/* 许钟文修改的 标记 xzw 另外 所有"matter"字样已被我删除 原因:删除matterport信息 */ !function() { "use strict"; function t(t, i) { return typeof t === i } function i(t, i) { return t instanceof i } function n(t) { return t && t.nodeType } function e(t) { return n(t) ? t : i(t, g) ? t[0] : void 0 } function o(t, i, n) { return g.each(t, function(t, e) { n = i.call(e, n, t, e) }), n } function r(t, i, n) { var e, o, r; if (t === i) return !0; if (!t || !i || t.constructor !== i.constructor) return !1; for (e = 0, o = n.length; o > e; e += 1) { if (r = n[e], t[r] && y(t[r].equals) && !t[r].equals(i[r])) return !1; if (t[r] !== i[r]) return !1 } return !0 } function s(t, i, n, e) { this.left = E(t), this.top = E(i), this.width = E(n), this.height = E(e), this.right = this.left + this.width, this.bottom = this.top + this.height } function h(t, i, n, e) { this.visible = t || 0, this.viewport = i || 0, this.possible = n || 0, this.rects = e && T({}, e) || null } function l(t, i) { this.els = t, this.viewport = i } function c(t, i, n) { var e; return g.inArray(n, q) >= 0 ? e = s.ofElement(t) : g.inArray(n, S) >= 0 && (e = h.of(t, i)), e ? e[n] : 0 } function u(t, i) { return t.val - i.val } function a(t, i) { return i.val - t.val } function f(t) { var i = s.ofContent(t, !0) , n = s.ofViewport(t, !0) , e = i.width - n.width , o = i.height - n.height; this.content = i, this.viewport = n, this.width = 0 >= e ? null : n.left / e, this.height = 0 >= o ? null : n.top / o, this.left = n.left, this.top = n.top, this.right = i.right - n.right, this.bottom = i.bottom - n.bottom } function p(t) { this.el = t || window } function d(t, i) { this.context = t, this.viewport = i, this.init() } function v(t, i, n, e) { this.context = new l(t,i), this.property = n, this.descending = e, this.init() } function w(t) { t && t !== window && t !== document ? (this.context = t, this.$autoTarget = g(t)) : this.context = window, this.init() } var g = jQuery , m = g(window) , b = g(document) , T = g.extend , y = g.isFunction , k = Math.max , V = Math.min , E = Math.round , x = function() { var t = {} , i = 1; return function(n) { return n ? (t[n] || (t[n] = i, i += 1), t[n]) : 0 } }(); T(s.prototype, { equals: function(t) { return r(this, t, ["left", "top", "width", "height"]) }, area: function() { return this.width * this.height }, relativeTo: function(t) { return new s(this.left - t.left,this.top - t.top,this.width,this.height) }, intersection: function(t) { if (!i(t, s)) return null; var n = k(this.left, t.left) , e = V(this.right, t.right) , o = k(this.top, t.top) , r = V(this.bottom, t.bottom) , h = e - n , l = r - o; return h >= 0 && l >= 0 ? new s(n,o,h,l) : null }, envelope: function(t) { if (!i(t, s)) return this; var n = V(this.left, t.left) , e = k(this.right, t.right) , o = V(this.top, t.top) , r = k(this.bottom, t.bottom) , h = e - n , l = r - o; return new s(n,o,h,l) } }), T(s, { ofContent: function(t, i) { return t && t !== document && t !== window ? i ? new s(0,0,t.scrollWidth,t.scrollHeight) : new s(t.offsetLeft - t.scrollLeft,t.offsetTop - t.scrollTop,t.scrollWidth,t.scrollHeight) : new s(0,0,b.width(),b.height()) }, ofViewport: function(t, i) { return t && t !== document && t !== window ? i ? new s(t.scrollLeft,t.scrollTop,t.clientWidth,t.clientHeight) : new s(t.offsetLeft,t.offsetTop,t.clientWidth,t.clientHeight) : new s(m.scrollLeft(),m.scrollTop(),m.width(),m.height()) }, ofElement: function(t) { var i = g(t); if (!i.is(":visible")) return null; var n = i.offset(); return new s(n.left,n.top,i.outerWidth(),i.outerHeight()) } }), T(h.prototype, { equals: function(t) { return this.fracsEqual(t) && this.rectsEqual(t) }, fracsEqual: function(t) { return r(this, t, ["visible", "viewport", "possible"]) }, rectsEqual: function(t) { return r(this.rects, t.rects, ["document", "element", "viewport"]) } }), T(h, { of: function(t, i) { var e, o, r; return t = n(t) && s.ofElement(t) || t, i = n(i) && s.ofViewport(i) || i || s.ofViewport(), t instanceof s && (e = t.intersection(i)) ? (o = e.area(), r = V(t.width, i.width) * V(t.height, i.height), new h(o / t.area(),o / i.area(),o / r,{ document: e, element: e.relativeTo(t), viewport: e.relativeTo(i) })) : new h } }); var q = ["width", "height", "left", "right", "top", "bottom"] , S = ["possible", "visible", "viewport"]; T(l.prototype, { sorted: function(t, i) { var n = this.viewport; return g.map(this.els, function(i) { return { el: i, val: c(i, n, t) } }).sort(i ? a : u) }, best: function(t, i) { return this.els.length ? this.sorted(t, i)[0] : null } }), T(f.prototype, { equals: function(t) { return r(this, t, ["width", "height", "left", "top", "right", "bottom", "content", "viewport"]) } }), T(p.prototype, { equals: function(t) { return r(this, t, ["el"]) }, scrollState: function() { return new f(this.el) }, scrollTo: function(t, i, n) { var e = g(this.el === window ? "html,body" : this.el); t = t || 0, i = i || 0, n = isNaN(n) ? 1e3 : n, e.stop(!0).animate({ scrollLeft: t, scrollTop: i }, n) }, scroll: function(t, i, n) { var e = this.el === window ? m : g(this.el); t = t || 0, i = i || 0, this.scrollTo(e.scrollLeft() + t, e.scrollTop() + i, n) }, scrollToRect: function(t, i, n, e) { i = i || 0, n = n || 0, this.scrollTo(t.left - i, t.top - n, e) }, scrollToElement: function(t, i, n, e) { var o = s.ofElement(t).relativeTo(s.ofContent(this.el)); this.scrollToRect(o, i, n, e) } }); var C = { init: function() { this.callbacks = g.Callbacks("memory unique"), this.currVal = null, this.prevVal = null, this.checkProxy = g.proxy(this.check, this), this.autoCheck() }, bind: function(t) { this.callbacks.add(t) }, unbind: function(t) { t ? this.callbacks.remove(t) : this.callbacks.empty() }, trigger: function() { this.callbacks.fireWith(this.context, [this.currVal, this.prevVal]) }, check: function(t) { var i = this.updatedValue(t); return void 0 !== i && (this.prevVal = this.currVal, this.currVal = i, this.trigger(), !0) }, $autoTarget: m, autoEvents: "load resize scroll", autoCheck: function(t) { this.$autoTarget[t === !1 ? "off" : "on"](this.autoEvents, this.checkProxy) } }; T(d.prototype, C, { updatedValue: function() { var t = h.of(this.context, this.viewport); return this.currVal && this.currVal.equals(t) ? void 0 : t } }), T(v.prototype, C, { updatedValue: function() { var t = this.context.best(this.property, this.descending); return t && (t = t.val > 0 ? t.el : null, this.currVal !== t) ? t : void 0 } }), T(w.prototype, C, { updatedValue: function() { var t = new f(this.context); return this.currVal && this.currVal.equals(t) ? void 0 : t } }); var L = function(t, i) { var n = [].slice , e = jQuery , o = e.extend , r = e.isFunction , s = o({}, i) , h = function(i, n, o, s) { return o = r(o) ? o.apply(i, n) : o, r(s[o]) ? s[o].apply(i, n) : void e.error('Method "' + o + '" does not exist on jQuery.' + t) } , l = function() { return h(this, n.call(arguments), s.defaultStatic, l) } , c = function(t) { return r(c[t]) ? c[t].apply(this, n.call(arguments, 1)) : h(this, n.call(arguments), s.defaultMethod, c) } , u = function(t) { t && (o(l, t.statics), o(c, t.methods)), l.modplug = u }; u.prev = { statics: e[t], methods: e.fn[t] }, u(i), e[t] = l, e.fn[t] = c } , M = "fracs"; L(M, { statics: { version: "0.15.0", Rect: s, Fractions: h, Group: l, ScrollState: f, Viewport: p, FracsCallbacks: d, GroupCallbacks: v, ScrollStateCallbacks: w, fracs: function(t, i) { return h.of(t, i) } }, methods: { content: function(t) { return this.length ? s.ofContent(this[0], t) : null }, envelope: function() { return o(this, function(t) { var i = s.ofElement(this); return t ? t.envelope(i) : i }) }, fracs: function(i, n, o) { t(i, "string") || (o = n, n = i, i = null), y(n) || (o = n, n = null), o = e(o); var r = M + ".fracs." + x(o); return "unbind" === i ? this.each(function() { var t = g(this).data(r); t && t.unbind(n) }) : "check" === i ? this.each(function() { var t = g(this).data(r); t && t.check() }) : y(n) ? this.each(function() { var t = g(this) , i = t.data(r); i || (i = new d(this,o), t.data(r, i)), i.bind(n) }) : this.length ? h.of(this[0], o) : null }, intersection: function() { return o(this, function(t) { var i = s.ofElement(this); return t ? t.intersection(i) : i }) }, max: function(t, i, n) { return y(i) || (n = i, i = null), n = e(n), i ? (new v(this,n,t,!0).bind(i), this) : this.pushStack(new l(this,n).best(t, !0).el) }, min: function(t, i, n) { return y(i) || (n = i, i = null), n = e(n), i ? (new v(this,n,t).bind(i), this) : this.pushStack(new l(this,n).best(t).el) }, rect: function() { return this.length ? s.ofElement(this[0]) : null }, scrollState: function(i, n) { var e = M + ".scrollState"; return t(i, "string") || (n = i, i = null), "unbind" === i ? this.each(function() { var t = g(this).data(e); t && t.unbind(n) }) : "check" === i ? this.each(function() { var t = g(this).data(e); t && t.check() }) : y(n) ? this.each(function() { var t = g(this) , i = t.data(e); i || (i = new w(this), t.data(e, i)), i.bind(n) }) : this.length ? new f(this[0]) : null }, scroll: function(t, i, n) { return this.each(function() { new p(this).scroll(t, i, n) }) }, scrollTo: function(t, i, n, o) { return g.isNumeric(t) && (o = n, n = i, i = t, t = null), t = e(t), this.each(function() { t ? new p(this).scrollToElement(t, i, n, o) : new p(this).scrollTo(i, n, o) }) }, scrollToThis: function(t, i, n, o) { return o = new p(e(o)), o.scrollToElement(this[0], t, i, n), this }, softLink: function(t, i, n, o) { return o = new p(e(o)), this.filter("a[href^=#]").each(function() { var e = g(this); e.on("click", function() { o.scrollToElement(g(e.attr("href"))[0], t, i, n) }) }) }, sort: function(i, n, o) { return t(n, "boolean") || (o = n, n = null), o = e(o), this.pushStack(g.map(new l(this,o).sorted(i, !n), function(t) { return t.el })) }, viewport: function(t) { return this.length ? s.ofViewport(this[0], t) : null } }, defaultStatic: "fracs", defaultMethod: "fracs" }) }(); if ("undefined" == typeof jQuery) throw new Error("Bootstrap's JavaScript requires jQuery"); +function(t) { "use strict"; function e(e) { return this.each(function() { var o = t(this) , s = o.data("bs.tooltip") , n = "object" == typeof e && e; (s || "destroy" != e) && (s || o.data("bs.tooltip", s = new i(this,n)), "string" == typeof e && s[e]()) }) } var i = function(t, e) { this.type = this.options = this.enabled = this.timeout = this.hoverState = this.$element = null, this.init("tooltip", t, e) }; i.VERSION = "3.2.0", i.DEFAULTS = { animation: !0, placement: "top", selector: !1, template: '', trigger: "hover focus", title: "", delay: 0, html: !1, container: !1, viewport: { selector: "body", padding: 0 } }, i.prototype.init = function(e, i, o) { this.enabled = !0, this.type = e, this.$element = t(i), this.options = this.getOptions(o), this.$viewport = this.options.viewport && t(this.options.viewport.selector || this.options.viewport); for (var s = this.options.trigger.split(" "), n = s.length; n--; ) { var r = s[n]; if ("click" == r) this.$element.on("click." + this.type, this.options.selector, t.proxy(this.toggle, this)); else if ("manual" != r) { var a = "hover" == r ? "mouseenter" : "focusin" , l = "hover" == r ? "mouseleave" : "focusout"; this.$element.on(a + "." + this.type, this.options.selector, t.proxy(this.enter, this)), this.$element.on(l + "." + this.type, this.options.selector, t.proxy(this.leave, this)) } } this.options.selector ? this._options = t.extend({}, this.options, { trigger: "manual", selector: "" }) : this.fixTitle() } , i.prototype.getDefaults = function() { return i.DEFAULTS } , i.prototype.getOptions = function(e) { return e = t.extend({}, this.getDefaults(), this.$element.data(), e), e.delay && "number" == typeof e.delay && (e.delay = { show: e.delay, hide: e.delay }), e } , i.prototype.getDelegateOptions = function() { var e = {} , i = this.getDefaults(); return this._options && t.each(this._options, function(t, o) { i[t] != o && (e[t] = o) }), e } , i.prototype.enter = function(e) { var i = e instanceof this.constructor ? e : t(e.currentTarget).data("bs." + this.type); return i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()), t(e.currentTarget).data("bs." + this.type, i)), clearTimeout(i.timeout), i.hoverState = "in", i.options.delay && i.options.delay.show ? void (i.timeout = setTimeout(function() { // "in" == i.hoverState && i.show() }, i.options.delay.show)) : i.show() } , i.prototype.leave = function(e) { var i = e instanceof this.constructor ? e : t(e.currentTarget).data("bs." + this.type); return i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()), t(e.currentTarget).data("bs." + this.type, i)), clearTimeout(i.timeout), i.hoverState = "out", i.options.delay && i.options.delay.hide ? void (i.timeout = setTimeout(function() { "out" == i.hoverState && i.hide() }, i.options.delay.hide)) : i.hide() } , i.prototype.show = function() { var e = t.Event("show.bs." + this.type); if (this.hasContent() && this.enabled) { this.$element.trigger(e); var i = t.contains(document.documentElement, this.$element[0]); if (e.isDefaultPrevented() || !i) return; var o = this , s = this.tip() , n = this.getUID(this.type); this.setContent(), s.attr("id", n), this.$element.attr("aria-describedby", n), this.options.animation && s.addClass("fade"); var r = "function" == typeof this.options.placement ? this.options.placement.call(this, s[0], this.$element[0]) : this.options.placement , a = /\s?auto?\s?/i , l = a.test(r); l && (r = r.replace(a, "") || "top"), s.detach().css({ top: 0, left: 0, display: "block" }).addClass(r).data("bs." + this.type, this), this.options.container ? s.appendTo(this.options.container) : s.insertAfter(this.$element); var p = this.getPosition() , h = s[0].offsetWidth , f = s[0].offsetHeight; if (l) { var u = r , c = this.$element.parent() , d = this.getPosition(c); r = "bottom" == r && p.top + p.height + f - d.scroll > d.height ? "top" : "top" == r && p.top - d.scroll - f < 0 ? "bottom" : "right" == r && p.right + h > d.width ? "left" : "left" == r && p.left - h < d.left ? "right" : r, s.removeClass(u).addClass(r) } var g = this.getCalculatedOffset(r, p, h, f); this.applyPlacement(g, r); var y = function() { o.$element.trigger("shown.bs." + o.type), o.hoverState = null }; t.support.transition && this.$tip.hasClass("fade") ? s.one("bsTransitionEnd", y).emulateTransitionEnd(150) : y() } } , i.prototype.applyPlacement = function(e, i) { var o = this.tip() , s = o[0].offsetWidth , n = o[0].offsetHeight , r = parseInt(o.css("margin-top"), 10) , a = parseInt(o.css("margin-left"), 10); isNaN(r) && (r = 0), isNaN(a) && (a = 0), e.top = e.top + r, e.left = e.left + a, t.offset.setOffset(o[0], t.extend({ using: function(t) { o.css({ top: Math.round(t.top), left: Math.round(t.left) }) } }, e), 0), o.addClass("in"); var l = o[0].offsetWidth , p = o[0].offsetHeight; "top" == i && p != n && (e.top = e.top + n - p); var h = this.getViewportAdjustedDelta(i, e, l, p); h.left ? e.left += h.left : e.top += h.top; var f = h.left ? 2 * h.left - s + l : 2 * h.top - n + p , u = h.left ? "left" : "top" , c = h.left ? "offsetWidth" : "offsetHeight"; o.offset(e), this.replaceArrow(f, o[0][c], u) } , i.prototype.replaceArrow = function(t, e, i) { this.arrow().css(i, t ? 50 * (1 - t / e) + "%" : "") } , i.prototype.setContent = function() { var t = this.tip() , e = this.getTitle(); t.find(".tooltip-inner")[this.options.html ? "html" : "text"](e), t.removeClass("fade in top bottom left right") } , i.prototype.hide = function() { function e() { "in" != i.hoverState && o.detach(), i.$element.trigger("hidden.bs." + i.type) } var i = this , o = this.tip() , s = t.Event("hide.bs." + this.type); if (this.$element.removeAttr("aria-describedby"), this.$element.trigger(s), !s.isDefaultPrevented()) return o.removeClass("in"), t.support.transition && this.$tip.hasClass("fade") ? o.one("bsTransitionEnd", e).emulateTransitionEnd(150) : e(), this.hoverState = null, this } , i.prototype.fixTitle = function() { var t = this.$element; (t.attr("title") || "string" != typeof t.attr("data-original-title")) && t.attr("data-original-title", t.attr("title") || "").attr("title", "") } , i.prototype.hasContent = function() { return this.getTitle() } , i.prototype.getPosition = function(e) { e = e || this.$element; var i = e[0] , o = "BODY" == i.tagName; return t.extend({}, "function" == typeof i.getBoundingClientRect ? i.getBoundingClientRect() : null, { scroll: o ? document.documentElement.scrollTop || document.body.scrollTop : e.scrollTop(), width: o ? t(window).width() : e.outerWidth(), height: o ? t(window).height() : e.outerHeight() }, o ? { top: 0, left: 0 } : e.offset()) } , i.prototype.getCalculatedOffset = function(t, e, i, o) { return "bottom" == t ? { top: e.top + e.height, left: e.left + e.width / 2 - i / 2 } : "top" == t ? { top: e.top - o, left: e.left + e.width / 2 - i / 2 } : "left" == t ? { top: e.top + e.height / 2 - o / 2, left: e.left - i } : { top: e.top + e.height / 2 - o / 2, left: e.left + e.width } } , i.prototype.getViewportAdjustedDelta = function(t, e, i, o) { var s = { top: 0, left: 0 }; if (!this.$viewport) return s; var n = this.options.viewport && this.options.viewport.padding || 0 , r = this.getPosition(this.$viewport); if (/right|left/.test(t)) { var a = e.top - n - r.scroll , l = e.top + n - r.scroll + o; a < r.top ? s.top = r.top - a : l > r.top + r.height && (s.top = r.top + r.height - l) } else { var p = e.left - n , h = e.left + n + i; p < r.left ? s.left = r.left - p : h > r.width && (s.left = r.left + r.width - h) } return s } , i.prototype.getTitle = function() { var t, e = this.$element, i = this.options; return t = e.attr("data-original-title") || ("function" == typeof i.title ? i.title.call(e[0]) : i.title) } , i.prototype.getUID = function(t) { do t += ~~(1e6 * Math.random()); while (document.getElementById(t));return t } , i.prototype.tip = function() { return this.$tip = this.$tip || t(this.options.template) } , i.prototype.arrow = function() { return this.$arrow = this.$arrow || this.tip().find(".tooltip-arrow") } , i.prototype.validate = function() { this.$element[0].parentNode || (this.hide(), this.$element = null, this.options = null) } , i.prototype.enable = function() { this.enabled = !0 } , i.prototype.disable = function() { this.enabled = !1 } , i.prototype.toggleEnabled = function() { this.enabled = !this.enabled } , i.prototype.toggle = function(e) { var i = this; e && (i = t(e.currentTarget).data("bs." + this.type), i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()), t(e.currentTarget).data("bs." + this.type, i))), i.tip().hasClass("in") ? i.leave(i) : i.enter(i) } , i.prototype.destroy = function() { clearTimeout(this.timeout), this.hide().$element.off("." + this.type).removeData("bs." + this.type) } ; var o = t.fn.tooltip; t.fn.tooltip = e, t.fn.tooltip.Constructor = i, t.fn.tooltip.noConflict = function() { return t.fn.tooltip = o, this } }(jQuery); !function(e, t, n) { "undefined" != typeof module && module.exports ? module.exports = n() : "function" == typeof define && define.amd ? define(n) : t[e] = n() }("Keen", this, function() { "use strict"; function Keen() { return _init.apply(this, arguments) } function _init(e) { if (_isUndefined(e)) throw new Error("Check out our JavaScript SDK Usage Guide: https://keen.io/docs/clients/javascript/usage-guide/"); if (_isUndefined(e.projectId) || "String" !== _type(e.projectId) || e.projectId.length < 1) throw new Error("Please provide a projectId"); this.configure(e) } function _extend(e) { for (var t = 1; t < arguments.length; t++) for (var n in arguments[t]) e[n] = arguments[t][n]; return e } function _isUndefined(e) { return void 0 === e } function _type(e) { var t = e && e.constructor ? e.constructor.toString() : void 0; return t ? t.match(/function (.*)\(/)[1] : "Null" } function _each(e, t, n) { var r; if (!e) return 0; if (n = n ? n : e, "array" === _type(e)) { for (r = 0; r < e.length; r++) if (t.call(n, e[r], r, e) === !1) return 0 } else for (r in e) if (e.hasOwnProperty(r) && t.call(n, e[r], r, e) === !1) return 0; return 1 } function _parse_params(e) { for (var t, n = {}, r = /\+/g, i = /([^&=]+)=?([^&]*)/g, o = function(e) { return decodeURIComponent(e.replace(r, " ")) }, a = e.split("?")[1]; t = i.exec(a); ) n[o(t[1])] = o(t[2]); return n } function _set_protocol(e) { switch (e) { case "http": return "http"; case "auto": return location.protocol.replace(/:/g, ""); case "https": case void 0: default: return "https" } } function _set_request_type(e) { var t = e || "jsonp" , n = !1; return ("Object" === _type(XMLHttpRequest) || "Function" === _type(XMLHttpRequest)) && "withCredentials"in new XMLHttpRequest && (n = !0), null == t || "xhr" == t ? n ? "xhr" : "jsonp" : t } function _build_url(e) { return this.client.endpoint + "/projects/" + this.client.projectId + e } function _uploadEvent(e, t, n, r, i) { var o = _build_url.apply(this, ["/events/" + e]) , a = {}; n = n !== !1, this.client.globalProperties && (a = this.client.globalProperties(e)); for (var c in t) t.hasOwnProperty(c) && (a[c] = t[c]); switch (this.client.requestType) { case "xhr": _request.xhr.apply(this, ["POST", o, null, a, this.client.writeKey, n, r, i]); break; case "jsonp": var s = JSON.stringify(a) , l = Keen.Base64.encode(s); o = o + "?api_key=" + this.client.writeKey, o = o + "&data=" + l, o = o + "&modified=" + (new Date).getTime(), _request.jsonp.apply(this, [o, this.client.writeKey, r, i]); break; case "beacon": var s = JSON.stringify(a) , l = Keen.Base64.encode(s); o = o + "?api_key=" + encodeURIComponent(this.client.writeKey), o = o + "&data=" + encodeURIComponent(l), o = o + "&modified=" + encodeURIComponent((new Date).getTime()), o += "&c=clv1", _request.beacon.apply(this, [o, null, r, i]) } } Keen.prototype.configure = function(e) { return e.host = _isUndefined(e.host) ? "api.keen.io/3.0" : e.host.replace(/.*?:\/\//g, ""), e.protocol = _set_protocol(e.protocol), e.requestType = _set_request_type(e.requestType), this.client = { projectId: e.projectId, writeKey: e.writeKey, readKey: e.readKey, globalProperties: null, endpoint: e.protocol + "://" + e.host, requestType: e.requestType }, Keen.trigger("client", this, e), this.trigger("ready"), this } ; var _request = { xhr: function(e, t, n, r, i, o, a, c) { if (!i) return Keen.log("Please provide a writeKey for https://keen.io/project/" + this.client.projectId); var s = new XMLHttpRequest; if (s.onreadystatechange = function() { if (4 == s.readyState) if (s.status >= 200 && s.status < 300) { var e; try { e = JSON.parse(s.responseText) } catch (e) { Keen.log("Could not JSON parse HTTP response: " + s.responseText), c && c(s, e) } a && e && a(e) } else Keen.log("HTTP request failed."), c && c(s, null) } , s.open(e, t, o), i && s.setRequestHeader("Authorization", i), r && s.setRequestHeader("Content-Type", "application/json"), n) for (var l in n) n.hasOwnProperty(l) && s.setRequestHeader(l, n[l]); var u = r ? JSON.stringify(r) : null; s.send(u) }, jsonp: function(e, t, n, r) { if (!t) return Keen.log("Please provide a writeKey for https://keen.io/project/" + this.client.projectId); if (t && e.indexOf("api_key") < 0) { var i = e.indexOf("?") > 0 ? "&" : "?"; e = e + i + "api_key=" + t } for (var o = "keenJSONPCallback" + (new Date).getTime(); o in window; ) o += "a"; var a = !1; window[o] = function(e) { a = !0, n && e && n(e), window[o] = void 0 } , e = e + "&jsonp=" + o; var c = document.createElement("script"); c.id = "keen-jsonp", c.src = e, document.getElementsByTagName("head")[0].appendChild(c), c.onreadystatechange = function() { a === !1 && "loaded" === this.readyState && (a = !0, r && r()) } , c.onerror = function() { a === !1 && (a = !0, r && r()) } }, beacon: function(e, t, n, r) { if (t && e.indexOf("api_key") < 0) { var i = e.indexOf("?") > 0 ? "&" : "?"; e = e + i + "api_key=" + t } var o = !1 , a = document.createElement("img"); a.onload = function() { if (o = !0, "naturalHeight"in this) { if (this.naturalHeight + this.naturalWidth === 0) return void this.onerror() } else if (this.width + this.height === 0) return void this.onerror(); n && n({ created: !0 }) } , a.onerror = function() { o = !0, r && r() } , a.src = e } } , Events = Keen.Events = { on: function(e, t) { this.listeners || (this.listeners = {}); var n = this.listeners[e] || (this.listeners[e] = []); return n.push({ callback: t }), this }, off: function(e, t) { if (!e && !t) return this.listeners = void 0, delete this.listeners, this; for (var n = this.listeners[e] || [], r = n.length; r--; ) t && t == n[r].callback && this.listeners[e].splice(r, 1), t && 0 != n.length || (this.listeners[e] = void 0, delete this.listeners[e]); return this }, trigger: function(e) { if (!this.listeners) return this; for (var t = Array.prototype.slice.call(arguments, 1), n = this.listeners[e] || [], r = 0; r < n.length; r++) n[r].callback.apply(this, t); return this } }; _extend(Keen.prototype, Events), _extend(Keen, Events), Keen.loaded = !0, Keen.utils = { each: _each, extend: _extend, parseParams: _parse_params }, Keen.ready = function(e) { Keen.loaded ? e() : Keen.on("ready", e) } , Keen.log = function(e) { "object" == typeof console && console.log("[Keen IO]", e) } ; var Plugins = Keen.Plugins = {}; Keen.prototype.addEvent = function() { _uploadEvent.apply(this, arguments) } , Keen.prototype.addEventSync = function(e, t, n, r) { _uploadEvent.apply(this, [e, t, !1, n, r]) } , Keen.prototype.trackExternalLink = function(e, t, n, r, i) { var o = e , a = o.metaKey , c = o.target , s = !1 , l = function() {}; return void 0 === r && (r = 500), "A" === c.nodeName ? l = function() { a || s || (s = !0, window.location = c.href) } : "FORM" === c.nodeName && (l = function() { s || (s = !0, c.submit()) } ), i && (l = function() { s || (s = !0, i()) } ), _uploadEvent.call(this, t, n, l, l), setTimeout(function() { l() }, r), !!a && void 0 } , Keen.prototype.setGlobalProperties = function(e) { if (!this.client) return Keen.log("Check out our JavaScript SDK Usage Guide: https://keen.io/docs/clients/javascript/usage-guide/"); if (!e || "function" != typeof e) throw new Error("Invalid value for global properties: " + e); this.client.globalProperties = e } , Keen.Base64 = { map: "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/=", encode: function(e) { var t, n, r, i, o, a, c, s = "", l = 0, u = this.map; for (e = this.utf8.encode(e); l < e.length; ) t = e.charCodeAt(l++), n = e.charCodeAt(l++), r = e.charCodeAt(l++), i = t >> 2, o = (3 & t) << 4 | n >> 4, a = isNaN(n) ? 64 : (15 & n) << 2 | r >> 6, c = isNaN(n) || isNaN(r) ? 64 : 63 & r, s = s + u.charAt(i) + u.charAt(o) + u.charAt(a) + u.charAt(c); return s }, decode: function(e) { var t, n, r, i, o, a, c, s = "", l = 0, u = this.map, f = String.fromCharCode; for (e = e.replace(/[^A-Za-z0-9\+\/\=]/g, ""); l < e.length; ) t = u.indexOf(e.charAt(l++)), n = u.indexOf(e.charAt(l++)), r = u.indexOf(e.charAt(l++)), i = u.indexOf(e.charAt(l++)), o = t << 2 | n >> 4, a = (15 & n) << 4 | r >> 2, c = (3 & r) << 6 | i, s = s + (f(o) + (64 != r ? f(a) : "")) + (64 != i ? f(c) : ""); return this.utf8.decode(s) }, utf8: { encode: function(e) { for (var t, n = "", r = 0, i = String.fromCharCode; r < e.length; ) t = e.charCodeAt(r++), n += 128 > t ? i(t) : t > 127 && 2048 > t ? i(t >> 6 | 192) + i(63 & t | 128) : i(t >> 12 | 224) + i(t >> 6 & 63 | 128) + i(63 & t | 128); return n }, decode: function(e) { for (var t, n, r = "", i = 0, o = String.fromCharCode; i < e.length; ) n = e.charCodeAt(i), r += 128 > n ? [o(n), i++][0] : n > 191 && 224 > n ? [o((31 & n) << 6 | 63 & (t = e.charCodeAt(i + 1))), i += 2][0] : [o((15 & n) << 12 | (63 & (t = e.charCodeAt(i + 1))) << 6 | 63 & (c3 = e.charCodeAt(i + 2))), i += 3][0]; return r } } }, "object" != typeof JSON && (JSON = {}), function() { function f(e) { return 10 > e ? "0" + e : e } function quote(e) { return escapable.lastIndex = 0, escapable.test(e) ? '"' + e.replace(escapable, function(e) { var t = meta[e]; return "string" == typeof t ? t : "\\u" + ("0000" + e.charCodeAt(0).toString(16)).slice(-4) }) + '"' : '"' + e + '"' } function str(e, t) { var n, r, i, o, a, c = gap, s = t[e]; switch (s && "object" == typeof s && "function" == typeof s.toJSON && (s = s.toJSON(e)), "function" == typeof rep && (s = rep.call(t, e, s)), typeof s) { case "string": return quote(s); case "number": return isFinite(s) ? String(s) : "null"; case "boolean": case "null": return String(s); case "object": if (!s) return "null"; if (gap += indent, a = [], "[object Array]" === Object.prototype.toString.apply(s)) { for (o = s.length, n = 0; o > n; n += 1) a[n] = str(n, s) || "null"; return i = 0 === a.length ? "[]" : gap ? "[\n" + gap + a.join(",\n" + gap) + "\n" + c + "]" : "[" + a.join(",") + "]", gap = c, i } if (rep && "object" == typeof rep) for (o = rep.length, n = 0; o > n; n += 1) "string" == typeof rep[n] && (r = rep[n], i = str(r, s), i && a.push(quote(r) + (gap ? ": " : ":") + i)); else for (r in s) Object.prototype.hasOwnProperty.call(s, r) && (i = str(r, s), i && a.push(quote(r) + (gap ? ": " : ":") + i)); return i = 0 === a.length ? "{}" : gap ? "{\n" + gap + a.join(",\n" + gap) + "\n" + c + "}" : "{" + a.join(",") + "}", gap = c, i } } "function" != typeof Date.prototype.toJSON && (Date.prototype.toJSON = function() { return isFinite(this.valueOf()) ? this.getUTCFullYear() + "-" + f(this.getUTCMonth() + 1) + "-" + f(this.getUTCDate()) + "T" + f(this.getUTCHours()) + ":" + f(this.getUTCMinutes()) + ":" + f(this.getUTCSeconds()) + "Z" : null } , String.prototype.toJSON = Number.prototype.toJSON = Boolean.prototype.toJSON = function() { return this.valueOf() } ); var cx = /[\u0000\u00ad\u0600-\u0604\u070f\u17b4\u17b5\u200c-\u200f\u2028-\u202f\u2060-\u206f\ufeff\ufff0-\uffff]/g, escapable = /[\\\"\x00-\x1f\x7f-\x9f\u00ad\u0600-\u0604\u070f\u17b4\u17b5\u200c-\u200f\u2028-\u202f\u2060-\u206f\ufeff\ufff0-\uffff]/g, gap, indent, meta = { "\b": "\\b", "\t": "\\t", "\n": "\\n", "\f": "\\f", "\r": "\\r", '"': '\\"', "\\": "\\\\" }, rep; "function" != typeof JSON.stringify && (JSON.stringify = function(e, t, n) { var r; if (gap = "", indent = "", "number" == typeof n) for (r = 0; n > r; r += 1) indent += " "; else "string" == typeof n && (indent = n); if (rep = t, t && "function" != typeof t && ("object" != typeof t || "number" != typeof t.length)) throw new Error("JSON.stringify"); return str("", { "": e }) } ), "function" != typeof JSON.parse && (JSON.parse = function(text, reviver) { function walk(e, t) { var n, r, i = e[t]; if (i && "object" == typeof i) for (n in i) Object.prototype.hasOwnProperty.call(i, n) && (r = walk(i, n), void 0 !== r ? i[n] = r : delete i[n]); return reviver.call(e, t, i) } var j; if (text = String(text), cx.lastIndex = 0, cx.test(text) && (text = text.replace(cx, function(e) { return "\\u" + ("0000" + e.charCodeAt(0).toString(16)).slice(-4) })), /^[\],:{}\s]*$/.test(text.replace(/\\(?:["\\\/bfnrt]|u[0-9a-fA-F]{4})/g, "@").replace(/"[^"\\\n\r]*"|true|false|null|-?\d+(?:\.\d*)?(?:[eE][+\-]?\d+)?/g, "]").replace(/(?:^|:|,)(?:\s*\[)+/g, ""))) return j = eval("(" + text + ")"), "function" == typeof reviver ? walk({ "": j }, "") : j; throw new SyntaxError("JSON.parse") } ) }(), !function(e, t, n) { "undefined" != typeof module && module.exports ? module.exports = n() : "function" == typeof define && define.amd ? define(n) : t[e] = n() }("domready", Keen.utils, function(e) { function t(e) { for (d = 1; e = r.shift(); ) e() } var n, r = [], i = !1, o = document, a = o.documentElement, c = a.doScroll, s = "DOMContentLoaded", l = "addEventListener", u = "onreadystatechange", f = "readyState", p = c ? /^loaded|^c/ : /^loaded|c/, d = p.test(o[f]); return o[l] && o[l](s, n = function() { o.removeEventListener(s, n, i), t() } , i), c && o.attachEvent(u, n = function() { /^c/.test(o[f]) && (o.detachEvent(u, n), t()) } ), e = c ? function(t) { self != top ? d ? t() : r.push(t) : function() { try { a.doScroll("left") } catch (n) { return setTimeout(function() { e(t) }, 50) } t() }() } : function(e) { d ? e() : r.push(e) } }); var loaded = window.Keen, cached = window._Keen || {}, clients, ready; if (loaded && cached) { clients = cached.clients || {}, ready = cached.ready || []; for (var instance in clients) if (clients.hasOwnProperty(instance)) { var client = clients[instance]; for (var method in Keen.prototype) Keen.prototype.hasOwnProperty(method) && (loaded.prototype[method] = Keen.prototype[method]); if (loaded.Query = Keen.Query ? Keen.Query : function() {} , loaded.Visualization = Keen.Visualization ? Keen.Visualization : function() {} , client._config && (client.configure.call(client, client._config), delete client._config), client._setGlobalProperties) { for (var globals = client._setGlobalProperties, i = 0; i < globals.length; i++) client.setGlobalProperties.apply(client, globals[i]); delete client._setGlobalProperties } if (client._addEvent) { for (var queue = client._addEvent || [], i = 0; i < queue.length; i++) client.addEvent.apply(client, queue[i]); delete client._addEvent } var callback = client._on || []; if (client._on) { for (var i = 0; i < callback.length; i++) client.on.apply(client, callback[i]); client.trigger("ready"), delete client._on } } for (var i = 0; i < ready.length; i++) { var callback = ready[i]; Keen.on("ready", function() { callback() }) } } return Keen.loaded && setTimeout(function() { Keen.utils.domready(function() { Keen.trigger("ready") }) }, 0), Keen }); !function() { var t = window.analytics = window.analytics || []; if (!t.initialize) { if (t.invoked) return void (window.console && console.error && console.error("Segment snippet included twice.")); t.invoked = !0, t.methods = ["trackSubmit", "trackClick", "trackLink", "trackForm", "pageview", "identify", "reset", "group", "track", "ready", "alias", "debug", "page", "once", "off", "on"], t.factory = function(e) { return function() { var n = Array.prototype.slice.call(arguments); return n.unshift(e), t.push(n), t } } ; for (var e = 0; e < t.methods.length; e++) { var n = t.methods[e]; t[n] = t.factory(n) } t.load = function(t) { var e = document.createElement("script"); e.type = "text/javascript", e.async = !0, e.src = ("https:" === document.location.protocol ? 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(null == a || !Ne[0] || a >= Ne.length ? n.appendTo(Pe) : Ne.length && n.insertBefore(Ne[a].el), null != Oe.activeItem && a <= Oe.activeItem && (_e.active = Oe.activeItem += n.length)) : Pe.append(n), H() } , ye.remove = function(t) { if (Re) { var a = U(t); if (a > -1) { qe.eq(a).remove(); var n = a === Oe.activeItem; null != Oe.activeItem && a < Oe.activeItem && (_e.active = --Oe.activeItem), H(), n && (_e.active = null, ye.activate(Oe.activeItem)) } } else e(t).remove(), H() } , ye.moveAfter = function(e, t) { G(e, t, 1) } , ye.moveBefore = function(e, t) { G(e, t) } , ye.on = function(e, t) { if ("object" === i(e)) for (var a in e) e.hasOwnProperty(a) && ye.on(a, e[a]); else if ("function" === i(t)) for (var n = e.split(" "), r = 0, s = n.length; s > r; r++) Ve[n[r]] = Ve[n[r]] || [], -1 === J(n[r], t) && Ve[n[r]].push(t); else if ("array" === i(t)) for (var o = 0, l = t.length; l > o; o++) ye.on(e, t[o]) } , ye.one = function(e, t) { function a() { t.apply(ye, arguments), ye.off(e, a) } ye.on(e, a) } , ye.off = function(e, t) { if (t instanceof Array) for (var a = 0, n = t.length; n > a; a++) ye.off(e, t[a]); else for (var i = e.split(" "), r = 0, s = i.length; s > r; r++) if (Ve[i[r]] = Ve[i[r]] || [], null == t) Ve[i[r]].length = 0; else { var o = J(i[r], t); -1 !== o && Ve[i[r]].splice(o, 1) } } , ye.destroy = function() { return Ue.add(Se).add(Be).add(De).add($e).add(Qe).add(Ze).add(Ge).add(Je).add(Ke).off("." + g), b.off("keydown", de), Ze.add(Ge).add(Je).add(Ke).removeClass(ge.disabledClass), qe && null != Oe.activeItem && qe.eq(Oe.activeItem).removeClass(ge.activeClass), De.empty(), we || (be.off("." + g), He.restore(), Xe.restore(), Ye.restore(), je.restore(), e.removeData(t, g)), Ne.length = Ee.length = 0, _e = {}, ye.initialized = 0, ye } , ye.init = function() { if (!ye.initialized) { ye.on(m); var e = ["overflow", "position"] , t = ["position", "webkitTransform", "msTransform", "transform", "left", "top", "width", "height"]; He.save.apply(He, e), Ye.save.apply(Ye, e), Xe.save.apply(Xe, t), je.save.apply(je, t); var a = Se; return we || (a = a.add(Pe), be.css("overflow", "hidden"), f || "static" !== be.css("position") || be.css("position", "relative")), f ? v && a.css(f, v) : ("static" === Be.css("position") && Be.css("position", "relative"), a.css({ position: "absolute" })), ge.forward && $e.on(S, se), ge.backward && Qe.on(S, se), ge.prev && Ze.on(B, se), ge.next && Ge.on(B, se), ge.prevPage && Je.on(B, se), ge.nextPage && Ke.on(B, se), Ue.on(C, le), Be[0] && Be.on(B, ce), Re && ge.activateOn && be.on(ge.activateOn + "." + g, "*", ue), De[0] && ge.activatePageOn && De.on(ge.activatePageOn + "." + g, "*", fe), We.on(P, { source: "slidee" }, te), Se && Se.on(P, { source: "handle" }, te), b.on("keydown", de), we || (be.on("mouseenter." + g + " mouseleave." + g, ve), be.on("scroll." + g, o)), ye.initialized = 1, H(!0), ge.cycleBy && !we && ye[ge.startPaused ? 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"translateZ(0) " : "" }(), t[m] = n, e.fn[h] = function(t, a) { var r, s; return e.isPlainObject(t) || (("string" === i(t) || t === !1) && (r = t === !1 ? "destroy" : t, s = Array.prototype.slice.call(arguments, 1)), t = {}), this.each(function(i, o) { var l = e.data(o, g); l || r ? l && r && l[r] && l[r].apply(l, s) : l = e.data(o, g, new n(o,t,a).init()) }) } , n.defaults = { slidee: null, horizontal: !1, itemNav: null, itemSelector: null, smart: !1, activateOn: null, activateMiddle: !1, scrollSource: null, scrollBy: 0, scrollHijack: 300, scrollTrap: !1, dragSource: null, mouseDragging: !1, touchDragging: !1, releaseSwing: !1, swingSpeed: .2, elasticBounds: !1, interactive: null, scrollBar: null, dragHandle: !1, dynamicHandle: !1, minHandleSize: 50, clickBar: !1, syncSpeed: .5, pagesBar: null, activatePageOn: null, pageBuilder: function(e) { return "
  • " + (e + 1) + "
  • " }, forward: null, backward: null, prev: null, next: null, prevPage: null, nextPage: null, cycleBy: null, cycleInterval: 5e3, pauseOnHover: !1, startPaused: !1, moveBy: 300, speed: 0, easing: "swing", startAt: null, keyboardNavBy: null, draggedClass: "dragged", activeClass: "active", disabledClass: "disabled" } }(jQuery, window); !function e(t, i, n) { function r(a, s) { if (!i[a]) { if (!t[a]) { var l = "function" == typeof require && require; if (!s && l) return l(a, !0); if (o) return o(a, !0); var c = new Error("Cannot find module '" + a + "'"); throw c.code = "MODULE_NOT_FOUND", c } var h = i[a] = { exports: {} }; t[a][0].call(h.exports, function(e) { var i = t[a][1][e]; return r(i ? i : e) }, h, h.exports, e, t, i, n) } return i[a].exports } for (var o = "function" == typeof require && require, a = 0; a < n.length; a++) r(n[a]); return r }({ 1: [function(e, t, i) { (function(i) { "use strict"; function n(e) { this.player = null, this.director = null, this.modelManager = null, this.container = null, this.tagManager = null, this.fadeInSpeed = e, null !== this.fadeInSpeed && void 0 !== this.fadeInSpeed || (this.fadeInSpeed = 0) } var r = e("three") , o = e("./util/logger") , a = (e("./util/common"), e("./enum/PlayerEvents")) , s = e("./enum/DirectorEvents") , l = e("./settings") , c = e("./enum/Viewmode") , h = (e("./enum/WarpStyle"), e("./enum/BlackoutStyle"), e("./enum/ModelManagerEvents")) , u = e("./enum/tagEvents") , d = e("./util/transitions") , p = e("./util/lerp") , f = new o(i); //window.THREE = r; n.prototype.init = function(e, t, i, n, r) { window.app = this; this.player = t, this.director = e, this.modelManager = i, this.tagManager = n, this.container = r, this.updateModel(), this.bindEvents() } , n.prototype.bindEvents = function() { this.modelManager.on(h.ActiveModelChanged, this.updateModel.bind(this)), this.player.on(a.ModeChanging, this.handlePlayerModeChanging.bind(this)), this.player.on(a.ModeChanged, this.handlePlayerModeChanged.bind(this)), this.player.on(a.ClosestPanoChanging, this.handleClosestPanoChanging.bind(this)), this.player.on(a.StartInside, this.handleStartInside.bind(this)), this.player.on(a.StartOutside, this.handleStartOutside.bind(this)), this.player.on(a.WarpStarted, this.handleWarpStarted.bind(this)), this.director.on(s.ActionInterrupted, this.handleActionInterruption.bind(this)), this.tagManager.on(u.TagActivated, this.ontagActivated.bind(this)), this.tagManager.on(u.TagNavigation, this.onNavigationTotag.bind(this)) } , n.prototype.updateModel = function() { //模型this.model this.model = this.modelManager.getActiveModel() } , n.prototype.handleWarpStarted = function() { this.hidePlayerReticule() } , n.prototype.ontagActivated = function() { this.hidePlayerReticule() } , n.prototype.onNavigationTotag = function() { this.hidePlayerReticule() } , n.prototype.handlePlayerModeChanging = function(e, t, i) { var n = this.modelManager.getActiveModel() , r = this.player.is360View(t, i) || this.director.tourIsPlaying ? 0 : l[t].markerOpacity; n.fadePanoMarkers(r), n.setMode(t) } , n.prototype.handlePlayerModeChanged = function(e, t) { var i = this.modelManager.getActiveModel() , n = t === c.PANORAMA ? r.DoubleSide : r.FrontSide; i.setSide(n), i.setMode(t) } , n.prototype.handleClosestPanoChanging = function(e, t, i) { i !== c.TRANSITIONING && (e && !this.director.tourIsPlaying && e.hoverOff(i), t && !this.director.tourIsPlaying && t.hoverOn(i)) } , n.prototype.handleActionInterruption = function() {} , n.prototype.handleStartInside = function(e) { var t = l[this.player.mode] , i = e ? 0 : t.transitionTime * t.skyboxOpacityLength; this.fadeIn(this.fadeInSpeed), this.model.alpha = 0, this.model.skybox.material.uniforms.opacity.value = 1, this.model.fadePanoMarkers(e ? 0 : t.markerOpacity); var n = this.player.reticule; d.start(p.property(n.material, "opacity", 0), i, null, 0, null, "retReOpac") } , n.prototype.handleStartOutside = function(e) { this.fadeIn(e) } , n.prototype.fadeIn = function(e) { null !== e && void 0 !== e || (e = 2e3, f.warn("DisplayController.fadeIn -> no transition time specified, defaulting to 2000 ms.")), $(this.container).fadeIn(e) } , n.prototype.hidePlayerReticule = function() { this.player.reticule.hide() } , t.exports = n } ).call(this, "/js/DisplayController.js") } , { "./enum/BlackoutStyle": 18, "./enum/DirectorEvents": 23, "./enum/tagEvents": 32, "./enum/ModelManagerEvents": 33, "./enum/PlayerEvents": 40, "./enum/Viewmode": 51, "./enum/WarpStyle": 52, "./settings": 166, "./util/common": 185, "./util/lerp": 188, "./util/logger": 189, "./util/transitions": 195, three: 217 }], 2: [function(e, t, i) { "use strict"; function n() { this.baseStartTime = performance.timing.navigationStart, this.loadingStartTime = null, this.waitingStartTime = null, this.appReadyTime = null } n.prototype.setBaseStartTime = function(e) { this.baseStartTime = e || Date.now() } , n.prototype.setWaitingStartTime = function(e) { this.waitingStartTime = e || Date.now() } , n.prototype.setLoadingStartTime = function(e) { this.loadingStartTime = e || Date.now() } , n.prototype.setAppReadyTime = function(e) { this.appReadyTime = e || Date.now() } , n.prototype.calcFullLoadingTime = function() { var e = this.appReadyTime - this.baseStartTime; return this.waitingStartTime && (e -= this.loadingStartTime - this.waitingStartTime), e } , t.exports = n } , {}], 3: [function(e, t, i) { (function(i) { "use strict"; function n() { return 100 * Math.random() } var r = e("./util/logger") , o = e("./util/browser") , a = new r(i) , s = window.MP_AB_TESTS = window.MP_AB_TESTS || { initialized: !1, init: function(e, t) { if (t = t || {}, !this.initialized) { this.initialized = !0, o.valueFromHash("tilegen") && (t.tilegen = 1 === o.valueFromHash("tilegen", 0)), o.valueFromHash("imgopt") && (t.imgopt = 1 === o.valueFromHash("imgopt", 0)); for (var i in e) { var r = i.match("^sc_tilegen_([0-9]+)$"); r && (s.tilegen = n() < parseInt(r[1])); var l = i.match("^sc_imgopt_([0-9]+)$"); l && (s.imgopt = n() < parseInt(l[1])) } for (var c in t) s[c] = t[c], a.debug("A/B override:", c, s[c]) } }, changeIfTileGenerating: function(e) { return s.tilegen && (e += e.indexOf("?") === -1 ? "?" : "&", e += ""), e }, changeIfImageOptimzing: function(e) { return s.imgopt && e.indexOf("imgopt=1") === -1 && (e += e.indexOf("?") === -1 ? "?" : "&", e += ""), e }, tilegen: !1, imgopt: !1 }; t.exports = s } ).call(this, "/js/ab.js") } , { "./util/browser": 182, "./util/logger": 189 }], 4: [function(e, t, i) { (function(i) { "use strict"; function n() { return { addons: [{ name: "keen:ua_parser", input: { ua_string: "user_agent" }, output: "parsed_user_agent" }] } } function r(e, t, i, n) { function r(t) { l[t.sid] = !0; var i = t.billboard.media && t.billboard.media.type , n = { tag_id: t.sid, tags_visited: Object.keys(l).length, tag_count: Object.keys(e.tags).length, tag_view_count: ++E, has_media: !!i }; i && (n.media_type = i), u("tag_opened", n) } var l = {} , h = Date.now() - N , f = null; n && (f = Date.now() - window.navigationStart); var g; try { g = /* e.data.player_options.highlight_reel && */ e.heroLocations.length > 0 } catch (e) { g = !1 } var v, A = e.supportsVR; A || (v = "VR disabled at the model/account level", m.valueFromHash("vr") === _.NONE ? v = "VR disabled, using &vr=0" : m.detectAndroid() ? b.isDeviceSupported(w.Android) || (v = "VR disabled, unsupported Android version") : m.detectIOS() && (b.isDeviceSupported(w.IOS) || (v = "VR disabled, unsupported iOS version"))), u("model_loaded", { duration: h, duration_from_navigation_start: f, has_hlr: g, has_vr: A, vr_reason: v }); var I = 0; e.panos.forEach(function(e) { e.on("enter", function() { c("pano_viewed", { pano_id: e.id, pano_view_count: ++I, alignment_type: e.alignmentType, interaction_source: O, navigation_source: p }) }) }); var E = 0; for (var T in e.tags) e.tags[T].billboard.on(M.OPENED, r.bind(this, e.tags[T])); t.on("tour_auto", function(e) { p = "tour_" + e }), t.on("tour_manual", function(e) { O = "gui-" + e, p = "tour_manual" }), i.on(C.InteractionKey, function() { t.mode === y.TRANSITIONING || t.flying || d(C.InteractionKey) }), i.on(C.InteractionDirect, function() { t.mode === y.TRANSITIONING || t.flying || d(C.InteractionDirect) }), o(t), a(), s() } function o(e) { I.on(T.OPENED, function() { c("showcase_share_intent", { pano_id: e.currentPano && e.currentPano.id }) }), I.on(T.LINK_CLICKED, function(t) { c("showcase_share_action", { channel: t.channel, pano_id: e.currentPano && e.currentPano.id }) }), E.on(x.ORIGIN_LINK_CLICKED, function() { c("showcase_share_origin_link_clicked") }) } function a() {} function s() { b.on(S.OPENED, c.bind(this, "showcase_gui", { gui_action: "click_vr_button" })), b.on(S.LAUNCH, function(e) { c("showcase_gui", { gui_action: "launch_vr", vr_platform: e.vr_platform, vr_app: e.vr_app }) }), b.on(S.PREV, c.bind(this, "showcase_gui", { gui_action: "vr_modal_prev" })), b.on(S.NEXT, function(e) { c("showcase_gui", { gui_action: e.nextAction }) }), b.on(S.CLOSED, c.bind(this, "showcase_gui", { gui_action: "vr_modal_close" })), b.on(S.falseICECHOSEN, function(e) { c("showcase_gui", { gui_action: e.name + " " }) }), b.on(S.STORE, function(e) { c("showcase_gui", { gui_action: "launch_store", store: e }) }) } function l(e, t) { if (f) try { f.addEvent(e, v.extendObject({ host: window.location.host, keen: n(), user_agent: "${keen.user_agent}", referrer: { url: v.normalizeUrl(document.referrer), domain: v.domainFromUrl(document.referrer), url_original: document.referrer }, embedded: m.inIframe(), is_mobile: m.isMobile(), version: "2.25.6-0-gd87e5b1" }, t)) } catch (e) { P.warn("analytics.report -> client.addEvent() error (is there blocking software installed?). Error message: " + e) } } function c(e, t) { if (t = t || {}, L) try { window.analytics.track(e, v.extendObject(t, B), { context: { app: { name: "showcase", version: "2.25.6-0-gd87e5b1" }, screen: { width: window.screen.width, height: window.screen.height, density: window.devicePixelRatio } } }) } catch (t) { console.warn("Failed to send data to segment for " + e) } } function h(e, t) { if (t = t || {}, navigator.sendBeacon && L) try { navigator.sendBeacon("https://api.segment.io/v1/t", JSON.stringify({ event: e, anonymousId: window.analytics.user().anonymousId(), properties: v.extendObject(t, B), writeKey: L, sentAt: Date.now(), type: "track", context: { userAgent: m.userAgent(), library: { name: "showcase-beacon", version: "2.25.6-0-gd87e5b1" }, app: { name: "showcase", version: "2.25.6-0-gd87e5b1" } } })) } catch (e) { console.warn("Failed to send async segment request") } } function u(e, t) { t = t || {}, c(e, t) } function d(e, t) { O = e === C.InteractionGui ? "gui-" + t : e, p = "self_guided" } var p, f, g = (e("three"), e("./util/ajax"), e("./ab")), m = e("./util/browser"), v = e("./util/common"), A = e("./settings"), y = (e("./localization/localize"), e("./enum/Viewmode")), C = e("./enum/ControlEvents"), I = e("./gui/sharing/modal"), E = e("./gui/title/titleBar"), b = e("./gui/vr/vrModal"), w = e("./enum/VRPlatforms"), _ = e("./enum/VROption"), T = e("./gui/sharing/ShareEvents"), x = e("./gui/title/TitleEvents"), S = e("./gui/vr/vrEvent"), M = e("./tag/Billboard/BillboardEvent"), R = e("./util/logger"), P = new R(i), O = (e("./enum/PlayerEvents"), "direct"), L = null, D = !1, N = null, B = null, F = v.uuid4(); t.exports = { report: function(e, t, i, n) { l("Session starts", { model: e, status: t, loadtime: Date.now() - (N || Date.now()), loadtime_from_navigation_start: i ? Date.now() - window.navigationStart : null, autoplay: i, quickstart: n, ab_tilegen: g.tilegen, ab_imgopt: g.imgopt }) }, impression: function(e) { e = e || {}; var t = void 0 === e.isVisible || e.isVisible , i = (void 0 !== e.immediate && e.immediate, window.location.search.substr(1).split("&")); u("impression", { visible: t, url_params: i }) }, initKeen: function(e) { return e.token && e.appId ? void (f = new Keen({ projectId: e.appId, writeKey: e.token, readKey: "", requestType: "xhr" })) : void P.warn("no keen token/appId") }, initSegment: function(e) { return e.token ? (L = e.token, window.analytics.load(e.token), B = { model_id: e.model, start_source: e.startSource, autoplay: e.autoplay, quickstart: e.quickstart, language_tag: A.languageTag, is_mobile: m.isMobile(), iframe: m.inIframe(), aspect_ratio: m.aspectRatio(), session_id: F, window: { width: $("#player").width(), height: $("#player").height() }, platform: { browser: { name: $.ua.browser.name, major: $.ua.browser.major, version: $.ua.browser.version }, os: { name: $.ua.os.name, version: $.ua.os.version }, device: { vendor: $.ua.device.vendor, model: $.ua.device.model, type: $.ua.device.type } } }, D = Math.random() < A.analytics.sessionTrackingRate, P.debug("tracking sample rate = " + A.analytics.sessionTrackingRate), void P.debug("tracking this session = " + D)) : void P.warn("no segment token") }, sessionStart: function(e) { P.debug("analytics user_session_start"), c("session_started"), N = Date.now(), window.addEventListener("unload", function() { h("session_ended", { duration: Date.now() - N }) }) }, modelLoaded: function(e, t, i, n) { r(e, t, i, n) }, loadComplete: function(e) { var t = { time_to_app_start: e }; c("load_times", t) }, track: function(e, t) { D && (P.debug('analytics.track("' + e + '", ' + JSON.stringify(t) + " )"), c(e, t)) }, trackAlways: function(e, t) { P.debug('analytics.trackAlways("' + e + '", ' + JSON.stringify(t) + " )"), c(e, t) }, getSessionId: function() { return F }, updateInteraction: d } } ).call(this, "/js/analytics.js") } , { "./ab": 3, "./enum/ControlEvents": 21, "./enum/PlayerEvents": 40, "./enum/VROption": 47, "./enum/VRPlatforms": 49, "./enum/Viewmode": 51, "./gui/sharing/ShareEvents": 76, "./gui/sharing/modal": 77, "./gui/title/TitleEvents": 80, "./gui/title/titleBar": 82, "./gui/vr/vrEvent": 85, "./gui/vr/vrModal": 87, "./localization/localize": 108, "./tag/Billboard/BillboardEvent": 120, "./settings": 166, "./util/ajax": 181, "./util/browser": 182, "./util/common": 185, "./util/logger": 189, three: 217 }], 5: [function(e, t, i) { "use strict"; function n() { r.PerspectiveCamera.call(this, a.clampVFOV(o.dollhouseFOV), $("#player").width() / $("#player").height(), o.dollhouseNear, o.dollhouseFar), this.controls = null } var r = e("three") , o = e("../constants") , a = e("../util/cameraLight"); n.prototype = Object.create(r.PerspectiveCamera.prototype), n.prototype.updateAspect = function(e) { this.aspect = e, this.updateProjectionMatrix() } , t.exports = n } , { "../constants": 8, "../util/cameraLight": 184, three: 217 }], 6: [function(e, t, i) { "use strict"; function n() { var e = $("#player").width() / $("#player").height(); r.OrthographicCamera.call(this, -o.orthoBase, o.orthoBase, o.orthoBase / e, -o.orthoBase / e, o.orthoNear, o.orthoFar), this.controls = null, this.updateAspect(e) } var r = e("three") , o = e("../constants"); n.prototype = Object.create(r.OrthographicCamera.prototype), n.prototype.updateAspect = function(e) { this.aspect = e, this.top = o.orthoBase / e, this.bottom = -o.orthoBase / e, this.updateProjectionMatrix() } , t.exports = n } , { "../constants": 8, three: 217 }], 7: [function(e, t, i) { "use strict"; function n() { r.PerspectiveCamera.call(this, a.clampVFOV(o.insideFOV), $("#player").width() / $("#player").height(), o.insideNear, o.insideFar), this.controls = null } var r = e("three") , o = e("../settings") , a = e("../util/cameraLight"); n.prototype = Object.create(r.PerspectiveCamera.prototype), n.prototype.updateAspect = function(e) { this.aspect = e, this.updateProjectionMatrix() } , t.exports = n } , { "../settings": 166, "../util/cameraLight": 184, three: 217 }], 8: [function(e, t, i) { "use strict"; t.exports = { signedUrlDefaultExpireTime: 24e4, signedUrlCheckInterval: 1e4, signedUrlRefreshBuffer: 15e3, dollhouseFOV: 70, dollhouseNear: 1, dollhouseFar: 5e3, insideFOV: 70, insideFOVMax: 120, insideNear: .1, insideFar: 5e3, insideLookSpeed: .12, insideLookLimitUp: 40, insideLookLimitDown: -40, orthoNear: 1, orthoFar: 5e3, orthoBase: 10, narrowLandscapeHeight: 290, reallyNarrowLandscapeHeight: 250, visionTilingStartDate: new Date("8/26/2016"), visionTilingStartVersion: "1.1.407.13667", windowHeightHighQualityThreshold: 900, tourStepDelayDefault: 3500, tourStepDelaySlideShow: 5e3, workshopApsect: 9 / 16, highQualityMaxZoom: 2, ultraHighQualityMaxZoom: 3 } } , {}], 9: [function(e, t, i) { "use strict"; function n() { this.activeControl = null, this.controls = {}, this.cameras = {} } var r = e("./PanoramaControls") , o = e("./DollhouseControls") , a = e("./FloorplanControls") , s = e("../cameras/PanoramaCamera") , l = e("../cameras/DollhouseCamera") , c = e("../cameras/FloorplanCamera") , h = e("events").EventEmitter , u = e("../enum/ControlEvents") , d = e("../enum/ModelManagerEvents") , p = e("../enum/Viewmode") , f = e("../settings"); n.prototype = Object.create(h.prototype), n.prototype.init = function(e, t) { this.setUpControls(), this.bindEvents(e, t) } , n.prototype.activateControls = function(e) { this.activeControl && (this.activeControl.reset(), this.activeControl.enabled = !1), this.controls[e] && (this.controls[e].enabled = !0), this.activeControl = this.controls[e] } , n.prototype.setUpControls = function() { var e = {} , t = {} , i = [p.PANORAMA, p.DOLLHOUSE, p.FLOORPLAN] , n = [s, l, c] , h = [r, o, a]; i.forEach(function(i, r) { e[i] = new n[r], t[i] = new h[r](e[i]), t[i].on(u.Move, this.emit.bind(this, u.Move)), t[i].on(u.InputStart, this.emit.bind(this, u.InputStart)), t[i].on(u.InteractionDirect, this.emit.bind(this, u.InteractionDirect)), t[i].on(u.InteractionKey, this.emit.bind(this, u.InteractionKey)), t[i].on(u.Pinch, this.emit.bind(this, u.Pinch)), t[i].on(u.Scroll, this.emit.bind(this, u.Scroll)) } .bind(this)), this.controls = t, this.cameras = e } , n.prototype.bindEvents = function(e, t) { e.addEventListener("mousemove", this.onMouseMove.bind(this)), e.addEventListener("mousedown", this.onMouseDown.bind(this)), e.addEventListener("mouseup", this.onMouseUp.bind(this)), e.addEventListener("mouseover", this.onMouseOver.bind(this)), f.useWheel && (e.addEventListener("mousewheel", this.onMouseWheel.bind(this),{ passive: false }), e.addEventListener("DOMMouseScroll", this.onMouseWheel.bind(this))), e.addEventListener("touchstart", this.onTouchStart.bind(this)), e.addEventListener("touchmove", this.onTouchMove.bind(this)), e.addEventListener("touchend", this.onTouchEnd.bind(this)), e.addEventListener("contextmenu", function(e) { e.preventDefault() }), e.addEventListener("pointerdown", this.onPointerDown.bind(this)), e.addEventListener("pointermove", this.onPointerMove.bind(this)), e.addEventListener("pointerup", this.onPointerUp.bind(this)), e.addEventListener("pointerout", this.onPointerCancel.bind(this)), e.addEventListener("pointercancel", this.onPointerCancel.bind(this)), document.addEventListener("keydown", this.onKeyDown.bind(this)), document.addEventListener("keyup", this.onKeyUp.bind(this)), t.on(d.ActiveModelChanged, function(e) { this.setModelForControls(e.model) } .bind(this)) } , n.prototype.setModelForControls = function(e) { this.controls[p.DOLLHOUSE].setZoomBounds(e.boundingBox); var t = e.boundingBox.clone().expandByScalar(f.modelBoundsPadding); [p.DOLLHOUSE, p.FLOORPLAN].forEach(function(e) { this.controls[e].setBounds(t) } .bind(this)) } , n.prototype.onMouseDown = function(e) { e.preventDefault(), this.activeControl && this.activeControl.onMouseDown(e) } , n.prototype.onMouseMove = function(e) { e.preventDefault(), this.activeControl && this.activeControl.onMouseMove(e) } , n.prototype.onMouseUp = function(e) { e.preventDefault(), this.activeControl && this.activeControl.onMouseUp(e) } , n.prototype.onMouseOver = function(e) { e.preventDefault(), this.activeControl && this.activeControl.onMouseOver(e) } , n.prototype.onMouseWheel = function(e) { e.preventDefault(), this.activeControl && this.activeControl.onMouseWheel(e) } , n.prototype.onTouchStart = function(e) { e.preventDefault(), this.activeControl && this.activeControl.onTouchStart(e); var hotList = $('#hotListWrap')[0]; hotList.classList.remove('hotListActive'); $('#hotListContent ul .active').removeClass('active'); $('#hotList')[0].classList.remove('active') } , n.prototype.onTouchMove = function(e) { e.preventDefault(), this.activeControl && this.activeControl.onTouchMove(e) } , n.prototype.onTouchEnd = function(e) { e.preventDefault(), this.activeControl && this.activeControl.onTouchEnd(e) } , n.prototype.onPointerDown = function(e) { if (e.preventDefault(), this.activeControl) switch (e.pointerType) { case "mouse": this.activeControl.onMouseDown(e); break; default: this.activeControl.onPointerDown(e) } } , n.prototype.onPointerMove = function(e) { if (e.preventDefault(), this.activeControl) switch (e.pointerType) { case "mouse": this.activeControl.onMouseMove(e); break; default: this.activeControl.onPointerMove(e) } } , n.prototype.onPointerUp = function(e) { if (e.preventDefault(), this.activeControl) switch (e.pointerType) { case "mouse": this.activeControl.onMouseUp(e); break; default: this.activeControl.onPointerUp(e) } } , n.prototype.onPointerCancel = function(e) { e.preventDefault(), this.activeControl && "mouse" !== e.pointerType && this.activeControl.onPointerUp(e) } , n.prototype.onKeyDown = function(e) { e.metaKey || e.ctrlKey || (e.preventDefault(), this.activeControl && this.activeControl.onKeyDown(e)) } , n.prototype.onKeyUp = function(e) { e.preventDefault(), this.activeControl && this.activeControl.onKeyUp(e) } , t.exports = n } , { "../cameras/DollhouseCamera": 5, "../cameras/FloorplanCamera": 6, "../cameras/PanoramaCamera": 7, "../enum/ControlEvents": 21, "../enum/ModelManagerEvents": 33, "../enum/Viewmode": 51, "../settings": 166, "./DollhouseControls": 10, "./FloorplanControls": 11, "./PanoramaControls": 13, events: 202 }], 10: [function(e, t, i) { "use strict"; function n(e) { a.call(this, e), this.minPolarAngle = o.dollhouseDefault.minPolarAngle, this.maxPolarAngle = o.dollhouseDefault.maxPolarAngle, this.minDistance = o.dollhouseDefault.minDistance, this.maxDistance = o.dollhouseDefault.maxDistance, this.adjustedMinDistance = this.minDistance, this.adjustedMaxDistance = this.maxDistance } var r = e("three") , o = e("../settings") , a = e("./OutsideControls"); n.prototype = Object.create(a.prototype), n.prototype.pan = function(e, t) { this.camera.updateMatrix(); var i = this.camera.position.clone().sub(this.target).length(); i *= Math.tan(this.camera.fov / 2 * Math.PI / 180), this.panLeft(2 * e * i / $("#player").height()), this.panUp(-2 * t * i / $("#player").height()) } , n.prototype.updateZoom = function() { var e = this.offset.length(); return e * this.scale } , n.prototype.setZoomBounds = function(e) { var t = e.min.distanceTo(e.max); this.adjustedMinDistance = Math.max(Math.min(t / 2, o.dollhouseDefault.minDistance), 0), this.adjustedMaxDistance = Math.min(Math.max(t, o.dollhouseDefault.maxDistance), o.skyboxRadius), this.minDistance = this.adjustedMinDistance, this.maxDistance = this.adjustedMaxDistance } , n.prototype.resetRanges = function(e, t) { e ? (this.minDistance = Math.min(e, this.minDistance), this.maxDistance = Math.max(e, this.maxDistance)) : (this.minDistance = this.adjustedMinDistance, this.maxDistance = this.adjustedMaxDistance), t ? (this.minPolarAngle = r.Math.degToRad(-15), this.maxPolarAngle = r.Math.degToRad(89.9)) : (this.minPolarAngle = o.dollhouseDefault.minPolarAngle, this.maxPolarAngle = o.dollhouseDefault.maxPolarAngle) } , n.prototype.toJSON = function() { return a.prototype.toJSON.call(this) } , t.exports = n } , { "../settings": 166, "./OutsideControls": 12, three: 217 }], 11: [function(e, t, i) { "use strict"; function n(e) { a.call(this, e), this.minDistance = 15, this.maxDistance = 50, this.noRotateUpDown = !0, this.minPolarAngle = 0, this.maxPolarAngle = 0, this.mouseActions[l.LEFT] = s.PAN, this.mouseActions[l.MIDDLE] = s.DOLLY, this.mouseActions[l.RIGHT] = s.ROTATE, this.touchActions[1] = s.PAN, this.touchActions[2] = s.ROTATE_DOLLY, this.absoluteScale = 1, this.currentScale = 1 } var r = e("three") , o = e("../settings") , a = e("./OutsideControls") , s = e("../enum/ControlActions") , l = e("../enum/MouseButton") , c = e("../util/math") , h = e("../util/browser"); n.prototype = Object.create(a.prototype), n.prototype.zoomToContain = function(e) { this.absoluteScale = this.getDefaultAbsoluteScale(e); this.currentScale = this.absoluteScale } , n.prototype.getDefaultAbsoluteScale = function(modelSize, ratio) { let defaultRatio = 1.2 , absoluteScale if(_settings.floorPlanAngle){//指定了角度的话,就和browser.aspectRatio()无关,总使用纵向 var angle = parseFloat(_settings.floorPlanAngle) modelSize = modelSize.clone().applyEuler(new THREE.Euler(0, angle, 0)) var n = Math.max(Math.abs(modelSize.x), Math.abs(modelSize.z) * this.camera.aspect) //视口宽高比 >= 1 情况下,模型所占最大视口尺寸 var screenSize = Math.min($("#player").width(), $("#player").height()) var maxSize = 800;//模型最大占据像素 ratio = ratio != void 0 ? ratio : Math.max(screenSize * defaultRatio / maxSize, defaultRatio) ; absoluteScale = n / 2 / o.orthoBase * ratio; //根据模型所占最大视口尺寸调整缩放 }else{ var t = Math.max(modelSize.x, modelSize.z) , i = Math.min(modelSize.x, modelSize.z) , n = Math.max(t, i * this.camera.aspect) , r = Math.max(i, t * this.camera.aspect); absoluteScale = (h.aspectRatio() < 1 ? r : n) / 2 / o.orthoBase * defaultRatio } return absoluteScale }, /* n.prototype.rotateToView = function(e, t) { var i = 0 , n = h.aspectRatio() < 1 , r = e.x < e.z; n === r ? t.z > 0 && (i = Math.PI) : i = t.x > 0 ? Math.PI / 2 : -Math.PI / 2, this.rotateLeft(i), this.update(0) }, */ n.prototype.rotateToView = function(modelSize, direction) { let i = 0, n = h.aspectRatio() < 1 //是否模型尺寸显“细长” if(_settings.floorPlanAngle ){//规定了cadImage旋转值的话 (0是无效的,将不设置) i = parseFloat(_settings.floorPlanAngle) }else{ let r = modelSize.x < modelSize.z; //是否视口为“窄屏” if(n === r) //“细长” 且 “窄屏”,说明模型尺寸比例与视口比例匹配,相机坐标只需要调转“前”“后” { if(direction.z > 0) //(第一种情况)相机是否位于背面。 注:在默认情况下webgl的相机朝向-z, direction.z > 0 说明相机视野已经偏向+z,说明相机位于模型“背面” { i = Math.PI; //经度上做180度轨道角位移,使相机移到静止模型的“前面” } //(第二种情况) 不做处理 } else if(direction.x > 0) { i = Math.PI / 2; } else { i = -Math.PI / 2; } } this.rotateLeft(i); this.update(0); } , n.prototype.rotateToAngle = function(angle){//add 旋转到特定角度 this.rotateLeft(angle + this.lon); this.update(0); } , n.prototype.pan = function(e, t) { this.camera.updateMatrix(), this.panLeft(e * (this.camera.right - this.camera.left) / $("#player").width()), this.panUp(-t * (this.camera.top - this.camera.bottom) / $("#player").height()) } , n.prototype.updateZoom = function() { return this.absoluteScale *= this.scale - .03 * this.keyboardZoomSpeed, this.absoluteScale = Math.max(o.zoomNearLimit, Math.min(this.absoluteScale, o.zoomFarLimit)), this.currentScale = .8 * this.currentScale + .2 * this.absoluteScale, this.camera.left = -o.orthoBase * this.currentScale, this.camera.right = o.orthoBase * this.currentScale, this.camera.top = o.orthoBase * this.currentScale / this.camera.aspect, this.camera.bottom = -o.orthoBase * this.currentScale / this.camera.aspect, this.camera.updateProjectionMatrix(), this.offset.length() } , n.prototype.toJSON = function() { var e = new r.Quaternion , t = (new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), r.Math.degToRad(90)) , i = new r.Quaternion; return function() { var n = a.prototype.toJSON.call(this); return e.copy(n.camera_quaternion), i.copy(t), i.multiply(e), n.camera_quaternion.x = c.toPrecision(i.x, 4), n.camera_quaternion.y = c.toPrecision(i.y, 4), n.camera_quaternion.z = c.toPrecision(i.z, 4), n.camera_quaternion.w = c.toPrecision(i.w, 4), n.ortho_zoom = c.toPrecision(this.currentScale * this.camera.aspect, 4), n } }(), t.exports = n } , { "../enum/ControlActions": 20, "../enum/MouseButton": 34, "../settings": 166, "../util/browser": 182, "../util/math": 190, "./OutsideControls": 12, three: 217 }], 12: [function(e, t, i) { "use strict"; function n(e) { this.camera = e, this.camera.controls = this, this.enabled = !1, this.target = new r.Vector3, this.targetBounds = new r.Box3, this.zoomSpeed = 1, this.minDistance = 0, this.maxDistance = 1 / 0, this.noRotateUpDown = !1, this.rotateSpeed = 1, this.keyboardZoomSpeed = 0, this.keyPanSpeed = 7, this.autoRotate = !1, this.autoRotateSpeed = 2, this.autoPan = !1, this.autoPanPosition = new r.Vector3, this.minPolarAngle = r.Math.degToRad(25), this.maxPolarAngle = r.Math.degToRad(65), this.rotationAcceleration = new r.Vector2, this.rotationSpeed = new r.Vector2, this.panAcceleration = new r.Vector2, this.panSpeed = new r.Vector2, this.rotateStart = new r.Vector2, this.rotateEnd = new r.Vector2, this.rotateDelta = new r.Vector2, this.panStart = new r.Vector2, this.panEnd = new r.Vector2, this.panDelta = new r.Vector2, this.panOffset = new r.Vector3, this.offset = new r.Vector3, this.dollyStart = new r.Vector2, this.dollyEnd = new r.Vector2, this.dollyDelta = new r.Vector2, this.phiDelta = 0, this.thetaDelta = 0, this.scale = 1, this.panVector = new r.Vector3, this.lastPosition = new r.Vector3, this.state = c.NONE, this.mouseActions = {}, this.mouseActions[h.LEFT] = c.ROTATE, this.mouseActions[h.MIDDLE] = c.DOLLY, this.mouseActions[h.RIGHT] = c.PAN, this.touchActions = {}, this.touchActions[1] = c.ROTATE, this.touchActions[2] = c.PAN_DOLLY, this.lastMoveTime = 0, this.pointersLimit = 2, this.pointers = [] } var r = e("three") , o = e("../settings") , a = e("../util/common") , s = e("../util/math") , l = e("../enum/Vectors") , c = e("../enum/ControlActions") , h = e("../enum/MouseButton") , u = e("../enum/Keys") , d = e("../enum/ControlEvents") , p = e("events").EventEmitter , f = 1e-6; n.prototype = Object.create(p.prototype), n.prototype.setBounds = function(e) { this.targetBounds = e } , n.prototype.isEngaged = function() { return this.state !== c.NONE } , n.prototype.rotateLeft = function(e) { void 0 === e && (e = this.getAutoRotationAngle()), this.thetaDelta -= e } , n.prototype.rotateUp = function(e) { this.noRotateUpDown || (void 0 === e && (e = this.getAutoRotationAngle()), this.phiDelta -= e) } , n.prototype.panLeft = function(e) { var t = this.camera.matrix.elements; this.panOffset.set(t[0], 0, t[2]).normalize(), this.panOffset.multiplyScalar(-e), this.panVector.add(this.panOffset) } , n.prototype.panUp = function(e) { var t = this.camera.matrix.elements; this.panOffset.set(t[4], 0, t[6]).normalize(), this.panOffset.multiplyScalar(-e), this.panVector.add(this.panOffset) } , n.prototype.startRotating = function(e, t) { e && this.navRotationAcc("x", e), t && this.navRotationAcc("y", t) } , n.prototype.stopRotating = function(e) { e && (this.rotationSpeed.x = this.rotationSpeed.y = 0), this.navRotationAcc("x", 0), this.navRotationAcc("y", 0) } , n.prototype.setAutoPanPosition = function(e, t) { var i = new r.Vector3 , n = new r.Vector3; return function(e, t) { i.copy(this.camera.position), void 0 === e && null === e || i.setX(e), void 0 === t && null === t || i.setZ(t); var r = this.camera.position.distanceTo(this.target) , o = l.FORWARD.clone().applyQuaternion(this.camera.quaternion); this.targetClamped = !1, n.copy(i).addScaledVector(o, r), this.targetBounds.containsPoint(n) || (this.targetBounds.clampPoint(n, n), i.copy(n).addScaledVector(o, -r), this.targetClamped = !0), this.autoPanPosition.x = i.x, this.autoPanPosition.z = i.z, this.autoPan && this.stopAutoPanning() } }(), n.prototype.stopAutoPanning = function() { var e = this.autoPan; this.autoPan = !1, this.emit(this.targetClamped ? d.AutoPanClamped : e ? d.AutoPanInterrupt : d.AutoPanComplete) } , n.prototype.dollyIn = function(e) { void 0 === e && (e = this.getZoomScale()), this.scale /= e } , n.prototype.dollyOut = function(e) { void 0 === e && (e = this.getZoomScale()), this.scale *= e } , n.prototype.updatePan = function(e) { if (this.panSpeed.multiplyScalar(1 - o.panFriction).addScaledVector(this.panAcceleration, o.panAccelerationOutside * e), this.pan(-this.panSpeed.x, this.panSpeed.y), this.autoPan) { var t = (new r.Vector3).copy(this.autoPanPosition).sub(this.camera.position); t.setY(0).clampLength(0, 50 * e), this.target.add(t), this.camera.position.add(t), this.autoPanPosition.x === this.camera.position.x && this.autoPanPosition.z === this.camera.position.z && (this.autoPan = !1, this.stopAutoPanning()) } } , n.prototype.update = function(e) { e || (e = 1 / 60), this.rotationSpeed.multiplyScalar(1 - o.rotationFriction).addScaledVector(this.rotationAcceleration, o.rotationAccelerationOutside * e), this.rotateLeft(-this.rotationSpeed.x), this.noRotateUpDown || this.rotateUp(this.rotationSpeed.y), this.updatePan(e); var t = this.camera.position; this.offset.copy(t).sub(this.target); var i = Math.atan2(this.offset.x, this.offset.z) , n = Math.atan2(Math.sqrt(this.offset.x * this.offset.x + this.offset.z * this.offset.z), this.offset.y); this.autoRotate && this.rotateLeft(this.getAutoRotationAngle()), i += this.thetaDelta, n += this.phiDelta, n = Math.max(this.minPolarAngle, Math.min(this.maxPolarAngle, n)), n = Math.max(f, Math.min(Math.PI - f, n)); this.lon = i, this.lat = n//add var r = this.updateZoom(); r = Math.max(this.minDistance, Math.min(this.maxDistance, r)), this.target.add(this.panVector), this.targetBounds.clampPoint(this.target, this.target), this.offset.x = r * Math.sin(n) * Math.sin(i), this.offset.y = r * Math.cos(n), this.offset.z = r * Math.sin(n) * Math.cos(i), t.copy(this.target).add(this.offset), this.camera.lookAt(this.target), this.thetaDelta = 0, this.phiDelta = 0, this.scale = 1, this.panVector.set(0, 0, 0), this.lastPosition.distanceTo(this.camera.position) > 0 && this.lastPosition.copy(this.camera.position) } , n.prototype.getAutoRotationAngle = function() { return 2 * Math.PI / 60 / 60 * this.autoRotateSpeed } , n.prototype.getZoomScale = function() { return Math.pow(.95, this.zoomSpeed) } , n.prototype.onMouseDown = function(e) { if (this.enabled) { switch (e.preventDefault(), this.stopAutoPanning(), this.mouseDown = !0, this.state = this.mouseActions[e.button], this.state) { case c.ROTATE: this.rotateStart.set(e.clientX, this.noRotateUpDown ? 0 : e.clientY), this.rotationSpeed.set(0, 0); break; case c.DOLLY: this.dollyStart.set(e.clientX, e.clientY); break; case c.PAN: this.panStart.set(e.clientX, e.clientY) } this.emit(d.InputStart, "mouse") } } , n.prototype.onMouseMove = function(e) { if (this.enabled && this.mouseDown && 0 !== e.buttons) { switch (e.preventDefault(), this.state) { case c.ROTATE: this.rotateEnd.set(e.clientX, this.noRotateUpDown ? 0 : e.clientY), this.rotateDelta.subVectors(this.rotateEnd, this.rotateStart), this.rotateLeft(2 * Math.PI * this.rotateDelta.x / $("#player").width() * this.rotateSpeed), this.rotateUp(2 * Math.PI * this.rotateDelta.y / $("#player").height() * this.rotateSpeed), this.rotateStart.copy(this.rotateEnd); break; case c.DOLLY: this.dollyEnd.set(e.clientX, e.clientY), this.dollyDelta.subVectors(this.dollyEnd, this.dollyStart); var t = this.dollyDelta.y > 0 ? this.dollyIn : this.dollyOut; t.call(this), this.dollyStart.copy(this.dollyEnd); break; case c.PAN: this.panEnd.set(e.clientX, e.clientY), this.panDelta.subVectors(this.panEnd, this.panStart), this.pan(this.panDelta.x, this.panDelta.y), this.panStart.copy(this.panEnd) } this.emit(d.Move, "mouse"), this.lastMoveTime = e.timeStamp, this.update() } } , n.prototype.onMouseUp = function(e) { this.enabled && (this.mouseDown = !1, this.state = c.NONE, "mouseover" !== e.type && (e.timeStamp > this.lastMoveTime + 100 ? (this.rotationSpeed.set(0, 0), this.rotationAcceleration.set(0, 0)) : this.rotationAcceleration.set(-this.rotateDelta.x, this.rotateDelta.y), this.update(), this.rotationAcceleration.set(0, 0), this.rotateDelta.set(0, 0))) } , n.prototype.onMouseOver = function(e) { 0 !== e.which && 0 !== e.buttons || this.onMouseUp(e) } , n.prototype.onMouseWheel = function(e) { if (this.enabled && o.useWheel) { this.emit(d.Move, "wheel"); var t = e.wheelDelta || -e.detail , i = t > 0 ? this.dollyOut : this.dollyIn; i.call(this), this.update() } } , n.prototype.onKeyDown = function(e) { this.enabled && (e.metaKey || e.ctrlKey || (e.preventDefault(), this.handleKeyDown(e.which))) } , n.prototype.navRotationAcc = function(e, t) { "y" === e ? this.noRotateUpDown ? this.keyboardZoomSpeed = t : this.rotationAcceleration.y = t : this.rotationAcceleration.x = t } , n.prototype.navPanAcc = function(e, t) { this.stopAutoPanning(), this.panAcceleration[e] = t } , n.prototype.handleKeyDown = function(e) { var t = !0; switch (e) { case u.UPARROW: case u.I: this.navRotationAcc("y", 1); break; case u.DOWNARROW: case u.K: this.navRotationAcc("y", -1); break; case u.LEFTARROW: case u.J: this.navRotationAcc("x", -1); break; case u.RIGHTARROW: case u.L: this.navRotationAcc("x", 1); break; case u.W: this.navPanAcc("y", 1); break; case u.S: this.navPanAcc("y", -1); break; case u.A: this.navPanAcc("x", -1); break; case u.D: this.navPanAcc("x", 1); break; default: t = !1 } t && this.emit(d.Move, "key") } , n.prototype.onKeyUp = function(e) { this.enabled && (e.preventDefault(), e.stopPropagation(), this.handleKeyUp(e.which)) } , n.prototype.handleKeyUp = function(e) { switch (e) { case u.I: case u.K: case u.UPARROW: case u.DOWNARROW: this.keyboardZoomSpeed = 0, this.rotationAcceleration.y = 0; break; case u.J: case u.L: case u.LEFTARROW: case u.RIGHTARROW: this.rotationAcceleration.x = 0; break; case u.S: case u.W: this.panAcceleration.y = 0; break; case u.A: case u.D: this.panAcceleration.x = 0 } } , n.prototype.onTouchStart = function(e) { if (this.enabled || this.state === c.NONE) { e.preventDefault(), e.stopPropagation(), this.stopAutoPanning(); var t = function() { if (2 === e.touches.length) { var t = e.touches[0].pageX - e.touches[1].pageX , i = e.touches[0].pageY - e.touches[1].pageY; this.dollyStart.set(t, i) } } .bind(this) , i = function() { this.panStart.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY")) } .bind(this) , n = function() { this.rotateStart.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY")) } .bind(this); switch (this.state = this.touchActions[e.touches.length], this.state) { case c.PAN_DOLLY: t(); case c.PAN: i(); break; case c.ROTATE_DOLLY: t(); case c.ROTATE: n() } this.rotationSpeed.set(0, 0), this.emit(d.InputStart, "touch") } } , n.prototype.onTouchMove = function(e) { if (this.enabled && this.state !== c.NONE) { e.preventDefault(), e.stopPropagation(); var t = function() { var t = e.touches[0].pageX - e.touches[1].pageX , i = e.touches[0].pageY - e.touches[1].pageY; this.dollyEnd.set(t, i); var n = this.dollyStart.length() - this.dollyEnd.length(); n > 0 ? this.dollyOut(1 + n / 500) : this.dollyIn(1 - n / 500), this.dollyStart.copy(this.dollyEnd) } .bind(this) , i = function() { this.panEnd.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY")), this.panDelta.subVectors(this.panEnd, this.panStart), this.pan(this.panDelta.x, this.panDelta.y), this.panStart.copy(this.panEnd), this.rotateDelta.set(0, 0) } .bind(this) , n = function() { this.rotateEnd.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY")), this.rotateDelta.subVectors(this.rotateEnd, this.rotateStart), this.rotateLeft(2 * Math.PI * this.rotateDelta.x / $("#player").width() * this.rotateSpeed), this.rotateUp(2 * Math.PI * this.rotateDelta.y / $("#player").height() * this.rotateSpeed), this.rotateStart.copy(this.rotateEnd) } .bind(this) , r = function() { if (2 === e.touches.length) { var i = window.devicePixelRatio || 1 , r = e.touches[1].pageX - e.touches[0].pageX , s = e.touches[1].pageY - e.touches[0].pageY , l = Math.sqrt(r * r + s * s) , h = Math.abs(this.dollyStart.length() - l); if (h > o.input.touchMoveThreshold * i) this.state = c.DOLLY, t(); else { var u = a.average(e.touches, "pageX") , d = a.average(e.touches, "pageY") , p = this.rotateDelta.set(u, d).sub(this.rotateStart).length(); p > o.input.touchMoveThreshold && (this.state = c.ROTATE, this.rotateStart.set(u, d), n()) } } } .bind(this); switch (this.state) { case c.PAN_DOLLY: t(); case c.PAN: i(); break; case c.ROTATE_DOLLY: r(); break; case c.DOLLY: t(); break; case c.ROTATE: n(); break; default: this.state = c.NONE } this.lastMoveTime = e.timeStamp, this.emit(d.Move, "touch") } } , n.prototype.onTouchEnd = function(e) { this.enabled && (this.state === c.ROTATE && (e.timeStamp > this.lastMoveTime + 100 ? (this.rotationSpeed.set(0, 0), this.rotationAcceleration.set(0, 0)) : this.rotationAcceleration.set(-this.rotateDelta.x, this.rotateDelta.y)), this.state = c.NONE, this.update(), this.rotationAcceleration.set(0, 0), this.rotateDelta.set(0, 0)) } , n.prototype.onPointerDown = function(e) { this.enabled && ("touch" === e.pointerType && (this.pointers.length < this.pointersLimit && this.pointers.push({ id: e.pointerId, pageX: e.pageX, pageY: e.pageY }), e.touches = this.pointers, this.onTouchStart(e)), this.emit(d.InputStart, "pointer")) } , n.prototype.onPointerMove = function(e) { this.enabled && "touch" === e.pointerType && (this.pointers.forEach(function(t) { e.pointerId === t.id && (t.pageX = e.pageX, t.pageY = e.pageY) }), e.touches = this.pointers, this.onTouchMove(e)) } , n.prototype.onPointerUp = function(e) { this.enabled && "touch" === e.pointerType && (this.pointers.forEach(function(t, i) { e.pointerId === t.id && this.pointers.splice(i, 1) } .bind(this)), e.touches = this.pointers, this.onTouchEnd(e)) } , n.prototype.reset = function() { this.state = c.NONE, this.stopAutoPanning(), this.rotationSpeed.set(0, 0), this.rotationAcceleration.set(0, 0), this.panSpeed.set(0, 0), this.panAcceleration.set(0, 0) } , n.prototype.toJSON = function() { var e = { camera_position: { x: s.toPrecision(this.camera.position.x, 4), y: s.toPrecision(this.camera.position.y, 4), z: s.toPrecision(this.camera.position.z, 4) }, camera_quaternion: { x: s.toPrecision(this.camera.quaternion.x, 4), y: s.toPrecision(this.camera.quaternion.y, 4), z: s.toPrecision(this.camera.quaternion.z, 4), w: s.toPrecision(this.camera.quaternion.w, 4) } }; return e } , t.exports = n } , { "../enum/ControlActions": 20, "../enum/ControlEvents": 21, "../enum/Keys": 30, "../enum/MouseButton": 34, "../enum/Vectors": 50, "../settings": 166, "../util/common": 185, "../util/math": 190, events: 202, three: 217 }], 13: [function(e, t, i) { (function(i) { "use strict"; function n(e) { this.camera = e, this.camera.controls = this, this.target = new r.Vector3(0,0,0), this.lookVector = new r.Vector3, this.lookSpeed = .05, this.rotationAcc = new r.Vector2, this.rotationSpeed = new r.Vector2, this.lat = 0, this.lon = 0, this.phi = 0, this.theta = 0, this.enabled = !1, this.locked = !1, this.pointer = new r.Vector2(0,0), this.rotationHistory = [], this.rotationDifference = new r.Vector2, this.pointerDragOn = !1, this.pointerDragStart = new r.Vector2(0,0), this.pinchDistance = 0, this.moveStart = new r.Vector2, this.moveTolerance = .01, this.pointersLimit = 2, this.pointers = [] } var r = e("three") , o = e("../util/logger") , a = e("../settings") , s = e("../util/common") , l = e("../util/math") , c = (e("../enum/Vectors"), e("../enum/MouseButton")) , h = e("../enum/Keys") , u = e("../enum/ControlEvents") , d = e("events").EventEmitter; new o(i); n.prototype = Object.create(d.prototype), n.prototype.usable = function() { return this.enabled && !this.locked } , /* n.prototype.lookAt = function(e) { var t = this.camera.position.clone().sub(e) , i = Math.atan(t.z / t.x); i += t.x < 0 ? Math.PI : 0, i += t.x > 0 && t.z < 0 ? 2 * Math.PI : 0, this.lon = r.Math.radToDeg(i) + 180; var n = Math.sqrt(t.x * t.x + t.z * t.z) , o = Math.atan(t.y / n); this.lat = -r.Math.radToDeg(o) } */ n.prototype.lookAt = function(aim, dir) { var t = dir || this.camera.position.clone().sub(aim); //aim所指点的笛卡尔坐标系 var i = Math.atan(t.z / t.x); i += t.x < 0 ? Math.PI : 0; i += t.x > 0 && t.z < 0 ? 2 * Math.PI : 0; this.lon = r.Math.radToDeg(i) + 180; var n = Math.sqrt(t.x * t.x + t.z * t.z), o = Math.atan(t.y / n); this.lat = -r.Math.radToDeg(o); } , n.prototype.startRotationFrom = function(e, t) { l.convertScreenPositionToNDC(e, t, this.pointer), this.pointerDragOn = !0, this.pointerDragStart.copy(this.pointer), this.moveStart.copy(this.pointer), this.rotationHistory = [], this.rotationSpeed.set(0, 0) } , n.prototype.onMouseOver = function(e) { !this.pointerDragOn || 0 !== e.which && 0 !== e.buttons || this.onMouseUp(e) } , n.prototype.onTouchStart = function(e) { if (this.usable()) { switch (e.preventDefault(), e.stopPropagation(), e.touches.length) { case 1: this.startRotationFrom(e.touches[0].clientX, e.touches[0].clientY); break; case 2: var t = (e.touches[0].clientX - e.touches[1].clientX) / $("#player").width() , i = (e.touches[0].clientY - e.touches[1].clientY) / $("#player").height(); this.pinchDistance = Math.sqrt(t * t + i * i) } this.emit(u.InputStart, "touch") } } , n.prototype.onPointerDown = function(e) { this.usable() && "touch" === e.pointerType && (this.pointers.length < this.pointersLimit && this.pointers.push({ id: e.pointerId, clientX: e.clientX, clientY: e.clientY }), e.touches = this.pointers, this.onTouchStart(e), this.emit(u.InputStart, "pointer")) } , n.prototype.onMouseDown = function(e) { if (this.usable()) { switch (e.preventDefault(), e.stopPropagation(), e.button) { case c.LEFT: this.startRotationFrom(e.clientX, e.clientY) } SoundManager.pause('tour') // 周恩光 点击场景时停止语音 this.emit(u.InputStart, "mouse") } } , n.prototype.updateRotation = function() { if (this.usable() && this.pointerDragOn) { var e = new r.Vector3(this.pointerDragStart.x,this.pointerDragStart.y,-1).unproject(this.camera) , t = new r.Vector3(this.pointer.x,this.pointer.y,-1).unproject(this.camera) , i = Math.sqrt(e.x * e.x + e.z * e.z) , n = Math.sqrt(t.x * t.x + t.z * t.z) , o = Math.atan2(e.y, i) , a = Math.atan2(t.y, n); this.rotationDifference.y = r.Math.radToDeg(o - a), e.y = 0, t.y = 0; var s = Math.acos(e.dot(t) / e.length() / t.length()); isNaN(s) || (this.rotationDifference.x = r.Math.radToDeg(s), this.pointerDragStart.x < this.pointer.x && (this.rotationDifference.x *= -1)), this.pointerDragStart.copy(this.pointer) } } , n.prototype.onMouseMove = function(e) { this.usable() && (l.convertScreenPositionToNDC(e.clientX, e.clientY, this.pointer), this.pointerDragOn && (Math.abs(this.pointer.x - this.moveStart.x) > this.moveTolerance || Math.abs(this.pointer.y - this.moveStart.y) > this.moveTolerance) && this.emit(u.Move, "mouse")) } , n.prototype.onTouchMove = function(e) { if (this.usable()) switch (this.emit(u.Move, "touch"), e.touches.length) { case 1: l.convertScreenPositionToNDC(e.touches[0].clientX, e.touches[0].clientY, this.pointer); break; case 2: var t = (e.touches[0].clientX - e.touches[1].clientX) / $("#player").width() , i = (e.touches[0].clientY - e.touches[1].clientY) / $("#player").height() , n = this.pinchDistance - Math.sqrt(t * t + i * i); Math.abs(n) > .01 && (this.emit(u.InteractionDirect), this.emit(u.Pinch, n), this.pinchDistance -= n) } } , n.prototype.onPointerMove = function(e) { this.usable() && "touch" === e.pointerType && (this.pointers.forEach(function(t) { e.pointerId === t.id && (t.clientX = e.clientX, t.clientY = e.clientY) }), e.touches = this.pointers, this.onTouchMove(e)) } , n.prototype.endRotation = function() { this.pointerDragOn = !1; var e = s.averageVectors(this.rotationHistory); this.rotationSpeed.set(e.x * a.rotationAfterMoveMultiplier, e.y * a.rotationAfterMoveMultiplier) } , n.prototype.onTouchEnd = function(e) { this.usable() && (e.preventDefault(), e.stopPropagation(), this.endRotation()) } , n.prototype.onMouseUp = function(e) { this.usable() && (e.preventDefault(), e.stopPropagation(), this.endRotation()) } , n.prototype.onPointerUp = function(e) { this.usable() && "touch" === e.pointerType && (this.pointers.forEach(function(t, i) { e.pointerId === t.id && this.pointers.splice(i, 1) } .bind(this)), e.touches = this.pointers, this.onTouchEnd(e)) } , n.prototype.update = function(e) { this.lon, this.lat; for (this.updateRotation(), this.rotationHistory.push(this.rotationDifference.clone()); this.rotationHistory.length > a.rotationAfterMoveHistoryCount; ) this.rotationHistory.shift(); this.lon += this.rotationDifference.x, this.lat += this.rotationDifference.y, this.rotationDifference.set(0, 0), this.rotationSpeed.x = this.rotationSpeed.x * (1 - a.rotationFriction) + this.rotationAcc.x * a.rotationAccelerationInside, this.rotationSpeed.y = this.rotationSpeed.y * (1 - a.rotationFriction) + this.rotationAcc.y * a.rotationAccelerationInside, this.lon += this.rotationSpeed.x * e, this.lat += this.rotationSpeed.y * e //this.lat = Math.max(a.insideLookLimitDown, Math.min(a.insideLookLimitUp, this.lat)), var insideLookLimitDown = a.insideLookLimitDown - a.insideFOV/2 + this.camera.fov / 2 var insideLookLimitUp = a.insideLookLimitUp + a.insideFOV/2 - this.camera.fov / 2 this.lat = Math.max(insideLookLimitDown, Math.min(insideLookLimitUp, this.lat)); //通过预定义的俯仰角最大最小范围(insideLookLimitUp、insideLookLimitDown)来限制俯仰角。 注:这种数学计算很常见,因此API也很常见(clamp),等价于 this.lat = THREE.Math.clamp( this.lat, settings.insideLookLimitDown, settings.insideLookLimitUp ); this.phi = r.Math.degToRad(90 - this.lat), this.theta = r.Math.degToRad(this.lon), this.lookVector.x = Math.sin(this.phi) * Math.cos(this.theta), this.lookVector.y = Math.cos(this.phi), this.lookVector.z = Math.sin(this.phi) * Math.sin(this.theta), this.target.copy(this.lookVector).add(this.camera.position), this.camera.lookAt(this.target) } , n.prototype.onMouseWheel = function(e) { if (this.usable()) { var t = e.wheelDelta || -e.detail; this.emit(u.InteractionDirect), this.emit(u.Scroll, t) } } , n.prototype.onKeyDown = function(e) { this.usable() && (e.metaKey || e.ctrlKey || (e.preventDefault(), this.handleKeyDown(e.which))) } , n.prototype.handleKeyDown = function(e) { var t = function(e, t) { this.rotationAcc[e] = t } .bind(this); this.emit(u.InteractionKey); var i = !0; switch (e) { case h.LEFTARROW: case h.J: t("x", -1); break; case h.RIGHTARROW: case h.L: t("x", 1); break; case h.I: t("y", 1); break; case h.K: t("y", -1); break; default: i = !1 } i && this.emit(u.Move, "key") } , n.prototype.onKeyUp = function(e) { this.usable() && (e.preventDefault(), e.stopPropagation(), this.handleKeyUp(e.which)) } , n.prototype.handleKeyUp = function(e) { switch (e) { case h.LEFTARROW: case h.J: case h.RIGHTARROW: case h.L: this.rotationAcc.x = 0; break; case h.I: case h.K: this.rotationAcc.y = 0 } } , n.prototype.startRotating = function(e, t) { e && (this.rotationAcc.x = e), t && (this.rotationAcc.y = t) } , n.prototype.stopRotating = function(e) { e && (this.rotationSpeed.x = this.rotationSpeed.y = 0), this.rotationAcc.set(0, 0) } , n.prototype.reset = function() { this.pointerDragOn = !1, this.rotationAcc.set(0, 0), this.rotationSpeed.set(0, 0), this.pointers = [] } , n.prototype.toJSON = function() { var e = { camera_position: { x: l.toPrecision(this.camera.position.x, 4), y: l.toPrecision(this.camera.position.y, 4), z: l.toPrecision(this.camera.position.z, 4) }, camera_quaternion: { x: l.toPrecision(this.camera.quaternion.x, 4), y: l.toPrecision(this.camera.quaternion.y, 4), z: l.toPrecision(this.camera.quaternion.z, 4), w: l.toPrecision(this.camera.quaternion.w, 4) } }; return e } , n.prototype.setStateFromJSON = function(e) { this.camera.position.copy(e.camera_position), this.camera.quaternion.copy(e.camera_quaternion) } , t.exports = n } ).call(this, "/js/controls/PanoramaControls.js") } , { "../enum/ControlEvents": 21, "../enum/Keys": 30, "../enum/MouseButton": 34, "../enum/Vectors": 50, "../settings": 166, "../util/common": 185, "../util/logger": 189, "../util/math": 190, events: 202, three: 217 }], 14: [function(e, t, i) { (function(i) { "use strict"; var n = e("three") , r = e("../enum/Viewmode") , o = e("../util/logger") , a = new o(i); t.exports = { serialize: function(e) { return encodeURI(JSON.stringify(e)) }, deserialize: function(e) { function t(e) { function t(e, t) { return e && "number" == typeof t && !isNaN(t) } return e.reduce(t, !0) } try { var i = JSON.parse(decodeURI(e)) , o = { mode: r.fromInt(i.camera_mode), panoId: i.scan_id, position: (new n.Vector3).copy(i.camera_position), quaternion: (new n.Quaternion).copy(i.camera_quaternion), zoom: i.ortho_zoom, floorVisibility: i.floor_visibility } , s = o.position; t([s.x, s.y, s.z]) || o.position.set(0, 0, 0); var l = o.quaternion; return t([l.x, l.y, l.z, l.w]) || o.quaternion.set(0, 0, 0, 1), o } catch (i) { a.debug("Not able to parse start location as JSON; falling back to old array style parsing"); try { var c = e.split(",") , h = { x: parseFloat(c[2]), y: parseFloat(c[3]), z: parseFloat(c[4]) } , u = { x: parseFloat(c[5]), y: parseFloat(c[6]), z: parseFloat(c[7]), w: parseFloat(c[8]) }; return t([h.x, h.y, h.z]) || (h.x = 0, h.y = 0, h.z = 0), t([u.x, u.y, u.z, u.w]) || (u.x = 0, u.y = 0, u.z = 0, u.w = 1), { mode: r.fromInt(c[0]), panoId: c[1], position: (new n.Vector3).copy(h), quaternion: (new n.Quaternion).copy(u) } } catch (t) { a.warn('Invalid start override, ignoring: "' + e + '"', t.message) } } return null } } } ).call(this, "/js/controls/serializer.js") } , { "../enum/Viewmode": 51, "../util/logger": 189, three: 217 }], 15: [function(e, t, i) { (function(i) { "use strict"; function n() { this.endlessLoop = a.warp.loop, this.clock = new r.Clock(!0), this.model = null, this.player = null, this.currentItem = null, this.destinationItem = null, this.tourIsPlaying = !1, this.transitionStage = y.None, this.nextFunc = null, this.onTheBus = !1, this.tourInProgress = !1, this.reachSource = null, this.interrupted = !1, this.nItems = 0, this.walkingSectionPaused = !1 } var r = e("three") , o = e("./util/logger") , a = e("./settings") , s = e("./util/transitions") , l = e("events").EventEmitter , c = e("./enum/Viewmode") , h = e("./analytics") , u = e("./enum/WarpStyle") , s = e("./util/transitions") , d = (e("./model/ModelManager"), e("./enum/ModelManagerEvents")) , p = e("./enum/DirectorEvents") , f = e("./enum/PlayerEvents") , g = (e("./enum/ControlEvents"), e("./enum/BlackoutStyle")) , m = e("./enum/PathDiscardMode") , v = e("./enum/PathDisplayMode") , A = (e("./player"), new o(i)) , y = Object.freeze({ None: 0, Moving: 1, Aiming: 2, Interlude: 3 }) , C = Object.freeze({ Forward: 1, NoChange: 0, Backwards: -1 }) , I = s.getUniqueId(); n.prototype = Object.create(l.prototype), n.prototype.init = function(e, t) { this.player = e, this.modelManager = t, this.updateModel(), this.resetAll(), this.bindEvents() } , n.prototype.resetAll = function() { if (this.currentItem = null, this.destinationItem = null, this.tourIsPlaying = !1, //this.bgmReplay(),//xzw this.transitionStage = y.None, this.nextFunc = null, this.onTheBus = !1, this.reachSource = null, this.interrupted = !1, this.model) { var e = a.path.typ === u.WALK ? u.WALK : u.STD; this.defaultWarpStyle = this.model.data.hasOwnProperty("player_options") && this.model.data.player_options && this.model.data.player_options.fast_transitions === !1 ? e : u.BLACK } else this.defaultWarpStyle = u.BLACK, A.warn('No model yet, choosing "' + this.defaultWarpStyle + '" transitions'); this.resetSpecialTransition() } , n.prototype.updateModel = function() { this.model = this.modelManager.getActiveModel(), this.nItems = this.model.heroLocations.length } , n.prototype.bindEvents = function() { this.modelManager.on(d.ActiveModelChanged, this.updateModel.bind(this)), this.player.on(f.WarpInterruptedWithFlyTo, this.checkAndHandleWalkingtourInterruption.bind(this)), this.player.on(f.Move, this.handlePlayerMove.bind(this)), this.player.on(f.PanoChosen, this.handlePlayerPanoChosen.bind(this)), this.player.on(f.ModeChanged, this.handlePlayerModeChanged.bind(this)), this.player.on(f.InputStart, this.handlePlayerInputStart.bind(this)), this.player.on(f.FlyingStarted, this.handlePlayerFlyingStarted.bind(this)), this.player.once(f.Move, function() { s.cancelById(I) }) } , n.prototype.checkAndHandleWalkingtourInterruption = function(e) {//快速停止。 改:去掉判断nextWarpStyle,因为这个属性改乱了,导致点击停止按钮不执行 return /* e === u.WALK && ( */this.interrupt(g.NONE), this.pauseWalkingSection(), this.player.fastForwardActivePanoFlight(), !0/* ) */ } , n.prototype.handlePlayerMove = function(e) { this.transitionStage === y.Interlude && this.interrupt(g.NONE), this.emit("update.controls") } , n.prototype.handlePlayerPanoChosen = function(e, t) { this.intermediateState() || e.id === t.id || (this.onTheBus = !1, this.emit("update.controls")) } , n.prototype.handlePlayerModeChanged = function(e, t) { this.intermediateState() || e === t || (this.onTheBus = !1, this.emit("update.controls")) } , n.prototype.handlePlayerInputStart = function(e) { this.transitionStage === y.Interlude && this.interrupt(g.NONE) } , n.prototype.handlePlayerFlyingStarted = function() { this.clearWalkingSectionPaused() } , n.prototype.describe = function() { return { nItems: this.nItems, currentItem: this.currentItem, destinationItem: this.destinationItem, tourIsPlaying: this.tourIsPlaying, onTheBus: this.onTheBus, endlessLoop: this.endlessLoop, viewMode: this.player.mode, inTransition: this._inTransition(), transitionStage: this.transitionStage, tourInProgress: this.tourInProgress } } , n.prototype._inTransition = function() { return this.player.flying || this.player.isWarping() || this.player.isWaitingToWarp() || this.player.mode === c.TRANSITIONING || this.tourIsPlaying } , n.prototype.bounceable = function() { var e = this.clock.getDelta(); return this.isInterrupted() || e < .9 && e > .01 || this.player.flying && !this.player.isWarping() } , n.prototype.itemCompare = function(item1, item2, type){//add if(type == 'equal'){//== return item1 && item2 && item1[0] == item2[0] && item1[1] == item2[1] }else if(type == 'less'){//< return item1 && item2 && (item1[0] < item2[0]) || (item1[0] == item2[0] && item1[1] < item2[1]) } } n.prototype.currentMoveDirection = function() { //return null === this.currentItem || void 0 === this.currentItem ? y.Forward : this.destinationItem === this.currentItem ? y.NoChange : this.destinationItem > this.currentItem ? y.Forward : y.Backwards return null === this.currentItem || void 0 === this.currentItem ? y.Forward : this.itemCompare(this.destinationItem, this.currentItem,'equal') ? y.NoChange : this.itemCompare(this.currentItem, this.destinationItem,'less') ? y.Forward : y.Backwards } , n.prototype.clearPath = function() { this._inTransition() || this.player.path.discardPathObject() } , n.prototype.allFloors = function() { this.model.toggleAllFloors() } , n.prototype.actionComplete = function(e) { if (this.interrupted = !1, this.transitionStage = y.None, this.resetSpecialTransition(), null !== this.destinationItem && this.setCurrentItem(this.destinationItem), this.tourIsPlaying || (this.player.disablePreRendering(), this.player.mode === c.PANORAMA && this.player.currentPano.isAligned() && this.model.fadePanoMarkers()), this.emit("update.controls"), this.nextFunc) { var t = this.nextFunc; this.nextFunc = null, t() } } , n.prototype.awaitCompletion = function(e, t) { this.nextFunc = t, e() } , n.prototype.updateSuccessFunction = function(e) { this.nextFunc = e } , n.prototype.interrupt = function(e, t) { return !!this.wouldInterrupt() && (this.tourIsPlaying && (this.player.zoomEnabled = this.wasZoomEnabled), this.tourIsPlaying = !1, //this.bgmReplay(),//xzw this.interrupted = !0, this.nextFunc = null, this.emit(p.ActionInterrupted), null !== e && void 0 !== e || (e = g.BEGINNING), this.player.interruptAndFastForward(e, t), !0) } , n.prototype.wouldInterrupt = function() { return this.transitionStage !== y.None } , n.prototype.intermediateState = function() { return this.transitionStage !== y.None } , n.prototype.isInterrupted = function() { return this.interrupted } , n.prototype.pauseWalkingSection = function() { this.walkingSectionPaused = !0 } , n.prototype.clearWalkingSectionPaused = function() { this.walkingSectionPaused = !1 } , n.prototype.autoTour = function() { var e = Date.now(); this.model.auxDataPromise.then(function() { e = Date.now() - e; var t = a.warp.auto , i = this.model.data && this.model.data.player_options /* && this.model.data.player_options.highlight_reel */; t >= 0 && this.model.heroCount() > 1 && i && s.trigger({ duration: Math.max(1e3 * Math.min(300, t) - e, 0), done: function() { this.playTour() } .bind(this), name: "_atr", id: I }) } .bind(this)) } , n.prototype.atDestinationPano = function() { if (!this.player.currentPano || null === this.destinationItem) return !1; var e = this.player.currentPano.id; if (void 0 === e) return !1; var t = this.model.heroLocations; //return null !== this.destinationItem && void 0 !== t[this.destinationItem] && e === t[this.destinationItem].panoId var destination = this.destinationItem && this.model.getHeroDescriptorByIndex(this.destinationItem) return destination && destination.panoId == e } , n.prototype.redirectToItem = function(e, t) { if (null === e || void 0 === e) return void A.warn("Director.redirectToItem() -> Redirecting to null item."); if (!this.wouldInterrupt()) return void A.warn("Director.redirectToItem() -> Director cannot redirect if there is nothing to interrupt."); if (this.player.mode === c.TRANSITIONING) return void A.debug("Director.redirectToItem() -> Cannot redirect while transitioning."); A.debug("Director.redirectToItem() -> Redirecting to " + e + " via " + t); var i = function() { s.setTimeout(function() { this.setDestinationItem(e), this.goToDestination(!0, g.BEGINNING, a.warp.warpInterruptionRedirectTime, !1) } .bind(this), 0) } .bind(this); this.interrupt(g.END, 0), this.updateSuccessFunction(i) } , n.prototype.useSpecialTransition = function(e) { void 0 !== e && this.defaultWarpStyle !== u.BLACK && A.debug("useSpecialTransition(): " + e), this.nextWarpStyle = u.BLACK } , n.prototype.resetSpecialTransition = function() { this.nextWarpStyle = this.defaultWarpStyle } , n.prototype.arrivedAtDestination = function(e) { if (this.player.flying || this.player.isWarping()) A.warn("Cannot advance to interlude or aiming while player is flying or warping."); else { this.transitionStage = y.Aiming; var t = this.tourIsPlaying ? this.tourInterlude.bind(this, this.nextItem(this.currentItem)) : null; this.player.model.fadePanoMarkers(0), this.awaitCompletion(function() { this.resetSpecialTransition(), e ? this.player.aimTourCamera(this.destinationItem, v.Retain, v.Slow, this.actionComplete.bind(this)) : this.actionComplete() } .bind(this), t) } } , n.prototype.goToDestination = function(e, t, i, n) { //音频 var musicInfo = this.model.heroLocations[this.destinationItem[0]].musicInfo // 手动导览不播放音频 if(musicInfo && musicInfo.music && !e){ let src = musicInfo.music.includes(g_Prefix.slice(-10)) ? musicInfo.music : g_Prefix + musicInfo.music; let audioObj = SoundManager.list.find(e=>e.name == 'tour') let audioSrc1 = common.getFileNameFromUrl(audioObj.src); let audioSrc2 = common.getFileNameFromUrl(src) if(audioSrc1 == audioSrc2){//应该是继续播放该folder if(this.destinationItem[1] == 0){//从头开始播放 因为可能暂停后然后再点该缩略图播 SoundManager.play('tour',null,0) // currentTime = 0; }else if( audioObj.audio.paused && audioObj.audio.currentTime < audioObj.audio.duration ){//未播完 SoundManager.play('tour')//继续播。为什么会有暂停的情况?如果手动切换到bgm了呢? } }else{//很可能是该folder的起始 SoundManager.play('tour', manage.dealURL(src)) } } if (this.onTheBus = !0, this.emit("update.controls"), this.player.updateLastView(), !n && this.atDestinationPano()){ /* // 原地旋转时, 写到_warpCameraAim里,因那有时间 var r = this.model.getHeroDescriptorByIndex(this.destinationItem) if(r.zoom && r.zoom != this.player.zoomLevel){//add this.player.smoothZoomFovTo(null, r.zoom, a.warp.teleportTime) //瞬间过渡的时间 } */ return void this.arrivedAtDestination(!0); } if (this.player.flying || this.player.isWarping()) A.warn("Cannot go to new destination while player is flying or warping."); else { var r = this.model.getHeroDescriptorByIndex(this.destinationItem) , o = null , a1 = null; // console.error(this.destinationItem) if (r.isPano()) { //var s = 0 === this.destinationItem || e ? u.BLACK : this.nextWarpStyle; //var walk = window.DATA.black ? 'black' : 'walk'; //若是点击item,直接瞬间过渡。 var s = e ? 'black' : this.getMomentTour(this.destinationItem) //window.DATA.momentTour || "walk"; a1 = this.player.warpToPanoByHeroIndex.bind(this.player, this.destinationItem, v.Show, m.Slow, s, true, i, this.actionComplete.bind(this)), o = this.arrivedAtDestination.bind(this, !0) if(s=='black' && r.zoom && r.zoom != this.player.zoomLevel){//add this.player.smoothZoomFovTo(null, r.zoom, a.warp.teleportTime) //瞬间过渡的时间 } } else{ a1 = this.player.warpToNonPanoByHeroIndex.bind(this.player, this.destinationItem, this.actionComplete.bind(this)), o = this.arrivedAtDestination.bind(this, !1); } this.transitionStage = y.Moving, this.model.fadePanoMarkers(0), this.awaitCompletion(function() { a1(); } .bind(this), o), this.emit("update.controls") } } , n.prototype.tourInterlude = function() { if (h.trackAlways("reach_highlight", { reach_source: this.reachSource }), this.model.fadePanoMarkers(0), this.emit("update.controls"), this.tourIsPlaying) return this.atEndOfTour() && !this.endlessLoop ? (this.tourInProgress = !1, this.stopTour(true), this.emit(p.TourEnd), void (this.player.mode === c.PANORAMA && this.model.fadePanoMarkers(a.panorama.markerOpacity))) : void this.awaitCompletion(function() { this.transitionStage = y.Interlude, this.player.tourInterlude(this.nextItem(this.currentItem),this.actionComplete.bind(this)) } .bind(this), this.goNext.bind(this)) } , n.prototype.playTour = function() { if (!this.bounceable()) return this.tourIsPlaying ? void A.info("tour is already playing") : void (this.wouldInterrupt() || (this.player.emit("tour_auto", this.defaultWarpStyle), this.tourInProgress = !0, this.reachSource = "play", this.tourIsPlaying = !0, this.wasZoomEnabled = this.player.zoomEnabled, this.player.zoomEnabled = !1, this.resetSpecialTransition(), this.emit("update.controls"), this.emit(p.TourStart), this.player.enablePreRendering(), this.walkingSectionPaused ? (this.clearWalkingSectionPaused(), this.goToDestination()) : this.goNext())) } , /* n.prototype.bgmReplay = function() {//xzw add 结束tour后可能要继续播放背景音乐 } */ n.prototype.stopTour = function(isAutoStop) {//停止导览 isAutoStop 希望仅在飞完结束自动停止时的stopTour不停止tourSound, 这样才能完整播放tourSound. 不过似乎会在倒数第二个片段点击按钮停止导览时也视作自动结束的(执行this.interrupt() )。 SoundManager.pause('tour'), // 周恩光 自动导览暂停时同时停止语音 this.isInterrupted() || this.transitionStage === y.Moving && this.checkAndHandleWalkingtourInterruption(this.nextWarpStyle) || (this.tourIsPlaying && (this.player.zoomEnabled = this.wasZoomEnabled), this.tourIsPlaying = !1, this.interrupt(), this.clearWalkingSectionPaused(), this.resetSpecialTransition(), this.emit("update.controls")) } , n.prototype.endTourProgress = function() { this.tourInProgress = !1, this.emit("update.controls"), this.emit(p.TourEnd) } , n.prototype.goToHighlight = function(e) { if (this.wouldInterrupt()) this.itemCompare(this.destinationItem,e,'equal') ? this.interrupt() : this.redirectToItem(e, "goToHighlight"); else { if (A.debug(""), this.isInterrupted()) return; this.clearWalkingSectionPaused(), this.setDestinationItem(e), this.useSpecialTransition("Hilight") this.goToDestination(true),//add true h.trackAlways("reach_highlight", { reach_source: "thumb" }) } } , n.prototype.prevHighlight = function() { this.bounceable() || (this.player.emit("tour_manual", "prev"), this.interrupt(g.BEGINNING) || this.isInterrupted() || (this.clearWalkingSectionPaused(), this.reachSource = "prev", this.goPrev())) } , n.prototype.nextHighlight = function() { this.bounceable() || (this.player.emit("tour_manual", "next"), this.interrupt(g.BEGINNING) || this.isInterrupted() || (this.clearWalkingSectionPaused(), this.reachSource = "next", this.goNext())) } , n.prototype.changeMode = function(e) { var t = $.Deferred() , i = t.resolve.bind(t) , n = t.reject.bind(t); this.emit(p.StartModeChange); var r = function() { return this.clearWalkingSectionPaused(), !!this.wouldInterrupt() && (this.interrupt(), !0) } .bind(this); if (!r()) { switch (e) { case c.PANORAMA: this.player.mode === c.PANORAMA ? this.player.currentPano.isAligned() || this.player.goToLastView(!0).done(i).fail(n) : this.player.insideMode(this.player.lastInsideView.pano).done(i).fail(n); break; case c.DOLLHOUSE: case c.FLOORPLAN: this.player.flyToNewMode({ mode: e }).done(i).fail(n); break; case c.OUTDOOR: this.player.model.has360Views && (this.player.mode !== c.PANORAMA || this.player.mode === c.PANORAMA && this.player.currentPano.isAligned()) && this.player.goToLastView(!1).done(i).fail(n) } return t.promise() } } , n.prototype.atEndOfTour = function() { //return this.currentItem >= this.nItems - 1 var end = this.currentItem && this.currentItem[0] >= this.nItems - 1; if(end){ var heroLocations = this.model.heroLocations[this.nItems-1].heroLocations if(heroLocations){ end = this.currentItem[1] >= heroLocations.length - 1 } } return end; } , n.prototype.firstDestination = function() { //return 0 < this.nItems ? 0 : null return 0 < this.nItems ? [0,0]: null } , n.prototype.finalDestination = function() { //return 0 < this.nItems ? this.nItems - 1 : null return 0 < this.nItems ? [this.nItems - 1,0]: null } , n.prototype.goPrev = function() { this.tourAdvance(-1) } , n.prototype.goNext = function() { this.tourAdvance(1) } , n.prototype.setDestinationItem = function(e) { this.destinationItem = e, this.emit("update.controls") } , n.prototype.setCurrentItem = function(e) { this.currentItem = e, this.emit("update.controls") } , n.prototype.nextItem = function(currentItem) { //return null === e ? this.firstDestination() : e >= this.nItems - 1 ? this.endlessLoop ? this.firstDestination() : null : e + 1 if(currentItem == void 0)return this.firstDestination() var currentLocation = this.model.heroLocations[currentItem[0]]; var currentChildNum = currentLocation.heroLocations ? currentLocation.heroLocations.length : 1 var item; if(this.currentItem[1] >= currentChildNum - 1){//子目录中最后一个 item = [currentItem[0] + 1, 0] //结果可能超出nItems }else{ item = [currentItem[0] , currentItem[1]+1] } if(item[0] >= this.nItems ){ item = this.firstDestination() } return item; //暂时不理会endlessLoop,默认为false } , n.prototype.prevItem = function(currentItem) { //return null === e ? this.firstDestination() : e < 0 ? this.endlessLoop ? this.lastDestination() : null : e - 1 if(currentItem == void 0)return this.firstDestination() var item; var lastLocation = this.model.heroLocations[currentItem[0]-1]; if(!lastLocation) return this.finalDestination()//[-1, 0]//this.setDestinationItem([-1, 0]) //结果小于0 else{ var lastChildNum = lastLocation.heroLocations ? lastLocation.heroLocations.length : 1 if(this.currentItem[1] == 0){//子目录中第一个 return [currentItem[0] - 1, lastChildNum-1] }else{ return [currentItem[0], currentItem[1]-1] } } } , n.prototype.tourAdvance = function(e) {//e是1或-1 A.debug("tourAdvance(" + e + ")") // 周恩光加 从当前pano进行自动导览 let currentPanoDestinations = [] this.model.heroLocations.forEach( (value, index) => { if(value.heroLocations.find( hl => hl.panoId == this.player.currentPano.id )) { currentPanoDestinations.push(index) } }) if(!currentPanoDestinations[0]) { currentPanoDestinations.push(0) } if(null === this.currentItem || void 0 === this.currentItem){ // this.setDestinationItem(this.firstDestination()) this.setDestinationItem([currentPanoDestinations[0], 0]) }else{ if(currentPanoDestinations.indexOf(this.currentItem[0]) == -1) { this.setDestinationItem([currentPanoDestinations[0], 0]) } else { var item if(e == 1){ item = this.nextItem(this.currentItem) }else if(e == -1){ item = this.prevItem(this.currentItem) } this.setDestinationItem(item) } } if(this.itemCompare(this.destinationItem, this.finalDestination(), 'equal')[0] < 0 ){ this.useSpecialTransition("reverse-looping to end") }else if(this.itemCompare(this.destinationItem, this.firstDestination(), 'equal')){ this.useSpecialTransition("looping back to start") } /* var momentTour = this.getMomentTour(this.destinationItem); if ( "black" === momentTour) { // 方奕卓 瞬间过渡, 相机缩放至1 var zoomLevel = this.player.zoomLevel; this.player.zoomEnabled = true; var zoom = function(e, d) { this.player.zoomTo((1-e)*zoomLevel, true) }.bind(this) s.start(zoom, 1500, function(){ }, 0, d.easeOutQuad, "zoom") } */ this.goToDestination() } , n.prototype.getMomentTour = function(destinationItem) {//add var wholeMomentTour = window.DATA.momentTour || "walk"; //最外层 if(!destinationItem) return wholeMomentTour else{ var currentLocation = this.model.getHeroDescriptorByIndex(destinationItem)//最内层。 如果有使用最内层 if(currentLocation.momentTour)return currentLocation.momentTour; var currentLocation_ = this.model.heroLocations[destinationItem[0]]; return currentLocation_.momentTour || wholeMomentTour; //若中间层或最内层有就使用,否则使用最外层 } } , t.exports = n } ).call(this, "/js/director.js") } , { "./analytics": 4, "./enum/BlackoutStyle": 18, "./enum/ControlEvents": 21, "./enum/DirectorEvents": 23, "./enum/ModelManagerEvents": 33, "./enum/PathDiscardMode": 38, "./enum/PathDisplayMode": 39, "./enum/PlayerEvents": 40, "./enum/Viewmode": 51, "./enum/WarpStyle": 52, "./model/ModelManager": 140, "./player": 155, "./settings": 166, "./util/logger": 189, "./util/transitions": 195, events: 202, three: 217 }], 16: [function(e, t, i) { "use strict"; var n = e("three") , r = e("./enum/Viewmode") , o = (e("./settings"), e("./util/transitions")) , a = e("./enum/PlayerEvents") , s = new n.ShaderPass(n.HorizontalBlurShader) , l = new n.ShaderPass(n.VerticalBlurShader); l.renderToScreen = !0; var c = $("#player").width() / $("#player").height(); isNaN(c) && (c = 1); initTransitionPass(n) var h = { currentBlur: 0, aspect: c, blurStrength: 1, hblurPass: s, vblurPass: l, transitionMaskPass : new n.TransitionPass() , bindEvents: function(e) { e.on(a.ModeChanged, function(e, t) { e === r.PANORAMA && (o.cancel(h.blur), o.cancel(h.addBlur), o.start(h.removeBlur, 500, null, 0, null, "deblur")) }) }, blur: function(e) { h.currentBlur = e; var t = e * h.blurStrength; l.uniforms.v.value = t / 512 * h.aspect, s.uniforms.h.value = t / 512 }, addBlur: function(e) { e = Math.max(e, h.currentBlur), h.blur(e) }, removeBlur: function(e) { e = Math.min(1 - e, h.currentBlur), h.blur(e) } }; h.blur(0), t.exports = h } , { "./enum/PlayerEvents": 40, "./enum/Viewmode": 51, "./settings": 166, "./util/transitions": 195, three: 217 }], 17: [function(e, t, i) { "use strict"; t.exports = { UNKNOWN: 0, ALIGNED: 1, UNALIGNED: 2, PLACED: 3 } } , {}], 18: [function(e, t, i) { "use strict"; t.exports = { NONE: 0, MIDDLE: 1, END: 2, BEGINNING: 3, FADEIN: 4 } } , {}], 19: [function(e, t, i) { "use strict"; var n = e("three"); t.exports = { newBlue: new n.Color(4967932), altBlue: new n.Color(47355), tagDefault: new n.Color(223357), classicBlue: new n.Color(53759), mpYellow: new n.Color(16502016), mpOrange: new n.Color(16428055), mpBlue: new n.Color(12096), mpLtGrey: new n.Color(13751252), mpDkGrey: new n.Color(10000019), mpRed: new n.Color(12525854), mpOrangeDesat: new n.Color(16764529), mpBlueDesat: new n.Color(4034734), mpRedDesat: new n.Color(14705505), white: new n.Color(16777215), black: new n.Color(0), _desat: function(e, t) { var i = t || .3 , r = (new n.Color).copy(e).getHSL(); return (new n.Color).setHSL(r.h, r.s * (1 - i), r.l) }, _darken: function(e, t) { var i = t || .2 , r = e.getHSL(); return (new n.Color).setHSL(r.h, r.s, r.l * (1 - i)) } } } , { three: 217 }], 20: [function(e, t, i) { "use strict"; t.exports = { NONE: -1, ROTATE: 0, DOLLY: 1, PAN: 2, ROTATE_DOLLY: 3, PAN_DOLLY: 4 } } , {}], 21: [function(e, t, i) { "use strict"; t.exports = { Move: "move", InteractionDirect: "interaction.direct", InteractionKey: "interaction.key", InteractionGui: "interaction.gui", FlyInDirection: "fly.direction", InputStart: "input.start", Pinch: "input.pinch", Scroll: "input.scroll", AutoPanInterrupt: "autopan.interrupt", AutoPanComplete: "autopan.complete", AutoPanClamped: "autopan.clamped", LongTap: "longtap" } } , {}], 22: [function(e, t, i) { "use strict"; t.exports = Object.freeze({ FORWARD: "FORWARD", LEFT: "LEFT", RIGHT: "RIGHT", BACK: "BACK", UP: "UP", DOWN: "DOWN" }) } , {}], 23: [function(e, t, i) { "use strict"; t.exports = { ActionInterrupted: "action.interrupted", TourStart: "tour.start", TourEnd: "tour.end", StartModeChange: "mode.startChange" } } , {}], 24: [function(e, t, i) { "use strict"; t.exports = Object.freeze({ None: 0, Queued: 1, ForceQueued: 2, Downloading: 3, Downloaded: 4, DownloadFailed: 5 }) } , {}], 25: [function(e, t, i) { "use strict"; t.exports = { GL_TEXTURE_CUBE_MAP_POSITIVE_X: 0, GL_TEXTURE_CUBE_MAP_NEGATIVE_X: 1, GL_TEXTURE_CUBE_MAP_POSITIVE_Y: 2, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: 3, GL_TEXTURE_CUBE_MAP_POSITIVE_Z: 4, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: 5 } } , {}], 26: [function(e, t, i) { "use strict"; t.exports = { Texture2D: 0, TextureCube: 1 } } , {}], 27: [function(e, t, i) { "use strict"; t.exports = { SMALL: "small", LARGE: "large" } } , {}], 28: [function(e, t, i) { "use strict"; var n = e("./Viewmode") , r = { LANDING: {}, NAVIGATION: "navigation", MORE_HELP: "moreHelp", TOUR_INTERACTION: {} }; r.LANDING[n.PANORAMA] = "panorama.landing", r.LANDING[n.OUTDOOR] = "outdoor.landing", r.LANDING[n.DOLLHOUSE] = "dollhouse.landing", r.LANDING[n.FLOORPLAN] = "floorplan.landing", r.TOUR_INTERACTION.standard = "standard.tour", r.TOUR_INTERACTION[n.OUTDOOR] = "outdoor.tour", r.TOUR_INTERACTION[n.FLOORPLAN] = "floorplan.tour", t.exports = r } , { "./Viewmode": 51 }], 29: [function(e, t, i) { "use strict"; var n = { UP: 1, DOWN: -1, LEFT: "L", RIGHT: "R", FORWARD: "F", BACK: "B", reverse: {}, opposite: function(e) { return this.reverse[e.toString()] } }; !function() { n.reverse[n.UP] = n.DOWN, n.reverse[n.DOWN] = n.UP, n.reverse[n.LEFT] = n.RIGHT, n.reverse[n.RIGHT] = n.LEFT, n.reverse[n.FORWARD] = n.BACK, n.reverse[n.BACK] = n.FORWARD }(), t.exports = n } , {}], 30: [function(e, t, i) { "use strict"; var n = e("../util/browser") , r = { ZERO: 48, ONE: 49, TWO: 50, THREE: 51, FOUR: 52, FIVE: 53, SIX: 54, SEVEN: 55, EIGHT: 56, NINE: 57, LEFTARROW: 37, UPARROW: 38, RIGHTARROW: 39, DOWNARROW: 40, A: 65, B: 66, C: 67, D: 68, E: 69, F: 70, G: 71, H: 72, I: 73, J: 74, K: 75, L: 76, M: 77, N: 78, O: 79, P: 80, Q: 81, R: 82, S: 83, T: 84, U: 85, V: 86, W: 87, X: 88, Y: 89, Z: 90, SPACE: 32, RETURN: 13, SEMICOLON: 186, PLUSEQUALS: 187, DASHUNDERSCORE: 189, OPENBRACKET: 219 }; n.detectFirefox() && (r.SEMICOLON = 59, r.PLUSEQUALS = 61, r.DASHUNDERSCORE = 173), t.exports = r } , { "../util/browser": 182 }], 31: [function(e, t, i) { "use strict"; t.exports = { EN_US: "en-US", ES_MX: "es-MX", FR_FR: "fr-FR", DE_DE: "de-DE", RU_RU: "ru-RU", CN_CN: "cn-CN", JP_JP: "jp-JP" } } , {}], 32: [function(e, t, i) { "use strict"; t.exports = { TagActivated: "tag.activated", TagDismissed: "tag.dismissed", TagNavigation: "tag.navigation" } } , {}], 33: [function(e, t, i) { "use strict"; t.exports = { ModelAdded: "model-added", ActiveModelChanged: "active-model-changed" } } , {}], 34: [function(e, t, i) { "use strict"; t.exports = { LEFT: 0, MIDDLE: 1, RIGHT: 2 } } , {}], 35: [function(e, t, i) { "use strict"; t.exports = { PanoRenderComplete: "panorama.render.complete", TileRenderFailure: "panorama.tile.render.failed", TileRenderSuccess: "panorama.tile.render.success", TileUploadAttempted: "panorama.tile.upload.attempted", UploadAttemptedForAllTiles: "panorama.upload.attempted.all.tiles", ZoomLevelRenderStarted: "panorama.zoom.render.started" } } , {}], 36: [function(e, t, i) { "use strict"; t.exports = { BASE: 1, STANDARD: 2, HIGH: 3, ULTRAHIGH: 4 } } , {}], 37: [function(e, t, i) { "use strict"; t.exports = { LoadComplete: "panorama.load.complete", LoadFailed: "panorama.load.failed", TileLoaded: "panorama.tile.loaded" } } , {}], 38: [function(e, t, i) { "use strict"; t.exports = Object.freeze({ Standard: 0, Slow: 1, Retain: 2 }) } , {}], 39: [function(e, t, i) { "use strict"; t.exports = Object.freeze({ Show: 0, Hide: 1, Retain: 2 }) } , {}], 40: [function(e, t, i) { "use strict"; t.exports = { Move: "move", MoveComplete: "move.complete", ModeChanged: "mode.changed", ModeChanging: "mode.changing", PanoChosen: "pano.chosen", ClosestPanoChanging: "closest.pano.changing", WarpStarted: "warp.started", WarpInterrupted: "warp.interrupted", WarpEnded: "warp.ended", FlyinFinished: "flyin.finished", FlyingStarted: "flying.started", FlyingInterrupted: "flying.interrupted", FlyingEnded: "flying.ended", Ready: "ready", StartInside: "start.inside", StartOutside: "start.outside", ViewChanged: "view.changed", WarpInterruptedWithFlyTo: "warp.interrupted.flyto", InputStart: "input.start" } } , {}], 41: [function(e, t, i) { "use strict"; t.exports = Object.freeze({ DEFAULT: 0, PANOMARKERS: 1, RETICULE: 2, TAG: 3 }) } , {}], 42: [function(e, t, i) { "use strict"; t.exports = { visibleFloor: 1, ghostFloor: 3, boundingSkybox: 1, panoMarker: 2, reticule: 3, tagStem: 4, tagDisc: 5, ribbon: 100 } } , {}], 43: [function(e, t, i) { "use strict"; t.exports = { ContextCreated: "scene-renderer-context-created", AfterRender: "after-render", MemoryUsageUpdated: "scene-renderer-memory-usage-updated" } } , {}], 44: [function(e, t, i) { "use strict"; t.exports = { IDLE: "idle", BROWSE: "browse", EXAMINE: "examine" } } , {}], 45: [function(e, t, i) { "use strict"; t.exports = { TileDownloadSuccess: "tiledownloader.download.success", TileDownloadFailure: "tiledownloader.download.failure", PanoDownloadComplete: "tiledownloader.pano.download.complete" } } , {}], 46: [function(e, t, i) { "use strict"; t.exports = { CardboardAndroid: "googlevr", GearVR: "gearvr", CardboardIOS: "googlevrios", Cardboard: "googlevr" } } , {}], 47: [function(e, t, i) { "use strict"; t.exports = { NONE: 0, CONTEXTUAL: 1, ANDROID: 2 } } , {}], 48: [function(e, t, i) { "use strict"; var n = { Title: 0, Cardboard: 1 } , r = { Title: 0, Cardboard: 1, Gear: 2 }; !function() { [n, r].forEach(function(e) { e.pageCount = Object.keys(e).length }) }(), t.exports.ios = n, t.exports.standard = r } , {}], 49: [function(e, t, i) { "use strict"; t.exports = { Android: "android", IOS: "ios", Desktop: "desktop", UnsupportedAndroid: "android-unsupported" } } , {}], 50: [function(e, t, i) { "use strict"; var n = e("three"); t.exports = { UP: new n.Vector3(0,1,0), DOWN: new n.Vector3(0,-1,0), LEFT: new n.Vector3(-1,0,0), RIGHT: new n.Vector3(1,0,0), FORWARD: new n.Vector3(0,0,-1), BACK: new n.Vector3(0,0,1) } } , { three: 217 }], 51: [function(e, t, i) { "use strict"; var n = e("../exception/ViewmodeConvertException") , r = e("./coreViewmodes") , o = e("../util/common") , a = { MESH: "mesh", OUTDOOR: "outdoor", TRANSITIONING: "transitioning", toInt: function(e) { switch (e) { case this.PANORAMA: return 1; case this.DOLLHOUSE: return 2; case this.FLOORPLAN: return 3; case this.OUTDOOR: return 4; case this.TRANSITIONING: return -1 } throw new n("No known conversion for Viewmode to int for mode: " + e) }, fromInt: function(e) { switch (e) { case "1": case 1: return this.PANORAMA; case "2": case 2: return this.DOLLHOUSE; case "3": case 3: return this.FLOORPLAN; case "4": case 4: return this.OUTDOOR } throw new n("No known conversion for int to viewmode for int: " + e) }, convertWorkshopModeInt: function(e) { switch (e) { case "0": case 0: case undefined: //xzw add return this.PANORAMA; case "1": case 1: return this.FLOORPLAN; case "2": case 2: return this.DOLLHOUSE; case "3": case 3: return this.MESH } throw new n("No known conversion for Workshop int to viewmode for int: " + e) } }; o.extendObject(a, r), t.exports = a } , { "../exception/ViewmodeConvertException": 58, "../util/common": 185, "./coreViewmodes": 54 }], 52: [function(e, t, i) { "use strict"; t.exports = { BLACK: "black", STD: "std", WALK: "walk" } } , {}], 53: [function(e, t, i) { "use strict"; t.exports = { ZoomIn: "zoom.in", ZoomOut: "zoom.out", ZoomMax: "zoom.max", ZoomMin: "zoom.min" } } , {}], 54: [function(e, t, i) { "use strict"; t.exports = { PANORAMA: "panorama", DOLLHOUSE: "dollhouse", FLOORPLAN: "floorplan" } } , {}], 55: [function(e, t, i) { "use strict"; function n(e) { this.message = e } t.exports = n } , {}], 56: [function(e, t, i) { "use strict"; function n(e) { r.call(this, e) } var r = e("./BasicException"); n.prototype = Object.create(r.prototype), t.exports = n } , { "./BasicException": 55 }], 57: [function(e, t, i) { "use strict"; function n(e) { r.call(this, e) } var r = e("./BasicException"); n.prototype = Object.create(r.prototype), t.exports = n } , { "./BasicException": 55 }], 58: [function(e, t, i) { "use strict"; function n(e) { r.call(this, e) } var r = e("./BasicException"); n.prototype = Object.create(r.prototype), t.exports = n } , { "./BasicException": 55 }], 59: [function(e, t, i) { (function(i) { "use strict"; function n(e) { var t = {}; if (e) { var i = e.flags; if (i) for (var n in i) i.hasOwnProperty(n) && (t[i[n]] = !0); return t } return l.debug("Feature flags -> parseFeatureFlags: rawData is null."), null } var r = e("./util/ajax") , o = e("./util/showcase") , a = e("./util/logger") , s = "" , l = new a(i) , c = {}; t.exports = { loadFeatureFlags: function(e) { var t = $.Deferred(); return r.get(e.urlBase + s, { responseType: "json", prefetchFrom: "user", auth: o.getAuthorizationHeader() }).done(function(e) { c = n(e), c ? t.resolve(c) : t.reject("loading-failed") }).fail(function() { l.debug("Retrieval of feature flags failed."), t.reject("loading-failed") }), t.promise() }, getFlags: function() { return c }, updateDependentSettings: function(e, t) { e = e || c, e.labels && (t.labels.enabled = !0), e.zooming && !t.zoom.forceOff && (t.zoom.enabled = !0), e.showcase_sdk && (t.sdkInit = !0), e.mobile_highq_override && (t.tiling.mobileHighQualityOverride = !0), e.showcase_webvr && (t.vr.allowWebVR = !0), e.uhql && (t.tiling.allowUltraHighResolution = !0), e.hide_sc_sharing && (t.share.enabled = !1) } } } ).call(this, "/js/featureflags.js") } , { "./util/ajax": 181, "./util/logger": 189, "./util/showcase": 193 }], 60: [function(e, t, i) { "use strict"; var n = (e("../util/common"), { status: 0, set: function(e) { if (isNaN(e)) return !1; var t = $('.progressbar'); 0 > e && (e = 0); e > 100 && (e = 100); var width = parseInt(t.css('width').replace("px",""))/100; //获取进度条总长度除以100 var barperc = e*width; var perc = Math.round(e); var labelpos = (parseInt(barperc)-15); t.find('.bar').css('width',barperc); //已经再跑颜色的百分比 t.find('.label').css('left', labelpos); //上面跟着的字的百分比 t.find('.perc').text(perc+'%'); //具体数字的百分比 this.status = e }, done: function(e) { return e || this.status ? (this.status = null, this.set(100)) : this } }); t.exports.circleLoader = n } , { "../util/common": 185 }], 61: [function(e, t, i) { "use strict"; t.exports = Object.freeze({ CLOSE: "modal.closer.close" }) } , {}], 62: [function(e, t, i) { "use strict"; function n(e, t) { t && (t.stopPropagation(), t.preventDefault()), e && this.emit(l.CLOSE, e), g.reset() } function r(e, t) { function i() { var t = e.offsetHeight >= $("#player").height() && e.offsetWidth >= $("#player").width(); t !== f && (f = t, t ? (e.classList.add("closeByFooter"), h.classList.add("closeByFooter")) : (e.classList.remove("closeByFooter"), h.classList.remove("closeByFooter"))) } t ? setTimeout(i, o.guiAnimationSpeed) : i() } var o = e("../../settings") , a = (e("../../tag/Media/MediaEvent"), e("../../util/browser")) , s = e("../../util/common") , l = e("./ModalCloserEvent") , c = e("events").EventEmitter , h = document.getElementsByClassName("footer")[0] , u = h.querySelectorAll(".close")[0] , d = null , p = null , f = null , g = (a.isMobile(), { open: function(e) { e && (r(e), d && u.removeEventListener("click", d, !0), d = n.bind(this, e.id), u.addEventListener("click", d, !0), p && window.removeEventListener("resize", p, !0), p = r.bind(this, e), window.addEventListener("resize", p, !0)) }, reset: function() { h.classList.remove("closeByFooter"), u.removeEventListener("click", d, !0), window.removeEventListener("resize", p, !0), d = p = f = null } }); s.extendObject(g, c.prototype), t.exports = g } , { "../../tag/Media/MediaEvent": 131, "../../settings": 166, "../../util/browser": 182, "../../util/common": 185, "./ModalCloserEvent": 61, events: 202 }], 63: [function(e, t, i) { "use strict"; function n(e, t, i) { var n = new r.GUI({ width: 400 }) , u = n.addFolder("Flydown from Dollhouse"); u.add(h.flydown, "movementEasing", Object.keys(a)), u.add(h.flydown, "movementDelay", 0, 1).step(.01), u.add(h.flydown, "rotationEasing", Object.keys(a)), u.add(h.flydown, "rotationDelay", 0, 1).step(.01), u.add(h.flydown, "modelTextureDelay", 0, 1).step(.01), u.add(h.flydown, "skyboxDelay", 0, 1).step(.01), u.add(h.dollhouseDefault, "minPolarAngle", 0, o.Math.degToRad(50)), u.add(h.dollhouseDefault, "maxPolarAngle", o.Math.degToRad(50), o.Math.degToRad(170)); var d = n.addFolder("Transition between panos"); d.add(h.transition, "blur", 0, 10).onFinishChange(function() {}), d.add(h.transition, "flySpeed", 0, 10).step(.01).onFinishChange(function() { h.transition.flyTime = 0, d.__controllers.forEach(function(e) { e.updateDisplay() }) }), d.add(h.transition, "flyTime", 0, 5e3).onFinishChange(function() { h.transition.flySpeed = 0, d.__controllers.forEach(function(e) { e.updateDisplay() }) }), d.add(h.transition, "aimTime", 500, 2500).step(50), d.add(h.transition, "aimSlowFactor", 1, 3).step(.1), d.add(h.transition, "movementEasing", Object.keys(a)); var p = n.addFolder("Path Display"); p.add(h.path, "opacity", 0, 1).step(.01).onFinishChange(function() {}), p.add(h.path, "height", 0, .2).step(.01).onFinishChange(function() {}), p.add(h.path, "outsideHeight", 0, 2).step(.01).onFinishChange(function() {}), p.add(h.path, "ribbonWidth", .01, .35).step(.01).onFinishChange(function() {}), p.add(h.path, "waypointRadius", .01, 1.2).step(.01).onFinishChange(function() {}), p.add(h.path, "waypointPulse", 0, 3600).step(20).onFinishChange(function() {}), p.add(h.path, "waypointIndoorRadius", .01, 1.2).step(.01).onFinishChange(function() {}), p.add(h.path, "fadeInTime", 0, 1200).step(10).onFinishChange(function() {}), p.add(h.path, "fadeOutTime", 0, 1200).step(10).onFinishChange(function() {}), p.add(h.path, "color", Object.keys(l)).onFinishChange(function() { h.path.color = l[h.path.color], h.path.colorUp = l._desat(h.path.color), h.path.colorDown = l.darken(h.path.color) }), p.add(h, "reticuleColor", Object.keys(l)).onFinishChange(function() { h.reticuleColor = l[h.reticuleColor] }); var f = n.addFolder("Warping") , g = f.addFolder("Warp/Teleport"); g.add(h.warp, "softPushDist", 0, 2).onFinishChange(function() {}), g.add(h.warp, "softPushEnd", 0, 1).step(.01).onFinishChange(function() {}), g.add(h.warp, "softBendAngle", 0, 45).onFinishChange(function() {}), g.add(h.warp, "softBendTilt", 0, 45).onFinishChange(function() {}), g.add(h.warp, "softBendEnd", 0, 1).step(.01).onFinishChange(function() {}), g.add(h.warp, "burnsAngle", 0, 30).onFinishChange(function() {}), g.add(h.warp, "minBurnsAngle", 0, 10).onFinishChange(function() {}), g.add(h.warp, "brakeStrength", 1, 8).onFinishChange(function() {}), g.add(h.warp, "minBrakeAngle", 0, 5).step(.01).onFinishChange(function() {}), g.add(h.warp, "maxBrakeAngle", 0, 5).step(.01).onFinishChange(function() {}), g.add(h.path, "mapGuides").onFinishChange(function() {}), g.add(h.warp, "teleportTime", 0, 5e3).step(10).onFinishChange(function() {}), g.add(h.warp, "outsideTime", 0, 5e3).step(10).onFinishChange(function() {}), g.add(h.path, "typ", Object.keys(c)).onFinishChange(function() { h.path.typ = c[h.path.typ] }), g.add(h.warp, "loop").onChange(function() {}).onFinishChange(function() { t.endlessLoop = h.warp.loop }), g.add(h.warp, "walkSlideShowThreshhold", 1, 1e4).step(1).onFinishChange(function() {}), g.add(h.warp, "walkExtraPanosDistance", 0, 3).step(.1).onFinishChange(function() {}), g.add(h.transition, "fastForwardFactor", 1, 10).step(1).onFinishChange(function() {}); var m = f.addFolder("Long Warp Only"); m.add(h.warp, "minWarpTime", 0, 5e3).step(10).onFinishChange(function() { h.warp.flySpeed = 0, m.__controllers.forEach(function(e) { e.updateDisplay() }) }), m.add(h.warp, "timePerMeter", 0, 5e3).step(10).onFinishChange(function() {}), m.add(h.warp, "lookAheadMax", .01, 1).step(.01).onFinishChange(function() {}), m.add(h.warp, "lookAheadDist", .01, 4).step(.01).onFinishChange(function() {}), m.add(h.warp, "maxTurnPerSec", 0, 720).step(1).onFinishChange(function() {}), m.add(h.warp, "maxAimPerSec", 0, 720).step(1).onFinishChange(function() {}), m.add(h.warp, "turnFriction", 0, 1).step(.01).onFinishChange(function() {}), m.add(h.warp, "walkDelay", 0, 2e3).step(10).onFinishChange(function() {}), m.add(h.transition, "flytimeMaxDistanceThreshold", 0, 25).step(10).onFinishChange(function() {}), m.add(h.warp, "walkMaxDist", 0, 100).step(1).onFinishChange(function() {}); var v = n.addFolder("Warp Esoterica"); v.add(h.warp, "nearPanoDist", .01, 12).step(0).onFinishChange(function() {}), v.add(h.warp, "blur", .01, 1).onFinishChange(function() {}), v.add(h.warp, "flySpeed", 0, 10).step(.01).onFinishChange(function() { h.warp.minWarpTime = 0, v.__controllers.forEach(function(e) { e.updateDisplay() }) }), v.add(h.warp, "showBunny").onFinishChange(function() {}), v.add(h.warp, "fastTime", 0, 2500).step(10).onFinishChange(function() {}), v.add(h.warp, "movementEasing", Object.keys(a)); var A = n.addFolder("Misc"); A.add(h, "dollhouseFOV", 10, 180).onChange(function() { i.cameras[s.DOLLHOUSE].fov = h.dollhouseFOV }), A.add(h, "insideFOV", 10, 180).onChange(function() { i.cameras[s.PANORAMA].fov = h.insideFOV }), A.add(h, "insideLookSpeed", .01, .3).step(.01).onChange(function() {}), A.add(h, "rotationAccelerationInside", .1, 10).step(.1).onChange(function() {}), A.add(h, "rotationAccelerationOutside", .1, 10).step(.1).onChange(function() {}); var y = n.addFolder("Navigation"); y.add(h.navigation, "panoScores").onFinishChange(function() { h.navigation.panoScores || e.panos.forEach(function(e) { e.floor.remove(e.text3d), e.text3d = null }) }), y.add(h.navigation, "mouseDirection"), y.add(h.navigation, "filterStrictness", 0, 1), y.add(h.navigation, "angleFactor", -60, 0), y.add(h.navigation, "directionFactor", 1, 20), y.add(h.navigation, "distanceFactor", -5, 5), y.add(h.navigation, "optionalityFactor", .1, 10); var C = n.addFolder("tags") , I = C.addFolder("Tag Creation"); I.add(h.tags.pole, "enabled").name("poleEnabled"), I.add(h.tags.pole, "height", 0, 2.5).step(.01).name("poleHeight"), I.add(h.tags.pole, "width", 1, 10).step(1).name("poleWidth"), I.add(h.tags.pole, "opacity", .1, 1).step(.1).name("poleOpacity"); var E = C.addFolder("Visibility"); E.add(h.tags.visibility, "anyDistance"), E.add(h.tags.visibility, "visibleDistance", .1, 30).step(.1), E.add(h.tags.visibility, "cameraClearance", 0, 1).step(.01), E.add(h.tags.visibility, "hideViaFloor"), E.add(h.tags.visibility, "hideOffScreenDisc").name("hideEdgeDisc"), E.add(h.tags.visibility, "hideOffScreenObject").name("hideEdgeObject"); var b = C.addFolder("Disc Parameters"); b.add(h.tags.disc.scale, "nearBound", .1, 10).step(.1), b.add(h.tags.disc.scale, "farBound", .1, 20).step(.1).listen(), b.add(h.tags.disc.scale, "linkFarBound").onChange(function(e) { e && (h.tags.disc.scale.farBound = h.tags.visibility.visibleDistance * (1 - h.tags.disc.scale.linkPercent / 100)) }), b.add(h.tags.disc.scale, "linkPercent", 0, 100).step(1).onChange(function(e) { h.tags.disc.scale.linkFarBound && (h.tags.disc.scale.farBound = h.tags.visibility.visibleDistance * (1 - e / 100)) }), b.add(h.tags.disc.scale, "maxSize", 40, 200).step(1), b.add(h.tags.disc.scale, "minSize", 20, 100).step(1), b.add(h.tags.disc.scale, "responsiveness", 0, 100).step(1); var w = C.addFolder("Navigate"); w.add(h.tags.navigate, "nearestPano").name("nearestPano"), w.add(h.tags.navigate, "lineOfSight").name("lineOfSight"), w.add(h.tags.navigate, "reactivate").name("reactivate"), w.add(h.tags.navigate, "aimAt", ["disc", "object", "pole", "nothing"]).name("aim at"), w.add(h.tags.navigate, "tiltTolerance", 0, 50).step(1), w.add(h.tags.navigate, "rotateSpeedFactor", 0, 5).step(.1); var _ = n.addFolder("Debug"); _.add(h, "wireframe").onFinishChange(function() { e.chunks.forEach(function(t) { t.material && (t.wireframeTwin || (t.wireframeTwin = new o.WireframeHelper(t), t.wireframeTwin.material.depthWrite = !1, t.wireframeTwin.material.depthTest = !1, t.wireframeTwin.material.opacity = .5, t.wireframeTwin.material.transparent = !0), h.wireframe ? e.add(t.wireframeTwin) : e.remove(t.wireframeTwin)) }) }), _.add(h, "skyboxWireframe").onFinishChange(function() { h.skyboxWireframe ? (e.skybox.wireframe = new o.WireframeHelper(e.skybox), e.add(e.skybox.wireframe)) : (e.remove(e.skybox.wireframe), e.skybox.wireframe = null) }), _.add(h, "showSweeps").onFinishChange(function() { e.setSweepVisibility(h.showSweeps) }), _.add(h, "showMesh").onFinishChange(function() { e.chunks.forEach(function(e) { e.visible = h.showMesh }) }), _.add(h, "showFloors").onFinishChange(function() { e.floors.forEach(function(e) { e.collider.children.forEach(function(e) { e.material.visible = h.showFloors }) }) }), _.add(h, "showSkyboxes").onFinishChange(function() { e.panos.forEach(function(e) { e.skyboxMesh.visible = h.showSkyboxes }) }), _.add(h, "showNeighbors").onChange(function() {}), _.add(e, "alpha", 0, 1) } var r = e("../lib/dat.gui") , o = e("three") , a = e("../util/easing") , s = e("../enum/Viewmode") , l = e("../enum/Colors") , c = e("../enum/WarpStyle") , h = e("../settings"); e("../tag/tag"); r.GUI.prototype.removeFolder = function(e) { var t = this.__folders[e]; t && (t.close(), this.__ul.removeChild(t.domElement.parentNode), delete this.__folders[e], this.onResize()) } , t.exports.toggle = n } , { "../enum/Colors": 19, "../enum/Viewmode": 51, "../enum/WarpStyle": 52, "../lib/dat.gui": 93, "../tag/tag": 123, "../settings": 166, "../util/easing": 186, three: 217 }], 64: [function(e, t, i) { (function(i) { "use strict"; function n(e, t, i, n) { $(".gui-error .error-problem-text").text(e), $(".gui-error .error-solution-text").text(t), $(".gui-error .error-explanation").text(i), $(".gui-error .error-actions").html(n), $(window).resize(), $(".gui-error").fadeIn(), $("#bottom-logo").fadeIn() } function r(e) { var t = ['
    ', '
    ', '', '', "
    ", '
    ', '', '', "
    ", '
    ', '', '', "
    ", '
    ', '', '', "
    ", "
    "].join(""); n(e, h.ERROR_BROWSER_SOLUTION, h.ERROR_BROWSER_EXPLANATION, t), s.isMobile() || $("[rel=tiletip]").tooltip({ placement: "bottom", delay: { show: 50, hide: 0 }, trigger: "hover", viewport: { selector: "body", padding: 10 } }) } function o() { var e = s.isMobile() ? "" : '' + h.ERROR_GENERIC_ACTIONS_2 + "" + h.ERROR_GENERIC_ACTIONS_3 , t = [h.ERROR_GENERIC_ACTIONS_1, e,].join(""); n(h.ERROR_GENERIC_PROBLEM, h.ERROR_GENERIC_SOLUTION, "", t), s.isMobile() || $(".install-browser").on("click touchstart", function(e) { e.preventDefault(), e.stopPropagation(), r(" ") }) } function a(e) { if ($("head title").text(c.pageTitle), $("#gui-message, #gui-loading, #nprogress, #gui-thumb, #bottom-logo").hide(), $("#gui-loading").fadeOut(250), $("#quick-blackout").hide(), l.track("showcase_error", { error_key: e }), h.locale || h.init(), "webgl-unsupported" === e) s.isMobile() ? o() : r(h.ERROR_WEBGL_UNSUPPORTED_PROBLEM); else if ("webgl-ios" === e) n(h.ERROR_WEBGL_IOS_PROBLEM, h.ERROR_WEBGL_IOS_SOLUTION, "", h.ERROR_WEBGL_IOS_ACTIONS_1 + "" + h.ERROR_WEBGL_IOS_ACTIONS_2 + "."); else if ("webgl-safari" === e) n(h.ERROR_WEBGL_SAFARI_PROBLEM, "", "", h.ERROR_WEBGL_SAFARI_ACTIONS_1 + "" + h.ERROR_WEBGL_SAFARI_ACTIONS_2 + ". " + h.ERROR_WEBGL_SAFARI_ACTIONS_3 + "" + h.ERROR_WEBGL_SAFARI_ACTIONS_4 + "."); else if ("webgl-generic" === e) o(); else if ("missing-urls" === e) n(h.ERROR_MISSING_URLS_PROBLEM, "", h.ERROR_MISSING_URLS_EXPLANATION); else if ("loading-failed" === e) n(h.ERROR_LOADING_FAILED_PROBLEM, "", "", h.ERROR_LOADING_FAILED_ACTIONS_1 + ' div:visible:last").css(bottom); if(pullTab.is(':visible')){ $(".viewContainer > div:visible:first").css(top); }else{ $("#gui-modes-map > div:visible:first").css(top); } } if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)){ BorderRadius(mobileRadius.bottom,mobileRadius.top); }else{ BorderRadius(topRadius.bottom,topRadius.top); } //判断someData里面是否有special字段,如果有就会处理这些特殊的大场景 if(window.DATA.model.special || window.DATA.special){ window.specialScene && specialScene.special().afterImplement(); } } function p(e) { e || (e = 0), We = !1, window.setTimeout(function() { We || (ze = !0, $("#gui-spinner").stop(!0, !0).show()) } .bind(this), e) } function f() { $("#gui-spinner").stop(!0, !0), $("#gui-spinner").fadeOut(1e3), We = !0, ze = !1 } function g(e, t) { var i = e.mode , n = t || e.currentPano; $("#gui-modes-dollhouse").toggleClass("active", i === _e.DOLLHOUSE), $("#gui-modes-floorplan").toggleClass("active", i === _e.FLOORPLAN), $("#gui-modes-inside").toggleClass("active", i === _e.PANORAMA), i === _e.PANORAMA ? ($("#view-controllers").slideUp(500), Q.show360Views.enabled && !n.isAligned() ? ( $(".gui-floor").addClass("hidden"), $("#gui-modes-outside").addClass("desktop-only")) : ( $(".gui-floor").removeClass("hidden"), $("#gui-modes-outside").removeClass("desktop-only")), $("#gui-modes-outside").removeClass("hidden")) : i !== _e.TRANSITIONING && (f(), Be = i, $("#gui-modes-outside").addClass("hidden"), e.model.has360Views && $(".gui-floor").removeClass("hidden"), $("#view-controllers").is(":visible") || $("#view-controllers").slideDown(Q.guiAnimationSpeed)) } function m(e, t) { var i = t.player; $("#gui-modes-inside").on("mousedown touchstart", function(e) { l(e), J.updateInteraction(Se.InteractionGui, "inside-button"), J.track("USER", { event_type: "showcase_gui", gui_action: "click_inside_mode_button" }), t.changeMode(_e.PANORAMA); }), $("#gui-modes-outside").find("a").on("click", function(e) { l(e), J.track("showcase_gui", { gui_action: "click_outside_mode_button" }), t.changeMode(Be) }), $("#gui-modes-floorplan").on("click", function(e) { l(e), i.mode !== _e.FLOORPLAN && (J.track("showcase_gui", { gui_action: "click_floorplan_mode_button" }), t.changeMode(_e.FLOORPLAN)); }), $("#gui-modes-dollhouse").on("click", function(e) { l(e), i.mode !== _e.DOLLHOUSE && (J.track("showcase_gui", { gui_action: "click_dollhouse_mode_button" }), t.changeMode(_e.DOLLHOUSE)); }) } function v(e, t) { function i() { document.getElementById("vr").classList.remove("hidden"), Q.vr.allowWebVR ? K.getVRDisplay().then(function(e) { K.supportsFullscreen() ? n(e) : (De.warn("Unable to use WebVR when full screen is not supported"), $(".improper-embed").toggleClass("hidden", !1), r()) }, function(e) { r() }) : r() } function n(i) { De.info(i.displayName + " detected, VR button activates WebVR experience"), Ie.init(e.data, t, i, q), Ie.on(Ee.OPENED, Ze.bind(gui, "vr")), Ie.on(Ee.SHOW_TERMS, fe.show.bind(fe)) } function r() { De.info("WebVR support not found, VR button activates native app VR modal"), Ae.init(e.data, q), Ae.on(ye.OPENED, function() { var e = document.getElementById("vr-modal"); return function() { Ze("vr"), le.open(e) } }()), Ae.on(ye.CLOSED, le.reset) } if (Q.vr.enabled && e.supportsVR && !K.valueFromHash("mls", 0)){ /*********************** 方奕卓 VR功能事件监听 ********************/ K.isMobile() && $('#vr').css('display', ''); // 显示vr功能按钮 switch (Q.vr.option) { case Pe.CONTEXTUAL: i(); break; case Pe.ANDROID: K.detectAndroid() && i(); break; case Pe.NONE: } } } function A(e, t) { $("#play").on("mousedown touchstart", function(e) { l(e); Ze("tour"); ve.play(); J.trackAlways("showcase_gui", { gui_action: "play_highlights" }) }), window.startAndPlay = function(e) { // l(e); Ze("tour"); ve.play(); J.trackAlways("showcase_gui", { gui_action: "play_highlights" }) }; $("#pause").on("mousedown touchstart", function(e) { l(e), ve.pause(), J.trackAlways("showcase_gui", { gui_action: "pause_highlights" }) }), $("#gui-zoomin").find("a").on("click", function(e) { l(e), t.player.zoomInIncrementally() }), $("#gui-zoomout").find("a").on("click", function(e) { l(e), t.player.zoomOutIncrementally() }) } function y(e, t) { for (var i = $(".gui-floor"), n = 0; n < e.floors.length; n++) { if(getQueryVariable('m') === '372') continue; var r = $('
    ').text(e.floors.get(n).name); $(".gui-floor").find(".container").prepend(r) //cxz 本来一开始是prepend 后来改了append 按顺序插入 } i.find(".container").prepend('"), i.on("click", function(e) { l(e), Ze("floor"), i.toggleClass("open") }), $(".floorChoice").on("click", function(e) { l(e); var n = $(this).data("index"); "all" !== n ? (J.updateInteraction(Se.InteractionGui, "floor-control"), t.player.gotoFloor(n), J.track("showcase_gui", { gui_action: "click_floor_select_button", interaction_source: "gui" })) : (J.updateInteraction(Se.InteractionGui, "floor-control"), Ze("move"), t.allFloors(), J.track("showcase_gui", { gui_action: "click_toggle_all_floors_button", interaction_source: "gui" })), i.removeClass("open") }) } function C(e, t) { e && (t === _e.DOLLHOUSE || t === _e.FLOORPLAN ? ($(".allFloorBtn").show(),$(".gui-floor-icon").hide(),$(".gui-floor-title").show()) : ($(".allFloorBtn").hide(),$(".gui-floor-icon").show(),$(".gui-floor-title").hide()), e.model.allFloorsVisible ? ($(".gui-floor-title").text(Re.FLOOR_ALL), $(".gui-floor-number").text(Re.FLOOR_ALL), $(".floorChoice").removeClass("active"), $('.floorChoice[data-index="all"]').addClass("active")) : ($(".gui-floor-title").text(e.name), $(".gui-floor-number").text(" " + (e.floorIndex + 1)), $(".floorChoice").removeClass("active"), $(".floorChoice[data-index=" + e.floorIndex + "]").addClass("active"))) if(window.number == '1149_2'){ if(e.floorIndex===0){ $('.cad') && $('.cad').addClass('hidemap') $('.cad1') && $('.cad1').removeClass('hidemap') } if(e.floorIndex===1){ $('.cad1') && $('.cad1').addClass('hidemap') $('.cad') && $('.cad').removeClass('hidemap') } } } function I(e) { return e.describe().inTransition } function b(e, t, i) { Fe = e.heroLocations.length; var n = '
  • ' , r = 100 / Fe + "%" , o = $("#thumb-container") , a = $("#progressBar"); $("#status").find(".totalSteps").text(Fe); for (var s = 0; s < Fe; s++) { var c = e.heroLocations[s] , h = $(n); var thumbUrl if(c.heroLocations){//有子项,选第一张截图 thumbUrl = manage.dealURL(c.heroLocations[0].thumbUrl)//.replace('https://','').replace('http://','') }else{ thumbUrl = manage.dealURL(c.thumbUrl)//.replace('https://','').replace('http://','') } h.attr("data-index", s) je.highlight.visible && h.find("img").attr("src", thumbUrl) if (c.name) { var u = $('
    ').text(c.name); h.prepend(u) } if (e.has360Views && c.cameraMode === _e.PANORAMA) { var d = e.panos.get(c.panoId) , p = d && !d.isAligned() , f = p ? '
    ' : '
    '; h.prepend(f) } o.append(h), a.append('
    ') } j = 144 * Fe, Y = 111 * Fe, $(".thumbImg").on("mouseover", function() { I(t) || i.showPathToHeroLocation([$(this).data("index"),0])//改 }), $(".thumbImg").on("mouseout", function() { t.clearPath() }), $(".thumbImg").on("click", function(e) { l(e); var i = $(this); J.updateInteraction(Se.InteractionGui, "thumbnail"), J.trackAlways("showcase_gui", { gui_action: "click_highlight" }), t.goToHighlight([i.data("index"),0])//改 }), $(".previous").find("a").on("click", function(e) { l(e), J.trackAlways("showcase_gui", { gui_action: "prev_highlight" }), t.prevHighlight() }), $(".next").find("a").on("click", function(e) { l(e), J.trackAlways("showcase_gui", { gui_action: "next_highlight" }), t.nextHighlight() }), $("#drawer").on("mouseleave", function(e) { l(e); var t; try { t = new MouseEvent("mouseup",{ clientX: e.clientX, clientY: e.clientY, screenX: e.screenX, screenY: e.screenY }) } catch (i) { t = document.createEvent("MouseEvents"), t.initMouseEvent("mouseup", e.bubbles, e.cancelable, e.view, e.detail, e.screenX, e.screenY, e.clientX, e.clientY, e.ctrlKey, e.altKey, e.shiftKey, e.metaKey, e.button, e.relatedTarget) } document.dispatchEvent(t) }), W = new Sly($("#scrollFrame"),{ horizontal: !0, itemNav: "centered", smart: !0, scrollTrap: !0, scrollBy: 1, mouseDragging: !0, touchDragging: !0, speed: 300, dragHandle: !0, dynamicHandle: !0, clickBar: !0, scrollBar: $("#scroller"), activateOn: null }).init(), W.on("active", function(e, t) { Ve = t, Ze("tour"), $(".step").removeClass("active"), $("#status").find(".curIdx").text(t + 1); for (var i = 0; i <= t; i++) $("#progressBar").find("[data-idx='" + i + "']").addClass("active") }), w() } function w() { var e = $("#player").width() - 20 , t = $("#scroller") , i = $("#drawer") , n = $(".pinBottom"); if ($("#player").width() < 488 || $("#player").height() < 488) t.addClass("hidden"), i.addClass("noScroll"), n.addClass("noScroll"); else { var r = j > e , o = !i.hasClass("noScroll") , a = r !== o; a && (t.toggleClass("hidden"), i.toggleClass("noScroll"), n.toggleClass("noScroll")) } } function _(e) { je.tourControls.visible = true//e.tour_buttons && K.valueFromHash("gt", 1), je.coBrand.visible = e.presented_by && 1 !== Q.specialEdition && Q.brand && !K.valueFromHash("mls", !1), je.highlight.visible = /* e.highlight_reel && */ 1 !== Q.specialEdition && Q.showHighlights } function T(e) { function t(t, i) { return !!e.player_options[t] && e[i || t] } $(".model-title").text(e.name); var i = Q.pageTitle; // 2 !== K.valueFromHash("mls", 0) && (i = e.name + " - " + i), 2 !== K.valueFromHash("mls", 0) && e.name && (i = e.name), document.title = i , K.isMobile() ? $("#gui-fullscreen").css("display", "none") : ($("[rel=tooltip]").tooltip({ delay: { show: 50, hide: 0 }, trigger: "hover", html: !1, viewport: { selector: "body", padding: 10 } }), K.inIframe() && document.getElementsByClassName("pinBottom-container")[0].classList.add("embed")), // t("presented_by") && 1 !== Q.specialEdition && Q.brand && !K.valueFromHash("mls", 0) ? document.getElementById("loaderCoBrandName").innerText = t("presented_by") : document.getElementById("loaderCoBrand").classList.add("hidden"), de.populate({ name: t("model_name", "name"), coBrand: t("presented_by"), description: t("model_summary", "summary") || "暂无内容", contactName: t("contact_name"), address: t("address"), phone: t("contact_phone"), formattedPhone: e.formatted_contact_phone, email: t("contact_email"), url: t("external_url"), socialSharing: e.enable_social_sharing && e.is_public }) } function x(e, t, i, n, r, o) { function a() { o.setLoadingStartTime(), H(), r ? (re.showMessage(t, i, je.coBrand.visible), l()) : h(l) } var s = $.Deferred() , l = s.resolve.bind(s); return Ge = !0, O(e), e.data.player_options && _(e.data.player_options), 1 === Q.specialEdition && $("body").addClass("specialEdition"), Re.localizeGUI(), T(e.data), r || $(".quick").addClass("hidden"), //e.data.image && !r && E(e.data.image), n ? (J.impression(), a()) : (o.setWaitingStartTime(), oe.show(r, a)), s } function S(e, t, i, n, r, a, s) { q = s, e.outsideAllowed() || $("#gui-modes-outside").addClass("invisible"), e.supportedModes[_e.PANORAMA] || $("#gui-modes-inside").addClass("invisible"), ae.init(), re.init(e, a), Oe.init(e, t, n), $(".icon").on("mouseover", function() { t.player && t.player.reticule.hide() }), m(e, t), A(e, t), e.data.enable_social_sharing && e.data.is_public && Q.share.enabled && (Ce.init(window.DATA.name/* e.data.name */), Ce.on(Me.OPENED, function() { var e = document.getElementById("share-modal"); return function() { Ze("share"), le.open(e) } }()), Ce.on(Me.CLOSED, le.reset)), e.heroLocations.length > 0 ? b(e, t, i) : (je.highlight.visible = !1, je.tourControls.visible = !1), de.on(pe.OPEN_INFO, Ze.bind(this, "info")), z(), g(i), v(e, r), e.on("floor.changed", C), e.on("waiting", R.bind(this, e)), e.on("waiting-done", P.bind(this, e)), i.on(xe.ModeChanged, function(e, n) { g(i), o(t, i), n === _e.PANORAMA && i.currentPano && !i.currentPano.isAligned() && (n = _e.OUTDOOR), he.updateMode(n) }), n.on(Se.Move, Ze.bind(this, "move")), i.on(xe.Ready, function() { ie.init(n, i, i.tagManager, t), i.on(xe.ModeChanged, function(e, t) { e !== t && $(".vr-popup").is(":visible") && Ae.dismiss() }) }), i.on(xe.PanoChosen, function(e, t) { g(i, t), he.updateMode(t && !t.isAligned() ? _e.OUTDOOR : _e.PANORAMA) }), le.on(ce.CLOSE, function(e) { switch (e) { case "vr-modal": Ae.dismiss(); break; case "share-modal": Ce.hide(); break; case "terms-modal": fe.hide() } }); var l = $("#play").eq(0) , c = $("#pause").eq(0) , h = $(".pinBottom").toArray() , u = $("#drawer").eq(0) , d = $("#playHead").eq(0) , p = $("#progressBar").eq(0) , f = $("#thumb-container").eq(0) , y = f.children() , I = p.children(); t.on("update.controls", function() { var n = t.describe(); n.tourIsPlaying || i.isWarping() ? (je.tourControls.visible && (l.hide(), c.show()), n.tourInProgress && (h.forEach(function(e) { e.classList.add("playing") }), u.addClass("playing"), d.addClass("playing"))) : (je.tourControls.visible && (l.show(), c.hide()), n.tourInProgress || (ve.stopTour(), h.forEach(function(e) { e.classList.remove("playing") }), u.removeClass("playing"), d.removeClass("playing"))); var r, a, s; if (null !== n.currentItem) { var p, f; $("#status").find(".curIdx").text(n.currentItem[0] + 1), n.onTheBus ? (p = "active", f = "recent") : (f = "active", p = "recent"); var g = null === n.destinationItem || n.currentItem[0] === n.destinationItem[0]; for (r = 0; r < e.heroLocations.length; r += 1) s = y.eq(r), a = I.eq(r), s.removeClass(f), a.removeClass(f), n.onTheBus && r === n.destinationItem[0] ? (s.addClass(p), a.addClass(p), W.activate(r)) : n.onTheBus && g && r === n.currentItem[0] ? (s.addClass(p), a.addClass(p)) : (s.removeClass(p), a.removeClass(p)) } else for (r = 0; r < e.heroLocations.length; r += 1) s = y.eq(r), a = I.eq(r), s.removeClass("active recent"), a.removeClass("active recent"); o(t, i) }), document.addEventListener("keydown", function(n) { switch (J.updateInteraction(Se.InteractionKey), n.which) { case we.ZERO: Q.debug && e.toggleAlpha(); break; case we.NINE: Q.debug && se.toggle(); break; case we.ONE: i.isInMode(_e.TRANSITIONING) || t.changeMode(_e.PANORAMA); break; case we.TWO: e.outsideAllowed() && !i.isInMode(_e.DOLLHOUSE, _e.TRANSITIONING) && t.changeMode(_e.DOLLHOUSE); break; case we.THREE: e.outsideAllowed() && !i.isInMode(_e.FLOORPLAN, _e.TRANSITIONING) && t.changeMode(_e.FLOORPLAN); break; case we.FOUR: i.isInMode(_e.TRANSITIONING) || t.changeMode(_e.OUTDOOR); break; case we.SPACE: je.tourControls.visible && ($("#playHead").hasClass("playing") || Ze("tour")); break; case we.RETURN: Q.debug && e.toggleExplodeUp(); break; case we.P: k(); break; case we.U: B(); break; case we.X: Q.debug && e.toggleExplode(); break; case we.PLUSEQUALS: t.player.activatePersistentZooming(!0), ie.hideUi(); break; case we.DASHUNDERSCORE: t.player.activatePersistentZooming(!1), ie.hideUi(); break; case we.SEVEN: De.info("Zoom level: " + t.player.zoomLevel + ", FOV: " + t.player.zoomFov); break; case we.EIGHT: t.player.decreaseZoomSpeed(); break; case we.NINE: t.player.increaseZoomSpeed() } return i && i.reticule.hide(), !0 } .bind(this)), document.addEventListener("keyup", function(e) { switch (e.which) { case we.PLUSEQUALS: t.player.deactivatePersistentZooming(); break; case we.DASHUNDERSCORE: t.player.deactivatePersistentZooming() } } .bind(this)), F(e), L(e, t.player), M(i), te.setAutoPlay(e.heroCount()), he.init(i, a.mode), he.on(ue.OPENED, Ze.bind(this, "help")), fe.init(), fe.on(ge.OPENED, function() { var e = document.getElementById("terms-modal"); return function() { Ze("terms"), le.open(e) } }()), fe.on(ge.CLOSED, le.reset), Q.quickstart.enabled || re.delayLanding(a.mode).then(re.showMessage.bind(this, i, t, je.coBrand.visible)), (Q.quickstart.enabled || i.model.outsideAllowed()) && ie.init(n, i, i.tagManager, t), Q.profiling.enabled && se.show(), ve.init(t) } function M(e) { var t = function(e, t) { $(e).find("a").each(function(e, i) { t ? $(i).removeClass("buttonZoomDisabled").addClass("buttonZoomEnabled") : $(i).addClass("buttonZoomDisabled").removeClass("buttonZoomEnabled"), i.style.pointerEvents = t ? "auto" : "none" }) } , i = function() { e.zoomLevel >= Q.zoom.max ? t("#gui-zoomin", !1) : t("#gui-zoomin", !0), e.zoomLevel <= Q.zoom.min ? t("#gui-zoomout", !1) : t("#gui-zoomout", !0) }; e.on(Ne.ZoomMax, function() { t("#gui-zoomin", !1), t("#gui-zoomout", !0) }), e.on(Ne.ZoomMin, function() { t("#gui-zoomin", !0), t("#gui-zoomout", !1) }), e.on(Ne.ZoomIn, function() { t("#gui-zoomout", !0) }), e.on(Ne.ZoomOut, function() { t("#gui-zoomin", !0) }), i() } function R(e) { O(e) } function P(e) { O(e) } function O(e) { var t = e.waitQueue.length; t <= 0 ? f() : Ge || p(Q.modelComponentLoadSpinnerDelay) } function L(e, t) { He = { gui: null, visible: !1, model: e, player: t } } function D(e, t) { function i() { var i = t.toJSON(); n.linkToLocation = window.location.protocol + "//" + window.location.host + window.location.pathname + "?m=" + e.sid + "&start=" + be.serialize(i), t.tagManager.activeTag && (n.linkToLocation += "&tag=" + t.tagManager.activeTag.sid) } var n = {} , r = new Le.GUI({ autoPlace: !0, width: "60%" }); i(), t.on(xe.ViewChanged, i), r.add(n, "linkToLocation").name(Re.LINK_TO_LOCATION).listen(), r.domElement.id = "datLinks"; var o = [].slice.call(r.domElement.querySelectorAll(".property-name")); return o.forEach(function(e) { if (!K.detectSafari()) { var t = document.createElement("button"); t.classList.add("btn-deep-link"), t.innerText = Re.MENU_COPY, e.nextSibling.appendChild(t); var i = function() { alert(Re.LINK_ALERT_COPY), t.hide() }; t.addEventListener("click", function(e) { try { var t = e.target.parentNode.childNodes[0]; t.select(); var n = document.execCommand("copy"); t.blur(), n || i() } catch (e) { i() } }) } }), $(r.__closeButton).hide(), r } function N(e) { He.gui || (He.gui = D(He.model, He.player)), He.visible = e, e ? $(He.gui.domElement).show() : $(He.gui.domElement).hide() } function B() { N(!He.visible) } function F(e) { ke = { gui: null, visible: !1, model: e } } function V(e) { var t = new Le.GUI; return t.add(Q, "showSweeps").name("Show sweeps").onFinishChange(function() { e.setSweepVisibility(Q.showSweeps) }), t.add(Q, "rotationAccelerationInside", .1, 10).name("Rotation speed").step(.1), t.add(Q.transition, "flyTime", 0, 5e3).name("Transition time").onFinishChange(function() { Q.transition.flySpeed = 0, t.__controllers.forEach(function(e) { e.updateDisplay() }) }), t.add(Q.path, "opacity", 0, 1).name("Path opacity"), $(t.__closeButton).hide(), t } function U(e) { ke.gui || (ke.gui = V(ke.model)), ke.visible = e, e ? $(ke.gui.domElement).show() : $(ke.gui.domElement).hide() } function k() { U(!ke.visible) } function H() { function e(e) { e.target === t || $.contains(t, e.target) || e.target === i || $.contains(i, e.target) || e.target === n || $.contains(n, e.target)/* || e.preventDefault()*/ } $("body").css("touch-action", "none"), $("#gui-parent").find("*:not(#tag-billboards)").on("touchmove", function(e) { // e.preventDefault() }); var t = document.getElementById("terms-text") , i = document.getElementById("more-help-wrapper") , n = (document.getElementById("navigation-help-wrapper"), document.getElementById("help-dialog"), document.getElementById("tag-billboards")); Q.useWheel && (document.body.addEventListener("mousewheel", e, { passive: false }), document.body.addEventListener("DOMMouseScroll", e)), $("#terms-text, #more-help-wrapper, #navigation-help-wrapper").off("touchmove").on("touchmove", function(e) { e.stopPropagation() }) } function G(e, t) { for (var i = []; e; ) i.push(e), e = e.parentNode; for (; t && i.indexOf(t) === -1; ) t = t.parentNode; return t } function z() { var e, t = function(t) { e = 0 === t.button || 1 === t.which ? t.target : null }, i = function(t) { e !== t.target && (e = G(e, t.target)); var i = document.getElementById("gui-parent"); if (G(i, e) !== i && (e = null), e) { var n; try { n = new MouseEvent("click",t) } catch (e) { n = document.createEvent("MouseEvents"), n.initMouseEvent("click", t.bubbles, t.cancelable, t.view, t.detail, t.screenX, t.screenY, t.clientX, t.clientY, t.ctrlKey, t.altKey, t.shiftKey, t.metaKey, t.button, t.relatedTarget) } n.syntheticClick = !0, e.dispatchEvent(n), e = null } }; document.body.addEventListener("mousedown", t, !0), document.body.addEventListener("mouseup", i, !0), document.getElementById("gui-parent").addEventListener("click", function(e) { e.syntheticClick || (e.stopPropagation(), "A" === e.target.nodeName && e.preventDefault()) }, !0) } var W, j, Y, X, Z, q, K = (e("three"), e("../util/ajax"), e("../util/browser")), Q = e("../settings"), J = e("../analytics"), ee = (e("../util/transitions"), e("../util/camera"), e("../util/logger")), te = (e("../objects/Snapshot"), e("./helpManager")), ie = e("./immersiveMode"), ne = e("./loadingScreen"), re = e("./landingScreen"), oe = e("./playButton"), ae = e("./populateModal"), se = e("./memoryUsage"), le = e("./closer/modalCloser"), ce = e("./closer/ModalCloserEvent"), he = e("./help/help"), ue = e("./help/HelpEvent"), de = e("./title/titleBar"), pe = e("./title/TitleEvents"), fe = e("./terms/terms"), ge = e("./terms/TermsEvent"), me = e("./title/tagToggle"), ve = e("./tourInteraction"), Ae = e("./vr/vrModal"), ye = e("./vr/vrEvent"), Ce = e("./sharing/modal"), Ie = e("./webvr/webVRgui"), Ee = e("./webvr/WebVrEvent"), be = e("../controls/serializer"), we = e("../enum/Keys"), _e = e("../enum/Viewmode"), Te = (e("../enum/BlackoutStyle"), e("../tag/Media/MediaEvent")), xe = (e("../enum/PathDiscardMode"), e("../enum/PathDisplayMode"), e("../enum/DirectorEvents"), e("../enum/PlayerEvents")), Se = e("../enum/ControlEvents"), Me = e("./sharing/ShareEvents"), Re = e("../localization/localize"), Pe = (e("../enum/Vectors"), e("../enum/WarpStyle"), e("../enum/AlignmentType"), e("../enum/VROption")), Oe = e("./konami"), Le = e("../lib/dat.gui"), De = new ee(i), Ne = (e("../util/showcase"), e("../enum/ZoomEvents")), Be = _e.DOLLHOUSE, Fe = 0, Ve = 0, Ue = [".hideTarget"], ke = null, He = null, Ge = !1, ze = !1, We = !1, je = { coBrand: { visible: !0, elements: [".co-brand", "#loaderCoBrand"] }, help: { visible: !0, elements: [".nav-help", "#nav-help"] }, tourControls: { visible: !0, elements: [".next", ".previous", "#play"] }, highlight: { visible: !0, elements: ["#drawer", "#pullTab"] }, share: { visible: !0, elements: [".socialButton", "#share"] }, fullScreen: { visible: !0, elements: ["#gui-fullscreen"] }, floors: { visible: !0, elements: [".gui-floor"] } }, Ye = function() { var e = document.getElementById("drawer"); return function() { $("#player").height() < 400 && e.classList.contains("open") && a() } }(), Xe = function() { var e = document.getElementById("meta-info"); return function() { $("#player").height() < 400 && e.classList.contains("expand") && de.toggleMeta(!0) } }(), Ze = function(e) { function t() { u.classList.contains("expand") && de.toggleMeta(!0) } function i() { fe.hide() } function n() { he.close() } function r() { Ae.dismiss() } function o() { p.hasClass("open") && a(!0) } function l() { Ce.hide() } function c() { f.hasClass("open") && f.removeClass("open") } function h() { d.classList.contains("fadeIn") && (d.classList.contains("landing") ? re.dismissModal() : d.classList.contains("tour") && ve.dismissModal()) } var u = document.getElementById("meta-info") , d = document.getElementById("interaction-modal") , p = $("#drawer").eq(0) , f = $(".gui-floor").eq(0) , g = $(".vr-popup").eq(0); return function(e) { switch (e) { case "info": i(), n(), Ye(), l(), c(), r(), h(); break; case "terms": t(), n(), o(), l(), c(), r(), h(); break; case "help": t(), i(), l(), c(), r(), h(); break; case "vr": t(), i(), l(), c(), n(), h(), s(g) && o(); break; case "highlights": Xe(), i(), l(), c(); break; case "share": t(), i(), n(), c(), r(), h(); break; case "floor": i(), l(), r(); break; case "view": c(), l(), i(), r(); break; case "tour": i(), l(), c(), r(); break; case "move": i(), l(), c(), r(); break; case "resize": t(), Ye(), c(); break; case "tag": i(), n(), l(), c(), r() } } }(); $(document).on("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", function(e) { $("#gui-fullscreen").toggle(!K.isFullscreen()), $("#gui-fullscreen-exit").toggle(!!K.isFullscreen()), setTimeout(function() { $(".icon:visible").hide().show(0) }, 100) }), $("#gui-fullscreen").on("click", function(e) { l(e), K.requestFullscreen($("body")[0]), J.track("showcase_gui", { gui_action: "click_enter_fullscreen", interaction_source: "gui" }) //czj //W.reload() }), $("#gui-fullscreen-exit").on("click", function(e) { l(e), K.exitFullscreen(), J.track("showcase_gui", { gui_action: "click_exit_fullscreen", interaction_source: "gui" }) }) $(window).on("resize", function(e) { var t = e.target.innerHeight , i = e.target.innerWidth; t === X && i === Z || (je.highlight.visible && w(), Ze("resize"), $(".pinTop.right").removeClass("hideUnderMeta"), c(), X = t, Z = i) }).resize(), K.supportsFullscreen() || $("#gui-fullscreen").hide(), $("#pullTab").on("click", function(e) { l(e), $("#drawer").hasClass("open") ? (J.trackAlways("showcase_gui", { gui_action: "hide_highlight_reel" }), $(this).addClass("open").children("img").attr("src","static/images/auto.png")) : (J.trackAlways("showcase_gui", { gui_action: "show_highlight_reel" }), $(this).removeClass("open").children("img").attr("src","static/images/auto-suspend.png")); a() }); /***********************方奕卓 热点列表事件监听 ************************/ if(window.DATA.showHotListSta) { $('#hotList').css('display', ''); $('#hotList').on('click',function(e){ l(e); var hotList = $('#hotListWrap')[0]; var isActive = hotList.classList.contains('hotListActive'); if(isActive){ hotList.classList.remove('hotListActive'); this.classList.remove('active') }else{ hotList.classList.add('hotListActive'); this.classList.add('active') } }), $('#hotListContent ul').on('mouseover', function(e){ l(e); var target = e.target; var hotList = document.getElementById('hotListWrap'); if(target.tagName === 'SPAN'){ var targetParent = target.parentElement.parentElement; if(target.offsetWidth + 116 >= targetParent.clientWidth){ hotList.style.width = target.offsetWidth + 116 + 'px'; }else{ hotList.style.width = ''; } }else if(target.tagName === 'LI'){ var targetParent = target.parentElement; if(target.children[0].offsetWidth + 116 >= targetParent.clientWidth){ hotList.style.width = target.children[0].offsetWidth + 116 + 'px'; }else{ hotList.style.width = '' } }else { hotList.style.width = ''; } }); $('#hotListContent ul').on('click', function(e){ l(e); this.preElem && this.preElem.classList.remove('active'); if(e.target.tagName === 'SPAN'){ e.target.parentElement.classList.add('active'); e.target.parentElement.hot && e.target.parentElement.hot.examine(window.player,true); // 打开热点 this.preElem = e.target.parentElement; }else{ e.target.classList.add('active'); e.target.hot && e.target.hot.examine(window.player,true); // 打开热点 this.preElem = e.target; } }) $('#hotListClose').on('click', function(e){ l(e); var hotList = $('#hotListWrap')[0]; hotList.classList.remove('hotListActive'); $('#hotListContent ul .active').removeClass('active'); $('#hotList')[0].classList.remove('active') }) } /*****************************************************************/ $("#more-menu-button").on("click", function(e) { l(e); var t = $("#more-menu"); t.toggleClass("open") }), t.exports.init = S, t.exports.startLoading = x, t.exports.endLoading = d, t.exports.onProgress = u } ).call(this, "/js/gui/gui.js") } , { "../analytics": 4, "../controls/serializer": 14, "../enum/AlignmentType": 17, "../enum/BlackoutStyle": 18, "../enum/ControlEvents": 21, "../enum/DirectorEvents": 23, "../enum/Keys": 30, "../enum/PathDiscardMode": 38, "../enum/PathDisplayMode": 39, "../enum/PlayerEvents": 40, "../enum/VROption": 47, "../enum/Vectors": 50, "../enum/Viewmode": 51, "../enum/WarpStyle": 52, "../enum/ZoomEvents": 53, "../lib/dat.gui": 93, "../localization/localize": 108, "../tag/Media/MediaEvent": 131, "../objects/Snapshot": 153, "../settings": 166, "../util/ajax": 181, "../util/browser": 182, "../util/camera": 183, "../util/logger": 189, "../util/showcase": 193, "../util/transitions": 195, "./closer/ModalCloserEvent": 61, "./closer/modalCloser": 62, "./help/HelpEvent": 66, "./help/help": 67, "./helpManager": 68, "./immersiveMode": 69, "./konami": 70, "./landingScreen": 71, "./loadingScreen": 72, "./memoryUsage": 73, "./playButton": 74, "./populateModal": 75, "./sharing/ShareEvents": 76, "./sharing/modal": 77, "./terms/TermsEvent": 78, "./terms/terms": 79, "./title/TitleEvents": 80, "./title/tagToggle": 81, "./title/titleBar": 82, "./tourInteraction": 84, "./vr/vrEvent": 85, "./vr/vrModal": 87, "./webvr/WebVrEvent": 88, "./webvr/webVRgui": 89, three: 217 }], 66: [function(e, t, i) { "use strict"; t.exports = Object.freeze({ OPENED: "help.opened", CLOSED: "help.closed" }) } , {}], 67: [function(e, t, i) { "use strict"; function n() { g.on("click", function(e) { if (S && S !== l.TRANSITIONING) { var t = window.getComputedStyle(y).getPropertyValue("opacity") > 0; t && !M ? R.close() : r() } }), w.on("click", function(e) { R.close() }), E.on("click", function(e) { S && S !== l.TRANSITIONING && (s(), o()) }), b.on("click", function(e) { s(), a() }) } function r() { S && S !== l.TRANSITIONING && (M = !0, setTimeout(function() { M = !1 }, d.help.modalStayDuration), R.emit(h.OPENED), m.addClass("open " + S), g.addClass("open"), s(), o(), y.style.removeProperty ? y.style.removeProperty("display") : y.style.removeAttribute("display"), y.classList.add("fadeIn")) } function o() { E.addClass("underline-tab"), u.fill(_, c.NAVIGATION, S), m.addClass(S) } function a() { b.addClass("underline-tab"), u.fill(T, c.MORE_HELP), m.addClass("more-help") } function s(e, t) { m.removeClass("more-help " + l.PANORAMA + " " + l.DOLLHOUSE + " " + l.FLOORPLAN + " " + l.OUTDOOR), I.forEach(function(e) { e.classList.remove("underline-tab") }) } var l = e("../../enum/Viewmode") , c = e("../../enum/HelpModalType") , h = e("./HelpEvent") , u = (e("../helpManager"), e("./../populateModal")) , d = e("../../settings") , p = e("../../util/common") , f = e("events").EventEmitter , g = $(".footer-help").eq(0) , m = $("#help-dialog").eq(0) , v = document.querySelector("#quick-logo") , A = document.querySelector("#loaderCoBrand") , y = document.querySelector("#help-dialog") , C = document.querySelector(".footer") , I = $(".help-tabs").children().toArray() , E = $(".navigation-tab").eq(0) , b = $(".more-help-tab").eq(0) , w = ($("#interaction-modal").eq(0).find(".interaction").toArray(), m.find(".close").eq(0)) , _ = m.find(".interactions").toArray() , T = m.find(".ui-instructions").toArray() , x = l.PANORAMA , S = l.PANORAMA , M = !1 , R = { init: function(e, t) { S = t, x = t, [y, A, v, C].forEach(function(e) { e.classList.add(u.deviceType) }), n() }, close: function() { if (m.hasClass("open") && (this.emit(h.CLOSED), g.removeClass("open"), m.removeClass("open"), y.classList.contains("fadeIn"))) { y.classList.remove("fadeIn"); var e = S === l.TRANSITIONING ? x : S; u.clear(_, c.NAVIGATION, e) } }, updateMode: function(e) { x = S, S = e } }; p.extendObject(R, f.prototype), t.exports = R } , { "../../enum/HelpModalType": 28, "../../enum/Viewmode": 51, "../../settings": 166, "../../util/common": 185, "../helpManager": 68, "./../populateModal": 75, "./HelpEvent": 66, events: 202 }], 68: [function(e, t, i) { (function(i) { "use strict"; var n = e("../util/browser") , r = e("./../util/logger") , o = e("./../settings") , a = new r(i) , s = function() { var e; try { return e = window.localStorage.getItem("visitCount") || "0", e = (parseFloat(e) + 1).toString(), window.localStorage.setItem("visitCount", e), a.debug("visitCount = " + e), e } catch (t) { e = "1", a.debug("couldn't set local storage") } }() , l = !1; t.exports = { isHelpDisabled: function() { return "0" === n.valueFromHash("help", null) || l }, isLargeHelpEnabled: function() { return ("1" === s || "1" === n.valueFromHash("help", null)) && !this.isHelpDisabled() }, isSmallHelpEnabled: function() { return "2" === n.valueFromHash("help", null) && !this.isHelpDisabled() }, isHelpEnabled: function() { return this.isLargeHelpEnabled() || this.isSmallHelpEnabled() }, setAutoPlay: function(e) { l = o.warp.auto >= 0 && e > 1 } } } ).call(this, "/js/gui/helpManager.js") } , { "../util/browser": 182, "./../settings": 166, "./../util/logger": 189 }], 69: [function(e, t, i) { "use strict"; function n(e, t, i, n) { F = n, r(e, t, i, F), o(), N = t.mode } function r(e, t, i, n) { [C.PANORAMA, C.DOLLHOUSE, C.FLOORPLAN].forEach(function(t) { e.controls[t].on(v.Move, a), e.controls[t].on(v.LongTap, c) }), M.on("mousewheel DOMMouseScroll", a), i.on(m.TagActivated, a), i.on(m.TagNavigation, a), t.on(A.FlyingEnded, s), t.on(A.ModeChanging, function(e, t) { B = t !== C.PANORAMA && e !== C.PANORAMA }), t.on(A.ModeChanged, function(e, i) { N = t.mode, i !== C.TRANSITIONING ? l() : a("modeChange") }), n.on(y.TourStart, function() { L = !0, a() }), n.on(y.TourEnd, function() { L = !1, l() }), n.on(y.ActionInterrupted, function() { L = !1 }), R.addEventListener("touchend", function() { $("#pullTab").hasClass("opened") && !L && l() }, !0) } function o() { p.isMobile() ? (b.forEach(function(e) { e.classList.add("mobile") }), w.click(l)) : (b.forEach(function(e) { e.addEventListener("mouseleave", function() { !M.is(":hover") && b[0].classList.contains("detectHover") && l() }, !0) }), M.mouseleave(function() { b[0].classList.contains("detectHover") && l() })) } function a(e) { D || d(e) && _.hasClass("playing") || (clearTimeout(O), P = !0, g.close(), h(e), N !== C.DOLLHOUSE && N !== C.FLOORPLAN && (x.hasClass("expand") && !S.hasClass("closed") || 2 === p.valueFromHash("title", 1) , _.hasClass("playing") || (b.forEach(function(e) { e.classList.add("detectHover") }), O = setTimeout(l, f.immersive.timeToShowAgain)))) } function s() { _.hasClass("playing") || (clearTimeout(O), O = setTimeout(l, f.immersive.timeToShowAgain)) } function l() { clearTimeout(O), P = !1, I.forEach(function(e) { e.classList.remove("drawerOpen") }), L || E.forEach(function(e) { e.classList.remove("duringTour") }), b.forEach(function(e) { e.classList.remove("detectHover") }) } function c() { P ? l() : a(), D = !0, setTimeout(function() { D = !1 }, f.immersive.uiStayDuration) } function h(e) { !d(e) && L ? E.forEach(function(e) { e.classList.remove("drawerOpen"), e.classList.add("duringTour") }) : _.hasClass("open") ? E.forEach(function(e) { e.classList.remove("duringTour"), e.classList.add("drawerOpen") }) : B || N === C.FLOORPLAN || N === C.DOLLHOUSE || E.forEach(function(e) { e.classList.add("fadeOut") }) } function u() { T.hasClass("duringTour") || (L = !1, a("gui"), l()) } function d(e) { return "mouse" === e || "touch" === e || "key" === e || "gui" === e } var p = e("../util/browser") , f = e("../settings") , g = e("./help/help") , m = e("../enum/tagEvents") , v = e("../enum/ControlEvents") , A = e("../enum/PlayerEvents") , y = e("../enum/DirectorEvents") , A = e("../enum/PlayerEvents") , C = e("../enum/Viewmode") , I = $(".pinTop.left, .pinBottom-container, #drawer-container, #drawer, .footer").toArray() , E = $(".pinBottom-container, #drawer-container, .footer").toArray() , b = $("#hover-bottom, #hover-top").toArray() , w = ($("#pullTab").eq(0), $("#playHead").eq(0), $(".pinBottom-container").eq(0)) , _ = $("#drawer").eq(0) , T = $("#drawer-container").eq(0) , x = $("#meta-info").eq(0) , S = $(".pinTop.left").eq(0) , M = $("#player").eq(0) , R = document.getElementById("pullTab") , P = !1 , O = null , L = !1 , D = !1 , N = null , B = !1 , F = null; t.exports.init = n, t.exports.hideUi = a, t.exports.resetDrawer = u } , { "../enum/ControlEvents": 21, "../enum/DirectorEvents": 23, "../enum/tagEvents": 32, "../enum/PlayerEvents": 40, "../enum/Viewmode": 51, "../settings": 166, "../util/browser": 182, "./help/help": 67 }], 70: [function(e, t, i) { (function(i) { "use strict"; function n(e, t, i) { l.debug("konami has the modelInstance"); var n = []; $(window).on("keydown", function(e) { n.push(e.which), n.length > o.secretPanelWord.length && n.shift(), s.equalLists(n, o.secretPanelWord) && (l.debug("Developer mode active."), o.debug = !0) }), $(window).on("keydown", function n(r) { o.debug && 72 === r.which && (e && i ? (a.toggle(e, t, i), $(window).off("keydown", n)) : console.warn("sorry we're not ready yet")) }) } var r = e("./../util/logger") , o = e("./../settings") , a = e("./debug") , s = e("./../util/common") , l = (e("./gui"), new r(i)); o.console && $("body").append('
    '), t.exports.init = n } ).call(this, "/js/gui/konami.js") } , { "./../settings": 166, "./../util/common": 185, "./../util/logger": 189, "./debug": 63, "./gui": 65 }], 71: [function(e, t, i) { "use strict"; function n(e, t) { E = t.mode === p.PANORAMA && t.pano && !t.pano.isAligned() ? p.OUTDOOR : t.mode } function r(e) { var t = $.Deferred(); e || t.resolve(); var i = c.startupFlyinDelay; return e === p.PANORAMA && (i += c.dollhouse.transitionTime), setTimeout(t.resolve.bind(t), i), t } function o(e, t, i) { var n = 0; c.quickstart.enabled && (a(i), n = c.quickstart.showTextDelay + c.quickstart.fadeOutDelay); var r = function() { e.once(g.Move, l), t.once(f.TourStart, l) }; s(n, r) } function a(e) { return /* e && (y.addClass("quick-brand"), //quick-brand样式有问题 会遮住屏幕 v.before(y), A = $(".quick-brand").toArray()),*/ m.addClass("fadeOut"), setTimeout(function() { A.forEach(function(e) { e.classList.add("fadeIn") }) }, c.quickstart.showTextDelay), setTimeout(function() { A.forEach(function(e) { e.classList.add("fadeOut") }) }, c.quickstart.fadeOutDelay), !0 } function s(e, t) { setTimeout(function() { if (h.isHelpEnabled()) { if (t(), u.init(), C.addClass("fadeIn landing " + u.deviceType), h.isSmallHelpEnabled()) return void C.addClass("small"); u.fill(I, d.LANDING[E]), C.addClass(E) } }, e) //csz 用户引导界面 var helpData = { "pc":["static/images/pc_step1.png","static/images/pc_step2.png","static/images/pc_step3.png"], "mobile":["static/images/phone_step1.png","static/images/phone_step2.png","static/images/phone_step3.png"] } var navIcon = $(".nav-icon .icon"); if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)) navIcon.attr("src",helpData.mobile[0]); function paging(id){ id.on("click",function(){ var navPage = null; $(this).attr("data-id") == "plus" ? navPage = +navIcon.attr("data-page")+1 : navPage = +navIcon.attr("data-page")-1; if(navPage > helpData.length || navPage < 1) return false if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)){ navIcon.attr({"data-page":navPage,"src":helpData.mobile[navPage - 1]}); }else{ navIcon.attr({"data-page":navPage,"src":helpData.pc[navPage - 1]}); } }) }; paging($(".next-button")); paging($(".prev-button")); } function l() { u.clear(I, d.LANDING[E]), C.removeClass("fadeIn") } var c = e("../settings") , h = (e("./help/help"), e("./helpManager")) , u = e("./populateModal") , d = e("../enum/HelpModalType") , p = e("../enum/Viewmode") , f = e("../enum/DirectorEvents") , g = e("../enum/PlayerEvents") , m = $("#quick-blackout").eq(0) , v = $("#quick-logo").eq(0) , A = $(".quick-brand").toArray() , y = $("#loaderCoBrand").eq(0) , C = $("#interaction-modal").eq(0) , I = C.find(".interaction").toArray() , E = ($("#model-title, .pinBottom-container, #drawer-container, #drawer, .footer").toArray(), ""); t.exports.delayLanding = r, t.exports.showMessage = o, t.exports.init = n, t.exports.dismissModal = l } , { "../enum/DirectorEvents": 23, "../enum/HelpModalType": 28, "../enum/PlayerEvents": 40, "../enum/Viewmode": 51, "../settings": 166, "./help/help": 67, "./helpManager": 68, "./populateModal": 75 }], 72: [function(e, t, i) { "use strict"; var n = e("./circleLoader").circleLoader; t.exports = { element: $("#gui-loading"), hide: function(e) { n.done(), this.element.fadeOut(1500, e) }, show: function(e) { this.element.fadeIn(500, function() { this.element.css("display", "table"), e && e() } .bind(this)) }, progress: function(e) { n.set(e) } } } , { "./circleLoader": 60 }], 73: [function(e, t, i) { "use strict"; var n = e("../settings") , r = $("#memory-info") , o = r.find("#memory-gpu") , a = !1; t.exports = { show: function() { n.profiling.enabled && (r.show(), a = !0) }, hide: function() { r.hide(), a = !1 }, toggle: function() { a ? this.hide() : this.show() }, update: function(e) { n.profiling.enabled && o.text(Math.floor(e / 1e6) + "MB") } } } , { "../settings": 166 }], 74: [function(e, t, i) { "use strict"; var n = e("../util/browser") , r = e("../analytics"); e("../settings"); t.exports = { show: function(e, t) { $("#gui-message").fadeOut(500, function() { t() }) } } } , { "../analytics": 4, "../settings": 166, "../util/browser": 182 }], 75: [function(e, t, i) { "use strict"; function n(e, t, i, n) { function r(e) { return e.classList.contains(a) } var o = i ? this.assets[t][i][this.deviceType] : this.assets[t][this.deviceType]; //for (var a in o) { //var s = e.find(r); //for (var l in o[a]) { //var c = o[a][l]; //if ("top-info" === l || "bottom-info" === l) { //var h = n ? c : ""; //czj 注释掉第一次打开的用户引导 //s.querySelector("." + l).textContent = h //} else { //var u = n ? c : ""; //, d = s.querySelector("." + l); //d.src = u, //n ? d.classList.remove("hidden") : d.classList.add("hidden") //} //} //} //var p = Array.prototype.slice.call(e[0].parentElement.querySelectorAll("hr")); // p.forEach(function(e) { // n ? e.classList.remove("hidden") : e.classList.add("hidden") // }) } var r = e("../util/browser") , o = e("../localization/localize") , a = e("../enum/HelpModalType") , s = (e("../enum/HelpModalSize"), e("../enum/Viewmode")); t.exports = { init: function() { if (!this.hasInitialized) { this.hasInitialized = !0, this.deviceType = r.isMobile() ? "mobile" : "desktop", this.assets = {}, this.assets[a.LANDING[s.PANORAMA]] = { desktop: { left: { "top-info": o.ROTATE, "big-image": "static/images/nav_help_mouse_drag_left.png", keyboard: "static/images/nav_help_keyboard_left_right.png" }, middle: { "top-info": o.MOVE, "big-image": "static/images/nav_help_mouse_click.png", keyboard: "static/images/nav_help_keyboard_up_down.png" }, right: { "top-info": o.ZOOM, "big-image": "static/images/nav_help_mouse_zoom.png", keyboard: "static/images/nav_help_zoom_keys.png" } }, mobile: { left: { "top-info": o.ROTATE, "big-image": "static/images/nav_help_gesture_drag.png" }, middle: { "top-info": o.MOVE, "big-image": "static/images/nav_help_gesture_tap.png" }, right: { "top-info": o.ZOOM, "big-image": "static/images/nav_help_gesture_pinch.png" } } }, this.assets[a.LANDING[s.OUTDOOR]] = JSON.parse(JSON.stringify(this.assets[a.LANDING[s.PANORAMA]])), this.assets[a.LANDING[s.DOLLHOUSE]] = { desktop: { left: { "top-info": o.ROTATE, "big-image": "static/images/nav_help_mouse_drag_left.png", keyboard: "static/images/nav_help_keyboard_left_right.png" }, middle: { "top-info": o.MOVE, "big-image": "static/images/nav_help_mouse_position_right.png" } }, mobile: { left: { "top-info": o.ROTATE, "big-image": "static/images/nav_help_gesture_drag.png" }, middle: { "top-info": o.MOVE, "big-image": "static/images/nav_help_gesture_position_two_finger.png" } } }, this.assets[a.LANDING[s.FLOORPLAN]] = { desktop: { left: { "top-info": o.MOVE, "big-image": "static/images/nav_help_mouse_position_left.png" }, middle: { "top-info": o.ROTATE, "big-image": "static/images/nav_help_mouse_drag_right.png", keyboard: "static/images/nav_help_keyboard_left_right.png" } }, mobile: { left: { "top-info": o.MOVE, "big-image": "static/images/nav_help_gesture_position.png" }, middle: { "top-info": o.ROTATE, "big-image": "static/images/nav_help_gesture_drag_two_finger.png" } } }; var e = { "top-info": o.INSIDE, "big-image": "static/images/nav_help_click_inside.png", keyboard: "static/images/nav_help_inside_key.png" }; this.assets[a.LANDING[s.OUTDOOR]].desktop.middle = e, this.assets[a.LANDING[s.DOLLHOUSE]].desktop.right = e, this.assets[a.LANDING[s.FLOORPLAN]].desktop.right = e; var t = { "top-info": o.INSIDE, "big-image": "static/images/nav_help_tap_inside.png" }; this.assets[a.LANDING[s.OUTDOOR]].mobile.middle = t, this.assets[a.LANDING[s.DOLLHOUSE]].mobile.right = t, this.assets[a.LANDING[s.FLOORPLAN]].mobile.right = t, this.assets[a.NAVIGATION] = {}, this.assets[a.NAVIGATION][s.PANORAMA] = { desktop: { left: { "top-info": o.HELP_DESKTOP_PANORAMA_1A, "bottom-info": o.HELP_DESKTOP_PANORAMA_1B, "big-image": "static/images/nav_help_mouse_drag_left.png", keyboard: "static/images/nav_help_keyboard_left_right.png" }, middle: { "top-info": o.HELP_DESKTOP_PANORAMA_2A, "bottom-info": o.HELP_DESKTOP_PANORAMA_2B, "big-image": "static/images/nav_help_mouse_click.png", keyboard: "static/images/nav_help_keyboard_up_down.png" }, right: { "top-info": o.HELP_DESKTOP_PANORAMA_3A, "bottom-info": o.HELP_DESKTOP_PANORAMA_3B, "big-image": "static/images/nav_help_mouse_zoom.png", keyboard: "static/images/nav_help_zoom_keys.png" } }, mobile: { left: { "top-info": o.HELP_MOBILE_PANORAMA_1, "big-image": "static/images/nav_help_gesture_drag.png" }, middle: { "top-info": o.HELP_MOBILE_PANORAMA_2, "big-image": "static/images/nav_help_gesture_tap.png" }, right: { "top-info": o.HELP_MOBILE_3, "big-image": "static/images/nav_help_gesture_pinch.png" } } }, this.assets[a.NAVIGATION][s.DOLLHOUSE] = { desktop: { left: { "top-info": o.HELP_DESKTOP_DOLLHOUSE_1A, "bottom-info": o.HELP_DESKTOP_DOLLHOUSE_1B, "big-image": "static/images/nav_help_mouse_drag_left.png", keyboard: "static/images/nav_help_keyboard_all.png" }, middle: { "top-info": o.HELP_DESKTOP_DOLLHOUSE_2A, "big-image": "static/images/nav_help_mouse_position_right.png" }, right: { "top-info": o.HELP_DESKTOP_DOLLHOUSE_3A, "big-image": "static/images/nav_help_mouse_zoom.png" } }, mobile: { left: { "top-info": o.HELP_MOBILE_DOLLHOUSE_1, "big-image": "static/images/nav_help_gesture_drag.png" }, middle: { "top-info": o.HELP_MOBILE_DOLLHOUSE_2, "big-image": "static/images/nav_help_gesture_position_two_finger.png" }, right: { "top-info": o.HELP_MOBILE_3, "big-image": "static/images/nav_help_gesture_pinch.png" } } }, this.assets[a.NAVIGATION][s.FLOORPLAN] = { desktop: { left: { "top-info": o.HELP_DESKTOP_FLOORPLAN_1A, "big-image": "static/images/nav_help_mouse_position_left.png" }, middle: { "top-info": o.HELP_DESKTOP_FLOORPLAN_2A, "bottom-info": o.HELP_DESKTOP_FLOORPLAN_2B, "big-image": "static/images/nav_help_mouse_drag_right.png", keyboard: "static/images/nav_help_keyboard_left_right.png" }, right: { "top-info": o.HELP_DESKTOP_FLOORPLAN_3A, "bottom-info": o.HELP_DESKTOP_FLOORPLAN_3B, "big-image": "static/images/nav_help_mouse_zoom.png", keyboard: "static/images/nav_help_keyboard_up_down.png" } }, mobile: { left: { "top-info": o.HELP_MOBILE_FLOORPLAN_1, "big-image": "static/images/nav_help_gesture_position.png" }, middle: { "top-info": o.HELP_MOBILE_FLOORPLAN_2, "big-image": "static/images/nav_help_gesture_drag_two_finger.png" }, right: { "top-info": o.HELP_MOBILE_3, "big-image": "static/images/nav_help_gesture_pinch.png" } } }, this.assets[a.NAVIGATION][s.OUTDOOR] = JSON.parse(JSON.stringify(this.assets[a.NAVIGATION][s.PANORAMA])), this.assets[a.NAVIGATION][s.OUTDOOR].desktop.middle = { "top-info": o.HELP_DESKTOP_360_2A, "bottom-info": o.HELP_DESKTOP_360_2B, "big-image": "static/images/nav_help_click_inside.png", keyboard: "static/images/nav_help_inside_key.png" }, this.assets[a.NAVIGATION][s.OUTDOOR].mobile.middle = { "top-info": o.HELP_MOBILE_360_2, "big-image": "static/images/nav_help_tap_inside.png" }, this.assets[a.MORE_HELP] = { desktop: { "more-help-hlr": { "top-info": o.HELP_MORE_HLR_A, "big-image": "static/images/nav_help_expand.svg", "bottom-info": o.HELP_DESKTOP_MORE_HLR_B }, "more-help-dollhouse": { "top-info": o.HELP_MORE_DOLLHOUSE_A, "big-image": "static/images/nav_help_dollhouse.svg", "bottom-info": o.HELP_DESKTOP_MORE_DOLLHOUSE_B }, "more-help-floors": { "top-info": o.HELP_MORE_FLOORS_A, "big-image": "static/images/nav_help_floor picker.svg", "bottom-info": o.HELP_DESKTOP_MORE_FLOORS_B }, "more-help-tag": { "top-info": o.HELP_MORE_TAG_A, "big-image": "static/images/nav_help_tag.svg", "bottom-info": o.HELP_DESKTOP_MORE_TAG_B }, "more-help-zoom": { "top-info": o.HELP_MORE_ZOOM_A, "big-image": "static/images/nav_help_zoom.svg", "bottom-info": o.HELP_DESKTOP_MORE_ZOOM_B }, "more-help-tour": { "top-info": o.HELP_MORE_TOUR_A, "big-image": "static/images/nav_help_play.png", "bottom-info": o.HELP_DESKTOP_MORE_TOUR_B }, "more-help-inside": { "top-info": o.HELP_MORE_INSIDE_A, "big-image": "static/images/nav_help_inside.svg", "bottom-info": o.HELP_DESKTOP_MORE_INSIDE_B }, "more-help-vr": { "top-info": o.HELP_MORE_VR_A, "big-image": "static/images/nav_help_vr.svg", "bottom-info": o.HELP_DESKTOP_MORE_VR_B }, "more-help-360": { "top-info": o.HELP_MORE_360_A, "big-image": "static/images/nav_help_360.svg", "bottom-info": o.HELP_DESKTOP_MORE_360_B }, "more-help-fullscreen": { "top-info": o.HELP_MORE_FULLSCREEN_A, "big-image": "static/images/nav_help_fullscreen.svg", "bottom-info": o.HELP_DESKTOP_MORE_FULLSCREEN_B } }, mobile: { "more-help-hlr": { "top-info": o.HELP_MORE_HLR_A, "big-image": "static/images/nav_help_expand.svg", "bottom-info": o.HELP_DESKTOP_MORE_HLR_B }, "more-help-dollhouse": { "top-info": o.HELP_MORE_DOLLHOUSE_A, "big-image": "static/images/nav_help_dollhouse.svg", "bottom-info": o.HELP_MOBILE_MORE_DOLLHOUSE_B }, "more-help-floors": { "top-info": o.HELP_MORE_FLOORS_A, "big-image": "static/images/nav_help_floor picker.svg", "bottom-info": o.HELP_DESKTOP_MORE_FLOORS_B }, "more-help-tag": { "top-info": o.HELP_MORE_TAG_A, "big-image": "static/images/nav_help_tag.svg", "bottom-info": o.HELP_MOBILE_MORE_TAG_B }, "more-help-tour": { "top-info": o.HELP_MORE_TOUR_A, "big-image": "static/images/nav_help_play.png", "bottom-info": o.HELP_DESKTOP_MORE_TOUR_B }, "more-help-inside": { "top-info": o.HELP_MORE_INSIDE_A, "big-image": "static/images/nav_help_inside.svg", "bottom-info": o.HELP_MOBILE_MORE_INSIDE_B }, "more-help-vr": { "top-info": o.HELP_MORE_VR_A, "big-image": "static/images/webvr.svg", "bottom-info": o.HELP_MOBILE_MORE_VR_B }, "more-help-360": { "top-info": o.HELP_MORE_360_A, "big-image": "static/images/nav_help_360.svg", "bottom-info": o.HELP_MOBILE_MORE_360_B } } }, this.assets[a.TOUR_INTERACTION[s.PANORAMA]] = { desktop: { left: { "top-info": o.ROTATE, "big-image": "static/images/nav_help_mouse_drag_left.png", keyboard: "static/images/nav_help_keyboard_left_right.png" }, middle: { "top-info": o.MOVE, "big-image": "static/images/nav_help_mouse_click.png", keyboard: "static/images/nav_help_keyboard_up_down.png" }, right: { "top-info": o.PLAY, "big-image": "static/images/Desktop-help-play-button.svg", keyboard: "static/images/Desktop-help-spacebar-2.svg" } }, mobile: { left: { "top-info": o.ROTATE, "big-image": "static/images/nav_help_gesture_drag.png" }, middle: { "top-info": o.MOVE, "big-image": "static/images/nav_help_gesture_tap.png" }, right: { "top-info": o.PLAY, "big-image": "static/images/mobile-help-play-button.svg" } } }, this.assets[a.TOUR_INTERACTION[s.OUTDOOR]] = JSON.parse(JSON.stringify(this.assets[a.TOUR_INTERACTION[s.PANORAMA]])), this.assets[a.TOUR_INTERACTION[s.OUTDOOR]].desktop.middle = this.assets[a.LANDING[s.OUTDOOR]].desktop.middle, this.assets[a.TOUR_INTERACTION[s.OUTDOOR]].mobile.middle = this.assets[a.LANDING[s.OUTDOOR]].mobile.middle, this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]] = JSON.parse(JSON.stringify(this.assets[a.TOUR_INTERACTION[s.OUTDOOR]])), this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]].desktop.left = this.assets[a.LANDING[s.FLOORPLAN]].desktop.left, this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]].mobile.left = this.assets[a.LANDING[s.FLOORPLAN]].mobile.left } }, fill: function(e, t, i) { n.call(this, e, t, i, !0) }, clear: function(e, t, i) { n.call(this, e, t, i, !1) } } } , { "../enum/HelpModalSize": 27, "../enum/HelpModalType": 28, "../enum/Viewmode": 51, "../localization/localize": 108, "../util/browser": 182 }], 76: [function(e, t, i) { "use strict"; t.exports = Object.freeze({ OPENED: "share.open", CLOSED: "share.closed", LINK_CLICKED: "share.linked" }) } , {}], 77: [function(e, t, i) { "use strict"; function n(e) { function t(t, i) { var n = window.screenY + ($("#player").height() - i) / 2 , r = window.screenX + ($("#player").width() - t) / 2 , o = "top=" + n + ",left=" + r + ",width=" + t + ",height=" + i; I.emit(l.LINK_CLICKED, { channel: e }), window.open(C[e], "shareWindow", o) } switch (e) { case y.FACEBOOK: t(580, 420); break; case y.TWITTER: t(550, 440); break; case y.MAIL: I.emit(l.LINK_CLICKED, { channel: "email" }), window.open(C[e], "_blank"); break; case y.LINKEDIN: } } function r(e) { I.emit(l.LINK_CLICKED, { channel: "copylink" }); var t = document.createRange(); t.selectNodeContents(v); var i = window.getSelection(); i.removeAllRanges(), i.addRange(t), document.execCommand("copy"), A.classList.remove("hidden"), v.classList.add("highlighted") } function o(e) { e && (e.stopPropagation(), e.target === v) || (window.getSelection().removeAllRanges(), v.classList.remove("highlighted"), A.classList.add("hidden")) } var a = e("../../util/browser") , s = e("../../localization/localize") , l = e("./ShareEvents") , c = e("../../util/common") , h = e("events").EventEmitter , u = document.getElementById("sharing") , d = document.getElementById("share-modal") , p = document.getElementById("share-close") , f = document.getElementById("facebook-share") , g = document.getElementById("twitter-share") , m = document.getElementById("mail-share") , v = document.getElementById("share-url-text") , A = document.getElementById("copy-success") , y = Object.freeze({ FACEBOOK: "facebook", TWITTER: "twitter", MAIL: "mail", LINKEDIN: "linkedin" }) , C = {}; C[y.FACEBOOK] = "http://www.facebook.com/sharer.php?u=" + encodeURIComponent(window.location.href + "&utm_source=1") + "&t=", C[y.TWITTER] = "http://twitter.com/intent/tweet?text=", C[y.MAIL] = "mailto:?subject="; var I = { init: function(e) { var t = encodeURIComponent(s.SHARE_EXPLORE + e + " " + s.SHARE_AT + " "); C[y.FACEBOOK] += t + encodeURIComponent(window.location.href + "&utm_source=1"), C[y.TWITTER] += t + encodeURIComponent(window.location.href + "&utm_source=2 " + s.SHARE_WITH + " #port"), C[y.MAIL] += encodeURIComponent(s.SHARE_EXPLORE + e + s.SHARE_3D) + "&body=" + t + encodeURIComponent(window.location.href + "&utm_source=3"), u.addEventListener("click", this.toggle.bind(this)), p.addEventListener("click", this.hide.bind(this)), v.addEventListener("click", r), d.addEventListener("click", o), f.addEventListener("click", n.bind(this, y.FACEBOOK)), g.addEventListener("click", n.bind(this, y.TWITTER)), m.addEventListener("click", n.bind(this, y.MAIL)), v.textContent = window.location.href + "&utm_source=4", d.classList.add(a.isMobile() ? "mobile" : "desktop"), u.classList.remove("hidden") }, show: function() { this.emit(l.OPENED), d.classList.add("fadeIn") }, hide: function() { d.classList.contains("fadeIn") && (this.emit(l.CLOSED), document.selection && document.selection.empty(), window.getSelection().removeAllRanges(), o(), d.classList.remove("fadeIn")) }, toggle: function() { d.classList.contains("fadeIn") ? this.hide() : this.show() } }; c.extendObject(I, h.prototype), t.exports = I } , { "../../localization/localize": 108, "../../util/browser": 182, "../../util/common": 185, "./ShareEvents": 76, events: 202 }], 78: [function(e, t, i) { "use strict"; t.exports = Object.freeze({ OPENED: "terms.opened", CLOSED: "terms.closed" }) } , {}], 79: [function(e, t, i) { "use strict"; var n = e("./TermsEvent") , r = e("../../localization/localize") , o = e("../../analytics") , a = e("../../util/ajax") , s = e("../../util/common") , l = e("events").EventEmitter , c = document.getElementById("terms-modal") , h = { init: function() { $(".footer-terms").on("click", function(e) { e.preventDefault(), this.show() } .bind(this)), $("#terms-modal .close").on("click", this.hide.bind(this)) }, show: function() { this.emit(n.OPENED), a.get("static/" + r.TERMS_TEXT_FILE).done(function(e) { var t = $("#terms-text").html(e); o.track("showcase_gui", { gui_action: "click_terms_button", interaction_source: "gui" }), t.find("a").attr("target", "_blank") }).fail(function() { $("#terms-text").html("

