy = function(e) {
  49727. n.Object3D.prototype.copy.call(this, e),
  49728. this.positionScreen.copy(e.positionScreen),
  49729. this.customUpdateCallback = e.customUpdateCallback;
  49730. for (var t = 0, i = e.lensFlares.length; t < i; t++)
  49731. this.lensFlares.push(e.lensFlares[t]);
  49732. return this
  49733. }
  49734. ,
  49735. n.Scene = function() {
  49736. n.Object3D.call(this),
  49737. this.type = "Scene",
  49738. this.fog = null,
  49739. this.overrideMaterial = null,
  49740. this.autoUpdate = !0
  49741. }
  49742. ,
  49743. n.Scene.prototype = Object.create(n.Object3D.prototype),
  49744. n.Scene.prototype.constructor = n.Scene,
  49745. n.Scene.prototype.copy = function(e, t) {
  49746. return n.Object3D.prototype.copy.call(this, e, t),
  49747. null !== e.fog && (this.fog = e.fog.clone()),
  49748. null !== e.overrideMaterial && (this.overrideMaterial = e.overrideMaterial.clone()),
  49749. this.autoUpdate = e.autoUpdate,
  49750. this.matrixAutoUpdate = e.matrixAutoUpdate,
  49751. this
  49752. }
  49753. ,
  49754. n.Fog = function(e, t, i) {
  49755. this.name = "",
  49756. this.color = new n.Color(e),
  49757. this.near = void 0 !== t ? t : 1,
  49758. this.far = void 0 !== i ? i : 1e3
  49759. }
  49760. ,
  49761. n.Fog.prototype.clone = function() {
  49762. return new n.Fog(this.color.getHex(),this.near,this.far)
  49763. }
  49764. ,
  49765. n.FogExp2 = function(e, t) {
  49766. this.name = "",
  49767. this.color = new n.Color(e),
  49768. this.density = void 0 !== t ? t : 25e-5
  49769. }
  49770. ,
  49771. n.FogExp2.prototype.clone = function() {
  49772. return new n.FogExp2(this.color.getHex(),this.density)
  49773. }
  49774. ,
  49775. n.ShaderChunk = {},
  49776. n.ShaderChunk.alphamap_fragment = "#ifdef USE_ALPHAMAP\n\tdiffuseColor.a *= texture2D( alphaMap, vUv ).g;\n#endif\n",
  49777. n.ShaderChunk.alphamap_pars_fragment = "#ifdef USE_ALPHAMAP\n\tuniform sampler2D alphaMap;\n#endif\n",
  49778. n.ShaderChunk.alphatest_fragment = "#ifdef ALPHATEST\n\tif ( diffuseColor.a < ALPHATEST ) discard;\n#endif\n",
  49779. n.ShaderChunk.aomap_fragment = "#ifdef USE_AOMAP\n\tfloat ambientOcclusion = ( texture2D( aoMap, vUv2 ).r - 1.0 ) * aoMapIntensity + 1.0;\n\treflectedLight.indirectDiffuse *= ambientOcclusion;\n\t#if defined( USE_ENVMAP ) && defined( STANDARD )\n\t\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\t\treflectedLight.indirectSpecular *= computeSpecularOcclusion( dotNV, ambientOcclusion, material.specularRoughness );\n\t#endif\n#endif\n",
  49780. n.ShaderChunk.aomap_pars_fragment = "#ifdef USE_AOMAP\n\tuniform sampler2D aoMap;\n\tuniform float aoMapIntensity;\n#endif",
  49781. n.ShaderChunk.begin_vertex = "\nvec3 transformed = vec3( position );\n",
  49782. n.ShaderChunk.beginnormal_vertex = "\nvec3 objectNormal = vec3( normal );\n",
  49783. n.ShaderChunk.bsdfs = "bool testLightInRange( const in float lightDistance, const in float cutoffDistance ) {\n\treturn any( bvec2( cutoffDistance == 0.0, lightDistance < cutoffDistance ) );\n}\nfloat punctualLightIntensityToIrradianceFactor( const in float lightDistance, const in float cutoffDistance, const in float decayExponent ) {\n\t\tif( decayExponent > 0.0 ) {\n#if defined ( PHYSICALLY_CORRECT_LIGHTS )\n\t\t\tfloat distanceFalloff = 1.0 / max( pow( lightDistance, decayExponent ), 0.01 );\n\t\t\tfloat maxDistanceCutoffFactor = pow2( saturate( 1.0 - pow4( lightDistance / cutoffDistance ) ) );\n\t\t\treturn distanceFalloff * maxDistanceCutoffFactor;\n#else\n\t\t\treturn pow( saturate( -lightDistance / cutoffDistance + 1.0 ), decayExponent );\n#endif\n\t\t}\n\t\treturn 1.0;\n}\nvec3 BRDF_Diffuse_Lambert( const in vec3 diffuseColor ) {\n\treturn RECIPROCAL_PI * diffuseColor;\n}\nvec3 F_Schlick( const in vec3 specularColor, const in float dotLH ) {\n\tfloat fresnel = exp2( ( -5.55473 * dotLH - 6.98316 ) * dotLH );\n\treturn ( 1.0 - specularColor ) * fresnel + specularColor;\n}\nfloat G_GGX_Smith( const in float alpha, const in float dotNL, const in float dotNV ) {\n\tfloat a2 = pow2( alpha );\n\tfloat gl = dotNL + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );\n\tfloat gv = dotNV + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );\n\treturn 1.0 / ( gl * gv );\n}\nfloat D_GGX( const in float alpha, const in float dotNH ) {\n\tfloat a2 = pow2( alpha );\n\tfloat denom = pow2( dotNH ) * ( a2 - 1.0 ) + 1.0;\n\treturn RECIPROCAL_PI * a2 / pow2( denom );\n}\nvec3 BRDF_Specular_GGX( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat alpha = pow2( roughness );\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNL = saturate( dot( geometry.normal, incidentLight.direction ) );\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_GGX_Smith( alpha, dotNL, dotNV );\n\tfloat D = D_GGX( alpha, dotNH );\n\treturn F * ( G * D );\n}\nvec3 BRDF_Specular_GGX_Environment( const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tconst vec4 c0 = vec4( - 1, - 0.0275, - 0.572, 0.022 );\n\tconst vec4 c1 = vec4( 1, 0.0425, 1.04, - 0.04 );\n\tvec4 r = roughness * c0 + c1;\n\tfloat a004 = min( r.x * r.x, exp2( - 9.28 * dotNV ) ) * r.x + r.y;\n\tvec2 AB = vec2( -1.04, 1.04 ) * a004 + r.zw;\n\treturn specularColor * AB.x + AB.y;\n}\nfloat G_BlinnPhong_Implicit( ) {\n\treturn 0.25;\n}\nfloat D_BlinnPhong( const in float shininess, const in float dotNH ) {\n\treturn RECIPROCAL_PI * ( shininess * 0.5 + 1.0 ) * pow( dotNH, shininess );\n}\nvec3 BRDF_Specular_BlinnPhong( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float shininess ) {\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_BlinnPhong_Implicit( );\n\tfloat D = D_BlinnPhong( shininess, dotNH );\n\treturn F * ( G * D );\n}\nfloat GGXRoughnessToBlinnExponent( const in float ggxRoughness ) {\n\treturn ( 2.0 / pow2( ggxRoughness + 0.0001 ) - 2.0 );\n}\nfloat BlinnExponentToGGXRoughness( const in float blinnExponent ) {\n\treturn sqrt( 2.0 / ( blinnExponent + 2.0 ) );\n}\n",
  49784. n.ShaderChunk.bumpmap_pars_fragment = "#ifdef USE_BUMPMAP\n\tuniform sampler2D bumpMap;\n\tuniform float bumpScale;\n\tvec2 dHdxy_fwd() {\n\t\tvec2 dSTdx = dFdx( vUv );\n\t\tvec2 dSTdy = dFdy( vUv );\n\t\tfloat Hll = bumpScale * texture2D( bumpMap, vUv ).x;\n\t\tfloat dBx = bumpScale * texture2D( bumpMap, vUv + dSTdx ).x - Hll;\n\t\tfloat dBy = bumpScale * texture2D( bumpMap, vUv + dSTdy ).x - Hll;\n\t\treturn vec2( dBx, dBy );\n\t}\n\tvec3 perturbNormalArb( vec3 surf_pos, vec3 surf_norm, vec2 dHdxy ) {\n\t\tvec3 vSigmaX = dFdx( surf_pos );\n\t\tvec3 vSigmaY = dFdy( surf_pos );\n\t\tvec3 vN = surf_norm;\n\t\tvec3 R1 = cross( vSigmaY, vN );\n\t\tvec3 R2 = cross( vN, vSigmaX );\n\t\tfloat fDet = dot( vSigmaX, R1 );\n\t\tvec3 vGrad = sign( fDet ) * ( dHdxy.x * R1 + dHdxy.y * R2 );\n\t\treturn normalize( abs( fDet ) * surf_norm - vGrad );\n\t}\n#endif\n",
  49785. n.ShaderChunk.color_fragment = "#ifdef USE_COLOR\n\tdiffuseColor.rgb *= vColor;\n#endif",
  49786. n.ShaderChunk.color_pars_fragment = "#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif\n",
  49787. n.ShaderChunk.color_pars_vertex = "#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif",
  49788. n.ShaderChunk.color_vertex = "#ifdef USE_COLOR\n\tvColor.xyz = color.xyz;\n#endif",
  49789. n.ShaderChunk.common = "#define PI 3.14159\n#define PI2 6.28318\n#define RECIPROCAL_PI 0.31830988618\n#define RECIPROCAL_PI2 0.15915494\n#define LOG2 1.442695\n#define EPSILON 1e-6\n#define saturate(a) clamp( a, 0.0, 1.0 )\n#define whiteCompliment(a) ( 1.0 - saturate( a ) )\nfloat pow2( const in float x ) { return x*x; }\nfloat pow3( const in float x ) { return x*x*x; }\nfloat pow4( const in float x ) { float x2 = x*x; return x2*x2; }\nfloat average( const in vec3 color ) { return dot( color, vec3( 0.3333 ) ); }\nstruct IncidentLight {\n\tvec3 color;\n\tvec3 direction;\n\tbool visible;\n};\nstruct ReflectedLight {\n\tvec3 directDiffuse;\n\tvec3 directSpecular;\n\tvec3 indirectDiffuse;\n\tvec3 indirectSpecular;\n};\nstruct GeometricContext {\n\tvec3 position;\n\tvec3 normal;\n\tvec3 viewDir;\n};\nvec3 transformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );\n}\nvec3 inverseTransformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( vec4( dir, 0.0 ) * matrix ).xyz );\n}\nvec3 projectOnPlane(in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\tfloat distance = dot( planeNormal, point - pointOnPlane );\n\treturn - distance * planeNormal + point;\n}\nfloat sideOfPlane( in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn sign( dot( point - pointOnPlane, planeNormal ) );\n}\nvec3 linePlaneIntersect( in vec3 pointOnLine, in vec3 lineDirection, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn lineDirection * ( dot( planeNormal, pointOnPlane - pointOnLine ) / dot( planeNormal, lineDirection ) ) + pointOnLine;\n}\n",
  49790. n.ShaderChunk.cube_uv_reflection_fragment = "#ifdef ENVMAP_TYPE_CUBE_UV\nconst float cubeUV_textureSize = 1024.0;\nint getFaceFromDirection(vec3 direction) {\n vec3 absDirection = abs(direction);\n int face = -1;\n if( absDirection.x > absDirection.z ) {\n if(absDirection.x > absDirection.y )\n face = direction.x > 0.0 ? 0 : 3;\n else\n face = direction.y > 0.0 ? 1 : 4;\n }\n else {\n if(absDirection.z > absDirection.y )\n face = direction.z > 0.0 ? 2 : 5;\n else\n face = direction.y > 0.0 ? 1 : 4;\n }\n return face;\n}\nconst float cubeUV_maxLods1 = log2(cubeUV_textureSize*0.25) - 1.0;\nconst float cubeUV_rangeClamp = exp2((6.0 - 1.0) * 2.0);\nvec2 MipLevelInfo( vec3 vec, float roughnessLevel, float roughness ) {\n float scale = exp2(cubeUV_maxLods1 - roughnessLevel);\n float dxRoughness = dFdx(roughness);\n float dyRoughness = dFdy(roughness);\n vec3 dx = dFdx( vec * scale * dxRoughness );\n vec3 dy = dFdy( vec * scale * dyRoughness );\n float d = max( dot( dx, dx ), dot( dy, dy ) );\n d = clamp(d, 1.0, cubeUV_rangeClamp);\n float mipLevel = 0.5 * log2(d);\n return vec2(floor(mipLevel), fract(mipLevel));\n}\nconst float cubeUV_maxLods2 = log2(cubeUV_textureSize*0.25) - 2.0;\nconst float cubeUV_rcpTextureSize = 1.0 / cubeUV_textureSize;\nvec2 getCubeUV(vec3 direction, float roughnessLevel, float mipLevel) {\n mipLevel = roughnessLevel > cubeUV_maxLods2 - 3.0 ? 0.0 : mipLevel;\n float a = 16.0 * cubeUV_rcpTextureSize;\n vec2 exp2_packed = exp2( vec2( roughnessLevel, mipLevel ) );\n vec2 rcp_exp2_packed = vec2( 1.0 ) / exp2_packed;\n float powScale = exp2_packed.x * exp2_packed.y;\n float scale = rcp_exp2_packed.x * rcp_exp2_packed.y * 0.25;\n float mipOffset = 0.75*(1.0 - rcp_exp2_packed.y) * rcp_exp2_packed.x;\n bool bRes = mipLevel == 0.0;\n scale = bRes && (scale < a) ? a : scale;\n vec3 r;\n vec2 offset;\n int face = getFaceFromDirection(direction);\n float rcpPowScale = 1.0 / powScale;\n if( face == 0) {\n r = vec3(direction.x, -direction.z, direction.y);\n offset = vec2(0.0+mipOffset,0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 1) {\n r = vec3(direction.y, direction.x, direction.z);\n offset = vec2(scale+mipOffset, 0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 2) {\n r = vec3(direction.z, direction.x, direction.y);\n offset = vec2(2.0*scale+mipOffset, 0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 3) {\n r = vec3(direction.x, direction.z, direction.y);\n offset = vec2(0.0+mipOffset,0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n else if( face == 4) {\n r = vec3(direction.y, direction.x, -direction.z);\n offset = vec2(scale+mipOffset, 0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n else {\n r = vec3(direction.z, -direction.x, direction.y);\n offset = vec2(2.0*scale+mipOffset, 0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n r = normalize(r);\n float texelOffset = 0.5 * cubeUV_rcpTextureSize;\n vec2 s = ( r.yz / abs( r.x ) + vec2( 1.0 ) ) * 0.5;\n vec2 base = offset + vec2( texelOffset );\n return base + s * ( scale - 2.0 * texelOffset );\n}\nconst float cubeUV_maxLods3 = log2(cubeUV_textureSize*0.25) - 3.0;\nvec4 textureCubeUV(vec3 reflectedDirection, float roughness ) {\n float roughnessVal = roughness* cubeUV_maxLods3;\n float r1 = floor(roughnessVal);\n float r2 = r1 + 1.0;\n float t = fract(roughnessVal);\n vec2 mipInfo = MipLevelInfo(reflectedDirection, r1, roughness);\n float s = mipInfo.y;\n float level0 = mipInfo.x;\n float level1 = level0 + 1.0;\n level1 = level1 > 5.0 ? 5.0 : level1;\n level0 += min( floor( s + 0.5 ), 5.0 );\n vec2 uv_10 = getCubeUV(reflectedDirection, r1, level0);\n vec4 color10 = envMapTexelToLinear(texture2D(envMap, uv_10));\n vec2 uv_20 = getCubeUV(reflectedDirection, r2, level0);\n vec4 color20 = envMapTexelToLinear(texture2D(envMap, uv_20));\n vec4 result = mix(color10, color20, t);\n return vec4(result.rgb, 1.0);\n}\n#endif\n",
  49791. n.ShaderChunk.defaultnormal_vertex = "#ifdef FLIP_SIDED\n\tobjectNormal = -objectNormal;\n#endif\nvec3 transformedNormal = normalMatrix * objectNormal;\n",
  49792. n.ShaderChunk.displacementmap_vertex = "#ifdef USE_DISPLACEMENTMAP\n\ttransformed += normal * ( texture2D( displacementMap, uv ).x * displacementScale + displacementBias );\n#endif\n",
  49793. n.ShaderChunk.displacementmap_pars_vertex = "#ifdef USE_DISPLACEMENTMAP\n\tuniform sampler2D displacementMap;\n\tuniform float displacementScale;\n\tuniform float displacementBias;\n#endif\n",
  49794. n.ShaderChunk.emissivemap_fragment = "#ifdef USE_EMISSIVEMAP\n\tvec4 emissiveColor = texture2D( emissiveMap, vUv );\n\temissiveColor.rgb = emissiveMapTexelToLinear( emissiveColor ).rgb;\n\ttotalEmissiveRadiance *= emissiveColor.rgb;\n#endif\n",
  49795. n.ShaderChunk.emissivemap_pars_fragment = "#ifdef USE_EMISSIVEMAP\n\tuniform sampler2D emissiveMap;\n#endif\n",
  49796. n.ShaderChunk.encodings_pars_fragment = "\nvec4 LinearToLinear( in vec4 value ) {\n return value;\n}\nvec4 GammaToLinear( in vec4 value, in float gammaFactor ) {\n return vec4( pow( value.xyz, vec3( gammaFactor ) ), value.w );\n}\nvec4 LinearToGamma( in vec4 value, in float gammaFactor ) {\n return vec4( pow( value.xyz, vec3( 1.0 / gammaFactor ) ), value.w );\n}\nvec4 sRGBToLinear( in vec4 value ) {\n return vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.w );\n}\nvec4 LinearTosRGB( in vec4 value ) {\n return vec4( mix( pow( value.rgb, vec3( 0.41666 ) ) * 1.055 - vec3( 0.055 ), value.rgb * 12.92, vec3( lessThanEqual( value.rgb, vec3( 0.0031308 ) ) ) ), value.w );\n}\nvec4 RGBEToLinear( in vec4 value ) {\n return vec4( value.rgb * exp2( value.a * 255.0 - 128.0 ), 1.0 );\n}\nvec4 LinearToRGBE( in vec4 value ) {\n float maxComponent = max( max( value.r, value.g ), value.b );\n float fExp = clamp( ceil( log2( maxComponent ) ), -128.0, 127.0 );\n return vec4( value.rgb / exp2( fExp ), ( fExp + 128.0 ) / 255.0 );\n}\nvec4 RGBMToLinear( in vec4 value, in float maxRange ) {\n return vec4( value.xyz * value.w * maxRange, 1.0 );\n}\nvec4 LinearToRGBM( in vec4 value, in float maxRange ) {\n float maxRGB = max( value.x, max( value.g, value.b ) );\n float M = clamp( maxRGB / maxRange, 0.0, 1.0 );\n M = ceil( M * 255.0 ) / 255.0;\n return vec4( value.rgb / ( M * maxRange ), M );\n}\nvec4 RGBDToLinear( in vec4 value, in float maxRange ) {\n return vec4( value.rgb * ( ( maxRange / 255.0 ) / value.a ), 1.0 );\n}\nvec4 LinearToRGBD( in vec4 value, in float maxRange ) {\n float maxRGB = max( value.x, max( value.g, value.b ) );\n float D = max( maxRange / maxRGB, 1.0 );\n D = min( floor( D ) / 255.0, 1.0 );\n return vec4( value.rgb * ( D * ( 255.0 / maxRange ) ), D );\n}\nconst mat3 cLogLuvM = mat3( 0.2209, 0.3390, 0.4184, 0.1138, 0.6780, 0.7319, 0.0102, 0.1130, 0.2969 );\nvec4 LinearToLogLuv( in vec4 value ) {\n vec3 Xp_Y_XYZp = value.rgb * cLogLuvM;\n Xp_Y_XYZp = max(Xp_Y_XYZp, vec3(1e-6, 1e-6, 1e-6));\n vec4 vResult;\n vResult.xy = Xp_Y_XYZp.xy / Xp_Y_XYZp.z;\n float Le = 2.0 * log2(Xp_Y_XYZp.y) + 127.0;\n vResult.w = fract(Le);\n vResult.z = (Le - (floor(vResult.w*255.0))/255.0)/255.0;\n return vResult;\n}\nconst mat3 cLogLuvInverseM = mat3( 6.0014, -2.7008, -1.7996, -1.3320, 3.1029, -5.7721, 0.3008, -1.0882, 5.6268 );\nvec4 LogLuvToLinear( in vec4 value ) {\n float Le = value.z * 255.0 + value.w;\n vec3 Xp_Y_XYZp;\n Xp_Y_XYZp.y = exp2((Le - 127.0) / 2.0);\n Xp_Y_XYZp.z = Xp_Y_XYZp.y / value.y;\n Xp_Y_XYZp.x = value.x * Xp_Y_XYZp.z;\n vec3 vRGB = Xp_Y_XYZp.rgb * cLogLuvInverseM;\n return vec4( max(vRGB, 0.0), 1.0 );\n}\n",
  49797. n.ShaderChunk.encodings_fragment = " gl_FragColor = linearToOutputTexel( gl_FragColor );\n",
  49798. n.ShaderChunk.envmap_fragment = "#ifdef USE_ENVMAP\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG )\n\t\tvec3 cameraToVertex = normalize( vWorldPosition - cameraPosition );\n\t\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( cameraToVertex, worldNormal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( cameraToVertex, worldNormal, refractionRatio );\n\t\t#endif\n\t#else\n\t\tvec3 reflectVec = vReflect;\n\t#endif\n\t#ifdef DOUBLE_SIDED\n\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t#else\n\t\tfloat flipNormal = 1.0;\n\t#endif\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tvec4 envColor = textureCube( envMap, flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz ) );\n\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\tvec2 sampleUV;\n\t\tsampleUV.y = saturate( flipNormal * reflectVec.y * 0.5 + 0.5 );\n\t\tsampleUV.x = atan( flipNormal * reflectVec.z, flipNormal * reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\tvec4 envColor = texture2D( envMap, sampleUV );\n\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\tvec3 reflectView = flipNormal * normalize((viewMatrix * vec4( reflectVec, 0.0 )).xyz + vec3(0.0,0.0,1.0));\n\t\tvec4 envColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5 );\n\t#endif\n\tenvColor = envMapTexelToLinear( envColor );\n\t#ifdef ENVMAP_BLENDING_MULTIPLY\n\t\toutgoingLight = mix( outgoingLight, outgoingLight * envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_MIX )\n\t\toutgoingLight = mix( outgoingLight, envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_ADD )\n\t\toutgoingLight += envColor.xyz * specularStrength * reflectivity;\n\t#endif\n#endif\n",
  49799. n.ShaderChunk.envmap_pars_fragment = "#if defined( USE_ENVMAP ) || defined( STANDARD )\n\tuniform float reflectivity;\n\tuniform float envMapIntenstiy;\n#endif\n#ifdef USE_ENVMAP\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tuniform samplerCube envMap;\n\t#else\n\t\tuniform sampler2D envMap;\n\t#endif\n\tuniform float flipEnvMap;\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) || defined( STANDARD )\n\t\tuniform float refractionRatio;\n\t#else\n\t\tvarying vec3 vReflect;\n\t#endif\n#endif\n",
  49800. n.ShaderChunk.envmap_pars_vertex = "#if defined( USE_ENVMAP ) && ! defined( USE_BUMPMAP ) && ! defined( USE_NORMALMAP ) && ! defined( PHONG ) && ! defined( STANDARD )\n\tvarying vec3 vReflect;\n\tuniform float refractionRatio;\n#endif\n",
  49801. n.ShaderChunk.envmap_vertex = "#if defined( USE_ENVMAP ) && ! defined( USE_BUMPMAP ) && ! defined( USE_NORMALMAP ) && ! defined( PHONG ) && ! defined( STANDARD )\n\tvec3 cameraToVertex = normalize( worldPosition.xyz - cameraPosition );\n\tvec3 worldNormal = inverseTransformDirection( transformedNormal, viewMatrix );\n\t#ifdef ENVMAP_MODE_REFLECTION\n\t\tvReflect = reflect( cameraToVertex, worldNormal );\n\t#else\n\t\tvReflect = refract( cameraToVertex, worldNormal, refractionRatio );\n\t#endif\n#endif\n",
  49802. n.ShaderChunk.fog_fragment = "#ifdef USE_FOG\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tfloat depth = gl_FragDepthEXT / gl_FragCoord.w;\n\t#else\n\t\tfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n\t#endif\n\t#ifdef FOG_EXP2\n\t\tfloat fogFactor = whiteCompliment( exp2( - fogDensity * fogDensity * depth * depth * LOG2 ) );\n\t#else\n\t\tfloat fogFactor = smoothstep( fogNear, fogFar, depth );\n\t#endif\n\tgl_FragColor.rgb = mix( gl_FragColor.rgb, fogColor, fogFactor );\n#endif\n",
  49803. n.ShaderChunk.fog_pars_fragment = "#ifdef USE_FOG\n\tuniform vec3 fogColor;\n\t#ifdef FOG_EXP2\n\t\tuniform float fogDensity;\n\t#else\n\t\tuniform float fogNear;\n\t\tuniform float fogFar;\n\t#endif\n#endif",
  49804. n.ShaderChunk.lightmap_fragment = "#ifdef USE_LIGHTMAP\n\treflectedLight.indirectDiffuse += PI * texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n#endif\n",
  49805. n.ShaderChunk.lightmap_pars_fragment = "#ifdef USE_LIGHTMAP\n\tuniform sampler2D lightMap;\n\tuniform float lightMapIntensity;\n#endif",
  49806. n.ShaderChunk.lights_lambert_vertex = "vec3 diffuse = vec3( 1.0 );\nGeometricContext geometry;\ngeometry.position = mvPosition.xyz;\ngeometry.normal = normalize( transformedNormal );\ngeometry.viewDir = normalize( -mvPosition.xyz );\nGeometricContext backGeometry;\nbackGeometry.position = geometry.position;\nbackGeometry.normal = -geometry.normal;\nbackGeometry.viewDir = geometry.viewDir;\nvLightFront = vec3( 0.0 );\n#ifdef DOUBLE_SIDED\n\tvLightBack = vec3( 0.0 );\n#endif\nIncidentLight directLight;\nfloat dotNL;\nvec3 directLightColor_Diffuse;\n#if NUM_POINT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tdirectLight = getPointDirectLightIrradiance( pointLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tdirectLight = getSpotDirectLightIrradiance( spotLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_DIR_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectLight = getDirectionalDirectLightIrradiance( directionalLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\tvLightFront += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += getHemisphereLightIrradiance( hemisphereLights[ i ], backGeometry );\n\t\t#endif\n\t}\n#endif\n",
  49807. n.ShaderChunk.lights_pars = "uniform vec3 ambientLightColor;\nvec3 getAmbientLightIrradiance( const in vec3 ambientLightColor ) {\n\tvec3 irradiance = ambientLightColor;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treturn irradiance;\n}\n#if NUM_DIR_LIGHTS > 0\n\tstruct DirectionalLight {\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform DirectionalLight directionalLights[ NUM_DIR_LIGHTS ];\n\tIncidentLight getDirectionalDirectLightIrradiance( const in DirectionalLight directionalLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tdirectLight.color = directionalLight.color;\n\t\tdirectLight.direction = directionalLight.direction;\n\t\tdirectLight.visible = true;\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_POINT_LIGHTS > 0\n\tstruct PointLight {\n\t\tvec3 position;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform PointLight pointLights[ NUM_POINT_LIGHTS ];\n\tIncidentLight getPointDirectLightIrradiance( const in PointLight pointLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tvec3 lVector = pointLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tif ( testLightInRange( lightDistance, pointLight.distance ) ) {\n\t\t\tdirectLight.color = pointLight.color;\n\t\t\tdirectLight.color *= punctualLightIntensityToIrradianceFactor( lightDistance, pointLight.distance, pointLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tstruct SpotLight {\n\t\tvec3 position;\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tfloat coneCos;\n\t\tfloat penumbraCos;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform SpotLight spotLights[ NUM_SPOT_LIGHTS ];\n\tIncidentLight getSpotDirectLightIrradiance( const in SpotLight spotLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tvec3 lVector = spotLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tfloat angleCos = dot( directLight.direction, spotLight.direction );\n\t\tif ( all( bvec2( angleCos > spotLight.coneCos, testLightInRange( lightDistance, spotLight.distance ) ) ) ) {\n\t\t\tfloat spotEffect = smoothstep( spotLight.coneCos, spotLight.penumbraCos, angleCos );\n\t\t\tdirectLight.color = spotLight.color;\n\t\t\tdirectLight.color *= spotEffect * punctualLightIntensityToIrradianceFactor( lightDistance, spotLight.distance, spotLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tstruct HemisphereLight {\n\t\tvec3 direction;\n\t\tvec3 skyColor;\n\t\tvec3 groundColor;\n\t};\n\tuniform HemisphereLight hemisphereLights[ NUM_HEMI_LIGHTS ];\n\tvec3 getHemisphereLightIrradiance( const in HemisphereLight hemiLight, const in GeometricContext geometry ) {\n\t\tfloat dotNL = dot( geometry.normal, hemiLight.direction );\n\t\tfloat hemiDiffuseWeight = 0.5 * dotNL + 0.5;\n\t\tvec3 irradiance = mix( hemiLight.groundColor, hemiLight.skyColor, hemiDiffuseWeight );\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tirradiance *= PI;\n\t\t#endif\n\t\treturn irradiance;\n\t}\n#endif\n#if defined( USE_ENVMAP ) && defined( STANDARD )\n\tvec3 getLightProbeIndirectIrradiance( const in GeometricContext geometry, const in int maxMIPLevel ) {\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t#else\n\t\t\tfloat flipNormal = 1.0;\n\t\t#endif\n\t\tvec3 worldNormal = inverseTransformDirection( geometry.normal, viewMatrix );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryVec = flipNormal * vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryVec = flipNormal * vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\tvec4 envMapColor = textureCubeUV( queryVec, 1.0 );\n\t\t#else\n\t\t\tvec4 envMapColor = vec4( 0.0 );\n\t\t#endif\n\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\treturn PI * envMapColor.rgb * envMapIntensity;\n\t}\n\tfloat getSpecularMIPLevel( const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\tfloat maxMIPLevelScalar = float( maxMIPLevel );\n\t\tfloat desiredMIPLevel = maxMIPLevelScalar - 0.79248 - 0.5 * log2( pow2( blinnShininessExponent ) + 1.0 );\n\t\treturn clamp( desiredMIPLevel, 0.0, maxMIPLevelScalar );\n\t}\n\tvec3 getLightProbeIndirectRadiance( const in GeometricContext geometry, const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( -geometry.viewDir, geometry.normal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( -geometry.viewDir, geometry.normal, refractionRatio );\n\t\t#endif\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t#else\n\t\t\tfloat flipNormal = 1.0;\n\t\t#endif\n\t\treflectVec = inverseTransformDirection( reflectVec, viewMatrix );\n\t\tfloat specularMIPLevel = getSpecularMIPLevel( blinnShininessExponent, maxMIPLevel );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryReflectVec = flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryReflectVec = flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\tvec4 envMapColor = textureCubeUV(queryReflectVec, BlinnExponentToGGXRoughness(blinnShininessExponent));\n\t\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\t\tvec2 sampleUV;\n\t\t\tsampleUV.y = saturate( flipNormal * reflectVec.y * 0.5 + 0.5 );\n\t\t\tsampleUV.x = atan( flipNormal * reflectVec.z, flipNormal * reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, sampleUV, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, sampleUV, specularMIPLevel );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\t\tvec3 reflectView = flipNormal * normalize((viewMatrix * vec4( reflectVec, 0.0 )).xyz + vec3(0.0,0.0,1.0));\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#endif\n\t\t#endif\n\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\treturn envMapColor.rgb * envMapIntensity;\n\t}\n#endif\n",
  49808. n.ShaderChunk.lights_phong_fragment = "BlinnPhongMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;\nmaterial.specularColor = specular;\nmaterial.specularShininess = shininess;\nmaterial.specularStrength = specularStrength;\n",
  49809. n.ShaderChunk.lights_phong_pars_fragment = "#ifdef USE_ENVMAP\n\tvarying vec3 vWorldPosition;\n#endif\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\nstruct BlinnPhongMaterial {\n\tvec3\tdiffuseColor;\n\tvec3\tspecularColor;\n\tfloat\tspecularShininess;\n\tfloat\tspecularStrength;\n};\nvoid RE_Direct_BlinnPhong( const in IncidentLight directLight, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_BlinnPhong( directLight, geometry, material.specularColor, material.specularShininess ) * material.specularStrength;\n}\nvoid RE_IndirectDiffuse_BlinnPhong( const in vec3 irradiance, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_BlinnPhong\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_BlinnPhong\n#define Material_LightProbeLOD( material )\t(0)\n",
  49810. n.ShaderChunk.lights_phong_pars_vertex = "#ifdef USE_ENVMAP\n\tvarying vec3 vWorldPosition;\n#endif\n",
  49811. n.ShaderChunk.lights_phong_vertex = "#ifdef USE_ENVMAP\n\tvWorldPosition = worldPosition.xyz;\n#endif\n",
  49812. n.ShaderChunk.lights_standard_fragment = "StandardMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb * ( 1.0 - metalnessFactor );\nmaterial.specularRoughness = clamp( roughnessFactor, 0.04, 1.0 );\nmaterial.specularColor = mix( vec3( 0.04 ), diffuseColor.rgb, metalnessFactor );\n",
  49813. n.ShaderChunk.lights_standard_pars_fragment = "struct StandardMaterial {\n\tvec3\tdiffuseColor;\n\tfloat\tspecularRoughness;\n\tvec3\tspecularColor;\n};\nvoid RE_Direct_Standard( const in IncidentLight directLight, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_GGX( directLight, geometry, material.specularColor, material.specularRoughness );\n}\nvoid RE_IndirectDiffuse_Standard( const in vec3 irradiance, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectSpecular_Standard( const in vec3 radiance, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectSpecular += radiance * BRDF_Specular_GGX_Environment( geometry, material.specularColor, material.specularRoughness );\n}\n#define RE_Direct\t\t\t\tRE_Direct_Standard\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Standard\n#define RE_IndirectSpecular\t\tRE_IndirectSpecular_Standard\n#define Material_BlinnShininessExponent( material ) GGXRoughnessToBlinnExponent( material.specularRoughness )\nfloat computeSpecularOcclusion( const in float dotNV, const in float ambientOcclusion, const in float roughness ) {\n\treturn saturate( pow( dotNV + ambientOcclusion, exp2( - 16.0 * roughness - 1.0 ) ) - 1.0 + ambientOcclusion );\n}\n",
  49814. n.ShaderChunk.lights_template = "\nGeometricContext geometry;\ngeometry.position = - vViewPosition;\ngeometry.normal = normal;\ngeometry.viewDir = normalize( vViewPosition );\nIncidentLight directLight;\n#if ( NUM_POINT_LIGHTS > 0 ) && defined( RE_Direct )\n\tPointLight pointLight;\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tdirectLight = getPointDirectLightIrradiance( pointLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( pointLight.shadow, directLight.visible ) ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_SPOT_LIGHTS > 0 ) && defined( RE_Direct )\n\tSpotLight spotLight;\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tdirectLight = getSpotDirectLightIrradiance( spotLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( spotLight.shadow, directLight.visible ) ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_DIR_LIGHTS > 0 ) && defined( RE_Direct )\n\tDirectionalLight directionalLight;\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tdirectLight = getDirectionalDirectLightIrradiance( directionalLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( directionalLight.shadow, directLight.visible ) ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if defined( RE_IndirectDiffuse )\n\tvec3 irradiance = getAmbientLightIrradiance( ambientLightColor );\n\t#ifdef USE_LIGHTMAP\n\t\tvec3 lightMapIrradiance = texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tlightMapIrradiance *= PI;\n\t\t#endif\n\t\tirradiance += lightMapIrradiance;\n\t#endif\n\t#if ( NUM_HEMI_LIGHTS > 0 )\n\t\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\t\tirradiance += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t}\n\t#endif\n\t#if defined( USE_ENVMAP ) && defined( STANDARD ) && defined( ENVMAP_TYPE_CUBE_UV )\n\t \tirradiance += getLightProbeIndirectIrradiance( geometry, 8 );\n\t#endif\n\tRE_IndirectDiffuse( irradiance, geometry, material, reflectedLight );\n#endif\n#if defined( USE_ENVMAP ) && defined( RE_IndirectSpecular )\n\tvec3 radiance = getLightProbeIndirectRadiance( geometry, Material_BlinnShininessExponent( material ), 8 );\n\tRE_IndirectSpecular( radiance, geometry, material, reflectedLight );\n#endif\n",
  49815. n.ShaderChunk.logdepthbuf_fragment = "#if defined(USE_LOGDEPTHBUF) && defined(USE_LOGDEPTHBUF_EXT)\n\tgl_FragDepthEXT = log2(vFragDepth) * logDepthBufFC * 0.5;\n#endif",
  49816. n.ShaderChunk.logdepthbuf_pars_fragment = "#ifdef USE_LOGDEPTHBUF\n\tuniform float logDepthBufFC;\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t#endif\n#endif\n",
  49817. n.ShaderChunk.logdepthbuf_pars_vertex = "#ifdef USE_LOGDEPTHBUF\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t#endif\n\tuniform float logDepthBufFC;\n#endif",
  49818. n.ShaderChunk.logdepthbuf_vertex = "#ifdef USE_LOGDEPTHBUF\n\tgl_Position.z = log2(max( EPSILON, gl_Position.w + 1.0 )) * logDepthBufFC;\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvFragDepth = 1.0 + gl_Position.w;\n\t#else\n\t\tgl_Position.z = (gl_Position.z - 1.0) * gl_Position.w;\n\t#endif\n#endif\n",
  49819. n.ShaderChunk.map_fragment = "#ifdef USE_MAP\n\tvec4 texelColor = texture2D( map, vUv );\n\ttexelColor = mapTexelToLinear( texelColor );\n\tdiffuseColor *= texelColor;\n#endif\n",
  49820. n.ShaderChunk.map_pars_fragment = "#ifdef USE_MAP\n\tuniform sampler2D map;\n#endif\n",
  49821. n.ShaderChunk.map_particle_fragment = "#ifdef USE_MAP\n\tvec4 mapTexel = texture2D( map, vec2( gl_PointCoord.x, 1.0 - gl_PointCoord.y ) * offsetRepeat.zw + offsetRepeat.xy );\n\tdiffuseColor *= mapTexelToLinear( mapTexel );\n#endif\n",
  49822. n.ShaderChunk.map_particle_pars_fragment = "#ifdef USE_MAP\n\tuniform vec4 offsetRepeat;\n\tuniform sampler2D map;\n#endif\n",
  49823. n.ShaderChunk.metalnessmap_fragment = "float metalnessFactor = metalness;\n#ifdef USE_METALNESSMAP\n\tvec4 texelMetalness = texture2D( metalnessMap, vUv );\n\tmetalnessFactor *= texelMetalness.r;\n#endif\n",
  49824. n.ShaderChunk.metalnessmap_pars_fragment = "#ifdef USE_METALNESSMAP\n\tuniform sampler2D metalnessMap;\n#endif",
  49825. n.ShaderChunk.morphnormal_vertex = "#ifdef USE_MORPHNORMALS\n\tobjectNormal += ( morphNormal0 - normal ) * morphTargetInfluences[ 0 ];\n\tobjectNormal += ( morphNormal1 - normal ) * morphTargetInfluences[ 1 ];\n\tobjectNormal += ( morphNormal2 - normal ) * morphTargetInfluences[ 2 ];\n\tobjectNormal += ( morphNormal3 - normal ) * morphTargetInfluences[ 3 ];\n#endif\n",
  49826. n.ShaderChunk.morphtarget_pars_vertex = "#ifdef USE_MORPHTARGETS\n\t#ifndef USE_MORPHNORMALS\n\tuniform float morphTargetInfluences[ 8 ];\n\t#else\n\tuniform float morphTargetInfluences[ 4 ];\n\t#endif\n#endif";
  49827. n.ShaderChunk.morphtarget_vertex = "#ifdef USE_MORPHTARGETS\n\ttransformed += ( morphTarget0 - position ) * morphTargetInfluences[ 0 ];\n\ttransformed += ( morphTarget1 - position ) * morphTargetInfluences[ 1 ];\n\ttransformed += ( morphTarget2 - position ) * morphTargetInfluences[ 2 ];\n\ttransformed += ( morphTarget3 - position ) * morphTargetInfluences[ 3 ];\n\t#ifndef USE_MORPHNORMALS\n\ttransformed += ( morphTarget4 - position ) * morphTargetInfluences[ 4 ];\n\ttransformed += ( morphTarget5 - position ) * morphTargetInfluences[ 5 ];\n\ttransformed += ( morphTarget6 - position ) * morphTargetInfluences[ 6 ];\n\ttransformed += ( morphTarget7 - position ) * morphTargetInfluences[ 7 ];\n\t#endif\n#endif\n";
  49828. n.ShaderChunk.normal_fragment = "#ifdef FLAT_SHADED\n\tvec3 fdx = vec3( dFdx( vViewPosition.x ), dFdx( vViewPosition.y ), dFdx( vViewPosition.z ) );\n\tvec3 fdy = vec3( dFdy( vViewPosition.x ), dFdy( vViewPosition.y ), dFdy( vViewPosition.z ) );\n\tvec3 normal = normalize( cross( fdx, fdy ) );\n#else\n\tvec3 normal = normalize( vNormal );\n\t#ifdef DOUBLE_SIDED\n\t\tnormal = normal * ( -1.0 + 2.0 * float( gl_FrontFacing ) );\n\t#endif\n#endif\n#ifdef USE_NORMALMAP\n\tnormal = perturbNormal2Arb( -vViewPosition, normal );\n#elif defined( USE_BUMPMAP )\n\tnormal = perturbNormalArb( -vViewPosition, normal, dHdxy_fwd() );\n#endif\n",
  49829. n.ShaderChunk.normalmap_pars_fragment = "#ifdef USE_NORMALMAP\n\tuniform sampler2D normalMap;\n\tuniform vec2 normalScale;\n\tvec3 perturbNormal2Arb( vec3 eye_pos, vec3 surf_norm ) {\n\t\tvec3 q0 = dFdx( eye_pos.xyz );\n\t\tvec3 q1 = dFdy( eye_pos.xyz );\n\t\tvec2 st0 = dFdx( vUv.st );\n\t\tvec2 st1 = dFdy( vUv.st );\n\t\tvec3 S = normalize( q0 * st1.t - q1 * st0.t );\n\t\tvec3 T = normalize( -q0 * st1.s + q1 * st0.s );\n\t\tvec3 N = normalize( surf_norm );\n\t\tvec3 mapN = texture2D( normalMap, vUv ).xyz * 2.0 - 1.0;\n\t\tmapN.xy = normalScale * mapN.xy;\n\t\tmat3 tsn = mat3( S, T, N );\n\t\treturn normalize( tsn * mapN );\n\t}\n#endif\n",
  49830. n.ShaderChunk.premultiplied_alpha_fragment = "#ifdef PREMULTIPLIED_ALPHA\n\tgl_FragColor.rgb *= gl_FragColor.a;\n#endif\n",
  49831. n.ShaderChunk.project_vertex = "#ifdef USE_SKINNING\n\tvec4 mvPosition = modelViewMatrix * skinned;\n#else\n\tvec4 mvPosition = modelViewMatrix * vec4( transformed, 1.0 );\n#endif\ngl_Position = projectionMatrix * mvPosition;\n",
  49832. n.ShaderChunk.roughnessmap_fragment = "float roughnessFactor = roughness;\n#ifdef USE_ROUGHNESSMAP\n\tvec4 texelRoughness = texture2D( roughnessMap, vUv );\n\troughnessFactor *= texelRoughness.r;\n#endif\n",
  49833. n.ShaderChunk.roughnessmap_pars_fragment = "#ifdef USE_ROUGHNESSMAP\n\tuniform sampler2D roughnessMap;\n#endif",
  49834. n.ShaderChunk.shadowmap_pars_fragment = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform sampler2D directionalShadowMap[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform sampler2D spotShadowMap[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform sampler2D pointShadowMap[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n\tfloat unpackDepth( const in vec4 rgba_depth ) {\n\t\tconst vec4 bit_shift = vec4( 1.0 / ( 256.0 * 256.0 * 256.0 ), 1.0 / ( 256.0 * 256.0 ), 1.0 / 256.0, 1.0 );\n\t\treturn dot( rgba_depth, bit_shift );\n\t}\n\tfloat texture2DCompare( sampler2D depths, vec2 uv, float compare ) {\n\t\treturn step( compare, unpackDepth( texture2D( depths, uv ) ) );\n\t}\n\tfloat texture2DShadowLerp( sampler2D depths, vec2 size, vec2 uv, float compare ) {\n\t\tconst vec2 offset = vec2( 0.0, 1.0 );\n\t\tvec2 texelSize = vec2( 1.0 ) / size;\n\t\tvec2 centroidUV = floor( uv * size + 0.5 ) / size;\n\t\tfloat lb = texture2DCompare( depths, centroidUV + texelSize * offset.xx, compare );\n\t\tfloat lt = texture2DCompare( depths, centroidUV + texelSize * offset.xy, compare );\n\t\tfloat rb = texture2DCompare( depths, centroidUV + texelSize * offset.yx, compare );\n\t\tfloat rt = texture2DCompare( depths, centroidUV + texelSize * offset.yy, compare );\n\t\tvec2 f = fract( uv * size + 0.5 );\n\t\tfloat a = mix( lb, lt, f.y );\n\t\tfloat b = mix( rb, rt, f.y );\n\t\tfloat c = mix( a, b, f.x );\n\t\treturn c;\n\t}\n\tfloat getShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tshadowCoord.xyz /= shadowCoord.w;\n\t\tshadowCoord.z += shadowBias;\n\t\tbvec4 inFrustumVec = bvec4 ( shadowCoord.x >= 0.0, shadowCoord.x <= 1.0, shadowCoord.y >= 0.0, shadowCoord.y <= 1.0 );\n\t\tbool inFrustum = all( inFrustumVec );\n\t\tbvec2 frustumTestVec = bvec2( inFrustum, shadowCoord.z <= 1.0 );\n\t\tbool frustumTest = all( frustumTestVec );\n\t\tif ( frustumTest ) {\n\t\t#if defined( SHADOWMAP_TYPE_PCF )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#elif defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\treturn (\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z );\n\t\t#endif\n\t\t}\n\t\treturn 1.0;\n\t}\n\tvec2 cubeToUV( vec3 v, float texelSizeY ) {\n\t\tvec3 absV = abs( v );\n\t\tfloat scaleToCube = 1.0 / max( absV.x, max( absV.y, absV.z ) );\n\t\tabsV *= scaleToCube;\n\t\tv *= scaleToCube * ( 1.0 - 2.0 * texelSizeY );\n\t\tvec2 planar = v.xy;\n\t\tfloat almostATexel = 1.5 * texelSizeY;\n\t\tfloat almostOne = 1.0 - almostATexel;\n\t\tif ( absV.z >= almostOne ) {\n\t\t\tif ( v.z > 0.0 )\n\t\t\t\tplanar.x = 4.0 - v.x;\n\t\t} else if ( absV.x >= almostOne ) {\n\t\t\tfloat signX = sign( v.x );\n\t\t\tplanar.x = v.z * signX + 2.0 * signX;\n\t\t} else if ( absV.y >= almostOne ) {\n\t\t\tfloat signY = sign( v.y );\n\t\t\tplanar.x = v.x + 2.0 * signY + 2.0;\n\t\t\tplanar.y = v.z * signY - 2.0;\n\t\t}\n\t\treturn vec2( 0.125, 0.25 ) * planar + vec2( 0.375, 0.75 );\n\t}\n\tfloat getPointShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tvec2 texelSize = vec2( 1.0 ) / ( shadowMapSize * vec2( 4.0, 2.0 ) );\n\t\tvec3 lightToPosition = shadowCoord.xyz;\n\t\tvec3 bd3D = normalize( lightToPosition );\n\t\tfloat dp = ( length( lightToPosition ) - shadowBias ) / 1000.0;\n\t\t#if defined( SHADOWMAP_TYPE_PCF ) || defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 offset = vec2( - 1, 1 ) * shadowRadius * texelSize.y;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxx, texelSize.y ), dp )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp );\n\t\t#endif\n\t}\n#endif\n",
  49835. n.ShaderChunk.shadowmap_pars_vertex = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform mat4 directionalShadowMatrix[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform mat4 spotShadowMatrix[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform mat4 pointShadowMatrix[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n#endif\n",
  49836. n.ShaderChunk.shadowmap_vertex = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tvDirectionalShadowCoord[ i ] = directionalShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tvSpotShadowCoord[ i ] = spotShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tvPointShadowCoord[ i ] = pointShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n#endif\n",
  49837. n.ShaderChunk.shadowmask_pars_fragment = "float getShadowMask() {\n\tfloat shadow = 1.0;\n\t#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\tDirectionalLight directionalLight;\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tshadow *= bool( directionalLight.shadow ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\tSpotLight spotLight;\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tshadow *= bool( spotLight.shadow ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\tPointLight pointLight;\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tshadow *= bool( pointLight.shadow ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#endif\n\treturn shadow;\n}\n",