    " + r.TERMS_OF_USE + "

    " + r.TERMS_FAIL) }), c.classList.add("fadeIn") }, hide: function(e) { e && e.preventDefault(), c.classList.contains("fadeIn") && this.emit(n.CLOSED), c.classList.remove("fadeIn") } }; s.extendObject(h, l.prototype), t.exports = h } , { "../../analytics": 4, "../../localization/localize": 108, "../../util/ajax": 181, "../../util/common": 185, "./TermsEvent": 78, events: 202 }], 80: [function(e, t, i) { "use strict"; t.exports = Object.freeze({ OPEN_INFO: "title.open.info", CLOSE_INFO: "title.close.info", SHOW_INFO: "title.show.info", HIDE_INFO: "title.hide.info", LINK_CLICKED: "title.link.click", CONTACT_LINK_CLICKED: "title.contact.click", ORIGIN_LINK_CLICKED: "title.origin.click" }) } , {}], 81: [function(e, t, i) { "use strict"; function n(e, t) { o.tags.enabled && 0 !== Object.keys(e.tags).length && r(e, t) } function r(e, t) { function i(i) { e.shouldShowtags = "show" === this.value, e.shouldShowtags ? t.showAlltags(o.tags.startup.fadeInDuration) : t.hideAlltags(o.tags.startup.fadeInDuration) } document.getElementById("tag-toggles").classList.remove("hidden"), document.getElementById("radio-tag-show").checked = !0; for (var n = document.getElementById("tag-inputs").querySelectorAll("input"), r = 0; r < n.length; r++) n[r].addEventListener("change", i) } var o = e("../../settings"); t.exports.init = n } , { "../../settings": 166 }], 82: [function(e, t, i) { (function(i) { "use strict"; function n(e, t) { return e && u.valueFromHash("title", 1) && 2 !== u.valueFromHash("mls", 0) ? (document.getElementsByClassName("titleText")[0].innerText = e, g_weixinObj.title = e, e.length > g.minTooltipCharacters && I.parentElement.setAttribute("data-original-title", e), t && 1 !== m.specialEdition && m.brand && !m.mls ? document.getElementById("cobrandTitle").innerText = t : (document.getElementsByClassName("co-brand")[0].classList.add("hidden"), document.getElementById("gui-name").classList.add("noCoBrand"), document.getElementById("cobrandTitle").classList.add("hidden")), !0) : (document.getElementById("model-title").classList.add("hidden"), !1) } function r(e) { return e ? (L = !0, void (_.innerHTML = e)) : void _.classList.add("hidden") } function o(e, t, i, n) { if (!e && !t && !i || !m.brand || u.valueFromHash("mls", !1)) return void T.classList.add("hidden"); L = !0; var r = [] , o = c(r, "
    "); if (e && o('' + e + ""), t) { var a = n || t , s = u.isMobile() ? '
    ' + a + "" : "" + a + ""; o(s) } i && o('' + i + ""), r[0] = "", x.innerHTML = r.join("") } function a(e) { if ("string" == typeof e) try { e = JSON.parse(e) } catch (e) { return y.warn("Unable to parse address data"), void S.parentElement.classList.add("hidden") } if (!(e && (e.address_1 || e.address_2 || e.city || e.state || e.zip))) return void S.parentElement.classList.add("hidden"); L = !0; var t = [] , i = c(t, " "); e.address_1 && i(e.address_1), e.address_2 && i(e.address_2), e.city && i(e.city, ", "), e.state && i(e.state, ", "), e.zip && i(e.zip, e.state ? " " : ", "), t[0] = "", S.innerText = t.join("") } function s(e) { var t = document.createElement("a"); return t.id = "url", t.target = "_blank", t.href = e, t.innerText = e, t.addEventListener("click", N.emit.bind(N, v.ORIGIN_LINK_CLICKED)), t } function l(e) { return !(!e || u.inIframe() && document.referrer === e) && (R.classList.remove("hidden"), P.innerHTML = f.WEBVR_LEARN_MORE + ": ", P.appendChild(s(e)), O.forEach(function(e) { e.classList.add("share-link") }), !0) } function c(e, t) { var i = e , n = t; return function(e, t) { i.push(t || n, e) } } function h() { document.getElementById("title-toggle").addEventListener("click", N.toggleTitle.bind(N)), L && I.addEventListener("click", N.toggleMeta.bind(N, !1)); var e = [].slice.call(_.querySelectorAll("a")); e.forEach(function(e) { e.addEventListener("click", N.emit.bind(N, v.LINK_CLICKED)) }); var t = [].slice.call(T.querySelectorAll("a")); t.forEach(function(e) { e.addEventListener("click", N.emit.bind(N, v.CONTACT_LINK_CLICKED, { contact_type: e.getAttribute("id") })) }) } var u = e("../../util/browser") , d = e("../../util/common") , p = e("../../util/logger") , f = e("../../localization/localize") , g = e("./titleBarSettings") , m = e("../../settings") , v = e("./TitleEvents") , A = e("events").EventEmitter , y = new p(i) , C = document.querySelector(".pinTop.left") , I = document.getElementsByClassName("title-container")[0] , E = document.getElementById("title-toggle").querySelector("i") , b = document.getElementById("meta-info-wrapper") , w = document.getElementById("meta-info") , _ = document.getElementById("meta-description") , T = document.getElementsByClassName("contact-info")[0] , x = document.getElementById("contact-data") , S = document.getElementById("addressTxt") , M = document.getElementById("tag-toggles") , R = document.getElementById("share-origin") , P = document.getElementById("share-link-wrapper") , O = [w, b, I] , L = !1 , D = !1 , N = { populate: function(e) { if (n(window.DATA.name, e.coBrand)) { if (r(e.description), o(e.contactName, e.phone, e.email, e.formatted_contact_phone), a(e.address), L) { var t = document.createElement("br"); M.insertBefore(t, M.firstElementChild) } e.socialSharing && m.share.enabled && (D = l(e.url)) } }, finishSetup: function(e) { L = L || !!e, h(), L || (D ? I.classList.add("share-only") : I.classList.add("no-meta")) }, toggleMeta: function(e, t) { var title = document.getElementById("model-title"); t && t.preventDefault(); var i = w.classList.contains("expand"); e && !i || (i ? (O.forEach(function(e) { e.classList.remove("expand") }), this.emit(v.CLOSE_INFO),title.classList.remove("expand")) : (O.forEach(function(e) { e.classList.add("expand"); }), title.classList.add("expand"), this.emit(v.OPEN_INFO))) }, setupToggling: function() { b.style.height = w.offsetHeight + "px", w.addEventListener("transitionend", function() { b.style.height = w.offsetHeight + "px" }) }, toggleTitle: function(e) { e && e.preventDefault(), C.classList.contains("closed") ? (C.classList.add("open"), E.classList.remove("icon-dpad-right"), E.classList.add("icon-dpad-left"), this.emit(v.SHOW_INFO), setTimeout(function() { C.classList.remove("closed"), C.classList.remove("open") }, g.removeAnimationClasses)) : (C.classList.add("closed"), E.classList.remove("icon-dpad-left"), E.classList.add("icon-dpad-right"), this.emit(v.HIDE_INFO)) } }; d.extendObject(N, A.prototype), t.exports = N } ).call(this, "/js/gui/title/titleBar.js") } , { "../../localization/localize": 108, "../../settings": 166, "../../util/browser": 182, "../../util/common": 185, "../../util/logger": 189, "./TitleEvents": 80, "./titleBarSettings": 83, events: 202 }], 83: [function(e, t, i) { "use strict"; t.exports = Object.freeze({ minTooltipCharacters: 19, removeAnimationClasses: 500 }) } , {}], 84: [function(e, t, i) { "use strict"; function n(e) { C = e, P.forEach(function(e) { b.addEventListener(e, u.bind(this, !1), !0), w.addEventListener(e, u.bind(this, !0), !0), E.addEventListener(e, o, !0) S.forEach(function(t) {//会触发导览停止 t.addEventListener(e, a, !0) }) $("#drawer img").on(e, a) }) document.addEventListener("keydown", u.bind(this, !1), !0) C.on(v.TourStart, function() { E.classList.add("playing") }) } function r() { C.playTour(), I && clearTimeout(I), d(), _.removeClass("fadeIn") } function o() { E.classList.contains("playing") && (C.stopTour(), _.addClass("fadeIn"), setTimeout(function() { _.removeClass("fadeIn") }, p.tourInteraction.showPauseButton), O || (clearTimeout(I), I = setTimeout(h, p.tourInteraction.showModal)), setTimeout(function() { E.classList.remove("playing") }, p.tourInteraction.allowNextClick)) } function a() { C.tourInProgress && (C.stopTour(), C.endTourProgress(), E.classList.remove("playing")) } function s() { T.is(":visible") ? r() : o() } function l() { x.hasClass("playing") && (clearTimeout(I), C.atEndOfTour() ? c() : _.removeClass("fadeIn")) } function c() { E.classList.remove("playing"), h() } function h() {//去掉导览结束时的提示 /* if (!p.tourInteraction.disabled) { M.removeClass("small landing " + g.FLOORPLAN + " " + g.OUTDOOR + " " + g.PANORAMA), M.addClass("fadeIn tour " + m.deviceType); var e = p.tourInteraction.smallModal ? y.SMALL : y.LARGE; if (!p.tourInteraction.smallModal) { var t; t = C.player.mode === g.PANORAMA && !C.player.currentPano.isAligned() || C.player.mode === g.DOLLHOUSE ? g.OUTDOOR : C.player.mode === g.FLOORPLAN ? g.FLOORPLAN : g.PANORAMA, m.fill(R, A.TOUR_INTERACTION[t]), M.addClass(t) } M.addClass(e) } */ } function u(e, t) { if (t) { // var i = "keydown" === t.type // , n = t.which === f.SPACE || C.tourIsPlaying; // i && n || e || (O = !0), // C.atEndOfTour() && d(), // !C.tourIsPlaying && C.tourInProgress && (_.removeClass("fadeIn"), // d(), // t.which !== f.SPACE && a()), // i && n && s() } } function d() { M.removeClass("fadeIn") } var p = (e("../util/browser"), e("../settings")) , f = e("../enum/Keys") , g = e("../enum/Viewmode") , m = (e("./helpManager"), e("./populateModal")) , v = e("../enum/DirectorEvents") , A = e("../enum/HelpModalType") , y = e("../enum/HelpModalSize") , C = null , I = null , E = document.getElementById("pause-overlay") , b = document.getElementById("player") , w = document.getElementById("gui") , _ = $("#pause-icon").eq(0) , T = $("#play").eq(0) , x = $("#playHead").eq(0) , S = $(".rightViewContainer, #previous, #next, #gui-modes-inside, #gui-modes-outside, #gui-modes-dollhouse, #gui-modes-floorplan").toArray() , M = $("#interaction-modal").eq(0) , R = $("#interaction-modal .interaction").toArray() , P = ["touchstart", "mousedown", "pointerdown"] , O = !1; t.exports.init = n, t.exports.play = r, t.exports.pause = o, t.exports.pauseWithoutCTA = a, t.exports.togglePlay = s, t.exports.stopTour = l, t.exports.dismissModal = d } , { "../enum/DirectorEvents": 23, "../enum/HelpModalSize": 27, "../enum/HelpModalType": 28, "../enum/Keys": 30, "../enum/Viewmode": 51, "../settings": 166, "../util/browser": 182, "./helpManager": 68, "./populateModal": 75 }], 85: [function(e, t, i) { "use strict"; t.exports = Object.freeze({ OPENED: "vr.modal.opened", LAUNCH: "vr.modal.launch", CLOSED: "vr.modal.closed", NEXT: "vr.modal.next", PREV: "vr.modal.prev", STORE: "vr.modal.store", falseICECHOSEN: "vr.modal.device" }) } , {}], 86: [function(e, t, i) { "use strict"; function n(e, t, i) { function n(e, t, n, r) { function o() { return p + "&m=" + t + "&display=" + e } function s() { var e = "&utm_medium=" + (a.inIframe() ? "embed" : "direct") , t = "&utm_source=" + u , n = "&utm_showcase_session_id=" + i; return e + t + n } function l() { return d + "&sids=" + t + "&lsid=" + t + "&ln=" + encodeURIComponent(n) + "&ld=" + encodeURIComponent(r) + "&display=" + e } return a.valueFromHash("vrcoll", !1) ? l() + s() : o() + s() } function r(e, t, i, r) { var o = "https://api.branch.io/v1/url" , a = n(e, t, i, r) , s = { responseType: "json", data: { branch_key: h.appConfig.branch_key, data: { m: t, full_url: a, $desktop_url: m, $og_app_id: "331853976762864119", $og_title: i, $og_description: r, $og_image_url: location.origin + "/api/v1/player/models/" + t + "/thumb", $canonical_url: window.location.href } } }; c.post(o, s).done(function(t) { f[e] = t.url }).fail(function(t) { f[e] = t } .bind(this, a)) } function o(e, t, i) { for (var r in s) { var o = s[r] , a = n(o, e, t, i); f[o] = a } } var u = a.inIframe() ? encodeURIComponent(document.referrer) : encodeURIComponent(window.location.href) , d = g + "/vr/dlist/?ret=" + u , p = g + "/vr/show/?ret=" + u , m = ""; switch (e) { case l.IOS: r(s.CardboardIOS, t.sid, t.name, t.summary); break; default: o(t.sid, t.name, t.summary) } } function r(e) { var t = f[e]; window.open(t, "_blank") } function o(e) { var t = u[e]; window.open(t, "_blank") } var a = e("../../util/browser") , s = e("../../enum/VRApps") , l = e("../../enum/VRPlatforms") , c = e("../../util/ajax") , h = e("../../settings") , u = {}; u[s.CardboardAndroid] = "https://play.google.com/store/apps/details?id=com.port.mpvrcardboard&redirect_uri=", u[s.CardboardIOS] = "https://itunes.apple.com/us/app/port-vr/id1168808473&redirect_uri=", u[s.GearVR] = "https://www.oculus.com/experiences/gear-vr/811670972252145/?redirect_uri="; for (var d in s) { var p = s[d]; u[p] += encodeURIComponent(document.referrer + "&display=" + p) } var f = {} , g = function() { var e = window.location.host; return e.indexOf(".port.com") === -1 && e.indexOf("localhost") === -1 && (e = "my.port.com"), "https://" + e }(); t.exports.init = n, t.exports.launch = r, t.exports.launchStore = o } , { "../../enum/VRApps": 46, "../../enum/VRPlatforms": 49, "../../settings": 166, "../../util/ajax": 181, "../../util/browser": 182 }], 87: [function(e, t, i) { "use strict"; function n(e) { var t; switch (e) { case m.IOS: return t = p.iosVersion(), t.major > 9 || 9 === t.major && t.minor >= 1; case m.Android: return t = p.androidVersion(), t.major > 4 || 4 === t.major && t.minor > 4 || 4 === t.major && 4 === t.minor && t.patch >= 4 } return !1 } function r(e, t) { function i(e) { K.emit(A.STORE, { type: e }), f.launchStore(e) } function r(e) { switch (e !== _.pageCount && (a(e), N.text(e + 1 + " / " + _.pageCount)), e) { case _.Title: O.css("display", "none"), L.text(u[e]), o(s); break; case _.Cardboard: O.css("display", "block"), L.text(u[e]), M.filter(".cardboard").off(), M.filter(".gearvr").off(), c(e, s), h(H, X, Z); break; case _.Gear: L.text(u[e]), c(e, s), T.addClass("lastPage"), h(G, X, Z); break; case _.pageCount: T.removeClass("fadeIn"), K.emit(A.CLOSED) } B.filter("[src='']").hide() } var s = function() { return p.detectAndroid() ? p.detectAndroidMobile() && n(m.Android) ? (T.addClass("supported"), w = ".show-supported", m.Android) : (T.addClass("unsupported"), w = ".show-unsupported", m.UnsupportedAndroid) : p.detectIPhone() || p.detectIPod() ? (T.addClass("ios"), w = ".show-ios", _ = v.ios, m.IOS) : (T.addClass("desktop"), w = ".show-desktop", m.Desktop) }(); f.init(s, e, t), s !== m.Desktop && T.addClass("mobile"); var l = function(e) { K.emit(A.LAUNCH, { vr_platform: s, vr_app: e }), f.launch(e) }; q.cardboardAndroid = l.bind(this, g.CardboardAndroid), q.gear = l.bind(this, g.GearVR), q.cardboardIOS = l.bind(this, g.CardboardIOS), d(), $(".show-supported, .show-unsupported, .show-ios, .show-desktop").hide(), $(w).show(); var u = [C.VR_LEARN_MORE_CAPS, C.VR_NEXT_CAPS, C.VR_GOT_IT_CAPS] , y = ["vr_modal_learn_more", "vr_modal_next", "vr_modal_done"]; s === m.IOS && (u.splice(1, 1), y.splice(1, 1)), $("#vr").on("click", function(e) { e.preventDefault(); player.FlyToMode("panorama", ()=>{ if(!window.vrEnabled) { // 开启VR window.vrEnabled = true; this.classList.add('active'); $('#gui div').not('#vrOff').addClass('vrHide'); $('#vrOffImg').css({'display':'inline-block'}); }else{ } }) }); $('#vrOff').on('click', function(){ window.vrEnabled = false; $('#gui div').not('#vrOff').removeClass('vrHide'); $('#vrOffImg').css({'display':'none'}); $('#player canvas').css({width:'', 'height': ''}); // 清楚vr下给canvas设置的宽高, 避免横竖屏切换的时候出现宽高错误的现象 $('#vr').removeClass('active'); // 清除vr按钮的激活样式 }) var I = "https://my.port.com/vr/show/?m=" + e.sid; s === m.IOS ? $(".cardboardLink").on("click", i.bind(this, g.CardboardIOS)) : $(".cardboardLink").on("click", i.bind(this, g.CardboardAndroid)), $(".gearLink").on("click", i.bind(this, g.GearVR)), $("span.modelLink").text(I), O.on("click", function(e) { K.emit(A.PREV), b--, r(b) }), L.on("click", function(e) { L.text(); K.emit(A.NEXT, { nextAction: y[b] }), b++, r(b) }), T.find(".close").on("click", K.dismiss) } function o(e) { switch (e) { case m.Android: M.filter(".cardboard").off().on("click", q.cardboardAndroid), M.filter(".gearvr").off().on("click", q.gear), s(H, G, "logo-button", "same-line"); break; case m.UnsupportedAndroid: s("", z, "", ""); break; case m.IOS: M.filter(".cardboard").off().on("click", q.cardboardIOS), s(H, "", "logo-button", ""); break; case m.Desktop: M.filter(".cardboard").off().on("click", l.bind(this, null, F, U)), M.filter(".gearvr").off().on("click", l.bind(this, G, V, null)), s(H, G, "logo-button", "same-line"), Q.cardboard() } } function a(e) { $(".p1, .p2, .p3").hide(), x.insertAfter(S), T.removeClass("front-page"), T.removeClass("details-page"), T.removeClass("lastPage"), M.removeClass("logo-button"), M.removeClass("same-line"), S.removeClass("headsetOptions"), R.attr("src", ""), R.filter(".second").removeClass("gear"), R.css("display", "inline-block"), R.off(), P.filter(".second").css("display", ""), D.css("display", "none"), $(".p" + (e + 1) + w).show(), R.filter(".third").insertBefore(P.filter(".third")) } function s(e, t, i, n) { T.addClass("front-page"), R.filter(".first").attr("src", e), R.filter(".second").attr("src", t), M.filter(".first").addClass(i), M.filter(".second").addClass(i), M.addClass(n), ".show-desktop" === w && S.insertAfter(x) } function l(e, t, i) { S.addClass("headsetOptions"), M.off(), R.filter(".second").attr("src", t), D.css("display", "block"), P.filter(".second").css("display", "none"), D.on("click", function() { a(_.Title), o(m.Desktop) }), e && (K.emit(A.falseICECHOSEN, { name: g.GearVR }), R.filter(".first").attr("src", e), R.filter(".second").addClass("gear"), R.filter(".second").on("click", f.launchStore.bind(this, g.GearVR)), Q.gearvr()), i && (K.emit(A.falseICECHOSEN, { name: g.Cardboard }), R.filter(".third").attr("src", i), R.filter(".third").show(), R.filter(".third").insertAfter(R.filter(".second")), R.filter(".third").addClass("link"), R.filter(".second").addClass("link"), R.filter(".second").on("click", f.launchStore.bind(this, g.CardboardIOS)), R.filter(".third").on("click", f.launchStore.bind(this, g.CardboardAndroid)), Q.cardboard()) } function c(e, t) { switch (t) { case m.IOS: X = Y, Z = j; break; case m.Desktop: e === _.Cardboard ? (X = F, Z = U, R.filter(".second").on("click", f.launchStore.bind(this, g.CardboardIOS)), R.filter(".third").on("click", f.launchStore.bind(this, g.CardboardAndroid))) : (X = V, R.filter(".second").on("click", f.launchStore.bind(this, g.GearVR)), Z = ""); break; default: e === _.Cardboard ? (X = z, Z = j) : (X = k, Z = W) } } function h(e, t, i) { T.find(".inner").addClass("details-page"), T.addClass("details-page"), R.filter(".first").attr("src", e), R.filter(".second").attr("src", t), R.filter(".third").attr("src", i) } function u() { T.hasClass("fadeIn") && (T.removeClass("fadeIn"), K.emit(A.CLOSED)) } function d() { var e = p.aspectRatio() > 1 && p.isMobile(); T.toggleClass("landscape", e).toggleClass("portrait", !e), T.toggleClass("tiny", $("#player").height() <= y.narrowLandscapeHeight), T.toggleClass("tinier", $("#player").height() <= y.reallyNarrowLandscapeHeight) } var p = e("../../util/browser") , f = e("./vrLink") , g = e("../../enum/VRApps") , m = e("../../enum/VRPlatforms") , v = e("../../enum/VRPages") , A = e("./vrEvent") , y = (e("../../settings"), e("../../constants")) , C = e("../../localization/localize") , I = e("../../util/common") , E = e("events").EventEmitter , b = 0 , w = null , _ = v.standard , T = $(".vr-popup") , x = T.find(".vr-popup-body") , S = T.find(".vr-images") , M = T.find(".img-container") , R = T.find(".vr-sm-image") , P = M.find(".vr-img-caption") , O = $(".vr-buttons").find(".prev-button") , L = $(".vr-buttons").find(".next-button") , D = S.find(".front-close") , N = $(".vr-page") , B = T.find("img") , F = "static/images/apple-store.png" , V = "static/images/badge-oculus.png" , U = "static/images/badge-cardboard.png" , k = "static/images/logo-samsung.png" , H = "static/images/headset-cardboard.png" , G = "static/images/headset-gearvr.png" , z = "static/images/ico-android-robot.png" , W = "static/images/ico-gearvr.png" , j = "static/images/ico-vr.png" , Y = "static/images/apple-logo-white.svg" , X = null , Z = null , q = {} , K = { init: r, dismiss: u, isDeviceSupported: n }; I.extendObject(K, E.prototype), $(window).resize(d); var Q = function() { var e = P.filter(".first").find(".cardboard") , t = P.filter(".first").find(".gearvr"); return { cardboard: function() { t.addClass("hidden"), e.removeClass("hidden") }, gearvr: function() { e.addClass("hidden"), t.removeClass("hidden") } } }(); t.exports = K } , { "../../constants": 8, "../../enum/VRApps": 46, "../../enum/VRPages": 48, "../../enum/VRPlatforms": 49, "../../localization/localize": 108, "../../settings": 166, "../../util/browser": 182, "../../util/common": 185, "./vrEvent": 85, "./vrLink": 86, events: 202 }], 88: [function(e, t, i) { "use strict"; t.exports = Object.freeze({ OPENED: "webvr.modal.opened", SHOW_TERMS: "webvr.footer.show.terms" }) } , {}], 89: [function(e, t, i) { (function(i) { "use strict"; function n(e, t, i, n) { function r(e) { e.preventDefault(), a(e.currentTarget.id) } function a(e) { ne[e](), Object.keys(ne).map(function(t, i) { $("#" + t).toggleClass("tabs-underlined", t === e) }) } y = i, v = t, w.init(E.Android, e, n), m(); var l = new RegExp("daydream","i") , c = l.test(y.displayName); c ? (a("tabdaydream"), B.filter(".device-headset-side").attr("src", H), D.find(".title").text(x.localizeText("WEBVR_FOR_DAYDREAM"))) : (a("tabcardboard"), B.filter(".device-headset-side").attr("src", Y), D.find(".title").text(x.localizeText("WEBVR_FOR_CARDBOARD"))), $("#vr").on("click", function(e) { e.preventDefault(), g("click_webvr_button"), L.is(":hidden") && (ie.emit(_.OPENED), o()) }), $(".webvr-popup .close").on("click", function(e) { e.preventDefault(), D.hasClass("hidden") ? (g("webvr_help_close"), p()) : s() }), $("#tabcardboard").on("click", r), $("#tabdaydream").on("click", r), $("#tabnative").on("click", r), $(".webvr-popup .open-with-app").on("click", function(e) { e.preventDefault(), g("webvr_learn_more"), a("tabnative"), p() }), $(".webvr-popup .help").on("click", function(e) { e.preventDefault(), g(D.hasClass("hidden") ? "webvr_help_close" : "webvr_help_show"), p() }), $(".webvr-popup .terms").on("click", function(e) { e.preventDefault(), g("webvr_click_terms"), s(), ie.emit(_.SHOW_TERMS) }), F.on("click", function(e) { e.preventDefault(), g(ee), window.open(J, "_blank") }), V.on("click", function(e) { e.preventDefault(), g("webvr_phone_link"), window.open(te, "_blank") }), $(".webvr-popup .badge-cardboard").on("click", function(e) { e.preventDefault(), g("webvr_cardboard_link"), w.launch(b.CardboardAndroid) }), $(".webvr-popup .badge-oculus").on("click", function(e) { e.preventDefault(), g("webvr_oculus_link"), w.launch(b.GearVR) }) } function r() { function e() { y.isPresenting || (f(), window.removeEventListener("vrdisplaypresentchange", e)) } R.info("Headset mounted"), v.suspend(); var t = document.createElement("canvas"); for (t.getContext("webgl"), t.className = "webvr-canvas", document.bgColor = "#000", document.body.style.backgroundColor = "#000"; document.body.firstChild; ) document.body.removeChild(document.body.firstChild); document.body.appendChild(t), g("webvr_enter_app"), y.requestPresent([{ source: t, predistorted: !0 }]).catch(function(t) { R.error("Failed to present: " + t), g("webvr_exit_calibrate"), e() }), A.then(function() { window.dispatchEvent(new Event("vrapp-start")) }), window.addEventListener("vrdisplaypresentchange", e) } function o() { O.fadeOut(I.guiAnimationSpeed), L.fadeIn(I.guiAnimationSpeed), a() } function a() { if (!A) { var e = C.valueFromHash("webvr") || I.appConfig.webvr_version , t = "https://static.port.com/webvr/" + e + "/js/main.js"; A = new Promise(function(e, i) { var n = document.createElement("script"); n.type = "text/javascript", n.src = t, n.onload = e, document.head.appendChild(n) } ) } D.find(".enter-button").on("click", r) } function s() { g("webvr_modal_close"), D.find(".enter-button").off("click", r), L.fadeOut(I.guiAnimationSpeed, function() { D.toggleClass("hidden", !1), N.toggleClass("hidden", !0), C.exitFullscreen() }), O.fadeIn(I.guiAnimationSpeed) } function l() { k.toggleClass("hidden", !1), U.toggleClass("hidden", !0) } function c() { k.toggleClass("hidden", !0), U.toggleClass("hidden", !1) } function h() { B.filter(".device-headset").attr("src", G), B.filter(".device-phone").attr("src", z), J = Z, ee = K, F.text(x.localizeText("WEBVR_DAYDREAM_VIEW")), V.text(x.localizeText("VR_NEED_DAYDREAM_PHONE")), $(".webvr-popup .detail.daydream-label").toggleClass("hidden", !1), c() } function u() { B.filter(".badge-cardboard").attr("src", j), B.filter(".badge-oculus").attr("src", X), l() } function d() { B.filter(".device-headset").attr("src", Y), B.filter(".device-phone").attr("src", W), J = q, ee = Q, F.text(x.localizeText("VR_GOOGLE_CARDBOARD")), V.text(x.localizeText("VR_COMPATIBLE_ANDROID_LONG")), $(".webvr-popup .detail.daydream-label").toggleClass("hidden", !0), c() } function p() { D.toggleClass("hidden"), N.toggleClass("hidden") } function f() { R.info("exiting webVR"), g("webvr_exit_app"), window.location.search.indexOf("&qs=1") === -1 ? window.location = window.location + "&qs=1" : window.location = window.location } function g(e) { var t = C.isLandscape() ? "landscape" : "portrait"; T.trackAlways("showcase_gui", { gui_action: e, orientation: t }) } function m() { var e = C.isLandscape(); L.toggleClass("landscape", e).toggleClass("portrait", !e) } var v, A, y, C = e("../../util/browser"), I = e("../../settings"), E = (e("./../gui"), e("../../enum/VRPlatforms")), b = e("../../enum/VRApps"), w = e("./../vr/vrLink"), _ = e("./WebVrEvent"), T = e("../../analytics"), x = (e("../../constants"), e("../../localization/localize")), S = e("../../util/common"), M = e("../../util/logger"), R = new M(i), P = e("events").EventEmitter, O = $("#gui"), L = $(".webvr-popup"), D = $(".webvr-popup .page.p1"), N = $(".webvr-popup .page.p2"), B = L.find(".image"), F = $(".webvr-popup .detail.headset"), V = $(".webvr-popup .detail.phone"), U = $(".webvr-popup .tab-content.webvr"), k = $(".webvr-popup .tab-content.native"), H = "static/images/device-daydream-side.png", G = "static/images/device-daydream.png", z = "static/images/device-pixel.png", W = "static/images/ico-android-robot.png", j = "static/images/badge-cardboard.png", Y = "static/images/headset-cardboard.png", X = "static/images/badge-oculus.png", Z = "https://madeby.google.com/vr/", q = "https://vr.google.com/cardboard/get-cardboard/", K = "webvr_daydream_link", Q = "webvr_cardboard_link", J = Z, ee = K, te = "https://vr.google.com/daydream/phones/", ie = { init: n }, ne = { tabcardboard: d, tabdaydream: h, tabnative: u }; S.extendObject(ie, P.prototype), $(window).resize(m), t.exports = ie } ).call(this, "/js/gui/webvr/webVRgui.js") } , { "../../analytics": 4, "../../constants": 8, "../../enum/VRApps": 46, "../../enum/VRPlatforms": 49, "../../localization/localize": 108, "../../settings": 166, "../../util/browser": 182, "../../util/common": 185, "../../util/logger": 189, "./../gui": 65, "./../vr/vrLink": 86, "./WebVrEvent": 88, events: 202 }], 90: [function(e, t, i) { "use strict"; function n(e, t, i, n, o) { n || 0 === n ? this.floorId = n : this.floorId = -1, this.roomId = o || "", this.labelId = e, this.position = (new r.Vector3).copy(t), this.text = i } var r = e("three") , o = e("../util/browser"); n.prototype.build = function() { var e = window.document.createElement("div"); o.isMobile() ? e.setAttribute("class", "gui-floorplan-label gui-floorplan-label-mobile") : e.setAttribute("class", "gui-floorplan-label"); var t = window.document.createElement("div"); t.setAttribute("class", "gui-floorplan-label-text"); var i = window.document.createTextNode(this.text); t.appendChild(i), e.appendChild(t), window.document.body.appendChild(e), this.labelGui = e, this.textBlock = t, $(this.labelGui).hide(); var n = window.getComputedStyle(this.labelGui); this.initialTransform = n.transform || n.webkitTransform } , t.exports = n } , { "../util/browser": 182, three: 217 }], 91: [function(e, t, i) { "use strict"; function n() { this.player = null, this.modelManager = null, this.container = null } var r = e("three") , o = (e("../util/common"), e("../enum/PlayerEvents")) , a = (e("../enum/DirectorEvents"), e("../enum/ModelManagerEvents")) , s = e("../settings") , l = e("../enum/Viewmode") , c = (e("../enum/WarpStyle"), e("../util/transitions"), e("../util/lerp"), e("../util/browser")); //场景初始化 n.prototype.init = function(e, t, i) { this.player = e, this.modelManager = t, this.container = i, this.updateModel(), this.bindEvents() } , n.prototype.bindEvents = function() { this.modelManager.on(a.ActiveModelChanged, this.updateModel.bind(this)), this.player.on(o.ViewChanged, this.handlePlayerViewChanged.bind(this)), this.player.on(o.ModeChanged, this.handlePlayerViewChanged.bind(this)), this.player.on(o.StartInside, this.handleStartInside.bind(this)), this.player.on(o.StartOutside, this.handleStartOutside.bind(this)) } , n.prototype.updateModel = function() { this.model = this.modelManager.getActiveModel() } , n.prototype.handlePlayerViewChanged = function() { this.updateLabelVisibility(), this.updateLabelDisplay() } , n.prototype.getLabelsForFloor = function(e, t) { return t = t || [], t.length = 0, this.model.labels.forEach(function(i) { this.labelVisibleForFloor(i, e) && t.push(i) } .bind(this)), t } , n.prototype.getLabelsForCurrentFloor = function(e) { return this.getLabelsForFloor(this.model.currentFloor.floorIndex, e) } , n.prototype.labelVisibleForFloor = function(e, t) { var i = c.isMobile() && this.player.getLabelScaleFactor() < s.labels.zoomHideThreshhold.mobile || !c.isMobile() && this.player.getLabelScaleFactor() < s.labels.zoomHideThreshhold.desktop; if (!this.model.showingLabels || !e.labelGui || !i) return !1; var n = e.floorId === this.model.floors.size() - 1; return this.model.allFloorsVisible ? n : e.floorId === t } , n.prototype.updateLabelVisibility = function(e) { this.model.labels.forEach(function(e) { this.supportedMode() && this.labelVisibleForFloor(e, this.model.currentFloor.floorIndex) ? this.showLabel(e, s.labels.fadeInDelay, s.labels.fadeInDuration) : this.hideLabel(e, s.labels.fadeOutDelay, s.labels.fadeOutDuration) } .bind(this)) } , n.prototype.showAllLabels = function(e, t) { this.model.labels.forEach(function(i) { this.showLabel(i, e, t) } .bind(this)) } , n.prototype.hideAllLabels = function(e, t) { this.model.labels.forEach(function(i) { this.hideLabel(i, e, t) } .bind(this)) } , n.prototype.showLabel = function(e, t, i) { this.model.showingLabels && (e.visible || (e.visible = !0, e.labelGui.style.display = "block", e.labelGui.style.opacity = 0, $(e.labelGui).delay(t).fadeTo(i, 1))) } , n.prototype.hideLabel = function(e, t, i) { e.visible && (e.visible = !1, c.isMobile() ? $(e.labelGui).hide() : $(e.labelGui).delay(t).fadeOut(i)) } , n.prototype.supportedMode = function() { return this.player.mode === l.FLOORPLAN } , n.prototype.updateLabelDisplay = function() { var e = (new r.Vector3, new r.Vector3, []); return function() { var t = this.player.getLabelScaleFactor() , i = .6 , n = 1.2 , r = (1 - t) * n + i , o = c.isMobile() ? s.labels.zoomTruncateThreshhold.mobile : s.labels.zoomTruncateThreshhold.desktop; this.getLabelsForCurrentFloor(e); for (var a = 0; a < e.length; a++) { var l = e[a]; this.supportedMode() && l.labelGui && (this.updateProjectedGuiElement(l.labelGui, l.textBlock, l.position, r, r), t >= o && l.text.length >= s.labels.minLengthForTruncate ? l.textBlock.innerText = l.text.substring(0, s.labels.truncateLength) + s.labels.truncateSuffix : l.textBlock.innerText = l.text) } } }(), n.prototype.updateProjectedGuiElement = function() { var e = new r.Vector3; new r.Vector3; return function(t, i, n, r, o) { i.style.fontSize = 100 * o + "%"; var a = $("#player").width() , s = $("#player").height() , l = .5 * a , c = .5 * s; e.copy(n), e.project(this.player.camera); var h = e.x * l + l , u = -(e.y * c) + c; h -= t.offsetWidth / 2, u -= t.offsetHeight / 2, t.style.left = h + "px", t.style.top = u + "px" } }(), n.prototype.handleStartInside = function(e) { this.updateLabelVisibility() } , n.prototype.handleStartOutside = function() { this.updateLabelVisibility() } , t.exports = n } , { "../enum/DirectorEvents": 23, "../enum/ModelManagerEvents": 33, "../enum/PlayerEvents": 40, "../enum/Viewmode": 51, "../enum/WarpStyle": 52, "../settings": 166, "../util/browser": 182, "../util/common": 185, "../util/lerp": 188, "../util/transitions": 195, three: 217 }], 92: [function(e, t, i) { "use strict"; Array.prototype.findIndex || (Array.prototype.findIndex = function(e) { if (null == this) throw new TypeError("Array.prototype.findIndex called on null or undefined"); if ("function" != typeof e) throw new TypeError("predicate must be a function"); for (var t, i = Object(this), n = i.length >>> 0, r = arguments[1], o = 0; o < n; o++) if (t = i[o], e.call(r, t, o, i)) return o; return -1 } ), Array.prototype.find || Object.defineProperty(Array.prototype, "find", { value: function(e) { if (null == this) throw new TypeError('"this" is null or not defined'); var t = Object(this) , i = t.length >>> 0; if ("function" != typeof e) throw new TypeError("predicate must be a function"); for (var n = arguments[1], r = 0; r < i; ) { var o = t[r]; if (e.call(n, o, r, t)) return o; r++ } } }) } , {}], 93: [function(e, t, i) { "use strict"; var n = n || {}; t.exports = n, n.gui = n.gui || {}, n.utils = n.utils || {}, n.controllers = n.controllers || {}, n.dom = n.dom || {}, n.color = n.color || {}, n.utils.css = function() { return { load: function(e, t) { t = t || document; var i = t.createElement("link"); i.type = "text/css", i.rel = "stylesheet", i.href = e, t.getElementsByTagName("head")[0].appendChild(i) }, inject: function(e, t) { t = t || document; var i = document.createElement("style"); i.type = "text/css", i.innerHTML = e, t.getElementsByTagName("head")[0].appendChild(i) } } }(), n.utils.common = function() { var e = Array.prototype.forEach , t = Array.prototype.slice; return { BREAK: {}, extend: function(e) { return this.each(t.call(arguments, 1), function(t) { for (var i in t) this.isUndefined(t[i]) || (e[i] = t[i]) }, this), e }, defaults: function(e) { return this.each(t.call(arguments, 1), function(t) { for (var i in t) this.isUndefined(e[i]) && (e[i] = t[i]) }, this), e }, compose: function() { var e = t.call(arguments); return function() { for (var i = t.call(arguments), n = e.length - 1; n >= 0; n--) i = [e[n].apply(this, i)]; return i[0] } }, each: function(t, i, n) { if (t) if (e && t.forEach && t.forEach === e) t.forEach(i, n); else if (t.length === t.length + 0) { for (var r = 0, o = t.length; r < o; r++) if (r in t && i.call(n, t[r], r) === this.BREAK) return } else for (var r in t) if (i.call(n, t[r], r) === this.BREAK) return }, defer: function(e) { setTimeout(e, 0) }, toArray: function(e) { return e.toArray ? e.toArray() : t.call(e) }, isUndefined: function(e) { return void 0 === e }, isNull: function(e) { return null === e }, isNaN: function(e) { return e !== e }, isArray: Array.isArray || function(e) { return e.constructor === Array } , isObject: function(e) { return e === Object(e) }, isNumber: function(e) { return e === e + 0 }, isString: function(e) { return e === e + "" }, isBoolean: function(e) { return e === !1 || e === !0 }, isFunction: function(e) { return "[object Function]" === Object.prototype.toString.call(e) } } }(), n.controllers.Controller = function(e) { var t = function(e, t) { this.initialValue = e[t], this.domElement = document.createElement("div"), this.object = e, this.property = t, this.__onChange = void 0, this.__onFinishChange = void 0 }; return e.extend(t.prototype, { onChange: function(e) { return this.__onChange = e, this }, onFinishChange: function(e) { return this.__onFinishChange = e, this }, setValue: function(e) { return this.object[this.property] = e, this.__onChange && this.__onChange.call(this, e), this.updateDisplay(), this }, getValue: function() { return this.object[this.property] }, updateDisplay: function() { return this }, isModified: function() { return this.initialValue !== this.getValue() } }), t }(n.utils.common), n.dom.dom = function(e) { function t(t) { if ("0" === t || e.isUndefined(t)) return 0; var i = t.match(r); return e.isNull(i) ? 0 : parseFloat(i[1]) } var i = { HTMLEvents: ["change"], MouseEvents: ["click", "mousemove", "mousedown", "mouseup", "mouseover"], KeyboardEvents: ["keydown"] } , n = {}; e.each(i, function(t, i) { e.each(t, function(e) { n[e] = i }) }); var r = /(\d+(\.\d+)?)px/ , o = { makeSelectable: function(e, t) { void 0 !== e && void 0 !== e.style && (e.onselectstart = t ? function() { return !1 } : function() {} , e.style.MozUserSelect = t ? "auto" : "none", e.style.KhtmlUserSelect = t ? "auto" : "none", e.unselectable = t ? "on" : "off") }, makeFullscreen: function(t, i, n) { e.isUndefined(i) && (i = !0), e.isUndefined(n) && (n = !0), t.style.position = "absolute", i && (t.style.left = 0, t.style.right = 0), n && (t.style.top = 0, t.style.bottom = 0) }, fakeEvent: function(t, i, r, o) { r = r || {}; var a = n[i]; if (!a) throw new Error("Event type " + i + " not supported."); var s = document.createEvent(a); switch (a) { case "MouseEvents": var l = r.x || r.clientX || 0 , c = r.y || r.clientY || 0; s.initMouseEvent(i, r.bubbles || !1, r.cancelable || !0, window, r.clickCount || 1, 0, 0, l, c, !1, !1, !1, !1, 0, null); break; case "KeyboardEvents": var h = s.initKeyboardEvent || s.initKeyEvent; e.defaults(r, { cancelable: !0, ctrlKey: !1, altKey: !1, shiftKey: !1, metaKey: !1, keyCode: void 0, charCode: void 0 }), h(i, r.bubbles || !1, r.cancelable, window, r.ctrlKey, r.altKey, r.shiftKey, r.metaKey, r.keyCode, r.charCode); break; default: s.initEvent(i, r.bubbles || !1, r.cancelable || !0) } e.defaults(s, o), t.dispatchEvent(s) }, bind: function(e, t, i, n) { return n = n || !1, e.addEventListener ? e.addEventListener(t, i, n) : e.attachEvent && e.attachEvent("on" + t, i), o }, unbind: function(e, t, i, n) { return n = n || !1, e.removeEventListener ? e.removeEventListener(t, i, n) : e.detachEvent && e.detachEvent("on" + t, i), o }, addClass: function(e, t) { if (void 0 === e.className) e.className = t; else if (e.className !== t) { var i = e.className.split(/ +/); i.indexOf(t) == -1 && (i.push(t), e.className = i.join(" ").replace(/^\s+/, "").replace(/\s+$/, "")) } return o }, removeClass: function(e, t) { if (t) if (void 0 === e.className) ; else if (e.className === t) e.removeAttribute("class"); else { var i = e.className.split(/ +/) , n = i.indexOf(t); n != -1 && (i.splice(n, 1), e.className = i.join(" ")) } else e.className = void 0; return o }, hasClass: function(e, t) { return new RegExp("(?:^|\\s+)" + t + "(?:\\s+|$)").test(e.className) || !1 }, getWidth: function(e) { var i = getComputedStyle(e); return t(i["border-left-width"]) + t(i["border-right-width"]) + t(i["padding-left"]) + t(i["padding-right"]) + t(i.width) }, getHeight: function(e) { var i = getComputedStyle(e); return t(i["border-top-width"]) + t(i["border-bottom-width"]) + t(i["padding-top"]) + t(i["padding-bottom"]) + t(i.height) }, getOffset: function(e) { var t = { left: 0, top: 0 }; if (e.offsetParent) do t.left += e.offsetLeft, t.top += e.offsetTop; while (e = e.offsetParent);return t }, isActive: function(e) { return e === document.activeElement && (e.type || e.href) } }; return o }(n.utils.common), n.controllers.OptionController = function(e, t, i) { var n = function(e, r, o) { n.superclass.call(this, e, r); var a = this; if (this.__select = document.createElement("select"), i.isArray(o)) { var s = {}; i.each(o, function(e) { s[e] = e }), o = s } i.each(o, function(e, t) { var i = document.createElement("option"); i.innerHTML = t, i.setAttribute("value", e), a.__select.appendChild(i) }), this.updateDisplay(), t.bind(this.__select, "change", function() { var e = this.options[this.selectedIndex].value; a.setValue(e) }), this.domElement.appendChild(this.__select) }; return n.superclass = e, i.extend(n.prototype, e.prototype, { setValue: function(e) { var t = n.superclass.prototype.setValue.call(this, e); return this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()), t }, updateDisplay: function() { return this.__select.value = this.getValue(), n.superclass.prototype.updateDisplay.call(this) } }), n }(n.controllers.Controller, n.dom.dom, n.utils.common), n.controllers.NumberController = function(e, t) { function i(e) { return e = e.toString(), e.indexOf(".") > -1 ? e.length - e.indexOf(".") - 1 : 0 } var n = function(e, r, o) { n.superclass.call(this, e, r), o = o || {}, this.__min = o.min, this.__max = o.max, this.__step = o.step, t.isUndefined(this.__step) ? 0 == this.initialValue ? this.__impliedStep = 1 : this.__impliedStep = Math.pow(10, Math.floor(Math.log(this.initialValue) / Math.LN10)) / 10 : this.__impliedStep = this.__step, this.__precision = i(this.__impliedStep) }; return n.superclass = e, t.extend(n.prototype, e.prototype, { setValue: function(e) { return void 0 !== this.__min && e < this.__min ? e = this.__min : void 0 !== this.__max && e > this.__max && (e = this.__max), void 0 !== this.__step && e % this.__step != 0 && (e = Math.round(e / this.__step) * this.__step), n.superclass.prototype.setValue.call(this, e) }, min: function(e) { return this.__min = e, this }, max: function(e) { return this.__max = e, this }, step: function(e) { return this.__step = e, this.__impliedStep = e, this.__precision = i(e), this } }), n }(n.controllers.Controller, n.utils.common), n.controllers.NumberControllerBox = function(e, t, i) { function n(e, t) { var i = Math.pow(10, t); return Math.round(e * i) / i } var r = function(e, n, o) { function a() { var e = parseFloat(d.__input.value); i.isNaN(e) || d.setValue(e) } function s() { a(), d.__onFinishChange && d.__onFinishChange.call(d, d.getValue()) } function l(e) { t.bind(window, "mousemove", c), t.bind(window, "mouseup", h), u = e.clientY } function c(e) { var t = u - e.clientY; d.setValue(d.getValue() + t * d.__impliedStep), u = e.clientY } function h() { t.unbind(window, "mousemove", c), t.unbind(window, "mouseup", h) } this.__truncationSuspended = !1, r.superclass.call(this, e, n, o); var u, d = this; this.__input = document.createElement("input"), this.__input.setAttribute("type", "text"), t.bind(this.__input, "change", a), t.bind(this.__input, "blur", s), t.bind(this.__input, "mousedown", l), t.bind(this.__input, "keydown", function(e) { 13 === e.keyCode && (d.__truncationSuspended = !0, this.blur(), d.__truncationSuspended = !1) }), this.updateDisplay(), this.domElement.appendChild(this.__input) }; return r.superclass = e, i.extend(r.prototype, e.prototype, { updateDisplay: function() { return this.__input.value = this.__truncationSuspended ? this.getValue() : n(this.getValue(), this.__precision), r.superclass.prototype.updateDisplay.call(this) } }), r }(n.controllers.NumberController, n.dom.dom, n.utils.common), n.controllers.NumberControllerSlider = function(e, t, i, n, r) { function o(e, t, i, n, r) { return n + (r - n) * ((e - t) / (i - t)) } var a = function(e, i, n, r, s) { function l(e) { t.bind(window, "mousemove", c), t.bind(window, "mouseup", h), c(e) } function c(e) { e.preventDefault(); var i = t.getOffset(u.__background) , n = t.getWidth(u.__background); return u.setValue(o(e.clientX, i.left, i.left + n, u.__min, u.__max)), !1 } function h() { t.unbind(window, "mousemove", c), t.unbind(window, "mouseup", h), u.__onFinishChange && u.__onFinishChange.call(u, u.getValue()) } a.superclass.call(this, e, i, { min: n, max: r, step: s }); var u = this; this.__background = document.createElement("div"), this.__foreground = document.createElement("div"), t.bind(this.__background, "mousedown", l), t.addClass(this.__background, "slider"), t.addClass(this.__foreground, "slider-fg"), this.updateDisplay(), this.__background.appendChild(this.__foreground), this.domElement.appendChild(this.__background) }; return a.superclass = e, a.useDefaultStyles = function() { i.inject(r) } , n.extend(a.prototype, e.prototype, { updateDisplay: function() { var e = (this.getValue() - this.__min) / (this.__max - this.__min); return this.__foreground.style.width = 100 * e + "%", a.superclass.prototype.updateDisplay.call(this) } }), a }(n.controllers.NumberController, n.dom.dom, n.utils.css, n.utils.common, "/**\n * dat-gui JavaScript Controller Library\n * http://code.google.com/p/dat-gui\n *\n * Copyright 2011 Data Arts Team, Google Creative Lab\n *\n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n *\n * http://www.apache.org/licenses/LICENSE-2.0\n */\n\n.slider {\n box-shadow: inset 0 2px 4px rgba(0,0,0,0.15);\n height: 1em;\n border-radius: 1em;\n background-color: #eee;\n padding: 0 0.5em;\n overflow: hidden;\n}\n\n.slider-fg {\n padding: 1px 0 2px 0;\n background-color: #aaa;\n height: 1em;\n margin-left: -0.5em;\n padding-right: 0.5em;\n border-radius: 1em 0 0 1em;\n}\n\n.slider-fg:after {\n display: inline-block;\n border-radius: 1em;\n background-color: #fff;\n border: 1px solid #aaa;\n content: '';\n float: right;\n margin-right: -1em;\n margin-top: -1px;\n height: 0.9em;\n width: 0.9em;\n}"), n.controllers.FunctionController = function(e, t, i) { var n = function(e, i, r) { n.superclass.call(this, e, i); var o = this; this.__button = document.createElement("div"), this.__button.innerHTML = void 0 === r ? "Fire" : r, t.bind(this.__button, "click", function(e) { return e.preventDefault(), o.fire(), !1 }), t.addClass(this.__button, "button"), this.domElement.appendChild(this.__button) }; return n.superclass = e, i.extend(n.prototype, e.prototype, { fire: function() { this.__onChange && this.__onChange.call(this), this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()), this.getValue().call(this.object) } }), n }(n.controllers.Controller, n.dom.dom, n.utils.common), n.controllers.BooleanController = function(e, t, i) { var n = function(e, i) { function r() { o.setValue(!o.__prev) } n.superclass.call(this, e, i); var o = this; this.__prev = this.getValue(), this.__checkbox = document.createElement("input"), this.__checkbox.setAttribute("type", "checkbox"), t.bind(this.__checkbox, "change", r, !1), this.domElement.appendChild(this.__checkbox), this.updateDisplay() }; return n.superclass = e, i.extend(n.prototype, e.prototype, { setValue: function(e) { var t = n.superclass.prototype.setValue.call(this, e); return this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()), this.__prev = this.getValue(), t }, updateDisplay: function() { return this.getValue() === !0 ? (this.__checkbox.setAttribute("checked", "checked"), this.__checkbox.checked = !0) : this.__checkbox.checked = !1, n.superclass.prototype.updateDisplay.call(this) } }), n }(n.controllers.Controller, n.dom.dom, n.utils.common), n.color.toString = function(e) { return function(t) { if (1 == t.a || e.isUndefined(t.a)) { for (var i = t.hex.toString(16); i.length < 6; ) i = "0" + i; return "#" + i } return "rgba(" + Math.round(t.r) + "," + Math.round(t.g) + "," + Math.round(t.b) + "," + t.a + ")" } }(n.utils.common), n.color.interpret = function(e, t) { var i, n, r = function() { n = !1; var e = arguments.length > 1 ? t.toArray(arguments) : arguments[0]; return t.each(o, function(r) { if (r.litmus(e)) return t.each(r.conversions, function(r, o) { if (i = r.read(e), n === !1 && i !== !1) return n = i, i.conversionName = o, i.conversion = r, t.BREAK }), t.BREAK }), n }, o = [{ litmus: t.isString, conversions: { THREE_CHAR_HEX: { read: function(e) { var t = e.match(/^#([A-F0-9])([A-F0-9])([A-F0-9])$/i); return null !== t && { space: "HEX", hex: parseInt("0x" + t[1].toString() + t[1].toString() + t[2].toString() + t[2].toString() + t[3].toString() + t[3].toString()) } }, write: e }, SIX_CHAR_HEX: { read: function(e) { var t = e.match(/^#([A-F0-9]{6})$/i); return null !== t && { space: "HEX", hex: parseInt("0x" + t[1].toString()) } }, write: e }, CSS_RGB: { read: function(e) { var t = e.match(/^rgb\(\s*(.+)\s*,\s*(.+)\s*,\s*(.+)\s*\)/); return null !== t && { space: "RGB", r: parseFloat(t[1]), g: parseFloat(t[2]), b: parseFloat(t[3]) } }, write: e }, CSS_RGBA: { read: function(e) { var t = e.match(/^rgba\(\s*(.+)\s*,\s*(.+)\s*,\s*(.+)\s*\,\s*(.+)\s*\)/); return null !== t && { space: "RGB", r: parseFloat(t[1]), g: parseFloat(t[2]), b: parseFloat(t[3]), a: parseFloat(t[4]) } }, write: e } } }, { litmus: t.isNumber, conversions: { HEX: { read: function(e) { return { space: "HEX", hex: e, conversionName: "HEX" } }, write: function(e) { return e.hex } } } }, { litmus: t.isArray, conversions: { RGB_ARRAY: { read: function(e) { return 3 == e.length && { space: "RGB", r: e[0], g: e[1], b: e[2] } }, write: function(e) { return [e.r, e.g, e.b] } }, RGBA_ARRAY: { read: function(e) { return 4 == e.length && { space: "RGB", r: e[0], g: e[1], b: e[2], a: e[3] } }, write: function(e) { return [e.r, e.g, e.b, e.a] } } } }, { litmus: t.isObject, conversions: { RGBA_OBJ: { read: function(e) { return !!(t.isNumber(e.r) && t.isNumber(e.g) && t.isNumber(e.b) && t.isNumber(e.a)) && { space: "RGB", r: e.r, g: e.g, b: e.b, a: e.a } }, write: function(e) { return { r: e.r, g: e.g, b: e.b, a: e.a } } }, RGB_OBJ: { read: function(e) { return !!(t.isNumber(e.r) && t.isNumber(e.g) && t.isNumber(e.b)) && { space: "RGB", r: e.r, g: e.g, b: e.b } }, write: function(e) { return { r: e.r, g: e.g, b: e.b } } }, HSVA_OBJ: { read: function(e) { return !!(t.isNumber(e.h) && t.isNumber(e.s) && t.isNumber(e.v) && t.isNumber(e.a)) && { space: "HSV", h: e.h, s: e.s, v: e.v, a: e.a } }, write: function(e) { return { h: e.h, s: e.s, v: e.v, a: e.a } } }, HSV_OBJ: { read: function(e) { return !!(t.isNumber(e.h) && t.isNumber(e.s) && t.isNumber(e.v)) && { space: "HSV", h: e.h, s: e.s, v: e.v } }, write: function(e) { return { h: e.h, s: e.s, v: e.v } } } } }]; return r }(n.color.toString, n.utils.common), n.GUI = n.gui.GUI = function(e, t, i, n, r, o, a, s, l, c, h, u, d, p, f) { function g(e, t, i, o) { if (void 0 === t[i]) throw new Error("Object " + t + ' has no property "' + i + '"'); var a; if (o.color) a = new h(t,i); else { var s = [t, i].concat(o.factoryArgs); a = n.apply(e, s) } o.before instanceof r && (o.before = o.before.__li), A(e, a), p.addClass(a.domElement, "c"); var l = document.createElement("span"); p.addClass(l, "property-name"), l.innerHTML = a.property; var c = document.createElement("div"); c.appendChild(l), c.appendChild(a.domElement); var u = m(e, c, o.before); return p.addClass(u, V.CLASS_CONTROLLER_ROW), p.addClass(u, typeof a.getValue()), v(e, u, a), e.__controllers.push(a), a } function m(e, t, i) { var n = document.createElement("li"); return t && n.appendChild(t), i ? e.__ul.insertBefore(n, params.before) : e.__ul.appendChild(n), e.onResize(), n } function v(e, t, i) { if (i.__li = t, i.__gui = e, f.extend(i, { options: function(t) { return arguments.length > 1 ? (i.remove(), g(e, i.object, i.property, { before: i.__li.nextElementSibling, factoryArgs: [f.toArray(arguments)] })) : f.isArray(t) || f.isObject(t) ? (i.remove(), g(e, i.object, i.property, { before: i.__li.nextElementSibling, factoryArgs: [t] })) : void 0 }, name: function(e) { return i.__li.firstElementChild.firstElementChild.innerHTML = e, i }, listen: function() { return i.__gui.listen(i), i }, remove: function() { return i.__gui.remove(i), i } }), i instanceof l) { var n = new s(i.object,i.property,{ min: i.__min, max: i.__max, step: i.__step }); f.each(["updateDisplay", "onChange", "onFinishChange"], function(e) { var t = i[e] , r = n[e]; i[e] = n[e] = function() { var e = Array.prototype.slice.call(arguments); return t.apply(i, e), r.apply(n, e) } }), p.addClass(t, "has-slider"), i.domElement.insertBefore(n.domElement, i.domElement.firstElementChild) } else if (i instanceof s) { var r = function(t) { return f.isNumber(i.__min) && f.isNumber(i.__max) ? (i.remove(), g(e, i.object, i.property, { before: i.__li.nextElementSibling, factoryArgs: [i.__min, i.__max, i.__step] })) : t }; i.min = f.compose(r, i.min), i.max = f.compose(r, i.max) } else i instanceof o ? (p.bind(t, "click", function() { p.fakeEvent(i.__checkbox, "click") }), p.bind(i.__checkbox, "click", function(e) { e.stopPropagation() })) : i instanceof a ? (p.bind(t, "click", function() { p.fakeEvent(i.__button, "click") }), p.bind(t, "mouseover", function() { p.addClass(i.__button, "hover") }), p.bind(t, "mouseout", function() { p.removeClass(i.__button, "hover") })) : i instanceof h && (p.addClass(t, "color"), i.updateDisplay = f.compose(function(e) { return t.style.borderLeftColor = i.__color.toString(), e }, i.updateDisplay), i.updateDisplay()); i.setValue = f.compose(function(t) { return e.getRoot().__preset_select && i.isModified() && T(e.getRoot(), !0), t }, i.setValue) } function A(e, t) { var i = e.getRoot() , n = i.__rememberedObjects.indexOf(t.object); if (n != -1) { var r = i.__rememberedObjectIndecesToControllers[n]; if (void 0 === r && (r = {}, i.__rememberedObjectIndecesToControllers[n] = r), r[t.property] = t, i.load && i.load.remembered) { var o, a = i.load.remembered; if (a[e.preset]) o = a[e.preset]; else { if (!a[L]) return; o = a[L] } if (o[n] && void 0 !== o[n][t.property]) { var s = o[n][t.property]; t.initialValue = s, t.setValue(s) } } } } function y(e, t) { return document.location.href + "." + t } function C(e) { var t = e.__save_row = document.createElement("li"); p.addClass(e.domElement, "has-save"), e.__ul.insertBefore(t, e.__ul.firstChild), p.addClass(t, "save-row"); var i = document.createElement("span"); i.innerHTML = " ", p.addClass(i, "button gears"); var n = document.createElement("span"); n.innerHTML = "Save", p.addClass(n, "button"), p.addClass(n, "save"); var r = document.createElement("span"); r.innerHTML = "New", p.addClass(r, "button"), p.addClass(r, "save-as"); var o = document.createElement("span"); o.innerHTML = "Revert", p.addClass(o, "button"), p.addClass(o, "revert"); var a = e.__preset_select = document.createElement("select"); if (e.load && e.load.remembered ? f.each(e.load.remembered, function(t, i) { w(e, i, i == e.preset) }) : w(e, L, !1), p.bind(a, "change", function() { for (var t = 0; t < e.__preset_select.length; t++) e.__preset_select[t].innerHTML = e.__preset_select[t].value; e.preset = this.value }), t.appendChild(a), t.appendChild(i), t.appendChild(n), t.appendChild(r), t.appendChild(o), D) { var s = document.getElementById("dg-save-locally") , l = document.getElementById("dg-local-explain"); s.style.display = "block"; var c = document.getElementById("dg-local-storage"); "true" === localStorage.getItem(y(e, "isLocal")) && c.setAttribute("checked", "checked"); var h = function() { l.style.display = e.useLocalStorage ? "block" : "none" }; h(), p.bind(c, "change", function() { e.useLocalStorage = !e.useLocalStorage, h() }) } var u = document.getElementById("dg-new-constructor"); p.bind(u, "keydown", function(e) { !e.metaKey || 67 !== e.which && 67 != e.keyCode || S.hide() }), p.bind(i, "click", function() { u.innerHTML = JSON.stringify(e.getSaveObject(), void 0, 2), S.show(), u.focus(), u.select() }), p.bind(n, "click", function() { e.save() }), p.bind(r, "click", function() { var t = prompt("Enter a new preset name."); t && e.saveAs(t) }), p.bind(o, "click", function() { e.revert() }) } function I(e) { function t(t) { return t.preventDefault(), r = t.clientX, p.addClass(e.__closeButton, V.CLASS_DRAG), p.bind(window, "mousemove", i), p.bind(window, "mouseup", n), !1 } function i(t) { return t.preventDefault(), e.width += r - t.clientX, e.onResize(), r = t.clientX, !1 } function n() { p.removeClass(e.__closeButton, V.CLASS_DRAG), p.unbind(window, "mousemove", i), p.unbind(window, "mouseup", n) } e.__resize_handle = document.createElement("div"), f.extend(e.__resize_handle.style, { width: "6px", marginLeft: "-3px", height: "200px", cursor: "ew-resize", position: "absolute" }); var r; p.bind(e.__resize_handle, "mousedown", t), p.bind(e.__closeButton, "mousedown", t), e.domElement.insertBefore(e.__resize_handle, e.domElement.firstElementChild) } function E(e, t) { e.domElement.style.width = t + "px", e.__save_row && e.autoPlace && (e.__save_row.style.width = t + "px"), e.__closeButton && (e.__closeButton.style.width = t + "px") } function b(e, t) { var i = {}; return f.each(e.__rememberedObjects, function(n, r) { var o = {} , a = e.__rememberedObjectIndecesToControllers[r]; f.each(a, function(e, i) { o[i] = t ? e.initialValue : e.getValue() }), i[r] = o }), i } function w(e, t, i) { var n = document.createElement("option"); n.innerHTML = t, n.value = t, e.__preset_select.appendChild(n), i && (e.__preset_select.selectedIndex = e.__preset_select.length - 1) } function _(e) { for (var t = 0; t < e.__preset_select.length; t++) e.__preset_select[t].value == e.preset && (e.__preset_select.selectedIndex = t) } function T(e, t) { var i = e.__preset_select[e.__preset_select.selectedIndex]; t ? i.innerHTML = i.value + "*" : i.innerHTML = i.value } function x(e) { 0 != e.length && u(function() { x(e) }), f.each(e, function(e) { e.updateDisplay() }) } e.inject(i); var S, M, R = "dg", P = 72, O = 20, L = "Default", D = function() { try { return "localStorage"in window && null !== window.localStorage } catch (e) { return !1 } }(), N = !0, B = !1, F = [], V = function(e) { function t() { var e = i.getRoot(); e.width += 1, f.defer(function() { e.width -= 1 }) } var i = this; this.domElement = document.createElement("div"), this.__ul = document.createElement("ul"), this.domElement.appendChild(this.__ul), p.addClass(this.domElement, R), this.__folders = {}, this.__controllers = [], this.__rememberedObjects = [], this.__rememberedObjectIndecesToControllers = [], this.__listening = [], e = e || {}, e = f.defaults(e, { autoPlace: !0, width: V.DEFAULT_WIDTH }), e = f.defaults(e, { resizable: e.autoPlace, hideable: e.autoPlace }), f.isUndefined(e.load) ? e.load = { preset: L } : e.preset && (e.load.preset = e.preset), f.isUndefined(e.parent) && e.hideable && F.push(this), e.resizable = f.isUndefined(e.parent) && e.resizable, e.autoPlace && f.isUndefined(e.scrollable) && (e.scrollable = !0); var n, r = D && "true" === localStorage.getItem(y(this, "isLocal")); if (Object.defineProperties(this, { parent: { get: function() { return e.parent } }, scrollable: { get: function() { return e.scrollable } }, autoPlace: { get: function() { return e.autoPlace } }, preset: { get: function() { return i.parent ? i.getRoot().preset : e.load.preset }, set: function(t) { i.parent ? i.getRoot().preset = t : e.load.preset = t, _(this), i.revert() } }, width: { get: function() { return e.width }, set: function(t) { e.width = t, E(i, t) } }, name: { get: function() { return e.name }, set: function(t) { e.name = t, a && (a.innerHTML = e.name) } }, closed: { get: function() { return e.closed }, set: function(t) { e.closed = t, e.closed ? p.addClass(i.__ul, V.CLASS_CLOSED) : p.removeClass(i.__ul, V.CLASS_CLOSED), this.onResize(), i.__closeButton && (i.__closeButton.innerHTML = t ? V.TEXT_OPEN : V.TEXT_CLOSED) } }, load: { get: function() { return e.load } }, useLocalStorage: { get: function() { return r }, set: function(e) { D && (r = e, e ? p.bind(window, "unload", n) : p.unbind(window, "unload", n), localStorage.setItem(y(i, "isLocal"), e)) } } }), f.isUndefined(e.parent)) { if (e.closed = !1, p.addClass(this.domElement, V.CLASS_MAIN), p.makeSelectable(this.domElement, !1), D && r) { i.useLocalStorage = !0; var o = localStorage.getItem(y(this, "gui")); o && (e.load = JSON.parse(o)) } this.__closeButton = document.createElement("div"), this.__closeButton.innerHTML = V.TEXT_CLOSED, p.addClass(this.__closeButton, V.CLASS_CLOSE_BUTTON), this.domElement.appendChild(this.__closeButton), p.bind(this.__closeButton, "click", function() { i.closed = !i.closed }) } else { void 0 === e.closed && (e.closed = !0); var a = document.createTextNode(e.name); p.addClass(a, "controller-name"); var s = m(i, a) , l = function(e) { return e.preventDefault(), i.closed = !i.closed, !1 }; p.addClass(this.__ul, V.CLASS_CLOSED), p.addClass(s, "title"), p.bind(s, "click", l), e.closed || (this.closed = !1) } e.autoPlace && (f.isUndefined(e.parent) && (N && (M = document.createElement("div"), p.addClass(M, R), p.addClass(M, V.CLASS_AUTO_PLACE_CONTAINER), document.body.appendChild(M), N = !1), M.appendChild(this.domElement), p.addClass(this.domElement, V.CLASS_AUTO_PLACE)), this.parent || E(i, e.width)), p.bind(window, "resize", function() { i.onResize() }), p.bind(this.__ul, "webkitTransitionEnd", function() { i.onResize() }), p.bind(this.__ul, "transitionend", function() { i.onResize() }), p.bind(this.__ul, "oTransitionEnd", function() { i.onResize() }), this.onResize(), e.resizable && I(this), n = function() { D && "true" === localStorage.getItem(y(i, "isLocal")) && localStorage.setItem(y(i, "gui"), JSON.stringify(i.getSaveObject())) } , this.saveToLocalStorageIfPossible = n; i.getRoot(); e.parent || t() }; return V.toggleHide = function() { B = !B, f.each(F, function(e) { e.domElement.style.zIndex = B ? -999 : 999, e.domElement.style.opacity = B ? 0 : 1 }) } , V.CLASS_AUTO_PLACE = "a", V.CLASS_AUTO_PLACE_CONTAINER = "ac", V.CLASS_MAIN = "main", V.CLASS_CONTROLLER_ROW = "cr", V.CLASS_TOO_TALL = "taller-than-window", V.CLASS_CLOSED = "closed", V.CLASS_CLOSE_BUTTON = "close-button", V.CLASS_DRAG = "drag", V.DEFAULT_WIDTH = 245, V.TEXT_CLOSED = "Close Controls", V.TEXT_OPEN = "Open Controls", p.bind(window, "keydown", function(e) { "text" === document.activeElement.type || e.which !== P && e.keyCode != P || V.toggleHide() }, !1), f.extend(V.prototype, { add: function(e, t) { return g(this, e, t, { factoryArgs: Array.prototype.slice.call(arguments, 2) }) }, addColor: function(e, t) { return g(this, e, t, { color: !0 }) }, remove: function(e) { this.__ul.removeChild(e.__li), this.__controllers.slice(this.__controllers.indexOf(e), 1); var t = this; f.defer(function() { t.onResize() }) }, destroy: function() { this.autoPlace && M.removeChild(this.domElement) }, addFolder: function(e) { if (void 0 !== this.__folders[e]) throw new Error('You already have a folder in this GUI by the name "' + e + '"'); var t = { name: e, parent: this }; t.autoPlace = this.autoPlace, this.load && this.load.folders && this.load.folders[e] && (t.closed = this.load.folders[e].closed, t.load = this.load.folders[e]); var i = new V(t); this.__folders[e] = i; var n = m(this, i.domElement); return p.addClass(n, "folder"), i }, open: function() { this.closed = !1 }, close: function() { this.closed = !0 }, onResize: function() { var e = this.getRoot(); if (e.scrollable) { var t = p.getOffset(e.__ul).top , i = 0; f.each(e.__ul.childNodes, function(t) { e.autoPlace && t === e.__save_row || (i += p.getHeight(t)) }), $("#player").height() - t - O < i ? (p.addClass(e.domElement, V.CLASS_TOO_TALL), e.__ul.style.height = $("#player").height() - t - O + "px") : (p.removeClass(e.domElement, V.CLASS_TOO_TALL), e.__ul.style.height = "auto") } e.__resize_handle && f.defer(function() { e.__resize_handle.style.height = e.__ul.offsetHeight + "px" }), e.__closeButton && (e.__closeButton.style.width = e.width + "px") }, remember: function() { if (f.isUndefined(S) && (S = new d, S.domElement.innerHTML = t), this.parent) throw new Error("You can only call remember on a top level GUI."); var e = this; f.each(Array.prototype.slice.call(arguments), function(t) { 0 == e.__rememberedObjects.length && C(e), e.__rememberedObjects.indexOf(t) == -1 && e.__rememberedObjects.push(t) }), this.autoPlace && E(this, this.width) }, getRoot: function() { for (var e = this; e.parent; ) e = e.parent; return e }, getSaveObject: function() { var e = this.load; return e.closed = this.closed, this.__rememberedObjects.length > 0 && (e.preset = this.preset, e.remembered || (e.remembered = {}), e.remembered[this.preset] = b(this)), e.folders = {}, f.each(this.__folders, function(t, i) { e.folders[i] = t.getSaveObject() }), e }, save: function() { this.load.remembered || (this.load.remembered = {}), this.load.remembered[this.preset] = b(this), T(this, !1), this.saveToLocalStorageIfPossible() }, saveAs: function(e) { this.load.remembered || (this.load.remembered = {}, this.load.remembered[L] = b(this, !0)), this.load.remembered[e] = b(this), this.preset = e, w(this, e, !0), this.saveToLocalStorageIfPossible() }, revert: function(e) { f.each(this.__controllers, function(t) { this.getRoot().load.remembered ? A(e || this.getRoot(), t) : t.setValue(t.initialValue) }, this), f.each(this.__folders, function(e) { e.revert(e) }), e || T(this.getRoot(), !1) }, listen: function(e) { var t = 0 == this.__listening.length; this.__listening.push(e), t && x(this.__listening) } }), V }(n.utils.css, '

    \n\n Here\'s the new load parameter for your GUI\'s constructor:\n\n \n\n
    \n\n Automatically save\n values to localStorage on exit.\n\n
    The values saved to localStorage will\n override those passed to dat.GUI\'s constructor. This makes it\n easier to work incrementally, but localStorage is fragile,\n and your friends may not see the same values you do.\n \n
    \n \n
    \n\n
    ', ".dg {\n /** Clear list styles */\n /* Auto-place container */\n /* Auto-placed GUI's */\n /* Line items that don't contain folders. */\n /** Folder names */\n /** Hides closed items */\n /** Controller row */\n /** Name-half (left) */\n /** Controller-half (right) */\n /** Controller placement */\n /** Shorter number boxes when slider is present. */\n /** Ensure the entire boolean and function row shows a hand */ }\n .dg ul {\n list-style: none;\n margin: 0;\n padding: 0;\n width: 100%;\n clear: both; }\n .dg.ac {\n position: fixed;\n top: 0;\n left: 0;\n right: 0;\n height: 0;\n z-index: 0; }\n .dg:not(.ac) .main {\n /** Exclude mains in ac so that we don't hide close button */\n overflow: hidden; }\n .dg.main {\n -webkit-transition: opacity 0.1s linear;\n -o-transition: opacity 0.1s linear;\n -moz-transition: opacity 0.1s linear;\n transition: opacity 0.1s linear; }\n .dg.main.taller-than-window {\n overflow-y: auto; }\n .dg.main.taller-than-window .close-button {\n opacity: 1;\n /* TODO, these are style notes */\n margin-top: -1px;\n border-top: 1px solid #2c2c2c; }\n .dg.main ul.closed .close-button {\n opacity: 1 !important; }\n .dg.main:hover .close-button,\n .dg.main .close-button.drag {\n opacity: 1; }\n .dg.main .close-button {\n /*opacity: 0;*/\n -webkit-transition: opacity 0.1s linear;\n -o-transition: opacity 0.1s linear;\n -moz-transition: opacity 0.1s linear;\n transition: opacity 0.1s linear;\n border: 0;\n position: absolute;\n line-height: 19px;\n height: 20px;\n /* TODO, these are style notes */\n cursor: pointer;\n text-align: center;\n background-color: #000; }\n .dg.main .close-button:hover {\n background-color: #111; }\n .dg.a {\n float: right;\n margin-right: 15px;\n overflow-x: hidden; }\n .dg.a.has-save > ul {\n margin-top: 27px; }\n .dg.a.has-save > ul.closed {\n margin-top: 0; }\n .dg.a .save-row {\n position: fixed;\n top: 0;\n z-index: 1002; }\n .dg li {\n -webkit-transition: height 0.1s ease-out;\n -o-transition: height 0.1s ease-out;\n -moz-transition: height 0.1s ease-out;\n transition: height 0.1s ease-out; }\n .dg li:not(.folder) {\n cursor: auto;\n height: 27px;\n line-height: 27px;\n overflow: hidden;\n padding: 0 4px 0 5px; }\n .dg li.folder {\n padding: 0;\n border-left: 4px solid rgba(0, 0, 0, 0); }\n .dg li.title {\n cursor: pointer;\n margin-left: -4px; }\n .dg .closed li:not(.title),\n .dg .closed ul li,\n .dg .closed ul li > * {\n height: 0;\n overflow: hidden;\n border: 0; }\n .dg .cr {\n clear: both;\n padding-left: 3px;\n height: 27px; }\n .dg .property-name {\n cursor: default;\n float: left;\n clear: left;\n width: 40%;\n overflow: hidden;\n text-overflow: ellipsis; }\n .dg .c {\n float: left;\n width: 60%; }\n .dg .c input[type=text] {\n border: 0;\n margin-top: 4px;\n padding: 3px;\n width: 100%;\n float: right; }\n .dg .has-slider input[type=text] {\n width: 30%;\n /*display: none;*/\n margin-left: 0; }\n .dg .slider {\n float: left;\n width: 66%;\n margin-left: -5px;\n margin-right: 0;\n height: 19px;\n margin-top: 4px; }\n .dg .slider-fg {\n height: 100%; }\n .dg .c input[type=checkbox] {\n margin-top: 9px; }\n .dg .c select {\n margin-top: 5px; }\n .dg .cr.function,\n .dg .cr.function .property-name,\n .dg .cr.function *,\n .dg .cr.boolean,\n .dg .cr.boolean * {\n cursor: pointer; }\n .dg .selector {\n display: none;\n position: absolute;\n margin-left: -9px;\n margin-top: 23px;\n z-index: 10; }\n .dg .c:hover .selector,\n .dg .selector.drag {\n display: block; }\n .dg li.save-row {\n padding: 0; }\n .dg li.save-row .button {\n display: inline-block;\n padding: 0px 6px; }\n .dg.dialogue {\n background-color: #222;\n width: 460px;\n padding: 15px;\n font-size: 13px;\n line-height: 15px; }\n\n/* TODO Separate style and structure */\n#dg-new-constructor {\n padding: 10px;\n color: #222;\n font-family: Monaco, monospace;\n font-size: 10px;\n border: 0;\n resize: none;\n box-shadow: inset 1px 1px 1px #888;\n word-wrap: break-word;\n margin: 12px 0;\n display: block;\n width: 440px;\n overflow-y: scroll;\n height: 100px;\n position: relative; }\n\n#dg-local-explain {\n display: none;\n font-size: 11px;\n line-height: 17px;\n border-radius: 3px;\n background-color: #333;\n padding: 8px;\n margin-top: 10px; }\n #dg-local-explain code {\n font-size: 10px; }\n\n#dat-gui-save-locally {\n display: none; }\n\n/** Main type */\n.dg {\n color: #eee;\n font: 11px 'Lucida Grande', sans-serif;\n text-shadow: 0 -1px 0 #111;\n /** Auto place */\n /* Controller row,
  • */\n /** Controllers */ }\n .dg.main {\n /** Scrollbar */ }\n .dg.main::-webkit-scrollbar {\n width: 5px;\n background: #1a1a1a; }\n .dg.main::-webkit-scrollbar-corner {\n height: 0;\n display: none; }\n .dg.main::-webkit-scrollbar-thumb {\n border-radius: 5px;\n background: #676767; }\n .dg li:not(.folder) {\n background: #1a1a1a;\n border-bottom: 1px solid #2c2c2c; }\n .dg li.save-row {\n line-height: 25px;\n background: #dad5cb;\n border: 0; }\n .dg li.save-row select {\n margin-left: 5px;\n width: 108px; }\n .dg li.save-row .button {\n margin-left: 5px;\n margin-top: 1px;\n border-radius: 2px;\n font-size: 9px;\n line-height: 7px;\n padding: 4px 4px 5px 4px;\n background: #c5bdad;\n color: #fff;\n text-shadow: 0 1px 0 #b0a58f;\n box-shadow: 0 -1px 0 #b0a58f;\n cursor: pointer; }\n .dg li.save-row .button.gears {\n background: #c5bdad url(data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAAsAAAANCAYAAAB/9ZQ7AAAAGXRFWHRTb2Z0d2FyZQBBZG9iZSBJbWFnZVJlYWR5ccllPAAAAQJJREFUeNpiYKAU/P//PwGIC/ApCABiBSAW+I8AClAcgKxQ4T9hoMAEUrxx2QSGN6+egDX+/vWT4e7N82AMYoPAx/evwWoYoSYbACX2s7KxCxzcsezDh3evFoDEBYTEEqycggWAzA9AuUSQQgeYPa9fPv6/YWm/Acx5IPb7ty/fw+QZblw67vDs8R0YHyQhgObx+yAJkBqmG5dPPDh1aPOGR/eugW0G4vlIoTIfyFcA+QekhhHJhPdQxbiAIguMBTQZrPD7108M6roWYDFQiIAAv6Aow/1bFwXgis+f2LUAynwoIaNcz8XNx3Dl7MEJUDGQpx9gtQ8YCueB+D26OECAAQDadt7e46D42QAAAABJRU5ErkJggg==) 2px 1px no-repeat;\n height: 7px;\n width: 8px; }\n .dg li.save-row .button:hover {\n background-color: #bab19e;\n box-shadow: 0 -1px 0 #b0a58f; }\n .dg li.folder {\n border-bottom: 0; }\n .dg li.title {\n padding-left: 16px;\n background: black url(data:image/gif;base64,R0lGODlhBQAFAJEAAP////Pz8////////yH5BAEAAAIALAAAAAAFAAUAAAIIlI+hKgFxoCgAOw==) 6px 10px no-repeat;\n cursor: pointer;\n border-bottom: 1px solid rgba(255, 255, 255, 0.2); }\n .dg .closed li.title {\n background-image: url(data:image/gif;base64,R0lGODlhBQAFAJEAAP////Pz8////////yH5BAEAAAIALAAAAAAFAAUAAAIIlGIWqMCbWAEAOw==); }\n .dg .cr.boolean {\n border-left: 3px solid #806787; }\n .dg .cr.function {\n border-left: 3px solid #e61d5f; }\n .dg .cr.number {\n border-left: 3px solid #2fa1d6; }\n .dg .cr.number input[type=text] {\n color: #2fa1d6; }\n .dg .cr.string {\n border-left: 3px solid #1ed36f; }\n .dg .cr.string input[type=text] {\n color: #1ed36f; }\n .dg .cr.function:hover, .dg .cr.boolean:hover {\n background: #111; }\n .dg .c input[type=text] {\n background: #303030;\n outline: none; }\n .dg .c input[type=text]:hover {\n background: #3c3c3c; }\n .dg .c input[type=text]:focus {\n background: #494949;\n color: #fff; }\n .dg .c .slider {\n background: #303030;\n cursor: ew-resize; }\n .dg .c .slider-fg {\n background: #2fa1d6; }\n .dg .c .slider:hover {\n background: #3c3c3c; }\n .dg .c .slider:hover .slider-fg {\n background: #44abda; }\n", n.controllers.factory = function(e, t, i, n, r, o, a) { return function(s, l) { var c = s[l]; return a.isArray(arguments[2]) || a.isObject(arguments[2]) ? new e(s,l,arguments[2]) : a.isNumber(c) ? a.isNumber(arguments[2]) && a.isNumber(arguments[3]) ? new i(s,l,arguments[2],arguments[3]) : new t(s,l,{ min: arguments[2], max: arguments[3] }) : a.isString(c) ? new n(s,l) : a.isFunction(c) ? new r(s,l,"") : a.isBoolean(c) ? new o(s,l) : void 0 } }(n.controllers.OptionController, n.controllers.NumberControllerBox, n.controllers.NumberControllerSlider, n.controllers.StringController = function(e, t, i) { var n = function(e, i) { function r() { a.setValue(a.__input.value) } function o() { a.__onFinishChange && a.__onFinishChange.call(a, a.getValue()) } n.superclass.call(this, e, i); var a = this; this.__input = document.createElement("input"), this.__input.setAttribute("type", "text"), t.bind(this.__input, "keyup", r), t.bind(this.__input, "change", r), t.bind(this.__input, "blur", o), t.bind(this.__input, "keydown", function(e) { 13 === e.keyCode && this.blur() }), this.updateDisplay(), this.domElement.appendChild(this.__input) }; return n.superclass = e, i.extend(n.prototype, e.prototype, { updateDisplay: function() { return t.isActive(this.__input) || (this.__input.value = this.getValue()), n.superclass.prototype.updateDisplay.call(this) } }), n }(n.controllers.Controller, n.dom.dom, n.utils.common), n.controllers.FunctionController, n.controllers.BooleanController, n.utils.common), n.controllers.Controller, n.controllers.BooleanController, n.controllers.FunctionController, n.controllers.NumberControllerBox, n.controllers.NumberControllerSlider, n.controllers.OptionController, n.controllers.ColorController = function(e, t, i, n, r) { function o(e, t, i, n) { e.style.background = "", r.each(l, function(r) { e.style.cssText += "background: " + r + "linear-gradient(" + t + ", " + i + " 0%, " + n + " 100%); " }) } function a(e) { e.style.background = "", e.style.cssText += "background: -moz-linear-gradient(top, #ff0000 0%, #ff00ff 17%, #0000ff 34%, #00ffff 50%, #00ff00 67%, #ffff00 84%, #ff0000 100%);", e.style.cssText += "background: -webkit-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);", e.style.cssText += "background: -o-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);", e.style.cssText += "background: -ms-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);", e.style.cssText += "background: linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);" } var s = function(e, l) { function c(e) { p(e), t.bind(window, "mousemove", p), t.bind(window, "mouseup", h) } function h() { t.unbind(window, "mousemove", p), t.unbind(window, "mouseup", h) } function u() { var e = n(this.value); e !== !1 ? (g.__color.__state = e, g.setValue(g.__color.toOriginal())) : this.value = g.__color.toString() } function d() { t.unbind(window, "mousemove", f), t.unbind(window, "mouseup", d) } function p(e) { e.preventDefault(); var i = t.getWidth(g.__saturation_field) , n = t.getOffset(g.__saturation_field) , r = (e.clientX - n.left + document.body.scrollLeft) / i , o = 1 - (e.clientY - n.top + document.body.scrollTop) / i; return o > 1 ? o = 1 : o < 0 && (o = 0), r > 1 ? r = 1 : r < 0 && (r = 0), g.__color.v = o, g.__color.s = r, g.setValue(g.__color.toOriginal()), !1 } function f(e) { e.preventDefault(); var i = t.getHeight(g.__hue_field) , n = t.getOffset(g.__hue_field) , r = 1 - (e.clientY - n.top + document.body.scrollTop) / i; return r > 1 ? r = 1 : r < 0 && (r = 0), g.__color.h = 360 * r, g.setValue(g.__color.toOriginal()), !1 } s.superclass.call(this, e, l), this.__color = new i(this.getValue()), this.__temp = new i(0); var g = this; this.domElement = document.createElement("div"), t.makeSelectable(this.domElement, !1), this.__selector = document.createElement("div"), this.__selector.className = "selector", this.__saturation_field = document.createElement("div"), this.__saturation_field.className = "saturation-field", this.__field_knob = document.createElement("div"), this.__field_knob.className = "field-knob", this.__field_knob_border = "2px solid ", this.__hue_knob = document.createElement("div"), this.__hue_knob.className = "hue-knob", this.__hue_field = document.createElement("div"), this.__hue_field.className = "hue-field", this.__input = document.createElement("input"), this.__input.type = "text", this.__input_textShadow = "0 1px 1px ", t.bind(this.__input, "keydown", function(e) { 13 === e.keyCode && u.call(this) }), t.bind(this.__input, "blur", u), t.bind(this.__selector, "mousedown", function(e) { t.addClass(this, "drag").bind(window, "mouseup", function(e) { t.removeClass(g.__selector, "drag") }) }); var m = document.createElement("div"); r.extend(this.__selector.style, { width: "122px", height: "102px", padding: "3px", backgroundColor: "#222", boxShadow: "0px 1px 3px rgba(0,0,0,0.3)" }), r.extend(this.__field_knob.style, { position: "absolute", width: "12px", height: "12px", border: this.__field_knob_border + (this.__color.v < .5 ? "#fff" : "#000"), boxShadow: "0px 1px 3px rgba(0,0,0,0.5)", borderRadius: "12px", zIndex: 1 }), r.extend(this.__hue_knob.style, { position: "absolute", width: "15px", height: "2px", borderRight: "4px solid #fff", zIndex: 1 }), r.extend(this.__saturation_field.style, { width: "100px", height: "100px", border: "1px solid #555", marginRight: "3px", display: "inline-block", cursor: "pointer" }), r.extend(m.style, { width: "100%", height: "100%", background: "none" }), o(m, "top", "rgba(0,0,0,0)", "#000"), r.extend(this.__hue_field.style, { width: "15px", height: "100px", display: "inline-block", border: "1px solid #555", cursor: "ns-resize" }), a(this.__hue_field), r.extend(this.__input.style, { outline: "none", textAlign: "center", color: "#fff", border: 0, fontWeight: "bold", textShadow: this.__input_textShadow + "rgba(0,0,0,0.7)" }), t.bind(this.__saturation_field, "mousedown", c), t.bind(this.__field_knob, "mousedown", c), t.bind(this.__hue_field, "mousedown", function(e) { f(e), t.bind(window, "mousemove", f), t.bind(window, "mouseup", d) }), this.__saturation_field.appendChild(m), this.__selector.appendChild(this.__field_knob), this.__selector.appendChild(this.__saturation_field), this.__selector.appendChild(this.__hue_field), this.__hue_field.appendChild(this.__hue_knob), this.domElement.appendChild(this.__input), this.domElement.appendChild(this.__selector), this.updateDisplay() }; s.superclass = e, r.extend(s.prototype, e.prototype, { updateDisplay: function() { var e = n(this.getValue()); if (e !== !1) { var t = !1; r.each(i.COMPONENTS, function(i) { if (!r.isUndefined(e[i]) && !r.isUndefined(this.__color.__state[i]) && e[i] !== this.__color.__state[i]) return t = !0, {} }, this), t && r.extend(this.__color.__state, e) } r.extend(this.__temp.__state, this.__color.__state), this.__temp.a = 1; var a = this.__color.v < .5 || this.__color.s > .5 ? 255 : 0 , s = 255 - a; r.extend(this.__field_knob.style, { marginLeft: 100 * this.__color.s - 7 + "px", marginTop: 100 * (1 - this.__color.v) - 7 + "px", backgroundColor: this.__temp.toString(), border: this.__field_knob_border + "rgb(" + a + "," + a + "," + a + ")" }), this.__hue_knob.style.marginTop = 100 * (1 - this.__color.h / 360) + "px", this.__temp.s = 1, this.__temp.v = 1, o(this.__saturation_field, "left", "#fff", this.__temp.toString()), r.extend(this.__input.style, { backgroundColor: this.__input.value = this.__color.toString(), color: "rgb(" + a + "," + a + "," + a + ")", textShadow: this.__input_textShadow + "rgba(" + s + "," + s + "," + s + ",.7)" }) } }); var l = ["-moz-", "-o-", "-webkit-", "-ms-", ""]; return s }(n.controllers.Controller, n.dom.dom, n.color.Color = function(e, t, i, n) { function r(e, t, i) { Object.defineProperty(e, t, { get: function() { return "RGB" === this.__state.space ? this.__state[t] : (a(this, t, i), this.__state[t]) }, set: function(e) { "RGB" !== this.__state.space && (a(this, t, i), this.__state.space = "RGB"), this.__state[t] = e } }) } function o(e, t) { Object.defineProperty(e, t, { get: function() { return "HSV" === this.__state.space ? this.__state[t] : (s(this), this.__state[t]) }, set: function(e) { "HSV" !== this.__state.space && (s(this), this.__state.space = "HSV"), this.__state[t] = e } }) } function a(e, i, r) { if ("HEX" === e.__state.space) e.__state[i] = t.component_from_hex(e.__state.hex, r); else { if ("HSV" !== e.__state.space) throw "Corrupted color state"; n.extend(e.__state, t.hsv_to_rgb(e.__state.h, e.__state.s, e.__state.v)) } } function s(e) { var i = t.rgb_to_hsv(e.r, e.g, e.b); n.extend(e.__state, { s: i.s, v: i.v }), n.isNaN(i.h) ? n.isUndefined(e.__state.h) && (e.__state.h = 0) : e.__state.h = i.h } var l = function() { if (this.__state = e.apply(this, arguments), this.__state === !1) throw "Failed to interpret color arguments"; this.__state.a = this.__state.a || 1 }; return l.COMPONENTS = ["r", "g", "b", "h", "s", "v", "hex", "a"], n.extend(l.prototype, { toString: function() { return i(this) }, toOriginal: function() { return this.__state.conversion.write(this) } }), r(l.prototype, "r", 2), r(l.prototype, "g", 1), r(l.prototype, "b", 0), o(l.prototype, "h"), o(l.prototype, "s"), o(l.prototype, "v"), Object.defineProperty(l.prototype, "a", { get: function() { return this.__state.a }, set: function(e) { this.__state.a = e } }), Object.defineProperty(l.prototype, "hex", { get: function() { return "HEX" !== !this.__state.space && (this.__state.hex = t.rgb_to_hex(this.r, this.g, this.b)), this.__state.hex }, set: function(e) { this.__state.space = "HEX", this.__state.hex = e } }), l }(n.color.interpret, n.color.math = function() { var e; return { hsv_to_rgb: function(e, t, i) { var n = Math.floor(e / 60) % 6 , r = e / 60 - Math.floor(e / 60) , o = i * (1 - t) , a = i * (1 - r * t) , s = i * (1 - (1 - r) * t) , l = [[i, s, o], [a, i, o], [o, i, s], [o, a, i], [s, o, i], [i, o, a]][n]; return { r: 255 * l[0], g: 255 * l[1], b: 255 * l[2] } }, rgb_to_hsv: function(e, t, i) { var n, r, o = Math.min(e, t, i), a = Math.max(e, t, i), s = a - o; return 0 == a ? { h: NaN, s: 0, v: 0 } : (r = s / a, n = e == a ? (t - i) / s : t == a ? 2 + (i - e) / s : 4 + (e - t) / s, n /= 6, n < 0 && (n += 1), { h: 360 * n, s: r, v: a / 255 }) }, rgb_to_hex: function(e, t, i) { var n = this.hex_with_component(0, 2, e); return n = this.hex_with_component(n, 1, t), n = this.hex_with_component(n, 0, i) }, component_from_hex: function(e, t) { return e >> 8 * t & 255 }, hex_with_component: function(t, i, n) { return n << (e = 8 * i) | t & ~(255 << e) } } }(), n.color.toString, n.utils.common), n.color.interpret, n.utils.common), n.utils.requestAnimationFrame = function() { return window.requestAnimationFrame || window.webkitRequestAnimationFrame || window.mozRequestAnimationFrame || window.oRequestAnimationFrame || window.msRequestAnimationFrame || function(e, t) { window.setTimeout(e, 1e3 / 60) } }(), n.dom.CenteredDiv = function(e, t) { var i = function() { this.backgroundElement = document.createElement("div"), t.extend(this.backgroundElement.style, { backgroundColor: "rgba(0,0,0,0.8)", top: 0, left: 0, display: "none", zIndex: "1000", opacity: 0, WebkitTransition: "opacity 0.2s linear" }), e.makeFullscreen(this.backgroundElement), this.backgroundElement.style.position = "fixed", this.domElement = document.createElement("div"), t.extend(this.domElement.style, { position: "fixed", display: "none", zIndex: "1001", opacity: 0, WebkitTransition: "-webkit-transform 0.2s ease-out, opacity 0.2s linear" }), document.body.appendChild(this.backgroundElement), document.body.appendChild(this.domElement); var i = this; e.bind(this.backgroundElement, "click", function() { i.hide() }) }; return i.prototype.show = function() { var e = this; this.backgroundElement.style.display = "block", this.domElement.style.display = "block", this.domElement.style.opacity = 0, this.domElement.style.webkitTransform = "scale(1.1)", this.layout(), t.defer(function() { e.backgroundElement.style.opacity = 1, e.domElement.style.opacity = 1, e.domElement.style.webkitTransform = "scale(1)" }) } , i.prototype.hide = function() { var t = this , i = function() { t.domElement.style.display = "none", t.backgroundElement.style.display = "none", e.unbind(t.domElement, "webkitTransitionEnd", i), e.unbind(t.domElement, "transitionend", i), e.unbind(t.domElement, "oTransitionEnd", i) }; e.bind(this.domElement, "webkitTransitionEnd", i), e.bind(this.domElement, "transitionend", i), e.bind(this.domElement, "oTransitionEnd", i), this.backgroundElement.style.opacity = 0, this.domElement.style.opacity = 0, this.domElement.style.webkitTransform = "scale(1.1)" } , i.prototype.layout = function() { this.domElement.style.left = $("#player").width() / 2 - e.getWidth(this.domElement) / 2 + "px", this.domElement.style.top = $("#player").height() / 2 - e.getHeight(this.domElement) / 2 + "px" } , i }(n.dom.dom, n.utils.common), n.dom.dom, n.utils.common) } , {}], 94: [function(e, t, i) { (function(e) { "use strict"; function i(t) { function i(e) { for (var t = [16, 11, 10, 16, 24, 40, 51, 61, 12, 12, 14, 19, 26, 58, 60, 55, 14, 13, 16, 24, 40, 57, 69, 56, 14, 17, 22, 29, 51, 87, 80, 62, 18, 22, 37, 56, 68, 109, 103, 77, 24, 35, 55, 64, 81, 104, 113, 92, 49, 64, 78, 87, 103, 121, 120, 101, 72, 92, 95, 98, 112, 100, 103, 99], i = 0; i < 64; i++) { var n = _((t[i] * e + 50) / 100); n < 1 ? n = 1 : n > 255 && (n = 255), T[G[i]] = n } for (var r = [17, 18, 24, 47, 99, 99, 99, 99, 18, 21, 26, 66, 99, 99, 99, 99, 24, 26, 56, 99, 99, 99, 99, 99, 47, 66, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99], o = 0; o < 64; o++) { var a = _((r[o] * e + 50) / 100); a < 1 ? a = 1 : a > 255 && (a = 255), x[G[o]] = a } for (var s = [1, 1.387039845, 1.306562965, 1.175875602, 1, .785694958, .5411961, .275899379], l = 0, c = 0; c < 8; c++) for (var h = 0; h < 8; h++) S[l] = 1 / (T[G[l]] * s[c] * s[h] * 8), M[l] = 1 / (x[G[l]] * s[c] * s[h] * 8), l++ } function n(e, t) { for (var i = 0, n = 0, r = new Array, o = 1; o <= 16; o++) { for (var a = 1; a <= e[o]; a++) r[t[n]] = [], r[t[n]][0] = i, r[t[n]][1] = o, n++, i++; i *= 2 } return r } function r() { C = n(z, W), I = n(X, Z), E = n(j, Y), b = n(q, K) } function o() { for (var e = 1, t = 2, i = 1; i <= 15; i++) { for (var n = e; n < t; n++) P[32767 + n] = i, R[32767 + n] = [], R[32767 + n][1] = i, R[32767 + n][0] = n; for (var r = -(t - 1); r <= -e; r++) P[32767 + r] = i, R[32767 + r] = [], R[32767 + r][1] = i, R[32767 + r][0] = t - 1 + r; e <<= 1, t <<= 1 } } function a() { for (var e = 0; e < 256; e++) H[e] = 19595 * e, H[e + 256 >> 0] = 38470 * e, H[e + 512 >> 0] = 7471 * e + 32768, H[e + 768 >> 0] = -11059 * e, H[e + 1024 >> 0] = -21709 * e, H[e + 1280 >> 0] = 32768 * e + 8421375, H[e + 1536 >> 0] = -27439 * e, H[e + 1792 >> 0] = -5329 * e } function s(e) { for (var t = e[0], i = e[1] - 1; i >= 0; ) t & 1 << i && (N |= 1 << B), i--, B--, B < 0 && (255 == N ? (l(255), l(0)) : l(N), B = 7, N = 0) } function l(e) { D.push(e) } function c(e) { l(e >> 8 & 255), l(255 & e) } function h(e, t) { var i, n, r, o, a, s, l, c, h, u = 0, d = 8, p = 64; for (h = 0; h < d; ++h) { i = e[u], n = e[u + 1], r = e[u + 2], o = e[u + 3], a = e[u + 4], s = e[u + 5], l = e[u + 6], c = e[u + 7]; var f = i + c , g = i - c , m = n + l , v = n - l , A = r + s , y = r - s , C = o + a , I = o - a , E = f + C , b = f - C , w = m + A , _ = m - A; e[u] = E + w, e[u + 4] = E - w; var T = .707106781 * (_ + b); e[u + 2] = b + T, e[u + 6] = b - T, E = I + y, w = y + v, _ = v + g; var x = .382683433 * (E - _) , S = .5411961 * E + x , M = 1.306562965 * _ + x , R = .707106781 * w , P = g + R , L = g - R; e[u + 5] = L + S, e[u + 3] = L - S, e[u + 1] = P + M, e[u + 7] = P - M, u += 8 } for (u = 0, h = 0; h < d; ++h) { i = e[u], n = e[u + 8], r = e[u + 16], o = e[u + 24], a = e[u + 32], s = e[u + 40], l = e[u + 48], c = e[u + 56]; var D = i + c , N = i - c , B = n + l , F = n - l , V = r + s , U = r - s , k = o + a , H = o - a , G = D + k , z = D - k , W = B + V , j = B - V; e[u] = G + W, e[u + 32] = G - W; var Y = .707106781 * (j + z); e[u + 16] = z + Y, e[u + 48] = z - Y, G = H + U, W = U + F, j = F + N; var X = .382683433 * (G - j) , Z = .5411961 * G + X , q = 1.306562965 * j + X , K = .707106781 * W , Q = N + K , J = N - K; e[u + 40] = J + Z, e[u + 24] = J - Z, e[u + 8] = Q + q, e[u + 56] = Q - q, u++ } var $; for (h = 0; h < p; ++h) $ = e[h] * t[h], O[h] = $ > 0 ? $ + .5 | 0 : $ - .5 | 0; return O } function u() { c(65504), c(16), l(74), l(70), l(73), l(70), l(0), l(1), l(1), l(0), c(1), c(1), l(0), l(0) } function d(e, t) { c(65472), c(17), l(8), c(t), c(e), l(3), l(1), l(17), l(0), l(2), l(17), l(1), l(3), l(17), l(1) } function p() { c(65499), c(132), l(0); for (var e = 0; e < 64; e++) l(T[e]); l(1); for (var t = 0; t < 64; t++) l(x[t]) } function f() { c(65476), c(418), l(0); for (var e = 0; e < 16; e++) l(z[e + 1]); for (var t = 0; t <= 11; t++) l(W[t]); l(16); for (var i = 0; i < 16; i++) l(j[i + 1]); for (var n = 0; n <= 161; n++) l(Y[n]); l(1); for (var r = 0; r < 16; r++) l(X[r + 1]); for (var o = 0; o <= 11; o++) l(Z[o]); l(17); for (var a = 0; a < 16; a++) l(q[a + 1]); for (var s = 0; s <= 161; s++) l(K[s]) } function g() { c(65498), c(12), l(3), l(1), l(0), l(2), l(17), l(3), l(17), l(0), l(63), l(0) } function m(e, t, i, n, r) { for (var o, a = r[0], l = r[240], c = 16, u = 63, d = 64, p = h(e, t), f = 0; f < d; ++f) L[G[f]] = p[f]; var g = L[0] - i; i = L[0], 0 == g ? s(n[0]) : (o = 32767 + g, s(n[P[o]]), s(R[o])); for (var m = 63; m > 0 && 0 == L[m]; m--) ; if (0 == m) return s(a), i; for (var v, A = 1; A <= m; ) { for (var y = A; 0 == L[A] && A <= m; ++A) ; var C = A - y; if (C >= c) { v = C >> 4; for (var I = 1; I <= v; ++I) s(l); C &= 15 } o = 32767 + L[A], s(r[(C << 4) + P[o]]), s(R[o]), A++ } return m != u && s(a), i } function v() { for (var e = String.fromCharCode, t = 0; t < 256; t++) k[t] = e(t) } function A(e) { if (e <= 0 && (e = 1), e > 100 && (e = 100), w != e) { var t = 0; t = e < 50 ? Math.floor(5e3 / e) : Math.floor(200 - 2 * e), i(t), w = e } } function y() { var e = (new Date).getTime(); t || (t = 50), v(), r(), o(), a(), A(t); (new Date).getTime() - e } var C, I, E, b, w, _ = (Math.round, Math.floor), T = new Array(64), x = new Array(64), S = new Array(64), M = new Array(64), R = new Array(65535), P = new Array(65535), O = new Array(64), L = new Array(64), D = [], N = 0, B = 7, F = new Array(64), V = new Array(64), U = new Array(64), k = new Array(256), H = new Array(2048), G = [0, 1, 5, 6, 14, 15, 27, 28, 2, 4, 7, 13, 16, 26, 29, 42, 3, 8, 12, 17, 25, 30, 41, 43, 9, 11, 18, 24, 31, 40, 44, 53, 10, 19, 23, 32, 39, 45, 52, 54, 20, 22, 33, 38, 46, 51, 55, 60, 21, 34, 37, 47, 50, 56, 59, 61, 35, 36, 48, 49, 57, 58, 62, 63], z = [0, 0, 1, 5, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0], W = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11], j = [0, 0, 2, 1, 3, 3, 2, 4, 3, 5, 5, 4, 4, 0, 0, 1, 125], Y = [1, 2, 3, 0, 4, 17, 5, 18, 33, 49, 65, 6, 19, 81, 97, 7, 34, 113, 20, 50, 129, 145, 161, 8, 35, 66, 177, 193, 21, 82, 209, 240, 36, 51, 98, 114, 130, 9, 10, 22, 23, 24, 25, 26, 37, 38, 39, 40, 41, 42, 52, 53, 54, 55, 56, 57, 58, 67, 68, 69, 70, 71, 72, 73, 74, 83, 84, 85, 86, 87, 88, 89, 90, 99, 100, 101, 102, 103, 104, 105, 106, 115, 116, 117, 118, 119, 120, 121, 122, 131, 132, 133, 134, 135, 136, 137, 138, 146, 147, 148, 149, 150, 151, 152, 153, 154, 162, 163, 164, 165, 166, 167, 168, 169, 170, 178, 179, 180, 181, 182, 183, 184, 185, 186, 194, 195, 196, 197, 198, 199, 200, 201, 202, 210, 211, 212, 213, 214, 215, 216, 217, 218, 225, 226, 227, 228, 229, 230, 231, 232, 233, 234, 241, 242, 243, 244, 245, 246, 247, 248, 249, 250], X = [0, 0, 3, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0], Z = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11], q = [0, 0, 2, 1, 2, 4, 4, 3, 4, 7, 5, 4, 4, 0, 1, 2, 119], K = [0, 1, 2, 3, 17, 4, 5, 33, 49, 6, 18, 65, 81, 7, 97, 113, 19, 34, 50, 129, 8, 20, 66, 145, 161, 177, 193, 9, 35, 51, 82, 240, 21, 98, 114, 209, 10, 22, 36, 52, 225, 37, 241, 23, 24, 25, 26, 38, 39, 40, 41, 42, 53, 54, 55, 56, 57, 58, 67, 68, 69, 70, 71, 72, 73, 74, 83, 84, 85, 86, 87, 88, 89, 90, 99, 100, 101, 102, 103, 104, 105, 106, 115, 116, 117, 118, 119, 120, 121, 122, 130, 131, 132, 133, 134, 135, 136, 137, 138, 146, 147, 148, 149, 150, 151, 152, 153, 154, 162, 163, 164, 165, 166, 167, 168, 169, 170, 178, 179, 180, 181, 182, 183, 184, 185, 186, 194, 195, 196, 197, 198, 199, 200, 201, 202, 210, 211, 212, 213, 214, 215, 216, 217, 218, 226, 227, 228, 229, 230, 231, 232, 233, 234, 242, 243, 244, 245, 246, 247, 248, 249, 250]; this.encode = function(t, i) { var n = ((new Date).getTime(), i.quality); n && A(n), D = new Array, N = 0, B = 7, c(65496), u(), p(), d(t.width, t.height), f(), g(); var r = 0 , o = 0 , a = 0; N = 0, B = 7, this.encode.displayName = "_encode_"; for (var l, h, v, y, w, _, T, x, R, P = t.data, O = t.width, L = t.height, k = i.flipY, G = 4 * O, z = k ? L : 0, W = k ? -8 : 8; k && z > 0 || !k && z < L; ) { for (l = 0; l < G; ) { for (w = G * z + l, _ = w, T = -1, x = 0, R = 0; R < 64; R++) x = (k ? 63 - R : R) >> 3, T = 4 * (7 & R), _ = w + x * G + T, z + x >= L && (_ -= G * (z + 1 + x - L)), l + T >= G && (_ -= l + T - G + 4), h = P[_++], v = P[_++], y = P[_++], F[R] = (H[h] + H[v + 256 >> 0] + H[y + 512 >> 0] >> 16) - 128, V[R] = (H[h + 768 >> 0] + H[v + 1024 >> 0] + H[y + 1280 >> 0] >> 16) - 128, U[R] = (H[h + 1280 >> 0] + H[v + 1536 >> 0] + H[y + 1792 >> 0] >> 16) - 128; r = m(F, S, r, C, E), o = m(V, M, o, I, b), a = m(U, M, a, I, b), l += 32 } z += W } if (B >= 0) { var j = []; j[1] = B + 1, j[0] = (1 << B + 1) - 1, s(j) } return c(65497), new e(D) } , y() } function n(e, t) { t = t || {}, t.quality = t.quality || 50; var n = t.quality , r = new i(n) , o = r.encode(e, t); return { data: o, width: e.width, height: e.height } } t.exports.encode = n } ).call(this, e("buffer").Buffer) } , { buffer: 198 }], 95: [function(e, t, i) { "use strict"; !function() { if ("performance"in window == !1 && (window.performance = {}), Date.now = Date.now || function() { return (new Date).getTime() } , "now"in window.performance == !1) { var e = Date.now(); performance.timing && performance.timing.navigationStart && (e = performance.timing.navigationStart), window.performance.now = function() { return Date.now() - e } } }() } , {}], 96: [function(e, t, i) { "use strict"; var n = e("three"); n.EffectComposer = function(e, t) { if (this.renderer = e, void 0 === t) { var i = { minFilter: n.LinearFilter, magFilter: n.LinearFilter, format: n.RGBAFormat, stencilBuffer: !1 } , r = e.getSize(); t = new n.WebGLRenderTarget(r.width,r.height,i) } this.renderTarget1 = t, this.renderTarget2 = t.clone(), this.writeBuffer = this.renderTarget1, this.readBuffer = this.renderTarget2, this.passes = [], void 0 === n.CopyShader && console.error("THREE.EffectComposer relies on THREE.CopyShader"), this.copyPass = new n.ShaderPass(n.CopyShader) } , n.EffectComposer.prototype = { swapBuffers: function() { var e = this.readBuffer; this.readBuffer = this.writeBuffer, this.writeBuffer = e }, addPass: function(e) { this.passes.push(e) }, insertPass: function(e, t) { this.passes.splice(t, 0, e) }, render: function(e) { this.writeBuffer = this.renderTarget1, this.readBuffer = this.renderTarget2; var t, i, r = !1, o = this.passes.length; for (i = 0; i < o; i++) if (t = this.passes[i], t.enabled) { if (t.render(this.renderer, this.writeBuffer, this.readBuffer, e, r), t.needsSwap) { if (r) { var a = this.renderer.context; a.stencilFunc(a.NOTEQUAL, 1, 4294967295), this.copyPass.render(this.renderer, this.writeBuffer, this.readBuffer, e), a.stencilFunc(a.EQUAL, 1, 4294967295) } this.swapBuffers() } t instanceof n.MaskPass ? r = !0 : t instanceof n.ClearMaskPass && (r = !1) } }, reset: function(e) { if (void 0 === e) { var t = this.renderer.getSize(); e = this.renderTarget1.clone(), e.setSize(t.width, t.height) } this.renderTarget1.dispose(), this.renderTarget2.dispose(), this.renderTarget1 = e, this.renderTarget2 = e.clone(), this.writeBuffer = this.renderTarget1, this.readBuffer = this.renderTarget2 }, setSize: function(e, t) { this.renderTarget1.setSize(e, t), this.renderTarget2.setSize(e, t) this.passes.forEach(a=>{//add a.setSize && a.setSize(e, t) }) } } } , { three: 217 }], 97: [function(e, t, i) { "use strict"; var n = e("three"); n.MaskPass = function(e, t) { this.scene = e, this.camera = t, this.enabled = !0, this.clear = !0, this.needsSwap = !1, this.inverse = !1 } , n.MaskPass.prototype = { render: function(e, t, i, n) { var r = e.context; r.colorMask(!1, !1, !1, !1), r.depthMask(!1); var o, a; this.inverse ? (o = 0, a = 1) : (o = 1, a = 0), r.enable(r.STENCIL_TEST), r.stencilOp(r.REPLACE, r.REPLACE, r.REPLACE), r.stencilFunc(r.ALWAYS, o, 4294967295), r.clearStencil(a), e.render(this.scene, this.camera, i, this.clear), e.render(this.scene, this.camera, t, this.clear), r.colorMask(!0, !0, !0, !0), r.depthMask(!0), r.stencilFunc(r.EQUAL, 1, 4294967295), r.stencilOp(r.KEEP, r.KEEP, r.KEEP) } }, n.ClearMaskPass = function() { this.enabled = !0 } , n.ClearMaskPass.prototype = { render: function(e, t, i, n) { var r = e.context; r.disable(r.STENCIL_TEST) } } } , { three: 217 }], 98: [function(e, t, i) { "use strict"; var n = e("three"); n.RenderPass = function(e, t, i, r, o) { this.scene = e, this.camera = t, this.overrideMaterial = i, this.clearColor = r, this.clearAlpha = void 0 !== o ? o : 1, this.oldClearColor = new n.Color, this.oldClearAlpha = 1, this.enabled = !0, this.clear = !0, this.needsSwap = !1 } , n.RenderPass.prototype = { render: function(e, t, i, n) { this.scene.overrideMaterial = this.overrideMaterial, this.clearColor && (this.oldClearColor.copy(e.getClearColor()), this.oldClearAlpha = e.getClearAlpha(), e.setClearColor(this.clearColor, this.clearAlpha)), e.render(this.scene, this.camera, i, this.clear), this.clearColor && e.setClearColor(this.oldClearColor, this.oldClearAlpha), this.scene.overrideMaterial = null } } } , { three: 217 }], 99: [function(e, t, i) { "use strict"; var n = e("three"); n.ShaderPass = function(e, t) { this.textureID = void 0 !== t ? t : "tDiffuse", e instanceof n.ShaderMaterial ? (this.uniforms = e.uniforms, this.material = e) : e && (this.uniforms = n.UniformsUtils.clone(e.uniforms), this.material = new n.ShaderMaterial({ defines: e.defines || {}, uniforms: this.uniforms, vertexShader: e.vertexShader, fragmentShader: e.fragmentShader })), this.renderToScreen = !1, this.enabled = !0, this.needsSwap = !0, this.clear = !1, this.camera = new n.OrthographicCamera(-1,1,1,-1,0,1), this.scene = new n.Scene, this.quad = new n.Mesh(new n.PlaneBufferGeometry(2,2),null), this.scene.add(this.quad) } , n.ShaderPass.prototype = { render: function(e, t, i, n) { this.uniforms[this.textureID] && (this.uniforms[this.textureID].value = i), this.quad.material = this.material, this.renderToScreen ? e.render(this.scene, this.camera) : e.render(this.scene, this.camera, t, this.clear) } } } , { three: 217 }], 100: [function(e, t, i) { "use strict"; var n = e("three"); n.CopyShader = { uniforms: { tDiffuse: { type: "t", value: null }, opacity: { type: "f", value: 1 } }, vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"), fragmentShader: ["uniform float opacity;", "uniform sampler2D tDiffuse;", "varying vec2 vUv;", "void main() {", "vec4 texel = texture2D( tDiffuse, vUv );", "gl_FragColor = opacity * texel;", "}"].join("\n") } } , { three: 217 }], 101: [function(e, t, i) { "use strict"; var n = e("three"); n.HorizontalBlurShader = { uniforms: { tDiffuse: { type: "t", value: null }, h: { type: "f", value: 1 / 512 } }, vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"), fragmentShader: ["uniform sampler2D tDiffuse;", "uniform float h;", "varying vec2 vUv;", "void main() {", "vec4 sum = vec4( 0.0 );", "sum += texture2D( tDiffuse, vec2( vUv.x - 4.0 * h, vUv.y ) ) * 0.051;", "sum += texture2D( tDiffuse, vec2( vUv.x - 3.0 * h, vUv.y ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x - 2.0 * h, vUv.y ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x - 1.0 * h, vUv.y ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y ) ) * 0.1633;", "sum += texture2D( tDiffuse, vec2( vUv.x + 1.0 * h, vUv.y ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x + 2.0 * h, vUv.y ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x + 3.0 * h, vUv.y ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x + 4.0 * h, vUv.y ) ) * 0.051;", "gl_FragColor = sum;", "}"].join("\n") } } , { three: 217 }], 102: [function(e, t, i) { "use strict"; var n = e("three"); n.VerticalBlurShader = { uniforms: { tDiffuse: { type: "t", value: null }, v: { type: "f", value: 1 / 512 } }, vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"), fragmentShader: ["uniform sampler2D tDiffuse;", "uniform float v;", "varying vec2 vUv;", "void main() {", "vec4 sum = vec4( 0.0 );", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 4.0 * v ) ) * 0.051;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 3.0 * v ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 2.0 * v ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 1.0 * v ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y ) ) * 0.1633;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 1.0 * v ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 2.0 * v ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 3.0 * v ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 4.0 * v ) ) * 0.051;", "gl_FragColor = sum;", "}"].join("\n") } } , { three: 217 }], 103: [function(e, t, i) { "use strict"; var n = e("three"); !function() { if ("performance"in window == 0 && (window.performance = {}), "now"in window.performance == 0) { var e = Date.now(); performance.timing && performance.timing.navigationStart && (e = performance.timing.navigationStart), window.performance.now = function() { return Date.now() - e } } }(), n.WebGLRenderer.prototype.paramThreeToGL = function(e) { var t, i = this.extensions, r = this.context; if (e === n.RepeatWrapping) return r.REPEAT; if (e === n.ClampToEdgeWrapping) return r.CLAMP_TO_EDGE; if (e === n.MirroredRepeatWrapping) return r.MIRRORED_REPEAT; if (e === n.NearestFilter) return r.NEAREST; if (e === n.NearestMipMapNearestFilter) return r.NEAREST_MIPMAP_NEAREST; if (e === n.NearestMipMapLinearFilter) return r.NEAREST_MIPMAP_LINEAR; if (e === n.LinearFilter) return r.LINEAR; if (e === n.LinearMipMapNearestFilter) return r.LINEAR_MIPMAP_NEAREST; if (e === n.LinearMipMapLinearFilter) return r.LINEAR_MIPMAP_LINEAR; if (e === n.UnsignedByteType) return r.UNSIGNED_BYTE; if (e === n.UnsignedShort4444Type) return r.UNSIGNED_SHORT_4_4_4_4; if (e === n.UnsignedShort5551Type) return r.UNSIGNED_SHORT_5_5_5_1; if (e === n.UnsignedShort565Type) return r.UNSIGNED_SHORT_5_6_5; if (e === n.ByteType) return r.BYTE; if (e === n.ShortType) return r.SHORT; if (e === n.UnsignedShortType) return r.UNSIGNED_SHORT; if (e === n.IntType) return r.INT; if (e === n.UnsignedIntType) return r.UNSIGNED_INT; if (e === n.FloatType) return r.FLOAT; if (t = i.get("OES_texture_half_float"), null !== t && e === n.HalfFloatType) return t.HALF_FLOAT_OES; if (e === n.AlphaFormat) return r.ALPHA; if (e === n.RGBFormat) return r.RGB; if (e === n.RGBAFormat) return r.RGBA; if (e === n.LuminanceFormat) return r.LUMINANCE; if (e === n.LuminanceAlphaFormat) return r.LUMINANCE_ALPHA; if (e === n.AddEquation) return r.FUNC_ADD; if (e === n.SubtractEquation) return r.FUNC_SUBTRACT; if (e === n.ReverseSubtractEquation) return r.FUNC_REVERSE_SUBTRACT; if (e === n.ZeroFactor) return r.ZERO; if (e === n.OneFactor) return r.ONE; if (e === n.SrcColorFactor) return r.SRC_COLOR; if (e === n.OneMinusSrcColorFactor) return r.ONE_MINUS_SRC_COLOR; if (e === n.SrcAlphaFactor) return r.SRC_ALPHA; if (e === n.OneMinusSrcAlphaFactor) return r.ONE_MINUS_SRC_ALPHA; if (e === n.DstAlphaFactor) return r.DST_ALPHA; if (e === n.OneMinusDstAlphaFactor) return r.ONE_MINUS_DST_ALPHA; if (e === n.DstColorFactor) return r.DST_COLOR; if (e === n.OneMinusDstColorFactor) return r.ONE_MINUS_DST_COLOR; if (e === n.SrcAlphaSaturateFactor) return r.SRC_ALPHA_SATURATE; if (t = i.get("WEBGL_compressed_texture_s3tc"), null !== t) { if (e === n.RGB_S3TC_DXT1_Format) return t.COMPRESSED_RGB_S3TC_DXT1_EXT; if (e === n.RGBA_S3TC_DXT1_Format) return t.COMPRESSED_RGBA_S3TC_DXT1_EXT; if (e === n.RGBA_S3TC_DXT3_Format) return t.COMPRESSED_RGBA_S3TC_DXT3_EXT; if (e === n.RGBA_S3TC_DXT5_Format) return t.COMPRESSED_RGBA_S3TC_DXT5_EXT } if (t = i.get("WEBGL_compressed_texture_pvrtc"), null !== t) { if (e === n.RGB_PVRTC_4BPPV1_Format) return t.COMPRESSED_RGB_PVRTC_4BPPV1_IMG; if (e === n.RGB_PVRTC_2BPPV1_Format) return t.COMPRESSED_RGB_PVRTC_2BPPV1_IMG; if (e === n.RGBA_PVRTC_4BPPV1_Format) return t.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG; if (e === n.RGBA_PVRTC_2BPPV1_Format) return t.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG } if (t = i.get("WEBGL_compressed_texture_etc1"), null !== t && e === n.RGB_ETC1_Format) return t.COMPRESSED_RGB_ETC1_WEBGL; if (t = i.get("EXT_blend_minmax"), null !== t) { if (e === n.MinEquation) return t.MIN_EXT; if (e === n.MaxEquation) return t.MAX_EXT } return 0 } , n.WebGLState = function(e, t, i) { var r = this , o = new n.Vector4 , a = e.getParameter(e.MAX_VERTEX_ATTRIBS) , s = new Uint8Array(a) , l = new Uint8Array(a) , c = new Uint8Array(a) , h = {} , u = null , d = null , p = null , f = null , g = null , m = null , v = null , A = null , y = !1 , C = null , I = null , E = null , b = null , w = null , _ = null , T = null , x = null , S = null , M = null , R = null , P = null , O = null , L = null , D = null , N = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS) , B = void 0 , F = {} , V = new n.Vector4 , U = null , k = null , H = new n.Vector4 , G = new n.Vector4; this.init = function() { this.clearColor(0, 0, 0, 1), this.clearDepth(1), this.clearStencil(0), this.enable(e.DEPTH_TEST), e.depthFunc(e.LEQUAL), e.frontFace(e.CCW), e.cullFace(e.BACK), this.enable(e.CULL_FACE), this.enable(e.BLEND), e.blendEquation(e.FUNC_ADD), e.blendFunc(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA) } , this.initAttributes = function() { for (var e = 0, t = s.length; e < t; e++) s[e] = 0 } , this.enableAttribute = function(i) { if (s[i] = 1, 0 === l[i] && (e.enableVertexAttribArray(i), l[i] = 1), 0 !== c[i]) { var n = t.get("ANGLE_instanced_arrays"); n.vertexAttribDivisorANGLE(i, 0), c[i] = 0 } } , this.enableAttributeAndDivisor = function(t, i, n) { s[t] = 1, 0 === l[t] && (e.enableVertexAttribArray(t), l[t] = 1), c[t] !== i && (n.vertexAttribDivisorANGLE(t, i), c[t] = i) } , this.disableUnusedAttributes = function() { for (var t = 0, i = l.length; t < i; t++) l[t] !== s[t] && (e.disableVertexAttribArray(t), l[t] = 0) } , this.enable = function(t) { h[t] !== !0 && (e.enable(t), h[t] = !0) } , this.disable = function(t) { h[t] !== !1 && (e.disable(t), h[t] = !1) } , this.getCompressedTextureFormats = function() { if (null === u && (u = [], t.get("WEBGL_compressed_texture_pvrtc") || t.get("WEBGL_compressed_texture_s3tc") || t.get("WEBGL_compressed_texture_etc1"))) for (var i = e.getParameter(e.COMPRESSED_TEXTURE_FORMATS), n = 0; n < i.length; n++) u.push(i[n]); return u } , this.setBlending = function(t, r, o, a, s, l, c, h) { t === n.NoBlending ? this.disable(e.BLEND) : this.enable(e.BLEND), t === d && h === y || (t === n.AdditiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD), e.blendFuncSeparate(e.ONE, e.ONE, e.ONE, e.ONE)) : (e.blendEquation(e.FUNC_ADD), e.blendFunc(e.SRC_ALPHA, e.ONE)) : t === n.SubtractiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD), e.blendFuncSeparate(e.ZERO, e.ZERO, e.ONE_MINUS_SRC_COLOR, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD), e.blendFunc(e.ZERO, e.ONE_MINUS_SRC_COLOR)) : t === n.MultiplyBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD), e.blendFuncSeparate(e.ZERO, e.ZERO, e.SRC_COLOR, e.SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD), e.blendFunc(e.ZERO, e.SRC_COLOR)) : h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD), e.blendFuncSeparate(e.ONE, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD), e.blendFuncSeparate(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)), d = t, y = h), t === n.CustomBlending ? (s = s || r, l = l || o, c = c || a, r === p && s === m || (e.blendEquationSeparate(i(r), i(s)), p = r, m = s), o === f && a === g && l === v && c === A || (e.blendFuncSeparate(i(o), i(a), i(l), i(c)), f = o, g = a, v = l, A = c)) : (p = null, f = null, g = null, m = null, v = null, A = null) } , this.setDepthFunc = function(t) { if (C !== t) { if (t) switch (t) { case n.NeverDepth: e.depthFunc(e.NEVER); break; case n.AlwaysDepth: e.depthFunc(e.ALWAYS); break; case n.LessDepth: e.depthFunc(e.LESS); break; case n.LessEqualDepth: e.depthFunc(e.LEQUAL); break; case n.EqualDepth: e.depthFunc(e.EQUAL); break; case n.GreaterEqualDepth: e.depthFunc(e.GEQUAL); break; case n.GreaterDepth: e.depthFunc(e.GREATER); break; case n.NotEqualDepth: e.depthFunc(e.NOTEQUAL); break; default: e.depthFunc(e.LEQUAL) } else e.depthFunc(e.LEQUAL); C = t } } , this.setDepthTest = function(t) { t ? this.enable(e.DEPTH_TEST) : this.disable(e.DEPTH_TEST) } , this.setDepthWrite = function(t) { I !== t && (e.depthMask(t), I = t) } , this.setColorWrite = function(t) { E !== t && (e.colorMask(t, t, t, t), E = t) } , this.setStencilFunc = function(t, i, n) { w === t && _ === i && T === n || (e.stencilFunc(t, i, n), w = t, _ = i, T = n) } , this.setStencilOp = function(t, i, n) { x === t && S === i && M === n || (e.stencilOp(t, i, n), x = t, S = i, M = n) } , this.setStencilTest = function(t) { t ? this.enable(e.STENCIL_TEST) : this.disable(e.STENCIL_TEST) } , this.setStencilWrite = function(t) { b !== t && (e.stencilMask(t), b = t) } , this.setFlipSided = function(t) { R !== t && (t ? e.frontFace(e.CW) : e.frontFace(e.CCW), R = t) } , this.setLineWidth = function(t) { t !== P && (e.lineWidth(t), P = t) } , this.setPolygonOffset = function(t, i, n) { t ? this.enable(e.POLYGON_OFFSET_FILL) : this.disable(e.POLYGON_OFFSET_FILL), !t || O === i && L === n || (e.polygonOffset(i, n), O = i, L = n) } , this.getScissorTest = function() { return D } , this.setScissorTest = function(t) { D = t, t ? this.enable(e.SCISSOR_TEST) : this.disable(e.SCISSOR_TEST) } , this.activeTexture = function(t) { void 0 === t && (t = e.TEXTURE0 + N - 1), B !== t && (e.activeTexture(t), B = t) } , this.bindTexture = function(t, i) { void 0 === B && r.activeTexture(); var n = F[B]; void 0 === n && (n = { type: void 0, texture: void 0 }, F[B] = n), n.type === t && n.texture === i || (e.bindTexture(t, i), n.type = t, n.texture = i) } , this.compressedTexImage2D = function() { try { e.compressedTexImage2D.apply(e, arguments) } catch (e) { console.error(e) } } , this.texImage2D = function() { try { e.texImage2D.apply(e, arguments) } catch (e) { console.error(e) } } , this.clearColor = function(t, i, n, r) { o.set(t, i, n, r), V.equals(o) === !1 && (e.clearColor(t, i, n, r), V.copy(o)) } , this.clearDepth = function(t) { U !== t && (e.clearDepth(t), U = t) } , this.clearStencil = function(t) { k !== t && (e.clearStencil(t), k = t) } , this.scissor = function(t) { H.equals(t) === !1 && (e.scissor(t.x, t.y, t.z, t.w), H.copy(t)) } , this.viewport = function(t) { G.equals(t) === !1 && (e.viewport(t.x, t.y, t.z, t.w), G.copy(t)) } , this.reset = function() { for (var t = 0; t < l.length; t++) 1 === l[t] && (e.disableVertexAttribArray(t), l[t] = 0); h = {}, u = null, B = void 0, F = {}, d = null, E = null, I = null, b = null, R = null } } } , { three: 217 }], 104: [function(e, t, i) { (function(i, n) { "use strict"; function r(e) { this.urls = e; var t = i("bWVzc2FnZSBiaW5hcnlfbWVzaCB7CglyZXBlYXRlZCBjaHVua19zaW1wbGUgY2h1bmsgPSAxOwoJcmVwZWF0ZWQgY2h1bmtfcXVhbnRpemVkIHF1YW50aXplZF9jaHVuayA9IDI7Cn0KCi8vIERlZmluaXRpb24gb2YgdmVydGljZXM6IDNEIGNvb3JkaW5hdGVzLCBhbmQgMkQgdGV4dHVyZSBjb29yZGluYXRlcy4KbWVzc2FnZSB2ZXJ0aWNlc19zaW1wbGUgewoJcmVwZWF0ZWQgZmxvYXQgeHl6ID0gMSBbcGFja2VkPXRydWVdOyAgLy8geF8wLHlfMCx6XzAsIHhfMSx5XzEsel8xLCAuLi4KCXJlcGVhdGVkIGZsb2F0IHV2ID0gMiBbcGFja2VkPXRydWVdOyAgLy8gdV8wLHZfMCwgdV8xLHZfMSwgLi4uCn0KCi8vIEluZGV4ZXMgb2YgdmVydGljZXMgb2YgZmFjZXMKbWVzc2FnZSBmYWNlc19zaW1wbGUgewoJcmVwZWF0ZWQgdWludDMyIGZhY2VzID0gMSBbcGFja2VkPXRydWVdOyAvLyBpMDAsaTAxLGkwMiwgaTEwLGkxMSxpMTIsIC4uLgp9CgovLyBBIHNpbXBseSBlbmNvZGVkIGNodW5rLgovLyBUT0RPOiBhZGQgY2h1bmsgcHJvcGVyaXRlcyAoc3VjaCBhcyAicmVmbGVjdGl2ZSIpCm1lc3NhZ2UgY2h1bmtfc2ltcGxlIHsKCW9wdGlvbmFsIHZlcnRpY2VzX3NpbXBsZSB2ZXJ0aWNlcyA9IDE7CglvcHRpb25hbCBmYWNlc19zaW1wbGUgZmFjZXMgPSAyOwoJb3B0aW9uYWwgc3RyaW5nIGNodW5rX25hbWUgPSAzOwoJb3B0aW9uYWwgc3RyaW5nIG1hdGVyaWFsX25hbWUgPSA0Owp9CgovLyBRdWFudGl6ZWQgdmVyc2lvbnMgZm9sbG93OgptZXNzYWdlIHZlcnRpY2VzX3F1YW50aXplZCB7CglvcHRpb25hbCBmbG9hdCBxdWFudGl6YXRpb24gPSAxOwoJcmVwZWF0ZWQgZmxvYXQgdHJhbnNsYXRpb24gPSAyOwoJcmVwZWF0ZWQgc2ludDMyIHggPSAzIFtwYWNrZWQ9dHJ1ZV07CglyZXBlYXRlZCBzaW50MzIgeSA9IDQgW3BhY2tlZD10cnVlXTsKCXJlcGVhdGVkIHNpbnQzMiB6ID0gNSBbcGFja2VkPXRydWVdOwp9CgptZXNzYWdlIHV2X3F1YW50aXplZCB7CglvcHRpb25hbCBzdHJpbmcgbmFtZSA9IDE7CglvcHRpb25hbCBmbG9hdCBxdWFudGl6YXRpb24gPSAyOwoJcmVwZWF0ZWQgc2ludDMyIHUgPSAzIFtwYWNrZWQ9dHJ1ZV07CglyZXBlYXRlZCBzaW50MzIgdiA9IDQgW3BhY2tlZD10cnVlXTsKfQoKLy8gSW5kZXhlcyBvZiB2ZXJ0aWNlcyBvZiBmYWNlcwptZXNzYWdlIGZhY2VzX2NvbXByZXNzZWQgewoJcmVwZWF0ZWQgc2ludDMyIGZhY2VzID0gMSBbcGFja2VkPXRydWVdOyAvLyBpMDAsaTAxLGkwMiwgaTEwLGkxMSxpMTIsIC4uLgp9CgptZXNzYWdlIGNodW5rX3F1YW50aXplZCB7CglvcHRpb25hbCBzdHJpbmcgY2h1bmtfbmFtZSA9IDE7CglvcHRpb25hbCBzdHJpbmcgbWF0ZXJpYWxfbmFtZSA9IDI7CglvcHRpb25hbCB2ZXJ0aWNlc19xdWFudGl6ZWQgdmVydGljZXMgPSAzOwoJcmVwZWF0ZWQgdXZfcXVhbnRpemVkIHV2cyA9IDQ7CglvcHRpb25hbCBmYWNlc19zaW1wbGUgZmFjZXMgPSA1Owp9Cg==", "base64"); this.builder = a.loadProto(t), this.decoder = this.builder.build("binary_mesh") } var o = e("three") , a = e("protobufjs") , s = e("../util/logger") , l = (e("../util/common"), e("../util/ajax")) , c = e("../objects/Chunk") , h = new s(n); r.prototype = { constructor: r, load: function(e, t, i, n) { return h.time("download"), l.get(e, { responseType: "arraybuffer" }).done(function(r) { h.timeEnd("download"), this.parse(r, e, t, i, n) } .bind(this)).fail(n) }, parse: function(e, t, i, n, r) { var o = this.readProtobuf(e); if (!o) return r(); try { h.time("convert to webgl"), this.convertProtobufToSceneObject(o, t, i, n, r), h.timeEnd("convert to webgl") } catch (e) { return h.error("failed parsing .dam"), h.error(e.message), r() } }, readProtobuf: function(e) { var t; try { h.time("parse proto"), t = this.decoder.decode(e), h.timeEnd("parse proto") } catch (e) { return h.error("failed parsing proto for .dam"), h.error(e.message), null } return t }, convertProtobufToSceneObject: function(e, t, i, n, r) { function a(e) { var i = new o.BufferGeometry; return i.addAttribute("position", new o.BufferAttribute(new Float32Array(e.vertices.xyz,0,3),3)), e.vertices.uv.length > 0 && i.addAttribute("uv", new o.BufferAttribute(new Float32Array(e.vertices.uv,0,2),2)), i.setIndex(new o.BufferAttribute(new Uint32Array(e.faces.faces,0,1),1)), i.applyMatrix(s), i.computeBoundingBox(), new c({ geometry: i, textureName: e.material_name, name: e.chunk_name, meshUrl: t }) } if (0 === e.chunk.length) return h.warn("No chunks in damfile..."), i([]); var s = new o.Matrix4; s.set(1, 0, 0, 0, 0, 0, 1, 0, 0, -1, 0, 0, 0, 0, 0, 1); var l = e.chunk.map(a); return l ? i(l) : (h.error(".dam protobuf came out with no chunks..."), r()) } }, t.exports = r } ).call(this, e("buffer").Buffer, "/js/loaders/DamLoader.js") } , { "../objects/Chunk": 144, "../util/ajax": 181, "../util/common": 185, "../util/logger": 189, buffer: 198, protobufjs: 214, three: 217 }], 105: [function(e, t, i) { (function(i) { "use strict"; var n = (e("three"), e("../settings"), e("../util/browser"), e("./DamLoader")) , r = e("../util/logger") , o = (e("../ab"), new r(i)); t.exports = { getLoaders: function() { return [["_50k", ".dam", n], ["", ".dam", n]] }, load: function(e, t, i, n, r, a) { var s = this.getLoaders(); a = a || 0; var l = s[a]; if (!l) return void (r && r("No suitable model file found...")); var c = l[0] , h = l[1] , u = new l[2](t) , d = t.get(e + c + h); d ? (o.debug("Trying " + c + h), u.load(d, i, n, function() { this.load(e, t, i, n, r, ++a) } .bind(this))) : (o.debug("Skipping " + h + ", not available"), this.load(e, t, i, n, r, ++a)) } } } ).call(this, "/js/loaders/ModelLoader.js") } , { "../ab": 3, "../settings": 166, "../util/browser": 182, "../util/logger": 189, "./DamLoader": 104, three: 217 }], 106: [function(e, t, i) { (function(i) { "use strict"; var n = e("../util/common") , r = e("../util/texture") , o = e("../util/browser") , a = e("../util/logger") , s = e("../settings") , l = new a(i); t.exports = { load: function(e, t) { function i(e, i) { e || (t.push(i), p++, d.notify(p, a), p === a && d.resolve()) } if (!e.chunks[0] || !e.chunks[0].meshUrl) return $.when(); var a = n.countUnique(e.chunks.map(function(e) { return e.textureName })) , c = e.chunks[0].meshUrl.indexOf("_50k") !== -1 ? "_50k" : "" , h = "_50k" === c ? "high" : "low"; s.minimalMemoryMode && "high" === h && (o.detectSamsungS6() ? (l.warn("Galaxy S6 cannot handle large textures, turning down quality."), h = "low") : a > s.maxMobileTextures && (l.warn("Model probably too large for mobile, turning down quality."), h = "low")); var u = e.data.job.uuid + c + "_texture_jpg_" + h + "/" , d = $.Deferred() , p = 0; return e.chunks.forEach(function(t) { if (!t.material.map && t.textureName) { var n = e.urls.get(u + t.textureName); t.setTextureMap(r.load(n, i.bind(this, r.isLoaded(n)))) } }), d.promise() } } } ).call(this, "/js/loaders/ModelTextureLoader.js") } , { "../settings": 166, "../util/browser": 182, "../util/common": 185, "../util/logger": 189, "../util/texture": 194 }], 107: [function(e, t, i) { (function(i, n) { "use strict"; function r(e) { this.model = e, this.modelDataPath = this.model.urls.get("vision.modeldata")+"?m="+new Date().getTime(), this.sweepLocationsPath = this.model.urls.get("sweep_locations.csv"); var t = i("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", "base64") , n = o.loadProto(t); this.decoder = n.build("VisionModeldata") } var o = e("protobufjs") , a = e("../util/ajax") , s = (e("../util/common"), e("../util/math")) , l = e("../util/logger") , c = new l(n); r.prototype.load = function() { return this.modelDataPath ? (c.info("Using vision.modeldata"), this.loadVisionModelData()) : this.sweepLocationsPath ? (c.warn("Using sweep_locations.csv"), this.loadSweepLocationsCSV()) : (c.warn("No sweep file found"), $.when([])) } , r.prototype.loadVisionModelData = function() { return a.get(this.modelDataPath, { responseType: "arraybuffer" }).then(function(e) { var t; try { t = this.decoder.decode(e) } catch (e) { return c.warn("Could not decode vision.modeldata, trying sweep_locations.csv"), this.loadSweepLocationsCSV() } var i = t.sweepLocations.map(function(e) { return { uuid: e.uuid.toUTF8().replace(/-/g, ""), position: { x: e.pose.translation.x, y: e.pose.translation.y, z: e.pose.translation.z }, quaternion: { x: e.pose.rotation.x, y: e.pose.rotation.y, z: e.pose.rotation.z, w: e.pose.rotation.w }, puck: { x: e.puck.x, y: e.puck.y, z: e.puck.z }, floor: e.group, neighbours: e.visibles, alignmentType: e.alignment_type } }).map(function(e) { return e.position = s.convertVisionVector(e.position), e.quaternion = s.convertVisionQuaternion(e.quaternion), e.puck = s.convertVisionVector(e.puck), e }); return i.forEach(function(e) { e.neighbours = e.neighbours.map(function(e) { return i[e].uuid }) }), i } .bind(this), function() { return c.warn("Could not load vision.modeldata, trying sweep_locations.csv"), this.loadSweepLocationsCSV() } .bind(this)) } , r.prototype.loadSweepLocationsCSV = function() { return a.get(this.sweepLocationsPath).then(function(e) { var t = e.split("\n").map(function(e) { return e.split(", ") }).filter(function(e) { return e.length > 1 }).map(function(e) { return { uuid: e[0], position: { x: parseFloat(e[1]), y: parseFloat(e[2]), z: parseFloat(e[3]) }, quaternion: { x: parseFloat(e[4]), y: parseFloat(e[5]), z: parseFloat(e[6]), w: parseFloat(e[7]) } } }).map(function(e) { return e.position = s.convertVisionVector(e.position), e.quaternion = s.convertVisionQuaternion(e.quaternion), e }); return t }).fail(function() { c.warn("Could not load sweep_locations.csv, no sweeps loaded.") }) } , t.exports = r } ).call(this, e("buffer").Buffer, "/js/loaders/SweepDataLoader.js") } , { "../util/ajax": 181, "../util/common": 185, "../util/logger": 189, "../util/math": 190, buffer: 198, protobufjs: 214 }], 108: [function(e, t, i) { (function(i) { "use strict"; function n() { this.locale = null } var r = e("../settings") , o = e("../util/common") , a = e("../util/logger") , s = e("../enum/Locale") , l = new a(i); n.prototype.init = function() { var t; switch (r.languageTag) { case null: case "en": case s.EN_US: this.locale = s.EN_US, t = e("./strings-en-US"); break; case "es": case s.ES_MX: this.locale = s.ES_MX, t = e("./strings-es-MX"); break; case "fr": case s.FR_FR: this.locale = s.FR_FR, t = e("./strings-fr-FR"); break; case "de": case s.DE_DE: this.locale = s.DE_DE, t = e("./strings-de-DE"); break; case "ru": case s.RU_RU: this.locale = s.RU_RU, t = e("./strings-ru-RU"); break; case "cn": case s.CN_CN: this.locale = s.CN_CN, t = e("./strings-cn-CN"); break; case "jp": case s.JP_JP: this.locale = s.JP_JP, t = e("./strings-jp-JP"); break; default: l.info("Unsupported language tag, defaulting to 'en-US'"), this.locale = s.EN_US, t = e("./strings-en-US") } l.info("Using locale '" + this.locale + "'"), o.extendObject(this, t) } , n.prototype.localizeGUI = function() { var e = document.querySelector("#gui-parent"); this.localizeTree(e), this.localizeLoadingText() } , n.prototype.localizeLoadingText = function() { // var e = document.querySelector("#loader-cont") // , t = e.getAttribute("title"); // e.removeAttribute("title"), // e.setAttribute("data-status", t), // e.classList.add(this.locale), document.querySelector("#help-dialog").classList.add(this.locale), document.querySelector("#interaction-modal").classList.add(this.locale), document.querySelector("#gui").classList.add(this.locale); } , n.prototype.localizeTree = function(e) { var t, i, n = /{\[{ ?(\w+) ?}\]}/; if (e.nodeType === Node.TEXT_NODE) t = e.data.match(n), t && (i = t[1], e.data = this.localizeText(i) || i); else if (e.nodeType === Node.ELEMENT_NODE) { var r = e.getAttribute("title"); r && (t = r.match(n), t && (i = t[1], e.setAttribute("title", this.localizeText(i) || i))) } for (e = e.firstChild; e; ) this.localizeTree(e), e = e.nextSibling } , n.prototype.localizeText = function(t) { var i = this[t]; return i || this.locale === s.EN_US || (l.warn("Localization key '" + t + "' not available for locale '" + this.locale + "', defaulting to English."), i = e("./strings-en-US")[t]), i || l.warn("Localization key '" + t + "' not available for locale 'en-US'"), i } , t.exports = new n } ).call(this, "/js/localization/localize.js") } , { "../enum/Locale": 31, "../settings": 166, "../util/common": 185, "../util/logger": 189, "./strings-cn-CN": 109, "./strings-de-DE": 110, "./strings-en-US": 111, "./strings-es-MX": 112, "./strings-fr-FR": 113, "./strings-jp-JP": 114, "./strings-ru-RU": 115 }], 109: [function(e, t, i) { "use strict"; t.exports = { PAGE_TITLE: "", LOADING: "正在加载", PRESENTED_BY_CAPS: "呈现者:", POWERED_BY: "技术支持:", POWERED_BY_CAPS: "技术支持:", DESKTOP_SHORT_CTA: "点击一次以探索这个 3D 空间。", MOBILE_SHORT_CTA: "点击一次以探索这个 3D 空间。", PRESENTED_BY: "呈现者:", MORE: "更多 ", LESS: "更少 ", TAG_CONTENT: "tag™ 内容", SHOW: "显示", HIDE: "隐藏", DOLLHOUSE: "场景屋", FLOOR_PLAN: "楼层平面图", OPEN_HIGHLIGHTS: "打开精彩片段", CLOSE_HIGHLIGHTS: "关闭", PREVIOUS: "上一个", PLAY: "播放", PAUSE: "暂停", NEXT: "下一个", EXPLORE_3D_SPACE: "探索 3D 空间", VIEW_DOLLHOUSE: "观看场景屋", SOCIAL_SHARING: "分享这个空间", VIEW_IN_VR: "以 VR 观看", VIEW_FULLSCREEN: "全屏观看", EXIT_FULLSCREEN: " 退出全屏", ZOOM_IN: "放大", ZOOM_OUT: "缩小", FLOOR_NAME: "楼层", FLOOR_ALL: "ALL", FLOOR_Lang: ["Floor",""], TERMS: "条款", PORT_TERMS: "port 条款", TERMS_OF_USE: "使用条款", CLOSE_TERMS: "关闭", TERMS_TEXT_FILE: "terms-cn-CN.html", TERMS_FAIL: "无法获取条款。请确保您有互联网连接以查看使用条款。", WEBVR_FOR_DAYDREAM: "用于 Daydream 视图", WEBVR_ENTER_WEBVR: "进入 VR", WEBVR_DIFFERENT_HEADSET: "有其他耳机吗?", WEBVR_LEARN_MORE: "了解更多", WEBVR_VIEW_SPACE: "在 VR 中观看空间", WEBVR_DAYDREAM_VIEW: "Daydream 视图", WEBVR_DAYDREAM_PHONE: "支持 Daydream 的手机", WEBVR_FOR_CARDBOARD: "用于 Google Cardboard", WEBVR_VIEW_CARDBOARD: "或在 Google Cardboard 上观看", VR_VIEW_SPACE: "在虚拟现实中观看空间", VR_LEARN_MORE_CAPS: "了解更多", VR_PREVIOUS_CAPS: "上一个’,", VR_NEXT_CAPS: "下一个", VR_GOT_IT_CAPS: "明白了", VR_SHOW_SUPPORTED: "点击以使用 VR 观看空间", VR_SHOW_UNSUPPORTED: "很遗憾,您的设备不符合在 VR 中观看空间的最低要求。", VR_SHOW_IOS_1: "点击以使用 VR 观看空间", VR_SHOW_IOS_2: "需要有 port VR 应用程序和兼容的 iPhone 才能观看", VR_WHAT_YOU_NEED: "关于...您需要什么", VR_NEED_CARDBOARD: "您使用 Google Cardboard 时需要什么", VR_NEED_SAMSUNG: "您使用 Samsung Gear VR 时需要什么", VR_NEED_DAYDREAM: "需要事先与 DAYDREAM VIEW 配对", VR_NEED_DAYDREAM_PHONE: "支持 Daydream 的手机", VR_GOOGLE_CARDBOARD: "Google Cardboard", VR_GOOGLE_DAYDREAM: "Google Daydream", VR_APP: "port VR 应用程序", VR_SAMSUNG_GEAR_VR: "Samsung Gear VR", VR_COMPATIBLE_IPHONES_1: "iPhones", VR_COMPATIBLE_IPHONES_2: "iPhone 5s 和更高版本,运行 iOS 9.1 和更高版本", VR_COMPATIBLE_IPHONES_3: "兼容的 iPhone", VR_COMPATIBLE_ANDROID: "兼容的 Android 设备", VR_COMPATIBLE_ANDROID_LONG: "4.5-5.5 英寸、运行 Android OS 4.4.4 和更高版本的兼容型 Android 设备显示屏", VR_ANDROID_DETAIL: "4.5 至 5.5 英寸、运行 Android OS 4.4.4 和更高版本的显示屏", VR_ANDROID_DVICES: "Android 设备", VR_COMPATIBLE_SAMSUNG: "兼容的 Samsung 设备", VR_SAMSUNG_DETAIL: "Galaxy S6 和更高版本", VR_APP_FOR_CARDBOARD: "用于 Google Cardboard 的 port VR 应用程序", VR_APP_FOR_SAMSUNG: "用于 Gear VR 的 port VR 应用程序", VR_APP_FOR_ANDROID: "用于 Android 手机的 port VR 应用程序", VR_APP_OPEN: "请使用 port VR 应用程序打开", VR_DOWNLOAD_HERE: "在此下载", VR_REQUIRE_HEADSET: "需要一副 VR 耳机并安装用于 Android 的 port VR 应用程序", VR_REDIRECT_TO_STORE: "如果未安装应用程序,您将跳转到应用程序商店。", VR_IMPROPER_EMBED: "port 空间未正确嵌入,无法在您的 Web 浏览器支持 VR。", VR_OPEN_ANDROID_LINK: "在您的手机上打开链接", VR_ANDROID_OPTIONS: "可用的 VR 耳机选项", SHARE_TO: "分享到", SHARE_LINK: "直接链接", SHARE_EXPLORE: "探索", SHARE_AT: "在", SHARE_WITH: "使用", SHARE_3D: "以 3D", SHARE_COPIED: "已复制!", ERROR_BROWSER_SOLUTION: "安装更新的浏览器以探索 3D。", ERROR_BROWSER_EXPLANATION: "WebGL 需要现代的浏览器。", ERROR_GENERIC_PROBLEM: "糟糕,出现问题。", ERROR_GENERIC_SOLUTION: "重新启动您的浏览器。", ERROR_GENERIC_ACTIONS_1: "如果问题仍然存在,", ERROR_GENERIC_ACTIONS_2: "请安装支持的浏览器", ERROR_GENERIC_ACTIONS_3: " 或", ERROR_GENERIC_ACTIONS_4: "查看我们的故障排除指南", ERROR_WEBGL_UNSUPPORTED_PROBLEM: "浏览器不受支持。", ERROR_WEBGL_IOS_PROBLEM: "iOS 版本不受支持。", ERROR_WEBGL_IOS_SOLUTION: "升级到 iOS 8 或更高版本以在 3D 中探索。", ERROR_WEBGL_IOS_ACTIONS_1: "点击 ", ERROR_WEBGL_IOS_ACTIONS_2: "设置 > 通用 > 软件更新", ERROR_WEBGL_SAFARI_PROBLEM: "启用 WebGL 以在 3D 中探索。", ERROR_WEBGL_SAFARI_ACTIONS_1: "单击", ERROR_WEBGL_SAFARI_ACTIONS_2: "菜单栏中的首选项 > 高级 > 显示开发菜单", ERROR_WEBGL_SAFARI_ACTIONS_3: "然后单击", ERROR_WEBGL_SAFARI_ACTIONS_4: "开发 > 启用 WebGL", ERROR_MISSING_URLS_PROBLEM: "糟糕,没有此模型的全景。", ERROR_MISSING_URLS_EXPLANATION: "这是较早的模型。网站所有者可能正在开发一种新模型。", ERROR_LOADING_FAILED_PROBLEM: "糟糕,模式不可用。", ERROR_LOADING_FAILED_ACTIONS_1: "如果问题仍然存在,", ERROR_LOADING_FAILED_ACTIONS_2: "查看我们的故障排除指南", ERROR_MAINTENANCE_PROBLEM: "正在进行维护", ERROR_MAINTENANCE_SOLUTION: "请过几分钟再来。", LINK_TO_LOCATION: "地点链接", MENU_COPY: "复制", LINK_ALERT_COPY: "请使用 CTRL/CMD + C 复制。", ROTATE: "旋转", MOVE: "移动", INSIDE: "内部", ZOOM: "缩放", HELP: "小帮手", HELP_NAVIGATION_TAB: "导航", HELP_MORE_HELP_TAB: "更多帮助", HELP_DESKTOP_PANORAMA_1A: "单击并拖动以环顾空间。", HELP_DESKTOP_PANORAMA_2A: "单击整个空间内的圆环以四处移动。", HELP_DESKTOP_PANORAMA_3A: "使用鼠标滚轮来放大和缩小。", HELP_DESKTOP_PANORAMA_1B: "或者,使用箭头键向左向右转。", HELP_DESKTOP_PANORAMA_2B: "或者,使用箭头键向前移动和向后移动。", HELP_DESKTOP_PANORAMA_3B: "或者,使用加号和减号键来放大和缩小。", HELP_DESKTOP_360_2A: "单击内部视图图标以进入空间。", HELP_DESKTOP_360_2B: "或者,按 1 号键进入内部视图。 ", HELP_DESKTOP_DOLLHOUSE_1A: "左键单击并向左、向右、向上和向下拖动以旋转场景屋。", HELP_DESKTOP_DOLLHOUSE_2A: "右键单击并向左、向右、向上和向下拖动以改变场景屋在屏幕上的位置。", HELP_DESKTOP_DOLLHOUSE_3A: "使用鼠标滚轮来放大和缩小。", HELP_DESKTOP_DOLLHOUSE_1B: "或者,使用箭头键来旋转场景屋。", HELP_DESKTOP_FLOORPLAN_1A: "左键单击并向左、向右、向上和向下拖动以改变楼层平面图在屏幕上的位置。", HELP_DESKTOP_FLOORPLAN_2A: "右键单击并向左或向右拖动以旋转楼层平面图。", HELP_DESKTOP_FLOORPLAN_3A: "使用鼠标滚轮来放大和缩小。", HELP_DESKTOP_FLOORPLAN_2B: "或者,使用箭头键以向左或向右旋转。", HELP_DESKTOP_FLOORPLAN_3B: "或者,使用箭头键来放大和缩小。", HELP_MOBILE_PANORAMA_1: "触摸并拖动以环顾空间。", HELP_MOBILE_PANORAMA_2: "点击整个空间内的圆环以四处移动。", HELP_MOBILE_3: "使用捏合手势来放大和缩小。", HELP_MOBILE_360_2: "点击内部视图图标以进入空间。", HELP_MOBILE_DOLLHOUSE_1: "触摸并向上、向下、向左和向右拖动以旋转场景屋。", HELP_MOBILE_DOLLHOUSE_2: "用两指触摸并拖动以定位场景屋。", HELP_MOBILE_FLOORPLAN_1: "触摸并拖动以定位楼层平面图。", HELP_MOBILE_FLOORPLAN_2: "用两指触摸并拖动以旋转楼层平面图。", HELP_MORE_HLR_A: "精彩片段集锦", HELP_DESKTOP_MORE_HLR_B: "打开以使用缩略图图像在空间中流览。", HELP_MORE_DOLLHOUSE_A: "场景屋", HELP_DESKTOP_MORE_DOLLHOUSE_B: "单击以查看和旋转 3D 内整个空间的俯视图。", HELP_MOBILE_MORE_DOLLHOUSE_B: "点击以查看和旋转 3D 内整个空间的俯视图。", HELP_MORE_FLOORS_A: "楼层选择器", HELP_DESKTOP_MORE_FLOORS_B: "在空间中的楼层之间切换。", HELP_MORE_TAG_A: "tag™ 贴文", HELP_DESKTOP_MORE_TAG_B: "单击或悬停鼠标以查看空间中的功能信息。", HELP_MOBILE_MORE_TAG_B: "点击以查看空间中的功能信息。", HELP_MORE_ZOOM_A: "缩放控件", HELP_DESKTOP_MORE_ZOOM_B: "使用这些控件来放大和缩小或使用滚轮。", HELP_MORE_TOUR_A: "导览控件", HELP_DESKTOP_MORE_TOUR_B: "通过导览播放、暂停以及向前和向后流览。", HELP_MORE_INSIDE_A: "内部视图", HELP_DESKTOP_MORE_INSIDE_B: "单击以探索空间内部。", HELP_MOBILE_MORE_INSIDE_B: "点击以探索空间内部。", HELP_MORE_VR_A: "VR 模式", HELP_DESKTOP_MORE_VR_B: "单击以在虚拟现实中启动空间。", HELP_MOBILE_MORE_VR_B: "点击以在虚拟现实中启动空间。", HELP_MORE_360_A: "360° 视图", HELP_DESKTOP_MORE_360_B: "单击精彩片段集锦中的 360 视图中以观看室外场景。", HELP_MOBILE_MORE_360_B: "点击精彩片段集锦中的 360 视图中以观看室外场景。", HELP_MORE_FULLSCREEN_A: "全屏", HELP_DESKTOP_MORE_FULLSCREEN_B: "将 3D Showcase 扩展到全屏。", CLOSE: "关闭" } } , {}], 110: [function(e, t, i) { "use strict"; t.exports = { PAGE_TITLE: "", LOADING: "Lädt", PRESENTED_BY_CAPS: "PRÄSENTIERT VON", POWERED_BY: "Angetrieben von", POWERED_BY_CAPS: "ANGETRIEBEN VON", DESKTOP_SHORT_CTA: "Sehen sie sich in diesem 3D Raum um.", MOBILE_SHORT_CTA: "Sehen sie sich in diesem 3D Raum um.", PRESENTED_BY: "Präsentiert von ", MORE: "Mehr ", LESS: "Weniger ", TAG_CONTENT: "tag™ Inhalt", SHOW: "Anzeigen", HIDE: "Verbergen", DOLLHOUSE: "Puppenhaus", FLOOR_PLAN: "Grundriss", OPEN_HIGHLIGHTS: "Highlights anzeigen", CLOSE_HIGHLIGHTS: "Schließen", PREVIOUS: "Vorheriges", PLAY: "Abspielen", PAUSE: "Pausieren", NEXT: "Nächstes", EXPLORE_3D_SPACE: "Innenraum betreten", VIEW_DOLLHOUSE: "Puppenhaus ansehen", SOCIAL_SHARING: "Teilen Sie diesen Raum", VIEW_IN_VR: "In VR ansehen", VIEW_FULLSCREEN: "Ansicht im Vollbildmodus", EXIT_FULLSCREEN: "Beenden des Vollbildmodus", ZOOM_IN: "Vergrößern", ZOOM_OUT: "Verkleinern", FLOOR_NAME: "Etage ", FLOOR_ALL: "Alle", TERMS: "Bedingungen", PORT_TERMS: "port Bedingungen", TERMS_OF_USE: "Nutzungsbedingungen", TERMS_TEXT_FILE: "terms-de-DE.html", CLOSE_TERMS: "Schließen", TERMS_FAIL: "Konnte die Nutzungsbedingungen nicht abrufen. Bitte stellen Sie sicher, dass Sie zum Internet verbunden sind.", HELP: "Hilfe", HELP_NAVIGATION_TAB: "Navigation", HELP_MORE_HELP_TAB: "Hilfe-Details", CLOSE: "Schließen", HELP_DESKTOP_PANORAMA_1A: "Klicken und ziehen Sie um sich im Raum umzusehen.", HELP_DESKTOP_PANORAMA_2A: "Klicken Sie auf die Ringe im Raum um sich zu bewegen.", HELP_DESKTOP_PANORAMA_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.", HELP_DESKTOP_PANORAMA_1B: "Oder verwenden Sie die Pfeiltasten um sich nach links und rechts zu bewegen.", HELP_DESKTOP_PANORAMA_2B: "Oder verwenden Sie die Pfeiltasten um sich vorwärts und rückwärts zubewegen.", HELP_DESKTOP_PANORAMA_3B: "Oder verwenden Sie die Plus- und Minus-Tasten zum Vergrößern und Verkleinern.", HELP_DESKTOP_360_2A: "Klicken Sie die Innenansicht ikone, um diesen Raum zu starten .", HELP_DESKTOP_360_2B: "Oder, drücken Sie die 1-Taste um die Innenraumansicht zu starten.", HELP_DESKTOP_DOLLHOUSE_1A: "Klicken Sie mit der linken Maustaste und ziehen Sie nach links, rechts, oben und unten um das Puppenhaus zu drehen.", HELP_DESKTOP_DOLLHOUSE_2A: "Klicken mit der rechten Maustaste und ziehen Sie nach links, rechts, oben und unten um die Position des Puppenhauses zu ändern.", HELP_DESKTOP_DOLLHOUSE_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.", HELP_DESKTOP_DOLLHOUSE_1B: "Oder verwenden Sie die Pfeiltasten um das Puppenhaus zu drehen.", HELP_DESKTOP_FLOORPLAN_1A: "Klicken mit der linken Maustaste und ziehen Sie nach links, rechts, oben und unten um die Position des Grundrisses auf zu ändern.", HELP_DESKTOP_FLOORPLAN_2A: "Klicken Sie mit der rechten Maustaste und ziehen Sie nach links oder rechts um den Grundriss zu drehen.", HELP_DESKTOP_FLOORPLAN_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.", HELP_DESKTOP_FLOORPLAN_2B: "Oder verwenden Sie die Pfeiltasten um das Modell nach links oder rechts zu drehen.", HELP_DESKTOP_FLOORPLAN_3B: "Oder verwenden Sie die Pfeiltasten zum Vergrößern und Verkleinern.", HELP_MOBILE_PANORAMA_1: "Berühren und ziehen an dem Raum um sich umzusehen.", HELP_MOBILE_PANORAMA_2: "Klicken Sie auf die Ringe im Raum, um sich zu bewegen.", HELP_MOBILE_3: "Benutzen Sie die Zoom-Gäste zum Vergrößern und Verkleinern.", HELP_MOBILE_360_2: "Tippen Sie die Innenansicht ikone, um diesen Raum zu starten.", HELP_MOBILE_DOLLHOUSE_1: "Berühren und nach oben, unten, links und rechts ziehen um das Puppenhaus zu drehen.", HELP_MOBILE_DOLLHOUSE_2: "Berühren und mit zwei Fingern ziehen um das Puppenhaus zu positionieren.", HELP_MOBILE_FLOORPLAN_1: "Berühren und ziehen, um den Grundriss zu positionieren.", HELP_MOBILE_FLOORPLAN_2: "Berühren und ziehen mit zwei Fingern, um den Grundriss zu drehen.", HELP_MORE_HLR_A: "Liste das Highlight", HELP_DESKTOP_MORE_HLR_B: "Öffnen um durch den Raum mit Vorschau-Bildern zu navigieren.", HELP_MORE_DOLLHOUSE_A: "Puppenhaus Ansicht", HELP_DESKTOP_MORE_DOLLHOUSE_B: "Klicken Sie um die von oben nach unten Sicht des gesamten Raumes in 3D anzuzeigen und zu drehen.", HELP_MOBILE_MORE_DOLLHOUSE_B: "Tippen Sie um die von oben nach unten Sicht des gesamten Raumes in 3D anzuzeigen und zu drehen.", HELP_MORE_FLOORS_A: "Etage auswählen", HELP_DESKTOP_MORE_FLOORS_B: "Zwischen den Etagen im Raum wechseln.", HELP_MORE_TAG_A: "tag™ Posts", HELP_DESKTOP_MORE_TAG_B: "Klicken Sie auf oder bewegen Sie Ihren Mauszeiger über die Informationen über die Funktionen im Raum.", HELP_MOBILE_MORE_TAG_B: "Tippen Sie für Informationen über die Funktionen im Raum.", HELP_MORE_ZOOM_A: "Zoom Steuerung", HELP_DESKTOP_MORE_ZOOM_B: "Verwenden Sie diese Steuerung oder das Scrollrad zum Vergrößern und Verkleinern.", HELP_MORE_TOUR_A: "Tour Steuerung", HELP_DESKTOP_MORE_TOUR_B: "Abspielen, pausieren und vorwärts und rückwärts durch eine geführte Tour navigieren.", HELP_MORE_INSIDE_A: "Innenansicht", HELP_DESKTOP_MORE_INSIDE_B: "Klicken Sie hier um sich im Raum umzusehen.", HELP_MOBILE_MORE_INSIDE_B: "Sehen Sie sich in diesen 3D Raum um.", HELP_MORE_VR_A: "VR Modus", HELP_DESKTOP_MORE_VR_B: "Klicken Sie hier, um den Raum in der virtuellen Realität zu starten.", HELP_MOBILE_MORE_VR_B: "Tippen Sie um den Raum in der virtuellen Realität zu starten.", HELP_MORE_360_A: "360° Views Ansicht ", HELP_DESKTOP_MORE_360_B: "Klicken Sie die 360° Views Ansicht in das Highlight um Aussen-Szenen zu sehen.", HELP_MOBILE_MORE_360_B: "Tippen Sie die 360° Views Ansicht in das Highlight um Aussen-Szenen zu sehen.", HELP_MORE_FULLSCREEN_A: "Vollbild", HELP_DESKTOP_MORE_FULLSCREEN_B: "Erweitern Sie 3D Showcase im Vollbildmodus.", WEBVR_FOR_CARDBOARD: "Für Google Cardboard", WEBVR_FOR_DAYDREAM: "Für Daydream View", WEBVR_ENTER_WEBVR: "Starten Sie VR", WEBVR_DIFFERENT_HEADSET: "Haben Sie anderes Headset?", WEBVR_LEARN_MORE: "Mehr Infos", WEBVR_VIEW_SPACE: "Ansicht des Raumes in VR", WEBVR_DAYDREAM_VIEW: "Daydream View", WEBVR_DAYDREAM_PHONE: "Daydream-fähiges Handy", WEBVR_VIEW_CARDBOARD: "Oder mit Google Cardboard ansehen", VR_WHAT_YOU_NEED: "Was Sie dafür brauchen...", VR_NEED_DAYDREAM_PHONE: "Daydream-fähiges Handy", VR_GOOGLE_DAYDREAM: "Google Daydream", VR_APP: "port VR App", VR_APP_OPEN: "Oder öffnen Sie die port VR App", VR_COMPATIBLE_ANDROID_LONG: "Kompatibles Android Gerät mit Bildschirmdiagonale von 11,5 bis 14 cm (4,5 - 5,5 Zoll) und Android 4.4.4 und neuer", VR_SAMSUNG_DETAIL: "Galaxy S6 und neuer", VR_APP_FOR_ANDROID: "port VR app für Android", VR_NEED_DAYDREAM: "ERFORDERT VOR DER 'PAIRING' MIT DAYDREAM VIEW", VR_VIEW_SPACE: "Ansicht des Raumes in VR", VR_LEARN_MORE_CAPS: "MEHR INFOS", VR_PREVIOUS_CAPS: "ZURÜCK", VR_NEXT_CAPS: "WEITER", VR_GOT_IT_CAPS: "VERSTANDEN", VR_SHOW_SUPPORTED: "Tippen Sie um den Raum in VR zu sehen", VR_SHOW_UNSUPPORTED: "Schade, aber Ihr Gerät erfüllt nicht die Mindestanforderungen um den Raum in VR zu sehen.", VR_SHOW_IOS_1: "Tippen Sie um den Raum in VR zu sehen", VR_SHOW_IOS_2: "port VR App sowie kompatibles iPhone sind von nöten um diesen Raum zu sehen", VR_NEED_CARDBOARD: "Was Sie dafür brauchen ist Google Cardboard", VR_NEED_SAMSUNG: "Was Sie dafür brauchen ist Samsung Gear VR", VR_GOOGLE_CARDBOARD: "Google Cardboard", VR_SAMSUNG_GEAR_VR: "Samsung Gear VR", VR_COMPATIBLE_IPHONES_1: "iPhones", VR_COMPATIBLE_IPHONES_2: "iPhone 5s oder neuer, mit iOS 9.1 und später", VR_COMPATIBLE_IPHONES_3: "Kompatibles iPhones", VR_COMPATIBLE_ANDROID: "Kompatibles Android Gerät", VR_ANDROID_DETAIL: "Bildschirmdiagonale von 11,5 bis 14 cm (4,5 - 5,5 Zoll) und Android 4.4.4 und neuer", VR_ANDROID_DVICES: "Android Geräte", VR_COMPATIBLE_SAMSUNG: "Kompatible Samsung Geräte", VR_APP_FOR_CARDBOARD: "port VR App für Google Cardboard", VR_APP_FOR_SAMSUNG: "port VR App für Gear VR", VR_DOWNLOAD_HERE: "Hier runterladen", VR_REQUIRE_HEADSET: "Benötigt das ein VR-Headset und port VR App für Android installiert wird", VR_REDIRECT_TO_STORE: "Wenn App nicht installiert ist, werden Sie zum App Store umgeleitet.", VR_IMPROPER_EMBED: "Der port Raum ist nicht richtig eingebettet um VR in Ihrem Webbrowser zu unterstützen.", VR_OPEN_ANDROID_LINK: "Öffnen Sie den Link auf Ihrem Handy", VR_ANDROID_OPTIONS: "VR Headset Optionen", SHARE_TO: "Teilen auf", SHARE_LINK: "Direkter Link", SHARE_EXPLORE: "Umsehen", SHARE_AT: "auf", SHARE_WITH: "mit", SHARE_3D: "in 3D", SHARE_COPIED: "Kopiert!", ERROR_BROWSER_SOLUTION: "Installieren Sie einen neueren Browser um sich in 3D umzusehen.", ERROR_BROWSER_EXPLANATION: "WebGL benötigt einen modernen Browser.", ERROR_GENERIC_PROBLEM: "Huch, etwas ist schief gelaufen.", ERROR_GENERIC_SOLUTION: "Starten Sie Ihren Browser neu.", ERROR_GENERIC_ACTIONS_1: "Wenn das Problem weiterhin besteht, ", ERROR_GENERIC_ACTIONS_2: "Installieren Sie einen unterstützten Browser", ERROR_GENERIC_ACTIONS_3: " oder ", ERROR_GENERIC_ACTIONS_4: "Sehen Sie unseren Leitfaden zur Fehlerbehebung", ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Browser wird nicht unterstützt.", ERROR_WEBGL_IOS_PROBLEM: "iOS-Version wird nicht unterstützt.", ERROR_WEBGL_IOS_SOLUTION: "Aktualisieren Sie auf iOS 8 oder neuer um sich in 3D umzusehen.", ERROR_WEBGL_IOS_ACTIONS_1: "Tippen ", ERROR_WEBGL_IOS_ACTIONS_2: "Einstellungen > Allgemein > Softwareaktualisierung", ERROR_WEBGL_SAFARI_PROBLEM: "Aktivieren Sie WebVR um sich in 3D umzusehen.", ERROR_WEBGL_SAFARI_ACTIONS_1: "Klicken ", ERROR_WEBGL_SAFARI_ACTIONS_2: "Präferenzen > Fortgeschrittene > Entwickler-Menü anzeigen", ERROR_WEBGL_SAFARI_ACTIONS_3: "Klicken Sie dann ", ERROR_WEBGL_SAFARI_ACTIONS_4: "Entwickler > WebGL Aktivieren", ERROR_MISSING_URLS_PROBLEM: "Huch, es gibt keine Panoramen für dieses Modell .", ERROR_MISSING_URLS_EXPLANATION: "Dies ist ein älteres Modell. Der Website-Besitzer hat eventuell ein neues Modell in Arbeit.", ERROR_LOADING_FAILED_PROBLEM: "Huch, das Modell ist nicht verfügbar.", ERROR_LOADING_FAILED_ACTIONS_1: "Wenn das Problem weiterhin besteht, ", ERROR_LOADING_FAILED_ACTIONS_2: "sehen Sie unseren Leitfaden zur Fehlerbehebung", ERROR_MAINTENANCE_PROBLEM: "Wartung im Gange.", ERROR_MAINTENANCE_SOLUTION: "Bitte versuchen Sie es in ein paar Minuten nochmal.", LINK_TO_LOCATION: "Link zu", MENU_COPY: "Kopieren", LINK_ALERT_COPY: "Bitte benutzen Sie CTRL/CMD + C zum kopieren.", ROTATE: "Drehen", INSIDE: "Drinnen", MOVE: "Bewegen", ZOOM: "Vergrößern" } } , {}], 111: [function(e, t, i) { "use strict"; t.exports = { PAGE_TITLE: "", LOADING: "Loading", PRESENTED_BY_CAPS: "PRESENTED BY", POWERED_BY: "powered by ", POWERED_BY_CAPS: "POWERED BY", DESKTOP_SHORT_CTA: "Click to explore this 3D space.", MOBILE_SHORT_CTA: "Tap to explore this 3D space.", PRESENTED_BY: "Presented by ", MORE: "More ", LESS: "Less ", TAG_CONTENT: "tag™ Content", SHOW: "Show", HIDE: "Hide", DOLLHOUSE: "Dollhouse", FLOOR_PLAN: "Floor plan", OPEN_HIGHLIGHTS: "Open Highlights", CLOSE_HIGHLIGHTS: "Close", PREVIOUS: "Previous", PLAY: "Play", PAUSE: "Pause", NEXT: "Next", EXPLORE_3D_SPACE: "Explore 3D Space", VIEW_DOLLHOUSE: "View dollhouse", SOCIAL_SHARING: "Share this Space", VIEW_IN_VR: "View in VR", VIEW_FULLSCREEN: "全屏", EXIT_FULLSCREEN: "退出全屏", ZOOM_IN: "Zoom in", ZOOM_OUT: "Zoom out", FLOOR_NAME: "Floor ", FLOOR_ALL: "全部", TERMS: "Terms", PORT_TERMS: "port terms", TERMS_OF_USE: "Terms of Use", TERMS_TEXT_FILE: "terms-en-US.html", CLOSE_TERMS: "Close", TERMS_FAIL: "Could not fetch terms. Please make sure you have an internet connection to view the terms of use.", HELP: "Help", HELP_NAVIGATION_TAB: "Navigation", HELP_MORE_HELP_TAB: "More Help", CLOSE: "Close", HELP_DESKTOP_PANORAMA_1A: "Click and Drag to look around the Space.", HELP_DESKTOP_PANORAMA_2A: "Click on the rings throughout the space to move around.", HELP_DESKTOP_PANORAMA_3A: "Use the scroll wheel to zoom in and out.", HELP_DESKTOP_PANORAMA_1B: "Or, use the arrow keys to turn left and right.", HELP_DESKTOP_PANORAMA_2B: "Or, use the arrow keys to move forward and back.", HELP_DESKTOP_PANORAMA_3B: "Or, use the plus and minus keys to zoom in and out.", HELP_DESKTOP_360_2A: "Click the Inside View icon to enter the Space.", HELP_DESKTOP_360_2B: "Or, press the number 1 key to enter Inside View.", HELP_DESKTOP_DOLLHOUSE_1A: "Left click and drag left, right, up, and down to rotate the Dollhouse.", HELP_DESKTOP_DOLLHOUSE_2A: "Right click and drag left, right, up, and down to change the Dollhouse position on screen.", HELP_DESKTOP_DOLLHOUSE_3A: "Use the scroll wheel to zoom in and out.", HELP_DESKTOP_DOLLHOUSE_1B: "Or, use the arrow keys to rotate the Dollhouse.", HELP_DESKTOP_FLOORPLAN_1A: "Left click and drag left, right, up, and down to change the Floorplan position on screen.", HELP_DESKTOP_FLOORPLAN_2A: "Right click and drag left or right to rotate the Floorplan.", HELP_DESKTOP_FLOORPLAN_3A: "Use the scroll wheel to zoom in and out.", HELP_DESKTOP_FLOORPLAN_2B: "Or, use the arrow keys to rotate left or right.", HELP_DESKTOP_FLOORPLAN_3B: "Or, use the arrow keys to zoom in and out.", HELP_MOBILE_PANORAMA_1: "Touch and Drag to look around the Space.", HELP_MOBILE_PANORAMA_2: "Tap on the rings throughout the Space to move around.", HELP_MOBILE_3: "Use a pinch gesture to zoom in and out.", HELP_MOBILE_360_2: "Tap the Inside View icon to enter the Space.", HELP_MOBILE_DOLLHOUSE_1: "Touch and drag up, down, left, and right to rotate the Dollhouse.", HELP_MOBILE_DOLLHOUSE_2: "Touch and drag with two fingers to position the Dollhouse.", HELP_MOBILE_FLOORPLAN_1: "Touch and drag to position the Floorplan.", HELP_MOBILE_FLOORPLAN_2: "Touch and drag with two fingers to rotate the Floorplan.", HELP_MORE_HLR_A: "Highlight Reel", HELP_DESKTOP_MORE_HLR_B: "Open to navigate through the Space using thumbnail images.", HELP_MORE_DOLLHOUSE_A: "Dollhouse View", HELP_DESKTOP_MORE_DOLLHOUSE_B: "Click to view and rotate a top-down view of the entire Space in 3D.", HELP_MOBILE_MORE_DOLLHOUSE_B: "Tap to view and rotate a top-down view of the entire Space in 3D.", HELP_MORE_FLOORS_A: "Floor Selector", HELP_DESKTOP_MORE_FLOORS_B: "Switch between floors in the Space.", HELP_MORE_TAG_A: "tag™ Posts", HELP_DESKTOP_MORE_TAG_B: "Click or hover over for information about features in the Space.", HELP_MOBILE_MORE_TAG_B: "Tap for information about features in the Space.", HELP_MORE_ZOOM_A: "Zoom Controls", HELP_DESKTOP_MORE_ZOOM_B: "Use these controls to zoom in and out or use the scroll wheel.", HELP_MORE_TOUR_A: "Tour Controls", HELP_DESKTOP_MORE_TOUR_B: "Play, pause, and navigate forward and backward through a Guided Tour.", HELP_MORE_INSIDE_A: "Inside View", HELP_DESKTOP_MORE_INSIDE_B: "Click to explore inside the Space.", HELP_MOBILE_MORE_INSIDE_B: "Tap to explore inside the Space.", HELP_MORE_VR_A: "VR Mode", HELP_DESKTOP_MORE_VR_B: "Click to launch the Space in virtual reality.", HELP_MOBILE_MORE_VR_B: "Tap to launch the Space in virtual reality.", HELP_MORE_360_A: "360° Views", HELP_DESKTOP_MORE_360_B: "Click 360 Views in the Highlight Reel to view outdoor scenes.", HELP_MOBILE_MORE_360_B: "Tap 360 Views in the Highlight Reel to view outdoor scenes.", HELP_MORE_FULLSCREEN_A: "Full screen", HELP_DESKTOP_MORE_FULLSCREEN_B: "Expand 3D Showcase to full screen.", WEBVR_FOR_CARDBOARD: "For Google Cardboard", WEBVR_VIEW_CARDBOARD: "Or View on Google Cardboard", WEBVR_FOR_DAYDREAM: "For Daydream View", WEBVR_ENTER_WEBVR: "ENTER VR", WEBVR_DIFFERENT_HEADSET: "Have a different headset?", WEBVR_LEARN_MORE: "Learn more", WEBVR_VIEW_SPACE: "View Space in VR", WEBVR_DAYDREAM_VIEW: "Daydream View", WEBVR_DAYDREAM_PHONE: "Daydream-ready phone", VR_VIEW_SPACE: "View Space in Virtual Reality", VR_LEARN_MORE_CAPS: "LEARN MORE", VR_PREVIOUS_CAPS: "PREVIOUS", VR_NEXT_CAPS: "NEXT", VR_GOT_IT_CAPS: "GOT IT", VR_SHOW_SUPPORTED: "Tap to view the Space in VR with", VR_SHOW_UNSUPPORTED: "Sorry, but your device doesn't meet the minimum requirements to view a space in VR.", VR_SHOW_IOS_1: "Tap to view the space in VR", VR_SHOW_IOS_2: "Requires port VR app and compatible iPhone to view", VR_WHAT_YOU_NEED: "What You'll Need For...", VR_NEED_CARDBOARD: "What you'll need with Google Cardboard", VR_NEED_SAMSUNG: "What you'll need with Samsung Gear VR", VR_NEED_DAYDREAM: "NEEDS PRIOR PAIRING WITH DAYDREAM VIEW", VR_NEED_DAYDREAM_PHONE: "Daydream-ready phone", VR_GOOGLE_CARDBOARD: "Google Cardboard", VR_GOOGLE_DAYDREAM: "Google Daydream", VR_APP: "port VR App", VR_SAMSUNG_GEAR_VR: "Samsung Gear VR", VR_COMPATIBLE_IPHONES_1: "iPhones", VR_COMPATIBLE_IPHONES_2: "iPhone 5s and newer, running iOS 9.1 and higher", VR_COMPATIBLE_IPHONES_3: "Compatible iPhones", VR_COMPATIBLE_ANDROID: "Compatible Android Devices", VR_COMPATIBLE_ANDROID_LONG: 'Compatible Android Devices Displays from 4.5"-5.5" running Android OS 4.4.4 and higher', VR_ANDROID_DETAIL: 'Displays from 4.5"-5.5" running Android OS 4.4.4 and higher', VR_ANDROID_DVICES: "Android Devices", VR_COMPATIBLE_SAMSUNG: "Compatible Samsung Devices", VR_SAMSUNG_DETAIL: "Galaxy S6 and Above", VR_APP_FOR_CARDBOARD: "port VR app for Google Cardboard", VR_APP_FOR_SAMSUNG: "port VR app for Gear VR", VR_APP_FOR_ANDROID: "port VR app for Android Phones", VR_APP_OPEN: "Open with the port VR app instead", VR_DOWNLOAD_HERE: "Download here", VR_REQUIRE_HEADSET: "Requires a VR headset and port VR app for Android to be installed", VR_REDIRECT_TO_STORE: "If app is not installed, you will be redirected to the app store.", VR_IMPROPER_EMBED: "The port Space is not embedded properly to support VR in your web browser.", VR_OPEN_ANDROID_LINK: "Open the Link on Your Mobile Phone", VR_ANDROID_OPTIONS: "Available VR Headset Options", SHARE_TO: "Share to", SHARE_LINK: "Direct Link", SHARE_EXPLORE: "Explore ", SHARE_AT: "at", SHARE_WITH: "with", SHARE_3D: " in 3D", SHARE_COPIED: "Copied!", ERROR_BROWSER_SOLUTION: "Install a new browser to explore in 3D.", ERROR_BROWSER_EXPLANATION: "WebGL requires a modern browser.", ERROR_GENERIC_PROBLEM: "Oops, something went wrong.", ERROR_GENERIC_SOLUTION: "Restart your browser.", ERROR_GENERIC_ACTIONS_1: "If the problem persists, ", ERROR_GENERIC_ACTIONS_2: "install a supported browser", ERROR_GENERIC_ACTIONS_3: " or ", ERROR_GENERIC_ACTIONS_4: "see our troubleshooting guide", ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Browser not supported.", ERROR_WEBGL_IOS_PROBLEM: "iOS version not supported.", ERROR_WEBGL_IOS_SOLUTION: "Upgrade to iOS 8 or higher to explore in 3D.", ERROR_WEBGL_IOS_ACTIONS_1: "Tap ", ERROR_WEBGL_IOS_ACTIONS_2: "Settings > General > Software Update", ERROR_WEBGL_SAFARI_PROBLEM: "Enable WebGL to explore in 3D.", ERROR_WEBGL_SAFARI_ACTIONS_1: "Click ", ERROR_WEBGL_SAFARI_ACTIONS_2: "Preferences > Advanced > Show Develop menu", ERROR_WEBGL_SAFARI_ACTIONS_3: "Then click ", ERROR_WEBGL_SAFARI_ACTIONS_4: "Develop > Enable WebGL", ERROR_MISSING_URLS_PROBLEM: "Oops, there are no panoramas for this model.", ERROR_MISSING_URLS_EXPLANATION: "This is an older model. The website owner may have a new model on the way.", ERROR_LOADING_FAILED_PROBLEM: "模型不可用.", ERROR_LOADING_FAILED_ACTIONS_1: "If the problem persists, ", ERROR_LOADING_FAILED_ACTIONS_2: "see our troubleshooting guide", ERROR_MAINTENANCE_PROBLEM: "Maintenance in progress.", ERROR_MAINTENANCE_SOLUTION: "Please come back in a few minutes.", LINK_TO_LOCATION: "Link to location", MENU_COPY: "Copy", LINK_ALERT_COPY: "Please use CTRL/CMD + C to copy.", ROTATE: "Rotate", INSIDE: "Inside", MOVE: "Move", ZOOM: "Zoom" } } , {}], 112: [function(e, t, i) { "use strict"; t.exports = { PAGE_TITLE: "", LOADING: "Cargando", PRESENTED_BY_CAPS: "PRESENTADO POR", POWERED_BY: "potenciando por ", POWERED_BY_CAPS: "POTENCIADO POR ", DESKTOP_SHORT_CTA: "Haga clic para explorar este Espacio 3D.", MOBILE_SHORT_CTA: "Pulse para explorar este Espacio 3D.", PRESENTED_BY: "Presentado por ", MORE: "Más ", LESS: "Menos ", TAG_CONTENT: "Contenido de tag™", SHOW: "Mostrar", HIDE: "Ocultar", DOLLHOUSE: "Dollhouse", FLOOR_PLAN: "Planos", OPEN_HIGHLIGHTS: "Aspectos Destacados", CLOSE_HIGHLIGHTS: "Cerrar", PREVIOUS: "Anterior", PLAY: "Play", PAUSE: "Pausa", NEXT: "Siguiente", EXPLORE_3D_SPACE: "Explorar el Espacio 3D", VIEW_DOLLHOUSE: "Ver dollhouse", SOCIAL_SHARING: "Compartir este espacio", VIEW_IN_VR: "Ver en realidad virtual", VIEW_FULLSCREEN: "Ver en pantalla completa", EXIT_FULLSCREEN: "Salir de pantalla completa", ZOOM_IN: "Acercar", ZOOM_OUT: "Alejar", FLOOR_NAME: "Piso ", FLOOR_ALL: "Todas", TERMS: "Condiciones", PORT_TERMS: "port términos de uso", TERMS_OF_USE: "Términos de uso", TERMS_TEXT_FILE: "terms-es-MX.html", CLOSE_TERMS: "Cerrar", TERMS_FAIL: "No se han podido obtener las condiciones. Asegúrese de tener una conexión a Internet para ver los términos de uso.", HELP: "Ayuda", HELP_NAVIGATION_TAB: "Navegación", HELP_MORE_HELP_TAB: "Más Ayuda", CLOSE: "Cerrar", HELP_DESKTOP_PANORAMA_1A: "Haga clic y arrastre para mirar alrededor del espacio.", HELP_DESKTOP_PANORAMA_2A: "Haga clic en los aros a lo largo del espacio para moverse.", HELP_DESKTOP_PANORAMA_3A: "Use la rueda de desplazamiento para acercar o alejar.", HELP_DESKTOP_PANORAMA_1B: "O use las teclas de flecha para girar a la izquierda y a la derecha.", HELP_DESKTOP_PANORAMA_2B: "O use las teclas de dirección para adelantar o retroceder.", HELP_DESKTOP_PANORAMA_3B: "O use la tecla más para acercar y la tecla menos para alejar.", HELP_DESKTOP_360_2A: "Haga clic en el icono Vista Interior para ingresar al Espacio.", HELP_DESKTOP_360_2B: "O bien, presione la tecla numero 1 para entrar en la Vista Interior.", HELP_DESKTOP_DOLLHOUSE_1A: "Haga clic izquierdo y arrastre hacia la izquierda, derecha, arriba o abajo para girar la Dollhouse.", HELP_DESKTOP_DOLLHOUSE_2A: "Haga clic derecho y arrastre hacia la izquierda, derecha, arriba o abajo para cambiar la posición della dollhouse.", HELP_DESKTOP_DOLLHOUSE_3A: "Use la rueda de desplazamiento para acercar o alejar.", HELP_DESKTOP_DOLLHOUSE_1B: "O use las teclas de dirección para girar la Dollhouse.", HELP_DESKTOP_FLOORPLAN_1A: "Haga clic con izquierdo y arrastre hacia la izquierda, derecha, arriba o abajo para cambiar la posición de la planta.", HELP_DESKTOP_FLOORPLAN_2A: "Haga clic derecho y arrastre hacia la izquierda o derecha para girar la planta.", HELP_DESKTOP_FLOORPLAN_3A: "Use la rueda de desplazamiento para acercar o alejar.", HELP_DESKTOP_FLOORPLAN_2B: "O use las teclas para girar hacia la izquierda o derecha.", HELP_DESKTOP_FLOORPLAN_3B: "O use las teclas de dirección para acercar o alejar.", HELP_MOBILE_PANORAMA_1: "Toque y arrastre para mirar alrededor del espacio.", HELP_MOBILE_PANORAMA_2: "Toque en los aros a lo largo del espacio para moverse.", HELP_MOBILE_3: "Use el gesto de pellizcar para acercar o alejar.", HELP_MOBILE_360_2: "Toque el ícono Vista Interior para entrar en el Espacio.", HELP_MOBILE_DOLLHOUSE_1: "Toque y arrastre con dos dedos para cambiar la posición della dollhouse.", HELP_MOBILE_DOLLHOUSE_2: "Toque y arrastre con dos dedos para cambiar la posición de la vista aérea.", HELP_MOBILE_FLOORPLAN_1: "Toque y arrastre para cambiar la posición de la planta.", HELP_MOBILE_FLOORPLAN_2: "Toque y arrastre con dos dedos para girar la planta.", HELP_MORE_HLR_A: "Galería destacada", HELP_DESKTOP_MORE_HLR_B: "Abra para navegar a través del espacio utilizando imágenes en miniatura.", HELP_MORE_DOLLHOUSE_A: "Vista aérea por pisos", HELP_DESKTOP_MORE_DOLLHOUSE_B: "Haga clic para ver y girar la Dollhouse del espacio completo en 3D.", HELP_MOBILE_MORE_DOLLHOUSE_B: "Toque para ver y girar la vista Dollhouse del espacio completo en 3D.", HELP_MORE_FLOORS_A: "Seleccionador de plantas", HELP_DESKTOP_MORE_FLOORS_B: "Cambie de una planta a otra en el espacio.", HELP_MORE_TAG_A: "tag™ Posts", HELP_DESKTOP_MORE_TAG_B: "Haga clic o coloque el cursor para obtener más información acerca de las características del espacio.", HELP_MOBILE_MORE_TAG_B: "Toque para obtener más información acerca de las características del espacio.", HELP_MORE_ZOOM_A: "Controles de zoom", HELP_DESKTOP_MORE_ZOOM_B: "Use estos controles o la rueda de desplazamiento para acercar o alejar.", HELP_MORE_TOUR_A: "Controles de recorrido", HELP_DESKTOP_MORE_TOUR_B: "Reproduzca, pause, adelante o retroceda a través de un recorrido guiado.", HELP_MORE_INSIDE_A: "Vista interior", HELP_DESKTOP_MORE_INSIDE_B: "Haga clic para explorar el interior del espacio.", HELP_MOBILE_MORE_INSIDE_B: "Toque para explorar el interior del espacio.", HELP_MORE_VR_A: "Modo de realidad virtual", HELP_DESKTOP_MORE_VR_B: "Toque para ver el espacio en realidad virtual.", HELP_MOBILE_MORE_VR_B: "Toque para ver el espacio en realidad virtual.", HELP_MORE_360_A: "360° Views", HELP_DESKTOP_MORE_360_B: "Una vez que se encuentre en galería destacada, haga clic en vistas de 360º para ver el exterior.", HELP_MOBILE_MORE_360_B: "Una vez que se encuentre en galería destacada, toque en vistas de 360º para ver el exterior.", HELP_MORE_FULLSCREEN_A: "Pantalla completa", HELP_DESKTOP_MORE_FULLSCREEN_B: "Expanda el escenario 3D para verlo en pantalla completa.", WEBVR_FOR_CARDBOARD: "Para Google Cardboard", WEBVR_FOR_DAYDREAM: "Para Daydream View", WEBVR_ENTER_WEBVR: "ENTRAR VR", WEBVR_DIFFERENT_HEADSET: "¿Tiene un auricular diferente?", WEBVR_LEARN_MORE: "Más información", WEBVR_VIEW_SPACE: "Ver Espacio en VR", WEBVR_DAYDREAM_VIEW: "Daydream View", WEBVR_DAYDREAM_PHONE: "Daydream Teléfono listos", WEBVR_VIEW_CARDBOARD: "O Ver en Google Cardboard", VR_NEED_DAYDREAM: "Necesidades antes de acoplarse con Daydream View", VR_NEED_DAYDREAM_PHONE: "Teléfono listo para Daydream", VR_GOOGLE_DAYDREAM: "Daydream de Google", VR_APP: "port VR App", VR_COMPATIBLE_ANDROID_LONG: 'Compatible con los Dispositivos Android con Pantallas de 4.5"-5.5" operando Android OS 4.4.4 y posteriores', VR_APP_FOR_ANDROID: "Aplicación port VR para Teléfonos Android", VR_APP_OPEN: "Abrir con la aplicación port VR en su lugar", VR_VIEW_SPACE: "Ver Espacio en realidad virtual", VR_LEARN_MORE_CAPS: "SABER MÁS", VR_PREVIOUS_CAPS: "ANTERIOR", VR_NEXT_CAPS: "SIGUIENTE", VR_GOT_IT_CAPS: "COMPRENDIDO", VR_SHOW_SUPPORTED: "Pulse para ver el Espacio en realidad virtual con", VR_SHOW_UNSUPPORTED: "Lo sentimos, pero su dispositivo no cumple los requisitos mínimos para ver un Espacio en realidad virtual.", VR_SHOW_IOS_1: "Pulse para ver el Espacio en realidad virtual", VR_SHOW_IOS_2: "Necesita la aplicación port VR y un iPhone compatible para ver", VR_WHAT_YOU_NEED: "Lo que necesitaras...", VR_NEED_CARDBOARD: "Lo que necesitaras con Google Cardboard", VR_NEED_SAMSUNG: "Lo que necesitaras con el Samsung Gear VR", VR_GOOGLE_CARDBOARD: "Google Cardboard", VR_SAMSUNG_GEAR_VR: "Samsung Gear VR", VR_COMPATIBLE_IPHONES_1: "iPhones", VR_COMPATIBLE_IPHONES_2: "Compatible con iPhone 6S o superior y con iOS 9.1 en adelante", VR_COMPATIBLE_IPHONES_3: "iPhones compatibles", VR_COMPATIBLE_ANDROID: "Dispositivos Android compatibles", VR_ANDROID_DETAIL: "Pantallas de 11.43 cm a 13.97 cm con OS de Android 4.4.4 en adelante", VR_ANDROID_DVICES: "Dispositivos Android", VR_COMPATIBLE_SAMSUNG: "Dispositivos compatibles del Samsung", VR_SAMSUNG_DETAIL: "Galaxy S5 en adelante", VR_APP_FOR_CARDBOARD: "Aplicación port VR para Google Cardboard", VR_APP_FOR_SAMSUNG: "Aplicación port VR para Gear VR", VR_DOWNLOAD_HERE: "Descargar aquí", VR_REQUIRE_HEADSET: "Necesita un casco de realidad virtual y que se instale la aplicación port VR para Android", VR_REDIRECT_TO_STORE: "Si la aplicación no está instalada, se le redirigirá a la tienda de aplicaciones.", VR_IMPROPER_EMBED: "El espacio de port no está incorporado correctamente para apoyar VR en su navegador web.", VR_OPEN_ANDROID_LINK: "Abre el enlace en tu teléfono móvil", VR_ANDROID_OPTIONS: "Opciones de auriculares en RV disponibles", SHARE_TO: "Compartir en", SHARE_LINK: "Enlace directo", SHARE_EXPLORE: "Explorar ", SHARE_AT: "en", SHARE_WITH: "con", SHARE_3D: " en 3D", SHARE_COPIED: "¡Copiado!", ERROR_BROWSER_SOLUTION: "Instale un nuevo navegador para explorar en 3D.", ERROR_BROWSER_EXPLANATION: "WebGL requiere un navegador moderno.", ERROR_GENERIC_PROBLEM: "Vaya, algo ha ido mal.", ERROR_GENERIC_SOLUTION: "Reinicie su navegador.", ERROR_GENERIC_ACTIONS_1: "Si el problema persiste, ", ERROR_GENERIC_ACTIONS_2: "instale un navegador compatible", ERROR_GENERIC_ACTIONS_3: " o ", ERROR_GENERIC_ACTIONS_4: "consulte nuestra guía de solución de problemas", ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Navegador no compatible.", ERROR_WEBGL_IOS_PROBLEM: "Versión de iOS no compatible.", ERROR_WEBGL_IOS_SOLUTION: "Actualice a iOS 8 o superior para explorar en 3D.", ERROR_WEBGL_IOS_ACTIONS_1: "Pulse ", ERROR_WEBGL_IOS_ACTIONS_2: "Ajustes > General > Actualización de software", ERROR_WEBGL_SAFARI_PROBLEM: "Habilite WebGL para explorar en 3D.", ERROR_WEBGL_SAFARI_ACTIONS_1: "Haga clic en ", ERROR_WEBGL_SAFARI_ACTIONS_2: "Preferencias > Avanzado > Mostrar el menú Desarrollar", ERROR_WEBGL_SAFARI_ACTIONS_3: "Después, haga clic en ", ERROR_WEBGL_SAFARI_ACTIONS_4: "Desarrollar > Habilitar WebGL", ERROR_MISSING_URLS_PROBLEM: "Vaya, no hay panoramas para este modelo.", ERROR_MISSING_URLS_EXPLANATION: "Este es un modelo antiguo. El propietario del sitio web puede tener un nuevo modelo en mente.", ERROR_LOADING_FAILED_PROBLEM: "Vaya, modelo no disponible.", ERROR_LOADING_FAILED_ACTIONS_1: "Si el problema persiste, ", ERROR_LOADING_FAILED_ACTIONS_2: "consulte nuestra guía de solución de problemas", ERROR_MAINTENANCE_PROBLEM: "Mantenimiento en progreso.", ERROR_MAINTENANCE_SOLUTION: "Regrese en unos minutos.", LINK_TO_LOCATION: "Enlace a la ubicación", MENU_COPY: "Copiar", LINK_ALERT_COPY: "Utilice CTRL/CMD + C para copiar.", ROTATE: "Girar", INSIDE: "Interior", MOVE: "Moverse", ZOOM: "Acercar o alejar" } } , {}], 113: [function(e, t, i) { "use strict"; t.exports = { PAGE_TITLE: "", LOADING: "Chargement", PRESENTED_BY_CAPS: "PRÉSENTÉ PAR", POWERED_BY: "alimenté par ", POWERED_BY_CAPS: "ALIMENTÉ PAR", DESKTOP_SHORT_CTA: "Cliquez pour explorer l'Espace 3D.", MOBILE_SHORT_CTA: "Cliquez pour explorer l'Espace 3D.", PRESENTED_BY: "Présenté par ", MORE: "Plus ", LESS: "Moins ", TAG_CONTENT: "Contenu tag™", SHOW: "Montrer", HIDE: "Cacher", DOLLHOUSE: "Dollhouse", FLOOR_PLAN: "Plan de sol", OPEN_HIGHLIGHTS: "Ouvrir les faits saillants", CLOSE_HIGHLIGHTS: "Fermer", PREVIOUS: "Précédent", PLAY: "Lecture", PAUSE: "Pause", NEXT: "Suivant", EXPLORE_3D_SPACE: "Explorer l'Espace en 3D", VIEW_DOLLHOUSE: "Voir dollhouse", SOCIAL_SHARING: "Partager cet espace", VIEW_IN_VR: "Voir en VR", VIEW_FULLSCREEN: "Plein écran", EXIT_FULLSCREEN: "Fermer plein écran", ZOOM_IN: "Zoom avant", ZOOM_OUT: "Zoom arrière", FLOOR_NAME: "Étage ", FLOOR_ALL: "Tous", TERMS: "Mentions légales", PORT_TERMS: "port mentions légales", TERMS_OF_USE: "Conditions d'utilisation", TERMS_TEXT_FILE: "terms-fr-FR.html", CLOSE_TERMS: "Fermer", TERMS_FAIL: "Impossible d'accéder aux mentions légales. Vérifiez que vous avez une connexion Internet pour afficher les conditions d'utilisation.", HELP: "Aide", HELP_NAVIGATION_TAB: "Navigation", HELP_MORE_HELP_TAB: "Aide", CLOSE: "Fermer", HELP_DESKTOP_PANORAMA_1A: "Cliquez et faites glisser pour regarder autour de l’espace.", HELP_DESKTOP_PANORAMA_2A: "Cliquez sur les anneaux pour vous déplacer.", HELP_DESKTOP_PANORAMA_3A: "Utilisez la molette de votre souris pour zoomer.", HELP_DESKTOP_PANORAMA_1B: "Ou utilisez les touches pour tourner.", HELP_DESKTOP_PANORAMA_2B: "Ou utilisez les touches pour avancer et reculer.", HELP_DESKTOP_PANORAMA_3B: "Ou utilisez les touches plus et moins pour zoomer.", HELP_DESKTOP_360_2A: "Cliquez sur l’icône Vue Intérieure pour entrer dans l’Espace.", HELP_DESKTOP_360_2B: "Ou, appuyez sur la touche numéro 1 pour entrer dans la Vue Intérieure.", HELP_DESKTOP_DOLLHOUSE_1A: "Faites un clic gauche et bougez votre souris pour faire pivoter la vue Dollhouse.", HELP_DESKTOP_DOLLHOUSE_2A: "Faites un clic droit et bougez votre souris pour changer la position de la vue Dollhouse.", HELP_DESKTOP_DOLLHOUSE_3A: "Utilisez la molette de votre souris pour zoomer.", HELP_DESKTOP_DOLLHOUSE_1B: "Ou utilisez les touches pour faire pivoter la vue Dollhouse.", HELP_DESKTOP_FLOORPLAN_1A: "Faites un clic droit pour changer la position du plan sur l’écran.", HELP_DESKTOP_FLOORPLAN_2A: "Faites un clic droit et faites glisser à gauche ou à droite pour faire pivoter le plan.", HELP_DESKTOP_FLOORPLAN_3A: "Utilisez la molette de votre souris pour zoomer.", HELP_DESKTOP_FLOORPLAN_2B: "Ou utilisez les touches pour faire pivoter à gauche ou à droite.", HELP_DESKTOP_FLOORPLAN_3B: "Ou utilisez les touches pour effectuer un zoom avant ou arrière.", HELP_MOBILE_PANORAMA_1: "Touchez et faites glisser pour regarder autour de l’espace.", HELP_MOBILE_PANORAMA_2: "Tapez sur les anneaux dans tout l’espace pour vous déplacer.", HELP_MOBILE_3: "Utilisez un geste de pincement pour zoomer avant/arrière.", HELP_MOBILE_360_2: "Tapez sur l’icône Vue Intérieure pour entrer dans l’Espace.", HELP_MOBILE_DOLLHOUSE_1: "Touchez et faites glisser vers le haut/bas/gauche/droite pour faire pivoter la vue Dollhouse.", HELP_MOBILE_DOLLHOUSE_2: "Touchez et faites glisser avec deux doigts pour positionner vue en coupe.", HELP_MOBILE_FLOORPLAN_1: "Touchez et faites glisser pour positionner le plan.", HELP_MOBILE_FLOORPLAN_2: "Touchez et faites glisser avec deux doigts pour faire pivoter le plan.", HELP_MORE_HLR_A: "Carrousel", HELP_DESKTOP_MORE_HLR_B: "Ouvrez pour naviguer dans l’espace en utilisant les vignettes.", HELP_MORE_DOLLHOUSE_A: "Vue en coupe", HELP_DESKTOP_MORE_DOLLHOUSE_B: "Cliquez pour afficher et faire pivoter l’espace entier en 3D.", HELP_MOBILE_MORE_DOLLHOUSE_B: "Tapez pour afficher et faire pivoter l’espace entier en 3D.", HELP_MORE_FLOORS_A: "Sélecteur d’étage", HELP_DESKTOP_MORE_FLOORS_B: "Basculer entre les étages dans l’espace.", HELP_MORE_TAG_A: "tag™ Posts", HELP_DESKTOP_MORE_TAG_B: "Cliquez ou survolez pour obtenir des informations sur l’espace.", HELP_MOBILE_MORE_TAG_B: "Tapez pour obtenir des informations sur l’espace.", HELP_MORE_ZOOM_A: "Commandes de zoom", HELP_DESKTOP_MORE_ZOOM_B: "Utilisez votre clavier ou la molette de votre souris pour zoomer.", HELP_MORE_TOUR_A: "Commandes de la visite", HELP_DESKTOP_MORE_TOUR_B: "Mettez en marche ou en pause, avancez et reculez lors d'une visite guidée.", HELP_MORE_INSIDE_A: "Vue intérieure", HELP_DESKTOP_MORE_INSIDE_B: "Cliquez pour explorer l’intérieur de l’espace.", HELP_MOBILE_MORE_INSIDE_B: "Tapez pour explorer l’intérieur de l’espace.", HELP_MORE_VR_A: "Mode RV", HELP_DESKTOP_MORE_VR_B: "Cliquez pour lancer l’espace en réalité virtuelle.", HELP_MOBILE_MORE_VR_B: "Tapez pour lancer l’espace en réalité virtuelle.", HELP_MORE_360_A: "Vues 360°", HELP_DESKTOP_MORE_360_B: "Cliquez sur vues 360°, dans le carrousel pour voir les scènes extérieures.", HELP_MOBILE_MORE_360_B: "Tapez sur vues 360°, dans le carrousel pour voir les scènes extérieures.", HELP_MORE_FULLSCREEN_A: "Plein écran", HELP_DESKTOP_MORE_FULLSCREEN_B: "Voir 3D Showcase en plein écran.", WEBVR_FOR_CARDBOARD: "Pour Google Cardboard", WEBVR_FOR_DAYDREAM: "Pour Daydream View", WEBVR_ENTER_WEBVR: "ENTRER VR", WEBVR_DIFFERENT_HEADSET: "Avez-vous un casque différent?", WEBVR_LEARN_MORE: "En savoir plus", WEBVR_VIEW_SPACE: "Voir Espace en VR", WEBVR_DAYDREAM_VIEW: "Daydream View", WEBVR_DAYDREAM_PHONE: "Téléphone compatibles Daydream", WEBVR_VIEW_CARDBOARD: "Ou Afficher sur Google Cardboard", VR_VIEW_SPACE: "Voir l'Espace en Réalité Virtuelle", VR_LEARN_MORE_CAPS: "EN SAVOIR PLUS", VR_PREVIOUS_CAPS: "PRÉCÉDENT", VR_NEXT_CAPS: "SUIVANT", VR_GOT_IT_CAPS: "BIEN COMPRIS", VR_SHOW_SUPPORTED: "Taper pour voir l'Espace en VR avec", VR_SHOW_UNSUPPORTED: "Désolé mais votre appareil ne répond pas aux critères minimaux pour voir cet Espace en mode VR.", VR_SHOW_IOS_1: "Taper pour voir l’Espace en Realité Virtuelle", VR_SHOW_IOS_2: "Nécessite l’application port VR et un iPhone compatible pour voir", VR_WHAT_YOU_NEED: "Ce dont vous aurez besoin pour...", VR_NEED_CARDBOARD: "Ce dont vous aurez besoin avec Google Cardboard", VR_NEED_SAMSUNG: "Ce dont vous aurez besoin avec Samsung Gear VR", VR_NEED_DAYDREAM: "BESOINS AVANT APPARIEMENT AVEC DAYDREAM VIEW", VR_NEED_DAYDREAM_PHONE: "Téléphone compatible avec Daydream", VR_GOOGLE_CARDBOARD: "Google Cardboard", VR_GOOGLE_DAYDREAM: "Google Daydream", VR_APP: "port VR App", VR_SAMSUNG_GEAR_VR: "Samsung Gear VR", VR_COMPATIBLE_IPHONES_1: "iPhones", VR_COMPATIBLE_IPHONES_2: "iPhone 5s et plus récent, avec iOS 9.1 et plus récent", VR_COMPATIBLE_IPHONES_3: "iPhones compatibles", VR_COMPATIBLE_ANDROID: "Appareils Android compatibles", VR_COMPATIBLE_ANDROID_LONG: "Compatible avec les écrans des appareils Android de 11,5 à 14 cm (4,5 à 5,5 po) fonctionnant sous Android OS 4.4.4 et plus", VR_ANDROID_DETAIL: 'Écrans 4.5" à 5.5" avec Android 4.4.4 ou plus récent', VR_ANDROID_DVICES: "Appareils Android", VR_COMPATIBLE_SAMSUNG: "Appareils Samsung Compatibles", VR_SAMSUNG_DETAIL: "Galaxy S6 et plus récents", VR_APP_FOR_CARDBOARD: "Application port VR pour Google Cardboard", VR_APP_FOR_SAMSUNG: "Application port VR pour Gear VR", VR_APP_FOR_ANDROID: "Application port VR pour téléphones Android", VR_APP_OPEN: "Ouvrir plutôt avec l’application port VR", VR_DOWNLOAD_HERE: "Télécharger ici", VR_REQUIRE_HEADSET: "Nécessite un casque VR et l'application port VR pour Android afin d'être installé", VR_REDIRECT_TO_STORE: "Si l'application n'est pas installée, vous serez rediriger vers l'App store.", VR_IMPROPER_EMBED: "L'Espace port n'est pas correctement intégré pour supporter VR dans votre navigateur Web.", VR_OPEN_ANDROID_LINK: "Ouvrez ce lien avec votre appareil mobile", VR_ANDROID_OPTIONS: "Options disponibles pour casque VR sous", SHARE_TO: "Partager sur", SHARE_LINK: "Lien direct", SHARE_EXPLORE: "Explorer ", SHARE_AT: "à", SHARE_WITH: "avec", SHARE_3D: " en 3D", SHARE_COPIED: "Copié!", ERROR_BROWSER_SOLUTION: "Installer un nouveau navigateur pour explorer en 3D.", ERROR_BROWSER_EXPLANATION: "WebGL a besoin d'un navigateur récent.", ERROR_GENERIC_PROBLEM: "Il y eu un problème.", ERROR_GENERIC_SOLUTION: "Redémarrer votre navigateur.", ERROR_GENERIC_ACTIONS_1: "Si le problème persiste, ", ERROR_GENERIC_ACTIONS_2: "installez un navigateur plus récent", ERROR_GENERIC_ACTIONS_3: " ou ", ERROR_GENERIC_ACTIONS_4: "voir notre guide de dépannage", ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Navigateur non-supporté.", ERROR_WEBGL_IOS_PROBLEM: "Version iOS non-supportée.", ERROR_WEBGL_IOS_SOLUTION: "Mettre à jour avec iOS8 au minimum pour voir l'Espace en 3D.", ERROR_WEBGL_IOS_ACTIONS_1: "Tapez ", ERROR_WEBGL_IOS_ACTIONS_2: "Paramètres > Général > Mise à jour Software", ERROR_WEBGL_SAFARI_PROBLEM: "Activez WegGL pour explorer en 3D.", ERROR_WEBGL_SAFARI_ACTIONS_1: "Cliquez ", ERROR_WEBGL_SAFARI_ACTIONS_2: "Préferences > Avancés > Voir menu développeur", ERROR_WEBGL_SAFARI_ACTIONS_3: "Puis cliquez ", ERROR_WEBGL_SAFARI_ACTIONS_4: "Développe > Activé WebGL", ERROR_MISSING_URLS_PROBLEM: "Il n'y a pas de panoromas pour ce modèle.", ERROR_MISSING_URLS_EXPLANATION: "Ceci est un ancien modèle. Le propriétaire du site a peut-être un nouveau modèle en cours.", ERROR_LOADING_FAILED_PROBLEM: "Ce modèle n'est pas disponible.", ERROR_LOADING_FAILED_ACTIONS_1: "Si le problème persiste, ", ERROR_LOADING_FAILED_ACTIONS_2: "voir notre guide de dépannage", ERROR_MAINTENANCE_PROBLEM: "Maintenance en cours.", ERROR_MAINTENANCE_SOLUTION: "Revenez dans quelques instants.", LINK_TO_LOCATION: "Lien vers l'emplacement", MENU_COPY: "Copie", LINK_ALERT_COPY: "Utiliser CTRL+CMD C pour copier.", ROTATE: "Faire pivoter", INSIDE: "Intérieure", MOVE: "Se déplacer", ZOOM: "Zoom" } } , {}], 114: [function(e, t, i) { "use strict"; t.exports = { PAGE_TITLE: "", LOADING: "読み込み中", PRESENTED_BY_CAPS: "PRESENTED BY", POWERED_BY: "powered by", POWERED_BY_CAPS: "POWERED BY", DESKTOP_SHORT_CTA: "クリックしてこの3D Spaceを探索", MOBILE_SHORT_CTA: "タップしてこの3D Spaceを探索", PRESENTED_BY: "Presented by ", MORE: "全て表示 ", LESS: "閉じる ", TAG_CONTENT: "tag™コンテンツ ", SHOW: "表示", HIDE: "非表示", DOLLHOUSE: "ドールハウス", FLOOR_PLAN: "フロアプラン", OPEN_HIGHLIGHTS: "ハイライトを開く", CLOSE_HIGHLIGHTS: "閉じる", PREVIOUS: "前へ", PLAY: "再生", PAUSE: "一時停止", NEXT: "次へ", EXPLORE_3D_SPACE: "3DSpaceの探索", VIEW_DOLLHOUSE: "ドールハウスの表示", SOCIAL_SHARING: "このSpaceを共有する", VIEW_IN_VR: "VRで表示", VIEW_FULLSCREEN: "フルスクリーン表示", EXIT_FULLSCREEN: "フルスクリーン表示を終了", ZOOM_IN: "ズームイン", ZOOM_OUT: "ズームアウト", FLOOR_NAME: "フロア ", FLOOR_ALL: "すべて", TERMS: "規約", PORT_TERMS: "port規約", TERMS_OF_USE: "利用規約", CLOSE_TERMS: "閉じる", TERMS_TEXT_FILE: "terms-jp-JP.html", TERMS_FAIL: "規約を取得できませんでした。利用規約を表示するためにインターネットに接続されていることを確認してください。", WEBVR_FOR_DAYDREAM: "Daydream View用", WEBVR_ENTER_WEBVR: "VRに入る", WEBVR_DIFFERENT_HEADSET: "別のヘッドセットをお持ちですか?", WEBVR_LEARN_MORE: "もっと詳しく", WEBVR_VIEW_SPACE: "VRでSpaceを表示", WEBVR_DAYDREAM_VIEW: "Daydream View", WEBVR_DAYDREAM_PHONE: "Daydream対応スマホ", WEBVR_FOR_CARDBOARD: "Google Cardboard用", WEBVR_VIEW_CARDBOARD: "またはGoogle Cardboardで表示", VR_VIEW_SPACE: "バーチャルリアリティでSpaceを表示", VR_LEARN_MORE_CAPS: "もっと詳しく", VR_PREVIOUS_CAPS: "前へ", VR_NEXT_CAPS: "次へ", VR_GOT_IT_CAPS: "了解", VR_SHOW_SUPPORTED: "タップして次を使用してVRでSpaceを表示: ", VR_SHOW_UNSUPPORTED: "お使いのデバイスはVRでSpaceを表示する最低要件を満たしていません", VR_SHOW_IOS_1: "タップしてVRでSpaceを表示", VR_SHOW_IOS_2: "表示するにはport VRアプリと互換性のあるiPhoneが必要です", VR_WHAT_YOU_NEED: "必要なもの", VR_NEED_CARDBOARD: "Google Cardboardに必要なもの", VR_NEED_SAMSUNG: "Samsung Gear VRに必要なもの", VR_NEED_DAYDREAM: "事前にDaydream Viewとのペアリングが必要です", VR_NEED_DAYDREAM_PHONE: "Daydream対応スマホ", VR_GOOGLE_CARDBOARD: "Google Cardboard", VR_GOOGLE_DAYDREAM: "Google Daydream", VR_APP: "port VRアプリ", VR_SAMSUNG_GEAR_VR: "Samsung Gear VR", VR_COMPATIBLE_IPHONES_1: "iPhone", VR_COMPATIBLE_IPHONES_2: "iOS 9.1以降で動作するiPhone 5s以降のモデル", VR_COMPATIBLE_IPHONES_3: "互換性のあるiPhone", VR_COMPATIBLE_ANDROID: "互換性のあるAndroidデバイス", VR_COMPATIBLE_ANDROID_LONG: "Android OS 4.4.4以降で動作する互換性のあるAndroidデバイスの4.5~5.5インチディスプレイ", VR_ANDROID_DETAIL: "Android OS 4.4.4以降で動作する4.5~5.5インチディスプレイ", VR_ANDROID_DVICES: "Androidデバイス", VR_COMPATIBLE_SAMSUNG: "互換性のあるSamsungデバイス", VR_SAMSUNG_DETAIL: "Galaxy S5以降のモデル", VR_APP_FOR_CARDBOARD: "Google Cardboard用のport VRアプリ", VR_APP_FOR_SAMSUNG: "Gear VR 用のport VRアプリ", VR_APP_FOR_ANDROID: "Androidフォン用のport VRアプリ", VR_APP_OPEN: "port VRアプリで開く", VR_DOWNLOAD_HERE: "ここからダウンロード", VR_REQUIRE_HEADSET: "Android 用のVRヘッドセットとport VRアプリ をインストールする必要があります", VR_REDIRECT_TO_STORE: "アプリがインストールされていない場合、App Storeにリダイレクトされます", VR_IMPROPER_EMBED: "お使いのウェブブラウザでVRがサポートされるようport Spaceが適切に埋め込まれていません。", VR_OPEN_ANDROID_LINK: "お使いの携帯電話でリンクを開いてください", VR_ANDROID_OPTIONS: "利用可能なVRヘッドセットオプション", SHARE_TO: "共有先", SHARE_LINK: "ダイレクトリンク", SHARE_EXPLORE: "探索", SHARE_AT: "場所", SHARE_WITH: "使用アプリ", SHARE_3D: "3Dで", SHARE_COPIED: "コピーされました!", ERROR_BROWSER_SOLUTION: "3D探索するには、新しいバージョンのブラウザをインストールしてください", ERROR_BROWSER_EXPLANATION: "WebGLにはモダンブラウザが必要です。", ERROR_GENERIC_PROBLEM: "問題が発生しました。", ERROR_GENERIC_SOLUTION: "ブラウザを再起動してください。", ERROR_GENERIC_ACTIONS_1: "問題が解決しない場合は、", ERROR_GENERIC_ACTIONS_2: "サポートされているブラウザをインストールしてください", ERROR_GENERIC_ACTIONS_3: "または", ERROR_GENERIC_ACTIONS_4: "トラブルシューティングガイドを参照してください", ERROR_WEBGL_UNSUPPORTED_PROBLEM: "ブラウザがサポートされていません。", ERROR_WEBGL_IOS_PROBLEM: "サポートされていないiOSバージョンです。", ERROR_WEBGL_IOS_SOLUTION: "3D探索するには、iOS 8以降にアップグレードしてください。", ERROR_WEBGL_IOS_ACTIONS_1: "以下の順にタップします:", ERROR_WEBGL_IOS_ACTIONS_2: "設定 > 全般 > ソフトウェアの更新", ERROR_WEBGL_SAFARI_PROBLEM: "WebGLを有効にして3Dで探索します。", ERROR_WEBGL_SAFARI_ACTIONS_1: "以下の順にクリックします:", ERROR_WEBGL_SAFARI_ACTIONS_2: "環境設定 > 詳細 > メニューバーに開発メニューを表示", ERROR_WEBGL_SAFARI_ACTIONS_3: "その後、以下の順にクリックします:", ERROR_WEBGL_SAFARI_ACTIONS_4: "開発 > WebGLを有効にする", ERROR_MISSING_URLS_PROBLEM: "このモデルではパノラマを使用できません。", ERROR_MISSING_URLS_EXPLANATION: "これは古いモデルです。ウェブサイト所有者が新しいモデルを開発中かもしれません。", ERROR_LOADING_FAILED_PROBLEM: "モデルは利用できません。", ERROR_LOADING_FAILED_ACTIONS_1: "問題が解決しない場合は、", ERROR_LOADING_FAILED_ACTIONS_2: "トラブルシューティングガイドを参照してください", ERROR_MAINTENANCE_PROBLEM: "メンテナンスは進行中です。", ERROR_MAINTENANCE_SOLUTION: "しばらくしてからやり直し てください。", LINK_TO_LOCATION: "ロケーションへのリンク", MENU_COPY: "コピー", LINK_ALERT_COPY: "コピーするにはCTRL/CMD + Cを使用してください。", ROTATE: "回転", MOVE: "移動", INSIDE: "内側", ZOOM: "ズーム", HELP: "ヘルプ", HELP_NAVIGATION_TAB: "ナビゲーション", HELP_MORE_HELP_TAB: "その他のヘルプ", HELP_DESKTOP_PANORAMA_1A: "Spaceを見回すには、クリックしてドラッグします。", HELP_DESKTOP_PANORAMA_2A: "移動するには、Space全体にあるリングをクリックします。", HELP_DESKTOP_PANORAMA_3A: "スクロールホイールを使用してズームイン、ズームアウトします。", HELP_DESKTOP_PANORAMA_1B: "または、矢印キーを使用して左右に向きを変えます。", HELP_DESKTOP_PANORAMA_2B: "または、矢印キーを使用して前後に向きを変えます。", HELP_DESKTOP_PANORAMA_3B: "あるいは、プラス(+)キーまたはマイナス(-)キーを使用して、ズームイン、ズームアウトします。", HELP_DESKTOP_360_2A: "内側ビューアイコンをクリックしてSpaceに入ります。", HELP_DESKTOP_360_2B: "または、数字キー1を押して内側ビューに入ります。", HELP_DESKTOP_DOLLHOUSE_1A: "左クリックと左右、上下のドラッグでドールハウスを回転します。", HELP_DESKTOP_DOLLHOUSE_2A: "右クリックと左右、上下のドラッグでドールハウスの画面上の位置を変更します。", HELP_DESKTOP_DOLLHOUSE_3A: "スクロールホイールを使用してズームイン、ズームアウトします。", HELP_DESKTOP_DOLLHOUSE_1B: "または、矢印キーを使用してドールハウスを回転します。", HELP_DESKTOP_FLOORPLAN_1A: "左ボタンを押しながら、上下左右にドラッグしてフロアプランの画面上の位置を変更します。", HELP_DESKTOP_FLOORPLAN_2A: "右ボタンを押しながら左右にドラッグして、フロアプランを回転します。", HELP_DESKTOP_FLOORPLAN_3A: "スクロールホイールを使用してズームイン、ズームアウトします。", HELP_DESKTOP_FLOORPLAN_2B: "または、矢印キーを使用して左右に回転します。", HELP_DESKTOP_FLOORPLAN_3B: "または、矢印キーを使用して、ズームイン、ズームアウトします。", HELP_MOBILE_PANORAMA_1: "Spaceを見回すには、タッチしてドラッグします。", HELP_MOBILE_PANORAMA_2: "移動するには、Space全体にあるリングをタップします。", HELP_MOBILE_3: "ピンチジェスチャーを使用してズームイン、ズームアウトします。", HELP_MOBILE_360_2: "内側ビューアイコンをタップしてSpaceに入ります。", HELP_MOBILE_DOLLHOUSE_1: "タッチして上下左右にドラッグしてドールハウスを回転します。", HELP_MOBILE_DOLLHOUSE_2: "タッチして、2本指でドラッグしてドールハウスを配置します。", HELP_MOBILE_FLOORPLAN_1: "タッチ&ドラッグしてフロアプランを配置します。", HELP_MOBILE_FLOORPLAN_2: "タッチして、2本指でドラッグしてフロアプランを回転します。", HELP_MORE_HLR_A: "ハイライト", HELP_DESKTOP_MORE_HLR_B: "サムネイル画像を使用してSpaceを移動するために開きます。", HELP_MORE_DOLLHOUSE_A: "ドールハウス", HELP_DESKTOP_MORE_DOLLHOUSE_B: "クリックして3DでSpace全体のトップダウンビューを表示して回転します。", HELP_MOBILE_MORE_DOLLHOUSE_B: "タップして3DでSpace全体のトップダウンビューを表示して回転します。", HELP_MORE_FLOORS_A: "フロアセレクター", HELP_DESKTOP_MORE_FLOORS_B: "Space内のフロアを切り替えます。", HELP_MORE_TAG_A: "tag™ Posts", HELP_DESKTOP_MORE_TAG_B: "クリックするか、カーソルを置くとSpace内の機能についての説明が表示されます。", HELP_MOBILE_MORE_TAG_B: "タップするとSpace内の機能についての説明が表示されます。", HELP_MORE_ZOOM_A: "ズームコントロール", HELP_DESKTOP_MORE_ZOOM_B: "これらのコントロールまたはスクロールホイールを使用して、ズームイン、ズームアウトします。", HELP_MORE_TOUR_A: "ツアーコントロール", HELP_DESKTOP_MORE_TOUR_B: "ガイド付きツアー中に再生、一時停止、前方・後方に移動します。", HELP_MORE_INSIDE_A: "内側ビュー", HELP_DESKTOP_MORE_INSIDE_B: "クリックしてSpace内を探索します。", HELP_MOBILE_MORE_INSIDE_B: "タップしてSpace内を探索します。", HELP_MORE_VR_A: "VRモード", HELP_DESKTOP_MORE_VR_B: "クリックしてバーチャルリアリティでSpaceを起動します。", HELP_MOBILE_MORE_VR_B: "タップしてバーチャルリアリティでSpaceを起動します。", HELP_MORE_360_A: "360° Views", HELP_DESKTOP_MORE_360_B: "Highlight Reelの360° Viewsをクリックして屋外シーンを表示します。", HELP_MOBILE_MORE_360_B: "Highlight Reelの360° Viewsをタップして屋外シーンを表示します。", HELP_MORE_FULLSCREEN_A: "フルスクリーン", HELP_DESKTOP_MORE_FULLSCREEN_B: "3D Showcaseをフルスクリーン表示にします。", CLOSE: "閉じる" } } , {}], 115: [function(e, t, i) { "use strict"; t.exports = { PAGE_TITLE: "", LOADING: "Загрузка", PRESENTED_BY_CAPS: "ПРЕДСТАВЛЕНО", POWERED_BY: "разработано на платформе ", POWERED_BY_CAPS: "РАЗРАБОТАНО НА ПЛАТФОРМЕ", DESKTOP_SHORT_CTA: "Нажмите для просмотра.", MOBILE_SHORT_CTA: "Нажмите для просмотра.", PRESENTED_BY: "Представлено ", MORE: "Больше ", LESS: "Меньше ", TAG_CONTENT: "tag™ Контент", SHOW: "Показать", HIDE: "Скрыть", DOLLHOUSE: "Dollhouse", FLOOR_PLAN: "Планировка", OPEN_HIGHLIGHTS: "Открыть Фотоколлаж", CLOSE_HIGHLIGHTS: "Закрыть", PREVIOUS: "Предыдущий", PLAY: "Воспроизвести", PAUSE: "Пауза", NEXT: "Следующий", EXPLORE_3D_SPACE: "Просмотреть 3D модель", VIEW_DOLLHOUSE: "Посмотреть Dollhouse", SOCIAL_SHARING: "Поделиться этой моделью", VIEW_IN_VR: "Посмотреть в VR", VIEW_FULLSCREEN: "Полный экран", EXIT_FULLSCREEN: "Выйти из полноэкранного режима", ZOOM_IN: "Увеличить", ZOOM_OUT: "Уменьшить", FLOOR_NAME: "Этаж ", FLOOR_ALL: "Все", TERMS: "Условия", PORT_TERMS: "Правила пользования", TERMS_OF_USE: "Условия использования", TERMS_TEXT_FILE: "terms-ru-RU.html", CLOSE_TERMS: "Закрыть", TERMS_FAIL: "Не удалось загрузить условия использования. Для просмотра условий использования, пожалуйста, убедитесь, что у Вас есть подключение к Интернету.", HELP: "Помощь", HELP_NAVIGATION_TAB: "Навигация", HELP_MORE_HELP_TAB: "Доп. Помощь", CLOSE: "Закрыть", HELP_DESKTOP_PANORAMA_1A: "Нажмите и перетащите, чтобы осмотреть пространство вокруг.", HELP_DESKTOP_PANORAMA_2A: "Для передвижения по модели нажимайте на круги .", HELP_DESKTOP_PANORAMA_3A: "Используйте колесо прокрутки для увеличения и уменьшения.", HELP_DESKTOP_PANORAMA_1B: "Или используйте клавиши со стрелками для поворота влево и вправо.", HELP_DESKTOP_PANORAMA_2B: "Или используйте стрелки для перемещения вперед и назад.", HELP_DESKTOP_PANORAMA_3B: "Или используйте клавиши ‘плюс’ и ‘минус’ для увеличения и уменьшения изображения.", HELP_DESKTOP_360_2A: "Нажмите на значок ‘Вид Изнутри’, чтобы увидеть внутреннюю панораму.", HELP_DESKTOP_360_2B: "или нажмите 1 на клавиатуре, чтобы увидеть внутреннюю панораму.", HELP_DESKTOP_DOLLHOUSE_1A: "Нажмите левую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы повернуть Dollhouse.", HELP_DESKTOP_DOLLHOUSE_2A: "Нажмите правую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы изменить позицию Dollhouse на экране.", HELP_DESKTOP_DOLLHOUSE_3A: "Используйте колесо прокрутки чтобы увеличить и уменьшить.", HELP_DESKTOP_DOLLHOUSE_1B: "Или используйте клавиши со стрелками, чтобы повернуть Dollhouse.", HELP_DESKTOP_FLOORPLAN_1A: "Нажмите левую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы изменить положение Планировки на экране.", HELP_DESKTOP_FLOORPLAN_2A: "Нажмите правую кнопку мыши и перетащите влево или вправо, чтобы повернуть Планировку.", HELP_DESKTOP_FLOORPLAN_3A: "Используйте колесо прокрутки чтобы увеличить и уменьшить.", HELP_DESKTOP_FLOORPLAN_2B: "Или используйте клавиши со стрелками для поворота влево или вправо.", HELP_DESKTOP_FLOORPLAN_3B: "Или используйте стрелки для увеличения и уменьшения.", HELP_MOBILE_PANORAMA_1: "Нажмите и перетащите, чтобы осмотреть модель.", HELP_MOBILE_PANORAMA_2: "Для передвижения по модели нажимайте на круги.", HELP_MOBILE_3: "Используйте движение двумя пальцами в разные стороны, чтобы увеличить и уменьшить.", HELP_MOBILE_360_2: "Нажмите на значок ‘Вид Изнутри’, чтобы увидеть внутреннюю панораму.", HELP_MOBILE_DOLLHOUSE_1: "Нажмите и перетащите вверх, вниз, влево и вправо, чтобы повернуть Dollhouse.", HELP_MOBILE_DOLLHOUSE_2: "Нажмите и перетащите, чтобы расположить Dollhouse.", HELP_MOBILE_FLOORPLAN_1: "Нажмите и перетащите, чтобы расположить план здания.", HELP_MOBILE_FLOORPLAN_2: "Коснитесь и перетащите двумя пальцами, чтобы повернуть план здания.", HELP_MORE_HLR_A: "Фотоколлаж", HELP_DESKTOP_MORE_HLR_B: "Откройте для перемещения по модели, используя иконки изображений.", HELP_MORE_DOLLHOUSE_A: "Dollhouse", HELP_DESKTOP_MORE_DOLLHOUSE_B: "Нажмите и поверните сверху вниз чтобы просмотреть всю 3D модель.", HELP_MOBILE_MORE_DOLLHOUSE_B: "Нажмите и поверните сверху вниз чтобы просмотреть всю 3D модель.", HELP_MORE_FLOORS_A: "Выбор Этажа", HELP_DESKTOP_MORE_FLOORS_B: "Переключение между этажами.", HELP_MORE_TAG_A: "tag™ Posts", HELP_DESKTOP_MORE_TAG_B: "Нажмите или наведите курсор мыши для получения информации о функциях в Пространстве.", HELP_MOBILE_MORE_TAG_B: "Нажмите для получения информации о функциях.", HELP_MORE_ZOOM_A: "Масштаб", HELP_DESKTOP_MORE_ZOOM_B: "Используйте эти кнопки для увеличения и уменьшения изображения или используйте колесо прокрутки.", HELP_MORE_TOUR_A: "Управление Туром", HELP_DESKTOP_MORE_TOUR_B: "Используйте кнопки Воспроизвести, Пауза, Вперед и Назад для управления фотоколлажем.", HELP_MORE_INSIDE_A: "Вид Изнутри", HELP_DESKTOP_MORE_INSIDE_B: "Нажмите, чтобы просмотреть модель изнутри.", HELP_MOBILE_MORE_INSIDE_B: "Нажмите, чтобы просмотреть модель изнутри.", HELP_MORE_VR_A: "Режим VR", HELP_DESKTOP_MORE_VR_B: "Нажмите, чтобы запустить модель в виртуальной реальности.", HELP_MOBILE_MORE_VR_B: "Нажмите, чтобы запустить модель в виртуальной реальности.", HELP_MORE_360_A: "360° Views", HELP_DESKTOP_MORE_360_B: "Нажмите на “360 Views” в фотоколлаже, чтобы просмотреть внешний пейзаж.", HELP_MOBILE_MORE_360_B: "Нажмите на “360 Views” в фотоколлаже, чтобы просмотреть внешний пейзаж.", HELP_MORE_FULLSCREEN_A: "Полный экран", HELP_DESKTOP_MORE_FULLSCREEN_B: "Развернуть 3D Showcase во весь экран.", WEBVR_FOR_CARDBOARD: "Для Google Cardboard", WEBVR_FOR_DAYDREAM: "Для просмотра в Daydream", WEBVR_ENTER_WEBVR: "ВОЙТИ В VR ", WEBVR_DIFFERENT_HEADSET: "Есть другой VR-шлем?", WEBVR_LEARN_MORE: "Узнать больше", WEBVR_VIEW_SPACE: "Запустить модель в VR", WEBVR_DAYDREAM_VIEW: "Посмотреть в Daydream", WEBVR_DAYDREAM_PHONE: "Daydream-готовый телефон", WEBVR_VIEW_CARDBOARD: "Или просмотреть в Google Cardboard", VR_WHAT_YOU_NEED: "Что Вам потребуется...", VR_NEED_DAYDREAM_PHONE: "Daydream-готовый телефон", VR_GOOGLE_DAYDREAM: "Google Daydream", VR_APP: "port VR App", VR_APP_OPEN: "Или открыть через приложение port VR", VR_COMPATIBLE_ANDROID_LONG: 'Совместимые Android устройства с диагональю экрана 4.5"-5.5" дюймов и Android версией 4.4.4, и выше', VR_SAMSUNG_DETAIL: "Galaxy S6 и выше", VR_APP_FOR_ANDROID: "Приложение port VR для Android", VR_NEED_DAYDREAM: "Необходимо для соединением с Daydream", VR_VIEW_SPACE: "Запустить модель в VR", VR_LEARN_MORE_CAPS: "УЗНАТЬ БОЛЬШЕ", VR_PREVIOUS_CAPS: "ПРЕДЫДУЩИЙ", VR_NEXT_CAPS: "СЛЕДУЮЩИЙ", VR_GOT_IT_CAPS: "ЯСНО", VR_SHOW_SUPPORTED: "Нажмите, чтобы просмотреть модель в VR с помощью", VR_SHOW_UNSUPPORTED: "Извините, но Ваше устройство не соответствует минимальным требованиям для просмотра модели в VR.", VR_SHOW_IOS_1: "Нажмите, чтобы просмотреть модель в VR", VR_SHOW_IOS_2: "Для просмотра требуется приложение port VR и совместимый iPhone", VR_NEED_CARDBOARD: "Что Вам потребуется для Google Cardboard", VR_NEED_SAMSUNG: "Что Вам потребуется для Samsung Gear VR", VR_GOOGLE_CARDBOARD: "Google Cardboard", VR_SAMSUNG_GEAR_VR: "Samsung Gear VR", VR_COMPATIBLE_IPHONES_1: "iPhones", VR_COMPATIBLE_IPHONES_2: "iPhone 5s или новее с iOS 9.1 и выше", VR_COMPATIBLE_IPHONES_3: "Совместимые модели iPhone", VR_COMPATIBLE_ANDROID: "Совместимые Android устройства", VR_ANDROID_DETAIL: 'Экран от 4.5" до 5.5" и Android 4.4.4, и выше', VR_ANDROID_DVICES: "Android устройства", VR_COMPATIBLE_SAMSUNG: "Совместимые Samsung устройства", VR_APP_FOR_CARDBOARD: "Приложение port VR для Google Cardboard", VR_APP_FOR_SAMSUNG: "Приложение port VR для Gear VR", VR_DOWNLOAD_HERE: "Скачать здесь", VR_REQUIRE_HEADSET: "Требуется VR-шлем и установленное приложение port VR для Android", VR_REDIRECT_TO_STORE: "Если приложение не установлено, Вы будете перенаправлены на страницу магазина приложений.", VR_IMPROPER_EMBED: "port модель не встроена должным образом для поддержки VR в вашем веб-браузере.", VR_OPEN_ANDROID_LINK: "Откройте ссылку на Вашем мобильном телефоне", VR_ANDROID_OPTIONS: "Доступные опции VR-шлемов", SHARE_TO: "Поделиться", SHARE_LINK: "Прямая ссылка", SHARE_EXPLORE: "просмотреть", SHARE_AT: "на", SHARE_WITH: "с", SHARE_3D: "в 3D", SHARE_COPIED: "Скопировано!", ERROR_BROWSER_SOLUTION: "установите новый браузер, чтобы просмотреть 3D пространство.", ERROR_BROWSER_EXPLANATION: "WebGL требует современный браузер.", ERROR_GENERIC_PROBLEM: "Ой, что-то пошло не так.", ERROR_GENERIC_SOLUTION: "Перезапустите браузер.", ERROR_GENERIC_ACTIONS_1: "Если проблема не устранена, ", ERROR_GENERIC_ACTIONS_2: "установите поддерживаемый браузер", ERROR_GENERIC_ACTIONS_3: " или ", ERROR_GENERIC_ACTIONS_4: "смотрите наше руководство по устранению неполадок", ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Браузер не поддерживается.", ERROR_WEBGL_IOS_PROBLEM: "iOS-версия не поддерживается.", ERROR_WEBGL_IOS_SOLUTION: "Обновите до iOS 8 или выше, чтобы просмотреть пространство в 3D.", ERROR_WEBGL_IOS_ACTIONS_1: "Нажмите ", ERROR_WEBGL_IOS_ACTIONS_2: "Настройки > Общие > Обновление ПО", ERROR_WEBGL_SAFARI_PROBLEM: "Включите WebGL для 3D-просмотра.", ERROR_WEBGL_SAFARI_ACTIONS_1: "Нажмите ", ERROR_WEBGL_SAFARI_ACTIONS_2: "Настойки > Дополнения > Показывать меню “Разработка” в строке меню", ERROR_WEBGL_SAFARI_ACTIONS_3: "Затем нажмите ", ERROR_WEBGL_SAFARI_ACTIONS_4: "Разработка > Разрешить WebGL", ERROR_MISSING_URLS_PROBLEM: "Ой, для этой модели нет панорамы.", ERROR_MISSING_URLS_EXPLANATION: "Эта модель устарела. У владельца веб-сайта может быть новая модель.", ERROR_LOADING_FAILED_PROBLEM: "Ой, модель недоступна.", ERROR_LOADING_FAILED_ACTIONS_1: "Если проблема не устранена, ", ERROR_LOADING_FAILED_ACTIONS_2: "посмотрите наше руководство по устранению неполадок", ERROR_MAINTENANCE_PROBLEM: "Выполняется техническое обслуживание.", ERROR_MAINTENANCE_SOLUTION: "Пожалуйста, попробуйте снова через несколько минут.", LINK_TO_LOCATION: "Ссылка на местоположение", MENU_COPY: "Копировать", LINK_ALERT_COPY: "Для того, чтобы скопировать, пожалуйста, используйте CTRL/CMD + C.", ROTATE: "Вращать", MOVE: "Передвигаться", INSIDE: "Вид изнутри", ZOOM: "Масштаб" } } , {}], 116: [function(e, t, i) {//main.js (function(t) { "use strict"; var modelProgressBase = 0.4; var progressUpdate = function(e){ // 0 <= e <= 1 console.log('e1:'+e) e = Math.round(modelProgressBase * e * 100); console.log('e2:'+e) var t = $('.progressbar'); t.find('.bar').css('width',e+'%'); t.find('.label').css('left', t.width() * e / 100 - 15 + 'px' ); //上面跟着的字的百分比 t.find('.perc').text(e +'%'); //具体数字的百分比 } $('#gui-loading').fadeIn(200); progressUpdate(0.1) var fileName = g_version ? 'modeldata.js' : 'someData.json' ; $.ajax(g_Prefix + "data/"+window.number+"/"+fileName+"?"+randomTime().getTime(),{dataType: "json"}).done( function(e){ //改 var data = matcher(e); data.files.templates[0] = g_Prefix + e.files.templates[0].replace("{{number}}",window.number); data.user = { "is_authenticated": false, "flags": ["payment_show_past_due", "sc_imgopt_100", "mattertags", "labels", "fastly_v2_urls", "vr", "uhql", "sc_segment_100", "show_segment_metrics", "content_distribution", "workshop_webgl", "show360views", "showcase_vr", "ws_zooming", "model_settings", "ws_360snapshots", "img_multi_dl", "vrworkshop", "tag_links", "ws_img_multi_dl", "mattertag_links", "billing_tab_hidden", "static_cloud_ui", "metrics", "mattertag_media", "img_size_download", "show_360snapshots", "floorplan", "sc_tilegen_0", "showcase_webvr", "sc_mixpanel_0", "show_clickbait", "zooming", "showcase_tiling", "list_signed_urls_default_3", "fastly_image_opto"] } try{//处理一下导览数据 data.model.images = data.model.images.filter(e=>{ if(!e.locations && !e.thumbnail_signed_src)return; //旧的曾有导览数据是错误的,将它删除 if(e.locations && e.locations.length == 0)return; return e }) }catch(e){console.log(e) } window.DATA = data; data.model.summary = data.summary data.model.name = data.name for(let i in data){ data[i] == "false" && (data[i] = false) } progressUpdate(0.7); StartLoad(); //xzw someData.js是我整合的 原本在html里 但这样每个场景的html都不一样了 if(data.weixinDesc){ g_weixinObj.desc = data.weixinDesc; } if(data.shareImgUrl){ g_weixinObj.imgUrl = data.shareImgUrl } window.wx && manage.weixinShare(); //初始画面 data.camera_start && data.camera_start.thumbImg && E(data.camera_start.thumbImg) function E(e) { $("").attr("src", e).on("load", function() { $("#gui-thumb").css("backgroundImage", "url(" + e + ")").fadeIn(500), $(this).remove() }) } //背景 settings.transparentBg = settings.transparentBg || data.transparentBg || false, settings.bgImg = settings.bgImg || data.bgImg || null if(settings.bgImg){ $("#player").css({'background-image': "url("+settings.bgImg+")", "background-position": "center center" }) } {//初始化导览时间 if(DATA.tourBlackSpeed == void 0)DATA.tourBlackSpeed = 100 window._settings.warp.teleportTime = settings.teleportTime / DATA.tourBlackSpeed * 100; if(DATA.tourWalkSpeed == void 0)DATA.tourWalkSpeed = 100 if(DATA.tourRotTime == '' || DATA.tourRotTime == void 0){ DATA.tourRotTime = settings.tourRotTime; //默认停留2秒 } } {//其他 _settings.floorPlanAngle = DATA.floorPlanAngle || 0 } }).fail(e=>{ alert("缺少someData文件,请检查场景码是否正确。") }) function StartLoad(){//当加载完data后 function i() { var e = window.number//Y.getModelIDFromQueryString(); if (!e) return b(null, "loading-failed"); var t = Y.parseSidUrl(e) , i = l() , a = c() , s = o() , u = V.quickstart.enabled , g = null , m = null , v = null , w = null , T = null , x = null , S = null , M = null , R = null , P = null , O = null , L = null , N = new ue; r(s); h({ //MP开头写法 urlBase: t.urlBase }).then(function() { return re.init(), d(t, e) //getModel and load }).then(function(e) { progressUpdate(0.9) return P = e, p(P, V.appConfig.segment_key, V.appConfig.keen_write_key, V.appConfig.keen_project_id, { startSource: i, autoplay: V.autoplay, quickstart: u }), P.urls.init() }).then(function() { return P.loadPanos() }).then(function() { m = X.getStartCameraOptions(P, P.panos), S = A(P), O = y(u, m.mode), v = O.controls, w = O.player, T = O.director, x = O.tagManager, M = O.tileDownloader, R = O.qualityManager, L = O.panoRenderer, C(P, S, O, s), w.director = T,//xzw add P.supportsTiles && M.start(), !u || m.mode === D.PANORAMA && m.pano || (de.warn("Tried to quickstart, but failed as we are not starting in inside mode."), u = !1); var e = null; if (u) { de.warn("Quickstart engaged. Hold on to your knickers."); var t = v.controls[D.PANORAMA]; g = new ie(R,S.scene,S.camera,t,s), _(S, s, P), e = g.load(m).then(function() { S.addComponent(g), S.once(le.AfterRender, function() { de.warn("First render after quickstart load finished.") }) }) } window.flyToFirst = function(){//xzw add var pano = w.model.panos.get("8d778e19657f433fb9cf8947d823bb70"); var q = new _x.Quaternion(0.7099827027821568,-0.07708150183830938,0.6958985789714591,0.07555241737970636); var lookAtPoint = new _x.Vector3(0,0,-1).applyQuaternion(q).add(pano.position); w.flyToPano({pano:pano, lookAtPoint:lookAtPoint}) }; return $.when(e, U.startLoading(P, w, T, V.autoplay, u, N)) }).then(function() { return f(P, U.onProgress, i, !u, a) }).then(function() { if (m.quickstart = u, I(P, S, O, s), S.started || _(S, s, P), H.modelLoaded(P, w, v, V.autoplay), E(w, P, m, V.autoplay).done(function() { T.autoTour() }), !P.supportsTiles) { var e = new Z(P,w); e.start() } u && (S.removeComponent(g), g.destroy(), m.pano.enter()), U.init(P, T, w, v, S, m, H.getSessionId()), U.endLoading(P, T, x), S.once(le.AfterRender, function() { N.setAppReadyTime(); var e = N.calcFullLoadingTime(); de.warn("Total load time: " + e / 1e3), H.loadComplete(e), window.dispatchEvent(window.evt); de.warn("First render after model load finished.") try { parent.postMessage({ cmd: "loaded", }, "*") } catch (err) {} }), S.on(le.MemoryUsageUpdated, n) }).fail(b.bind(this, e)) } function n(e) { ce.update(e) } function r(e) { de.info("Version", "2.25.6-0-gd87e5b1"), q.defaultMaxListeners = 1e3, a(e), s() } function o() { return document.getElementById("player") } function a(e) { e.addEventListener("dragenter", T, !1), e.addEventListener("dragover", T, !1) } function s() { F.valueFromHash("title", !0) || $(document).ready(function() { var e = $(".model-title"); e.hide() }) } function l() { return F.valueFromHash("play", !1) ? "autoplay" : F.inIframe() ? "click" : "fullpage" } function c() { return { panoElementsToLoad: 6, modelElementsToLoad: 0, totalElementsLoaded: 0, totalElementsToLoad: 0, totalPercentageLoaded: 0, progressCallback: null } } function h(e) { return K.loadFeatureFlags(e).done(function(e) { K.updateDependentSettings(e, V) }) } // function u(e) { // return Q.get(e.urlBase + "/api/v1/config/showcase", { // responseType: "json", // prefetchFrom: "config" // }).then(function(e) { // return e ? void j.extendObject(V.appConfig, e) : {} // }, function(e) { // return de.warn("Failed loading runtime config, using defaults."), // $.when({}) // }) // } function d(e, t) { var i = B.getModel({ url: t, floors: F.valueFromHash("f", !0), autoload: !1 }) ; return $.when(i, n).then(null, function(e) { return this }) } function p(e, t, i, n, r) { de.info("Model data loaded"), de.debug("UUID: " + e.data.job.uuid), J.init(K.getFlags()), i && H.initKeen({ token: i, appId: n }), H.initSegment({ model: e.sid, version: "2.25.6-0-gd87e5b1", startSource: r.startSource, token: t, autoplay: r.autoplay, quickstart: r.quickstart }) } function f(e, t, i, n, r) { return r.progressCallback = t, H.sessionStart(), e.load(n).progress(g.bind(this, r)) } function g(e, t) { e.modelElementsToLoad = t[1], v(e), m(e) } function m(e) { e.totalElementsLoaded++, e.totalPercentageLoaded = e.totalElementsLoaded / e.totalElementsToLoad, //----许钟文-----------------模型进度条向后调整 isNaN(e.totalPercentageLoaded) && (e.totalPercentageLoaded = 0); e.totalPercentageLoaded = modelProgressBase + (1-modelProgressBase)*e.totalPercentageLoaded; console.log('pro:'+e.totalPercentageLoaded) //--------------------------- e.progressCallback && e.progressCallback(100 * e.totalPercentageLoaded) } function v(e) { e.totalElementsToLoad = e.modelElementsToLoad + e.panoElementsToLoad } function A(e) { var t = new x.PerspectiveCamera; t.layers.enable(he.PANOMARKERS), t.layers.enable(he.RETICULE), t.layers.enable(he.TAG); var i = new x.Scene , n = new x.AmbientLight(16777215); i.add(n), i.plane = new x.Mesh(new x.PlaneBufferGeometry(1e5,1e5),new x.RawShaderMaterial({ side: x.DoubleSide })), i.plane.position.y = 0, i.plane.rotateX(-Math.PI / 2), i.plane.material.visible = !1, i.add(i.plane), i.updateMatrixWorld(), V.showScreenshotLocations && e.data.images.forEach(function(e) { if (e.metadata && e.metadata.camera_position) { var t = e.metadata.camera_position , n = new x.Mesh(new x.BoxGeometry(.3,.3,.3)); n.position = t.clone(), i.add(n); var r = e.metadata.camera_quaternion , o = new x.Vector3(0,0,-1).applyQuaternion(r); i.add(new x.ArrowHelper(o,t.clone(),1,16711680)) } }), V.showAxis && (i.add(new x.ArrowHelper(new x.Vector3(0,1,0),new x.Vector3(0,0,0),1,255)), i.add(new x.ArrowHelper(new x.Vector3(0,0,1),new x.Vector3(0,0,0),1,16711680)), i.add(new x.ArrowHelper(new x.Vector3(1,0,0),new x.Vector3(0,0,0),1,65280))); //背景 if(!settings.transparentBg && !settings.bgImg){ i.skybox = new W i.add(i.skybox) } var r = new te(i,t,z); return r } function y(e, t) { var i = e ? 1 : 1e3 , n = J.tilegen || J.imgopt ? 6 : 2; n = F.valueFromHash("tileconc", n); var r = new ne , o = new ae({ concurrentDownloads: n }) , a = new se , s = new P , l = new M , c = new S(t) , h = new R , u = new O(i) , d = new L , p = new oe; return { qualityManager: r, panoRenderer: a, tileDownloader: o, player: c, director: l, modelManager: s, tagManager: p, displayController: u, labelDisplayController: d, controls: h } } function C(e, t, i, n) { var r = i.controls , o = i.qualityManager , a = i.panoRenderer , s = i.tileDownloader , l = i.modelManager; r.init(n, l), ee.init(i.director, r, i.player, l, t), o.init(l), s.init(o), a.init(t, s, o), l.init(s, a, o), l.addModel(e), t.addComponent(G) } function I(e, t, i, n) { var r = i.qualityManager , o = i.panoRenderer , a = i.tileDownloader , s = i.modelManager , l = i.player , c = i.director , h = i.tagManager , u = i.displayController , d = i.labelDisplayController , p = i.controls; t.scene.add(e), t.qualityManager = r; var f = { camera: t.camera, director: c, modelManager: s, tileDownloader: a, panoRenderer: o, qualityManager: r, tagManager: h, container: n, controls: p }; l.init(f), l.setScene(t.scene), h.init(s, l), c.init(l, s), u.init(c, l, s, h, n), d.init(l, s, n), z.bindEvents(l), t.addComponent(h), t.addComponent(l), t.addComponent(o), l.sceneRenderer = t; //xzw add 方便resize } function E(e, t, i, n) { return de.info("Starting player in " + i.mode), H.report(t.sid, "started-playing", n, i.quickstart), e.start(i) } function b(e, t) { de.error(t), k.error(t), H.report(e, "error-" + t) } function w(e) { var t = F.details(); t && "Safari" === t.name && t.version > 500 && t.version < 600 ? (k.error("webgl-safari"), H.report(e, "error-webgl-safari")) : (k.error("webgl-generic"), H.report(e, "error-webgl-generic")) } function _(e, t, i) { try { e.start(t) } catch (e) { throw de.warn(e.message), w(i.sid), e } } function T(e) { e.stopPropagation(), e.preventDefault() } //czj 判断someData 有没有hoticon字段 修改热点的样式 if (window.DATA.hoticon){ g_HotImage = { point: ("static/"+window.DATA.hoticon.default) || "https://super.4dage.com/images/4dagePoint2.png", point2: ("static/"+window.DATA.hoticon.higt) || "https://super.4dage.com/images/4dagePoint.png" } ; } //czj 判断someData 有没有backgroundMusic 添加音乐 if (window.DATA.backgroundMusic) { if(window.isLocal){ SoundManager.setSrc('bgm', manage.dealURL(window.DATA.backgroundMusic)) }else{ SoundManager.setSrc('bgm', window.DATA.backgroundMusic ) } $("#volume").show(); }else if (g_version === "one"){ SoundManager.setSrc('bgm', manage.dealURL( g_Prefix+"/audio/"+"audio"+window.number + "/background.mp3")) $("#volume").show(); } //隐藏公司logo if(window.DATA.loadlogo){ showLogo(); } e("./lib/three75-shim"), e("./lib/array-polyfill"), e("./lib/performance-polyfill"), e("./lib/shaders/CopyShader.js"), e("./lib/shaders/HorizontalBlurShader.js"), e("./lib/shaders/VerticalBlurShader.js"), e("./lib/postprocessing/EffectComposer.js"), e("./lib/postprocessing/RenderPass.js"), e("./lib/postprocessing/MaskPass.js"), e("./lib/postprocessing/ShaderPass.js"), window.Promise || (window.Promise = e("promise-polyfill")); var x = e("three") , _x = e("three") , S = (e("./util/sentry"), e("./player")) , M = e("./director") , R = e("./controls/CameraControls") , P = e("./model/ModelManager") , O = e("./DisplayController") , L = e("./label/LabelDisplayController") , D = e("./enum/Viewmode") , N = e("./util/logger") , B = e("./showcase") , F = e("./util/browser") , V = e("./settings") , U = e("./gui/gui") , k = e("./gui/error") , H = e("./analytics") , G = e("./util/transitions") , z = e("./effects") , W = e("./objects/Skybox") , j = e("./util/common") , Y = (e("./util/PanoramaCollection"), e("./util/math"), e("./util/showcase")) , X = e("./util/camera") , Z = (e("./objects/Panorama"), e("./cameras/PanoramaCamera"), e("./preloaders")) , q = e("events").EventEmitter , K = e("./featureflags") , Q = (e("./util/lerp"), e("./util/ajax")) , J = e("./ab") , ee = e("./sdk/automation.js") , te = e("./scene/SceneRenderer") , ie = e("./scene/QuickstartManager") , ne = e("./tile/QualityManager.js") , re = e("./localization/localize") , oe = e("./tag/tagManager") , ae = e("./tile/TileDownloader") , se = e("./tile/PanoRenderer") , le = (e("./enum/PanoSizeClass"), e("./enum/PanoramaEvents"), e("./enum/SceneRendererEvents")) , ce = e("./gui/memoryUsage") , he = e("./enum/RenderLayers") , ue = e("./TimingData") , de = new N(t); N.level = V.logLevel, N.consoleEnabled = V.console, i() } } ).call(this, "/js/main.js") } , { "./DisplayController": 1, "./TimingData": 2, "./ab": 3, "./analytics": 4, "./cameras/PanoramaCamera": 7, "./controls/CameraControls": 9, "./director": 15, "./effects": 16, "./enum/PanoSizeClass": 36, "./enum/PanoramaEvents": 37, "./enum/RenderLayers": 41, "./enum/SceneRendererEvents": 43, "./enum/Viewmode": 51, "./featureflags": 59, "./gui/error": 64, "./gui/gui": 65, "./gui/memoryUsage": 73, "./label/LabelDisplayController": 91, "./lib/array-polyfill": 92, "./lib/performance-polyfill": 95, "./lib/postprocessing/EffectComposer.js": 96, "./lib/postprocessing/MaskPass.js": 97, "./lib/postprocessing/RenderPass.js": 98, "./lib/postprocessing/ShaderPass.js": 99, "./lib/shaders/CopyShader.js": 100, "./lib/shaders/HorizontalBlurShader.js": 101, "./lib/shaders/VerticalBlurShader.js": 102, "./lib/three75-shim": 103, "./localization/localize": 108, "./tag/tagManager": 124, "./model/ModelManager": 140, "./objects/Panorama": 148, "./objects/Skybox": 152, "./player": 155, "./preloaders": 156, "./scene/QuickstartManager": 157, "./scene/SceneRenderer": 158, "./sdk/automation.js": 164, "./settings": 166, "./showcase": 168, "./tile/PanoRenderer": 169, "./tile/QualityManager.js": 170, "./tile/TileDownloader": 171, "./util/PanoramaCollection": 178, "./util/ajax": 181, "./util/browser": 182, "./util/camera": 183, "./util/common": 185, "./util/lerp": 188, "./util/logger": 189, "./util/math": 190, "./util/sentry": 192, "./util/showcase": 193, "./util/transitions": 195, events: 202, "promise-polyfill": 213, three: 217 }], 117: [function(e, t, i) { "use strict"; function n(e) { e = e || {} r.RawShaderMaterial.call(this, a.extendObject({ fragmentShader: o.cube.fragmentShader, vertexShader: o.cube.vertexShader, uniforms: r.UniformsUtils.clone(o.cube.uniforms), name: "CubemapMaterial", }, e)) } var r = e("three") , o = e("../shaders") , a = e("../util/common"); n.prototype = Object.create(r.RawShaderMaterial.prototype), n.prototype.constructor = n, t.exports = n } , { "../shaders": 167, "../util/common": 185, three: 217 }], 118: [function(e, t, i) { "use strict"; function n(e) { e = e || {} r.RawShaderMaterial.call(this, a.extendObject({ fragmentShader: o.model.fragmentShader, vertexShader: o.model.vertexShader, uniforms: r.UniformsUtils.clone(o.model.uniforms), name: "ModelTextureMaterial", }, e)) } var r = e("three") , o = e("../shaders") , a = e("../util/common"); n.prototype = Object.create(r.RawShaderMaterial.prototype), n.prototype.constructor = n, n.prototype.setProjectedPanos = function(e, t, i) { i && (this.uniforms.progress.value = 0), e.ensureSkyboxReadyForRender(), this.uniforms.pano0Map.value = e.getSkyboxTexture(), this.uniforms.pano0Position.value.copy(e.position), this.uniforms.pano0Matrix.value.copy(e.skyboxMesh.matrixWorld), t.ensureSkyboxReadyForRender(), this.uniforms.pano1Map.value = t.getSkyboxTexture(), this.uniforms.pano1Position.value.copy(t.position), this.uniforms.pano1Matrix.value.copy(t.skyboxMesh.matrixWorld) } /* n.prototype.setEyeDir = function(dir, pos) {//加 this.uniforms.eyeDir.value.copy(dir) this.uniforms.eyePos.value.copy(pos) } n.prototype.setBendCameraQua = function(matrix) {//加 this.uniforms.cameraDeltaMatrix.value.copy(matrix) } */ , t.exports = n } , { "../shaders": 167, "../util/common": 185, three: 217 }], 119: [function(e, t, i) { (function(i) { "use strict"; function n(e, t, i, n) { this.div = null, this.body = null, this.label = e, this.description = t, this.parsedDescription = [], this.media = i || { type: null }, this.loadingSpinner = null, this.parser = new r({ supportLinks: !u.valueFromHash("mls"), keepLinkLabels: !0 }), this.state = I.CLOSED, this.orientation = "", this.initialTransform = "", this.hovering = !1, this.openTransition = null, this.closeTransition = null, this.openPromise = null, this.closePromise = null, this.animationTransition = null, this.animationScale = 0 } var r = e("../Parser/DescriptionParser") , o = e("../Media/Link") , a = e("../Media/Image") , s = e("../Media/EmbedlyPlayer") , l = e("../Media/EmbedlyEmbed") , c = e("../../util/transitions") , h = e("../../util/lerp") , u = e("../../util/browser") , d = e("./BillboardEvent") , p = e("../Media/MediaEvent") , f = e("../Parser/DescriptionChunkType") , g = e("events").EventEmitter , m = e("./billboardSettings") , v = e("./overlaySettings") , A = e("../../util/logger") , y = new A(i) , C = document.getElementById("tag-billboards"); C.addEventListener("touchend", function(e) { C.style.pointerEvents = "none" }), C.addEventListener("touchcancel", function(e) { C.style.pointerEvents = "none" }); var I = { CLOSED: "closed", OPENING: "opening", OPEN: "open", CLOSING: "closing", ACTIVE: "active" }; n.prototype = Object.create(g.prototype), n.prototype.build = function(e) { this.parsedDescription = this.parser.parse(this.description); var t = document.createElement("div"); t.className = "tag-container has-hotzone", this.div = t, this.body = document.createElement("div"), this.body.className = "tag-body"; var i = document.createElement("div"); i.classList.add("tag-content"); var n = document.createElement("div"); n.classList.add("tag-text-content"); var r = document.createElement("div"); r.className = "tag-label", r.textContent = this.label, n.appendChild(r); var o = document.createElement("div"); o.className = "tag-desc", n.appendChild(o), i.appendChild(n), this.body.appendChild(i), this.appendDescriptionElements(this.parsedDescription, o), this.appendMedia(), t.appendChild(this.body), C.appendChild(t), this.bindEvents(t, this.body) } , n.prototype.bindEvents = function(e, t) { var i = function(e) { return function(t) { if (!this.div.classList.contains("overlay")) { var i, n = document.getElementById("player"); try { i = new MouseEvent(e,t) } catch (n) { i = document.createEvent("MouseEvents"), i.initMouseEvent(e, t.bubbles, t.cancelable, t.view, t.detail, t.screenX, t.screenY, t.clientX, t.clientY, t.ctrlKey, t.altKey, t.shiftKey, t.metaKey, t.button, t.relatedTarget) } n.dispatchEvent(i) } } }; t.addEventListener("mousedown", function(e) { e.stopPropagation() }), t.addEventListener("mouseup", function(e) { e.stopPropagation() }), e.addEventListener("touchstart", function(e) { C.style.pointerEvents = "auto" }), e.addEventListener("mousedown", i("mousedown").bind(this)), e.addEventListener("mouseup", i("mouseup").bind(this)), t.addEventListener("mouseover", function(t) { this.state === I.OPEN && e.classList.remove("has-hotzone") } .bind(this)), e.addEventListener("mouseenter", function(e) { this.state !== I.CLOSING && (this.hovering = !0, this.emit(d.ENTER)) } .bind(this)), e.addEventListener("mouseleave", function(e) { this.hovering = !1, this.emit(d.LEAVE) } .bind(this)), e.addEventListener("gesturestart", function(e) { e.preventDefault() }); var n = e.querySelector(".tag-text-content") , r = 0; n.addEventListener("touchstart", function(e) { r = e.changedTouches[0].clientY }), n.addEventListener("touchmove", function(t) { function i(e) { e && (0 === e.scrollTop && t.changedTouches[0].clientY > r || e.scrollTop + e.clientHeight - e.scrollHeight === 0 && t.changedTouches[0].clientY < r) && t.preventDefault() } return e.classList.contains("overlay") ? i(this.querySelector(".tag-desc")) : void i(this) }), e.addEventListener("touchmove", function(e) { 0 === (n.compareDocumentPosition(e.target) & Node.DOCUMENT_POSITION_CONTAINED_BY) && e.preventDefault() }) } , n.prototype.appendDescriptionElements = function(e, t) { e.length > 0 && this.div.classList.add("has-text"), e.forEach(function(e, i) { switch (e.type) { case f.TEXT: t.appendChild(this.createTextElement(e.text)); break; case f.LINK: t.appendChild(this.createLinkElement(e.link)) } } .bind(this)) } , n.prototype.appendLoadingSpinner = function() { this.loadingSpinner = document.createElement("div"), this.loadingSpinner.classList.add("loading-spinner"); var e = document.createElement("div"); e.classList.add("gui-spinner-icon"), this.loadingSpinner.appendChild(e), this.body.appendChild(this.loadingSpinner) } , n.prototype.onMediaLoadFinished = function() { this.loadingSpinner && (this.loadingSpinner.parentNode.removeChild(this.loadingSpinner), this.applyOrientation(this.orientation), this.loadingSpinner = null) } , n.prototype.appendMedia = function() { if (this.media && this.media.type && "error" !== this.media.type && (!u.valueFromHash("mls", 0) || this.media.type === f.IMAGE)) { this.appendLoadingSpinner(); var e = document.createElement("div"); e.classList.add("tag-media-content"); var t = document.createElement("i"); switch (["icon", "icon-close-thin", "close"].forEach(function(e) { t.classList.add(e) }), this.body.appendChild(t), this.body.appendChild(e), this.media.type) { case f.IMAGE: e.appendChild(this.createImageElement(this.media, this.body)); break; case f.VIDEO: e.appendChild(this.createVideoElement(this.media, this.body)); break; case f.RICH: e.appendChild(this.createEmbedElement(this.media, this.body)) } } } , n.prototype.createTextElement = function(e) { var t = document.createElement("span"); return t.textContent = e, t } ; n.prototype.createLinkElement = function(e) { var t = new o(e); return t.on(p.LINK_CLICK, this.emit.bind(this, p.LINK_CLICK)), t.createDomElement() } , n.prototype.createImageElement = function(e, t) { function i() { function e() { m || (r.classList.remove("view-image"), c.classList.add("overlay"), i(), window.addEventListener("resize", b), c.addEventListener("click", a), g.addEventListener("click", l), f.addEventListener("click", s), m = !0, o.emit(p.IMAGE_OPENED)) } function i() { t.classList.add("show-info"), h.classList.remove("collapsible"), h.style.height = ""; var e = parseFloat(getComputedStyle(I).lineHeight) , i = y + e , r = c.clientWidth - 2 * v.boundaryWidth - C , a = c.clientHeight - 2 * v.boundaryHeight - C - i , s = a , l = s * n.aspect; l > r && (l = r, s = l / n.aspect), s > a && (s = a, l = s * n.aspect), l += C, s += C + i, t.style.width = l + "px", t.style.height = s + "px", u.style.paddingTop = e + C + "px", o.description.length > 0 && (h.classList.add("collapsible"), h.style.height = h.clientHeight + 12 + "px", E.style.height = "calc(100% - " + I.clientHeight + "px)") } function a(e) { e.target === c && s() } function s() { m && (m = !1, r.classList.add("view-image"), c.classList.remove("overlay"), h.style.height = "", u.style.paddingTop = "", t.style.width = "", t.style.height = "", window.removeEventListener("resize", b), c.removeEventListener("click", a), g.removeEventListener("click", l), f.removeEventListener("click", s), o.emit(p.IMAGE_CLOSED), o.close(!0)) } function l(e) { t.classList.toggle("show-info") } var c = o.div , h = c.getElementsByClassName("tag-content")[0] , u = c.getElementsByClassName("tag-media-content")[0] , f = t.getElementsByClassName("close")[0] , g = h.getElementsByClassName("tag-label")[0]; c.classList.add("has-image"), r.classList.add("view-image"), c.classList.add(n.aspect >= 1 ? "image-landscape" : "image-portrait"), o.applyOrientation(o.orientation); var m = !1 , A = getComputedStyle(h) , y = parseFloat(A.paddingTop) + parseFloat(A.paddingBottom) , C = 2 * parseFloat(getComputedStyle(u).paddingLeft) , I = h.querySelector(".tag-label") , E = h.querySelector(".tag-desc") , b = function() { var e, t, n = 0; return function() { clearInterval(e), clearTimeout(t), e = setInterval(function() { var e = c.clientHeight; n !== e && (i(), n = e) }, 100), t = setTimeout(clearInterval.bind(this, e), 1e3) } }(); n.on(p.IMAGE_OPENING, e), o.on(d.ACTIVATE, e), o.on(p.IMAGE_CLOSED, n.onClosed.bind(n)), o.on(d.CLOSING, s) } var n = new a , r = n.createDomElement(); this.once(d.OPENED, function() { n.load(e.src).then(i).catch(function(t) { y.warn("Failed to load image:", e.src), y.warn("with error:", t) }).then(this.onMediaLoadFinished.bind(this)) }); var o = this; return r } , n.prototype.createVideoElement = function(e, t) { var i = new s({ autoPlay: !0, autoResume: !0, startMuted: !1, loop: !1 }) , n = i.createDomElement(); return this.once(d.OPENED, function() { i.load(e.src).then(function() { this.div.classList.add("has-video"), this.state !== I.OPEN && this.state !== I.ACTIVE || (i.show(), i.play()), this.on(d.OPENING, i.show.bind(i)), this.on(d.OPENED, i.play.bind(i)), this.on(d.CLOSING, i.pause.bind(i)), this.on(d.CLOSED, i.hide.bind(i)) } .bind(this)).catch(function(t) { y.warn("Failed to embed video:", e.src), y.warn("with error:", t) }).then(this.onMediaLoadFinished.bind(this)) } .bind(this)), n } , n.prototype.createEmbedElement = function(e, t) { var i = new l , n = i.createDomElement(); return this.once(d.OPENED, function() { i.load(e.src).then(function() { this.div.classList.add("has-embed"), this.state !== I.OPEN && this.state !== I.ACTIVE || i.show(), this.applyOrientation(this.orientation), this.on(d.OPENING, i.show.bind(i)), this.on(d.CLOSED, i.hide.bind(i)) } .bind(this)).catch(function(t) { y.warn("Failed to embed:", e.src), y.warn("with error:", t) }).then(this.onMediaLoadFinished.bind(this)) } .bind(this)), n } , n.prototype.open = function(e) { return this.openPromise = $.Deferred(), this.state === I.ACTIVE ? this.openPromise.resolve().promise() : (this.hovering || this.div.classList.add("has-hotzone"), this.openTransition ? e && this.setActiveState() : this.openTransition = c.setTimeout(function() { this.state !== I.OPEN && (this.emit(d.OPENING), e && this.emit(d.ACTIVATING), this.state = I.OPENING, this.animateOpen(function() { e && this.setActiveState(), this.openPromise.resolve() } .bind(this))) } .bind(this), m.animation.openDelay), c.cancel(this.closeTransition), this.closePromise && this.closePromise.reject(), this.closeTransition = void 0, this.openPromise.promise()) } , n.prototype.close = function(e) { return this.closePromise = $.Deferred(), !e && this.hovering ? this.closePromise.reject().promise() : (this.closeTransition || (this.closeTransition = c.setTimeout(function() { this.state !== I.CLOSED && (this.emit(d.CLOSING), this.state = I.CLOSING, this.animateClose()) } .bind(this), m.animation.closeDelay)), c.cancel(this.openTransition), this.openPromise && this.openPromise.reject(), this.openTransition = void 0, this.closePromise.resolve(), this.closePromise.promise()) } , n.prototype.setActiveState = function() { this.state !== I.CLOSED && (this.state = I.ACTIVE, this.emit(d.ACTIVATE), this.div.classList.remove("has-hotzone")) } , n.prototype.animateOpen = function(e) { if (this.state === I.OPENING) { if (c.cancel(this.animationTransition), u.detectSamsungNative()) return this.boardOrientation = null, this.div.style.visibility = "visible", this.emit(d.OPENED), this.state = I.OPEN, void (e && e()); this.div.style.webkitTransform = "scale(0)", this.div.style.transform = "scale(0)", this.div.style.visibility = "visible", this.animationTransition = c.start(h.property(this, "animationScale", 1), m.animation.openDuration, function() { this.emit(d.OPENED), this.state = I.OPEN, e && e() } .bind(this)) } } , n.prototype.animateClose = function(e) { this.state === I.CLOSING && (c.cancel(this.animationTransition), this.animationTransition = c.start(h.property(this, "animationScale", 0), m.animation.closeDuration, function() { this.emit(d.CLOSED), this.state = I.CLOSED, this.div.style.visibility = "hidden", this.div.classList.contains("has-hotzone") || this.div.classList.add("has-hotzone"), e && e() } .bind(this))) } , n.prototype.needsUpdate = function() { return this.state !== I.CLOSED } , n.prototype.update = function(e, t) { if (this.needsUpdate()) { var i = (this.updateOrientation(e), this.calcScale(t)) , n = { x: (e.x + 1) * $("#player").width() / 2, y: (e.y + 1) * $("#player").height() / 2 }; this.div.screenTransform = this.initialTransform + " translate(" + n.x + "px, " + n.y + "px) scale(" + i * this.animationScale + ")", this.div.style.webkitTransform = this.div.screenTransform, this.div.style.transform = this.div.screenTransform } } , n.prototype.getDimensions = function() { return this.div.getBoundingClientRect() } , n.prototype.calcScale = function(e) { return Math.sqrt(e / 40) * m.boardToDiscRatio } , n.prototype.updateOrientation = function(e) { if (this.state !== I.ACTIVE) { var t = 1 / 3 , i = e.y < -t ? 0 : e.y < t ? 1 : 2 , n = e.x < -t ? 0 : e.x < t ? 1 : 2 , r = ""; r += 0 === n ? "right" : 2 === n ? "left" : "", r += 0 === i ? "-down" : 2 === i ? "-up" : "", 1 === n && (r = 0 === i ? "bottom" : 2 === i ? "top" : "", 1 === i && (r = $("#player").width() > $("#player").height() ? e.x < 0 ? "right" : "left" : e.y < 0 ? "bottom" : "top")), 1 === n && 1 === i && r === this.orientation || this.applyOrientation(r) } } , n.prototype.applyOrientation = function(e) { this.div.style.transform = this.div.style.webkitTransform = "", this.div.classList.remove("tag-container-" + this.orientation), this.div.classList.add("tag-container-" + e); var t = window.getComputedStyle(this.div); this.initialTransform = t.transform || t.webkitTransform, "none" === this.initialTransform && (this.initialTransform = ""); var i = t.transform.slice(7, -1).split(",") , n = -i[4] , r = -i[5]; this.div.style.webkitTransformOrigin = n + "px " + r + "px", this.div.style.transformOrigin = n + "px " + r + "px", this.orientation = e } , t.exports = n } ).call(this, "/js/tag/Billboard/Billboard.js") } , { "../../util/browser": 182, "../../util/lerp": 188, "../../util/logger": 189, "../../util/transitions": 195, "../Media/EmbedlyEmbed": 125, "../Media/EmbedlyPlayer": 126, "../Media/Image": 128, "../Media/Link": 129, "../Media/MediaEvent": 131, "../Parser/DescriptionChunkType": 133, "../Parser/DescriptionParser": 134, "./BillboardEvent": 120, "./billboardSettings": 121, "./overlaySettings": 122, events: 202 }], 120: [function(e, t, i) { "use strict"; t.exports = Object.freeze({ ENTER: "billboard.enter", LEAVE: "billboard.leave", OPENING: "billboard.opening", OPENED: "billboard.open", CLOSING: "billboard.closing", CLOSED: "billboard.closed", ACTIVATING: "billboard.activating", ACTIVATE: "billboard.activate" }) } , {}], 121: [function(e, t, i) { "use strict"; t.exports = Object.freeze({ animation: Object.freeze({ hoverOnClosing: !1, openDelay: 100, closeDelay: 50, openDuration: 200, closeDuration: 100 }), boardToDiscRatio: 1.2 }) } , {}], 122: [function(e, t, i) { "use strict"; t.exports = Object.freeze({ boundaryWidth: 30, boundaryHeight: 0 }) } , {}], 123: [function(e, t, i) {//tag (function(i) { "use strict"; function n(e, t, i) { var n = i.version || "0"; "0" !== n && I.info("tag defined using version " + n), this.model = e, this.sid = t, this.color = (new r.Color).set(i.color || l.tagDefault), this.hoverColor = l._darken(this.color, .2), this.floor = null, this.floorIndex = i.floor, this.mode = s.PANORAMA, i.preferred_camera && i.preferred_camera.mode && (this.mode = i.preferred_camera.mode), this.obj3d = null, this.disc = null, this.materials = { disc: null, pole: null }, this.position = (new r.Vector3).copy(i.position), this.discPosition = (new r.Vector3).copy(i.stem.direction), this.discWorldPosition = null, this.discScale = .05, this.poleEnabled = i.stem.enabled, this.billboard = new o(i.label,i.description,i.media,this), this.visibleTransition = null, this.hoveringDisc = !1 } var r = e("three") , o = e("./Billboard/Billboard") , a = e("../settings") , s = e("../enum/Viewmode") , l = e("../enum/Colors") , c = e("../enum/RenderLayers") , h = e("../enum/RenderOrder") , u = (e("../util/common"), e("../util/math")) , d = e("../util/texture") , p = e("../objects/Panorama") , f = e("../shaders") , g = e("../util/transitions") , m = e("../util/lerp") , v = e("../util/easing") , A = e("./Billboard/BillboardEvent") , y = e("events").EventEmitter , C = e("../util/logger") , I = new C(i) , E = d.loadBase64("iVBORw0KGgoAAAANSUhEUgAAAIAAAACACAYAAADDPmHLAAAABmJLR0QAAAAAAAD5Q7t/AAAACXBIWXMAAAsTAAALEwEAmpwYAAAAB3RJTUUH4QYPFigDGhCnowAABQFJREFUeNrtXTtyFEEMHXX5FK7iAiYFQ+KAiMyZCQnxRXwVFwkngSKD2BQXEYlNLXaZnZ7RX0/xbrek96RW9/RnWSCthSoaxcys4iwiAgGagN2FFATQe5OBAHpvMhBA700GAvC9iUBVgZd2dmTd9siIAvxOB9/RI9GI3kftf3a0t0YG2OOEaOk0qy2UyWFZKutMthGc09tWiuyQKkuvke2miE6ouOYe1QcE4HsTgSIY2gX4iP4ZHcFn5kt+KpfmFfhK2zXXDMgR/FdE9D3ivNyaqMz8YlmW3x46kIfjNQyxXlnzskG6X8psQJjlVGObJPtLqXj1DSGWvhyZFI70EUVTv3tf3VkEAWmDLwV8xmmehe17+6DIymFHkL6fKaJS2BFk5+8RzUlVwY9qG0ViY2XwLfyzpV2KoEQX4C18NdsmAfzeJBiRDekg3ruGhpCi7wC+eXH4XqI9kc+Rs4wE+DZ+XNPeiKY0MoHtUHCyU6nTLOBnISoz84yuRETP6bqmLdrjiMhOjXw0zJKsx9oaxcC/1j4atizLdaah4GidYEEAbfC9NpVGsmsrVgTwe5PgZEkqUbaSP+iRds9CxuiPeo4ggr2z2A1Efg/dNs0CokV/Bgd7b3mf7X9EWQCpFF2ZhqiZDHDqFf0p79/zXYhajRWt7cgr/Wc/OOrli7U4DmllAb6eDRr4jKhAVDoyHtl/otNAfOrNt9YwIoJX8lr2QDYdYh1xIehN4QB+G46YUtW/2GHF4tfFWPvpGK7RMsCvBsP4F2SAptHv4atVGQDVe9/ZxLEh4AOiP+aMYMLnH48OAUj/fYeBsUBaCwgAAtQYEzvWAcgAEBAA4kwArCHknkkgAyADQEAACAgAAQEgIMC8dH3vJ4JI+B4ZABkAAgI4S8fFpCg2IwMgA0BAgOfT1BVclH6o+S+GR++3wbawmOO/BC5/t4RhLt93DWFUiwxU/ygCIZIEsH4FnJk/FY5+Edsk6zJa82McEI2V/qUKwH8yQNTz6wBfrwAUrwEwm7AFz6wI9GBvpSwQ2X9Dml3RbsWqBL4GPjOvhp2hHsihOzO/1FgH+Dnx2/PuJFDQecanP1ZnhBnlcVl0Dttn8Btahnnfmg3w5YcAzKcLDlVp3wyKNhxkfC1kWRK/GfRgbPVHo7RlbGGedy3wWBdmvnEA/qb0s3GSw4BlpFgQLqIdKgTISgINIrR8OnZFxxeRa4RDsf6/oZ27MCBthlUrmipFv8g6gMeb9wBfLphEnoxh5luQwBz8W4n2TNMNhgMb3820J7YUvAVMZAL/wBHvHJnAF/zZNkkj2rdGdhciaPlnS7ubUzBIkB980RpAaoGicl2wA3y1U9q0E2TWBLNKNtD2w572h6Zh96uoF3vaz5wR9urPzBfaQSZ1no8NouD1sixfk2B/TkTfovtUjACWCkceGiztk+rL/JNpxYMj1jZJ9ueyc7fCjmEvG1zOBko75r44vJXu91C0CjqN9pn51itw1Cps64slJHSLpIuVbmoLQTOXGFjvLKJnxBj4iwhBQlEY7hWBHhLJJ9TRaADvQIAtlXoVIkS2m6I7IzMRMthqfjh0S8F1sDv7LAHoZ1u2knt990h7rq7S4VBPWyi787ycWOVy7DCvh0t8M38kV4JgX0meFIr0mTtkcVV1W1jEYjZ0dY0dQc0JkJkMWaaubebXAL0QASKRIftqJa5lbwQ2BPJE/gA4gL5xbiNHuQAAAABJRU5ErkJggg==") , b = d.loadBase64("iVBORw0KGgoAAAANSUhEUgAAAIAAAACACAYAAADDPmHLAAAABmJLR0QAAAAAAAD5Q7t/AAAACXBIWXMAAAsTAAALEwEAmpwYAAAAB3RJTUUH4QYPFgoIKnA4CwAAAkVJREFUeNrt3Uluw0AMRFHTvv+NrSibBAgyILGjodn16gbS/yxyYUOXi0SnZnyodV3XXV5WVREgBHaKFAV6tgwFerYMBXq2DAV8tggFfLYIBXy2CAV8tggFfrYEBXy2CAV+tgQFfrYEBXy2CAV+tgQFfrYEBX62BAV+tgQFfrYEBX62BAV+tgQFfrYEBX62BAV+tgRXry5cHNOf3QIFfrYEBX62BG4AN4DpT26BAj9bAivACjD9yS2gATSA6U9uAQ2gAUx/cgtoAA1g+pNbQAOEhwBWgPpPXgMawAoQK0D9x64BDWAFiBWg/mPXgAawAoQAQgAJPgIdgLmHoAawAoQAQgAhgBBACCAEEAIIAYQAQgAhgBBACCAEEAIIAYQAQgAhgEwQfw1LBe+vYUIAIQAB3rIsy4vXEXwEOgTzDkArQAhgBXyKNZBT/xpACGAFfBNrIKP+NYAQwAr4IdbA/PWvAcR3A5OnXwOIbwcnT78GkN8bQAvMO/1/bgA/FglvAC0w5/Q/JAAJ5oPvCJTHGkALzDX9TwlAgnngPy0ACeaA7waQ5xtAC/Sf/n8LQILe8DcRgAR94W8mAAl6wt9UABL0g7+5ACToBX8XAUjQB/5uApCgB/xdBSDB+PB3F4AEY8M/RAAijAn+cAFIMB78wwUgwVjwTxGACGOAf8/1zAf2a+Nz4Z/aANrgXPBDCZAmwgjghxRgdhFGAj+0ALOJMCL4FgJ0lmFk6C0F6CBDF+jtBfiY+/2+3G63K+ihAhzZEN1hi3zJK04kLKvtOfg1AAAAAElFTkSuQmCC") , w = new r.PlaneBufferGeometry(1,1); n.prototype = Object.create(y.prototype), n.raycaster = new r.Raycaster, n.prototype.bindEvents = function() { this.billboard.on(A.ENTER, this.setHoverState.bind(this)), this.billboard.on(A.LEAVE, this.setFreeState.bind(this)) } , n.prototype.build = function() { return this.floor = this.model.floors.get(this.floorIndex) || this.model.floors.first(), this.floor && (this.billboard.build(this.model.sid), this.obj3d = this.buildObject3D(), this.floor.add(this.obj3d)), this } , n.prototype.buildObject3D = function() { var e = new r.Object3D; e.position.copy(this.position); var t = r.UniformsUtils.clone(f.tagDisc.uniforms); t.bg.value = b, t.mask.value = E, t.color.value.copy(this.color), this.materials.disc = new r.RawShaderMaterial({ transparent: !0, vertexShader: f.tagDisc.vertexShader, fragmentShader: f.tagDisc.fragmentShader, uniforms: t }), this.disc = new r.Mesh(w,this.materials.disc), this.disc.layers.set(c.TAG), this.disc.position.copy(this.discPosition), this.disc.renderOrder = h.tagDisc, this.disc.tag = this; var i = this.buildPole(); return i.layers.set(c.TAG), i.renderOrder = h.tagStem, e.add(i), e.layers.set(c.TAG), e.add(this.disc) } , n.prototype.buildPole = function() { var e = new r.BufferGeometry , t = new Float32Array(6); return t[0] = t[1] = t[2] = 0, t[3] = this.discPosition.x, t[4] = this.discPosition.y, t[5] = this.discPosition.z, e.addAttribute("position", new r.BufferAttribute(t,3)), this.materials.pole = new r.LineBasicMaterial({ linewidth: a.tags.pole.width, color: a.tags.pole.color, opacity: 0, visible: this.poleEnabled, transparent: !0, depthWrite: !1 }), new r.Line(e,this.materials.pole) } , n.prototype.setFreeState = function(e) { !e && this.hoveringDisc || this.billboard.close(e).then(function() { this.materials.disc.uniforms.color.value = this.color } .bind(this)) } , n.prototype.setHoverState = function(e) { this.billboard.open(e), this.materials.disc.uniforms.color.value = this.hoverColor } , n.prototype.hide = function(e, t) { var i = $.Deferred(); if (0 === this.materials.disc.uniforms.opacity.value && !g.isRunning(this.visibleTransition)) return i.resolve().promise(); e = e || 0, t = t || 0, g.cancel(this.visibleTransition); var n = this.materials.disc.uniforms.opacity.value / a.tags.disc.opacity , r = t + e , o = t / r; return this.visibleTransition = g.start(function(e) { var t = m.property(e.materials.disc.uniforms.opacity, "value", 0) , i = m.property(e.materials.pole, "opacity", 0); return function(n) { t(n), e.materials.pole && i(n) } }(this), r * n, function() { i.resolve() }, o, v[a.warp.blendEasing]), i.promise() } , n.prototype.show = function(e, t) { var i = $.Deferred(); if (this.materials.disc.uniforms.opacity.value === a.tags.disc.opacity && !g.isRunning(this.visibleTransition)) return i.resolve().promise(); e = e || 0, t = t || 0, g.cancel(this.visibleTransition); var n = (a.tags.disc.opacity - this.materials.disc.uniforms.opacity.value) / a.tags.disc.opacity , r = t + e , o = t / r; return this.visibleTransition = g.start(function(e) { var t = m.property(e.materials.disc.uniforms.opacity, "value", a.tags.disc.opacity) , i = m.property(e.materials.pole, "opacity", a.tags.pole.opacity); return function(n) { t(n), e.materials.pole && i(n) } }(this), r * n, function() { i.resolve() }, o, v[a.warp.blendEasing]), i.promise() } , n.prototype.closestPanoTowardTag = function(e, t) { var i = [] , o = [] , l = this.disc.getWorldPosition(); if (e === s.PANORAMA) { var c = .5 , h = t.position.clone().sub(l).normalize(); i.push(p.filters.isPanoAligned()), i.push(p.filters.inPanoDirection(l, h, c)), i.push(p.filters.isNeighbourPanoTo(t)), o.push(p.scoreFunctions.direction(l, h)) } var u = new r.Vector3 , d = function(e) { u.copy(l).sub(e.position); var t = -r.Math.radToDeg(Math.atan(u.y / Math.sqrt(u.x * u.x + u.z * u.z))) , i = a.tags.navigate.tiltTolerance; return a.insideLookLimitDown - i < t && t < a.insideLookLimitUp + i } , f = function(e) { return Math.abs(e.position.x - l.x) > a.tags.visibility.cameraClearance || Math.abs(e.position.z - l.z) > a.tags.visibility.cameraClearance }; i.push(f, d), o.push(p.scoreFunctions.distanceSquared(this, -2)); var g = this.model.panos.sortByScore(i, o); if (a.tags.navigate.lineOfSight) { for (var m = 0; m < g.length; m++) { var v = g[m].pano , A = v.position.distanceTo(l); if (!a.tags.visibility.anyDistance && A > a.tags.visibility.visibleDistance) return null; n.raycaster.set(v.position, l.clone().sub(v.position).normalize()); var y = n.raycaster.intersectObjects(this.model.colliders); if (0 === y.length || y[0].distance > A) return v } return null } return g.length > 0 && g[0].pano } , n.prototype.examine = function(e) { var t = e.mode , i = a.tags.navigate.nearestPano && this.closestPanoTowardTag(t, e.currentPano) || e.currentPano , n = this.disc.getWorldPosition(); this.billboard.setActiveState(); var o = function() { var t = this.billboard.getDimensions() , n = new r.Vector3; u.convertScreenPositionToNDC(t.left + t.width / 2, t.top + t.height / 2, n), n.unproject(e.camera), e.flyToPano({ pano: i, lookAtPoint: n }) } .bind(this); if (t === s.PANORAMA) if (i !== e.currentPano) { var l = { pano: i, lookAtPoint: n, duration: null, maxDistanceOverride: null, skipWarpingCheck: !1 }; e.flyToPano(l, o) } else setTimeout(function() { this.billboard.open().then(function() { o() }) } .bind(this), 0); else { var c = { pano: i }; if (n) { var h = (new r.Matrix4).lookAt(i.position, n, new r.Vector3(0,1,0)); c.quaternion = (new r.Quaternion).setFromRotationMatrix(h) } c.callback = o, c.duration = 1500, c.mode = s.PANORAMA, e.flyToNewMode(c) } } , n.prototype.update = function(e, t) { var i = new r.Vector3; return function(e, t) { this.discWorldPosition = this.disc.getWorldPosition(), this.updateDisc(e, t), this.billboard.needsUpdate() && (i.copy(this.discWorldPosition).project(t), i.z < 1 && (i.y *= -1, this.billboard.update(i, this.getDiscRadius(i, t)))) } }(), n.prototype.updateDisc = function(e, t) { var i = new r.Vector3 , o = new r.Vector3 , l = new r.Vector3 , c = new r.Vector3 , h = new r.Vector3; return function(e, t) { var u = a.tags.visibility , d = a.tags.disc.scale , p = e === s.DOLLHOUSE || e === s.FLOORPLAN ? a.tags.visibility.visibleDistance : t.position.distanceTo(this.discWorldPosition); if (this.obj3d.visible = 0 !== this.disc.material.opacity && (u.anyDistance || p <= u.visibleDistance || e === s.TRANSITIONING) && (!u.hideViaFloor || this.tagVisibleOnCurrentFloor(e)) && (!u.hideOffScreenDisc || !this.offScreen(this.disc, t)) && (!u.hideOffScreenObject || !this.offScreen(this.obj3d, t)), this.obj3d.visible) { this.disc.quaternion.copy(t.quaternion); var f = d.maxSize - (d.maxSize - d.minSize) * r.Math.smoothstep(p, d.nearBound, d.farBound); i.copy(this.discWorldPosition).project(t), o.set($("#player").width() / 2, $("#player").height() / 2, 1).multiply(i), l.set(f / 2, 0, 0).add(o), c.set(2 / $("#player").width(), 2 / $("#player").height(), 1).multiply(l), h.copy(c).unproject(t); var g = h.distanceTo(this.discWorldPosition) , m = 1 + a.tags.disc.scale.responsiveness / 100 * (n.viewportScale() - 1); this.discScale = g * m, this.disc.scale.set(this.discScale, this.discScale, this.discScale) } } }(), n.prototype.getDiscRadius = function(e, t) { var i = new r.Vector3; return function(e, t) { return i.set(-this.discScale / 2, 0, 0).applyQuaternion(t.quaternion).add(this.discWorldPosition).project(t), Math.abs(e.x - i.x) * $("#player").width() } }(), n.prototype.tagVisibleOnCurrentFloor = function(e) { return !(e === s.DOLLHOUSE || e === s.FLOORPLAN) || this.model.allFloorsVisible || !this.floor.hidden } , n.prototype.offScreen = function(e, t) { var i = e.getWorldPosition().project(t); return !(-1 < i.x && i.x < 1 && -1 < i.y && i.y < 1) } , n.viewportScale = function() { return n.viewportWidth === $("#player").width() && n.viewportHeight === $("#player").height() || (n.viewportWidth = $("#player").width(), n.viewportHeight = $("#player").height(), n.currentViewportScale = Math.sqrt(Math.min(n.viewportWidth, n.viewportHeight) / a.tags.disc.scale.baseViewportSize)), n.currentViewportScale } , t.exports = n } ).call(this, "/js/tag/tag.js") } , { "../enum/Colors": 19, "../enum/RenderLayers": 41, "../enum/RenderOrder": 42, "../enum/Viewmode": 51, "../objects/Panorama": 148, "../settings": 166, "../shaders": 167, "../util/common": 185, "../util/easing": 186, "../util/lerp": 188, "../util/logger": 189, "../util/math": 190, "../util/texture": 194, "../util/transitions": 195, "./Billboard/Billboard": 119, "./Billboard/BillboardEvent": 120, events: 202, three: 217 }], 124: [function(e, t, i) { (function(i) { "use strict"; function n() { this.tagState = y.IDLE, this.intersectTag = null, this.hoveredTag = null, this.activeTag = null, this.tagDiscs = [], this.raycaster = new r.Raycaster, this.modelManager = null, this.player = null, this.totaltags = 0, this.navigatingViaTag = !1, this.enabled = !1 } var r = e("three") , o = e("../util/logger") , a = e("../util/common") , s = e("../controls/serializer") , l = e("../objects/Snapshot") , c = e("../settings") , h = e("./Billboard/BillboardEvent") , u = e("./Media/MediaEvent") , d = e("./Media/LinkType") , p = e("../enum/Viewmode") , f = e("../enum/WarpStyle") , g = e("../enum/BlackoutStyle") , m = e("../enum/ModelManagerEvents") , v = e("../enum/tagEvents") , A = e("../enum/PlayerEvents") , y = (e("../util/lerp"), e("../enum/TagStates")) , C = e("events").EventEmitter , I = new o(i); a.extend(n, C), n.prototype.init = function(e, t) { this.modelManager = e, this.player = t, this.updateModel(), this.bindEvents() } , n.prototype.update = function(e) { this.updateTags(this.player.mode, this.player.camera, this.player.currentPano, this.player.flying) } , n.prototype.updateTags = function(e, t, i, n) { for (var r in this.model.tags) this.model.tags[r].update(e, t, i, n) } , n.prototype.updateModel = function() { this.model = this.modelManager.getActiveModel(), this.gettagsFromModel(), this.totaltags = Object.keys(this.model.tags).length } , n.prototype.gettagsFromModel = function() { this.tagDiscs = []; for (var e in this.model.tags) { var t = this.model.tags[e].disc; t && this.tagDiscs.push(t) } } , n.prototype.bindEvents = function() { function e() { Object.keys(this.model.tags).forEach(function(e) { var t = this.model.tags[e]; t.bindEvents(), t.billboard.on(u.LINK_CLICK, function(e) { e.type === d.NAVIGATION && this.navigateViaLink(e.url) } .bind(this)), t.billboard.on(u.IMAGE_OPENED, function() { this.tagState = y.EXAMINE, this.emit(u.IMAGE_OPENED) } .bind(this)), t.billboard.on(h.CLOSING, this.dismissExaminedTag.bind(this)) } .bind(this)) } this.modelManager.on(m.ActiveModelChanged, this.updateModel.bind(this)), this.modelManager.on(m.ActiveModelChanged, e.bind(this)), this.player.on(A.ModeChanging, this.onPlayerModeChanging.bind(this)), this.player.on(A.PanoChosen, this.onPanoChange.bind(this)), this.player.on(A.Ready, this.onPlayerReady.bind(this)), this.player.on(A.FlyingEnded, this.onPlayerFlyingEnded.bind(this)), this.player.on(A.WarpStarted, this.handleWarpStart.bind(this)), this.player.on(A.WarpInterrupted, this.handleWarpInterruption.bind(this)), e.call(this) } , n.prototype.navigateViaLink = function(e) { var t = s.deserialize(e); if (t) if (t.mode === p.PANORAMA) { try { this.player.model.panos.get(t.panoId) } catch (e) { return void I.warn("Unable to find panorama location", t.panoId) } this.player.warpToPanoById(t.panoId, t.quaternion, null, null, f.BLACK) } else { var i = { cameraMode: t.mode, position: t.position, quaternion: t.quaternion, scanId: t.panoId, orthoZoom: t.zoom, floorVisibility: t.floorVisibility, thumbUrl: null, name: null }; this.player.flyToNewMode({ mode: t.mode, duration: c.warp.outsideTime, warpDest: new l(i), force: !0 }) } } , n.prototype.handleWarpStart = function(e, t, i, n) { this.dismissExaminedTag(), t === f.BLACK && (null !== n && void 0 !== n || (n = c.warp.teleportTime), e && (i = g.END), this.hideShowTagsForBlackoutStyle(i, n)) } , n.prototype.handleWarpInterruption = function(e, t, i) { null !== i && void 0 !== i || (i = c.warp.teleportTime), this.hideShowTagsForBlackoutStyle(t, i) } , n.prototype.hideShowTagsForBlackoutStyle = function(e, t) { var i = 0 , n = 0 , r = t / 2; switch (null !== e && void 0 !== e || (e = g.MIDDLE), e) { case g.END: this.hideAlltags(r); break; case g.BEGINNING: this.hideAlltags().done(this.showAlltags.bind(this, r)); break; case g.NONE: break; case g.MIDDLE: i = r, n = r, this.hideAlltags(n), setTimeout(function() { this.showAlltags(i) } .bind(this), n); break; case g.FADEIN: setTimeout(function() { this.showAlltags(r) } .bind(this), r) } } , n.prototype.onPlayerModeChanging = function(e, t) { t !== p.PANORAMA && this.dismissExaminedTag(), t === p.PANORAMA && player.currentPano && !player.currentPano.isAligned() && (t = p.OUTDOOR); var i = t !== p.OUTDOOR; i !== this.model.tagsShown && (i ? this.showAlltags(c.tags.startup.fadeInDuration) : this.hideAlltags(c.tags.startup.fadeInDuration)) } , n.prototype.onPanoChange = function(e, t) { var i = this.navigatingViaTag; if (this.navigatingViaTag = !1, !i) { this.dismissExaminedTag(); var n = e && !e.isAligned() ? p.OUTDOOR : p.PANORAMA , r = t && !t.isAligned() ? p.OUTDOOR : p.PANORAMA; n !== r && (r === p.PANORAMA ? this.showAlltags(c.tags.startup.fadeInDuration, null, !0) : this.hideAlltags(c.tags.startup.fadeInDuration)) } } , n.prototype.onPlayerReady = function(e, t, i) { this.startAlltags(e, t ? i : null) } , n.prototype.onPlayerFlyingEnded = function(e, t) { this.updateClosestTags(e) } , n.prototype.dismissExaminedTag = function() { this.activeTag && this.tagState === y.EXAMINE && this.dismissActiveTag(), this.hoveredTag && (this.hoveredTag.setFreeState(!0), this.hoveredTag = null) } , n.prototype.startAlltags = function(e, t) { this.model.shouldShowtags = c.tags.enabled, this.enabled = !0, e || (this.showAlltags(c.tags.startup.fadeInDuration, c.tags.startup.fadeInDelay), t && setTimeout(function() { this.activateTag(this.model.getTagBySid(t)) } .bind(this), c.tags.startup.fadeInDuration / 2)) } , n.prototype.showAlltags = function(e, t, i) { function n() { o++, o === this.totaltags && (this.model.tagsShown = !0, r.resolve()) } var r = $.Deferred(); if (!i && this.player.mode === p.PANORAMA && this.player.currentPano && !this.player.currentPano.isAligned() || !this.model.shouldShowtags) return r.resolve().promise(); var o = 0; for (var a in this.model.tags) { var s = this.model.tags[a]; s.show(e, t).done(n.bind(this)) } return r.promise() } , n.prototype.hideAlltags = function(e, t) { function i() { r++, r === this.totaltags && (this.model.tagsShown = !1, n.resolve()) } var n = $.Deferred() , r = 0; for (var o in this.model.tags) { var a = this.model.tags[o]; a.hide(e, t).done(i.bind(this)), a === this.activeTag && this.dismissActiveTag() } return n.promise() } , n.prototype.enableHovering = function() { this.enabled = !0 } , n.prototype.disableHovering = function() { this.enabled = !1 } , n.prototype.activateTag = function(e, t) { t = t || y.EXAMINE, this.activeTag = e, this.activeTag.hoveringDisc = !0, this.activeTag.setHoverState(t === y.EXAMINE), this.tagState = t, this.emit(v.TagActivated, e) } , n.prototype.dismissActiveTag = function() { this.activeTag.hoveringDisc = !1, this.activeTag.setFreeState(!0); var e = this.activeTag; this.activeTag = null, this.tagState = y.IDLE, this.emit(v.TagDismissed, e) } , n.prototype.clickedOnTag = function(e) { var t = function() { this.navigatingViaTag = !0, this.activeTag.examine(this.player), this.emit(v.TagNavigation, this.activeTag) } .bind(this); return this.tagState !== y.EXAMINE ? (this.activateTag(this.intersectTag, y.EXAMINE), this.activeTag = this.intersectTag, t(), !0) : (this.dismissActiveTag(), !1) } , n.prototype.intersecttag = function() { var e = new r.Vector3 , t = new r.Vector3 , i = new r.Vector3; return function(n, r, o) { if (!this.enabled) return null; var a = null , s = this.tagDiscs.filter(function(e) { return e.parent.visible }); if (s.length > 0) { var l = this.model.floors.reduce(function(e, t) { return t.hidden ? e : e.concat(t.collider.children) }, s); e.set(n.x, n.y, -1).unproject(o), t.set(n.x, n.y, 1).unproject(o), i.copy(t).sub(e).normalize(), this.raycaster.set(e, i); var c = this.raycaster.intersectObjects(l); c.length > 0 && s.indexOf(c[0].object) !== -1 && (a = c[0].object.tag) } return this.intersectTag = a, r && (this.activeTag && a !== this.activeTag && (this.tagState === y.BROWSE || this.tagState === y.EXAMINE && a) && this.dismissActiveTag(), a && a !== this.activeTag && (a.listeners(h.ENTER).length < 1 && (a.billboard.on(h.ENTER, function() { this.hoveredTag = a } .bind(this)), a.billboard.on(h.LEAVE, function() { this.hoveredTag = null } .bind(this))), this.activateTag(a, y.BROWSE))), a } }(), n.prototype.rankedtagInDirection = function() { var e = [] , t = [] , i = new r.Vector3 , n = new r.Vector3 , o = new r.Vector3; return function(r, a, s, l) { var c = 0; t.length = 0; for (var h = 0; h < this.closesttags.length; h++) { var u = this.closesttags[h]; n.copy(u.position), n.add(u.discPosition), i.copy(a), i.sub(n).negate(), i.normalize(); var d = i.dot(l); if (d >= 0) { o.copy(n), o.project(s); var p = this.intersecttag(o, !1, s); if (p) { if (c >= e.length) for (var f = 0; f < 64; f++) e.push({ tag: u, dot: d }); var g = e[c]; g.tag = u, g.dot = d, g.position = math.projectPositionToCanvas(n, s), t.push(g), c++ } } } return t.sort(function(e, t) { return e.dot > t.dot ? -1 : e.dot < t.dot ? 1 : 0 }), r < t.length ? t[r].tag : null } }(), n.prototype.updateClosestTags = function() { var e = new r.Vector3 , t = 30; return function(i) { this.closesttags || (this.closesttags = []), this.closesttags.length = 0; var n = this.model.tags; if (n) for (var r in n) if (n.hasOwnProperty(r)) { var o = n[r] , a = o.position; e.copy(i), e.sub(a).negate(); var s = e.lengthSq(); s < t && this.closesttags.push(o) } } }(), t.exports = n } ).call(this, "/js/tag/tagManager.js") } , { "../controls/serializer": 14, "../enum/BlackoutStyle": 18, "../enum/tagEvents": 32, "../enum/ModelManagerEvents": 33, "../enum/PlayerEvents": 40, "../enum/TagStates": 44, "../enum/Viewmode": 51, "../enum/WarpStyle": 52, "../objects/Snapshot": 153, "../settings": 166, "../util/common": 185, "../util/lerp": 188, "../util/logger": 189, "./Billboard/BillboardEvent": 120, "./Media/LinkType": 130, "./Media/MediaEvent": 131, events: 202, three: 217 }], 125: [function(e, t, i) { (function(i) { "use strict"; function n() { this.embedWrapper = null, this.embedElement = null } var r = e("../../util/ajax") , o = e("./mediaSettings") , a = e("../../settings") , s = e("../../util/logger") , l = new s(i); n.prototype.createDomElement = function() { return this.embedWrapper = document.createElement("div"), this.embedWrapper.classList.add("tag-embed"), this.embedWrapper.classList.add("hidden"), this.embedWrapper } , n.prototype.load = function(e) { var t = "https://api.embedly.com/1/oembed?key=" + a.appConfig.embedly_key + "&url=" + encodeURIComponent(e) + "&maxwidth=" + o.maxEmbedWidth; return new Promise(function(e, i) { r.get(t).then(function(t) { if (t = JSON.parse(t), t.html && t.html.indexOf(" o) && (i = o, t = r) } return t } , n.prototype.getOrMakeFloor = function(e) { var t = this.index[e]; return t || (t = new r(this.model,e), this.add(t)), t } , n.prototype.hide = function() { this.list.forEach(function(e) { e.hide() }) } , n.prototype.show = function() { this.list.forEach(function(e) { e.show() }) } , n.prototype.names = function() { return this.list.reduce(function(e, t) { return e.concat(t.name) }, []) } , n.prototype.toggleExplodeHorizontal = function() { function e(e, t) { r.copy(e.position), e.position.x = i[e.floorIndex] * t, e.position.y = 1 * e.floorIndex * t, r.sub(e.position).multiplyScalar(-1), e.panos.forEach(function(e) { e.translate(r) }) } var t, i = [], n = 0; this.list.forEach(function(e, r, o) { t = r > 0 ? Math.max(o[r - 1].boundingBox.max.x - e.boundingBox.min.x, e.boundingBox.size().x / 2) : 0, n += t, i[r] = n }), i = i.map(function(e) { return e - n / 2 }); var r = this.list[0].position.clone(); this.exploded ? this.list.forEach(function(t) { a.start(function(i) { e(t, 1 - i) }, 1500, null, 0, c.easeOutExpo) }) : this.list.forEach(function(t) { a.start(function(i) { e(t, i) }, 1500, null, 0, c.easeOutExpo) }), this.exploded = !this.exploded } , n.prototype.toggleExplodeVertical = function() { function e(e, i) { var n = n.copy(e.position); e.position.y = (5 * e.floorIndex - t.y / 2) * i, n.sub(e.position).multiplyScalar(-1), e.panos.forEach(function(e) { e.translate(n) }) } var t = this.model.size; this.list[0].position.clone(); this.exploded ? this.list.forEach(function(t) { a.start(function(i) { e(t, 1 - i) }, 1500, null, 0, c.easeOutExpo) }) : this.list.forEach(function(t) { a.start(function(i) { e(t, i) }, 1500, null, 0, c.easeOutExpo) }), this.exploded = !this.exploded } , t.exports = n } ).call(this, "/js/model/FloorCollection.js") } , { "../objects/Floor": 146, "../settings": 166, "../util/IndexedCollection": 175, "../util/common": 185, "../util/easing": 186, "../util/logger": 189, "../util/transitions": 195 }], 137: [function(e, t, i) { (function(i) { "use strict"; function n() { c.call(this) } var r = e("../settings") , o = e("../util/logger") , a = e("../enum/Viewmode") , s = e("../objects/Snapshot") , l = (e("../util/math"), e("../util/common")) , c = e("../util/IndexedCollection") , h = new o(i); l.inherit(n, c), n.prototype.getImage = function(e) { return e && this.index.hasOwnProperty(e) ? this.index[e] : null } , n.prototype.filterByModesAndReel = function(e, t) { for (var i = [], n = 0; n < t.length; n += 1) { var r = t[n] , o = this.index[r.sid]; o && i.push(o) } var s = e[a.DOLLHOUSE] , l = e[a.FLOORPLAN]; i = i.filter(function(e) { if (!e.metadata || void 0 === e.metadata.camera_mode) return !0; var t; try { t = a.convertWorkshopModeInt(e.metadata.camera_mode) } catch (e) { return h.debug(e.message), !1 } return t === a.PANORAMA || t === a.FLOORPLAN && l || t === a.DOLLHOUSE && s }), i.length !== this.list.length && h.info("Disallowed " + (this.list.length - i.length) + " highlight images"), this.list = i, this.reIndex() } , n.prototype.getHeroLocations = function(panos) {//改 增加二级location if (0 === this.list.length) return []; var locations = []; var deal = (info, container)=>{ var src = info.thumbnail_signed_src, o = info.name || ""; if (info.metadata && void 0 !== info.metadata.camera_quaternion) { if (!r.show360Views.enabled && info.metadata.scan_id) { let a = panos.get(info.metadata.scan_id); if (a && !a.isAligned()) return } var cameraMode = a.convertWorkshopModeInt(info.metadata.camera_mode); if (cameraMode === a.MESH) return if(window.isLocal)src = manage.dealURL(src) else src = "one" === g_version ? g_Prefix + src + "?" + randomTime().getTime() : src + "?" + randomTime().getTime() var l = { cameraMode: cameraMode, position: info.metadata.camera_position, quaternion: info.metadata.camera_quaternion, zoom: info.metadata.zoom, panoId: info.metadata.scan_id, orthoZoom: info.metadata.ortho_zoom, floorVisibility: void 0 !== info.metadata.floor_visibility ? info.metadata.floor_visibility.slice(0) : [], thumbUrl: src, name: n.filterImageName(o), sid: info.sid } var item = new s(l); item.momentTour = info.momentTour item.dontRot = info.dontRot item.rotTime = info.rotTime container.push(item) return item } } this.list.forEach(image=>{ if(image.images){ var folder = $.extend({}, image ) folder.heroLocations = []; image.images.list.forEach(child=>{ deal(child, folder.heroLocations); }) folder.musicInfo = folder.musicInfo || {} locations.push(folder) delete folder.images; delete folder.locations; }else{ var item = deal(image, locations); item.musicInfo = image.musicInfo || g_data2.tourAudio[item.sid] || {}//新的music数据统一写在每个info下,如果有musicInfo则覆盖g_data2.tourAudio } }) return locations } , n.prototype.getIndex = function(e) { return e.sid } , n.filterImageName = function(e) { return "" === e || e.match(/^[0-9.]+_[0-9.]+$/) ? null : e } , t.exports = n } ).call(this, "/js/model/ImageCollection.js") } , { "../enum/Viewmode": 51, "../objects/Snapshot": 153, "../settings": 166, "../util/IndexedCollection": 175, "../util/common": 185, "../util/logger": 189, "../util/math": 190 }], 138: [function(e, t, i) { (function(i) { "use strict"; function n() { u.call(this) } var r = e("../label/Label") , o = e("../settings") , a = e("../util/logger") , s = e("../util/math") , l = e("../util/ajax") , c = e("./RoomCollection") , h = e("../util/common") , u = e("../util/IndexedCollection"); new a(i); h.inherit(n, u), n.prototype.getIndex = function(e) { return e.labelId } , n.prototype.associateWithRooms = function(e) { this.forEach(function(t) { e.forEach(function(e) { e.roomId === t.roomId && (t.room = e) }) }) } , n.prototype.createFromLabelData = function(e) { e.forEach(function(e) { var t = n.parseRoomIndexFromWorkshopRoomId(e.roomId); t = c.generateRoomId(e.floorId, t); var i = new r(e.sid,e.position || e.positions[0],e.text,e.floorId,t); i.position = s.convertWorkshopVector(i.position), this.add(i), i.build() } .bind(this)) } , n.prototype.load = function(e, t) { return l.get(e, { responseType: "json", auth: t ? o.authorizationHeader : null }).done(function(e) { var t = []; for (var i in e) { var n = e[i]; t.push(n) } this.createFromLabelData(t) } .bind(this)) } , n.parseRoomIndexFromWorkshopRoomId = function(e) { var t = -1; if (e) { if(typeof e == 'number'){//add t = parseInt(e) }else{ var i = e.split("_"); t = parseInt(i[0]) } } return t }, t.exports = n } ).call(this, "/js/model/LabelCollection.js") } , { "../label/Label": 90, "../settings": 166, "../util/IndexedCollection": 175, "../util/ajax": 181, "../util/common": 185, "../util/logger": 189, "../util/math": 190, "./RoomCollection": 141 }], 139: [function(e, t, i) { (function(i) { "use strict"; function n(e, t) { o.Object3D.call(this) this.sid = window.number;//t.sid, this.data = t, this.options = e, this.urls = new s(e.urlFiles), this.isPublic = void 0 !== t.is_public && t.is_public, //创建heroLocations this.images = new _(this), this.images.extend(t.images), this.images.forEach((info)=>{ if(info.locations){ info.images = new _(this); info.images.extend(info.locations) } }) this.heroLocations = [] //this.heroImage = this.images.getImage(t.icon), //初始画面沒有用到icon this.outdoorPanoLocations = [], this.floors = new d(this), this.floorsEnabled = void 0 === e.floors || e.floors, this.changingFloor = !1, this.chunks = [], this.panos = new A, this.colliders = [], this.loadPanosPromise = null, this.loadMeshTexturesPromise = null, this.auxDataPromise = null, this.meshTexturesLoaded = !1, this.meshTextures = [], this.tags = {}, this.tagsShown = !1, this.shouldShowtags = !1, this.has360Views = !1, this.showingLabels = f.labels.enabled && t.player_options.labels, this.supportedModes = {}, this.supportedModes[c.PANORAMA] = !0, this.supportedModes[c.DOLLHOUSE] = !t.player_options || t.player_options.dollhouse && w.valueFromHash("dh", 1), this.supportedModes[c.FLOORPLAN] = !t.player_options || t.player_options.floor_plan && w.valueFromHash("dh", 1), this.supportedModes[c.TRANSITIONING] = !0, this.supportsTiles = this.configureTiling(), // this.supportsVR = t.is_vr, this.supportsVR = window.DATA.supportsVR || false//true; // 方奕卓 VR功能可配置 this.mode = c.DOLLHOUSE, this.size = null, this.center = null, this.boundingBox = new o.Box3, this.currentFloor = null, this.allFloorsVisible = !0, this.projectedPano0 = null, this.projectedPano1 = null, this.floorsEnabled && t.floors && t.floors.indexOf(",") !== -1 && t.floors.split(",").forEach(function(e, t) { this.addFloor(new u(this,t,e.trim())) } .bind(this)), this.waitQueue = [], this.on("load", function(e) { 0 !== this.waitQueue.length && (this.waitQueue = this.waitQueue.filter(function(e) { return !e.isLoadedCallback() }), 0 === this.waitQueue.length && this.emit("waiting-done")) } .bind(this)), this.setupCustomProperties() this.hots = {}; } function r() { try { var e = document.createElement("canvas") , t = e.getContext("webgl"); t || (t = e.getContext("experimental-webgl")); var i = t.getParameter(t.MAX_CUBE_MAP_TEXTURE_SIZE); return i } catch (e) { return 0 } } var o = e("three") , a = e("../util/ajax") , s = e("../util/ModelUrls") , l = e("../objects/BoundingTextureSkybox") , c = e("../enum/Viewmode") , h = e("../enum/RenderOrder") , u = (e("../enum/AlignmentType"), e("../objects/Floor")) , d = e("./FloorCollection") , p = e("../objects/Chunk") , f = (e("../objects/Room"), e("../objects/Snapshot"), e("../label/Label"), e("../util/math"), e("../settings")) ,ss = e("../shaders") , g = e("../util/logger") , m = e("../tag/tag") , v = (e("../tag/tagManager"), e("../objects/Panorama")) , A = e("../util/PanoramaCollection") , y = e("../loaders/ModelLoader") , C = e("../loaders/ModelTextureLoader") , I = e("../loaders/SweepDataLoader") , E = e("../util/transitions") , b = e("../util/common") , es = e("../util/easing") ,lerp = e("../util/lerp") ,tex = e("../util/texture") , w = e("./../util/browser") , _ = e("./ImageCollection") , T = e("./RoomCollection") , x = e("./LabelCollection") , S = e("./Chunks") , M = e("./../util/showcase") , R = e("../exception/BasicException") , P = (e("../constants") ,e("events").EventEmitter) //,Hot = e("hot") , O = new g(i); n.prototype = Object.create(o.Object3D.prototype), b.extend(n, P), n.prototype.setupCustomProperties = function() { var e = f.modelAlpha; Object.defineProperty(this, "alpha", { get: function() { return e }, set: function(t) { e = t, this.chunks.forEach(function(t) { t.material && t.material.uniforms.modelAlpha && (t.material.uniforms.modelAlpha.value = e) }) } }) } , n.prototype.configureTiling = function() { var e = r(); if (e < 2048) return !1; O.warn("Max cube texture size: " + e); for (var t = 0; t < f.tiling.tilingFlagNames.length; t++) { var i = f.tiling.tilingFlagNames[t]; if ("1" === w.valueFromHash(i, null)) return !0; if ("0" === w.valueFromHash(i, null)) return !1 } //--------------------------------------------许钟文------------------------------------------- //return true; return !!M.modelDataPromisesTiles(this.data) //免去访问mdoeldata.json的vision_version,不明白这是什么 //--------------------------------------------e n d ------------------------------------------- } , n.prototype.toggleAlpha = function() { this.alpha < 1 ? this.alpha = 1 : this.alpha = 0 } , n.prototype.load = function(e) { var t = function() { return $.when(this.loadPanos(), this.loadMesh()) } , i = this.urls.init().then(t.bind(this)); return e ? i = i.then(this.loadMeshTextures.bind(this)) : i.then(this.loadMeshTextures.bind(this)), this.auxDataPromise = $.when( /*this.loadHighlightReel(), this.loadtags() */this.loadhots(), this.loadLabels()), $.when(i, this.auxDataPromise).done(this.build.bind(this)) //不要另外使用active_reel文件 } , n.prototype.loadMesh = function() { function e(e) { O.error(e), n.reject("loading-failed") } function t(e, t) { n.notify(e, t) } function i(e, t) { if (0 === e.length) { O.warn("No geometry found for model, loading faux geometry, disabling outside mode"), r.supportedModes[c.DOLLHOUSE] = !1, r.supportedModes[c.FLOORPLAN] = !1; var i = new p({ geometry: new o.PlaneBufferGeometry(5,5,1,1) }); i.material.visible = !1, i.rotateX(-Math.PI / 2), i.geometry.computeBoundingBox(), e = [i] } e.forEach(function(e) { var t = r.floorsEnabled ? S.parseFloor(e.name) : 0; r.addChunk(t, e) }), r.floors.sort(), n.resolve(r) } var n = $.Deferred() , r = this; return y.load(r.data.job.uuid, r.urls, i, t, e), n.promise() } , n.prototype.loadMeshTextures = function() { return this.loadTexturesPromise ? this.loadTexturesPromise : (this.loadTexturesPromise = C.load(this, this.meshTextures).then(function() { this.meshTexturesLoaded = !0 } .bind(this)), this.loadTexturesPromise) } , /* n.prototype.loadtags = function() {//xzw改 var e = $.Deferred(); if (!f.tags.enabled) return e.resolve(); //var t = this.options.urlBase + "/api/v1/jsonstore/model/tags/" + this.sid; t = "data/" + this.sid + "/tags.json" return a.get(t, { responseType: "json", auth: this.isPublic ? null : f.authorizationHeader }).done(function(t) { var i = 0 , n = 0; for (var r in t) { var o = t[r]; o.enabled && (n++, (o.label.length || o.description.length) && (this.tags[r] = new m(this,r,o), i++)) } i !== n && O.warn("Disallowed " + (n - i) + " tags with no text data"), e.resolve() } .bind(this)).fail(function() { O.warn("Getting tags failed, not displaying tags."), e.resolve() }), e } */ n.prototype.shineHots = function(){ //xzw E.trigger({ func: function(e) { var opa = e <= .5 ? 2 * e : -2 * e + 2 for(var i in this.hots){ this.hots[i].mesh.material.uniforms.opac.value = opa; } }.bind(this), cycling: true, duration: 3000, //easing: "easeInOutQuad", name: "hotShine" }) }, /* n.prototype.loadOverlays = function(overlays){ var overlays = window.data2 && window.data2.overlays overlays && overlays.forEach((info)=>{ new Overlay(info) }) Overlay.load() } */ n.prototype.loadhots = function() {//xzw initHot(this) var r = $.Deferred(); var t = g_Prefix+"data/" + this.sid + "/data2.js" +'?'+ randomTime().getTime(); return a.get(t, { responseType: "json", auth: this.isPublic ? null : f.authorizationHeader }).done(function(e) { window.data2 = e; if(!e){ console.error("data2 is null") }else{ g_data2 = hotMatcher(e); this.hotsCount = 0; //因为热点保存后在hots里的顺序会被修改,所以使用order来记录顺序,这里要重排序: if(e.hots){ var sids = Object.keys(e.hots).sort((a,b)=>{return e.hots[a].order - e.hots[b].order}); sids.forEach((sid)=>{ e.hots[sid].sid = sid new Hot(e.hots[sid], e.hots[sid].version != 'multi' && "byHot" ) }) } if(e.overlays){ e.overlays.forEach((info)=>{ //if(info.file.includes('m/data/762/edit/20210312_112357584.mp4') )return; new Hot(info, 'byOverlay') }) } Hot.createHotList(); Hot.startLoad() g_index = w.valueFromHash("m"); } /***************************方奕卓 请求data.js数据, 用于初始化热点列表 ****************************/ /* var dataJsPromise = $.Deferred(); var dataJsUrl = g_Prefix+"data/" + this.sid + "/hot/js/data.js" +'?'+ randomTime().getTime(); a.get(dataJsUrl,{ responseType: "json", auth: this.isPublic ? null : f.authorizationHeader }).done(function(data) { window.hotData = data; this.createHotItem(data, this.hots); for(let i in this.hots){//add data[i] && this.hots[i].initStyleImg(data[i]); } dataJsPromise.resolve(); }.bind(this)).fail(function(){ console.log('Data.js is empty'); dataJsPromise.resolve(); }) */ r.resolve(); }.bind(this)).fail(function() { console.log('没有热点'); r.resolve() }), r } , n.prototype.loadPanos = function() { if (this.loadPanosPromise) return this.loadPanosPromise; var e = new I(this); return this.loadPanosPromise = e.load().then(function(e) { return this.data.sweeps && Object.keys(this.data.sweeps).length > 0 && (e = e.filter(function(e) { if(this.data.sweeps[e.uuid])return this.data.sweeps[e.uuid].enabled else console.log(e.uuid) } .bind(this))), this.panos.extend(e.map(function(e) { return new v(this,e.uuid,e,this.supportsTiles) } .bind(this))), this.panos.forEach(function(e) { e.neighbourUUIDs && (e.neighbourUUIDs.forEach(function(t) { var i = this.panos.get(t); i && this.panos.setNeighbour(e, i, !0) } .bind(this)), e.neighbourPanos = this.panos.getNeighbours(e) || this.panos.setNeighbour(e, e, !0)) } .bind(this)), 0 === this.panos.length && (O.warn("Model has no panos, turning off inside mode"), this.supportedModes[c.PANORAMA] = !1), $.when(this) } .bind(this)), this.loadPanosPromise } , n.prototype.loadHighlightReel = function() {//xzw var e = $.Deferred() // , t = this.options.urlBase + "/api/v1/jsonstore/model/highlights/" + this.sid + "/active_reel"; ,t = this.options.urlBase + "data/" + this.sid + "/active_reel.json"; return a.get(t, { responseType: "json", auth: this.isPublic ? null : f.authorizationHeader }).done(function(t) { t.reel ? (O.info("Got highlight reel with " + t.reel.length + " items"), this.images.filterByModesAndReel(this.supportedModes, t.reel)) : O.info("No highlight reel found"), e.resolve() } .bind(this)).fail(function() { O.warn("Getting highlight reel failed, no highlights available"), e.resolve() }), e } , n.prototype.waitForLoad = function(e, t) { t() || (this.waitQueue.push({ object: e, isLoadedCallback: t }), 1 === this.waitQueue.length && this.emit("waiting")) } , n.prototype.hide = function() { this.floors.hide() } , n.prototype.show = function() { this.floors.show() } , n.prototype.floorNames = function() { return this.floors.names() } , n.prototype.warpDestFloors = function(e, t) { if (!e || this.floors.length !== e.length) return void this.toggleAllFloors(!0); var i = e.findIndex(function(e) { return e } .bind(this)); i !== -1 && this.setFloor(this.floors.list[i], null, t) } , n.prototype.setFloor = function(e, t, i) { this.allFloorsVisible && this.emit("allfloors.toggled", !1, this.currentFloor), this.allFloorsVisible = !1, this._setFloor(e, t, i) } , n.prototype.toggleAllFloors = function(e) { this.allFloorsVisible = void 0 !== e ? e : !this.allFloorsVisible, this.emit("allfloors.toggled", this.allFloorsVisible, this.currentFloor), this._setFloor(this.currentFloor) } , n.prototype._setFloor = function(e, t, i) { t = t || this.mode, this.emit("floor.changed", e, t, this.currentFloor), this.currentFloor = e; var n; if (t === c.PANORAMA) { if (this.show(), this.shouldShowtags && this.tagsShown) for (n in this.tags) this.tags[n].show(f.showFloorDuration) } else if ((t === c.FLOORPLAN || t === c.DOLLHOUSE) && (this.floors.list.forEach(function(e, t) { e.toggle(e === this.currentFloor || this.allFloorsVisible, i || this.allFloorsVisible) } .bind(this)), this.shouldShowtags && this.tagsShown)) for (n in this.tags) { var r = this.tags[n]; this.allFloorsVisible ? r.show(f.showFloorDuration) : r.floor === this.currentFloor ? r.show(f.showFloorDuration, f.showFloorDelay) : r.hide(f.hideFloorDuration, f.hideFloorDelay) } var o = this , a = e; E.start(function() {}, f.showFloorDelay, function() { o.floors.forEach(function(e) { e.chunks.forEach(function(t) { t.renderOrder = e === a ? h.visibleFloor : h.ghostFloor }) }) } .bind(this)) } , n.prototype.toggleExplode = function() { this.floors.toggleExplodeHorizontal() } , n.prototype.toggleExplodeUp = function() { this.floors.toggleExplodeVertical() } , n.prototype.nextFloor = function(e) { return this.floors.nextFloor(this.currentFloor, e) } , n.prototype.addFloor = function(e) { this.floors.add(e) } , n.prototype.getFloorAtPoint = function(e) { return this.floors.getFloorAtPoint(e) } , n.prototype.getTagBySid = function(e) { return this.tags[e] } , n.prototype.addChunk = function(e, t) { this.floors.getOrMakeFloor(e).addChunk(t), this.chunks.push(t) } , n.prototype.setMode = function(e) { if (!this.supportedModes[e]) throw new R("Mode not supported for this model: " + e); this.mode = e; this.skybox.material.transparent = e == "panorama" ? false : true //xzw add // 如果skybox透明,会让其中其他mesh 如热点的透明出问题 this.chunks.forEach(function(t) { t.setMode(e) }) } , n.prototype.build = function() { this.heroLocations = this.images.getHeroLocations(this.panos); var e = function() { return !!(this.heroImage && this.heroImage.metadata && this.heroImage.metadata.scan_id && this.panos.get(this.heroImage.metadata.scan_id)) && !this.panos.get(this.heroImage.metadata.scan_id).isAligned() } .bind(this)(); this.has360Views = f.show360Views.enabled && this.heroLocations.some(function(e) { return e.cameraMode === c.PANORAMA && this.panos.get(e.panoId) && !this.panos.get(e.panoId).isAligned() } .bind(this)) || e, null === this.heroImage && O.warn("No hero image defined."), this.currentFloor = this.floors.last(), this.floors.build(), this.colliders = this.floors.reduce(function(e, t) { return e.concat(t.collider.children) }, []), this.panos.forEach(function(e) { e.build1(), e.on("enter", function() { e.floor !== this.currentFloor && this.setFloor(e.floor) } .bind(this)) } .bind(this)), this.panos.forEach(function(e) { e.build2() }), this.floors.forEach(function(e) { this.boundingBox.union(e.boundingBox) } .bind(this)), this.size = this.boundingBox.size(), this.center = this.boundingBox.center(), this.floors.forEach(function(e) { O.info("Floor " + e + ": " + e.children.length + " chunks, " + e.panos.length + " panos.") } .bind(this)), this.panos.populate_path_graph(), this.skybox = new l(this.boundingBox), this.skybox.matrixWorldNeedsUpdate = !0, this.add(this.skybox); setTimeout(function() { //this.hotsCount && this.shineHots() Hot.beginShineHot() } .bind(this), 1300) //add----- { let maxCount = browser.isMobile() ? 200000 : 400000 let noVisiHots = this.hotGroup.children.filter(e=>!e.info.visiblePanos && e.info.texType != 'shine') //只看非热点的,否则数据太多 let visiHots = this.hotGroup.children.filter(e=>e.info.visiblePanos) let c = this.panos.list.length * this.colliders.length * noVisiHots.length if(c > maxCount){ //防止加载时间过长,分批计算 console.log('hot分批setVisiblePanos') Hot.visiPanosCountSlice = Math.ceil(maxCount / this.colliders.length / noVisiHots.length) Hot.visiEveryDurSlice = browser.isMobile() ? 25 : 16; let dur = Math.ceil(this.panos.list.length / Hot.visiPanosCountSlice) * Hot.visiEveryDurSlice console.log(Hot.visiPanosCountSlice, Hot.visiEveryDurSlice, dur, Math.round(dur*noVisiHots.length)) if(noVisiHots.length){ let i = 0 let hotVisiInterval = setInterval(()=>{ noVisiHots[i].setVisiblePanos(noVisiHots[i].info.visiblePanos); i++; if(i>=noVisiHots.length){ clearInterval(hotVisiInterval) } }, dur) } } } //--------- this.createFloorLogo() return O.debug("Done building model"), v.raycastsDone > 0 && (O.warn("raycasts: " + v.raycastsDone), O.warn("raycasts skipped: " + v.raycastsSkipped)), this.buildRooms(), this.labels.associateWithRooms(this.rooms), $.when(this) } , n.prototype.createFloorLogo = function(){ console.log('createFloorLogo') if(this.floorLogos || !settings.floorlogoURL)return; var url = settings.floorlogoURL var map = tex.load(url);//可以追加done this.floorLogos = []; for(var i=0; i<2; i++){ //不可共用uniforms等 [0]在上一个位置,[1]是下一个位置、 是飞入及飞出后的位置 var material = new o.MeshBasicMaterial({ opacity:0, map:map, side: o.DoubleSide, transparent: !0, depthWrite: !1, depthTest:false//改 在chunk\skybox外也可看到 }); var logo = new o.Mesh(new o.PlaneGeometry(2,2,1,1),material); //var s = (Store.metadata.floorLogoSize || 100)/100; //logo.scale.set(s,s,s); logo.position.set(0,-1.5,0); logo.lookAt(logo.position.clone().add(new o.Vector3(0,1,0))); logo.renderOrder = 100;//cover the videoSkybox //logo.layers.set(0) this.add(logo); this.floorLogos.push(logo); } this.floorLogos[1].visible = false; } n.prototype.adjustfloorLogoHeight = function(o){ var h = player.currentPano.floorPosition.y + 0.01; this.floorLogos[1].position.setY(h); this.floorLogos[0].position.setY(h); //publicObjectSet.player.path.currentPanoMarker.mesh.position.y = h }, n.prototype.changefloorLogoOpa = function(o){//改 i, opacity, time, delay if(!this.floorLogos) return; E.cancelById("flOpa_"+o.index);//先停止之前该logo的透明度变化 if(o.from!=void 0)this.floorLogos[o.index].material.opacity = o.from;//初始透明度 if(!o.dur){//立刻 //this.floorLogos[o.index].material.uniforms.opacity.value = o.opa; this.floorLogos[o.index].material.opacity = o.opa; }else{ //E.start(lerp.uniform(this.floorLogos[o.index], "opacity", o.opa), o.dur || 0, null, E.start(lerp.property(this.floorLogos[o.index].material, "opacity", o.opa), o.dur || 0, null, o.delay||0, es["easeInQuad"], "changefloorLogoOpa", "flOpa_"+o.index) } }, n.prototype.updateFloorlogo = function() { //xzw add 更新地标的旋转 var lastQ, lastP; var equals = function(v1, v2, min){ return Math.abs(v1-v2) < min } var isSame = function(now, last, k){//如果和上次相同就不改变 if(!last)return false; var R = k.sceneRenderer; //var min = R.AFPS < 38 ? 0.005 : R.AFPS < 45 ? 0.0008 : R.AFPS < 50 ? 0.0006 : 0.0003; //暂时: var min = 0.0008 var same = equals(now.x , last.x, min) && equals(now.y , last.y, min) && equals(now.z , last.z, min) && (now.w!=void 0 ? equals(now.w , last.w, min) : true) return same; } return function(Q, k){ if(!Q)return; /* if(Config.ifFish && window.lowFPS){ this.fLCompute++; if(R.AFPS < 38){ if(k.flyingToTag && k.flying && k.fLCompute %4 !=1) return; //点击tag过渡 else if(k.flying && k.fLCompute%2 !=1) return; k.fLCompute %= 4; }else if(R.AFPS < 45){ if(k.flyingToTag && k.flying && k.fLCompute %3 !=1) return; //点击tag过渡 else if(k.flying && k.fLCompute%2 !=1) return; k.fLCompute %= 6; }else{ if(k.flyingToTag && k.flying && k.fLCompute %2 !=1) return; //else if(k.flying && k.fLCompute%2 !=1) return; k.fLCompute %= 2; } } */ var sameQ, sameP, quaternion, visible; for(var i=0;i<2;i++){ var logo = this.floorLogos[i]; if(!logo.visible || logo.material.uniforms.opacity.value==0) continue; visible = true; } if(!visible)return; //如果两个都不可见,就不更改,如果有一个可见,就都改 var c = k.cameraControls.activeControl; var sameQ = c ? ( c.lat < 10 ? equals(c.lon, lastQ, 0.1) : equals(c.lon, lastQ, 1) ): false; sameQ || (lastQ = c ? c.lon : null); //相机旋转是否改变了 for(var i=0;i<2;i++){ var logo = this.floorLogos[i]; if(!sameQ){ if(!quaternion){ var a = new THREE.Vector3(0,0,-1); a.applyQuaternion(Q); a.setY(0); var _ = (new THREE.Matrix4).lookAt(a,new THREE.Vector3, new THREE.Vector3(0,1,0)); quaternion = (new THREE.Quaternion).setFromRotationMatrix(_) var a = new THREE.Quaternion( 0, 0.7071067811865476, 0.7071067811865476 , 0)//计算得 quaternion.multiply(a); } logo.quaternion.copy(quaternion); } } } }() n.prototype.loadLabels = function() {//xzw this.labels = new x(this); var e = $.Deferred(); //加载俯视图的标签 注释这个备注就会加载 //原先是labels, 改为showLabels,因为之前的somedata写的labels都是true window.DATA.showingLabels ? this.showingLabels = true : ''; if (!this.showingLabels) return e.resolve(); // var t = this.options.urlBase + "/api/v1/jsonstore/model/labels/" + this.sid; var t = g_Prefix + "data/" + this.sid + "/labels.json"; return this.labels.load(t, !this.isPublic).done(e.resolve.bind(e)).fail(function() { O.warn("Getting labels failed, not displaying labels."), e.resolve() }), e } , n.prototype.buildRooms = function() { this.rooms = new T(this), this.rooms.createFromChunks(this.chunks), this.rooms.calcRoomBoundaries() } , n.prototype.updateProjectedPanos = function() { this.projectedPano0 && this.projectedPano1 && this.setProjectedPanos(this.projectedPano0, this.projectedPano1, !1) } , n.prototype.setProjectedPanos = function(e, t, i) { void 0 !== i && null !== i || (i = !0), i = !!i, this.projectedPano0 = e, this.projectedPano1 = t, this.skybox.material.setProjectedPanos(e, t, i), this.chunks.forEach(function(n) { n.materialInside.setProjectedPanos(e, t, i) }) } , n.prototype.setSide = function(e) { this.floors.forEach(function(t) { t.collider.material.side = e }) } , n.prototype.heroCount = function() { return this.heroLocations ? this.heroLocations.length : 0 } , n.prototype.getHeroDescriptorByIndex = function(e=[]) {//改 因增加了二级目录 if (e[0] < 0) return O.warn("Model.getHeroDescriptorByHeroIndex() -> heroIndex is less than 0."), null; if (this.heroCount() < 1) return O.warn("Model.getHeroDescriptorByIndex() -> No hero locations in this model"), null; var t = this.heroLocations[e[0]]; if(t.heroLocations && e[1]!=void 0){ t = t.heroLocations[e[1]]; } return void 0 === t ? (O.warn("Model.getHeroDescriptorByIndex() -> Index " + e + " is not a validindex"), null) : t } , n.prototype.findPanoramicHero = function() { for (var e in this.heroLocations) if (this.heroLocations[e].cameraMode === c.PANORAMA) return this.heroLocations[e]; return null } , n.prototype.listImagePanos = function() { var e = [] , t = this; return this.images.forEach(function(i) { if (i.metadata && i.metadata.scan_id) { var n = t.panos.get(i.metadata.scan_id); n && (t.supportsTiles || n.isLoaded("high") || e.push(n)) } }), e } , n.prototype.fadePanoMarkers = function(e, t) { this.panos.fadeMarkerOpacity(e, t) } , n.prototype.setSweepVisibility = function(e) { this.panos.forEach(function(t) { t.marker && (t.marker.visible = e) }) } , n.prototype.outsideAllowed = function() { return this.supportedModes[c.DOLLHOUSE] && this.supportedModes[c.FLOORPLAN] } , t.exports = n } ).call(this, "/js/model/Model.js") } , { "../constants": 8, "../enum/AlignmentType": 17, "../enum/RenderOrder": 42, "../enum/Viewmode": 51, "../exception/BasicException": 55, "../label/Label": 90, "../loaders/ModelLoader": 105, "../loaders/ModelTextureLoader": 106, "../loaders/SweepDataLoader": 107, "../tag/tag": 123, "../tag/tagManager": 124, "../objects/BoundingTextureSkybox": 143, "../objects/Chunk": 144, "../objects/Floor": 146, "../objects/Panorama": 148, "../objects/Room": 150, "../objects/Snapshot": 153, "../settings": 166, "../shaders": 167, "../util/ModelUrls": 177, "../util/PanoramaCollection": 178, "../util/ajax": 181, "../util/common": 185, "../util/easing": 186, "../util/lerp": 188, "../util/logger": 189, "../util/math": 190, "../util/texture": 194, "../util/transitions": 195, "./../util/browser": 182, "./../util/showcase": 193, "./Chunks": 135, "./FloorCollection": 136, "./ImageCollection": 137, "./LabelCollection": 138, "./RoomCollection": 141, events: 202, three: 217, "hot": "hot" }], 140: [function(e, t, i) { "use strict"; function n() { this.modelMap = {}, this.activeModel = null, this.modelCount = 0, this.tileDownloader = null, this.panoRenderer = null } var r = (e("three"), e("../util/common")) , o = e("../exception/BasicException") , a = e("../enum/ModelManagerEvents") , s = e("../enum/PanoRendererEvents") , l = e("events").EventEmitter; n.prototype.init = function(e, t, i) { this.tileDownloader = e, this.panoRenderer = t, this.qualityManager = i, this.bindEvents() } , n.prototype.bindEvents = function() { this.panoRenderer.on(s.TileRenderSuccess, this.onTileRendered.bind(this)) } , n.prototype.onTileRendered = function(e, t, i, n) {} , n.prototype.addModel = function(e) { this.modelMap[e.sid] = e, 0 === this.modelCount && this.activateModel(e.sid), this.modelCount++, this.emit(a.ModelAdded) } , n.prototype.getModel = function(e) { return this.modelMap[e] } , n.prototype.activateModel = function(e) { var t = this.modelMap[e]; if (!t) throw new o("Tried to activate invalid model!"); var i = this.activeModel; this.activeModel = t, this.tileDownloader.setPanoData(t.panos, t.listImagePanos(), t.sid), this.tileDownloader.setUrls(t.urls), t.panos.forEach(function(e) { e.attachToPanoRenderer(this.panoRenderer), e.tileDownloader = this.tileDownloader, e.qualityManager = this.qualityManager } .bind(this)), this.emit(a.ActiveModelChanged, { oldModel: i, model: t }) } , n.prototype.getActiveModel = function() { return this.activeModel } , r.extend(n, l), t.exports = n } , { "../enum/ModelManagerEvents": 33, "../enum/PanoRendererEvents": 35, "../exception/BasicException": 55, "../util/common": 185, events: 202, three: 217 }], 141: [function(e, t, i) { (function(i) { "use strict"; function n() { s.call(this) } var r = e("../objects/Room") , o = (e("../settings"), e("../util/logger")) , a = (e("../util/transitions"), e("../util/easing"), e("../util/common")) , s = e("../util/IndexedCollection") , l = e("./Chunks"); new o(i); a.inherit(n, s), n.prototype.getIndex = function(e) { return e.roomId } , n.prototype.calcRoomBoundaries = function() { this.forEach(function(e) { e.calcBoundaries() }) } , n.prototype.createFromChunks = function(e) { var t = { floorId: -1, roomId: -1 } , i = {}; e.forEach(function(e) { l.parseIdsFromChunkName(e.name, t); var o = i[t.roomId]; if (!o) { var a = n.generateRoomId(t.floorId, t.roomId); o = new r(t.floorId,a), this.add(o), i[t.roomId] = o } o.addChunk(e) } .bind(this)), this.calcRoomBoundaries() } , n.generateRoomId = function(e, t) { return e + "_" + t } , t.exports = n } ).call(this, "/js/model/RoomCollection.js") } , { "../objects/Room": 150, "../settings": 166, "../util/IndexedCollection": 175, "../util/common": 185, "../util/easing": 186, "../util/logger": 189, "../util/transitions": 195, "./Chunks": 135 }], 142: [function(e, t, i) { "use strict"; function n(e, t, i) { e = e.clone().expandByScalar(0.01);//改 var n = e.size() , o = new r.BoxGeometry(n.x,n.y,n.z); o.boundingBox = e, r.Mesh.call(this, o, t), this.position.copy(e.center()), this.frustumCulled = !1, i && this.add(new r.WireframeHelper(this)) } var r = e("three"); n.prototype = Object.create(r.Mesh.prototype), n.prototype.constructor = n, t.exports = n } , { three: 217 }], 143: [function(e, t, i) { (function(i) { "use strict"; function n(e) { h.time("Computing a nice bounding cubemap"); var t = new a({ side: r.BackSide, transparent: !0 }); t.uniforms.modelAlpha.value = 0, t.uniforms.opacity.value = 1 - s.modelAlpha, this.renderOrder = l.boundingSkybox, o.call(this, e, t), h.timeEnd("Computing a nice bounding cubemap") } var r = e("three") , o = (e("../enum/Viewmode"), e("../shaders"), e("./BoundingMesh")) , a = e("../materials/ModelTextureMaterial") , s = e("../settings") , l = e("../enum/RenderOrder") , c = e("../util/logger") , h = new c(i); n.prototype = Object.create(o.prototype), n.prototype.constructor = n, t.exports = n } ).call(this, "/js/objects/BoundingTextureSkybox.js") } , { "../enum/RenderOrder": 42, "../enum/Viewmode": 51, "../materials/ModelTextureMaterial": 118, "../settings": 166, "../shaders": 167, "../util/logger": 189, "./BoundingMesh": 142, three: 217 }], 144: [function(e, t, i) { "use strict"; function n(e) { this.materialInside = new s({ side: r.DoubleSide }); var t = r.UniformsUtils.clone(o.modelOutside.uniforms); this.materialOutside = new r.RawShaderMaterial({ fragmentShader: o.modelOutside.fragmentShader, vertexShader: o.modelOutside.vertexShader, uniforms: t, side: r.FrontSide, name: "chunkOut" }), r.Mesh.call(this, e.geometry, this.materialInside), this.name = e.name || "", this.textureName = e.textureName, this.meshUrl = e.meshUrl } var r = e("three") , o = e("../shaders") , a = e("../enum/Viewmode") , s = e("../materials/ModelTextureMaterial"); n.prototype = Object.create(r.Mesh.prototype), n.prototype.setTextureMap = function(e) { this.materialInside.uniforms.map.value = e, this.materialOutside.uniforms.map.value = e } , n.prototype.setMode = function(e) { var t = e === a.DOLLHOUSE || e === a.FLOORPLAN ? this.materialOutside : this.materialInside; t.side = e === a.PANORAMA ? r.DoubleSide : r.FrontSide, t.transparent = this.material.transparent, t.uniforms.opacity.value = this.material.uniforms.opacity.value, this.material = t } , t.exports = n } , { "../enum/Viewmode": 51, "../materials/ModelTextureMaterial": 118, "../shaders": 167, three: 217 }], 145: [function(e, t, i) { "use strict"; function n(e) { this.chunksize = e || 10, this.chunks = {}, this.boundingBoxes = {}, this.children = [], this.offset = new r.Vector3(0,.5,0), this.material = new r.MeshBasicMaterial({ color: 16777215 * Math.random(), side: r.DoubleSide }) } var r = e("three"); e("../enum/Viewmode"); n.prototype.add = function(e) { var t, i, n, o, a, s, l, c, h, u, d, p, f, g, m = e.attributes; m ? (t = m.position.array, i = void 0 !== e.index ? e.index.array : void 0) : (t = e.vertices, n = e.faces); var v = new r.Vector3; if (i) for (o = 0, a = i.length; o < a; o += 3) { var A = 3 * i[o] , y = 3 * i[o + 1] , C = 3 * i[o + 2]; s = (t[A] + t[y] + t[C]) / 3, l = (t[A + 1] + t[y + 1] + t[C + 1]) / 3, c = (t[A + 2] + t[y + 2] + t[C + 2]) / 3, h = Math.floor(s / this.chunksize), u = Math.floor(l / this.chunksize), d = Math.floor(c / this.chunksize), p = h + "." + u + "." + d, p in this.chunks ? (g = this.chunks[p], f = this.boundingBoxes[p]) : (g = this.chunks[p] = [], f = this.boundingBoxes[p] = new r.Box3), g.push(t[A], t[A + 1], t[A + 2], t[y], t[y + 1], t[y + 2], t[C], t[C + 1], t[C + 2]), f.expandByPoint(v.set(t[A], t[A + 1], t[A + 2])), f.expandByPoint(v.set(t[y], t[y + 1], t[y + 2])), f.expandByPoint(v.set(t[C], t[C + 1], t[C + 2])) } else for (o = 0, a = t.length; o < a; o += 9) s = (t[o] + t[o + 3] + t[o + 6]) / 3, l = (t[o + 1] + t[o + 4] + t[o + 7]) / 3, c = (t[o + 2] + t[o + 5] + t[o + 8]) / 3, h = Math.floor(s / this.chunksize), u = Math.floor(l / this.chunksize), d = Math.floor(c / this.chunksize), p = h + "." + u + "." + d, p in this.chunks ? (g = this.chunks[p], f = this.boundingBoxes[p]) : (g = this.chunks[p] = [], f = this.boundingBoxes[p] = new r.Box3), g.push(t[o], t[o + 1], t[o + 2], t[o + 3], t[o + 4], t[o + 5], t[o + 6], t[o + 7], t[o + 8]), f.expandByPoint(v.set(t[o], t[o + 1], t[o + 2])), f.expandByPoint(v.set(t[o + 3], t[o + 4], t[o + 5])), f.expandByPoint(v.set(t[o + 6], t[o + 7], t[o + 8])) } , n.prototype.build = function() { var e = new r.Object3D; e.material = this.material; for (var t in this.chunks) { var i = this.chunks[t] , n = new r.BufferGeometry; n.addAttribute("position", new r.BufferAttribute(new Float32Array(i),3)), n.boundingBox = this.boundingBoxes[t]; var o = new r.Mesh(n,this.material); o.material.visible = !1, e.add(o), this.chunks[t] = [] } return e } , t.exports = n } , { "../enum/Viewmode": 51, three: 217 }], 146: [function(e, t, i) { "use strict"; var r = e("three") , o = e("../settings") , a = e("../util/common") , s = e("../util/lerp") , l = e("./ChunkedCollider") , c = e("../util/transitions") , h = e("../util/easing") , u = (e("../objects/Panorama"), e("../enum/RenderOrder")) , d = e("../localization/localize"); function n(e, t, i) { r.Object3D.call(this), this.model = e, this.floorIndex = t, this.lang = o.languageTag, this.name = i || o.languageTag === "cn" ? "Floor " + (t + 1) + "" : "第" + (t + 1) + "层", this.panos = [], this.chunks = [], this.colliderBuilder = new l(3), this.collider = null, this.center = null, this.boundingBox = new r.Box3, this.size = null, this.hidden = !1, this.conservativeBoundingBox = new r.Box3, this.debugColor = 16777215 * Math.random(), this.transition = null } n.prototype = Object.create(r.Object3D.prototype), n.prototype.enter = function(e) { this.model.setFloor(this, e) } , n.prototype.hide = function(e) { if (!this.hidden || this.transition) { this.chunks.forEach(function(e) { e.material.transparent = !0 }), c.cancel(this.transition); var t = e ? 0 : o.hideFloorDuration + o.hideFloorDelay , i = e ? 0 : o.hideFloorDelay / t; this.transition = c.start(s.allUniforms(this.chunks, "opacity", .08), t, function() { this.hidden = !0 } .bind(this), i, h.easeInOutQuad) } } , n.prototype.show = function(e) { if (this.hidden || this.transition) { this.hidden = !1, c.cancel(this.transition); var t = e ? o.showFloorDuration : o.showFloorDuration + o.showFloorDelay , i = e ? 0 : o.showFloorDelay / t; this.transition = c.start(s.allUniforms(this.chunks, "opacity", 1), t, function() { this.hidden || this.chunks.forEach(function(e) { e.material.transparent = !1 }) } .bind(this), i, h.easeInOutQuad) } } , n.prototype.toggle = function(e, t) { e = void 0 === e ? this.hidden : e, e ? this.show(t) : this.hide(t) } , n.prototype.containsPoint = function(e) { return this.collider.children.some(function(t) { return t.geometry.boundingBox || t.geometry.computeBoundingBox(), t.geometry.boundingBox.containsPoint(e) }) } , n.prototype.distanceToPoint = function(e) { var t = null , i = 1 / 0; return this.collider.children.forEach(function(n) { n.geometry.boundingBox || n.geometry.computeBoundingBox(); var r = n.geometry.boundingBox.distanceToPoint(e); (!t || i > r) && (i = r, t = n) }), i } , n.prototype.addChunk = function(e) { e.renderOrder = u.ghostFloor, this.add(e), this.chunks.push(e), this.boundingBox.union(e.geometry.boundingBox), this.size = this.boundingBox.size(), this.colliderBuilder.add(e.geometry) } , n.prototype.addPano = function(e) { this.panos.push(e), this.add(e.skyboxMesh), e.marker && this.add(e.marker); if(e.neighbourUUIDs && e.neighbourUUIDs.length){//add 有相邻点才算入bound 因为拍摄有bug,会出现floorPosition为000,且position位置很偏的点,它们一般都是不可见点。 var t = new r.Vector3(1,1,1) , i = (new r.Box3).setFromCenterAndSize(e.position, t); this.boundingBox.union(i) } } , n.prototype.build = function() { this.collider = this.colliderBuilder.build(!0), this.add(this.collider), this.center = this.boundingBox.center(), this.conservativeBoundingBox.copy(this.boundingBox), this.conservativeBoundingBox.min.y = a.lowerMedian(this.collider.children.map(function(e) { return e.geometry.boundingBox.min.y }), 5), this.conservativeBoundingBox.max.y = a.lowerMedian(this.collider.children.map(function(e) { return e.geometry.boundingBox.max.y }), 5), this.colliderBuilder = null } , n.prototype.toShortString = function() { return a.nth(this.floorIndex + 1) } , n.prototype.toString = function() { return this.name } , t.exports = n } , { "../enum/RenderOrder": 42, "../localization/localize": 108, "./strings-cn-CN": 109, "../objects/Panorama": 148, "../settings": 166, "../util/common": 185, "../util/easing": 186, "../util/lerp": 188, "../util/transitions": 195, "./ChunkedCollider": 145, three: 217 }], 147: [function(e, t, i) { "use strict"; function n(e) { this.player = e, this.obj3d = null, this.UP = new r.Vector3(0,1,0) } var r = e("three") , o = e("../settings"); n.prototype.prefs = { linewidth: 3, height: .07, opacity: .45, endScale: .05 }, n.prototype.discard = function() { if (this.obj3d) { var e = this.obj3d.parent; e && e.remove(this.obj3d) } this.obj3d = null } , n.prototype.draw = function() { if (this.discard(), o.showNeighbors) { var e = this.player.currentPano.floor; this.obj3d = new r.Object3D; var t = this.player.model.panos.getNeighbours(this.player.currentPano) , i = this.player.currentPano.floorPosition.clone().sub(this.player.model.position); i.y += this.prefs.height; var n = .1525 , a = .127 , s = .0127 , l = .1 , c = .19 , h = .2032 , u = .2286 , d = .255 , p = new r.Matrix4; for (var f in t) if (t[f]) { var g = this.player.model.panos.get(f) , m = (g.position.clone().sub(this.player.model.position), g.position.clone().sub(g.floorPosition)) , v = g.floorPosition.clone().sub(this.player.model.position); v.y += this.prefs.height; var A = new r.Geometry; A.vertices.push(new r.Vector3(0,-s,0), new r.Vector3(-s,0,0), new r.Vector3(0,s,0), new r.Vector3(s,0,0), new r.Vector3(0,-s,0)), A.vertices.push(new r.Vector3(0,-d,0), new r.Vector3(d,-d,0), new r.Vector3(d,n,0), new r.Vector3(-n,n,0), new r.Vector3(-n,a,0), new r.Vector3(-c,l,0), new r.Vector3(-c,-h,0), new r.Vector3(-n,-u,0), new r.Vector3(-n,-d,0), new r.Vector3(0,-d,0)), p.identity().setPosition(m), A.applyMatrix(p), A.vertices.push(new r.Vector3(0,-this.prefs.endScale,0)), A.vertices.push(new r.Vector3(-this.prefs.endScale,-this.prefs.endScale,0), new r.Vector3(-this.prefs.endScale,this.prefs.endScale,0), new r.Vector3(this.prefs.endScale,this.prefs.endScale,0), new r.Vector3(this.prefs.endScale,-this.prefs.endScale,0)), p.lookAt(v, i, this.UP).setPosition(v), A.applyMatrix(p), A.vertices.push(v, i); var y = new r.Line(A,new r.LineBasicMaterial({ color: g.debugColor.getHex(), transparent: !0, opacity: this.prefs.opacity, depthWrite: !1, name: "sLine" + f, linewidth: this.prefs.linewidth })); this.obj3d.add(y) } e.add(this.obj3d) } } , n.prototype.update = function() { o.showNeighbors && this.obj3d && this.obj3d.updateMatrixWorld() } , t.exports = n } , { "../settings": 166, three: 217 }], 148: [function(e, t, i) { (function(i) { "use strict"; function n(e, t, i, n) { this.model = e, this.id = t, this.alignmentType = i.alignmentType || l.ALIGNED, this.neighbourUUIDs = i.neighbours || null, this.neighbourPanos = null, this.floor = null, this.floorIndex = i.floor, this.failedLoadingAt = 0, this.maxLoadRetries = 4, this.origin = i.position.clone(), this.position = this.alignmentType === l.UNALIGNED ? new r.Vector3(0,-5,0) : i.position.clone(), this.quaternion = i.quaternion.clone(), this.skyboxMesh = new r.Mesh(E), this.skyboxMesh.position.copy(this.position), this.skyboxMesh.quaternion.copy(this.quaternion), this.skyboxMesh.name = "skybox", this.skyboxMesh.visible = !1, this.skyboxMesh.updateMatrix(), this.skyboxMesh.updateMatrixWorld(), this.marker = null, this.showFloorMarker = !window.DATA.hideFloorMarker; this.isAligned() && (this.marker = new r.Mesh(b,new r.MeshBasicMaterial({ map: w, side: r.DoubleSide, opacity: 0, transparent: !0, depthWrite: !1 })), this.marker.visible = this.showFloorMarker, this.marker.renderOrder = s.panoMarker, this.marker.name = "marker", this.marker.pano = this, this.marker.layers.set(v.PANOMARKERS), this.marker.updateMatrixWorld(), a.colorMarkerOnLoad && this.on("load", function() { this.marker.material.color.set(65280) })), this.debugColor = (new r.Color).setHSL(.06 + .53 * Math.random(), .8 + .2 * Math.random(), .5 + .2 * Math.random()), this.floorPosition = i.puck ? i.puck.clone() : null, this.tiled = n, this.tiled ? this.solidSkybox = null : (this.solidSkybox = new r.Texture([null, null, null, null, null, null]), this.solidSkybox.flipY = !1, a.minimalMemoryMode && (this.solidSkybox.minFilter = r.LinearFilter, this.solidSkybox.magFilter = r.LinearFilter, this.solidSkybox.generateMipmaps = !1)), this.zoomed = !1, this.panoRenderer = null, this.qualityManager = null, this.tileDownloader = null, this.tiledPanoRenderTarget = null, this.minimumTiledPanoLoaded = !1, this.highestPartialTileRenderOpCompleted = 0, this.highestFullTileRenderOpCompleted = 0, this.shouldRedrawOnBaseLoaded = !1, this.lockUntilRenderingComplete = !1, a.colorMarkerOnLoad && this.on("load", function() { this.marker.material.color.set(65280) }); /********************************************************************fyz改vr from徐世廷*************************************************************/ var e = new r.TextureLoader; e.setCrossOrigin(!0); var g = e.load("static/images/texture.jpg"); if (this.vrMarker = new r.Mesh(new r.OctahedronGeometry(.1,0),new r.MeshLambertMaterial({ color: 16777215, transparent: !0, opacity: .75, map: g })), this.vrMarker.boluoType = "vr", this.vrMarker.position.z = 1, this.vrMarker.enabled = !0, this.vrMarker.visible = !1, window.vrMarkers = window.vrMarkers || [], window.vrMarkers.push(this.vrMarker), this.marker && this.marker.add(this.vrMarker), a.showAxis && (this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(0,1,0),new r.Vector3(0,0,0),1,255)), this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(0,0,1),new r.Vector3(0,0,0),1,16711680)), this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(1,0,0),new r.Vector3(0,0,0),1,65280))), this.adjustAngleEnable) { var i = new r.Quaternion; i.setFromAxisAngle(new r.Vector3(1,0,0), this.adjustAngleX), this.skyboxMesh.quaternion.multiply(i); var m = new r.Quaternion; m.setFromAxisAngle(new r.Vector3(0,1,0), this.adjustAngleY), this.skyboxMesh.quaternion.multiply(m); var n = new r.Quaternion; n.setFromAxisAngle(new r.Vector3(0,0,1), this.adjustAngleZ), this.skyboxMesh.quaternion.multiply(n), this.skyboxMesh.updateMatrix(), this.skyboxMesh.updateMatrixWorld(), this.model.updateProjectedPanos() } /**************************************************************************************************************************************/ } var r = e("three") , o = e("../util/logger") , a = e("../settings") , s = (e("../enum/Viewmode"), e("../enum/RenderOrder")) , l = e("../enum/AlignmentType") , c = (e("../util/common"), e("../util/transitions")) , h = e("../util/lerp") , u = e("../util/ajax") , d = e("../util/texture") , p = e("../util/panorama") , f = (e("../enum/TileDownloaderEvents"), e("../enum/PanoramaEvents")) , g = e("../enum/PanoRendererEvents") , m = e("../enum/PanoSizeClass") , v = e("../enum/RenderLayers") , A = (e("../scene/SceneRenderer"), e("../enum/GLCubeFaces"), e("../exception/BasicException")) , y = e("../tile/TileUtils") , C = e("events").EventEmitter , I = new o(i) , E = new r.SphereBufferGeometry(.1) , b = new r.PlaneBufferGeometry(.4,.4,1,1) , w = d.load("static/images/marker-256x256.png"); n.prototype = Object.create(C.prototype), n.prototype.enter = function() { var e = null; return function() { this.setZoomed(!1), this.emit("enter", { oldPano: e, newPano: this }), e = this } }(), n.prototype.exit = function() { this.tiled ? (this.clearWaitDeferreds(), this.minimumTiledPanoLoaded = !1, this.tiledPanoRenderTarget = null, this.setZoomed(!1), this.panoRenderer.deactivateTiledPano(this), this.highestPartialTileRenderOpCompleted = 0, this.highestFullTileRenderOpCompleted = 0) : (this.solidSkybox.dispose(), this.solidSkybox.loaded = !1, this.solidSkybox.version = 0), this.emit("exit") } , n.prototype.hoverOn = function(e) { this.marker && (c.start(h.property(this.marker.material, "opacity", a[e].markerOpacityOnHover), 250), a.navigation.panoScores & a.navigation.mouseDirection && this.addTextSprite("HIT", 12525854)) } , n.prototype.hoverOff = function(e) { this.marker && c.start(h.property(this.marker.material, "opacity", a[e].markerOpacity), 250) } , n.prototype.build1 = function() { this.floor = this.floor || this.model.floors.get(this.floorIndex) || (this.model.floors.list.length == 1 ? this.model.floors.list[0] : this.raycastToFindFloor()) || this.model.getFloorAtPoint(this.position), this.floor.addPano(this), this.floorPosition = this.floorPosition || this.raycastFloorPosition(), this.neighbourPanos = this.neighbourPanos || this.findNeighourPanos(), a.colorMarkerByFloor && this.marker && this.marker.material.color.set(this.floor.debugColor) } , n.prototype.build2 = function() { this.floorPosition = this.floorPosition || this.interpolateFloorPosition(), this.height = this.position.distanceTo(this.floorPosition), this.placeMarker() } , n.prototype.interpolateFloorPosition = function() { var e = this.model.panos.filter(n.filters.isNeighbourPanoTo(this)).filter(function(e) { return !!e.floorPosition }).sort(function(e, t) { return e.position.distanceTo(this.position) - t.position.distanceTo(this.position) } .bind(this)) , t = this.position.clone(); return e.length >= 2 ? t.y = (e[0].floorPosition.y + e[1].floorPosition.y) / 2 : t.add(a.noMeshFloorPositionOffset), t } , n.prototype.raycastFloorPosition = function() { I.warn("Performance warning: Raycasting to find floor position"); var e = new r.Raycaster(this.position,new r.Vector3(0,-1,0)) , t = e.intersectObjects(this.model.colliders); return t.length ? t[0].point : null } , n.prototype.raycastToFindFloor = function() { var e = [new r.Vector3(0,-1,0), new r.Vector3(1,-1,0), new r.Vector3(0,-1,1), new r.Vector3(-1,-1,0), new r.Vector3(0,-1,-1), new r.Vector3(1,0,0), new r.Vector3(0,0,1), new r.Vector3(-1,0,0), new r.Vector3(0,0,-1)]; return function() { I.warn("Performance warning: Raycasting to find floor index"); for (var t = 0; t < e.length; t++) { var i = new r.Raycaster(this.position.clone(),e[t].clone()) , n = i.intersectObjects(this.model.colliders); if (n.length) return n[0].object.parent.parent } return null } }(), n.prototype.placeMarker = function() { this.marker && (this.marker.position.copy(this.floorPosition), this.marker.position.y += .05, this.marker.lookAt(new r.Vector3(0,1,0).add(this.marker.position))) } , n.prototype.translate = function(e) { this.position.add(e), this.floorPosition.add(e) } , n.prototype.findClosestMidtpointPanoTo = function(e) { (new r.Vector3).addVectors(this.position, e.position).divideScalar(2); return this.model.panos.find([n.filters.notIn([this, e])], [n.sortFunctions.distanceToPoint(point)]) } , n.prototype.attachToPanoRenderer = function(e) { this.panoRenderer = e, this.panoRenderer.on(g.TileRenderSuccess, this.onTileRendered.bind(this)), this.panoRenderer.on(g.PanoRenderComplete, this.onPanoRendered.bind(this)), this.panoRenderer.on(g.TileRenderFailure, this.onTileRenderFail.bind(this)), this.panoRenderer.on(g.UploadAttemptedForAllTiles, this.onUploadAttemptedForAllTiles.bind(this)) } ; var _ = {}; n.prototype.getWaitDeferred = function(e) { var t = _[this.id]; t || (t = {}, _[this.id] = t); var i = t[e]; return i || (i = { deferred: $.Deferred(), active: !1 }, t[e] = i), i } , n.prototype.resetWaitDeferred = function(e) { var t = this.getWaitDeferred(e); t.active = !1, t.deferred = $.Deferred() } , n.prototype.clearWaitDeferreds = function() { var e = _[this.id]; e || (e = {}, _[this.id] = e); for (var t in e) if (e.hasOwnProperty(t)) { var i = e[t]; i.active = !1, i.deferred = $.Deferred() } } , n.prototype.loadTiledPano = function() { var e = (new r.Vector3, []) , t = []; return function(i, n, r, o, a, s) { null !== o && void 0 !== o || (o = !0), null !== a && void 0 !== a || (a = !0); var l = this.getWaitDeferred(i) , c = l.deferred , h = null , u = null; if (r && ("number" == typeof r ? h = r : (h = r.hFov, u = r.vFov)), !this.isLoaded(i)) { if (!l.active) { if (l.active = !0, r) { var d = y.matchingTilesInDirection(this, i, n, h, u); e[this.id + ":" + i] = { tileCount: 0, targetTileCount: d }, I.info("Loading partial pano: " + this.id + " with " + d + " tiles") } t[this.id] || (t[this.id] = !0, this.on(f.LoadComplete, function(e, t) { var i = this.getWaitDeferred(e).deferred; i && "pending" === i.state() && this.highestPartialTileRenderOpCompleted >= e && (i.resolve(e, t), this.resetWaitDeferred(e)) } .bind(this)), this.on(f.LoadFailed, function(e) { var t = this.getWaitDeferred(e).deferred; t && "pending" === t.state() && this.highestPartialTileRenderOpCompleted >= e && (t.reject(e), this.resetWaitDeferred(e)) } .bind(this)), this.on(f.TileLoaded, function(t, i, n) { var r = this.getWaitDeferred(t).deferred; if (r && "pending" === r.state()) { r.notify(t, i, n); var o = e[this.id + ":" + t]; o && (o.tileCount++, o.tileCount === o.targetTileCount && (this.onPanoRendered(this.id, t, n, !0), r.resolve(t, n), this.resetWaitDeferred(t))) } } .bind(this))) } this.tileDownloader.clearForceQueue(), this.tileDownloader.forceQueueTilesForPano(this, i, n, h, u, s), this.tiledPanoRenderTarget = this.panoRenderer.activateTiledPano(this, this.qualityManager.getMaxNavPanoSize(), o), this.panoRenderer.renderPanoTiles(this.id, n, a) } return c.promise() } }(), n.prototype.onUploadAttemptedForAllTiles = function(e, t, i) { if (e === this.id) { var n = this.qualityManager.getPanoSize(m.BASE); t === n && this.shouldRedrawOnBaseLoaded && (this.shouldRedrawOnBaseLoaded = !1, this.panoRenderer.resetRenderStatus(this.id, !0, !1), this.panoRenderer.renderPanoTiles(this.id, null, !0, !0)) } } , n.prototype.onTileRendered = function(e, t, i, n) { e === this.id && this.emit(f.TileLoaded, t, i, n) } , n.prototype.onPanoRendered = function(e, t, i, n) { e === this.id && (this.minimumTiledPanoLoaded = !0, this.updateSkyboxForZoomLevel(), t > this.highestPartialTileRenderOpCompleted && (this.highestPartialTileRenderOpCompleted = t), !n && t > this.highestFullTileRenderOpCompleted && (this.highestFullTileRenderOpCompleted = t), this.emit("load", t), this.model.emit("load", this), this.emit(f.LoadComplete, t, i)) } , n.prototype.setZoomed = function(e) { this.zoomed = e, this.updateSkyboxForZoomLevel() } , n.prototype.ensureSkyboxReadyForRender = function() { this.tiled || (this.solidSkybox.loaded || (this.solidSkybox.needsUpdate = !0), this.solidSkybox.loaded = !0) } , n.prototype.updateSkyboxForZoomLevel = function() { this.minimumTiledPanoLoaded && this.model.updateProjectedPanos() } , n.prototype.getSkyboxTexture = function() { return this.tiled ? this.minimumTiledPanoLoaded ? this.zoomed ? this.panoRenderer.zoomRenderTarget.texture : this.tiledPanoRenderTarget.texture : null : this.solidSkybox } , n.prototype.onTileRenderFail = function(e, t, i) { e === this.id && this.emit(f.LoadFailed, t) } , n.prototype.isLoaded = function(e) { if (this.tiled) { if (e && "string" == typeof e) throw new A("Wrong panoSize given to Panorama.isLoaded(); a tiled pano uses PanoSizeClass"); return !!this.minimumTiledPanoLoaded && (!e || this.highestPartialTileRenderOpCompleted >= e) } if (e && "number" == typeof e) throw new A("Wrong panoSize given to Panorama.isLoaded(); a non-tiled pano uses high/low."); return !!this.solidSkybox.high || e in this.solidSkybox } , n.prototype.loadCube = function(e) { if (this.isLoaded(e)) return I.info("Skipping load of pano, already loaded"), $.when(); this.emit("loading", e), this.model.emit("loading", this); var t = p.getCubemapUrls(this.model.urls, this.id, e) , i = t.filter(function(e) { return !e }); "low" === e && i.length > 0 && (I.info("Pano", this.id, "not available in low res, loading high res right away"), e = "high", t = p.getCubemapUrls(this.model.urls, this.id, e)); var n = 0 , r = [0, 1, 2, 3, 4, 5].map(function(e, i, n) { return u.getImage(t[i]) } .bind(this)); return $.when(r[0], r[1], r[2], r[3], r[4], r[5]).then(function(t, i, n, r, o, a) { return this.solidSkybox[e] = [t, i, n, r, o, a], "high" !== e && this.solidSkybox.high || (this.solidSkybox.image = this.solidSkybox[e], this.solidSkybox.low = null), this.solidSkybox.needsUpdate = !0, this.emit("load", e), this.model.emit("load", this), this } .bind(this), function() { I.error("Downloading cubemap for pano", this.id, "failed"), this.failedLoadingAt = Date.now() } .bind(this), function() { return $.when(++n, 6) }) } , n.raycastsSkipped = 0, n.raycastsDone = 0, n.prototype.findNeighourPanos = function() { return this.model.panos.setNeighbour(this.id, this.id, !1), this.model.panos.forEach(function(e) { if (e !== this && (!this.model.panos.neighbourMap[this.id] || void 0 === this.model.panos.neighbourMap[this.id][e.id])) { var t = this.position.distanceTo(e.position); if (t > a.panoramaNeighbourMaxDistance) return this.model.panos.setNeighbour(this, e, !1), void n.raycastsSkipped++; var i = e.position.clone().sub(this.position).normalize() , o = new r.Raycaster(this.position,i.clone(),0,t) , s = o.intersectObjects(this.model.colliders); n.raycastsDone++, this.model.panos.setNeighbour(this, e, 0 === s.length), a.showNeighbourRaycasts && (s.length ? this.floor.model.add(new r.ArrowHelper(i,this.position,s[0].distance,16711680)) : this.floor.model.add(new r.ArrowHelper(i,this.position,t,16777215,0,0))) } } .bind(this)), this.model.panos.neighbourMap[this.id] } , n.prototype.worldPosition = function() { return this.position } , n.prototype.addTextSprite = function(e, t) { this.removeTextSprite(); var i = document.createElement("canvas") , n = i.getContext("2d"); i.width = 256, i.height = 256; var o = "Arial" , a = 60; n.font = "bold " + a + "px " + o, n.fillStyle = "white"; var s = n.measureText(e).width; n.fillText(e, (i.width - s) / 2, (i.height + a) / 2); var l = new r.Texture(i); l.needsUpdate = !0; var c = new r.SpriteMaterial({ map: l, color: t || 16428055 }); this.text3d = new r.Sprite(c), this.text3d.position.copy(this.skyboxMesh.position), this.floor.add(this.text3d) } , n.prototype.removeTextSprite = function() { this.text3d && (this.floor.remove(this.text3d), this.text3d = null) } , n.prototype.isAligned = function() { return this.alignmentType === l.ALIGNED } , n.filters = { inDirection: function(e, t, i) { return function(n) { var r = n.position.clone().sub(e).normalize(); return r.dot(t) > i } }, inFloorDirection: function(e, t, i) { return function(n) { var r = n.floorPosition.clone().sub(e).normalize(); return r.dot(t) > i } }, inPanoDirection: function(e, t, i) { return i = a.navigation.panoScores ? a.navigation.filterStrictness : i, function(n) { var r = n.floorPosition.clone().sub(e).normalize() , o = n.position.clone().sub(e).normalize(); return r.dot(t) > i || o.dot(t) > i } }, atFloor: function(e) { return function(t) { return !e || t.floor === e } }, not: function(e) { return function(t) { return t !== e } }, notIn: function(e) { return function(t) { return e.indexOf(t) === -1 } }, isLoaded: function() { return function(e) { return e.isLoaded() } }, isNotLoaded: function() { return function(e) { return !e.isLoaded() } }, isCloseEnoughTo: function(e, t) { return function(i) { return e.distanceTo(i.floorPosition) < t } }, hasMinimumHeightDifferenceTo: function(e, t) { return function(i) { return Math.abs(i.position.y - e.y) > t } }, isNotBehindNormal: function(e, t) { var i = new r.Vector3; return t = t.clone(), function(n) { var r = i.copy(n.position).sub(e).normalize(); return r.dot(t) > 0 } }, isNeighbourPanoTo: function(e) { return function(t) { return !e || !e.neighbourPanos || !!e.neighbourPanos[t.id] } }, isNeighbourOfNeighbourTo: function(e) { return function(t) { return !!e.neighbourPanos[t.id] || e.neighbourUUIDs.some(function(i) { var n = e.model.panos.get(i); return !!n && n.neighbourPanos[t.id] }) } }, isNotRecentlyFailed: function(e) { return function(t) { return Date.now() - t.failedLoadingAt > e } }, isOnVisibleFloor: function() { return function(e) { return !e.floor.hidden } }, isPanoAligned: function() { return function(e) { return e.isAligned() } } }, n.sortFunctions = { distanceToPoint: function(e) { return function(t, i) { return t.position.distanceTo(e) - i.position.distanceTo(e) } }, floorDistanceToPoint: function(e) { return function(t, i) { return t.floorPosition.distanceTo(e) - i.floorPosition.distanceTo(e) } }, choose: function(e) { return function(t, i) { return e.id === t.id ? -1 : e.id === i.id ? 1 : 0 } } }, n.scoreFunctions = { distance: function(e, t) { return t = t || a.navigation.distanceFactor, function(i) { return e ? e.position.distanceTo(i.position) * t : 0 } }, distanceSquared: function(e, t) { return t = t || a.navigation.distanceFactor, function(i) { return e ? e.position.distanceToSquared(i.position) * t : 0 } }, direction: function(e, t) { return function(i) { var n = i.position.clone().sub(e).normalize(); return n.dot(t) * a.navigation.directionFactor } }, angle: function(e, t) { return function(i) { var n = i.position.clone().sub(e).normalize(); return n.angleTo(t) * a.navigation.angleFactor } }, inFieldOfView: function(e, t) { return function(i) { var n = i.position.clone().sub(e).normalize(); return n.dot(t) > .75 ? 10 : -1 } }, optionality: function(e) { return function(t) { var i = t.neighbourUUIDs.filter(function(t) { return !(t in e.neighbourUUIDs) && t !== e.id }); return i.length * a.navigation.optionalityFactor } }, penalizeHeightDifferenceUnder: function(e, t) { return function(i) { return e.y - i.position.y < t ? -20 : 0 } } }, t.exports = n } ).call(this, "/js/objects/Panorama.js") } , { "../enum/AlignmentType": 17, "../enum/GLCubeFaces": 25, "../enum/PanoRendererEvents": 35, "../enum/PanoSizeClass": 36, "../enum/PanoramaEvents": 37, "../enum/RenderLayers": 41, "../enum/RenderOrder": 42, "../enum/TileDownloaderEvents": 45, "../enum/Viewmode": 51, "../exception/BasicException": 55, "../scene/SceneRenderer": 158, "../settings": 166, "../tile/TileUtils": 174, "../util/ajax": 181, "../util/common": 185, "../util/lerp": 188, "../util/logger": 189, "../util/panorama": 191, "../util/texture": 194, "../util/transitions": 195, events: 202, three: 217 }], 149: [function(e, t, i) { "use strict"; function n(e) { var t = r.UniformsUtils.clone(c.waypoint.uniforms); t.map.value = d, t.opacity.value = 0, t.color.value.set(o.reticuleColor), t.showMouseMarker = !window.DATA.hideMouseMarker; r.Mesh.call(this, new r.PlaneBufferGeometry(.4,.4,1,1), new r.RawShaderMaterial({ side: r.DoubleSide, depthWrite: !1, depthTest: !1, transparent: !0, vertexShader: c.waypoint.vertexShader, fragmentShader: c.waypoint.fragmentShader, uniforms: t, name: "waypoint", opacity: 0, visible: t.showMouseMarker // 显示/隐藏鼠标标志 })), this.layers.set(h.RETICULE), this.renderOrder = u.reticule, this.player = e, this.direction = new r.Vector3, this.hidden = !0, this.mouseLastMoveTime = Date.now() } var r = e("three") , o = e("../settings") , a = e("../util/transitions") , s = e("../util/texture") , l = e("../util/lerp") , c = e("../shaders") , h = e("../enum/RenderLayers") , u = e("../enum/RenderOrder") , d = s.load("static/images/reticule-256x256.png"); n.prototype = Object.create(r.Mesh.prototype), n.prototype.move = function(e, t, i) { this.hidden = i, this.mouseLastMoveTime = Date.now() } , n.prototype.hide = function() { this.hidden || (this.hidden = !0, a.start(l.property(this.material.uniforms.opacity, "value", 0), o.reticuleOpacityTransitionTime)) } , n.prototype.show = function() { this.hidden = !1, this.material.opacity <= 0 && a.start(l.property(this.material.uniforms.opacity, "value", o[this.player.mode].reticuleOpacity), o.reticuleOpacityTransitionTime) } , n.prototype.update = function() { Date.now() - this.mouseLastMoveTime > o.hideReticuleTimeout && !this.hidden && this.hide() } , n.prototype.updatePosition = function(e, t) { if (!this.hidden) { if (!t) return this.hide(); var i = t.point , n = e.distanceTo(i) , r = 1 + .01 * n; n < 1 && (r -= 1 - n), this.show(), this.scale.set(r, r, r), this.direction = this.direction.multiplyScalar(.8), this.direction.add(t.face.normal.clone().multiplyScalar(.2)), this.position.copy(i).add(t.face.normal.clone().multiplyScalar(.01)), this.lookAt(this.position.clone().add(this.direction)) } } , n.prototype.writeAstag = function() { var e = Math.floor(4294967296 * (1 + Math.random())).toString(16) + Math.floor(16 * (1 + Math.random())).toString(16) , t = new Date; this.tagCount = "undefined" == typeof this.tagCount ? 1 : this.tagCount + 1; var i = { enabled: !0, version: "0", created: t.toISOString(), created_by: "APITest", position: this.position.clone(), stem: { enabled: o.tags.pole.enabled, direction: this.direction.multiplyScalar(o.tags.pole.height) }, label: "tag " + this.tagCount, description: "Description " + e, floor: function(e) { if (e.currentFloor) { var t = e.floors.indexOf(e.currentFloor); return t > -1 ? t : void 0 } }(this.player.model), type: "info", metadata: { preferred_camera: { mode: this.player.mode } } }; console.log("--------------------------"), console.log(JSON.stringify(i)); var n = this.player.model.addtag(e, i).build(); n && (n.disc && this.player.tagDiscs.push(n.disc), n.visible || n.show(o.tags.startup.fadeInDuration)) } , t.exports = n } , { "../enum/RenderLayers": 41, "../enum/RenderOrder": 42, "../settings": 166, "../shaders": 167, "../util/lerp": 188, "../util/texture": 194, "../util/transitions": 195, three: 217 }], 150: [function(e, t, i) { "use strict"; function n(e, t) { this.chunks = [], this.floorId = e, this.roomId = t, this.position = new r.Vector3 } var r = e("three"); n.prototype.addChunk = function(e) { this.chunks.push(e) } , n.prototype.calcBoundaries = function() { for (var e = new r.Vector3, t = new r.Vector3(0,0,0), i = new r.Vector3(0,0,0), n = new r.Vector3(0,0,0), o = 0, a = 0; a < this.chunks.length; a++) { var s = this.chunks[a] , l = s.geometry.attributes.position; if (l) for (var c = 0; c < l.array.length; c += 3) e.set(l.array[c], l.array[c + 1], l.array[c + 2]), t.add(e), 0 === c ? (i.copy(e), n.copy(e)) : (i.max(e), n.min(e)), o++ } o > 0 ? (t.multiplyScalar(1 / o), this.average = t) : this.average = null, this.boundsMax = i, this.boundsMin = n, this.center = new r.Vector3, this.center.copy(i).sub(n).multiplyScalar(.5).add(n) } , t.exports = n } , { three: 217 }], 151: [function(e, t, i) { (function(i) { "use strict"; function n(e, t, i) { this.obj3d = null, this.nodes = [], this.colorHull = [], this.shortPaths = {}, this.floorHull = null, this.cameraHull = null, this.floorPathDistance = 0, this.floorCurvePoints = null, this.floorCurveColors = null, this.camCurvePoints = null, this.warpDestHeroLoc = null, this.warpDestPano = null, this.warpPathPoints = null, this.warpPathLengths = [0], this.warpLength = 0, this.closeWarpDistance = 4, this.UP = A.UP.clone(), this.longestStep = 0, this.upcomingTransType = null, this.burnsDir = 1, //导览在DOLLHOUSE停留时的旋转方向 1 或 -1 this.prevNextDist = 0, this.nextI = 0, this.activeTransType = null, this.lastTransType = null, this.bunnyObj = null, this.director = e, this.player = t, this.playerControls = i, this.modelManager = t.modelManager, this.updateModel(), this.updateDefaultsFromModelData(), this.bindEvents(), this.warping = !1, this.waitingToWarp = !1, this.warpInterrupted = !1, this.warpInterruptionBlackoutStyle = null, this.warpInterruptionTravelTime = null } var r = e("three") , o = e("../util/logger") , a = e("../enum/Viewmode") , s = e("../enum/RenderOrder") , l = e("../enum/WarpStyle") , c = e("../settings") , h = e("../util/math") , u = e("../util/lerp") , d = e("../util/easing") , p = e("../util/transitions") , f = e("../objects/Snapshot") , g = e("../effects") , m = e("../shaders") , v = (e("../gui/gui"), e("../util/texture")) , A = e("../enum/Vectors") , y = (e("../model/ModelManager"), new o(i)) , C = e("../enum/PlayerEvents") , I = e("../enum/BlackoutStyle") , E = e("../enum/ModelManagerEvents") , b = e("../constants") , w = { path: 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3zYuwZcGchyBZcA0Dj/xuFMPAxrUk7+Sjnz14CGtO+Sn/ZU5T3E7IdsiGgEIjtxdAheE2hJVZQAGjuM5rQLjq+UCZ+pEev341qG6/syK/YtHcmakhn0R99z56yvJ+QDZEtBQEFms1o+WgBwhYUANDAKDjCFCCLY0lp996O9jXfd4xgCAnF4rF/Gd1phun0PYQqOqYS2ZK1I7RjFN0jVKiP2u4DaNqaODEa1Z52T3SHKNO+/ebwArV7b3Y86Xj2KTWzXsVErqlWKsHe3tv/6iw/jqfOLqVcT2jLca5VPA3MpD93IJk0F6xbGHvGDoK2awCRqHa1HYJ+p0GV9ivK+XOXwpTqIy7c5/yUFIHAupc7W1k/JZsi2woCCIX4qq0AQL2hmBZxnuzKo5r2sDqxJ38pCY1fOTlVpnuT05T7b7It2Fi79DjAVy2ftSGorQAQi8Qvln4zRdovLZXcz7BtYFBWSTDBpRGLOOZPVpru0bPJ99XviQjQeZCyH0hKvko+O1HyzL9sBQBNY1/KnF2eu9jY4V/VQZ35ywPzW7MO++V6lp9yeaQgGzOZuEl2be36bN4A0NxjLJX/HHaxQ+zZdbPsheK3fHSSLoaKzsgmBz2jNNmeq/tpBPbswipYsUNuPPi8Ud/NLWXeAICJP1/OTcL/p6Zgl3e2zhvxXxK5JYhGo1dAwlxlrqXTyK2Iz9KRrZHN+SxGXvZ2fDfnMGBT9weHROJTXkeieF5ufiUQ7A/tddFz/GIfFL5Lu/ZUV9Uc8hrahwfmkhk93R8M9r975OON04K1Lj6XUi49a+tN3ocRlM+6RL5ksijL4VRi7xHrGg58NxuxXG8DFolVniO58w8OJRJXZVNO3f8Igcrqgy7J5/yUmtJQ2o9yqm/ZELBsT7DBbM/9vo+yrCAfziVHzgAAc8iZORdhT54JcduGhqq/e8Ir2EzQvOdU/bd1pdPmrB3aIhTyRJbtwQblVjO3D2cNANbMJ85Pk1i5xJBh3CKxfNKI1tyTbIFTH21XIEpLeeymL+d0aRtMyIoByvI08uVs8mUNAKj/n4VM2Z9no+jRfQxZ/Ua9/e2BrXGRdegvG4Vi8mSjFeb7ZINkixLrqKV9OaOIWR2cC35uxhwS3ETnRjKZNH4kgSjSi7Cyd+R/oGG/omBBkcfKW3DG8stAtkg2KavmuXw5YwCwlopyfqqsCqHn9fdq0o+90omyyFfRmC+4PU95KK89LuWdyrJF2KSsKAj4crYl3xkDgB7XzyjGaDwCwOSJlPQzsTzCIicbOvUGrv/5nIlyPURei0auNOqZhUDaJqXcOIR8mXw6U1FlDACoMsrbASTEA+2L4y9mUkbdm4hA1QHVX0bhT5l41/4vyks07Oco35SWTcI2pUUgi0/vFwBqe3t19Bwul1WRZADmYUuBnbVBJHdgow/QKGKzSSkw8FoILn7oNUu7/Minybcnp98vAMxgJ1Lbv3pyQjl+i2fW1cX+KocsckvROnfVmXiDzy5VSqJBtEqlUw7522tjfVgjYGsjDh/wqE779gTW+wUA9GZKW/2HbHdOkF79yIoADotwrAPPSVpZBQ7JA5ltNJNv7xcAMH1QzgAgWIqZI4E5jMRPe27dlliAfpxPOSYDaFk0HSMYYkJko2SrEl6ZfHtCAGjZ2H8YDEfKXX+xPfN6tdWXPavimvY1eyntp3KDpn3uwUlpbR0GW5VSYvi25ePjhJsQAFhV5Snjnsn11TRV9d9Giazc3D9NcOe3byOaRNuGCCqJzLY6yccnBgAm5AwAgvW/Z+x5UFlWfgT0eMX/Qsed48u3iSbRzi+BSmHZKmxWTiQm+viEAKBxJmUAwNvn/icbZg3JCag8UtEwj2DcNScl2pmGkuRBQA5JyFbJZuWQZqIUk318XwCgveIxYah2YnI5fpmmUNV/G0UxwzzhXHT0HG4jaVFJiDbxKCpzmWWS12Z57aivjxbIvgBQUXNkHW7FJCyn99e2r9kooVzSiSQi2pVuC+UFD7d18IJ+2mbf94JXgTxiaV+3su0LAGjjLSyQkCfJsQ/7E2z1ainnWHsCgE0mbduMBmztXW8zedHJiAfxKppAuWSEzVq2K6G+4319XADYf694OWQXG+SQQ24pcLCHYxN/8mnqJa98ssj9XE7bHX8uxL4AgCmM82UEMynkBFEmrFq2DB4JeVZ5KNOqNE8PWQaPlby2+5GvWwFgaVdXFBOAjpUNYuy08tYj9fEXZJNLNnl4VKeTfqNeyUW8iKdX/ILKh2yXbFg6+eHrls9DMCsAVFY2HO3G2HHJigvWBRrAUF3ZEFjc/WolqnSeL9klnsQ7m1zqvoUADqyybFgqOMjXyedJKCsAiAiTsvrPhKna/3lM56D49M9h049D8yRz/jF4WrydpxwuipLa8JjPWwEA87ylnP9vpFQAyOcNmtj/pN98eZx67idvp3Rwm46sNjzm81YA0Bj/uNtAFEH/9fWLKnYUka9ssjRvM5b7ungLi0ssGcoG8cIVTdvw64XndDcHNgo9ijiMNgGEmOMuuyKoC/FcEbnKKosWyX7Sr1dAyCCDV7oWzUdKWxZzSR8rAGAK8Bx8l+pCz992qQSSTJiW3uGPoyOuzW+xSAaSxW85ZOYvpy3zOYSZZvUic5b15BBK5MfFmVABIAfwnEXynfSbI7ejj7C+xJLFUaJhIiajLWModwb5vlYTmzZbRrBTJlcBIEvBnLLprRrU2i7N8tiH2/zSUZl8YB0AlrLaMvm+FhERqy0gG47cNFQAyFIoB1YceCki+AFZHnt+m2QhmTxnHBCGstoy+T76AMzDZcMRbaa9nYuqXpNNLknkwQ7P/HJJZNknRlomvu+G+rIPAbJlsul9N6T5Yh6ucY17P4kkDwBcqPZ/Noha+5Lo+OPzsj337z6fNyqbfxJIzVmIl2STj3yfRgGmyiYYdp5R1f8shYIOJc9W/WURIettmWXLKrRnD/j/84yVfUZTNSbkqwEwCaOlfUzdS9myZeR/4u1/unscSqXMTx+VsVQ64cuPRQHyTWqD76MGIKSrAeAginfCZwKla6Tp8p/WGwQZSy+JwingTft24bncziGmYgzXh4UkefTChor9eZKU3eOm7g8Owcqyz0mvOGS0ZJVeUG8FlNGmyfexnoMd4i0UNriZmgoAk2CKxqq+jFV/VZNuy/cTMlqyyieZvxLJadMHUx+A43vIl4o0TgFSAWA8iDidFx2jgdmAw5JVnSg8vgThZvLZNMqpgkYB5AsAKdUEGG89bUetWoXJNrPG35P5O8lKMssso9eyCTltOo6VwPJtBa5FzAGvC0hmfuhBlnboLxtuQZQ5my5O3JfSpuH71Ako3VkApmGqJkDa6tr6ErWYZSfliU25HINkJtlzpSmnZzLaNPk++gDkawIYmqECQNo7BNMC9/Yfc+wgyz6mg1OfUto0fJ/6AKSrAex+5VUVAFAwy7cMTEeUDuxRXCQ76eCUEwWZjqQ2jRqAuqRFIB6J/xOEky5AFwBYLK1DAVlUUi8RoACQ8JKhHV4zZs/Cevfyvo6774UY2tGunfTrFbqkA+niFT9Z+Uhq0wkaBRiRDTTd1Ms+AHxs7rzzUDbBrz5DB0sX2YzMY3mktGn4voZ1ytLVADRdK/sAoGn+bffttG+ESZdisZHRpsn3aRRAuhoAN8s7ADT3Gqdi1V+IhtB47ahOxbpP8PNJadPwfSn7AFIRVtY1gAjzf7tvp10ujDoVgpGkNp3ARCAxXIgiXqTlJi/bALBy2yCm/PLPeIGztzz4Z0Z185arLNxktGnyfaoBvCcLSGNycGGWbQCIRvTL0fmHF2bILuhk6RYyteyqI6lNv0edgO/YVcKrdFxj1V7xkolPbe/rVVg29iWZZHJUFuhm6ego0WAQk9Gm4ftvowbApdupxGRcul2KvDCz6WLq57GSTr79GRxSnnQjHR0iFygycto0fwfzAOTbfkvj/OhAla5TwoZo6C8rJOWgYwblpbRp+D71AUhXAxBCHJMBw1Dfau0xVuCcPWz6Ge6LdCRdw63l/tpJatNva8KUrwaAI6/LrwbAwzf0t78bpO+Uk65jIEho0+T7qAFob4zJKMsnVpFNadkyeKQs8rgtR1P38CcQ9Frd5iMNfehq6SyNQO4KQrZMNu0ul2Koa29oKZ7aWUxWt/MITS+bZoAWi14JA8G/8rhIV9K5PLTFxvuS2jL5vtaf2POKjAUR0cqjH6BlyzsHoBp2iYxl4KZMpDPp7iYPWWjLasvk+9qTDbOGhGC7ZQFrTA7sWFoeNQC95gt495ffxCfSmXQvg0tGWyafJ99HIKZL7LI+JPoP1cTwB4DVqzUutMslgt1TUSzdgYGnTH1gJqctj/p8GnwuXz8A5yf4UFaesmxu+84/YHLMxz1lKhEz0p0wkEgkd0SR0pZHfd4KADi04GV3NC+J6swVW4YlPAa7JJ0mZMbrP7Abfk5QpIQfYccgbcMzS4DIlaxjPj8aAEzzeVe4lEhUj2jLSiQhbfaVPSPHY7us0OpnF3jCgLCwmz5o6WS1YZH2eSsA8BR7VkpgeXgDQJTLf9KvVzYRaiwkteExn7cCwNBQ90tYGSTdzkDoHW+EEaIPJVzX8q0fHgqlLgyXVsVrQ1gQJsVTkDYnZj5bNiyVgOTr5PMklBUAHm9sTDIhXpRKSggDwzgM1cPjZJOrVHnikcrLoFxlqXRCkx9YWJiERqFRRVp70cyDDUunFnzd8nkIZgWAUQG5lM2AaMjayUu7uqIIbf8snVH4LhD/51FsfBfEQQF4o4PEHCT1ka/vCwA4zFHKAABnWeag5r6TqpzScBaGv8pmnYNdwAkTwsZu+mCkk9N2x/v6uADAtsoIKnqJT2MhmiyiRYJ71p/b9hEqbGiSF9muhBf6APb5+r4AMNz/Wi9kle6MAMh0UHPbt5dIiGPBIjVvS9SjRrO44Ixlk4EvHsUo+AqnbfYgCTVJpH3dEm1fAHi8cS52BxZ9EgrMcLDERTLKVahMEU29/fNhFhaM5LVZ0Tfq66MlsS8A0E9TsM35CsiP51ywsxd3vxroXvOm3r2Ho+p1jh/4BYknYURYBUnmybKSrZLNTr4vw+/JPj4hAKB6KmUAwJBZzcH6tDNlALBYGaIs9k/o6NKLzV8u+QgjwirI+lq2Sqsdpbwm+vjEADA4JGcAICA1LbDNgJaOHXHB+VektAcJhSKsCDMJRbMnksy2OsnHJwSAziU1b2FCkJTrArjgK1q3DcywVwJypeLTZ5+PCSHT5JJKXmkIK8JMXgmzS0Y2SraaPYWPT+Dblo+PE2FCAKD72Cigc9xzeb7SaTla/AJ5BCpAEsHLftVfAWiNJg0qZmSjkp7slMm39wsAaIPJGQBgFpAtcM2A1m3GEowHLyjYAco8A2FG2AUNBpltNJNv7xcAdrNnNgH0ATmB5ye29SWCdWx2pIy2+3baaAKG3aht8hOdhsEhegNp355Abr8A0FdXZ+AQg8cmpJLph+DXySROLllaNw/NRnvw07nSqGfZESDsCMPsKSR7IrFtkk+Tb09GbL8AYCUQQtpmANoBq9qeHDl2siIy/hbxaDhP+vUKbLSlLQy94lcCH8smYZslkHA3axafzhgAjBHjIUzIwD8pL03EIt+SUrJxQq1ct3sKJoPLfdIvjfhIOuozBiVhSFiO/Zb1M22TGf3Jb5nJl8mnM8mRUeD1p055nQtBfQFyXoKdv3Lr0Fw5hRuVKnLoIdRhKd1ccPQEv4u//5tKmSe31+kn0B99p3v0TEJMD0pjKaFooyJZtgiblFVA8mXy6UzyZQwAlBCbBt6bKYMM99CbGdWjusx9ATgOnktz8g0cmzZ86UCd7pxXXt5+eEdd9F/WnhzrGStL+k736BmlobRWnrEEPn+mscT0ADkvskWySTmly+3LWUFdvmVgeoVeQVEja5DwWeHE0EjiqA0NVX/3WY792Df3GU0Rxtfu98DrG6jeC87uZKmR33acXF3Q4S/WpKtI/POY034R+l1837QzxUTz2lp9ndcQ5uO3rHvwiMp47GWki+VL69Nzc9gYnvnYouo3M/HP6tyUAT2HT2TKJMm9WKWuXyOJLBPEAKj+TfwR7B1hsv8jkmY9Ve87avWbC3V+UobyUF6iQbSIJmoH70xQ1MMfvmKaQ8+0Dcrq/KjMiSeyOT+plTUAWDoLeZsBlnycX0YR2PouyX+tW4ePxpSlZi/Foeo6CrrdNNlnd728fWZHffTyjoUx2t/BkYtoEU2iTTyIl/dNBN48iq0jKjlCxLI92KAjxNwikseHc7ZbUsbQHyKxKT9D+6bCLflKostZVWUs9lPQkGeZrebhSb+jPfh3jCRHfpsrypeE8bjML5xzXOIFxu7HrfutJmI0/nl8v9iLJgLaqjhJzDpR+PJxIvn61bI92KCvQuRgjiA9TD6cIwltvJv7au1N3oUAIPUcfFOIps46/ZHcmrj/9PTedw+M8wNeA6dq17hRNZyz32P3htvba2NSbOAyOgNOuwRNhPMhm5vbew+MiA+PfLTukA9cw9cm4ZZeYyWGKKXrkxgvPgLA3ejczbn9fO4mAKjBuX45nqiM3zXO/l2G5aMxVvNF4OO486er+A+jHX42VcPba6NXyOL8ZA8kC8lEspGMaCI87FIToTqNsa9mSLZGNuerEDaY2/HdvDUA4tPWZ7yEGtg8Gzx9SwJlv4dawI2+CYBNINv+4Tt/wxtwrlMywJGewySOOxLJkd95UcV3Sm6iQ02EWDT+ORjYxVjYc4JjtAXb2f7wDz6BjWJNx2gWSAhv/+/i7f/9ArN5nFzsaK/V0R+V+7IVAFp6jGuxx9mPcpPy+algQ0bKOO6RhZU7/ZCkpTd5Jt4K/1Uyb1TxYdl3m6jir6uL/bVkehIQaOpNfFJj2iWobtJS2ZKbCNjW6jOdddEH/VCNJv3oEf0F6FHpB3+7PE1TfLOzXv9xvvR5mwBEIJUYvh1Vuv0WEuQj7ulzFEg0Ev2FpzzHMdNY8Sf9WlV8Jh5iKXYWVaNh3FeGxfkJItKFdCLdSEfsS/9QKU2EUrAeV2RFfbVsTHLnJ18ln7WjoK0aABFq7UveicTU6yv1hTbomRiy+pOXQjZvGZkf0SPPFMrTOqBBsDuSI8O/e+SUmj2F5g9y+pWb+6dF4xWfw5v0YhygN79QXVJG6sS1i+KeHmbjWC2vUGULTI9m4287aqM0FT3vZTsANG1NnBiNak/npeh3AsHeFObwgmImvxQreltf8tfI+wVb+QV7G45/N9r3t3fWx56ylSfkiVp6Eiehn+ASBAJqIky1qe5/ouOROl09uaytvrSKpyHfdE8YlsAkmTQXrFsYs/VCstUEIFlGCYpHS5DLm6xUQFr8bq9OE1ra++FUVLlyDpOOVnfFn1OMrdrNnp7ZUad/VTn/R+ZAWBAmhA1hhNnrf87XRCDMCfuPqLj4jU6mIpsKgPMDu0ftOj8hZrsGQImlmeNOwuS5hClu6KjXV+dJVvLjth7j20zjP8hMSDwDOe4QQyO/m7wZY+b06u4YAi0b+w/jlRhF0PjFMNMTx+5P+DTFd9rr9TUT7rnwo7XHWA05rneBtOMkC10zUVAAIGlbe41nHR3WcRyCfQQxa1Ws6KzVN+y74/CX2t5efQZfsAtkZ+4jPVrFvwsTKG7vODkmf5Npn+DyfmndlliAIHsJmggX4pU1/q3/+m7x9JxMO904pU1Ln7EMqxHXg57t2rJTvAulQ8PGqEkV1J9SsFJgckuhgvmUXsOWUnfReLRb/KeLE84G7ZmojtI2an+i4al0Ff9ryvmdQ52whGF/jbAljAlrwpywT5eBc8zGUSLbIRvCrYL9ZBwZ774KcXOhzApWrHPng3ehADAxSP4LU5hnVOjxu1zrD9Aip2G8/ioxOHQEDPRMGpt2820kP+LuSkjYEsaENWFO2DOUgStc0e4n2yEbcoW+w0TJJzt2Pnh3oWQLbgIQg9aekfO5FimYWaHCOZZeiOuxrPX7jtFThEKPQFuv8T0scrohKIoKM3VBR30ca0QKuwquARD5jvab7sVCYywMC8aFo6ZWN/eMnBcMaZWUfiNAtkI247cctvnDFy2ftJ3ho4RF1QAoe2tP8izse3X/R6Tk/ma1GYVow8gAdeioSyGQEQH0+K/Am78dVX89YwIJb9ICLEx++2MxohUdAMCMY0TgrxgRWFAMY5/yDGB3m0YnN8vwSQ/F1gUEWrcm6nhU6wJpx1d0uiCuRRJtf+og/SR+iGJ4FNUESDPChDZ2bTFMfcxTzaJah2w7y/iIh2KdRsCyCdgGfgbG+S3RR32wKOen/KUEAEbVaVrYYQkSkP9Q5TmMRaPrmnr3Hh4QkZWYLiNg2QJswrINl3k5SZ58r9QmbUkBgJQxjNTV+Eg4qZjbtFDQcyIstm5p13sHuc1L0ZcbAbIBsgWyCbkl3U+6RNr39ntQyI2SA8D6RRU7sBnHzwthKkNams1YdUB1uwoCMpSGPzJQ2ZMNBGRm6wSQyOfI9ybcLOJHyQHA4pn88EY0QgK3nBVTSxuqaqo3quZAEZYT8CxU5lT2ZANBU8XyNficE3I7EgA6Fx36IUuZMp/UkxUriv4RHu9WHYNZIQrdAyprKvMgvvmtwoCvWT7nQMmg6ePchWHBDQC10TmK3lFCVH2LJc1WNUToHeZ+cKKhPhoJguEf5gf/Unli2K8Lw37LSqUzlt+RGsAYsVQidRmGBofGfgfpkwyCxoCtiSBBElzJahsBKlsq46A6P/mW5WO2Nc6f0NEAsK6h4m/onFidn620KappFpiaNixt+RQtmFWmKFsQCNY4/ziNybfIx8bdKvmrowGApBka2PQTVFMCu9UVTQHVsNDJWgxCO8GoK9gI0HbtWNhDZRqk6b2TQSefIt+afL/U36gNOX+N7vGmbQ0y4KOoiMeGjZELg7Ynv/MlGkyK1vFltByc8eXB1CBthdZ+E+ZCN7aRc+UNR4IKbgZtmnAGG+HL49GKp2lXmAwP1S2JEaAyo7ILuvMTxORLbjg/0XYlABDhztrYz1Bt8XR7buLr9IVazAzaEor2hXNtYxGnhS5neqjyU1lRmVHZBR0K8iHyJbf0cKUJMCZs21/eP1hUVT8FJrPH7gX5E4XRxcyRC7zccjzIeHktO23dTbv3BnUoejJeGJp+hQ8OnNT+qYPem/zMqd+uBgASsrU3sRAVjb8Evz8gDTmdOyDYV7w+fMSpAg8rHexP8WnY2H9g01DX9oD0ErvRPQ/NT3XUxba6ydf1AEDCY4LQ1xGVb3VTEa9pozbQnkwlr/DrLEKv9ZWVH53VR8d1wb7aZJWxGLlgX1djwo/jvf6TZfEkABDT1j7jz5h3fcZkAQL9GxMzsCTzX8WeXTd3ts4bCbQuAROejujm0+Z8Azb1v/HWl/qgzkKhtZb51ur/WGi+YtK71gk4WZjUyOAlmMn035PvB/o3DA9vnhu16XOew5HRKwOtS4CEJ6wJc8I+bM5PPmL5ikfl4VkNgPRp3mos1iJ8I9pqUY/085aNYH8YSiSu2tBQ9XdvGZcHt2Xdg0dUxmI/hdN/Nowao92fNFNiydqF+pNe6edpACCl0BSgalvec8u9AsBxPoINYsfk24YM4xYVCJxB13J8Xb8G07Qvg/NXOUNVPiqo+l/bUasXfLhHKZp4HgAgLEcQuB9BAIdAhvpKYBjnN8mk8SPVUVhcOVMHnx7VaZn5JfiLFUclGLng/A/A+emkKZiNd5cfAYAt7dpZUXXAkdiGiS/xTlV/OFG1Dm+t3/NE6qb2xfEX/ZEiWFzbnhw5VsQi34IrnB/a5uK4IoHzbxz88LWmxxvnDo+77clXXwIAaXZ677sHxngN7chS0GGGnqDiDhOcVSoeYFz8sL021ucOi2BTbetL1GLe63Wo6lPt0LMOaj9Rg/M/mxD9Sx6tO+QDP+TwLQCQsrQtk7UzC2Nz/FDeP544NlywOzGr8O5yn1WYnr13Ad70F6F1mPkYcP8KylXOqOvvSomRhnV1U95wlVEO4r4GAJJrxZbheboe3QxBArlDSw5s8z8SLCW4WM9M8873jD0PPtkwK5CbqeRXdGKKxd2vVh6sTzuTadpFOH0XJ/GwyMQU4f8F53/LMJKnOLGxZylo+R4ASPggnshSCugZ8wrWLzi73zTFnWvb12zEwiMzY7qg3sQinea2by/RNA6nZ2fD6WuCqooDcktzQpUUAYAAbesxTmeatWNLqHt7bRrP+5gK+gQ6hDckhdjwSH38BeTztHfYppy5kvGVPSPHRTlfhqr9MkzaOQ2J1TkMdIaGKdra6/VHc4Hn1TNpAgApTNs2WTu3wGK8AiAIfKi6CPfvYsLcYKTMDX5XG7NhZjXnItoyxumPNaIQy69Zlw0c3Ec5ChPHeK+tj9+TI5mnj6RztLbexBUwoMAdNOJpqTH2OkYUnoNBbedMbE+ZfDs3je2di6pe80KOli2DRwpNPyaiiWME48fAiI5Bz/0J4D3TC/6B5SHMK9vrYr+QSX7pAgCBg4lC12N4cLVMQAVBFgSEvVyI7XBK/IkdGhNvo1+hn5ka+hdEv0ixfi1iDpiG2W9oRv/uV17tJ71mzJ5Vo5t6jaZrNWZKq+YRVoPOuRqmmfhkNSbjU1Ee8xBsjhHccvgpQcBDKhmFuL69Tv++VDJBGCkDAIFENQHBtX+DgNLKKFthKnnkQ4Cq/VyYX5XtzT+GlNTORX0CES1yB4RVHYNjJaY+g4RAImWmLpapzT8ZPKkDAAmbHh34L3wN7H7uk0FXv8sCgQH09n9Glt7+bIhLHwBI8KAf55QNfHU/nAig2h+YY+YCEQDITNIzBh+BwHPCaTZKqzAgAOffhRl+K2Udqp2McWAWXBCgNG+aFk9MVkL9VgjIgADZJtloUJyfMAtMACBhadEErZwC0Bvpt7oUArIgQDZJtunnwp5isAhUACAFadkkrZ0G4A8Uo7DKoxBwGgGyRbJJv5b0lqJPYPoAMijJW3qwvRjna8ph04gM+qtbPiNAm71gzca3O+utbbzQ/A/eFeQAYKFNG41GIvweTBf6WPDgVxIHFgHavTclzvNyA083sApcE2AyCFQAycTek1ANe2jyM/VbIeAGAmRrZHNBd37CJvA1gHEFzLFf/NcxZ/0mNAn0cffVV4WAIwigym/A+b/VOXpiTyCr/JOBCFMAsHSzziLk2r1QbPZkZdVvhUCxCMDbX8Fi3nPdPquvWPmKzRf4JsBkxamA6ERVdM4E/mjyybqp3/4gQLZENhU25yc0Q1cDGG8irT2Jq7C3wI9Uk2A8Kuq7XQSoyo+3/jc76nEaUUivUAcAKrOWnsRJGCr8Nf5OCmkZKrVcQABv/afw98XO+thTLpCXhmTomgCTkaUCHOzfdDI22/wm9mQqi113J2OgfheAAGyEbIVsJuzOT6iEvgYwvuibuoc/EYlFbkNtoHH8ffVdIUAI4I3flUqkLlvXUPG3ckGkrALAWKGiWfAFrmk3QflpY/fUZ/kigB7+PSxlXtdxcuw35YZC6JsAmQoUVbv/FMYH80whbsHzRKY06l5ZIJAgGyBbKEfnpxIuyxrAeNMe3WcgcismEJ0x/r76Hm4EaDafYaSuDtLSXTdKpOwDwBiorT0GHVH1Y/QPLBi7pz7DhwDa+U+jM/jajnp9ffi0K1wjFQAmYsZbe5KrOBc3YJ/74yY+Ur8CjYAQLwjBr++oj9IycjT71UUIlGUfQI6iFzCQP7Y/vGa+wAkueFu8lCOtehQABKgMqSypTKlsIbJy/nHlpmoA48DY7+t990Va5p55ocb5N1AjOH6/5+qGvAgI8Tw6+G7u3PngXeycc1LyCuqvZCoA2MS/uc9owhnW16Df9HSbWVQyXxAQj8Lbb1lbq6/zhX3AmKoAUGCBNW1NnBiJalejInmeWmNQIHguJbfm7HN2Typp3rpuYewZl9iEkqwKAEUW6/ItA9NjkfjFmsa+hFrBvCLJqGwlISB2mCb7VSI1csdji6rfLIlUmWZWAcCBgm/uMZain+DLGEY8C4DGHSCpSGRBAD14I6h9/RHt+1+urdcfz5JM3baJgAoANoGyk6yp+4NDIrHKc1AjOAfzCU5DHjXKYge4/Gng7+IJdODfl0oM3beu4cB382dRKewgoAKAHZSKSNO6bWAGi8TOwjHb5+JI7VMBtMK6ABzxpsepumIT/ruXpRJ/7Di5encB2VVSmwgoo7QJVCnJVmzaO1OP62dgKLEFNYPloKUOOs0M6ADe9I9hWV6nMWI8tP7UKa9nTqbuOoWACgBOIWmTznH3vRCbc9TRp6DnGsGAtZT9/AKM1wOLTmDRuZs9s6mvrs6wCaVK5gACKgA4AGIpJFo29h/GqipPQY33FI0zfPJa0IuVQlPivFh5KfpMwTZDz81scGhz55KatySWN/SiqQAgWREv7dpZUVFzZB0KZiFWKM6Hw8xHLeFY/A7U6MJob714EY7+LFbe4Y9tHe5/rffxxrnDkkFe1uKoABCA4l/a1RWtrGw4WkTYfGxkcjw6Fo9CYJgL55qDqvMMP1VA9R2dc2IXZNmJDruXhWk+z1Ps2aGh7pceb2xM+imb4p0fARUA8mMkdYrF3a9W1sSmzY6ICAKCeTjX+KEQeCr60PEppqKA6ffBgvEKfMYxFhHDvRjG0qlGMdbUSOD+CN7SCdynDVJGOBP0pn4P996Bc7/NuMAne1uY9Km9keKpnf2JPa882TBL7bMIYIJ6/X8QmpCW0hsGOwAAAABJRU5ErkJggg==") }; n.prototype.setScene = function(e) { this.createCpm(e), this.createBunnyObj(e) } , n.prototype.updateModel = function() { this.model = this.modelManager.getActiveModel() } , n.prototype.bindEvents = function() { this.modelManager.on(E.ActiveModelChanged, this.updateModel.bind(this)) } , n.prototype.updateDefaultsFromModelData = function() { this.model.data } , n.prototype.pointPathDistance = function(e) { for (var t = 0, i = 1; i < e.length; i += 1) t += e[i - 1].distanceTo(e[i]); return t } , n.prototype.pointPathLengths = function(e) { for (var t = [0], i = 1; i < e.length; i += 1) t.push(t[i - 1] + e[i - 1].distanceTo(e[i])); return t } , n.prototype.interpAlongPath = function(e, t, i) { var n, o = new r.Vector3, a = t[t.length - 1]; if (i < 1) { n = i * a; for (var s = 1; s < t.length; s += 1) if (t[s] > n) { var l = (n - t[s - 1]) / (t[s] - t[s - 1]); return o.copy(e[s]), o.sub(e[s - 1]), o.multiplyScalar(l), o.add(e[s - 1]), o } } else o.copy(e[e.length - 1]); return o } , n.prototype.pathHeight = function() { return this.player.mode !== a.FLOORPLAN ? c.path.height : c.path.outsideHeight } , n.prototype.createBunnyObj = function(e) { this.bunnyObj || (this.bunnyObj = new r.AxisHelper(.1), this.bunnyObj.visible = c.warp.showBunny), this.bunnyObj.parent && this.bunnyObj.parent.remove(bunnyObj), e.add(this.bunnyObj) } , n.prototype.createCpm = function(e) { if (!this.currentPanoMarker) { var t = this.makeWaypointObj(w.pathEnd, "Current"); t.material.uniforms.opacity.value = 0, this.currentPanoMarker = { mesh: t, placed: !1 } } this.currentPanoMarker.mesh.parent && this.currentPanoMarker.mesh.parent.remove(this.currentPanoMarker.mesh), this.placeCpm(), this.currentPanoMarker.mesh.parent || e.add(this.currentPanoMarker.mesh) } , n.prototype.placeCpm = function() { if (c.path.mapGuides && this.player.currentPano && this.player.currentPano.isAligned()) { var e = this.player.currentPano.floor; this.currentPanoMarker.mesh.parent !== this.player.currentPano.floor && (this.currentPanoMarker.mesh.parent && this.currentPanoMarker.mesh.parent.remove(this.currentPanoMarker.mesh), e.add(this.currentPanoMarker.mesh)), this.currentPanoMarker.mesh.position.copy(this.player.currentPano.floorPosition).sub(e.position), this.currentPanoMarker.mesh.position.y += this.pathHeight(), this.currentPanoMarker.placed = !0 } else this.popOutCpm() } , n.prototype.fadeInCpm = function(e) { this.player.mode === a.PANORAMA && this.player.currentPano && !this.player.currentPano.isAligned() || c.path.mapGuides && this.currentPanoMarker.placed && p.start(u.property(this.currentPanoMarker.mesh.material.uniforms.opacity, "value", 1), e) } , n.prototype.fadeOutCpm = function(e) { p.start(u.property(this.currentPanoMarker.mesh.material.uniforms.opacity, "value", 0), e) } , n.prototype.popInCpm = function() { c.path.mapGuides && this.currentPanoMarker.placed && this.fadeInCpm(2) } , n.prototype.popOutCpm = function() { this.fadeOutCpm(2) } , n.prototype.brushPrefs = { linewidth: 7, strokeWidth: 15, cvSegments: 48, paveStep: .1, paveWidth: .2, lookBlendDist: 3, maxTurn: r.Math.degToRad(2) }, n.prototype.panoPathDistance = function(e) { var t = this.model.panos; if (!e || e.length < 2) return 0; for (var i = [], n = 0; n < e.length; n += 1) i.push(t.get(e[n]).floorPosition); return this.pointPathDistance(i) } , n.prototype.loadTileTexture = function(e) { var t = v.load(e, function(t) { t.wrapS = r.RepeatWrapping, t.wrapT = r.RepeatWrapping, t.needsUpdate = !0, y.debug('path texture "' + e + '" is ready') }, function() { y.error('path texture "' + e + '" failed') }); return t.mapping = r.UVMapping, t } , n.prototype.buildWarpDestinationDescriptor = function(e, t, i, n, r, o) { var a = { cameraMode: n, position: e, quaternion: t, panoId: i, orthoZoom: o, floorVisibility: r, thumbUrl: null, name: null }; return new f(a) } , n.prototype.buildWarpDestinationDescriptorFromHero = function(e) { return this.buildWarpDestinationDescriptor(e.position, e.quaternion, this.getHeroId(e), e.cameraMode, e.floorVisibility, e.orthoZoom) } , n.prototype.setWarpDestination = function(e) { this.warpDestHeroLoc = e } , n.prototype.setWarpDestinationByHeroIndex = function(e) { var t = this.getHeroDescriptorByHeroIndex(e); return null !== t && (this.setWarpDestination(t), !0) } , n.prototype.setWarpDestinationByPano = function(e, t) { var i = this.model.panos.get(e.id); return !!i && this.setWarpDestinationByPanoId(e.id, t) } , n.prototype.setWarpDestinationByPanoId = function(e, t) { var i = this.model.panos.get(e); if (i) { t = t || new r.Quaternion; var n = this.buildWarpDestinationDescriptor(i.position, t, i.id, "panorama", [], -1); return this.setWarpDestination(n), !0 } return !1 } , n.prototype.getHeroDescriptorByHeroIndex = function(e) { var t = this.model.heroCount(); /* if (null !== this.warpDestHeroLoc && t < 2) return y.info("ShowPath.getHeroDescriptorByHeroIndex() -> Only one hero location is available."), this.model.getHeroDescriptorByIndex(0); */ var i = this.model.getHeroDescriptorByIndex(e); if (i) { var n = i.isPano() ? i.panoId : i.cameraMode; y.debug('ShowPath.getHeroDescriptorByHeroIndex() -> New brush/warp destination: "' + n + '" out of ' + t + " choices.") } return i } , n.prototype.getHeroDescriptorByPano = function(e) { var t = this.model.panos.get(e.id); return t ? this.getHeroDescriptorByPanoId(e.id) : null } , n.prototype.getHeroDescriptorByPanoId = function(e) { var t = this.getHeroIndexFromPanoId(e); return this.getHeroDescriptorByHeroIndex(t) } , n.prototype.getHeroIndexFromPanoId = function(e) { for (var t = 0; t < this.model.heroLocations.length; t++) { var i = this.model.heroLocations[t] , n = this.getHeroId(i); if (n && n === e) return t } return -1 } , n.prototype.getHeroPano = function(e) { if (null === e) return y.warn("getHeroPano(): no destination"), null; var t = this.getHeroId(e) , i = this.model.panos.get(t); return void 0 === i && (i = null, "" !== t && y.debug('unable to find pano "' + t + '"')), i } , n.prototype.getHeroId = function(e) { return e.panoId } , n.prototype.setWarpDestPano = function() { return this.warpDestPano = this.getHeroPano(this.warpDestHeroLoc), this.warpDestPano } , n.prototype.brushToWarpPano = function(e, t) { if (this.discardPathObject(), !this.setWarpDestPano()) return !1; if (this.warpDestHeroLoc.cameraMode !== a.PANORAMA && y.warn("Can only brush from pano to pano"), !this.warpDestPano) return y.info("No brush"), !1; if (!this.player.currentPano) return y.debug("No current pano, visibility undefined"), !1; if (!this.warpDestPano) return y.info("No wPano, visibility undefined"), !1; if (!this.warpDestPano.isAligned()) return y.debug("Cannot brush to unaligned pano"), !1; var i = (e === l.STD || e === l.WALK) && c.path.mapGuides , n = !0; if (this.player.currentPano.id === this.warpDestPano.id) y.debug("Already at destination pano"); else { this.nodes = this.findShortestPath(this.player.currentPano, this.warpDestPano), n = void 0 === this.nodes || null === this.nodes || this.nodes.length < 1, this.obj3d = new r.Object3D, y.debug('Brushing from "' + this.player.currentPano.id + '" to "' + this.warpDestPano.id + '" (' + (this.nodes ? this.nodes.length : 0) + ")"), n ? (y.info('No "walkable" route, using fall-back warp style transition'), e = t) : (this.setPathHulls(this.nodes), this.setFloorCurves(), i && ("chevron" === c.path.style ? this.obj3d.add(this.drawPathPavement(this.floorCurvePoints)) : "ribbon" === c.path.style && this.obj3d.add(this.drawPathRibbon(this.floorCurvePoints, this.floorCurveColors)))), this.player.currentPano.floor.add(this.obj3d); var o = this.player.mode === a.DOLLHOUSE || this.player.mode === a.FLOORPLAN , s = e === l.STD; if (!n && (i || s)) { if (o) { var h = this.makeStartMarker(this.floorHull[0], this.floorCurvePoints); this.obj3d.add(h) } var u = this.makeEndMarker(this.floorHull[this.floorHull.length - 1]); this.obj3d.add(u) } this.appearSlow() } return this.upcomingTransType = e, !n } , n.prototype.findShortestPath = function(e, t) { if (!e || !t) return null; var i = c.warp.walkExtraPanosDistance , n = e.id + ":" + t.id + ":" + i; if (this.shortPaths.hasOwnProperty(n)) return this.shortPaths[n] ? this.shortPaths[n].slice() : null; var r = t.id + ":" + e.id + ":" + i; if (this.shortPaths.hasOwnProperty(r)) return this.shortPaths[r] ? this.shortPaths[r].slice().reverse() : null; var o = this.model.panos.aStarSearch(e, t); return this.model.panos.includeNodesNearPath(o, i), this.shortPaths[n] = o ? o.slice() : null, o } , n.prototype.makePathHulls = function(e) { var t, i, n, r, o, a = 0, s = [], l = [], h = [], u = this.model.panos; t = u.get(e[0]), r = t.floor.floorIndex; for (var d = 0; d < e.length; d += 1) t = u.get(e[d]), i = t.floorPosition.clone().sub(this.model.position), i.y += this.pathHeight(), s.push(i), l.push(t.position.clone()), n = t.floor.floorIndex, h.push(n > r ? c.path.colorUp : n < r ? c.path.colorDown : c.path.color), d > 0 && (o = l[d].distanceTo(l[d - 1]), o > a && (a = o)); return a > this.longestStep && (this.longestStep = a, y.debug("path contains " + a + " meter segment")), { floor: s, camera: l, color: h } } , n.prototype.makeFloorCurves = function(e, t, i) { var n = this.player.mode === a.PANORAMA ? c.path.waypointIndoorRadius : c.path.waypointRadius , o = this.pointPathDistance(e) - 2 * n , s = e.slice(0) , l = s[1].clone().sub(s[0]); l.y = 0, l.normalize().multiplyScalar(n), s[0] = (new r.Vector3).copy(s[0]).add(l), l = s[s.length - 2].clone().sub(s[s.length - 1]), l.y = 0, l.normalize().multiplyScalar(n), s[s.length - 1] = (new r.Vector3).copy(s[s.length - 1]).add(l); var h = new r.CatmullRomCurve3(s) , u = Math.floor(o / i); u = 4 * Math.floor(u / 4), u = Math.max(4, u); for (var d, p, f, g = h.getSpacedPoints(u), m = [], v = new r.Vector3, A = 0; A < g.length; A += 1) { f = 0, d = g[A].distanceTo(e[0]); for (var y = 1; y < e.length; y += 1) v.copy(g[A]).sub(e[y]), v.y *= 4, p = v.length(), p < d && (f = y); m.push(t[f]) } return { distance: o, points: g, colors: m } } , n.prototype.makeCameraCurvePoints = function(e, t) { var i = this.pointPathDistance(e) , n = new r.CatmullRomCurve3(e); return n.getSpacedPoints(Math.max(2, Math.floor(i / t))) } , n.prototype.makeCameraCurveTangents = function(e, t) { var i = this.pointPathDistance(e) , n = new r.CatmullRomCurve3(e) , o = Math.max(2, Math.floor(i / t)); o || (o = 5); for (var a = [], s = 0; s <= o; s++) a.push(n.getTangentAt(s / o)); return a } , n.prototype.setPathHulls = function(e) { var t = this.makePathHulls(e); this.floorHull = t.floor, this.cameraHull = t.camera, this.colorHull = t.color } , n.prototype.setFloorCurves = function() { var e = this.makeFloorCurves(this.floorHull, this.colorHull, this.brushPrefs.paveStep); this.floorPathDistance = e.distance, this.floorCurvePoints = e.points, this.floorCurveColors = e.colors } , n.prototype.setCameraCurvePoints = function() { this.camCurvePoints = this.makeCameraCurvePoints(this.cameraHull, c.warp.stepFactor * this.brushPrefs.paveStep) } , n.prototype.chooseWarpPath = function(e) { var t, i, n, o = this.playerControls.cameras[a.PANORAMA]; if (this.player.currentPano === this.warpDestPano || !e) return this.warpPathPoints = null, this.warpLength = 0, !1; this.nodes = this.findShortestPath(this.player.currentPano, this.warpDestPano), void 0 === this.nodes || null === this.nodes || this.nodes.length < 1 ? (y.debug("warp path to unreachable node"), t = this.warpDestPano.position.clone().sub(o.position), i = t.clone().negate(), t.multiplyScalar(.15).add(o.position), i.multiplyScalar(.15).add(this.warpDestPano.position), t.y = o.position.y, i.y = this.warpDestPano.position.y, n = new r.CubicBezierCurve3(o.position.clone(),t,i,this.warpDestPano.position.clone()), this.warpPathPoints = n.getSpacedPoints(this.brushPrefs.cvSegments)) : (y.debug("follow warp path (path distance was " + this.nodes.length + " nodes, " + this.floorPathDistance + ")"), this.setCameraCurvePoints(), this.warpPathPoints = this.camCurvePoints.slice(0)), this.warpLength = 0, this.warpPathLengths = [0]; for (var s = new r.Vector3, l = new r.Vector3, h = Math.cos(r.Math.degToRad(c.warp.minBrakeAngle)), u = Math.cos(r.Math.degToRad(c.warp.maxBrakeAngle)), d = 1; d < this.warpPathPoints.length; d += 1) { s.copy(this.warpPathPoints[d - 1]).sub(this.warpPathPoints[d]); var p = s.length(); s.y *= c.warp.climbEffort; var f = s.length() / p; if (d > 1) { s.setY(0).normalize(), l.copy(this.warpPathPoints[d - 2]).sub(this.warpPathPoints[d - 1]).setY(0).normalize(); var g = Math.min(1, s.dot(l)) , m = 1 + (c.warp.brakeStrength - 1) * (1 - r.Math.smoothstep(g, u, h)); f = Math.max(m, f) } this.warpLength += p * f, this.warpPathLengths[d] = this.warpLength } return !0 } , n.prototype.drawPathRibbon = function(e, t) { this.bunnyObj.visible = c.warp.showBunny; for (var i = .6 * c.path.ribbonWidth * .5, n = new r.Vector3, o = new r.Vector3(0,this.pathHeight(),0), l = new r.Geometry, h = new r.Vector3, u = 0; u < e.length; u += 1) { h.copy(e[u]), 0 === u ? h.sub(e[u + 1]) : h.sub(e[u - 1]).negate(), h.normalize(), n.crossVectors(h, A.UP), n.multiplyScalar(i); var d = (new r.Vector3).copy(e[u]).add(o); d.sub(n), l.vertices.push(d), d = (new r.Vector3).copy(e[u]).add(o), d.add(n), l.vertices.push(d) } var p, f = 0; for (u = 0; u < e.length - 1; u += 1) { var g = 2 * u , v = f; f += e[u + 1].distanceTo(e[u]); var y = f , C = t[u] , I = t[u + 1]; p = new r.Face3(g,g + 1,g + 2), p.vertexColors = [new r.Color(C), new r.Color(C), new r.Color(I)], l.faces.push(p), l.faceVertexUvs[0].push([new r.Vector2(0,v), new r.Vector2(1,v), new r.Vector2(0,y)]), p = new r.Face3(g + 2,g + 1,g + 3), p.vertexColors = [new r.Color(I), new r.Color(C), new r.Color(I)], l.faces.push(p), l.faceVertexUvs[0].push([new r.Vector2(0,y), new r.Vector2(1,v), new r.Vector2(1,y)]) } l.computeFaceNormals(), l.computeVertexNormals(); var E, b; this.player.mode === a.PANORAMA ? (b = r.UniformsUtils.clone(m.ribbon.uniforms), b.map.value = w.path, b.opacity.value = 0, b.color.value.set(c.path.color), E = new r.RawShaderMaterial({ side: r.DoubleSide, depthWrite: !1, transparent: !0, vertexShader: m.ribbon.vertexShader, fragmentShader: m.ribbon.fragmentShader, uniforms: b, name: "ribbonT", opacity: 0 })) : E = new r.MeshBasicMaterial({ color: 16777215, side: r.DoubleSide, name: "ribbonOut", vertexColors: r.VertexColors }); var _ = new r.Mesh(l,E); return _.name = "ribbon", this.player.mode === a.PANORAMA && (_.renderOrder = s.ribbon), _ } , n.prototype.drawPathPavement = function(e) { for (var t, i = .25, n = new r.Vector3, o = new r.Geometry, s = new r.Vector3, l = 0; l < e.length; l += 1) s.copy(e[l]), 0 === l ? s.sub(e[l + 1]).negate() : s.sub(e[l - 1]), s.normalize(), n.crossVectors(s, A.UP), n.multiplyScalar(this.brushPrefs.paveWidth), t = (new r.Vector3).copy(e[l]), t.sub(n), o.vertices.push(t), o.vertices.push((new r.Vector3).copy(e[l])), t = (new r.Vector3).copy(e[l]), t.add(n), o.vertices.push(t); var h, u, d; for (l = 0; l < e.length - 1; l += 1) h = 3 * l + 1, u = l * i, d = u + i, o.faces.push(new r.Face3(h - 1,h,h + 3)), o.faceVertexUvs[0].push([new r.Vector2(0,u), new r.Vector2(.5,u), new r.Vector2(.5,d)]), o.faces.push(new r.Face3(h + 3,h + 2,h - 1)), o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(0,d), new r.Vector2(0,u)]), o.faces.push(new r.Face3(h + 3,h,h + 1)), o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(.5,u), new r.Vector2(1,u)]), o.faces.push(new r.Face3(h + 3,h + 1,h + 4)), o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(1,u), new r.Vector2(1,d)]); var p = this.player.mode === a.PANORAMA ? new r.MeshBasicMaterial({ color: c.path.color, side: r.DoubleSide, transparent: !0, depthWrite: !1, opacity: 0, name: "paveT", map: w.path }) : new r.MeshBasicMaterial({ color: c.path.color, side: r.DoubleSide, transparent: !0, depthWrite: !1, opacity: 1, name: "paveO", map: w.path }); return new r.Mesh(o,p) } , n.prototype.hintPrefs = { rad: .18, width: .0125, depth: .0625, setBack: -.04, markRad: .25, markInnerRad: .16 }, n.prototype.makeWaypointObj = function(e, t) { var i = new r.Geometry , n = this.player.mode === a.PANORAMA ? c.path.waypointIndoorRadius : c.path.waypointRadius , o = this.pathHeight(); i.vertices.push(new r.Vector3(-n,o,n), new r.Vector3(-n,o,-n), new r.Vector3(n,o,-n), new r.Vector3(n,o,n)), i.faces.push(new r.Face3(0,1,2), new r.Face3(2,3,0)), i.faceVertexUvs[0].push([new r.Vector2(0,0), new r.Vector2(1,0), new r.Vector2(1,1)]), i.faceVertexUvs[0].push([new r.Vector2(1,1), new r.Vector2(0,1), new r.Vector2(0,0)]); var s = r.UniformsUtils.clone(m.waypoint.uniforms); s.map.value = e, s.opacity.value = 0, s.color.value.set(c.path.color); var l = { side: r.DoubleSide, depthWrite: !1, transparent: !0, vertexShader: m.waypoint.vertexShader, fragmentShader: m.waypoint.fragmentShader, uniforms: s, name: "waypoint", opacity: 0 }; this.player.mode !== a.PANORAMA && (l.depthTest = !1, l.name = "wayPtOut"); var h = new r.RawShaderMaterial(l) , u = new r.Mesh(i,h); return u.name = t, u } , n.prototype.makeStartMarker = function(e, t) { var i = (new r.Vector3).copy(t[1]).sub(t[0]); i.y = 0, i.normalize(); var n = Math.acos(i.x) , o = this.makeWaypointObj(w.pathStart, "Start"); return o.rotateOnAxis(new r.Vector3(0,1,0), n), o.position.copy(e), o } , n.prototype.makeEndMarker = function(e) { var t = this.makeWaypointObj(w.pathEnd, "End") , i = this.model.panos.get(this.nodes[0]).floor.floorIndex , n = this.model.panos.get(this.nodes[this.nodes.length - 1]).floor.floorIndex; return i < n ? t.material.uniforms.color.value.set(c.path.colorUp) : i > n && t.material.uniforms.color.value.set(c.path.colorDown), t.position.copy(e), t } , n.prototype.pathClean = function(e) { if (e) { for (var t in e.children) this.pathClean(e.children[t]); e.geometry && e.geometry.dispose(), e.material && e.material.dispose() } } , n.prototype.discardPathObject = function() { if (this.obj3d) { var e = this.obj3d.parent; e && e.remove(this.obj3d), this.pathClean(this.obj3d) } this.obj3d = null, this.popInCpm() } , n.prototype.discardSlow = function() { if (this.obj3d) { if (this.player.mode !== a.PANORAMA) return void this.discardPathObject(); for (var e, t = this, i = 0, n = function() { this.discardPathObject() } .bind(this), r = 0; r < t.obj3d.children.length; r += 1) e = t.obj3d.children[r], void 0 !== e.material && e.material.transparent === !0 && (void 0 !== e.material.uniforms ? p.start(u.property(e.material.uniforms.opacity, "value", 0), c.path.fadeOutTime, n, 0, d[c.warp.blendEasing]) : p.start(u.property(e.material, "opacity", 0), c.path.fadeOutTime, n, 0, d[c.warp.blendEasing]), i += 1, n = null); 0 === i && this.discardPathObject(), this.player.mode !== a.PANORAMA && this.fadeInCpm(c.path.fadeInTime - 3) } } , n.prototype.appearSlow = function() { var e, t = this; this.fadeOutCpm(c.path.fadeInTime); for (var i = this.player.mode === a.PANORAMA ? c.path.opacity : 1, n = 0; n < t.obj3d.children.length; n += 1) e = t.obj3d.children[n], void 0 !== e.material && e.material.transparent === !0 && (void 0 !== e.material.uniforms ? p.start(u.property(e.material.uniforms.opacity, "value", i), c.path.fadeInTime, null, 0, d[c.warp.blendEasing]) : p.start(u.property(e.material, "opacity", i), c.path.fadeInTime, null, 0, d[c.warp.blendEasing])) } , n.prototype.update = function() { this.obj3d && this.obj3d.updateMatrixWorld() } , n.prototype.calcBurnsAmount = function(e) {//计算导览点旋转角 var t = r.Math.degToRad(c.warp.burnsAngle); if (this.player.mode === a.PANORAMA) { var i = this.burnsDir * t; if (this.upcomingTransType === l.BLACK) return i; var n = e; if (null === n) return y.warn("Transition request for non-highlight"), i; var o = this.getHeroDescriptorByHeroIndex(n); if (null === o) return i; if (!o.isPano()) return i; var s = this.getHeroPano(o) , h = this.playerControls.cameras[a.PANORAMA] , u = A.FORWARD.clone().applyQuaternion(h.quaternion).setY(0).normalize() , d = Math.min(r.Math.degToRad(c.warp.minBurnsAngle), t) , p = function(e) { var i = Math.acos(Math.min(1, e.dot(u))) , n = (new r.Vector3).crossVectors(u, e); return Math.max(d, Math.min(Math.abs(i), t)) * Math.sign(n.y) }; if (s === this.player.currentPano) return i = p(A.FORWARD.clone().applyQuaternion(o.quaternion).setY(0).normalize()); var f = this.findShortestPath(this.player.currentPano, s); if (void 0 === f || null === f || f.length < 1) return y.debug("Empty path ahead..."), i; var g = this.makePathHulls(f) , m = new r.CatmullRomCurve3(g.camera) , v = Math.min(.1, c.warp.lookAheadDist / m.getLength()); return i = p(m.getPointAt(v).clone().sub(h.position).setY(0).normalize()) } return this.player.mode === a.DOLLHOUSE ? .02 * this.burnsDir : this.burnsDir } , n.prototype.waitNextStep = function(e, t, time) {//xzw 改时间 var i = (time==void 0)? c.warp.tourStepDelay : time; i==void 0 && (i = this.lastTransType === l.BLACK ? b.tourStepDelaySlideShow : b.tourStepDelayDefault); var n = new r.Euler , o = new r.Vector3; y.debug("Starting wait: " + (void 0 !== t)); var currentLocation = this.model.heroLocations[this.director.currentItem[0]] var s = currentLocation.dontRot || this.calcBurnsAmount(e) , h = function() { this.endWarpState(), this.player.mode === a.DOLLHOUSE && (this.playerControls.cameras[a.DOLLHOUSE].controls.rotationAcceleration.x = 0), t && t() } .bind(this) , u = function(e, t) { if (this.warpInterrupted) return h(), !0; var r = t || 1e3 / 60; if (c.warp.doBurns && !currentLocation.dontRot ) if (this.player.mode === a.PANORAMA) { var l = this.playerControls.cameras[a.PANORAMA]; n.setFromQuaternion(l.quaternion, c.warp.eOrder); var u = i == 0 ? s : r * s / i; u = Math.sign(u) * Math.max(u, 0.0001) //add 如果音频长的话,使旋转可见,否则以为停住了 n.y += u, o.set(0, 0, -1), o.applyEuler(n), o.add(l.position), l.controls.lookAt(o), l.controls.lookVector.copy(o) ,l.lookAt(o) } else this.player.mode === a.DOLLHOUSE ? this.playerControls.controls[a.DOLLHOUSE].rotationAcceleration.x = s : this.playerControls.controls[a.FLOORPLAN].absoluteScale *= .9996 } .bind(this); this.startWarpState(), p.start(u, i, h, 0, d.easeInOutQuad, "wait") } , n.prototype.warpToNonPano = function(e) { if (this.discardPathObject(), this.warpDestHeroLoc.cameraMode === a.DOLLHOUSE || this.warpDestHeroLoc.cameraMode === a.FLOORPLAN) { var t = function() { e && e() } .bind(this); this.player.flyToNewMode({ mode: this.warpDestHeroLoc.cameraMode, duration: c.warp.outsideTime, warpDest: this.warpDestHeroLoc, callback: t, force: !0 }) } else y.warn("no warp destination!!!"), e && e() } , n.prototype._resetWarpShaderParams = function(e) {// this.player.mode === a.PANORAMA && (void 0 !== e.material.uniforms.blackout && (e.material.uniforms.blackout.value = 0), void 0 !== e.material.uniforms.modelAlpha && (e.material.uniforms.modelAlpha.value = 0)) /* if(momentTourBlackNewType && "newBlack" in e.material.defines){ delete e.material.defines.newBlack; e.material.needsUpdate = true } */ } , n.prototype._clearWarpShading = function() { for (var e = this.model.chunks, t = 0; t < e.length; t += 1) this._resetWarpShaderParams(e[t]), e[t].visible = !0; this._resetWarpShaderParams(this.model.skybox) } , n.prototype._warpStopFlying = function() { this.activeTransType = null, this.placeCpm() } , n.prototype._wrapupTravelOnlyBits = function() { this._warpStopFlying(), this.warpPathPoints && (this.player.currentPano.exit(), this.warpDestPano.enter(), this.player.currentPano = this.warpDestPano), this.player.spider.draw(), this.placeCpm() } , n.prototype._wrapupTravel = function(e) { this._wrapupTravelOnlyBits(), this.warpCameraAim(e) } , n.prototype._wrapupWarpShading = function(e) { this._clearWarpShading(), this._wrapupTravel(e) } , n.prototype.wrapupWarpShadingOnly = function(e, t) { t !== I.END && this._clearWarpShading(), this._wrapupTravelOnlyBits(), this.upcomingTransType = null, e && e() } , n.prototype._warpCameraAim = function(e, t) {//到每个片段终点时转向终点朝向。 var i = this.warpDestHeroLoc.quaternion , n = this.playerControls.cameras[a.PANORAMA] , o = new r.Vector3(0,0,1).applyQuaternion(i).normalize() , s = new r.Vector3(0,0,1).applyQuaternion(n.quaternion).normalize() , l = s.dot(o) , u = r.Math.radToDeg(Math.acos(l)) , f = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(i, c.warp.eOrder) , g = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder) , m = new r.Euler(f.x - g.x,f.y - g.y,f.z - g.z,c.warp.eOrder); m.y = h.constrainedTurn(m.y), this.burnsDir = Math.sign(m.y); var v = new r.Euler(0,0,0,c.warp.eOrder) , A = new r.Vector3 , C = function(e, t) { return !!this.warpInterrupted || (v.x = g.x + e * m.x, v.y = g.y + e * m.y, v.z = g.z + e * m.z, A.set(0, 0, -1), A.applyEuler(v), A.add(n.position), n.controls.lookAt(A), n.controls.lookVector.copy(A), void n.lookAt(A)) } .bind(this); /* return u > c.warp.minRotation ? (p.start(C, e, t, 0, d[c.warp.movementEasing]) ,(this.warpDestHeroLoc.zoom != this.player.zoomLevel) && //add 原地转向最终方位时 this.player.smoothZoomFovTo(null, this.warpDestHeroLoc.zoom , e) ): (y.info("Aim angle only is " + u.toPrecision(3) + " degrees, skipping explicit re-aim") ,void (t && t()) ) */ (this.warpDestHeroLoc.zoom != this.player.zoomLevel) && //add 原地转向最终方位时 this.player.smoothZoomFovTo(null, this.warpDestHeroLoc.zoom , e) return u > c.warp.minRotation ? p.start(C, e, t, 0, d[c.warp.movementEasing]) : (y.info("Aim angle only is " + u.toPrecision(3) + " degrees, skipping explicit re-aim") ,void (t && t()) ) } , n.prototype._warpBendAim = function(e, t, i, n) { var o = n || 0 , s = this.playerControls.cameras[a.PANORAMA] , l = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder) , u = (new r.Euler).setFromQuaternion(s.quaternion, c.warp.eOrder) , f = new r.Euler(l.x - u.x,l.y - u.y,l.z - u.z,c.warp.eOrder); f.y = h.constrainedTurn(f.y); var g = Math.min(r.Math.degToRad(c.warp.softBendTilt), Math.abs(f.x)); f.x = g * Math.sign(f.x), g = Math.min(r.Math.degToRad(Math.max(0, c.warp.softBendAngle)), g), this.burnsDir = Math.sign(f.y), g *= Math.sign(f.y), f.y = g; var m = new r.Euler(0,0,0,c.warp.eOrder) , v = new r.Vector3 , A = function(e, t) { if (e < .5) m.x = u.x + e * f.x, m.y = u.y + e * f.y, m.z = u.z + e * f.z; else { var i = (1 - e) * c.warp.softBendEnd; m.x = l.x - i * f.x, m.y = l.y - i * f.y, m.z = l.z - i * f.z } v.set(0, 0, -1), v.applyEuler(m), v.add(s.position); s.controls.lookAt(v), s.controls.lookVector.copy(v), s.lookAt(v); } .bind(this); if(momentTourBlackNewType){ A(1) }else return p.start(A, t, i, o, d[c.warp.movementEasing]) } , n.prototype._warpStepCameraAim = function(e, t, i) { var n = this.playerControls.cameras[a.PANORAMA] , o = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder) , s = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder) , l = new r.Euler(o.x - s.x,o.y - s.y,o.z - s.z,c.warp.eOrder); l.y = h.constrainedTurn(l.y), this.burnsDir = Math.sign(l.y); var u = new r.Euler(0,0,0,c.warp.eOrder) , f = new r.Vector3 , g = function(e, t) { e < .5 ? u.copy(s) : u.copy(o), f.set(0, 0, -1), f.applyEuler(u), f.add(n.position), n.controls.lookAt(f), n.controls.lookVector.copy(f), n.lookAt(f) } .bind(this); return p.start(g, t, i, 0, d[c.warp.movementEasing]) } , n.prototype.setBurnsDir = function() { var e = this.playerControls.cameras[a.PANORAMA] , t = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder) , i = (new r.Euler).setFromQuaternion(e.quaternion, c.warp.eOrder) , n = new r.Euler(t.x - i.x,t.y - i.y,t.z - i.z,c.warp.eOrder); n.y = h.constrainedTurn(n.y), this.burnsDir = Math.sign(n.y) } , n.prototype.stepWarpPath = function(firstPos, e ) { var i = this.playerControls.cameras[a.PANORAMA]; var n = this.warpPathPoints ? this.warpPathPoints[0] : firstPos if (!n){ return i.position.copy(this.warpDestPano.position), !0; } /* if (!this.warpPathPoints) return i.position.copy(this.warpDestPano.position), !0; var n = this.warpPathPoints[0] */ var o = this.warpDestPano.position; /* console.log(firstPos) console.log(o) */ if (null !== this.nodes && this.cameraHull && this.cameraHull.length > 1) { var s = new r.Vector3; e < .5 ? s.copy(this.cameraHull[1]).sub(n).normalize().multiplyScalar(c.warp.softPushDist * e).add(n) : s.copy(this.cameraHull[this.cameraHull.length - 2]).sub(o).normalize().multiplyScalar(c.warp.softPushDist * c.warp.softPushEnd * (1 - e)).add(o), i.position.copy(s) } else e < .5 ? i.position.copy(n) : i.position.copy(o) } , n.prototype.interruptAndFastForward = function(e, t) { this.warping && (this.warpInterrupted = !0, this.warpInterruptionBlackoutStyle = e, this.warpInterruptionTravelTime = t, null !== this.warpInterruptionBlackoutStyle && void 0 !== this.warpInterruptionBlackoutStyle || (this.warpInterruptionBlackoutStyle = I.MIDDLE), null !== this.warpInterruptionTravelTime && void 0 !== this.warpInterruptionTravelTime || (this.warpInterruptionTravelTime = c.minWarpTime)) } , n.prototype.warpCameraAim = function(e) { var t = c.warp.minWarpTime; if (this.upcomingTransType === l.BLACK) t = c.warp.teleportTime; else { var i = this.playerControls.cameras[a.PANORAMA] , n = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder) , o = (new r.Euler).setFromQuaternion(i.quaternion, c.warp.eOrder) , s = new r.Euler(n.x - o.x,n.y - o.y,n.z - o.z,c.warp.eOrder); s.y = h.constrainedTurn(s.y); var u = 1e3 * Math.abs(s.y) / r.Math.degToRad(c.warp.maxAimPerSec); t = Math.max(t, u) } var d = function() { this._warpStopFlying(), this.discardSlow(), e && e() } .bind(this); this._warpCameraAim(t, d) } , n.prototype.warpCommonParameters = function(e, t, i, n) { this.model.skybox.material.uniforms.blackout.value = n; var r = u.uniform(this.model.skybox, "progress", 1) , o = u.allUniforms(this.model.chunks, "progress", 1) , a = !1 , s = function() { if (this.warpInterrupted) return a = !0, !0 } .bind(this) , l = function(e, t) { return i && a ? (this.model.skybox.material.uniforms.progress.value = 0, !0) : void r(e, t) } .bind(this) , h = function(e, t) { return i && a ? (o(0), !0) : void o(e, t) } .bind(this); p.start(s, e, null, t, null, "safeHaltWatch"), p.start(l, e, null, t, d[c.warp.blendEasing], "skyboxProgress"), p.start(h, e, null, t, d[c.warp.blendEasing], "chunkProgress") } , n.prototype.warpTravel_STD = function(e) { var t, i = Math.min(c.warp.lookAheadMax, c.warp.lookAheadDist / this.warpLength), n = this.playerControls.cameras[a.PANORAMA], o = (Math.min(.25, 3 / this.warpLength), Math.min(.35, 7 / this.warpLength)), s = new r.Euler(0,0,0,c.warp.eOrder), f = new r.Vector3, m = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder), v = (new r.Euler).copy(m), C = n.position.clone(), E = new r.Matrix4, b = new r.Euler, w = c.warp.minWarpTime; w += this.warpLength * c.warp.timePerMeter, c.warp.flySpeed > .01 && (w = 1e3 * this.warpLength / c.warp.flySpeed); var _ = !1 , T = this.warpDestHeroLoc.quaternion , x = new r.Vector3(0,0,-1).applyQuaternion(T).normalize() , S = this.warpPathPoints[this.warpPathPoints.length - 1].clone().sub(this.warpPathPoints[this.warpPathPoints.length - 2]).normalize() , M = S.dot(x) , R = r.Math.radToDeg(Math.acos(M)) , P = function(e) { var t = o , i = r.Math.smoothstep(e, 0, t) * (1 - r.Math.smoothstep(e, 1 - t, 1)); return i } , O = function() { return E.lookAt(C, t, A.UP), s.setFromRotationMatrix(E, c.warp.eOrder), m.setFromQuaternion(n.quaternion, c.warp.eOrder), b.set(s.x - m.x, s.y - m.y, s.z - m.z, c.warp.eOrder), h.constrainedTurn(b.y) } .bind(this) , L = function(e, t) { if (this.warpInterrupted) return _ = !0, !0 } .bind(this) , D = function(e, t) { return _ || !this.warpPathPoints ? (g.blur(0), !0) : void g.blur(e) } .bind(this) , N = u.allUniforms(this.model.chunks, "modelAlpha", 1) , B = function(e, t) { return _ || !this.warpPathPoints ? (N(0), !0) : void N(e, t) } .bind(this) , F = function(e, t) { if (!this.warpPathPoints) return n.position.copy(this.warpDestPano.position), !0; if (_) return !0; var i = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, e); n.position.copy(i), C = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, .99 * e) } .bind(this) , V = function(e, n) { return this.warpPathPoints ? !!_ || void (t = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, Math.min(e + i, 1))) : (y.debug("Lost bunny."), !0) } .bind(this) , U = function(e, o) { if (_) return y.debug(">>>> Walkthrough interupted at t=" + e), !0; if (!this.warpPathPoints) return !0; var a = this.warpLength * e , l = r.Math.smoothstep(a, 0, this.brushPrefs.lookBlendDist) , u = r.Math.smoothstep(a, this.warpLength - this.brushPrefs.lookBlendDist, this.warpLength); c.warp.matchCam && (l *= 1 - u), E.lookAt(C, t, A.UP), s.setFromRotationMatrix(E, c.warp.eOrder), m.setFromQuaternion(n.quaternion, c.warp.eOrder), b.set(s.x - m.x, s.y - m.y, s.z - m.z, c.warp.eOrder), b.y = h.constrainedTurn(b.y), s.x = m.x + l * b.x, s.y = m.y + l * b.y, s.z = m.z + l * b.z, b.set(s.x - v.x, s.y - v.y, s.z - v.z, c.warp.eOrder), b.y = h.constrainedTurn(b.y); var d = r.Math.degToRad(c.warp.maxTurnPerSec) * o / 1e3; b.y = Math.sign(b.y) * Math.min(d, Math.abs(b.y)), v.x = v.x + b.x * c.warp.turnFriction, v.y = v.y + b.y * c.warp.turnFriction, v.z = v.z + b.z * c.warp.turnFriction, v.x = Math.max(r.Math.degToRad(c.warp.minDownAngle), v.x); var p = t.clone().sub(C).normalize(); if (R < c.warp.maxAimRotation && u > 0) { var g = 1 - u; p.x = p.x * g + u * S.x, p.y = p.y * g + u * S.y, p.z = p.z * g + u * S.z, p.normalize() } this.bunnyObj.position.copy(n.position).add(p), f.set(0, 0, -1).applyEuler(v).normalize(), f.multiplyScalar(8), f.add(n.position), e > 1 - i && c.warp.matchCam || (n.controls.lookAt(f), n.controls.lookVector.copy(f), n.lookAt(f)) } .bind(this) , k = function() { _ ? (this.discardSlow(), this.upcomingTransType = l.BLACK, this.warpTravel_BLACK(-.5, this.warpInterruptionTravelTime, I.BEGINNING, e)) : this._wrapupWarpShading(e) } .bind(this); V(0); var H = c.warp.motionLeadTime + 1e3 * Math.abs(O()) / r.Math.degToRad(c.warp.maxTurnPerSec); w += H; var G = H / w; this.warpCommonParameters(w, G, !0, I.NONE), p.start(L, w, null, 0, null, "_haltWatcher"), c.warp.blur > 0 && (g.blurStrength = c.warp.blur, p.start(D, w, null, G, P, "blurring")), p.start(B, w, null, G, P, "modelAlpha"), p.start(F, w, null, G, d[c.warp.blendEasing], "followPath"), p.start(V, w, null, G, d[c.warp.blendEasing], "goBunny"), p.start(U, w, k, 0, d[c.warp.blendEasing], "lookAtBunny") } , n.prototype.warpTravel_BLACK = function(e, t, i, n) { var r = e || 0; void 0 !== t && null !== t || (t = c.warp.teleportTime) //add var done = ()=>{ Hot.updateVisibles([this.player.currentPano]) //更新热点显示 this.player.transitionPos({type:"beforeFlytopano", pano:this.player.currentPano, dur:100})//add } if(momentTourBlackNewType){ player.sceneRenderer.effects.transitionMaskPass.start(player.sceneRenderer) var camera = this.playerControls.cameras[a.PANORAMA]; var end = this.warpDestHeroLoc.position camera.position.copy(end) setTimeout(()=>{ player.sceneRenderer.effects.transitionMaskPass.stop() this.wrapupWarpShadingOnly(n, i); done() },t) }else{ var o = function() { this.wrapupWarpShadingOnly(n, i); done() } .bind(this); var firstPos = this.player.position.clone()//add p.start(this.stepWarpPath.bind(this, firstPos), t, o, r, d[c.warp.blendEasing], "stepMotion") } this.warpCommonParameters(t, r, !1, i) this.model.chunks.concat(this.model.skybox).forEach(function(e) {// 改 if(window.momentTourBlackNewType){ e.material.uniforms.blackout.value = 5//i 改 //e.material.defines.newBlack = '' //e.material.needsUpdate = true }else{ e.material.uniforms.blackout.value = i } }), this._warpBendAim(null, t, null, r); } , n.prototype.flightStepWalk = function(e, t, i) { var n = .001 , o = 1 , a = 1.2 , s = new r.Vector3 , h = new r.Vector3 , u = function(e, t) { //导览速度 var i = Math.min(this.player.position.distanceTo(e.position), c.transition.flytimeMaxDistanceThreshold) // , r = i * c.transition.flytimeDistanceMultiplier + c.transition.flyTime; , r = i * c.warp.flytimeDistanceMultiplier + c.warp.flyTime; h.copy(A.FORWARD), this.player.getDirection(h), s.copy(t).sub(e.position).normalize(); var l = s.dot(h) , u = Math.acos(l) , d = u / r; d > n && (r *= d / n, u < o && (r *= a)) return r / DATA.tourWalkSpeed * 100 // 改 }; return function(e, t, i) { if (this.warpInterrupted) i && i(); else if (this.activeTransType !== l.WALK) this._clearWarpShading(), this._warpStopFlying(), this.player.spider.draw(), this.placeCpm(), i && i(); else if (this.player.currentPano !== e) { var n = { pano: e, lookAtPoint: t, duration: null, maxDistanceOverride: c.warp.walkMaxDist, skipWarpingCheck: !1, constantMoveSpeed: !0 }; if(e == this.warpDestPano){//到达终点前,放大到终点的zoom n.zoomLevel = this.warpDestHeroLoc.zoom } n.duration = u.call(this, e, t), this.player.nonInterruptingFlyToPano(n, i) } else i && i() } }(), n.prototype.makeWalkFlightFunc = function(e, t, i) { return this.flightStepWalk.bind(this, e, t, i) } , n.prototype.warpTravel_WALK = function() { var e = []; return function(t) { var i = this.player.model.panos; e.length = 0; for (var n = null, o = !1, a = 0; a < this.nodes.length; a++) { var s = this.nodes[a] , l = i.get(s); a === this.nodes.length - 1; o = n && l.position.distanceTo(n.position) < c.warp.walkMinDist, n && o || (e.push(s), n = l) } o && this.nodes.length > 1 && (e[e.length - 1] = this.nodes[this.nodes.length - 1]); var h = e.length , u = i.get(e[h - 1]) , d = new Array(h + 1); d[d.length - 1] = function() { t && t() } .bind(this); for (var p = h - 1, f = d.length - 1; f > 0; f -= 1) { var g = e[p]; u = i.get(g); var m = new r.Vector3; this.getLookAtForWalkingTourNode(e, p, m), d[f - 1] = this.makeWalkFlightFunc(u, m, d[f]), p-- } d[0]() } }(), n.prototype.getLookAtForWalkingTourNode = function() { var e = new r.Vector3 , t = new r.Vector3 , i = new r.Vector3 , n = new r.Vector3 , o = new r.Vector3 , a = .65 , s = .75 , l = .2 , c = .4 , h = .2 , u = 3; return function(r, d, p) { var f = r.length; if (d >= f) return !1; var g = 1 , m = 1; t.set(0, 0, 0), o.set(0, 0, 0); for (var v = null, A = d; A < d + u && !(A >= f); A++) { if (v = this.player.model.panos.get(r[A]), this.getOrientationForWalkingTourNode(r, A, i), A === d && e.copy(i), n.copy(i), A > d) { var y = n.dot(e) < a; g *= y ? l : s, m *= y ? h : c } i.multiplyScalar(g), t.add(i), o.lerp(v.position, m) } return t.normalize(), p.copy(o), p.add(t), !0 } }(), n.prototype.getOrientationForWalkingTourNode = function(e, t, i) { var n = e.length; if (t >= n) return !1; if (t === n - 1) i.copy(A.FORWARD).applyQuaternion(this.warpDestHeroLoc.quaternion); else { var r = this.player.model.panos.get(e[t]) , o = this.player.model.panos.get(e[t + 1]); i.copy(o.position).sub(r.position) } return i.normalize(), !0 } , n.prototype.warpCameraTravel = function(e, t, i, n) { if (this.activeTransType = this.upcomingTransType, this.lastTransType = this.activeTransType, this.upcomingTransType = null, !e) { var r = function() { this._wrapupTravel(n) } .bind(this) , o = { pano: this.warpDestPano, lookAtPoint: null, duration: null, maxDistanceOverride: null, skipWarpingCheck: !1 }; return void this.player.flyToPano(o, r) } this.activeTransType === l.BLACK ? this.warpTravel_BLACK(null, i, t, n) : this.activeTransType === l.WALK ? this.warpTravel_WALK(function() { this._clearWarpShading(), this._warpStopFlying(), this.player.spider.draw(), this.placeCpm(), n && n() } .bind(this)) : this.warpTravel_STD(n) } , n.prototype.startWarpState = function() { this.warping = !0, this.warpInterrupted = !1, this.warpInterruptionBlackoutStyle = null, this.warpInterruptionTravelTime = null } , n.prototype.endWarpState = function() { this.warping = !1 } , n.prototype.warpToPano = function(e, t, i, n) { if (this.warping) return void y.warn("Cannot warp when already warping"); if (this.upcomingTransType = e, this.activeTransType = null, !this.setWarpDestPano()) return this.upcomingTransType = null, void this.warpToNonPano(n); if (this.player.mode !== a.PANORAMA) return this.upcomingTransType = null, this.discardSlow(), void this.player.flyToNewMode({ mode: a.PANORAMA, pano: this.warpDestPano, duration: c.warp.outsideTime, warpDest: this.warpDestHeroLoc, callback: n, force: !0 }); if (!this.warpDestPano) return y.warn("no warp destination, callback dropped"), void (this.upcomingTransType = null); var r = !(this.model.panos.isNeighbour(this.player.currentPano, this.warpDestPano) && this.warpDestPano !== this.player.currentPano && this.warpDestPano.position.distanceTo(this.player.currentPano.position) < c.warp.nearPanoDist) , o = this.chooseWarpPath(r); if (o && this.upcomingTransType !== l.WALK) { var s = function() { this.waitingToWarp = !1, this.warpToPano(e, t, i, n) } .bind(this); if (this.player.checkAndWaitForPanoLoad(this.warpDestPano, "high", "low", this.player.basePanoSize, s)) return void (this.waitingToWarp = !0) } this.player.currentPano || (y.warn("Arrived at a very strange spot!"), this.player.currentPano = this.warpDestPano, this.placeCpm(), this.fadeOutCpm(c.path.fadeOutTime), this.player.spider.draw()), y.debug("Warping to pano ", this.warpDestPano.position), this.upcomingTransType !== l.WALK && this.player.emit(C.PanoChosen, this.player.currentPano, this.warpDestPano), this.startWarpState(); var h = function() { this.endWarpState(), n && n() } .bind(this); o ? this.warpCameraTravel(r, t, i, h) : this.warpCameraAim(h) //this.player.smoothZoomToDefault(c.zoom.restoreTime); } , t.exports = n } ).call(this, "/js/objects/ShowPath.js") } , { "../constants": 8, "../effects": 16, "../enum/BlackoutStyle": 18, "../enum/ModelManagerEvents": 33, "../enum/PlayerEvents": 40, "../enum/RenderOrder": 42, "../enum/Vectors": 50, "../enum/Viewmode": 51, "../enum/WarpStyle": 52, "../gui/gui": 65, "../model/ModelManager": 140, "../objects/Snapshot": 153, "../settings": 166, "../shaders": 167, "../util/easing": 186, "../util/lerp": 188, "../util/logger": 189, "../util/math": 190, "../util/texture": 194, "../util/transitions": 195, three: 217 }], 152: [function(e, t, i) { "use strict"; function n() { var e = new r.SphereBufferGeometry(a.skyboxRadius,20,5) , t = new r.RawShaderMaterial({ fragmentShader: o.skysphere.fragmentShader, vertexShader: o.skysphere.vertexShader, uniforms: r.UniformsUtils.clone(o.skysphere.uniforms), side: r.BackSide, name: "skysphere" }); t.uniforms.radius.value = e.parameters.radius, r.Mesh.call(this, e, t) } var r = e("three") , o = e("../shaders") , a = e("../settings"); n.prototype = Object.create(r.Mesh.prototype), n.prototype.constructor = n, t.exports = n } , { "../settings": 166, "../shaders": 167, three: 217 }], 153: [function(e, t, i) { (function(i) { "use strict"; function n(e) { o.call(this, e), this.sid = e.sid,//xzw add this.panoId = e.panoId, this.orthoZoom = e.orthoZoom, this.floorVisibility = e.floorVisibility, this.thumbUrl = e.thumbUrl, this.name = e.name, this.zoom = e.zoom } var r = (e("three"), e("../util/logger")) , o = (e("../settings"), e("../enum/Viewmode"), e("../util/common"), e("../util/transitions"), e("../util/lerp"), e("../util/ajax"), e("../util/texture"), e("./View")); e("events").EventEmitter, new r(i); n.prototype = Object.create(o.prototype), n.prototype.isPano = function() { return this.panoId && "" !== this.panoId && this.panoId != "outside" } , t.exports = n } ).call(this, "/js/objects/Snapshot.js") } , { "../enum/Viewmode": 51, "../settings": 166, "../util/ajax": 181, "../util/common": 185, "../util/lerp": 188, "../util/logger": 189, "../util/texture": 194, "../util/transitions": 195, "./View": 154, events: 202, three: 217 }], 154: [function(e, t, i) { (function(i) { "use strict"; function n(e) { e = e || {}, this.position = new r.Vector3, this.quaternion = new r.Quaternion, this.update(e) } var r = e("three") , o = e("../util/logger") , a = (e("../settings"), e("../enum/Viewmode"), e("../util/common"), e("../util/transitions"), e("../util/lerp"), e("../util/ajax"), e("../util/texture"), e("events").EventEmitter); new o(i); n.prototype = Object.create(a.prototype), n.prototype.isValid = function() { return !!this.cameraMode } , n.prototype.update = function(e) { return this.cameraMode = e.cameraMode || this.cameraMode, this.pano = e.pano || this.pano, e.position && this.position.copy(e.position), e.quaternion && this.quaternion.copy(e.quaternion), this } , t.exports = n } ).call(this, "/js/objects/View.js") } , { "../enum/Viewmode": 51, "../settings": 166, "../util/ajax": 181, "../util/common": 185, "../util/lerp": 188, "../util/logger": 189, "../util/texture": 194, "../util/transitions": 195, events: 202, three: 217 }], 155: [function(e, t, i) {//player.js (function(i) { "use strict"; function n(e) { this.currentPano = null, this.nextPano = null, this.camera = null, this.paused = !1, this.flying = !1, this.sceneIntersectionPlane = null, this.target = new r.Vector3, this.mouse = new r.Vector3(1.1,1.1,.5), this.mouseAtMouseDown = new r.Vector2, this.mouseCouldBeClickToMove = !1, this.mouseLastMoveTime = Date.now(), this.mouseDown = !1, this.mouseDownTimer = null, this.couldBeLongTap = !1, this.containsMouse = !1, // this.isTouchEvent = !1, this.isPanoHover = !1, this.reticule = new a(this), this.panoMarkers = [], this.spider = new h(this), this.quaternion = new r.Quaternion, this.position = new r.Vector3(15,10,15), this.previousState = null, this.lastInsideView = new c, this.last360View = new c, this.raycaster = new r.Raycaster, this.intersect = null, this.lastChangeTime = Date.now(), this.history = new I, this.cameraControls = null, this.path = null, this.model = null, this.domElement = null, this.cachedPanoCandidates = null, this.basePanoSize = 0, this.standardPanoSize = 0, this.highPanoSize = 0, this.ultraHighPanoSize = 0, this.zoomLevel = 1, this.zooming = 0, this.zoomSpeed = .5, this.scrollZoomSpeed = .06, this.zoomSpeedAdjust = .05, this.defaultZoomIncrement = .2, this.baseFov = f.insideFOV, this.zoomFov = this.baseFov, this.zoomEnabled = !0, this.preRenderingEnabled = !1, this.setupCustomProperties(e), this.zoomStats = new L } var r = e("three") , o = e("./util/logger") , a = e("./objects/Reticule") , s = e("./objects/Panorama") , l = e("./objects/ShowPath") , c = e("./objects/View") , h = (e("./objects/Snapshot"), e("./objects/NSpider")) , u = e("./enum/Viewmode") , d = (e("./enum/TagStates"), e("./enum/Vectors")) , p = e("./enum/Keys") , f = (e("./enum/AlignmentType"), e("./settings")) , g = e("./util/common") , m = (e("./util/browser"), e("./util/math")) , v = e("./util/lerp") , A = e("./util/easing") , y = e("./util/transitions") , C = e("events").EventEmitter , I = (e("./shaders"), e("./util/history")) , E = (e("./util/camera"), e("./model/ModelManager"), e("./enum/PathDiscardMode")) , b = e("./enum/PathDisplayMode") , w = e("./enum/PlayerEvents") , _ = e("./enum/ControlEvents") , T = e("./enum/ModelManagerEvents") , x = e("./enum/WarpStyle") , S = e("./enum/BlackoutStyle") , M = e("./exception/BasicException") , R = e("./enum/PanoSizeClass") , P = (e("./tile/TileDownloader"), e("./tile/TilePrioritizer")) , O = (e("./enum/PanoramaEvents"), e("./enum/ZoomEvents")) , L = e("./util/ZoomStats") , D = e("./constants") , N = e("./util/common") , B = e("./util/cameraLight") //, Hot = e('hot') , F = new o(i) , V = Object.freeze({ FlyToPano: y.getUniqueId(), FlyToNewMode: y.getUniqueId(), FlyToSameMode: y.getUniqueId(), FlyToViewFloor: y.getUniqueId(), LookTransition: y.getUniqueId(), ZoomTransition: y.getUniqueId() }); n.prototype = Object.create(C.prototype), n.prototype.init = function(e) { window.player = this this.modelManager = e.modelManager, this.tileDownloader = e.tileDownloader, this.panoRenderer = e.panoRenderer, this.qualityManager = e.qualityManager, this.domElement = e.container, this.camera = e.camera, this.tagManager = e.tagManager, this.cameraControls = e.controls, this.path = new l(e.director,this,e.controls), this.basePanoSize = this.qualityManager.getPanoSize(R.BASE), this.standardPanoSize = this.qualityManager.getPanoSize(R.STANDARD), this.highPanoSize = this.qualityManager.getPanoSize(R.HIGH), this.ultraHighPanoSize = this.qualityManager.getPanoSize(R.ULTRAHIGH), this.tileDownloader.processPriorityQueue = !1, this.tileDownloader.tilePrioritizer = new P(this.qualityManager,this.basePanoSize,this.standardPanoSize,this.highPanoSize,this.ultraHighPanoSize), this.bindEvents(e.container), this.updateModel() this.modeTran = '' } //xzw add: 截图 function dataURLtoBlob(dataurl) { var arr = dataurl.split(','), mime = arr[0].match(/:(.*?);/)[1], bstr = atob(arr[1]), n = bstr.length, u8arr = new Uint8Array(n); while(n--){ u8arr[n] = bstr.charCodeAt(n); }; return new Blob([u8arr], {type:mime}); } n.prototype.screenShot = function(o){ if(this.flying || this.flyingToTag) return; var R = this.sceneRenderer; R.updateScreenSize(o); for(var i in this.model.panos.index){ if(!this.model.panos.index[i].marker) continue; this.model.panos.index[i].marker.forceHide = this.model.panos.index[i].marker.visible; this.model.panos.index[i].marker.visible = false; } for(var i in this.model.hots){ this.model.hots[i].mesh.visible = false; } this.reticule.visible = false; this.reticule.forceUnvisible = true; this.path.currentPanoMarker.mesh.visible = false; setTimeout(function(){//因resize效用没办法立即生效(原因未知),故而延后 R.renderer.clear(true,true,true); R.renderer.render(R.scene, R.camera); var imgData = R.renderer.domElement.toDataURL(o.type,0.9); o.f && o.f(imgData) R.updateScreenSize({resize:true}); this.reticule.visible = true; for(var i in this.model.hots){ this.model.hots[i].mesh.visible = true; } for(var i in this.model.panos.index){ this.model.panos.index[i].marker.visible = this.model.panos.index[i].marker.forceHide; } this.path.currentPanoMarker.mesh.visible = true; R.renderer.render(R.scene, R.camera); }.bind(this),30) //这个数字不能太小 } var scaleImg = e("scaleImg"); var ResizeImg = function(img, option){ var img2; //不能直接改img 否则可能触发第二次img.onload var compress = function(ratio,type){ var image = img2 || img; var c = document.createElement('canvas'); c.width = image.width; c.height = image.height; var ctx = c.getContext('2d'); ctx.drawImage(image,0,0,image.width,image.height); img2 = scaleImg(ratio/* option.maxSize/oldSize */, c, type/* option.type||"png" */);//最大不能超过0.8M } var reCom = function(){ //如果有了img2 就只需要img2 否则创造新的img2 var image = img2 || img; var blob = dataURLtoBlob(image.src); if(option.maxWeight && blob.size > option.maxWeight){ compress(option.maxWeight/blob.size, "jpeg") blob = dataURLtoBlob(image.src); } if(!img2){ img2 = new Image(); } img2.base64Src = image.src; img2.src = window.URL.createObjectURL(blob); } var oldSize = Math.max(img.width, img.height); if(option.toType != "png"){//不是非要png的话 if(option.oldType == "jpeg"){//jpeg先判断尺寸,然后是尺寸 if(oldSize > option.maxSize){ compress(option.maxSize/oldSize, "jpeg"); } reCom(); }else if(option.oldType == "png"){//png先判断数据量 如果数据量达标,就无视大小(有可能超出大小) if(option.maxWeight && option.weight > option.maxWeight){//如果一开始大小不大就不压缩 还是png compress(oldSize>option.maxSize ? option.maxSize/oldSize : 1, "jpeg"); reCom(); } } }else{ //?貌似png会越压缩越大? } return img2 || img; } var _fixType=function(type) { type = type.toLowerCase().replace(/jpg/i, 'jpeg'); var r = type.match(/png|jpeg|bmp|gif/)[0]; return 'image/' + r; }; var saveFile=function(data, filename){ var save_link = document.createElementNS('http://www.w3.org/1999/xhtml', 'a'); save_link.href = data; save_link.download = filename; var event = document.createEvent('MouseEvents'); event.initMouseEvent('click', true, false, window, 0, 0, 0, 0, 0, false, false, false, false, 0, null); save_link.dispatchEvent(event); }; n.prototype.getWrapShot = function(){ //获取导览点截图/初始画面和信息 var info = this.getSnapAngleInfo(); var str = ',{\r\t' + info; var arg = arguments[0]; this.screenShot({ width:g_snapShotWidth*4, height:g_snapShotHeight*4, type:"image/jpeg", f:function(imgData){ if (arg && arg.__callback) { return arg.__callback(imgData, info) } var img = new Image(); img.src = imgData; img.onload = function(){ var img2 = ResizeImg(this,{maxSize: g_snapShotWidth, oldType:"jpeg"}); //暂定缩略图大小 img2.src.replace(_fixType("image/jpeg"),'image/octet-stream'); var filename = "snap" + (new Date()).getTime(); saveFile(img2.src,filename + ".jpg"); str +=(',\r\t"thumbnail_signed_src":"'+filename+'.jpg",'); str +=('\r\t"sid":"'+filename+'",'); str +=('\r\t"name":"'+filename+'"\r}'); logData(str) } }}); } , n.prototype.getSnapAngleInfo = function(){ var info = {}; var str = '"metadata":{'; var q = this.camera.quaternion.clone(); switch (this.mode) { case "panorama": info.scan_id = this.currentPano.id; str += ('"scan_id":"'+this.currentPano.id+'",'); break; case "floorplan": info.camera_mode = 1; q = (new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), r.Math.degToRad(90)) q.multiply(this.camera.quaternion); str += ('"camera_mode":1,'); //str += ('"ortho_zoom":'+m.toPrecision(this.cameraControls.activeControl.currentScale * $("#player").height() / $("#player").width() * D.workshopApsect * 16, 4)+","); str += ('"ortho_zoom":'+ m.toPrecision(this.cameraControls.activeControl.currentScale, 4 )+","); break; case "dollhouse": info.camera_mode = 2; str += ('"camera_mode":2,'); break; } info.camera_position = m.toPrecision(this.camera.position.toArray(),4); console.log(info.camera_position) if(window.screenSta === 'tour'){ // fyz 导览截屏需要做额外的 /**fyz 对相机截屏的角度进行校对 */ var out = new r.Quaternion(q.x, q.y, q.z, q.w) out.multiply(new r.Quaternion(Math.sqrt(2) / 2, Math.sqrt(2) / 2, 0, 0).conjugate()) out.x *= -1; out.w *= -1; info.camera_quaternion = m.toPrecision(out.toArray(),4); }else{ info.camera_quaternion = m.toPrecision(q.toArray(),4);; } info.zoom = this.zoomLevel; console.log(info.camera_quaternion) // str += ( '"camera_position":['+ info.camera_position + '],"camera_quaternion":['+info.camera_quaternion+"]}"); // fyz 扩展编辑页面, 加上导览点缩放值 str += ( '"camera_position":['+ info.camera_position + '],"camera_quaternion":['+info.camera_quaternion+'], "zoom":' + info.zoom + '}'); return str; } //------end n.prototype.setupCustomProperties = function(e) { var t = e || u.PANORAMA; Object.defineProperty(this, "mode", { get: function() { return t }, set: function(e) { var i = t; t = e, this.onModeUpdated(i, t) } }) } , n.prototype.isInMode = function() { for (var e = 0; e < arguments.length; e++) if (this.mode === arguments[e]) return !0; return !1 } , n.prototype.isOutsideMode = function(e) { return e = e || this.mode, e === u.DOLLHOUSE || e === u.FLOORPLAN } , n.prototype.is360View = function(e, t) { return e === u.PANORAMA && t && !t.isAligned() } , n.prototype.setScene = function(e) { this.sceneIntersectionPlane = e.plane, this.path.setScene(e), this.moveReticuleToScene(e) } , n.prototype.moveReticuleToScene = function(e) { this.reticule.parent && this.reticule.parent.remove(this.reticule), e.add(this.reticule) } , n.prototype.updateModel = function() { function e(e, t, n) { this.mode === u.DOLLHOUSE && e !== n && i.call(this, e.center.y) } function t(e, t) { if (this.mode === u.DOLLHOUSE) { var n = e ? this.model.center.y : n = t.center.y; i.call(this, n) } } function i(e) { var t = this.cameraControls.cameras[u.DOLLHOUSE] , i = this.cameraControls.controls[u.DOLLHOUSE] , n = t.position.y + (e - i.target.y) , r = f.showFloorDuration + f.showFloorDelay; y.start(v.property(i.target, "y", e), r, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToViewFloor), y.start(v.property(t.position, "y", n), r, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToViewFloor) } this.model = this.modelManager.getActiveModel(), this.model.on("floor.changed", e.bind(this)), this.model.on("allfloors.toggled", t.bind(this)), this.on(w.PanoChosen, this.model.setProjectedPanos.bind(this.model)); /*******************************************************************VR fyz改 from徐世廷*******************************************************************/ var e2 = this; this.model.panos.list.forEach(function(a) { a.vrMarker.addEventListener("click", function() { e2.flyToPano({ pano: a }) }) }) /********************************************************************************************************************************************/ } , n.prototype.updateModelDependentData = function() { this.cameraControls.setModelForControls(this.model), this.getPanoMarkersFromModel(this.model) } , n.prototype.onModelChanged = function() { this.updateModel(), this.updateModelDependentData() } , n.prototype.getPanoMarkersFromModel = function(e) { this.panoMarkers = e.panos.list.reduce(function(e, t) { return t.marker ? e.concat(t.marker) : e }, []) } , n.prototype.handleControlMove = function(e) { this.emit(w.Move, e) } , n.prototype.handleControlInputStart = function(e) { this.emit(w.InputStart, e) } , n.prototype.onModeUpdated = function(e, t) { this.cameraControls.activateControls(t), this.emit(w.ModeChanged, e, t) } , n.prototype.isWarping = function() {//是否导览缓慢走向某个点 return this.path.warping } , n.prototype.isWaitingToWarp = function() { return this.path.waitingToWarp } , n.prototype.getLabelScaleFactor = function() { if (this.isOutsideMode()) { var e = 10 , t = Math.sqrt(this.cameraControls.controls[u.FLOORPLAN].currentScale / e); return t } return .5 } , /* n.prototype.changeMusic = function() {//xzw add if(!this.director.tourIsPlaying) this.director.bgmReplay() } */ n.prototype.bindEvents = function(e) { e !== document && e.setAttribute("tabindex", -1), e.addEventListener("mousedown", this.onMouseDown.bind(this)), e.addEventListener("mousemove", this.onMouseMove.bind(this)), e.addEventListener("mouseover", this.onMouseOver.bind(this)), e.addEventListener("mouseout", this.onMouseOut.bind(this)), e.addEventListener("mouseup", this.onMouseUp.bind(this)), this.modelManager.on(T.ActiveModelChanged, this.onModelChanged.bind(this)), e.addEventListener("touchstart", this.onTouchStart.bind(this)), e.addEventListener("touchmove", this.onTouchMove.bind(this)), e.addEventListener("touchend", this.onTouchEnd.bind(this)), e.addEventListener("pointerdown", this.onPointerDown.bind(this)), e.addEventListener("pointermove", this.onPointerMove.bind(this)), e.addEventListener("pointerup", this.onPointerUp.bind(this)), e.addEventListener("pointerout", this.onPointerOut.bind(this)), e.addEventListener("pointercancel", this.onPointerCancel.bind(this)), document.addEventListener("keydown", this.onKeyDown.bind(this)), this.cameraControls.on(_.Move, this.handleControlMove.bind(this)), this.cameraControls.on(_.InputStart, this.handleControlInputStart.bind(this)), this.cameraControls.on(_.Pinch, this.handleControlPinch.bind(this)), this.cameraControls.on(_.Scroll, this.handleControlScroll.bind(this)), window.addEventListener("snapshotBegin", this.getWrapShot.bind(this)),//xzw add //window.addEventListener("tourAudioEnded", this.changeMusic.bind(this));//xzw add // lzb window.getSeft && getSeft(this); } , n.prototype.onMouseDown = function(e) { e.currentTarget !== document && e.currentTarget.focus(), 0 === e.button && (this.handleInputStart.call(this, e.clientX, e.clientY, !1), this.updateIntersect()) } , n.prototype.onMouseMove = function(e) { this.isTouchEvent = !1, this.handleInputMove.call(this, e.clientX, e.clientY, !1) } , n.prototype.onMouseOver = function(e) { this.containsMouse = !0, !this.mouseDown || 0 !== e.which && 0 !== e.buttons || (this.mouseDown = !1) } , n.prototype.onMouseOut = function(e) { this.containsMouse = !1 } , n.prototype.onMouseUp = function(e) { this.handleInputEnd.call(this, e.clientX, e.clientY, !1); } , n.prototype.onTouchStart = function(e) { if (e.currentTarget !== document && e.currentTarget.focus(), !this.mouseDown) { this.couldBeLongTap = !0; var t = g.average(e.changedTouches, "clientX") , i = g.average(e.changedTouches, "clientY"); this.handleInputStart.call(this, t, i, !0), this.mouseDownTimer = setTimeout(function() { this.updateIntersect(), this.handleInputEnd.call(this, t, i, !0) } .bind(this), f.input.longTapThreshold) } } , n.prototype.onTouchMove = function(e) { var t = g.average(e.changedTouches, "clientX") , i = g.average(e.changedTouches, "clientY"); this.handleInputMove.call(this, t, i, !0) } , n.prototype.onTouchEnd = function(e) { if (clearTimeout(this.mouseDownTimer), this.mouseDown) { this.couldBeLongTap = !1, this.updateIntersect(); var t = g.average(e.changedTouches, "clientX") , i = g.average(e.changedTouches, "clientY"); this.handleInputEnd.call(this, t, i, !0) } } , n.prototype.onPointerDown = function(e) { return e.currentTarget !== document && e.currentTarget.focus(), this.mouseDown || "mouse" === e.pointerType ? this.onMouseDown(e) : (this.couldBeLongTap = !0, this.handleInputStart.call(this, e.clientX, e.clientY, !0), void (this.mouseDownTimer = setTimeout(function() { this.updateIntersect(), this.handleInputEnd.call(this, e.clientX, e.clientY, !0) } .bind(this), f.input.longTapThreshold))) } , n.prototype.onPointerMove = function(e) { "mouse" !== e.pointerType ? this.handleInputMove.call(this, e.clientX, e.clientY, !0) : this.onMouseMove(e) } , n.prototype.onPointerUp = function(e) { return this.mouseDown && "mouse" !== e.pointerType ? (clearTimeout(this.mouseDownTimer), this.couldBeLongTap = !1, this.updateIntersect(), void this.handleInputEnd.call(this, e.clientX, e.clientY, !0)) : this.onMouseUp(e) } , n.prototype.onPointerOut = function(e) { this.mouseDown = !1 } , n.prototype.onPointerCancel = function(e) { this.mouseDown = !1 } , n.prototype.onKeyDown = function(e) { var t = function() { this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.Move, "key") } .bind(this) , i = e.which; switch (i) { case p.F: t(), this.changeFloor(-1); break; case p.R: t(), this.changeFloor(1) } if (this.mode === u.PANORAMA) switch (i) { case p.UPARROW: case p.W: this.flyLocalDirection(d.FORWARD.clone()); break; case p.DOWNARROW: case p.S: this.flyLocalDirection(d.BACK.clone()); break; case p.A: this.flyLocalDirection(d.LEFT.clone()); break; case p.D: this.flyLocalDirection(d.RIGHT.clone()) } } , n.prototype.handleScrollPinchZoom = function() { return function(e) { var t = e , i = this.zoomLevel; this.zoomBy(t), this.currentPano && this.zoomStats.addZoomAction(i, this.zoomLevel, this.currentPano.id) } }(), n.prototype.handleControlPinch = function(e) { f.zoom.enabled ? this.handleScrollPinchZoom(1 - e) : this.flyLocalDirection(new r.Vector3(0,0,e).normalize()) } , n.prototype.handleControlScroll = function(e) { f.zoom.enabled ? (e > 0 ? e = 1 + this.scrollZoomSpeed : e < 0 && (e = 1 - this.scrollZoomSpeed), 0 !