  49838. n.ShaderChunk.skinbase_vertex = "#ifdef USE_SKINNING\n\tmat4 boneMatX = getBoneMatrix( skinIndex.x );\n\tmat4 boneMatY = getBoneMatrix( skinIndex.y );\n\tmat4 boneMatZ = getBoneMatrix( skinIndex.z );\n\tmat4 boneMatW = getBoneMatrix( skinIndex.w );\n#endif",
  49839. n.ShaderChunk.skinning_pars_vertex = "#ifdef USE_SKINNING\n\tuniform mat4 bindMatrix;\n\tuniform mat4 bindMatrixInverse;\n\t#ifdef BONE_TEXTURE\n\t\tuniform sampler2D boneTexture;\n\t\tuniform int boneTextureWidth;\n\t\tuniform int boneTextureHeight;\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tfloat j = i * 4.0;\n\t\t\tfloat x = mod( j, float( boneTextureWidth ) );\n\t\t\tfloat y = floor( j / float( boneTextureWidth ) );\n\t\t\tfloat dx = 1.0 / float( boneTextureWidth );\n\t\t\tfloat dy = 1.0 / float( boneTextureHeight );\n\t\t\ty = dy * ( y + 0.5 );\n\t\t\tvec4 v1 = texture2D( boneTexture, vec2( dx * ( x + 0.5 ), y ) );\n\t\t\tvec4 v2 = texture2D( boneTexture, vec2( dx * ( x + 1.5 ), y ) );\n\t\t\tvec4 v3 = texture2D( boneTexture, vec2( dx * ( x + 2.5 ), y ) );\n\t\t\tvec4 v4 = texture2D( boneTexture, vec2( dx * ( x + 3.5 ), y ) );\n\t\t\tmat4 bone = mat4( v1, v2, v3, v4 );\n\t\t\treturn bone;\n\t\t}\n\t#else\n\t\tuniform mat4 boneGlobalMatrices[ MAX_BONES ];\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tmat4 bone = boneGlobalMatrices[ int(i) ];\n\t\t\treturn bone;\n\t\t}\n\t#endif\n#endif\n",
  49840. n.ShaderChunk.skinning_vertex = "#ifdef USE_SKINNING\n\tvec4 skinVertex = bindMatrix * vec4( transformed, 1.0 );\n\tvec4 skinned = vec4( 0.0 );\n\tskinned += boneMatX * skinVertex * skinWeight.x;\n\tskinned += boneMatY * skinVertex * skinWeight.y;\n\tskinned += boneMatZ * skinVertex * skinWeight.z;\n\tskinned += boneMatW * skinVertex * skinWeight.w;\n\tskinned = bindMatrixInverse * skinned;\n#endif\n",
  49841. n.ShaderChunk.skinnormal_vertex = "#ifdef USE_SKINNING\n\tmat4 skinMatrix = mat4( 0.0 );\n\tskinMatrix += skinWeight.x * boneMatX;\n\tskinMatrix += skinWeight.y * boneMatY;\n\tskinMatrix += skinWeight.z * boneMatZ;\n\tskinMatrix += skinWeight.w * boneMatW;\n\tskinMatrix = bindMatrixInverse * skinMatrix * bindMatrix;\n\tobjectNormal = vec4( skinMatrix * vec4( objectNormal, 0.0 ) ).xyz;\n#endif\n",
  49842. n.ShaderChunk.specularmap_fragment = "float specularStrength;\n#ifdef USE_SPECULARMAP\n\tvec4 texelSpecular = texture2D( specularMap, vUv );\n\tspecularStrength = texelSpecular.r;\n#else\n\tspecularStrength = 1.0;\n#endif",
  49843. n.ShaderChunk.specularmap_pars_fragment = "#ifdef USE_SPECULARMAP\n\tuniform sampler2D specularMap;\n#endif",
  49844. n.ShaderChunk.tonemapping_fragment = "#if defined( TONE_MAPPING )\n gl_FragColor.rgb = toneMapping( gl_FragColor.rgb );\n#endif\n",
  49845. n.ShaderChunk.tonemapping_pars_fragment = "#define saturate(a) clamp( a, 0.0, 1.0 )\nuniform float toneMappingExposure;\nuniform float toneMappingWhitePoint;\nvec3 LinearToneMapping( vec3 color ) {\n return toneMappingExposure * color;\n}\nvec3 ReinhardToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n return saturate( color / ( vec3( 1.0 ) + color ) );\n}\n#define Uncharted2Helper( x ) max( ( ( x * ( 0.15 * x + 0.10 * 0.50 ) + 0.20 * 0.02 ) / ( x * ( 0.15 * x + 0.50 ) + 0.20 * 0.30 ) ) - 0.02 / 0.30, vec3( 0.0 ) )\nvec3 Uncharted2ToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n return saturate( Uncharted2Helper( color ) / Uncharted2Helper( vec3( toneMappingWhitePoint ) ) );\n}\nvec3 OptimizedCineonToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n color = max( vec3( 0.0 ), color - 0.004 );\n return pow( ( color * ( 6.2 * color + 0.5 ) ) / ( color * ( 6.2 * color + 1.7 ) + 0.06 ), vec3( 2.2 ) );\n}\n",
  49846. n.ShaderChunk.uv2_pars_fragment = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvarying vec2 vUv2;\n#endif",
  49847. n.ShaderChunk.uv2_pars_vertex = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tattribute vec2 uv2;\n\tvarying vec2 vUv2;\n#endif",
  49848. n.ShaderChunk.uv2_vertex = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvUv2 = uv2;\n#endif",
  49849. n.ShaderChunk.uv_pars_fragment = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n#endif",
  49850. n.ShaderChunk.uv_pars_vertex = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n\tuniform vec4 offsetRepeat;\n#endif\n",
  49851. n.ShaderChunk.uv_vertex = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvUv = uv * offsetRepeat.zw + offsetRepeat.xy;\n#endif",
  49852. n.ShaderChunk.worldpos_vertex = "#if defined( USE_ENVMAP ) || defined( PHONG ) || defined( STANDARD ) || defined( LAMBERT ) || defined ( USE_SHADOWMAP )\n\t#ifdef USE_SKINNING\n\t\tvec4 worldPosition = modelMatrix * skinned;\n\t#else\n\t\tvec4 worldPosition = modelMatrix * vec4( transformed, 1.0 );\n\t#endif\n#endif\n",
  49853. n.UniformsUtils = {
  49854. merge: function(e) {
  49855. for (var t = {}, i = 0; i < e.length; i++) {
  49856. var n = this.clone(e[i]);
  49857. for (var r in n)
  49858. t[r] = n[r]
  49859. }
  49860. return t
  49861. },
  49862. clone: function(e) {
  49863. var t = {};
  49864. for (var i in e) {
  49865. t[i] = {};
  49866. for (var r in e[i]) {
  49867. var o = e[i][r];
  49868. o instanceof n.Color || o instanceof n.Vector2 || o instanceof n.Vector3 || o instanceof n.Vector4 || o instanceof n.Matrix3 || o instanceof n.Matrix4 || o instanceof n.Texture ? t[i][r] = o.clone() : Array.isArray(o) ? t[i][r] = o.slice() : t[i][r] = o
  49869. }
  49870. }
  49871. return t
  49872. }
  49873. },
  49874. n.UniformsLib = {
  49875. common: {
  49876. diffuse: {
  49877. type: "c",
  49878. value: new n.Color(15658734)
  49879. },
  49880. opacity: {
  49881. type: "f",
  49882. value: 1
  49883. },
  49884. map: {
  49885. type: "t",
  49886. value: null
  49887. },
  49888. offsetRepeat: {
  49889. type: "v4",
  49890. value: new n.Vector4(0,0,1,1)
  49891. },
  49892. specularMap: {
  49893. type: "t",
  49894. value: null
  49895. },
  49896. alphaMap: {
  49897. type: "t",
  49898. value: null
  49899. },
  49900. envMap: {
  49901. type: "t",
  49902. value: null
  49903. },
  49904. flipEnvMap: {
  49905. type: "f",
  49906. value: -1
  49907. },
  49908. reflectivity: {
  49909. type: "f",
  49910. value: 1
  49911. },
  49912. refractionRatio: {
  49913. type: "f",
  49914. value: .98
  49915. }
  49916. },
  49917. aomap: {
  49918. aoMap: {
  49919. type: "t",
  49920. value: null
  49921. },
  49922. aoMapIntensity: {
  49923. type: "f",
  49924. value: 1
  49925. }
  49926. },
  49927. lightmap: {
  49928. lightMap: {
  49929. type: "t",
  49930. value: null
  49931. },
  49932. lightMapIntensity: {
  49933. type: "f",
  49934. value: 1
  49935. }
  49936. },
  49937. emissivemap: {
  49938. emissiveMap: {
  49939. type: "t",
  49940. value: null
  49941. }
  49942. },
  49943. bumpmap: {
  49944. bumpMap: {
  49945. type: "t",
  49946. value: null
  49947. },
  49948. bumpScale: {
  49949. type: "f",
  49950. value: 1
  49951. }
  49952. },
  49953. normalmap: {
  49954. normalMap: {
  49955. type: "t",
  49956. value: null
  49957. },
  49958. normalScale: {
  49959. type: "v2",
  49960. value: new n.Vector2(1,1)
  49961. }
  49962. },
  49963. displacementmap: {
  49964. displacementMap: {
  49965. type: "t",
  49966. value: null
  49967. },
  49968. displacementScale: {
  49969. type: "f",
  49970. value: 1
  49971. },
  49972. displacementBias: {
  49973. type: "f",
  49974. value: 0
  49975. }
  49976. },
  49977. roughnessmap: {
  49978. roughnessMap: {
  49979. type: "t",
  49980. value: null
  49981. }
  49982. },
  49983. metalnessmap: {
  49984. metalnessMap: {
  49985. type: "t",
  49986. value: null
  49987. }
  49988. },
  49989. fog: {
  49990. fogDensity: {
  49991. type: "f",
  49992. value: 25e-5
  49993. },
  49994. fogNear: {
  49995. type: "f",
  49996. value: 1
  49997. },
  49998. fogFar: {
  49999. type: "f",
  50000. value: 2e3
  50001. },
  50002. fogColor: {
  50003. type: "c",
  50004. value: new n.Color(16777215)
  50005. }
  50006. },
  50007. lights: {
  50008. ambientLightColor: {
  50009. type: "fv",
  50010. value: []
  50011. },
  50012. directionalLights: {
  50013. type: "sa",
  50014. value: [],
  50015. properties: {
  50016. direction: {
  50017. type: "v3"
  50018. },
  50019. color: {
  50020. type: "c"
  50021. },
  50022. shadow: {
  50023. type: "i"
  50024. },
  50025. shadowBias: {
  50026. type: "f"
  50027. },
  50028. shadowRadius: {
  50029. type: "f"
  50030. },
  50031. shadowMapSize: {
  50032. type: "v2"
  50033. }
  50034. }
  50035. },
  50036. directionalShadowMap: {
  50037. type: "tv",
  50038. value: []
  50039. },
  50040. directionalShadowMatrix: {
  50041. type: "m4v",
  50042. value: []
  50043. },
  50044. spotLights: {
  50045. type: "sa",
  50046. value: [],
  50047. properties: {
  50048. color: {
  50049. type: "c"
  50050. },
  50051. position: {
  50052. type: "v3"
  50053. },
  50054. direction: {
  50055. type: "v3"
  50056. },
  50057. distance: {
  50058. type: "f"
  50059. },
  50060. coneCos: {
  50061. type: "f"
  50062. },
  50063. penumbraCos: {
  50064. type: "f"
  50065. },
  50066. decay: {
  50067. type: "f"
  50068. },
  50069. shadow: {
  50070. type: "i"
  50071. },
  50072. shadowBias: {
  50073. type: "f"
  50074. },
  50075. shadowRadius: {
  50076. type: "f"
  50077. },
  50078. shadowMapSize: {
  50079. type: "v2"
  50080. }
  50081. }
  50082. },
  50083. spotShadowMap: {
  50084. type: "tv",
  50085. value: []
  50086. },
  50087. spotShadowMatrix: {
  50088. type: "m4v",
  50089. value: []
  50090. },
  50091. pointLights: {
  50092. type: "sa",
  50093. value: [],
  50094. properties: {
  50095. color: {
  50096. type: "c"
  50097. },
  50098. position: {
  50099. type: "v3"
  50100. },
  50101. decay: {
  50102. type: "f"
  50103. },
  50104. distance: {
  50105. type: "f"
  50106. },
  50107. shadow: {
  50108. type: "i"
  50109. },
  50110. shadowBias: {
  50111. type: "f"
  50112. },
  50113. shadowRadius: {
  50114. type: "f"
  50115. },
  50116. shadowMapSize: {
  50117. type: "v2"
  50118. }
  50119. }
  50120. },
  50121. pointShadowMap: {
  50122. type: "tv",
  50123. value: []
  50124. },
  50125. pointShadowMatrix: {
  50126. type: "m4v",
  50127. value: []
  50128. },
  50129. hemisphereLights: {
  50130. type: "sa",
  50131. value: [],
  50132. properties: {
  50133. direction: {
  50134. type: "v3"
  50135. },
  50136. skyColor: {
  50137. type: "c"
  50138. },
  50139. groundColor: {
  50140. type: "c"
  50141. }
  50142. }
  50143. }
  50144. },
  50145. points: {
  50146. diffuse: {
  50147. type: "c",
  50148. value: new n.Color(15658734)
  50149. },
  50150. opacity: {
  50151. type: "f",
  50152. value: 1
  50153. },
  50154. size: {
  50155. type: "f",
  50156. value: 1
  50157. },
  50158. scale: {
  50159. type: "f",
  50160. value: 1
  50161. },
  50162. map: {
  50163. type: "t",
  50164. value: null
  50165. },
  50166. offsetRepeat: {
  50167. type: "v4",
  50168. value: new n.Vector4(0,0,1,1)
  50169. }
  50170. }
  50171. },
  50172. n.ShaderChunk.cube_frag = "uniform samplerCube tCube;\nuniform float tFlip;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tgl_FragColor = textureCube( tCube, vec3( tFlip * vWorldPosition.x, vWorldPosition.yz ) );\n\t#include <logdepthbuf_fragment>\n}\n",
  50173. n.ShaderChunk.cube_vert = "varying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvWorldPosition = transformDirection( position, modelMatrix );\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\t#include <logdepthbuf_vertex>\n}\n",
  50174. n.ShaderChunk.depth_frag = "uniform float mNear;\nuniform float mFar;\nuniform float opacity;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\t#include <logdepthbuf_fragment>\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tfloat depth = gl_FragDepthEXT / gl_FragCoord.w;\n\t#else\n\t\tfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n\t#endif\n\tfloat color = 1.0 - smoothstep( mNear, mFar, depth );\n\tgl_FragColor = vec4( vec3( color ), opacity );\n}\n",
  50175. n.ShaderChunk.depth_vert = "#include <common>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50176. n.ShaderChunk.depthRGBA_frag = "#include <common>\n#include <logdepthbuf_pars_fragment>\nvec4 pack_depth( const in float depth ) {\n\tconst vec4 bit_shift = vec4( 256.0 * 256.0 * 256.0, 256.0 * 256.0, 256.0, 1.0 );\n\tconst vec4 bit_mask = vec4( 0.0, 1.0 / 256.0, 1.0 / 256.0, 1.0 / 256.0 );\n\tvec4 res = mod( depth * bit_shift * vec4( 255 ), vec4( 256 ) ) / vec4( 255 );\n\tres -= res.xxyz * bit_mask;\n\treturn res;\n}\nvoid main() {\n\t#include <logdepthbuf_fragment>\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tgl_FragData[ 0 ] = pack_depth( gl_FragDepthEXT );\n\t#else\n\t\tgl_FragData[ 0 ] = pack_depth( gl_FragCoord.z );\n\t#endif\n}\n",
  50177. n.ShaderChunk.depthRGBA_vert = "#include <common>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <skinbase_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50178. n.ShaderChunk.distanceRGBA_frag = "uniform vec3 lightPos;\nvarying vec4 vWorldPosition;\n#include <common>\nvec4 pack1K ( float depth ) {\n\tdepth /= 1000.0;\n\tconst vec4 bitSh = vec4( 256.0 * 256.0 * 256.0, 256.0 * 256.0, 256.0, 1.0 );\n\tconst vec4 bitMsk = vec4( 0.0, 1.0 / 256.0, 1.0 / 256.0, 1.0 / 256.0 );\n\tvec4 res = mod( depth * bitSh * vec4( 255 ), vec4( 256 ) ) / vec4( 255 );\n\tres -= res.xxyz * bitMsk;\n\treturn res;\n}\nfloat unpack1K ( vec4 color ) {\n\tconst vec4 bitSh = vec4( 1.0 / ( 256.0 * 256.0 * 256.0 ), 1.0 / ( 256.0 * 256.0 ), 1.0 / 256.0, 1.0 );\n\treturn dot( color, bitSh ) * 1000.0;\n}\nvoid main () {\n\tgl_FragColor = pack1K( length( vWorldPosition.xyz - lightPos.xyz ) );\n}\n",
  50179. n.ShaderChunk.distanceRGBA_vert = "varying vec4 vWorldPosition;\n#include <common>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\nvoid main() {\n\t#include <skinbase_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <worldpos_vertex>\n\tvWorldPosition = worldPosition;\n}\n",
  50180. n.ShaderChunk.equirect_frag = "uniform sampler2D tEquirect;\nuniform float tFlip;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec3 direction = normalize( vWorldPosition );\n\tvec2 sampleUV;\n\tsampleUV.y = saturate( tFlip * direction.y * -0.5 + 0.5 );\n\tsampleUV.x = atan( direction.z, direction.x ) * RECIPROCAL_PI2 + 0.5;\n\tgl_FragColor = texture2D( tEquirect, sampleUV );\n\t#include <logdepthbuf_fragment>\n}\n",
  50181. n.ShaderChunk.equirect_vert = "varying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvWorldPosition = transformDirection( position, modelMatrix );\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\t#include <logdepthbuf_vertex>\n}\n",
  50182. n.ShaderChunk.linedashed_frag = "uniform vec3 diffuse;\nuniform float opacity;\nuniform float dashSize;\nuniform float totalSize;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_fragment>\n#include <fog_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tif ( mod( vLineDistance, totalSize ) > dashSize ) {\n\t\tdiscard;\n\t}\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <color_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50183. n.ShaderChunk.linedashed_vert = "uniform float scale;\nattribute float lineDistance;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\tvLineDistance = scale * lineDistance;\n\tvec4 mvPosition = modelViewMatrix * vec4( position, 1.0 );\n\tgl_Position = projectionMatrix * mvPosition;\n\t#include <logdepthbuf_vertex>\n}\n",
  50184. n.ShaderChunk.meshbasic_frag = "uniform vec3 diffuse;\nuniform float opacity;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\tReflectedLight reflectedLight;\n\treflectedLight.directDiffuse = vec3( 0.0 );\n\treflectedLight.directSpecular = vec3( 0.0 );\n\treflectedLight.indirectDiffuse = diffuseColor.rgb;\n\treflectedLight.indirectSpecular = vec3( 0.0 );\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.indirectDiffuse;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50185. n.ShaderChunk.meshbasic_vert = "#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <skinbase_vertex>\n\t#ifdef USE_ENVMAP\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n}\n",
  50186. n.ShaderChunk.meshlambert_frag = "uniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float opacity;\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <bsdfs>\n#include <lights_pars>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <shadowmask_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <emissivemap_fragment>\n\treflectedLight.indirectDiffuse = getAmbientLightIrradiance( ambientLightColor );\n\t#include <lightmap_fragment>\n\treflectedLight.indirectDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb );\n\t#ifdef DOUBLE_SIDED\n\t\treflectedLight.directDiffuse = ( gl_FrontFacing ) ? vLightFront : vLightBack;\n\t#else\n\t\treflectedLight.directDiffuse = vLightFront;\n\t#endif\n\treflectedLight.directDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb ) * getShadowMask();\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50187. n.ShaderChunk.meshlambert_vert = "#define LAMBERT\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <bsdfs>\n#include <lights_pars>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <lights_lambert_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50188. n.ShaderChunk.meshphong_frag = "#define PHONG\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform vec3 specular;\nuniform float shininess;\nuniform float opacity;\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars>\n#include <lights_phong_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <normal_fragment>\n\t#include <emissivemap_fragment>\n\t#include <lights_phong_fragment>\n\t#include <lights_template>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50189. n.ShaderChunk.meshphong_vert = "#define PHONG\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <lights_phong_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <displacementmap_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <lights_phong_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50190. n.ShaderChunk.meshstandard_frag = "#define STANDARD\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float roughness;\nuniform float metalness;\nuniform float opacity;\nuniform float envMapIntensity;\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <cube_uv_reflection_fragment>\n#include <lights_pars>\n#include <lights_standard_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <roughnessmap_pars_fragment>\n#include <metalnessmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <roughnessmap_fragment>\n\t#include <metalnessmap_fragment>\n\t#include <normal_fragment>\n\t#include <emissivemap_fragment>\n\t#include <lights_standard_fragment>\n\t#include <lights_template>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50191. n.ShaderChunk.meshstandard_vert = "#define STANDARD\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <displacementmap_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50192. n.ShaderChunk.normal_frag = "uniform float opacity;\nvarying vec3 vNormal;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tgl_FragColor = vec4( 0.5 * normalize( vNormal ) + 0.5, opacity );\n\t#include <logdepthbuf_fragment>\n}\n",
  50193. n.ShaderChunk.normal_vert = "varying vec3 vNormal;\n#include <common>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvNormal = normalize( normalMatrix * normal );\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50194. n.ShaderChunk.points_frag = "uniform vec3 diffuse;\nuniform float opacity;\n#include <common>\n#include <color_pars_fragment>\n#include <map_particle_pars_fragment>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_particle_fragment>\n\t#include <color_fragment>\n\t#include <alphatest_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50195. n.ShaderChunk.points_vert = "uniform float size;\nuniform float scale;\n#include <common>\n#include <color_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\t#include <begin_vertex>\n\t#include <project_vertex>\n\t#ifdef USE_SIZEATTENUATION\n\t\tgl_PointSize = size * ( scale / - mvPosition.z );\n\t#else\n\t\tgl_PointSize = size;\n\t#endif\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50196. n.ShaderLib = {
  50197. basic: {
  50198. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.fog]),
  50199. vertexShader: n.ShaderChunk.meshbasic_vert,
  50200. fragmentShader: n.ShaderChunk.meshbasic_frag
  50201. },
  50202. lambert: {
  50203. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50204. emissive: {
  50205. type: "c",
  50206. value: new n.Color(0)
  50207. }
  50208. }]),
  50209. vertexShader: n.ShaderChunk.meshlambert_vert,
  50210. fragmentShader: n.ShaderChunk.meshlambert_frag
  50211. },
  50212. phong: {
  50213. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.bumpmap, n.UniformsLib.normalmap, n.UniformsLib.displacementmap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50214. emissive: {
  50215. type: "c",
  50216. value: new n.Color(0)
  50217. },
  50218. specular: {
  50219. type: "c",
  50220. value: new n.Color(1118481)
  50221. },
  50222. shininess: {
  50223. type: "f",
  50224. value: 30
  50225. }
  50226. }]),
  50227. vertexShader: n.ShaderChunk.meshphong_vert,
  50228. fragmentShader: n.ShaderChunk.meshphong_frag
  50229. },
  50230. standard: {
  50231. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.bumpmap, n.UniformsLib.normalmap, n.UniformsLib.displacementmap, n.UniformsLib.roughnessmap, n.UniformsLib.metalnessmap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50232. emissive: {
  50233. type: "c",
  50234. value: new n.Color(0)
  50235. },
  50236. roughness: {
  50237. type: "f",
  50238. value: .5
  50239. },
  50240. metalness: {
  50241. type: "f",
  50242. value: 0
  50243. },
  50244. envMapIntensity: {
  50245. type: "f",
  50246. value: 1
  50247. }
  50248. }]),
  50249. vertexShader: n.ShaderChunk.meshstandard_vert,
  50250. fragmentShader: n.ShaderChunk.meshstandard_frag
  50251. },
  50252. points: {
  50253. uniforms: n.UniformsUtils.merge([n.UniformsLib.points, n.UniformsLib.fog]),
  50254. vertexShader: n.ShaderChunk.points_vert,
  50255. fragmentShader: n.ShaderChunk.points_frag
  50256. },
  50257. dashed: {
  50258. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.fog, {
  50259. scale: {
  50260. type: "f",
  50261. value: 1
  50262. },
  50263. dashSize: {
  50264. type: "f",
  50265. value: 1
  50266. },
  50267. totalSize: {
  50268. type: "f",
  50269. value: 2
  50270. }
  50271. }]),
  50272. vertexShader: n.ShaderChunk.linedashed_vert,
  50273. fragmentShader: n.ShaderChunk.linedashed_frag
  50274. },
  50275. depth: {
  50276. uniforms: {
  50277. mNear: {
  50278. type: "f",
  50279. value: 1
  50280. },
  50281. mFar: {
  50282. type: "f",
  50283. value: 2e3
  50284. },
  50285. opacity: {
  50286. type: "f",
  50287. value: 1
  50288. }
  50289. },
  50290. vertexShader: n.ShaderChunk.depth_vert,
  50291. fragmentShader: n.ShaderChunk.depth_frag
  50292. },
  50293. normal: {
  50294. uniforms: {
  50295. opacity: {
  50296. type: "f",
  50297. value: 1
  50298. }
  50299. },
  50300. vertexShader: n.ShaderChunk.normal_vert,
  50301. fragmentShader: n.ShaderChunk.normal_frag
  50302. },
  50303. cube: {
  50304. uniforms: {
  50305. tCube: {
  50306. type: "t",
  50307. value: null
  50308. },
  50309. tFlip: {
  50310. type: "f",
  50311. value: -1
  50312. }
  50313. },
  50314. vertexShader: n.ShaderChunk.cube_vert,
  50315. fragmentShader: n.ShaderChunk.cube_frag
  50316. },
  50317. equirect: {
  50318. uniforms: {
  50319. tEquirect: {
  50320. type: "t",
  50321. value: null
  50322. },
  50323. tFlip: {
  50324. type: "f",
  50325. value: -1
  50326. }
  50327. },
  50328. vertexShader: n.ShaderChunk.equirect_vert,
  50329. fragmentShader: n.ShaderChunk.equirect_frag
  50330. },
  50331. depthRGBA: {
  50332. uniforms: {},
  50333. vertexShader: n.ShaderChunk.depthRGBA_vert,
  50334. fragmentShader: n.ShaderChunk.depthRGBA_frag
  50335. },
  50336. distanceRGBA: {
  50337. uniforms: {
  50338. lightPos: {
  50339. type: "v3",
  50340. value: new n.Vector3(0,0,0)
  50341. }
  50342. },
  50343. vertexShader: n.ShaderChunk.distanceRGBA_vert,
  50344. fragmentShader: n.ShaderChunk.distanceRGBA_frag
  50345. }
  50346. },
  50347. n.WebGLRenderer = function(e) {
  50348. function t() {
  50349. return null === ye ? Oe : 1
  50350. }
  50351. function i(e, t, i, n) {
  50352. se === !0 && (e *= n,
  50353. t *= n,
  50354. i *= n),
  50355. Ye.clearColor(e, t, i, n)
  50356. }
  50357. function r() {
  50358. Ye.init(),
  50359. Ye.scissor(we.copy(Le).multiplyScalar(Oe)),
  50360. Ye.viewport(Te.copy(Ne).multiplyScalar(Oe)),
  50361. i(Se.r, Se.g, Se.b, Me)
  50362. }
  50363. function o() {
  50364. Ae = null,
  50365. be = null,
  50366. Ee = "",
  50367. Ie = -1,
  50368. Ye.reset()
  50369. }
  50370. function a(e) {
  50371. e.preventDefault(),
  50372. o(),
  50373. r(),
  50374. Xe.clear()
  50375. }
  50376. function s(e) {
  50377. var t = e.target;
  50378. t.removeEventListener("dispose", s),
  50379. h(t),
  50380. ke.textures--
  50381. }
  50382. function l(e) {
  50383. var t = e.target;
  50384. t.removeEventListener("dispose", l),
  50385. u(t),
  50386. ke.textures--
  50387. }
  50388. function c(e) {
  50389. var t = e.target;
  50390. t.removeEventListener("dispose", c),
  50391. d(t)
  50392. }
  50393. function h(e) {
  50394. var t = Xe.get(e);
  50395. if (e.image && t.__image__webglTextureCube)
  50396. Ge.deleteTexture(t.__image__webglTextureCube);
  50397. else {
  50398. if (void 0 === t.__webglInit)
  50399. return;
  50400. Ge.deleteTexture(t.__webglTexture)
  50401. }
  50402. Xe.delete(e)
  50403. }
  50404. function u(e) {
  50405. var t = Xe.get(e)
  50406. , i = Xe.get(e.texture);
  50407. if (e && void 0 !== i.__webglTexture) {
  50408. if (Ge.deleteTexture(i.__webglTexture),
  50409. e instanceof n.WebGLRenderTargetCube)
  50410. for (var r = 0; r < 6; r++)
  50411. Ge.deleteFramebuffer(t.__webglFramebuffer[r]),
  50412. Ge.deleteRenderbuffer(t.__webglDepthbuffer[r]);
  50413. else
  50414. Ge.deleteFramebuffer(t.__webglFramebuffer),
  50415. Ge.deleteRenderbuffer(t.__webglDepthbuffer);
  50416. Xe.delete(e.texture),
  50417. Xe.delete(e)
  50418. }
  50419. }
  50420. function d(e) {
  50421. p(e),
  50422. Xe.delete(e)
  50423. }
  50424. function p(e) {
  50425. var t = Xe.get(e).program;
  50426. e.program = void 0,
  50427. void 0 !== t && qe.releaseProgram(t)
  50428. }
  50429. function f(e, t, i, r) {
  50430. var o;
  50431. if (i instanceof n.InstancedBufferGeometry && (o = We.get("ANGLE_instanced_arrays"),
  50432. null === o))
  50433. return void console.error("THREE.WebGLRenderer.setupVertexAttributes: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");
  50434. void 0 === r && (r = 0),
  50435. Ye.initAttributes();
  50436. var a = i.attributes
  50437. , s = t.getAttributes()
  50438. , l = e.defaultAttributeValues;
  50439. for (var c in s) {
  50440. var h = s[c];
  50441. if (h >= 0) {
  50442. var u = a[c];
  50443. if (void 0 !== u) {
  50444. var d = u.itemSize
  50445. , p = Ze.getAttributeBuffer(u);
  50446. if (u instanceof n.InterleavedBufferAttribute) {
  50447. var f = u.data
  50448. , g = f.stride
  50449. , m = u.offset;
  50450. f instanceof n.InstancedInterleavedBuffer ? (Ye.enableAttributeAndDivisor(h, f.meshPerAttribute, o),
  50451. void 0 === i.maxInstancedCount && (i.maxInstancedCount = f.meshPerAttribute * f.count)) : Ye.enableAttribute(h),
  50452. Ge.bindBuffer(Ge.ARRAY_BUFFER, p),
  50453. Ge.vertexAttribPointer(h, d, Ge.FLOAT, !1, g * f.array.BYTES_PER_ELEMENT, (r * g + m) * f.array.BYTES_PER_ELEMENT)
  50454. } else
  50455. u instanceof n.InstancedBufferAttribute ? (Ye.enableAttributeAndDivisor(h, u.meshPerAttribute, o),
  50456. void 0 === i.maxInstancedCount && (i.maxInstancedCount = u.meshPerAttribute * u.count)) : Ye.enableAttribute(h),
  50457. Ge.bindBuffer(Ge.ARRAY_BUFFER, p),
  50458. Ge.vertexAttribPointer(h, d, Ge.FLOAT, !1, 0, r * d * 4)
  50459. } else if (void 0 !== l) {
  50460. var v = l[c];
  50461. if (void 0 !== v)
  50462. switch (v.length) {
  50463. case 2:
  50464. Ge.vertexAttrib2fv(h, v);
  50465. break;
  50466. case 3:
  50467. Ge.vertexAttrib3fv(h, v);
  50468. break;
  50469. case 4:
  50470. Ge.vertexAttrib4fv(h, v);
  50471. break;
  50472. default:
  50473. Ge.vertexAttrib1fv(h, v)
  50474. }
  50475. }
  50476. }
  50477. }
  50478. Ye.disableUnusedAttributes()
  50479. }
  50480. function g(e, t) {
  50481. return Math.abs(t[0]) - Math.abs(e[0])
  50482. }
  50483. function m(e, t) {
  50484. return e.object.renderOrder !== t.object.renderOrder ? e.object.renderOrder - t.object.renderOrder : e.material.id !== t.material.id ? e.material.id - t.material.id : e.z !== t.z ? e.z - t.z : e.id - t.id
  50485. }
  50486. function v(e, t) {
  50487. return e.object.renderOrder !== t.object.renderOrder ? e.object.renderOrder - t.object.renderOrder : e.z !== t.z ? t.z - e.z : e.id - t.id
  50488. }
  50489. function A(e, t, i, n, r) {
  50490. var o, a;
  50491. i.transparent ? (o = de,
  50492. a = ++pe) : (o = he,
  50493. a = ++ue);
  50494. var s = o[a];
  50495. void 0 !== s ? (s.id = e.id,
  50496. s.object = e,
  50497. s.geometry = t,
  50498. s.material = i,
  50499. s.z = Ve.z,
  50500. s.group = r) : (s = {
  50501. id: e.id,
  50502. object: e,
  50503. geometry: t,
  50504. material: i,
  50505. z: Ve.z,
  50506. group: r
  50507. },
  50508. o.push(s))
  50509. }
  50510. function y(e, t) {
  50511. if (e.visible !== !1) {
  50512. if (e.layers.test(t.layers))
  50513. if (e instanceof n.Light)
  50514. ce.push(e);
  50515. else if (e instanceof n.Sprite)
  50516. e.frustumCulled !== !1 && Be.intersectsObject(e) !== !0 || ge.push(e);
  50517. else if (e instanceof n.LensFlare)
  50518. me.push(e);
  50519. else if (e instanceof n.ImmediateRenderObject)
  50520. ve.sortObjects === !0 && (Ve.setFromMatrixPosition(e.matrixWorld),
  50521. Ve.applyProjection(Fe)),
  50522. A(e, null, e.material, Ve.z, null);
  50523. else if ((e instanceof n.Mesh || e instanceof n.Line || e instanceof n.Points) && (e instanceof n.SkinnedMesh && e.skeleton.update(),
  50524. e.frustumCulled === !1 || Be.intersectsObject(e) === !0)) {
  50525. var i = e.material;
  50526. if (i.visible === !0) {
  50527. ve.sortObjects === !0 && (Ve.setFromMatrixPosition(e.matrixWorld),
  50528. Ve.applyProjection(Fe));
  50529. var r = Ze.update(e);
  50530. if (i instanceof n.MultiMaterial)
  50531. for (var o = r.groups, a = i.materials, s = 0, l = o.length; s < l; s++) {
  50532. var c = o[s]
  50533. , h = a[c.materialIndex];
  50534. h.visible === !0 && A(e, r, h, Ve.z, c)
  50535. }
  50536. else
  50537. A(e, r, i, Ve.z, null)
  50538. }
  50539. }
  50540. for (var u = e.children, s = 0, l = u.length; s < l; s++)
  50541. y(u[s], t)
  50542. }
  50543. }
  50544. function C(e, t, i, r) {
  50545. for (var o = 0, a = e.length; o < a; o++) {
  50546. var s = e[o]
  50547. , l = s.object
  50548. , c = s.geometry
  50549. , h = void 0 === r ? s.material : r
  50550. , u = s.group;
  50551. if (l.modelViewMatrix.multiplyMatrices(t.matrixWorldInverse, l.matrixWorld),
  50552. l.normalMatrix.getNormalMatrix(l.modelViewMatrix),
  50553. l instanceof n.ImmediateRenderObject) {
  50554. E(h);
  50555. var d = w(t, i, h, l);
  50556. Ee = "",
  50557. l.render(function(e) {
  50558. ve.renderBufferImmediate(e, d, h)
  50559. })
  50560. } else
  50561. ve.renderBufferDirect(t, i, c, h, l, u)
  50562. }
  50563. }
  50564. function I(e, t, i) {
  50565. var r = Xe.get(e)
  50566. , o = qe.getParameters(e, Ue, t, i)
  50567. , a = qe.getProgramCode(e, o)
  50568. , s = r.program
  50569. , l = !0;
  50570. if (void 0 === s)
  50571. e.addEventListener("dispose", c);
  50572. else if (s.code !== a)
  50573. p(e);
  50574. else {
  50575. if (void 0 !== o.shaderID)
  50576. return;
  50577. l = !1
  50578. }
  50579. if (l) {
  50580. if (o.shaderID) {
  50581. var h = n.ShaderLib[o.shaderID];
  50582. r.__webglShader = {
  50583. name: e.type,
  50584. uniforms: n.UniformsUtils.clone(h.uniforms),
  50585. vertexShader: h.vertexShader,
  50586. fragmentShader: h.fragmentShader
  50587. }
  50588. } else
  50589. r.__webglShader = {
  50590. name: e.type,
  50591. uniforms: e.uniforms,
  50592. vertexShader: e.vertexShader,
  50593. fragmentShader: e.fragmentShader
  50594. };
  50595. e.__webglShader = r.__webglShader,
  50596. s = qe.acquireProgram(e, o, a),
  50597. r.program = s,
  50598. e.program = s
  50599. }
  50600. var u = s.getAttributes();
  50601. if (e.morphTargets) {
  50602. e.numSupportedMorphTargets = 0;
  50603. for (var d = 0; d < ve.maxMorphTargets; d++)
  50604. u["morphTarget" + d] >= 0 && e.numSupportedMorphTargets++
  50605. }
  50606. if (e.morphNormals) {
  50607. e.numSupportedMorphNormals = 0;
  50608. for (var d = 0; d < ve.maxMorphNormals; d++)
  50609. u["morphNormal" + d] >= 0 && e.numSupportedMorphNormals++
  50610. }
  50611. r.uniformsList = [];
  50612. var f = r.__webglShader.uniforms
  50613. , g = r.program.getUniforms();
  50614. for (var m in f) {
  50615. var v = g[m];
  50616. v && r.uniformsList.push([r.__webglShader.uniforms[m], v])
  50617. }
  50618. (e instanceof n.MeshPhongMaterial || e instanceof n.MeshLambertMaterial || e instanceof n.MeshStandardMaterial || e.lights) && (r.lightsHash = Ue.hash,
  50619. f.ambientLightColor.value = Ue.ambient,
  50620. f.directionalLights.value = Ue.directional,
  50621. f.spotLights.value = Ue.spot,
  50622. f.pointLights.value = Ue.point,
  50623. f.hemisphereLights.value = Ue.hemi,
  50624. f.directionalShadowMap.value = Ue.directionalShadowMap,
  50625. f.directionalShadowMatrix.value = Ue.directionalShadowMatrix,
  50626. f.spotShadowMap.value = Ue.spotShadowMap,
  50627. f.spotShadowMatrix.value = Ue.spotShadowMatrix,
  50628. f.pointShadowMap.value = Ue.pointShadowMap,
  50629. f.pointShadowMatrix.value = Ue.pointShadowMatrix),
  50630. r.hasDynamicUniforms = !1;
  50631. for (var A = 0, y = r.uniformsList.length; A < y; A++) {
  50632. var C = r.uniformsList[A][0];
  50633. if (C.dynamic === !0) {
  50634. r.hasDynamicUniforms = !0;
  50635. break
  50636. }
  50637. }
  50638. }
  50639. function E(e) {
  50640. b(e),
  50641. e.transparent === !0 ? Ye.setBlending(e.blending, e.blendEquation, e.blendSrc, e.blendDst, e.blendEquationAlpha, e.blendSrcAlpha, e.blendDstAlpha, e.premultipliedAlpha) : Ye.setBlending(n.NoBlending),
  50642. Ye.setDepthFunc(e.depthFunc),
  50643. Ye.setDepthTest(e.depthTest),
  50644. Ye.setDepthWrite(e.depthWrite),
  50645. Ye.setColorWrite(e.colorWrite),
  50646. Ye.setPolygonOffset(e.polygonOffset, e.polygonOffsetFactor, e.polygonOffsetUnits)
  50647. }
  50648. function b(e) {
  50649. e.side !== n.DoubleSide ? Ye.enable(Ge.CULL_FACE) : Ye.disable(Ge.CULL_FACE),
  50650. Ye.setFlipSided(e.side === n.BackSide)
  50651. }
  50652. function w(e, t, i, r) {
  50653. xe = 0;
  50654. var o = Xe.get(i);
  50655. void 0 === o.program && (i.needsUpdate = !0),
  50656. void 0 !== o.lightsHash && o.lightsHash !== Ue.hash && (i.needsUpdate = !0),
  50657. i.needsUpdate && (I(i, t, r),
  50658. i.needsUpdate = !1);
  50659. var a = !1
  50660. , s = !1
  50661. , l = !1
  50662. , c = o.program
  50663. , h = c.getUniforms()
  50664. , u = o.__webglShader.uniforms;
  50665. if (c.id !== Ae && (Ge.useProgram(c.program),
  50666. Ae = c.id,
  50667. a = !0,
  50668. s = !0,
  50669. l = !0),
  50670. i.id !== Ie && (Ie = i.id,
  50671. s = !0),
  50672. (a || e !== be) && (Ge.uniformMatrix4fv(h.projectionMatrix, !1, e.projectionMatrix.elements),
  50673. je.logarithmicDepthBuffer && Ge.uniform1f(h.logDepthBufFC, 2 / (Math.log(e.far + 1) / Math.LN2)),
  50674. e !== be && (be = e,
  50675. s = !0,
  50676. l = !0),
  50677. (i instanceof n.ShaderMaterial || i instanceof n.MeshPhongMaterial || i instanceof n.MeshStandardMaterial || i.envMap) && void 0 !== h.cameraPosition && (Ve.setFromMatrixPosition(e.matrixWorld),
  50678. Ge.uniform3f(h.cameraPosition, Ve.x, Ve.y, Ve.z)),
  50679. (i instanceof n.MeshPhongMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshBasicMaterial || i instanceof n.MeshStandardMaterial || i instanceof n.ShaderMaterial || i.skinning) && void 0 !== h.viewMatrix && Ge.uniformMatrix4fv(h.viewMatrix, !1, e.matrixWorldInverse.elements),
  50680. void 0 !== h.toneMappingExposure && Ge.uniform1f(h.toneMappingExposure, ve.toneMappingExposure),
  50681. void 0 !== h.toneMappingWhitePoint && Ge.uniform1f(h.toneMappingWhitePoint, ve.toneMappingWhitePoint)),
  50682. i.skinning)
  50683. if (r.bindMatrix && void 0 !== h.bindMatrix && Ge.uniformMatrix4fv(h.bindMatrix, !1, r.bindMatrix.elements),
  50684. r.bindMatrixInverse && void 0 !== h.bindMatrixInverse && Ge.uniformMatrix4fv(h.bindMatrixInverse, !1, r.bindMatrixInverse.elements),
  50685. je.floatVertexTextures && r.skeleton && r.skeleton.useVertexTexture) {
  50686. if (void 0 !== h.boneTexture) {
  50687. var d = B();
  50688. Ge.uniform1i(h.boneTexture, d),
  50689. ve.setTexture(r.skeleton.boneTexture, d)
  50690. }
  50691. void 0 !== h.boneTextureWidth && Ge.uniform1i(h.boneTextureWidth, r.skeleton.boneTextureWidth),
  50692. void 0 !== h.boneTextureHeight && Ge.uniform1i(h.boneTextureHeight, r.skeleton.boneTextureHeight)
  50693. } else
  50694. r.skeleton && r.skeleton.boneMatrices && void 0 !== h.boneGlobalMatrices && Ge.uniformMatrix4fv(h.boneGlobalMatrices, !1, r.skeleton.boneMatrices);
  50695. return s && ((i instanceof n.MeshPhongMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshStandardMaterial || i.lights) && D(u, l),
  50696. t && i.fog && R(u, t),
  50697. (i instanceof n.MeshBasicMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshPhongMaterial || i instanceof n.MeshStandardMaterial) && T(u, i),
  50698. i instanceof n.LineBasicMaterial ? x(u, i) : i instanceof n.LineDashedMaterial ? (x(u, i),
  50699. S(u, i)) : i instanceof n.PointsMaterial ? M(u, i) : i instanceof n.MeshLambertMaterial ? P(u, i) : i instanceof n.MeshPhongMaterial ? O(u, i) : i instanceof n.MeshStandardMaterial ? L(u, i) : i instanceof n.MeshDepthMaterial ? (u.mNear.value = e.near,
  50700. u.mFar.value = e.far,
  50701. u.opacity.value = i.opacity) : i instanceof n.MeshNormalMaterial && (u.opacity.value = i.opacity),
  50702. V(o.uniformsList)),
  50703. N(h, r),
  50704. void 0 !== h.modelMatrix && Ge.uniformMatrix4fv(h.modelMatrix, !1, r.matrixWorld.elements),
  50705. o.hasDynamicUniforms === !0 && _(o.uniformsList, r, e),
  50706. c
  50707. }
  50708. function _(e, t, i) {
  50709. for (var n = [], r = 0, o = e.length; r < o; r++) {
  50710. var a = e[r][0]
  50711. , s = a.onUpdateCallback;
  50712. void 0 !== s && (s.bind(a)(t, i),
  50713. n.push(e[r]))
  50714. }
  50715. V(n)
  50716. }
  50717. function T(e, t) {
  50718. e.opacity.value = t.opacity,
  50719. e.diffuse.value = t.color,
  50720. t.emissive && e.emissive.value.copy(t.emissive).multiplyScalar(t.emissiveIntensity),
  50721. e.map.value = t.map,
  50722. e.specularMap.value = t.specularMap,
  50723. e.alphaMap.value = t.alphaMap,
  50724. t.aoMap && (e.aoMap.value = t.aoMap,
  50725. e.aoMapIntensity.value = t.aoMapIntensity);
  50726. var i;
  50727. if (t.map ? i = t.map : t.specularMap ? i = t.specularMap : t.displacementMap ? i = t.displacementMap : t.normalMap ? i = t.normalMap : t.bumpMap ? i = t.bumpMap : t.roughnessMap ? i = t.roughnessMap : t.metalnessMap ? i = t.metalnessMap : t.alphaMap ? i = t.alphaMap : t.emissiveMap && (i = t.emissiveMap),
  50728. void 0 !== i) {
  50729. i instanceof n.WebGLRenderTarget && (i = i.texture);
  50730. var r = i.offset
  50731. , o = i.repeat;
  50732. e.offsetRepeat.value.set(r.x, r.y, o.x, o.y)
  50733. }
  50734. e.envMap.value = t.envMap,
  50735. e.flipEnvMap.value = t.envMap instanceof n.WebGLRenderTargetCube ? 1 : -1,
  50736. e.reflectivity.value = t.reflectivity,
  50737. e.refractionRatio.value = t.refractionRatio
  50738. }
  50739. function x(e, t) {
  50740. e.diffuse.value = t.color,
  50741. e.opacity.value = t.opacity
  50742. }
  50743. function S(e, t) {
  50744. e.dashSize.value = t.dashSize,
  50745. e.totalSize.value = t.dashSize + t.gapSize,
  50746. e.scale.value = t.scale
  50747. }
  50748. function M(e, t) {
  50749. if (e.diffuse.value = t.color,
  50750. e.opacity.value = t.opacity,
  50751. e.size.value = t.size * Oe,
  50752. e.scale.value = te.clientHeight / 2,
  50753. e.map.value = t.map,
  50754. null !== t.map) {
  50755. var i = t.map.offset
  50756. , n = t.map.repeat;
  50757. e.offsetRepeat.value.set(i.x, i.y, n.x, n.y)
  50758. }
  50759. }
  50760. function R(e, t) {
  50761. e.fogColor.value = t.color,
  50762. t instanceof n.Fog ? (e.fogNear.value = t.near,
  50763. e.fogFar.value = t.far) : t instanceof n.FogExp2 && (e.fogDensity.value = t.density)
  50764. }
  50765. function P(e, t) {
  50766. t.lightMap && (e.lightMap.value = t.lightMap,
  50767. e.lightMapIntensity.value = t.lightMapIntensity),
  50768. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap)
  50769. }
  50770. function O(e, t) {
  50771. e.specular.value = t.specular,
  50772. e.shininess.value = Math.max(t.shininess, 1e-4),
  50773. t.lightMap && (e.lightMap.value = t.lightMap,
  50774. e.lightMapIntensity.value = t.lightMapIntensity),
  50775. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap),
  50776. t.bumpMap && (e.bumpMap.value = t.bumpMap,
  50777. e.bumpScale.value = t.bumpScale),
  50778. t.normalMap && (e.normalMap.value = t.normalMap,
  50779. e.normalScale.value.copy(t.normalScale)),
  50780. t.displacementMap && (e.displacementMap.value = t.displacementMap,
  50781. e.displacementScale.value = t.displacementScale,
  50782. e.displacementBias.value = t.displacementBias)
  50783. }
  50784. function L(e, t) {
  50785. e.roughness.value = t.roughness,
  50786. e.metalness.value = t.metalness,
  50787. t.roughnessMap && (e.roughnessMap.value = t.roughnessMap),
  50788. t.metalnessMap && (e.metalnessMap.value = t.metalnessMap),
  50789. t.lightMap && (e.lightMap.value = t.lightMap,
  50790. e.lightMapIntensity.value = t.lightMapIntensity),
  50791. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap),
  50792. t.bumpMap && (e.bumpMap.value = t.bumpMap,
  50793. e.bumpScale.value = t.bumpScale),
  50794. t.normalMap && (e.normalMap.value = t.normalMap,
  50795. e.normalScale.value.copy(t.normalScale)),
  50796. t.displacementMap && (e.displacementMap.value = t.displacementMap,
  50797. e.displacementScale.value = t.displacementScale,
  50798. e.displacementBias.value = t.displacementBias),
  50799. t.envMap && (e.envMapIntensity.value = t.envMapIntensity)
  50800. }
  50801. function D(e, t) {
  50802. e.ambientLightColor.needsUpdate = t,
  50803. e.directionalLights.needsUpdate = t,
  50804. e.pointLights.needsUpdate = t,
  50805. e.spotLights.needsUpdate = t,
  50806. e.hemisphereLights.needsUpdate = t
  50807. }
  50808. function N(e, t) {
  50809. Ge.uniformMatrix4fv(e.modelViewMatrix, !1, t.modelViewMatrix.elements),
  50810. e.normalMatrix && Ge.uniformMatrix3fv(e.normalMatrix, !1, t.normalMatrix.elements)
  50811. }
  50812. function B() {
  50813. var e = xe;
  50814. return e >= je.maxTextures && console.warn("WebGLRenderer: trying to use " + e + " texture units while this GPU supports only " + je.maxTextures),
  50815. xe += 1,
  50816. e
  50817. }
  50818. function F(e, t, i, r) {
  50819. var o, a;
  50820. if ("1i" === t)
  50821. Ge.uniform1i(i, r);
  50822. else if ("1f" === t)
  50823. Ge.uniform1f(i, r);
  50824. else if ("2f" === t)
  50825. Ge.uniform2f(i, r[0], r[1]);
  50826. else if ("3f" === t)
  50827. Ge.uniform3f(i, r[0], r[1], r[2]);
  50828. else if ("4f" === t)
  50829. Ge.uniform4f(i, r[0], r[1], r[2], r[3]);
  50830. else if ("1iv" === t)
  50831. Ge.uniform1iv(i, r);
  50832. else if ("3iv" === t)
  50833. Ge.uniform3iv(i, r);
  50834. else if ("1fv" === t)
  50835. Ge.uniform1fv(i, r);
  50836. else if ("2fv" === t)
  50837. Ge.uniform2fv(i, r);
  50838. else if ("3fv" === t)
  50839. Ge.uniform3fv(i, r);
  50840. else if ("4fv" === t)
  50841. Ge.uniform4fv(i, r);
  50842. else if ("Matrix2fv" === t)
  50843. Ge.uniformMatrix2fv(i, !1, r);
  50844. else if ("Matrix3fv" === t)
  50845. Ge.uniformMatrix3fv(i, !1, r);
  50846. else if ("Matrix4fv" === t)
  50847. Ge.uniformMatrix4fv(i, !1, r);
  50848. else if ("i" === t)
  50849. Ge.uniform1i(i, r);
  50850. else if ("f" === t)
  50851. Ge.uniform1f(i, r);
  50852. else if ("v2" === t)
  50853. Ge.uniform2f(i, r.x, r.y);
  50854. else if ("v3" === t)
  50855. Ge.uniform3f(i, r.x, r.y, r.z);
  50856. else if ("v4" === t)
  50857. Ge.uniform4f(i, r.x, r.y, r.z, r.w);
  50858. else if ("c" === t)
  50859. Ge.uniform3f(i, r.r, r.g, r.b);
  50860. else if ("s" === t) {
  50861. var s = e.properties;
  50862. for (var l in s) {
  50863. var c = s[l]
  50864. , h = i[l]
  50865. , u = r[l];
  50866. F(c, c.type, h, u)
  50867. }
  50868. } else if ("sa" === t)
  50869. for (var s = e.properties, d = 0, p = r.length; d < p; d++)
  50870. for (var l in s) {
  50871. var c = s[l]
  50872. , h = i[d][l]
  50873. , u = r[d][l];
  50874. F(c, c.type, h, u)
  50875. }
  50876. else if ("iv1" === t)
  50877. Ge.uniform1iv(i, r);
  50878. else if ("iv" === t)
  50879. Ge.uniform3iv(i, r);
  50880. else if ("fv1" === t)
  50881. Ge.uniform1fv(i, r);
  50882. else if ("fv" === t)
  50883. Ge.uniform3fv(i, r);
  50884. else if ("v2v" === t) {
  50885. void 0 === e._array && (e._array = new Float32Array(2 * r.length));
  50886. for (var d = 0, f = 0, g = r.length; d < g; d++,
  50887. f += 2)
  50888. e._array[f + 0] = r[d].x,
  50889. e._array[f + 1] = r[d].y;
  50890. Ge.uniform2fv(i, e._array)
  50891. } else if ("v3v" === t) {
  50892. void 0 === e._array && (e._array = new Float32Array(3 * r.length));
  50893. for (var d = 0, m = 0, g = r.length; d < g; d++,
  50894. m += 3)
  50895. e._array[m + 0] = r[d].x,
  50896. e._array[m + 1] = r[d].y,
  50897. e._array[m + 2] = r[d].z;
  50898. Ge.uniform3fv(i, e._array)
  50899. } else if ("v4v" === t) {
  50900. void 0 === e._array && (e._array = new Float32Array(4 * r.length));
  50901. for (var d = 0, v = 0, g = r.length; d < g; d++,
  50902. v += 4)
  50903. e._array[v + 0] = r[d].x,
  50904. e._array[v + 1] = r[d].y,
  50905. e._array[v + 2] = r[d].z,
  50906. e._array[v + 3] = r[d].w;
  50907. Ge.uniform4fv(i, e._array)
  50908. } else if ("m2" === t)
  50909. Ge.uniformMatrix2fv(i, !1, r.elements);
  50910. else if ("m3" === t)
  50911. Ge.uniformMatrix3fv(i, !1, r.elements);
  50912. else if ("m3v" === t) {
  50913. void 0 === e._array && (e._array = new Float32Array(9 * r.length));
  50914. for (var d = 0, g = r.length; d < g; d++)
  50915. r[d].flattenToArrayOffset(e._array, 9 * d);
  50916. Ge.uniformMatrix3fv(i, !1, e._array)
  50917. } else if ("m4" === t)
  50918. Ge.uniformMatrix4fv(i, !1, r.elements);
  50919. else if ("m4v" === t) {
  50920. void 0 === e._array && (e._array = new Float32Array(16 * r.length));
  50921. for (var d = 0, g = r.length; d < g; d++)
  50922. r[d].flattenToArrayOffset(e._array, 16 * d);
  50923. Ge.uniformMatrix4fv(i, !1, e._array)
  50924. } else if ("t" === t) {
  50925. if (o = r,
  50926. a = B(),
  50927. Ge.uniform1i(i, a),
  50928. !o)
  50929. return;
  50930. o instanceof n.CubeTexture || Array.isArray(o.image) && 6 === o.image.length ? Y(o, a) : o instanceof n.WebGLRenderTargetCube ? X(o.texture, a) : o instanceof n.WebGLRenderTarget ? ve.setTexture(o.texture, a) : ve.setTexture(o, a)
  50931. } else if ("tv" === t) {
  50932. void 0 === e._array && (e._array = []);
  50933. for (var d = 0, g = e.value.length; d < g; d++)
  50934. e._array[d] = B();
  50935. Ge.uniform1iv(i, e._array);
  50936. for (var d = 0, g = e.value.length; d < g; d++)
  50937. o = e.value[d],
  50938. a = e._array[d],
  50939. o && (o instanceof n.CubeTexture || o.image instanceof Array && 6 === o.image.length ? Y(o, a) : o instanceof n.WebGLRenderTarget ? ve.setTexture(o.texture, a) : o instanceof n.WebGLRenderTargetCube ? X(o.texture, a) : ve.setTexture(o, a))
  50940. } else
  50941. console.warn("THREE.WebGLRenderer: Unknown uniform type: " + t)
  50942. }
  50943. function V(e) {
  50944. for (var t = 0, i = e.length; t < i; t++) {
  50945. var n = e[t][0];
  50946. if (n.needsUpdate !== !1) {
  50947. var r = n.type
  50948. , o = e[t][1]
  50949. , a = n.value;
  50950. F(n, r, o, a)
  50951. }
  50952. }
  50953. }
  50954. function U(e, t) {
  50955. var i, r, o, a, s, l, c = 0, h = 0, u = 0, d = t.matrixWorldInverse, p = 0, f = 0, g = 0, m = 0, v = 0;
  50956. for (Ue.shadowsPointLight = 0,
  50957. i = 0,
  50958. r = e.length; i < r; i++)
  50959. if (o = e[i],
  50960. a = o.color,
  50961. s = o.intensity,
  50962. l = o.distance,
  50963. o instanceof n.AmbientLight)
  50964. c += a.r * s,
  50965. h += a.g * s,
  50966. u += a.b * s;
  50967. else if (o instanceof n.DirectionalLight) {
  50968. var A = Ke.get(o);
  50969. A.color.copy(o.color).multiplyScalar(o.intensity),
  50970. A.direction.setFromMatrixPosition(o.matrixWorld),
  50971. Ve.setFromMatrixPosition(o.target.matrixWorld),
  50972. A.direction.sub(Ve),
  50973. A.direction.transformDirection(d),
  50974. A.shadow = o.castShadow,
  50975. o.castShadow && (A.shadowBias = o.shadow.bias,
  50976. A.shadowRadius = o.shadow.radius,
  50977. A.shadowMapSize = o.shadow.mapSize,
  50978. Ue.shadows[v++] = o),
  50979. Ue.directionalShadowMap[p] = o.shadow.map,
  50980. Ue.directionalShadowMatrix[p] = o.shadow.matrix,
  50981. Ue.directional[p++] = A
  50982. } else if (o instanceof n.SpotLight) {
  50983. var A = Ke.get(o);
  50984. A.position.setFromMatrixPosition(o.matrixWorld),
  50985. A.position.applyMatrix4(d),
  50986. A.color.copy(a).multiplyScalar(s),
  50987. A.distance = l,
  50988. A.direction.setFromMatrixPosition(o.matrixWorld),
  50989. Ve.setFromMatrixPosition(o.target.matrixWorld),
  50990. A.direction.sub(Ve),
  50991. A.direction.transformDirection(d),
  50992. A.coneCos = Math.cos(o.angle),
  50993. A.penumbraCos = Math.cos(o.angle * (1 - o.penumbra)),
  50994. A.decay = 0 === o.distance ? 0 : o.decay,
  50995. A.shadow = o.castShadow,
  50996. o.castShadow && (A.shadowBias = o.shadow.bias,
  50997. A.shadowRadius = o.shadow.radius,
  50998. A.shadowMapSize = o.shadow.mapSize,
  50999. Ue.shadows[v++] = o),
  51000. Ue.spotShadowMap[g] = o.shadow.map,
  51001. Ue.spotShadowMatrix[g] = o.shadow.matrix,
  51002. Ue.spot[g++] = A
  51003. } else if (o instanceof n.PointLight) {
  51004. var A = Ke.get(o);
  51005. A.position.setFromMatrixPosition(o.matrixWorld),
  51006. A.position.applyMatrix4(d),
  51007. A.color.copy(o.color).multiplyScalar(o.intensity),
  51008. A.distance = o.distance,
  51009. A.decay = 0 === o.distance ? 0 : o.decay,
  51010. A.shadow = o.castShadow,
  51011. o.castShadow && (A.shadowBias = o.shadow.bias,
  51012. A.shadowRadius = o.shadow.radius,
  51013. A.shadowMapSize = o.shadow.mapSize,
  51014. Ue.shadows[v++] = o),
  51015. Ue.pointShadowMap[f] = o.shadow.map,
  51016. void 0 === Ue.pointShadowMatrix[f] && (Ue.pointShadowMatrix[f] = new n.Matrix4),
  51017. Ve.setFromMatrixPosition(o.matrixWorld).negate(),
  51018. Ue.pointShadowMatrix[f].identity().setPosition(Ve),
  51019. Ue.point[f++] = A
  51020. } else if (o instanceof n.HemisphereLight) {
  51021. var A = Ke.get(o);
  51022. A.direction.setFromMatrixPosition(o.matrixWorld),
  51023. A.direction.transformDirection(d),
  51024. A.direction.normalize(),
  51025. A.skyColor.copy(o.color).multiplyScalar(s),
  51026. A.groundColor.copy(o.groundColor).multiplyScalar(s),
  51027. Ue.hemi[m++] = A
  51028. }
  51029. Ue.ambient[0] = c,
  51030. Ue.ambient[1] = h,
  51031. Ue.ambient[2] = u,
  51032. Ue.directional.length = p,
  51033. Ue.spot.length = g,
  51034. Ue.point.length = f,
  51035. Ue.hemi.length = m,
  51036. Ue.shadows.length = v,
  51037. Ue.hash = p + "," + f + "," + g + "," + m + "," + v
  51038. }
  51039. function k(e, t, i) {
  51040. var r;
  51041. if (i ? (Ge.texParameteri(e, Ge.TEXTURE_WRAP_S, ee(t.wrapS)),
  51042. Ge.texParameteri(e, Ge.TEXTURE_WRAP_T, ee(t.wrapT)),
  51043. Ge.texParameteri(e, Ge.TEXTURE_MAG_FILTER, ee(t.magFilter)),
  51044. Ge.texParameteri(e, Ge.TEXTURE_MIN_FILTER, ee(t.minFilter))) : (Ge.texParameteri(e, Ge.TEXTURE_WRAP_S, Ge.CLAMP_TO_EDGE),
  51045. Ge.texParameteri(e, Ge.TEXTURE_WRAP_T, Ge.CLAMP_TO_EDGE),
  51046. t.wrapS === n.ClampToEdgeWrapping && t.wrapT === n.ClampToEdgeWrapping || console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.wrapS and Texture.wrapT should be set to THREE.ClampToEdgeWrapping.", t),
  51047. Ge.texParameteri(e, Ge.TEXTURE_MAG_FILTER, $(t.magFilter)),
  51048. Ge.texParameteri(e, Ge.TEXTURE_MIN_FILTER, $(t.minFilter)),
  51049. t.minFilter !== n.NearestFilter && t.minFilter !== n.LinearFilter && console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.minFilter should be set to THREE.NearestFilter or THREE.LinearFilter.", t)),
  51050. r = We.get("EXT_texture_filter_anisotropic")) {
  51051. if (t.type === n.FloatType && null === We.get("OES_texture_float_linear"))
  51052. return;
  51053. if (t.type === n.HalfFloatType && null === We.get("OES_texture_half_float_linear"))
  51054. return;
  51055. (t.anisotropy > 1 || Xe.get(t).__currentAnisotropy) && (Ge.texParameterf(e, r.TEXTURE_MAX_ANISOTROPY_EXT, Math.min(t.anisotropy, ve.getMaxAnisotropy())),
  51056. Xe.get(t).__currentAnisotropy = t.anisotropy)
  51057. }
  51058. }
  51059. function H(e, t, i) {
  51060. void 0 === e.__webglInit && (e.__webglInit = !0,
  51061. t.addEventListener("dispose", s),
  51062. e.__webglTexture = Ge.createTexture(),
  51063. ke.textures++),
  51064. Ye.activeTexture(Ge.TEXTURE0 + i),
  51065. Ye.bindTexture(Ge.TEXTURE_2D, e.__webglTexture),
  51066. Ge.pixelStorei(Ge.UNPACK_FLIP_Y_WEBGL, t.flipY),
  51067. Ge.pixelStorei(Ge.UNPACK_PREMULTIPLY_ALPHA_WEBGL, t.premultiplyAlpha),
  51068. Ge.pixelStorei(Ge.UNPACK_ALIGNMENT, t.unpackAlignment);
  51069. var r = G(t.image, je.maxTextureSize);
  51070. W(t) && z(r) === !1 && (r = j(r));
  51071. var o = z(r)
  51072. , a = ee(t.format)
  51073. , l = ee(t.type);
  51074. k(Ge.TEXTURE_2D, t, o);
  51075. var c, h = t.mipmaps;
  51076. if (t instanceof n.DataTexture)
  51077. if (h.length > 0 && o) {
  51078. for (var u = 0, d = h.length; u < d; u++)
  51079. c = h[u],
  51080. Ye.texImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, a, l, c.data);
  51081. t.generateMipmaps = !1
  51082. } else
  51083. Ye.texImage2D(Ge.TEXTURE_2D, 0, a, r.width, r.height, 0, a, l, r.data);
  51084. else if (t instanceof n.CompressedTexture)
  51085. for (var u = 0, d = h.length; u < d; u++)
  51086. c = h[u],
  51087. t.format !== n.RGBAFormat && t.format !== n.RGBFormat ? Ye.getCompressedTextureFormats().indexOf(a) > -1 ? Ye.compressedTexImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, c.data) : console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .uploadTexture()") : Ye.texImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, a, l, c.data);
  51088. else if (h.length > 0 && o) {
  51089. for (var u = 0, d = h.length; u < d; u++)
  51090. c = h[u],
  51091. Ye.texImage2D(Ge.TEXTURE_2D, u, a, a, l, c);
  51092. t.generateMipmaps = !1
  51093. } else
  51094. Ye.texImage2D(Ge.TEXTURE_2D, 0, a, a, l, r);
  51095. t.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_2D),
  51096. e.__version = t.version,
  51097. t.onUpdate && t.onUpdate(t)
  51098. }
  51099. function G(e, t) {
  51100. if (e.width > t || e.height > t) {
  51101. var i = t / Math.max(e.width, e.height)
  51102. , n = document.createElement("canvas");
  51103. n.width = Math.floor(e.width * i),
  51104. n.height = Math.floor(e.height * i);
  51105. var r = n.getContext("2d");
  51106. return r.drawImage(e, 0, 0, e.width, e.height, 0, 0, n.width, n.height),
  51107. console.warn("THREE.WebGLRenderer: image is too big (" + e.width + "x" + e.height + "). Resized to " + n.width + "x" + n.height, e),
  51108. n
  51109. }
  51110. return e
  51111. }
  51112. function z(e) {
  51113. return n.Math.isPowerOfTwo(e.width) && n.Math.isPowerOfTwo(e.height)
  51114. }
  51115. function W(e) {
  51116. return e.wrapS !== n.ClampToEdgeWrapping || e.wrapT !== n.ClampToEdgeWrapping || e.minFilter !== n.NearestFilter && e.minFilter !== n.LinearFilter
  51117. }
  51118. function j(e) {
  51119. if (e instanceof HTMLImageElement || e instanceof HTMLCanvasElement) {
  51120. var t = document.createElement("canvas");
  51121. t.width = n.Math.nearestPowerOfTwo(e.width),
  51122. t.height = n.Math.nearestPowerOfTwo(e.height);
  51123. var i = t.getContext("2d");
  51124. return i.drawImage(e, 0, 0, t.width, t.height),
  51125. console.warn("THREE.WebGLRenderer: image is not power of two (" + e.width + "x" + e.height + "). Resized to " + t.width + "x" + t.height, e),
  51126. t
  51127. }
  51128. return e
  51129. }
  51130. function Y(e, t) {
  51131. var i = Xe.get(e);
  51132. if (6 === e.image.length)
  51133. if (e.version > 0 && i.__version !== e.version) {
  51134. i.__image__webglTextureCube || (e.addEventListener("dispose", s),
  51135. i.__image__webglTextureCube = Ge.createTexture(),
  51136. ke.textures++),
  51137. Ye.activeTexture(Ge.TEXTURE0 + t),
  51138. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__image__webglTextureCube),
  51139. Ge.pixelStorei(Ge.UNPACK_FLIP_Y_WEBGL, e.flipY);
  51140. for (var r = e instanceof n.CompressedTexture, o = e.image[0]instanceof n.DataTexture, a = [], l = 0; l < 6; l++)
  51141. !ve.autoScaleCubemaps || r || o ? a[l] = o ? e.image[l].image : e.image[l] : a[l] = G(e.image[l], je.maxCubemapSize);
  51142. var c = a[0]
  51143. , h = z(c)
  51144. , u = ee(e.format)
  51145. , d = ee(e.type);
  51146. k(Ge.TEXTURE_CUBE_MAP, e, h);
  51147. for (var l = 0; l < 6; l++)
  51148. if (r)
  51149. for (var p, f = a[l].mipmaps, g = 0, m = f.length; g < m; g++)
  51150. p = f[g],
  51151. e.format !== n.RGBAFormat && e.format !== n.RGBFormat ? Ye.getCompressedTextureFormats().indexOf(u) > -1 ? Ye.compressedTexImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, g, u, p.width, p.height, 0, p.data) : console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .setCubeTexture()") : Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, g, u, p.width, p.height, 0, u, d, p.data);
  51152. else
  51153. o ? Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, 0, u, a[l].width, a[l].height, 0, u, d, a[l].data) : Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, 0, u, u, d, a[l]);
  51154. e.generateMipmaps && h && Ge.generateMipmap(Ge.TEXTURE_CUBE_MAP),
  51155. i.__version = e.version,
  51156. e.onUpdate && e.onUpdate(e)
  51157. } else
  51158. Ye.activeTexture(Ge.TEXTURE0 + t),
  51159. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__image__webglTextureCube)
  51160. }
  51161. function X(e, t) {
  51162. Ye.activeTexture(Ge.TEXTURE0 + t),
  51163. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, Xe.get(e).__webglTexture)
  51164. }
  51165. function Z(e, t, i, n) {
  51166. var r = ee(t.texture.format)
  51167. , o = ee(t.texture.type);
  51168. Ye.texImage2D(n, 0, r, t.width, t.height, 0, r, o, null),
  51169. Ge.bindFramebuffer(Ge.FRAMEBUFFER, e),
  51170. Ge.framebufferTexture2D(Ge.FRAMEBUFFER, i, n, Xe.get(t.texture).__webglTexture, 0),
  51171. Ge.bindFramebuffer(Ge.FRAMEBUFFER, null)
  51172. }
  51173. function q(e, t) {
  51174. Ge.bindRenderbuffer(Ge.RENDERBUFFER, e),
  51175. t.depthBuffer && !t.stencilBuffer ? (Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.DEPTH_COMPONENT16, t.width, t.height),
  51176. Ge.framebufferRenderbuffer(Ge.FRAMEBUFFER, Ge.DEPTH_ATTACHMENT, Ge.RENDERBUFFER, e)) : t.depthBuffer && t.stencilBuffer ? (Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.DEPTH_STENCIL, t.width, t.height),
  51177. Ge.framebufferRenderbuffer(Ge.FRAMEBUFFER, Ge.DEPTH_STENCIL_ATTACHMENT, Ge.RENDERBUFFER, e)) : Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.RGBA4, t.width, t.height),
  51178. Ge.bindRenderbuffer(Ge.RENDERBUFFER, null)
  51179. }
  51180. function K(e) {
  51181. var t = Xe.get(e)
  51182. , i = e instanceof n.WebGLRenderTargetCube;
  51183. if (i) {
  51184. t.__webglDepthbuffer = [];
  51185. for (var r = 0; r < 6; r++)
  51186. Ge.bindFramebuffer(Ge.FRAMEBUFFER, t.__webglFramebuffer[r]),
  51187. t.__webglDepthbuffer[r] = Ge.createRenderbuffer(),
  51188. q(t.__webglDepthbuffer[r], e)
  51189. } else
  51190. Ge.bindFramebuffer(Ge.FRAMEBUFFER, t.__webglFramebuffer),
  51191. t.__webglDepthbuffer = Ge.createRenderbuffer(),
  51192. q(t.__webglDepthbuffer, e);
  51193. Ge.bindFramebuffer(Ge.FRAMEBUFFER, null)
  51194. }
  51195. function Q(e) {
  51196. var t = Xe.get(e)
  51197. , i = Xe.get(e.texture);
  51198. e.addEventListener("dispose", l),
  51199. i.__webglTexture = Ge.createTexture(),
  51200. ke.textures++;
  51201. var r = e instanceof n.WebGLRenderTargetCube
  51202. , o = n.Math.isPowerOfTwo(e.width) && n.Math.isPowerOfTwo(e.height);
  51203. if (r) {
  51204. t.__webglFramebuffer = [];
  51205. for (var a = 0; a < 6; a++)
  51206. t.__webglFramebuffer[a] = Ge.createFramebuffer()
  51207. } else
  51208. t.__webglFramebuffer = Ge.createFramebuffer();
  51209. if (r) {
  51210. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__webglTexture),
  51211. k(Ge.TEXTURE_CUBE_MAP, e.texture, o);
  51212. for (var a = 0; a < 6; a++)
  51213. Z(t.__webglFramebuffer[a], e, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_CUBE_MAP_POSITIVE_X + a);
  51214. e.texture.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_CUBE_MAP),
  51215. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, null)
  51216. } else
  51217. Ye.bindTexture(Ge.TEXTURE_2D, i.__webglTexture),
  51218. k(Ge.TEXTURE_2D, e.texture, o),
  51219. Z(t.__webglFramebuffer, e, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_2D),
  51220. e.texture.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_2D),
  51221. Ye.bindTexture(Ge.TEXTURE_2D, null);
  51222. e.depthBuffer && K(e)
  51223. }
  51224. function J(e) {
  51225. var t = e instanceof n.WebGLRenderTargetCube ? Ge.TEXTURE_CUBE_MAP : Ge.TEXTURE_2D
  51226. , i = Xe.get(e.texture).__webglTexture;
  51227. Ye.bindTexture(t, i),
  51228. Ge.generateMipmap(t),
  51229. Ye.bindTexture(t, null)
  51230. }
  51231. function $(e) {
  51232. return e === n.NearestFilter || e === n.NearestMipMapNearestFilter || e === n.NearestMipMapLinearFilter ? Ge.NEAREST : Ge.LINEAR
  51233. }
  51234. function ee(e) {
  51235. var t;
  51236. if (e === n.RepeatWrapping)
  51237. return Ge.REPEAT;
  51238. if (e === n.ClampToEdgeWrapping)
  51239. return Ge.CLAMP_TO_EDGE;
  51240. if (e === n.MirroredRepeatWrapping)
  51241. return Ge.MIRRORED_REPEAT;
  51242. if (e === n.NearestFilter)
  51243. return Ge.NEAREST;
  51244. if (e === n.NearestMipMapNearestFilter)
  51245. return Ge.NEAREST_MIPMAP_NEAREST;
  51246. if (e === n.NearestMipMapLinearFilter)
  51247. return Ge.NEAREST_MIPMAP_LINEAR;
  51248. if (e === n.LinearFilter)
  51249. return Ge.LINEAR;
  51250. if (e === n.LinearMipMapNearestFilter)
  51251. return Ge.LINEAR_MIPMAP_NEAREST;
  51252. if (e === n.LinearMipMapLinearFilter)
  51253. return Ge.LINEAR_MIPMAP_LINEAR;
  51254. if (e === n.UnsignedByteType)
  51255. return Ge.UNSIGNED_BYTE;
  51256. if (e === n.UnsignedShort4444Type)
  51257. return Ge.UNSIGNED_SHORT_4_4_4_4;
  51258. if (e === n.UnsignedShort5551Type)
  51259. return Ge.UNSIGNED_SHORT_5_5_5_1;
  51260. if (e === n.UnsignedShort565Type)
  51261. return Ge.UNSIGNED_SHORT_5_6_5;
  51262. if (e === n.ByteType)
  51263. return Ge.BYTE;
  51264. if (e === n.ShortType)
  51265. return Ge.SHORT;
  51266. if (e === n.UnsignedShortType)
  51267. return Ge.UNSIGNED_SHORT;
  51268. if (e === n.IntType)
  51269. return Ge.INT;
  51270. if (e === n.UnsignedIntType)
  51271. return Ge.UNSIGNED_INT;
  51272. if (e === n.FloatType)
  51273. return Ge.FLOAT;
  51274. if (t = We.get("OES_texture_half_float"),
  51275. null !== t && e === n.HalfFloatType)
  51276. return t.HALF_FLOAT_OES;
  51277. if (e === n.AlphaFormat)
  51278. return Ge.ALPHA;
  51279. if (e === n.RGBFormat)
  51280. return Ge.RGB;
  51281. if (e === n.RGBAFormat)
  51282. return Ge.RGBA;
  51283. if (e === n.LuminanceFormat)
  51284. return Ge.LUMINANCE;
  51285. if (e === n.LuminanceAlphaFormat)
  51286. return Ge.LUMINANCE_ALPHA;
  51287. if (e === n.AddEquation)
  51288. return Ge.FUNC_ADD;
  51289. if (e === n.SubtractEquation)
  51290. return Ge.FUNC_SUBTRACT;
  51291. if (e === n.ReverseSubtractEquation)
  51292. return Ge.FUNC_REVERSE_SUBTRACT;
  51293. if (e === n.ZeroFactor)
  51294. return Ge.ZERO;
  51295. if (e === n.OneFactor)
  51296. return Ge.ONE;
  51297. if (e === n.SrcColorFactor)
  51298. return Ge.SRC_COLOR;
  51299. if (e === n.OneMinusSrcColorFactor)
  51300. return Ge.ONE_MINUS_SRC_COLOR;
  51301. if (e === n.SrcAlphaFactor)
  51302. return Ge.SRC_ALPHA;
  51303. if (e === n.OneMinusSrcAlphaFactor)
  51304. return Ge.ONE_MINUS_SRC_ALPHA;
  51305. if (e === n.DstAlphaFactor)
  51306. return Ge.DST_ALPHA;
  51307. if (e === n.OneMinusDstAlphaFactor)
  51308. return Ge.ONE_MINUS_DST_ALPHA;
  51309. if (e === n.DstColorFactor)
  51310. return Ge.DST_COLOR;
  51311. if (e === n.OneMinusDstColorFactor)
  51312. return Ge.ONE_MINUS_DST_COLOR;
  51313. if (e === n.SrcAlphaSaturateFactor)
  51314. return Ge.SRC_ALPHA_SATURATE;
  51315. if (t = We.get("WEBGL_compressed_texture_s3tc"),
  51316. null !== t) {
  51317. if (e === n.RGB_S3TC_DXT1_Format)
  51318. return t.COMPRESSED_RGB_S3TC_DXT1_EXT;
  51319. if (e === n.RGBA_S3TC_DXT1_Format)
  51320. return t.COMPRESSED_RGBA_S3TC_DXT1_EXT;
  51321. if (e === n.RGBA_S3TC_DXT3_Format)
  51322. return t.COMPRESSED_RGBA_S3TC_DXT3_EXT;
  51323. if (e === n.RGBA_S3TC_DXT5_Format)
  51324. return t.COMPRESSED_RGBA_S3TC_DXT5_EXT
  51325. }
  51326. if (t = We.get("WEBGL_compressed_texture_pvrtc"),
  51327. null !== t) {
  51328. if (e === n.RGB_PVRTC_4BPPV1_Format)
  51329. return t.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;
  51330. if (e === n.RGB_PVRTC_2BPPV1_Format)
  51331. return t.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;
  51332. if (e === n.RGBA_PVRTC_4BPPV1_Format)
  51333. return t.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;
  51334. if (e === n.RGBA_PVRTC_2BPPV1_Format)
  51335. return t.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG
  51336. }
  51337. if (t = We.get("WEBGL_compressed_texture_etc1"),
  51338. null !== t && e === n.RGB_ETC1_Format)
  51339. return t.COMPRESSED_RGB_ETC1_WEBGL;
  51340. if (t = We.get("EXT_blend_minmax"),
  51341. null !== t) {
  51342. if (e === n.MinEquation)
  51343. return t.MIN_EXT;
  51344. if (e === n.MaxEquation)
  51345. return t.MAX_EXT
  51346. }
  51347. return 0
  51348. }
  51349. console.log("THREE.WebGLRenderer", n.REVISION),
  51350. e = e || {};
  51351. var te = void 0 !== e.canvas ? e.canvas : document.createElement("canvas")
  51352. , ie = void 0 !== e.context ? e.context : null
  51353. , ne = void 0 !== e.alpha && e.alpha
  51354. , re = void 0 === e.depth || e.depth
  51355. , oe = void 0 === e.stencil || e.stencil
  51356. , ae = void 0 !== e.antialias && e.antialias
  51357. , se = void 0 === e.premultipliedAlpha || e.premultipliedAlpha
  51358. , le = void 0 !== e.preserveDrawingBuffer && e.preserveDrawingBuffer
  51359. , ce = []
  51360. , he = []
  51361. , ue = -1
  51362. , de = []
  51363. , pe = -1
  51364. , fe = new Float32Array(8)
  51365. , ge = []
  51366. , me = [];
  51367. this.domElement = te,
  51368. this.context = null,
  51369. this.autoClear = !0,
  51370. this.autoClearColor = !0,
  51371. this.autoClearDepth = !0,
  51372. this.autoClearStencil = !0,
  51373. this.sortObjects = !0,
  51374. this.gammaFactor = 2,
  51375. this.gammaInput = !1,
  51376. this.gammaOutput = !1,
  51377. this.physicallyCorrectLights = !1,
  51378. this.toneMapping = n.LinearToneMapping,
  51379. this.toneMappingExposure = 1,
  51380. this.toneMappingWhitePoint = 1,
  51381. this.maxMorphTargets = 8,
  51382. this.maxMorphNormals = 4,
  51383. this.autoScaleCubemaps = !0;
  51384. var ve = this
  51385. , Ae = null
  51386. , ye = null
  51387. , Ce = null
  51388. , Ie = -1
  51389. , Ee = ""
  51390. , be = null
  51391. , we = new n.Vector4
  51392. , _e = null
  51393. , Te = new n.Vector4
  51394. , xe = 0
  51395. , Se = new n.Color(0)
  51396. , Me = 0
  51397. , Re = te.width
  51398. , Pe = te.height
  51399. , Oe = 1
  51400. , Le = new n.Vector4(0,0,Re,Pe)
  51401. , De = !1
  51402. , Ne = new n.Vector4(0,0,Re,Pe)
  51403. , Be = new n.Frustum
  51404. , Fe = new n.Matrix4
  51405. , Ve = new n.Vector3
  51406. , Ue = {
  51407. hash: "",
  51408. ambient: [0, 0, 0],
  51409. directional: [],
  51410. directionalShadowMap: [],
  51411. directionalShadowMatrix: [],
  51412. spot: [],
  51413. spotShadowMap: [],
  51414. spotShadowMatrix: [],
  51415. point: [],
  51416. pointShadowMap: [],
  51417. pointShadowMatrix: [],
  51418. hemi: [],
  51419. shadows: [],
  51420. shadowsPointLight: 0
  51421. }
  51422. , ke = {
  51423. geometries: 0,
  51424. textures: 0
  51425. }
  51426. , He = {
  51427. calls: 0,
  51428. vertices: 0,
  51429. faces: 0,
  51430. points: 0
  51431. };
  51432. this.info = {
  51433. render: He,
  51434. memory: ke,
  51435. programs: null
  51436. };
  51437. var Ge;
  51438. try {
  51439. var ze = {
  51440. alpha: ne,
  51441. depth: re,
  51442. stencil: oe,
  51443. antialias: ae,
  51444. premultipliedAlpha: se,
  51445. preserveDrawingBuffer: le
  51446. };
  51447. if (Ge = ie || te.getContext("webgl", ze) || te.getContext("experimental-webgl", ze),
  51448. null === Ge)
  51449. throw null !== te.getContext("webgl") ? "Error creating WebGL context with your selected attributes." : "Error creating WebGL context.";
  51450. void 0 === Ge.getShaderPrecisionFormat && (Ge.getShaderPrecisionFormat = function() {
  51451. return {
  51452. rangeMin: 1,
  51453. rangeMax: 1,
  51454. precision: 1
  51455. }
  51456. }
  51457. ),
  51458. te.addEventListener("webglcontextlost", a, !1)
  51459. } catch (e) {
  51460. console.error("THREE.WebGLRenderer: " + e)
  51461. }
  51462. var We = new n.WebGLExtensions(Ge);
  51463. We.get("OES_texture_float"),
  51464. We.get("OES_texture_float_linear"),
  51465. We.get("OES_texture_half_float"),
  51466. We.get("OES_texture_half_float_linear"),
  51467. We.get("OES_standard_derivatives"),
  51468. We.get("ANGLE_instanced_arrays"),
  51469. We.get("OES_element_index_uint") && (n.BufferGeometry.MaxIndex = 4294967296);
  51470. var je = new n.WebGLCapabilities(Ge,We,e)
  51471. , Ye = new n.WebGLState(Ge,We,ee)
  51472. , Xe = new n.WebGLProperties
  51473. , Ze = new n.WebGLObjects(Ge,Xe,this.info)
  51474. , qe = new n.WebGLPrograms(this,je)
  51475. , Ke = new n.WebGLLights;
  51476. this.info.programs = qe.programs;
  51477. var Qe = new n.WebGLBufferRenderer(Ge,We,He)
  51478. , Je = new n.WebGLIndexedBufferRenderer(Ge,We,He);
  51479. r(),
  51480. this.context = Ge,
  51481. this.capabilities = je,
  51482. this.extensions = We,
  51483. this.properties = Xe,
  51484. this.state = Ye;
  51485. var $e = new n.WebGLShadowMap(this,Ue,Ze);
  51486. this.shadowMap = $e;
  51487. var et = new n.SpritePlugin(this,ge)
  51488. , tt = new n.LensFlarePlugin(this,me);
  51489. this.getContext = function() {
  51490. return Ge
  51491. }
  51492. ,
  51493. this.getContextAttributes = function() {
  51494. return Ge.getContextAttributes()
  51495. }
  51496. ,
  51497. this.forceContextLoss = function() {
  51498. We.get("WEBGL_lose_context").loseContext()
  51499. }
  51500. ,
  51501. this.getMaxAnisotropy = function() {
  51502. var e;
  51503. return function() {
  51504. if (void 0 !== e)
  51505. return e;
  51506. var t = We.get("EXT_texture_filter_anisotropic");
  51507. return e = null !== t ? Ge.getParameter(t.MAX_TEXTURE_MAX_ANISOTROPY_EXT) : 0
  51508. }
  51509. }(),
  51510. this.getPrecision = function() {
  51511. return je.precision
  51512. }
  51513. ,
  51514. this.getPixelRatio = function() {
  51515. return Oe
  51516. }
  51517. ,
  51518. this.setPixelRatio = function(e) {
  51519. void 0 !== e && (Oe = e,
  51520. this.setSize(Ne.z, Ne.w, !1))
  51521. }
  51522. ,
  51523. this.getSize = function() {
  51524. return {
  51525. width: Re,
  51526. height: Pe
  51527. }
  51528. }
  51529. ,
  51530. this.setSize = function(e, t, i, devicePixelRatio) {
  51531. if(devicePixelRatio != void 0) Oe = devicePixelRatio; //xzw add 改分辨率 始终保持清晰
  51532. Re = e,
  51533. Pe = t,
  51534. te.width = e * Oe,
  51535. te.height = t * Oe,
  51536. i !== !1 && (te.style.width = e + "px",
  51537. te.style.height = t + "px"),
  51538. this.setViewport(0, 0, e, t)
  51539. }
  51540. ,
  51541. this.setViewport = function(e, t, i, n) {
  51542. Ye.viewport(Ne.set(e, t, i, n))
  51543. }
  51544. ,
  51545. this.setScissor = function(e, t, i, n) {
  51546. Ye.scissor(Le.set(e, t, i, n))
  51547. }
  51548. ,
  51549. this.setScissorTest = function(e) {
  51550. Ye.setScissorTest(De = e)
  51551. }
  51552. ,
  51553. this.getClearColor = function() {
  51554. return Se
  51555. }
  51556. ,
  51557. this.setClearColor = function(e, t) {
  51558. Se.set(e),
  51559. Me = void 0 !== t ? t : 1,
  51560. i(Se.r, Se.g, Se.b, Me)
  51561. }
  51562. ,
  51563. this.getClearAlpha = function() {
  51564. return Me
  51565. }
  51566. ,
  51567. this.setClearAlpha = function(e) {
  51568. Me = e,
  51569. i(Se.r, Se.g, Se.b, Me)
  51570. }
  51571. ,
  51572. this.clear = function(e, t, i) {
  51573. var n = 0;
  51574. (void 0 === e || e) && (n |= Ge.COLOR_BUFFER_BIT),
  51575. (void 0 === t || t) && (n |= Ge.DEPTH_BUFFER_BIT),
  51576. (void 0 === i || i) && (n |= Ge.STENCIL_BUFFER_BIT),
  51577. Ge.clear(n)
  51578. }
  51579. ,
  51580. this.clearColor = function() {
  51581. this.clear(!0, !1, !1)
  51582. }
  51583. ,
  51584. this.clearDepth = function() {
  51585. this.clear(!1, !0, !1)
  51586. }
  51587. ,
  51588. this.clearStencil = function() {
  51589. this.clear(!1, !1, !0)
  51590. }
  51591. ,
  51592. this.clearTarget = function(e, t, i, n) {
  51593. this.setRenderTarget(e),
  51594. this.clear(t, i, n)
  51595. }
  51596. ,
  51597. this.resetGLState = o,
  51598. this.dispose = function() {
  51599. te.removeEventListener("webglcontextlost", a, !1)
  51600. }
  51601. ,
  51602. this.renderBufferImmediate = function(e, t, i) {
  51603. Ye.initAttributes();
  51604. var r = Xe.get(e);
  51605. e.hasPositions && !r.position && (r.position = Ge.createBuffer()),
  51606. e.hasNormals && !r.normal && (r.normal = Ge.createBuffer()),
  51607. e.hasUvs && !r.uv && (r.uv = Ge.createBuffer()),
  51608. e.hasColors && !r.color && (r.color = Ge.createBuffer());
  51609. var o = t.getAttributes();
  51610. if (e.hasPositions && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.position),
  51611. Ge.bufferData(Ge.ARRAY_BUFFER, e.positionArray, Ge.DYNAMIC_DRAW),
  51612. Ye.enableAttribute(o.position),
  51613. Ge.vertexAttribPointer(o.position, 3, Ge.FLOAT, !1, 0, 0)),
  51614. e.hasNormals) {
  51615. if (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.normal),
  51616. "MeshPhongMaterial" !== i.type && "MeshStandardMaterial" !== i.type && i.shading === n.FlatShading)
  51617. for (var a = 0, s = 3 * e.count; a < s; a += 9) {
  51618. var l = e.normalArray
  51619. , c = (l[a + 0] + l[a + 3] + l[a + 6]) / 3
  51620. , h = (l[a + 1] + l[a + 4] + l[a + 7]) / 3
  51621. , u = (l[a + 2] + l[a + 5] + l[a + 8]) / 3;
  51622. l[a + 0] = c,
  51623. l[a + 1] = h,
  51624. l[a + 2] = u,
  51625. l[a + 3] = c,
  51626. l[a + 4] = h,
  51627. l[a + 5] = u,
  51628. l[a + 6] = c,
  51629. l[a + 7] = h,
  51630. l[a + 8] = u
  51631. }
  51632. Ge.bufferData(Ge.ARRAY_BUFFER, e.normalArray, Ge.DYNAMIC_DRAW),
  51633. Ye.enableAttribute(o.normal),
  51634. Ge.vertexAttribPointer(o.normal, 3, Ge.FLOAT, !1, 0, 0)
  51635. }
  51636. e.hasUvs && i.map && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.uv),
  51637. Ge.bufferData(Ge.ARRAY_BUFFER, e.uvArray, Ge.DYNAMIC_DRAW),
  51638. Ye.enableAttribute(o.uv),
  51639. Ge.vertexAttribPointer(o.uv, 2, Ge.FLOAT, !1, 0, 0)),
  51640. e.hasColors && i.vertexColors !== n.NoColors && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.color),
  51641. Ge.bufferData(Ge.ARRAY_BUFFER, e.colorArray, Ge.DYNAMIC_DRAW),
  51642. Ye.enableAttribute(o.color),
  51643. Ge.vertexAttribPointer(o.color, 3, Ge.FLOAT, !1, 0, 0)),
  51644. Ye.disableUnusedAttributes(),
  51645. Ge.drawArrays(Ge.TRIANGLES, 0, e.count),
  51646. e.count = 0
  51647. }
  51648. ,
  51649. this.renderBufferDirect = function(e, i, r, o, a, s) {
  51650. E(o);
  51651. var l = w(e, i, o, a)
  51652. , c = !1
  51653. , h = r.id + "_" + l.id + "_" + o.wireframe;
  51654. h !== Ee && (Ee = h,
  51655. c = !0);
  51656. var u = a.morphTargetInfluences;
  51657. if (void 0 !== u) {
  51658. for (var d = [], p = 0, m = u.length; p < m; p++) {
  51659. var v = u[p];
  51660. d.push([v, p])
  51661. }
  51662. d.sort(g),
  51663. d.length > 8 && (d.length = 8);
  51664. for (var A = r.morphAttributes, p = 0, m = d.length; p < m; p++) {
  51665. var v = d[p];
  51666. if (fe[p] = v[0],
  51667. 0 !== v[0]) {
  51668. var y = v[1];
  51669. o.morphTargets === !0 && A.position && r.addAttribute("morphTarget" + p, A.position[y]),
  51670. o.morphNormals === !0 && A.normal && r.addAttribute("morphNormal" + p, A.normal[y])
  51671. } else
  51672. o.morphTargets === !0 && r.removeAttribute("morphTarget" + p),
  51673. o.morphNormals === !0 && r.removeAttribute("morphNormal" + p)
  51674. }
  51675. var C = l.getUniforms();
  51676. null !== C.morphTargetInfluences && Ge.uniform1fv(C.morphTargetInfluences, fe),
  51677. c = !0
  51678. }
  51679. var y = r.index
  51680. , I = r.attributes.position;
  51681. o.wireframe === !0 && (y = Ze.getWireframeAttribute(r));
  51682. var b;
  51683. null !== y ? (b = Je,
  51684. b.setIndex(y)) : b = Qe,
  51685. c && (f(o, l, r),
  51686. null !== y && Ge.bindBuffer(Ge.ELEMENT_ARRAY_BUFFER, Ze.getAttributeBuffer(y)));
  51687. var _ = 0
  51688. , T = 1 / 0;
  51689. null !== y ? T = y.count : void 0 !== I && (T = I.count);
  51690. var x = r.drawRange.start
  51691. , S = r.drawRange.count
  51692. , M = null !== s ? s.start : 0
  51693. , R = null !== s ? s.count : 1 / 0
  51694. , P = Math.max(_, x, M)
  51695. , O = Math.min(_ + T, x + S, M + R) - 1
  51696. , L = Math.max(0, O - P + 1);
  51697. if (a instanceof n.Mesh)
  51698. if (o.wireframe === !0)
  51699. Ye.setLineWidth(o.wireframeLinewidth * t()),
  51700. b.setMode(Ge.LINES);
  51701. else
  51702. switch (a.drawMode) {
  51703. case n.TrianglesDrawMode:
  51704. b.setMode(Ge.TRIANGLES);
  51705. break;
  51706. case n.TriangleStripDrawMode:
  51707. b.setMode(Ge.TRIANGLE_STRIP);
  51708. break;
  51709. case n.TriangleFanDrawMode:
  51710. b.setMode(Ge.TRIANGLE_FAN)
  51711. }
  51712. else if (a instanceof n.Line) {
  51713. var D = o.linewidth;
  51714. void 0 === D && (D = 1),
  51715. Ye.setLineWidth(D * t()),
  51716. a instanceof n.LineSegments ? b.setMode(Ge.LINES) : b.setMode(Ge.LINE_STRIP)
  51717. } else
  51718. a instanceof n.Points && b.setMode(Ge.POINTS);
  51719. r instanceof n.InstancedBufferGeometry ? r.maxInstancedCount > 0 && b.renderInstances(r, P, L) : b.render(P, L)
  51720. }
  51721. ,
  51722. this.render = function(e, t, i, r) {
  51723. if (t instanceof n.Camera == !1)
  51724. return void console.error("THREE.WebGLRenderer.render: camera is not an instance of THREE.Camera.");
  51725. var o = e.fog;
  51726. if (Ee = "",
  51727. Ie = -1,
  51728. be = null,
  51729. e.autoUpdate === !0 && e.updateMatrixWorld(),
  51730. null === t.parent && t.updateMatrixWorld(),
  51731. t.matrixWorldInverse.getInverse(t.matrixWorld),
  51732. Fe.multiplyMatrices(t.projectionMatrix, t.matrixWorldInverse),
  51733. Be.setFromMatrix(Fe),
  51734. ce.length = 0,
  51735. ue = -1,
  51736. pe = -1,
  51737. ge.length = 0,
  51738. me.length = 0,
  51739. y(e, t),
  51740. he.length = ue + 1,
  51741. de.length = pe + 1,
  51742. ve.sortObjects === !0 && (he.sort(m),
  51743. de.sort(v)),
  51744. U(ce, t),
  51745. $e.render(e, t),
  51746. He.calls = 0,
  51747. He.vertices = 0,
  51748. He.faces = 0,
  51749. He.points = 0,
  51750. void 0 === i && (i = null),
  51751. this.setRenderTarget(i),
  51752. (this.autoClear || r) && this.clear(this.autoClearColor, this.autoClearDepth, this.autoClearStencil),
  51753. e.overrideMaterial) {
  51754. var a = e.overrideMaterial;
  51755. C(he, t, o, a),
  51756. C(de, t, o, a)
  51757. } else
  51758. Ye.setBlending(n.NoBlending),
  51759. C(he, t, o),
  51760. C(de, t, o);
  51761. if (et.render(e, t),
  51762. tt.render(e, t, Te),
  51763. i) {
  51764. var s = i.texture;
  51765. s.generateMipmaps && z(i) && s.minFilter !== n.NearestFilter && s.minFilter !== n.LinearFilter && J(i)
  51766. }
  51767. Ye.setDepthTest(!0),
  51768. Ye.setDepthWrite(!0),
  51769. Ye.setColorWrite(!0)
  51770. }
  51771. ,
  51772. this.setFaceCulling = function(e, t) {
  51773. e === n.CullFaceNone ? Ye.disable(Ge.CULL_FACE) : (t === n.FrontFaceDirectionCW ? Ge.frontFace(Ge.CW) : Ge.frontFace(Ge.CCW),
  51774. e === n.CullFaceBack ? Ge.cullFace(Ge.BACK) : e === n.CullFaceFront ? Ge.cullFace(Ge.FRONT) : Ge.cullFace(Ge.FRONT_AND_BACK),
  51775. Ye.enable(Ge.CULL_FACE))
  51776. }
  51777. ,
  51778. this.setTexture = function(e, t) {
  51779. var i = Xe.get(e);
  51780. if (e.version > 0 && i.__version !== e.version) {
  51781. var n = e.image;
  51782. return void 0 === n ? void console.warn("THREE.WebGLRenderer: Texture marked for update but image is undefined", e) : n.complete === !1 ? void console.warn("THREE.WebGLRenderer: Texture marked for update but image is incomplete", e) : void H(i, e, t)
  51783. }
  51784. Ye.activeTexture(Ge.TEXTURE0 + t),
  51785. Ye.bindTexture(Ge.TEXTURE_2D, i.__webglTexture)
  51786. }
  51787. ,
  51788. this.getCurrentRenderTarget = function() {
  51789. return ye
  51790. }
  51791. ,
  51792. this.setRenderTarget = function(e) {
  51793. ye = e,
  51794. e && void 0 === Xe.get(e).__webglFramebuffer && Q(e);
  51795. var t, i = e instanceof n.WebGLRenderTargetCube;
  51796. if (e) {
  51797. var r = Xe.get(e);
  51798. t = i ? r.__webglFramebuffer[e.activeCubeFace] : r.__webglFramebuffer,
  51799. we.copy(e.scissor),
  51800. _e = e.scissorTest,
  51801. Te.copy(e.viewport)
  51802. } else
  51803. t = null,
  51804. we.copy(Le).multiplyScalar(Oe),
  51805. _e = De,
  51806. Te.copy(Ne).multiplyScalar(Oe);
  51807. if (Ce !== t && (Ge.bindFramebuffer(Ge.FRAMEBUFFER, t),
  51808. Ce = t),
  51809. Ye.scissor(we),
  51810. Ye.setScissorTest(_e),
  51811. Ye.viewport(Te),
  51812. i) {
  51813. var o = Xe.get(e.texture);
  51814. Ge.framebufferTexture2D(Ge.FRAMEBUFFER, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_CUBE_MAP_POSITIVE_X + e.activeCubeFace, o.__webglTexture, e.activeMipMapLevel)
  51815. }
  51816. }
  51817. ,
  51818. this.readRenderTargetPixels = function(e, t, i, r, o, a) {
  51819. if (e instanceof n.WebGLRenderTarget == !1)
  51820. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.");
  51821. var s = Xe.get(e).__webglFramebuffer;
  51822. if (s) {
  51823. var l = !1;
  51824. s !== Ce && (Ge.bindFramebuffer(Ge.FRAMEBUFFER, s),
  51825. l = !0);
  51826. try {
  51827. var c = e.texture;
  51828. if (c.format !== n.RGBAFormat && ee(c.format) !== Ge.getParameter(Ge.IMPLEMENTATION_COLOR_READ_FORMAT))
  51829. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in RGBA or implementation defined format.");
  51830. if (!(c.type === n.UnsignedByteType || ee(c.type) === Ge.getParameter(Ge.IMPLEMENTATION_COLOR_READ_TYPE) || c.type === n.FloatType && We.get("WEBGL_color_buffer_float") || c.type === n.HalfFloatType && We.get("EXT_color_buffer_half_float")))
  51831. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in UnsignedByteType or implementation defined type.");
  51832. Ge.checkFramebufferStatus(Ge.FRAMEBUFFER) === Ge.FRAMEBUFFER_COMPLETE ? Ge.readPixels(t, i, r, o, ee(c.format), ee(c.type), a) : console.error("THREE.WebGLRenderer.readRenderTargetPixels: readPixels from renderTarget failed. Framebuffer not complete.")