== e && this.handleScrollPinchZoom(e)) : this.flyLocalDirection(new r.Vector3(0,0,-e).normalize()) } , n.prototype.handleInputStart = function(e, t, i) { //许钟文加 var pad = this.handelPadding(e, t); e = pad.x; t = pad.y; this.isTouchEvent = i, m.convertScreenPositionToNDC(e, t, this.mouse), m.convertScreenPositionToNDC(e, t, this.mouseAtMouseDown), this.mouseCouldBeClickToMove = !0, this.mouseDown = !0; } , n.prototype.handelPadding = function(x, y) { //去除player左边和上面的宽高,因为pc的player左上有其他element 许钟文 if (!this.pad) this.pad = { x: dom.getOffset("left", $("#player")[0]), y: dom.getOffset("top", $("#player")[0]) } return { x: x - this.pad.x, y: y - this.pad.y } } n.prototype.handleInputMove = function(e, t, i) { //许钟文加 var pad = this.handelPadding(e, t); e = pad.x; t = pad.y; this.isTouchEvent = i, m.convertScreenPositionToNDC(e, t, this.mouse), this.mouseAtMouseDown.distanceTo(this.mouse) > f.input.moveToleranceNDC && (this.mouseCouldBeClickToMove = !1, this.couldBeLongTap = !1, clearTimeout(this.mouseDownTimer)), this.mouseLastMoveTime = Date.now(), this.reticule.move(e, t, i) } , n.prototype.handleInputEnd = function(e, t, i) {//xzw if (this.isTouchEvent = i, this.mouseDown = !1, this.cameraControls.controls[u.PANORAMA].emit("interaction.direct"), !i && this.couldBeLongTap) return !0; if (this.handleLongTap()) return !0; if (this.mouseCouldBeClickToMove) { if (this.flying) return this.path.activeTransType === x.WALK && this.emit(w.WarpInterruptedWithFlyTo, this.path.activeTransType), !0; //add---- if(this.checkHotClick())//add return !0; if(this.hoveringPlane){ this.clickOverlay(this.hoveringPlane) return; } if (this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.Move, this.isTouchEvent ? "touch" : "mouse"), this.history.invalidate(), this.intersect) return this.flyToPanoClosestToMouse(); if (this.mode === u.PANORAMA) { var n = this.closestPanoInDirection(this.getMouseDirection()); return n ? this.flyToPano({ pano: n }) : this.bump(this.getMouseDirection()) } } this.intersect && this.closestPano && this.closestPano.hoverOff(this.mode) } , n.prototype.handleLongTap = function() { if (this.couldBeLongTap && (!this.isPanoHover || this.mode !== u.PANORAMA)) return this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.LongTap, "touch"), !0 } , n.prototype.checktagClick = function() { if (this.tagManager.intersectTag) { var e = this.isTouchEvent , t = this.tagManager.clickedOnTag(e, this); return e || t || y.cancelById(V.LookTransition), !0 } if (this.tagManager.activeTag) return this.tagManager.dismissActiveTag(), !1 } , n.prototype.rankedtagInDirection = function(e, t) { return this.tagManager.rankedtagInDirection(e, this.position, this.camera, t) } , n.prototype.start = function(e) { //------------------- //------------------- var t = e.mode , i = e.pano , n = e.position , rr = e.quaternion , o = e.tag , a = e.quickstart , s = $.Deferred(); this.updateModelDependentData(), this.updateFromControls(), this.findDefaultViews(); var l = this.is360View(t, i); return !this.model.outsideAllowed() || l || a ? this.startInside(i, n, rr, o, s) : this.startOutside(e, s), s.done(function(e) { this.emit(w.Ready, l, e, o) } .bind(this)), s.promise() } , n.prototype.startOutside = function(e, t) { var i = e.mode , n = e.pano , r = e.position , o = e.quaternion , a = e.zoom , s = e.floorVisibility , l = e.tag; this.emit(w.StartOutside, f[i].transitionTime), this.isOutsideMode(i) ? (this.model.warpDestFloors(s, !0), y.cancelById(V.FlyToViewFloor), i === u.FLOORPLAN ? this.floorplanMode(r, o, a) : this.dollhouseMode(r, o), t.resolve(!1)) : this.startInsideWithFlyin(n, r, o, l, t) } , n.prototype.startInside = function(e, t, i, n, r) { r = r || $.Deferred(), this.currentPano = e; var o = e && !e.isAligned(); if (t = o ? e.position : t || e.position, i = i || e.quaternion, e) { var a = this.startInside.bind(this, e, t, i, n, r); if (this.checkAndWaitForPanoLoad(e, "high", "low", this.basePanoSize, a)) return } //add this.transitionPos({type:"beforeFlytopano", pano:this.currentPano, dur:0}) this.updateHotVisible() Hot.updateVisibles([this.currentPano]) this.modeTran = "panorama-panorama" return this.mode = u.PANORAMA, e.floor.enter(this.mode), this.emit(w.PanoChosen, this.currentPano, this.currentPano), this.switchCameraMode(this.mode, i), this.emit(w.StartInside, o), r.resolve(!0), r } , n.prototype.startInsideWithFlyin = function(e, t, i, n, r) { if (r = r || $.Deferred(), this.dollhouseMode(), !e) return F.warn("Player.startInsideWithFlyin() -> targetPano is invalid."), r.resolve(!1), r; t = t || e.position; var o = i || this.cameraControls.activeControl.camera.quaternion , a = e.position; return this.fitDollhouse(a, t, o), setTimeout(function(t) { this.cameraControls.activeControl && (this.cameraControls.activeControl.maxDistance = t); var n = { mode: u.PANORAMA, pano: e, quaternion: i, callback: function() { this.emit(w.FlyinFinished), r.resolve(!0) } .bind(this) }; this.flyToNewMode(n) }.bind(this, this.cameraControls.activeControl.maxDistance), f.startupFlyinDelay), r } , n.prototype.checkAndWaitForPanoLoad = function() { var e = {} , t = {} , i = 5e3 , n = function() { for (var n in e) if (e.hasOwnProperty(n) && e[n]) { var r = performance.now() - t[n]; if (r < i) return !0 } return !1 }; return function(r, o, a, s, l, c, h, u, d, p) { if (n()) return !0; var f = function(t, i, n) { N.delayOneFrame(function() { e[t] = !1, l && l(i, n) } .bind(this)) } .bind(this, r.id) , g = function(t, i) { N.delayOneFrame(function() { e[t] = !1, c && c(i) } .bind(this)) } .bind(this, r.id); try { return null !== u && void 0 !== u || (u = !0), this.model.supportsTiles ? e[r.id] = this.checkAndWaitForTiledPanoLoad(r, s, f, g, h, u, d, p) : e[r.id] = this.checkAndWaitForWholePanoLoad(r, o, a, f, u), e[r.id] && (t[r.id] = performance.now()), e[r.id] } catch (n) { throw e[r.id] = !1, t[r.id] = performance.now() - i, n } } }(), n.prototype.checkAndWaitForWholePanoLoad = function(e, t, i, n, r) { if (!e) throw new M("Player.checkAndWaitForWholePanoLoad() -> Cannot load texture for null pano."); return r && this.model.waitForLoad(e, function() { return e.isLoaded(i) }), !e.isLoaded(t) && (e.loadCube(t).done(n), !0) } , n.prototype.checkAndWaitForTiledPanoLoad = function() { var e = new r.Vector3; return function(t, i, n, r, o, a, s, l) { if (!t) throw new M("Player.checkAndWaitForTiledPanoLoad() -> Cannot load texture for null pano."); return e.copy(d.FORWARD), this.getDirection(e), !t.isLoaded(i) && (a && this.model.waitForLoad(t, function() { return t.isLoaded(i) }), t.loadTiledPano(i, e, null, s, l).done(function(e, t) { n && n(e, t) } .bind(this)).fail(function(e) { r && r(e) } .bind(this)).progress(function(e, t, i) { o && o(e, t, i) } .bind(this)), !0) } }(), n.prototype.switchCameraMode = function(e, t) { var i = this.cameraControls.controls[e] , n = i.camera; switch (e) { case u.PANORAMA: n.position.copy(this.currentPano.position); var o = t ? d.FORWARD.clone().applyQuaternion(t) : this.getDirection().setY(0).normalize(); i.lookAt(o.add(n.position)); break; case u.DOLLHOUSE: /* var a = this.position.clone(); this.mode === u.PANORAMA ? a.add(new r.Vector3(0,6,0)).add(this.getDirection().multiplyScalar(-10)) : a.add(d.DOWN.clone().applyQuaternion(this.quaternion).multiplyScalar(6)).setY(6), n.position.copy(a), i.target.copy(this.target.clone().setY(this.model.center.y)); break; */ //for多楼层 且 让模型刚好适应屏幕 var box = this.model.boundingBox.clone(); box.applyMatrix4(this.camera.matrixWorld);//将 boundingbox、也就是模型, 转换到当前相机朝向 var boxSize = box.size() //其中boxSize.x是模型在当前相机视角下的横向宽度,当飞出后,该宽度要刚好占满窗口宽度 var fov = B.getHFOVFromVFOV(f.insideFOV, n.aspect, 1); //获得在当前窗口的横向的fov var distance = Math.abs(boxSize.x) / 2 / Math.tan(THREE.Math.degToRad(fov / 2))//根据上面获得的参数得到target到相机的距离 console.log(boxSize.x,distance, boxSize.length() / 2) distance += boxSize.length() / 2 //由于此时模型从中心向相机的部分由于近大远小仍超出屏幕,所以将target放在靠近模型靠近相机的这一端,故而再加上box的对角线长度的一半, 虽然本该加上Math.sqrt(boxSize.z*boxSize.z +boxSize.y+boxSize.y)/2,但是这样模型显得比较满 if(this.mode === u.PANORAMA){ i.target.copy(this.model.center); var vec = this.getDirection().negate().setY(1).normalize()//获得朝向 }else{ i.target.copy(this.target.clone().setY(this.model.center.y)) var vec = d.DOWN.clone().applyQuaternion(this.quaternion).setY(1).normalize() } vec.multiplyScalar(distance ) n.position.copy(i.target.clone().add(vec)) break case u.FLOORPLAN: n.position.copy(this.model.center).setY(f.floorplan.cameraHeight), i.target.copy(this.model.center).setY(0), i.zoomToContain(this.model.size), i.rotateToView(this.model.size, this.getDirection()) } i.update(0) } , n.prototype.update = function() { var e = (new r.Vector3, {}) , t = []; return function(i) { this.updatePersistentZooming(i), this.updateFromControls(i), this.getCurrentNodePanos(t) if(this.hasChanged(e) ) { this.lastChangeTime = Date.now(), !this.mouseDown && this.containsMouse && this.updateIntersect(), this.emit(w.ViewChanged), this.intersectHot && this.intersectHot.showTitle() this.intersect && this.magnifier && this.magnifier.update(this.intersect.point) } if(e.cameraChanged){ this.mode == "panorama" && window.cad && cad.setSign({ x: this.position.x, y: this.position.z }, this.cameraControls.controls.panorama.lon); } if(e.cameraChanged2){ //变化要更大些 for(var i in this.model.hots){ this.model.hots[i].update(this) } } this.model.supportsTiles && (this.updateTileDownloader(t), this.updatePanoRenderer(t)), this.updatePreRendering(t), this.reticule.update(), this.path.update(), this.spider.update(), this.cachedPanoCandidates && f.navigation.panoScores && this.model.panos.showPanoScores(this.cachedPanoCandidates), this.updateControlLocks(), this.model.supportsTiles && this.updateZoomPano() } }(), /* n.prototype.controlVideosPlay = function() {//判断box视频是否可见 不可见就暂停 var lastMode, lastPano; return function(){ var mode = this.mode; var pano = mode == "panorama" ? this.currentPano : ""; if(mode != "panorama" || pano != lastPano){ overlay.noBlock = null } this.overlayGroup.children.forEach((overlay)=>{ if(overlay.overlayType == "video" ){ var matrix = overlay.plane.matrixWorld; var inSight = false; var cameraDir = this.getDirection(); var planeDir = (new r.Vector3).copy(d.FORWARD).applyQuaternion(overlay.plane.quaternion) var vertexes = [] if(cameraDir.angleTo(planeDir)>Math.PI/2){//朝向相机视线 for(let i=0; i<4; i++){ var vertex = overlay.plane.geometry.vertices[i].clone().applyMatrix4(matrix) vertexes.push(vertex) if(overlay.noBlock == null){ if(!m.ifShelter(vertex)){ overlay.noBlock = true } inSight = true; break; }else{ overlay.noBlock = true } if(m.getPos2d(vertex, this.camera, $("#player")[0]).inSight){ inSight = true; break; } } } overlay.inSight = inSight if(!inSight)overlay.plane.material.map.image.pause() else overlay.plane.material.map.image.play()//maybe fail } }) lastMode = mode, lastPano = pano } }() */ n.prototype.updatePersistentZooming = function(e) { 1 === this.zooming ? this.zoomBy(1 + this.zoomSpeed * e) : this.zooming === -1 && this.zoomBy(1 - this.zoomSpeed * e) } , n.prototype.updateControlLocks = function() { this.currentPano && this.model.supportsTiles && (this.cameraControls.controls[u.PANORAMA].locked = !this.currentPano.highestFullTileRenderOpCompleted && this.currentPano.lockUntilRenderingComplete) } , n.prototype.updatePanoRenderer = function() { var e = new r.Vector3; return function(t) { var i = this.nextPano || this.currentPano; this.panoRenderer.hasQueuedTiles() && i && (e.copy(d.FORWARD), this.getDirection(e), this.panoRenderer.updateDirection(e)) } }(), n.prototype.cleanupInactivePanos = function() { var e = [] , t = []; return function() { e.length = 0, e.push(this.currentPano), this.nextPano && e.push(this.nextPano), t.length = 0; for (var i = 0; i < this.panoRenderer.activePanos.length; i++) t.push(this.panoRenderer.activePanos[i]); for (var n = 0; n < t.length; n++) { for (var r = t[n], o = !0, a = 0; a < e.length; a++) r.id === e[a].id && (o = !1); o && r.exit() } } }(), n.prototype.updatePreRendering = function() { var e = {}; return function(t) { if (1 === f.tiling.preRenderTourPanos && this.preRenderingEnabled) { var i = this.nextPano || this.currentPano; if (i && t && t.length > 1) { var n = t.findIndex(function(e) { if (e.id === i.id) return !0 }); if (n >= 0 && n + 1 < t.length) { var r = t[n + 1]; r.isLoaded(this.basePanoSize) || e[r.id] || (window.setTimeout(function(t) { this.checkAndWaitForPanoLoad(t, "high", "low", this.basePanoSize, null, null, null, !1, !1, !1), window.setTimeout(function(t) { e[t.id] = !1 } .bind(this, t), f.tiling.panoPreRenderRepeatDelay) } .bind(this, r), f.tiling.panoPreRenderDelay), e[r.id] = !0) } } } } }(), n.prototype.enablePreRendering = function() { this.preRenderingEnabled = !0 } , n.prototype.disablePreRendering = function() { this.preRenderingEnabled = !1, this.cleanupInactivePanos() } , n.prototype.updateTileDownloader = function() { var e = new r.Vector3; return function(t) { var i = this.nextPano || this.currentPano; i && (e.copy(d.FORWARD), this.getDirection(e), this.tileDownloader.tilePrioritizer.updateCriteria(i, this.position, e, t.length > 0 ? t : null), this.tileDownloader.processPriorityQueue = !0) } }(), n.prototype.updateFromControls = function(e) { null !== e && void 0 !== e || (e = 0), this.cameraControls.activeControl && (this.cameraControls.activeControl.update(e), this.quaternion.copy(this.cameraControls.activeControl.camera.quaternion), this.position.copy(this.cameraControls.activeControl.camera.position), this.target.copy(this.cameraControls.activeControl.target), this.cameraControls.activeControl.camera.updateProjectionMatrix(), this.camera.projectionMatrix.copy(this.cameraControls.activeControl.camera.projectionMatrix)), this.camera.position.copy(this.position), this.camera.quaternion.copy(this.quaternion), this.camera.updateMatrix(), this.camera.updateMatrixWorld() } , n.prototype.hasChanged = function(e) { /* if (!this.previousState) return this.previousState = { allFloorsVisible: this.model.allFloorsVisible, position: this.position.clone(), quaternion: this.quaternion.clone(), mouse: this.mouse.clone(), labelScaleFactor: this.getLabelScaleFactor(), currentFloor: this.model.currentFloor, projectionMatrix: this.camera.projectionMatrix.clone(), worldMatrix: this.camera.matrixWorld.clone(), mode: this.mode, modelPosition: this.model.position.clone(), modelCenter: this.model.center.clone(), zoomLevel: this.zoomLevel }, !0; var t = this.model.allFloorsVisible === this.previousState.allFloorsVisible && this.position.equals(this.previousState.position) && this.quaternion.equals(this.previousState.quaternion) && this.mouse.equals(this.previousState.mouse) && this.getLabelScaleFactor() === this.previousState.labelScaleFactor && this.model.currentFloor === this.previousState.currentFloor && this.camera.projectionMatrix.equals(this.previousState.projectionMatrix) && this.camera.matrixWorld.equals(this.previousState.worldMatrix) && this.mode === this.previousState.mode && this.model.position.equals(this.previousState.modelPosition) && this.model.center.equals(this.previousState.modelCenter) && null === this.nextPano && this.zoomLevel === this.previousState.zoomLevel; return e.allFloorsVisible = this.model.allFloorsVisible !== this.previousState.allFloorsVisible, e.moved = !this.position.equals(this.previousState.position), e.rotated = !this.quaternion.equals(this.previousState.quaternion), e.mouseMoved = !this.mouse.equals(this.previousState.mouse), e.labelScaleFactor = this.getLabelScaleFactor() !== this.previousState.labelScaleFactor, e.floorChanged = this.model.currentFloor !== this.previousState.currentFloor, e.cameraProjectionChanged = !this.camera.projectionMatrix.equals(this.previousState.projectionMatrix), e.cameraWorldMatrixChanged = !this.camera.matrixWorld.equals(this.previousState.worldMatrix), e.modeChanged = this.mode !== this.previousState.mode, e.modelPositionChanged = !this.model.position.equals(this.previousState.modelPosition), e.modelCenterChanged = !this.model.center.equals(this.previousState.modelCenter), e.nextPanoActive = null !== this.nextPano, e.zoomLevel = this.zoomLevel !== this.previousState.zoomLevel, this.previousState.allFloorsVisible = this.model.allFloorsVisible, this.previousState.position.copy(this.position), this.previousState.quaternion.copy(this.quaternion), this.previousState.mouse.copy(this.mouse), this.previousState.labelScaleFactor = this.getLabelScaleFactor(), this.previousState.currentFloor = this.model.currentFloor, this.previousState.projectionMatrix.copy(this.camera.projectionMatrix), this.previousState.worldMatrix.copy(this.camera.matrixWorld), this.previousState.mode = this.mode, this.previousState.modelPosition.copy(this.model.position), this.previousState.modelCenter.copy(this.model.center), this.previousState.zoomLevel = this.zoomLevel, !t */ if (!this.previousState) { this.previousState = { allFloorsVisible: this.model.allFloorsVisible, position: this.position.clone(), quaternion: this.quaternion.clone(), mouse: this.mouse.clone(), //labelScaleFactor: this.getLabelScaleFactor(), currentFloor: this.model.currentFloor, projectionMatrix: this.camera.projectionMatrix.clone(), worldMatrix: this.camera.matrixWorld.clone(), mode: this.mode, modelPosition: this.model.position.clone(), modelCenter: this.model.center.clone(), zoomLevel: this.zoomLevel }; return !0; } //许钟文改 分成相机是否改变cameraChanged 和其他 var a = this.position.equals(this.previousState.position) && this.quaternion.equals(this.previousState.quaternion)&& this.camera.matrixWorld.equals(this.previousState.worldMatrix) && this.camera.projectionMatrix.equals(this.previousState.projectionMatrix) && this.mode === this.previousState.mode && this.zoomLevel === this.previousState.zoomLevel && this.model.center.equals(this.previousState.modelCenter) && this.model.position.equals(this.previousState.modelPosition) var t = a && this.mouse.equals(this.previousState.mouse) && this.model.allFloorsVisible === this.previousState.allFloorsVisible /* && this.getLabelScaleFactor() === this.previousState.labelScaleFactor */ && this.model.currentFloor === this.previousState.currentFloor && null === this.nextPano ; e.cameraChanged = !a; if(e.cameraChanged){// e.cameraChanged2 = !MathLight.closeTo(this.quaternion, this.previousState.quaternion, 3) || !MathLight.closeTo(this.position, this.previousState.position, 4) || !this.camera.projectionMatrix.equals(this.previousState.projectionMatrix) }else e.cameraChanged2 = false e.allFloorsVisible = this.model.allFloorsVisible !== this.previousState.allFloorsVisible, e.moved = !this.position.equals(this.previousState.position), e.rotated = !this.quaternion.equals(this.previousState.quaternion), e.mouseMoved = !this.mouse.equals(this.previousState.mouse), // e.labelScaleFactor = this.getLabelScaleFactor() !== this.previousState.labelScaleFactor, e.floorChanged = this.model.currentFloor !== this.previousState.currentFloor, e.cameraProjectionChanged = !this.camera.projectionMatrix.equals(this.previousState.projectionMatrix), e.cameraWorldMatrixChanged = !this.camera.matrixWorld.equals(this.previousState.worldMatrix), e.modeChanged = this.mode !== this.previousState.mode, e.modelPositionChanged = !this.model.position.equals(this.previousState.modelPosition), e.modelCenterChanged = !this.model.center.equals(this.previousState.modelCenter), e.nextPanoActive = null !== this.nextPano, e.zoomLevel = this.zoomLevel !== this.previousState.zoomLevel, this.previousState.allFloorsVisible = this.model.allFloorsVisible, this.previousState.position.copy(this.position), this.previousState.quaternion.copy(this.quaternion), this.previousState.mouse.copy(this.mouse), //this.previousState.labelScaleFactor = this.getLabelScaleFactor(), this.previousState.currentFloor = this.model.currentFloor, this.previousState.projectionMatrix.copy(this.camera.projectionMatrix), this.previousState.worldMatrix.copy(this.camera.matrixWorld), this.previousState.mode = this.mode, this.previousState.modelPosition.copy(this.model.position), this.previousState.modelCenter.copy(this.model.center), this.previousState.zoomLevel = this.zoomLevel; //console.log("cameraChanged2 "+ e.cameraChanged2 + ", mouseMoved "+e.mouseMoved) return !t } , n.prototype.updateIntersect = function() { var e = this.flying || this.isWarping() , t = this.isOutsideMode() && this.cameraControls.controls[this.mode].isEngaged() , i = y.getById(V.LookTransition) , n = !(e || t || this.isTouchEvent || i.length && i[0].running); {//clear: if(this.intersectHot) this.intersectHot.hideTitle() this.intersectHot = null $("#player").css("cursor", "") } var deal = ()=>{ if(this.intersect && this.intersect.object.visible ){ if("hotSprite" == this.intersect.object.type){ this.intersectHot = this.intersect.object while(!(this.intersectHot instanceof Hot)){ this.intersectHot = this.intersectHot.parent } $(`.toolRight .spotList ul li[data-spid=${this.intersectHot.sid}]`).addClass("active") this.intersectHot.showTitle() } } } if(this.model.hotGroup){ var hots = this.model.hotGroup.children.filter(e=> e.info.actionType.examine || e.info.actionType.openHot || e.info.actionType.playAndPause) this.intersect = this.getMouseIntersect(null, hots.concat(this.model.colliders)); if(this.intersect){ deal() this.intersectHot && $("#player").css("cursor", "pointer"); } } this.intersect = this.getMouseIntersect(), this.intersect && this.updateClosestPano(this.intersect), this.closestPano || this.closestPanoInDirection(this.getMouseDirection()) ? (this.reticule.updatePosition(this.position, this.intersect), f.navigation.panoScores && !f.navigation.mouseDirection && this.closestPanoInDirection(this.getDirection())) : this.reticule.hide() } , n.prototype.checkHotClick = function() { if(this.intersectHot){ if(this.intersectHot.texType == "video" && this.intersectHot.info.actionType.playAndPause){ this.intersectHot.switchPlay(!!this.intersectHot.pausedByUser) } this.intersectHot.examine(this) return true; } }, n.prototype.getMouseDirection = function(e) { e = e || this.mouse; var t = new r.Vector3(e.x,e.y,-1).unproject(this.camera) , i = new r.Vector3(e.x,e.y,1).unproject(this.camera); return i.sub(t).normalize() } , n.prototype.hoverOverlay = function(mesh){ if(!mesh){ this.hoveringPlane = null; $("#player").css("cursor",this.currentCursor || "" ); }else{ var overlay = mesh.parent; $("#player").css("cursor","pointer"); this.hoveringPlane = overlay; return true; } }, n.prototype.clickOverlay = function(overlay){ if(this.openOverlay && !overlay)return; var plane = overlay.plane; /* if(overlay.overlayType == "video"){ if(plane.material.map.image.paused) plane.material.map.image.play() else plane.material.map.image.pause() } */ if(overlay.overlayType == "video"){ overlay.switchPlay(!!overlay.pausedByUser) } /* if(window.EditOverlay &&EditOverlay.editing){ if(EditOverlay.editPlane && overlay != EditOverlay.editPlane) EditOverlay.closeOverlayPanel('cancel') $('#overlayProp').removeClass('atRight').removeClass('hide') EditOverlay.endAddPlane(); EditOverlay.updateOverlayPanel(overlay) EditOverlay.controlSelectOverlay(overlay) return; } */ }, n.prototype.getMouseIntersect = function(e, t) {//xzw change e = e || this.mouse.clone(), t = t || this.model.floors.reduce(function(e, t) { return t.hidden ? e : e.concat(t.collider.children) }, this.mode === u.PANORAMA ? this.panoMarkers : []); var i = new r.Vector3(e.x,e.y,-1).unproject(this.camera); this.raycaster.set(i, this.getMouseDirection(e)); var n = this.raycaster.intersectObjects(t, true);//add true var o = n[0]; if(o){ o.face && (o.normal = o.face.normal.applyQuaternion(o.object.quaternion), this.position.clone().sub(o.point).dot(o.normal) < 0 && o.normal.negate(), this.currentPano ? o.onFloor = o.point.y < this.position.y - .5 * this.currentPano.height : o.onFloor = o.point.y < this.position.y - .5, o.horizontal = .8 < o.normal.y); return o } } , n.prototype.updateClosestPano = function(e) { var t = [s.filters.isPanoAligned()]; if (this.mode === u.PANORAMA) { if (!this.currentPano) return; t.push(s.filters.not(this.currentPano)), t.push(s.filters.inFloorDirection(this.currentPano.floorPosition, this.getDirection(), .25)), t.push(s.filters.isNeighbourPanoTo(this.currentPano)), t.push(s.filters.isCloseEnoughTo(e.point, f.panoFloorClickRadius)), t.push(s.filters.isNotBehindNormal(e.point, e.normal)) } else{ t.push((pano)=>{ // add return this.checkHasNeighbor(pano) }) t.push(s.filters.isOnVisibleFloor()), this.mode !== u.FLOORPLAN && t.push(s.filters.inDirection(this.position, this.getDirection(), .25)); } var i = this.model.panos.find(t, [s.sortFunctions.floorDistanceToPoint(e.point)]); i !== this.closestPano ? (i && (this.isPanoHover = !0), this.emit(w.ClosestPanoChanging, this.closestPano, i, this.mode), this.closestPano = i) : this.isPanoHover = !1 } , n.prototype.dollhouseMode = function(e, t) { this.emit(w.ModeChanging, this.mode, u.DOLLHOUSE), this.mode = u.DOLLHOUSE, this.cameraControls.controls[u.DOLLHOUSE].reset(); var i = new r.Vector3(this.model.center.x,0,this.model.center.z) , n = new r.Vector3(15,10,15); if (e && t) { var o = d.FORWARD.clone().applyQuaternion(t) , a = this.model.center.clone().sub(e) , s = a.dot(o); s > 0 ? (i = o.clone().multiplyScalar(s).add(e), n.copy(e)) : F.warn("Tried to initiate dollhouse mode that wasn't looking at the model", e, t) } this.cameraControls.controls[u.DOLLHOUSE].resetRanges(0, !0), this.cameraControls.controls[u.DOLLHOUSE].target.copy(i), this.cameraControls.cameras[u.DOLLHOUSE].position.copy(n), this.updateFromControls(), this.model.alpha = 1, this.model.skybox.material.uniforms.opacity.value = 0 } , n.prototype.insideMode = function(e, t) { var i = $.Deferred() , n = t || null; if (this.mode !== u.PANORAMA && this.mode !== u.TRANSITIONING) { var r = [s.filters.isPanoAligned()]; this.model.currentFloor && r.push(s.filters.atFloor(this.model.currentFloor)), e = e || this.currentPano || this.model.panos.find(r, [s.sortFunctions.distanceToPoint(this.cameraControls.activeControl.target)]), this.flyToNewMode({ mode: u.PANORAMA, pano: e, callback: n }).done(i.resolve.bind(i)).fail(i.reject.bind(i)) } else { var o = this.mode === u.PANORAMA ? "Already in panorama mode" : "Cannot change mode during mode transition"; i.reject(o) } return i.promise() } , n.prototype.fitDollhouse = function(e, t, i) {//许钟文改 飞入前寻找和初始视角最合适的位置 //if(urlHasValue('oldEntry')){ //搬自一代。 var maxY = this.model.boundingBox.max.y; var n = d.FORWARD.clone().applyQuaternion(i) , i = n.clone().add(e); this.cameraControls.activeControl.target.copy(i), this.cameraControls.activeControl.camera.position.set(0, maxY * 2.4, 0).add(e).add(n.multiplyScalar(-10)) //return; /* //this.camera.position.copy(this.model.center); //this.camera.updateMatrixWorld() this.switchCameraMode("dollhouse", i) */ //}//下面是二代代码,看不太懂。因为有的场景在靠近一端的某个方向截取的初始视角会甩镜头,也就是不是下去之后的方向 //直接用一代的这个 效果和二代几乎一样,且不会甩 /* var n = d.FORWARD.clone().applyQuaternion(i); this.cameraControls.activeControl.target.copy(n).add(e); var o = d.RIGHT.clone().applyQuaternion(i) , a = d.UP.clone() , s = o.clone().applyAxisAngle(a, Math.PI / 2) , l = this.model.boundingBox.max.clone() , c = this.model.boundingBox.min.clone() , h = [new r.Vector3(l.x,0,l.z).sub(e), new r.Vector3(l.x,0,c.z).sub(e), new r.Vector3(c.x,0,l.z).sub(e), new r.Vector3(c.x,0,c.z).sub(e)] , u = 0 , p = 0 , g = 0; h.forEach(function(e, t, i) { var n = Math.abs(e.dot(o)) , r = e.dot(s); n > u && (u = n, p = r), r > g && (g = r) }); var m = Math.max(Math.abs(new r.Vector3(0,l.y,0).sub(e).dot(a)), Math.abs(new r.Vector3(0,c.y,0).sub(e).dot(a))) , v = s.clone().multiplyScalar(p).add(t) , A = s.clone().multiplyScalar(g).add(t); p = u / Math.tan(this.cameraControls.activeControl.camera.fov / 2 * this.cameraControls.activeControl.camera.aspect * (Math.PI / 180)); g = m / Math.tan(this.cameraControls.activeControl.camera.fov / 2 * (Math.PI / 180)); p = Math.max(p, 10), g = Math.max(g, 10); var y = n.clone().multiplyScalar(-p).add(v).sub(t).length() , C = n.clone().multiplyScalar(-g).add(v).sub(t).length(); this.cameraControls.activeControl.maxDistance = f.skyboxRadius - 1; y >= C ? this.cameraControls.activeControl.camera.position.set(0, 6, 0).add(v).add(n.multiplyScalar(1.1 * -p)) : this.cameraControls.activeControl.camera.position.set(0, 6, 0).add(A).add(n.multiplyScalar(1.1 * -g)) */ } , n.prototype.floorplanMode = function(e, t, i) { this.mode = u.FLOORPLAN; var n = this.cameraControls.controls[u.FLOORPLAN]; n.reset(); var r = e ? e : this.model.center; if (n.target.copy(r).setY(0), n.camera.position.copy(r).setY(f.floorplan.cameraHeight), i ? (n.currentScale = i / ($("#player").width() / $("#player").height()), n.absoluteScale = n.currentScale) : n.zoomToContain(this.model.size), t) { var o = d.LEFT.clone().applyQuaternion(t); n.rotateLeft(-Math.atan2(o.x, o.z)) } else n.rotateToView(this.model.size, this.getDirection()); n.update(0) } , n.prototype.nonInterruptingFlyToPano = function(e, t) { return e.skipWarpingCheck = !0, this.flyToPano(e, t) } , n.prototype.updateMarkerVisi = function() {//加 if(this.mode != "panorama")return; this.model.panos.list.forEach((pano)=>{ if(!pano.marker)return; pano.marker.material.visible = !!pano.neighbourPanos[this.currentPano.id]; }) } , n.prototype.updateHotVisible = function(pano){ var hots = this.model.hots; pano = pano || this.currentPano; for (var index in hots){ var visible; if(this.mode != "panorama"){ visible = true; }else{ //hots[index].mesh.material.depthTest = false; visible = !hots[index].visiblePanos || hots[index].visiblePanos.indexOf(pano.id) > -1 } hots[index].mesh.visible = visible; } } n.prototype.flyToPano = function(e, t) { var i = e.pano , aim = e.lookAtPoint , aimQua = e.quaternion //ADD , o = e.duration , a = e.aimDuration , s = e.maxDistanceOverride , l = e.skipWarpingCheck , c = e.constantMoveSpeed , h = null , p = null if (aim){ var _ = (new r.Matrix4).lookAt(i.position, aim, d.UP) aimQua = (new r.Quaternion).setFromRotationMatrix(_) } else aimQua = aimQua var zoomLevel = e.zoomLevel || 1 //add if(this.flying) return t && t(e) window.specialScene && specialScene.special().specifySpot && specialScene.special().specifySpot(i); if (this.isWarping() && !l && (this.path.activeTransType === x.BLACK || this.path.activeTransType === x.STD)) return F.warn("Player.flyToPano() -> Cannot fly when warping"), t && t(), !1; if (this.updateLastView(), this.mode !== u.PANORAMA) { var m; void this.flyToNewMode({ mode: u.PANORAMA, pano: i, duration: o, quaternion: aimQua , callback: t }) } if (!i || (h = g.deepExtend(e), p = function() { N.delayOneFrame(function() { this.flyToPano(h, t) } .bind(this)) } .bind(this), !this.checkAndWaitForPanoLoad(i, "high", "low", this.basePanoSize, p))) { var C = function(e) { t && t(e) } .bind(this); this.currentPano || (this.currentPano = i, this.path.placeCpm(), this.path.fadeOutCpm(f.path.fadeOutTime), this.spider.draw()); var I = o; if ("number" != typeof o) { var E = s || f.transition.flytimeMaxDistanceThreshold; I = Math.min(this.currentPano.position.distanceTo(i.position), E) * f.transition.flytimeDistanceMultiplier + f.transition.flyTime } if (f.transition.flySpeed > .01 && (I = 1e3 * this.currentPano.position.distanceTo(i.position) / f.transition.flySpeed), zoomLevel !== this.zoomLevel) switch (f.zoom.transitionStyle) { case 1: this.smoothZoomFovTo(null, zoomLevel, zoomLevel == 1 ? I / 2 : I); //改 break; case 2: return h = g.deepExtend(e), p = this.flyToPano.bind(this, h, t), void this.smoothZoomFovTo(null, zoomLevel, f.zoom.restoreTime * (this.zoomLevel - 1), p) } if (aimQua) { y.cancelById(V.LookTransition), I *= f.transition.aimSlowFactor; var b = this.cameraControls.activeControl.camera.quaternion.clone() , S = b.clone() , M = new r.Vector3; if (i === this.currentPano) { var R = d.FORWARD.clone().applyQuaternion(b) , P = d.FORWARD.clone().applyQuaternion(aimQua) , O = R.angleTo(P); return void 0 !== a && null !== a || (a = 1 * Math.sqrt(O) / f.tags.navigate.rotateSpeedFactor * 1e3), void y.start(function(e) { S.copy(b), v.quaternion(S, aimQua)(e), M.copy(d.FORWARD).applyQuaternion(S).add(this.cameraControls.activeControl.camera.position), this.cameraControls.activeControl.lookAt(M) } .bind(this), a, C, 0, A[f.transition.movementEasing], null, V.LookTransition) } } if (i === this.currentPano ) return void C(); this.flying = !0; var L = this.position.clone() , D = this.currentPano; F.debug("Flying to pano ", i.position), this.emit(w.PanoChosen, this.currentPano, i), this.emit(w.FlyingStarted, i.position, L, i, D) //---------before fly--------------- add this.updateHotVisible(i); //更新热点显示 this.transitionPos({type:"beforeFlytopano", pano:i, dur:I})//add //Hot.updateVisibles([this.currentPano, i]) // 周恩光 注释 只在fly完成时再显示热点 //地标变化 if(this.model.floorLogos){ this.model.changefloorLogoOpa({index:0, opa:0, dur: p, delay:0.7})//this.model.floorLogoFade(0, _duration*0.5, 0.7); this.model.floorLogos[1].position.copy(i.floorPosition.clone().sub(this.model.position)); //this.model.adjustfloorLogoHeight(); this.model.floorLogos[1].material.opacity = 0;//uniforms.opacity.value = 0; this.model.floorLogos[1].visible = true; this.model.changefloorLogoOpa({index:1, opa:1, dur: 250})//this.model.floorLogoShow(1,250); } //======================================= aimQua && y.start(function(e) { S.copy(b), v.quaternion(S, aimQua)(e), M.copy(d.FORWARD).applyQuaternion(S).add(this.cameraControls.activeControl.camera.position), this.cameraControls.activeControl.lookAt(M) } .bind(this), I, null, 0, A[f.transition.movementEasing], null, V.LookTransition); var B = c ? null : A[f.transition.movementEasing]; this.nextPano = i, y.start(v.uniform(this.model.skybox, "progress", 1), I, null, 0, A[f.transition.blendEasing], "skyFly", V.FlyToPano), y.start(v.allUniforms(this.model.chunks, "progress", 1), I, null, 0, A[f.transition.blendEasing], "chunkFly", V.FlyToPano), y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, i.position), I, function(e) { this.flying = !1, this.currentPano !== i && this.currentPano.exit(), i.enter(), this.currentPano = i, this.nextPano = null, this.path.placeCpm(), this.path.fadeOutCpm(f.path.fadeOutTime), this.spider.draw(), this.emit(w.FlyingEnded, i.position, L, i, D), this.updateMarkerVisi(),//add C(e) //add: if(this.mode == "panorama" ){ if(this.model.floorLogos){ this.model.floorLogos[0].position.copy(this.model.floorLogos[1].position) //this.model.adjustfloorLogoHeight() this.model.changefloorLogoOpa({index:0,opa:1,dur:0});//this.model.floorLogos[0].material.uniforms.opacity.value = 1; this.model.floorLogos[1].visible = false; } Hot.updateVisibles([this.currentPano])//add } } .bind(this), 0, B, "camFly", V.FlyToPano) } } , n.prototype.warpToPano = function(o={}) { } n.prototype.blackToPano = function(o={}) {//add 瞬间过渡 //o.panoId = "8bc9156b288d48459e4e0f74d7051ef1" if(this.flying || this.isWarping() )return; let oldPos = this.position.clone(); let oldPano = this.currentPano let pano = o.pano || this.model.panos.index[o.panoId] this.path.warpDestPano = pano var retry = ()=>{ this.waitingToWarp = !1, this.blackToPano(o) } if (this.checkAndWaitForPanoLoad(pano, "high", "low", this.basePanoSize, retry)) return void (this.waitingToWarp = !0) this.emit("pano.chosen", oldPano, pano) /* if(window.momentTourBlackNewType == 1) { */ this.flying = true this.path.warpDestHeroLoc = { panoId : o.panoId, position: pano.position, quaternion: o.quaternion || this.quaternion.clone() } this.path.warpTravel_BLACK(null, 1500,1, ()=>{ pano != this.currentPano && this.currentPano.exit() pano.enter() this.currentPano = pano this.emit("flying.ended", pano.position, oldPos, pano, oldPano) this.flying = false } ) } window._transitionPosId = 9999 n.prototype.transitionPos = function(o={}) {//渐变overlay和热点的位置 y.cancelById(_transitionPosId) var begin = function(object, pos, qua, scale){ if(pos){ if(!same(object.position, pos, 0.01)){ y.start(v.vector(object.position, pos), o.dur, (e)=>{ },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId) } if(qua && !same(object.quaternion, qua, 1e-6)){ y.start(v.quaternion(object.quaternion, qua), o.dur, (e)=>{ },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId) } if(scale && !same(object.scale, scale, 0.001)){ y.start(v.vector(object.scale, scale), o.dur, (e)=>{ },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId) } } } var same = function(vec1, vec2, diff){ var s = Math.abs(vec1.x-vec2.x) < diff && Math.abs(vec1.y-vec2.y) < diff && Math.abs(vec1.z-vec2.z) < diff if(s && vec1.w) s = Math.abs(vec1.w-vec2.w) < diff return s } var sid = o.pano != void 0 ? o.pano.id : "outside"; for(let i in this.model.hots){//是否判断visible? var hot = this.model.hots[i]; var panoData = hot.info.transformAtPanos[sid]; var useCustom = !panoData //if(hot.usingTransformData || !useCustom){ var pos = useCustom ? hot.info.position : panoData.pos; begin(hot, pos/* , qua */ ) //} } } window._tranOutsideFocus = 4399 n.prototype.focusPoint = function(o={}){//当在外时,聚焦相机到这一点 console.log("focusPoint") if(this.mode == "floorplan"){ var modelSize = o.modelSize || new THREE.Vector3(8,8,8);//可视范围 var control = this.cameraControls.controls.floorplan; var absoluteScale = control.getDefaultAbsoluteScale(modelSize) var currentScale = control.absoluteScale; var currentTarget = control.target.clone() y.cancelById(window._tranOutsideFocus, true); y.start(function(progress){ control.absoluteScale = absoluteScale*progress + currentScale*(1-progress); control.target = o.aim.clone().multiplyScalar(progress).add(currentTarget.clone().multiplyScalar(1-progress)) control.camera.position.copy(control.target.clone().add(control.offset)) //维持角度 }.bind(this) , o.dur || 600, null/* cancelFuc */, 0, A[f.transition.movementEasing], "outsideFocus", window._tranOutsideFocus, null/* cancelFuc */); }else if(player.mode == "dollhouse"){ var control = player.cameraControls.controls.dollhouse; var radius = o.radius || 8; var currentTarget = control.target.clone() var dir = control.offset.clone().normalize() var currentRadius = control.offset.length(); y.cancelById(window._tranOutsideFocus, true); y.start(function(progress){ control.target = o.aim.clone().multiplyScalar(progress).add(currentTarget.clone().multiplyScalar(1-progress)) let radius_ = radius*progress+currentRadius*(1-progress) control.camera.position.copy(control.target.clone().add(dir.clone().multiplyScalar(radius_))) }.bind(this) , o.dur || 600, null/* cancelFuc */, 0, A[f.transition.movementEasing], "outsideFocus", window._tranOutsideFocus, null/* cancelFuc */); }else if(this.mode == 'panorama'){ this.flyToPano({ lookAtPoint: o.aim.clone() , pano: this.currentPano, aimDuration: o.dur || 600 }) } } /* 切换到某个模式后再执行函数 */ n.prototype.FlyToMode = function(mode, f1, duration){ var f2; if (this.mode == mode) { f1 && f1() } else { f2 = f1; if (this.mode == "transitioning" && this.modeTran.split('-')[1] != mode) {//正飞向其他模式,就要先飞完再飞进来然后执行 this.afterCModeFuc = function() { /* objects.gui.modeChange[mode](null, { fuc: f2 这个写法会使得先添加的回调fuc取代之后添加的afterCModeFuc,所以统一改为afterCModeFuc }); */ this.afterCModeFuc = f2 this.flyToNewMode({mode:mode, pano: mode == "panorama" && this.currentPano, //callback : f2 }); //这个fuc在trainsitioning状态下传入是无效的,所以后面得用afterCModeFuc。但是执行完afterCModeFuc,afterCModeFuc会变为null,所以里面得用fuc。。orz }.bind(this) } else { if(this.afterCModeFuc)console.log("已经有afterCModeFuc了!!!!!!!!!!!!!!!") this.afterCModeFuc = f2;//飞入后执行 try{ //在场景刚开始加载 control还没建好时这句可能会报错所以用try。 不用callback而用 afterCModeFuc也是这个原因,因为会有别的函数可以飞入然后执行它 this.flyToNewMode({mode:mode, pano: mode == "panorama" && this.currentPano, duration:duration}); }catch(e){ console.log('FlyToMode遇到问题?') } } } } n.prototype.fastForwardActivePanoFlight = function(e) { e = e || f.transition.fastForwardFactor / 10 * 4 + 1 y.adjustSpeed(V.FlyToPano, e) y.adjustSpeed(V.LookTransition, e) } , n.prototype.flyToPanoClosestToMouse = function() { if (Date.now() - this.mouseLastMoveTime > 50 && (this.intersect = this.getMouseIntersect(), this.intersect && this.updateClosestPano(this.intersect)), this.closestPano) return this.flyToPano({ pano: this.closestPano }); var e = this.getMouseDirection(); this.flyDirection(e) || this.flyToPano({ pano: this.currentPano }) } , n.prototype.flyLocalDirection = function(e) { var t = this.getDirection(e) , i = 1 === e.z ? .4 : .75 , n = 1 === Math.abs(e.x); return this.flyDirection(t, i, n) } , n.prototype.flyDirection = function(e, t, i) { Hot && Hot.closePopup();//xzw add var n = $.Deferred(); this.history.invalidate(); var r = this.closestPanoInDirection(e, t, i); return r ? this.flyToPano({ pano: r }, n.resolve.bind(n, !0)) : (this.bump(e), n.resolve(!1)), n.promise() } , n.prototype.closestPanoInDirection = function(e, t, i) { return this.rankedPanoInDirection(0, e, t, i) } , n.prototype.rankedPanoInDirection = function() { var e = { pano: null, candidates: [] }; return function(t, i, n, r) { t || (t = 0), n = void 0 !== n ? n : .75; var o = r ? "angle" : "direction"; return this.model.panos.findRankedByScore(t, [s.filters.isPanoAligned(), s.filters.inPanoDirection(this.position, i, n), s.filters.isNeighbourPanoTo(this.currentPano), s.filters.not(this.currentPano)], [s.scoreFunctions.distanceSquared(this.currentPano), s.scoreFunctions[o](this.position, i)], e), this.cachedPanoCandidates = e.candidates, e.pano } }(), n.prototype.bump = function(e) { if (this.mode === u.PANORAMA && !this.flying && !this.isWarping()) { var t, i, n, r = f.transition, o = (r.flytimeMaxDistanceThreshold * r.flytimeDistanceMultiplier + r.flyTime) / 8, a = this.camera.getWorldDirection().dot(e), s = Math.abs(a) > .5; if (s) t = function() { y.start(v.property(this.cameraControls.cameras[u.PANORAMA], "zoom", a > 0 ? 1.04 : .96), o, i, 0, A.easeInOutSine, "bumpZStart") } .bind(this), i = function() { y.start(v.property(this.cameraControls.cameras[u.PANORAMA], "zoom", 1), 5 * o, n, 0, A.easeInOutSine, "bumpZRelax") } .bind(this); else { var l = this.camera.position.clone() , c = e.clone(); this.raycaster.set(l, c); var h = this.model.floors.reduce(function(e, t) { return e.concat(t.collider.children) }, []) , d = this.raycaster.intersectObjects(h) , p = d.length > 0 ? d[0].distance / 25 : .04 , g = l.clone().add(c.multiplyScalar(p)); t = function() { y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, g), o, i, 0, A.easeInOutSine, "bumpTStart") } .bind(this), i = function() { y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, l), 5 * o, n, 0, A.easeInOutSine, "bumpTRelax") } .bind(this) } n = function() { this.flying = !1 } .bind(this), this.flying = !0, t() } } , n.prototype.changeFloor = function(e) { if (!this.is360View(this.mode, this.currentPano)) if (this.mode === u.PANORAMA) { var t = this.history.reversePano(e); t && t.isAligned() ? this.flyToPano({ pano: t }) : this.changeFloorByScore(e) } else this.model.setFloor(this.model.nextFloor(e) || this.model.currentFloor) } , n.prototype.changeFloorByScore = function() { var e = { pano: null, candidates: [] }; return function(t) { var i = this.model.nextFloor(t); return i ? (this.model.panos.lowestByScore([s.filters.atFloor(i), s.filters.isPanoAligned()], [s.scoreFunctions.distance(this.currentPano), s.scoreFunctions.direction(this.position, new r.Vector3(0,t,0)), s.scoreFunctions.penalizeHeightDifferenceUnder(this.position, .5)], e), void (e.pano ? (this.cachedPanoCandidates = e.candidates, this.history.push(t, this.currentPano), this.flyToPano({ pano: e.pano })) : F.warn("No pano found on selected floor, not moving there."))) : void F.debug("player.changeFloor(" + t + "): no such floor") } }(), n.prototype.gotoFloor = function(e) { var t = e - this.model.currentFloor.floorIndex; this.changeFloor(t) } , n.prototype.getDirection = function(e) { return e = e ? e : (new r.Vector3).copy(d.FORWARD), e.applyQuaternion(this.camera.quaternion) } , n.prototype.flyToSameMode = function(e, t, i, n, o) { if (o = o || $.Deferred(), this.mode === u.TRANSITIONING) return F.warn("should not be transitioning here"), n && n(!1), o.reject().promise(); var a = i || !1 , s = i ? i.position : this.position , l = this.position.clone() , c = this.currentPano; if (F.debug("New pose in mode " + this.mode), !e || (retryCallback = function() { N.delayOneFrame(function() { this.flyToSameMode(e, t, i, n, o) } .bind(this)) } .bind(this), !this.checkAndWaitForPanoLoad(e, "high", "low", this.basePanoSize, retryCallback))) { var h = function() { this.emit(w.FlyingEnded, s, l, e, c), n && n(!0) } .bind(this) , d = f[this.mode] , p = void 0 !== t ? t : d.transitionTime , g = new r.Vector3 , C = new r.Vector3; if (this.emit(w.FlyingStarted, s, l, e, c), this.mode === u.PANORAMA) F.warn("we should not be here for panorama views"); else if (this.mode === u.DOLLHOUSE) if (a) { var I = new r.Vector3(0,1,0); this.cameraControls.controls[u.DOLLHOUSE].resetRanges(1, !0), this.model.warpDestFloors(i.floorVisibility), C.copy(i.position); var E = new r.Vector3(0,0,-1).applyQuaternion(i.quaternion) , b = new r.Raycaster(C.clone(),E.clone(),0,1 / 0) , _ = b.intersectObjects(this.model.colliders) , T = 3; _.length ? (g.copy(_[0].point), T = .75 * C.distanceTo(g)) : (g.copy(E).multiplyScalar(3).add(C), F.debug("Tried to restore dollhouse mode that did not intersect...", i.position, i.quaternion)); var x = (new r.Matrix4).lookAt(C, g, I) , S = (new r.Euler).setFromRotationMatrix(x, f.warp.eOrder) , M = g.distanceTo(C) , R = (new r.Matrix4).lookAt(this.cameraControls.cameras[u.DOLLHOUSE].position, this.cameraControls.controls[u.DOLLHOUSE].target, I) , P = (new r.Euler).setFromRotationMatrix(R, f.warp.eOrder) , O = this.cameraControls.cameras[u.DOLLHOUSE].position.distanceTo(this.cameraControls.controls[u.DOLLHOUSE].target); this.cameraControls.controls[u.DOLLHOUSE].resetRanges(Math.min(O, T), !0); var L = new r.Euler(S.x - P.x,S.y - P.y,S.z - P.z,f.warp.eOrder); L.y = L.y > Math.PI ? L.y -= 2 * Math.PI : L.y < -Math.PI ? L.y += 2 * Math.PI : L.y, this.path.burnsDir = Math.sign(L.y); var D = new r.Euler(0,0,0,f.warp.eOrder) , B = new r.Vector3; y.start(v.vector(this.cameraControls.controls[u.DOLLHOUSE].target, g), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode), y.start(function(e, t) { D.x = P.x + e * L.x, D.y = P.y + e * L.y, D.z = P.z + e * L.z; var i = O + e * (M - O); B.set(0, 0, i).applyEuler(D).add(this.cameraControls.controls[u.DOLLHOUSE].target), this.cameraControls.cameras[u.DOLLHOUSE].position.copy(B).add(this.model.position) } .bind(this), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode), y.start(function(e, t) { this.cameraControls.controls[u.DOLLHOUSE].update(), this.quaternion.copy(this.cameraControls.cameras[u.DOLLHOUSE].quaternion), this.position.copy(this.cameraControls.cameras[u.DOLLHOUSE].position) } .bind(this), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode) } else F.warn("invalid warp destination in flyToSameMode()? ignore it then"); else if (this.path.placeCpm(), this.path.fadeInCpm(f.path.fadeInTime), i) { this.model.warpDestFloors(i.floorVisibility); var U = this.cameraControls.cameras[u.FLOORPLAN] , k = this.cameraControls.controls[u.FLOORPLAN] , H = k.target.clone() , G = i.position.clone().sub(H) , z = U.position.clone().sub(k.target) , W = z.length() , j = new r.Vector3(-1,0,0).applyQuaternion(i.quaternion).normalize() , Y = Math.atan2(k.offset.x, k.offset.z) , X = Math.atan2(j.x, j.z) , Z = k.absoluteScale , q = m.convertWorkshopOrthoZoom(i.orthoZoom); y.start(function(e, t) { k.target.copy(G).multiplyScalar(e).add(H); var i = Y + (X - Y) * e; k.offset.x = W * Math.sin(i), k.offset.z = W * Math.cos(i), U.position.copy(k.target).add(k.offset), k.absoluteScale = Z + e * (q - Z), k.update(), this.quaternion.copy(U.quaternion), this.position.copy(U.position), this.target.copy(k.target), this.camera.projectionMatrix.copy(U.projectionMatrix) } .bind(this), p, null, 0, A[f.flydown.movementEasing], null, V.FlyToSameMode) } else F.info("flyToSameMode() funny floorplan view? skipping"); return y.setTimeout(function(e) { this.mode = e, h(), o.resolve(!0) } .bind(this, this.mode), p, V.FlyToSameMode), this.mode = u.TRANSITIONING, o.promise() } } , n.prototype.flyToNewMode = function(e, t) { Hot.closePopup();//xzw add e = e || {}; var i = e.mode , n = e.pano , o = e.duration , a = e.warpDest , s = e.callback , l = e.force , c = e.quaternion; if (t = t || $.Deferred(), this.isWarping()) return F.warn("Player.flyToNewMode() -> Cannot fly when warping"), s && s(!1), t.reject("Cannot change mode during tour transition").promise(); if (this.mode === u.TRANSITIONING) return s && s(!1), t.reject("Cannot change mode during mode transition").promise(); if (i === this.mode) return l ? (this.flyToSameMode(n, o, a, s).done(t.resolve.bind(t)).fail(t.reject.bind(t)), t.promise()) : (s && s(!1), t.reject("Already in " + i + " mode").promise()); var h = a || !1; F.debug("Switching mode to " + i); var d = function() { N.delayOneFrame(function() { this.flyToNewMode(e, t) } .bind(this)) } .bind(this); if (n && this.checkAndWaitForPanoLoad(n, "low", "low", this.basePanoSize, d)) return t.promise(); if (!this.model.meshTexturesLoaded && this.isOutsideMode(i)) return F.info("Waiting for model textures to be loaded before going out to dollhouse"), this.model.waitForLoad(this.model, function() { return this.model.meshTexturesLoaded; } .bind(this)), this.model.loadMeshTextures().done(d), t.promise(); this.history.invalidate(), this.updateLastView(); var p = this.mode , C = this.cameraControls.cameras[i]; e = g.deepExtend({}, f[i], f[p + "-" + i]); var I = void 0 !== o ? o : e.transitionTime; this.emit(w.ModeChanging, p, i, n), n && (this.currentPano = n), this.switchCameraMode(i, c), y.cancelById(V.LookTransition); //before fly--------------------- this.modeTran = p + "-" + i; //add if(this.mode == "panorama"){ if(this.model.floorLogos){ this.model.floorLogos[0].visible = false; this.model.floorLogos[1].visible = false; } } if(i == "panorama"){ this.transitionPos({type:"beforeFlyIn", pano:n, dur:I})//add }else{ this.transitionPos({type:"beforeFlyOut", dur:I/2})//add } //------------------------------------ var _ = (new r.Vector3).copy(this.position); if (i === u.PANORAMA){ this.emit(w.PanoChosen, n, n), setTimeout(function() { n.floor.enter(i) } .bind(this), I / 2), this.path.fadeOutCpm(f.path.fadeOutTime); if(this.model.floorLogos){ this.model.floorLogos[0].position.copy(n.floorPosition.clone().sub(this.model.position));//改 this.model.floorLogos[1].position.copy(this.model.floorLogos[0].position);//for floorIcon position } }else if (i === u.DOLLHOUSE) { if (h && (this.model.stayPut = !0), a ? (this.cameraControls.controls[u.DOLLHOUSE].resetRanges(1, !0), this.model.warpDestFloors(a.floorVisibility)) : this.model.toggleAllFloors(!0), this.path.placeCpm(), this.path.fadeInCpm(f.path.fadeInTime), h) { var T = new r.Vector3(this.model.center.x,0,this.model.center.z); _.set(15, 10, 15); var M = new r.Vector3(0,0,-1).applyQuaternion(a.quaternion) , R = new r.Raycaster(a.position.clone(),M.clone(),0,1 / 0) , P = R.intersectObjects([this.sceneIntersectionPlane]); P.length ? (T.copy(P[0].point), _.copy(a.position), this.cameraControls.controls[u.DOLLHOUSE].resetRanges(.75 * _.distanceTo(T), !0)) : (F.warn("Tried to restore dollhouse mode that did not intersect...", a.position, a.quaternion), this.cameraControls.controls[u.DOLLHOUSE].resetRanges(3, !0)), this.cameraControls.controls[u.DOLLHOUSE].target.copy(T), _.add(this.model.position), C.position.copy(_), this.cameraControls.controls[u.DOLLHOUSE].update() } } else if (this.path.placeCpm(), this.path.fadeInCpm(f.path.fadeInTime), a) { this.model.warpDestFloors(a.floorVisibility); var O = this.cameraControls.cameras[u.FLOORPLAN] , L = this.cameraControls.controls[u.FLOORPLAN] , D = O.position.clone().sub(L.target) , B = new r.Vector3(-1,0,0).applyQuaternion(a.quaternion).normalize() , U = Math.atan2(B.x, B.z); L.target.copy(a.position); var k = D.length(); L.offset.x = k * Math.sin(U), L.offset.y = 0, L.offset.z = k * Math.cos(U), O.position.copy(L.target).add(L.offset); L.target.clone().sub(C.position); C.quaternion.copy(a.quaternion), L.currentScale = m.convertWorkshopOrthoZoom(a.orthoZoom), L.absoluteScale = L.currentScale, L.update() } else this.model.currentFloor.enter(i); var H = this.currentPano , G = this.position.clone(); return this.emit(w.FlyingStarted, _, G, n, this.currentPano), this.flying = !0, this.isOutsideMode(i) && this.is360View(p, H) ? (h || i !== u.DOLLHOUSE || (C.position.set(15, 10, 15), C.controls.target.set(this.model.center.x, 0, this.model.center.z), C.controls.update()), e.blackoutStyle = S.FADEIN, I = f.show360Views.transitionTime, this.fade360View(I, C, e)) : this.isOutsideMode(p) && this.is360View(i, n) ? (h && this.switchCameraMode(i, h.quaternion), this.mode = i, this.path && this.path.popOutCpm(), e.blackoutStyle = S.END, I = f.show360Views.transitionTime, this.fade360View(I, C, e)) : (y.start(v.property(this.model, "alpha", e.modelAlpha, null), I * e.modelAlphaLength, null, e.modelAlphaDelay, null, V.FlyToNewMode), y.start(v.vector(this.position, C.position), I, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToNewMode), y.start(v.quaternion(this.quaternion, C.quaternion), I * e.rotationDuration, null, e.rotationDelay, A[f.flydown.rotationEasing], null, V.FlyToNewMode), y.start(v.matrix4(this.camera.projectionMatrix, C.projectionMatrix), I * e.cameraMatrixDuration, null, e.cameraMatrixDelay, e.cameraMatrixEase, null, V.FlyToNewMode), y.start(v.uniform(this.model.skybox, "opacity", e.skyboxOpacity), I * e.skyboxOpacityLength, null, e.skyboxOpacityDelay, null, V.FlyToNewMode), y.start(v.property(this.reticule.material.uniforms.opacity, "value", 0), I, null, V.FlyToNewMode)), y.setTimeout(function() { this.flying = !1, p === u.PANORAMA && i !== u.PANORAMA ? this.currentPano.exit() : p !== u.PANORAMA && i === u.PANORAMA && (this.currentPano !== H && H.exit(), this.currentPano.enter(), this.path.placeCpm(), this.path.fadeOutCpm(f.path.fadeOutTime), this.spider.draw()), p === u.DOLLHOUSE && this.cameraControls.controls[u.DOLLHOUSE].resetRanges(), this.mode = i, this.emit(w.FlyingEnded, _, G, this.currentPano, H) //add: this.updateMarkerVisi() ; (this.mode == u.PANORAMA) && this.updateHotVisible(), this.mode == u.PANORAMA&&this.model.floorLogos&&( this.model.changefloorLogoOpa({index:0, from:0, opa:1, dur: 150 }),//this.model.floorLogoShow(0,150); this.model.floorLogos[0].visible = true ) if (this.afterCModeFuc) { //手动加的函数 var cf = this.afterCModeFuc; this.afterCModeFuc = null;//因为可能在执行afterCModeFuc时需要再添加afterCModeFuc所以要置空的话提前 cf(); } if(this.mode == u.PANORAMA){ Hot.updateVisibles([this.currentPano]) }else{ Hot.updateVisibles(true) this.model.hotGroup.children.forEach(overlay=>{ if(overlay.animateInfo){ GifTexDeal.start(overlay.animation) } }) } h && p !== u.PANORAMA && i === u.PANORAMA ? this.startWarp(b.Retain, E.Retain, x.BLACK, null, null, s) : (s && s(), t.resolve()) } .bind(this), I, V.FlyToNewMode), this.mode = u.TRANSITIONING, p == "panorama" && this.updateHotVisible(), t.promise() } , n.prototype.fade360View = function(e, t, i) { this.tagManager.hideShowTagsForBlackoutStyle(i.blackoutStyle, e), $(this.domElement).fadeOut(.5 * e, function() { this.model.skybox.material.uniforms.opacity.value = i.skyboxOpacity, this.model.alpha = i.modelAlpha, this.position.copy(t.position), this.quaternion.copy(t.quaternion), this.camera.projectionMatrix.copy(t.projectionMatrix), $(this.domElement).fadeIn(.5 * e) } .bind(this)) } , n.prototype.findDefaultViews = function() { this.findDefaultView(this.lastInsideView, !0), this.findDefaultView(this.last360View, !1) } , n.prototype.findDefaultView = function(e, t) { var i, n = this.model.heroLocations, r = this.model.panos, o = n.findIndex(function(e) { if (e.cameraMode !== u.PANORAMA) return !1; var i = r.get(e.panoId); return i && i.isAligned() === t }); o >= 0 ? (i = r.get(n[o].panoId), e.update({ cameraMode: u.PANORAMA, pano: i, position: n[o].position, quaternion: n[o].quaternion })) : (o = r.list.findIndex(function(e) { return e.isAligned() === t }), o >= 0 ? (i = r.list[o], e.update({ cameraMode: u.PANORAMA, pano: i, position: i.position })) : F.warn("There are no", t ? "inside" : "360º", "views in this model")) } , n.prototype.updateLastView = function() { if (this.mode === u.PANORAMA) { var e = this.currentPano.isAligned() ? this.lastInsideView : this.last360View; e.update({ pano: this.currentPano, position: this.position, quaternion: this.quaternion }) } } , n.prototype.goToLastView = function(e, t) { var i = $.Deferred() , n = i.resolve.bind(i) , r = i.reject.bind(i) , o = e ? this.lastInsideView : this.last360View; return this.isInMode(u.PANORAMA) && this.currentPano.isAligned() !== e && this.updateLastView(), this.isInMode(u.PANORAMA) ? (this.path && this.path.popOutCpm(), this.fadeToView(e, o, f.show360Views.transitionTime, t).done(n).fail(r)) : this.isOutsideMode() && this.flyToNewMode({ mode: o.cameraMode, pano: o.pano, quaternion: o.quaternion, callback: t }).done(n).fail(r), i.promise() } , n.prototype.fadeToView = function(e, t, i, n) { var r = $.Deferred() , o = r.resolve.bind(r) , a = r.reject.bind(r); if (!t.isValid() || t.cameraMode === u.PANORAMA && !t.pano) return F.warn("Tried to fade to an illegal view", t.cameraMode), a("Cannot go to illegal view"), r.promise(); var s = (f[t.cameraMode], function() { $(this.domElement).fadeIn(.5 * i), n && n(), o() } .bind(this)) , l = e ? S.FADEIN : S.END; return this.tagManager.hideShowTagsForBlackoutStyle(l, i), $(this.domElement).fadeOut(.5 * i, function() { this.model.fadePanoMarkers(e ? f.panorama.markerOpacity : 0), t.cameraMode === u.PANORAMA ? this.flyToPano({ pano: t.pano, lookAtPoint: d.FORWARD.clone().applyQuaternion(t.quaternion).add(t.pano.position), duration: 0 }, s) : this.flyToNewMode({ mode: t.cameraMode, quaternion: t.quaternion, duration: 0, callback: s }) } .bind(this)), r.promise() } , n.prototype.startWarp = function(e, t, i, n, r, o) { if (this.cameraControls.activeControl && (this.cameraControls.activeControl.enabled = !1), this.flying) return F.warn("Player.startWarp() -> Cannot warp when flying"), o && o(), !1; null !== e && void 0 !== e || (e = b.Show), this.history.invalidate() e !== b.Retain ? this.path.brushToWarpPano(i, x.BLACK) || (i = x.BLACK) : i = this.path.upcomingTransType; var a = this.path.warpDestPano && !this.path.warpDestPano.isAligned(); return this.emit(w.WarpStarted, a, i, n, r), n = n || S.MIDDLE, this.path.warpToPano(i, n, r, function() { t === E.Slow ? this.path.discardSlow() : t === E.Standard && this.path.discardPathObject(), this.emit(w.WarpEnded, i), this.cameraControls.activeControl && (this.cameraControls.activeControl.enabled = !0), o && o() } .bind(this)), e === b.Hide && this.path.discardPathObject(), !0 } , n.prototype.warpToPanoById = function(e, t, i, n, r, o, a, s) { return this.path.setWarpDestinationByPanoId(e, t) ? this.startWarp(i, n, r, o, a, s) : (F.warn("Player.warpToPanoById() -> Could not setWarpDestinationByPanoId()"), s && s(), !1) } , n.prototype.warpToPanoByHeroIndex = function(e, t, i, n, r, o, a) { return this.path.setWarpDestinationByHeroIndex(e) ? this.startWarp(t, i, n, r, o, a) : (F.warn("Player.warpToPanoByHeroIndex() -> Could not setWarpDestinationByHeroIndex()"), a && a(), !1) } , n.prototype.warpToPano = function(e, t, i, n, r, o, a, s) { return this.warpToPanoById(e.id, t, i, n, r, o, a, s) } , n.prototype.warpToNonPanoByHeroIndex = function(e, t) { return this.path.setWarpDestinationByHeroIndex(e) ? (this.path.warpToNonPano(t), !0) : (F.warn("Player.warpToNonPanoByHeroIndex() -> Could not setWarpDestinationByHeroIndex()"), t && t(), !1) } , n.prototype.aimTourCamera = function(e, t, i, n) { return F.debug("player.aimTourCamera(" + e + ") calling warpToPanoByHeroIndex(" + e + ")"), this.warpToPanoByHeroIndex(e, t, i, null, null, null, n) } , n.prototype.showPathToHeroLocation = function(e) { this.path.setWarpDestinationByHeroIndex(e) && this.path.brushToWarpPano(x.STD, x.BLACK) } , n.prototype.tourInterlude = function(e, t) { this.history.invalidate(); this.path.discardSlow(); //xzw: var defaultRotTime = DATA.tourRotTime * 1000 var timeEachItem = 2e3 / (DATA.tourWalkSpeed + DATA.tourBlackSpeed) * 200 //预估时间假设每个item飞的时间(如果距离远就少了) var currentLocation = this.model.heroLocations[this.director.currentItem[0]] var rotTime if(currentLocation.rotTime == void 0 || currentLocation.rotTime == ''){ var restChildCount = currentLocation.heroLocations ? (currentLocation.heroLocations.length-this.director.currentItem[1]-1) : 0 var hasMusic = currentLocation && currentLocation.musicInfo.music if(hasMusic){ var audioObj = SoundManager.list.find(e=>e.name == 'tour') var current = audioObj.audio.currentTime * 1e3 // || 0 //g_tourAudio ? 1e3 * g_tourAudio.currentTime : 0 rotTime = currentLocation.musicInfo.time - current if(restChildCount){//如果当前folder中还有剩下的item,平分一下时间 rotTime = (rotTime-timeEachItem*restChildCount) / (restChildCount+1); } }else{ rotTime = defaultRotTime } rotTime = Math.max(0, rotTime) Log("rotTime "+rotTime +" at item "+this.director.currentItem + (hasMusic ? (",musicCurrentTime:"+current+'音乐总长:'+currentLocation.musicInfo.time) : ''),"#E8E") }else{ rotTime = currentLocation.rotTime * 1000 Log("rotTime "+rotTime +" at item "+this.director.currentItem,"#E8E") } this.path.waitNextStep(e, function() { t && t() }.bind(this), rotTime) } , n.prototype.stopInterlude = function() { this.interruptAndFastForward(null, 0) } , n.prototype.interruptAndFastForward = function(e, t) { //Log('interruptAndFastForward' , '#f00') this.isWarping() && this.emit(w.WarpInterrupted, this.path.activeTransType, e, t), this.flying && this.emit(w.FlyingInterrupted), this.path.interruptAndFastForward(e, t) } , n.prototype.setSize = function(e, t) { var i = e / t; this.baseFov = B.clampVFOV(f.insideFOV, f.insideFOVMax, e, t); var n = B.getHFOVFromVFOV(f.insideFOV, e, t); n > f.insideFOVMax ? this.baseFov = B.getVFOVFromHFOV(f.insideFOVMax, e, t) : this.baseFov = f.insideFOV; for (var r in this.cameraControls.cameras) { var o = this.cameraControls.cameras[r]; o.fov = this.baseFov * (1 / this.zoomLevel), o.updateAspect(i) } } , n.prototype.toJSON = function() { var e = {}; return this.cameraControls.activeControl ? (e = this.cameraControls.activeControl.toJSON(), e.camera_mode = u.toInt(this.mode), this.isOutsideMode() ? this.model.allFloorsVisible ? e.floor_visibility = [] : e.floor_visibility = this.model.floors.list.map(function(e) { return e.hidden ? 0 : 1 }) : u.PANORAMA && (e.scan_id = this.currentPano.id), e) : e } , n.prototype.getCurrentNodePanos = function(e) { this.model.panos.map; if (e.length = 0, this.path.nodes){ var momentTour = this.director.getMomentTour(this.director.destinationItem) if(momentTour == 'black'){ //改 upcomingPanos如果是black的只需要起点和终点 if(this.path.nodes.length){ e.push(this.model.panos.get(this.path.nodes[0])) } if(this.path.nodes.length>1){ e.push(this.model.panos.get(this.path.nodes[this.path.nodes.length-1])) } }else{ for (var t = 0; t < this.path.nodes.length; t++) { var i = this.path.nodes[t]; e.push(this.model.panos.get(i)) } } } } , n.prototype.zoomIncrementally = function(e) { var t = this.zoomLevel; this.zoomTo(this.zoomLevel + e), t !== this.zoomLevel && this.currentPano && this.zoomStats.addZoomAction(t, this.zoomLevel, this.currentPano.id) } , n.prototype.zoomInIncrementally = function(e) { e = e || this.defaultZoomIncrement, this.zoomIncrementally(e) } , n.prototype.zoomOutIncrementally = function(e) { e = e || -this.defaultZoomIncrement, this.zoomIncrementally(e) } , n.prototype.zoomBy = function(e) { this.zoomTo(this.zoomLevel * e) } , n.prototype.zoomIn = function() { this.zoomBy(1 + this.zoomSpeed) } , n.prototype.zoomOut = function() { this.zoomBy(1 - this.zoomSpeed) } , n.prototype.zoomTo = function(e, t) { if (t || f.zoom.enabled && this.mode === u.PANORAMA && this.zoomEnabled) { if (e < f.zoom.min && (e = f.zoom.min), e > f.zoom.max && (e = f.zoom.max), e > this.zoomLevel ? (this.emit(O.ZoomIn), e === f.zoom.max && this.emit(O.ZoomMax)) : e < this.zoomLevel && (this.emit(O.ZoomOut), e === f.zoom.min && this.emit(O.ZoomMin)), this.cameraControls.activeControl) { var i = this.cameraControls.activeControl.camera; this.zoomLevel = e, i.fov = this.baseFov * (1 / this.zoomLevel), i.updateProjectionMatrix(), this.zoomFov = i.fov } } } , n.prototype.increaseZoomSpeed = function() { this.zoomSpeed = this.clampZoomSpeed(this.zoomSpeed + this.zoomSpeedAdjust) } , n.prototype.decreaseZoomSpeed = function() { this.zoomSpeed = this.clampZoomSpeed(this.zoomSpeed - this.zoomSpeedAdjust) } , n.prototype.clampZoomSpeed = function(e) { return e < 0 ? 0 : e } , n.prototype.activatePersistentZooming = function(e) { this.zooming = e ? 1 : -1 } , n.prototype.deactivatePersistentZooming = function() { this.zooming = 0 } , n.prototype.zoomDefault = function() { this.zoomTo(1, !0) } , window.fovTranId = 333;//add n.prototype.smoothZoomToDefault = function(e, t) { y.cancelById(window.fovTranId) var i, n = this.zoomLevel, r = function(e) { e > 1 && (e = 1), i = n * (1 - e) + e, this.zoomTo(i, !0) }.bind(this), o = function() { this.zoomDefault(), t && window.setTimeout(t, 50) }.bind(this); y.start(r, e, o, null, 0, A[f.transition.blendEasing], null, window.fovTranId) } n.prototype.smoothZoomFovTo = function (fov, zoomLevel, dur, callback) {//add y.cancelById(window.fovTranId) console.log("smoothZoomFovTo "+zoomLevel) var i, n = this.zoomLevel, aimLevel = zoomLevel || this.baseFov / fov if (n == aimLevel) return var fun = function (e) { e > 1 && (e = 1), (i = n * (1 - e) + e * aimLevel), this.zoomTo(i, !0) }.bind(this) y.start(fun, dur, callback, null, 0, A[f.transition.blendEasing], null, window.fovTranId) } , n.prototype.updateZoomPano = function() { if (!this.panoRenderer.zoomPanoRenderingDisabled && this.mode === u.PANORAMA) { var e = this.currentPano; if (e) { var t = this.zoomLevel > f.zoom.activationThreshold , i = this.flying && this.nextPano && this.nextPano !== this.currentPano , n = !i && !this.isWarping() , r = t /*&& n*/; // 允许flying状态下加载4K图 this.tileDownloader.tilePrioritizer.setZoomingActive(r), this.panoRenderer.setZoomingActive(r, e, !0); var o = function(e, t) { this.panoRenderer.resetRenderStatus(e.id, !1, !0, this.qualityManager.getMaxNavPanoSize()), this.panoRenderer.clearAllQueuedUploadsForPano(e.id), this.panoRenderer.renderPanoTiles(e.id, null, !1, !1), e.setZoomed(t) } .bind(this); r && !e.zoomed ? (o(e, !0), this.panoRenderer.enableUltraHighQualityMode(function() { this.qualityManager.useUltraHighResolutionPanos && !f.zoom.overridemax && (f.zoom.max = D.ultraHighQualityMaxZoom), r && o(e, !0) } .bind(this))) : !t && e.zoomed && o(e, !1) } } }, n.prototype.checkHasNeighbor = function(pano){//add for(var i in pano.neighbourPanos ){ if(i == pano.id)continue; if(pano.neighbourPanos[i]){ return true; } } } , t.exports = n } ).call(this, "/js/player.js") } , { "./constants": 8, "./enum/AlignmentType": 17, "./enum/BlackoutStyle": 18, "./enum/ControlEvents": 21, "./enum/Keys": 30, "./enum/ModelManagerEvents": 33, "./enum/PanoSizeClass": 36, "./enum/PanoramaEvents": 37, "./enum/PathDiscardMode": 38, "./enum/PathDisplayMode": 39, "./enum/PlayerEvents": 40, "./enum/TagStates": 44, "./enum/Vectors": 50, "./enum/Viewmode": 51, "./enum/WarpStyle": 52, "./enum/ZoomEvents": 53, "./exception/BasicException": 55, "./model/ModelManager": 140, "./objects/NSpider": 147, "./objects/Panorama": 148, "./objects/Reticule": 149, "./objects/ShowPath": 151, "./objects/Snapshot": 153, "./objects/View": 154, "./settings": 166, "./shaders": 167, "./tile/TileDownloader": 171, "./tile/TilePrioritizer": 172, "./util/ZoomStats": 179, "./util/browser": 182, "./util/camera": 183, "./util/cameraLight": 184, "./util/common": 185, "./util/easing": 186, "./util/history": 187, "./util/lerp": 188, "./util/logger": 189, "./util/math": 190, "./util/transitions": 195, "hot":"hot", "scaleImg":"scaleImg", events: 202, three: 217 }], "scaleImg":[function(t, e){// xzw var OUTPUT = e; (function(){function t(t,a,i,r){function h(){B="object"==typeof i?i:a.src||r?u:document.createElement("canvas"),B.width=s,B.height=f,G=B.getContext("2d")} function n(t){if(t){var e,a=G.getImageData(0,0,s,f),i=a.data;for(e=0;at>e;e+=4) i[e]=t[e]*it|0,i[e+1]=t[e+1]*it|0,i[e+2]=t[e+2]*it|0,i[e+3]=t[e+3]*it|0;return delete t,a} return G.getImageData(0,0,s,f)} function o(t,e,a,i,r){return.5*(i-e+(2*e-5*a+4*i-r+(3*(a-i)+r-e)*t)*t)*t+a} a||(a=t.input,i=t.output,r=t.inputRemovable,t.scale&&(t=t.scale));var u,d;if(a.src) if(u=document.createElement("canvas"),null!=a.naturalWidth) u.width=a.naturalWidth,u.height=a.naturalHeight;else if(null!=a.runtimeStyle){var l=a.runtimeStyle,c=l.width,g=l.height;l.width="auto",l.height="auto",u.width=a.width,u.height=a.height,l.width=c,l.height=g}else{var c=a.width,g=a.height;a.removeAttribute&&(a.removeAttribute("width"),a.removeAttribute("height")),u.width=a.width,u.height=a.height,a.width=c,a.height=g} else u=a;d=u.getContext("2d"),a.src&&d.drawImage(a,0,0);var s,f,m=u.width,w=u.height,p=d.getImageData(0,0,m,w).data;if(!m||!w) return!1;(a.src||r)&&u.clearRect(0,0,m,w),"object"==typeof t?t.width?(s=t.width+.5|0,f=t.height+.5|0):(s=m*t.scaleX+.5|0,f=w*t.scaleY+.5|0):(s=t*m+.5|0,f=t*w+.5|0);var v,b,y,x,D,I,A,j,R,k,C,E,F,L,S,U,W,H,alpha,X,Y,q,z,B,G,J,K,M,N,O,P,Q,T,V,Z,$=s<<2,_=m<<2,tt=0,et=0,at=$*f,it=255.99/255,rt=s/m,ht=f/w,nt=rt*ht;if(rt>1||ht>1) for(h(),J=n(),K=J.data,x=0;f>x;x++) for(b=x/ht,R=0|b,q=b-R,N=R*_,M=1>R?N:N-_,w-2>R?(O=N+_,P=(R+2)*_):O=P=R>w-2?N:N+_,y=0;s>y;y++,et+=4) v=y/rt,j=0|v,z=v-j,T=j<<2,Q=1>j?T:T-4,m-2>j?(V=T+4,Z=T+8):V=Z=j>m-2?T:T+4,H=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,X=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,Y=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,alpha=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,K[et]=H>=0?256>H?H:255:0,K[et+1]=X>=0?256>X?X:255:0,K[et+2]=Y>=0?256>Y?Y:255:0,K[et+3]=alpha>=0?256>alpha?alpha:255:0;else{if(e.Float32Array) W=new Float32Array(at);else for(W=[],et=0;at>et;++et) W[et]=0;for(b=0;w>b;b++) for(x=b*ht,A=0|x,D=A*$,U=!!((A-(x+ht|0))*(w-1-b))<<1,U&&(F=A+1-x,L=x+ht-A-1),v=0;m>v;v++,tt+=4) switch(y=v*rt,I=0|y,et=D+(I<<2),S=!!((I-(y+rt|0))*(m-1-v)),S&&(C=I+1-y,E=y+rt-I-1),H=p[tt],X=p[tt+1],Y=p[tt+2],alpha=p[tt+3],S+U){case 0:W[et]+=H*nt,W[et+1]+=X*nt,W[et+2]+=Y*nt,W[et+3]+=alpha*nt;break;case 1:k=C*ht,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*ht,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k;break;case 2:k=rt*F,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=rt*L,et+=$,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k;break;default:k=C*F,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*F,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k,k=C*L,et+=$,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*L,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k;} delete p,h(),J=n(W)} if(G.putImageData(J,0,0),"string"==typeof i){if("png"===i||"jpeg"===i){var ot;return ot=r&&a.src?a:new Image,ot.width=s,ot.height=f,ot.src=B.toDataURL("image/"+i,0.85),ot} if("png-src"===i||"jpeg-src"===i) return B.toDataURL("image/"+i.split("-")[0],0.85)} return B} var e=this;"undefined"!=typeof exports?("undefined"!=typeof module&&module.exports&&(exports=module.exports=t),exports.scale=t):c=t}).call(this); OUTPUT.exports = c; }, {} ], 156: [function(e, t, i) { (function(i) { "use strict"; function n(e, t) { this.model = e, this.panos = e.panos, this.player = t, this.imagePanos = this.listImagePanos(), this.retryMinimumTime = 1e4 } var r = (e("three"), e("./enum/Viewmode")) , o = (e("./settings"), e("./objects/Panorama")) , a = e("./util/logger") , s = new a(i); n.prototype.start = function() { this.loadNextPano(function(e) { e ? this.start() : (s.debug("No suitable pano loaded, waiting a little while before looking again"), setTimeout(function() { this.start() } .bind(this), 1e3)) } .bind(this)) } , n.prototype.validLoadTarget = function(e) { return e && !e.isLoaded("high") && Date.now() - e.failedLoadingAt > this.retryMinimumTime } , n.prototype.listImagePanos = function() { var e = [] , t = this; return this.model.images.forEach(function(i) { if (i.metadata && i.metadata.scan_id) { var n = t.model.panos.get(i.metadata.scan_id); n && !n.isLoaded("high") && e.push(n) } }), e } , n.prototype.nextNotLoadedImage = function() { for (; this.imagePanos.length > 0; ) { var e = this.imagePanos[0]; if (!e.isLoaded("high")) return e; this.imagePanos.shift() } return null } , n.prototype.loadNextPano = function(e) { var t, i, n = this.model.waitQueue.filter(function(e) { return e.object instanceof o }); n.length > 0 ? (t = n[0].object, s.debug("Overrode pano selection: Flying to an unloaded pano " + t.id)) : this.validLoadTarget(this.player.currentPano) ? (t = this.player.currentPano, s.debug("Overrode pano selection: Currently at an unloaded pano " + t.id)) : this.validLoadTarget(this.player.closestPano) ? (t = this.player.closestPano, s.debug("Overrode pano selection: Hovering over an unloaded pano " + t.id)) : this.validLoadTarget(this.nextNotLoadedImage()) ? (i = "high", t = this.imagePanos[0], s.debug("Overrode pano selection: Highlight image " + t.id)) : this.player.mode === r.PANORAMA && (t = this.panos.lowestByScore([this.validLoadTarget.bind(this), o.filters.isNeighbourPanoTo(this.player.currentPano)], [o.scoreFunctions.distance(this.player.currentPano), o.scoreFunctions.direction(this.player.position, this.player.getDirection()), o.scoreFunctions.inFieldOfView(this.player.position, this.player.getDirection())]), t && s.debug("Normal pano selection: neighbor " + t.id)), t ? (i = i || t.isLoaded("low") ? "high" : "low", s.debug("Preloading " + i + "-res pano " + t.id), t.loadCube(i).done(e).fail(function() { s.warn("Failed preloading pano", t.id, ", marking it as failed and forgetting it for a while"), e() })) : e && e(null) } , t.exports = n } ).call(this, "/js/preloaders.js") } , { "./enum/Viewmode": 51, "./objects/Panorama": 148, "./settings": 166, "./util/logger": 189, three: 217 }], 157: [function(e, t, i) { (function(i) { "use strict"; function n(e, t, i, n, r) { this.qualityManager = e, this.scene = t, this.camera = i, this.container = r, this.controls = n, this.controls.enabled = !0, this.controls.locked = !0, this.quickstartCamera = n.camera, this.quickstartCamera.fov = h.clampVFOV(a.insideFOV, a.insideFOVMax, $("#player").width(), $("#player").height()), this.skybox = null } var r = e("three") , o = e("../util/logger") , a = e("../constants") , s = (e("../util/transitions"), e("../util/lerp"), e("../util/easing"), e("../enum/Vectors")) , l = e("../enum/PanoSizeClass") , c = (e("../materials/ModelTextureMaterial"), e("../materials/CubemapMaterial")) , h = (e("../cameras/PanoramaCamera"), e("../controls/PanoramaControls"), e("../tile/TileUtils"), e("../util/camera"), e("../util/cameraLight")) , u = (e("../util/browser"), e("../settings"), e("../gui/helpManager"), new o(i)); n.prototype.load = function(e) { e.pano.shouldRedrawOnBaseLoaded = !0; var t, i, n = this, r = s.FORWARD.clone().applyQuaternion(e.quaternion), o = r.clone().negate(); this.controls.lookAt(r.add(this.quickstartCamera.position)); var a = this.qualityManager.getPanoSize(l.BASE) , c = this.qualityManager.getPanoSize(l.STANDARD); if (e.pano.tiled) { u.warn("Loading startPano, TILED", e.pano.id); var d = h.getHFOVForCamera(this.quickstartCamera, $("#player").width(), $("#player").height()) , p = this.quickstartCamera.fov; u.warn("Quickstart loading tiles in frustum: [horizontal FOV: " + d + ", vertical FOV: " + p + "]"), t = e.pano.loadTiledPano(c, r, { hFov: d, vFov: p }, !1, !1, !0), i = e.pano.loadTiledPano(a, o, null, !1, !1, !0) } else u.warn("Loading startPano", e.pano.id), t = e.pano.loadCube("high"); return $.when(t).then(function() { n.init(e.pano, e.quaternion), e.pano.tiled ? i.done(function() { e.pano.lockUntilRenderingComplete = !1, this.controls.locked = !1 } .bind(this)) : this.controls.locked = !1 } .bind(this)) } , n.prototype.init = function(e, t) { u.info("Quickstart done loading, adding scene objects"), e.lockUntilRenderingComplete = !0, this.skybox = new r.Mesh(new r.CubeGeometry(1,1,1),new c({ side: r.BackSide })), this.skybox.material.uniforms.map.value = e.getSkyboxTexture(), this.skybox.quaternion.copy(e.quaternion), this.scene.add(this.skybox), $(this.container).show() } , n.prototype.update = function(e) { this.controls.update(e), this.camera.copy(this.quickstartCamera) } , n.prototype.setSize = function(e, t) { this.quickstartCamera.updateAspect(e / t) } , n.prototype.destroy = function() { this.scene.remove(this.skybox) } , t.exports = n } ).call(this, "/js/scene/QuickstartManager.js") } , { "../cameras/PanoramaCamera": 7, "../constants": 8, "../controls/PanoramaControls": 13, "../enum/PanoSizeClass": 36, "../enum/Vectors": 50, "../gui/helpManager": 68, "../materials/CubemapMaterial": 117, "../materials/ModelTextureMaterial": 118, "../settings": 166, "../tile/TileUtils": 174, "../util/browser": 182, "../util/camera": 183, "../util/cameraLight": 184, "../util/easing": 186, "../util/lerp": 188, "../util/logger": 189, "../util/transitions": 195, three: 217 }], 158: [function(e, t, i) { "use strict"; function n(e, t, i) { this.scene = e, this.camera = t, this.renderer = null, this.effects = i, this.animateCallback = null, this.composer = null, this.qualityManager = null, e.renderWidth = 0, e.renderHeight = 0, this.updateClock = new r.Clock, this.components = [], this.updateListeners = [], this.resizeListeners = [], this.forceUpdateSize = !1, this.started = !1, this.textures = {}, this.suspendedObjects = [] } var r = e("three") , o = e("../shaders") , a = e("../enum/SceneRendererEvents") , s = e("../enum/GLTextureType") , l = e("../enum/GLCubeFaces") , c = e("../exception/BasicException") , h = e("../exception/RendererCreationException") /**********************************************************************fyz改 from徐世廷**********************************************************************/ , m = e("../util/browser") /**************************************************************************************************************************************************/ , u = e("../settings") , d = e("events").EventEmitter; window.requestAnimationFrame = window.requestAnimationFrame || window.webkitRequestAnimationFrame, n.prototype = Object.create(d.prototype), n.prototype.addComponent = function(e) { this.components.push(e), e.update && this.updateListeners.push(e), e.setSize && (this.resizeListeners.push(e), this.forceUpdateSize = !0) } , n.prototype.removeComponent = function(e) { var t = function(t) { return t !== e }; this.components = this.components.filter(t), this.updateListeners = this.updateListeners.filter(t), this.resizeListeners = this.resizeListeners.filter(t) } , n.prototype.start = function(e) { if (this.started) throw new c("Can't start SceneRenderer, already started"); this.createContext(e), /***************************************************VR fyz改 from徐世廷**********************************************************************/ m.isMobile() && this.boluoVrInit(), /*******************************************************************************************************************************/ this.initComposer(), this.started = !0, (p = p.bind(this))() } , n.prototype.createContext = function(e) { var transparent = !!(settings.transparentBg || settings.bgImg) try { this.renderer = new r.WebGLRenderer({antialias: !m.isMobile(), alpha:transparent}), this.renderer.autoClear = !0, this.renderer.setPixelRatio(window.devicePixelRatio ? window.devicePixelRatio : 1), this.renderer.setSize($("#player").width(), $("#player").height(), false), //改 transparent && this.renderer.setClearColor( 0x000000, 0 ); //透明 this.emit(a.ContextCreated) } catch (e) { throw new h("Unable to create a WebGL rendering context") } u.profiling.enabled && this.overrideTextures(), e.appendChild(this.renderer.domElement) /* window.stats = new Stats(); e.appendChild( stats.dom ); */ } , n.prototype.overrideTextures = function() { var e = this.renderer.context , t = 0 , i = e.createTexture; e.createTexture = function() { var n = i.call(e); return n.id = t++, this.textures[n.id] = n, n } .bind(this); var n = e.texImage2D; e.texImage2D = function(t, i, r, o, a, l, c, h, u) { var d, p = this.getTextureTypeFromTarget(e, t); d = p === s.TextureCube ? e.getParameter(e.TEXTURE_BINDING_CUBE_MAP) : e.getParameter(e.TEXTURE_BINDING_2D), void 0 !== c ? n.call(e, t, i, r, o, a, l, c, h, u) : (c = o, h = a, u = l, o = u.naturalWidth, a = u.naturalHeight, n.call(e, t, i, r, c, h, u)); var f = this.textures[d.id]; f.width = p === s.TextureCube ? 6 * o : o, f.height = a } .bind(this); var r = e.deleteTexture; e.deleteTexture = function(t) { delete this.textures[t.id], r.call(e, t) } .bind(this) } , n.prototype.updateTextureMemory = function() { var e = null; return function() { var t = 0; for (var i in this.textures) { var n = this.textures[i]; n.width && n.height && (t += n.width * n.height * 4) } t !== e && this.emit(a.MemoryUsageUpdated, t), e = t } }(), n.prototype.getTextureTypeFromTarget = function(e, t) { switch (t) { case e.TEXTURE_CUBE_MAP_POSITIVE_X: case e.TEXTURE_CUBE_MAP_NEGATIVE_X: case e.TEXTURE_CUBE_MAP_POSITIVE_Y: case e.TEXTURE_CUBE_MAP_NEGATIVE_Y: case e.TEXTURE_CUBE_MAP_POSITIVE_Z: case e.TEXTURE_CUBE_MAP_NEGATIVE_Z: return s.TextureCube; case e.TEXTURE_2D: return s.Texture2D; default: return null } } , n.prototype.initComposer = function() { this.composer = new r.EffectComposer(this.renderer), this.composer.addPass(new r.RenderPass(this.scene,this.camera)), //this.composer.addPass(this.effects.hblurPass), //this.composer.addPass(this.effects.vblurPass) this.composer.addPass(this.effects.transitionMaskPass)//add } , n.prototype.setSize = function(e, t, devicePixelRatio) { this.renderWidth = e, this.renderHeight = t, this.effects.aspect = e / t, /* this.renderer.setSize(e, t), -----MP */ this.renderer.setSize(e, t, false, devicePixelRatio), //改 为了防止给canvas设置宽高 this.composer.setSize(e, t); for (var i = 0; i < this.resizeListeners.length; i++) this.resizeListeners[i].setSize(e, t) } , n.prototype.render = function() { //this.effects.currentBlur > 0 ? this.composer.render() : this.renderer.render(this.scene, this.camera) this.effects.transitionMaskPass.enabled ? this.composer.render() : this.renderer.render(this.scene, this.camera) } /******************************************************************************************************徐世廷**********************************************************************/ var vrPermission = {}; var vrPermissionCallBack = function(info1,info2){ if(info1 == "reset"){ vrPermission = {}; }else{ vrPermission[info1] = info2 if(Object.keys(vrPermission).length == 2 && (vrPermission.deviceMotion != "granted" || vrPermission.deviceOrientation != "granted")){ alert("运动和方向访问失败。这会导致画面视角一直固定。您需要完全关闭此应用,然后再次打开,并允许访问运动与方向。" ) } } } n.prototype.boluoVrInit = function() { console.log("boluoVrInit") this.isHuawei5X = m.detectHUAWEI5X(), this.oldRenderer = this.renderer, this.newRenderer = new this.vrRenderer(this.renderer,this,this.camera); window.panoCamera = this.camera; var a = this; window._vrEnabled = !1, Object.defineProperty(window, "vrEnabled", { get: function() { return window._vrEnabled }, set: function(b) { b = !!b, b ? (a.renderer = a.newRenderer, window.vrMarkers.forEach(function(a) { a.visible = !0 })) : (a.renderer = a.oldRenderer, window.vrMarkers.forEach(function(a) { a.visible = !1 })), a.cursor.visible = b, a.setSize(window.innerWidth, window.innerHeight), window._vrEnabled = b if(b){ setTimeout(function(){ console.log("orientEnable"+window.orientEnable) if(window.vrEnabled && !window.orientEnable){//很可能没能触发陀螺仪事件 if(m.detectIOS()/* && m.detectSafari() */){ var b = m.iosVersion();//{major: 10, minor: 3, patch: 1} console.log("开始获取权限 major"+b.major) if(b.major == 12 && b.minor>=2){ if(browser.detectSafari()) alert("浏览器未能检测到转动。为完整体验VR效果,请打开 “设置” > “Safari” > “隐私和安全” 下的 “运动和方向访问” 开关,然后刷新此页面。") else{//app?? alert("浏览器未能检测到转动。请在手机或浏览器设置中开启了运动和方向访问等设置,然后刷新此页面。") } }else if(b.major >= 13){ if(!window.location.href.includes("https://")){ console.log("需要https"); alert("当前网页下,高于ios12的浏览器版本可能不支持陀螺仪开启。") return; } var hasFailed = window.vrPermission && (window.vrPermission.deviceMotion != "granted" || window.vrPermission.deviceOrientation != "granted") setTimeout(()=>{//如果使用了alert会阻断这个事件,报以下错requusting device orientation or motion access requires a user gesture if(!window.vrEnabled || window.orientEnable)return; vrPermissionCallBack("reset") console.log(window.DeviceMotionEvent) if ( window.DeviceMotionEvent && window.DeviceMotionEvent.requestPermission && typeof window.DeviceMotionEvent.requestPermission === 'function') { console.log("开始获取权限1") ///注意:需要https 本地服务器permissionState会得到denied window.DeviceMotionEvent.requestPermission().then(permissionState => { console.log("permissionState1: "+permissionState) vrPermissionCallBack("deviceMotion", permissionState) }).catch(function(e){ vrPermissionCallBack("deviceMotion", false) console.log(e) }) }else{ console.log("window.DeviceMotionEvent undefined") vrPermissionCallBack("deviceMotion", false) } if ( window.DeviceOrientationEvent && window.DeviceOrientationEvent.requestPermission && typeof window.DeviceOrientationEvent.requestPermission === 'function') { console.log("开始获取权限2") window.DeviceOrientationEvent.requestPermission().then(permissionState => { console.log("permissionState2: "+permissionState) vrPermissionCallBack("deviceOrientation", permissionState) }).catch(function(e){ vrPermissionCallBack("deviceOrientation", false) console.log(e) }) }else{ console.log("window.DeviceOrientationEvent undefined") vrPermissionCallBack("deviceOrientation", false) } },hasFailed ? 0 : 150) /* /* setTimeout(function(){ if(settings.vrEnabled && !window.orientEnable){ $alert("若画面视角一直固定,您需要完全关闭Safari浏览器,然后再次打开以开启运动和方向访问。") } },4000) */ }else console.log("陀螺仪未能启用 ios "+b.major+"."+b.minor) }else{ //$alert("浏览器未能检测到转动", "请在手机或浏览器设置中开启了运动和方向访问等设置,然后刷新此页面。") } }else{ //已经触发了 } },200); } } }), this.createCursor(.5, !1, 1, 16777215, 0); var b = { setSize: function(b, c) { a.camera.aspect = b / c } }; this.resizeListeners.push(b), this.vrLoadingInit() } , n.prototype.vrLoadingInit = function() { var a = function(camera) { var a = this , b = new r.RingGeometry(1.3,1.5,32,32,0,1.2 * Math.PI) , c = new r.MeshBasicMaterial({ color: 4967932, side: r.DoubleSide }) , d = new r.Mesh(b,c); this.mesh = d, d.position.z = -2, d.scale.set(.08, .08, .08), d.visible = !1, camera.add(d), //window.player.camera.add(d), a.enabled = !1, this.update = function(b) { 1 == a.enabled && (d.rotation.z += 15 * b) } } , a = new a(this.camera); window.Loading = a, this.updateListeners.push(a) } , n.prototype.createCursor = function(a, b, c, d, e) { var g, h = new r.SpriteMaterial({ opacity: c, color: d, transparent: b, map: this.boluoGetTexture("static/images/cursor.png"), needsUpdate: !0, side: r.DoubleSide }); h.map.offset = new r.Vector2(1 / 17 * e,0), h.map.repeat = new r.Vector2(1 / 17,1), h.depthTest = !1, h.blending = r.AdditiveBlending, g = new r.Sprite(h), // g.scale.set(a, a, a), g.scale.set(.3,.3,.3) g.position.z = -2, g.visible = !1, g.name = "cursor", this.camera.add(g), this.scene.add(this.camera), this.cursor = g; var i = new this.CursorAnimation(this.scene,g,this.camera); this.cursor.triggerTargetEvent = i.triggerTargetEvent, this.updateListeners.push(i) } , window.orientEnable = 0; //是否能触发deviceorientation n.prototype.CursorAnimation = function(a, b, c) { function d() { g.orient = r.Math.degToRad(window.orientation || 0) } function e(a) { if(!window.vrEnabled && window.orientEnable) return; window.orientEnable || (window.orientEnable = 1); var b = r.Math.degToRad(a.alpha) , c = r.Math.degToRad(a.beta) , d = r.Math.degToRad(a.gamma); if (this.isHuawei5X ? (-1e3 === g.alpha && (g.alpha = b), -1e3 === g.beta && (g.beta = c), -1e3 === g.gamma && (g.gamma = d), Math.abs(b - g.alpha) > .06 && (g.alpha = b), Math.abs(c - g.beta) > .006 && (g.beta = c), Math.abs(d - g.gamma) > .006 && (g.gamma = d)) : (g.alpha = b, g.beta = c, g.gamma = d), n.vrDebug) { $("#info-device-orientation").css("display", "block"); var e = ""; e += "alpha=(" + g.alpha + ")
    ", e += "beta=(" + g.beta + ")
    ", e += "gamma=" + g.gamma + "
    ", document.getElementById("info-device-orientation").innerHTML = e } } this.cursor = b, this.raycaster = new r.Raycaster, this.targetEventObj = {}, this.type = 1, this.tweenFlag = !0; var g = this; this.target = c, console.log(c.uuid), this.euler = new r.Euler, this.q0 = new r.Quaternion, this.q1 = new r.Quaternion(-Math.sqrt(.5),0,0,Math.sqrt(.5)), this.zee = new r.Vector3(0,0,1), this.alpha = -1e3, this.beta = -1e3, this.gamma = -1e3, this.orient = r.Math.degToRad(window.orientation || 0), window.addEventListener("orientationchange", d), window.addEventListener("deviceorientation", e), this.setObjectQuaternion = function(a, b, d, e, f) { g.euler.set(d, b, -e, "YXZ"), a.setFromEuler(g.euler), a.multiply(g.q1), a.multiply(g.q0.setFromAxisAngle(g.zee, -f)), c.updateMatrixWorld() } , parent !== window && window.addEventListener("message", function(a) { var b = JSON.parse(a.data) , c = -1 !== window.navigator.userAgent.indexOf("KIW-TL00H"); b && b.alpha && b.beta && b.gamma && function(a) { var c = r.Math.degToRad(b.alpha) , d = r.Math.degToRad(b.beta) , e = r.Math.degToRad(b.gamma); a ? (-1e3 === g.alpha && (g.alpha = c), -1e3 === g.beta && (g.beta = d), -1e3 === g.gamma && (g.gamma = e), Math.abs(c - g.alpha) > .06 && (g.alpha = c), Math.abs(d - g.beta) > .006 && (g.beta = d), Math.abs(e - g.gamma) > .006 && (g.gamma = e)) : (g.alpha = c, g.beta = d, g.gamma = e) }(c) }), this.update = function(a) { TWEEN.update(); if(window.ifTest && window.vrEnabled) this.triggerTargetEvent() //测试时不根据陀螺仪来转向 else window.vrEnabled && (this.setObjectQuaternion(this.target.quaternion, this.alpha, this.beta, this.gamma, this.orient ), this.triggerTargetEvent()) } , this.triggerTargetEvent = function() { var a = this.choseObj() , b = a ? a.object : void 0; this.targetEventObj.currentObj = b, b !== this.targetEventObj.lastObj && (b && this.autoCursorPosition(a), 1 === this.type ? (this.cursorAnimate && this.cursorAnimate.stop(), b && b.enabled && this.startAnimate(function() { this.clickCallback(b) } .bind(this))) : this.type, this.targetEventObj.lastObj = b) } , this.choseObj = function() { this.raycaster.setFromCamera({ x: 0, y: 0 }, c); var a = (this.raycaster.ray, window.vrMarkers) , b = this.raycaster.intersectObjects(a); if (b.length > 0) return b[0] } , this.clickCallback = function(a) { this.runTHREEAction(a, "onclick") } , this.runTHREEAction = function(a, b) { switch (b) { case "onclick": a._listeners && a._listeners.click && a._listeners.click.forEach(function(a) { a() }); break; case "onhover": a._listeners && a._listeners.hover && a._listeners.hover.forEach(function(a) { a() }); break; case "onout": a._listeners && a._listeners.out && a._listeners.out.forEach(function(a) { a() }) } } , this.startAnimate = function(a) { this.tweenFlag && this.initAnimation(a) } , this.initAnimation = function(a) { var b = this , c = this.cursor.material.map.offset , d = function(a) { return Math.floor(17 * a) / 17 }; b.tweenFlag = !1, this.cursorAnimate = new TWEEN.Tween(c).to({ x: 1 }, 1e3).onStart(function() { b.tweenFlag = !1 }).onStop(function() { b.tweenFlag = !0, this.x = 0, c.x = 0 }).onUpdate(function() {}).onComplete(function() { a(), c.x = 0, setTimeout(function() { b.tweenFlag = !0 }, 1500) }), this.cursorAnimate.easing(d), this.cursorAnimate.start() } , this.autoCursorPosition = function(a) { // var b = Math.abs(a.distance - 10); // this.cursor.position.z = -b, // b /= 10; // alert(b); // this.cursor.scale.set(b, b, b) this.cursor.scale.set(.3,.3,.3) } } , n.prototype.vrRenderer = function(a, b, c) { var d = new b.vrCamera(c); d.bananaAspect = .8, this.width, this.height; var b = this; this.setSize = function(c, d) { a.setSize.call(this, c, d), b.width = c, b.height = d } , this.render = function(b, c, e, f) { window.cameraQua = c.quaternion.clone(); var g, h; if (c.__RESS__SKIP__STEREO__) return a.render(b, c, e, f); if ("PerspectiveCamera" === c.type) g = d.cameraL, h = d.cameraR, b.updateMatrixWorld(), null === c.parent && c.updateMatrixWorld(), d.vrCameraUpdate(c); else { if ("OrthographicCamera" !== c.type) return DEBUG && console.error("Unsupported renderer: ", c.type); g = h = c } a.setScissorTest(!0), a.setScissor(0, 0, this.width / 2, this.height), a.setViewport(0, 0, this.width / 2, this.height), a.render.call(this, b, g, e, f), a.setScissor(this.width / 2, 0, this.width / 2, this.height), a.setViewport(this.width / 2, 0, this.width / 2, this.height), a.render.call(this, b, h, e, f), a.setScissorTest(!1) } , this.__proto__ = { __proto__: a } } , n.prototype.vrCamera = function(a) { this.type = "StereoCamera", this._aspect = 1, this._overlap = .064, this.cameraL = new r.PerspectiveCamera, this.cameraL.layers.enable(1), this.cameraL.near = 0.01,//xzw add this.cameraL.matrixAutoUpdate = !1, this.cameraR = new r.PerspectiveCamera, this.cameraR.layers.enable(2), this.cameraR.near = 0.01,//xzw add this.cameraR.matrixAutoUpdate = !1, this.eyeRight = new r.Matrix4, this.eyeLeft = new r.Matrix4, this.vrCameraNeedsUpdate = !0, window.vrCameraL = this.cameraL; // fyz 记录vr相机 Object.defineProperty(this, "bananaAspect", { get: function() { return this._aspect }, set: function(a) { this._aspect !== a && (this.vrCameraNeedsUpdate = !0), this._aspect = a } }), Object.defineProperty(this, "overlap", { get: function() { return this._overlap }, set: function(a) { this._overlap !== a && (this.vrCameraNeedsUpdate = !0), this._overlap = a } }), this.vrCameraUpdate = function(a) { this.vrCameraNeedsUpdate = true; if (this.vrCameraNeedsUpdate = this.vrCameraNeedsUpdate || this.bananaFov !== a.fov || this.bananaReal_aspect !== a.aspect * this.bananaAspect || this.bananaNear !== a.near || this.bananaFar !== a.far, this.vrCameraNeedsUpdate) { this.vrCameraNeedsUpdate = !1, //console.debug("vrCameraUpdate"), this.bananaFocus = a.focus, this.bananaFov = a.fov, this.bananaReal_aspect = a.aspect * this.bananaAspect, this.bananaNear = a.near, this.bananaFar = a.far, //console.debug(a.aspect), this.bananaFocus = 10; var b, c, d = a.projectionMatrix.clone(), e = this.overlap / 2, f = e * this.bananaNear / this.bananaFocus, g = this.bananaNear * Math.tan(Math.PI / 180 * this.bananaFov * .5); this.eyeLeft.elements[12] = -e, this.eyeRight.elements[12] = e, b = -g * this.bananaReal_aspect + f, c = g * this.bananaReal_aspect + f, d.elements[0] = 2 * this.bananaNear / (c - b), d.elements[8] = (c + b) / (c - b), this.cameraL.projectionMatrix.copy(d), b = -g * this.bananaReal_aspect - f, c = g * this.bananaReal_aspect - f, d.elements[0] = 2 * this.bananaNear / (c - b), d.elements[8] = (c + b) / (c - b), this.cameraR.projectionMatrix.copy(d) } this.cameraL.matrixWorld.copy(a.matrixWorld).multiply(this.eyeLeft), this.cameraR.matrixWorld.copy(a.matrixWorld).multiply(this.eyeRight) } } , n.prototype.boluoGetTexture = function(a) { var b = new r.TextureLoader; return b.crossOrigin = "anonymous", b.load(a) } , /***********************************************************************************************************************************************************************************/ n.prototype.updateScreenSize = function() {//xzw 改 为了截屏 要改canvas大小 以及缩放时不模糊 var W,H;//当截屏时有setTimeout 期间不能恢复大小,所以要用W,H记录正常大小 return function(o){ var render = false; var ratio; var w, h; //记录应当render的大小 if(o && !o.resize && o.width!= void 0 && o.height!= void 0){ w = o.width, h = o.height, render = true, ratio=1; }else{ w = $('#player').width(); h = $('#player').height(); o && o.resize && (W = this.renderWidth, H = this.renderHeight); (w !== W || h !== H || this.forceUpdateSize) && (W = w, H = h, render = true, ratio = window.devicePixelRatio); } if(render){ this.setSize(w, h, ratio); this.forceUpdateSize = !1 } } }() , n.prototype.updateComponents = function() { for (var e = Math.min(1, this.updateClock.getDelta()), t = 0; t < this.updateListeners.length; t++) this.updateListeners[t].update(e) } , n.prototype.suspend = function() { this.started = !1, this.suspendedObjects = this.scene.children.map(function(e) { return this.scene.remove(e), e } .bind(this)), this.render() } , n.prototype.resume = function() { this.suspendedObjects.forEach(function(e) { this.scene.add(e) } .bind(this)), this.suspendedObjects = [], this.started = !0, p() } ; var p = function() { this.started && (window.requestAnimationFrame(p), this.updateScreenSize(), // fyz resize this.updateComponents(), this.updateTextureMemory(), this.render(), window.stats && (window.fps = stats.update()), this.emit(a.AfterRender)) }; n.prototype.getImageData = function() { var e = document.createElement("canvas") , t = e.getContext("2d"); return function(i, n, r) { return e.width === n && e.height === r || (e.width = n, e.height = r), t.drawImage(i, 0, 0, n, r), t.getImageData(0, 0, n, r) } }(), n.prototype.initSizedTexture2D = function(e, t, i) { var n = this.renderer , o = n.context , a = n.state , s = new r.Texture(null); s.flipY = !1, i !== !0 && (i = !1), s.generateMipmaps = i; var l = n.paramThreeToGL(s.format) , c = n.paramThreeToGL(s.type) , h = n.properties.get(s) , u = o.createTexture(); a.bindTexture(o.TEXTURE_2D, u), o.pixelStorei(o.UNPACK_FLIP_Y_WEBGL, s.flipY), o.texImage2D(o.TEXTURE_2D, 0, l, e, e, 0, l, c, null), s.wrapS = t, s.wrapT = t; var d = n.paramThreeToGL(t); return o.texParameteri(o.TEXTURE_2D, o.TEXTURE_WRAP_S, d), o.texParameteri(o.TEXTURE_2D, o.TEXTURE_WRAP_T, d), i ? (s.magFilter = r.LinearFilter, s.minFilter = r.LinearMipMapLinearFilter, o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MAG_FILTER, o.LINEAR), o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MIN_FILTER, o.LINEAR_MIPMAP_NEAREST), o.generateMipmap(o.TEXTURE_2D)) : (s.magFilter = r.LinearFilter, s.minFilter = r.LinearFilter, o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MAG_FILTER, o.LINEAR), o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MIN_FILTER, o.LINEAR)), a.bindTexture(o.TEXTURE_2D, null), h.__webglTexture = u, s } , n.prototype.initSizedCubeMap = function(e, t) { var i = this.renderer , n = i.context , o = i.state , a = new r.CubeTexture([null, null, null, null, null, null]); a.flipY = !1, a.generateMipmaps = t; var s = i.paramThreeToGL(a.format) , l = i.paramThreeToGL(a.type) , c = i.properties.get(a) , h = n.createTexture(); o.bindTexture(n.TEXTURE_CUBE_MAP, h), n.pixelStorei(n.UNPACK_FLIP_Y_WEBGL, a.flipY); for (var u = 0; u < 6; u++) n.texImage2D(n.TEXTURE_CUBE_MAP_POSITIVE_X + u, 0, s, e, e, 0, s, l, null); return t ? (a.magFilter = r.LinearFilter, a.minFilter = r.LinearMipMapLinearFilter, n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MAG_FILTER, n.LINEAR), n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MIN_FILTER, n.LINEAR_MIPMAP_LINEAR), n.texParameteri(n.TEXTURE_CUBE_MAP, n.GENERATE_MIPMAP, n.TRUE), n.generateMipmap(n.TEXTURE_CUBE_MAP)) : (a.magFilter = r.LinearFilter, a.minFilter = r.LinearFilter, n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MAG_FILTER, n.LINEAR), n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MIN_FILTER, n.LINEAR)), o.bindTexture(n.TEXTURE_CUBE_MAP, null), c.__image__webglTextureCube = h, a } , n.prototype.deallocateCubeTexture = function(e) { var t = this.renderer , i = t.context , n = t.properties.get(e); i.deleteTexture(n.__image__webglTextureCube) } , n.prototype.uploadTexture2D = function(e, t, i, n, r, o) { var a = this.renderer , s = a.context , l = a.state , c = a.properties.get(t); l.bindTexture(s.TEXTURE_2D, c.__webglTexture), s.pixelStorei(s.UNPACK_FLIP_Y_WEBGL, t.flipY), s.pixelStorei(s.UNPACK_PREMULTIPLY_ALPHA_WEBGL, t.premultiplyAlpha), s.pixelStorei(s.UNPACK_ALIGNMENT, t.unpackAlignment), s.texParameteri(s.TEXTURE_2D, s.TEXTURE_WRAP_S, a.paramThreeToGL(t.wrapS)), s.texParameteri(s.TEXTURE_2D, s.TEXTURE_WRAP_T, a.paramThreeToGL(t.wrapT)), s.texParameteri(s.TEXTURE_2D, s.TEXTURE_MAG_FILTER, a.paramThreeToGL(t.magFilter)), s.texParameteri(s.TEXTURE_2D, s.TEXTURE_MIN_FILTER, a.paramThreeToGL(t.minFilter)), s.texSubImage2D(s.TEXTURE_2D, 0, i, n, s.RGBA, s.UNSIGNED_BYTE, e), t.generateMipmaps && s.generateMipmap(s.TEXTURE_2D), l.bindTexture(s.TEXTURE_2D, null) } , n.prototype.uploadTexture3D = function(e, t, i, n, r, o, a) { var s = this.renderer , l = s.context , c = s.state , h = s.properties.get(t); c.bindTexture(l.TEXTURE_CUBE_MAP, h.__image__webglTextureCube), l.pixelStorei(l.UNPACK_FLIP_Y_WEBGL, t.flipY), l.texSubImage2D(r, 0, i, n, l.RGBA, l.UNSIGNED_BYTE, e), t.generateMipmaps && l.generateMipmap(l.TEXTURE_CUBE_MAP), c.bindTexture(l.TEXTURE_CUBE_MAP, null) } , n.prototype.rebuildMipMaps2D = function(e) { var t = this.renderer , i = t.context , n = t.state; t.properties.get(e); i.generateMipmap(i.TEXTURE_2D), n.bindTexture(i.TEXTURE_2D, null) } , n.prototype.rebuildMipMaps3D = function(e) { var t = this.renderer , i = t.context , n = t.state , r = t.properties.get(e); n.bindTexture(i.TEXTURE_CUBE_MAP, r.__image__webglTextureCube), i.generateMipmap(i.TEXTURE_CUBE_MAP), n.bindTexture(i.TEXTURE_CUBE_MAP, null) } , n.prototype.renderToCubeMap = function() { var e = !1 , t = null , i = null , n = null , a = null , s = null , l = 1; return function(c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w) { var _ = this.renderer; _.context; e || (i = new r.OrthographicCamera(l / -2,l / 2,l / 2,l / -2,-200,200), i.position.z = 150, t = new r.Scene, t.add(i), n = new r.ShaderMaterial({ uniforms: { tDiffuse: { type: "t", value: null }, alpha: { type: "f", value: 1 } }, vertexShader: o.basicTextured.vertexShader, fragmentShader: o.basicTextured.fragmentShader, depthWrite: !1, depthTest: !1, side: r.DoubleSide }), a = new r.PlaneBufferGeometry(l,l), s = new r.Mesh(a,n), s.position.z = 0, t.add(s), e = !0); var T = a.getAttribute("uv"); T.setDynamic(!0), T.needsUpdate = !0; var x = T.array , S = p / u , M = f / d , R = g / u , P = m / d; x[0] = S, x[1] = M + P, x[2] = S + R, x[3] = M + P, x[4] = S, x[5] = M, x[6] = S + R, x[7] = M; var O = a.getAttribute("position"); O.setDynamic(!0), O.needsUpdate = !0; var L = O.array , D = v / h.width - l / 2 , N = A / h.height - l / 2 , B = y / h.width , F = C / h.height; L[0] = D, L[1] = N + F, L[3] = D + B, L[4] = N + F, L[6] = D, L[7] = N, L[9] = D + B, L[10] = N; this.renderer.properties.get(c); n.uniforms.tDiffuse.value = c, n.blending = E || r.NoBlending, n.transparent = !!b, void 0 !== w && null !== w || (w = 1), n.uniforms.alpha.value = w, n.needUpdate = !0, h.activeCubeFace = I, h.viewport.set(0, 0, h.width, h.height); var V = this.renderer.autoClear; this.renderer.autoClear = !1, this.renderer.render(t, i, h, !1), this.renderer.autoClear = V } }(), n.prototype.copyCubeMap = function() { var e = !1 , t = null , i = null , a = null , s = null , l = null , c = new r.Euler; new r.Vector3; return function(h, u, d, p, f, g, m, v, A) { this.renderer; if (!e) { var y = 2; i = new r.OrthographicCamera(y / -2,y / 2,y / 2,y / -2,0,200), i.position.set(0, 0, 0), t = new r.Scene, t.add(i), a = new r.ShaderMaterial({ uniforms: { tDiffuse: { type: "t", value: null }, alpha: { type: "f", value: 1 } }, vertexShader: o.copyCubeMap.vertexShader, fragmentShader: o.copyCubeMap.fragmentShader, depthWrite: !1, depthTest: !1, side: r.DoubleSide }), s = new r.BoxGeometry(y,y,y), l = new r.Mesh(s,a), t.add(l), e = !0 } for (var C = 0; C < 6; C++) n.getCubeOrientationForCubeFace(C, c), l.rotation.copy(c), l.matrixWorldNeedsUpdate = !0, l.updateMatrixWorld(), a.uniforms.tDiffuse.value = h, a.blending = m || r.NoBlending, a.transparent = !!v, void 0 !== A && null !== A || (A = 1), a.uniforms.alpha.value = A, a.needUpdate = !0, u.activeCubeFace = C, u.viewport.set(0, 0, f, g), this.renderer.render(t, i, u, !1) } }(), n.getLookAtForCubeFace = function(e, t) { switch (e) { case l.GL_TEXTURE_CUBE_MAP_POSITIVE_X: t.set(1, 0, 0); break; case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_X: t.set(-1, 0, 0); break; case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Y: t.set(0, 1, 0); break; case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: t.set(0, -1, 0); break; case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Z: t.set(0, 0, 1); break; case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: t.set(0, 0, -1) } } , n.getCubeOrientationForCubeFace = function(e, t) { switch (e) { case l.GL_TEXTURE_CUBE_MAP_POSITIVE_X: t.set(0, -Math.PI / 2, 0); break; case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_X: t.set(0, Math.PI / 2, 0); break; case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Y: t.set(Math.PI / 2, Math.PI, 0); break; case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: t.set(-Math.PI / 2, Math.PI, 0); break; case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Z: t.set(0, -Math.PI, 0); break; case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: t.set(0, 0, 0) } } , t.exports = n } , { "../enum/GLCubeFaces": 25, "../enum/GLTextureType": 26, "../enum/SceneRendererEvents": 43, "../exception/BasicException": 55, "../exception/RendererCreationException": 57, "../settings": 166, "../shaders": 167, /********************************************************************fyz改 from徐世廷**********************************************************************/ "../util/browser": 182, /************************************************************************************************************************************************/ events: 202, three: 217 }], 159: [function(e, t, i) { "use strict"; function n(e) { this.messenger = new a(e), this.clientKey = null } var r = e("../util/ajax") , o = e("./PostMessageType") , a = e("./postmessage") , s = e("./VersionInfo") , l = e("events").EventEmitter , c = window.location.origin + "/api/v1/user/"; n.prototype = Object.create(l.prototype), n.prototype.bindEvents = function() { this.messenger.on(o.ACTION, this.onMessageReceived.bind(this)) } , n.prototype.waitForConnection = function() { var e = new Promise(function(e, t) { this.messenger.on(o.CONNECT, function(i) { this.onConnectionReceived(i).then(e.bind(this, i.sdkVersion), t.bind()) } .bind(this)) } .bind(this)); return e } , n.prototype.onConnectionReceived = function(e) { return this.messenger.setTarget(e.source, e.origin), this.verifyConnection(e).then(function(t, i) { this.messenger.send({ type: o.ACCEPT, toId: e.fromId, warning: i }), this.clientKey = t, this.messenger.removeAllListeners(o.CONNECT), this.bindEvents() } .bind(this), function(t) { this.messenger.send({ type: o.REJECT, toId: e.fromId, reason: t }), this.messenger.setTarget() } .bind(this)) } , n.prototype.verifyConnection = function(e) { return new Promise(function(t, i) { var n; if (s.isDeprecated(e.sdkVersion)) n = "这个版本正在被弃用"; else if (!s.isSupported(e.sdkVersion)) return i("不支持此版本的SDK"); var o = { cache: !1, headers: { "X-port-Application-Key": e.applicationKey, "X-port-Referrer": e.origin } }; r.get(c, o).done(t.bind(this, e.applicationKey, n)).fail(i.bind(this, "key/referrer mismatch")) } ) } , n.prototype.onMessageReceived = function(e) { if (this.validateClientApplicationKey(e.applicationKey)) { var t = this; e.onDone = function(i) { i.toId = e.fromId, i.uid = e.uid, i.type = o.RESPONSE, t.messenger.send(i) } , this.emit(o.ACTION, e) } } , n.prototype.validateClientApplicationKey = function(e) { return this.clientKey === e } , n.prototype.sendEvent = function(e, t) { this.messenger.send({ type: o.EVENT, eventType: e, eventData: t }) } , t.exports = n } , { "../util/ajax": 181, "./PostMessageType": 160, "./VersionInfo": 163, "./postmessage": 165, events: 202 }], 160: [function(e, t, i) { "use strict"; t.exports = Object.freeze({ CONNECT: "postmessage.connect", ACCEPT: "postmessage.accept", REJECT: "postmessage.reject", ACTION: "postmessage.action", RESPONSE: "postmessage.response", EVENT: "postmessage.event" }) } , {}], 161: [function(e, t, i) { "use strict"; t.exports = Object.freeze({ MOVE: "sdk.move", ENTER_PANO: "sdk.enterpano", MODEL_LOADED: "sdk.modelloaded" }) } , {}], 162: [function(e, t, i) { "use strict"; t.exports = Object.freeze({ FLY: "transition.fly", FADEOUT: "transition.fade", INSTANT: "transition.instant" }) } , {}], 163: [function(e, t, i) { "use strict"; t.exports = { current: "1.0", supported: ["1.0"], deprecated: [], isSupported: function(e) { return this.supported.indexOf(e) !== -1 }, isDeprecated: function(e) { return this.deprecated.indexOf(e) !== -1 }, isValid: function(e) { return this.isSupported(e) || this.isDeprecated(e) } } } , {}], 164: [function(e, t, i) { (function(i) { "use strict"; function n(e, t, i) { e && (e = e.toLowerCase().trim()); var n = new I.UP.clone , r = Math.PI / 3 , o = Math.PI / 2; switch (e) { case "left": i.copy(t), i.applyAxisAngle(n, o); break; case "right": i.copy(t), i.applyAxisAngle(n, -o); break; case "forwardleft": i.copy(t), i.applyAxisAngle(n, r); break; case "forwardright": i.copy(t), i.applyAxisAngle(n, -r); break; case "forward": default: i.copy(t) } return i } function r(e, t) { if (e) { var i = { pano: e, lookAtPoint: null, duration: null, maxDistanceOverride: null, skipWarpingCheck: !1 }; this.player.flyToPano(i, function() { t && t({ success: !0, message: "Transition complete." }) }) } else R.warn("Showcase -> clickPanoObject: Unable to find pano."), t && t({ success: !1, error: "Unable to find pano." }) } function o(e, t) { var i = this.findRankedPano(e, t); return i >= 0 ? this.handleToObject[i] : (R.warn("Showcase -> findRankedPanoObject: Unable to find nearby pano."), null) } function a(e, t) { var i = this.findRankedtag(e, t); return i >= 0 ? this.handleToObject[i] : (R.warn("Showcase -> findRankedtagObject: Unable to find nearby tag."), null) } function s(e, t) { t.copy(I.FORWARD), e.getDirection(t) } function l(e) { function t(e) { var t = (new c.Euler).setFromQuaternion(e.quaternion, "YXZ"); return { x: c.Math.radToDeg(t._x), y: c.Math.radToDeg(t._y), z: c.Math.radToDeg(t._z) } } var i = function(e) { return e.alignmentType !== m.ALIGNED ? null : { x: e.position.x, y: e.position.y, z: e.position.z } }; return { panos: e.panos.list.map(function(n) { var r = y.getCubemapUrls(e.urls, n.id, "high")[C.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z]; return { uuid: n.id, aligned: n.alignmentType === m.ALIGNED, neighbourUUIDs: n.neighbourUUIDs.slice(), position: i(n), rotation: t(n), thumbnail: r } }) } } var c = e("three") , h = e("./ApiHost") , u = e("../util/logger") , d = e("../util/common") , p = e("../util/math") , f = e("../enum/ModelManagerEvents") , g = e("./PostMessageType") , m = e("../enum/AlignmentType") , v = e("../enum/Direction") , A = e("./TransitionStyles") , y = e("../util/panorama") , C = e("../enum/GLCubeFaces") , I = e("../enum/Vectors") , E = e("../enum/Viewmode") , b = e("../enum/WarpStyle") , w = (e("../enum/Keys"), e("../enum/PlayerEvents")) , _ = e("../sdk/SdkEvents") , I = e("../enum/Vectors") , T = e("../enum/ControlEvents") , x = e("../enum/RenderLayers") , S = (e("../constants"), e("../settings")) , M = e("../lib/jpeg_encoder") , R = new u(i) , P = function() { var e = function e() { e.playerDirection.copy(e.player.mode === E.FLOORPLAN ? I.UP : I.FORWARD), e.player.getDirection(e.playerDirection), e.projectVectors(); var t = e.playerDirection.angleTo(e.lastFacingDirection); if (e.angleTravelled += Math.abs(t), e.angleTravelled >= Math.abs(e.angle)) { if (e.active = !1, e.onDone) { var i = e.onDone; i() } } else e.lastFacingDirection.copy(e.playerDirection), window.setTimeout(e, 4) }; return e.active = !1, e.angle = 0, e.angleTravelled = 0, e.playerDirection = new c.Vector3, e.lastFacingDirection = new c.Vector3, e.onDone = null, e.player = null, e.start = function(t, i, n, r) { e.active = !0, t && i && (i = 0), e.angle = t || i, e.xAngle = t, e.yAngle = i, e.angleTravelled = 0, e.playerDirection.copy(n.mode === E.FLOORPLAN ? I.UP : I.FORWARD), n.getDirection(e.playerDirection), e.lastFacingDirection.copy(e.playerDirection), e.projectVectors(), e.onDone = r, e.player = n, e() } , e.projectVectors = function() { e.xAngle && (e.playerDirection.projectOnPlane(I.UP), e.lastFacingDirection.projectOnPlane(I.UP)) } , e }() , O = function() { var e = new c.Vector3; return function(t) { t ? (e.copy(t.position), e.add(t.discPosition), p.projectPositionToCanvas(e, this.player.camera, e), this.click(e.x, e.y)) : R.warn("Showcase -> clicktagObject: Unable to find tag.") } }() , L = function() { return this.player.mode === E.PANORAMA ? S.insideLookLimitUp : this.player.mode === E.DOLLHOUSE ? 90 - c.Math.radToDeg(S.dollhouseDefault.minPolarAngle) : null } , D = function() { return this.player.mode === E.PANORAMA ? S.insideLookLimitDown : this.player.mode === E.DOLLHOUSE ? 90 - c.Math.radToDeg(S.dollhouseDefault.maxPolarAngle) : null } , N = function(e) { var t = new c.Vector3; return function(e) { var i = this.player.getDirection(); t.copy(i); var n = t.y; t.y = 0, t.normalize(); var r = c.Math.radToDeg(t.angleTo(i)) * (n < 0 ? -1 : 1); if (this.player.mode !== E.DOLLHOUSE && this.player.mode !== E.PANORAMA) return 0 !== e && R.warn("Cannot rotate in y direction when in " + this.player.mode + " mode"), 0; this.player.mode === E.DOLLHOUSE && (r = -r); var o = L.call(this) - .1 , a = D.call(this) + .1 , s = r + e; s > o ? s = o : s < a && (s = a); var l = s - r; return e > 0 && l < .01 && (l = 0), e < 0 && l > -.01 && (l = 0), l } }() , B = function() { var e = new c.Euler; return function(t) { return e.setFromQuaternion(t.quaternion, "YXZ"), { position: { x: t.position.x, y: t.position.y, z: t.position.z }, rotation: { x: c.Math.radToDeg(e.x), y: c.Math.radToDeg(e.y), z: 0 }, pano: t.currentPano ? t.currentPano.id : null, mode: t.mode } } }() , F = null; t.exports = { init: function(e, t, i, n, r) { V.init(e, t, i, r), F = new Promise(function(e, t) { i.on(w.Ready, function() { e() }) } .bind(this)); var o = new h(window) , a = o.waitForConnection(); a.then(function(e) { o.on(g.ACTION, V.onMessageReceive.bind(V)) }); var s = function() { var e = Date.now(); return function() { if (!(Date.now() - e < 100)) { var t = B(i); o.sendEvent(_.MOVE, { state: t }), e = Date.now() } } }(); i.on(w.Move, s), i.on(w.ViewChanged, s), n.on(f.ActiveModelChanged, function(e) { function t(e) { var t, i = e.newPano.id; e.oldPano && (t = e.oldPano.id), i !== t && o.sendEvent(_.ENTER_PANO, { oldPano: t, newPano: i }) } var i = e.model , n = e.oldModel; V.model = i, a.then(function() { o.sendEvent(_.MODEL_LOADED, { metadata: l(i) }) }), n && n.panos.forEach(function(e) { e.removeEventListener("enter", t) }), i.panos.forEach(function(e) { e.on("enter", t) }) }) } }; var V = { director: null, player: null, controls: null, sceneRenderer: null, model: null, init: function(e, t, i, n) { this.director = e, this.player = i, this.controls = t, this.sceneRenderer = n }, handleToObject: {}, objectToHandle: {}, handleCount: 0, onMessageReceive: function(e) { if (e) { var t = e.targetFunction , i = e.params , n = e.onDone; t && this[t] && this[t](i, n) } }, waitForInit: function(e, t) { F.then(t.bind({ success: !0, message: "Init complete." })) }, moveToPano: function(e, t) { var i = new c.Euler(0,0,0,"YXZ") , n = new c.Quaternion; return function(e, t) { var r = e.pano , o = e.rotation , a = e.transition; if (!this.model) return t({ success: !1, error: "The model has not been loaded yet" }); var s = this.model.panos.get(r); if (!s) return t({ success: !1, error: r + " does not exist in this model" }); if (!o) return t({ sucess: !1, erorr: o + " is not a valid rotation" }); i.set(c.Math.degToRad(o.x || 0), c.Math.degToRad(o.y || 0), c.Math.degToRad(o.z || 0), "YXZ"), console.log(o.z); var l = { success: !0, message: r }; if (a === A.FADEOUT) n.setFromEuler(i), this.player.warpToPano(s, n, null, null, b.BLACK, null, null, t.bind(this, l)); else { var h, u; a === A.INSTANT && (h = 0, u = 0); var d = I.FORWARD.clone().applyEuler(i).add(s.position); this.player.flyToPano({ pano: s, lookAtPoint: d, duration: h, aimDuration: u }, t.bind(this, l)) } } }(), moveInDirection: function(e, t) { var i = e.direction; return "undefined" == typeof v[i] ? (R.warn("Showcase -> moveInDirection: Cannot move in invalid direction."), void (t && t({ success: !1, error: "Invalid direction." }))) : void this.player.flyLocalDirection(I[i].clone()).then(function(e) { t(e ? { success: !0, message: "moved " + i } : { success: !1, error: "Cannot move in direction: " + i }) }) }, getPose: function(e, t) { this.player.camera.position, (new c.Euler).setFromQuaternion(this.player.camera.quaternion, "YXZ"); return t({ success: !0, message: B(this.player) }) }, takeScreenShot: function() { var e = new c.PerspectiveCamera , t = new c.WebGLRenderTarget; return function(i, n) { if (!i.resolution) return n({ success: !1, error: "An invalid resolution was specified" }); if (i.resolution.width === -1 || i.resolution.height === -1) { var r = this.sceneRenderer.renderer.getSize(); i.resolution.width = r.width, i.resolution.height = r.height } e.layers.set(x.DEFAULT), i.visibleObjects && (i.visibleObjects.showtags && e.layers.enable(x.TAG), i.visibleObjects.showPucks && e.layers.enable(x.PANOMARKERS), i.visibleObjects.showReticule && e.layers.enable(x.RETICULE)); var o = i.resolution.width , a = i.resolution.height , s = o / a; e.position.copy(this.sceneRenderer.camera.position), e.quaternion.copy(this.sceneRenderer.camera.quaternion), e.projectionMatrix.copy(this.player.camera.projectionMatrix), e.projectionMatrix.elements[0] = this.player.camera.projectionMatrix.elements[5] / s, t.setSize(o, a), this.sceneRenderer.renderer.render(this.sceneRenderer.scene, e, t); var l = new Uint8Array(o * a * 4); this.sceneRenderer.renderer.readRenderTargetPixels(t, 0, 0, o, a, l); var c = M.encode({ data: l, width: o, height: a, heading: 180, pitch: 0 }, { quality: 75, flipY: !0 }) , h = "data:image/jpg;base64," + d.uint8ToBase64(c.data); n({ success: !0, message: h }) } }(), findRankedPano: function(e, t) { var i = new c.Vector3 , r = new c.Vector3; return function(e, t) { s(this.player, r), n(t, r, i); var o = this.player.rankedPanoInDirection(e, i); if (o) { var a = this.objectToHandle[o.id]; return a || (this.objectToHandle[o.id] = a = this.handleCount++, this.handleToObject[a] = o), a } return R.warn("Showcase -> findRankedPano: Unable to find nearby pano."), -1 } }(), findRankedtag: function(e, t) { var i = new c.Vector3 , r = new c.Vector3; return function(e, t) { s(this.player, r), n(t, r, i); var o = this.player.rankedtagInDirection(e, i); if (o) { var a = this.objectToHandle[o.sid]; return a || (this.objectToHandle[o.sid] = a = this.handleCount++, this.handleToObject[a] = o), a } return R.warn("Showcase -> findRankedtag: Unable to find nearby tag."), -1 } }(), clickNearesttag: function(e) { this.clickRankedtag(0, e) }, clickRankedtag: function(e, t) { var i = a.call(this, e, t); i && O.call(this, i) }, clickNearestPano: function(e, t) { this.clickRankedPano(0, e, t) }, clickRankedPano: function(e, t, i) { var n = o.call(this, e, t); n ? r.call(this, n, i) : i(null) }, clickPano: function(e, t) { var i = this.handleTable[e]; i ? r.call(this, i, t) : t(null) }, rotateDirection: function() { return function(e, t) { var i = e.direction , n = e.angle; if (!P.active) { var r = 0 , o = 0 , a = 0 , s = 0; if (!n || isNaN(n)) return R.warn("Showcase -> rotateDirection: Invalid rotation angle."), void (t && t({ success: !1, error: "Invalid rotation angle." })); if (this.player.mode === E.TRANSITIONING) return R.warn("Automation -> rotateDirection: Cannot rotate while transitioning"), void (t && t({ success: !1, error: "Cannot rotate while transitioning" })); if (i === v.RIGHT || i === v.LEFT) i === v.RIGHT && (n = -n), r = n > 0 ? -1 : 1, a = n; else { if (i !== v.UP && i !== v.DOWN) return R.warn("Showcase -> rotateDirection: Invalid direction for rotation: " + i), void (t && t({ success: !1, error: "Invalid direction for rotation." })); if (this.player.mode === E.FLOORPLAN) return R.warn("Showcase -> rotateDirection: Cannot rotate " + i + " in floorplan mode"), void (t && t({ success: !1, error: "Cannot rotate " + i + " in floorplan mode" })); if (i === v.DOWN && (n = -n), n = N.call(this, n), 0 === n) return R.warn("Showcase -> rotateDirection: Already at maximum rotation in direction: " + i), void (t && t({ success: !1, error: "Already at maximum rotation in direction: " + i })); o = n > 0 ? 1 : -1, s = n } var l = n; n = c.Math.degToRad(n), a = c.Math.degToRad(a), s = c.Math.degToRad(s); var h = this.controls.activeControl , u = function() { h.stopRotating(!0), t && t({ success: !0, message: "Rotated " + l.toFixed(2) + "° in direction: " + e.direction }) }; h.startRotating(r, o), P.start(a, s, this.player, u) } } }(), rotate: function() { var e = new c.Vector3 , t = new c.Vector3; return function(i, n) { var r = i.xAngle , o = i.yAngle; if (!P.active) { if (r = r || 0, o = o || 0, isNaN(r) || isNaN(o)) return R.warn("Showcase -> rotate: Invalid rotation angle."), void (n && n({ success: !1, error: "Invalid rotation angle." })); if (this.player.mode === E.TRANSITIONING) return R.warn("Automation -> rotate: Cannot rotate while transitioning"), void (n && n({ success: !1, error: "Cannot rotate while transitioning" })); Math.abs(r) < .01 && (r = 0), Math.abs(o) < .01 && (o = 0); var a = o; o = N.call(this, o), r = -r; var s = a > 0 ? "UP" : "DOWN"; if (!r && a && !o) return R.warn("Showcase -> rotate: Already at maximum rotation in direction: " + s), void (n && n({ success: !1, error: "Already at maximum rotation in direction: " + s })); a > o && R.warn("Showcase -> rotate: Reached maximum rotation in direction: " + s); var l = o; o = c.Math.degToRad(o), r = c.Math.degToRad(r), e.copy(this.player.mode === E.FLOORPLAN ? I.UP : I.FORWARD), this.player.getDirection(e), t.copy(e).applyAxisAngle(I.UP, r), t.applyAxisAngle(I.RIGHT, o); var h = (e.angleTo(t), r > 0 ? -1 : r < 0 ? 1 : 0) , u = o > 0 ? 1 : o < 0 ? -1 : 0; Math.abs(r) > Math.abs(o) ? u *= Math.abs(o / r) : Math.abs(o) > Math.abs(r) && (h *= Math.abs(r / o)); var d = this.controls.activeControl , p = function() { d.stopRotating(!0), n && n({ success: !0, message: "Rotated " + i.xAngle.toFixed(2) + "° horizontally, " + l.toFixed(2) + "° vertically" }) }; d.startRotating(h, u), P.start(r, o, this.player, p) } } }(), panCamera: function(e, t) { function i(e) { switch (r.removeAllListeners(T.AutoPanComplete), r.removeAllListeners(T.AutoPanInterrupt), r.removeAllListeners(T.AutoPanClamped), e) { case T.AutoPanInterrupt: t({ success: !0, message: "Camera panning interrupted." }); break; case T.AutoPanClamped: if (r.autoPanPosition.x !== n.x || r.autoPanPosition.z !== n.z) { if (Math.abs(this.player.position.x - r.autoPanPosition.x) < .01 && Math.abs(this.player.position.z - r.autoPanPosition.z) < .01) return void t({ success: !1, error: "Already at edge of current model bounds." }); var i = "The view point is outside the bounds for the current model. "; i += "The view point was clamped to " + o(r.target.x, r.target.z), console.warn(i) } case T.AutoPanComplete: t({ success: !0, message: "Panned camera to position " + o(r.autoPanPosition.x, r.autoPanPosition.z) }) } } if (this.player.mode !== E.DOLLHOUSE && this.player.mode !== E.FLOORPLAN) return t({ success: !1, error: "Camera panning is not available in the current mode: " + this.player.mode }); var n = e.position , r = this.player.control; r.setAutoPanPosition(n.x, n.z), r.autoPan = !0; var o = function(e, t) { return "(" + e.toFixed(2) + ", " + t.toFixed(2) + ")" }; r.on(T.AutoPanComplete, i.bind(this, T.AutoPanComplete)), r.on(T.AutoPanInterrupt, i.bind(this, T.AutoPanInterrupt)), r.on(T.AutoPanClamped, i.bind(this, T.AutoPanClamped)) }, click: function(e, t) { var i = e.x , n = e.y , r = e.percentage; r === !0 && (i = i / 100 * $("#player").width(), n = n / 100 * $("#player").height()), this.player.handleInputStart(i, n), this.player.updateIntersect(), this.player.handleInputEnd(i, n) }, mouseOver: function(e, t) { var i = e.x , n = e.y , r = e.percentage; r === !0 && (i = i / 100 * $("#player").width(), n = n / 100 * $("#player").height()), this.player.handleInputMove(i, n), this.player.updateIntersect() }, moveToMode: function(e, t) { function i(e) { t(e ? { success: !1, error: "Failed to load new mode: " + e } : { success: !0, message: "Moved to new mode: " + n }) } var n = e.mode; n === E.PANORAMA || n === E.DOLLHOUSE || n === E.FLOORPLAN ? this.director.changeMode(n).then(function() { i() }, function(e) { i(e) }) : t({ success: !1, error: "Invalid mode selection" }) } } } ).call(this, "/js/sdk/automation.js") } , { "../constants": 8, "../enum/AlignmentType": 17, "../enum/ControlEvents": 21, "../enum/Direction": 22, "../enum/GLCubeFaces": 25, "../enum/Keys": 30, "../enum/ModelManagerEvents": 33, "../enum/PlayerEvents": 40, "../enum/RenderLayers": 41, "../enum/Vectors": 50, "../enum/Viewmode": 51, "../enum/WarpStyle": 52, "../lib/jpeg_encoder": 94, "../sdk/SdkEvents": 161, "../settings": 166, "../util/common": 185, "../util/logger": 189, "../util/math": 190, "../util/panorama": 191, "./ApiHost": 159, "./PostMessageType": 160, "./TransitionStyles": 162, three: 217 }], 165: [function(e, t, i) { "use strict"; function n(e) { this.sourceWindow = e, this.targetWindow = null, this.targetOrigin = null, this.id = Math.floor(1e5 * Math.random()), this.bindEvents() } var r = e("./PostMessageType") , o = e("events").EventEmitter; n.prototype = Object.create(o.prototype), n.prototype.bindEvents = function() { this.sourceWindow.addEventListener("message", this.onPostmessageReceived.bind(this)) } , n.prototype.setTarget = function(e, t) { this.targetWindow = e, this.targetOrigin = t } , n.prototype.onPostmessageReceived = function(e) { var t = e.origin || e.originalEvent.origin , i = e.source; switch (e.data.type) { case r.CONNECT: break; case r.RESPONSE: if (this.id !== e.data.toId) return; default: if (!this.validateMessageOrigin(t)) return } var n = e.data; n.source = i, n.origin = t, n.timestamp = Date.now(), this.emit(e.data.type, n) } , n.prototype.validateMessageOrigin = function(e) { return "*" === this.targetOrigin || e === this.targetOrigin } , n.prototype.send = function(e) { this.targetWindow && this.targetOrigin && (e.fromId = this.id, this.targetWindow.postMessage(e, this.targetOrigin)) } , t.exports = n } , { "./PostMessageType": 160, events: 202 }], 166: [function(e, t, i) { "use strict"; var n = e("three") , r = e("./util/browser") , o = e("./enum/Viewmode") , a = e("./enum/VROption") , s = e("./enum/Colors") , l = e("./enum/WarpStyle") , c = e("./util/easing") , h = e("./util/common") , u = e("./util/showcase") , d = e("./constants") , p = { debug: !1, version: "2.25.6-0-gd87e5b1", languageTag: r.valueFromHash("lang", null), pageTitle: "四维虚拟漫游", authorizationHeader: u.getAuthorizationHeader(), autoplay: r.valueFromHash("play", !1) || !r.inIframe(), logLevel: r.valueFromHash("log", 2), skyboxRadius: 2500, modelBoundsPadding: 5, showNeighbors: !1, brand: r.valueFromHash("brand", !0), showHighlights: r.valueFromHash("hhl", !0) && r.valueFromHash("hr", 1), startHighlights: r.valueFromHash("hl", -1), specialEdition: r.valueFromHash("bn", 0), useWheel: r.valueFromHash("wh", !0), crossOrigin: "anonymous", fancierTransition: !1, wireframe: !1, skyboxWireframe: !1, modelAlpha: 1, highlightPanoSelection: !1, showSweeps: !0, showSkyboxes: !1, showMesh: !0, showFloors: !1, showFloorDuration: 300, showFloorDelay: 300, hideFloorDuration: 300, hideFloorDelay: 0, reticuleOpacityTransitionTime: 250, reticuleColor: window.DATA.mouseMarkerColor || s.newBlue, // 方奕卓 配置鼠标标志颜色 markerOpacityTransitionTime: 500, guiAnimationSpeed: 250, highlightAnimationDuration: 500, modelComponentLoadSpinnerDelay: 150, captureErrors: !1, maxMobileTextures: 6, minimalMemoryMode: r.valueFromHash("m3", r.isMobile()), startupFlyinDelay: 3e3, dollhouseDefault: { minDistance: 15, maxDistance: 50, minPolarAngle: n.Math.degToRad(10), maxPolarAngle: n.Math.degToRad(90) }, hideReticuleTimeout: 1e3, analytics: { inactivityThreshold: 30, sessionTrackingRate: .15, maxTrackedErrors: 20, sessionDurationPingFrequency: 10, sessionDurationTimeout: 15 }, flydown: { movementEasing: "easeInOutQuad", movementDelay: .001, rotationEasing: "easeInOutQuad", rotationDelay: .5, modelTextureDelay: .75, skyboxDelay: .75 }, transition: { flySpeed: .001, flyTime: 750, flytimeMaxDistanceThreshold: 5, flytimeDistanceMultiplier: 150, aimTime: 1500, aimSlowFactor: 1.5, blur: 0.8, movementEasing: "easeInOutQuad", blendEasing: "easeInOutQuad", fastForwardFactor: 4,//r.valueFromHash("mfis", 3) //快速停止导览的速度,原先是3 }, show360Views: { enabled: !0, transitionTime: 1e3 }, quickstart: { enabled: 1 === r.valueFromHash("qust", 0) || 1 === r.valueFromHash("qs", 0), animation: 1400, showTextDelay: 500, fadeOutDelay: 3e3, fovChange: 10 }, appConfig: { webvr_version: null, segment_key: null, embedly_key: null, branch_key: null, keen_write_key: null, keen_project_id: null }, vr: { enabled: !0, allowWebVR: !1, option: r.valueFromHash("vr", a.CONTEXTUAL) }, share: { enabled: !r.valueFromHash("mls", 0) && r.valueFromHash("brand", !0) }, input: { longTapThreshold: 200, moveToleranceNDC: .08, touchMoveThreshold: 25 }, help: { modalStayDuration: 600 }, immersive: { timeToShowAgain: 1250, uiStayDuration: 600 }, tourInteraction: { disabled: "0" === r.valueFromHash("tourcta", null), showPauseButton: 1e3, showModal: 1500, allowNextClick: 200, largeModal: "1" === r.valueFromHash("tourcta", null), smallModal: "2" === r.valueFromHash("tourcta", null) }, labels: { enabled: !1, hideUntilStart: !0, fadeInDuration: 250, fadeInDelay: 250, fadeOutDuration: 250, fadeOutDelay: 0, zoomHideThreshhold: { mobile: r.isSmallScreen() ? .45 : .6, desktop: 2 }, zoomTruncateThreshhold: { mobile: r.isSmallScreen() ? .35 : .45, desktop: .85 }, minLengthForTruncate: 16, truncateLength: 12, truncateSuffix: "..." }, tags: { enabled: r.valueFromHash("mt", 1), startup: { hideUntilStart: !0, fadeInDuration: 500, fadeInDelay: 100 }, visibility: { anyDistance: !0, visibleDistance: 8, cameraClearance: .1, alphaTestLevel: .05, hideViaFloor: !0, hideOffScreenDisc: !1, hideOffScreenObject: !1 }, disc: { opacity: 1, disabledOpacity: .5, scale: { nearBound: 1.5, farBound: 4.8, linkFarBound: !1, linkPercent: 40, maxSize: 80, minSize: 40, baseViewportSize: 800, responsiveness: 100 } }, pole: { enabled: !0, height: .5, width: 2, opacity: .5, color: "white" }, navigate: { nearestPano: !0, lineOfSight: !0, reactivate: !0, aimAt: "disc", tiltTolerance: 25, rotateSpeedFactor: .6 } }, path: { color: window.DATA.floorMarkerColor || s.newBlue, // 方奕卓 配置导览标志颜色 colorUp: s._desat(s.newBlue, .5), colorDown: s._darken(s.newBlue, .35), opacity: .5, style: "ribbon", height: .025, ribbonWidth: .24, outsideHeight: .5, waypointRadius: .5, waypointIndoorRadius: .24, waypointPulse: 1e3, typ: l.BLACK, meshFree: r.valueFromHash("mf", 1), mapGuides: r.valueFromHash("guides", !0), fadeInTime: 400, fadeOutTime: 300 }, warp: { nearPanoDist: .1, matchCam: !1, blur: .33, fastTime: 1500, teleportTime: 1500,//瞬间过渡的时间 flytimeDistanceMultiplier:150,//add flyTime:750,//add outsideTime: 2e3, lookAheadMax: .3, lookAheadDist: 2.5, softPushDist: .37, softPushEnd: .3, softBendAngle: 8, softBendTilt: 4, softBendEnd: .3, doBurns: true, //r.valueFromHash("kb", !0), burnsAngle: 8, //导览在每个点停留时的旋转角度 minBurnsAngle: 35, minDownAngle: -35, maxTurnPerSec: 280, maxAimPerSec: 35, minRotation: 12, maxAimRotation: 33.2, turnFriction: .2, flySpeed: .01, minWarpTime: 1200, warpInterruptionRedirectTime: 500, tourStepDelay: r.valueFromHash("st", 0), walkDelay: 0, walkMaxDist: 50, walkMinDist: .8, walkSlideShowThreshhold: 3000, walkExtraPanosDistance: .4, timePerMeter: 1200, motionLeadTime: 5000, movementEasing: "easeInOutQuad", blendEasing: "easeInOutQuad", showBunny: !1, loop: r.valueFromHash("lp", !1), auto: r.valueFromHash("ts", -1), eOrder: 'YXZ', //"YXZ", stepFactor: .25, brakeStrength: 2, minBrakeAngle: .1, maxBrakeAngle: 1.8, climbEffort: 4 }, rotationFriction: .05, rotationAccelerationInside: 4.5, rotationAccelerationOutside: .15, rotationAfterMoveMultiplier: 40, rotationAfterMoveHistoryCount: 5, panFriction: .09, panAccelerationOutside: 60, onload: r.valueFromHash("onload", o.PANORAMA), zoomNearLimit: .1, zoomFarLimit: 50, navigation: { panoScores: !1, mouseDirection: !0, filterStrictness: .75, angleFactor: -30, directionFactor: 10, distanceFactor: -1, optionalityFactor: 3 }, sdkInit: !1, secretPanelWord: [38, 38, 40, 40, 37, 39, 37, 39, 66, 65], console: r.valueFromHash("console", !1), noMeshFloorPositionOffset: new n.Vector3(0,-1.2,0), panoramaNeighbourMaxDistance: 5, panoFloorClickRadius: .35, showScreenshotLocations: !1, showAxis: !1, showNeighbourRaycasts: !1, colorMarkerOnLoad: !1, colorMarkerByFloor: !1, tiling: { panoPreRenderRepeatDelay: 2500, panoPreRenderDelay: 500, preRenderTourPanos: r.valueFromHash("tileprerender", 0), tilingFlagNames: ["usetiles", "tiles"], maxNavPanoQuality: r.valueFromHash("maxtileq", null), maxZoomPanoQuality: r.valueFromHash("maxztileq", null), overlayStyle: r.valueFromHash("tileoverlay", 0), uploadIntervalDelay: r.valueFromHash("tileupdelay", 10), initialIntervalDelay: r.valueFromHash("itiledelay", 0), maxNonBaseUploadsPerFrame: r.valueFromHash("maxnbtpf", 2), maxBaseUploadsPerFrame: r.valueFromHash("maxbtpf", 6), customCompression: r.valueFromHash("tilecustcomp", 0), // mobileHighQualityOverride: !1, mobileHighQualityOverride: 1, allowUltraHighResolution: true }, zoom: { enabled: true, forceOff: r.valueFromHash("nozoom", 0), overridemax: r.valueFromHash("maxzoom", null), overridemin: r.valueFromHash("minzoom", null), max: d.highQualityMaxZoom, min: 1, transitionStyle: r.valueFromHash("zoomtrans", 1), activationThreshold: 1.1, restoreTime: 500 }, profiling: { enabled: r.valueFromHash("mem", !1) } }; p = h.deepExtend(p, d, { insideFOV: r.valueFromHash("fov", d.insideFOV), insideFOVMax: r.valueFromHash("fovmax", d.insideFOVMax), panorama: { transitionTime: 1e3, modelAlpha: 0, modelAlphaDelay: p.flydown.modelTextureDelay, modelAlphaLength: 1, skyboxOpacity: 1, skyboxOpacityDelay: p.flydown.skyboxDelay, skyboxOpacityLength: .9, fovLength: 1, fovDelay: 0, cameraMatrixDuration: .8, cameraMatrixDelay: 0, cameraMatrixEase: c.easeInCubic, reticuleOpacity: 1, markerOpacity: .3, markerOpacityOnHover: 1 }, dollhouse: { transitionTime: 1e3, modelAlpha: 1, modelAlphaDelay: 0, modelAlphaLength: 1 - p.flydown.modelTextureDelay, skyboxOpacity: 0, skyboxOpacityDelay: 0, skyboxOpacityLength: 1 - p.flydown.skyboxDelay, fovLength: 1, fovDelay: 0, cameraMatrixDuration: .8, cameraMatrixDelay: .3, cameraMatrixEase: c.easeInCubic, reticuleOpacity: 1, markerOpacity: 0, markerOpacityOnHover: 0 }, floorplan: { transitionTime: 1e3, modelAlpha: 1, modelAlphaDelay: 0, modelAlphaLength: 1 - p.flydown.modelTextureDelay, skyboxOpacity: 0, skyboxOpacityDelay: 0, skyboxOpacityLength: 1 - p.flydown.skyboxDelay, fovLength: 1, fovDelay: 0, cameraMatrixDuration: .5, cameraMatrixDelay: 0, cameraMatrixEase: c.easeOutCubic, reticuleOpacity: 1, markerOpacity: 0, markerOpacityOnHover: 0, cameraHeight: 50 }, transitioning: { reticuleOpacity: 0, markerOpacity: .3, markerOpacityOnHover: 1 }, "floorplan-dollhouse": { rotationDelay: 0, rotationDuration: 1 }, "floorplan-panorama": { rotationDelay: .5, rotationDuration: 1 }, "dollhouse-panorama": { rotationDelay: .5, rotationDuration: 1 }, "dollhouse-floorplan": { rotationDelay: 0, rotationDuration: 1, cameraMatrixDuration: 1.05, cameraMatrixDelay: .5 }, "panorama-dollhouse": { rotationDelay: 0, rotationDuration: .5 }, "panorama-floorplan": { transitionTime: 1500, rotationDelay: 0, rotationDuration: .5 } }), p.path.meshFree && (p.path.typ = l.WALK), p.zoom.max = p.zoom.overridemax || p.zoom.max, p.zoom.min = p.zoom.overridemin || p.zoom.min, window._settings = t.exports = p } , { "./constants": 8, "./enum/Colors": 19, "./enum/VROption": 47, "./enum/Viewmode": 51, "./enum/WarpStyle": 52, "./util/browser": 182, "./util/common": 185, "./util/easing": 186, "./util/showcase": 193, three: 217 }], 167: [function(e, t, i) { "use strict"; var n = e("three") , r = e("./settings") , o = "precision highp float;\nprecision highp int;\n\nuniform mat4 modelMatrix;\nuniform mat4 modelViewMatrix;\nuniform mat4 projectionMatrix;\nuniform mat4 viewMatrix;\nuniform mat3 normalMatrix;\nuniform vec3 cameraPosition;\nattribute vec3 position;\nattribute vec3 normal;\nattribute vec2 uv;\n" , a = "precision highp float;\nprecision highp int;\n\nuniform mat4 viewMatrix;\nuniform vec3 cameraPosition;\n"; t.exports = { basicTextured: { uniforms: { tDiffuse: { type: "t", value: null }, alpha: { type: "f", value: 1 } }, vertexShader: "varying vec2 vUv;\nvoid main() {\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}", fragmentShader: "varying vec2 vUv;\nuniform float alpha;\nuniform sampler2D tDiffuse;\nvoid main() {\n vec4 texColor = texture2D(tDiffuse, vUv);\n gl_FragColor = vec4(texColor.rgb, texColor.a * alpha);\n}" }, copyCubeMap: { uniforms: { tDiffuse: { type: "t", value: null }, alpha: { type: "f", value: 1 } }, vertexShader: "varying vec3 vWorldPos;\nvoid main() {\n vWorldPos = vec3(-position.x, -position.y, position.z);\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}", fragmentShader: "varying vec3 vWorldPos;\nuniform float alpha;\nuniform samplerCube tDiffuse;\nvoid main() {\n vec4 texColor = textureCube(tDiffuse, vWorldPos);\n gl_FragColor = vec4(texColor.rgb, texColor.a * alpha);\n}" }, cube: { uniforms: { map: { type: "t", value: null }, opacity: { type: "f", value: 1 } }, vertexShader: o + "varying vec3 vWorldPosition;\n\nvoid main() {\n vWorldPosition = position;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}\n", fragmentShader: a + "uniform samplerCube map;\nuniform float opacity;\n\nvarying vec3 vWorldPosition;\n\nvoid main() {\n vec4 color = textureCube( map, vec3( -vWorldPosition.x, vWorldPosition.yz ) );\n gl_FragColor = vec4(color.rgb, opacity);\n}\n" }, model: { uniforms: { map: { type: "t", value: null }, modelAlpha: { type: "f", value: r.modelAlpha }, opacity: { type: "f", value: 1 }, progress: { type: "f", value: 0 }, blackout: { type: "i", value: 0 }, pano0Map: { type: "t", value: null }, pano0Position: { type: "v3", value: new n.Vector3 }, pano0Matrix: { type: "m4", value: new n.Matrix4 }, pano1Map: { type: "t", value: null }, pano1Position: { type: "v3", value: new n.Vector3 }, pano1Matrix: { type: "m4", value: new n.Matrix4 } }, vertexShader: o + `uniform vec3 pano0Position; uniform mat4 pano0Matrix;\n\nuniform vec3 pano1Position;\n uniform mat4 pano1Matrix;\n\nvarying vec2 vUv;\n varying vec3 vWorldPosition0; varying vec3 vWorldPosition1; uniform int blackout; void main() { vUv = uv; vec4 worldPosition = modelMatrix * vec4(position, 1.0); vec3 positionLocalToPanoCenter0 = worldPosition.xyz - pano0Position; vWorldPosition0 = (vec4(positionLocalToPanoCenter0, 1.0) * pano0Matrix).xyz; vWorldPosition0.x *= -1.0; vec3 positionLocalToPanoCenter1 = worldPosition.xyz - pano1Position; vWorldPosition1 = (vec4(positionLocalToPanoCenter1, 1.0) * pano1Matrix).xyz; vWorldPosition1.x *= -1.0; gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 ); }`, fragmentShader: a + `uniform sampler2D map;\nuniform float modelAlpha;\nuniform float opacity;\n uniform float progress;\nuniform int blackout;\n\nuniform vec3 pano0Position;\nuniform samplerCube pano0Map;\n\nuniform vec3 pano1Position;\nuniform samplerCube pano1Map;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\n\n void main() { const vec4 BLACK = vec4(0.0, 0.0, 0.0, 1.0); const vec4 GREY = vec4(0.5, 0.5, 0.5, 1.0); vec4 colorFromPanos; if (blackout == 5){ colorFromPanos = textureCube( pano1Map, vWorldPosition1.xyz) ; }else{ vec4 colorFromPano0 = textureCube( pano0Map, vWorldPosition0.xyz); vec4 colorFromPano1 = textureCube( pano1Map, vWorldPosition1.xyz); if (blackout == 0) {colorFromPanos = mix(colorFromPano0, colorFromPano1, progress);} else if (blackout == 1) { colorFromPanos = mix(colorFromPano0, BLACK, min(1.0, progress*2.0)); colorFromPanos = mix(colorFromPanos, colorFromPano1, max(0.0, progress * 2.0 - 1.0)); } else if (blackout == 2) {colorFromPanos = mix(colorFromPano0, BLACK, progress);} else if (blackout == 3) {colorFromPanos = mix(BLACK, colorFromPano1, max(0.0, progress * 2.0 - 1.0));} } vec4 colorFromTexture = texture2D( map, vUv ); colorFromPanos = mix(colorFromPanos, colorFromTexture, modelAlpha); float whiteness = 1.0 - smoothstep(0.1, 0.2, opacity); colorFromPanos = mix(colorFromPanos, GREY, whiteness); gl_FragColor = vec4(colorFromPanos.rgb, opacity); }` }, hot:{ uniforms:{ color:{ type: "c", value: new n.Color( 0xff2200 ) }, opac:{ type: "f", value: 0 }, texture1:{ type: "t", value: null }, texture2:{ type: "t", value: null } }, vertexShader:"varying vec2 vUv;\n\nvoid main() {\n\n vUv = uv ;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n", fragmentShader:"varying vec3 vNormal;\n\nvarying vec2 vUv;\n\nuniform float opac;\n\nuniform vec3 color;\n\nuniform sampler2D texture1;\n\nuniform sampler2D texture2;\n\nvoid main() {\n\nvec4 tcolor1 = texture2D( texture1, vUv );\n\nvec4 tcolor2 = texture2D( texture2, vUv );\n\ngl_FragColor = mix(tcolor1,tcolor2 ,opac) + tcolor2*0.2; }\n" }, modelOutside: { uniforms: { map: { type: "t", value: null }, opacity: { type: "f", value: 1 } }, vertexShader: o + "varying vec2 vUv;\n\nvoid main() {\n\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n", fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nvarying vec2 vUv;\n\nvec4 white = vec4(0.5, 0.5, 0.5, 1.0);\n\nvoid main() {\n\n vec4 colorFromTexture = texture2D( map, vUv );\n float whiteness = 1.0 - smoothstep(0.1, 0.2, opacity);\n colorFromTexture = mix(colorFromTexture, white, whiteness);\n gl_FragColor = vec4(colorFromTexture.rgb, opacity);\n\n}\n" }, ribbon: { uniforms: { map: { type: "t", value: null }, opacity: { type: "f", value: 1 }, color: { type: "c", value: new n.Color(r.path.color) } }, vertexShader: o + "varying vec2 vUv;\nvarying vec3 vN;\nvarying vec4 vP;\n\nvoid main() {\n\n vUv = uv;\n vN= normalMatrix * normal;\n vP = modelViewMatrix * vec4( position, 1.0 );\n gl_Position = projectionMatrix * vP;\n}\n", fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nvarying vec2 vUv;\nuniform vec3 color;\nvarying vec3 vN; // show-1182\nvarying vec4 vP; // show-1182\n\nvoid main() {\n\t// TODO add scroll-in and pulsing behaviors\n\tvec3 vNn = normalize(vN);\n\tvec3 vPn = normalize(vP.xyz);\n\tfloat f = pow(1.0-abs(dot(vNn,vPn)),0.2);\n vec4 colorFromTexture = texture2D( map, vUv );\n colorFromTexture.a *= f;\n gl_FragColor = vec4((color.rgb*colorFromTexture.rgb),\n \t\t\t\t\t\t(opacity*colorFromTexture.a));\n}\n" }, waypoint: { uniforms: { map: { type: "t", value: null }, opacity: { type: "f", value: 1 }, pulse: { type: "f", value: 1 }, nearFade: { type: "v2", value: new n.Vector2(2 * r.insideNear,2 * r.path.waypointIndoorRadius) }, color: { type: "c", value: new n.Color(r.reticuleColor) } }, vertexShader: o + "varying vec2 vUv;\nvarying vec4 vPointView;\n\nvoid main() {\n\n vUv = uv;\n vPointView = modelViewMatrix * vec4( position, 1.0 );\n gl_Position = projectionMatrix * vPointView;\n\n}\n", fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nuniform float pulse; // another opacity, with a different clock\nuniform vec2 nearFade;\nvarying vec2 vUv;\nvarying vec4 vPointView;\nuniform vec3 color;\n\nvoid main() {\n\t// TODO add scroll-in and pulsing behaviors\n\tfloat depthFade = min(1.0, (abs(vPointView.z)-nearFade.x)/(nearFade.y-nearFade.x));\n vec4 colorFromTexture = texture2D( map, vUv );\t\t// we only use the alpha!\n gl_FragColor = vec4(color.rgb,\n \t\t\t\t\t\t(pulse*opacity*colorFromTexture.a * depthFade));\n}\n" }, modelDebug: { uniforms: { map: { type: "t", value: null }, modelAlpha: { type: "f", value: r.modelAlpha }, depthmapRatio: { type: "f", value: 0 }, opacity: { type: "f", value: 1 }, progress: { type: "f", value: 0 }, considerOcclusion: { type: "i", value: r.fancierTransition }, highlightPanoSelection: { type: "i", value: 0 }, useThirdPano: { type: "i", value: r.useThirdPano }, pano0Map: { type: "t", value: null }, pano0Depth: { type: "t", value: null }, pano0Position: { type: "v3", value: new n.Vector3 }, pano0Matrix: { type: "m4", value: new n.Matrix4 }, pano0Weight: { type: "f", value: r.transition.pano0Weight }, pano1Map: { type: "t", value: null }, pano1Depth: { type: "t", value: null }, pano1Position: { type: "v3", value: new n.Vector3 }, pano1Matrix: { type: "m4", value: new n.Matrix4 }, pano1Weight: { type: "f", value: r.transition.pano1Weight }, pano2Map: { type: "t", value: null }, pano2Depth: { type: "t", value: null }, pano2Position: { type: "v3", value: new n.Vector3 }, pano2Matrix: { type: "m4", value: new n.Matrix4 }, pano2Weight: { type: "f", value: r.transition.pano2Weight } }, vertexShader: o + "uniform vec3 pano0Position;\nuniform mat4 pano0Matrix;\n\nuniform vec3 pano1Position;\nuniform mat4 pano1Matrix;\n\nuniform vec3 pano2Position;\nuniform mat4 pano2Matrix;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\nvarying vec3 vWorldPosition2;\n\nvarying vec4 worldPosition;\n\nvoid main() {\n\n vUv = uv;\n worldPosition = modelMatrix * vec4(position, 1.0);\n\n vec3 positionLocalToPanoCenter0 = worldPosition.xyz - pano0Position;\n vWorldPosition0 = (vec4(positionLocalToPanoCenter0, 1.0) * pano0Matrix).xyz;\n vWorldPosition0.x *= -1.0;\n\n vec3 positionLocalToPanoCenter1 = worldPosition.xyz - pano1Position;\n vWorldPosition1 = (vec4(positionLocalToPanoCenter1, 1.0) * pano1Matrix).xyz;\n vWorldPosition1.x *= -1.0;\n\n vec3 positionLocalToPanoCenter2 = worldPosition.xyz - pano2Position;\n vWorldPosition2 = (vec4(positionLocalToPanoCenter2, 2.0) * pano2Matrix).xyz;\n vWorldPosition2.x *= -1.0;\n\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n", fragmentShader: a + "uniform sampler2D map;\nuniform float depthmapRatio;\nuniform float modelAlpha;\nuniform float opacity;\nuniform float progress;\nuniform int considerOcclusion;\nuniform int highlightPanoSelection;\nuniform int useThirdPano;\n\nuniform vec3 pano0Position;\nuniform samplerCube pano0Map;\nuniform samplerCube pano0Depth;\nuniform float pano0Weight;\n\nuniform vec3 pano1Position;\nuniform samplerCube pano1Map;\nuniform samplerCube pano1Depth;\nuniform float pano1Weight;\n\nuniform vec3 pano2Position;\nuniform samplerCube pano2Map;\nuniform samplerCube pano2Depth;\nuniform float pano2Weight;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\nvarying vec3 vWorldPosition2;\n\nvarying vec4 worldPosition;\n\nvoid main() {\n\n vec4 depthFromPano0 = textureCube( pano0Depth, vWorldPosition0.xyz );\n vec4 depthFromPano1 = textureCube( pano1Depth, vWorldPosition1.xyz );\n vec4 depthFromPano2 = textureCube( pano2Depth, vWorldPosition2.xyz );\n\n vec4 colorFromPano0 = textureCube( pano0Map, vWorldPosition0.xyz );\n vec4 colorFromPano1 = textureCube( pano1Map, vWorldPosition1.xyz );\n vec4 colorFromPano2 = textureCube( pano2Map, vWorldPosition2.xyz );\n\n float distanceToPano0 = distance(worldPosition.xyz, pano0Position);\n float distanceToPano1 = distance(worldPosition.xyz, pano1Position);\n float distanceToPano2 = distance(worldPosition.xyz, pano2Position);\n\n float cameraToPano0 = distance(cameraPosition.xyz, pano0Position);\n float cameraToPano1 = distance(cameraPosition.xyz, pano1Position);\n float cameraToPano2 = distance(cameraPosition.xyz, pano2Position);\n\n float contributionFromPano0 = cameraToPano0 == 0.0 ? 1000.0 : pano0Weight / cameraToPano0;\n float contributionFromPano1 = cameraToPano1 == 0.0 ? 1000.0 : pano1Weight / cameraToPano1;\n float contributionFromPano2 = cameraToPano2 == 0.0 ? 1000.0 : pano2Weight / cameraToPano2;\n\n contributionFromPano0 *= 1.0 / distanceToPano0;\n contributionFromPano1 *= 1.0 / distanceToPano1;\n contributionFromPano2 *= 1.0 / distanceToPano2;\n\n if(considerOcclusion == 1) {\n bool occludedFromPano0 = distanceToPano0 / 10.0 > 1.01 - depthFromPano0.x;\n bool occludedFromPano1 = distanceToPano1 / 10.0 > 1.01 - depthFromPano1.x;\n bool occludedFromPano2 = distanceToPano2 / 10.0 > 1.01 - depthFromPano2.x;\n\n if(occludedFromPano0){contributionFromPano0 *= 0.1;}\n if(occludedFromPano1){contributionFromPano1 *= 0.1;}\n if(occludedFromPano2){contributionFromPano2 *= 0.1;}\n //if(occludedFromPano0 && occludedFromPano1 && !occludedFromPano2) { contributionFromPano2 += 0.5; }\n }\n\n float contributionSum = contributionFromPano0 + contributionFromPano1 + contributionFromPano2;\n contributionFromPano0 /= contributionSum;\n contributionFromPano1 /= contributionSum;\n contributionFromPano2 /= contributionSum;\n\n vec4 colorFromPanos = colorFromPano0 * contributionFromPano0;\n colorFromPanos += colorFromPano1 * contributionFromPano1;\n colorFromPanos += colorFromPano2 * contributionFromPano2;\n\n vec4 depthFromPanos = depthFromPano0 * contributionFromPano0;\n depthFromPanos += depthFromPano1 * contributionFromPano1;\n depthFromPanos += depthFromPano2 * contributionFromPano2;\n\n vec4 colorFromTexture = texture2D( map, vUv );\n colorFromPanos = mix(colorFromPanos, colorFromTexture, modelAlpha);\n\n if(highlightPanoSelection == 1) {\n colorFromPanos.r = contributionFromPano0;\n colorFromPanos.g = contributionFromPano1;\n colorFromPanos.b = contributionFromPano2;\n }\n\n gl_FragColor = vec4(mix(colorFromPanos, depthFromPanos, depthmapRatio).rgb, opacity);\n\n}\n" }, customDepth: { uniforms: { panoPosition: { type: "v3", value: new n.Vector3 } }, vertexShader: o + "varying vec4 worldPosition;\n\nvoid main() {\n\n worldPosition = modelMatrix * vec4(position, 1.0);\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n", fragmentShader: a + "uniform vec3 panoPosition;\nvarying vec4 worldPosition;\n\nvoid main() {\n\n float depth = distance(worldPosition.xyz, panoPosition);\n float color = 1.0 - depth / 10.0;\n gl_FragColor = vec4(color, color, color, 1.0);\n\n}\n" }, skysphere: { uniforms: { radius: { type: "f", value: 0 } }, vertexShader: o + "varying vec4 worldPosition;\n\nvoid main() {\n\n worldPosition = modelMatrix * vec4(position, 1.0);\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n", fragmentShader: a + "varying vec4 worldPosition;\nuniform float radius;\n\nvoid main() {\n\n vec4 topColor = vec4(0.094, 0.102, 0.11, 1.0);\n vec4 bottomColor = vec4(0.2, 0.216, 0.235, 1.0);\n float normalizedHeight = (worldPosition.y + radius) / (radius * 2.0);\n float ratio = smoothstep(0.0, 0.5, normalizedHeight);\n gl_FragColor = mix(bottomColor, topColor, ratio);\n\n}\n" }, tagDisc: { uniforms: { opacity: { type: "f", value: 0 }, color: { type: "c", value: new n.Color }, bg: { type: "t", value: null }, mask: { type: "t", value: null } }, vertexShader: o + "varying vec2 vUv;\nvoid main() {\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}", fragmentShader: a + "uniform float opacity;\nuniform vec3 color;\nuniform sampler2D bg;\nuniform sampler2D mask;\n\nvarying vec2 vUv;\n\nvoid main() {\n vec4 maskColor = texture2D(mask, vUv);\n vec4 bgColor = texture2D(bg, vUv);\n vec3 mappedColor = mix(bgColor.rgb, color, maskColor.a);\n gl_FragColor = vec4(mappedColor, bgColor.a * opacity);\n}\n" } } } , { "./settings": 166, three: 217 }], 168: [function(e, t, i) { (function(i) { "use strict"; var n = e("three") , r = (e("url"), e("./util/ajax")) , o = e("./settings") , a = e("./util/logger") , s = e("./util/math") , l = e("./util/showcase") , c = e("./objects/Panorama") , h = new a(i) , u = e("./model/Model") , d = e("./shaders") , p = e("./util/transitions") , f = e("./objects/Chunk") , g = e("./objects/Reticule") , m = e("./objects/Skybox") , v = e("./objects/Floor") , A = e("./cameras/DollhouseCamera") , y = e("./cameras/FloorplanCamera") , C = e("./cameras/PanoramaCamera") , I = e("./controls/DollhouseControls") , E = e("./controls/FloorplanControls") , b = e("./controls/PanoramaControls"); n.ImageUtils.crossOrigin = o.crossOrigin, t.exports = { shaders: d, transitions: p, Model: u, Chunk: f, Floor: v, Skybox: m, Reticule: g, Panorama: c, DollhouseCamera: A, FloorplanCamera: y, PanoramaCamera: C, DollhouseControls: I, FloorplanControls: E, PanoramaControls: b, getModel: function(e) { if (!e.url) throw 'getModel(): missing parameter "url"'; e.autoload = void 0 === e.autoload || e.autoload; var t = l.parseSidUrl(e.url); e.urlBase = t.urlBase, e.urlModel = t.urlModel, e.urlFiles = t.urlFiles; var i = this._getPlatformError(); return i ? $.Deferred().reject(i).promise() : (this.options = e, this._loadModel().then(this._buildModel.bind(this))) }, _getPlatformError: function() { return "IE" === $.ua.browser.name && parseInt($.ua.browser.major) < 11 ? "webgl-unsupported" : "iOS" === $.ua.os.name && /^[0-7][$\.]/.test($.ua.os.version) ? "webgl-ios" : Modernizr.webgl ? null : "webgl-unsupported" }, _loadModel: function() { return r.get(this.options.urlModel, { responseType: "json", prefetchFrom: "model", auth: l.getAuthorizationHeader() }).then(null, function() { return h.warn("Model loading failed at initial metadata load"), "loading-failed" }) }, _buildModel: function(e) { e = l.normalizeModeldata(e, s); var t = new u(this.options,e); return this.options.autoload ? t.load(!0) : $.when(t) } } } ).call(this, "/js/showcase.js") } , { "./cameras/DollhouseCamera": 5, "./cameras/FloorplanCamera": 6, "./cameras/PanoramaCamera": 7, "./controls/DollhouseControls": 10, "./controls/FloorplanControls": 11, "./controls/PanoramaControls": 13, "./model/Model": 139, "./objects/Chunk": 144, "./objects/Floor": 146, "./objects/Panorama": 148, "./objects/Reticule": 149, "./objects/Skybox": 152, "./settings": 166, "./shaders": 167, "./util/ajax": 181, "./util/logger": 189, "./util/math": 190, "./util/showcase": 193, "./util/transitions": 195, three: 217, url: 208 }], 169: [function(e, t, i) { "use strict"; function n() { var e = { renderTarget: null, inUse: !1, size: -1, pano: null }; return e } function r(e) { M.push(e) } function o(e) { var t = n(); return t.inUse = !0, t.size = e, r(t), t } function a(e) { for (var t = 0; t < M.length; t++) { var i = M[t]; if (!i.inUse && i.size === e) return i.inUse = !0, i } return null } function s(e) { for (var t = 0; t < M.length; t++) { var i = M[t]; if (i.renderTarget === e) return i.inUse = !1, !0 } return !1 } function l() { this.tileDirectory = {}, this.activeRenderTargetDescriptors = {}, this.activePanos = [], this.panoLODDescriptors = {}, this.panoDescriptors = {}, this.tileTrees = {}, this.sceneRenderer = null, this.tileDownloader = null, this.forceQueue = [], this.uploadQueues = {}, this.uploadInterval = null, this.uploadIntervalCancelled = !1, this.usingTileOverlay = !1, this.overlayTilesLoaded = !1, this.overlayTileBase = null, this.overlayTilesBasic = {}, this.overlayTilesEnhanced = {}, this.zoomRenderTarget = null, this.zoomPano = null, this.zoomingActive = !1, this.zoomPanoId = null, this.zoomPanoRenderingDisabled = !1, this.direction = new h.Vector3, this.initTime = -1, this.maxBaseUploadsPerFrame = x, this.maxNonBaseUploadsPerFrame = T } function c() { this.uploadIntervalCancelled || (this.overlayTilesLoaded || !this.usingTileOverlay ? (b = !0, this.updateUploadQueue(this.maxNonBaseUploadsPerFrame, this.maxBaseUploadsPerFrame), this.peekNextFromUploadQueue() ? this.refreshUploadInterval(w) : this.uploadInterval = null) : this.refreshUploadInterval(this.uploadIntervalDelay)) } var h = e("three") , u = e("../exception/BasicException") , d = e("../settings") , p = e("../enum/PanoSizeClass") , f = (e("../objects/Panorama"), e("../enum/PanoRendererEvents")) , g = e("../enum/SceneRendererEvents") , m = e("../enum/TileDownloaderEvents") , v = e("../enum/Vectors") , A = (e("../enum/GLCubeFaces"), e("../objects/Panorama"), e("./TileTree")) , y = (e("./TileDownloader"), e("./TilePrioritizer")) , C = e("./TileUtils") , p = e("../enum/PanoSizeClass") , I = (e("../util/browser"), e("../util/panorama")) , E = e("events").EventEmitter , b = !1 , w = d.tiling.uploadIntervalDelay , _ = d.tiling.initialIntervalDelay , T = d.tiling.maxNonBaseUploadsPerFrame , x = d.tiling.maxBaseUploadsPerFrame , S = { Base: 0, Remaining: 1 } , M = []; l.prototype = Object.create(E.prototype), l.prototype.init = function(e, t, i) { this.sceneRenderer = e, this.tileDownloader = t, this.qualityManager = i, this.bindEvents(), this.sceneRenderer.on(g.ContextCreated, this.loadOverlayTiles.bind(this)), this.initTime = performance.now() } , l.prototype.getActivePanoTextures = function(e) { e = e || []; for (var t = 0; t < M.length; t++) { var i = M[t]; i.renderTarget && i.renderTarget.texture && e.push(i.renderTarget.texture) } } , l.prototype.hasQueuedTiles = function() { var e = this.peekNextFromUploadQueue(); return null !== e && void 0 !== e } , l.prototype.getActiveRenderTargetDescriptor = function(e) { return this.activeRenderTargetDescriptors[e] } , l.prototype.setActiveRenderTargetDescriptor = function(e, t) { this.activeRenderTargetDescriptors[e] = t } , l.prototype.loadOverlayTiles = function() { if (0 !== d.tiling.overlayStyle) { var e = 0 , t = function(t, n, r) { t = n ? t[n] = this.sceneRenderer.initSizedTexture2D(C.TILE_SIZE, h.ClampToEdgeWrapping) : this.overlayTileBase = this.sceneRenderer.initSizedTexture2D(C.TILE_SIZE, h.ClampToEdgeWrapping), this.sceneRenderer.uploadTexture2D(r, t, 0, 0, C.TILE_SIZE, C.TILE_SIZE), e++, e === i.length && (this.overlayTilesLoaded = !0) } .bind(this) , i = [["static/images/outlineBase.png", t.bind(this, this.overlayTileBase, null)], ["static/images/outlineBasic512.png", t.bind(this, this.overlayTilesBasic, 256)], ["static/images/outlineBasic512.png", t.bind(this, this.overlayTilesBasic, 512)], ["static/images/outlineBasic1024.png", t.bind(this, this.overlayTilesBasic, 1024)], ["static/images/outlineBasic2048.png", t.bind(this, this.overlayTilesBasic, 2048)], ["static/images/outlineBasic4096.png", t.bind(this, this.overlayTilesBasic, 4096)], ["static/images/outlineEnhanced512.png", t.bind(this, this.overlayTilesEnhanced, 256)], ["static/images/outlineEnhanced512.png", t.bind(this, this.overlayTilesEnhanced, 512)], ["static/images/outlineEnhanced1024.png", t.bind(this, this.overlayTilesEnhanced, 1024)], ["static/images/outlineEnhanced2048.png", t.bind(this, this.overlayTilesEnhanced, 2048)], ["static/images/outlineEnhanced4096.png", t.bind(this, this.overlayTilesEnhanced, 4096)]]; i.forEach(function(e) { this.tileDownloader.loadImage(e[0], 0, e[1]) } .bind(this)), this.usingTileOverlay = !0 } else this.usingTileOverlay = !1 } , l.prototype.bindEvents = function() { this.tileDownloader.on(m.TileDownloadSuccess, this.onTileDownloaded.bind(this)) } , l.prototype.setupZoomRenderTarget = function() { if (this.qualityManager.getMaxZoomPanoSize() >= this.qualityManager.getMaxNavPanoSize()) { if (this.zoomRenderTarget && this.zoomRenderTarget.width === this.qualityManager.getMaxZoomPanoSize()) return; var e = this.zoomRenderTarget; if (this.zoomRenderTarget = this.initTiledPano(this.qualityManager.getMaxZoomPanoSize(), !1), e) { var t = e.width , i = this.zoomRenderTarget.width; this.sceneRenderer.copyCubeMap(e.texture, this.zoomRenderTarget, t, t, i, i), e.texture.dispose(), e.texture.loaded = !1, e.texture.version = 0, this.sceneRenderer.deallocateCubeTexture(e.texture), e.texture = null } this.zoomPanoRenderingDisabled = !1 } else this.zoomPanoRenderingDisabled = !0 } , l.prototype.enableUltraHighQualityMode = function(e) { if (!this.qualityManager.ultraHighQualityModeEnabled()) { var t = this.qualityManager.getPanoSize(p.ULTRAHIGH); this.tileDownloader.testDownload(t, C.TILE_SIZE, function(t) { t && (this.qualityManager.enableUltraHighQualityMode(), this.setupZoomRenderTarget(), e()) } .bind(this)) } } , l.prototype.activateTiledPano = function(e, t, i) { i && this.clearAllQueuedUploads(); for (var n = 0; n < C.FACES_PER_PANO; n++) this.initTileTree(e.id, n, this.qualityManager.getMaxPossiblePanoSize()); this.linkAllTilesAndNodes(e); var r = this.getActiveRenderTargetDescriptor(e.id) , l = t; if (l > this.qualityManager.getMaxNavPanoSize() && (l = this.qualityManager.getMaxNavPanoSize()), !r || l !== r.size) { if (r && s(r.renderTarget), r = a(l), !r) { var c = this.initTiledPano(l, !1); r = o(c.width), r.renderTarget = c } r.pano = e, this.resetPanoDescriptor(e.id), this.resetPanoLODDescriptors(e.id), this.resetRenderStatus(e.id, !0, !0) } this.setActiveRenderTargetDescriptor(e.id, r); var h = i ? 0 : 1; return this.updateActivePanos(e, h), r.renderTarget } , l.prototype.deactivateTiledPano = function(e) { var t = this.getActiveRenderTargetDescriptor(e.id); this.isRenderTargetDescriptorValid(t) && s(t.renderTarget), this.setActiveRenderTargetDescriptor(e.id, null); var i = this.getUploadQueueForPano(e.id); this.clearUploadQueue(i), this.updateActivePanos() } , l.prototype.updateActivePanos = function() { var e = []; return function(t, i) { e.length = 0; for (var n = 0; n < this.activePanos.length; n++) { t && e.length === i && e.push(t); var r = this.activePanos[n] , o = this.getActiveRenderTargetDescriptor(r.id); t && r.id === t.id || !this.isRenderTargetDescriptorValid(o) || e.push(r) } t && i >= e.length && e.push(t), this.activePanos.length = 0, this.activePanos.push.apply(this.activePanos, e) } }(), l.prototype.getActivePanoCount = function() { return this.activePanos.length } , l.prototype.resetRenderStatus = function(e, t, i, n) { var r = null; n && (r = A.getLevelCountForSize(C.TILE_SIZE, n) + 1); for (var o = function(e, n, r, o) { i && (n.tile.zoomUploaded = !1), t && (n.tile.uploaded = !1) }, a = 0; a < C.FACES_PER_PANO; a++) { var s = this.getTileTree(e, a); s.breadthFirst({ callback: o.bind(this, a), minLevel: r }) } } , l.prototype.copyBaseRenderStatusToZoomed = function(e) { for (var t = A.getLevelCountForSize(C.TILE_SIZE, this.qualityManager.getMaxNavPanoSize()), i = function(e, t, i, n) { t.tile.zoomUploaded = t.tile.uploaded, t.zoomCovered = t.covered }, n = 0; n < C.FACES_PER_PANO; n++) { var r = this.getTileTree(e, n); r.breadthFirst({ callback: i.bind(this, n), maxLevel: t }) } } , l.prototype.renderPanoTiles = function() { var e = []; return function(t, i, n, r) { this.zoomRenderTarget && this.zoomRenderTarget.width === this.qualityManager.getMaxZoomPanoSize() || this.zoomPanoRenderingDisabled || this.setupZoomRenderTarget(), i = i || this.direction || v.FORWARD; var o = this.getActiveRenderTargetDescriptor(t); if (!this.isRenderTargetDescriptorValid(o)) throw new u("PanoRenderer.renderPanoTiles() -> Cannot render to a pano that is not activated."); for (var a = 0; a < C.FACES_PER_PANO; a++) { var s = this.getTileTree(t, a); e.length = 0, s.breadthFirst({ saveVisited: e }); for (var l = 0; l < e.length; l++) { var c = e[l]; this.queueTileUpload(c.tile, !1, r || 0 === l && n) } } this.updateDirection(i) } }(), l.prototype.isRenderTargetDescriptorValid = function(e) { return e && e.renderTarget } , l.prototype.isPanoActive = function(e) { var t = this.getActiveRenderTargetDescriptor(e); return this.isRenderTargetDescriptorValid(t) } , l.prototype.isPanoZoomed = function(e) { return this.zoomingActive && this.zoomPanoId === e } , l.prototype.initTileTree = function(e, t, i) { var n = this.tileTrees[e]; n || (n = [], this.tileTrees[e] = n); var r = n[t]; if (!r) { var o = A.getLevelCountForSize(C.TILE_SIZE, i); r = new A(C.TILE_SIZE,o), n[t] = r } } , l.prototype.getTileTree = function(e, t) { var i = this.tileTrees[e]; if (!i) throw new u("PanoRenderer.getTileTree() -> Tree array not yet initialized!"); var n = i[t]; if (!n) throw new u("PanoRenderer.getTileTree() -> Tree not yet initialized!"); return n } , l.prototype.initTiledPano = function(e, t) { var i = this.sceneRenderer.renderer , n = (i.context, new h.WebGLRenderTargetCube(e,e,{ stencilBuffer: !1 })) , r = new h.CubeTexture([]); n.texture = r, r.image = [null, null, null, null, null, null], r.flipY = !0, t ? (r.generateMipmaps = !0, r.magFilter = h.LinearFilter, r.minFilter = h.LinearMipMapLinearFilter) : (r.generateMipmaps = !1, r.magFilter = h.LinearFilter, r.minFilter = h.LinearFilter), r.format = h.RGBAFormat, i.setRenderTarget(n), i.setRenderTarget(null); var o = i.properties.get(r); return o.__image__webglTextureCube = o.__webglTexture, n } , l.prototype.getUploadQueueForPano = function(e) { var t = this.uploadQueues[e]; return t || (t = [], this.uploadQueues[e] = t), t } , l.prototype.isTileUploaded = function(e) { return this.isPanoZoomed(e.panoId) ? e.zoomUploaded : e.uploaded } , l.prototype.setUploaded = function(e, t) { this.isPanoZoomed(e.panoId) ? e.zoomUploaded = t : e.uploaded = t } , l.prototype.queueTileUpload = function(e, t, i) { var n = this.getActiveRenderTargetDescriptor(e.panoId); if (this.isRenderTargetDescriptorValid(n) && e.downloaded && !this.isTileUploaded(e) && (!e.uploadQueued || i) && (!(e.panoSize > this.qualityManager.getMaxNavPanoSize()) || this.zoomingActive)) { var r = this.getUploadQueueForPano(e.panoId); i ? this.uploadTile(e, !1) : (this.shoulPushToFrontOfQueue(e) ? this.forceQueue.push(e) : t && this.direction ? y.insertSortedPanoTile(r, e, n.pano, this.direction) : r.push(e), e.uploadQueued = !0, this.uploadInterval || this.uploadIntervalCancelled || this.refreshUploadInterval(0)) } } , l.prototype.shoulPushToFrontOfQueue = function(e) { return 0 === A.getLevelCountForSize(C.TILE_SIZE, e.panoSize) } , l.prototype.getTopUploadQueue = function() { for (var e = null, t = null, i = S.Base; i <= S.Remaining; i++) for (var n = 0; n < this.activePanos.length; n++) if (e = this.activePanos[n], t = this.getUploadQueueForPano(e.id), t.length > 0) switch (i) { case S.Base: if (0 === t[0].level) return t; break; case S.Remaining: return t } return null } , l.prototype.getNextFromUploadQueue = function() { var e = function(e) { var t = e.shift(); return t.uploadQueued = !1, t }; return function() { if (this.forceQueue.length > 0) return e(this.forceQueue); var t = this.getTopUploadQueue(); return t && t.length > 0 ? e(t) : null } }(), l.prototype.peekNextFromUploadQueue = function() { if (this.forceQueue.length > 0) return this.forceQueue[0]; var e = this.getTopUploadQueue(); return e && e.length > 0 ? e[0] : null } , l.prototype.clearAllQueuedUploads = function() { this.clearAllUploadQueues(null, 0) } , l.prototype.clearAllQueuedUploadsForPano = function(e) { this.clearAllUploadQueues(e, 0) } , l.prototype.clearAllUploadQueues = function(e, t) { if (e) this.clearUploadQueue(this.getUploadQueueForPano(e), t), this.clearUploadQueue(this.forceQueue, t, e); else { for (var i = 0; i < this.activePanos.length; i++) { var n = this.activePanos[i]; this.clearUploadQueue(this.getUploadQueueForPano(n.id), t) } this.clearUploadQueue(this.forceQueue, t) } } , l.prototype.clearUploadQueue = function(e, t, i) { void 0 !== t && null !== t || (t = 0); for (var n = 0; n < e.length; ) { var r = e[n]; (!i || i && i === r.tile.panoId) && r.level >= t ? (r.uploadQueued = !1, e.splice(n, 1)) : n++ } } , l.prototype.refreshUploadInterval = function() { var e = null; return function(t) { this.uploadIntervalCancelled || (e || (e = c.bind(this)), null !== t && void 0 !== t || (t = w), b || (t = _), this.uploadInterval = window.setTimeout(e, t), this.uploadIntervalDelay = t) } }(), l.prototype.update = function() { var e = performance.now() , t = 0; return function() { this.uploadIntervalCancelled = !0, window.clearTimeout(this.uploadInterval), this.uploadInterval = null; var i = performance.now() - e; !(i > w || 0 === t) || !this.overlayTilesLoaded && this.usingTileOverlay || (this.updateUploadQueue(this.maxNonBaseUploadsPerFrame, this.maxBaseUploadsPerFrame), e = performance.now()), t++ } }(), l.prototype.updateUploadQueue = function(e, t) { e || (e = 1); for (var i = 0, n = 0; ; ) { if (n >= t || i >= e) break; var r = this.getNextFromUploadQueue(); if (!r) break; if (0 !== r.level ? i++ : n++, !(r.panoSize > this.qualityManager.getMaxNavPanoSize()) || this.zoomingActive) { var o = this.getActiveRenderTargetDescriptor(r.panoId); this.isRenderTargetDescriptorValid(o) && this.uploadTile(r, r.forceUpload) } } } , l.prototype.updateDirection = function(e) { if (e = e || this.direction) { this.direction = e; for (var t = 0; t < this.activePanos.length; t++) { var i = this.activePanos[t] , n = this.getUploadQueueForPano(i.id); y.sortPanoTiles(n, i, this.direction) } } } , l.prototype.uploadTile = function() { var e = {} , t = (new h.Vector4, d.tiling.overlayStyle); return function(i, n) { var r = i.panoId , o = i.image , a = i.tileSize , s = i.panoSize , l = i.tileIndex , c = (i.faceTileIndex, i.totalTiles) , u = (i.face, i.tileX) , d = i.tileY , p = !0 , g = !1 , m = (this.getPanoDescriptor(r), this.getPanoLODDescriptor(r, s)) , v = this.getActiveRenderTargetDescriptor(r) , A = v.renderTarget , y = v.size; if (this.isPanoZoomed(r) && (A = this.zoomRenderTarget, y = this.qualityManager.getMaxZoomPanoSize()), this.isRenderTargetDescriptorValid(v) || (p = !1, g = !1), n || (this.anyUploaded(i.node) && (p = !1, g = !0), this.isTileUploaded(i) && (p = !1, g = !1)), p) { var C = u * a , I = d * a , E = a / s * y , b = C / s * y , w = I / s * y; e[a] || (e[a] = this.sceneRenderer.initSizedTexture2D(a, h.ClampToEdgeWrapping)); var _ = e[a]; if (this.sceneRenderer.uploadTexture2D(o, _, 0, 0, a, a), 1 === t || 2 === t) { var T = 1 === t ? this.overlayTilesBasic : this.overlayTilesEnhanced; this.sceneRenderer.renderToCubeMap(_, A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace), this.sceneRenderer.renderToCubeMap(T[s], A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace, h.NormalBlending, !0, .5) } else this.sceneRenderer.renderToCubeMap(_, A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace); m.uploadCount++, this.emit(f.TileRenderSuccess, r, s, l, c), m.uploadCount === c && this.emit(f.PanoRenderComplete, r, s, c), this.setUploaded(i, !0), this.addCoverageForNode(i.node) } else this.setUploaded(i, !1); return i.uploadAttempted || (m.uploadAttempts++, this.emit(f.TileUploadAttempted, r, s, l, c)), i.uploadAttempted = !0, m.uploadAttempts === c && this.emit(f.UploadAttemptedForAllTiles, r, s, c), g } }(), l.prototype.linkTileAndNode = function(e, t) { t.tile = e, e.node = t } , l.prototype.linkAllTilesAndNodes = function(e) { for (var t = function(t, i, n, r, o) { var a = this.getTileDirectoryEntry(e.id, i, r, o); this.linkTileAndNode(a, n) }, i = 0; i < C.FACES_PER_PANO; i++) { var n = this.getTileTree(e.id, i); n.breadthFirst({ callback: t.bind(this, n, i) }) } } , l.prototype.anyUploaded = function(e) { if (!e) return !1; if (e.tile && this.isTileUploaded(e.tile)) return !0; if (e.children) for (var t = 0; t < e.children.length; t++) { var i = e.children[t]; if (this.anyUploaded(i)) return !0 } return !1 } , l.prototype.setNodeCovered = function(e, t) { this.isPanoZoomed(e.tile.panoId) ? e.zoomCovered = t : e.covered = t } , l.prototype.isNodeCovered = function(e) { return !!e && (this.isPanoZoomed(e.tile.panoId) ? e.zoomCovered : e.covered) } , l.prototype.addCoverageForNode = function(e) { if (this.setNodeCovered(e, !0), e.parent && e.covered) { var t = e.parent; this.nodeSubcovered(t) && this.addCoverageForNode(t, !0) } } , l.prototype.calcFullCoverage = function(e) { var t = !1; if (e.children) for (var i = 0; i < e.children.length; i++) { var n = e.children[i]; t = t || this.calcFullCoverage(n) } e.covered = e.tile.uploaded || t } , l.prototype.nodeSubcovered = function(e) { if (!e.children) return !1; for (var t = 0; t < e.children.length; t++) if (!e.children[t] || !this.isNodeCovered(e.children[t])) return !1; return !0 } , l.prototype.resetPanoDescriptor = function(e) { this.getPanoDescriptor(e) } , l.prototype.getPanoDescriptor = function(e) { var t = this.panoDescriptors[e]; return t || (t = {}, this.panoDescriptors[e] = t), t } , l.prototype.resetPanoLODDescriptors = function(e) { var t = this.getPanoLODDescriptors(e); for (var i in t) if (t.hasOwnProperty(i)) { var n = t[i]; n.uploadCount = 0, n.uploadAttempts = 0 } } , l.prototype.getPanoLODDescriptor = function(e, t) { var i = this.getPanoLODDescriptors(e) , n = i[t]; return n || (n = { uploadCount: 0, uploadAttempts: 0 }, i[t] = n), n } , l.prototype.getPanoLODDescriptors = function(e) { var t = this.panoLODDescriptors[e]; return t || (t = {}, this.panoLODDescriptors[e] = t), t } , l.prototype.onTileDownloaded = function(e) { var t = A.getLevelCountForSize(C.TILE_SIZE, e.panoSize) , i = this.getTileDirectoryEntry(e.panoId, e.face, t, e.faceTileIndex); if (i.downloaded = !0, i.image = e.image, i.panoSize = e.panoSize, i.tileX = e.tileX, i.tileY = e.tileY, i.totalTiles = e.totalTiles, i.tileIndex = e.tileIndex, i.faceTileIndex = e.faceTileIndex, i.face = e.face, i.cubeFace = I.mapFaceToCubemapFace(e.face), i.panoId = e.panoId, i.tileSize = e.tileSize, i.direction = (new h.Vector3).copy(e.direction), i.node = null, i.level = A.getLevelCountForSize(C.TILE_SIZE, i.panoSize), this.isPanoActive(i.panoId)) { var n = this.getTileTree(i.panoId, i.face) , r = n.getSubNode(i.panoSize, i.tileX, i.tileY); this.linkTileAndNode(i, r), this.queueTileUpload(i, !0) } } , l.prototype.getTileDirectoryEntry = function(e, t, i, n) { var r = this.tileDirectory[e]; r || (r = {}, this.tileDirectory[e] = r); var o = 16384 * t + 1024 * i + n , a = r[o]; return a || (a = { downloaded: !1, uploaded: !1, zoomUploaded: !1 }, r[o] = a), a._key = e + ":" + t + ":" + i + ":" + n, a._tileKey = o, a } , l.prototype.setZoomingActive = function(e, t, i) { this.zoomPanoRenderingDisabled || e === this.zoomingActive && this.zoomPanoId === t.id || (this.zoomingActive = e, this.zoomPanoId = t.id, this.zoomingActive && (this.zoomPanoId !== t.id || i) && this.updateZoomedPanoFromBase(t)) } , l.prototype.updateZoomedPanoFromBase = function(e) { if (!this.zoomPanoRenderingDisabled) { var t = this.getActiveRenderTargetDescriptor(e.id); if (t && t.renderTarget) { var i = this.qualityManager.getMaxZoomPanoSize() , n = t.renderTarget , r = t.size; this.sceneRenderer.copyCubeMap(n.texture, this.zoomRenderTarget, r, r, i, i), this.copyBaseRenderStatusToZoomed(e.id) } } } , t.exports = l } , { "../enum/GLCubeFaces": 25, "../enum/PanoRendererEvents": 35, "../enum/PanoSizeClass": 36, "../enum/SceneRendererEvents": 43, "../enum/TileDownloaderEvents": 45, "../enum/Vectors": 50, "../exception/BasicException": 55, "../objects/Panorama": 148, "../settings": 166, "../util/browser": 182, "../util/panorama": 191, "./TileDownloader": 171, "./TilePrioritizer": 172, "./TileTree": 173, "./TileUtils": 174, events: 202, three: 217 }], 170: [function(e, t, i) { "use strict"; function n(e, t, i) { this.maxNavPanoSize = -1, this.maxZoomPanoSize = -1, this.devicePixelDensity = e, this.deviceScreenSize = t, this.clientBandwidth = i, this.panoSizeClassMap = {}, this.useHighResolutionPanos = !0, this.useUltraHighResolutionPanos = !1, this.modelHasUltraHighPanos = !1 } var r = e("../enum/PanoSizeClass") , o = e("../settings") , a = e("../util/browser") , s = e("../constants") , l = e("../util/showcase") , c = e("../enum/ModelManagerEvents"); n.prototype.init = function(e) { this.buildPanoSizeClassMap(this.devicePixelDensity, this.deviceScreenSize, this.clientBandwidth), this.ultraHighSize = this.getPanoSize(r.ULTRAHIGH), this.highSize = this.getPanoSize(r.HIGH), this.standardSize = this.getPanoSize(r.STANDARD), this.baseSize = this.getPanoSize(r.BASE), o.tiling.maxZoomPanoQuality && this.ultraHighSize <= o.tiling.maxZoomPanoQuality && (o.tiling.allowUltraHighResolution = !0), this.highQualityThreshold = a.valueFromHash("threshold2k", s.windowHeightHighQualityThreshold), this.updateMaximums(), e.on(c.ActiveModelChanged, this.onModelChanged.bind(this)) } , n.prototype.updateFromModel = function(e) { this.updateHighResolutionSettings(e), this.updateUltraHighResolutionSettings(e) } , n.prototype.updateHighResolutionSettings = function(e) { //---------------------许钟文---------原始的会判断modeldata里version,以致useHighResolutionPanos为false,所以我直接变为true啦---------------------------------- l.modelDataPromisesTiles(e.data) ? this.useHighResolutionPanos = !0 : this.useHighResolutionPanos = !1, //this.useHighResolutionPanos = !0; //----------------------e n d ----------------------------------------------------------------- this.updateMaximums() } , n.prototype.updateUltraHighResolutionSettings = function(e) { o.tiling.allowUltraHighResolution && this.modelHasUltraHighPanos ? this.useUltraHighResolutionPanos = !0 : this.useUltraHighResolutionPanos = !1, this.updateMaximums() } , n.prototype.enableUltraHighQualityMode = function() { this.modelHasUltraHighPanos = !0, this.updateUltraHighResolutionSettings(null) } , n.prototype.ultraHighQualityModeEnabled = function() { return this.modelHasUltraHighPanos } , n.prototype.onModelChanged = function(e) { this.updateFromModel(e.model), this.updateMaximums() } , n.prototype.updateMaximums = function() { this.maxNavPanoSize = o.tiling.maxNavPanoQuality || this.detectMaxNavPanoSize(), this.maxZoomPanoSize = o.tiling.maxZoomPanoQuality || this.detectMaxZoomPanoSize(), this.maxZoomPanoSize < this.maxNavPanoSize && (this.maxNavPanoSize = this.maxZoomPanoSize) } , n.prototype.buildPanoSizeClassMap = function() { this.panoSizeClassMap[r.BASE] = 512, this.panoSizeClassMap[r.STANDARD] = 1024, this.panoSizeClassMap[r.HIGH] = 2048, this.panoSizeClassMap[r.ULTRAHIGH] = 4096 } , n.prototype.getPanoSize = function(e) { return this.panoSizeClassMap[e] } , n.prototype.getMaxPossiblePanoSize = function() { return this.getPanoSize(r.ULTRAHIGH) } , n.prototype.getMaxPanoSize = function() { return this.maxZoomPanoSize } , n.prototype.getMaxNavPanoSize = function() { return this.maxNavPanoSize } , n.prototype.getMaxZoomPanoSize = function() { return this.maxZoomPanoSize } , n.prototype.detectMaxNavPanoSizeClass = function() { if(settings.mobileNavHigh)return r.HIGH //改 else return this.useHighResolutionPanos ? a.isMobile() ? r.STANDARD : $("#player").height() < this.highQualityThreshold ? r.STANDARD : r.HIGH : r.STANDARD } , n.prototype.detectMaxNavPanoSize = function() { var e = this.detectMaxNavPanoSizeClass(); return this.getPanoSize(e) } , n.prototype.detectMaxZoomPanoSize = function() { return this.useHighResolutionPanos ? a.isMobile() ? o.tiling.mobileHighQualityOverride ? this.getPanoSize(r.HIGH) : this.getPanoSize(r.STANDARD) : this.useUltraHighResolutionPanos ? this.getPanoSize(r.ULTRAHIGH) : this.getPanoSize(r.HIGH) : this.getPanoSize(r.STANDARD) } , t.exports = n } , { "../constants": 8, "../enum/ModelManagerEvents": 33, "../enum/PanoSizeClass": 36, "../settings": 166, "../util/browser": 182, "../util/showcase": 193 }], 171: [function(e, t, i) { (function(i) { "use strict"; function n(e) { this.panos = null, this.retryMinimumTime = 1e4, this.urls = null, this.panoLoadCallbacks = {}, this.downloadDescriptors = {}, this.priorityQueue = [], this.forceQueue = [], this.activeDownloads = [], this.qualityManager = null, this.tilePrioritizer = null, this.refreshInterval = null, this.processPriorityQueue = !1, this.concurrentDownloads = e.concurrentDownloads || 1, this.downloadTestResults = {} } var r = e("three") , o = (e("../enum/Viewmode"), e("../settings")) , a = (e("../objects/Panorama"), e("../util/logger")) , s = (e("../enum/Vectors"), e("../enum/PanoSizeClass"), e("../enum/TileDownloaderEvents")) , l = e("./TilePrioritizer") , c = e("./TileUtils") , h = (e("../enum/GLCubeFaces"), e("../enum/DownloadStatus")) , u = e("../util/panorama") , d = e("../util/ajax") , p = e("../ab") , f = e("events").EventEmitter , g = (new a(i), Object.freeze({ Testing: 1, Success: 2, Fail: 3 })); n.prototype = Object.create(f.prototype), n.IDLE_REFRESH_DELAY = 500, n.ACTIVE_REFRESH_DELAY = 16, n.DOWNLOAD_RETRIES = 4, n.prototype.init = function(e) { this.qualityManager = e } , n.prototype.setUrls = function(e) { this.urls = e } , n.prototype.setPanoData = function(e, t, i) { this.panos = e, this.imagePanos = t, this.panoGroupId = i } , n.prototype.start = function() { this.refreshUpdateInterval(0) } , n.prototype.stop = function() { window.cancel(this.refreshInterval) } , n.prototype.refreshUpdateInterval = function(e) { e || (e = 0), this.refreshInterval = window.setTimeout(function() { var e = this.update(); e ? this.refreshUpdateInterval(n.ACTIVE_REFRESH_DELAY) : this.refreshUpdateInterval(n.IDLE_REFRESH_DELAY) } .bind(this), e) } , n.prototype.update = function() { var e = this.forceQueue.length > 0; return this.processQueueForDownloading(this.forceQueue), this.processPriorityQueue && (this.queuePrioritizedTilesForPanos(this.panos), this.priorityQueue.length > 0 && (e = !0), this.processQueueForDownloading(this.priorityQueue)), e } , n.prototype.forceQueueTilesForPano = function() { var e = [] , t = []; return function(i, n, r, o, a, s) { e.length = 0; for (var u = this.getTileDownloadDescriptors(i, n), d = 0; d < u.length; d++) { var p = u[d]; p.status !== h.None && p.status !== h.Queued || e.push(p) } if (r && e.length > 0) { l.sortPanoTiles(e, i, r), t.length = 0, c.matchingTilesInDirection(i, n, r, o, a, t); for (var f = 0, g = function(e) { return e.face === m.face && e.faceTileIndex === m.faceTileIndex }; f < e.length; ) { var m = e[f] , v = t.findIndex(g); v < 0 ? e.splice(f, 1) : f++ } } for (var A = 0; A < e.length; A++) this.forceQueue.push(e[A]); this.setStatusForAllDescriptors(this.forceQueue, h.ForceQueued), this.clearFromQueue(this.priorityQueue, h.ForceQueued, !1), s && this.processQueueForDownloading(this.forceQueue, !0) } }(), n.prototype.clearForceQueue = function() { this.clearQueue(this.forceQueue) } , n.prototype.queuePrioritizedTilesForPanos = function(e) { this.tilePrioritizer && (this.clearQueue(this.priorityQueue), this.tilePrioritizer.filterAndPrioritize(this.priorityQueue, e, this), this.clearFromQueue(this.priorityQueue, h.None, !0), this.setStatusOrRemoveForAllDescriptors(this.priorityQueue, h.Queued)) } , n.prototype.clearQueue = function(e) { this.setStatusForAllDescriptors(e, h.None), e.length = 0 } , n.prototype.clearFromQueue = function(e, t, i) { for (var n = 0; n < e.length; n++) { var r = e[n]; r && (t === r.status && !i || t !== r.status && i) && (e[n] = null) } } , n.prototype.setStatusForAllDescriptors = function(e, t) { for (var i = 0; i < e.length; i++) { var n = e[i]; n && (n.status = t) } } , n.prototype.setStatusOrRemoveForAllDescriptors = function(e, t) { for (var i = 0; i < e.length; i++) { var n = e[i]; n && (n.status !== t ? n.status = t : e[i] = null) } } , n.prototype.getTileDownloadDescriptors = function(e, t) { var i = this.getAllTileDownloadDescriptorsForPano(e) , n = i[t]; return n || (n = this.buildDownloadDescriptorArray(t), i[t] = n, this.initTileDownloadDescriptors(n, e, t)), n } , n.prototype.getAllTileDownloadDescriptorsForPano = function(e) { var t = this.downloadDescriptors[e.id]; return t || (t = {}, this.downloadDescriptors[e.id] = t), t } , n.prototype.processQueueForDownloading = function(e, t) { if (this.cleanupActiveDownloads(), this.activeDownloads.length < this.concurrentDownloads || t) for (var i = t ? e.length : this.concurrentDownloads - this.activeDownloads.length, n = 0, r = 0; n < i && e.length > 0; r++) { var o = e.shift(); o && (this.startDownload(o), n++) } } , n.prototype.testDownload = function(e, t, i) { var n = this.downloadTestResults[e]; if (n) return void (n === g.Success ? i(!0) : n === g.Fail && i(!1)); this.downloadTestResults[e] = g.Testing; var r = this.panos.list[0] , o = this.getTileUrl(r.id, e, t, 0) , a = function(t) { this.downloadTestResults[e] = g.Success, i(!0) } .bind(this) , s = function() { this.downloadTestResults[e] = g.Fail, i(!1) } .bind(this); this.loadImage(o, 0, a, s) } , n.prototype.startDownload = function(e) { e.status = h.Downloading; var t = this.getTileUrl(e.pano.id, e.panoSize, e.tileSize, e.tileIndex); this.activeDownloads.push(e), this.loadImage(t, n.DOWNLOAD_RETRIES, this.downloadComplete.bind(this, e), this.downloadFailed.bind(this, e)) } , n.prototype.downloadFailed = function(e, t) {} , n.prototype.downloadComplete = function(e, t) { if (e.panoGroupId === this.panoGroupId) { var i = this.getPanoLoadCallbacks(e.pano, e.panoSize); e.status = h.Downloaded, i && i.onProgress && i.onProgress(e.pano, e.panoSize); var n = { panoId: e.pano.id, image: t, tileSize: e.tileSize, panoSize: e.panoSize, tileIndex: e.tileIndex, faceTileIndex: e.faceTileIndex, totalTiles: e.totalTiles, face: e.face, tileX: e.tileX, tileY: e.tileY, direction: e.direction }; e.image = t, this.emit(s.TileDownloadSuccess, n), this.isPanoDownloaded(e.pano, e.panoSize) && (n = { panoId: e.pano.id, tileSize: e.tileSize, panoSize: e.panoSize }, this.emit(s.PanoDownloadComplete, n), i && i.onLoad && i.onLoad(e.pano, e.panoSize)) } } , n.prototype.cleanupActiveDownloads = function() { var e = []; return function() { e.length = 0; for (var t = 0; t < this.activeDownloads.length; t++) { var i = this.activeDownloads[t]; i.status !== h.Downloaded && i.status !== h.Failed && e.push(i) } this.activeDownloads.length = 0, this.activeDownloads.push.apply(this.activeDownloads, e) } }(), n.prototype.isPanoDownloaded = function(e, t) { var i = this.getTileDownloadDescriptors(e, t); if (i.length <= 0) return !1; for (var n = 0; n < i.length; n++) { var r = i[n]; if (r.status !== h.Downloaded) return !1 } return !0 } , n.prototype.setPanoLoadCallbacks = function(e, t, i, n, r) { var o = e.id + ":" + this.qualityManager.getPanoSize(t); this.panoLoadCallbacks[o] = { onLoad: i, onFail: n, onProgress: r } } , n.prototype.getPanoLoadCallbacks = function(e, t) { var i = e.id + ":" + t; return this.panoLoadCallbacks[i] } , n.prototype.buildDownloadDescriptorArray = function(e) { for (var t = c.getTileCountForSize(e), i = [], n = 0; n < t; n++) { var r = this.buildDownloadDescriptor(); i.push(r) } return i } , n.prototype.buildDownloadDescriptor = function() { var e = { panoGroupId: null, pano: null, panoSize: -1, tileSize: -1, tileIndex: -1, totalTiles: -1, faceTileIndex: -1, status: h.None, url: null, image: null, direction: new r.Vector3, face: -1, cubeFace: -1, tileX: -1, tileY: -1 }; return e } , n.prototype.initTileDownloadDescriptors = function(e, t, i) { for (var n = 0; n < e.length; n++) { var r = e[n]; this.initTileDownloadDescriptor(r, t, i, n) } } , n.prototype.initTileDownloadDescriptor = function(e, t, i, n) { var r = i >= c.TILE_SIZE ? c.TILE_SIZE : i; e.face = c.getFaceForTile(i, n), e.cubeFace = u.mapFaceToCubemapFace(e.face), e.panoGroupId = this.panoGroupId, e.pano = t, e.panoSize = i, e.tileSize = r, e.tileIndex = n, e.totalTiles = c.getTileCountForSize(i), e.status = h.None, e.image = null, c.getTileLocation(e.panoSize, e.tileIndex, e), c.getTileVector(e.panoSize, e.tileSize, e.cubeFace, e.tileX, e.tileY, c.LocationOnTile.Center, 0, e.direction) } , n.prototype.getTileUrl = function() { var e = { 256: "256", 512: "512", 1024: "1k", 2048: "2k", 4096: "4k" } , t = { face: -1, faceTileIndex: -1, tileX: -1, tileY: -1 }; return function(i, n, r, a) { c.getTileLocation(n, a, t); var s = Math.floor(n / r) , l = s * s , h = Math.floor(a / l) , u = ""; 1 === o.tiling.customCompression && (u = "_" + o.tiling["q" + e[n]]); var d = this.urls.get("tiles/" + i + "/" + e[n] + u + "_face" + h + "_" + t.tileX + "_" + t.tileY + ".jpg"); return d = p.changeIfTileGenerating(d) } }(), n.prototype.loadImage = function(e, t, i, n) { d.getImage(e, t).then(function(e) { i(e) }).fail(n) } , t.exports = n } ).call(this, "/js/tile/TileDownloader.js") } , { "../ab": 3, "../enum/DownloadStatus": 24, "../enum/GLCubeFaces": 25, "../enum/PanoSizeClass": 36, "../enum/TileDownloaderEvents": 45, "../enum/Vectors": 50, "../enum/Viewmode": 51, "../objects/Panorama": 148, "../settings": 166, "../util/ajax": 181, "../util/logger": 189, "../util/panorama": 191, "./TilePrioritizer": 172, "./TileUtils": 174, events: 202, three: 217 }], 172: [function(e, t, i) { (function(i) { "use strict"; function n(e, t, i, o, a) { this.qualityManager = e, this.maxNavQuality = this.qualityManager.getMaxNavPanoSize(), this.maxZoomQuality = this.qualityManager.getMaxZoomPanoSize(), this.baseSize = t, this.standardSize = i, this.highSize = o, this.ultraHighSize = a, this.priorityCriteria = new n.PriorityCriteria(null,new r.Vector3(0,0,0),new r.Vector3(0,0,-1),new r.Vector3(0,0,-1)) } var r = e("three") , o = (e("../enum/Viewmode"), e("../settings"), e("../settings"), e("../objects/Panorama")) , a = e("../util/logger") , s = (e("../enum/Vectors"), e("../enum/PanoSizeClass"), e("../enum/ModelManagerEvents"), e("../enum/GLCubeFaces"), e("../enum/DownloadStatus")) , l = (e("../util/browser"), e("./TileUtils")) , c = e("../util/math") , h = (e("events").EventEmitter, new a(i), Object.freeze({ None: 0, DirectionalFOV: 1 })); n.PriorityCriteria = function(e, t, i, n, o) { this.pano = e, this.cameraPosition = (new r.Vector3).copy(t), this.cameraDir = (new r.Vector3).copy(i), this.panoSpaceDir = (new r.Vector3).copy(n), this.upcomingPanos = o, this.copy = function(e) { this.pano = e.pano, this.cameraPosition.copy(e.cameraPosition), this.cameraDir.copy(e.cameraDir), this.panoSpaceDir.copy(e.panoSpaceDir), this.upcomingPanos = o } , this.zoomingActive = !1 } , n.DIRECTIONAL_FOV = 180, n.DIRECTIONAL_FOV_NARROW = 120, n.MAX_SCORED_PANOS_TOCONSIDER = 6, n.MAX_SCORED_PANOS_TOADD = 2, n.MAX_UPCOMING_PANOS_TOADD = 3, n.DIRECTION_SCORE_STRICTNESS = .75, n.appendQueue = function(e, t) { if (e && t) for (var i = 0; i < t.length; i++) e.push(t[i]) } , n.prototype.updateCriteria = function(e, t, i, n) { this.priorityCriteria.pano = e, this.priorityCriteria.cameraPosition.copy(t), this.priorityCriteria.cameraDir.copy(i), this.priorityCriteria.upcomingPanos = n, this.maxNavQuality = this.qualityManager.getMaxNavPanoSize(), this.maxZoomQuality = this.qualityManager.getMaxZoomPanoSize() } , n.prototype.filterAndPrioritize = function() { var e = [] , t = [] , i = []; return function(r, o, a) { this.populateNeighborPanos(this.priorityCriteria.pano, o, e), this.populateScoredPanos(this.priorityCriteria.pano, o, t, this.priorityCriteria.cameraDir, n.MAX_SCORED_PANOS_TOCONSIDER); var s = this.baseSize , l = this.standardSize , c = this.highSize , h = this.ultraHighSize; this.queueTilesForPano(r, a, this.priorityCriteria.pano, s), this.priorityCriteria.upcomingPanos && this.queueTilesForPanos(r, this.priorityCriteria.upcomingPanos, a, s, n.MAX_UPCOMING_PANOS_TOADD), this.priorityCriteria.upcomingPanos && this.queueTilesForPanos(r, this.priorityCriteria.upcomingPanos, a, 1024 , n.MAX_UPCOMING_PANOS_TOADD),//更清晰些 i.length = 0, this.canDownloadSize(l) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, l, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW), n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir), n.appendQueue(r, i), this.queueTilesForPanos(r, t, a, s, n.MAX_SCORED_PANOS_TOADD), i.length = 0, this.canDownloadSize(c) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, c, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW), this.canDownloadSize(h) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, h, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW), n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir), n.appendQueue(r, i), i.length = 0, this.canDownloadSize(l) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, l, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV), this.canDownloadSize(c) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, c, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV), this.canDownloadSize(h) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, h, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV), n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir), n.appendQueue(r, i), this.queueTilesForPanos(r, e, a, s) } }(), n.prototype.canDownloadSize = function(e) { return this.maxNavQuality >= e || this.maxZoomQuality >= e && this.zoomingActive } , n.prototype.populateNeighborPanos = function(e, t, i) { i = i || [], i.length = 0; var n = t.getNeighbours(e); for (var r in n) if (n.hasOwnProperty(r)) { var o = t.get(r); i.push(o) } return i } , n.prototype.populateScoredPanos = function(e, t, i, r, a) { i = i || [], i.length = 0; var s = [o.filters.inPanoDirection(e.position, r, n.DIRECTION_SCORE_STRICTNESS), o.filters.not(e)] , l = [o.scoreFunctions.distanceSquared(e), o.scoreFunctions.direction(e.position, r)] , c = t.sortByScore(s, l); if (c) for (var h = 0; h < c.length && h < a; h++) { var u = c[h].pano; i.push(u) } return i } , n.prototype.queueTilesForPanos = function(e, t, i, n, r) { for (var o = 0, a = 0; a < t.length; a++) { var s = t[a] , l = this.queueTilesForPano(e, i, s, n); if (o += l > 0 ? 1 : 0, r && o >= r) break } return o } , n.prototype.queueTilesForPano = function() { var e = { filter: h.None }; return function(t, i, n, r) { return this.filterAndQueueTileDownloadDescriptors(t, i, n, r, e) } }(), n.prototype.queueTilesForPanosInDirection = function() { var e = new r.Vector3; return function(t, i, n, r, o, a, s, l) { for (var h = 0, u = 0; u < n.length; u++) { var d = n[u]; e.copy(d.position), e.sub(o), e.normalize(); var p = Math.max(Math.min(a.dot(e), 1), -1) , f = c.getFOVDotThreshold(s); if (p >= f) { var g = this.queueTilesInDirectionForPano(t, i, d, r, o, a, s); if (h += g > 0 ? 1 : 0, l && h >= l) break } } return h } }(), n.prototype.queueTilesInDirectionForPanos = function(e, t, i, n, r, o, a, s) { for (var l = 0, c = 0; c < i.length; c++) { var h = i[c] , u = this.queueTilesInDirectionForPano(e, t, h, n, o, a); if (l += u > 0 ? 1 : 0, s && l >= s) break } return l } , n.prototype.queueTilesInDirectionForPano = function() { var e = { filter: h.DirectionalFOV, direction: new r.Vector3, fov: 60 } , t = new r.Vector3; return function(i, n, r, o, a, s, c) { return t.copy(s), l.getRelativeDirection(r.quaternion, t), e.direction.copy(t), e.fov = c, this.filterAndQueueTileDownloadDescriptors(i, n, r, o, e) } }(), n.prototype.filterAndQueueTileDownloadDescriptors = function() { var e = []; return function(t, i, n, r, o) { var a = i.getTileDownloadDescriptors(n, r); e.length = 0, this.filterTileDownloadDescriptors(n, a, e, o); for (var s = 0, l = 0; l < e.length; l++) { var c = e[l]; c && (t.push(c), s++) } return s } }(), n.prototype.filterTileDownloadDescriptors = function() { new r.Vector3; return function(e, t, i, n) { var r, o; switch (n.filter) { case h.DirectionalFOV: for (r = 0; r < t.length; r++) o = t[r], l.isTileWithinFOV(o.panoSize, o.tileSize, o.face, o.tileX, o.tileY, n.direction, n.fov) && i.push(o); break; default: for (r = 0; r < t.length; r++) o = t[r], i.push(o) } for (r = 0; r < i.length; r++) o = i[r], this.canIncludeDescriptor(o) || (i[r] = null) } }(), n.prototype.canIncludeDescriptor = function(e) { return e.status !== s.Downloading && e.status !