  51833. } finally {
  51834. l && Ge.bindFramebuffer(Ge.FRAMEBUFFER, Ce)
  51835. }
  51836. }
  51837. }
  51838. }
  51839. ,
  51840. n.WebGLRenderTarget = function(e, t, i) {
  51841. this.uuid = n.Math.generateUUID(),
  51842. this.width = e,
  51843. this.height = t,
  51844. this.scissor = new n.Vector4(0,0,e,t),
  51845. this.scissorTest = !1,
  51846. this.viewport = new n.Vector4(0,0,e,t),
  51847. i = i || {},
  51848. void 0 === i.minFilter && (i.minFilter = n.LinearFilter),
  51849. this.texture = new n.Texture(void 0,void 0,i.wrapS,i.wrapT,i.magFilter,i.minFilter,i.format,i.type,i.anisotropy),
  51850. this.depthBuffer = void 0 === i.depthBuffer || i.depthBuffer,
  51851. this.stencilBuffer = void 0 === i.stencilBuffer || i.stencilBuffer
  51852. }
  51853. ,
  51854. n.WebGLRenderTarget.prototype = {
  51855. constructor: n.WebGLRenderTarget,
  51856. setSize: function(e, t) {
  51857. this.width === e && this.height === t || (this.width = e,
  51858. this.height = t,
  51859. this.dispose()),
  51860. this.viewport.set(0, 0, e, t),
  51861. this.scissor.set(0, 0, e, t)
  51862. },
  51863. clone: function() {
  51864. return (new this.constructor).copy(this)
  51865. },
  51866. copy: function(e) {
  51867. return this.width = e.width,
  51868. this.height = e.height,
  51869. this.viewport.copy(e.viewport),
  51870. this.texture = e.texture.clone(),
  51871. this.depthBuffer = e.depthBuffer,
  51872. this.stencilBuffer = e.stencilBuffer,
  51873. this
  51874. },
  51875. dispose: function() {
  51876. this.dispatchEvent({
  51877. type: "dispose"
  51878. })
  51879. }
  51880. },
  51881. n.EventDispatcher.prototype.apply(n.WebGLRenderTarget.prototype),
  51882. n.WebGLRenderTargetCube = function(e, t, i) {
  51883. n.WebGLRenderTarget.call(this, e, t, i),
  51884. this.activeCubeFace = 0,
  51885. this.activeMipMapLevel = 0
  51886. }
  51887. ,
  51888. n.WebGLRenderTargetCube.prototype = Object.create(n.WebGLRenderTarget.prototype),
  51889. n.WebGLRenderTargetCube.prototype.constructor = n.WebGLRenderTargetCube,
  51890. n.WebGLBufferRenderer = function(e, t, i) {
  51891. function r(e) {
  51892. s = e
  51893. }
  51894. function o(t, n) {
  51895. e.drawArrays(s, t, n),
  51896. i.calls++,
  51897. i.vertices += n,
  51898. s === e.TRIANGLES && (i.faces += n / 3)
  51899. }
  51900. function a(r) {
  51901. var o = t.get("ANGLE_instanced_arrays");
  51902. if (null === o)
  51903. return void console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");
  51904. var a = r.attributes.position
  51905. , l = 0;
  51906. a instanceof n.InterleavedBufferAttribute ? (l = a.data.count,
  51907. o.drawArraysInstancedANGLE(s, 0, l, r.maxInstancedCount)) : (l = a.count,
  51908. o.drawArraysInstancedANGLE(s, 0, l, r.maxInstancedCount)),
  51909. i.calls++,
  51910. i.vertices += l * r.maxInstancedCount,
  51911. s === e.TRIANGLES && (i.faces += r.maxInstancedCount * l / 3)
  51912. }
  51913. var s;
  51914. this.setMode = r,
  51915. this.render = o,
  51916. this.renderInstances = a
  51917. }
  51918. ,
  51919. n.WebGLIndexedBufferRenderer = function(e, t, i) {
  51920. function n(e) {
  51921. s = e
  51922. }
  51923. function r(i) {
  51924. i.array instanceof Uint32Array && t.get("OES_element_index_uint") ? (l = e.UNSIGNED_INT,
  51925. c = 4) : (l = e.UNSIGNED_SHORT,
  51926. c = 2)
  51927. }
  51928. function o(t, n) {
  51929. e.drawElements(s, n, l, t * c),
  51930. i.calls++,
  51931. i.vertices += n,
  51932. s === e.TRIANGLES && (i.faces += n / 3)
  51933. }
  51934. function a(n, r, o) {
  51935. var a = t.get("ANGLE_instanced_arrays");
  51936. return null === a ? void console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.") : (a.drawElementsInstancedANGLE(s, o, l, r * c, n.maxInstancedCount),
  51937. i.calls++,
  51938. i.vertices += o * n.maxInstancedCount,
  51939. void (s === e.TRIANGLES && (i.faces += n.maxInstancedCount * o / 3)))
  51940. }
  51941. var s, l, c;
  51942. this.setMode = n,
  51943. this.setIndex = r,
  51944. this.render = o,
  51945. this.renderInstances = a
  51946. }
  51947. ,
  51948. n.WebGLExtensions = function(e) {
  51949. var t = {};
  51950. this.get = function(i) {
  51951. if (void 0 !== t[i])
  51952. return t[i];
  51953. var n;
  51954. switch (i) {
  51955. case "EXT_texture_filter_anisotropic":
  51956. n = e.getExtension("EXT_texture_filter_anisotropic") || e.getExtension("MOZ_EXT_texture_filter_anisotropic") || e.getExtension("WEBKIT_EXT_texture_filter_anisotropic");
  51957. break;
  51958. case "WEBGL_compressed_texture_s3tc":
  51959. n = e.getExtension("WEBGL_compressed_texture_s3tc") || e.getExtension("MOZ_WEBGL_compressed_texture_s3tc") || e.getExtension("WEBKIT_WEBGL_compressed_texture_s3tc");
  51960. break;
  51961. case "WEBGL_compressed_texture_pvrtc":
  51962. n = e.getExtension("WEBGL_compressed_texture_pvrtc") || e.getExtension("WEBKIT_WEBGL_compressed_texture_pvrtc");
  51963. break;
  51964. case "WEBGL_compressed_texture_etc1":
  51965. n = e.getExtension("WEBGL_compressed_texture_etc1");
  51966. break;
  51967. default:
  51968. n = e.getExtension(i)
  51969. }
  51970. return null === n && console.warn("THREE.WebGLRenderer: " + i + " extension not supported."),
  51971. t[i] = n,
  51972. n
  51973. }
  51974. }
  51975. ,
  51976. n.WebGLCapabilities = function(e, t, i) {
  51977. function n(t) {
  51978. if ("highp" === t) {
  51979. if (e.getShaderPrecisionFormat(e.VERTEX_SHADER, e.HIGH_FLOAT).precision > 0 && e.getShaderPrecisionFormat(e.FRAGMENT_SHADER, e.HIGH_FLOAT).precision > 0)
  51980. return "highp";
  51981. t = "mediump"
  51982. }
  51983. return "mediump" === t && e.getShaderPrecisionFormat(e.VERTEX_SHADER, e.MEDIUM_FLOAT).precision > 0 && e.getShaderPrecisionFormat(e.FRAGMENT_SHADER, e.MEDIUM_FLOAT).precision > 0 ? "mediump" : "lowp"
  51984. }
  51985. this.getMaxPrecision = n,
  51986. this.precision = void 0 !== i.precision ? i.precision : "highp",
  51987. this.logarithmicDepthBuffer = void 0 !== i.logarithmicDepthBuffer && i.logarithmicDepthBuffer,
  51988. this.maxTextures = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS),
  51989. this.maxVertexTextures = e.getParameter(e.MAX_VERTEX_TEXTURE_IMAGE_UNITS),
  51990. this.maxTextureSize = e.getParameter(e.MAX_TEXTURE_SIZE),
  51991. this.maxCubemapSize = e.getParameter(e.MAX_CUBE_MAP_TEXTURE_SIZE),
  51992. this.maxAttributes = e.getParameter(e.MAX_VERTEX_ATTRIBS),
  51993. this.maxVertexUniforms = e.getParameter(e.MAX_VERTEX_UNIFORM_VECTORS),
  51994. this.maxVaryings = e.getParameter(e.MAX_VARYING_VECTORS),
  51995. this.maxFragmentUniforms = e.getParameter(e.MAX_FRAGMENT_UNIFORM_VECTORS),
  51996. this.vertexTextures = this.maxVertexTextures > 0,
  51997. this.floatFragmentTextures = !!t.get("OES_texture_float"),
  51998. this.floatVertexTextures = this.vertexTextures && this.floatFragmentTextures;
  51999. var r = n(this.precision);
  52000. r !== this.precision && (console.warn("THREE.WebGLRenderer:", this.precision, "not supported, using", r, "instead."),
  52001. this.precision = r),
  52002. this.logarithmicDepthBuffer && (this.logarithmicDepthBuffer = !!t.get("EXT_frag_depth"))
  52003. }
  52004. ,
  52005. n.WebGLGeometries = function(e, t, i) {
  52006. function r(e) {
  52007. var t = e.geometry;
  52008. if (void 0 !== h[t.id])
  52009. return h[t.id];
  52010. t.addEventListener("dispose", o);
  52011. var r;
  52012. return t instanceof n.BufferGeometry ? r = t : t instanceof n.Geometry && (void 0 === t._bufferGeometry && (t._bufferGeometry = (new n.BufferGeometry).setFromObject(e)),
  52013. r = t._bufferGeometry),
  52014. h[t.id] = r,
  52015. i.memory.geometries++,
  52016. r
  52017. }
  52018. function o(e) {
  52019. var n = e.target
  52020. , r = h[n.id];
  52021. null !== r.index && s(r.index),
  52022. l(r.attributes),
  52023. n.removeEventListener("dispose", o),
  52024. delete h[n.id];
  52025. var a = t.get(n);
  52026. a.wireframe && s(a.wireframe),
  52027. t.delete(n);
  52028. var c = t.get(r);
  52029. c.wireframe && s(c.wireframe),
  52030. t.delete(r),
  52031. i.memory.geometries--
  52032. }
  52033. function a(e) {
  52034. return e instanceof n.InterleavedBufferAttribute ? t.get(e.data).__webglBuffer : t.get(e).__webglBuffer
  52035. }
  52036. function s(t) {
  52037. var i = a(t);
  52038. void 0 !== i && (e.deleteBuffer(i),
  52039. c(t))
  52040. }
  52041. function l(e) {
  52042. for (var t in e)
  52043. s(e[t])
  52044. }
  52045. function c(e) {
  52046. e instanceof n.InterleavedBufferAttribute ? t.delete(e.data) : t.delete(e)
  52047. }
  52048. var h = {};
  52049. this.get = r
  52050. }
  52051. ,
  52052. n.WebGLLights = function() {
  52053. var e = {};
  52054. this.get = function(t) {
  52055. if (void 0 !== e[t.id])
  52056. return e[t.id];
  52057. var i;
  52058. switch (t.type) {
  52059. case "DirectionalLight":
  52060. i = {
  52061. direction: new n.Vector3,
  52062. color: new n.Color,
  52063. shadow: !1,
  52064. shadowBias: 0,
  52065. shadowRadius: 1,
  52066. shadowMapSize: new n.Vector2
  52067. };
  52068. break;
  52069. case "SpotLight":
  52070. i = {
  52071. position: new n.Vector3,
  52072. direction: new n.Vector3,
  52073. color: new n.Color,
  52074. distance: 0,
  52075. coneCos: 0,
  52076. penumbraCos: 0,
  52077. decay: 0,
  52078. shadow: !1,
  52079. shadowBias: 0,
  52080. shadowRadius: 1,
  52081. shadowMapSize: new n.Vector2
  52082. };
  52083. break;
  52084. case "PointLight":
  52085. i = {
  52086. position: new n.Vector3,
  52087. color: new n.Color,
  52088. distance: 0,
  52089. decay: 0,
  52090. shadow: !1,
  52091. shadowBias: 0,
  52092. shadowRadius: 1,
  52093. shadowMapSize: new n.Vector2
  52094. };
  52095. break;
  52096. case "HemisphereLight":
  52097. i = {
  52098. direction: new n.Vector3,
  52099. skyColor: new n.Color,
  52100. groundColor: new n.Color
  52101. }
  52102. }
  52103. return e[t.id] = i,
  52104. i
  52105. }
  52106. }
  52107. ,
  52108. n.WebGLObjects = function(e, t, i) {
  52109. function r(t) {
  52110. var i = u.get(t);
  52111. t.geometry instanceof n.Geometry && i.updateFromObject(t);
  52112. var r = i.index
  52113. , a = i.attributes;
  52114. null !== r && o(r, e.ELEMENT_ARRAY_BUFFER);
  52115. for (var s in a)
  52116. o(a[s], e.ARRAY_BUFFER);
  52117. var l = i.morphAttributes;
  52118. for (var s in l)
  52119. for (var c = l[s], h = 0, d = c.length; h < d; h++)
  52120. o(c[h], e.ARRAY_BUFFER);
  52121. return i
  52122. }
  52123. function o(e, i) {
  52124. var r = e instanceof n.InterleavedBufferAttribute ? e.data : e
  52125. , o = t.get(r);
  52126. void 0 === o.__webglBuffer ? a(o, r, i) : o.version !== r.version && s(o, r, i)
  52127. }
  52128. function a(t, i, n) {
  52129. t.__webglBuffer = e.createBuffer(),
  52130. e.bindBuffer(n, t.__webglBuffer);
  52131. var r = i.dynamic ? e.DYNAMIC_DRAW : e.STATIC_DRAW;
  52132. e.bufferData(n, i.array, r),
  52133. t.version = i.version
  52134. }
  52135. function s(t, i, n) {
  52136. e.bindBuffer(n, t.__webglBuffer),
  52137. i.dynamic === !1 || i.updateRange.count === -1 ? e.bufferSubData(n, 0, i.array) : 0 === i.updateRange.count ? console.error("THREE.WebGLObjects.updateBuffer: dynamic THREE.BufferAttribute marked as needsUpdate but updateRange.count is 0, ensure you are using set methods or updating manually.") : (e.bufferSubData(n, i.updateRange.offset * i.array.BYTES_PER_ELEMENT, i.array.subarray(i.updateRange.offset, i.updateRange.offset + i.updateRange.count)),
  52138. i.updateRange.count = 0),
  52139. t.version = i.version
  52140. }
  52141. function l(e) {
  52142. return e instanceof n.InterleavedBufferAttribute ? t.get(e.data).__webglBuffer : t.get(e).__webglBuffer
  52143. }
  52144. function c(i) {
  52145. var r = t.get(i);
  52146. if (void 0 !== r.wireframe)
  52147. return r.wireframe;
  52148. var a = []
  52149. , s = i.index
  52150. , l = i.attributes
  52151. , c = l.position;
  52152. if (null !== s)
  52153. for (var u = {}, d = s.array, p = 0, f = d.length; p < f; p += 3) {
  52154. var g = d[p + 0]
  52155. , m = d[p + 1]
  52156. , v = d[p + 2];
  52157. h(u, g, m) && a.push(g, m),
  52158. h(u, m, v) && a.push(m, v),
  52159. h(u, v, g) && a.push(v, g)
  52160. }
  52161. else
  52162. for (var d = l.position.array, p = 0, f = d.length / 3 - 1; p < f; p += 3) {
  52163. var g = p + 0
  52164. , m = p + 1
  52165. , v = p + 2;
  52166. a.push(g, m, m, v, v, g)
  52167. }
  52168. var A = c.count > 65535 ? Uint32Array : Uint16Array
  52169. , y = new n.BufferAttribute(new A(a),1);
  52170. return o(y, e.ELEMENT_ARRAY_BUFFER),
  52171. r.wireframe = y,
  52172. y
  52173. }
  52174. function h(e, t, i) {
  52175. if (t > i) {
  52176. var n = t;
  52177. t = i,
  52178. i = n
  52179. }
  52180. var r = e[t];
  52181. return void 0 === r ? (e[t] = [i],
  52182. !0) : r.indexOf(i) === -1 && (r.push(i),
  52183. !0)
  52184. }
  52185. var u = new n.WebGLGeometries(e,t,i);
  52186. this.getAttributeBuffer = l,
  52187. this.getWireframeAttribute = c,
  52188. this.update = r
  52189. }
  52190. ,
  52191. n.WebGLProgram = function() {
  52192. function e(e) {
  52193. switch (e) {
  52194. case n.LinearEncoding:
  52195. return ["Linear", "( value )"];
  52196. case n.sRGBEncoding:
  52197. return ["sRGB", "( value )"];
  52198. case n.RGBEEncoding:
  52199. return ["RGBE", "( value )"];
  52200. case n.RGBM7Encoding:
  52201. return ["RGBM", "( value, 7.0 )"];
  52202. case n.RGBM16Encoding:
  52203. return ["RGBM", "( value, 16.0 )"];
  52204. case n.RGBDEncoding:
  52205. return ["RGBD", "( value, 256.0 )"];
  52206. case n.GammaEncoding:
  52207. return ["Gamma", "( value, float( GAMMA_FACTOR ) )"];
  52208. default:
  52209. throw new Error("unsupported encoding: " + e)
  52210. }
  52211. }
  52212. function t(t, i) {
  52213. var n = e(i);
  52214. return "vec4 " + t + "( vec4 value ) { return " + n[0] + "ToLinear" + n[1] + "; }"
  52215. }
  52216. function i(t, i) {
  52217. var n = e(i);
  52218. return "vec4 " + t + "( vec4 value ) { return LinearTo" + n[0] + n[1] + "; }"
  52219. }
  52220. function r(e, t) {
  52221. var i;
  52222. switch (t) {
  52223. case n.LinearToneMapping:
  52224. i = "Linear";
  52225. break;
  52226. case n.ReinhardToneMapping:
  52227. i = "Reinhard";
  52228. break;
  52229. case n.Uncharted2ToneMapping:
  52230. i = "Uncharted2";
  52231. break;
  52232. case n.CineonToneMapping:
  52233. i = "OptimizedCineon";
  52234. break;
  52235. default:
  52236. throw new Error("unsupported toneMapping: " + t)
  52237. }
  52238. return "vec3 " + e + "( vec3 color ) { return " + i + "ToneMapping( color ); }"
  52239. }
  52240. function o(e, t, i) {
  52241. e = e || {};
  52242. var n = [e.derivatives || t.envMapCubeUV || t.bumpMap || t.normalMap || t.flatShading ? "#extension GL_OES_standard_derivatives : enable" : "", (e.fragDepth || t.logarithmicDepthBuffer) && i.get("EXT_frag_depth") ? "#extension GL_EXT_frag_depth : enable" : "", e.drawBuffers && i.get("WEBGL_draw_buffers") ? "#extension GL_EXT_draw_buffers : require" : "", (e.shaderTextureLOD || t.envMap) && i.get("EXT_shader_texture_lod") ? "#extension GL_EXT_shader_texture_lod : enable" : ""];
  52243. return n.filter(c).join("\n")
  52244. }
  52245. function a(e) {
  52246. var t = [];
  52247. for (var i in e) {
  52248. var n = e[i];
  52249. n !== !1 && t.push("#define " + i + " " + n)
  52250. }
  52251. return t.join("\n")
  52252. }
  52253. function s(e, t, i) {
  52254. for (var n = {}, r = e.getProgramParameter(t, e.ACTIVE_UNIFORMS), o = 0; o < r; o++) {
  52255. var a = e.getActiveUniform(t, o)
  52256. , s = a.name
  52257. , l = e.getUniformLocation(t, s)
  52258. , c = f.exec(s);
  52259. if (c) {
  52260. var h = c[1]
  52261. , u = c[2]
  52262. , d = n[h];
  52263. d || (d = n[h] = {}),
  52264. d[u] = l
  52265. } else if (c = g.exec(s)) {
  52266. var p = c[1]
  52267. , v = c[2]
  52268. , A = c[3]
  52269. , y = n[p];
  52270. y || (y = n[p] = []);
  52271. var C = y[v];
  52272. C || (C = y[v] = {}),
  52273. C[A] = l
  52274. } else if (c = m.exec(s)) {
  52275. var p = c[1];
  52276. n[p] = l
  52277. } else
  52278. n[s] = l
  52279. }
  52280. return n
  52281. }
  52282. function l(e, t, i) {
  52283. for (var n = {}, r = e.getProgramParameter(t, e.ACTIVE_ATTRIBUTES), o = 0; o < r; o++) {
  52284. var a = e.getActiveAttrib(t, o)
  52285. , s = a.name;
  52286. n[s] = e.getAttribLocation(t, s)
  52287. }
  52288. return n
  52289. }
  52290. function c(e) {
  52291. return "" !== e
  52292. }
  52293. function h(e, t) {
  52294. return e.replace(/NUM_DIR_LIGHTS/g, t.numDirLights).replace(/NUM_SPOT_LIGHTS/g, t.numSpotLights).replace(/NUM_POINT_LIGHTS/g, t.numPointLights).replace(/NUM_HEMI_LIGHTS/g, t.numHemiLights)
  52295. }
  52296. function u(e) {
  52297. function t(e, t) {
  52298. var i = n.ShaderChunk[t];
  52299. if (void 0 === i)
  52300. throw new Error("Can not resolve #include <" + t + ">");
  52301. return u(i)
  52302. }
  52303. var i = /#include +<([\w\d.]+)>/g;
  52304. return e.replace(i, t)
  52305. }
  52306. function d(e) {
  52307. function t(e, t, i, n) {
  52308. for (var r = "", o = parseInt(t); o < parseInt(i); o++)
  52309. r += n.replace(/\[ i \]/g, "[ " + o + " ]");
  52310. return r
  52311. }
  52312. var i = /for \( int i \= (\d+)\; i < (\d+)\; i \+\+ \) \{([\s\S]+?)(?=\})\}/g;
  52313. return e.replace(i, t)
  52314. }
  52315. var p = 0
  52316. , f = /^([\w\d_]+)\.([\w\d_]+)$/
  52317. , g = /^([\w\d_]+)\[(\d+)\]\.([\w\d_]+)$/
  52318. , m = /^([\w\d_]+)\[0\]$/;
  52319. return function(e, f, g, m) {
  52320. var v = e.context
  52321. , A = g.extensions
  52322. , y = g.defines
  52323. , C = g.__webglShader.vertexShader
  52324. , I = g.__webglShader.fragmentShader
  52325. , E = "SHADOWMAP_TYPE_BASIC";
  52326. m.shadowMapType === n.PCFShadowMap ? E = "SHADOWMAP_TYPE_PCF" : m.shadowMapType === n.PCFSoftShadowMap && (E = "SHADOWMAP_TYPE_PCF_SOFT");
  52327. var b = "ENVMAP_TYPE_CUBE"
  52328. , w = "ENVMAP_MODE_REFLECTION"
  52329. , _ = "ENVMAP_BLENDING_MULTIPLY";
  52330. if (m.envMap) {
  52331. switch (g.envMap.mapping) {
  52332. case n.CubeReflectionMapping:
  52333. case n.CubeRefractionMapping:
  52334. b = "ENVMAP_TYPE_CUBE";
  52335. break;
  52336. case n.CubeUVReflectionMapping:
  52337. case n.CubeUVRefractionMapping:
  52338. b = "ENVMAP_TYPE_CUBE_UV";
  52339. break;
  52340. case n.EquirectangularReflectionMapping:
  52341. case n.EquirectangularRefractionMapping:
  52342. b = "ENVMAP_TYPE_EQUIREC";
  52343. break;
  52344. case n.SphericalReflectionMapping:
  52345. b = "ENVMAP_TYPE_SPHERE"
  52346. }
  52347. switch (g.envMap.mapping) {
  52348. case n.CubeRefractionMapping:
  52349. case n.EquirectangularRefractionMapping:
  52350. w = "ENVMAP_MODE_REFRACTION"
  52351. }
  52352. switch (g.combine) {
  52353. case n.MultiplyOperation:
  52354. _ = "ENVMAP_BLENDING_MULTIPLY";
  52355. break;
  52356. case n.MixOperation:
  52357. _ = "ENVMAP_BLENDING_MIX";
  52358. break;
  52359. case n.AddOperation:
  52360. _ = "ENVMAP_BLENDING_ADD"
  52361. }
  52362. }
  52363. var T, x, S = e.gammaFactor > 0 ? e.gammaFactor : 1, M = o(A, m, e.extensions), R = a(y), P = v.createProgram();
  52364. g instanceof n.RawShaderMaterial ? (T = "",
  52365. x = "") : (T = ["precision " + m.precision + " float;", "precision " + m.precision + " int;", "#define SHADER_NAME " + g.__webglShader.name, R, m.supportsVertexTextures ? "#define VERTEX_TEXTURES" : "", "#define GAMMA_FACTOR " + S, "#define MAX_BONES " + m.maxBones, m.map ? "#define USE_MAP" : "", m.envMap ? "#define USE_ENVMAP" : "", m.envMap ? "#define " + w : "", m.lightMap ? "#define USE_LIGHTMAP" : "", m.aoMap ? "#define USE_AOMAP" : "", m.emissiveMap ? "#define USE_EMISSIVEMAP" : "", m.bumpMap ? "#define USE_BUMPMAP" : "", m.normalMap ? "#define USE_NORMALMAP" : "", m.displacementMap && m.supportsVertexTextures ? "#define USE_DISPLACEMENTMAP" : "", m.specularMap ? "#define USE_SPECULARMAP" : "", m.roughnessMap ? "#define USE_ROUGHNESSMAP" : "", m.metalnessMap ? "#define USE_METALNESSMAP" : "", m.alphaMap ? "#define USE_ALPHAMAP" : "", m.vertexColors ? "#define USE_COLOR" : "", m.flatShading ? "#define FLAT_SHADED" : "", m.skinning ? "#define USE_SKINNING" : "", m.useVertexTexture ? "#define BONE_TEXTURE" : "", m.morphTargets ? "#define USE_MORPHTARGETS" : "", m.morphNormals && m.flatShading === !1 ? "#define USE_MORPHNORMALS" : "", m.doubleSided ? "#define DOUBLE_SIDED" : "", m.flipSided ? "#define FLIP_SIDED" : "", m.shadowMapEnabled ? "#define USE_SHADOWMAP" : "", m.shadowMapEnabled ? "#define " + E : "", m.pointLightShadows > 0 ? "#define POINT_LIGHT_SHADOWS" : "", m.sizeAttenuation ? "#define USE_SIZEATTENUATION" : "", m.logarithmicDepthBuffer ? "#define USE_LOGDEPTHBUF" : "", m.logarithmicDepthBuffer && e.extensions.get("EXT_frag_depth") ? "#define USE_LOGDEPTHBUF_EXT" : "", "uniform mat4 modelMatrix;", "uniform mat4 modelViewMatrix;", "uniform mat4 projectionMatrix;", "uniform mat4 viewMatrix;", "uniform mat3 normalMatrix;", "uniform vec3 cameraPosition;", "attribute vec3 position;", "attribute vec3 normal;", "attribute vec2 uv;", "#ifdef USE_COLOR", "\tattribute vec3 color;", "#endif", "#ifdef USE_MORPHTARGETS", "\tattribute vec3 morphTarget0;", "\tattribute vec3 morphTarget1;", "\tattribute vec3 morphTarget2;", "\tattribute vec3 morphTarget3;", "\t#ifdef USE_MORPHNORMALS", "\t\tattribute vec3 morphNormal0;", "\t\tattribute vec3 morphNormal1;", "\t\tattribute vec3 morphNormal2;", "\t\tattribute vec3 morphNormal3;", "\t#else", "\t\tattribute vec3 morphTarget4;", "\t\tattribute vec3 morphTarget5;", "\t\tattribute vec3 morphTarget6;", "\t\tattribute vec3 morphTarget7;", "\t#endif", "#endif", "#ifdef USE_SKINNING", "\tattribute vec4 skinIndex;", "\tattribute vec4 skinWeight;", "#endif", "\n"].filter(c).join("\n"),
  52366. x = [M, "precision " + m.precision + " float;", "precision " + m.precision + " int;", "#define SHADER_NAME " + g.__webglShader.name, R, m.alphaTest ? "#define ALPHATEST " + m.alphaTest : "", "#define GAMMA_FACTOR " + S, m.useFog && m.fog ? "#define USE_FOG" : "", m.useFog && m.fogExp ? "#define FOG_EXP2" : "", m.map ? "#define USE_MAP" : "", m.envMap ? "#define USE_ENVMAP" : "", m.envMap ? "#define " + b : "", m.envMap ? "#define " + w : "", m.envMap ? "#define " + _ : "", m.lightMap ? "#define USE_LIGHTMAP" : "", m.aoMap ? "#define USE_AOMAP" : "", m.emissiveMap ? "#define USE_EMISSIVEMAP" : "", m.bumpMap ? "#define USE_BUMPMAP" : "", m.normalMap ? "#define USE_NORMALMAP" : "", m.specularMap ? "#define USE_SPECULARMAP" : "", m.roughnessMap ? "#define USE_ROUGHNESSMAP" : "", m.metalnessMap ? "#define USE_METALNESSMAP" : "", m.alphaMap ? "#define USE_ALPHAMAP" : "", m.vertexColors ? "#define USE_COLOR" : "", m.flatShading ? "#define FLAT_SHADED" : "", m.doubleSided ? "#define DOUBLE_SIDED" : "", m.flipSided ? "#define FLIP_SIDED" : "", m.shadowMapEnabled ? "#define USE_SHADOWMAP" : "", m.shadowMapEnabled ? "#define " + E : "", m.pointLightShadows > 0 ? "#define POINT_LIGHT_SHADOWS" : "", m.premultipliedAlpha ? "#define PREMULTIPLIED_ALPHA" : "", m.physicallyCorrectLights ? "#define PHYSICALLY_CORRECT_LIGHTS" : "", m.logarithmicDepthBuffer ? "#define USE_LOGDEPTHBUF" : "", m.logarithmicDepthBuffer && e.extensions.get("EXT_frag_depth") ? "#define USE_LOGDEPTHBUF_EXT" : "", m.envMap && e.extensions.get("EXT_shader_texture_lod") ? "#define TEXTURE_LOD_EXT" : "", "uniform mat4 viewMatrix;", "uniform vec3 cameraPosition;", m.toneMapping !== n.NoToneMapping ? "#define TONE_MAPPING" : "", m.toneMapping !== n.NoToneMapping ? n.ShaderChunk.tonemapping_pars_fragment : "", m.toneMapping !== n.NoToneMapping ? r("toneMapping", m.toneMapping) : "", m.outputEncoding || m.mapEncoding || m.envMapEncoding || m.emissiveMapEncoding ? n.ShaderChunk.encodings_pars_fragment : "", m.mapEncoding ? t("mapTexelToLinear", m.mapEncoding) : "", m.envMapEncoding ? t("envMapTexelToLinear", m.envMapEncoding) : "", m.emissiveMapEncoding ? t("emissiveMapTexelToLinear", m.emissiveMapEncoding) : "", m.outputEncoding ? i("linearToOutputTexel", m.outputEncoding) : "", "\n"].filter(c).join("\n")),
  52367. C = u(C, m),
  52368. C = h(C, m),
  52369. I = u(I, m),
  52370. I = h(I, m),
  52371. g instanceof n.ShaderMaterial == !1 && (C = d(C),
  52372. I = d(I));
  52373. var O = T + C
  52374. , L = x + I
  52375. , D = n.WebGLShader(v, v.VERTEX_SHADER, O)
  52376. , N = n.WebGLShader(v, v.FRAGMENT_SHADER, L);
  52377. v.attachShader(P, D),
  52378. v.attachShader(P, N),
  52379. void 0 !== g.index0AttributeName ? v.bindAttribLocation(P, 0, g.index0AttributeName) : m.morphTargets === !0 && v.bindAttribLocation(P, 0, "position"),
  52380. v.linkProgram(P);
  52381. var B = v.getProgramInfoLog(P)
  52382. , F = v.getShaderInfoLog(D)
  52383. , V = v.getShaderInfoLog(N)
  52384. , U = !0
  52385. , k = !0;
  52386. v.getProgramParameter(P, v.LINK_STATUS) === !1 ? (U = !1,
  52387. console.error("THREE.WebGLProgram: shader error: ", v.getError(), "gl.VALIDATE_STATUS", v.getProgramParameter(P, v.VALIDATE_STATUS), "gl.getProgramInfoLog", B, F, V)) : "" !== B ? console.warn("THREE.WebGLProgram: gl.getProgramInfoLog()", B) : "" !== F && "" !== V || (k = !1),
  52388. k && (this.diagnostics = {
  52389. runnable: U,
  52390. material: g,
  52391. programLog: B,
  52392. vertexShader: {
  52393. log: F,
  52394. prefix: T
  52395. },
  52396. fragmentShader: {
  52397. log: V,
  52398. prefix: x
  52399. }
  52400. }),
  52401. v.deleteShader(D),
  52402. v.deleteShader(N);
  52403. var H;
  52404. this.getUniforms = function() {
  52405. return void 0 === H && (H = s(v, P)),
  52406. H
  52407. }
  52408. ;
  52409. var G;
  52410. return this.getAttributes = function() {
  52411. return void 0 === G && (G = l(v, P)),
  52412. G
  52413. }
  52414. ,
  52415. this.destroy = function() {
  52416. v.deleteProgram(P),
  52417. this.program = void 0
  52418. }
  52419. ,
  52420. Object.defineProperties(this, {
  52421. uniforms: {
  52422. get: function() {
  52423. return console.warn("THREE.WebGLProgram: .uniforms is now .getUniforms()."),
  52424. this.getUniforms()
  52425. }
  52426. },
  52427. attributes: {
  52428. get: function() {
  52429. return console.warn("THREE.WebGLProgram: .attributes is now .getAttributes()."),
  52430. this.getAttributes()
  52431. }
  52432. }
  52433. }),
  52434. this.id = p++,
  52435. this.code = f,
  52436. this.usedTimes = 1,
  52437. this.program = P,
  52438. this.vertexShader = D,
  52439. this.fragmentShader = N,
  52440. this
  52441. }
  52442. }(),
  52443. n.WebGLPrograms = function(e, t) {
  52444. function i(e) {
  52445. if (t.floatVertexTextures && e && e.skeleton && e.skeleton.useVertexTexture)
  52446. return 1024;
  52447. var i = t.maxVertexUniforms
  52448. , r = Math.floor((i - 20) / 4)
  52449. , o = r;
  52450. return void 0 !== e && e instanceof n.SkinnedMesh && (o = Math.min(e.skeleton.bones.length, o),
  52451. o < e.skeleton.bones.length && console.warn("WebGLRenderer: too many bones - " + e.skeleton.bones.length + ", this GPU supports just " + o + " (try OpenGL instead of ANGLE)")),
  52452. o
  52453. }
  52454. function r(e, t) {
  52455. var i;
  52456. return e ? e instanceof n.Texture ? i = e.encoding : e instanceof n.WebGLRenderTarget && (i = e.texture.encoding) : i = n.LinearEncoding,
  52457. i === n.LinearEncoding && t && (i = n.GammaEncoding),
  52458. i
  52459. }
  52460. var o = []
  52461. , a = {
  52462. MeshDepthMaterial: "depth",
  52463. MeshNormalMaterial: "normal",
  52464. MeshBasicMaterial: "basic",
  52465. MeshLambertMaterial: "lambert",
  52466. MeshPhongMaterial: "phong",
  52467. MeshStandardMaterial: "standard",
  52468. LineBasicMaterial: "basic",
  52469. LineDashedMaterial: "dashed",
  52470. PointsMaterial: "points"
  52471. }
  52472. , s = ["precision", "supportsVertexTextures", "map", "mapEncoding", "envMap", "envMapMode", "envMapEncoding", "lightMap", "aoMap", "emissiveMap", "emissiveMapEncoding", "bumpMap", "normalMap", "displacementMap", "specularMap", "roughnessMap", "metalnessMap", "alphaMap", "combine", "vertexColors", "fog", "useFog", "fogExp", "flatShading", "sizeAttenuation", "logarithmicDepthBuffer", "skinning", "maxBones", "useVertexTexture", "morphTargets", "morphNormals", "maxMorphTargets", "maxMorphNormals", "premultipliedAlpha", "numDirLights", "numPointLights", "numSpotLights", "numHemiLights", "shadowMapEnabled", "pointLightShadows", "toneMapping", "physicallyCorrectLights", "shadowMapType", "alphaTest", "doubleSided", "flipSided"];
  52473. this.getParameters = function(o, s, l, c) {
  52474. var h = a[o.type]
  52475. , u = i(c)
  52476. , d = e.getPrecision();
  52477. null !== o.precision && (d = t.getMaxPrecision(o.precision),
  52478. d !== o.precision && console.warn("THREE.WebGLProgram.getParameters:", o.precision, "not supported, using", d, "instead."));
  52479. var p = {
  52480. shaderID: h,
  52481. precision: d,
  52482. supportsVertexTextures: t.vertexTextures,
  52483. outputEncoding: r(e.getCurrentRenderTarget(), e.gammaOutput),
  52484. map: !!o.map,
  52485. mapEncoding: r(o.map, e.gammaInput),
  52486. envMap: !!o.envMap,
  52487. envMapMode: o.envMap && o.envMap.mapping,
  52488. envMapEncoding: r(o.envMap, e.gammaInput),
  52489. envMapCubeUV: !!o.envMap && (o.envMap.mapping === n.CubeUVReflectionMapping || o.envMap.mapping === n.CubeUVRefractionMapping),
  52490. lightMap: !!o.lightMap,
  52491. aoMap: !!o.aoMap,
  52492. emissiveMap: !!o.emissiveMap,
  52493. emissiveMapEncoding: r(o.emissiveMap, e.gammaInput),
  52494. bumpMap: !!o.bumpMap,
  52495. normalMap: !!o.normalMap,
  52496. displacementMap: !!o.displacementMap,
  52497. roughnessMap: !!o.roughnessMap,
  52498. metalnessMap: !!o.metalnessMap,
  52499. specularMap: !!o.specularMap,
  52500. alphaMap: !!o.alphaMap,
  52501. combine: o.combine,
  52502. vertexColors: o.vertexColors,
  52503. fog: l,
  52504. useFog: o.fog,
  52505. fogExp: l instanceof n.FogExp2,
  52506. flatShading: o.shading === n.FlatShading,
  52507. sizeAttenuation: o.sizeAttenuation,
  52508. logarithmicDepthBuffer: t.logarithmicDepthBuffer,
  52509. skinning: o.skinning,
  52510. maxBones: u,
  52511. useVertexTexture: t.floatVertexTextures && c && c.skeleton && c.skeleton.useVertexTexture,
  52512. morphTargets: o.morphTargets,
  52513. morphNormals: o.morphNormals,
  52514. maxMorphTargets: e.maxMorphTargets,
  52515. maxMorphNormals: e.maxMorphNormals,
  52516. numDirLights: s.directional.length,
  52517. numPointLights: s.point.length,
  52518. numSpotLights: s.spot.length,
  52519. numHemiLights: s.hemi.length,
  52520. pointLightShadows: s.shadowsPointLight,
  52521. shadowMapEnabled: e.shadowMap.enabled && c.receiveShadow && s.shadows.length > 0,
  52522. shadowMapType: e.shadowMap.type,
  52523. toneMapping: e.toneMapping,
  52524. physicallyCorrectLights: e.physicallyCorrectLights,
  52525. premultipliedAlpha: o.premultipliedAlpha,
  52526. alphaTest: o.alphaTest,
  52527. doubleSided: o.side === n.DoubleSide,
  52528. flipSided: o.side === n.BackSide
  52529. };
  52530. return p
  52531. }
  52532. ,
  52533. this.getProgramCode = function(e, t) {
  52534. var i = [];
  52535. if (t.shaderID ? i.push(t.shaderID) : (i.push(e.fragmentShader),
  52536. i.push(e.vertexShader)),
  52537. void 0 !== e.defines)
  52538. for (var n in e.defines)
  52539. i.push(n),
  52540. i.push(e.defines[n]);
  52541. for (var r = 0; r < s.length; r++) {
  52542. var o = s[r];
  52543. i.push(o),
  52544. i.push(t[o])
  52545. }
  52546. return i.join()
  52547. }
  52548. ,
  52549. this.acquireProgram = function(t, i, r) {
  52550. for (var a, s = 0, l = o.length; s < l; s++) {
  52551. var c = o[s];
  52552. if (c.code === r) {
  52553. a = c,
  52554. ++a.usedTimes;
  52555. break
  52556. }
  52557. }
  52558. return void 0 === a && (a = new n.WebGLProgram(e,r,t,i),
  52559. o.push(a)),
  52560. a
  52561. }
  52562. ,
  52563. this.releaseProgram = function(e) {
  52564. if (0 === --e.usedTimes) {
  52565. var t = o.indexOf(e);
  52566. o[t] = o[o.length - 1],
  52567. o.pop(),
  52568. e.destroy()
  52569. }
  52570. }
  52571. ,
  52572. this.programs = o
  52573. }
  52574. ,
  52575. n.WebGLProperties = function() {
  52576. var e = {};
  52577. this.get = function(t) {
  52578. var i = t.uuid
  52579. , n = e[i];
  52580. return void 0 === n && (n = {},
  52581. e[i] = n),
  52582. n
  52583. }
  52584. ,
  52585. this.delete = function(t) {
  52586. delete e[t.uuid]
  52587. }
  52588. ,
  52589. this.clear = function() {
  52590. e = {}
  52591. }
  52592. }
  52593. ,
  52594. n.WebGLShader = function() {
  52595. function e(e) {
  52596. for (var t = e.split("\n"), i = 0; i < t.length; i++)
  52597. t[i] = i + 1 + ": " + t[i];
  52598. return t.join("\n")
  52599. }
  52600. return function(t, i, n) {
  52601. var r = t.createShader(i);
  52602. return t.shaderSource(r, n),
  52603. t.compileShader(r),
  52604. t.getShaderParameter(r, t.COMPILE_STATUS) === !1 && console.error("THREE.WebGLShader: Shader couldn't compile."),
  52605. "" !== t.getShaderInfoLog(r) && console.warn("THREE.WebGLShader: gl.getShaderInfoLog()", i === t.VERTEX_SHADER ? "vertex" : "fragment", t.getShaderInfoLog(r), e(n)),
  52606. r
  52607. }
  52608. }(),
  52609. n.WebGLShadowMap = function(e, t, i) {
  52610. function r(e, t, i, r) {
  52611. var o = e.geometry
  52612. , a = null
  52613. , s = v
  52614. , l = e.customDepthMaterial;
  52615. if (i && (s = A,
  52616. l = e.customDistanceMaterial),
  52617. l)
  52618. a = l;
  52619. else {
  52620. var c = void 0 !== o.morphTargets && o.morphTargets.length > 0 && t.morphTargets
  52621. , h = e instanceof n.SkinnedMesh && t.skinning
  52622. , u = 0;
  52623. c && (u |= f),
  52624. h && (u |= g),
  52625. a = s[u]
  52626. }
  52627. return a.visible = t.visible,
  52628. a.wireframe = t.wireframe,
  52629. a.wireframeLinewidth = t.wireframeLinewidth,
  52630. i && void 0 !== a.uniforms.lightPos && a.uniforms.lightPos.value.copy(r),
  52631. a
  52632. }
  52633. function o(e, t, i) {
  52634. if (e.visible !== !1) {
  52635. if (e.layers.test(t.layers) && (e instanceof n.Mesh || e instanceof n.Line || e instanceof n.Points) && e.castShadow && (e.frustumCulled === !1 || l.intersectsObject(e) === !0)) {
  52636. var r = e.material;
  52637. r.visible === !0 && (e.modelViewMatrix.multiplyMatrices(i.matrixWorldInverse, e.matrixWorld),
  52638. p.push(e))
  52639. }
  52640. for (var a = e.children, s = 0, c = a.length; s < c; s++)
  52641. o(a[s], t, i)
  52642. }
  52643. }
  52644. for (var a = e.context, s = e.state, l = new n.Frustum, c = new n.Matrix4, h = new n.Vector2, u = new n.Vector3, d = new n.Vector3, p = [], f = 1, g = 2, m = (f | g) + 1, v = new Array(m), A = new Array(m), y = [new n.Vector3(1,0,0), new n.Vector3(-1,0,0), new n.Vector3(0,0,1), new n.Vector3(0,0,-1), new n.Vector3(0,1,0), new n.Vector3(0,-1,0)], C = [new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,0,1), new n.Vector3(0,0,-1)], I = [new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4], E = n.ShaderLib.depthRGBA, b = n.UniformsUtils.clone(E.uniforms), w = n.ShaderLib.distanceRGBA, _ = n.UniformsUtils.clone(w.uniforms), T = 0; T !== m; ++T) {
  52645. var x = 0 !== (T & f)
  52646. , S = 0 !== (T & g)
  52647. , M = new n.ShaderMaterial({
  52648. uniforms: b,
  52649. vertexShader: E.vertexShader,
  52650. fragmentShader: E.fragmentShader,
  52651. morphTargets: x,
  52652. skinning: S
  52653. });
  52654. v[T] = M;
  52655. var R = new n.ShaderMaterial({
  52656. defines: {
  52657. USE_SHADOWMAP: ""
  52658. },
  52659. uniforms: _,
  52660. vertexShader: w.vertexShader,
  52661. fragmentShader: w.fragmentShader,
  52662. morphTargets: x,
  52663. skinning: S
  52664. });
  52665. A[T] = R
  52666. }
  52667. var P = this;
  52668. this.enabled = !1,
  52669. this.autoUpdate = !0,
  52670. this.needsUpdate = !1,
  52671. this.type = n.PCFShadowMap,
  52672. this.cullFace = n.CullFaceFront,
  52673. this.render = function(f, g) {
  52674. var m, v, A = t.shadows;
  52675. if (0 !== A.length && P.enabled !== !1 && (P.autoUpdate !== !1 || P.needsUpdate !== !1)) {
  52676. s.clearColor(1, 1, 1, 1),
  52677. s.disable(a.BLEND),
  52678. s.enable(a.CULL_FACE),
  52679. a.frontFace(a.CCW),
  52680. a.cullFace(P.cullFace === n.CullFaceFront ? a.FRONT : a.BACK),
  52681. s.setDepthTest(!0),
  52682. s.setScissorTest(!1);
  52683. for (var E = 0, b = A.length; E < b; E++) {
  52684. var w = A[E]
  52685. , _ = w.shadow
  52686. , T = _.camera;
  52687. if (h.copy(_.mapSize),
  52688. w instanceof n.PointLight) {
  52689. m = 6,
  52690. v = !0;
  52691. var x = h.x
  52692. , S = h.y;
  52693. I[0].set(2 * x, S, x, S),
  52694. I[1].set(0, S, x, S),
  52695. I[2].set(3 * x, S, x, S),
  52696. I[3].set(x, S, x, S),
  52697. I[4].set(3 * x, 0, x, S),
  52698. I[5].set(x, 0, x, S),
  52699. h.x *= 4,
  52700. h.y *= 2
  52701. } else
  52702. m = 1,
  52703. v = !1;
  52704. if (null === _.map) {
  52705. var M = {
  52706. minFilter: n.NearestFilter,
  52707. magFilter: n.NearestFilter,
  52708. format: n.RGBAFormat
  52709. };
  52710. _.map = new n.WebGLRenderTarget(h.x,h.y,M),
  52711. w instanceof n.SpotLight && (T.aspect = h.x / h.y),
  52712. T.updateProjectionMatrix()
  52713. }
  52714. var R = _.map
  52715. , O = _.matrix;
  52716. d.setFromMatrixPosition(w.matrixWorld),
  52717. T.position.copy(d),
  52718. e.setRenderTarget(R),
  52719. e.clear();
  52720. for (var L = 0; L < m; L++) {
  52721. if (v) {
  52722. u.copy(T.position),
  52723. u.add(y[L]),
  52724. T.up.copy(C[L]),
  52725. T.lookAt(u);
  52726. var D = I[L];
  52727. s.viewport(D)
  52728. } else
  52729. u.setFromMatrixPosition(w.target.matrixWorld),
  52730. T.lookAt(u);
  52731. T.updateMatrixWorld(),
  52732. T.matrixWorldInverse.getInverse(T.matrixWorld),
  52733. O.set(.5, 0, 0, .5, 0, .5, 0, .5, 0, 0, .5, .5, 0, 0, 0, 1),
  52734. O.multiply(T.projectionMatrix),
  52735. O.multiply(T.matrixWorldInverse),
  52736. c.multiplyMatrices(T.projectionMatrix, T.matrixWorldInverse),
  52737. l.setFromMatrix(c),
  52738. p.length = 0,
  52739. o(f, g, T);
  52740. for (var N = 0, B = p.length; N < B; N++) {
  52741. var F = p[N]
  52742. , V = i.update(F)
  52743. , U = F.material;
  52744. if (U instanceof n.MultiMaterial)
  52745. for (var k = V.groups, H = U.materials, G = 0, z = k.length; G < z; G++) {
  52746. var W = k[G]
  52747. , j = H[W.materialIndex];
  52748. if (j.visible === !0) {
  52749. var Y = r(F, j, v, d);
  52750. e.renderBufferDirect(T, null, V, Y, F, W)
  52751. }
  52752. }
  52753. else {
  52754. var Y = r(F, U, v, d);
  52755. e.renderBufferDirect(T, null, V, Y, F, null)
  52756. }
  52757. }
  52758. }
  52759. }
  52760. var X = e.getClearColor()
  52761. , Z = e.getClearAlpha();
  52762. e.setClearColor(X, Z),
  52763. s.enable(a.BLEND),
  52764. P.cullFace === n.CullFaceFront && a.cullFace(a.BACK),
  52765. P.needsUpdate = !1
  52766. }
  52767. }
  52768. }
  52769. ,
  52770. n.WebGLState = function(e, t, i) {
  52771. var r = this
  52772. , o = new n.Vector4
  52773. , a = new Uint8Array(16)
  52774. , s = new Uint8Array(16)
  52775. , l = new Uint8Array(16)
  52776. , c = {}
  52777. , h = null
  52778. , u = null
  52779. , d = null
  52780. , p = null
  52781. , f = null
  52782. , g = null
  52783. , m = null
  52784. , v = null
  52785. , A = !1
  52786. , y = null
  52787. , C = null
  52788. , I = null
  52789. , E = null
  52790. , b = null
  52791. , w = null
  52792. , _ = null
  52793. , T = null
  52794. , x = null
  52795. , S = null
  52796. , M = null
  52797. , R = null
  52798. , P = null
  52799. , O = null
  52800. , L = null
  52801. , D = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS)
  52802. , N = void 0
  52803. , B = {}
  52804. , F = new n.Vector4
  52805. , V = null
  52806. , U = null
  52807. , k = new n.Vector4
  52808. , H = new n.Vector4
  52809. , G = e.createTexture();
  52810. e.bindTexture(e.TEXTURE_2D, G),
  52811. e.texParameteri(e.TEXTURE_2D, e.TEXTURE_MIN_FILTER, e.LINEAR),
  52812. e.texImage2D(e.TEXTURE_2D, 0, e.RGB, 1, 1, 0, e.RGB, e.UNSIGNED_BYTE, new Uint8Array(3)),
  52813. this.init = function() {
  52814. this.clearColor(0, 0, 0, 1),
  52815. this.clearDepth(1),
  52816. this.clearStencil(0),
  52817. this.enable(e.DEPTH_TEST),
  52818. e.depthFunc(e.LEQUAL),
  52819. e.frontFace(e.CCW),
  52820. e.cullFace(e.BACK),
  52821. this.enable(e.CULL_FACE),
  52822. this.enable(e.BLEND),
  52823. e.blendEquation(e.FUNC_ADD),
  52824. e.blendFunc(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA)
  52825. }
  52826. ,
  52827. this.initAttributes = function() {
  52828. for (var e = 0, t = a.length; e < t; e++)
  52829. a[e] = 0
  52830. }
  52831. ,
  52832. this.enableAttribute = function(i) {
  52833. if (a[i] = 1,
  52834. 0 === s[i] && (e.enableVertexAttribArray(i),
  52835. s[i] = 1),
  52836. 0 !== l[i]) {
  52837. var n = t.get("ANGLE_instanced_arrays");
  52838. n.vertexAttribDivisorANGLE(i, 0),
  52839. l[i] = 0
  52840. }
  52841. }
  52842. ,
  52843. this.enableAttributeAndDivisor = function(t, i, n) {
  52844. a[t] = 1,
  52845. 0 === s[t] && (e.enableVertexAttribArray(t),
  52846. s[t] = 1),
  52847. l[t] !== i && (n.vertexAttribDivisorANGLE(t, i),
  52848. l[t] = i)
  52849. }
  52850. ,
  52851. this.disableUnusedAttributes = function() {
  52852. for (var t = 0, i = s.length; t < i; t++)
  52853. s[t] !== a[t] && (e.disableVertexAttribArray(t),
  52854. s[t] = 0)
  52855. }
  52856. ,
  52857. this.enable = function(t) {
  52858. c[t] !== !0 && (e.enable(t),
  52859. c[t] = !0)
  52860. }
  52861. ,
  52862. this.disable = function(t) {
  52863. c[t] !== !1 && (e.disable(t),
  52864. c[t] = !1)
  52865. }
  52866. ,
  52867. this.getCompressedTextureFormats = function() {
  52868. if (null === h && (h = [],
  52869. t.get("WEBGL_compressed_texture_pvrtc") || t.get("WEBGL_compressed_texture_s3tc") || t.get("WEBGL_compressed_texture_etc1")))
  52870. for (var i = e.getParameter(e.COMPRESSED_TEXTURE_FORMATS), n = 0; n < i.length; n++)
  52871. h.push(i[n]);
  52872. return h
  52873. }
  52874. ,
  52875. this.setBlending = function(t, r, o, a, s, l, c, h) {
  52876. t === n.NoBlending ? this.disable(e.BLEND) : this.enable(e.BLEND),
  52877. t === u && h === A || (t === n.AdditiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  52878. e.blendFuncSeparate(e.ONE, e.ONE, e.ONE, e.ONE)) : (e.blendEquation(e.FUNC_ADD),
  52879. e.blendFunc(e.SRC_ALPHA, e.ONE)) : t === n.SubtractiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  52880. e.blendFuncSeparate(e.ZERO, e.ZERO, e.ONE_MINUS_SRC_COLOR, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  52881. e.blendFunc(e.ZERO, e.ONE_MINUS_SRC_COLOR)) : t === n.MultiplyBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  52882. e.blendFuncSeparate(e.ZERO, e.ZERO, e.SRC_COLOR, e.SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  52883. e.blendFunc(e.ZERO, e.SRC_COLOR)) : h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  52884. e.blendFuncSeparate(e.ONE, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  52885. e.blendFuncSeparate(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)),
  52886. u = t,
  52887. A = h),
  52888. t === n.CustomBlending ? (s = s || r,
  52889. l = l || o,
  52890. c = c || a,
  52891. r === d && s === g || (e.blendEquationSeparate(i(r), i(s)),
  52892. d = r,
  52893. g = s),
  52894. o === p && a === f && l === m && c === v || (e.blendFuncSeparate(i(o), i(a), i(l), i(c)),
  52895. p = o,
  52896. f = a,
  52897. m = l,
  52898. v = c)) : (d = null,
  52899. p = null,
  52900. f = null,
  52901. g = null,
  52902. m = null,
  52903. v = null)
  52904. }
  52905. ,
  52906. this.setDepthFunc = function(t) {
  52907. if (y !== t) {
  52908. if (t)
  52909. switch (t) {
  52910. case n.NeverDepth:
  52911. e.depthFunc(e.NEVER);
  52912. break;
  52913. case n.AlwaysDepth:
  52914. e.depthFunc(e.ALWAYS);
  52915. break;
  52916. case n.LessDepth:
  52917. e.depthFunc(e.LESS);
  52918. break;
  52919. case n.LessEqualDepth:
  52920. e.depthFunc(e.LEQUAL);
  52921. break;
  52922. case n.EqualDepth:
  52923. e.depthFunc(e.EQUAL);
  52924. break;
  52925. case n.GreaterEqualDepth:
  52926. e.depthFunc(e.GEQUAL);
  52927. break;
  52928. case n.GreaterDepth:
  52929. e.depthFunc(e.GREATER);
  52930. break;
  52931. case n.NotEqualDepth:
  52932. e.depthFunc(e.NOTEQUAL);
  52933. break;
  52934. default:
  52935. e.depthFunc(e.LEQUAL)
  52936. }
  52937. else
  52938. e.depthFunc(e.LEQUAL);
  52939. y = t
  52940. }
  52941. }
  52942. ,
  52943. this.setDepthTest = function(t) {
  52944. t ? this.enable(e.DEPTH_TEST) : this.disable(e.DEPTH_TEST)
  52945. }
  52946. ,
  52947. this.setDepthWrite = function(t) {
  52948. C !== t && (e.depthMask(t),
  52949. C = t)
  52950. }
  52951. ,
  52952. this.setColorWrite = function(t) {
  52953. I !== t && (e.colorMask(t, t, t, t),
  52954. I = t)
  52955. }
  52956. ,
  52957. this.setStencilFunc = function(t, i, n) {
  52958. b === t && w === i && _ === n || (e.stencilFunc(t, i, n),
  52959. b = t,
  52960. w = i,
  52961. _ = n)
  52962. }
  52963. ,
  52964. this.setStencilOp = function(t, i, n) {
  52965. T === t && x === i && S === n || (e.stencilOp(t, i, n),
  52966. T = t,
  52967. x = i,
  52968. S = n)
  52969. }
  52970. ,
  52971. this.setStencilTest = function(t) {
  52972. t ? this.enable(e.STENCIL_TEST) : this.disable(e.STENCIL_TEST)
  52973. }
  52974. ,
  52975. this.setStencilWrite = function(t) {
  52976. E !== t && (e.stencilMask(t),
  52977. E = t)
  52978. }
  52979. ,
  52980. this.setFlipSided = function(t) {
  52981. M !== t && (t ? e.frontFace(e.CW) : e.frontFace(e.CCW),
  52982. M = t)
  52983. }
  52984. ,
  52985. this.setLineWidth = function(t) {
  52986. t !== R && (e.lineWidth(t),
  52987. R = t)
  52988. }
  52989. ,
  52990. this.setPolygonOffset = function(t, i, n) {
  52991. t ? this.enable(e.POLYGON_OFFSET_FILL) : this.disable(e.POLYGON_OFFSET_FILL),
  52992. !t || P === i && O === n || (e.polygonOffset(i, n),
  52993. P = i,
  52994. O = n)
  52995. }
  52996. ,
  52997. this.getScissorTest = function() {
  52998. return L
  52999. }
  53000. ,
  53001. this.setScissorTest = function(t) {
  53002. L = t,
  53003. t ? this.enable(e.SCISSOR_TEST) : this.disable(e.SCISSOR_TEST)
  53004. }
  53005. ,
  53006. this.activeTexture = function(t) {
  53007. void 0 === t && (t = e.TEXTURE0 + D - 1),
  53008. N !== t && (e.activeTexture(t),
  53009. N = t)
  53010. }
  53011. ,
  53012. this.bindTexture = function(t, i) {
  53013. void 0 === N && r.activeTexture();
  53014. var n = B[N];
  53015. void 0 === n && (n = {
  53016. type: void 0,
  53017. texture: void 0
  53018. },
  53019. B[N] = n),
  53020. n.type === t && n.texture === i || (e.bindTexture(t, i || G),
  53021. n.type = t,
  53022. n.texture = i)
  53023. }
  53024. ,
  53025. this.compressedTexImage2D = function() {
  53026. try {
  53027. e.compressedTexImage2D.apply(e, arguments)
  53028. } catch (e) {
  53029. console.error(e)
  53030. }
  53031. }
  53032. ,
  53033. this.texImage2D = function() {
  53034. try {
  53035. e.texImage2D.apply(e, arguments)
  53036. } catch (e) {
  53037. console.error(e)
  53038. }
  53039. }
  53040. ,
  53041. this.clearColor = function(t, i, n, r) {
  53042. o.set(t, i, n, r),
  53043. F.equals(o) === !1 && (e.clearColor(t, i, n, r),
  53044. F.copy(o))
  53045. }
  53046. ,
  53047. this.clearDepth = function(t) {
  53048. V !== t && (e.clearDepth(t),
  53049. V = t)
  53050. }
  53051. ,
  53052. this.clearStencil = function(t) {
  53053. U !== t && (e.clearStencil(t),
  53054. U = t)
  53055. }
  53056. ,
  53057. this.scissor = function(t) {
  53058. k.equals(t) === !1 && (e.scissor(t.x, t.y, t.z, t.w),
  53059. k.copy(t))
  53060. }
  53061. ,
  53062. this.viewport = function(t) {
  53063. H.equals(t) === !1 && (e.viewport(t.x, t.y, t.z, t.w),
  53064. H.copy(t))
  53065. }
  53066. ,
  53067. this.reset = function() {
  53068. for (var t = 0; t < s.length; t++)
  53069. 1 === s[t] && (e.disableVertexAttribArray(t),
  53070. s[t] = 0);
  53071. c = {},
  53072. h = null,
  53073. N = void 0,
  53074. B = {},
  53075. u = null,
  53076. I = null,
  53077. C = null,
  53078. E = null,
  53079. M = null
  53080. }
  53081. }
  53082. ,
  53083. n.LensFlarePlugin = function(e, t) {
  53084. function i() {
  53085. var e = new Float32Array([-1, -1, 0, 0, 1, -1, 1, 0, 1, 1, 1, 1, -1, 1, 0, 1])
  53086. , t = new Uint16Array([0, 1, 2, 0, 2, 3]);
  53087. o = p.createBuffer(),
  53088. a = p.createBuffer(),
  53089. p.bindBuffer(p.ARRAY_BUFFER, o),
  53090. p.bufferData(p.ARRAY_BUFFER, e, p.STATIC_DRAW),
  53091. p.bindBuffer(p.ELEMENT_ARRAY_BUFFER, a),
  53092. p.bufferData(p.ELEMENT_ARRAY_BUFFER, t, p.STATIC_DRAW),
  53093. u = p.createTexture(),
  53094. d = p.createTexture(),
  53095. f.bindTexture(p.TEXTURE_2D, u),
  53096. p.texImage2D(p.TEXTURE_2D, 0, p.RGB, 16, 16, 0, p.RGB, p.UNSIGNED_BYTE, null),
  53097. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_S, p.CLAMP_TO_EDGE),
  53098. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_T, p.CLAMP_TO_EDGE),
  53099. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MAG_FILTER, p.NEAREST),
  53100. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MIN_FILTER, p.NEAREST),
  53101. f.bindTexture(p.TEXTURE_2D, d),
  53102. p.texImage2D(p.TEXTURE_2D, 0, p.RGBA, 16, 16, 0, p.RGBA, p.UNSIGNED_BYTE, null),
  53103. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_S, p.CLAMP_TO_EDGE),
  53104. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_T, p.CLAMP_TO_EDGE),
  53105. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MAG_FILTER, p.NEAREST),
  53106. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MIN_FILTER, p.NEAREST),
  53107. h = p.getParameter(p.MAX_VERTEX_TEXTURE_IMAGE_UNITS) > 0;
  53108. var i;
  53109. i = h ? {
  53110. vertexShader: ["uniform lowp int renderType;", "uniform vec3 screenPosition;", "uniform vec2 scale;", "uniform float rotation;", "uniform sampler2D occlusionMap;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "varying float vVisibility;", "void main() {", "vUV = uv;", "vec2 pos = position;", "if ( renderType == 2 ) {", "vec4 visibility = texture2D( occlusionMap, vec2( 0.1, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.5 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.5 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.5 ) );", "vVisibility = visibility.r / 9.0;", "vVisibility *= 1.0 - visibility.g / 9.0;", "vVisibility *= visibility.b / 9.0;", "vVisibility *= 1.0 - visibility.a / 9.0;", "pos.x = cos( rotation ) * position.x - sin( rotation ) * position.y;", "pos.y = sin( rotation ) * position.x + cos( rotation ) * position.y;", "}", "gl_Position = vec4( ( pos * scale + screenPosition.xy ).xy, screenPosition.z, 1.0 );", "}"].join("\n"),
  53111. fragmentShader: ["uniform lowp int renderType;", "uniform sampler2D map;", "uniform float opacity;", "uniform vec3 color;", "varying vec2 vUV;", "varying float vVisibility;", "void main() {", "if ( renderType == 0 ) {", "gl_FragColor = vec4( 1.0, 0.0, 1.0, 0.0 );", "} else if ( renderType == 1 ) {", "gl_FragColor = texture2D( map, vUV );", "} else {", "vec4 texture = texture2D( map, vUV );", "texture.a *= opacity * vVisibility;", "gl_FragColor = texture;", "gl_FragColor.rgb *= color;", "}", "}"].join("\n")
  53112. } : {
  53113. vertexShader: ["uniform lowp int renderType;", "uniform vec3 screenPosition;", "uniform vec2 scale;", "uniform float rotation;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "void main() {", "vUV = uv;", "vec2 pos = position;", "if ( renderType == 2 ) {", "pos.x = cos( rotation ) * position.x - sin( rotation ) * position.y;", "pos.y = sin( rotation ) * position.x + cos( rotation ) * position.y;", "}", "gl_Position = vec4( ( pos * scale + screenPosition.xy ).xy, screenPosition.z, 1.0 );", "}"].join("\n"),
  53114. fragmentShader: ["precision mediump float;", "uniform lowp int renderType;", "uniform sampler2D map;", "uniform sampler2D occlusionMap;", "uniform float opacity;", "uniform vec3 color;", "varying vec2 vUV;", "void main() {", "if ( renderType == 0 ) {", "gl_FragColor = vec4( texture2D( map, vUV ).rgb, 0.0 );", "} else if ( renderType == 1 ) {", "gl_FragColor = texture2D( map, vUV );", "} else {", "float visibility = texture2D( occlusionMap, vec2( 0.5, 0.1 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.5 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.9 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.5 ) ).a;", "visibility = ( 1.0 - visibility / 4.0 );", "vec4 texture = texture2D( map, vUV );", "texture.a *= opacity * visibility;", "gl_FragColor = texture;", "gl_FragColor.rgb *= color;", "}", "}"].join("\n")
  53115. },
  53116. s = r(i),
  53117. l = {
  53118. vertex: p.getAttribLocation(s, "position"),
  53119. uv: p.getAttribLocation(s, "uv")
  53120. },
  53121. c = {
  53122. renderType: p.getUniformLocation(s, "renderType"),
  53123. map: p.getUniformLocation(s, "map"),
  53124. occlusionMap: p.getUniformLocation(s, "occlusionMap"),
  53125. opacity: p.getUniformLocation(s, "opacity"),
  53126. color: p.getUniformLocation(s, "color"),
  53127. scale: p.getUniformLocation(s, "scale"),
  53128. rotation: p.getUniformLocation(s, "rotation"),
  53129. screenPosition: p.getUniformLocation(s, "screenPosition")
  53130. }
  53131. }
  53132. function r(t) {
  53133. var i = p.createProgram()
  53134. , n = p.createShader(p.FRAGMENT_SHADER)
  53135. , r = p.createShader(p.VERTEX_SHADER)
  53136. , o = "precision " + e.getPrecision() + " float;\n";
  53137. return p.shaderSource(n, o + t.fragmentShader),
  53138. p.shaderSource(r, o + t.vertexShader),
  53139. p.compileShader(n),
  53140. p.compileShader(r),
  53141. p.attachShader(i, n),
  53142. p.attachShader(i, r),
  53143. p.linkProgram(i),
  53144. i
  53145. }
  53146. var o, a, s, l, c, h, u, d, p = e.context, f = e.state;
  53147. this.render = function(r, g, m) {
  53148. if (0 !== t.length) {
  53149. var v = new n.Vector3
  53150. , A = m.w / m.z
  53151. , y = .5 * m.z
  53152. , C = .5 * m.w
  53153. , I = 16 / m.w
  53154. , E = new n.Vector2(I * A,I)
  53155. , b = new n.Vector3(1,1,0)
  53156. , w = new n.Vector2(1,1);
  53157. void 0 === s && i(),
  53158. p.useProgram(s),
  53159. f.initAttributes(),
  53160. f.enableAttribute(l.vertex),
  53161. f.enableAttribute(l.uv),
  53162. f.disableUnusedAttributes(),
  53163. p.uniform1i(c.occlusionMap, 0),
  53164. p.uniform1i(c.map, 1),
  53165. p.bindBuffer(p.ARRAY_BUFFER, o),
  53166. p.vertexAttribPointer(l.vertex, 2, p.FLOAT, !1, 16, 0),
  53167. p.vertexAttribPointer(l.uv, 2, p.FLOAT, !1, 16, 8),
  53168. p.bindBuffer(p.ELEMENT_ARRAY_BUFFER, a),
  53169. f.disable(p.CULL_FACE),
  53170. f.setDepthWrite(!1);
  53171. for (var _ = 0, T = t.length; _ < T; _++) {
  53172. I = 16 / m.w,
  53173. E.set(I * A, I);
  53174. var x = t[_];
  53175. if (v.set(x.matrixWorld.elements[12], x.matrixWorld.elements[13], x.matrixWorld.elements[14]),
  53176. v.applyMatrix4(g.matrixWorldInverse),
  53177. v.applyProjection(g.projectionMatrix),
  53178. b.copy(v),
  53179. w.x = b.x * y + y,
  53180. w.y = b.y * C + C,
  53181. h || w.x > 0 && w.x < m.z && w.y > 0 && w.y < m.w) {
  53182. f.activeTexture(p.TEXTURE0),
  53183. f.bindTexture(p.TEXTURE_2D, null),
  53184. f.activeTexture(p.TEXTURE1),
  53185. f.bindTexture(p.TEXTURE_2D, u),
  53186. p.copyTexImage2D(p.TEXTURE_2D, 0, p.RGB, m.x + w.x - 8, m.y + w.y - 8, 16, 16, 0),
  53187. p.uniform1i(c.renderType, 0),
  53188. p.uniform2f(c.scale, E.x, E.y),
  53189. p.uniform3f(c.screenPosition, b.x, b.y, b.z),
  53190. f.disable(p.BLEND),
  53191. f.enable(p.DEPTH_TEST),
  53192. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0),
  53193. f.activeTexture(p.TEXTURE0),
  53194. f.bindTexture(p.TEXTURE_2D, d),
  53195. p.copyTexImage2D(p.TEXTURE_2D, 0, p.RGBA, m.x + w.x - 8, m.y + w.y - 8, 16, 16, 0),
  53196. p.uniform1i(c.renderType, 1),
  53197. f.disable(p.DEPTH_TEST),
  53198. f.activeTexture(p.TEXTURE1),
  53199. f.bindTexture(p.TEXTURE_2D, u),
  53200. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0),
  53201. x.positionScreen.copy(b),
  53202. x.customUpdateCallback ? x.customUpdateCallback(x) : x.updateLensFlares(),
  53203. p.uniform1i(c.renderType, 2),
  53204. f.enable(p.BLEND);
  53205. for (var S = 0, M = x.lensFlares.length; S < M; S++) {
  53206. var R = x.lensFlares[S];
  53207. R.opacity > .001 && R.scale > .001 && (b.x = R.x,
  53208. b.y = R.y,
  53209. b.z = R.z,
  53210. I = R.size * R.scale / m.w,
  53211. E.x = I * A,
  53212. E.y = I,
  53213. p.uniform3f(c.screenPosition, b.x, b.y, b.z),
  53214. p.uniform2f(c.scale, E.x, E.y),
  53215. p.uniform1f(c.rotation, R.rotation),
  53216. p.uniform1f(c.opacity, R.opacity),
  53217. p.uniform3f(c.color, R.color.r, R.color.g, R.color.b),
  53218. f.setBlending(R.blending, R.blendEquation, R.blendSrc, R.blendDst),
  53219. e.setTexture(R.texture, 1),
  53220. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0))
  53221. }
  53222. }
  53223. }
  53224. f.enable(p.CULL_FACE),
  53225. f.enable(p.DEPTH_TEST),
  53226. f.setDepthWrite(!0),
  53227. e.resetGLState()
  53228. }
  53229. }
  53230. }
  53231. ,
  53232. n.SpritePlugin = function(e, t) {
  53233. function i() {
  53234. var e = new Float32Array([-.5, -.5, 0, 0, .5, -.5, 1, 0, .5, .5, 1, 1, -.5, .5, 0, 1])
  53235. , t = new Uint16Array([0, 1, 2, 0, 2, 3]);
  53236. a = d.createBuffer(),
  53237. s = d.createBuffer(),
  53238. d.bindBuffer(d.ARRAY_BUFFER, a),
  53239. d.bufferData(d.ARRAY_BUFFER, e, d.STATIC_DRAW),
  53240. d.bindBuffer(d.ELEMENT_ARRAY_BUFFER, s),
  53241. d.bufferData(d.ELEMENT_ARRAY_BUFFER, t, d.STATIC_DRAW),
  53242. l = r(),
  53243. c = {
  53244. position: d.getAttribLocation(l, "position"),
  53245. uv: d.getAttribLocation(l, "uv")
  53246. },
  53247. h = {
  53248. uvOffset: d.getUniformLocation(l, "uvOffset"),
  53249. uvScale: d.getUniformLocation(l, "uvScale"),
  53250. rotation: d.getUniformLocation(l, "rotation"),
  53251. scale: d.getUniformLocation(l, "scale"),
  53252. color: d.getUniformLocation(l, "color"),
  53253. map: d.getUniformLocation(l, "map"),
  53254. opacity: d.getUniformLocation(l, "opacity"),
  53255. modelViewMatrix: d.getUniformLocation(l, "modelViewMatrix"),
  53256. projectionMatrix: d.getUniformLocation(l, "projectionMatrix"),
  53257. fogType: d.getUniformLocation(l, "fogType"),
  53258. fogDensity: d.getUniformLocation(l, "fogDensity"),
  53259. fogNear: d.getUniformLocation(l, "fogNear"),
  53260. fogFar: d.getUniformLocation(l, "fogFar"),
  53261. fogColor: d.getUniformLocation(l, "fogColor"),
  53262. alphaTest: d.getUniformLocation(l, "alphaTest")
  53263. };
  53264. var i = document.createElement("canvas");
  53265. i.width = 8,
  53266. i.height = 8;
  53267. var o = i.getContext("2d");
  53268. o.fillStyle = "white",
  53269. o.fillRect(0, 0, 8, 8),
  53270. u = new n.Texture(i),
  53271. u.needsUpdate = !0
  53272. }
  53273. function r() {
  53274. var t = d.createProgram()
  53275. , i = d.createShader(d.VERTEX_SHADER)
  53276. , n = d.createShader(d.FRAGMENT_SHADER);
  53277. return d.shaderSource(i, ["precision " + e.getPrecision() + " float;", "uniform mat4 modelViewMatrix;", "uniform mat4 projectionMatrix;", "uniform float rotation;", "uniform vec2 scale;", "uniform vec2 uvOffset;", "uniform vec2 uvScale;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "void main() {", "vUV = uvOffset + uv * uvScale;", "vec2 alignedPosition = position * scale;", "vec2 rotatedPosition;", "rotatedPosition.x = cos( rotation ) * alignedPosition.x - sin( rotation ) * alignedPosition.y;", "rotatedPosition.y = sin( rotation ) * alignedPosition.x + cos( rotation ) * alignedPosition.y;", "vec4 finalPosition;", "finalPosition = modelViewMatrix * vec4( 0.0, 0.0, 0.0, 1.0 );", "finalPosition.xy += rotatedPosition;", "finalPosition = projectionMatrix * finalPosition;", "gl_Position = finalPosition;", "}"].join("\n")),
  53278. d.shaderSource(n, ["precision " + e.getPrecision() + " float;", "uniform vec3 color;", "uniform sampler2D map;", "uniform float opacity;", "uniform int fogType;", "uniform vec3 fogColor;", "uniform float fogDensity;", "uniform float fogNear;", "uniform float fogFar;", "uniform float alphaTest;", "varying vec2 vUV;", "void main() {", "vec4 texture = texture2D( map, vUV );", "if ( texture.a < alphaTest ) discard;", "gl_FragColor = vec4( color * texture.xyz, texture.a * opacity );", "if ( fogType > 0 ) {", "float depth = gl_FragCoord.z / gl_FragCoord.w;", "float fogFactor = 0.0;", "if ( fogType == 1 ) {", "fogFactor = smoothstep( fogNear, fogFar, depth );", "} else {", "const float LOG2 = 1.442695;", "fogFactor = exp2( - fogDensity * fogDensity * depth * depth * LOG2 );", "fogFactor = 1.0 - clamp( fogFactor, 0.0, 1.0 );", "}", "gl_FragColor = mix( gl_FragColor, vec4( fogColor, gl_FragColor.w ), fogFactor );", "}", "}"].join("\n")),
  53279. d.compileShader(i),
  53280. d.compileShader(n),
  53281. d.attachShader(t, i),
  53282. d.attachShader(t, n),
  53283. d.linkProgram(t),
  53284. t
  53285. }
  53286. function o(e, t) {
  53287. return e.renderOrder !== t.renderOrder ? e.renderOrder - t.renderOrder : e.z !== t.z ? t.z - e.z : t.id - e.id
  53288. }
  53289. var a, s, l, c, h, u, d = e.context, p = e.state, f = new n.Vector3, g = new n.Quaternion, m = new n.Vector3;
  53290. this.render = function(r, v) {
  53291. if (0 !== t.length) {
  53292. void 0 === l && i(),
  53293. d.useProgram(l),
  53294. p.initAttributes(),
  53295. p.enableAttribute(c.position),
  53296. p.enableAttribute(c.uv),
  53297. p.disableUnusedAttributes(),
  53298. p.disable(d.CULL_FACE),
  53299. p.enable(d.BLEND),
  53300. d.bindBuffer(d.ARRAY_BUFFER, a),
  53301. d.vertexAttribPointer(c.position, 2, d.FLOAT, !1, 16, 0),
  53302. d.vertexAttribPointer(c.uv, 2, d.FLOAT, !1, 16, 8),
  53303. d.bindBuffer(d.ELEMENT_ARRAY_BUFFER, s),
  53304. d.uniformMatrix4fv(h.projectionMatrix, !1, v.projectionMatrix.elements),
  53305. p.activeTexture(d.TEXTURE0),
  53306. d.uniform1i(h.map, 0);
  53307. var A = 0
  53308. , y = 0
  53309. , C = r.fog;
  53310. C ? (d.uniform3f(h.fogColor, C.color.r, C.color.g, C.color.b),
  53311. C instanceof n.Fog ? (d.uniform1f(h.fogNear, C.near),
  53312. d.uniform1f(h.fogFar, C.far),
  53313. d.uniform1i(h.fogType, 1),
  53314. A = 1,
  53315. y = 1) : C instanceof n.FogExp2 && (d.uniform1f(h.fogDensity, C.density),
  53316. d.uniform1i(h.fogType, 2),
  53317. A = 2,
  53318. y = 2)) : (d.uniform1i(h.fogType, 0),
  53319. A = 0,
  53320. y = 0);
  53321. for (var I = 0, E = t.length; I < E; I++) {
  53322. var b = t[I];
  53323. b.modelViewMatrix.multiplyMatrices(v.matrixWorldInverse, b.matrixWorld),
  53324. b.z = -b.modelViewMatrix.elements[14]
  53325. }
  53326. t.sort(o);
  53327. for (var w = [], I = 0, E = t.length; I < E; I++) {
  53328. var b = t[I]
  53329. , _ = b.material;
  53330. d.uniform1f(h.alphaTest, _.alphaTest),
  53331. d.uniformMatrix4fv(h.modelViewMatrix, !1, b.modelViewMatrix.elements),
  53332. b.matrixWorld.decompose(f, g, m),
  53333. w[0] = m.x,
  53334. w[1] = m.y;
  53335. var T = 0;
  53336. r.fog && _.fog && (T = y),
  53337. A !== T && (d.uniform1i(h.fogType, T),
  53338. A = T),
  53339. null !== _.map ? (d.uniform2f(h.uvOffset, _.map.offset.x, _.map.offset.y),
  53340. d.uniform2f(h.uvScale, _.map.repeat.x, _.map.repeat.y)) : (d.uniform2f(h.uvOffset, 0, 0),
  53341. d.uniform2f(h.uvScale, 1, 1)),
  53342. d.uniform1f(h.opacity, _.opacity),
  53343. d.uniform3f(h.color, _.color.r, _.color.g, _.color.b),
  53344. d.uniform1f(h.rotation, _.rotation),
  53345. d.uniform2fv(h.scale, w),
  53346. p.setBlending(_.blending, _.blendEquation, _.blendSrc, _.blendDst),
  53347. p.setDepthTest(_.depthTest),
  53348. p.setDepthWrite(_.depthWrite),
  53349. _.map && _.map.image && _.map.image.width ? e.setTexture(_.map, 0) : e.setTexture(u, 0),
  53350. d.drawElements(d.TRIANGLES, 6, d.UNSIGNED_SHORT, 0)
  53351. }
  53352. p.enable(d.CULL_FACE),
  53353. e.resetGLState()
  53354. }
  53355. }
  53356. }
  53357. ,
  53358. Object.defineProperties(n.Box2.prototype, {
  53359. empty: {
  53360. value: function() {
  53361. return console.warn("THREE.Box2: .empty() has been renamed to .isEmpty()."),
  53362. this.isEmpty()
  53363. }
  53364. },
  53365. isIntersectionBox: {
  53366. value: function(e) {
  53367. return console.warn("THREE.Box2: .isIntersectionBox() has been renamed to .intersectsBox()."),
  53368. this.intersectsBox(e)
  53369. }
  53370. }
  53371. }),
  53372. Object.defineProperties(n.Box3.prototype, {
  53373. empty: {
  53374. value: function() {
  53375. return console.warn("THREE.Box3: .empty() has been renamed to .isEmpty()."),
  53376. this.isEmpty()
  53377. }
  53378. },
  53379. isIntersectionBox: {
  53380. value: function(e) {
  53381. return console.warn("THREE.Box3: .isIntersectionBox() has been renamed to .intersectsBox()."),
  53382. this.intersectsBox(e)
  53383. }
  53384. },
  53385. isIntersectionSphere: {
  53386. value: function(e) {
  53387. return console.warn("THREE.Box3: .isIntersectionSphere() has been renamed to .intersectsSphere()."),
  53388. this.intersectsSphere(e)
  53389. }
  53390. }
  53391. }),
  53392. Object.defineProperties(n.Matrix3.prototype, {
  53393. multiplyVector3: {
  53394. value: function(e) {
  53395. return console.warn("THREE.Matrix3: .multiplyVector3() has been removed. Use vector.applyMatrix3( matrix ) instead."),
  53396. e.applyMatrix3(this)
  53397. }
  53398. },
  53399. multiplyVector3Array: {
  53400. value: function(e) {
  53401. return console.warn("THREE.Matrix3: .multiplyVector3Array() has been renamed. Use matrix.applyToVector3Array( array ) instead."),
  53402. this.applyToVector3Array(e)
  53403. }
  53404. }
  53405. }),
  53406. Object.defineProperties(n.Matrix4.prototype, {
  53407. extractPosition: {
  53408. value: function(e) {
  53409. return console.warn("THREE.Matrix4: .extractPosition() has been renamed to .copyPosition()."),
  53410. this.copyPosition(e)
  53411. }
  53412. },
  53413. setRotationFromQuaternion: {
  53414. value: function(e) {
  53415. return console.warn("THREE.Matrix4: .setRotationFromQuaternion() has been renamed to .makeRotationFromQuaternion()."),
  53416. this.makeRotationFromQuaternion(e)
  53417. }
  53418. },
  53419. multiplyVector3: {
  53420. value: function(e) {
  53421. return console.warn("THREE.Matrix4: .multiplyVector3() has been removed. Use vector.applyMatrix4( matrix ) or vector.applyProjection( matrix ) instead."),
  53422. e.applyProjection(this)
  53423. }
  53424. },
  53425. multiplyVector4: {
  53426. value: function(e) {
  53427. return console.warn("THREE.Matrix4: .multiplyVector4() has been removed. Use vector.applyMatrix4( matrix ) instead."),
  53428. e.applyMatrix4(this)
  53429. }
  53430. },
  53431. multiplyVector3Array: {
  53432. value: function(e) {
  53433. return console.warn("THREE.Matrix4: .multiplyVector3Array() has been renamed. Use matrix.applyToVector3Array( array ) instead."),
  53434. this.applyToVector3Array(e)
  53435. }
  53436. },
  53437. rotateAxis: {
  53438. value: function(e) {
  53439. console.warn("THREE.Matrix4: .rotateAxis() has been removed. Use Vector3.transformDirection( matrix ) instead."),
  53440. e.transformDirection(this)
  53441. }
  53442. },
  53443. crossVector: {
  53444. value: function(e) {
  53445. return console.warn("THREE.Matrix4: .crossVector() has been removed. Use vector.applyMatrix4( matrix ) instead."),
  53446. e.applyMatrix4(this)
  53447. }
  53448. },
  53449. translate: {
  53450. value: function(e) {
  53451. console.error("THREE.Matrix4: .translate() has been removed.")
  53452. }
  53453. },
  53454. rotateX: {
  53455. value: function(e) {
  53456. console.error("THREE.Matrix4: .rotateX() has been removed.")
  53457. }
  53458. },
  53459. rotateY: {
  53460. value: function(e) {
  53461. console.error("THREE.Matrix4: .rotateY() has been removed.")
  53462. }
  53463. },
  53464. rotateZ: {
  53465. value: function(e) {
  53466. console.error("THREE.Matrix4: .rotateZ() has been removed.")
  53467. }
  53468. },
  53469. rotateByAxis: {
  53470. value: function(e, t) {
  53471. console.error("THREE.Matrix4: .rotateByAxis() has been removed.")
  53472. }
  53473. }
  53474. }),
  53475. Object.defineProperties(n.Plane.prototype, {
  53476. isIntersectionLine: {
  53477. value: function(e) {
  53478. return console.warn("THREE.Plane: .isIntersectionLine() has been renamed to .intersectsLine()."),
  53479. this.intersectsLine(e)
  53480. }
  53481. }
  53482. }),
  53483. Object.defineProperties(n.Quaternion.prototype, {
  53484. multiplyVector3: {
  53485. value: function(e) {
  53486. return console.warn("THREE.Quaternion: .multiplyVector3() has been removed. Use is now vector.applyQuaternion( quaternion ) instead."),
  53487. e.applyQuaternion(this)
  53488. }
  53489. }
  53490. }),
  53491. Object.defineProperties(n.Ray.prototype, {
  53492. isIntersectionBox: {
  53493. value: function(e) {
  53494. return console.warn("THREE.Ray: .isIntersectionBox() has been renamed to .intersectsBox()."),
  53495. this.intersectsBox(e)
  53496. }
  53497. },
  53498. isIntersectionPlane: {
  53499. value: function(e) {
  53500. return console.warn("THREE.Ray: .isIntersectionPlane() has been renamed to .intersectsPlane()."),
  53501. this.intersectsPlane(e)
  53502. }
  53503. },
  53504. isIntersectionSphere: {
  53505. value: function(e) {
  53506. return console.warn("THREE.Ray: .isIntersectionSphere() has been renamed to .intersectsSphere()."),
  53507. this.intersectsSphere(e)
  53508. }
  53509. }
  53510. }),
  53511. Object.defineProperties(n.Vector3.prototype, {
  53512. setEulerFromRotationMatrix: {
  53513. value: function() {
  53514. console.error("THREE.Vector3: .setEulerFromRotationMatrix() has been removed. Use Euler.setFromRotationMatrix() instead.")
  53515. }
  53516. },
  53517. setEulerFromQuaternion: {
  53518. value: function() {
  53519. console.error("THREE.Vector3: .setEulerFromQuaternion() has been removed. Use Euler.setFromQuaternion() instead.")
  53520. }
  53521. },
  53522. getPositionFromMatrix: {
  53523. value: function(e) {
  53524. return console.warn("THREE.Vector3: .getPositionFromMatrix() has been renamed to .setFromMatrixPosition()."),
  53525. this.setFromMatrixPosition(e)
  53526. }
  53527. },
  53528. getScaleFromMatrix: {
  53529. value: function(e) {
  53530. return console.warn("THREE.Vector3: .getScaleFromMatrix() has been renamed to .setFromMatrixScale()."),
  53531. this.setFromMatrixScale(e)
  53532. }
  53533. },
  53534. getColumnFromMatrix: {
  53535. value: function(e, t) {
  53536. return console.warn("THREE.Vector3: .getColumnFromMatrix() has been renamed to .setFromMatrixColumn()."),
  53537. this.setFromMatrixColumn(e, t)
  53538. }
  53539. }
  53540. }),
  53541. n.Face4 = function(e, t, i, r, o, a, s) {
  53542. return console.warn("THREE.Face4 has been removed. A THREE.Face3 will be created instead."),
  53543. new n.Face3(e,t,i,o,a,s)
  53544. }
  53545. ,
  53546. n.Vertex = function(e, t, i) {
  53547. return console.warn("THREE.Vertex has been removed. Use THREE.Vector3 instead."),
  53548. new n.Vector3(e,t,i)
  53549. }
  53550. ,
  53551. Object.defineProperties(n.Object3D.prototype, {
  53552. eulerOrder: {
  53553. get: function() {
  53554. return console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),
  53555. this.rotation.order
  53556. },
  53557. set: function(e) {
  53558. console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),
  53559. this.rotation.order = e
  53560. }
  53561. },
  53562. getChildByName: {
  53563. value: function(e) {
  53564. return console.warn("THREE.Object3D: .getChildByName() has been renamed to .getObjectByName()."),
  53565. this.getObjectByName(e)
  53566. }
  53567. },
  53568. renderDepth: {
  53569. set: function(e) {
  53570. console.warn("THREE.Object3D: .renderDepth has been removed. Use .renderOrder, instead.")
  53571. }
  53572. },
  53573. translate: {
  53574. value: function(e, t) {
  53575. return console.warn("THREE.Object3D: .translate() has been removed. Use .translateOnAxis( axis, distance ) instead."),
  53576. this.translateOnAxis(t, e)
  53577. }
  53578. },
  53579. useQuaternion: {
  53580. get: function() {
  53581. console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")
  53582. },
  53583. set: function(e) {
  53584. console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")
  53585. }
  53586. }
  53587. }),
  53588. Object.defineProperties(n, {
  53589. PointCloud: {
  53590. value: function(e, t) {
  53591. return console.warn("THREE.PointCloud has been renamed to THREE.Points."),
  53592. new n.Points(e,t)
  53593. }
  53594. },
  53595. ParticleSystem: {
  53596. value: function(e, t) {
  53597. return console.warn("THREE.ParticleSystem has been renamed to THREE.Points."),
  53598. new n.Points(e,t)
  53599. }
  53600. }
  53601. }),
  53602. Object.defineProperties(n.Light.prototype, {
  53603. onlyShadow: {
  53604. set: function(e) {
  53605. console.warn("THREE.Light: .onlyShadow has been removed.")
  53606. }
  53607. },
  53608. shadowCameraFov: {
  53609. set: function(e) {
  53610. console.warn("THREE.Light: .shadowCameraFov is now .shadow.camera.fov."),
  53611. this.shadow.camera.fov = e
  53612. }
  53613. },
  53614. shadowCameraLeft: {
  53615. set: function(e) {
  53616. console.warn("THREE.Light: .shadowCameraLeft is now .shadow.camera.left."),
  53617. this.shadow.camera.left = e
  53618. }
  53619. },
  53620. shadowCameraRight: {
  53621. set: function(e) {
  53622. console.warn("THREE.Light: .shadowCameraRight is now .shadow.camera.right."),
  53623. this.shadow.camera.right = e
  53624. }
  53625. },
  53626. shadowCameraTop: {
  53627. set: function(e) {
  53628. console.warn("THREE.Light: .shadowCameraTop is now .shadow.camera.top."),
  53629. this.shadow.camera.top = e
  53630. }
  53631. },
  53632. shadowCameraBottom: {
  53633. set: function(e) {
  53634. console.warn("THREE.Light: .shadowCameraBottom is now .shadow.camera.bottom."),
  53635. this.shadow.camera.bottom = e
  53636. }
  53637. },
  53638. shadowCameraNear: {
  53639. set: function(e) {
  53640. console.warn("THREE.Light: .shadowCameraNear is now .shadow.camera.near."),
  53641. this.shadow.camera.near = e
  53642. }
  53643. },
  53644. shadowCameraFar: {
  53645. set: function(e) {
  53646. console.warn("THREE.Light: .shadowCameraFar is now .shadow.camera.far."),
  53647. this.shadow.camera.far = e
  53648. }
  53649. },
  53650. shadowCameraVisible: {
  53651. set: function(e) {
  53652. console.warn("THREE.Light: .shadowCameraVisible has been removed. Use new THREE.CameraHelper( light.shadow.camera ) instead.")
  53653. }
  53654. },
  53655. shadowBias: {
  53656. set: function(e) {
  53657. console.warn("THREE.Light: .shadowBias is now .shadow.bias."),
  53658. this.shadow.bias = e
  53659. }
  53660. },
  53661. shadowDarkness: {
  53662. set: function(e) {
  53663. console.warn("THREE.Light: .shadowDarkness has been removed.")
  53664. }
  53665. },
  53666. shadowMapWidth: {
  53667. set: function(e) {
  53668. console.warn("THREE.Light: .shadowMapWidth is now .shadow.mapSize.width."),
  53669. this.shadow.mapSize.width = e
  53670. }
  53671. },
  53672. shadowMapHeight: {
  53673. set: function(e) {
  53674. console.warn("THREE.Light: .shadowMapHeight is now .shadow.mapSize.height."),
  53675. this.shadow.mapSize.height = e
  53676. }
  53677. }
  53678. }),
  53679. Object.defineProperties(n.BufferAttribute.prototype, {
  53680. length: {
  53681. get: function() {
  53682. return console.warn("THREE.BufferAttribute: .length has been deprecated. Please use .count."),
  53683. this.array.length
  53684. }
  53685. }
  53686. }),
  53687. Object.defineProperties(n.BufferGeometry.prototype, {
  53688. drawcalls: {
  53689. get: function() {
  53690. return console.error("THREE.BufferGeometry: .drawcalls has been renamed to .groups."),
  53691. this.groups
  53692. }
  53693. },
  53694. offsets: {
  53695. get: function() {
  53696. return console.warn("THREE.BufferGeometry: .offsets has been renamed to .groups."),
  53697. this.groups
  53698. }
  53699. },
  53700. addIndex: {
  53701. value: function(e) {
  53702. console.warn("THREE.BufferGeometry: .addIndex() has been renamed to .setIndex()."),
  53703. this.setIndex(e)
  53704. }
  53705. },
  53706. addDrawCall: {
  53707. value: function(e, t, i) {
  53708. void 0 !== i && console.warn("THREE.BufferGeometry: .addDrawCall() no longer supports indexOffset."),
  53709. console.warn("THREE.BufferGeometry: .addDrawCall() is now .addGroup()."),
  53710. this.addGroup(e, t)
  53711. }
  53712. },
  53713. clearDrawCalls: {
  53714. value: function() {
  53715. console.warn("THREE.BufferGeometry: .clearDrawCalls() is now .clearGroups()."),
  53716. this.clearGroups()
  53717. }
  53718. },
  53719. computeTangents: {
  53720. value: function() {
  53721. console.warn("THREE.BufferGeometry: .computeTangents() has been removed.")
  53722. }
  53723. },
  53724. computeOffsets: {
  53725. value: function() {
  53726. console.warn("THREE.BufferGeometry: .computeOffsets() has been removed.")
  53727. }
  53728. }
  53729. }),
  53730. Object.defineProperties(n.Material.prototype, {
  53731. wrapAround: {
  53732. get: function() {
  53733. console.warn("THREE." + this.type + ": .wrapAround has been removed.")
  53734. },
  53735. set: function(e) {
  53736. console.warn("THREE." + this.type + ": .wrapAround has been removed.")
  53737. }
  53738. },
  53739. wrapRGB: {
  53740. get: function() {
  53741. return console.warn("THREE." + this.type + ": .wrapRGB has been removed."),
  53742. new n.Color
  53743. }
  53744. }
  53745. }),
  53746. Object.defineProperties(n, {
  53747. PointCloudMaterial: {
  53748. value: function(e) {
  53749. return console.warn("THREE.PointCloudMaterial has been renamed to THREE.PointsMaterial."),
  53750. new n.PointsMaterial(e)
  53751. }
  53752. },
  53753. ParticleBasicMaterial: {
  53754. value: function(e) {
  53755. return console.warn("THREE.ParticleBasicMaterial has been renamed to THREE.PointsMaterial."),
  53756. new n.PointsMaterial(e)
  53757. }
  53758. },
  53759. ParticleSystemMaterial: {
  53760. value: function(e) {
  53761. return console.warn("THREE.ParticleSystemMaterial has been renamed to THREE.PointsMaterial."),
  53762. new n.PointsMaterial(e)
  53763. }
  53764. }
  53765. }),
  53766. Object.defineProperties(n.MeshPhongMaterial.prototype, {
  53767. metal: {
  53768. get: function() {
  53769. return console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead."),
  53770. !1
  53771. },
  53772. set: function(e) {
  53773. console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead")
  53774. }
  53775. }
  53776. }),
  53777. Object.defineProperties(n.ShaderMaterial.prototype, {
  53778. derivatives: {
  53779. get: function() {
  53780. return console.warn("THREE.ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),
  53781. this.extensions.derivatives
  53782. },
  53783. set: function(e) {
  53784. console.warn("THREE. ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),
  53785. this.extensions.derivatives = e
  53786. }
  53787. }
  53788. }),
  53789. Object.defineProperties(n.WebGLRenderer.prototype, {
  53790. supportsFloatTextures: {
  53791. value: function() {
  53792. return console.warn("THREE.WebGLRenderer: .supportsFloatTextures() is now .extensions.get( 'OES_texture_float' )."),
  53793. this.extensions.get("OES_texture_float")
  53794. }
  53795. },
  53796. supportsHalfFloatTextures: {
  53797. value: function() {
  53798. return console.warn("THREE.WebGLRenderer: .supportsHalfFloatTextures() is now .extensions.get( 'OES_texture_half_float' )."),
  53799. this.extensions.get("OES_texture_half_float")
  53800. }
  53801. },
  53802. supportsStandardDerivatives: {
  53803. value: function() {
  53804. return console.warn("THREE.WebGLRenderer: .supportsStandardDerivatives() is now .extensions.get( 'OES_standard_derivatives' )."),
  53805. this.extensions.get("OES_standard_derivatives")
  53806. }
  53807. },
  53808. supportsCompressedTextureS3TC: {
  53809. value: function() {
  53810. return console.warn("THREE.WebGLRenderer: .supportsCompressedTextureS3TC() is now .extensions.get( 'WEBGL_compressed_texture_s3tc' )."),
  53811. this.extensions.get("WEBGL_compressed_texture_s3tc")
  53812. }
  53813. },
  53814. supportsCompressedTexturePVRTC: {
  53815. value: function() {
  53816. return console.warn("THREE.WebGLRenderer: .supportsCompressedTexturePVRTC() is now .extensions.get( 'WEBGL_compressed_texture_pvrtc' )."),
  53817. this.extensions.get("WEBGL_compressed_texture_pvrtc")
  53818. }
  53819. },
  53820. supportsBlendMinMax: {
  53821. value: function() {
  53822. return console.warn("THREE.WebGLRenderer: .supportsBlendMinMax() is now .extensions.get( 'EXT_blend_minmax' )."),
  53823. this.extensions.get("EXT_blend_minmax")
  53824. }
  53825. },
  53826. supportsVertexTextures: {
  53827. value: function() {
  53828. return this.capabilities.vertexTextures
  53829. }
  53830. },
  53831. supportsInstancedArrays: {
  53832. value: function() {
  53833. return console.warn("THREE.WebGLRenderer: .supportsInstancedArrays() is now .extensions.get( 'ANGLE_instanced_arrays' )."),
  53834. this.extensions.get("ANGLE_instanced_arrays")
  53835. }
  53836. },
  53837. enableScissorTest: {
  53838. value: function(e) {
  53839. console.warn("THREE.WebGLRenderer: .enableScissorTest() is now .setScissorTest()."),
  53840. this.setScissorTest(e)
  53841. }
  53842. },
  53843. initMaterial: {
  53844. value: function() {
  53845. console.warn("THREE.WebGLRenderer: .initMaterial() has been removed.")
  53846. }
  53847. },
  53848. addPrePlugin: {
  53849. value: function() {
  53850. console.warn("THREE.WebGLRenderer: .addPrePlugin() has been removed.")
  53851. }
  53852. },
  53853. addPostPlugin: {
  53854. value: function() {
  53855. console.warn("THREE.WebGLRenderer: .addPostPlugin() has been removed.")
  53856. }
  53857. },
  53858. updateShadowMap: {
  53859. value: function() {
  53860. console.warn("THREE.WebGLRenderer: .updateShadowMap() has been removed.")
  53861. }
  53862. },
  53863. shadowMapEnabled: {
  53864. get: function() {
  53865. return this.shadowMap.enabled
  53866. },
  53867. set: function(e) {
  53868. console.warn("THREE.WebGLRenderer: .shadowMapEnabled is now .shadowMap.enabled."),
  53869. this.shadowMap.enabled = e
  53870. }
  53871. },
  53872. shadowMapType: {
  53873. get: function() {
  53874. return this.shadowMap.type
  53875. },
  53876. set: function(e) {
  53877. console.warn("THREE.WebGLRenderer: .shadowMapType is now .shadowMap.type."),
  53878. this.shadowMap.type = e
  53879. }
  53880. },
  53881. shadowMapCullFace: {
  53882. get: function() {
  53883. return this.shadowMap.cullFace
  53884. },
  53885. set: function(e) {
  53886. console.warn("THREE.WebGLRenderer: .shadowMapCullFace is now .shadowMap.cullFace."),
  53887. this.shadowMap.cullFace = e
  53888. }
  53889. }
  53890. }),
  53891. Object.defineProperties(n.WebGLRenderTarget.prototype, {
  53892. wrapS: {
  53893. get: function() {
  53894. return console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),
  53895. this.texture.wrapS
  53896. },
  53897. set: function(e) {
  53898. console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),
  53899. this.texture.wrapS = e
  53900. }
  53901. },
  53902. wrapT: {
  53903. get: function() {
  53904. return console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),
  53905. this.texture.wrapT
  53906. },
  53907. set: function(e) {
  53908. console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),
  53909. this.texture.wrapT = e
  53910. }
  53911. },
  53912. magFilter: {
  53913. get: function() {
  53914. return console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),
  53915. this.texture.magFilter
  53916. },
  53917. set: function(e) {
  53918. console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),
  53919. this.texture.magFilter = e
  53920. }
  53921. },
  53922. minFilter: {
  53923. get: function() {
  53924. return console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),
  53925. this.texture.minFilter
  53926. },
  53927. set: function(e) {
  53928. console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),
  53929. this.texture.minFilter = e
  53930. }
  53931. },
  53932. anisotropy: {
  53933. get: function() {
  53934. return console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),
  53935. this.texture.anisotropy
  53936. },
  53937. set: function(e) {
  53938. console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),
  53939. this.texture.anisotropy = e
  53940. }
  53941. },
  53942. offset: {
  53943. get: function() {
  53944. return console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),
  53945. this.texture.offset
  53946. },
  53947. set: function(e) {
  53948. console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),
  53949. this.texture.offset = e
  53950. }
  53951. },
  53952. repeat: {
  53953. get: function() {
  53954. return console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),
  53955. this.texture.repeat
  53956. },
  53957. set: function(e) {
  53958. console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),
  53959. this.texture.repeat = e
  53960. }
  53961. },
  53962. format: {
  53963. get: function() {
  53964. return console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),
  53965. this.texture.format
  53966. },
  53967. set: function(e) {
  53968. console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),
  53969. this.texture.format = e
  53970. }
  53971. },
  53972. type: {
  53973. get: function() {
  53974. return console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),
  53975. this.texture.type
  53976. },
  53977. set: function(e) {
  53978. console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),
  53979. this.texture.type = e
  53980. }
  53981. },
  53982. generateMipmaps: {
  53983. get: function() {
  53984. return console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),
  53985. this.texture.generateMipmaps
  53986. },
  53987. set: function(e) {
  53988. console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),
  53989. this.texture.generateMipmaps = e
  53990. }
  53991. }
  53992. }),
  53993. n.GeometryUtils = {
  53994. merge: function(e, t, i) {
  53995. console.warn("THREE.GeometryUtils: .merge() has been moved to Geometry. Use geometry.merge( geometry2, matrix, materialIndexOffset ) instead.");
  53996. var r;
  53997. t instanceof n.Mesh && (t.matrixAutoUpdate && t.updateMatrix(),
  53998. r = t.matrix,
  53999. t = t.geometry),
  54000. e.merge(t, r, i)
  54001. },
  54002. center: function(e) {
  54003. return console.warn("THREE.GeometryUtils: .center() has been moved to Geometry. Use geometry.center() instead."),
  54004. e.center()
  54005. }
  54006. },
  54007. n.ImageUtils = {
  54008. crossOrigin: void 0,
  54009. loadTexture: function(e, t, i, r) {
  54010. console.warn("THREE.ImageUtils.loadTexture has been deprecated. Use THREE.TextureLoader() instead.");
  54011. var o = new n.TextureLoader;
  54012. o.setCrossOrigin(this.crossOrigin);
  54013. var a = o.load(e, i, void 0, r);
  54014. return t && (a.mapping = t),
  54015. a
  54016. },
  54017. loadTextureCube: function(e, t, i, r) {
  54018. console.warn("THREE.ImageUtils.loadTextureCube has been deprecated. Use THREE.CubeTextureLoader() instead.");
  54019. var o = new n.CubeTextureLoader;
  54020. o.setCrossOrigin(this.crossOrigin);
  54021. var a = o.load(e, i, void 0, r);
  54022. return t && (a.mapping = t),
  54023. a
  54024. },
  54025. loadCompressedTexture: function() {
  54026. console.error("THREE.ImageUtils.loadCompressedTexture has been removed. Use THREE.DDSLoader instead.")
  54027. },
  54028. loadCompressedTextureCube: function() {
  54029. console.error("THREE.ImageUtils.loadCompressedTextureCube has been removed. Use THREE.DDSLoader instead.")
  54030. }
  54031. },
  54032. n.Projector = function() {
  54033. console.error("THREE.Projector has been moved to /examples/js/renderers/Projector.js."),
  54034. this.projectVector = function(e, t) {
  54035. console.warn("THREE.Projector: .projectVector() is now vector.project()."),
  54036. e.project(t)
  54037. }
  54038. ,
  54039. this.unprojectVector = function(e, t) {
  54040. console.warn("THREE.Projector: .unprojectVector() is now vector.unproject()."),
  54041. e.unproject(t)
  54042. }
  54043. ,
  54044. this.pickingRay = function(e, t) {
  54045. console.error("THREE.Projector: .pickingRay() is now raycaster.setFromCamera().")
  54046. }
  54047. }
  54048. ,
  54049. n.CanvasRenderer = function() {
  54050. console.error("THREE.CanvasRenderer has been moved to /examples/js/renderers/CanvasRenderer.js"),
  54051. this.domElement = document.createElement("canvas"),
  54052. this.clear = function() {}
  54053. ,
  54054. this.render = function() {}
  54055. ,
  54056. this.setClearColor = function() {}
  54057. ,
  54058. this.setSize = function() {}
  54059. }
  54060. ,
  54061. n.MeshFaceMaterial = n.MultiMaterial,
  54062. n.CurveUtils = {
  54063. tangentQuadraticBezier: function(e, t, i, n) {
  54064. return 2 * (1 - e) * (i - t) + 2 * e * (n - i)
  54065. },
  54066. tangentCubicBezier: function(e, t, i, n, r) {
  54067. return -3 * t * (1 - e) * (1 - e) + 3 * i * (1 - e) * (1 - e) - 6 * e * i * (1 - e) + 6 * e * n * (1 - e) - 3 * e * e * n + 3 * e * e * r
  54068. },
  54069. tangentSpline: function(e, t, i, n, r) {
  54070. var o = 6 * e * e - 6 * e
  54071. , a = 3 * e * e - 4 * e + 1
  54072. , s = -6 * e * e + 6 * e
  54073. , l = 3 * e * e - 2 * e;
  54074. return o + a + s + l
  54075. },
  54076. interpolate: function(e, t, i, n, r) {
  54077. var o = .5 * (i - e)
  54078. , a = .5 * (n - t)
  54079. , s = r * r
  54080. , l = r * s;
  54081. return (2 * t - 2 * i + o + a) * l + (-3 * t + 3 * i - 2 * o - a) * s + o * r + t
  54082. }
  54083. },
  54084. n.SceneUtils = {
  54085. createMultiMaterialObject: function(e, t) {
  54086. for (var i = new n.Group, r = 0, o = t.length; r < o; r++)
  54087. i.add(new n.Mesh(e,t[r]));
  54088. return i
  54089. },
  54090. detach: function(e, t, i) {
  54091. e.applyMatrix(t.matrixWorld),
  54092. t.remove(e),
  54093. i.add(e)
  54094. },
  54095. attach: function(e, t, i) {
  54096. var r = new n.Matrix4;
  54097. r.getInverse(i.matrixWorld),
  54098. e.applyMatrix(r),
  54099. t.remove(e),
  54100. i.add(e)
  54101. }
  54102. },
  54103. n.ShapeUtils = {
  54104. area: function(e) {
  54105. for (var t = e.length, i = 0, n = t - 1, r = 0; r < t; n = r++)
  54106. i += e[n].x * e[r].y - e[r].x * e[n].y;
  54107. return .5 * i
  54108. },
  54109. triangulate: function() {
  54110. function e(e, t, i, n, r, o) {
  54111. var a, s, l, c, h, u, d, p, f;
  54112. if (s = e[o[t]].x,
  54113. l = e[o[t]].y,
  54114. c = e[o[i]].x,
  54115. h = e[o[i]].y,
  54116. u = e[o[n]].x,
  54117. d = e[o[n]].y,
  54118. Number.EPSILON > (c - s) * (d - l) - (h - l) * (u - s))
  54119. return !1;
  54120. var g, m, v, A, y, C, I, E, b, w, _, T, x, S, M;
  54121. for (g = u - c,
  54122. m = d - h,
  54123. v = s - u,
  54124. A = l - d,
  54125. y = c - s,
  54126. C = h - l,
  54127. a = 0; a < r; a++)
  54128. if (p = e[o[a]].x,
  54129. f = e[o[a]].y,
  54130. !(p === s && f === l || p === c && f === h || p === u && f === d) && (I = p - s,
  54131. E = f - l,
  54132. b = p - c,
  54133. w = f - h,
  54134. _ = p - u,
  54135. T = f - d,
  54136. M = g * w - m * b,
  54137. x = y * E - C * I,
  54138. S = v * T - A * _,
  54139. M >= -Number.EPSILON && S >= -Number.EPSILON && x >= -Number.EPSILON))
  54140. return !1;
  54141. return !0
  54142. }
  54143. return function(t, i) {
  54144. var r = t.length;
  54145. if (r < 3)
  54146. return null;
  54147. var o, a, s, l = [], c = [], h = [];
  54148. if (n.ShapeUtils.area(t) > 0)
  54149. for (a = 0; a < r; a++)
  54150. c[a] = a;
  54151. else
  54152. for (a = 0; a < r; a++)
  54153. c[a] = r - 1 - a;
  54154. var u = r
  54155. , d = 2 * u;
  54156. for (a = u - 1; u > 2; ) {
  54157. if (d-- <= 0)
  54158. return console.warn("THREE.ShapeUtils: Unable to triangulate polygon! in triangulate()"),
  54159. i ? h : l;
  54160. if (o = a,
  54161. u <= o && (o = 0),
  54162. a = o + 1,
  54163. u <= a && (a = 0),
  54164. s = a + 1,
  54165. u <= s && (s = 0),
  54166. e(t, o, a, s, u, c)) {
  54167. var p, f, g, m, v;
  54168. for (p = c[o],
  54169. f = c[a],
  54170. g = c[s],
  54171. l.push([t[p], t[f], t[g]]),
  54172. h.push([c[o], c[a], c[s]]),
  54173. m = a,
  54174. v = a + 1; v < u; m++,
  54175. v++)
  54176. c[m] = c[v];
  54177. u--,
  54178. d = 2 * u
  54179. }
  54180. }
  54181. return i ? h : l
  54182. }
  54183. }(),
  54184. triangulateShape: function(e, t) {
  54185. function i(e, t, i) {
  54186. return e.x !== t.x ? e.x < t.x ? e.x <= i.x && i.x <= t.x : t.x <= i.x && i.x <= e.x : e.y < t.y ? e.y <= i.y && i.y <= t.y : t.y <= i.y && i.y <= e.y
  54187. }
  54188. function r(e, t, n, r, o) {
  54189. var a = t.x - e.x
  54190. , s = t.y - e.y
  54191. , l = r.x - n.x
  54192. , c = r.y - n.y
  54193. , h = e.x - n.x
  54194. , u = e.y - n.y
  54195. , d = s * l - a * c
  54196. , p = s * h - a * u;
  54197. if (Math.abs(d) > Number.EPSILON) {
  54198. var f;
  54199. if (d > 0) {
  54200. if (p < 0 || p > d)
  54201. return [];
  54202. if (f = c * h - l * u,
  54203. f < 0 || f > d)
  54204. return []
  54205. } else {
  54206. if (p > 0 || p < d)
  54207. return [];
  54208. if (f = c * h - l * u,
  54209. f > 0 || f < d)
  54210. return []
  54211. }
  54212. if (0 === f)
  54213. return !o || 0 !== p && p !== d ? [e] : [];
  54214. if (f === d)
  54215. return !o || 0 !== p && p !== d ? [t] : [];
  54216. if (0 === p)
  54217. return [n];
  54218. if (p === d)
  54219. return [r];
  54220. var g = f / d;
  54221. return [{
  54222. x: e.x + g * a,
  54223. y: e.y + g * s
  54224. }]
  54225. }
  54226. if (0 !== p || c * h !== l * u)
  54227. return [];
  54228. var m = 0 === a && 0 === s
  54229. , v = 0 === l && 0 === c;
  54230. if (m && v)
  54231. return e.x !== n.x || e.y !== n.y ? [] : [e];
  54232. if (m)
  54233. return i(n, r, e) ? [e] : [];
  54234. if (v)
  54235. return i(e, t, n) ? [n] : [];
  54236. var A, y, C, I, E, b, w, _;
  54237. return 0 !== a ? (e.x < t.x ? (A = e,
  54238. C = e.x,
  54239. y = t,
  54240. I = t.x) : (A = t,
  54241. C = t.x,
  54242. y = e,
  54243. I = e.x),
  54244. n.x < r.x ? (E = n,
  54245. w = n.x,
  54246. b = r,
  54247. _ = r.x) : (E = r,
  54248. w = r.x,
  54249. b = n,
  54250. _ = n.x)) : (e.y < t.y ? (A = e,
  54251. C = e.y,
  54252. y = t,
  54253. I = t.y) : (A = t,
  54254. C = t.y,
  54255. y = e,
  54256. I = e.y),
  54257. n.y < r.y ? (E = n,
  54258. w = n.y,
  54259. b = r,
  54260. _ = r.y) : (E = r,
  54261. w = r.y,
  54262. b = n,
  54263. _ = n.y)),
  54264. C <= w ? I < w ? [] : I === w ? o ? [] : [E] : I <= _ ? [E, y] : [E, b] : C > _ ? [] : C === _ ? o ? [] : [A] : I <= _ ? [A, y] : [A, b]
  54265. }
  54266. function o(e, t, i, n) {
  54267. var r = t.x - e.x
  54268. , o = t.y - e.y
  54269. , a = i.x - e.x
  54270. , s = i.y - e.y
  54271. , l = n.x - e.x
  54272. , c = n.y - e.y
  54273. , h = r * s - o * a
  54274. , u = r * c - o * l;
  54275. if (Math.abs(h) > Number.EPSILON) {
  54276. var d = l * s - c * a;
  54277. return h > 0 ? u >= 0 && d >= 0 : u >= 0 || d >= 0
  54278. }
  54279. return u > 0
  54280. }
  54281. function a(e, t) {
  54282. function i(e, t) {
  54283. var i = A.length - 1
  54284. , n = e - 1;
  54285. n < 0 && (n = i);
  54286. var r = e + 1;
  54287. r > i && (r = 0);
  54288. var a = o(A[e], A[n], A[r], s[t]);
  54289. if (!a)
  54290. return !1;
  54291. var l = s.length - 1
  54292. , c = t - 1;
  54293. c < 0 && (c = l);
  54294. var h = t + 1;
  54295. return h > l && (h = 0),
  54296. a = o(s[t], s[c], s[h], A[e]),
  54297. !!a
  54298. }
  54299. function n(e, t) {
  54300. var i, n, o;
  54301. for (i = 0; i < A.length; i++)
  54302. if (n = i + 1,
  54303. n %= A.length,
  54304. o = r(e, t, A[i], A[n], !0),
  54305. o.length > 0)
  54306. return !0;
  54307. return !1
  54308. }
  54309. function a(e, i) {
  54310. var n, o, a, s, l;
  54311. for (n = 0; n < y.length; n++)
  54312. for (o = t[y[n]],
  54313. a = 0; a < o.length; a++)
  54314. if (s = a + 1,
  54315. s %= o.length,
  54316. l = r(e, i, o[a], o[s], !0),
  54317. l.length > 0)
  54318. return !0;
  54319. return !1
  54320. }
  54321. for (var s, l, c, h, u, d, p, f, g, m, v, A = e.concat(), y = [], C = [], I = 0, E = t.length; I < E; I++)
  54322. y.push(I);
  54323. for (var b = 0, w = 2 * y.length; y.length > 0; ) {
  54324. if (w--,
  54325. w < 0) {
  54326. console.log("Infinite Loop! Holes left:" + y.length + ", Probably Hole outside Shape!");
  54327. break
  54328. }
  54329. for (c = b; c < A.length; c++) {
  54330. h = A[c],
  54331. l = -1;
  54332. for (var I = 0; I < y.length; I++)
  54333. if (d = y[I],
  54334. p = h.x + ":" + h.y + ":" + d,
  54335. void 0 === C[p]) {
  54336. s = t[d];
  54337. for (var _ = 0; _ < s.length; _++)
  54338. if (u = s[_],
  54339. i(c, _) && !n(h, u) && !a(h, u)) {
  54340. l = _,
  54341. y.splice(I, 1),
  54342. f = A.slice(0, c + 1),
  54343. g = A.slice(c),
  54344. m = s.slice(l),
  54345. v = s.slice(0, l + 1),
  54346. A = f.concat(m).concat(v).concat(g),
  54347. b = c;
  54348. break
  54349. }
  54350. if (l >= 0)
  54351. break;
  54352. C[p] = !0
  54353. }
  54354. if (l >= 0)
  54355. break
  54356. }
  54357. }
  54358. return A
  54359. }
  54360. for (var s, l, c, h, u, d, p = {}, f = e.concat(), g = 0, m = t.length; g < m; g++)
  54361. Array.prototype.push.apply(f, t[g]);
  54362. for (s = 0,
  54363. l = f.length; s < l; s++)
  54364. u = f[s].x + ":" + f[s].y,
  54365. void 0 !== p[u] && console.warn("THREE.Shape: Duplicate point", u),
  54366. p[u] = s;
  54367. var v = a(e, t)
  54368. , A = n.ShapeUtils.triangulate(v, !1);
  54369. for (s = 0,
  54370. l = A.length; s < l; s++)
  54371. for (h = A[s],
  54372. c = 0; c < 3; c++)
  54373. u = h[c].x + ":" + h[c].y,
  54374. d = p[u],
  54375. void 0 !== d && (h[c] = d);
  54376. return A.concat()
  54377. },
  54378. isClockWise: function(e) {
  54379. return n.ShapeUtils.area(e) < 0
  54380. },
  54381. b2: function() {
  54382. function e(e, t) {
  54383. var i = 1 - e;
  54384. return i * i * t
  54385. }
  54386. function t(e, t) {
  54387. return 2 * (1 - e) * e * t
  54388. }
  54389. function i(e, t) {
  54390. return e * e * t
  54391. }
  54392. return function(n, r, o, a) {
  54393. return e(n, r) + t(n, o) + i(n, a)
  54394. }
  54395. }(),
  54396. b3: function() {
  54397. function e(e, t) {
  54398. var i = 1 - e;
  54399. return i * i * i * t
  54400. }
  54401. function t(e, t) {
  54402. var i = 1 - e;
  54403. return 3 * i * i * e * t
  54404. }
  54405. function i(e, t) {
  54406. var i = 1 - e;
  54407. return 3 * i * e * e * t
  54408. }
  54409. function n(e, t) {
  54410. return e * e * e * t
  54411. }
  54412. return function(r, o, a, s, l) {
  54413. return e(r, o) + t(r, a) + i(r, s) + n(r, l)
  54414. }
  54415. }()
  54416. },
  54417. n.Curve = function() {}
  54418. ,
  54419. n.Curve.prototype = {
  54420. constructor: n.Curve,
  54421. getPoint: function(e) {
  54422. return console.warn("THREE.Curve: Warning, getPoint() not implemented!"),
  54423. null
  54424. },
  54425. getPointAt: function(e) {
  54426. var t = this.getUtoTmapping(e);
  54427. return this.getPoint(t)
  54428. },
  54429. getPoints: function(e) {
  54430. e || (e = 5);
  54431. var t, i = [];
  54432. for (t = 0; t <= e; t++)
  54433. i.push(this.getPoint(t / e));
  54434. return i
  54435. },
  54436. getSpacedPoints: function(e) {
  54437. e || (e = 5);
  54438. var t, i = [];
  54439. for (t = 0; t <= e; t++)
  54440. i.push(this.getPointAt(t / e));
  54441. return i
  54442. },
  54443. getLength: function() {
  54444. var e = this.getLengths();
  54445. return e[e.length - 1]
  54446. },
  54447. getLengths: function(e) {
  54448. if (e || (e = this.__arcLengthDivisions ? this.__arcLengthDivisions : 200),
  54449. this.cacheArcLengths && this.cacheArcLengths.length === e + 1 && !this.needsUpdate)
  54450. return this.cacheArcLengths;
  54451. this.needsUpdate = !1;
  54452. var t, i, n = [], r = this.getPoint(0), o = 0;
  54453. for (n.push(0),
  54454. i = 1; i <= e; i++)
  54455. t = this.getPoint(i / e),
  54456. o += t.distanceTo(r),
  54457. n.push(o),
  54458. r = t;
  54459. return this.cacheArcLengths = n,
  54460. n
  54461. },
  54462. updateArcLengths: function() {
  54463. this.needsUpdate = !0,
  54464. this.getLengths()
  54465. },
  54466. getUtoTmapping: function(e, t) {
  54467. var i, n = this.getLengths(), r = 0, o = n.length;
  54468. i = t ? t : e * n[o - 1];
  54469. for (var a, s = 0, l = o - 1; s <= l; )
  54470. if (r = Math.floor(s + (l - s) / 2),
  54471. a = n[r] - i,
  54472. a < 0)
  54473. s = r + 1;
  54474. else {
  54475. if (!(a > 0)) {
  54476. l = r;
  54477. break
  54478. }
  54479. l = r - 1
  54480. }
  54481. if (r = l,
  54482. n[r] === i) {
  54483. var c = r / (o - 1);
  54484. return c
  54485. }
  54486. var h = n[r]
  54487. , u = n[r + 1]
  54488. , d = u - h
  54489. , p = (i - h) / d
  54490. , c = (r + p) / (o - 1);
  54491. return c
  54492. },
  54493. getTangent: function(e) {
  54494. var t = 1e-4
  54495. , i = e - t
  54496. , n = e + t;
  54497. i < 0 && (i = 0),
  54498. n > 1 && (n = 1);
  54499. var r = this.getPoint(i)
  54500. , o = this.getPoint(n)
  54501. , a = o.clone().sub(r);
  54502. return a.normalize()
  54503. },
  54504. getTangentAt: function(e) {
  54505. var t = this.getUtoTmapping(e);
  54506. return this.getTangent(t)
  54507. }
  54508. },
  54509. n.Curve.create = function(e, t) {
  54510. return e.prototype = Object.create(n.Curve.prototype),
  54511. e.prototype.constructor = e,
  54512. e.prototype.getPoint = t,
  54513. e
  54514. }
  54515. ,
  54516. n.CurvePath = function() {
  54517. this.curves = [],
  54518. this.autoClose = !1
  54519. }
  54520. ,
  54521. n.CurvePath.prototype = Object.create(n.Curve.prototype),
  54522. n.CurvePath.prototype.constructor = n.CurvePath,
  54523. n.CurvePath.prototype.add = function(e) {
  54524. this.curves.push(e)
  54525. }
  54526. ,
  54527. n.CurvePath.prototype.closePath = function() {
  54528. var e = this.curves[0].getPoint(0)
  54529. , t = this.curves[this.curves.length - 1].getPoint(1);
  54530. e.equals(t) || this.curves.push(new n.LineCurve(t,e))
  54531. }
  54532. ,
  54533. n.CurvePath.prototype.getPoint = function(e) {
  54534. for (var t = e * this.getLength(), i = this.getCurveLengths(), n = 0; n < i.length; ) {
  54535. if (i[n] >= t) {
  54536. var r = i[n] - t
  54537. , o = this.curves[n]
  54538. , a = 1 - r / o.getLength();
  54539. return o.getPointAt(a)
  54540. }
  54541. n++
  54542. }
  54543. return null
  54544. }
  54545. ,
  54546. n.CurvePath.prototype.getLength = function() {
  54547. var e = this.getCurveLengths();
  54548. return e[e.length - 1]
  54549. }
  54550. ,
  54551. n.CurvePath.prototype.getCurveLengths = function() {
  54552. if (this.cacheLengths && this.cacheLengths.length === this.curves.length)
  54553. return this.cacheLengths;
  54554. for (var e = [], t = 0, i = 0, n = this.curves.length; i < n; i++)
  54555. t += this.curves[i].getLength(),
  54556. e.push(t);
  54557. return this.cacheLengths = e,
  54558. e
  54559. }
  54560. ,
  54561. n.CurvePath.prototype.createPointsGeometry = function(e) {
  54562. var t = this.getPoints(e);
  54563. return this.createGeometry(t)
  54564. }
  54565. ,
  54566. n.CurvePath.prototype.createSpacedPointsGeometry = function(e) {
  54567. var t = this.getSpacedPoints(e);
  54568. return this.createGeometry(t)
  54569. }
  54570. ,
  54571. n.CurvePath.prototype.createGeometry = function(e) {
  54572. for (var t = new n.Geometry, i = 0, r = e.length; i < r; i++) {
  54573. var o = e[i];
  54574. t.vertices.push(new n.Vector3(o.x,o.y,o.z || 0))
  54575. }
  54576. return t
  54577. }
  54578. ,
  54579. n.Font = function(e) {
  54580. this.data = e
  54581. }
  54582. ,
  54583. n.Font.prototype = {
  54584. constructor: n.Font,
  54585. generateShapes: function(e, t, i) {
  54586. function r(e) {
  54587. for (var i = String(e).split(""), n = t / a.resolution, r = 0, s = [], l = 0; l < i.length; l++) {
  54588. var c = o(i[l], n, r);
  54589. r += c.offset,
  54590. s.push(c.path)
  54591. }
  54592. return s
  54593. }
  54594. function o(e, t, r) {
  54595. var o = a.glyphs[e] || a.glyphs["?"];
  54596. if (o) {
  54597. var s, l, c, h, u, d, p, f, g, m, v, A = new n.Path, y = [], C = n.ShapeUtils.b2, I = n.ShapeUtils.b3;
  54598. if (o.o)
  54599. for (var E = o._cachedOutline || (o._cachedOutline = o.o.split(" ")), b = 0, w = E.length; b < w; ) {
  54600. var _ = E[b++];
  54601. switch (_) {
  54602. case "m":
  54603. s = E[b++] * t + r,
  54604. l = E[b++] * t,
  54605. A.moveTo(s, l);
  54606. break;
  54607. case "l":
  54608. s = E[b++] * t + r,
  54609. l = E[b++] * t,
  54610. A.lineTo(s, l);
  54611. break;
  54612. case "q":
  54613. if (c = E[b++] * t + r,
  54614. h = E[b++] * t,
  54615. p = E[b++] * t + r,
  54616. f = E[b++] * t,
  54617. A.quadraticCurveTo(p, f, c, h),
  54618. v = y[y.length - 1]) {
  54619. u = v.x,
  54620. d = v.y;
  54621. for (var T = 1; T <= i; T++) {
  54622. var x = T / i;
  54623. C(x, u, p, c),
  54624. C(x, d, f, h)
  54625. }
  54626. }
  54627. break;
  54628. case "b":
  54629. if (c = E[b++] * t + r,
  54630. h = E[b++] * t,
  54631. p = E[b++] * t + r,
  54632. f = E[b++] * t,
  54633. g = E[b++] * t + r,
  54634. m = E[b++] * t,
  54635. A.bezierCurveTo(p, f, g, m, c, h),
  54636. v = y[y.length - 1]) {
  54637. u = v.x,
  54638. d = v.y;
  54639. for (var T = 1; T <= i; T++) {
  54640. var x = T / i;
  54641. I(x, u, p, g, c),
  54642. I(x, d, f, m, h)
  54643. }
  54644. }
  54645. }
  54646. }
  54647. return {
  54648. offset: o.ha * t,
  54649. path: A
  54650. }
  54651. }
  54652. }
  54653. void 0 === t && (t = 100),
  54654. void 0 === i && (i = 4);
  54655. for (var a = this.data, s = r(e), l = [], c = 0, h = s.length; c < h; c++)
  54656. Array.prototype.push.apply(l, s[c].toShapes());
  54657. return l
  54658. }
  54659. },
  54660. n.Path = function(e) {
  54661. n.CurvePath.call(this),
  54662. this.actions = [],
  54663. e && this.fromPoints(e)
  54664. }
  54665. ,
  54666. n.Path.prototype = Object.create(n.CurvePath.prototype),
  54667. n.Path.prototype.constructor = n.Path,
  54668. n.Path.prototype.fromPoints = function(e) {
  54669. this.moveTo(e[0].x, e[0].y);
  54670. for (var t = 1, i = e.length; t < i; t++)
  54671. this.lineTo(e[t].x, e[t].y)
  54672. }
  54673. ,
  54674. n.Path.prototype.moveTo = function(e, t) {
  54675. this.actions.push({
  54676. action: "moveTo",
  54677. args: [e, t]
  54678. })
  54679. }
  54680. ,
  54681. n.Path.prototype.lineTo = function(e, t) {
  54682. var i = this.actions[this.actions.length - 1].args
  54683. , r = i[i.length - 2]
  54684. , o = i[i.length - 1]
  54685. , a = new n.LineCurve(new n.Vector2(r,o),new n.Vector2(e,t));
  54686. this.curves.push(a),
  54687. this.actions.push({
  54688. action: "lineTo",
  54689. args: [e, t]
  54690. })
  54691. }
  54692. ,
  54693. n.Path.prototype.quadraticCurveTo = function(e, t, i, r) {
  54694. var o = this.actions[this.actions.length - 1].args
  54695. , a = o[o.length - 2]
  54696. , s = o[o.length - 1]
  54697. , l = new n.QuadraticBezierCurve(new n.Vector2(a,s),new n.Vector2(e,t),new n.Vector2(i,r));
  54698. this.curves.push(l),
  54699. this.actions.push({
  54700. action: "quadraticCurveTo",
  54701. args: [e, t, i, r]
  54702. })
  54703. }
  54704. ,
  54705. n.Path.prototype.bezierCurveTo = function(e, t, i, r, o, a) {
  54706. var s = this.actions[this.actions.length - 1].args
  54707. , l = s[s.length - 2]
  54708. , c = s[s.length - 1]
  54709. , h = new n.CubicBezierCurve(new n.Vector2(l,c),new n.Vector2(e,t),new n.Vector2(i,r),new n.Vector2(o,a));
  54710. this.curves.push(h),
  54711. this.actions.push({
  54712. action: "bezierCurveTo",
  54713. args: [e, t, i, r, o, a]
  54714. })
  54715. }
  54716. ,
  54717. n.Path.prototype.splineThru = function(e) {
  54718. var t = Array.prototype.slice.call(arguments)
  54719. , i = this.actions[this.actions.length - 1].args
  54720. , r = i[i.length - 2]
  54721. , o = i[i.length - 1]
  54722. , a = [new n.Vector2(r,o)];
  54723. Array.prototype.push.apply(a, e);
  54724. var s = new n.SplineCurve(a);
  54725. this.curves.push(s),
  54726. this.actions.push({
  54727. action: "splineThru",
  54728. args: t
  54729. })
  54730. }
  54731. ,
  54732. n.Path.prototype.arc = function(e, t, i, n, r, o) {
  54733. var a = this.actions[this.actions.length - 1].args
  54734. , s = a[a.length - 2]
  54735. , l = a[a.length - 1];
  54736. this.absarc(e + s, t + l, i, n, r, o)
  54737. }
  54738. ,
  54739. n.Path.prototype.absarc = function(e, t, i, n, r, o) {
  54740. this.absellipse(e, t, i, i, n, r, o)
  54741. }
  54742. ,
  54743. n.Path.prototype.ellipse = function(e, t, i, n, r, o, a, s) {
  54744. var l = this.actions[this.actions.length - 1].args
  54745. , c = l[l.length - 2]
  54746. , h = l[l.length - 1];
  54747. this.absellipse(e + c, t + h, i, n, r, o, a, s)
  54748. }
  54749. ,
  54750. n.Path.prototype.absellipse = function(e, t, i, r, o, a, s, l) {
  54751. var c = [e, t, i, r, o, a, s, l || 0]
  54752. , h = new n.EllipseCurve(e,t,i,r,o,a,s,l);
  54753. this.curves.push(h);
  54754. var u = h.getPoint(1);
  54755. c.push(u.x),
  54756. c.push(u.y),
  54757. this.actions.push({
  54758. action: "ellipse",
  54759. args: c
  54760. })
  54761. }
  54762. ,
  54763. n.Path.prototype.getSpacedPoints = function(e) {
  54764. e || (e = 40);
  54765. for (var t = [], i = 0; i < e; i++)
  54766. t.push(this.getPoint(i / e));
  54767. return this.autoClose && t.push(t[0]),
  54768. t
  54769. }
  54770. ,
  54771. n.Path.prototype.getPoints = function(e) {
  54772. e = e || 12;
  54773. for (var t, i, r, o, a, s, l, c, h, u, d, p = n.ShapeUtils.b2, f = n.ShapeUtils.b3, g = [], m = 0, v = this.actions.length; m < v; m++) {
  54774. var A = this.actions[m]
  54775. , y = A.action
  54776. , C = A.args;
  54777. switch (y) {
  54778. case "moveTo":
  54779. g.push(new n.Vector2(C[0],C[1]));
  54780. break;
  54781. case "lineTo":
  54782. g.push(new n.Vector2(C[0],C[1]));
  54783. break;
  54784. case "quadraticCurveTo":
  54785. t = C[2],
  54786. i = C[3],
  54787. a = C[0],
  54788. s = C[1],
  54789. g.length > 0 ? (h = g[g.length - 1],
  54790. l = h.x,
  54791. c = h.y) : (h = this.actions[m - 1].args,
  54792. l = h[h.length - 2],
  54793. c = h[h.length - 1]);
  54794. for (var I = 1; I <= e; I++) {
  54795. var E = I / e;
  54796. u = p(E, l, a, t),
  54797. d = p(E, c, s, i),
  54798. g.push(new n.Vector2(u,d))
  54799. }
  54800. break;
  54801. case "bezierCurveTo":
  54802. t = C[4],
  54803. i = C[5],
  54804. a = C[0],
  54805. s = C[1],
  54806. r = C[2],
  54807. o = C[3],
  54808. g.length > 0 ? (h = g[g.length - 1],
  54809. l = h.x,
  54810. c = h.y) : (h = this.actions[m - 1].args,
  54811. l = h[h.length - 2],
  54812. c = h[h.length - 1]);
  54813. for (var I = 1; I <= e; I++) {
  54814. var E = I / e;
  54815. u = f(E, l, a, r, t),
  54816. d = f(E, c, s, o, i),
  54817. g.push(new n.Vector2(u,d))
  54818. }
  54819. break;
  54820. case "splineThru":
  54821. h = this.actions[m - 1].args;
  54822. var b = new n.Vector2(h[h.length - 2],h[h.length - 1])
  54823. , w = [b]
  54824. , _ = e * C[0].length;
  54825. w = w.concat(C[0]);
  54826. for (var T = new n.SplineCurve(w), I = 1; I <= _; I++)
  54827. g.push(T.getPointAt(I / _));
  54828. break;
  54829. case "arc":
  54830. for (var x, S = C[0], M = C[1], R = C[2], P = C[3], O = C[4], L = !!C[5], D = O - P, N = 2 * e, I = 1; I <= N; I++) {
  54831. var E = I / N;
  54832. L || (E = 1 - E),
  54833. x = P + E * D,
  54834. u = S + R * Math.cos(x),
  54835. d = M + R * Math.sin(x),
  54836. g.push(new n.Vector2(u,d))
  54837. }
  54838. break;
  54839. case "ellipse":
  54840. var x, B, F, S = C[0], M = C[1], V = C[2], U = C[3], P = C[4], O = C[5], L = !!C[6], k = C[7], D = O - P, N = 2 * e;
  54841. 0 !== k && (B = Math.cos(k),
  54842. F = Math.sin(k));
  54843. for (var I = 1; I <= N; I++) {
  54844. var E = I / N;
  54845. if (L || (E = 1 - E),
  54846. x = P + E * D,
  54847. u = S + V * Math.cos(x),
  54848. d = M + U * Math.sin(x),
  54849. 0 !== k) {
  54850. var H = u
  54851. , G = d;
  54852. u = (H - S) * B - (G - M) * F + S,
  54853. d = (H - S) * F + (G - M) * B + M
  54854. }
  54855. g.push(new n.Vector2(u,d))
  54856. }
  54857. }
  54858. }
  54859. var z = g[g.length - 1];
  54860. return Math.abs(z.x - g[0].x) < Number.EPSILON && Math.abs(z.y - g[0].y) < Number.EPSILON && g.splice(g.length - 1, 1),
  54861. this.autoClose && g.push(g[0]),
  54862. g
  54863. }
  54864. ,
  54865. n.Path.prototype.toShapes = function(e, t) {
  54866. function i(e) {
  54867. for (var t = [], i = new n.Path, r = 0, o = e.length; r < o; r++) {
  54868. var a = e[r]
  54869. , s = a.args
  54870. , l = a.action;
  54871. "moveTo" === l && 0 !== i.actions.length && (t.push(i),
  54872. i = new n.Path),
  54873. i[l].apply(i, s)
  54874. }
  54875. return 0 !== i.actions.length && t.push(i),
  54876. t
  54877. }
  54878. function r(e) {
  54879. for (var t = [], i = 0, r = e.length; i < r; i++) {
  54880. var o = e[i]
  54881. , a = new n.Shape;
  54882. a.actions = o.actions,
  54883. a.curves = o.curves,
  54884. t.push(a)
  54885. }
  54886. return t
  54887. }
  54888. function o(e, t) {
  54889. for (var i = t.length, n = !1, r = i - 1, o = 0; o < i; r = o++) {
  54890. var a = t[r]
  54891. , s = t[o]
  54892. , l = s.x - a.x
  54893. , c = s.y - a.y;
  54894. if (Math.abs(c) > Number.EPSILON) {
  54895. if (c < 0 && (a = t[o],
  54896. l = -l,
  54897. s = t[r],
  54898. c = -c),
  54899. e.y < a.y || e.y > s.y)
  54900. continue;
  54901. if (e.y === a.y) {
  54902. if (e.x === a.x)
  54903. return !0
  54904. } else {
  54905. var h = c * (e.x - a.x) - l * (e.y - a.y);
  54906. if (0 === h)
  54907. return !0;
  54908. if (h < 0)
  54909. continue;
  54910. n = !n
  54911. }
  54912. } else {
  54913. if (e.y !== a.y)
  54914. continue;
  54915. if (s.x <= e.x && e.x <= a.x || a.x <= e.x && e.x <= s.x)
  54916. return !0
  54917. }
  54918. }
  54919. return n
  54920. }
  54921. var a = n.ShapeUtils.isClockWise
  54922. , s = i(this.actions);
  54923. if (0 === s.length)
  54924. return [];
  54925. if (t === !0)
  54926. return r(s);
  54927. var l, c, h, u = [];
  54928. if (1 === s.length)
  54929. return c = s[0],
  54930. h = new n.Shape,
  54931. h.actions = c.actions,
  54932. h.curves = c.curves,
  54933. u.push(h),
  54934. u;
  54935. var d = !a(s[0].getPoints());
  54936. d = e ? !d : d;
  54937. var p, f = [], g = [], m = [], v = 0;
  54938. g[v] = void 0,
  54939. m[v] = [];
  54940. for (var A = 0, y = s.length; A < y; A++)
  54941. c = s[A],
  54942. p = c.getPoints(),
  54943. l = a(p),
  54944. l = e ? !l : l,
  54945. l ? (!d && g[v] && v++,
  54946. g[v] = {
  54947. s: new n.Shape,
  54948. p: p
  54949. },
  54950. g[v].s.actions = c.actions,
  54951. g[v].s.curves = c.curves,
  54952. d && v++,
  54953. m[v] = []) : m[v].push({
  54954. h: c,
  54955. p: p[0]
  54956. });
  54957. if (!g[0])
  54958. return r(s);
  54959. if (g.length > 1) {
  54960. for (var C = !1, I = [], E = 0, b = g.length; E < b; E++)
  54961. f[E] = [];
  54962. for (var E = 0, b = g.length; E < b; E++)
  54963. for (var w = m[E], _ = 0; _ < w.length; _++) {
  54964. for (var T = w[_], x = !0, S = 0; S < g.length; S++)
  54965. o(T.p, g[S].p) && (E !== S && I.push({
  54966. froms: E,
  54967. tos: S,
  54968. hole: _
  54969. }),
  54970. x ? (x = !1,
  54971. f[S].push(T)) : C = !0);
  54972. x && f[E].push(T)
  54973. }
  54974. I.length > 0 && (C || (m = f))
  54975. }
  54976. for (var M, A = 0, R = g.length; A < R; A++) {
  54977. h = g[A].s,
  54978. u.push(h),
  54979. M = m[A];
  54980. for (var P = 0, O = M.length; P < O; P++)
  54981. h.holes.push(M[P].h)
  54982. }
  54983. return u
  54984. }
  54985. ,
  54986. n.Shape = function() {
  54987. n.Path.apply(this, arguments),
  54988. this.holes = []
  54989. }
  54990. ,
  54991. n.Shape.prototype = Object.create(n.Path.prototype),
  54992. n.Shape.prototype.constructor = n.Shape,
  54993. n.Shape.prototype.extrude = function(e) {
  54994. return new n.ExtrudeGeometry(this,e)
  54995. }
  54996. ,
  54997. n.Shape.prototype.makeGeometry = function(e) {
  54998. return new n.ShapeGeometry(this,e)
  54999. }
  55000. ,
  55001. n.Shape.prototype.getPointsHoles = function(e) {
  55002. for (var t = [], i = 0, n = this.holes.length; i < n; i++)
  55003. t[i] = this.holes[i].getPoints(e);
  55004. return t
  55005. }
  55006. ,
  55007. n.Shape.prototype.extractAllPoints = function(e) {
  55008. return {
  55009. shape: this.getPoints(e),
  55010. holes: this.getPointsHoles(e)
  55011. }
  55012. }
  55013. ,
  55014. n.Shape.prototype.extractPoints = function(e) {
  55015. return this.extractAllPoints(e)
  55016. }
  55017. ,
  55018. n.LineCurve = function(e, t) {
  55019. this.v1 = e,
  55020. this.v2 = t
  55021. }
  55022. ,
  55023. n.LineCurve.prototype = Object.create(n.Curve.prototype),
  55024. n.LineCurve.prototype.constructor = n.LineCurve,
  55025. n.LineCurve.prototype.getPoint = function(e) {
  55026. var t = this.v2.clone().sub(this.v1);
  55027. return t.multiplyScalar(e).add(this.v1),
  55028. t
  55029. }
  55030. ,
  55031. n.LineCurve.prototype.getPointAt = function(e) {
  55032. return this.getPoint(e)
  55033. }
  55034. ,
  55035. n.LineCurve.prototype.getTangent = function(e) {
  55036. var t = this.v2.clone().sub(this.v1);
  55037. return t.normalize()
  55038. }
  55039. ,
  55040. n.QuadraticBezierCurve = function(e, t, i) {
  55041. this.v0 = e,
  55042. this.v1 = t,
  55043. this.v2 = i
  55044. }
  55045. ,
  55046. n.QuadraticBezierCurve.prototype = Object.create(n.Curve.prototype),
  55047. n.QuadraticBezierCurve.prototype.constructor = n.QuadraticBezierCurve,
  55048. n.QuadraticBezierCurve.prototype.getPoint = function(e) {
  55049. var t = n.ShapeUtils.b2;
  55050. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y))
  55051. }
  55052. ,
  55053. n.QuadraticBezierCurve.prototype.getTangent = function(e) {
  55054. var t = n.CurveUtils.tangentQuadraticBezier;
  55055. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y)).normalize()
  55056. }
  55057. ,
  55058. n.CubicBezierCurve = function(e, t, i, n) {
  55059. this.v0 = e,
  55060. this.v1 = t,
  55061. this.v2 = i,
  55062. this.v3 = n
  55063. }
  55064. ,
  55065. n.CubicBezierCurve.prototype = Object.create(n.Curve.prototype),
  55066. n.CubicBezierCurve.prototype.constructor = n.CubicBezierCurve,
  55067. n.CubicBezierCurve.prototype.getPoint = function(e) {
  55068. var t = n.ShapeUtils.b3;
  55069. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y))
  55070. }
  55071. ,
  55072. n.CubicBezierCurve.prototype.getTangent = function(e) {
  55073. var t = n.CurveUtils.tangentCubicBezier;
  55074. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y)).normalize()
  55075. }
  55076. ,
  55077. n.SplineCurve = function(e) {
  55078. this.points = void 0 == e ? [] : e
  55079. }
  55080. ,
  55081. n.SplineCurve.prototype = Object.create(n.Curve.prototype),
  55082. n.SplineCurve.prototype.constructor = n.SplineCurve,
  55083. n.SplineCurve.prototype.getPoint = function(e) {
  55084. var t = this.points
  55085. , i = (t.length - 1) * e
  55086. , r = Math.floor(i)
  55087. , o = i - r
  55088. , a = t[0 === r ? r : r - 1]
  55089. , s = t[r]
  55090. , l = t[r > t.length - 2 ? t.length - 1 : r + 1]
  55091. , c = t[r > t.length - 3 ? t.length - 1 : r + 2]
  55092. , h = n.CurveUtils.interpolate;
  55093. return new n.Vector2(h(a.x, s.x, l.x, c.x, o),h(a.y, s.y, l.y, c.y, o))
  55094. }
  55095. ,
  55096. n.EllipseCurve = function(e, t, i, n, r, o, a, s) {
  55097. this.aX = e,
  55098. this.aY = t,
  55099. this.xRadius = i,
  55100. this.yRadius = n,
  55101. this.aStartAngle = r,
  55102. this.aEndAngle = o,
  55103. this.aClockwise = a,
  55104. this.aRotation = s || 0
  55105. }
  55106. ,
  55107. n.EllipseCurve.prototype = Object.create(n.Curve.prototype),
  55108. n.EllipseCurve.prototype.constructor = n.EllipseCurve,
  55109. n.EllipseCurve.prototype.getPoint = function(e) {
  55110. var t = this.aEndAngle - this.aStartAngle;
  55111. t < 0 && (t += 2 * Math.PI),
  55112. t > 2 * Math.PI && (t -= 2 * Math.PI);
  55113. var i;
  55114. i = this.aClockwise === !0 ? this.aEndAngle + (1 - e) * (2 * Math.PI - t) : this.aStartAngle + e * t;
  55115. var r = this.aX + this.xRadius * Math.cos(i)
  55116. , o = this.aY + this.yRadius * Math.sin(i);
  55117. if (0 !== this.aRotation) {
  55118. var a = Math.cos(this.aRotation)
  55119. , s = Math.sin(this.aRotation)
  55120. , l = r
  55121. , c = o;
  55122. r = (l - this.aX) * a - (c - this.aY) * s + this.aX,
  55123. o = (l - this.aX) * s + (c - this.aY) * a + this.aY
  55124. }
  55125. return new n.Vector2(r,o)
  55126. }
  55127. ,
  55128. n.ArcCurve = function(e, t, i, r, o, a) {
  55129. n.EllipseCurve.call(this, e, t, i, i, r, o, a)
  55130. }
  55131. ,
  55132. n.ArcCurve.prototype = Object.create(n.EllipseCurve.prototype),
  55133. n.ArcCurve.prototype.constructor = n.ArcCurve,
  55134. n.LineCurve3 = n.Curve.create(function(e, t) {
  55135. this.v1 = e,
  55136. this.v2 = t
  55137. }, function(e) {
  55138. var t = new n.Vector3;
  55139. return t.subVectors(this.v2, this.v1),
  55140. t.multiplyScalar(e),
  55141. t.add(this.v1),
  55142. t
  55143. }),
  55144. n.QuadraticBezierCurve3 = n.Curve.create(function(e, t, i) {
  55145. this.v0 = e,
  55146. this.v1 = t,
  55147. this.v2 = i
  55148. }, function(e) {
  55149. var t = n.ShapeUtils.b2;
  55150. return new n.Vector3(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y),t(e, this.v0.z, this.v1.z, this.v2.z))
  55151. }),
  55152. n.CubicBezierCurve3 = n.Curve.create(function(e, t, i, n) {
  55153. this.v0 = e,
  55154. this.v1 = t,
  55155. this.v2 = i,
  55156. this.v3 = n
  55157. }, function(e) {
  55158. var t = n.ShapeUtils.b3;
  55159. return new n.Vector3(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y),t(e, this.v0.z, this.v1.z, this.v2.z, this.v3.z))
  55160. }),
  55161. n.SplineCurve3 = n.Curve.create(function(e) {
  55162. console.warn("THREE.SplineCurve3 will be deprecated. Please use THREE.CatmullRomCurve3"),
  55163. this.points = void 0 == e ? [] : e
  55164. }, function(e) {
  55165. var t = this.points
  55166. , i = (t.length - 1) * e
  55167. , r = Math.floor(i)
  55168. , o = i - r
  55169. , a = t[0 == r ? r : r - 1]
  55170. , s = t[r]
  55171. , l = t[r > t.length - 2 ? t.length - 1 : r + 1]
  55172. , c = t[r > t.length - 3 ? t.length - 1 : r + 2]
  55173. , h = n.CurveUtils.interpolate;
  55174. return new n.Vector3(h(a.x, s.x, l.x, c.x, o),h(a.y, s.y, l.y, c.y, o),h(a.z, s.z, l.z, c.z, o))
  55175. }),
  55176. n.CatmullRomCurve3 = function() {
  55177. function e() {}
  55178. var t = new n.Vector3
  55179. , i = new e
  55180. , r = new e
  55181. , o = new e;
  55182. return e.prototype.init = function(e, t, i, n) {
  55183. this.c0 = e,
  55184. this.c1 = i,
  55185. this.c2 = -3 * e + 3 * t - 2 * i - n,
  55186. this.c3 = 2 * e - 2 * t + i + n
  55187. }
  55188. ,
  55189. e.prototype.initNonuniformCatmullRom = function(e, t, i, n, r, o, a) {
  55190. var s = (t - e) / r - (i - e) / (r + o) + (i - t) / o
  55191. , l = (i - t) / o - (n - t) / (o + a) + (n - i) / a;
  55192. s *= o,
  55193. l *= o,
  55194. this.init(t, i, s, l)
  55195. }
  55196. ,
  55197. e.prototype.initCatmullRom = function(e, t, i, n, r) {
  55198. this.init(t, i, r * (i - e), r * (n - t))
  55199. }
  55200. ,
  55201. e.prototype.calc = function(e) {
  55202. var t = e * e
  55203. , i = t * e;
  55204. return this.c0 + this.c1 * e + this.c2 * t + this.c3 * i
  55205. }
  55206. ,
  55207. n.Curve.create(function(e) {
  55208. this.points = e || [],
  55209. this.closed = !1
  55210. }, function(e) {
  55211. var a, s, l, c, h = this.points;
  55212. c = h.length,
  55213. c < 2 && console.log("duh, you need at least 2 points"),
  55214. a = (c - (this.closed ? 0 : 1)) * e,
  55215. s = Math.floor(a),
  55216. l = a - s,
  55217. this.closed ? s += s > 0 ? 0 : (Math.floor(Math.abs(s) / h.length) + 1) * h.length : 0 === l && s === c - 1 && (s = c - 2,
  55218. l = 1);
  55219. var u, d, p, f;
  55220. if (this.closed || s > 0 ? u = h[(s - 1) % c] : (t.subVectors(h[0], h[1]).add(h[0]),
  55221. u = t),
  55222. d = h[s % c],
  55223. p = h[(s + 1) % c],
  55224. this.closed || s + 2 < c ? f = h[(s + 2) % c] : (t.subVectors(h[c - 1], h[c - 2]).add(h[c - 1]),
  55225. f = t),
  55226. void 0 === this.type || "centripetal" === this.type || "chordal" === this.type) {
  55227. var g = "chordal" === this.type ? .5 : .25
  55228. , m = Math.pow(u.distanceToSquared(d), g)
  55229. , v = Math.pow(d.distanceToSquared(p), g)
  55230. , A = Math.pow(p.distanceToSquared(f), g);
  55231. v < 1e-4 && (v = 1),
  55232. m < 1e-4 && (m = v),
  55233. A < 1e-4 && (A = v),
  55234. i.initNonuniformCatmullRom(u.x, d.x, p.x, f.x, m, v, A),
  55235. r.initNonuniformCatmullRom(u.y, d.y, p.y, f.y, m, v, A),
  55236. o.initNonuniformCatmullRom(u.z, d.z, p.z, f.z, m, v, A)
  55237. } else if ("catmullrom" === this.type) {
  55238. var y = void 0 !== this.tension ? this.tension : .5;
  55239. i.initCatmullRom(u.x, d.x, p.x, f.x, y),
  55240. r.initCatmullRom(u.y, d.y, p.y, f.y, y),
  55241. o.initCatmullRom(u.z, d.z, p.z, f.z, y)
  55242. }
  55243. var C = new n.Vector3(i.calc(l),r.calc(l),o.calc(l));
  55244. return C
  55245. })
  55246. }(),
  55247. n.ClosedSplineCurve3 = function(e) {
  55248. console.warn("THREE.ClosedSplineCurve3 has been deprecated. Please use THREE.CatmullRomCurve3."),
  55249. n.CatmullRomCurve3.call(this, e),
  55250. this.type = "catmullrom",
  55251. this.closed = !0
  55252. }
  55253. ,
  55254. n.ClosedSplineCurve3.prototype = Object.create(n.CatmullRomCurve3.prototype),
  55255. n.BoxGeometry = function(e, t, i, r, o, a) {
  55256. n.Geometry.call(this),
  55257. this.type = "BoxGeometry",
  55258. this.parameters = {
  55259. width: e,
  55260. height: t,
  55261. depth: i,
  55262. widthSegments: r,
  55263. heightSegments: o,
  55264. depthSegments: a
  55265. },
  55266. this.fromBufferGeometry(new n.BoxBufferGeometry(e,t,i,r,o,a)),
  55267. this.mergeVertices()
  55268. }
  55269. ,
  55270. n.BoxGeometry.prototype = Object.create(n.Geometry.prototype),
  55271. n.BoxGeometry.prototype.constructor = n.BoxGeometry,
  55272. n.CubeGeometry = n.BoxGeometry,
  55273. n.BoxBufferGeometry = function(e, t, i, r, o, a) {
  55274. function s(e, t, i) {
  55275. var n = 0;
  55276. return n += e * t * 2,
  55277. n += e * i * 2,
  55278. n += i * t * 2,
  55279. 4 * n
  55280. }
  55281. function l(e, t, i, r, o, a, s, l, h, u, I) {
  55282. for (var E = a / h, b = s / u, w = a / 2, _ = s / 2, T = l / 2, x = h + 1, S = u + 1, M = 0, R = 0, P = new n.Vector3, O = 0; O < S; O++)
  55283. for (var L = O * b - _, D = 0; D < x; D++) {
  55284. var N = D * E - w;
  55285. P[e] = N * r,
  55286. P[t] = L * o,
  55287. P[i] = T,
  55288. p[m] = P.x,
  55289. p[m + 1] = P.y,
  55290. p[m + 2] = P.z,
  55291. P[e] = 0,
  55292. P[t] = 0,
  55293. P[i] = l > 0 ? 1 : -1,
  55294. f[m] = P.x,
  55295. f[m + 1] = P.y,
  55296. f[m + 2] = P.z,
  55297. g[v] = D / h,
  55298. g[v + 1] = 1 - O / u,
  55299. m += 3,
  55300. v += 2,
  55301. M += 1
  55302. }
  55303. for (O = 0; O < u; O++)
  55304. for (D = 0; D < h; D++) {
  55305. var B = y + D + x * O
  55306. , F = y + D + x * (O + 1)
  55307. , V = y + (D + 1) + x * (O + 1)
  55308. , U = y + (D + 1) + x * O;
  55309. d[A] = B,
  55310. d[A + 1] = F,
  55311. d[A + 2] = U,
  55312. d[A + 3] = F,
  55313. d[A + 4] = V,
  55314. d[A + 5] = U,
  55315. A += 6,
  55316. R += 6
  55317. }
  55318. c.addGroup(C, R, I),
  55319. C += R,
  55320. y += M
  55321. }
  55322. n.BufferGeometry.call(this),
  55323. this.type = "BoxBufferGeometry",
  55324. this.parameters = {
  55325. width: e,
  55326. height: t,
  55327. depth: i,
  55328. widthSegments: r,
  55329. heightSegments: o,
  55330. depthSegments: a
  55331. };
  55332. var c = this;
  55333. r = Math.floor(r) || 1,
  55334. o = Math.floor(o) || 1,
  55335. a = Math.floor(a) || 1;
  55336. var h = s(r, o, a)
  55337. , u = h / 4 * 6
  55338. , d = new (u > 65535 ? Uint32Array : Uint16Array)(u)
  55339. , p = new Float32Array(3 * h)
  55340. , f = new Float32Array(3 * h)
  55341. , g = new Float32Array(2 * h)
  55342. , m = 0
  55343. , v = 0
  55344. , A = 0
  55345. , y = 0
  55346. , C = 0;
  55347. l("z", "y", "x", -1, -1, i, t, e, a, o, 0),
  55348. l("z", "y", "x", 1, -1, i, t, -e, a, o, 1),
  55349. l("x", "z", "y", 1, 1, e, i, t, r, a, 2),
  55350. l("x", "z", "y", 1, -1, e, i, -t, r, a, 3),
  55351. l("x", "y", "z", 1, -1, e, t, i, r, o, 4),
  55352. l("x", "y", "z", -1, -1, e, t, -i, r, o, 5),
  55353. this.setIndex(new n.BufferAttribute(d,1)),
  55354. this.addAttribute("position", new n.BufferAttribute(p,3)),
  55355. this.addAttribute("normal", new n.BufferAttribute(f,3)),
  55356. this.addAttribute("uv", new n.BufferAttribute(g,2))
  55357. }
  55358. ,
  55359. n.BoxBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55360. n.BoxBufferGeometry.prototype.constructor = n.BoxBufferGeometry,
  55361. n.CircleGeometry = function(e, t, i, r) {
  55362. n.Geometry.call(this),
  55363. this.type = "CircleGeometry",
  55364. this.parameters = {
  55365. radius: e,
  55366. segments: t,
  55367. thetaStart: i,
  55368. thetaLength: r
  55369. },
  55370. this.fromBufferGeometry(new n.CircleBufferGeometry(e,t,i,r))
  55371. }
  55372. ,
  55373. n.CircleGeometry.prototype = Object.create(n.Geometry.prototype),