== s.Downloaded } , n.prototype.canIncludePano = function(e, t) { return !e.isLoaded(t) } , n.getFOVDotThreshold = function(e) { return Math.cos(r.Math.degToRad(e / 2)) } ; var u = function() { var e = function e(t, i) { var n = e._panoSpaceDir , r = e._fovThreshold , o = e._fovThresholdNarrow , a = Math.max(Math.min(n.dot(t.direction), 1), -1) , s = Math.max(Math.min(n.dot(i.direction), 1), -1); return t._dot = a, i._dot = s, a >= r && s < r ? -1 : a < r && s >= r ? 1 : a >= o && s < o ? -1 : a < o && s >= o ? 1 : t.panoSize > i.panoSize ? 1 : i.panoSize > t.panoSize ? -1 : -(a - s) }; return e._panoSpaceDir = new r.Vector3, e._fovThreshold = -1, e._fovThresholdNarrow = -1, e }(); n.sortPanoTiles = function(e, t, i) { u._panoSpaceDir.copy(i), l.getRelativeDirection(t.quaternion, u._panoSpaceDir), u._fovThresholdNarrow = c.getFOVDotThreshold(n.DIRECTIONAL_FOV_NARROW), u._fovThreshold = c.getFOVDotThreshold(n.DIRECTIONAL_FOV), e.sort(u) } , n.insertSortedPanoTile = function(e, t, i, r) { u._panoSpaceDir.copy(r), l.getRelativeDirection(i.quaternion, u._panoSpaceDir), u._fovThresholdNarrow = c.getFOVDotThreshold(n.DIRECTIONAL_FOV_NARROW), u._fovThreshold = c.getFOVDotThreshold(n.DIRECTIONAL_FOV); for (var o = -1, a = 0; a < e.length; a++) { var s = u(t, e[a]); if (s <= 0) { o = a; break } } if (o === -1) e[e.length] = t; else { for (var h = e.length; h > o; h--) e[h] = e[h - 1]; e[o] = t } } , n.prototype.setZoomingActive = function(e) { e !== this.zoomingActive && (this.zoomingActive = e) } , t.exports = n } ).call(this, "/js/tile/TilePrioritizer.js") } , { "../enum/DownloadStatus": 24, "../enum/GLCubeFaces": 25, "../enum/ModelManagerEvents": 33, "../enum/PanoSizeClass": 36, "../enum/Vectors": 50, "../enum/Viewmode": 51, "../objects/Panorama": 148, "../settings": 166, "../util/browser": 182, "../util/logger": 189, "../util/math": 190, "./TileUtils": 174, events: 202, three: 217 }], 173: [function(e, t, i) { "use strict"; function n(e, t) { this.levels = t, this.tileSize = e, this.root = null, this.allNodes = [], a(this) } function r(e, t) { this.tree = e, this.parent = t, this.children = [], this.id = ++u } function o(e, t, i, r, a, s, l, h) { if (e) { l = l || n.TraversalType.PreOrder; var u = r * c + i; if (l === n.TraversalType.PreOrder && (a && a(e, t, u, i, r), s && s.push(e)), e.children && 0 !== e.children.length) { for (var d = r * c, p = i * c, f = 0; f < c; f++) for (var g = 0; g < c; g++) o(e.children[g * c + f], t + 1, p + f, d + g, a, s, l, h); l === n.TraversalType.PostOrder && (a && a(e, t, u, i, r), s && s.push(e)) } } } function a(e) { e.root = s(e, null, 0) } function s(e, t, i) { if (i > e.levels) return null; var n = new r(e,t); e.allNodes.push(n); for (var o = 0; o < h; o++) n.children[o] = s(e, n, i + 1); return n } function l(e, t, i, n, r) { if (!e) return null; if (0 === i) return e; if (!e.children || 0 === e.children.length) return null; var o = Math.pow(c, i) , a = o / c , s = n % a , h = r % a , u = Math.floor(r / a) , d = Math.floor(n / a) , p = u * c + d , f = e.children[p]; return l(f, t + 1, i - 1, s, h) } var c = (e("three"), e("./TileUtils"), e("../objects/Panorama"), e("../util/panorama"), e("events").EventEmitter, 2) , h = c * c; n.TraversalType = Object.freeze({ PreOrder: 0, PostOrder: 1 }); var u = 0; n.getLevelCountForSize = function(e, t) { var i = 0; for (t < e && (t = e); ; ) { if (t /= c, t < e) break; i++ } return i } , n.getSizeForLevel = function(e, t) { return Math.pow(c, t) * e } , n.prototype.getSubNode = function(e, t, i) { (!t || e < this.tileSize) && (t = 0), (!i || e < this.tileSize) && (i = 0), e < this.tileSize && (e = this.tileSize); var r = n.getLevelCountForSize(this.tileSize, e) , o = l(this.root, 0, r, t, i); return o } , n.prototype.breadthFirst = function(e) { e = e || {}; var t = !!e.nullLevelEnd , i = e.maxLevel , n = e.minLevel , r = e.callback , o = e.saveVisited , a = [] , s = {} , l = 0 , c = 0; for (a.push(this.root), a.push(s); a.length > 0 && !(i && l > i); ) { var h = a.shift(); if (h === s) (!n || l >= n) && (r && t && r(null), o && t && o.push(null)), a.length > 0 && a.push(s), l++, c = 0; else { if (h.children) for (var u = 0; u < h.children.length; u++) { var d = h.children[u]; d && a.push(h.children[u]) } var p = this.getFaceIndexFromNode(h); (!n || l >= n) && (r && r(h, l, p), o && o.push(h)), c++ } } } , n.prototype.getFaceIndexFromNode = function(e) { if (!e) return -1; for (var t = 1, i = e, n = 0, r = 0; ; ) { var o = i.parent; if (!o) break; for (var a = -1, s = 0; s < o.children.length; s++) o.children[s] === i && (a = s); var l = a % c , h = Math.floor(a / c); n = l * t + n, r = h * t + r, t *= c, i = o } return r * t + n } , n.prototype.depthFirst = function(e, t, i) { o(this.root, 0, 0, 0, e, t, i, this.tileSize) } , t.exports = n } , { "../objects/Panorama": 148, "../util/panorama": 191, "./TileUtils": 174, events: 202, three: 217 }], 174: [function(e, t, i) { "use strict"; var n = e("../enum/GLCubeFaces") , r = e("../util/MathLight") , o = {}; o.TILE_SIZE = 512, o.FACES_PER_PANO = 6, o.LocationOnTile = { Center: 0, UpperLeft: 1, UpperRight: 2, LowerRight: 3, LowerLeft: 4 }, o.getTileVector = function() { return function(e, t, i, a, s, l, c, h) { l = l || o.LocationOnTile.Center; var u = e / t , d = a / u; s = -s + (u - 1); var p = s / u , f = t / e , g = 2 * f , m = g / 2 , v = 2 * d - 1 + m , A = 2 * p - 1 + m; switch (l) { case o.LocationOnTile.UpperLeft: v -= m, A += m, v += c * g; break; case o.LocationOnTile.UpperRight: v += m, A += m, A -= c * g; break; case o.LocationOnTile.LowerRight: v += m, A -= m, v -= c * g; break; case o.LocationOnTile.LowerLeft: v -= m, A -= m, A += c * g; break; case o.LocationOnTile.Center: } switch (i) { case n.GL_TEXTURE_CUBE_MAP_POSITIVE_X: r.setVector(h, -1, A, -v); break; case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_X: r.setVector(h, 1, A, v); break; case n.GL_TEXTURE_CUBE_MAP_POSITIVE_Y: r.setVector(h, -v, 1, -A); break; case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: r.setVector(h, -v, -1, A); break; case n.GL_TEXTURE_CUBE_MAP_POSITIVE_Z: r.setVector(h, -v, A, 1); break; case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: r.setVector(h, v, A, -1) } r.normalize(h) } }(), o.getFaceForTile = function(e, t) { var i = o.TILE_SIZE; e < o.TILE_SIZE && (i = e); var n = Math.floor(e / i) , r = n * n; return Math.floor(t / r) } , o.getTileLocation = function(e, t, i) { var n = o.TILE_SIZE; e < o.TILE_SIZE && (n = e); var r = o.getFaceForTile(e, t) , a = Math.floor(e / n) , s = a * a , l = t - r * s; i.tileX = l % a, i.tileY = Math.floor(l / a), i.face = r, i.faceTileIndex = l } , o.getTileCountForSize = function(e) { if (e <= o.TILE_SIZE) return o.FACES_PER_PANO; var t = Math.floor(e / o.TILE_SIZE) , i = t * t , n = i * o.FACES_PER_PANO; return n } , o.getRelativeDirection = function() { var e = new r.Matrix4 , t = new r.Quaternion; return function(i, n) { t.copy(i), t.inverse(), e.makeRotationFromQuaternion(t), e.applyToVector3(n), r.normalize(n) } }(), o.matchingTilesInDirection = function() { var e = new r.Vector3 , t = new r.Vector3(0,0,-1) , i = new r.Quaternion , n = function(e, t) { e.push({ face: t.face, faceTileIndex: t.faceTileIndex, tileX: t.tileX, tileY: t.tileY }) } , a = function() { var e = { face: -1, faceTileIndex: -1, tileX: -1, tileY: -1 }; return function(t, i, r) { for (var a = o.getTileCountForSize(t), s = 0, l = 0; l < a; l++) o.getTileLocation(t, l, e), i && !i(e) || (s++, r && n(r, e)); return s } }(); return function(n, s, l, c, h, u) { var d = s < o.TILE_SIZE ? s : o.TILE_SIZE; o.getTileCountForSize(s); if (!c && !h) return a(s, null, u); var p = !!h; if (h = h || c, h = Math.max(0, Math.min(h, 360)), c = Math.max(0, Math.min(c, 360)), r.copyVector(l, e), o.getRelativeDirection(n.quaternion, e), p) { i.setFromUnitVectors(e, t); var f = function(e) { return o.isTileWithinFrustum(s, d, e.face, e.tileX, e.tileY, i, c, h) }; return a(s, f, u) } var g = function(t) { return o.isTileWithinFOV(s, d, t.face, t.tileX, t.tileY, e, c) }; return a(s, g, u) } }(), o.isTileWithinFrustum = function() { var e = new r.Vector3 , t = 1e-5; return function(i, n, a, s, l, c, h, u) { for (var d = Math.tan(.5 * u * r.RADIANS_PER_DEGREE), p = -d, f = Math.tan(.5 * h * r.RADIANS_PER_DEGREE), g = -f, m = o.mapFaceToCubemapFace(a), v = 0, A = 0, y = 0, C = 0, I = 0, E = 0, b = o.LocationOnTile.Center; b <= o.LocationOnTile.LowerLeft; b++) if (o.getTileVector(i, n, m, s, l, b, 0, e), r.applyQuaternionToVector(c, e), e.z >= -t) I++; else { var w = -1 / e.z , _ = e.x * w , T = e.y * w; T > d ? v++ : T < p && A++, _ > f ? y++ : _ < g && C++, E++ } return A !== E && v !== E && y !== E && C !== E } }(), o.isTileWithinFOV = function() { var e = new r.Vector3 , t = new r.Vector3(0,1,0) , i = new r.Vector3(1,0,0); return function(n, a, s, l, c, h, u) { var d = o.mapFaceToCubemapFace(s); if (r.cross(h, t, i), o.getTileVector(n, a, d, l, c, o.LocationOnTile.Center, 0, e), o.isWithinFOV(e, h, u, null)) return !0; for (var p = u / 360, f = Math.floor(1 / p), g = 0, m = 0; m < f; m++) { for (var v = o.LocationOnTile.UpperLeft; v <= o.LocationOnTile.LowerLeft; v++) if (o.getTileVector(n, a, d, l, c, v, g, e), o.isWithinFOV(e, h, u, null)) return !0; g += p } return !1 } }(), o.isWithinFOV = function() { var e = new r.Vector3 , t = new r.Vector3; return function(i, n, o, a) { if (r.copyVector(i, t), a) { r.copyVector(a, e), r.normalize(e); var s = r.dot(e, i); e.x *= s, e.y *= s, e.z *= s, r.subVector(t, e) } var l = o / 2 * r.RADIANS_PER_DEGREE , c = Math.cos(l) , h = r.dot(t, n); return h >= c } }(), o.mapFaceToCubemapFace = function() { var e = { 0: n.GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 1: n.GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 2: n.GL_TEXTURE_CUBE_MAP_POSITIVE_X, 3: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 4: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 5: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y }; return function(t) { return e[t] } }(), t.exports = o } , { "../enum/GLCubeFaces": 25, "../util/MathLight": 176 }], 175: [function(e, t, i) { (function(i) { "use strict"; function n() { this.list = [], this.index = {}, Object.defineProperty(this, "length", { get: function() { return this.list.length } }) } var r = (e("./common"), e("./logger")); new r(i); n.prototype.forEach = function(e) { this.list.forEach(e) } , n.prototype.add = function(e) { this.list.push(e), this.index[this.getIndex(e)] = e } , n.prototype.getIndex = function(e) { throw new Error("IndexedCollection.getIndex not implemented in subclass.") } , n.prototype.extend = function(e) { for (var t = 0; t < e.length; t++) this.add(e[t]) } , n.prototype.get = function(e) { return this.index[e] } , n.prototype.first = function() { return this.list[0] } , n.prototype.last = function() { return this.list[this.list.length - 1] } , n.prototype.reIndex = function() { this.index = {}; var e = this; this.forEach(function(t) { e.index[e.getIndex(t)] = t }) } , n.prototype.filter = function(e) { var t = this.list.filter(e); return this.reIndex(), t } , n.prototype.reduce = function(e, t) { return this.list.reduce(e, t) } , n.prototype.sort = function(e) { return this.list.sort(e) } , n.prototype.indexOf = function(e) { for (var t = 0; t < this.list.length; ++t) if (this.list[t] === e) return t; return -1 } , t.exports = n } ).call(this, "/js/util/IndexedCollection.js") } , { "./common": 185, "./logger": 189 }], 176: [function(e, t, i) { "use strict"; var n = e("../constants") , r = {}; r.RADIANS_PER_DEGREE = Math.PI / 180, r.DEGREES_PER_RADIAN = 180 / Math.PI, r.Vector3 = function(e, t, i) { this.x = e || 0, this.y = t || 0, this.z = i || 0 } , r.Matrix4 = function() { this.elements = new Float32Array([1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]), arguments.length > 0 && console.error("MathLight.Matrix4: the constructor no longer reads arguments. use .set() instead.") } , r.Matrix4.prototype = { identity: function() { return this.set(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1), this }, copy: function(e) { return this.elements.set(e.elements), this }, applyToVector3: function(e) { var t = e.x , i = e.y , n = e.z , r = this.elements; return e.x = r[0] * t + r[4] * i + r[8] * n + r[12], e.y = r[1] * t + r[5] * i + r[9] * n + r[13], e.z = r[2] * t + r[6] * i + r[10] * n + r[14], this }, getInverse: function(e, t) { var i = this.elements , n = e.elements , r = n[0] , o = n[1] , a = n[2] , s = n[3] , l = n[4] , c = n[5] , h = n[6] , u = n[7] , d = n[8] , p = n[9] , f = n[10] , g = n[11] , m = n[12] , v = n[13] , A = n[14] , y = n[15] , C = p * A * u - v * f * u + v * h * g - c * A * g - p * h * y + c * f * y , I = m * f * u - d * A * u - m * h * g + l * A * g + d * h * y - l * f * y , E = d * v * u - m * p * u + m * c * g - l * v * g - d * c * y + l * p * y , b = m * p * h - d * v * h - m * c * f + l * v * f + d * c * A - l * p * A , w = r * C + o * I + a * E + s * b; if (0 === w) { var _ = "MathLight.Matrix4.getInverse(): can't invert matrix, determinant is 0"; if (t) throw new Error(_); return console.warn(_), this.identity() } var T = 1 / w; return i[0] = C * T, i[1] = (v * f * s - p * A * s - v * a * g + o * A * g + p * a * y - o * f * y) * T, i[2] = (c * A * s - v * h * s + v * a * u - o * A * u - c * a * y + o * h * y) * T, i[3] = (p * h * s - c * f * s - p * a * u + o * f * u + c * a * g - o * h * g) * T, i[4] = I * T, i[5] = (d * A * s - m * f * s + m * a * g - r * A * g - d * a * y + r * f * y) * T, i[6] = (m * h * s - l * A * s - m * a * u + r * A * u + l * a * y - r * h * y) * T, i[7] = (l * f * s - d * h * s + d * a * u - r * f * u - l * a * g + r * h * g) * T, i[8] = E * T, i[9] = (m * p * s - d * v * s - m * o * g + r * v * g + d * o * y - r * p * y) * T, i[10] = (l * v * s - m * c * s + m * o * u - r * v * u - l * o * y + r * c * y) * T, i[11] = (d * c * s - l * p * s - d * o * u + r * p * u + l * o * g - r * c * g) * T, i[12] = b * T, i[13] = (d * v * a - m * p * a + m * o * f - r * v * f - d * o * A + r * p * A) * T, i[14] = (m * c * a - l * v * a - m * o * h + r * v * h + l * o * A - r * c * A) * T, i[15] = (l * p * a - d * c * a + d * o * h - r * p * h - l * o * f + r * c * f) * T, this }, makeRotationFromQuaternion: function(e) { var t = this.elements , i = e.x , n = e.y , r = e.z , o = e.w , a = i + i , s = n + n , l = r + r , c = i * a , h = i * s , u = i * l , d = n * s , p = n * l , f = r * l , g = o * a , m = o * s , v = o * l; return t[0] = 1 - (d + f), t[4] = h - v, t[8] = u + m, t[1] = h + v, t[5] = 1 - (c + f), t[9] = p - g, t[2] = u - m, t[6] = p + g, t[10] = 1 - (c + d), t[3] = 0, t[7] = 0, t[11] = 0, t[12] = 0, t[13] = 0, t[14] = 0, t[15] = 1, this } }, r.Quaternion = function(e, t, i, n) { this._x = e || 0, this._y = t || 0, this._z = i || 0, this._w = void 0 !== n ? n : 1 } , r.Quaternion.prototype = { get x() { return this._x }, set x(e) { this._x = e }, get y() { return this._y }, set y(e) { this._y = e }, get z() { return this._z }, set z(e) { this._z = e }, get w() { return this._w }, set w(e) { this._w = e }, copy: function(e) { this._x = e.x, this._y = e.y, this._z = e.z, this._w = e.w }, inverse: function() { return this.conjugate().normalize() }, conjugate: function() { return this._x *= -1, this._y *= -1, this._z *= -1, this }, length: function() { return Math.sqrt(this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w) }, normalize: function() { var e = this.length(); return 0 === e ? (this._x = 0, this._y = 0, this._z = 0, this._w = 1) : (e = 1 / e, this._x = this._x * e, this._y = this._y * e, this._z = this._z * e, this._w = this._w * e), this }, setFromAxisAngle: function(e, t) { var i = t / 2 , n = Math.sin(i); return this._x = e.x * n, this._y = e.y * n, this._z = e.z * n, this._w = Math.cos(i), this }, setFromUnitVectors: function() { var e, t, i = 1e-6; return function(n, o) { return void 0 === e && (e = new r.Vector3), t = r.dot(n, o) + 1, t < i ? (t = 0, Math.abs(n.x) > Math.abs(n.z) ? r.setVector(e, -n.y, n.x, 0) : r.setVector(e, 0, -n.z, n.y)) : r.cross(n, o, e), this._x = e.x, this._y = e.y, this._z = e.z, this._w = t, this.normalize() } }(), multiply: function(e) { return this.multiplyQuaternions(this, e) }, premultiply: function(e) { return this.multiplyQuaternions(e, this) }, multiplyQuaternions: function(e, t) { var i = e._x , n = e._y , r = e._z , o = e._w , a = t._x , s = t._y , l = t._z , c = t._w; return this._x = i * c + o * a + n * l - r * s, this._y = n * c + o * s + r * a - i * l, this._z = r * c + o * l + i * s - n * a, this._w = o * c - i * a - n * s - r * l, this } }, r.convertWorkshopVector = function(e) { return new r.Vector3(-e.x,e.y,e.z) } , r.convertWorkshopQuaternion = function(e) { return new r.Quaternion(-e.x,e.y,e.z,-e.w).multiply(new r.Quaternion(Math.sqrt(2) / 2,Math.sqrt(2) / 2,0,0)) } ; r.convertWorkshopOrthoZoom = function(e) {//xzw //return e === -1 ? -1 : e / 16 * ($("#player").width() / $("#player").height()) / n.workshopApsect return e === -1 ? -1 : e * ($("#player").width() / $("#player").height()) / g_snapShotWidth * g_snapShotHeight; } , r.convertWorkshopPanoramaQuaternion = function(e) { return new r.Quaternion(e.x,-e.y,-e.z,e.w).normalize().multiply((new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), 270 * r.RADIANS_PER_DEGREE)) } , r.normalize = function(e) { var t = e.x * e.x + e.y * e.y + e.z * e.z , i = Math.sqrt(t); e.x /= i, e.y /= i, e.z /= i } , r.dot = function(e, t) { return e.x * t.x + e.y * t.y + e.z * t.z } , r.cross = function(e, t, i) { var n = e.x , r = e.y , o = e.z; i.x = r * t.z - o * t.y, i.y = o * t.x - n * t.z, i.z = n * t.y - r * t.x } , r.setVector = function(e, t, i, n) { e.x = t, e.y = i, e.z = n } , r.copyVector = function(e, t) { t.x = e.x, t.y = e.y, t.z = e.z } , r.addVector = function(e, t) { e.x += t.x, e.y += t.y, e.z += t.z } , r.subVector = function(e, t) { e.x -= t.x, e.y -= t.y, e.z -= t.z } , r.applyQuaternionToVector = function(e, t) { var i = t.x , n = t.y , r = t.z , o = e.x , a = e.y , s = e.z , l = e.w , c = l * i + a * r - s * n , h = l * n + s * i - o * r , u = l * r + o * n - a * i , d = -o * i - a * n - s * r; t.x = c * l + d * -o + h * -s - u * -a, t.y = h * l + d * -a + u * -o - c * -s, t.z = u * l + d * -s + c * -a - h * -o } , r.angleBetweenVectors = function(e, t) { return Math.acos(r.dot(e, t)) } , t.exports = r } , { "../constants": 8 }], 177: [function(e, t, i) { (function(i) { "use strict"; function n(e) { this.cache = null, this.expires = 0 } function r() { this.baseUrl = null, this.cache = null, this.expires = 0 } function o() { this.baseUrl = null, this.expires = 0 } function a(e) { this.initialLoadingPromise = null, this.endpoint = e + "?type=3", this.urlContainer = null, this.authorizationHeader = h.getAuthorizationHeader(), this.containerClasses = [o, r, n] } var s = e("./ajax") , l = e("./logger") , c = e("../constants") , h = e("./showcase") , u = (e("../ab"), new l(i)); n.prototype = { version: 1, validate: function(e) { return "catalog.json"in e && Object.keys(e).length > 0 }, update: function(e) { return this.cache = e, this.expires = Date.now() + c.signedUrlDefaultExpireTime, $.when() }, get: function(e) { return this.cache[e] } }, r.prototype = { version: 2, validate: function(e) { return "catalog.json"in e && "base.url"in e && Object.keys(e).length > 1 }, update: function(e) { return this.baseUrl = e["base.url"], this.cache = e, this.expires = Date.now() + c.signedUrlDefaultExpireTime, $.when() }, get: function(e) { var t = this.cache[e]; return t ? this.baseUrl.replace("{{filename}}", e) + t : null } }, o.prototype = { version: 3, validate: function(e) { return e.templates && e.catalog_file && (!e.expires || 1e3 * e.expires > Date.now()) }, update: function(e) { return this.baseUrl = e.templates[0], e.expires ? this.expires = 1e3 * e.expires : this.expires = Date.now() + c.signedUrlDefaultExpireTime, $.when() }, get: function(e) { return this.baseUrl.replace("{{filename}}", e) } }, a.prototype = { init: function() { return this.initialLoadingPromise ? this.initialLoadingPromise : (setInterval(function() { var e = this.urlContainer ? this.urlContainer.expires : Date.now(); Date.now() + c.signedUrlRefreshBuffer > e && (u.debug("Refreshing urls..."), this.refresh().done(function() { u.debug("Refreshed") }).fail(function() { u.error("Failed url refresh, urls might go stale soon") })) } .bind(this), c.signedUrlCheckInterval), this.initialLoadingPromise = this.refresh(), this.initialLoadingPromise) }, refresh: function(e) { //已经在someData.js里加载过了 不用再加载file了吧 e = e || {}; /*var t = void 0 === e.cache || e.cache; return s.get( this.endpoint , { //file responseType: "json", prefetchFrom: t ? "files" : null, cache: t, auth: this.authorizationHeader }).then(function(e) { if (this.urlContainer && this.urlContainer.validate(e)) return this.urlContainer.update(e); for (var i = 0; i < this.containerClasses.length; i++) { var n = this.containerClasses[i] , r = new n; if (r.validate(e)) return u.info("Using urls version " + r.version), this.urlContainer = r, this.urlContainer.update(e) } return t ? this.refresh({ cache: !1 }) : $.Deferred().reject("missing-urls") } .bind(this), function(e) { return "loading-failed" }) */ return $.Deferred().resolve(); }, get: function(e) { //return this.urlContainer.get(e) return window.DATA.files.templates[0].replace("{{filename}}", e) } }, t.exports = a } ).call(this, "/js/util/ModelUrls.js") } , { "../ab": 3, "../constants": 8, "./ajax": 181, "./logger": 189, "./showcase": 193 }], 178: [function(e, t, i) { (function(i) { "use strict"; function n() { u.call(this), this.neighbourMap = {}, this.map = null } var r = e("three") , o = e("./common") , a = e("../settings") , s = e("../objects/Panorama") , a = e("../settings") , l = e("./aStar") , c = e("./logger") , h = new c(i) , u = e("./IndexedCollection") , d = e("./transitions"); o.inherit(n, u), n.prototype.getIndex = function(e) { return e.id } , n.prototype.find = function(e, t) { var i = o.filterAll(this.list, e); return 0 === i.length ? null : (t && t.forEach(function(e) { i = o.stableSort(i, e) }), i[0]) } , n.prototype.sortByScore = function(e, t) { var i = o.filterAll(this.list, e); return 0 === i.length ? null : i = i.map(function(e) { return { pano: e, score: t.reduce(function(t, i) { return t + i(e) }, 0) } }).sort(function(e, t) { return t.score - e.score; }) } , n.prototype.lowestByScore = function(e, t, i) { return this.findRankedByScore(0, e, t, i) } , n.prototype.findRankedByScore = function(e, t, i, n) { n && (n.candidates = null, n.pano = null), e || (e = 0); var r = this.sortByScore(t, i); return !r || 0 === r.length || e >= r.length ? null : (n && (n.candidates = r, n.pano = r[e].pano), r[e].pano) } , n.prototype.showPanoScores = function(e) { this.list.forEach(function(e) { e.removeTextSprite() }); var t = 6344768; e.forEach(function(e) { e.pano.addTextSprite(e.score.toFixed(2), t), t = 16428055 }) } , n.prototype.isNeighbour = function(e, t) { return this.neighbourMap[e.id][t.id] } , n.prototype.getNeighbours = function(e) { return this.neighbourMap[e.id] } , n.prototype.setNeighbour = function(e, t, i) { return this.neighbourMap[e.id] || (this.neighbourMap[e.id] = {}), this.neighbourMap[t.id] || (this.neighbourMap[t.id] = {}), this.neighbourMap[e.id][e.id] = !0, this.neighbourMap[t.id][t.id] = !0, this.neighbourMap[e.id][t.id] = i, this.neighbourMap[t.id][e.id] = i, this.neighbourMap[e.id] } , n.prototype.findClosest = function(e, t) { var i = [s.filters.isPanoAligned()]; return t && i.push(s.filters.inDirection(e, t, .75)), this.find(i, [s.sortFunctions.distanceToPoint(e)]) } , n.prototype.dualNeighbors = function(e, t) { var i, n = []; for (i in this.neighbourMap[e.id]) this.neighbourMap[t.id][i] && n.push(i); return n } , n.prototype.populate_path_graph = function() { var e, t, i, n, o, a, s, l, c = Date.now(), u = {}, d = 0, p = new r.Vector3(0,0,0), f = 0, g = 0; for (e = 0; e < this.list.length; e += 1) { o = this.list[e], s = {}, l = !1, i = o.neighbourPanos || o.findNeighourPanos(); for (t in i) if (i[t]) { a = this.index[t], p.copy(o.floorPosition), p.sub(a.floorPosition); var m = Math.sqrt(p.x * p.x + p.z * p.z) , v = (Math.abs(p.y) / Math.max(m, .01), Math.max(0, Math.abs(p.y) - .2)); v > 0 ? (f += 1, v = Math.pow(4 * v, 2), m = Math.pow(m, 2), n = Math.sqrt(v * v + m * m)) : (g += 1, n = p.length()), s[a.id] = n, l = !0 } l ? u[o.id] = s : d += 1 } this.map = u, h.info("graph ready in " + (Date.now() - c) + "ms, " + d + " had no neighbors") } , n.prototype.aStarSearch = function(e, t) { var i = Date.now() , n = new l({ start: e, isEnd: function(e) { return e === t }, neighbor: function(e) { var t = e.neighbourPanos || e.findNeighourPanos() , i = []; for (var n in t) t[n] && i.push(this.index[n]); //add: t[n] && return i } .bind(this), distance: function(e, t) { var i = this.map[e.id] , n = i[t.id]; return n } .bind(this), heuristic: function(e, t) { return 1 } .bind(this), hash: function(e) { return e.id }, timeout: 5e3 }); if (h.debug("A* search in " + (Date.now() - i) + "ms"), "success" !== n.status) return h.debug("Did not find A* path from " + e + " to " + t), null; h.debug("Total cost " + n.cost.toPrecision(3) + ", " + n.path.length + " steps"); var r = []; return n.path.forEach(function(e) { r.push(e.id) }), r } , n.prototype.includeNodesNearPath = function() { var e = new r.Vector3 , t = new r.Vector3 , i = new r.Vector3 , n = new r.Vector3 , o = new r.Vector3 , a = new r.Vector3 , s = new r.Vector3 , l = new r.Vector3 , c = [] , h = new r.Vector3 , u = new r.Vector3; return function(r, d) { if (r) for (var p = function(e, t, i) { return o.copy(t).sub(e), o.dot(i) }, f = function(e, t) { return p(h, e.position, i) - p(h, t.position, i) }, g = 0; g < r.length - 1; ) { var m = r[g] , v = r[g + 1] , A = this.index[m] , y = this.index[v]; h.copy(A.position), u.copy(y.position), c.length = 0, e.copy(u).sub(h), i.copy(e).normalize(); for (var C = 0; C < this.list.length; C++) { var I = this.list[C]; o.copy(I.position).sub(h); var E = o.dot(i); if (E > 0) { s.copy(i), s.multiplyScalar(E), a.copy(o), a.sub(s); var b = a.length(); if (b < d) { t.copy(e).negate(), n.copy(t).normalize(), l.copy(I.position).sub(u); var w = l.dot(n); w > 0 && c.push(I) } } } if (c.length > 0) { c.sort(f); for (var _ = r.length + c.length - 1; _ >= g + c.length; _--) r[_] = r[_ - c.length]; for (var T = 0; T < c.length; T++) r[T + g + 1] = c[T].id } g += c.length + 1 } } }(), n.prototype.fadeMarkerOpacity = function(e, t) { var i = void 0 === e ? a.panorama.markerOpacity : e , n = this.list.findIndex(function(e) { return e.marker }); if (!(n < 0)) { var r = this.list[n].marker.material.opacity; if (r !== e) { var o = i - r; d.trigger({ func: function(e, t) { var i = r + e * o; this.forEach(function(e) { e.marker && (e.marker.material.opacity = i) }) } .bind(this), duration: void 0 === t ? a.markerOpacityTransitionTime : t, name: "_fpm" }) } } } , t.exports = n } ).call(this, "/js/util/PanoramaCollection.js") } , { "../objects/Panorama": 148, "../settings": 166, "./IndexedCollection": 175, "./aStar": 180, "./common": 185, "./logger": 189, "./transitions": 195, three: 217 }], 179: [function(e, t, i) { "use strict"; function n() { this.actionSequence = [], this.actionSequenceInProgress = !1 } function r(e, t, i, n) { s.trackAlways("zoom_" + e, { from: t, to: i, pano: n }) } function o(e, t) { r("initial", 1, e, t) } function a(e, t, i) { r("followup", e, t, i) } var s = e("../analytics"); n.prototype.reset = function(e) { this.actionSequenceInProgress = !1, this.actionSequence.length = 0 } , n.prototype.addZoomAction = function() { var e = null , t = null , i = !1 , n = function() { if (e = null, this.actionSequence.length > 0) { var i = this.actionSequence[0].start , n = this.actionSequence[this.actionSequence.length - 1].end; 1 === i ? o(n, t) : a(i, n, t) } this.reset() }; return function(r, o, a) { if (r !== o) { i || (n = n.bind(this), i = !0), e && (window.clearTimeout(e), e = null), a === t && this.actionSequenceInProgress || (this.reset(), t = a), this.actionSequenceInProgress = !0; var s = { start: r, end: o }; this.actionSequence.push(s), e = window.setTimeout(n, 150) } } }(), t.exports = n } , { "../analytics": 4 }], 180: [function(e, t, i) { "use strict"; function n(e) { void 0 === e.timeout && (e.timeout = 1 / 0); var t = e.hash || o , i = { data: e.start, g: 0, h: e.heuristic(e.start) } , n = i; i.f = i.h; var h = new s , u = new l(a) , d = c(); u.push(i), d.set(t(i.data), i); for (var p = new Date; u.size(); ) { if (new Date - p > e.timeout) return { status: "timeout", cost: n.g, path: r(n) }; var f = u.pop(); if (d.delete(t(f.data)), e.isEnd(f.data)) return { status: "success", cost: f.g, path: r(f) }; h.add(t(f.data)); for (var g = e.neighbor(f.data), m = 0; m < g.length; m++) { var v = g[m]; if (!h.contains(t(v))) { var A = f.g + e.distance(f.data, v) , y = d.get(t(v)) , C = !1; if (void 0 === y) y = { data: v }, d.set(t(v), y); else { if (y.g < A) continue; C = !0 } y.parent = f, y.g = A, y.h = e.heuristic(v), y.f = A + y.h, y.h < n.h && (n = y), C ? u.heapify() : u.push(y) } } } return { status: "noPath", cost: n.g, path: r(n) } } function r(e) { if (void 0 !== e.parent) { var t = r(e.parent); return t.push(e.data), t } return [e.data] } function o(e) { return e.toString() } function a(e, t) { return e.f - t.f } var s = e("Set") , l = e("heap") , c = e("dict"); t.exports = n } , { Set: 196, dict: 210, heap: 211 }], 181: [function(e, t, i) { (function(i) { "use strict"; function n(e, t, i) { var n = new XMLHttpRequest; if (i && "withCredentials"in n) n.open(e, t, i); else if ("undefined" != typeof XDomainRequest) n = new XDomainRequest, n.open(e, t); else { if (i) throw "Browser does not support CORS!"; n.open(e, t) } return n } function r(e, t, i) { function o() { u.warn("Retrying ", t), r(e, t, i).done(c.resolve.bind(c)).progress(c.notify.bind(c)).fail(c.reject.bind(c)) } function a(e, t) { var i = e.response; if ("json" === t && "object" != typeof i) try { i = JSON.parse(e.responseText) } catch (e) { return void c.reject({ error: "Failed parsing JSON" }) } else if ("image/jpeg" === t) { var n = new Uint8Array(e.response) , r = new Blob([n],{ type: "image/jpeg" }) , o = URL.createObjectURL(r); i = new Image, i.src = o, i.crossOrigin = "Anonymous", i.onload = function() { URL.revokeObjectURL(o) } } return i } var s = n(e, t, !1); if (i = i || {}, i.retries = void 0 !== i.retries ? i.retries : 0, i.retry = void 0 !== i.retry ? i.retry : "get" === e.toLowerCase(), i.responseType) if (["arraybuffer", "text", "json"].indexOf(i.responseType) > -1) s.responseType = i.responseType; else { if ("image/jpeg" !== i.responseType) throw new Error('reponseType can only be one of "arraybuffer", "text" or "json", "image/jpeg"'); s.responseType = "arraybuffer" } if ("json" === i.responseType && s.setRequestHeader("Accept", "application/json"), i.auth && s.setRequestHeader("Authorization", i.auth), "object" == typeof i.data && (i.data = JSON.stringify(i.data), s.setRequestHeader("Content-Type", "application/json")), "object" == typeof i.headers) for (var l in i.headers) s.setRequestHeader(l, i.headers[l]); var c = $.Deferred(); return s.onreadystatechange = function(e) { if (4 === this.readyState) if (this.status >= 500 && this.status <= 600 && i.retry && i.retries < 3) i.retries++, setTimeout(o, 1e3); else if (200 === this.status) { var t = a(this, i.responseType); c.resolve(t) } else c.reject(this) } , s.onprogress = function(e) { c.notify(e) } , s.send(i.data), c.promise() } function o(e) { return Object.keys(e).sort().map(function(t) { return { key: t, value: e[t] } }) } function a(e, t) { var i = t.responseType || null , n = t.auth || null , r = t.prefetchFrom || null , a = e + "__" + i + "__" + n + "__" + r; return t.headers && o(t.headers).forEach(function(e) { a += "__" + e.key + ":" + e.value }), a } function s(e, t) { return window.MP_REQUEST_CACHE ? window.MP_REQUEST_CACHE[a(e, t)] : null } function l(e, t, i) { window.MP_REQUEST_CACHE && (window.MP_REQUEST_CACHE[a(e, t)] = i) } var c = e("./logger") , h = e("../ab") , u = new c(i); window.URL = window.URL || window.webkitURL, window.MP_REQUEST_CACHE = window.MP_REQUEST_CACHE || {}, window.DATA = window.DATA || {} /* setTimeout(function() {//MP-- xzw delete window.MP_REQUEST_CACHE = null, window.DATA = {} }, 6e4), window.onpageshow = function(e) { e.persisted && (window.MP_REQUEST_CACHE = null, window.DATA = {}) } */ , t.exports = { get: function(e, t) { t = t || {}; var i = void 0 === t.cache || t.cache; if (i) { var n = s(e, t); if (n) return n } var o; return o = t.prefetchFrom && window.DATA[t.prefetchFrom] ? $.when(window.DATA[t.prefetchFrom]) : r("GET", e, t), i && l(e, t, o), o }, post: function(e, t) { return r("POST", e, t) }, patch: function(e, t) { return r("PATCH", e, t) }, getImage: function(e, t) { function i() { u.warn("Retrying ", e), o.getImage(e, t - 1).done(n.resolve.bind(n)).progress(n.notify.bind(n)).fail(n.reject.bind(n)) } var n = $.Deferred() , r = new Image , o = this; return e = h.changeIfImageOptimzing(e), null !== t && void 0 !== t || (t = 3), r.onerror = function() { t > 0 ? setTimeout(i, 1e3) : n.reject() } , r.onload = function() { n.resolve(r) } , r.crossOrigin = "anonymous", r.src = e, n } } } ).call(this, "/js/util/ajax.js") } , { "../ab": 3, "./logger": 189 }], 182: [function(e, t, i) { "use strict"; function n(e, t) { var i = window.navigator.userAgent , n = i.match(e); return n = n ? n[1].split(t) : [], { major: parseInt(n[0]) || 0, minor: parseInt(n[1]) || 0, patch: parseInt(n[2]) || 0 } } var r = e("../exception/DeviceMismatchException"); window.browser = t.exports = { isFullscreen: function() { return document.fullscreenElement || document.mozFullscreenElement || document.mozFullScreenElement || document.webkitFullscreenElement || document.msFullscreenElement }, supportsFullscreen: function() { return document.fullscreenEnabled || document.mozFullscreenEnabled || document.mozFullScreenEnabled || document.webkitFullscreenEnabled || document.msFullscreenEnabled }, isPointerLocked: function() { return document.pointerLockElement || document.mozPointerLockElement || document.webkitPointerLockElement }, requestFullscreen: function(e, t) { e.requestFullscreen ? e.requestFullscreen() : e.mozRequestFullScreen ? e.mozRequestFullScreen() : e.webkitRequestFullscreen ? e.webkitRequestFullscreen(Element.ALLOW_KEYBOARD_INPUT) : e.msRequestFullscreen && e.msRequestFullscreen(), t && $(document).on("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", browser.requestPointerLock) }, requestPointerLock: function() { var e; if (document.fullscreenElement) e = document.fullscreenElement(); else if (document.mozFullscreenElement) e = document.mozFullscreenElement(); else if (document.mozFullScreenElement) e = document.mozFullScreenElement(); else { if (!document.webkitFullscreenElement) return; e = document.webkitFullscreenElement() } e.requestPointerLock = e.requestPointerLock || e.mozRequestPointerLock || e.webkitRequestPointerLock, e.requestPointerLock(), $(document).off("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", this) }, exitPointerLock: function() { document.exitPointerLock = document.exitPointerLock || document.mozExitPointerLock || document.webkitExitPointerLock, document.exitPointerLock() }, exitFullscreen: function() { document.exitFullscreen ? document.exitFullscreen() : document.msExitFullscreen ? document.msExitFullscreen() : document.mozCancelFullScreen ? document.mozCancelFullScreen() : document.webkitExitFullscreen && document.webkitExitFullscreen() }, details: function() { var e = navigator.userAgent.match("(Firefox|Chrome|Safari)/([\\d]+)"); return e ? { name: e[1], version: parseInt(e[2]), platform: navigator.platform } : {} }, is: function(e) { return this.details() && this.details().name === e }, inIframe: function() { return window.parent !== window }, aspectRatio: function() { var e = $("#player").width() / $("#player").height(); return isFinite(e) ? e : 0 }, userAgent: function() { return window.navigator.userAgent }, isMobile: function() { var e = navigator.userAgent || navigator.vendor || window.opera; return /(android|bb\d+|meego).+mobile|android|avantgo|bada\/|blackberry|blazer|compal|elaine|fennec|hiptop|iemobile|ip(hone|od|ad)|iris|kindle|lge |maemo|midp|mmp|mobile.+firefox|netfront|opera m(ob|in)i|palm( os)?|phone|p(ixi|re)\/|plucker|pocket|psp|series(4|6)0|symbian|treo|up\.(browser|link)|vodafone|wap|windows ce|xda|xiino/i.test(e) || /1207|6310|6590|3gso|4thp|50[1-6]i|770s|802s|a wa|abac|ac(er|oo|s\-)|ai(ko|rn)|al(av|ca|co)|amoi|an(ex|ny|yw)|aptu|ar(ch|go)|as(te|us)|attw|au(di|\-m|r |s )|avan|be(ck|ll|nq)|bi(lb|rd)|bl(ac|az)|br(e|v)w|bumb|bw\-(n|u)|c55\/|capi|ccwa|cdm\-|cell|chtm|cldc|cmd\-|co(mp|nd)|craw|da(it|ll|ng)|dbte|dc\-s|devi|dica|dmob|do(c|p)o|ds(12|\-d)|el(49|ai)|em(l2|ul)|er(ic|k0)|esl8|ez([4-7]0|os|wa|ze)|fetc|fly(\-|_)|g1 u|g560|gene|gf\-5|g\-mo|go(\.w|od)|gr(ad|un)|haie|hcit|hd\-(m|p|t)|hei\-|hi(pt|ta)|hp( i|ip)|hs\-c|ht(c(\-| |_|a|g|p|s|t)|tp)|hu(aw|tc)|i\-(20|go|ma)|i230|iac( |\-|\/)|ibro|idea|ig01|ikom|im1k|inno|ipaq|iris|ja(t|v)a|jbro|jemu|jigs|kddi|keji|kgt( |\/)|klon|kpt |kwc\-|kyo(c|k)|le(no|xi)|lg( g|\/(k|l|u)|50|54|\-[a-w])|libw|lynx|m1\-w|m3ga|m50\/|ma(te|ui|xo)|mc(01|21|ca)|m\-cr|me(rc|ri)|mi(o8|oa|ts)|mmef|mo(01|02|bi|de|do|t(\-| |o|v)|zz)|mt(50|p1|v )|mwbp|mywa|n10[0-2]|n20[2-3]|n30(0|2)|n50(0|2|5)|n7(0(0|1)|10)|ne((c|m)\-|on|tf|wf|wg|wt)|nok(6|i)|nzph|o2im|op(ti|wv)|oran|owg1|p800|pan(a|d|t)|pdxg|pg(13|\-([1-8]|c))|phil|pire|pl(ay|uc)|pn\-2|po(ck|rt|se)|prox|psio|pt\-g|qa\-a|qc(07|12|21|32|60|\-[2-7]|i\-)|qtek|r380|r600|raks|rim9|ro(ve|zo)|s55\/|sa(ge|ma|mm|ms|ny|va)|sc(01|h\-|oo|p\-)|sdk\/|se(c(\-|0|1)|47|mc|nd|ri)|sgh\-|shar|sie(\-|m)|sk\-0|sl(45|id)|sm(al|ar|b3|it|t5)|so(ft|ny)|sp(01|h\-|v\-|v )|sy(01|mb)|t2(18|50)|t6(00|10|18)|ta(gt|lk)|tcl\-|tdg\-|tel(i|m)|tim\-|t\-mo|to(pl|sh)|ts(70|m\-|m3|m5)|tx\-9|up(\.b|g1|si)|utst|v400|v750|veri|vi(rg|te)|vk(40|5[0-3]|\-v)|vm40|voda|vulc|vx(52|53|60|61|70|80|81|83|85|98)|w3c(\-| )|webc|whit|wi(g |nc|nw)|wmlb|wonu|x700|yas\-|your|zeto|zte\-/i.test(e.substr(0, 4)) }, isLandscape: function() { return this.isMobile && this.aspectRatio() > 1 }, isSmallScreen: function() { var e = screen.width / window.devicePixelRatio; return e < 240 }, detectIE: function() { var e = window.navigator.userAgent , t = e.indexOf("MSIE "); return t !== -1 || !!navigator.userAgent.match(/Trident.*rv\:11\./) }, detectSafari: function() { var e = window.navigator.userAgent , t = e.indexOf("Safari"); return t !== -1 && !this.detectChrome() }, detectFirefox: function() { var e = window.navigator.userAgent; return e.indexOf("Firefox") !== -1 }, detectChrome: function() { var e = window.navigator.userAgent; return e.indexOf("Chrome") !== -1 && !this.detectOpera() }, detectOpera: function() { var e = window.navigator.userAgent; return e.indexOf("OPR") !== -1 }, detectIOS: function() { return this.detectIPhone() || this.detectIPad() || this.detectIPod() }, detectIPad: function() { var e = window.navigator.userAgent , t = /iPad/; return t.test(e) }, detectIPod: function() { var e = window.navigator.userAgent , t = /iPod/; return t.test(e) }, detectIPhone: function() { var e = window.navigator.userAgent , t = /iPhone/; return t.test(e) }, detectAndroid: function() { var e = window.navigator.userAgent; return e.indexOf("Android") !== -1 }, detectAndroidMobile: function() { var e = window.navigator.userAgent; return this.detectAndroid() && e.indexOf("Mobile") !== -1 }, detectSamsungNative: function() { var e = window.navigator.userAgent; return e.indexOf("SM-G900H") !== -1 || e.indexOf("GT-I9500") !== -1 || e.indexOf("SM-N900") !== -1 }, detectSamsungS6: function() { var e = window.navigator.userAgent; return e.indexOf("SM-G92") !== -1 }, /************************************************************fyz改from徐世廷*************************************************************/ detectHUAWEI5X: function() { return -1 !== window.navigator.userAgent.indexOf("KIW-TL00H") }, /*******************************************************************************************************************************/ detectWebVR: function() { return !(!window.navigator.getVRDisplays || !window.VRDisplay) }, getVRDisplay: function() { var e = $.Deferred(); return this.detectWebVR() ? (navigator.getVRDisplays().then(function(t) { t.length >= 1 && e.resolve(t[0]), e.reject(null) }), e) : e.reject(null) }, iosVersion: function() { if (!this.detectIOS()) throw new r("Did not detect an iDevice"); var e = /((?:\d+\_?){1,3}) like Mac OS/ , t = "_"; return n(e, t) }, androidVersion: function() { if (!this.detectAndroid()) throw new r("Did not detect an Android based device"); var e = /Android ((?:\d+\.?){1,3})/ , t = "."; return n(e, t) }, valueFromCookie: function(e, t) { var i = new RegExp(e + "=([0-9a-f]+)(; ?|$)").exec(document.cookie); if (!i) return t; var n = i[1]; return "boolean" == typeof t ? "true" === n || "1" === n : "number" == typeof t ? parseFloat(n) : n }, valueFromHash: function(e, t) { var i = new RegExp("[#&?]" + e + "=([^#&?]*)") , n = i.exec(window.location.href); if (!n) return t; var r = n[1]; return "boolean" == typeof t ? "true" === r || "1" === r : "number" == typeof t ? parseFloat(r) : window.decodeURIComponent(r) } } } , { "../exception/DeviceMismatchException": 56 }], 183: [function(e, t, i) { (function(i) { "use strict"; function n(e, t) { var i = r(t); var replaceAll = function (str, f, e) { //f全部替换成e var reg = new RegExp(f, "g"); //创建正则RegExp对象 return str.replace(reg, e); }; var urlFirstView = c.valueFromHash('firstView'); if(urlFirstView){ try{ urlFirstView = replaceAll(urlFirstView, "pano:", '"pano":"') urlFirstView = replaceAll(urlFirstView, ",qua:", '","qua":[') urlFirstView = "{"+urlFirstView+"]}" let info = JSON.parse(urlFirstView); i.pano = t.index[info.pano] //panos.get(info.pano) if(!i.pano){ urlFirstView = false console.error('检测到firstView但是 找不到该pano') }else{ i.quaternion = new THREE.Quaternion().fromArray(info.qua) i.zoom = -1; i.mode = "panorama" i.setByUrl = true } }catch(e){ urlFirstView = false console.error('检测到firstView但是解析出错'+e) } } if (Object.keys(i).length > 0) return i; if (e.heroImage) i = o(e, t); else if (window.DATA.camera_start) { var n = window.DATA.camera_start; try { Object.keys(n).length > 0 && !l.isEmptyQuaternion(n.camera.quaternion) && (i.mode = h.convertWorkshopModeInt(n.mode), i.position = n.camera.position, //i.quaternion = n.camera.quaternion, i.quaternion = new th.Quaternion().fromArray(n.camera.quaternion),//xzw i.zoom = l.convertWorkshopOrthoZoom(n.camera.zoom), n.pano && (i.pano = t.get(n.pano.uuid) || t.findClosest(i.position), d.debug("Using camera_start"), d.debug("Modeldata pano: ", i.pano.quaternion), d.debug("Camera start pano: ", n.pano.quaternion)), i.mode !== h.PANORAMA && (i.floorVisibility = e.heroImage.metadata.floor_visibility)) } catch (e) { d.warn(e.message) if(i.mode == "panorama" && !i.pano)i.pano = t.list[0] } } if (e.outsideAllowed() || i.mode === h.PANORAMA || (i = {}), i.mode === h.MESH && i.position && (i.mode = h.PANORAMA, i.pano = t.findClosest(i.position), i.quaternion = i.pano.quaternion), 0 === Object.keys(i).length) { var a = t.list[0]; a && (i.mode = h.PANORAMA, i.pano = a, i.position = a.position, i.quaternion = a.quaternion, d.info("Starting at 1st pano " + a.id)) } return i.mode = i.mode || h.DOLLHOUSE, i } function r(e) { var t = c.valueFromHash("start", "") , i = {}; if ("" !== t) { d.debug("Start override found in parameters, trying to parse..."), i = a(t) || {}; var n = c.valueFromHash("tag", null); n && (i.tag = n), i.panoId && (i.pano = e.get(i.panoId)) } return i } function o(e, t) { if (!e.heroImage || !e.heroImage.metadata.camera_position) return {}; var i = {} , n = e.heroImage.metadata; d.debug("Using start position from thumbnail image"), i.position = n.camera_position, i.quaternion = n.camera_quaternion; try { i.mode = h.convertWorkshopModeInt(n.camera_mode), i.mode === h.PANORAMA ? i.pano = t.get(n.scan_id) : i.floorVisibility = n.floor_visibility } catch (e) { d.debug(e.message) } return i } function a(e) { return s.deserialize(e) } var s = e("../controls/serializer") , l = e("../util/math") , c = e("./browser") , h = e("../enum/Viewmode") , u = e("../util/logger") , th = e("three")//xzw , d = new u(i); t.exports = { getStartCameraOptions: n } } ).call(this, "/js/util/camera.js") } , { "../controls/serializer": 14, "../enum/Viewmode": 51, "../util/logger": 189, "../util/math": 190, "./browser": 182, "three": 217 }], 184: [function(e, t, i) { "use strict"; function n(e, t, i) { return o(e.fov, t, i) } var r = e("./MathLight") , o = function(e, t, i) { var n = t , o = i , a = 2 * Math.atan(Math.tan(e * r.RADIANS_PER_DEGREE / 2) * (n / o)) * r.DEGREES_PER_RADIAN; return a } , a = function(e, t, i) { var n = t , o = i , a = 2 * Math.atan(Math.tan(e * r.RADIANS_PER_DEGREE / 2) * (o / n)) * r.DEGREES_PER_RADIAN; return a } , s = function(e, t, i, n) { var r = o(e, i, n); return r > t ? a(t, i, n) : e }; t.exports = { clampVFOV: s, getHFOVForCamera: n, getHFOVFromVFOV: o, getVFOVFromHFOV: a } window.MathLight = t.exports MathLight.closeTo = function(e1,e2, precision){//xzw add 判断e1,e2是否接近 var prec = Math.pow(10, - (precision || 4)); var s1 = Math.abs(e1.x - e2.x) < prec && Math.abs(e1.y - e2.y) < prec && Math.abs(e1.z - e2.z) < prec if(e1.w){ return s1 && Math.abs(e1.w - e2.w) < prec }else return s1 } } , { "./MathLight": 176 }], 185: [function(e, t, i) { "use strict"; var n = e("three"); t.exports = { delayOneFrame: function(e) { window.setTimeout(e, 1) }, normalizeUrl: function(e) { return e.replace("https://", "http://") }, domainFromUrl: function(e) { var t = /^([^:]*:\/\/)?(www\.)?([^\/]+)/.exec(e); return t ? t[3] : e }, average: function(e, t) { if (0 === e.length) return null; for (var i = 0, n = 0, r = 0; r < e.length; r++) { var o = t ? e[r][t] : e[r]; i += o, n++ } return i / n }, countUnique: function(e) { for (var t = {}, i = 0; i < e.length; i++) t[e[i]] = 1 + (t[e[i]] || 0); return Object.keys(t).length }, averageVectors: function(e, t) { var i = new n.Vector3; if (0 === e.length) return i; for (var r = 0, o = 0; o < e.length; o++) { var a = t ? e[o][t] : e[o]; i.add(a), r++ } return i.divideScalar(r) }, equalLists: function(e, t) { if (e.length !== t.length) return !1; for (var i = 0; i < e.length; i++) if (e[i] !== t[i]) return !1; return !0 }, lowerMedian: function(e, t) { if (0 === e.length) return null; t = t || 2, e.sort(function(e, t) { return e - t }); var i = Math.floor(e.length / t); return e[i] }, stableSort: function(e, t) { return e.map(function(e, t) { return { value: e, index: t } }).sort(function(e, i) { var n = t(e.value, i.value); return 0 !== n ? n : e.index - i.index }).map(function(e) { return e.value }) }, filterAll: function(e, t) { return e.filter(function(e) { return t.every(function(t) { return t(e) }) }) }, formatDate: function(e) { return [e.getFullYear(), e.getMonth() + 1, e.getDate()].join("-") }, formatDatetime: function(e) { return [e.getFullYear(), e.getMonth() + 1, e.getDate(), e.getHours(), e.getMinutes()].join("-") }, randomString: function(e) { for (var t = "", i = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789", n = 0; n < e; n++) t += i.charAt(Math.floor(Math.random() * i.length)); return t }, uint8ToBase64: function(e, t) { t && "number" == typeof t || (t = 8192); for (var i = [], n = 0; n < e.length; n += t) i.push(String.fromCharCode.apply(null, e.subarray(n, n + t))); return btoa(i.join("")) }, uuid4: function e(t) { return t ? (t ^ 16 * Math.random() >> t / 4).toString(16) : ([1e7] + -1e3 + -4e3 + -8e3 + -1e11).replace(/[018]/g, e) }, nth: function(e) { return e %= 10, 1 === e ? e + "st" : 2 === e ? e + "nd" : 3 === e ? e + "rd" : e + "th" }, extendObject: function(e, t) { return Object.keys(t).forEach(function(i) { e[i] = t[i] }), e }, deepExtend: function e(t) { t = t || {}; for (var i = 1; i < arguments.length; i++) { var n = arguments[i]; if (n) for (var r in n) n.hasOwnProperty(r) && ("object" == typeof n[r] ? t[r] = e(t[r], n[r]) : t[r] = n[r]) } return t }, inherit: function(e, t) { e.prototype = Object.create(t.prototype), e.prototype.constructor = e }, extend: function(e, t) { for (var i in t.prototype) e.prototype[i] = t.prototype[i] } , getVisiblePano : function(positions = [], panos, options={}){//add var visiblePanos = []; options.posAtPanos = options.posAtPanos || {}//在不同漫游点的positions panos.forEach((pano)=>{ if(!pano.isAligned())return; var A = pano.position.clone(); var posB = options.posAtPanos[pano.id] || positions; var posLength = posB.length for(let i=0;i" + e + "

    "), $("#debug-console")[0].scrollTop = $("#debug-console")[0].scrollHeight }; t = function(e) { h(Array.prototype.slice.call(arguments).join(" ")) } , i = function(e) { h(Array.prototype.slice.call(arguments).join(" ")) } , o = function(e) { h("WARN: " + Array.prototype.slice.call(arguments).join(" ")) } , a = function(e) { h("ERROR: " + Array.prototype.slice.call(arguments).join(" ")) } } else console.log ? (t = console.log, i = console.info ? console.info : console.log, o = console.warn ? console.warn : console.log, a = console.error ? console.error : console.log) : t = i = o = a = function() {} ; var u = function(e) { return [l, n.timestamp()].concat(Array.prototype.slice.call(e)) } , d = function(t, i) { if (r) { var o = Array.prototype.slice.call(t).join(" "); r.captureMessage(o, { level: i, path: e, timestamp: n.timestamp() }) } } , p = function(t, i) { if (r) { var o = Array.prototype.slice.call(t).join(" "); r.captureException(new Error(o), { level: i, path: e, timestamp: n.timestamp() }) } }; return { debug: function() { n.level >= n.levels.debug && t.apply(console, u(arguments)) }, info: function() { n.level >= n.levels.info && i.apply(console, u(arguments)) }, warn: function() { d(arguments, "warn"), n.level >= n.levels.warn && o.apply(console, u(arguments)) }, error: function() { p(arguments, "error"), n.level >= n.levels.error && a.apply(console, u(arguments)) }, v3str: function(e, t) { var i = void 0 === t ? 2 : t; return "(" + e.x.toPrecision(i) + ", " + e.y.toPrecision(i) + ", " + e.z.toPrecision(i) + ")" }, eulstr: function(e, t) { var i = void 0 === t ? 2 : t; return "(" + THREE.Math.radToDeg(e.x).toPrecision(i) + ", " + THREE.Math.radToDeg(e.y).toPrecision(i) + ", " + THREE.Math.radToDeg(e.z).toPrecision(i) + ' "' + e.order + '")' }, time: function(e) { n.level >= n.levels.debug && (c[e] = Date.now()) }, timeEnd: function(e) { if (n.level >= n.levels.debug) { var t = c[e]; if (!t) return; var i = (Date.now() - t) / 1e3; this.debug(e, i + "s") } } } } var r = window.Raven; n.timestamp = function() { return (Date.now() - window.navigationStart) / 1e3 + "s" } , n.levels = { debug: 3, info: 2, warn: 1, error: 0 }, n.level = n.levels.info, t.exports = n } , {}], 190: [function(e, t, i) { "use strict"; var n = e("three") , r = e("../enum/GLCubeFaces") , o = e("../constants"); t.exports = { convertVisionVector: function(e) { return new n.Vector3(e.x,e.z,-e.y) }, convertVisionQuaternion: function(e) { return new n.Quaternion(e.x,e.z,-e.y,e.w).multiply((new n.Quaternion).setFromAxisAngle(new n.Vector3(0,1,0), n.Math.degToRad(90))) }, convertWorkshopVector: function(e) { return new n.Vector3(-e.x,e.y,e.z) }, convertWorkshopQuaternion: function(e) { return new n.Quaternion(-e.x,e.y,e.z,-e.w).multiply(new n.Quaternion(Math.sqrt(2) / 2,Math.sqrt(2) / 2,0,0)) }, convertWorkshopPanoramaQuaternion: function(e) { return new n.Quaternion(e.x,-e.y,-e.z,e.w).normalize().multiply((new n.Quaternion).setFromAxisAngle(new n.Vector3(0,1,0), n.Math.degToRad(270))) }, convertWorkshopOrthoZoom: function(e) {// xzw //return e === -1 ? -1 : e / 16 * ($("#player").width() / $("#player").height()) / o.workshopApsect //return e; return e === -1 ? -1 : e * ($("#player").width() / $("#player").height()) / g_snapShotWidth * g_snapShotHeight; }, toPrecision: function(e, t) {//xzw change var f = function(e, t){ var i = Math.pow(10, t); return Math.round(e * i) / i } if(e instanceof Array){ for(var s=0; s Math.PI ? t -= 2 * Math.PI : t < -Math.PI ? t += 2 * Math.PI : t }, getFOVDotThreshold: function(e) { return Math.cos(n.Math.degToRad(e / 2)) }, transform2DForwardVectorByCubeFace: function(e, t, i, n) { switch (e) { case r.GL_TEXTURE_CUBE_MAP_POSITIVE_X: i.set(1, t.y, t.x); break; case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_X: i.set(-1, t.y, -t.x); break; case r.GL_TEXTURE_CUBE_MAP_POSITIVE_Y: i.set(-t.x, 1, -t.y); break; case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: i.set(-t.x, -1, t.y); break; case r.GL_TEXTURE_CUBE_MAP_POSITIVE_Z: i.set(-t.x, t.y, 1); break; case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: i.set(t.x, t.y, -1) } n && i.normalize() }, //add: getPos2d : function(point, camera, dom){ var camera = camera ; var dom = dom; var pos = point.clone().project(camera) //比之前hotspot的计算方式写得简单 project用于3转2(求法同shader); unproject用于2转3 :new r.Vector3(e.x, e.y, -1).unproject(this.camera); var x,y; x = (pos.x + 1) / 2 * dom.clientWidth; y = (1 - (pos.y + 1) / 2) * dom.clientHeight; var inSight = x <= dom.clientWidth && x >= 0 && y <= dom.clientHeight && y >= 0 return { pos: new THREE.Vector2(x,y), vector: pos, trueSide : pos.z<1, //trueSide为false时,即使在屏幕范围内可见,也是反方向的另一个不可以被渲染的点 参见Tag.update inSight : inSight //在屏幕范围内可见 }; }, getDirByLonLat: function(lon, lat) { var dir = new THREE.Vector3(); var phi = THREE.Math.degToRad(90 - lat); var theta = THREE.Math.degToRad(lon); dir.x = Math.sin(phi) * Math.cos(theta); dir.y = Math.cos(phi); dir.z = Math.sin(phi) * Math.sin(theta); return dir.negate(); } } window.math = t.exports } , { "../constants": 8, "../enum/GLCubeFaces": 25, three: 217 }], 191: [function(e, t, i) { "use strict"; function n(e, t, i) { return a.map(function(n, o) { return e.get("pan/" + i + "/" + t + "_skybox" + r(n) + ".jpg") } .bind(this)) } function r(e) { return s[e] } var o = e("../enum/GLCubeFaces") , a = [0, 1, 2, 3, 4, 5] , s = { 0: o.GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 1: o.GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 2: o.GL_TEXTURE_CUBE_MAP_POSITIVE_X, 3: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 4: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 5: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y }; t.exports = { mapFaceToCubemapFace: r, getCubemapUrls: n } } , { "../enum/GLCubeFaces": 25 }], 192: [function(e, t, i) { "use strict"; t.exports = { captureErrors: function(e, t, i) { if ("Raven"in window) { Raven.config(e, t).install(), i && Raven.setTagsContext(i); var n = console.warn , r = console.error; console.warn = function() { var e = Array.prototype.slice.call(arguments); Raven.captureMessage(e.join(" "), { level: "warning" }), n.apply(console, e) } , console.error = function() { var e = Array.prototype.slice.call(arguments); Raven.captureException(new Error(e.join(" ")), { level: "error" }), r.apply(console, e) } } else console.error("Raven not found, not capturing errors.") } } } , {}], 193: [function(e, t, i) { (function(i) { "use strict"; var n = e("./browser") , r = e("../constants") , o = e("url") , a = e("./logger") , ss = e('three') , s = new a(i) , l = { getAuthorizationHeader: function() { var e = n.valueFromHash("auth"); if (e) return e.replace(",", " "); var t = n.valueFromCookie("token"); return t ? "Token " + t : null }, parseSidUrl: function(e) { var t, i; t=g_Prefix; if (e = e || "", e.match(/^https?/)) { var n = o.parse(e); t = g_Prefix, i = e } else{ //xzw 原先的不能用 //t = window.location.protocol + "//" + window.location.host, //MP t = g_Prefix //i = t + "/api/player/models/" + e; //MP i = t + "data/" + e; } return { urlBase: t, urlModel: i, urlFiles: i + (i.match(/\/$/) ? "files" : "/files"), urlThumb: i + (i.match(/\/$/) ? "thumb" : "/thumb") } }, getModelIDFromQueryString: function() { return n.valueFromHash("model") || n.valueFromHash("m") }, /* normalizeModeldata: function(e, t) {//xzw 修改导览images数据 e = JSON.parse(JSON.stringify(e)); var i = null; if (e.images.forEach(function(n) { if(!n.metadata) return; if ("string" == typeof n.metadata) try { n.metadata = JSON.parse(n.metadata) } catch (e) { s.warn("Unable to parse image metadata"), n.metadata = null } else{ "object" == typeof n.metadata && s.debug("image.metadata already a JSON object"); } if(n.metadata.camera_position instanceof Array){//xzw 改的格式 n.metadata.camera_position = new ss.Vector3().fromArray(n.metadata.camera_position); n.metadata.camera_quaternion = new ss.Quaternion().fromArray(n.metadata.camera_quaternion); }else{ n.metadata.camera_quaternion && (n.metadata.camera_quaternion = t.convertWorkshopQuaternion(n.metadata.camera_quaternion)), n.metadata.camera_position && (n.metadata.camera_position = t.convertWorkshopVector(n.metadata.camera_position)) n.metadata.zoom = n.metadata.zoom || 1; } !i && e.icon && e.icon === n.sid && (i = n.metadata) }), //icon初始视角的: i && i.camera_quaternion && i.camera_position && i.scan_position && i.scan_quaternion) { var n = {}; n.pano = { quaternion: t.convertWorkshopPanoramaQuaternion(i.scan_quaternion), position: t.convertWorkshopVector(i.scan_position), uuid: i.scan_id }, n.camera = { quaternion: i.camera_quaternion, position: i.camera_position }, e.startPano = n } return e }, */ normalizeModeldata: function(e, t) {//xzw 修改导览images数据 e = JSON.parse(JSON.stringify(e)); var i = null; var deal = function(n) { if(!n.metadata) return; if ("string" == typeof n.metadata) try { n.metadata = JSON.parse(n.metadata) } catch (e) { s.warn("Unable to parse image metadata"), n.metadata = null } else{ "object" == typeof n.metadata && s.debug("image.metadata already a JSON object"); } if(n.metadata.camera_position instanceof Array){//xzw 改的格式 n.metadata.camera_position = new ss.Vector3().fromArray(n.metadata.camera_position); n.metadata.camera_quaternion = new ss.Quaternion().fromArray(n.metadata.camera_quaternion); }else{ n.metadata.camera_position = new ss.Vector3().copy(n.metadata.camera_position) n.metadata.camera_quaternion = new ss.Quaternion().copy(n.metadata.camera_quaternion) /* n.metadata.camera_quaternion && (n.metadata.camera_quaternion = i.convertWorkshopQuaternion(n.metadata.camera_quaternion)), n.metadata.camera_position && (n.metadata.camera_position = i.convertWorkshopVector(n.metadata.camera_position)) */ } !i && e.icon && e.icon === n.sid && (i = n.metadata) } //改 e.images.forEach(info=>{ if(info.locations){ info.locations.forEach(a=>deal(a)) }else{ deal(info) } }) //icon初始视角的: if(i && i.camera_quaternion && i.camera_position && i.scan_position && i.scan_quaternion) { var n = {}; n.pano = { quaternion: t.convertWorkshopPanoramaQuaternion(i.scan_quaternion), position: t.convertWorkshopVector(i.scan_position), uuid: i.scan_id }, n.camera = { quaternion: i.camera_quaternion, position: i.camera_position }, e.startPano = n } return e }, visionVersionToInt: function() { var e = new RegExp(["(?:[0-9.]+\\.){1,4}", "([0-9]+)", "[^\\.]*$"].join("")); return function(t) { if (!t) throw new Error("Vision version is required"); var i = e.exec(t); if (null === i) throw new Error("String is not a vision version: " + t); return parseInt(i[1]) } }(), modelDataPromisesTiles: function(e) { var vision_version = e.vision_version || window.DATA.vision_version if (vision_version) try { return l.visionVersionToInt(vision_version) >= l.visionVersionToInt(r.visionTilingStartVersion) } catch (t) { s.warn("Invalid vision version: " + vision_version) } // var t = e.created ? new Date(e.created) : null; // return t && t >= r.visionTilingStartDate return false } }; t.exports = l } ).call(this, "/js/util/showcase.js") } , { "../constants": 8, "./browser": 182, "./logger": 189, three:217, url: 208 }], 194: [function(e, t, i) { "use strict"; var n = e("../util/ajax") , r = e("three") , o = e("../settings") , a = {}; t.exports = { load: function(e, t, i) { var s = a[e]; return s ? (t && setTimeout(function() { t(s) }, 1), s) : (s = new r.Texture, o.minimalMemoryMode && (s.minFilter = r.LinearFilter, s.magFilter = r.LinearFilter, s.generateMipmaps = !1), s.sourceFile = e, a[e] = s, n.getImage(e).then(function(e) { s.image = e, s.needsUpdate = !0, t && t(s) }).fail(i), s) }, loadBase64: function(e, t) { t = t || "png"; var i = new r.Texture; return i.image = document.createElement("img"), i.image.setAttribute("src", "data:image/" + t + ";base64," + e), o.minimalMemoryMode && (i.minFilter = r.LinearFilter, i.magFilter = r.LinearFilter, i.generateMipmaps = !1), i.needsUpdate = !0, i }, isLoaded: function(e) { return !!a[e] } } window.Texture = t.exports } , { "../settings": 166, "../util/ajax": 181, three: 217 }], 195: [function(e, t, i) { "use strict"; var n = e("./easing"); window.transitions = t.exports = { globalDone: null, funcs: [], counter: 0, uniqueID: 0, start: function(e, t, i, r, o, a, s) { return r = r || 0, this.funcs.push({ func: e, current: -r * Math.abs(t), duration: (1 - Math.max(r, 0)) * Math.abs(t), done: i, easing: o || n.linearTween, cycling: t < 0, running: !0, debug: r < 0, name: a || "T" + this.counter, id: void 0 === s ? this.counter : s, paused: !1 }), e(0, 16), this.counter += 1, e }, trigger: function(e) { var t = void 0 === e.delayRatio ? 0 : e.delayRatio , i = e.func || function() {} , r = void 0 === e.duration ? 0 : e.duration; void 0 !== e.cycling && e.cycling && (r = -Math.abs(r)); var o = e.done || null , a = e.easing || n.linearTween , s = e.name || "R" + this.counter , l = void 0 === e.id ? this.counter : e.id; return this.start(i, r, o, t, a, s, l) }, setTimeout: function(e, t, i) { var n = void 0 === i ? this.counter : i; return this.trigger({ done: e, duration: void 0 === t ? 0 : t, name: "O" + this.counter, id: n }) }, pause: function() { this.paused = !0 }, resume: function() { this.paused = !1 }, update: function(e) { this.funcs.forEach(function(t) { if (!(t.paused || (t.current += 1e3 * e, t.current < 0))) if (t.current >= t.duration && !t.cycling) { var i = t.easing(1, 0, 1, 1); t.func(i, 1e3 * e), t.done && t.done(), t.running = !1 } else { var n = t.easing(t.current % t.duration / t.duration, 0, 1, 1) , r = t.func(n, 1e3 * e) || !1; r && (t.done && t.done(), t.running = !1) } }); var t = this.funcs.length; this.funcs = this.funcs.filter(function(e) { return e.running }); var i = this.funcs.length; if (t > 0 && 0 === i && this.globalDone) { var n = this.globalDone; this.globalDone = null, n() } }, adjustSpeed: function(e, t) { for (var i = this.getById(e), n = 0; n < i.length; n++) { var r = i[n]; r.duration /= t, r.current /= t } }, getById: function(e) { return this.funcs.filter(function(t) { return e === t.id }) }, get: function(e) { for (var t = 0; t < this.funcs.length; t += 1) if (this.funcs[t].func === e) return this.funcs[t]; return null }, isRunning: function(e) { var t = this.get(e); return null !== t && t.running }, countActive: function() { for (var e = 0, t = 0; t < this.funcs.length; t += 1) e += this.funcs[t].running; return e }, listActive: function() { for (var e = [], t = 0; t < this.funcs.length; t += 1) this.funcs[t].running && e.push(this.funcs[t].name); return e }, done: function(e) { this.globalDone = e }, cancelById: function(e) { var t = void 0 === e ? 0 : e; this.funcs = this.funcs.filter(function(e) { return e.id !== t }) }, cancel: function(e) { this.funcs = this.funcs.filter(function(t) { return t.func !== e }) }, getUniqueId: function() { return this.uniqueID -= 1, this.uniqueID } } } , { "./easing": 186 }], 196: [function(e, t, i) { function n(e) { if (this.set = {}, this.infContains = function() { return !0 } , "object" == typeof e) if (e instanceof Array) for (var t = 0; t < e.length; t++) this.set[e[t]] = !0; else this.set = e; else if ("function" == typeof e) this.infContains = e; else if ("undefined" != typeof e) throw new Error("set must be either an array or an object.") } t.exports = n, n.prototype.contains = function(e) { return !!this.set[e] } , n.prototype.has = n.prototype.contains, n.prototype.add = function(e) { if (1 == arguments.length) this.set[e] = !0; else for (var t = 0; t < arguments.length; t++) this.set[arguments[t]] = !0 } , n.prototype.addAll = function(e) { if ("object" != typeof e && !(e instanceof Array)) throw new Error("arr must be an array."); for (var t = 0; t < e.length; t++) this.add(e[t]) } , n.prototype.remove = function(e) { if (1 == arguments.length) delete this.set[e]; else for (var t = 0; t < arguments.length; t++) delete this.set[arguments[t]] } , n.prototype.delete = n.prototype.remove, n.prototype.clear = function() { this.set = {} } , n.prototype.size = function() { return Object.keys(this.set).length } , n.prototype.toString = function() { return "{" + Object.keys(this.set).toString() + "}" } , n.prototype.toArray = function() { return "undefined" == typeof this.set ? 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(n = i, i = 0) : i > 2147483647 ? i = 2147483647 : i < -2147483648 && (i = -2147483648), i = +i, isNaN(i) && (i = r ? 0 : e.length - 1), i < 0 && (i = e.length + i), i >= e.length) { if (r) return -1; i = e.length - 1 } else if (i < 0) { if (!r) return -1; i = 0 } if ("string" == typeof t && (t = a.from(t, n)), a.isBuffer(t)) return 0 === t.length ? -1 : I(e, t, i, n, r); if ("number" == typeof t) return t &= 255, a.TYPED_ARRAY_SUPPORT && "function" == typeof Uint8Array.prototype.indexOf ? r ? Uint8Array.prototype.indexOf.call(e, t, i) : Uint8Array.prototype.lastIndexOf.call(e, t, i) : I(e, [t], i, n, r); throw new TypeError("val must be string, number or Buffer") } function I(e, t, i, n, r) { function o(e, t) { return 1 === a ? e[t] : e.readUInt16BE(t * a) } var a = 1 , s = e.length , l = t.length; if (void 0 !== n && (n = String(n).toLowerCase(), "ucs2" === n || "ucs-2" === n || "utf16le" === n || "utf-16le" === n)) { if (e.length < 2 || t.length < 2) return -1; a = 2, s /= 2, l /= 2, i /= 2 } var c; if (r) { var h = -1; for (c = i; c < s; c++) if (o(e, c) === o(t, h === -1 ? 0 : c - h)) { if (h === -1 && (h = c), c - h + 1 === l) return h * a } else h !== -1 && (c -= c - h), h = -1 } else for (i + l > s && (i = s - l), c = i; c >= 0; c--) { for (var u = !0, d = 0; d < l; d++) if (o(e, c + d) !== o(t, d)) { u = !1; break } if (u) return c } return -1 } function E(e, t, i, n) { i = Number(i) || 0; var r = e.length - i; n ? (n = Number(n), n > r && (n = r)) : n = r; var o = t.length; if (o % 2 !== 0) throw new TypeError("Invalid hex string"); n > o / 2 && (n = o / 2); for (var a = 0; a < n; ++a) { var s = parseInt(t.substr(2 * a, 2), 16); if (isNaN(s)) return a; e[i + a] = s } return a } function b(e, t, i, n) { return q(j(t, e.length - i), e, i, n) } function w(e, t, i, n) { return q(Y(t), e, i, n) } function _(e, t, i, n) { return w(e, t, i, n) } function T(e, t, i, n) { return q(Z(t), e, i, n) } function x(e, t, i, n) { return q(X(t, e.length - i), e, i, n) } function S(e, t, i) { return 0 === t && i === e.length ? Q.fromByteArray(e) : Q.fromByteArray(e.slice(t, i)) } function M(e, t, i) { i = Math.min(e.length, i); for (var n = [], r = t; r < i; ) { var o = e[r] , a = null , s = o > 239 ? 4 : o > 223 ? 3 : o > 191 ? 2 : 1; if (r + s <= i) { var l, c, h, u; switch (s) { case 1: o < 128 && (a = o); break; case 2: l = e[r + 1], 128 === (192 & l) && (u = (31 & o) << 6 | 63 & l, u > 127 && (a = u)); break; case 3: l = e[r + 1], c = e[r + 2], 128 === (192 & l) && 128 === (192 & c) && (u = (15 & o) << 12 | (63 & l) << 6 | 63 & c, u > 2047 && (u < 55296 || u > 57343) && (a = u)); break; case 4: l = e[r + 1], c = e[r + 2], h = e[r + 3], 128 === (192 & l) && 128 === (192 & c) && 128 === (192 & h) && (u = (15 & o) << 18 | (63 & l) << 12 | (63 & c) << 6 | 63 & h, u > 65535 && u < 1114112 && (a = u)) } } null === a ? (a = 65533, s = 1) : a > 65535 && (a -= 65536, n.push(a >>> 10 & 1023 | 55296), a = 56320 | 1023 & a), n.push(a), r += s } return R(n) } function R(e) { var t = e.length; if (t <= ee) return String.fromCharCode.apply(String, e); for (var i = "", n = 0; n < t; ) i += String.fromCharCode.apply(String, e.slice(n, n += ee)); return i } function P(e, t, i) { var n = ""; i = Math.min(e.length, i); for (var r = t; r < i; ++r) n += String.fromCharCode(127 & e[r]); return n } function O(e, t, i) { var n = ""; i = Math.min(e.length, i); for (var r = t; r < i; ++r) n += String.fromCharCode(e[r]); return n } function L(e, t, i) { var n = e.length; (!t || t < 0) && (t = 0), (!i || i < 0 || i > n) && (i = n); for (var r = "", o = t; o < i; ++o) r += W(e[o]); return r } function D(e, t, i) { for (var n = e.slice(t, i), r = "", o = 0; o < n.length; o += 2) r += String.fromCharCode(n[o] + 256 * n[o + 1]); return r } function N(e, t, i) { if (e % 1 !== 0 || e < 0) throw new RangeError("offset is not uint"); if (e + t > i) throw new RangeError("Trying to access beyond buffer length") } function B(e, t, i, n, r, o) { if (!a.isBuffer(e)) throw new TypeError('"buffer" argument must be a Buffer instance'); if (t > r || t < o) throw new RangeError('"value" argument is out of bounds'); if (i + n > e.length) throw new RangeError("Index out of range") } function F(e, t, i, n) { t < 0 && (t = 65535 + t + 1); for (var r = 0, o = Math.min(e.length - i, 2); r < o; ++r) e[i + r] = (t & 255 << 8 * (n ? r : 1 - r)) >>> 8 * (n ? r : 1 - r) } function V(e, t, i, n) { t < 0 && (t = 4294967295 + t + 1); for (var r = 0, o = Math.min(e.length - i, 4); r < o; ++r) e[i + r] = t >>> 8 * (n ? r : 3 - r) & 255 } function U(e, t, i, n, r, o) { if (i + n > e.length) throw new RangeError("Index out of range"); if (i < 0) throw new RangeError("Index out of range") } function k(e, t, i, n, r) { return r || U(e, t, i, 4, 3.4028234663852886e38, -3.4028234663852886e38), J.write(e, t, i, n, 23, 4), i + 4 } function H(e, t, i, n, r) { return r || U(e, t, i, 8, 1.7976931348623157e308, -1.7976931348623157e308), J.write(e, t, i, n, 52, 8), i + 8 } function G(e) { if (e = z(e).replace(te, ""), e.length < 2) return ""; for (; e.length % 4 !== 0; ) e += "="; return e } function z(e) { return e.trim ? e.trim() : e.replace(/^\s+|\s+$/g, "") } function W(e) { return e < 16 ? "0" + e.toString(16) : e.toString(16) } function j(e, t) { t = t || 1 / 0; for (var i, n = e.length, r = null, o = [], a = 0; a < n; ++a) { if (i = e.charCodeAt(a), i > 55295 && i < 57344) { if (!r) { if (i > 56319) { (t -= 3) > -1 && o.push(239, 191, 189); continue } if (a + 1 === n) { (t -= 3) > -1 && o.push(239, 191, 189); continue } r = i; continue } if (i < 56320) { (t -= 3) > -1 && o.push(239, 191, 189), r = i; continue } i = (r - 55296 << 10 | i - 56320) + 65536 } else r && (t -= 3) > -1 && o.push(239, 191, 189); if (r = null, i < 128) { if ((t -= 1) < 0) break; o.push(i) } else if (i < 2048) { if ((t -= 2) < 0) break; o.push(i >> 6 | 192, 63 & i | 128) } else if (i < 65536) { if ((t -= 3) < 0) break; o.push(i >> 12 | 224, i >> 6 & 63 | 128, 63 & i | 128) } else { if (!(i < 1114112)) throw new Error("Invalid code point"); if ((t -= 4) < 0) break; o.push(i >> 18 | 240, i >> 12 & 63 | 128, i >> 6 & 63 | 128, 63 & i | 128) } } return o } function Y(e) { for (var t = [], i = 0; i < e.length; ++i) t.push(255 & e.charCodeAt(i)); return t } function X(e, t) { for (var i, n, r, o = [], a = 0; a < e.length && !((t -= 2) < 0); ++a) i = e.charCodeAt(a), n = i >> 8, r = i % 256, o.push(r), o.push(n); return o } function Z(e) { return Q.toByteArray(G(e)) } function q(e, t, i, n) { for (var r = 0; r < n && !(r + i >= t.length || r >= e.length); ++r) t[r + i] = e[r]; return r } function K(e) { return e !== e } var Q = e("base64-js") , J = e("ieee754") , $ = e("isarray"); i.Buffer = a, i.SlowBuffer = m, i.INSPECT_MAX_BYTES = 50, a.TYPED_ARRAY_SUPPORT = void 0 !== t.TYPED_ARRAY_SUPPORT ? t.TYPED_ARRAY_SUPPORT : n(), i.kMaxLength = r(), a.poolSize = 8192, a._augment = function(e) { return e.__proto__ = a.prototype, e } , a.from = function(e, t, i) { return s(null, e, t, i) } , a.TYPED_ARRAY_SUPPORT && (a.prototype.__proto__ = Uint8Array.prototype, a.__proto__ = Uint8Array, "undefined" != typeof Symbol && Symbol.species && a[Symbol.species] === a && Object.defineProperty(a, Symbol.species, { value: null, configurable: !0 })), a.alloc = function(e, t, i) { return c(null, e, t, i) } , a.allocUnsafe = function(e) { return h(null, e) } , a.allocUnsafeSlow = function(e) { return h(null, e) } , a.isBuffer = function(e) { return !(null == e || !e._isBuffer) } , a.compare = function(e, t) { if (!a.isBuffer(e) || !a.isBuffer(t)) throw new TypeError("Arguments must be Buffers"); if (e === t) return 0; for (var i = e.length, n = t.length, r = 0, o = Math.min(i, n); r < o; ++r) if (e[r] !== t[r]) { i = e[r], n = t[r]; break } return i < n ? -1 : n < i ? 1 : 0 } , a.isEncoding = function(e) { switch (String(e).toLowerCase()) { case "hex": case "utf8": case "utf-8": case "ascii": case "latin1": case "binary": case "base64": case "ucs2": case "ucs-2": case "utf16le": case "utf-16le": return !0; default: return !1 } } , a.concat = function(e, t) { if (!$(e)) throw new TypeError('"list" argument must be an Array of Buffers'); if (0 === e.length) return a.alloc(0); var i; if (void 0 === t) for (t = 0, i = 0; i < e.length; ++i) t += e[i].length; var n = a.allocUnsafe(t) , r = 0; for (i = 0; i < e.length; ++i) { var o = e[i]; if (!a.isBuffer(o)) throw new TypeError('"list" argument must be an Array of Buffers'); o.copy(n, r), r += o.length } return n } , a.byteLength = v, a.prototype._isBuffer = !0, a.prototype.swap16 = function() { var e = this.length; if (e % 2 !== 0) throw new RangeError("Buffer size must be a multiple of 16-bits"); for (var t = 0; t < e; t += 2) y(this, t, t + 1); return this } , a.prototype.swap32 = function() { var e = this.length; if (e % 4 !== 0) throw new RangeError("Buffer size must be a multiple of 32-bits"); for (var t = 0; t < e; t += 4) y(this, t, t + 3), y(this, t + 1, t + 2); return this } , a.prototype.swap64 = function() { var e = this.length; if (e % 8 !== 0) throw new RangeError("Buffer size must be a multiple of 64-bits"); for (var t = 0; t < e; t += 8) y(this, t, t + 7), y(this, t + 1, t + 6), y(this, t + 2, t + 5), y(this, t + 3, t + 4); return this } , a.prototype.toString = function() { var e = 0 | this.length; return 0 === e ? "" : 0 === arguments.length ? M(this, 0, e) : A.apply(this, arguments) } , a.prototype.equals = function(e) { if (!a.isBuffer(e)) throw new TypeError("Argument must be a Buffer"); return this === e || 0 === a.compare(this, e) } , a.prototype.inspect = function() { var e = "" , t = i.INSPECT_MAX_BYTES; return this.length > 0 && (e = this.toString("hex", 0, t).match(/.{2}/g).join(" "), this.length > t && (e += " ... ")), "" } , a.prototype.compare = function(e, t, i, n, r) { if (!a.isBuffer(e)) throw new TypeError("Argument must be a Buffer"); if (void 0 === t && (t = 0), void 0 === i && (i = e ? e.length : 0), void 0 === n && (n = 0), void 0 === r && (r = this.length), t < 0 || i > e.length || n < 0 || r > this.length) throw new RangeError("out of range index"); if (n >= r && t >= i) return 0; if (n >= r) return -1; if (t >= i) return 1; if (t >>>= 0, i >>>= 0, n >>>= 0, r >>>= 0, this === e) return 0; for (var o = r - n, s = i - t, l = Math.min(o, s), c = this.slice(n, r), h = e.slice(t, i), u = 0; u < l; ++u) if (c[u] !== h[u]) { o = c[u], s = h[u]; break } return o < s ? -1 : s < o ? 1 : 0 } , a.prototype.includes = function(e, t, i) { return this.indexOf(e, t, i) !== -1 } , a.prototype.indexOf = function(e, t, i) { return C(this, e, t, i, !0) } , a.prototype.lastIndexOf = function(e, t, i) { return C(this, e, t, i, !1) } , a.prototype.write = function(e, t, i, n) { if (void 0 === t) n = "utf8", i = this.length, t = 0; else if (void 0 === i && "string" == typeof t) n = t, i = this.length, t = 0; else { if (!isFinite(t)) throw new Error("Buffer.write(string, encoding, offset[, length]) is no longer supported"); t |= 0, isFinite(i) ? (i |= 0, void 0 === n && (n = "utf8")) : (n = i, i = void 0) } var r = this.length - t; if ((void 0 === i || i > r) && (i = r), e.length > 0 && (i < 0 || t < 0) || t > this.length) throw new RangeError("Attempt to write outside buffer bounds"); n || (n = "utf8"); for (var o = !1; ; ) switch (n) { case "hex": return E(this, e, t, i); case "utf8": case "utf-8": return b(this, e, t, i); case "ascii": return w(this, e, t, i); case "latin1": case "binary": return _(this, e, t, i); case "base64": return T(this, e, t, i); case "ucs2": case "ucs-2": case "utf16le": case "utf-16le": return x(this, e, t, i); default: if (o) throw new TypeError("Unknown encoding: " + n); n = ("" + n).toLowerCase(), o = !0 } } , a.prototype.toJSON = function() { return { type: "Buffer", data: Array.prototype.slice.call(this._arr || this, 0) } } ; var ee = 4096; a.prototype.slice = function(e, t) { var i = this.length; e = ~~e, t = void 0 === t ? i : ~~t, e < 0 ? (e += i, e < 0 && (e = 0)) : e > i && (e = i), t < 0 ? (t += i, t < 0 && (t = 0)) : t > i && (t = i), t < e && (t = e); var n; if (a.TYPED_ARRAY_SUPPORT) n = this.subarray(e, t), n.__proto__ = a.prototype; else { var r = t - e; n = new a(r,void 0); for (var o = 0; o < r; ++o) n[o] = this[o + e] } return n } , a.prototype.readUIntLE = function(e, t, i) { e |= 0, t |= 0, i || N(e, t, this.length); for (var n = this[e], r = 1, o = 0; ++o < t && (r *= 256); ) n += this[e + o] * r; return n } , a.prototype.readUIntBE = function(e, t, i) { e |= 0, t |= 0, i || N(e, t, this.length); for (var n = this[e + --t], r = 1; t > 0 && (r *= 256); ) n += this[e + --t] * r; return n } , a.prototype.readUInt8 = function(e, t) { return t || N(e, 1, this.length), this[e] } , a.prototype.readUInt16LE = function(e, t) { return t || N(e, 2, this.length), this[e] | this[e + 1] << 8 } , a.prototype.readUInt16BE = function(e, t) { return t || N(e, 2, this.length), this[e] << 8 | this[e + 1] } , a.prototype.readUInt32LE = function(e, t) { return t || N(e, 4, this.length), (this[e] | this[e + 1] << 8 | this[e + 2] << 16) + 16777216 * this[e + 3] } , a.prototype.readUInt32BE = function(e, t) { return t || N(e, 4, this.length), 16777216 * this[e] + (this[e + 1] << 16 | this[e + 2] << 8 | this[e + 3]) } , a.prototype.readIntLE = function(e, t, i) { e |= 0, t |= 0, i || N(e, t, this.length); for (var n = this[e], r = 1, o = 0; ++o < t && (r *= 256); ) n += this[e + o] * r; return r *= 128, n >= r && (n -= Math.pow(2, 8 * t)), n } , a.prototype.readIntBE = function(e, t, i) { e |= 0, t |= 0, i || N(e, t, this.length); for (var n = t, r = 1, o = this[e + --n]; n > 0 && (r *= 256); ) o += this[e + --n] * r; return r *= 128, o >= r && (o -= Math.pow(2, 8 * t)), o } , a.prototype.readInt8 = function(e, t) { return t || N(e, 1, this.length), 128 & this[e] ? (255 - this[e] + 1) * -1 : this[e] } , a.prototype.readInt16LE = function(e, t) { t || N(e, 2, this.length); var i = this[e] | this[e + 1] << 8; return 32768 & i ? 4294901760 | i : i } , a.prototype.readInt16BE = function(e, t) { t || N(e, 2, this.length); var i = this[e + 1] | this[e] << 8; return 32768 & i ? 4294901760 | i : i } , a.prototype.readInt32LE = function(e, t) { return t || N(e, 4, this.length), this[e] | this[e + 1] << 8 | this[e + 2] << 16 | this[e + 3] << 24 } , a.prototype.readInt32BE = function(e, t) { return t || N(e, 4, this.length), this[e] << 24 | this[e + 1] << 16 | this[e + 2] << 8 | this[e + 3] } , a.prototype.readFloatLE = function(e, t) { return t || N(e, 4, this.length), J.read(this, e, !0, 23, 4) } , a.prototype.readFloatBE = function(e, t) { return t || N(e, 4, this.length), J.read(this, e, !1, 23, 4) } , a.prototype.readDoubleLE = function(e, t) { return t || N(e, 8, this.length), J.read(this, e, !0, 52, 8) } , a.prototype.readDoubleBE = function(e, t) { return t || N(e, 8, this.length), J.read(this, e, !1, 52, 8) } , a.prototype.writeUIntLE = function(e, t, i, n) { if (e = +e, t |= 0, i |= 0, !n) { var r = Math.pow(2, 8 * i) - 1; B(this, e, t, i, r, 0) } var o = 1 , a = 0; for (this[t] = 255 & e; ++a < i && (o *= 256); ) this[t + a] = e / o & 255; return t + i } , a.prototype.writeUIntBE = function(e, t, i, n) { if (e = +e, t |= 0, i |= 0, !n) { var r = Math.pow(2, 8 * i) - 1; B(this, e, t, i, r, 0) } var o = i - 1 , a = 1; for (this[t + o] = 255 & e; --o >= 0 && (a *= 256); ) this[t + o] = e / a & 255; return t + i } , a.prototype.writeUInt8 = function(e, t, i) { return e = +e, t |= 0, i || B(this, e, t, 1, 255, 0), a.TYPED_ARRAY_SUPPORT || (e = Math.floor(e)), this[t] = 255 & e, t + 1 } , a.prototype.writeUInt16LE = function(e, t, i) { return e = +e, t |= 0, i || B(this, e, t, 2, 65535, 0), a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e, this[t + 1] = e >>> 8) : F(this, e, t, !0), t + 2 } , a.prototype.writeUInt16BE = function(e, t, i) { return e = +e, t |= 0, i || B(this, e, t, 2, 65535, 0), a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 8, this[t + 1] = 255 & e) : F(this, e, t, !1), t + 2 } , a.prototype.writeUInt32LE = function(e, t, i) { return e = +e, t |= 0, i || B(this, e, t, 4, 4294967295, 0), a.TYPED_ARRAY_SUPPORT ? (this[t + 3] = e >>> 24, this[t + 2] = e >>> 16, this[t + 1] = e >>> 8, this[t] = 255 & e) : V(this, e, t, !0), t + 4 } , a.prototype.writeUInt32BE = function(e, t, i) { return e = +e, t |= 0, i || B(this, e, t, 4, 4294967295, 0), a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 24, this[t + 1] = e >>> 16, this[t + 2] = e >>> 8, this[t + 3] = 255 & e) : V(this, e, t, !1), t + 4 } , a.prototype.writeIntLE = function(e, t, i, n) { if (e = +e, t |= 0, !n) { var r = Math.pow(2, 8 * i - 1); B(this, e, t, i, r - 1, -r) } var o = 0 , a = 1 , s = 0; for (this[t] = 255 & e; ++o < i && (a *= 256); ) e < 0 && 0 === s && 0 !== this[t + o - 1] && (s = 1), this[t + o] = (e / a >> 0) - s & 255; return t + i } , a.prototype.writeIntBE = function(e, t, i, n) { if (e = +e, t |= 0, !n) { var r = Math.pow(2, 8 * i - 1); B(this, e, t, i, r - 1, -r) } var o = i - 1 , a = 1 , s = 0; for (this[t + o] = 255 & e; --o >= 0 && (a *= 256); ) e < 0 && 0 === s && 0 !== this[t + o + 1] && (s = 1), this[t + o] = (e / a >> 0) - s & 255; return t + i } , a.prototype.writeInt8 = function(e, t, i) { return e = +e, t |= 0, i || B(this, e, t, 1, 127, -128), a.TYPED_ARRAY_SUPPORT || (e = Math.floor(e)), e < 0 && (e = 255 + e + 1), this[t] = 255 & e, t + 1 } , a.prototype.writeInt16LE = function(e, t, i) { return e = +e, t |= 0, i || B(this, e, t, 2, 32767, -32768), a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e, this[t + 1] = e >>> 8) : F(this, e, t, !0), t + 2 } , a.prototype.writeInt16BE = function(e, t, i) { return e = +e, t |= 0, i || B(this, e, t, 2, 32767, -32768), a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 8, this[t + 1] = 255 & e) : F(this, e, t, !1), t + 2 } , a.prototype.writeInt32LE = function(e, t, i) { return e = +e, t |= 0, i || B(this, e, t, 4, 2147483647, -2147483648), a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e, this[t + 1] = e >>> 8, this[t + 2] = e >>> 16, this[t + 3] = e >>> 24) : V(this, e, t, !0), t + 4 } , a.prototype.writeInt32BE = function(e, t, i) { return e = +e, t |= 0, i || B(this, e, t, 4, 2147483647, -2147483648), e < 0 && (e = 4294967295 + e + 1), a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 24, this[t + 1] = e >>> 16, this[t + 2] = e >>> 8, this[t + 3] = 255 & e) : V(this, e, t, !1), t + 4 } , a.prototype.writeFloatLE = function(e, t, i) { return k(this, e, t, !0, i) } , a.prototype.writeFloatBE = function(e, t, i) { return k(this, e, t, !1, i) } , a.prototype.writeDoubleLE = function(e, t, i) { return H(this, e, t, !0, i) } , a.prototype.writeDoubleBE = function(e, t, i) { return H(this, e, t, !1, i) } , a.prototype.copy = function(e, t, i, n) { if (i || (i = 0), n || 0 === n || (n = this.length), t >= e.length && (t = e.length), t || (t = 0), n > 0 && n < i && (n = i), n === i) return 0; if (0 === e.length || 0 === this.length) return 0; if (t < 0) throw new RangeError("targetStart out of bounds"); if (i < 0 || i >= this.length) throw new RangeError("sourceStart out of bounds"); if (n < 0) throw new RangeError("sourceEnd out of bounds"); n > this.length && (n = this.length), e.length - t < n - i && (n = e.length - t + i); var r, o = n - i; if (this === e && i < t && t < n) for (r = o - 1; r >= 0; --r) e[r + t] = this[r + i]; else if (o < 1e3 || !a.TYPED_ARRAY_SUPPORT) for (r = 0; r < o; ++r) e[r + t] = this[r + i]; else Uint8Array.prototype.set.call(e, this.subarray(i, i + o), t); return o } , a.prototype.fill = function(e, t, i, n) { if ("string" == typeof e) { if ("string" == typeof t ? (n = t, t = 0, i = this.length) : "string" == typeof i && (n = i, i = this.length), 1 === e.length) { var r = e.charCodeAt(0); r < 256 && (e = r) } if (void 0 !== n && "string" != typeof n) throw new TypeError("encoding must be a string"); if ("string" == typeof n && !a.isEncoding(n)) throw new TypeError("Unknown encoding: " + n) } else "number" == typeof e && (e &= 255); if (t < 0 || this.length < t || this.length < i) throw new RangeError("Out of range index"); if (i <= t) return this; t >>>= 0, i = void 0 === i ? this.length : i >>> 0, e || (e = 0); var o; if ("number" == typeof e) for (o = t; o < i; ++o) this[o] = e; else { var s = a.isBuffer(e) ? e : j(new a(e,n).toString()) , l = s.length; for (o = 0; o < i - t; ++o) this[o + t] = s[o % l] } return this } ; var te = /[^+\/0-9A-Za-z-_]/g } ).call(this, "undefined" != typeof global ? global : "undefined" != typeof self ? self : "undefined" != typeof window ? window : {}) } , { "base64-js": 199, ieee754: 200, isarray: 201 }], 199: [function(e, t, i) { "use strict"; function n(e) { var t = e.length; if (t % 4 > 0) throw new Error("Invalid string. Length must be a multiple of 4"); return "=" === e[t - 2] ? 2 : "=" === e[t - 1] ? 1 : 0 } function r(e) { return 3 * e.length / 4 - n(e) } function o(e) { var t, i, r, o, a, s, l = e.length; a = n(e), s = new u(3 * l / 4 - a), r = a > 0 ? l - 4 : l; var c = 0; for (t = 0, i = 0; t < r; t += 4, i += 3) o = h[e.charCodeAt(t)] << 18 | h[e.charCodeAt(t + 1)] << 12 | h[e.charCodeAt(t + 2)] << 6 | h[e.charCodeAt(t + 3)], s[c++] = o >> 16 & 255, s[c++] = o >> 8 & 255, s[c++] = 255 & o; return 2 === a ? (o = h[e.charCodeAt(t)] << 2 | h[e.charCodeAt(t + 1)] >> 4, s[c++] = 255 & o) : 1 === a && (o = h[e.charCodeAt(t)] << 10 | h[e.charCodeAt(t + 1)] << 4 | h[e.charCodeAt(t + 2)] >> 2, s[c++] = o >> 8 & 255, s[c++] = 255 & o), s } function a(e) { return c[e >> 18 & 63] + c[e >> 12 & 63] + c[e >> 6 & 63] + c[63 & e] } function s(e, t, i) { for (var n, r = [], o = t; o < i; o += 3) n = (e[o] << 16) + (e[o + 1] << 8) + e[o + 2], r.push(a(n)); return r.join("") } function l(e) { for (var t, i = e.length, n = i % 3, r = "", o = [], a = 16383, l = 0, h = i - n; l < h; l += a) o.push(s(e, l, l + a > h ? h : l + a)); return 1 === n ? (t = e[i - 1], r += c[t >> 2], r += c[t << 4 & 63], r += "==") : 2 === n && (t = (e[i - 2] << 8) + e[i - 1], r += c[t >> 10], r += c[t >> 4 & 63], r += c[t << 2 & 63], r += "="), o.push(r), o.join("") } i.byteLength = r, i.toByteArray = o, i.fromByteArray = l; for (var c = [], h = [], u = "undefined" != typeof Uint8Array ? Uint8Array : Array, d = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/", p = 0, f = d.length; p < f; ++p) c[p] = d[p], h[d.charCodeAt(p)] = p; h["-".charCodeAt(0)] = 62, h["_".charCodeAt(0)] = 63 } , {}], 200: [function(e, t, i) { i.read = function(e, t, i, n, r) { var o, a, s = 8 * r - n - 1, l = (1 << s) - 1, c = l >> 1, h = -7, u = i ? r - 1 : 0, d = i ? -1 : 1, p = e[t + u]; for (u += d, o = p & (1 << -h) - 1, p >>= -h, h += s; h > 0; o = 256 * o + e[t + u], u += d, h -= 8) ; for (a = o & (1 << -h) - 1, o >>= -h, h += n; h > 0; a = 256 * a + e[t + u], u += d, h -= 8) ; if (0 === o) o = 1 - c; else { if (o === l) return a ? NaN : (p ? -1 : 1) * (1 / 0); a += Math.pow(2, n), o -= c } return (p ? -1 : 1) * a * Math.pow(2, o - n) } , i.write = function(e, t, i, n, r, o) { var a, s, l, c = 8 * o - r - 1, h = (1 << c) - 1, u = h >> 1, d = 23 === r ? Math.pow(2, -24) - Math.pow(2, -77) : 0, p = n ? 0 : o - 1, f = n ? 1 : -1, g = t < 0 || 0 === t && 1 / t < 0 ? 1 : 0; for (t = Math.abs(t), isNaN(t) || t === 1 / 0 ? (s = isNaN(t) ? 1 : 0, a = h) : (a = Math.floor(Math.log(t) / Math.LN2), t * (l = Math.pow(2, -a)) < 1 && (a--, l *= 2), t += a + u >= 1 ? d / l : d * Math.pow(2, 1 - u), t * l >= 2 && (a++, l /= 2), a + u >= h ? (s = 0, a = h) : a + u >= 1 ? (s = (t * l - 1) * Math.pow(2, r), a += u) : (s = t * Math.pow(2, u - 1) * Math.pow(2, r), a = 0)); r >= 8; e[i + p] = 255 & s, p += f, s /= 256, r -= 8) ; for (a = a << r | s, c += r; c > 0; e[i + p] = 255 & a, p += f, a /= 256, c -= 8) ; e[i + p - f] |= 128 * g } } , {}], 201: [function(e, t, i) { var n = {}.toString; t.exports = Array.isArray || function(e) { return "[object Array]" == n.call(e) } } , {}], 202: [function(e, t, i) { function n() { this._events = this._events || {}, this._maxListeners = this._maxListeners || void 0 } function r(e) { return "function" == typeof e } function o(e) { return "number" == typeof e } function a(e) { return "object" == typeof e && null !== e } function s(e) { return void 0 === e } t.exports = n, n.EventEmitter = n, n.prototype._events = void 0, n.prototype._maxListeners = void 0, n.defaultMaxListeners = 10, n.prototype.setMaxListeners = function(e) { if (!o(e) || e < 0 || isNaN(e)) throw TypeError("n must be a positive number"); return this._maxListeners = e, this } , n.prototype.emit = function(e) { var t, i, n, o, l, c; if (this._events || (this._events = {}), "error" === e && (!this._events.error || a(this._events.error) && !this._events.error.length)) { if (t = arguments[1], t instanceof Error) throw t; var h = new Error('Uncaught, unspecified "error" event. (' + t + ")"); throw h.context = t, h } if (i = this._events[e], s(i)) return !1; if (r(i)) switch (arguments.length) { case 1: i.call(this); break; case 2: i.call(this, arguments[1]); break; case 3: i.call(this, arguments[1], arguments[2]); break; default: o = Array.prototype.slice.call(arguments, 1), i.apply(this, o) } else if (a(i)) for (o = Array.prototype.slice.call(arguments, 1), c = i.slice(), n = c.length, l = 0; l < n; l++) c[l].apply(this, o); return !0 } , n.prototype.addListener = function(e, t) { var i; if (!r(t)) throw TypeError("listener must be a function"); return this._events || (this._events = {}), this._events.newListener && this.emit("newListener", e, r(t.listener) ? t.listener : t), this._events[e] ? a(this._events[e]) ? this._events[e].push(t) : this._events[e] = [this._events[e], t] : this._events[e] = t, a(this._events[e]) && !this._events[e].warned && (i = s(this._maxListeners) ? n.defaultMaxListeners : this._maxListeners, i && i > 0 && this._events[e].length > i && (this._events[e].warned = !0, console.error("(node) warning: possible EventEmitter memory leak detected. %d listeners added. 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(i.length = 0, delete this._events[e]) : i.splice(n, 1), this._events.removeListener && this.emit("removeListener", e, t) } return this } , n.prototype.removeAllListeners = function(e) { var t, i; if (!this._events) return this; if (!this._events.removeListener) return 0 === arguments.length ? this._events = {} : this._events[e] && delete this._events[e], this; if (0 === arguments.length) { for (t in this._events) "removeListener" !== t && this.removeAllListeners(t); return this.removeAllListeners("removeListener"), this._events = {}, this } if (i = this._events[e], r(i)) this.removeListener(e, i); else if (i) for (; i.length; ) this.removeListener(e, i[i.length - 1]); return delete this._events[e], this } , n.prototype.listeners = function(e) { var t; return t = this._events && this._events[e] ? r(this._events[e]) ? [this._events[e]] : this._events[e].slice() : [] } , n.prototype.listenerCount = function(e) { if (this._events) { var t = this._events[e]; if (r(t)) return 1; if (t) return t.length } return 0 } , n.listenerCount = function(e, t) { return e.listenerCount(t) } } , {}], 203: [function(e, t, i) { function n() { throw new Error("setTimeout has not been defined") } function r() { throw new Error("clearTimeout has not been defined") } function o(e) { if (u === setTimeout) return setTimeout(e, 0); if ((u === n || !u) && setTimeout) return u = setTimeout, setTimeout(e, 0); try { return u(e, 0) } catch (t) { try { return u.call(null, e, 0) } catch (t) { return u.call(this, e, 0) } } } function a(e) { if (d === clearTimeout) return clearTimeout(e); if ((d === r || !d) && clearTimeout) return d = clearTimeout, clearTimeout(e); try { return d(e) } catch (t) { try { return d.call(null, e) } catch (t) { return d.call(this, e) } } } function s() { m && f && (m = !1, f.length ? g = f.concat(g) : v = -1, g.length && l()) } function l() { if (!m) { var e = o(s); m = !0; for (var t = g.length; t; ) { for (f = g, g = []; ++v < t; ) f && f[v].run(); v = -1, t = g.length } f = null, m = !1, a(e) } } function c(e, t) { this.fun = e, this.array = t } function h() {} var u, d, p = t.exports = {}; !function() { try { u = "function" == typeof setTimeout ? setTimeout : n } catch (e) { u = n } try { d = "function" == typeof clearTimeout ? clearTimeout : r } catch (e) { d = r } }(); var f, g = [], m = !1, v = -1; p.nextTick = function(e) { var t = new Array(arguments.length - 1); if (arguments.length > 1) for (var i = 1; i < arguments.length; i++) t[i - 1] = arguments[i]; g.push(new c(e,t)), 1 !== g.length || m || o(l) } , c.prototype.run = function() { this.fun.apply(null, this.array) } , p.title = "browser", p.browser = !0, p.env = {}, p.argv = [], p.version = "", p.versions = {}, p.on = h, p.addListener = h, p.once = h, p.off = h, p.removeListener = h, p.removeAllListeners = h, p.emit = h, p.binding = function(e) { throw new Error("process.binding is not supported") } , p.cwd = function() { return "/" } , p.chdir = function(e) { throw new Error("process.chdir is not supported") } , p.umask = function() { return 0 } } , {}], 204: [function(e, t, i) { (function(e) { !function(n) { function r(e) { throw new RangeError(L[e]) } function o(e, t) { for (var i = e.length, n = []; i--; ) n[i] = t(e[i]); return n } function a(e, t) { var i = e.split("@") , n = ""; i.length > 1 && (n = i[0] + "@", e = i[1]), e = e.replace(O, "."); var r = e.split(".") , a = o(r, t).join("."); return n + a } function s(e) { for (var t, i, n = [], r = 0, o = e.length; r < o; ) t = e.charCodeAt(r++), t >= 55296 && t <= 56319 && r < o ? (i = e.charCodeAt(r++), 56320 == (64512 & i) ? n.push(((1023 & t) << 10) + (1023 & i) + 65536) : (n.push(t), r--)) : n.push(t); return n } function l(e) { return o(e, function(e) { var t = ""; return e > 65535 && (e -= 65536, t += B(e >>> 10 & 1023 | 55296), e = 56320 | 1023 & e), t += B(e) }).join("") } function c(e) { return e - 48 < 10 ? e - 22 : e - 65 < 26 ? e - 65 : e - 97 < 26 ? e - 97 : E } function h(e, t) { return e + 22 + 75 * (e < 26) - ((0 != t) << 5) } function u(e, t, i) { var n = 0; for (e = i ? N(e / T) : e >> 1, e += N(e / t); e > D * w >> 1; n += E) e = N(e / D); return N(n + (D + 1) * e / (e + _)) } function d(e) { var t, i, n, o, a, s, h, d, p, f, g = [], m = e.length, v = 0, A = S, y = x; for (i = e.lastIndexOf(M), i < 0 && (i = 0), n = 0; n < i; ++n) e.charCodeAt(n) >= 128 && r("not-basic"), g.push(e.charCodeAt(n)); for (o = i > 0 ? i + 1 : 0; o < m; ) { for (a = v, s = 1, h = E; o >= m && r("invalid-input"), d = c(e.charCodeAt(o++)), (d >= E || d > N((I - v) / s)) && r("overflow"), v += d * s, p = h <= y ? b : h >= y + w ? w : h - y, !(d < p); h += E) f = E - p, s > N(I / f) && r("overflow"), s *= f; t = g.length + 1, y = u(v - a, t, 0 == a), N(v / t) > I - A && r("overflow"), A += N(v / t), v %= t, g.splice(v++, 0, A) } return l(g) } function p(e) { var t, i, n, o, a, l, c, d, p, f, g, m, v, A, y, C = []; for (e = s(e), m = e.length, t = S, i = 0, a = x, l = 0; l < m; ++l) g = e[l], g < 128 && C.push(B(g)); for (n = o = C.length, o && C.push(M); n < m; ) { for (c = I, l = 0; l < m; ++l) g = e[l], g >= t && g < c && (c = g); for (v = n + 1, c - t > N((I - i) / v) && r("overflow"), i += (c - t) * v, t = c, l = 0; l < m; ++l) if (g = e[l], g < t && ++i > I && r("overflow"), g == t) { for (d = i, p = E; f = p <= a ? b : p >= a + w ? w : p - a, !(d < f); p += E) y = d - f, A = E - f, C.push(B(h(f + y % A, 0))), d = N(y / A); C.push(B(h(d, 0))), a = u(i, v, n == o), i = 0, ++n } ++i, ++t } return C.join("") } function f(e) { return a(e, function(e) { return R.test(e) ? d(e.slice(4).toLowerCase()) : e }) } function g(e) { return a(e, function(e) { return P.test(e) ? "xn--" + p(e) : e }) } var m = "object" == typeof i && i && !i.nodeType && i , v = "object" == typeof t && t && !t.nodeType && t , A = "object" == typeof e && e; A.global !== A && A.window !== A && A.self !== A || (n = A); var y, C, I = 2147483647, E = 36, b = 1, w = 26, _ = 38, T = 700, x = 72, S = 128, M = "-", R = /^xn--/, P = /[^\x20-\x7E]/, O = /[\x2E\u3002\uFF0E\uFF61]/g, L = { overflow: "Overflow: input needs wider integers to process", "not-basic": "Illegal input >= 0x80 (not a basic code point)", "invalid-input": "Invalid input" }, D = E - b, N = Math.floor, B = String.fromCharCode; if (y = { version: "1.4.1", ucs2: { decode: s, encode: l }, decode: d, encode: p, toASCII: g, toUnicode: f }, "function" == typeof define && "object" == typeof define.amd && define.amd) define("punycode", function() { return y }); else if (m && v) if (t.exports == m) v.exports = y; else for (C in y) y.hasOwnProperty(C) && (m[C] = y[C]); else n.punycode = y }(this) } ).call(this, "undefined" != typeof global ? global : "undefined" != typeof self ? self : "undefined" != typeof window ? window : {}) } , {}], 205: [function(e, t, i) { "use strict"; function n(e, t) { return Object.prototype.hasOwnProperty.call(e, t) } t.exports = function(e, t, i, o) { t = t || "&", i = i || "="; var a = {}; if ("string" != typeof e || 0 === e.length) return a; var s = /\+/g; e = e.split(t); var l = 1e3; o && "number" == typeof o.maxKeys && (l = o.maxKeys); var c = e.length; l > 0 && c > l && (c = l); for (var h = 0; h < c; ++h) { var u, d, p, f, g = e[h].replace(s, "%20"), m = g.indexOf(i); m >= 0 ? (u = g.substr(0, m), d = g.substr(m + 1)) : (u = g, d = ""), p = decodeURIComponent(u), f = decodeURIComponent(d), n(a, p) ? r(a[p]) ? a[p].push(f) : a[p] = [a[p], f] : a[p] = f } return a } ; var r = Array.isArray || function(e) { return "[object Array]" === Object.prototype.toString.call(e) } } , {}], 206: [function(e, t, i) { "use strict"; function n(e, t) { if (e.map) return e.map(t); for (var i = [], n = 0; n < e.length; n++) i.push(t(e[n], n)); return i } var r = function(e) { switch (typeof e) { case "string": return e; case "boolean": return e ? "true" : "false"; case "number": return isFinite(e) ? e : ""; default: return "" } }; t.exports = function(e, t, i, s) { return t = t || "&", i = i || "=", null === e && (e = void 0), "object" == typeof e ? n(a(e), function(a) { var s = encodeURIComponent(r(a)) + i; return o(e[a]) ? n(e[a], function(e) { return s + encodeURIComponent(r(e)) }).join(t) : s + encodeURIComponent(r(e[a])) }).join(t) : s ? encodeURIComponent(r(s)) + i + encodeURIComponent(r(e)) : "" } ; var o = Array.isArray || function(e) { return "[object Array]" === Object.prototype.toString.call(e) } , a = Object.keys || function(e) { var t = []; for (var i in e) Object.prototype.hasOwnProperty.call(e, i) && t.push(i); return t } } , {}], 207: [function(e, t, i) { "use strict"; i.decode = i.parse = e("./decode"), i.encode = i.stringify = e("./encode") } , { "./decode": 205, "./encode": 206 }], 208: [function(e, t, i) { "use strict"; function n() { this.protocol = null, this.slashes = null, this.auth = null, this.host = null, this.port = null, this.hostname = null, this.hash = null, this.search = null, this.query = null, this.pathname = null, this.path = null, this.href = null } function r(e, t, i) { if (e && c.isObject(e) && e instanceof n) return e; var r = new n; return r.parse(e, t, i), r } function o(e) { return c.isString(e) && (e = r(e)), e instanceof n ? e.format() : n.prototype.format.call(e) } function a(e, t) { return r(e, !1, !0).resolve(t) } function s(e, t) { return e ? r(e, !1, !0).resolveObject(t) : t } var l = e("punycode") , c = e("./util"); i.parse = r, i.resolve = a, i.resolveObject = s, i.format = o, i.Url = n; var h = /^([a-z0-9.+-]+:)/i , u = /:[0-9]*$/ , d = /^(\/\/?(?!\/)[^\?\s]*)(\?[^\s]*)?$/ , p = ["<", ">", '"', "`", " ", "\r", "\n", "\t"] , f = ["{", "}", "|", "\\", "^", "`"].concat(p) , g = ["'"].concat(f) , m = ["%", "/", "?", ";", "#"].concat(g) , v = ["/", "?", "#"] , A = 255 , y = /^[+a-z0-9A-Z_-]{0,63}$/ , C = /^([+a-z0-9A-Z_-]{0,63})(.*)$/ , I = { javascript: !0, "javascript:": !0 } , E = { javascript: !0, "javascript:": !0 } , b = { http: !0, https: !0, ftp: !0, gopher: !0, file: !0, "http:": !0, "https:": !0, "ftp:": !0, "gopher:": !0, "file:": !0 } , w = e("querystring"); n.prototype.parse = function(e, t, i) { if (!c.isString(e)) throw new TypeError("Parameter 'url' must be a string, not " + typeof e); var n = e.indexOf("?") , r = n !== -1 && n < e.indexOf("#") ? "?" : "#" , o = e.split(r) , a = /\\/g; o[0] = o[0].replace(a, "/"), e = o.join(r); var s = e; if (s = s.trim(), !i && 1 === e.split("#").length) { var u = d.exec(s); if (u) return this.path = s, this.href = s, this.pathname = u[1], u[2] ? 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"x" : D[B]; if (!N.match(y)) { var V = O.slice(0, x) , U = O.slice(x + 1) , k = D.match(C); k && (V.push(k[1]), U.unshift(k[2])), U.length && (s = "/" + U.join(".") + s), this.hostname = V.join("."); break } } } this.hostname.length > A ? this.hostname = "" : this.hostname = this.hostname.toLowerCase(), P || (this.hostname = l.toASCII(this.hostname)); var H = this.port ? ":" + this.port : "" , G = this.hostname || ""; this.host = G + H, this.href += this.host, P && (this.hostname = this.hostname.substr(1, this.hostname.length - 2), "/" !== s[0] && (s = "/" + s)) } if (!I[f]) for (var x = 0, L = g.length; x < L; x++) { var z = g[x]; if (s.indexOf(z) !== -1) { var W = encodeURIComponent(z); W === z && (W = escape(z)), s = s.split(z).join(W) } } var j = s.indexOf("#"); j !== -1 && (this.hash = s.substr(j), s = s.slice(0, j)); var Y = s.indexOf("?"); if (Y !== -1 ? (this.search = s.substr(Y), this.query = s.substr(Y + 1), t && (this.query = w.parse(this.query)), s = s.slice(0, Y)) : t && (this.search = "", this.query = {}), s && (this.pathname = s), b[f] && this.hostname && !this.pathname && (this.pathname = "/"), this.pathname || this.search) { var H = this.pathname || "" , X = this.search || ""; this.path = H + X } return this.href = this.format(), this } , n.prototype.format = function() { var e = this.auth || ""; e && (e = encodeURIComponent(e), e = e.replace(/%3A/i, ":"), e += "@"); var t = this.protocol || "" , i = this.pathname || "" , n = this.hash || "" , r = !1 , o = ""; this.host ? r = e + this.host : this.hostname && (r = e + (this.hostname.indexOf(":") === -1 ? this.hostname : "[" + this.hostname + "]"), this.port && (r += ":" + this.port)), this.query && c.isObject(this.query) && Object.keys(this.query).length && (o = w.stringify(this.query)); var a = this.search || o && "?" + o || ""; return t && ":" !== t.substr(-1) && (t += ":"), this.slashes || (!t || b[t]) && r !== !1 ? (r = "//" + (r || ""), i && "/" !== i.charAt(0) && (i = "/" + i)) : r || (r = ""), n && "#" !== n.charAt(0) && (n = "#" + n), a && "?" !== a.charAt(0) && (a = "?" + a), i = i.replace(/[?#]/g, function(e) { return encodeURIComponent(e) }), a = a.replace("#", "%23"), t + r + i + a + n } , n.prototype.resolve = function(e) { return this.resolveObject(r(e, !1, !0)).format() } , n.prototype.resolveObject = function(e) { if (c.isString(e)) { var t = new n; t.parse(e, !1, !0), e = t } for (var i = new n, r = Object.keys(this), o = 0; o < r.length; o++) { var a = r[o]; i[a] = this[a] } if (i.hash = e.hash, "" === e.href) return i.href = i.format(), i; if (e.slashes && !e.protocol) { for (var s = Object.keys(e), l = 0; l < s.length; l++) { var h = s[l]; "protocol" !== h && (i[h] = e[h]) } return b[i.protocol] && i.hostname && !i.pathname && (i.path = i.pathname = "/"), i.href = i.format(), i } if (e.protocol && e.protocol !== i.protocol) { if (!b[e.protocol]) { for (var u = Object.keys(e), d = 0; d < u.length; d++) { var p = u[d]; i[p] = e[p] } return i.href = i.format(), i } if (i.protocol = e.protocol, e.host || E[e.protocol]) i.pathname = e.pathname; else { for (var f = (e.pathname || "").split("/"); f.length && !(e.host = f.shift()); ) ; e.host || (e.host = ""), e.hostname || (e.hostname = ""), "" !== f[0] && f.unshift(""), f.length < 2 && f.unshift(""), i.pathname = f.join("/") } if (i.search = e.search, i.query = e.query, i.host = e.host || "", i.auth = e.auth, i.hostname = e.hostname || e.host, i.port = e.port, i.pathname || i.search) { var g = i.pathname || "" , m = i.search || ""; i.path = g + m } return i.slashes = i.slashes || e.slashes, i.href = i.format(), i } var v = i.pathname && "/" === i.pathname.charAt(0) , A = e.host || e.pathname && "/" === e.pathname.charAt(0) , y = A || v || i.host && e.pathname , C = y , I = i.pathname && i.pathname.split("/") || [] , f = e.pathname && e.pathname.split("/") || [] , w = i.protocol && !b[i.protocol]; if (w && (i.hostname = "", i.port = null, i.host && ("" === I[0] ? I[0] = i.host : I.unshift(i.host)), i.host = "", e.protocol && (e.hostname = null, e.port = null, e.host && ("" === f[0] ? f[0] = e.host : f.unshift(e.host)), e.host = null), y = y && ("" === f[0] || "" === I[0])), A) i.host = e.host || "" === e.host ? e.host : i.host, i.hostname = e.hostname || "" === e.hostname ? e.hostname : i.hostname, i.search = e.search, i.query = e.query, I = f; else if (f.length) I || (I = []), I.pop(), I = I.concat(f), i.search = e.search, i.query = e.query; else if (!c.isNullOrUndefined(e.search)) { if (w) { i.hostname = i.host = I.shift(); var _ = !!(i.host && i.host.indexOf("@") > 0) && i.host.split("@"); _ && (i.auth = _.shift(), i.host = i.hostname = _.shift()) } return i.search = e.search, i.query = e.query, c.isNull(i.pathname) && c.isNull(i.search) || (i.path = (i.pathname ? i.pathname : "") + (i.search ? i.search : "")), i.href = i.format(), i } if (!I.length) return i.pathname = null, i.search ? i.path = "/" + i.search : i.path = null, i.href = i.format(), i; for (var T = I.slice(-1)[0], x = (i.host || e.host || I.length > 1) && ("." === T || ".." === T) || "" === T, S = 0, M = I.length; M >= 0; M--) T = I[M], "." === T ? I.splice(M, 1) : ".." === T ? (I.splice(M, 1), S++) : S && (I.splice(M, 1), S--); if (!y && !C) for (; S--; S) I.unshift(".."); !y || "" === I[0] || I[0] && "/" === I[0].charAt(0) || I.unshift(""), x && "/" !== I.join("/").substr(-1) && I.push(""); var R = "" === I[0] || I[0] && "/" === I[0].charAt(0); if (w) { i.hostname = i.host = R ? "" : I.length ? I.shift() : ""; var _ = !!(i.host && i.host.indexOf("@") > 0) && i.host.split("@"); _ && (i.auth = _.shift(), i.host = i.hostname = _.shift()) } return y = y || i.host && I.length, y && !R && I.unshift(""), I.length ? i.pathname = I.join("/") : (i.pathname = null, i.path = null), c.isNull(i.pathname) && c.isNull(i.search) || (i.path = (i.pathname ? i.pathname : "") + (i.search ? i.search : "")), i.auth = e.auth || i.auth, i.slashes = i.slashes || e.slashes, i.href = i.format(), i } , n.prototype.parseHost = function() { var e = this.host , t = u.exec(e); t && (t = t[0], ":" !== t && (this.port = t.substr(1)), e = e.substr(0, e.length - t.length)), e && (this.hostname = e) } } , { "./util": 209, punycode: 204, querystring: 207 }], 209: [function(e, t, i) { "use strict"; t.exports = { isString: function(e) { return "string" == typeof e }, isObject: function(e) { return "object" == typeof e && null !== e }, isNull: function(e) { return null === e }, isNullOrUndefined: function(e) { return null == e } } } , {}], 210: [function(e, t, i) { "use strict"; function n(e) { return l + e } function r(e) { return e.substring(l.length) } function o(e, t) { for (var i in t) Object.defineProperty(e, i, { value: t[i], configurable: !0, writable: !0 }) } function a(e) { if ("string" != typeof e) throw new TypeError("key must be a string.") } var s = Object.prototype.hasOwnProperty , l = "~"; t.exports = function(e) { var t = Object.create(null) , i = 0 , l = {}; return o(l, { get: function(e, i) { a(e); var r = n(e); return r in t ? t[r] : i }, set: function(e, r) { a(e); var o = n(e); return o in t || ++i, t[o] = r }, has: function(e) { return a(e), n(e)in t }, delete: function(e) { a(e); var r = n(e); return r in t && (--i, delete t[r], !0) }, clear: function() { t = Object.create(null), i = 0 }, forEach: function(e, i) { if ("function" != typeof e) throw new TypeError("`callback` must be a function"); for (var n in t) if (s.call(t, n)) { var o = r(n) , a = t[n]; e.call(i, a, o, l) } } }), Object.defineProperty(l, "size", { get: function() { return i }, configurable: !0 }), "object" == typeof e && null !== e && Object.keys(e).forEach(function(t) { l.set(t, e[t]) }), l } } , {}], 211: [function(e, t, i) { t.exports = e("./lib/heap") } , { "./lib/heap": 212 }], 212: [function(e, t, i) { (function() { var e, n, r, o, a, s, l, c, h, u, d, p, f, g, m; r = Math.floor, u = Math.min, n = function(e, t) { return e < t ? -1 : e > t ? 1 : 0 } , h = function(e, t, i, o, a) { var s; if (null == i && (i = 0), null == a && (a = n), i < 0) throw new Error("lo must be non-negative"); for (null == o && (o = e.length); i < o; ) s = r((i + o) / 2), a(t, e[s]) < 0 ? o = s : i = s + 1; return [].splice.apply(e, [i, i - i].concat(t)), t } , s = function(e, t, i) { return null == i && (i = n), e.push(t), g(e, 0, e.length - 1, i) } , a = function(e, t) { var i, r; return null == t && (t = n), i = e.pop(), e.length ? 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e : null, this.onRejected = "function" == typeof t ? t : null, this.promise = i } function h(e, t) { var i = !1; try { e(function(e) { i || (i = !0, a(t, e)) }, function(e) { i || (i = !0, s(t, e)) }) } catch (e) { if (i) return; i = !0, s(t, e) } } var u = setTimeout; r.prototype.catch = function(e) { return this.then(null, e) } , r.prototype.then = function(e, t) { var n = new this.constructor(i); return o(this, new c(e,t,n)), n } , r.all = function(e) { var t = Array.prototype.slice.call(e); return new r(function(e, i) { function n(o, a) { try { if (a && ("object" == typeof a || "function" == typeof a)) { var s = a.then; if ("function" == typeof s) return void s.call(a, function(e) { n(o, e) }, i) } t[o] = a, 0 === --r && e(t) } catch (e) { i(e) } } if (0 === t.length) return e([]); for (var r = t.length, o = 0; o < t.length; o++) n(o, t[o]) } ) } , r.resolve = function(e) { return e && "object" == typeof e && e.constructor === r ? e : new r(function(t) { t(e) } ) } , r.reject = function(e) { return new r(function(t, i) { i(e) } ) } , r.race = function(e) { return new r(function(t, i) { for (var n = 0, r = e.length; n < r; n++) e[n].then(t, i) } ) } , r._immediateFn = "function" == typeof setImmediate && function(e) { setImmediate(e) } || function(e) { u(e, 0) } , r._unhandledRejectionFn = function(e) { "undefined" != typeof console && console && console.warn("Possible Unhandled Promise Rejection:", e) } , r._setImmediateFn = function(e) { r._immediateFn = e } , r._setUnhandledRejectionFn = function(e) { r._unhandledRejectionFn = e } , "undefined" != typeof t && t.exports ? t.exports = r : e.Promise || (e.Promise = r) }(this) } , {}], 214: [function(e, t, i) { (function(i) { !function(i, n) { "function" == typeof define && define.amd ? define(["bytebuffer"], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = n(e("bytebuffer"), !0) : (i.dcodeIO = i.dcodeIO || {}).ProtoBuf = n(i.dcodeIO.ByteBuffer) }(this, function(t, n) { "use strict"; var r = {}; return r.ByteBuffer = t, r.Long = t.Long || null, r.VERSION = "5.0.1", r.WIRE_TYPES = {}, r.WIRE_TYPES.VARINT = 0, r.WIRE_TYPES.BITS64 = 1, r.WIRE_TYPES.LDELIM = 2, r.WIRE_TYPES.STARTGROUP = 3, r.WIRE_TYPES.ENDGROUP = 4, r.WIRE_TYPES.BITS32 = 5, r.PACKABLE_WIRE_TYPES = [r.WIRE_TYPES.VARINT, r.WIRE_TYPES.BITS64, r.WIRE_TYPES.BITS32], r.TYPES = { int32: { name: "int32", wireType: r.WIRE_TYPES.VARINT, defaultValue: 0 }, uint32: { name: "uint32", wireType: r.WIRE_TYPES.VARINT, defaultValue: 0 }, sint32: { name: "sint32", wireType: r.WIRE_TYPES.VARINT, defaultValue: 0 }, int64: { name: "int64", wireType: r.WIRE_TYPES.VARINT, defaultValue: r.Long ? r.Long.ZERO : void 0 }, uint64: { name: "uint64", wireType: r.WIRE_TYPES.VARINT, defaultValue: r.Long ? r.Long.UZERO : void 0 }, sint64: { name: "sint64", wireType: r.WIRE_TYPES.VARINT, defaultValue: r.Long ? r.Long.ZERO : void 0 }, bool: { name: "bool", wireType: r.WIRE_TYPES.VARINT, defaultValue: !1 }, double: { name: "double", wireType: r.WIRE_TYPES.BITS64, defaultValue: 0 }, string: { name: "string", wireType: r.WIRE_TYPES.LDELIM, defaultValue: "" }, bytes: { name: "bytes", wireType: r.WIRE_TYPES.LDELIM, defaultValue: null }, fixed32: { name: "fixed32", wireType: r.WIRE_TYPES.BITS32, defaultValue: 0 }, sfixed32: { name: "sfixed32", wireType: r.WIRE_TYPES.BITS32, defaultValue: 0 }, fixed64: { name: "fixed64", wireType: r.WIRE_TYPES.BITS64, defaultValue: r.Long ? r.Long.UZERO : void 0 }, sfixed64: { name: "sfixed64", wireType: r.WIRE_TYPES.BITS64, defaultValue: r.Long ? r.Long.ZERO : void 0 }, float: { name: "float", wireType: r.WIRE_TYPES.BITS32, defaultValue: 0 }, enum: { name: "enum", wireType: r.WIRE_TYPES.VARINT, defaultValue: 0 }, message: { name: "message", wireType: r.WIRE_TYPES.LDELIM, defaultValue: null }, group: { name: "group", wireType: r.WIRE_TYPES.STARTGROUP, defaultValue: null } }, r.MAP_KEY_TYPES = [r.TYPES.int32, r.TYPES.sint32, r.TYPES.sfixed32, r.TYPES.uint32, r.TYPES.fixed32, r.TYPES.int64, r.TYPES.sint64, r.TYPES.sfixed64, r.TYPES.uint64, r.TYPES.fixed64, r.TYPES.bool, r.TYPES.string, r.TYPES.bytes], r.ID_MIN = 1, r.ID_MAX = 536870911, r.convertFieldsToCamelCase = !1, r.populateAccessors = !0, r.populateDefaults = !0, r.Util = function() { var t = {}; return t.IS_NODE = !("object" != typeof i || i + "" != "[object process]" || i.browser), t.XHR = function() { for (var e = [function() { return new XMLHttpRequest } , function() { return new ActiveXObject("Msxml2.XMLHTTP") } , function() { return new ActiveXObject("Msxml3.XMLHTTP") } , function() { return new ActiveXObject("Microsoft.XMLHTTP") } ], t = null, i = 0; i < e.length; i++) { try { t = e[i]() } catch (e) { continue } break } if (!t) throw Error("XMLHttpRequest is not supported"); return t } , t.fetch = function(i, n) { if (n && "function" != typeof n && (n = null), t.IS_NODE) { var r = e("fs"); if (n) r.readFile(i, function(e, t) { n(e ? null : "" + t) }); else try { return r.readFileSync(i) } catch (e) { return null } } else { var o = t.XHR(); if (o.open("GET", i, !!n), o.setRequestHeader("Accept", "text/plain"), "function" == typeof o.overrideMimeType && o.overrideMimeType("text/plain"), !n) return o.send(null), 200 == o.status || 0 == o.status && "string" == typeof o.responseText ? o.responseText : null; if (o.onreadystatechange = function() { 4 == o.readyState && n(200 == o.status || 0 == o.status && "string" == typeof o.responseText ? o.responseText : null) } , 4 == o.readyState) return; o.send(null) } } , t.toCamelCase = function(e) { return e.replace(/_([a-zA-Z])/g, function(e, t) { return t.toUpperCase() }) } , t }(), r.Lang = { DELIM: /[\s\{\}=;:\[\],'"\(\)<>]/g, RULE: /^(?:required|optional|repeated|map)$/, TYPE: /^(?:double|float|int32|uint32|sint32|int64|uint64|sint64|fixed32|sfixed32|fixed64|sfixed64|bool|string|bytes)$/, NAME: /^[a-zA-Z_][a-zA-Z_0-9]*$/, TYPEDEF: /^[a-zA-Z][a-zA-Z_0-9]*$/, TYPEREF: /^(?:\.?[a-zA-Z_][a-zA-Z_0-9]*)+$/, FQTYPEREF: /^(?:\.[a-zA-Z][a-zA-Z_0-9]*)+$/, NUMBER: /^-?(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+|([0-9]*(\.[0-9]*)?([Ee][+-]?[0-9]+)?)|inf|nan)$/, NUMBER_DEC: /^(?:[1-9][0-9]*|0)$/, NUMBER_HEX: /^0[xX][0-9a-fA-F]+$/, NUMBER_OCT: /^0[0-7]+$/, NUMBER_FLT: /^([0-9]*(\.[0-9]*)?([Ee][+-]?[0-9]+)?|inf|nan)$/, BOOL: /^(?:true|false)$/i, ID: /^(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+)$/, NEGID: /^\-?(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+)$/, WHITESPACE: /\s/, STRING: /(?:"([^"\\]*(?:\\.[^"\\]*)*)")|(?:'([^'\\]*(?:\\.[^'\\]*)*)')/g, STRING_DQ: /(?:"([^"\\]*(?:\\.[^"\\]*)*)")/g, STRING_SQ: /(?:'([^'\\]*(?:\\.[^'\\]*)*)')/g }, r.DotProto = function(e, t) { function i(e, i) { var n = -1 , r = 1; if ("-" == e.charAt(0) && (r = -1, e = e.substring(1)), t.NUMBER_DEC.test(e)) n = parseInt(e); else if (t.NUMBER_HEX.test(e)) n = parseInt(e.substring(2), 16); else { if (!t.NUMBER_OCT.test(e)) throw Error("illegal id value: " + (r < 0 ? "-" : "") + e); n = parseInt(e.substring(1), 8) } if (n = r * n | 0, !i && n < 0) throw Error("illegal id value: " + (r < 0 ? "-" : "") + e); return n } function n(e) { var i = 1; if ("-" == e.charAt(0) && (i = -1, e = e.substring(1)), t.NUMBER_DEC.test(e)) return i * parseInt(e, 10); if (t.NUMBER_HEX.test(e)) return i * parseInt(e.substring(2), 16); if (t.NUMBER_OCT.test(e)) return i * parseInt(e.substring(1), 8); if ("inf" === e) return i * (1 / 0); if ("nan" === e) return NaN; if (t.NUMBER_FLT.test(e)) return i * parseFloat(e); throw Error("illegal number value: " + (i < 0 ? "-" : "") + e) } function r(e, t, i) { "undefined" == typeof e[t] ? e[t] = i : (Array.isArray(e[t]) || (e[t] = [e[t]]), e[t].push(i)) } var o = {} , a = function(e) { this.source = e + "", this.index = 0, this.line = 1, this.stack = [], this._stringOpen = null } , s = a.prototype; s._readString = function() { var e = '"' === this._stringOpen ? t.STRING_DQ : t.STRING_SQ; e.lastIndex = this.index - 1; var i = e.exec(this.source); if (!i) throw Error("unterminated string"); return this.index = e.lastIndex, this.stack.push(this._stringOpen), this._stringOpen = null, i[1] } , s.next = function() { if (this.stack.length > 0) return this.stack.shift(); if (this.index >= this.source.length) return null; if (null !== this._stringOpen) return this._readString(); var e, i, n; do { for (e = !1; t.WHITESPACE.test(n = this.source.charAt(this.index)); ) if ("\n" === n && ++this.line, ++this.index === this.source.length) return null; if ("/" === this.source.charAt(this.index)) if (++this.index, "/" === this.source.charAt(this.index)) { for (; "\n" !== this.source.charAt(++this.index); ) if (this.index == this.source.length) return null; ++this.index, ++this.line, e = !0 } else { if ("*" !== (n = this.source.charAt(this.index))) return "/"; do { if ("\n" === n && ++this.line, ++this.index === this.source.length) return null; i = n, n = this.source.charAt(this.index) } while ("*" !== i || "/" !== n);++this.index, e = !0 } } while (e);if (this.index === this.source.length) return null; var r = this.index; t.DELIM.lastIndex = 0; var o = t.DELIM.test(this.source.charAt(r++)); if (!o) for (; r < this.source.length && !t.DELIM.test(this.source.charAt(r)); ) ++r; var a = this.source.substring(this.index, this.index = r); return '"' !== a && "'" !== a || (this._stringOpen = a), a } , s.peek = function() { if (0 === this.stack.length) { var e = this.next(); if (null === e) return null; this.stack.push(e) } return this.stack[0] } , s.skip = function(e) { var t = this.next(); if (t !== e) throw Error("illegal '" + t + "', '" + e + "' expected") } , s.omit = function(e) { return this.peek() === e && (this.next(), !0) } , s.toString = function() { return "Tokenizer (" + this.index + "/" + this.source.length + " at line " + this.line + ")" } , o.Tokenizer = a; var l = function(e) { this.tn = new a(e), this.proto3 = !1 } , c = l.prototype; return c.parse = function() { var e, i, n = { name: "[ROOT]", package: null, messages: [], enums: [], imports: [], options: {}, services: [] }, r = !0; try { for (; e = this.tn.next(); ) switch (e) { case "package": if (!r || null !== n.package) throw Error("unexpected 'package'"); if (e = this.tn.next(), !t.TYPEREF.test(e)) throw Error("illegal package name: " + e); this.tn.skip(";"), n.package = e; break; case "import": if (!r) throw Error("unexpected 'import'"); e = this.tn.peek(), ("public" === e || (i = "weak" === e)) && this.tn.next(), e = this._readString(), this.tn.skip(";"), i || n.imports.push(e); break; case "syntax": if (!r) throw Error("unexpected 'syntax'"); this.tn.skip("="), "proto3" === (n.syntax = this._readString()) && (this.proto3 = !0), this.tn.skip(";"); break; case "message": this._parseMessage(n, null), r = !1; break; case "enum": this._parseEnum(n), r = !1; break; case "option": this._parseOption(n); break; case "service": this._parseService(n); break; case "extend": this._parseExtend(n); break; default: throw Error("unexpected '" + e + "'") } } catch (e) { throw e.message = "Parse error at line " + this.tn.line + ": " + e.message, e } return delete n.name, n } , l.parse = function(e) { return new l(e).parse() } , c._readString = function() { var e, t, i = ""; do { if (t = this.tn.next(), "'" !== t && '"' !== t) throw Error("illegal string delimiter: " + t); i += this.tn.next(), this.tn.skip(t), e = this.tn.peek() } while ('"' === e || '"' === e);return i } , c._readValue = function(e) { var i = this.tn.peek(); if ('"' === i || "'" === i) return this._readString(); if (this.tn.next(), t.NUMBER.test(i)) return n(i); if (t.BOOL.test(i)) return "true" === i.toLowerCase(); if (e && t.TYPEREF.test(i)) return i; throw Error("illegal value: " + i) } , c._parseOption = function(e, i) { var n = this.tn.next() , r = !1; if ("(" === n && (r = !0, n = this.tn.next()), !t.TYPEREF.test(n)) throw Error("illegal option name: " + n); var o = n; r && (this.tn.skip(")"), o = "(" + o + ")", n = this.tn.peek(), t.FQTYPEREF.test(n) && (o += n, this.tn.next())), this.tn.skip("="), this._parseOptionValue(e, o), i || this.tn.skip(";") } , c._parseOptionValue = function(e, i) { var n = this.tn.peek(); if ("{" !== n) r(e.options, i, this._readValue(!0)); else for (this.tn.skip("{"); "}" !== (n = this.tn.next()); ) { if (!t.NAME.test(n)) throw Error("illegal option name: " + i + "." + n); this.tn.omit(":") ? r(e.options, i + "." + n, this._readValue(!0)) : this._parseOptionValue(e, i + "." + n) } } , c._parseService = function(e) { var i = this.tn.next(); if (!t.NAME.test(i)) throw Error("illegal service name at line " + this.tn.line + ": " + i); var n = i , r = { name: n, rpc: {}, options: {} }; for (this.tn.skip("{"); "}" !== (i = this.tn.next()); ) if ("option" === i) this._parseOption(r); else { if ("rpc" !== i) throw Error("illegal service token: " + i); this._parseServiceRPC(r) } this.tn.omit(";"), e.services.push(r) } , c._parseServiceRPC = function(e) { var i = "rpc" , n = this.tn.next(); if (!t.NAME.test(n)) throw Error("illegal rpc service method name: " + n); var r = n , o = { request: null, response: null, request_stream: !1, response_stream: !1, options: {} }; if (this.tn.skip("("), n = this.tn.next(), "stream" === n.toLowerCase() && (o.request_stream = !0, n = this.tn.next()), !t.TYPEREF.test(n)) throw Error("illegal rpc service request type: " + n); if (o.request = n, this.tn.skip(")"), n = this.tn.next(), "returns" !== n.toLowerCase()) throw Error("illegal rpc service request type delimiter: " + n); if (this.tn.skip("("), n = this.tn.next(), "stream" === n.toLowerCase() && (o.response_stream = !0, n = this.tn.next()), o.response = n, this.tn.skip(")"), n = this.tn.peek(), "{" === n) { for (this.tn.next(); "}" !== (n = this.tn.next()); ) { if ("option" !== n) throw Error("illegal rpc service token: " + n); this._parseOption(o) } this.tn.omit(";") } else this.tn.skip(";"); "undefined" == typeof e[i] && (e[i] = {}), e[i][r] = o } , c._parseMessage = function(e, n) { var r = !!n , o = this.tn.next() , a = { name: "", fields: [], enums: [], messages: [], options: {}, services: [], oneofs: {} }; if (!t.NAME.test(o)) throw Error("illegal " + (r ? "group" : "message") + " name: " + o); for (a.name = o, r && (this.tn.skip("="), n.id = i(this.tn.next()), a.isGroup = !0), o = this.tn.peek(), "[" === o && n && this._parseFieldOptions(n), this.tn.skip("{"); "}" !== (o = this.tn.next()); ) if (t.RULE.test(o)) this._parseMessageField(a, o); else if ("oneof" === o) this._parseMessageOneOf(a); else if ("enum" === o) this._parseEnum(a); else if ("message" === o) this._parseMessage(a); else if ("option" === o) this._parseOption(a); else if ("service" === o) this._parseService(a); else if ("extensions" === o) a.extensions = this._parseExtensionRanges(); else if ("reserved" === o) this._parseIgnored(); else if ("extend" === o) this._parseExtend(a); else { if (!t.TYPEREF.test(o)) throw Error("illegal message token: " + o); if (!this.proto3) throw Error("illegal field rule: " + o); this._parseMessageField(a, "optional", o) } return this.tn.omit(";"), e.messages.push(a), a } , c._parseIgnored = function() { for (; ";" !== this.tn.peek(); ) this.tn.next(); this.tn.skip(";") } , c._parseMessageField = function(e, n, r) { if (!t.RULE.test(n)) throw Error("illegal message field rule: " + n); var o, a = { rule: n, type: "", name: "", options: {}, id: 0 }; if ("map" === n) { if (r) throw Error("illegal type: " + r); if (this.tn.skip("<"), o = this.tn.next(), !t.TYPE.test(o) && !t.TYPEREF.test(o)) throw Error("illegal message field type: " + o); if (a.keytype = o, this.tn.skip(","), o = this.tn.next(), !t.TYPE.test(o) && !t.TYPEREF.test(o)) throw Error("illegal message field: " + o); if (a.type = o, this.tn.skip(">"), o = this.tn.next(), !t.NAME.test(o)) throw Error("illegal message field name: " + o); a.name = o, this.tn.skip("="), a.id = i(this.tn.next()), o = this.tn.peek(), "[" === o && this._parseFieldOptions(a), this.tn.skip(";") } else if (r = "undefined" != typeof r ? r : this.tn.next(), "group" === r) { var s = this._parseMessage(e, a); if (!/^[A-Z]/.test(s.name)) throw Error("illegal group name: " + s.name); a.type = s.name, a.name = s.name.toLowerCase(), this.tn.omit(";") } else { if (!t.TYPE.test(r) && !t.TYPEREF.test(r)) throw Error("illegal message field type: " + r); if (a.type = r, o = this.tn.next(), !t.NAME.test(o)) throw Error("illegal message field name: " + o); a.name = o, this.tn.skip("="), a.id = i(this.tn.next()), o = this.tn.peek(), "[" === o && this._parseFieldOptions(a), this.tn.skip(";") } return e.fields.push(a), a } , c._parseMessageOneOf = function(e) { var i = this.tn.next(); if (!t.NAME.test(i)) throw Error("illegal oneof name: " + i); var n, r = i, o = []; for (this.tn.skip("{"); "}" !== (i = this.tn.next()); ) n = this._parseMessageField(e, "optional", i), n.oneof = r, o.push(n.id); this.tn.omit(";"), e.oneofs[r] = o } , c._parseFieldOptions = function(e) { this.tn.skip("["); for (var t, i = !0; "]" !== (t = this.tn.peek()); ) i || this.tn.skip(","), this._parseOption(e, !0), i = !1; this.tn.next() } , c._parseEnum = function(e) { var n = { name: "", values: [], options: {} } , r = this.tn.next(); if (!t.NAME.test(r)) throw Error("illegal name: " + r); for (n.name = r, this.tn.skip("{"); "}" !== (r = this.tn.next()); ) if ("option" === r) this._parseOption(n); else { if (!t.NAME.test(r)) throw Error("illegal name: " + r); this.tn.skip("="); var o = { name: r, id: i(this.tn.next(), !0) }; r = this.tn.peek(), "[" === r && this._parseFieldOptions({ options: {} }), this.tn.skip(";"), n.values.push(o) } this.tn.omit(";"), e.enums.push(n) } , c._parseExtensionRanges = function() { var t, i, r, o = []; do { for (i = []; ; ) { switch (t = this.tn.next()) { case "min": r = e.ID_MIN; break; case "max": r = e.ID_MAX; break; default: r = n(t) } if (i.push(r), 2 === i.length) break; if ("to" !== this.tn.peek()) { i.push(r); break } this.tn.next() } o.push(i) } while (this.tn.omit(","));return this.tn.skip(";"), o } , c._parseExtend = function(e) { var i = this.tn.next(); if (!t.TYPEREF.test(i)) throw Error("illegal extend reference: " + i); var n = { ref: i, fields: [] }; for (this.tn.skip("{"); "}" !== (i = this.tn.next()); ) if (t.RULE.test(i)) this._parseMessageField(n, i); else { if (!t.TYPEREF.test(i)) throw Error("illegal extend token: " + i); if (!this.proto3) throw Error("illegal field rule: " + i); this._parseMessageField(n, "optional", i) } return this.tn.omit(";"), e.messages.push(n), n } , c.toString = function() { return "Parser at line " + this.tn.line } , o.Parser = l, o }(r, r.Lang), r.Reflect = function(e) { function i(i) { if ("string" == typeof i && (i = e.TYPES[i]), "undefined" == typeof i.defaultValue) throw Error("default value for type " + i.name + " is not supported"); return i == e.TYPES.bytes ? new t(0) : i.defaultValue } function n(t, i) { if (t && "number" == typeof t.low && "number" == typeof t.high && "boolean" == typeof t.unsigned && t.low === t.low && t.high === t.high) return new e.Long(t.low,t.high,"undefined" == typeof i ? t.unsigned : i); if ("string" == typeof t) return e.Long.fromString(t, i || !1, 10); if ("number" == typeof t) return e.Long.fromNumber(t, i || !1); throw Error("not convertible to Long") } function r(t, i) { var n = i.readVarint32() , o = 7 & n , a = n >>> 3; switch (o) { case e.WIRE_TYPES.VARINT: do n = i.readUint8(); while (128 === (128 & n));break; case e.WIRE_TYPES.BITS64: i.offset += 8; break; case e.WIRE_TYPES.LDELIM: n = i.readVarint32(), i.offset += n; break; case e.WIRE_TYPES.STARTGROUP: r(a, i); break; case e.WIRE_TYPES.ENDGROUP: if (a === t) return !1; throw Error("Illegal GROUPEND after unknown group: " + a + " (" + t + " expected)"); case e.WIRE_TYPES.BITS32: i.offset += 4; break; default: throw Error("Illegal wire type in unknown group " + t + ": " + o) } return !0 } var o = {} , a = function(e, t, i) { this.builder = e, this.parent = t, this.name = i, this.className } , s = a.prototype; s.fqn = function() { for (var e = this.name, t = this; ; ) { if (t = t.parent, null == t) break; e = t.name + "." + e } return e } , s.toString = function(e) { return (e ? this.className + " " : "") + this.fqn() } , s.build = function() { throw Error(this.toString(!0) + " cannot be built directly") } , o.T = a; var l = function(e, t, i, n, r) { a.call(this, e, t, i), this.className = "Namespace", this.children = [], this.options = n || {}, this.syntax = r || "proto2" } , c = l.prototype = Object.create(a.prototype); c.getChildren = function(e) { if (e = e || null, null == e) return this.children.slice(); for (var t = [], i = 0, n = this.children.length; i < n; ++i) this.children[i]instanceof e && t.push(this.children[i]); return t } , c.addChild = function(e) { var t; if (t = this.getChild(e.name)) if (t instanceof d.Field && t.name !== t.originalName && null === this.getChild(t.originalName)) t.name = t.originalName; else { if (!(e instanceof d.Field && e.name !== e.originalName && null === this.getChild(e.originalName))) throw Error("Duplicate name in namespace " + this.toString(!0) + ": " + e.name); e.name = e.originalName } this.children.push(e) } , c.getChild = function(e) { for (var t = "number" == typeof e ? "id" : "name", i = 0, n = this.children.length; i < n; ++i) if (this.children[i][t] === e) return this.children[i]; return null } , c.resolve = function(e, t) { var i = "string" == typeof e ? e.split(".") : e , n = this , r = 0; if ("" === i[r]) { for (; null !== n.parent; ) n = n.parent; r++ } var a; do { do { if (!(n instanceof o.Namespace)) { n = null; break } if (a = n.getChild(i[r]), !a || !(a instanceof o.T) || t && !(a instanceof o.Namespace)) { n = null; break } n = a, r++ } while (r < i.length);if (null != n) break; if (null !== this.parent) return this.parent.resolve(e, t) } while (null != n);return n } , c.qn = function(e) { var t = [] , i = e; do t.unshift(i.name), i = i.parent; while (null !== i);for (var n = 1; n <= t.length; n++) { var r = t.slice(t.length - n); if (e === this.resolve(r, e instanceof o.Namespace)) return r.join(".") } return e.fqn() } , c.build = function() { for (var e, t = {}, i = this.children, n = 0, r = i.length; n < r; ++n) e = i[n], e instanceof l && (t[e.name] = e.build()); return Object.defineProperty && Object.defineProperty(t, "$options", { value: this.buildOpt() }), t } , c.buildOpt = function() { for (var e = {}, t = Object.keys(this.options), i = 0, n = t.length; i < n; ++i) { var r = t[i] , o = this.options[t[i]]; e[r] = o } return e } , c.getOption = function(e) { return "undefined" == typeof e ? this.options : "undefined" != typeof this.options[e] ? this.options[e] : null } , o.Namespace = l; var h = function(t, i, n, r) { if (this.type = t, this.resolvedType = i, this.isMapKey = n, this.syntax = r, n && e.MAP_KEY_TYPES.indexOf(t) < 0) throw Error("Invalid map key type: " + t.name) } , u = h.prototype; h.defaultFieldValue = i, u.verifyValue = function(i) { function r(e, t) { throw Error("Illegal value for " + o.toString(!0) + " of type " + o.type.name + ": " + e + " (" + t + ")") } var o = this; switch (this.type) { case e.TYPES.int32: case e.TYPES.sint32: case e.TYPES.sfixed32: return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"), i > 4294967295 ? 0 | i : i; case e.TYPES.uint32: case e.TYPES.fixed32: return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"), i < 0 ? i >>> 0 : i; case e.TYPES.int64: case e.TYPES.sint64: case e.TYPES.sfixed64: if (e.Long) try { return n(i, !1) } catch (e) { r(typeof i, e.message) } else r(typeof i, "requires Long.js"); case e.TYPES.uint64: case e.TYPES.fixed64: if (e.Long) try { return n(i, !0) } catch (e) { r(typeof i, e.message) } else r(typeof i, "requires Long.js"); case e.TYPES.bool: return "boolean" != typeof i && r(typeof i, "not a boolean"), i; case e.TYPES.float: case e.TYPES.double: return "number" != typeof i && r(typeof i, "not a number"), i; case e.TYPES.string: return "string" == typeof i || i && i instanceof String || r(typeof i, "not a string"), "" + i; case e.TYPES.bytes: return t.isByteBuffer(i) ? i : t.wrap(i, "base64"); case e.TYPES.enum: var a = this.resolvedType.getChildren(e.Reflect.Enum.Value); for (l = 0; l < a.length; l++) { if (a[l].name == i) return a[l].id; if (a[l].id == i) return a[l].id } if ("proto3" === this.syntax) return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"), (i > 4294967295 || i < 0) && r(typeof i, "not in range for uint32"), i; r(i, "not a valid enum value"); case e.TYPES.group: case e.TYPES.message: if (i && "object" == typeof i || r(typeof i, "object expected"), i instanceof this.resolvedType.clazz) return i; if (i instanceof e.Builder.Message) { var s = {}; for (var l in i) i.hasOwnProperty(l) && (s[l] = i[l]); i = s } return new this.resolvedType.clazz(i) } throw Error("[INTERNAL] Illegal value for " + this.toString(!0) + ": " + i + " (undefined type " + this.type + ")") } , u.calculateLength = function(i, n) { if (null === n) return 0; var r; switch (this.type) { case e.TYPES.int32: return n < 0 ? t.calculateVarint64(n) : t.calculateVarint32(n); case e.TYPES.uint32: return t.calculateVarint32(n); case e.TYPES.sint32: return t.calculateVarint32(t.zigZagEncode32(n)); case e.TYPES.fixed32: case e.TYPES.sfixed32: case e.TYPES.float: return 4; case e.TYPES.int64: case e.TYPES.uint64: return t.calculateVarint64(n); case e.TYPES.sint64: return t.calculateVarint64(t.zigZagEncode64(n)); case e.TYPES.fixed64: case e.TYPES.sfixed64: return 8; case e.TYPES.bool: return 1; case e.TYPES.enum: return t.calculateVarint32(n); case e.TYPES.double: return 8; case e.TYPES.string: return r = t.calculateUTF8Bytes(n), t.calculateVarint32(r) + r; case e.TYPES.bytes: if (n.remaining() < 0) throw Error("Illegal value for " + this.toString(!0) + ": " + n.remaining() + " bytes remaining"); return t.calculateVarint32(n.remaining()) + n.remaining(); case e.TYPES.message: return r = this.resolvedType.calculate(n), t.calculateVarint32(r) + r; case e.TYPES.group: return r = this.resolvedType.calculate(n), r + t.calculateVarint32(i << 3 | e.WIRE_TYPES.ENDGROUP) } throw Error("[INTERNAL] Illegal value to encode in " + this.toString(!0) + ": " + n + " (unknown type)") } , u.encodeValue = function(i, n, r) { if (null === n) return r; switch (this.type) { case e.TYPES.int32: n < 0 ? r.writeVarint64(n) : r.writeVarint32(n); break; case e.TYPES.uint32: r.writeVarint32(n); break; case e.TYPES.sint32: r.writeVarint32ZigZag(n); break; case e.TYPES.fixed32: r.writeUint32(n); break; case e.TYPES.sfixed32: r.writeInt32(n); break; case e.TYPES.int64: case e.TYPES.uint64: r.writeVarint64(n); break; case e.TYPES.sint64: r.writeVarint64ZigZag(n); break; case e.TYPES.fixed64: r.writeUint64(n); break; case e.TYPES.sfixed64: r.writeInt64(n); break; case e.TYPES.bool: "string" == typeof n ? r.writeVarint32("false" === n.toLowerCase() ? 0 : !!n) : r.writeVarint32(n ? 1 : 0); break; case e.TYPES.enum: r.writeVarint32(n); break; case e.TYPES.float: r.writeFloat32(n); break; case e.TYPES.double: r.writeFloat64(n); break; case e.TYPES.string: r.writeVString(n); break; case e.TYPES.bytes: if (n.remaining() < 0) throw Error("Illegal value for " + this.toString(!0) + ": " + n.remaining() + " bytes remaining"); var o = n.offset; r.writeVarint32(n.remaining()), r.append(n), n.offset = o; break; case e.TYPES.message: var a = (new t).LE(); this.resolvedType.encode(n, a), r.writeVarint32(a.offset), r.append(a.flip()); break; case e.TYPES.group: this.resolvedType.encode(n, r), r.writeVarint32(i << 3 | e.WIRE_TYPES.ENDGROUP); break; default: throw Error("[INTERNAL] Illegal value to encode in " + this.toString(!0) + ": " + n + " (unknown type)") } return r } , u.decode = function(t, i, n) { if (i != this.type.wireType) throw Error("Unexpected wire type for element"); var r, o; switch (this.type) { case e.TYPES.int32: return 0 | t.readVarint32(); case e.TYPES.uint32: return t.readVarint32() >>> 0; case e.TYPES.sint32: return 0 | t.readVarint32ZigZag(); case e.TYPES.fixed32: return t.readUint32() >>> 0; case e.TYPES.sfixed32: return 0 | t.readInt32(); case e.TYPES.int64: return t.readVarint64(); case e.TYPES.uint64: return t.readVarint64().toUnsigned(); case e.TYPES.sint64: return t.readVarint64ZigZag(); case e.TYPES.fixed64: return t.readUint64(); case e.TYPES.sfixed64: return t.readInt64(); case e.TYPES.bool: return !!t.readVarint32(); case e.TYPES.enum: return t.readVarint32(); case e.TYPES.float: return t.readFloat(); case e.TYPES.double: return t.readDouble(); case e.TYPES.string: return t.readVString(); case e.TYPES.bytes: if (o = t.readVarint32(), t.remaining() < o) throw Error("Illegal number of bytes for " + this.toString(!0) + ": " + o + " required but got only " + t.remaining()); return r = t.clone(), r.limit = r.offset + o, t.offset += o, r; case e.TYPES.message: return o = t.readVarint32(), this.resolvedType.decode(t, o); case e.TYPES.group: return this.resolvedType.decode(t, -1, n) } throw Error("[INTERNAL] Illegal decode type") } , u.valueFromString = function(i) { if (!this.isMapKey) throw Error("valueFromString() called on non-map-key element"); switch (this.type) { case e.TYPES.int32: case e.TYPES.sint32: case e.TYPES.sfixed32: case e.TYPES.uint32: case e.TYPES.fixed32: return this.verifyValue(parseInt(i)); case e.TYPES.int64: case e.TYPES.sint64: case e.TYPES.sfixed64: case e.TYPES.uint64: case e.TYPES.fixed64: return this.verifyValue(i); case e.TYPES.bool: return "true" === i; case e.TYPES.string: return this.verifyValue(i); case e.TYPES.bytes: return t.fromBinary(i) } } , u.valueToString = function(t) { if (!this.isMapKey) throw Error("valueToString() called on non-map-key element"); return this.type === e.TYPES.bytes ? t.toString("binary") : t.toString() } , o.Element = h; var d = function(e, t, i, n, r, o) { l.call(this, e, t, i, n, o), this.className = "Message", this.extensions = void 0, this.clazz = null, this.isGroup = !!r, this._fields = null, this._fieldsById = null, this._fieldsByName = null } , p = d.prototype = Object.create(l.prototype); p.build = function(i) { if (this.clazz && !i) return this.clazz; var n = function(e, i) { function n(i, r, o, a) { if (null === i || "object" != typeof i) { if (a && a instanceof e.Reflect.Enum) { var s = e.Reflect.Enum.getName(a.object, i); if (null !== s) return s } return i } if (t.isByteBuffer(i)) return r ? i.toBase64() : i.toBuffer(); if (e.Long.isLong(i)) return o ? i.toString() : e.Long.fromValue(i); var l; if (Array.isArray(i)) return l = [], i.forEach(function(e, t) { l[t] = n(e, r, o, a) }), l; if (l = {}, i instanceof e.Map) { for (var c = i.entries(), h = c.next(); !h.done; h = c.next()) l[i.keyElem.valueToString(h.value[0])] = n(h.value[1], r, o, i.valueElem.resolvedType); return l } var u = i.$type , d = void 0; for (var p in i) i.hasOwnProperty(p) && (u && (d = u.getChild(p)) ? l[p] = n(i[p], r, o, d.resolvedType) : l[p] = n(i[p], r, o)); return l } var r = i.getChildren(e.Reflect.Message.Field) , o = i.getChildren(e.Reflect.Message.OneOf) , a = function(n, s) { e.Builder.Message.call(this); for (var l = 0, c = o.length; l < c; ++l) this[o[l].name] = null; for (l = 0, c = r.length; l < c; ++l) { var h = r[l]; this[h.name] = h.repeated ? [] : h.map ? new e.Map(h) : null, !h.required && "proto3" !== i.syntax || null === h.defaultValue || (this[h.name] = h.defaultValue) } if (arguments.length > 0) { var u; if (1 !== arguments.length || null === n || "object" != typeof n || !("function" != typeof n.encode || n instanceof a) || Array.isArray(n) || n instanceof e.Map || t.isByteBuffer(n) || n instanceof ArrayBuffer || e.Long && n instanceof e.Long) for (l = 0, c = arguments.length; l < c; ++l) "undefined" != typeof (u = arguments[l]) && this.$set(r[l].name, u); else this.$set(n) } } , s = a.prototype = Object.create(e.Builder.Message.prototype); s.add = function(t, n, r) { var o = i._fieldsByName[t]; if (!r) { if (!o) throw Error(this + "#" + t + " is undefined"); if (!(o instanceof e.Reflect.Message.Field)) throw Error(this + "#" + t + " is not a field: " + o.toString(!0)); if (!o.repeated) throw Error(this + "#" + t + " is not a repeated field"); n = o.verifyValue(n, !0) } return null === this[t] && (this[t] = []), this[t].push(n), this } , s.$add = s.add, s.set = function(t, n, r) { if (t && "object" == typeof t) { r = n; for (var o in t) t.hasOwnProperty(o) && "undefined" != typeof (n = t[o]) && this.$set(o, n, r); return this } var a = i._fieldsByName[t]; if (r) this[t] = n; else { if (!a) throw Error(this + "#" + t + " is not a field: undefined"); if (!(a instanceof e.Reflect.Message.Field)) throw Error(this + "#" + t + " is not a field: " + a.toString(!0)); this[a.name] = n = a.verifyValue(n) } if (a && a.oneof) { var s = this[a.oneof.name]; null !== n ? (null !== s && s !== a.name && (this[s] = null), this[a.oneof.name] = a.name) : s === t && (this[a.oneof.name] = null) } return this } , s.$set = s.set, s.get = function(t, n) { if (n) return this[t]; var r = i._fieldsByName[t]; if (!(r && r instanceof e.Reflect.Message.Field)) throw Error(this + "#" + t + " is not a field: undefined"); if (!(r instanceof e.Reflect.Message.Field)) throw Error(this + "#" + t + " is not a field: " + r.toString(!0)); return this[r.name] } , s.$get = s.get; for (var l = 0; l < r.length; l++) { var c = r[l]; c instanceof e.Reflect.Message.ExtensionField || i.builder.options.populateAccessors && function(e) { var t = e.originalName.replace(/(_[a-zA-Z])/g, function(e) { return e.toUpperCase().replace("_", "") }); t = t.substring(0, 1).toUpperCase() + t.substring(1); var n = e.originalName.replace(/([A-Z])/g, function(e) { return "_" + e }) , r = function(t, i) { return this[e.name] = i ? t : e.verifyValue(t), this } , o = function() { return this[e.name] }; null === i.getChild("set" + t) && (s["set" + t] = r), null === i.getChild("set_" + n) && (s["set_" + n] = r), null === i.getChild("get" + t) && (s["get" + t] = o), null === i.getChild("get_" + n) && (s["get_" + n] = o) }(c) } s.encode = function(e, n) { "boolean" == typeof e && (n = e, e = void 0); var r = !1; e || (e = new t, r = !0); var o = e.littleEndian; try { return i.encode(this, e.LE(), n), (r ? e.flip() : e).LE(o) } catch (t) { throw e.LE(o), t } } , a.encode = function(e, t, i) { return new a(e).encode(t, i) } , s.calculate = function() { return i.calculate(this) } , s.encodeDelimited = function(e, n) { var r = !1; e || (e = new t, r = !0); var o = (new t).LE(); return i.encode(this, o, n).flip(), e.writeVarint32(o.remaining()), e.append(o), r ? e.flip() : e } , s.encodeAB = function() { try { return this.encode().toArrayBuffer() } catch (e) { throw e.encoded && (e.encoded = e.encoded.toArrayBuffer()), e } } , s.toArrayBuffer = s.encodeAB, s.encodeNB = function() { try { return this.encode().toBuffer() } catch (e) { throw e.encoded && (e.encoded = e.encoded.toBuffer()), e } } , s.toBuffer = s.encodeNB, s.encode64 = function() { try { return this.encode().toBase64() } catch (e) { throw e.encoded && (e.encoded = e.encoded.toBase64()), e } } , s.toBase64 = s.encode64, s.encodeHex = function() { try { return this.encode().toHex() } catch (e) { throw e.encoded && (e.encoded = e.encoded.toHex()), e } } , s.toHex = s.encodeHex, s.toRaw = function(e, t) { return n(this, !!e, !!t, this.$type) } , s.encodeJSON = function() { return JSON.stringify(n(this, !0, !0, this.$type)) } , a.decode = function(e, n, r) { "string" == typeof n && (r = n, n = -1), "string" == typeof e && (e = t.wrap(e, r ? r : "base64")), e = t.isByteBuffer(e) ? e : t.wrap(e); var o = e.littleEndian; try { var a = i.decode(e.LE()); return e.LE(o), a } catch (t) { throw e.LE(o), t } } , a.decodeDelimited = function(e, n) { if ("string" == typeof e && (e = t.wrap(e, n ? n : "base64")), e = t.isByteBuffer(e) ? e : t.wrap(e), e.remaining() < 1) return null; var r = e.offset , o = e.readVarint32(); if (e.remaining() < o) return e.offset = r, null; try { var a = i.decode(e.slice(e.offset, e.offset + o).LE()); return e.offset += o, a } catch (t) { throw e.offset += o, t } } , a.decode64 = function(e) { return a.decode(e, "base64") } , a.decodeHex = function(e) { return a.decode(e, "hex") } , a.decodeJSON = function(e) { return new a(JSON.parse(e)) } , s.toString = function() { return i.toString() } ; return Object.defineProperty && (Object.defineProperty(a, "$options", { value: i.buildOpt() }), Object.defineProperty(s, "$options", { value: a.$options }), Object.defineProperty(a, "$type", { value: i }), Object.defineProperty(s, "$type", { value: i })), a }(e, this); this._fields = [], this._fieldsById = {}, this._fieldsByName = {}; for (var r, o = 0, a = this.children.length; o < a; o++) if (r = this.children[o], r instanceof A || r instanceof d || r instanceof E) { if (n.hasOwnProperty(r.name)) throw Error("Illegal reflect child of " + this.toString(!0) + ": " + r.toString(!0) + " cannot override static property '" + r.name + "'"); n[r.name] = r.build() } else if (r instanceof d.Field) r.build(), this._fields.push(r), this._fieldsById[r.id] = r, this._fieldsByName[r.name] = r; else if (!(r instanceof d.OneOf || r instanceof I)) throw Error("Illegal reflect child of " + this.toString(!0) + ": " + this.children[o].toString(!0)); return this.clazz = n } , p.encode = function(e, t, i) { for (var n, r, o = null, a = 0, s = this._fields.length; a < s; ++a) n = this._fields[a], r = e[n.name], n.required && null === r ? null === o && (o = n) : n.encode(i ? r : n.verifyValue(r), t, e); if (null !== o) { var l = Error("Missing at least one required field for " + this.toString(!0) + ": " + o); throw l.encoded = t, l } return t } , p.calculate = function(e) { for (var t, i, n = 0, r = 0, o = this._fields.length; r < o; ++r) { if (t = this._fields[r], i = e[t.name], t.required && null === i) throw Error("Missing at least one required field for " + this.toString(!0) + ": " + t); n += t.calculate(i, e) } return n } , p.decode = function(t, i, n) { i = "number" == typeof i ? i : -1; for (var o, a, s, l, c = t.offset, h = new this.clazz; t.offset < c + i || i === -1 && t.remaining() > 0; ) { if (o = t.readVarint32(), a = 7 & o, s = o >>> 3, a === e.WIRE_TYPES.ENDGROUP) { if (s !== n) throw Error("Illegal group end indicator for " + this.toString(!0) + ": " + s + " (" + (n ? n + " expected" : "not a group") + ")"); break } if (l = this._fieldsById[s]) { if (l.repeated && !l.options.packed) h[l.name].push(l.decode(a, t)); else if (l.map) { var u = l.decode(a, t); h[l.name].set(u[0], u[1]) } else if (h[l.name] = l.decode(a, t), l.oneof) { var d = h[l.oneof.name]; null !== d && d !== l.name && (h[d] = null), h[l.oneof.name] = l.name } } else switch (a) { case e.WIRE_TYPES.VARINT: t.readVarint32(); break; case e.WIRE_TYPES.BITS32: t.offset += 4; break; case e.WIRE_TYPES.BITS64: t.offset += 8; break; case e.WIRE_TYPES.LDELIM: var p = t.readVarint32(); t.offset += p; break; case e.WIRE_TYPES.STARTGROUP: for (; r(s, t); ) ; break; default: throw Error("Illegal wire type for unknown field " + s + " in " + this.toString(!0) + "#decode: " + a) } } for (var f = 0, g = this._fields.length; f < g; ++f) if (l = this._fields[f], null === h[l.name]) if ("proto3" === this.syntax) h[l.name] = l.defaultValue; else { if (l.required) { var m = Error("Missing at least one required field for " + this.toString(!0) + ": " + l.name); throw m.decoded = h, m } e.populateDefaults && null !== l.defaultValue && (h[l.name] = l.defaultValue) } return h } , o.Message = d; var f = function(t, i, n, r, o, s, l, c, h, u) { a.call(this, t, i, s), this.className = "Message.Field", this.required = "required" === n, this.repeated = "repeated" === n, this.map = "map" === n, this.keyType = r || null, this.type = o, this.resolvedType = null, this.id = l, this.options = c || {}, this.defaultValue = null, this.oneof = h || null, this.syntax = u || "proto2", this.originalName = this.name, this.element = null, this.keyElement = null, !this.builder.options.convertFieldsToCamelCase || this instanceof d.ExtensionField || (this.name = e.Util.toCamelCase(this.name)) } , g = f.prototype = Object.create(a.prototype); g.build = function() { this.element = new h(this.type,this.resolvedType,!1,this.syntax), this.map && (this.keyElement = new h(this.keyType,void 0,!0,this.syntax)), "proto3" !== this.syntax || this.repeated || this.map ? "undefined" != typeof this.options.default && (this.defaultValue = this.verifyValue(this.options.default)) : this.defaultValue = h.defaultFieldValue(this.type) } , g.verifyValue = function(t, i) { function n(e, t) { throw Error("Illegal value for " + r.toString(!0) + " of type " + r.type.name + ": " + e + " (" + t + ")") } i = i || !1; var r = this; if (null === t) return this.required && n(typeof t, "required"), "proto3" === this.syntax && this.type !== e.TYPES.message && n(typeof t, "proto3 field without field presence cannot be null"), null; var o; if (this.repeated && !i) { Array.isArray(t) || (t = [t]); var a = []; for (o = 0; o < t.length; o++) a.push(this.element.verifyValue(t[o])); return a } return this.map && !i ? t instanceof e.Map ? t : (t instanceof Object || n(typeof t, "expected ProtoBuf.Map or raw object for map field"), new e.Map(this,t)) : (!this.repeated && Array.isArray(t) && n(typeof t, "no array expected"), this.element.verifyValue(t)) } , g.hasWirePresence = function(t, i) { if ("proto3" !== this.syntax) return null !== t; if (this.oneof && i[this.oneof.name] === this.name) return !0; switch (this.type) { case e.TYPES.int32: case e.TYPES.sint32: case e.TYPES.sfixed32: case e.TYPES.uint32: case e.TYPES.fixed32: return 0 !== t; case e.TYPES.int64: case e.TYPES.sint64: case e.TYPES.sfixed64: case e.TYPES.uint64: case e.TYPES.fixed64: return 0 !== t.low || 0 !== t.high; case e.TYPES.bool: return t; case e.TYPES.float: case e.TYPES.double: return 0 !== t; case e.TYPES.string: return t.length > 0; case e.TYPES.bytes: return t.remaining() > 0; case e.TYPES.enum: return 0 !== t; case e.TYPES.message: return null !== t; default: return !0 } } , g.encode = function(i, n, r) { if (null === this.type || "object" != typeof this.type) throw Error("[INTERNAL] Unresolved type in " + this.toString(!0) + ": " + this.type); if (null === i || this.repeated && 0 == i.length) return n; try { if (this.repeated) { var o; if (this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0) { n.writeVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM), n.ensureCapacity(n.offset += 1); var a = n.offset; for (o = 0; o < i.length; o++) this.element.encodeValue(this.id, i[o], n); var s = n.offset - a , l = t.calculateVarint32(s); if (l > 1) { var c = n.slice(a, n.offset); a += l - 1, n.offset = a, n.append(c) } n.writeVarint32(s, a - l) } else for (o = 0; o < i.length; o++) n.writeVarint32(this.id << 3 | this.type.wireType), this.element.encodeValue(this.id, i[o], n) } else this.map ? i.forEach(function(i, r, o) { var a = t.calculateVarint32(8 | this.keyType.wireType) + this.keyElement.calculateLength(1, r) + t.calculateVarint32(16 | this.type.wireType) + this.element.calculateLength(2, i); n.writeVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM), n.writeVarint32(a), n.writeVarint32(8 | this.keyType.wireType), this.keyElement.encodeValue(1, r, n), n.writeVarint32(16 | this.type.wireType), this.element.encodeValue(2, i, n) }, this) : this.hasWirePresence(i, r) && (n.writeVarint32(this.id << 3 | this.type.wireType), this.element.encodeValue(this.id, i, n)) } catch (e) { throw Error("Illegal value for " + this.toString(!0) + ": " + i + " (" + e + ")") } return n } , g.calculate = function(i, n) { if (i = this.verifyValue(i), null === this.type || "object" != typeof this.type) throw Error("[INTERNAL] Unresolved type in " + this.toString(!0) + ": " + this.type); if (null === i || this.repeated && 0 == i.length) return 0; var r = 0; try { if (this.repeated) { var o, a; if (this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0) { for (r += t.calculateVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM), a = 0, o = 0; o < i.length; o++) a += this.element.calculateLength(this.id, i[o]); r += t.calculateVarint32(a), r += a } else for (o = 0; o < i.length; o++) r += t.calculateVarint32(this.id << 3 | this.type.wireType), r += this.element.calculateLength(this.id, i[o]) } else this.map ? i.forEach(function(i, n, o) { var a = t.calculateVarint32(8 | this.keyType.wireType) + this.keyElement.calculateLength(1, n) + t.calculateVarint32(16 | this.type.wireType) + this.element.calculateLength(2, i); r += t.calculateVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM), r += t.calculateVarint32(a), r += a }, this) : this.hasWirePresence(i, n) && (r += t.calculateVarint32(this.id << 3 | this.type.wireType), r += this.element.calculateLength(this.id, i)) } catch (e) { throw Error("Illegal value for " + this.toString(!0) + ": " + i + " (" + e + ")") } return r } , g.decode = function(t, i, n) { var r, o, a = !this.map && t == this.type.wireType || !n && this.repeated && this.options.packed && t == e.WIRE_TYPES.LDELIM || this.map && t == e.WIRE_TYPES.LDELIM; if (!a) throw Error("Illegal wire type for field " + this.toString(!0) + ": " + t + " (" + this.type.wireType + " expected)"); if (t == e.WIRE_TYPES.LDELIM && this.repeated && this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0 && !n) { o = i.readVarint32(), o = i.offset + o; for (var s = []; i.offset < o; ) s.push(this.decode(this.type.wireType, i, !0)); return s } if (this.map) { var l = h.defaultFieldValue(this.keyType); if (r = h.defaultFieldValue(this.type), o = i.readVarint32(), i.remaining() < o) throw Error("Illegal number of bytes for " + this.toString(!0) + ": " + o + " required but got only " + i.remaining()); var c = i.clone(); for (c.limit = c.offset + o, i.offset += o; c.remaining() > 0; ) { var u = c.readVarint32(); t = 7 & u; var d = u >>> 3; if (1 === d) l = this.keyElement.decode(c, t, d); else { if (2 !== d) throw Error("Unexpected tag in map field key/value submessage"); r = this.element.decode(c, t, d) } } return [l, r] } return this.element.decode(i, t, this.id) } , o.Message.Field = f; var m = function(e, t, i, n, r, o, a) { f.call(this, e, t, i, null, n, r, o, a), this.extension }; m.prototype = Object.create(f.prototype), o.Message.ExtensionField = m; var v = function(e, t, i) { a.call(this, e, t, i), this.fields = [] }; o.Message.OneOf = v; var A = function(e, t, i, n, r) { l.call(this, e, t, i, n, r), this.className = "Enum", this.object = null }; A.getName = function(e, t) { for (var i, n = Object.keys(e), r = 0; r < n.length; ++r) if (e[i = n[r]] === t) return i; return null } ; var y = A.prototype = Object.create(l.prototype); y.build = function(t) { if (this.object && !t) return this.object; for (var i = new e.Builder.Enum, n = this.getChildren(A.Value), r = 0, o = n.length; r < o; ++r) i[n[r].name] = n[r].id; return Object.defineProperty && Object.defineProperty(i, "$options", { value: this.buildOpt(), enumerable: !1 }), this.object = i } , o.Enum = A; var C = function(e, t, i, n) { a.call(this, e, t, i), this.className = "Enum.Value", this.id = n }; C.prototype = Object.create(a.prototype), o.Enum.Value = C; var I = function(e, t, i, n) { a.call(this, e, t, i), this.field = n }; I.prototype = Object.create(a.prototype), o.Extension = I; var E = function(e, t, i, n) { l.call(this, e, t, i, n), this.className = "Service", this.clazz = null } , b = E.prototype = Object.create(l.prototype); b.build = function(i) { return this.clazz && !i ? this.clazz : this.clazz = function(e, i) { for (var n = function(t) { e.Builder.Service.call(this), this.rpcImpl = t || function(e, t, i) { setTimeout(i.bind(this, Error("Not implemented, see: https://github.com/dcodeIO/ProtoBuf.js/wiki/Services")), 0) } }, r = n.prototype = Object.create(e.Builder.Service.prototype), o = i.getChildren(e.Reflect.Service.RPCMethod), a = 0; a < o.length; a++) !function(e) { r[e.name] = function(n, r) { try { try { n = e.resolvedRequestType.clazz.decode(t.wrap(n)) } catch (e) { if (!(e instanceof TypeError)) throw e } if (null === n || "object" != typeof n) throw Error("Illegal arguments"); n instanceof e.resolvedRequestType.clazz || (n = new e.resolvedRequestType.clazz(n)), this.rpcImpl(e.fqn(), n, function(t, n) { if (t) return void r(t); null === n && (n = ""); try { n = e.resolvedResponseType.clazz.decode(n) } catch (e) {} return n && n instanceof e.resolvedResponseType.clazz ? void r(null, n) : void r(Error("Illegal response type received in service method " + i.name + "#" + e.name)) }) } catch (e) { setTimeout(r.bind(this, e), 0) } } , n[e.name] = function(t, i, r) { new n(t)[e.name](i, r) } , Object.defineProperty && (Object.defineProperty(n[e.name], "$options", { value: e.buildOpt() }), Object.defineProperty(r[e.name], "$options", { value: n[e.name].$options })) }(o[a]); return Object.defineProperty && (Object.defineProperty(n, "$options", { value: i.buildOpt() }), Object.defineProperty(r, "$options", { value: n.$options }), Object.defineProperty(n, "$type", { value: i }), Object.defineProperty(r, "$type", { value: i })), n }(e, this) } , o.Service = E; var w = function(e, t, i, n) { a.call(this, e, t, i), this.className = "Service.Method", this.options = n || {} } , _ = w.prototype = Object.create(a.prototype); _.buildOpt = c.buildOpt, o.Service.Method = w; var T = function(e, t, i, n, r, o, a, s) { w.call(this, e, t, i, s), this.className = "Service.RPCMethod", this.requestName = n, this.responseName = r, this.requestStream = o, this.responseStream = a, this.resolvedRequestType = null, this.resolvedResponseType = null }; return T.prototype = Object.create(w.prototype), o.Service.RPCMethod = T, o }(r), r.Builder = function(t, i, n) { function r(e) { e.messages && e.messages.forEach(function(t) { t.syntax = e.syntax, r(t) }), e.enums && e.enums.forEach(function(t) { t.syntax = e.syntax }) } var o = function(e) { this.ns = new n.Namespace(this,null,""), this.ptr = this.ns, this.resolved = !1, this.result = null, this.files = {}, this.importRoot = null, this.options = e || {} } , a = o.prototype; return o.isMessage = function(e) { return "string" == typeof e.name && ("undefined" == typeof e.values && "undefined" == typeof e.rpc) } , o.isMessageField = function(e) { return "string" == typeof e.rule && "string" == typeof e.name && "string" == typeof e.type && "undefined" != typeof e.id } , o.isEnum = function(e) { return "string" == typeof e.name && !("undefined" == typeof e.values || !Array.isArray(e.values) || 0 === e.values.length) } , o.isService = function(e) { return !("string" != typeof e.name || "object" != typeof e.rpc || !e.rpc) } , o.isExtend = function(e) { return "string" == typeof e.ref } , a.reset = function() { return this.ptr = this.ns, this } , a.define = function(e) { if ("string" != typeof e || !i.TYPEREF.test(e)) throw Error("illegal namespace: " + e); return e.split(".").forEach(function(e) { var t = this.ptr.getChild(e); null === t && this.ptr.addChild(t = new n.Namespace(this,this.ptr,e)), this.ptr = t }, this), this } , a.create = function(e) { if (!e) return this; if (Array.isArray(e)) { if (0 === e.length) return this; e = e.slice() } else e = [e]; for (var i = [e]; i.length > 0; ) { if (e = i.pop(), !Array.isArray(e)) throw Error("not a valid namespace: " + JSON.stringify(e)); for (; e.length > 0; ) { var r = e.shift(); if (o.isMessage(r)) { var a = new n.Message(this,this.ptr,r.name,r.options,r.isGroup,r.syntax) , s = {}; r.oneofs && Object.keys(r.oneofs).forEach(function(e) { a.addChild(s[e] = new n.Message.OneOf(this,a,e)) }, this), r.fields && r.fields.forEach(function(e) { if (null !== a.getChild(0 | e.id)) throw Error("duplicate or invalid field id in " + a.name + ": " + e.id); if (e.options && "object" != typeof e.options) throw Error("illegal field options in " + a.name + "#" + e.name); var t = null; if ("string" == typeof e.oneof && !(t = s[e.oneof])) throw Error("illegal oneof in " + a.name + "#" + e.name + ": " + e.oneof); e = new n.Message.Field(this,a,e.rule,e.keytype,e.type,e.name,e.id,e.options,t,r.syntax), t && t.fields.push(e), a.addChild(e) }, this); var l = []; if (r.enums && r.enums.forEach(function(e) { l.push(e) }), r.messages && r.messages.forEach(function(e) { l.push(e) }), r.services && r.services.forEach(function(e) { l.push(e) }), r.extensions && ("number" == typeof r.extensions[0] ? a.extensions = [r.extensions] : a.extensions = r.extensions), this.ptr.addChild(a), l.length > 0) { i.push(e), e = l, l = null, this.ptr = a, a = null; continue } l = null } else if (o.isEnum(r)) a = new n.Enum(this,this.ptr,r.name,r.options,r.syntax), r.values.forEach(function(e) { a.addChild(new n.Enum.Value(this,a,e.name,e.id)) }, this), this.ptr.addChild(a); else if (o.isService(r)) a = new n.Service(this,this.ptr,r.name,r.options), Object.keys(r.rpc).forEach(function(e) { var t = r.rpc[e]; a.addChild(new n.Service.RPCMethod(this,a,e,t.request,t.response,!!t.request_stream,!!t.response_stream,t.options)) }, this), this.ptr.addChild(a); else { if (!o.isExtend(r)) throw Error("not a valid definition: " + JSON.stringify(r)); if (a = this.ptr.resolve(r.ref, !0)) r.fields.forEach(function(e) { if (null !== a.getChild(0 | e.id)) throw Error("duplicate extended field id in " + a.name + ": " + e.id); if (a.extensions) { var i = !1; if (a.extensions.forEach(function(t) { e.id >= t[0] && e.id <= t[1] && (i = !0) }), !i) throw Error("illegal extended field id in " + a.name + ": " + e.id + " (not within valid ranges)") } var r = e.name; this.options.convertFieldsToCamelCase && (r = t.Util.toCamelCase(r)); var o = new n.Message.ExtensionField(this,a,e.rule,e.type,this.ptr.fqn() + "." + r,e.id,e.options) , s = new n.Extension(this,this.ptr,e.name,o); o.extension = s, this.ptr.addChild(s), a.addChild(o) }, this); else if (!/\.?google\.protobuf\./.test(r.ref)) throw Error("extended message " + r.ref + " is not defined") } r = null, a = null } e = null, this.ptr = this.ptr.parent } return this.resolved = !1, this.result = null, this } , a.import = function(i, n) { var o = "/"; if ("string" == typeof n) { if (t.Util.IS_NODE && (n = e("path").resolve(n)), this.files[n] === !0) return this.reset(); this.files[n] = !0 } else if ("object" == typeof n) { var a = n.root; t.Util.IS_NODE && (a = e("path").resolve(a)), (a.indexOf("\\") >= 0 || n.file.indexOf("\\") >= 0) && (o = "\\"); var s = a + o + n.file; if (this.files[s] === !0) return this.reset(); this.files[s] = !0 } if (i.imports && i.imports.length > 0) { var l, c = !1; "object" == typeof n ? (this.importRoot = n.root, c = !0, l = this.importRoot, n = n.file, (l.indexOf("\\") >= 0 || n.indexOf("\\") >= 0) && (o = "\\")) : "string" == typeof n ? this.importRoot ? l = this.importRoot : n.indexOf("/") >= 0 ? (l = n.replace(/\/[^\/]*$/, ""), "" === l && (l = "/")) : n.indexOf("\\") >= 0 ? (l = n.replace(/\\[^\\]*$/, ""), o = "\\") : l = "." : l = null; for (var h = 0; h < i.imports.length; h++) if ("string" == typeof i.imports[h]) { if (!l) throw Error("cannot determine import root"); var u = i.imports[h]; if ("google/protobuf/descriptor.proto" === u) continue; if (u = l + o + u, this.files[u] === !0) continue; /\.proto$/i.test(u) && !t.DotProto && (u = u.replace(/\.proto$/, ".json")); var d = t.Util.fetch(u); if (null === d) throw Error("failed to import '" + u + "' in '" + n + "': file not found"); /\.json$/i.test(u) ? this.import(JSON.parse(d + ""), u) : this.import(t.DotProto.Parser.parse(d), u) } else n ? /\.(\w+)$/.test(n) ? this.import(i.imports[h], n.replace(/^(.+)\.(\w+)$/, function(e, t, i) { return t + "_import" + h + "." + i })) : this.import(i.imports[h], n + "_import" + h) : this.import(i.imports[h]); c && (this.importRoot = null) } i.package && this.define(i.package), i.syntax && r(i); var p = this.ptr; return i.options && Object.keys(i.options).forEach(function(e) { p.options[e] = i.options[e] }), i.messages && (this.create(i.messages), this.ptr = p), i.enums && (this.create(i.enums), this.ptr = p), i.services && (this.create(i.services), this.ptr = p), i.extends && this.create(i.extends), this.reset() } , a.resolveAll = function() { var e; if (null == this.ptr || "object" == typeof this.ptr.type) return this; if (this.ptr instanceof n.Namespace) this.ptr.children.forEach(function(e) { this.ptr = e, this.resolveAll() }, this); else if (this.ptr instanceof n.Message.Field) { if (i.TYPE.test(this.ptr.type)) this.ptr.type = t.TYPES[this.ptr.type]; else { if (!i.TYPEREF.test(this.ptr.type)) throw Error("illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type); if (e = (this.ptr instanceof n.Message.ExtensionField ? this.ptr.extension.parent : this.ptr.parent).resolve(this.ptr.type, !0), !e) throw Error("unresolvable type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type); if (this.ptr.resolvedType = e, e instanceof n.Enum) { if (this.ptr.type = t.TYPES.enum, "proto3" === this.ptr.syntax && "proto3" !== e.syntax) throw Error("proto3 message cannot reference proto2 enum") } else { if (!(e instanceof n.Message)) throw Error("illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type); this.ptr.type = e.isGroup ? t.TYPES.group : t.TYPES.message } } if (this.ptr.map) { if (!i.TYPE.test(this.ptr.keyType)) throw Error("illegal key type for map field in " + this.ptr.toString(!0) + ": " + this.ptr.keyType); this.ptr.keyType = t.TYPES[this.ptr.keyType] } } else if (this.ptr instanceof t.Reflect.Service.Method) { if (!(this.ptr instanceof t.Reflect.Service.RPCMethod)) throw Error("illegal service type in " + this.ptr.toString(!0)); if (e = this.ptr.parent.resolve(this.ptr.requestName, !0), !(e && e instanceof t.Reflect.Message)) throw Error("Illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.requestName); if (this.ptr.resolvedRequestType = e, e = this.ptr.parent.resolve(this.ptr.responseName, !0), !(e && e instanceof t.Reflect.Message)) throw Error("Illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.responseName); this.ptr.resolvedResponseType = e } else if (!(this.ptr instanceof t.Reflect.Message.OneOf || this.ptr instanceof t.Reflect.Extension || this.ptr instanceof t.Reflect.Enum.Value)) throw Error("illegal object in namespace: " + typeof this.ptr + ": " + this.ptr); return this.reset() } , a.build = function(e) { if (this.reset(), this.resolved || (this.resolveAll(), this.resolved = !0, this.result = null), null === this.result && (this.result = this.ns.build()), !e) return this.result; for (var t = "string" == typeof e ? e.split(".") : e, i = this.result, n = 0; n < t.length; n++) { if (!i[t[n]]) { i = null; break } i = i[t[n]] } return i } , a.lookup = function(e, t) { return e ? this.ns.resolve(e, t) : this.ns } , a.toString = function() { return "Builder" } , o.Message = function() {} , o.Enum = function() {} , o.Service = function() {} , o }(r, r.Lang, r.Reflect), r.Map = function(e, t) { function i(e) { var t = 0; return { next: function() { return t < e.length ? { done: !1, value: e[t++] } : { done: !0 } } } } var n = function(e, i) { if (!e.map) throw Error("field is not a map"); if (this.field = e, this.keyElem = new t.Element(e.keyType,null,!0,e.syntax), this.valueElem = new t.Element(e.type,e.resolvedType,!1,e.syntax), this.map = {}, Object.defineProperty(this, "size", { get: function() { return Object.keys(this.map).length } }), i) for (var n = Object.keys(i), r = 0; r < n.length; r++) { var o = this.keyElem.valueFromString(n[r]) , a = this.valueElem.verifyValue(i[n[r]]); this.map[this.keyElem.valueToString(o)] = { key: o, value: a } } } , r = n.prototype; return r.clear = function() { this.map = {} } , r.delete = function(e) { var t = this.keyElem.valueToString(this.keyElem.verifyValue(e)) , i = t in this.map; return delete this.map[t], i } , r.entries = function() { for (var e, t = [], n = Object.keys(this.map), r = 0; r < n.length; r++) t.push([(e = this.map[n[r]]).key, e.value]); return i(t) } , r.keys = function() { for (var e = [], t = Object.keys(this.map), n = 0; n < t.length; n++) e.push(this.map[t[n]].key); return i(e) } , r.values = function() { for (var e = [], t = Object.keys(this.map), n = 0; n < t.length; n++) e.push(this.map[t[n]].value); return i(e) } , r.forEach = function(e, t) { for (var i, n = Object.keys(this.map), r = 0; r < n.length; r++) e.call(t, (i = this.map[n[r]]).value, i.key, this) } , r.set = function(e, t) { var i = this.keyElem.verifyValue(e) , n = this.valueElem.verifyValue(t); return this.map[this.keyElem.valueToString(i)] = { key: i, value: n }, this } , r.get = function(e) { var t = this.keyElem.valueToString(this.keyElem.verifyValue(e)); if (t in this.map) return this.map[t].value } , r.has = function(e) { var t = this.keyElem.valueToString(this.keyElem.verifyValue(e)); return t in this.map } , n }(r, r.Reflect), r.loadProto = function(e, t, i) { return ("string" == typeof t || t && "string" == typeof t.file && "string" == typeof t.root) && (i = t, t = void 0), r.loadJson(r.DotProto.Parser.parse(e), t, i) } , r.protoFromString = r.loadProto, r.loadProtoFile = function(e, t, i) { if (t && "object" == typeof t ? (i = t, t = null) : t && "function" == typeof t || (t = null), t) return r.Util.fetch("string" == typeof e ? e : e.root + "/" + e.file, function(n) { if (null === n) return void t(Error("Failed to fetch file")); try { t(null, r.loadProto(n, i, e)) } catch (e) { t(e) } }); var n = r.Util.fetch("object" == typeof e ? e.root + "/" + e.file : e); return null === n ? null : r.loadProto(n, i, e) } , r.protoFromFile = r.loadProtoFile, r.newBuilder = function(e) { return e = e || {}, "undefined" == typeof e.convertFieldsToCamelCase && (e.convertFieldsToCamelCase = r.convertFieldsToCamelCase), "undefined" == typeof e.populateAccessors && (e.populateAccessors = r.populateAccessors), new r.Builder(e) } , r.loadJson = function(e, t, i) { return ("string" == typeof t || t && "string" == typeof t.file && "string" == typeof t.root) && (i = t, t = null), t && "object" == typeof t || (t = r.newBuilder()), "string" == typeof e && (e = JSON.parse(e)), t.import(e, i), t.resolveAll(), t } , r.loadJsonFile = function(e, t, i) { if (t && "object" == typeof t ? (i = t, t = null) : t && "function" == typeof t || (t = null), t) return r.Util.fetch("string" == typeof e ? e : e.root + "/" + e.file, function(n) { if (null === n) return void t(Error("Failed to fetch file")); try { t(null, r.loadJson(JSON.parse(n), i, e)) } catch (e) { t(e) } }); var n = r.Util.fetch("object" == typeof e ? e.root + "/" + e.file : e); return null === n ? null : r.loadJson(JSON.parse(n), i, e) } , r }) } ).call(this, e("_process")) } , { _process: 203, bytebuffer: 215, fs: 197, path: 197 }], 215: [function(e, t, i) { !function(i, n) { "function" == typeof define && define.amd ? define(["long"], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = function() { var t; try { t = e("long") } catch (e) {} return n(t) }() : (i.dcodeIO = i.dcodeIO || {}).ByteBuffer = n(i.dcodeIO.Long) }(this, function(e) { "use strict"; function t(e) { var t = 0; return function() { return t < e.length ? e.charCodeAt(t++) : null } } function i() { var e = [] , t = []; return function() { return 0 === arguments.length ? t.join("") + l.apply(String, e) : (e.length + arguments.length > 1024 && (t.push(l.apply(String, e)), e.length = 0), void Array.prototype.push.apply(e, arguments)) } } function n(e, t, i, n, r) { var o, a, s = 8 * r - n - 1, l = (1 << s) - 1, c = l >> 1, h = -7, u = i ? r - 1 : 0, d = i ? -1 : 1, p = e[t + u]; for (u += d, o = p & (1 << -h) - 1, p >>= -h, h += s; h > 0; o = 256 * o + e[t + u], u += d, h -= 8) ; for (a = o & (1 << -h) - 1, o >>= -h, h += n; h > 0; a = 256 * a + e[t + u], u += d, h -= 8) ; if (0 === o) o = 1 - c; else { if (o === l) return a ? NaN : (p ? -1 : 1) * (1 / 0); a += Math.pow(2, n), o -= c } return (p ? -1 : 1) * a * Math.pow(2, o - n) } function r(e, t, i, n, r, o) { var a, s, l, c = 8 * o - r - 1, h = (1 << c) - 1, u = h >> 1, d = 23 === r ? Math.pow(2, -24) - Math.pow(2, -77) : 0, p = n ? 0 : o - 1, f = n ? 1 : -1, g = t < 0 || 0 === t && 1 / t < 0 ? 1 : 0; for (t = Math.abs(t), isNaN(t) || t === 1 / 0 ? (s = isNaN(t) ? 1 : 0, a = h) : (a = Math.floor(Math.log(t) / Math.LN2), t * (l = Math.pow(2, -a)) < 1 && (a--, l *= 2), t += a + u >= 1 ? d / l : d * Math.pow(2, 1 - u), t * l >= 2 && (a++, l /= 2), a + u >= h ? (s = 0, a = h) : a + u >= 1 ? (s = (t * l - 1) * Math.pow(2, r), a += u) : (s = t * Math.pow(2, u - 1) * Math.pow(2, r), a = 0)); r >= 8; e[i + p] = 255 & s, p += f, s /= 256, r -= 8) ; for (a = a << r | s, c += r; c > 0; e[i + p] = 255 & a, p += f, a /= 256, c -= 8) ; e[i + p - f] |= 128 * g } var o = function(e, t, i) { if ("undefined" == typeof e && (e = o.DEFAULT_CAPACITY), "undefined" == typeof t && (t = o.DEFAULT_ENDIAN), "undefined" == typeof i && (i = o.DEFAULT_NOASSERT), !i) { if (e |= 0, e < 0) throw RangeError("Illegal capacity"); t = !!t, i = !!i } this.buffer = 0 === e ? s : new ArrayBuffer(e), this.view = 0 === e ? null : new Uint8Array(this.buffer), this.offset = 0, this.markedOffset = -1, this.limit = e, this.littleEndian = t, this.noAssert = i }; o.VERSION = "5.0.1", o.LITTLE_ENDIAN = !0, o.BIG_ENDIAN = !1, o.DEFAULT_CAPACITY = 16, o.DEFAULT_ENDIAN = o.BIG_ENDIAN, o.DEFAULT_NOASSERT = !1, o.Long = e || null; var a = o.prototype; a.__isByteBuffer__, Object.defineProperty(a, "__isByteBuffer__", { value: !0, enumerable: !1, configurable: !1 }); var s = new ArrayBuffer(0) , l = String.fromCharCode; o.accessor = function() { return Uint8Array } , o.allocate = function(e, t, i) { return new o(e,t,i) } , o.concat = function(e, t, i, n) { "boolean" != typeof t && "string" == typeof t || (n = i, i = t, t = void 0); for (var r, a = 0, s = 0, l = e.length; s < l; ++s) o.isByteBuffer(e[s]) || (e[s] = o.wrap(e[s], t)), r = e[s].limit - e[s].offset, r > 0 && (a += r); if (0 === a) return new o(0,i,n); var c, h = new o(a,i,n); for (s = 0; s < l; ) c = e[s++], r = c.limit - c.offset, r <= 0 || (h.view.set(c.view.subarray(c.offset, c.limit), h.offset), h.offset += r); return h.limit = h.offset, h.offset = 0, h } , o.isByteBuffer = function(e) { return (e && e.__isByteBuffer__) === !0 } , o.type = function() { return ArrayBuffer } , o.wrap = function(e, t, i, n) { if ("string" != typeof t && (n = i, i = t, t = void 0), "string" == typeof e) switch ("undefined" == typeof t && (t = "utf8"), t) { case "base64": return o.fromBase64(e, i); case "hex": return o.fromHex(e, i); case "binary": return o.fromBinary(e, i); case "utf8": return o.fromUTF8(e, i); case "debug": return o.fromDebug(e, i); default: throw Error("Unsupported encoding: " + t) } if (null === e || "object" != typeof e) throw TypeError("Illegal buffer"); var r; if (o.isByteBuffer(e)) return r = a.clone.call(e), r.markedOffset = -1, r; if (e instanceof Uint8Array) r = new o(0,i,n), e.length > 0 && (r.buffer = e.buffer, r.offset = e.byteOffset, r.limit = e.byteOffset + e.byteLength, r.view = new Uint8Array(e.buffer)); else if (e instanceof ArrayBuffer) r = new o(0,i,n), e.byteLength > 0 && (r.buffer = e, r.offset = 0, r.limit = e.byteLength, r.view = e.byteLength > 0 ? new Uint8Array(e) : null); else { if ("[object Array]" !== Object.prototype.toString.call(e)) throw TypeError("Illegal buffer"); r = new o(e.length,i,n), r.limit = e.length; for (var s = 0; s < e.length; ++s) r.view[s] = e[s] } return r } , a.writeBitSet = function(e, t) { var i = "undefined" == typeof t; if (i && (t = this.offset), !this.noAssert) { if (!(e instanceof Array)) throw TypeError("Illegal BitSet: Not an array"); if ("number" != typeof t || t % 1 !== 0) throw TypeError("Illegal offset: " + t + " (not an integer)"); if (t >>>= 0, t < 0 || t + 0 > this.buffer.byteLength) throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength) } var n, r = t, o = e.length, a = o >> 3, s = 0; for (t += this.writeVarint32(o, t); a--; ) n = 1 & !!e[s++] | (1 & !!e[s++]) << 1 | (1 & !!e[s++]) << 2 | (1 & !!e[s++]) << 3 | (1 & !!e[s++]) << 4 | (1 & !!e[s++]) << 5 | (1 & !!e[s++]) << 6 | (1 & !!e[s++]) << 7, this.writeByte(n, t++); if (s < o) { var l = 0; for (n = 0; s < o; ) n |= (1 & !!e[s++]) << l++; this.writeByte(n, t++) } return i ? (this.offset = t, this) : t - r } , a.readBitSet = function(e) { var t = "undefined" == typeof e; t && (e = this.offset); var i, n = this.readVarint32(e), r = n.value, o = r >> 3, a = 0, s = []; for (e += n.length; o--; ) i = this.readByte(e++), s[a++] = !!(1 & i), s[a++] = !!(2 & i), s[a++] = !!(4 & i), s[a++] = !!(8 & i), s[a++] = !!(16 & i), s[a++] = !!(32 & i), s[a++] = !!(64 & i), s[a++] = !!(128 & i); if (a < r) { var l = 0; for (i = this.readByte(e++); a < r; ) s[a++] = !!(i >> l++ & 1) } return t && (this.offset = e), s } , a.readBytes = function(e, t) { var i = "undefined" == typeof t; if (i && (t = this.offset), !this.noAssert) { if ("number" != typeof t || t % 1 !== 0) throw TypeError("Illegal offset: " + t + " (not an integer)"); if (t >>>= 0, t < 0 || t + e > this.buffer.byteLength) throw RangeError("Illegal offset: 0 <= " + t + " (+" + e + ") <= " + this.buffer.byteLength) } var n = this.slice(t, t + e); return i && (this.offset += e), n } , a.writeBytes = a.append, a.writeInt8 = function(e, t) { var i = "undefined" == typeof t; if (i && (t = this.offset), !this.noAssert) { if ("number" != typeof e || e % 1 !== 0) throw TypeError("Illegal value: " + e + " (not an integer)"); if (e |= 0, "number" != typeof t || t % 1 !== 0) throw TypeError("Illegal offset: " + t + " (not an integer)"); if (t >>>= 0, t < 0 || t + 0 > this.buffer.byteLength) throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength) } t += 1; var n = this.buffer.byteLength; return t > n && this.resize((n *= 2) > t ? n : t), t -= 1, this.view[t] = e, i && (this.offset += 1), this } , a.writeByte = a.writeInt8, a.readInt8 = function(e) { var t = "undefined" == typeof e; if (t && (e = this.offset), !this.noAssert) { if ("number" != typeof e || e % 1 !== 0) throw TypeError("Illegal offset: " + e + " (not an integer)"); if (e >>>= 0, e < 0 || e + 1 > this.buffer.byteLength) throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength) } var i = this.view[e]; return 128 === (128 & i) && (i = -(255 - i + 1)), t && (this.offset += 1), i } , a.readByte = a.readInt8, a.writeUint8 = function(e, t) { var i = "undefined" == typeof t; if (i && (t = this.offset), !this.noAssert) { if ("number" != typeof e || e % 1 !== 0) throw TypeError("Illegal value: " + e + " (not an integer)"); if (e >>>= 0, "number" != typeof t || t % 1 !== 0) throw TypeError("Illegal offset: " + t + " (not an integer)"); if (t >>>= 0, t < 0 || t + 0 > this.buffer.byteLength) throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength) } t += 1; var n = this.buffer.byteLength; return t > n && this.resize((n *= 2) > t ? n : t), t -= 1, this.view[t] = e, i && (this.offset += 1), this } , a.writeUInt8 = a.writeUint8, a.readUint8 = function(e) { var t = "undefined" == typeof e; if (t && (e = this.offset), !this.noAssert) { if ("number" != typeof e || e % 1 !== 0) throw TypeError("Illegal offset: " + e + " (not an integer)"); if (e >>>= 0, e < 0 || e + 1 > this.buffer.byteLength) throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength) } var i = this.view[e]; return t && (this.offset += 1), i } , a.readUInt8 = a.readUint8, a.writeInt16 = function(e, t) { var i = "undefined" == typeof t; if (i && (t = this.offset), !this.noAssert) { if ("number" != typeof e || e % 1 !== 0) throw TypeError("Illegal value: " + e + " (not an integer)"); if (e |= 0, "number" != typeof t || t % 1 !== 0) throw TypeError("Illegal offset: " + t + " (not an integer)"); if (t >>>= 0, t < 0 || t + 0 > this.buffer.byteLength) throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength) } t += 2; var n = this.buffer.byteLength; return t > n && this.resize((n *= 2) > t ? n : t), t -= 2, this.littleEndian ? (this.view[t + 1] = (65280 & e) >>> 8, this.view[t] = 255 & e) : (this.view[t] = (65280 & e) >>> 8, this.view[t + 1] = 255 & e), i && (this.offset += 2), this } , a.writeShort = a.writeInt16, a.readInt16 = function(e) { var t = "undefined" == typeof e; if (t && (e = this.offset), !this.noAssert) { if ("number" != typeof e || e % 1 !== 0) throw TypeError("Illegal offset: " + e + " (not an integer)"); if (e >>>= 0, e < 0 || e + 2 > this.buffer.byteLength) throw RangeError("Illegal offset: 0 <= " + e + " (+2) <= " + this.buffer.byteLength) } var i = 0; return this.littleEndian ? (i = this.view[e], i |= this.view[e + 1] << 8) : (i = this.view[e] << 8, i |= this.view[e + 1]), 32768 === (32768 & i) && (i = -(65535 - i + 1)), t && (this.offset += 2), i } , a.readShort = a.readInt16, a.writeUint16 = function(e, t) { var i = "undefined" == typeof t; if (i && (t = this.offset), !this.noAssert) { if ("number" != typeof e || e % 1 !== 0) throw TypeError("Illegal value: " + e + " (not an integer)"); if (e >>>= 0, "number" != typeof t || t % 1 !== 0) throw TypeError("Illegal offset: " + t + " (not an integer)"); if (t >>>= 0, t < 0 || t + 0 > this.buffer.byteLength) throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength) } t += 2; var n = this.buffer.byteLength; return t > n && this.resize((n *= 2) > t ? n : t), t -= 2, this.littleEndian ? (this.view[t + 1] = (65280 & e) >>> 8, this.view[t] = 255 & e) : (this.view[t] = (65280 & e) >>> 8, this.view[t + 1] = 255 & e), i && (this.offset += 2), this } , a.writeUInt16 = a.writeUint16, a.readUint16 = function(e) { var t = "undefined" == typeof e; if (t && (e = this.offset), !this.noAssert) { if ("number" != typeof e || e % 1 !== 0) throw TypeError("Illegal offset: " + e + " (not an integer)"); if (e >>>= 0, e < 0 || e + 2 > this.buffer.byteLength) throw RangeError("Illegal offset: 0 <= " + e + " (+2) <= " + this.buffer.byteLength) } var i = 0; return this.littleEndian ? (i = this.view[e], i |= this.view[e + 1] << 8) : (i = this.view[e] << 8, i |= this.view[e + 1]), t && (this.offset += 2), i } , a.readUInt16 = a.readUint16, a.writeInt32 = function(e, t) { var i = "undefined" == typeof t; if (i && (t = this.offset), !this.noAssert) { if ("number" != typeof e || e % 1 !== 0) throw TypeError("Illegal value: " + e + " (not an integer)"); if (e |= 0, "number" != typeof t || t % 1 !== 0) throw TypeError("Illegal offset: " + t + " (not an integer)"); if (t >>>= 0, t < 0 || t + 0 > this.buffer.byteLength) throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength) } t += 4; var n = this.buffer.byteLength; return t > n && this.resize((n *= 2) > t ? n : t), t -= 4, this.littleEndian ? (this.view[t + 3] = e >>> 24 & 255, this.view[t + 2] = e >>> 16 & 255, this.view[t + 1] = e >>> 8 & 255, this.view[t] = 255 & e) : (this.view[t] = e >>> 24 & 255, this.view[t + 1] = e >>> 16 & 255, this.view[t + 2] = e >>> 8 & 255, this.view[t + 3] = 255 & e), i && (this.offset += 4), this } , a.writeInt = a.writeInt32, a.readInt32 = function(e) { var t = "undefined" == typeof e; if (t && (e = this.offset), !this.noAssert) { if ("number" != typeof e || e % 1 !== 0) throw TypeError("Illegal offset: " + e + " (not an integer)"); if (e >>>= 0, e < 0 || e + 4 > this.buffer.byteLength) throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength) } var i = 0; return this.littleEndian ? (i = this.view[e + 2] << 16, i |= this.view[e + 1] << 8, i |= this.view[e], i += this.view[e + 3] << 24 >>> 0) : (i = this.view[e + 1] << 16, i |= this.view[e + 2] << 8, i |= this.view[e + 3], i += this.view[e] << 24 >>> 0), i |= 0, t && (this.offset += 4), i } , a.readInt = a.readInt32, a.writeUint32 = function(e, t) { var i = "undefined" == typeof t; if (i && (t = this.offset), !this.noAssert) { if ("number" != typeof e || e % 1 !== 0) throw TypeError("Illegal value: " + e + " (not an integer)"); if (e >>>= 0, "number" != typeof t || t % 1 !== 0) throw TypeError("Illegal offset: " + t + " (not an integer)"); if (t >>>= 0, t < 0 || t + 0 > this.buffer.byteLength) throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength) } t += 4; var n = this.buffer.byteLength; return t > n && this.resize((n *= 2) > t ? n : t), t -= 4, this.littleEndian ? (this.view[t + 3] = e >>> 24 & 255, this.view[t + 2] = e >>> 16 & 255, this.view[t + 1] = e >>> 8 & 255, this.view[t] = 255 & e) : (this.view[t] = e >>> 24 & 255, this.view[t + 1] = e >>> 16 & 255, this.view[t + 2] = e >>> 8 & 255, this.view[t + 3] = 255 & e), i && (this.offset += 4), this } , a.writeUInt32 = a.writeUint32, a.readUint32 = function(e) { var t = "undefined" == typeof e; if (t && (e = this.offset), !this.noAssert) { if ("number" != typeof e || e % 1 !== 0) throw TypeError("Illegal offset: " + e + " (not an integer)"); if (e >>>= 0, e < 0 || e + 4 > this.buffer.byteLength) throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength) } var i = 0; return this.littleEndian ? (i = this.view[e + 2] << 16, i |= this.view[e + 1] << 8, i |= this.view[e], i += this.view[e + 3] << 24 >>> 0) : (i = this.view[e + 1] << 16, i |= this.view[e + 2] << 8, i |= this.view[e + 3], i += this.view[e] << 24 >>> 0), t && (this.offset += 4), i } , a.readUInt32 = a.readUint32, e && (a.writeInt64 = function(t, i) { var n = "undefined" == typeof i; if (n && (i = this.offset), !this.noAssert) { if ("number" == typeof t) t = e.fromNumber(t); else if ("string" == typeof t) t = e.fromString(t); else if (!(t && t instanceof e)) throw TypeError("Illegal value: " + t + " (not an integer or Long)"); if ("number" != typeof i || i % 1 !== 0) throw TypeError("Illegal offset: " + i + " (not an integer)"); if (i >>>= 0, i < 0 || i + 0 > this.buffer.byteLength) throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength) } "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t)), i += 8; var r = this.buffer.byteLength; i > r && this.resize((r *= 2) > i ? r : i), i -= 8; var o = t.low , a = t.high; return this.littleEndian ? (this.view[i + 3] = o >>> 24 & 255, this.view[i + 2] = o >>> 16 & 255, this.view[i + 1] = o >>> 8 & 255, this.view[i] = 255 & o, i += 4, this.view[i + 3] = a >>> 24 & 255, this.view[i + 2] = a >>> 16 & 255, this.view[i + 1] = a >>> 8 & 255, this.view[i] = 255 & a) : (this.view[i] = a >>> 24 & 255, this.view[i + 1] = a >>> 16 & 255, this.view[i + 2] = a >>> 8 & 255, this.view[i + 3] = 255 & a, i += 4, this.view[i] = o >>> 24 & 255, this.view[i + 1] = o >>> 16 & 255, this.view[i + 2] = o >>> 8 & 255, this.view[i + 3] = 255 & o), n && (this.offset += 8), this } , a.writeLong = a.writeInt64, a.readInt64 = function(t) { var i = "undefined" == typeof t; if (i && (t = this.offset), !this.noAssert) { if ("number" != typeof t || t % 1 !== 0) throw TypeError("Illegal offset: " + t + " (not an integer)"); if (t >>>= 0, t < 0 || t + 8 > this.buffer.byteLength) throw RangeError("Illegal offset: 0 <= " + t + " (+8) <= " + this.buffer.byteLength) } var n = 0 , r = 0; this.littleEndian ? (n = this.view[t + 2] << 16, n |= this.view[t + 1] << 8, n |= this.view[t], n += this.view[t + 3] << 24 >>> 0, t += 4, r = this.view[t + 2] << 16, r |= this.view[t + 1] << 8, r |= this.view[t], r += this.view[t + 3] << 24 >>> 0) : (r = this.view[t + 1] << 16, r |= this.view[t + 2] << 8, r |= this.view[t + 3], r += this.view[t] << 24 >>> 0, t += 4, n = this.view[t + 1] << 16, n |= this.view[t + 2] << 8, n |= this.view[t + 3], n += this.view[t] << 24 >>> 0); var o = new e(n,r,!1); return i && (this.offset += 8), o } , a.readLong = a.readInt64, a.writeUint64 = function(t, i) { var n = "undefined" == typeof i; if (n && (i = this.offset), !this.noAssert) { if ("number" == typeof t) t = e.fromNumber(t); else if ("string" == typeof t) t = e.fromString(t); else if (!(t && t instanceof e)) throw TypeError("Illegal value: " + t + " (not an integer or Long)"); if ("number" != typeof i || i % 1 !== 0) throw TypeError("Illegal offset: " + i + " (not an integer)"); if (i >>>= 0, i < 0 || i + 0 > this.buffer.byteLength) throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength) } "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t)), i += 8; var r = this.buffer.byteLength; i > r && this.resize((r *= 2) > i ? r : i), i -= 8; var o = t.low , a = t.high; return this.littleEndian ? (this.view[i + 3] = o >>> 24 & 255, this.view[i + 2] = o >>> 16 & 255, this.view[i + 1] = o >>> 8 & 255, this.view[i] = 255 & o, i += 4, this.view[i + 3] = a >>> 24 & 255, this.view[i + 2] = a >>> 16 & 255, this.view[i + 1] = a >>> 8 & 255, this.view[i] = 255 & a) : (this.view[i] = a >>> 24 & 255, this.view[i + 1] = a >>> 16 & 255, this.view[i + 2] = a >>> 8 & 255, this.view[i + 3] = 255 & a, i += 4, this.view[i] = o >>> 24 & 255, this.view[i + 1] = o >>> 16 & 255, this.view[i + 2] = o >>> 8 & 255, this.view[i + 3] = 255 & o), n && (this.offset += 8), this } , a.writeUInt64 = a.writeUint64, a.readUint64 = function(t) { var i = "undefined" == typeof t; if (i && (t = this.offset), !this.noAssert) { if ("number" != typeof t || t % 1 !== 0) throw TypeError("Illegal offset: " + t + " (not an integer)"); if (t >>>= 0, t < 0 || t + 8 > this.buffer.byteLength) throw RangeError("Illegal offset: 0 <= " + t + " (+8) <= " + this.buffer.byteLength) } var n = 0 , r = 0; this.littleEndian ? (n = this.view[t + 2] << 16, n |= this.view[t + 1] << 8, n |= this.view[t], n += this.view[t + 3] << 24 >>> 0, t += 4, r = this.view[t + 2] << 16, r |= this.view[t + 1] << 8, r |= this.view[t], r += this.view[t + 3] << 24 >>> 0) : (r = this.view[t + 1] << 16, r |= this.view[t + 2] << 8, r |= this.view[t + 3], r += this.view[t] << 24 >>> 0, t += 4, n = this.view[t + 1] << 16, n |= this.view[t + 2] << 8, n |= this.view[t + 3], n += this.view[t] << 24 >>> 0); var o = new e(n,r,!0); return i && (this.offset += 8), o } , a.readUInt64 = a.readUint64), a.writeFloat32 = function(e, t) { var i = "undefined" == typeof t; if (i && (t = this.offset), !this.noAssert) { if ("number" != typeof e) throw TypeError("Illegal value: " + e + " (not a number)"); if ("number" != typeof t || t % 1 !== 0) throw TypeError("Illegal offset: " + t + " (not an integer)"); if (t >>>= 0, t < 0 || t + 0 > this.buffer.byteLength) throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength) } t += 4; var n = this.buffer.byteLength; return t > n && this.resize((n *= 2) > t ? n : t), t -= 4, r(this.view, e, t, this.littleEndian, 23, 4), i && (this.offset += 4), this } , a.writeFloat = a.writeFloat32, a.readFloat32 = function(e) { var t = "undefined" == typeof e; if (t && (e = this.offset), !this.noAssert) { if ("number" != typeof e || e % 1 !== 0) throw TypeError("Illegal offset: " + e + " (not an integer)"); if (e >>>= 0, e < 0 || e + 4 > this.buffer.byteLength) throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength) } var i = n(this.view, e, this.littleEndian, 23, 4); return t && (this.offset += 4), i } , a.readFloat = a.readFloat32, a.writeFloat64 = function(e, t) { var i = "undefined" == typeof t; if (i && (t = this.offset), !this.noAssert) { if ("number" != typeof e) throw TypeError("Illegal value: " + e + " (not a number)"); if ("number" != typeof t || t % 1 !== 0) throw TypeError("Illegal offset: " + t + " (not an integer)"); if (t >>>= 0, t < 0 || t + 0 > this.buffer.byteLength) throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength) } t += 8; var n = this.buffer.byteLength; return t > n && this.resize((n *= 2) > t ? n : t), t -= 8, r(this.view, e, t, this.littleEndian, 52, 8), i && (this.offset += 8), this } , a.writeDouble = a.writeFloat64, a.readFloat64 = function(e) { var t = "undefined" == typeof e; if (t && (e = this.offset), !this.noAssert) { if ("number" != typeof e || e % 1 !== 0) throw TypeError("Illegal offset: " + e + " (not an integer)"); if (e >>>= 0, e < 0 || e + 8 > this.buffer.byteLength) throw RangeError("Illegal offset: 0 <= " + e + " (+8) <= " + this.buffer.byteLength) } var i = n(this.view, e, this.littleEndian, 52, 8); return t && (this.offset += 8), i } , a.readDouble = a.readFloat64, o.MAX_VARINT32_BYTES = 5, o.calculateVarint32 = function(e) { return e >>>= 0, e < 128 ? 1 : e < 16384 ? 2 : e < 1 << 21 ? 3 : e < 1 << 28 ? 4 : 5 } , o.zigZagEncode32 = function(e) { return ((e |= 0) << 1 ^ e >> 31) >>> 0 } , o.zigZagDecode32 = function(e) { return e >>> 1 ^ -(1 & e) | 0 } , a.writeVarint32 = function(e, t) { var i = "undefined" == typeof t; if (i && (t = this.offset), !this.noAssert) { if ("number" != typeof e || e % 1 !== 0) throw TypeError("Illegal value: " + e + " (not an integer)"); if (e |= 0, "number" != typeof t || t % 1 !== 0) throw TypeError("Illegal offset: " + t + " (not an integer)"); if (t >>>= 0, t < 0 || t + 0 > this.buffer.byteLength) throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength) } var n, r = o.calculateVarint32(e); t += r; var a = this.buffer.byteLength; for (t > a && this.resize((a *= 2) > t ? a : t), t -= r, e >>>= 0; e >= 128; ) n = 127 & e | 128, this.view[t++] = n, e >>>= 7; return this.view[t++] = e, i ? (this.offset = t, this) : r } , a.writeVarint32ZigZag = function(e, t) { return this.writeVarint32(o.zigZagEncode32(e), t) } , a.readVarint32 = function(e) { var t = "undefined" == typeof e; if (t && (e = this.offset), !this.noAssert) { if ("number" != typeof e || e % 1 !== 0) throw TypeError("Illegal offset: " + e + " (not an integer)"); if (e >>>= 0, e < 0 || e + 1 > this.buffer.byteLength) throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength) } var i, n = 0, r = 0; do { if (!this.noAssert && e > this.limit) { var o = Error("Truncated"); throw o.truncated = !0, o } i = this.view[e++], n < 5 && (r |= (127 & i) << 7 * n), ++n } while (0 !== (128 & i));return r |= 0, t ? (this.offset = e, r) : { value: r, length: n } } , a.readVarint32ZigZag = function(e) { var t = this.readVarint32(e); return "object" == typeof t ? t.value = o.zigZagDecode32(t.value) : t = o.zigZagDecode32(t), t } , e && (o.MAX_VARINT64_BYTES = 10, o.calculateVarint64 = function(t) { "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t)); var i = t.toInt() >>> 0 , n = t.shiftRightUnsigned(28).toInt() >>> 0 , r = t.shiftRightUnsigned(56).toInt() >>> 0; return 0 == r ? 0 == n ? i < 16384 ? i < 128 ? 1 : 2 : i < 1 << 21 ? 3 : 4 : n < 16384 ? n < 128 ? 5 : 6 : n < 1 << 21 ? 7 : 8 : r < 128 ? 9 : 10 } , o.zigZagEncode64 = function(t) { return "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned()), t.shiftLeft(1).xor(t.shiftRight(63)).toUnsigned() } , o.zigZagDecode64 = function(t) { return "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned()), t.shiftRightUnsigned(1).xor(t.and(e.ONE).toSigned().negate()).toSigned() } , a.writeVarint64 = function(t, i) { var n = "undefined" == typeof i; if (n && (i = this.offset), !this.noAssert) { if ("number" == typeof t) t = e.fromNumber(t); else if ("string" == typeof t) t = e.fromString(t); else if (!(t && t instanceof e)) throw TypeError("Illegal value: " + t + " (not an integer or Long)"); if ("number" != typeof i || i % 1 !== 0) throw TypeError("Illegal offset: " + i + " (not an integer)"); if (i >>>= 0, i < 0 || i + 0 > this.buffer.byteLength) throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength) } "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned()); var r = o.calculateVarint64(t) , a = t.toInt() >>> 0 , s = t.shiftRightUnsigned(28).toInt() >>> 0 , l = t.shiftRightUnsigned(56).toInt() >>> 0; i += r; var c = this.buffer.byteLength; switch (i > c && this.resize((c *= 2) > i ? c : i), i -= r, r) { case 10: this.view[i + 9] = l >>> 7 & 1; case 9: this.view[i + 8] = 9 !== r ? 128 | l : 127 & l; case 8: this.view[i + 7] = 8 !== r ? s >>> 21 | 128 : s >>> 21 & 127; case 7: this.view[i + 6] = 7 !== r ? s >>> 14 | 128 : s >>> 14 & 127; case 6: this.view[i + 5] = 6 !== r ? s >>> 7 | 128 : s >>> 7 & 127; case 5: this.view[i + 4] = 5 !== r ? 128 | s : 127 & s; case 4: this.view[i + 3] = 4 !== r ? a >>> 21 | 128 : a >>> 21 & 127; case 3: this.view[i + 2] = 3 !== r ? a >>> 14 | 128 : a >>> 14 & 127; case 2: this.view[i + 1] = 2 !== r ? a >>> 7 | 128 : a >>> 7 & 127; case 1: this.view[i] = 1 !== r ? 128 | a : 127 & a } return n ? (this.offset += r, this) : r } , a.writeVarint64ZigZag = function(e, t) { return this.writeVarint64(o.zigZagEncode64(e), t) } , a.readVarint64 = function(t) { var i = "undefined" == typeof t; if (i && (t = this.offset), !this.noAssert) { if ("number" != typeof t || t % 1 !== 0) throw TypeError("Illegal offset: " + t + " (not an integer)"); if (t >>>= 0, t < 0 || t + 1 > this.buffer.byteLength) throw RangeError("Illegal offset: 0 <= " + t + " (+1) <= " + this.buffer.byteLength) } var n = t , r = 0 , o = 0 , a = 0 , s = 0; if (s = this.view[t++], r = 127 & s, 128 & s && (s = this.view[t++], r |= (127 & s) << 7, (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++], r |= (127 & s) << 14, (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++], r |= (127 & s) << 21, (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++], o = 127 & s, (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++], o |= (127 & s) << 7, (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++], o |= (127 & s) << 14, (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++], o |= (127 & s) << 21, (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++], a = 127 & s, (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++], a |= (127 & s) << 7, 128 & s || this.noAssert && "undefined" == typeof s)))))))))) throw Error("Buffer overrun"); var l = e.fromBits(r | o << 28, o >>> 4 | a << 24, !1); return i ? (this.offset = t, l) : { value: l, length: t - n } } , a.readVarint64ZigZag = function(t) { var i = this.readVarint64(t); return i && i.value instanceof e ? i.value = o.zigZagDecode64(i.value) : i = o.zigZagDecode64(i), i } ), a.writeCString = function(e, i) { var n = "undefined" == typeof i; n && (i = this.offset); var r, o = e.length; if (!this.noAssert) { if ("string" != typeof e) throw TypeError("Illegal str: Not a string"); for (r = 0; r < o; ++r) if (0 === e.charCodeAt(r)) throw RangeError("Illegal str: Contains NULL-characters"); if ("number" != typeof i || i % 1 !== 0) throw TypeError("Illegal offset: " + i + " (not an integer)"); if (i >>>= 0, i < 0 || i + 0 > this.buffer.byteLength) throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength) } o = h.calculateUTF16asUTF8(t(e))[1], i += o + 1; var a = this.buffer.byteLength; return i > a && this.resize((a *= 2) > i ? a : i), i -= o + 1, h.encodeUTF16toUTF8(t(e), function(e) { this.view[i++] = e } .bind(this)), this.view[i++] = 0, n ? (this.offset = i, this) : o } , a.readCString = function(e) { var t = "undefined" == typeof e; if (t && (e = this.offset), !this.noAssert) { if ("number" != typeof e || e % 1 !== 0) throw TypeError("Illegal offset: " + e + " (not an integer)"); if (e >>>= 0, e < 0 || e + 1 > this.buffer.byteLength) throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength) } var n, r = e, o = -1; return h.decodeUTF8toUTF16(function() { if (0 === o) return null; if (e >= this.limit) throw RangeError("Illegal range: Truncated data, " + e + " < " + this.limit); return o = this.view[e++], 0 === o ? null : o } .bind(this), n = i(), !0), t ? (this.offset = e, n()) : { string: n(), length: e - r } } , a.writeIString = function(e, i) { var n = "undefined" == typeof i; if (n && (i = this.offset), !this.noAssert) { if ("string" != typeof e) throw TypeError("Illegal str: Not a string"); if ("number" != typeof i || i % 1 !== 0) throw TypeError("Illegal offset: " + i + " (not an integer)"); if (i >>>= 0, i < 0 || i + 0 > this.buffer.byteLength) throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength) } var r, o = i; r = h.calculateUTF16asUTF8(t(e), this.noAssert)[1], i += 4 + r; var a = this.buffer.byteLength; if (i > a && this.resize((a *= 2) > i ? a : i), i -= 4 + r, this.littleEndian ? (this.view[i + 3] = r >>> 24 & 255, this.view[i + 2] = r >>> 16 & 255, this.view[i + 1] = r >>> 8 & 255, this.view[i] = 255 & r) : (this.view[i] = r >>> 24 & 255, this.view[i + 1] = r >>> 16 & 255, this.view[i + 2] = r >>> 8 & 255, this.view[i + 3] = 255 & r), i += 4, h.encodeUTF16toUTF8(t(e), function(e) { this.view[i++] = e } .bind(this)), i !== o + 4 + r) throw RangeError("Illegal range: Truncated data, " + i + " == " + (i + 4 + r)); return n ? (this.offset = i, this) : i - o } , a.readIString = function(e) { var t = "undefined" == typeof e; if (t && (e = this.offset), !this.noAssert) { if ("number" != typeof e || e % 1 !== 0) throw TypeError("Illegal offset: " + e + " (not an integer)"); if (e >>>= 0, e < 0 || e + 4 > this.buffer.byteLength) throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength) } var i = e , n = this.readUint32(e) , r = this.readUTF8String(n, o.METRICS_BYTES, e += 4); return e += r.length, t ? (this.offset = e, r.string) : { string: r.string, length: e - i } } , o.METRICS_CHARS = "c", o.METRICS_BYTES = "b", a.writeUTF8String = function(e, i) { var n = "undefined" == typeof i; if (n && (i = this.offset), !this.noAssert) { if ("number" != typeof i || i % 1 !== 0) throw TypeError("Illegal offset: " + i + " (not an integer)"); if (i >>>= 0, i < 0 || i + 0 > this.buffer.byteLength) throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength) } var r, o = i; r = h.calculateUTF16asUTF8(t(e))[1], i += r; var a = this.buffer.byteLength; return i > a && this.resize((a *= 2) > i ? a : i), i -= r, h.encodeUTF16toUTF8(t(e), function(e) { this.view[i++] = e } .bind(this)), n ? (this.offset = i, this) : i - o } , a.writeString = a.writeUTF8String, o.calculateUTF8Chars = function(e) { return h.calculateUTF16asUTF8(t(e))[0] } , o.calculateUTF8Bytes = function(e) { return h.calculateUTF16asUTF8(t(e))[1] } , o.calculateString = o.calculateUTF8Bytes, a.readUTF8String = function(e, t, n) { "number" == typeof t && (n = t, t = void 0); var r = "undefined" == typeof n; if (r && (n = this.offset), "undefined" == typeof t && (t = o.METRICS_CHARS), !this.noAssert) { if ("number" != typeof e || e % 1 !== 0) throw TypeError("Illegal length: " + e + " (not an integer)"); if (e |= 0, "number" != typeof n || n % 1 !== 0) throw TypeError("Illegal offset: " + n + " (not an integer)"); if (n >>>= 0, n < 0 || n + 0 > this.buffer.byteLength) throw RangeError("Illegal offset: 0 <= " + n + " (+0) <= " + this.buffer.byteLength) } var a, s = 0, l = n; if (t === o.METRICS_CHARS) { if (a = i(), h.decodeUTF8(function() { return s < e && n < this.limit ? this.view[n++] : null } .bind(this), function(e) { ++s, h.UTF8toUTF16(e, a) }), s !== e) throw RangeError("Illegal range: Truncated data, " + s + " == " + e); return r ? (this.offset = n, a()) : { string: a(), length: n - l } } if (t === o.METRICS_BYTES) { if (!this.noAssert) { if ("number" != typeof n || n % 1 !== 0) throw TypeError("Illegal offset: " + n + " (not an integer)"); if (n >>>= 0, n < 0 || n + e > this.buffer.byteLength) throw RangeError("Illegal offset: 0 <= " + n + " (+" + e + ") <= " + this.buffer.byteLength) } var c = n + e; if (h.decodeUTF8toUTF16(function() { return n < c ? this.view[n++] : null } .bind(this), a = i(), this.noAssert), n !== c) throw RangeError("Illegal range: Truncated data, " + n + " == " + c); return r ? (this.offset = n, a()) : { string: a(), length: n - l } } throw TypeError("Unsupported metrics: " + t) } , a.readString = a.readUTF8String, a.writeVString = function(e, i) { var n = "undefined" == typeof i; if (n && (i = this.offset), !this.noAssert) { if ("string" != typeof e) throw TypeError("Illegal str: Not a string"); if ("number" != typeof i || i % 1 !== 0) throw TypeError("Illegal offset: " + i + " (not an integer)"); if (i >>>= 0, i < 0 || i + 0 > this.buffer.byteLength) throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength) } var r, a, s = i; r = h.calculateUTF16asUTF8(t(e), this.noAssert)[1], a = o.calculateVarint32(r), i += a + r; var l = this.buffer.byteLength; if (i > l && this.resize((l *= 2) > i ? l : i), i -= a + r, i += this.writeVarint32(r, i), h.encodeUTF16toUTF8(t(e), function(e) { this.view[i++] = e } .bind(this)), i !== s + r + a) throw RangeError("Illegal range: Truncated data, " + i + " == " + (i + r + a)); return n ? (this.offset = i, this) : i - s } , a.readVString = function(e) { var t = "undefined" == typeof e; if (t && (e = this.offset), !this.noAssert) { if ("number" != typeof e || e % 1 !== 0) throw TypeError("Illegal offset: " + e + " (not an integer)"); if (e >>>= 0, e < 0 || e + 1 > this.buffer.byteLength) throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength) } var i = e , n = this.readVarint32(e) , r = this.readUTF8String(n.value, o.METRICS_BYTES, e += n.length); return e += r.length, t ? (this.offset = e, r.string) : { string: r.string, length: e - i } } , a.append = function(e, t, i) { "number" != typeof t && "string" == typeof t || (i = t, t = void 0); var n = "undefined" == typeof i; if (n && (i = this.offset), !this.noAssert) { if ("number" != typeof i || i % 1 !== 0) throw TypeError("Illegal offset: " + i + " (not an integer)"); if (i >>>= 0, i < 0 || i + 0 > this.buffer.byteLength) throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength) } e instanceof o || (e = o.wrap(e, t)); var r = e.limit - e.offset; if (r <= 0) return this; i += r; var a = this.buffer.byteLength; return i > a && this.resize((a *= 2) > i ? a : i), i -= r, this.view.set(e.view.subarray(e.offset, e.limit), i), e.offset += r, n && (this.offset += r), this } , a.appendTo = function(e, t) { return e.append(this, t), this } , a.assert = function(e) { return this.noAssert = !e, this } , a.capacity = function() { return this.buffer.byteLength } , a.clear = function() { return this.offset = 0, this.limit = this.buffer.byteLength, this.markedOffset = -1, this } , a.clone = function(e) { var t = new o(0,this.littleEndian,this.noAssert); return e ? (t.buffer = new ArrayBuffer(this.buffer.byteLength), t.view = new Uint8Array(t.buffer)) : (t.buffer = this.buffer, t.view = this.view), t.offset = this.offset, t.markedOffset = this.markedOffset, t.limit = this.limit, t } , a.compact = function(e, t) { if ("undefined" == typeof e && (e = this.offset), "undefined" == typeof t && (t = this.limit), !this.noAssert) { if ("number" != typeof e || e % 1 !== 0) throw TypeError("Illegal begin: Not an integer"); if (e >>>= 0, "number" != typeof t || t % 1 !== 0) throw TypeError("Illegal end: Not an integer"); if (t >>>= 0, e < 0 || e > t || t > this.buffer.byteLength) throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength) } if (0 === e && t === this.buffer.byteLength) return this; var i = t - e; if (0 === i) return this.buffer = s, this.view = null, this.markedOffset >= 0 && (this.markedOffset -= e), this.offset = 0, this.limit = 0, this; var n = new ArrayBuffer(i) , r = new Uint8Array(n); return r.set(this.view.subarray(e, t)), this.buffer = n, this.view = r, this.markedOffset >= 0 && (this.markedOffset -= e), this.offset = 0, this.limit = i, this } , a.copy = function(e, t) { if ("undefined" == typeof e && (e = this.offset), "undefined" == typeof t && (t = this.limit), !this.noAssert) { if ("number" != typeof e || e % 1 !== 0) throw TypeError("Illegal begin: Not an integer"); if (e >>>= 0, "number" != typeof t || t % 1 !== 0) throw TypeError("Illegal end: Not an integer"); if (t >>>= 0, e < 0 || e > t || t > this.buffer.byteLength) throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength) } if (e === t) return new o(0,this.littleEndian,this.noAssert); var i = t - e , n = new o(i,this.littleEndian,this.noAssert); return n.offset = 0, n.limit = i, n.markedOffset >= 0 && (n.markedOffset -= e), this.copyTo(n, 0, e, t), n } , a.copyTo = function(e, t, i, n) { var r, a; if (!this.noAssert && !o.isByteBuffer(e)) throw TypeError("Illegal target: Not a ByteBuffer"); if (t = (a = "undefined" == typeof t) ? e.offset : 0 | t, i = (r = "undefined" == typeof i) ? this.offset : 0 | i, n = "undefined" == typeof n ? this.limit : 0 | n, t < 0 || t > e.buffer.byteLength) throw RangeError("Illegal target range: 0 <= " + t + " <= " + e.buffer.byteLength); if (i < 0 || n > this.buffer.byteLength) throw RangeError("Illegal source range: 0 <= " + i + " <= " + this.buffer.byteLength); var s = n - i; return 0 === s ? e : (e.ensureCapacity(t + s), e.view.set(this.view.subarray(i, n), t), r && (this.offset += s), a && (e.offset += s), this) } , a.ensureCapacity = function(e) { var t = this.buffer.byteLength; return t < e ? this.resize((t *= 2) > e ? t : e) : this } , a.fill = function(e, t, i) { var n = "undefined" == typeof t; if (n && (t = this.offset), "string" == typeof e && e.length > 0 && (e = e.charCodeAt(0)), "undefined" == typeof t && (t = this.offset), "undefined" == typeof i && (i = this.limit), !this.noAssert) { if ("number" != typeof e || e % 1 !== 0) throw TypeError("Illegal value: " + e + " (not an integer)"); if (e |= 0, "number" != typeof t || t % 1 !== 0) throw TypeError("Illegal begin: Not an integer"); if (t >>>= 0, "number" != typeof i || i % 1 !== 0) throw TypeError("Illegal end: Not an integer"); if (i >>>= 0, t < 0 || t > i || i > this.buffer.byteLength) throw RangeError("Illegal range: 0 <= " + t + " <= " + i + " <= " + this.buffer.byteLength) } if (t >= i) return this; for (; t < i; ) this.view[t++] = e; return n && (this.offset = t), this } , a.flip = function() { return this.limit = this.offset, this.offset = 0, this } , a.mark = function(e) { if (e = "undefined" == typeof e ? this.offset : e, !this.noAssert) { if ("number" != typeof e || e % 1 !== 0) throw TypeError("Illegal offset: " + e + " (not an integer)"); if (e >>>= 0, e < 0 || e + 0 > this.buffer.byteLength) throw RangeError("Illegal offset: 0 <= " + e + " (+0) <= " + this.buffer.byteLength) } return this.markedOffset = e, this } , a.order = function(e) { if (!this.noAssert && "boolean" != typeof e) throw TypeError("Illegal littleEndian: Not a boolean"); return this.littleEndian = !!e, this } , a.LE = function(e) { return this.littleEndian = "undefined" == typeof e || !!e, this } , a.BE = function(e) { return this.littleEndian = "undefined" != typeof e && !e, this } , a.prepend = function(e, t, i) { "number" != typeof t && "string" == typeof t || (i = t, t = void 0); var n = "undefined" == typeof i; if (n && (i = this.offset), !this.noAssert) { if ("number" != typeof i || i % 1 !== 0) throw TypeError("Illegal offset: " + i + " (not an integer)"); if (i >>>= 0, i < 0 || i + 0 > this.buffer.byteLength) throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength) } e instanceof o || (e = o.wrap(e, t)); var r = e.limit - e.offset; if (r <= 0) return this; var a = r - i; if (a > 0) { var s = new ArrayBuffer(this.buffer.byteLength + a) , l = new Uint8Array(s); l.set(this.view.subarray(i, this.buffer.byteLength), r), this.buffer = s, this.view = l, this.offset += a, this.markedOffset >= 0 && (this.markedOffset += a), this.limit += a, i += a } else { new Uint8Array(this.buffer) } return this.view.set(e.view.subarray(e.offset, e.limit), i - r), e.offset = e.limit, n && (this.offset -= r), this } , a.prependTo = function(e, t) { return e.prepend(this, t), this } , a.printDebug = function(e) { "function" != typeof e && (e = console.log.bind(console)), e(this.toString() + "\n-------------------------------------------------------------------\n" + this.toDebug(!0)) } , a.remaining = function() { return this.limit - this.offset } , a.reset = function() { return this.markedOffset >= 0 ? (this.offset = this.markedOffset, this.markedOffset = -1) : this.offset = 0, this } , a.resize = function(e) { if (!this.noAssert) { if ("number" != typeof e || e % 1 !== 0) throw TypeError("Illegal capacity: " + e + " (not an integer)"); if (e |= 0, e < 0) throw RangeError("Illegal capacity: 0 <= " + e) } if (this.buffer.byteLength < e) { var t = new ArrayBuffer(e) , i = new Uint8Array(t); i.set(this.view), this.buffer = t, this.view = i } return this } , a.reverse = function(e, t) { if ("undefined" == typeof e && (e = this.offset), "undefined" == typeof t && (t = this.limit), !this.noAssert) { if ("number" != typeof e || e % 1 !== 0) throw TypeError("Illegal begin: Not an integer"); if (e >>>= 0, "number" != typeof t || t % 1 !== 0) throw TypeError("Illegal end: Not an integer"); if (t >>>= 0, e < 0 || e > t || t > this.buffer.byteLength) throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength) } return e === t ? this : (Array.prototype.reverse.call(this.view.subarray(e, t)), this) } , a.skip = function(e) { if (!this.noAssert) { if ("number" != typeof e || e % 1 !== 0) throw TypeError("Illegal length: " + e + " (not an integer)"); e |= 0 } var t = this.offset + e; if (!this.noAssert && (t < 0 || t > this.buffer.byteLength)) throw RangeError("Illegal length: 0 <= " + this.offset + " + " + e + " <= " + this.buffer.byteLength); return this.offset = t, this } , a.slice = function(e, t) { if ("undefined" == typeof e && (e = this.offset), "undefined" == typeof t && (t = this.limit), !this.noAssert) { if ("number" != typeof e || e % 1 !== 0) throw TypeError("Illegal begin: Not an integer"); if (e >>>= 0, "number" != typeof t || t % 1 !== 0) throw TypeError("Illegal end: Not an integer"); if (t >>>= 0, e < 0 || e > t || t > this.buffer.byteLength) throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength) } var i = this.clone(); return i.offset = e, i.limit = t, i } , a.toBuffer = function(e) { var t = this.offset , i = this.limit; if (!this.noAssert) { if ("number" != typeof t || t % 1 !== 0) throw TypeError("Illegal offset: Not an integer"); if (t >>>= 0, "number" != typeof i || i % 1 !== 0) throw TypeError("Illegal limit: Not an integer"); if (i >>>= 0, t < 0 || t > i || i > this.buffer.byteLength) throw RangeError("Illegal range: 0 <= " + t + " <= " + i + " <= " + this.buffer.byteLength) } if (!e && 0 === t && i === this.buffer.byteLength) return this.buffer; if (t === i) return s; var n = new ArrayBuffer(i - t); return new Uint8Array(n).set(new Uint8Array(this.buffer).subarray(t, i), 0), n } , a.toArrayBuffer = a.toBuffer, a.toString = function(e, t, i) { if ("undefined" == typeof e) return "ByteBufferAB(offset=" + this.offset + ",markedOffset=" + this.markedOffset + ",limit=" + this.limit + ",capacity=" + this.capacity() + ")"; switch ("number" == typeof e && (e = "utf8", t = e, i = t), e) { case "utf8": return this.toUTF8(t, i); case "base64": return this.toBase64(t, i); case "hex": return this.toHex(t, i); case "binary": return this.toBinary(t, i); case "debug": return this.toDebug(); case "columns": return this.toColumns(); default: throw Error("Unsupported encoding: " + e) } } ; var c = function() { for (var e = {}, t = [65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 43, 47], i = [], n = 0, r = t.length; n < r; ++n) i[t[n]] = n; return e.encode = function(e, i) { for (var n, r; null !== (n = e()); ) i(t[n >> 2 & 63]), r = (3 & n) << 4, null !== (n = e()) ? (r |= n >> 4 & 15, i(t[63 & (r | n >> 4 & 15)]), r = (15 & n) << 2, null !== (n = e()) ? (i(t[63 & (r | n >> 6 & 3)]), i(t[63 & n])) : (i(t[63 & r]), i(61))) : (i(t[63 & r]), i(61), i(61)) } , e.decode = function(e, t) { function n(e) { throw Error("Illegal character code: " + e) } for (var r, o, a; null !== (r = e()); ) if (o = i[r], "undefined" == typeof o && n(r), null !== (r = e()) && (a = i[r], "undefined" == typeof a && n(r), t(o << 2 >>> 0 | (48 & a) >> 4), null !== (r = e()))) { if (o = i[r], "undefined" == typeof o) { if (61 === r) break; n(r) } if (t((15 & a) << 4 >>> 0 | (60 & o) >> 2), null !== (r = e())) { if (a = i[r], "undefined" == typeof a) { if (61 === r) break; n(r) } t((3 & o) << 6 >>> 0 | a) } } } , e.test = function(e) { return /^(?:[A-Za-z0-9+\/]{4})*(?:[A-Za-z0-9+\/]{2}==|[A-Za-z0-9+\/]{3}=)?$/.test(e) } , e }(); a.toBase64 = function(e, t) { if ("undefined" == typeof e && (e = this.offset), "undefined" == typeof t && (t = this.limit), e |= 0, t |= 0, e < 0 || t > this.capacity || e > t) throw RangeError("begin, end"); var n; return c.encode(function() { return e < t ? this.view[e++] : null } .bind(this), n = i()), n() } , o.fromBase64 = function(e, i) { if ("string" != typeof e) throw TypeError("str"); var n = new o(e.length / 4 * 3,i) , r = 0; return c.decode(t(e), function(e) { n.view[r++] = e }), n.limit = r, n } , o.btoa = function(e) { return o.fromBinary(e).toBase64() } , o.atob = function(e) { return o.fromBase64(e).toBinary() } , a.toBinary = function(e, t) { if ("undefined" == typeof e && (e = this.offset), "undefined" == typeof t && (t = this.limit), e |= 0, t |= 0, e < 0 || t > this.capacity() || e > t) throw RangeError("begin, end"); if (e === t) return ""; for (var i = [], n = []; e < t; ) i.push(this.view[e++]), i.length >= 1024 && (n.push(String.fromCharCode.apply(String, i)), i = []); return n.join("") + String.fromCharCode.apply(String, i) } , o.fromBinary = function(e, t) { if ("string" != typeof e) throw TypeError("str"); for (var i, n = 0, r = e.length, a = new o(r,t); n < r; ) { if (i = e.charCodeAt(n), i > 255) throw RangeError("illegal char code: " + i); a.view[n++] = i } return a.limit = r, a } , a.toDebug = function(e) { for (var t, i = -1, n = this.buffer.byteLength, r = "", o = "", a = ""; i < n; ) { if (i !== -1 && (t = this.view[i], r += t < 16 ? "0" + t.toString(16).toUpperCase() : t.toString(16).toUpperCase(), e && (o += t > 32 && t < 127 ? String.fromCharCode(t) : ".")), ++i, e && i > 0 && i % 16 === 0 && i !== n) { for (; r.length < 51; ) r += " "; a += r + o + "\n", r = o = "" } r += i === this.offset && i === this.limit ? i === this.markedOffset ? "!" : "|" : i === this.offset ? i === this.markedOffset ? "[" : "<" : i === this.limit ? i === this.markedOffset ? "]" : ">" : i === this.markedOffset ? "'" : e || 0 !== i && i !== n ? " " : "" } if (e && " " !== r) { for (; r.length < 51; ) r += " "; a += r + o + "\n" } return e ? a : r } , o.fromDebug = function(e, t, i) { for (var n, r, a = e.length, s = new o((a + 1) / 3 | 0,t,i), l = 0, c = 0, h = !1, u = !1, d = !1, p = !1, f = !1; l < a; ) { switch (n = e.charAt(l++)) { case "!": if (!i) { if (u || d || p) { f = !0; break } u = d = p = !0 } s.offset = s.markedOffset = s.limit = c, h = !1; break; case "|": if (!i) { if (u || p) { f = !0; break } u = p = !0 } s.offset = s.limit = c, h = !1; break; case "[": if (!i) { if (u || d) { f = !0; break } u = d = !0 } s.offset = s.markedOffset = c, h = !1; break; case "<": if (!i) { if (u) { f = !0; break } u = !0 } s.offset = c, h = !1; break; case "]": if (!i) { if (p || d) { f = !0; break } p = d = !0 } s.limit = s.markedOffset = c, h = !1; break; case ">": if (!i) { if (p) { f = !0; break } p = !0 } s.limit = c, h = !1; break; case "'": if (!i) { if (d) { f = !0; break } d = !0 } s.markedOffset = c, h = !1; break; case " ": h = !1; break; default: if (!i && h) { f = !0; break } if (r = parseInt(n + e.charAt(l++), 16), !i && (isNaN(r) || r < 0 || r > 255)) throw TypeError("Illegal str: Not a debug encoded string"); s.view[c++] = r, h = !0 } if (f) throw TypeError("Illegal str: Invalid symbol at " + l) } if (!i) { if (!u || !p) throw TypeError("Illegal str: Missing offset or limit"); if (c < s.buffer.byteLength) throw TypeError("Illegal str: Not a debug encoded string (is it hex?) " + c + " < " + a) } return s } , a.toHex = function(e, t) { if (e = "undefined" == typeof e ? this.offset : e, t = "undefined" == typeof t ? this.limit : t, !this.noAssert) { if ("number" != typeof e || e % 1 !== 0) throw TypeError("Illegal begin: Not an integer"); if (e >>>= 0, "number" != typeof t || t % 1 !== 0) throw TypeError("Illegal end: Not an integer"); if (t >>>= 0, e < 0 || e > t || t > this.buffer.byteLength) throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength) } for (var i, n = new Array(t - e); e < t; ) i = this.view[e++], i < 16 ? n.push("0", i.toString(16)) : n.push(i.toString(16)); return n.join("") } , o.fromHex = function(e, t, i) { if (!i) { if ("string" != typeof e) throw TypeError("Illegal str: Not a string"); if (e.length % 2 !== 0) throw TypeError("Illegal str: Length not a multiple of 2") } for (var n, r = e.length, a = new o(r / 2 | 0,t), s = 0, l = 0; s < r; s += 2) { if (n = parseInt(e.substring(s, s + 2), 16), !i && (!isFinite(n) || n < 0 || n > 255)) throw TypeError("Illegal str: Contains non-hex characters"); a.view[l++] = n } return a.limit = l, a } ; var h = function() { var e = {}; return e.MAX_CODEPOINT = 1114111, e.encodeUTF8 = function(e, t) { var i = null; for ("number" == typeof e && (i = e, e = function() { return null } ); null !== i || null !== (i = e()); ) i < 128 ? t(127 & i) : i < 2048 ? (t(i >> 6 & 31 | 192), t(63 & i | 128)) : i < 65536 ? (t(i >> 12 & 15 | 224), t(i >> 6 & 63 | 128), t(63 & i | 128)) : (t(i >> 18 & 7 | 240), t(i >> 12 & 63 | 128), t(i >> 6 & 63 | 128), t(63 & i | 128)), i = null } , e.decodeUTF8 = function(e, t) { for (var i, n, r, o, a = function(e) { e = e.slice(0, e.indexOf(null)); var t = Error(e.toString()); throw t.name = "TruncatedError", t.bytes = e, t }; null !== (i = e()); ) if (0 === (128 & i)) t(i); else if (192 === (224 & i)) null === (n = e()) && a([i, n]), t((31 & i) << 6 | 63 & n); else if (224 === (240 & i)) (null === (n = e()) || null === (r = e())) && a([i, n, r]), t((15 & i) << 12 | (63 & n) << 6 | 63 & r); else { if (240 !== (248 & i)) throw RangeError("Illegal starting byte: " + i); (null === (n = e()) || null === (r = e()) || null === (o = e())) && a([i, n, r, o]), t((7 & i) << 18 | (63 & n) << 12 | (63 & r) << 6 | 63 & o) } } , e.UTF16toUTF8 = function(e, t) { for (var i, n = null; ; ) { if (null === (i = null !== n ? n : e())) break; i >= 55296 && i <= 57343 && null !== (n = e()) && n >= 56320 && n <= 57343 ? (t(1024 * (i - 55296) + n - 56320 + 65536), n = null) : t(i) } null !== n && t(n) } , e.UTF8toUTF16 = function(e, t) { var i = null; for ("number" == typeof e && (i = e, e = function() { return null } ); null !== i || null !== (i = e()); ) i <= 65535 ? t(i) : (i -= 65536, t((i >> 10) + 55296), t(i % 1024 + 56320)), i = null } , e.encodeUTF16toUTF8 = function(t, i) { e.UTF16toUTF8(t, function(t) { e.encodeUTF8(t, i) }) } , e.decodeUTF8toUTF16 = function(t, i) { e.decodeUTF8(t, function(t) { e.UTF8toUTF16(t, i) }) } , e.calculateCodePoint = function(e) { return e < 128 ? 1 : e < 2048 ? 2 : e < 65536 ? 3 : 4 } , e.calculateUTF8 = function(e) { for (var t, i = 0; null !== (t = e()); ) i += t < 128 ? 1 : t < 2048 ? 2 : t < 65536 ? 3 : 4; return i } , e.calculateUTF16asUTF8 = function(t) { var i = 0 , n = 0; return e.UTF16toUTF8(t, function(e) { ++i, n += e < 128 ? 1 : e < 2048 ? 2 : e < 65536 ? 3 : 4 }), [i, n] } , e }(); return a.toUTF8 = function(e, t) { if ("undefined" == typeof e && (e = this.offset), "undefined" == typeof t && (t = this.limit), !this.noAssert) { if ("number" != typeof e || e % 1 !== 0) throw TypeError("Illegal begin: Not an integer"); if (e >>>= 0, "number" != typeof t || t % 1 !== 0) throw TypeError("Illegal end: Not an integer"); if (t >>>= 0, e < 0 || e > t || t > this.buffer.byteLength) throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength) } var n; try { h.decodeUTF8toUTF16(function() { return e < t ? this.view[e++] : null } .bind(this), n = i()) } catch (i) { if (e !== t) throw RangeError("Illegal range: Truncated data, " + e + " != " + t) } return n() } , o.fromUTF8 = function(e, i, n) { if (!n && "string" != typeof e) throw TypeError("Illegal str: Not a string"); var r = new o(h.calculateUTF16asUTF8(t(e), !0)[1],i,n) , a = 0; return h.encodeUTF16toUTF8(t(e), function(e) { r.view[a++] = e }), r.limit = a, r } , o }) } , { long: 216 }], 216: [function(e, t, i) { !function(i, n) { "function" == typeof define && define.amd ? define([], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = n() : (i.dcodeIO = i.dcodeIO || {}).Long = n() }(this, function() { "use strict"; function e(e, t, i) { this.low = 0 | e, this.high = 0 | t, this.unsigned = !!i } function t(e) { return (e && e.__isLong__) === !0 } function i(e, t) { var i, n, o; return t ? (e >>>= 0, (o = 0 <= e && e < 256) && (n = l[e]) ? n : (i = r(e, (0 | e) < 0 ? -1 : 0, !0), o && (l[e] = i), i)) : (e |= 0, (o = -128 <= e && e < 128) && (n = s[e]) ? n : (i = r(e, e < 0 ? -1 : 0, !1), o && (s[e] = i), i)) } function n(e, t) { if (isNaN(e) || !isFinite(e)) return t ? m : g; if (t) { if (e < 0) return m; if (e >= d) return I } else { if (e <= -p) return E; if (e + 1 >= p) return C } return e < 0 ? n(-e, t).neg() : r(e % u | 0, e / u | 0, t) } function r(t, i, n) { return new e(t,i,n) } function o(e, t, i) { if (0 === e.length) throw Error("empty string"); if ("NaN" === e || "Infinity" === e || "+Infinity" === e || "-Infinity" === e) return g; if ("number" == typeof t ? (i = t, t = !1) : t = !!t, i = i || 10, i < 2 || 36 < i) throw RangeError("radix"); var r; if ((r = e.indexOf("-")) > 0) throw Error("interior hyphen"); if (0 === r) return o(e.substring(1), t, i).neg(); for (var a = n(c(i, 8)), s = g, l = 0; l < e.length; l += 8) { var h = Math.min(8, e.length - l) , u = parseInt(e.substring(l, l + h), i); if (h < 8) { var d = n(c(i, h)); s = s.mul(d).add(n(u)) } else s = s.mul(a), s = s.add(n(u)) } return s.unsigned = t, s } function a(t) { return t instanceof e ? t : "number" == typeof t ? n(t) : "string" == typeof t ? o(t) : r(t.low, t.high, t.unsigned) } e.prototype.__isLong__, Object.defineProperty(e.prototype, "__isLong__", { value: !0, enumerable: !1, configurable: !1 }), e.isLong = t; var s = {} , l = {}; e.fromInt = i, e.fromNumber = n, e.fromBits = r; var c = Math.pow; e.fromString = o, e.fromValue = a; var h = 1 << 24 , u = 4294967296 , d = 0x10000000000000000 , p = d / 2 , f = i(h) , g = i(0); e.ZERO = g; var m = i(0, !0); e.UZERO = m; var v = i(1); e.ONE = v; var A = i(1, !0); e.UONE = A; var y = i(-1); e.NEG_ONE = y; var C = r(-1, 2147483647, !1); e.MAX_VALUE = C; var I = r(-1, -1, !0); e.MAX_UNSIGNED_VALUE = I; var E = r(0, -2147483648, !1); e.MIN_VALUE = E; var b = e.prototype; return b.toInt = function() { return this.unsigned ? this.low >>> 0 : this.low } , b.toNumber = function() { return this.unsigned ? (this.high >>> 0) * u + (this.low >>> 0) : this.high * u + (this.low >>> 0) } , b.toString = function(e) { if (e = e || 10, e < 2 || 36 < e) throw RangeError("radix"); if (this.isZero()) return "0"; if (this.isNegative()) { if (this.eq(E)) { var t = n(e) , i = this.div(t) , r = i.mul(t).sub(this); return i.toString(e) + r.toInt().toString(e) } return "-" + this.neg().toString(e) } for (var o = n(c(e, 6), this.unsigned), a = this, s = ""; ; ) { var l = a.div(o) , h = a.sub(l.mul(o)).toInt() >>> 0 , u = h.toString(e); if (a = l, a.isZero()) return u + s; for (; u.length < 6; ) u = "0" + u; s = "" + u + s } } , b.getHighBits = function() { return this.high } , b.getHighBitsUnsigned = function() { return this.high >>> 0 } , b.getLowBits = function() { return this.low } , b.getLowBitsUnsigned = function() { return this.low >>> 0 } , b.getNumBitsAbs = function() { if (this.isNegative()) return this.eq(E) ? 64 : this.neg().getNumBitsAbs(); for (var e = 0 != this.high ? this.high : this.low, t = 31; t > 0 && 0 == (e & 1 << t); t--) ; return 0 != this.high ? t + 33 : t + 1 } , b.isZero = function() { return 0 === this.high && 0 === this.low } , b.isNegative = function() { return !this.unsigned && this.high < 0 } , b.isPositive = function() { return this.unsigned || this.high >= 0 } , b.isOdd = function() { return 1 === (1 & this.low) } , b.isEven = function() { return 0 === (1 & this.low) } , b.equals = function(e) { return t(e) || (e = a(e)), (this.unsigned === e.unsigned || this.high >>> 31 !== 1 || e.high >>> 31 !== 1) && (this.high === e.high && this.low === e.low) } , b.eq = b.equals, b.notEquals = function(e) { return !this.eq(e) } , b.neq = b.notEquals, b.lessThan = function(e) { return this.comp(e) < 0 } , b.lt = b.lessThan, b.lessThanOrEqual = function(e) { return this.comp(e) <= 0 } , b.lte = b.lessThanOrEqual, b.greaterThan = function(e) { return this.comp(e) > 0 } , b.gt = b.greaterThan, b.greaterThanOrEqual = function(e) { return this.comp(e) >= 0 } , b.gte = b.greaterThanOrEqual, b.compare = function(e) { if (t(e) || (e = a(e)), this.eq(e)) return 0; var i = this.isNegative() , n = e.isNegative(); return i && !n ? -1 : !i && n ? 1 : this.unsigned ? e.high >>> 0 > this.high >>> 0 || e.high === this.high && e.low >>> 0 > this.low >>> 0 ? -1 : 1 : this.sub(e).isNegative() ? -1 : 1 } , b.comp = b.compare, b.negate = function() { return !this.unsigned && this.eq(E) ? E : this.not().add(v) } , b.neg = b.negate, b.add = function(e) { t(e) || (e = a(e)); var i = this.high >>> 16 , n = 65535 & this.high , o = this.low >>> 16 , s = 65535 & this.low , l = e.high >>> 16 , c = 65535 & e.high , h = e.low >>> 16 , u = 65535 & e.low , d = 0 , p = 0 , f = 0 , g = 0; return g += s + u, f += g >>> 16, g &= 65535, f += o + h, p += f >>> 16, f &= 65535, p += n + c, d += p >>> 16, p &= 65535, d += i + l, d &= 65535, r(f << 16 | g, d << 16 | p, this.unsigned) } , b.subtract = function(e) { return t(e) || (e = a(e)), this.add(e.neg()) } , b.sub = b.subtract, b.multiply = function(e) { if (this.isZero()) return g; if (t(e) || (e = a(e)), e.isZero()) return g; if (this.eq(E)) return e.isOdd() ? E : g; if (e.eq(E)) return this.isOdd() ? E : g; if (this.isNegative()) return e.isNegative() ? this.neg().mul(e.neg()) : this.neg().mul(e).neg(); if (e.isNegative()) return this.mul(e.neg()).neg(); if (this.lt(f) && e.lt(f)) return n(this.toNumber() * e.toNumber(), this.unsigned); var i = this.high >>> 16 , o = 65535 & this.high , s = this.low >>> 16 , l = 65535 & this.low , c = e.high >>> 16 , h = 65535 & e.high , u = e.low >>> 16 , d = 65535 & e.low , p = 0 , m = 0 , v = 0 , A = 0; return A += l * d, v += A >>> 16, A &= 65535, v += s * d, m += v >>> 16, v &= 65535, v += l * u, m += v >>> 16, v &= 65535, m += o * d, p += m >>> 16, m &= 65535, m += s * u, p += m >>> 16, m &= 65535, m += l * h, p += m >>> 16, m &= 65535, p += i * d + o * u + s * h + l * c, p &= 65535, r(v << 16 | A, p << 16 | m, this.unsigned) } , b.mul = b.multiply, b.divide = function(e) { if (t(e) || (e = a(e)), e.isZero()) throw Error("division by zero"); if (this.isZero()) return this.unsigned ? m : g; var i, r, o; if (this.unsigned) { if (e.unsigned || (e = e.toUnsigned()), e.gt(this)) return m; if (e.gt(this.shru(1))) return A; o = m } else { if (this.eq(E)) { if (e.eq(v) || e.eq(y)) return E; if (e.eq(E)) return v; var s = this.shr(1); return i = s.div(e).shl(1), i.eq(g) ? e.isNegative() ? v : y : (r = this.sub(e.mul(i)), o = i.add(r.div(e))) } if (e.eq(E)) return this.unsigned ? m : g; if (this.isNegative()) return e.isNegative() ? this.neg().div(e.neg()) : this.neg().div(e).neg(); if (e.isNegative()) return this.div(e.neg()).neg(); o = g } for (r = this; r.gte(e); ) { i = Math.max(1, Math.floor(r.toNumber() / e.toNumber())); for (var l = Math.ceil(Math.log(i) / Math.LN2), h = l <= 48 ? 1 : c(2, l - 48), u = n(i), d = u.mul(e); d.isNegative() || d.gt(r); ) i -= h, u = n(i, this.unsigned), d = u.mul(e); u.isZero() && (u = v), o = o.add(u), r = r.sub(d) } return o } , b.div = b.divide, b.modulo = function(e) { return t(e) || (e = a(e)), this.sub(this.div(e).mul(e)) } , b.mod = b.modulo, b.not = function() { return r(~this.low, ~this.high, this.unsigned) } , b.and = function(e) { return t(e) || (e = a(e)), r(this.low & e.low, this.high & e.high, this.unsigned) } , b.or = function(e) { return t(e) || (e = a(e)), r(this.low | e.low, this.high | e.high, this.unsigned) } , b.xor = function(e) { return t(e) || (e = a(e)), r(this.low ^ e.low, this.high ^ e.high, this.unsigned) } , b.shiftLeft = function(e) { return t(e) && (e = e.toInt()), 0 === (e &= 63) ? this : e < 32 ? r(this.low << e, this.high << e | this.low >>> 32 - e, this.unsigned) : r(0, this.low << e - 32, this.unsigned) } , b.shl = b.shiftLeft, b.shiftRight = function(e) { return t(e) && (e = e.toInt()), 0 === (e &= 63) ? this : e < 32 ? r(this.low >>> e | this.high << 32 - e, this.high >> e, this.unsigned) : r(this.high >> e - 32, this.high >= 0 ? 0 : -1, this.unsigned) } , b.shr = b.shiftRight, b.shiftRightUnsigned = function(e) { if (t(e) && (e = e.toInt()), e &= 63, 0 === e) return this; var i = this.high; if (e < 32) { var n = this.low; return r(n >>> e | i << 32 - e, i >>> e, this.unsigned) } return 32 === e ? r(i, 0, this.unsigned) : r(i >>> e - 32, 0, this.unsigned) } , b.shru = b.shiftRightUnsigned, b.toSigned = function() { return this.unsigned ? r(this.low, this.high, !1) : this } , b.toUnsigned = function() { return this.unsigned ? this : r(this.low, this.high, !0) } , b.toBytes = function(e) { return e ? this.toBytesLE() : this.toBytesBE() } , b.toBytesLE = function() { var e = this.high , t = this.low; return [255 & t, t >>> 8 & 255, t >>> 16 & 255, t >>> 24 & 255, 255 & e, e >>> 8 & 255, e >>> 16 & 255, e >>> 24 & 255] } , b.toBytesBE = function() { var e = this.high , t = this.low; return [e >>> 24 & 255, e >>> 16 & 255, e >>> 8 & 255, 255 & e, t >>> 24 & 255, t >>> 16 & 255, t >>> 8 & 255, 255 & t] } , e }) } , {}], 217: [function(e, t, i) { var n = { REVISION: "75" }; "function" == typeof define && define.amd ? define("three", n) : "undefined" != typeof i && "undefined" != typeof t && (t.exports = n), void 0 === Number.EPSILON && (Number.EPSILON = Math.pow(2, -52)), void 0 === Math.sign && (Math.sign = function(e) { return e < 0 ? -1 : e > 0 ? 1 : +e } ), void 0 === Function.prototype.name && void 0 !== Object.defineProperty && Object.defineProperty(Function.prototype, "name", { get: function() { return this.toString().match(/^\s*function\s*(\S*)\s*\(/)[1] } }), void 0 === Object.assign && Object.defineProperty(Object, "assign", { writable: !0, configurable: !0, value: function(e) { "use strict"; if (void 0 === e || null === e) throw new TypeError("Cannot convert first argument to object"); for (var t = Object(e), i = 1, n = arguments.length; i !== n; ++i) { var r = arguments[i]; if (void 0 !== r && null !== r) { r = Object(r); for (var o = Object.keys(r), a = 0, s = o.length; a !== s; ++a) { var l = o[a] , c = Object.getOwnPropertyDescriptor(r, l); void 0 !== c && c.enumerable && (t[l] = r[l]) } } } return t } }), n.MOUSE = { LEFT: 0, MIDDLE: 1, RIGHT: 2 }, n.CullFaceNone = 0, n.CullFaceBack = 1, n.CullFaceFront = 2, n.CullFaceFrontBack = 3, n.FrontFaceDirectionCW = 0, n.FrontFaceDirectionCCW = 1, n.BasicShadowMap = 0, n.PCFShadowMap = 1, n.PCFSoftShadowMap = 2, n.FrontSide = 0, n.BackSide = 1, n.DoubleSide = 2, n.FlatShading = 1, n.SmoothShading = 2, n.NoColors = 0, n.FaceColors = 1, n.VertexColors = 2, n.NoBlending = 0, n.NormalBlending = 1, n.AdditiveBlending = 2, n.SubtractiveBlending = 3, n.MultiplyBlending = 4, n.CustomBlending = 5, n.AddEquation = 100, n.SubtractEquation = 101, n.ReverseSubtractEquation = 102, n.MinEquation = 103, n.MaxEquation = 104, n.ZeroFactor = 200, n.OneFactor = 201, n.SrcColorFactor = 202, n.OneMinusSrcColorFactor = 203, n.SrcAlphaFactor = 204, n.OneMinusSrcAlphaFactor = 205, n.DstAlphaFactor = 206, n.OneMinusDstAlphaFactor = 207, n.DstColorFactor = 208, n.OneMinusDstColorFactor = 209, n.SrcAlphaSaturateFactor = 210, n.NeverDepth = 0, n.AlwaysDepth = 1, n.LessDepth = 2, n.LessEqualDepth = 3, n.EqualDepth = 4, n.GreaterEqualDepth = 5, n.GreaterDepth = 6, n.NotEqualDepth = 7, n.MultiplyOperation = 0, n.MixOperation = 1, n.AddOperation = 2, n.NoToneMapping = 0, n.LinearToneMapping = 1, n.ReinhardToneMapping = 2, n.Uncharted2ToneMapping = 3, n.CineonToneMapping = 4, n.UVMapping = 300, n.CubeReflectionMapping = 301, n.CubeRefractionMapping = 302, n.EquirectangularReflectionMapping = 303, n.EquirectangularRefractionMapping = 304, n.SphericalReflectionMapping = 305, n.CubeUVReflectionMapping = 306, n.CubeUVRefractionMapping = 307, n.RepeatWrapping = 1e3, n.ClampToEdgeWrapping = 1001, n.MirroredRepeatWrapping = 1002, n.NearestFilter = 1003, n.NearestMipMapNearestFilter = 1004, n.NearestMipMapLinearFilter = 1005, n.LinearFilter = 1006, n.LinearMipMapNearestFilter = 1007, n.LinearMipMapLinearFilter = 1008, n.UnsignedByteType = 1009, n.ByteType = 1010, n.ShortType = 1011, n.UnsignedShortType = 1012, n.IntType = 1013, n.UnsignedIntType = 1014, n.FloatType = 1015, n.HalfFloatType = 1025, n.UnsignedShort4444Type = 1016, n.UnsignedShort5551Type = 1017, n.UnsignedShort565Type = 1018, n.AlphaFormat = 1019, n.RGBFormat = 1020, n.RGBAFormat = 1021, n.LuminanceFormat = 1022, n.LuminanceAlphaFormat = 1023, n.RGBEFormat = n.RGBAFormat, n.RGB_S3TC_DXT1_Format = 2001, n.RGBA_S3TC_DXT1_Format = 2002, n.RGBA_S3TC_DXT3_Format = 2003, n.RGBA_S3TC_DXT5_Format = 2004, n.RGB_PVRTC_4BPPV1_Format = 2100, n.RGB_PVRTC_2BPPV1_Format = 2101, n.RGBA_PVRTC_4BPPV1_Format = 2102, n.RGBA_PVRTC_2BPPV1_Format = 2103, n.RGB_ETC1_Format = 2151, n.LoopOnce = 2200, n.LoopRepeat = 2201, n.LoopPingPong = 2202, n.InterpolateDiscrete = 2300, n.InterpolateLinear = 2301, n.InterpolateSmooth = 2302, n.ZeroCurvatureEnding = 2400, n.ZeroSlopeEnding = 2401, n.WrapAroundEnding = 2402, n.TrianglesDrawMode = 0, n.TriangleStripDrawMode = 1, n.TriangleFanDrawMode = 2, n.LinearEncoding = 3e3, n.sRGBEncoding = 3001, n.GammaEncoding = 3007, n.RGBEEncoding = 3002, n.LogLuvEncoding = 3003, n.RGBM7Encoding = 3004, n.RGBM16Encoding = 3005, n.RGBDEncoding = 3006, n.Color = function(e) { return 3 === arguments.length ? this.fromArray(arguments) : this.set(e) } , n.Color.prototype = { constructor: n.Color, r: 1, g: 1, b: 1, set: function(e) { return e instanceof n.Color ? this.copy(e) : "number" == typeof e ? this.setHex(e) : "string" == typeof e && this.setStyle(e), this }, setScalar: function(e) { this.r = e, this.g = e, this.b = e }, setHex: function(e) { return e = Math.floor(e), this.r = (e >> 16 & 255) / 255, this.g = (e >> 8 & 255) / 255, this.b = (255 & e) / 255, this }, setRGB: function(e, t, i) { return this.r = e, this.g = t, this.b = i, this }, setHSL: function() { function e(e, t, i) { return i < 0 && (i += 1), i > 1 && (i -= 1), i < 1 / 6 ? e + 6 * (t - e) * i : i < .5 ? t : i < 2 / 3 ? e + 6 * (t - e) * (2 / 3 - i) : e } return function(t, i, r) { if (t = n.Math.euclideanModulo(t, 1), i = n.Math.clamp(i, 0, 1), r = n.Math.clamp(r, 0, 1), 0 === i) this.r = this.g = this.b = r; else { var o = r <= .5 ? r * (1 + i) : r + i - r * i , a = 2 * r - o; this.r = e(a, o, t + 1 / 3), this.g = e(a, o, t), this.b = e(a, o, t - 1 / 3) } return this } }(), setStyle: function(e) { function t(t) { void 0 !== t && parseFloat(t) < 1 && console.warn("THREE.Color: Alpha component of " + e + " will be ignored.") } var i; if (i = /^((?:rgb|hsl)a?)\(\s*([^\)]*)\)/.exec(e)) { var r, o = i[1], a = i[2]; switch (o) { case "rgb": case "rgba": if (r = /^(\d+)\s*,\s*(\d+)\s*,\s*(\d+)\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a)) return this.r = Math.min(255, parseInt(r[1], 10)) / 255, this.g = Math.min(255, parseInt(r[2], 10)) / 255, this.b = Math.min(255, parseInt(r[3], 10)) / 255, t(r[5]), this; if (r = /^(\d+)\%\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a)) return this.r = Math.min(100, parseInt(r[1], 10)) / 100, this.g = Math.min(100, parseInt(r[2], 10)) / 100, this.b = Math.min(100, parseInt(r[3], 10)) / 100, t(r[5]), this; break; case "hsl": case "hsla": if (r = /^([0-9]*\.?[0-9]+)\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a)) { var s = parseFloat(r[1]) / 360 , l = parseInt(r[2], 10) / 100 , c = parseInt(r[3], 10) / 100; return t(r[5]), this.setHSL(s, l, c) } } } else if (i = /^\#([A-Fa-f0-9]+)$/.exec(e)) { var h = i[1] , u = h.length; if (3 === u) return this.r = parseInt(h.charAt(0) + h.charAt(0), 16) / 255, this.g = parseInt(h.charAt(1) + h.charAt(1), 16) / 255, this.b = parseInt(h.charAt(2) + h.charAt(2), 16) / 255, this; if (6 === u) return this.r = parseInt(h.charAt(0) + h.charAt(1), 16) / 255, this.g = parseInt(h.charAt(2) + h.charAt(3), 16) / 255, this.b = parseInt(h.charAt(4) + h.charAt(5), 16) / 255, this } if (e && e.length > 0) { var h = n.ColorKeywords[e]; void 0 !== h ? this.setHex(h) : console.warn("THREE.Color: Unknown color " + e) } return this }, clone: function() { return new this.constructor(this.r,this.g,this.b) }, copy: function(e) { return this.r = e.r, this.g = e.g, this.b = e.b, this }, copyGammaToLinear: function(e, t) { return void 0 === t && (t = 2), this.r = Math.pow(e.r, t), this.g = Math.pow(e.g, t), this.b = Math.pow(e.b, t), this }, copyLinearToGamma: function(e, t) { void 0 === t && (t = 2); var i = t > 0 ? 1 / t : 1; return this.r = Math.pow(e.r, i), this.g = Math.pow(e.g, i), this.b = Math.pow(e.b, i), this }, convertGammaToLinear: function() { var e = this.r , t = this.g , i = this.b; return this.r = e * e, this.g = t * t, this.b = i * i, this }, convertLinearToGamma: function() { return this.r = Math.sqrt(this.r), this.g = Math.sqrt(this.g), this.b = Math.sqrt(this.b), this }, getHex: function() { return 255 * this.r << 16 ^ 255 * this.g << 8 ^ 255 * this.b << 0 }, getHexString: function() { return ("000000" + this.getHex().toString(16)).slice(-6) }, getHSL: function(e) { var t, i, n = e || { h: 0, s: 0, l: 0 }, r = this.r, o = this.g, a = this.b, s = Math.max(r, o, a), l = Math.min(r, o, a), c = (l + s) / 2; if (l === s) t = 0, i = 0; else { var h = s - l; switch (i = c <= .5 ? h / (s + l) : h / (2 - s - l), s) { case r: t = (o - a) / h + (o < a ? 6 : 0); break; case o: t = (a - r) / h + 2; break; case a: t = (r - o) / h + 4 } t /= 6 } return n.h = t, n.s = i, n.l = c, n }, getStyle: function() { return "rgb(" + (255 * this.r | 0) + "," + (255 * this.g | 0) + "," + (255 * this.b | 0) + ")" }, offsetHSL: function(e, t, i) { var n = this.getHSL(); return n.h += e, n.s += t, n.l += i, this.setHSL(n.h, n.s, n.l), this }, add: function(e) { return this.r += e.r, this.g += e.g, this.b += e.b, this }, addColors: function(e, t) { return this.r = e.r + t.r, this.g = e.g + t.g, this.b = e.b + t.b, this }, addScalar: function(e) { return this.r += e, this.g += e, this.b += e, this }, multiply: function(e) { return this.r *= e.r, this.g *= e.g, this.b *= e.b, this }, multiplyScalar: function(e) { return this.r *= e, this.g *= e, this.b *= e, this }, lerp: function(e, t) { return this.r += (e.r - this.r) * t, this.g += (e.g - this.g) * t, this.b += (e.b - this.b) * t, this }, equals: function(e) { return e.r === this.r && e.g === this.g && e.b === this.b }, fromArray: function(e, t) { return void 0 === t && (t = 0), this.r = e[t], this.g = e[t + 1], this.b = e[t + 2], this }, toArray: function(e, t) { return void 0 === e && (e = []), void 0 === t && (t = 0), e[t] = this.r, e[t + 1] = this.g, e[t + 2] = this.b, e } }, n.ColorKeywords = { aliceblue: 15792383, antiquewhite: 16444375, aqua: 65535, aquamarine: 8388564, azure: 15794175, beige: 16119260, bisque: 16770244, black: 0, blanchedalmond: 16772045, blue: 255, blueviolet: 9055202, brown: 10824234, burlywood: 14596231, cadetblue: 6266528, chartreuse: 8388352, chocolate: 13789470, coral: 16744272, cornflowerblue: 6591981, cornsilk: 16775388, crimson: 14423100, cyan: 65535, darkblue: 139, darkcyan: 35723, darkgoldenrod: 12092939, darkgray: 11119017, darkgreen: 25600, darkgrey: 11119017, darkkhaki: 12433259, darkmagenta: 9109643, darkolivegreen: 5597999, darkorange: 16747520, darkorchid: 10040012, darkred: 9109504, darksalmon: 15308410, darkseagreen: 9419919, darkslateblue: 4734347, darkslategray: 3100495, darkslategrey: 3100495, darkturquoise: 52945, darkviolet: 9699539, deeppink: 16716947, deepskyblue: 49151, dimgray: 6908265, dimgrey: 6908265, dodgerblue: 2003199, firebrick: 11674146, floralwhite: 16775920, forestgreen: 2263842, fuchsia: 16711935, gainsboro: 14474460, ghostwhite: 16316671, gold: 16766720, goldenrod: 14329120, gray: 8421504, green: 32768, greenyellow: 11403055, grey: 8421504, honeydew: 15794160, hotpink: 16738740, indianred: 13458524, indigo: 4915330, ivory: 16777200, khaki: 15787660, lavender: 15132410, lavenderblush: 16773365, lawngreen: 8190976, lemonchiffon: 16775885, lightblue: 11393254, lightcoral: 15761536, lightcyan: 14745599, lightgoldenrodyellow: 16448210, lightgray: 13882323, lightgreen: 9498256, lightgrey: 13882323, lightpink: 16758465, lightsalmon: 16752762, lightseagreen: 2142890, lightskyblue: 8900346, lightslategray: 7833753, lightslategrey: 7833753, lightsteelblue: 11584734, lightyellow: 16777184, lime: 65280, limegreen: 3329330, linen: 16445670, magenta: 16711935, maroon: 8388608, mediumaquamarine: 6737322, mediumblue: 205, mediumorchid: 12211667, mediumpurple: 9662683, mediumseagreen: 3978097, mediumslateblue: 8087790, mediumspringgreen: 64154, mediumturquoise: 4772300, mediumvioletred: 13047173, midnightblue: 1644912, mintcream: 16121850, mistyrose: 16770273, moccasin: 16770229, navajowhite: 16768685, navy: 128, oldlace: 16643558, olive: 8421376, olivedrab: 7048739, orange: 16753920, orangered: 16729344, orchid: 14315734, palegoldenrod: 15657130, palegreen: 10025880, paleturquoise: 11529966, palevioletred: 14381203, papayawhip: 16773077, peachpuff: 16767673, peru: 13468991, pink: 16761035, plum: 14524637, powderblue: 11591910, purple: 8388736, red: 16711680, rosybrown: 12357519, royalblue: 4286945, saddlebrown: 9127187, salmon: 16416882, sandybrown: 16032864, seagreen: 3050327, seashell: 16774638, sienna: 10506797, silver: 12632256, skyblue: 8900331, slateblue: 6970061, slategray: 7372944, slategrey: 7372944, snow: 16775930, springgreen: 65407, steelblue: 4620980, tan: 13808780, teal: 32896, thistle: 14204888, tomato: 16737095, turquoise: 4251856, violet: 15631086, wheat: 16113331, white: 16777215, whitesmoke: 16119285, yellow: 16776960, yellowgreen: 10145074 }, n.Quaternion = function(e, t, i, n) { this._x = e || 0, this._y = t || 0, this._z = i || 0, this._w = void 0 !== n ? n : 1 } , n.Quaternion.prototype = { constructor: n.Quaternion, get x() { return this._x }, set x(e) { this._x = e, this.onChangeCallback() }, get y() { return this._y }, set y(e) { this._y = e, this.onChangeCallback() }, get z() { return this._z }, set z(e) { this._z = e, this.onChangeCallback() }, get w() { return this._w }, set w(e) { this._w = e, this.onChangeCallback() }, set: function(e, t, i, n) { return this._x = e, this._y = t, this._z = i, this._w = n, this.onChangeCallback(), this }, clone: function() { return new this.constructor(this._x,this._y,this._z,this._w) }, copy: function(e) { return this._x = e.x, this._y = e.y, this._z = e.z, this._w = e.w, this.onChangeCallback(), this }, setFromEuler: function(e, t) { if (e instanceof n.Euler == !1) throw new Error("THREE.Quaternion: .setFromEuler() now expects a Euler rotation rather than a Vector3 and order."); var i = Math.cos(e._x / 2) , r = Math.cos(e._y / 2) , o = Math.cos(e._z / 2) , a = Math.sin(e._x / 2) , s = Math.sin(e._y / 2) , l = Math.sin(e._z / 2) , c = e.order; return "XYZ" === c ? (this._x = a * r * o + i * s * l, this._y = i * s * o - a * r * l, this._z = i * r * l + a * s * o, this._w = i * r * o - a * s * l) : "YXZ" === c ? (this._x = a * r * o + i * s * l, this._y = i * s * o - a * r * l, this._z = i * r * l - a * s * o, this._w = i * r * o + a * s * l) : "ZXY" === c ? (this._x = a * r * o - i * s * l, this._y = i * s * o + a * r * l, this._z = i * r * l + a * s * o, this._w = i * r * o - a * s * l) : "ZYX" === c ? (this._x = a * r * o - i * s * l, this._y = i * s * o + a * r * l, this._z = i * r * l - a * s * o, this._w = i * r * o + a * s * l) : "YZX" === c ? (this._x = a * r * o + i * s * l, this._y = i * s * o + a * r * l, this._z = i * r * l - a * s * o, this._w = i * r * o - a * s * l) : "XZY" === c && (this._x = a * r * o - i * s * l, this._y = i * s * o - a * r * l, this._z = i * r * l + a * s * o, this._w = i * r * o + a * s * l), t !== !1 && this.onChangeCallback(), this }, setFromAxisAngle: function(e, t) { var i = t / 2 , n = Math.sin(i); return this._x = e.x * n, this._y = e.y * n, this._z = e.z * n, this._w = Math.cos(i), this.onChangeCallback(), this }, setFromRotationMatrix: function(e) { var t, i = e.elements, n = i[0], r = i[4], o = i[8], a = i[1], s = i[5], l = i[9], c = i[2], h = i[6], u = i[10], d = n + s + u; return d > 0 ? (t = .5 / Math.sqrt(d + 1), this._w = .25 / t, this._x = (h - l) * t, this._y = (o - c) * t, this._z = (a - r) * t) : n > s && n > u ? (t = 2 * Math.sqrt(1 + n - s - u), this._w = (h - l) / t, this._x = .25 * t, this._y = (r + a) / t, this._z = (o + c) / t) : s > u ? (t = 2 * Math.sqrt(1 + s - n - u), this._w = (o - c) / t, this._x = (r + a) / t, this._y = .25 * t, this._z = (l + h) / t) : (t = 2 * Math.sqrt(1 + u - n - s), this._w = (a - r) / t, this._x = (o + c) / t, this._y = (l + h) / t, this._z = .25 * t), this.onChangeCallback(), this }, setFromUnitVectors: function() { var e, t, i = 1e-6; return function(r, o) { return void 0 === e && (e = new n.Vector3), t = r.dot(o) + 1, t < i ? (t = 0, Math.abs(r.x) > Math.abs(r.z) ? e.set(-r.y, r.x, 0) : e.set(0, -r.z, r.y)) : e.crossVectors(r, o), this._x = e.x, this._y = e.y, this._z = e.z, this._w = t, this.normalize(), this } }(), inverse: function() { return this.conjugate().normalize(), this }, conjugate: function() { return this._x *= -1, this._y *= -1, this._z *= -1, this.onChangeCallback(), this }, dot: function(e) { return this._x * e._x + this._y * e._y + this._z * e._z + this._w * e._w }, lengthSq: function() { return this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w }, length: function() { return Math.sqrt(this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w) }, normalize: function() { var e = this.length(); return 0 === e ? (this._x = 0, this._y = 0, this._z = 0, this._w = 1) : (e = 1 / e, this._x = this._x * e, this._y = this._y * e, this._z = this._z * e, this._w = this._w * e), this.onChangeCallback(), this }, multiply: function(e, t) { return void 0 !== t ? (console.warn("THREE.Quaternion: .multiply() now only accepts one argument. Use .multiplyQuaternions( a, b ) instead."), this.multiplyQuaternions(e, t)) : this.multiplyQuaternions(this, e) }, multiplyQuaternions: function(e, t) { var i = e._x , n = e._y , r = e._z , o = e._w , a = t._x , s = t._y , l = t._z , c = t._w; return this._x = i * c + o * a + n * l - r * s, this._y = n * c + o * s + r * a - i * l, this._z = r * c + o * l + i * s - n * a, this._w = o * c - i * a - n * s - r * l, this.onChangeCallback(), this }, slerp: function(e, t) { if (0 === t) return this; if (1 === t) return this.copy(e); var i = this._x , n = this._y , r = this._z , o = this._w , a = o * e._w + i * e._x + n * e._y + r * e._z; if (a < 0 ? (this._w = -e._w, this._x = -e._x, this._y = -e._y, this._z = -e._z, a = -a) : this.copy(e), a >= 1) return this._w = o, this._x = i, this._y = n, this._z = r, this; var s = Math.sqrt(1 - a * a); if (Math.abs(s) < .001) return this._w = .5 * (o + this._w), this._x = .5 * (i + this._x), this._y = .5 * (n + this._y), this._z = .5 * (r + this._z), this; var l = Math.atan2(s, a) , c = Math.sin((1 - t) * l) / s , h = Math.sin(t * l) / s; return this._w = o * c + this._w * h, this._x = i * c + this._x * h, this._y = n * c + this._y * h, this._z = r * c + this._z * h, this.onChangeCallback(), this }, equals: function(e) { return e._x === this._x && e._y === this._y && e._z === this._z && e._w === this._w }, fromArray: function(e, t) { return void 0 === t && (t = 0), this._x = e[t], this._y = e[t + 1], this._z = e[t + 2], this._w = e[t + 3], this.onChangeCallback(), this }, toArray: function(e, t) { return void 0 === e && (e = []), void 0 === t && (t = 0), e[t] = this._x, e[t + 1] = this._y, e[t + 2] = this._z, e[t + 3] = this._w, e }, onChange: function(e) { return this.onChangeCallback = e, this }, onChangeCallback: function() {} }, Object.assign(n.Quaternion, { slerp: function(e, t, i, n) { return i.copy(e).slerp(t, n) }, slerpFlat: function(e, t, i, n, r, o, a) { var s = i[n + 0] , l = i[n + 1] , c = i[n + 2] , h = i[n + 3] , u = r[o + 0] , d = r[o + 1] , p = r[o + 2] , f = r[o + 3]; if (h !== f || s !== u || l !== d || c !== p) { var g = 1 - a , m = s * u + l * d + c * p + h * f , v = m >= 0 ? 1 : -1 , A = 1 - m * m; if (A > Number.EPSILON) { var y = Math.sqrt(A) , C = Math.atan2(y, m * v); g = Math.sin(g * C) / y, a = Math.sin(a * C) / y } var I = a * v; if (s = s * g + u * I, l = l * g + d * I, c = c * g + p * I, h = h * g + f * I, g === 1 - a) { var E = 1 / Math.sqrt(s * s + l * l + c * c + h * h); s *= E, l *= E, c *= E, h *= E } } e[t] = s, e[t + 1] = l, e[t + 2] = c, e[t + 3] = h } }), n.Vector2 = function(e, t) { this.x = e || 0, this.y = t || 0 } , n.Vector2.prototype = { constructor: n.Vector2, get width() { return this.x }, set width(e) { this.x = e }, get height() { return this.y }, set height(e) { this.y = e }, set: function(e, t) { return this.x = e, this.y = t, this }, setScalar: function(e) { return this.x = e, this.y = e, this }, setX: function(e) { return this.x = e, this }, setY: function(e) { return this.y = e, this }, setComponent: function(e, t) { switch (e) { case 0: this.x = t; break; case 1: this.y = t; break; default: throw new Error("index is out of range: " + e) } }, getComponent: function(e) { switch (e) { case 0: return this.x; case 1: return this.y; default: throw new Error("index is out of range: " + e) } }, clone: function() { return new this.constructor(this.x,this.y) }, copy: function(e) { return this.x = e.x, this.y = e.y, this }, add: function(e, t) { return void 0 !== t ? (console.warn("THREE.Vector2: .add() now only accepts one argument. Use .addVectors( a, b ) instead."), this.addVectors(e, t)) : (this.x += e.x, this.y += e.y, this) }, addScalar: function(e) { return this.x += e, this.y += e, this }, addVectors: function(e, t) { return this.x = e.x + t.x, this.y = e.y + t.y, this }, addScaledVector: function(e, t) { return this.x += e.x * t, this.y += e.y * t, this }, sub: function(e, t) { return void 0 !== t ? (console.warn("THREE.Vector2: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."), this.subVectors(e, t)) : (this.x -= e.x, this.y -= e.y, this) }, subScalar: function(e) { return this.x -= e, this.y -= e, this }, subVectors: function(e, t) { return this.x = e.x - t.x, this.y = e.y - t.y, this }, multiply: function(e) { return this.x *= e.x, this.y *= e.y, this }, multiplyScalar: function(e) { return isFinite(e) ? (this.x *= e, this.y *= e) : (this.x = 0, this.y = 0), this }, divide: function(e) { return this.x /= e.x, this.y /= e.y, this }, divideScalar: function(e) { return this.multiplyScalar(1 / e) }, min: function(e) { return this.x = Math.min(this.x, e.x), this.y = Math.min(this.y, e.y), this }, max: function(e) { return this.x = Math.max(this.x, e.x), this.y = Math.max(this.y, e.y), this }, clamp: function(e, t) { return this.x = Math.max(e.x, Math.min(t.x, this.x)), this.y = Math.max(e.y, Math.min(t.y, this.y)), this }, clampScalar: function() { var e, t; return function(i, r) { return void 0 === e && (e = new n.Vector2, t = new n.Vector2), e.set(i, i), t.set(r, r), this.clamp(e, t) } }(), clampLength: function(e, t) { var i = this.length(); return this.multiplyScalar(Math.max(e, Math.min(t, i)) / i), this }, floor: function() { return this.x = Math.floor(this.x), this.y = Math.floor(this.y), this }, ceil: function() { return this.x = Math.ceil(this.x), this.y = Math.ceil(this.y), this }, round: function() { return this.x = Math.round(this.x), this.y = Math.round(this.y), this }, roundToZero: function() { return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x), this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y), this }, negate: function() { return this.x = -this.x, this.y = -this.y, this }, dot: function(e) { return this.x * e.x + this.y * e.y }, lengthSq: function() { return this.x * this.x + this.y * this.y }, length: function() { return Math.sqrt(this.x * this.x + this.y * this.y) }, lengthManhattan: function() { return Math.abs(this.x) + Math.abs(this.y) }, normalize: function() { return this.divideScalar(this.length()) }, angle: function() { var e = Math.atan2(this.y, this.x); return e < 0 && (e += 2 * Math.PI), e }, distanceTo: function(e) { return Math.sqrt(this.distanceToSquared(e)) }, distanceToSquared: function(e) { var t = this.x - e.x , i = this.y - e.y; return t * t + i * i }, setLength: function(e) { return this.multiplyScalar(e / this.length()) }, lerp: function(e, t) { return this.x += (e.x - this.x) * t, this.y += (e.y - this.y) * t, this }, lerpVectors: function(e, t, i) { return this.subVectors(t, e).multiplyScalar(i).add(e), this }, equals: function(e) { return e.x === this.x && e.y === this.y }, fromArray: function(e, t) { return void 0 === t && (t = 0), this.x = e[t], this.y = e[t + 1], this }, toArray: function(e, t) { return void 0 === e && (e = []), void 0 === t && (t = 0), e[t] = this.x, e[t + 1] = this.y, e }, fromAttribute: function(e, t, i) { return void 0 === i && (i = 0), t = t * e.itemSize + i, this.x = e.array[t], this.y = e.array[t + 1], this }, rotateAround: function(e, t) { var i = Math.cos(t) , n = Math.sin(t) , r = this.x - e.x , o = this.y - e.y; return this.x = r * i - o * n + e.x, this.y = r * n + o * i + e.y, this } }, n.Vector3 = function(e, t, i) { this.x = e || 0, this.y = t || 0, this.z = i || 0 } , n.Vector3.prototype = { constructor: n.Vector3, set: function(e, t, i) { return this.x = e, this.y = t, this.z = i, this }, setScalar: function(e) { return this.x = e, this.y = e, this.z = e, this }, setX: function(e) { return this.x = e, this }, setY: function(e) { return this.y = e, this }, setZ: function(e) { return this.z = e, this }, setComponent: function(e, t) { switch (e) { case 0: this.x = t; break; case 1: this.y = t; break; case 2: this.z = t; break; default: throw new Error("index is out of range: " + e) } }, getComponent: function(e) { switch (e) { case 0: return this.x; case 1: return this.y; case 2: return this.z; default: throw new Error("index is out of range: " + e) } }, clone: function() { return new this.constructor(this.x,this.y,this.z) }, copy: function(e) { return this.x = e.x, this.y = e.y, this.z = e.z, this }, add: function(e, t) { return void 0 !== t ? (console.warn("THREE.Vector3: .add() now only accepts one argument. Use .addVectors( a, b ) instead."), this.addVectors(e, t)) : (this.x += e.x, this.y += e.y, this.z += e.z, this) }, addScalar: function(e) { return this.x += e, this.y += e, this.z += e, this }, addVectors: function(e, t) { return this.x = e.x + t.x, this.y = e.y + t.y, this.z = e.z + t.z, this }, addScaledVector: function(e, t) { return this.x += e.x * t, this.y += e.y * t, this.z += e.z * t, this }, sub: function(e, t) { return void 0 !== t ? (console.warn("THREE.Vector3: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."), this.subVectors(e, t)) : (this.x -= e.x, this.y -= e.y, this.z -= e.z, this) }, subScalar: function(e) { return this.x -= e, this.y -= e, this.z -= e, this }, subVectors: function(e, t) { return this.x = e.x - t.x, this.y = e.y - t.y, this.z = e.z - t.z, this }, multiply: function(e, t) { return void 0 !== t ? (console.warn("THREE.Vector3: .multiply() now only accepts one argument. Use .multiplyVectors( a, b ) instead."), this.multiplyVectors(e, t)) : (this.x *= e.x, this.y *= e.y, this.z *= e.z, this) }, multiplyScalar: function(e) { return isFinite(e) ? (this.x *= e, this.y *= e, this.z *= e) : (this.x = 0, this.y = 0, this.z = 0), this }, multiplyVectors: function(e, t) { return this.x = e.x * t.x, this.y = e.y * t.y, this.z = e.z * t.z, this }, applyEuler: function() { var e; return function(t) { return t instanceof n.Euler == !1 && console.error("THREE.Vector3: .applyEuler() now expects an Euler rotation rather than a Vector3 and order."), void 0 === e && (e = new n.Quaternion), this.applyQuaternion(e.setFromEuler(t)), this } }(), applyAxisAngle: function() { var e; return function(t, i) { return void 0 === e && (e = new n.Quaternion), this.applyQuaternion(e.setFromAxisAngle(t, i)), this } }(), applyMatrix3: function(e) { var t = this.x , i = this.y , n = this.z , r = e.elements; return this.x = r[0] * t + r[3] * i + r[6] * n, this.y = r[1] * t + r[4] * i + r[7] * n, this.z = r[2] * t + r[5] * i + r[8] * n, this }, applyMatrix4: function(e) { var t = this.x , i = this.y , n = this.z , r = e.elements; return this.x = r[0] * t + r[4] * i + r[8] * n + r[12], this.y = r[1] * t + r[5] * i + r[9] * n + r[13], this.z = r[2] * t + r[6] * i + r[10] * n + r[14], this }, applyProjection: function(e) { var t = this.x , i = this.y , n = this.z , r = e.elements , o = 1 / (r[3] * t + r[7] * i + r[11] * n + r[15]); return this.x = (r[0] * t + r[4] * i + r[8] * n + r[12]) * o, this.y = (r[1] * t + r[5] * i + r[9] * n + r[13]) * o, this.z = (r[2] * t + r[6] * i + r[10] * n + r[14]) * o, this }, applyQuaternion: function(e) { var t = this.x , i = this.y , n = this.z , r = e.x , o = e.y , a = e.z , s = e.w , l = s * t + o * n - a * i , c = s * i + a * t - r * n , h = s * n + r * i - o * t , u = -r * t - o * i - a * n; return this.x = l * s + u * -r + c * -a - h * -o, this.y = c * s + u * -o + h * -r - l * -a, this.z = h * s + u * -a + l * -o - c * -r, this }, project: function() { var e; return function(t) { return void 0 === e && (e = new n.Matrix4), e.multiplyMatrices(t.projectionMatrix, e.getInverse(t.matrixWorld)), this.applyProjection(e) } }(), unproject: function() { var e; return function(t) { return void 0 === e && (e = new n.Matrix4), e.multiplyMatrices(t.matrixWorld, e.getInverse(t.projectionMatrix)), this.applyProjection(e) } }(), transformDirection: function(e) { var t = this.x , i = this.y , n = this.z , r = e.elements; return this.x = r[0] * t + r[4] * i + r[8] * n, this.y = r[1] * t + r[5] * i + r[9] * n, this.z = r[2] * t + r[6] * i + r[10] * n, this.normalize(), this }, divide: function(e) { return this.x /= e.x, this.y /= e.y, this.z /= e.z, this }, divideScalar: function(e) { return this.multiplyScalar(1 / e) }, min: function(e) { return this.x = Math.min(this.x, e.x), this.y = Math.min(this.y, e.y), this.z = Math.min(this.z, e.z), this }, max: function(e) { return this.x = Math.max(this.x, e.x), this.y = Math.max(this.y, e.y), this.z = Math.max(this.z, e.z), this }, clamp: function(e, t) { return this.x = Math.max(e.x, Math.min(t.x, this.x)), this.y = Math.max(e.y, Math.min(t.y, this.y)), this.z = Math.max(e.z, Math.min(t.z, this.z)), this }, clampScalar: function() { var e, t; return function(i, r) { return void 0 === e && (e = new n.Vector3, t = new n.Vector3), e.set(i, i, i), t.set(r, r, r), this.clamp(e, t) } }(), clampLength: function(e, t) { var i = this.length(); return this.multiplyScalar(Math.max(e, Math.min(t, i)) / i), this }, floor: function() { return this.x = Math.floor(this.x), this.y = Math.floor(this.y), this.z = Math.floor(this.z), this }, ceil: function() { return this.x = Math.ceil(this.x), this.y = Math.ceil(this.y), this.z = Math.ceil(this.z), this }, round: function() { return this.x = Math.round(this.x), this.y = Math.round(this.y), this.z = Math.round(this.z), this }, roundToZero: function() { return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x), this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y), this.z = this.z < 0 ? Math.ceil(this.z) : Math.floor(this.z), this }, negate: function() { return this.x = -this.x, this.y = -this.y, this.z = -this.z, this }, dot: function(e) { return this.x * e.x + this.y * e.y + this.z * e.z }, lengthSq: function() { return this.x * this.x + this.y * this.y + this.z * this.z }, length: function() { return Math.sqrt(this.x * this.x + this.y * this.y + this.z * this.z) }, lengthManhattan: function() { return Math.abs(this.x) + Math.abs(this.y) + Math.abs(this.z) }, normalize: function() { return this.divideScalar(this.length()) }, setLength: function(e) { return this.multiplyScalar(e / this.length()) }, lerp: function(e, t) { return this.x += (e.x - this.x) * t, this.y += (e.y - this.y) * t, this.z += (e.z - this.z) * t, this }, lerpVectors: function(e, t, i) { return this.subVectors(t, e).multiplyScalar(i).add(e), this }, cross: function(e, t) { if (void 0 !== t) return console.warn("THREE.Vector3: .cross() now only accepts one argument. Use .crossVectors( a, b ) instead."), this.crossVectors(e, t); var i = this.x , n = this.y , r = this.z; return this.x = n * e.z - r * e.y, this.y = r * e.x - i * e.z, this.z = i * e.y - n * e.x, this }, crossVectors: function(e, t) { var i = e.x , n = e.y , r = e.z , o = t.x , a = t.y , s = t.z; return this.x = n * s - r * a, this.y = r * o - i * s, this.z = i * a - n * o, this }, projectOnVector: function() { var e, t; return function(i) { return void 0 === e && (e = new n.Vector3), e.copy(i).normalize(), t = this.dot(e), this.copy(e).multiplyScalar(t) } }(), projectOnPlane: function() { var e; return function(t) { return void 0 === e && (e = new n.Vector3), e.copy(this).projectOnVector(t), this.sub(e) } }(), reflect: function() { var e; return function(t) { return void 0 === e && (e = new n.Vector3), this.sub(e.copy(t).multiplyScalar(2 * this.dot(t))) } }(), angleTo: function(e) { var t = this.dot(e) / Math.sqrt(this.lengthSq() * e.lengthSq()); return Math.acos(n.Math.clamp(t, -1, 1)) }, distanceTo: function(e) { return Math.sqrt(this.distanceToSquared(e)) }, distanceToSquared: function(e) { var t = this.x - e.x , i = this.y - e.y , n = this.z - e.z; return t * t + i * i + n * n }, setFromSpherical: function(e) { var t = Math.sin(e.phi) * e.radius; return this.x = t * Math.sin(e.theta), this.y = Math.cos(e.phi) * e.radius, this.z = t * Math.cos(e.theta), this }, setFromMatrixPosition: function(e) { return this.setFromMatrixColumn(e, 3) }, setFromMatrixScale: function(e) { var t = this.setFromMatrixColumn(e, 0).length() , i = this.setFromMatrixColumn(e, 1).length() , n = this.setFromMatrixColumn(e, 2).length(); return this.x = t, this.y = i, this.z = n, this }, setFromMatrixColumn: function(e, t) { return "number" == typeof e && (console.warn("THREE.Vector3: setFromMatrixColumn now expects ( matrix, index )."), e = arguments[1], t = arguments[0]), this.fromArray(e.elements, 4 * t) }, equals: function(e) { return e.x === this.x && e.y === this.y && e.z === this.z }, fromArray: function(e, t) { return void 0 === t && (t = 0), this.x = e[t], this.y = e[t + 1], this.z = e[t + 2], this }, toArray: function(e, t) { return void 0 === e && (e = []), void 0 === t && (t = 0), e[t] = this.x, e[t + 1] = this.y, e[t + 2] = this.z, e }, fromAttribute: function(e, t, i) { return void 0 === i && (i = 0), t = t * e.itemSize + i, this.x = e.array[t], this.y = e.array[t + 1], this.z = e.array[t + 2], this } }, n.Vector4 = function(e, t, i, n) { this.x = e || 0, this.y = t || 0, this.z = i || 0, this.w = void 0 !== n ? n : 1 } , n.Vector4.prototype = { constructor: n.Vector4, set: function(e, t, i, n) { return this.x = e, this.y = t, this.z = i, this.w = n, this }, setScalar: function(e) { return this.x = e, this.y = e, this.z = e, this.w = e, this }, setX: function(e) { return this.x = e, this }, setY: function(e) { return this.y = e, this }, setZ: function(e) { return this.z = e, this }, setW: function(e) { return this.w = e, this }, setComponent: function(e, t) { switch (e) { case 0: this.x = t; break; case 1: this.y = t; break; case 2: this.z = t; break; case 3: this.w = t; break; default: throw new Error("index is out of range: " + e) } }, getComponent: function(e) { switch (e) { case 0: return this.x; case 1: return this.y; case 2: return this.z; case 3: return this.w; default: throw new Error("index is out of range: " + e) } }, clone: function() { return new this.constructor(this.x,this.y,this.z,this.w) }, copy: function(e) { return this.x = e.x, this.y = e.y, this.z = e.z, this.w = void 0 !== e.w ? e.w : 1, this }, add: function(e, t) { return void 0 !== t ? (console.warn("THREE.Vector4: .add() now only accepts one argument. Use .addVectors( a, b ) instead."), this.addVectors(e, t)) : (this.x += e.x, this.y += e.y, this.z += e.z, this.w += e.w, this) }, addScalar: function(e) { return this.x += e, this.y += e, this.z += e, this.w += e, this }, addVectors: function(e, t) { return this.x = e.x + t.x, this.y = e.y + t.y, this.z = e.z + t.z, this.w = e.w + t.w, this }, addScaledVector: function(e, t) { return this.x += e.x * t, this.y += e.y * t, this.z += e.z * t, this.w += e.w * t, this }, sub: function(e, t) { return void 0 !== t ? (console.warn("THREE.Vector4: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."), this.subVectors(e, t)) : (this.x -= e.x, this.y -= e.y, this.z -= e.z, this.w -= e.w, this) }, subScalar: function(e) { return this.x -= e, this.y -= e, this.z -= e, this.w -= e, this }, subVectors: function(e, t) { return this.x = e.x - t.x, this.y = e.y - t.y, this.z = e.z - t.z, this.w = e.w - t.w, this }, multiplyScalar: function(e) { return isFinite(e) ? (this.x *= e, this.y *= e, this.z *= e, this.w *= e) : (this.x = 0, this.y = 0, this.z = 0, this.w = 0), this }, applyMatrix4: function(e) { var t = this.x , i = this.y , n = this.z , r = this.w , o = e.elements; return this.x = o[0] * t + o[4] * i + o[8] * n + o[12] * r, this.y = o[1] * t + o[5] * i + o[9] * n + o[13] * r, this.z = o[2] * t + o[6] * i + o[10] * n + o[14] * r, this.w = o[3] * t + o[7] * i + o[11] * n + o[15] * r, this }, divideScalar: function(e) { return this.multiplyScalar(1 / e) }, setAxisAngleFromQuaternion: function(e) { this.w = 2 * Math.acos(e.w); var t = Math.sqrt(1 - e.w * e.w); return t < 1e-4 ? (this.x = 1, this.y = 0, this.z = 0) : (this.x = e.x / t, this.y = e.y / t, this.z = e.z / t), this }, setAxisAngleFromRotationMatrix: function(e) { var t, i, n, r, o = .01, a = .1, s = e.elements, l = s[0], c = s[4], h = s[8], u = s[1], d = s[5], p = s[9], f = s[2], g = s[6], m = s[10]; if (Math.abs(c - u) < o && Math.abs(h - f) < o && Math.abs(p - g) < o) { if (Math.abs(c + u) < a && Math.abs(h + f) < a && Math.abs(p + g) < a && Math.abs(l + d + m - 3) < a) return this.set(1, 0, 0, 0), this; t = Math.PI; var v = (l + 1) / 2 , A = (d + 1) / 2 , y = (m + 1) / 2 , C = (c + u) / 4 , I = (h + f) / 4 , E = (p + g) / 4; return v > A && v > y ? v < o ? (i = 0, n = .707106781, r = .707106781) : (i = Math.sqrt(v), n = C / i, r = I / i) : A > y ? A < o ? (i = .707106781, n = 0, r = .707106781) : (n = Math.sqrt(A), i = C / n, r = E / n) : y < o ? (i = .707106781, n = .707106781, r = 0) : (r = Math.sqrt(y), i = I / r, n = E / r), this.set(i, n, r, t), this } var b = Math.sqrt((g - p) * (g - p) + (h - f) * (h - f) + (u - c) * (u - c)); return Math.abs(b) < .001 && (b = 1), this.x = (g - p) / b, this.y = (h - f) / b, this.z = (u - c) / b, this.w = Math.acos((l + d + m - 1) / 2), this }, min: function(e) { return this.x = Math.min(this.x, e.x), this.y = Math.min(this.y, e.y), this.z = Math.min(this.z, e.z), this.w = Math.min(this.w, e.w), this }, max: function(e) { return this.x = Math.max(this.x, e.x), this.y = Math.max(this.y, e.y), this.z = Math.max(this.z, e.z), this.w = Math.max(this.w, e.w), this }, clamp: function(e, t) { return this.x = Math.max(e.x, Math.min(t.x, this.x)), this.y = Math.max(e.y, Math.min(t.y, this.y)), this.z = Math.max(e.z, Math.min(t.z, this.z)), this.w = Math.max(e.w, Math.min(t.w, this.w)), this }, clampScalar: function() { var e, t; return function(i, r) { return void 0 === e && (e = new n.Vector4, t = new n.Vector4), e.set(i, i, i, i), t.set(r, r, r, r), this.clamp(e, t) } }(), floor: function() { return this.x = Math.floor(this.x), this.y = Math.floor(this.y), this.z = Math.floor(this.z), this.w = Math.floor(this.w), this }, ceil: function() { return this.x = Math.ceil(this.x), this.y = Math.ceil(this.y), this.z = Math.ceil(this.z), this.w = Math.ceil(this.w), this }, round: function() { return this.x = Math.round(this.x), this.y = Math.round(this.y), this.z = Math.round(this.z), this.w = Math.round(this.w), this }, roundToZero: function() { return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x), this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y), this.z = this.z < 0 ? Math.ceil(this.z) : Math.floor(this.z), this.w = this.w < 0 ? Math.ceil(this.w) : Math.floor(this.w), this }, negate: function() { return this.x = -this.x, this.y = -this.y, this.z = -this.z, this.w = -this.w, this }, dot: function(e) { return this.x * e.x + this.y * e.y + this.z * e.z + this.w * e.w }, lengthSq: function() { return this.x * this.x + this.y * this.y + this.z * this.z + this.w * this.w }, length: function() { return Math.sqrt(this.x * this.x + this.y * this.y + this.z * this.z + this.w * this.w) }, lengthManhattan: function() { return Math.abs(this.x) + Math.abs(this.y) + Math.abs(this.z) + Math.abs(this.w) }, normalize: function() { return this.divideScalar(this.length()) }, setLength: function(e) { return this.multiplyScalar(e / this.length()) }, lerp: function(e, t) { return this.x += (e.x - this.x) * t, this.y += (e.y - this.y) * t, this.z += (e.z - this.z) * t, this.w += (e.w - this.w) * t, this }, lerpVectors: function(e, t, i) { return this.subVectors(t, e).multiplyScalar(i).add(e), this }, equals: function(e) { return e.x === this.x && e.y === this.y && e.z === this.z && e.w === this.w }, fromArray: function(e, t) { return void 0 === t && (t = 0), this.x = e[t], this.y = e[t + 1], this.z = e[t + 2], this.w = e[t + 3], this }, toArray: function(e, t) { return void 0 === e && (e = []), void 0 === t && (t = 0), e[t] = this.x, e[t + 1] = this.y, e[t + 2] = this.z, e[t + 3] = this.w, e }, fromAttribute: function(e, t, i) { return void 0 === i && (i = 0), t = t * e.itemSize + i, this.x = e.array[t], this.y = e.array[t + 1], this.z = e.array[t + 2], this.w = e.array[t + 3], this } }, n.Euler = function(e, t, i, r) { this._x = e || 0, this._y = t || 0, this._z = i || 0, this._order = r || n.Euler.DefaultOrder } , n.Euler.RotationOrders = ["XYZ", "YZX", "ZXY", "XZY", "YXZ", "ZYX"], n.Euler.DefaultOrder = "XYZ", n.Euler.prototype = { constructor: n.Euler, get x() { return this._x }, set x(e) { this._x = e, this.onChangeCallback() }, get y() { return this._y }, set y(e) { this._y = e, this.onChangeCallback() }, get z() { return this._z }, set z(e) { this._z = e, this.onChangeCallback() }, get order() { return this._order }, set order(e) { this._order = e, this.onChangeCallback() }, set: function(e, t, i, n) { return this._x = e, this._y = t, this._z = i, this._order = n || this._order, this.onChangeCallback(), this }, clone: function() { return new this.constructor(this._x,this._y,this._z,this._order) }, copy: function(e) { return this._x = e._x, this._y = e._y, this._z = e._z, this._order = e._order, this.onChangeCallback(), this }, setFromRotationMatrix: function(e, t, i) { var r = n.Math.clamp , o = e.elements , a = o[0] , s = o[4] , l = o[8] , c = o[1] , h = o[5] , u = o[9] , d = o[2] , p = o[6] , f = o[10]; return t = t || this._order, "XYZ" === t ? (this._y = Math.asin(r(l, -1, 1)), Math.abs(l) < .99999 ? (this._x = Math.atan2(-u, f), this._z = Math.atan2(-s, a)) : (this._x = Math.atan2(p, h), this._z = 0)) : "YXZ" === t ? (this._x = Math.asin(-r(u, -1, 1)), Math.abs(u) < .99999 ? (this._y = Math.atan2(l, f), this._z = Math.atan2(c, h)) : (this._y = Math.atan2(-d, a), this._z = 0)) : "ZXY" === t ? (this._x = Math.asin(r(p, -1, 1)), Math.abs(p) < .99999 ? (this._y = Math.atan2(-d, f), this._z = Math.atan2(-s, h)) : (this._y = 0, this._z = Math.atan2(c, a))) : "ZYX" === t ? (this._y = Math.asin(-r(d, -1, 1)), Math.abs(d) < .99999 ? (this._x = Math.atan2(p, f), this._z = Math.atan2(c, a)) : (this._x = 0, this._z = Math.atan2(-s, h))) : "YZX" === t ? (this._z = Math.asin(r(c, -1, 1)), Math.abs(c) < .99999 ? (this._x = Math.atan2(-u, h), this._y = Math.atan2(-d, a)) : (this._x = 0, this._y = Math.atan2(l, f))) : "XZY" === t ? (this._z = Math.asin(-r(s, -1, 1)), Math.abs(s) < .99999 ? (this._x = Math.atan2(p, h), this._y = Math.atan2(l, a)) : (this._x = Math.atan2(-u, f), this._y = 0)) : console.warn("THREE.Euler: .setFromRotationMatrix() given unsupported order: " + t), this._order = t, i !== !1 && this.onChangeCallback(), this }, setFromQuaternion: function() { var e; return function(t, i, r) { return void 0 === e && (e = new n.Matrix4), e.makeRotationFromQuaternion(t), this.setFromRotationMatrix(e, i, r), this } }(), setFromVector3: function(e, t) { return this.set(e.x, e.y, e.z, t || this._order) }, reorder: function() { var e = new n.Quaternion; return function(t) { e.setFromEuler(this), this.setFromQuaternion(e, t) } }(), equals: function(e) { return e._x === this._x && e._y === this._y && e._z === this._z && e._order === this._order }, fromArray: function(e) { return this._x = e[0], this._y = e[1], this._z = e[2], void 0 !== e[3] && (this._order = e[3]), this.onChangeCallback(), this }, toArray: function(e, t) { return void 0 === e && (e = []), void 0 === t && (t = 0), e[t] = this._x, e[t + 1] = this._y, e[t + 2] = this._z, e[t + 3] = this._order, e }, toVector3: function(e) { return e ? e.set(this._x, this._y, this._z) : new n.Vector3(this._x,this._y,this._z) }, onChange: function(e) { return this.onChangeCallback = e, this }, onChangeCallback: function() {} }, n.Line3 = function(e, t) { this.start = void 0 !== e ? e : new n.Vector3, this.end = void 0 !== t ? t : new n.Vector3 } , n.Line3.prototype = { constructor: n.Line3, set: function(e, t) { return this.start.copy(e), this.end.copy(t), this }, clone: function() { return (new this.constructor).copy(this) }, copy: function(e) { return this.start.copy(e.start), this.end.copy(e.end), this }, center: function(e) { var t = e || new n.Vector3; return t.addVectors(this.start, this.end).multiplyScalar(.5) }, delta: function(e) { var t = e || new n.Vector3; return t.subVectors(this.end, this.start) }, distanceSq: function() { return this.start.distanceToSquared(this.end) }, distance: function() { return this.start.distanceTo(this.end) }, at: function(e, t) { var i = t || new n.Vector3; return this.delta(i).multiplyScalar(e).add(this.start) }, closestPointToPointParameter: function() { var e = new n.Vector3 , t = new n.Vector3; return function(i, r) { e.subVectors(i, this.start), t.subVectors(this.end, this.start); var o = t.dot(t) , a = t.dot(e) , s = a / o; return r && (s = n.Math.clamp(s, 0, 1)), s } }(), closestPointToPoint: function(e, t, i) { var r = this.closestPointToPointParameter(e, t) , o = i || new n.Vector3; return this.delta(o).multiplyScalar(r).add(this.start) }, applyMatrix4: function(e) { return this.start.applyMatrix4(e), this.end.applyMatrix4(e), this }, equals: function(e) { return e.start.equals(this.start) && e.end.equals(this.end) } }, n.Box2 = function(e, t) { this.min = void 0 !== e ? e : new n.Vector2(+(1 / 0),+(1 / 0)), this.max = void 0 !== t ? t : new n.Vector2(-(1 / 0),-(1 / 0)) } , n.Box2.prototype = { constructor: n.Box2, set: function(e, t) { return this.min.copy(e), this.max.copy(t), this }, setFromPoints: function(e) { this.makeEmpty(); for (var t = 0, i = e.length; t < i; t++) this.expandByPoint(e[t]); return this }, setFromCenterAndSize: function() { var e = new n.Vector2; return function(t, i) { var n = e.copy(i).multiplyScalar(.5); return this.min.copy(t).sub(n), this.max.copy(t).add(n), this } }(), clone: function() { return (new this.constructor).copy(this) }, copy: function(e) { return this.min.copy(e.min), this.max.copy(e.max), this }, makeEmpty: function() { return this.min.x = this.min.y = +(1 / 0), this.max.x = this.max.y = -(1 / 0), this }, isEmpty: function() { return this.max.x < this.min.x || this.max.y < this.min.y }, center: function(e) { var t = e || new n.Vector2; return t.addVectors(this.min, this.max).multiplyScalar(.5) }, size: function(e) { var t = e || new n.Vector2; return t.subVectors(this.max, this.min) }, expandByPoint: function(e) { return this.min.min(e), this.max.max(e), this }, expandByVector: function(e) { return this.min.sub(e), this.max.add(e), this }, expandByScalar: function(e) { return this.min.addScalar(-e), this.max.addScalar(e), this }, containsPoint: function(e) { return !(e.x < this.min.x || e.x > this.max.x || e.y < this.min.y || e.y > this.max.y) }, containsBox: function(e) { return this.min.x <= e.min.x && e.max.x <= this.max.x && this.min.y <= e.min.y && e.max.y <= this.max.y }, getParameter: function(e, t) { var i = t || new n.Vector2; return i.set((e.x - this.min.x) / (this.max.x - this.min.x), (e.y - this.min.y) / (this.max.y - this.min.y)) }, intersectsBox: function(e) { return !(e.max.x < this.min.x || e.min.x > this.max.x || e.max.y < this.min.y || e.min.y > this.max.y) }, clampPoint: function(e, t) { var i = t || new n.Vector2; return i.copy(e).clamp(this.min, this.max) }, distanceToPoint: function() { var e = new n.Vector2; return function(t) { var i = e.copy(t).clamp(this.min, this.max); return i.sub(t).length() } }(), intersect: function(e) { return this.min.max(e.min), this.max.min(e.max), this }, union: function(e) { return this.min.min(e.min), this.max.max(e.max), this }, translate: function(e) { return this.min.add(e), this.max.add(e), this }, equals: function(e) { return e.min.equals(this.min) && e.max.equals(this.max) } }, n.Box3 = function(e, t) { this.min = void 0 !== e ? e : new n.Vector3(+(1 / 0),+(1 / 0),+(1 / 0)), this.max = void 0 !== t ? t : new n.Vector3(-(1 / 0),-(1 / 0),-(1 / 0)) } , n.Box3.prototype = { constructor: n.Box3, set: function(e, t) { return this.min.copy(e), this.max.copy(t), this }, setFromArray: function(e) { this.makeEmpty(); for (var t = +(1 / 0), i = +(1 / 0), n = +(1 / 0), r = -(1 / 0), o = -(1 / 0), a = -(1 / 0), s = 0, l = e.length; s < l; s += 3) { var c = e[s] , h = e[s + 1] , u = e[s + 2]; c < t && (t = c), h < i && (i = h), u < n && (n = u), c > r && (r = c), h > o && (o = h), u > a && (a = u) } this.min.set(t, i, n), this.max.set(r, o, a) }, setFromPoints: function(e) { this.makeEmpty(); for (var t = 0, i = e.length; t < i; t++) this.expandByPoint(e[t]); return this }, setFromCenterAndSize: function() { var e = new n.Vector3; return function(t, i) { var n = e.copy(i).multiplyScalar(.5); return this.min.copy(t).sub(n), this.max.copy(t).add(n), this } }(), setFromObject: function() { var e; return function(t) { void 0 === e && (e = new n.Box3); var i = this; return this.makeEmpty(), t.updateMatrixWorld(!0), t.traverse(function(t) { var n = t.geometry; void 0 !== n && (null === n.boundingBox && n.computeBoundingBox(), n.boundingBox.isEmpty() === !1 && (e.copy(n.boundingBox), e.applyMatrix4(t.matrixWorld), i.union(e))) }), this } }(), clone: function() { return (new this.constructor).copy(this) }, copy: function(e) { return this.min.copy(e.min), this.max.copy(e.max), this }, makeEmpty: function() { return this.min.x = this.min.y = this.min.z = +(1 / 0), this.max.x = this.max.y = this.max.z = -(1 / 0), this }, isEmpty: function() { return this.max.x < this.min.x || this.max.y < this.min.y || this.max.z < this.min.z }, center: function(e) { var t = e || new n.Vector3; return t.addVectors(this.min, this.max).multiplyScalar(.5) }, size: function(e) { var t = e || new n.Vector3; return t.subVectors(this.max, this.min) }, expandByPoint: function(e) { return this.min.min(e), this.max.max(e), this }, expandByVector: function(e) { return this.min.sub(e), this.max.add(e), this }, expandByScalar: function(e) { return this.min.addScalar(-e), this.max.addScalar(e), this }, containsPoint: function(e) { return !(e.x < this.min.x || e.x > this.max.x || e.y < this.min.y || e.y > this.max.y || e.z < this.min.z || e.z > this.max.z) }, containsBox: function(e) { return this.min.x <= e.min.x && e.max.x <= this.max.x && this.min.y <= e.min.y && e.max.y <= this.max.y && this.min.z <= e.min.z && e.max.z <= this.max.z }, getParameter: function(e, t) { var i = t || new n.Vector3; return i.set((e.x - this.min.x) / (this.max.x - this.min.x), (e.y - this.min.y) / (this.max.y - this.min.y), (e.z - this.min.z) / (this.max.z - this.min.z)) }, intersectsBox: function(e) { return !(e.max.x < this.min.x || e.min.x > this.max.x || e.max.y < this.min.y || e.min.y > this.max.y || e.max.z < this.min.z || e.min.z > this.max.z) }, intersectsSphere: function() { var e; return function(t) { return void 0 === e && (e = new n.Vector3), this.clampPoint(t.center, e), e.distanceToSquared(t.center) <= t.radius * t.radius } }(), intersectsPlane: function(e) { var t, i; return e.normal.x > 0 ? (t = e.normal.x * this.min.x, i = e.normal.x * this.max.x) : (t = e.normal.x * this.max.x, i = e.normal.x * this.min.x), e.normal.y > 0 ? (t += e.normal.y * this.min.y, i += e.normal.y * this.max.y) : (t += e.normal.y * this.max.y, i += e.normal.y * this.min.y), e.normal.z > 0 ? (t += e.normal.z * this.min.z, i += e.normal.z * this.max.z) : (t += e.normal.z * this.max.z, i += e.normal.z * this.min.z), t <= e.constant && i >= e.constant }, clampPoint: function(e, t) { var i = t || new n.Vector3; return i.copy(e).clamp(this.min, this.max) }, distanceToPoint: function() { var e = new n.Vector3; return function(t) { var i = e.copy(t).clamp(this.min, this.max); return i.sub(t).length() } }(), getBoundingSphere: function() { var e = new n.Vector3; return function(t) { var i = t || new n.Sphere; return i.center = this.center(), i.radius = .5 * this.size(e).length(), i } }(), intersect: function(e) { return this.min.max(e.min), this.max.min(e.max), this }, union: function(e) { return this.min.min(e.min), this.max.max(e.max), this }, applyMatrix4: function() { var e = [new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3]; return function(t) { return e[0].set(this.min.x, this.min.y, this.min.z).applyMatrix4(t), e[1].set(this.min.x, this.min.y, this.max.z).applyMatrix4(t), e[2].set(this.min.x, this.max.y, this.min.z).applyMatrix4(t), e[3].set(this.min.x, this.max.y, this.max.z).applyMatrix4(t), e[4].set(this.max.x, this.min.y, this.min.z).applyMatrix4(t), e[5].set(this.max.x, this.min.y, this.max.z).applyMatrix4(t), e[6].set(this.max.x, this.max.y, this.min.z).applyMatrix4(t), e[7].set(this.max.x, this.max.y, this.max.z).applyMatrix4(t), this.makeEmpty(), this.setFromPoints(e), this } }(), translate: function(e) { return this.min.add(e), this.max.add(e), this }, equals: function(e) { return e.min.equals(this.min) && e.max.equals(this.max) } }, n.Matrix3 = function() { this.elements = new Float32Array([1, 0, 0, 0, 1, 0, 0, 0, 1]), arguments.length > 0 && console.error("THREE.Matrix3: the constructor no longer reads arguments. use .set() instead.") } , n.Matrix3.prototype = { constructor: n.Matrix3, set: function(e, t, i, n, r, o, a, s, l) { var c = this.elements; return c[0] = e, c[1] = n, c[2] = a, c[3] = t, c[4] = r, c[5] = s, c[6] = i, c[7] = o, c[8] = l, this }, identity: function() { return this.set(1, 0, 0, 0, 1, 0, 0, 0, 1), this }, clone: function() { return (new this.constructor).fromArray(this.elements) }, copy: function(e) { var t = e.elements; return this.set(t[0], t[3], t[6], t[1], t[4], t[7], t[2], t[5], t[8]), this }, setFromMatrix4: function(e) { var t = e.elements; return this.set(t[0], t[4], t[8], t[1], t[5], t[9], t[2], t[6], t[10]), this }, applyToVector3Array: function() { var e; return function(t, i, r) { void 0 === e && (e = new n.Vector3), void 0 === i && (i = 0), void 0 === r && (r = t.length); for (var o = 0, a = i; o < r; o += 3, a += 3) e.fromArray(t, a), e.applyMatrix3(this), e.toArray(t, a); return t } }(), applyToBuffer: function() { var e; return function(t, i, r) { void 0 === e && (e = new n.Vector3), void 0 === i && (i = 0), void 0 === r && (r = t.length / t.itemSize); for (var o = 0, a = i; o < r; o++, a++) e.x = t.getX(a), e.y = t.getY(a), e.z = t.getZ(a), e.applyMatrix3(this), t.setXYZ(e.x, e.y, e.z); return t } }(), multiplyScalar: function(e) { var t = this.elements; return t[0] *= e, t[3] *= e, t[6] *= e, t[1] *= e, t[4] *= e, t[7] *= e, t[2] *= e, t[5] *= e, t[8] *= e, this }, determinant: function() { var e = this.elements , t = e[0] , i = e[1] , n = e[2] , r = e[3] , o = e[4] , a = e[5] , s = e[6] , l = e[7] , c = e[8]; return t * o * c - t * a * l - i * r * c + i * a * s + n * r * l - n * o * s }, getInverse: function(e, t) { e instanceof n.Matrix4 && console.warn("THREE.Matrix3.getInverse no longer takes a Matrix4 argument."); var i = e.elements , r = this.elements , o = i[0] , a = i[1] , s = i[2] , l = i[3] , c = i[4] , h = i[5] , u = i[6] , d = i[7] , p = i[8] , f = p * c - h * d , g = h * u - p * l , m = d * l - c * u , v = o * f + a * g + s * m; if (0 === v) { var A = "THREE.Matrix3.getInverse(): can't invert matrix, determinant is 0"; if (t) throw new Error(A); return console.warn(A), this.identity() } return r[0] = f, r[1] = s * d - p * a, r[2] = h * a - s * c, r[3] = g, r[4] = p * o - s * u, r[5] = s * l - h * o, r[6] = m, r[7] = a * u - d * o, r[8] = c * o - a * l, this.multiplyScalar(1 / v) }, transpose: function() { var e, t = this.elements; return e = t[1], t[1] = t[3], t[3] = e, e = t[2], t[2] = t[6], t[6] = e, e = t[5], t[5] = t[7], t[7] = e, this }, flattenToArrayOffset: function(e, t) { var i = this.elements; return e[t] = i[0], e[t + 1] = i[1], e[t + 2] = i[2], e[t + 3] = i[3], e[t + 4] = i[4], e[t + 5] = i[5], e[t + 6] = i[6], e[t + 7] = i[7], e[t + 8] = i[8], e }, getNormalMatrix: function(e) { return this.setFromMatrix4(e).getInverse(this).transpose() }, transposeIntoArray: function(e) { var t = this.elements; return e[0] = t[0], e[1] = t[3], e[2] = t[6], e[3] = t[1], e[4] = t[4], e[5] = t[7], e[6] = t[2], e[7] = t[5], e[8] = t[8], this }, fromArray: function(e) { return this.elements.set(e), this }, toArray: function() { var e = this.elements; return [e[0], e[1], e[2], e[3], e[4], e[5], e[6], e[7], e[8]] } }, n.Matrix4 = function() { this.elements = new Float32Array([1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]), arguments.length > 0 && console.error("THREE.Matrix4: the constructor no longer reads arguments. use .set() instead.") } , n.Matrix4.prototype = { constructor: n.Matrix4, set: function(e, t, i, n, r, o, a, s, l, c, h, u, d, p, f, g) { var m = this.elements; return m[0] = e, m[4] = t, m[8] = i, m[12] = n, m[1] = r, m[5] = o, m[9] = a, m[13] = s, m[2] = l, m[6] = c, m[10] = h, m[14] = u, m[3] = d, m[7] = p, m[11] = f, m[15] = g, this }, identity: function() { return this.set(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1), this }, clone: function() { return (new n.Matrix4).fromArray(this.elements) }, copy: function(e) { return this.elements.set(e.elements), this }, copyPosition: function(e) { var t = this.elements , i = e.elements; return t[12] = i[12], t[13] = i[13], t[14] = i[14], this }, extractBasis: function(e, t, i) { return e.setFromMatrixColumn(this, 0), t.setFromMatrixColumn(this, 1), i.setFromMatrixColumn(this, 2), this }, makeBasis: function(e, t, i) { return this.set(e.x, t.x, i.x, 0, e.y, t.y, i.y, 0, e.z, t.z, i.z, 0, 0, 0, 0, 1), this }, extractRotation: function() { var e; return function(t) { void 0 === e && (e = new n.Vector3); var i = this.elements , r = t.elements , o = 1 / e.setFromMatrixColumn(t, 0).length() , a = 1 / e.setFromMatrixColumn(t, 1).length() , s = 1 / e.setFromMatrixColumn(t, 2).length(); return i[0] = r[0] * o, i[1] = r[1] * o, i[2] = r[2] * o, i[4] = r[4] * a, i[5] = r[5] * a, i[6] = r[6] * a, i[8] = r[8] * s, i[9] = r[9] * s, i[10] = r[10] * s, this } }(), makeRotationFromEuler: function(e) { e instanceof n.Euler == !1 && console.error("THREE.Matrix: .makeRotationFromEuler() now expects a Euler rotation rather than a Vector3 and order."); var t = this.elements , i = e.x , r = e.y , o = e.z , a = Math.cos(i) , s = Math.sin(i) , l = Math.cos(r) , c = Math.sin(r) , h = Math.cos(o) , u = Math.sin(o); if ("XYZ" === e.order) { var d = a * h , p = a * u , f = s * h , g = s * u; t[0] = l * h, t[4] = -l * u, t[8] = c, t[1] = p + f * c, t[5] = d - g * c, t[9] = -s * l, t[2] = g - d * c, t[6] = f + p * c, t[10] = a * l } else if ("YXZ" === e.order) { var m = l * h , v = l * u , A = c * h , y = c * u; t[0] = m + y * s, t[4] = A * s - v, t[8] = a * c, t[1] = a * u, t[5] = a * h, t[9] = -s, t[2] = v * s - A, t[6] = y + m * s, t[10] = a * l } else if ("ZXY" === e.order) { var m = l * h , v = l * u , A = c * h , y = c * u; t[0] = m - y * s, t[4] = -a * u, t[8] = A + v * s, t[1] = v + A * s, t[5] = a * h, t[9] = y - m * s, t[2] = -a * c, t[6] = s, t[10] = a * l } else if ("ZYX" === e.order) { var d = a * h , p = a * u , f = s * h , g = s * u; t[0] = l * h, t[4] = f * c - p, t[8] = d * c + g, t[1] = l * u, t[5] = g * c + d, t[9] = p * c - f, t[2] = -c, t[6] = s * l, t[10] = a * l } else if ("YZX" === e.order) { var C = a * l , I = a * c , E = s * l , b = s * c; t[0] = l * h, t[4] = b - C * u, t[8] = E * u + I, t[1] = u, t[5] = a * h, t[9] = -s * h, t[2] = -c * h, t[6] = I * u + E, t[10] = C - b * u } else if ("XZY" === e.order) { var C = a * l , I = a * c , E = s * l , b = s * c; t[0] = l * h, t[4] = -u, t[8] = c * h, t[1] = C * u + b, t[5] = a * h, t[9] = I * u - E, t[2] = E * u - I, t[6] = s * h, t[10] = b * u + C } return t[3] = 0, t[7] = 0, t[11] = 0, t[12] = 0, t[13] = 0, t[14] = 0, t[15] = 1, this }, makeRotationFromQuaternion: function(e) { var t = this.elements , i = e.x , n = e.y , r = e.z , o = e.w , a = i + i , s = n + n , l = r + r , c = i * a , h = i * s , u = i * l , d = n * s , p = n * l , f = r * l , g = o * a , m = o * s , v = o * l; return t[0] = 1 - (d + f), t[4] = h - v, t[8] = u + m, t[1] = h + v, t[5] = 1 - (c + f), t[9] = p - g, t[2] = u - m, t[6] = p + g, t[10] = 1 - (c + d), t[3] = 0, t[7] = 0, t[11] = 0, t[12] = 0, t[13] = 0, t[14] = 0, t[15] = 1, this }, lookAt: function() { var e, t, i; return function(r, o, a) { void 0 === e && (e = new n.Vector3), void 0 === t && (t = new n.Vector3), void 0 === i && (i = new n.Vector3); var s = this.elements; return i.subVectors(r, o).normalize(), 0 === i.lengthSq() && (i.z = 1), e.crossVectors(a, i).normalize(), 0 === e.lengthSq() && (i.x += 1e-4, e.crossVectors(a, i).normalize()), t.crossVectors(i, e), s[0] = e.x, s[4] = t.x, s[8] = i.x, s[1] = e.y, s[5] = t.y, s[9] = i.y, s[2] = e.z, s[6] = t.z, s[10] = i.z, this } }(), multiply: function(e, t) { return void 0 !== t ? (console.warn("THREE.Matrix4: .multiply() now only accepts one argument. Use .multiplyMatrices( a, b ) instead."), this.multiplyMatrices(e, t)) : this.multiplyMatrices(this, e) }, multiplyMatrices: function(e, t) { var i = e.elements , n = t.elements , r = this.elements , o = i[0] , a = i[4] , s = i[8] , l = i[12] , c = i[1] , h = i[5] , u = i[9] , d = i[13] , p = i[2] , f = i[6] , g = i[10] , m = i[14] , v = i[3] , A = i[7] , y = i[11] , C = i[15] , I = n[0] , E = n[4] , b = n[8] , w = n[12] , _ = n[1] , T = n[5] , x = n[9] , S = n[13] , M = n[2] , R = n[6] , P = n[10] , O = n[14] , L = n[3] , D = n[7] , N = n[11] , B = n[15]; return r[0] = o * I + a * _ + s * M + l * L, r[4] = o * E + a * T + s * R + l * D, r[8] = o * b + a * x + s * P + l * N, r[12] = o * w + a * S + s * O + l * B, r[1] = c * I + h * _ + u * M + d * L, r[5] = c * E + h * T + u * R + d * D, r[9] = c * b + h * x + u * P + d * N, r[13] = c * w + h * S + u * O + d * B, r[2] = p * I + f * _ + g * M + m * L, r[6] = p * E + f * T + g * R + m * D, r[10] = p * b + f * x + g * P + m * N, r[14] = p * w + f * S + g * O + m * B, r[3] = v * I + A * _ + y * M + C * L, r[7] = v * E + A * T + y * R + C * D, r[11] = v * b + A * x + y * P + C * N, r[15] = v * w + A * S + y * O + C * B, this }, multiplyToArray: function(e, t, i) { var n = this.elements; return this.multiplyMatrices(e, t), i[0] = n[0], i[1] = n[1], i[2] = n[2], i[3] = n[3], i[4] = n[4], i[5] = n[5], i[6] = n[6], i[7] = n[7], i[8] = n[8], i[9] = n[9], i[10] = n[10], i[11] = n[11], i[12] = n[12], i[13] = n[13], i[14] = n[14], i[15] = n[15], this }, multiplyScalar: function(e) { var t = this.elements; return t[0] *= e, t[4] *= e, t[8] *= e, t[12] *= e, t[1] *= e, t[5] *= e, t[9] *= e, t[13] *= e, t[2] *= e, t[6] *= e, t[10] *= e, t[14] *= e, t[3] *= e, t[7] *= e, t[11] *= e, t[15] *= e, this }, applyToVector3Array: function() { var e; return function(t, i, r) { void 0 === e && (e = new n.Vector3), void 0 === i && (i = 0), void 0 === r && (r = t.length); for (var o = 0, a = i; o < r; o += 3, a += 3) e.fromArray(t, a), e.applyMatrix4(this), e.toArray(t, a); return t } }(), applyToBuffer: function() { var e; return function(t, i, r) { void 0 === e && (e = new n.Vector3), void 0 === i && (i = 0), void 0 === r && (r = t.length / t.itemSize); for (var o = 0, a = i; o < r; o++, a++) e.x = t.getX(a), e.y = t.getY(a), e.z = t.getZ(a), e.applyMatrix4(this), t.setXYZ(e.x, e.y, e.z); return t } }(), determinant: function() { var e = this.elements , t = e[0] , i = e[4] , n = e[8] , r = e[12] , o = e[1] , a = e[5] , s = e[9] , l = e[13] , c = e[2] , h = e[6] , u = e[10] , d = e[14] , p = e[3] , f = e[7] , g = e[11] , m = e[15]; return p * (+r * s * h - n * l * h - r * a * u + i * l * u + n * a * d - i * s * d) + f * (+t * s * d - t * l * u + r * o * u - n * o * d + n * l * c - r * s * c) + g * (+t * l * h - t * a * d - r * o * h + i * o * d + r * a * c - i * l * c) + m * (-n * a * c - t * s * h + t * a * u + n * o * h - i * o * u + i * s * c) }, transpose: function() { var e, t = this.elements; return e = t[1], t[1] = t[4], t[4] = e, e = t[2], t[2] = t[8], t[8] = e, e = t[6], t[6] = t[9], t[9] = e, e = t[3], t[3] = t[12], t[12] = e, e = t[7], t[7] = t[13], t[13] = e, e = t[11], t[11] = t[14], t[14] = e, this }, flattenToArrayOffset: function(e, t) { var i = this.elements; return e[t] = i[0], e[t + 1] = i[1], e[t + 2] = i[2], e[t + 3] = i[3], e[t + 4] = i[4], e[t + 5] = i[5], e[t + 6] = i[6], e[t + 7] = i[7], e[t + 8] = i[8], e[t + 9] = i[9], e[t + 10] = i[10], e[t + 11] = i[11], e[t + 12] = i[12], e[t + 13] = i[13], e[t + 14] = i[14], e[t + 15] = i[15], e }, getPosition: function() { var e; return function() { return void 0 === e && (e = new n.Vector3), console.warn("THREE.Matrix4: .getPosition() has been removed. Use Vector3.setFromMatrixPosition( matrix ) instead."), e.setFromMatrixColumn(this, 3) } }(), setPosition: function(e) { var t = this.elements; return t[12] = e.x, t[13] = e.y, t[14] = e.z, this }, getInverse: function(e, t) { var i = this.elements , n = e.elements , r = n[0] , o = n[1] , a = n[2] , s = n[3] , l = n[4] , c = n[5] , h = n[6] , u = n[7] , d = n[8] , p = n[9] , f = n[10] , g = n[11] , m = n[12] , v = n[13] , A = n[14] , y = n[15] , C = p * A * u - v * f * u + v * h * g - c * A * g - p * h * y + c * f * y , I = m * f * u - d * A * u - m * h * g + l * A * g + d * h * y - l * f * y , E = d * v * u - m * p * u + m * c * g - l * v * g - d * c * y + l * p * y , b = m * p * h - d * v * h - m * c * f + l * v * f + d * c * A - l * p * A , w = r * C + o * I + a * E + s * b; if (0 === w) { var _ = "THREE.Matrix4.getInverse(): can't invert matrix, determinant is 0"; if (t) throw new Error(_); return console.warn(_), this.identity() } return i[0] = C, i[1] = v * f * s - p * A * s - v * a * g + o * A * g + p * a * y - o * f * y, i[2] = c * A * s - v * h * s + v * a * u - o * A * u - c * a * y + o * h * y, i[3] = p * h * s - c * f * s - p * a * u + o * f * u + c * a * g - o * h * g, i[4] = I, i[5] = d * A * s - m * f * s + m * a * g - r * A * g - d * a * y + r * f * y, i[6] = m * h * s - l * A * s - m * a * u + r * A * u + l * a * y - r * h * y, i[7] = l * f * s - d * h * s + d * a * u - r * f * u - l * a * g + r * h * g, i[8] = E, i[9] = m * p * s - d * v * s - m * o * g + r * v * g + d * o * y - r * p * y, i[10] = l * v * s - m * c * s + m * o * u - r * v * u - l * o * y + r * c * y, i[11] = d * c * s - l * p * s - d * o * u + r * p * u + l * o * g - r * c * g, i[12] = b, i[13] = d * v * a - m * p * a + m * o * f - r * v * f - d * o * A + r * p * A, i[14] = m * c * a - l * v * a - m * o * h + r * v * h + l * o * A - r * c * A, i[15] = l * p * a - d * c * a + d * o * h - r * p * h - l * o * f + r * c * f, this.multiplyScalar(1 / w) }, scale: function(e) { var t = this.elements , i = e.x , n = e.y , r = e.z; return t[0] *= i, t[4] *= n, t[8] *= r, t[1] *= i, t[5] *= n, t[9] *= r, t[2] *= i, t[6] *= n, t[10] *= r, t[3] *= i, t[7] *= n, t[11] *= r, this }, getMaxScaleOnAxis: function() { var e = this.elements , t = e[0] * e[0] + e[1] * e[1] + e[2] * e[2] , i = e[4] * e[4] + e[5] * e[5] + e[6] * e[6] , n = e[8] * e[8] + e[9] * e[9] + e[10] * e[10]; return Math.sqrt(Math.max(t, i, n)) }, makeTranslation: function(e, t, i) { return this.set(1, 0, 0, e, 0, 1, 0, t, 0, 0, 1, i, 0, 0, 0, 1), this }, makeRotationX: function(e) { var t = Math.cos(e) , i = Math.sin(e); return this.set(1, 0, 0, 0, 0, t, -i, 0, 0, i, t, 0, 0, 0, 0, 1), this }, makeRotationY: function(e) { var t = Math.cos(e) , i = Math.sin(e); return this.set(t, 0, i, 0, 0, 1, 0, 0, -i, 0, t, 0, 0, 0, 0, 1), this }, makeRotationZ: function(e) { var t = Math.cos(e) , i = Math.sin(e); return this.set(t, -i, 0, 0, i, t, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1), this }, makeRotationAxis: function(e, t) { var i = Math.cos(t) , n = Math.sin(t) , r = 1 - i , o = e.x , a = e.y , s = e.z , l = r * o , c = r * a; return this.set(l * o + i, l * a - n * s, l * s + n * a, 0, l * a + n * s, c * a + i, c * s - n * o, 0, l * s - n * a, c * s + n * o, r * s * s + i, 0, 0, 0, 0, 1), this }, makeScale: function(e, t, i) { return this.set(e, 0, 0, 0, 0, t, 0, 0, 0, 0, i, 0, 0, 0, 0, 1), this }, compose: function(e, t, i) { return this.makeRotationFromQuaternion(t), this.scale(i), this.setPosition(e), this }, decompose: function() { var e, t; return function(i, r, o) { void 0 === e && (e = new n.Vector3), void 0 === t && (t = new n.Matrix4); var a = this.elements , s = e.set(a[0], a[1], a[2]).length() , l = e.set(a[4], a[5], a[6]).length() , c = e.set(a[8], a[9], a[10]).length() , h = this.determinant(); h < 0 && (s = -s), i.x = a[12], i.y = a[13], i.z = a[14], t.elements.set(this.elements); var u = 1 / s , d = 1 / l , p = 1 / c; return t.elements[0] *= u, t.elements[1] *= u, t.elements[2] *= u, t.elements[4] *= d, t.elements[5] *= d, t.elements[6] *= d, t.elements[8] *= p, t.elements[9] *= p, t.elements[10] *= p, r.setFromRotationMatrix(t), o.x = s, o.y = l, o.z = c, this } }(), makeFrustum: function(e, t, i, n, r, o) { var a = this.elements , s = 2 * r / (t - e) , l = 2 * r / (n - i) , c = (t + e) / (t - e) , h = (n + i) / (n - i) , u = -(o + r) / (o - r) , d = -2 * o * r / (o - r); return a[0] = s, a[4] = 0, a[8] = c, a[12] = 0, a[1] = 0, a[5] = l, a[9] = h, a[13] = 0, a[2] = 0, a[6] = 0, a[10] = u, a[14] = d, a[3] = 0, a[7] = 0, a[11] = -1, a[15] = 0, this }, makePerspective: function(e, t, i, r) { var o = i * Math.tan(n.Math.degToRad(.5 * e)) , a = -o , s = a * t , l = o * t; return this.makeFrustum(s, l, a, o, i, r) }, makeOrthographic: function(e, t, i, n, r, o) { var a = this.elements , s = 1 / (t - e) , l = 1 / (i - n) , c = 1 / (o - r) , h = (t + e) * s , u = (i + n) * l , d = (o + r) * c; return a[0] = 2 * s, a[4] = 0, a[8] = 0, a[12] = -h, a[1] = 0, a[5] = 2 * l, a[9] = 0, a[13] = -u, a[2] = 0, a[6] = 0, a[10] = -2 * c, a[14] = -d, a[3] = 0, a[7] = 0, a[11] = 0, a[15] = 1, this }, equals: function(e) { for (var t = this.elements, i = e.elements, n = 0; n < 16; n++) if (t[n] !== i[n]) return !1; return !0 }, fromArray: function(e) { return this.elements.set(e), this }, toArray: function() { var e = this.elements; return [e[0], e[1], e[2], e[3], e[4], e[5], e[6], e[7], e[8], e[9], e[10], e[11], e[12], e[13], e[14], e[15]] } }, n.Ray = function(e, t) { this.origin = void 0 !== e ? e : new n.Vector3, this.direction = void 0 !== t ? t : new n.Vector3 } , n.Ray.prototype = { constructor: n.Ray, set: function(e, t) { return this.origin.copy(e), this.direction.copy(t), this }, clone: function() { return (new this.constructor).copy(this) }, copy: function(e) { return this.origin.copy(e.origin), this.direction.copy(e.direction), this }, at: function(e, t) { var i = t || new n.Vector3; return i.copy(this.direction).multiplyScalar(e).add(this.origin) }, lookAt: function(e) { this.direction.copy(e).sub(this.origin).normalize() }, recast: function() { var e = new n.Vector3; return function(t) { return this.origin.copy(this.at(t, e)), this } }(), closestPointToPoint: function(e, t) { var i = t || new n.Vector3; i.subVectors(e, this.origin); var r = i.dot(this.direction); return r < 0 ? i.copy(this.origin) : i.copy(this.direction).multiplyScalar(r).add(this.origin) }, distanceToPoint: function(e) { return Math.sqrt(this.distanceSqToPoint(e)) }, distanceSqToPoint: function() { var e = new n.Vector3; return function(t) { var i = e.subVectors(t, this.origin).dot(this.direction); return i < 0 ? this.origin.distanceToSquared(t) : (e.copy(this.direction).multiplyScalar(i).add(this.origin), e.distanceToSquared(t)) } }(), distanceSqToSegment: function() { var e = new n.Vector3 , t = new n.Vector3 , i = new n.Vector3; return function(n, r, o, a) { e.copy(n).add(r).multiplyScalar(.5), t.copy(r).sub(n).normalize(), i.copy(this.origin).sub(e); var s, l, c, h, u = .5 * n.distanceTo(r), d = -this.direction.dot(t), p = i.dot(this.direction), f = -i.dot(t), g = i.lengthSq(), m = Math.abs(1 - d * d); if (m > 0) if (s = d * f - p, l = d * p - f, h = u * m, s >= 0) if (l >= -h) if (l <= h) { var v = 1 / m; s *= v, l *= v, c = s * (s + d * l + 2 * p) + l * (d * s + l + 2 * f) + g } else l = u, s = Math.max(0, -(d * l + p)), c = -s * s + l * (l + 2 * f) + g; else l = -u, s = Math.max(0, -(d * l + p)), c = -s * s + l * (l + 2 * f) + g; else l <= -h ? (s = Math.max(0, -(-d * u + p)), l = s > 0 ? -u : Math.min(Math.max(-u, -f), u), c = -s * s + l * (l + 2 * f) + g) : l <= h ? (s = 0, l = Math.min(Math.max(-u, -f), u), c = l * (l + 2 * f) + g) : (s = Math.max(0, -(d * u + p)), l = s > 0 ? u : Math.min(Math.max(-u, -f), u), c = -s * s + l * (l + 2 * f) + g); else l = d > 0 ? -u : u, s = Math.max(0, -(d * l + p)), c = -s * s + l * (l + 2 * f) + g; return o && o.copy(this.direction).multiplyScalar(s).add(this.origin), a && a.copy(t).multiplyScalar(l).add(e), c } }(), intersectSphere: function() { var e = new n.Vector3; return function(t, i) { e.subVectors(t.center, this.origin); var n = e.dot(this.direction) , r = e.dot(e) - n * n , o = t.radius * t.radius; if (r > o) return null; var a = Math.sqrt(o - r) , s = n - a , l = n + a; return s < 0 && l < 0 ? null : s < 0 ? this.at(l, i) : this.at(s, i) } }(), intersectsSphere: function(e) { return this.distanceToPoint(e.center) <= e.radius }, distanceToPlane: function(e) { var t = e.normal.dot(this.direction); if (0 === t) return 0 === e.distanceToPoint(this.origin) ? 0 : null; var i = -(this.origin.dot(e.normal) + e.constant) / t; return i >= 0 ? i : null }, intersectPlane: function(e, t) { var i = this.distanceToPlane(e); return null === i ? null : this.at(i, t) }, intersectsPlane: function(e) { var t = e.distanceToPoint(this.origin); if (0 === t) return !0; var i = e.normal.dot(this.direction); return i * t < 0 }, intersectBox: function(e, t) { var i, n, r, o, a, s, l = 1 / this.direction.x, c = 1 / this.direction.y, h = 1 / this.direction.z, u = this.origin; return l >= 0 ? (i = (e.min.x - u.x) * l, n = (e.max.x - u.x) * l) : (i = (e.max.x - u.x) * l, n = (e.min.x - u.x) * l), c >= 0 ? (r = (e.min.y - u.y) * c, o = (e.max.y - u.y) * c) : (r = (e.max.y - u.y) * c, o = (e.min.y - u.y) * c), i > o || r > n ? null : ((r > i || i !== i) && (i = r), (o < n || n !== n) && (n = o), h >= 0 ? (a = (e.min.z - u.z) * h, s = (e.max.z - u.z) * h) : (a = (e.max.z - u.z) * h, s = (e.min.z - u.z) * h), i > s || a > n ? null : ((a > i || i !== i) && (i = a), (s < n || n !== n) && (n = s), n < 0 ? null : this.at(i >= 0 ? i : n, t))) }, intersectsBox: function() { var e = new n.Vector3; return function(t) { return null !== this.intersectBox(t, e) } }(), intersectTriangle: function() { var e = new n.Vector3 , t = new n.Vector3 , i = new n.Vector3 , r = new n.Vector3; return function(n, o, a, s, l) { t.subVectors(o, n), i.subVectors(a, n), r.crossVectors(t, i); var c, h = this.direction.dot(r); if (h > 0) { if (s) return null; c = 1 } else { if (!(h < 0)) return null; c = -1, h = -h } e.subVectors(this.origin, n); var u = c * this.direction.dot(i.crossVectors(e, i)); if (u < 0) return null; var d = c * this.direction.dot(t.cross(e)); if (d < 0) return null; if (u + d > h) return null; var p = -c * e.dot(r); return p < 0 ? null : this.at(p / h, l) } }(), applyMatrix4: function(e) { return this.direction.add(this.origin).applyMatrix4(e), this.origin.applyMatrix4(e), this.direction.sub(this.origin), this.direction.normalize(), this }, equals: function(e) { return e.origin.equals(this.origin) && e.direction.equals(this.direction) } }, n.Sphere = function(e, t) { this.center = void 0 !== e ? e : new n.Vector3, this.radius = void 0 !== t ? t : 0 } , n.Sphere.prototype = { constructor: n.Sphere, set: function(e, t) { return this.center.copy(e), this.radius = t, this }, setFromPoints: function() { var e = new n.Box3; return function(t, i) { var n = this.center; void 0 !== i ? n.copy(i) : e.setFromPoints(t).center(n); for (var r = 0, o = 0, a = t.length; o < a; o++) r = Math.max(r, n.distanceToSquared(t[o])); return this.radius = Math.sqrt(r), this } }(), clone: function() { return (new this.constructor).copy(this) }, copy: function(e) { return this.center.copy(e.center), this.radius = e.radius, this }, empty: function() { return this.radius <= 0 }, containsPoint: function(e) { return e.distanceToSquared(this.center) <= this.radius * this.radius }, distanceToPoint: function(e) { return e.distanceTo(this.center) - this.radius }, intersectsSphere: function(e) { var t = this.radius + e.radius; return e.center.distanceToSquared(this.center) <= t * t }, intersectsBox: function(e) { return e.intersectsSphere(this) }, intersectsPlane: function(e) { return Math.abs(this.center.dot(e.normal) - e.constant) <= this.radius }, clampPoint: function(e, t) { var i = this.center.distanceToSquared(e) , r = t || new n.Vector3; return r.copy(e), i > this.radius * this.radius && (r.sub(this.center).normalize(), r.multiplyScalar(this.radius).add(this.center)), r }, getBoundingBox: function(e) { var t = e || new n.Box3; return t.set(this.center, this.center), t.expandByScalar(this.radius), t }, applyMatrix4: function(e) { return this.center.applyMatrix4(e), this.radius = this.radius * e.getMaxScaleOnAxis(), this }, translate: function(e) { return this.center.add(e), this }, equals: function(e) { return e.center.equals(this.center) && e.radius === this.radius } }, n.Frustum = function(e, t, i, r, o, a) { this.planes = [void 0 !== e ? e : new n.Plane, void 0 !== t ? t : new n.Plane, void 0 !== i ? i : new n.Plane, void 0 !== r ? r : new n.Plane, void 0 !== o ? o : new n.Plane, void 0 !== a ? a : new n.Plane] } , n.Frustum.prototype = { constructor: n.Frustum, set: function(e, t, i, n, r, o) { var a = this.planes; return a[0].copy(e), a[1].copy(t), a[2].copy(i), a[3].copy(n), a[4].copy(r), a[5].copy(o), this }, clone: function() { return (new this.constructor).copy(this) }, copy: function(e) { for (var t = this.planes, i = 0; i < 6; i++) t[i].copy(e.planes[i]); return this }, setFromMatrix: function(e) { var t = this.planes , i = e.elements , n = i[0] , r = i[1] , o = i[2] , a = i[3] , s = i[4] , l = i[5] , c = i[6] , h = i[7] , u = i[8] , d = i[9] , p = i[10] , f = i[11] , g = i[12] , m = i[13] , v = i[14] , A = i[15]; return t[0].setComponents(a - n, h - s, f - u, A - g).normalize(), t[1].setComponents(a + n, h + s, f + u, A + g).normalize(), t[2].setComponents(a + r, h + l, f + d, A + m).normalize(), t[3].setComponents(a - r, h - l, f - d, A - m).normalize(), t[4].setComponents(a - o, h - c, f - p, A - v).normalize(), t[5].setComponents(a + o, h + c, f + p, A + v).normalize(), this }, intersectsObject: function() { var e = new n.Sphere; return function(t) { var i = t.geometry; return null === i.boundingSphere && i.computeBoundingSphere(), e.copy(i.boundingSphere), e.applyMatrix4(t.matrixWorld), this.intersectsSphere(e) } }(), intersectsSphere: function(e) { for (var t = this.planes, i = e.center, n = -e.radius, r = 0; r < 6; r++) { var o = t[r].distanceToPoint(i); if (o < n) return !1 } return !0 }, intersectsBox: function() { var e = new n.Vector3 , t = new n.Vector3; return function(i) { for (var n = this.planes, r = 0; r < 6; r++) { var o = n[r]; e.x = o.normal.x > 0 ? i.min.x : i.max.x, t.x = o.normal.x > 0 ? i.max.x : i.min.x, e.y = o.normal.y > 0 ? i.min.y : i.max.y, t.y = o.normal.y > 0 ? i.max.y : i.min.y, e.z = o.normal.z > 0 ? i.min.z : i.max.z, t.z = o.normal.z > 0 ? i.max.z : i.min.z; var a = o.distanceToPoint(e) , s = o.distanceToPoint(t); if (a < 0 && s < 0) return !1 } return !0 } }(), containsPoint: function(e) { for (var t = this.planes, i = 0; i < 6; i++) if (t[i].distanceToPoint(e) < 0) return !1; return !0 } }, n.Plane = function(e, t) { this.normal = void 0 !== e ? e : new n.Vector3(1,0,0), this.constant = void 0 !== t ? t : 0 } , n.Plane.prototype = { constructor: n.Plane, set: function(e, t) { return this.normal.copy(e), this.constant = t, this }, setComponents: function(e, t, i, n) { return this.normal.set(e, t, i), this.constant = n, this }, setFromNormalAndCoplanarPoint: function(e, t) { return this.normal.copy(e), this.constant = -t.dot(this.normal), this }, setFromCoplanarPoints: function() { var e = new n.Vector3 , t = new n.Vector3; return function(i, n, r) { var o = e.subVectors(r, n).cross(t.subVectors(i, n)).normalize(); return this.setFromNormalAndCoplanarPoint(o, i), this } }(), clone: function() { return (new this.constructor).copy(this) }, copy: function(e) { return this.normal.copy(e.normal), this.constant = e.constant, this }, normalize: function() { var e = 1 / this.normal.length(); return this.normal.multiplyScalar(e), this.constant *= e, this }, negate: function() { return this.constant *= -1, this.normal.negate(), this }, distanceToPoint: function(e) { return this.normal.dot(e) + this.constant }, distanceToSphere: function(e) { return this.distanceToPoint(e.center) - e.radius }, projectPoint: function(e, t) { return this.orthoPoint(e, t).sub(e).negate() }, orthoPoint: function(e, t) { var i = this.distanceToPoint(e) , r = t || new n.Vector3; return r.copy(this.normal).multiplyScalar(i) }, intersectLine: function() { var e = new n.Vector3; return function(t, i) { var r = i || new n.Vector3 , o = t.delta(e) , a = this.normal.dot(o); if (0 !== a) { var s = -(t.start.dot(this.normal) + this.constant) / a; if (!(s < 0 || s > 1)) return r.copy(o).multiplyScalar(s).add(t.start) } else if (0 === this.distanceToPoint(t.start)) return r.copy(t.start) } }(), intersectsLine: function(e) { var t = this.distanceToPoint(e.start) , i = this.distanceToPoint(e.end); return t < 0 && i > 0 || i < 0 && t > 0 }, intersectsBox: function(e) { return e.intersectsPlane(this) }, intersectsSphere: function(e) { return e.intersectsPlane(this) }, coplanarPoint: function(e) { var t = e || new n.Vector3; return t.copy(this.normal).multiplyScalar(-this.constant) }, applyMatrix4: function() { var e = new n.Vector3 , t = new n.Vector3 , i = new n.Matrix3; return function(n, r) { var o = r || i.getNormalMatrix(n) , a = e.copy(this.normal).applyMatrix3(o) , s = this.coplanarPoint(t); return s.applyMatrix4(n), this.setFromNormalAndCoplanarPoint(a, s), this } }(), translate: function(e) { return this.constant = this.constant - e.dot(this.normal), this }, equals: function(e) { return e.normal.equals(this.normal) && e.constant === this.constant } }, n.Spherical = function(e, t, i) { return this.radius = void 0 !== e ? e : 1, this.phi = void 0 !== t ? t : 0, this.theta = void 0 !== i ? i : 0, this } , n.Spherical.prototype = { constructor: n.Spherical, set: function(e, t, i) { this.radius = e, this.phi = t, this.theta = i }, clone: function() { return (new this.constructor).copy(this) }, copy: function(e) { return this.radius.copy(e.radius), this.phi.copy(e.phi), this.theta.copy(e.theta), this }, makeSafe: function() { var e = 1e-6; this.phi = Math.max(e, Math.min(Math.PI - e, this.phi)) }, setFromVector3: function(e) { return this.radius = e.length(), 0 === this.radius ? (this.theta = 0, this.phi = 0) : (this.theta = Math.atan2(e.x, e.z), this.phi = Math.acos(n.Math.clamp(e.y / this.radius, -1, 1))), this } }, n.Math = { generateUUID: function() { var e, t = "0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz".split(""), i = new Array(36), n = 0; return function() { for (var r = 0; r < 36; r++) 8 === r || 13 === r || 18 === r || 23 === r ? i[r] = "-" : 14 === r ? i[r] = "4" : (n <= 2 && (n = 33554432 + 16777216 * Math.random() | 0), e = 15 & n, n >>= 4, i[r] = t[19 === r ? 3 & e | 8 : e]); return i.join("") } }(), clamp: function(e, t, i) { return Math.max(t, Math.min(i, e)) }, euclideanModulo: function(e, t) { return (e % t + t) % t }, mapLinear: function(e, t, i, n, r) { return n + (e - t) * (r - n) / (i - t) }, smoothstep: function(e, t, i) { return e <= t ? 0 : e >= i ? 1 : (e = (e - t) / (i - t), e * e * (3 - 2 * e)) }, smootherstep: function(e, t, i) { return e <= t ? 0 : e >= i ? 1 : (e = (e - t) / (i - t), e * e * e * (e * (6 * e - 15) + 10)) }, random16: function() { return console.warn("THREE.Math.random16() has been deprecated. Use Math.random() instead."), Math.random() }, randInt: function(e, t) { return e + Math.floor(Math.random() * (t - e + 1)) }, randFloat: function(e, t) { return e + Math.random() * (t - e) }, randFloatSpread: function(e) { return e * (.5 - Math.random()) }, degToRad: function() { var e = Math.PI / 180; return function(t) { return t * e } }(), radToDeg: function() { var e = 180 / Math.PI; return function(t) { return t * e } }(), isPowerOfTwo: function(e) { return 0 === (e & e - 1) && 0 !== e }, nearestPowerOfTwo: function(e) { return Math.pow(2, Math.round(Math.log(e) / Math.LN2)) }, nextPowerOfTwo: function(e) { return e--, e |= e >> 1, e |= e >> 2, e |= e >> 4, e |= e >> 8, e |= e >> 16, e++, e } }, n.Spline = function(e) { function t(e, t, i, n, r, o, a) { var s = .5 * (i - e) , l = .5 * (n - t); return (2 * (t - i) + s + l) * a + (-3 * (t - i) - 2 * s - l) * o + s * r + t } this.points = e; var i, r, o, a, s, l, c, h, u, d = [], p = { x: 0, y: 0, z: 0 }; this.initFromArray = function(e) { this.points = []; for (var t = 0; t < e.length; t++) this.points[t] = { x: e[t][0], y: e[t][1], z: e[t][2] } } , this.getPoint = function(e) { return i = (this.points.length - 1) * e, r = Math.floor(i), o = i - r, d[0] = 0 === r ? r : r - 1, d[1] = r, d[2] = r > this.points.length - 2 ? this.points.length - 1 : r + 1, d[3] = r > this.points.length - 3 ? this.points.length - 1 : r + 2, l = this.points[d[0]], c = this.points[d[1]], h = this.points[d[2]], u = this.points[d[3]], a = o * o, s = o * a, p.x = t(l.x, c.x, h.x, u.x, o, a, s), p.y = t(l.y, c.y, h.y, u.y, o, a, s), p.z = t(l.z, c.z, h.z, u.z, o, a, s), p } , this.getControlPointsArray = function() { var e, t, i = this.points.length, n = []; for (e = 0; e < i; e++) t = this.points[e], n[e] = [t.x, t.y, t.z]; return n } , this.getLength = function(e) { var t, i, r, o, a = 0, s = 0, l = 0, c = new n.Vector3, h = new n.Vector3, u = [], d = 0; for (u[0] = 0, e || (e = 100), r = this.points.length * e, c.copy(this.points[0]), t = 1; t < r; t++) i = t / r, o = this.getPoint(i), h.copy(o), d += h.distanceTo(c), c.copy(o), a = (this.points.length - 1) * i, s = Math.floor(a), s !== l && (u[s] = d, l = s); return u[u.length] = d, { chunks: u, total: d } } , this.reparametrizeByArcLength = function(e) { var t, i, r, o, a, s, l, c, h = [], u = new n.Vector3, d = this.getLength(); for (h.push(u.copy(this.points[0]).clone()), t = 1; t < this.points.length; t++) { for (s = d.chunks[t] - d.chunks[t - 1], l = Math.ceil(e * s / d.total), o = (t - 1) / (this.points.length - 1), a = t / (this.points.length - 1), i = 1; i < l - 1; i++) r = o + i * (1 / l) * (a - o), c = this.getPoint(r), h.push(u.copy(c).clone()); h.push(u.copy(this.points[t]).clone()) } this.points = h } } , n.Triangle = function(e, t, i) { this.a = void 0 !== e ? e : new n.Vector3, this.b = void 0 !== t ? t : new n.Vector3, this.c = void 0 !== i ? i : new n.Vector3 } , n.Triangle.normal = function() { var e = new n.Vector3; return function(t, i, r, o) { var a = o || new n.Vector3; a.subVectors(r, i), e.subVectors(t, i), a.cross(e); var s = a.lengthSq(); return s > 0 ? a.multiplyScalar(1 / Math.sqrt(s)) : a.set(0, 0, 0) } }(), n.Triangle.barycoordFromPoint = function() { var e = new n.Vector3 , t = new n.Vector3 , i = new n.Vector3; return function(r, o, a, s, l) { e.subVectors(s, o), t.subVectors(a, o), i.subVectors(r, o); var c = e.dot(e) , h = e.dot(t) , u = e.dot(i) , d = t.dot(t) , p = t.dot(i) , f = c * d - h * h , g = l || new n.Vector3; if (0 === f) return g.set(-2, -1, -1); var m = 1 / f , v = (d * u - h * p) * m , A = (c * p - h * u) * m; return g.set(1 - v - A, A, v) } }(), n.Triangle.containsPoint = function() { var e = new n.Vector3; return function(t, i, r, o) { var a = n.Triangle.barycoordFromPoint(t, i, r, o, e); return a.x >= 0 && a.y >= 0 && a.x + a.y <= 1 } }(), n.Triangle.prototype = { constructor: n.Triangle, set: function(e, t, i) { return this.a.copy(e), this.b.copy(t), this.c.copy(i), this }, setFromPointsAndIndices: function(e, t, i, n) { return this.a.copy(e[t]), this.b.copy(e[i]), this.c.copy(e[n]), this }, clone: function() { return (new this.constructor).copy(this) }, copy: function(e) { return this.a.copy(e.a), this.b.copy(e.b), this.c.copy(e.c), this }, area: function() { var e = new n.Vector3 , t = new n.Vector3; return function() { return e.subVectors(this.c, this.b), t.subVectors(this.a, this.b), .5 * e.cross(t).length() } }(), midpoint: function(e) { var t = e || new n.Vector3; return t.addVectors(this.a, this.b).add(this.c).multiplyScalar(1 / 3) }, normal: function(e) { return n.Triangle.normal(this.a, this.b, this.c, e) }, plane: function(e) { var t = e || new n.Plane; return t.setFromCoplanarPoints(this.a, this.b, this.c) }, barycoordFromPoint: function(e, t) { return n.Triangle.barycoordFromPoint(e, this.a, this.b, this.c, t) }, containsPoint: function(e) { return n.Triangle.containsPoint(e, this.a, this.b, this.c) }, equals: function(e) { return e.a.equals(this.a) && e.b.equals(this.b) && e.c.equals(this.c) } }, n.Interpolant = function(e, t, i, n) { this.parameterPositions = e, this._cachedIndex = 0, this.resultBuffer = void 0 !== n ? n : new t.constructor(i), this.sampleValues = t, this.valueSize = i } , n.Interpolant.prototype = { constructor: n.Interpolant, evaluate: function(e) { var t = this.parameterPositions , i = this._cachedIndex , n = t[i] , r = t[i - 1]; e: { t: { var o; i: { n: if (!(e < n)) { for (var a = i + 2; ; ) { if (void 0 === n) { if (e < r) break n; return i = t.length, this._cachedIndex = i, this.afterEnd_(i - 1, e, r) } if (i === a) break; if (r = n, n = t[++i], e < n) break t } o = t.length; break i } { if (e >= r) break e; var s = t[1]; e < s && (i = 2, r = s); for (var a = i - 2; ; ) { if (void 0 === r) return this._cachedIndex = 0, this.beforeStart_(0, e, n); if (i === a) break; if (n = r, r = t[--i - 1], e >= r) break t } o = i, i = 0 } } for (; i < o; ) { var l = i + o >>> 1; e < t[l] ? o = l : i = l + 1 } if (n = t[i], r = t[i - 1], void 0 === r) return this._cachedIndex = 0, this.beforeStart_(0, e, n); if (void 0 === n) return i = t.length, this._cachedIndex = i, this.afterEnd_(i - 1, r, e) } this._cachedIndex = i, this.intervalChanged_(i, r, n) } return this.interpolate_(i, r, e, n) }, settings: null, DefaultSettings_: {}, getSettings_: function() { return this.settings || this.DefaultSettings_ }, copySampleValue_: function(e) { for (var t = this.resultBuffer, i = this.sampleValues, n = this.valueSize, r = e * n, o = 0; o !== n; ++o) t[o] = i[r + o]; return t }, interpolate_: function(e, t, i, n) { throw new Error("call to abstract method") }, intervalChanged_: function(e, t, i) {} }, Object.assign(n.Interpolant.prototype, { beforeStart_: n.Interpolant.prototype.copySampleValue_, afterEnd_: n.Interpolant.prototype.copySampleValue_ }), n.CubicInterpolant = function(e, t, i, r) { n.Interpolant.call(this, e, t, i, r), this._weightPrev = -0, this._offsetPrev = -0, this._weightNext = -0, this._offsetNext = -0 } , n.CubicInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), { constructor: n.CubicInterpolant, DefaultSettings_: { endingStart: n.ZeroCurvatureEnding, endingEnd: n.ZeroCurvatureEnding }, intervalChanged_: function(e, t, i) { var r = this.parameterPositions , o = e - 2 , a = e + 1 , s = r[o] , l = r[a]; if (void 0 === s) switch (this.getSettings_().endingStart) { case n.ZeroSlopeEnding: o = e, s = 2 * t - i; break; case n.WrapAroundEnding: o = r.length - 2, s = t + r[o] - r[o + 1]; break; default: o = e, s = i } if (void 0 === l) switch (this.getSettings_().endingEnd) { case n.ZeroSlopeEnding: a = e, l = 2 * i - t; break; case n.WrapAroundEnding: a = 1, l = i + r[1] - r[0]; break; default: a = e - 1, l = t } var c = .5 * (i - t) , h = this.valueSize; this._weightPrev = c / (t - s), this._weightNext = c / (l - i), this._offsetPrev = o * h, this._offsetNext = a * h }, interpolate_: function(e, t, i, n) { for (var r = this.resultBuffer, o = this.sampleValues, a = this.valueSize, s = e * a, l = s - a, c = this._offsetPrev, h = this._offsetNext, u = this._weightPrev, d = this._weightNext, p = (i - t) / (n - t), f = p * p, g = f * p, m = -u * g + 2 * u * f - u * p, v = (1 + u) * g + (-1.5 - 2 * u) * f + (-.5 + u) * p + 1, A = (-1 - d) * g + (1.5 + d) * f + .5 * p, y = d * g - d * f, C = 0; C !== a; ++C) r[C] = m * o[c + C] + v * o[l + C] + A * o[s + C] + y * o[h + C]; return r } }), n.DiscreteInterpolant = function(e, t, i, r) { n.Interpolant.call(this, e, t, i, r) } , n.DiscreteInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), { constructor: n.DiscreteInterpolant, interpolate_: function(e, t, i, n) { return this.copySampleValue_(e - 1) } }), n.LinearInterpolant = function(e, t, i, r) { n.Interpolant.call(this, e, t, i, r) } , n.LinearInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), { constructor: n.LinearInterpolant, interpolate_: function(e, t, i, n) { for (var r = this.resultBuffer, o = this.sampleValues, a = this.valueSize, s = e * a, l = s - a, c = (i - t) / (n - t), h = 1 - c, u = 0; u !== a; ++u) r[u] = o[l + u] * h + o[s + u] * c; return r } }), n.QuaternionLinearInterpolant = function(e, t, i, r) { n.Interpolant.call(this, e, t, i, r) } , n.QuaternionLinearInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), { constructor: n.QuaternionLinearInterpolant, interpolate_: function(e, t, i, r) { for (var o = this.resultBuffer, a = this.sampleValues, s = this.valueSize, l = e * s, c = (i - t) / (r - t), h = l + s; l !== h; l += 4) n.Quaternion.slerpFlat(o, 0, a, l - s, a, l, c); return o } }), n.Clock = function(e) { this.autoStart = void 0 === e || e, this.startTime = 0, this.oldTime = 0, this.elapsedTime = 0, this.running = !1 } , n.Clock.prototype = { constructor: n.Clock, start: function() { this.startTime = performance.now(), this.oldTime = this.startTime, this.running = !0 }, stop: function() { this.getElapsedTime(), this.running = !1 }, getElapsedTime: function() { return this.getDelta(), this.elapsedTime }, getDelta: function() { var e = 0; if (this.autoStart && !this.running && this.start(), this.running) { var t = performance.now(); e = .001 * (t - this.oldTime), this.oldTime = t, this.elapsedTime += e } return e } }, n.EventDispatcher = function() {} , n.EventDispatcher.prototype = { constructor: n.EventDispatcher, apply: function(e) { e.addEventListener = n.EventDispatcher.prototype.addEventListener, e.hasEventListener = n.EventDispatcher.prototype.hasEventListener, e.removeEventListener = n.EventDispatcher.prototype.removeEventListener, e.dispatchEvent = n.EventDispatcher.prototype.dispatchEvent }, addEventListener: function(e, t) { void 0 === this._listeners && (this._listeners = {}); var i = this._listeners; void 0 === i[e] && (i[e] = []), i[e].indexOf(t) === -1 && i[e].push(t) }, hasEventListener: function(e, t) { if (void 0 === this._listeners) return !1; var i = this._listeners; return void 0 !== i[e] && i[e].indexOf(t) !== -1 }, removeEventListener: function(e, t) { if (void 0 !== this._listeners) { var i = this._listeners , n = i[e]; if (void 0 !== n) { var r = n.indexOf(t); r !== -1 && n.splice(r, 1) } } }, dispatchEvent: function(e) { if (void 0 !== this._listeners) { var t = this._listeners , i = t[e.type]; if (void 0 !== i) { e.target = this; for (var n = [], r = i.length, o = 0; o < r; o++) n[o] = i[o]; for (var o = 0; o < r; o++) n[o].call(this, e) } } } }, n.Layers = function() { this.mask = 1 } , n.Layers.prototype = { constructor: n.Layers, set: function(e) { this.mask = 1 << e }, enable: function(e) { this.mask |= 1 << e }, toggle: function(e) { this.mask ^= 1 << e }, disable: function(e) { this.mask &= ~(1 << e) }, test: function(e) { return 0 !== (this.mask & e.mask) } }, function(e) { function t(e, t) { return e.distance - t.distance } function i(e, t, n, r) { if (e.visible !== !1 && (e.raycast(t, n), r === !0)) for (var o = e.children, a = 0, s = o.length; a < s; a++) i(o[a], t, n, !0) } e.Raycaster = function(t, i, n, r) { this.ray = new e.Ray(t,i), this.near = n || 0, this.far = r || 1 / 0, this.params = { Mesh: {}, Line: {}, LOD: {}, Points: { threshold: 1 }, Sprite: {} }, Object.defineProperties(this.params, { PointCloud: { get: function() { return console.warn("THREE.Raycaster: params.PointCloud has been renamed to params.Points."), this.Points } } }) } , e.Raycaster.prototype = { constructor: e.Raycaster, linePrecision: 1, set: function(e, t) { this.ray.set(e, t) }, setFromCamera: function(t, i) { i instanceof e.PerspectiveCamera ? (this.ray.origin.setFromMatrixPosition(i.matrixWorld), this.ray.direction.set(t.x, t.y, .5).unproject(i).sub(this.ray.origin).normalize()) : i instanceof e.OrthographicCamera ? (this.ray.origin.set(t.x, t.y, -1).unproject(i), this.ray.direction.set(0, 0, -1).transformDirection(i.matrixWorld)) : console.error("THREE.Raycaster: Unsupported camera type.") }, intersectObject: function(e, n) { var r = []; return i(e, this, r, n), r.sort(t), r }, intersectObjects: function(e, n) { var r = []; if (Array.isArray(e) === !1) return console.warn("THREE.Raycaster.intersectObjects: objects is not an Array."), r; for (var o = 0, a = e.length; o < a; o++) i(e[o], this, r, n); return r.sort(t), r } } }(n), n.Object3D = function() { function e() { o.setFromEuler(r, !1) } function t() { r.setFromQuaternion(o, void 0, !1) } Object.defineProperty(this, "id", { value: n.Object3DIdCount++ }), this.uuid = n.Math.generateUUID(), this.name = "", this.type = "Object3D", this.parent = null, this.children = [], this.up = n.Object3D.DefaultUp.clone(); var i = new n.Vector3 , r = new n.Euler , o = new n.Quaternion , a = new n.Vector3(1,1,1); r.onChange(e), o.onChange(t), Object.defineProperties(this, { position: { enumerable: !0, value: i }, rotation: { enumerable: !0, value: r }, quaternion: { enumerable: !0, value: o }, scale: { enumerable: !0, value: a }, modelViewMatrix: { value: new n.Matrix4 }, normalMatrix: { value: new n.Matrix3 } }), this.rotationAutoUpdate = !0, this.matrix = new n.Matrix4, this.matrixWorld = new n.Matrix4, this.matrixAutoUpdate = n.Object3D.DefaultMatrixAutoUpdate, this.matrixWorldNeedsUpdate = !1, this.layers = new n.Layers, this.visible = !0, this.castShadow = !1, this.receiveShadow = !1, this.frustumCulled = !0, this.renderOrder = 0, this.userData = {} } , n.Object3D.DefaultUp = new n.Vector3(0,1,0), n.Object3D.DefaultMatrixAutoUpdate = !0, n.Object3D.prototype = { constructor: n.Object3D, applyMatrix: function(e) { this.matrix.multiplyMatrices(e, this.matrix), this.matrix.decompose(this.position, this.quaternion, this.scale) }, setRotationFromAxisAngle: function(e, t) { this.quaternion.setFromAxisAngle(e, t) }, setRotationFromEuler: function(e) { this.quaternion.setFromEuler(e, !0) }, setRotationFromMatrix: function(e) { this.quaternion.setFromRotationMatrix(e) }, setRotationFromQuaternion: function(e) { this.quaternion.copy(e) }, rotateOnAxis: function() { var e = new n.Quaternion; return function(t, i) { return e.setFromAxisAngle(t, i), this.quaternion.multiply(e), this } }(), rotateX: function() { var e = new n.Vector3(1,0,0); return function(t) { return this.rotateOnAxis(e, t) } }(), rotateY: function() { var e = new n.Vector3(0,1,0); return function(t) { return this.rotateOnAxis(e, t) } }(), rotateZ: function() { var e = new n.Vector3(0,0,1); return function(t) { return this.rotateOnAxis(e, t) } }(), translateOnAxis: function() { var e = new n.Vector3; return function(t, i) { return e.copy(t).applyQuaternion(this.quaternion), this.position.add(e.multiplyScalar(i)), this } }(), translateX: function() { var e = new n.Vector3(1,0,0); return function(t) { return this.translateOnAxis(e, t) } }(), translateY: function() { var e = new n.Vector3(0,1,0); return function(t) { return this.translateOnAxis(e, t) } }(), translateZ: function() { var e = new n.Vector3(0,0,1); return function(t) { return this.translateOnAxis(e, t) } }(), localToWorld: function(e) { return e.applyMatrix4(this.matrixWorld) }, worldToLocal: function() { var e = new n.Matrix4; return function(t) { return t.applyMatrix4(e.getInverse(this.matrixWorld)) } }(), lookAt: function() { var e = new n.Matrix4; return function(t) { e.lookAt(t, this.position, this.up), this.quaternion.setFromRotationMatrix(e) } }(), add: function(e) { if (arguments.length > 1) { for (var t = 0; t < arguments.length; t++) this.add(arguments[t]); return this } return e === this ? (console.error("THREE.Object3D.add: object can't be added as a child of itself.", e), this) : (e instanceof n.Object3D ? (null !== e.parent && e.parent.remove(e), e.parent = this, e.dispatchEvent({ type: "added" }), this.children.push(e)) : console.error("THREE.Object3D.add: object not an instance of THREE.Object3D.", e), this) }, remove: function(e) { if (arguments.length > 1) for (var t = 0; t < arguments.length; t++) this.remove(arguments[t]); var i = this.children.indexOf(e); i !== -1 && (e.parent = null, e.dispatchEvent({ type: "removed" }), this.children.splice(i, 1)) }, getObjectById: function(e) { return this.getObjectByProperty("id", e) }, getObjectByName: function(e) { return this.getObjectByProperty("name", e) }, getObjectByProperty: function(e, t) { if (this[e] === t) return this; for (var i = 0, n = this.children.length; i < n; i++) { var r = this.children[i] , o = r.getObjectByProperty(e, t); if (void 0 !== o) return o } }, getWorldPosition: function(e) { var t = e || new n.Vector3; return this.updateMatrixWorld(!0), t.setFromMatrixPosition(this.matrixWorld) }, getWorldQuaternion: function() { var e = new n.Vector3 , t = new n.Vector3; return function(i) { var r = i || new n.Quaternion; return this.updateMatrixWorld(!0), this.matrixWorld.decompose(e, r, t), r } }(), getWorldRotation: function() { var e = new n.Quaternion; return function(t) { var i = t || new n.Euler; return this.getWorldQuaternion(e), i.setFromQuaternion(e, this.rotation.order, !1) } }(), getWorldScale: function() { var e = new n.Vector3 , t = new n.Quaternion; return function(i) { var r = i || new n.Vector3; return this.updateMatrixWorld(!0), this.matrixWorld.decompose(e, t, r), r } }(), getWorldDirection: function() { var e = new n.Quaternion; return function(t) { var i = t || new n.Vector3; return this.getWorldQuaternion(e), i.set(0, 0, 1).applyQuaternion(e) } }(), raycast: function() {}, traverse: function(e) { e(this); for (var t = this.children, i = 0, n = t.length; i < n; i++) t[i].traverse(e) }, traverseVisible: function(e) { if (this.visible !== !1) { e(this); for (var t = this.children, i = 0, n = t.length; i < n; i++) t[i].traverseVisible(e) } }, traverseAncestors: function(e) { var t = this.parent; null !== t && (e(t), t.traverseAncestors(e)) }, updateMatrix: function() { this.matrix.compose(this.position, this.quaternion, this.scale), this.matrixWorldNeedsUpdate = !0 }, updateMatrixWorld: function(e) { this.matrixAutoUpdate === !0 && this.updateMatrix(), this.matrixWorldNeedsUpdate !== !0 && e !== !0 || (null === this.parent ? this.matrixWorld.copy(this.matrix) : this.matrixWorld.multiplyMatrices(this.parent.matrixWorld, this.matrix), this.matrixWorldNeedsUpdate = !1, e = !0); for (var t = 0, i = this.children.length; t < i; t++) this.children[t].updateMatrixWorld(e) }, toJSON: function(e) { function t(e) { var t = []; for (var i in e) { var n = e[i]; delete n.metadata, t.push(n) } return t } var i = void 0 === e , n = {}; i && (e = { geometries: {}, materials: {}, textures: {}, images: {} }, n.metadata = { version: 4.4, type: "Object", generator: "Object3D.toJSON" }); var r = {}; if (r.uuid = this.uuid, r.type = this.type, "" !== this.name && (r.name = this.name), "{}" !== JSON.stringify(this.userData) && (r.userData = this.userData), this.castShadow === !0 && (r.castShadow = !0), this.receiveShadow === !0 && (r.receiveShadow = !0), this.visible === !1 && (r.visible = !1), r.matrix = this.matrix.toArray(), void 0 !== this.geometry && (void 0 === e.geometries[this.geometry.uuid] && (e.geometries[this.geometry.uuid] = this.geometry.toJSON(e)), r.geometry = this.geometry.uuid), void 0 !== this.material && (void 0 === e.materials[this.material.uuid] && (e.materials[this.material.uuid] = this.material.toJSON(e)), r.material = this.material.uuid), this.children.length > 0) { r.children = []; for (var o = 0; o < this.children.length; o++) r.children.push(this.children[o].toJSON(e).object) } if (i) { var a = t(e.geometries) , s = t(e.materials) , l = t(e.textures) , c = t(e.images); a.length > 0 && (n.geometries = a), s.length > 0 && (n.materials = s), l.length > 0 && (n.textures = l), c.length > 0 && (n.images = c) } return n.object = r, n }, clone: function(e) { return (new this.constructor).copy(this, e) }, copy: function(e, t) { if (void 0 === t && (t = !0), this.name = e.name, this.up.copy(e.up), this.position.copy(e.position), this.quaternion.copy(e.quaternion), this.scale.copy(e.scale), this.rotationAutoUpdate = e.rotationAutoUpdate, this.matrix.copy(e.matrix), this.matrixWorld.copy(e.matrixWorld), this.matrixAutoUpdate = e.matrixAutoUpdate, this.matrixWorldNeedsUpdate = e.matrixWorldNeedsUpdate, this.visible = e.visible, this.castShadow = e.castShadow, this.receiveShadow = e.receiveShadow, this.frustumCulled = e.frustumCulled, this.renderOrder = e.renderOrder, this.userData = JSON.parse(JSON.stringify(e.userData)), t === !0) for (var i = 0; i < e.children.length; i++) { var n = e.children[i]; this.add(n.clone()) } return this } }, n.EventDispatcher.prototype.apply(n.Object3D.prototype), n.Object3DIdCount = 0, n.Face3 = function(e, t, i, r, o, a) { this.a = e, this.b = t, this.c = i, this.normal = r instanceof n.Vector3 ? r : new n.Vector3, this.vertexNormals = Array.isArray(r) ? r : [], this.color = o instanceof n.Color ? o : new n.Color, this.vertexColors = Array.isArray(o) ? o : [], this.materialIndex = void 0 !== a ? a : 0 } , n.Face3.prototype = { constructor: n.Face3, clone: function() { return (new this.constructor).copy(this) }, copy: function(e) { this.a = e.a, this.b = e.b, this.c = e.c, this.normal.copy(e.normal), this.color.copy(e.color), this.materialIndex = e.materialIndex; for (var t = 0, i = e.vertexNormals.length; t < i; t++) this.vertexNormals[t] = e.vertexNormals[t].clone(); for (var t = 0, i = e.vertexColors.length; t < i; t++) this.vertexColors[t] = e.vertexColors[t].clone(); return this } }, n.BufferAttribute = function(e, t) { this.uuid = n.Math.generateUUID(), this.array = e, this.itemSize = t, this.dynamic = !1, this.updateRange = { offset: 0, count: -1 }, this.version = 0 } , n.BufferAttribute.prototype = { constructor: n.BufferAttribute, get count() { return this.array.length / this.itemSize }, set needsUpdate(e) { e === !0 && this.version++ }, setDynamic: function(e) { return this.dynamic = e, this }, copy: function(e) { return this.array = new e.array.constructor(e.array), this.itemSize = e.itemSize, this.dynamic = e.dynamic, this }, copyAt: function(e, t, i) { e *= this.itemSize, i *= t.itemSize; for (var n = 0, r = this.itemSize; n < r; n++) this.array[e + n] = t.array[i + n]; return this }, copyArray: function(e) { return this.array.set(e), this }, copyColorsArray: function(e) { for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) { var a = e[r]; void 0 === a && (console.warn("THREE.BufferAttribute.copyColorsArray(): color is undefined", r), a = new n.Color), t[i++] = a.r, t[i++] = a.g, t[i++] = a.b } return this }, copyIndicesArray: function(e) { for (var t = this.array, i = 0, n = 0, r = e.length; n < r; n++) { var o = e[n]; t[i++] = o.a, t[i++] = o.b, t[i++] = o.c } return this }, copyVector2sArray: function(e) { for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) { var a = e[r]; void 0 === a && (console.warn("THREE.BufferAttribute.copyVector2sArray(): vector is undefined", r), a = new n.Vector2), t[i++] = a.x, t[i++] = a.y } return this }, copyVector3sArray: function(e) { for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) { var a = e[r]; void 0 === a && (console.warn("THREE.BufferAttribute.copyVector3sArray(): vector is undefined", r), a = new n.Vector3), t[i++] = a.x, t[i++] = a.y, t[i++] = a.z } return this }, copyVector4sArray: function(e) { for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) { var a = e[r]; void 0 === a && (console.warn("THREE.BufferAttribute.copyVector4sArray(): vector is undefined", r), a = new n.Vector4), t[i++] = a.x, t[i++] = a.y, t[i++] = a.z, t[i++] = a.w } return this }, set: function(e, t) { return void 0 === t && (t = 0), this.array.set(e, t), this }, getX: function(e) { return this.array[e * this.itemSize] }, setX: function(e, t) { return this.array[e * this.itemSize] = t, this }, getY: function(e) { return this.array[e * this.itemSize + 1] }, setY: function(e, t) { return this.array[e * this.itemSize + 1] = t, this }, getZ: function(e) { return this.array[e * this.itemSize + 2] }, setZ: function(e, t) { return this.array[e * this.itemSize + 2] = t, this }, getW: function(e) { return this.array[e * this.itemSize + 3] }, setW: function(e, t) { return this.array[e * this.itemSize + 3] = t, this }, setXY: function(e, t, i) { return e *= this.itemSize, this.array[e + 0] = t, this.array[e + 1] = i, this }, setXYZ: function(e, t, i, n) { return e *= this.itemSize, this.array[e + 0] = t, this.array[e + 1] = i, this.array[e + 2] = n, this }, setXYZW: function(e, t, i, n, r) { return e *= this.itemSize, this.array[e + 0] = t, this.array[e + 1] = i, this.array[e + 2] = n, this.array[e + 3] = r, this }, clone: function() { return (new this.constructor).copy(this) } }, n.Int8Attribute = function(e, t) { return new n.BufferAttribute(new Int8Array(e),t) } , n.Uint8Attribute = function(e, t) { return new n.BufferAttribute(new Uint8Array(e),t) } , n.Uint8ClampedAttribute = function(e, t) { return new n.BufferAttribute(new Uint8ClampedArray(e),t) } , n.Int16Attribute = function(e, t) { return new n.BufferAttribute(new Int16Array(e),t) } , n.Uint16Attribute = function(e, t) { return new n.BufferAttribute(new Uint16Array(e),t) } ; n.Int32Attribute = function(e, t) { return new n.BufferAttribute(new Int32Array(e),t) } ; n.Uint32Attribute = function(e, t) { return new n.BufferAttribute(new Uint32Array(e),t) } , n.Float32Attribute = function(e, t) { return new n.BufferAttribute(new Float32Array(e),t) } , n.Float64Attribute = function(e, t) { return new n.BufferAttribute(new Float64Array(e),t) } , n.DynamicBufferAttribute = function(e, t) { return console.warn("THREE.DynamicBufferAttribute has been removed. Use new THREE.BufferAttribute().setDynamic( true ) instead."), new n.BufferAttribute(e,t).setDynamic(!0) } , n.InstancedBufferAttribute = function(e, t, i) { n.BufferAttribute.call(this, e, t), this.meshPerAttribute = i || 1 } , n.InstancedBufferAttribute.prototype = Object.create(n.BufferAttribute.prototype), n.InstancedBufferAttribute.prototype.constructor = n.InstancedBufferAttribute, n.InstancedBufferAttribute.prototype.copy = function(e) { return n.BufferAttribute.prototype.copy.call(this, e), this.meshPerAttribute = e.meshPerAttribute, this } , n.InterleavedBuffer = function(e, t) { this.uuid = n.Math.generateUUID(), this.array = e, this.stride = t, this.dynamic = !1, this.updateRange = { offset: 0, count: -1 }, this.version = 0 } , n.InterleavedBuffer.prototype = { constructor: n.InterleavedBuffer, get length() { return this.array.length }, get count() { return this.array.length / this.stride }, set needsUpdate(e) { e === !0 && this.version++ }, setDynamic: function(e) { return this.dynamic = e, this }, copy: function(e) { return this.array = new e.array.constructor(e.array), this.stride = e.stride, this.dynamic = e.dynamic, this }, copyAt: function(e, t, i) { e *= this.stride, i *= t.stride; for (var n = 0, r = this.stride; n < r; n++) this.array[e + n] = t.array[i + n]; return this }, set: function(e, t) { return void 0 === t && (t = 0), this.array.set(e, t), this }, clone: function() { return (new this.constructor).copy(this) } }, n.InstancedInterleavedBuffer = function(e, t, i) { n.InterleavedBuffer.call(this, e, t), this.meshPerAttribute = i || 1 } , n.InstancedInterleavedBuffer.prototype = Object.create(n.InterleavedBuffer.prototype), n.InstancedInterleavedBuffer.prototype.constructor = n.InstancedInterleavedBuffer, n.InstancedInterleavedBuffer.prototype.copy = function(e) { return n.InterleavedBuffer.prototype.copy.call(this, e), this.meshPerAttribute = e.meshPerAttribute, this } , n.InterleavedBufferAttribute = function(e, t, i) { this.uuid = n.Math.generateUUID(), this.data = e, this.itemSize = t, this.offset = i } , n.InterleavedBufferAttribute.prototype = { constructor: n.InterleavedBufferAttribute, get length() { return console.warn("THREE.BufferAttribute: .length has been deprecated. Please use .count."), this.array.length }, get count() { return this.data.count }, setX: function(e, t) { return this.data.array[e * this.data.stride + this.offset] = t, this }, setY: function(e, t) { return this.data.array[e * this.data.stride + this.offset + 1] = t, this }, setZ: function(e, t) { return this.data.array[e * this.data.stride + this.offset + 2] = t, this }, setW: function(e, t) { return this.data.array[e * this.data.stride + this.offset + 3] = t, this }, getX: function(e) { return this.data.array[e * this.data.stride + this.offset] }, getY: function(e) { return this.data.array[e * this.data.stride + this.offset + 1] }, getZ: function(e) { return this.data.array[e * this.data.stride + this.offset + 2] }, getW: function(e) { return this.data.array[e * this.data.stride + this.offset + 3] }, setXY: function(e, t, i) { return e = e * this.data.stride + this.offset, this.data.array[e + 0] = t, this.data.array[e + 1] = i, this }, setXYZ: function(e, t, i, n) { return e = e * this.data.stride + this.offset, this.data.array[e + 0] = t, this.data.array[e + 1] = i, this.data.array[e + 2] = n, this }, setXYZW: function(e, t, i, n, r) { return e = e * this.data.stride + this.offset, this.data.array[e + 0] = t, this.data.array[e + 1] = i, this.data.array[e + 2] = n, this.data.array[e + 3] = r, this } }, n.Geometry = function() { Object.defineProperty(this, "id", { value: n.GeometryIdCount++ }), this.uuid = n.Math.generateUUID(), this.name = "", this.type = "Geometry", this.vertices = [], this.colors = [], this.faces = [], this.faceVertexUvs = [[]], this.morphTargets = [], this.morphNormals = [], this.skinWeights = [], this.skinIndices = [], this.lineDistances = [], this.boundingBox = null, this.boundingSphere = null, this.verticesNeedUpdate = !1, this.elementsNeedUpdate = !1, this.uvsNeedUpdate = !1, this.normalsNeedUpdate = !1, this.colorsNeedUpdate = !1, this.lineDistancesNeedUpdate = !1, this.groupsNeedUpdate = !1 } , n.Geometry.prototype = { constructor: n.Geometry, applyMatrix: function(e) { for (var t = (new n.Matrix3).getNormalMatrix(e), i = 0, r = this.vertices.length; i < r; i++) { var o = this.vertices[i]; o.applyMatrix4(e) } for (var i = 0, r = this.faces.length; i < r; i++) { var a = this.faces[i]; a.normal.applyMatrix3(t).normalize(); for (var s = 0, l = a.vertexNormals.length; s < l; s++) a.vertexNormals[s].applyMatrix3(t).normalize() } return null !== this.boundingBox && this.computeBoundingBox(), null !== this.boundingSphere && this.computeBoundingSphere(), this.verticesNeedUpdate = !0, this.normalsNeedUpdate = !0, this }, rotateX: function() { var e; return function(t) { return void 0 === e && (e = new n.Matrix4), e.makeRotationX(t), this.applyMatrix(e), this } }(), rotateY: function() { var e; return function(t) { return void 0 === e && (e = new n.Matrix4), e.makeRotationY(t), this.applyMatrix(e), this } }(), rotateZ: function() { var e; return function(t) { return void 0 === e && (e = new n.Matrix4), e.makeRotationZ(t), this.applyMatrix(e), this } }(), translate: function() { var e; return function(t, i, r) { return void 0 === e && (e = new n.Matrix4), e.makeTranslation(t, i, r), this.applyMatrix(e), this } }(), scale: function() { var e; return function(t, i, r) { return void 0 === e && (e = new n.Matrix4), e.makeScale(t, i, r), this.applyMatrix(e), this } }(), lookAt: function() { var e; return function(t) { void 0 === e && (e = new n.Object3D), e.lookAt(t), e.updateMatrix(), this.applyMatrix(e.matrix) } }(), fromBufferGeometry: function(e) { function t(e, t, r, o) { var a = void 0 !== s ? [u[e].clone(), u[t].clone(), u[r].clone()] : [] , f = void 0 !== l ? [i.colors[e].clone(), i.colors[t].clone(), i.colors[r].clone()] : [] , g = new n.Face3(e,t,r,a,f,o); i.faces.push(g), void 0 !== c && i.faceVertexUvs[0].push([d[e].clone(), d[t].clone(), d[r].clone()]), void 0 !== h && i.faceVertexUvs[1].push([p[e].clone(), p[t].clone(), p[r].clone()]) } var i = this , r = null !== e.index ? e.index.array : void 0 , o = e.attributes , a = o.position.array , s = void 0 !== o.normal ? o.normal.array : void 0 , l = void 0 !== o.color ? o.color.array : void 0 , c = void 0 !== o.uv ? o.uv.array : void 0 , h = void 0 !== o.uv2 ? o.uv2.array : void 0; void 0 !== h && (this.faceVertexUvs[1] = []); for (var u = [], d = [], p = [], f = 0, g = 0; f < a.length; f += 3, g += 2) i.vertices.push(new n.Vector3(a[f],a[f + 1],a[f + 2])), void 0 !== s && u.push(new n.Vector3(s[f],s[f + 1],s[f + 2])), void 0 !== l && i.colors.push(new n.Color(l[f],l[f + 1],l[f + 2])), void 0 !== c && d.push(new n.Vector2(c[g],c[g + 1])), void 0 !== h && p.push(new n.Vector2(h[g],h[g + 1])); if (void 0 !== r) { var m = e.groups; if (m.length > 0) for (var f = 0; f < m.length; f++) for (var v = m[f], A = v.start, y = v.count, g = A, C = A + y; g < C; g += 3) t(r[g], r[g + 1], r[g + 2], v.materialIndex); else for (var f = 0; f < r.length; f += 3) t(r[f], r[f + 1], r[f + 2]) } else for (var f = 0; f < a.length / 3; f += 3) t(f, f + 1, f + 2); return this.computeFaceNormals(), null !== e.boundingBox && (this.boundingBox = e.boundingBox.clone()), null !== e.boundingSphere && (this.boundingSphere = e.boundingSphere.clone()), this }, center: function() { this.computeBoundingBox(); var e = this.boundingBox.center().negate(); return this.translate(e.x, e.y, e.z), e }, normalize: function() { this.computeBoundingSphere(); var e = this.boundingSphere.center , t = this.boundingSphere.radius , i = 0 === t ? 1 : 1 / t , r = new n.Matrix4; return r.set(i, 0, 0, -i * e.x, 0, i, 0, -i * e.y, 0, 0, i, -i * e.z, 0, 0, 0, 1), this.applyMatrix(r), this }, computeFaceNormals: function() { for (var e = new n.Vector3, t = new n.Vector3, i = 0, r = this.faces.length; i < r; i++) { var o = this.faces[i] , a = this.vertices[o.a] , s = this.vertices[o.b] , l = this.vertices[o.c]; e.subVectors(l, s), t.subVectors(a, s), e.cross(t), e.normalize(), o.normal.copy(e) } }, computeVertexNormals: function(e) { void 0 === e && (e = !0); var t, i, r, o, a, s; for (s = new Array(this.vertices.length), t = 0, i = this.vertices.length; t < i; t++) s[t] = new n.Vector3; if (e) { var l, c, h, u = new n.Vector3, d = new n.Vector3; for (r = 0, o = this.faces.length; r < o; r++) a = this.faces[r], l = this.vertices[a.a], c = this.vertices[a.b], h = this.vertices[a.c], u.subVectors(h, c), d.subVectors(l, c), u.cross(d), s[a.a].add(u), s[a.b].add(u), s[a.c].add(u) } else for (r = 0, o = this.faces.length; r < o; r++) a = this.faces[r], s[a.a].add(a.normal), s[a.b].add(a.normal), s[a.c].add(a.normal); for (t = 0, i = this.vertices.length; t < i; t++) s[t].normalize(); for (r = 0, o = this.faces.length; r < o; r++) { a = this.faces[r]; var p = a.vertexNormals; 3 === p.length ? (p[0].copy(s[a.a]), p[1].copy(s[a.b]), p[2].copy(s[a.c])) : (p[0] = s[a.a].clone(), p[1] = s[a.b].clone(), p[2] = s[a.c].clone()) } this.faces.length > 0 && (this.normalsNeedUpdate = !0) }, computeMorphNormals: function() { var e, t, i, r, o; for (i = 0, r = this.faces.length; i < r; i++) for (o = this.faces[i], o.__originalFaceNormal ? o.__originalFaceNormal.copy(o.normal) : o.__originalFaceNormal = o.normal.clone(), o.__originalVertexNormals || (o.__originalVertexNormals = []), e = 0, t = o.vertexNormals.length; e < t; e++) o.__originalVertexNormals[e] ? o.__originalVertexNormals[e].copy(o.vertexNormals[e]) : o.__originalVertexNormals[e] = o.vertexNormals[e].clone(); var a = new n.Geometry; for (a.faces = this.faces, e = 0, t = this.morphTargets.length; e < t; e++) { if (!this.morphNormals[e]) { this.morphNormals[e] = {}, this.morphNormals[e].faceNormals = [], this.morphNormals[e].vertexNormals = []; var s, l, c = this.morphNormals[e].faceNormals, h = this.morphNormals[e].vertexNormals; for (i = 0, r = this.faces.length; i < r; i++) s = new n.Vector3, l = { a: new n.Vector3, b: new n.Vector3, c: new n.Vector3 }, c.push(s), h.push(l) } var u = this.morphNormals[e]; a.vertices = this.morphTargets[e].vertices, a.computeFaceNormals(), a.computeVertexNormals(); var s, l; for (i = 0, r = this.faces.length; i < r; i++) o = this.faces[i], s = u.faceNormals[i], l = u.vertexNormals[i], s.copy(o.normal), l.a.copy(o.vertexNormals[0]), l.b.copy(o.vertexNormals[1]), l.c.copy(o.vertexNormals[2]) } for (i = 0, r = this.faces.length; i < r; i++) o = this.faces[i], o.normal = o.__originalFaceNormal, o.vertexNormals = o.__originalVertexNormals }, computeTangents: function() { console.warn("THREE.Geometry: .computeTangents() has been removed.") }, computeLineDistances: function() { for (var e = 0, t = this.vertices, i = 0, n = t.length; i < n; i++) i > 0 && (e += t[i].distanceTo(t[i - 1])), this.lineDistances[i] = e }, computeBoundingBox: function() { null === this.boundingBox && (this.boundingBox = new n.Box3), this.boundingBox.setFromPoints(this.vertices) }, computeBoundingSphere: function() { null === this.boundingSphere && (this.boundingSphere = new n.Sphere), this.boundingSphere.setFromPoints(this.vertices) }, merge: function(e, t, i) { if (e instanceof n.Geometry == !1) return void console.error("THREE.Geometry.merge(): geometry not an instance of THREE.Geometry.", e); var r, o = this.vertices.length, a = this.vertices, s = e.vertices, l = this.faces, c = e.faces, h = this.faceVertexUvs[0], u = e.faceVertexUvs[0]; void 0 === i && (i = 0), void 0 !== t && (r = (new n.Matrix3).getNormalMatrix(t)); for (var d = 0, p = s.length; d < p; d++) { var f = s[d] , g = f.clone(); void 0 !== t && g.applyMatrix4(t), a.push(g) } for (d = 0, p = c.length; d < p; d++) { var m, v, A, y = c[d], C = y.vertexNormals, I = y.vertexColors; m = new n.Face3(y.a + o,y.b + o,y.c + o), m.normal.copy(y.normal), void 0 !== r && m.normal.applyMatrix3(r).normalize(); for (var E = 0, b = C.length; E < b; E++) v = C[E].clone(), void 0 !== r && v.applyMatrix3(r).normalize(), m.vertexNormals.push(v); m.color.copy(y.color); for (var E = 0, b = I.length; E < b; E++) A = I[E], m.vertexColors.push(A.clone()); m.materialIndex = y.materialIndex + i, l.push(m) } for (d = 0, p = u.length; d < p; d++) { var w = u[d] , _ = []; if (void 0 !== w) { for (var E = 0, b = w.length; E < b; E++) _.push(w[E].clone()); h.push(_) } } }, mergeMesh: function(e) { return e instanceof n.Mesh == !1 ? void console.error("THREE.Geometry.mergeMesh(): mesh not an instance of THREE.Mesh.", e) : (e.matrixAutoUpdate && e.updateMatrix(), void this.merge(e.geometry, e.matrix)) }, mergeVertices: function() { var e, t, i, n, r, o, a, s, l = {}, c = [], h = [], u = 4, d = Math.pow(10, u); for (i = 0, n = this.vertices.length; i < n; i++) e = this.vertices[i], t = Math.round(e.x * d) + "_" + Math.round(e.y * d) + "_" + Math.round(e.z * d), void 0 === l[t] ? (l[t] = i, c.push(this.vertices[i]), h[i] = c.length - 1) : h[i] = h[l[t]]; var p = []; for (i = 0, n = this.faces.length; i < n; i++) { r = this.faces[i], r.a = h[r.a], r.b = h[r.b], r.c = h[r.c], o = [r.a, r.b, r.c]; for (var f = -1, g = 0; g < 3; g++) if (o[g] === o[(g + 1) % 3]) { f = g, p.push(i); break } } for (i = p.length - 1; i >= 0; i--) { var m = p[i]; for (this.faces.splice(m, 1), a = 0, s = this.faceVertexUvs.length; a < s; a++) this.faceVertexUvs[a].splice(m, 1) } var v = this.vertices.length - c.length; return this.vertices = c, v }, sortFacesByMaterialIndex: function() { function e(e, t) { return e.materialIndex - t.materialIndex } for (var t = this.faces, i = t.length, n = 0; n < i; n++) t[n]._id = n; t.sort(e); var r, o, a = this.faceVertexUvs[0], s = this.faceVertexUvs[1]; a && a.length === i && (r = []), s && s.length === i && (o = []); for (var n = 0; n < i; n++) { var l = t[n]._id; r && r.push(a[l]), o && o.push(s[l]) } r && (this.faceVertexUvs[0] = r), o && (this.faceVertexUvs[1] = o) }, toJSON: function() { function e(e, t, i) { return i ? e | 1 << t : e & ~(1 << t) } function t(e) { var t = e.x.toString() + e.y.toString() + e.z.toString(); return void 0 !== d[t] ? d[t] : (d[t] = u.length / 3, u.push(e.x, e.y, e.z), d[t]) } function i(e) { var t = e.r.toString() + e.g.toString() + e.b.toString(); return void 0 !== f[t] ? f[t] : (f[t] = p.length, p.push(e.getHex()), f[t]) } function n(e) { var t = e.x.toString() + e.y.toString(); return void 0 !== m[t] ? m[t] : (m[t] = g.length / 2, g.push(e.x, e.y), m[t]) } var r = { metadata: { version: 4.4, type: "Geometry", generator: "Geometry.toJSON" } }; if (r.uuid = this.uuid, r.type = this.type, "" !== this.name && (r.name = this.name), void 0 !== this.parameters) { var o = this.parameters; for (var a in o) void 0 !== o[a] && (r[a] = o[a]); return r } for (var s = [], l = 0; l < this.vertices.length; l++) { var c = this.vertices[l]; s.push(c.x, c.y, c.z) } for (var h = [], u = [], d = {}, p = [], f = {}, g = [], m = {}, l = 0; l < this.faces.length; l++) { var v = this.faces[l] , A = !0 , y = !1 , C = void 0 !== this.faceVertexUvs[0][l] , I = v.normal.length() > 0 , E = v.vertexNormals.length > 0 , b = 1 !== v.color.r || 1 !== v.color.g || 1 !== v.color.b , w = v.vertexColors.length > 0 , _ = 0; if (_ = e(_, 0, 0), _ = e(_, 1, A), _ = e(_, 2, y), _ = e(_, 3, C), _ = e(_, 4, I), _ = e(_, 5, E), _ = e(_, 6, b), _ = e(_, 7, w), h.push(_), h.push(v.a, v.b, v.c), h.push(v.materialIndex), C) { var T = this.faceVertexUvs[0][l]; h.push(n(T[0]), n(T[1]), n(T[2])) } if (I && h.push(t(v.normal)), E) { var x = v.vertexNormals; h.push(t(x[0]), t(x[1]), t(x[2])) } if (b && h.push(i(v.color)), w) { var S = v.vertexColors; h.push(i(S[0]), i(S[1]), i(S[2])) } } return r.data = {}, r.data.vertices = s, r.data.normals = u, p.length > 0 && (r.data.colors = p), g.length > 0 && (r.data.uvs = [g]), r.data.faces = h, r }, clone: function() { return (new n.Geometry).copy(this) }, copy: function(e) { this.vertices = [], this.faces = [], this.faceVertexUvs = [[]]; for (var t = e.vertices, i = 0, n = t.length; i < n; i++) this.vertices.push(t[i].clone()); for (var r = e.faces, i = 0, n = r.length; i < n; i++) this.faces.push(r[i].clone()); for (var i = 0, n = e.faceVertexUvs.length; i < n; i++) { var o = e.faceVertexUvs[i]; void 0 === this.faceVertexUvs[i] && (this.faceVertexUvs[i] = []); for (var a = 0, s = o.length; a < s; a++) { for (var l = o[a], c = [], h = 0, u = l.length; h < u; h++) { var d = l[h]; c.push(d.clone()) } this.faceVertexUvs[i].push(c) } } return this }, dispose: function() { this.dispatchEvent({ type: "dispose" }) } }, n.EventDispatcher.prototype.apply(n.Geometry.prototype), n.GeometryIdCount = 0, n.DirectGeometry = function() { Object.defineProperty(this, "id", { value: n.GeometryIdCount++ }), this.uuid = n.Math.generateUUID(), this.name = "", this.type = "DirectGeometry", this.indices = [], this.vertices = [], this.normals = [], this.colors = [], this.uvs = [], this.uvs2 = [], this.groups = [], this.morphTargets = {}, this.skinWeights = [], this.skinIndices = [], this.boundingBox = null, this.boundingSphere = null, this.verticesNeedUpdate = !1, this.normalsNeedUpdate = !1, this.colorsNeedUpdate = !1, this.uvsNeedUpdate = !1, this.groupsNeedUpdate = !1 } , n.DirectGeometry.prototype = { constructor: n.DirectGeometry, computeBoundingBox: n.Geometry.prototype.computeBoundingBox, computeBoundingSphere: n.Geometry.prototype.computeBoundingSphere, computeFaceNormals: function() { console.warn("THREE.DirectGeometry: computeFaceNormals() is not a method of this type of geometry.") }, computeVertexNormals: function() { console.warn("THREE.DirectGeometry: computeVertexNormals() is not a method of this type of geometry.") }, computeGroups: function(e) { for (var t, i, n = [], r = e.faces, o = 0; o < r.length; o++) { var a = r[o]; a.materialIndex !== i && (i = a.materialIndex, void 0 !== t && (t.count = 3 * o - t.start, n.push(t)), t = { start: 3 * o, materialIndex: i }) } void 0 !== t && (t.count = 3 * o - t.start, n.push(t)), this.groups = n }, fromGeometry: function(e) { var t, i = e.faces, r = e.vertices, o = e.faceVertexUvs, a = o[0] && o[0].length > 0, s = o[1] && o[1].length > 0, l = e.morphTargets, c = l.length; if (c > 0) { t = []; for (var h = 0; h < c; h++) t[h] = []; this.morphTargets.position = t } var u, d = e.morphNormals, p = d.length; if (p > 0) { u = []; for (var h = 0; h < p; h++) u[h] = []; this.morphTargets.normal = u } for (var f = e.skinIndices, g = e.skinWeights, m = f.length === r.length, v = g.length === r.length, h = 0; h < i.length; h++) { var A = i[h]; this.vertices.push(r[A.a], r[A.b], r[A.c]); var y = A.vertexNormals; if (3 === y.length) this.normals.push(y[0], y[1], y[2]); else { var C = A.normal; this.normals.push(C, C, C) } var I = A.vertexColors; if (3 === I.length) this.colors.push(I[0], I[1], I[2]); else { var E = A.color; this.colors.push(E, E, E) } if (a === !0) { var b = o[0][h]; void 0 !== b ? this.uvs.push(b[0], b[1], b[2]) : (console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv ", h), this.uvs.push(new n.Vector2, new n.Vector2, new n.Vector2)) } if (s === !0) { var b = o[1][h]; void 0 !== b ? this.uvs2.push(b[0], b[1], b[2]) : (console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv2 ", h), this.uvs2.push(new n.Vector2, new n.Vector2, new n.Vector2)) } for (var w = 0; w < c; w++) { var _ = l[w].vertices; t[w].push(_[A.a], _[A.b], _[A.c]) } for (var w = 0; w < p; w++) { var T = d[w].vertexNormals[h]; u[w].push(T.a, T.b, T.c) } m && this.skinIndices.push(f[A.a], f[A.b], f[A.c]), v && this.skinWeights.push(g[A.a], g[A.b], g[A.c]) } return this.computeGroups(e), this.verticesNeedUpdate = e.verticesNeedUpdate, this.normalsNeedUpdate = e.normalsNeedUpdate, this.colorsNeedUpdate = e.colorsNeedUpdate, this.uvsNeedUpdate = e.uvsNeedUpdate, this.groupsNeedUpdate = e.groupsNeedUpdate, this }, dispose: function() { this.dispatchEvent({ type: "dispose" }) } }, n.EventDispatcher.prototype.apply(n.DirectGeometry.prototype), n.BufferGeometry = function() { Object.defineProperty(this, "id", { value: n.GeometryIdCount++ }), this.uuid = n.Math.generateUUID(), this.name = "", this.type = "BufferGeometry", this.index = null, this.attributes = {}, this.morphAttributes = {}, this.groups = [], this.boundingBox = null, this.boundingSphere = null, this.drawRange = { start: 0, count: 1 / 0 } } , n.BufferGeometry.prototype = { constructor: n.BufferGeometry, getIndex: function() { return this.index }, setIndex: function(e) { this.index = e }, addAttribute: function(e, t) { return t instanceof n.BufferAttribute == !1 && t instanceof n.InterleavedBufferAttribute == !1 ? (console.warn("THREE.BufferGeometry: .addAttribute() now expects ( name, attribute )."), void this.addAttribute(e, new n.BufferAttribute(arguments[1],arguments[2]))) : "index" === e ? (console.warn("THREE.BufferGeometry.addAttribute: Use .setIndex() for index attribute."), void this.setIndex(t)) : (this.attributes[e] = t, this) }, getAttribute: function(e) { return this.attributes[e] }, removeAttribute: function(e) { return delete this.attributes[e], this }, addGroup: function(e, t, i) { this.groups.push({ start: e, count: t, materialIndex: void 0 !== i ? i : 0 }) }, clearGroups: function() { this.groups = [] }, setDrawRange: function(e, t) { this.drawRange.start = e, this.drawRange.count = t }, applyMatrix: function(e) { var t = this.attributes.position; void 0 !== t && (e.applyToVector3Array(t.array), t.needsUpdate = !0); var i = this.attributes.normal; if (void 0 !== i) { var r = (new n.Matrix3).getNormalMatrix(e); r.applyToVector3Array(i.array), i.needsUpdate = !0 } return null !== this.boundingBox && this.computeBoundingBox(), null !== this.boundingSphere && this.computeBoundingSphere(), this }, rotateX: function() { var e; return function(t) { return void 0 === e && (e = new n.Matrix4), e.makeRotationX(t), this.applyMatrix(e), this } }(), rotateY: function() { var e; return function(t) { return void 0 === e && (e = new n.Matrix4), e.makeRotationY(t), this.applyMatrix(e), this } }(), rotateZ: function() { var e; return function(t) { return void 0 === e && (e = new n.Matrix4), e.makeRotationZ(t), this.applyMatrix(e), this } }(), translate: function() { var e; return function(t, i, r) { return void 0 === e && (e = new n.Matrix4), e.makeTranslation(t, i, r), this.applyMatrix(e), this } }(), scale: function() { var e; return function(t, i, r) { return void 0 === e && (e = new n.Matrix4), e.makeScale(t, i, r), this.applyMatrix(e), this } }(), lookAt: function() { var e; return function(t) { void 0 === e && (e = new n.Object3D), e.lookAt(t), e.updateMatrix(), this.applyMatrix(e.matrix) } }(), center: function() { this.computeBoundingBox(); var e = this.boundingBox.center().negate(); return this.translate(e.x, e.y, e.z), e }, setFromObject: function(e) { var t = e.geometry; if (e instanceof n.Points || e instanceof n.Line) { var i = new n.Float32Attribute(3 * t.vertices.length,3) , r = new n.Float32Attribute(3 * t.colors.length,3); if (this.addAttribute("position", i.copyVector3sArray(t.vertices)), this.addAttribute("color", r.copyColorsArray(t.colors)), t.lineDistances && t.lineDistances.length === t.vertices.length) { var o = new n.Float32Attribute(t.lineDistances.length,1); this.addAttribute("lineDistance", o.copyArray(t.lineDistances)) } null !== t.boundingSphere && (this.boundingSphere = t.boundingSphere.clone()), null !== t.boundingBox && (this.boundingBox = t.boundingBox.clone()) } else e instanceof n.Mesh && t instanceof n.Geometry && this.fromGeometry(t); return this }, updateFromObject: function(e) { var t = e.geometry; if (e instanceof n.Mesh) { var i = t.__directGeometry; if (void 0 === i) return this.fromGeometry(t); i.verticesNeedUpdate = t.verticesNeedUpdate, i.normalsNeedUpdate = t.normalsNeedUpdate, i.colorsNeedUpdate = t.colorsNeedUpdate, i.uvsNeedUpdate = t.uvsNeedUpdate, i.groupsNeedUpdate = t.groupsNeedUpdate, t.verticesNeedUpdate = !1, t.normalsNeedUpdate = !1, t.colorsNeedUpdate = !1, t.uvsNeedUpdate = !1, t.groupsNeedUpdate = !1, t = i } if (t.verticesNeedUpdate === !0) { var r = this.attributes.position; void 0 !== r && (r.copyVector3sArray(t.vertices), r.needsUpdate = !0), t.verticesNeedUpdate = !1 } if (t.normalsNeedUpdate === !0) { var r = this.attributes.normal; void 0 !== r && (r.copyVector3sArray(t.normals), r.needsUpdate = !0), t.normalsNeedUpdate = !1 } if (t.colorsNeedUpdate === !0) { var r = this.attributes.color; void 0 !== r && (r.copyColorsArray(t.colors), r.needsUpdate = !0), t.colorsNeedUpdate = !1 } if (t.uvsNeedUpdate) { var r = this.attributes.uv; void 0 !== r && (r.copyVector2sArray(t.uvs), r.needsUpdate = !0), t.uvsNeedUpdate = !1 } if (t.lineDistancesNeedUpdate) { var r = this.attributes.lineDistance; void 0 !== r && (r.copyArray(t.lineDistances), r.needsUpdate = !0), t.lineDistancesNeedUpdate = !1 } return t.groupsNeedUpdate && (t.computeGroups(e.geometry), this.groups = t.groups, t.groupsNeedUpdate = !1), this }, fromGeometry: function(e) { return e.__directGeometry = (new n.DirectGeometry).fromGeometry(e), this.fromDirectGeometry(e.__directGeometry) }, fromDirectGeometry: function(e) { var t = new Float32Array(3 * e.vertices.length); if (this.addAttribute("position", new n.BufferAttribute(t,3).copyVector3sArray(e.vertices)), e.normals.length > 0) { var i = new Float32Array(3 * e.normals.length); this.addAttribute("normal", new n.BufferAttribute(i,3).copyVector3sArray(e.normals)) } if (e.colors.length > 0) { var r = new Float32Array(3 * e.colors.length); this.addAttribute("color", new n.BufferAttribute(r,3).copyColorsArray(e.colors)) } if (e.uvs.length > 0) { var o = new Float32Array(2 * e.uvs.length); this.addAttribute("uv", new n.BufferAttribute(o,2).copyVector2sArray(e.uvs)) } if (e.uvs2.length > 0) { var a = new Float32Array(2 * e.uvs2.length); this.addAttribute("uv2", new n.BufferAttribute(a,2).copyVector2sArray(e.uvs2)) } if (e.indices.length > 0) { var s = e.vertices.length > 65535 ? Uint32Array : Uint16Array , l = new s(3 * e.indices.length); this.setIndex(new n.BufferAttribute(l,1).copyIndicesArray(e.indices)) } this.groups = e.groups; for (var c in e.morphTargets) { for (var h = [], u = e.morphTargets[c], d = 0, p = u.length; d < p; d++) { var f = u[d] , g = new n.Float32Attribute(3 * f.length,3); h.push(g.copyVector3sArray(f)) } this.morphAttributes[c] = h } if (e.skinIndices.length > 0) { var m = new n.Float32Attribute(4 * e.skinIndices.length,4); this.addAttribute("skinIndex", m.copyVector4sArray(e.skinIndices)) } if (e.skinWeights.length > 0) { var v = new n.Float32Attribute(4 * e.skinWeights.length,4); this.addAttribute("skinWeight", v.copyVector4sArray(e.skinWeights)) } return null !== e.boundingSphere && (this.boundingSphere = e.boundingSphere.clone()), null !== e.boundingBox && (this.boundingBox = e.boundingBox.clone()), this }, computeBoundingBox: function() { new n.Vector3; return function() { null === this.boundingBox && (this.boundingBox = new n.Box3); var e = this.attributes.position.array; e && this.boundingBox.setFromArray(e), void 0 !== e && 0 !== e.length || (this.boundingBox.min.set(0, 0, 0), this.boundingBox.max.set(0, 0, 0)), (isNaN(this.boundingBox.min.x) || isNaN(this.boundingBox.min.y) || isNaN(this.boundingBox.min.z)) && console.error('THREE.BufferGeometry.computeBoundingBox: Computed min/max have NaN values. The "position" attribute is likely to have NaN values.', this) } }(), computeBoundingSphere: function() { var e = new n.Box3 , t = new n.Vector3; return function() { null === this.boundingSphere && (this.boundingSphere = new n.Sphere); var i = this.attributes.position.array; if (i) { var r = this.boundingSphere.center; e.setFromArray(i), e.center(r); for (var o = 0, a = 0, s = i.length; a < s; a += 3) t.fromArray(i, a), o = Math.max(o, r.distanceToSquared(t)); this.boundingSphere.radius = Math.sqrt(o), isNaN(this.boundingSphere.radius) && console.error('THREE.BufferGeometry.computeBoundingSphere(): Computed radius is NaN. The "position" attribute is likely to have NaN values.', this) } } }(), computeFaceNormals: function() {}, computeVertexNormals: function() { var e = this.index , t = this.attributes , i = this.groups; if (t.position) { var r = t.position.array; if (void 0 === t.normal) this.addAttribute("normal", new n.BufferAttribute(new Float32Array(r.length),3)); else for (var o = t.normal.array, a = 0, s = o.length; a < s; a++) o[a] = 0; var l, c, h, u = t.normal.array, d = new n.Vector3, p = new n.Vector3, f = new n.Vector3, g = new n.Vector3, m = new n.Vector3; if (e) { var v = e.array; 0 === i.length && this.addGroup(0, v.length); for (var A = 0, y = i.length; A < y; ++A) for (var C = i[A], I = C.start, E = C.count, a = I, s = I + E; a < s; a += 3) l = 3 * v[a + 0], c = 3 * v[a + 1], h = 3 * v[a + 2], d.fromArray(r, l), p.fromArray(r, c), f.fromArray(r, h), g.subVectors(f, p), m.subVectors(d, p), g.cross(m), u[l] += g.x, u[l + 1] += g.y, u[l + 2] += g.z, u[c] += g.x, u[c + 1] += g.y, u[c + 2] += g.z, u[h] += g.x, u[h + 1] += g.y, u[h + 2] += g.z } else for (var a = 0, s = r.length; a < s; a += 9) d.fromArray(r, a), p.fromArray(r, a + 3), f.fromArray(r, a + 6), g.subVectors(f, p), m.subVectors(d, p), g.cross(m), u[a] = g.x, u[a + 1] = g.y, u[a + 2] = g.z, u[a + 3] = g.x, u[a + 4] = g.y, u[a + 5] = g.z, u[a + 6] = g.x, u[a + 7] = g.y, u[a + 8] = g.z; this.normalizeNormals(), t.normal.needsUpdate = !0 } }, merge: function(e, t) { if (e instanceof n.BufferGeometry == !1) return void console.error("THREE.BufferGeometry.merge(): geometry not an instance of THREE.BufferGeometry.", e); void 0 === t && (t = 0); var i = this.attributes; for (var r in i) if (void 0 !== e.attributes[r]) for (var o = i[r], a = o.array, s = e.attributes[r], l = s.array, c = s.itemSize, h = 0, u = c * t; h < l.length; h++, u++) a[u] = l[h]; return this }, normalizeNormals: function() { for (var e, t, i, n, r = this.attributes.normal.array, o = 0, a = r.length; o < a; o += 3) e = r[o], t = r[o + 1], i = r[o + 2], n = 1 / Math.sqrt(e * e + t * t + i * i), r[o] *= n, r[o + 1] *= n, r[o + 2] *= n }, toNonIndexed: function() { if (null === this.index) return console.warn("THREE.BufferGeometry.toNonIndexed(): Geometry is already non-indexed."), this; var e = new n.BufferGeometry , t = this.index.array , i = this.attributes; for (var r in i) { for (var o = i[r], a = o.array, s = o.itemSize, l = new a.constructor(t.length * s), c = 0, h = 0, u = 0, d = t.length; u < d; u++) { c = t[u] * s; for (var p = 0; p < s; p++) l[h++] = a[c++] } e.addAttribute(r, new n.BufferAttribute(l,s)) } return e }, toJSON: function() { var e = { metadata: { version: 4.4, type: "BufferGeometry", generator: "BufferGeometry.toJSON" } }; if (e.uuid = this.uuid, e.type = this.type, "" !== this.name && (e.name = this.name), void 0 !== this.parameters) { var t = this.parameters; for (var i in t) void 0 !== t[i] && (e[i] = t[i]); return e } e.data = { attributes: {} }; var n = this.index; if (null !== n) { var r = Array.prototype.slice.call(n.array); e.data.index = { type: n.array.constructor.name, array: r } } var o = this.attributes; for (var i in o) { var a = o[i] , r = Array.prototype.slice.call(a.array); e.data.attributes[i] = { itemSize: a.itemSize, type: a.array.constructor.name, array: r } } var s = this.groups; s.length > 0 && (e.data.groups = JSON.parse(JSON.stringify(s))); var l = this.boundingSphere; return null !== l && (e.data.boundingSphere = { center: l.center.toArray(), radius: l.radius }), e }, clone: function() { return (new n.BufferGeometry).copy(this) }, copy: function(e) { var t = e.index; null !== t && this.setIndex(t.clone()); var i = e.attributes; for (var n in i) { var r = i[n]; this.addAttribute(n, r.clone()) } for (var o = e.groups, a = 0, s = o.length; a < s; a++) { var l = o[a]; this.addGroup(l.start, l.count) } return this }, dispose: function() { this.dispatchEvent({ type: "dispose" }) } }, n.EventDispatcher.prototype.apply(n.BufferGeometry.prototype), n.BufferGeometry.MaxIndex = 65535, n.InstancedBufferGeometry = function() { n.BufferGeometry.call(this), this.type = "InstancedBufferGeometry", this.maxInstancedCount = void 0 } , n.InstancedBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype), n.InstancedBufferGeometry.prototype.constructor = n.InstancedBufferGeometry, n.InstancedBufferGeometry.prototype.addGroup = function(e, t, i) { this.groups.push({ start: e, count: t, instances: i }) } , n.InstancedBufferGeometry.prototype.copy = function(e) { var t = e.index; null !== t && this.setIndex(t.clone()); var i = e.attributes; for (var n in i) { var r = i[n]; this.addAttribute(n, r.clone()) } for (var o = e.groups, a = 0, s = o.length; a < s; a++) { var l = o[a]; this.addGroup(l.start, l.count, l.instances) } return this } , n.EventDispatcher.prototype.apply(n.InstancedBufferGeometry.prototype), n.Uniform = function(e, t) { this.type = e, this.value = t, this.dynamic = !1 } , n.Uniform.prototype = { constructor: n.Uniform, onUpdate: function(e) { return this.dynamic = !0, this.onUpdateCallback = e, this } }, n.AnimationClip = function(e, t, i) { this.name = e || n.Math.generateUUID(), this.tracks = i, this.duration = void 0 !== t ? t : -1, this.duration < 0 && this.resetDuration(), this.trim(), this.optimize() } , n.AnimationClip.prototype = { constructor: n.AnimationClip, resetDuration: function() { for (var e = this.tracks, t = 0, i = 0, n = e.length; i !== n; ++i) { var r = this.tracks[i]; t = Math.max(t, r.times[r.times.length - 1]) } this.duration = t }, trim: function() { for (var e = 0; e < this.tracks.length; e++) this.tracks[e].trim(0, this.duration); return this }, optimize: function() { for (var e = 0; e < this.tracks.length; e++) this.tracks[e].optimize(); return this } }, Object.assign(n.AnimationClip, { parse: function(e) { for (var t = [], i = e.tracks, r = 1 / (e.fps || 1), o = 0, a = i.length; o !== a; ++o) t.push(n.KeyframeTrack.parse(i[o]).scale(r)); return new n.AnimationClip(e.name,e.duration,t) }, toJSON: function(e) { for (var t = [], i = e.tracks, r = { name: e.name, duration: e.duration, tracks: t }, o = 0, a = i.length; o !== a; ++o) t.push(n.KeyframeTrack.toJSON(i[o])); return r }, CreateFromMorphTargetSequence: function(e, t, i) { for (var r = t.length, o = [], a = 0; a < r; a++) { var s = [] , l = []; s.push((a + r - 1) % r, a, (a + 1) % r), l.push(0, 1, 0); var c = n.AnimationUtils.getKeyframeOrder(s); s = n.AnimationUtils.sortedArray(s, 1, c), l = n.AnimationUtils.sortedArray(l, 1, c), 0 === s[0] && (s.push(r), l.push(l[0])), o.push(new n.NumberKeyframeTrack(".morphTargetInfluences[" + t[a].name + "]",s,l).scale(1 / i)) } return new n.AnimationClip(e,-1,o) }, findByName: function(e, t) { for (var i = 0; i < e.length; i++) if (e[i].name === t) return e[i]; return null }, CreateClipsFromMorphTargetSequences: function(e, t) { for (var i = {}, r = /^([\w-]*?)([\d]+)$/, o = 0, a = e.length; o < a; o++) { var s = e[o] , l = s.name.match(r); if (l && l.length > 1) { var c = l[1] , h = i[c]; h || (i[c] = h = []), h.push(s) } } var u = []; for (var c in i) u.push(n.AnimationClip.CreateFromMorphTargetSequence(c, i[c], t)); return u }, parseAnimation: function(e, t, i) { if (!e) return console.error(" no animation in JSONLoader data"), null; for (var r = function(e, t, i, r, o) { if (0 !== i.length) { var a = [] , s = []; n.AnimationUtils.flattenJSON(i, a, s, r), 0 !== a.length && o.push(new e(t,a,s)) } }, o = [], a = e.name || "default", s = e.length || -1, l = e.fps || 30, c = e.hierarchy || [], h = 0; h < c.length; h++) { var u = c[h].keys; if (u && 0 != u.length) if (u[0].morphTargets) { for (var d = {}, p = 0; p < u.length; p++) if (u[p].morphTargets) for (var f = 0; f < u[p].morphTargets.length; f++) d[u[p].morphTargets[f]] = -1; for (var g in d) { for (var m = [], v = [], f = 0; f !== u[p].morphTargets.length; ++f) { var A = u[p]; m.push(A.time), v.push(A.morphTarget === g ? 1 : 0) } o.push(new n.NumberKeyframeTrack(".morphTargetInfluence[" + g + "]",m,v)) } s = d.length * (l || 1) } else { var y = ".bones[" + t[h].name + "]"; r(n.VectorKeyframeTrack, y + ".position", u, "pos", o), r(n.QuaternionKeyframeTrack, y + ".quaternion", u, "rot", o), r(n.VectorKeyframeTrack, y + ".scale", u, "scl", o) } } if (0 === o.length) return null; var C = new n.AnimationClip(a,s,o); return C } }), n.AnimationMixer = function(e) { this._root = e, this._initMemoryManager(), this._accuIndex = 0, this.time = 0, this.timeScale = 1 } , n.AnimationMixer.prototype = { constructor: n.AnimationMixer, clipAction: function(e, t) { var i, r = t || this._root, o = r.uuid, a = "string" == typeof e ? e : e.name, s = e !== a ? e : null, l = this._actionsByClip[a]; if (void 0 !== l) { var c = l.actionByRoot[o]; if (void 0 !== c) return c; if (i = l.knownActions[0], s = i._clip, e !== a && e !== s) throw new Error("Different clips with the same name detected!") } if (null === s) return null; var h = new n.AnimationMixer._Action(this,s,t); return this._bindAction(h, i), this._addInactiveAction(h, a, o), h }, existingAction: function(e, t) { var i = t || this._root , n = i.uuid , r = "string" == typeof e ? e : e.name , o = this._actionsByClip[r]; return void 0 !== o ? o.actionByRoot[n] || null : null }, stopAllAction: function() { var e = this._actions , t = this._nActiveActions , i = this._bindings , n = this._nActiveBindings; this._nActiveActions = 0, this._nActiveBindings = 0; for (var r = 0; r !== t; ++r) e[r].reset(); for (var r = 0; r !== n; ++r) i[r].useCount = 0; return this }, update: function(e) { e *= this.timeScale; for (var t = this._actions, i = this._nActiveActions, n = this.time += e, r = Math.sign(e), o = this._accuIndex ^= 1, a = 0; a !== i; ++a) { var s = t[a]; s.enabled && s._update(n, e, r, o) } for (var l = this._bindings, c = this._nActiveBindings, a = 0; a !== c; ++a) l[a].apply(o); return this }, getRoot: function() { return this._root }, uncacheClip: function(e) { var t = this._actions , i = e.name , n = this._actionsByClip , r = n[i]; if (void 0 !== r) { for (var o = r.knownActions, a = 0, s = o.length; a !== s; ++a) { var l = o[a]; this._deactivateAction(l); var c = l._cacheIndex , h = t[t.length - 1]; l._cacheIndex = null, l._byClipCacheIndex = null, h._cacheIndex = c, t[c] = h, t.pop(), this._removeInactiveBindingsForAction(l) } delete n[i] } }, uncacheRoot: function(e) { var t = e.uuid , i = this._actionsByClip; for (var n in i) { var r = i[n].actionByRoot , o = r[t]; void 0 !== o && (this._deactivateAction(o), this._removeInactiveAction(o)) } var a = this._bindingsByRootAndName , s = a[t]; if (void 0 !== s) for (var l in s) { var c = s[l]; c.restoreOriginalState(), this._removeInactiveBinding(c) } }, uncacheAction: function(e, t) { var i = this.existingAction(e, t); null !== i && (this._deactivateAction(i), this._removeInactiveAction(i)) } }, n.EventDispatcher.prototype.apply(n.AnimationMixer.prototype), n.AnimationMixer._Action = function(e, t, i) { this._mixer = e, this._clip = t, this._localRoot = i || null; for (var r = t.tracks, o = r.length, a = new Array(o), s = { endingStart: n.ZeroCurvatureEnding, endingEnd: n.ZeroCurvatureEnding }, l = 0; l !== o; ++l) { var c = r[l].createInterpolant(null); a[l] = c, c.settings = s } this._interpolantSettings = s, this._interpolants = a, this._propertyBindings = new Array(o), this._cacheIndex = null, this._byClipCacheIndex = null, this._timeScaleInterpolant = null, this._weightInterpolant = null, this.loop = n.LoopRepeat, this._loopCount = -1, this._startTime = null, this.time = 0, this.timeScale = 1, this._effectiveTimeScale = 1, this.weight = 1, this._effectiveWeight = 1, this.repetitions = 1 / 0, this.paused = !1, this.enabled = !0, this.clampWhenFinished = !1, this.zeroSlopeAtStart = !0, this.zeroSlopeAtEnd = !0 } , n.AnimationMixer._Action.prototype = { constructor: n.AnimationMixer._Action, play: function() { return this._mixer._activateAction(this), this }, stop: function() { return this._mixer._deactivateAction(this), this.reset() }, reset: function() { return this.paused = !1, this.enabled = !0, this.time = 0, this._loopCount = -1, this._startTime = null, this.stopFading().stopWarping() }, isRunning: function() { this._startTime; return this.enabled && !this.paused && 0 !== this.timeScale && null === this._startTime && this._mixer._isActiveAction(this) }, isScheduled: function() { return this._mixer._isActiveAction(this) }, startAt: function(e) { return this._startTime = e, this }, setLoop: function(e, t) { return this.loop = e, this.repetitions = t, this }, setEffectiveWeight: function(e) { return this.weight = e, this._effectiveWeight = this.enabled ? e : 0, this.stopFading() }, getEffectiveWeight: function() { return this._effectiveWeight }, fadeIn: function(e) { return this._scheduleFading(e, 0, 1) }, fadeOut: function(e) { return this._scheduleFading(e, 1, 0) }, crossFadeFrom: function(e, t, i) { this._mixer; if (e.fadeOut(t), this.fadeIn(t), i) { var n = this._clip.duration , r = e._clip.duration , o = r / n , a = n / r; e.warp(1, o, t), this.warp(a, 1, t) } return this }, crossFadeTo: function(e, t, i) { return e.crossFadeFrom(this, t, i) }, stopFading: function() { var e = this._weightInterpolant; return null !== e && (this._weightInterpolant = null, this._mixer._takeBackControlInterpolant(e)), this }, setEffectiveTimeScale: function(e) { return this.timeScale = e, this._effectiveTimeScale = this.paused ? 0 : e, this.stopWarping() }, getEffectiveTimeScale: function() { return this._effectiveTimeScale }, setDuration: function(e) { return this.timeScale = this._clip.duration / e, this.stopWarping() }, syncWith: function(e) { return this.time = e.time, this.timeScale = e.timeScale, this.stopWarping() }, halt: function(e) { return this.warp(this._currentTimeScale, 0, e) }, warp: function(e, t, i) { var n = this._mixer , r = n.time , o = this._timeScaleInterpolant , a = this.timeScale; null === o && (o = n._lendControlInterpolant(), this._timeScaleInterpolant = o); var s = o.parameterPositions , l = o.sampleValues; return s[0] = r, s[1] = r + i, l[0] = e / a, l[1] = t / a, this }, stopWarping: function() { var e = this._timeScaleInterpolant; return null !== e && (this._timeScaleInterpolant = null, this._mixer._takeBackControlInterpolant(e)), this }, getMixer: function() { return this._mixer }, getClip: function() { return this._clip }, getRoot: function() { return this._localRoot || this._mixer._root }, _update: function(e, t, i, n) { var r = this._startTime; if (null !== r) { var o = (e - r) * i; if (o < 0 || 0 === i) return; this._startTime = null, t = i * o } t *= this._updateTimeScale(e); var a = this._updateTime(t) , s = this._updateWeight(e); if (s > 0) for (var l = this._interpolants, c = this._propertyBindings, h = 0, u = l.length; h !== u; ++h) l[h].evaluate(a), c[h].accumulate(n, s) }, _updateWeight: function(e) { var t = 0; if (this.enabled) { t = this.weight; var i = this._weightInterpolant; if (null !== i) { var n = i.evaluate(e)[0]; t *= n, e > i.parameterPositions[1] && (this.stopFading(), 0 === n && (this.enabled = !1)) } } return this._effectiveWeight = t, t }, _updateTimeScale: function(e) { var t = 0; if (!this.paused) { t = this.timeScale; var i = this._timeScaleInterpolant; if (null !