  55374. n.CircleGeometry.prototype.constructor = n.CircleGeometry,
  55375. n.CircleBufferGeometry = function(e, t, i, r) {
  55376. n.BufferGeometry.call(this),
  55377. this.type = "CircleBufferGeometry",
  55378. this.parameters = {
  55379. radius: e,
  55380. segments: t,
  55381. thetaStart: i,
  55382. thetaLength: r
  55383. },
  55384. e = e || 50,
  55385. t = void 0 !== t ? Math.max(3, t) : 8,
  55386. i = void 0 !== i ? i : 0,
  55387. r = void 0 !== r ? r : 2 * Math.PI;
  55388. var o = t + 2
  55389. , a = new Float32Array(3 * o)
  55390. , s = new Float32Array(3 * o)
  55391. , l = new Float32Array(2 * o);
  55392. s[2] = 1,
  55393. l[0] = .5,
  55394. l[1] = .5;
  55395. for (var c = 0, h = 3, u = 2; c <= t; c++,
  55396. h += 3,
  55397. u += 2) {
  55398. var d = i + c / t * r;
  55399. a[h] = e * Math.cos(d),
  55400. a[h + 1] = e * Math.sin(d),
  55401. s[h + 2] = 1,
  55402. l[u] = (a[h] / e + 1) / 2,
  55403. l[u + 1] = (a[h + 1] / e + 1) / 2
  55404. }
  55405. for (var p = [], h = 1; h <= t; h++)
  55406. p.push(h, h + 1, 0);
  55407. this.setIndex(new n.BufferAttribute(new Uint16Array(p),1)),
  55408. this.addAttribute("position", new n.BufferAttribute(a,3)),
  55409. this.addAttribute("normal", new n.BufferAttribute(s,3)),
  55410. this.addAttribute("uv", new n.BufferAttribute(l,2)),
  55411. this.boundingSphere = new n.Sphere(new n.Vector3,e)
  55412. }
  55413. ,
  55414. n.CircleBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55415. n.CircleBufferGeometry.prototype.constructor = n.CircleBufferGeometry,
  55416. n.CylinderBufferGeometry = function(e, t, i, r, o, a, s, l) {
  55417. function c() {
  55418. var e = (r + 1) * (o + 1);
  55419. return a === !1 && (e += 2 * (r + 1) + 2 * r),
  55420. e
  55421. }
  55422. function h() {
  55423. var e = r * o * 2 * 3;
  55424. return a === !1 && (e += 2 * r * 3),
  55425. e
  55426. }
  55427. function u() {
  55428. var a, c, h = new n.Vector3, u = new n.Vector3, d = (t - e) / i;
  55429. for (c = 0; c <= o; c++) {
  55430. var p = []
  55431. , f = c / o
  55432. , b = f * (t - e) + e;
  55433. for (a = 0; a <= r; a++) {
  55434. var w = a / r;
  55435. u.x = b * Math.sin(w * l + s),
  55436. u.y = -f * i + E,
  55437. u.z = b * Math.cos(w * l + s),
  55438. m.setXYZ(y, u.x, u.y, u.z),
  55439. h.copy(u),
  55440. (0 === e && 0 === c || 0 === t && c === o) && (h.x = Math.sin(w * l + s),
  55441. h.z = Math.cos(w * l + s)),
  55442. h.setY(Math.sqrt(h.x * h.x + h.z * h.z) * d).normalize(),
  55443. v.setXYZ(y, h.x, h.y, h.z),
  55444. A.setXY(y, w, 1 - f),
  55445. p.push(y),
  55446. y++
  55447. }
  55448. I.push(p)
  55449. }
  55450. for (a = 0; a < r; a++)
  55451. for (c = 0; c < o; c++) {
  55452. var _ = I[c][a]
  55453. , T = I[c + 1][a]
  55454. , x = I[c + 1][a + 1]
  55455. , S = I[c][a + 1];
  55456. g.setX(C, _),
  55457. C++,
  55458. g.setX(C, T),
  55459. C++,
  55460. g.setX(C, S),
  55461. C++,
  55462. g.setX(C, T),
  55463. C++,
  55464. g.setX(C, x),
  55465. C++,
  55466. g.setX(C, S),
  55467. C++
  55468. }
  55469. }
  55470. function d(i) {
  55471. var o, a, c, h = new n.Vector2, u = new n.Vector3, d = i === !0 ? e : t, p = i === !0 ? 1 : -1;
  55472. for (a = y,
  55473. o = 1; o <= r; o++)
  55474. m.setXYZ(y, 0, E * p, 0),
  55475. v.setXYZ(y, 0, p, 0),
  55476. i === !0 ? (h.x = o / r,
  55477. h.y = 0) : (h.x = (o - 1) / r,
  55478. h.y = 1),
  55479. A.setXY(y, h.x, h.y),
  55480. y++;
  55481. for (c = y,
  55482. o = 0; o <= r; o++) {
  55483. var f = o / r;
  55484. u.x = d * Math.sin(f * l + s),
  55485. u.y = E * p,
  55486. u.z = d * Math.cos(f * l + s),
  55487. m.setXYZ(y, u.x, u.y, u.z),
  55488. v.setXYZ(y, 0, p, 0),
  55489. A.setXY(y, f, i === !0 ? 1 : 0),
  55490. y++
  55491. }
  55492. for (o = 0; o < r; o++) {
  55493. var I = a + o
  55494. , b = c + o;
  55495. i === !0 ? (g.setX(C, b),
  55496. C++,
  55497. g.setX(C, b + 1),
  55498. C++,
  55499. g.setX(C, I),
  55500. C++) : (g.setX(C, b + 1),
  55501. C++,
  55502. g.setX(C, b),
  55503. C++,
  55504. g.setX(C, I),
  55505. C++)
  55506. }
  55507. }
  55508. n.BufferGeometry.call(this),
  55509. this.type = "CylinderBufferGeometry",
  55510. this.parameters = {
  55511. radiusTop: e,
  55512. radiusBottom: t,
  55513. height: i,
  55514. radialSegments: r,
  55515. heightSegments: o,
  55516. openEnded: a,
  55517. thetaStart: s,
  55518. thetaLength: l
  55519. },
  55520. e = void 0 !== e ? e : 20,
  55521. t = void 0 !== t ? t : 20,
  55522. i = void 0 !== i ? i : 100,
  55523. r = Math.floor(r) || 8,
  55524. o = Math.floor(o) || 1,
  55525. a = void 0 !== a && a,
  55526. s = void 0 !== s ? s : 0,
  55527. l = void 0 !== l ? l : 2 * Math.PI;
  55528. var p = c()
  55529. , f = h()
  55530. , g = new n.BufferAttribute(new (f > 65535 ? Uint32Array : Uint16Array)(f),1)
  55531. , m = new n.BufferAttribute(new Float32Array(3 * p),3)
  55532. , v = new n.BufferAttribute(new Float32Array(3 * p),3)
  55533. , A = new n.BufferAttribute(new Float32Array(2 * p),2)
  55534. , y = 0
  55535. , C = 0
  55536. , I = []
  55537. , E = i / 2;
  55538. u(),
  55539. a === !1 && (e > 0 && d(!0),
  55540. t > 0 && d(!1)),
  55541. this.setIndex(g),
  55542. this.addAttribute("position", m),
  55543. this.addAttribute("normal", v),
  55544. this.addAttribute("uv", A)
  55545. }
  55546. ,
  55547. n.CylinderBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55548. n.CylinderBufferGeometry.prototype.constructor = n.CylinderBufferGeometry,
  55549. n.CylinderGeometry = function(e, t, i, r, o, a, s, l) {
  55550. n.Geometry.call(this),
  55551. this.type = "CylinderGeometry",
  55552. this.parameters = {
  55553. radiusTop: e,
  55554. radiusBottom: t,
  55555. height: i,
  55556. radialSegments: r,
  55557. heightSegments: o,
  55558. openEnded: a,
  55559. thetaStart: s,
  55560. thetaLength: l
  55561. },
  55562. this.fromBufferGeometry(new n.CylinderBufferGeometry(e,t,i,r,o,a,s,l)),
  55563. this.mergeVertices()
  55564. }
  55565. ,
  55566. n.CylinderGeometry.prototype = Object.create(n.Geometry.prototype),
  55567. n.CylinderGeometry.prototype.constructor = n.CylinderGeometry,
  55568. n.EdgesGeometry = function(e, t) {
  55569. function i(e, t) {
  55570. return e - t
  55571. }
  55572. n.BufferGeometry.call(this),
  55573. t = void 0 !== t ? t : 1;
  55574. var r, o = Math.cos(n.Math.degToRad(t)), a = [0, 0], s = {}, l = ["a", "b", "c"];
  55575. e instanceof n.BufferGeometry ? (r = new n.Geometry,
  55576. r.fromBufferGeometry(e)) : r = e.clone(),
  55577. r.mergeVertices(),
  55578. r.computeFaceNormals();
  55579. for (var c = r.vertices, h = r.faces, u = 0, d = h.length; u < d; u++)
  55580. for (var p = h[u], f = 0; f < 3; f++) {
  55581. a[0] = p[l[f]],
  55582. a[1] = p[l[(f + 1) % 3]],
  55583. a.sort(i);
  55584. var g = a.toString();
  55585. void 0 === s[g] ? s[g] = {
  55586. vert1: a[0],
  55587. vert2: a[1],
  55588. face1: u,
  55589. face2: void 0
  55590. } : s[g].face2 = u
  55591. }
  55592. var m = [];
  55593. for (var g in s) {
  55594. var v = s[g];
  55595. if (void 0 === v.face2 || h[v.face1].normal.dot(h[v.face2].normal) <= o) {
  55596. var A = c[v.vert1];
  55597. m.push(A.x),
  55598. m.push(A.y),
  55599. m.push(A.z),
  55600. A = c[v.vert2],
  55601. m.push(A.x),
  55602. m.push(A.y),
  55603. m.push(A.z)
  55604. }
  55605. }
  55606. this.addAttribute("position", new n.BufferAttribute(new Float32Array(m),3))
  55607. }
  55608. ,
  55609. n.EdgesGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55610. n.EdgesGeometry.prototype.constructor = n.EdgesGeometry,
  55611. n.ExtrudeGeometry = function(e, t) {
  55612. return "undefined" == typeof e ? void (e = []) : (n.Geometry.call(this),
  55613. this.type = "ExtrudeGeometry",
  55614. e = Array.isArray(e) ? e : [e],
  55615. this.addShapeList(e, t),
  55616. void this.computeFaceNormals())
  55617. }
  55618. ;
  55619. n.ExtrudeGeometry.prototype = Object.create(n.Geometry.prototype);
  55620. n.ExtrudeGeometry.prototype.constructor = n.ExtrudeGeometry,
  55621. n.ExtrudeGeometry.prototype.addShapeList = function(e, t) {
  55622. for (var i = e.length, n = 0; n < i; n++) {
  55623. var r = e[n];
  55624. this.addShape(r, t)
  55625. }
  55626. }
  55627. ,
  55628. n.ExtrudeGeometry.prototype.addShape = function(e, t) {
  55629. function i(e, t, i) {
  55630. return t || console.error("THREE.ExtrudeGeometry: vec does not exist"),
  55631. t.clone().multiplyScalar(i).add(e)
  55632. }
  55633. function r(e, t, i) {
  55634. var r, o, a = 1, s = e.x - t.x, l = e.y - t.y, c = i.x - e.x, h = i.y - e.y, u = s * s + l * l, d = s * h - l * c;
  55635. if (Math.abs(d) > Number.EPSILON) {
  55636. var p = Math.sqrt(u)
  55637. , f = Math.sqrt(c * c + h * h)
  55638. , g = t.x - l / p
  55639. , m = t.y + s / p
  55640. , v = i.x - h / f
  55641. , A = i.y + c / f
  55642. , y = ((v - g) * h - (A - m) * c) / (s * h - l * c);
  55643. r = g + s * y - e.x,
  55644. o = m + l * y - e.y;
  55645. var C = r * r + o * o;
  55646. if (C <= 2)
  55647. return new n.Vector2(r,o);
  55648. a = Math.sqrt(C / 2)
  55649. } else {
  55650. var I = !1;
  55651. s > Number.EPSILON ? c > Number.EPSILON && (I = !0) : s < -Number.EPSILON ? c < -Number.EPSILON && (I = !0) : Math.sign(l) === Math.sign(h) && (I = !0),
  55652. I ? (r = -l,
  55653. o = s,
  55654. a = Math.sqrt(u)) : (r = s,
  55655. o = l,
  55656. a = Math.sqrt(u / 2))
  55657. }
  55658. return new n.Vector2(r / a,o / a)
  55659. }
  55660. function o() {
  55661. if (C) {
  55662. var e = 0
  55663. , t = z * e;
  55664. for (Y = 0; Y < W; Y++)
  55665. G = N[Y],
  55666. c(G[2] + t, G[1] + t, G[0] + t);
  55667. for (e = E + 2 * y,
  55668. t = z * e,
  55669. Y = 0; Y < W; Y++)
  55670. G = N[Y],
  55671. c(G[0] + t, G[1] + t, G[2] + t)
  55672. } else {
  55673. for (Y = 0; Y < W; Y++)
  55674. G = N[Y],
  55675. c(G[2], G[1], G[0]);
  55676. for (Y = 0; Y < W; Y++)
  55677. G = N[Y],
  55678. c(G[0] + z * E, G[1] + z * E, G[2] + z * E)
  55679. }
  55680. }
  55681. function a() {
  55682. var e = 0;
  55683. for (s(B, e),
  55684. e += B.length,
  55685. x = 0,
  55686. S = L.length; x < S; x++)
  55687. T = L[x],
  55688. s(T, e),
  55689. e += T.length
  55690. }
  55691. function s(e, t) {
  55692. var i, n;
  55693. for (Y = e.length; --Y >= 0; ) {
  55694. i = Y,
  55695. n = Y - 1,
  55696. n < 0 && (n = e.length - 1);
  55697. var r = 0
  55698. , o = E + 2 * y;
  55699. for (r = 0; r < o; r++) {
  55700. var a = z * r
  55701. , s = z * (r + 1)
  55702. , l = t + i + a
  55703. , c = t + n + a
  55704. , u = t + n + s
  55705. , d = t + i + s;
  55706. h(l, c, u, d, e, r, o, i, n)
  55707. }
  55708. }
  55709. }
  55710. function l(e, t, i) {
  55711. M.vertices.push(new n.Vector3(e,t,i))
  55712. }
  55713. function c(e, t, i) {
  55714. e += R,
  55715. t += R,
  55716. i += R,
  55717. M.faces.push(new n.Face3(e,t,i,null,null,0));
  55718. var r = _.generateTopUV(M, e, t, i);
  55719. M.faceVertexUvs[0].push(r)
  55720. }
  55721. function h(e, t, i, r, o, a, s, l, c) {
  55722. e += R,
  55723. t += R,
  55724. i += R,
  55725. r += R,
  55726. M.faces.push(new n.Face3(e,t,r,null,null,1)),
  55727. M.faces.push(new n.Face3(t,i,r,null,null,1));
  55728. var h = _.generateSideWallUV(M, e, t, i, r);
  55729. M.faceVertexUvs[0].push([h[0], h[1], h[3]]),
  55730. M.faceVertexUvs[0].push([h[1], h[2], h[3]])
  55731. }
  55732. var u, d, p, f, g, m = void 0 !== t.amount ? t.amount : 100, v = void 0 !== t.bevelThickness ? t.bevelThickness : 6, A = void 0 !== t.bevelSize ? t.bevelSize : v - 2, y = void 0 !== t.bevelSegments ? t.bevelSegments : 3, C = void 0 === t.bevelEnabled || t.bevelEnabled, I = void 0 !== t.curveSegments ? t.curveSegments : 12, E = void 0 !== t.steps ? t.steps : 1, b = t.extrudePath, w = !1, _ = void 0 !== t.UVGenerator ? t.UVGenerator : n.ExtrudeGeometry.WorldUVGenerator;
  55733. b && (u = b.getSpacedPoints(E),
  55734. w = !0,
  55735. C = !1,
  55736. d = void 0 !== t.frames ? t.frames : new n.TubeGeometry.FrenetFrames(b,E,!1),
  55737. p = new n.Vector3,
  55738. f = new n.Vector3,
  55739. g = new n.Vector3),
  55740. C || (y = 0,
  55741. v = 0,
  55742. A = 0);
  55743. var T, x, S, M = this, R = this.vertices.length, P = e.extractPoints(I), O = P.shape, L = P.holes, D = !n.ShapeUtils.isClockWise(O);
  55744. if (D) {
  55745. for (O = O.reverse(),
  55746. x = 0,
  55747. S = L.length; x < S; x++)
  55748. T = L[x],
  55749. n.ShapeUtils.isClockWise(T) && (L[x] = T.reverse());
  55750. D = !1
  55751. }
  55752. var N = n.ShapeUtils.triangulateShape(O, L)
  55753. , B = O;
  55754. for (x = 0,
  55755. S = L.length; x < S; x++)
  55756. T = L[x],
  55757. O = O.concat(T);
  55758. for (var F, V, U, k, H, G, z = O.length, W = N.length, j = [], Y = 0, X = B.length, Z = X - 1, q = Y + 1; Y < X; Y++,
  55759. Z++,
  55760. q++)
  55761. Z === X && (Z = 0),
  55762. q === X && (q = 0),
  55763. j[Y] = r(B[Y], B[Z], B[q]);
  55764. var K, Q = [], J = j.concat();
  55765. for (x = 0,
  55766. S = L.length; x < S; x++) {
  55767. for (T = L[x],
  55768. K = [],
  55769. Y = 0,
  55770. X = T.length,
  55771. Z = X - 1,
  55772. q = Y + 1; Y < X; Y++,
  55773. Z++,
  55774. q++)
  55775. Z === X && (Z = 0),
  55776. q === X && (q = 0),
  55777. K[Y] = r(T[Y], T[Z], T[q]);
  55778. Q.push(K),
  55779. J = J.concat(K)
  55780. }
  55781. for (F = 0; F < y; F++) {
  55782. for (U = F / y,
  55783. k = v * (1 - U),
  55784. V = A * Math.sin(U * Math.PI / 2),
  55785. Y = 0,
  55786. X = B.length; Y < X; Y++)
  55787. H = i(B[Y], j[Y], V),
  55788. l(H.x, H.y, -k);
  55789. for (x = 0,
  55790. S = L.length; x < S; x++)
  55791. for (T = L[x],
  55792. K = Q[x],
  55793. Y = 0,
  55794. X = T.length; Y < X; Y++)
  55795. H = i(T[Y], K[Y], V),
  55796. l(H.x, H.y, -k)
  55797. }
  55798. for (V = A,
  55799. Y = 0; Y < z; Y++)
  55800. H = C ? i(O[Y], J[Y], V) : O[Y],
  55801. w ? (f.copy(d.normals[0]).multiplyScalar(H.x),
  55802. p.copy(d.binormals[0]).multiplyScalar(H.y),
  55803. g.copy(u[0]).add(f).add(p),
  55804. l(g.x, g.y, g.z)) : l(H.x, H.y, 0);
  55805. var $;
  55806. for ($ = 1; $ <= E; $++)
  55807. for (Y = 0; Y < z; Y++)
  55808. H = C ? i(O[Y], J[Y], V) : O[Y],
  55809. w ? (f.copy(d.normals[$]).multiplyScalar(H.x),
  55810. p.copy(d.binormals[$]).multiplyScalar(H.y),
  55811. g.copy(u[$]).add(f).add(p),
  55812. l(g.x, g.y, g.z)) : l(H.x, H.y, m / E * $);
  55813. for (F = y - 1; F >= 0; F--) {
  55814. for (U = F / y,
  55815. k = v * (1 - U),
  55816. V = A * Math.sin(U * Math.PI / 2),
  55817. Y = 0,
  55818. X = B.length; Y < X; Y++)
  55819. H = i(B[Y], j[Y], V),
  55820. l(H.x, H.y, m + k);
  55821. for (x = 0,
  55822. S = L.length; x < S; x++)
  55823. for (T = L[x],
  55824. K = Q[x],
  55825. Y = 0,
  55826. X = T.length; Y < X; Y++)
  55827. H = i(T[Y], K[Y], V),
  55828. w ? l(H.x, H.y + u[E - 1].y, u[E - 1].x + k) : l(H.x, H.y, m + k)
  55829. }
  55830. o(),
  55831. a()
  55832. }
  55833. ,
  55834. n.ExtrudeGeometry.WorldUVGenerator = {
  55835. generateTopUV: function(e, t, i, r) {
  55836. var o = e.vertices
  55837. , a = o[t]
  55838. , s = o[i]
  55839. , l = o[r];
  55840. return [new n.Vector2(a.x,a.y), new n.Vector2(s.x,s.y), new n.Vector2(l.x,l.y)]
  55841. },
  55842. generateSideWallUV: function(e, t, i, r, o) {
  55843. var a = e.vertices
  55844. , s = a[t]
  55845. , l = a[i]
  55846. , c = a[r]
  55847. , h = a[o];
  55848. return Math.abs(s.y - l.y) < .01 ? [new n.Vector2(s.x,1 - s.z), new n.Vector2(l.x,1 - l.z), new n.Vector2(c.x,1 - c.z), new n.Vector2(h.x,1 - h.z)] : [new n.Vector2(s.y,1 - s.z), new n.Vector2(l.y,1 - l.z), new n.Vector2(c.y,1 - c.z), new n.Vector2(h.y,1 - h.z)]
  55849. }
  55850. },
  55851. n.ShapeGeometry = function(e, t) {
  55852. n.Geometry.call(this),
  55853. this.type = "ShapeGeometry",
  55854. Array.isArray(e) === !1 && (e = [e]),
  55855. this.addShapeList(e, t),
  55856. this.computeFaceNormals()
  55857. }
  55858. ,
  55859. n.ShapeGeometry.prototype = Object.create(n.Geometry.prototype),
  55860. n.ShapeGeometry.prototype.constructor = n.ShapeGeometry,
  55861. n.ShapeGeometry.prototype.addShapeList = function(e, t) {
  55862. for (var i = 0, n = e.length; i < n; i++)
  55863. this.addShape(e[i], t);
  55864. return this
  55865. }
  55866. ,
  55867. n.ShapeGeometry.prototype.addShape = function(e, t) {
  55868. void 0 === t && (t = {});
  55869. var i, r, o, a = void 0 !== t.curveSegments ? t.curveSegments : 12, s = t.material, l = void 0 === t.UVGenerator ? n.ExtrudeGeometry.WorldUVGenerator : t.UVGenerator, c = this.vertices.length, h = e.extractPoints(a), u = h.shape, d = h.holes, p = !n.ShapeUtils.isClockWise(u);
  55870. if (p) {
  55871. for (u = u.reverse(),
  55872. i = 0,
  55873. r = d.length; i < r; i++)
  55874. o = d[i],
  55875. n.ShapeUtils.isClockWise(o) && (d[i] = o.reverse());
  55876. p = !1
  55877. }
  55878. var f = n.ShapeUtils.triangulateShape(u, d);
  55879. for (i = 0,
  55880. r = d.length; i < r; i++)
  55881. o = d[i],
  55882. u = u.concat(o);
  55883. var g, m, v = u.length, A = f.length;
  55884. for (i = 0; i < v; i++)
  55885. g = u[i],
  55886. this.vertices.push(new n.Vector3(g.x,g.y,0));
  55887. for (i = 0; i < A; i++) {
  55888. m = f[i];
  55889. var y = m[0] + c
  55890. , C = m[1] + c
  55891. , I = m[2] + c;
  55892. this.faces.push(new n.Face3(y,C,I,null,null,s)),
  55893. this.faceVertexUvs[0].push(l.generateTopUV(this, y, C, I))
  55894. }
  55895. }
  55896. ,
  55897. n.LatheBufferGeometry = function(e, t, i, r) {
  55898. n.BufferGeometry.call(this),
  55899. this.type = "LatheBufferGeometry",
  55900. this.parameters = {
  55901. points: e,
  55902. segments: t,
  55903. phiStart: i,
  55904. phiLength: r
  55905. },
  55906. t = Math.floor(t) || 12,
  55907. i = i || 0,
  55908. r = r || 2 * Math.PI,
  55909. r = n.Math.clamp(r, 0, 2 * Math.PI);
  55910. var o, a, s, l = (t + 1) * e.length, c = t * e.length * 2 * 3, h = new n.BufferAttribute(new (c > 65535 ? Uint32Array : Uint16Array)(c),1), u = new n.BufferAttribute(new Float32Array(3 * l),3), d = new n.BufferAttribute(new Float32Array(2 * l),2), p = 0, f = 0, g = (1 / (e.length - 1),
  55911. 1 / t), m = new n.Vector3, v = new n.Vector2;
  55912. for (a = 0; a <= t; a++) {
  55913. var A = i + a * g * r
  55914. , y = Math.sin(A)
  55915. , C = Math.cos(A);
  55916. for (s = 0; s <= e.length - 1; s++)
  55917. m.x = e[s].x * y,
  55918. m.y = e[s].y,
  55919. m.z = e[s].x * C,
  55920. u.setXYZ(p, m.x, m.y, m.z),
  55921. v.x = a / t,
  55922. v.y = s / (e.length - 1),
  55923. d.setXY(p, v.x, v.y),
  55924. p++
  55925. }
  55926. for (a = 0; a < t; a++)
  55927. for (s = 0; s < e.length - 1; s++) {
  55928. o = s + a * e.length;
  55929. var I = o
  55930. , E = o + e.length
  55931. , b = o + e.length + 1
  55932. , w = o + 1;
  55933. h.setX(f, I),
  55934. f++,
  55935. h.setX(f, E),
  55936. f++,
  55937. h.setX(f, w),
  55938. f++,
  55939. h.setX(f, E),
  55940. f++,
  55941. h.setX(f, b),
  55942. f++,
  55943. h.setX(f, w),
  55944. f++
  55945. }
  55946. if (this.setIndex(h),
  55947. this.addAttribute("position", u),
  55948. this.addAttribute("uv", d),
  55949. this.computeVertexNormals(),
  55950. r === 2 * Math.PI) {
  55951. var _ = this.attributes.normal.array
  55952. , T = new n.Vector3
  55953. , x = new n.Vector3
  55954. , S = new n.Vector3;
  55955. for (o = t * e.length * 3,
  55956. a = 0,
  55957. s = 0; a < e.length; a++,
  55958. s += 3)
  55959. T.x = _[s + 0],
  55960. T.y = _[s + 1],
  55961. T.z = _[s + 2],
  55962. x.x = _[o + s + 0],
  55963. x.y = _[o + s + 1],
  55964. x.z = _[o + s + 2],
  55965. S.addVectors(T, x).normalize(),
  55966. _[s + 0] = _[o + s + 0] = S.x,
  55967. _[s + 1] = _[o + s + 1] = S.y,
  55968. _[s + 2] = _[o + s + 2] = S.z
  55969. }
  55970. }
  55971. ,
  55972. n.LatheBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55973. n.LatheBufferGeometry.prototype.constructor = n.LatheBufferGeometry,
  55974. n.LatheGeometry = function(e, t, i, r) {
  55975. n.Geometry.call(this),
  55976. this.type = "LatheGeometry",
  55977. this.parameters = {
  55978. points: e,
  55979. segments: t,
  55980. phiStart: i,
  55981. phiLength: r
  55982. },
  55983. this.fromBufferGeometry(new n.LatheBufferGeometry(e,t,i,r)),
  55984. this.mergeVertices()
  55985. }
  55986. ,
  55987. n.LatheGeometry.prototype = Object.create(n.Geometry.prototype),
  55988. n.LatheGeometry.prototype.constructor = n.LatheGeometry,
  55989. n.PlaneGeometry = function(e, t, i, r) {
  55990. n.Geometry.call(this),
  55991. this.type = "PlaneGeometry",
  55992. this.parameters = {
  55993. width: e,
  55994. height: t,
  55995. widthSegments: i,
  55996. heightSegments: r
  55997. },
  55998. this.fromBufferGeometry(new n.PlaneBufferGeometry(e,t,i,r))
  55999. }
  56000. ,
  56001. n.PlaneGeometry.prototype = Object.create(n.Geometry.prototype),
  56002. n.PlaneGeometry.prototype.constructor = n.PlaneGeometry,
  56003. n.PlaneBufferGeometry = function(e, t, i, r) {
  56004. n.BufferGeometry.call(this),
  56005. this.type = "PlaneBufferGeometry",
  56006. this.parameters = {
  56007. width: e,
  56008. height: t,
  56009. widthSegments: i,
  56010. heightSegments: r
  56011. };
  56012. for (var o = e / 2, a = t / 2, s = Math.floor(i) || 1, l = Math.floor(r) || 1, c = s + 1, h = l + 1, u = e / s, d = t / l, p = new Float32Array(c * h * 3), f = new Float32Array(c * h * 3), g = new Float32Array(c * h * 2), m = 0, v = 0, A = 0; A < h; A++)
  56013. for (var y = A * d - a, C = 0; C < c; C++) {
  56014. var I = C * u - o;
  56015. p[m] = I,
  56016. p[m + 1] = -y,
  56017. f[m + 2] = 1,
  56018. g[v] = C / s,
  56019. g[v + 1] = 1 - A / l,
  56020. m += 3,
  56021. v += 2
  56022. }
  56023. m = 0;
  56024. for (var E = new (p.length / 3 > 65535 ? Uint32Array : Uint16Array)(s * l * 6), A = 0; A < l; A++)
  56025. for (var C = 0; C < s; C++) {
  56026. var b = C + c * A
  56027. , w = C + c * (A + 1)
  56028. , _ = C + 1 + c * (A + 1)
  56029. , T = C + 1 + c * A;
  56030. E[m] = b,
  56031. E[m + 1] = w,
  56032. E[m + 2] = T,
  56033. E[m + 3] = w,
  56034. E[m + 4] = _,
  56035. E[m + 5] = T,
  56036. m += 6
  56037. }
  56038. this.setIndex(new n.BufferAttribute(E,1)),
  56039. this.addAttribute("position", new n.BufferAttribute(p,3)),
  56040. this.addAttribute("normal", new n.BufferAttribute(f,3)),
  56041. this.addAttribute("uv", new n.BufferAttribute(g,2))
  56042. }
  56043. ,
  56044. n.PlaneBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56045. n.PlaneBufferGeometry.prototype.constructor = n.PlaneBufferGeometry,
  56046. n.RingBufferGeometry = function(e, t, i, r, o, a) {
  56047. n.BufferGeometry.call(this),
  56048. this.type = "RingBufferGeometry",
  56049. this.parameters = {
  56050. innerRadius: e,
  56051. outerRadius: t,
  56052. thetaSegments: i,
  56053. phiSegments: r,
  56054. thetaStart: o,
  56055. thetaLength: a
  56056. },
  56057. e = e || 20,
  56058. t = t || 50,
  56059. o = void 0 !== o ? o : 0,
  56060. a = void 0 !== a ? a : 2 * Math.PI,
  56061. i = void 0 !== i ? Math.max(3, i) : 8,
  56062. r = void 0 !== r ? Math.max(1, r) : 1;
  56063. var s, l, c, h = (i + 1) * (r + 1), u = i * r * 2 * 3, d = new n.BufferAttribute(new (u > 65535 ? Uint32Array : Uint16Array)(u),1), p = new n.BufferAttribute(new Float32Array(3 * h),3), f = new n.BufferAttribute(new Float32Array(3 * h),3), g = new n.BufferAttribute(new Float32Array(2 * h),2), m = 0, v = 0, A = e, y = (t - e) / r, C = new n.Vector3, I = new n.Vector2;
  56064. for (l = 0; l <= r; l++) {
  56065. for (c = 0; c <= i; c++)
  56066. s = o + c / i * a,
  56067. C.x = A * Math.cos(s),
  56068. C.y = A * Math.sin(s),
  56069. p.setXYZ(m, C.x, C.y, C.z),
  56070. f.setXYZ(m, 0, 0, 1),
  56071. I.x = (C.x / t + 1) / 2,
  56072. I.y = (C.y / t + 1) / 2,
  56073. g.setXY(m, I.x, I.y),
  56074. m++;
  56075. A += y
  56076. }
  56077. for (l = 0; l < r; l++) {
  56078. var E = l * (i + 1);
  56079. for (c = 0; c < i; c++) {
  56080. s = c + E;
  56081. var b = s
  56082. , w = s + i + 1
  56083. , _ = s + i + 2
  56084. , T = s + 1;
  56085. d.setX(v, b),
  56086. v++,
  56087. d.setX(v, w),
  56088. v++,
  56089. d.setX(v, _),
  56090. v++,
  56091. d.setX(v, b),
  56092. v++,
  56093. d.setX(v, _),
  56094. v++,
  56095. d.setX(v, T),
  56096. v++
  56097. }
  56098. }
  56099. this.setIndex(d),
  56100. this.addAttribute("position", p),
  56101. this.addAttribute("normal", f),
  56102. this.addAttribute("uv", g)
  56103. }
  56104. ,
  56105. n.RingBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56106. n.RingBufferGeometry.prototype.constructor = n.RingBufferGeometry,
  56107. n.RingGeometry = function(e, t, i, r, o, a) {
  56108. n.Geometry.call(this),
  56109. this.type = "RingGeometry",
  56110. this.parameters = {
  56111. innerRadius: e,
  56112. outerRadius: t,
  56113. thetaSegments: i,
  56114. phiSegments: r,
  56115. thetaStart: o,
  56116. thetaLength: a
  56117. },
  56118. this.fromBufferGeometry(new n.RingBufferGeometry(e,t,i,r,o,a))
  56119. }
  56120. ,
  56121. n.RingGeometry.prototype = Object.create(n.Geometry.prototype),
  56122. n.RingGeometry.prototype.constructor = n.RingGeometry,
  56123. n.SphereGeometry = function(e, t, i, r, o, a, s) {
  56124. n.Geometry.call(this),
  56125. this.type = "SphereGeometry",
  56126. this.parameters = {
  56127. radius: e,
  56128. widthSegments: t,
  56129. heightSegments: i,
  56130. phiStart: r,
  56131. phiLength: o,
  56132. thetaStart: a,
  56133. thetaLength: s
  56134. },
  56135. this.fromBufferGeometry(new n.SphereBufferGeometry(e,t,i,r,o,a,s))
  56136. }
  56137. ,
  56138. n.SphereGeometry.prototype = Object.create(n.Geometry.prototype),
  56139. n.SphereGeometry.prototype.constructor = n.SphereGeometry,
  56140. n.SphereBufferGeometry = function(e, t, i, r, o, a, s) {
  56141. n.BufferGeometry.call(this),
  56142. this.type = "SphereBufferGeometry",
  56143. this.parameters = {
  56144. radius: e,
  56145. widthSegments: t,
  56146. heightSegments: i,
  56147. phiStart: r,
  56148. phiLength: o,
  56149. thetaStart: a,
  56150. thetaLength: s
  56151. },
  56152. e = e || 50,
  56153. t = Math.max(3, Math.floor(t) || 8),
  56154. i = Math.max(2, Math.floor(i) || 6),
  56155. r = void 0 !== r ? r : 0,
  56156. o = void 0 !== o ? o : 2 * Math.PI,
  56157. a = void 0 !== a ? a : 0,
  56158. s = void 0 !== s ? s : Math.PI;
  56159. for (var l = a + s, c = (t + 1) * (i + 1), h = new n.BufferAttribute(new Float32Array(3 * c),3), u = new n.BufferAttribute(new Float32Array(3 * c),3), d = new n.BufferAttribute(new Float32Array(2 * c),2), p = 0, f = [], g = new n.Vector3, m = 0; m <= i; m++) {
  56160. for (var v = [], A = m / i, y = 0; y <= t; y++) {
  56161. var C = y / t
  56162. , I = -e * Math.cos(r + C * o) * Math.sin(a + A * s)
  56163. , E = e * Math.cos(a + A * s)
  56164. , b = e * Math.sin(r + C * o) * Math.sin(a + A * s);
  56165. g.set(I, E, b).normalize(),
  56166. h.setXYZ(p, I, E, b),
  56167. u.setXYZ(p, g.x, g.y, g.z),
  56168. d.setXY(p, C, 1 - A),
  56169. v.push(p),
  56170. p++
  56171. }
  56172. f.push(v)
  56173. }
  56174. for (var w = [], m = 0; m < i; m++)
  56175. for (var y = 0; y < t; y++) {
  56176. var _ = f[m][y + 1]
  56177. , T = f[m][y]
  56178. , x = f[m + 1][y]
  56179. , S = f[m + 1][y + 1];
  56180. (0 !== m || a > 0) && w.push(_, T, S),
  56181. (m !== i - 1 || l < Math.PI) && w.push(T, x, S)
  56182. }
  56183. this.setIndex(new (h.count > 65535 ? n.Uint32Attribute : n.Uint16Attribute)(w,1)),
  56184. this.addAttribute("position", h),
  56185. this.addAttribute("normal", u),
  56186. this.addAttribute("uv", d),
  56187. this.boundingSphere = new n.Sphere(new n.Vector3,e)
  56188. }
  56189. ,
  56190. n.SphereBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56191. n.SphereBufferGeometry.prototype.constructor = n.SphereBufferGeometry,
  56192. n.TextGeometry = function(e, t) {
  56193. t = t || {};
  56194. var i = t.font;
  56195. if (i instanceof n.Font == !1)
  56196. return console.error("THREE.TextGeometry: font parameter is not an instance of THREE.Font."),
  56197. new n.Geometry;
  56198. var r = i.generateShapes(e, t.size, t.curveSegments);
  56199. t.amount = void 0 !== t.height ? t.height : 50,
  56200. void 0 === t.bevelThickness && (t.bevelThickness = 10),
  56201. void 0 === t.bevelSize && (t.bevelSize = 8),
  56202. void 0 === t.bevelEnabled && (t.bevelEnabled = !1),
  56203. n.ExtrudeGeometry.call(this, r, t),
  56204. this.type = "TextGeometry"
  56205. }
  56206. ,
  56207. n.TextGeometry.prototype = Object.create(n.ExtrudeGeometry.prototype),
  56208. n.TextGeometry.prototype.constructor = n.TextGeometry,
  56209. n.TorusBufferGeometry = function(e, t, i, r, o) {
  56210. n.BufferGeometry.call(this),
  56211. this.type = "TorusBufferGeometry",
  56212. this.parameters = {
  56213. radius: e,
  56214. tube: t,
  56215. radialSegments: i,
  56216. tubularSegments: r,
  56217. arc: o
  56218. },
  56219. e = e || 100,
  56220. t = t || 40,
  56221. i = Math.floor(i) || 8,
  56222. r = Math.floor(r) || 6,
  56223. o = o || 2 * Math.PI;
  56224. var a, s, l = (i + 1) * (r + 1), c = i * r * 2 * 3, h = new (c > 65535 ? Uint32Array : Uint16Array)(c), u = new Float32Array(3 * l), d = new Float32Array(3 * l), p = new Float32Array(2 * l), f = 0, g = 0, m = 0, v = new n.Vector3, A = new n.Vector3, y = new n.Vector3;
  56225. for (a = 0; a <= i; a++)
  56226. for (s = 0; s <= r; s++) {
  56227. var C = s / r * o
  56228. , I = a / i * Math.PI * 2;
  56229. A.x = (e + t * Math.cos(I)) * Math.cos(C),
  56230. A.y = (e + t * Math.cos(I)) * Math.sin(C),
  56231. A.z = t * Math.sin(I),
  56232. u[f] = A.x,
  56233. u[f + 1] = A.y,
  56234. u[f + 2] = A.z,
  56235. v.x = e * Math.cos(C),
  56236. v.y = e * Math.sin(C),
  56237. y.subVectors(A, v).normalize(),
  56238. d[f] = y.x,
  56239. d[f + 1] = y.y,
  56240. d[f + 2] = y.z,
  56241. p[g] = s / r,
  56242. p[g + 1] = a / i,
  56243. f += 3,
  56244. g += 2
  56245. }
  56246. for (a = 1; a <= i; a++)
  56247. for (s = 1; s <= r; s++) {
  56248. var E = (r + 1) * a + s - 1
  56249. , b = (r + 1) * (a - 1) + s - 1
  56250. , w = (r + 1) * (a - 1) + s
  56251. , _ = (r + 1) * a + s;
  56252. h[m] = E,
  56253. h[m + 1] = b,
  56254. h[m + 2] = _,
  56255. h[m + 3] = b,
  56256. h[m + 4] = w,
  56257. h[m + 5] = _,
  56258. m += 6
  56259. }
  56260. this.setIndex(new n.BufferAttribute(h,1)),
  56261. this.addAttribute("position", new n.BufferAttribute(u,3)),
  56262. this.addAttribute("normal", new n.BufferAttribute(d,3)),
  56263. this.addAttribute("uv", new n.BufferAttribute(p,2))
  56264. }
  56265. ,
  56266. n.TorusBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56267. n.TorusBufferGeometry.prototype.constructor = n.TorusBufferGeometry,
  56268. n.TorusGeometry = function(e, t, i, r, o) {
  56269. n.Geometry.call(this),
  56270. this.type = "TorusGeometry",
  56271. this.parameters = {
  56272. radius: e,
  56273. tube: t,
  56274. radialSegments: i,
  56275. tubularSegments: r,
  56276. arc: o
  56277. },
  56278. this.fromBufferGeometry(new n.TorusBufferGeometry(e,t,i,r,o))
  56279. }
  56280. ,
  56281. n.TorusGeometry.prototype = Object.create(n.Geometry.prototype),
  56282. n.TorusGeometry.prototype.constructor = n.TorusGeometry,
  56283. n.TorusKnotBufferGeometry = function(e, t, i, r, o, a) {
  56284. function s(e, t, i, n, r) {
  56285. var o = Math.cos(e)
  56286. , a = Math.sin(e)
  56287. , s = i / t * e
  56288. , l = Math.cos(s);
  56289. r.x = n * (2 + l) * .5 * o,
  56290. r.y = n * (2 + l) * a * .5,
  56291. r.z = n * Math.sin(s) * .5
  56292. }
  56293. n.BufferGeometry.call(this),
  56294. this.type = "TorusKnotBufferGeometry",
  56295. this.parameters = {
  56296. radius: e,
  56297. tube: t,
  56298. tubularSegments: i,
  56299. radialSegments: r,
  56300. p: o,
  56301. q: a
  56302. },
  56303. e = e || 100,
  56304. t = t || 40,
  56305. i = Math.floor(i) || 64,
  56306. r = Math.floor(r) || 8,
  56307. o = o || 2,
  56308. a = a || 3;
  56309. var l, c, h = (r + 1) * (i + 1), u = r * i * 2 * 3, d = new n.BufferAttribute(new (u > 65535 ? Uint32Array : Uint16Array)(u),1), p = new n.BufferAttribute(new Float32Array(3 * h),3), f = new n.BufferAttribute(new Float32Array(3 * h),3), g = new n.BufferAttribute(new Float32Array(2 * h),2), m = 0, v = 0, A = new n.Vector3, y = new n.Vector3, C = new n.Vector2, I = new n.Vector3, E = new n.Vector3, b = new n.Vector3, w = new n.Vector3, _ = new n.Vector3;
  56310. for (l = 0; l <= i; ++l) {
  56311. var T = l / i * o * Math.PI * 2;
  56312. for (s(T, o, a, e, I),
  56313. s(T + .01, o, a, e, E),
  56314. w.subVectors(E, I),
  56315. _.addVectors(E, I),
  56316. b.crossVectors(w, _),
  56317. _.crossVectors(b, w),
  56318. b.normalize(),
  56319. _.normalize(),
  56320. c = 0; c <= r; ++c) {
  56321. var x = c / r * Math.PI * 2
  56322. , S = -t * Math.cos(x)
  56323. , M = t * Math.sin(x);
  56324. A.x = I.x + (S * _.x + M * b.x),
  56325. A.y = I.y + (S * _.y + M * b.y),
  56326. A.z = I.z + (S * _.z + M * b.z),
  56327. p.setXYZ(m, A.x, A.y, A.z),
  56328. y.subVectors(A, I).normalize(),
  56329. f.setXYZ(m, y.x, y.y, y.z),
  56330. C.x = l / i,
  56331. C.y = c / r,
  56332. g.setXY(m, C.x, C.y),
  56333. m++
  56334. }
  56335. }
  56336. for (c = 1; c <= i; c++)
  56337. for (l = 1; l <= r; l++) {
  56338. var R = (r + 1) * (c - 1) + (l - 1)
  56339. , P = (r + 1) * c + (l - 1)
  56340. , O = (r + 1) * c + l
  56341. , L = (r + 1) * (c - 1) + l;
  56342. d.setX(v, R),
  56343. v++,
  56344. d.setX(v, P),
  56345. v++,
  56346. d.setX(v, L),
  56347. v++,
  56348. d.setX(v, P),
  56349. v++,
  56350. d.setX(v, O),
  56351. v++,
  56352. d.setX(v, L),
  56353. v++
  56354. }
  56355. this.setIndex(d),
  56356. this.addAttribute("position", p),
  56357. this.addAttribute("normal", f),
  56358. this.addAttribute("uv", g)
  56359. }
  56360. ,
  56361. n.TorusKnotBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56362. n.TorusKnotBufferGeometry.prototype.constructor = n.TorusKnotBufferGeometry,
  56363. n.TorusKnotGeometry = function(e, t, i, r, o, a, s) {
  56364. n.Geometry.call(this),
  56365. this.type = "TorusKnotGeometry",
  56366. this.parameters = {
  56367. radius: e,
  56368. tube: t,
  56369. tubularSegments: i,
  56370. radialSegments: r,
  56371. p: o,
  56372. q: a
  56373. },
  56374. void 0 !== s && console.warn("THREE.TorusKnotGeometry: heightScale has been deprecated. Use .scale( x, y, z ) instead."),
  56375. this.fromBufferGeometry(new n.TorusKnotBufferGeometry(e,t,i,r,o,a)),
  56376. this.mergeVertices()
  56377. }
  56378. ,
  56379. n.TorusKnotGeometry.prototype = Object.create(n.Geometry.prototype),
  56380. n.TorusKnotGeometry.prototype.constructor = n.TorusKnotGeometry,
  56381. n.TubeGeometry = function(e, t, i, r, o, a) {
  56382. function s(e, t, i) {
  56383. return R.vertices.push(new n.Vector3(e,t,i)) - 1
  56384. }
  56385. n.Geometry.call(this),
  56386. this.type = "TubeGeometry",
  56387. this.parameters = {
  56388. path: e,
  56389. segments: t,
  56390. radius: i,
  56391. radialSegments: r,
  56392. closed: o,
  56393. taper: a
  56394. },
  56395. t = t || 64,
  56396. i = i || 1,
  56397. r = r || 8,
  56398. o = o || !1,
  56399. a = a || n.TubeGeometry.NoTaper;
  56400. var l, c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w, _, T, x, S, M = [], R = this, P = t + 1, O = new n.Vector3, L = new n.TubeGeometry.FrenetFrames(e,t,o), D = L.tangents, N = L.normals, B = L.binormals;
  56401. for (this.tangents = D,
  56402. this.normals = N,
  56403. this.binormals = B,
  56404. v = 0; v < P; v++)
  56405. for (M[v] = [],
  56406. u = v / (P - 1),
  56407. m = e.getPointAt(u),
  56408. l = D[v],
  56409. c = N[v],
  56410. h = B[v],
  56411. p = i * a(u),
  56412. A = 0; A < r; A++)
  56413. d = A / r * 2 * Math.PI,
  56414. f = -p * Math.cos(d),
  56415. g = p * Math.sin(d),
  56416. O.copy(m),
  56417. O.x += f * c.x + g * h.x,
  56418. O.y += f * c.y + g * h.y,
  56419. O.z += f * c.z + g * h.z,
  56420. M[v][A] = s(O.x, O.y, O.z);
  56421. for (v = 0; v < t; v++)
  56422. for (A = 0; A < r; A++)
  56423. y = o ? (v + 1) % t : v + 1,
  56424. C = (A + 1) % r,
  56425. I = M[v][A],
  56426. E = M[y][A],
  56427. b = M[y][C],
  56428. w = M[v][C],
  56429. _ = new n.Vector2(v / t,A / r),
  56430. T = new n.Vector2((v + 1) / t,A / r),
  56431. x = new n.Vector2((v + 1) / t,(A + 1) / r),
  56432. S = new n.Vector2(v / t,(A + 1) / r),
  56433. this.faces.push(new n.Face3(I,E,w)),
  56434. this.faceVertexUvs[0].push([_, T, S]),
  56435. this.faces.push(new n.Face3(E,b,w)),
  56436. this.faceVertexUvs[0].push([T.clone(), x, S.clone()]);
  56437. this.computeFaceNormals(),
  56438. this.computeVertexNormals()
  56439. }
  56440. ,
  56441. n.TubeGeometry.prototype = Object.create(n.Geometry.prototype),
  56442. n.TubeGeometry.prototype.constructor = n.TubeGeometry,
  56443. n.TubeGeometry.NoTaper = function(e) {
  56444. return 1
  56445. }
  56446. ,
  56447. n.TubeGeometry.SinusoidalTaper = function(e) {
  56448. return Math.sin(Math.PI * e)
  56449. }
  56450. ,
  56451. n.TubeGeometry.FrenetFrames = function(e, t, i) {
  56452. function r() {
  56453. f[0] = new n.Vector3,
  56454. g[0] = new n.Vector3,
  56455. a = Number.MAX_VALUE,
  56456. s = Math.abs(p[0].x),
  56457. l = Math.abs(p[0].y),
  56458. c = Math.abs(p[0].z),
  56459. s <= a && (a = s,
  56460. d.set(1, 0, 0)),
  56461. l <= a && (a = l,
  56462. d.set(0, 1, 0)),
  56463. c <= a && d.set(0, 0, 1),
  56464. m.crossVectors(p[0], d).normalize(),
  56465. f[0].crossVectors(p[0], m),
  56466. g[0].crossVectors(p[0], f[0])
  56467. }
  56468. var o, a, s, l, c, h, u, d = new n.Vector3, p = [], f = [], g = [], m = new n.Vector3, v = new n.Matrix4, A = t + 1;
  56469. for (this.tangents = p,
  56470. this.normals = f,
  56471. this.binormals = g,
  56472. h = 0; h < A; h++)
  56473. u = h / (A - 1),
  56474. p[h] = e.getTangentAt(u),
  56475. p[h].normalize();
  56476. for (r(),
  56477. h = 1; h < A; h++)
  56478. f[h] = f[h - 1].clone(),
  56479. g[h] = g[h - 1].clone(),
  56480. m.crossVectors(p[h - 1], p[h]),
  56481. m.length() > Number.EPSILON && (m.normalize(),
  56482. o = Math.acos(n.Math.clamp(p[h - 1].dot(p[h]), -1, 1)),
  56483. f[h].applyMatrix4(v.makeRotationAxis(m, o))),
  56484. g[h].crossVectors(p[h], f[h]);
  56485. if (i)
  56486. for (o = Math.acos(n.Math.clamp(f[0].dot(f[A - 1]), -1, 1)),
  56487. o /= A - 1,
  56488. p[0].dot(m.crossVectors(f[0], f[A - 1])) > 0 && (o = -o),
  56489. h = 1; h < A; h++)
  56490. f[h].applyMatrix4(v.makeRotationAxis(p[h], o * h)),
  56491. g[h].crossVectors(p[h], f[h])
  56492. }
  56493. ,
  56494. n.PolyhedronGeometry = function(e, t, i, r) {
  56495. function o(e) {
  56496. var t = e.normalize().clone();
  56497. t.index = u.vertices.push(t) - 1;
  56498. var i = l(e) / 2 / Math.PI + .5
  56499. , r = c(e) / Math.PI + .5;
  56500. return t.uv = new n.Vector2(i,1 - r),
  56501. t
  56502. }
  56503. function a(e, t, i, r) {
  56504. var o = new n.Face3(e.index,t.index,i.index,[e.clone(), t.clone(), i.clone()],void 0,r);
  56505. u.faces.push(o),
  56506. C.copy(e).add(t).add(i).divideScalar(3);
  56507. var a = l(C);
  56508. u.faceVertexUvs[0].push([h(e.uv, e, a), h(t.uv, t, a), h(i.uv, i, a)])
  56509. }
  56510. function s(e, t) {
  56511. for (var i = Math.pow(2, t), n = o(u.vertices[e.a]), r = o(u.vertices[e.b]), s = o(u.vertices[e.c]), l = [], c = e.materialIndex, h = 0; h <= i; h++) {
  56512. l[h] = [];
  56513. for (var d = o(n.clone().lerp(s, h / i)), p = o(r.clone().lerp(s, h / i)), f = i - h, g = 0; g <= f; g++)
  56514. 0 === g && h === i ? l[h][g] = d : l[h][g] = o(d.clone().lerp(p, g / f))
  56515. }
  56516. for (var h = 0; h < i; h++)
  56517. for (var g = 0; g < 2 * (i - h) - 1; g++) {
  56518. var m = Math.floor(g / 2);
  56519. g % 2 === 0 ? a(l[h][m + 1], l[h + 1][m], l[h][m], c) : a(l[h][m + 1], l[h + 1][m + 1], l[h + 1][m], c)
  56520. }
  56521. }
  56522. function l(e) {
  56523. return Math.atan2(e.z, -e.x)
  56524. }
  56525. function c(e) {
  56526. return Math.atan2(-e.y, Math.sqrt(e.x * e.x + e.z * e.z))
  56527. }
  56528. function h(e, t, i) {
  56529. return i < 0 && 1 === e.x && (e = new n.Vector2(e.x - 1,e.y)),
  56530. 0 === t.x && 0 === t.z && (e = new n.Vector2(i / 2 / Math.PI + .5,e.y)),
  56531. e.clone()
  56532. }
  56533. n.Geometry.call(this),
  56534. this.type = "PolyhedronGeometry",
  56535. this.parameters = {
  56536. vertices: e,
  56537. indices: t,
  56538. radius: i,
  56539. detail: r
  56540. },
  56541. i = i || 1,
  56542. r = r || 0;
  56543. for (var u = this, d = 0, p = e.length; d < p; d += 3)
  56544. o(new n.Vector3(e[d],e[d + 1],e[d + 2]));
  56545. for (var f = this.vertices, g = [], d = 0, m = 0, p = t.length; d < p; d += 3,
  56546. m++) {
  56547. var v = f[t[d]]
  56548. , A = f[t[d + 1]]
  56549. , y = f[t[d + 2]];
  56550. g[m] = new n.Face3(v.index,A.index,y.index,[v.clone(), A.clone(), y.clone()],void 0,m)
  56551. }
  56552. for (var C = new n.Vector3, d = 0, p = g.length; d < p; d++)
  56553. s(g[d], r);
  56554. for (var d = 0, p = this.faceVertexUvs[0].length; d < p; d++) {
  56555. var I = this.faceVertexUvs[0][d]
  56556. , E = I[0].x
  56557. , b = I[1].x
  56558. , w = I[2].x
  56559. , _ = Math.max(E, b, w)
  56560. , T = Math.min(E, b, w);
  56561. _ > .9 && T < .1 && (E < .2 && (I[0].x += 1),
  56562. b < .2 && (I[1].x += 1),
  56563. w < .2 && (I[2].x += 1))
  56564. }