== i) { var n = i.evaluate(e)[0]; t *= n, e > i.parameterPositions[1] && (this.stopWarping(), 0 === t ? this.pause = !0 : this.timeScale = t) } } return this._effectiveTimeScale = t, t }, _updateTime: function(e) { var t = this.time + e; if (0 === e) return t; var i = this._clip.duration , r = this.loop , o = this._loopCount , a = !1; switch (r) { case n.LoopOnce: if (o === -1 && (this.loopCount = 0, this._setEndings(!0, !0, !1)), t >= i) t = i; else { if (!(t < 0)) break; t = 0 } this.clampWhenFinished ? this.pause = !0 : this.enabled = !1, this._mixer.dispatchEvent({ type: "finished", action: this, direction: e < 0 ? -1 : 1 }); break; case n.LoopPingPong: a = !0; case n.LoopRepeat: if (o === -1 && (e > 0 ? (o = 0, this._setEndings(!0, 0 === this.repetitions, a)) : this._setEndings(0 === this.repetitions, !0, a)), t >= i || t < 0) { var s = Math.floor(t / i); t -= i * s, o += Math.abs(s); var l = this.repetitions - o; if (l < 0) { this.clampWhenFinished ? this.paused = !0 : this.enabled = !1, t = e > 0 ? i : 0, this._mixer.dispatchEvent({ type: "finished", action: this, direction: e > 0 ? 1 : -1 }); break } if (0 === l) { var c = e < 0; this._setEndings(c, !c, a) } else this._setEndings(!1, !1, a); this._loopCount = o, this._mixer.dispatchEvent({ type: "loop", action: this, loopDelta: s }) } if (r === n.LoopPingPong && 1 === (1 & o)) return this.time = t, i - t } return this.time = t, t }, _setEndings: function(e, t, i) { var r = this._interpolantSettings; i ? (r.endingStart = n.ZeroSlopeEnding, r.endingEnd = n.ZeroSlopeEnding) : (e ? r.endingStart = this.zeroSlopeAtStart ? n.ZeroSlopeEnding : n.ZeroCurvatureEnding : r.endingStart = n.WrapAroundEnding, t ? r.endingEnd = this.zeroSlopeAtEnd ? n.ZeroSlopeEnding : n.ZeroCurvatureEnding : r.endingEnd = n.WrapAroundEnding) }, _scheduleFading: function(e, t, i) { var n = this._mixer , r = n.time , o = this._weightInterpolant; null === o && (o = n._lendControlInterpolant(), this._weightInterpolant = o); var a = o.parameterPositions , s = o.sampleValues; return a[0] = r, s[0] = t, a[1] = r + e, s[1] = i, this } }, Object.assign(n.AnimationMixer.prototype, { _bindAction: function(e, t) { var i = e._localRoot || this._root , r = e._clip.tracks , o = r.length , a = e._propertyBindings , s = e._interpolants , l = i.uuid , c = this._bindingsByRootAndName , h = c[l]; void 0 === h && (h = {}, c[l] = h); for (var u = 0; u !== o; ++u) { var d = r[u] , p = d.name , f = h[p]; if (void 0 !== f) a[u] = f; else { if (f = a[u], void 0 !== f) { null === f._cacheIndex && (++f.referenceCount, this._addInactiveBinding(f, l, p)); continue } var g = t && t._propertyBindings[u].binding.parsedPath; f = new n.PropertyMixer(n.PropertyBinding.create(i, p, g),d.ValueTypeName,d.getValueSize()), ++f.referenceCount, this._addInactiveBinding(f, l, p), a[u] = f } s[u].resultBuffer = f.buffer } }, _activateAction: function(e) { if (!this._isActiveAction(e)) { if (null === e._cacheIndex) { var t = (e._localRoot || this._root).uuid , i = e._clip.name , n = this._actionsByClip[i]; this._bindAction(e, n && n.knownActions[0]), this._addInactiveAction(e, i, t) } for (var r = e._propertyBindings, o = 0, a = r.length; o !== a; ++o) { var s = r[o]; 0 === s.useCount++ && (this._lendBinding(s), s.saveOriginalState()) } this._lendAction(e) } }, _deactivateAction: function(e) { if (this._isActiveAction(e)) { for (var t = e._propertyBindings, i = 0, n = t.length; i !== n; ++i) { var r = t[i]; 0 === --r.useCount && (r.restoreOriginalState(), this._takeBackBinding(r)) } this._takeBackAction(e) } }, _initMemoryManager: function() { this._actions = [], this._nActiveActions = 0, this._actionsByClip = {}, this._bindings = [], this._nActiveBindings = 0, this._bindingsByRootAndName = {}, this._controlInterpolants = [], this._nActiveControlInterpolants = 0; var e = this; this.stats = { actions: { get total() { return e._actions.length }, get inUse() { return e._nActiveActions } }, bindings: { get total() { return e._bindings.length }, get inUse() { return e._nActiveBindings } }, controlInterpolants: { get total() { return e._controlInterpolants.length }, get inUse() { return e._nActiveControlInterpolants } } } }, _isActiveAction: function(e) { var t = e._cacheIndex; return null !== t && t < this._nActiveActions }, _addInactiveAction: function(e, t, i) { var n = this._actions , r = this._actionsByClip , o = r[t]; if (void 0 === o) o = { knownActions: [e], actionByRoot: {} }, e._byClipCacheIndex = 0, r[t] = o; else { var a = o.knownActions; e._byClipCacheIndex = a.length, a.push(e) } e._cacheIndex = n.length, n.push(e), o.actionByRoot[i] = e }, _removeInactiveAction: function(e) { var t = this._actions , i = t[t.length - 1] , n = e._cacheIndex; i._cacheIndex = n, t[n] = i, t.pop(), e._cacheIndex = null; var r = e._clip.name , o = this._actionsByClip , a = o[r] , s = a.knownActions , l = s[s.length - 1] , c = e._byClipCacheIndex; l._byClipCacheIndex = c, s[c] = l, s.pop(), e._byClipCacheIndex = null; var h = a.actionByRoot , u = (t._localRoot || this._root).uuid; delete h[u], 0 === s.length && delete o[r], this._removeInactiveBindingsForAction(e) }, _removeInactiveBindingsForAction: function(e) { for (var t = e._propertyBindings, i = 0, n = t.length; i !== n; ++i) { var r = t[i]; 0 === --r.referenceCount && this._removeInactiveBinding(r) } }, _lendAction: function(e) { var t = this._actions , i = e._cacheIndex , n = this._nActiveActions++ , r = t[n]; e._cacheIndex = n, t[n] = e, r._cacheIndex = i, t[i] = r }, _takeBackAction: function(e) { var t = this._actions , i = e._cacheIndex , n = --this._nActiveActions , r = t[n]; e._cacheIndex = n, t[n] = e, r._cacheIndex = i, t[i] = r }, _addInactiveBinding: function(e, t, i) { var n = this._bindingsByRootAndName , r = n[t] , o = this._bindings; void 0 === r && (r = {}, n[t] = r), r[i] = e, e._cacheIndex = o.length, o.push(e) }, _removeInactiveBinding: function(e) { var t = this._bindings , i = e.binding , n = i.rootNode.uuid , r = i.path , o = this._bindingsByRootAndName , a = o[n] , s = t[t.length - 1] , l = e._cacheIndex; s._cacheIndex = l, t[l] = s, t.pop(), delete a[r]; e: { for (var c in a) break e; delete o[n] } }, _lendBinding: function(e) { var t = this._bindings , i = e._cacheIndex , n = this._nActiveBindings++ , r = t[n]; e._cacheIndex = n, t[n] = e, r._cacheIndex = i, t[i] = r }, _takeBackBinding: function(e) { var t = this._bindings , i = e._cacheIndex , n = --this._nActiveBindings , r = t[n]; e._cacheIndex = n, t[n] = e, r._cacheIndex = i, t[i] = r }, _lendControlInterpolant: function() { var e = this._controlInterpolants , t = this._nActiveControlInterpolants++ , i = e[t]; return void 0 === i && (i = new n.LinearInterpolant(new Float32Array(2),new Float32Array(2),1,this._controlInterpolantsResultBuffer), i.__cacheIndex = t, e[t] = i), i }, _takeBackControlInterpolant: function(e) { var t = this._controlInterpolants , i = e.__cacheIndex , n = --this._nActiveControlInterpolants , r = t[n]; e.__cacheIndex = n, t[n] = e, r.__cacheIndex = i, t[i] = r }, _controlInterpolantsResultBuffer: new Float32Array(1) }), n.AnimationObjectGroup = function(e) { this.uuid = n.Math.generateUUID(), this._objects = Array.prototype.slice.call(arguments), this.nCachedObjects_ = 0; var t = {}; this._indicesByUUID = t; for (var i = 0, r = arguments.length; i !== r; ++i) t[arguments[i].uuid] = i; this._paths = [], this._parsedPaths = [], this._bindings = [], this._bindingsIndicesByPath = {}; var o = this; this.stats = { objects: { get total() { return o._objects.length }, get inUse() { return this.total - o.nCachedObjects_ } }, get bindingsPerObject() { return o._bindings.length } } } , n.AnimationObjectGroup.prototype = { constructor: n.AnimationObjectGroup, add: function(e) { for (var t = this._objects, i = t.length, r = this.nCachedObjects_, o = this._indicesByUUID, a = this._paths, s = this._parsedPaths, l = this._bindings, c = l.length, h = 0, u = arguments.length; h !== u; ++h) { var d = arguments[h] , p = d.uuid , f = o[p]; if (void 0 === f) { f = i++, o[p] = f, t.push(d); for (var g = 0, m = c; g !== m; ++g) l[g].push(new n.PropertyBinding(d,a[g],s[g])) } else if (f < r) { var v = t[f] , A = --r , y = t[A]; o[y.uuid] = f, t[f] = y, o[p] = A, t[A] = d; for (var g = 0, m = c; g !== m; ++g) { var C = l[g] , I = C[A] , E = C[f]; C[f] = I, void 0 === E && (E = new n.PropertyBinding(d,a[g],s[g])), C[A] = E } } else t[f] !== v && console.error("Different objects with the same UUID detected. Clean the caches or recreate your infrastructure when reloading scenes...") } this.nCachedObjects_ = r }, remove: function(e) { for (var t = this._objects, i = (t.length, this.nCachedObjects_), n = this._indicesByUUID, r = this._bindings, o = r.length, a = 0, s = arguments.length; a !== s; ++a) { var l = arguments[a] , c = l.uuid , h = n[c]; if (void 0 !== h && h >= i) { var u = i++ , d = t[u]; n[d.uuid] = h, t[h] = d, n[c] = u, t[u] = l; for (var p = 0, f = o; p !== f; ++p) { var g = r[p] , m = g[u] , v = g[h]; g[h] = m, g[u] = v } } } this.nCachedObjects_ = i }, uncache: function(e) { for (var t = this._objects, i = t.length, n = this.nCachedObjects_, r = this._indicesByUUID, o = this._bindings, a = o.length, s = 0, l = arguments.length; s !== l; ++s) { var c = arguments[s] , h = c.uuid , u = r[h]; if (void 0 !== u) if (delete r[h], u < n) { var d = --n , p = t[d] , f = --i , g = t[f]; r[p.uuid] = u, t[u] = p, r[g.uuid] = d, t[d] = g, t.pop(); for (var m = 0, v = a; m !== v; ++m) { var A = o[m] , y = A[d] , C = A[f]; A[u] = y, A[d] = C, A.pop() } } else { var f = --i , g = t[f]; r[g.uuid] = u, t[u] = g, t.pop(); for (var m = 0, v = a; m !== v; ++m) { var A = o[m]; A[u] = A[f], A.pop() } } } this.nCachedObjects_ = n }, subscribe_: function(e, t) { var i = this._bindingsIndicesByPath , r = i[e] , o = this._bindings; if (void 0 !== r) return o[r]; var a = this._paths , s = this._parsedPaths , l = this._objects , c = l.length , h = this.nCachedObjects_ , u = new Array(c); r = o.length, i[e] = r, a.push(e), s.push(t), o.push(u); for (var d = h, p = l.length; d !== p; ++d) { var f = l[d]; u[d] = new n.PropertyBinding(f,e,t) } return u }, unsubscribe_: function(e) { var t = this._bindingsIndicesByPath , i = t[e]; if (void 0 !== i) { var n = this._paths , r = this._parsedPaths , o = this._bindings , a = o.length - 1 , s = o[a] , l = e[a]; t[l] = i, o[i] = s, o.pop(), r[i] = r[a], r.pop(), n[i] = n[a], n.pop() } } }, n.AnimationUtils = { arraySlice: function(e, t, i) { return n.AnimationUtils.isTypedArray(e) ? new e.constructor(e.subarray(t, i)) : e.slice(t, i) }, convertArray: function(e, t, i) { return !e || !i && e.constructor === t ? e : "number" == typeof t.BYTES_PER_ELEMENT ? new t(e) : Array.prototype.slice.call(e) }, isTypedArray: function(e) { return ArrayBuffer.isView(e) && !(e instanceof DataView) }, getKeyframeOrder: function(e) { function t(t, i) { return e[t] - e[i] } for (var i = e.length, n = new Array(i), r = 0; r !== i; ++r) n[r] = r; return n.sort(t), n }, sortedArray: function(e, t, i) { for (var n = e.length, r = new e.constructor(n), o = 0, a = 0; a !== n; ++o) for (var s = i[o] * t, l = 0; l !== t; ++l) r[a++] = e[s + l]; return r }, flattenJSON: function(e, t, i, n) { for (var r = 1, o = e[0]; void 0 !== o && void 0 === o[n]; ) o = e[r++]; if (void 0 !== o) { var a = o[n]; if (void 0 !== a) if (Array.isArray(a)) { do a = o[n], void 0 !== a && (t.push(o.time), i.push.apply(i, a)), o = e[r++]; while (void 0 !== o) } else if (void 0 !== a.toArray) { do a = o[n], void 0 !== a && (t.push(o.time), a.toArray(i, i.length)), o = e[r++]; while (void 0 !== o) } else do a = o[n], void 0 !== a && (t.push(o.time), i.push(a)), o = e[r++]; while (void 0 !== o) } } }, n.KeyframeTrack = function(e, t, i, r) { if (void 0 === e) throw new Error("track name is undefined"); if (void 0 === t || 0 === t.length) throw new Error("no keyframes in track named " + e); this.name = e, this.times = n.AnimationUtils.convertArray(t, this.TimeBufferType), this.values = n.AnimationUtils.convertArray(i, this.ValueBufferType), this.setInterpolation(r || this.DefaultInterpolation), this.validate(), this.optimize() } , n.KeyframeTrack.prototype = { constructor: n.KeyframeTrack, TimeBufferType: Float32Array, ValueBufferType: Float32Array, DefaultInterpolation: n.InterpolateLinear, InterpolantFactoryMethodDiscrete: function(e) { return new n.DiscreteInterpolant(this.times,this.values,this.getValueSize(),e) }, InterpolantFactoryMethodLinear: function(e) { return new n.LinearInterpolant(this.times,this.values,this.getValueSize(),e) }, InterpolantFactoryMethodSmooth: function(e) { return new n.CubicInterpolant(this.times,this.values,this.getValueSize(),e) }, setInterpolation: function(e) { var t = void 0; switch (e) { case n.InterpolateDiscrete: t = this.InterpolantFactoryMethodDiscrete; break; case n.InterpolateLinear: t = this.InterpolantFactoryMethodLinear; break; case n.InterpolateSmooth: t = this.InterpolantFactoryMethodSmooth } if (void 0 === t) { var i = "unsupported interpolation for " + this.ValueTypeName + " keyframe track named " + this.name; if (void 0 === this.createInterpolant) { if (e === this.DefaultInterpolation) throw new Error(i); this.setInterpolation(this.DefaultInterpolation) } return void console.warn(i) } this.createInterpolant = t }, getInterpolation: function() { switch (this.createInterpolant) { case this.InterpolantFactoryMethodDiscrete: return n.InterpolateDiscrete; case this.InterpolantFactoryMethodLinear: return n.InterpolateLinear; case this.InterpolantFactoryMethodSmooth: return n.InterpolateSmooth } }, getValueSize: function() { return this.values.length / this.times.length }, shift: function(e) { if (0 !== e) for (var t = this.times, i = 0, n = t.length; i !== n; ++i) t[i] += e; return this }, scale: function(e) { if (1 !== e) for (var t = this.times, i = 0, n = t.length; i !== n; ++i) t[i] *= e; return this }, trim: function(e, t) { for (var i = this.times, r = i.length, o = 0, a = r - 1; o !== r && i[o] < e; ) ++o; for (; a !== -1 && i[a] > t; ) --a; if (++a, 0 !== o || a !== r) { o >= a && (a = Math.max(a, 1), o = a - 1); var s = this.getValueSize(); this.times = n.AnimationUtils.arraySlice(i, o, a), this.values = n.AnimationUtils.arraySlice(this.values, o * s, a * s) } return this }, validate: function() { var e = !0 , t = this.getValueSize(); t - Math.floor(t) !== 0 && (console.error("invalid value size in track", this), e = !1); var i = this.times , r = this.values , o = i.length; 0 === o && (console.error("track is empty", this), e = !1); for (var a = null, s = 0; s !== o; s++) { var l = i[s]; if ("number" == typeof l && isNaN(l)) { console.error("time is not a valid number", this, s, l), e = !1; break } if (null !== a && a > l) { console.error("out of order keys", this, s, l, a), e = !1; break } a = l } if (void 0 !== r && n.AnimationUtils.isTypedArray(r)) for (var s = 0, c = r.length; s !== c; ++s) { var h = r[s]; if (isNaN(h)) { console.error("value is not a valid number", this, s, h), e = !1; break } } return e }, optimize: function() { for (var e = this.times, t = this.values, i = this.getValueSize(), r = 1, o = 1, a = e.length - 1; o <= a; ++o) { var s = !1 , l = e[o] , c = e[o + 1]; if (l !== c && (1 !== o || l !== l[0])) for (var h = o * i, u = h - i, d = h + i, p = 0; p !== i; ++p) { var f = t[h + p]; if (f !== t[u + p] || f !== t[d + p]) { s = !0; break } } if (s) { if (o !== r) { e[r] = e[o]; for (var g = o * i, m = r * i, p = 0; p !== i; ++p) t[m + p] = t[g + p] } ++r } } return r !== e.length && (this.times = n.AnimationUtils.arraySlice(e, 0, r), this.values = n.AnimationUtils.arraySlice(t, 0, r * i)), this } }, Object.assign(n.KeyframeTrack, { parse: function(e) { if (void 0 === e.type) throw new Error("track type undefined, can not parse"); var t = n.KeyframeTrack._getTrackTypeForValueTypeName(e.type); if (void 0 === e.times) { console.warn("legacy JSON format detected, converting"); var i = [] , r = []; n.AnimationUtils.flattenJSON(e.keys, i, r, "value"), e.times = i, e.values = r } return void 0 !== t.parse ? t.parse(e) : new t(e.name,e.times,e.values,e.interpolation) }, toJSON: function(e) { var t, i = e.constructor; if (void 0 !== i.toJSON) t = i.toJSON(e); else { t = { name: e.name, times: n.AnimationUtils.convertArray(e.times, Array), values: n.AnimationUtils.convertArray(e.values, Array) }; var r = e.getInterpolation(); r !== e.DefaultInterpolation && (t.interpolation = r) } return t.type = e.ValueTypeName, t }, _getTrackTypeForValueTypeName: function(e) { switch (e.toLowerCase()) { case "scalar": case "double": case "float": case "number": case "integer": return n.NumberKeyframeTrack; case "vector": case "vector2": case "vector3": case "vector4": return n.VectorKeyframeTrack; case "color": return n.ColorKeyframeTrack; case "quaternion": return n.QuaternionKeyframeTrack; case "bool": case "boolean": return n.BooleanKeyframeTrack; case "string": return n.StringKeyframeTrack } throw new Error("Unsupported typeName: " + e) } }), n.PropertyBinding = function(e, t, i) { this.path = t, this.parsedPath = i || n.PropertyBinding.parseTrackName(t), this.node = n.PropertyBinding.findNode(e, this.parsedPath.nodeName) || e, this.rootNode = e } , n.PropertyBinding.prototype = { constructor: n.PropertyBinding, getValue: function(e, t) { this.bind(), this.getValue(e, t) }, setValue: function(e, t) { this.bind(), this.setValue(e, t) }, bind: function() { var e = this.node , t = this.parsedPath , i = t.objectName , r = t.propertyName , o = t.propertyIndex; if (e || (e = n.PropertyBinding.findNode(this.rootNode, t.nodeName) || this.rootNode, this.node = e), this.getValue = this._getValue_unavailable, this.setValue = this._setValue_unavailable, !e) return void console.error(" trying to update node for track: " + this.path + " but it wasn't found."); if (i) { var a = t.objectIndex; switch (i) { case "materials": if (!e.material) return void console.error(" can not bind to material as node does not have a material", this); if (!e.material.materials) return void console.error(" can not bind to material.materials as node.material does not have a materials array", this); e = e.material.materials; break; case "bones": if (!e.skeleton) return void console.error(" can not bind to bones as node does not have a skeleton", this); e = e.skeleton.bones; for (var s = 0; s < e.length; s++) if (e[s].name === a) { a = s; break } break; default: if (void 0 === e[i]) return void console.error(" can not bind to objectName of node, undefined", this); e = e[i] } if (void 0 !== a) { if (void 0 === e[a]) return void console.error(" trying to bind to objectIndex of objectName, but is undefined:", this, e); e = e[a] } } var l = e[r]; if (!l) { var c = t.nodeName; return void console.error(" trying to update property for track: " + c + "." + r + " but it wasn't found.", e) } var h = this.Versioning.None; void 0 !== e.needsUpdate ? (h = this.Versioning.NeedsUpdate, this.targetObject = e) : void 0 !== e.matrixWorldNeedsUpdate && (h = this.Versioning.MatrixWorldNeedsUpdate, this.targetObject = e); var u = this.BindingType.Direct; if (void 0 !== o) { if ("morphTargetInfluences" === r) { if (!e.geometry) return void console.error(" can not bind to morphTargetInfluences becasuse node does not have a geometry", this); if (!e.geometry.morphTargets) return void console.error(" can not bind to morphTargetInfluences becasuse node does not have a geometry.morphTargets", this); for (var s = 0; s < this.node.geometry.morphTargets.length; s++) if (e.geometry.morphTargets[s].name === o) { o = s; break } } u = this.BindingType.ArrayElement, this.resolvedProperty = l, this.propertyIndex = o } else void 0 !== l.fromArray && void 0 !== l.toArray ? (u = this.BindingType.HasFromToArray, this.resolvedProperty = l) : void 0 !== l.length ? (u = this.BindingType.EntireArray, this.resolvedProperty = l) : this.propertyName = r; this.getValue = this.GetterByBindingType[u], this.setValue = this.SetterByBindingTypeAndVersioning[u][h] }, unbind: function() { this.node = null, this.getValue = this._getValue_unbound, this.setValue = this._setValue_unbound } }, Object.assign(n.PropertyBinding.prototype, { _getValue_unavailable: function() {}, _setValue_unavailable: function() {}, _getValue_unbound: n.PropertyBinding.prototype.getValue, _setValue_unbound: n.PropertyBinding.prototype.setValue, BindingType: { Direct: 0, EntireArray: 1, ArrayElement: 2, HasFromToArray: 3 }, Versioning: { None: 0, NeedsUpdate: 1, MatrixWorldNeedsUpdate: 2 }, GetterByBindingType: [function(e, t) { e[t] = this.node[this.propertyName] } , function(e, t) { for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n) e[t++] = i[n] } , function(e, t) { e[t] = this.resolvedProperty[this.propertyIndex] } , function(e, t) { this.resolvedProperty.toArray(e, t) } ], SetterByBindingTypeAndVersioning: [[function(e, t) { this.node[this.propertyName] = e[t] } , function(e, t) { this.node[this.propertyName] = e[t], this.targetObject.needsUpdate = !0 } , function(e, t) { this.node[this.propertyName] = e[t], this.targetObject.matrixWorldNeedsUpdate = !0 } ], [function(e, t) { for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n) i[n] = e[t++] } , function(e, t) { for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n) i[n] = e[t++]; this.targetObject.needsUpdate = !0 } , function(e, t) { for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n) i[n] = e[t++]; this.targetObject.matrixWorldNeedsUpdate = !0 } ], [function(e, t) { this.resolvedProperty[this.propertyIndex] = e[t] } , function(e, t) { this.resolvedProperty[this.propertyIndex] = e[t], this.targetObject.needsUpdate = !0 } , function(e, t) { this.resolvedProperty[this.propertyIndex] = e[t], this.targetObject.matrixWorldNeedsUpdate = !0 } ], [function(e, t) { this.resolvedProperty.fromArray(e, t) } , function(e, t) { this.resolvedProperty.fromArray(e, t), this.targetObject.needsUpdate = !0 } , function(e, t) { this.resolvedProperty.fromArray(e, t), this.targetObject.matrixWorldNeedsUpdate = !0 } ]] }), n.PropertyBinding.Composite = function(e, t, i) { var r = i || n.PropertyBinding.parseTrackName(t); this._targetGroup = e, this._bindings = e.subscribe_(t, r) } , n.PropertyBinding.Composite.prototype = { constructor: n.PropertyBinding.Composite, getValue: function(e, t) { this.bind(); var i = this._targetGroup.nCachedObjects_ , n = this._bindings[i]; void 0 !== n && n.getValue(e, t) }, setValue: function(e, t) { for (var i = this._bindings, n = this._targetGroup.nCachedObjects_, r = i.length; n !== r; ++n) i[n].setValue(e, t) }, bind: function() { for (var e = this._bindings, t = this._targetGroup.nCachedObjects_, i = e.length; t !== i; ++t) e[t].bind() }, unbind: function() { for (var e = this._bindings, t = this._targetGroup.nCachedObjects_, i = e.length; t !== i; ++t) e[t].unbind() } }, n.PropertyBinding.create = function(e, t, i) { return e instanceof n.AnimationObjectGroup ? new n.PropertyBinding.Composite(e,t,i) : new n.PropertyBinding(e,t,i) } , n.PropertyBinding.parseTrackName = function(e) { var t = /^(([\w]+\/)*)([\w-\d]+)?(\.([\w]+)(\[([\w\d\[\]\_.:\- ]+)\])?)?(\.([\w.]+)(\[([\w\d\[\]\_. ]+)\])?)$/ , i = t.exec(e); if (!i) throw new Error("cannot parse trackName at all: " + e); i.index === t.lastIndex && t.lastIndex++; var n = { nodeName: i[3], objectName: i[5], objectIndex: i[7], propertyName: i[9], propertyIndex: i[11] }; if (null === n.propertyName || 0 === n.propertyName.length) throw new Error("can not parse propertyName from trackName: " + e); return n } , n.PropertyBinding.findNode = function(e, t) { if (!t || "" === t || "root" === t || "." === t || t === -1 || t === e.name || t === e.uuid) return e; if (e.skeleton) { var i = function(e) { for (var i = 0; i < e.bones.length; i++) { var n = e.bones[i]; if (n.name === t) return n } return null } , n = i(e.skeleton); if (n) return n } if (e.children) { var r = function(e) { for (var i = 0; i < e.length; i++) { var n = e[i]; if (n.name === t || n.uuid === t) return n; var o = r(n.children); if (o) return o } return null } , o = r(e.children); if (o) return o } return null } , n.PropertyMixer = function(e, t, i) { this.binding = e, this.valueSize = i; var n, r = Float64Array; switch (t) { case "quaternion": n = this._slerp; break; case "string": case "bool": r = Array, n = this._select; break; default: n = this._lerp } this.buffer = new r(4 * i), this._mixBufferRegion = n, this.cumulativeWeight = 0, this.useCount = 0, this.referenceCount = 0 } , n.PropertyMixer.prototype = { constructor: n.PropertyMixer, accumulate: function(e, t) { var i = this.buffer , n = this.valueSize , r = e * n + n , o = this.cumulativeWeight; if (0 === o) { for (var a = 0; a !== n; ++a) i[r + a] = i[a]; o = t } else { o += t; var s = t / o; this._mixBufferRegion(i, r, 0, s, n) } this.cumulativeWeight = o }, apply: function(e) { var t = this.valueSize , i = this.buffer , n = e * t + t , r = this.cumulativeWeight , o = this.binding; if (this.cumulativeWeight = 0, r < 1) { var a = 3 * t; this._mixBufferRegion(i, n, a, 1 - r, t) } for (var s = t, l = t + t; s !== l; ++s) if (i[s] !== i[s + t]) { o.setValue(i, n); break } }, saveOriginalState: function() { var e = this.binding , t = this.buffer , i = this.valueSize , n = 3 * i; e.getValue(t, n); for (var r = i, o = n; r !== o; ++r) t[r] = t[n + r % i]; this.cumulativeWeight = 0 }, restoreOriginalState: function() { var e = 3 * this.valueSize; this.binding.setValue(this.buffer, e) }, _select: function(e, t, i, n, r) { if (n >= .5) for (var o = 0; o !== r; ++o) e[t + o] = e[i + o] }, _slerp: function(e, t, i, r, o) { n.Quaternion.slerpFlat(e, t, e, t, e, i, r) }, _lerp: function(e, t, i, n, r) { for (var o = 1 - n, a = 0; a !== r; ++a) { var s = t + a; e[s] = e[s] * o + e[i + a] * n } } }, n.BooleanKeyframeTrack = function(e, t, i) { n.KeyframeTrack.call(this, e, t, i) } , n.BooleanKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), { constructor: n.BooleanKeyframeTrack, ValueTypeName: "bool", ValueBufferType: Array, DefaultInterpolation: n.IntepolateDiscrete, InterpolantFactoryMethodLinear: void 0, InterpolantFactoryMethodSmooth: void 0 }), n.NumberKeyframeTrack = function(e, t, i, r) { n.KeyframeTrack.call(this, e, t, i, r) } , n.NumberKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), { constructor: n.NumberKeyframeTrack, ValueTypeName: "number" }), n.QuaternionKeyframeTrack = function(e, t, i, r) { n.KeyframeTrack.call(this, e, t, i, r) } , n.QuaternionKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), { constructor: n.QuaternionKeyframeTrack, ValueTypeName: "quaternion", DefaultInterpolation: n.InterpolateLinear, InterpolantFactoryMethodLinear: function(e) { return new n.QuaternionLinearInterpolant(this.times,this.values,this.getValueSize(),e) }, InterpolantFactoryMethodSmooth: void 0 }), n.StringKeyframeTrack = function(e, t, i, r) { n.KeyframeTrack.call(this, e, t, i, r) } , n.StringKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), { constructor: n.StringKeyframeTrack, ValueTypeName: "string", ValueBufferType: Array, DefaultInterpolation: n.IntepolateDiscrete, InterpolantFactoryMethodLinear: void 0, InterpolantFactoryMethodSmooth: void 0 }), n.VectorKeyframeTrack = function(e, t, i, r) { n.KeyframeTrack.call(this, e, t, i, r) } , n.VectorKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), { constructor: n.VectorKeyframeTrack, ValueTypeName: "vector" }), n.Audio = function(e) { n.Object3D.call(this), this.type = "Audio", this.context = e.context, this.source = this.context.createBufferSource(), this.source.onended = this.onEnded.bind(this), this.gain = this.context.createGain(), this.gain.connect(e.getInput()), this.autoplay = !1, this.startTime = 0, this.playbackRate = 1, this.isPlaying = !1, this.hasPlaybackControl = !0, this.sourceType = "empty", this.filter = null } , n.Audio.prototype = Object.create(n.Object3D.prototype), n.Audio.prototype.constructor = n.Audio, n.Audio.prototype.getOutput = function() { return this.gain } , n.Audio.prototype.load = function(e) { var t = new n.AudioBuffer(this.context); return t.load(e), this.setBuffer(t), this } , n.Audio.prototype.setNodeSource = function(e) { return this.hasPlaybackControl = !1, this.sourceType = "audioNode", this.source = e, this.connect(), this } , n.Audio.prototype.setBuffer = function(e) { var t = this; return e.onReady(function(e) { t.source.buffer = e, t.sourceType = "buffer", t.autoplay && t.play() }), this } , n.Audio.prototype.play = function() { if (this.isPlaying === !0) return void console.warn("THREE.Audio: Audio is already playing."); if (this.hasPlaybackControl === !1) return void console.warn("THREE.Audio: this Audio has no playback control."); var e = this.context.createBufferSource(); e.buffer = this.source.buffer, e.loop = this.source.loop, e.onended = this.source.onended, e.start(0, this.startTime), e.playbackRate.value = this.playbackRate, this.isPlaying = !0, this.source = e, this.connect() } , n.Audio.prototype.pause = function() { return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.source.stop(), void (this.startTime = this.context.currentTime)) } , n.Audio.prototype.stop = function() { return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.source.stop(), void (this.startTime = 0)) } , n.Audio.prototype.connect = function() { null !== this.filter ? (this.source.connect(this.filter), this.filter.connect(this.getOutput())) : this.source.connect(this.getOutput()) } , n.Audio.prototype.disconnect = function() { null !== this.filter ? (this.source.disconnect(this.filter), this.filter.disconnect(this.getOutput())) : this.source.disconnect(this.getOutput()) } , n.Audio.prototype.getFilter = function() { return this.filter } , n.Audio.prototype.setFilter = function(e) { void 0 === e && (e = null), this.isPlaying === !0 ? (this.disconnect(), this.filter = e, this.connect()) : this.filter = e } , n.Audio.prototype.setPlaybackRate = function(e) { return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.playbackRate = e, void (this.isPlaying === !0 && (this.source.playbackRate.value = this.playbackRate))) } , n.Audio.prototype.getPlaybackRate = function() { return this.playbackRate } , n.Audio.prototype.onEnded = function() { this.isPlaying = !1 } , n.Audio.prototype.setLoop = function(e) { return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : void (this.source.loop = e) } , n.Audio.prototype.getLoop = function() { return this.hasPlaybackControl === !1 ? (console.warn("THREE.Audio: this Audio has no playback control."), !1) : this.source.loop } , n.Audio.prototype.setVolume = function(e) { this.gain.gain.value = e } , n.Audio.prototype.getVolume = function() { return this.gain.gain.value } , n.AudioAnalyser = function(e, t) { this.analyser = e.context.createAnalyser(), this.analyser.fftSize = void 0 !== t ? t : 2048, this.data = new Uint8Array(this.analyser.frequencyBinCount), e.getOutput().connect(this.analyser) } , n.AudioAnalyser.prototype = { constructor: n.AudioAnalyser, getData: function() { return this.analyser.getByteFrequencyData(this.data), this.data } }, n.AudioBuffer = function(e) { this.context = e, this.ready = !1, this.readyCallbacks = [] } , n.AudioBuffer.prototype.load = function(e) { var t = this , i = new XMLHttpRequest; return i.open("GET", e, !0), i.responseType = "arraybuffer", i.onload = function(e) { t.context.decodeAudioData(this.response, function(e) { t.buffer = e, t.ready = !0; for (var i = 0; i < t.readyCallbacks.length; i++) t.readyCallbacks[i](t.buffer); t.readyCallbacks = [] }) } , i.send(), this } , n.AudioBuffer.prototype.onReady = function(e) { this.ready ? e(this.buffer) : this.readyCallbacks.push(e) } , n.PositionalAudio = function(e) { n.Audio.call(this, e), this.panner = this.context.createPanner(), this.panner.connect(this.gain) } , n.PositionalAudio.prototype = Object.create(n.Audio.prototype), n.PositionalAudio.prototype.constructor = n.PositionalAudio, n.PositionalAudio.prototype.getOutput = function() { return this.panner } , n.PositionalAudio.prototype.setRefDistance = function(e) { this.panner.refDistance = e } , n.PositionalAudio.prototype.getRefDistance = function() { return this.panner.refDistance } , n.PositionalAudio.prototype.setRolloffFactor = function(e) { this.panner.rolloffFactor = e } , n.PositionalAudio.prototype.getRolloffFactor = function() { return this.panner.rolloffFactor } , n.PositionalAudio.prototype.setDistanceModel = function(e) { this.panner.distanceModel = e } , n.PositionalAudio.prototype.getDistanceModel = function() { return this.panner.distanceModel } , n.PositionalAudio.prototype.setMaxDistance = function(e) { this.panner.maxDistance = e } , n.PositionalAudio.prototype.getMaxDistance = function() { return this.panner.maxDistance } , n.PositionalAudio.prototype.updateMatrixWorld = function() { var e = new n.Vector3; return function(t) { n.Object3D.prototype.updateMatrixWorld.call(this, t), e.setFromMatrixPosition(this.matrixWorld), this.panner.setPosition(e.x, e.y, e.z) } }(), n.AudioListener = function() { n.Object3D.call(this), this.type = "AudioListener", this.context = new (window.AudioContext || window.webkitAudioContext), this.gain = this.context.createGain(), this.gain.connect(this.context.destination), this.filter = null } , n.AudioListener.prototype = Object.create(n.Object3D.prototype), n.AudioListener.prototype.constructor = n.AudioListener, n.AudioListener.prototype.getInput = function() { return this.gain } , n.AudioListener.prototype.removeFilter = function() { null !== this.filter && (this.gain.disconnect(this.filter), this.filter.disconnect(this.context.destination), this.gain.connect(this.context.destination), this.filter = null) } , n.AudioListener.prototype.setFilter = function(e) { null !== this.filter ? (this.gain.disconnect(this.filter), this.filter.disconnect(this.context.destination)) : this.gain.disconnect(this.context.destination), this.filter = e, this.gain.connect(this.filter), this.filter.connect(this.context.destination) } , n.AudioListener.prototype.getFilter = function() { return this.filter } , n.AudioListener.prototype.setMasterVolume = function(e) { this.gain.gain.value = e } , n.AudioListener.prototype.getMasterVolume = function() { return this.gain.gain.value } , n.AudioListener.prototype.updateMatrixWorld = function() { var e = new n.Vector3 , t = new n.Quaternion , i = new n.Vector3 , r = new n.Vector3; return function(o) { n.Object3D.prototype.updateMatrixWorld.call(this, o); var a = this.context.listener , s = this.up; this.matrixWorld.decompose(e, t, i), r.set(0, 0, -1).applyQuaternion(t), a.setPosition(e.x, e.y, e.z), a.setOrientation(r.x, r.y, r.z, s.x, s.y, s.z) } }(), n.Camera = function() { n.Object3D.call(this), this.type = "Camera", this.matrixWorldInverse = new n.Matrix4, this.projectionMatrix = new n.Matrix4 } , n.Camera.prototype = Object.create(n.Object3D.prototype), n.Camera.prototype.constructor = n.Camera, n.Camera.prototype.getWorldDirection = function() { var e = new n.Quaternion; return function(t) { var i = t || new n.Vector3; return this.getWorldQuaternion(e), i.set(0, 0, -1).applyQuaternion(e) } }(), n.Camera.prototype.lookAt = function() { var e = new n.Matrix4; return function(t) { e.lookAt(this.position, t, this.up), this.quaternion.setFromRotationMatrix(e) } }(), n.Camera.prototype.clone = function() { return (new this.constructor).copy(this) } , n.Camera.prototype.copy = function(e) { return n.Object3D.prototype.copy.call(this, e), this.matrixWorldInverse.copy(e.matrixWorldInverse), this.projectionMatrix.copy(e.projectionMatrix), this } , n.CubeCamera = function(e, t, i) { n.Object3D.call(this), this.type = "CubeCamera"; var r = 90 , o = 1 , a = new n.PerspectiveCamera(r,o,e,t); a.up.set(0, -1, 0), a.lookAt(new n.Vector3(1,0,0)), this.add(a); var s = new n.PerspectiveCamera(r,o,e,t); s.up.set(0, -1, 0), s.lookAt(new n.Vector3(-1,0,0)), this.add(s); var l = new n.PerspectiveCamera(r,o,e,t); l.up.set(0, 0, 1), l.lookAt(new n.Vector3(0,1,0)), this.add(l); var c = new n.PerspectiveCamera(r,o,e,t); c.up.set(0, 0, -1), c.lookAt(new n.Vector3(0,-1,0)), this.add(c); var h = new n.PerspectiveCamera(r,o,e,t); h.up.set(0, -1, 0), h.lookAt(new n.Vector3(0,0,1)), this.add(h); var u = new n.PerspectiveCamera(r,o,e,t); u.up.set(0, -1, 0), u.lookAt(new n.Vector3(0,0,-1)), this.add(u); var d = { format: n.RGBFormat, magFilter: n.LinearFilter, minFilter: n.LinearFilter }; this.renderTarget = new n.WebGLRenderTargetCube(i,i,d), this.updateCubeMap = function(e, t) { null === this.parent && this.updateMatrixWorld(); var i = this.renderTarget , n = i.texture.generateMipmaps; i.texture.generateMipmaps = !1, i.activeCubeFace = 0, e.render(t, a, i), i.activeCubeFace = 1, e.render(t, s, i), i.activeCubeFace = 2, e.render(t, l, i), i.activeCubeFace = 3, e.render(t, c, i), i.activeCubeFace = 4, e.render(t, h, i), i.texture.generateMipmaps = n, i.activeCubeFace = 5, e.render(t, u, i), e.setRenderTarget(null) } } , n.CubeCamera.prototype = Object.create(n.Object3D.prototype), n.CubeCamera.prototype.constructor = n.CubeCamera, n.OrthographicCamera = function(e, t, i, r, o, a) { n.Camera.call(this), this.type = "OrthographicCamera", this.zoom = 1, this.left = e, this.right = t, this.top = i, this.bottom = r, this.near = void 0 !== o ? o : .1, this.far = void 0 !== a ? a : 2e3, this.updateProjectionMatrix() } , n.OrthographicCamera.prototype = Object.create(n.Camera.prototype), n.OrthographicCamera.prototype.constructor = n.OrthographicCamera, n.OrthographicCamera.prototype.updateProjectionMatrix = function() { var e = (this.right - this.left) / (2 * this.zoom) , t = (this.top - this.bottom) / (2 * this.zoom) , i = (this.right + this.left) / 2 , n = (this.top + this.bottom) / 2; this.projectionMatrix.makeOrthographic(i - e, i + e, n + t, n - t, this.near, this.far) } , n.OrthographicCamera.prototype.copy = function(e) { return n.Camera.prototype.copy.call(this, e), this.left = e.left, this.right = e.right, this.top = e.top, this.bottom = e.bottom, this.near = e.near, this.far = e.far, this.zoom = e.zoom, this } , n.OrthographicCamera.prototype.toJSON = function(e) { var t = n.Object3D.prototype.toJSON.call(this, e); return t.object.zoom = this.zoom, t.object.left = this.left, t.object.right = this.right, t.object.top = this.top, t.object.bottom = this.bottom, t.object.near = this.near, t.object.far = this.far, t } , n.PerspectiveCamera = function(e, t, i, r) { n.Camera.call(this), this.type = "PerspectiveCamera", this.focalLength = 10, this.zoom = 1, this.fov = void 0 !== e ? e : 50, this.aspect = void 0 !== t ? t : 1, this.near = void 0 !== i ? i : .1, this.far = void 0 !== r ? r : 2e3, this.updateProjectionMatrix() } , n.PerspectiveCamera.prototype = Object.create(n.Camera.prototype), n.PerspectiveCamera.prototype.constructor = n.PerspectiveCamera, n.PerspectiveCamera.prototype.setLens = function(e, t) { void 0 === t && (t = 24), this.fov = 2 * n.Math.radToDeg(Math.atan(t / (2 * e))), this.updateProjectionMatrix() } , n.PerspectiveCamera.prototype.setViewOffset = function(e, t, i, n, r, o) { this.fullWidth = e, this.fullHeight = t, this.x = i, this.y = n, this.width = r, this.height = o, this.updateProjectionMatrix() } , n.PerspectiveCamera.prototype.updateProjectionMatrix = function() { var e = n.Math.radToDeg(2 * Math.atan(Math.tan(.5 * n.Math.degToRad(this.fov)) / this.zoom)); if (this.fullWidth) { var t = this.fullWidth / this.fullHeight , i = Math.tan(n.Math.degToRad(.5 * e)) * this.near , r = -i , o = t * r , a = t * i , s = Math.abs(a - o) , l = Math.abs(i - r); this.projectionMatrix.makeFrustum(o + this.x * s / this.fullWidth, o + (this.x + this.width) * s / this.fullWidth, i - (this.y + this.height) * l / this.fullHeight, i - this.y * l / this.fullHeight, this.near, this.far) } else this.projectionMatrix.makePerspective(e, this.aspect, this.near, this.far) } , n.PerspectiveCamera.prototype.copy = function(e) { return n.Camera.prototype.copy.call(this, e), this.focalLength = e.focalLength, this.zoom = e.zoom, this.fov = e.fov, this.aspect = e.aspect, this.near = e.near, this.far = e.far, this } , n.PerspectiveCamera.prototype.toJSON = function(e) { var t = n.Object3D.prototype.toJSON.call(this, e); return t.object.focalLength = this.focalLength, t.object.zoom = this.zoom, t.object.fov = this.fov, t.object.aspect = this.aspect, t.object.near = this.near, t.object.far = this.far, t } , n.StereoCamera = function() { this.type = "StereoCamera", this.aspect = 1, this.cameraL = new n.PerspectiveCamera, this.cameraL.layers.enable(1), this.cameraL.matrixAutoUpdate = !1, this.cameraR = new n.PerspectiveCamera, this.cameraR.layers.enable(2), this.cameraR.matrixAutoUpdate = !1 } , n.StereoCamera.prototype = { constructor: n.StereoCamera, update: function() { var e, t, i, r, o, a = new n.Matrix4, s = new n.Matrix4; return function(l) { var c = e !== l.focalLength || t !== l.fov || i !== l.aspect * this.aspect || r !== l.near || o !== l.far; if (c) { e = l.focalLength, t = l.fov, i = l.aspect * this.aspect, r = l.near, o = l.far; var h, u, d = l.projectionMatrix.clone(), p = .032, f = p * r / e, g = r * Math.tan(n.Math.degToRad(.5 * t)); s.elements[12] = -p, a.elements[12] = p, h = -g * i + f, u = g * i + f, d.elements[0] = 2 * r / (u - h), d.elements[8] = (u + h) / (u - h), this.cameraL.projectionMatrix.copy(d), h = -g * i - f, u = g * i - f, d.elements[0] = 2 * r / (u - h), d.elements[8] = (u + h) / (u - h), this.cameraR.projectionMatrix.copy(d) } this.cameraL.matrixWorld.copy(l.matrixWorld).multiply(s), this.cameraR.matrixWorld.copy(l.matrixWorld).multiply(a) } }() }, n.Light = function(e, t) { n.Object3D.call(this), this.type = "Light", this.color = new n.Color(e), this.intensity = void 0 !== t ? t : 1, this.receiveShadow = void 0 } , n.Light.prototype = Object.create(n.Object3D.prototype), n.Light.prototype.constructor = n.Light, n.Light.prototype.copy = function(e) { return n.Object3D.prototype.copy.call(this, e), this.color.copy(e.color), this.intensity = e.intensity, this } , n.Light.prototype.toJSON = function(e) { var t = n.Object3D.prototype.toJSON.call(this, e); return t.object.color = this.color.getHex(), t.object.intensity = this.intensity, void 0 !== this.groundColor && (t.object.groundColor = this.groundColor.getHex()), void 0 !== this.distance && (t.object.distance = this.distance), void 0 !== this.angle && (t.object.angle = this.angle), void 0 !== this.decay && (t.object.decay = this.decay), void 0 !== this.penumbra && (t.object.penumbra = this.penumbra), t } , n.LightShadow = function(e) { this.camera = e, this.bias = 0, this.radius = 1, this.mapSize = new n.Vector2(512,512), this.map = null, this.matrix = new n.Matrix4 } , n.LightShadow.prototype = { constructor: n.LightShadow, copy: function(e) { return this.camera = e.camera.clone(), this.bias = e.bias, this.radius = e.radius, this.mapSize.copy(e.mapSize), this }, clone: function() { return (new this.constructor).copy(this) } }, n.AmbientLight = function(e, t) { n.Light.call(this, e, t), this.type = "AmbientLight", this.castShadow = void 0 } , n.AmbientLight.prototype = Object.create(n.Light.prototype), n.AmbientLight.prototype.constructor = n.AmbientLight, n.DirectionalLight = function(e, t) { n.Light.call(this, e, t), this.type = "DirectionalLight", this.position.set(0, 1, 0), this.updateMatrix(), this.target = new n.Object3D, this.shadow = new n.LightShadow(new n.OrthographicCamera(-5,5,5,-5,.5,500)) } , n.DirectionalLight.prototype = Object.create(n.Light.prototype), n.DirectionalLight.prototype.constructor = n.DirectionalLight, n.DirectionalLight.prototype.copy = function(e) { return n.Light.prototype.copy.call(this, e), this.target = e.target.clone(), this.shadow = e.shadow.clone(), this } , n.HemisphereLight = function(e, t, i) { n.Light.call(this, e, i), this.type = "HemisphereLight", this.castShadow = void 0, this.position.set(0, 1, 0), this.updateMatrix(), this.groundColor = new n.Color(t) } , n.HemisphereLight.prototype = Object.create(n.Light.prototype), n.HemisphereLight.prototype.constructor = n.HemisphereLight, n.HemisphereLight.prototype.copy = function(e) { return n.Light.prototype.copy.call(this, e), this.groundColor.copy(e.groundColor), this } , n.PointLight = function(e, t, i, r) { n.Light.call(this, e, t), this.type = "PointLight", this.distance = void 0 !== i ? i : 0, this.decay = void 0 !== r ? r : 1, this.shadow = new n.LightShadow(new n.PerspectiveCamera(90,1,.5,500)) } , n.PointLight.prototype = Object.create(n.Light.prototype), n.PointLight.prototype.constructor = n.PointLight, Object.defineProperty(n.PointLight.prototype, "power", { get: function() { return 4 * this.intensity * Math.PI }, set: function(e) { this.intensity = e / (4 * Math.PI) } }), n.PointLight.prototype.copy = function(e) { return n.Light.prototype.copy.call(this, e), this.distance = e.distance, this.decay = e.decay, this.shadow = e.shadow.clone(), this } , n.SpotLight = function(e, t, i, r, o, a) { n.Light.call(this, e, t), this.type = "SpotLight", this.position.set(0, 1, 0), this.updateMatrix(), this.target = new n.Object3D, this.distance = void 0 !== i ? i : 0, this.angle = void 0 !== r ? r : Math.PI / 3, this.penumbra = void 0 !== o ? o : 0, this.decay = void 0 !== a ? a : 1, this.shadow = new n.LightShadow(new n.PerspectiveCamera(50,1,.5,500)) } , n.SpotLight.prototype = Object.create(n.Light.prototype), n.SpotLight.prototype.constructor = n.SpotLight, Object.defineProperty(n.SpotLight.prototype, "power", { get: function() { return this.intensity * Math.PI }, set: function(e) { this.intensity = e / Math.PI } }), n.SpotLight.prototype.copy = function(e) { return n.Light.prototype.copy.call(this, e), this.distance = e.distance, this.angle = e.angle, this.penumbra = e.penumbra, this.decay = e.decay, this.target = e.target.clone(), this.shadow = e.shadow.clone(), this } , n.Cache = { enabled: !1, files: {}, add: function(e, t) { this.enabled !== !1 && (this.files[e] = t) }, get: function(e) { if (this.enabled !== !1) return this.files[e] }, remove: function(e) { delete this.files[e] }, clear: function() { this.files = {} } }, n.Loader = function() { this.onLoadStart = function() {} , this.onLoadProgress = function() {} , this.onLoadComplete = function() {} } , n.Loader.prototype = { constructor: n.Loader, crossOrigin: void 0, extractUrlBase: function(e) { var t = e.split("/"); return 1 === t.length ? "./" : (t.pop(), t.join("/") + "/") }, initMaterials: function(e, t, i) { for (var n = [], r = 0; r < e.length; ++r) n[r] = this.createMaterial(e[r], t, i); return n }, createMaterial: function() { var e, t, i; return function(r, o, a) { function s(e, i, r, s, c) { var h, u = o + e, d = n.Loader.Handlers.get(u); null !== d ? h = d.load(u) : (t.setCrossOrigin(a), h = t.load(u)), void 0 !== i && (h.repeat.fromArray(i), 1 !== i[0] && (h.wrapS = n.RepeatWrapping), 1 !== i[1] && (h.wrapT = n.RepeatWrapping)), void 0 !== r && h.offset.fromArray(r), void 0 !== s && ("repeat" === s[0] && (h.wrapS = n.RepeatWrapping), "mirror" === s[0] && (h.wrapS = n.MirroredRepeatWrapping), "repeat" === s[1] && (h.wrapT = n.RepeatWrapping), "mirror" === s[1] && (h.wrapT = n.MirroredRepeatWrapping)), void 0 !== c && (h.anisotropy = c); var p = n.Math.generateUUID(); return l[p] = h, p } void 0 === e && (e = new n.Color), void 0 === t && (t = new n.TextureLoader), void 0 === i && (i = new n.MaterialLoader); var l = {} , c = { uuid: n.Math.generateUUID(), type: "MeshLambertMaterial" }; for (var h in r) { var u = r[h]; switch (h) { case "DbgColor": case "DbgIndex": case "opticalDensity": case "illumination": break; case "DbgName": c.name = u; break; case "blending": c.blending = n[u]; break; case "colorAmbient": case "mapAmbient": console.warn("THREE.Loader.createMaterial:", h, "is no longer supported."); break; case "colorDiffuse": c.color = e.fromArray(u).getHex(); break; case "colorSpecular": c.specular = e.fromArray(u).getHex(); break; case "colorEmissive": c.emissive = e.fromArray(u).getHex(); break; case "specularCoef": c.shininess = u; break; case "shading": "basic" === u.toLowerCase() && (c.type = "MeshBasicMaterial"), "phong" === u.toLowerCase() && (c.type = "MeshPhongMaterial"); break; case "mapDiffuse": c.map = s(u, r.mapDiffuseRepeat, r.mapDiffuseOffset, r.mapDiffuseWrap, r.mapDiffuseAnisotropy); break; case "mapDiffuseRepeat": case "mapDiffuseOffset": case "mapDiffuseWrap": case "mapDiffuseAnisotropy": break; case "mapLight": c.lightMap = s(u, r.mapLightRepeat, r.mapLightOffset, r.mapLightWrap, r.mapLightAnisotropy); break; case "mapLightRepeat": case "mapLightOffset": case "mapLightWrap": case "mapLightAnisotropy": break; case "mapAO": c.aoMap = s(u, r.mapAORepeat, r.mapAOOffset, r.mapAOWrap, r.mapAOAnisotropy); break; case "mapAORepeat": case "mapAOOffset": case "mapAOWrap": case "mapAOAnisotropy": break; case "mapBump": c.bumpMap = s(u, r.mapBumpRepeat, r.mapBumpOffset, r.mapBumpWrap, r.mapBumpAnisotropy); break; case "mapBumpScale": c.bumpScale = u; break; case "mapBumpRepeat": case "mapBumpOffset": case "mapBumpWrap": case "mapBumpAnisotropy": break; case "mapNormal": c.normalMap = s(u, r.mapNormalRepeat, r.mapNormalOffset, r.mapNormalWrap, r.mapNormalAnisotropy); break; case "mapNormalFactor": c.normalScale = [u, u]; break; case "mapNormalRepeat": case "mapNormalOffset": case "mapNormalWrap": case "mapNormalAnisotropy": break; case "mapSpecular": c.specularMap = s(u, r.mapSpecularRepeat, r.mapSpecularOffset, r.mapSpecularWrap, r.mapSpecularAnisotropy); break; case "mapSpecularRepeat": case "mapSpecularOffset": case "mapSpecularWrap": case "mapSpecularAnisotropy": break; case "mapAlpha": c.alphaMap = s(u, r.mapAlphaRepeat, r.mapAlphaOffset, r.mapAlphaWrap, r.mapAlphaAnisotropy); break; case "mapAlphaRepeat": case "mapAlphaOffset": case "mapAlphaWrap": case "mapAlphaAnisotropy": break; case "flipSided": c.side = n.BackSide; break; case "doubleSided": c.side = n.DoubleSide; break; case "transparency": console.warn("THREE.Loader.createMaterial: transparency has been renamed to opacity"), c.opacity = u; break; case "depthTest": case "depthWrite": case "colorWrite": case "opacity": case "reflectivity": case "transparent": case "visible": case "wireframe": c[h] = u; break; case "vertexColors": u === !0 && (c.vertexColors = n.VertexColors), "face" === u && (c.vertexColors = n.FaceColors); break; default: console.error("THREE.Loader.createMaterial: Unsupported", h, u) } } return "MeshBasicMaterial" === c.type && delete c.emissive, "MeshPhongMaterial" !== c.type && delete c.specular, c.opacity < 1 && (c.transparent = !0), i.setTextures(l), i.parse(c) } }() }, n.Loader.Handlers = { handlers: [], add: function(e, t) { this.handlers.push(e, t) }, get: function(e) { for (var t = this.handlers, i = 0, n = t.length; i < n; i += 2) { var r = t[i] , o = t[i + 1]; if (r.test(e)) return o } return null } }, n.XHRLoader = function(e) { this.manager = void 0 !== e ? e : n.DefaultLoadingManager } , n.XHRLoader.prototype = { constructor: n.XHRLoader, load: function(e, t, i, r) { void 0 !== this.path && (e = this.path + e); var o = this , a = n.Cache.get(e); if (void 0 !== a) return t && setTimeout(function() { t(a) }, 0), a; var s = new XMLHttpRequest; return s.overrideMimeType("text/plain"), s.open("GET", e, !0), s.addEventListener("load", function(i) { var a = i.target.response; n.Cache.add(e, a), 200 === this.status ? (t && t(a), o.manager.itemEnd(e)) : 0 === this.status ? (console.warn("THREE.XHRLoader: HTTP Status 0 received."), t && t(a), o.manager.itemEnd(e)) : (r && r(i), o.manager.itemError(e)) }, !1), void 0 !== i && s.addEventListener("progress", function(e) { i(e) }, !1), s.addEventListener("error", function(t) { r && r(t), o.manager.itemError(e) }, !1), void 0 !== this.responseType && (s.responseType = this.responseType), void 0 !== this.withCredentials && (s.withCredentials = this.withCredentials), s.send(null), o.manager.itemStart(e), s }, setPath: function(e) { this.path = e }, setResponseType: function(e) { this.responseType = e }, setWithCredentials: function(e) { this.withCredentials = e } }, n.FontLoader = function(e) { this.manager = void 0 !== e ? e : n.DefaultLoadingManager } , n.FontLoader.prototype = { constructor: n.FontLoader, load: function(e, t, i, r) { var o = new n.XHRLoader(this.manager); o.load(e, function(e) { t(new n.Font(JSON.parse(e.substring(65, e.length - 2)))) }, i, r) } }, n.ImageLoader = function(e) { this.manager = void 0 !== e ? e : n.DefaultLoadingManager } , n.ImageLoader.prototype = { constructor: n.ImageLoader, load: function(e, t, i, r) { void 0 !== this.path && (e = this.path + e); var o = this , a = n.Cache.get(e); if (void 0 !== a) return o.manager.itemStart(e), t ? setTimeout(function() { t(a), o.manager.itemEnd(e) }, 0) : o.manager.itemEnd(e), a; var s = document.createElement("img"); return s.addEventListener("load", function(i) { n.Cache.add(e, this), t && t(this), o.manager.itemEnd(e) }, !1), void 0 !== i && s.addEventListener("progress", function(e) { i(e) }, !1), s.addEventListener("error", function(t) { r && r(t), o.manager.itemError(e) }, !1), void 0 !== this.crossOrigin && (s.crossOrigin = this.crossOrigin), o.manager.itemStart(e), s.src = e, s }, setCrossOrigin: function(e) { this.crossOrigin = e }, setPath: function(e) { this.path = e } }, n.JSONLoader = function(e) { "boolean" == typeof e && (console.warn("THREE.JSONLoader: showStatus parameter has been removed from constructor."), e = void 0), this.manager = void 0 !== e ? e : n.DefaultLoadingManager, this.withCredentials = !1 } , n.JSONLoader.prototype = { constructor: n.JSONLoader, get statusDomElement() { return void 0 === this._statusDomElement && (this._statusDomElement = document.createElement("div")), console.warn("THREE.JSONLoader: .statusDomElement has been removed."), this._statusDomElement }, load: function(e, t, i, r) { var o = this , a = this.texturePath && "string" == typeof this.texturePath ? this.texturePath : n.Loader.prototype.extractUrlBase(e) , s = new n.XHRLoader(this.manager); s.setWithCredentials(this.withCredentials), s.load(e, function(i) { var n = JSON.parse(i) , r = n.metadata; if (void 0 !== r) { var s = r.type; if (void 0 !== s) { if ("object" === s.toLowerCase()) return void console.error("THREE.JSONLoader: " + e + " should be loaded with THREE.ObjectLoader instead."); if ("scene" === s.toLowerCase()) return void console.error("THREE.JSONLoader: " + e + " should be loaded with THREE.SceneLoader instead.") } } var l = o.parse(n, a); t(l.geometry, l.materials) }, i, r) }, setTexturePath: function(e) { this.texturePath = e }, parse: function(e, t) { function i(t) { function i(e, t) { return e & 1 << t } var r, o, a, l, c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w, _, T, x, S, M, R, P, O = e.faces, L = e.vertices, D = e.normals, N = e.colors, B = 0; if (void 0 !== e.uvs) { for (r = 0; r < e.uvs.length; r++) e.uvs[r].length && B++; for (r = 0; r < B; r++) s.faceVertexUvs[r] = [] } for (l = 0, c = L.length; l < c; ) E = new n.Vector3, E.x = L[l++] * t, E.y = L[l++] * t, E.z = L[l++] * t, s.vertices.push(E); for (l = 0, c = O.length; l < c; ) if (f = O[l++], g = i(f, 0), m = i(f, 1), v = i(f, 3), A = i(f, 4), y = i(f, 5), C = i(f, 6), I = i(f, 7), g) { if (w = new n.Face3, w.a = O[l], w.b = O[l + 1], w.c = O[l + 3], _ = new n.Face3, _.a = O[l + 1], _.b = O[l + 2], _.c = O[l + 3], l += 4, m && (p = O[l++], w.materialIndex = p, _.materialIndex = p), a = s.faces.length, v) for (r = 0; r < B; r++) for (S = e.uvs[r], s.faceVertexUvs[r][a] = [], s.faceVertexUvs[r][a + 1] = [], o = 0; o < 4; o++) d = O[l++], R = S[2 * d], P = S[2 * d + 1], M = new n.Vector2(R,P), 2 !== o && s.faceVertexUvs[r][a].push(M), 0 !== o && s.faceVertexUvs[r][a + 1].push(M); if (A && (u = 3 * O[l++], w.normal.set(D[u++], D[u++], D[u]), _.normal.copy(w.normal)), y) for (r = 0; r < 4; r++) u = 3 * O[l++], x = new n.Vector3(D[u++],D[u++],D[u]), 2 !== r && w.vertexNormals.push(x), 0 !== r && _.vertexNormals.push(x); if (C && (h = O[l++], T = N[h], w.color.setHex(T), _.color.setHex(T)), I) for (r = 0; r < 4; r++) h = O[l++], T = N[h], 2 !== r && w.vertexColors.push(new n.Color(T)), 0 !== r && _.vertexColors.push(new n.Color(T)); s.faces.push(w), s.faces.push(_) } else { if (b = new n.Face3, b.a = O[l++], b.b = O[l++], b.c = O[l++], m && (p = O[l++], b.materialIndex = p), a = s.faces.length, v) for (r = 0; r < B; r++) for (S = e.uvs[r], s.faceVertexUvs[r][a] = [], o = 0; o < 3; o++) d = O[l++], R = S[2 * d], P = S[2 * d + 1], M = new n.Vector2(R,P), s.faceVertexUvs[r][a].push(M); if (A && (u = 3 * O[l++], b.normal.set(D[u++], D[u++], D[u])), y) for (r = 0; r < 3; r++) u = 3 * O[l++], x = new n.Vector3(D[u++],D[u++],D[u]), b.vertexNormals.push(x); if (C && (h = O[l++], b.color.setHex(N[h])), I) for (r = 0; r < 3; r++) h = O[l++], b.vertexColors.push(new n.Color(N[h])); s.faces.push(b) } } function r() { var t = void 0 !== e.influencesPerVertex ? e.influencesPerVertex : 2; if (e.skinWeights) for (var i = 0, r = e.skinWeights.length; i < r; i += t) { var o = e.skinWeights[i] , a = t > 1 ? e.skinWeights[i + 1] : 0 , l = t > 2 ? e.skinWeights[i + 2] : 0 , c = t > 3 ? e.skinWeights[i + 3] : 0; s.skinWeights.push(new n.Vector4(o,a,l,c)) } if (e.skinIndices) for (var i = 0, r = e.skinIndices.length; i < r; i += t) { var h = e.skinIndices[i] , u = t > 1 ? e.skinIndices[i + 1] : 0 , d = t > 2 ? e.skinIndices[i + 2] : 0 , p = t > 3 ? e.skinIndices[i + 3] : 0; s.skinIndices.push(new n.Vector4(h,u,d,p)) } s.bones = e.bones, s.bones && s.bones.length > 0 && (s.skinWeights.length !== s.skinIndices.length || s.skinIndices.length !== s.vertices.length) && console.warn("When skinning, number of vertices (" + s.vertices.length + "), skinIndices (" + s.skinIndices.length + "), and skinWeights (" + s.skinWeights.length + ") should match.") } function o(t) { if (void 0 !== e.morphTargets) for (var i = 0, r = e.morphTargets.length; i < r; i++) { s.morphTargets[i] = {}, s.morphTargets[i].name = e.morphTargets[i].name, s.morphTargets[i].vertices = []; for (var o = s.morphTargets[i].vertices, a = e.morphTargets[i].vertices, l = 0, c = a.length; l < c; l += 3) { var h = new n.Vector3; h.x = a[l] * t, h.y = a[l + 1] * t, h.z = a[l + 2] * t, o.push(h) } } if (void 0 !== e.morphColors && e.morphColors.length > 0) { console.warn('THREE.JSONLoader: "morphColors" no longer supported. Using them as face colors.'); for (var u = s.faces, d = e.morphColors[0].colors, i = 0, r = u.length; i < r; i++) u[i].color.fromArray(d, 3 * i) } } function a() { var t = [] , i = []; void 0 !== e.animation && i.push(e.animation), void 0 !== e.animations && (e.animations.length ? i = i.concat(e.animations) : i.push(e.animations)); for (var r = 0; r < i.length; r++) { var o = n.AnimationClip.parseAnimation(i[r], s.bones); o && t.push(o) } if (s.morphTargets) { var a = n.AnimationClip.CreateClipsFromMorphTargetSequences(s.morphTargets, 10); t = t.concat(a) } t.length > 0 && (s.animations = t) } var s = new n.Geometry , l = void 0 !== e.scale ? 1 / e.scale : 1; if (i(l), r(), o(l), a(), s.computeFaceNormals(), s.computeBoundingSphere(), void 0 === e.materials || 0 === e.materials.length) return { geometry: s }; var c = n.Loader.prototype.initMaterials(e.materials, t, this.crossOrigin); return { geometry: s, materials: c } } }, n.LoadingManager = function(e, t, i) { var n = this , r = !1 , o = 0 , a = 0; this.onStart = void 0, this.onLoad = e, this.onProgress = t, this.onError = i, this.itemStart = function(e) { a++, r === !1 && void 0 !== n.onStart && n.onStart(e, o, a), r = !0 } , this.itemEnd = function(e) { o++, void 0 !== n.onProgress && n.onProgress(e, o, a), o === a && (r = !1, void 0 !== n.onLoad && n.onLoad()) } , this.itemError = function(e) { void 0 !== n.onError && n.onError(e) } } , n.DefaultLoadingManager = new n.LoadingManager, n.BufferGeometryLoader = function(e) { this.manager = void 0 !== e ? e : n.DefaultLoadingManager } , n.BufferGeometryLoader.prototype = { constructor: n.BufferGeometryLoader, load: function(e, t, i, r) { var o = this , a = new n.XHRLoader(o.manager); a.load(e, function(e) { t(o.parse(JSON.parse(e))) }, i, r) }, parse: function(e) { var t = new n.BufferGeometry , i = e.data.index , r = { Int8Array: Int8Array, Uint8Array: Uint8Array, Uint8ClampedArray: Uint8ClampedArray, Int16Array: Int16Array, Uint16Array: Uint16Array, Int32Array: Int32Array, Uint32Array: Uint32Array, Float32Array: Float32Array, Float64Array: Float64Array }; if (void 0 !== i) { var o = new r[i.type](i.array); t.setIndex(new n.BufferAttribute(o,1)) } var a = e.data.attributes; for (var s in a) { var l = a[s] , o = new r[l.type](l.array); t.addAttribute(s, new n.BufferAttribute(o,l.itemSize)) } var c = e.data.groups || e.data.drawcalls || e.data.offsets; if (void 0 !== c) for (var h = 0, u = c.length; h !== u; ++h) { var d = c[h]; t.addGroup(d.start, d.count, d.materialIndex) } var p = e.data.boundingSphere; if (void 0 !== p) { var f = new n.Vector3; void 0 !== p.center && f.fromArray(p.center), t.boundingSphere = new n.Sphere(f,p.radius) } return t } }, n.MaterialLoader = function(e) { this.manager = void 0 !== e ? e : n.DefaultLoadingManager, this.textures = {} } , n.MaterialLoader.prototype = { constructor: n.MaterialLoader, load: function(e, t, i, r) { var o = this , a = new n.XHRLoader(o.manager); a.load(e, function(e) { t(o.parse(JSON.parse(e))) }, i, r) }, setTextures: function(e) { this.textures = e }, getTexture: function(e) { var t = this.textures; return void 0 === t[e] && console.warn("THREE.MaterialLoader: Undefined texture", e), t[e] }, parse: function(e) { var t = new n[e.type]; if (void 0 !== e.uuid && (t.uuid = e.uuid), void 0 !== e.name && (t.name = e.name), void 0 !== e.color && t.color.setHex(e.color), void 0 !== e.roughness && (t.roughness = e.roughness), void 0 !== e.metalness && (t.metalness = e.metalness), void 0 !== e.emissive && t.emissive.setHex(e.emissive), void 0 !== e.specular && t.specular.setHex(e.specular), void 0 !== e.shininess && (t.shininess = e.shininess), void 0 !== e.uniforms && (t.uniforms = e.uniforms), void 0 !== e.vertexShader && (t.vertexShader = e.vertexShader), void 0 !== e.fragmentShader && (t.fragmentShader = e.fragmentShader), void 0 !== e.vertexColors && (t.vertexColors = e.vertexColors), void 0 !== e.shading && (t.shading = e.shading), void 0 !== e.blending && (t.blending = e.blending), void 0 !== e.side && (t.side = e.side), void 0 !== e.opacity && (t.opacity = e.opacity), void 0 !== e.transparent && (t.transparent = e.transparent), void 0 !== e.alphaTest && (t.alphaTest = e.alphaTest), void 0 !== e.depthTest && (t.depthTest = e.depthTest), void 0 !== e.depthWrite && (t.depthWrite = e.depthWrite), void 0 !== e.colorWrite && (t.colorWrite = e.colorWrite), void 0 !== e.wireframe && (t.wireframe = e.wireframe), void 0 !== e.wireframeLinewidth && (t.wireframeLinewidth = e.wireframeLinewidth), void 0 !== e.size && (t.size = e.size), void 0 !== e.sizeAttenuation && (t.sizeAttenuation = e.sizeAttenuation), void 0 !== e.map && (t.map = this.getTexture(e.map)), void 0 !== e.alphaMap && (t.alphaMap = this.getTexture(e.alphaMap), t.transparent = !0), void 0 !== e.bumpMap && (t.bumpMap = this.getTexture(e.bumpMap)), void 0 !== e.bumpScale && (t.bumpScale = e.bumpScale), void 0 !== e.normalMap && (t.normalMap = this.getTexture(e.normalMap)), void 0 !== e.normalScale) { var i = e.normalScale; Array.isArray(i) === !1 && (i = [i, i]), t.normalScale = (new n.Vector2).fromArray(i) } if (void 0 !== e.displacementMap && (t.displacementMap = this.getTexture(e.displacementMap)), void 0 !== e.displacementScale && (t.displacementScale = e.displacementScale), void 0 !== e.displacementBias && (t.displacementBias = e.displacementBias), void 0 !== e.roughnessMap && (t.roughnessMap = this.getTexture(e.roughnessMap)), void 0 !== e.metalnessMap && (t.metalnessMap = this.getTexture(e.metalnessMap)), void 0 !== e.emissiveMap && (t.emissiveMap = this.getTexture(e.emissiveMap)), void 0 !== e.emissiveIntensity && (t.emissiveIntensity = e.emissiveIntensity), void 0 !== e.specularMap && (t.specularMap = this.getTexture(e.specularMap)), void 0 !== e.envMap && (t.envMap = this.getTexture(e.envMap), t.combine = n.MultiplyOperation), e.reflectivity && (t.reflectivity = e.reflectivity), void 0 !== e.lightMap && (t.lightMap = this.getTexture(e.lightMap)), void 0 !== e.lightMapIntensity && (t.lightMapIntensity = e.lightMapIntensity), void 0 !== e.aoMap && (t.aoMap = this.getTexture(e.aoMap)), void 0 !== e.aoMapIntensity && (t.aoMapIntensity = e.aoMapIntensity), void 0 !== e.materials) for (var r = 0, o = e.materials.length; r < o; r++) t.materials.push(this.parse(e.materials[r])); return t } }, n.ObjectLoader = function(e) { this.manager = void 0 !== e ? e : n.DefaultLoadingManager, this.texturePath = "" } , n.ObjectLoader.prototype = { constructor: n.ObjectLoader, load: function(e, t, i, r) { "" === this.texturePath && (this.texturePath = e.substring(0, e.lastIndexOf("/") + 1)); var o = this , a = new n.XHRLoader(o.manager); a.load(e, function(e) { o.parse(JSON.parse(e), t) }, i, r) }, setTexturePath: function(e) { this.texturePath = e }, setCrossOrigin: function(e) { this.crossOrigin = e }, parse: function(e, t) { var i = this.parseGeometries(e.geometries) , n = this.parseImages(e.images, function() { void 0 !== t && t(a) }) , r = this.parseTextures(e.textures, n) , o = this.parseMaterials(e.materials, r) , a = this.parseObject(e.object, i, o); return e.animations && (a.animations = this.parseAnimations(e.animations)), void 0 !== e.images && 0 !== e.images.length || void 0 !== t && t(a), a }, parseGeometries: function(e) { var t = {}; if (void 0 !== e) for (var i = new n.JSONLoader, r = new n.BufferGeometryLoader, o = 0, a = e.length; o < a; o++) { var s, l = e[o]; switch (l.type) { case "PlaneGeometry": case "PlaneBufferGeometry": s = new n[l.type](l.width,l.height,l.widthSegments,l.heightSegments); break; case "BoxGeometry": case "BoxBufferGeometry": case "CubeGeometry": s = new n[l.type](l.width,l.height,l.depth,l.widthSegments,l.heightSegments,l.depthSegments); break; case "CircleGeometry": case "CircleBufferGeometry": s = new n[l.type](l.radius,l.segments,l.thetaStart,l.thetaLength); break; case "CylinderGeometry": case "CylinderBufferGeometry": s = new n[l.type](l.radiusTop,l.radiusBottom,l.height,l.radialSegments,l.heightSegments,l.openEnded,l.thetaStart,l.thetaLength); break; case "SphereGeometry": case "SphereBufferGeometry": s = new n[l.type](l.radius,l.widthSegments,l.heightSegments,l.phiStart,l.phiLength,l.thetaStart,l.thetaLength); break; case "DodecahedronGeometry": s = new n.DodecahedronGeometry(l.radius,l.detail); break; case "IcosahedronGeometry": s = new n.IcosahedronGeometry(l.radius,l.detail); break; case "OctahedronGeometry": s = new n.OctahedronGeometry(l.radius,l.detail); break; case "TetrahedronGeometry": s = new n.TetrahedronGeometry(l.radius,l.detail); break; case "RingGeometry": case "RingBufferGeometry": s = new n[l.type](l.innerRadius,l.outerRadius,l.thetaSegments,l.phiSegments,l.thetaStart,l.thetaLength); break; case "TorusGeometry": case "TorusBufferGeometry": s = new n[l.type](l.radius,l.tube,l.radialSegments,l.tubularSegments,l.arc); break; case "TorusKnotGeometry": case "TorusKnotBufferGeometry": s = new n[l.type](l.radius,l.tube,l.tubularSegments,l.radialSegments,l.p,l.q); break; case "LatheGeometry": s = new n.LatheGeometry(l.points,l.segments,l.phiStart,l.phiLength); break; case "BufferGeometry": s = r.parse(l); break; case "Geometry": s = i.parse(l.data, this.texturePath).geometry; break; default: console.warn('THREE.ObjectLoader: Unsupported geometry type "' + l.type + '"'); continue } s.uuid = l.uuid, void 0 !== l.name && (s.name = l.name), t[l.uuid] = s } return t }, parseMaterials: function(e, t) { var i = {}; if (void 0 !== e) { var r = new n.MaterialLoader; r.setTextures(t); for (var o = 0, a = e.length; o < a; o++) { var s = r.parse(e[o]); i[s.uuid] = s } } return i }, parseAnimations: function(e) { for (var t = [], i = 0; i < e.length; i++) { var r = n.AnimationClip.parse(e[i]); t.push(r) } return t }, parseImages: function(e, t) { function i(e) { return r.manager.itemStart(e), s.load(e, function() { r.manager.itemEnd(e) }) } var r = this , o = {}; if (void 0 !== e && e.length > 0) { var a = new n.LoadingManager(t) , s = new n.ImageLoader(a); s.setCrossOrigin(this.crossOrigin); for (var l = 0, c = e.length; l < c; l++) { var h = e[l] , u = /^(\/\/)|([a-z]+:(\/\/)?)/i.test(h.url) ? h.url : r.texturePath + h.url; o[h.uuid] = i(u) } } return o }, parseTextures: function(e, t) { function i(e) { return "number" == typeof e ? e : (console.warn("THREE.ObjectLoader.parseTexture: Constant should be in numeric form.", e), n[e]) } var r = {}; if (void 0 !== e) for (var o = 0, a = e.length; o < a; o++) { var s = e[o]; void 0 === s.image && console.warn('THREE.ObjectLoader: No "image" specified for', s.uuid), void 0 === t[s.image] && console.warn("THREE.ObjectLoader: Undefined image", s.image); var l = new n.Texture(t[s.image]); l.needsUpdate = !0, l.uuid = s.uuid, void 0 !== s.name && (l.name = s.name), void 0 !== s.mapping && (l.mapping = i(s.mapping)), void 0 !== s.offset && (l.offset = new n.Vector2(s.offset[0],s.offset[1])), void 0 !== s.repeat && (l.repeat = new n.Vector2(s.repeat[0],s.repeat[1])), void 0 !== s.minFilter && (l.minFilter = i(s.minFilter)), void 0 !== s.magFilter && (l.magFilter = i(s.magFilter)), void 0 !== s.anisotropy && (l.anisotropy = s.anisotropy), Array.isArray(s.wrap) && (l.wrapS = i(s.wrap[0]), l.wrapT = i(s.wrap[1])), r[s.uuid] = l } return r }, parseObject: function() { var e = new n.Matrix4; return function(t, i, r) { function o(e) { return void 0 === i[e] && console.warn("THREE.ObjectLoader: Undefined geometry", e), i[e] } function a(e) { if (void 0 !== e) return void 0 === r[e] && console.warn("THREE.ObjectLoader: Undefined material", e), r[e] } var s; switch (t.type) { case "Scene": s = new n.Scene; break; case "PerspectiveCamera": s = new n.PerspectiveCamera(t.fov,t.aspect,t.near,t.far); break; case "OrthographicCamera": s = new n.OrthographicCamera(t.left,t.right,t.top,t.bottom,t.near,t.far); break; case "AmbientLight": s = new n.AmbientLight(t.color,t.intensity); break; case "DirectionalLight": s = new n.DirectionalLight(t.color,t.intensity); break; case "PointLight": s = new n.PointLight(t.color,t.intensity,t.distance,t.decay); break; case "SpotLight": s = new n.SpotLight(t.color,t.intensity,t.distance,t.angle,t.penumbra,t.decay); break; case "HemisphereLight": s = new n.HemisphereLight(t.color,t.groundColor,t.intensity); break; case "Mesh": var l = o(t.geometry) , c = a(t.material); s = l.bones && l.bones.length > 0 ? new n.SkinnedMesh(l,c) : new n.Mesh(l,c); break; case "LOD": s = new n.LOD; break; case "Line": s = new n.Line(o(t.geometry),a(t.material),t.mode); break; case "PointCloud": case "Points": s = new n.Points(o(t.geometry),a(t.material)); break; case "Sprite": s = new n.Sprite(a(t.material)); break; case "Group": s = new n.Group; break; default: s = new n.Object3D } if (s.uuid = t.uuid, void 0 !== t.name && (s.name = t.name), void 0 !== t.matrix ? (e.fromArray(t.matrix), e.decompose(s.position, s.quaternion, s.scale)) : (void 0 !== t.position && s.position.fromArray(t.position), void 0 !== t.rotation && s.rotation.fromArray(t.rotation), void 0 !== t.scale && s.scale.fromArray(t.scale)), void 0 !== t.castShadow && (s.castShadow = t.castShadow), void 0 !== t.receiveShadow && (s.receiveShadow = t.receiveShadow), void 0 !== t.visible && (s.visible = t.visible), void 0 !== t.userData && (s.userData = t.userData), void 0 !== t.children) for (var h in t.children) s.add(this.parseObject(t.children[h], i, r)); if ("LOD" === t.type) for (var u = t.levels, d = 0; d < u.length; d++) { var p = u[d] , h = s.getObjectByProperty("uuid", p.object); void 0 !== h && s.addLevel(h, p.distance) } return s } }() }, n.TextureLoader = function(e) { this.manager = void 0 !== e ? e : n.DefaultLoadingManager } , n.TextureLoader.prototype = { constructor: n.TextureLoader, load: function(e, t, i, r) { var o = new n.Texture , a = new n.ImageLoader(this.manager); return a.setCrossOrigin(this.crossOrigin), a.setPath(this.path), a.load(e, function(e) { o.image = e, o.needsUpdate = !0, void 0 !== t && t(o) }, i, r), o }, setCrossOrigin: function(e) { this.crossOrigin = e }, setPath: function(e) { this.path = e } }, n.CubeTextureLoader = function(e) { this.manager = void 0 !== e ? e : n.DefaultLoadingManager } , n.CubeTextureLoader.prototype = { constructor: n.CubeTextureLoader, load: function(e, t, i, r) { function o(i) { s.load(e[i], function(e) { a.images[i] = e, l++, 6 === l && (a.needsUpdate = !0, t && t(a)) }, void 0, r) } var a = new n.CubeTexture , s = new n.ImageLoader(this.manager); s.setCrossOrigin(this.crossOrigin), s.setPath(this.path); for (var l = 0, c = 0; c < e.length; ++c) o(c); return a }, setCrossOrigin: function(e) { this.crossOrigin = e }, setPath: function(e) { this.path = e } }, n.DataTextureLoader = n.BinaryTextureLoader = function(e) { this.manager = void 0 !== e ? e : n.DefaultLoadingManager, this._parser = null } , n.BinaryTextureLoader.prototype = { constructor: n.BinaryTextureLoader, load: function(e, t, i, r) { var o = this , a = new n.DataTexture , s = new n.XHRLoader(this.manager); return s.setResponseType("arraybuffer"), s.load(e, function(e) { var i = o._parser(e); i && (void 0 !== i.image ? a.image = i.image : void 0 !== i.data && (a.image.width = i.width, a.image.height = i.height, a.image.data = i.data), a.wrapS = void 0 !== i.wrapS ? i.wrapS : n.ClampToEdgeWrapping, a.wrapT = void 0 !== i.wrapT ? i.wrapT : n.ClampToEdgeWrapping, a.magFilter = void 0 !== i.magFilter ? i.magFilter : n.LinearFilter, a.minFilter = void 0 !== i.minFilter ? i.minFilter : n.LinearMipMapLinearFilter, a.anisotropy = void 0 !== i.anisotropy ? i.anisotropy : 1, void 0 !== i.format && (a.format = i.format), void 0 !== i.type && (a.type = i.type), void 0 !== i.mipmaps && (a.mipmaps = i.mipmaps), 1 === i.mipmapCount && (a.minFilter = n.LinearFilter), a.needsUpdate = !0, t && t(a, i)) }, i, r), a } }, n.CompressedTextureLoader = function(e) { this.manager = void 0 !== e ? e : n.DefaultLoadingManager, this._parser = null } ; n.CompressedTextureLoader.prototype = { constructor: n.CompressedTextureLoader, load: function(e, t, i, r) { function o(o) { c.load(e[o], function(e) { var i = a._parser(e, !0); s[o] = { width: i.width, height: i.height, format: i.format, mipmaps: i.mipmaps }, h += 1, 6 === h && (1 === i.mipmapCount && (l.minFilter = n.LinearFilter), l.format = i.format, l.needsUpdate = !0, t && t(l)) }, i, r) } var a = this , s = [] , l = new n.CompressedTexture; l.image = s; var c = new n.XHRLoader(this.manager); if (c.setPath(this.path), c.setResponseType("arraybuffer"), Array.isArray(e)) for (var h = 0, u = 0, d = e.length; u < d; ++u) o(u); else c.load(e, function(e) { var i = a._parser(e, !0); if (i.isCubemap) for (var r = i.mipmaps.length / i.mipmapCount, o = 0; o < r; o++) { s[o] = { mipmaps: [] }; for (var c = 0; c < i.mipmapCount; c++) s[o].mipmaps.push(i.mipmaps[o * i.mipmapCount + c]), s[o].format = i.format, s[o].width = i.width, s[o].height = i.height } else l.image.width = i.width, l.image.height = i.height, l.mipmaps = i.mipmaps; 1 === i.mipmapCount && (l.minFilter = n.LinearFilter), l.format = i.format, l.needsUpdate = !0, t && t(l) }, i, r); return l }, setPath: function(e) { this.path = e } }; n.Material = function() { Object.defineProperty(this, "id", { value: n.MaterialIdCount++ }), this.uuid = n.Math.generateUUID(), this.name = "", this.type = "Material", this.side = n.FrontSide, this.opacity = 1, this.transparent = !1, this.blending = n.NormalBlending, this.blendSrc = n.SrcAlphaFactor, this.blendDst = n.OneMinusSrcAlphaFactor, this.blendEquation = n.AddEquation, this.blendSrcAlpha = null, this.blendDstAlpha = null, this.blendEquationAlpha = null, this.depthFunc = n.LessEqualDepth, this.depthTest = !0, this.depthWrite = !0, this.colorWrite = !0, this.precision = null, this.polygonOffset = !1, this.polygonOffsetFactor = 0, this.polygonOffsetUnits = 0, this.alphaTest = 0, this.premultipliedAlpha = !1, this.overdraw = 0, this.visible = !0, this._needsUpdate = !0 } , n.Material.prototype = { constructor: n.Material, get needsUpdate() { return this._needsUpdate }, set needsUpdate(e) { e === !0 && this.update(), this._needsUpdate = e }, setValues: function(e) { if (void 0 !== e) for (var t in e) { var i = e[t]; if (void 0 !== i) { var r = this[t]; void 0 !== r ? r instanceof n.Color ? r.set(i) : r instanceof n.Vector3 && i instanceof n.Vector3 ? r.copy(i) : "overdraw" === t ? this[t] = Number(i) : this[t] = i : console.warn("THREE." + this.type + ": '" + t + "' is not a property of this material.") } else console.warn("THREE.Material: '" + t + "' parameter is undefined.") } }, toJSON: function(e) { function t(e) { var t = []; for (var i in e) { var n = e[i]; delete n.metadata, t.push(n) } return t } var i = void 0 === e; i && (e = { textures: {}, images: {} }); var r = { metadata: { version: 4.4, type: "Material", generator: "Material.toJSON" } }; if (r.uuid = this.uuid, r.type = this.type, "" !== this.name && (r.name = this.name), this.color instanceof n.Color && (r.color = this.color.getHex()), .5 !== this.roughness && (r.roughness = this.roughness), .5 !== this.metalness && (r.metalness = this.metalness), this.emissive instanceof n.Color && (r.emissive = this.emissive.getHex()), this.specular instanceof n.Color && (r.specular = this.specular.getHex()), void 0 !== this.shininess && (r.shininess = this.shininess), this.map instanceof n.Texture && (r.map = this.map.toJSON(e).uuid), this.alphaMap instanceof n.Texture && (r.alphaMap = this.alphaMap.toJSON(e).uuid), this.lightMap instanceof n.Texture && (r.lightMap = this.lightMap.toJSON(e).uuid), this.bumpMap instanceof n.Texture && (r.bumpMap = this.bumpMap.toJSON(e).uuid, r.bumpScale = this.bumpScale), this.normalMap instanceof n.Texture && (r.normalMap = this.normalMap.toJSON(e).uuid, r.normalScale = this.normalScale.toArray()), this.displacementMap instanceof n.Texture && (r.displacementMap = this.displacementMap.toJSON(e).uuid, r.displacementScale = this.displacementScale, r.displacementBias = this.displacementBias), this.roughnessMap instanceof n.Texture && (r.roughnessMap = this.roughnessMap.toJSON(e).uuid), this.metalnessMap instanceof n.Texture && (r.metalnessMap = this.metalnessMap.toJSON(e).uuid), this.emissiveMap instanceof n.Texture && (r.emissiveMap = this.emissiveMap.toJSON(e).uuid), this.specularMap instanceof n.Texture && (r.specularMap = this.specularMap.toJSON(e).uuid), this.envMap instanceof n.Texture && (r.envMap = this.envMap.toJSON(e).uuid, r.reflectivity = this.reflectivity), void 0 !== this.size && (r.size = this.size), void 0 !== this.sizeAttenuation && (r.sizeAttenuation = this.sizeAttenuation), void 0 !== this.vertexColors && this.vertexColors !== n.NoColors && (r.vertexColors = this.vertexColors), void 0 !== this.shading && this.shading !== n.SmoothShading && (r.shading = this.shading), void 0 !== this.blending && this.blending !== n.NormalBlending && (r.blending = this.blending), void 0 !== this.side && this.side !== n.FrontSide && (r.side = this.side), this.opacity < 1 && (r.opacity = this.opacity), this.transparent === !0 && (r.transparent = this.transparent), this.alphaTest > 0 && (r.alphaTest = this.alphaTest), this.premultipliedAlpha === !0 && (r.premultipliedAlpha = this.premultipliedAlpha), this.wireframe === !0 && (r.wireframe = this.wireframe), this.wireframeLinewidth > 1 && (r.wireframeLinewidth = this.wireframeLinewidth), i) { var o = t(e.textures) , a = t(e.images); o.length > 0 && (r.textures = o), a.length > 0 && (r.images = a) } return r }, clone: function() { return (new this.constructor).copy(this) }, copy: function(e) { return this.name = e.name, this.side = e.side, this.opacity = e.opacity, this.transparent = e.transparent, this.blending = e.blending, this.blendSrc = e.blendSrc, this.blendDst = e.blendDst, this.blendEquation = e.blendEquation, this.blendSrcAlpha = e.blendSrcAlpha, this.blendDstAlpha = e.blendDstAlpha, this.blendEquationAlpha = e.blendEquationAlpha, this.depthFunc = e.depthFunc, this.depthTest = e.depthTest, this.depthWrite = e.depthWrite, this.colorWrite = e.colorWrite, this.precision = e.precision, this.polygonOffset = e.polygonOffset, this.polygonOffsetFactor = e.polygonOffsetFactor, this.polygonOffsetUnits = e.polygonOffsetUnits, this.alphaTest = e.alphaTest, this.premultipliedAlpha = e.premultipliedAlpha, this.overdraw = e.overdraw, this.visible = e.visible, this }, update: function() { this.dispatchEvent({ type: "update" }) }, dispose: function() { this.dispatchEvent({ type: "dispose" }) } }, n.EventDispatcher.prototype.apply(n.Material.prototype), n.MaterialIdCount = 0, n.LineBasicMaterial = function(e) { n.Material.call(this), this.type = "LineBasicMaterial", this.color = new n.Color(16777215), this.linewidth = 1, this.linecap = "round", this.linejoin = "round", this.blending = n.NormalBlending, this.vertexColors = n.NoColors, this.fog = !0, this.setValues(e) } , n.LineBasicMaterial.prototype = Object.create(n.Material.prototype), n.LineBasicMaterial.prototype.constructor = n.LineBasicMaterial, n.LineBasicMaterial.prototype.copy = function(e) { return n.Material.prototype.copy.call(this, e), this.color.copy(e.color), this.linewidth = e.linewidth, this.linecap = e.linecap, this.linejoin = e.linejoin, this.vertexColors = e.vertexColors, this.fog = e.fog, this } , n.LineDashedMaterial = function(e) { n.Material.call(this), this.type = "LineDashedMaterial", this.color = new n.Color(16777215), this.linewidth = 1, this.scale = 1, this.dashSize = 3, this.gapSize = 1, this.blending = n.NormalBlending, this.vertexColors = n.NoColors, this.fog = !0, this.setValues(e) } , n.LineDashedMaterial.prototype = Object.create(n.Material.prototype), n.LineDashedMaterial.prototype.constructor = n.LineDashedMaterial, n.LineDashedMaterial.prototype.copy = function(e) { return n.Material.prototype.copy.call(this, e), this.color.copy(e.color), this.linewidth = e.linewidth, this.scale = e.scale, this.dashSize = e.dashSize, this.gapSize = e.gapSize, this.vertexColors = e.vertexColors, this.fog = e.fog, this } , n.MeshBasicMaterial = function(e) { n.Material.call(this), this.type = "MeshBasicMaterial", this.color = new n.Color(16777215), this.map = null, this.aoMap = null, this.aoMapIntensity = 1, this.specularMap = null, this.alphaMap = null, this.envMap = null, this.combine = n.MultiplyOperation, this.reflectivity = 1, this.refractionRatio = .98, this.fog = !0, this.shading = n.SmoothShading, this.blending = n.NormalBlending, this.wireframe = !1, this.wireframeLinewidth = 1, this.wireframeLinecap = "round", this.wireframeLinejoin = "round", this.vertexColors = n.NoColors, this.skinning = !1, this.morphTargets = !1, this.setValues(e) } , n.MeshBasicMaterial.prototype = Object.create(n.Material.prototype), n.MeshBasicMaterial.prototype.constructor = n.MeshBasicMaterial, n.MeshBasicMaterial.prototype.copy = function(e) { return n.Material.prototype.copy.call(this, e), this.color.copy(e.color), this.map = e.map, this.aoMap = e.aoMap, this.aoMapIntensity = e.aoMapIntensity, this.specularMap = e.specularMap, this.alphaMap = e.alphaMap, this.envMap = e.envMap, this.combine = e.combine, this.reflectivity = e.reflectivity, this.refractionRatio = e.refractionRatio, this.fog = e.fog, this.shading = e.shading, this.wireframe = e.wireframe, this.wireframeLinewidth = e.wireframeLinewidth, this.wireframeLinecap = e.wireframeLinecap, this.wireframeLinejoin = e.wireframeLinejoin, this.vertexColors = e.vertexColors, this.skinning = e.skinning, this.morphTargets = e.morphTargets, this } , n.MeshLambertMaterial = function(e) { n.Material.call(this), this.type = "MeshLambertMaterial", this.color = new n.Color(16777215), this.map = null, this.lightMap = null, this.lightMapIntensity = 1, this.aoMap = null, this.aoMapIntensity = 1, this.emissive = new n.Color(0), this.emissiveIntensity = 1, this.emissiveMap = null, this.specularMap = null, this.alphaMap = null, this.envMap = null, this.combine = n.MultiplyOperation, this.reflectivity = 1, this.refractionRatio = .98, this.fog = !0, this.blending = n.NormalBlending, this.wireframe = !1, this.wireframeLinewidth = 1, this.wireframeLinecap = "round", this.wireframeLinejoin = "round", this.vertexColors = n.NoColors, this.skinning = !1, this.morphTargets = !1, this.morphNormals = !1, this.setValues(e) } , n.MeshLambertMaterial.prototype = Object.create(n.Material.prototype), n.MeshLambertMaterial.prototype.constructor = n.MeshLambertMaterial, n.MeshLambertMaterial.prototype.copy = function(e) { return n.Material.prototype.copy.call(this, e), this.color.copy(e.color), this.map = e.map, this.lightMap = e.lightMap, this.lightMapIntensity = e.lightMapIntensity, this.aoMap = e.aoMap, this.aoMapIntensity = e.aoMapIntensity, this.emissive.copy(e.emissive), this.emissiveMap = e.emissiveMap, this.emissiveIntensity = e.emissiveIntensity, this.specularMap = e.specularMap, this.alphaMap = e.alphaMap, this.envMap = e.envMap, this.combine = e.combine, this.reflectivity = e.reflectivity, this.refractionRatio = e.refractionRatio, this.fog = e.fog, this.wireframe = e.wireframe, this.wireframeLinewidth = e.wireframeLinewidth, this.wireframeLinecap = e.wireframeLinecap, this.wireframeLinejoin = e.wireframeLinejoin, this.vertexColors = e.vertexColors, this.skinning = e.skinning, this.morphTargets = e.morphTargets, this.morphNormals = e.morphNormals, this } , n.MeshPhongMaterial = function(e) { n.Material.call(this), this.type = "MeshPhongMaterial", this.color = new n.Color(16777215), this.specular = new n.Color(1118481), this.shininess = 30, this.map = null, this.lightMap = null, this.lightMapIntensity = 1, this.aoMap = null, this.aoMapIntensity = 1, this.emissive = new n.Color(0), this.emissiveIntensity = 1, this.emissiveMap = null, this.bumpMap = null, this.bumpScale = 1, this.normalMap = null, this.normalScale = new n.Vector2(1,1), this.displacementMap = null, this.displacementScale = 1, this.displacementBias = 0, this.specularMap = null, this.alphaMap = null, this.envMap = null, this.combine = n.MultiplyOperation, this.reflectivity = 1, this.refractionRatio = .98, this.fog = !0, this.shading = n.SmoothShading, this.blending = n.NormalBlending, this.wireframe = !1, this.wireframeLinewidth = 1, this.wireframeLinecap = "round", this.wireframeLinejoin = "round", this.vertexColors = n.NoColors, this.skinning = !1, this.morphTargets = !1, this.morphNormals = !1, this.setValues(e) } , n.MeshPhongMaterial.prototype = Object.create(n.Material.prototype), n.MeshPhongMaterial.prototype.constructor = n.MeshPhongMaterial, n.MeshPhongMaterial.prototype.copy = function(e) { return n.Material.prototype.copy.call(this, e), this.color.copy(e.color), this.specular.copy(e.specular), this.shininess = e.shininess, this.map = e.map, this.lightMap = e.lightMap, this.lightMapIntensity = e.lightMapIntensity, this.aoMap = e.aoMap, this.aoMapIntensity = e.aoMapIntensity, this.emissive.copy(e.emissive), this.emissiveMap = e.emissiveMap, this.emissiveIntensity = e.emissiveIntensity, this.bumpMap = e.bumpMap, this.bumpScale = e.bumpScale, this.normalMap = e.normalMap, this.normalScale.copy(e.normalScale), this.displacementMap = e.displacementMap, this.displacementScale = e.displacementScale, this.displacementBias = e.displacementBias, this.specularMap = e.specularMap, this.alphaMap = e.alphaMap, this.envMap = e.envMap, this.combine = e.combine, this.reflectivity = e.reflectivity, this.refractionRatio = e.refractionRatio, this.fog = e.fog, this.shading = e.shading, this.wireframe = e.wireframe, this.wireframeLinewidth = e.wireframeLinewidth, this.wireframeLinecap = e.wireframeLinecap, this.wireframeLinejoin = e.wireframeLinejoin, this.vertexColors = e.vertexColors, this.skinning = e.skinning, this.morphTargets = e.morphTargets, this.morphNormals = e.morphNormals, this } , n.MeshStandardMaterial = function(e) { n.Material.call(this), this.type = "MeshStandardMaterial", this.color = new n.Color(16777215), this.roughness = .5, this.metalness = .5, this.map = null, this.lightMap = null, this.lightMapIntensity = 1, this.aoMap = null, this.aoMapIntensity = 1, this.emissive = new n.Color(0), this.emissiveIntensity = 1, this.emissiveMap = null, this.bumpMap = null, this.bumpScale = 1, this.normalMap = null, this.normalScale = new n.Vector2(1,1), this.displacementMap = null, this.displacementScale = 1, this.displacementBias = 0, this.roughnessMap = null, this.metalnessMap = null, this.alphaMap = null, this.envMap = null, this.envMapIntensity = 1, this.refractionRatio = .98, this.fog = !0, this.shading = n.SmoothShading, this.blending = n.NormalBlending, this.wireframe = !1, this.wireframeLinewidth = 1, this.wireframeLinecap = "round", this.wireframeLinejoin = "round", this.vertexColors = n.NoColors, this.skinning = !1, this.morphTargets = !1, this.morphNormals = !1, this.setValues(e) } , n.MeshStandardMaterial.prototype = Object.create(n.Material.prototype), n.MeshStandardMaterial.prototype.constructor = n.MeshStandardMaterial, n.MeshStandardMaterial.prototype.copy = function(e) { return n.Material.prototype.copy.call(this, e), this.color.copy(e.color), this.roughness = e.roughness, this.metalness = e.metalness, this.map = e.map, this.lightMap = e.lightMap, this.lightMapIntensity = e.lightMapIntensity, this.aoMap = e.aoMap, this.aoMapIntensity = e.aoMapIntensity, this.emissive.copy(e.emissive), this.emissiveMap = e.emissiveMap, this.emissiveIntensity = e.emissiveIntensity, this.bumpMap = e.bumpMap, this.bumpScale = e.bumpScale, this.normalMap = e.normalMap, this.normalScale.copy(e.normalScale), this.displacementMap = e.displacementMap, this.displacementScale = e.displacementScale, this.displacementBias = e.displacementBias, this.roughnessMap = e.roughnessMap, this.metalnessMap = e.metalnessMap, this.alphaMap = e.alphaMap, this.envMap = e.envMap, this.envMapIntensity = e.envMapIntensity, this.refractionRatio = e.refractionRatio, this.fog = e.fog, this.shading = e.shading, this.wireframe = e.wireframe, this.wireframeLinewidth = e.wireframeLinewidth, this.wireframeLinecap = e.wireframeLinecap, this.wireframeLinejoin = e.wireframeLinejoin, this.vertexColors = e.vertexColors, this.skinning = e.skinning, this.morphTargets = e.morphTargets, this.morphNormals = e.morphNormals, this } , n.MeshDepthMaterial = function(e) { n.Material.call(this), this.type = "MeshDepthMaterial", this.morphTargets = !1, this.wireframe = !1, this.wireframeLinewidth = 1, this.setValues(e) } , n.MeshDepthMaterial.prototype = Object.create(n.Material.prototype), n.MeshDepthMaterial.prototype.constructor = n.MeshDepthMaterial, n.MeshDepthMaterial.prototype.copy = function(e) { return n.Material.prototype.copy.call(this, e), this.wireframe = e.wireframe, this.wireframeLinewidth = e.wireframeLinewidth, this } , n.MeshNormalMaterial = function(e) { n.Material.call(this, e), this.type = "MeshNormalMaterial", this.wireframe = !1, this.wireframeLinewidth = 1, this.morphTargets = !1, this.setValues(e) } , n.MeshNormalMaterial.prototype = Object.create(n.Material.prototype), n.MeshNormalMaterial.prototype.constructor = n.MeshNormalMaterial, n.MeshNormalMaterial.prototype.copy = function(e) { return n.Material.prototype.copy.call(this, e), this.wireframe = e.wireframe, this.wireframeLinewidth = e.wireframeLinewidth, this } , n.MultiMaterial = function(e) { this.uuid = n.Math.generateUUID(), this.type = "MultiMaterial", this.materials = e instanceof Array ? e : [], this.visible = !0 } , n.MultiMaterial.prototype = { constructor: n.MultiMaterial, toJSON: function(e) { for (var t = { metadata: { version: 4.2, type: "material", generator: "MaterialExporter" }, uuid: this.uuid, type: this.type, materials: [] }, i = this.materials, n = 0, r = i.length; n < r; n++) { var o = i[n].toJSON(e); delete o.metadata, t.materials.push(o) } return t.visible = this.visible, t }, clone: function() { for (var e = new this.constructor, t = 0; t < this.materials.length; t++) e.materials.push(this.materials[t].clone()); return e.visible = this.visible, e } }, n.PointsMaterial = function(e) { n.Material.call(this), this.type = "PointsMaterial", this.color = new n.Color(16777215), this.map = null, this.size = 1, this.sizeAttenuation = !0, this.blending = n.NormalBlending, this.vertexColors = n.NoColors, this.fog = !0, this.setValues(e) } , n.PointsMaterial.prototype = Object.create(n.Material.prototype), n.PointsMaterial.prototype.constructor = n.PointsMaterial, n.PointsMaterial.prototype.copy = function(e) { return n.Material.prototype.copy.call(this, e), this.color.copy(e.color), this.map = e.map, this.size = e.size, this.sizeAttenuation = e.sizeAttenuation, this.vertexColors = e.vertexColors, this.fog = e.fog, this } , n.ShaderMaterial = function(e) { n.Material.call(this), this.type = "ShaderMaterial", this.defines = {}, this.uniforms = {}, this.vertexShader = "void main() {\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}", this.fragmentShader = "void main() {\n\tgl_FragColor = vec4( 1.0, 0.0, 0.0, 1.0 );\n}", this.shading = n.SmoothShading, this.linewidth = 1, this.wireframe = !1, this.wireframeLinewidth = 1, this.fog = !1, this.lights = !1, this.vertexColors = n.NoColors, this.skinning = !1, this.morphTargets = !1, this.morphNormals = !1, this.extensions = { derivatives: !1, fragDepth: !1, drawBuffers: !1, shaderTextureLOD: !1 }, this.defaultAttributeValues = { color: [1, 1, 1], uv: [0, 0], uv2: [0, 0] }, this.index0AttributeName = void 0, void 0 !== e && (void 0 !== e.attributes && console.error("THREE.ShaderMaterial: attributes should now be defined in THREE.BufferGeometry instead."), this.setValues(e)) } , n.ShaderMaterial.prototype = Object.create(n.Material.prototype), n.ShaderMaterial.prototype.constructor = n.ShaderMaterial, n.ShaderMaterial.prototype.copy = function(e) { return n.Material.prototype.copy.call(this, e), this.fragmentShader = e.fragmentShader, this.vertexShader = e.vertexShader, this.uniforms = n.UniformsUtils.clone(e.uniforms), this.defines = e.defines, this.shading = e.shading, this.wireframe = e.wireframe, this.wireframeLinewidth = e.wireframeLinewidth, this.fog = e.fog, this.lights = e.lights, this.vertexColors = e.vertexColors, this.skinning = e.skinning, this.morphTargets = e.morphTargets, this.morphNormals = e.morphNormals, this.extensions = e.extensions, this } , n.ShaderMaterial.prototype.toJSON = function(e) { var t = n.Material.prototype.toJSON.call(this, e); return t.uniforms = this.uniforms, t.vertexShader = this.vertexShader, t.fragmentShader = this.fragmentShader, t } , n.RawShaderMaterial = function(e) { n.ShaderMaterial.call(this, e), this.type = "RawShaderMaterial" } , n.RawShaderMaterial.prototype = Object.create(n.ShaderMaterial.prototype), n.RawShaderMaterial.prototype.constructor = n.RawShaderMaterial, n.SpriteMaterial = function(e) { n.Material.call(this), this.type = "SpriteMaterial", this.color = new n.Color(16777215), this.map = null, this.rotation = 0, this.fog = !1, this.setValues(e) } , n.SpriteMaterial.prototype = Object.create(n.Material.prototype), n.SpriteMaterial.prototype.constructor = n.SpriteMaterial, n.SpriteMaterial.prototype.copy = function(e) { return n.Material.prototype.copy.call(this, e), this.color.copy(e.color), this.map = e.map, this.rotation = e.rotation, this.fog = e.fog, this } , n.Texture = function(e, t, i, r, o, a, s, l, c) { Object.defineProperty(this, "id", { value: n.TextureIdCount++ }), this.uuid = n.Math.generateUUID(), this.name = "", this.sourceFile = "", this.image = void 0 !== e ? e : n.Texture.DEFAULT_IMAGE, this.mipmaps = [], this.mapping = void 0 !== t ? t : n.Texture.DEFAULT_MAPPING, this.wrapS = void 0 !== i ? i : n.ClampToEdgeWrapping, this.wrapT = void 0 !== r ? r : n.ClampToEdgeWrapping, this.magFilter = void 0 !== o ? o : n.LinearFilter, this.minFilter = void 0 !== a ? a : n.LinearMipMapLinearFilter, this.anisotropy = void 0 !== c ? c : 1, this.format = void 0 !== s ? s : n.RGBAFormat, this.type = void 0 !== l ? l : n.UnsignedByteType, this.offset = new n.Vector2(0,0), this.repeat = new n.Vector2(1,1), this.generateMipmaps = !0, this.premultiplyAlpha = !1, this.flipY = !0, this.unpackAlignment = 4, this.encoding = n.LinearEncoding, this.version = 0, this.onUpdate = null } , n.Texture.DEFAULT_IMAGE = void 0, n.Texture.DEFAULT_MAPPING = n.UVMapping, n.Texture.prototype = { constructor: n.Texture, set needsUpdate(e) { e === !0 && this.version++ }, clone: function() { return (new this.constructor).copy(this) }, copy: function(e) { return this.image = e.image, this.mipmaps = e.mipmaps.slice(0), this.mapping = e.mapping, this.wrapS = e.wrapS, this.wrapT = e.wrapT, this.magFilter = e.magFilter, this.minFilter = e.minFilter, this.anisotropy = e.anisotropy, this.format = e.format, this.type = e.type, this.offset.copy(e.offset), this.repeat.copy(e.repeat), this.generateMipmaps = e.generateMipmaps, this.premultiplyAlpha = e.premultiplyAlpha, this.flipY = e.flipY, this.unpackAlignment = e.unpackAlignment, this.encoding = e.encoding, this }, toJSON: function(e) { function t(e) { var t; return void 0 !== e.toDataURL ? t = e : (t = document.createElement("canvas"), t.width = e.width, t.height = e.height, t.getContext("2d").drawImage(e, 0, 0, e.width, e.height)), t.width > 2048 || t.height > 2048 ? t.toDataURL("image/jpeg", .6) : t.toDataURL("image/png") } if (void 0 !== e.textures[this.uuid]) return e.textures[this.uuid]; var i = { metadata: { version: 4.4, type: "Texture", generator: "Texture.toJSON" }, uuid: this.uuid, name: this.name, mapping: this.mapping, repeat: [this.repeat.x, this.repeat.y], offset: [this.offset.x, this.offset.y], wrap: [this.wrapS, this.wrapT], minFilter: this.minFilter, magFilter: this.magFilter, anisotropy: this.anisotropy }; if (void 0 !== this.image) { var r = this.image; void 0 === r.uuid && (r.uuid = n.Math.generateUUID()), void 0 === e.images[r.uuid] && (e.images[r.uuid] = { uuid: r.uuid, url: t(r) }), i.image = r.uuid } return e.textures[this.uuid] = i, i }, dispose: function() { this.dispatchEvent({ type: "dispose" }) }, transformUv: function(e) { if (this.mapping === n.UVMapping) { if (e.multiply(this.repeat), e.add(this.offset), e.x < 0 || e.x > 1) switch (this.wrapS) { case n.RepeatWrapping: e.x = e.x - Math.floor(e.x); break; case n.ClampToEdgeWrapping: e.x = e.x < 0 ? 0 : 1; break; case n.MirroredRepeatWrapping: 1 === Math.abs(Math.floor(e.x) % 2) ? e.x = Math.ceil(e.x) - e.x : e.x = e.x - Math.floor(e.x) } if (e.y < 0 || e.y > 1) switch (this.wrapT) { case n.RepeatWrapping: e.y = e.y - Math.floor(e.y); break; case n.ClampToEdgeWrapping: e.y = e.y < 0 ? 0 : 1; break; case n.MirroredRepeatWrapping: 1 === Math.abs(Math.floor(e.y) % 2) ? e.y = Math.ceil(e.y) - e.y : e.y = e.y - Math.floor(e.y) } this.flipY && (e.y = 1 - e.y) } } }, n.EventDispatcher.prototype.apply(n.Texture.prototype), n.TextureIdCount = 0, n.CanvasTexture = function(e, t, i, r, o, a, s, l, c) { n.Texture.call(this, e, t, i, r, o, a, s, l, c), this.needsUpdate = !0 } , n.CanvasTexture.prototype = Object.create(n.Texture.prototype), n.CanvasTexture.prototype.constructor = n.CanvasTexture, n.CubeTexture = function(e, t, i, r, o, a, s, l, c) { e = void 0 !== e ? e : [], t = void 0 !== t ? t : n.CubeReflectionMapping, n.Texture.call(this, e, t, i, r, o, a, s, l, c), this.flipY = !1 } , n.CubeTexture.prototype = Object.create(n.Texture.prototype), n.CubeTexture.prototype.constructor = n.CubeTexture, Object.defineProperty(n.CubeTexture.prototype, "images", { get: function() { return this.image }, set: function(e) { this.image = e } }), n.CompressedTexture = function(e, t, i, r, o, a, s, l, c, h, u) { n.Texture.call(this, null, a, s, l, c, h, r, o, u), this.image = { width: t, height: i }, this.mipmaps = e, this.flipY = !1, this.generateMipmaps = !1 } , n.CompressedTexture.prototype = Object.create(n.Texture.prototype), n.CompressedTexture.prototype.constructor = n.CompressedTexture, n.DataTexture = function(e, t, i, r, o, a, s, l, c, h, u) { n.Texture.call(this, null, a, s, l, c, h, r, o, u), this.image = { data: e, width: t, height: i }, this.magFilter = void 0 !== c ? c : n.NearestFilter, this.minFilter = void 0 !== h ? h : n.NearestFilter, this.flipY = !1, this.generateMipmaps = !1 } , n.DataTexture.prototype = Object.create(n.Texture.prototype), n.DataTexture.prototype.constructor = n.DataTexture, n.VideoTexture = function(e, t, i, r, o, a, s, l, c) { function h() { requestAnimationFrame(h) if( !e.paused && e.readyState === e.HAVE_ENOUGH_DATA){//改 add !e.paused u.needsUpdate = !0 } } n.Texture.call(this, e, t, i, r, o, a, s, l, c), this.generateMipmaps = !1; var u = this; h() } , n.VideoTexture.prototype = Object.create(n.Texture.prototype), n.VideoTexture.prototype.constructor = n.VideoTexture, n.Group = function() { n.Object3D.call(this), this.type = "Group" } , n.Group.prototype = Object.create(n.Object3D.prototype), n.Group.prototype.constructor = n.Group, n.Points = function(e, t) { n.Object3D.call(this), this.type = "Points", this.geometry = void 0 !== e ? e : new n.Geometry, this.material = void 0 !== t ? t : new n.PointsMaterial({ color: 16777215 * Math.random() }) } , n.Points.prototype = Object.create(n.Object3D.prototype), n.Points.prototype.constructor = n.Points, n.Points.prototype.raycast = function() { var e = new n.Matrix4 , t = new n.Ray , i = new n.Sphere; return function(r, o) { function a(e, i) { var n = t.distanceSqToPoint(e); if (n < d) { var a = t.closestPointToPoint(e); a.applyMatrix4(c); var l = r.ray.origin.distanceTo(a); if (l < r.near || l > r.far) return; o.push({ distance: l, distanceToRay: Math.sqrt(n), point: a.clone(), index: i, face: null, object: s }) } } var s = this , l = this.geometry , c = this.matrixWorld , h = r.params.Points.threshold; if (null === l.boundingSphere && l.computeBoundingSphere(), i.copy(l.boundingSphere), i.applyMatrix4(c), r.ray.intersectsSphere(i) !== !1) { e.getInverse(c), t.copy(r.ray).applyMatrix4(e); var u = h / ((this.scale.x + this.scale.y + this.scale.z) / 3) , d = u * u , p = new n.Vector3; if (l instanceof n.BufferGeometry) { var f = l.index , g = l.attributes , m = g.position.array; if (null !== f) for (var v = f.array, A = 0, y = v.length; A < y; A++) { var C = v[A]; p.fromArray(m, 3 * C), a(p, C) } else for (var A = 0, I = m.length / 3; A < I; A++) p.fromArray(m, 3 * A), a(p, A) } else for (var E = l.vertices, A = 0, I = E.length; A < I; A++) a(E[A], A) } } }(), n.Points.prototype.clone = function() { return new this.constructor(this.geometry,this.material).copy(this) } , n.Line = function(e, t, i) { return 1 === i ? (console.warn("THREE.Line: parameter THREE.LinePieces no longer supported. Created THREE.LineSegments instead."), new n.LineSegments(e,t)) : (n.Object3D.call(this), this.type = "Line", this.geometry = void 0 !== e ? e : new n.Geometry, void (this.material = void 0 !== t ? t : new n.LineBasicMaterial({ color: 16777215 * Math.random() }))) } , n.Line.prototype = Object.create(n.Object3D.prototype), n.Line.prototype.constructor = n.Line, n.Line.prototype.raycast = function() { var e = new n.Matrix4 , t = new n.Ray , i = new n.Sphere; return function(r, o) { var a = r.linePrecision , s = a * a , l = this.geometry , c = this.matrixWorld; if (null === l.boundingSphere && l.computeBoundingSphere(), i.copy(l.boundingSphere), i.applyMatrix4(c), r.ray.intersectsSphere(i) !== !1) { e.getInverse(c), t.copy(r.ray).applyMatrix4(e); var h = new n.Vector3 , u = new n.Vector3 , d = new n.Vector3 , p = new n.Vector3 , f = this instanceof n.LineSegments ? 2 : 1; if (l instanceof n.BufferGeometry) { var g = l.index , m = l.attributes , v = m.position.array; if (null !== g) for (var A = g.array, y = 0, C = A.length - 1; y < C; y += f) { var I = A[y] , E = A[y + 1]; h.fromArray(v, 3 * I), u.fromArray(v, 3 * E); var b = t.distanceSqToSegment(h, u, p, d); if (!(b > s)) { p.applyMatrix4(this.matrixWorld); var w = r.ray.origin.distanceTo(p); w < r.near || w > r.far || o.push({ distance: w, point: d.clone().applyMatrix4(this.matrixWorld), index: y, face: null, faceIndex: null, object: this }) } } else for (var y = 0, C = v.length / 3 - 1; y < C; y += f) { h.fromArray(v, 3 * y), u.fromArray(v, 3 * y + 3); var b = t.distanceSqToSegment(h, u, p, d); if (!(b > s)) { p.applyMatrix4(this.matrixWorld); var w = r.ray.origin.distanceTo(p); w < r.near || w > r.far || o.push({ distance: w, point: d.clone().applyMatrix4(this.matrixWorld), index: y, face: null, faceIndex: null, object: this }) } } } else if (l instanceof n.Geometry) for (var _ = l.vertices, T = _.length, y = 0; y < T - 1; y += f) { var b = t.distanceSqToSegment(_[y], _[y + 1], p, d); if (!(b > s)) { p.applyMatrix4(this.matrixWorld); var w = r.ray.origin.distanceTo(p); w < r.near || w > r.far || o.push({ distance: w, point: d.clone().applyMatrix4(this.matrixWorld), index: y, face: null, faceIndex: null, object: this }) } } } } }(), n.Line.prototype.clone = function() { return new this.constructor(this.geometry,this.material).copy(this) } , n.LineStrip = 0, n.LinePieces = 1, n.LineSegments = function(e, t) { n.Line.call(this, e, t), this.type = "LineSegments" } , n.LineSegments.prototype = Object.create(n.Line.prototype), n.LineSegments.prototype.constructor = n.LineSegments, n.Mesh = function(e, t) { n.Object3D.call(this), this.type = "Mesh", this.geometry = void 0 !== e ? e : new n.Geometry, this.material = void 0 !== t ? t : new n.MeshBasicMaterial({ color: 16777215 * Math.random() }), this.drawMode = n.TrianglesDrawMode, this.updateMorphTargets() } , n.Mesh.prototype = Object.create(n.Object3D.prototype), n.Mesh.prototype.constructor = n.Mesh, n.Mesh.prototype.setDrawMode = function(e) { this.drawMode = e } , n.Mesh.prototype.updateMorphTargets = function() { if (void 0 !== this.geometry.morphTargets && this.geometry.morphTargets.length > 0) { this.morphTargetBase = -1, this.morphTargetInfluences = [], this.morphTargetDictionary = {}; for (var e = 0, t = this.geometry.morphTargets.length; e < t; e++) this.morphTargetInfluences.push(0), this.morphTargetDictionary[this.geometry.morphTargets[e].name] = e } } , n.Mesh.prototype.getMorphTargetIndexByName = function(e) { return void 0 !== this.morphTargetDictionary[e] ? this.morphTargetDictionary[e] : (console.warn("THREE.Mesh.getMorphTargetIndexByName: morph target " + e + " does not exist. Returning 0."), 0) } , n.Mesh.prototype.raycast = function() { function e(e, t, i, r, o, a, s) { return n.Triangle.barycoordFromPoint(e, t, i, r, m), o.multiplyScalar(m.x), a.multiplyScalar(m.y), s.multiplyScalar(m.z), o.add(a).add(s), o.clone() } function t(e, t, i, r, o, a, s) { var l, c = e.material; if (l = c.side === n.BackSide ? i.intersectTriangle(a, o, r, !0, s) : i.intersectTriangle(r, o, a, c.side !== n.DoubleSide, s), null === l) return null; A.copy(s), A.applyMatrix4(e.matrixWorld); var h = t.ray.origin.distanceTo(A); return h < t.near || h > t.far ? null : { distance: h, point: A.clone(), object: e } } function i(i, r, o, a, h, u, d, m) { s.fromArray(a, 3 * u), l.fromArray(a, 3 * d), c.fromArray(a, 3 * m); var A = t(i, r, o, s, l, c, v); return A && (h && (p.fromArray(h, 2 * u), f.fromArray(h, 2 * d), g.fromArray(h, 2 * m), A.uv = e(v, s, l, c, p, f, g)), A.face = new n.Face3(u,d,m,n.Triangle.normal(s, l, c)), A.faceIndex = u), A } var r = new n.Matrix4 , o = new n.Ray , a = new n.Sphere , s = new n.Vector3 , l = new n.Vector3 , c = new n.Vector3 , h = new n.Vector3 , u = new n.Vector3 , d = new n.Vector3 , p = new n.Vector2 , f = new n.Vector2 , g = new n.Vector2 , m = new n.Vector3 , v = new n.Vector3 , A = new n.Vector3; return function(m, A) { var y = this.geometry , C = this.material , I = this.matrixWorld; if (void 0 !== C && (null === y.boundingSphere && y.computeBoundingSphere(), a.copy(y.boundingSphere), a.applyMatrix4(I), m.ray.intersectsSphere(a) !== !1 && (r.getInverse(I), o.copy(m.ray).applyMatrix4(r), null === y.boundingBox || o.intersectsBox(y.boundingBox) !== !1))) { var E, b; if (y instanceof n.BufferGeometry) { var w, _, T, x = y.index, S = y.attributes, M = S.position.array; if (void 0 !== S.uv && (E = S.uv.array), null !== x) for (var R = x.array, P = 0, O = R.length; P < O; P += 3) w = R[P], _ = R[P + 1], T = R[P + 2], b = i(this, m, o, M, E, w, _, T), b && (b.faceIndex = Math.floor(P / 3), A.push(b)); else for (var P = 0, O = M.length; P < O; P += 9) w = P / 3, _ = w + 1, T = w + 2, b = i(this, m, o, M, E, w, _, T), b && (b.index = w, A.push(b)) } else if (y instanceof n.Geometry) { var L, D, N, B = C instanceof n.MultiMaterial, F = B === !0 ? C.materials : null, V = y.vertices, U = y.faces, k = y.faceVertexUvs[0]; k.length > 0 && (E = k); for (var H = 0, G = U.length; H < G; H++) { var z = U[H] , W = B === !0 ? F[z.materialIndex] : C; if (void 0 !== W) { if (L = V[z.a], D = V[z.b], N = V[z.c], W.morphTargets === !0) { var j = y.morphTargets , Y = this.morphTargetInfluences; s.set(0, 0, 0), l.set(0, 0, 0), c.set(0, 0, 0); for (var X = 0, Z = j.length; X < Z; X++) { var q = Y[X]; if (0 !== q) { var K = j[X].vertices; s.addScaledVector(h.subVectors(K[z.a], L), q), l.addScaledVector(u.subVectors(K[z.b], D), q), c.addScaledVector(d.subVectors(K[z.c], N), q) } } s.add(L), l.add(D), c.add(N), L = s, D = l, N = c } if (b = t(this, m, o, L, D, N, v)) { if (E) { var Q = E[H]; p.copy(Q[0]), f.copy(Q[1]), g.copy(Q[2]), b.uv = e(v, L, D, N, p, f, g) } b.face = z, b.faceIndex = H, A.push(b) } } } } } } }(), n.Mesh.prototype.clone = function() { return new this.constructor(this.geometry,this.material).copy(this) } , n.Bone = function(e) { n.Object3D.call(this), this.type = "Bone", this.skin = e } , n.Bone.prototype = Object.create(n.Object3D.prototype), n.Bone.prototype.constructor = n.Bone, n.Bone.prototype.copy = function(e) { return n.Object3D.prototype.copy.call(this, e), this.skin = e.skin, this } , n.Skeleton = function(e, t, i) { if (this.useVertexTexture = void 0 === i || i, this.identityMatrix = new n.Matrix4, e = e || [], this.bones = e.slice(0), this.useVertexTexture) { var r = Math.sqrt(4 * this.bones.length); r = n.Math.nextPowerOfTwo(Math.ceil(r)), r = Math.max(r, 4), this.boneTextureWidth = r, this.boneTextureHeight = r, this.boneMatrices = new Float32Array(this.boneTextureWidth * this.boneTextureHeight * 4), this.boneTexture = new n.DataTexture(this.boneMatrices,this.boneTextureWidth,this.boneTextureHeight,n.RGBAFormat,n.FloatType) } else this.boneMatrices = new Float32Array(16 * this.bones.length); if (void 0 === t) this.calculateInverses(); else if (this.bones.length === t.length) this.boneInverses = t.slice(0); else { console.warn("THREE.Skeleton bonInverses is the wrong length."), this.boneInverses = []; for (var o = 0, a = this.bones.length; o < a; o++) this.boneInverses.push(new n.Matrix4) } } , n.Skeleton.prototype.calculateInverses = function() { this.boneInverses = []; for (var e = 0, t = this.bones.length; e < t; e++) { var i = new n.Matrix4; this.bones[e] && i.getInverse(this.bones[e].matrixWorld), this.boneInverses.push(i) } } , n.Skeleton.prototype.pose = function() { for (var e, t = 0, i = this.bones.length; t < i; t++) e = this.bones[t], e && e.matrixWorld.getInverse(this.boneInverses[t]); for (var t = 0, i = this.bones.length; t < i; t++) e = this.bones[t], e && (e.parent ? (e.matrix.getInverse(e.parent.matrixWorld), e.matrix.multiply(e.matrixWorld)) : e.matrix.copy(e.matrixWorld), e.matrix.decompose(e.position, e.quaternion, e.scale)); } , n.Skeleton.prototype.update = function() { var e = new n.Matrix4; return function() { for (var t = 0, i = this.bones.length; t < i; t++) { var n = this.bones[t] ? this.bones[t].matrixWorld : this.identityMatrix; e.multiplyMatrices(n, this.boneInverses[t]), e.flattenToArrayOffset(this.boneMatrices, 16 * t) } this.useVertexTexture && (this.boneTexture.needsUpdate = !0) } }(), n.Skeleton.prototype.clone = function() { return new n.Skeleton(this.bones,this.boneInverses,this.useVertexTexture) } , n.SkinnedMesh = function(e, t, i) { n.Mesh.call(this, e, t), this.type = "SkinnedMesh", this.bindMode = "attached", this.bindMatrix = new n.Matrix4, this.bindMatrixInverse = new n.Matrix4; var r = []; if (this.geometry && void 0 !== this.geometry.bones) { for (var o, a, s = 0, l = this.geometry.bones.length; s < l; ++s) a = this.geometry.bones[s], o = new n.Bone(this), r.push(o), o.name = a.name, o.position.fromArray(a.pos), o.quaternion.fromArray(a.rotq), void 0 !== a.scl && o.scale.fromArray(a.scl); for (var s = 0, l = this.geometry.bones.length; s < l; ++s) a = this.geometry.bones[s], a.parent !== -1 && null !== a.parent ? r[a.parent].add(r[s]) : this.add(r[s]) } this.normalizeSkinWeights(), this.updateMatrixWorld(!0), this.bind(new n.Skeleton(r,void 0,i), this.matrixWorld) } , n.SkinnedMesh.prototype = Object.create(n.Mesh.prototype), n.SkinnedMesh.prototype.constructor = n.SkinnedMesh, n.SkinnedMesh.prototype.bind = function(e, t) { this.skeleton = e, void 0 === t && (this.updateMatrixWorld(!0), this.skeleton.calculateInverses(), t = this.matrixWorld), this.bindMatrix.copy(t), this.bindMatrixInverse.getInverse(t) } , n.SkinnedMesh.prototype.pose = function() { this.skeleton.pose() } , n.SkinnedMesh.prototype.normalizeSkinWeights = function() { if (this.geometry instanceof n.Geometry) for (var e = 0; e < this.geometry.skinWeights.length; e++) { var t = this.geometry.skinWeights[e] , i = 1 / t.lengthManhattan(); i !== 1 / 0 ? t.multiplyScalar(i) : t.set(1, 0, 0, 0) } else if (this.geometry instanceof n.BufferGeometry) for (var r = new n.Vector4, o = this.geometry.attributes.skinWeight, e = 0; e < o.count; e++) { r.x = o.getX(e), r.y = o.getY(e), r.z = o.getZ(e), r.w = o.getW(e); var i = 1 / r.lengthManhattan(); i !== 1 / 0 ? r.multiplyScalar(i) : r.set(1, 0, 0, 0), o.setXYZW(e, r.x, r.y, r.z, r.w) } } , n.SkinnedMesh.prototype.updateMatrixWorld = function(e) { n.Mesh.prototype.updateMatrixWorld.call(this, !0), "attached" === this.bindMode ? this.bindMatrixInverse.getInverse(this.matrixWorld) : "detached" === this.bindMode ? this.bindMatrixInverse.getInverse(this.bindMatrix) : console.warn("THREE.SkinnedMesh unrecognized bindMode: " + this.bindMode) } , n.SkinnedMesh.prototype.clone = function() { return new this.constructor(this.geometry,this.material,this.useVertexTexture).copy(this) } , n.LOD = function() { n.Object3D.call(this), this.type = "LOD", Object.defineProperties(this, { levels: { enumerable: !0, value: [] }, objects: { get: function() { return console.warn("THREE.LOD: .objects has been renamed to .levels."), this.levels } } }) } , n.LOD.prototype = Object.create(n.Object3D.prototype), n.LOD.prototype.constructor = n.LOD, n.LOD.prototype.addLevel = function(e, t) { void 0 === t && (t = 0), t = Math.abs(t); for (var i = this.levels, n = 0; n < i.length && !(t < i[n].distance); n++) ; i.splice(n, 0, { distance: t, object: e }), this.add(e) } , n.LOD.prototype.getObjectForDistance = function(e) { for (var t = this.levels, i = 1, n = t.length; i < n && !(e < t[i].distance); i++) ; return t[i - 1].object } , n.LOD.prototype.raycast = function() { var e = new n.Vector3; return function(t, i) { e.setFromMatrixPosition(this.matrixWorld); var n = t.ray.origin.distanceTo(e); this.getObjectForDistance(n).raycast(t, i) } }(), n.LOD.prototype.update = function() { var e = new n.Vector3 , t = new n.Vector3; return function(i) { var n = this.levels; if (n.length > 1) { e.setFromMatrixPosition(i.matrixWorld), t.setFromMatrixPosition(this.matrixWorld); var r = e.distanceTo(t); n[0].object.visible = !0; for (var o = 1, a = n.length; o < a && r >= n[o].distance; o++) n[o - 1].object.visible = !1, n[o].object.visible = !0; for (; o < a; o++) n[o].object.visible = !1 } } }(), n.LOD.prototype.copy = function(e) { n.Object3D.prototype.copy.call(this, e, !1); for (var t = e.levels, i = 0, r = t.length; i < r; i++) { var o = t[i]; this.addLevel(o.object.clone(), o.distance) } return this } , n.LOD.prototype.toJSON = function(e) { var t = n.Object3D.prototype.toJSON.call(this, e); t.object.levels = []; for (var i = this.levels, r = 0, o = i.length; r < o; r++) { var a = i[r]; t.object.levels.push({ object: a.object.uuid, distance: a.distance }) } return t } , n.Sprite = function() { var e = new Uint16Array([0, 1, 2, 0, 2, 3]) , t = new Float32Array([-.5, -.5, 0, .5, -.5, 0, .5, .5, 0, -.5, .5, 0]) , i = new Float32Array([0, 0, 1, 0, 1, 1, 0, 1]) , r = new n.BufferGeometry; return r.setIndex(new n.BufferAttribute(e,1)), r.addAttribute("position", new n.BufferAttribute(t,3)), r.addAttribute("uv", new n.BufferAttribute(i,2)), function(e) { n.Object3D.call(this), this.type = "Sprite", this.geometry = r, this.material = void 0 !== e ? e : new n.SpriteMaterial } }(), n.Sprite.prototype = Object.create(n.Object3D.prototype), n.Sprite.prototype.constructor = n.Sprite, n.Sprite.prototype.raycast = function() { var e = new n.Vector3; return function(t, i) { e.setFromMatrixPosition(this.matrixWorld); var n = t.ray.distanceSqToPoint(e) , r = this.scale.x * this.scale.y; n > r || i.push({ distance: Math.sqrt(n), point: this.position, face: null, object: this }) } }(), n.Sprite.prototype.clone = function() { return new this.constructor(this.material).copy(this) } , n.Particle = n.Sprite, n.LensFlare = function(e, t, i, r, o) { n.Object3D.call(this), this.lensFlares = [], this.positionScreen = new n.Vector3, this.customUpdateCallback = void 0, void 0 !== e && this.add(e, t, i, r, o) } , n.LensFlare.prototype = Object.create(n.Object3D.prototype), n.LensFlare.prototype.constructor = n.LensFlare, n.LensFlare.prototype.add = function(e, t, i, r, o, a) { void 0 === t && (t = -1), void 0 === i && (i = 0), void 0 === a && (a = 1), void 0 === o && (o = new n.Color(16777215)), void 0 === r && (r = n.NormalBlending), i = Math.min(i, Math.max(0, i)), this.lensFlares.push({ texture: e, size: t, distance: i, x: 0, y: 0, z: 0, scale: 1, rotation: 0, opacity: a, color: o, blending: r }) } , n.LensFlare.prototype.updateLensFlares = function() { var e, t, i = this.lensFlares.length, n = 2 * -this.positionScreen.x, r = 2 * -this.positionScreen.y; for (e = 0; e < i; e++) t = this.lensFlares[e], t.x = this.positionScreen.x + n * t.distance, t.y = this.positionScreen.y + r * t.distance, t.wantedRotation = t.x * Math.PI * .25, t.rotation += .25 * (t.wantedRotation - t.rotation) } , n.LensFlare.prototype.copy = function(e) { n.Object3D.prototype.copy.call(this, e), this.positionScreen.copy(e.positionScreen), this.customUpdateCallback = e.customUpdateCallback; for (var t = 0, i = e.lensFlares.length; t < i; t++) this.lensFlares.push(e.lensFlares[t]); return this } , n.Scene = function() { n.Object3D.call(this), this.type = "Scene", this.fog = null, this.overrideMaterial = null, this.autoUpdate = !0 } , n.Scene.prototype = Object.create(n.Object3D.prototype), n.Scene.prototype.constructor = n.Scene, n.Scene.prototype.copy = function(e, t) { return n.Object3D.prototype.copy.call(this, e, t), null !== e.fog && (this.fog = e.fog.clone()), null !== e.overrideMaterial && (this.overrideMaterial = e.overrideMaterial.clone()), this.autoUpdate = e.autoUpdate, this.matrixAutoUpdate = e.matrixAutoUpdate, this } , n.Fog = function(e, t, i) { this.name = "", this.color = new n.Color(e), this.near = void 0 !== t ? t : 1, this.far = void 0 !== i ? i : 1e3 } , n.Fog.prototype.clone = function() { return new n.Fog(this.color.getHex(),this.near,this.far) } , n.FogExp2 = function(e, t) { this.name = "", this.color = new n.Color(e), this.density = void 0 !== t ? t : 25e-5 } , n.FogExp2.prototype.clone = function() { return new n.FogExp2(this.color.getHex(),this.density) } , n.ShaderChunk = {}, n.ShaderChunk.alphamap_fragment = "#ifdef USE_ALPHAMAP\n\tdiffuseColor.a *= texture2D( alphaMap, vUv ).g;\n#endif\n", n.ShaderChunk.alphamap_pars_fragment = "#ifdef USE_ALPHAMAP\n\tuniform sampler2D alphaMap;\n#endif\n", n.ShaderChunk.alphatest_fragment = "#ifdef ALPHATEST\n\tif ( diffuseColor.a < ALPHATEST ) discard;\n#endif\n", n.ShaderChunk.aomap_fragment = "#ifdef USE_AOMAP\n\tfloat ambientOcclusion = ( texture2D( aoMap, vUv2 ).r - 1.0 ) * aoMapIntensity + 1.0;\n\treflectedLight.indirectDiffuse *= ambientOcclusion;\n\t#if defined( USE_ENVMAP ) && defined( STANDARD )\n\t\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\t\treflectedLight.indirectSpecular *= computeSpecularOcclusion( dotNV, ambientOcclusion, material.specularRoughness );\n\t#endif\n#endif\n", n.ShaderChunk.aomap_pars_fragment = "#ifdef USE_AOMAP\n\tuniform sampler2D aoMap;\n\tuniform float aoMapIntensity;\n#endif", n.ShaderChunk.begin_vertex = "\nvec3 transformed = vec3( position );\n", n.ShaderChunk.beginnormal_vertex = "\nvec3 objectNormal = vec3( normal );\n", n.ShaderChunk.bsdfs = "bool testLightInRange( const in float lightDistance, const in float cutoffDistance ) {\n\treturn any( bvec2( cutoffDistance == 0.0, lightDistance < cutoffDistance ) );\n}\nfloat punctualLightIntensityToIrradianceFactor( const in float lightDistance, const in float cutoffDistance, const in float decayExponent ) {\n\t\tif( decayExponent > 0.0 ) {\n#if defined ( PHYSICALLY_CORRECT_LIGHTS )\n\t\t\tfloat distanceFalloff = 1.0 / max( pow( lightDistance, decayExponent ), 0.01 );\n\t\t\tfloat maxDistanceCutoffFactor = pow2( saturate( 1.0 - pow4( lightDistance / cutoffDistance ) ) );\n\t\t\treturn distanceFalloff * maxDistanceCutoffFactor;\n#else\n\t\t\treturn pow( saturate( -lightDistance / cutoffDistance + 1.0 ), decayExponent );\n#endif\n\t\t}\n\t\treturn 1.0;\n}\nvec3 BRDF_Diffuse_Lambert( const in vec3 diffuseColor ) {\n\treturn RECIPROCAL_PI * diffuseColor;\n}\nvec3 F_Schlick( const in vec3 specularColor, const in float dotLH ) {\n\tfloat fresnel = exp2( ( -5.55473 * dotLH - 6.98316 ) * dotLH );\n\treturn ( 1.0 - specularColor ) * fresnel + specularColor;\n}\nfloat G_GGX_Smith( const in float alpha, const in float dotNL, const in float dotNV ) {\n\tfloat a2 = pow2( alpha );\n\tfloat gl = dotNL + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );\n\tfloat gv = dotNV + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );\n\treturn 1.0 / ( gl * gv );\n}\nfloat D_GGX( const in float alpha, const in float dotNH ) {\n\tfloat a2 = pow2( alpha );\n\tfloat denom = pow2( dotNH ) * ( a2 - 1.0 ) + 1.0;\n\treturn RECIPROCAL_PI * a2 / pow2( denom );\n}\nvec3 BRDF_Specular_GGX( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat alpha = pow2( roughness );\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNL = saturate( dot( geometry.normal, incidentLight.direction ) );\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_GGX_Smith( alpha, dotNL, dotNV );\n\tfloat D = D_GGX( alpha, dotNH );\n\treturn F * ( G * D );\n}\nvec3 BRDF_Specular_GGX_Environment( const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tconst vec4 c0 = vec4( - 1, - 0.0275, - 0.572, 0.022 );\n\tconst vec4 c1 = vec4( 1, 0.0425, 1.04, - 0.04 );\n\tvec4 r = roughness * c0 + c1;\n\tfloat a004 = min( r.x * r.x, exp2( - 9.28 * dotNV ) ) * r.x + r.y;\n\tvec2 AB = vec2( -1.04, 1.04 ) * a004 + r.zw;\n\treturn specularColor * AB.x + AB.y;\n}\nfloat G_BlinnPhong_Implicit( ) {\n\treturn 0.25;\n}\nfloat D_BlinnPhong( const in float shininess, const in float dotNH ) {\n\treturn RECIPROCAL_PI * ( shininess * 0.5 + 1.0 ) * pow( dotNH, shininess );\n}\nvec3 BRDF_Specular_BlinnPhong( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float shininess ) {\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_BlinnPhong_Implicit( );\n\tfloat D = D_BlinnPhong( shininess, dotNH );\n\treturn F * ( G * D );\n}\nfloat GGXRoughnessToBlinnExponent( const in float ggxRoughness ) {\n\treturn ( 2.0 / pow2( ggxRoughness + 0.0001 ) - 2.0 );\n}\nfloat BlinnExponentToGGXRoughness( const in float blinnExponent ) {\n\treturn sqrt( 2.0 / ( blinnExponent + 2.0 ) );\n}\n", n.ShaderChunk.bumpmap_pars_fragment = "#ifdef USE_BUMPMAP\n\tuniform sampler2D bumpMap;\n\tuniform float bumpScale;\n\tvec2 dHdxy_fwd() {\n\t\tvec2 dSTdx = dFdx( vUv );\n\t\tvec2 dSTdy = dFdy( vUv );\n\t\tfloat Hll = bumpScale * texture2D( bumpMap, vUv ).x;\n\t\tfloat dBx = bumpScale * texture2D( bumpMap, vUv + dSTdx ).x - Hll;\n\t\tfloat dBy = bumpScale * texture2D( bumpMap, vUv + dSTdy ).x - Hll;\n\t\treturn vec2( dBx, dBy );\n\t}\n\tvec3 perturbNormalArb( vec3 surf_pos, vec3 surf_norm, vec2 dHdxy ) {\n\t\tvec3 vSigmaX = dFdx( surf_pos );\n\t\tvec3 vSigmaY = dFdy( surf_pos );\n\t\tvec3 vN = surf_norm;\n\t\tvec3 R1 = cross( vSigmaY, vN );\n\t\tvec3 R2 = cross( vN, vSigmaX );\n\t\tfloat fDet = dot( vSigmaX, R1 );\n\t\tvec3 vGrad = sign( fDet ) * ( dHdxy.x * R1 + dHdxy.y * R2 );\n\t\treturn normalize( abs( fDet ) * surf_norm - vGrad );\n\t}\n#endif\n", n.ShaderChunk.color_fragment = "#ifdef USE_COLOR\n\tdiffuseColor.rgb *= vColor;\n#endif", n.ShaderChunk.color_pars_fragment = "#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif\n", n.ShaderChunk.color_pars_vertex = "#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif", n.ShaderChunk.color_vertex = "#ifdef USE_COLOR\n\tvColor.xyz = color.xyz;\n#endif", n.ShaderChunk.common = "#define PI 3.14159\n#define PI2 6.28318\n#define RECIPROCAL_PI 0.31830988618\n#define RECIPROCAL_PI2 0.15915494\n#define LOG2 1.442695\n#define EPSILON 1e-6\n#define saturate(a) clamp( a, 0.0, 1.0 )\n#define whiteCompliment(a) ( 1.0 - saturate( a ) )\nfloat pow2( const in float x ) { return x*x; }\nfloat pow3( const in float x ) { return x*x*x; }\nfloat pow4( const in float x ) { float x2 = x*x; return x2*x2; }\nfloat average( const in vec3 color ) { return dot( color, vec3( 0.3333 ) ); }\nstruct IncidentLight {\n\tvec3 color;\n\tvec3 direction;\n\tbool visible;\n};\nstruct ReflectedLight {\n\tvec3 directDiffuse;\n\tvec3 directSpecular;\n\tvec3 indirectDiffuse;\n\tvec3 indirectSpecular;\n};\nstruct GeometricContext {\n\tvec3 position;\n\tvec3 normal;\n\tvec3 viewDir;\n};\nvec3 transformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );\n}\nvec3 inverseTransformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( vec4( dir, 0.0 ) * matrix ).xyz );\n}\nvec3 projectOnPlane(in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\tfloat distance = dot( planeNormal, point - pointOnPlane );\n\treturn - distance * planeNormal + point;\n}\nfloat sideOfPlane( in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn sign( dot( point - pointOnPlane, planeNormal ) );\n}\nvec3 linePlaneIntersect( in vec3 pointOnLine, in vec3 lineDirection, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn lineDirection * ( dot( planeNormal, pointOnPlane - pointOnLine ) / dot( planeNormal, lineDirection ) ) + pointOnLine;\n}\n", n.ShaderChunk.cube_uv_reflection_fragment = "#ifdef ENVMAP_TYPE_CUBE_UV\nconst float cubeUV_textureSize = 1024.0;\nint getFaceFromDirection(vec3 direction) {\n vec3 absDirection = abs(direction);\n int face = -1;\n if( absDirection.x > absDirection.z ) {\n if(absDirection.x > absDirection.y )\n face = direction.x > 0.0 ? 0 : 3;\n else\n face = direction.y > 0.0 ? 1 : 4;\n }\n else {\n if(absDirection.z > absDirection.y )\n face = direction.z > 0.0 ? 2 : 5;\n else\n face = direction.y > 0.0 ? 1 : 4;\n }\n return face;\n}\nconst float cubeUV_maxLods1 = log2(cubeUV_textureSize*0.25) - 1.0;\nconst float cubeUV_rangeClamp = exp2((6.0 - 1.0) * 2.0);\nvec2 MipLevelInfo( vec3 vec, float roughnessLevel, float roughness ) {\n float scale = exp2(cubeUV_maxLods1 - roughnessLevel);\n float dxRoughness = dFdx(roughness);\n float dyRoughness = dFdy(roughness);\n vec3 dx = dFdx( vec * scale * dxRoughness );\n vec3 dy = dFdy( vec * scale * dyRoughness );\n float d = max( dot( dx, dx ), dot( dy, dy ) );\n d = clamp(d, 1.0, cubeUV_rangeClamp);\n float mipLevel = 0.5 * log2(d);\n return vec2(floor(mipLevel), fract(mipLevel));\n}\nconst float cubeUV_maxLods2 = log2(cubeUV_textureSize*0.25) - 2.0;\nconst float cubeUV_rcpTextureSize = 1.0 / cubeUV_textureSize;\nvec2 getCubeUV(vec3 direction, float roughnessLevel, float mipLevel) {\n mipLevel = roughnessLevel > cubeUV_maxLods2 - 3.0 ? 0.0 : mipLevel;\n float a = 16.0 * cubeUV_rcpTextureSize;\n vec2 exp2_packed = exp2( vec2( roughnessLevel, mipLevel ) );\n vec2 rcp_exp2_packed = vec2( 1.0 ) / exp2_packed;\n float powScale = exp2_packed.x * exp2_packed.y;\n float scale = rcp_exp2_packed.x * rcp_exp2_packed.y * 0.25;\n float mipOffset = 0.75*(1.0 - rcp_exp2_packed.y) * rcp_exp2_packed.x;\n bool bRes = mipLevel == 0.0;\n scale = bRes && (scale < a) ? a : scale;\n vec3 r;\n vec2 offset;\n int face = getFaceFromDirection(direction);\n float rcpPowScale = 1.0 / powScale;\n if( face == 0) {\n r = vec3(direction.x, -direction.z, direction.y);\n offset = vec2(0.0+mipOffset,0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 1) {\n r = vec3(direction.y, direction.x, direction.z);\n offset = vec2(scale+mipOffset, 0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 2) {\n r = vec3(direction.z, direction.x, direction.y);\n offset = vec2(2.0*scale+mipOffset, 0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 3) {\n r = vec3(direction.x, direction.z, direction.y);\n offset = vec2(0.0+mipOffset,0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n else if( face == 4) {\n r = vec3(direction.y, direction.x, -direction.z);\n offset = vec2(scale+mipOffset, 0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n else {\n r = vec3(direction.z, -direction.x, direction.y);\n offset = vec2(2.0*scale+mipOffset, 0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n r = normalize(r);\n float texelOffset = 0.5 * cubeUV_rcpTextureSize;\n vec2 s = ( r.yz / abs( r.x ) + vec2( 1.0 ) ) * 0.5;\n vec2 base = offset + vec2( texelOffset );\n return base + s * ( scale - 2.0 * texelOffset );\n}\nconst float cubeUV_maxLods3 = log2(cubeUV_textureSize*0.25) - 3.0;\nvec4 textureCubeUV(vec3 reflectedDirection, float roughness ) {\n float roughnessVal = roughness* cubeUV_maxLods3;\n float r1 = floor(roughnessVal);\n float r2 = r1 + 1.0;\n float t = fract(roughnessVal);\n vec2 mipInfo = MipLevelInfo(reflectedDirection, r1, roughness);\n float s = mipInfo.y;\n float level0 = mipInfo.x;\n float level1 = level0 + 1.0;\n level1 = level1 > 5.0 ? 5.0 : level1;\n level0 += min( floor( s + 0.5 ), 5.0 );\n vec2 uv_10 = getCubeUV(reflectedDirection, r1, level0);\n vec4 color10 = envMapTexelToLinear(texture2D(envMap, uv_10));\n vec2 uv_20 = getCubeUV(reflectedDirection, r2, level0);\n vec4 color20 = envMapTexelToLinear(texture2D(envMap, uv_20));\n vec4 result = mix(color10, color20, t);\n return vec4(result.rgb, 1.0);\n}\n#endif\n", n.ShaderChunk.defaultnormal_vertex = "#ifdef FLIP_SIDED\n\tobjectNormal = -objectNormal;\n#endif\nvec3 transformedNormal = normalMatrix * objectNormal;\n", n.ShaderChunk.displacementmap_vertex = "#ifdef USE_DISPLACEMENTMAP\n\ttransformed += normal * ( texture2D( displacementMap, uv ).x * displacementScale + displacementBias );\n#endif\n", n.ShaderChunk.displacementmap_pars_vertex = "#ifdef USE_DISPLACEMENTMAP\n\tuniform sampler2D displacementMap;\n\tuniform float displacementScale;\n\tuniform float displacementBias;\n#endif\n", n.ShaderChunk.emissivemap_fragment = "#ifdef USE_EMISSIVEMAP\n\tvec4 emissiveColor = texture2D( emissiveMap, vUv );\n\temissiveColor.rgb = emissiveMapTexelToLinear( emissiveColor ).rgb;\n\ttotalEmissiveRadiance *= emissiveColor.rgb;\n#endif\n", n.ShaderChunk.emissivemap_pars_fragment = "#ifdef USE_EMISSIVEMAP\n\tuniform sampler2D emissiveMap;\n#endif\n", n.ShaderChunk.encodings_pars_fragment = "\nvec4 LinearToLinear( in vec4 value ) {\n return value;\n}\nvec4 GammaToLinear( in vec4 value, in float gammaFactor ) {\n return vec4( pow( value.xyz, vec3( gammaFactor ) ), value.w );\n}\nvec4 LinearToGamma( in vec4 value, in float gammaFactor ) {\n return vec4( pow( value.xyz, vec3( 1.0 / gammaFactor ) ), value.w );\n}\nvec4 sRGBToLinear( in vec4 value ) {\n return vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.w );\n}\nvec4 LinearTosRGB( in vec4 value ) {\n return vec4( mix( pow( value.rgb, vec3( 0.41666 ) ) * 1.055 - vec3( 0.055 ), value.rgb * 12.92, vec3( lessThanEqual( value.rgb, vec3( 0.0031308 ) ) ) ), value.w );\n}\nvec4 RGBEToLinear( in vec4 value ) {\n return vec4( value.rgb * exp2( value.a * 255.0 - 128.0 ), 1.0 );\n}\nvec4 LinearToRGBE( in vec4 value ) {\n float maxComponent = max( max( value.r, value.g ), value.b );\n float fExp = clamp( ceil( log2( maxComponent ) ), -128.0, 127.0 );\n return vec4( value.rgb / exp2( fExp ), ( fExp + 128.0 ) / 255.0 );\n}\nvec4 RGBMToLinear( in vec4 value, in float maxRange ) {\n return vec4( value.xyz * value.w * maxRange, 1.0 );\n}\nvec4 LinearToRGBM( in vec4 value, in float maxRange ) {\n float maxRGB = max( value.x, max( value.g, value.b ) );\n float M = clamp( maxRGB / maxRange, 0.0, 1.0 );\n M = ceil( M * 255.0 ) / 255.0;\n return vec4( value.rgb / ( M * maxRange ), M );\n}\nvec4 RGBDToLinear( in vec4 value, in float maxRange ) {\n return vec4( value.rgb * ( ( maxRange / 255.0 ) / value.a ), 1.0 );\n}\nvec4 LinearToRGBD( in vec4 value, in float maxRange ) {\n float maxRGB = max( value.x, max( value.g, value.b ) );\n float D = max( maxRange / maxRGB, 1.0 );\n D = min( floor( D ) / 255.0, 1.0 );\n return vec4( value.rgb * ( D * ( 255.0 / maxRange ) ), D );\n}\nconst mat3 cLogLuvM = mat3( 0.2209, 0.3390, 0.4184, 0.1138, 0.6780, 0.7319, 0.0102, 0.1130, 0.2969 );\nvec4 LinearToLogLuv( in vec4 value ) {\n vec3 Xp_Y_XYZp = value.rgb * cLogLuvM;\n Xp_Y_XYZp = max(Xp_Y_XYZp, vec3(1e-6, 1e-6, 1e-6));\n vec4 vResult;\n vResult.xy = Xp_Y_XYZp.xy / Xp_Y_XYZp.z;\n float Le = 2.0 * log2(Xp_Y_XYZp.y) + 127.0;\n vResult.w = fract(Le);\n vResult.z = (Le - (floor(vResult.w*255.0))/255.0)/255.0;\n return vResult;\n}\nconst mat3 cLogLuvInverseM = mat3( 6.0014, -2.7008, -1.7996, -1.3320, 3.1029, -5.7721, 0.3008, -1.0882, 5.6268 );\nvec4 LogLuvToLinear( in vec4 value ) {\n float Le = value.z * 255.0 + value.w;\n vec3 Xp_Y_XYZp;\n Xp_Y_XYZp.y = exp2((Le - 127.0) / 2.0);\n Xp_Y_XYZp.z = Xp_Y_XYZp.y / value.y;\n Xp_Y_XYZp.x = value.x * Xp_Y_XYZp.z;\n vec3 vRGB = Xp_Y_XYZp.rgb * cLogLuvInverseM;\n return vec4( max(vRGB, 0.0), 1.0 );\n}\n", n.ShaderChunk.encodings_fragment = " gl_FragColor = linearToOutputTexel( gl_FragColor );\n", n.ShaderChunk.envmap_fragment = "#ifdef USE_ENVMAP\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG )\n\t\tvec3 cameraToVertex = normalize( vWorldPosition - cameraPosition );\n\t\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( cameraToVertex, worldNormal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( cameraToVertex, worldNormal, refractionRatio );\n\t\t#endif\n\t#else\n\t\tvec3 reflectVec = vReflect;\n\t#endif\n\t#ifdef DOUBLE_SIDED\n\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t#else\n\t\tfloat flipNormal = 1.0;\n\t#endif\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tvec4 envColor = textureCube( envMap, flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz ) );\n\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\tvec2 sampleUV;\n\t\tsampleUV.y = saturate( flipNormal * reflectVec.y * 0.5 + 0.5 );\n\t\tsampleUV.x = atan( flipNormal * reflectVec.z, flipNormal * reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\tvec4 envColor = texture2D( envMap, sampleUV );\n\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\tvec3 reflectView = flipNormal * normalize((viewMatrix * vec4( reflectVec, 0.0 )).xyz + vec3(0.0,0.0,1.0));\n\t\tvec4 envColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5 );\n\t#endif\n\tenvColor = envMapTexelToLinear( envColor );\n\t#ifdef ENVMAP_BLENDING_MULTIPLY\n\t\toutgoingLight = mix( outgoingLight, outgoingLight * envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_MIX )\n\t\toutgoingLight = mix( outgoingLight, envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_ADD )\n\t\toutgoingLight += envColor.xyz * specularStrength * reflectivity;\n\t#endif\n#endif\n", n.ShaderChunk.envmap_pars_fragment = "#if defined( USE_ENVMAP ) || defined( STANDARD )\n\tuniform float reflectivity;\n\tuniform float envMapIntenstiy;\n#endif\n#ifdef USE_ENVMAP\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tuniform samplerCube envMap;\n\t#else\n\t\tuniform sampler2D envMap;\n\t#endif\n\tuniform float flipEnvMap;\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) || defined( STANDARD )\n\t\tuniform float refractionRatio;\n\t#else\n\t\tvarying vec3 vReflect;\n\t#endif\n#endif\n", n.ShaderChunk.envmap_pars_vertex = "#if defined( USE_ENVMAP ) && ! defined( USE_BUMPMAP ) && ! defined( USE_NORMALMAP ) && ! defined( PHONG ) && ! defined( STANDARD )\n\tvarying vec3 vReflect;\n\tuniform float refractionRatio;\n#endif\n", n.ShaderChunk.envmap_vertex = "#if defined( USE_ENVMAP ) && ! defined( USE_BUMPMAP ) && ! defined( USE_NORMALMAP ) && ! defined( PHONG ) && ! defined( STANDARD )\n\tvec3 cameraToVertex = normalize( worldPosition.xyz - cameraPosition );\n\tvec3 worldNormal = inverseTransformDirection( transformedNormal, viewMatrix );\n\t#ifdef ENVMAP_MODE_REFLECTION\n\t\tvReflect = reflect( cameraToVertex, worldNormal );\n\t#else\n\t\tvReflect = refract( cameraToVertex, worldNormal, refractionRatio );\n\t#endif\n#endif\n", n.ShaderChunk.fog_fragment = "#ifdef USE_FOG\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tfloat depth = gl_FragDepthEXT / gl_FragCoord.w;\n\t#else\n\t\tfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n\t#endif\n\t#ifdef FOG_EXP2\n\t\tfloat fogFactor = whiteCompliment( exp2( - fogDensity * fogDensity * depth * depth * LOG2 ) );\n\t#else\n\t\tfloat fogFactor = smoothstep( fogNear, fogFar, depth );\n\t#endif\n\tgl_FragColor.rgb = mix( gl_FragColor.rgb, fogColor, fogFactor );\n#endif\n", n.ShaderChunk.fog_pars_fragment = "#ifdef USE_FOG\n\tuniform vec3 fogColor;\n\t#ifdef FOG_EXP2\n\t\tuniform float fogDensity;\n\t#else\n\t\tuniform float fogNear;\n\t\tuniform float fogFar;\n\t#endif\n#endif", n.ShaderChunk.lightmap_fragment = "#ifdef USE_LIGHTMAP\n\treflectedLight.indirectDiffuse += PI * texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n#endif\n", n.ShaderChunk.lightmap_pars_fragment = "#ifdef USE_LIGHTMAP\n\tuniform sampler2D lightMap;\n\tuniform float lightMapIntensity;\n#endif", n.ShaderChunk.lights_lambert_vertex = "vec3 diffuse = vec3( 1.0 );\nGeometricContext geometry;\ngeometry.position = mvPosition.xyz;\ngeometry.normal = normalize( transformedNormal );\ngeometry.viewDir = normalize( -mvPosition.xyz );\nGeometricContext backGeometry;\nbackGeometry.position = geometry.position;\nbackGeometry.normal = -geometry.normal;\nbackGeometry.viewDir = geometry.viewDir;\nvLightFront = vec3( 0.0 );\n#ifdef DOUBLE_SIDED\n\tvLightBack = vec3( 0.0 );\n#endif\nIncidentLight directLight;\nfloat dotNL;\nvec3 directLightColor_Diffuse;\n#if NUM_POINT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tdirectLight = getPointDirectLightIrradiance( pointLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tdirectLight = getSpotDirectLightIrradiance( spotLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_DIR_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectLight = getDirectionalDirectLightIrradiance( directionalLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\tvLightFront += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += getHemisphereLightIrradiance( hemisphereLights[ i ], backGeometry );\n\t\t#endif\n\t}\n#endif\n", n.ShaderChunk.lights_pars = "uniform vec3 ambientLightColor;\nvec3 getAmbientLightIrradiance( const in vec3 ambientLightColor ) {\n\tvec3 irradiance = ambientLightColor;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treturn irradiance;\n}\n#if NUM_DIR_LIGHTS > 0\n\tstruct DirectionalLight {\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform DirectionalLight directionalLights[ NUM_DIR_LIGHTS ];\n\tIncidentLight getDirectionalDirectLightIrradiance( const in DirectionalLight directionalLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tdirectLight.color = directionalLight.color;\n\t\tdirectLight.direction = directionalLight.direction;\n\t\tdirectLight.visible = true;\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_POINT_LIGHTS > 0\n\tstruct PointLight {\n\t\tvec3 position;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform PointLight pointLights[ NUM_POINT_LIGHTS ];\n\tIncidentLight getPointDirectLightIrradiance( const in PointLight pointLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tvec3 lVector = pointLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tif ( testLightInRange( lightDistance, pointLight.distance ) ) {\n\t\t\tdirectLight.color = pointLight.color;\n\t\t\tdirectLight.color *= punctualLightIntensityToIrradianceFactor( lightDistance, pointLight.distance, pointLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tstruct SpotLight {\n\t\tvec3 position;\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tfloat coneCos;\n\t\tfloat penumbraCos;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform SpotLight spotLights[ NUM_SPOT_LIGHTS ];\n\tIncidentLight getSpotDirectLightIrradiance( const in SpotLight spotLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tvec3 lVector = spotLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tfloat angleCos = dot( directLight.direction, spotLight.direction );\n\t\tif ( all( bvec2( angleCos > spotLight.coneCos, testLightInRange( lightDistance, spotLight.distance ) ) ) ) {\n\t\t\tfloat spotEffect = smoothstep( spotLight.coneCos, spotLight.penumbraCos, angleCos );\n\t\t\tdirectLight.color = spotLight.color;\n\t\t\tdirectLight.color *= spotEffect * punctualLightIntensityToIrradianceFactor( lightDistance, spotLight.distance, spotLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tstruct HemisphereLight {\n\t\tvec3 direction;\n\t\tvec3 skyColor;\n\t\tvec3 groundColor;\n\t};\n\tuniform HemisphereLight hemisphereLights[ NUM_HEMI_LIGHTS ];\n\tvec3 getHemisphereLightIrradiance( const in HemisphereLight hemiLight, const in GeometricContext geometry ) {\n\t\tfloat dotNL = dot( geometry.normal, hemiLight.direction );\n\t\tfloat hemiDiffuseWeight = 0.5 * dotNL + 0.5;\n\t\tvec3 irradiance = mix( hemiLight.groundColor, hemiLight.skyColor, hemiDiffuseWeight );\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tirradiance *= PI;\n\t\t#endif\n\t\treturn irradiance;\n\t}\n#endif\n#if defined( USE_ENVMAP ) && defined( STANDARD )\n\tvec3 getLightProbeIndirectIrradiance( const in GeometricContext geometry, const in int maxMIPLevel ) {\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t#else\n\t\t\tfloat flipNormal = 1.0;\n\t\t#endif\n\t\tvec3 worldNormal = inverseTransformDirection( geometry.normal, viewMatrix );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryVec = flipNormal * vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryVec = flipNormal * vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\tvec4 envMapColor = textureCubeUV( queryVec, 1.0 );\n\t\t#else\n\t\t\tvec4 envMapColor = vec4( 0.0 );\n\t\t#endif\n\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\treturn PI * envMapColor.rgb * envMapIntensity;\n\t}\n\tfloat getSpecularMIPLevel( const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\tfloat maxMIPLevelScalar = float( maxMIPLevel );\n\t\tfloat desiredMIPLevel = maxMIPLevelScalar - 0.79248 - 0.5 * log2( pow2( blinnShininessExponent ) + 1.0 );\n\t\treturn clamp( desiredMIPLevel, 0.0, maxMIPLevelScalar );\n\t}\n\tvec3 getLightProbeIndirectRadiance( const in GeometricContext geometry, const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( -geometry.viewDir, geometry.normal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( -geometry.viewDir, geometry.normal, refractionRatio );\n\t\t#endif\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t#else\n\t\t\tfloat flipNormal = 1.0;\n\t\t#endif\n\t\treflectVec = inverseTransformDirection( reflectVec, viewMatrix );\n\t\tfloat specularMIPLevel = getSpecularMIPLevel( blinnShininessExponent, maxMIPLevel );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryReflectVec = flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryReflectVec = flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\tvec4 envMapColor = textureCubeUV(queryReflectVec, BlinnExponentToGGXRoughness(blinnShininessExponent));\n\t\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\t\tvec2 sampleUV;\n\t\t\tsampleUV.y = saturate( flipNormal * reflectVec.y * 0.5 + 0.5 );\n\t\t\tsampleUV.x = atan( flipNormal * reflectVec.z, flipNormal * reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, sampleUV, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, sampleUV, specularMIPLevel );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\t\tvec3 reflectView = flipNormal * normalize((viewMatrix * vec4( reflectVec, 0.0 )).xyz + vec3(0.0,0.0,1.0));\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#endif\n\t\t#endif\n\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\treturn envMapColor.rgb * envMapIntensity;\n\t}\n#endif\n", n.ShaderChunk.lights_phong_fragment = "BlinnPhongMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;\nmaterial.specularColor = specular;\nmaterial.specularShininess = shininess;\nmaterial.specularStrength = specularStrength;\n", n.ShaderChunk.lights_phong_pars_fragment = "#ifdef USE_ENVMAP\n\tvarying vec3 vWorldPosition;\n#endif\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\nstruct BlinnPhongMaterial {\n\tvec3\tdiffuseColor;\n\tvec3\tspecularColor;\n\tfloat\tspecularShininess;\n\tfloat\tspecularStrength;\n};\nvoid RE_Direct_BlinnPhong( const in IncidentLight directLight, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_BlinnPhong( directLight, geometry, material.specularColor, material.specularShininess ) * material.specularStrength;\n}\nvoid RE_IndirectDiffuse_BlinnPhong( const in vec3 irradiance, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_BlinnPhong\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_BlinnPhong\n#define Material_LightProbeLOD( material )\t(0)\n", n.ShaderChunk.lights_phong_pars_vertex = "#ifdef USE_ENVMAP\n\tvarying vec3 vWorldPosition;\n#endif\n", n.ShaderChunk.lights_phong_vertex = "#ifdef USE_ENVMAP\n\tvWorldPosition = worldPosition.xyz;\n#endif\n", n.ShaderChunk.lights_standard_fragment = "StandardMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb * ( 1.0 - metalnessFactor );\nmaterial.specularRoughness = clamp( roughnessFactor, 0.04, 1.0 );\nmaterial.specularColor = mix( vec3( 0.04 ), diffuseColor.rgb, metalnessFactor );\n", n.ShaderChunk.lights_standard_pars_fragment = "struct StandardMaterial {\n\tvec3\tdiffuseColor;\n\tfloat\tspecularRoughness;\n\tvec3\tspecularColor;\n};\nvoid RE_Direct_Standard( const in IncidentLight directLight, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_GGX( directLight, geometry, material.specularColor, material.specularRoughness );\n}\nvoid RE_IndirectDiffuse_Standard( const in vec3 irradiance, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectSpecular_Standard( const in vec3 radiance, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectSpecular += radiance * BRDF_Specular_GGX_Environment( geometry, material.specularColor, material.specularRoughness );\n}\n#define RE_Direct\t\t\t\tRE_Direct_Standard\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Standard\n#define RE_IndirectSpecular\t\tRE_IndirectSpecular_Standard\n#define Material_BlinnShininessExponent( material ) GGXRoughnessToBlinnExponent( material.specularRoughness )\nfloat computeSpecularOcclusion( const in float dotNV, const in float ambientOcclusion, const in float roughness ) {\n\treturn saturate( pow( dotNV + ambientOcclusion, exp2( - 16.0 * roughness - 1.0 ) ) - 1.0 + ambientOcclusion );\n}\n", n.ShaderChunk.lights_template = "\nGeometricContext geometry;\ngeometry.position = - vViewPosition;\ngeometry.normal = normal;\ngeometry.viewDir = normalize( vViewPosition );\nIncidentLight directLight;\n#if ( NUM_POINT_LIGHTS > 0 ) && defined( RE_Direct )\n\tPointLight pointLight;\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tdirectLight = getPointDirectLightIrradiance( pointLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( pointLight.shadow, directLight.visible ) ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_SPOT_LIGHTS > 0 ) && defined( RE_Direct )\n\tSpotLight spotLight;\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tdirectLight = getSpotDirectLightIrradiance( spotLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( spotLight.shadow, directLight.visible ) ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_DIR_LIGHTS > 0 ) && defined( RE_Direct )\n\tDirectionalLight directionalLight;\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tdirectLight = getDirectionalDirectLightIrradiance( directionalLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( directionalLight.shadow, directLight.visible ) ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if defined( RE_IndirectDiffuse )\n\tvec3 irradiance = getAmbientLightIrradiance( ambientLightColor );\n\t#ifdef USE_LIGHTMAP\n\t\tvec3 lightMapIrradiance = texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tlightMapIrradiance *= PI;\n\t\t#endif\n\t\tirradiance += lightMapIrradiance;\n\t#endif\n\t#if ( NUM_HEMI_LIGHTS > 0 )\n\t\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\t\tirradiance += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t}\n\t#endif\n\t#if defined( USE_ENVMAP ) && defined( STANDARD ) && defined( ENVMAP_TYPE_CUBE_UV )\n\t \tirradiance += getLightProbeIndirectIrradiance( geometry, 8 );\n\t#endif\n\tRE_IndirectDiffuse( irradiance, geometry, material, reflectedLight );\n#endif\n#if defined( USE_ENVMAP ) && defined( RE_IndirectSpecular )\n\tvec3 radiance = getLightProbeIndirectRadiance( geometry, Material_BlinnShininessExponent( material ), 8 );\n\tRE_IndirectSpecular( radiance, geometry, material, reflectedLight );\n#endif\n", n.ShaderChunk.logdepthbuf_fragment = "#if defined(USE_LOGDEPTHBUF) && defined(USE_LOGDEPTHBUF_EXT)\n\tgl_FragDepthEXT = log2(vFragDepth) * logDepthBufFC * 0.5;\n#endif", n.ShaderChunk.logdepthbuf_pars_fragment = "#ifdef USE_LOGDEPTHBUF\n\tuniform float logDepthBufFC;\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t#endif\n#endif\n", n.ShaderChunk.logdepthbuf_pars_vertex = "#ifdef USE_LOGDEPTHBUF\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t#endif\n\tuniform float logDepthBufFC;\n#endif", n.ShaderChunk.logdepthbuf_vertex = "#ifdef USE_LOGDEPTHBUF\n\tgl_Position.z = log2(max( EPSILON, gl_Position.w + 1.0 )) * logDepthBufFC;\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvFragDepth = 1.0 + gl_Position.w;\n\t#else\n\t\tgl_Position.z = (gl_Position.z - 1.0) * gl_Position.w;\n\t#endif\n#endif\n", n.ShaderChunk.map_fragment = "#ifdef USE_MAP\n\tvec4 texelColor = texture2D( map, vUv );\n\ttexelColor = mapTexelToLinear( texelColor );\n\tdiffuseColor *= texelColor;\n#endif\n", n.ShaderChunk.map_pars_fragment = "#ifdef USE_MAP\n\tuniform sampler2D map;\n#endif\n", n.ShaderChunk.map_particle_fragment = "#ifdef USE_MAP\n\tvec4 mapTexel = texture2D( map, vec2( gl_PointCoord.x, 1.0 - gl_PointCoord.y ) * offsetRepeat.zw + offsetRepeat.xy );\n\tdiffuseColor *= mapTexelToLinear( mapTexel );\n#endif\n", n.ShaderChunk.map_particle_pars_fragment = "#ifdef USE_MAP\n\tuniform vec4 offsetRepeat;\n\tuniform sampler2D map;\n#endif\n", n.ShaderChunk.metalnessmap_fragment = "float metalnessFactor = metalness;\n#ifdef USE_METALNESSMAP\n\tvec4 texelMetalness = texture2D( metalnessMap, vUv );\n\tmetalnessFactor *= texelMetalness.r;\n#endif\n", n.ShaderChunk.metalnessmap_pars_fragment = "#ifdef USE_METALNESSMAP\n\tuniform sampler2D metalnessMap;\n#endif", n.ShaderChunk.morphnormal_vertex = "#ifdef USE_MORPHNORMALS\n\tobjectNormal += ( morphNormal0 - normal ) * morphTargetInfluences[ 0 ];\n\tobjectNormal += ( morphNormal1 - normal ) * morphTargetInfluences[ 1 ];\n\tobjectNormal += ( morphNormal2 - normal ) * morphTargetInfluences[ 2 ];\n\tobjectNormal += ( morphNormal3 - normal ) * morphTargetInfluences[ 3 ];\n#endif\n", n.ShaderChunk.morphtarget_pars_vertex = "#ifdef USE_MORPHTARGETS\n\t#ifndef USE_MORPHNORMALS\n\tuniform float morphTargetInfluences[ 8 ];\n\t#else\n\tuniform float morphTargetInfluences[ 4 ];\n\t#endif\n#endif"; n.ShaderChunk.morphtarget_vertex = "#ifdef USE_MORPHTARGETS\n\ttransformed += ( morphTarget0 - position ) * morphTargetInfluences[ 0 ];\n\ttransformed += ( morphTarget1 - position ) * morphTargetInfluences[ 1 ];\n\ttransformed += ( morphTarget2 - position ) * morphTargetInfluences[ 2 ];\n\ttransformed += ( morphTarget3 - position ) * morphTargetInfluences[ 3 ];\n\t#ifndef USE_MORPHNORMALS\n\ttransformed += ( morphTarget4 - position ) * morphTargetInfluences[ 4 ];\n\ttransformed += ( morphTarget5 - position ) * morphTargetInfluences[ 5 ];\n\ttransformed += ( morphTarget6 - position ) * morphTargetInfluences[ 6 ];\n\ttransformed += ( morphTarget7 - position ) * morphTargetInfluences[ 7 ];\n\t#endif\n#endif\n"; n.ShaderChunk.normal_fragment = "#ifdef FLAT_SHADED\n\tvec3 fdx = vec3( dFdx( vViewPosition.x ), dFdx( vViewPosition.y ), dFdx( vViewPosition.z ) );\n\tvec3 fdy = vec3( dFdy( vViewPosition.x ), dFdy( vViewPosition.y ), dFdy( vViewPosition.z ) );\n\tvec3 normal = normalize( cross( fdx, fdy ) );\n#else\n\tvec3 normal = normalize( vNormal );\n\t#ifdef DOUBLE_SIDED\n\t\tnormal = normal * ( -1.0 + 2.0 * float( gl_FrontFacing ) );\n\t#endif\n#endif\n#ifdef USE_NORMALMAP\n\tnormal = perturbNormal2Arb( -vViewPosition, normal );\n#elif defined( USE_BUMPMAP )\n\tnormal = perturbNormalArb( -vViewPosition, normal, dHdxy_fwd() );\n#endif\n", n.ShaderChunk.normalmap_pars_fragment = "#ifdef USE_NORMALMAP\n\tuniform sampler2D normalMap;\n\tuniform vec2 normalScale;\n\tvec3 perturbNormal2Arb( vec3 eye_pos, vec3 surf_norm ) {\n\t\tvec3 q0 = dFdx( eye_pos.xyz );\n\t\tvec3 q1 = dFdy( eye_pos.xyz );\n\t\tvec2 st0 = dFdx( vUv.st );\n\t\tvec2 st1 = dFdy( vUv.st );\n\t\tvec3 S = normalize( q0 * st1.t - q1 * st0.t );\n\t\tvec3 T = normalize( -q0 * st1.s + q1 * st0.s );\n\t\tvec3 N = normalize( surf_norm );\n\t\tvec3 mapN = texture2D( normalMap, vUv ).xyz * 2.0 - 1.0;\n\t\tmapN.xy = normalScale * mapN.xy;\n\t\tmat3 tsn = mat3( S, T, N );\n\t\treturn normalize( tsn * mapN );\n\t}\n#endif\n", n.ShaderChunk.premultiplied_alpha_fragment = "#ifdef PREMULTIPLIED_ALPHA\n\tgl_FragColor.rgb *= gl_FragColor.a;\n#endif\n", n.ShaderChunk.project_vertex = "#ifdef USE_SKINNING\n\tvec4 mvPosition = modelViewMatrix * skinned;\n#else\n\tvec4 mvPosition = modelViewMatrix * vec4( transformed, 1.0 );\n#endif\ngl_Position = projectionMatrix * mvPosition;\n", n.ShaderChunk.roughnessmap_fragment = "float roughnessFactor = roughness;\n#ifdef USE_ROUGHNESSMAP\n\tvec4 texelRoughness = texture2D( roughnessMap, vUv );\n\troughnessFactor *= texelRoughness.r;\n#endif\n", n.ShaderChunk.roughnessmap_pars_fragment = "#ifdef USE_ROUGHNESSMAP\n\tuniform sampler2D roughnessMap;\n#endif", n.ShaderChunk.shadowmap_pars_fragment = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform sampler2D directionalShadowMap[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform sampler2D spotShadowMap[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform sampler2D pointShadowMap[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n\tfloat unpackDepth( const in vec4 rgba_depth ) {\n\t\tconst vec4 bit_shift = vec4( 1.0 / ( 256.0 * 256.0 * 256.0 ), 1.0 / ( 256.0 * 256.0 ), 1.0 / 256.0, 1.0 );\n\t\treturn dot( rgba_depth, bit_shift );\n\t}\n\tfloat texture2DCompare( sampler2D depths, vec2 uv, float compare ) {\n\t\treturn step( compare, unpackDepth( texture2D( depths, uv ) ) );\n\t}\n\tfloat texture2DShadowLerp( sampler2D depths, vec2 size, vec2 uv, float compare ) {\n\t\tconst vec2 offset = vec2( 0.0, 1.0 );\n\t\tvec2 texelSize = vec2( 1.0 ) / size;\n\t\tvec2 centroidUV = floor( uv * size + 0.5 ) / size;\n\t\tfloat lb = texture2DCompare( depths, centroidUV + texelSize * offset.xx, compare );\n\t\tfloat lt = texture2DCompare( depths, centroidUV + texelSize * offset.xy, compare );\n\t\tfloat rb = texture2DCompare( depths, centroidUV + texelSize * offset.yx, compare );\n\t\tfloat rt = texture2DCompare( depths, centroidUV + texelSize * offset.yy, compare );\n\t\tvec2 f = fract( uv * size + 0.5 );\n\t\tfloat a = mix( lb, lt, f.y );\n\t\tfloat b = mix( rb, rt, f.y );\n\t\tfloat c = mix( a, b, f.x );\n\t\treturn c;\n\t}\n\tfloat getShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tshadowCoord.xyz /= shadowCoord.w;\n\t\tshadowCoord.z += shadowBias;\n\t\tbvec4 inFrustumVec = bvec4 ( shadowCoord.x >= 0.0, shadowCoord.x <= 1.0, shadowCoord.y >= 0.0, shadowCoord.y <= 1.0 );\n\t\tbool inFrustum = all( inFrustumVec );\n\t\tbvec2 frustumTestVec = bvec2( inFrustum, shadowCoord.z <= 1.0 );\n\t\tbool frustumTest = all( frustumTestVec );\n\t\tif ( frustumTest ) {\n\t\t#if defined( SHADOWMAP_TYPE_PCF )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#elif defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\treturn (\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z );\n\t\t#endif\n\t\t}\n\t\treturn 1.0;\n\t}\n\tvec2 cubeToUV( vec3 v, float texelSizeY ) {\n\t\tvec3 absV = abs( v );\n\t\tfloat scaleToCube = 1.0 / max( absV.x, max( absV.y, absV.z ) );\n\t\tabsV *= scaleToCube;\n\t\tv *= scaleToCube * ( 1.0 - 2.0 * texelSizeY );\n\t\tvec2 planar = v.xy;\n\t\tfloat almostATexel = 1.5 * texelSizeY;\n\t\tfloat almostOne = 1.0 - almostATexel;\n\t\tif ( absV.z >= almostOne ) {\n\t\t\tif ( v.z > 0.0 )\n\t\t\t\tplanar.x = 4.0 - v.x;\n\t\t} else if ( absV.x >= almostOne ) {\n\t\t\tfloat signX = sign( v.x );\n\t\t\tplanar.x = v.z * signX + 2.0 * signX;\n\t\t} else if ( absV.y >= almostOne ) {\n\t\t\tfloat signY = sign( v.y );\n\t\t\tplanar.x = v.x + 2.0 * signY + 2.0;\n\t\t\tplanar.y = v.z * signY - 2.0;\n\t\t}\n\t\treturn vec2( 0.125, 0.25 ) * planar + vec2( 0.375, 0.75 );\n\t}\n\tfloat getPointShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tvec2 texelSize = vec2( 1.0 ) / ( shadowMapSize * vec2( 4.0, 2.0 ) );\n\t\tvec3 lightToPosition = shadowCoord.xyz;\n\t\tvec3 bd3D = normalize( lightToPosition );\n\t\tfloat dp = ( length( lightToPosition ) - shadowBias ) / 1000.0;\n\t\t#if defined( SHADOWMAP_TYPE_PCF ) || defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 offset = vec2( - 1, 1 ) * shadowRadius * texelSize.y;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxx, texelSize.y ), dp )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp );\n\t\t#endif\n\t}\n#endif\n", n.ShaderChunk.shadowmap_pars_vertex = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform mat4 directionalShadowMatrix[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform mat4 spotShadowMatrix[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform mat4 pointShadowMatrix[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n#endif\n", n.ShaderChunk.shadowmap_vertex = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tvDirectionalShadowCoord[ i ] = directionalShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tvSpotShadowCoord[ i ] = spotShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tvPointShadowCoord[ i ] = pointShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n#endif\n", n.ShaderChunk.shadowmask_pars_fragment = "float getShadowMask() {\n\tfloat shadow = 1.0;\n\t#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\tDirectionalLight directionalLight;\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tshadow *= bool( directionalLight.shadow ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\tSpotLight spotLight;\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tshadow *= bool( spotLight.shadow ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\tPointLight pointLight;\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tshadow *= bool( pointLight.shadow ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#endif\n\treturn shadow;\n}\n", n.ShaderChunk.skinbase_vertex = "#ifdef USE_SKINNING\n\tmat4 boneMatX = getBoneMatrix( skinIndex.x );\n\tmat4 boneMatY = getBoneMatrix( skinIndex.y );\n\tmat4 boneMatZ = getBoneMatrix( skinIndex.z );\n\tmat4 boneMatW = getBoneMatrix( skinIndex.w );\n#endif", n.ShaderChunk.skinning_pars_vertex = "#ifdef USE_SKINNING\n\tuniform mat4 bindMatrix;\n\tuniform mat4 bindMatrixInverse;\n\t#ifdef BONE_TEXTURE\n\t\tuniform sampler2D boneTexture;\n\t\tuniform int boneTextureWidth;\n\t\tuniform int boneTextureHeight;\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tfloat j = i * 4.0;\n\t\t\tfloat x = mod( j, float( boneTextureWidth ) );\n\t\t\tfloat y = floor( j / float( boneTextureWidth ) );\n\t\t\tfloat dx = 1.0 / float( boneTextureWidth );\n\t\t\tfloat dy = 1.0 / float( boneTextureHeight );\n\t\t\ty = dy * ( y + 0.5 );\n\t\t\tvec4 v1 = texture2D( boneTexture, vec2( dx * ( x + 0.5 ), y ) );\n\t\t\tvec4 v2 = texture2D( boneTexture, vec2( dx * ( x + 1.5 ), y ) );\n\t\t\tvec4 v3 = texture2D( boneTexture, vec2( dx * ( x + 2.5 ), y ) );\n\t\t\tvec4 v4 = texture2D( boneTexture, vec2( dx * ( x + 3.5 ), y ) );\n\t\t\tmat4 bone = mat4( v1, v2, v3, v4 );\n\t\t\treturn bone;\n\t\t}\n\t#else\n\t\tuniform mat4 boneGlobalMatrices[ MAX_BONES ];\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tmat4 bone = boneGlobalMatrices[ int(i) ];\n\t\t\treturn bone;\n\t\t}\n\t#endif\n#endif\n", n.ShaderChunk.skinning_vertex = "#ifdef USE_SKINNING\n\tvec4 skinVertex = bindMatrix * vec4( transformed, 1.0 );\n\tvec4 skinned = vec4( 0.0 );\n\tskinned += boneMatX * skinVertex * skinWeight.x;\n\tskinned += boneMatY * skinVertex * skinWeight.y;\n\tskinned += boneMatZ * skinVertex * skinWeight.z;\n\tskinned += boneMatW * skinVertex * skinWeight.w;\n\tskinned = bindMatrixInverse * skinned;\n#endif\n", n.ShaderChunk.skinnormal_vertex = "#ifdef USE_SKINNING\n\tmat4 skinMatrix = mat4( 0.0 );\n\tskinMatrix += skinWeight.x * boneMatX;\n\tskinMatrix += skinWeight.y * boneMatY;\n\tskinMatrix += skinWeight.z * boneMatZ;\n\tskinMatrix += skinWeight.w * boneMatW;\n\tskinMatrix = bindMatrixInverse * skinMatrix * bindMatrix;\n\tobjectNormal = vec4( skinMatrix * vec4( objectNormal, 0.0 ) ).xyz;\n#endif\n", n.ShaderChunk.specularmap_fragment = "float specularStrength;\n#ifdef USE_SPECULARMAP\n\tvec4 texelSpecular = texture2D( specularMap, vUv );\n\tspecularStrength = texelSpecular.r;\n#else\n\tspecularStrength = 1.0;\n#endif", n.ShaderChunk.specularmap_pars_fragment = "#ifdef USE_SPECULARMAP\n\tuniform sampler2D specularMap;\n#endif", n.ShaderChunk.tonemapping_fragment = "#if defined( TONE_MAPPING )\n gl_FragColor.rgb = toneMapping( gl_FragColor.rgb );\n#endif\n", n.ShaderChunk.tonemapping_pars_fragment = "#define saturate(a) clamp( a, 0.0, 1.0 )\nuniform float toneMappingExposure;\nuniform float toneMappingWhitePoint;\nvec3 LinearToneMapping( vec3 color ) {\n return toneMappingExposure * color;\n}\nvec3 ReinhardToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n return saturate( color / ( vec3( 1.0 ) + color ) );\n}\n#define Uncharted2Helper( x ) max( ( ( x * ( 0.15 * x + 0.10 * 0.50 ) + 0.20 * 0.02 ) / ( x * ( 0.15 * x + 0.50 ) + 0.20 * 0.30 ) ) - 0.02 / 0.30, vec3( 0.0 ) )\nvec3 Uncharted2ToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n return saturate( Uncharted2Helper( color ) / Uncharted2Helper( vec3( toneMappingWhitePoint ) ) );\n}\nvec3 OptimizedCineonToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n color = max( vec3( 0.0 ), color - 0.004 );\n return pow( ( color * ( 6.2 * color + 0.5 ) ) / ( color * ( 6.2 * color + 1.7 ) + 0.06 ), vec3( 2.2 ) );\n}\n", n.ShaderChunk.uv2_pars_fragment = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvarying vec2 vUv2;\n#endif", n.ShaderChunk.uv2_pars_vertex = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tattribute vec2 uv2;\n\tvarying vec2 vUv2;\n#endif", n.ShaderChunk.uv2_vertex = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvUv2 = uv2;\n#endif", n.ShaderChunk.uv_pars_fragment = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n#endif", n.ShaderChunk.uv_pars_vertex = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n\tuniform vec4 offsetRepeat;\n#endif\n", n.ShaderChunk.uv_vertex = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvUv = uv * offsetRepeat.zw + offsetRepeat.xy;\n#endif", n.ShaderChunk.worldpos_vertex = "#if defined( USE_ENVMAP ) || defined( PHONG ) || defined( STANDARD ) || defined( LAMBERT ) || defined ( USE_SHADOWMAP )\n\t#ifdef USE_SKINNING\n\t\tvec4 worldPosition = modelMatrix * skinned;\n\t#else\n\t\tvec4 worldPosition = modelMatrix * vec4( transformed, 1.0 );\n\t#endif\n#endif\n", n.UniformsUtils = { merge: function(e) { for (var t = {}, i = 0; i < e.length; i++) { var n = this.clone(e[i]); for (var r in n) t[r] = n[r] } return t }, clone: function(e) { var t = {}; for (var i in e) { t[i] = {}; for (var r in e[i]) { var o = e[i][r]; o instanceof n.Color || o instanceof n.Vector2 || o instanceof n.Vector3 || o instanceof n.Vector4 || o instanceof n.Matrix3 || o instanceof n.Matrix4 || o instanceof n.Texture ? t[i][r] = o.clone() : Array.isArray(o) ? t[i][r] = o.slice() : t[i][r] = o } } return t } }, n.UniformsLib = { common: { diffuse: { type: "c", value: new n.Color(15658734) }, opacity: { type: "f", value: 1 }, map: { type: "t", value: null }, offsetRepeat: { type: "v4", value: new n.Vector4(0,0,1,1) }, specularMap: { type: "t", value: null }, alphaMap: { type: "t", value: null }, envMap: { type: "t", value: null }, flipEnvMap: { type: "f", value: -1 }, reflectivity: { type: "f", value: 1 }, refractionRatio: { type: "f", value: .98 } }, aomap: { aoMap: { type: "t", value: null }, aoMapIntensity: { type: "f", value: 1 } }, lightmap: { lightMap: { type: "t", value: null }, lightMapIntensity: { type: "f", value: 1 } }, emissivemap: { emissiveMap: { type: "t", value: null } }, bumpmap: { bumpMap: { type: "t", value: null }, bumpScale: { type: "f", value: 1 } }, normalmap: { normalMap: { type: "t", value: null }, normalScale: { type: "v2", value: new n.Vector2(1,1) } }, displacementmap: { displacementMap: { type: "t", value: null }, displacementScale: { type: "f", value: 1 }, displacementBias: { type: "f", value: 0 } }, roughnessmap: { roughnessMap: { type: "t", value: null } }, metalnessmap: { metalnessMap: { type: "t", value: null } }, fog: { fogDensity: { type: "f", value: 25e-5 }, fogNear: { type: "f", value: 1 }, fogFar: { type: "f", value: 2e3 }, fogColor: { type: "c", value: new n.Color(16777215) } }, lights: { ambientLightColor: { type: "fv", value: [] }, directionalLights: { type: "sa", value: [], properties: { direction: { type: "v3" }, color: { type: "c" }, shadow: { type: "i" }, shadowBias: { type: "f" }, shadowRadius: { type: "f" }, shadowMapSize: { type: "v2" } } }, directionalShadowMap: { type: "tv", value: [] }, directionalShadowMatrix: { type: "m4v", value: [] }, spotLights: { type: "sa", value: [], properties: { color: { type: "c" }, position: { type: "v3" }, direction: { type: "v3" }, distance: { type: "f" }, coneCos: { type: "f" }, penumbraCos: { type: "f" }, decay: { type: "f" }, shadow: { type: "i" }, shadowBias: { type: "f" }, shadowRadius: { type: "f" }, shadowMapSize: { type: "v2" } } }, spotShadowMap: { type: "tv", value: [] }, spotShadowMatrix: { type: "m4v", value: [] }, pointLights: { type: "sa", value: [], properties: { color: { type: "c" }, position: { type: "v3" }, decay: { type: "f" }, distance: { type: "f" }, shadow: { type: "i" }, shadowBias: { type: "f" }, shadowRadius: { type: "f" }, shadowMapSize: { type: "v2" } } }, pointShadowMap: { type: "tv", value: [] }, pointShadowMatrix: { type: "m4v", value: [] }, hemisphereLights: { type: "sa", value: [], properties: { direction: { type: "v3" }, skyColor: { type: "c" }, groundColor: { type: "c" } } } }, points: { diffuse: { type: "c", value: new n.Color(15658734) }, opacity: { type: "f", value: 1 }, size: { type: "f", value: 1 }, scale: { type: "f", value: 1 }, map: { type: "t", value: null }, offsetRepeat: { type: "v4", value: new n.Vector4(0,0,1,1) } } }, n.ShaderChunk.cube_frag = "uniform samplerCube tCube;\nuniform float tFlip;\nvarying vec3 vWorldPosition;\n#include \n#include \nvoid main() {\n\tgl_FragColor = textureCube( tCube, vec3( tFlip * vWorldPosition.x, vWorldPosition.yz ) );\n\t#include \n}\n", n.ShaderChunk.cube_vert = "varying vec3 vWorldPosition;\n#include \n#include \nvoid main() {\n\tvWorldPosition = transformDirection( position, modelMatrix );\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\t#include \n}\n", n.ShaderChunk.depth_frag = "uniform float mNear;\nuniform float mFar;\nuniform float opacity;\n#include \n#include \nvoid main() {\n\t#include \n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tfloat depth = gl_FragDepthEXT / gl_FragCoord.w;\n\t#else\n\t\tfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n\t#endif\n\tfloat color = 1.0 - smoothstep( mNear, mFar, depth );\n\tgl_FragColor = vec4( vec3( color ), opacity );\n}\n", n.ShaderChunk.depth_vert = "#include \n#include \n#include \nvoid main() {\n\t#include \n\t#include \n\t#include \n\t#include \n}\n", n.ShaderChunk.depthRGBA_frag = "#include \n#include \nvec4 pack_depth( const in float depth ) {\n\tconst vec4 bit_shift = vec4( 256.0 * 256.0 * 256.0, 256.0 * 256.0, 256.0, 1.0 );\n\tconst vec4 bit_mask = vec4( 0.0, 1.0 / 256.0, 1.0 / 256.0, 1.0 / 256.0 );\n\tvec4 res = mod( depth * bit_shift * vec4( 255 ), vec4( 256 ) ) / vec4( 255 );\n\tres -= res.xxyz * bit_mask;\n\treturn res;\n}\nvoid main() {\n\t#include \n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tgl_FragData[ 0 ] = pack_depth( gl_FragDepthEXT );\n\t#else\n\t\tgl_FragData[ 0 ] = pack_depth( gl_FragCoord.z );\n\t#endif\n}\n", n.ShaderChunk.depthRGBA_vert = "#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n}\n", n.ShaderChunk.distanceRGBA_frag = "uniform vec3 lightPos;\nvarying vec4 vWorldPosition;\n#include \nvec4 pack1K ( float depth ) {\n\tdepth /= 1000.0;\n\tconst vec4 bitSh = vec4( 256.0 * 256.0 * 256.0, 256.0 * 256.0, 256.0, 1.0 );\n\tconst vec4 bitMsk = vec4( 0.0, 1.0 / 256.0, 1.0 / 256.0, 1.0 / 256.0 );\n\tvec4 res = mod( depth * bitSh * vec4( 255 ), vec4( 256 ) ) / vec4( 255 );\n\tres -= res.xxyz * bitMsk;\n\treturn res;\n}\nfloat unpack1K ( vec4 color ) {\n\tconst vec4 bitSh = vec4( 1.0 / ( 256.0 * 256.0 * 256.0 ), 1.0 / ( 256.0 * 256.0 ), 1.0 / 256.0, 1.0 );\n\treturn dot( color, bitSh ) * 1000.0;\n}\nvoid main () {\n\tgl_FragColor = pack1K( length( vWorldPosition.xyz - lightPos.xyz ) );\n}\n", n.ShaderChunk.distanceRGBA_vert = "varying vec4 vWorldPosition;\n#include \n#include \n#include \nvoid main() {\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tvWorldPosition = worldPosition;\n}\n", n.ShaderChunk.equirect_frag = "uniform sampler2D tEquirect;\nuniform float tFlip;\nvarying vec3 vWorldPosition;\n#include \n#include \nvoid main() {\n\tvec3 direction = normalize( vWorldPosition );\n\tvec2 sampleUV;\n\tsampleUV.y = saturate( tFlip * direction.y * -0.5 + 0.5 );\n\tsampleUV.x = atan( direction.z, direction.x ) * RECIPROCAL_PI2 + 0.5;\n\tgl_FragColor = texture2D( tEquirect, sampleUV );\n\t#include \n}\n", n.ShaderChunk.equirect_vert = "varying vec3 vWorldPosition;\n#include \n#include \nvoid main() {\n\tvWorldPosition = transformDirection( position, modelMatrix );\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\t#include \n}\n", n.ShaderChunk.linedashed_frag = "uniform vec3 diffuse;\nuniform float opacity;\nuniform float dashSize;\nuniform float totalSize;\nvarying float vLineDistance;\n#include \n#include \n#include \n#include \nvoid main() {\n\tif ( mod( vLineDistance, totalSize ) > dashSize ) {\n\t\tdiscard;\n\t}\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include \n\t#include \n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include \n\t#include \n\t#include \n\t#include \n}\n", n.ShaderChunk.linedashed_vert = "uniform float scale;\nattribute float lineDistance;\nvarying float vLineDistance;\n#include \n#include \n#include \nvoid main() {\n\t#include \n\tvLineDistance = scale * lineDistance;\n\tvec4 mvPosition = modelViewMatrix * vec4( position, 1.0 );\n\tgl_Position = projectionMatrix * mvPosition;\n\t#include \n}\n", n.ShaderChunk.meshbasic_frag = "uniform vec3 diffuse;\nuniform float opacity;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tReflectedLight reflectedLight;\n\treflectedLight.directDiffuse = vec3( 0.0 );\n\treflectedLight.directSpecular = vec3( 0.0 );\n\treflectedLight.indirectDiffuse = diffuseColor.rgb;\n\treflectedLight.indirectSpecular = vec3( 0.0 );\n\t#include \n\tvec3 outgoingLight = reflectedLight.indirectDiffuse;\n\t#include \n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include \n\t#include \n\t#include \n\t#include \n}\n", n.ShaderChunk.meshbasic_vert = "#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\t#include \n\t#include \n\t#include \n\t#ifdef USE_ENVMAP\n\t#include \n\t#include \n\t#include \n\t#include \n\t#endif\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n}\n", n.ShaderChunk.meshlambert_frag = "uniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float opacity;\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\treflectedLight.indirectDiffuse = getAmbientLightIrradiance( ambientLightColor );\n\t#include \n\treflectedLight.indirectDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb );\n\t#ifdef DOUBLE_SIDED\n\t\treflectedLight.directDiffuse = ( gl_FrontFacing ) ? vLightFront : vLightBack;\n\t#else\n\t\treflectedLight.directDiffuse = vLightFront;\n\t#endif\n\treflectedLight.directDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb ) * getShadowMask();\n\t#include \n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;\n\t#include \n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include \n\t#include \n\t#include \n\t#include \n}\n", n.ShaderChunk.meshlambert_vert = "#define LAMBERT\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n}\n", n.ShaderChunk.meshphong_frag = "#define PHONG\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform vec3 specular;\nuniform float shininess;\nuniform float opacity;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\t#include \n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include \n\t#include \n\t#include \n\t#include \n}\n", n.ShaderChunk.meshphong_vert = "#define PHONG\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tvViewPosition = - mvPosition.xyz;\n\t#include \n\t#include \n\t#include \n\t#include \n}\n", n.ShaderChunk.meshstandard_frag = "#define STANDARD\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float roughness;\nuniform float metalness;\nuniform float opacity;\nuniform float envMapIntensity;\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include \n\t#include \n\t#include \n\t#include \n}\n", n.ShaderChunk.meshstandard_vert = "#define STANDARD\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tvViewPosition = - mvPosition.xyz;\n\t#include \n\t#include \n\t#include \n}\n", n.ShaderChunk.normal_frag = "uniform float opacity;\nvarying vec3 vNormal;\n#include \n#include \nvoid main() {\n\tgl_FragColor = vec4( 0.5 * normalize( vNormal ) + 0.5, opacity );\n\t#include \n}\n", n.ShaderChunk.normal_vert = "varying vec3 vNormal;\n#include \n#include \n#include \nvoid main() {\n\tvNormal = normalize( normalMatrix * normal );\n\t#include \n\t#include \n\t#include \n\t#include \n}\n", n.ShaderChunk.points_frag = "uniform vec3 diffuse;\nuniform float opacity;\n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include \n\t#include \n\t#include \n\t#include \n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include \n\t#include \n\t#include \n\t#include \n}\n", n.ShaderChunk.points_vert = "uniform float size;\nuniform float scale;\n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\t#include \n\t#include \n\t#ifdef USE_SIZEATTENUATION\n\t\tgl_PointSize = size * ( scale / - mvPosition.z );\n\t#else\n\t\tgl_PointSize = size;\n\t#endif\n\t#include \n\t#include \n\t#include \n}\n", n.ShaderLib = { basic: { uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.fog]), vertexShader: n.ShaderChunk.meshbasic_vert, fragmentShader: n.ShaderChunk.meshbasic_frag }, lambert: { uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.fog, n.UniformsLib.lights, { emissive: { type: "c", value: new n.Color(0) } }]), vertexShader: n.ShaderChunk.meshlambert_vert, fragmentShader: n.ShaderChunk.meshlambert_frag }, phong: { uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.bumpmap, n.UniformsLib.normalmap, n.UniformsLib.displacementmap, n.UniformsLib.fog, n.UniformsLib.lights, { emissive: { type: "c", value: new n.Color(0) }, specular: { type: "c", value: new n.Color(1118481) }, shininess: { type: "f", value: 30 } }]), vertexShader: n.ShaderChunk.meshphong_vert, fragmentShader: n.ShaderChunk.meshphong_frag }, standard: { uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.bumpmap, n.UniformsLib.normalmap, n.UniformsLib.displacementmap, n.UniformsLib.roughnessmap, n.UniformsLib.metalnessmap, n.UniformsLib.fog, n.UniformsLib.lights, { emissive: { type: "c", value: new n.Color(0) }, roughness: { type: "f", value: .5 }, metalness: { type: "f", value: 0 }, envMapIntensity: { type: "f", value: 1 } }]), vertexShader: n.ShaderChunk.meshstandard_vert, fragmentShader: n.ShaderChunk.meshstandard_frag }, points: { uniforms: n.UniformsUtils.merge([n.UniformsLib.points, n.UniformsLib.fog]), vertexShader: n.ShaderChunk.points_vert, fragmentShader: n.ShaderChunk.points_frag }, dashed: { uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.fog, { scale: { type: "f", value: 1 }, dashSize: { type: "f", value: 1 }, totalSize: { type: "f", value: 2 } }]), vertexShader: n.ShaderChunk.linedashed_vert, fragmentShader: n.ShaderChunk.linedashed_frag }, depth: { uniforms: { mNear: { type: "f", value: 1 }, mFar: { type: "f", value: 2e3 }, opacity: { type: "f", value: 1 } }, vertexShader: n.ShaderChunk.depth_vert, fragmentShader: n.ShaderChunk.depth_frag }, normal: { uniforms: { opacity: { type: "f", value: 1 } }, vertexShader: n.ShaderChunk.normal_vert, fragmentShader: n.ShaderChunk.normal_frag }, cube: { uniforms: { tCube: { type: "t", value: null }, tFlip: { type: "f", value: -1 } }, vertexShader: n.ShaderChunk.cube_vert, fragmentShader: n.ShaderChunk.cube_frag }, equirect: { uniforms: { tEquirect: { type: "t", value: null }, tFlip: { type: "f", value: -1 } }, vertexShader: n.ShaderChunk.equirect_vert, fragmentShader: n.ShaderChunk.equirect_frag }, depthRGBA: { uniforms: {}, vertexShader: n.ShaderChunk.depthRGBA_vert, fragmentShader: n.ShaderChunk.depthRGBA_frag }, distanceRGBA: { uniforms: { lightPos: { type: "v3", value: new n.Vector3(0,0,0) } }, vertexShader: n.ShaderChunk.distanceRGBA_vert, fragmentShader: n.ShaderChunk.distanceRGBA_frag } }, n.WebGLRenderer = function(e) { function t() { return null === ye ? Oe : 1 } function i(e, t, i, n) { se === !0 && (e *= n, t *= n, i *= n), Ye.clearColor(e, t, i, n) } function r() { Ye.init(), Ye.scissor(we.copy(Le).multiplyScalar(Oe)), Ye.viewport(Te.copy(Ne).multiplyScalar(Oe)), i(Se.r, Se.g, Se.b, Me) } function o() { Ae = null, be = null, Ee = "", Ie = -1, Ye.reset() } function a(e) { e.preventDefault(), o(), r(), Xe.clear() } function s(e) { var t = e.target; t.removeEventListener("dispose", s), h(t), ke.textures-- } function l(e) { var t = e.target; t.removeEventListener("dispose", l), u(t), ke.textures-- } function c(e) { var t = e.target; t.removeEventListener("dispose", c), d(t) } function h(e) { var t = Xe.get(e); if (e.image && t.__image__webglTextureCube) Ge.deleteTexture(t.__image__webglTextureCube); else { if (void 0 === t.__webglInit) return; Ge.deleteTexture(t.__webglTexture) } Xe.delete(e) } function u(e) { var t = Xe.get(e) , i = Xe.get(e.texture); if (e && void 0 !== i.__webglTexture) { if (Ge.deleteTexture(i.__webglTexture), e instanceof n.WebGLRenderTargetCube) for (var r = 0; r < 6; r++) Ge.deleteFramebuffer(t.__webglFramebuffer[r]), Ge.deleteRenderbuffer(t.__webglDepthbuffer[r]); else Ge.deleteFramebuffer(t.__webglFramebuffer), Ge.deleteRenderbuffer(t.__webglDepthbuffer); Xe.delete(e.texture), Xe.delete(e) } } function d(e) { p(e), Xe.delete(e) } function p(e) { var t = Xe.get(e).program; e.program = void 0, void 0 !== t && qe.releaseProgram(t) } function f(e, t, i, r) { var o; if (i instanceof n.InstancedBufferGeometry && (o = We.get("ANGLE_instanced_arrays"), null === o)) return void console.error("THREE.WebGLRenderer.setupVertexAttributes: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays."); void 0 === r && (r = 0), Ye.initAttributes(); var a = i.attributes , s = t.getAttributes() , l = e.defaultAttributeValues; for (var c in s) { var h = s[c]; if (h >= 0) { var u = a[c]; if (void 0 !== u) { var d = u.itemSize , p = Ze.getAttributeBuffer(u); if (u instanceof n.InterleavedBufferAttribute) { var f = u.data , g = f.stride , m = u.offset; f instanceof n.InstancedInterleavedBuffer ? (Ye.enableAttributeAndDivisor(h, f.meshPerAttribute, o), void 0 === i.maxInstancedCount && (i.maxInstancedCount = f.meshPerAttribute * f.count)) : Ye.enableAttribute(h), Ge.bindBuffer(Ge.ARRAY_BUFFER, p), Ge.vertexAttribPointer(h, d, Ge.FLOAT, !1, g * f.array.BYTES_PER_ELEMENT, (r * g + m) * f.array.BYTES_PER_ELEMENT) } else u instanceof n.InstancedBufferAttribute ? (Ye.enableAttributeAndDivisor(h, u.meshPerAttribute, o), void 0 === i.maxInstancedCount && (i.maxInstancedCount = u.meshPerAttribute * u.count)) : Ye.enableAttribute(h), Ge.bindBuffer(Ge.ARRAY_BUFFER, p), Ge.vertexAttribPointer(h, d, Ge.FLOAT, !1, 0, r * d * 4) } else if (void 0 !== l) { var v = l[c]; if (void 0 !== v) switch (v.length) { case 2: Ge.vertexAttrib2fv(h, v); break; case 3: Ge.vertexAttrib3fv(h, v); break; case 4: Ge.vertexAttrib4fv(h, v); break; default: Ge.vertexAttrib1fv(h, v) } } } } Ye.disableUnusedAttributes() } function g(e, t) { return Math.abs(t[0]) - Math.abs(e[0]) } function m(e, t) { return e.object.renderOrder !== t.object.renderOrder ? e.object.renderOrder - t.object.renderOrder : e.material.id !== t.material.id ? e.material.id - t.material.id : e.z !== t.z ? e.z - t.z : e.id - t.id } function v(e, t) { return e.object.renderOrder !== t.object.renderOrder ? e.object.renderOrder - t.object.renderOrder : e.z !== t.z ? t.z - e.z : e.id - t.id } function A(e, t, i, n, r) { var o, a; i.transparent ? (o = de, a = ++pe) : (o = he, a = ++ue); var s = o[a]; void 0 !== s ? (s.id = e.id, s.object = e, s.geometry = t, s.material = i, s.z = Ve.z, s.group = r) : (s = { id: e.id, object: e, geometry: t, material: i, z: Ve.z, group: r }, o.push(s)) } function y(e, t) { if (e.visible !== !1) { if (e.layers.test(t.layers)) if (e instanceof n.Light) ce.push(e); else if (e instanceof n.Sprite) e.frustumCulled !== !1 && Be.intersectsObject(e) !== !0 || ge.push(e); else if (e instanceof n.LensFlare) me.push(e); else if (e instanceof n.ImmediateRenderObject) ve.sortObjects === !0 && (Ve.setFromMatrixPosition(e.matrixWorld), Ve.applyProjection(Fe)), A(e, null, e.material, Ve.z, null); else if ((e instanceof n.Mesh || e instanceof n.Line || e instanceof n.Points) && (e instanceof n.SkinnedMesh && e.skeleton.update(), e.frustumCulled === !1 || Be.intersectsObject(e) === !0)) { var i = e.material; if (i.visible === !0) { ve.sortObjects === !0 && (Ve.setFromMatrixPosition(e.matrixWorld), Ve.applyProjection(Fe)); var r = Ze.update(e); if (i instanceof n.MultiMaterial) for (var o = r.groups, a = i.materials, s = 0, l = o.length; s < l; s++) { var c = o[s] , h = a[c.materialIndex]; h.visible === !0 && A(e, r, h, Ve.z, c) } else A(e, r, i, Ve.z, null) } } for (var u = e.children, s = 0, l = u.length; s < l; s++) y(u[s], t) } } function C(e, t, i, r) { for (var o = 0, a = e.length; o < a; o++) { var s = e[o] , l = s.object , c = s.geometry , h = void 0 === r ? s.material : r , u = s.group; if (l.modelViewMatrix.multiplyMatrices(t.matrixWorldInverse, l.matrixWorld), l.normalMatrix.getNormalMatrix(l.modelViewMatrix), l instanceof n.ImmediateRenderObject) { E(h); var d = w(t, i, h, l); Ee = "", l.render(function(e) { ve.renderBufferImmediate(e, d, h) }) } else ve.renderBufferDirect(t, i, c, h, l, u) } } function I(e, t, i) { var r = Xe.get(e) , o = qe.getParameters(e, Ue, t, i) , a = qe.getProgramCode(e, o) , s = r.program , l = !0; if (void 0 === s) e.addEventListener("dispose", c); else if (s.code !== a) p(e); else { if (void 0 !== o.shaderID) return; l = !1 } if (l) { if (o.shaderID) { var h = n.ShaderLib[o.shaderID]; r.__webglShader = { name: e.type, uniforms: n.UniformsUtils.clone(h.uniforms), vertexShader: h.vertexShader, fragmentShader: h.fragmentShader } } else r.__webglShader = { name: e.type, uniforms: e.uniforms, vertexShader: e.vertexShader, fragmentShader: e.fragmentShader }; e.__webglShader = r.__webglShader, s = qe.acquireProgram(e, o, a), r.program = s, e.program = s } var u = s.getAttributes(); if (e.morphTargets) { e.numSupportedMorphTargets = 0; for (var d = 0; d < ve.maxMorphTargets; d++) u["morphTarget" + d] >= 0 && e.numSupportedMorphTargets++ } if (e.morphNormals) { e.numSupportedMorphNormals = 0; for (var d = 0; d < ve.maxMorphNormals; d++) u["morphNormal" + d] >= 0 && e.numSupportedMorphNormals++ } r.uniformsList = []; var f = r.__webglShader.uniforms , g = r.program.getUniforms(); for (var m in f) { var v = g[m]; v && r.uniformsList.push([r.__webglShader.uniforms[m], v]) } (e instanceof n.MeshPhongMaterial || e instanceof n.MeshLambertMaterial || e instanceof n.MeshStandardMaterial || e.lights) && (r.lightsHash = Ue.hash, f.ambientLightColor.value = Ue.ambient, f.directionalLights.value = Ue.directional, f.spotLights.value = Ue.spot, f.pointLights.value = Ue.point, f.hemisphereLights.value = Ue.hemi, f.directionalShadowMap.value = Ue.directionalShadowMap, f.directionalShadowMatrix.value = Ue.directionalShadowMatrix, f.spotShadowMap.value = Ue.spotShadowMap, f.spotShadowMatrix.value = Ue.spotShadowMatrix, f.pointShadowMap.value = Ue.pointShadowMap, f.pointShadowMatrix.value = Ue.pointShadowMatrix), r.hasDynamicUniforms = !1; for (var A = 0, y = r.uniformsList.length; A < y; A++) { var C = r.uniformsList[A][0]; if (C.dynamic === !0) { r.hasDynamicUniforms = !0; break } } } function E(e) { b(e), e.transparent === !0 ? Ye.setBlending(e.blending, e.blendEquation, e.blendSrc, e.blendDst, e.blendEquationAlpha, e.blendSrcAlpha, e.blendDstAlpha, e.premultipliedAlpha) : Ye.setBlending(n.NoBlending), Ye.setDepthFunc(e.depthFunc), Ye.setDepthTest(e.depthTest), Ye.setDepthWrite(e.depthWrite), Ye.setColorWrite(e.colorWrite), Ye.setPolygonOffset(e.polygonOffset, e.polygonOffsetFactor, e.polygonOffsetUnits) } function b(e) { e.side !== n.DoubleSide ? Ye.enable(Ge.CULL_FACE) : Ye.disable(Ge.CULL_FACE), Ye.setFlipSided(e.side === n.BackSide) } function w(e, t, i, r) { xe = 0; var o = Xe.get(i); void 0 === o.program && (i.needsUpdate = !0), void 0 !== o.lightsHash && o.lightsHash !== Ue.hash && (i.needsUpdate = !0), i.needsUpdate && (I(i, t, r), i.needsUpdate = !1); var a = !1 , s = !1 , l = !1 , c = o.program , h = c.getUniforms() , u = o.__webglShader.uniforms; if (c.id !== Ae && (Ge.useProgram(c.program), Ae = c.id, a = !0, s = !0, l = !0), i.id !== Ie && (Ie = i.id, s = !0), (a || e !== be) && (Ge.uniformMatrix4fv(h.projectionMatrix, !1, e.projectionMatrix.elements), je.logarithmicDepthBuffer && Ge.uniform1f(h.logDepthBufFC, 2 / (Math.log(e.far + 1) / Math.LN2)), e !== be && (be = e, s = !0, l = !0), (i instanceof n.ShaderMaterial || i instanceof n.MeshPhongMaterial || i instanceof n.MeshStandardMaterial || i.envMap) && void 0 !== h.cameraPosition && (Ve.setFromMatrixPosition(e.matrixWorld), Ge.uniform3f(h.cameraPosition, Ve.x, Ve.y, Ve.z)), (i instanceof n.MeshPhongMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshBasicMaterial || i instanceof n.MeshStandardMaterial || i instanceof n.ShaderMaterial || i.skinning) && void 0 !== h.viewMatrix && Ge.uniformMatrix4fv(h.viewMatrix, !1, e.matrixWorldInverse.elements), void 0 !== h.toneMappingExposure && Ge.uniform1f(h.toneMappingExposure, ve.toneMappingExposure), void 0 !== h.toneMappingWhitePoint && Ge.uniform1f(h.toneMappingWhitePoint, ve.toneMappingWhitePoint)), i.skinning) if (r.bindMatrix && void 0 !== h.bindMatrix && Ge.uniformMatrix4fv(h.bindMatrix, !1, r.bindMatrix.elements), r.bindMatrixInverse && void 0 !== h.bindMatrixInverse && Ge.uniformMatrix4fv(h.bindMatrixInverse, !1, r.bindMatrixInverse.elements), je.floatVertexTextures && r.skeleton && r.skeleton.useVertexTexture) { if (void 0 !== h.boneTexture) { var d = B(); Ge.uniform1i(h.boneTexture, d), ve.setTexture(r.skeleton.boneTexture, d) } void 0 !== h.boneTextureWidth && Ge.uniform1i(h.boneTextureWidth, r.skeleton.boneTextureWidth), void 0 !== h.boneTextureHeight && Ge.uniform1i(h.boneTextureHeight, r.skeleton.boneTextureHeight) } else r.skeleton && r.skeleton.boneMatrices && void 0 !== h.boneGlobalMatrices && Ge.uniformMatrix4fv(h.boneGlobalMatrices, !1, r.skeleton.boneMatrices); return s && ((i instanceof n.MeshPhongMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshStandardMaterial || i.lights) && D(u, l), t && i.fog && R(u, t), (i instanceof n.MeshBasicMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshPhongMaterial || i instanceof n.MeshStandardMaterial) && T(u, i), i instanceof n.LineBasicMaterial ? x(u, i) : i instanceof n.LineDashedMaterial ? (x(u, i), S(u, i)) : i instanceof n.PointsMaterial ? M(u, i) : i instanceof n.MeshLambertMaterial ? P(u, i) : i instanceof n.MeshPhongMaterial ? O(u, i) : i instanceof n.MeshStandardMaterial ? L(u, i) : i instanceof n.MeshDepthMaterial ? (u.mNear.value = e.near, u.mFar.value = e.far, u.opacity.value = i.opacity) : i instanceof n.MeshNormalMaterial && (u.opacity.value = i.opacity), V(o.uniformsList)), N(h, r), void 0 !== h.modelMatrix && Ge.uniformMatrix4fv(h.modelMatrix, !1, r.matrixWorld.elements), o.hasDynamicUniforms === !0 && _(o.uniformsList, r, e), c } function _(e, t, i) { for (var n = [], r = 0, o = e.length; r < o; r++) { var a = e[r][0] , s = a.onUpdateCallback; void 0 !== s && (s.bind(a)(t, i), n.push(e[r])) } V(n) } function T(e, t) { e.opacity.value = t.opacity, e.diffuse.value = t.color, t.emissive && e.emissive.value.copy(t.emissive).multiplyScalar(t.emissiveIntensity), e.map.value = t.map, e.specularMap.value = t.specularMap, e.alphaMap.value = t.alphaMap, t.aoMap && (e.aoMap.value = t.aoMap, e.aoMapIntensity.value = t.aoMapIntensity); var i; if (t.map ? i = t.map : t.specularMap ? i = t.specularMap : t.displacementMap ? i = t.displacementMap : t.normalMap ? i = t.normalMap : t.bumpMap ? i = t.bumpMap : t.roughnessMap ? i = t.roughnessMap : t.metalnessMap ? i = t.metalnessMap : t.alphaMap ? i = t.alphaMap : t.emissiveMap && (i = t.emissiveMap), void 0 !== i) { i instanceof n.WebGLRenderTarget && (i = i.texture); var r = i.offset , o = i.repeat; e.offsetRepeat.value.set(r.x, r.y, o.x, o.y) } e.envMap.value = t.envMap, e.flipEnvMap.value = t.envMap instanceof n.WebGLRenderTargetCube ? 1 : -1, e.reflectivity.value = t.reflectivity, e.refractionRatio.value = t.refractionRatio } function x(e, t) { e.diffuse.value = t.color, e.opacity.value = t.opacity } function S(e, t) { e.dashSize.value = t.dashSize, e.totalSize.value = t.dashSize + t.gapSize, e.scale.value = t.scale } function M(e, t) { if (e.diffuse.value = t.color, e.opacity.value = t.opacity, e.size.value = t.size * Oe, e.scale.value = te.clientHeight / 2, e.map.value = t.map, null !== t.map) { var i = t.map.offset , n = t.map.repeat; e.offsetRepeat.value.set(i.x, i.y, n.x, n.y) } } function R(e, t) { e.fogColor.value = t.color, t instanceof n.Fog ? (e.fogNear.value = t.near, e.fogFar.value = t.far) : t instanceof n.FogExp2 && (e.fogDensity.value = t.density) } function P(e, t) { t.lightMap && (e.lightMap.value = t.lightMap, e.lightMapIntensity.value = t.lightMapIntensity), t.emissiveMap && (e.emissiveMap.value = t.emissiveMap) } function O(e, t) { e.specular.value = t.specular, e.shininess.value = Math.max(t.shininess, 1e-4), t.lightMap && (e.lightMap.value = t.lightMap, e.lightMapIntensity.value = t.lightMapIntensity), t.emissiveMap && (e.emissiveMap.value = t.emissiveMap), t.bumpMap && (e.bumpMap.value = t.bumpMap, e.bumpScale.value = t.bumpScale), t.normalMap && (e.normalMap.value = t.normalMap, e.normalScale.value.copy(t.normalScale)), t.displacementMap && (e.displacementMap.value = t.displacementMap, e.displacementScale.value = t.displacementScale, e.displacementBias.value = t.displacementBias) } function L(e, t) { e.roughness.value = t.roughness, e.metalness.value = t.metalness, t.roughnessMap && (e.roughnessMap.value = t.roughnessMap), t.metalnessMap && (e.metalnessMap.value = t.metalnessMap), t.lightMap && (e.lightMap.value = t.lightMap, e.lightMapIntensity.value = t.lightMapIntensity), t.emissiveMap && (e.emissiveMap.value = t.emissiveMap), t.bumpMap && (e.bumpMap.value = t.bumpMap, e.bumpScale.value = t.bumpScale), t.normalMap && (e.normalMap.value = t.normalMap, e.normalScale.value.copy(t.normalScale)), t.displacementMap && (e.displacementMap.value = t.displacementMap, e.displacementScale.value = t.displacementScale, e.displacementBias.value = t.displacementBias), t.envMap && (e.envMapIntensity.value = t.envMapIntensity) } function D(e, t) { e.ambientLightColor.needsUpdate = t, e.directionalLights.needsUpdate = t, e.pointLights.needsUpdate = t, e.spotLights.needsUpdate = t, e.hemisphereLights.needsUpdate = t } function N(e, t) { Ge.uniformMatrix4fv(e.modelViewMatrix, !1, t.modelViewMatrix.elements), e.normalMatrix && Ge.uniformMatrix3fv(e.normalMatrix, !1, t.normalMatrix.elements) } function B() { var e = xe; return e >= je.maxTextures && console.warn("WebGLRenderer: trying to use " + e + " texture units while this GPU supports only " + je.maxTextures), xe += 1, e } function F(e, t, i, r) { var o, a; if ("1i" === t) Ge.uniform1i(i, r); else if ("1f" === t) Ge.uniform1f(i, r); else if ("2f" === t) Ge.uniform2f(i, r[0], r[1]); else if ("3f" === t) Ge.uniform3f(i, r[0], r[1], r[2]); else if ("4f" === t) Ge.uniform4f(i, r[0], r[1], r[2], r[3]); else if ("1iv" === t) Ge.uniform1iv(i, r); else if ("3iv" === t) Ge.uniform3iv(i, r); else if ("1fv" === t) Ge.uniform1fv(i, r); else if ("2fv" === t) Ge.uniform2fv(i, r); else if ("3fv" === t) Ge.uniform3fv(i, r); else if ("4fv" === t) Ge.uniform4fv(i, r); else if ("Matrix2fv" === t) Ge.uniformMatrix2fv(i, !1, r); else if ("Matrix3fv" === t) Ge.uniformMatrix3fv(i, !1, r); else if ("Matrix4fv" === t) Ge.uniformMatrix4fv(i, !1, r); else if ("i" === t) Ge.uniform1i(i, r); else if ("f" === t) Ge.uniform1f(i, r); else if ("v2" === t) Ge.uniform2f(i, r.x, r.y); else if ("v3" === t) Ge.uniform3f(i, r.x, r.y, r.z); else if ("v4" === t) Ge.uniform4f(i, r.x, r.y, r.z, r.w); else if ("c" === t) Ge.uniform3f(i, r.r, r.g, r.b); else if ("s" === t) { var s = e.properties; for (var l in s) { var c = s[l] , h = i[l] , u = r[l]; F(c, c.type, h, u) } } else if ("sa" === t) for (var s = e.properties, d = 0, p = r.length; d < p; d++) for (var l in s) { var c = s[l] , h = i[d][l] , u = r[d][l]; F(c, c.type, h, u) } else if ("iv1" === t) Ge.uniform1iv(i, r); else if ("iv" === t) Ge.uniform3iv(i, r); else if ("fv1" === t) Ge.uniform1fv(i, r); else if ("fv" === t) Ge.uniform3fv(i, r); else if ("v2v" === t) { void 0 === e._array && (e._array = new Float32Array(2 * r.length)); for (var d = 0, f = 0, g = r.length; d < g; d++, f += 2) e._array[f + 0] = r[d].x, e._array[f + 1] = r[d].y; Ge.uniform2fv(i, e._array) } else if ("v3v" === t) { void 0 === e._array && (e._array = new Float32Array(3 * r.length)); for (var d = 0, m = 0, g = r.length; d < g; d++, m += 3) e._array[m + 0] = r[d].x, e._array[m + 1] = r[d].y, e._array[m + 2] = r[d].z; Ge.uniform3fv(i, e._array) } else if ("v4v" === t) { void 0 === e._array && (e._array = new Float32Array(4 * r.length)); for (var d = 0, v = 0, g = r.length; d < g; d++, v += 4) e._array[v + 0] = r[d].x, e._array[v + 1] = r[d].y, e._array[v + 2] = r[d].z, e._array[v + 3] = r[d].w; Ge.uniform4fv(i, e._array) } else if ("m2" === t) Ge.uniformMatrix2fv(i, !1, r.elements); else if ("m3" === t) Ge.uniformMatrix3fv(i, !1, r.elements); else if ("m3v" === t) { void 0 === e._array && (e._array = new Float32Array(9 * r.length)); for (var d = 0, g = r.length; d < g; d++) r[d].flattenToArrayOffset(e._array, 9 * d); Ge.uniformMatrix3fv(i, !1, e._array) } else if ("m4" === t) Ge.uniformMatrix4fv(i, !1, r.elements); else if ("m4v" === t) { void 0 === e._array && (e._array = new Float32Array(16 * r.length)); for (var d = 0, g = r.length; d < g; d++) r[d].flattenToArrayOffset(e._array, 16 * d); Ge.uniformMatrix4fv(i, !1, e._array) } else if ("t" === t) { if (o = r, a = B(), Ge.uniform1i(i, a), !o) return; o instanceof n.CubeTexture || Array.isArray(o.image) && 6 === o.image.length ? Y(o, a) : o instanceof n.WebGLRenderTargetCube ? X(o.texture, a) : o instanceof n.WebGLRenderTarget ? ve.setTexture(o.texture, a) : ve.setTexture(o, a) } else if ("tv" === t) { void 0 === e._array && (e._array = []); for (var d = 0, g = e.value.length; d < g; d++) e._array[d] = B(); Ge.uniform1iv(i, e._array); for (var d = 0, g = e.value.length; d < g; d++) o = e.value[d], a = e._array[d], o && (o instanceof n.CubeTexture || o.image instanceof Array && 6 === o.image.length ? Y(o, a) : o instanceof n.WebGLRenderTarget ? ve.setTexture(o.texture, a) : o instanceof n.WebGLRenderTargetCube ? X(o.texture, a) : ve.setTexture(o, a)) } else console.warn("THREE.WebGLRenderer: Unknown uniform type: " + t) } function V(e) { for (var t = 0, i = e.length; t < i; t++) { var n = e[t][0]; if (n.needsUpdate !== !1) { var r = n.type , o = e[t][1] , a = n.value; F(n, r, o, a) } } } function U(e, t) { var i, r, o, a, s, l, c = 0, h = 0, u = 0, d = t.matrixWorldInverse, p = 0, f = 0, g = 0, m = 0, v = 0; for (Ue.shadowsPointLight = 0, i = 0, r = e.length; i < r; i++) if (o = e[i], a = o.color, s = o.intensity, l = o.distance, o instanceof n.AmbientLight) c += a.r * s, h += a.g * s, u += a.b * s; else if (o instanceof n.DirectionalLight) { var A = Ke.get(o); A.color.copy(o.color).multiplyScalar(o.intensity), A.direction.setFromMatrixPosition(o.matrixWorld), Ve.setFromMatrixPosition(o.target.matrixWorld), A.direction.sub(Ve), A.direction.transformDirection(d), A.shadow = o.castShadow, o.castShadow && (A.shadowBias = o.shadow.bias, A.shadowRadius = o.shadow.radius, A.shadowMapSize = o.shadow.mapSize, Ue.shadows[v++] = o), Ue.directionalShadowMap[p] = o.shadow.map, Ue.directionalShadowMatrix[p] = o.shadow.matrix, Ue.directional[p++] = A } else if (o instanceof n.SpotLight) { var A = Ke.get(o); A.position.setFromMatrixPosition(o.matrixWorld), A.position.applyMatrix4(d), A.color.copy(a).multiplyScalar(s), A.distance = l, A.direction.setFromMatrixPosition(o.matrixWorld), Ve.setFromMatrixPosition(o.target.matrixWorld), A.direction.sub(Ve), A.direction.transformDirection(d), A.coneCos = Math.cos(o.angle), A.penumbraCos = Math.cos(o.angle * (1 - o.penumbra)), A.decay = 0 === o.distance ? 0 : o.decay, A.shadow = o.castShadow, o.castShadow && (A.shadowBias = o.shadow.bias, A.shadowRadius = o.shadow.radius, A.shadowMapSize = o.shadow.mapSize, Ue.shadows[v++] = o), Ue.spotShadowMap[g] = o.shadow.map, Ue.spotShadowMatrix[g] = o.shadow.matrix, Ue.spot[g++] = A } else if (o instanceof n.PointLight) { var A = Ke.get(o); A.position.setFromMatrixPosition(o.matrixWorld), A.position.applyMatrix4(d), A.color.copy(o.color).multiplyScalar(o.intensity), A.distance = o.distance, A.decay = 0 === o.distance ? 0 : o.decay, A.shadow = o.castShadow, o.castShadow && (A.shadowBias = o.shadow.bias, A.shadowRadius = o.shadow.radius, A.shadowMapSize = o.shadow.mapSize, Ue.shadows[v++] = o), Ue.pointShadowMap[f] = o.shadow.map, void 0 === Ue.pointShadowMatrix[f] && (Ue.pointShadowMatrix[f] = new n.Matrix4), Ve.setFromMatrixPosition(o.matrixWorld).negate(), Ue.pointShadowMatrix[f].identity().setPosition(Ve), Ue.point[f++] = A } else if (o instanceof n.HemisphereLight) { var A = Ke.get(o); A.direction.setFromMatrixPosition(o.matrixWorld), A.direction.transformDirection(d), A.direction.normalize(), A.skyColor.copy(o.color).multiplyScalar(s), A.groundColor.copy(o.groundColor).multiplyScalar(s), Ue.hemi[m++] = A } Ue.ambient[0] = c, Ue.ambient[1] = h, Ue.ambient[2] = u, Ue.directional.length = p, Ue.spot.length = g, Ue.point.length = f, Ue.hemi.length = m, Ue.shadows.length = v, Ue.hash = p + "," + f + "," + g + "," + m + "," + v } function k(e, t, i) { var r; if (i ? (Ge.texParameteri(e, Ge.TEXTURE_WRAP_S, ee(t.wrapS)), Ge.texParameteri(e, Ge.TEXTURE_WRAP_T, ee(t.wrapT)), Ge.texParameteri(e, Ge.TEXTURE_MAG_FILTER, ee(t.magFilter)), Ge.texParameteri(e, Ge.TEXTURE_MIN_FILTER, ee(t.minFilter))) : (Ge.texParameteri(e, Ge.TEXTURE_WRAP_S, Ge.CLAMP_TO_EDGE), Ge.texParameteri(e, Ge.TEXTURE_WRAP_T, Ge.CLAMP_TO_EDGE), t.wrapS === n.ClampToEdgeWrapping && t.wrapT === n.ClampToEdgeWrapping || console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.wrapS and Texture.wrapT should be set to THREE.ClampToEdgeWrapping.", t), Ge.texParameteri(e, Ge.TEXTURE_MAG_FILTER, $(t.magFilter)), Ge.texParameteri(e, Ge.TEXTURE_MIN_FILTER, $(t.minFilter)), t.minFilter !== n.NearestFilter && t.minFilter !== n.LinearFilter && console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.minFilter should be set to THREE.NearestFilter or THREE.LinearFilter.", t)), r = We.get("EXT_texture_filter_anisotropic")) { if (t.type === n.FloatType && null === We.get("OES_texture_float_linear")) return; if (t.type === n.HalfFloatType && null === We.get("OES_texture_half_float_linear")) return; (t.anisotropy > 1 || Xe.get(t).__currentAnisotropy) && (Ge.texParameterf(e, r.TEXTURE_MAX_ANISOTROPY_EXT, Math.min(t.anisotropy, ve.getMaxAnisotropy())), Xe.get(t).__currentAnisotropy = t.anisotropy) } } function H(e, t, i) { void 0 === e.__webglInit && (e.__webglInit = !0, t.addEventListener("dispose", s), e.__webglTexture = Ge.createTexture(), ke.textures++), Ye.activeTexture(Ge.TEXTURE0 + i), Ye.bindTexture(Ge.TEXTURE_2D, e.__webglTexture), Ge.pixelStorei(Ge.UNPACK_FLIP_Y_WEBGL, t.flipY), Ge.pixelStorei(Ge.UNPACK_PREMULTIPLY_ALPHA_WEBGL, t.premultiplyAlpha), Ge.pixelStorei(Ge.UNPACK_ALIGNMENT, t.unpackAlignment); var r = G(t.image, je.maxTextureSize); W(t) && z(r) === !1 && (r = j(r)); var o = z(r) , a = ee(t.format) , l = ee(t.type); k(Ge.TEXTURE_2D, t, o); var c, h = t.mipmaps; if (t instanceof n.DataTexture) if (h.length > 0 && o) { for (var u = 0, d = h.length; u < d; u++) c = h[u], Ye.texImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, a, l, c.data); t.generateMipmaps = !1 } else Ye.texImage2D(Ge.TEXTURE_2D, 0, a, r.width, r.height, 0, a, l, r.data); else if (t instanceof n.CompressedTexture) for (var u = 0, d = h.length; u < d; u++) c = h[u], t.format !== n.RGBAFormat && t.format !== n.RGBFormat ? Ye.getCompressedTextureFormats().indexOf(a) > -1 ? Ye.compressedTexImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, c.data) : console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .uploadTexture()") : Ye.texImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, a, l, c.data); else if (h.length > 0 && o) { for (var u = 0, d = h.length; u < d; u++) c = h[u], Ye.texImage2D(Ge.TEXTURE_2D, u, a, a, l, c); t.generateMipmaps = !1 } else Ye.texImage2D(Ge.TEXTURE_2D, 0, a, a, l, r); t.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_2D), e.__version = t.version, t.onUpdate && t.onUpdate(t) } function G(e, t) { if (e.width > t || e.height > t) { var i = t / Math.max(e.width, e.height) , n = document.createElement("canvas"); n.width = Math.floor(e.width * i), n.height = Math.floor(e.height * i); var r = n.getContext("2d"); return r.drawImage(e, 0, 0, e.width, e.height, 0, 0, n.width, n.height), console.warn("THREE.WebGLRenderer: image is too big (" + e.width + "x" + e.height + "). Resized to " + n.width + "x" + n.height, e), n } return e } function z(e) { return n.Math.isPowerOfTwo(e.width) && n.Math.isPowerOfTwo(e.height) } function W(e) { return e.wrapS !== n.ClampToEdgeWrapping || e.wrapT !== n.ClampToEdgeWrapping || e.minFilter !== n.NearestFilter && e.minFilter !== n.LinearFilter } function j(e) { if (e instanceof HTMLImageElement || e instanceof HTMLCanvasElement) { var t = document.createElement("canvas"); t.width = n.Math.nearestPowerOfTwo(e.width), t.height = n.Math.nearestPowerOfTwo(e.height); var i = t.getContext("2d"); return i.drawImage(e, 0, 0, t.width, t.height), console.warn("THREE.WebGLRenderer: image is not power of two (" + e.width + "x" + e.height + "). Resized to " + t.width + "x" + t.height, e), t } return e } function Y(e, t) { var i = Xe.get(e); if (6 === e.image.length) if (e.version > 0 && i.__version !== e.version) { i.__image__webglTextureCube || (e.addEventListener("dispose", s), i.__image__webglTextureCube = Ge.createTexture(), ke.textures++), Ye.activeTexture(Ge.TEXTURE0 + t), Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__image__webglTextureCube), Ge.pixelStorei(Ge.UNPACK_FLIP_Y_WEBGL, e.flipY); for (var r = e instanceof n.CompressedTexture, o = e.image[0]instanceof n.DataTexture, a = [], l = 0; l < 6; l++) !ve.autoScaleCubemaps || r || o ? a[l] = o ? e.image[l].image : e.image[l] : a[l] = G(e.image[l], je.maxCubemapSize); var c = a[0] , h = z(c) , u = ee(e.format) , d = ee(e.type); k(Ge.TEXTURE_CUBE_MAP, e, h); for (var l = 0; l < 6; l++) if (r) for (var p, f = a[l].mipmaps, g = 0, m = f.length; g < m; g++) p = f[g], e.format !== n.RGBAFormat && e.format !== n.RGBFormat ? Ye.getCompressedTextureFormats().indexOf(u) > -1 ? Ye.compressedTexImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, g, u, p.width, p.height, 0, p.data) : console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .setCubeTexture()") : Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, g, u, p.width, p.height, 0, u, d, p.data); else o ? Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, 0, u, a[l].width, a[l].height, 0, u, d, a[l].data) : Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, 0, u, u, d, a[l]); e.generateMipmaps && h && Ge.generateMipmap(Ge.TEXTURE_CUBE_MAP), i.__version = e.version, e.onUpdate && e.onUpdate(e) } else Ye.activeTexture(Ge.TEXTURE0 + t), Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__image__webglTextureCube) } function X(e, t) { Ye.activeTexture(Ge.TEXTURE0 + t), Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, Xe.get(e).__webglTexture) } function Z(e, t, i, n) { var r = ee(t.texture.format) , o = ee(t.texture.type); Ye.texImage2D(n, 0, r, t.width, t.height, 0, r, o, null), Ge.bindFramebuffer(Ge.FRAMEBUFFER, e), Ge.framebufferTexture2D(Ge.FRAMEBUFFER, i, n, Xe.get(t.texture).__webglTexture, 0), Ge.bindFramebuffer(Ge.FRAMEBUFFER, null) } function q(e, t) { Ge.bindRenderbuffer(Ge.RENDERBUFFER, e), t.depthBuffer && !t.stencilBuffer ? (Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.DEPTH_COMPONENT16, t.width, t.height), Ge.framebufferRenderbuffer(Ge.FRAMEBUFFER, Ge.DEPTH_ATTACHMENT, Ge.RENDERBUFFER, e)) : t.depthBuffer && t.stencilBuffer ? (Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.DEPTH_STENCIL, t.width, t.height), Ge.framebufferRenderbuffer(Ge.FRAMEBUFFER, Ge.DEPTH_STENCIL_ATTACHMENT, Ge.RENDERBUFFER, e)) : Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.RGBA4, t.width, t.height), Ge.bindRenderbuffer(Ge.RENDERBUFFER, null) } function K(e) { var t = Xe.get(e) , i = e instanceof n.WebGLRenderTargetCube; if (i) { t.__webglDepthbuffer = []; for (var r = 0; r < 6; r++) Ge.bindFramebuffer(Ge.FRAMEBUFFER, t.__webglFramebuffer[r]), t.__webglDepthbuffer[r] = Ge.createRenderbuffer(), q(t.__webglDepthbuffer[r], e) } else Ge.bindFramebuffer(Ge.FRAMEBUFFER, t.__webglFramebuffer), t.__webglDepthbuffer = Ge.createRenderbuffer(), q(t.__webglDepthbuffer, e); Ge.bindFramebuffer(Ge.FRAMEBUFFER, null) } function Q(e) { var t = Xe.get(e) , i = Xe.get(e.texture); e.addEventListener("dispose", l), i.__webglTexture = Ge.createTexture(), ke.textures++; var r = e instanceof n.WebGLRenderTargetCube , o = n.Math.isPowerOfTwo(e.width) && n.Math.isPowerOfTwo(e.height); if (r) { t.__webglFramebuffer = []; for (var a = 0; a < 6; a++) t.__webglFramebuffer[a] = Ge.createFramebuffer() } else t.__webglFramebuffer = Ge.createFramebuffer(); if (r) { Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__webglTexture), k(Ge.TEXTURE_CUBE_MAP, e.texture, o); for (var a = 0; a < 6; a++) Z(t.__webglFramebuffer[a], e, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_CUBE_MAP_POSITIVE_X + a); e.texture.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_CUBE_MAP), Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, null) } else Ye.bindTexture(Ge.TEXTURE_2D, i.__webglTexture), k(Ge.TEXTURE_2D, e.texture, o), Z(t.__webglFramebuffer, e, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_2D), e.texture.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_2D), Ye.bindTexture(Ge.TEXTURE_2D, null); e.depthBuffer && K(e) } function J(e) { var t = e instanceof n.WebGLRenderTargetCube ? Ge.TEXTURE_CUBE_MAP : Ge.TEXTURE_2D , i = Xe.get(e.texture).__webglTexture; Ye.bindTexture(t, i), Ge.generateMipmap(t), Ye.bindTexture(t, null) } function $(e) { return e === n.NearestFilter || e === n.NearestMipMapNearestFilter || e === n.NearestMipMapLinearFilter ? Ge.NEAREST : Ge.LINEAR } function ee(e) { var t; if (e === n.RepeatWrapping) return Ge.REPEAT; if (e === n.ClampToEdgeWrapping) return Ge.CLAMP_TO_EDGE; if (e === n.MirroredRepeatWrapping) return Ge.MIRRORED_REPEAT; if (e === n.NearestFilter) return Ge.NEAREST; if (e === n.NearestMipMapNearestFilter) return Ge.NEAREST_MIPMAP_NEAREST; if (e === n.NearestMipMapLinearFilter) return Ge.NEAREST_MIPMAP_LINEAR; if (e === n.LinearFilter) return Ge.LINEAR; if (e === n.LinearMipMapNearestFilter) return Ge.LINEAR_MIPMAP_NEAREST; if (e === n.LinearMipMapLinearFilter) return Ge.LINEAR_MIPMAP_LINEAR; if (e === n.UnsignedByteType) return Ge.UNSIGNED_BYTE; if (e === n.UnsignedShort4444Type) return Ge.UNSIGNED_SHORT_4_4_4_4; if (e === n.UnsignedShort5551Type) return Ge.UNSIGNED_SHORT_5_5_5_1; if (e === n.UnsignedShort565Type) return Ge.UNSIGNED_SHORT_5_6_5; if (e === n.ByteType) return Ge.BYTE; if (e === n.ShortType) return Ge.SHORT; if (e === n.UnsignedShortType) return Ge.UNSIGNED_SHORT; if (e === n.IntType) return Ge.INT; if (e === n.UnsignedIntType) return Ge.UNSIGNED_INT; if (e === n.FloatType) return Ge.FLOAT; if (t = We.get("OES_texture_half_float"), null !== t && e === n.HalfFloatType) return t.HALF_FLOAT_OES; if (e === n.AlphaFormat) return Ge.ALPHA; if (e === n.RGBFormat) return Ge.RGB; if (e === n.RGBAFormat) return Ge.RGBA; if (e === n.LuminanceFormat) return Ge.LUMINANCE; if (e === n.LuminanceAlphaFormat) return Ge.LUMINANCE_ALPHA; if (e === n.AddEquation) return Ge.FUNC_ADD; if (e === n.SubtractEquation) return Ge.FUNC_SUBTRACT; if (e === n.ReverseSubtractEquation) return Ge.FUNC_REVERSE_SUBTRACT; if (e === n.ZeroFactor) return Ge.ZERO; if (e === n.OneFactor) return Ge.ONE; if (e === n.SrcColorFactor) return Ge.SRC_COLOR; if (e === n.OneMinusSrcColorFactor) return Ge.ONE_MINUS_SRC_COLOR; if (e === n.SrcAlphaFactor) return Ge.SRC_ALPHA; if (e === n.OneMinusSrcAlphaFactor) return Ge.ONE_MINUS_SRC_ALPHA; if (e === n.DstAlphaFactor) return Ge.DST_ALPHA; if (e === n.OneMinusDstAlphaFactor) return Ge.ONE_MINUS_DST_ALPHA; if (e === n.DstColorFactor) return Ge.DST_COLOR; if (e === n.OneMinusDstColorFactor) return Ge.ONE_MINUS_DST_COLOR; if (e === n.SrcAlphaSaturateFactor) return Ge.SRC_ALPHA_SATURATE; if (t = We.get("WEBGL_compressed_texture_s3tc"), null !== t) { if (e === n.RGB_S3TC_DXT1_Format) return t.COMPRESSED_RGB_S3TC_DXT1_EXT; if (e === n.RGBA_S3TC_DXT1_Format) return t.COMPRESSED_RGBA_S3TC_DXT1_EXT; if (e === n.RGBA_S3TC_DXT3_Format) return t.COMPRESSED_RGBA_S3TC_DXT3_EXT; if (e === n.RGBA_S3TC_DXT5_Format) return t.COMPRESSED_RGBA_S3TC_DXT5_EXT } if (t = We.get("WEBGL_compressed_texture_pvrtc"), null !== t) { if (e === n.RGB_PVRTC_4BPPV1_Format) return t.COMPRESSED_RGB_PVRTC_4BPPV1_IMG; if (e === n.RGB_PVRTC_2BPPV1_Format) return t.COMPRESSED_RGB_PVRTC_2BPPV1_IMG; if (e === n.RGBA_PVRTC_4BPPV1_Format) return t.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG; if (e === n.RGBA_PVRTC_2BPPV1_Format) return t.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG } if (t = We.get("WEBGL_compressed_texture_etc1"), null !== t && e === n.RGB_ETC1_Format) return t.COMPRESSED_RGB_ETC1_WEBGL; if (t = We.get("EXT_blend_minmax"), null !== t) { if (e === n.MinEquation) return t.MIN_EXT; if (e === n.MaxEquation) return t.MAX_EXT } return 0 } console.log("THREE.WebGLRenderer", n.REVISION), e = e || {}; var te = void 0 !== e.canvas ? e.canvas : document.createElement("canvas") , ie = void 0 !== e.context ? e.context : null , ne = void 0 !== e.alpha && e.alpha , re = void 0 === e.depth || e.depth , oe = void 0 === e.stencil || e.stencil , ae = void 0 !== e.antialias && e.antialias , se = void 0 === e.premultipliedAlpha || e.premultipliedAlpha , le = void 0 !== e.preserveDrawingBuffer && e.preserveDrawingBuffer , ce = [] , he = [] , ue = -1 , de = [] , pe = -1 , fe = new Float32Array(8) , ge = [] , me = []; this.domElement = te, this.context = null, this.autoClear = !0, this.autoClearColor = !0, this.autoClearDepth = !0, this.autoClearStencil = !0, this.sortObjects = !0, this.gammaFactor = 2, this.gammaInput = !1, this.gammaOutput = !1, this.physicallyCorrectLights = !1, this.toneMapping = n.LinearToneMapping, this.toneMappingExposure = 1, this.toneMappingWhitePoint = 1, this.maxMorphTargets = 8, this.maxMorphNormals = 4, this.autoScaleCubemaps = !0; var ve = this , Ae = null , ye = null , Ce = null , Ie = -1 , Ee = "" , be = null , we = new n.Vector4 , _e = null , Te = new n.Vector4 , xe = 0 , Se = new n.Color(0) , Me = 0 , Re = te.width , Pe = te.height , Oe = 1 , Le = new n.Vector4(0,0,Re,Pe) , De = !1 , Ne = new n.Vector4(0,0,Re,Pe) , Be = new n.Frustum , Fe = new n.Matrix4 , Ve = new n.Vector3 , Ue = { hash: "", ambient: [0, 0, 0], directional: [], directionalShadowMap: [], directionalShadowMatrix: [], spot: [], spotShadowMap: [], spotShadowMatrix: [], point: [], pointShadowMap: [], pointShadowMatrix: [], hemi: [], shadows: [], shadowsPointLight: 0 } , ke = { geometries: 0, textures: 0 } , He = { calls: 0, vertices: 0, faces: 0, points: 0 }; this.info = { render: He, memory: ke, programs: null }; var Ge; try { var ze = { alpha: ne, depth: re, stencil: oe, antialias: ae, premultipliedAlpha: se, preserveDrawingBuffer: le }; if (Ge = ie || te.getContext("webgl", ze) || te.getContext("experimental-webgl", ze), null === Ge) throw null !== te.getContext("webgl") ? "Error creating WebGL context with your selected attributes." : "Error creating WebGL context."; void 0 === Ge.getShaderPrecisionFormat && (Ge.getShaderPrecisionFormat = function() { return { rangeMin: 1, rangeMax: 1, precision: 1 } } ), te.addEventListener("webglcontextlost", a, !1) } catch (e) { console.error("THREE.WebGLRenderer: " + e) } var We = new n.WebGLExtensions(Ge); We.get("OES_texture_float"), We.get("OES_texture_float_linear"), We.get("OES_texture_half_float"), We.get("OES_texture_half_float_linear"), We.get("OES_standard_derivatives"), We.get("ANGLE_instanced_arrays"), We.get("OES_element_index_uint") && (n.BufferGeometry.MaxIndex = 4294967296); var je = new n.WebGLCapabilities(Ge,We,e) , Ye = new n.WebGLState(Ge,We,ee) , Xe = new n.WebGLProperties , Ze = new n.WebGLObjects(Ge,Xe,this.info) , qe = new n.WebGLPrograms(this,je) , Ke = new n.WebGLLights; this.info.programs = qe.programs; var Qe = new n.WebGLBufferRenderer(Ge,We,He) , Je = new n.WebGLIndexedBufferRenderer(Ge,We,He); r(), this.context = Ge, this.capabilities = je, this.extensions = We, this.properties = Xe, this.state = Ye; var $e = new n.WebGLShadowMap(this,Ue,Ze); this.shadowMap = $e; var et = new n.SpritePlugin(this,ge) , tt = new n.LensFlarePlugin(this,me); this.getContext = function() { return Ge } , this.getContextAttributes = function() { return Ge.getContextAttributes() } , this.forceContextLoss = function() { We.get("WEBGL_lose_context").loseContext() } , this.getMaxAnisotropy = function() { var e; return function() { if (void 0 !== e) return e; var t = We.get("EXT_texture_filter_anisotropic"); return e = null !== t ? Ge.getParameter(t.MAX_TEXTURE_MAX_ANISOTROPY_EXT) : 0 } }(), this.getPrecision = function() { return je.precision } , this.getPixelRatio = function() { return Oe } , this.setPixelRatio = function(e) { void 0 !== e && (Oe = e, this.setSize(Ne.z, Ne.w, !1)) } , this.getSize = function() { return { width: Re, height: Pe } } , this.setSize = function(e, t, i, devicePixelRatio) { if(devicePixelRatio != void 0) Oe = devicePixelRatio; //xzw add 改分辨率 始终保持清晰 Re = e, Pe = t, te.width = e * Oe, te.height = t * Oe, i !== !1 && (te.style.width = e + "px", te.style.height = t + "px"), this.setViewport(0, 0, e, t) } , this.setViewport = function(e, t, i, n) { Ye.viewport(Ne.set(e, t, i, n)) } , this.setScissor = function(e, t, i, n) { Ye.scissor(Le.set(e, t, i, n)) } , this.setScissorTest = function(e) { Ye.setScissorTest(De = e) } , this.getClearColor = function() { return Se } , this.setClearColor = function(e, t) { Se.set(e), Me = void 0 !== t ? t : 1, i(Se.r, Se.g, Se.b, Me) } , this.getClearAlpha = function() { return Me } , this.setClearAlpha = function(e) { Me = e, i(Se.r, Se.g, Se.b, Me) } , this.clear = function(e, t, i) { var n = 0; (void 0 === e || e) && (n |= Ge.COLOR_BUFFER_BIT), (void 0 === t || t) && (n |= Ge.DEPTH_BUFFER_BIT), (void 0 === i || i) && (n |= Ge.STENCIL_BUFFER_BIT), Ge.clear(n) } , this.clearColor = function() { this.clear(!0, !1, !1) } , this.clearDepth = function() { this.clear(!1, !0, !1) } , this.clearStencil = function() { this.clear(!1, !1, !0) } , this.clearTarget = function(e, t, i, n) { this.setRenderTarget(e), this.clear(t, i, n) } , this.resetGLState = o, this.dispose = function() { te.removeEventListener("webglcontextlost", a, !1) } , this.renderBufferImmediate = function(e, t, i) { Ye.initAttributes(); var r = Xe.get(e); e.hasPositions && !r.position && (r.position = Ge.createBuffer()), e.hasNormals && !r.normal && (r.normal = Ge.createBuffer()), e.hasUvs && !r.uv && (r.uv = Ge.createBuffer()), e.hasColors && !r.color && (r.color = Ge.createBuffer()); var o = t.getAttributes(); if (e.hasPositions && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.position), Ge.bufferData(Ge.ARRAY_BUFFER, e.positionArray, Ge.DYNAMIC_DRAW), Ye.enableAttribute(o.position), Ge.vertexAttribPointer(o.position, 3, Ge.FLOAT, !1, 0, 0)), e.hasNormals) { if (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.normal), "MeshPhongMaterial" !== i.type && "MeshStandardMaterial" !== i.type && i.shading === n.FlatShading) for (var a = 0, s = 3 * e.count; a < s; a += 9) { var l = e.normalArray , c = (l[a + 0] + l[a + 3] + l[a + 6]) / 3 , h = (l[a + 1] + l[a + 4] + l[a + 7]) / 3 , u = (l[a + 2] + l[a + 5] + l[a + 8]) / 3; l[a + 0] = c, l[a + 1] = h, l[a + 2] = u, l[a + 3] = c, l[a + 4] = h, l[a + 5] = u, l[a + 6] = c, l[a + 7] = h, l[a + 8] = u } Ge.bufferData(Ge.ARRAY_BUFFER, e.normalArray, Ge.DYNAMIC_DRAW), Ye.enableAttribute(o.normal), Ge.vertexAttribPointer(o.normal, 3, Ge.FLOAT, !1, 0, 0) } e.hasUvs && i.map && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.uv), Ge.bufferData(Ge.ARRAY_BUFFER, e.uvArray, Ge.DYNAMIC_DRAW), Ye.enableAttribute(o.uv), Ge.vertexAttribPointer(o.uv, 2, Ge.FLOAT, !1, 0, 0)), e.hasColors && i.vertexColors !== n.NoColors && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.color), Ge.bufferData(Ge.ARRAY_BUFFER, e.colorArray, Ge.DYNAMIC_DRAW), Ye.enableAttribute(o.color), Ge.vertexAttribPointer(o.color, 3, Ge.FLOAT, !1, 0, 0)), Ye.disableUnusedAttributes(), Ge.drawArrays(Ge.TRIANGLES, 0, e.count), e.count = 0 } , this.renderBufferDirect = function(e, i, r, o, a, s) { E(o); var l = w(e, i, o, a) , c = !1 , h = r.id + "_" + l.id + "_" + o.wireframe; h !== Ee && (Ee = h, c = !0); var u = a.morphTargetInfluences; if (void 0 !== u) { for (var d = [], p = 0, m = u.length; p < m; p++) { var v = u[p]; d.push([v, p]) } d.sort(g), d.length > 8 && (d.length = 8); for (var A = r.morphAttributes, p = 0, m = d.length; p < m; p++) { var v = d[p]; if (fe[p] = v[0], 0 !== v[0]) { var y = v[1]; o.morphTargets === !0 && A.position && r.addAttribute("morphTarget" + p, A.position[y]), o.morphNormals === !0 && A.normal && r.addAttribute("morphNormal" + p, A.normal[y]) } else o.morphTargets === !0 && r.removeAttribute("morphTarget" + p), o.morphNormals === !0 && r.removeAttribute("morphNormal" + p) } var C = l.getUniforms(); null !== C.morphTargetInfluences && Ge.uniform1fv(C.morphTargetInfluences, fe), c = !0 } var y = r.index , I = r.attributes.position; o.wireframe === !0 && (y = Ze.getWireframeAttribute(r)); var b; null !== y ? (b = Je, b.setIndex(y)) : b = Qe, c && (f(o, l, r), null !== y && Ge.bindBuffer(Ge.ELEMENT_ARRAY_BUFFER, Ze.getAttributeBuffer(y))); var _ = 0 , T = 1 / 0; null !== y ? T = y.count : void 0 !== I && (T = I.count); var x = r.drawRange.start , S = r.drawRange.count , M = null !== s ? s.start : 0 , R = null !== s ? s.count : 1 / 0 , P = Math.max(_, x, M) , O = Math.min(_ + T, x + S, M + R) - 1 , L = Math.max(0, O - P + 1); if (a instanceof n.Mesh) if (o.wireframe === !0) Ye.setLineWidth(o.wireframeLinewidth * t()), b.setMode(Ge.LINES); else switch (a.drawMode) { case n.TrianglesDrawMode: b.setMode(Ge.TRIANGLES); break; case n.TriangleStripDrawMode: b.setMode(Ge.TRIANGLE_STRIP); break; case n.TriangleFanDrawMode: b.setMode(Ge.TRIANGLE_FAN) } else if (a instanceof n.Line) { var D = o.linewidth; void 0 === D && (D = 1), Ye.setLineWidth(D * t()), a instanceof n.LineSegments ? b.setMode(Ge.LINES) : b.setMode(Ge.LINE_STRIP) } else a instanceof n.Points && b.setMode(Ge.POINTS); r instanceof n.InstancedBufferGeometry ? r.maxInstancedCount > 0 && b.renderInstances(r, P, L) : b.render(P, L) } , this.render = function(e, t, i, r) { if (t instanceof n.Camera == !1) return void console.error("THREE.WebGLRenderer.render: camera is not an instance of THREE.Camera."); var o = e.fog; if (Ee = "", Ie = -1, be = null, e.autoUpdate === !0 && e.updateMatrixWorld(), null === t.parent && t.updateMatrixWorld(), t.matrixWorldInverse.getInverse(t.matrixWorld), Fe.multiplyMatrices(t.projectionMatrix, t.matrixWorldInverse), Be.setFromMatrix(Fe), ce.length = 0, ue = -1, pe = -1, ge.length = 0, me.length = 0, y(e, t), he.length = ue + 1, de.length = pe + 1, ve.sortObjects === !0 && (he.sort(m), de.sort(v)), U(ce, t), $e.render(e, t), He.calls = 0, He.vertices = 0, He.faces = 0, He.points = 0, void 0 === i && (i = null), this.setRenderTarget(i), (this.autoClear || r) && this.clear(this.autoClearColor, this.autoClearDepth, this.autoClearStencil), e.overrideMaterial) { var a = e.overrideMaterial; C(he, t, o, a), C(de, t, o, a) } else Ye.setBlending(n.NoBlending), C(he, t, o), C(de, t, o); if (et.render(e, t), tt.render(e, t, Te), i) { var s = i.texture; s.generateMipmaps && z(i) && s.minFilter !== n.NearestFilter && s.minFilter !== n.LinearFilter && J(i) } Ye.setDepthTest(!0), Ye.setDepthWrite(!0), Ye.setColorWrite(!0) } , this.setFaceCulling = function(e, t) { e === n.CullFaceNone ? Ye.disable(Ge.CULL_FACE) : (t === n.FrontFaceDirectionCW ? Ge.frontFace(Ge.CW) : Ge.frontFace(Ge.CCW), e === n.CullFaceBack ? Ge.cullFace(Ge.BACK) : e === n.CullFaceFront ? Ge.cullFace(Ge.FRONT) : Ge.cullFace(Ge.FRONT_AND_BACK), Ye.enable(Ge.CULL_FACE)) } , this.setTexture = function(e, t) { var i = Xe.get(e); if (e.version > 0 && i.__version !== e.version) { var n = e.image; return void 0 === n ? void console.warn("THREE.WebGLRenderer: Texture marked for update but image is undefined", e) : n.complete === !1 ? void console.warn("THREE.WebGLRenderer: Texture marked for update but image is incomplete", e) : void H(i, e, t) } Ye.activeTexture(Ge.TEXTURE0 + t), Ye.bindTexture(Ge.TEXTURE_2D, i.__webglTexture) } , this.getCurrentRenderTarget = function() { return ye } , this.setRenderTarget = function(e) { ye = e, e && void 0 === Xe.get(e).__webglFramebuffer && Q(e); var t, i = e instanceof n.WebGLRenderTargetCube; if (e) { var r = Xe.get(e); t = i ? r.__webglFramebuffer[e.activeCubeFace] : r.__webglFramebuffer, we.copy(e.scissor), _e = e.scissorTest, Te.copy(e.viewport) } else t = null, we.copy(Le).multiplyScalar(Oe), _e = De, Te.copy(Ne).multiplyScalar(Oe); if (Ce !== t && (Ge.bindFramebuffer(Ge.FRAMEBUFFER, t), Ce = t), Ye.scissor(we), Ye.setScissorTest(_e), Ye.viewport(Te), i) { var o = Xe.get(e.texture); Ge.framebufferTexture2D(Ge.FRAMEBUFFER, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_CUBE_MAP_POSITIVE_X + e.activeCubeFace, o.__webglTexture, e.activeMipMapLevel) } } , this.readRenderTargetPixels = function(e, t, i, r, o, a) { if (e instanceof n.WebGLRenderTarget == !1) return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget."); var s = Xe.get(e).__webglFramebuffer; if (s) { var l = !1; s !== Ce && (Ge.bindFramebuffer(Ge.FRAMEBUFFER, s), l = !0); try { var c = e.texture; if (c.format !== n.RGBAFormat && ee(c.format) !== Ge.getParameter(Ge.IMPLEMENTATION_COLOR_READ_FORMAT)) return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in RGBA or implementation defined format."); if (!(c.type === n.UnsignedByteType || ee(c.type) === Ge.getParameter(Ge.IMPLEMENTATION_COLOR_READ_TYPE) || c.type === n.FloatType && We.get("WEBGL_color_buffer_float") || c.type === n.HalfFloatType && We.get("EXT_color_buffer_half_float"))) return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in UnsignedByteType or implementation defined type."); Ge.checkFramebufferStatus(Ge.FRAMEBUFFER) === Ge.FRAMEBUFFER_COMPLETE ? Ge.readPixels(t, i, r, o, ee(c.format), ee(c.type), a) : console.error("THREE.WebGLRenderer.readRenderTargetPixels: readPixels from renderTarget failed. Framebuffer not complete.") } finally { l && Ge.bindFramebuffer(Ge.FRAMEBUFFER, Ce) } } } } , n.WebGLRenderTarget = function(e, t, i) { this.uuid = n.Math.generateUUID(), this.width = e, this.height = t, this.scissor = new n.Vector4(0,0,e,t), this.scissorTest = !1, this.viewport = new n.Vector4(0,0,e,t), i = i || {}, void 0 === i.minFilter && (i.minFilter = n.LinearFilter), this.texture = new n.Texture(void 0,void 0,i.wrapS,i.wrapT,i.magFilter,i.minFilter,i.format,i.type,i.anisotropy), this.depthBuffer = void 0 === i.depthBuffer || i.depthBuffer, this.stencilBuffer = void 0 === i.stencilBuffer || i.stencilBuffer } , n.WebGLRenderTarget.prototype = { constructor: n.WebGLRenderTarget, setSize: function(e, t) { this.width === e && this.height === t || (this.width = e, this.height = t, this.dispose()), this.viewport.set(0, 0, e, t), this.scissor.set(0, 0, e, t) }, clone: function() { return (new this.constructor).copy(this) }, copy: function(e) { return this.width = e.width, this.height = e.height, this.viewport.copy(e.viewport), this.texture = e.texture.clone(), this.depthBuffer = e.depthBuffer, this.stencilBuffer = e.stencilBuffer, this }, dispose: function() { this.dispatchEvent({ type: "dispose" }) } }, n.EventDispatcher.prototype.apply(n.WebGLRenderTarget.prototype), n.WebGLRenderTargetCube = function(e, t, i) { n.WebGLRenderTarget.call(this, e, t, i), this.activeCubeFace = 0, this.activeMipMapLevel = 0 } , n.WebGLRenderTargetCube.prototype = Object.create(n.WebGLRenderTarget.prototype), n.WebGLRenderTargetCube.prototype.constructor = n.WebGLRenderTargetCube, n.WebGLBufferRenderer = function(e, t, i) { function r(e) { s = e } function o(t, n) { e.drawArrays(s, t, n), i.calls++, i.vertices += n, s === e.TRIANGLES && (i.faces += n / 3) } function a(r) { var o = t.get("ANGLE_instanced_arrays"); if (null === o) return void console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays."); var a = r.attributes.position , l = 0; a instanceof n.InterleavedBufferAttribute ? (l = a.data.count, o.drawArraysInstancedANGLE(s, 0, l, r.maxInstancedCount)) : (l = a.count, o.drawArraysInstancedANGLE(s, 0, l, r.maxInstancedCount)), i.calls++, i.vertices += l * r.maxInstancedCount, s === e.TRIANGLES && (i.faces += r.maxInstancedCount * l / 3) } var s; this.setMode = r, this.render = o, this.renderInstances = a } , n.WebGLIndexedBufferRenderer = function(e, t, i) { function n(e) { s = e } function r(i) { i.array instanceof Uint32Array && t.get("OES_element_index_uint") ? (l = e.UNSIGNED_INT, c = 4) : (l = e.UNSIGNED_SHORT, c = 2) } function o(t, n) { e.drawElements(s, n, l, t * c), i.calls++, i.vertices += n, s === e.TRIANGLES && (i.faces += n / 3) } function a(n, r, o) { var a = t.get("ANGLE_instanced_arrays"); return null === a ? void console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.") : (a.drawElementsInstancedANGLE(s, o, l, r * c, n.maxInstancedCount), i.calls++, i.vertices += o * n.maxInstancedCount, void (s === e.TRIANGLES && (i.faces += n.maxInstancedCount * o / 3))) } var s, l, c; this.setMode = n, this.setIndex = r, this.render = o, this.renderInstances = a } , n.WebGLExtensions = function(e) { var t = {}; this.get = function(i) { if (void 0 !== t[i]) return t[i]; var n; switch (i) { case "EXT_texture_filter_anisotropic": n = e.getExtension("EXT_texture_filter_anisotropic") || e.getExtension("MOZ_EXT_texture_filter_anisotropic") || e.getExtension("WEBKIT_EXT_texture_filter_anisotropic"); break; case "WEBGL_compressed_texture_s3tc": n = e.getExtension("WEBGL_compressed_texture_s3tc") || e.getExtension("MOZ_WEBGL_compressed_texture_s3tc") || e.getExtension("WEBKIT_WEBGL_compressed_texture_s3tc"); break; case "WEBGL_compressed_texture_pvrtc": n = e.getExtension("WEBGL_compressed_texture_pvrtc") || e.getExtension("WEBKIT_WEBGL_compressed_texture_pvrtc"); break; case "WEBGL_compressed_texture_etc1": n = e.getExtension("WEBGL_compressed_texture_etc1"); break; default: n = e.getExtension(i) } return null === n && console.warn("THREE.WebGLRenderer: " + i + " extension not supported."), t[i] = n, n } } , n.WebGLCapabilities = function(e, t, i) { function n(t) { if ("highp" === t) { if (e.getShaderPrecisionFormat(e.VERTEX_SHADER, e.HIGH_FLOAT).precision > 0 && e.getShaderPrecisionFormat(e.FRAGMENT_SHADER, e.HIGH_FLOAT).precision > 0) return "highp"; t = "mediump" } return "mediump" === t && e.getShaderPrecisionFormat(e.VERTEX_SHADER, e.MEDIUM_FLOAT).precision > 0 && e.getShaderPrecisionFormat(e.FRAGMENT_SHADER, e.MEDIUM_FLOAT).precision > 0 ? "mediump" : "lowp" } this.getMaxPrecision = n, this.precision = void 0 !== i.precision ? i.precision : "highp", this.logarithmicDepthBuffer = void 0 !== i.logarithmicDepthBuffer && i.logarithmicDepthBuffer, this.maxTextures = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS), this.maxVertexTextures = e.getParameter(e.MAX_VERTEX_TEXTURE_IMAGE_UNITS), this.maxTextureSize = e.getParameter(e.MAX_TEXTURE_SIZE), this.maxCubemapSize = e.getParameter(e.MAX_CUBE_MAP_TEXTURE_SIZE), this.maxAttributes = e.getParameter(e.MAX_VERTEX_ATTRIBS), this.maxVertexUniforms = e.getParameter(e.MAX_VERTEX_UNIFORM_VECTORS), this.maxVaryings = e.getParameter(e.MAX_VARYING_VECTORS), this.maxFragmentUniforms = e.getParameter(e.MAX_FRAGMENT_UNIFORM_VECTORS), this.vertexTextures = this.maxVertexTextures > 0, this.floatFragmentTextures = !!t.get("OES_texture_float"), this.floatVertexTextures = this.vertexTextures && this.floatFragmentTextures; var r = n(this.precision); r !== this.precision && (console.warn("THREE.WebGLRenderer:", this.precision, "not supported, using", r, "instead."), this.precision = r), this.logarithmicDepthBuffer && (this.logarithmicDepthBuffer = !!t.get("EXT_frag_depth")) } , n.WebGLGeometries = function(e, t, i) { function r(e) { var t = e.geometry; if (void 0 !== h[t.id]) return h[t.id]; t.addEventListener("dispose", o); var r; return t instanceof n.BufferGeometry ? r = t : t instanceof n.Geometry && (void 0 === t._bufferGeometry && (t._bufferGeometry = (new n.BufferGeometry).setFromObject(e)), r = t._bufferGeometry), h[t.id] = r, i.memory.geometries++, r } function o(e) { var n = e.target , r = h[n.id]; null !== r.index && s(r.index), l(r.attributes), n.removeEventListener("dispose", o), delete h[n.id]; var a = t.get(n); a.wireframe && s(a.wireframe), t.delete(n); var c = t.get(r); c.wireframe && s(c.wireframe), t.delete(r), i.memory.geometries-- } function a(e) { return e instanceof n.InterleavedBufferAttribute ? t.get(e.data).__webglBuffer : t.get(e).__webglBuffer } function s(t) { var i = a(t); void 0 !== i && (e.deleteBuffer(i), c(t)) } function l(e) { for (var t in e) s(e[t]) } function c(e) { e instanceof n.InterleavedBufferAttribute ? t.delete(e.data) : t.delete(e) } var h = {}; this.get = r } , n.WebGLLights = function() { var e = {}; this.get = function(t) { if (void 0 !== e[t.id]) return e[t.id]; var i; switch (t.type) { case "DirectionalLight": i = { direction: new n.Vector3, color: new n.Color, shadow: !1, shadowBias: 0, shadowRadius: 1, shadowMapSize: new n.Vector2 }; break; case "SpotLight": i = { position: new n.Vector3, direction: new n.Vector3, color: new n.Color, distance: 0, coneCos: 0, penumbraCos: 0, decay: 0, shadow: !1, shadowBias: 0, shadowRadius: 1, shadowMapSize: new n.Vector2 }; break; case "PointLight": i = { position: new n.Vector3, color: new n.Color, distance: 0, decay: 0, shadow: !1, shadowBias: 0, shadowRadius: 1, shadowMapSize: new n.Vector2 }; break; case "HemisphereLight": i = { direction: new n.Vector3, skyColor: new n.Color, groundColor: new n.Color } } return e[t.id] = i, i } } , n.WebGLObjects = function(e, t, i) { function r(t) { var i = u.get(t); t.geometry instanceof n.Geometry && i.updateFromObject(t); var r = i.index , a = i.attributes; null !== r && o(r, e.ELEMENT_ARRAY_BUFFER); for (var s in a) o(a[s], e.ARRAY_BUFFER); var l = i.morphAttributes; for (var s in l) for (var c = l[s], h = 0, d = c.length; h < d; h++) o(c[h], e.ARRAY_BUFFER); return i } function o(e, i) { var r = e instanceof n.InterleavedBufferAttribute ? e.data : e , o = t.get(r); void 0 === o.__webglBuffer ? a(o, r, i) : o.version !== r.version && s(o, r, i) } function a(t, i, n) { t.__webglBuffer = e.createBuffer(), e.bindBuffer(n, t.__webglBuffer); var r = i.dynamic ? e.DYNAMIC_DRAW : e.STATIC_DRAW; e.bufferData(n, i.array, r), t.version = i.version } function s(t, i, n) { e.bindBuffer(n, t.__webglBuffer), i.dynamic === !1 || i.updateRange.count === -1 ? e.bufferSubData(n, 0, i.array) : 0 === i.updateRange.count ? console.error("THREE.WebGLObjects.updateBuffer: dynamic THREE.BufferAttribute marked as needsUpdate but updateRange.count is 0, ensure you are using set methods or updating manually.") : (e.bufferSubData(n, i.updateRange.offset * i.array.BYTES_PER_ELEMENT, i.array.subarray(i.updateRange.offset, i.updateRange.offset + i.updateRange.count)), i.updateRange.count = 0), t.version = i.version } function l(e) { return e instanceof n.InterleavedBufferAttribute ? t.get(e.data).__webglBuffer : t.get(e).__webglBuffer } function c(i) { var r = t.get(i); if (void 0 !== r.wireframe) return r.wireframe; var a = [] , s = i.index , l = i.attributes , c = l.position; if (null !== s) for (var u = {}, d = s.array, p = 0, f = d.length; p < f; p += 3) { var g = d[p + 0] , m = d[p + 1] , v = d[p + 2]; h(u, g, m) && a.push(g, m), h(u, m, v) && a.push(m, v), h(u, v, g) && a.push(v, g) } else for (var d = l.position.array, p = 0, f = d.length / 3 - 1; p < f; p += 3) { var g = p + 0 , m = p + 1 , v = p + 2; a.push(g, m, m, v, v, g) } var A = c.count > 65535 ? Uint32Array : Uint16Array , y = new n.BufferAttribute(new A(a),1); return o(y, e.ELEMENT_ARRAY_BUFFER), r.wireframe = y, y } function h(e, t, i) { if (t > i) { var n = t; t = i, i = n } var r = e[t]; return void 0 === r ? (e[t] = [i], !0) : r.indexOf(i) === -1 && (r.push(i), !0) } var u = new n.WebGLGeometries(e,t,i); this.getAttributeBuffer = l, this.getWireframeAttribute = c, this.update = r } , n.WebGLProgram = function() { function e(e) { switch (e) { case n.LinearEncoding: return ["Linear", "( value )"]; case n.sRGBEncoding: return ["sRGB", "( value )"]; case n.RGBEEncoding: return ["RGBE", "( value )"]; case n.RGBM7Encoding: return ["RGBM", "( value, 7.0 )"]; case n.RGBM16Encoding: return ["RGBM", "( value, 16.0 )"]; case n.RGBDEncoding: return ["RGBD", "( value, 256.0 )"]; case n.GammaEncoding: return ["Gamma", "( value, float( GAMMA_FACTOR ) )"]; default: throw new Error("unsupported encoding: " + e) } } function t(t, i) { var n = e(i); return "vec4 " + t + "( vec4 value ) { return " + n[0] + "ToLinear" + n[1] + "; }" } function i(t, i) { var n = e(i); return "vec4 " + t + "( vec4 value ) { return LinearTo" + n[0] + n[1] + "; }" } function r(e, t) { var i; switch (t) { case n.LinearToneMapping: i = "Linear"; break; case n.ReinhardToneMapping: i = "Reinhard"; break; case n.Uncharted2ToneMapping: i = "Uncharted2"; break; case n.CineonToneMapping: i = "OptimizedCineon"; break; default: throw new Error("unsupported toneMapping: " + t) } return "vec3 " + e + "( vec3 color ) { return " + i + "ToneMapping( color ); }" } function o(e, t, i) { e = e || {}; var n = [e.derivatives || t.envMapCubeUV || t.bumpMap || t.normalMap || t.flatShading ? "#extension GL_OES_standard_derivatives : enable" : "", (e.fragDepth || t.logarithmicDepthBuffer) && i.get("EXT_frag_depth") ? "#extension GL_EXT_frag_depth : enable" : "", e.drawBuffers && i.get("WEBGL_draw_buffers") ? "#extension GL_EXT_draw_buffers : require" : "", (e.shaderTextureLOD || t.envMap) && i.get("EXT_shader_texture_lod") ? "#extension GL_EXT_shader_texture_lod : enable" : ""]; return n.filter(c).join("\n") } function a(e) { var t = []; for (var i in e) { var n = e[i]; n !== !1 && t.push("#define " + i + " " + n) } return t.join("\n") } function s(e, t, i) { for (var n = {}, r = e.getProgramParameter(t, e.ACTIVE_UNIFORMS), o = 0; o < r; o++) { var a = e.getActiveUniform(t, o) , s = a.name , l = e.getUniformLocation(t, s) , c = f.exec(s); if (c) { var h = c[1] , u = c[2] , d = n[h]; d || (d = n[h] = {}), d[u] = l } else if (c = g.exec(s)) { var p = c[1] , v = c[2] , A = c[3] , y = n[p]; y || (y = n[p] = []); var C = y[v]; C || (C = y[v] = {}), C[A] = l } else if (c = m.exec(s)) { var p = c[1]; n[p] = l } else n[s] = l } return n } function l(e, t, i) { for (var n = {}, r = e.getProgramParameter(t, e.ACTIVE_ATTRIBUTES), o = 0; o < r; o++) { var a = e.getActiveAttrib(t, o) , s = a.name; n[s] = e.getAttribLocation(t, s) } return n } function c(e) { return "" !== e } function h(e, t) { return e.replace(/NUM_DIR_LIGHTS/g, t.numDirLights).replace(/NUM_SPOT_LIGHTS/g, t.numSpotLights).replace(/NUM_POINT_LIGHTS/g, t.numPointLights).replace(/NUM_HEMI_LIGHTS/g, t.numHemiLights) } function u(e) { function t(e, t) { var i = n.ShaderChunk[t]; if (void 0 === i) throw new Error("Can not resolve #include <" + t + ">"); return u(i) } var i = /#include +<([\w\d.]+)>/g; return e.replace(i, t) } function d(e) { function t(e, t, i, n) { for (var r = "", o = parseInt(t); o < parseInt(i); o++) r += n.replace(/\[ i \]/g, "[ " + o + " ]"); return r } var i = /for \( int i \= (\d+)\; i < (\d+)\; i \+\+ \) \{([\s\S]+?)(?=\})\}/g; return e.replace(i, t) } var p = 0 , f = /^([\w\d_]+)\.([\w\d_]+)$/ , g = /^([\w\d_]+)\[(\d+)\]\.([\w\d_]+)$/ , m = /^([\w\d_]+)\[0\]$/; return function(e, f, g, m) { var v = e.context , A = g.extensions , y = g.defines , C = g.__webglShader.vertexShader , I = g.__webglShader.fragmentShader , E = "SHADOWMAP_TYPE_BASIC"; m.shadowMapType === n.PCFShadowMap ? E = "SHADOWMAP_TYPE_PCF" : m.shadowMapType === n.PCFSoftShadowMap && (E = "SHADOWMAP_TYPE_PCF_SOFT"); var b = "ENVMAP_TYPE_CUBE" , w = "ENVMAP_MODE_REFLECTION" , _ = "ENVMAP_BLENDING_MULTIPLY"; if (m.envMap) { switch (g.envMap.mapping) { case n.CubeReflectionMapping: case n.CubeRefractionMapping: b = "ENVMAP_TYPE_CUBE"; break; case n.CubeUVReflectionMapping: case n.CubeUVRefractionMapping: b = "ENVMAP_TYPE_CUBE_UV"; break; case n.EquirectangularReflectionMapping: case n.EquirectangularRefractionMapping: b = "ENVMAP_TYPE_EQUIREC"; break; case n.SphericalReflectionMapping: b = "ENVMAP_TYPE_SPHERE" } switch (g.envMap.mapping) { case n.CubeRefractionMapping: case n.EquirectangularRefractionMapping: w = "ENVMAP_MODE_REFRACTION" } switch (g.combine) { case n.MultiplyOperation: _ = "ENVMAP_BLENDING_MULTIPLY"; break; case n.MixOperation: _ = "ENVMAP_BLENDING_MIX"; break; case n.AddOperation: _ = "ENVMAP_BLENDING_ADD" } } var T, x, S = e.gammaFactor > 0 ? e.gammaFactor : 1, M = o(A, m, e.extensions), R = a(y), P = v.createProgram(); g instanceof n.RawShaderMaterial ? (T = "", x = "") : (T = ["precision " + m.precision + " float;", "precision " + m.precision + " int;", "#define SHADER_NAME " + g.__webglShader.name, R, m.supportsVertexTextures ? "#define VERTEX_TEXTURES" : "", "#define GAMMA_FACTOR " + S, "#define MAX_BONES " + m.maxBones, m.map ? "#define USE_MAP" : "", m.envMap ? "#define USE_ENVMAP" : "", m.envMap ? "#define " + w : "", m.lightMap ? "#define USE_LIGHTMAP" : "", m.aoMap ? "#define USE_AOMAP" : "", m.emissiveMap ? "#define USE_EMISSIVEMAP" : "", m.bumpMap ? "#define USE_BUMPMAP" : "", m.normalMap ? "#define USE_NORMALMAP" : "", m.displacementMap && m.supportsVertexTextures ? "#define USE_DISPLACEMENTMAP" : "", m.specularMap ? "#define USE_SPECULARMAP" : "", m.roughnessMap ? "#define USE_ROUGHNESSMAP" : "", m.metalnessMap ? "#define USE_METALNESSMAP" : "", m.alphaMap ? "#define USE_ALPHAMAP" : "", m.vertexColors ? "#define USE_COLOR" : "", m.flatShading ? "#define FLAT_SHADED" : "", m.skinning ? "#define USE_SKINNING" : "", m.useVertexTexture ? "#define BONE_TEXTURE" : "", m.morphTargets ? "#define USE_MORPHTARGETS" : "", m.morphNormals && m.flatShading === !1 ? "#define USE_MORPHNORMALS" : "", m.doubleSided ? "#define DOUBLE_SIDED" : "", m.flipSided ? "#define FLIP_SIDED" : "", m.shadowMapEnabled ? "#define USE_SHADOWMAP" : "", m.shadowMapEnabled ? "#define " + E : "", m.pointLightShadows > 0 ? "#define POINT_LIGHT_SHADOWS" : "", m.sizeAttenuation ? "#define USE_SIZEATTENUATION" : "", m.logarithmicDepthBuffer ? "#define USE_LOGDEPTHBUF" : "", m.logarithmicDepthBuffer && e.extensions.get("EXT_frag_depth") ? "#define USE_LOGDEPTHBUF_EXT" : "", "uniform mat4 modelMatrix;", "uniform mat4 modelViewMatrix;", "uniform mat4 projectionMatrix;", "uniform mat4 viewMatrix;", "uniform mat3 normalMatrix;", "uniform vec3 cameraPosition;", "attribute vec3 position;", "attribute vec3 normal;", "attribute vec2 uv;", "#ifdef USE_COLOR", "\tattribute vec3 color;", "#endif", "#ifdef USE_MORPHTARGETS", "\tattribute vec3 morphTarget0;", "\tattribute vec3 morphTarget1;", "\tattribute vec3 morphTarget2;", "\tattribute vec3 morphTarget3;", "\t#ifdef USE_MORPHNORMALS", "\t\tattribute vec3 morphNormal0;", "\t\tattribute vec3 morphNormal1;", "\t\tattribute vec3 morphNormal2;", "\t\tattribute vec3 morphNormal3;", "\t#else", "\t\tattribute vec3 morphTarget4;", "\t\tattribute vec3 morphTarget5;", "\t\tattribute vec3 morphTarget6;", "\t\tattribute vec3 morphTarget7;", "\t#endif", "#endif", "#ifdef USE_SKINNING", "\tattribute vec4 skinIndex;", "\tattribute vec4 skinWeight;", "#endif", "\n"].filter(c).join("\n"), x = [M, "precision " + m.precision + " float;", "precision " + m.precision + " int;", "#define SHADER_NAME " + g.__webglShader.name, R, m.alphaTest ? "#define ALPHATEST " + m.alphaTest : "", "#define GAMMA_FACTOR " + S, m.useFog && m.fog ? "#define USE_FOG" : "", m.useFog && m.fogExp ? "#define FOG_EXP2" : "", m.map ? "#define USE_MAP" : "", m.envMap ? "#define USE_ENVMAP" : "", m.envMap ? "#define " + b : "", m.envMap ? "#define " + w : "", m.envMap ? "#define " + _ : "", m.lightMap ? "#define USE_LIGHTMAP" : "", m.aoMap ? "#define USE_AOMAP" : "", m.emissiveMap ? "#define USE_EMISSIVEMAP" : "", m.bumpMap ? "#define USE_BUMPMAP" : "", m.normalMap ? "#define USE_NORMALMAP" : "", m.specularMap ? "#define USE_SPECULARMAP" : "", m.roughnessMap ? "#define USE_ROUGHNESSMAP" : "", m.metalnessMap ? "#define USE_METALNESSMAP" : "", m.alphaMap ? "#define USE_ALPHAMAP" : "", m.vertexColors ? "#define USE_COLOR" : "", m.flatShading ? "#define FLAT_SHADED" : "", m.doubleSided ? "#define DOUBLE_SIDED" : "", m.flipSided ? "#define FLIP_SIDED" : "", m.shadowMapEnabled ? "#define USE_SHADOWMAP" : "", m.shadowMapEnabled ? "#define " + E : "", m.pointLightShadows > 0 ? "#define POINT_LIGHT_SHADOWS" : "", m.premultipliedAlpha ? "#define PREMULTIPLIED_ALPHA" : "", m.physicallyCorrectLights ? "#define PHYSICALLY_CORRECT_LIGHTS" : "", m.logarithmicDepthBuffer ? "#define USE_LOGDEPTHBUF" : "", m.logarithmicDepthBuffer && e.extensions.get("EXT_frag_depth") ? "#define USE_LOGDEPTHBUF_EXT" : "", m.envMap && e.extensions.get("EXT_shader_texture_lod") ? "#define TEXTURE_LOD_EXT" : "", "uniform mat4 viewMatrix;", "uniform vec3 cameraPosition;", m.toneMapping !== n.NoToneMapping ? "#define TONE_MAPPING" : "", m.toneMapping !== n.NoToneMapping ? n.ShaderChunk.tonemapping_pars_fragment : "", m.toneMapping !== n.NoToneMapping ? r("toneMapping", m.toneMapping) : "", m.outputEncoding || m.mapEncoding || m.envMapEncoding || m.emissiveMapEncoding ? n.ShaderChunk.encodings_pars_fragment : "", m.mapEncoding ? t("mapTexelToLinear", m.mapEncoding) : "", m.envMapEncoding ? t("envMapTexelToLinear", m.envMapEncoding) : "", m.emissiveMapEncoding ? t("emissiveMapTexelToLinear", m.emissiveMapEncoding) : "", m.outputEncoding ? i("linearToOutputTexel", m.outputEncoding) : "", "\n"].filter(c).join("\n")), C = u(C, m), C = h(C, m), I = u(I, m), I = h(I, m), g instanceof n.ShaderMaterial == !1 && (C = d(C), I = d(I)); var O = T + C , L = x + I , D = n.WebGLShader(v, v.VERTEX_SHADER, O) , N = n.WebGLShader(v, v.FRAGMENT_SHADER, L); v.attachShader(P, D), v.attachShader(P, N), void 0 !== g.index0AttributeName ? v.bindAttribLocation(P, 0, g.index0AttributeName) : m.morphTargets === !0 && v.bindAttribLocation(P, 0, "position"), v.linkProgram(P); var B = v.getProgramInfoLog(P) , F = v.getShaderInfoLog(D) , V = v.getShaderInfoLog(N) , U = !0 , k = !0; v.getProgramParameter(P, v.LINK_STATUS) === !1 ? (U = !1, console.error("THREE.WebGLProgram: shader error: ", v.getError(), "gl.VALIDATE_STATUS", v.getProgramParameter(P, v.VALIDATE_STATUS), "gl.getProgramInfoLog", B, F, V)) : "" !== B ? console.warn("THREE.WebGLProgram: gl.getProgramInfoLog()", B) : "" !== F && "" !== V || (k = !1), k && (this.diagnostics = { runnable: U, material: g, programLog: B, vertexShader: { log: F, prefix: T }, fragmentShader: { log: V, prefix: x } }), v.deleteShader(D), v.deleteShader(N); var H; this.getUniforms = function() { return void 0 === H && (H = s(v, P)), H } ; var G; return this.getAttributes = function() { return void 0 === G && (G = l(v, P)), G } , this.destroy = function() { v.deleteProgram(P), this.program = void 0 } , Object.defineProperties(this, { uniforms: { get: function() { return console.warn("THREE.WebGLProgram: .uniforms is now .getUniforms()."), this.getUniforms() } }, attributes: { get: function() { return console.warn("THREE.WebGLProgram: .attributes is now .getAttributes()."), this.getAttributes() } } }), this.id = p++, this.code = f, this.usedTimes = 1, this.program = P, this.vertexShader = D, this.fragmentShader = N, this } }(), n.WebGLPrograms = function(e, t) { function i(e) { if (t.floatVertexTextures && e && e.skeleton && e.skeleton.useVertexTexture) return 1024; var i = t.maxVertexUniforms , r = Math.floor((i - 20) / 4) , o = r; return void 0 !== e && e instanceof n.SkinnedMesh && (o = Math.min(e.skeleton.bones.length, o), o < e.skeleton.bones.length && console.warn("WebGLRenderer: too many bones - " + e.skeleton.bones.length + ", this GPU supports just " + o + " (try OpenGL instead of ANGLE)")), o } function r(e, t) { var i; return e ? e instanceof n.Texture ? i = e.encoding : e instanceof n.WebGLRenderTarget && (i = e.texture.encoding) : i = n.LinearEncoding, i === n.LinearEncoding && t && (i = n.GammaEncoding), i } var o = [] , a = { MeshDepthMaterial: "depth", MeshNormalMaterial: "normal", MeshBasicMaterial: "basic", MeshLambertMaterial: "lambert", MeshPhongMaterial: "phong", MeshStandardMaterial: "standard", LineBasicMaterial: "basic", LineDashedMaterial: "dashed", PointsMaterial: "points" } , s = ["precision", "supportsVertexTextures", "map", "mapEncoding", "envMap", "envMapMode", "envMapEncoding", "lightMap", "aoMap", "emissiveMap", "emissiveMapEncoding", "bumpMap", "normalMap", "displacementMap", "specularMap", "roughnessMap", "metalnessMap", "alphaMap", "combine", "vertexColors", "fog", "useFog", "fogExp", "flatShading", "sizeAttenuation", "logarithmicDepthBuffer", "skinning", "maxBones", "useVertexTexture", "morphTargets", "morphNormals", "maxMorphTargets", "maxMorphNormals", "premultipliedAlpha", "numDirLights", "numPointLights", "numSpotLights", "numHemiLights", "shadowMapEnabled", "pointLightShadows", "toneMapping", "physicallyCorrectLights", "shadowMapType", "alphaTest", "doubleSided", "flipSided"]; this.getParameters = function(o, s, l, c) { var h = a[o.type] , u = i(c) , d = e.getPrecision(); null !== o.precision && (d = t.getMaxPrecision(o.precision), d !== o.precision && console.warn("THREE.WebGLProgram.getParameters:", o.precision, "not supported, using", d, "instead.")); var p = { shaderID: h, precision: d, supportsVertexTextures: t.vertexTextures, outputEncoding: r(e.getCurrentRenderTarget(), e.gammaOutput), map: !!o.map, mapEncoding: r(o.map, e.gammaInput), envMap: !!o.envMap, envMapMode: o.envMap && o.envMap.mapping, envMapEncoding: r(o.envMap, e.gammaInput), envMapCubeUV: !!o.envMap && (o.envMap.mapping === n.CubeUVReflectionMapping || o.envMap.mapping === n.CubeUVRefractionMapping), lightMap: !!o.lightMap, aoMap: !!o.aoMap, emissiveMap: !!o.emissiveMap, emissiveMapEncoding: r(o.emissiveMap, e.gammaInput), bumpMap: !!o.bumpMap, normalMap: !!o.normalMap, displacementMap: !!o.displacementMap, roughnessMap: !!o.roughnessMap, metalnessMap: !!o.metalnessMap, specularMap: !!o.specularMap, alphaMap: !!o.alphaMap, combine: o.combine, vertexColors: o.vertexColors, fog: l, useFog: o.fog, fogExp: l instanceof n.FogExp2, flatShading: o.shading === n.FlatShading, sizeAttenuation: o.sizeAttenuation, logarithmicDepthBuffer: t.logarithmicDepthBuffer, skinning: o.skinning, maxBones: u, useVertexTexture: t.floatVertexTextures && c && c.skeleton && c.skeleton.useVertexTexture, morphTargets: o.morphTargets, morphNormals: o.morphNormals, maxMorphTargets: e.maxMorphTargets, maxMorphNormals: e.maxMorphNormals, numDirLights: s.directional.length, numPointLights: s.point.length, numSpotLights: s.spot.length, numHemiLights: s.hemi.length, pointLightShadows: s.shadowsPointLight, shadowMapEnabled: e.shadowMap.enabled && c.receiveShadow && s.shadows.length > 0, shadowMapType: e.shadowMap.type, toneMapping: e.toneMapping, physicallyCorrectLights: e.physicallyCorrectLights, premultipliedAlpha: o.premultipliedAlpha, alphaTest: o.alphaTest, doubleSided: o.side === n.DoubleSide, flipSided: o.side === n.BackSide }; return p } , this.getProgramCode = function(e, t) { var i = []; if (t.shaderID ? i.push(t.shaderID) : (i.push(e.fragmentShader), i.push(e.vertexShader)), void 0 !== e.defines) for (var n in e.defines) i.push(n), i.push(e.defines[n]); for (var r = 0; r < s.length; r++) { var o = s[r]; i.push(o), i.push(t[o]) } return i.join() } , this.acquireProgram = function(t, i, r) { for (var a, s = 0, l = o.length; s < l; s++) { var c = o[s]; if (c.code === r) { a = c, ++a.usedTimes; break } } return void 0 === a && (a = new n.WebGLProgram(e,r,t,i), o.push(a)), a } , this.releaseProgram = function(e) { if (0 === --e.usedTimes) { var t = o.indexOf(e); o[t] = o[o.length - 1], o.pop(), e.destroy() } } , this.programs = o } , n.WebGLProperties = function() { var e = {}; this.get = function(t) { var i = t.uuid , n = e[i]; return void 0 === n && (n = {}, e[i] = n), n } , this.delete = function(t) { delete e[t.uuid] } , this.clear = function() { e = {} } } , n.WebGLShader = function() { function e(e) { for (var t = e.split("\n"), i = 0; i < t.length; i++) t[i] = i + 1 + ": " + t[i]; return t.join("\n") } return function(t, i, n) { var r = t.createShader(i); return t.shaderSource(r, n), t.compileShader(r), t.getShaderParameter(r, t.COMPILE_STATUS) === !1 && console.error("THREE.WebGLShader: Shader couldn't compile."), "" !== t.getShaderInfoLog(r) && console.warn("THREE.WebGLShader: gl.getShaderInfoLog()", i === t.VERTEX_SHADER ? "vertex" : "fragment", t.getShaderInfoLog(r), e(n)), r } }(), n.WebGLShadowMap = function(e, t, i) { function r(e, t, i, r) { var o = e.geometry , a = null , s = v , l = e.customDepthMaterial; if (i && (s = A, l = e.customDistanceMaterial), l) a = l; else { var c = void 0 !== o.morphTargets && o.morphTargets.length > 0 && t.morphTargets , h = e instanceof n.SkinnedMesh && t.skinning , u = 0; c && (u |= f), h && (u |= g), a = s[u] } return a.visible = t.visible, a.wireframe = t.wireframe, a.wireframeLinewidth = t.wireframeLinewidth, i && void 0 !== a.uniforms.lightPos && a.uniforms.lightPos.value.copy(r), a } function o(e, t, i) { if (e.visible !== !1) { if (e.layers.test(t.layers) && (e instanceof n.Mesh || e instanceof n.Line || e instanceof n.Points) && e.castShadow && (e.frustumCulled === !1 || l.intersectsObject(e) === !0)) { var r = e.material; r.visible === !0 && (e.modelViewMatrix.multiplyMatrices(i.matrixWorldInverse, e.matrixWorld), p.push(e)) } for (var a = e.children, s = 0, c = a.length; s < c; s++) o(a[s], t, i) } } for (var a = e.context, s = e.state, l = new n.Frustum, c = new n.Matrix4, h = new n.Vector2, u = new n.Vector3, d = new n.Vector3, p = [], f = 1, g = 2, m = (f | g) + 1, v = new Array(m), A = new Array(m), y = [new n.Vector3(1,0,0), new n.Vector3(-1,0,0), new n.Vector3(0,0,1), new n.Vector3(0,0,-1), new n.Vector3(0,1,0), new n.Vector3(0,-1,0)], C = [new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,0,1), new n.Vector3(0,0,-1)], I = [new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4], E = n.ShaderLib.depthRGBA, b = n.UniformsUtils.clone(E.uniforms), w = n.ShaderLib.distanceRGBA, _ = n.UniformsUtils.clone(w.uniforms), T = 0; T !== m; ++T) { var x = 0 !== (T & f) , S = 0 !== (T & g) , M = new n.ShaderMaterial({ uniforms: b, vertexShader: E.vertexShader, fragmentShader: E.fragmentShader, morphTargets: x, skinning: S }); v[T] = M; var R = new n.ShaderMaterial({ defines: { USE_SHADOWMAP: "" }, uniforms: _, vertexShader: w.vertexShader, fragmentShader: w.fragmentShader, morphTargets: x, skinning: S }); A[T] = R } var P = this; this.enabled = !1, this.autoUpdate = !0, this.needsUpdate = !1, this.type = n.PCFShadowMap, this.cullFace = n.CullFaceFront, this.render = function(f, g) { var m, v, A = t.shadows; if (0 !== A.length && P.enabled !== !1 && (P.autoUpdate !== !1 || P.needsUpdate !== !1)) { s.clearColor(1, 1, 1, 1), s.disable(a.BLEND), s.enable(a.CULL_FACE), a.frontFace(a.CCW), a.cullFace(P.cullFace === n.CullFaceFront ? a.FRONT : a.BACK), s.setDepthTest(!0), s.setScissorTest(!1); for (var E = 0, b = A.length; E < b; E++) { var w = A[E] , _ = w.shadow , T = _.camera; if (h.copy(_.mapSize), w instanceof n.PointLight) { m = 6, v = !0; var x = h.x , S = h.y; I[0].set(2 * x, S, x, S), I[1].set(0, S, x, S), I[2].set(3 * x, S, x, S), I[3].set(x, S, x, S), I[4].set(3 * x, 0, x, S), I[5].set(x, 0, x, S), h.x *= 4, h.y *= 2 } else m = 1, v = !1; if (null === _.map) { var M = { minFilter: n.NearestFilter, magFilter: n.NearestFilter, format: n.RGBAFormat }; _.map = new n.WebGLRenderTarget(h.x,h.y,M), w instanceof n.SpotLight && (T.aspect = h.x / h.y), T.updateProjectionMatrix() } var R = _.map , O = _.matrix; d.setFromMatrixPosition(w.matrixWorld), T.position.copy(d), e.setRenderTarget(R), e.clear(); for (var L = 0; L < m; L++) { if (v) { u.copy(T.position), u.add(y[L]), T.up.copy(C[L]), T.lookAt(u); var D = I[L]; s.viewport(D) } else u.setFromMatrixPosition(w.target.matrixWorld), T.lookAt(u); T.updateMatrixWorld(), T.matrixWorldInverse.getInverse(T.matrixWorld), O.set(.5, 0, 0, .5, 0, .5, 0, .5, 0, 0, .5, .5, 0, 0, 0, 1), O.multiply(T.projectionMatrix), O.multiply(T.matrixWorldInverse), c.multiplyMatrices(T.projectionMatrix, T.matrixWorldInverse), l.setFromMatrix(c), p.length = 0, o(f, g, T); for (var N = 0, B = p.length; N < B; N++) { var F = p[N] , V = i.update(F) , U = F.material; if (U instanceof n.MultiMaterial) for (var k = V.groups, H = U.materials, G = 0, z = k.length; G < z; G++) { var W = k[G] , j = H[W.materialIndex]; if (j.visible === !0) { var Y = r(F, j, v, d); e.renderBufferDirect(T, null, V, Y, F, W) } } else { var Y = r(F, U, v, d); e.renderBufferDirect(T, null, V, Y, F, null) } } } } var X = e.getClearColor() , Z = e.getClearAlpha(); e.setClearColor(X, Z), s.enable(a.BLEND), P.cullFace === n.CullFaceFront && a.cullFace(a.BACK), P.needsUpdate = !1 } } } , n.WebGLState = function(e, t, i) { var r = this , o = new n.Vector4 , a = new Uint8Array(16) , s = new Uint8Array(16) , l = new Uint8Array(16) , c = {} , h = null , u = null , d = null , p = null , f = null , g = null , m = null , v = null , A = !1 , y = null , C = null , I = null , E = null , b = null , w = null , _ = null , T = null , x = null , S = null , M = null , R = null , P = null , O = null , L = null , D = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS) , N = void 0 , B = {} , F = new n.Vector4 , V = null , U = null , k = new n.Vector4 , H = new n.Vector4 , G = e.createTexture(); e.bindTexture(e.TEXTURE_2D, G), e.texParameteri(e.TEXTURE_2D, e.TEXTURE_MIN_FILTER, e.LINEAR), e.texImage2D(e.TEXTURE_2D, 0, e.RGB, 1, 1, 0, e.RGB, e.UNSIGNED_BYTE, new Uint8Array(3)), this.init = function() { this.clearColor(0, 0, 0, 1), this.clearDepth(1), this.clearStencil(0), this.enable(e.DEPTH_TEST), e.depthFunc(e.LEQUAL), e.frontFace(e.CCW), e.cullFace(e.BACK), this.enable(e.CULL_FACE), this.enable(e.BLEND), e.blendEquation(e.FUNC_ADD), e.blendFunc(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA) } , this.initAttributes = function() { for (var e = 0, t = a.length; e < t; e++) a[e] = 0 } , this.enableAttribute = function(i) { if (a[i] = 1, 0 === s[i] && (e.enableVertexAttribArray(i), s[i] = 1), 0 !== l[i]) { var n = t.get("ANGLE_instanced_arrays"); n.vertexAttribDivisorANGLE(i, 0), l[i] = 0 } } , this.enableAttributeAndDivisor = function(t, i, n) { a[t] = 1, 0 === s[t] && (e.enableVertexAttribArray(t), s[t] = 1), l[t] !== i && (n.vertexAttribDivisorANGLE(t, i), l[t] = i) } , this.disableUnusedAttributes = function() { for (var t = 0, i = s.length; t < i; t++) s[t] !== a[t] && (e.disableVertexAttribArray(t), s[t] = 0) } , this.enable = function(t) { c[t] !== !0 && (e.enable(t), c[t] = !0) } , this.disable = function(t) { c[t] !== !1 && (e.disable(t), c[t] = !1) } , this.getCompressedTextureFormats = function() { if (null === h && (h = [], t.get("WEBGL_compressed_texture_pvrtc") || t.get("WEBGL_compressed_texture_s3tc") || t.get("WEBGL_compressed_texture_etc1"))) for (var i = e.getParameter(e.COMPRESSED_TEXTURE_FORMATS), n = 0; n < i.length; n++) h.push(i[n]); return h } , this.setBlending = function(t, r, o, a, s, l, c, h) { t === n.NoBlending ? this.disable(e.BLEND) : this.enable(e.BLEND), t === u && h === A || (t === n.AdditiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD), e.blendFuncSeparate(e.ONE, e.ONE, e.ONE, e.ONE)) : (e.blendEquation(e.FUNC_ADD), e.blendFunc(e.SRC_ALPHA, e.ONE)) : t === n.SubtractiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD), e.blendFuncSeparate(e.ZERO, e.ZERO, e.ONE_MINUS_SRC_COLOR, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD), e.blendFunc(e.ZERO, e.ONE_MINUS_SRC_COLOR)) : t === n.MultiplyBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD), e.blendFuncSeparate(e.ZERO, e.ZERO, e.SRC_COLOR, e.SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD), e.blendFunc(e.ZERO, e.SRC_COLOR)) : h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD), e.blendFuncSeparate(e.ONE, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD), e.blendFuncSeparate(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)), u = t, A = h), t === n.CustomBlending ? (s = s || r, l = l || o, c = c || a, r === d && s === g || (e.blendEquationSeparate(i(r), i(s)), d = r, g = s), o === p && a === f && l === m && c === v || (e.blendFuncSeparate(i(o), i(a), i(l), i(c)), p = o, f = a, m = l, v = c)) : (d = null, p = null, f = null, g = null, m = null, v = null) } , this.setDepthFunc = function(t) { if (y !== t) { if (t) switch (t) { case n.NeverDepth: e.depthFunc(e.NEVER); break; case n.AlwaysDepth: e.depthFunc(e.ALWAYS); break; case n.LessDepth: e.depthFunc(e.LESS); break; case n.LessEqualDepth: e.depthFunc(e.LEQUAL); break; case n.EqualDepth: e.depthFunc(e.EQUAL); break; case n.GreaterEqualDepth: e.depthFunc(e.GEQUAL); break; case n.GreaterDepth: e.depthFunc(e.GREATER); break; case n.NotEqualDepth: e.depthFunc(e.NOTEQUAL); break; default: e.depthFunc(e.LEQUAL) } else e.depthFunc(e.LEQUAL); y = t } } , this.setDepthTest = function(t) { t ? this.enable(e.DEPTH_TEST) : this.disable(e.DEPTH_TEST) } , this.setDepthWrite = function(t) { C !== t && (e.depthMask(t), C = t) } , this.setColorWrite = function(t) { I !== t && (e.colorMask(t, t, t, t), I = t) } , this.setStencilFunc = function(t, i, n) { b === t && w === i && _ === n || (e.stencilFunc(t, i, n), b = t, w = i, _ = n) } , this.setStencilOp = function(t, i, n) { T === t && x === i && S === n || (e.stencilOp(t, i, n), T = t, x = i, S = n) } , this.setStencilTest = function(t) { t ? this.enable(e.STENCIL_TEST) : this.disable(e.STENCIL_TEST) } , this.setStencilWrite = function(t) { E !== t && (e.stencilMask(t), E = t) } , this.setFlipSided = function(t) { M !== t && (t ? e.frontFace(e.CW) : e.frontFace(e.CCW), M = t) } , this.setLineWidth = function(t) { t !== R && (e.lineWidth(t), R = t) } , this.setPolygonOffset = function(t, i, n) { t ? this.enable(e.POLYGON_OFFSET_FILL) : this.disable(e.POLYGON_OFFSET_FILL), !t || P === i && O === n || (e.polygonOffset(i, n), P = i, O = n) } , this.getScissorTest = function() { return L } , this.setScissorTest = function(t) { L = t, t ? this.enable(e.SCISSOR_TEST) : this.disable(e.SCISSOR_TEST) } , this.activeTexture = function(t) { void 0 === t && (t = e.TEXTURE0 + D - 1), N !== t && (e.activeTexture(t), N = t) } , this.bindTexture = function(t, i) { void 0 === N && r.activeTexture(); var n = B[N]; void 0 === n && (n = { type: void 0, texture: void 0 }, B[N] = n), n.type === t && n.texture === i || (e.bindTexture(t, i || G), n.type = t, n.texture = i) } , this.compressedTexImage2D = function() { try { e.compressedTexImage2D.apply(e, arguments) } catch (e) { console.error(e) } } , this.texImage2D = function() { try { e.texImage2D.apply(e, arguments) } catch (e) { console.error(e) } } , this.clearColor = function(t, i, n, r) { o.set(t, i, n, r), F.equals(o) === !1 && (e.clearColor(t, i, n, r), F.copy(o)) } , this.clearDepth = function(t) { V !== t && (e.clearDepth(t), V = t) } , this.clearStencil = function(t) { U !== t && (e.clearStencil(t), U = t) } , this.scissor = function(t) { k.equals(t) === !1 && (e.scissor(t.x, t.y, t.z, t.w), k.copy(t)) } , this.viewport = function(t) { H.equals(t) === !1 && (e.viewport(t.x, t.y, t.z, t.w), H.copy(t)) } , this.reset = function() { for (var t = 0; t < s.length; t++) 1 === s[t] && (e.disableVertexAttribArray(t), s[t] = 0); c = {}, h = null, N = void 0, B = {}, u = null, I = null, C = null, E = null, M = null } } , n.LensFlarePlugin = function(e, t) { function i() { var e = new Float32Array([-1, -1, 0, 0, 1, -1, 1, 0, 1, 1, 1, 1, -1, 1, 0, 1]) , t = new Uint16Array([0, 1, 2, 0, 2, 3]); o = p.createBuffer(), a = p.createBuffer(), p.bindBuffer(p.ARRAY_BUFFER, o), p.bufferData(p.ARRAY_BUFFER, e, p.STATIC_DRAW), p.bindBuffer(p.ELEMENT_ARRAY_BUFFER, a), p.bufferData(p.ELEMENT_ARRAY_BUFFER, t, p.STATIC_DRAW), u = p.createTexture(), d = p.createTexture(), f.bindTexture(p.TEXTURE_2D, u), p.texImage2D(p.TEXTURE_2D, 0, p.RGB, 16, 16, 0, p.RGB, p.UNSIGNED_BYTE, null), p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_S, p.CLAMP_TO_EDGE), p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_T, p.CLAMP_TO_EDGE), p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MAG_FILTER, p.NEAREST), p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MIN_FILTER, p.NEAREST), f.bindTexture(p.TEXTURE_2D, d), p.texImage2D(p.TEXTURE_2D, 0, p.RGBA, 16, 16, 0, p.RGBA, p.UNSIGNED_BYTE, null), p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_S, p.CLAMP_TO_EDGE), p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_T, p.CLAMP_TO_EDGE), p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MAG_FILTER, p.NEAREST), p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MIN_FILTER, p.NEAREST), h = p.getParameter(p.MAX_VERTEX_TEXTURE_IMAGE_UNITS) > 0; var i; i = h ? { vertexShader: ["uniform lowp int renderType;", "uniform vec3 screenPosition;", "uniform vec2 scale;", "uniform float rotation;", "uniform sampler2D occlusionMap;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "varying float vVisibility;", "void main() {", "vUV = uv;", "vec2 pos = position;", "if ( renderType == 2 ) {", "vec4 visibility = texture2D( occlusionMap, vec2( 0.1, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.5 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.5 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.5 ) );", "vVisibility = visibility.r / 9.0;", "vVisibility *= 1.0 - visibility.g / 9.0;", "vVisibility *= visibility.b / 9.0;", "vVisibility *= 1.0 - visibility.a / 9.0;", "pos.x = cos( rotation ) * position.x - sin( rotation ) * position.y;", "pos.y = sin( rotation ) * position.x + cos( rotation ) * position.y;", "}", "gl_Position = vec4( ( pos * scale + screenPosition.xy ).xy, screenPosition.z, 1.0 );", "}"].join("\n"), fragmentShader: ["uniform lowp int renderType;", "uniform sampler2D map;", "uniform float opacity;", "uniform vec3 color;", "varying vec2 vUV;", "varying float vVisibility;", "void main() {", "if ( renderType == 0 ) {", "gl_FragColor = vec4( 1.0, 0.0, 1.0, 0.0 );", "} else if ( renderType == 1 ) {", "gl_FragColor = texture2D( map, vUV );", "} else {", "vec4 texture = texture2D( map, vUV );", "texture.a *= opacity * vVisibility;", "gl_FragColor = texture;", "gl_FragColor.rgb *= color;", "}", "}"].join("\n") } : { vertexShader: ["uniform lowp int renderType;", "uniform vec3 screenPosition;", "uniform vec2 scale;", "uniform float rotation;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "void main() {", "vUV = uv;", "vec2 pos = position;", "if ( renderType == 2 ) {", "pos.x = cos( rotation ) * position.x - sin( rotation ) * position.y;", "pos.y = sin( rotation ) * position.x + cos( rotation ) * position.y;", "}", "gl_Position = vec4( ( pos * scale + screenPosition.xy ).xy, screenPosition.z, 1.0 );", "}"].join("\n"), fragmentShader: ["precision mediump float;", "uniform lowp int renderType;", "uniform sampler2D map;", "uniform sampler2D occlusionMap;", "uniform float opacity;", "uniform vec3 color;", "varying vec2 vUV;", "void main() {", "if ( renderType == 0 ) {", "gl_FragColor = vec4( texture2D( map, vUV ).rgb, 0.0 );", "} else if ( renderType == 1 ) {", "gl_FragColor = texture2D( map, vUV );", "} else {", "float visibility = texture2D( occlusionMap, vec2( 0.5, 0.1 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.5 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.9 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.5 ) ).a;", "visibility = ( 1.0 - visibility / 4.0 );", "vec4 texture = texture2D( map, vUV );", "texture.a *= opacity * visibility;", "gl_FragColor = texture;", "gl_FragColor.rgb *= color;", "}", "}"].join("\n") }, s = r(i), l = { vertex: p.getAttribLocation(s, "position"), uv: p.getAttribLocation(s, "uv") }, c = { renderType: p.getUniformLocation(s, "renderType"), map: p.getUniformLocation(s, "map"), occlusionMap: p.getUniformLocation(s, "occlusionMap"), opacity: p.getUniformLocation(s, "opacity"), color: p.getUniformLocation(s, "color"), scale: p.getUniformLocation(s, "scale"), rotation: p.getUniformLocation(s, "rotation"), screenPosition: p.getUniformLocation(s, "screenPosition") } } function r(t) { var i = p.createProgram() , n = p.createShader(p.FRAGMENT_SHADER) , r = p.createShader(p.VERTEX_SHADER) , o = "precision " + e.getPrecision() + " float;\n"; return p.shaderSource(n, o + t.fragmentShader), p.shaderSource(r, o + t.vertexShader), p.compileShader(n), p.compileShader(r), p.attachShader(i, n), p.attachShader(i, r), p.linkProgram(i), i } var o, a, s, l, c, h, u, d, p = e.context, f = e.state; this.render = function(r, g, m) { if (0 !== t.length) { var v = new n.Vector3 , A = m.w / m.z , y = .5 * m.z , C = .5 * m.w , I = 16 / m.w , E = new n.Vector2(I * A,I) , b = new n.Vector3(1,1,0) , w = new n.Vector2(1,1); void 0 === s && i(), p.useProgram(s), f.initAttributes(), f.enableAttribute(l.vertex), f.enableAttribute(l.uv), f.disableUnusedAttributes(), p.uniform1i(c.occlusionMap, 0), p.uniform1i(c.map, 1), p.bindBuffer(p.ARRAY_BUFFER, o), p.vertexAttribPointer(l.vertex, 2, p.FLOAT, !1, 16, 0), p.vertexAttribPointer(l.uv, 2, p.FLOAT, !1, 16, 8), p.bindBuffer(p.ELEMENT_ARRAY_BUFFER, a), f.disable(p.CULL_FACE), f.setDepthWrite(!1); for (var _ = 0, T = t.length; _ < T; _++) { I = 16 / m.w, E.set(I * A, I); var x = t[_]; if (v.set(x.matrixWorld.elements[12], x.matrixWorld.elements[13], x.matrixWorld.elements[14]), v.applyMatrix4(g.matrixWorldInverse), v.applyProjection(g.projectionMatrix), b.copy(v), w.x = b.x * y + y, w.y = b.y * C + C, h || w.x > 0 && w.x < m.z && w.y > 0 && w.y < m.w) { f.activeTexture(p.TEXTURE0), f.bindTexture(p.TEXTURE_2D, null), f.activeTexture(p.TEXTURE1), f.bindTexture(p.TEXTURE_2D, u), p.copyTexImage2D(p.TEXTURE_2D, 0, p.RGB, m.x + w.x - 8, m.y + w.y - 8, 16, 16, 0), p.uniform1i(c.renderType, 0), p.uniform2f(c.scale, E.x, E.y), p.uniform3f(c.screenPosition, b.x, b.y, b.z), f.disable(p.BLEND), f.enable(p.DEPTH_TEST), p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0), f.activeTexture(p.TEXTURE0), f.bindTexture(p.TEXTURE_2D, d), p.copyTexImage2D(p.TEXTURE_2D, 0, p.RGBA, m.x + w.x - 8, m.y + w.y - 8, 16, 16, 0), p.uniform1i(c.renderType, 1), f.disable(p.DEPTH_TEST), f.activeTexture(p.TEXTURE1), f.bindTexture(p.TEXTURE_2D, u), p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0), x.positionScreen.copy(b), x.customUpdateCallback ? x.customUpdateCallback(x) : x.updateLensFlares(), p.uniform1i(c.renderType, 2), f.enable(p.BLEND); for (var S = 0, M = x.lensFlares.length; S < M; S++) { var R = x.lensFlares[S]; R.opacity > .001 && R.scale > .001 && (b.x = R.x, b.y = R.y, b.z = R.z, I = R.size * R.scale / m.w, E.x = I * A, E.y = I, p.uniform3f(c.screenPosition, b.x, b.y, b.z), p.uniform2f(c.scale, E.x, E.y), p.uniform1f(c.rotation, R.rotation), p.uniform1f(c.opacity, R.opacity), p.uniform3f(c.color, R.color.r, R.color.g, R.color.b), f.setBlending(R.blending, R.blendEquation, R.blendSrc, R.blendDst), e.setTexture(R.texture, 1), p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0)) } } } f.enable(p.CULL_FACE), f.enable(p.DEPTH_TEST), f.setDepthWrite(!0), e.resetGLState() } } } , n.SpritePlugin = function(e, t) { function i() { var e = new Float32Array([-.5, -.5, 0, 0, .5, -.5, 1, 0, .5, .5, 1, 1, -.5, .5, 0, 1]) , t = new Uint16Array([0, 1, 2, 0, 2, 3]); a = d.createBuffer(), s = d.createBuffer(), d.bindBuffer(d.ARRAY_BUFFER, a), d.bufferData(d.ARRAY_BUFFER, e, d.STATIC_DRAW), d.bindBuffer(d.ELEMENT_ARRAY_BUFFER, s), d.bufferData(d.ELEMENT_ARRAY_BUFFER, t, d.STATIC_DRAW), l = r(), c = { position: d.getAttribLocation(l, "position"), uv: d.getAttribLocation(l, "uv") }, h = { uvOffset: d.getUniformLocation(l, "uvOffset"), uvScale: d.getUniformLocation(l, "uvScale"), rotation: d.getUniformLocation(l, "rotation"), scale: d.getUniformLocation(l, "scale"), color: d.getUniformLocation(l, "color"), map: d.getUniformLocation(l, "map"), opacity: d.getUniformLocation(l, "opacity"), modelViewMatrix: d.getUniformLocation(l, "modelViewMatrix"), projectionMatrix: d.getUniformLocation(l, "projectionMatrix"), fogType: d.getUniformLocation(l, "fogType"), fogDensity: d.getUniformLocation(l, "fogDensity"), fogNear: d.getUniformLocation(l, "fogNear"), fogFar: d.getUniformLocation(l, "fogFar"), fogColor: d.getUniformLocation(l, "fogColor"), alphaTest: d.getUniformLocation(l, "alphaTest") }; var i = document.createElement("canvas"); i.width = 8, i.height = 8; var o = i.getContext("2d"); o.fillStyle = "white", o.fillRect(0, 0, 8, 8), u = new n.Texture(i), u.needsUpdate = !0 } function r() { var t = d.createProgram() , i = d.createShader(d.VERTEX_SHADER) , n = d.createShader(d.FRAGMENT_SHADER); return d.shaderSource(i, ["precision " + e.getPrecision() + " float;", "uniform mat4 modelViewMatrix;", "uniform mat4 projectionMatrix;", "uniform float rotation;", "uniform vec2 scale;", "uniform vec2 uvOffset;", "uniform vec2 uvScale;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "void main() {", "vUV = uvOffset + uv * uvScale;", "vec2 alignedPosition = position * scale;", "vec2 rotatedPosition;", "rotatedPosition.x = cos( rotation ) * alignedPosition.x - sin( rotation ) * alignedPosition.y;", "rotatedPosition.y = sin( rotation ) * alignedPosition.x + cos( rotation ) * alignedPosition.y;", "vec4 finalPosition;", "finalPosition = modelViewMatrix * vec4( 0.0, 0.0, 0.0, 1.0 );", "finalPosition.xy += rotatedPosition;", "finalPosition = projectionMatrix * finalPosition;", "gl_Position = finalPosition;", "}"].join("\n")), d.shaderSource(n, ["precision " + e.getPrecision() + " float;", "uniform vec3 color;", "uniform sampler2D map;", "uniform float opacity;", "uniform int fogType;", "uniform vec3 fogColor;", "uniform float fogDensity;", "uniform float fogNear;", "uniform float fogFar;", "uniform float alphaTest;", "varying vec2 vUV;", "void main() {", "vec4 texture = texture2D( map, vUV );", "if ( texture.a < alphaTest ) discard;", "gl_FragColor = vec4( color * texture.xyz, texture.a * opacity );", "if ( fogType > 0 ) {", "float depth = gl_FragCoord.z / gl_FragCoord.w;", "float fogFactor = 0.0;", "if ( fogType == 1 ) {", "fogFactor = smoothstep( fogNear, fogFar, depth );", "} else {", "const float LOG2 = 1.442695;", "fogFactor = exp2( - fogDensity * fogDensity * depth * depth * LOG2 );", "fogFactor = 1.0 - clamp( fogFactor, 0.0, 1.0 );", "}", "gl_FragColor = mix( gl_FragColor, vec4( fogColor, gl_FragColor.w ), fogFactor );", "}", "}"].join("\n")), d.compileShader(i), d.compileShader(n), d.attachShader(t, i), d.attachShader(t, n), d.linkProgram(t), t } function o(e, t) { return e.renderOrder !== t.renderOrder ? e.renderOrder - t.renderOrder : e.z !== t.z ? t.z - e.z : t.id - e.id } var a, s, l, c, h, u, d = e.context, p = e.state, f = new n.Vector3, g = new n.Quaternion, m = new n.Vector3; this.render = function(r, v) { if (0 !== t.length) { void 0 === l && i(), d.useProgram(l), p.initAttributes(), p.enableAttribute(c.position), p.enableAttribute(c.uv), p.disableUnusedAttributes(), p.disable(d.CULL_FACE), p.enable(d.BLEND), d.bindBuffer(d.ARRAY_BUFFER, a), d.vertexAttribPointer(c.position, 2, d.FLOAT, !1, 16, 0), d.vertexAttribPointer(c.uv, 2, d.FLOAT, !1, 16, 8), d.bindBuffer(d.ELEMENT_ARRAY_BUFFER, s), d.uniformMatrix4fv(h.projectionMatrix, !1, v.projectionMatrix.elements), p.activeTexture(d.TEXTURE0), d.uniform1i(h.map, 0); var A = 0 , y = 0 , C = r.fog; C ? (d.uniform3f(h.fogColor, C.color.r, C.color.g, C.color.b), C instanceof n.Fog ? (d.uniform1f(h.fogNear, C.near), d.uniform1f(h.fogFar, C.far), d.uniform1i(h.fogType, 1), A = 1, y = 1) : C instanceof n.FogExp2 && (d.uniform1f(h.fogDensity, C.density), d.uniform1i(h.fogType, 2), A = 2, y = 2)) : (d.uniform1i(h.fogType, 0), A = 0, y = 0); for (var I = 0, E = t.length; I < E; I++) { var b = t[I]; b.modelViewMatrix.multiplyMatrices(v.matrixWorldInverse, b.matrixWorld), b.z = -b.modelViewMatrix.elements[14] } t.sort(o); for (var w = [], I = 0, E = t.length; I < E; I++) { var b = t[I] , _ = b.material; d.uniform1f(h.alphaTest, _.alphaTest), d.uniformMatrix4fv(h.modelViewMatrix, !1, b.modelViewMatrix.elements), b.matrixWorld.decompose(f, g, m), w[0] = m.x, w[1] = m.y; var T = 0; r.fog && _.fog && (T = y), A !== T && (d.uniform1i(h.fogType, T), A = T), null !== _.map ? (d.uniform2f(h.uvOffset, _.map.offset.x, _.map.offset.y), d.uniform2f(h.uvScale, _.map.repeat.x, _.map.repeat.y)) : (d.uniform2f(h.uvOffset, 0, 0), d.uniform2f(h.uvScale, 1, 1)), d.uniform1f(h.opacity, _.opacity), d.uniform3f(h.color, _.color.r, _.color.g, _.color.b), d.uniform1f(h.rotation, _.rotation), d.uniform2fv(h.scale, w), p.setBlending(_.blending, _.blendEquation, _.blendSrc, _.blendDst), p.setDepthTest(_.depthTest), p.setDepthWrite(_.depthWrite), _.map && _.map.image && _.map.image.width ? e.setTexture(_.map, 0) : e.setTexture(u, 0), d.drawElements(d.TRIANGLES, 6, d.UNSIGNED_SHORT, 0) } p.enable(d.CULL_FACE), e.resetGLState() } } } , Object.defineProperties(n.Box2.prototype, { empty: { value: function() { return console.warn("THREE.Box2: .empty() has been renamed to .isEmpty()."), this.isEmpty() } }, isIntersectionBox: { value: function(e) { return console.warn("THREE.Box2: .isIntersectionBox() has been renamed to .intersectsBox()."), this.intersectsBox(e) } } }), Object.defineProperties(n.Box3.prototype, { empty: { value: function() { return console.warn("THREE.Box3: .empty() has been renamed to .isEmpty()."), this.isEmpty() } }, isIntersectionBox: { value: function(e) { return console.warn("THREE.Box3: .isIntersectionBox() has been renamed to .intersectsBox()."), this.intersectsBox(e) } }, isIntersectionSphere: { value: function(e) { return console.warn("THREE.Box3: .isIntersectionSphere() has been renamed to .intersectsSphere()."), this.intersectsSphere(e) } } }), Object.defineProperties(n.Matrix3.prototype, { multiplyVector3: { value: function(e) { return console.warn("THREE.Matrix3: .multiplyVector3() has been removed. Use vector.applyMatrix3( matrix ) instead."), e.applyMatrix3(this) } }, multiplyVector3Array: { value: function(e) { return console.warn("THREE.Matrix3: .multiplyVector3Array() has been renamed. Use matrix.applyToVector3Array( array ) instead."), this.applyToVector3Array(e) } } }), Object.defineProperties(n.Matrix4.prototype, { extractPosition: { value: function(e) { return console.warn("THREE.Matrix4: .extractPosition() has been renamed to .copyPosition()."), this.copyPosition(e) } }, setRotationFromQuaternion: { value: function(e) { return console.warn("THREE.Matrix4: .setRotationFromQuaternion() has been renamed to .makeRotationFromQuaternion()."), this.makeRotationFromQuaternion(e) } }, multiplyVector3: { value: function(e) { return console.warn("THREE.Matrix4: .multiplyVector3() has been removed. Use vector.applyMatrix4( matrix ) or vector.applyProjection( matrix ) instead."), e.applyProjection(this) } }, multiplyVector4: { value: function(e) { return console.warn("THREE.Matrix4: .multiplyVector4() has been removed. Use vector.applyMatrix4( matrix ) instead."), e.applyMatrix4(this) } }, multiplyVector3Array: { value: function(e) { return console.warn("THREE.Matrix4: .multiplyVector3Array() has been renamed. Use matrix.applyToVector3Array( array ) instead."), this.applyToVector3Array(e) } }, rotateAxis: { value: function(e) { console.warn("THREE.Matrix4: .rotateAxis() has been removed. Use Vector3.transformDirection( matrix ) instead."), e.transformDirection(this) } }, crossVector: { value: function(e) { return console.warn("THREE.Matrix4: .crossVector() has been removed. Use vector.applyMatrix4( matrix ) instead."), e.applyMatrix4(this) } }, translate: { value: function(e) { console.error("THREE.Matrix4: .translate() has been removed.") } }, rotateX: { value: function(e) { console.error("THREE.Matrix4: .rotateX() has been removed.") } }, rotateY: { value: function(e) { console.error("THREE.Matrix4: .rotateY() has been removed.") } }, rotateZ: { value: function(e) { console.error("THREE.Matrix4: .rotateZ() has been removed.") } }, rotateByAxis: { value: function(e, t) { console.error("THREE.Matrix4: .rotateByAxis() has been removed.") } } }), Object.defineProperties(n.Plane.prototype, { isIntersectionLine: { value: function(e) { return console.warn("THREE.Plane: .isIntersectionLine() has been renamed to .intersectsLine()."), this.intersectsLine(e) } } }), Object.defineProperties(n.Quaternion.prototype, { multiplyVector3: { value: function(e) { return console.warn("THREE.Quaternion: .multiplyVector3() has been removed. Use is now vector.applyQuaternion( quaternion ) instead."), e.applyQuaternion(this) } } }), Object.defineProperties(n.Ray.prototype, { isIntersectionBox: { value: function(e) { return console.warn("THREE.Ray: .isIntersectionBox() has been renamed to .intersectsBox()."), this.intersectsBox(e) } }, isIntersectionPlane: { value: function(e) { return console.warn("THREE.Ray: .isIntersectionPlane() has been renamed to .intersectsPlane()."), this.intersectsPlane(e) } }, isIntersectionSphere: { value: function(e) { return console.warn("THREE.Ray: .isIntersectionSphere() has been renamed to .intersectsSphere()."), this.intersectsSphere(e) } } }), Object.defineProperties(n.Vector3.prototype, { setEulerFromRotationMatrix: { value: function() { console.error("THREE.Vector3: .setEulerFromRotationMatrix() has been removed. Use Euler.setFromRotationMatrix() instead.") } }, setEulerFromQuaternion: { value: function() { console.error("THREE.Vector3: .setEulerFromQuaternion() has been removed. Use Euler.setFromQuaternion() instead.") } }, getPositionFromMatrix: { value: function(e) { return console.warn("THREE.Vector3: .getPositionFromMatrix() has been renamed to .setFromMatrixPosition()."), this.setFromMatrixPosition(e) } }, getScaleFromMatrix: { value: function(e) { return console.warn("THREE.Vector3: .getScaleFromMatrix() has been renamed to .setFromMatrixScale()."), this.setFromMatrixScale(e) } }, getColumnFromMatrix: { value: function(e, t) { return console.warn("THREE.Vector3: .getColumnFromMatrix() has been renamed to .setFromMatrixColumn()."), this.setFromMatrixColumn(e, t) } } }), n.Face4 = function(e, t, i, r, o, a, s) { return console.warn("THREE.Face4 has been removed. A THREE.Face3 will be created instead."), new n.Face3(e,t,i,o,a,s) } , n.Vertex = function(e, t, i) { return console.warn("THREE.Vertex has been removed. Use THREE.Vector3 instead."), new n.Vector3(e,t,i) } , Object.defineProperties(n.Object3D.prototype, { eulerOrder: { get: function() { return console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."), this.rotation.order }, set: function(e) { console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."), this.rotation.order = e } }, getChildByName: { value: function(e) { return console.warn("THREE.Object3D: .getChildByName() has been renamed to .getObjectByName()."), this.getObjectByName(e) } }, renderDepth: { set: function(e) { console.warn("THREE.Object3D: .renderDepth has been removed. Use .renderOrder, instead.") } }, translate: { value: function(e, t) { return console.warn("THREE.Object3D: .translate() has been removed. Use .translateOnAxis( axis, distance ) instead."), this.translateOnAxis(t, e) } }, useQuaternion: { get: function() { console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.") }, set: function(e) { console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.") } } }), Object.defineProperties(n, { PointCloud: { value: function(e, t) { return console.warn("THREE.PointCloud has been renamed to THREE.Points."), new n.Points(e,t) } }, ParticleSystem: { value: function(e, t) { return console.warn("THREE.ParticleSystem has been renamed to THREE.Points."), new n.Points(e,t) } } }), Object.defineProperties(n.Light.prototype, { onlyShadow: { set: function(e) { console.warn("THREE.Light: .onlyShadow has been removed.") } }, shadowCameraFov: { set: function(e) { console.warn("THREE.Light: .shadowCameraFov is now .shadow.camera.fov."), this.shadow.camera.fov = e } }, shadowCameraLeft: { set: function(e) { console.warn("THREE.Light: .shadowCameraLeft is now .shadow.camera.left."), this.shadow.camera.left = e } }, shadowCameraRight: { set: function(e) { console.warn("THREE.Light: .shadowCameraRight is now .shadow.camera.right."), this.shadow.camera.right = e } }, shadowCameraTop: { set: function(e) { console.warn("THREE.Light: .shadowCameraTop is now .shadow.camera.top."), this.shadow.camera.top = e } }, shadowCameraBottom: { set: function(e) { console.warn("THREE.Light: .shadowCameraBottom is now .shadow.camera.bottom."), this.shadow.camera.bottom = e } }, shadowCameraNear: { set: function(e) { console.warn("THREE.Light: .shadowCameraNear is now .shadow.camera.near."), this.shadow.camera.near = e } }, shadowCameraFar: { set: function(e) { console.warn("THREE.Light: .shadowCameraFar is now .shadow.camera.far."), this.shadow.camera.far = e } }, shadowCameraVisible: { set: function(e) { console.warn("THREE.Light: .shadowCameraVisible has been removed. Use new THREE.CameraHelper( light.shadow.camera ) instead.") } }, shadowBias: { set: function(e) { console.warn("THREE.Light: .shadowBias is now .shadow.bias."), this.shadow.bias = e } }, shadowDarkness: { set: function(e) { console.warn("THREE.Light: .shadowDarkness has been removed.") } }, shadowMapWidth: { set: function(e) { console.warn("THREE.Light: .shadowMapWidth is now .shadow.mapSize.width."), this.shadow.mapSize.width = e } }, shadowMapHeight: { set: function(e) { console.warn("THREE.Light: .shadowMapHeight is now .shadow.mapSize.height."), this.shadow.mapSize.height = e } } }), Object.defineProperties(n.BufferAttribute.prototype, { length: { get: function() { return console.warn("THREE.BufferAttribute: .length has been deprecated. Please use .count."), this.array.length } } }), Object.defineProperties(n.BufferGeometry.prototype, { drawcalls: { get: function() { return console.error("THREE.BufferGeometry: .drawcalls has been renamed to .groups."), this.groups } }, offsets: { get: function() { return console.warn("THREE.BufferGeometry: .offsets has been renamed to .groups."), this.groups } }, addIndex: { value: function(e) { console.warn("THREE.BufferGeometry: .addIndex() has been renamed to .setIndex()."), this.setIndex(e) } }, addDrawCall: { value: function(e, t, i) { void 0 !== i && console.warn("THREE.BufferGeometry: .addDrawCall() no longer supports indexOffset."), console.warn("THREE.BufferGeometry: .addDrawCall() is now .addGroup()."), this.addGroup(e, t) } }, clearDrawCalls: { value: function() { console.warn("THREE.BufferGeometry: .clearDrawCalls() is now .clearGroups()."), this.clearGroups() } }, computeTangents: { value: function() { console.warn("THREE.BufferGeometry: .computeTangents() has been removed.") } }, computeOffsets: { value: function() { console.warn("THREE.BufferGeometry: .computeOffsets() has been removed.") } } }), Object.defineProperties(n.Material.prototype, { wrapAround: { get: function() { console.warn("THREE." + this.type + ": .wrapAround has been removed.") }, set: function(e) { console.warn("THREE." + this.type + ": .wrapAround has been removed.") } }, wrapRGB: { get: function() { return console.warn("THREE." + this.type + ": .wrapRGB has been removed."), new n.Color } } }), Object.defineProperties(n, { PointCloudMaterial: { value: function(e) { return console.warn("THREE.PointCloudMaterial has been renamed to THREE.PointsMaterial."), new n.PointsMaterial(e) } }, ParticleBasicMaterial: { value: function(e) { return console.warn("THREE.ParticleBasicMaterial has been renamed to THREE.PointsMaterial."), new n.PointsMaterial(e) } }, ParticleSystemMaterial: { value: function(e) { return console.warn("THREE.ParticleSystemMaterial has been renamed to THREE.PointsMaterial."), new n.PointsMaterial(e) } } }), Object.defineProperties(n.MeshPhongMaterial.prototype, { metal: { get: function() { return console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead."), !1 }, set: function(e) { console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead") } } }), Object.defineProperties(n.ShaderMaterial.prototype, { derivatives: { get: function() { return console.warn("THREE.ShaderMaterial: .derivatives has been moved to .extensions.derivatives."), this.extensions.derivatives }, set: function(e) { console.warn("THREE. ShaderMaterial: .derivatives has been moved to .extensions.derivatives."), this.extensions.derivatives = e } } }), Object.defineProperties(n.WebGLRenderer.prototype, { supportsFloatTextures: { value: function() { return console.warn("THREE.WebGLRenderer: .supportsFloatTextures() is now .extensions.get( 'OES_texture_float' )."), this.extensions.get("OES_texture_float") } }, supportsHalfFloatTextures: { value: function() { return console.warn("THREE.WebGLRenderer: .supportsHalfFloatTextures() is now .extensions.get( 'OES_texture_half_float' )."), this.extensions.get("OES_texture_half_float") } }, supportsStandardDerivatives: { value: function() { return console.warn("THREE.WebGLRenderer: .supportsStandardDerivatives() is now .extensions.get( 'OES_standard_derivatives' )."), this.extensions.get("OES_standard_derivatives") } }, supportsCompressedTextureS3TC: { value: function() { return console.warn("THREE.WebGLRenderer: .supportsCompressedTextureS3TC() is now .extensions.get( 'WEBGL_compressed_texture_s3tc' )."), this.extensions.get("WEBGL_compressed_texture_s3tc") } }, supportsCompressedTexturePVRTC: { value: function() { return console.warn("THREE.WebGLRenderer: .supportsCompressedTexturePVRTC() is now .extensions.get( 'WEBGL_compressed_texture_pvrtc' )."), this.extensions.get("WEBGL_compressed_texture_pvrtc") } }, supportsBlendMinMax: { value: function() { return console.warn("THREE.WebGLRenderer: .supportsBlendMinMax() is now .extensions.get( 'EXT_blend_minmax' )."), this.extensions.get("EXT_blend_minmax") } }, supportsVertexTextures: { value: function() { return this.capabilities.vertexTextures } }, supportsInstancedArrays: { value: function() { return console.warn("THREE.WebGLRenderer: .supportsInstancedArrays() is now .extensions.get( 'ANGLE_instanced_arrays' )."), this.extensions.get("ANGLE_instanced_arrays") } }, enableScissorTest: { value: function(e) { console.warn("THREE.WebGLRenderer: .enableScissorTest() is now .setScissorTest()."), this.setScissorTest(e) } }, initMaterial: { value: function() { console.warn("THREE.WebGLRenderer: .initMaterial() has been removed.") } }, addPrePlugin: { value: function() { console.warn("THREE.WebGLRenderer: .addPrePlugin() has been removed.") } }, addPostPlugin: { value: function() { console.warn("THREE.WebGLRenderer: .addPostPlugin() has been removed.") } }, updateShadowMap: { value: function() { console.warn("THREE.WebGLRenderer: .updateShadowMap() has been removed.") } }, shadowMapEnabled: { get: function() { return this.shadowMap.enabled }, set: function(e) { console.warn("THREE.WebGLRenderer: .shadowMapEnabled is now .shadowMap.enabled."), this.shadowMap.enabled = e } }, shadowMapType: { get: function() { return this.shadowMap.type }, set: function(e) { console.warn("THREE.WebGLRenderer: .shadowMapType is now .shadowMap.type."), this.shadowMap.type = e } }, shadowMapCullFace: { get: function() { return this.shadowMap.cullFace }, set: function(e) { console.warn("THREE.WebGLRenderer: .shadowMapCullFace is now .shadowMap.cullFace."), this.shadowMap.cullFace = e } } }), Object.defineProperties(n.WebGLRenderTarget.prototype, { wrapS: { get: function() { return console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."), this.texture.wrapS }, set: function(e) { console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."), this.texture.wrapS = e } }, wrapT: { get: function() { return console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."), this.texture.wrapT }, set: function(e) { console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."), this.texture.wrapT = e } }, magFilter: { get: function() { return console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."), this.texture.magFilter }, set: function(e) { console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."), this.texture.magFilter = e } }, minFilter: { get: function() { return console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."), this.texture.minFilter }, set: function(e) { console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."), this.texture.minFilter = e } }, anisotropy: { get: function() { return console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."), this.texture.anisotropy }, set: function(e) { console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."), this.texture.anisotropy = e } }, offset: { get: function() { return console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."), this.texture.offset }, set: function(e) { console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."), this.texture.offset = e } }, repeat: { get: function() { return console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."), this.texture.repeat }, set: function(e) { console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."), this.texture.repeat = e } }, format: { get: function() { return console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."), this.texture.format }, set: function(e) { console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."), this.texture.format = e } }, type: { get: function() { return console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."), this.texture.type }, set: function(e) { console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."), this.texture.type = e } }, generateMipmaps: { get: function() { return console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."), this.texture.generateMipmaps }, set: function(e) { console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."), this.texture.generateMipmaps = e } } }), n.GeometryUtils = { merge: function(e, t, i) { console.warn("THREE.GeometryUtils: .merge() has been moved to Geometry. Use geometry.merge( geometry2, matrix, materialIndexOffset ) instead."); var r; t instanceof n.Mesh && (t.matrixAutoUpdate && t.updateMatrix(), r = t.matrix, t = t.geometry), e.merge(t, r, i) }, center: function(e) { return console.warn("THREE.GeometryUtils: .center() has been moved to Geometry. Use geometry.center() instead."), e.center() } }, n.ImageUtils = { crossOrigin: void 0, loadTexture: function(e, t, i, r) { console.warn("THREE.ImageUtils.loadTexture has been deprecated. Use THREE.TextureLoader() instead."); var o = new n.TextureLoader; o.setCrossOrigin(this.crossOrigin); var a = o.load(e, i, void 0, r); return t && (a.mapping = t), a }, loadTextureCube: function(e, t, i, r) { console.warn("THREE.ImageUtils.loadTextureCube has been deprecated. Use THREE.CubeTextureLoader() instead."); var o = new n.CubeTextureLoader; o.setCrossOrigin(this.crossOrigin); var a = o.load(e, i, void 0, r); return t && (a.mapping = t), a }, loadCompressedTexture: function() { console.error("THREE.ImageUtils.loadCompressedTexture has been removed. Use THREE.DDSLoader instead.") }, loadCompressedTextureCube: function() { console.error("THREE.ImageUtils.loadCompressedTextureCube has been removed. Use THREE.DDSLoader instead.") } }, n.Projector = function() { console.error("THREE.Projector has been moved to /examples/js/renderers/Projector.js."), this.projectVector = function(e, t) { console.warn("THREE.Projector: .projectVector() is now vector.project()."), e.project(t) } , this.unprojectVector = function(e, t) { console.warn("THREE.Projector: .unprojectVector() is now vector.unproject()."), e.unproject(t) } , this.pickingRay = function(e, t) { console.error("THREE.Projector: .pickingRay() is now raycaster.setFromCamera().") } } , n.CanvasRenderer = function() { console.error("THREE.CanvasRenderer has been moved to /examples/js/renderers/CanvasRenderer.js"), this.domElement = document.createElement("canvas"), this.clear = function() {} , this.render = function() {} , this.setClearColor = function() {} , this.setSize = function() {} } , n.MeshFaceMaterial = n.MultiMaterial, n.CurveUtils = { tangentQuadraticBezier: function(e, t, i, n) { return 2 * (1 - e) * (i - t) + 2 * e * (n - i) }, tangentCubicBezier: function(e, t, i, n, r) { return -3 * t * (1 - e) * (1 - e) + 3 * i * (1 - e) * (1 - e) - 6 * e * i * (1 - e) + 6 * e * n * (1 - e) - 3 * e * e * n + 3 * e * e * r }, tangentSpline: function(e, t, i, n, r) { var o = 6 * e * e - 6 * e , a = 3 * e * e - 4 * e + 1 , s = -6 * e * e + 6 * e , l = 3 * e * e - 2 * e; return o + a + s + l }, interpolate: function(e, t, i, n, r) { var o = .5 * (i - e) , a = .5 * (n - t) , s = r * r , l = r * s; return (2 * t - 2 * i + o + a) * l + (-3 * t + 3 * i - 2 * o - a) * s + o * r + t } }, n.SceneUtils = { createMultiMaterialObject: function(e, t) { for (var i = new n.Group, r = 0, o = t.length; r < o; r++) i.add(new n.Mesh(e,t[r])); return i }, detach: function(e, t, i) { e.applyMatrix(t.matrixWorld), t.remove(e), i.add(e) }, attach: function(e, t, i) { var r = new n.Matrix4; r.getInverse(i.matrixWorld), e.applyMatrix(r), t.remove(e), i.add(e) } }, n.ShapeUtils = { area: function(e) { for (var t = e.length, i = 0, n = t - 1, r = 0; r < t; n = r++) i += e[n].x * e[r].y - e[r].x * e[n].y; return .5 * i }, triangulate: function() { function e(e, t, i, n, r, o) { var a, s, l, c, h, u, d, p, f; if (s = e[o[t]].x, l = e[o[t]].y, c = e[o[i]].x, h = e[o[i]].y, u = e[o[n]].x, d = e[o[n]].y, Number.EPSILON > (c - s) * (d - l) - (h - l) * (u - s)) return !1; var g, m, v, A, y, C, I, E, b, w, _, T, x, S, M; for (g = u - c, m = d - h, v = s - u, A = l - d, y = c - s, C = h - l, a = 0; a < r; a++) if (p = e[o[a]].x, f = e[o[a]].y, !(p === s && f === l || p === c && f === h || p === u && f === d) && (I = p - s, E = f - l, b = p - c, w = f - h, _ = p - u, T = f - d, M = g * w - m * b, x = y * E - C * I, S = v * T - A * _, M >= -Number.EPSILON && S >= -Number.EPSILON && x >= -Number.EPSILON)) return !1; return !0 } return function(t, i) { var r = t.length; if (r < 3) return null; var o, a, s, l = [], c = [], h = []; if (n.ShapeUtils.area(t) > 0) for (a = 0; a < r; a++) c[a] = a; else for (a = 0; a < r; a++) c[a] = r - 1 - a; var u = r , d = 2 * u; for (a = u - 1; u > 2; ) { if (d-- <= 0) return console.warn("THREE.ShapeUtils: Unable to triangulate polygon! in triangulate()"), i ? h : l; if (o = a, u <= o && (o = 0), a = o + 1, u <= a && (a = 0), s = a + 1, u <= s && (s = 0), e(t, o, a, s, u, c)) { var p, f, g, m, v; for (p = c[o], f = c[a], g = c[s], l.push([t[p], t[f], t[g]]), h.push([c[o], c[a], c[s]]), m = a, v = a + 1; v < u; m++, v++) c[m] = c[v]; u--, d = 2 * u } } return i ? h : l } }(), triangulateShape: function(e, t) { function i(e, t, i) { return e.x !== t.x ? e.x < t.x ? e.x <= i.x && i.x <= t.x : t.x <= i.x && i.x <= e.x : e.y < t.y ? e.y <= i.y && i.y <= t.y : t.y <= i.y && i.y <= e.y } function r(e, t, n, r, o) { var a = t.x - e.x , s = t.y - e.y , l = r.x - n.x , c = r.y - n.y , h = e.x - n.x , u = e.y - n.y , d = s * l - a * c , p = s * h - a * u; if (Math.abs(d) > Number.EPSILON) { var f; if (d > 0) { if (p < 0 || p > d) return []; if (f = c * h - l * u, f < 0 || f > d) return [] } else { if (p > 0 || p < d) return []; if (f = c * h - l * u, f > 0 || f < d) return [] } if (0 === f) return !o || 0 !== p && p !== d ? [e] : []; if (f === d) return !o || 0 !== p && p !== d ? [t] : []; if (0 === p) return [n]; if (p === d) return [r]; var g = f / d; return [{ x: e.x + g * a, y: e.y + g * s }] } if (0 !== p || c * h !== l * u) return []; var m = 0 === a && 0 === s , v = 0 === l && 0 === c; if (m && v) return e.x !== n.x || e.y !== n.y ? [] : [e]; if (m) return i(n, r, e) ? [e] : []; if (v) return i(e, t, n) ? [n] : []; var A, y, C, I, E, b, w, _; return 0 !== a ? (e.x < t.x ? (A = e, C = e.x, y = t, I = t.x) : (A = t, C = t.x, y = e, I = e.x), n.x < r.x ? (E = n, w = n.x, b = r, _ = r.x) : (E = r, w = r.x, b = n, _ = n.x)) : (e.y < t.y ? (A = e, C = e.y, y = t, I = t.y) : (A = t, C = t.y, y = e, I = e.y), n.y < r.y ? (E = n, w = n.y, b = r, _ = r.y) : (E = r, w = r.y, b = n, _ = n.y)), C <= w ? I < w ? [] : I === w ? o ? [] : [E] : I <= _ ? [E, y] : [E, b] : C > _ ? [] : C === _ ? o ? [] : [A] : I <= _ ? [A, y] : [A, b] } function o(e, t, i, n) { var r = t.x - e.x , o = t.y - e.y , a = i.x - e.x , s = i.y - e.y , l = n.x - e.x , c = n.y - e.y , h = r * s - o * a , u = r * c - o * l; if (Math.abs(h) > Number.EPSILON) { var d = l * s - c * a; return h > 0 ? u >= 0 && d >= 0 : u >= 0 || d >= 0 } return u > 0 } function a(e, t) { function i(e, t) { var i = A.length - 1 , n = e - 1; n < 0 && (n = i); var r = e + 1; r > i && (r = 0); var a = o(A[e], A[n], A[r], s[t]); if (!a) return !1; var l = s.length - 1 , c = t - 1; c < 0 && (c = l); var h = t + 1; return h > l && (h = 0), a = o(s[t], s[c], s[h], A[e]), !!a } function n(e, t) { var i, n, o; for (i = 0; i < A.length; i++) if (n = i + 1, n %= A.length, o = r(e, t, A[i], A[n], !0), o.length > 0) return !0; return !1 } function a(e, i) { var n, o, a, s, l; for (n = 0; n < y.length; n++) for (o = t[y[n]], a = 0; a < o.length; a++) if (s = a + 1, s %= o.length, l = r(e, i, o[a], o[s], !0), l.length > 0) return !0; return !1 } for (var s, l, c, h, u, d, p, f, g, m, v, A = e.concat(), y = [], C = [], I = 0, E = t.length; I < E; I++) y.push(I); for (var b = 0, w = 2 * y.length; y.length > 0; ) { if (w--, w < 0) { console.log("Infinite Loop! Holes left:" + y.length + ", Probably Hole outside Shape!"); break } for (c = b; c < A.length; c++) { h = A[c], l = -1; for (var I = 0; I < y.length; I++) if (d = y[I], p = h.x + ":" + h.y + ":" + d, void 0 === C[p]) { s = t[d]; for (var _ = 0; _ < s.length; _++) if (u = s[_], i(c, _) && !n(h, u) && !a(h, u)) { l = _, y.splice(I, 1), f = A.slice(0, c + 1), g = A.slice(c), m = s.slice(l), v = s.slice(0, l + 1), A = f.concat(m).concat(v).concat(g), b = c; break } if (l >= 0) break; C[p] = !0 } if (l >= 0) break } } return A } for (var s, l, c, h, u, d, p = {}, f = e.concat(), g = 0, m = t.length; g < m; g++) Array.prototype.push.apply(f, t[g]); for (s = 0, l = f.length; s < l; s++) u = f[s].x + ":" + f[s].y, void 0 !== p[u] && console.warn("THREE.Shape: Duplicate point", u), p[u] = s; var v = a(e, t) , A = n.ShapeUtils.triangulate(v, !1); for (s = 0, l = A.length; s < l; s++) for (h = A[s], c = 0; c < 3; c++) u = h[c].x + ":" + h[c].y, d = p[u], void 0 !== d && (h[c] = d); return A.concat() }, isClockWise: function(e) { return n.ShapeUtils.area(e) < 0 }, b2: function() { function e(e, t) { var i = 1 - e; return i * i * t } function t(e, t) { return 2 * (1 - e) * e * t } function i(e, t) { return e * e * t } return function(n, r, o, a) { return e(n, r) + t(n, o) + i(n, a) } }(), b3: function() { function e(e, t) { var i = 1 - e; return i * i * i * t } function t(e, t) { var i = 1 - e; return 3 * i * i * e * t } function i(e, t) { var i = 1 - e; return 3 * i * e * e * t } function n(e, t) { return e * e * e * t } return function(r, o, a, s, l) { return e(r, o) + t(r, a) + i(r, s) + n(r, l) } }() }, n.Curve = function() {} , n.Curve.prototype = { constructor: n.Curve, getPoint: function(e) { return console.warn("THREE.Curve: Warning, getPoint() not implemented!"), null }, getPointAt: function(e) { var t = this.getUtoTmapping(e); return this.getPoint(t) }, getPoints: function(e) { e || (e = 5); var t, i = []; for (t = 0; t <= e; t++) i.push(this.getPoint(t / e)); return i }, getSpacedPoints: function(e) { e || (e = 5); var t, i = []; for (t = 0; t <= e; t++) i.push(this.getPointAt(t / e)); return i }, getLength: function() { var e = this.getLengths(); return e[e.length - 1] }, getLengths: function(e) { if (e || (e = this.__arcLengthDivisions ? this.__arcLengthDivisions : 200), this.cacheArcLengths && this.cacheArcLengths.length === e + 1 && !this.needsUpdate) return this.cacheArcLengths; this.needsUpdate = !1; var t, i, n = [], r = this.getPoint(0), o = 0; for (n.push(0), i = 1; i <= e; i++) t = this.getPoint(i / e), o += t.distanceTo(r), n.push(o), r = t; return this.cacheArcLengths = n, n }, updateArcLengths: function() { this.needsUpdate = !0, this.getLengths() }, getUtoTmapping: function(e, t) { var i, n = this.getLengths(), r = 0, o = n.length; i = t ? t : e * n[o - 1]; for (var a, s = 0, l = o - 1; s <= l; ) if (r = Math.floor(s + (l - s) / 2), a = n[r] - i, a < 0) s = r + 1; else { if (!(a > 0)) { l = r; break } l = r - 1 } if (r = l, n[r] === i) { var c = r / (o - 1); return c } var h = n[r] , u = n[r + 1] , d = u - h , p = (i - h) / d , c = (r + p) / (o - 1); return c }, getTangent: function(e) { var t = 1e-4 , i = e - t , n = e + t; i < 0 && (i = 0), n > 1 && (n = 1); var r = this.getPoint(i) , o = this.getPoint(n) , a = o.clone().sub(r); return a.normalize() }, getTangentAt: function(e) { var t = this.getUtoTmapping(e); return this.getTangent(t) } }, n.Curve.create = function(e, t) { return e.prototype = Object.create(n.Curve.prototype), e.prototype.constructor = e, e.prototype.getPoint = t, e } , n.CurvePath = function() { this.curves = [], this.autoClose = !1 } , n.CurvePath.prototype = Object.create(n.Curve.prototype), n.CurvePath.prototype.constructor = n.CurvePath, n.CurvePath.prototype.add = function(e) { this.curves.push(e) } , n.CurvePath.prototype.closePath = function() { var e = this.curves[0].getPoint(0) , t = this.curves[this.curves.length - 1].getPoint(1); e.equals(t) || this.curves.push(new n.LineCurve(t,e)) } , n.CurvePath.prototype.getPoint = function(e) { for (var t = e * this.getLength(), i = this.getCurveLengths(), n = 0; n < i.length; ) { if (i[n] >= t) { var r = i[n] - t , o = this.curves[n] , a = 1 - r / o.getLength(); return o.getPointAt(a) } n++ } return null } , n.CurvePath.prototype.getLength = function() { var e = this.getCurveLengths(); return e[e.length - 1] } , n.CurvePath.prototype.getCurveLengths = function() { if (this.cacheLengths && this.cacheLengths.length === this.curves.length) return this.cacheLengths; for (var e = [], t = 0, i = 0, n = this.curves.length; i < n; i++) t += this.curves[i].getLength(), e.push(t); return this.cacheLengths = e, e } , n.CurvePath.prototype.createPointsGeometry = function(e) { var t = this.getPoints(e); return this.createGeometry(t) } , n.CurvePath.prototype.createSpacedPointsGeometry = function(e) { var t = this.getSpacedPoints(e); return this.createGeometry(t) } , n.CurvePath.prototype.createGeometry = function(e) { for (var t = new n.Geometry, i = 0, r = e.length; i < r; i++) { var o = e[i]; t.vertices.push(new n.Vector3(o.x,o.y,o.z || 0)) } return t } , n.Font = function(e) { this.data = e } , n.Font.prototype = { constructor: n.Font, generateShapes: function(e, t, i) { function r(e) { for (var i = String(e).split(""), n = t / a.resolution, r = 0, s = [], l = 0; l < i.length; l++) { var c = o(i[l], n, r); r += c.offset, s.push(c.path) } return s } function o(e, t, r) { var o = a.glyphs[e] || a.glyphs["?"]; if (o) { var s, l, c, h, u, d, p, f, g, m, v, A = new n.Path, y = [], C = n.ShapeUtils.b2, I = n.ShapeUtils.b3; if (o.o) for (var E = o._cachedOutline || (o._cachedOutline = o.o.split(" ")), b = 0, w = E.length; b < w; ) { var _ = E[b++]; switch (_) { case "m": s = E[b++] * t + r, l = E[b++] * t, A.moveTo(s, l); break; case "l": s = E[b++] * t + r, l = E[b++] * t, A.lineTo(s, l); break; case "q": if (c = E[b++] * t + r, h = E[b++] * t, p = E[b++] * t + r, f = E[b++] * t, A.quadraticCurveTo(p, f, c, h), v = y[y.length - 1]) { u = v.x, d = v.y; for (var T = 1; T <= i; T++) { var x = T / i; C(x, u, p, c), C(x, d, f, h) } } break; case "b": if (c = E[b++] * t + r, h = E[b++] * t, p = E[b++] * t + r, f = E[b++] * t, g = E[b++] * t + r, m = E[b++] * t, A.bezierCurveTo(p, f, g, m, c, h), v = y[y.length - 1]) { u = v.x, d = v.y; for (var T = 1; T <= i; T++) { var x = T / i; I(x, u, p, g, c), I(x, d, f, m, h) } } } } return { offset: o.ha * t, path: A } } } void 0 === t && (t = 100), void 0 === i && (i = 4); for (var a = this.data, s = r(e), l = [], c = 0, h = s.length; c < h; c++) Array.prototype.push.apply(l, s[c].toShapes()); return l } }, n.Path = function(e) { n.CurvePath.call(this), this.actions = [], e && this.fromPoints(e) } , n.Path.prototype = Object.create(n.CurvePath.prototype), n.Path.prototype.constructor = n.Path, n.Path.prototype.fromPoints = function(e) { this.moveTo(e[0].x, e[0].y); for (var t = 1, i = e.length; t < i; t++) this.lineTo(e[t].x, e[t].y) } , n.Path.prototype.moveTo = function(e, t) { this.actions.push({ action: "moveTo", args: [e, t] }) } , n.Path.prototype.lineTo = function(e, t) { var i = this.actions[this.actions.length - 1].args , r = i[i.length - 2] , o = i[i.length - 1] , a = new n.LineCurve(new n.Vector2(r,o),new n.Vector2(e,t)); this.curves.push(a), this.actions.push({ action: "lineTo", args: [e, t] }) } , n.Path.prototype.quadraticCurveTo = function(e, t, i, r) { var o = this.actions[this.actions.length - 1].args , a = o[o.length - 2] , s = o[o.length - 1] , l = new n.QuadraticBezierCurve(new n.Vector2(a,s),new n.Vector2(e,t),new n.Vector2(i,r)); this.curves.push(l), this.actions.push({ action: "quadraticCurveTo", args: [e, t, i, r] }) } , n.Path.prototype.bezierCurveTo = function(e, t, i, r, o, a) { var s = this.actions[this.actions.length - 1].args , l = s[s.length - 2] , c = s[s.length - 1] , h = new n.CubicBezierCurve(new n.Vector2(l,c),new n.Vector2(e,t),new n.Vector2(i,r),new n.Vector2(o,a)); this.curves.push(h), this.actions.push({ action: "bezierCurveTo", args: [e, t, i, r, o, a] }) } , n.Path.prototype.splineThru = function(e) { var t = Array.prototype.slice.call(arguments) , i = this.actions[this.actions.length - 1].args , r = i[i.length - 2] , o = i[i.length - 1] , a = [new n.Vector2(r,o)]; Array.prototype.push.apply(a, e); var s = new n.SplineCurve(a); this.curves.push(s), this.actions.push({ action: "splineThru", args: t }) } , n.Path.prototype.arc = function(e, t, i, n, r, o) { var a = this.actions[this.actions.length - 1].args , s = a[a.length - 2] , l = a[a.length - 1]; this.absarc(e + s, t + l, i, n, r, o) } , n.Path.prototype.absarc = function(e, t, i, n, r, o) { this.absellipse(e, t, i, i, n, r, o) } , n.Path.prototype.ellipse = function(e, t, i, n, r, o, a, s) { var l = this.actions[this.actions.length - 1].args , c = l[l.length - 2] , h = l[l.length - 1]; this.absellipse(e + c, t + h, i, n, r, o, a, s) } , n.Path.prototype.absellipse = function(e, t, i, r, o, a, s, l) { var c = [e, t, i, r, o, a, s, l || 0] , h = new n.EllipseCurve(e,t,i,r,o,a,s,l); this.curves.push(h); var u = h.getPoint(1); c.push(u.x), c.push(u.y), this.actions.push({ action: "ellipse", args: c }) } , n.Path.prototype.getSpacedPoints = function(e) { e || (e = 40); for (var t = [], i = 0; i < e; i++) t.push(this.getPoint(i / e)); return this.autoClose && t.push(t[0]), t } , n.Path.prototype.getPoints = function(e) { e = e || 12; for (var t, i, r, o, a, s, l, c, h, u, d, p = n.ShapeUtils.b2, f = n.ShapeUtils.b3, g = [], m = 0, v = this.actions.length; m < v; m++) { var A = this.actions[m] , y = A.action , C = A.args; switch (y) { case "moveTo": g.push(new n.Vector2(C[0],C[1])); break; case "lineTo": g.push(new n.Vector2(C[0],C[1])); break; case "quadraticCurveTo": t = C[2], i = C[3], a = C[0], s = C[1], g.length > 0 ? (h = g[g.length - 1], l = h.x, c = h.y) : (h = this.actions[m - 1].args, l = h[h.length - 2], c = h[h.length - 1]); for (var I = 1; I <= e; I++) { var E = I / e; u = p(E, l, a, t), d = p(E, c, s, i), g.push(new n.Vector2(u,d)) } break; case "bezierCurveTo": t = C[4], i = C[5], a = C[0], s = C[1], r = C[2], o = C[3], g.length > 0 ? (h = g[g.length - 1], l = h.x, c = h.y) : (h = this.actions[m - 1].args, l = h[h.length - 2], c = h[h.length - 1]); for (var I = 1; I <= e; I++) { var E = I / e; u = f(E, l, a, r, t), d = f(E, c, s, o, i), g.push(new n.Vector2(u,d)) } break; case "splineThru": h = this.actions[m - 1].args; var b = new n.Vector2(h[h.length - 2],h[h.length - 1]) , w = [b] , _ = e * C[0].length; w = w.concat(C[0]); for (var T = new n.SplineCurve(w), I = 1; I <= _; I++) g.push(T.getPointAt(I / _)); break; case "arc": for (var x, S = C[0], M = C[1], R = C[2], P = C[3], O = C[4], L = !!C[5], D = O - P, N = 2 * e, I = 1; I <= N; I++) { var E = I / N; L || (E = 1 - E), x = P + E * D, u = S + R * Math.cos(x), d = M + R * Math.sin(x), g.push(new n.Vector2(u,d)) } break; case "ellipse": var x, B, F, S = C[0], M = C[1], V = C[2], U = C[3], P = C[4], O = C[5], L = !!C[6], k = C[7], D = O - P, N = 2 * e; 0 !== k && (B = Math.cos(k), F = Math.sin(k)); for (var I = 1; I <= N; I++) { var E = I / N; if (L || (E = 1 - E), x = P + E * D, u = S + V * Math.cos(x), d = M + U * Math.sin(x), 0 !== k) { var H = u , G = d; u = (H - S) * B - (G - M) * F + S, d = (H - S) * F + (G - M) * B + M } g.push(new n.Vector2(u,d)) } } } var z = g[g.length - 1]; return Math.abs(z.x - g[0].x) < Number.EPSILON && Math.abs(z.y - g[0].y) < Number.EPSILON && g.splice(g.length - 1, 1), this.autoClose && g.push(g[0]), g } , n.Path.prototype.toShapes = function(e, t) { function i(e) { for (var t = [], i = new n.Path, r = 0, o = e.length; r < o; r++) { var a = e[r] , s = a.args , l = a.action; "moveTo" === l && 0 !== i.actions.length && (t.push(i), i = new n.Path), i[l].apply(i, s) } return 0 !== i.actions.length && t.push(i), t } function r(e) { for (var t = [], i = 0, r = e.length; i < r; i++) { var o = e[i] , a = new n.Shape; a.actions = o.actions, a.curves = o.curves, t.push(a) } return t } function o(e, t) { for (var i = t.length, n = !1, r = i - 1, o = 0; o < i; r = o++) { var a = t[r] , s = t[o] , l = s.x - a.x , c = s.y - a.y; if (Math.abs(c) > Number.EPSILON) { if (c < 0 && (a = t[o], l = -l, s = t[r], c = -c), e.y < a.y || e.y > s.y) continue; if (e.y === a.y) { if (e.x === a.x) return !0 } else { var h = c * (e.x - a.x) - l * (e.y - a.y); if (0 === h) return !0; if (h < 0) continue; n = !n } } else { if (e.y !== a.y) continue; if (s.x <= e.x && e.x <= a.x || a.x <= e.x && e.x <= s.x) return !0 } } return n } var a = n.ShapeUtils.isClockWise , s = i(this.actions); if (0 === s.length) return []; if (t === !0) return r(s); var l, c, h, u = []; if (1 === s.length) return c = s[0], h = new n.Shape, h.actions = c.actions, h.curves = c.curves, u.push(h), u; var d = !a(s[0].getPoints()); d = e ? !d : d; var p, f = [], g = [], m = [], v = 0; g[v] = void 0, m[v] = []; for (var A = 0, y = s.length; A < y; A++) c = s[A], p = c.getPoints(), l = a(p), l = e ? !l : l, l ? (!d && g[v] && v++, g[v] = { s: new n.Shape, p: p }, g[v].s.actions = c.actions, g[v].s.curves = c.curves, d && v++, m[v] = []) : m[v].push({ h: c, p: p[0] }); if (!g[0]) return r(s); if (g.length > 1) { for (var C = !1, I = [], E = 0, b = g.length; E < b; E++) f[E] = []; for (var E = 0, b = g.length; E < b; E++) for (var w = m[E], _ = 0; _ < w.length; _++) { for (var T = w[_], x = !0, S = 0; S < g.length; S++) o(T.p, g[S].p) && (E !== S && I.push({ froms: E, tos: S, hole: _ }), x ? (x = !1, f[S].push(T)) : C = !0); x && f[E].push(T) } I.length > 0 && (C || (m = f)) } for (var M, A = 0, R = g.length; A < R; A++) { h = g[A].s, u.push(h), M = m[A]; for (var P = 0, O = M.length; P < O; P++) h.holes.push(M[P].h) } return u } , n.Shape = function() { n.Path.apply(this, arguments), this.holes = [] } , n.Shape.prototype = Object.create(n.Path.prototype), n.Shape.prototype.constructor = n.Shape, n.Shape.prototype.extrude = function(e) { return new n.ExtrudeGeometry(this,e) } , n.Shape.prototype.makeGeometry = function(e) { return new n.ShapeGeometry(this,e) } , n.Shape.prototype.getPointsHoles = function(e) { for (var t = [], i = 0, n = this.holes.length; i < n; i++) t[i] = this.holes[i].getPoints(e); return t } , n.Shape.prototype.extractAllPoints = function(e) { return { shape: this.getPoints(e), holes: this.getPointsHoles(e) } } , n.Shape.prototype.extractPoints = function(e) { return this.extractAllPoints(e) } , n.LineCurve = function(e, t) { this.v1 = e, this.v2 = t } , n.LineCurve.prototype = Object.create(n.Curve.prototype), n.LineCurve.prototype.constructor = n.LineCurve, n.LineCurve.prototype.getPoint = function(e) { var t = this.v2.clone().sub(this.v1); return t.multiplyScalar(e).add(this.v1), t } , n.LineCurve.prototype.getPointAt = function(e) { return this.getPoint(e) } , n.LineCurve.prototype.getTangent = function(e) { var t = this.v2.clone().sub(this.v1); return t.normalize() } , n.QuadraticBezierCurve = function(e, t, i) { this.v0 = e, this.v1 = t, this.v2 = i } , n.QuadraticBezierCurve.prototype = Object.create(n.Curve.prototype), n.QuadraticBezierCurve.prototype.constructor = n.QuadraticBezierCurve, n.QuadraticBezierCurve.prototype.getPoint = function(e) { var t = n.ShapeUtils.b2; return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y)) } , n.QuadraticBezierCurve.prototype.getTangent = function(e) { var t = n.CurveUtils.tangentQuadraticBezier; return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y)).normalize() } , n.CubicBezierCurve = function(e, t, i, n) { this.v0 = e, this.v1 = t, this.v2 = i, this.v3 = n } , n.CubicBezierCurve.prototype = Object.create(n.Curve.prototype), n.CubicBezierCurve.prototype.constructor = n.CubicBezierCurve, n.CubicBezierCurve.prototype.getPoint = function(e) { var t = n.ShapeUtils.b3; return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y)) } , n.CubicBezierCurve.prototype.getTangent = function(e) { var t = n.CurveUtils.tangentCubicBezier; return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y)).normalize() } , n.SplineCurve = function(e) { this.points = void 0 == e ? [] : e } , n.SplineCurve.prototype = Object.create(n.Curve.prototype), n.SplineCurve.prototype.constructor = n.SplineCurve, n.SplineCurve.prototype.getPoint = function(e) { var t = this.points , i = (t.length - 1) * e , r = Math.floor(i) , o = i - r , a = t[0 === r ? r : r - 1] , s = t[r] , l = t[r > t.length - 2 ? t.length - 1 : r + 1] , c = t[r > t.length - 3 ? t.length - 1 : r + 2] , h = n.CurveUtils.interpolate; return new n.Vector2(h(a.x, s.x, l.x, c.x, o),h(a.y, s.y, l.y, c.y, o)) } , n.EllipseCurve = function(e, t, i, n, r, o, a, s) { this.aX = e, this.aY = t, this.xRadius = i, this.yRadius = n, this.aStartAngle = r, this.aEndAngle = o, this.aClockwise = a, this.aRotation = s || 0 } , n.EllipseCurve.prototype = Object.create(n.Curve.prototype), n.EllipseCurve.prototype.constructor = n.EllipseCurve, n.EllipseCurve.prototype.getPoint = function(e) { var t = this.aEndAngle - this.aStartAngle; t < 0 && (t += 2 * Math.PI), t > 2 * Math.PI && (t -= 2 * Math.PI); var i; i = this.aClockwise === !0 ? this.aEndAngle + (1 - e) * (2 * Math.PI - t) : this.aStartAngle + e * t; var r = this.aX + this.xRadius * Math.cos(i) , o = this.aY + this.yRadius * Math.sin(i); if (0 !== this.aRotation) { var a = Math.cos(this.aRotation) , s = Math.sin(this.aRotation) , l = r , c = o; r = (l - this.aX) * a - (c - this.aY) * s + this.aX, o = (l - this.aX) * s + (c - this.aY) * a + this.aY } return new n.Vector2(r,o) } , n.ArcCurve = function(e, t, i, r, o, a) { n.EllipseCurve.call(this, e, t, i, i, r, o, a) } , n.ArcCurve.prototype = Object.create(n.EllipseCurve.prototype), n.ArcCurve.prototype.constructor = n.ArcCurve, n.LineCurve3 = n.Curve.create(function(e, t) { this.v1 = e, this.v2 = t }, function(e) { var t = new n.Vector3; return t.subVectors(this.v2, this.v1), t.multiplyScalar(e), t.add(this.v1), t }), n.QuadraticBezierCurve3 = n.Curve.create(function(e, t, i) { this.v0 = e, this.v1 = t, this.v2 = i }, function(e) { var t = n.ShapeUtils.b2; return new n.Vector3(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y),t(e, this.v0.z, this.v1.z, this.v2.z)) }), n.CubicBezierCurve3 = n.Curve.create(function(e, t, i, n) { this.v0 = e, this.v1 = t, this.v2 = i, this.v3 = n }, function(e) { var t = n.ShapeUtils.b3; return new n.Vector3(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y),t(e, this.v0.z, this.v1.z, this.v2.z, this.v3.z)) }), n.SplineCurve3 = n.Curve.create(function(e) { console.warn("THREE.SplineCurve3 will be deprecated. Please use THREE.CatmullRomCurve3"), this.points = void 0 == e ? [] : e }, function(e) { var t = this.points , i = (t.length - 1) * e , r = Math.floor(i) , o = i - r , a = t[0 == r ? r : r - 1] , s = t[r] , l = t[r > t.length - 2 ? t.length - 1 : r + 1] , c = t[r > t.length - 3 ? t.length - 1 : r + 2] , h = n.CurveUtils.interpolate; return new n.Vector3(h(a.x, s.x, l.x, c.x, o),h(a.y, s.y, l.y, c.y, o),h(a.z, s.z, l.z, c.z, o)) }), n.CatmullRomCurve3 = function() { function e() {} var t = new n.Vector3 , i = new e , r = new e , o = new e; return e.prototype.init = function(e, t, i, n) { this.c0 = e, this.c1 = i, this.c2 = -3 * e + 3 * t - 2 * i - n, this.c3 = 2 * e - 2 * t + i + n } , e.prototype.initNonuniformCatmullRom = function(e, t, i, n, r, o, a) { var s = (t - e) / r - (i - e) / (r + o) + (i - t) / o , l = (i - t) / o - (n - t) / (o + a) + (n - i) / a; s *= o, l *= o, this.init(t, i, s, l) } , e.prototype.initCatmullRom = function(e, t, i, n, r) { this.init(t, i, r * (i - e), r * (n - t)) } , e.prototype.calc = function(e) { var t = e * e , i = t * e; return this.c0 + this.c1 * e + this.c2 * t + this.c3 * i } , n.Curve.create(function(e) { this.points = e || [], this.closed = !1 }, function(e) { var a, s, l, c, h = this.points; c = h.length, c < 2 && console.log("duh, you need at least 2 points"), a = (c - (this.closed ? 0 : 1)) * e, s = Math.floor(a), l = a - s, this.closed ? s += s > 0 ? 0 : (Math.floor(Math.abs(s) / h.length) + 1) * h.length : 0 === l && s === c - 1 && (s = c - 2, l = 1); var u, d, p, f; if (this.closed || s > 0 ? u = h[(s - 1) % c] : (t.subVectors(h[0], h[1]).add(h[0]), u = t), d = h[s % c], p = h[(s + 1) % c], this.closed || s + 2 < c ? f = h[(s + 2) % c] : (t.subVectors(h[c - 1], h[c - 2]).add(h[c - 1]), f = t), void 0 === this.type || "centripetal" === this.type || "chordal" === this.type) { var g = "chordal" === this.type ? .5 : .25 , m = Math.pow(u.distanceToSquared(d), g) , v = Math.pow(d.distanceToSquared(p), g) , A = Math.pow(p.distanceToSquared(f), g); v < 1e-4 && (v = 1), m < 1e-4 && (m = v), A < 1e-4 && (A = v), i.initNonuniformCatmullRom(u.x, d.x, p.x, f.x, m, v, A), r.initNonuniformCatmullRom(u.y, d.y, p.y, f.y, m, v, A), o.initNonuniformCatmullRom(u.z, d.z, p.z, f.z, m, v, A) } else if ("catmullrom" === this.type) { var y = void 0 !== this.tension ? this.tension : .5; i.initCatmullRom(u.x, d.x, p.x, f.x, y), r.initCatmullRom(u.y, d.y, p.y, f.y, y), o.initCatmullRom(u.z, d.z, p.z, f.z, y) } var C = new n.Vector3(i.calc(l),r.calc(l),o.calc(l)); return C }) }(), n.ClosedSplineCurve3 = function(e) { console.warn("THREE.ClosedSplineCurve3 has been deprecated. Please use THREE.CatmullRomCurve3."), n.CatmullRomCurve3.call(this, e), this.type = "catmullrom", this.closed = !0 } , n.ClosedSplineCurve3.prototype = Object.create(n.CatmullRomCurve3.prototype), n.BoxGeometry = function(e, t, i, r, o, a) { n.Geometry.call(this), this.type = "BoxGeometry", this.parameters = { width: e, height: t, depth: i, widthSegments: r, heightSegments: o, depthSegments: a }, this.fromBufferGeometry(new n.BoxBufferGeometry(e,t,i,r,o,a)), this.mergeVertices() } , n.BoxGeometry.prototype = Object.create(n.Geometry.prototype), n.BoxGeometry.prototype.constructor = n.BoxGeometry, n.CubeGeometry = n.BoxGeometry, n.BoxBufferGeometry = function(e, t, i, r, o, a) { function s(e, t, i) { var n = 0; return n += e * t * 2, n += e * i * 2, n += i * t * 2, 4 * n } function l(e, t, i, r, o, a, s, l, h, u, I) { for (var E = a / h, b = s / u, w = a / 2, _ = s / 2, T = l / 2, x = h + 1, S = u + 1, M = 0, R = 0, P = new n.Vector3, O = 0; O < S; O++) for (var L = O * b - _, D = 0; D < x; D++) { var N = D * E - w; P[e] = N * r, P[t] = L * o, P[i] = T, p[m] = P.x, p[m + 1] = P.y, p[m + 2] = P.z, P[e] = 0, P[t] = 0, P[i] = l > 0 ? 1 : -1, f[m] = P.x, f[m + 1] = P.y, f[m + 2] = P.z, g[v] = D / h, g[v + 1] = 1 - O / u, m += 3, v += 2, M += 1 } for (O = 0; O < u; O++) for (D = 0; D < h; D++) { var B = y + D + x * O , F = y + D + x * (O + 1) , V = y + (D + 1) + x * (O + 1) , U = y + (D + 1) + x * O; d[A] = B, d[A + 1] = F, d[A + 2] = U, d[A + 3] = F, d[A + 4] = V, d[A + 5] = U, A += 6, R += 6 } c.addGroup(C, R, I), C += R, y += M } n.BufferGeometry.call(this), this.type = "BoxBufferGeometry", this.parameters = { width: e, height: t, depth: i, widthSegments: r, heightSegments: o, depthSegments: a }; var c = this; r = Math.floor(r) || 1, o = Math.floor(o) || 1, a = Math.floor(a) || 1; var h = s(r, o, a) , u = h / 4 * 6 , d = new (u > 65535 ? Uint32Array : Uint16Array)(u) , p = new Float32Array(3 * h) , f = new Float32Array(3 * h) , g = new Float32Array(2 * h) , m = 0 , v = 0 , A = 0 , y = 0 , C = 0; l("z", "y", "x", -1, -1, i, t, e, a, o, 0), l("z", "y", "x", 1, -1, i, t, -e, a, o, 1), l("x", "z", "y", 1, 1, e, i, t, r, a, 2), l("x", "z", "y", 1, -1, e, i, -t, r, a, 3), l("x", "y", "z", 1, -1, e, t, i, r, o, 4), l("x", "y", "z", -1, -1, e, t, -i, r, o, 5), this.setIndex(new n.BufferAttribute(d,1)), this.addAttribute("position", new n.BufferAttribute(p,3)), this.addAttribute("normal", new n.BufferAttribute(f,3)), this.addAttribute("uv", new n.BufferAttribute(g,2)) } , n.BoxBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype), n.BoxBufferGeometry.prototype.constructor = n.BoxBufferGeometry, n.CircleGeometry = function(e, t, i, r) { n.Geometry.call(this), this.type = "CircleGeometry", this.parameters = { radius: e, segments: t, thetaStart: i, thetaLength: r }, this.fromBufferGeometry(new n.CircleBufferGeometry(e,t,i,r)) } , n.CircleGeometry.prototype = Object.create(n.Geometry.prototype), n.CircleGeometry.prototype.constructor = n.CircleGeometry, n.CircleBufferGeometry = function(e, t, i, r) { n.BufferGeometry.call(this), this.type = "CircleBufferGeometry", this.parameters = { radius: e, segments: t, thetaStart: i, thetaLength: r }, e = e || 50, t = void 0 !== t ? Math.max(3, t) : 8, i = void 0 !== i ? i : 0, r = void 0 !== r ? r : 2 * Math.PI; var o = t + 2 , a = new Float32Array(3 * o) , s = new Float32Array(3 * o) , l = new Float32Array(2 * o); s[2] = 1, l[0] = .5, l[1] = .5; for (var c = 0, h = 3, u = 2; c <= t; c++, h += 3, u += 2) { var d = i + c / t * r; a[h] = e * Math.cos(d), a[h + 1] = e * Math.sin(d), s[h + 2] = 1, l[u] = (a[h] / e + 1) / 2, l[u + 1] = (a[h + 1] / e + 1) / 2 } for (var p = [], h = 1; h <= t; h++) p.push(h, h + 1, 0); this.setIndex(new n.BufferAttribute(new Uint16Array(p),1)), this.addAttribute("position", new n.BufferAttribute(a,3)), this.addAttribute("normal", new n.BufferAttribute(s,3)), this.addAttribute("uv", new n.BufferAttribute(l,2)), this.boundingSphere = new n.Sphere(new n.Vector3,e) } , n.CircleBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype), n.CircleBufferGeometry.prototype.constructor = n.CircleBufferGeometry, n.CylinderBufferGeometry = function(e, t, i, r, o, a, s, l) { function c() { var e = (r + 1) * (o + 1); return a === !1 && (e += 2 * (r + 1) + 2 * r), e } function h() { var e = r * o * 2 * 3; return a === !1 && (e += 2 * r * 3), e } function u() { var a, c, h = new n.Vector3, u = new n.Vector3, d = (t - e) / i; for (c = 0; c <= o; c++) { var p = [] , f = c / o , b = f * (t - e) + e; for (a = 0; a <= r; a++) { var w = a / r; u.x = b * Math.sin(w * l + s), u.y = -f * i + E, u.z = b * Math.cos(w * l + s), m.setXYZ(y, u.x, u.y, u.z), h.copy(u), (0 === e && 0 === c || 0 === t && c === o) && (h.x = Math.sin(w * l + s), h.z = Math.cos(w * l + s)), h.setY(Math.sqrt(h.x * h.x + h.z * h.z) * d).normalize(), v.setXYZ(y, h.x, h.y, h.z), A.setXY(y, w, 1 - f), p.push(y), y++ } I.push(p) } for (a = 0; a < r; a++) for (c = 0; c < o; c++) { var _ = I[c][a] , T = I[c + 1][a] , x = I[c + 1][a + 1] , S = I[c][a + 1]; g.setX(C, _), C++, g.setX(C, T), C++, g.setX(C, S), C++, g.setX(C, T), C++, g.setX(C, x), C++, g.setX(C, S), C++ } } function d(i) { var o, a, c, h = new n.Vector2, u = new n.Vector3, d = i === !0 ? e : t, p = i === !0 ? 1 : -1; for (a = y, o = 1; o <= r; o++) m.setXYZ(y, 0, E * p, 0), v.setXYZ(y, 0, p, 0), i === !0 ? (h.x = o / r, h.y = 0) : (h.x = (o - 1) / r, h.y = 1), A.setXY(y, h.x, h.y), y++; for (c = y, o = 0; o <= r; o++) { var f = o / r; u.x = d * Math.sin(f * l + s), u.y = E * p, u.z = d * Math.cos(f * l + s), m.setXYZ(y, u.x, u.y, u.z), v.setXYZ(y, 0, p, 0), A.setXY(y, f, i === !0 ? 1 : 0), y++ } for (o = 0; o < r; o++) { var I = a + o , b = c + o; i === !0 ? (g.setX(C, b), C++, g.setX(C, b + 1), C++, g.setX(C, I), C++) : (g.setX(C, b + 1), C++, g.setX(C, b), C++, g.setX(C, I), C++) } } n.BufferGeometry.call(this), this.type = "CylinderBufferGeometry", this.parameters = { radiusTop: e, radiusBottom: t, height: i, radialSegments: r, heightSegments: o, openEnded: a, thetaStart: s, thetaLength: l }, e = void 0 !== e ? e : 20, t = void 0 !== t ? t : 20, i = void 0 !== i ? i : 100, r = Math.floor(r) || 8, o = Math.floor(o) || 1, a = void 0 !== a && a, s = void 0 !== s ? s : 0, l = void 0 !== l ? l : 2 * Math.PI; var p = c() , f = h() , g = new n.BufferAttribute(new (f > 65535 ? Uint32Array : Uint16Array)(f),1) , m = new n.BufferAttribute(new Float32Array(3 * p),3) , v = new n.BufferAttribute(new Float32Array(3 * p),3) , A = new n.BufferAttribute(new Float32Array(2 * p),2) , y = 0 , C = 0 , I = [] , E = i / 2; u(), a === !1 && (e > 0 && d(!0), t > 0 && d(!1)), this.setIndex(g), this.addAttribute("position", m), this.addAttribute("normal", v), this.addAttribute("uv", A) } , n.CylinderBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype), n.CylinderBufferGeometry.prototype.constructor = n.CylinderBufferGeometry, n.CylinderGeometry = function(e, t, i, r, o, a, s, l) { n.Geometry.call(this), this.type = "CylinderGeometry", this.parameters = { radiusTop: e, radiusBottom: t, height: i, radialSegments: r, heightSegments: o, openEnded: a, thetaStart: s, thetaLength: l }, this.fromBufferGeometry(new n.CylinderBufferGeometry(e,t,i,r,o,a,s,l)), this.mergeVertices() } , n.CylinderGeometry.prototype = Object.create(n.Geometry.prototype), n.CylinderGeometry.prototype.constructor = n.CylinderGeometry, n.EdgesGeometry = function(e, t) { function i(e, t) { return e - t } n.BufferGeometry.call(this), t = void 0 !== t ? t : 1; var r, o = Math.cos(n.Math.degToRad(t)), a = [0, 0], s = {}, l = ["a", "b", "c"]; e instanceof n.BufferGeometry ? (r = new n.Geometry, r.fromBufferGeometry(e)) : r = e.clone(), r.mergeVertices(), r.computeFaceNormals(); for (var c = r.vertices, h = r.faces, u = 0, d = h.length; u < d; u++) for (var p = h[u], f = 0; f < 3; f++) { a[0] = p[l[f]], a[1] = p[l[(f + 1) % 3]], a.sort(i); var g = a.toString(); void 0 === s[g] ? s[g] = { vert1: a[0], vert2: a[1], face1: u, face2: void 0 } : s[g].face2 = u } var m = []; for (var g in s) { var v = s[g]; if (void 0 === v.face2 || h[v.face1].normal.dot(h[v.face2].normal) <= o) { var A = c[v.vert1]; m.push(A.x), m.push(A.y), m.push(A.z), A = c[v.vert2], m.push(A.x), m.push(A.y), m.push(A.z) } } this.addAttribute("position", new n.BufferAttribute(new Float32Array(m),3)) } , n.EdgesGeometry.prototype = Object.create(n.BufferGeometry.prototype), n.EdgesGeometry.prototype.constructor = n.EdgesGeometry, n.ExtrudeGeometry = function(e, t) { return "undefined" == typeof e ? void (e = []) : (n.Geometry.call(this), this.type = "ExtrudeGeometry", e = Array.isArray(e) ? e : [e], this.addShapeList(e, t), void this.computeFaceNormals()) } ; n.ExtrudeGeometry.prototype = Object.create(n.Geometry.prototype); n.ExtrudeGeometry.prototype.constructor = n.ExtrudeGeometry, n.ExtrudeGeometry.prototype.addShapeList = function(e, t) { for (var i = e.length, n = 0; n < i; n++) { var r = e[n]; this.addShape(r, t) } } , n.ExtrudeGeometry.prototype.addShape = function(e, t) { function i(e, t, i) { return t || console.error("THREE.ExtrudeGeometry: vec does not exist"), t.clone().multiplyScalar(i).add(e) } function r(e, t, i) { var r, o, a = 1, s = e.x - t.x, l = e.y - t.y, c = i.x - e.x, h = i.y - e.y, u = s * s + l * l, d = s * h - l * c; if (Math.abs(d) > Number.EPSILON) { var p = Math.sqrt(u) , f = Math.sqrt(c * c + h * h) , g = t.x - l / p , m = t.y + s / p , v = i.x - h / f , A = i.y + c / f , y = ((v - g) * h - (A - m) * c) / (s * h - l * c); r = g + s * y - e.x, o = m + l * y - e.y; var C = r * r + o * o; if (C <= 2) return new n.Vector2(r,o); a = Math.sqrt(C / 2) } else { var I = !1; s > Number.EPSILON ? c > Number.EPSILON && (I = !0) : s < -Number.EPSILON ? c < -Number.EPSILON && (I = !0) : Math.sign(l) === Math.sign(h) && (I = !0), I ? (r = -l, o = s, a = Math.sqrt(u)) : (r = s, o = l, a = Math.sqrt(u / 2)) } return new n.Vector2(r / a,o / a) } function o() { if (C) { var e = 0 , t = z * e; for (Y = 0; Y < W; Y++) G = N[Y], c(G[2] + t, G[1] + t, G[0] + t); for (e = E + 2 * y, t = z * e, Y = 0; Y < W; Y++) G = N[Y], c(G[0] + t, G[1] + t, G[2] + t) } else { for (Y = 0; Y < W; Y++) G = N[Y], c(G[2], G[1], G[0]); for (Y = 0; Y < W; Y++) G = N[Y], c(G[0] + z * E, G[1] + z * E, G[2] + z * E) } } function a() { var e = 0; for (s(B, e), e += B.length, x = 0, S = L.length; x < S; x++) T = L[x], s(T, e), e += T.length } function s(e, t) { var i, n; for (Y = e.length; --Y >= 0; ) { i = Y, n = Y - 1, n < 0 && (n = e.length - 1); var r = 0 , o = E + 2 * y; for (r = 0; r < o; r++) { var a = z * r , s = z * (r + 1) , l = t + i + a , c = t + n + a , u = t + n + s , d = t + i + s; h(l, c, u, d, e, r, o, i, n) } } } function l(e, t, i) { M.vertices.push(new n.Vector3(e,t,i)) } function c(e, t, i) { e += R, t += R, i += R, M.faces.push(new n.Face3(e,t,i,null,null,0)); var r = _.generateTopUV(M, e, t, i); M.faceVertexUvs[0].push(r) } function h(e, t, i, r, o, a, s, l, c) { e += R, t += R, i += R, r += R, M.faces.push(new n.Face3(e,t,r,null,null,1)), M.faces.push(new n.Face3(t,i,r,null,null,1)); var h = _.generateSideWallUV(M, e, t, i, r); M.faceVertexUvs[0].push([h[0], h[1], h[3]]), M.faceVertexUvs[0].push([h[1], h[2], h[3]]) } var u, d, p, f, g, m = void 0 !== t.amount ? t.amount : 100, v = void 0 !== t.bevelThickness ? t.bevelThickness : 6, A = void 0 !== t.bevelSize ? t.bevelSize : v - 2, y = void 0 !== t.bevelSegments ? t.bevelSegments : 3, C = void 0 === t.bevelEnabled || t.bevelEnabled, I = void 0 !== t.curveSegments ? t.curveSegments : 12, E = void 0 !== t.steps ? t.steps : 1, b = t.extrudePath, w = !1, _ = void 0 !== t.UVGenerator ? t.UVGenerator : n.ExtrudeGeometry.WorldUVGenerator; b && (u = b.getSpacedPoints(E), w = !0, C = !1, d = void 0 !== t.frames ? t.frames : new n.TubeGeometry.FrenetFrames(b,E,!1), p = new n.Vector3, f = new n.Vector3, g = new n.Vector3), C || (y = 0, v = 0, A = 0); var T, x, S, M = this, R = this.vertices.length, P = e.extractPoints(I), O = P.shape, L = P.holes, D = !n.ShapeUtils.isClockWise(O); if (D) { for (O = O.reverse(), x = 0, S = L.length; x < S; x++) T = L[x], n.ShapeUtils.isClockWise(T) && (L[x] = T.reverse()); D = !1 } var N = n.ShapeUtils.triangulateShape(O, L) , B = O; for (x = 0, S = L.length; x < S; x++) T = L[x], O = O.concat(T); for (var F, V, U, k, H, G, z = O.length, W = N.length, j = [], Y = 0, X = B.length, Z = X - 1, q = Y + 1; Y < X; Y++, Z++, q++) Z === X && (Z = 0), q === X && (q = 0), j[Y] = r(B[Y], B[Z], B[q]); var K, Q = [], J = j.concat(); for (x = 0, S = L.length; x < S; x++) { for (T = L[x], K = [], Y = 0, X = T.length, Z = X - 1, q = Y + 1; Y < X; Y++, Z++, q++) Z === X && (Z = 0), q === X && (q = 0), K[Y] = r(T[Y], T[Z], T[q]); Q.push(K), J = J.concat(K) } for (F = 0; F < y; F++) { for (U = F / y, k = v * (1 - U), V = A * Math.sin(U * Math.PI / 2), Y = 0, X = B.length; Y < X; Y++) H = i(B[Y], j[Y], V), l(H.x, H.y, -k); for (x = 0, S = L.length; x < S; x++) for (T = L[x], K = Q[x], Y = 0, X = T.length; Y < X; Y++) H = i(T[Y], K[Y], V), l(H.x, H.y, -k) } for (V = A, Y = 0; Y < z; Y++) H = C ? i(O[Y], J[Y], V) : O[Y], w ? (f.copy(d.normals[0]).multiplyScalar(H.x), p.copy(d.binormals[0]).multiplyScalar(H.y), g.copy(u[0]).add(f).add(p), l(g.x, g.y, g.z)) : l(H.x, H.y, 0); var $; for ($ = 1; $ <= E; $++) for (Y = 0; Y < z; Y++) H = C ? i(O[Y], J[Y], V) : O[Y], w ? (f.copy(d.normals[$]).multiplyScalar(H.x), p.copy(d.binormals[$]).multiplyScalar(H.y), g.copy(u[$]).add(f).add(p), l(g.x, g.y, g.z)) : l(H.x, H.y, m / E * $); for (F = y - 1; F >= 0; F--) { for (U = F / y, k = v * (1 - U), V = A * Math.sin(U * Math.PI / 2), Y = 0, X = B.length; Y < X; Y++) H = i(B[Y], j[Y], V), l(H.x, H.y, m + k); for (x = 0, S = L.length; x < S; x++) for (T = L[x], K = Q[x], Y = 0, X = T.length; Y < X; Y++) H = i(T[Y], K[Y], V), w ? l(H.x, H.y + u[E - 1].y, u[E - 1].x + k) : l(H.x, H.y, m + k) } o(), a() } , n.ExtrudeGeometry.WorldUVGenerator = { generateTopUV: function(e, t, i, r) { var o = e.vertices , a = o[t] , s = o[i] , l = o[r]; return [new n.Vector2(a.x,a.y), new n.Vector2(s.x,s.y), new n.Vector2(l.x,l.y)] }, generateSideWallUV: function(e, t, i, r, o) { var a = e.vertices , s = a[t] , l = a[i] , c = a[r] , h = a[o]; return Math.abs(s.y - l.y) < .01 ? [new n.Vector2(s.x,1 - s.z), new n.Vector2(l.x,1 - l.z), new n.Vector2(c.x,1 - c.z), new n.Vector2(h.x,1 - h.z)] : [new n.Vector2(s.y,1 - s.z), new n.Vector2(l.y,1 - l.z), new n.Vector2(c.y,1 - c.z), new n.Vector2(h.y,1 - h.z)] } }, n.ShapeGeometry = function(e, t) { n.Geometry.call(this), this.type = "ShapeGeometry", Array.isArray(e) === !1 && (e = [e]), this.addShapeList(e, t), this.computeFaceNormals() } , n.ShapeGeometry.prototype = Object.create(n.Geometry.prototype), n.ShapeGeometry.prototype.constructor = n.ShapeGeometry, n.ShapeGeometry.prototype.addShapeList = function(e, t) { for (var i = 0, n = e.length; i < n; i++) this.addShape(e[i], t); return this } , n.ShapeGeometry.prototype.addShape = function(e, t) { void 0 === t && (t = {}); var i, r, o, a = void 0 !== t.curveSegments ? t.curveSegments : 12, s = t.material, l = void 0 === t.UVGenerator ? n.ExtrudeGeometry.WorldUVGenerator : t.UVGenerator, c = this.vertices.length, h = e.extractPoints(a), u = h.shape, d = h.holes, p = !n.ShapeUtils.isClockWise(u); if (p) { for (u = u.reverse(), i = 0, r = d.length; i < r; i++) o = d[i], n.ShapeUtils.isClockWise(o) && (d[i] = o.reverse()); p = !1 } var f = n.ShapeUtils.triangulateShape(u, d); for (i = 0, r = d.length; i < r; i++) o = d[i], u = u.concat(o); var g, m, v = u.length, A = f.length; for (i = 0; i < v; i++) g = u[i], this.vertices.push(new n.Vector3(g.x,g.y,0)); for (i = 0; i < A; i++) { m = f[i]; var y = m[0] + c , C = m[1] + c , I = m[2] + c; this.faces.push(new n.Face3(y,C,I,null,null,s)), this.faceVertexUvs[0].push(l.generateTopUV(this, y, C, I)) } } , n.LatheBufferGeometry = function(e, t, i, r) { n.BufferGeometry.call(this), this.type = "LatheBufferGeometry", this.parameters = { points: e, segments: t, phiStart: i, phiLength: r }, t = Math.floor(t) || 12, i = i || 0, r = r || 2 * Math.PI, r = n.Math.clamp(r, 0, 2 * Math.PI); var o, a, s, l = (t + 1) * e.length, c = t * e.length * 2 * 3, h = new n.BufferAttribute(new (c > 65535 ? Uint32Array : Uint16Array)(c),1), u = new n.BufferAttribute(new Float32Array(3 * l),3), d = new n.BufferAttribute(new Float32Array(2 * l),2), p = 0, f = 0, g = (1 / (e.length - 1), 1 / t), m = new n.Vector3, v = new n.Vector2; for (a = 0; a <= t; a++) { var A = i + a * g * r , y = Math.sin(A) , C = Math.cos(A); for (s = 0; s <= e.length - 1; s++) m.x = e[s].x * y, m.y = e[s].y, m.z = e[s].x * C, u.setXYZ(p, m.x, m.y, m.z), v.x = a / t, v.y = s / (e.length - 1), d.setXY(p, v.x, v.y), p++ } for (a = 0; a < t; a++) for (s = 0; s < e.length - 1; s++) { o = s + a * e.length; var I = o , E = o + e.length , b = o + e.length + 1 , w = o + 1; h.setX(f, I), f++, h.setX(f, E), f++, h.setX(f, w), f++, h.setX(f, E), f++, h.setX(f, b), f++, h.setX(f, w), f++ } if (this.setIndex(h), this.addAttribute("position", u), this.addAttribute("uv", d), this.computeVertexNormals(), r === 2 * Math.PI) { var _ = this.attributes.normal.array , T = new n.Vector3 , x = new n.Vector3 , S = new n.Vector3; for (o = t * e.length * 3, a = 0, s = 0; a < e.length; a++, s += 3) T.x = _[s + 0], T.y = _[s + 1], T.z = _[s + 2], x.x = _[o + s + 0], x.y = _[o + s + 1], x.z = _[o + s + 2], S.addVectors(T, x).normalize(), _[s + 0] = _[o + s + 0] = S.x, _[s + 1] = _[o + s + 1] = S.y, _[s + 2] = _[o + s + 2] = S.z } } , n.LatheBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype), n.LatheBufferGeometry.prototype.constructor = n.LatheBufferGeometry, n.LatheGeometry = function(e, t, i, r) { n.Geometry.call(this), this.type = "LatheGeometry", this.parameters = { points: e, segments: t, phiStart: i, phiLength: r }, this.fromBufferGeometry(new n.LatheBufferGeometry(e,t,i,r)), this.mergeVertices() } , n.LatheGeometry.prototype = Object.create(n.Geometry.prototype), n.LatheGeometry.prototype.constructor = n.LatheGeometry, n.PlaneGeometry = function(e, t, i, r) { n.Geometry.call(this), this.type = "PlaneGeometry", this.parameters = { width: e, height: t, widthSegments: i, heightSegments: r }, this.fromBufferGeometry(new n.PlaneBufferGeometry(e,t,i,r)) } , n.PlaneGeometry.prototype = Object.create(n.Geometry.prototype), n.PlaneGeometry.prototype.constructor = n.PlaneGeometry, n.PlaneBufferGeometry = function(e, t, i, r) { n.BufferGeometry.call(this), this.type = "PlaneBufferGeometry", this.parameters = { width: e, height: t, widthSegments: i, heightSegments: r }; for (var o = e / 2, a = t / 2, s = Math.floor(i) || 1, l = Math.floor(r) || 1, c = s + 1, h = l + 1, u = e / s, d = t / l, p = new Float32Array(c * h * 3), f = new Float32Array(c * h * 3), g = new Float32Array(c * h * 2), m = 0, v = 0, A = 0; A < h; A++) for (var y = A * d - a, C = 0; C < c; C++) { var I = C * u - o; p[m] = I, p[m + 1] = -y, f[m + 2] = 1, g[v] = C / s, g[v + 1] = 1 - A / l, m += 3, v += 2 } m = 0; for (var E = new (p.length / 3 > 65535 ? Uint32Array : Uint16Array)(s * l * 6), A = 0; A < l; A++) for (var C = 0; C < s; C++) { var b = C + c * A , w = C + c * (A + 1) , _ = C + 1 + c * (A + 1) , T = C + 1 + c * A; E[m] = b, E[m + 1] = w, E[m + 2] = T, E[m + 3] = w, E[m + 4] = _, E[m + 5] = T, m += 6 } this.setIndex(new n.BufferAttribute(E,1)), this.addAttribute("position", new n.BufferAttribute(p,3)), this.addAttribute("normal", new n.BufferAttribute(f,3)), this.addAttribute("uv", new n.BufferAttribute(g,2)) } , n.PlaneBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype), n.PlaneBufferGeometry.prototype.constructor = n.PlaneBufferGeometry, n.RingBufferGeometry = function(e, t, i, r, o, a) { n.BufferGeometry.call(this), this.type = "RingBufferGeometry", this.parameters = { innerRadius: e, outerRadius: t, thetaSegments: i, phiSegments: r, thetaStart: o, thetaLength: a }, e = e || 20, t = t || 50, o = void 0 !== o ? o : 0, a = void 0 !== a ? a : 2 * Math.PI, i = void 0 !== i ? Math.max(3, i) : 8, r = void 0 !== r ? Math.max(1, r) : 1; var s, l, c, h = (i + 1) * (r + 1), u = i * r * 2 * 3, d = new n.BufferAttribute(new (u > 65535 ? Uint32Array : Uint16Array)(u),1), p = new n.BufferAttribute(new Float32Array(3 * h),3), f = new n.BufferAttribute(new Float32Array(3 * h),3), g = new n.BufferAttribute(new Float32Array(2 * h),2), m = 0, v = 0, A = e, y = (t - e) / r, C = new n.Vector3, I = new n.Vector2; for (l = 0; l <= r; l++) { for (c = 0; c <= i; c++) s = o + c / i * a, C.x = A * Math.cos(s), C.y = A * Math.sin(s), p.setXYZ(m, C.x, C.y, C.z), f.setXYZ(m, 0, 0, 1), I.x = (C.x / t + 1) / 2, I.y = (C.y / t + 1) / 2, g.setXY(m, I.x, I.y), m++; A += y } for (l = 0; l < r; l++) { var E = l * (i + 1); for (c = 0; c < i; c++) { s = c + E; var b = s , w = s + i + 1 , _ = s + i + 2 , T = s + 1; d.setX(v, b), v++, d.setX(v, w), v++, d.setX(v, _), v++, d.setX(v, b), v++, d.setX(v, _), v++, d.setX(v, T), v++ } } this.setIndex(d), this.addAttribute("position", p), this.addAttribute("normal", f), this.addAttribute("uv", g) } , n.RingBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype), n.RingBufferGeometry.prototype.constructor = n.RingBufferGeometry, n.RingGeometry = function(e, t, i, r, o, a) { n.Geometry.call(this), this.type = "RingGeometry", this.parameters = { innerRadius: e, outerRadius: t, thetaSegments: i, phiSegments: r, thetaStart: o, thetaLength: a }, this.fromBufferGeometry(new n.RingBufferGeometry(e,t,i,r,o,a)) } , n.RingGeometry.prototype = Object.create(n.Geometry.prototype), n.RingGeometry.prototype.constructor = n.RingGeometry, n.SphereGeometry = function(e, t, i, r, o, a, s) { n.Geometry.call(this), this.type = "SphereGeometry", this.parameters = { radius: e, widthSegments: t, heightSegments: i, phiStart: r, phiLength: o, thetaStart: a, thetaLength: s }, this.fromBufferGeometry(new n.SphereBufferGeometry(e,t,i,r,o,a,s)) } , n.SphereGeometry.prototype = Object.create(n.Geometry.prototype), n.SphereGeometry.prototype.constructor = n.SphereGeometry, n.SphereBufferGeometry = function(e, t, i, r, o, a, s) { n.BufferGeometry.call(this), this.type = "SphereBufferGeometry", this.parameters = { radius: e, widthSegments: t, heightSegments: i, phiStart: r, phiLength: o, thetaStart: a, thetaLength: s }, e = e || 50, t = Math.max(3, Math.floor(t) || 8), i = Math.max(2, Math.floor(i) || 6), r = void 0 !== r ? r : 0, o = void 0 !== o ? o : 2 * Math.PI, a = void 0 !== a ? a : 0, s = void 0 !== s ? s : Math.PI; for (var l = a + s, c = (t + 1) * (i + 1), h = new n.BufferAttribute(new Float32Array(3 * c),3), u = new n.BufferAttribute(new Float32Array(3 * c),3), d = new n.BufferAttribute(new Float32Array(2 * c),2), p = 0, f = [], g = new n.Vector3, m = 0; m <= i; m++) { for (var v = [], A = m / i, y = 0; y <= t; y++) { var C = y / t , I = -e * Math.cos(r + C * o) * Math.sin(a + A * s) , E = e * Math.cos(a + A * s) , b = e * Math.sin(r + C * o) * Math.sin(a + A * s); g.set(I, E, b).normalize(), h.setXYZ(p, I, E, b), u.setXYZ(p, g.x, g.y, g.z), d.setXY(p, C, 1 - A), v.push(p), p++ } f.push(v) } for (var w = [], m = 0; m < i; m++) for (var y = 0; y < t; y++) { var _ = f[m][y + 1] , T = f[m][y] , x = f[m + 1][y] , S = f[m + 1][y + 1]; (0 !== m || a > 0) && w.push(_, T, S), (m !== i - 1 || l < Math.PI) && w.push(T, x, S) } this.setIndex(new (h.count > 65535 ? n.Uint32Attribute : n.Uint16Attribute)(w,1)), this.addAttribute("position", h), this.addAttribute("normal", u), this.addAttribute("uv", d), this.boundingSphere = new n.Sphere(new n.Vector3,e) } , n.SphereBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype), n.SphereBufferGeometry.prototype.constructor = n.SphereBufferGeometry, n.TextGeometry = function(e, t) { t = t || {}; var i = t.font; if (i instanceof n.Font == !1) return console.error("THREE.TextGeometry: font parameter is not an instance of THREE.Font."), new n.Geometry; var r = i.generateShapes(e, t.size, t.curveSegments); t.amount = void 0 !== t.height ? t.height : 50, void 0 === t.bevelThickness && (t.bevelThickness = 10), void 0 === t.bevelSize && (t.bevelSize = 8), void 0 === t.bevelEnabled && (t.bevelEnabled = !1), n.ExtrudeGeometry.call(this, r, t), this.type = "TextGeometry" } , n.TextGeometry.prototype = Object.create(n.ExtrudeGeometry.prototype), n.TextGeometry.prototype.constructor = n.TextGeometry, n.TorusBufferGeometry = function(e, t, i, r, o) { n.BufferGeometry.call(this), this.type = "TorusBufferGeometry", this.parameters = { radius: e, tube: t, radialSegments: i, tubularSegments: r, arc: o }, e = e || 100, t = t || 40, i = Math.floor(i) || 8, r = Math.floor(r) || 6, o = o || 2 * Math.PI; var a, s, l = (i + 1) * (r + 1), c = i * r * 2 * 3, h = new (c > 65535 ? Uint32Array : Uint16Array)(c), u = new Float32Array(3 * l), d = new Float32Array(3 * l), p = new Float32Array(2 * l), f = 0, g = 0, m = 0, v = new n.Vector3, A = new n.Vector3, y = new n.Vector3; for (a = 0; a <= i; a++) for (s = 0; s <= r; s++) { var C = s / r * o , I = a / i * Math.PI * 2; A.x = (e + t * Math.cos(I)) * Math.cos(C), A.y = (e + t * Math.cos(I)) * Math.sin(C), A.z = t * Math.sin(I), u[f] = A.x, u[f + 1] = A.y, u[f + 2] = A.z, v.x = e * Math.cos(C), v.y = e * Math.sin(C), y.subVectors(A, v).normalize(), d[f] = y.x, d[f + 1] = y.y, d[f + 2] = y.z, p[g] = s / r, p[g + 1] = a / i, f += 3, g += 2 } for (a = 1; a <= i; a++) for (s = 1; s <= r; s++) { var E = (r + 1) * a + s - 1 , b = (r + 1) * (a - 1) + s - 1 , w = (r + 1) * (a - 1) + s , _ = (r + 1) * a + s; h[m] = E, h[m + 1] = b, h[m + 2] = _, h[m + 3] = b, h[m + 4] = w, h[m + 5] = _, m += 6 } this.setIndex(new n.BufferAttribute(h,1)), this.addAttribute("position", new n.BufferAttribute(u,3)), this.addAttribute("normal", new n.BufferAttribute(d,3)), this.addAttribute("uv", new n.BufferAttribute(p,2)) } , n.TorusBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype), n.TorusBufferGeometry.prototype.constructor = n.TorusBufferGeometry, n.TorusGeometry = function(e, t, i, r, o) { n.Geometry.call(this), this.type = "TorusGeometry", this.parameters = { radius: e, tube: t, radialSegments: i, tubularSegments: r, arc: o }, this.fromBufferGeometry(new n.TorusBufferGeometry(e,t,i,r,o)) } , n.TorusGeometry.prototype = Object.create(n.Geometry.prototype), n.TorusGeometry.prototype.constructor = n.TorusGeometry, n.TorusKnotBufferGeometry = function(e, t, i, r, o, a) { function s(e, t, i, n, r) { var o = Math.cos(e) , a = Math.sin(e) , s = i / t * e , l = Math.cos(s); r.x = n * (2 + l) * .5 * o, r.y = n * (2 + l) * a * .5, r.z = n * Math.sin(s) * .5 } n.BufferGeometry.call(this), this.type = "TorusKnotBufferGeometry", this.parameters = { radius: e, tube: t, tubularSegments: i, radialSegments: r, p: o, q: a }, e = e || 100, t = t || 40, i = Math.floor(i) || 64, r = Math.floor(r) || 8, o = o || 2, a = a || 3; var l, c, h = (r + 1) * (i + 1), u = r * i * 2 * 3, d = new n.BufferAttribute(new (u > 65535 ? Uint32Array : Uint16Array)(u),1), p = new n.BufferAttribute(new Float32Array(3 * h),3), f = new n.BufferAttribute(new Float32Array(3 * h),3), g = new n.BufferAttribute(new Float32Array(2 * h),2), m = 0, v = 0, A = new n.Vector3, y = new n.Vector3, C = new n.Vector2, I = new n.Vector3, E = new n.Vector3, b = new n.Vector3, w = new n.Vector3, _ = new n.Vector3; for (l = 0; l <= i; ++l) { var T = l / i * o * Math.PI * 2; for (s(T, o, a, e, I), s(T + .01, o, a, e, E), w.subVectors(E, I), _.addVectors(E, I), b.crossVectors(w, _), _.crossVectors(b, w), b.normalize(), _.normalize(), c = 0; c <= r; ++c) { var x = c / r * Math.PI * 2 , S = -t * Math.cos(x) , M = t * Math.sin(x); A.x = I.x + (S * _.x + M * b.x), A.y = I.y + (S * _.y + M * b.y), A.z = I.z + (S * _.z + M * b.z), p.setXYZ(m, A.x, A.y, A.z), y.subVectors(A, I).normalize(), f.setXYZ(m, y.x, y.y, y.z), C.x = l / i, C.y = c / r, g.setXY(m, C.x, C.y), m++ } } for (c = 1; c <= i; c++) for (l = 1; l <= r; l++) { var R = (r + 1) * (c - 1) + (l - 1) , P = (r + 1) * c + (l - 1) , O = (r + 1) * c + l , L = (r + 1) * (c - 1) + l; d.setX(v, R), v++, d.setX(v, P), v++, d.setX(v, L), v++, d.setX(v, P), v++, d.setX(v, O), v++, d.setX(v, L), v++ } this.setIndex(d), this.addAttribute("position", p), this.addAttribute("normal", f), this.addAttribute("uv", g) } , n.TorusKnotBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype), n.TorusKnotBufferGeometry.prototype.constructor = n.TorusKnotBufferGeometry, n.TorusKnotGeometry = function(e, t, i, r, o, a, s) { n.Geometry.call(this), this.type = "TorusKnotGeometry", this.parameters = { radius: e, tube: t, tubularSegments: i, radialSegments: r, p: o, q: a }, void 0 !== s && console.warn("THREE.TorusKnotGeometry: heightScale has been deprecated. Use .scale( x, y, z ) instead."), this.fromBufferGeometry(new n.TorusKnotBufferGeometry(e,t,i,r,o,a)), this.mergeVertices() } , n.TorusKnotGeometry.prototype = Object.create(n.Geometry.prototype), n.TorusKnotGeometry.prototype.constructor = n.TorusKnotGeometry, n.TubeGeometry = function(e, t, i, r, o, a) { function s(e, t, i) { return R.vertices.push(new n.Vector3(e,t,i)) - 1 } n.Geometry.call(this), this.type = "TubeGeometry", this.parameters = { path: e, segments: t, radius: i, radialSegments: r, closed: o, taper: a }, t = t || 64, i = i || 1, r = r || 8, o = o || !1, a = a || n.TubeGeometry.NoTaper; var l, c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w, _, T, x, S, M = [], R = this, P = t + 1, O = new n.Vector3, L = new n.TubeGeometry.FrenetFrames(e,t,o), D = L.tangents, N = L.normals, B = L.binormals; for (this.tangents = D, this.normals = N, this.binormals = B, v = 0; v < P; v++) for (M[v] = [], u = v / (P - 1), m = e.getPointAt(u), l = D[v], c = N[v], h = B[v], p = i * a(u), A = 0; A < r; A++) d = A / r * 2 * Math.PI, f = -p * Math.cos(d), g = p * Math.sin(d), O.copy(m), O.x += f * c.x + g * h.x, O.y += f * c.y + g * h.y, O.z += f * c.z + g * h.z, M[v][A] = s(O.x, O.y, O.z); for (v = 0; v < t; v++) for (A = 0; A < r; A++) y = o ? (v + 1) % t : v + 1, C = (A + 1) % r, I = M[v][A], E = M[y][A], b = M[y][C], w = M[v][C], _ = new n.Vector2(v / t,A / r), T = new n.Vector2((v + 1) / t,A / r), x = new n.Vector2((v + 1) / t,(A + 1) / r), S = new n.Vector2(v / t,(A + 1) / r), this.faces.push(new n.Face3(I,E,w)), this.faceVertexUvs[0].push([_, T, S]), this.faces.push(new n.Face3(E,b,w)), this.faceVertexUvs[0].push([T.clone(), x, S.clone()]); this.computeFaceNormals(), this.computeVertexNormals() } , n.TubeGeometry.prototype = Object.create(n.Geometry.prototype), n.TubeGeometry.prototype.constructor = n.TubeGeometry, n.TubeGeometry.NoTaper = function(e) { return 1 } , n.TubeGeometry.SinusoidalTaper = function(e) { return Math.sin(Math.PI * e) } , n.TubeGeometry.FrenetFrames = function(e, t, i) { function r() { f[0] = new n.Vector3, g[0] = new n.Vector3, a = Number.MAX_VALUE, s = Math.abs(p[0].x), l = Math.abs(p[0].y), c = Math.abs(p[0].z), s <= a && (a = s, d.set(1, 0, 0)), l <= a && (a = l, d.set(0, 1, 0)), c <= a && d.set(0, 0, 1), m.crossVectors(p[0], d).normalize(), f[0].crossVectors(p[0], m), g[0].crossVectors(p[0], f[0]) } var o, a, s, l, c, h, u, d = new n.Vector3, p = [], f = [], g = [], m = new n.Vector3, v = new n.Matrix4, A = t + 1; for (this.tangents = p, this.normals = f, this.binormals = g, h = 0; h < A; h++) u = h / (A - 1), p[h] = e.getTangentAt(u), p[h].normalize(); for (r(), h = 1; h < A; h++) f[h] = f[h - 1].clone(), g[h] = g[h - 1].clone(), m.crossVectors(p[h - 1], p[h]), m.length() > Number.EPSILON && (m.normalize(), o = Math.acos(n.Math.clamp(p[h - 1].dot(p[h]), -1, 1)), f[h].applyMatrix4(v.makeRotationAxis(m, o))), g[h].crossVectors(p[h], f[h]); if (i) for (o = Math.acos(n.Math.clamp(f[0].dot(f[A - 1]), -1, 1)), o /= A - 1, p[0].dot(m.crossVectors(f[0], f[A - 1])) > 0 && (o = -o), h = 1; h < A; h++) f[h].applyMatrix4(v.makeRotationAxis(p[h], o * h)), g[h].crossVectors(p[h], f[h]) } , n.PolyhedronGeometry = function(e, t, i, r) { function o(e) { var t = e.normalize().clone(); t.index = u.vertices.push(t) - 1; var i = l(e) / 2 / Math.PI + .5 , r = c(e) / Math.PI + .5; return t.uv = new n.Vector2(i,1 - r), t } function a(e, t, i, r) { var o = new n.Face3(e.index,t.index,i.index,[e.clone(), t.clone(), i.clone()],void 0,r); u.faces.push(o), C.copy(e).add(t).add(i).divideScalar(3); var a = l(C); u.faceVertexUvs[0].push([h(e.uv, e, a), h(t.uv, t, a), h(i.uv, i, a)]) } function s(e, t) { for (var i = Math.pow(2, t), n = o(u.vertices[e.a]), r = o(u.vertices[e.b]), s = o(u.vertices[e.c]), l = [], c = e.materialIndex, h = 0; h <= i; h++) { l[h] = []; for (var d = o(n.clone().lerp(s, h / i)), p = o(r.clone().lerp(s, h / i)), f = i - h, g = 0; g <= f; g++) 0 === g && h === i ? l[h][g] = d : l[h][g] = o(d.clone().lerp(p, g / f)) } for (var h = 0; h < i; h++) for (var g = 0; g < 2 * (i - h) - 1; g++) { var m = Math.floor(g / 2); g % 2 === 0 ? a(l[h][m + 1], l[h + 1][m], l[h][m], c) : a(l[h][m + 1], l[h + 1][m + 1], l[h + 1][m], c) } } function l(e) { return Math.atan2(e.z, -e.x) } function c(e) { return Math.atan2(-e.y, Math.sqrt(e.x * e.x + e.z * e.z)) } function h(e, t, i) { return i < 0 && 1 === e.x && (e = new n.Vector2(e.x - 1,e.y)), 0 === t.x && 0 === t.z && (e = new n.Vector2(i / 2 / Math.PI + .5,e.y)), e.clone() } n.Geometry.call(this), this.type = "PolyhedronGeometry", this.parameters = { vertices: e, indices: t, radius: i, detail: r }, i = i || 1, r = r || 0; for (var u = this, d = 0, p = e.length; d < p; d += 3) o(new n.Vector3(e[d],e[d + 1],e[d + 2])); for (var f = this.vertices, g = [], d = 0, m = 0, p = t.length; d < p; d += 3, m++) { var v = f[t[d]] , A = f[t[d + 1]] , y = f[t[d + 2]]; g[m] = new n.Face3(v.index,A.index,y.index,[v.clone(), A.clone(), y.clone()],void 0,m) } for (var C = new n.Vector3, d = 0, p = g.length; d < p; d++) s(g[d], r); for (var d = 0, p = this.faceVertexUvs[0].length; d < p; d++) { var I = this.faceVertexUvs[0][d] , E = I[0].x , b = I[1].x , w = I[2].x , _ = Math.max(E, b, w) , T = Math.min(E, b, w); _ > .9 && T < .1 && (E < .2 && (I[0].x += 1), b < .2 && (I[1].x += 1), w < .2 && (I[2].x += 1)) } for (var d = 0, p = this.vertices.length; d < p; d++) this.vertices[d].multiplyScalar(i); this.mergeVertices(), this.computeFaceNormals(), this.boundingSphere = new n.Sphere(new n.Vector3,i) } , n.PolyhedronGeometry.prototype = Object.create(n.Geometry.prototype), n.PolyhedronGeometry.prototype.constructor = n.PolyhedronGeometry, n.DodecahedronGeometry = function(e, t) { var i = (1 + Math.sqrt(5)) / 2 , r = 1 / i , o = [-1, -1, -1, -1, -1, 1, -1, 1, -1, -1, 1, 1, 1, -1, -1, 1, -1, 1, 1, 1, -1, 1, 1, 1, 0, -r, -i, 0, -r, i, 0, r, -i, 0, r, i, -r, -i, 0, -r, i, 0, r, -i, 0, r, i, 0, -i, 0, -r, i, 0, -r, -i, 0, r, i, 0, r] , a = [3, 11, 7, 3, 7, 15, 3, 15, 13, 7, 19, 17, 7, 17, 6, 7, 6, 15, 17, 4, 8, 17, 8, 10, 17, 10, 6, 8, 0, 16, 8, 16, 2, 8, 2, 10, 0, 12, 1, 0, 1, 18, 0, 18, 16, 6, 10, 2, 6, 2, 13, 6, 13, 15, 2, 16, 18, 2, 18, 3, 2, 3, 13, 18, 1, 9, 18, 9, 11, 18, 11, 3, 4, 14, 12, 4, 12, 0, 4, 0, 8, 11, 9, 5, 11, 5, 19, 11, 19, 7, 19, 5, 14, 19, 14, 4, 19, 4, 17, 1, 12, 14, 1, 14, 5, 1, 5, 9]; n.PolyhedronGeometry.call(this, o, a, e, t), this.type = "DodecahedronGeometry", this.parameters = { radius: e, detail: t } } , n.DodecahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype), n.DodecahedronGeometry.prototype.constructor = n.DodecahedronGeometry, n.IcosahedronGeometry = function(e, t) { var i = (1 + Math.sqrt(5)) / 2 , r = [-1, i, 0, 1, i, 0, -1, -i, 0, 1, -i, 0, 0, -1, i, 0, 1, i, 0, -1, -i, 0, 1, -i, i, 0, -1, i, 0, 1, -i, 0, -1, -i, 0, 1] , o = [0, 11, 5, 0, 5, 1, 0, 1, 7, 0, 7, 10, 0, 10, 11, 1, 5, 9, 5, 11, 4, 11, 10, 2, 10, 7, 6, 7, 1, 8, 3, 9, 4, 3, 4, 2, 3, 2, 6, 3, 6, 8, 3, 8, 9, 4, 9, 5, 2, 4, 11, 6, 2, 10, 8, 6, 7, 9, 8, 1]; n.PolyhedronGeometry.call(this, r, o, e, t), this.type = "IcosahedronGeometry", this.parameters = { radius: e, detail: t } } , n.IcosahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype), n.IcosahedronGeometry.prototype.constructor = n.IcosahedronGeometry, n.OctahedronGeometry = function(e, t) { var i = [1, 0, 0, -1, 0, 0, 0, 1, 0, 0, -1, 0, 0, 0, 1, 0, 0, -1] , r = [0, 2, 4, 0, 4, 3, 0, 3, 5, 0, 5, 2, 1, 2, 5, 1, 5, 3, 1, 3, 4, 1, 4, 2]; n.PolyhedronGeometry.call(this, i, r, e, t), this.type = "OctahedronGeometry", this.parameters = { radius: e, detail: t } } , n.OctahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype), n.OctahedronGeometry.prototype.constructor = n.OctahedronGeometry, n.TetrahedronGeometry = function(e, t) { var i = [1, 1, 1, -1, -1, 1, -1, 1, -1, 1, -1, -1] , r = [2, 1, 0, 0, 3, 2, 1, 3, 0, 2, 3, 1]; n.PolyhedronGeometry.call(this, i, r, e, t), this.type = "TetrahedronGeometry", this.parameters = { radius: e, detail: t } } , n.TetrahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype), n.TetrahedronGeometry.prototype.constructor = n.TetrahedronGeometry, n.ParametricGeometry = function(e, t, i) { n.Geometry.call(this), this.type = "ParametricGeometry", this.parameters = { func: e, slices: t, stacks: i }; var r, o, a, s, l, c = this.vertices, h = this.faces, u = this.faceVertexUvs[0], d = t + 1; for (r = 0; r <= i; r++) for (l = r / i, o = 0; o <= t; o++) s = o / t, a = e(s, l), c.push(a); var p, f, g, m, v, A, y, C; for (r = 0; r < i; r++) for (o = 0; o < t; o++) p = r * d + o, f = r * d + o + 1, g = (r + 1) * d + o + 1, m = (r + 1) * d + o, v = new n.Vector2(o / t,r / i), A = new n.Vector2((o + 1) / t,r / i), y = new n.Vector2((o + 1) / t,(r + 1) / i), C = new n.Vector2(o / t,(r + 1) / i), h.push(new n.Face3(p,f,m)), u.push([v, A, C]), h.push(new n.Face3(f,g,m)), u.push([A.clone(), y, C.clone()]); this.computeFaceNormals(), this.computeVertexNormals() } , n.ParametricGeometry.prototype = Object.create(n.Geometry.prototype), n.ParametricGeometry.prototype.constructor = n.ParametricGeometry, n.WireframeGeometry = function(e) { function t(e, t) { return e - t } n.BufferGeometry.call(this); var i = [0, 0] , r = {} , o = ["a", "b", "c"]; if (e instanceof n.Geometry) { for (var a = e.vertices, s = e.faces, l = 0, c = new Uint32Array(6 * s.length), h = 0, u = s.length; h < u; h++) for (var d = s[h], p = 0; p < 3; p++) { i[0] = d[o[p]], i[1] = d[o[(p + 1) % 3]], i.sort(t); var f = i.toString(); void 0 === r[f] && (c[2 * l] = i[0], c[2 * l + 1] = i[1], r[f] = !0, l++) } for (var g = new Float32Array(2 * l * 3), h = 0, u = l; h < u; h++) for (var p = 0; p < 2; p++) { var m = a[c[2 * h + p]] , v = 6 * h + 3 * p; g[v + 0] = m.x, g[v + 1] = m.y, g[v + 2] = m.z } this.addAttribute("position", new n.BufferAttribute(g,3)) } else if (e instanceof n.BufferGeometry) if (null !== e.index) { var A = e.index.array , a = e.attributes.position , y = e.groups , l = 0; 0 === y.length && e.addGroup(0, A.length); for (var c = new Uint32Array(2 * A.length), C = 0, I = y.length; C < I; ++C) for (var E = y[C], b = E.start, w = E.count, h = b, _ = b + w; h < _; h += 3) for (var p = 0; p < 3; p++) { i[0] = A[h + p], i[1] = A[h + (p + 1) % 3], i.sort(t); var f = i.toString(); void 0 === r[f] && (c[2 * l] = i[0], c[2 * l + 1] = i[1], r[f] = !0, l++) } for (var g = new Float32Array(2 * l * 3), h = 0, u = l; h < u; h++) for (var p = 0; p < 2; p++) { var v = 6 * h + 3 * p , T = c[2 * h + p]; g[v + 0] = a.getX(T), g[v + 1] = a.getY(T), g[v + 2] = a.getZ(T) } this.addAttribute("position", new n.BufferAttribute(g,3)) } else { for (var a = e.attributes.position.array, l = a.length / 3, x = l / 3, g = new Float32Array(2 * l * 3), h = 0, u = x; h < u; h++) for (var p = 0; p < 3; p++) { var v = 18 * h + 6 * p , S = 9 * h + 3 * p; g[v + 0] = a[S], g[v + 1] = a[S + 1], g[v + 2] = a[S + 2]; var T = 9 * h + 3 * ((p + 1) % 3); g[v + 3] = a[T], g[v + 4] = a[T + 1], g[v + 5] = a[T + 2] } this.addAttribute("position", new n.BufferAttribute(g,3)) } } , n.WireframeGeometry.prototype = Object.create(n.BufferGeometry.prototype), n.WireframeGeometry.prototype.constructor = n.WireframeGeometry, n.AxisHelper = function(e) { e = e || 1; var t = new Float32Array([0, 0, 0, e, 0, 0, 0, 0, 0, 0, e, 0, 0, 0, 0, 0, 0, e]) , i = new Float32Array([1, 0, 0, 1, .6, 0, 0, 1, 0, .6, 1, 0, 0, 0, 1, 0, .6, 1]) , r = new n.BufferGeometry; r.addAttribute("position", new n.BufferAttribute(t,3)), r.addAttribute("color", new n.BufferAttribute(i,3)); var o = new n.LineBasicMaterial({ vertexColors: n.VertexColors }); n.LineSegments.call(this, r, o) } , n.AxisHelper.prototype = Object.create(n.LineSegments.prototype), n.AxisHelper.prototype.constructor = n.AxisHelper, n.ArrowHelper = function() { var e = new n.Geometry; e.vertices.push(new n.Vector3(0,0,0), new n.Vector3(0,1,0)); var t = new n.CylinderGeometry(0,.5,1,5,1); return t.translate(0, -.5, 0), function(i, r, o, a, s, l) { n.Object3D.call(this), void 0 === a && (a = 16776960), void 0 === o && (o = 1), void 0 === s && (s = .2 * o), void 0 === l && (l = .2 * s), this.position.copy(r), this.line = new n.Line(e,new n.LineBasicMaterial({ color: a })), this.line.matrixAutoUpdate = !1, this.add(this.line), this.cone = new n.Mesh(t,new n.MeshBasicMaterial({ color: a })), this.cone.matrixAutoUpdate = !1, this.add(this.cone), this.setDirection(i), this.setLength(o, s, l) } }(), n.ArrowHelper.prototype = Object.create(n.Object3D.prototype), n.ArrowHelper.prototype.constructor = n.ArrowHelper, n.ArrowHelper.prototype.setDirection = function() { var e, t = new n.Vector3; return function(i) { i.y > .99999 ? this.quaternion.set(0, 0, 0, 1) : i.y < -.99999 ? this.quaternion.set(1, 0, 0, 0) : (t.set(i.z, 0, -i.x).normalize(), e = Math.acos(i.y), this.quaternion.setFromAxisAngle(t, e)) } }(), n.ArrowHelper.prototype.setLength = function(e, t, i) { void 0 === t && (t = .2 * e), void 0 === i && (i = .2 * t), this.line.scale.set(1, Math.max(0, e - t), 1), this.line.updateMatrix(), this.cone.scale.set(i, t, i), this.cone.position.y = e, this.cone.updateMatrix() } , n.ArrowHelper.prototype.setColor = function(e) { this.line.material.color.set(e), this.cone.material.color.set(e) } , n.BoxHelper = function(e) { var t = new Uint16Array([0, 1, 1, 2, 2, 3, 3, 0, 4, 5, 5, 6, 6, 7, 7, 4, 0, 4, 1, 5, 2, 6, 3, 7]) , i = new Float32Array(24) , r = new n.BufferGeometry; r.setIndex(new n.BufferAttribute(t,1)), r.addAttribute("position", new n.BufferAttribute(i,3)), n.LineSegments.call(this, r, new n.LineBasicMaterial({ color: 16776960 })), void 0 !== e && this.update(e) } , n.BoxHelper.prototype = Object.create(n.LineSegments.prototype), n.BoxHelper.prototype.constructor = n.BoxHelper, n.BoxHelper.prototype.update = function() { var e = new n.Box3; return function(t) { if (e.setFromObject(t), !e.isEmpty()) { var i = e.min , n = e.max , r = this.geometry.attributes.position , o = r.array; o[0] = n.x, o[1] = n.y, o[2] = n.z, o[3] = i.x, o[4] = n.y, o[5] = n.z, o[6] = i.x, o[7] = i.y, o[8] = n.z, o[9] = n.x, o[10] = i.y, o[11] = n.z, o[12] = n.x, o[13] = n.y, o[14] = i.z, o[15] = i.x, o[16] = n.y, o[17] = i.z, o[18] = i.x, o[19] = i.y, o[20] = i.z, o[21] = n.x, o[22] = i.y, o[23] = i.z, r.needsUpdate = !0, this.geometry.computeBoundingSphere() } } }(), n.BoundingBoxHelper = function(e, t) { var i = void 0 !== t ? t : 8947848; this.object = e, this.box = new n.Box3, n.Mesh.call(this, new n.BoxGeometry(1,1,1), new n.MeshBasicMaterial({ color: i, wireframe: !0 })) } , n.BoundingBoxHelper.prototype = Object.create(n.Mesh.prototype), n.BoundingBoxHelper.prototype.constructor = n.BoundingBoxHelper, n.BoundingBoxHelper.prototype.update = function() { this.box.setFromObject(this.object), this.box.size(this.scale), this.box.center(this.position) } , n.CameraHelper = function(e) { function t(e, t, n) { i(e, n), i(t, n) } function i(e, t) { r.vertices.push(new n.Vector3), r.colors.push(new n.Color(t)), void 0 === a[e] && (a[e] = []), a[e].push(r.vertices.length - 1) } var r = new n.Geometry , o = new n.LineBasicMaterial({ color: 16777215, vertexColors: n.FaceColors }) , a = {} , s = 16755200 , l = 16711680 , c = 43775 , h = 16777215 , u = 3355443; t("n1", "n2", s), t("n2", "n4", s), t("n4", "n3", s), t("n3", "n1", s), t("f1", "f2", s), t("f2", "f4", s), t("f4", "f3", s), t("f3", "f1", s), t("n1", "f1", s), t("n2", "f2", s), t("n3", "f3", s), t("n4", "f4", s), t("p", "n1", l), t("p", "n2", l), t("p", "n3", l), t("p", "n4", l), t("u1", "u2", c), t("u2", "u3", c), t("u3", "u1", c), t("c", "t", h), t("p", "c", u), t("cn1", "cn2", u), t("cn3", "cn4", u), t("cf1", "cf2", u), t("cf3", "cf4", u), n.LineSegments.call(this, r, o), this.camera = e, this.camera.updateProjectionMatrix(), this.matrix = e.matrixWorld, this.matrixAutoUpdate = !1, this.pointMap = a, this.update() } , n.CameraHelper.prototype = Object.create(n.LineSegments.prototype), n.CameraHelper.prototype.constructor = n.CameraHelper, n.CameraHelper.prototype.update = function() { function e(e, n, a, s) { r.set(n, a, s).unproject(o); var l = i[e]; if (void 0 !== l) for (var c = 0, h = l.length; c < h; c++) t.vertices[l[c]].copy(r) } var t, i, r = new n.Vector3, o = new n.Camera; return function() { t = this.geometry, i = this.pointMap; var n = 1 , r = 1; o.projectionMatrix.copy(this.camera.projectionMatrix), e("c", 0, 0, -1), e("t", 0, 0, 1), e("n1", -n, -r, -1), e("n2", n, -r, -1), e("n3", -n, r, -1), e("n4", n, r, -1), e("f1", -n, -r, 1), e("f2", n, -r, 1), e("f3", -n, r, 1), e("f4", n, r, 1), e("u1", .7 * n, 1.1 * r, -1), e("u2", .7 * -n, 1.1 * r, -1), e("u3", 0, 2 * r, -1), e("cf1", -n, 0, 1), e("cf2", n, 0, 1), e("cf3", 0, -r, 1), e("cf4", 0, r, 1), e("cn1", -n, 0, -1), e("cn2", n, 0, -1), e("cn3", 0, -r, -1), e("cn4", 0, r, -1), t.verticesNeedUpdate = !0 } }(), n.DirectionalLightHelper = function(e, t) { n.Object3D.call(this), this.light = e, this.light.updateMatrixWorld(), this.matrix = e.matrixWorld, this.matrixAutoUpdate = !1, t = t || 1; var i = new n.Geometry; i.vertices.push(new n.Vector3(-t,t,0), new n.Vector3(t,t,0), new n.Vector3(t,-t,0), new n.Vector3(-t,-t,0), new n.Vector3(-t,t,0)); var r = new n.LineBasicMaterial({ fog: !1 }); r.color.copy(this.light.color).multiplyScalar(this.light.intensity), this.lightPlane = new n.Line(i,r), this.add(this.lightPlane), i = new n.Geometry, i.vertices.push(new n.Vector3, new n.Vector3), r = new n.LineBasicMaterial({ fog: !1 }), r.color.copy(this.light.color).multiplyScalar(this.light.intensity), this.targetLine = new n.Line(i,r), this.add(this.targetLine), this.update() } , n.DirectionalLightHelper.prototype = Object.create(n.Object3D.prototype), n.DirectionalLightHelper.prototype.constructor = n.DirectionalLightHelper, n.DirectionalLightHelper.prototype.dispose = function() { this.lightPlane.geometry.dispose(), this.lightPlane.material.dispose(), this.targetLine.geometry.dispose(), this.targetLine.material.dispose() } , n.DirectionalLightHelper.prototype.update = function() { var e = new n.Vector3 , t = new n.Vector3 , i = new n.Vector3; return function() { e.setFromMatrixPosition(this.light.matrixWorld), t.setFromMatrixPosition(this.light.target.matrixWorld), i.subVectors(t, e), this.lightPlane.lookAt(i), this.lightPlane.material.color.copy(this.light.color).multiplyScalar(this.light.intensity), this.targetLine.geometry.vertices[1].copy(i), this.targetLine.geometry.verticesNeedUpdate = !0, this.targetLine.material.color.copy(this.lightPlane.material.color) } }(), n.EdgesHelper = function(e, t, i) { var r = void 0 !== t ? t : 16777215; n.LineSegments.call(this, new n.EdgesGeometry(e.geometry,i), new n.LineBasicMaterial({ color: r })), this.matrix = e.matrixWorld, this.matrixAutoUpdate = !1 } , n.EdgesHelper.prototype = Object.create(n.LineSegments.prototype), n.EdgesHelper.prototype.constructor = n.EdgesHelper, n.FaceNormalsHelper = function(e, t, i, r) { this.object = e, this.size = void 0 !== t ? t : 1; var o = void 0 !== i ? i : 16776960 , a = void 0 !== r ? r : 1 , s = 0 , l = this.object.geometry; l instanceof n.Geometry ? s = l.faces.length : console.warn("THREE.FaceNormalsHelper: only THREE.Geometry is supported. Use THREE.VertexNormalsHelper, instead."); var c = new n.BufferGeometry , h = new n.Float32Attribute(2 * s * 3,3); c.addAttribute("position", h), n.LineSegments.call(this, c, new n.LineBasicMaterial({ color: o, linewidth: a })), this.matrixAutoUpdate = !1, this.update() } , n.FaceNormalsHelper.prototype = Object.create(n.LineSegments.prototype), n.FaceNormalsHelper.prototype.constructor = n.FaceNormalsHelper, n.FaceNormalsHelper.prototype.update = function() { var e = new n.Vector3 , t = new n.Vector3 , i = new n.Matrix3; return function() { this.object.updateMatrixWorld(!0), i.getNormalMatrix(this.object.matrixWorld); for (var n = this.object.matrixWorld, r = this.geometry.attributes.position, o = this.object.geometry, a = o.vertices, s = o.faces, l = 0, c = 0, h = s.length; c < h; c++) { var u = s[c] , d = u.normal; e.copy(a[u.a]).add(a[u.b]).add(a[u.c]).divideScalar(3).applyMatrix4(n), t.copy(d).applyMatrix3(i).normalize().multiplyScalar(this.size).add(e), r.setXYZ(l, e.x, e.y, e.z), l += 1, r.setXYZ(l, t.x, t.y, t.z), l += 1 } return r.needsUpdate = !0, this } }(), n.GridHelper = function(e, t) { var i = new n.Geometry , r = new n.LineBasicMaterial({ vertexColors: n.VertexColors }); this.color1 = new n.Color(4473924), this.color2 = new n.Color(8947848); for (var o = -e; o <= e; o += t) { i.vertices.push(new n.Vector3(-e,0,o), new n.Vector3(e,0,o), new n.Vector3(o,0,-e), new n.Vector3(o,0,e)); var a = 0 === o ? this.color1 : this.color2; i.colors.push(a, a, a, a) } n.LineSegments.call(this, i, r) } , n.GridHelper.prototype = Object.create(n.LineSegments.prototype), n.GridHelper.prototype.constructor = n.GridHelper, n.GridHelper.prototype.setColors = function(e, t) { this.color1.set(e), this.color2.set(t), this.geometry.colorsNeedUpdate = !0 } , n.HemisphereLightHelper = function(e, t) { n.Object3D.call(this), this.light = e, this.light.updateMatrixWorld(), this.matrix = e.matrixWorld, this.matrixAutoUpdate = !1, this.colors = [new n.Color, new n.Color]; var i = new n.SphereGeometry(t,4,2); i.rotateX(-Math.PI / 2); for (var r = 0, o = 8; r < o; r++) i.faces[r].color = this.colors[r < 4 ? 0 : 1]; var a = new n.MeshBasicMaterial({ vertexColors: n.FaceColors, wireframe: !0 }); this.lightSphere = new n.Mesh(i,a), this.add(this.lightSphere), this.update() } , n.HemisphereLightHelper.prototype = Object.create(n.Object3D.prototype), n.HemisphereLightHelper.prototype.constructor = n.HemisphereLightHelper, n.HemisphereLightHelper.prototype.dispose = function() { this.lightSphere.geometry.dispose(), this.lightSphere.material.dispose() } , n.HemisphereLightHelper.prototype.update = function() { var e = new n.Vector3; return function() { this.colors[0].copy(this.light.color).multiplyScalar(this.light.intensity), this.colors[1].copy(this.light.groundColor).multiplyScalar(this.light.intensity), this.lightSphere.lookAt(e.setFromMatrixPosition(this.light.matrixWorld).negate()), this.lightSphere.geometry.colorsNeedUpdate = !0 } }(), n.PointLightHelper = function(e, t) { this.light = e, this.light.updateMatrixWorld(); var i = new n.SphereGeometry(t,4,2) , r = new n.MeshBasicMaterial({ wireframe: !0, fog: !1 }); r.color.copy(this.light.color).multiplyScalar(this.light.intensity), n.Mesh.call(this, i, r), this.matrix = this.light.matrixWorld, this.matrixAutoUpdate = !1 } , n.PointLightHelper.prototype = Object.create(n.Mesh.prototype), n.PointLightHelper.prototype.constructor = n.PointLightHelper, n.PointLightHelper.prototype.dispose = function() { this.geometry.dispose(), this.material.dispose() } , n.PointLightHelper.prototype.update = function() { this.material.color.copy(this.light.color).multiplyScalar(this.light.intensity) } , n.SkeletonHelper = function(e) { this.bones = this.getBoneList(e); for (var t = new n.Geometry, i = 0; i < this.bones.length; i++) { var r = this.bones[i]; r.parent instanceof n.Bone && (t.vertices.push(new n.Vector3), t.vertices.push(new n.Vector3), t.colors.push(new n.Color(0,0,1)), t.colors.push(new n.Color(0,1,0))) } t.dynamic = !0; var o = new n.LineBasicMaterial({ vertexColors: n.VertexColors, depthTest: !1, depthWrite: !1, transparent: !0 }); n.LineSegments.call(this, t, o), this.root = e, this.matrix = e.matrixWorld, this.matrixAutoUpdate = !1, this.update() } , n.SkeletonHelper.prototype = Object.create(n.LineSegments.prototype), n.SkeletonHelper.prototype.constructor = n.SkeletonHelper, n.SkeletonHelper.prototype.getBoneList = function(e) { var t = []; e instanceof n.Bone && t.push(e); for (var i = 0; i < e.children.length; i++) t.push.apply(t, this.getBoneList(e.children[i])); return t } , n.SkeletonHelper.prototype.update = function() { for (var e = this.geometry, t = (new n.Matrix4).getInverse(this.root.matrixWorld), i = new n.Matrix4, r = 0, o = 0; o < this.bones.length; o++) { var a = this.bones[o]; a.parent instanceof n.Bone && (i.multiplyMatrices(t, a.matrixWorld), e.vertices[r].setFromMatrixPosition(i), i.multiplyMatrices(t, a.parent.matrixWorld), e.vertices[r + 1].setFromMatrixPosition(i), r += 2) } e.verticesNeedUpdate = !0, e.computeBoundingSphere() } , n.SpotLightHelper = function(e) { n.Object3D.call(this), this.light = e, this.light.updateMatrixWorld(), this.matrix = e.matrixWorld, this.matrixAutoUpdate = !1; var t = new n.CylinderGeometry(0,1,1,8,1,!0); t.translate(0, -.5, 0), t.rotateX(-Math.PI / 2); var i = new n.MeshBasicMaterial({ wireframe: !0, fog: !1 }); this.cone = new n.Mesh(t,i), this.add(this.cone), this.update() } , n.SpotLightHelper.prototype = Object.create(n.Object3D.prototype), n.SpotLightHelper.prototype.constructor = n.SpotLightHelper, n.SpotLightHelper.prototype.dispose = function() { this.cone.geometry.dispose(), this.cone.material.dispose() } , n.SpotLightHelper.prototype.update = function() { var e = new n.Vector3 , t = new n.Vector3; return function() { var i = this.light.distance ? this.light.distance : 1e4 , n = i * Math.tan(this.light.angle); this.cone.scale.set(n, n, i), e.setFromMatrixPosition(this.light.matrixWorld), t.setFromMatrixPosition(this.light.target.matrixWorld), this.cone.lookAt(t.sub(e)), this.cone.material.color.copy(this.light.color).multiplyScalar(this.light.intensity) } }(), n.VertexNormalsHelper = function(e, t, i, r) { this.object = e, this.size = void 0 !== t ? t : 1; var o = void 0 !== i ? i : 16711680 , a = void 0 !== r ? r : 1 , s = 0 , l = this.object.geometry; l instanceof n.Geometry ? s = 3 * l.faces.length : l instanceof n.BufferGeometry && (s = l.attributes.normal.count); var c = new n.BufferGeometry , h = new n.Float32Attribute(2 * s * 3,3); c.addAttribute("position", h), n.LineSegments.call(this, c, new n.LineBasicMaterial({ color: o, linewidth: a })), this.matrixAutoUpdate = !1, this.update() } , n.VertexNormalsHelper.prototype = Object.create(n.LineSegments.prototype), n.VertexNormalsHelper.prototype.constructor = n.VertexNormalsHelper, n.VertexNormalsHelper.prototype.update = function() { var e = new n.Vector3 , t = new n.Vector3 , i = new n.Matrix3; return function() { var r = ["a", "b", "c"]; this.object.updateMatrixWorld(!0), i.getNormalMatrix(this.object.matrixWorld); var o = this.object.matrixWorld , a = this.geometry.attributes.position , s = this.object.geometry; if (s instanceof n.Geometry) for (var l = s.vertices, c = s.faces, h = 0, u = 0, d = c.length; u < d; u++) for (var p = c[u], f = 0, g = p.vertexNormals.length; f < g; f++) { var m = l[p[r[f]]] , v = p.vertexNormals[f]; e.copy(m).applyMatrix4(o), t.copy(v).applyMatrix3(i).normalize().multiplyScalar(this.size).add(e), a.setXYZ(h, e.x, e.y, e.z), h += 1, a.setXYZ(h, t.x, t.y, t.z), h += 1 } else if (s instanceof n.BufferGeometry) for (var A = s.attributes.position, y = s.attributes.normal, h = 0, f = 0, g = A.count; f < g; f++) e.set(A.getX(f), A.getY(f), A.getZ(f)).applyMatrix4(o), t.set(y.getX(f), y.getY(f), y.getZ(f)), t.applyMatrix3(i).normalize().multiplyScalar(this.size).add(e), a.setXYZ(h, e.x, e.y, e.z), h += 1, a.setXYZ(h, t.x, t.y, t.z), h += 1; return a.needsUpdate = !0, this } }(), n.WireframeHelper = function(e, t) { var i = void 0 !== t ? t : 16777215; n.LineSegments.call(this, new n.WireframeGeometry(e.geometry), new n.LineBasicMaterial({ color: i })), this.matrix = e.matrixWorld, this.matrixAutoUpdate = !1 } , n.WireframeHelper.prototype = Object.create(n.LineSegments.prototype), n.WireframeHelper.prototype.constructor = n.WireframeHelper, n.ImmediateRenderObject = function(e) { n.Object3D.call(this), this.material = e, this.render = function(e) {} } , n.ImmediateRenderObject.prototype = Object.create(n.Object3D.prototype), n.ImmediateRenderObject.prototype.constructor = n.ImmediateRenderObject, n.MorphBlendMesh = function(e, t) { n.Mesh.call(this, e, t), this.animationsMap = {}, this.animationsList = []; var i = this.geometry.morphTargets.length , r = "__default" , o = 0 , a = i - 1 , s = i / 1; this.createAnimation(r, o, a, s), this.setAnimationWeight(r, 1) } , n.MorphBlendMesh.prototype = Object.create(n.Mesh.prototype), n.MorphBlendMesh.prototype.constructor = n.MorphBlendMesh, n.MorphBlendMesh.prototype.createAnimation = function(e, t, i, n) { var r = { start: t, end: i, length: i - t + 1, fps: n, duration: (i - t) / n, lastFrame: 0, currentFrame: 0, active: !1, time: 0, direction: 1, weight: 1, directionBackwards: !1, mirroredLoop: !1 }; this.animationsMap[e] = r, this.animationsList.push(r) } , n.MorphBlendMesh.prototype.autoCreateAnimations = function(e) { for (var t, i = /([a-z]+)_?(\d+)/i, n = {}, r = this.geometry, o = 0, a = r.morphTargets.length; o < a; o++) { var s = r.morphTargets[o] , l = s.name.match(i); if (l && l.length > 1) { var c = l[1]; n[c] || (n[c] = { start: 1 / 0, end: -(1 / 0) }); var h = n[c]; o < h.start && (h.start = o), o > h.end && (h.end = o), t || (t = c) } } for (var c in n) { var h = n[c]; this.createAnimation(c, h.start, h.end, e) } this.firstAnimation = t } , n.MorphBlendMesh.prototype.setAnimationDirectionForward = function(e) { var t = this.animationsMap[e]; t && (t.direction = 1, t.directionBackwards = !1) } , n.MorphBlendMesh.prototype.setAnimationDirectionBackward = function(e) { var t = this.animationsMap[e]; t && (t.direction = -1, t.directionBackwards = !0) } , n.MorphBlendMesh.prototype.setAnimationFPS = function(e, t) { var i = this.animationsMap[e]; i && (i.fps = t, i.duration = (i.end - i.start) / i.fps) } , n.MorphBlendMesh.prototype.setAnimationDuration = function(e, t) { var i = this.animationsMap[e]; i && (i.duration = t, i.fps = (i.end - i.start) / i.duration) } , n.MorphBlendMesh.prototype.setAnimationWeight = function(e, t) { var i = this.animationsMap[e]; i && (i.weight = t) } , n.MorphBlendMesh.prototype.setAnimationTime = function(e, t) { var i = this.animationsMap[e]; i && (i.time = t) } , n.MorphBlendMesh.prototype.getAnimationTime = function(e) { var t = 0 , i = this.animationsMap[e]; return i && (t = i.time), t } , n.MorphBlendMesh.prototype.getAnimationDuration = function(e) { var t = -1 , i = this.animationsMap[e]; return i && (t = i.duration), t } , n.MorphBlendMesh.prototype.playAnimation = function(e) { var t = this.animationsMap[e]; t ? (t.time = 0, t.active = !0) : console.warn("THREE.MorphBlendMesh: animation[" + e + "] undefined in .playAnimation()") } , n.MorphBlendMesh.prototype.stopAnimation = function(e) { var t = this.animationsMap[e]; t && (t.active = !1) } , n.MorphBlendMesh.prototype.update = function(e) { for (var t = 0, i = this.animationsList.length; t < i; t++) { var r = this.animationsList[t]; if (r.active) { var o = r.duration / r.length; r.time += r.direction * e, r.mirroredLoop ? (r.time > r.duration || r.time < 0) && (r.direction *= -1, r.time > r.duration && (r.time = r.duration, r.directionBackwards = !0), r.time < 0 && (r.time = 0, r.directionBackwards = !1)) : (r.time = r.time % r.duration, r.time < 0 && (r.time += r.duration)); var a = r.start + n.Math.clamp(Math.floor(r.time / o), 0, r.length - 1) , s = r.weight; a !== r.currentFrame && (this.morphTargetInfluences[r.lastFrame] = 0, this.morphTargetInfluences[r.currentFrame] = 1 * s, this.morphTargetInfluences[a] = 0, r.lastFrame = r.currentFrame, r.currentFrame = a); var l = r.time % o / o; r.directionBackwards && (l = 1 - l), r.currentFrame !== r.lastFrame ? (this.morphTargetInfluences[r.currentFrame] = l * s, this.morphTargetInfluences[r.lastFrame] = (1 - l) * s) : this.morphTargetInfluences[r.currentFrame] = s } } } , "undefined" != typeof i ? ("undefined" != typeof t && t.exports && (i = t.exports = n), i.THREE = n) : this.THREE = n window.THREE = n getObjLoader() } , {}] }, {}, [116]); function initTransitionPass(THREE){ THREE.TransitionPass = function ( scene, camera ) { this.renderScene = scene; this.renderCamera = camera; this.coverRenderTarget = new THREE.WebGLRenderTarget( 100, 100, { minFilter: THREE.LinearFilter, magFilter: THREE.LinearFilter, format: THREE.RGBAFormat }); this.coverTex = this.coverRenderTarget.texture; this.enabled = false; this.oldClearColor = new THREE.Color(); this.oldClearAlpha = 1; this.camera = new THREE.OrthographicCamera( - 1, 1, 1, - 1, 0, 1 ); this.scene = new THREE.Scene(); this.material = this.getMaskMaterial() var copyShader = THREE.CopyShader; this.materialCopy = new THREE.ShaderMaterial( { uniforms: this.copyUniforms, vertexShader: copyShader.vertexShader, fragmentShader: copyShader.fragmentShader, blending: THREE.NoBlending, depthTest: false, depthWrite: false, transparent: true } ); this.quad = new THREE.Mesh( new THREE.PlaneBufferGeometry( 2, 2 ), this.material); this.quad.frustumCulled = false; // Avoid getting clipped this.scene.add( this.quad ); } THREE.TransitionPass.prototype = {//波形扩散,出下一个画面 constructor: THREE.TransitionPass, setSize: function ( width, height ) { this.coverRenderTarget.setSize( width, height ); }, render: function ( renderer, writeBuffer, readBuffer, delta, maskActive ) { var oldAutoClear = renderer.autoClear; renderer.autoClear = false; var uniforms = this.quad.material.uniforms uniforms.bgTex.value = readBuffer.texture; uniforms.coverTex.value = this.coverTex; uniforms.progress.value = player.model.skybox.material.uniforms.progress.value// uniforms.screenRatio.value = player.domElement.clientWidth / player.domElement.clientHeight;// 使波纹为圆形 uniforms.screenRatio.value *= uniforms.screenRatio.value renderer.render( this.scene, this.camera); renderer.autoClear = oldAutoClear; }, start:function(sceneRenderer){ this.enabled = true //draw coverTex this.quad.material.uniforms.progress.value = 1; sceneRenderer.renderer.render( sceneRenderer.scene, sceneRenderer.camera, this.coverRenderTarget, true ); }, stop:function(){ this.enabled = false } , getMaskMaterial :function(){ return new THREE.ShaderMaterial( { uniforms: { coverTex: { type: "t", value: null }, bgTex: { type: "t", value: null }, progress:{ type: "f", value: 0 }, screenRatio:{ type: "f", value: 1 } }, vertexShader: ` varying vec2 vUv; void main() { vUv = uv; gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 ); } `, fragmentShader: ` uniform sampler2D coverTex; uniform sampler2D bgTex; uniform float progress; uniform float screenRatio; varying vec2 vUv; void main() { const float maxRadius = 0.708; // sqrt(0.5^2+0.5^2) const float minRadius = 0.0 ; float radius = screenRatio>1.0 ? sqrt((vUv.x - 0.5)*(vUv.x - 0.5) + (vUv.y - 0.5)*(vUv.y - 0.5)/screenRatio) : sqrt((vUv.x - 0.5)*(vUv.x - 0.5)*screenRatio+ (vUv.y - 0.5)*(vUv.y - 0.5)); float diff = 0.292; //1.0-maxRadius; float radiusIn = maxRadius * progress + minRadius * (1.0-progress); float radiusOut = radiusIn + diff; if(radius < radiusIn) { gl_FragColor = texture2D(bgTex, vUv); //gl_FragColor = vec4(0.0,0.0,1.0,1.0);// }else if(radius>radiusOut){ gl_FragColor = texture2D(coverTex, vUv) ; //gl_FragColor = vec4(1.0,1.0,0.0,1.0);// }else{ vec4 color1 = texture2D(bgTex, vUv); vec4 color2 = texture2D(coverTex, vUv); float rotio = smoothstep(radiusIn ,radiusOut,radius); gl_FragColor = mix(color1, color2, rotio); } } ` } ); }, } } /* var addMagnifier = function(){ class Magnifier extends THREE.Object3D { constructor () { super() let circleGeo = new THREE.CircleGeometry(0.1, 100); this.camera = new THREE.PerspectiveCamera(50, 1, 0.1, 1); //fov aspect near far this.renderTarget = new THREE.WebGLRenderTarget(256,256, { minFilter: THREE.LinearFilter, magFilter: THREE.LinearFilter, format: THREE.RGBAFormat , //type: THREE.FloatType, //minFilter: THREE.NearestFilter, //magFilter: THREE.NearestFilter, } ) this.mesh = new THREE.Mesh(circleGeo, new THREE.MeshBasicMaterial({ side: THREE.DoubleSide , map: this.renderTarget.texture , transparent:true, depthTest: !1, depthWrite: !1, })) this.overlayMesh = new THREE.Mesh(circleGeo, new THREE.MeshBasicMaterial({ side: THREE.DoubleSide , map: Texture.load('images/crosshair.png') , transparent:true, depthTest: !1, depthWrite: !1, })) this.add(this.mesh) this.add(this.overlayMesh) player.model.add(this); player.magnifier = this; } update(aimPos){ const magDistance_ = 0.3; var playerPos = player.position var vec = playerPos.clone().sub(aimPos).normalize().multiplyScalar(magDistance_) this.camera.position.copy(aimPos.clone().add(vec)) this.camera.lookAt(aimPos) var playerCamera = player.camera this.quaternion.copy(playerCamera.quaternion); var pos2d = player.mouse.clone(); var shift = 400; var clientHeight = player.domElement.clientHeight var clientY = - (pos2d.y - 1) * clientHeight / 2; pos2d.y = clientY < 300 ? pos2d.y - shift/clientHeight : pos2d.y + shift/clientHeight let newPos = new THREE.Vector3(pos2d.x,pos2d.y,0.7).unproject(playerCamera); this.position.copy(newPos) var renderer = player.sceneRenderer.renderer var oldAutoClear = renderer.autoClear renderer.autoClear = false //renderer.clear( true, true, true ); renderer.render(player.sceneRenderer.scene, this.camera, this.renderTarget, true) renderer.autoClear = oldAutoClear } } new Magnifier() } */ /* 笔记: 导览缩放的几处: 1 搜索smoothZoomFovTo 2 flightStepWalk里 { //到导览中某个点位(假设点位不重复) var id = 73 var p = player.model.heroLocations.find(e=>e.heroLocations && e.heroLocations.find(e=>e.panoId == id)) var i = player.model.heroLocations.indexOf(p) var p1 = p.heroLocations.find(e=>e.panoId == id) var j = p.heroLocations.indexOf(p1) player.director.goToHighlight([i,j]) } */