  56565. for (var d = 0, p = this.vertices.length; d < p; d++)
  56566. this.vertices[d].multiplyScalar(i);
  56567. this.mergeVertices(),
  56568. this.computeFaceNormals(),
  56569. this.boundingSphere = new n.Sphere(new n.Vector3,i)
  56570. }
  56571. ,
  56572. n.PolyhedronGeometry.prototype = Object.create(n.Geometry.prototype),
  56573. n.PolyhedronGeometry.prototype.constructor = n.PolyhedronGeometry,
  56574. n.DodecahedronGeometry = function(e, t) {
  56575. var i = (1 + Math.sqrt(5)) / 2
  56576. , r = 1 / i
  56577. , o = [-1, -1, -1, -1, -1, 1, -1, 1, -1, -1, 1, 1, 1, -1, -1, 1, -1, 1, 1, 1, -1, 1, 1, 1, 0, -r, -i, 0, -r, i, 0, r, -i, 0, r, i, -r, -i, 0, -r, i, 0, r, -i, 0, r, i, 0, -i, 0, -r, i, 0, -r, -i, 0, r, i, 0, r]
  56578. , a = [3, 11, 7, 3, 7, 15, 3, 15, 13, 7, 19, 17, 7, 17, 6, 7, 6, 15, 17, 4, 8, 17, 8, 10, 17, 10, 6, 8, 0, 16, 8, 16, 2, 8, 2, 10, 0, 12, 1, 0, 1, 18, 0, 18, 16, 6, 10, 2, 6, 2, 13, 6, 13, 15, 2, 16, 18, 2, 18, 3, 2, 3, 13, 18, 1, 9, 18, 9, 11, 18, 11, 3, 4, 14, 12, 4, 12, 0, 4, 0, 8, 11, 9, 5, 11, 5, 19, 11, 19, 7, 19, 5, 14, 19, 14, 4, 19, 4, 17, 1, 12, 14, 1, 14, 5, 1, 5, 9];
  56579. n.PolyhedronGeometry.call(this, o, a, e, t),
  56580. this.type = "DodecahedronGeometry",
  56581. this.parameters = {
  56582. radius: e,
  56583. detail: t
  56584. }
  56585. }
  56586. ,
  56587. n.DodecahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  56588. n.DodecahedronGeometry.prototype.constructor = n.DodecahedronGeometry,
  56589. n.IcosahedronGeometry = function(e, t) {
  56590. var i = (1 + Math.sqrt(5)) / 2
  56591. , r = [-1, i, 0, 1, i, 0, -1, -i, 0, 1, -i, 0, 0, -1, i, 0, 1, i, 0, -1, -i, 0, 1, -i, i, 0, -1, i, 0, 1, -i, 0, -1, -i, 0, 1]
  56592. , o = [0, 11, 5, 0, 5, 1, 0, 1, 7, 0, 7, 10, 0, 10, 11, 1, 5, 9, 5, 11, 4, 11, 10, 2, 10, 7, 6, 7, 1, 8, 3, 9, 4, 3, 4, 2, 3, 2, 6, 3, 6, 8, 3, 8, 9, 4, 9, 5, 2, 4, 11, 6, 2, 10, 8, 6, 7, 9, 8, 1];
  56593. n.PolyhedronGeometry.call(this, r, o, e, t),
  56594. this.type = "IcosahedronGeometry",
  56595. this.parameters = {
  56596. radius: e,
  56597. detail: t
  56598. }
  56599. }
  56600. ,
  56601. n.IcosahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  56602. n.IcosahedronGeometry.prototype.constructor = n.IcosahedronGeometry,
  56603. n.OctahedronGeometry = function(e, t) {
  56604. var i = [1, 0, 0, -1, 0, 0, 0, 1, 0, 0, -1, 0, 0, 0, 1, 0, 0, -1]
  56605. , r = [0, 2, 4, 0, 4, 3, 0, 3, 5, 0, 5, 2, 1, 2, 5, 1, 5, 3, 1, 3, 4, 1, 4, 2];
  56606. n.PolyhedronGeometry.call(this, i, r, e, t),
  56607. this.type = "OctahedronGeometry",
  56608. this.parameters = {
  56609. radius: e,
  56610. detail: t
  56611. }
  56612. }
  56613. ,
  56614. n.OctahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  56615. n.OctahedronGeometry.prototype.constructor = n.OctahedronGeometry,
  56616. n.TetrahedronGeometry = function(e, t) {
  56617. var i = [1, 1, 1, -1, -1, 1, -1, 1, -1, 1, -1, -1]
  56618. , r = [2, 1, 0, 0, 3, 2, 1, 3, 0, 2, 3, 1];
  56619. n.PolyhedronGeometry.call(this, i, r, e, t),
  56620. this.type = "TetrahedronGeometry",
  56621. this.parameters = {
  56622. radius: e,
  56623. detail: t
  56624. }
  56625. }
  56626. ,
  56627. n.TetrahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  56628. n.TetrahedronGeometry.prototype.constructor = n.TetrahedronGeometry,
  56629. n.ParametricGeometry = function(e, t, i) {
  56630. n.Geometry.call(this),
  56631. this.type = "ParametricGeometry",
  56632. this.parameters = {
  56633. func: e,
  56634. slices: t,
  56635. stacks: i
  56636. };
  56637. var r, o, a, s, l, c = this.vertices, h = this.faces, u = this.faceVertexUvs[0], d = t + 1;
  56638. for (r = 0; r <= i; r++)
  56639. for (l = r / i,
  56640. o = 0; o <= t; o++)
  56641. s = o / t,
  56642. a = e(s, l),
  56643. c.push(a);
  56644. var p, f, g, m, v, A, y, C;
  56645. for (r = 0; r < i; r++)
  56646. for (o = 0; o < t; o++)
  56647. p = r * d + o,
  56648. f = r * d + o + 1,
  56649. g = (r + 1) * d + o + 1,
  56650. m = (r + 1) * d + o,
  56651. v = new n.Vector2(o / t,r / i),
  56652. A = new n.Vector2((o + 1) / t,r / i),
  56653. y = new n.Vector2((o + 1) / t,(r + 1) / i),
  56654. C = new n.Vector2(o / t,(r + 1) / i),
  56655. h.push(new n.Face3(p,f,m)),
  56656. u.push([v, A, C]),
  56657. h.push(new n.Face3(f,g,m)),
  56658. u.push([A.clone(), y, C.clone()]);
  56659. this.computeFaceNormals(),
  56660. this.computeVertexNormals()
  56661. }
  56662. ,
  56663. n.ParametricGeometry.prototype = Object.create(n.Geometry.prototype),
  56664. n.ParametricGeometry.prototype.constructor = n.ParametricGeometry,
  56665. n.WireframeGeometry = function(e) {
  56666. function t(e, t) {
  56667. return e - t
  56668. }
  56669. n.BufferGeometry.call(this);
  56670. var i = [0, 0]
  56671. , r = {}
  56672. , o = ["a", "b", "c"];
  56673. if (e instanceof n.Geometry) {
  56674. for (var a = e.vertices, s = e.faces, l = 0, c = new Uint32Array(6 * s.length), h = 0, u = s.length; h < u; h++)
  56675. for (var d = s[h], p = 0; p < 3; p++) {
  56676. i[0] = d[o[p]],
  56677. i[1] = d[o[(p + 1) % 3]],
  56678. i.sort(t);
  56679. var f = i.toString();
  56680. void 0 === r[f] && (c[2 * l] = i[0],
  56681. c[2 * l + 1] = i[1],
  56682. r[f] = !0,
  56683. l++)
  56684. }
  56685. for (var g = new Float32Array(2 * l * 3), h = 0, u = l; h < u; h++)
  56686. for (var p = 0; p < 2; p++) {
  56687. var m = a[c[2 * h + p]]
  56688. , v = 6 * h + 3 * p;
  56689. g[v + 0] = m.x,
  56690. g[v + 1] = m.y,
  56691. g[v + 2] = m.z
  56692. }
  56693. this.addAttribute("position", new n.BufferAttribute(g,3))
  56694. } else if (e instanceof n.BufferGeometry)
  56695. if (null !== e.index) {
  56696. var A = e.index.array
  56697. , a = e.attributes.position
  56698. , y = e.groups
  56699. , l = 0;
  56700. 0 === y.length && e.addGroup(0, A.length);
  56701. for (var c = new Uint32Array(2 * A.length), C = 0, I = y.length; C < I; ++C)
  56702. for (var E = y[C], b = E.start, w = E.count, h = b, _ = b + w; h < _; h += 3)
  56703. for (var p = 0; p < 3; p++) {
  56704. i[0] = A[h + p],
  56705. i[1] = A[h + (p + 1) % 3],
  56706. i.sort(t);
  56707. var f = i.toString();
  56708. void 0 === r[f] && (c[2 * l] = i[0],
  56709. c[2 * l + 1] = i[1],
  56710. r[f] = !0,
  56711. l++)
  56712. }
  56713. for (var g = new Float32Array(2 * l * 3), h = 0, u = l; h < u; h++)
  56714. for (var p = 0; p < 2; p++) {
  56715. var v = 6 * h + 3 * p
  56716. , T = c[2 * h + p];
  56717. g[v + 0] = a.getX(T),
  56718. g[v + 1] = a.getY(T),
  56719. g[v + 2] = a.getZ(T)
  56720. }
  56721. this.addAttribute("position", new n.BufferAttribute(g,3))
  56722. } else {
  56723. for (var a = e.attributes.position.array, l = a.length / 3, x = l / 3, g = new Float32Array(2 * l * 3), h = 0, u = x; h < u; h++)
  56724. for (var p = 0; p < 3; p++) {
  56725. var v = 18 * h + 6 * p
  56726. , S = 9 * h + 3 * p;
  56727. g[v + 0] = a[S],
  56728. g[v + 1] = a[S + 1],
  56729. g[v + 2] = a[S + 2];
  56730. var T = 9 * h + 3 * ((p + 1) % 3);
  56731. g[v + 3] = a[T],
  56732. g[v + 4] = a[T + 1],
  56733. g[v + 5] = a[T + 2]
  56734. }
  56735. this.addAttribute("position", new n.BufferAttribute(g,3))
  56736. }
  56737. }
  56738. ,
  56739. n.WireframeGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56740. n.WireframeGeometry.prototype.constructor = n.WireframeGeometry,
  56741. n.AxisHelper = function(e) {
  56742. e = e || 1;
  56743. var t = new Float32Array([0, 0, 0, e, 0, 0, 0, 0, 0, 0, e, 0, 0, 0, 0, 0, 0, e])
  56744. , i = new Float32Array([1, 0, 0, 1, .6, 0, 0, 1, 0, .6, 1, 0, 0, 0, 1, 0, .6, 1])
  56745. , r = new n.BufferGeometry;
  56746. r.addAttribute("position", new n.BufferAttribute(t,3)),
  56747. r.addAttribute("color", new n.BufferAttribute(i,3));
  56748. var o = new n.LineBasicMaterial({
  56749. vertexColors: n.VertexColors
  56750. });
  56751. n.LineSegments.call(this, r, o)
  56752. }
  56753. ,
  56754. n.AxisHelper.prototype = Object.create(n.LineSegments.prototype),
  56755. n.AxisHelper.prototype.constructor = n.AxisHelper,
  56756. n.ArrowHelper = function() {
  56757. var e = new n.Geometry;
  56758. e.vertices.push(new n.Vector3(0,0,0), new n.Vector3(0,1,0));
  56759. var t = new n.CylinderGeometry(0,.5,1,5,1);
  56760. return t.translate(0, -.5, 0),
  56761. function(i, r, o, a, s, l) {
  56762. n.Object3D.call(this),
  56763. void 0 === a && (a = 16776960),
  56764. void 0 === o && (o = 1),
  56765. void 0 === s && (s = .2 * o),
  56766. void 0 === l && (l = .2 * s),
  56767. this.position.copy(r),
  56768. this.line = new n.Line(e,new n.LineBasicMaterial({
  56769. color: a
  56770. })),
  56771. this.line.matrixAutoUpdate = !1,
  56772. this.add(this.line),
  56773. this.cone = new n.Mesh(t,new n.MeshBasicMaterial({
  56774. color: a
  56775. })),
  56776. this.cone.matrixAutoUpdate = !1,
  56777. this.add(this.cone),
  56778. this.setDirection(i),
  56779. this.setLength(o, s, l)
  56780. }
  56781. }(),
  56782. n.ArrowHelper.prototype = Object.create(n.Object3D.prototype),
  56783. n.ArrowHelper.prototype.constructor = n.ArrowHelper,
  56784. n.ArrowHelper.prototype.setDirection = function() {
  56785. var e, t = new n.Vector3;
  56786. return function(i) {
  56787. i.y > .99999 ? this.quaternion.set(0, 0, 0, 1) : i.y < -.99999 ? this.quaternion.set(1, 0, 0, 0) : (t.set(i.z, 0, -i.x).normalize(),
  56788. e = Math.acos(i.y),
  56789. this.quaternion.setFromAxisAngle(t, e))
  56790. }
  56791. }(),
  56792. n.ArrowHelper.prototype.setLength = function(e, t, i) {
  56793. void 0 === t && (t = .2 * e),
  56794. void 0 === i && (i = .2 * t),
  56795. this.line.scale.set(1, Math.max(0, e - t), 1),
  56796. this.line.updateMatrix(),
  56797. this.cone.scale.set(i, t, i),
  56798. this.cone.position.y = e,
  56799. this.cone.updateMatrix()
  56800. }
  56801. ,
  56802. n.ArrowHelper.prototype.setColor = function(e) {
  56803. this.line.material.color.set(e),
  56804. this.cone.material.color.set(e)
  56805. }
  56806. ,
  56807. n.BoxHelper = function(e) {
  56808. var t = new Uint16Array([0, 1, 1, 2, 2, 3, 3, 0, 4, 5, 5, 6, 6, 7, 7, 4, 0, 4, 1, 5, 2, 6, 3, 7])
  56809. , i = new Float32Array(24)
  56810. , r = new n.BufferGeometry;
  56811. r.setIndex(new n.BufferAttribute(t,1)),
  56812. r.addAttribute("position", new n.BufferAttribute(i,3)),
  56813. n.LineSegments.call(this, r, new n.LineBasicMaterial({
  56814. color: 16776960
  56815. })),
  56816. void 0 !== e && this.update(e)
  56817. }
  56818. ,
  56819. n.BoxHelper.prototype = Object.create(n.LineSegments.prototype),
  56820. n.BoxHelper.prototype.constructor = n.BoxHelper,
  56821. n.BoxHelper.prototype.update = function() {
  56822. var e = new n.Box3;
  56823. return function(t) {
  56824. if (e.setFromObject(t),
  56825. !e.isEmpty()) {
  56826. var i = e.min
  56827. , n = e.max
  56828. , r = this.geometry.attributes.position
  56829. , o = r.array;
  56830. o[0] = n.x,
  56831. o[1] = n.y,
  56832. o[2] = n.z,
  56833. o[3] = i.x,
  56834. o[4] = n.y,
  56835. o[5] = n.z,
  56836. o[6] = i.x,
  56837. o[7] = i.y,
  56838. o[8] = n.z,
  56839. o[9] = n.x,
  56840. o[10] = i.y,
  56841. o[11] = n.z,
  56842. o[12] = n.x,
  56843. o[13] = n.y,
  56844. o[14] = i.z,
  56845. o[15] = i.x,
  56846. o[16] = n.y,
  56847. o[17] = i.z,
  56848. o[18] = i.x,
  56849. o[19] = i.y,
  56850. o[20] = i.z,
  56851. o[21] = n.x,
  56852. o[22] = i.y,
  56853. o[23] = i.z,
  56854. r.needsUpdate = !0,
  56855. this.geometry.computeBoundingSphere()
  56856. }
  56857. }
  56858. }(),
  56859. n.BoundingBoxHelper = function(e, t) {
  56860. var i = void 0 !== t ? t : 8947848;
  56861. this.object = e,
  56862. this.box = new n.Box3,
  56863. n.Mesh.call(this, new n.BoxGeometry(1,1,1), new n.MeshBasicMaterial({
  56864. color: i,
  56865. wireframe: !0
  56866. }))
  56867. }
  56868. ,
  56869. n.BoundingBoxHelper.prototype = Object.create(n.Mesh.prototype),
  56870. n.BoundingBoxHelper.prototype.constructor = n.BoundingBoxHelper,
  56871. n.BoundingBoxHelper.prototype.update = function() {
  56872. this.box.setFromObject(this.object),
  56873. this.box.size(this.scale),
  56874. this.box.center(this.position)
  56875. }
  56876. ,
  56877. n.CameraHelper = function(e) {
  56878. function t(e, t, n) {
  56879. i(e, n),
  56880. i(t, n)
  56881. }
  56882. function i(e, t) {
  56883. r.vertices.push(new n.Vector3),
  56884. r.colors.push(new n.Color(t)),
  56885. void 0 === a[e] && (a[e] = []),
  56886. a[e].push(r.vertices.length - 1)
  56887. }
  56888. var r = new n.Geometry
  56889. , o = new n.LineBasicMaterial({
  56890. color: 16777215,
  56891. vertexColors: n.FaceColors
  56892. })
  56893. , a = {}
  56894. , s = 16755200
  56895. , l = 16711680
  56896. , c = 43775
  56897. , h = 16777215
  56898. , u = 3355443;
  56899. t("n1", "n2", s),
  56900. t("n2", "n4", s),
  56901. t("n4", "n3", s),
  56902. t("n3", "n1", s),
  56903. t("f1", "f2", s),
  56904. t("f2", "f4", s),
  56905. t("f4", "f3", s),
  56906. t("f3", "f1", s),
  56907. t("n1", "f1", s),
  56908. t("n2", "f2", s),
  56909. t("n3", "f3", s),
  56910. t("n4", "f4", s),
  56911. t("p", "n1", l),
  56912. t("p", "n2", l),
  56913. t("p", "n3", l),
  56914. t("p", "n4", l),
  56915. t("u1", "u2", c),
  56916. t("u2", "u3", c),
  56917. t("u3", "u1", c),
  56918. t("c", "t", h),
  56919. t("p", "c", u),
  56920. t("cn1", "cn2", u),
  56921. t("cn3", "cn4", u),
  56922. t("cf1", "cf2", u),
  56923. t("cf3", "cf4", u),
  56924. n.LineSegments.call(this, r, o),
  56925. this.camera = e,
  56926. this.camera.updateProjectionMatrix(),
  56927. this.matrix = e.matrixWorld,
  56928. this.matrixAutoUpdate = !1,
  56929. this.pointMap = a,
  56930. this.update()
  56931. }
  56932. ,
  56933. n.CameraHelper.prototype = Object.create(n.LineSegments.prototype),
  56934. n.CameraHelper.prototype.constructor = n.CameraHelper,
  56935. n.CameraHelper.prototype.update = function() {
  56936. function e(e, n, a, s) {
  56937. r.set(n, a, s).unproject(o);
  56938. var l = i[e];
  56939. if (void 0 !== l)
  56940. for (var c = 0, h = l.length; c < h; c++)
  56941. t.vertices[l[c]].copy(r)
  56942. }
  56943. var t, i, r = new n.Vector3, o = new n.Camera;
  56944. return function() {
  56945. t = this.geometry,
  56946. i = this.pointMap;
  56947. var n = 1
  56948. , r = 1;
  56949. o.projectionMatrix.copy(this.camera.projectionMatrix),
  56950. e("c", 0, 0, -1),
  56951. e("t", 0, 0, 1),
  56952. e("n1", -n, -r, -1),
  56953. e("n2", n, -r, -1),
  56954. e("n3", -n, r, -1),
  56955. e("n4", n, r, -1),
  56956. e("f1", -n, -r, 1),
  56957. e("f2", n, -r, 1),
  56958. e("f3", -n, r, 1),
  56959. e("f4", n, r, 1),
  56960. e("u1", .7 * n, 1.1 * r, -1),
  56961. e("u2", .7 * -n, 1.1 * r, -1),
  56962. e("u3", 0, 2 * r, -1),
  56963. e("cf1", -n, 0, 1),
  56964. e("cf2", n, 0, 1),
  56965. e("cf3", 0, -r, 1),
  56966. e("cf4", 0, r, 1),
  56967. e("cn1", -n, 0, -1),
  56968. e("cn2", n, 0, -1),
  56969. e("cn3", 0, -r, -1),
  56970. e("cn4", 0, r, -1),
  56971. t.verticesNeedUpdate = !0
  56972. }
  56973. }(),
  56974. n.DirectionalLightHelper = function(e, t) {
  56975. n.Object3D.call(this),
  56976. this.light = e,
  56977. this.light.updateMatrixWorld(),
  56978. this.matrix = e.matrixWorld,
  56979. this.matrixAutoUpdate = !1,
  56980. t = t || 1;
  56981. var i = new n.Geometry;
  56982. i.vertices.push(new n.Vector3(-t,t,0), new n.Vector3(t,t,0), new n.Vector3(t,-t,0), new n.Vector3(-t,-t,0), new n.Vector3(-t,t,0));
  56983. var r = new n.LineBasicMaterial({
  56984. fog: !1
  56985. });
  56986. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  56987. this.lightPlane = new n.Line(i,r),
  56988. this.add(this.lightPlane),
  56989. i = new n.Geometry,
  56990. i.vertices.push(new n.Vector3, new n.Vector3),
  56991. r = new n.LineBasicMaterial({
  56992. fog: !1
  56993. }),
  56994. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  56995. this.targetLine = new n.Line(i,r),
  56996. this.add(this.targetLine),
  56997. this.update()
  56998. }
  56999. ,
  57000. n.DirectionalLightHelper.prototype = Object.create(n.Object3D.prototype),
  57001. n.DirectionalLightHelper.prototype.constructor = n.DirectionalLightHelper,
  57002. n.DirectionalLightHelper.prototype.dispose = function() {
  57003. this.lightPlane.geometry.dispose(),
  57004. this.lightPlane.material.dispose(),
  57005. this.targetLine.geometry.dispose(),
  57006. this.targetLine.material.dispose()
  57007. }
  57008. ,
  57009. n.DirectionalLightHelper.prototype.update = function() {
  57010. var e = new n.Vector3
  57011. , t = new n.Vector3
  57012. , i = new n.Vector3;
  57013. return function() {
  57014. e.setFromMatrixPosition(this.light.matrixWorld),
  57015. t.setFromMatrixPosition(this.light.target.matrixWorld),
  57016. i.subVectors(t, e),
  57017. this.lightPlane.lookAt(i),
  57018. this.lightPlane.material.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57019. this.targetLine.geometry.vertices[1].copy(i),
  57020. this.targetLine.geometry.verticesNeedUpdate = !0,
  57021. this.targetLine.material.color.copy(this.lightPlane.material.color)
  57022. }
  57023. }(),
  57024. n.EdgesHelper = function(e, t, i) {
  57025. var r = void 0 !== t ? t : 16777215;
  57026. n.LineSegments.call(this, new n.EdgesGeometry(e.geometry,i), new n.LineBasicMaterial({
  57027. color: r
  57028. })),
  57029. this.matrix = e.matrixWorld,
  57030. this.matrixAutoUpdate = !1
  57031. }
  57032. ,
  57033. n.EdgesHelper.prototype = Object.create(n.LineSegments.prototype),
  57034. n.EdgesHelper.prototype.constructor = n.EdgesHelper,
  57035. n.FaceNormalsHelper = function(e, t, i, r) {
  57036. this.object = e,
  57037. this.size = void 0 !== t ? t : 1;
  57038. var o = void 0 !== i ? i : 16776960
  57039. , a = void 0 !== r ? r : 1
  57040. , s = 0
  57041. , l = this.object.geometry;
  57042. l instanceof n.Geometry ? s = l.faces.length : console.warn("THREE.FaceNormalsHelper: only THREE.Geometry is supported. Use THREE.VertexNormalsHelper, instead.");
  57043. var c = new n.BufferGeometry
  57044. , h = new n.Float32Attribute(2 * s * 3,3);
  57045. c.addAttribute("position", h),
  57046. n.LineSegments.call(this, c, new n.LineBasicMaterial({
  57047. color: o,
  57048. linewidth: a
  57049. })),
  57050. this.matrixAutoUpdate = !1,
  57051. this.update()
  57052. }
  57053. ,
  57054. n.FaceNormalsHelper.prototype = Object.create(n.LineSegments.prototype),
  57055. n.FaceNormalsHelper.prototype.constructor = n.FaceNormalsHelper,
  57056. n.FaceNormalsHelper.prototype.update = function() {
  57057. var e = new n.Vector3
  57058. , t = new n.Vector3
  57059. , i = new n.Matrix3;
  57060. return function() {
  57061. this.object.updateMatrixWorld(!0),
  57062. i.getNormalMatrix(this.object.matrixWorld);
  57063. for (var n = this.object.matrixWorld, r = this.geometry.attributes.position, o = this.object.geometry, a = o.vertices, s = o.faces, l = 0, c = 0, h = s.length; c < h; c++) {
  57064. var u = s[c]
  57065. , d = u.normal;
  57066. e.copy(a[u.a]).add(a[u.b]).add(a[u.c]).divideScalar(3).applyMatrix4(n),
  57067. t.copy(d).applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  57068. r.setXYZ(l, e.x, e.y, e.z),
  57069. l += 1,
  57070. r.setXYZ(l, t.x, t.y, t.z),
  57071. l += 1
  57072. }
  57073. return r.needsUpdate = !0,
  57074. this
  57075. }
  57076. }(),
  57077. n.GridHelper = function(e, t) {
  57078. var i = new n.Geometry
  57079. , r = new n.LineBasicMaterial({
  57080. vertexColors: n.VertexColors
  57081. });
  57082. this.color1 = new n.Color(4473924),
  57083. this.color2 = new n.Color(8947848);
  57084. for (var o = -e; o <= e; o += t) {
  57085. i.vertices.push(new n.Vector3(-e,0,o), new n.Vector3(e,0,o), new n.Vector3(o,0,-e), new n.Vector3(o,0,e));
  57086. var a = 0 === o ? this.color1 : this.color2;
  57087. i.colors.push(a, a, a, a)
  57088. }
  57089. n.LineSegments.call(this, i, r)
  57090. }
  57091. ,
  57092. n.GridHelper.prototype = Object.create(n.LineSegments.prototype),
  57093. n.GridHelper.prototype.constructor = n.GridHelper,
  57094. n.GridHelper.prototype.setColors = function(e, t) {
  57095. this.color1.set(e),
  57096. this.color2.set(t),
  57097. this.geometry.colorsNeedUpdate = !0
  57098. }
  57099. ,
  57100. n.HemisphereLightHelper = function(e, t) {
  57101. n.Object3D.call(this),
  57102. this.light = e,
  57103. this.light.updateMatrixWorld(),
  57104. this.matrix = e.matrixWorld,
  57105. this.matrixAutoUpdate = !1,
  57106. this.colors = [new n.Color, new n.Color];
  57107. var i = new n.SphereGeometry(t,4,2);
  57108. i.rotateX(-Math.PI / 2);
  57109. for (var r = 0, o = 8; r < o; r++)
  57110. i.faces[r].color = this.colors[r < 4 ? 0 : 1];
  57111. var a = new n.MeshBasicMaterial({
  57112. vertexColors: n.FaceColors,
  57113. wireframe: !0
  57114. });
  57115. this.lightSphere = new n.Mesh(i,a),
  57116. this.add(this.lightSphere),
  57117. this.update()
  57118. }
  57119. ,
  57120. n.HemisphereLightHelper.prototype = Object.create(n.Object3D.prototype),
  57121. n.HemisphereLightHelper.prototype.constructor = n.HemisphereLightHelper,
  57122. n.HemisphereLightHelper.prototype.dispose = function() {
  57123. this.lightSphere.geometry.dispose(),
  57124. this.lightSphere.material.dispose()
  57125. }
  57126. ,
  57127. n.HemisphereLightHelper.prototype.update = function() {
  57128. var e = new n.Vector3;
  57129. return function() {
  57130. this.colors[0].copy(this.light.color).multiplyScalar(this.light.intensity),
  57131. this.colors[1].copy(this.light.groundColor).multiplyScalar(this.light.intensity),
  57132. this.lightSphere.lookAt(e.setFromMatrixPosition(this.light.matrixWorld).negate()),
  57133. this.lightSphere.geometry.colorsNeedUpdate = !0
  57134. }
  57135. }(),
  57136. n.PointLightHelper = function(e, t) {
  57137. this.light = e,
  57138. this.light.updateMatrixWorld();
  57139. var i = new n.SphereGeometry(t,4,2)
  57140. , r = new n.MeshBasicMaterial({
  57141. wireframe: !0,
  57142. fog: !1
  57143. });
  57144. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57145. n.Mesh.call(this, i, r),
  57146. this.matrix = this.light.matrixWorld,
  57147. this.matrixAutoUpdate = !1
  57148. }
  57149. ,
  57150. n.PointLightHelper.prototype = Object.create(n.Mesh.prototype),
  57151. n.PointLightHelper.prototype.constructor = n.PointLightHelper,
  57152. n.PointLightHelper.prototype.dispose = function() {
  57153. this.geometry.dispose(),
  57154. this.material.dispose()
  57155. }
  57156. ,
  57157. n.PointLightHelper.prototype.update = function() {
  57158. this.material.color.copy(this.light.color).multiplyScalar(this.light.intensity)
  57159. }
  57160. ,
  57161. n.SkeletonHelper = function(e) {
  57162. this.bones = this.getBoneList(e);
  57163. for (var t = new n.Geometry, i = 0; i < this.bones.length; i++) {
  57164. var r = this.bones[i];
  57165. r.parent instanceof n.Bone && (t.vertices.push(new n.Vector3),
  57166. t.vertices.push(new n.Vector3),
  57167. t.colors.push(new n.Color(0,0,1)),
  57168. t.colors.push(new n.Color(0,1,0)))
  57169. }
  57170. t.dynamic = !0;
  57171. var o = new n.LineBasicMaterial({
  57172. vertexColors: n.VertexColors,
  57173. depthTest: !1,
  57174. depthWrite: !1,
  57175. transparent: !0
  57176. });
  57177. n.LineSegments.call(this, t, o),
  57178. this.root = e,
  57179. this.matrix = e.matrixWorld,
  57180. this.matrixAutoUpdate = !1,
  57181. this.update()
  57182. }
  57183. ,
  57184. n.SkeletonHelper.prototype = Object.create(n.LineSegments.prototype),
  57185. n.SkeletonHelper.prototype.constructor = n.SkeletonHelper,
  57186. n.SkeletonHelper.prototype.getBoneList = function(e) {
  57187. var t = [];
  57188. e instanceof n.Bone && t.push(e);
  57189. for (var i = 0; i < e.children.length; i++)
  57190. t.push.apply(t, this.getBoneList(e.children[i]));
  57191. return t
  57192. }
  57193. ,
  57194. n.SkeletonHelper.prototype.update = function() {
  57195. for (var e = this.geometry, t = (new n.Matrix4).getInverse(this.root.matrixWorld), i = new n.Matrix4, r = 0, o = 0; o < this.bones.length; o++) {
  57196. var a = this.bones[o];
  57197. a.parent instanceof n.Bone && (i.multiplyMatrices(t, a.matrixWorld),
  57198. e.vertices[r].setFromMatrixPosition(i),
  57199. i.multiplyMatrices(t, a.parent.matrixWorld),
  57200. e.vertices[r + 1].setFromMatrixPosition(i),
  57201. r += 2)
  57202. }
  57203. e.verticesNeedUpdate = !0,
  57204. e.computeBoundingSphere()
  57205. }
  57206. ,
  57207. n.SpotLightHelper = function(e) {
  57208. n.Object3D.call(this),
  57209. this.light = e,
  57210. this.light.updateMatrixWorld(),
  57211. this.matrix = e.matrixWorld,
  57212. this.matrixAutoUpdate = !1;
  57213. var t = new n.CylinderGeometry(0,1,1,8,1,!0);
  57214. t.translate(0, -.5, 0),
  57215. t.rotateX(-Math.PI / 2);
  57216. var i = new n.MeshBasicMaterial({
  57217. wireframe: !0,
  57218. fog: !1
  57219. });
  57220. this.cone = new n.Mesh(t,i),
  57221. this.add(this.cone),
  57222. this.update()
  57223. }
  57224. ,
  57225. n.SpotLightHelper.prototype = Object.create(n.Object3D.prototype),
  57226. n.SpotLightHelper.prototype.constructor = n.SpotLightHelper,
  57227. n.SpotLightHelper.prototype.dispose = function() {
  57228. this.cone.geometry.dispose(),
  57229. this.cone.material.dispose()
  57230. }
  57231. ,
  57232. n.SpotLightHelper.prototype.update = function() {
  57233. var e = new n.Vector3
  57234. , t = new n.Vector3;
  57235. return function() {
  57236. var i = this.light.distance ? this.light.distance : 1e4
  57237. , n = i * Math.tan(this.light.angle);
  57238. this.cone.scale.set(n, n, i),
  57239. e.setFromMatrixPosition(this.light.matrixWorld),
  57240. t.setFromMatrixPosition(this.light.target.matrixWorld),
  57241. this.cone.lookAt(t.sub(e)),
  57242. this.cone.material.color.copy(this.light.color).multiplyScalar(this.light.intensity)
  57243. }
  57244. }(),
  57245. n.VertexNormalsHelper = function(e, t, i, r) {
  57246. this.object = e,
  57247. this.size = void 0 !== t ? t : 1;
  57248. var o = void 0 !== i ? i : 16711680
  57249. , a = void 0 !== r ? r : 1
  57250. , s = 0
  57251. , l = this.object.geometry;
  57252. l instanceof n.Geometry ? s = 3 * l.faces.length : l instanceof n.BufferGeometry && (s = l.attributes.normal.count);
  57253. var c = new n.BufferGeometry
  57254. , h = new n.Float32Attribute(2 * s * 3,3);
  57255. c.addAttribute("position", h),
  57256. n.LineSegments.call(this, c, new n.LineBasicMaterial({
  57257. color: o,
  57258. linewidth: a
  57259. })),
  57260. this.matrixAutoUpdate = !1,
  57261. this.update()
  57262. }
  57263. ,
  57264. n.VertexNormalsHelper.prototype = Object.create(n.LineSegments.prototype),
  57265. n.VertexNormalsHelper.prototype.constructor = n.VertexNormalsHelper,
  57266. n.VertexNormalsHelper.prototype.update = function() {
  57267. var e = new n.Vector3
  57268. , t = new n.Vector3
  57269. , i = new n.Matrix3;
  57270. return function() {
  57271. var r = ["a", "b", "c"];
  57272. this.object.updateMatrixWorld(!0),
  57273. i.getNormalMatrix(this.object.matrixWorld);
  57274. var o = this.object.matrixWorld
  57275. , a = this.geometry.attributes.position
  57276. , s = this.object.geometry;
  57277. if (s instanceof n.Geometry)
  57278. for (var l = s.vertices, c = s.faces, h = 0, u = 0, d = c.length; u < d; u++)
  57279. for (var p = c[u], f = 0, g = p.vertexNormals.length; f < g; f++) {
  57280. var m = l[p[r[f]]]
  57281. , v = p.vertexNormals[f];
  57282. e.copy(m).applyMatrix4(o),
  57283. t.copy(v).applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  57284. a.setXYZ(h, e.x, e.y, e.z),
  57285. h += 1,
  57286. a.setXYZ(h, t.x, t.y, t.z),
  57287. h += 1
  57288. }
  57289. else if (s instanceof n.BufferGeometry)
  57290. for (var A = s.attributes.position, y = s.attributes.normal, h = 0, f = 0, g = A.count; f < g; f++)
  57291. e.set(A.getX(f), A.getY(f), A.getZ(f)).applyMatrix4(o),
  57292. t.set(y.getX(f), y.getY(f), y.getZ(f)),
  57293. t.applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  57294. a.setXYZ(h, e.x, e.y, e.z),
  57295. h += 1,
  57296. a.setXYZ(h, t.x, t.y, t.z),
  57297. h += 1;
  57298. return a.needsUpdate = !0,
  57299. this
  57300. }
  57301. }(),
  57302. n.WireframeHelper = function(e, t) {
  57303. var i = void 0 !== t ? t : 16777215;
  57304. n.LineSegments.call(this, new n.WireframeGeometry(e.geometry), new n.LineBasicMaterial({
  57305. color: i
  57306. })),
  57307. this.matrix = e.matrixWorld,
  57308. this.matrixAutoUpdate = !1
  57309. }
  57310. ,
  57311. n.WireframeHelper.prototype = Object.create(n.LineSegments.prototype),
  57312. n.WireframeHelper.prototype.constructor = n.WireframeHelper,
  57313. n.ImmediateRenderObject = function(e) {
  57314. n.Object3D.call(this),
  57315. this.material = e,
  57316. this.render = function(e) {}
  57317. }
  57318. ,
  57319. n.ImmediateRenderObject.prototype = Object.create(n.Object3D.prototype),
  57320. n.ImmediateRenderObject.prototype.constructor = n.ImmediateRenderObject,
  57321. n.MorphBlendMesh = function(e, t) {
  57322. n.Mesh.call(this, e, t),
  57323. this.animationsMap = {},
  57324. this.animationsList = [];
  57325. var i = this.geometry.morphTargets.length
  57326. , r = "__default"
  57327. , o = 0
  57328. , a = i - 1
  57329. , s = i / 1;
  57330. this.createAnimation(r, o, a, s),
  57331. this.setAnimationWeight(r, 1)
  57332. }
  57333. ,
  57334. n.MorphBlendMesh.prototype = Object.create(n.Mesh.prototype),
  57335. n.MorphBlendMesh.prototype.constructor = n.MorphBlendMesh,
  57336. n.MorphBlendMesh.prototype.createAnimation = function(e, t, i, n) {
  57337. var r = {
  57338. start: t,
  57339. end: i,
  57340. length: i - t + 1,
  57341. fps: n,
  57342. duration: (i - t) / n,
  57343. lastFrame: 0,
  57344. currentFrame: 0,
  57345. active: !1,
  57346. time: 0,
  57347. direction: 1,
  57348. weight: 1,
  57349. directionBackwards: !1,
  57350. mirroredLoop: !1
  57351. };
  57352. this.animationsMap[e] = r,
  57353. this.animationsList.push(r)
  57354. }
  57355. ,
  57356. n.MorphBlendMesh.prototype.autoCreateAnimations = function(e) {
  57357. for (var t, i = /([a-z]+)_?(\d+)/i, n = {}, r = this.geometry, o = 0, a = r.morphTargets.length; o < a; o++) {
  57358. var s = r.morphTargets[o]
  57359. , l = s.name.match(i);
  57360. if (l && l.length > 1) {
  57361. var c = l[1];
  57362. n[c] || (n[c] = {
  57363. start: 1 / 0,
  57364. end: -(1 / 0)
  57365. });
  57366. var h = n[c];
  57367. o < h.start && (h.start = o),
  57368. o > h.end && (h.end = o),
  57369. t || (t = c)
  57370. }
  57371. }
  57372. for (var c in n) {
  57373. var h = n[c];
  57374. this.createAnimation(c, h.start, h.end, e)
  57375. }
  57376. this.firstAnimation = t
  57377. }
  57378. ,
  57379. n.MorphBlendMesh.prototype.setAnimationDirectionForward = function(e) {
  57380. var t = this.animationsMap[e];
  57381. t && (t.direction = 1,
  57382. t.directionBackwards = !1)
  57383. }
  57384. ,
  57385. n.MorphBlendMesh.prototype.setAnimationDirectionBackward = function(e) {
  57386. var t = this.animationsMap[e];
  57387. t && (t.direction = -1,
  57388. t.directionBackwards = !0)
  57389. }
  57390. ,
  57391. n.MorphBlendMesh.prototype.setAnimationFPS = function(e, t) {
  57392. var i = this.animationsMap[e];
  57393. i && (i.fps = t,
  57394. i.duration = (i.end - i.start) / i.fps)
  57395. }
  57396. ,
  57397. n.MorphBlendMesh.prototype.setAnimationDuration = function(e, t) {
  57398. var i = this.animationsMap[e];
  57399. i && (i.duration = t,
  57400. i.fps = (i.end - i.start) / i.duration)
  57401. }
  57402. ,
  57403. n.MorphBlendMesh.prototype.setAnimationWeight = function(e, t) {
  57404. var i = this.animationsMap[e];
  57405. i && (i.weight = t)
  57406. }
  57407. ,
  57408. n.MorphBlendMesh.prototype.setAnimationTime = function(e, t) {
  57409. var i = this.animationsMap[e];
  57410. i && (i.time = t)
  57411. }
  57412. ,
  57413. n.MorphBlendMesh.prototype.getAnimationTime = function(e) {
  57414. var t = 0
  57415. , i = this.animationsMap[e];
  57416. return i && (t = i.time),
  57417. t
  57418. }
  57419. ,
  57420. n.MorphBlendMesh.prototype.getAnimationDuration = function(e) {
  57421. var t = -1
  57422. , i = this.animationsMap[e];
  57423. return i && (t = i.duration),
  57424. t
  57425. }
  57426. ,
  57427. n.MorphBlendMesh.prototype.playAnimation = function(e) {
  57428. var t = this.animationsMap[e];
  57429. t ? (t.time = 0,
  57430. t.active = !0) : console.warn("THREE.MorphBlendMesh: animation[" + e + "] undefined in .playAnimation()")
  57431. }
  57432. ,
  57433. n.MorphBlendMesh.prototype.stopAnimation = function(e) {
  57434. var t = this.animationsMap[e];
  57435. t && (t.active = !1)
  57436. }
  57437. ,
  57438. n.MorphBlendMesh.prototype.update = function(e) {
  57439. for (var t = 0, i = this.animationsList.length; t < i; t++) {
  57440. var r = this.animationsList[t];
  57441. if (r.active) {
  57442. var o = r.duration / r.length;
  57443. r.time += r.direction * e,
  57444. r.mirroredLoop ? (r.time > r.duration || r.time < 0) && (r.direction *= -1,
  57445. r.time > r.duration && (r.time = r.duration,
  57446. r.directionBackwards = !0),
  57447. r.time < 0 && (r.time = 0,
  57448. r.directionBackwards = !1)) : (r.time = r.time % r.duration,
  57449. r.time < 0 && (r.time += r.duration));
  57450. var a = r.start + n.Math.clamp(Math.floor(r.time / o), 0, r.length - 1)
  57451. , s = r.weight;
  57452. a !== r.currentFrame && (this.morphTargetInfluences[r.lastFrame] = 0,
  57453. this.morphTargetInfluences[r.currentFrame] = 1 * s,
  57454. this.morphTargetInfluences[a] = 0,
  57455. r.lastFrame = r.currentFrame,
  57456. r.currentFrame = a);
  57457. var l = r.time % o / o;
  57458. r.directionBackwards && (l = 1 - l),
  57459. r.currentFrame !== r.lastFrame ? (this.morphTargetInfluences[r.currentFrame] = l * s,
  57460. this.morphTargetInfluences[r.lastFrame] = (1 - l) * s) : this.morphTargetInfluences[r.currentFrame] = s
  57461. }
  57462. }
  57463. }
  57464. ,
  57465. "undefined" != typeof i ? ("undefined" != typeof t && t.exports && (i = t.exports = n),
  57466. i.THREE = n) : this.THREE = n
  57467. window.THREE = n
  57468. getObjLoader()
  57469. }
  57470. , {}]
  57471. }, {}, [116]);
  57472. function initTransitionPass(THREE){
  57473. THREE.TransitionPass = function ( scene, camera ) {
  57474. this.renderScene = scene;
  57475. this.renderCamera = camera;
  57476. this.coverRenderTarget = new THREE.WebGLRenderTarget( 100, 100, {
  57477. minFilter: THREE.LinearFilter, magFilter: THREE.LinearFilter,
  57478. format: THREE.RGBAFormat
  57479. });
  57480. this.coverTex = this.coverRenderTarget.texture;
  57481. this.enabled = false;
  57482. this.oldClearColor = new THREE.Color();
  57483. this.oldClearAlpha = 1;
  57484. this.camera = new THREE.OrthographicCamera( - 1, 1, 1, - 1, 0, 1 );
  57485. this.scene = new THREE.Scene();
  57486. this.material = this.getMaskMaterial()
  57487. var copyShader = THREE.CopyShader;
  57488. this.materialCopy = new THREE.ShaderMaterial( {
  57489. uniforms: this.copyUniforms,
  57490. vertexShader: copyShader.vertexShader,
  57491. fragmentShader: copyShader.fragmentShader,
  57492. blending: THREE.NoBlending,
  57493. depthTest: false,
  57494. depthWrite: false,
  57495. transparent: true
  57496. } );
  57497. this.quad = new THREE.Mesh( new THREE.PlaneBufferGeometry( 2, 2 ), this.material);
  57498. this.quad.frustumCulled = false; // Avoid getting clipped
  57499. this.scene.add( this.quad );
  57500. }
  57501. THREE.TransitionPass.prototype = {//波形扩散,出下一个画面
  57502. constructor: THREE.TransitionPass,
  57503. setSize: function ( width, height ) {
  57504. this.coverRenderTarget.setSize( width, height );
  57505. },
  57506. render: function ( renderer, writeBuffer, readBuffer, delta, maskActive ) {
  57507. var oldAutoClear = renderer.autoClear;
  57508. renderer.autoClear = false;
  57509. var uniforms = this.quad.material.uniforms
  57510. uniforms.bgTex.value = readBuffer.texture;
  57511. uniforms.coverTex.value = this.coverTex;
  57512. uniforms.progress.value = player.model.skybox.material.uniforms.progress.value//
  57513. uniforms.screenRatio.value = player.domElement.clientWidth / player.domElement.clientHeight;// 使波纹为圆形
  57514. uniforms.screenRatio.value *= uniforms.screenRatio.value
  57515. renderer.render( this.scene, this.camera);
  57516. renderer.autoClear = oldAutoClear;
  57517. },
  57518. start:function(sceneRenderer){
  57519. this.enabled = true
  57520. //draw coverTex
  57521. this.quad.material.uniforms.progress.value = 1;
  57522. sceneRenderer.renderer.render( sceneRenderer.scene, sceneRenderer.camera, this.coverRenderTarget, true );
  57523. },
  57524. stop:function(){
  57525. this.enabled = false
  57526. }
  57527. ,
  57528. getMaskMaterial :function(){
  57529. return new THREE.ShaderMaterial( {
  57530. uniforms: {
  57531. coverTex: {
  57532. type: "t",
  57533. value: null
  57534. },
  57535. bgTex: {
  57536. type: "t",
  57537. value: null
  57538. },
  57539. progress:{
  57540. type: "f",
  57541. value: 0
  57542. },
  57543. screenRatio:{
  57544. type: "f",
  57545. value: 1
  57546. }
  57547. },
  57548. vertexShader: `
  57549. varying vec2 vUv;
  57550. void main()
  57551. {
  57552. vUv = uv;
  57553. gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
  57554. }
  57555. `,
  57556. fragmentShader: `
  57557. uniform sampler2D coverTex;
  57558. uniform sampler2D bgTex;
  57559. uniform float progress;
  57560. uniform float screenRatio;
  57561. varying vec2 vUv;
  57562. void main() {
  57563. const float maxRadius = 0.708; // sqrt(0.5^2+0.5^2)
  57564. const float minRadius = 0.0 ;
  57565. float radius = screenRatio>1.0 ? sqrt((vUv.x - 0.5)*(vUv.x - 0.5) + (vUv.y - 0.5)*(vUv.y - 0.5)/screenRatio) : sqrt((vUv.x - 0.5)*(vUv.x - 0.5)*screenRatio+ (vUv.y - 0.5)*(vUv.y - 0.5));
  57566. float diff = 0.292; //1.0-maxRadius;
  57567. float radiusIn = maxRadius * progress + minRadius * (1.0-progress);
  57568. float radiusOut = radiusIn + diff;
  57569. if(radius < radiusIn) {
  57570. gl_FragColor = texture2D(bgTex, vUv);
  57571. //gl_FragColor = vec4(0.0,0.0,1.0,1.0);//
  57572. }else if(radius>radiusOut){
  57573. gl_FragColor = texture2D(coverTex, vUv) ;
  57574. //gl_FragColor = vec4(1.0,1.0,0.0,1.0);//
  57575. }else{
  57576. vec4 color1 = texture2D(bgTex, vUv);
  57577. vec4 color2 = texture2D(coverTex, vUv);
  57578. float rotio = smoothstep(radiusIn ,radiusOut,radius);
  57579. gl_FragColor = mix(color1, color2, rotio);
  57580. }
  57581. }
  57582. `
  57583. } );
  57584. },
  57585. }
  57586. }
  57587. /*
  57588. var addMagnifier = function(){
  57589. class Magnifier extends THREE.Object3D {
  57590. constructor () {
  57591. super()
  57592. let circleGeo = new THREE.CircleGeometry(0.1, 100);
  57593. this.camera = new THREE.PerspectiveCamera(50, 1, 0.1, 1); //fov aspect near far
  57594. this.renderTarget = new THREE.WebGLRenderTarget(256,256, {
  57595. minFilter: THREE.LinearFilter, magFilter: THREE.LinearFilter,
  57596. format: THREE.RGBAFormat ,
  57597. //type: THREE.FloatType,
  57598. //minFilter: THREE.NearestFilter,
  57599. //magFilter: THREE.NearestFilter,
  57600. } )
  57601. this.mesh = new THREE.Mesh(circleGeo, new THREE.MeshBasicMaterial({
  57602. side: THREE.DoubleSide ,
  57603. map: this.renderTarget.texture ,
  57604. transparent:true,
  57605. depthTest: !1,
  57606. depthWrite: !1,
  57607. }))
  57608. this.overlayMesh = new THREE.Mesh(circleGeo, new THREE.MeshBasicMaterial({
  57609. side: THREE.DoubleSide ,
  57610. map: Texture.load('images/crosshair.png') ,
  57611. transparent:true,
  57612. depthTest: !1,
  57613. depthWrite: !1,
  57614. }))
  57615. this.add(this.mesh)
  57616. this.add(this.overlayMesh)
  57617. player.model.add(this);
  57618. player.magnifier = this;
  57619. }
  57620. update(aimPos){
  57621. const magDistance_ = 0.3;
  57622. var playerPos = player.position
  57623. var vec = playerPos.clone().sub(aimPos).normalize().multiplyScalar(magDistance_)
  57624. this.camera.position.copy(aimPos.clone().add(vec))
  57625. this.camera.lookAt(aimPos)
  57626. var playerCamera = player.camera
  57627. this.quaternion.copy(playerCamera.quaternion);
  57628. var pos2d = player.mouse.clone();
  57629. var shift = 400;
  57630. var clientHeight = player.domElement.clientHeight
  57631. var clientY = - (pos2d.y - 1) * clientHeight / 2;
  57632. pos2d.y = clientY < 300 ? pos2d.y - shift/clientHeight : pos2d.y + shift/clientHeight
  57633. let newPos = new THREE.Vector3(pos2d.x,pos2d.y,0.7).unproject(playerCamera);
  57634. this.position.copy(newPos)
  57635. var renderer = player.sceneRenderer.renderer
  57636. var oldAutoClear = renderer.autoClear
  57637. renderer.autoClear = false
  57638. //renderer.clear( true, true, true );
  57639. renderer.render(player.sceneRenderer.scene, this.camera, this.renderTarget, true)
  57640. renderer.autoClear = oldAutoClear
  57641. }
  57642. }
  57643. new Magnifier()
  57644. }
  57645. */
  57646. /*
  57647. 笔记:
  57648. 导览缩放的几处: 1 搜索smoothZoomFovTo 2 flightStepWalk里
  57649. {
  57650. //到导览中某个点位(假设点位不重复)
  57651. var id = 73
  57652. var p = player.model.heroLocations.find(e=>e.heroLocations && e.heroLocations.find(e=>e.panoId == id))
  57653. var i = player.model.heroLocations.indexOf(p)
  57654. var p1 = p.heroLocations.find(e=>e.panoId == id)
  57655. var j = p.heroLocations.indexOf(p1)
  57656. player.director.goToHighlight([i,j])
  57657. }
  57658. */